For stable pinewood plank production, a lot of steps are necessary. By the time we complete this quest chain, you will have efficient plank production.
Short quest chain: To complete the main quest, finish all its subquests.

I welcome you. My name is Sir Oliver. As you may know, the king has sent me to help you. Accordingly, we should not waste any more time and begin making building material for your settlement. It would be best to start with wood.

Requirements:

Own at least 1 Pinewood Cutter.

Originally Posted by Sir Oliver

Very well. You’ve now finished the first step in creating a basic stable economy. Let’s move on to the next one!

In the Mayor’s House and your warehouses* you can see the resources you have in stock, spread over several tabs. Just like the sawmill, the Mayor’s House can be clicked on to show the detail window. Try it out.

Requirements:

Select the Mayor’s House with your mouse cursor.

Open the “Intermediate” resources tab.

Open the “Advanced” resources tab.

Open the “Expert” resources tab.

Open the “Military” tab.

Originally Posted by Sir Oliver

As you can see, the Mayor’s House has different pages where you can see different things. The same is true of warehouses*. Anyway, enough theory for now – let’s focus on your economy again.

Maybe you’ve already asked yourself whether all the trees will disappear if we keep on clearing the forest like that. You’re right, and that is why we have to do something to prevent such a situation: we will build a forester.

Requirements:

Own at least 1 Pinewood Forester.

Originally Posted by Sir Oliver

This forester will refill your wood deposits so you always have enough wood. However, refilling usually takes more time than cutting down. To see whether you need an additional forester, you can take a look at the economy overview.

This economy overview is the newest invention of the king’s treasurer. I took the liberty of integrating it here as well. With it, you can check whether there are any problems in your production chains and whether you can do something more effectively. For example, it seems your tree deposits are decreasing. You should check them.

Requirements:

Open the economy overview window.

Choose ‘pinewood planks’ from the list in the economic overview.

Choose ‘pinewood deposit’ from the resource tree in the economic overview.

Originally Posted by Sir Oliver

It’s fantastic, isn’t it? Use this overview as you wish. I will try to keep it up to date as best I can. However, we have to do something about your tree deposits. You should always try to keep your resource production in a green area.

Do you like the economic overview? By looking at production time and the quantities of resources produced, you can get the best out of each work yard. For example, for wood it would be two woodcutters for three foresters. The best thing would be to build another woodcutter.

Requirements:

Own at least 2 Pinewood Cutters.

Originally Posted by Sir Oliver

Well, now the basics have been built. By the way, this proportion applies not only to pinewood but to all the different types of wood. When in doubt, produce more rather than less.

Anyway… The economy overview can show you more detailed information about what exactly improved in your wood production. Take a look.

Requirements:

Open the economy overview window.

Choose ‘pinewood planks’ from the list in the economic overview.

Have a production value of at least 0 every 12 hours for Pinewood.

Have a production value of at least 360 every 12 hours for Pinewood Planks.

Have a production value of at least 0 every 12 hours for Pinewood Deposits.

Originally Posted by Sir Oliver

Now, you have it in black and white that efficiency has been improved. Using this method, you can perfect all your production chains. Oh, that reminds me of something: may I introduce you to our new geologist?

Oh, it looks like you are running out of available settlers. If you mouse over the settler icon in the resource bar at the top of the screen, you can see information about your settlers, like, for example, when you will get a new one and how much space is left. Check what you have to improve to get new settlers, and buy new ones from the merchant when there is enough space.

Requirements:

Open the population tooltip.

Open the shop window.

Buy the following shop item: Foreign Settler Family.

Add Population from your star menu to your stock.

Originally Posted by Sir Oliver

Just like that! You get a new settler every 15 minutes. If you have less time and you need new settlers fast, you cannot only buy settlers directly from the merchant but also buy buffs to shorten the time it takes to train new settlers. But always keep in mind that to get new settlers you need adequate free space.

For stable stone production, you will need some preparation. By the time we complete this quest chain, you will have efficient stone production.
Short quest chain: To complete the main quest, finish all its subquests.

Have you ever been to a tavern? You can meet the most interesting people there. It is also a good place to find people with particular skills, so-called specialists. We should build one so we can hire some.

Requirements:

Own the tavern.

Originally Posted by Sir Oliver

What a wonderful place. The people there are always cheerful and ready for a good talk. Take a look when you have the possibility. It’ll be worth it!

If you open your star menu, you’ll see the new geologist you hired at the tavern. He will help us find special deposits on our island. First, we need stone. Go to the star menu and send him out to search for stone by clicking on him.

Requirements:

Find 1 new Stone deposit.

Originally Posted by Sir Oliver

That was really fast. Please remember that resources other than stone might take longer to find. But enough chat, let’s get to work!

Of course, stone does not cut itself. For that we need a specialist: a mason. Place him as near as possible to the deposit and the warehouse* to keep the journey short.

Requirements:

Own at least 1 Mason.

Originally Posted by Sir Oliver

Good, the stone cutter has begun work. Since he does not supply any other buildings, there is no need to check whether you can perfect his methods. The more masons you have, the more your stock of stone increases.

Now that the tavern is finished, we should think about the next step. Do you remember that you can hire specialists there? With a click on the tavern, you can see which specialists are available. Go and purchase a geologist!

Requirements:

Select the Tavern with your mouse cursor.

Own at least 1 Geologist.

Originally Posted by Sir Oliver

You can find your purchased specialists in your star menu. You can have multiple specialists of one kind, but the allocation of specialists you can hire from the tavern is limited. When it is exhausted.you have to get additional ones from the merchant.

To be able to use buffs, you will have to take certain steps. By the time we complete this quest chain, you will be able to produce and use one simple buff.
Short quest chain: To complete the main quest, finish all its subquests.

In your provisions house you can create processed food, also known as buffs, for your workyards, refillers for some of your deposits, plus a few other things. However for now, let’s concentrate on buffs.

Requirements:

Select the Provision House with your mouse cursor.

Produce at least 1 Fish Platter.

Originally Posted by Sir Oliver

There are a lot of different buffs. They differ in duration and effect, and you cannot produce all of them yourself. While playing, more possibilities will become available, so take a regular look at your provisions house.

To know the possibilities the game gives you for more comfortable playing you should know some functions. By the time we complete this quest chain, you will know the most important comfort features.
Short quest chain: To complete the main quest, finish all its subquests.

I have a little suggestion. It is possible to make settling more comfortable using different options. In the top left, below your avatar, you can find certain options, including some to tweak the camera or the sound. You should take a look.

