Prince of Persia The Forgotten Sands is the next chapter in the fan-favorite Sands of Time universe. Visiting his brother's kingdom following his adventure in Azad, the Prince finds the royal palace under siege from a mighty army bent on its destruction.

Buy Prince of Persia: The Forgotten Sands™ Digital Deluxe Edition

About This Game

Prince of Persia The Forgotten Sands is the next chapter in the fan-favorite Sands of Time universe. Visiting his brother's kingdom following his adventure in Azad,
the Prince finds the royal palace under siege from a mighty army bent on its destruction. When the decision is made to use the ancient power of the Sand in a desperate gamble to save the kingdom from total annihilation,
the Prince will embark on an epic adventure in which he will learn to bear the mantle of true leadership, and discover that great power often comes with a great cost. Game features include:

Classic Gameplay Reinvented: From huge-scale multi-enemy combat to dizzying feats of acrobatic prowess in gigantic environments enhanced by the Prince's ability to control nature and time,
Prince of Persia The Forgotten Sands will push the Prince's prodigious abilities to unseen levels.

A Blockbuster Experience: Prince of Persia The Forgotten Sands will offer players unforgettable set pieces made possible by the advanced technology offered by the award-winning Anvil engine.
With all-out war at the gates of the kingdom, the Prince's abilities will be challenged like never before through the course of epic wow moments.

Mastery Over Nature: Wielding powers of nature and time, the Prince will have unparalleled mastery over his environment and his enemies.
The Prince will discover that harnessing the forces of nature itself will prove to be a devastating companion to his ability to rewind time.

Return of a Fan-Favorite Franchise: Set between Prince of Persia: The Sands of Time™ and Prince of Persia: Warrior Within™,
Prince of Persia The Forgotten Sands will provide fans a new chapter in the Prince of Persia universe and deepen their understanding of the Sands of Time series.

Online Requirement

A PERMANENT HIGH SPEED INTERNET CONNECTION AND CREATION OF A UBISOFT ACCOUNT ARE REQUIRED TO PLAY THIS GAME. YOU MUST BE AT LEAST 13 TO CREATE A UBISOFT ACCOUNT WITHOUT PARENTAL CONSENT.
UBISOFT MAY CANCEL ACCESS TO ONLINE FEATURES UPON A 30-DAY PRIOR NOTICE PUBLISHED AT http://www.princeofpersia.com

The polar opposite of Prince of Persia (2008), instead of fighting one enemy at a time, you fight hordes upon hordes of enemies, you have your time powers back, its not cel-shaded, and you don't have some lady sidekick following you around. ♥♥♥♥♥ please, I don't need some know it all wooshy woosh teleport-hovering chick saving my ♥♥♥ from parkour mistakes, I HAVE RECALL FOR THAT.

Apparently the Prince has been working on some new parkour techniques after SoT, but then forgot them in WW, (guess thats why its called Forgotten Sands) because in this game, you can infinitely wall jump, which now wall runs a bit, and then wall jump again, rinse and repeat, you get the point. Also, he must of got some beauty sleep cause he looks suave as ♥♥♥♥, and then in WW, he must of took an ugly dirt nap or something, cause in WW he looks worse than he did in SoT.

This game has a pretty cool new mechanic in which you can make water solid for a short period of time, such as waterfalls, and jets of water, to make walls to wallrun and jump across, and to make poles of solid water to swing on respectively.

And um... other things.... I assume theres other powers and whatnot, but honestly this is somehow the LEAST memorable PoP game. Probably because I only played through it once, then again I only played through PoP 2008 once, and I remember way more in that than I do this, mainly cause wooshy woosh cel-shaded environments, lack of time powers (yeah, it probably pissed me off enough to make me remember it more), and overly dramatic one on one battles, and its wacko ending.

Also, theres a giant boss at the end where you're on a really sketchy platform in the sand, HAVE FUN! D:

Highly underrated game. Its acrobatic platforming is smoother, better balanced and with a greater sense of flow and action than all of the previous games. It may not have the same charm and the rich story and character interactions of Sands of Time, but for my money its gameplay alone makes it one of the best of the franchise. I suspect the reason people were so critical of this game was simply because it was released as a tie-in to the disappointing movie.

The combat in this game is alright the hardest part of the game is how to get to next location .The game shoves a good amount of enemies at you and it feels right for a Prince of Persia game the Uplay system in this game is awesome just to get the assassin creed costume for the prince the story is good and I'm half way there and I hope the game has a strong ending .

