Comentario de Nulgar

Aww, I hoped the quest would at least involve a hard mode, now the only really hard part is to gather the fragments...

*edit* "only if at least one Ulduar Watcher is not assisting you." Well that sounds at least like a semi-hardmode, think Sartharion+1

Comentario de Nulgar

Thought about "trying to do this quest makes Yogg-Saron really hard", but that could be used to grief raid groups (edit: at a later point, this could also include "PuGs") someone on the quest throws it on Yoggi, without announcing it, making it harder for the raid to kill him. I can't see why anyone would keep the quest just to annoy other people, but then again I'm not a heartless brainless bastard either.

Comentario de spleenseer

I don't think this could cause Yogg-Saron to be a harder encounter unless there is some way of repeatedly doing it after doing it once(other than collecting all of those fragments again).

Comentario de Darkroot

Well, it could always not remove the fragments from your inv and just reset him to 100% (to make sure you do it all) then make him go nuts.

Comentario de Aurochsen

That's right. Yogg-Saron is the "final boss," but only for people who don't do hard modes at all.

***Spoilers ahead if you're not up to date***

Flame Leviathan drops a quest item that asks that you bring the item to the Archivum (behind the Iron Council).

If you beat Hodir, Thorim, Freya, Mimiron, and maybe Tyr (I'm not sure), all on hard mode, then they each drop Sigils of the Watchers. You use these as a turn-in that opens up the final, hard-mode-only boss, Algalon the Observer (also called Algalon the Raid Destroyer). This guy has a little bit of very cool lore behind him, and it's only accessable after Yogg-Saron's defeat. While he's technically after Yogg-Saron in progression, he's fully optional. He also drops the best gear in Ulduar.This is similar to Karazhan, but not quite exactly like the Prince/Nightbane idea.

Comentario de Aurochsen

That's right. Yogg-Saron is the "final boss," but only for people who don't do hard modes at all.

***Spoilers ahead if you're not up to date***

Flame Leviathan drops a quest item that asks that you bring the item to the Archivum (behind the Iron Council).

If you beat Hodir, Thorim, Freya, Mimiron, and maybe Tyr (I'm not sure), all on hard mode, then they each drop Sigils of the Watchers. You use these as a turn-in that opens up the final, hard-mode-only boss, Algalon the Observer (also called Algalon the Raid Destroyer). This guy has a little bit of very cool lore behind him, and it's only accessable after Yogg-Saron's defeat. While he's technically after Yogg-Saron in progression, he's fully optional. He also drops the best gear in Ulduar.This is similar to Karazhan, but not quite exactly like the Prince/Nightbane idea.

Comentario de sindragosa

my hard mode, you refer to 25 man, or?

Comentario de Nulgar

Drop quest, pick it up again? It's that simple, actually.

Comentario de monkeyshaveguns

Hey I am just thinking out loud here.... ( down rate me if I am wrong. I probably am )

If we chuck the fragments into the boss, he switches to hard mode and we wipe dose that mean "sorry outta luck" and you have to get the shards again? blizz probably would not do that to us but there is a chance we can get ripped off...

Comentario de LeLORD

so whats the item >?

Comentario de blanche

Why did someone down rate the post above me? What exactly do you think the mace is going to be? A dps mace? With legendary items, we have had Atiesh, Thunderfury, Hand of Ragnaros, War Glaives, and Thori'dal. That said, there hasn't been a straight healing weapon to come out. I don't count Atiesh because it cant be used by all healers. What we were missing from the legendary weapon arsenal was a healing mace. So taking into account the required classes, id definitely say everything points toward healing. This isn't even mentioning the posts that have already been made about this item.

There will probably be some on heal effect (similar to Crystal Spire of Karabor or Cosmic Infuser) to ensure that its for healers and not for elemental shamans, shadow priests, and boomkin druids.

Comentario de Etheric

not for elemental shamans, shadow priests, and boomkin druids

Oh yeah that's nice for them.Remind me, which legendary weapon did those classes have already?

I mean, I personally hope they change it but hey - on heal effect is on heal effect to me.

EDIT: The reason I hope this is a placeholder is because the best case scenario I can think of for me, a resto shaman with 2k+ spellpower and 20%+ crit (the minimums) is healing the tank with a 20k healing wave and him getting a 3k damage shield which the boss will immediately see fit to take off within the next 5 seconds. And that is IF the shield gets placed when I get a good crit, because it is an on chance. Of course there are other questions to ask, like whats the proc rate, does it proc off multiple jump spells like circle of healing and chain heal(probably not), and can you get multiple stacks of the shield buff. Just, right now I don't think this is really "grand" enough for a legendary weapon. If you use burning crusade as a starting point for legendary's (since vanilla wow was vanilla wow), we had anti demon weaponry that gave haste on chance, and a bow that made its own arrows.