Requirements:

Open the camera window.

Toggle sound effects on/off.

Toggle background sounds on/off.

Move the camera up with the “up button”.

Move the camera down with the “down button”.

Move the camera left with the “left button”.

Move the camera right with the “right button”.

Zoom in with the “zoom in button”.

Zoom out with the “zoom out button”.

Originally Posted by Sir Oliver

I see you have the hang of it. Don’t hesitate to change the options if anything bothers you. Additionally, you can look up all my notes in the archive in case you forget anything.

You are learning very fast. I know, I expect a lot from you. Settling is not easy. In case you need any further help, or are not sure how to handle certain things, there are buttons just below your avatar for the forum, the support link and the help window archive.

Requirements:

Open the support window.

Open the forum window.

Open the help window archive.

Open the “Shortcuts” help window in the help window archive.

Originally Posted by Sir Oliver

In the archive you can re-read all the help window texts, and if you still have questions, try the forum where a lot of other settlers are willing to help you with their experience.

Claiming new lands is a complex task. By the time we complete this chain of quests, you will know everything important about conquering other areas on your home zone.
Medium duration quest chain: To complete the main quest, finish all its subquests.

I have just returned from the king’s library. It seems that this island has not been mapped yet. It’s very likely that there’s a lot we can use here, it’s just that we don’t know where the resources are to be found. Send an explorer to discover the hidden areas one by one. Similarly to the geologist, you can hire an explorer at the tavern.

Requirements:

Select the Tavern with your mouse cursor.

Own at least 1 Explorer.

Explore 2 sectors.

Originally Posted by Sir Oliver

The explorer has just returned. He discovered a new sector. Each sector has its own deposits and provides additional building space. So, if you are in need of new deposits or space, don’t hesitate to search for new sectors.

It is time to expand your property. Since the explorer has already mapped a new area, all that is left for you to do is claim your new property by building a storehouse in the new sector. After that, you can build in the new sector as you wish.

Requirements:

Claim 2 sectors.

Originally Posted by Sir Oliver

This sector is yours now. You are progressing really fast. I will now write my report for the king. It’s very pleasing to have only good things to report.

The fat man… What is he called? Holger? Whatever, you know who I mean. Anyway, he really wanted me to tell you that the way to obtain building licenses is by freeing sectors. You can find them in your star menu, and have to use them on your Mayor’s House.

Requirements:

Add Building Licenses from your star menu to your stock.

Originally Posted by Lord Sardin

Good! Celebrate your victory. For personal reasons I have to go on a journey for some time. When I return, I will help you to increase the size of your military.

For stable tool production, you will require fresh knowledge on several topics. By the time we complete this quest chain, you will have efficient tool production.
Short quest chain: To complete the main quest, finish all its subquests.

So, how is your military establishment going? I have been following your economic growth with much interest. Since you produce swords, did you check your tool production in your economy overview? Maybe some changes are necessary?

Requirements:

Have a production value of at least 60 every 12 hours for Tools.

Have a production value of at least 0 every 12 hours for Copper Ore.

Have a production value of at least 0 every 12 hours for Coal.

Have a production value of at least 0 every 12 hours for Bronze.

Originally Posted by Sir Oliver

Very well, I will stop bothering you now so you concentrate on your military concerns.

While building new production chains, older ones will get become unbalanced. By the time we complete this quest chain, you will be able to handle this problem.
Long quest chain: To complete the main quest, finish all its subquests.

I have just returned from a visit of the king’s court. I have to admit, his city looks really beautiful. I think this is mainly because of its harmonious cityscape. You too should try to keep your building upgrades on the same level. It just looks better.

Requirements:

Have 2 level 3 Pinewood Sawmills in your zone.

Have 4 level 3 Pinewood Cutters in your zone.

Have 6 level 3 foresters in your zone.

Originally Posted by Sir Oliver

Just like that! It looks a lot better that way. I am sure the king will also be satisfied when he hears of your efforts to please him.

Pssst… It’s me again. I’m just about to go on a journey to find new adventures. Since I’m going quite far this time, I might find a new route for your explorer, and more challenging adventures. If I do, you will need more units for them. Maybe you should upgrade your Noble Residences to claim more settlers?

Requirements:

Have 5 level 3 Noble Residences in your zone.

Originally Posted by The Mysterious Person

Thank you for your trust. I will not disappoint you. Hmm? Did I hear a noise? I think someone is approaching. I had better disappear. Until next time.

Trading is an important feature. By the time we complete this quest chain, you will be able to trade and have your first trading experiences.
Long quest chain: To complete the main quest, finish all its subquests.

You won’t believe the news I’ve got! The king is trying to establish a trading network. As soon as you build a Trade Office, you’ll be able to trade with anyone else who has a similar office. We shouldn’t let this chance pass!

Requirements:

Own the Trade Office.

Originally Posted by Sir Oliver

Oh, what a beautiful building. Isn’t it noble? That is your ticket to becoming a mighty, influential merchant. I am excited to see how you will use this.

As you have no doubt already noticed, the production of goods takes a lot of time in the beginning. If you do not have time to wait, you can use trade to acquire the needed items. Either you take an already existing offer, or you make one yourself. Try it out.

Requirements:

Buy at least 50 Bronze Swords from other players.

Buy at least 50 Tools from other players.

Buy at least 50 Brew from other players.

Originally Posted by Sir Oliver

A good option, isn’t it? You should always keep trade in mind as a viable alternative. In the right moment, it can save you a lot of time. But always compare prices so that you get a good offer.

It seems your economy is working quite well. Have you already noticed that we do not need a lot of stones and planks anymore? In case you have a large amount of any specific resource left, you can trade it in and get more useful resources.

Requirements:

Sell at least 1,000 resources through trading with other players.

Originally Posted by Sir Oliver

At some point, you will almost certainly have a resource that’s no use to you anymore. However, before you tear down a building you should always consider selling it through trade instead.

Have you taken a look at your trades already? You’ll find them by clicking the scales in the menu list. There, you can offer items or accept offers from other traders. Knock yourself out.

Requirements:

Buy at least 10 resources through trading with other players.

Sell at least 10 resources through trading with other players.

Originally Posted by Sir Oliver

So, how do you like trading? You can always use it to get missing resources or to get rid of those you have in excessive quantities. And remember always to keep an eye on prices – you may find a bargain here or there.

For stable brew production you will need lots of new buildings. By the time we complete this quest chain, you will have efficient brew production.
Short quest chain: To complete the main quest, finish all its subquests.

