About

Features

Fully describes the game development process and techniques involved so students can build and publish a professional and polished mobile game for Android and iOS platforms

Teaches students optimization and debugging techniques for improved game performance, how to monetize on the app with various pricing models, third-party assets available for adaptation and integration, and how to design intuitive and responsive graphical user interfaces

Description

Copyright 2015

Dimensions: 7" x 9"

Pages: 384

Edition: 1st

Book

ISBN-10: 0-321-95772-5

ISBN-13: 978-0-321-95772-6

The Unity Engine Tutorial for Any Game Creator

Unity is now the world’s #1 game engine, thanks to its affordability, continuous improvements, and amazing global community. With Unity, you can design, code, and author your game once, and then deploy it to multiple platforms, reaching huge audiences and earning maximum returns. Learning 2D Game Development with Unity® will help you master Unity and build powerful skills for success in today’s game industry. It also includes a bonus rundown of the new GUI tools introduced in Unity’s version 4.6 beta.

With this indispensable guide, you’ll gain a solid, practical understanding of the Unity engine as you build a complete, 2D platform-style game, hands-on. The step-by-step project will get you started fast, whether you’re moving to Unity from other engines or are new to game development.

This tutorial covers the entire development process, from initial concept, plans, and designs to the final steps of building and deploying your game. It illuminates Unity’s newly integrated 2D toolset, covering sprites, 2D physics, game scripts, audio, and animations. Throughout, it focuses on the simplest and lowest-cost approaches to game development, relying on free software and assets. Everything you’ll need is provided.

Register your book at informit.com/title/9780321957726 to access assets, code listings, and video tutorials on the companion website.

Learn How To

Set up your Unity development environment and navigate its tools

Create and import assets and packages you can add to your game

Set up game sprites and create atlas sheets using the new Unity 2D tools