Contents

Effect

Submission does damage, and the user receives recoil damage equal to 25% of the damage done to the target.

If the user of Submission attacks first and faints due to recoil damage, the target will not attack or be subjected to recurrent damage during that round. However, the user will still be subject to recurrent damage. Self-inflicted recoil damage from Submission from the previous turn can be countered if the target does not make a move on the following turn. If Submission breaks a Substitute, the user will take no recoil damage.

In Stadium, no recoil damage is taken if Submission knocks out a target.

Description

Games

Description

Stad

The strongest Fighting attack. One quarter of the damage it inflicts comes back to hurt the attacker.

Stad2

Strongest Fighting attack. One quarter of the damage also hurts the attacker.

GSC

An attack that also hurts the user.

RSEColoXD

A reckless body slam that also hurts the user.

FRLG

A reckless, full-body throw attack that also hurts the user a little.

DPPtHGSS

The user grabs the foe and recklessly dives for the ground. It also hurts the user slightly.

BW

The user grabs the target and recklessly dives for the ground. It also hurts the user slightly.

Trivia

The name for this move is somewhat inaccurate. A professional wrestling submission is a move executed by wreching an opponent's limbs for an extended period of time, in the hopes the opponent will give up. The move's effect is more like a particularly strong grapple (the Japanese name suggests a Hell Wheel).

Submission is the lowest base power of all recoil moves, as well as the highest number of PP.

Submission's description in Stadium and Stadium 2 states it is the strongest Fighting-type attack, despite there being one and three, respectively, moves stronger at the release time of each of these games.