Make a Breedable Pet Bird Feeder for Second
Life

Your pets need to know where 'home' is. The home
position is set by rezzing a 'homing' prim and touching it.
Each bird will always stay near this post. The original XS Quail homed to a small half-sphere. I chose to
make this a pretty, sculpted bird feeder.

The first thing you will need is this image, which is the
sculpt shape.

Go ahead and right-click and save the texture to disk, and then
upload it to Second Life.

Now make a prim and apply this texture the Sculpted Texture window:

Look in my edit window and you can see that I made my feeder 1 meter wide by 1 meter deep by 2 meters tall.

You do NOT want to make it any taller than this as the birds will check to see that the center of the post is less than 1 meter above or below the bird.

Now right-click and save this texture to disk, and upload it to
Second Life.

Once the texture is loaded, apply it to the sculpted item in the
texture window:

You will need to select the 'Flip Vertical' button to make the
texture appear correctly.

UPDATE 10-22-2011

You must add to the home post a Description
consisting of a number such as 5. This number is how far away the
Quail can be from a Home post and still find it.

Scripting the Post

Edit the homing post and add the xs_home script to it.

Be sure to change the string SECRET_PASSWORD = "top secret"; to something else! It must match the password you used in Step 1.

Name your Object 'XS Home Object'.

Now that you have the script in place, close the edit window and
touch the post.

Permissions

Set the permissions on your scripts to NO Modify so that no one can
see your scripts. The post should be set to allow other users to copy.

Take a copy of the Homing post back to inventory. You will add this to the bird in a later step.