ok here's our look at the multiplayer from what was said above in many out lets you have playit but you send ether playersb or NPC's to do the strike mission from the operations center of the Nexus . this isn't that different from what you did inthe shadow broker DLC in ME2 or dragon age inquisition with war table . you can't choose who on those teams.

But you pick the team and send them out while do other thing in the single player.

While we work our way towards Mass Effect: Andromeda's launch, BioWare and EA are doubling down on their efforts to get fans to buy into the Deluxe and Super Deluxe versions of the game.The producer behind Mass Effect: Andromeda (as well as the Mass Effect Trilogy), Michael Gamble, detailed that gamers who purchase the Deluxe Edition or Super Deluxe Edition will be getting additional content at no further cost in May, on top of all the other perks those game versions come time.What content can the folks that spend extra cash on Mass Effect: Andromeda get? Luckily, that's already been detailed for us:

1 exclusive Multiplayer Pack

Your highest chance of getting an Ultra-Rare item

2 additional custom Nomad Skins

1 additional Pathfinder Casual outfit

Here's what is in the Deluxe Edition for $69.99:

Deep Space Explorer Armor

A unique armor set to help you explore the farthest reaches of the Andromeda Galaxy

^ it feels like a disappointing step backwards. especially since the rest of the game is supposed to give you more "freedom of choice" in terms of combat, dialogue choices, decisions, etc.

the female presets look especially unappealing, and the default face is so-so for me. There's only one female preset that looks decently attractive to me ( #8 I think ) but that preset is tied to a darker skin tone. And it looks like skin tones are tied to the presets. So, even if I put the skin tone slider to the lightest setting, for preset #8, the overall skin tone will still be darker.

So, I wouldn't be able to take that preset which has an overall structure that I like and tweak that to make the skin tone pale/light and the facial features more "Caucasian."

hopefully, the lighter tone presets, once you play around with the available sliders, will be able to yield some decently attractive face models. but again, it would still feel limited because I'd be unable to change the nose, eye, mouth, etc. to what I want.

sigh.......at least there's a male preset that looks decently attractive ( aside from default face ). so, I think I can work with that.

But between this CC and the romance options, it's pushing me closer and closer to playing as male Ryder, which is the opposite of what I wanted to do. and the last thing I wanted to feel with this game was the feeling of being more restricted.

^ it feels like a disappointing step backwards. especially since the rest of the game is supposed to give you more "freedom of choice" in terms of combat, dialogue choices, decisions, etc.

the female presets look especially unappealing, and the default face is so-so for me. There's only one female preset that looks decently attractive to me ( #8 or #9 I think ) but that preset is tied to a darker skin tone. And it looks like skin tones are tied to the presets. So, even if I put the skin tone slider to the lightest setting, for preset #8 or #9, the overall skin tone will still be darker.

So, I wouldn't be able to take that preset which has an overall structure that I like and tweak that to make the skin tone pale/light and the facial features more "Caucasian."

hopefully, the lighter tone presets, once you play around with the available sliders, will be able to yield some decently attractive face models. but again, it would still feel limited because I'd be unable to change the nose, eye, mouth, etc. to what I want.

sigh.......at least there's a male preset that looks decently attractive ( aside from default face ). so, I think I can work with that.

But between this CC and the romance options, it's pushing me closer and closer to playing as male Ryder, which is the opposite of what I wanted to do. and the last thing I wanted to feel with this game was the feeling of being more restricted.

That's...dude...wtf?? I don't know how I feel about that. Which, I can admit is odd because default male Shep was my Shepard throughout the series. But, I don't like the default male Ryder I've seen. He doesn't look like a badass to me. I'm bummed to hear about Female Ryder.

There was a sense, with the way Bioware had been talking about Ryder, that there'd be less ownership of the character on our part. But, I was expecting about the same options as DAI. Dragon Age Inquisition didn't have as robust a create a character as I would have wanted, but I've seen enough examples of people cranking out various celeb faces. This sounds even more restricted than that.

