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Buy Chivalry: Complete Pack

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“If you already have Chivalry: Medieval Warfare, Deadliest Warrior is a fun expansion pack that offers a welcome change of pace from the main game if deathmatch-oriented matches are in your wheelhouse.”
8.0 – EGM

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About This Content

Chivalry: Deadliest Warrior is a massive expansion pack for the best First-Person Slasher, Chivalry: Medieval Warfare. Featuring competitive online combat that seeks to capture the experience of truly being on a medieval battlefield. Inspired from the intensity and epicness of swordfighting movies such as 300, Gladiator and Braveheart, Chivalry: Medieval Warfare aims to bring that experience to the hands of a gamer.

And now Chivalry: Deadliest Warrior will bring the most iconic warriors from the ancient world, epic new environments and all new game modes to the already expansive base game content.

Every environment is an iconic homeland of one of the warrior factions. Fight in ancient Greek temples, kicking people into pits as a Spartan or run along moonlit roofs as a Ninja in a bamboo forest. Who is the DEADLIEST WARRIOR? Its time for YOU to decide.

This is Chivalry: Silly Edition. In a good way.I die repeatedly and laugh. I get my ♥♥♥ kicked everywhere, and it's funny. For some (if not most) That will put you off. For others who already bought it and didn't like it, you'll scream 'unfair, unbalanced and buggy' Yeah it's buggy, and mass brawls in this game get messy, and some low life ninja will hit you in the back while you're facing 2 angry spartans. But nothing will bring a smile to your face quite like 12 angry samurai screaming 'dishona to famiweeee' while sprinting into a crowd of vikings

When Deadliest Warrior came out, I stopped played Medieval Warfare. It reminded me how fun Medieval Warfare was when that first came out. It's a lot of fun, and It's challenging.

There are no in game micro transactions (which Medieval Warfare started to introduce, and any game that does that immediately loses my interest). The developers have not (or at least i haven't noticed) changed the gameplay or unit balances, again something they started to do with Medieval Warfare.

I still remember the first times I played this game and I knew right from the start that this is a high quality game that would keep me coming back for more. The game has 'more' mechanics than CMW (different damage at different parts of the weapon release, more classes, and faster pace) offerring a higher skill ceiling for advanced players. Kicks aren't totally useless like in CMW,comboing with spears, if you accidently panic and parry before you should then you can jump out of danger instead always getting hit by the enemy that sees your panic parry, and many more differences for CMW that add to my gameplay experience.

Today i finded out that Torn Banner Studios are lazy. This game shouldn't be a DLC. This is so badly optimized, gaming laptops can hardly run it. It's always 5-10 fps. The problem is that Nvidia/AMD doesn't reconize Deadliest Warriors has a game, since it's a DLC. This is one of the reasons why i dislike the game.

The other one is that THIS GAME IS ABANDONNED! Torn Banner Studios are SOOOO lazy they forgive about this and prefer adding microtransaction (hats) to Medieval Warfare. Really? Chivalry is way more enjoyable to play since the hud is better done (The cursor is changing color when you hit/miss an ennemy) and way more enjoyable. The game have no mission maps. The character selection is poorly made.

My idea is to make this game a Stand Alone. All Deadliest Warrior owners will got a Chivalry: Deadliest Warrior game in his library. Nvidia/AMD will then reconized it has a SEPARATE game (It will have his own .exe launcher) and we will finally be all able to enjoy it.

Please like this so Torn Banner can see it. This REALLY NEED to be done

Where do I start... I love Chivalry: Deadliest Warrior almost as much as I hate it. I might as well start from the good.

The idea of the game is good and the formula improves upon its predecessor, but this one is targeted more for fun, rather than the competitive experience Medieval Warfare was. The class roster is well rounded and everyone is guaranteed to find a warrior that fits their playstyle. The combat system is essentially the same as in the previous game with some improvements- as in, the blocking now works more reliably, the combat seems faster, less clunky and more exciting, with a far better flow to it. The game also looks and sounds great: the models are detailed, the enviroments are pretty and the sounds are particularly well done- both the combat and the voicework, which, considering it wasn't done by proffessional actors, is nothing short of amazing.

