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AKA: Translation spells, how the **** do they work?
(Which presents another possibility: what if hard-to-translate concepts -- or words the gods don't like -- sound like meaningless noise when the spell translates them?)
As another data point, older(?) versions of Tunnels & Trolls allowed...

I always assumed that translation spells operated telepathically: they convey what the target means to say, not what he says. Plus, hey, it's magic.
Even then, things can get strange if the target is non-humanoid, e.g. a sapient spider, or comes from a very different reality or plane of...

Only 4.99 for the next month you can get this 130 page campaign module of post apocalyptic survival, horror. This can be used for any scifi rpg but was built for Chaos 6010 A.D. The players awaken on a pile of dead bodies with a memory wipe and must figure out what is going on. Survive at least one...

1) Sounds painful... :-)
2) WHY? Red on black? GAH!!!!! Ummm... may I suggest you try some good 'ol fashioned black on white? Let the game speak for itself. I don't need blood red on black to evoke the dark horror feeling. Either that game evokes it in words or it doesn't. GAHHHHH!@!!!!! OK....

I think the Bubsnout meat is a grand idea, if we have the time to feed it (the Mimic does seem to be fading rather quickly), if not, perhaps some rations will sustain it (as Tim suggested). I think the knowledge of the area would be valued treasure to us, if after feeding the awful monster, we...

1) The GM (or player who created said puzzle) will select a trait that embodies the difficulty of the puzzle and layer in references to said trait and supporting references into the puzzle's description for noetic weight. Jpat reviews his character's traits and picks the one he feels will most...

I was a GURPS fan like you. Then I took a spreadsheet to the knee. (Seriously, I was a fan since Man to Man, and even ran a GURPS 1-3e campaign back in my college years ... which probably led to my pathological dislike of traditional RPG magic. 4e is actually an improvement, of sorts ... but...

:-)
I am a fan of GURPS 4e and have tried to sit down several times and customize a game to run (and ran out of patience). I just finished playing a session in a Rolemaster Unified play-test. I was exploring using HARP as my fantasy game (a sort of "Rolemaster Light" ish).
Compared to that?...

Sorry Umi, I the rush that was yesterday (I got a call that I had to come into work early today), I totally forgot to post.
I like Yrisz actions just they way they where originally posted, she's not much for running up to save poor trapped Rogur unless all else fails. That door to the north is...

Oh no, the dreaded Mimic!
First off, Umi here are some minor changes regarding Yrisz's info (I presume you are mostly worried about consumables in the item listings):
Her passive insight (unless I missed something obvious) is +21
Her dagger attack power is a +6 due to daggers have a...

Holy crap, a lot to read.
Sehanine, sigh. I don't have auto correct (which Umi will probably point out I need badly) and I copied and pasted the name from my game info file, so I don't know where it went astray, but it obviously did. It has been fixed, thanks for noticing Palpatim.

I posted this on my blog, but i would like to see it have more exposure to see what reactions from users on this site are... check this out and see if its something you may want to put out with higher visibility

Recent Entries

I kicked off a new campaign about a year and a half ago called "The Gatekeeper," and I have had the extremely good fortune of having a published WotC designer and author at the table with us, Mr. Erik Scott de Bie. Erik, I have come to find out, is a tenacious writer. In the first few weeks of our game, he actually sent me more post game followup than all my players combined have sent me in the following year.

So, our first game for the Year of Blue Fire campaign is coming up this Friday. Iíve got the basic concept together for the first adventure, but I still need to sit down and stat out potential encounters and spend some time jotting down key locations and information. I usually work well under pressure and it is a first level game, so Iím not too worried about it.

I am starting up another campaign soon. I may be a little crazy for trying to run two games simulateously and "assist-DM" in a third, but I just couldn't resist when my buddy asked me to run a game for a group he was putting together.

Unlike most games I have run in the past, I'm not coming to the table with a campaign idea already in hand. Instead, I am working with the players to create their backgrounds and then I am going to build the campaign organically from their

You know, I recently ran a 4th edition demo game using d20pro. It's actually a pretty sweet little app for running remote games, and even for using as a digital replacement for your battlemat at your regular face-to-face games as well. It was designed specifically for the d20 OGL ruleset and has a set of plugins to integrate nicely with Pathfinder. There are also patches for 4th edition, and

A few short weeks ago when the iPad was first announced, I was not among the throng of excited Apple groupies who had already made up their minds before Steve Jobs took one step onto the podium that I would be buying this device no matter what it did. I've never quite understood the mentality of if it has XYZ sticker, I simply must have it, and that extends to the iWhatever-the-Hell-They-Come-Up-with-Next. I was a late adopter to the iPod, simply because I never wanted to spend

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Midgard Preview : The Midgard Campaign Setting is the culmination of five years of adventures and sourcebooks from Kobold Quarterly and Open Design. It brings to life a world of dark fantasy drawn from the great European traditions. Here you will find ley lines and ...

Courts of the Shadow Fey (PDF Poster Map) : Reviewers have said "this adventure is what 4e has needed since it came out" ó and this map shows the core locations of one of the richest, darkest, and most treacherous adventures ever created for 4th Edition D&D.
The Courts of the Shadow Fey ...