Star Wars: The Old Republic is a massively-multiplayer role-playing game set 300 years after the events of BioWare's Knights of the Old Republic series, but still approximately 3,600 years before the events of the films.

Star Wars: The Old Republic Going Free to Play This Fall

EA has officially set The Old Republic on a course toward free to play.

While this year's E3 wasn't necessarily the most memorable of shows, a few moments still stand out in my mind. One such image is that of BioWare'sDr. Ray Muzyka solemnly walking out onto EA's press conference stage to, as I put it then, "plead for the life of Star Wars: The Old Republic." He looked almost as tired as EA CEO John Riccitiello (who looked as if he'd aged a decade since E3 2011), and less than thrilled with what he was there to say. The Old Republic would be going free to play for the first 15 levels, we learned from Dr. Ray. I said at the time that when next year's E3 rolled around, EA would bring him back out to finish the job, making the game free-to-play outright. I was only half joking.

Thankfully, EA spared Dr. Ray the trip this time, and opted to simply send out a press release. Yes, it's true. The Old Republic is headed toward an outright free to play model, starting this fall. Yup, this fall.

The free to play model for The Old Republic does include a few restrictions. Technically, the game is free-to-play up to level 50, with real money costs applied to new content and advanced player features. A subscription option will remain for those who want to play free of any restrictions on content.

In addition to the new financial model, EA also announced that the game's initial price would be dropped to $14.99 starting this August.

With subscribers dropping out, it only made sense for EA to go this way. Free to play is obviously no death knell, as many different games have employed the model with success. It's more that many had wondered aloud during The Old Republic's development if it might be the last gasp of the subscription-model MMO. Obviously World of Warcraft won't be changing its business model any time soon, but can you honestly imagine anyone developing a new MMO with a subscription model in this climate? I can't foresee it. Then again, I also thought EA would wait until 2013 to make this move, so perhaps my predicting skills aren't so hot.

EA has officially set The Old Republic on a course toward free to play.

While this year's E3 wasn't necessarily the most memorable of shows, a few moments still stand out in my mind. One such image is that of BioWare'sDr. Ray Muzyka solemnly walking out onto EA's press conference stage to, as I put it then, "plead for the life of Star Wars: The Old Republic." He looked almost as tired as EA CEO John Riccitiello (who looked as if he'd aged a decade since E3 2011), and less than thrilled with what he was there to say. The Old Republic would be going free to play for the first 15 levels, we learned from Dr. Ray. I said at the time that when next year's E3 rolled around, EA would bring him back out to finish the job, making the game free-to-play outright. I was only half joking.

Thankfully, EA spared Dr. Ray the trip this time, and opted to simply send out a press release. Yes, it's true. The Old Republic is headed toward an outright free to play model, starting this fall. Yup, this fall.

The free to play model for The Old Republic does include a few restrictions. Technically, the game is free-to-play up to level 50, with real money costs applied to new content and advanced player features. A subscription option will remain for those who want to play free of any restrictions on content.

In addition to the new financial model, EA also announced that the game's initial price would be dropped to $14.99 starting this August.

With subscribers dropping out, it only made sense for EA to go this way. Free to play is obviously no death knell, as many different games have employed the model with success. It's more that many had wondered aloud during The Old Republic's development if it might be the last gasp of the subscription-model MMO. Obviously World of Warcraft won't be changing its business model any time soon, but can you honestly imagine anyone developing a new MMO with a subscription model in this climate? I can't foresee it. Then again, I also thought EA would wait until 2013 to make this move, so perhaps my predicting skills aren't so hot.

It is definitely a shame that it is going to be free so soon, but honestly, I dropped ship a few months after launch simply because of the money issue. 14.99 may not seem like a lot per month, but I really needed it. Thankfully, now it is free and if I have some money to spare, I can pour it into this game. I just hate the monthly fee model simply for the fact that you are obligated to play almost. In the two years I played WoW, there were a few months I only had a couple of hours a month to log in and play and I feel like my money was wasted. Now, if MMOs went with a pay time (as in pay for 24 hours of in game play time), I would be much more down with that. I could assure myself 24 hours of actual playing without the worry of my sub running out before I could get a chance to play.

hahahahaha, that's awesome news, but I think everyone and their mom called that the moment this game got launched, I know I did. It's what I was waiting for to mess about with the story mode, which is all I'm after anyway.

They'd have to pay ME to play that PoS BioWare game. And it's still not free, you still need to pay $15 upfront to even own the game. Bunch of liars, it's not F2P if you need to pay money to even start te game...

Y'know, this news makes me thinking about jumping back into WoW for Mists of Pandaria. Making Old Republic free-to-play does not make me want to go back to that. At about level 20 (at least for the Jedi class I was playing), the game's pace is a mega-grind and not fun at all :(

as someone who played that had almost 4 max level characters. It's not a shitty game by mmo standards, there's some quality class stories like Imperial Agent and Jedi Guardian. The side content is not so hot though, it gets very apparent as you level multiple characters through some of the same planet content again. It's definitely worth a playthrough once.

I dont think anyone is surprised with all the server mergers and lay offs as of late... I put 3 months into TOR when it first came out... fun but not as grabbing as EverQuest was in 1999 or WOW in 2004, or even EQ2 in 2004...

Its hard to compete in the MMO arena, I just hope that there is competition left by the time Blizzard takes another crack at it... since competition = good for the consumer (better product).

You know, it wasnt a bad game. In fact, the story threads were great but I guess it did not have enough staying power to warrant a recurring subscription. I played for 4 or 5 months and it was great but once I reached the end, there was not much else I could do worth the $15.

They'd have to pay ME to play that PoS BioWare game. And it's still not free, you still need to pay $15 upfront to even own the game. Bunch of liars, it's not F2P if you need to pay money to even start te game...

I would imagine it's free to download and play just like how the current up to level 15 model works. After that you can buy the game to continue on, but they are still charging around 50 for it.

Wow, that is kinda shocking honestly. Not necessarily that they're going the F2P route, but that they're doing it so quickly into the game's lifespan. I figured this would happen in a year or two, but I didn't expect them to announce this ~8 months into the game's life. When it does go F2P I'll have to fire it up again and see how I like it. Generally I actually do prefer the subscription route for an MMO, because I hate feeling like my progression is being hampered because of some artificial "pay us or we're going to make this really damn annoying to accomplish" wall that F2P games tend to have. And when I did subscribe to SWTOR, I actually really enjoyed it. It's a very good MMO.

I'm so happy about this news. I will continue to pay for the game, because I truly do enjoy it, and more people will be playing. I hope the GB community jumps on this again and we can have guilds for both factions that are very populated.