I'm pretty disappointed that people seem to associate Ice Pick Lodge with Cargo! rather than Pathologic or The Void. I also feel people should give these guys more credit. Sure, their games are buggy and poorly translated, but you have to consider that Ice Pick Lodge is like five Russian dudes.

Cool and slightly creepy art style. That being said I feel like I didn't learn anything about the game. So the goal is to light up rooms to reveal stuff/furniture in the rooms which you can hide behind when the monsters come right? But sometimes you still get caught even though you was hiding?

Also to progress in the game you have to survive 12 hours in game time I presume? But what triggers the monsters?

Yeah I know it's a lot of questions but I'm rather baffled by this madness.

Ice Pick Lodge games always seem to be the sort where they explain nothing and half the challenge is to figure out what the fuck is going on. I really liked The Void even if I never cracked it's code, but I did get the feeling that everything the game was telling you was a lie.

Really enjoy the creepy feel & look to the game but definitely looks like one where you have to remove the mystery of figuring out what to do with some kind of guide as it appears things aren't really explained all that well to the player. (could be wrong but will definitely grab this game in the future as it seems as odd an experience as Cargo).