Hello and greetings. Some days ago we made some tests on the earth on the island, and found that it is perfect for growing wheat. We could use that to bake bread. What do you think about building some farms for cultivating wheat?

Requirements:

Own at least 2 Farms.

Own at least 1 Wheatfield.

Originally Posted by Economy advisor

The farm is the first element needed for successful bread production. Theoretically, all farms can harvest from the same farm field. However, the farm field is depleted faster that way.

I see that you have already built a farm field. Every farm harvests only from the nearest farm field. However, it is wise to have multiple farm fields because they deplete after a while, and if there is no other farm field left, the farm stops production.

Requirements:

Own at least 2 Wheatfields.

Originally Posted by Economy advisor

The fields are harvested continuously, and when they are depleted, a new field has to be built. In order to avoid a shortage you can place several fields.

The farmer has already got busy and started harvesting wheat. But to produce bread we still need water. It can be gathered from wells, but there’s no need to build them near the farms, as we can get the water from the warehouse*.

Requirements:

Own at least 1 Well.

Originally Posted by Economy advisor

Really beautiful wells. Wells and farm fields contain only a certain amount of resources. As you progress, you will have access to higher capacity wells and farm fields.

Bread? Don’t make me laugh. Bread can wait. What we really need is brew! After all, we want to create an army. Luckily, wheat and water are also the two ingredients needed to produce brew, so it wasn’t all in vain. All that is left to do is to build a brewery.

Requirements:

Own at least 1 Brewery/Breweries.

Originally Posted by Lord Sardin

Excellent. It’s nearly impossible to convince a recruit to fight for you without brew. But of course, brew alone is not enough to recruit units – we need more… correct! – weapons!

Battle is a complex and important topic. By the time we complete this chain of quests, you will know the basics of battle and have your first small army.
Short quest chain: To complete this main quest, finish all its subquests.

The situation is getting serious. Units alone are not enough to fight with – you need someone to lead them. Me? No, I cannot guide them, I have more important things to do, but if I’m not mistaken, you own a tavern! You can hire a general there for a few coins.

Requirements:

Select the Tavern with your mouse cursor.

Own at least 1 General.

Originally Posted by Lord Sardin

A beautiful tavern. I just visited it and you really have fabulous taste. However, let’s now take care of your new general.

To assign units to your general, you need him to make a garrison. Just go to your star menu, click on the general and then on a green field on your map. He will hit the road immediately and build his garrison.

Requirements:

Own at least 1 Garrison.

Originally Posted by Lord Sardin

A nice garrison! Each of your generals has his own garrison where you can assign units to him. You can place them on any green field.

Before you can assign units to your general, you need to produce them in your barracks. 10 recruits should be enough to start off with.

Requirements:

Select the Barracks with your mouse cursor.

Own 10 Recruits.

Buff your Barracks.

Originally Posted by Lord Sardin

As you might have gathered, to train units takes quite a lot of time. The better the unit, the longer it takes, but when you upgrade your barracks, the time decreases a little. In addition, there are drill plans that can speed the process up. I’ll let the merchant tell you more.

Hey Kid! I am Lord Sardin. The fat guy… what’s he called… anyway, you know who I mean… he told me you need help with your military. Wait a second, you don’t even have any barracks! That’s not much I can do until you get some.

Requirements:

Own the Barracks.

Originally Posted by Lord Sardin

Well, that’s a start, but looking around we have still a way to go. First check out the barracks. You’ll need a lot of them in the future.

Population is always a big issue. By the time we complete this quest chain, you will be able to handle your population issues.
Medium duration quest chain: To complete the main quest, finish all its subquests.

Your warehouses* are well stocked and your settlement is expanding, but your settlers want somewhere to live. You should build them suitable houses to live in. The more residences you have, the more settlers will move to your settlement.

Requirements:

Own at least 1 Residence.

Originally Posted by Sir Oliver

You’ve just built your first residence and hopefully created the basis for a successful settlement. May many residences follow and your settlement flourish.

Did you know that an architect is currently in your town? He has brought the latest plans from the kingdom for new residences. Not only do they look better, but they also have room for more settlers.

Requirements:

Own at least 3 Noble Residences.

Originally Posted by Sir Oliver

Don’t they look fabulous? From now on you can build them and make even more space for your settlers. However, remember that residences also need building licenses. If you need a building without obtaining a license, go see the merchant.

Your efforts to expand your military are obvious, but remember that you will need lots of settlers for the military and all the new buildings. And they in turn need a lot of space. Build some residences so that you have enough capacity

Requirements:

Own at least 6 Noble Residences.

Originally Posted by Sir Oliver

Of course, you can also upgrade already existing residences to expand your population capacity if you need to save on building licenses. Another possibility is to buy a residence at the merchant’s, where construction does not consume building licenses.

Do you see how the settlers are already floating into your country? Feel free to take some time to enjoy it. By the way, I have heard about a mysterious potion that has the power to speed the growth up.

Requirements:

Acquire at least 30 Population.

Originally Posted by Sir Oliver

I have to admit, you have a really nice little town there. Carry on like that and the king will happily support you. Anyway, that’s enough relaxing. Let us get on.

You have probably already recognized the bandits on your home zone. By the time we complete this quest chain, these bandits will no longer be a problem.
Long quest chain: To complete the main quest, finish all its subquests.

So, the battle begins! Try to position your garrison as effectively as possible, and cross at the least watched areas. To check whether your troop composition is effective, you can use the pre-battle feedback. Show the bandits it was a bad idea to settle on your island.

Requirements:

Use the combat preview.

Transfer one of your garrisons.

Reduce the number of bandit camps on your home zone to less than 22.

Originally Posted by Lord Sardin

Wow, I wouldn’t have credited you with so much command potential. My compliments, that worked out really well.

Now that we have longbowmen, the time has come to push the bandits back further. It is also a good opportunity to test their abilities. Have fun.

Requirements:

Have 30 or fewer bandit camps left on your home zone.

Originally Posted by Lord Sardin

You are becoming a very good leader, which is why I would like to share another tip with you: If you defeat the leader camp of a sector, the remaining enemies in the same sector become very demoralized and give up. They too are defeated, if you will.

Almost! I almost caught her. It was really close, but even during the chase we must not forget your home island is still threatened by bandits. I think it is time to end this once and for all. Banish them from your island forever!

Requirements:

Have 0 or fewer bandit camps left on your home zone.

Originally Posted by Lord Sardin

Victory! You’ve defeated them all and freed your island. Your settlers have reacted with jubilation. I have to admit, I am rather proud of myself. I guided you quite well.

