Help: race seraph

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Chosen of Silvain, the Seraphs have existed since the dawn of time,
long before any mortal race. They were there to witness the birth of
the Mother of the Waters and the Moon. They stood by their Mistress'
side at the Time of Defiance, and the rise of the Dark Gods was their
final call to arms. They are celestial beings driven by a single
purpose, to wage war against The Hand of Mortos and to obliterate all
forms of evil from the face of the earth.
The vigorous efforts of the Seraphs to combat the forces of darkness
over the past millennia have made them the most visible celestial
beings. The image of large feathered wings, the beautiful Archaic
expression and a tall stature are all features that best describe the
Seraphs. Not much is commonly known about these heavenly warriors
besides their appearance, but their zealous and often unforgiving
nature, their great devotion to Silvain, and the perception of being
surrounded by awing luminance once confronted by one, are most often
repeated in the few credible sources.
One of the principle lessons amongst the clergy of the Church of
Silvain is that every Seraph was once a man who petitioned the Good
Goddess for a greater chance to serve, and was found worthy. This
petition is said only to be possible at the holiest cathedral ever
built on the mortal plane. There, at the sacred altar of the Great
Mother, the offer of servitude and allegiance can be made. Once one
has taken his vows, the petitioner can only seek to prove his worth
by dedicating his life to the servitude of goodness.
Strength: very good Dexterity: good
Intelligence: good Wisdom: very good
Constitution: good Charisma: enchanting
Size: medium
Their basic healing ability is good.
Their untrained mana regeneration is quick.
They may master even the most difficult of arcane powers.
They are somewhat slow in mastering arcane powers.
They may master the most complicated of skills.
They are somewhat slow learners of skills.
They can see magical auras.
They can see invisible things.
They can see in the dark.
They can glide above water.
They are able to fly.
They die if they become evil.
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