Recent posts

The T-Games Archives regret to inform that T-Games has recently
suffered from a major data loss due to a malfunctioning
database.

The case is currently being investigated by the T-Games
Archives, who are assessing the information and attempting to
recover as much information as possible.

The amount of data lost is currently unknown, however it is
thought to be substantial and mainly affecting the GameEx
studio.

The T-Games Archives released this statement:

The latest data loss suffered by T-Games is currently being
assessed by the T-Games Archives. Although the amount of data lost
is thought to be considerable, it is possible that back-ups have
been prepared in the case of this happening. The investigation may
take several weeks or even months…

I don't think I told you guys that I made .4, but I did. It was
2014, and I was just about ready to show you guys, but then I got
carried away with everything else in my life.

Pretty much everyone has a 0.0.3 copy at this point, but unique
to this one is a git repository and a new, updated splash featuring
a brand new logo that's simpler in my opinion. It also features the
new T-Games logo. Yay for updated, modern stuff.

The git repository should be useful for development. If you
don't know how to use git, that's fine; when you extract the code,
just don't take out .gitignore nor the .git folder or else you'll
have useless storage space taken up. The repository contains
thr…

We've recently rolled out some fresh logos for our
LittleBigPlanet levels and series that did not have them. These
include logos for Larry Da Vinci's 'SkyWheel', Tap
That!, Evergreen Park and Music Maker.

The T-Games Archives have recently been able to recover valuble
information by digging deep into the comments of Billy Anderson's
TardisBill profile comments! The Archives sorted through every
single comment - all 1,305 of them, ranging all the way back to the
12th of February 2011. Because of this, the Archives have managed
to restore the following information:

On November 20, 2011 'Push the Button!' underwent a major
design change.

GameWave Classic was released on September 20, 2011

GameExpo II was first teased on the 25th of October

GameExpo II was originally intended to be released on the 1st
of December

Through the years, I've gotten more experienced with MediaWiki,
and one thing I don't think is known all too well are the Special
pages.

Special pages give useful information about what's needed, what
isn't updated, what's linked to the most, what's linked to the
least, what has or needs no information, what has the most
information, what nobody cares about, what everyone cares about,
what used to be, what forces you to click the home button, what
hurts the servers, what has Valve Anti-Cheat, what gets organized
the most, and what files people like to look at/use.

Special pages can especially help for figuring out what needs
work, etc. and you can also get some interesting data to draw
conclusions from.

This was the first attempt at creating a profile picture for
T-Games online. It's important to note that at this time (pre-2012)
the LittleBigPlanet 2: Move Pack had not been released, and as
such, the logo was displayed on hologram and the centre was made
transparent. This image was taken in LittleBigPlanet 2 against a
black background which was then (badly because of all the
artifacts, hence the heavy blurring) chroma keyed out and placed on
that blue gradient background.

I had completely forgotten that for over a year the T-Games Logo
contained no black, but was simply blue and transparent.

This was the first proper T-Games logo uploaded to the wiki site
in July 2013. It was created using stickers and sticke…

As you probably know, my old account was TardisBill. In mid-2014
I made the switch to BillyAnderson9 for PlayStation 4 and have been
using it ever since (apart from November 2014 to publish 'Traffic
Panic!' on TardisBill and for various other archive reasons).

Well, today I published a new level on TardisBill. That's
right - and it's not a "I've moved over to BillyAnderson9 now"
level either.

The level is titled 'The TardisBill Level Archives' and is
pretty much what you'd expect. On my TardisBill Earth there are
five levels that are not accessible via normal play. Either they
were made into sublevels to give the impression that they had been
deleted, are LBP1 exclusive or have just been made redundant. These
levels are:

Finale (2016 Select
Remasters)
# Title Length Changes
The bass and kick are melded together to produce a punchier sound
and the impulse is roomier. The highs are extensively softened but
not to the point that it ruins the energy. This one has the most
drastic changes.
This one was actually tough because the original version wasn't too
bad of a master in the first place. Nevertheless, greater emphasis
is put on the low-end, the highs are selectively ramped, and the
sound has a new feel to it thanks to the impulses.
This one has quite the contrast. The original sounds like a demo
I'd send off to the label, but the remaster sounds like the final
result. Or it could be used as a test case with something like
"Soundgoodizer" with before and after e…

Hello! We've been very busy behind-the-scenes and am happy to
announce lots of new changes coming to T-Games in the coming weeks!
First of all, the most major change is the introduction of a new
design scheme. Although logos have changed since 2011, our design
scheme has kept to being black, white and blue... however, that is
all about to change!

