Strife

Strife is the premiere second generation MOBA. S2 games has used their experience operating Heroes of Newerth and watching MOBAs emerge on the global scene to build Strife from the ground up to emphasize the best parts of the genre and minimize its worst. Strife is designed to keep players engaged in inter-team team conflict while minimizing intra-team conflict. Barriers to entry have been significantly reduced through a focus on cleanly communicating complex game mechanics and abiding by consistent game rules. Crafting and pets allow for unprecedented levels of customization on the battlefield and de-emphasize the need for rigidly defined roles. Strife is designed to be a globally accessible and integrated experience where all heroes and game content are available for free from release.

Latest Features

Well known in a small but ardent community of gamers, S2 Games releases their 2nd generation MOBA today, August 27, 2014 into Open Beta, Strife. This will be an international launch, not just in North America. Built from the ground...

Strife is aiming to bring something new and refreshing to the MOBA genre. We interviewed Game Designer Ryan Shackleford to talk about how that is happening already. See what he had to say before heading to the comments to chat.