Candid Conversations – Interview with Supergiant Games

It does not happen very often. By the time I completed Bastion I felt content, happy – with my choices, excited – to replay the game and eager – for Supergiant’s next game announcement; which may not happen for quite a while. It does not happen very often because most independent games often leave me with distaste. The potentials are massive, the results are under realized.
(Bastion, Industry, PC, Xbox 360)