Main menu

Member Blog

Nerfs and hotfixes seem to have played a bigger than usual part in this tier's progress. xenophics takes a look on the two and reflects on how they affect the progress guilds make on hardest of the hard bosses. Are nerfs and hotfixes actually always useful, and should the bosses be rather killed in the "clean way", or is it more interesting to see an innovative way to solve the problems guilds are fighting with?

Life is truly a mysterious thing, it takes you to places you couldn't even have dreamed of. My next big adventure will be my 10+ months study time in Seoul National University of Science and Technology in South Korea, which means I'll be unable to raid in Paragon for that time period.

The point of this blog post is to reflect on the consequences of Symbiosis in the 25-man raiding scene, not to whine about Blizzard's not yet finished decisions. As said, a lot of this probably will be changed when MoP hits live servers, but it's important to recognize the problems (and advantages) of the situation already.

I'll start this blog by stating that this is purely my own opinion as a long time player in a high end raiding guild. I'm not trying to offer the view of Paragon or "all high end raiders", just talk about the observations I've made about myself when playing with people who have different attitude towards playing this game. Read: when I accidentally did a couple of pug runs.