Innocent Life: A Futuristic Harvest Moon Walkthrough :

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Walkthrough - FAQ/Walkthrough

Page 1

Innocent Life: A Futuristic Harvest Moon
Sony PlayStation Portable
-----
Copyright 2010 by William Walther
All Rights Reserved
-----
Version 1.00
===============================================================================
-------------------------------------------------------------------------------
Changelog
-------------------------------------------------------------------------------
===============================================================================
Version: 1.00
Date of Revision: May 20, 2010
------------------------------
- Completely remade the entire guide for various reasons.
- "Gameplay Changes" section removed.
- "Crops" and "Flowers" are now individual sections.
- "Gathered Items" and "Other Shipped Items" are now individual sections.
- Added "Dishes Made" section.
- Sections of the guide have been rearranged.
Version: 0.30
Date of Revision: Apr 30, 2008
------------------------------
- Remade entire FAQ/Walkthrough, due to having lost save file.
- Improved formatting as well as added content and new sections.
- Started a fully featured walkthrough.
===============================================================================
-------------------------------------------------------------------------------
Author's Notes
-------------------------------------------------------------------------------
===============================================================================
Author Note #01 (11/17/09)
--------------------------
Once again I have restarted this guide from nothing due to a problem with my
PSP. I ordered replacement parts hoping to see lasting results, but never
received any. After taking a good look at my PSP more recently I can say that
the problem most likely lies with the clear connector between the joystick and
the motherboard. Unfortunately I will not be attempting to repair it for the
time being, as the PSP has become more trouble than it's worth. The specific
problem with the PSP is that the analog stick has trouble functioning making it
difficult if not impossible to play at certain points within the game.
Eventually I will get a new PSP but for the time being this is my situation
while writing this guide.
Author Note #02 (11/28/09)
--------------------------
Not much has changed in the guide since the last update, due to my barely
functioning PSP. The joystick has become so problematic that most games have
become completely unplayable. Luckily I was able to borrow a PSP from a good
friend, so there is a good chance I will actually get to finish this guide.
Author Note #03 (12/09/09)
--------------------------
Finals for this semester are scheduled for this week and the following week,
hindering progress on the guide quite a bit. Hopefully when the semester ends I
will be able to get a considerable amount of work done on the guide.
Author Note #04 (01/17/10)
--------------------------
I was able to get a bit of work done during the break between semesters, but
Holidays and moving in for the current semester has put the guide at a
standstill once again. I hope to optimistically have the 1.00 version of the
guide released by February.
Author Note #05 (05/17/10)
--------------------------
Things during the semester did not go as optimistically as I had planned for in
terms of this guide, but I have just finished the Walkthrough section today. I
plan on publishing the guide as soon as I finish proof reading the guide.
===============================================================================
-------------------------------------------------------------------------------
Table of Contents
-------------------------------------------------------------------------------
===============================================================================
i. Changelog
ii. Author's Notes
iii. Table of Contents
01. Introduction
02. Synopsis of the Storyline
03. Cast of Characters
04. Locations
05. Tips, Tricks, and Information
06. Controls
07. Tools and Items
08. Jewels
09. Shops
10. Livestock
11. Crops
12. Flowers
13. Gathered Items
14. Other Shipped Items
15. Dishes Made
16. TV Guide
17. Cooking
18. Pieces
19. Frequently Asked Questions
20. Walkthrough
21. Credits
22. Contacting the Author
23. Disclaimer
===============================================================================
-------------------------------------------------------------------------------
Introduction
-------------------------------------------------------------------------------
===============================================================================
I have written a few personal FAQS and Walkthroughs for various games that I
have played in the past. After doing this for a while I decided that I should
finally write a guide that would eventually be published for public use. The
reasons for choosing this game to write a guide for are fairly simple. I have
enjoyed playing a majority of the prior titles in the Harvest Moon franchise,
and at the time of writing this guide no professional company had written one
for this game. After searching the internet for a while I failed to find any
guide that I would consider reading over while playing, due to them being in an
unreasonable format or incomplete.
===============================================================================
-------------------------------------------------------------------------------
Synopsis of the Storyline
-------------------------------------------------------------------------------
===============================================================================
The story begins on a small island in the southern hemisphere named Heartflame
Island. The year is 2022, and you soon find that nearly every aspect of life
that required manual effort has been replaced by some form of automation. The
farm that you are given has had most of its fertile land sealed off by the
Spirits of the Island. This was due to a war fought in the past between the
Easter people and the Volcano People for the control of the island. The war had
greatly angered the Spirits, and was the reason they decided to seal off the
fertile land of the Easter Ruins. After the war the Easter People had left
Heartflame Island never to return. The Spirits had given the inhabitants of the
island one chance at redemption. If someone could once again return life to the
Easter Ruins by their own hand, the seals on the land would be broken. This
became a problem as the Volcano People only cared for farming by automated
means and had given up on the Easter Ruins completely. Few if any on the island
still believe in the existence of the Spirits of the island. This caused the
Spirits to become angry, which could threaten to destroy the entire island. It
is your job to save the island, as you are the only one who can.
