HârnWorld Bestiary Hârn is a rugged, wild, dangerous island where pockets of civilization are surrounded by large tracts of wilderness. It is a land of feudal kingdoms, noble knights, religious turmoil, wild tribesmen, and savage creatures. There is even a god who creates hundreds of unique creatures called the Ivashu. Bestiaries are a useful source of creatures to help or hinder... [click here for more]

Bestiary Article
Mariners oft tell tales of ferocious beasts they have faced, whilst plying their trade. It is rumored that terrors such as the wrecan and daranog guard the skeletons of sunken ships.
Gigantic whales are killed for their ivory, blubber and oil but, occasionally, the hunters are the victims. The smaller dolphins are dashing friends of all sailors since they have been known... [click here for more]

Bestiary Article
Bears are powerfully built. They are covered with long, rough fur, usually of one color, although some have white marks on the chest or face. A bear paw has five digits, each ending in a strong, curved unretractable claw.
Bears have an excellent sense of smell, but their eyesight and hearing are not as good. A bear can smell at 100 feet what a human can smell at 10 feet.... [click here for more]

Bestiary Article
Birds are ubiquitous across Hârn and familiar to all. They are found in cities and keeps, in fields and hedgerows, in the wilds, forests, mountains, and shores. They range in size from the small wren with a wingspan of six inches to the northern eagle, which reaches nearly 20 feet tip to tip.
This bestiary article describes how birds are used by man (including falconry)... [click here for more]

Bestiary Article
Cattle are indigenous to Hârn and most parts of the Lythian continent. Domestic cattle are used for milk and labor and are slaughtered for hides, meat, and tallow. Herds of wild cattle roam the grasslands and river valleys in great numbers.
This article describes the domestic breeds of cattle common to Hârn as well as wild breeds such as the huge, aggressive... [click here for more]

Bestiary Article
Many varieties of deer can be found on Hârn. The Hârnic tribesmen hunt them as a source of food, hide, antlers, and sinew, while the nobles of the island's kingdoms also hunt them for sport.
This bestiary article includes descriptions and statistics for three classes of deer. The Northern Deer, the largest indigenous species, prefers the colder climate of the... [click here for more]

Bestiary Article
Dogs play an important role among all levels of Lythian society. They are companions, trackers, guards, shepherds, fighters, and friends.
There are four broad classes of Lythian dogs. Dogs are selectively bred by dog trainers to preserve and propagate the best traits. Most dogs are of mixed parentage; those specially bred to type are expensive and rare.
Attack Dogs:... [click here for more]

Dragons is a Bestiary article (expanded from the 2002 release).
Dragons are the fire-breathing fiends of a thousand travelers' tales, the most feared of the fantastical beasts said to roam the Hârnic wilderness. Legends tell of the Great Wyrm that emerges from its lair to devour an entire village or just one helpless maiden. While many such tales can be discounted as the ravings of madmen or... [click here for more]

Bestiary Article
Goats were introduced to Hârn by the earliest Jarin settlers. They have adapted to the island very well and provide milk, meat, tallow, and horn.
This article describes the common uses, physical statistics, and economic data of the domestic goats common to Hârn. Also included are a detailed description and statistics of the wild mountain goat.
... [click here for more]

Bestiary Article
Most kingdoms on Hârn rely on an elite mounted warrior class for protection and maintaining the rule of law. As a result the horse is by far the most popular form of transportation on the island for nobility, and its use in warfare is almost universally considered the pinnacle of martial achievement.
There are two indigenous breeds of horse on the island of Hârn.... [click here for more]

Bestiary Article
Ivashu are creatures of Ilvir, known as the Fatherless Multitude by the faithful, or the Accursed Beasts of the Barren Circle by non-believers. Ilvir creates the Ivashu at Araka-Kalai, making use of a limited number of souls over and over again. Some Ivashu are fairly common, because they have proved most adaptable to survival, or because they are the easiest to create. However,... [click here for more]

Bestiary Article
Sheep are among the most common livestock on mainland Lythia and are particularly numerous on Hârn. Sheep thrive in almost any kind of terrain but are disease-prone and favored as snacks by wolves and gargun (Hârnic orcs).
This article describes the common uses, physical statistics, and economic data of the domestic sheep common to Hârn. Also included... [click here for more]

Bestiary Article
Snakes are scaly, limbless reptiles. Snakes usually attack humans only when startled or injured. There are five broad classes of snakes known in Lythia and Hârn: adders, asps, myenae, constrictors, and harmless snakes.
... [click here for more]

