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Under Apps page
you can see my portfolio. It is list of the games that are then
reported in Income Reports. The portfolio is regularly updated with new
information (releases for new platforms, new updates, ...)

What I did in April

finished HTML5 version of Shards - the brickbreaker. Game was rewritten in Phaser engine. Currently we are looking for sponsors. Shards is modern Arkanoid / Brickbreaker clone with glass bricks and glassy enemies - Shardiens. Game has 80 levels and every single one has its own fractal background:

finished hired HTML5 work on game Meteoric for Gamee platform. It is fast paced puzzle in which you merge asteroids into planets and planets into suns:

also working on our game "Pirates! - the match-3", which is, as the name says, match-3 game:

Report

Here are April figures for mobile games:

Income from mobile games is still quite stable ($175,8 in March) ... and low. Most profitable game remains Shards - the brickbreaker.

Most of the income is from ads (88% in March) - share of paid apps and in-app purchases decreased.

In April I got also some income from licences and hired work: $1 223.

Total income for April is: $1 391,1. This is similar to February ($1 323,0) and much more than March ($175,8).

Next

In May I am still working on "Pirates!, the match-3". This is my priority now as game is working in all direction. What we are missing are levels. We are also replacing placeholder graphics with our own as well as some static images with animations.
I am also doing another hired work.