Game Versions

Arcade (Atomiswave)

Playstation 2

Game Mechanics

Controls

The buttons are laid out differently from previous incarnations of the KOF series. While the familiar Neo Geo KOF names and functionality have been kept, the basic buttons have been rearranged, and a fifth has been added:

(A) (C) (E)
(B) (D)

A = Light Punch

B = Light Kick

C = Strong Punch

D = Strong Kick

E = Blow-Off Attack

Start = Taunt

Special Commands

Tag Shift - AC(first character)BD(second character)

Quick Shift - During certain attacks, AC or BD

Saving Shift - AC or BD when hit

Guard Cancel Shift - AC or BD when blocking

Emergency Evade/Rolling AB

Guard Cancel Emergency Evade f or b+AB when blocking

Guard Cancel Blown-Off - E when blocking

Fall Breaker/Recovery - AB or f+AB before hitting the ground

Throw Escape - f or b+C or D

Attack Cancel Forward Roll - AB during normal or command attacks

Movement Abbreviations

qcf - 236 - d/df/f - Quarter circle forward

qcb - 214 - d/db/b - Quarter circle backward

hcf - 41236 - b/db/d/df/f - Half circle forward

hcb - 63214 - f/df/d/db/d - Half circle backward

dp - 623 - f/d/df - Dragon Punch motion

rdp - 421 - b/d/db - Reverse Dragon Punch motion

charge - [4]6 or [2]8 - b~f or d~u - Hold in one direction then shift to the designated direction