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Most people cant play him for ****, but past the first couple of levels where just his first round of attacks (even at lvl 1) will instantly knock a person under half, I don't even remotely see him as a threat. In fact, I enjoy almost every team fight involving him on the enemy team, because without fail they WILL knock one of my team mates away from certain death with his ult.

Thats got more to do with people's skill at playing him than him being UP, I'm pretty sure he's just a sleeper champ.

A lot of people thought they were going to main Lee Sin when he came out. But Lee Sin turned out to be a little bit too hard to play for these common fools.

So when you pick Lee Sin, there will be 1 of 2 outcomes:
1) You fail, your team loses, the fools smuggly affirm their position on Lee Sin.
2) You succeed, your team wins, the fools must accept that maybe Lee Sin isn't the problem, they are.

In outcome 1 they get a loss, in outcome 2 they are forced to confront their on inferiority with a difficult champion. Neither of those things make people happy so they rage and rage as you preemptively.

Most people cant play him for ****, but past the first couple of levels where just his first round of attacks (even at lvl 1) will instantly knock a person under half, I don't even remotely see him as a threat. In fact, I enjoy almost every team fight involving him on the enemy team, because without fail they WILL knock one of my team mates away from certain death with his ult.

Thats got more to do with people's skill at playing him than him being UP, I'm pretty sure he's just a sleeper champ.

It must be no fun having to play against people with absolutely no idea what's going on around them.

Elementz placed him low, and people are kinda riding that train of thought.

Although to be honest, I think he has a fair point - Lee Sin's damage output is average, and his lack of utility is very annoying. Q is unreliable and there are better dashes. W is a flat shield that blocks a tiny amount of damage and gives you a short-range second dash. E is alright, but R's hitbox needs to be a bit bigger.

He just doesn't offer anything to the team. Sure he kinda has two dashes, but that's not going to add anything to a teamfight; and his role in general is kinda unknown. If they boosted his shield and gave it a secondary effect, I would give him a second look.