Check out the opening. One thing Blizzard does right at least is their cinematics.

New hero: The Crusader, meele character with shield and swords / hammers / flails (i.e. Paladin).
One new Act: Supposedly much more of a "dark feel"
New level cap (70): new skills and runes.
Loot runs: Entirely randomized dungeons that take 15-20minutes to complete (for endgame).
Nephalem Trials: Currently unknown.
Expanded paragon system: Paragon levels are now account wide (applies to all characters), n

Check out the opening. One thing Blizzard does right at least is their cinematics.

New hero: The Crusader, meele character with shield and swords / hammers / flails (i.e. Paladin).
One new Act: Supposedly much more of a "dark feel"
New level cap (70): new skills and runes.
Loot runs: Entirely randomized dungeons that take 15-20minutes to complete (for endgame).
Nephalem Trials: Currently unknown.
Expanded paragon system: Paragon levels are now account wide (applies to all characters), n

Check out the opening. One thing Blizzard does right at least is their cinematics.

New hero: The Crusader, meele character with shield and swords / hammers / flails (i.e. Paladin).
One new Act: Supposedly much more of a "dark feel"
New level cap (70): new skills and runes.
Loot runs: Entirely randomized dungeons that take 15-20minutes to complete (for endgame).
Nephalem Trials: Currently unknown.
Expanded paragon system: Paragon levels are now account wide (applies to all characters), n