Demonstrator in Games Technology/Programming (Fixed Term)

Bournemouth University - Department of Design & Engineering

Location:

Bournemouth

Salary:

£24,983
to £31,604 per annum

Hours:

Full Time

Contract Type:

Fixed-Term/Contract

Placed on:

1st March 2018

Closes:

2nd April 2018

Job Ref:

FST231/503923

At BU our vision is to create a stimulating, challenging and rewarding University experience, through sharing a unique fusion of education, research and professional practice and inspiring our students and staff to enrich the world. Our highly skilled and creative workforce is comprised of individuals drawn from a broad cross section of the globe, and who reflect a variety of backgrounds, talents, perspectives and experiences to build our global learning community.

The Faculty of Science and Technology has an established reputation with a strong educational and research-oriented focus on STEM related subjects, under which the Department of Creative Technology is offering three undergraduate programmes in games development as well as related research work.

As a Demonstrator in Games Technology/Programming, you will be able to demonstrate technical skills across the range of units within our undergraduate programmes in the Department of Creative Technology. Enthusiastic about student-centred pedagogy, you will make a significant and impactful contribution to the delivery of the programmes involved.

This is a fixed term, 12-month role, covering for an established member of staff on a career break.

You will be qualified to Degree/Masters level or be able to demonstrate the ability to create and disseminate knowledge at an equivalent level. You will be committed to a culture of academic excellence and continuous improvement.

Applications are welcome from those with particular expertise in the areas of C++ programming (plus related paradigms such as object oriented programming). Any graphics programming API skills such as with one of OpenGL and/or DirectX would be desirable. You may be expected to work with contemporary game engines, i.e. one of Unreal, Unity and/or CryEngine (to name a few examples).

Prior experience in the theory of games design, game 3D modelling, texturing for games, character modelling, rigging and animation using tools such as Maya would also be desirable. Any industry experience would be advantageous.

For further information and discussion or the opportunity for an informal visit, please contact by email the Head of Department of Creative Technology, Dr Christos Gatzidis at cgatzidis@bournemouth.ac.uk.

BU is an equal opportunities employer which values a diverse workforce. We provide a supportive and inclusive environment where all individuals can fulfil their potential. Together, we share a common set of values rooted in inspirational learning, world-class research and the latest thinking. We provide a powerful fusion of research, education and professional practice, creating a unique academic experience.