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A.L.I.E. Bot

Bot using LUIS built on Microsoft Bot Framework

This Bot was created to demonstrate the power of the new Microsoft Bot Framework. It uses Dialogs and Microsoft Cogniative Services LUIS, Natural Language Understanding Platform, to interpret user input and output show infromation.

HoloLens Bot

Microsoft LUIS integration with Unity for HoloLens

This project combines the power of Microsfot Cognitive services and Unity. Using HoloLens Voice Recognition compbined with the Microsoft Speech to Text Bing Service, users are able to Query Bot infromation with only their voice.

Want the Code for this Project? You can clone the repo from Github. I also have tutorials about how I created the project on my blog here.

Date: November 2016

Author: Kat Harris

Category: Game Dev, Construct2

HoloLens - Stranger Things Experience

Stranger Things Experience for HoloLens

This experience was my first creation working with HoloLens. It utilizes spacial mapping and gaze events to allow the user to bring scenes from the show Stranger Things, into their living room.

Visual Studio Code - Trello

Trello Plugin for Visual Studio Code IDE

Trello is a web-based project management application used by main Indie Game Devlopers and Startups, as well as small to medium size businesses. This Plugin, available in the VS Code Market Place, was created to increase devloper productivity by managing cards from within the IDE. Coded in VS Code in TypeScript the plugin uses a variety of callback functions to authenticate users and manage layers of cards from your Project Boards.

Kinect - Unity - VR

Project to that integrated Microsoft Kinect and Oculus DK2.

This project was started in order to create more imersive controls for VR. Originally developed in 2014/2015 as an infite runner game for the DK2, the project used kinect integration to imporove user presence.

Want the code for this Project? You can clone the repo from Github. I also go over making an infinite runner in Unity on my blog here. A more basic integration of Kinect and Unity can be cloned from my other repo for Kinect.

Date: June 2016

Author: Kat Harris

Category: GameDev, Unity, Kinect, VR

Nancy's Quest

This project was part of my Make a Game without Coding talk and series. The game is adapted from the show Stranger Things and follows Nancy as she hunts or is hunted by the Demogoron. The Game was built using Construct 2 to create the levels and scripts for playing the game. It is all hosted on Microsoft Azure and can be played here: Nancy's Quest Game.