Barely any story. Beautiful locations. Sometimes really tough jumping trick combo's. Also expect to die many times. The keyboard commands seem a bit buggy. This can lead you to going the wrong way when jumping and dying. The end game boss was very bad. One of the worst. Overall it's not as good as Sands of Time. Nothing can top that classic. Another bad thing is that it uses Uplay. If you do not mind this and find it on sale it's good enough.

This game is look like a reboot. If you play the old ones like warrior within or the two thrones, you will notice the differences.The combat system now only allowed the prince to use one sword and kick. Not like the old one that can use two swords or swords with hammer like dual wielding, (duh). Just can attack the enemies, not grabbing and execute it like the old ones.Also this game has upgrade system by killing the enemy, not like the old ones that we should explore to find it.

Anyway, this is a pretty solid game and actually kinda funny because sometimes the prince will talk to himself, wondering, that show another side of prince we know as a human.

When you get the new sword, a little bit funny thing is the sword will talk if you swing it

P.S. : get deluxe version, so you will get free sands of time to nostalgic the glorious old one series of Prince of Persia

Great game. The Forgotten Sands managed to grab most of what a Prince of Persia game should be. Amazing parkour, wall run, fight hordes of enemies unlike the previous game (seriously, that game suck). I rank this game 3rd behind Warrior Within and of course Sands of Time. 7/10.

If you fancy recapturing the original outing with a few new tricks while reinventing the story then forgotten sands will satisfy that itch.

My only gripes are i felt detached from the new story as it wasnt for me anyway as quaint as the original, the upgradable powers werent that stunning but still useful, the genie given powers didnt come soon enough not that thats a deal breaker.On the up side i enjoyed marrying the powers and never got tired of falling of stuff through a miscalculated button press which is the way it should be rather than the on the rails feel far to many games put out these days.

Its not as good as original lara croft offerings but it did even when the original was first released provide an alternative choice.An easy going pickup and play worth the effort, just not worth the standard asking price so keep in mind when in a sale.

A great game that follows the styles of combat, obstacles and most things from the original trilogy of Prince Of Persia (The Sands of Time, Warrior Within and The Two Thrones).

Been a fan of this series for a huge long time, I used to think the game didn't have that kind of charm and fun in adventure and platforming like the original trilogy, after the spin-off game Prince Of Persia was released back in 2008. (which in my opinion was a good game that has nice story with good characters, though it was a strange spin-off) but I'm really glad I was so wrong

Obstacles and platforming: - One of the two special charms of the whole series, hard to dispute this game can pull off without these beautifully made mechanism of traps, and the design of the way to guide the player through them. - Some of the obstacles are back from the Original Trilogy (the Spikes, the straight-up high walls, the swinging axes, the running saw wheel..) and some even from the 2008 spin-off game (sliding slope..)- Newer, bigger and much harder obstacles in the game (one of which is the multiple layers of water wall, which in my opinion is the hardest of all obstacles I have ever seen in the whole series, and also the swinging huge thorn tree log)- The platforming has been upgraded to a higher new level, this means whoever still got the mind back when playing the original trilogy, now can rest assured that their style of platforming will be upgraded to a higher new level. Since it requires 1 or 2 more steps to pass the ostacles.- The Saving Checkpoints were arranged nicely , typical of the whole series itself

Combat:- No longer a young prince, this guy now can make a lot of nicer attacks, combos and smoother acrobatic movements. However, The Forgotten Sands does not have the old mechanism of using 2 swords + combos (which were in the original Trilogy) , or stealth kill (The Two Thrones)- One thing has returned from The Sands of Time: You got a fight with a huge platoon of enemies by yourself! But that doesn't mean you can't take them all out.- In fact, the enemies in this game are pretty not that hard to face, which doesn't seem to be much of a concentration in this game, since the design, scenery, platforming element and story of the game are the main focus. - The new system of using 4 natural elements in this game are pretty nice to help you with all the combat, though after a while, you'll recognize that they are only useful in facing some types of enemies.- A whole new system of upgrading (which was only from the spin-off game, not the original trilogy) will help you get so much better. And I agree with this decision of Ubisoft Montreal. No more running around trying to find the upgrades and water sink to recover the health (Warrior Within), you can get Health, Energy and XP from the enemies and vases (which is an old point of the original trilogy)

Design and graphic:- The design of the obstacles, the platforming in The Forgotten Sands are smooth- The color when using the elements are really nice, especially when you freeze the time flow of the water, each drop of the water wall is so clear to see and beautifully made.- However,... once again, it seems the enemies are not really the main focus of the game, so they are quite not that well designed, but it doesn't matter, what matters is what they can do to you though.

