Monthly Archives: August 2010

This was a collaboration with Terry Cavanagh for a 3h minijam during the Berlin Indie Jam’10. The theme was “Warvelmaw”, which no one had any idea what it was supposed to mean. A quick search on google showed that it’s … Continue reading →

This is a small project I started together with Ed during the TIG Jam UK 2, although not a part of a 3h jam. I spent one of the jam days reading a Flixel tutorial. This would be my first … Continue reading →

This was going to be my entry for the TIGsource Assemblee competition. This was a two-part competition. In the first part, artists would produce assets for videogames. Sprites, music, sound effects, etc. For the second part, we, the coders, would … Continue reading →

I made this little game in one hour during a 3h minijam at the TIGjam UK 2 (January 2010). The theme was “sunshine”. After one hour brainstorming and not coming up with anything interesting, I just started to throw in … Continue reading →

We made this game during another 3h minijam at the Berlin Indie Jam ’09. The theme was “squad of concerned nuns”. Finally we titled it “nunfusion”, because of some confusion between using “concern” or “confusion” as a theme. I wrote … Continue reading →

This is a little game that we made in a 3-hour game coding competition during the Berlin Indie Jam ’09. My team was composed by Don Andy ( sorry but I could not find his website ), who did almost … Continue reading →

About

My name is Christiaan Janssen. Dutch by birth, raised in Barcelona, and currently living in Berlin. This blog is about the games I make in my free time, just for the fun of it.

All games are free software under the GPL 3.0 License unless explicitly stated otherwise. You are free to copy, share, and modify them. All assets (graphics and audio) under Creative Commons V3.0 BY-SA, unless explicitly stated otherwise.