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Wednesday, December 23, 2015

The Beast Crown District

The Beast Crown is the posh district located in the northwest corner of the city, bound to the North by the city’s walls, to the south by Salzinwuun, in the south-west by the Throat and the south east by the Tail Stones.

The district is further divided into House ‘neighborhoods’ - each populated by members and those favored by each Meridian House. Each neighborhood is presided over by a Manor-Tower, a looming structure intended by its owners to display the wealth and power of their respective Meridian House. Most of these towers, intentionally or not, also reflect the character of its house in addition to featuring repeated instances of the house number. Even those unfamiliar with the district can fairly easily find their way around.

The streets here are clean and jealously patrolled. While any may freely access the district, individuals who lack an ‘aristocratic bearing’ (or -alternately- fail to produce a token of a Meridian House) face a veritable inquisition by the resident House Militias, a process that will be repeated every few blocks as a traveller passes into a different house neighborhood.

In addition to serving the the sprawling Meridian House families, the Beast Crown District is also home to numerous boutique shops, pricey entertainments & diversions (of which the world famous Salt in Wounds Opera is the most prominent) and most of the official administration buildings of Salt in Wounds including the courts, tax & trade offices, House Militia barracks and more.

Notable Locations

The Salt in Wounds Opera - Owned and operated by 8th House, the Salt in Wounds Opera is known to attract skilled players from around the globe who perform to the haunting accompaniment of a custom built organ constructed from hollowed out finger bones.

The Stage Courts - Constructed in the style of covered amphitheaters, each of the dozens of courts features seating for hundreds (which have been known to overflow during particularly captivating trials). When in session, each of these courts ring a sitting judge who listens to arguments of accuser and accused before passing judgement (for particularly prominent/important cases, a counsel of six judges will be assembled). Such courts process scores of cases a day, with judgement decided and punishment (usually some form of amputation, mutilation, flogging, branding, or even execution) immediately dispatched in front of the excited crowd. Watching trials is a popular pastimes of Salt in Wound residents from all walks of life, with most judges relishing their secondary role as entertainers.