Developer CD Projekt Red surprised quite a few people recently by revealing that Cyberpunk 2077 is a first-person RPG and not a third-person RPG like we saw in CD Projekt Red's Witcher series.

While the UI will remain minimalistic while exploring, it expands to give players more details like health bars and enemy levels when in combat, which involve both melee and ranged weaponry depending on player choice. Gameplay impressions published last night offered some more information about how combat will work in CD Projekt Red's upcoming RPG.

Something to look forward to:Cyberpunk 2077 was unveiled on Sunday in a short in-engine trailer, but now we're finally getting some meaty information about the game. While the game will clearly differ wildly from The Witcher (some say it feels a little closer to a deeper Deus Ex game) it still utilizes elements like complicated storytelling, character traits, and other RPG staples. It's certainly not the focus, but driving a vehicle or watching a cutscene let you take a break from seeing Night City through the eyes of customizable main character V.

In a world where you have no future, what matters is that you control who you are.

Players will hop into the role of someone called V, who can be male or female.

Go Anywhere, Do Anything - Cyberpunk 2077 is fully open-world, which means Night City is yours for the taking - if you're prepared. If players aren't happy with their starting apartment, it sounds like they'll be able to use their "blood money" to invest in additional properties.

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