lolTip

Explanation
Once i experienced Lua for the first time, i've ever since dreamed about making my very own tooltip.
Someday i really did it, and i've learned much trough this addon. It has grown very much since the release back then.

What can lolTip do?
lolTip features following Stuff:

Unitnames colors in class/reactioncolor

Level displayed in difficultycolor

Own Guild Coloring

Show GuildRank, GuildRankName next to the Guild

Target on the topright if exists

RaidIcon

Anchor changeable to follow the mouse

Hides Playertitles in Tooltip

Nicer Style if PvP is activated on mouseoverunit

ItemQualitycolored tooltipborders

Healthbar inside the Tooltip

Modifiable HealthBar-values in different Styles
-percentage (37%)
-numeral (3489/5000)
-shortened (42.3k)
-diff (-29399)
-They also can be mixed up like diff and shortened (-37.4k)

Modules Q&A
Q:So what are this modules, and why are they there anyway?
A:The modules are tiny additions to the Tooltip not everyone might wants to have activated. So they are deactivatable.
Q:I want module xy.
A:You can a) Request it, or b) make it you own and send it to me per PM, and i'll add it in the next Release. Personally i prefer b, because i want to focus on the main Addon, not the modules, but also want to give the users the chance to habe a customable, yet not bloated Addon.

Other
To modify the border and StatusBartexture, you'll have to replace the blp's. (Also tga's possible)

Configuration
The configuration will be done through lua only.
You may open tip.lua and at the very top you'll find the configuration
Also there is a little config in lolTip\modules\buffs.lua
There you can modify the maxumum auras displayed, the size of them, the x & y offsets and add filters (no worry, a small text from WoWWiki should describe it fairly easy)

2.1.2
*Fixed a second error popping up when not having Class Color installed
*Fixed error when hovering over a guildless player or playerpet when having guilranks activated

2.1.1
*Fixed Error popping up if NOT having Phanx's Class Color Addon installed

2.1
*Updated Descriptionpage
*Small codetweaks due changes
*Added Support for Phanx's Class Color
*Added Percentage display for the HealthBar
*Added diff display for the HealthBar
*Added option to shorten the HealthBarar-values
*Added module: buffs
*Changed the Color of the 'Dead'-text to dark-orange

2.0.1
*Added: Option for showing GuildRank/GuildRankName right next to the guild
*Added: Anchors and offsets for MouseOverAnchor to config
*Fixed: guildcoloring didn't worked
*Fixed: If a target is shown on tooltip and the target isn't selected anymore, it will now correct hide it (eg. target yourself by clicking on your playerframe, and hit esc)
*Fixed: Problems with other Addons modifiing the Tooltip resultin in an overlapping HealthBar
*Fixed: (talentsmodule) If the data from talents is gathered the Tooltip doesn't "bump" anymore.
*Small codetweaks

2.0
*Out of Beta! The Addon seems stable enough to make it a regular release.
*Optimized code a bit
*With the optimized code a bug is fixed where the Tooltip on Special Bosses as Thrall is not messed up anymore
*Optimized code in Talentmodule a bit as well
*Changed: If no Talents are on units 10+ then it says "Talents: None" instead of "Talents: No Talents"
*Fixed: (talentsmodule) If unit is far far away and no talents can be gathered the Standard-PvP-line is hidden
*Added: (PvP) will be colored in the Reactioncolor if not customPvPcolors is activated (so you can still color it in your colorchoice, if you want)
*Added: RaidIcon on a unit that has a RaidIcon set.

2.0 (Beta2)
*Fixed bug that messed up Standart UnitFrames and spew out errors
*Fixed "-1Boss" is now correct shown as "?? Boss"
*Possible bugfix: use alternative color when reactioncolor can not be gathered (for UnitNames)

1.5.1
*Changed the way the space for the HealthBar is Added. I hope this prevents lolTip interfering with other Addons adding lines.
*fixed Tooltip not fading out correct some times.
*fixed SBMove = false - this was messed up in at least 1.5
*fixed weird border on doodads when MouseoverAnchor activated
*Added Border and Guild colors to config, so you don't need to scroll down anymore
*Added Option: Hide ActionBar-tooltips when in Combat
*Fixed Not showing Tooltips on DockingStation with MouseoverAnchor activated (thanks Cargor ;) )

