This is the forum to discuss all of those video games you love playing or that are coming out. From Transformers video games to Fighting games to Sports games ... whatever makes you a happy Seibertronian. Just keep it the topics and conversations game and console related.

Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'

Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'

Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'

Ooh, looks like no one's added the latest gameinformer.com update to the thread. http://www.gameinformer.com/b/features/ ... rtron.aspxIt's a thing of beauty. Looks like they want to hit even more dramatic and varied environments. I personally loved the Star Galleries and Kaon as my Number 1 and 2 fav. places in WfC, and these are looking equally as interesting.

Also, it looks like several questions that have been posed get answered here too. I think someone mentioned they didn't know where Cybertron was in relation to Earth in this continuity? "The home planet of the Transformers is a world of metal on the far side of the galaxy from Earth."So, the other side of the Milky Way?

"Long ago, Cybertron and its inhabitants experienced a golden age of expansion, scientific growth, and peace. Cybertronian civilization spread out to colony worlds across the galaxy."So even before the Exodus in the first game, there are already existing colonies on other planets, assuming they weren't all abandoned during the civil war.

"The calculating Decepticon scientist, Shockwave, has uncovered a last functional space bridge, and is slowly unraveling its secrets. He has already used it to examine a far distant planet filled with organic life – a place that will later be called Earth by its inhabitants. On Earth, he observes hulking reptilian beasts that inspire his dark science experiments. He has captured a powerful squad of Autobot warriors led by Grimlock, and those unfortunate soldiers will fall victim to Shockwave’s experiments as he tries to recreate those distant dinosaur creatures here on Cybertron. "Some stuff we already knew, and maybe some we didn't have confirmed before now...

And I love love LOVE that they've brought in the insecticons here this way! Reminds me of AHM."While the surface of Cybertron is populated by intelligent, sentient robots, the underground is filled with dangerous metallic creatures of a more sinister and mindless variety. Many of these creatures have been forced to the surface after the core of the planet was poisoned by dark energon. Shockwave has taken the already dangerous Insecticon hordes and further modified them, making them an even more malicious threat. "Also supporting the whole "Cybertron naturally has variants on indigenous robot life" theory. Beyond humanoids, that is. So Trypticon could go either way at this point.

And there are few things that maybe sort of hint at some fun stuff to theorize...."Long ago, Cybertron and its inhabitants experienced a golden age of expansion, scientific growth, and peace. Cybertronian civilization spread out to colony worlds across the galaxy. That civilization came to a tragic end millennia ago, leaving behind relics and remnants of a time when the Cybertronians were more powerful than they are today... ""...In fact, while traveling across the Sea of Rust, players will see the fallen corpses of massive robots – members of the fallen civilization that once traveled the stars. Now, these robotic bodies are like mountains and valleys in the wastes, memories of a forgotten power. "

Robots like Omega Supreme and Trypticon could be like what they're referring to, or it could be Gestalts, or city-formers, or anything else.

By the by, The fact that the Sea of Rust is going to be a map/level makes my life complete. From the first moment I heard about the place years ago, I thought, "nah, that'll NEVER make it's way significantly into the franchise's plot at some point." (But obviously I thought it was just an awesome thought from the mere name) But at the same time I didn't think we'd get a non-tv series or movie tied game (I'll consider TFP coming after WfC, especially since the general public has no idea that they're connected unless they initially believe all continuities are connected...generalization :S), especially set exclusively on Cybertron. I am happy, no matter how it compares to WfC gameplay wise, at least it will have the Sea of Rust.

NatsumeRyu wrote:"Long ago, Cybertron and its inhabitants experienced a golden age of expansion, scientific growth, and peace. Cybertronian civilization spread out to colony worlds across the galaxy."So even before the Exodus in the first game, there are already existing colonies on other planets, assuming they weren't all abandoned during the civil war.

