Rumor: UMD Add-On For PSPgo Being Developed By Logitech

Not many people are fans of the PSPgo. I’m definitely one of them. This theory also applies to a couple of developers who aren’t too happy to be putting their games solely on the PlayStation Store – *cough* Square Enix *cough* – simply because they, like most of us, feel that their was nothing really wrong with the UMD besides the fact that they’re easy as hell to lose/misplace, or whatever you want to call it.

When the PSPgo first arrived, anyone who owned any UMDs was basically screwed because they couldn’t play their beloved “traditional” games, and had to join the realm of perpetual digital download. Their PSP games sat in a corner of a room constantly becoming the victims of dust mites as their use stagnantly whithered away. Now, though, there just might be a way for your PSPgo to “magically” play UMDs, and it’s call an “add-on.”

A CVG source is claiming that Logitech is developing a UMD drive add-on for the PSPgo. The source hasn’t released any pricing or release information regarding the add-on, only stating that the “only problem is that it’ll make the PSP a little bulky.” Folks, if you want to see bulky, take a look at the Sega Game Gear. The thing looks like a radio remote for a toy car. Logitech’s UK office told CVG that it’s unaware of such a device and that it “may be something the US office is working on.”

Personally, the whole add-on thing would just render the PSPgo go-less. It would just transform into something that’s already available on the market – the PSP-3000. The question, though, is how much will the thing cost? The PSPgo is already a $249.99 system; the add-on will probably cost somewhere along the $80+ mark, rendering the thing much more expensive that the $299.99 PS3 (and it’s a handheld). The whole point of the PSPgo is to establish a digital means of gaming. If someone wants a UMD drive, why not go with the 3000 in the first place?

Born and raised in New York City, Yaris is one of three co-founders at DualShockers. Gaming since the inception of Nintendo in the 80's, he has grown to avidly appreciate games of every genre, maturing his preference specifically now to third-person action games, first-person shooters and JRPGs. He's a software engineer, father and husband during the day, and mildly attempts to hold onto his "hardcore gamer" title during the evenings. An attempt that he tends to fail miserably at.