Overview:

With the invasion at Normandy
underway, the first Allied troops to see fighting were the men of the airborne
divisions. Most of these early encounters for the 101st Airborne Division
occurred at the many German strongpoints and scattered villages located behind
the invasion beaches. In helping to secure the southern beach exits for the troops
on Utah Beach, a small combat group from the 3rd Battalion of the 501st Regiment
set out to clear the village of Pouppeville at beach Exit #1. By 0800,
Colonel Ewell and his men had reached the village and begun their attack.

Attacker: American (3rd Battalion, 501st PIR)

Defender: German (Battalion III, Infanterie Regiment 1058)

8 turns

Players: 2 OBA: None Night: No

Unit Counts:

Squads: A:6.0 D:7.0

AFVs: A:0 D:1

Kfz 1

Guns: A:0 D:2

3.7cm FlaK 36 o. 37 x 2

Victory Conditions:

Exit VP:

Building Control VC:

Area Control VC:

Unit Based VC:

LOS Style VC:

CVP Cap:

Misc Rules:

Marsh replaces 2 hills. Americans are Stealthy; Germans are Lax.

Map Board(s):

3

5

Overlays:

NONE

Errata (source)

In the German setup instructions, change "Locations" to "hexes".

MMP

Players wanting to play this game/Request a match:

Scenario info

Eoin slowly crept against the scattered defenses and his firepower was enough to take my positions one by one. Although I managed to break a couple of American squads he took the objectives with one turn to go.