Colony worlds such as Velocitron and Junkion (and Gigantion). All mentioned in Exodus and Exiles. They have not been abandoned, but have instead become isolated and cut off from Cybertron since the collapse of the Space Bridge network.

NatsumeRyu wrote:And I love love LOVE that they've brought in the insecticons here this way! Reminds me of AHM."While the surface of Cybertron is populated by intelligent, sentient robots, the underground is filled with dangerous metallic creatures of a more sinister and mindless variety. Many of these creatures have been forced to the surface after the core of the planet was poisoned by dark energon. Shockwave has taken the already dangerous Insecticon hordes and further modified them, making them an even more malicious threat. "Also supporting the whole "Cybertron naturally has variants on indigenous robot life" theory. Beyond humanoids, that is. So Trypticon could go either way at this point.

While Exodus did touch upon the Insecticons a little bit, all it showed of them was a combining trio that had been experimented on by Shockwave and fought/were killed by Megatronus in the gladiatorial Tournament of Champions. Makes sense for there to be more of them.

NatsumeRyu wrote:And there are few things that maybe sort of hint at some fun stuff to theorize...."Long ago, Cybertron and its inhabitants experienced a golden age of expansion, scientific growth, and peace. Cybertronian civilization spread out to colony worlds across the galaxy. That civilization came to a tragic end millennia ago, leaving behind relics and remnants of a time when the Cybertronians were more powerful than they are today... ""...In fact, while traveling across the Sea of Rust, players will see the fallen corpses of massive robots – members of the fallen civilization that once traveled the stars. Now, these robotic bodies are like mountains and valleys in the wastes, memories of a forgotten power. "

Robots like Omega Supreme and Trypticon could be like what they're referring to, or it could be Gestalts, or city-formers, or anything else.

Omega's alive and Trypi's left the planet as the Nemesis. So, we'll just have to see what this refers to.

Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'

/snipI was hoping you could clear that stuff up for me. I haven't read the novels and don't plan on it, so it's nice to know where they are drawing from each other in these respects.

Sabrblade wrote:

NatsumeRyu wrote:And there are few things that maybe sort of hint at some fun stuff to theorize...."Long ago, Cybertron and its inhabitants experienced a golden age of expansion, scientific growth, and peace. Cybertronian civilization spread out to colony worlds across the galaxy. That civilization came to a tragic end millennia ago, leaving behind relics and remnants of a time when the Cybertronians were more powerful than they are today... ""...In fact, while traveling across the Sea of Rust, players will see the fallen corpses of massive robots – members of the fallen civilization that once traveled the stars. Now, these robotic bodies are like mountains and valleys in the wastes, memories of a forgotten power. "

Robots like Omega Supreme and Trypticon could be like what they're referring to, or it could be Gestalts, or city-formers, or anything else.

Omega's alive and Trypi's left the planet as the Nemesis. So, we'll just have to see what this refers to.

Well, I don't mean Trypt or Omega individually, I mean as a sort of sub-species or type of Cybertronian in their size/function. Make sense? Basically, they hint at there being more of the larger Cybertronians present in the past, and that Cybertronians in general were more powerful (but in what respect? gestalt/teamwork, brute force, intelligence? All of the above?). Right?

NatsumeRyu wrote:/snipI was hoping you could clear that stuff up for me. I haven't read the novels and don't plan on it, so it's nice to know where they are drawing from each other in these respects.

You need to. The stories of the books are very different from those of the games, and the Prime cartoon seems to tie in more with the books than with the games.

NatsumeRyu wrote:Well, I don't mean Trypt or Omega individually, I mean as a sort of sub-species or type of Cybertronian in their size/function. Make sense? Basically, they hint at there being more of the larger Cybertronians present in the past, and that Cybertronians in general were more powerful (but in what respect? gestalt/teamwork, brute force, intelligence? All of the above?). Right?

