The horizontal door, it opens when I play. Do you mean the triggers wont turn on when you shoot them? I'm redoing their collision box right now.

There will never be a version of VE where you can play without signing up, until we scrap this version completely. The game is pretty hard to make it where you can play automatically and not save. Or if I made it where you save on to Cookies, deletions may occur and like I said the game is pretty hard. So if you reset cookies all your progress is lost.

I plan later to create all kinds of mini games, like Timed Trials of different levels. Survival Mode where you try to stay alive the longest in between waves you can upgrade or buy new weapons. But all our weapons aren't implemented, so instead of constantly redoing many mini games, I would rather spend my time finishing the game, then do all the cool extra stuff.

I will try to put up an updated video of the game for everyone to see all the cool new features and maybe a sneak peak of the story mode at the end.

When you press E to skip dialogue it should not cancel the active dialogue right away, first time pressing E it should display all of the text, because I dont want to wait.know what I mean ? like in RPGs...

When you press E to skip dialogue it should not cancel the active dialogue right away, first time pressing E it should display all of the text, because I dont want to wait.know what I mean ? like in RPGs...

Another thing: I am doing Level 3 with the AK, its a freaking war, and its hard, which is fine, butyou should give the player a recovery time. every good sidescroller has the feature that when you got hit you blink and become immune to damage for a brief moment

Heh, I know what you mean. I was trying to avoid the whole recovery time thing, and later on we planned on replacing that with all kinds of skills. Once I get inventory in, I'll add more RPG elements to help out as well.

I also have to change some of the crates in Ep 1-6 to be helpful crates instead of empty ones. I added two new types so all the old levels have the empty one only.

Right now I'm not making much off of ads, since we have not really let anyone except you guys know about the game. We'll start to tell everyone once all of the features are in, and we have an actual game going. We don't plan on using episodic game play as the final style.

Another update, I'm finally done with all my finals so I should get a chance to work on VE a lot more.

Yesterday was the one year anniversary of VE Today I put up an updated City area, there are now buildings you can actually enter. I also fixed the flashing bug of "Press [z] to exchange", so it shouldn't flash anymore.

I have two new guns already coded, but the image has yet to be done by the artist. So I'll have to hold off on those.

Oh yeah in the city I put up a billboard for ads. Mostly the ads will be displaying items/weapons/equipment you can buy with money, but I'll probably set up an interface on the site to put up your own ad in the game for a set price.

I'll probably be working on Inventory next.

Thanks for everyone's support here, I would have never made it this far with out all your great comments.

Hey guys, I changed up a lot of the server applet communication code, so it should be a lot more compatible with browsers. And I got rid of using cookies with the applet, so issues with that should disappear.

It would be great to hear any issues with any of these browsers or to hear if any other browser like the Google Chrome does work.Process to make sure the browser is fully compatible:1. Log in.2. Go to game page3. Make sure the Play Game button is there, in main menu.4. Click Play Game, make sure you spawn in the room.5. Refresh the page.6. Repeat steps 3 & 4

I would test out the non demo, but would never let me log in. I guess I'll try signing up again under another name...

There is an issue with the log in that I have not looked into yet, which only lets you log in when the Remember Me check box is checked. So if the log is an issue try checking that box. I'll be attempting to fix that tomorrow as well.

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