===============================================================================
-------------------------------------------------------------------------------
Cast of Characters
-------------------------------------------------------------------------------
===============================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Easter Ruins
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Moonlight:
----------
He is an artist who lives in the Easter Ruins. You will find pieces of his
artwork throughout the island.
Franco:
-------
He is an old man who lives in the Easter Ruins. He was once married to
Principal Rose, the two are now divorced.
Life:
-----
This is the character that you control in the game. You are an "Innocent Life"
created by Dr. Hope.
The Alien:
----------
He is the alien from the Final Z rangers TV show.
Pink Mask:
----------
He will sell you various items that have no real use other than aesthetics. The
only thing you should by off of him is the Mother's Touch.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Volcano Town
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-------------------------
Dr. Hope's Mansion / Lab:
-------------------------
Dr. Hope:
---------
He is the scientist who created you, and is your "father". He will be
performing maintenance on you weekly. He lives alone with his maid Vita.
Vita:
-----
She is Dr. Hope's maid. She deals with all the cooking and housework for the
mansion.
-------------------------
Gayak and Marlene's Home:
-------------------------
Gayak:
------
He is the old man who gives you farming lessons in the early stages of the
game. He lives with his wife Marlene and their dog Chocola. He is Marcia's
grandfather.
Marlene:
--------
She is the old woman who makes all of the seed bags on the island. She lives
with her husband Gayak and their dog Chocola.
Chocola:
--------
Gayak & Marlene's dog.
---------------
Shop-a-Million:
---------------
Gallion:
--------
He lives with his wife Masami, and his son Million in the back of the Shop-a-
Million. He doesn't seem to work much in the store, and takes the role of a
concerned citizen who hangs around the Town Hall.
Masami:
-------
She is the woman who runs the bar/restaurant in town. She lives with her
husband Gallion and her son Million in the back of the Shop-a-Million. She also
teaches the haiku and flower arrangement classes.
Million:
--------
He runs the Shop-a-Million with Lenny as his assistant. He seems to be really
into his job, as he attempts to learn as much as possible about the items he
sells in order to increase his ability to do so.
-------------------
Branch Family Farm:
-------------------
Jonathan:
---------
He is the father of the Branch Family. He is married to Vanessa, and lives with
her and their kids. He runs his automated farm, but seems to place most of his
care in the livestock.
Vanessa:
--------
She is the mother of the Branch Family. She is married to Jonathan, and lives
with him and their kids. She teaches the advanced art class at Volcano School.
Simon:
------
He is one of the Branch Family kids. He attends the Volcano Town School. His
area of study is art.
Lionel:
-------
He is one of the Branch Family kids. He attends the Volcano Town School. His
area of study is physical education.
Becky:
------
She is one of the Branch Family kids. She attends the Volcano Town School. She
seems to take after her father as she is often found running with one of the
Branch Farm's horses.
-------------------------
Town Hall / Mayor's Home:
-------------------------
Mayor "Chuck":
--------------
He is the mayor of Volcano Town. He is married to Dorothy, and lives with her
and his kids Charles and Jessica. He doesn't really seem to know what he is
doing in terms of his line of work.
Dorothy:
--------
She is married to the Mayor, and lives with him and her kids Charles and
Jessica. She runs the cooking channel on TV. She also teaches advanced cooking
lessons in person at her home.
Charles:
--------
He is the son of the Mayor and Dorothy. He seems to be the one who keeps a
record of what is going on in town for his father, as he knows almost
immediately when things such as Life's citizen registration occurs.
Jessica:
--------
She is the daughter of the Mayor and Dorothy. She tends to be a shy character.
She apparently does all the cooking for her home, despite her mother being the
island's culinary expert.
-----------------------------
Volcano Town School Building:
-----------------------------
Principal Rose:
---------------
She is the principal of the Volcano Town School. She lives in the school along
with some of the other teachers. She is the ex-wife of Franco.
Sharon:
-------
She is one of the teachers at the Volcano Town School. She lives in the school
along with some of the other teachers. She is the Fisherman's ex-girlfriend.
She teaches art there.
Polo:
-----
Sharon's dog.
Bobby:
------
He is a teacher at the Volcano Town School. He lives in the school along with
some of the other teachers.
Max:
----
He and Nana are married. They live together in a cottage on the southwestern
side of the School's grounds. He teaches physical education.
Nana:
-----
She and Max are married. They live together in a cottage on the southwestern
side of the School's grounds. She works in Masami's restaurant. She also
teaches music on Sundays at the school.
----------------------
MBC Electric Building:
----------------------
Marco:
------
He is married with Lucia, and lives with her and his kids at the large
skyscraper in town. He firmly believes in automation. He runs his business out
of the skyscraper.
Lucia:
------
She is married with Marco, and lives with him and her kids at the large
skyscraper in town. She backs her husband, and she also firmly believes in
automation.
Marcia:
-------
She is the daughter of Marco and Lucia. She is one of the first people you meet
in the game. She seems to be your best friend on the island.
Big:
----
He is the son of Marco and Lucia. He backs his father and his inventions and
boasts about them as if they are his own. He is often found watching the in
game TV shows, or talking about them.
