Tag Archives: language

You may have heard these terms used for various programming languages before, but I wanted to discuss them in a bit more detail since they’re a fairly fundamental concept in compilers that spill over into the way you use the … Continue reading →

In my last post, I had mentioned that I found a phenomenon that made no sense to me. It had to do with initializing the members of a structure when calling new. Since I can’t let sleeping dogs lie, I … Continue reading →

How many times have you run across code that looks fine, works fine, but still generates a message like “Signed/unsigned mismatch” when we compile it? How many times have you thought to yourself, “that’s stupid, I know this code is … Continue reading →

Who

Aaron Ballman is a software engineer for GrammaTech. He has almost two decades of experience writing cross-platform frameworks in C/C++, compiler & language design, and software engineering best practices and is currently a voting member of the C (WG14) and C++ (WG21) standards committees.

In case you can't figure it out easily enough, the views expressed here are my personal views and not the views of my employer, my past employers, my future employers, or some random person on the street. Please yell only at me if you disagree with what you read.