Please use this topic to help others out to see what games work. Post your list as well. I will add more later. Unfortunately, I will not be able to have access to all my games since I am in the middle of moving right now. But I still have around 20 more N64 Games that I have access to. If there is another topic please combined this topic with the other one.

N64 and GBA games do not come with a header, so the Retrode has to guess their size out of thin air. I think that having a list with recommended overdump settings will be of great help to all GBA/N64 users. korori, would you like to maintain one on retrode.org? I could give you editing rights...

Gameboy AdvanceFor GBA games, I don't really have a good list of what did or did not require force size. I had enough mis-sizes that I ended up forcing sizes using even when I didn't need to. I used http://offlinelistgba.free.fr/ as a reference, which was given to me by MasterOfPuppets. I did notice that the size identification was fairly good for ROM sizes less than 16 MB (although it often overdumped smaller games to 8 MB), but every single 16 MB game I tried with autodetection was detected as an 8 MB game. As such, I will simply list the games as 16 MB and < 16 MB, to give you an idea of what probably won't autodetect:

Sorry didnt notice it was bits not bytes. I have tried 8/16/32 Mb. Then this means Pokemon Ruby/ Pokemon Sapphire/ Pokemon Emerald/Pokemon Leaf Green/Pokemon Fire Red do not work at least for me. Is anyone else having issues playing these games.

Hello everyone. I'm from no-intro and I'm very interested in all the redump info you provide. As you might know the goal is the verification of all ROM images for all console system and any redump information is inserted into the online database maintained with the Dat-o-Matic system.

Now for proper entries we'd love to receive a scan/photo of the media and information like cart serial, ROM chip serial if possible, PCB code and more. I cannot ask for all this information but if you are interested helping with the project would it be possible for you to post the cart-code as identifier in the database and post an output of all your dumps from ucon64 or gameheader? This would be very kind I haven't sorted out the info you posted but some games are most likely wanted. For instance I see Pokemon Crystal in Korori's list which I know is on our list. Thanks in advance!

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Powerpuff Girls Battle Him (E)- Loads But Crashes

This is compatible - I dumped it myself. You should check the global checksums of the games with VBA or gameheader etc. to make sure you got a good read. It was not compatible with an older firmware though.

Following the feedback in this thread, I've gone through the GBA and N64 size detection routine and found a few things that needed fixing/improvement. In particular, the N64 heuristics were insufficient for some titles, and GBA had a bug that caused it to default to 8MB in more cases than it should have.

Please try this firmware for Retrode 2: Retrode2-v0.18c-alpha4.zip and let me know if it fixes some of the problematic titles as expected.

By the way: Thanks to everybody for testing! This is what makes the project so great - as a one-man business, there's no way I could possibly give the plug-ins such a thorough test run... it's thanks to people like you that our favorite USB retro gaming adapter keeps getting better and better