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Comment by SarifDragon

Pretty easy kill for the Alliance. The only hard part is getting there without the horde seeing you.

He warstomps, which is just about as annoying as it is when every other tauren does it, and he has a nasty knockback. Make sure to tank/fight him inside his tent away from the door so you don't go flying off the bluffs and die.

He has a lot of hitpoints (It seemed to be closer to 700,000 than the 70k that the info here reports), so it takes a while to down him. Try to have a couple of hunters or something keeping an eye outside the tent to disrupt any horde attempts at healing Cairne or coming in to break up the party.

Comment by Erethdarr

Haha, for anyone that has any humor in what Blizz puts in it's games. There is a "peace-pipe" inside Cairne's tent and to the left. It's so big I thought it was a cannon at first!

Comment by Celerex

Not that it's important but our attack on him showed 980k HP and an approximate value of 74g.

Just if anyone cares. Good luck getting to him, goto move quick once you're in TB due to respawn and annoying 60s who get in your way.

Comment by Littleboot

Alliance tried to down him today on Haomarush but He punted people away and horde were enough to stop him. Was fun had to go all the way out to TB to defend but fun

Comment by Tamyrliand

Just did a raid on Thunder Bluff today. Went really well, we sacked the AH floor, Elder, and spirit rise. Big tip is not to hit Hunter Rise cause of Elite Battlemasters. We decided to kill Cairne from Hunter but the battlemasters respawned really fast and horde were able to regroup.

Comment by squirrelybread

Not extremely difficult, just make sure to have casters and the like stay out of range, his AoE really hurts. Slightly harder than Sylvannas, IMHO, but easier than Thrall. Good Luck.

Comment by Tiffiter

Do any of you know his re-spawn time....?

Comment by colincancer

Exact Loc 61.3 51.7 with Cartographer, so pretty much 61 52

Comment by Taurendruid5567

Cairne is a peerless warrior and a wise leader of his ancient people. Though slowed somewhat by the weight of age, Cairne still possesses great strength and valor. This great hearted giant knows that his people are in grave danger of extermination from the marauding centaurs. However, he has never given up hope of one day finding a way to lead his people to a new land where they can make their home and live in peace.

However, between the centaur marauders savage attacks on his people and their hunting of local game to near extinction, Cairne planned to relocate his tribe to the verdant lands of Mulgore. But with centaur attacks growing more and more frequent, Cairne knew that on the open plains they would not be able to defeat them, and he quickly began to lose hope.

Things changed when Cairne met Thrall, the young warchief of the new Orcish Horde, and, watching him battle and destroy a group of centaurs who had been attacking a Tauren, he became intrigued with their nobility and savagery. When Thrall told him that they came to look for their destiny, Cairne directed him to the north, where there was an Oracle.

Thrall reported seeing an army of centaur going north, and Cairne quickly left to defend his village. Thrall brought his followers with him, and followed Cairne to defend the village. After defending against wave after wave of centaur warriors, Cairne told Thrall of his plight, and Thrall vowed to protect the caravan of Tauren as they crossed the barrens to Mulgore, in exchange for the location of the Oracle.

Cairne and Thrall managed to evade and defeat the centaur marauders, and finally made it to Mulgore. Cairne told Thrall that the Oracle was within Stonetalon Peak, and bid him good luck.

Upon arriving at Stonetalon, Thrall was surprised to find that Cairne had sought him out, and pledged to repay the debt they owed Thrall and the Horde. Cairne enlisted the wyverns to help them, and helped to free them from the harpies. He then helped to claim the peak from the humans so that they could enter freely. However, Jaina Proudmoore entered first.

Cairne and Thrall split upon entering the bowels of Stonetalon, and Cairne found an enchanted spirit stone that would activate an ethereal bridge towards the Oracle. When they found the Oracle, Cairne and Thrall found Jaina already there. All three spoke to the Oracle, who told them that they must all ally if they wished to defeat the Burning Legion. The three hesitantly agreed.

Cairne's wisdom and strength, and the power of his tauren warriors, helped Thrall to reclaim Grom Hellscream. In a combined effort, the sorcery of all three races were needed to purge the demonic influence from Hellscream.

United in arms, Cairne pledged the loyalty of his race to the Horde, and together, they managed to defeat the Burning Legion once again.

Cairne Bloodhoof in World of Warcraft.Cairne helped the orcs establish their new nation of Durotar before bidding them farewell and leaving to take his own people to a new land in Mulgore. There, they established a strong defense against the centaurs and harpies who harassed them. Several months later, however, Cairne's son, Baine Bloodhoof, was captured by centaurs. Cairne feared the worst, and slipped into a lethargic depression. His followers scrambled to lead their people adequately, but they were no substitute for Cairne's wisdom. His second, Tagar, tried to help Cairne, but Cairne would not hear of it. Tagar feared that without the leadership of Cairne, the tauren would not last long.

When Rexxar and Rokhan arrived to ask Cairne for the tauren's assistance in the coming battle against Admiral Proudmoore and his Kul Tiras forces , Cairne told them to leave him and tell Thrall that he had died. Tagar told the heroes of Baine's capture, and they quickly left to investigate his disappearance. With the help of Bovan Windtotem, they recovered Baine and returned him to his happy father.

Cairne, overjoyed, told Rexxar that not only would he pledge the service of his people to Thrall once more, he would be returning himself. He joined with Rexxar's band of warriors and returned to Dustwallow, and then helped to repel Proudmoore's forces. Victorious, they then took the fight to the humans and ended Proudmoore's reign of hatred.

Cairne returned to his people and his son in Mulgore.