You really should concentrate more on your soldiers and not waste your time with bagatelles. Wait a minute… I think the bread may actually be of use here. Maybe we can improve our military capabilities with it somehow?

Requirements:

Select the Provision House with your mouse cursor.

Produce at least 2 Solid Sandwich(es).

Originally Posted by Lord Sardin

Hmm… A buff. And how is that supposed to help the military? They don’t need sandwiches! They need something more consistent!

Treasure search is a good way to get rare or valuable resources. By the time we complete this quest chain, you will be able to make use of all the possible treasure searches.
Long quest chain: To complete the main quest, finish all its subquests.

Your explorer reports a friend has told him about a treasure. He would be glad to retrieve it for you, but needs the time to do it. Once you agree, simply check your star menu and send him on short treasure search.

Requirements:

Earn 1 Stone through the short treasure search.

Originally Posted by Sir Oliver

I am really curious as to what the explorer will find. He will be returning in 6 hours, so you can give him some new orders then. Just remember you cannot cancel the search.

Pssst… I’ve explored a new route containing many treasures. It takes a little time, because the paths are often very steep, but you can find the nicest things there. I’ll give you the information, but you’ll owe me a favor…

Requirements:

Earn 1 Granite through the long treasure search.

Originally Posted by The Mysterious Person

So, did your explorer find something interesting? I told you it would pay off. Anyway, I must go quickly. Until next time.

Hmm… You’ve upgraded your military quite a lot. Let me guess, that was my father’s idea. He has always believed that more is more. Anyway, the real reason I’m here is because I’ve found a new route for your explorer.

Requirements:

Earn 500 Granite through the very long treasure search.

Earn 500 Exotic Wood through the very long treasure search.

Originally Posted by Seraphina

Excuse your explorer when he sometimes comes back without an adventure – this route is quite dangerous and sometimes falling back is the better alternative. I have no further routes I can give you. Have fun!

You already know the possibilities for using fish, but there are still some things you could learn. By the time we complete this quest chain, you will know everything about fish and meat.
Medium duration quest chain: To complete the main quest, finish all its subquests.

Have you already noticed that your deposits deplete when you destroy them? There are deposits you have to refill manually, like fish. Therefore, you have to produce a refill in your Provision House and use it on the depleted deposit.

Requirements:

Select the Provision House with your mouse cursor.

Produce at least 200 Fishfood.

Refill a fish deposit by at least 200, using Fish Food.

Originally Posted by Economy advisor

Easy, isn’t it? You can refill all deposits to greater than their original amount. But you can only produce refills for meat and fish by yourself. If you want to refill another deposit, you have to take a look at the merchant.

The sausages our butcher produces are really good, but I’ve talked to him and he says he doesn’t have sufficient meat to produce as many sausages as he should. Have you already had a look at meat and fish in your economic overview? Maybe an adjustment is needed.

Requirements:

Have a production value of at least 360 every 12 hours for Fish.

Have a production value of at least 0 every 12 hours for Meat.

Have a production value of at least 60 every 12 hours for Sausages.

Originally Posted by Sir Oliver

Well, was an adjustment necessary? At least the butcher is satisfied, so whatever you have done, it was a success.

Have you heard? A kind of grizzly bear has been seen in the woods, and it’s highly aggressive. A number of settlers have been attacked. We have to act. It might be a good idea to let the hunter produce some meat and mix it up with a sleeping potion so we can relocate the bear.

Requirements:

Produce at least 100 Meat.

Pay 50 Meat from your storage.

Pay 50 Fish from your storage.

Pay 50 Wheat from your storage.

Originally Posted by Sir Oliver

That worked really well. The potion made from wheat and fish made the bear sleep long enough for us to take him to another island. Now the settlers can enter the woods safely again.

There is a countrywide competition among the settlers to see who is able to build the highest and most stable sausage pyramid. Actually, I didn’t want to bother you with it, but Sir Oliver said I should ask anyway. So, would you sponsor us and provide the sausages? Of course, we would be happy to share the reward with you.

Requirements:

Produce at least 50 Sausages.

Pay 10 Sausages from your storage.

Originally Posted by Economy advisor

We won, thanks to your bountiful sausage supply. As promised, we would like to give you a part of our reward. Now I have to go back to work. Thanks again.

Ranged units are an important unit variant. By the time we complete this quest chain, you will have access to two different kinds of bowmen.
Medium duration quest chain: To complete the main quest, finish all its subquests.

Have you already taken a look at your recruits? They are quite robust when attacked, but not quite so good at fighting back. We need a unit that’s able to deal out more damage. Bowmen would be the best. Build a bowmaker so we can train bowmen.

Requirements:

Own at least 1 Bowmaker.

Originally Posted by Lord Sardin

Well, the bows are a bit small but they will suffice for the start of our bowmen training.

It still weighs heavy on my mind that I didn’t manage to catch that person. Should she try to enter the city a second time, I will arrest her immediately. Anyway, we should continue according to plan and produce the longbows.

Requirements:

Own at least 50 Longbows.

Originally Posted by Lord Sardin

Good – with this quantity of longbows we should be able to equip quite a lot of longbowmen. I would suggest we do this next. I’m going to start looking for that suspicious person again.

I was en route today with my scouts and saw something rather worrying. Some bandit camps have very strong units. Most have just one, but that’s already sufficient to cause problems. To counter these units we will need more damage than our bowmen can offer.

Requirements:

Own at least 1 Longbowmakers.

Originally Posted by Lord Sardin

I see you know exactly what I am talking about. These longbows cause a lot more damage. I hope they will suffice to drive our enemies back.

Psssst… Come here! I have to be careful because I do not want to be detected. Have you heard about other islands already? There are lots of treasures to be found and mischief that needs to be dealt with. I would gladly tell you more if you give me some longbowmen.

Requirements:

Own 50 Longbowmen.

Delegate 10 Longbowman/men from your storage.

Originally Posted by The Mysterious Person

Hi, hi, thank you. I will contact you when it is safe to talk and tell you more about the other islands. You will not regret this.

New buildings will become available which will need new building materials. By the time we complete this quest chain, you will have all necessary buildings for these materials.
Short quest chain: To complete the main quest, finish all its subquests.

I just arrived. I was on a voyage and have seen lots of new and different things. The latest trend is for buildings made out of hardwood and marble. In any case, we should upgrade to keep being competitive.

Requirements:

Own at least 1 Hardwood Cutter.

Own at least 1 Hardwood Forester.

Own at least 1 Hardwood Sawmill.