1.5
*Fixed the Error randomly popping up about UnitLevel is nil
*Changed default look a bit
*Changed MouseoverAnchor, so you can offscale the Tooltip (Got this from ui.phcnet.de ;) )
*optimised Description for config
*no more "lvl -1". It is now shown correct as "??"
*Updated inbuilt TipTacTalentscode by Aezay
*little code Tweaks here and there

1.4.2
*Added an option to shorten high numbers (eg 12000 -> 12k), Thanks cs-cam
*Fixed self value not working (stupid me, messing around and forgetting the changes)
*A few little changes, not mentionable

Originally posted by Lolzen Maybe it's because i left in my own config, and you just editet that one? Because it's commented out, so it does not have any effect.
Over the config should stand "--Standart Coniguration" somewhere, thats the right one.
I'll remove my own config with the next release.

Originally posted by Lolzen Ah - that's 'cause i've never tried or needed Offset with MouseoverAnchor, because i use an fixed Anchor. So ignore this comment, it was stupid *blush*
Sonwhew on WoWWiki i saw there was something like "If you use "ANCHOR_CURSOR" the offsets cannot be used" - but i didn't find it roght now (i knew i should have saved the link ~.~)

But one thing interests me: Why do you want an offset if the tooltip is on the Cursor? :O

Currently, mouseover kinda puts the tooltip right above the cursor, i.e. the cursor lies in the middle bottom of the tooltip box. I was planning to use it to hover over targets to check hp and consider healing em without having to select em cept it just covered their faces altogether, offsetting it to the right and below the cursor slightly would make it easy to see the characters you're hovering over.

Ah - that's 'cause i've never tried or needed Offset with MouseoverAnchor, because i use an fixed Anchor. So ignore this comment, it was stupid *blush*
Sonwhew on WoWWiki i saw there was something like "If you use "ANCHOR_CURSOR" the offsets cannot be used" - but i didn't find it roght now (i knew i should have saved the link ~.~)

But one thing interests me: Why do you want an offset if the tooltip is on the Cursor? :O

Originally posted by Lolzen You should edit tooltip:SetOwner(parent,"ANCHOR_CURSOR") to tooltip:SetOwner(parent,"ANCHOR_CURSOR", X, X) where "X" is a number of your liking.

I tried that earlier today, didn't have any results (although removing parenthesis around that region does cause errors so i guess it's going thru). Copying what you typed in verbatim also didn't produce errors (if u left the x's there instead of numbers). I was using numbers in the order of 200-1000.

Maybe it's because i left in my own config, and you just editet that one? Because it's commented out, so it does not have any effect.
Over the config should stand "--Standart Coniguration" somewhere, thats the right one.
I'll remove my own config with the next release.

I noticed it did display sometimes, when targeting myself or some npc's. Allthough the Target text did disappear after a split second. I'll run a few more tests and see if there's interfering, but i've tested almost every tooltip mod there is and haven't run into any problem.

Originally posted by Skylinee Using 1.4 with ''local MouseoverAnchor'' set to true, the Target option doesn't seem to be working. I only see the names/guilds/zone etc of the players i'm mousing over, but no target.

Thats odd, it's working for me on both, Live and Beta Servers. Could you check if there is another Addon interfering by deactivating any other than lolTip?

I've been trying to anchor the tooltip to my cursor but then have the cursor appear in the topleft of the tooltip. So far any re-anchoring that way (with offsets) leads to nothing. Any light you could shed on this?

Originally posted by khangg I seem to be encountering this problem where when I inspect someone, I can't see their gear, just says "Head" or "Boots" in the tooltip :S

I realize this is a bit late answer, but it's to do with the talents module. I had the same thing with TipTac, and when I tried lolTip I wasn't really surprised to get the same problem (seeing how it's inspired by TipTac). So I couldn't use lolTip either but do I appreciate the border textures I got though :P But that's the clue, don't know if you can make much of it. It's been discussed here too: http://www.wowinterface.com/download....html#comments