And look, I'm all about storytelling. I'm a firm believer that having a more set-in-stone character on the storytellers end is better for storytelling. But, Bioware's history is about giving players ownership of their Playable character. It's not too much different from Bethesda, and what players have come to expect from them. If we get a more restrictive experience, not just in creating our Ryder, then....man, people will be pissed. Bioware offering less ownership over our playable character...that could be a ****storm.

That's...dude...wtf?? I don't know how I feel about that. Which, I can admit is odd because default male Shep was my Shepard throughout the series. But, I don't like the default male Ryder I've seen. He doesn't look like a badass to me. I'm bummed to hear about Female Ryder.

There was a sense, with the way Bioware had been talking about Ryder, that there'd be less ownership of the character on our part. But, I was expecting about the same options as DAI. Dragon Age Inquisition didn't have as robust a create a character as I would have wanted, but I've seen enough examples of people cranking out various celeb faces. This sounds even more restricted than that.

And look, I'm all about storytelling. I'm a firm believer that having a more set-in-stone character on the storytellers end is better for storytelling. But, Bioware's history is about giving players ownership of their Playable character. It's not too much different from Bethesda, and what players have come to expect from them. If we get a more restrictive experience, not just in creating our Ryder, then....man, people will be pissed. Bioware offering less ownership over our playable character...that could be a ****storm.

exactly!! what's the point of giving us a character creator if we don't.....y'know.....have the freedom to create OUR OWN characters??

I mean, it's not like this is the very 1st character creator, or the 1st game in the series, or even the 1st "new gen" game. It's not. This is 2017. We've had 3 Dragon Age games and 3 Mass Effect games. The last DA game was released for both new gen and prior gen systems, and it had a more robust CC!!

the plus side is that it seems the devs are aware of the complaints and have said they are "looking at" post-launch patches.

the problem, though, is that this should have been resolved before launch. and having to wait for a post-launch patch to hopefully get a more robust CC puts a hamper on my ability to play their game. I was planning on getting this next week. Have it preordered and all paid off. But now, why would I spend anytime in CC and start a character, only for them to release a patch who knows when down the line that allows for better CC. I'd have to restart all over and create a new character!

such a dumb, dumb, dumb decision Bioware. Did not anyone notice this or point this out during development??

exactly!! what's the point of giving us a character creator if we don't.....y'know.....have the freedom to create OUR OWN characters??

I mean, it's not like this is the very 1st character creator, or the 1st game in the series, or even the 1st "new gen" game. It's not. This is 2017. We've had 3 Dragon Age games and 3 Mass Effect games. The last DA game was released for both new gen and prior gen systems, and it had a more robust CC!!

the plus side is that it seems the devs are aware of the complaints and have said they are "looking at" post-launch patches.

the problem, though, is that this should have been resolved before launch. and having to wait for a post-launch patch to hopefully get a more robust CC puts a hamper on my ability to play their game. I was planning on getting this next week. Have it preordered and all paid off. But now, why would I spend anytime in CC and start a character, only for them to release a patch who knows when down the line that allows for better CC. I'd have to restart all over and create a new character!

such a dumb, dumb, dumb decision Bioware. Did not anyone notice this or point this out during development??

I don't know if I'd wait, short of Bioware confirming that they will add more CC options post-launch. If they confirm it, then I think I might wait.

But, like you said, what a dumb position to even be in. It's like they don't know their own fanbase and the things that the fanbase wants and expects. It was one of the reasons I never believed the rumors that Bethesda wouldn't have a female playable character in Fallout 4. You figure there's some stuff they know would be expected. Create-a-character and Bioware are very synonymous. I don't understand why they wouldn't know how important that is to their own fans.

I don't know if I'd wait, short of Bioware confirming that they will add more CC options post-launch. If they confirm it, then I think I might wait.

But, like you said, what a dumb position to even be in. It's like they don't know their own fanbase and the things that the fanbase wants and expects. It was one of the reasons I never believed the rumors that Bethesda wouldn't have a female playable character in Fallout 4. You figure there's some stuff they know would be expected. Create-a-character and Bioware are very synonymous. I don't understand why they wouldn't know how important that is to their own fans.

