Please report all spam threads, posts and suspicious members. We receive spam notifications and will take immediate action!

If this is your first visit, be sure to
check out the FAQ by clicking the
link above. You may have to register
before you can post: click the register link above to proceed. To start viewing messages,
select the forum that you want to visit from the selection below.

Despite I have full antialiasing activated with latest drivers (52.16 for windows XP) I still do have a sort of aliased looking shape around objects ... For example in a game if my avatar stays still it's not noticeable ... But as soon as I make him move it looks like the shape of models are ran through by electrical power ... I'm not sure if I make myself clear !!? sorry to be french here :rolleyes: Maybe that's a well known issue ? Maybe I missed a point in my parameters ...!?

Are you running it on an LCD (flatscreen) monitor or a CRT (normal) monitor. LCD monitors, especially older/cheaper ones, are known to have a ghosting or tearing affect, which is alot like what you described. I'm not well versed in LCD monitors, I've always used and favored CRT monitors, mainly for their price and performance in games. Someone with more knowledge on this can help you. Also, I have a Ti4200, and with the 52.16 drivers performance was decreased, although image quality was better, but there were blank outs and what not on the screen while using them. I have a funny feeling the 52.16's are much more optimized for the FX series and not for the Ti series. I've found that 45.23 drivers work best on my Ti4200 in games, so you might want to drop back to those and see if it helps. Good luck fixing that, : peace2: Mista K6

Now I'm running on a CRT LG Flatron F900B 19' and I got a problem with it too (can fix quite properly the shape of the picture's cushion !!! but that's another matter or maybe not !? BTw is there a screen troubleshooting section around here !?)

I recently upped to 52.16 but with the drivers before I had the same problem :(