Game
play: Right click of
the mouse will show on top of the page - "Bag", that contains
things that are collected during game play; "Actions", has
objects needed for fast action, "Shield of the Templars",
contains the possible dialogues and the "Main Menu Icon". To
move back from a close-up view, move the pointer at the bottom of the page
and click the closed eye icon. Another icon is used to move Save often, especially on action scenes
because you can die.

The
Secrets of Alamut is part 2 of The Legend that started with The Legend
of the prophet & the assassin, The Legend 1. The prequel to these is
Pilgrim, the story of Simon de Lancrois.

The
introduction in game play gives a description about Tancrede de Nerac
also known as As-Sayf. In the main menu, "resume" gives an
account of what happened at The Legend, part 1.

.........So
continue the story of As-Sayf in search of Simon de Lancrois.

This
story starts in an oasis after As-Sayf defeated the ghouls and had
dreamed being attacked by a Jinni. He carries first
talisman part and lighter.
Talk to
Kyot, An-Nab, and
Caradoc about the old man of the mountain.

Alamut

Upon entering the opening in the rock wall,
several pools are seen before the door.

Acid pool puzzle

To get to the door at
the other side of the pool, several pools have to be passed. Some of them are
filled with acids and knowing which ones can enable a safe path. Throwing the
stones at each pool will produce a hissing sound if it is filled with acid.

Turn around and pick up 3 stones
to check for acid pools. Move to the
left pool, forward to next pool, right pool, left, right, get empty
flask, left pool and the door.

The
door has a padlock. Turn around and use the empty flask to get acid from
the right pool getting acid in
flask. Use the acid in flask on
the padlock. Enter.

Color
puzzle in Spiked room

There are 3
stands with red (center), blue (left) and yellow (right) liquids. At the
door on the other end is a contraption that have funnels for 2 circles
of red (top left), 2 for purple (bottom left), 4 for green (top right)
and 1 for yellow (bottom right). They have to be filled with required
amount and color from the color stands. Yellow + Blue = Green. Blue +
Red = Purple. This is a timed puzzle, so be quick or else, spiking is inevitable.

Fill empty
flask with yellow liquid, making 3 yellow in flask
and place one on the yellow funnel and the rest in the green funnel.
Fill empty flask with blue liquid, making 3 blue
in flask and fill the green funnel 2x and once on the
purple funnel. Fill empty flask with red liquid, making 3
red in flask and add to purple funnel once and the rest on red
funnel. Enter.

Lava
river puzzle

Look down and
read the inscriptions.

Left tile - From
Zenith to Nadir, live 5 sisters, the 1st is lovely, and you can touch
the 4th but don't stay close from the 2nd and the 5th, and fear the repulsive
3rd one.

Right tile - Nadir
to Zenith live 6 sisters. The first and the last are not so
patient. Don't trust the second but you can woo the 2 younger ones. Be
careful with the 5th, she will repulse you.

Save game
here!! Every time you hear a ticking sound - be QUICK! Go left to first
slab, jump across to 1st right, quickly skip 2 and jump to 3rd and 4th.
Skip 5th and go to 6th. Start over the clues () from right tile.
Immediately go to 7th (1), skip 8 (2), go to 9 (3), cross over to the
other side (3), skip 2 and go to 1.

Fire
Room

Enter. The
room is heated by squares of fire. A square column with a face at each
side stands at the center. Click 3x at the south side, the one facing
the door and note that the vertical grill on the window on the left is
now removed. Click the west side face 3x, the panel rises and
automatically enter a dungeon.

Dungeon
puzzle

Pick up the oil
in bowl at the right side of the room. Look in the mouth of the sarcophagus
to see the next room. Look at the left water bucket and click/hold it
and down to scoop some water - the sarcophagus opens. Look in and see
that the back is still closed. To raise the bucket lever, removal of the
water is needed. Place the oil in bowl underneath the bucket of water
and light it with lighter. Go in the
sarcophagus, wait until the water evaporates to raise bucket and
closes the lid and opens the back door of the sarcophagus.