Cairne also recognized that the nomadic traditions of Tauren society were a danger to the survival of the people. There were few tauren, and their wandering lifestyle meant that they would be vulnerable to attacks by Centaur, Quilboar and other races. With the help of the Horde, Cairne secured the grasslands of Mulgore as a permanent home for the Tauren, and constructed their first city high atop Thunder Bluff.

Though Cairne is a gentle soul, and at an advanced age (he's currently 104), he can still fight ferociously when the need arises. It is rumored that Cairne would willingly turn over the rule of Thunder Bluff if he could find someone worthy, and spend the last years of his life in the wilds.

From World of Warcraft - Tauren Lore at BlizzPlanet.com:

Cairne Bloodhoof Cairne is dedicated to serving his people and to watching over their safety in an ever-darkening world. An outstanding warrior, Cairne is considered one of the most dangerous creatures alive. Despite his strength and valor, he is a gentle soul who longs only for the peace and tranquility of the open plains. It is rumored that if he could lay the responsibilities of chieftain on another, Cairne would leave Thunder Bluff in an instant and retire to the wilds. Many believe that he is training his son, Baine, to take his place as chieftain one fateful day. Bloodhoof Runespear This article or section contains information taken from the Warcraft RPG books which may not be found in other sources of lore.

Every inch of this massive spear is carved with tauren tribal runes. It has been handed down through many generations of the Bloodhoof line, and is currently in the possession of Cairne Bloodhoof. Each owner carves his own major history into the shaft before passing it on to the next generation.S&L 164

Warcraft III in-game secretWhen you come across the Hungry Hungry Lizard in Mission 7 of the Orc campaign while controlling Cairne, wait for the lizard to chew down a forest of mushrooms and clear a path to some treasure.

Quotes"I am Cairne, chief of the Bloodhoof tauren. You greenskins fight with savagery and valor. I am intrigued."

"Our debt to you orcs can only be repaid with blood. We've come to help you reach the Oracle. However, those metal-clad pinkskins look like trouble."

"Ha! There's no need to coddle me, boy. I may be old, but I'm not helpless."

(to Rexxar)"Now, you said that your warchief was in trouble--that the Horde needed the tauren once again. Well, Thrall did much for us in his time, and we will not fail him. My warriors will rendezvous with the warchief upon the battlefield, but I will be returning with YOU!"

External links Armory Wowhead Thottbot Allakhazam

Comment by Taurendruid5567

this guy isnt easy hes harder then sylvanas easier then thrall couple alliance attemped to down him on ysondre realm and only a couple 30s and 40s came to defend but carnie destroyed all the alliance he even made some go flying of tb lol.

Comment by Volcan

Does anybody know if any player obtainable weapon in the game has the same model as his... totem mace? Or trunk mace? Because it looks extremely cool

((please dont down-rate this until it is answered lol))

EDIT: Found it in Model viewer. So if you wanna see its looks on your character, search for Cairnes Totem Weapon in model viewer

Comment by Xyronflare

It is strange, however, that Blizzard changed Cairne's weapon. I know those who played WC 3, Cairne wielded some kind of hallberd. Not that I dislike the totem as a weapon, but I suppose they could leave him like in WC 3. It's still cool, yet intimidating.

Comment by fleems

Killed Cairn last night, he dropped around 90g in total and 50 honor for everyone!We were around 35ish ppl, some got lost ^^

He isn't worth anything basicly, but great if you're bored =]

Comment by jimilee

A recent attack on TB showed Old Cairne had around 1,209,812 HP anyone who has downed him have similar numbers or is my mod way off?

Comment by Mecha

Health: 1,100,000Group Size: 10-40 (Has been done with 5 people many times with no horde interference)Drops: 60-180 GoldHonor Gain: 5,000-6,000 (Leader) Split among living participants upon his death

Basic-------------Cairne Bloodhoof is practically the easiest faction leader in the game. He has just over 1 Million health and several abilities that let him pack a punch, but nothing you can't handle without reading about it ahead of time.

Strategy--------------To start, you DO NOT want to run straight through the city to get to him. This will cause an ungodly amount of guards to spawn. Instead, come up the main elevator and immediately take your raid to the right, straddling across the edge of Thunder Bluff. By staying on the right behind the buildings the entire time, it will take you directly behind Cairne's tent with no guards. This is where you can buff and get ready. (Be wary of the NPC on the left backside of his tent, they can spawn guards if someone gets to close.)

As soon as Cairne is aggroed, he will spawn a number of guards that's dependent on the amount of hostile players in his range. Simply put, the more people you have, the more guards are going to spawn. Thunder Bluff guards have a "Backhand" ability that knocks you down for a few seconds. It's advised that you immediately rush Cairne into his tent so all the guards follow, then AE bomb them down. Guards will respawn every 3-5 minutes as well, so make sure your AE group has enough mana to take care of it. You'll be fighting Cairne in his tent, so make sure your raid members are positioned so that horde outside will not get an easy ranged shot from outside. If horde do attack, do NOT venture outside his tent. Reposition yourself where they cannot attack you. Going outside will most likely cause more NPCs to summon more guards.

You'll want the tank/melee group to goto the right and all ranged attackers to the left. The tank should have his back against the right wall of the tent, and the casters on the far left wall with lots of range between the two groups. If all is going well, Cairne will not be doing big damage to the caster group at all. The only damage they will take is from Berserker Charge (explained later) and spawning guards. He will do a thunderclap every few seconds that hits for around 1k and slows attack/movement speed to all melee. He'll also do a cleave that used to attack all melee in 360 degrees, but people said it now only hits targets in front of him. In any case, only have the main tank standing in front of him. Every 15-30 seconds, he will perform a berserker charge. This ability is scripted to target the person furthest away from him every time, so it's always going to be a caster/hunter. If you're not fighting him in his tent, this ability will most certainly knock that person off of Thunder Bluff and kill them from falling damage - this is why you are fighting him inside his tent.

