For some strange reason (no pun intended) I had stopped playing this game, and only now finished it 8 months later. And this is by far one the best games ever! A masterpiece! A work of art! Unbelievable. It deserves Oscars for best picture, best leading role, best supporting role, best cinematography, best directing, best film editing, best music, best sound editing, best sound mixing, and best writing. If you thought Telltale's The Walking Dead was great, this is one step higher. It even managed to make me all misty-eyed, and that doesn't happen easily.

For some reason I'm already losing my desire to play Destiny 2 and it's only been a couple weeks. Can't put my finger on it, but probably my guess is I feel a lot less "super" due to the insanely long (compared to Destiny 1) ability cooldown times, and the change from the primary-special-heavy weapon system to the kinetic primary-energy primary-power weapon system really just sucks the wind out of the gunplay and pacing. It's thrown into sharp relief how much special weapons helped tame Destiny's bullet sponges in the first game; in the second game, you have no special weapon with a heavy weapon to really rip up problem enemies. You just have two primaries and either a heavy weapon with hardly any ammo, or a special weapon with hardly any ammo in the power slot. When stronger enemies come around sometimes I find myself wanting to glance at the time and go, "Am I still shooting this guy?" It's the same feeling I got from the Division when it initially launched and why I didn't buy it till they cut down time to kill to something more reasonable.

Especially in PvP; if you were really good and knew the ins and outs of the system, you could pull off some insane one-man heroics in Destiny 1's PvP and those moments were what made the Crucible experience. It was one of those things where you'd keep going, "Just one more game. Just one more game." Destiny 2's Crucible is an exceptionally well-balanced teamshoot fest... it's just made it bland. "Just one more game" has been replaced with "have I reached the requirement for the weekly bonus yet? I'm tired of this."

I had an insane amount of time in the first game, but the second game is just already failing to hold me even though I LOVE the smoothness, high res, and not-through-a-straw FOV of finally having a PC version.

Starting through the KOTOR series. I never got around to 2 because it wasn't on mac for such a long time, but KOTOR 1 is one of my favorite games of all time, possibly my most favorite. I'm real sad that EA seems to be giving a proverbial frak you to Single Player games because I would love an experience like that again.

This is how I use Ghost Recon: Wildlands (and why I don't seem to ever tire of it). Whenever I hike in real life, I'm like, "This would make a great sniping position. Look at that view. Wind is controlled, if you had good DOPE you could do kilometer shots all day. This would make a perfect position for an observation post. Cover is good and lines of sight are excellent. Man, can you imagine if there was an enemy base down there. That's a perfect spot if you were going to resupply the area. And yet there, there, and there would be perfect ingress routes. They'd never see you coming."

In the game, I can hike AND THEN GO AND DO THAT, OMG! ::snipes a sicario and flips out::

I finished Divine Divinity. Or really, I almost finished it, at just a few minutes short of 50 hours of gameplay. I guess a got my few dollars worth of game there!

I had reached the very end, where you have to go through 5 minor castles and beat a mini boss in each, and the take on the final castle and beat the main boss. Unfortunately, I beat 2 mini bosses, but couldn't beat the third one. These mini bosses have special skills that renders them invicible, and unless you actually knew about this in advance (I didn't) and had skilled for it (I hadn't), its practically impossible to beat. And well, it was for me. I don't mind trying over and over again on a hard boss (Which I did!), but I don't like the game cheating just to make the game harder. And since it would take me multiple hours of doing literally nothing to remedy it, I was just not going to do that: Spend 10 minutes of real life travel time to go back to a specific shop, then wait until he restocks items every 5 minutes in real time, and then buy *one* random spell upgrade on each restock - of which I would need around 20 of, out of around 100 different spells. Nope, with even more nope.

But I don't feel bad about dropping the last hour of the game. All mini bosses and their castles were practically the same, and the main boss was just more of it, so I don't feel bad about loosing out on that content. And I just watched the end movie on youtube, so I am fine.

The first three quarters of the game was a 5/5 rating where I had a complete blast of a game - Soooo entertaining! But that last part felt extremely rushed and was SO empty in comparison, that I really feel it could have been almost completely removed. So I end up with a 4/5 star rating for Divine Divinity. Still highly recommended if you like old school RPGs and action RPGs. With a slight visual upgrade, I think this game would have rivaled the classic that is Diablo, since there's SO MUCH more to do, and a MUCH better plot.

And now... Borderlands the Pre-Sequel, or Baldurs Gate II. I'd likely take the first one first, simply not to go from RPG to RPG, even though I really feel like Baldurs Gating right now... I mean Baldurs Gate I is the best RPG ever created, so the sequel is also up there.

Fired up Borderlands the Pre-Sequel and got an hour into it. First impressions: Runs a tad worse than Borderlands 2. I don't like the area you start in, it is soooo depressive. The humor doesn't seem to be as well written as the previous games. I am not sure that all the enemies jumping around is fun in the long run, it fits with the setting of course but it makes for a really annoying shooter, and that's one of the things that Borderlands does really well.

I am moving on saturday, so it is unlikely I will get much more time into the game the next couple of weeks.

