This card is best used with Inspire synergy cards such as Maiden of the Lake or Fencing Coach to be able to play this card on 5 or 6 mana and still activate its Inspire effect on the same turn. Garrison Commander is also strong with this card if you manage to have the mana to use your Hero Power twice.

As of Rastakhan's Rumble there are 237 collectible legendary minions in the game, giving this card a ~0.421% chance of summoning any given minion. The average mana cost of a summoned legendary minion is 6.17 mana. The below table lists all collectible legendary minions available in Wild format, representing the full range of possible summons from this minion's Inspire effect.

After you play a Pirate, summon this minion from your deck. What do sailors yell when Patches steals their treasure chest full of laws and other things being transported to parliament for a vote? "The Eyes have it!"

Whenever a player casts a spell, put a copy into the other player's hand. Lorewalker Cho archives and shares tales from the land of Pandaria, but his favorite story is the one where Joey and Phoebe go on a road trip.

At the start of your turn, you have a 50% chance to draw an extra card. Nat Pagle, Azeroth's premier fisherman! He invented the Auto-Angler 3000, the Extendo-Pole 3000, and the Lure-o-matic 2099 (still in testing).

After you cast a spell, refresh your Hero Power. Gadgetzan has always run an under-the-table auction house, and business has been PRETTY good for Beardo since the population explosion. And since the explosion that destroyed the competing auction houses in the city.

Combo: Gain +2/+2 for each other card you've played this turn. He led the Stonemasons in the reconstruction of Stormwind, and when the nobles refused to pay, he founded the Defias Brotherhood to, well, deconstruct Stormwind.

Divine Shield, Taunt, LifestealWickerflame spent years as a recruit for the Goons, never making the big-time because he always fired his chest-cannon too slowly. "Hey," he thought, "maybe if I keep my beard lit on fire, I can do this faster." BOOM, promoted.

Whenever this attacks, both players draw until they have 3 cards. Infamous in the seedy underground card rooms of Gadgetzan, he got his nickname winning the coveted Shark Plushie in the city's first Hearthstone tournament.

Battlecry: If you have at least 4 other minions, deal 4 damage. Gormok has been giving impaling lessons in a small tent near the tournament grounds. For only 25g you too could learn the fine art of impaling!

Battlecry: If your deck has no duplicates, create a custom spell. The mysterious leader of the Kabal is NOT a dragon, and does NOT deal in illegal potions. Any public statements to the contrary will be met with litigation and Dragonfire Potions.

Battlecry: Replace spells in your hand with random spells (from your opponent's class). She doesn't feel pity, or remorse, or fear. And she absolutely will not stop... ever, until all necromancers are dead.

After you play a Secret, put another random Hunter Secret into the battlefield. Among his more notable inventions: A tentacle-groomer, a plague that would wipe out all life on Azeroth, and a fidget spinner.

After this attacks a minion, it also hits the enemy hero. When confronted with accusations of performance-enhancing bananas, Knuckles replied, "I get my fruit from trees I knock down with my bare hands like everyone else."

Battlecry and Deathrattle: Summon a Jade Golem. Though young, Aya took over as the leader of Jade Lotus through her charisma and strategic acumen when her predecessor was accidentally crushed by a jade golem.

Battlecry: Choose a friendly minion. Swap it with a minion in your deck. She has set up her Black Market here in Gadgetzan for one purpose, to make a KILLING when Beanie Babies make their inevitable comeback.

Battlecry: If your deck has no duplicates, the next spell you cast this turn costs (0). Solia marks the Kabal with intricate tattoos that grant immense power. Also it makes it harder for other gangs to recruit from their numbers. BACK OFF, GOONS.

Battlecry: If you're holding a Dragon, destroy a Legendary minion. Rend believes he is the True Warchief of the Horde and he keeps editing the wikipedia page for "Warchief of the Horde" to include his picture.

Battlecry: Swap decks with your opponent. Give them a Ransom spell to swap back. Management of the Kobold Empire requires a careful balance between a lack of social services and fiscal irresponsibility.

Can't attack. At the end of your turn, deal 8 damage to a random enemy. Ragnaros was summoned by the Dark Iron dwarves, who were eventually enslaved by the Firelord. Summoning Ragnaros often doesn’t work out the way you want it to.

Deathrattle: Summon your Taunt minions that died this game. The viziers of Azjol-Nerub released Hadronox as a last-ditch effort to hold back the Lich King. They did so by VERY carefully scooping him up in a LARGE newspaper and releasing him.

Battlecry: If your deck has no duplicates, summon all Demons from your hand. Spicklefizz pondered his life choices as he looked at the chain around his neck. "Become a warlock," they said. "You get to enslave demons," they said.

Battlecry: Summon 1/1 Whelps until your side of the battlefield is full. Onyxia long manipulated the Stormwind Court by disguising herself as Lady Katrana Prestor. You would have thought that the giant wings and scales would have been a giveaway.

"The story behind Confessor Paletress is that she's basically a good guy; you show up at the [Argent Tournament] and what her job is, is to make sure that you're trained and ready to go, to fight the challenges that await you. And the way that she does that is that she summons up some of the greatest foes you've had in the past, essentially your memories, in a shadow form, and forces you to fight them all over again to conquer your fears and to get ready for the challenges that await." - Jason Chayes[2]

"Before heroes can challenge the forces of darkness, they must defeat agents of the Light. Highlord Tirion Fordring has selected a formidable priest from the Argent Crusade to test combatants' mettle. Paletress will do everything in her power to ensure that only those with strong faith will confront the Scourge." - World of Warcraft Dungeon Journal

The original design for Confessor Paletress was an 8 mana 2/4 with the text "Battlecry: Summon 3 Legendary minions and set their Health to 1." This was intended to reflect Paletress design in World of Warcraft. However, in play testing the developers found Paletress was a "very swingy card", with her ability sometimes summoning three Ragnaros the Firelord, and dealing 24 damage to the opponent at the end of the turn; and at others summoning three Lorewalker Chos.[2]

The developers found this design to feature too much RNG and too much power overall, and the text was therefore changed to "At the end of your turn, summon a random Legendary minion." However, while this was better, the developers realised they were missing out on the opportunity to involve the expansion's new mechanic - Inspire. The card's text was therefore changed to its final version, "Inspire: Summon a random Legendary minion.", and its stats changed to a 6 mana 2/4. However, further testing revealed the design was too strong, with players able to play the minion on turn 8 and immediately use their Hero Power, again creating a strong "swing" effect; her mana cost was therefore increased from 6 to 7, but in compensation her Attack was increased from 2 to 5.[2]

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