-------------------------------
Lighthouse / Neo's Science Lab:
-------------------------------
Neo:
----
He is the scientist who does the weather reports for the weather channel. Since
this is a Harvest Moon game, he is always correct in his weather predictions.
Too bad there isn't anyone like him in today's world, because it sure would be
nice to get the correct weather every time. He lives alone in the Lighthouse.
---------------
Liberta Winery:
---------------
Lenny:
------
He is Emma's brother. He works at the Shop-a-Million. He lives in the Winery.
Emma:
-----
She is Lenny's sister. She works and lives in the Winery.
Liberta:
--------
He is the man who runs the Liberta winery. He lives in the building that is
located to the back of the winery.
Jean:
-----
He is the person in town who is skilled in terms of wine and everything related
to it. He works and lives in the Winery.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Heartflame Island
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Hermit:
-------
She has lived on the island for quite some time. The Hermit will help you at
certain points in the game by making new areas accessible to you.
The Fisherman:
--------------
He is Sharon's ex-boyfriend. He lives down on the dunes. He is the only person
who will give you the ability to fish, as there is no way to get a hold of a
fishing rod. He also teaches you how to ride the wild horses on the plains.
The Mermaid:
------------
She assists you after recovering the Forest Crest. She will open up the Mist
Forest after you meet her.
Nature Sprite of Knowledge:
---------------------------
He is one of the three Nature Sprites. Can be found in the Giant Forest A.
Nature Sprite of Friendship:
----------------------------
He is one of the three Nature Sprites. Can be found in the Giant Forest A.
Nature Sprite of Memory:
------------------------
He is one of the three Nature Sprites. He has gone missing as a result of his
sad memories.
Forest Spirit:
--------------
A giant tree located in the Giant Forest, the true form of the Nature Sprites.
Water Spirit:
-------------
She is the true form of the Hermit, a mist like spirit. She assists you with
dissipating the Fire Spirit's anger.
Fire Spirit:
------------
He is the angry spirit who threatens to destroy the entire island with its
rage.
===============================================================================
-------------------------------------------------------------------------------
Locations
-------------------------------------------------------------------------------
===============================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Easter Ruins
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
----------
Your Farm:
----------
This is the top level of the Easter Ruins, and is where you do almost all of
your farming during the course of the game.
----------
Your Room:
----------
This is on the third level of the Easter Ruins, and is where you will sleep at
most points in the game. Your TV is located in this room as well as your
kitchen.
-------------
Storage Area:
-------------
This is on the second level of the Easter Ruins, and is where your Seed Box is
located. The entrances to your "pastures" are located here as well along the
south wall.
--------------
Main Entrance:
--------------
This is the lowest level of the Easter Ruins, and is where you are able to get
on the lift. It also is the only way to get inside of the actual Ruins.
--------------
Franco's Room:
--------------
This is where Franco lives; it is located to the left of the Main Entrance.
-----------------
Moonlight's Room:
-----------------
This is where Moonlight lives; it is located to the right of the Main Entrance.
------------
Barn Room 1:
------------
This is the blue door on the left side of the Storage Area. It will hold all of
your sheep and the machines related to them.
------------
Barn Room 2:
------------
This is the blue door on the right side of the Storage Area. It will hold all
of your sheep and machines associated with them.
--------------------------------
Shop-a-Million Vending Machines:
--------------------------------
This is the blue door to the left of Franco's Room. It contains the Shop-a-
Million vending machines for your use.
--------------
Ruins Floor 1:
--------------
First floor of the ruins, and is where you are able to find the Easter Hammer.
--------------
Ruins Floor 2:
--------------
Second floor of the ruins, contains several sets of stairs that connect to the
third floor.
--------------
Ruins Floor 3:
--------------
Third floor of the ruins, and is where you are able to find the Water Crest.
--------------
Orange door 1:
--------------
The orange door closest to Moonlight's room. The Pink Mask lives here.
--------------
Orange door 2:
--------------
The orange door located to the right of the first one. The Alien lives here.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Volcano Town
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-------------------------
Dr. Hope's Mansion / Lab:
-------------------------
This is where Dr. Hope lives with his maid Vita. It contains a Shine Pod. You
must stop here every Sunday for maintenance during the first year.
-------------------------
Gayak and Marlene's Home:
-------------------------
This is where Gayak and Marlene live with their dog Chocola.
--------------------------
Masami's Restaurant / Bar:
--------------------------
This is where the entire nightlife of Volcano Town takes place. It also houses
a classroom which is taught in on the weekend by Masami.
---------------
Shop-a-Million:
---------------
This is the only place that you can shop in the game. It also has a home
attached to the back of it where Gallion, Masami, and their son Million live.
-------------------
Branch Family Farm:
-------------------
This is where the entire branch family lives. Their farm doesn't have a field
like the Easter Ruins; instead it has a few buildings which are automated.
-------------------------
Town Hall / Mayor's Home:
-------------------------
This building is where the Mayor and his family live. It also serves as the
town hall. The Christmas party for the town is held in this building.
-----------------------------
Volcano Town School Building:
-----------------------------
This is where all the children in the town go to school. It also serves as a
home for all of the teachers.
