See topic - what wild pets do you just absolutely hate to fight but always seem to get stuck with?

For me, it's squirrels. Man, do I hate squirrels (chipmunks included - anything with a squirrel-esque appearance and skill set). It seems they always have the most annoying skill set designed to maim you (half the time, they come with Woodchipper and Nut Barrage DoTs), and they're always secondary/tertiary to something I want to catch or when I'm trying to level my team. Stupid squirrels.

Any mechanical, but mostly the clockwork gnome. The turret does insane damage for a DoT and with the repair and mechanical racial you basically have to kill it twice. And now that they changed the way cooldowns work you can get multiple repairs in one fight, all the while the turret is murdering your team.

In respect to levelling up pets, definitely everything that has poison or dots. It really really really slows me down to have to heal after every battle or risk my pet-to-be-levelled dying even after switching out after the first turn for the xp.

I hate facing a pet with the "Wish" ability (seems way too OP for my taste) or the "Shell Shield" ability, which nullifies DoTs like, Rip - even though the Rip tool tip says "to Bleed for 78 Beast damage per round for 5 rounds" - and yet, the Shell shield ability says "Reduces up to 37 damage from each attack against you." ... so, wouldn't that mean my Rip would still inflict 41 damage, right? Ah, not quite.

im to the point now where i hate any trainer pet that has a Skill that has a 25% stun chance like Rupture. The reason is after this last patch it seems that daily trainers pets have more like a 75% to 100% stun chance.

I just got done fighting the trainer in Dread Wastes next to the Bug dailys and his Elemental used Rupture 7 times and stuned all 7.

Frogs with Frog Kiss spam is indeed quite annoying!and Turtle with Heal and Shell Shield >.> ugh takes a while to killOh and Moth when their sleep spell keeps proccing and keep using cocoon strike, they can be annoying too