metricminds GmbH & Co.KG are proud to announce the
re-launch of their company website as of today:
www.metricminds.com.

Date 7
th November 2012, Frankfurt: The German based
animation studio has been working behind-the-scenes on the revamped
look in order to showcase the best of its work. The new website
design provides online visitors with dramatic improvements in
navigation, appearance and content.

The site has a dedicated section for each of the company’s
four creative competences:

·
In-Engine Cutscenes

·
Motion/Face Capture

·
Animation & Motion Editing

·
Pre-production & Asset Creation

Industry veterans can also subscribe to a regular newsletter and
can see a detailed breakdown of each of the unique services that
are provided from pre-production right through to post-production.
The site will continue to be developed and updated over time with
new projects.

Other highlights include clips and videos from some of
metricminds most recent and past projects. This
includes the latest 2012 company show reel as well a number of
in-engine game cutscenes from
Bulletstorm (People Can Fly), the
Crysis series (Crytek),
Gears of War 3 (Epic Games),
The Witcher (CD Projekt Red) and many more.

Philip Weiss, Managing Director for
metricminds stated:
“The new website shows off the range of creative work
that our talented team has been involved with. From AAA games right
through to our first animated CG movie! We are excited to dazzle
existing and future clients with this stylish new manifest of
services.”

About metricminds

metricminds GmbH & Co. KG is one of Europe's
leading full-service animation providers. Founded in 2001 by
MD Philip Weiss, the state-of-the-art studio is
located in
Frankfurt, Germany. The company has grown and
expanded at an enormous rate over the last decade and currently
boasts a team of 25 staff. All with an in depth knowledge and
passion for the games industry combined with the talent and
dedication to create the highest calibre of animated work.
metricminds can offer the complete production of
animated videos and commercials, complete
In-Engine Cutscenes for games to single services
such as
Motion Capture.

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