These are the card details for the Yu-Gi-Oh! TCG card, "Amazing Pendulum."Please refer to this page for the Yu-Gi-Oh! TCG official rules for "Amazing Pendulum."If you have any questions regarding how to use "Amazing Pendulum," go to "FAQs Related To This Card" for clarification on its usage.Please go to "Search For Decks Containing This Card," if you would like to search for Decks that contain "Amazing Pendulum."

Amazing Pendulum

Icon
Normal Spell

Card Text

If you have no cards in your Pendulum Zones: Add 2 face-up "Magician" Pendulum Monsters with different names from your Extra Deck to your hand. You can only activate 1 "Amazing Pendulum" per turn.

2
When a monster(s) you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your Pendulum Zone. You can only use this effect of "Acrobatic Magician" once per turn.

If the activation of a Spell/Trap Card is negated (except during the Damage Step): You can Special Summon this card from your hand. When this card is destroyed by battle: You can place this card in your Pendulum Zone.

Black Fang Magician

DARKLevel 4
[
Spellcaster
/
Pendulum
/
Effect
]
ATK 1700DEF 800

8
Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes half its current ATK (until the end of this turn), then destroy this card.

(This card is always treated as an "Xyz Dragon" card.)If this card is destroyed by battle or card effect: You can target 1 DARK Spellcaster-Type monster in your Graveyard; Special Summon it.

Dharma-Eye Magician

LIGHTLevel 7
[
Spellcaster
/
Pendulum
/
Effect
]
ATK 2000DEF 2500

2
Once per turn: You can reveal 1 Pendulum Monster in your hand, then target 1 "Magician" card in your Pendulum Zone; that target's Pendulum Scale becomes the same as the revealed Pendulum Monster's, until the end of this turn (even if this card leaves the field).

While this Pendulum Summoned card is on the field, "Magician" Pendulum Monsters you control cannot be destroyed by your opponent's card effects during the turn this card was Pendulum Summoned.

Double Iris Magician

DARKLevel 4
[
Spellcaster
/
Pendulum
/
Effect
]
ATK 1500DEF 1000

8
Once per turn: You can target 1 DARK Spellcaster-Type monster you control; apply this effect to it, then destroy this card. Once applied, double any battle damage that monster inflicts to your opponent this turn if it battles an opponent's monster.

(This card is always treated as a "Pendulum Dragon" card.)If this card is destroyed by battle or card effect: You can add 1 "Pendulumgraph" card from your Deck to your hand.

Dragoncaller Magician

DARKLevel 7
[
Spellcaster
/
Pendulum
/
Effect
]
ATK 2400DEF 1000

2
Once per turn: You can target 1 face-up monster on the field; it becomes Dragon-Type until the end of your opponent's turn (even if this card leaves the field).

Once per turn: You can make this card become Dragon-Type until the end of this turn. A monster that was Fusion, Synchro, or Xyz Summoned using this card on the field as Material gains this effect.●If this card battles a Dragon-Type monster, this card's ATK becomes double its original ATK during the Damage Step only.

Dragonpit Magician

WATERLevel 7
[
Spellcaster
/
Pendulum
/
Normal
]
ATK 900DEF 2700

8
Once per turn, if you have a "Magician" card in your other Pendulum Zone: You can discard 1 Pendulum Monster, then target 1 Spell/Trap Card on the field; destroy it.

This gifted magician can awaken the energy stored in the deep places of the earth, known as the Pits of the Dragon. His stoic approach wins him few friends, and he often bends to the desires of his pupil.

Dragonpulse Magician

EARTHLevel 4
[
Spellcaster
/
Pendulum
/
Normal
]
ATK 1800DEF 900

1
Once per turn, if you have a "Magician" card in your other Pendulum Zone: You can discard 1 Pendulum Monster, then target 1 face-up monster on the field; destroy it.

This boy magician has the gift of seeing the natural lines of energy that run through the earth, which his people call the Pulse of the Dragon. His exuberance and skill put him in high regard with his mentor, the "Dragonpit Magician".

Duelist Alliance

SPELL

If there is a card in the Pendulum Zone: Add 1 "Pendulum" Pendulum Monster or "Pendulum" Spell/Trap from your Deck to your hand. You can only activate 1 "Duelist Alliance" per turn.

Harmonizing Magician

DARKLevel 4
[
Spellcaster
/
Pendulum
/
Tuner
/
Effect
]
ATK 0DEF 0

8
All monsters you control gain 100 ATK and DEF for each face-up "Magician" Pendulum Monster with different names in your Extra Deck.

Cannot be Special Summoned from the Extra Deck. Cannot be used as Material for a Fusion, Synchro, or Xyz Summon, unless all other Materials are "Magician" Pendulum Monsters. When this card is Pendulum Summoned from the hand: You can Special Summon 1 "Magician" Pendulum Monster from your Deck in Defense Position, except "Harmonizing Magician", but it has its effects negated, also banish it when it leaves the field. You can only use this effect of "Harmonizing Magician" once per turn.

5
Unless you have a "Magician" card in your other Pendulum Zone, destroy this card.

Cannot be used as Synchro Material, except for the Synchro Summon of a Dragon Synchro Monster. If this card is used as Synchro Material, unless all other Synchro Materials are "Odd-Eyes" monsters, place this card on the bottom of the Deck. If this card is in your hand or GY: You can target 1 Level 7 or higher "Odd-Eyes" monster you control; reduce its Level by 3, and if you do, Special Summon this card.