Hey, hello dear moi3d users - I'm spend the last months on focus on digital painting and now I did made a simple model in 3D, with moi3D - its just a simple tower for my next painting. For a Painting my result is nice ebough, but I see in SILO, that my OBJ Mesh (exported form moi3d) - did have some weird extra polygons - at the same place, like an onion with a second skin. How can I avoid an ONION-EFFECT?

DANGER, trying to download this brought up some virus-like verbal and visual warning on the screen, about "infection".
(Call this number or else...)
Task manager was used to finally kill the annoyance.
- Brian
The file would not download.

Hi Lordfox, some programs can get confused with handling complex n-gons (polygons with more than 4 sides). Usually that looks kind of like you're describing with triangles leaking outside the shape.

If you run into that you should try using the "Export: Quads & Triangles" option at export time from MoI, that will triangulate any n-gons in MoI instead of the triangulation happening in the other app.