README.txt

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TileLand
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TileLand is a 2D topdown game made in Java with use of LWJGL for rendering and input. It is currently a sandbox with basic tile placement/destruction but other features are planned for the future. Follow http://tileland.calzoneman.net/blog for updates and announcements. The license of this code has not yet been decided. In the meantime, it may be downloaded, altered, and used FOR PERSONAL USE ONLY.
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Controls
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W => Move forwards (up on the screen)
S => Move backwards (down on the screen)
A => Move left
D => Move right
Shift => Run
Enter => Set level spawnpoint to current position
R => Return to level spawnpoint
E => Switch to next tiletype
Q => Switch to previous tiletype
Esc => Open inventory menu
Ctrl-S => Save the map
In Normal mode:
Left Click => Place a tile
Right Click => Delete a tile, setting it to the default for that layer
In the Inventory Menu:
Left Click => Pick up a stack / merge stacks
Right Click => Pick up a single tile