I believe most people who used to play the original trilogy should check this game out and get immersed in the World of the Prince of Persia once more. Even if you haven't played the Trilogy, this game still won't make you feel disappoint at all. In fact, it may even bring you back to play the original trilogy itself!

Rating: 9/10 by me. -0.5 because the Djin temple quite lacked the design and change in the 2 pictures (you'll see, they should have recorded the moments of the game) , -0.5 because the challenge mode lacks too much effort invested by Ubisoft.

Have fun!

P.S: Ezio is also spotted in the game, though in different shape. But who knows, maybe someday AC and POP can be brought together. - Of course, since it was released back in 2010, try to buy the game when it's on sale.

tip: use a controller.the worst entry in the POP franchise, but still a decent game.TOO FREAKING SHORT, took me less than 7 hours to finish....well maybe back in 2010 it was long enough plus I only paid 5.99 dollars for this. lol.

Forgotten Sands is one of the best games in the Prince of Persia series, very underrated. The acrobatic platforming is amazing, mixing up powers like freezing water, making parts of the ruins reappear and rewinding time, some sequences are hard and may require flawless timing. Sadly, the story is not the best with some average combat but I do recommend this game.

If you're a fan of the Sands of Time or Warrior Within then this game is a mustn't have!

The game takes you back seamlessly to the Princes brother's kingdom in Azad (Did you know he had a brother? I didn't know he had a brother!) where you go through the necessary tutorials to understand just how awful the controls in this game are. The basic controls are all there; jump, roll, strike, run up walls... block isn't one of them, because apparently it isn't useful when you're fighting several dozen enemies at once, with an arrogant sword combo so slow it gives you an extra half second every strike just to appreciate how much you hate the game. Oh and it's just the one weapon, no several weapons, no stealing them from monsters, or using them to throw at enemies, or infact throwing enemies at other enemies (Come on, we all did it), no instead the Prince relies on a much more effective stategy of kicking them. Yep kicking them, oh and apparently all that awesome jumpy acrobatic mid air strikes stuff just wasn't cool enough to continue. Then again this is probably for the best as Prince has difficulty moving correctly because the controls are so poorly calibrated (or at least different from the previous 3 games) made worse by the AWFUL automatic camera showing you various angles of walls and the Prince's ♥♥♥♥ instead of useful stuff like obsticles or enemies.

Merits: Good Story, good boss characters, some new obstaclesPitfalls: Everything else.

I got this game on sale and I still feel ripped off. This is the kind of game that makes you want to slap the whole of Ubisoft in the face.

Very underrated game that was ignored by many due to DRM that has since been toned down. If you liked Sands of Time this is an extension of that, only with better combat, better PC controls and of course better visuals. The platforming and combat just feel smooth from start to finish, making it a joy to play and complete.

It is a good game. The puzzle platforms are great, the cenarios are beatiful remembering the ones from The Two Thrones, the songs are forgetable, the story is ok and the battle system is lame, but at least there aren't many fights and they are over really quick. Let's talk about the powers. You can rewind time like on the other Prince of Persia games and now you can level up the prince and use four new spells. You can leave a trail of fire, create an impenetrable armor of sand, send forth shards of ice with each attack and release winds to push enemies back. Besides that there is a genie that will give you the hability to freeze water, materialize structures that were destroyed and jump long distances over an enemy target, which are all used for the puzzle platforms. There aren't many types of enemies and they are all super easy to kill, there is no challenge at all at killing things. There is no fancy move list, you start with the same lame slash attacks, a jump attack, a kick and with them you'll end the game. They send lots of enemies at once making it fell like you are stomping ants, but at least it is not as bad as the battle system from the PoP 2008 which also had an awful platform system. Summarizing, battle bad, but berable and platform good as it should be in a PoP game.

