(Percentages account only for required parts, progress on optional dialogue is recorded separately.)

Hello, this is my fangame of the AA-like game, Hexepta: Logic Hack! In this game, you must battle through 6 chapters of emotional stories, all with their own puzzling mysteries. Solve the cases, protect the mayor and stop the madness from taking over the city of Hexepta!The official game may not be released yet, but I hope this game gives it enough attention to increase it's sales by the time it's completed! (Maybe I'll even get it done before Logic Hack so it has even more impact on it's sales!)

Currently, I have the first four out of six planned cases, as well as one of two extras released:Case 1: The Hacked TurnaboutCase 2: Turnabout on the RoadCase 3: Turnabout in FlamesCase 4: The Stolen TurnaboutCase 5: The Sculpted TurnaboutCase 6: Turnabout CremationExtra 1: Argus Hakan: Asinine AttorneyExtra 2: Storm Sente: Asinine Attorney

This game uses music from SoJ and DGS.Some cases also contains some DGS2 music, which you can choose to disable and replace with alternate tracks.

Chapters:

Spoiler: Case Synopsis

Case 1: The Hacked Turnabout: Argus goes to court with his mentor, Karen Foster,to watch her defend. When he makes a big mistake, though, he must take over the defense to protect Karen's good name. He may not be an attorney yet, but can he find the truth behind this disastrous case of hacking??

Case 2: Turnabout on the Road: The mayor's been arrested for illegally crossing the road outside Argus's office! There's something strange here, though, and Argus must defend the mayor to figure out what this strange thing is. Can he prove the mayor innocent when even his own client claims he's guilty??

Case 3: Turnabout in Flames: Argus is invited to the mayor's house for dinner, a reward for his efforts in the previous cases, but all the happiness burns down by a house fire! Was it really the mayor's cook who started it, or was it someone else?

Case 4: The Stolen Turnabout: The mayor's medal has been stolen! The thief left a letter behind telling them where it is, though. Argus and Camille pursue this master thief to an urban island to recover it, only to be thrust into another one of this thief's grand heists.

Case 5: The Sculpted Turnabout: While Argus is out adventuring on Bell Island, Storm Sente decides to visit the Hexepta Legal Academy for a very special day. Fun times and heartfelt reunions turn into chaos, however, when Storm discovers a dead body. Argus, upon returning to Hexepta, immediately takes the case. However, due to circumstances, Adrianna Lockheart will not be able to prosecute, meaning another man will be needed...

Case 6: Turnabout Cremation: Continues directly where case 5 left off. Argus has won an acquittal, the murderer has been caught, but has the whole truth been found? Or is there more going on in the shadows, behind the backs of everyone?

Argus Hakan: Asinine Attorney: Set several months after the final case, Argus is enjoying some much-needed time off from lawyer work, when a sudden catastrophe pulls him back into the courts for a most unusual case.

Storm Sente: Asinine Attorney: A long-forgotten case that takes place during the mere hours in between cases 3 and 4. Argus, Storm and Cooke are about to go out celebrating their victory before Argus is suddenly dragged into court again. Storm takes up the defense as he faces off against a couple of familiar faces.

It has been a while since the last update but here I am to give one. So progress on case 3 has been very slow so far but I have made some progress now, and now I can say there is one last character to reveal for case 3. He is a very important character who I originally planned to introduce in a later case, but further planning doesn't quite demand but strongly recommends I introduce him now, early in case 3, rather than later.

He is...

Spoiler: Character Reveal

The Adrenaline Man, Storm Sente, who is using vacation time to visit his best friend in the US, Argus!

I hope this makes up for my deafening silence the past couple of weeks! I can assure you this will be complete, especially now that I have a clearer idea of what the solution for this case will be!

A fangame of an unreleased AA-like game, Hexepta: Logic Hack. Follow my fangame to give the official one attention and make it world famous when it's released.

Hello, it has been a few weeks since the last update to this, but progress on case 3 has been relatively fast the last couple of days. The case has been fully planned out, the introductory chapter is done and I'm now working on the investigation. So far I'm about 2000 frames in (yeah this is unexpectedly long so far.) If you are curious as to how the case is progressing, I have added a section near the top of the first post showing percentages and stuff, as well as the AAO frame count. I'll keep that updated as much as possible!

The development of this case is also a bit different from that of the previous two, as I'm writing the case in AAO, and have barely touched the PyWright version. Of course, the PyWright one will be finished and released alongside the AAO one, though I may consider releasing the investigation early, then do the trial separately -- this is pretty long, as I said.