The new design scheme,Spectrum, incorporates all colours
of the rainbow, in order to promote themes of fun, diversity and
acceptance. You can view the new logo, as well as the new logo for
the T-Games Wiki below:

With this new design change is a major update to the T-Games
website. That's right - not only are the background and logos
changing all over the site, but the whole thing is getting a
majo…

I am now confirming that 1.5 will be the final Sunbeem and
Musicalbeem 1.3 will be that one's final updates due to me trying
to move on to LBP3 after I finish all of my LBP2 projects and fill
up my (LBP2) level space.

I'll only be making a few more Sunbeem games, including a
christmas seasonal one because I can.

As mentioned earlier, I will end mainstream general LBP2 support
when I am done with Sunbeem 1.5, Musicalbeem 1.3, and Sunbeem Solar
1.2, and other projects.

Guys, look at all of these edits in the past few days, I'm
getting better and faster at making pages and articles, especially
Catalogs! I think that I'm making a difference to this (my
favorite) Wiki. And I really hope to make big differences and have
a large amount of activity.

T-Games and Trixel hosted the first ever Tri-Expo this week, and
unfortunately for their timing, I was too busy watching Justin
Trudeau win a landslide majority victory in the election. The gist
of it is, apparently Stephen Harper's campaign organizer was a
racist (any expletive here), and that he bailed on the
Conservatives once the Liberals started gaining in the polls (we'll
legalize marijuana). Sad too because the NDP was almost squashed
that night. A lot of talk on social media has it that the Liberals
will be held to their word on electoral reform so that strategic
voting can become a thing of the past.

But enough of that, I also missed quite a bit of stuff at
Tri-Expo, so I'll comment here and now.

I added a catalog label on the Infobox. The first article that
has received this is the Sunbeem, and you can use it as an
example.

I figured that consoles aren't just limited to games, so instead
of calling it the List of Console Games, we can call it the
console's Catalog, and the definition broadens up the spectrum of
content. Think of it as the list of games plus music plus other
interactive content without needing to call it the List of Console
Cartridges or List of Console Content. Catalog sounds more
market-y, shopping-ish, and ultimately better.

It is one of the major pillars of T-Games. Not only is it a sign
of how far we have come, but it was also the catalyst that brought
a brand new community to LittleBigPlanet. There's no kidding that
it certainly plays a major role in not just T-Games, but
LittleBigPlanet history.

Of course, I'm talking about the GameExpo.

It is after much consideration that GameEx have decided, that on
the 9th of November 2015, 4 years after the release of the GameExpo
II, that the GameExpo line will be discontinued.

The level will be re-published by a memorial level, displaying
the full history of GameExpo, whilst also showcasing all of the
differnet skins and variations that were ever released. The
original GameExpo, GameExpo II and GameExpo III models will …

As you may or may not know, albums are certified labels
'silver', 'gold' and 'platinum' which represent how many figures
they have sold in certain regions. Welp, a few days ago I decided
to start certifying T-Games levels based on the amount of plays
they get. You can check this out here.

I've had this system running for about a week to see if it would
actually be of use, and Traffic Panic! today
became a x7 platinum, which is pretty cool :)

These are some pages whereby some of the information is
incorrect, outdated or the format of the page could be improved.
This is simply a list for reference so that it doesn't slip.
Sidenote: I've made it so that anonymous users can no longer make
changes to the wiki - they have to be logged in.

The NeXT Generation - Outdated information regarding
updates in sidebars. Console information can now be seperated into
seperate pages.

In an upcoming overhaul to the T-Games team as a whole, the
T-Games Network is going to be one of the most effected areas. The
T-Games Network is changing - and so will your T-Games Network
Account.

First of all - the T-Games Network is simply going to be
re-branded to The Network, and will become a subscription
service, instead of a registration service. Your 'account' will no
longer be referenced as an account, but simply your 'subscription
information'. Don't worry - you won't need to constantly renew your
subscription. Subscribing and unsubscribing from The Network is
exactly the same as Registering and deactivating your T-Games
Network Account.

Offers and promotions will still be available as they always
have been through the platform, h…

Simple
Details An engine that turns on, reads the inserted
cartridge, and then turns off at request.
Example Most consoles usually function this way, and in real
life, it was the standard up until the sixth generation consoles,
which introduced a system menu into their BIOS.

Subsystem
Details An engine that turns on, proceeds to the system, and
then turns off at request.
Example Not many consoles function this way, and in real
life, sixth generation consoles could do this with increasing
distance from needing a cartridge until it became unnecessary in
the seventh and eighth generation conso…

EDIT: Like Skyton and older OLDER Finale, here's
another blatantly false promise I made. I will be following up on
this with a new post.