Now the bad. This game is a buggy mess. It's not on the verge of unplayable, but you WILL get killed in combat due to game errors, and it is extremely frustrating when that happens. All sorts of things can happen- swings going through perfectly placed blocks, hits not registering even though the weapon clearly passed through the enemy, getting hit out of range while clearly seeing your opponent miss, animations can desync, making you receive damage without ever seeing the swing that delivered it, etc. Also the maps, while decent looking, have all kinds of objects with invisible hitboxes that you can get stuck on while moving, or your weapon can hit plain air and cancel the swing, costing you a fight. It happens and it happens frequently and it is extremely annoying.

Then there's also the balance issues. The weapon roster in this game is impressive, yes, but it's terribly balanced. There are some weapons that just triumph over others and in certain cases there's just no reason to pick an inferior weapon. The classes that seem to have a somewhat balanced roster of weapons are the Samurai, Viking and Pirate. The rest, however, have a superior weapon in their loadouts that generally makes the rest obsolete and rarely seen in high level gameplay. Which is a shame. Also, some weapon mechanics are unbalanced to the point of seeming broken- the Ninjato stab and the Spartan shield bash particularly come into mind. The former is riddiculously fast compared to any other attack in the game, which means you either guess right or you die, because there is simply no time to react accuarately, while the latter seems to have no reliable way to block it, again, relying mostly on luck. Both seem cheap, easy weapons to wreck an opponent with and stand out in constrast to the other weapons.

And the final problem with this game is that there is almost no developer support. While its predecessor, Chivalry: Medieval Warfare gets frequent upgrades and balance patches, Deadliest Warrior, with all its issues I've mentioned here, has been that way from the start. It has been over a year now and none of them have been addressed. There hasn't been any attempt to balance classes, fix the multitudes of bugs, or even add something new, save for a few cosmetic items. The votekick system, the autobalance and the chat post-match have never worked propperly and still don't.

Therefore, my final verdict is this. I can't in good conscience recommend this game to everyone. The only reason I play it myself is because I am a die-hard melee combat fan and both Chivalry games are currently the best the multiplayer game market has to offer in that category. But they are far from GOOD games. They can STILL be extremely fun to play- otherwise I wouldn't have dedicated almost 600 hours split between both games and counting. But at other times it can be an extremely frustrating experience and a constant disappointment in the regard of what it COULD be, but isn't, mainly due to apathy from the developer side. If you are, however, seeking a multiplayer melee combat game, then this is the best bet for now. If not, then there are far more well made and supported competitive multiplayer games out there and you should skip this one.

I never liked the medieval theme but i wanted a game based around hacking ♥♥♥♥ up. There are not as many maps in this DLC compared to the Base Game and there are no objectives (based around FFA and TDM) this game has a lot more classes which offers a lot more variety, and this game is more fun.

This game is addictive, pretty bloody, and overall a very enjoyable product.

You DO need Medieval Warfare for this, which sucks. They couldn't make a standalone or something?

Anyway, you can choose between different classes, and as far as I am concerned, customization and weapons select is improved from MW, as you can actually see the weapons and cosmetics BEFORE playing a game.

The combat is a mixed bag for me, though. The original, in my opinion, had a problem with actually hitting an oponent, especcially at range. I almost never played Archer for this. Although the introduction of certain classes (Pirate, for example) has definitely improved the ranged combat, the melee combat seems to have suffered in return. I ALWAYS had a problem with actually hitting an oponent, and I'm starting to wonder whether or not the hit detection in the game is bad, or maybe the lag. My ping seems to spiral out of control at the worst of times for the weirdest of reasons, even though I SHOULD be able to handle the game.

Despite this, I think this game is worth a look, if you can get past some gameplay faults and maybe the ridiculous ping increases.

i would defiantly suggest that you get this dlc,the option of picking your race and all the differant weapons each one has give it a brilliant touch.I would like to see them add more but still this is a must have if you already have chivalry