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"How this extends to multiplayer remains to be seen. It's impossible to accurately replicate multiplayer scene conditions for accurate, like-for-like performance analysis, but we have secured a second copy of the game for further testing - our aim here is to have one player on each PlayStation in a single online game. Assuming we keep both players together, we should get a better idea of performance scaling on Pro. We're particularly interested in seeing how the typically CPU-constrained 64-player games are improved on the new hardware. More on that soon."

MP is all care about to be honest not expecting much but some improvment would be nice, get to testing lads. Reply0