Originally Posted by Sir Oliver

It’s great that we have enough hardwood trees on this island. Your hard working settlers are already producing hardwood and hardwood planks. Now, let’s get on with producing marble.

A suspicious looking person has been sneaking around your city. I will take care of him and find out who he is. Meanwhile, you should concentrate on hardwood production so we can produce enough longbows quickly.

Requirements:

Produce at least 200 Hardwood.

Originally Posted by Lord Sardin

Unfortunately, I could not find out who the suspicious person was, but I think it was a blonde woman. Anyway, how is the hardwood production going?

As you no doubt remember, we introduced new building materials some time ago. However, we did not check whether we had a positive balance and had even constructed new buildings, which also produce some of these materials. So it is now time to balance these resource chains. Take a look at your economic overview and raise production of these new materials to a decent value.

Requirements:

Have a production value of at least 0 every 12 hours for Hardwood.

Have a production value of at least 600 every 12 hours for Hardwood Planks.

Have a production value of at least 0 every 12 hours for Hardwood Deposits.

Have a production value of at least 600 every 12 hours for Marble.

Originally Posted by Sir Oliver

Very well, it can stay like this for now. I have already told you this, but it’s very important: older production chains need to be updated over and over again, as many resources are consumed by multiple production circles.

Recruits will not suffice as units for all types of battle. By the time we complete this quest chain, you will have militia as a new unit possibility.
Short quest chain: To complete the main quest, finish all its subquests.

Hmm… I can see a lot happened while I was away… Fancy-schmancy Trade Office. However, reports have reached me that this island holds iron deposits. If true, that would be splendid, because we could use them to produce better weapons.

Requirements:

Find 1 new Iron Ore deposit.

Own at least 1 Iron Mine.

Originally Posted by Lord Sardin

So our information was correct – we have iron deposits. Lucky for us. We will be able to make a lot of beautiful things from them.

You might be able to guess what comes next: militia training. Compared to weapons, the militia need more time and resources to be built, but in return they can do more.

Requirements:

Own 50 Militia.

Originally Posted by Lord Sardin

Training the militia really isn’t easy. By the way, you should keep an eye on your population because regardless of what you do, you’ll always need settlers, whether they’re military units, mine workers or woodcutters.

Storage capacity is always very important. By the time we complete this quest chain, you will have a large storage capacity and the knowledge necessary to increase it further.
Long quest chain: To complete the main quest, finish all its subquests.

I’ve just received a message from the king. He has decided to assign you a task. He wants you to have the biggest storage capacity in all the land. Before that though, he’d like to test whether you are up to the task, so he’ll start with a smaller goal.

Requirements:

Have a storage capacity of 1,100 or more.

Originally Posted by Sir Oliver

You passed this test. I will contact the king immediately. As soon as I have an answer, and am notified of his next demand, I will inform you.

Eek! We have rats in our warehouses*! We should renovate as soon as possible and chase the rats away. The best thing would be to combine renovation with an increase in storage capacity. The king is sure to ask for this soon anyway.

Requirements:

Have a storage capacity of 2,500 or more.

Originally Posted by Sir Oliver

Yes, much better. I hate rats, but at least they have helped us be better prepared for the king’s next task.

Strange… It’s been a while since we were tasked with expanding our storage capacity. Don’t you think that’s a little curious too? Do you believe we should just keep on expanding? Maybe the king expect us to show some initiative.

Requirements:

Have a storage capacity of 13,000 or more.

Originally Posted by Sir Oliver

It seems that we had the right idea about this. I’ve heard that the king really appreciated our initiative. As a reward, he has sent us some resources to support us.

So, how are things? Ready for a new task from the king? It seems you never fail to satisfy him. I’ve never known him to support someone that willingly. Well then, on to dealing with the storage capacity!

Requirements:

Have a storage capacity of 15,000 or more.

Originally Posted by Sir Oliver

Wow, that was a really generous reward. I hope no envious individual will try to tarnish your success. We better keep our eyes open, just in case.

Greetings. It is always a pleasure to visit you. I just wanted to let you know that the amount of resources suffice, and that everything technical is working fine. However, we could do with better isolation for the warehouses* here and there. Would it be possible to upgrade one or two?

Requirements:

Have a storage capacity of 20,000 or more.

Originally Posted by Economy advisor

Oh wonderful. Now we can store the items way better. I’m sorry I always seem to ask you for something when I come for a visit. Next time I promise we’ll just have a nice chat.

Ah, it’s good to be home again. I am sorry for not contacting you for so long, but I had a lot of things to discuss with the king. He has also given me a new task for you. It’s the last one, so he has promised a substantial reward.

Requirements:

Have a storage capacity of 30,000 or more.

Originally Posted by Sir Oliver

Excellent! The king was enthusiastic and has commissioned delivery of the reward, a really generous reward! Congratulations. In any case, you have definitely secured the king’s favor.

Your city has become really glorious and beautiful. Now we can slowly begin finishing it off. I am thinking especially of the warehouses* – we should align them with the cityscape. The upgrade takes a lot of time and resources, so you had better start as soon as possible.

Requirements:

Have a storage capacity of 35,000 or more.

Originally Posted by Sir Oliver

Well, that looks way better. I’m surprised how fast you did this. Now, there is only a little bit of work left to do to make your city perfect.

You’ve nearly done everything a man can do. The time has come to make your city perfect, and upgrade your Mayor’s House to level 5. It’s almost unbelievable to see you come this far. I never imagined you would do so well. I am proud of you.

Requirements:

Have a storage capacity of 50,000 or more.

Originally Posted by Sir Oliver

So, you’ve mastered everything there is to do with the store. When we began settling I could never imagined such success. I am glad I was allowed to assist you.

Population is always an issue, as you already know. By the time we complete this quest chain, you will have a large population capacity.
Long quest chain: To complete the main quest, finish all its subquests.

I am writing you this letter personally to inform you about a competition. However this competition is not official, which is why you are not allowed to talk about it. From time to time, I will give certain assignments to a few different people. If you manage to complete the given task, you will be greatly rewarded with goods and my gratitude. If not, you will not get a new assignment again and thus no rewards or further help from me. The current task is written in your quest book.

I wish you the best of luck.

Your king

Originally Posted by Sir Oliver

A new letter from the king has arrived, but it is meant for your eyes only, which is why I have placed the letter in your mail box. I wonder what it says…

Requirements:

Open the mail window.

Have a population capacity of 800 or more.

