* Mouse handling in menus: When the mouse pointer goes outside the visible selection decoration of the last item in a menu, the item does not get deselected but a click or release event will not trigger the item. The item does not get deselected until the pointer leaves the menu. The correct behavior would be to deselect the item once the pointer leaves its selection decoration and enters the bezel, as e.g. in similar KDE 3 styles (e.g. Domino). Or to trigger the item despite the pointer being outside its selection decoration, given that it is still shown as selected. As it stands, you can go to the last item in a menu, not notice that you overshoot it it because it doesn't go deselected, and your click/release will do nothing, which is jarring.

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* Mouse handling in menus: When the mouse pointer goes below the visible selection decoration of the last item in a menu, the item does not get deselected but a click or release event will not trigger the item. The item does not get deselected until the pointer leaves the menu. The correct behavior would be to deselect the item once the pointer leaves its selection decoration and enters the bezel, as e.g. in similar KDE 3 styles (e.g. Domino). Or to trigger the item despite the pointer being outside its selection decoration, given that it is still shown as selected. As it stands, you can go to the last item in a menu, not notice that you overshoot it it because it doesn't go deselected, and your click/release will do nothing, which is jarring.

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Incoming New Bugs

docked dockers might need a nicer frame

Mouse handling in menus: When the mouse pointer goes below the visible selection decoration of the last item in a menu, the item does not get deselected but a click or release event will not trigger the item. The item does not get deselected until the pointer leaves the menu. The correct behavior would be to deselect the item once the pointer leaves its selection decoration and enters the bezel, as e.g. in similar KDE 3 styles (e.g. Domino). Or to trigger the item despite the pointer being outside its selection decoration, given that it is still shown as selected. As it stands, you can go to the last item in a menu, not notice that you overshoot it it because it doesn't go deselected, and your click/release will do nothing, which is jarring.

Rejected Bugs

In (double) spinboxes the font is positioned one pixel too high. Lowering it one makes it baseline-aligned with labels in front. Unfortunately not possible. We want them to be the same size as editable comboboxes and lineedits and buttons so those line up. The 1px wrong placement of text is a qt weirdness that gives visual bugs when we try to work around it

Centered group titles pose several problems. Left align group titles instead. See Discussion for more details.

KMenu::addTitle() adds a widget action to display a title in a popup menu. This is not specific to Oxygen, but the widget it creates could use some polishing. (to see this, right click any icon in the system tray)not a style bug report to kmenu maintainer - and don't ever add things to "accepted bugs" below again - this went unnoticed because of that

"flat" buttons drawn same as regular buttons we may not want flat buttons - considering

With everything around it styled nicely, having just a plain colour for selected items, e.g. in the speedbar, looks a bit disconnect from the rest of the GUI. Thus any effect that polishes this bit is welcome, such as a frame or even translucency.unfortunately that part of qt is not stylable

Accepted Bugs

Window decoration

icons are scaled resulting in blurring. Interestingly in the kwindecoration kcmshell the preview shows the 16x16/mimetypes/unknown.png icon at its correct 16x16 size, but as soon as the use the deco for real, it starts blurring them. (This is also true for KDE4's Plastik deco). Djmdave 22:26, 28 October 2007 (CET) releasable

Titlebar buttons do not 'react' when mouse clicked. Only indication when the mouse moves over them. Need a 'depressed' look/state when actually clicked like other widgets. (spstarr) 14:40, 02 December 2007 (EST) releasable

with autoFillBackground, corners are overpainted (how to fix this??) priority

Color problems (see also QA #3) priority

wrong text colors: checkbox is button, should be window - groupbox is view, should be window - combobox is view, should be button (non-editable only) - tab is button, should be window

arrows: are all button, should be view in spins, window for scrollbars - might be better fixed in KStyle?

progress bars: should use selection for filled, button(?) for not-filled... seems to be OK but using hover for fill bg? ...not sure if button is really the color we want, but that's releasable; the hover color OTOH is likely to break with even some shipped color schemes

progress bars still not like the artist wants priority

Rounded corneres of floatables (windows,menus dockers) should be done with alpha releasable

should repaint on globalChange signal (how?) releasable

this seems to only be a problem for the colors kcm, may not even be a style bug