lördag 4 oktober 2014

This session describes how MySQL empowers the games at King, particularly how the explosive
growth of Candy Crush Saga was handled and how the constant high load is served. It discusses what makes King’s applications scale, what problems the company has solved, what it is currently solving, and what it will be solving tomorrow. As the presentation describes King’s architecture, it highlights its strengths; weaknesses; major pain points; and, of course, greatest successes.