Weekday
puzzle

Look
close at tiles on floor. Read the inscription on top - If
Monday belongs to the Moon, Sunday to the Sun, rewrite the Order of
Time, O Believer and you will darken the light and shine in the dark.

In this
slider puzzle, place the colored tiles on the top row, in reverse order
- starting with Sunday (Sun) and ending with Monday (Moon). Click each
tile to move it.

Go to the
palm tree area and see entrance, 5-lighted caves and one blocked by
vines. The puzzle constitutes opening the lighted caves and unblocking
the last one. Once the lighted caves are opened, houri statues are seen.
They have to be awakened by giving them items collected from other
caves. They will kiss As-Sayf. Every time a houri awakens some vines
blocking the cave will be removed.

To open the lighted
caves - Go to the center mound and look at the stand, pick up the jewels
and place them on the carving. Ruby -
heart, emerald(although,
it's a blue stone) - eye, jade -ear,sapphire (?green stone) - nose and coral
- heart. Collect the jewels
again.

Waking
the houris - Collect items and give them to houris. They
will awaken and kiss - but make that short,
please, by clicking closed eye icon at bottom of frame - because that is
a kiss of death. Check the hourglass for time left. Exit through
unblocked cave.

left to right
houris from entrance

1 reclining
with mouth open

2 reclining
with hand open

3 kneeling
with hand on ear

4 reclining
left with nose in air

5 sitting

items
to be taken

incense branch on
hanging tray at left side, veil behind statue

peacock feather
on pot at right side

spatula on left
side

bird cage on
stand

grape on right
side

items to be given

grape on mouth

collected jewels
from center stand placed on hand

bird cage placed
on stand at left side and then cover with veil

collect embers
from center stand with spatula, place in bowl and then add
incense branch

peacock feather
placed on hand

Top of Alamut

Talk with the
old man of the mountain. When he asks you to join them, answer either yes
or no - the conversation will end the same way. Complete all other
dialogues. Meet Hadjar, the Circassian.

As-Sayf is
poisoned and is on his way to kill a man in order to be given the antidote.

Oasis

The enemy
of our Order whom you must kill is a caravaneer called An-Nab. NO!

Talk to Kyot
and An-Nab. Exhaust dialogue with An-Nab. He gives you second
talisman part.

Dream
puzzle - As-Sayf dreams again of the Jinni. This
time he is attacked with metal spikes. Who can help with metal? - Tahib,
the metal/blacksmith.

Talk to Kyot
and depart to look for Procles Phytalos at the Monastery of St. Catherine
at the foot of the mountain where Moses gave the 10 Commandments.

Cd 2

Temple Ruin

Upon arriving
by a well for a much-needed drink for himself and Phorbas, his horse, a
voice from nowhere starts asking questions. Say yes or no to showing
leg. Click on well to clean leg. Pick up rope
and linen bag. Pick
up apple core. Ask about Procles Phytalos. He won't answer - flea elephant.
So talk face to face with him.

Move
toward column where he is and look up. Throw rope on protruding branch.
Attach linen bag on ring at one end of the rope. Since As- Sayf is too
weak from the poison, look for a way to raise him with little effort on his
part. Turn around, move forward and get the stone just in front of the
ruins. Attach the stone to the other of the rope. Push stone into pit
above it. Talk to crazed hermit. Turn around and click the sun.

Monastery
of St. Catherine

Outside the
monastery, turn to the right and see a bird circling. Save Game here!
Quickly move forward once and right towards the wall of the monastery.
Pull rope. Exhaust dialogue with monk. Talk to the archimandrite again
upon getting inside the monastery. He said the summer equinox would
shine the light on the Chapel of the Burning Bush today. Talk to him
again in the room of the tomb of Procles. Read the inscription on the
tomb of Procles Phytalos.

