Just recently we reported that Nintendo is not only attending GDC (Game Developers Conference) Europe for the first time in Cologne, but that it's hosting two special sessions, though details weren't confirmed on what those sessions would cover.

Both have now been confirmed, and are targeted at encouraging developers to consider the various tools and options for bringing games to the Wii U. First up on 19th August is "Nintendo Wii U Application Development with HTML and JavaScript"; Nintendo of Europe's Svyetoslav Pidgornyy and Martin Buchholz "will introduce a new way of rapidly developing Wii U applications that takes full advantage of unique Wii U features while reducing development times significantly." Next up on 20th August is "Unity, Wii U and You", in which Nintendo of Europe's James Steele and Wayne Johnson from Unity Technologies will "present everything from technical advantages of using Unity to develop your Wii U titles, to the process of getting your title published on the Wii U".

Both of these sessions seem to be pushing the right messages, especially in light of a pre-GDC poll that found Nintendo systems lagging behind rivals in terms of European development support, with 300 studios surveyed. With smaller projects and download titles being increasingly vital in the current industry, converting GDC attendees to the Wii U cause would be welcome progress; the event takes place between 19th-21st August.

Welsh ex-pat Tom is responsible for the day-to-day running of the site. He's the guy to thank for the generally brilliant nature of the content which massages your eyeballs on a daily basis. Also has an unhealthy obsession with all things Bowser. ThomasBW84