Comentario de fedorhajdu

Comentario de CarsaadiofGensis

Aww, I hoped the quest would at least involve a hard mode, now the only really hard part is to gather the fragments...

*edit* "only if at least one Ulduar Watcher is not assisting you." Well that sounds at least like a semi-hardmode, think Sartharion+1

Edit: Yer your right, its only Sarth+1D kind of mode, my bad :) was getting the Realm First and this quest the wrong way around.

Comentario de Kondara

To help you on this for easy mode of Yagg (so far shown i think from the PTR) I think killing all the watchers will give you the easiest mode of Yagg, so having 1 Watch or None up would not be Sartharion+1 but Sartharion+3 (count that there is 4 watchers and you only need 1 up). So be a really hard fight to obtain it.

Unless my english is bad and it usually is, I think you have it backwords.

"only if at least one Ulduar Watcher is not assisting you."

If there is 4 watchers it means you can do the fight with 0-3 Watchers helping you.

So he was correct in saying it would be similiar to Sarth1D. 0 Watchers would be harder then Sarth3D

Comentario de Heathy

Im curious to find out, this quest ask you to 'throw the item into yogg'saron's maw' .. ok so does that mean you lose the item from your bag? (obviously this is a bit rehtorical at this point) and so if you wipe you gotta regrind the whole thing again. I doubt thats the case, but if it is - damn that would be asking alot when you don't exactly know for a fact that your going to down the boss, meh from my experience you can have a whole instance on farm and still randomly wipe now and then. but if you lose the item (since its thrown into the boss ie hinting at a tempory loss of said quest item) i'd take a wild stab at Possibly only getting 1 chance at this.

Comentario de Nieker

if you throw it inside him and he doesnt die, will you lose your shaft?

Comentario de Heathy

thats a poor attempt at sexual innuendo :P but the question itself was pretty decent, wouldnt it be quite retarded if you spend 3 weeks grinding this thing to lose it all on 1 failed attempt :P

Comentario de westfall

How could you have possibly edited your post four times and came to the conclusion that it was, at last, perfect?

Comentario de jakob123

why aint there anything for warrior and those i got a lvl 80 warrior :(

Comentario de DrChristmas

This is slightly different than the quest that people originally found by digging through the PTR files, right? Before, it said that one had to throw the fragmants into Yogg-Saron's brain. It's a slight difference, sure. People have found the model for Yogg's brain and there seems to be a separate room in which it's contained, like the stomach of C'thun. It's connected to more rooms that seem to be for the visions of the past that Yogg-Saron forces you to experience, using the new phasing mechanic to allow you to visit one at a time.

Comentario de bootybayorbust

WOW! Almost 40g in gold! I totally want to do this quest, I'll be rich rich rich!

Comentario de Fillivan

...and just when is supposed to appear the legendary dagger >.>...

Comentario de e13e7

Glad to see a healer legendary, even if I'm going to be playing my tank from now on. Don't mind getting a 18k holy light crit with a 2700 shield to follow.

My threat is already ^&*!@in.

also, hunter weapon.

Comentario de Grimgroth

...and just when is supposed to appear the legendary dagger >.>...

No, just no...

Comentario de Onisuke

The legendary healer hammer proc would benefit more from a paladin, mostly because the HUGE crits that Holy Light can do. But this is only true if the 15% is applied to the full heal (which, seeing palas critting for 30k with Hero/Naxx gear, will get even better with full Ulduar gear).

Comentario de iamsanta

tanks thusfar have been boned on the legendarys =/ this one will indirectly affect us though =P

Comentario de Yhee

Meh. As far as I'm concerned, this should have a label smacked on it that says SHAMAN / PALADIN ONLY.

I know Shamans are able to use staffs, but Atiesh wasn't available to you: however, what Shaman really used a staff with spirit on it anyways?

Warriors, Rogues, Ret Paladins, Hunters, Priests, Druids, Mages, and Warlocks have legendary available for their use. (Yes, Atiesh is no longer available, but the point is that you had one available to you where as Holy Paladins haven't. That's in a whole whopping almost 4 years.

