MacGamer recently posted an interview with Feral Interactive's Edwin Smith about work on an update for Oni. The action game follows the exploits of Konoko, a skilled operative who must unravel the dark secrets of her past while fighting to save the world from destruction.

Tell us about how it came to be that Oni ended up in your lap.Feral had the international (everywhere but North America) rights to the Oni game so as part of helping with support we needed to patch and maintain our older games with the newer OS releases. Oni at the time was OS9 only but Ken Case at the OmniGroup had ported the game to OS X and had released a patch which we linked to when asked about support.

When Intel Macs came out Ken started on an Intel patch but as Omni never really sold Oni and patching was time consuming he wanted someone to pass the baton onto. As Feral already had access to the source code and had published the game in the rest of the world we organized for him to pass on the work he had done on the Omni version so we could use this as a basis of the official Intel release.