To the
East of the West of the West of the North, in the shrine of the wild
boar and sow, the fawn and the doe, the son and the mother, the warrior
of light will find the path to heaven, the earth shall be his if he
covers with white, the bare hand of the Pantocrator, a pupil with eight
shining rays.

Then, on
the first day of spring, he shall in the center of the temple, preside over
the wedding ceremony just before the sun broaches the place of the
burning bush. Thus, he shall receive that which is his by right.

Turn around
to the back wall, pull the ring and get 12 red
sticks and 30 white sticks. Go out
the door and enter the door across the hall.

Library

Look at left
wall and note cavalier mural, sun disk, door with 4 keyholes on the
sides and a ladder mural.

Go to the
bookcase. Look at open chest on the extreme left of the bookcase. Pick
up magnetized rosary and read the letter of Proclos to Simon.

Red and white
sticks puzzle

Turn left and
click on carpet. Look close on drawings on the lid of the coffin. 3
triangles of red and white sticks are already done. The puzzle involves
placing red and white sticks on each triangle that will total 21
vertically and diagonally, each stick counts as one. The sticks must
fill up a row in that pyramid. 1 to 9 white sticks should be placed in
each square and the number placed NOT duplicated. Since 4, 5 and 6 are
already on the preset triangles - 1, 2, 3, 7, 8, 9 white sticks need to
be placed on the remaining triangles. The red sticks placement can be
found in a diagram in a book on the shelf, found on the right and above
of the chest. The diagram shows pyramids with one red dot on each
pyramid on the top row, 2 red dots on second row and 3 red dots on the
third row.

Pick
up skull off
shelf and use it on the enclosed glass stand to the right. Get rung.
Look close on ladder mural. Place rung on the empty space on top of
ladder. Pick up copper key.

Cavalier
mural puzzle

Look at
cavalier mural and see a key on the pennant but it cannot be picked up.
Use magnetized rosary on it and get iron key.

Sun disk
puzzle

Read 2 books
on top left shelf from the skull shelf. One has a picture of ladder with
text:

Christ,
Sun of Justice, welcomes to his breast the six
and ten and nine
and eleven and four
martyrs before the doors of Paradise open for them...

On the shelf
above the skull, a book has figures of astrological signs under a sun
disk on the right page. Note location of the astrological signs on the
disk at the left page, counted from the top pisces I -
6, capricorn I -
10, capricorn II - 9, sagitarius II -
11 and pisces II - did not find
match, possibly 5.

Look close on
sun disk on wall. Click on 6, 10, 9, 11 and 4 or 5. Pick up the gold
key from the 12 o'clock position of the disk.

Door puzzle

Go to door
and place the keys on keyhole positioned in relation to their puzzle
locations: copper key - top right, bone key - bottom right, iron key -
bottom left and gold key - top left. The center circle of the metal on
the door protrudes out and it looks like a cross-slot. Collect all the
keys from the keyholes and it will form into a secret
key. Insert the secret key on cross slot on door. Enter.

Church

Coming out of
the stone door, 2 wooden doors are seen. Enter the double door on the
right.

Procles'
first riddle puzzle

Now,
follow the inscription on the tomb of Procles - To
the East of the West of the West of the North - E of W of W of N means the go N, W, W, E. Move forward once, turn left, forward 2x and
turn around. Look at the icon on pillar - the warrior of light will find
the path to heaven by the earth shall be his if he covers with white the
bare hand of the Pantocrator, a pupil with eight shining rays. Click
on icon and get square box.

Tiles in side chapel

Go forward
2x, turn left, forward 2x, turn right and enter the curtained door. Look
on the tiled floor. Use dagger on second from the bottom, extreme left
tile. Insert the dagger on the bottom edge of that tile. Move the dagger
left to right by click/hold several times to pry off the tile. Pick up
the round ball and together with the square box makes secret
box.