Originally Posted by Sir Oliver

What, you’re not allowed to tell me the subject of the letter? That’s a shame, but I suppose I’ll have to get used to it. It must be very important if you get a personal, secret letter from the king.

As you managed to finish the last task successfully, I have a new task for you. Your new goal has been entered into your quest book. The conditions are the same as last time.

Good luck.

Your king

Originally Posted by The Mysterious Person

Pssst… During my last journey, I came upon a messenger who had been robbed. He gave me this letter and asked me to bring it to you. It has no sender details. I thought it had to be important, so I decided to do you this favor.

Requirements:

Open the mail window.

Have a population capacity of 1,000 or more.

Originally Posted by The Mysterious Person

Hmm… Your face reveals a certain anxiety. I’m sure you can handle whatever’s written in this letter. Anyway, I have to leave fast before someone spots me. Until next time.

I am very pleased that you have succeeded in all the tasks I gave you. However, I am eager to see how you will handle this next one. As always, you will find it in your quest book. I will be following your progress.

Good luck.

Your king

Originally Posted by Sir Oliver

Hey, what happened to Lord Sardin? I’ve never seen him so excited. I leave for just a few short hours, and the strangest things happen. Oh by the way, I have a new letter for you with no details of who sent it.

Requirements:

Open the mail window.

Have a population capacity of 1,200 or more.

Originally Posted by Sir Oliver

Wow – a very generous delivery has just arrived from the king. Whatever it is you did, the king seems very satisfied. Well done!

Wow, you’ll never guess what I found! There are some islands quite far away, with epic treasures like coins and special building plans. However, you’ll need a huge army for the voyage, and that will require new, unemployed settlers.

Requirements:

Have a population capacity of 1,800 or more.

Originally Posted by Seraphina

Hmm… I wonder if that will be enough? Maybe I should go and spy a bit more to make sure you are sufficiently well prepared. ‘llI contact you as soon as I am convinced.

I can see you are diligently working on making your city perfect and polished. I think we should do the same with your military. After all, the military reflects the image of its owner, so let’s increase the amount of unemployed settlers to attract more potential soldiers.

Requirements:

Have a population capacity of 2,150 or more.

Originally Posted by Lord Sardin

Yes, these are really strapping young men, perfect for the military. Now we can take the next step in perfecting your army, and increase the amount of units.

Not all units attack at the same time. By the time we complete this quest chain, you will know what first strike means, and what cavalry is.
Short quest chain: To complete the main quest, finish all its subquests.

The settler in charge of the stables came to see me a while ago and told me the farmers refuse to give him wheat unless that have official confirmation that enough wheat is being produced. Could you please check if there is any way to improve wheat production, and inform the farmers?

Requirements:

Have a production value of at least 0 every 12 hours for Wheat.

Have a production value of at least 0 every 12 hours for Water.

Have a production value of at least 0 every 12 hours for Flour.

Have a production value of at least 120 every 12 hours for Bread.

Have a production value of at least 120 every 12 hours for Horses.

Originally Posted by Sir Oliver

I have spoken to the stable manager once again, and he is now receiving enough wheat to feed his horses. Soon the first horses will be ready.

Bandits are not just present on your home zone. By the time we complete this chain of quests, you will know everything important about adventures and how to experience them.
Medium duration quest chain: To complete the main quest, finish all its subquests.

It seems the coast is clear. I promised to tell you more and I am always true to my word. Here I have a map of a small island. Click on the map in your star menu and start the adventure. Afterwards, you can travel there. Take some units with you and I’ll meet with you there.
Note: The adventure can also be bought a limited number of times in the shop, in exchange for fish.

Requirements:

Complete the adventure “Bounty Hunter”.

Originally Posted by The Mysterious Person

That was really a good effort for your first adventure, but don’t think all adventures will be this easy. They will get increasingly difficult as time goes on. On your maps, you’ll find an estimation of the difficulty, indicated with skulls.

Pssst… I have returned. I’ve found a lot of these map fragments. Since I have no real use for them, I thought it would be best to give them to you. After all, you can buy interesting adventures with them.

Requirements:

Own at least 200 Map Fragments.

Originally Posted by The Mysterious Person

Map fragments are a good thing. I have… Oh no, someone is opening the door. What should I do? Darn it! I’m trapped.

Hello, I am back again. At least I don’t need to hide anymore. Yes, I am Sardin’s daughter. My pigheaded father won’t allow me to join the army, which is why I keep searching for adventures. By the way, I have the coordinates for your explorer’s new search.

Requirements:

Have your explorer do a medium-length search for a new adventure!

Own at least 2 Adventures.

Originally Posted by Seraphina

So, did your explorer find something useful? Don’t forget, the adventures you’ll find on this route might be more difficult to handle, so always take enough units with you.

I heard what Henry told you about the granite. He is absolutely right; we will be needing large amounts of granite. Trading is always a possibility of course, but to find more adventures and granite we really should recruit more explorers.

Requirements:

Own at least 3 Explorers.

Originally Posted by Sir Oliver

Very good. It would be best to send them out immediately to find something. By the way, the explorer you hire from the merchant needs only half the time the normal ones from the tavern take.

If you want to find more maps, you’ll have to do it by yourself. Just send your explorer on an adventure search, and if you are lucky, he’ll find one. However, the strength of enemy units varies, so always take enough units with you.

Requirements:

Have your explorer do a short search for a new adventure!

Own at least 1 Adventure.

Originally Posted by The Mysterious Person

So, were you lucky? Sometimes the explorer finds only single map pieces, but you can piece them together too. Just visit the merchant.

I knew you would be here. I’ve chased you so often in this direction. It was just a matter of time before I caught up with you. Now, reveal who you are!… Oh my god! This cannot be. Seraphina! Could you please leave us alone for a while?

Requirements:

Experience at least 3 new Adventures.

Originally Posted by Lord Sardin

Thank you for leaving us alone for a moment. Seraphina is my daughter. We don’t exactly have the best relationship. She left a while ago without even saying goodbye. At least I know where she is now.

Maybe you have already figured out that there will be more types of units. By the time we complete this quest chain, you will have soldiers as a new unit possibility.
Short quest chain: To complete the main quest, finish all its subquests.

Tell me this is not true. Now Theodor wants soldiers from us because he is afraid that recruits might not suffice. Whatever. After all, he is your brother. Just check whether your steel production is well balanced first.

Requirements:

Have a production value of at least 120 every 12 hours for Steel Swords.

Have a production value of at least 0 every 12 hours for Steel.

Have a production value of at least 0 every 12 hours for Iron.

Have a production value of at least 0 every 12 hours for Coal.

