October 11, 2016

Contents

Patch Highlights

When the shadows grow long and the nights grow cold . . . when witches cackle in the night, and ghosts roam the streets . . . it can mean only one thing: Halloween has arrived in Overwatch! Starting today, Overwatch's regular Loot Boxes have been replaced with limited-edition Halloween Loot Boxes. Each contains at least one of more than 100 Halloween-themed sprays, icons, skins, victory poses, emotes, and highlight intros. And the bravest heroes will test their mettle against a mad scientist's metal minions in Overwatch's first co-op PvE brawl: Junkenstein's Revenge.

Welcome to Overwatch Halloween Terror!

New Feature: Leaderboards

In-game leaderboards will now show off the top 500 competitive players from each region, and a separate leaderboard will allow players to see how their competitive performance stacks up against their Battle.net friends. Plus, we’re adding leaderboards for the Overwatch Halloween Terror event that’s happening right now!

Note: After downloading the latest patch, players will need to complete at least one Competitive Play match before they’ll appear on the Battle.net friend leaderboards.

General Updates

General

Static cameras are now supported in spectator mode

Team names can now be edited in custom games

Raised the volume of Hanzo's Dragonstrike voice line while wearing the Okami/Lone Wolf Skin

Heroes hit by Ana's Nano Boost have a new voice line that informs other players

Spectating

Hero Balance Updates

Developer Comments: So far, we haven't seen any indication that Ana is too strong overall, but her ultimate charges a little too fast, especially considering the impact it can have on a match. Also, her Biotic Grenades are getting a small boost to help her hit multiple targets.

User Interface Updates

General

Several minor aesthetic changes have been made to the game’s Main, Social, and Options menus

Removed several stats that were duplicated for certain heroes throughout the career profile

Graphics, typography, and layout have been updated in the Player Profile menu

Controller users can now choose between two aiming modes

Dual-Zone mode (New default): The vast majority of the thumbstick's range moves with reduced sensitivity and relatively high acceleration. However, when the thumbstick crosses to the outer 10% of its range, it will move with high sensitivity and relatively low acceleration. This mode will allow for more precise aiming, while still allowing players to turn around quickly

Exponential Ramp mode (Old default): As the thumbstick moves toward the outside of its range, the sensitivity is ramped up exponentially. The acceleration remains relatively high throughout

Social Features

Certain commendations will now appear less frequently during end-of-round voting, and others will appear more frequently (e.g. Torbjörn's Armor Packs Created will appear less frequently while Offensive Assists will appear more frequently)

Bug Fixes

General

Enemy players that are knocked down no longer lose their red outline

Highlight Intros previewed after opening a loot box now loop

Fixed a bug that prevented custom key bindings from saving after relaunching the game

Fixed a bug that kept players from binding Take Screenshot to other keys

Fixed a bug preventing any non-default sprays from appearing during the Play of the Game

Heroes that appeared on the main menu screen are no longer visible in the background while viewing items in the hero gallery

Maps

Fixed a bug that allowed D.Va to reach unintended locations on several maps when using Self-Destruct

Fixed a bug that allowed players to capture first objective on King’s Row from extremely high above the point

Fixed a bug that allowed the payload to heal players, even when they were negatively affected by Ana’s Biotic Grenade

Fixed a bug preventing the health bars on the Practice Range bots from displaying the effects of Ana’s Biotic Grenade

Fixed a bug preventing sprays from being applied correctly to some surfaces on Eichenwalde