Not sure what to do with this, ended up with 14 bins listed Track 01 - 14 (the first being 150megand the rest 40meg), thought id try it and it loads up but it freezes during the race. Any ideas what is wrong?

for me all Wipeout series have Audio Track music... you have just to get originals disc, then use Nero or IMGBurn to make an ISO of your PSone game, and then use PocketISO to compress this game and its audios tracks into MP3, it's the only possible manner to get Music on FpseCE with such Game disc structure.

First of all Fpsece is awesome , I actually have the Wipeout disc and built an ISO/BIN. The strange problem is that the funky tunes don't start when I first start playing the game. If I hit 'start' to pull up the in game menu, then return to the game the music starts playing, very strange. Can anyone think of a reason why this happening and how to resolve it?

Am using latest supported version, I may just try to make the image again as I built it using UltraISO.

hmm, this happen, because of memory full.... i work for many weeks to reduce the Memory consumption, because on Wince we have just 32mbytes / Process, i know that since WM5 we can use more, but for our case it's not so easy to implement, because most of all large Memory block are use by Recompiler which need to execute somes codes...

i'm still working on mem optimisation, but you can start by this, if you don't use somes Overlay PADS, just remove them from the directory, that will free somes memory, and your problem will surely dissapear..