The melee group will be taking constant damage so healers will need to be prepared with mana potions - never take fewer healers than you need. If something goes wrong it can be a long fight for an undergeared group. Casters should heal themselves after each wave of guards or a beserker charge as healers will need to be concentrating on the tank and melee group. If all goes well, Cairne will die and you'll have that much more honor and gold! Have fun and try some other city leaders!

Comment by Strikerboy414

However post 3.0.2 ... He has much more HP. His "Honor Guards" are ? Elites. Both Cairne and his guards hit CRAZY hard...it's impossible to do. I doubt he'll get any easier at lvl 80.

We thought Thunder Bluff would be the easy one...but I'm pretty much gunna say getting that Black War Bear achievement for killing all the Horde Bosses is imposssible.

Comment by roflloldude

17/10/08

40 man raid on Twilight's Hammer EU server.

SUCCESS!

we managed to down him easy, started TB at 3:00am GMT, barely any interference from the horde, due to the fact that there were very few there and quite a few of the ones that were actually there were afk ^^

great fun, first boss achievement done and dusted, now I got the other 3 to go ^^

Comment by abomb93

Just tried it on Gorgonnash US. 3 tries. Continuously spawns level 75 guards as of the 3.02 patch. Has 5.5 million health as of 3.02. Wiped 3 times with a raid of 80. Lots of work.

Comment by saTchmo

If anyone is looking to get Bloodhoof down at lvl 70 for the achievement I will provide a few pointers. This is easily doable if you take a few precautions. First is it has to be a 40 man raid, forget anything at all about doing it with less. Second people need to be SWP/BT/S4 geared at the very least. The advice in point form:

- Raid at unconventional times. I arranged a single raid at around 02:00 which met two horde raids defending and failed. I thereafter arranged two seperate raids at 06:00 during two seperate week days and we got all 4 bosses down. Its taxing to get up that early but imo the bear is well worth it as is the letter from king Wryn.

- Bring 8 tanks min. The tanks needs to stack as much hit into their gear while keeping above 20K hp. More or less you are looking for any mix of Feral/War/Pally tanks. Pally tanks have a better time if they get the glyph of Righteous Defense. The reason why you bring the 8 tanks is that due to Cairne being lvl 83 he will resist about 80% of your taunts. To make matters worse he will knock the current aggro target every once in a while removing them from the threat meters. You roll with 8 tanks to effectivly elimintate this problem by having all tanks just chain spamming taunts. According to WWS our tanks did around 900 taunts on the fight. Keep up misery on the tanks to give palas even more hit% and make tanks use hit food. If you can constantly have Cairne on a tank and have the healers keep the tank up the fight almost, but only almost, becomes trivial. Horde can pose a much bigger threat.

- Bring 10 healers min. Cairne hits like a truck and even more so on the switches. One healer should stay OOC and get in after the raid. He should stand at the back and res anyone who might die. This will happen if your extremly unlucky with taunt resists. If all 8 tanks fail to make the mark he will go over and most likely one shot the next person on the aggro meters (usually a hunter) but dont panic. Tanks will get him back and the OOC resser should just res the dead people. REMEMBER do not throw heals or anything else on the OOC resser or he will get into combat. If this should happen make him go in front of Cairne, get cleaved, die, cres him and he should be OOC again. Alternatively use a nelf with shadowmeld.

- Stack your raid with phys dps. Hunters are best. Rogues, Warriors and ret paladins come in second. Mages, Warlocks, Shadows, Critchickens etc are horrible on this fight. Chances are you will bring some so make sure that any spell dmg classes stack as much hit as possible (think around 400)

- Dismount before enteriing TB and kill all the guards along the way. Meet up in the small pit just before Cairns hut and get rid of all the guards. Pull Cairne, his bodyguards and any other guards that spawn INTO the tent. ALL tanks and Cairne should be heading left as they enter the tent behind the big "log" thing or pipe or whatever it is. All the ranged dps should head right all the way to that side of the tent and group there shortly after followed by the ooc resser.

- Follow the above advice and its a tank and spank really. With well geared people it should take no longer than 15 - 20 mins to get him down. The things to keep an eye for is ofcourse the adds which will ocasionally spawn but even at lvl 75 they dont have much HP and can be AoEd down. Your worst enemy is a priest with guardian spirit. At the moment of this writing if an enemy priest throws guardian spirit on Cairne and you land a killing blow on Cairne while its active he will self res to 100%. The priest wont be flagged for pvp either so he can just stand there next to Cairne and wait till Cairne is on the last % and then more or less harras you. If its two priests or more you will have to pull of some pretty good DPS executions (both stop and burst) to not land a killing blow (guardian spirit is insta cast, lasts 10 seconds and is on a 3 min CD)

Bloodhoof is by FAR the hardest of the horde city bosses due to requiring so many tanks (its doable with 5 but will be way more shaky), general aggro reset and hitting the hardest of all the bosses. At the moment of writing we have killed him 3 times (the first two times we killed him and he self ressed due to Guardian Spirit bug since we at that time didnt know there was one or even noticed he had the buff (we thought he had bugged out)) and while the first two were with 5 tanks and it is doable the last kill was a text book execution with him only gibbing one DPSer compared to several on the two previous "kills". If you roll with less tanks be prepared for lots of deaths (theoretically it might be possible with 4 tanks) so bring along a repair bot or two to drop down during the fight so people can repair.Seeing as my own guild is a diverse bunch who dont feel the need for achievements or doing crazy stuff like this, the raid I ended up leading was an amalgm of the best guilds on our server with each guild being represented with a few people and I belive this will be the way to go for most people as those coming will be the prepared ones. Flasks, pots and otherwise are advised since they are dirt cheap anyways.Also raid leading is a plus if you are attempting this. Doing LFG 39 more for Bloodhoof isnt going to cut it :)

Hope this helps anyone who is planning to gun for him. I found arranging this raid and actually getting this boss down much more challening than what SWP can offer me at the moment. That and the bear is like totally cool :>

Comment by tarunloko

Comment by oakin

His name is quite similar to "carne", the spanish word for 'meat'...no coincidence here...

