I've really been thinking about picking up this bundle, great value. I do have KOTOR I for the Original Xbox and in the Best of PC collection, but the KOTOR/EAW disc has a large scratch in it and the Xbox KOTOR I have hasn't been played since my previous Xbox died while running the game so I don't trust it hehe. I've never played KOTOR II though and have been wanting to for a long time, I couldn't find the Xbox version cheap hehe. But as of June I know have a gaming PC for the first time ever. And I'm hungry to delve into PC gaming!

I've really been thinking about picking up this bundle, great value. I do have KOTOR I for the Original Xbox and in the Best of PC collection, but the KOTOR/EAW disc has a large scratch in it and the Xbox KOTOR I have hasn't been played since my previous Xbox died while running the game so I don't trust it hehe. I've never played KOTOR II though and have been wanting to for a long time, I couldn't find the Xbox version cheap hehe. But as of June I know have a gaming PC for the first time ever. And I'm hungry to delve into PC gaming!

I'd go for it! Kotor 1 (as you know) is amazing, K2 is just as good but in other aspects, definitely worth the bundle and 2nd/3rd copy of K1 for - plus these are in HD as I recall.

They don't. The games sport the same resolution options as their original releases, as far as I can tell. Even if they don't there are no widescreen resolutions available, or anything larger than 1600x1200.

The EXE's are obviously different in that they have some kind of greater SecuROM protection, preventing the use of the UniWS and Widescreen HUD mods. I haven't tried these copies of the game with anything else. Has anyone else purchased this bundle and had any problems with any other mods, particularly the TSLRCM and K1RIP demo? Does this release agree with most mods in general?

Well, that's good then. No, I have not used Windows 8 yet, and your right those who have used the beta would know. I haven't even spent a huge amount on 7 to be honest either, I just know that there are compatibility issues for lots of older hardware/software

Evidently, I stand corrected: There is a new step for setting the compatibility for the older copies of KotOR I & II on Windows 8. I will make a video soon to show how to do it, now that my college is offering Windows 8 Pro RTM through their DreamSpark Premium program. Luckily, it's the only difference between installing the games on Windows Vista/7 and Windows 8.

I think you hit the nail on the head. Looking to make a buck on KOTOR again as well as create interest for their struggling MMO. I don't see KOTOR 3 ever happening. They finished the story arc with TOR and the Revan tie-in novel.

That is one thing I wouldn't mind being retconned..

Edit: Speaking of TOR, Bioware just started doing free character transfers between specific servers in order to populate them. For the record, SWG didn't do this until 2009, six years in. Didn't want to double post, but this definitely shows the game is struggling...

That, combined with the fact that it's been selling for as little as $10 for the last couple of months and is about to go F2P indicates that TOR isn't just struggling; it's a gigantic flop.

/flamesuit

"They should rename the team to the Washington Government Sucks. Put Obama on the helmet. Line the entire walls of the stadium with the actual text of the ACA.

Fix their home team score on the board to the debt clock, they can win every game 17,000,000,000,000 to 24. Losing team gets taxed by the IRS 100%, then droned."

There are several opinions, but, from what I've gathered, the KotOR fans are angry because of the blatant attempt to pigeon-hole them into paying a monthly fee to play an MMO, while the MMO crowd is angry because TOR is basically a single-player RPG with some MMO elements added that closely copy WoW, and, therefore, bring nothing new and original to the table. Basically, it appears that BioWare got caught in the classic trap of trying to please everybody and ended up pleasing nobody.

So, I guess that LA, EA and BW would've been better off just listening to the fans and making KotOR 3. Gotta say I told ya' so.

"They should rename the team to the Washington Government Sucks. Put Obama on the helmet. Line the entire walls of the stadium with the actual text of the ACA.

Fix their home team score on the board to the debt clock, they can win every game 17,000,000,000,000 to 24. Losing team gets taxed by the IRS 100%, then droned."

So basically, it plays sort of like Final Fantasy XII, except that it actually aims to be an MMO and has a monthly fee?

I loved FFXII, but I have to say that this is kind of a bad idea. :/

Honestly though, they could still make KotOR III by setting it either shortly after KotOR II or at the lead-up to and/or during the Great Galactic War, prior to the Treaty of Coruscant. I don't see it being hard...

*Sigh.* But then, the Great Galactic War era is already too well-documented at this point to offer any real mystery, isn't it?

I bought it, and I haven't installed any mods yet, but I will check tonight. To me, it seems like there are quite a few more bugs in the TSL version, but I am not very familiar with TSL, so they may have always been there.

It is very mod-friendly. However, UniWS does not work on the new EXE's provided. If you want to play it in widescreen, you will need a cracked EXE. The bright side about that is that the Windows 7 stability fixes do not seem to be related to the EXE's, as both games are just as stable with cracked EXE's bearing previous version numbers. The only other real difference between the new bundle versions and previous versions is that they may offer a different installation path than the others (for example, the installation directory that KotOR offers is C:\Program Files (x86)\LucasArts\Star Wars Knights of the Old Republic, as opposed to the usual SWKotOR folder; however, this is negligible and no issues will arise out of what you choose to name the directory). Just note that if there are any glitches, they are probably vanilla or stem from mod conflicts. They did not tweak any other aspects of these games other than OS stability and newer EXE's--otherwise, they have all the same advantages and drawbacks as the previous versions (i.e. TSL being buggy as all hell without TSLRCM or other mass bugfix mods).

Its not so much a thing of money as it is a thing of a hassle. You see,
I currently have both my KotOR games installed with a large amount of mods and for each one I have done some modifications of my own either to make mods compatible or just add a small personal touch. I don't remember all of these things off the bat, so I would have to re-install both games, reinstall all the mods that I want, make the changes that I know right off the bat, then start playing through the game and seeing things that I had changed in the past, exit the game, make the changes and then keep playing until I have made all the changes to my liking.

Quick question for those with the bundle, do you have to use XP compatibility mode, or does it work fine without it?

I haven't installed it on Windows Vista or 7, just Windows XP. From the looks of it though both are fully patched versions of the games on DVD. The readme files for both games reference installation requirements for Windows 7 but it wouldn't surprise me if you still have to use the same workarounds on Windows 7 as before.

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I haven't installed it on Windows Vista or 7, just Windows XP. From the looks of it though both are fully patched versions of the games on DVD. The readme files for both games reference installation requirements for Windows 7 but it wouldn't surprise me if you still have to use the same workarounds on Windows 7 as before.