Tag: F1 Esports

Help us. The year is 2018 and the first signs of warfare are being signaled. This isn’t about my platform is better than yours. This isn’t about scaremongering. This is the truth playing out in front of your very eyes, and let me be the first person to say, I am very scared for the future.

As we come off one of the most successful weekends for Esports and competitive gaming, with the E-League Boston CSGO Major drawing in an audience of 1.3 Million concurrent viewers and a huge upset of Cloud 9 beating out Faze to become the first North American team to win a Major, the Americans have decided that they aren’t done yet, and as such the Oval Racing sim racing community is in a buzz.

There is no doubting that esports are big business. The money at the top has been huge, the sponsors and lifestyle has been eye opening and for the next generation, here you have the biggest sporting stars who are cruelly under-reported. However the question posed as the title came from a well respected person of the simracing community in the form of Empty Box. His tweet got me thinking, and in response, I will answer.

The 2017 League of Legends World Championship final garnered a huge crowd in Bejing’s Bird’s Nest stadium.

In terms of commercial output and numbers of players, Empty Box is absolutely correct. I do not see a substantial way that anybody can dispute that in the next five years due to the massive console war of Xbox versus Playstation and the need for each platform to have a racing icon to back money behind. Gran Turismo is probably the reason why Japan’s simracing scene struggles to venture into the niche simulators like rFactor and iRacing due to just how important the game is over there.