Comment by kalleh

we did him today at lvl 80 on sunstrider whit a pug. he wasn't hard at all only thing was we had to wait for him to re spawn because someone already had killed him didn't take that long thought. like 30 minutes of waiting not knowing when the other raid had killed him.

Comment by Dralas

Downed on Kel'Thuzad at 5:00 P.M.He really isn't that difficult, we had 40 people go in and took him in about 3 minutes with a pug, "ish" gear for most people, really not that difficult since there are no horde there usually. Just survive the waves of guards when running in to him and you should be home free

Comment by Purrsona

Throw a snowball at him during Winter Veil for an achievement!

Comment by vevianx

thrall has been involved from the start and now with the quest chain in dragonblight sylvanas has been involved a bit more, and as a tauren I really hope they involve him more in upcoming content, he doesn't seem to be worth much right now (only going with the wow storyline nothing before it)

Comment by Bloodhead

Someone who knows the respawn time on this fellow? :)

Comment by Inekadam

biggest.tauren.ever.

Comment by Hunterkip

Hmm, this guy used to be pretty weak, easily 3 mannable before Wotlk came around. The only problem would be the guards and other players, but an aoe-tank + aoe-dps class had no problems taking care of that.

Now? I went in there to try to solo him and got swarmed with guards. Dead before Cairne even had time to get to me. :P

At least he's a tough cookie now.

Comment by Shinpachi222

Cairn is indeed a difficult opponent. Some changes were made recently that may ward away some allies from the generally unpopulated TB.

Cairn now has 3 phases:

PHASE ONE:Cairn, once agro'd, will come towards the tank. This is the most straightforward phase. He hits for a ton, so healers must stay on their toes. However, this is not the key feature of phase one. every five seconds or so, Bloodhoof will call to his aid a group of six to ten Tauren Rogues. These are the most deadly rogues in the game, and they will be lurking for most of the fight. This is the only time, however, that they will become active. You will need about 10 tanks and 10 healers, one for each, in order to take each of them down. All DPS should focus on the rogues. Be careful not to extend any AOE's beyond Cairn;s circle, otherwise you may agro other rogues hiding in the bushes and trees. An important thing to note is that if a Mage can manage to scorch one close enough to a fire, the rogue will turn into a tasty burger, which tanks can pick up at any time in order to gain a rather significant 5000 health bonus and increased benefit from heals for 30 seconds.

PHASE TWO:When you get Cairn to about 60 percent or less, he will do a massive stomp and stun every raid member (make sure all rogues are dead by then, or they will turn that one stun into a stun lock that cannot be escaped). He will then say "I have underestimated you, Alliance heroes! However, I must now put on my robe and wizard hat!" Cairn will gain a gear set resembling Mage T2. He will then proceed to cast different hexes and spells:

Lv. 3 eroticism: Cast only on male members of the raid. When affected, they will take on the appearance of a real beautiful woman. During this time, they will lose approximately 40% of their health and be forced into a dress. This spell is a matter of luck, if your tanks are affected, it's the end. The only things one can do while in this form is create tailoring products and cook. The upside is that any tailors who gain this will not have to spend any materials to make even the highest-level and most expensive items, and any cooks experience an equivalent buff. You must not get close to Cairn, however, or else he will gain a stacking buff called "solidifying" which decreases all damage taken by 3% and heals him slowly. This can stack untill he is taking no damage and heals all his health every tick you are near him. One person is affected for the entire phase, others will have the debuff for 10 seconds.

Lv. 8 Totem of the Infinite: Cairn's totem gains potency never before seen on Azeroth. It will increase his chance to crit by 50%. Has a 3 second cast time, interrupt able. He will attempt to cast it ever 10 seconds or so.

Mighty Strike of the Beyondness: This attack will hit the secondary agro target, sending him/her flying into Azshara. Only cast once according to all reports, but bad DPS may see him cast it more.

Lv. 1,000,000 Lightning: Instantly turns any raid member under the max level into a fine bloody mist. Cannot be resisted or dodged in any way. Bring all 80's to Cairn. This spell is cast once every 50 seconds, give or take.

PHASE THREE:This is by far the most deadly phase. When you have Cairn down to around 13% health, he will throw aside his Totem Pole. Then, he will gain a buff called "Imma Chargin' muh Laza!" During this time, all the damage he takes is reduced by 75%. This is where EVERYONE needs to DPS as hard as they can. If left alive for 30 more seconds, Cairn will begin to Launch "Shoop da Whoop." This attack spams, normally hitting for 4k but crit'ing for well over nine thousand. Anyone who is hit by this will immediately lose all durability on their headpiece, possibly killing it permanently. If the raid can kill Cairn before he fires his Laza, however, you will not need to worry about it.