Have a production value of at least 0 every 12 hours for Iron Ore.

Have a production value of at least 0 every 12 hours for Pinewood.

Originally Posted by Sir Oliver

As soon as you think that production is okay, we can continue training the soldiers. Do you think Theodor is really in danger? Maybe he is just imagining things.

An emissary of your brother Theodor has just arrived, completely hysterical, and told me your brother fears he will soon be attacked. He beseeches your help. Before we send him troops, we should check our weapon productions, starting with the bronze swords.

Requirements:

Have a production value of at least 600 every 12 hours for Bronze Swords.

Have a production value of at least 0 every 12 hours for Coal.

Have a production value of at least 0 every 12 hours for Bronze.

Have a production value of at least 0 every 12 hours for Copper Ore.

Originally Posted by Sir Oliver

Good – that should suffice to help your brother out. I’d like to know who this ominous attacker is. Perhaps we will know soon enough.

I must talk to you once again about the fears of your brother Theodor. He has sent a message saying he prefers not to wait so long for the soldiers, and hence would like us to send steel swords to start off with.

Requirements:

Produce at least 100 Steel Swords.

Pay 50 Steel Swords from your storage.

Originally Posted by Sir Oliver

You are really very generous. I hope your brother appreciates it, but most likely not. Hopefully, he is satisfied after taking receipt of the soldiers.

Well, the swords didn’t calm your brother down for very long it seems. He has become very agitated again. It is time to send him the soldiers. After that, hopefully, he will finally calm down.

Requirements:

Own 100 Soldiers.

Delegate 30 Soldiers from your storage.

Originally Posted by Sir Oliver

I don’t believe this. It would seem your brother’s ‘frightening fiend’ is simply a lady he was rather ungentlemanly with. She hasn’t even threatened him with soldiers, just thrown rotten eggs at his carriage. Unbelievable.

New buildings will become available which will need new building materials. By the time we complete this quest chain, you will know all the necessary facts about these materials.
Short quest chain: To complete the main quest, finish all its subquests.

Have you already found some exotic wood? It is the very best wood that exists. Unfortunately, we don’t have any exotic trees to cut down here. You can only get the wood from your explorer or through your adventures. Build up a supply of it, because we will be needing it very soon.

Requirements:

Own at least 1,000 Exotic Wood.

Originally Posted by Sir Oliver

The smell alone is simply sensational. By the way, you can also obtain this wood by trading with other settlers, although the cost is obviously higher.

Uh oh… with the last delivery we imported a special kind of woodworm. It particularly likes chomping on the exotic wood we organized recently. We should process it immediately, but first we need a sawmill for this kind of wood.

Requirements:

Own at least 1 Exotic Wood Sawmill.

Originally Posted by Sir Oliver

Very good, but it was about time. These little monsters feed on everything they can find. Let’s hurry and begin processing the wood. It’s still free of woodworm.

Greetings. How are you doing? I’ve checked the new plans, and they are really fascinating, but we will need granite for most of the buildings. It’s a rare stone we cannot find on this island, but maybe you can obtain some during your adventures?

Requirements:

Own at least 2,000 Granite.

Originally Posted by Economy advisor

Could you get hold of some granite? It’s quite expensive because it’s rare, but there really is nothing better. Some people offer granite through the trade and, in an emergency, there is always the merchant. I heard that sometimes even explorers find granite during their treasure hunts.

It seems you are ready for the strongest unit types. By the time we complete this quest chain, you will have all the remaining unit types and productions.
Medium duration quest chain: To complete the main quest, finish all its subquests.

Greetings. Good to see you again. I have heard of some trouble around here, but it does not concern me. I am just here to tell you that the construction of the buildings, whose plans we have now, will consume a lot of tools. You should think about expanding your tool production.

Requirements:

Have a production value of at least 1200 every 12 hours for Tools.

Have a production value of at least 0 every 12 hours for Bronze.

Have a production value of at least 0 every 12 hours for Coal.

Own at least 8,000 Tools.

Originally Posted by Economy advisor

Now we should be prepared for the new buildings. I’m going back to study the new plans so we can begin construction as soon as you give the signal. Goodbye.

Please excuse my absence. I had to deal with some private matters… Anyway, I’ve taught you nearly everything I know. Of course, there are a few better weapons and units you can still build, but I think you’ll manage it alone. For example, we could use crossbowmen.

Requirements:

Own at least 1 Crossbowsmith.

Originally Posted by Lord Sardin

As I said, you can manage that all by yourself. If you still have any questions, feel free to ask, any time. In the meantime, I’ll have a talk with my daughter.

Oh, has my daughter vanished again? Typical! She’s never very comfortable when she stays too long in one place, and becomes unreliable. That’s one reason why I did not want her to join the army. Whatever… Next, we should construct a Titanium Smelter.

Requirements:

Own at least 1 Titanium Smelter.

Originally Posted by Lord Sardin

Titanium is a good metal; solid, but light and able to take a lot of strain. We should be able to produce effective weapons from it. However, it is not cheap.

Greetings. I have found something very interesting. A friend of mine forgot to take it with him. I thought a carriage like this might be useful, and who knows what use can be made of it. Maybe you should think about producing one yourself. In which case, we’ll be needing a wheelmaker.

Requirements:

Own at least 1 Wheelmaker.

Originally Posted by Economy advisor

Wow, what a beautiful building. It really adds something to the city. Can’t have been cheap, I’m sure. I’m excited to see how things develop with the carriages. Just remember we need a carpenter before we can use the carriages.

Ah, I found them! The plans for building a carpenter. He can produce the carriages with the help of the wheels. Just inform us when we should begin construction, and remember that the plans are quite complicated, so we will need some time.

Requirements:

Own at least 1 Carpenter.

Originally Posted by Economy advisor

We are finished. Definitely one of our best constructions. Do you like it? By the way, I’ve heard rumors about the carriages being able to carry cannons. I’ll check whether I can find plans for that.

I just saw Seraphina. Was she here? Hmm… adventure. Well, maybe these adventures would be a good way to try out your new units. Since your home islands don’t seem to have any new challenges to offer any more, produce some units and use them in an adventure.

Requirements:

Own 100 Elite Soldiers.

Complete 3 Experience Adventures.

Originally Posted by Lord Sardin

I have to say that adventures are really exciting. I never thought I’d say that. And what do you think about our soldiers? Phenomenal, don’t you think? They can take much and deal out a lot. For big challenges you should always take some of them with you.

