Beta, it's like practice or something... lol, who knows! It's so complicated, i don't think anyone is really able to grasp the concept of what a beta really is. It's far past rocket science. It blows my mind, i can't figure it out.

Beta, it's like practice or something... lol, who knows! It's so complicated, i don't think anyone is really able to grasp the concept of what a beta really is. It's far past rocket science. It blows my mind, i can't figure it out.

It's funny because I remember seeing comments just like this when the firelands PTR was out about how everyone needed to stop complaining/posting feedback because of the last of cloth spirit gear.

It's fine. I'll just do what I do now. Whenever I pull either of those instances, I'll just drop group and the queue can have less healers for the next few minutes. By the time the cooldown is up, I get a free bag of loot, as well. I'm not running a soup kitchen for other peoples' gear. I'm selfish like that.

Should just remove hit from all gear and make spirit give hit rating for all casters.

They stopped that in wrath because there were too many people going after the same gear pieces that it was severely unbalanced. Mages, warlocks, and all priests going after the same loot, as opposed to shamans and druids that only have the two each for those gear pieces? When loot RNG is so crappy now, having that many people in a raid group going after the same gear is terrible. It already sucks now that my group has 4 of us that need the Hagara wrists, Zon'ozz belt, and Blackhorn boots (heroic of course), all because of the lack of spirit cloth (warlock, mage, spriest and disc priest). Add a spirit counter to those slots, and it cuts that in half.

They stopped that in wrath because there were too many people going after the same gear pieces that it was severely unbalanced. Mages, warlocks, and all priests going after the same loot, as opposed to shamans and druids that only have the two each for those gear pieces? When loot RNG is so crappy now, having that many people in a raid group going after the same gear is terrible. It already sucks now that my group has 4 of us that need the Hagara wrists, Zon'ozz belt, and Blackhorn boots (heroic of course), all because of the lack of spirit cloth (warlock, mage, spriest and disc priest). Add a spirit counter to those slots, and it cuts that in half.

So double the drop rate? I would rather have spirit cloth for Shadow Priest, Heal Priest, Warlock & Mage with a 15% drop rate, than spirit cloth with a 7.5% drop rate just for priests. The latter is far more subject to RNG than the former.

Don't say "It's only Beta/PTR, relax", that's exactly how many saw the FL loot tables when there was no Spirit on cloth in raids. What makes you think they will change this time?

Overall, "This is Beta, don't complain about anything yet" is just about the worst reasoning there is, since it is exactly the right time to have oppinions, when things are still under development. There is not much of a point to complain when it's on live.

I fully agree; make Spirit a hit stat for all cloth users, if the fact is they cba to make cloth Spirit item as it is.

*Edit: You have no idea how important Spirit will be as a stat for both Holy and Disc, especially the first lvl 90 item upgrades you will replace your hc DS items with. This is the gear we will run our first raids with.