Procles' second
riddle puzzle

Go back to the room adjacent from the library - the one with
the 2 wooden doors and the stone door. Enter the other wood door left of
stone door and across
from the double door going to the church proper.

Chapel
of Burning bush - Two
tiles on the floor and a sunray from the open window is seen. The rest
of Procles' tomb inscription states - Then,
on the first day of spring, he shall in the center of the temple,
preside over the wedding ceremony just before the sun broaches the place
of the burning bush. Thus, he shall receive that which is his by right. Remove
the tile on the right using the dagger and place secret box on the hole.
Wait for the sunray to come down and touch the box. Pick up third
talisman part. Go back to library and As-Sayf faints.

Talk to the archimandrite
and he tells As-Sayf that he is cured.

Dream
puzzle - This time in As-Sayf's dream, the Jinni
attacks using words coming out of its mouth. Get Kyot
to help since he uses words as tool of trade.

Mines

Turn around
and go up the incline. Exhaust all dialogue with the woman who stayed
behind because her daughter, Khteis went down in the mines looking for
her brothers and father and got sealed in.
Help her.

Mine gate
puzzle

Several
numbers on the lock combination is preset and from that can be derived
the movable tumbler numbers. The numbers on the top row are 1 + 1 = 2 +
x = 5. From the top row, x + 5 = the first number on the bottom row and
so on.

01

01

02

03

05

08

13

21

34

55

First room in
mine

In this room
find a way to go down the square mine shaft to main mine pit.

Turn around
and pick up the 3 pieces of rope. Facing
the room again, on the right pick up the jug.
Go right and pick up the wooden platform.
Pan left and pick up gutter. Pan left and
go forward to the water wheel next to the square mine shaft entrance.
Notice that it is missing one of the jugs. Combine rope and jug making jug
and rope. Place jug and rope on water wheel. Go back to entrance
and face the room. Notice the scaffolding that is attached to an opening
on the top of the mine is missing a connection from the top left to the right
poles. Place gutter on left poles. Push the scaffolding with gutter
towards the water wheel by clicking on bottom of right poles. Go to wall
tied rope attached to the top of scaffolding and untie it from the wall.
Water flows and runs the water wheel raising the rope of the square mine
shaft. Go to the square mine shaft
entrance. Attach platform to end of hanging rope. Ride down the shaft.

Mine shaft

Go forward
the mine until it splits in to left and right. Go left until the caved in
end and pick up the chain. Go back and turn
on second right. Pick up crowbar by the
wooden gate. Go back to intersection and then turn right to the bridge.

Bridge puzzle

Move forward
once on the bridge. Turn around and use crowbar on boards
of bridge. Turn around and place board on bridge, move forward again,
repeat the procedure until the rock platform using the 2 loose boards.

Pick up lamp
from the right pedestal. Look close on raise platform and see the chain
holding the rest of the bridge up. Light lamp with lighter making lit
lamp and combine it with chain making lit
lamp attached to chain. Click it on
the chain holding the bridge up. Move forward and turn back and look
down and see the slot on the bridge.

Main Mine
Area

Enter main
mine,
go left, pan left and pick up hook. Turn
around, go forward, turn left and see sifter. Use dagger on sifter to
get net. Turn around, move forward, pan
left and pick up pulley behind the basket.

Key puzzle

Turn around and go to the stone entrance decorated with eyes at the
other end. Look at writing on steps - In the true eye, the true key.
Look close and pick letters O, C,
U, L and O.
Place the letters on the sand - the last O, then L, O, C and U. Pick up key.

Go back out on the bridge, look close at slot and use key on slot. The stone entrance is now
open. Go there and pick up gold from crate on far right to get gold
bars.

Battering ram
puzzle

Go to battering
ram on right of stone eye entrance. Save game as soon as you hear a call for
help - timed puzzle!! Place hook on hanging chain at end of ram and place pulley
on metal clasp just behind it. Combine net and gold bars making
net with gold bars and gold
bar. Attach net with gold bars on hook. Attach rope
on pulley. Look close on rope. Pull rope to break wood gate - click/hold and
move as far right as possible and release, may have to do several times.