Cairn has had a loot table added to him. There are only three items, and only one drops per kill:"I Win Button"Binds when picked upTrinketEquip: Increases spellpower by an amount equal to 150% of your level.Equip: Increases Attack power by an amount equal to 300% of your level.Equip: Chance on spell cast or melee strike to pwn, instantly winning at anything you are doing. Chart topping is inevitable."That was easy."

Comment by Cristinin

Downed him and Thrall with about 25+ 80's the rest were 78 and below. Got to Sylvannas and the Horde was waiting for us. The group got unorganized and alerted the Horde before everybody was ready. As you can tell we failed. Trying again tomorrow,

Comment by shika

At least I had some fun when alliance tried to go after him, they hit UC (like 2-3 Horde people backed me up), after that they hit Orgrimmar ( about 6-8 Horde backed me up).

After that me and another dude got a raid group half way full, waited in cairnes tent, and wtfpwned the alliance when they tried to kill him.

(Tip for Horde: Kill the Healers/Tank first, please.)

Comment by Mood

In czech is it Cairne Krvavé Kopyto

Comment by amazonjade

I find it amazing that no one has mentioned the elevators as a point to consider. If word leaks of a raid on TB, and there actually ARE horde there to defend it, chances are you won’t make it past the lifts. You can have a full 40 man raid, but only so many people are going up at a time.

There are 2 sets of lifts, and it is a short riding distance between them for the defending horde. Not only will you take damage from a mage or druid blasting a wave of people off the platform, but the falling hurts too! Before you enter, have a hunter or druid track humanoids to watch for crowds of people at the lifts. If you see a bunch of players clustered right there, forget about it. Go raid another city or just wait for Wintergrasp to start and come back.

Comment by Lumorei

From experiencing a fight against Bronzebeard, I think there might be a way around this if horde defenders find you.

- Make sure druids and hunters have different trackers on. Druids can use find humanoids, while hunters can use track beasts/demons. The reason why is that some defenders will have or with them, making it almost impossible to track them unless they have a combat pet beside them.

- If the defenders are killing a ton of people, make sure that all druids / rogues go into stealth, so no one can see them. This won't help you though if the defenders are guards.

- If the defenders wipe you out, don't rez immediately. Just release your corpse, corpse run all the way back, and wait about 5 to 10 minutes. This will give the illusion that everyone has logged out or disconnected, and the defenders might go back to what they were doing. During the 5 to 10 minutes you can do one of the following:

Have a small conversationMake a calendar event or twoWatch videos on YoutubeFigure out how you're going to rez

Hope it helps. =)Lumorei, Zangarmarsh (US)

Comment by UpStream

Those who played Warcraft 3 know that tauren units were one unit type of orcs carrying huge wooden trunks slamming enemies with them so its quite obvious that chief of all tauren will have one too in WoW, definitely better than original halbard.

Comment by Lmjkdd6

Imo, Cairne is WAY under appreciated! Even though he was wise and strong in the lore, Blizzard has done almost nothing in the game to make him special and awesome. If you think about it, he is the only real faction boss that doesn't make you go "WOW!" (no pun intended) when you see him. We tauren need a leader to be proud of, and that is why I think Blizzard should give him a unique model and make him a bigger part of the game. I mean, he only starts or ends 3 quests! Sure, you could say the same about Vol'jin, but at least he gives you the Battle for Undercity quest. And Cairne never made a huge appearance in any world events. We must stand together and let Blizzard make Cairne an awesome faction leader that every tauren can be proud of!

FOR THE HORDE!

Comment by Wizeer

Mmo-champion has come out with some... disturbing information about Blizzard planning to destroy the Azeroth we know in the future expansion known as Cataclysm, believe what you want... The information they gave out suggested that Thrall might give away the leadership to Garrosh and that he will get Cairne killed.

"The New (New) HordeThrall will hand over the leadership of the Horde to Garrosh Hellscream, while he serves as a coordinator for both the Horde and Alliance forces in and effort to combat the new threat of the Naga and Black Dragonflight. Without Thrall to keep Garrosh in check, he declares open war on the Alliance. In the political upheaval Cairne Bloodhoof is implicated as a traitor to the Horde and murdered by Garrosh. Cairne's son Baine takes over as the new Tauren chieftan. This could explain why Baine was removed from the game in Patch 3.2.2, you can find more information about this in Ahmo Thunderhorn - replacement for Baine Bloodhoof?"

As I said, believe what you want. If blizzard really does this, WoW is over imo.

Comment by Janrela

finally stays dead after all the allies that kill him, and it has to be an orc that does it.

Comment by ProViper

(For the upcoming expansion pack)R.I.P Cairne Bloodhoof. You were the most ignored but yet an awesome leader. WoW wont be the same without you, may the spirits guide you.

Curses to Garrosh; the biggest idiot in Azeroth (Sadly enough. I loved Grom Hellscream, and just the thought of a son of him being alive would be awesome. I don't know how they did it, but they've made him at the same incompetent level at brains of Varian - Give back Thrall).

Tips:- Go up the north elevator, hang an immediate left through the bridge house, cross the bridge to the elder rise, then the next bridge back to the middle island, and he's in the center longhouse straight ahead. You can regroup behind his tent if you need to, there's a very long flat area there.- Expect around 15-20 guards the first time you go in.- Fight him inside the longhouse he sits in, so the civilians outside will stop yelling for guards.- When the adds inside respawn, they will bring 6-10 guards with them. Just AoE them down.- It seems he didn't have a regular threat table... instead he did random aggro dumps and attacked random people? We tried to check to see if he would stop it if we stopped dps, but it didn't matter.- The ghost walk is very long. If you die and he only has 35% health, don't bother releasing or you won't make it back in time.

