Capcom and ninja theory's new addition to the Devil may cry's series brought a new feel to the game. Stunning visuals, sick combos will instantly quench your thirst for action filled adventure/thriller.

Story

I love the new Dante!!

Its all about revenge. Dante, son is sparda, is a nephilim (half demon,half angel). Sparda falls in love with an angel, giving birth to twin brothers-Vergil &amp; Dante, whose animosity is as old as DmC 3. Felt betrayed by Sparda, Mundus kills Dante's mother and sends his father into exile where he faces hell. Filled with revenge, Vergil and Dante plot to bring down his 'empire' by destroying his factory and his only child. To assist in the plan, Kat helps in bringing down Mundus. Much to the so called planned 'plot', story at the end takes a interesting twist.

Gameplay

After trying to play stealthily in Hitman absolution, getting back to action filled adventure is certainly inviting. Gameplay doesn't change very much as in previous games, subtle changes introduced in gathering, travelling or progressing in the game make a huge impact in the overall gameplay of the game DMC. Dmc features some of sick and deadliest combo moves i have ever seen in dmc series. One does not simply mug up the combo moves and try it one after the other. Developers made sure the game rewards only to players who try different combos. Combos are the best part of the game. Dante wields 8 weapons at once. Unlike in previous editions the sword transforms into angelic mode or demonic mode depending on the requirement of the player. Each weapon has its upgrades which can be achieved by killing demons stylishly and of course, brutally. Hell yeah!! .

Talking about enemies/demons, there are many and of different kinds. Each one requires certain type of weapon to defeat them. At first combos may seem little unnecessary but later it becomes very essential. DmC not only requires the player to master combos but also requires the player to have skill to execute the correct combos in particular order to achieve maximum style points.The rewarding dint change much from the previous game in the series.

Training session

For beginners, after the mission is completed statistics appear on the screen consisting of style points, completion time, completion of the in-game items and no of deaths. It is important the player optimizes the above in order to achieve maximum points. Ranks are given depending upon the number of points the player achieves. Ranks are divided into SSS,SS,S,A,B,C,D.(SSS- being the highest).

Boss fight!

If there's anything to comment about the game, its the length of the game. Each mission seems like they are checkpoints of the overall plot. When i played it happened so fast credits started rolling after 8.5 hrs. Sad ...i miss all the fun!!

Graphics and sound

The first thing one encounters is the stunning graphics. Most of the time the game is in limbo and its always

Soundtrack is given by dutch band 'Noisia' and Norwegian electronic band 'Combochrist'. The “Devil May Cry” series has always had an interesting history, musically. The first two games’ soundtracks were notoriously difficult to obtain, with Capcom not officially releasing them until 2004. “Devil May Cry 3″ and “Devil May Cry 4″ soundtracks were easier to obtain and featured a distinctly “heavy” sound. Which is why it was surprising when Capcom revealed that the series reboot, “DmC Devil May Cry” would be composed by Dutch electronic band Noisia. This was certainly a change of musical pace to go with the story’s overhaul, but whether or not you enjoy this will depend on your feelings on Noisia’s breadth of electronica.

(courtesy: Forbes). The music genre being electronica is a correct addition for a game which requires so much energy and enthusiasm.

So,Its not late guys!! . Stunning graphics, very sick combos, new Dante's satires and more deadly demons doesn't get in the mood of playing this game, i don't know what will?