I want to actually try out the CC myself before passing final judgment. who knows, maybe I'll be able to play around with the presets enough to get something to my liking. or find some character sliders online that I can emulate.

But even if I find something online to emulate, I don't always follow those to a "t" either. I use them as a starting point then tweak and make changes to my liking. Here, though, I won't be able to do that other than using the very limited sliders available. If I want to change the nose or eyes to a different shape, can't ******* do that in this game. stupid!!

if all else fails, I'll just use default Male Ryder or the one male preset ( #6 I think ) that I think I can work with. I was seriously leaning towards male Ryder as my 1st playthrough anyways due to PeeBee being a LI and the seemingly lack of good male LIs for Fem Ryder.

but still, it sucks and I feel restrictive, because I PREFER to create and play as female characters in the Bioware/Bethesda games.

now, I feel like I'm being steered towards playing as male Ryder based on decisions/mechanics in the game.

and I bristle anytime I feel like I'm getting restricted or forced into a certain way in these type of games.......lol.

we shall see in a week's time.........

but I'm not going to lie and say in the past few days my hype for the game hasn't ticked down a notch or two.

I hate character creators anyways so I dont mind it being limited. I have zero intetest in adjusting **** like my character's nose bridge width or the mouth to nose distance and other meaningless character physical features. Just give me a predetermined character like the Witcher RPG's do or a randomly generated character and Im happy. Its not like Im going to be staring in the mirror in the game admiring how my character looks.

I hate character creators anyways so I dont mind it being limited. I have zero intetest in adjusting **** like my character's nose bridge width or the mouth to nose distance and other meaningless character physical features. Just give me a predetermined character like the Witcher RPG's do or a randomly generated character and Im happy. Its not like Im going to be staring in the mirror in the game admiring how my character looks.

This is why I defaulted wit the original Mass Effect.

__________________"I've been running scams on the street since I was ten. I was kicked out of the flight academy for having a mind of my own. I'm going be a pilot. Best in the galaxy."

I hate character creators anyways so I dont mind it being limited. I have zero intetest in adjusting **** like my character's nose bridge width or the mouth to nose distance and other meaningless character physical features. Just give me a predetermined character like the Witcher RPG's do or a randomly generated character and Im happy. Its not like Im going to be staring in the mirror in the game admiring how my character looks.

if you don't like character creators, then you have the option to just use the default model or one of the presets. that's fine.

but for all of us who do like to go in and spend hours fine tuning our custom characters, giving us such limited options is a huge slap in the face.

I watched a vid earlier of a youtuber who's a big fan of these games. she was super excited to be able to get her hands on the game and start playing.

she tried to create herself but was immediately frustrated due to the lack of "pale skin" options. Then she was disappointed by the lack of long hair options. But she was most puzzled by the lack of the option to actually change the eyebrows.

in the end she came up with a character I guess she was satisfied with, but it didn't meet her original goal of trying to create a character who looked like her.

and that's not good. that's limiting and restricting. true you're never going to accurately be able to recreate yourself ( though I'm sure in past games some have succeeded ). but when lack of simple customization options and a wonky skin tone slider get in your way of even being able to attempt something close, that's not good.

and it doesn't have to be trying to recreate yourself. a lot of people like to recreate celebrities or other fictional characters. and that's going to be much harder to do with MEA's current CC.

why bother including a CC at all if you don't allow the user to create characters how they want them to be?

why not just have a set protag like Witcher or whatever?

or be like Diablo where you can choose the gender and class and that's it.

just don't include a half-a****, water downed version of a CC that's a step backwards from your prior game.

Holy hell, the reviews coming in for this game's first few hours, which launched today, are awful. Apparently the voice acting, dialogue, and characters are about as sophisticated as a PS1 game and the worlds and alien designs are generic and empty. Further, it sounds like Bioware doubled down on the mistakes they made in Inquisition.

I was worried this may happen. After Skyrim, Bioware developers kept talking about how they wanted to work on the scale of a Bethesda game. Then Inquisition dropped and it turned out to be a solid, albeit uninspiring, 15 hour RPG, locked away by mandatory 100 hours of bad MMORPG fetch quests that had to be completed to access the good parts. Sounds like Andromeda is no different.

