The Steam Page for Sid Meier's Civilization V - Gods and Kings now offers a playable demo for this expansion for Firaxis' turn-based strategy sequel (thanks Frans). There are no details on the demo, so it's not clear if this supports OS X, as the expansion and game itself offer SteamPlay Mac support. Here's word on the add-on:

Sid Meier's Civilization V: Gods and Kings is the first expansion pack for Civilization V - the critically acclaimed 2010 PC Game of the Year. This robust expansion covers the entire scope of time from founding your first Pantheon of the Gods and spreading religion across the world, to deploying your spies in enemy cities in order to steal information and technology.

As you move through the ages, you’ll interact with new types of city-states, engage in new city-state quests and global competitions, and master exciting new systems for land and naval combat. Civilization V: Gods and Kings will also include nine new civilizations, nine new wonders, three original scenarios, and dozens of new units, buildings, and techs that will offer even more ways for players to expand their empire and dominate the world.

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The whole spearmen occasionally defeating tanks is debated to death on civ fan forums all the time.

Main thing is really it's just an avatar of a low-tech, cheap military unit against a high-tech high-resource one. I mean, if you're going to say it's the same spearman you created 2,000 years ago... While we're at it, the tank unit is maybe 4 tanks while it'll be 100 spearmen or whatever.

Sure they could probably change the graphic more as the eras progress and turn it into guys with pistols and molotovs or whatever, but then it'd be harder to keep track of whats going on.

Regardless, yeah a spearman could take out a tank. Tanks are crap at unconventional warfare. Hide up a tree, drop down, open hatch and stab everyone inside. Or dig a pit trap. We lost tanks to civilians with molotovs in Iraq. Shit, we lose tanks just moving them around because they fall apart.

There was a point in Civ IV when it was clearly happening too frequently, but it should always be possible for a spearman to defeat a tank.