----------------------
MBC Electric Building:
----------------------
This skyscraper is the home and workplace for Marco and his family. The only
part you can access is the residential area. The corporation is responsible for
most of the automated products on the island.
-------------------------------
Lighthouse / Neo's Science Lab:
-------------------------------
This building serves as both the lighthouse for the town and Neo's Science Lab.
---------------
Liberta Winery:
---------------
This is the town winery, but also houses its employees.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Heartflame Island
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-------------------------------------------
Path from Volcano Town to the Easter Ruins:
-------------------------------------------
This is the path that you are first escorted by Moonlight through to the Easter
Ruins. On the path is Piece #01.
------------------
Heartflame Cave A:
------------------
This is the part of the cave system that connects Volcano town to the Path from
Volcano Town to the Easter Ruins. The Grain Key Door is in this cave.
--------------------------------------------------------------
Path from the Easter Ruins to East Lake and Mushroom Forest 1:
--------------------------------------------------------------
This is the path that connects the Easter Ruins to most of the island. Piece
#02 is located about halfway down the path.
----------------------------
Southeast Bank of East Lake:
----------------------------
This is where some Strange Moss will grow. Piece #05 is located here.
------------------
Mushroom Forest 1:
------------------
This is the Mushroom Forest that is located east of the Eastern Ruins.
------------------
Heartflame Cave B:
------------------
This cave is located through the Grain Key Door in Heartflame Cave A. It splits
into three pathways that all lead to a purple door.
-----------------
Fire Spirit Cave:
-----------------
This is the cave in town which has an idol of the Fire Spirit.
----------------
Hot Spring Path:
----------------
This is the path with the Hot Spring and the raft from the Easter Ruins leads
here. The bridge on the path was broken in the spring. The Fisherman is here in
the fall sitting on the bank above the bridge.
----------------------------
Southwest Bank of East Lake:
----------------------------
This is to the right of the Hot Spring. The fisherman is here during the Spring
sitting on the bank.
------------------
Fallen Trees Path:
------------------
This is the path to the left of the Hot Spring and the entrance to Heartflame
Cave C. Fallen trees will initially block this path.
------------------
Heartflame Cave C:
------------------
This is the cave entered through the opening next to the Hot Spring. You will
first cross a river and then it will split into two paths.
------------------
Heartflame Cave D:
------------------
This is the cave that is accessed through the bottom path of Heartflame Cave C,
and down the flight of stairs. The camera will change when you run by the huge
underground lake.
------------------
Heartflame Cave E:
------------------
This is the cave that is access through the top path of Heartflame Cave C. It
has a yellow door right as you enter. This cave exits to the Heartflame Desert.
------------------
Heartflame Desert:
------------------
The desert is where you can access both the Heartflame Dunes and Heartflame
Planes. Mostly barren except for some summer harvestable fruits.
-----------------
Heartflame Dunes:
-----------------
This area connects to the Heartflame desert and is where the Fisherman's Hut is
located. Piece #03 is located here as well.
------------------------------------------------------------------
Path from Heartflame Desert to Heartflame Plains and Mermaid Lake:
------------------------------------------------------------------
This is another main connector of the island. It only has some trees on it.
------------------
Heartflame Plains:
------------------
This is where the wild horses roam, and the Fisherman
-------------------------------
Southeast Bank of Mermaid Lake:
-------------------------------
This is where the Hermit's Hut is located. There are some cats that wander
around the area.
-------------
Mermaid Lake:
-------------
This is the area connecting both the Southeast Bank and Southwest Bank of
Mermaid Lake. It is also where you can access Mushroom Forest 2. You will be
able to see a tower in the back drop.
------------------
Mushroom Forest 2:
------------------
This is the Mushroom Forest located south of Mermaid Lake. It contains the
largest variety of mushrooms.
-------------------------------
Southwest Bank of Mermaid Lake:
-------------------------------
This is where you will meet the Mermaid later in the game. It has an entrance
to Cave G that is sealed by a purple door.
------------------
Heartflame Cave F:
------------------
This cave system is accessed through the end of the Fallen Trees path after the
Hermit moves them out of the way.
------------------
Heartflame Cave G:
------------------
This is the cave is accessed via Cave G on the right side path. It connects to
Cave B with the purple door in the south, as well as Southwest Bank of Mermaid
Lake via the purple door on the east side.
------------------
Heartflame Cave H:
------------------
This cave is accessed through the right path at the top of Cave G. It is a
straight path with a green door on it.
------------------
Heartflame Cave I:
------------------
This cave is access through the left path at the top of Cave G. It is also
access through the end of Cave H.
------------------
Heartflame Cave J:
------------------
This cave is access via Cave I and is a large circle.
------------
Mist Forest:
------------
This is the forest initially blocked by a thick mist and is accessed through
the north exit of Cave F.
---------------
Giant Forest A:
---------------
This is the area that connects to the mist forest. It is where you meet two of
the Nature Sprites. It loops with Giant Forest B.
---------------
Giant Forest B:
---------------
This is the other half of the Giant Forest. It loops with Giant Forest A.
