a few problems with that:performance, while a mod doesnt need to care about minimum requirements the devs have made a promise to all the people with a crappy pc that the requirements stated will stay the requirements needed, kinda a limiting factor for the development of any game that mods dont need to care about

balance, an intire fleet of watercaste or imperial navy... meanwhile a favor like earthcaste would become pointless because there is no full stop artillery mode where the ship actually points at wat you tell it too, similarly a kiting faction like chaos or eldar would just have no chance, and fielding your entire fleet will be a lot more points for tau then it would be for orks forcing them to either build their ships a certain way or spam escorts causing insubordination, same with ork launch bays making their ships incredibly expensive

lastly there is adding options and dividing the community, i love 500pts games, i dont like 700 with most factions, if this like 700pts gets unlocked and then thats all you get it will be really annoying but the only other way would be to ad an option , dividing the community similarly , not everyone has 2fleets with 100 000 renown having ignored the rest, some people have multiple fleetbuilds for every faction. so loosing one of those battles would mean having no ships and possibly no renown to repair, have a few of those battles against your will in a row and it will get annoying fast, have fun fighting fleet after fleet of 1500pts of escorts while the other guy is afk

it also would become too hectic to do any of the cool stuff, im not a fan of the idea

Ashardalon wrote:a few problems with that:performance, while a mod doesnt need to care about minimum requirements the devs have made a promise to all the people with a crappy pc that the requirements stated will stay the requirements needed, kinda a limiting factor for the development of any game that mods dont need to care about.

Nah, I would gladly reduce the visual options just to field my entire fleet, and then more if I can have an entire Segmentum Battlefleet battle.

Ashardalon wrote:Balance, an intire fleet of watercaste or imperial navy... meanwhile a favor like earthcaste would become pointless because there is no full stop artillery mode where the ship actually points at wat you tell it too, similarly a kiting faction like chaos or eldar would just have no chance, and fielding your entire fleet will be a lot more points for tau then it would be for orks forcing them to either build their ships a certain way or spam escorts causing insubordination, same with ork launch bays making their ships incredibly expensive.

This is for skirmish, no one complains about balance against the AI, or take it seriously for that matter, everyone knows the AI cheats making stealth upgrades useless, but then again, I can live with that.

Ashardalon wrote:Lastly there is adding options and dividing the community, i love 500pts games, i dont like 700 with most factions, if this like 700pts gets unlocked and then thats all you get it will be really annoying but the only other way would be to ad an option , dividing the community similarly , not everyone has 2fleets with 100 000 renown having ignored the rest, some people have multiple fleetbuilds for every faction. so loosing one of those battles would mean having no ships and possibly no renown to repair, have a few of those battles against your will in a row and it will get annoying fast, have fun fighting fleet after fleet of 1500pts of escorts while the other guy is afk

it also would become too hectic to do any of the cool stuff, im not a fan of the idea

Again, this is for skirmish, not everyone wants to play online, for instance, given the awful monopolistic internet operator I have to deal with I would only get you a bad experience through disconnects, lag and desynch, I suspect I am not the only one with this problem, beside, there is already a mod to create skirmish fleets with the 100,000 renown, thanks to it it takes 15 minutes or less to make a fully upgraded, leveled up and customizable fleet, this has allowed people to try different combinations against the AI, things which simply won't be viable in multiplayer due powergaming like for example carrier based Ork fleets, or a melee oriented Chaos force.

Also, this allows having thematic fleets, it's good to have the Terminus Est messing around against the AI, or making a Kharn The Betrayer themed fleet because, why not? The AI wont come here to complain about balance

Nah, I would gladly reduce the visual options just to field my entire fleet, and then more if I can have an entire Segmentum Battlefleet battle.

i can agree with that, but for developers thats not something they can do, the minimum requirements posted when the game comes out need to stay the same, for a mod lowering a few settings is definitely the way to go and if your pc can barely run it on the lowest its just bad luck for you, but that is a freedom modders have that devs dont

This is for skirmish, no one complains about balance against the AI, or take it seriously for that matter, everyone knows the AI cheats making stealth upgrades useless, but then again, I can live with that.

ah oops didnt notice that in the title stupid of me, can agree with that, for some skirmish or custom games it would be awesome

Again, this is for skirmish, not everyone wants to play online, for instance, given the awful monopolistic internet operator I have to deal with I would only get you a bad experience through disconnects, lag and desynch, I suspect I am not the only one with this problem

its not that bad, try it sometime, i have a pretty crap connection too, making it impossible to have a stable connection for 30min during the weekend, but at the right time of day when the moon is in alignment there is barely any lag

things which simply won't be viable in multiplayer due powergaming like for example carrier based Ork fleets

euhm... thats my goff fleet: all carrier all torpedoes, it does pretty well, true i wouldnt try it in ranked(i tend to win with 1 ship left XD) but in persistent it does really well, piloting torpedo firing torpedoes is actually quite effective, especially with some boyz runnin around their ship wrecking their engines, just dont target voids, voids are meaningless

but yes for skirmish this sounds niceagain devs need to be able to make it playable for the minimum requirements unlike mods but if they can pull that off without damaging the game that would be awesomebefore my laptop died i was playing it on that thing which was slightly below the minimum and while it did lag slightly it was stable so... maybe they can pull it off