The ghoul hisses as Anaerion's protective aura flashes into place, holding up his clawed hands as if to avoid looking at the effect.

Meanwhile, Kanli looks calmly about as if just now noticing none of his comrades are nearby. He tilts his head and frowns at the sight of the ghoul, then strides forward evenly.

"The Granite Hierophant allies with the Seventeenth Circle so the frogs might teach him how to keep his skin wet and slimy!" he says, pointing to the grease patch Anaerion has summoned. He looks back up to the undead and frowns. "The earth is greedy and does not like things that unbury themselves."

The half-orc's hand glows, and he reaches out for the undead. Reaches further than he has any right to, as the Mad Prophet's limb stretches unnaturally. As with the protective field on the eidolon, however, the glowing hand creates an obvious, panicked aversion in the ghoul, who dodges the thrashing, whip-like limb.

Despite the eidolon's new protection, the ghoul turns on him with a frothing anger. "Stupid cat, I see your flank," he says. Indeed, the effort required to keep to his feet has left Gragnor less agile than normal, and the ghoul takes deadly advantage. Gragnor manages to avoid a slashing claw, but the maneuver sends him directly into the maw of the ghoul. His razor teeth close around the cat's neck even as his other claw opens up the eidolon's belly.

Gragnor lets out a groan as the ghoul releases his grip, and falls to the ground, his blood mixing with the greasy sheen of the floor.

Give it to me, give it to me, give it to me!" the ghoul screeches, turning to Kalgor. Blood sprays across the air from his mouth as he does so. "Or I'll eat all of you, no matter how bad your living flesh tastes!"

ooc

NPC'd Kanli with what I hope is a relatively safe move.

Actions:

Kanli: Move: to E11
Standard: CLW (10' reach for touch attack - Aberrant bloodline) vs. ghoul. Miss. I believe this means he retains the charge and can use it again.

Be it luck, the thrill of a kill, or shock amongst the party at the viciousness of his attack, the ghoul manages to dance out of the way of Kalgor's sword, Ausk's bill, and even one of Tyrien's arrows (the latter of which, unlike it's still-intact mates in the pile of rubble, splits along the shaft as it hits a large rock behind the ghoul).

The second arrow, however, thumps solidly into the ghoul's side, eliciting a panicked cry of pain.

"Of course one is out of two," Kanli says to Tyrien. "And two is out of three and three out of five. We don't speak of four. The worldskin shudders when we do."

The mad prophet's arm snakes out again, whip-like, but the ghoul hisses and dodges out of the way of the half-orc's softly-glowing hand again.

ooc

Rolled recovery on the miss. This time the ammunition was lost.

Kanli tries his touch attack again, and misses again.

@Satin Knights, do you want me to make Gragnor's stabilize check, or do you?

.
Anaerion decides now would be a good time to start useing the bigger guns. Running back the way he can, he points to a spot not far from the ghoul and says "Let us see if you can still fight after this!". A ball of shimmering light appears, floats over to the pointed spot and detonates with a shower of sparkles.

Actions

Move: Move next to Tyrian H 11
Standard: Glitterdust Detonated on intersection of G7,G8,H7,H8. This should only hit the ghoul. DC 18 Will Save.

Despite his blinding, the ghoul's survival instinct still manages to help him avoid opening up to Ausk's bill or Kanli's distended limb. All that dodging, however, does show his flank to Kalgor. The ranger, his mind finally refocused with the mental scream of his eidolon silent, takes full advantage, his blade cutting open the ghoul near the kidneys.

Dripping ichor, his insides beginning to slide out, the undead staggers away, though his wounds let him move only a short distance.

"I hope it comes back," he croaks, struggling to stand. "Hope it crushes you like the others."

ooc

Okay, let's see if I got all the modifiers right here:

Ghoul failed its Will save, so it's blinded. That gives it a -4 on Dex-based checks. That still lets him (just barely) auto-succeed the DC 10's to move on Grease and move more than half speed while blinded.

Blinded creatures can't use the Withdraw action, so if he wants to move, he has to roll against AoO with the same Acro penalty. +4 to the DC for rolling vs. three threateners (I believe Kanli counts as threatening since he's holding a CLW charge and has 10' reach to use it). He ekes out of taking attacks from Ausk and Kanli, but Kalgor gets a swing before he can move anywhere.

I don't believe the ghoul's Uncanny Dodge lets him keep his Dex bonus with blinding (it only references the flat-footed condition, which is why it kept Dex on the grease), so AC drops to 12.

The acidic glob lands where the ghoul's neck meets its shoulders, eating through its airway. Ichor leaks down the creature's chest, and despite not needing to breathe, he claws at the wound, trying to close it unsuccessfully. Convulsing, the undead falls to the ground and is still.