Muco Blast, a retro shooter

A few months ago I discovered Construct 2, since then I started to create a game like Pang. I always liked those kind of games and with few steps I did the first sketch of collision of objects:

Collision boxes

After that I introduced the player with rotating weapons so he could cover a wide range of shooting:

Muco Blast Beta 1.0

Later I introduced power ups, different layers and I designed game graphics even though I’m not a designer (despite not being very good graphics, I have to admit I had a hard time), and this is the result: