Bestowal

'Isferon at the refuge of Duillond in Ered Luin has come into possession of a puzzle that he hopes a true lore-master will be able to solve. He has kept the details to himself, but if you were to seek him out, I am sure the puzzle would be of interest to you.

'Isferon himself is a most learned lore-master -- I wonder what puzzle could evade his understanding?'

Background

A Lore-master seeks to dissolve all the mysteries of the world, but weather he choose to share them with others is often a defining characteristic.

Objectives

Objective 1Talk to IsferonIsferon at the refuge of Duillond in Ered Luin

You have been told that Isferon has a puzzle that he cannot solve. As Isferon is a most learned lore-master, this puzzle must be difficult indeed.

Objective 2Solve Berenin's first riddle and collect a key from the correct locationIsferon gave you the first of Berenin's riddles.

Isferon hopes that you can discover the solution of Berenin's riddle and collect the first of three keys from the location that is described.

Objective 3Bring Berenin's first key to IsferonIsferon at the refuge of Duillond in Ered Luin.

Now that you have solved the first of the three riddles given by his friend Berenin, you should return the key you found to Isferon at Duillond.

Objective 4Solve Berenin's second riddle and collect a key from the correct locationIsferon gave you the second of Berenin's riddles.

Isferon hopes that you can discover the solution of Berenin's riddle and collect the second of three keys from the location that is described.

Objective 5Bring Berenin's second key to IsferonIsferon at the refuge of Duillond in Ered Luin.

Now that you have solved the second of the three riddles given by his friend Berenin, you should return the key you found to Isferon at Duillond.

Objective 6Solve Berenin's third riddle and collect a key from the correct locationIsferon gave you the first of Berenin's riddles.

Isferon hopes that you can discover the solution of Berenin's riddle and collect the last of three keys from the location that is described.

Objective 7Bring Berenin's third key to IsferonIsferon at the refuge of Duillond in Ered Luin.

Now that you have solved the last of the three riddles given by his friend Berenin, you should return the key you found to Isferon at Duillond.

Objective 8Talk to Isferon and travel with him to the caveIsferon at the refuge of Duillond in Ered Luin.

You have becomae a part of Isferon's quest to discover his friend Berenin's legacy by solving the riddles he left, and now Isferon waits to travel with you to the cave where he stored Berenin's locked boxes.

Objective 9Talk to IsferonIsferon at the refuge of Duillond in Ered Luin.

You have discovered Berenin's legacy -- a desire that he not be forgotten by his friend and to engage in one last game of riddles -- and helped Isferon not lose sight of his friend's memory. Isferon is waiting to speak with you again.

Notes

You will also receive the following class trait and a title as rewards:

Speak to any Lore-master Trainer to receive this quest, upon gaining level 30.

~~~~~SPECIAL NOTICE~~~~The answers to these riddles have been listed below, if you wish to figure it out yourself, do not continue reading this:

First of Berenin's Riddles.Southeast of Duillond, under the large bridge that leads to the Shire, across the river is a statue, in front of the statue is the Small Clasped Box click on it for the first key. LOC: 24.4S, 91.8W

Second of Berenin's Riddles.Northwest in Brokenborings, behind the statue is a Small Clasped Box click on it for the second key, it's in the Greenfields part of Brokenborings, in The Shire. LOC: 27.2S, 67.7W

Third of Berenin's Riddles.Inside the Forsaken Inn, at the steps, before you go to the Tavern Keep is a Small Clasped Box click on it for the third key, it's inside the Forsaken Inn, in the Lone-lands.

Once you have all three keys, go back to Isferon at the refuge of Duillond in Ered LuinGo into the instance with Isferon.

Once you have completed the instance "no combat involved", speak to Isferon to collect your rewards.

I just want to know.. who figured this nonsense out? Especially the second one. I have to wonder if that item is bugged. Can anyone explain how you're suppose to know the chest is located behind a stump in Brockenborings when you read that? "No Man, he."?

If you know your "The Hobbit" and "LotR", then you will be aware of the great Bandobras (sp?) Took, who took "a mighty swing" at GOLFimbul's head and created the game golf by making it come off and go down a rabbit hole. It was in the North of the Shire. And No Man, He, as he was a hobbit.

The first chest is close to the elf town past the bridge to the right side. There is a side trail that curves around to the bottom of the bridge where there is some ruins and a statue. You will see the chest glowing there.

The second is in the hobbit town Brokenborings across from the stables (NW) next to a big statue.

Third one is right inside the forsaken inn in the main room as you come in heading toward the back on the left side stairs.

The only thing that sucks (I didn't confirm if I could get the keys first then back to him) is that riding back to Isferon everytime I picked up a key.

If you have the coin use the horses to get transported around. The entire quest can be done in an hour.

Hope with the notes provided already and plus my post you all find it helpful!!!