Labor für Virtuelles Studio / Virtuelle Realität

VRON: Virtual Reality over Networks - FOUR METAMORPHOSIS STATES IN A DISTRIBUTED VIRTUAL (TV) STUDIO: HUMAN, CYBORG, AVATAR, AND BOT - A Virtual Studio Production of the Department of Media [DE]

The major challenge in virtual studio technology is the interaction between the actor and virtual objects. Within a distributed live production at the Department of Media, two locally separated markerless tracking systems (Open Stage) from Organic Motion where used simultaneously alongside a virtual studio. The production was based on a fully tracked actor, cyborg (half actor, half graphics), avatar, and a bot. All participants could interact and throw a virtual disc. This setup is compared and mapped to Milgram’s continuum. For the graphics, the professional software Viz Artist from Vizrt was used. Some animation data like inverse kinematics were generated using the software Unity3D. The production was done by students of the master course Media Informatics and the bachelor Media Engineering under supervision of Prof. Jens Herder, Dr. Eng. / Univ. of Tsukuba.