In the past few years we’ve witnessed the launch of more than a dozen HMDs (Head Mounted Displays). Several of them are already available in large numbers. HMDs focused on entertainment (Oculus, Vive) rely on taking over visual perception completely via Virtual Reality. HMDs focused on productivity (HoloLens) mix real life with computer generated imagery drawn upon a transparent display. There are other combinations and means of mixing visual information, so all of this technology has recently been put under the umbrella term Mixed Reality.

Here are some of the things that may be accomplished in the future (productivity-wise) using Mixed Reality

This June is a good month to be a gamer. Both nVidia and AMD have announced new graphical processing units that exhibit vast improvements over the previous generation. After being stuck for almost four years on the now-primitive 28 nanometer lithography, the GPU manufacturers have jumped straight to 14 (AMD) and 16 (nVidia), skipping over the intermediate step of 20-22 nanometers.

In combination with switching over to multigate transistors, this technological leap allows the new video cards to achieve a boost of up to 40% in performance at a much lower price than the previous generation. In terms of price/performance ratio, we’re looking at an improvement between 60% and 80%. That’s massive. We haven’t seen such a leap in GPU technology in many years.

Finally, the first Virtual Reality HMD (Head Mounted Display) – the Oculus Rift – has reached retail availability. The first reviews have started pouring in. Things are pretty much as I expected, with the majority of reviews being positive and the rest being rather neutral. So far I haven’t read anything seriously bad and although this is very encouraging, it is not a surprise given the fact that all companies involved have been preparing for this launch for plenty of time.

Every single person that I’ve witnessed give virtual reality a try has been floored by the experience – especially the ones that didn’t see it coming. Even those who knew what it’s all about came back with amazed expressions once they took off the HMD (head mounted display) for the first time. I placed my bets on the fact that virtual reality is going to skyrocket faster than most people expect it to.

The rather expensive hardware required will definitely make some customers think twice. However, there are already plenty of gamers out there who own powerful hardware. They will be joined by early adopters who will make sure that they can properly run most of the VR experiences. They will show these programs to relatives and friends, which will feed the wave of excitement. And so, a new technological revolution will begin.