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Subnautica by Unknown Worlds brings a whole new light to survival crafting games. We've all played them, cut down a tree, gather some rocks, build a home, loot or craft weapons. But all of this is done on dry land with relatively easy to find resources and stereotypical enemies. Zombies, bears, wolves and other human like NPC's. Subnautica is different. Subnautica adds a whole new, strange and alien world to the survival mix. You start the game crash landing in an escape pod onto an uncharted alien water world with nothing but some water and food in the escape pods storage.
From there you're on your own. No tutorial, no hints, just you and your fabricator bench that tells you little about the items you can craft, only what you need to make them. Stepping outside of your pod is breath taking. You may think a water world isn't much to look at, why should it be? There are no radiated zones to conquer, no naked men running around trying to beat you to death with a rock, no green men without any arms exploding next to you. It isn't the waters surface that will get you going but rather what is underneath it.
Once you dive below you will see a thriving ecosystem with mostly non-lethal life. Corals, alien fish, seaweed and just about anything else you can think of. That doesn't mean you should let your guard down. There are hostile sea creatures lurking in the shadows, some of them are easily dealt with. Others you want to do everything you can to avoid.
As you find blueprints and resources and begin to get on your feet you will be forced to go into more dangerous areas with these creatures to find better resources but the resources within these areas are well worth it. Eventually you will build your own underwater base that can extend up well beyond the surface of the water if you feel a need for such things. You can make a greenhouse in one area, storage another, aquarium in another to house fish to eat for later.
As I played the game my goal was to build the largest sub you can get in the game called the cyclops. You can potentially use this as your base if you'd like. You can even make a small fish tank for food inside of it. I don't want to spoil too much. Just get to work gathering and crafting items and a base to call home. Be careful with storage as items do not stack and will take up all of your storage before you know it. Also jump on getting your communications relay operational as soon as possible. Some interesting things start happening as a result. All in all I have to say that Subnautica is the most interesting survival I've played to date and for only being in early access I would still pay as if it was a fully released game. Head to steam and check it out.
View full article

Miscreated by Entrada Interactive LLC, is a gorgeous survival crafting game using the latest version of CryEngine. Currently the game is in alpha state and at times it shows. The game has issues with staying connected to servers, freezing and crashing but the buyer should obviously understand this buying an early access game. There is a screen even warning the player of such matters after launching the game. Updates are far and few between but once an update is released it's of a large scale usually including numerous fixes and twice as many features.
Miscreated takes place after a nuclear fallout and nature is slowly taking the world back. Weather can be harsh, from down pouring and lightning to intense fog. In fact, the fog is sometimes so dense that you can't see more than 6 to 7 feet in front of you. If you think that's the worst of it then you'd be wrong because the game also has tornadoes, yes you read that right, tornadoes.
If you survive the weather then you must face the wildlife. As of right now in the current state of the game, wolves are the only hostile wildlife but as this team seems to be focusing more on PvE than PvP, I am willing to bet we'll be seeing a lot more wildlife aiming to serve you up as supper. If that doesn't already make survival seem harsh, there's also areas of radiation which give off a faint glow and poison you and then you need to quickly scavenge for anti-rad pills or face a slow miserable death.
The game also has a sparse amount of loot available in the game world and unlike Day Z, you don't quickly find weapons laying around everywhere. Food and water is pretty easily found throughout the world so getting the bare essentials is at least feasible. Like H1Z1, there are stores scattered throughout the map with barren shelves that sometimes contain enough canned food and water to help you survive. If you happen to run out of canned food you can always hunt for your food and eat it raw or use a campfire to cook it. Water is even easier to find as you will come across plenty of canteens in your journey which you can refill at any large water source such as a river.
Once you have sufficient food and water to survive a few days and nights, your next course of action is to seek out better clothing such as backpacks, shirts, and cargo pants to help you hold more loot. There are also helmets, hats and beanies for your head as well as masks. Currently, as of patch #36, clothing does not have an armor value but will soon. Once it has been included finding something as little as steel toe boots will make a difference. You're going to need armor for those wildlife and mutant attacks. Oh yes, mutants rather than zombies, original right?
Mutants are far and few in between. This is largely in part due to the game being in such an early alpha state and the developers waiting on Crytek to update the engine to better handle AI by consuming less CPU cycles and allow bigger maps with increased server stability. Currently there are only two types of mutants in the game, a normal mutant and a hunter mutant which is much faster and stronger. Mutants can be dealt with pretty simply by running from them if you do not feel like confronting them as they will only chase you for a short distance and disappear back to their original locations. I hope this is something that will change in later builds of the game.
There are also vehicles in the game you can find but get ready to work for them. As most will need spark plugs, a battery, fuel, drive belt and tires. Tires aren't needed as you can drive without them just at a slower pace.
As it stands, in my opinion, this game is shaping up to be a DayZ and/or H1Z1 killer. Hopefully I'm not let down by what seems to be a bright devlopment team. These types of survival games have been done many times over and while this game isn't entirely original, it takes what has been done and seemingly improves on it. In addition, unlike other survival games like DayZ, this game seems to be focusing more on the PvE aspect which may entice players to band together instead of killing a new player on sight for no reason other than the sake of PvP. If you're interested in this game, I highly suggest snagging this title and following each update as they roll out. And maybe I'll see you in the wasteland.

