Your fine. No I don't, I was just wondering if you were continuously updating it is all. Have you made a thread in the Map Development forum about this orc campaign? I'm sure people would love to know about it

Actually, there is something you could fix, yes. The trees should be destructible, but they're not. That causes a few problems when you're trying to get items. For example, in the first Northrend level, where you meet Muradin, there's a Helm of Valor in a barrel, but you can't pick it up because the trees are indestructible. I've noticed that a few other things, but great job on the campaign otherwise. I look forward to seeing how your orc campaign turns out

Hi, you can edit them by going to trigger editor and then click on the spells trigger and then you will find constants at top of the code.
You will find comments above the constants which tell you what each constant does. Below you will find level data too, so you can modify them as you like.