The 'Text Info' object is not updating its text - the text gets set when the window is build, but then never updates. For testing i added a periodic repaint to the window, but even with that the text does not update.

this line was enabled in the older versions, and from what i understand this creates the repaint schedule for TextInfo objects that are registered with repaintType="interval" - in the destroy code you still have the VFLT.AdaptiveUnschedule enabled.

i reenabled the AdaptiveSchedule in the create code and now it refreshes the text as it should again.