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The Witness likely to see console release

Braid developer Number None's puzzle island The Witness may well see a console release after all, creator Jonathan Blow has said. Previously, J-Blow said the time and effort that'd go into making it run well on the dated hardware were "not worth it for us

Braid follow-up The Witness may well see a console release after all, creator Jonathan Blow has said. Previously, Blow had said the time and effort that would go into making it run well on the dated Xbox 360 and PlayStation 3 were "not worth it for us."

In a huge departure from Braid, The Witness is a 3D "exploration-puzzle" game set on a enigmatic deserted Island. Why ever it's there, and whoever was there before, the island is crammed full of over 200 puzzles to find and solve.

"My current idea is to launch on PC and iOS, and then maybe one of the consoles which has not been decided, and later to bring the game to all other platforms," Blow has now told Game Informer. He explained:

We can only do a certain number of platforms at launch, because we're small. A few months ago, I was doing all these interviews, and I didn't think we were going to do a console at launch. But we're hiring two more programmers, which has a huge impact on what we can do. So now the idea is open again, that we might do a console launch, but now what exactly that is depends on all sorts of business things that we just haven't figured out yet."

Only a few months ago, a console version of The Witness was looking unlikely. In an interview published in September, Blow told Edge, "We like 360 and PS3, but their specifications are over five years old now, and that's a lot in computer years. The kind of tricks we'd have to perform to get this game working on those platforms are such a lot of work that to port it over at this point is just not worth it for us."

He added, "Maybe this time next year I'll be singing a different tune because I found out I was wrong, but I don't think so." Please sing that sweet, sweet song for us, J-Blow.