Halo Reach Makes $200 Million, Halo Waypoint Offers Unlockables

11242

In one day Halo Reach generated over $200 Million dollars in revenue. It's unclear if that number include the Reach console bundle, but either way, it's damn impressive. Along with it the game also broke the record for the most unique users on Xbox Live at one time. Though Microsoft didn't give a number, first hand accounts of Bungie's server population showed almost 800,000 people playing Halo Reach on launch day in the early evening.

As we head into Reach's first weekend there's some house keeping to be had with the game.

Second, if you haven't downloaded Halo Waypoint and fired it up yet - you probably should. Waypoint is going to offer tons of unlockables not only for your dashboard and avatar just for completing stuff in Reach, but it will provide unlockables in Reach itself for those of you that have completed other Halo games and goals.

Finally if you're looking for the daily challenges while toiling away at work in front of a computer, the Bungie website has you covered. You can find the daily challenges (and weekly) posted right here. Yesterday's were all Firefight based, so lets hope we see more co-op love in the future from Bungie like that. Remember - challenges are the best way to earn maximum credits for customizing your Spartan!