Comment by Sytheros

Can't people just take the Zeppelin from near Orgrimmar now, to avoid the lift problem? Might be best since you'll be able to avoid the AH.

Comment by Wolfenpilot687

Looks like Grandpa Tauren can still kick ass.

Comment by Blbeccz

annyone knows what is the weapon he wears?, i mean it will be nice to have it :D

Comment by atok

Cow pride! Moo.

Comment by rnbw

He is the real burger king.

Comment by Gamerguy

Apparently, in Cataclysm, Cairne is convicted of treason by Garrosh and is executed.

Comment by Blbeccz

Omg cairne doon't die your were the best character in warcraft i always loved to play as you people we must give respect to the best tauren in the world of warcraft R.I.P Cairne Bloodhoof YOU WERE THE BEST :(((((( BLIZZARD TELL ME WHY CAIRNE MUST DIE! WHY NOT THE LEADER OF THE BLOOD ELVES! i mean he isnt event popular :((((

Comment by Sas148

It also says on WoWWiki that he would die (poisoned by the Grimtotems), so there's a high chance its true, although some could have made it up, and everybody believes them.

Comment by Slye20

I'd like to see Alliance get past the first bridge, last raid I saw on the Bluff, we killed them all befor they got to the pond! DEATH TO THE ALLIANCE!

Comment by Strein4321

Does anyone know if the voice actor of Cairne is Sean Connery? It sounds an awful lot like him. =P

Comment by Marco0311

I'm gonna miss this guy in Cataclysm. He was 1 of my favourite characters in Warcraft. I know his son will take his place but it will still not feel the same without him. He was truly Thrall's right hand.

R.I.P Cairne. You were the best :'(

Comment by Erignamatic

Some clarification on how/why Cairne dies. SPOILERIFICATION

The Horde loves Garrosh. He made a big splash in Northrend commanding the troops there, and many Horde warriors believe (incorrectly) that he was the one who singlehandedly defeated the Lich King. And now, he's ready to head back to Kalimdor, along with most of his warriors. Varok Saurfang, tired of Garrosh, remains in Grommash Hold as part of the Horde's Northrend skeleton crew.

Cairne Bloodhoof arrives in Borean Tundra, acting as escort to the troops returning home with Garrosh. He's had little interaction with Garrosh before, but when kvaldir attack Garrosh's Landing, they're forced to work together, and Cairne learns much about Garrosh.

Garrosh was a brilliant tactician, a fierce warrior, and loved by those he led. He also held grudges, was a hothead, and needed to learn the lessons of both respect and compassion. Cairne would speak with Thrall immediately upon their return.

After the battle, the Horde ships make their way back to Orgrimmar but are beset by powerful, unnatural storms. Many of the boats are sunk, along with the soldiers and desperately needed supplies. Then, they spot an Alliance ship, nearly destroyed, drifting in Horde waters. Garrosh orders the ship destroyed, but Cairne immediately disagrees. It hasn't shown hostilities; it is clearly disabled. Garrosh instead orders the survivors brought to his ship. He destroys the Alliance ship, gives the survivors skiffs and tells them to remember that today, Garrosh Hellscream saved their lives, that he was their life and death.

Upon his return to Orgrimmar, a great festival is held, and Garrosh is presented with his father's axe, Gorehowl, by Thrall. Everyone celebrates the end of the Northrend campaign.

But not everything is great in Orgrimmar. Supplies are low in the already-unlivable Durotar thanks to extended droughts, and the night elves are so angry with the Horde after the Wrathgate incident that they've shut down all lines of trade with them. In a meeting with Orgrimmar leadership, Thrall notes that Ashenvale has a surplus of resources and that it'd be wise to get back on the night elves' good side. Garrosh says they should just attack them. Thrall and Cairne chide him, because post-Northrend, there's an Alliance-Horde truce. Hostilities have even ceased in Alterac Valley, Arathi Basin and Warsong Gulch. Garrosh politely but angrily leaves the meeting.

After that meeting, Magatha corners Garrosh and tells him that he's just what the Horde needs and that he has the full support of the Grimtotem tribe. Garrosh accepts the compliment with some skepticism.

It was not a time to be cautious. It was a time to be bold. They would understand once he gave them results.

When word of a night elf village in Ashenvale being destroyed gets back to Orgrimmar, it's assumed that Garrosh was the one who ordered it. He denies it. Hamuul Runetotem, on Thrall's urging, heads to Moonglade to try to negotiate with the night elves there, hoping that their status as druids will help matters.

Meanwhile, Thrall, who's getting ready to leave the Horde temporarily to learn from the elements of Draenor, appoints Garrosh as interim leader of the Horde. At first, Garrosh is worried that the position isn't right for him -- despite his earlier challenge to Thrall's title, he knows that it takes a certain kind of person to lead the Horde, and that perhaps he'd be more fit for something like military duty. Thrall assures him that he's the best choice

As Thrall leaves Orgrimmar for Draenor, Cairne stops him and tells him what a big mistake he's making by appointing Garrosh in charge. Cairne has some personal experience with Garrosh, and he can tell that he's too much like his father for his own good -- or the good of the Horde. Thrall tells him that if he thinks that Garrosh will mess up, he needs to act as his advisor. Cairne refuses. They part with angry words.

When Hamuul reaches the designated meeting place in Ashenvale (Moonglade having been eschewed due to Remulos not wanting to get involved in mortal squabbles), both sides are attacked by a band of orcs and slaughtered. Hamuul is left for dead in a mass grave. We discover that the orcs who committed this crime and the one before it are Twilight cultists.