I hate character creators anyways so I dont mind it being limited. I have zero intetest in adjusting **** like my character's nose bridge width or the mouth to nose distance and other meaningless character physical features. Just give me a predetermined character like the Witcher RPG's do or a randomly generated character and Im happy. Its not like Im going to be staring in the mirror in the game admiring how my character looks.

Usually, I'm either not interested at all...or too interested. Default male Shep was my Shepard for the entire trilogy. With the Dragon Age games, I wind up spending a little over an hour (I know, I know...) creating my player. In the Witcher, I pretty much kept Geralt with the same ponytail and clean shaven look. In the MLB The Show games, with my RTTS character, I spend way too much time creating my guy. With Bethesda, I spend alot of time even though I pretty much play in First-person.

I think if I'm given a preset I like, then I just won't mess with it. If not, then I start messing around with it. It depends on what I'm given, really.

I'm eager to see for myself. I haven't gotten a new game on release in a while, and I've liked enough Bioware games in the past to jump into this. Hopefully, it's not a step back. But, I'll find out soon. Hopefully the Character creation isn't so bad.

Holy hell, the reviews coming in for this game's first few hours, which launched today, are awful. Apparently the voice acting, dialogue, and characters are about as sophisticated as a PS1 game and the worlds and alien designs are generic and empty. Further, it sounds like Bioware doubled down on the mistakes they made in Inquisition.

I was worried this may happen. After Skyrim, Bioware developers kept talking about how they wanted to work on the scale of a Bethesda game. Then Inquisition dropped and it turned out to be a solid, albeit uninspiring, 15 hour RPG, locked away by mandatory 100 hours of bad MMORPG fetch quests that had to be completed to access the good parts. Sounds like Andromeda is no different.

Such a total bummer.

Can you point me into the direction of where you are getting this from? Is it one review?

__________________"I've been running scams on the street since I was ten. I was kicked out of the flight academy for having a mind of my own. I'm going be a pilot. Best in the galaxy."

apparently, you can't actually change the nose/mouth/eye style from the presets. you can use sliders to adjust the size/height, but you can't actually change the shape.

WTH??!!!

sorry I'm late and I was stuck with alot odf shoveling dure to alot of snow where I'm at.

here's the thing alot of dev studio when they put out these demo's they stated when it happened with deus eX human revolution and another game kingdom of amlure when fans had issue with something not being complete to them.

this may be the case with the creation system with this game they are on a new engine and the demo's aren't always representative of what in the final product of the game . But if your still worried just wait for reviews .

sorry I'm late and I was stuck with alot odf shoveling dure to alot of snow where I'm at.

here's the thing alot of dev studio when they put out these demo's they stated when it happened with deus eX human revolution and another game kingdom of amlure when fans had issue with something not being complete to them.

this may be the case with the creation system with this game they are on a new engine and the demo's aren't always representative of what in the final product of the game . But if your still worried just wait for reviews .

this is all I'll say on this .

Normally, the EA Access trials are the full games but with a countdown. I haven't played the trial for ME:A, but it sounds like it might be the same deal here.

yeah it'll be fine and what ever they couldn't do now for this one there's always the sequal to this and there's still another mass effect ip installment besides this ones that was in production at the same time which was announced from the jump.

Published on 15 Mar 2017Nation! Check out my latest breakdown! This time of ME: Andromeda Multiplayer. This is all the information I have collected over the past week or so. I added that with what we could see on the latest Mass Effect: Gameplay Series Trailer (Part 4- Multiplayer) and created one large breakdown of everything we know so far. Enjoy!

There's been a trend over the past decade or so to pad the value of story-driven games out with tacked-on multiplayer and to tack on story-driven single player campaigns to games that are largely known for their multiplayer (ex. Battlefield). So, when Mass Effect 3 launched with a multiplayer component in back in 2012, I asked myself a familiar question: Why?Read more

I'm afraid not. Here is a Forbes article that compiles several early reviews (links within the article). They range from mediocre to total ****. Nothing outright positive. In fact, the only thing that seems to be getting praised is the combat, which is apparently a considerable improvement.