5/ Iptocountry not work with the LeagueAS140 scoreboard
you can test on the test server we can't see to the little green flags for warmup tournament on.

Deepu: No problem with NewNet, maybe as140 scoreboard is broken?

No i have give the bad way it come with LeagueAS140-Addon1g not working fine.
Features
*******************************************************************************
* New Scoreboard:
-> New Scoreboard Team design with shading Textures
-> Support for Countryflags (thats an external mod by [es]Rush)
-> Specators shown on the right side of the screen (EUT-Style)
-> Servername and actual DateTime shown on the bottom
-> Assault game state (Attacking/Defending, Part1/Part2) shown on the bottom
-> The useless "Assault the base" startmessage is replaced by "You are Attacking" or "You are Defending"
* Critical Message HudFixhttp://medor.no-ip.org/index.php?dir=Ga ... ddon1g.zip

My be work only with CountryFlags2 we are under CountryFlags3
[Engine.GameEngine]
ServerPackages=CountryFlags2
ServerPackages=LeagueAS140-Addon1g
ServerActors=LeagueAS140-Addon1g.Addon

22/
Hammer bad personal damages count
Must be ....With full charge it must remaining 46/100 life OK done
With a little charge it must remaining 73/100 life this remove 36 instead of 27
For a right fire 94/100 this remove 10 instead of 6

Deepu: Now you can adjust damage rate of hammer (HammerDamagePri & HammerDamageSec)

23/
With Instagib or ZIG i shoot when i click to respawn.
I see myself shooting 1 time when i click to spawn.

AS-Rook teles leading to sniper and flak are bugged 95% of the time and as you go in(modifié)
you exit out of it

In it there is sounds ; one is when you are in air .... and shoot an other player in air to ( so the two in air ) if you kill him there is an announce.
You can play the sound in EUT_Sounds.uax with WOTgrealExporter

i think all this EUT is excellent . May be use it removing the UTpure part

5/ Iptocountry not work with the LeagueAS140 scoreboard
you can test on the test server we can't see to the little green flags for warmup tournament on.

Deepu: No problem with NewNet, maybe as140 scoreboard is broken?

No i have give the bad way it come with LeagueAS140-Addon1g not working fine.
Features
*******************************************************************************
* New Scoreboard:
-> New Scoreboard Team design with shading Textures
-> Support for Countryflags (thats an external mod by [es]Rush)
-> Specators shown on the right side of the screen (EUT-Style)
-> Servername and actual DateTime shown on the bottom
-> Assault game state (Attacking/Defending, Part1/Part2) shown on the bottom
-> The useless "Assault the base" startmessage is replaced by "You are Attacking" or "You are Defending"
* Critical Message HudFixhttp://medor.no-ip.org/index.php?dir=Ga ... ddon1g.zip

My be work only with CountryFlags2 we are under CountryFlags3
[Engine.GameEngine]
ServerPackages=CountryFlags2
ServerPackages=LeagueAS140-Addon1g
ServerActors=LeagueAS140-Addon1g.Addon

22/
Hammer bad personal damages count
Must be ....With full charge it must remaining 46/100 life OK done
With a little charge it must remaining 73/100 life this remove 36 instead of 27
For a right fire 94/100 this remove 10 instead of 6

Deepu: Now you can adjust damage rate of hammer (HammerDamagePri & HammerDamageSec)

23/
With Instagib or ZIG i shoot when i click to respawn.
I see myself shooting 1 time when i click to spawn.

There is a few problems that i am going to post here but that i already talked with Deepu on discord:

1) Impact Hammer primary fire self damage:
Impact Hammer selfdamage should always deal 54h damage, it does not matter if the user is charging or not the hammer.
The Result should be 46/100 hp always.

2)Fast switching from a hitscan weapon(i dont know if it happens with projectile ones) to translocator will make it get stuck and the translocator in the HUD will be highlighted with yellow and you wont be able to use it or change to other weapon UNLESS you die or force it with a weapon bind.

3)Using the translocator too fast will make it not register properly sometimes, making it so you dont get translocated even tho the projectile animation shows the "disc" traveling.(i dont know if i was clear on this one).

those so far are the most annoying ones, everything else is working really good! Thanks :)

Is there a way to disable fast weapon switching? Or at least make it so its the UT default? IMO this should have never been changed. I know there was a fast weapon disabler for pure, but it doesn't work with NN