What's up readers! I will have to apologize for my leap
of absence, it was due to my preparation for the Shonen
Jump Championship in Houston, and also partly due to
school work, etc., I will spare you of the details, its
quite gruesome...

Today, I have a beatdown deck coming in from a reader
who is in desperate need of a fix, lets see what he had
to say...
*Hey heres a little deck that I use, I am going for a
beatdown deck, it is actually quite kick butt, hope you
like it, email me back on what you think, and any types
of improvements on it.

This monster line up is ALL about removing monsters on
your opponents side of the field, Card of the day
reviewer Coin Flip said on the forums he once ran an
Aggro deck (Basically the same thing as beatdown) and he
had about 20 card that revolved on removing a monster(s)
on the opponents side of the field...That's a lot of
removal!

In the magic's section we are pretty much all OVER the
place, so we are gonna even it right up, this is a
standard line up for this type of deck...

I was kinda iffy on the Reinforcements of the army, but
since we have 6 Cards we can search with it, and we had
room, it went in. This deck is HEAVILY focused on
facedown Monster card removal, Mystic Swordsman Lv2 was
also, alittle iffy, but I said what the heck, this deck
is pretty offensive, with a good deal of big monsters,
so they will be forced to set a lot, next up is the trap
line up, this is kind of a given...

We were restricted to 7 traps, we had the 4 "Staple"
traps in there, and we added in 2 Dust Tornado for that
extra bit of removal, and bottomless trap hole is a
pretty nice addition with so many Vampire Lords running
around in so many deck in today's metagame...

The deck is quite offensive, this is pretty much a quick
fix, as I have a lot of work to catch up on, but the
deck is a lot better then before...

Well, that's it for this time, if anyone plans on
attending Shonen Jump Houston, Email me at
RjAkaPeanut4U@Gmail.Com and we may could meet up, until
next time...