So, in the past, I have made songs for a supposed album called
Finale which was to be a U-Music release. However, just like
Increase in Measurement, the songs sounded like shit, so now that
they aren't shit, it's actually progressing well.

Firstly, I have no release date planned because I can never meet
them. If I did, I'd end up like every AAA developer. In fact, I did
set one on Bandcamp but we've already passed that date now.

So, the tracklist begins.

#[1] Title Length[2][3] Completed? Notes
The introduction. This is the oldest melody I've created on this
album, as it was to be used in the original Finale for…

I have requested that Wiki change the URL of this wiki from
tgames.wikia.com to t-games.wikia.com. Therefore if you try to load
the wikia in the future and it says that the wiki doesn't exist,
that'll be because it would have moved to the new URL.

All of the information and content will remain the same and
there shouldn't be any issues - just having to update the links
from the main T-Games site over at t-gamesonline.com.

On top of that, I have also requested that my name be changed
from Bobinti to BillyAnderson9.

So, you may have noticed a flood of edits coming in about
"Rolling out new messages". This is because the messages as
images were too old and thin to fit in the new Darwin format
that Wikia deployed during the transition between 2013-2014, so
I've cooked up a template that has all the messages and alerts in a
new MediaWiki syntax that works on any size.

I did run into a small problem though.

List of Console Developers is still locked, and I have no
way to change the image to the new format. And after all the new
alerts are in, you guys are safe to delete the old ones.

Otherwise, check out the new alerts! :D

Of course it's not perfect, there's still a few
problems, but for the most part these are better looking
than the images quite a lot. UPDATE: Qu…

When I created the Medius, I felt opportunity where I failed and
that's what gave the pause and tips feature.

Pause is actually essential to make a good console because then
you can debug the games as they go along during development. I
don't know why Bill didn't put it in at first, that was actually a
feature that was needed.

But tips... why did I come up with that? Tips, to me now,
is personally an awful feature that is of no help to the end user.
Sure, you can put all the controls in it that way, but it's not a
feature worth adapting to a powerful machine like the NeXT. Sure,
for the Medius, my logic skills aren't spectacular. But as TVTropes
says, if it's stupid but works, it's not stupid.

As we saw the release of LittleBigPlanet 3, GameEx and GemWay
did what they do best, and created some lovely Consoles for us to
get our mitts on!

The MusicPlayer by GameEx was the first of the new consoles to
arrive, and did so on December 24th 2014. It is also
LittleBigPlanet 3's first ever console created and released on the
platform. It is a highly-advanced Music Player, featuring an all
new revolutionary logic-framework never before seen on a machine
prior to it, and brand new touch-controls. Several Playlists have
already been released, with more to come! Why not check it out
here?

Yes it has only been one week. I don't know why I am so excited
to do things. Anyway:

Today I updated the console to v1.1 (YES ALREADY) and
released 2 games. The games are 3D Pong and Jump Walls. 3D Pong is
just that. 2 people play as the ball bounces in literally 3
dimensions. Jump Walls is a simple game where you are a square and
jump from wall to wall to avoid red squares. It is inspired by
similar phone apps.

v1.1 included:

-Added front\back borders for the console

-Added opening image (I think?)

-Fixed Skip Opening Credits

-Cartridge: fixed Soundtrack Only

-Cartridge: Added Update Log

-Cartridge: Did something else I think?

I've also been creating a lot of stuff just to implement in
later - writing Sentience dialogue, making the enclosed
instru…

And, back on my old promise, I will reveal easter eggs here! In
the first second or so in the trailer for the hub level, you see a
little opening left of the black picture frame. If you enter it and
go back many layers, it reveals a SECRET AREA where you can pick up
a weird bullseye thing for your Sackpocket. A nearby star
demonstrates that it can be used to highlight or activate things.
Going back to the main hub, using the highlighter on the picture
frame reveals the Super Player's Direct Mode Gemsprite*, a cotton
candy-colored smiley reminscent of the famous FM Sentience Evil.**
At the console where I (now dressed as Eridan *** for LBP3)
am, you can "highlig…

The original Push the Button! level was published on the 2nd of
May 2011, just 15 days after T-Games established itself as a gaming
team.

Push the Button! was the first product of T-Games' that was
released to the public, and eventually became a series of 3 levels.
Unfortunately, as time moved on, the Push the Button series became
neglected. The 2nd and 3rd additions to the series were both
removed on the 1st of January 2013, and the original level was made
unavailable to the public on the 25th of November 2014.

Well, now T-Games is pleased to announce that Push the Button!
is returning to LittleBigPlanet - and will be better than ever!

The new version will feature many more questions, rounds,
game-play mechanics and much, much more!