Hmm, off the top of my head, I can't recall Exodus talking of larger TFs during the pre-war times (Unicron's attack --> the War of the Primes --> the Age of Wrath --> the Golden Age --> the rise of the caste system --> the war). Though, during the Golden Age, Bruticus Maximus was created by Shockwave as the first gestalt, but his combined form proved too unstable and was put into stasis. He did not resurface until later in the war, which he took part in as an active living combatant.

Other combiners, the Devastators and Defensor, did not show up until during the war.

Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'

As if the awesome teaser trailer from NYCC featuring everyone's favorite bad ass Dinobot commander Grimlock wasn't enough we now have an exclusive look at some of the environments from the highly anticipated sequel courtesy of gameinformer. As part of their continuing coverage they invite fans to take an "Illustrated Tour Of Cybertron". Click here to take a look at their exclusive artwork and screen shots, which include:

Sabrblade wrote:You need to. The stories of the books are very different from those of the games, and the Prime cartoon seems to tie in more with the books than with the games.

Believe it or not, that's not encouraging me to want to read them, LOL. If the reverse were true (more game friendly) than I would be inclined. It's not that I don't like Prime, but I'm more interested in games. And since it's my college major, it helps if I sort-of focus on games for school, lol.

Sabrblade wrote:Hmm, off the top of my head, I can't recall Exodus talking of larger TFs during the pre-war times (Unicron's attack --> the War of the Primes --> the Age of Wrath --> the Golden Age --> the rise of the caste system --> the war). Though, during the Golden Age, Bruticus Maximus was created by Shockwave as the first gestalt, but his combined form proved too unstable and was put into stasis. He did not resurface until later in the war, which he took part in as an active living combatant.

Other combiners, the Devastators and Defensor, did not show up until during the war.

Based on the images that [aesthetically] remind me immediately of Omega, but even bigger, I'm inclined to think not of Gestalts, but primarily City-formers at this point. Granted I haven't seen a gestalt for this continuity yet so I don't have a full data stream to pull from for that decision. It also dredges up what part Metroplex might have in the game though, considering how large they look in the images in the Rust Sea / Sea of Rust (initially I was more supportive of calling the thing in that image Fort Max, but apparently Metroplex is mentioned in the Mag, so I'll stick with it....for now, *evil laugh*).I would then be inclined to think that Shockwave would create the gestalts as a call back to their former glory as Cybertronians; his attempts at once again reaching whatever pinnacle they were at and now apparently don't have full records of anymore. *shrug*

Sabrblade wrote:You need to. The stories of the books are very different from those of the games, and the Prime cartoon seems to tie in more with the books than with the games.

Believe it or not, that's not encouraging me to want to read them, LOL. If the reverse were true (more game friendly) than I would be inclined. It's not that I don't like Prime, but I'm more interested in games. And since it's my college major, it helps if I sort-of focus on games for school, lol.

Well, I'm just saying, if ya want the full story, the books are the way to go. Compared to Exodus, WFC's story was pretty bare-boned.

NatsumeRyu wrote:I would then be inclined to think that Shockwave would create the gestalts as a call back to their former glory as Cybertronians; his attempts at once again reaching whatever pinnacle they were at and now apparently don't have full records of anymore. *shrug*

Nah, Shocky ain't that deep. He experiments for sadistic and sinister purposes, rather than for philosophical reasons.

Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'

Of note, the Nemesis looks very faithful to its look in the Prime cartoon.

Here's the problem with that. WfC had a big gallery of art that looked like that. Not exactly, mind you, but the same style, incredibly impressive landscapes and such. And very, very little of it ended up being used to make anything in the game. While it looks beautiful (And some of them are screenshots rather than art) keep in mind that it's highly unlikely this is what the game will look like.

Shadowman wrote:Here's the problem with that. WfC had a big gallery of art that looked like that. Not exactly, mind you, but the same style, incredibly impressive landscapes and such. And very, very little of it ended up being used to make anything in the game. While it looks beautiful (And some of them are screenshots rather than art) keep in mind that it's highly unlikely this is what the game will look like.

