Through testing the minimum CPU required is a 3.0Ghz Dual Core. And the best OS for performance is Windows 7 (64bit). Please NOTE: It is the CPU that play a greater roll in performance then is the GPU I recently had to change my mind on this. therefore this area of Graphics required is fairly High end. Through feedback that Nvidia cards have a performance edge over ATI. Therefore I would recommend something less then 2yrs. old. Preferably a Nvidia graphics card with a bare minimum of a 512 mgs of VRAM. And when it comes to details; Do not go "Green" because
the low energy cards are dogs!

Thanks Guys,
I have to tell you my intention is to produce an income from my
labor and 3d models I created for this sim. Some stuff I will be
delighted to share freely, but I need support to release such an
ambitious project as the one I envisionand curretly working on.

My plan is to release it like the Uboat missions addon in SH4.
that would enable me to increase the focus on this sim to 100%

My long term plan is to prvide an update mission release on a montly
bases. The potential for this sim is endless as I see it.

Well you have certainly surprised us all with the extent of your modifications.

Are we to assume that you have managed to get your models in game using the Maya application if so would you be interested in showing the rest of us how that was done? As I know that there are one or two competent molders waiting in the wings for precisely the kind of information you seem to have?

Well you have certainly surprised us all with the extent of your modifications.

Are we to assume that you have managed to get your models in game using the Maya application if so would you be interested in showing the rest of us how that was done? As I know that there are one or two competent molders waiting in the wings for precisely the kind of information you seem to have?

Thanks I was hoping to start a buzz. But there is a lot more for instance,
the Panther Ausf D, Panther Ausf A, Panzer III, Sturm Huabitz, T34 ChTz turret,
JS-2, SU122 v1942, Flak 88 and the Katusha Rocket launcher system on a U6
Studebaker are all models I have built from the ground up with more to come.

And of course anything I release I will back up with full support. However,
some stuff I will protect as trade secrets until I recover some of my efforts
through financial support at lest for now. Although all info to support
the success of my releases I will completely share.

Well it sure looks impressive are those models static / ai / or playable ? Do you have cockpits for the tank variants ?

Some you tube video would be sweet .....oh yeah and how long and how much ?

I humbly agree it looks impressive indeed. All models I will
post that are shown in the game as "screen shots" are fully
functional and tested game objects. The tanks are AI and work
as you would expect from a top notch tank sim. The models
that will be playable are the Panther Ausf A, D, and G.
as well as the King Tiger with Hencshel turret. The Red Army
will have the JS-2 and KV-85 and to their forces playable.

All playable new tank additions will have a new applicable
cockpit model. Of course this will take some time to finish,
test and release. However I think the best thing to do is
for me to release the AI tank models separately at first to gage
the interest and possible future sales of the larger Addon.

As for price I haven't decided yet on that. As for any release
date: expect something under your Christmas tree.

Wow, I'm speechless. And here I thought my TvT copy would just sit and collect dust. Are you a one-man-gang or do you represent a small crew?

I have absolutely no modding skills, but certainly willing to help test or whatever.

Thanks ArmorEtr,
Definitely dust off you TvT copy because I promise you will be glad
you did The best way to help me now is get the word out about this total
overhaul of T34 vs Tiger. Focusing on the single player aspect of the sim
for guys like myself who is content with just playing a good sim.
I have convinced myself that this is my calling. And I am totally
dedicated to tell the story of war on the eastern front during WWII
through the medium of this sim.
As for "Are you a one-man-gang or do you represent a small crew?"
my answer is, as a devout Christian I am never alone.

If you can make it save key assignments and allow the user to change the mouse axis in 3rd person view, count me in for buying a copy!

These are the 2 things that bug the snot out of me in T34 v Tiger.

I guess it's not possible to allow the player to leave the tank is it?

Another suggestion would be a summonable repair truck, so when you're sitting in your tank with a blown track, you can call the repair crew over the radio and possibly get it fixed to get you back in the game.

If you can make it save key assignments and allow the user to change the mouse axis in 3rd person view, count me in for buying a copy!

These are the 2 things that bug the snot out of me in T34 v Tiger.

I guess it's not possible to allow the player to leave the tank is it?

Another suggestion would be a summonable repair truck, so when you're sitting in your tank with a blown track, you can call the repair crew over the radio and possibly get it fixed to get you back in the game.

Just a few dreams I thought I'd share .

I don't know but I'll find out. I'm like you, that bugs me too.
That's another reason why I'm focusing on the single player aspect,
because the multi-player mode is so restrictive.

New F6 View with Zoom.
Repair and reload truck is done, thats what the Hanomag does in this image BTW