* A Bottle of the Blood of Jesus: An actual holy relic! Why do Frenchmen in Crowns keep trying to steal it? ** Attributes: Artistry +1, Perspicacity +1, Synergy +1 ** Penchant:Biblical Archaeology (Artistry + Perspicacity): You have the skills to conduct biblical archaeology and deep knowledge of past expeditions, relics, and artifacts, which is how you know you have the real deal! ** PuissanceScholar of Spiritual Warfare: You can make Existential/Destruction? attacks on Existential beings, adding your Perspicacity to any Conditions you inflict. ** Stuff: Zero Level: Archaeological Clothing, Archaeological Equipment; The Blood of Jesus: Spend one Existence to reduce any Physical Condition by your Synergy. * Cosmic Cactus People: By turning themselves into cactus people, they gained immortality and cosmic power. You ran away before they could finish the job on you, but now you've got both power and... issues. ** Attributes: Bellicosity +1, Obstinancy +1, Perspicacity +1 ** Penchant:Cactus Cosmic Power (Bellicosity + Obstinancy): You can wield vast cosmic power... if you don't mind turning yourself more into a Cosmic Cactus, at least for a while. ** PuissanceCactus Armor: Reflexively reduce any Physical/Piercing? conditions by your Bellicosity. ** Stuff: Zero Level: Heavily Patched Clothing, Running Shoes, The Cactus Configuration: Allows Magical Physical/Piercing? attacks which add your Bellicosity to any conditions inflicted. * ET - The Video Game: They buried those things FOR GOOD REASON, you know.

* A Flying Car: Once you realized the secret of anti-gravity so it didn't have to have wings, it was easy. ** Attributes: Normalcy +2, Perspicacity +1 ** Penchant:Master of Anti-Gravity Technology (Normalcy + Perspicacity): You have the skills to create antigravity machines and attach them to other things so they work together smoothly. ** PuissanceSurvive Car Crashes: Reflexively reduce all Physical/Blunt? Conditions by your Normalcy. ** Stuff: Zero Level: Driving Goggles, Mechanic's Kit; Flying Car Model II: Flies at the speed it can drive. Holds four, five if you cram. * Ghost-Toasting Equipment: The world is full of uppity dead and it's time for you to encourage them to move on with 3 billion volts of nuclear force. ** Attributes: Bellicosity +1, Perspicacity +2 ** Penchant:Ghost-Toasting Tech (Bellicosity + Perspicacity): You know how to build advanced technology to fight ghosts and how to fight ghosts with it. ** PuissanceGhost-Resistant: You can reflexively reduce any condition inflicted by an Existential being by your Perspicacity. ** Stuff: Zero Level: Ghost-Toaster Uniform (now especially stain-resistant!), Laboratory for building your equipment, The Ghost-Toast Mobile: Holds four, plus up to 10 captured Existential Beings; You can make Existential/Binding? attacks with it which add your Perspicacity to the level of imposed conditions. * ET - The Video Game: Re-inventing Ancient Evil is Still Evil.

Ghost-Toasting Equipment: The world is full of uppity dead and it's time for you to encourage them to move on with 3 billion volts of nuclear force.

Attributes: Bellicosity +1, Perspicacity +2

Penchant:Ghost-Toasting Tech (Bellicosity + Perspicacity): You know how to build advanced technology to fight ghosts and how to fight ghosts with it.

PuissanceGhost-Resistant: You can reflexively reduce any condition inflicted by an Existential being by your Perspicacity.

Stuff: Zero Level: Ghost-Toaster Uniform (now especially stain-resistant!), Laboratory for building your equipment, The Ghost-Toast Mobile: Holds four, plus up to 10 captured Existential Beings; You can make Existential/Binding? attacks with it which add your Perspicacity to the level of imposed conditions.

ET - The Video Game: Re-inventing Ancient Evil is Still Evil.

Attributes: Normalcy +1, Obstinancy +1, Perspicacity +1

Penchant:Game Endlessly Without Collapsing (Normalcy + Obstinancy): You can play video games for days without needing sleep or rest.

PuissanceFoul Mouth: You can make Social/Shame? attacks which add your Normalcy to any Conditions imposed.

Penchant: Transmute the Physical to the Spiritual (Artistry + Perspicacity): You know how to bring things through the Wall of Night, into and out of the Spirit World, especially food. Warning - You can bring spirits into the physical world, but you can't *control* them.

PuissanceHypergeometric Mind: Reflexively reduce any Mental/Insanity? Conditions imposed on you by your Perspicacity.