Sadly, I have to agree. As much as the artwork kicks ass in lots of places, its probably best to base the game on the actual rendered pics. I like the colours in the lighting, but I hope we get the same variety (in colour and level complexity) as shown from some of the more ground based environments concepts.

THE POWERS OF DARKNESS ARE A MORE POWERFUL WEAPON THAN ALL THE TOYS YOUR SCIENCE CAN MUSTERDie, Autobots!

Shadowman wrote:Here's the problem with that. WfC had a big gallery of art that looked like that. Not exactly, mind you, but the same style, incredibly impressive landscapes and such. And very, very little of it ended up being used to make anything in the game. While it looks beautiful (And some of them are screenshots rather than art) keep in mind that it's highly unlikely this is what the game will look like.

Sadly, I have to agree. As much as the artwork kicks ass in lots of places, its probably best to base the game on the actual rendered pics. I like the colours in the lighting, but I hope we get the same variety (in colour and level complexity) as shown from some of the more ground based environments concepts.

I don't mind that it won't be the exact same. I'm glad they are doing such a good job with the franchise and using these images as references for what they are doing.

Starscream GaGa wrote:I wonder if this game will be based on the G1 cartoon continuity or the Prime continuity? I really hope Grimlock is like his cartoon self?

Prime continuity. But Grimlock is dimwitted like G1 cartoon Grimlock.

Starscream GaGa wrote:And before anyway says they're not the same continuity, go back and play the first game again, because it was undeniably made with the 80's cartoon in mind.

I have. And it's undeniable that those are just homages and that the WFC is completely irreconcilable with the G1 cartoon. I got proof.

wigglez323 wrote:That's what I said. Everybody says it's soposed to go into Prime. But I personally think it goes into G1 because of the fact that everybody looks like G1. I don't even like prime anyway.

Looking like G1 =/= G1. Animated and the Movies both had some heavily G1-inspired character designs (and even some G1 voice veterans), but they aren't G1 either.

Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'

Motto:"May God have mercy on my enemies, because I sure as hell won't."

wigglez323 wrote:That's what I said. Everybody says it's soposed to go into Prime. But I personally think it goes into G1 because of the fact that everybody looks like G1. I don't even like prime anyway.

We've been over this already. Grimlock is the finishing move here, too. He can't exist on Cybertron if Wheeljack built him on Earth in the present day, can he?

And, as Sabrblade said, looking like G1 does not make it G1. Because Animated is designed to be one homage after another, and Beast Wars looks nothing like G1.

Shadowman wrote:Here's the problem with that. WfC had a big gallery of art that looked like that. Not exactly, mind you, but the same style, incredibly impressive landscapes and such. And very, very little of it ended up being used to make anything in the game. While it looks beautiful (And some of them are screenshots rather than art) keep in mind that it's highly unlikely this is what the game will look like.

Motto:"May God have mercy on my enemies, because I sure as hell won't."

NatsumeRyu wrote:

Shadowman wrote:Here's the problem with that. WfC had a big gallery of art that looked like that. Not exactly, mind you, but the same style, incredibly impressive landscapes and such. And very, very little of it ended up being used to make anything in the game. While it looks beautiful (And some of them are screenshots rather than art) keep in mind that it's highly unlikely this is what the game will look like.

wigglez323 wrote:That's what I said. Everybody says it's soposed to go into Prime. But I personally think it goes into G1 because of the fact that everybody looks like G1. I don't even like prime anyway.

We've been over this already. Grimlock is the finishing move here, too. He can't exist on Cybertron if Wheeljack built him on Earth in the present day, can he?

And, as Sabrblade said, looking like G1 does not make it G1. Because Animated is designed to be one homage after another, and Beast Wars looks nothing like G1.

Marvel G1 Comics, they were on the ark with the other Autobots and awoken by teletran-1 to stop Shockwave.