Less is more on Game Design ( Testing Graphics )

To test the first Graphics on a prototype is a must, also to decide for an aspect ratio, resolution and of course the colour palette.

Here is my third video of my "Less is More on Game Design" series :

Also if you take a look at these two videos you'll see how the prototype graphics can make easier to decide for the final graphic elements to show, aesthetics, aspect ratio, resolution and colour palette :

The prototype's graphics are done by me, the other ones by OareasO, that also started a Blog here about an RPG cause i recommend him to do it.