The Complete They Are The Champions Online

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Cryptic invited us over to have a long, hard look at their Champions Online. We had a good stare, talked to anyone who never actively hit us and came back and wrote up a full week of features about it, which I compile now here for the full-on RPG ultromegafeature experience.

The Game’s Afoot: An overview of the game, what’s new, their aims and a first look at the Monster Island section.

Jack Emmert Interview: Cryptic’s Chief Creative Officer talks about Champions aims, the learning curve and how MMOs need to grow for the future.

George MacDonald interview: The designer of the original Champions roleplaying game talks about how it came about and the influence of one school of games on the other.

Randy Mosiondz interview: Champions Online’s Lead designer talks about the challenges of Champions and how City of Heroes was the game which finally taught him to love the MMO.