I'm never not going to use green fire, regardless of how easy it gets for other people to obtain. I do kinda wish there had been a Feat of Strength so I could confirm I did it when it was still difficult, but at the same time, I've got posts and screenshots here and on my HD, so I don't really care.

I find it funny there is this much discussion over something as simple as a bunch of locks in top guilds just not being arsed to go get green fire. I still don't have it myself because I really don't pay attention to spell effects while I'm raiding so I don't really want to spend the time to do the quest.

It's cause people think that players in "top guilds" aren't the same kind of lazy ass players from other guilds and that they always do things for calculated performance reasons or something silly.

This was when Gateways dropped threat and made the fight rather easier by allowing considerably more DPS uptime because that meant less movement. I think it would be rather harder now at that item level now that you actually have to LoS the boss properly.

I did it a few days after it was implemented, with <480 gear and mostly without using the gateway at all.
Of course it took quite a few tries, but it certainly was doable. And fun. So I'm pretty sure it still is possible.

That said, one thing I always disliked most about my (destro) lock since Vanilla was the actual fire. I don't like regular fire magic and always wished for it to be green - which is (amongst other things) why I spent a LOT of time hanging around in Shadow Moon Valley
So, for me, it's an absolute no-brainer to keep it.
I just feel like they should have left the demon form of Demonology untouched. And the Apo wings.

It's a shame that blizzard is making this game so easy for everyone. The encounter Green Fire for 480 was hell... The last fight omg that was nerve wrecking. Wish that it would be scaled every time for lvl 490 for all every time ppl do it. It is great it felt nice when u master it. Its shame that now u can just overpower Kenrethad in like 520 gear. Ecounter in my opinion on 480 lvl and around was a masterpiece content thought it should stay as hard at it was with scaling items

I did it a few days after it was implemented, with <480 gear and mostly without using the gateway at all.
Of course it took quite a few tries, but it certainly was doable. And fun. So I'm pretty sure it still is possible.

That said, one thing I always disliked most about my (destro) lock since Vanilla was the actual fire. I don't like regular fire magic and always wished for it to be green - which is (amongst other things) why I spent a LOT of time hanging around in Shadow Moon Valley
So, for me, it's an absolute no-brainer to keep it.
I just feel like they should have left the demon form of Demonology untouched. And the Apo wings.

Yeah, the gateway thing was never necessary, and I had it the second week it was available at 490ish level. I always felt like people were overcomplicating it by using the gateway over and over again when it was just not needed. SacPac combined with Twilight Ward for his CBs and a teleporter behind Kan's gateway to keep the felhounds turned away from the PL was just fine.

I won't lie. I liked having green fire early, and I felt very satisfied by it. Maybe even proud. It was a well-designed, sufficiently tough encounter for a fun reward. While I was never screaming for green fire on the forums, I doubt I'll ever turn it off because I feel like it fits the overall class theme better….and I remember it for the accomplishment that it felt like at the time. I don't need anyone else's approval or admiration for it….I just like it.

I tend to believe, as I said in my earlier post in this thread, that some people are far too concerned by it being easy (where I said everyone and their mother that wants it has it now) and are possibly losing out on the fun/flavor aspect of it. Nothing stays exclusive forever, and that's just fine.

I do agree with the other post in this thread though….the Dreadsteed/Felsteed recolor is abysmal and should be fixed….somehow.

i got ilvl 552 and i still doesn't have my green fire. always dies soon after the fellhunters comes out, even using macros and guides that other people have told me about, the encounter are still hard for me, i guess i'm just a noob then :-/

I got it within the first week of it coming out, and it's still fun for me to have. Never turning off my green fire, ever.

3 hints to surviving MMO-C forums:
1.) If you have an opinion, someone will say that it is wrong
2.) If you have a source, there will be people who refuse to believe it
3.) If you use logic, it will be largely ignored
btw: Spires of Arak = Arakkoa.

If the questline becomes easier I will try it out hehe. Don't think there is a chance I will ever make it unless some magic 600 ilvl gear ends the expansion. with all best of luck and everything + 530 ilvl I might be lucky enough to get last boss down to 50%

IMO green color doesn't go with destro locks. I visualize my destro locks burning things to cinders. in that imagination kinda get ruined if i add green color So, one and original red flame works for me.

It's all a matter of preference really, some used it because it was making them feel special at the time it was released, some use it because they had been asking for green fire since forever etc. I will keep using green fire on my warlock because I was really proud when I finally got it, and think the green fire looks cool.

It's all a matter of preference really, some used it because it was making them feel special at the time it was released, some use it because they had been asking for green fire since forever etc. I will keep using green fire on my warlock because I was really proud when I finally got it, and think the green fire looks cool.