I found it! I found it! The construction plans to upgrade carriages to cannons. We’ll be needing two different buildings – a powder hut and a Cannon Forge. If you’re interested, you should start with the powder hut.

Requirements:

Own at least 1 Powderhut.

Originally Posted by Economy advisor

Hmm, that was a lot of work, but the powder hut really looks pretty. Now I shall leave and prepare the construction of the Cannon Forge. See you later.

I have finished preparations for the construction of the Cannon Forge. As soon as you give the signal, we can start. It will become a gorgeous building, just wait and see. I am convinced that Lord Sardin will have the same opinion too.

Requirements:

Own at least 1 Cannon Forge.

Originally Posted by Economy advisor

So, did I promise too much? Even Lord Sardin complimented me, and that surely means something. I think I’ve helped you as much as I can. I will now return to my work. Do not hesitate to ask for my help if you are ever in need of it.

You know everything you need to become the richest person and best trader on the planet! By the time we complete this quest chain you’ll have learned all there is to know, and you’ll be able to call yourself a true salesman!
Long quest chain: To complete the main quest, finish all its subquests.

Hey hey. It’s me. I’ve been traveling a lot, and visited the nicest islands, but the bandits there are very well equipped. If you want to go there too, you really should rearm, and for that you will need granite as soon as possible.

Requirements:

Buy at least 2,000 Granite from other players.

Originally Posted by Seraphina

Very well. That should be enough to do something useful with. What? My father? Oh, he’s just sobbing in a dark corner where nobody can see him. It is always the same. Don’t worry, he’ll soon reappear.

Greetings. Don’t worry, I do not have something to ask of you, just an idea. Yesterday I found a coin lying on the floor, and I got very excited about it. I was so happy that I worked way more effectively the following day. How about spreading some coins across the city and making your settlers happy with them? I’m sure they’ll work better that way!

Requirements:

Own at least 5,000 Coins.

Pay 500 Coins from your storage.

Originally Posted by Economy advisor

So, now I’m eager to see whether it works. It’s really very exciting. I admire you for taking care of your settlers so conscientiously. Now I’ll mingle and see whether it works.

A generous offer has arrived from the king. At the moment you are subordinated to him, but he offers you your independence if you manage to gather a certain amount of coins, by any means you soo fit. You should take him up on this offer!

Requirements:

Own at least 50,000 Coins.

Originally Posted by Sir Oliver

Unbelievable! You really made it. I’ve just received the letter from the king via express messenger, approving your independence. I congratulate you. You are the first person I know who has managed to do this.

We should improve your trading skills at any cost. We will need lots of coins to upgrade buildings. In general, coins are always useful for trade, which is why we should set ourselves a certain coin income as a goal.

Requirements:

Buy at least 2,500 Coins from other players.

Originally Posted by Sir Oliver

You’ve mastered that really well, but I have to admit I expected nothing less. By the way, have you seen Lord Sardin lately? Since the incident with his daughter he has kind of disappeared.

There is still a lot to tell you about adventures. By the time we complete this quest chain, you will know absolutely everything about adventures.
Medium duration quest chain: To complete the main quest, finish all its subquests.

Hey hey. Going on a journey is always so exciting. Do you remember when I told you about the adventures during which you can get valuable things? I have finally discovered a good route your explorer can use to find them.

Requirements:

Have your explorer do a long search for a new adventure!

Own at least 3 Adventures.

Complete 1 Epic Adventure.

Originally Posted by Seraphina

So, were you successful? These adventures are not easy to find. Be patient. Sooner or later you’ll find one. While you’re waiting, use the time to expand your army.

Hello, how are you? How’s the adventure search going? Found any treasure yet? I just happen to know that those bad guys on the far off islands have robbed one of the king’s coin transports and stolen all the gold. How do feel about trying to get it back?

Requirements:

Earn 10,000 Coins through epic adventures.

Originally Posted by Seraphina

Wow, you really made them pay. You are becoming a veritable bandit’s nightmare. The only thing left to hope for is that the king will not hear about it. It would be a shame to be forced to give the gold back to him.

My father has written me a letter requesting we talk. Instead of joining you on your journey, I will comply with his request and meet with him. I wish you luck. We will see each other again when you have become the greatest adventurer of all time.

You made it. You really made it. You’ve done everything a person can achieve in one lifetime. Our meeting went fine. We decided to meet once and again and do something. Tomorrow we will go to the firing range. It will be fun!

All that’s left to do is to make sure your army is perfect. By the time we complete this chain of quests, you will have a well balanced weapon economy and a large army.
Medium duration quest chain: To complete the main quest, finish all its subquests.

This is getting serious. You already have a glorious city and an effective economy. Now, we should concentrate on the military, since they are not only supposed to fight well but also represent your kingdom’s strength. This means we still need to increase the number of units.

Requirements:

Have an army of 1,300 or more units.

Originally Posted by Lord Sardin

Now your army is on the right track. In my opinion, an army is never too big. Remember to have a variety of units. Having only recruits or bowmen will not suffice.

I don’t want to tell you which units to choose for your army. You’re probably able to decide that on your own. Just make sure you mix them up a little bit – not only is it more flexible, it also looks better.

Requirements:

Have an army of 2,000 or more units.

Originally Posted by Lord Sardin

Good, now my work here is done. Your military is near perfect – I’ve taught you everything I know and all nearby enemies have been fought back. With your permission, I will draw back. Contact me if you need my help again.

The amount of settlers you can train to become units looks alright, but remember you also need weapons. I hope you have continued to keep an eye on the efficiency of your weapon production chains, because you’ll be needing a lot of weapons very shortly.

Requirements:

Have a production value of at least 3600 every 12 hours for Bronze Swords.

Have a production value of at least 1200 every 12 hours for Iron Swords.

Have a production value of at least 300 every 12 hours for Steel Swords.

Have a production value of at least 48 every 12 hours for Damascene Swords.

Have a production value of at least 120 every 12 hours for Crossbows.

Have a production value of at least 60 every 12 hours for Cannons.

Originally Posted by Seraphina

My father prepared you really well. You worked well, and quickly. You have erased all my final doubts about you becoming the greatest adventurer of all times.

I heard your general was defeated? Don’t worry, it’s not a disaster. I have put something into your star menu that you can use to heal him in no time. You should analyze why he lost, but first heal your general so he is ready for duty again.

Requirements:

Use at least 1 Medipack.

Originally Posted by Lord Sardin

Did you figure out how it happened? Did you sent too few units with him or did you send your general through an additional agro radius so that he was distracted? Always remember that you have to wait a long time until your general recovers after a defeat.