Miscreated by Entrada Interactive LLC, is a gorgeous survival crafting game using the latest version of CryEngine. Currently the game is in alpha state and at times it shows. The game has issues with staying connected to servers, freezing and crashing but the buyer should obviously understand this buying an early access game. There is a screen even warning the player of such matters after launching the game. Updates are far and few between but once an update is released it's of a large scale usually including numerous fixes and twice as many features.
Miscreated takes place after a nuclear fallout and nature is slowly taking the world back. Weather can be harsh, from down pouring and lightning to intense fog. In fact, the fog is sometimes so dense that you can't see more than 6 to 7 feet in front of you. If you think that's the worst of it then you'd be wrong because the game also has tornadoes, yes you read that right, tornadoes.
If you survive the weather then you must face the wildlife. As of right now in the current state of the game, wolves are the only hostile wildlife but as this team seems to be focusing more on PvE than PvP, I am willing to bet we'll be seeing a lot more wildlife aiming to serve you up as supper. If that doesn't already make survival seem harsh, there's also areas of radiation which give off a faint glow and poison you and then you need to quickly scavenge for anti-rad pills or face a slow miserable death.
The game also has a sparse amount of loot available in the game world and unlike Day Z, you don't quickly find weapons laying around everywhere. Food and water is pretty easily found throughout the world so getting the bare essentials is at least feasible. Like H1Z1, there are stores scattered throughout the map with barren shelves that sometimes contain enough canned food and water to help you survive. If you happen to run out of canned food you can always hunt for your food and eat it raw or use a campfire to cook it. Water is even easier to find as you will come across plenty of canteens in your journey which you can refill at any large water source such as a river.
Once you have sufficient food and water to survive a few days and nights, your next course of action is to seek out better clothing such as backpacks, shirts, and cargo pants to help you hold more loot. There are also helmets, hats and beanies for your head as well as masks. Currently, as of patch #36, clothing does not have an armor value but will soon. Once it has been included finding something as little as steel toe boots will make a difference. You're going to need armor for those wildlife and mutant attacks. Oh yes, mutants rather than zombies, original right?
Mutants are far and few in between. This is largely in part due to the game being in such an early alpha state and the developers waiting on Crytek to update the engine to better handle AI by consuming less CPU cycles and allow bigger maps with increased server stability. Currently there are only two types of mutants in the game, a normal mutant and a hunter mutant which is much faster and stronger. Mutants can be dealt with pretty simply by running from them if you do not feel like confronting them as they will only chase you for a short distance and disappear back to their original locations. I hope this is something that will change in later builds of the game.
There are also vehicles in the game you can find but get ready to work for them. As most will need spark plugs, a battery, fuel, drive belt and tires. Tires aren't needed as you can drive without them just at a slower pace.
As it stands, in my opinion, this game is shaping up to be a DayZ and/or H1Z1 killer. Hopefully I'm not let down by what seems to be a bright devlopment team. These types of survival games have been done many times over and while this game isn't entirely original, it takes what has been done and seemingly improves on it. In addition, unlike other survival games like DayZ, this game seems to be focusing more on the PvE aspect which may entice players to band together instead of killing a new player on sight for no reason other than the sake of PvP. If you're interested in this game, I highly suggest snagging this title and following each update as they roll out. And maybe I'll see you in the wasteland.
View full article

Subnautica by Unknown Worlds brings a whole new light to survival crafting games. We've all played them, cut down a tree, gather some rocks, build a home, loot or craft weapons. But all of this is done on dry land with relatively easy to find resources and stereotypical enemies. Zombies, bears, wolves and other human like NPC's. Subnautica is different. Subnautica adds a whole new, strange and alien world to the survival mix. You start the game crash landing in an escape pod onto an uncharted alien water world with nothing but some water and food in the escape pods storage.
From there you're on your own. No tutorial, no hints, just you and your fabricator bench that tells you little about the items you can craft, only what you need to make them. Stepping outside of your pod is breath taking. You may think a water world isn't much to look at, why should it be? There are no radiated zones to conquer, no naked men running around trying to beat you to death with a rock, no green men without any arms exploding next to you. It isn't the waters surface that will get you going but rather what is underneath it.
Once you dive below you will see a thriving ecosystem with mostly non-lethal life. Corals, alien fish, seaweed and just about anything else you can think of. That doesn't mean you should let your guard down. There are hostile sea creatures lurking in the shadows, some of them are easily dealt with. Others you want to do everything you can to avoid.
As you find blueprints and resources and begin to get on your feet you will be forced to go into more dangerous areas with these creatures to find better resources but the resources within these areas are well worth it. Eventually you will build your own underwater base that can extend up well beyond the surface of the water if you feel a need for such things. You can make a greenhouse in one area, storage another, aquarium in another to house fish to eat for later.
As I played the game my goal was to build the largest sub you can get in the game called the cyclops. You can potentially use this as your base if you'd like. You can even make a small fish tank for food inside of it. I don't want to spoil too much. Just get to work gathering and crafting items and a base to call home. Be careful with storage as items do not stack and will take up all of your storage before you know it. Also jump on getting your communications relay operational as soon as possible. Some interesting things start happening as a result. All in all I have to say that Subnautica is the most interesting survival I've played to date and for only being in early access I would still pay as if it was a fully released game. Head to steam and check it out.

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