Healers have to die

2.1.3

Change log

Healers Have To Die

Change log

Enhanced add-on incompatibility detection (when using another add-on
which modifies nameplates in the wrong way): the nameplate module will disable
itself instead of displaying wrong information (such as a healer symbol above
a warrior's nameplate...) because it can't reliably identify nameplates anymore.

There are many nameplate add-ons around and only a few of them are not coded
selfishly. Most of these add-ons modify the default nameplates instead of
making them invisible and creating their own frames. These modifications,
which are particular to each of these add-ons, prevent HHTD (and any other
add-ons wanting to use nameplates) from working properly as they can't
identify and read the nameplates anymore.

I could have coded around the modifications of a few of these selfish add-ons
(the most used ones) but I chose not to, it's far better to have their author
fix them and code responsibly than creating exceptions and bugs for everyone.

So if you want HHTD to be compatible with your favorite nameplate add-ons,
just ask their author to do things the right way, it'll be better for everyone.

version 2.1.2 (2013-04-05):

HHTD's nameplate module broke completely whenever someone's nameplate changed
side (upon mind controls and the likes). Thanks to all the people who helped
me to diagnose the problem and to test the alpha versions leading to this
release.

HHTD will fail more graciously if another add-on is unduly modifying
Blizzard's nameplates (a message is displayed but no Lua error is thrown).

version 2.1.1 (2013-03-17):

Fix huge compatibility problems with other (selfish) add-ons breaking
nameplates hooking. This caused HHTD's symbols being displayed above the
wrong players. HHTD will also denounce these add-ons in the chat so you can
ask their author to fix them.

HHTD will also disable its nameplate module when another add-on unilaterally
modifies nameplate making them unusable for other add-ons. A message will be
displayed. (FYI: the add-on "Tidy Plates" doesn't do this and
therefore is fully compatible with HHTD)

Fix automatic healer role setting while in combat which was causing a
'protected function call' exception pop-up for BG leaders.

Fix a problem which could lead into healer symbols not being hidden.

Special thanks to Cegthlhekz who helped a lot by testing the numerous alpha
versions leading to this release of Healers Have To Die.

version 2.1.0 (2013-03-06):

HHTD no longer relies on LibNamePlate-1.0. The HHTD's NamePlateHooker module
includes its own highly optimized sub-module (written from scratch) to handle
nameplates. I might turn this sub-module into a library since LibNamePlate-1.0
has become too difficult to maintain and would need a complete rewrite. This
change should translate into an overall gain in performance and reliability for
HHTD's end users.

Fix 'Holy Fire' detection.

Do not display any 'Friendly healer under attack' alert if the healer being
attacked turns out to be ourself...

Using AceTimer-3.0 again.

version 2.0.4 (2012-12-10):

Fix: the chat announcer was no longer working in Battlegrounds

version 2.0.3 (2012-11-28):

Compatible with WoW 5.1

Removed HHTD's options from the WoW Interface panel since it causes global UI tainting. (Fear not, Blizzard might fix this in just a few years).
Until then, just use the command /HHTDG to access HHTD's option panel.

Fixes a very rare Lua error.

version 2.0.2 (2012-09-25):

Fix a bug where HHTD could crash if an NPC with a hyphen in its name healed.

Fixed bug: 'NamePlateHooker.lua:452: attempt to index field '?' (a nil
value)' which was caused by the fact that LibNameplate-1.0 fires twice when
plates are hidden if TidyPlates is used.

Fixed bug: Healers below the healing threshold could be flagged as healers if
they were casting spells right after the player had logged in (player's
maximum health being null at that specific time).

Fix wrong description for the 'Heal amount threshold' slider which
incorrectly said that it had no effect in PvP if the 'Healer specialization
detection' option was checked. This was no longer true since HHTD 2.0.

Many micro-optimizations in the combat log parser, especially for when the
PVE option is disabled. The analyzer leaves even earlier in such cases. Not
that it should have any noticeable impact for any user. However, if you take
HHTD's user base as a whole, you could probably fry an egg per day with the
saved power :-) Is this called green programming?

FIX: Friendly healers were reportedly attacked by their own pets or
objects...

Fix: In battleground there is no raid warning channel, HHTD now falls back to raid
channel in this situation.

version 1.9.0 (2011-07-03):

New feature: It's now possible to announce friendly and enemy healers to chat
for other players to see, you have to enable and configure the messages in
the 'Announcer' options.

New feature: HHTD will display an alert when a nearby friendly healer is
being attacked.

New feature: HHTD will automatically apply the HEALER role to detected
friendly healers (if possible).

Compatible with WoW 4.2

version 1.8.4 (2011-04-28):

Updated LibNamePlate again to actually be compatible with WoW 4.1

version 1.8.3 (2011-04-26):

Updated LibNamePlate to be compatible with WoW 4.1

version 1.8.2 (2011-04-10):

New feature: Logs are available in HHTD's option panel with detailed information about each detected healers (specific spell used, heal amount, activity state). You must check the 'Logging' option to enable logging and add the 'Logs' tab.

Fix: The 'Minimum Heal Amount' filter was ignored by non-healing specialized spells (buffing spells and such available in healing talent trees).

Localization updates and fixes, notably for ruRU (thanks to AlexFlexy).

version 1.8.1 (2011-03-13):

Updated version of LibNamePlate-1.0 (this should fix a Lua error some users experienced)

Updated description with links to the official forum threads about HHTD (someone should tell them that only 12,000 people are using HHTD...)

version 1.8.0 (2011-03-06):

New feature: HHTD now adds the healer role symbol on friendly Healers if allies' name-plates are shown so you can protect your beloved healers and prevent them from being slaughtered!!

Changed minimum heal amount to be a percentage of the player maximum health.