My estimate for the final frame count used to be about 2500-3000 but now it's looking to be at least 4000, maybe 4500. I should reconsider the pacing of the case, tbh.

Anyway now for the best part. The screenshots. Here are four moments taken from the early scenes of Turnabout in Flames!

Spoiler: Turnabout in Flames Screenshots

(Screenshots taken in AAO)

A fangame of an unreleased AA-like game, Hexepta: Logic Hack. Follow my fangame to give the official one attention and make it world famous when it's released.

This case continues the evening after the second one. Argus Hakan is invited to the mayor's house for a dinner party when, out of nowhere, the house catches fire. Now Argus, with help from Storm Sente and Vick Timm, must defend the cook, Cooke Err, from the grave charges of arson. Can he see through the villain's devious scheme and bring the truth to light?

Spoiler: Screenshots

PyWright version coming soon of course.

A fangame of an unreleased AA-like game, Hexepta: Logic Hack. Follow my fangame to give the official one attention and make it world famous when it's released.

Okay now I never want to touch PyWright ever again but the game must go on! Good thing the next case is something very different!

Anyway, yes, the case is now complete. This one is like triple the length of case 2 so I hope that's enough content after the 1-2 month long development. Screenshots can be seen at the bottom of the main post. Let me know if you run into any bugs I may have missed while playtesting, but I'm sure enough that I've removed most of them.

I've also made a few changes to the previous two cases, here's some notes:

Spoiler: Change log

- The screen now shakes when interjections appear.- Improved Payne's breakdown. By like, a lot. He doesn't just fall to the floor now.- Added a s e c r e t scene in Case 2. In fact it's so secret that you can't access it by normal means. Will you be able to find it I wonder?- Updated the case screens. Pretty sure they're an improvement.- A description of what you need to do now shows up whenever Argus has to present evidence. This makes up for the fact that PyWright removes the textbox on these present prompts. Could make the textboxes as fgs like in Contempt of the Court but that would be very difficult.- The screen fades more, notably while moving from place to place in investigations. This change was also made to the AAO version.- Fixed a bug in the super presents that I somehow never noticed.- Added a couple of flashes.

Spoiler: Case 2 Spoilers

- The four builders now hang around in the background throughout the 5 minute long confrontation. They also disappear one-by-one as Bob is about to breakdown.

A fangame of an unreleased AA-like game, Hexepta: Logic Hack. Follow my fangame to give the official one attention and make it world famous when it's released.

Last edited by ArrowLawn on Mon Jan 01, 2018 12:27 am, edited 1 time in total.

Got a very asinine update ready for the AAO version, as I've announced and released Storm Sente: Asinine Attorney. It's a short case as you may expect, and it's got a lot of Acquittal references, so if you liked that game I'd recommend trying this case.Play it!

The PyWright version will be released alongside Case 4. Argus Hakan: Asinine Attorney will also be happening, but it's set after the final case. It wouldn't be spoilery at all but y'know.These are all canon btw.

A fangame of an unreleased AA-like game, Hexepta: Logic Hack. Follow my fangame to give the official one attention and make it world famous when it's released.

Okay hello I am afraid to tell you that what I have imagined for case 4 is never going to happen.

So that idea is scrapped in favor of a new idea, one that fits with the game better. I still have to actually plan out the crime but here's a summary of Old!Stolen.

Spoiler: Old Case 4

The original idea had no particular crime, you were just solving puzzles in search of Killian.

Act 1: Welcome to Bell IslandThe first part was just Argus running around the island. The idea was to have him join a school so he could get help getting into a forest. To do this, he needed money, as well as a group of friends to go on the tour. There were three boys, The Lads, willing to go if he did something for them.Fortunately, there was this "Spatula of Fortune" game at the gambling club, run by Benjamin Mendax (the spatula man from Acquittal.) Argus would abuse the obviously rigged game to win his money. To do this, he would go back to Camille's ship and take a compass from it - but to do this, he would need a knife to open a crate.Fortunately, one of The Lads at the school had an uncle arrested for murder recently, so Argus would sneak into the police department and steal the murder weapon from the evidence room.To distract the police, he'd use a wind-up toy in the nearby toy store to "shoplift" it. The owner would raise the alarm, the single policeman there would come to the store to investigate,Argus would sneak in. The mastermind!Once he got into the forest, he'd go through the Lost Woods until he found a haunted house he'd heard to be associated with Killian. This chapter was pretty much the result of me having just finished replaying the entire Monkey Island series (Escape can kill itself lel).

