Competence in sport-related games refers to not only being able to perform a particular set of skills but also to know what to do and when to do so in the complex context of game play (Grehaigne, Richard, & Griffin, 2005). Learning, from a constructivist perspective, includes both an implicit understanding of pertinent information and an explicit application of that understanding during game play (Light, 2008). Researchers have noted that it is imperative that educators find ways to help students make conscious the knowledge and understanding they use implicitly to solve tactical problems during game play if learning is to be fully facilitated (Rink, 2010). This presentation will highlight two related areas of research focused on the evolution of research related to a) fostering the development of tactical decision making competence (TDC), and b) designing modified games called adaptation games, framed by complexity thinking (Pagnano Richardson, Sheehy & Hopper, 2013; Henninger & Pagnano Richardson, 2016) . TDC development in physical education teacher education and in K-12 physical education will be discussed.

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