Death Strike weapon damage increased by 18% and additional damage increased by 50%.

Blood

Crimson Scourge (New) Increases the damage dealt by your Blood Boil by 40%, and when you land a melee attack on a target that is infected with your Blood Plague, there is a 10% chance that your next Blood Boil or Death and Decay will consume no runes. Death Knight - Blood Spec.

Archimonde's Vengeance now causes an enemy to suffer 25% (was 50%) of all damage you take. Lasts 8 sec (was 12). Passive: Enemies who attack you suffer 5% of all damage they deal to you, down from 10%.

Degeneration Carves a swath of ruin, dealing 120,00090,000 Shadow damage to all enemies in front of the caster, and afflicting them with dark energies that deal 9,0006,750 Shadow damage every 2 sec for 60 sec.