With the Xbox One and PlayStation 4 on store shelves many find it hard to return to the now last generation of consoles in the Xbox 360 and PS3. However, that isn't stopping some developers from releasing exclusively on the older platforms. Fable Anniversary, which releases on February 4 in North America, is one of those many titles that falls into that category. In our exclusive interview with Lead Designer Tim Timmins, the Lionhead Studios employee shared the reasoning behind this decision.

"Well 18 months ago when we first started these discussions, you basically have three platforms in mind. You have the Xbox 360, you have the PC and you have the Xbox One."

Despite those three platforms all being options, Timmins says there really wasn't even a debate over it. "It was really a no brainer for us at the time because our fan base is on Xbox 360. It would be very difficult for me to have this interview with you, talk about how much this is a game aimed at the fans, and then release it on the Xbox One because our fan base isn't on the Xbox One yet."

With the upcoming Fable Legends though, Xbox One fans still have something to look forward to.

"We’re working hard on on Fable Legends," Timmins shares, "that’s going to be our big Xbox One title, which we’ll talk more about that later this year, but for me I want the players of Fable and all of the fans to be able to own every single Fable game on one platform."

"I think that’s a really nice way for Fable to round off what’s been an incredibly successful console for us."

For more on our exclusive interview with Tim Timmins on Fable Anniversary like us on Facebook, follow us on Twitter, and check the recommended links below. We'll be bringing more coverage tomorrow!

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Dillon's resume is full of job titles from News Writer to Editor-in-Chief on websites small and large. He now finds himself at Game On, powered by Examiner where he not only works as a Contributing Writer but helps manage content and social networks.