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Boom diah! Bullseye, baby! Wow, Kane really did came to GDI HQ. And I thought the Tacitus was already destroyed by GDI's meddling back in the end of KW.

It is awesome, but I'm still expecting the next game to be set in a 3D & darker version of Firestorm. After all, if Earth is already becoming uninhabitable where no one can nearly live there. So it has to be a darker version of Firestorm.

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The tiberium carpeting the city was nice, I hope it is like that in game too. I still have many doubts about this game, but a good teaser like this tends to blur them out a little, at least temporarily.

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the trailer was good :lol: , but could be a little better (from director perspective) if his walk was in slow motion some times, the sound of his boots where slow and deep, and his voice - tone was a little more serious! not like making a joke.the background music was great, and the camera movements was nice, but if it kept moving like for more time that would be annoying.

the CGI you saw was NOT CGI its actually a MAP from the CnC4 and the entire movie was made with the Game Engine, as it was with the 1st CnC3 trailer, and then totaly for no reason Abandoned! those were not prerendered photorealistic CGI, those are nice in Game (maybe pre-rendered) cgi. this is how the actuall game will look like, and Damn the atmosphere was SUPERB!

generally i am giving it a 8/10 cause i know EALA can do better! and you will see in the future.

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Even if the CGI may be taken from ingame, I better expect the many numbers of it. Most of all, hopefully EA's own CGI room is already up & running AND also hopefully they are not doing any more outsourcing.

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the trailer was good :lol: , but could be a little better (from director perspective) if his walk was in slow motion some times, the sound of his boots where slow and deep, and his voice - tone was a little more serious! not like making a joke.the background music was great, and the camera movements was nice, but if it kept moving like for more time that would be annoying.

I knew it would take long for someone to over analyze the trailer

the CGI you saw was NOT CGI its actually a MAP from the CnC4 and the entire movie was made with the Game Engine, as it was with the 1st CnC3 trailer, and then totaly for no reason Abandoned! those were not prerendered photorealistic CGI, those are nice in Game (maybe pre-rendered) cgi. this is how the actuall game will look like, and Damn the atmosphere was SUPERB!

I disagree, the opening part of the trailer was pre-rendered CGI, no way that was in game SAGE/RNA.

Most of all, hopefully EA's own CGI room is already up & running AND also hopefully they are not doing any more outsourcing.

Please drop that subject. Its not an issue.

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the CGI you saw was NOT CGI its actually a MAP from the CnC4 and the entire movie was made with the Game Engine, as it was with the 1st CnC3 trailer, and then totaly for no reason Abandoned! those were not prerendered photorealistic CGI, those are nice in Game (maybe pre-rendered) cgi. this is how the actuall game will look like, and Damn the atmosphere was SUPERB!

No way man, its definitely CGI effects.

Oh hell yes!Belgium is starting to set his footprint on Series and FMVS :lol:

Pretty nice trailer.

Pretty interesting to see why these guns are used in such a year, pretty ironic given that TS GDI are using pulse rifles. But still, P90 FTW! Or... if they could fire similar pulse the same way stargate's anti-kull warrior disruptor P90s, that would be great and maintain continuity of the evolution of the weapons.

Even if the CGI may be taken from ingame, I better expect the many numbers of it. Most of all, hopefully EA's own CGI room is already up & running AND also hopefully they are not doing any more outsourcing.

You can't make EALA come up with their own CGI room just by suggesting it regularly in CNCNZ. Perhaps a generous donation to EALA would solve the problem?

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Don't agree with me on the CGI room part? Then you're truly lost and I can see what the future holds even if the game hasn't come out yet. But never mind, we can stop talking about that and keep this to ourselves.

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Thanks for supporting, Johnny. And yes, I love those outdoor CGIs too, except there's one problem, when EALA doesn't have their own CGI room at the moment, the RA3 ones were all outsourced and there isn't quite much because the expenses for rendering them has become so great, no thanks for the excessive use of celebrities. Moreover, many of the outdoor CGIs were wasted over a mere single RA3 1st Allied mission.

In the Soviet RA3 trailer which you get to see Apoc tanks rolling in snow and then in Paris, I thought those were separate CGIs like they're going back to Westwood style, but apparently they combine all together into one scene, a terrible mistake. I calculated there were at least 4 CGI scenes compiled together to create as one scene showing Soviet aggression. I thought I'll be seeing those 4 CGIs in different missions' endings just like back in TD & RA1, but I was wrong, EA wasted all 4 of them and put them together as the FMV for ONLY the 1st Allied mission. Nothing else! A BAD MISTAKE!