I'm glad that there is a legendary healing weapon available, but there was the Atiesh. The first one available was itemized for Priest and Druid (Locks/Mages for the DPS version of Atiesh). Why can't Paladin/Shaman get something now?

/end rant.

Comentario de SenthaiOverlord

Is that just me...

Or Yoggy's fight does NOT include a Deafening Roar?

Comentario de Amemet

To answer your question on what bosses have hard modes:

Flame Leviathan: Leaving 1-4 towers up, each tower giving Leviathan more health, more damage, an adding another thing to worry about on the battle field.

XT002 Deconstructor: Killing his heart before time runs out, will engage his hard mode, making him hit 40% harder, and faster. Aswell as refilling his health to full when the heart is killed. Not only that, but it adds more problems to the "Bombs" that he throws on people like Gravity Bomb will leave void zones, and the Light Bombs will create spark adds.

Iron Council: Easy mode consists of kill Steelbreaker, Molgeim, and finally Steelbreaker. Hard mode of this fight would be changing up who you kill last. When killing one of the council members, the other gain different abilities depending on who is killed in what order. Hardest mode would be leaving Steelbreaker for last.

Freya: Leaving the guardians up while engaging Freya is the way to engage the hard mode on her. Leaving 1-3 of the guardians up will provide freya with different abilities during the encounter.

Thorim: To fight Thorim on hard mode, you must reach him before 3 minutes passes after engaging his trash in the collusium. Hard mode on this encounter involves having his wife "sif" present which is not killable, an will attack the raid with several different abilities.

Hodir: Defeating hodir before he shatters his rare cache is this guys hard mode I believe... I am howver, unclear if he shatters his his cache due to a time limit, or if it's a matter of leaving the NPC's trapped in ice... or a mixture of both. I would wager a guess that it has a lot to due with not freeing the NPC's from being frozen.

General Vezax: This one I'm not sure about, but I believe he does have a hard mode, which involves killing him after defating the Saronite Animus. Again to clarify... this I'm not sure about.

Yogg-Saron: After defeating Hodir, Thorim, Freya, and Mimron... you can "Activate" them to help out with Yogg, not activating them is considered Yogg's hard mode, becuase you will lose out on the several buffs they will provide you, and your raid while fighting Yogg-Saron.

As posting this with only completing 8/14 bosses in Ulduar on 04/24/2009. Having only complete one of the hard modes successfully... all the information posted here is just what I've read up, an learned for myself.

Comentario de Finel

Simply put, the first item is the item you receive when accepting this quest and you need to throw it into the maw of Yogg-Saron.Second item.. well, clearly the item you loot from Yogg-Saron and turn the quest in, for Val'anyr itself.

Comentario de Runemonger

Assuming that it shields on HoTs I say this should go to resto druids first.if the guild has multiple resto druids, give it to the most skilled one first.>.< why are all my comments downrated? is someone going around down-rating all my comments?

Comentario de Kwahirn

I'd like to know what this "Deafening Roar" ability is that Yogg supposedly casts. I've seen no such ability during any phase of his fight. In fact, Yogg himself only casts two abilities, both in phase 3. Lunatic Gaze, and Empowering Shadows.

Unless he suddenly gains this ability when you do it without a keeper. That would explain why you're suddenly able to do it...

Comentario de DireCAT

Soloable by 100lvl DK

Comentario de bucky128

I don't know about you guys, but I'm doing this quest for the 22g reward.

Comentario de Aratiti

You will always get the extra money from being level 80, because you will always be in lvl 80 when you get this quest

Comentario de xevous

Although FinnrSlayer is probably right about the exremely low amount of players who actually have Atiesh, the reasons that it is legendary arent just because it came from Naxxramas (the Base of Atiesh was also from C'thun) and because it is no longer available.

"Atiesh, Greatstaff of the Guardian is the staff once held by the Guardians of Tirisfal. Last held by the sorcerer Medivh, it was shattered following the destruction of Dalaran by the demon Archimonde. Anyone who could reassemble the staff could command power absolute; it is no surprise, then, that the alliance between the Argent Dawn and the Scarlet Crusade seeks to prevent this powerful focus of power from falling into the hands of the necromancer-lich, Kel'Thuzad. "

"In Karazhan, the Shade of Aran (the ghost of Medivh's father, Nielas Aran) is one of the optional boss encounters. When he sees Atiesh equipped by a raid member, he shouts out "Where did you get that? Did HE send you?" believing that Medivh gave his staff to the wielder. "

In my opinion, being a part of something as immense as Atiesh, Medivh, and Archimonde is like having your own little peice in the history of World of Warcraft.

