*I'm a bit put off by the juxtaposition of high-res art and retro pixel stuff, but I don't have the nostalgia for FF7 that some do so maybe that's why. The chocobo sliderball in particular looks very out of place to me.

actually i love the chocobo and the pixelated goodness but heres some of my suggestions *is it possible to make the chocobo run correctly instead of backwards and upside down *in the slider beats, can it be something more final fantalsy-sh than AP?*can the beat circles be something else besides the materia?(maybe make the materia the slider beats)*the ranks do look like balloons ( i barely notice that lolz) but nonetheless its a great skin!!

For every person that tells you can't accomplish your goals there's someone that will support you no matter what.

xerxes_oli wrote:

actually i love the chocobo and the pixelated goodness but heres some of my suggestions *is it possible to make the chocobo run correctly instead of backwards and upside down *in the slider beats, can it be something more final fantalsy-sh than AP?*can the beat circles be something else besides the materia?(maybe make the materia the slider beats)*the ranks do look like balloons ( i barely notice that lolz) but nonetheless its a great skin!!

Backwards is a bug by osu!. It's already set to flip horizontally when it reaches a reverse arrow. Upside down is inevitable.

I just tried your skin now. Chocobo looks fantastic (the thing that stands out for me), and the all the graphics are smooth. I feel like I'm playing the EBO skin. =PGreat job. When did you start this project? Almost two weeks ago?

Echo wrote:

Put strager, MetalMario and a feature/bug in a room, and presto, instant walls of text.

To be perfectly honest, I think it'd look better without the x font. AP Gained: 123x doesn't feel appropriate to me. The chocobo going upside down is fine imo, but you'd almost have to get a model viewer to extract a top-down view of chocobo racing to really get the right feel. The pixel chocobo does stand out a bit.

peppy in a pm to fdtoonsman wrote:

osu! Fantasy VII v1.13, August 19, 2008- Changed all hit explosions; they are now cleaner a la Xi-Style, and hopefully less distracting.- Made a minor fix to playfield.jpg - the kana previously read "fantashi", but accurately it is "fantaji". It has been corrected (thanks peppy).- Followpoint has been changed to a desaturated cut of star2.png.- Replaced score-x with a transparent 1x1 image. It was out of place with the theme, especially with the results screen (thanks awp).

osu! Fantasy VII v1.27, September 1, 2008- Sliderpoint10 and 30 renamed; there was a hyphen in there that shouldn't have been.- Enlarged sliderpoint10 and 30.- Added selection-selectoptions and selection-selectoptions-over.