Act 2: The Locked-Off GoalThe owner of the house, _____ Tour would then send Argus around the house because the place was being haunted. She gave him a list of mysterious activities that had been happening and Argus would have to replicate each of them to show that they may not necessarily be the result of paranormal activity. While he's doing this, he'd find a locked door that, when looking through the keyhole, he'd find a dead body inside - one that's wearing a medal. Once he completed his task, he'd have full access to the entire house as a reward. He'd then unlock the door, and go to get the body. Before he can get it, though, a ghost comes and takes it from him - the ghost of Killian, who is the house owner's brother. The ghost vanishes, then Camille bursts into the house with a bunch of policemen. He's surprised to see Argus, obviously, but he's unable to do anything as the Bell policemen suddenly arrest him.This part was inspired by that one chapter of Layton's Mystery Journey - I wasn't particularly happy with that case's solution despite having a good setup.

Act 3: ARGUS HAKAN ESCAPS FROM PRISOOOOOOON!If it's not obvious by the name, this part was inspired by Damon Gant Escaps From Prison. Argus is taken to Bell Court where Miles Edgeworth shows up as the prosecutor. It turns out Argus isn't actually accused of killing Killian - actually, the police came after him in the first place because of his illegal gambling in part 1. However, it's not long before the charges get more serious - when they searched his pockets after arresting him, they find the knife he stole from the police department. Because of this, Argus is charged with the murder and thrown in prison. From there, he has to escape using only some random shit he finds in the walls of his cell, the storage room, the cafeteria, and cryptic advice from his cell neighbor, Damon Gant.

Act 4: IDK never named itArgus escapes from prison by night time, coming out into the forest. He notices something strange at the top of the island's bell tower and heads there. He rings the bell and there's Killian inside it, waiting for him. Argus manages to get past him, though, and escapes the tower. He then runs to the nearest building he can find before the ghost can murder him. He gets cornered, but turns on the light to reveal that they're actually in the courtroom, and everyone's still there. This stresses Killian out because, according to a book Argus uses for one of the parts in Act 2, this kind of attention is pretty unhealthy for ghosts. In fact there's so many people there that Killian vanishes, leaving the medal behind. Argus recovers it, Camille shows up and clears his name of the murder, they set sail for home....yeah it becomes a mess at the end, lol.

So here's some things to note about the new idea:

Spoiler: New Case

-There's now an actual crime being focused on. Argus will need to figure this crime out if he's going to get the medal back.-Camille is actually in this case doing stuff now.-There's no trial, it's all investigation.-There's no escapping from prison or ghost hunts or anything like that. Shame. Maybe I'll do the old idea some other time.-There should be major characters now, the suspects for the crime.

A fangame of an unreleased AA-like game, Hexepta: Logic Hack. Follow my fangame to give the official one attention and make it world famous when it's released.

Yes Blizdi it feels very good, this case has taken 3 months but it is finally ready to be played by all, thanking Barrylawn and DrDigertz for the extensive playtesting!

That said there may still be some minor bugs lying around, be sure to report any if you see 'em. The case is slightly longer than case 3, I believe, though I don't have an accurate length of it yet. I hope I satisfy all regardless.

Of course, that's not the only thing in this update, no - included in this download, as promised, is a complete, PyWright adaptation of Storm Sente: Asinine Attorney. If you're new to the game, I recommend playing this after case 3, however it is free of any major spoilers. An Argus Asinine is expected to come, likely with the full, final release.

(also walkthroughs are in the game's folder if you need them, I'm told that this gets hard.)

A fangame of an unreleased AA-like game, Hexepta: Logic Hack. Follow my fangame to give the official one attention and make it world famous when it's released.

Progress update: Planning is still going but I'm p sure I've got the crime figured out. Can't say for certain right now but it may end up being a 2-day case the way it's going right now.

As for case 6, I'll likely be releasing it alongside case 5 - cases 5 and 6 have a Cosmic Turnabout + Turnabout for Tomorrow kind of relationship so it would make most sense that they both get released at once. Or maybe I'll just release case 5 right away anyway who knows.

Also I updated the cover art. Long overdue I know. Character profiles were prettied up too if you noticed in the OP.

A fangame of an unreleased AA-like game, Hexepta: Logic Hack. Follow my fangame to give the official one attention and make it world famous when it's released.

You cannot post new topics in this forumYou cannot reply to topics in this forumYou cannot edit your posts in this forumYou cannot delete your posts in this forumYou cannot post attachments in this forum