Title

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Abstract

Graphic design history can be a valuable resource, contributing to graphic design students' understanding of design theories, and applied to problem solving exploration. According to many graphic design educators, current history courses are too often taught as superficial surveys of graphic style with no examinations of social, cultural, and political contexts, and have little interaction with practical studio courses. It is essential to bridge the gap between graphic design history and practical studio classes to further enhance graphic design education. This thesis will develop a means by which to show the tangible connection between graphic design history and applied problem-solving in a graphic design curriculum. The main goal of this thesis is to find a way to deliver graphic design history so as to enable students to apply useful historic knowledge to graphic design projects. This thesis will examine methods currently used to teach history in an attempt to develop an alternative method for teaching graphic design history.

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