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I've always considered campaign logs/journals to be stupid and of no use. When I wrap up a session, no matter how long it's been, I remember EXACTLY what was going on and what had been resolved or left hanging... and I mean ANY amount of time, whether it's a day or well over 15 years (for a continued campaign a while back).

And then I started with my present group. One of the guys is an extremely anal retentive log keeper...

And I've found that he writes crap down that I completely forgot. Sure, it MIGHT be stupid and unimportant, but, on the other hand, it may not be!!

The GURPS game is before the Megatraveller game (as that game came first) so I apologize for any confusion. There are several entries for each on MySpace and a single one for New World and two for Megatraveller on FaceBook.

This is a very fun read, Max. I feel like I'm reading another "Lovecraftian" novel. I really like how the GM incorporated the mythos into our modern religion/culture. It seems to me that Lovecraft would have appreciated that.

Yes. All of these are from actual game-play and as accurate as I could make them with what happened at the table (aside from sometimes cleaning up dialogue a little bit so it makes actual sense in some cases). I also sometimes summarize or cut the boring, redundant, or irrelevant dialogue.

I've audio-recorded the games since about a year ago (maybe earlier) and I try to keep most of the details in (especially the role-playing). Before that, I taped (at least) the main conversations that took place in the game.

I run Delta Green tonight and play in a Call of Cthulhu game Sunday btw. So look for more entries soon.

Last edited by Max_Writer; 11-12-2010 at 08:07 AM.
Reason: Added upcoming games

I just looked at the Delta Green site. Very cool! I didn't even know it existed. Cthulhu's come a long way. I remember picking up the boxed set back in 87 in Monterey, CA. I felt very quite proud of myself that I even knew who Lovecraft was. Most of my peers didn't. I couldn't get too many people into it at the time. I used the system to play movie horror type games. Michael Myers was one of the nemeses that the characters encountered. They liked it but I never really got to enjoy the Lovecraftian part of it.