The "Old Ones of the Forest" are one of the most elusive and mysterious of the sentient species of the Misty Isle of Hârn. They once ranged throughout the primeval Peran region but today are rare even among the dense forests of the northern coastal plain.
Taller than a man by more than half, a Tawedog's rangy frame is covered in stringy, ruddy brown hair tinged blue-green with moss... [click here for more]

Zhura (pl. Zhuran) is the Khuzan name for mushroom, a staple of their diet. It has come to be used in human society as a general name for predatory fungi that require animal protein and/or minerals to reproduce. ... [click here for more]

Bestiary Article
Many folk are aware of a fate worse than death. Anyone, whether noble or common, free or serf, strong or weak, good or wicked, can lose their soul to Bukrai. The servants of Bukrai are the soul-predators known to most folk as amorvrin (singular: amorvrus) and their undead slaves the gulmorvrin (singular: gulmorvrus).
Originally presented in HarnMaster Religion, this... [click here for more]

Bestiary Article
A Chimera is a creature composed of the parts of multiple animals. This article contains details and statistics for three such species: the Griffin, half lion and half eagle; the fiercely territorial Hirenu, half equine and half eagle, and the Centaur, who blend humanoid and equine features
Chimerae is a bestiary article that includes full descriptions and HârnMaster... [click here for more]

Bestiary Article
Swine are born to die; the food value of a pig is far greater than all other uses. From the guildsman's hams and the legionnaire's sausages to the lard on a peasant's crusty bread, from the lord's succulent roast pork to the suckling pig of the wedding feast, there is no creature more honored in the kitchen.
This article describes the common uses, physical statistics,... [click here for more]

Ilme is a Bestiary article.
The Ilme are a strange race of mere-dragons, among the most unique and mysterious of the intelligent races on Hârn. The Ilme have an ancient culture with a complex language and a deep mythology. They bear some likeness to their great dragon cousins, and many a reported tale of dragonkind was almost certainly really an Ilme encounter, but there are significant differences.... [click here for more]

Bats is a Bestiary article.
Bats are feared by many, in part because they have long been associated with witchcraft, darkness, and evil. This bestiary article describes the habitat and physical attributes of Hârnic bats, with full HârnMaster stats.
The article also gives full information on rabies, "The Wreaker's Madness," and how to reflect its effects in HârnMaster.... [click here for more]

Hyvrik is the name given to the legendary red and white checkered shield of Larani, goddess of chivalry and battle. Just as Hyvrik protects the "Unwilling Warrior" from her foes, so does this order of her priesthood seek to protect her followers. The Order of Hyvrik is the main arm of the Laranian Church in western Hârn and stands as a spiritual bulwark against the churches of Agrik... [click here for more]

Chivalry, honor, and duty are characteristics of the Order of the Checkered Shield, a fighting order dedicated to the goddess Larani, the Shieldmaiden of the Worthy Cause. The knights and men-at-arms of the Checkered Shield are renowned for their individual and collective military prowess and for upholding the ideals of Laranianism. The order is sponsored by the clerics of the Order of Hyvrik and is... [click here for more]

The folklore of almost all Hârnic and Lythian cultures includes tales of lycanthropes and their origins. Lycanthropes are people who have been cursed to involuntarily alter their form to that of a half-human, half-animal creature, typically during the night of a full moon. Although werewolves are the most common type of lycanthrope, the accursed may take on other forms, including that of a werebear... [click here for more]

Rabbits originate around the Venarian Sea. The Jarin and later Lythian settlers brought rabbits with them to Hârn as food animals; over time, they escaped into the wild and have spread throughout the island, although predators generally keep their numbers in check. Hares are relatives of rabbits; however, they do not live in burrows and instead rely on speed to escape.
Rabbits is a... [click here for more]

Rodents are the most numerous of all mammals. They are very adaptable and are found in practically every environment on the Misty Isles. Some species, especially mice, voles, and rats, survive at the bottom of the food chain by their sheer fecundity.
Rodents is a bestiary article. It describes the habitat and physical attributes of Hârnic rats, beavers, and squirrels, with full HârnMaster... [click here for more]

Weasels are the largest group of carnivorous mammals. In addition to the true weasels such as the stoat, mink, polecat, and sable, the weasel family encompasses subgroups as diverse as badgers, otters, and wolverines. Although geographically widespread and common, they are stealthy creatures and rarely seen in the open.
Weasels is a bestiary article. It describes the habitat and physical... [click here for more]