So, what’s next:Next, we need to wait for about a week. Thankfully the week coincides with a major (American) holiday, which means most of our staff is going to be taking the time off.

This week of waiting is important. We need to see how well the update does, so we can identify any additional issues which people need to have resolved. We want you all to participate in the forums and let us know what kind of new content you’d like to see added to the game, so we know what to focus on first. If you don’t, we’ll likely focus on progression and rank first.

With the v2.00 update, we’re going to be able to make updates a lot faster, and get them out to you much more quickly. What this means is more frequent but smaller updates (Obviously we’re not rebuilding the game every time we update). While this is definitely not a promise, we should be able to get out the first micro update, in two weeks. (That’s 1 week of waiting, and holiday, and 1 week of patch making.)

If you find an actual bug, or just want to send us hatemail – drop us a line at Strike@Strikegames.net; you’ll probably get a direct response from none other than me.

- Luke, Strike Games

P.S. a lot of you didn’t believe that we were working on an update… and hardly believed my original first news posts. Do you believe me now?

We're looking into fixing some of those issues this week. I'm marking down all of everyone's concerns and we'll have some internal discussions about what to do about each one. Bugs will obviously be fixed, but gameplay tweaks will require a bit more thought.

The new UI is so cool and feels like AAA. I have nothing to complaint about it.

Sight: As AGRESSIVEMOOSE said, the HUD sight should be hiden when aimming with an iron sight. Also, it is unusual that the scoped weapons can still zoom while Im reloading.

Sprint: Its OK but when I tried to sprint backwards, it consumes my stamina but doesnt boost my speed. And why no jump when running? No big problems but some action behaviors are just a bit weird.

Melee: Both the FP animations and its actual hitscan are too short-range and long-duration. Worse, sometimes it only pushes the bots for 1m but doesnt decrease their velocity so they reach you again in 0.5sec. I would like a faster, stronger and larger melee, maybe with stamina consumption itll be fine.

Fullscreen/window: I always play games in a window. However the game doesnt memorize my "Fullscreen or window" setting and I have to Alt-enter every time I open a new game.

A suggestion after playing a bit, when looking down the barrel can you please remove the reticule. There is so many lines in the scope area it's next to impossible to see anything, especially with the assualt rifle. It would be awesome if you could just purely use the iron sights.