No, seriously: What do you need to know? I want to answer your lingering questions about Platinum Games' sequel to Metal Gear Solid 4: Guns of the Patriots. If something about Revengeance remains a mystery, let's clarify it.

Ask me anything in the comments section and I'll update this page to answer your questions.

A lot. There are, like, so many cyborg gorillas in sewers. They will throw your face into that nasty sewer floor if you're not quick to cut off their giant cyborg simian arms.

Psycho_AtariTruthh: Is there any online mode? I really miss Metal Gear Online

Nope. Campaign only.

bradrocks777: Do I need to have played MGS to know what's going on?

Because this is about Raiden, you're going to want to know about his past -- this is the sequel to Metal Gear Solid 4, after all, and that closed off a complicated story. Revengeance is its own story, to be sure, but there are enough references that you could be confused if you don't know Raiden.

skiwalker_18956: Who will enjoy this game more...fans of stealth action games such as Metal Gear Solid or fans of over the top action games such as Bayonnetta?

This is definitely not a stealth game. You can sneak sometimes, you can hop in a cardboard box and go through areas undetected, but this is much more Bayonetta than Snake Eater.

brak7: What are your hopes and dreams?

Mom, you said you'd stop bothering me at work.

llinsane1ll: Will MGR:R come to Wii U post/launch? If so, what kind of feature will be used with the gamepad, or will that be revealed at a later time?

Konami told me flat-out that it's not coming to Wii U -- this is an Xbox 360 and PS3 title.

iwin86: Does Metal Gear Rising fit in the MGS Storyline, or does it feel tacked on?

This really feels like a sequel to Guns of the Patriots -- it opens in an African country where Raiden's trained PMCs to protect the country. Revengeance keeps the "war economy" theme going strong. It feels like a logical next step for this character's story.

MeatShieldver2.0: As stated previously, Raiden gets BP(battle points) after killing a foe. What kind of upgrades can we expect? Also, does Raiden get any other weapons permanently(not just limited ammo weapons that are discarded) besides the katana?

Killing bosses gives you access to their weapons. Raiden can purchase upgrades using BP to improve his health, energy absorption, katana strength, the time he can spend in Blade Mode, etc. The same upgrades tied to your katana apply to all the weapons you unlock, and each weapon has new combos/skills tied to it. So you're always unlocking new moves for all your gear. You can also unlock costumes, like the goofy Mariachi outfit in the video above.

PATR01T: I know the game is more about action then previous titles, how much interesting plot development are in the cuts-scenes? Because that's part of MGS... right? Good or no good?

A writer friend described Rising's story as "the most lucid in the series" because he always understood what was going -- and he's right. Cutscenes serve to introduce new characters, explain your motivations, and generally make bad stuff happen to Raiden. Our boy loses limbs and an eye early on, and we learn about how he got back on his feet during the next mission's cinematic intro. I can't say too much, but you'll make some unsettling discoveries, meet some fun characters, and watch horrible things happen to people.

omigami: I played the demo of this game at Eurogamer. It seemed like nobody (including me) knew how to parry. Am I missing something, or are they really difficult to execute?

It's tricky, but it's challenging and rewarding in the same way as Street Fighter III's parry system -- it's based on direction, so you have to point where you'd like to protect and jam the attack button at the same time.

I found a bunch of collectibles that open access to various VR missions. You can jump into those from your Codec.

ConverseChef: Did Raiden finally get any bass in his voice?

Hell yes. He sounds incredibly menacing.

kdisanjh: Is raiden able to air combo attacks? From what I've seen it seems more ground based.

You will definitely take to the air -- depends on play style.

RobGrizzly: A lot of the fun of MGS is f***ing with soldiers (dirty magazines, poisoned food). Are there any fun gags like that in Rising?

Yes. And those new tools actually poke fun at the old gags. It's really clever.

Chop that left arm, get upgrades.

CallMeABoss: Will there be any cameos or appearances of characters from previous Metal Gear games?

Sunny is a confirmed character. We just don't know in what capacity.

Deathrightssjc: How good is the voice acting? Does everyone have a voice this time around or are they only for key sequences/characters?

You can have long Codec calls with everyone -- Courtney, Kevin, Doktor, even the Bladewolf you recruit. He's the best, I think -- he hates Raiden's jokes and plays the Spock-like straight man to Raiden's jovial Kirk.

SolidSnakeMig: Can you play this game fully with no kills?

Absolutely not.

The_Swann: Hi Mitch, I have a couple of quick questions:

1) I thought this happens before MGS4, not after. Is that the case? From what you've written I feel like I'm wrong. If I'm wrong then why does Raiden go from full-body human to cyborg again?

2) I read in an earlier article that Raiden's Metal Gear killing abilities kind of undermine all of Solid Snake's previous adventures where Metal Gears are a big deal. Do you agree with this statement?

3) I'm a fan of the series and do enjoy action games but I'm wary of wandering too far out of the stealthy gameplay in the case of Metal Gear. Do you feel that this undermines the "feel" of the series and would you recommend this game to me?

1. It's some years after. They fully explain why he's cyborg again.

2. It definitely makes fighting REX seem trivial but it's so much fun to take down a a Metal Gear as Raiden, and it's such an insane, involved process, that I think it's just as complicated. The presentation of the method is just flashier.

3. Rising has many elements of Metal Gear that feel familiar, but the game itself is much faster, more aggressive, and allows for stealth irregularly. This is not a Metal Gear Solid game -- it's a new genre in the same space. From what I've played, I'd recommend it to fans of the franchise with open minds.

clutis: Will the game have a strong language filter? or does it even have strong language?

MGS4 has the one and only f-bomb in the series -- until now. There's profanity peppered throughout, and I didn't see anything like a filter in the menus.

GhostSix: Mitch, does Rising remind you of other Platinum games? Like Bayonetta or Vanquish?

It's fast like Vanquish and smooth like Bayonetta. This is a Platinum game through and through, from the feel to the style to the humor.

Mitch Dyer is an Associate Editor at IGN. He’s also quite Canadian. Read his ramblings on Twitter and follow him on IGN.