Deep Silver and 4A Games today released the ‘Chronicles Pack’ for Metro: Last Light. This final piece of add-on content is rolling out worldwide on Steam, the Xbox Live online entertainment network from Microsoft and the PlayStation Network from today.

Featuring three original solo missions, the Chronicles Pack invites players to step into the shoes of some of Metro: Last Light’s enduring characters in gripping plotlines that run parallel to the story of the main game’s protagonist Artyom.

“We hope fans of Metro: Last Light have enjoyed the additional content,” said Andrew Prokhorov, Creative Director at 4A Games. “It has allowed us to experiment with some new gameplay ideas such as the ‘Ranger’ mission from the Faction Pack and the Tower Pack, and we have paid close attention to all the feedback. But we think the Chronicles Pack will be the fans’ favourite as it contains three unique story-based missions featuring some of the game’s best-loved characters.”

Discover how Anna, the unflinching Polis Sniper, tried and failed to rescue Artyom from the Reich forces in the ruined botanical gardens. Put the irrepressible Pavel’s deadly skills and ingenuity to the test as he attempts to escape the Bandit Lair beneath Venice. And guide Khan and Ulman through the forgotten, haunted tunnels of Polyanka in a chilling supernatural tale that reveals a dark secret from Khan’s mysterious past …

The Chronicles Pack also features the Multi Barreled Bicycle Shotgun – the extraordinary fan designed weapon that 4A Games discovered online and, after seeking out the creator (Alexandre Bannwarth, a 1st year design student from New Zealand), re-created in-game.

The last of Metro’s planned add-on content, the Chronicles Pack costs just $4.99 / £3.99 / €4.99 and is also included in the Metro: Last Light Season Pass, which at $14.99 / £11.99 / €14.99 for the Faction, Tower, Developer and Chronicles Packs, offers a discount over buying the DLC separately, and also includes an additional exclusive weapon, the Abzats.

For more information on the Chronicles Pack, and the remarkable story about how 4A Games took the Multi Barreled Bicycle Shotgun from fan-design to in-game reality, head over to EnterTheMetro.com for the final entry in 4A Games’ series of Developer DLC blog posts.

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About Metro: Last Light

It Is the Year 2034.

Beneath the ruins of post-apocalyptic Moscow, in the tunnels of the Metro, the remnants of mankind are besieged by deadly threats from outside – and within. Mutants stalk the catacombs beneath the desolate surface, and hunt amidst the poisoned skies above.

But rather than stand united, the station-cities of the Metro are locked in a struggle for the ultimate power, a doomsday device from the military vaults of D6. A civil war is stirring that could wipe humanity from the face of the earth forever.

As Artyom, burdened by guilt but driven by hope, you hold the key to our survival – the last light in our darkest hour…

The plot of Metro: Last Light was written by Dmitry Glukhovsky, acclaimed author of the novel Metro 2033 which inspired the creation of both video games. Glukhovsky personally contributed the vast majority of dialogue in Metro: Last Light.

Glukhovsky’s novels “Metro 2033” and “Metro 2034” have sold more than two million copies worldwide. In 2013, his latest book “Metro 2035” will be also available outside of Russia.

The film rights for “Metro 2033” were bought by Metro-Goldwyn-Mayer (MGM), and the movie is currently in development.

About Deep Silver
Deep Silver develops and distributes interactive games for all platforms. The Deep Silver label means to captivate all gamers who have a passion for thrilling gameplay in exciting game worlds. Deep Silver works with its partners to achieve a maximum of success while maintaining the highest possible quality, always focusing on what the customer desires.

Deep Silver has published more than 200 games since 2003, including its own brands like the open world extravaganza Saints Row, the zombie action franchise Dead Island, the grim post-apocalyptic future of the Metro series and action packed role-playing from the Sacred world. Upcoming highlights from Deep Silver include Dead Island: Epidemic and Sacred 3. Deep Silver also owns the development studio Volition based in Champaign, IL, USA. For more information please visit www.deepsilver.com

Koch Media is a leading producer and distributor of digital entertainment products (software, games and films). The company's own publishing activities, marketing and distribution extend throughout Europe and the USA. The Koch Media group has more than 19 years of experience in the digital media business, and has risen to become the number one distributor in Europe. It has also formed strategic alliances with numerous games and software publishers: Bethesda, Capcom, Kaspersky Labs, NC SOFT, Sega, Square Enix and Tecmo-Koei, etc. in various European countries. With Headquarters in Planegg near Munich/Germany, Koch Media owns branches in Germany, England, France, Austria, Switzerland, Italy, Spain, the Nordic regions, Benelux and the United States. www.kochmedia.com

About 4A Games

4A Games is a computer game development studio based in Kiev, Ukraine. The studio was established in December 2005 by the veterans of Ukrainian game industry, with the aim of developing premium quality computer games for high-end PCs and next generation consoles supported by the in-house developed "4A Engine".

At the heart of the company are around 80 talented designers, programmers, artists, sound specialists and writers, with years of experience in software development and computer games in particular.

Creative Director Andrey Prokhorov has this to say about the studio:

“The Ukrainian game development industry was formed from self-taught people, enthusiasts who learned by trial and error. Coming from various backgrounds – engineers, musicians, movie directors, painters, scientists and even the military - this diversity gives our studio a certain uniqueness in the way we create games. All new people are carefully selected to fit perfectly into the team. We never pursue quantity to the prejudice of quality, and the smaller size of our studio allows for a unique creative process in a friendly atmosphere.”