A new patch is now live on Windows PC, PlayStation 4, and Xbox One. Read below to learn more about the latest changes.To share your feedback, please post in the General Discussion forum.For a list of known issues, visit our Bug Report forum.For troubleshooting assistance, visit our Technical Support forum.

GENERAL

Competitive Play

On Assault and Assault/Escort Maps, teams now need to capture at least 33% of the objective before the tie-breaking system is activated

Developer Comments: When the new tie-breaking system was implemented on April 11, 2017, teams only needed to capture 1% to trigger the system. This occasionally resulted in confusing situations when games would end without a lot of information about how the point was captured, due to the brief capture time. To alleviate this problem, we’re requiring that teams progress past 33% before the tie-breaking system begins tracking progress. If neither team manages to cross 33%, the match will end in a draw. If you’d like to know more, click here.

BUG FIXES

General

Fixed a crash that could occur during the end-of-round screen

Arcade

Fixed a bug that prevented the payload from showing damage until after the escort phase in the Overwatch Uprising brawl

Fixed a bug that allowed players to get under the payload using certain heroes’ movement abilities in the Overwatch Uprising brawl

[PC] Fixed a bug that caused the payload’s health bar to interfere with the scoreboard, forcing players to hold down the spacebar to view the scoreboard in the Overwatch Uprising brawl

Fixed a bug that caused Genji’s “You’ve rescued me again, Dr. Ziegler” voice line to play after being resurrected in the Overwatch Uprising brawl, regardless of which hero performed the resurrection

Fixed an issue causing the chat window to block the ‘refresh’ button when the Overwatch Uprising leaderboards were open

[PS4] The “Handle With Care” Achievement now correctly states the payload must remain above 80% health