Wednesday, May 29, 2013

New Mini Mech v1.3 Rules

The Mini Mech rules have been updated!

These changes have been in the pipeline, following feedback and play-testing. I don't feel the game has changed at all really, just streamlined a few things that weren't necessary and adjusted the physical combat to play a larger role in the game. It's still the fast and explode-y game it's always been!

I like your Mini Mech rules. Can you tell us more about the markers you use? I am trying to guess the multi colored triangle functions. I am going to try these with my Mech warrior clix. I guess you use damage counters or a roster system to track damage?