March 31

You might have seen a few glimpses of it in the old screenshots and gifs but now it is complete in all of its destructible glory.

Similarly to Furious Angels, bigger ships need to be destroyed in stages and for the cargo here you need to destroy two of its engines.

It is going to be the biggest ship for the EA release, which will have a total of 4 enemy types. I know its not much but hopefully they will be diverse enough from each other to guarantee a minimal core gameplay.

About This Game

IN A NUTSHELL

Easy to pick up. All you need is the mouse or a single stick with two buttons.

Quick to get into action. NO deep story or cutscenes to suffer trough, just dogfights.

Quick installation. Minimum requirements but vibrant visuals.

Arcade action. Leaderboards and daily waves.

DEVELOPER'S NOTE

As you can probably tell from this and my previous game, Furious Angels, I like flying things. I also like to make arcade-like games that are easy to pick up and gets you right into action with just a few keystrokes.

It is also hard to find a flight sim where dogfights are as fun as watching a Su-35 doing a cobra or watching the movie Stealth.

And that is what I'm trying to do with AFTERBURN: super quick arcade air combat. I hope you will enjoy it as much as I do.