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- From historic cars to the latest racing cars, the game contains a total of 1200 cars. - Multiple aerodynamic parts and custom wheels will be available for almost all cars. - Players can create their own personalised custom car in the game. - Cars will be continually added online

33 locations, 71 layouts

- 33 Locations and 71 layouts will be provided from day1 (7 more locations and 19 more layouts than GT5). - More new tracks will continue to be provided online

At the same time as the PS3 version of GT6 the “Real Driving Simulator” launches, a mobile version and web application version of GT6, will be created to enjoy Gran Turismo’s massive community space.

Real/Virtual “Edge Effect” Activity

A variety of “Edge Effects”, the chemical reactions between the real world and the virtual world for which the Gran Turismo series is famous, are also planned for GT6. Exciting collaborations between various automotive manufacturers and collaborations with brands crossing different industries will be revealed gradually across the next six months.

We heard you say that shit for GT5, Polyphony. Unless you tell me that every single one of those 1200 cars is fully detailed inside and out I'm just going to 360-degree moonwalk the fuck back out of your IP and embrace Forza again.

We heard you say that shit for GT5, Polyphony. Unless you tell me that every single one of those 1200 cars is fully detailed inside and out I'm just going to 360-degree moonwalk the fuck back out of your IP and embrace Forza again.

After the pathetic GT5, I really can't find any reason to care about this. The last truly great GT game I played was GT2 back in the PS1 days.

I wanted to like GT5. I had the opportunity to play it on a full wheel-and-pedalbox setup and drove a 350Z to significant enjoyment. At the time it was my first experience with proper first-person in a racing game (I had yet to experience Forza) and it felt much more natural than I was used to from the GT series.

However... once they announced that they had 'fibbed' about the total number of cars and in fact only had a handful that were entirely detailed (99% of which were cars I didn't give two shits about) that was the end of my enthusiasm. I was then made to play Forza and ended up wondering how GT was even still alive when Forza is such a better game.

Standard car and interior view whining aside. Gameplay wise, GT5 is still the best console sim to date. The whole "1000" cars thing never appealed to me. Sure, I collected them, but I only used somewhere between 50-100 of the 1000 cars from anyways.

And according to the guy from GTPlanet who had the chance to play the game already, the physics engine is even better. The suspension moves very realistically and the tire wear is spot on. Which I'm super pumped about.

It's a racing game so I'll be getting it regardless. Assuming that I'll be done with GTAV by the time it's out.

Forza 4 felt far more realistic to me. Although that may be because the Xbox triggers are built so well that you can really control it. The whole GT series has always felt wrong with the traction, like it rides on rails and breaks lose into ice without warning. Theres no kinda edge that you usually get that gives warning of traction loss. Its all or nothing. That said, I love em both and played both series to death. I'll definitely get this but might pick up a good 3rd party controller with some nice triggers, or build up a cockpit for my G25 which I heard can be used in GT. Oh yeah, and fix the chase cam lol

Forza 4 felt far more realistic to me. Although that may be because the Xbox triggers are built so well that you can really control it. The whole GT series has always felt wrong with the traction, like it rides on rails and breaks lose into ice without warning. Theres no kinda edge that you usually get that gives warning of traction loss. Its all or nothing. That said, I love em both and played both series to death. I'll definitely get this but might pick up a good 3rd party controller with some nice triggers, or build up a cockpit for my G25 which I heard can be used in GT. Oh yeah, and fix the chase cam lol

Depends which GT you're refering to. I thought the GT4 physics felt very understeer prone while GT3 was the exact opposite.

I'd like to see them do better about leveling up in the game. I never liked purchasing a car, doing race after race only to win basically the same vehicle only to have to sell it and purchase a completely new type of car to progress. A kind of career mode would be nice.

Edit: Just looked at the screenshots and I'm happy to see the Audi S1 E2 makings its appearance.

I am actually keeping a close eye on how 6 is coming out since Forza 4 and Horizon just felt dumbed down. I mean, look at the Porsche Fiasco and the mere fact that there are less cars and the rallying system in Horizon just fucking sucks.

Also, I'm not a GT fanboy or anything, but in Forza, there's just no.... Soul to the cars. I just don't like how they look, graphics-wise.

They've always had an odd fascination with including every version of the Skyline ever made, across every model year, in each GT game. I never understood it. It's a good car and deserves to be represented, but not to that degree. 1200 cars should mean 1200 unique cars. There may be minor differences between model years, but it shouldn't mean that we need to see every little iteration of a car that most people will gloss over.

NO! I want the 92 300ZX, because that's when they got airbags! I want the safest version of the car for my virtual guy! Fuck you, I'm right!

I definitely want this game. A little too optimistic on the release date though, as we all saw that mess we went through with gt5. I've been playing forza 4 and it just isn't doing it for me, Gran turismo's physics are just so much more realistic in my opinion. Crossing fingers for a premium ae86 and crx.

They've always had an odd fascination with including every version of the Skyline ever made, across every model year, in each GT game. I never understood it. It's a good car and deserves to be represented, but not to that degree.of the car for my virtual guy! Fuck you, I'm right!

I believe that Polyphony's CEO is a huge GTR fan. That's why there's always a load of GTR's in every GT.

This is the first I've heard about GT6. After the bad taste GT5 left in my mouth I'm probably going to skip this game. Maybe if they improve the loading times, get rid of those darn narrow tracks and return the classic tracks, I might eventually pick up a copy after a price cut.