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'Kung-Fu Live' (PSN) Announced, Using Gamebryo Engine

Boosted with super-human abilities, the player literally becomes the hero of the game. Toss away the gamepad and kick, jump, flip and throw punches against a growing swarm of baddies - Kung-Fu Live is all about hands-free, real-time movement and action.

Helsinki –based independent game developer Virtual Air Guitar Company announced a licensing agreement with Emergent Game Technologies to use its development engine, Gamebryo LightSpeed, for its upcoming fighting adventure game, Kung-Fu LIVE, coming to PlayStation Network.

Kung-Fu LIVE is an interactive experience unlike anything seen before! Using Virtual Air Guitar Company’s patented Freemotion technology combined with the PlayStation®Eye, the game accurately tracks a player’s moves and scans the player inside the game. Boosted with super-human abilities, the player literally becomes the hero of the game. Toss away the gamepad and kick, jump, flip and throw punches against a growing swarm of baddies - Kung-Fu LIVE is all about hands-free, real-time movement and action.

“Emergent was very supportive and really believed in this project, helping us from our initial prototype through getting the game up and running,” said Teemu Mäki-Patola, CEO of Virtual Air Guitar Company Ltd. “As a small studio, Emergent’s team helped us make a better game. We also appreciate that integrating our internally created Freemotion technology with the engine was very simple, making the overall experience with LightSpeed and Emergent an extremely positive one.”

Virtual Air Guitar Company will be hosting hands-on demos of Kung-Fu LIVE at the Electronic Entertainment Expo (E3) June 15-17, 2010.