---------------
Giant Forest C:
---------------
This area is where the Forest Spirit resides. Accessed through Giant Forest A
once the roots have been cleared by the Nature Sprites.
-------------------
Forest Spirit Path:
-------------------
This is the path inside of the Forest Spirit that leads to Mermaid Tower.
Accessed through Giant Forest C.
----------------------------
River Path to Mermaid Tower:
----------------------------
This area contains the river with a clam shell in it that leads to Mermaid
Tower. It is accessed through the Forest Spirit Path.
----------------------
Mermaid Tower Floor 1:
----------------------
This is the bottom floor of the Mermaid Tower. It is accessed by using the
riding the clam shell down the River path to Mermaid Tower.
----------------------
Mermaid Tower Floor 2:
----------------------
This is the second floor of the Mermaid Tower. It is accessed by going up the
stairs on the right side of Mermaid Tower Floor 1.
-----------------------
Mermaid Tower Entrance:
-----------------------
This is the front entrance to the Mermaid Tower, with a path leading to the
water. It is accessed by going through the open door on Mermaid Tower Floor 2.
----------------------
Mermaid Tower Floor 3:
----------------------
This is the third floor of the Mermaid Tower. It is accessed by using either
set of stairs on Mermaid tower Floor 2.
----------------------
Mermaid Tower Floor 4:
----------------------
This is the fourth floor of the Mermaid tower. It is accessed by solving the
puzzle on Mermaid Tower Floor 3.
---------------------------------
Heartflame Volcano Spiral Path 1:
---------------------------------
This is the uppermost spiral of the Volcano Path. It is accessed via the green
door in Heartflame Cave H.
---------------------------------
Heartflame Volcano Spiral Path 2:
---------------------------------
One of the middle spirals of the Volcano Path. It is accessed via Heartflame
Volcano Spiral Path 1.
---------------------------------
Heartflame Volcano Spiral Path 3:
---------------------------------
One of the middle spirals of the Volcano Path. It is accessed via Heartflame
Volcano Spiral Path 2.
---------------------------------
Heartflame Volcano Spiral Path 4:
---------------------------------
This is the lowermost spiral of the Volcano Path. It is accessed via Heartflame
Volcano Spiral Path 3.
------------------
Heartflame Cave K:
------------------
This cave area is accessed through the green door at the bottom right of
Heartflame Cave D.
------------------
Heartflame Cave L:
------------------
This is the area where the Ice Grail is. The Ice Grail Section is accessed
through a hole in East Lake. The bottom half is accessed through Heartflame
Cave K.
-------------
MBC Tunnel A:
-------------
This is the first area of the construction tunnel, with a statue of Marco in
it. It is accessed through the Fire Spirit Cave.
-------------
MBC Tunnel B:
-------------
This is the second area of the construction tunnel. It is accessed via the
MBC Tunnel A.
---------------
Wasteland Farm:
---------------
This is where you will complete the Fire Spirit's challenge. It is accessed via
MBC Tunnel B.
===============================================================================
-------------------------------------------------------------------------------
Tips, Tricks, and Information
-------------------------------------------------------------------------------
===============================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Tips and Tricks
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
#01:
----
With the start and select button having no functionality, it raises the
question "How do I pause the game?". Long story short there isn't an official
pause button in the game, but you are able to stop the flow of time when you
open up your Inventory or the Main Menu.
#02:
----
I will not advise using this trick as the Sickle is the hardest tool to level
up, but it is still worth mentioning. You are still able to dispose of weeds
without using PP despite the changes to the game engine. First place the weed
in your inventory by picking it up and pressing the circle button. Then with
the weed selected in your inventory press the square button and it will be sent
to the trash.
#03:
----
You are able to save the game without the use of the diary, a feature that many
of the other Harvest Moon titles lacked. To do so bring up the Main Menu and
scroll to the Player Info tab. Then hit the triangle button, which will bring
up the save screen.
#04:
----
Time does not pass while giving a response or using a menu, so don't rush a
decision to a question or action.
#05:
----
This is probably the most useful trick I have found while playing the game. It
allows you to recover your PP effortlessly. You can get around another 100 PP
in a single day using this trick. All you need to do is allow your character to
stand idle. When he has started swaying back and forth with his hands behind
his back (almost as if he were dancing), you are now beginning to recover some
of your PP. The formula as to how much PP will be restored is as follows.
[Note: Using this in conjunction with getting up early allows you to be
extremely efficient with your time for a day.]
Formula:
[x] = (Initial 30 Minutes of standstill time.)
Note: [x always equals 1]
[y] = (Each additional 15 minutes of time that you stand still)
Note: [y is equal to how many 15 minute intervals that you stand still for]
PP restored = ([x] * [6 PP]) + ([y] * [6 PP])
Examples:
30 Minutes of Standing Still: ([1]*[6 PP]) + ([0]*[6 PP]) = 6 PP
45 Minutes of Standing Still: ([1]*[6 PP]) + ([1]*[6 PP]) = 12 PP
60 Minutes of Standing Still: ([1]*[6 PP]) + ([2]*[6 PP]) = 18 PP
120 Minutes of Standing Still: ([1]*[6 PP]) + ([6]*[6 PP]) = 42 PP
#06:
----
Do not use the PSP speakers to listen to the game. Many reviews ranked the
sound both poor and repetitive. While I may not be able to argue against
repetitive, I can tell you that if a decent set of stereo headphones are
plugged into the PSP the game will sound like it should.