Unfortunately, Hamuul, who managed to survive the attack, doesn't get that memo. He sends word back to Cairne that everything's gone to hell. Cairne gets the news and heads to Orgrimmar, thinking that it was Garrosh that ordered the attacks.

The Mak'gora

When Cairne arrives in Orgrimmar, he backhands Garrosh right on his painful new jaw tattoo. Garrosh denies being involved with the attacks. Cairne is fed up with him and demands a mak'gora, a duel of honor for control of the Horde. Garrosh can't believe it. He makes a gambit, saying that if they're going to do mak'gora, they shouldn't do the more recent version, which is basically a "say uncle" kind of deal -- it should be the old mak'gora, a duel to the death. Cairne instantly agrees. Again, Garrosh can't believe it. They agree to meet in the arena.

The rules of the mak'gora state that each combatant is allowed a single weapon, and if they drop it, they can't pick it back up. They're allowed no armor, only a loincloth. And their weapons may be blessed by a shaman. A random shaman blesses Cairne's runespear, and none other than Magatha Grimtotem offers to bless Gorehowl. Unbeknownst to Garrosh, she poisons the blade.

Cairne beats the crap out of Garrosh easily. Garrosh manages to nick him on the chest with Gorehowl, and Cairne immediately gets faint. Garrosh attempts to hit him again, a weak blow to force him back, but Cairne can't defend himself and the howling axe sinks into chest. Cairne dies. Garrosh is bewildered.

And so, I, who have lived my whole life with honor, die betrayed.

The moment Cairne dies, Magatha orders her tribe to begin a night siege on Thunder Bluff and the surrounding towns. They wipe out nearly every other tauren in the area. Baine Bloodhoof, who wasn't even yet aware that his father had died, is alerted by a Grimtotem defector that his life is in danger and they have to leave immediately. They cause a kodo stampede to distract the Grimtotem and escape.

The Grimtotem defector heads to Ratchet while Baine contacts Garrosh for help. Gazlowe agrees to supply Baine with a huge amount of supplies and explosives -- for nothing. (He always liked "the old bull.") Meanwhile, Eitrigg tells Garrosh that he needs to man up and atone for what he did, intentional or not. Garrosh agrees, still reeling from the death of an old tauren he didn't even necessarily dislike.

Magatha, who had sent word to Garrosh as well, asking for help in the face of Baine's forces, is greeted by the following message:

Unto Elder Crone Magatha of the Grimtotem, Acting Warchief of the Horde, Garrosh Hellscream Sends his most sincere wishes for a slow and painful death.

She electrocutes the messenger.

With Garrosh's and Gazlowe's help, Baine takes back Thunder Bluff from the usurpers and captures Magatha. He doesn't kill her, instead sending her to live alone in Stonetalon, saying that if he ever sees her again, he'll kill her. Garrosh expects Baine to challenge him as well, but Baine tells him that Cairne meant to help the Horde with the mak'gora, and that another challenge wou

Comment by Dreadmight

Neat story above me- really hope all of this is some phased quest experience for the pre-cataclysm event.

Just wanted to chime in and mention that Cairne has spontaneously developed two totems on his back, ala classic Warcraft shaman style. Swing by and check it out.

Comment by killerdinoblood

R.I.P Cairne Bloodhoof!You will be missed.

Comment by severedwind

R.I.P. Cairne Bloodhoof

Comment by Swords480

Sadly, the Cairne and Malfurion sitcom willl never happen.

Comment by Satyr

:(

The most charismatic Horde leader. I hope he will rise up to avenge. Leaders like Cairne can't die just like that.

Comment by zomg5

ah jeez one of my favorite character since WC3 and now dead in WoW. even if i play ally most of the time i still recon Cairne and Thrall are badass. what changes are they gonna make for the boss killing achievement now both cairne and thrall is gone?

Comment by Swinyard

I finished reading Christie Golden's The Shattering book and it explains this situation. BEWARE! Spoilers and a long message =p

After the war in Northrend and the Lich King Arthas is brought to his knees Thrall hands Garrosh his fathers weapon Gorehowl for his efforts and victory in Northrend. Soon after the Elements of Azeroth are deeply disturbed and will not answer the shaman's call (Think Deathwing), Thrall decides that he will leaves Azeroth to head to the Throne of the Elements in Nagrand to find out how he can help the Elements. He cannot leave the Horde without a warchief and appoints Garrosh Hellscream as its acting warchief until he returns.

Cairne disbelieves that Garrosh is a good choice but goes along with it but once the treaty between the Alliance and Horde which was made just after the Lich King fell is broken as Ashenvale took an attack on the lumber the Horde were originally harvesting and some of the Night Elf sentinels were butchered in their defense.Then when the Cenarion Circle under Cairne's request meet to resume lumber trading in Ashenvale they are attacked by orcs from the Twilight Hammer who disguise themselves as orcs from the Horde.

When Cairne finds out about this he believes that Garrosh was behind both these incidents he storms in on Garrosh and challenges him to Mak'gora which is a duel with just a weapon, no armor and a blessing but Garrosh raises it to the orcish old ways; fight to the death.

Unknown to Garrosh his "blessing" from the Grimtotem Magatha was poison that with one cut would kill instantly. This was the plan that Magatha was waiting for to reclaim Thunder Bluff as her own and stealing the honor from Garrosh as he knew nothing about it.

When Garrosh and Cairne's weapons collided during combat, Gorehowl shattered Cairne's Runespear and he took a small graze to the chest. Soon after started to feel weak and looked like his old age was getting the better of him which Garrosh didn't think anything of delt the killing blow. Thinking he was victorious until later revealed by Eitrigg what she had done to his blade.