Fired up Borderlands the Pre-Sequel and got an hour into it. First impressions: Runs a tad worse than Borderlands 2. I don't like the area you start in, it is soooo depressive. The humor doesn't seem to be as well written as the previous games. I am not sure that all the enemies jumping around is fun in the long run, it fits with the setting of course but it makes for a really annoying shooter, and that's one of the things that Borderlands does really well.

I am moving on saturday, so it is unlikely I will get much more time into the game the next couple of weeks.

I didn't like the Pre-Sequel as much as I did the first two. The others were funnier with a better story and less annoying maps. That said, I enjoyed the game a lot. I have come to miss the double jumping I had with the PS, you will find it is a great way to travel on foot plus don't discount the butt slamming. You will find that it is an effective way to deal with enemies, especially Kragons and other creatures that swarm you. The first time I saw a fresh corpse sail off over the horizon from a butt slam I knew I had a good thing. It will grow on you, but don't expect a better game than the first two.

Minecraft: Story Mode. Not the best Telltale game, I'm surprised they went for season 2 (I guess it sold well, there must be a Minecraft cult or something). Forgettable music, blocky graphics (duh), but at least there's the usual Telltale quality story telling and voice acting.

The most noteworthy thing is this is my 200th perfect game on Steam (imagine what I could have done with all these hours wasted playing games...).

I didn't like the Pre-Sequel as much as I did the first two. The others were funnier with a better story and less annoying maps. That said, I enjoyed the game a lot. I have come to miss the double jumping I had with the PS, you will find it is a great way to travel on foot plus don't discount the butt slamming. You will find that it is an effective way to deal with enemies, especially Kragons and other creatures that swarm you. The first time I saw a fresh corpse sail off over the horizon from a butt slam I knew I had a good thing. It will grow on you, but don't expect a better game than the first two.

This, plus lasers. Those were a fun addition, too.

Unsurprisingly, I'm still playing Destiny 2, but I've reached the stage were I can understand some of the criticisms regarding its late-game phase. Good loot gets incredibly rare (far more so than in D1), the recent Iron Banner (a special PvP mode, for the uninitiated) was really lackluster and unrewarding, and you can only play the strikes so often. At least the first expansion is already imminent (next week) and will bring improvements and new stuff to do.

"We do what we must, because we can."
"Gaming on a Mac is like women on the internet." — "Highly common and totally awesome?"

I decided to finish some games I started long ago and never completed.

Sacred (Gold edition): I don't get how this Diablo II clone got a Very Positive rating on Steam. I completed it this week-end, after letting it sleep on my hard drive for almost two years: I was bored with the game and couldn't bear to finish. Now I did, but it was a chore, and games should be fun instead! Long, repetitive, endless respawning monsters, too much is too much; and some of the worst voice acting I ever suffered from (thanksfully there aren't many dialogs). I'll certainly not play Sacred 2.

Previously: Sniper: Ghost Warrior: now this was fun, despite the typical shortcoming where enemies are able to shoot with supreme accuracy (at least when playing on Hard difficulty) in order to compensate for the dumb AI. I'll certainly play Sniper: Ghost Warrior 2 (then 3).

And the silly The Quest for Achievements II. It's also repetitive and not very good, like Sacred, but at least it's over in a few hours. With 1510 achievements, how silly can they get?

I decided to finish some games I started long ago and never completed.

Sacred (Gold edition): I don't get how this Diablo II clone got a Very Positive rating on Steam. I completed it this week-end, after letting it sleep on my hard drive for almost two years: I was bored with the game and couldn't bear to finish. Now I did, but it was a chore, and games should be fun instead! Long, repetitive, endless respawning monsters, too much is too much; and some of the worst voice acting I ever suffered from (thanksfully there aren't many dialogs). I'll certainly not play Sacred 2.

Previously: Sniper: Ghost Warrior: now this was fun, despite the typical shortcoming where enemies are able to shoot with supreme accuracy (at least when playing on Hard difficulty) in order to compensate for the dumb AI. I'll certainly play Sniper: Ghost Warrior 2 (then 3).

And the silly The Quest for Achievements II. It's also repetitive and not very good, like Sacred, but at least it's over in a few hours. With 1510 achievements, how silly can they get?

At least the Sacred intro is really awesome! And Sniper looks good, I'll put it on my wishlist for when I get the chance to play it on a Mac sometime. And tQfA looks really really bad... O_o

I technically finished this game a month ago but I'm procrastinating so:

Spec Ops the Line is outrageously good -- it might only work for gamers who are acquainted with the tropes of military shooter games but if you are, this is an instant classic. The actual gameplay mechanics are bland but all I can say without spoiling anything is that there are huge payoffs for soldiering through to the end. It's a major emotional experience.

I technically finished this game a month ago but I'm procrastinating so:

Spec Ops the Line is outrageously good -- it might only work for gamers who are acquainted with the tropes of military shooter games but if you are, this is an instant classic. The actual gameplay mechanics are bland but all I can say without spoiling anything is that there are huge payoffs for soldiering through to the end. It's a major emotional experience.

Put it on your wishlist!

Agreed. It's one of the best games I played.

"We do what we must, because we can."
"Gaming on a Mac is like women on the internet." — "Highly common and totally awesome?"