One of the most beautiful and spectacular games I've ever played. An interactive fairy tale, a challenge for your fingers, a treat for your eyes, and a few thoughts for your mind as well. If you're tired of ugly, mean, violent and criminal games - this one will feel like a vacation. Fights are fun, not too difficult, as it is not the most important part of the gameplay. The character movements are realistic, voice acting is very good, the story is solid. As a fan of the original Prince Of Persia game from 1990, I was impressed by how close the gameplay follows the original concept.

The only Prince of Persia game I have ever played (beside the classic side scrollers in the early '90s). From what I understand there is a trilogy of PoP games and Forgotten Sands is what one should call an interquel, an episode that portrays the events in between those that were explained in two other PoP games.

The story follows the prince who tries to help his brother, Malik. Malik was a bad boy and unleashed an army of sand creatures so it is now up to the prince to save the world from Solomon's Army. Story-wise, it offers nothing special, but I liked the struggle between the two brothers - there is a certain tension there that makes you want to proceed and find out how it'll end.

When this game came out, Ubisoft was in deep development of the 2nd or 3rd Assassins Creed game. You can only imagine how fluid the climbing in this game, right? Some of these climbing sequences are actually a bit over the top - the prince can later on solidify water to use them as columns or can rebuild the environment if it's in ruins (only for a short period of time, though). Some powers can be used against the enemies, as well, and while fighting you gain experience points and eventually, you level up. This is just a minor RPG component here as PoP is essentially an action-adventure game far from true RPGs.

Forgotten Sands has a very high production value that all Ubisoft games can be associated with. It's a relatively long adventure that all gamers should participate in. If you have never heard of the Prince of Persia franchise, you might pick this one up for starters.

The only Prince of Persia game I have played more than 5-7 times. I know it doesn't seem that way, but that's because I first owned it on XBOX 360 before selling it a long time ago and purchasing it on sale on here about a year later.

The Prince of Persia is back, and he's smoother than ever. With a new engine for the series, new visuals, new gameplay, you'll be hooked. I think besides having one of my favorite characters ever lead the way again, the other part that got me hooked was the upgrades and the upgrading system itself. I really like games that have this, even if it's minimal. I don't like being stuck with the same set of skills and powers for the entirety of a video game.

The Prince is sent to study alongside his brother, Malik, in order to become a great leader. On arrival, he notices his brother's kingdom under attack again, only this time it's much worse. He is forced to rely on a mythical army to stop the invaders of his kingdom. He releases the army, and not only are the invaders turned to sand, but so too are his soldiers. The only thing that's stopping The Prince & Malik from turning are the amulets they acquire from when Malik released the army. Find out more by playing this amazing game.

I really like the smoothness of everything, from the combat to the parkour we all know and love. The Prince is also able to upgrade powers he later acquire and uses, his health, energy, attack power, and more! If you're like me, and you want to stay protected during a fight, so you don't have to scavenge too much for health and energy, then upgrade the power that armors you.

I recommend playing this game with a controller. My logitech gamepad works great with this. I don't know about the xbox 360 wired controller.

The developers were able to combine SoT & WW into one fantastic game, and I couldn't have kinder words about it. I only wish there was some kind of epilogue DLC, where The Prince runs into something he has to deal with on the journey back home to his father. That would've made the game even more epic.

Let me make myself clear: Prince of Persia: Forgotten Sands is an extremely fun game. It follows the classic formula of the other Prince of Persia games: perform high intensity acrobatics with simplistic combat mechanics and death defying puzzles. But Forgotten Sands executes this formula so well that I want to almost say it is better than Sands of Time. Almost.

It’s a high quality game and you really should play through it if you are remotely interested. The mostly challenging campaign lasts about 6-9 hours packed with AMAZING graphics. The story, while mostly original, is intriguing until you get your first super power (from there on out, it’s pretty bland).

That said, PoP: FS is very repetitive with the combinations of traps (you will see atleast ONE saw-blade down every hallway) .

From the Prince of Persia franchise, this is one of the best.The combat part is not "I-give-up-playing-this" hard but it's not "now-with-only-one-hand" easy. Sometimes there is a lot (and with lot I mean it!) of not too strong enemies, and sometimes there is two or three strong beasts and a bunch of smaller enemies to give them emotional support.The typical PoP parkour is awesome in this game, since you can't just go back in time, but freeze water too, sometimes you need a perfect domain of your hands to do some serious multitasking, specially in the end of the game where there is a stage called "The Final Climb", because if you clim that, you can climb everything else.The only not-that-good part of the game is the story, it's a little crude.