Quest Details

It all started with some news from our palantirs. Lord Ignatz invites keen drinkers to take classes in Mixology. Apply in person at his retreat at 82E 52S. BYOB.

The quest proceeds as follows:

Step One: Sign up at Ignatz's Retreat

Step Two: Find the ingredients Ignatz asks you for (including three cocktail glasses, each of which can be made from a Bit of Molten Glass)

Step Three: Bring Ignatz the ingredients and learn to make a cocktail

Step Four: Repeat

Note: you may collect all ingredients, and then finish the quest in a fury of ingredient-submittal, but there is a chance that you will get stuck in a roll-back loop, which would require the intervention of other players/GLs to solve.

There are 29(?) new cocktails that we must learn to make. (see the list below)

According to the 'King on IRC, each cocktail has 2 good effects, and 2 bad/odd effects. MrFoo 19:00, 25 January 2007 (GMT)

How long do the effects last

How long to these effects last? I assume alignment changes are permanent, but things like hallucinations and double AP costs are not. Please correct me if I am mistaken. --JAD 14:54, 28 January 2007 (GMT)

The darkened sight and hallucinations from a Champagne Cocktail are temporary (though I didn't track how long it took to come down from the buzz). I'd presume the others are as well. -- Durkon 18:00, 28 January 2007 (GMT)

Yes, everything except alignment changes seems to wear off once you "lose your cocktail buzz". Sometimes you'll be sober for a while before the "buzz" wears off, other times it precedes becoming sober again. And concerning alignment changes: so far I've been air-->earth-->water-->fire-->earth, so presumably, with all the mixes learned, it would be possible to pick the right cocktail to change your alignment back to its original. harvestbird 20:38, 28 January 2007 (GMT)

Looking at the different effects reported, is it possible that a cocktail gives 4 random effects every time? Has anybody drunk a second one to confirm a particular notable effect (such as the extra damage or the complete blindness)? Droll 20:32, 31 January 2007 (GMT)

I had this thought as well. I doubt that is true, since randomizing the effects would make it impossible to tell the cocktails apart (and because the easier ones could have the same effects as the harder ones). It might be possible that each one has a set of 3 to 5 possible good and 3 to 5 bad effects to sample from. It's also possible that multiple drinks can interact in mysterious ways. Then again, our documentation might just suck. --JAD 14:45, 1 February 2007 (GMT)

N.B. I got stuck (twice, stupid me) in a very persistent database rollback loop, which I assume is one of the race condition bugs. Having accumulated all the necessary ingredients ahead of time, I made the mistake of handing over the next set of mixer items before the last drink wore off. By stacking the effects, I suppose the system couldn't figure out what to do with me and I'd roll back the action I just took. I don't know how much stacking is too much, but can report I got stuck after stacking 3 drinks. I tried large AP actions like enchanting talismans & using the dragon stone, and small ones like healing other players, using talismans & movement. No matter what, the action would roll back and I'd be back where I started. Some external effects seemed to work though: Healing other players worked because I could see their HP increase. Coffee worked for removing drunk level (though not the mix effects). Feeding pets still worked. It turns out other players have run into this too. The remedy is having someone summon you out of wherever you're stuck, but it didn't always work. I'd say the best solution is to avoid stacking drinks altogether. --Tiltowait 13:33, 24 December 2007 (GMT)

The effects of a cocktail last for 40AP. There are some effects which only start once this 40AP has expired. PotatoEngineer 16:04, 31 March 2008 (BST)

It seems that cocktails can wear off with time, too. My Gin and Tonic wore off after about an hour. PotatoEngineer 22:32, 9 April 2008 (BST)

The Gin and Tonic has about worn off.

The tricky part is that this message appeared long after most effects (singing, volatile damage multiplier) had ended. As a working hypothesis, I'd assume that it's invisibility which is timed.Predicador 08:50, 23 September 2010 (BST)

Special notes on some effects

All damage-multiplier effects round down. If your damage multiplier drops below 1, you do no damage, and your weapons will not have their combat stats displayed next to them. Note that weapons that don't use your damage multiplier (Leeches, Golden Guns, etc.) will still work as normal.

Due to how damage multiplier is implemented, if you cast a damage-multiplier spell while under the effects of a cocktail, the cocktail can decrease your damage multiplier, but cannot increase it.

If you're under an alignment-changes-when-cocktail-ends effect, your last action with the cocktail will be with your new alignment. Example: you have 20AP of cocktail buzz left, and, while Water-aligned, you plant a field (which takes 20AP). If the cocktail turns you to air alignment, the field will come up with grapes or plums.

If a timed effect begins when the cocktail effect ends, this time counts from the very AP the cocktail ended on, even if your final action under the cocktail's influence was very long. For instance, if you are subject to 60AP of being a toad after a cocktail wears off, and your final action is 90AP, you will skip being a toad entirely.

'Coctail discount' is applied before 'hat discount', so discounts multiply. E.g., 15% from coctail and 20% from hat make 1-(1-0.15)*(1-0.20)=32%:

We'll knock 45 Gold off the price. You seem cool.
We'll knock off 51 Gold because of that nice hat.
You purchase a Bottle of Wine for 204 Gold.

Drinks Table

All drinks give +20HP and +40exp except the White Russian.

Many of the ingredients can be made by crafting, see Booze and Drinks.

You sing a song about a goblin. (For those not familiar with it, the song is from Blackadder II and its lyrics are thus: "See the little goblin/ See his little feet/ And his little nosey-wose/ Isn't the goblin sweet? Yes!").