Body
eater

Exhaust dialogue with
body eater who has taken the semblance of Khteis. Look at urns on the left. Go
to statue on the right, get salt rose from the hand
and look close on base of statue - rose and Simon. Go look at view of the sun -
that got her talking again. Exhaust dialogue with body eater again. Turn down
her offer of marriage!!

Her ghost sisters
surround As-Sayf. Nothing can be done to them. Exhaust dialogue with body eater
again. Yes, Tancrede de Nerac is mad enough! The men have souls like torn rose,
hmmm!

Well of souls

There are 4 Assyrian
looking statues with markings on the forehead - water on left, earth on back
left, fire on right and air on back right. At the center is a Giant bird ?Roc
statue with tongue protruding. Underneath the Giant bird is a place of broken
crystal funerary urns (salt pit) - only one is standing upright. Give the
statues what they want.

Upon entering the
room, go down the steps, go left and look at metal gate with a horned face and
mask. Talk to imprisoned Khteis sitting on throne.

4 Elements statues
puzzle

Go towards the Earth
statue at the far back and left of the Giant bird and get soil
from second tomb between earth and water statue. Place soil in mouth of Earth
statue. He will turn yellow for a while. Go to Air statue, at the back right of
Giant bird and use crowbar on his closed mouth. He will turn blue for a while.
Go behind Fire statue and get jar with oil. Go in
front of Fire statue, turn around and get cloth
beside an open tomb. Place cloth on Fire statue's mouth, place oil on cloth
using the jar with oil making empty jar and light
it with lighter. The Fire statue turns red briefly. Go left of Fire statue and
fill empty jug with water from pool making jar with water.
Refresh the Water statue with jar with water and he turns dark blue. From Giant
bird statue's tongue, a warrior's mask slides out
into the tomb in front of it. Pick it up.

Traversing the
graveyard

Go back to the metal
gate. Look close and place the warrior's mask on the metal face. Pull down the
horns. Talk to Khteis. Go out and fight the awakened warrior with sword. All the
other warriors awaken and Khteis screams - crush the rose on the statue
before we all die!! Quickly traverse the graveyard towards the stone steps
of Giant bird. As-Sayf starts on lower left of screen. Click on gray areas in
the sand for the fastest way he can get to the stone steps.

Break the salt rose
on stone ramp. Collect the broken pieces of rose to get rose
leaves.

Will the real Khteis,
please stand up?

Go back to Khteis and
finds 2 of them. Ask same questions to both Khteis to determine the real Khteis.
Are you Khteis? Spectre, why are you not resting like your sisters? Do you
have any brothers or sisters? That's the right question!!! Use sword or
dagger on the Khteis on the right. The other sisters want you to bring her back
to the salt pit. Go to the salt pit underneath Giant bird, forward to the only
standing crystal urn and place the rose leaves in it. The false Khteis
disappears. Go back to Khteis.

As-Sayf gives the
widow the gold bar and departs.

Cd 1

Hamas

Aware now of what he
is or what he wants, As-Sayf goes to Hamas and to Caradoc.

Talk to woman about
Simon and Jebus. She joins the 3 parts of the talisman.

She tells As-Sayf -
Leave this house and face your
fears.

Go out through
curtained door. Jinni appears and fights As-Sayf.

As-Sayf has faced his
fears.

FINIS

The old man of the
mountain talks to An-Nab, the caravaneer.

So Simon is
.............

What happened to
Tancrede de Nerac or As-Sayf, as he is well known in the Arab world? Kyot says
the rumors are he died in Hamas, he got married - maybe to Hadjar or some say
that during a sandstorm, the youngest member is shown a safe path by a strange
apparition.

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Questions or Comments on this Walkthrough,
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