QuakeForge is a set of 3D graphics game engines based on id Software's legendary Quake series of game engines. Our purpose? To improve the state of the game by improving the engines and making them accessible to as many people as we can.

Wiiuse is a library written in C that connects with several Nintendo Wii wiimotes. Supports motion sensing, IR tracking, nunchuk, classic controller, and the Guitar Hero 3 controller. Single threaded and nonblocking makes a light weight and clean API.

A J2ME MIDlet implementing a Portable Chess Board to run on a Java enabled Cell Phone. In order to download the binaries and/or the source files please follow the "Project Web Site" link or go to http://www.gjlay.de/MobileChessBoard directly. Have

Quake 3 Movie Maker's Edition is a special version of Quake 3 engine that aids the creation of game movies, making it possible to simplify required tasks and adds new features to the engine that are related to the movie making.

PocketInsanity is a project to provide ports of existing Open Source projects to the PocketPC ARM Platform. Examples are FreeSCI (Sierra Games VM), UAE (Amiga Emulator), Wolfenstein 3D and XRick. More are following as the project advances.

This project aims to implement famous Monopoly game in pure java by using object oriented design. It is powered by UML diagrams including collobration and class diagrams. Network support will be added after constructing main frame. <br>Note:</br> Game is

sql2diagram converts sql scripts to diagrams in the XML format dia, which can be viewed and further maintained with the dia drawing program. It is a good help for the documentation of a database structure. It provides HTML output as well.

This project is aimed at repackaging many popular open-source programs for the U3 platform. It also provides the ability to create a shortcut on your U3 Launchpad to any portable application already installed via the PortableAppsLauncher Wizard.

The program Virtual Network Simulator for Web 2.0 is a tool that allows the simulation of assembly and configuration of computer network projects, virtual or physical. It also simulate the sending of a package between the hots of origin and destinati

Objetivo de disseminar conhecimentos das diversas áreas de saber que envolvem o desenvolvimento de jogos independente de plataforma. The objective to spread diverse knowledge of areas to know that to involve the independent development of platform games