News

Incoming XCOM Patch to Raise the Roof, Fix Alien Bugs

Firaxis scientists have researched the problems; engineering is hard at work.

An official post on the 2K forums confirms that the second XCOM: Enemy Unknown patch is incoming "soon," and that it aims to fix some of the most annoying problems that've cropped up since launch. Most notably, several crash bugs and the issue where the roof of one of the large Abductor UFO maps keeps reappearing and obstructing the view of the interior.
Firaxis is working on the following fixes:

Major Fixes

Abductor roof visibility problems resolved

Interception game hang issues resolved:

If two interceptors are sent after UFO

If Skyranger is returning from combat after an Interceptor was already deployed

SHIV inaccessible issues resolved

AI Alien Activity Hang resolution

Multiplayer connectivity optimization

Other Fixes

TempleShip optimization: All Soldiers properly spawn when restarting the mission after clearing the second room of TempleShip

Snapshot penalty should no longer apply when Overwatching without first moving.

Easy Difficulty is now easier.

Unfortunately there's nothing in there about a fix for the major issue that makes it difficult to direct soldiers to the right square when moving on multi-level maps, or fixing the occasional teleporting Sectopods. I think I'd much rather Firaxis devote its attention to those problems than making easy mode even easier... but this is a good start. The patch release date is still TBD, but it can't be long now.