Getting Started with Sculptris ProThis 3 part Workshop hosted by Paul Gaboury will get you up and running on everything Sculptris Pro, from UI and usage, customization, and combining it with other ZBrush features.Getting Started with...Using TessimateLearn to manipulate topology to your needs with the Tessimate feature. Your host Paul will show multiple examples of how to use this powerful feature with the addition of explaining the difference between Tessimate and Decimate.Using TessimateThe Basics of PolyGroupItIn this 2 part Workshop, Paul Gaboury will give you a full run down of how to use PolyGroupIt, then in part 2 we'll show you how PolyPaint and PolyGroupIt can be utilized together.The Basics of...Using Elastic & Liquid Curve ModeThis Lesson will show multiple Curve Mode examples including IMM Curves, the elastic option, the liquid option, Lock Start, Lock End, Rotate Curve, and Smooth Curve. Now let's go make some Curves!Using Elastic &...Discovering Groups by NormalsCreating PolyGroups can be very useful when modeling and or sculpting in ZBrush. In this Lesson, we'll demonstrate how to create new PolyGroups on a hard surface model using it's normals and edge degrees.Discovering Groups by...DeformersA Workshop focused on the powerful wide spectrum of ZBrush's Deformers. Buckle in as your host Solomon Blair takes you through each Deformer and their abilities.Deformers

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Finally got around to posing my take on The one man army that nearly toppled Crown City, Beta Ray Bill. Still secretly hoping Marvel will come to their sense and use my version for the next Thor movie lol

Character for a game I helped develop. Spike The Goblin Guard from the game Might and Mayhem. Original concept designed by Michael Bills https://www.artstation.com/artist/michaelbills
http://www.kizstudios.com/mightandmayhem/
(Available for IOS Android Facebook and Amazon devices)

I've been a big fan of John Carpenter since way back in the day. I was fortunate enough to come across this awesome Thing designed by Rob McCallum http://www.mccallumart.com/concept/CHARCATER/Thing%20sketch.jpg and decided to give it a crack in the ole zbrusharoowski :) Still a WIP but as always C&C's are most welcomed and appreciated.

I started this model in 2010 during his rookie year. With all the successes of the Panthers this year. I decided it was time to pay homage to the driving force behind the locomotive known as The Carolina Panthers! #KEEPPOUNDING

Hey y'all ! Been working heavily on Might & Mayhem (available F2P for IOS and android) , but I've had some time to get back to some personal projects. Here's a slight update on the Speeder Bike, still very much a W.I.P. C&C's are most welcome and appreciated.

Slight update on the Orange Speeder Bike. Just freestyling the engine. Figured I would go with a flathead/ super blown inspired engine. Will probably have to move the air stacks on the side to fit in the engine bay, but will see. Thanks for stopping by, C&C's are most welcomed and appreciated.

W.I.P Figured I would give this Zmodeler a whirl and take a break form the more organic models I've been working on in my spare time. I found this concept by the awesome Bjorn Hurri a few years back and thought it would make a nice model. http://www.bjornhurri.com/speeder-bikes/

[COLOR=#CCCCCC][FONT=Times]Man...you know the thing that's crazy? I don't think I realized it until now that
Beta Ray Bill is my favorite of all-time comic character design even without really having
read that many of the stories he's been in. So...

Thanks so much Butch007! Yeah i totally feel ya, i almost forgot how cool he is as a character. Plus the fact that he can go toe to toe with some of Marvels big boys, is pretty awesome ! Thanks again for checking him out :')

Update on my take on Beta Ray from Planet Hulk, along with some of my reference images. I did forget to model his control disc, but I'll get to that. Will move back onto StormBreaker at some point too. Thanks for checking it out. ")

Been super busy preparing for PAX and some more upcoming game releases. But I've gotten around to adding some detail to Mr. Tywin Lanister. C& C's are most welcomed and and appreciative. Hopefully y'all can seethe likeness.

Still working onArchangel, but needed a break from it. I definitely will try to break up the symetry for the wings. I was kinda of trying to go with the original look of his face, but I will try the all blue face to see what it looks like. Thanks for the C&C's , they are very helpful. Since I along with half the world are reeling from the lack of Game of Thrones, I decided to do a caricature of my favorite character Tywin Lanister. Again C&C's are most welcomed and appreciated .

Thanks again Dragon! Been a while, but here an update on the sculpting. I still have a few pieces I would like to add to him, and through some more details in the wings and face. Also gotta hit him with some fiber mesh for the hair, but I think he's looking ight so far. As always C&C's are always welcomed and appreciated. Have a great week
Oh and if y'all could check out some of the games I've been working too, that would be great !
http://www.planetmuck.com/v2/

Right back at ya- Now, those wings, man, some of the coolest one's that have seen in a long, long time. I love the 'hard edge' look, but most of all, THEIR SIZE. That's 'sick' (as my oldest son would say-). This is really starting to look VERY...

Started this new model in my spare time from work. X-Men's Archangel with some twist. I wanted the physical body look of the more care-free Angel from the earlier years, but still incorporate some ques of his later transformation of Archangel. More to come, thanks for looking & as always C&C's are always welcomed and appreciated.

Here's a lil something I've been working on in my spare time. Alway's wanted to do a Juggernaut sculpture, and I love the Ultimate Juggernaut version. I found this excellent toon version of Juggy on deviant art via hyperjack08 ( http://hyperjack08.deviantart.com/gallery/8661545#/d1vz69l ) . Love the toon version, but wanted to incorporate the Ultimate's versions threads. So this is what I came up with, hope you like. Now I need to pose him