(may have to copy and paste wowwiki links the comma after 'Atiesh' screws it up a bit; sorry, this is my first post hehe)

Comentario de Artex

Ancient History is completed by accessing the Archivum, which is unlocked after defeating the Iron Council/Assembly of Iron with either Steelbreaker or Runemaster Molgeim killed last.

By the player's request, the Archivum analyzes the fragment. This is a fully voiced event:

"Fragment analysis underway.Object identified: Val'anyr, Hammer of Ancient Kings.Created by the titans themselves, Val'anyr was given to the first Earthen king, Urel Stoneheart. With the hammer he was to create and give life to the rest of his brethren.Val'anyr was shattered during the first war between the Earthen and the Iron Dwarves. The Weapon's remnants were believed lost in the conflict.Probability of successful repair by ordinary means available in this world is close to nil.Please hold while theoretical means are analyzed.Powerful acidic content theoretically found inside the being Yogg-Saron would count for the liquefaction of Saronite. Submersion in this substance might be sufficient to rebind an alloy of titan origin.

"

Comentario de mace2face

Snuggleme of <Avant Garde> (US-Kil'jaeden) appears to be the world's first owner of this legendary mace.

Comentario de Taji

So just to clarify. Am I correct in saying that you only need to be able to do 3 keeper Yogg to get the mace crafted?

Comentario de Pepperly

I don't know whats better. The mace of the 22g

/discuss? =P

Comentario de ollloo

We can see that...

Comentario de ollloo

We can see that :P

Comentario de Belgaryon

And for those who are in the process of completing this quest (we just made our first mace last night), this buff (you have to click through to see the buff that spell causes) goes up on Yogg when the mace is properly tossed in, so that's a surefire way to make sure everything is set for the final kill. It needs to be thrown during the actual cast of Deafening Roar, which is about 2.3s long. It appears to happen fairly regularly, but based on our experience, it seems like he will actually stop casting Deafening Roar mid-cast occasionally in order to Lunatic Gaze, presumably due to the timers syncing up (we had at least 1-2 Deafening Roars not go off because of that). Additionally, it does appear that, as the quest says, the player does need to be in, or at the very least near, the mouth, based on the messages our mace winner Shockfleur was getting on an earlier attempt (she was standing in the mouth itself during the successful attempt).

Comentario de andreicmello

I've done this quest and I was a little aprehensive while fightning Yogg, afraid I might screw up the throwing the fragment part.

It's simpler than I thought. The item that you need to throw has a 20 second cooldown, in case some are wondering if you "throw it once and lose it". The item can ONLY be used while Yogg is casting deafening roar, which makes this a lot easier. If you try to use it any other time during the encounter, you will get an error message "No valid targets". So, if the item is used and on a cooldown, your throwing was succesful and all you have to do is kill Yogg.

Also, it is worth mentioning that you do not need to face Yogg to throw the item. You can have your back to him to avoid sanity loss and still throw it.

After Yogg is dead, loot your quest item and turn it in at the room after Iron Council.

Hope this helps the aprehensive players on this quest (I was one of them!)

Comentario de Yoshi900

i would like the answer to the above question, and also... what happens if u throw the shard(s) into his mouth and u fail to get him down ?

Comentario de Xindan

This quest can be turned in to either the 10- or 25-man version of the Archivum if necessary.

Comentario de chickmag9876

Why can't we have more oranges in WotLK, I mean I wanna pwn meh DK DW tanking legendary swords or something. It would looks so cool and i wouldnt get kicked out of meh raid groups no more...

Comentario de omeganyn

I have a simple question about this. It is stated that the reforged hammer is "Party Loot" which should mean that anyone in the party of the person who launched the fragments into yogg-saron and is also on the questline should be able to loot this item? if thats the case, i would just stack all the raid heals into one party start the questline and get them all this item in one shot, so my question really is what are the mechanics of how this works as a "party loot" item?

Comentario de finalie

To begin with, the necessary path you must take to obtain this mace:Paladin/Shaman/Priests/Druids1. For the mentioned classes, you run Ulduar 25 man as a pug, or with your guild until you obtain 30 Fragments: http://www.wowhead.com/?item=45038.These drop from Bosses on 25 player difficulty, or Hardmode 25 player difficulty.

