RPG funnies

This is some of my rp funny pics. Enjoy

D& D Stats Explained with Tomaters
raita, :
EDEN Win
submits:
Strength is being able to crush a tomato.
Dexterity is being able to didge a tornado.
Constitution is being able to eat a bad tomate_
Intelligence is a tomato is a fruit-
Wisdom is knowing not to put a tornado in a fruit salad
Charisma is being able to sell based fruit salad.
A Cal 208 gems 1 day age
T A tomate based fruit salad would simply be salsa.
permalink
A [-3 hernan as [mints 1 ea? age
RF' GUYS I FOUND THE BARDE

Paladins of Kord can be played with the Freedom variant for Paladins in 3.5, and I've always found CG Paladins of Kord to be almost a quintessential Marine. Which always appealed to me, sadly I've just never done it.

Also, this is true. While getting chainsawed to death in [s] GAME OVER is pretty confirming as far as deaths go, I rather have the feeling that there is going to be -more- to it all. Hussie rather loves the underlying plots and all.

When you talk about "Most important character", one would think Callioe / English would have a very strong contender, so I am wondering whether he has more planned for Gamzee. One can hope.

Intelligence dictates the Knowledge skills in most systems.
Intelligence is remembering information and how easily you take in and retain new information.
Wisdom is how well you apply what you know to everyday life, usually. It's also the keenness of your sense, and a measurement of willpower.

I believe that in a D&D setting, intelligence -does- reflect your knowledge. Intelligence is the expanse of your mind, your capacity of knowledge, and understanding deep solutions.

Wisdom is thinking on your feet, understanding what might be wise or not, thinking about ethics and morals and how to abuse rules for loopholes. Which is also why spotting stuff, and detecting lies is wisdom-related.

Good explanation, but:
Intelligence in real life is in its core your ability to see patterns, which drawing conclusion is a direct consequence of. Think of IQ tests - its not about the right answer, it's about seing why the answer is right.

Wisdom isn't "thinking on your feet", but more like "having experienced stuff earlier in life and recognising similar situations", at least as far as I know.

So in Tomatospeak, Wisdom is right, but intelligence is not entirely correct. The proper tomato-based definition would be: "To deduce that a tomato is a fruit using the knowledge of what a fruit is", but that doesn't really fit the pace of the post. "Knowing that a tomato is a fruit" is actually "knowledge"

This is true. Quite so, the modern IQ tests (To test your intelligence), is exactly that. Testing to see patterns, to draw conclusions from. Which in D&D also coorelates to using Intelligence to solve puzzles and whatnot, found in dungeons. I do believe that Intelligence also measures how much information your brain can store. Your capacity for learning, memorization and pattern-storing. While it might not directly coorelate to knowledge, I believe the implication is that Intelligence helps in attaining knowledge, and storing every tidbit of information you find.

Which in Tomatospeak is simplified to "Knowing the Tomato is a fruit"

So to your original Statement, I believe Intelligence = IQ = Pattern reckognition = Easier time storing knowledge, which is why Iintelligence is used to represents knowledge, even if Knowledge =/= Intelligence.

I suppose Wisdom could be called "Applied Intelligence?" Intelligence being knowing a vast amount of stuff. Wisdom being to know how to use it.

As to thinking on your feet, My apologies. I have been too immersed in World of Darkness' rules as of late, and two of their mental stats are called Intelligence and Wits, which is essentially Int and Wis. Wheras the latter is thinking on your feet.

It's a bit of an indirect relationship chain, but it actually makes a lot of sense since Int is directly responsible for skill points per level, so I suppose I'll have to agree.

As it comes to wisdom, I don't think that's what it is. A briefed definition would be:
Intelligence: Solving a puzzle because it makes sense to you.
Wisdom: Solving a puzzle because you have solved it before.
This is literally what wisdom is if I understand it correctly.

Also, pretty sure Wits in 3 letters would be just Wit, and it literally means "quick thinking" or "thinking on your feet". Hence "witty retorts" among other examples... so writing Wis for Wit just seems odd to me.

Also, as to Wisdom, the Wikipedia article of Wisdom tells Wisdom of being "the ability to think and act using knowledge, experience, understanding, common sense, and insight" and further, "This implies a possession of knowledge or the seeking thereof in order to apply it to the given circumstance.". Which is, in essence, applied knowledge. The D&D book, however, states Wisdom to also be "Your strength of Will", so what it is actually meant to imply can be a bit up in the air. It might just be something from the old roots of D&D that has been left from decades ago, and has since started making less sense than it once did.

As to the Wit thing, I fear you misunderstood. I did not mean to imply that they are the same stats, nor that I am writing Wis when I mean Wits. I merely meant to say that in my group, people call Wits = The Wisdom Stat, and Intelligence = Intelligence. Because according to said group, in most all games they have played, mental stats is divided into two categories, which is Intelligence and Wisdom. And in World of Darkness, Wits, the designated "Wisdom " stat, is thinking on your feet. Hence why I did the error of saying that Wisdom is "Thinking on your feet".

In World of Darkness, you see trough lies using WIts + Subterfugem, furthermore, Wits is used to detect people's motives, as well as getting a judge of their character, which is what Wisdom is partially used for in D&D. So therei s some overlap, but nonetheless. SOrry for going off on a tangent.

No worry for the tangent. I actually enjoy a healthy debate every now and then. Just wanna add that I might be a bit stubborn in topics Im confident about, but if you manage to prove me wrong in anything (which is caused by information that conflicts with the conclusion), I will of course consider it in the future, which really is the goal of any "debate" I ever have.

First of all: "knowledge, experience, understanding, common sense, and insight" are things that you get from experience and the same goes for the second quote (since all that stuff relates to - albeit many - specific scenarios), hence my definition of wisdom stays valid. How it applies to faith though is a little odd. Now, I don't want to start a religious debate but if I think about it logically, faith mostly has to do with seeking guidance or following traditions *cough* enforcing moral codes and standards *cough*

To me it's an attempt to systematically implement religion into the game, though it makes just as much sense as trying to stab a skeleton.

As when it comes to your group's dilemma regarding wits and wisdom, I dont think they ever looked into the exact definitions of the words' meanings unlike the two of us :p

Yup yup. Your definition of "Wisdom being stuff you experienced earlier and reckognizing similar situations" does work. but isn't that also possible to fall under "Pattern Reckognition"? By your own words, You stated Intelligence to be the ability "To see patterns".

Wheras "Experiencing things, and reckognizing similar situations" is, pretty much, that. That is, experiencing a pattern of events that creates a situation, and knowing how to act on this due to the application of prior experience.

Also, indeed. Mostly because my Group just plays for fun. Really, as fun as debates are, there is no strict -need- to ensure everything is 100% by the word to have fun, as long as you know what areas the various stats are supposed to govern. Also, stabbing skeletons is fun.

Maybe... How about this: While figuring out patterns is related to intelligence, actually being familiar with any piece of information (which a pattern still is: Every piece of information is the relationship between two... nouns(?)) still falls under "Knowledge", which according to your wikipedia-based definition should still fall under Wisdom.

I think Intelligence is - to put it simply - your ability to figure **** out while wisdom is already having done so at some point. How's that sound?

>Get caught in elf village with party because I ****** the the mayors wife
>Try to talk my way out of it but our Golem goes ape **** and starts choke slamming people
>Fight ensues
>I start wrestling with mayor in an attempt to suplex him
>Elf mayor is aroused
>I roll for penetration
>20
>The force of my penetration causes him to explode
>DM claims it's because of air pockets