Details: Barrel of Donkeys proudly reveals
Toybox, a unique genre-collision between shooter
and match-three puzzle that provides a unique challenge. Coming to
iPhone and iPod touch in Q3, 2012, Toybox is the gaming equivalent
of patting your head and rubbing your tummy at the same time.

Shoot enemies on one side of the screen to drop a colored block
in the other. Then stack the blocks to score points, power up your
weapons and earn extra lives. Survive as long as you can to get a
high score. Each week the level changes and a new race to the top
of the leaderboard begins.

Imagine playing two games at once, where your results in one
feed into the other - That's what you'll find inside Toybox. The
blend of super-simple and warmly familiar games combines in a deep
and unfamiliar way that delivers a fun rewarding challenge that is
more than the sum of its parts.

Shoot enemies on one side of the screen to drop a colored block
in the other. Then stack the blocks to score points, power up your
weapons and earn extra lives. Survive as long as you can to get a
high score. Each week the level changes and a new race to the top
of the leaderboard begins.

Key Features:

Two old classics, one winning formula - Playing a
super simple shooter with one thumb and a 'match 3' puzzler with
the other, Toybox combines two games in one in a manner that's easy
to grasp, but a challenge to master.

New week, new challenge - Freshly generated waves
of incoming enemy toys provide an all new challenge to take on each
and every week - Your chance to fly up the leaderboards is never
far away.

Quick & intense - Starting slow and simple,
the pace never stops building, rising in intensity to test you to
your limits in minutes, not hours.

Master the challenge, earn the reward - Perfect
the interaction between the two systems at once to nail block
combos, weapon upgrades and smart bombs that will send your score
soaring.

Last gasp moments - Just when all seems lost,
place one last block to earn an extra life, snatch victory from the
jaws of defeat and the save the day.

Warm and familiar - Avoids today's common cliched
art techniques - Instead using warm, iconic colours and shapes to
produce a tactile feel of toys playing in an imagined space.

Generative soundtrack – your actions in the
game generate part of the soundtrack, providing an extra level of
connectivity with the experience.

Development History

Barrel of Donkeys are Sam Baird and Julian Frost, two friends
that have been making games together since they were teenagers in
Christchurch, New Zealand. They are now based in Melbourne,
Australia, making touchscreen games with novel gameplay and lots of
polish.

Toybox started out as what seemed like an offhand idea of
combining a shooter and match-3 game together. Sam and Julian both
love "The World Ends With You" an action-RPG for the DS with
split-level gameplay, and the dev-duo have also already produced a
Breakout-Pinball hybrid of their own. They appear poised to be the
indie remix-masters of gaming mashups.

Like the game itself, the development process of Toybox has been
a juggling act, with Sam and Julian in Melbourne and London
respectively. Their individual passions and ideas have created
challenges along the way, but ultimately resulted in a game-making
machine that works better than the sum of its parts.

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