Do you have experience with particle editing in a 3D package or in a 3D engine? Are you ready to bring that ability to execute outstanding FX to our games? Strong sense of dramatic FX and understanding of how to recreate them in a particle editor required. Texture skills required.

Qualifications:
Reel showing previously executed particle FX work
Ability to bring dramatic effects to life with flair
A critical eye for the timing, animation, and motion of real world objects and visual FX
Ability to create all art needed for the FX
Abilities in a secondary area such as modeling, skinning, animation, or lighting
Desire and knowledge of how to push our effects and editing tools further