#07:
----
Immediately discontinue use of Power Soles and Snow Soles as they are useless.
You should use the D-pad for precise walking, and the analog stick for running.
#08:
----
If you have not tried it already, hold down triangle in the same fashion that
you would try to use a leveled up tool to plant seeds in a 3x3 plot instead of
one at a time. This will save you a lot of time in later seasons when
attempting to plant the whole field.
#09:
----
If you do not have enough PP to destroy a rock or weed and direly need to do
so, you can throw it into the water by the lifts. This is not recommended
unless you have fully leveled up your Hammer.
#10:
----
After you have completed the first week you can use the Shine Pod in Dr. Hope's
mansion. This will fully recover your PP.
#11:
----
You can use the Hot Spring located across the bridge with the raft to recover
your PP. You will recover 10 PP for every 5 minutes in the Hot Spring.
#12:
----
Having breakfast with Dr. Hope will give you an increase in Love and Cooking.
So if you feel you're lacking in these two stats, you should start sleeping
over at Dr. Hope's mansion so that you can have breakfast with him in the
morning.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Information
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Tool Skill Points:
------------------
Hoe:
Level 1 -> 2: 200 SP
Level 2 -> 3: 1300 SP
Watering Can:
Level 1 -> 2: 500 SP
Level 2 -> 3: 2000 SP
Hammer:
Level 1 -> 2: 500 SP
Level 2 -> 3: 2000 SP
Axe:
Level 1 -> 2: 50 SP
Level 2 -> 3: 150 SP
Sickle:
Level 1 -> 2: 200 SP
Level 2 -> 3: 1300 SP
Fishing Pole:
Level 1 -> 2: 50 SP
Level 2 -> 3: 150 SP
Fishing:
--------
There is no skill required for fishing in Innocent Life. All you need to do is
drop the line by responding yes that you want to fish and then hit triangle as
soon as it casts. You will either catch a fish, or nothing. A small fish will
be worth 5 SP and a large fish will be worth 30 SP.
===============================================================================
-------------------------------------------------------------------------------
Controls
-------------------------------------------------------------------------------
===============================================================================
There are two main control sets within the game. The "In Game" controls are
active when your character is able to freely move within the game. The "Menu"
controls are active when you are giving a response to someone or interacting
with something like your TV or Item Box.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In Game
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
L: Open Inventory
R: Open Main Menu
D-pad: Character Movement (Walk)
Analog Stick: Character Movement (Run)
Triangle: Talk / Examine / Use equipped tool / Pick up nearby object
Square: Cycle backward through Inventory
Circle: Put item in hands into Inventory / Activate objects
Cross(X): Cycle forward through Inventory
Select: No Functionality
Start: No Functionality
Note #01:
Holding triangle will allow you to use a higher level of a tool.
Note #02:
Pressing Circle instead of Triangle when attempting to interact with someone
will bring up their Human Status.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Menu
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
L: No Functionality
R: No Functionality
D-pad: Navigate Menu
Analog Stick: Navigate Menu
Triangle: Accept
Square: No Functionality
Circle: Cancel
Cross(X): Accept
Select: No Functionality
Start: No Functionality
===============================================================================
-------------------------------------------------------------------------------
Tools and Items
-------------------------------------------------------------------------------
===============================================================================
01] Power Soles:
----------------
Date Attainable: Ring 0, Winter, Day 33 (Fri.)
How to Obtain: Starts in your Inventory.
Description: If you put these on your boots, your body will feel light and
you can run by pressing the directional buttons. But in the
winter you'll need to use Snow Soles.
Notes: Useless, you can run with the analog stick.
02] Snow Soles:
---------------
Date Attainable: Ring 0, Winter, Day 33 (Fri.)
How to Obtain: Starts in your Inventory.
Description: Put these on your boots and you can move quickly across snow
using the directional buttons. Once spring returns you'll need
to change to Power Soles.
Notes: Useless, you can run with the analog stick.
03] Doctor's WC:
----------------
Date Attainable: Ring 0, Winter, Day 33 (Fri.)
How to Obtain: Dr. Hope gives this to you as you leave his mansion.
Description: Dr. Hope's small watering can. Waters up to 25 soil squares.
Notes: None.
04] Iron Hoe:
-------------
Date Attainable: Ring 0, Winter, Day 33 (Fri.)
How to Obtain: Given to you by Gayak during his farming tutorial.
Description: A small hoe given to you by Gayak.
Notes: None.
05] Seed Bag (1):
-----------------
Date Attainable: Ring 0, Winter, Day 33 (Fri.)
How to Obtain: Given to you by Gayak during his farming tutorial.
Description: One of Marlene's handmade Seed Bags.
Notes: None.
06] Seed Bag (2):
-----------------
Date Attainable: Ring 0, Winter, Day 34 (Sat.)
