Hi there! While the time pass by, I feel like my body grows larger and, thereby, my gravitation force.
Based on this gravity matter, and the Dark and Light theme of the Rikoshe Mobile Game Jam, I created Febo, a gravitation-based game… for the Jam.

Also, the shiny star got some inspiration from UnicornPlanet

Febo poster

In Febo you must bring light to those poor planets lost in the deep darkness of space, and keep them in a warm orbit around your star.

That’s it, take your star, get it close to the planet so it can be attracted by it’s gravity influence, and make the planet orbit not too close, not too far of your star.

In your adventure as a Galactic Lightbringer, you will find some stuff like lost astronauts, large planets, black holes, and a piece of dark chocolate.

Tomorrow is the launch day of My Tower, My Home. We worked 25 hours per day this last month, and we have some goods and some bads:

The bads:

The game will not be released for Mac and Linux, we encountered problems that escapes from our Punisher Hammer. But of course, it’s about time until we can fix this. In the meanwhile enjoy (or suffer) the windows version 🙂

The game system requierements are quite high, we worked alot to optimize this and we still are on it.

The goods:

The game will initially have an 10% discount on Steam for the first week!

There are a lot of updates with a lot of good stuff coming up: graphics, better UI, more enemies, some new tower upgrades, new turrets, a new “ghost” perk, new coop abilities and whatever comes to our mind in the process.

The Steam Cards, icons, badges and emoticos are ready to hit the market!