Bigger Batteries

Do you ever feel the need for even more energy storage in your power armor? Maybe you want to kill lots of those pesky biters using your Portable Laser Defense without waiting for your batteries to refill. Or do you perhaps want increased mobility when using the Induction Charging mod? No matter your motivations, if you want more battery capacity, then this mod is for you!

Features

Bigger Batteries adds up to twelve tiers of batteries (up to "Battery MK14"). On default settings, every tier of battery requires 4 batteries of the previous tier plus 20 Processing Units to craft, and has exactly twice the capacity of the previous tier. This produces the following table:

Battery

Vanilla

Capacity

Regular battery cost

Battery

Yes

20MJ

1

Battery MK2

Yes

100MJ

10

Battery MK3

No

200MJ

40

Battery MK4

No

400MJ

160

Battery MK5

No

800MJ

640

Battery MK6

No

1.6GJ

2,560

Battery MK7

No

3.2GJ

10,240

Battery MK8

No

6.4GJ

40,960

See the configuration for more information.

Configuration

This mod is completely customizable. You can change how much you want the research to cost, how many batteries it takes to make one of a higher tier, etcetera. You can find all settings from the main menu by going to Options > Mods > Startup > Bigger Batteries. The full settings list is as follows:

Setting

Default

Description

Amount of added tiers

6

Amount of battery tiers that the mods add (up to 12, inclusive).

Basic recipe ingredient multiplier per tier

1

The highest tier vanilla battery (MK2) costs 20 Processing Units to craft. If this multiplier is set to 2, then the next tier of battery will take 40 Processing Units to craft.

Amount of batteries required for one of next tier

4

The amount of batteries that the recipe takes for any given tier.

Battery capacity multiplier per tier

2

The capacity for any given tier is (this setting) * (capacity of previous tier).

Battery technology cost multiplier per tier

2

The amount of science packs needed of all types at that tier is determined by (this setting) * (science packs needed by previous tier).

Require additional science pack type every .. tiers

2

The MK2 battery already costs Science Pack 1/2/3 to research. Every (this setting) tiers, a new type will be added from the list: Production Science Pack, High Tech Science Pack, Space Science Pack.