How to Obtain: Speak to Marlene after eating her meal.
Description: One of Marlene's handmade Seed Bags.
Notes: None.
07] Strange Moss (43x):
-----------------------
Date Attainable: Ring 1, Spring, Day 01 (Mon.)
How to Obtain: To the left of the Easter Ruins by the water.
Description: If you take this and spread it on your fields, the soil
retains water longer. Each one is good for 9 squares of land.
Collect more when the season changes.
Notes: It will hold 3 days worth of water.
08] Iron Sickle (1):
--------------------
Date Attainable: Ring 1, Spring, Day 03 (Wed.)
How to Obtain: Talk to Franco in his room and answer yes.
Description: An ordinary sickle sold at Million's shop. Use it to cut down
annoying weeds and grasses.
Notes: None.
09] Seed Bag (3):
-----------------
Date Attainable: Ring 1, Spring, Day 08 (Mon.)
How to Obtain: Given to you by Marcia after your tour of the town.
Description: One of Marlene's handmade Seed Bags.
Notes: None.
10] Strange Moss (34x):
-----------------------
Date Attainable: Ring 1, Spring, Day 08 (Mon.)
How to Obtain: On the bank of East Lake.
Description: If you take this and spread it on your fields, the soil
retains water longer. Each one is good for 9 squares of land.
Collect more when the season changes.
Notes: It will hold 3 days worth of water.
11] Iron Axe:
-------------
Date Attainable: Ring 1, Spring, Day 08 (Mon.)
How to Obtain: Buy it at Shop-a-Million for 480G.
Description: An ordinary axe sold at Million's shop. Use it to chop up
fallen tree limbs so you can sell the wood.
Notes: None.
12] Masami's WC:
----------------
Date Attainable: Ring 1, Spring, Day 08 (Mon.)
How to Obtain: Talk to Masami in her bar after earning Level 2 in your
Watering Can.
Description: A handy watering can that can water 3 squares of ground at a
time. Waters up to 100 soil squares.
Notes: None.
13] Iron Hammer:
----------------
Date Attainable: Ring 1, Spring, Day 10 (Wed.)
How to Obtain: Buy it at Shop-a-Million for 650G.
Description: An ordinary axe sold at Million's shop. Use it to break up
stones in your fields.
Notes: None.
14] Iron Sickle (2):
--------------------
Date Attainable: Ring 1, Spring, Day 14 (Sun.)
How to Obtain: Buy it at Shop-a-Million for 320G.
Description: An ordinary sickle sold at Million's shop. Use it to cut down
annoying weeds and grasses.
Notes: None.
15] Seed Bag (4):
-----------------
Date Attainable: Ring 1, Spring, Day 14 (Sun.)
How to Obtain: Given to you by Gayak after your maintenance with Dr. Hope.
Description: One of Marlene's handmade Seed Bags.
Notes: None.
16] Seed Bag (5):
-----------------
Date Attainable: Ring 1, Spring, Day 14 (Sun.)
How to Obtain: Given to you by Gayak after your maintenance with Dr. Hope.
Description: One of Marlene's handmade Seed Bags.
Notes: None.
17] Seed Bag (6):
-----------------
Date Attainable: Ring 1, Spring, Day 14 (Sun.)
How to Obtain: Given to you by Gayak after your maintenance with Dr. Hope.
Description: One of Marlene's handmade Seed Bags.
Notes: None.
18] Harvest Basket (1):
-----------------------
Date Attainable: Ring 1, Spring, Day 14 (Sun.)
How to Obtain: Given to you by Gayak after your maintenance with Dr. Hope.
Description: N/A
Notes: None.
19] Scale Pack:
---------------
Date Attainable: Ring 1, Spring, Day 15 (Sun.)
How to Obtain: Buy it at Shop-a-Million for 2980G.
Description: N/A
Notes: None.
20] Boomerang:
--------------
Date Attainable: Ring 1, Spring, Day 15 (Mon.)
How to Obtain: Buy it at Shop-a-Million for 500G.
Description: A toy made by the Banks Corporation. If you equip it and use
it in the fields, it could be a farming tool. It's fun to use,
so it does not require PP, but it may accidentally break.
Notes: None.
21] Water Pistol:
-----------------
Date Attainable: Ring 1, Spring, Day 15 (Mon.)
How to Obtain: Buy it at Shop-a-Million for 320G.
Description: A toy made by the Banks Corporation. If you equip it and use
it in the fields, it could be a farming tool. It's fun to use,
so it does not require PP, but it may accidentally break.
Notes: None.
22] Harvest Basket (2):
-----------------------
Date Attainable: Ring 1, Spring, Day 19 (Fri.)
How to Obtain: Buy it at Shop-a-Million for 800G.
Description: N/A
Notes: None.
23] Harvest Basket (3):
-----------------------
Date Attainable: Ring 1, Spring, Day 19 (Fri.)
How to Obtain: Buy it at Shop-a-Million for 800G.
Description: N/A
Notes: None.
24] Harvest Basket (4):
-----------------------
Date Attainable: Ring 1, Spring, Day 19 (Fri.)
How to Obtain: Buy it at Shop-a-Million for 800G.