3. Upon gaining your Unbound, you must begin the fight of Yogg'Saron MINUS ONE KEEPER. I.E. send only 3 of the 4 keepers of Ulduar down to assist you in the Yogg'Saron encounter. The easiest we found, was Mimiron to exclude.

4. During the encounter you will have to use the mace during his Deafening Roar http://www.wowhead.com/?spell=64189 (Hard to miss, game emotes plus DBM warnings make it easy to throw it on time). You'll only need to throw it once, but some nervous healers do so on every single roar to ensure they threw it on time!

6. The final step is to take your new item back to the Iron Council room and through to the Console room in the back to complete the quest and receive your completed mace!http://www.wowhead.com/?item=46017

Congrats and use it well! HM 25 TotGC will need a few of those!

(PS if anyone can post to me how to link only the item name to mask over these wowhead links please do so! It would make this an easier read)

Comentario de angelblack

Good way of making some 40gold, this quest gives quite a lot of money.

You also get a nifty weapon but that's secondary tbh.

Comentario de Aganoth

Actually there is 3 old gods in game right now. Yogg-saron, C'thun and the third being Ragnaros

Comentario de Slaman

Yes, and whoever has the fragments has to stand in front of Yogg's mouth and face him when he casts deafening roar to throw the fragments in. You'll most likely have about 3 chances to do it based on average guild dps. If your guild dps is high you'll have less. If you kill him without throwing the fragments in, you don't get the mace til next time.

Comentario de Grovin

So it says all healing classes can use the mace, but it doesn't clarify that only tauren druids - and NOT night elf druids - can use maces. So all us night elf druids are SOL. Gee, thanks, Blizzard....

Comentario de Shamagoes

Yeah, don't just go freaking insane and yell at other people just because you are wrong. Don't forget, it's JUST a game. No need for stress over something that isn't in real life. Also, why in the world would Blizzard allow only Horde druids to use maces and not Alliance? That would make nobody make a Night Elf druid!And if you look at Quick Facts, it lists Night Elves, so that's another reason not to argue that Night Elf Druids can't use this awesome legendary mace!Also, that just means that they start out with that weapon skill automatically, it doesn't mean that they can't train it.

Comentario de Alterraia

Just did this because guild didn't have the achievement, so I pugged and farmed the hammer. The way to make sure you toss the item in, is to set it to an action bar, or keep your bag open, the bag that it's in. That way, when you actually use it, it goes on CD. Once on CD, you done it, kill Yogg, and you win! As others have said, item is not consumed, so just set it to a key you don't really use, preferably one on your action bar, and that's that.

Comentario de Tagholbinn

Actually, I believe that can only be obtained by Paladins, Death Knights, and Warriors.

Comentario de Nollly

Omg I love this mace...pretty view

Comentario de dythe

I completed my hammer recently in 4.3 and this quest is quite forgiving. The primary challenge at this point is to ensure you throw the hammer into Yogg's mouth during the first roar. His roar has a fairly long cooldown, and you don't want to risk your raid killing him before he does it a second time.

Oh, and we completed this with a group of 12 people (on 25 man of course) I believe. You don't need many to complete this at this point in the game, provided people understand the encounter mechanics. Though bringing enough dps to kill his brain in one phase is certainly advisable.

Left 3 keepers up due to running with so few people. Used Thorim, Mimiron, and Freya.

Comentario de Rizbey

Is is possible to get 2 of these a duel wield them?

Comentario de Nymphia

Multiple raiders can complete this quest in same lockout.

Comentario de Hexxxxxxan

The item stays in your bags after being successfully thrown. That was a confusing part for my group.

4. Got thrown out, had Yogg-Saron on target with my back against him and just waited and spammed my quest item.

5. When he finally does the Deafening Roar the quest item will get a 20sec cooldown and you're ok to kill Yogg-Saron.

6. Don't freak out that the quest isn't complete when you have thrown it, you need to loot an item from Yogg-Saron for it to be completed.

Congratulations on your legendary mace!

Comentario de Omnisom

PSA: For those ocd collectors out there, you can get up to 30 fragments on any class but cannot loot any more nor use them to do the quest once you get enough unless you are a healer class.

Why the downvotes? We've tested it, and it's true.

Comentario de Araphea

I don't know if anyone's already said this.

But you CAN do the quest WITHOUT ANY guardians activated. I made sure to ask a GM before finishing it because I didn't want to waste a chance on the mount, nor did I want to take the risk of failing the quest.