On live, with or without that option checked, if you are in Flight Form (or Travel Form) on the ground and hit a mob with Moonfire, you drop directly into caster form. The only thing that option does is, if you are flying, if the option is unchecked, you can't cast spells that would dismount/drop you. With the option checked, and you Moonfire something in the air, you drop to caster form.

On beta, no matter whether or whether not you have that option checked, you can not exit travel form by casting a spell or even by shifting to another form. You have to exit travel form manually before you can do ANYTHING.

Got it to work last night on my copied druid, but not the pre-made one. Odd bug perhaps?

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Originally Posted by huth

It's not. You have to manually leave form regardless of settings. Don't try to correct the people who actually tried that out.

I tried it out too. I will report the bugs if I can stay connected longer than 20 seconds this morning.

It's not. You have to manually leave form regardless of settings. Don't try to correct the people who actually tried that out.

Using abilities in flight form is currently very buggy on Beta. From what I tested, you cannot use any damage or healing spell (even on the ground and with the "auto dismount" option checked), but you can use several other abilities. Examples: Entangling Roots, Survival Instincts, Nature's Swiftness. You stay in flight form after using any of those.

Stampeding Roar in flight form is completely bugged. You can use it, but only when you're on the ground (regardless of settings), it brings you to Bear Form, but somehow travel form stays active too (you have both form buffs, but don't get the move speed increase), so to go to travel form again, you have to cancel it (does not shift our of Bear) and then use it again.

All in all, flight form is still very buggy (including switching to flight form in-fight). But I like the auto-switch when leaving the water to fly.

Would solve so many problems every one has with this change if they made Swim/Ground into one button and Flight into another, bad enough we only have 3 glyph slots and have so many that we "need" already.