@Degortg YOu create a condition and use the system save or system load events. Here is a screenshot of a very simple event sheet where you click on the red sprite to save, and click on the green sprite to load:

@degortg it is working just fine. Move your player, hit the save button, move the player some more, hit load. The player goes back to where they were when you saved. . It works fine. I tested your project and it worked like a charm just the way you have it.

You are most likely hitting save, then hitting load. Which will not show any difference since the player is in the same spot. Unless you do something to move the player after the save, you won't see a difference in the load.

and not working windows xp, windows 7, browser SR WARE Iron, the same google chrome!Launching the project, change the object's position, I press save, close the project, starting from scratch, I press download and nothing is loaded:(Everything right???