Using Entity Slots

CryLua is deprecated and will be removed in
a future version of Lumberyard.

Note

This page contains information on using Lua scripting to work with the legacy Entity
system. These Lua scripts use the legacy script context.

Starting with
Lumberyard 1.8, Lua scripts use the newbehavior context.
that replaces the legacy script context.

Scripts that were written before the
integration of the behavior context no longer work in Lumberyard versions 1.8 and
later. For
information on updating Lua code from legacy script context to the new behavior context,
see the migration notes for Lumberyard
1.8.