Description: N/A
Notes: None.
25] Harvest Basket (5):
-----------------------
Date Attainable: Ring 1, Spring, Day 19 (Fri.)
How to Obtain: Buy it at Shop-a-Million for 800G.
Description: N/A
Notes: None.
26] Harvest Basket (6):
-----------------------
Date Attainable: Ring 1, Spring, Day 19 (Fri.)
How to Obtain: Buy it at Shop-a-Million for 800G.
Description: N/A
Notes: None.
27] Harvest Basket (7):
-----------------------
Date Attainable: Ring 1, Spring, Day 19 (Fri.)
How to Obtain: Buy it at Shop-a-Million for 800G.
Description: N/A
Notes: None.
28] Grain Family Key:
---------------------
Date Attainable: Ring 1, Spring, Day 21 (Sun.)
How to Obtain: Given to you by Dr. Hope after maintenance.
Description: If you have this, the locked door in the cave on the south
side of Heartflame Island will open for you.
Notes: None.
29] Plain Ore:
--------------
Date Attainable: Ring 1, Spring, Day 21 (Sun.)
How to Obtain: Smashing rocks within the cave systems.
Description: You can't tell where it comes from, but it appears to be a
kind of ore. Ship it using the blue Shipping Pod.
Notes: None.
30] Volcano Ore:
----------------
Date Attainable: Ring 1, Spring, Day 21 (Sun.)
How to Obtain: Smashing rocks within the cave systems.
Description: A reddish ore sometimes found in volcanic regions. Ship it
using the blue Shipping Pod.
Notes: None.
31] Crimson Stone:
------------------
Date Attainable: Ring 1, Spring, Day 21 (Sun.)
How to Obtain: Smashing rocks within the cave systems.
Description: A piece of red glowing stone. Use it when you find it and
your PP will be refilled by 1/4. Leave the cave without
setting it in a socket and it will turn into Plain Ore.
Notes: None.
32] Ochre Stone:
----------------
Date Attainable: Ring 1, Spring, Day 21 (Sun.)
How to Obtain: Smashing rocks within the cave systems.
Description: A piece of glowing yellow stone. Use it when you find it and
your tool's SP will increase in rare cases. Leave the cave
without setting it in a socket and it will turn into Plain
Ore.
Notes: None.
33] Harvest Basket (8):
-----------------------
Date Attainable: Ring 1, Spring, Day 28 (Sun.)
How to Obtain: Given to you by the town after the Spring Festival.
Description: N/A
Notes: None.
34] Harvest Basket (9):
-----------------------
Date Attainable: Ring 1, Spring, Day 28 (Sun.)
How to Obtain: Given to you by the town after the Spring Festival.
Description: N/A
Notes: None.
35] Seed Bag (7):
-----------------
Date Attainable: Ring 1, Spring, Day 28 (Sun.)
How to Obtain: Given to you by the town after the Spring Festival.
Description: One of Marlene's handmade Seed Bags.
Notes: It will be located in your Item Box.
36] Balloon Tent:
-----------------
Date Attainable: Ring 1, Summer, Day 01 (Mon.)
How to Obtain: Buy it at Shop-a-Million for 3500G.
Description: Hold this and throw it on the ground to set up a portable
inflated tent. Can be used in any large clearing outside.
Perfect for sleeping outdoors.
Notes: None.
37] Auto Unit:
--------------
Date Attainable: Ring 1, Summer, Day 01 (Mon.)
How to Obtain: Buy it at Shop-a-Million for 5000G.
Description: N/A
Notes: None.
38] Bas&Ket 20S:
----------------
Date Attainable: Ring 1, Summer, Day 01 (Mon.)
How to Obtain: Buy it at Shop-a-Million for 1600G.
Description: N/A
Notes: None.
39] Bas&Ket Cart (1):
---------------------
Date Attainable: Ring 1, Summer, Day 01 (Mon.)
How to Obtain: Buy it at Shop-a-Million for 980G.
Description: N/A
Notes: None.
40] Bas&Ket Cart (2):
---------------------
Date Attainable: Ring 1, Summer, Day 01 (Mon.)
How to Obtain: Buy it at Shop-a-Million for 980G.
Description: N/A
Notes: None.
41] Bas&Ket Rail L (100x):
--------------------------
Date Attainable: Ring 1, Summer, Day 01 (Mon.)
How to Obtain: Buy it at Shop-a-Million for 140G (14000G).
Description: A curved rail from Convey-R Inc. Take it out of your bag and
throw it on the ground to set it up. To change its direction,
put it on the ground and rotate it with the Triangle Button.
Notes: None.
42] Bas&Ket Rail I (100x):
--------------------------
Date Attainable: Ring 1, Summer, Day 01 (Mon.)
How to Obtain: Buy it at Shop-a-Million for 400G (40000G).
Description: A straight rail from Convey-R Inc. Take it out of your bag and
throw it on the ground to set it up. To change its direction,
put it on the ground and rotate it with the Triangle Button.
Notes: None.
43] Easter Ore:
---------------
Date Attainable: Ring 1, Summer, Day 01 (Mon.)