Losing faction should get rewarded on any kind of way for exemple on Deyla asmos continuosly lose the siege meanwhile elys get twice of enchantment stones every siege at least asmos should get either way or more success rate enchanting or every week extra enchantment stones its already bad enough to be rekt on siege because we are outnumbered and watch a faction that have twice of players getting better geared because they get more enchants.

Losing faction should get rewarded on any kind of way for exemple on Deyla asmos continuosly lose the siege meanwhile elys get twice of enchantment stones every siege at least asmos should get either way or more success rate enchanting or every week extra enchantment stones its already bad enough to be rekt on siege because we are outnumbered and watch a faction that have twice of players getting better geared because they get more enchants.

Losing faction should get rewarded on any kind of way for exemple on Deyla asmos continuosly lose the siege meanwhile elys get twice of enchantment stones every siege at least asmos should get either way or more success rate enchanting or every week extra enchantment stones its already bad enough to be rekt on siege because we are outnumbered and watch a faction that have twice of players getting better geared because they get more enchants.

(+ dunno how it is but u are able to get box with ultimate stone so...)

On Nergal its been 2 months and Ely cant get fort (like also this Divine one).

Imo thats a huge difference. But who cares :)? lets keep it.

Thats exacly the point who cares? People playing on losing factions should be rewarded since its harder to gear up, we should have balanced servers but this way it seems like they want us to play in 1 side servers its lame.

One of the most fundamental issues with Aion is that the losing side (losing faction, team, or player) receives less and as a result has a harder time gearing up.
Of course the winner should get a better reward. But you'd think perhaps NCS would've looked into making it so that faction imbalance in particular (and gear gap to some extent) did not get further exacerbated.

I totally agree… but not thx to overpopolated faction Winner should have been rewarded thx to his skills, tactics, leading(?) for example.
I dont even prticipate in sieges aymore cuz its waste time for me, I can do pretty cool other things at that time and not get mad/sad lol.

I totally agree… but not thx to overpopolated faction Winner should have been rewarded thx to his skills, tactics, leading(?) for example.I dont even prticipate in sieges aymore cuz its waste time for me, I can do pretty cool other things at that time and not get mad/sad lol.

2 months and 0 response?
What can we do with uselles + 100k hp buff?

Im just wondering how long do we have to wait… till ppl quit?

According to steamcharts people are already quitting. But yeah agreed, whoever is now in charge of talking to the community does a poor job.

I'd maybe like to see a raid system that's similar to the Antriksha raids in which only a limited number of people can enter so overly populated factions can't steamroll as easily anymore
But yeah these ideas probably will never get read anyways

I totally agree… but not thx to overpopolated faction Winner should have been rewarded thx to his skills, tactics, leading(?) for example.I dont even prticipate in sieges aymore cuz its waste time for me, I can do pretty cool other things at that time and not get mad/sad lol.
2 months and 0 response?
What can we do with uselles + 100k hp buff?

Im just wondering how long do we have to wait… till ppl quit?

According to steamcharts people are already quitting. But yeah agreed, whoever is now in charge of talking to the community does a poor job.
I'd maybe like to see a raid system that's similar to the Antriksha raids in which only a limited number of people can enter so overly populated factions can't steamroll as easily anymore
But yeah these ideas probably will never get read anyways

I stopped using both of my steam accounts for Aion, whenever PC booted up, steam update took too long.