Friday, October 2, 2015

Anssi Hyytiäinen Dawn of Darkness missing maps, env, sounds

Various level parts, test maps, .bsp and .map files, sounds, textures
among others, are included... Ben Glover release has different files in
it.

I'm done with checking textures, models etc for duplicates, compared
to Toadeater dod demo. For example, they are a few terrain textures in
Anssi release, which are not in Toadeater demo. In Ben Glover, which i
released already, they are terrain textures which are not the same with
Anssi. Make a .qrk file if you want with the files that has the
same name ,but they are different in content, so you do not have to
overwrite other files. If you will find empty folders, is because i
didn't delete them, was nothing in them.
In the archive you have .bak file wich is a backup file..prt file is a model format it seems, but usualy is made along with the .bsp and you don't need it when you distribute your files.
The .bsp files, can be opened by Quark editor, but the arhitecture (poly) of the .bsp file cannot be modified by Quark..map files can be opened and modified in Quark editor.arghrad.exe is used with Quark for .bsp making of the final level you make, beside other files.autoexec.cfg and anssi.cfg are other .cfg files.bspinfo3.exe :

“bspinfo3.exe = Dumps information on a bsp file.”

Quaddicted.com.ico is a DoD icon file“demos” folder have .dm2 demo files in it, which can
be opened by programs that can see Quake 2 demo files. Or play them by
ingame console.
“Instead of placing a downloaded demo in the baseq2/demos folder,
and typing 'demoname.dm2' in the console without quotes, Demoplay makes
it easier to play demos from any location just by doubbleclicking the
.dm2 file. Plus it has playback options like fastforward, pause and
slowmotion.“Panjoo.tastyspleen.net“dod2” folder has many .map files in it and .mrg
files, which can be renamed as .map files and thus opened. Not all
renamed files work.“env” folder contains the day sky .tga and .pcx. Don't modify those, before contacting Alex"Toadeater" Kazhdan.“maps” folder has .bsp files.“models” folder has folders with models.“pics” folder has .pcx files which are the buttons that you see ingame and such.“prefabs” folder has .bru files, a sort of files
that has many poly's that makes a prefab, a made object if you will,
from poly parts. It can be opened by BSP editor. It can not be opened by
Quark, only if you save it first as a .map file with BSP editor.Bspquakeeditor.com“save” folder has save files, which are made when you save the game.“scrnshot” folder has screenshots in it from DoD.“sound” folder has sounds in it.“test” folder has various .cfg files for the game.texts files are texts with conversation which are in conjunction with DoD.

You may not copy from this blog my words, videos, images in any sort of way, without asking me first to give you my approval. You can post in english or romanian language. All of this are, in part, within Quake 2 Dawn of Darkness total conversion, trough a fantasy setting. The romanian moldavian part is added because is where i live and the history theme with the turks.We are not affiliated in the past and present with any of the game company, and neither are we own one.

The present and future map making and modding we will make and upload, with my brother (we work on modding under the username Roarke here and Roarkes on Moddb site, and helping each other), will only be available in the moddb, this site, freesound and soundcloud.

My thanks go to the original team, Ward Six Entertainmentand the uploader Toadeater and EricBoyce1 (Dawn of Darkness 1.2 Text Mod).

For anyone who wants and post in this blog, refrain from talking bad about other countries, culture, religion, politics etc. and avoid flame war. We all want to learn something in our lives and don't hate each other.I hope you will find here interesting things :)

Romanian author rights cited in this blog are acording to and protected by Law nr. 8/1996 with modification from Law nr. 285/2004, Urgent ordinance 123/2005, Law 329/2006 and Law nr. 202/2010.