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With the changes to Oracle's elixir and her innate stealth, she will no longer be the mana sink she used to be and keep steady pressure on the enemy team, if you get the upper hand early/mid-game. While I doubt her late-game performance will be any better than that of the other 30 dps champs out there...how many of them got stealth?

As Morgana comes in, Twitch has to leave, but he is unable to escape Xin Zhao...without killing him. Yeah, good luck with that I can't believe Phreak actually recommends a build that is squishy as balls without at least a mallet to kite melee characters with no dash...or last whisper over a cleaver to boost his flat penetration, since his targets should have above average to average armor (70~100).

As Morgana comes in, Twitch has to leave, but he is unable to escape Xin Zhao...without killing him. Yeah, good luck with that I can't believe Phreak actually recommends a build that is squishy as balls without at least a mallet to kite melee characters with no dash...or last whisper over a cleaver to boost his flat penetration, since his targets should have above average to average armor (70~100).

He recommended Last Whisper.

And no one ever builds tanky/a Mallet on range carries, you just go for the standard carry build (IE, PD, LW, BT) to get the most damage out of it.

Yeah but Twitch is among the slowest champions and lacks a dash or a superior range skill (like Graves, Jayce, or Caitlyn) so unless he's on red, it will be impossible to run or chase if his cask misses. Also, some carries get Triforce, which serves the same purpose, and mallet does add 20 damage which is often completely forgotten in front of its overwhelming HP boost. A phage would be very beneficial mid-game at about the cost of zeal and an end-game mallet would just increase his chances of surviving AP nukes.

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He recommended Last Whisper.

I didn't phrase that properly, I'd rather take a black cleaver over the LW for 66 flat ArPen+10% from masteries, facing caster and support armor values of <10, or leaving about 80~125 armor on tanks/tough dps (with normal armor at about 200).

As for a standard carry build, that's a pretty old build to use. Mallet has good synergy with both MoM and Atma's, two items that add dmg and defense of either type and while they're more popular on junglers and tough DPS champs, they beat any last-slot survival item you could pick. Also, the chain of IE crit->PD AS-> BT lifesteal is too easy to break with all the disables that are introduced in the game, I don't think it's something you can actually rely on anymore.

Zyra, Rise of the Thorns
Pending the completion of some further testing on PBE, Zyra will be released at a future date.

important notes

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Parrrley
Now refunds half the mana cost if Parrrley kills the targe

Riftwalk
Damage reduced to 60/70/80 from 60/90/120
Ability Power ratio increased to 0.8 from 0.5

Summon Voidling (Passive)
Voidlings prioritize enemies Malzahar is autoattacking if Malefic visions isn't present
Voidling pathing and general AI improved
Voidlings will now hide in brush and won't attack if Malzahar is in brush and not in combatVoidling dance animation added

Command: Shockwave
Fixed: Now stuns enemies that were in the middle of a movement skill.

Huge Urgot nerfs make me a sad summoner, I totally saw it coming though. New Cass skin is hawt, I'm under the impression that EuNE players would be given this skin, for some reason...doesn't seem to be the case, however.

Ever since the MoM patch, I've been building that over a banshee's veil, resulting in much stronger duel potential and a good +40 dmg per rocket. At least his shield was left intact after its last nerf, it's borderline sufficient to solo dragon without taking any damage at LV13 now.

I'm still waitin for my boy Xerath to be fixed... he's weak as hell now...

uh you do realize the fixed him this patch right?(his ult anyways)

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Xerath

Arcane Barrage
Reduced the delay between casting the spell and the impact to 0.5 seconds from 0.875 seconds
The visual indicator for the ultimate will appear at the start of the cast bar instead of at the end