I remember when everyone was saying PoE was the spiritual successor to D2.

Seems Diablo has forever poisoned the bloodline.

I could never get into Grim Dawns OST. Always seemed kind of flat and uninteresting to me. It is probably the least distinguishing feature about the game. They would have done a lot better with an atmospheric black metal inspired soundtrack. There needs to be some powerful and epic pieces in the OST, something that really draws you into magnitude of the this cataclysmic struggle.
Please consider though... this is my subjective opinion, if the sound track does it for you i am very happy for you and you get the bonus of a game that may have realized your exceptions on every level: awesome!

To me it just seems Crate missed the mark on making an emotional connection with the player through their auditory input. This is the purpose of the games sound track. If you miss that emotional connection which music can produce more effectively than anything else, then your soundtrack isn't providing a full return for the time and money you invested in it.

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The game is good, but the droprate is really, really low. I've played over 500 hours and I have yet to complete a single 5-piece legendary set. I'm REALLY glad that the drops are completely random (unlike Diablo III's smart loot), but the rates are just so low. If you like ARPG's and don't mind grinding for hundreds of hours for the best equipment, then it's right up your alley.

I remember when everyone was saying PoE was the spiritual successor to D2.

PoE is garbage. It's the spiritual successor to online economy simulator 2017 is what it is. Totally ridiculous low drop rates and extremely weighted shit rolls. If there was one game that was ever made I could rant about, it's Path of Exile. No idea why GGG values trading more than playing. Literally the only way to get rich and/or get high end gear is to trade. You do NOT get there actually playing. The game is trash and shouldn't even be brought up in the same sentence as a ARPG. It's closer to playing bingo than a ARPG. After all you don't get rich actually killing monsters.

PoE is garbage. It's the spiritual successor to online economy simulator 2017 is what it is. Totally ridiculous low drop rates and extremely weighted shit rolls. If there was one game that was ever made I could rant about, it's Path of Exile. No idea why GGG values trading more than playing. Literally the only way to get rich and/or get high end gear is to trade. You do NOT get there actually playing. The game is trash and shouldn't even be brought up in the same sentence as a ARPG. It's closer to playing bingo than a ARPG. After all you don't get rich actually killing monsters.

And here I thought that guy staring me in face in my mirror and myself were the only ones who thought this way about PoE*.

*E is for Excrement... so it is technically even more of a derivative PoS.

PoE is garbage. It's the spiritual successor to online economy simulator 2017 is what it is. Totally ridiculous low drop rates and extremely weighted shit rolls. If there was one game that was ever made I could rant about, it's Path of Exile. No idea why GGG values trading more than playing. Literally the only way to get rich and/or get high end gear is to trade. You do NOT get there actually playing. The game is trash and shouldn't even be brought up in the same sentence as a ARPG. It's closer to playing bingo than a ARPG. After all you don't get rich actually killing monsters.

PoE is garbage. It's the spiritual successor to online economy simulator 2017 is what it is. Totally ridiculous low drop rates and extremely weighted shit rolls. If there was one game that was ever made I could rant about, it's Path of Exile. No idea why GGG values trading more than playing. Literally the only way to get rich and/or get high end gear is to trade. You do NOT get there actually playing. The game is trash and shouldn't even be brought up in the same sentence as a ARPG. It's closer to playing bingo than a ARPG. After all you don't get rich actually killing monsters.

So it's basically a MMO? Really glad i didn't played and probably never will. I've had it with MMO crap for 5 lifetimes.

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POE certainly had its chance to go either way. It could've been more along the lines of Grim Dawn, but instead it decided to abandon the older content and make a tiered drop rate system that made some build-enabling items nearly impossible to obtain. They've got as many, if not more, build options than Grim Dawn..... But they've made a joke out of balance in player/monster damage, player/monster defenses, and loot.

In the long run, I think the one worthwhile thing that will come from POE for the ARPG community is the Skill Gem system. The idea of having a base skill and modifying it isn't new, but that particular fashion was a new take and a good idea. Some might argue that they took it a little far with the gem colors and attribute requirements, and I could agree. It's also lessening the value to make the modifying gems so freely available... In fact, making all the skills available lessens the value in its own way. But it's a solid NOTION, and one that hopefully some other, better company use again one day.

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PoE is garbage. It's the spiritual successor to online economy simulator 2017 is what it is. Totally ridiculous low drop rates and extremely weighted shit rolls. If there was one game that was ever made I could rant about, it's Path of Exile. No idea why GGG values trading more than playing. Literally the only way to get rich and/or get high end gear is to trade. You do NOT get there actually playing. The game is trash and shouldn't even be brought up in the same sentence as a ARPG. It's closer to playing bingo than a ARPG. After all you don't get rich actually killing monsters.

Wow, I've never had my thoughts summed up so well.

The sad thing is that I actually really like the gear/gems system and skill "tree." But yes, the economy totally ruins almost everything else about the game.