Garrosh saw that not only had Magatha stolen his honorable kill but actually threw the Tauren race into danger until Baine Bloodhoof thanks to the help of Lady Jaina Proudmoore, Andurin Wrynn and the mace Fearbreaker (Given to Andurin by Magni Bronzebeard just before he turned to stone) reclaimed Thunder Bluff and banished Magatha and the remaining Grimtotem to Stonetalon Mountains where they will be killed by either wildlife or any passer-by who saw them.

Hope that covers it for you.. and hope I didn't spoil too much of The Shattering for anyone reading it (Good book though)

Comment by jacob112291

Cairne will be missed by all lore nerds! Rip old friend =(, <3

Comment by ClanniaFarstride

A great man leaves us soon. Cairne is being poisoned and is dying. He was a great leader and a friend to Thrall. The Tauren have always been good allies to the Horde and I hope this will remain the case for years to come. May the Greatmother watch over you, Cairne, and you will always have a special place in my heart. The Horde will not be the same without you.

Comment by Polypheimus

Okay, first off, Cairne Bloodhoof challenged Garrosh Hellscream to a duel to the death because Cairne thought he was the rightful temporary-warchief (He was totally right). So the duel starts and Cairne is quite simply, kicking Garrosh's ass. He's stabbed him in the right arm and shoulder so that arm is out. So whilst Cairne is slowly but surely winning, Cairne gets an extremely shallow cut on his chest from Garrosh's weapon. He thinks nothing of it until he starts to become extremely weak. It turns out Magatha Grimtotem, leader of the Grimtotem had poisoned the tip of Garrosh's weapon. So Cairne becomes really weak and Garrosh is able to defeat him. So now Baine Bloodhoof is left as the leader of the Tauren. That is how it really happened. Hope this clears things up.

Comment by Murcia

You will be missed, Cairne :(

Comment by Feralterror

This is my final words for you Cairne.Brave Cairne Bloodhoof, you were one of our greatest heroes. You were all that kept the Taurens going. You were the one that fought the centaurs. you were the one that brought peace to your tribe. This world will not be the same without you. Garrosh Hellscream is a fake and not the real leader of the Horde. He cheated in combat. He lost all of he's honor that day. He was chosen by great Thrall, and one of the first thing he's doing. Is to kill you in a duel to the death. He should have been dead by now if he didn't lay poison on he's weapon. You were a Tauren of great honor. May the Earth mother watch over you. Rest in peace Great champion of the Horde. You shall not be forgotten great friend.

23 November 2010

Comment by Macetrow

Does anyone have an idea where Cairne Bloodhoof's remains is?

Comment by chadpuff

Would it be wrong to have a memorial bbq for him?

Comment by Cyberium

Cairne was kicking Garrosh' sorry ass, and that idiot Garrosh actually BELIEVED that he won fairly despite all the punishment he so vulnerably endured in the beginning.

I truly have NO respect for Garrosh. I know he meant well for the Horde but he's too proud, too blind, too inexperienced. He knew nothing of a real Duel to Death, it was Cairne, a Tauren, who had to TEACH him the basic rules. His lack of guilt (or the denial of it) after he learns the truth was what truly irks me.

Thrall better return after the Cataclysm and retake his authority.

Comment by rynoe147

i miss him already :'( all my characters are tauren and i have 12 toons this is like a kick in the nuts, it hurts. he woulda owned hellscream if he wasnt cheated!

Comment by Vothul

"And so, I, who have lived my whole life with honor, die betrayed."

Comment by Gorta

Blizzard could have at least gave him a cutscene and a memorial, or any place to remember him for future people, else he'll simply be forgotten, which is sad. Seems they listened with children's week quest with the orphan. ^^

Comment by dabosss

FYI to get the achieve for Scrooge, you now must throw a snowball at Baine Bloodhoof at the same location. Just got it right now. Hope that helps everyone looking for Cairne.

Comment by Trollina

R.I.P Cairne Bloodhoof.. May the Earthmother watch over you.. only you , Thrall and Vol'jin left uncorrupted ... Die for Magatha and Hellscream's son

Comment by Allysucks

What I don't get is this: Thrall leaves and appoints Garrosh as warchief (which I don't think was a good decision) and Cairne dies because some taurens were mad. Wheres the disaster on the ally side? Why can't Varian die? Why can't some horrible thing happen to them? Don't want this to be some nerd rage, just wondering, and in case something bad DID happen to them, please point it out so I can feel a bit better.

Facerollor, 64 rogue, Skywall, Horde

Edit 1: Forgot to say, R.I.P Cairne Bloodhoof, Earthmother watch over you. This may be a game, but when major characters like Cairne die, you feel it in your heart.

Comment by consolegod12

Please make Magatha Grimtotem a raid boss, i would love to plant an axe in her head for what she did to my hero.

Comment by echospazz

I managed to throw together a Cairne Transmog set with Cloth armor, could be a bit better, but you can really get a perfect match as Cairne wears leather and cloth.

Comment by sylancer

Comment by Drynii

For all that despise Garrosh (I know I do), we get our wish and get to throw a few punches (and spells, axes, swords, shields, daggers, maces - you weld it, you smack him with it) at him. Garrosh becomes one of the boss encounters in the new MoP 5.4 upcoming raid...! *woot* *sharpens daggers, axe, sword, pole arm...*

Comment by legomaster26

I'm so sorry I threw my snowball at you back in Wrath... I didn't know what was going to happen to you...

Comment by Eziwolf

If you click "View in 3D" you can actually see how Cairne would look in WoD.