For U.E. colonies, the Crystalline Synthesis tech now requires the Xenomaterials Research as a prerequisite.

Dark Pavement can now be upgraded to the Aluminum Road

The Powered Materials Silo (Reptilians) is now a collection point for Obsidian harvesting

Brought back the "Trending Down Only" resource display mode on the HUD UI.

Notes
So today's update was a quick job, primarily aimed at some re-balancing related to Sugar. It also includes several bug fixes that were packaged with Antiquitas v1.9.0, allows Obsidian harvesting for Reptilians, Crystalline synthesis for United Earth, and fixes a couple of outstanding bugs that had been reported previously.

The next update will feature new content for all four civilizations. I would have had more in this update, but there was a bug on mobile where pressing 'cancel' to cancel a pending build was not working, which I wanted to get a fix out for right away.

I have also started working on a new concept game called My Starship that takes place in the My Colony universe and involves trading resources between planets. It is in the extreme early stages, but feel free to try out the concept and see what you think:www.ape-apps.com/viewpage.php?p=20114