Complete missions to plunder rewards from a total prize pool of 60 Billion Credits and 65 Million Bonds. Outside of Ranked Battles this is the first in-game event focused around awarding players with Bonds!

Leave your feedback below, and I'll happily send it off to our Production Teams

Not trying it to a win is nice, seems like a lot of matches for a small bonus though.

It's all nice and good to give out bonds, but do they have a real use in the game yet? I refuse to buy the improved equipment since it just widens the gap between players that can play a lot and those that can't even more. Don't have time for clans wars so I'll never be able to buy a tank that way. The one time use things just seem kinda meh. So I sit on 33k bonds with nothing to spend them on.

I am a mediocre player so it's been difficult for me to earn bonds; however with this event and with time and effort I am able to get a decent number of bonds without the frustration that often accompanied T10 ranked battles. We need more events like this. Also the T8 ranked battles is a good event but would be even better if bonds were included for winning a game .

The event itself works well, the issue is with the bonds currency and the things you can buy with it. Even considering events like this one, the sheer grind to have enough bonds to buy one piece of improved equipment (let alone 3, or 6....) is quite frankly unreasonable. And similarly with directives, if they're regularly used you'll always bleed more bonds than you earn back simply given enough time.

To that end I propose two solutions. One is to allow bonds to be used for a number of other purposes. Small, cheap transactions that are immediately convenient and give purpose to having even just a handful of bonds available. Re-training crew, de-mounting equipment, converting free EXP, et cetera. Perhaps even something completely new like converting BIA into a zero-skill on existing crews.

The second is to sell improved equipment and directives for appropriate prices in credits. The whole point of introducing bonds in the first place was to motivate us to participate in ranked and tier 10 gameplay otherwise, and in doing so spend more credits. So why not just cut out the middle-man? And this could be killing two birds with one stone when you think about directives. Imagine if the one that gives sixth sense to a commander who doesn't already have it was very cheap (or even free). That would essentially solve the problem of the game being inaccessible to new accounts.

Complete missions to plunder rewards from a total prize pool of 60 Billion Credits and 65 Million Bonds. Outside of Ranked Battles this is the first in-game event focused around awarding players with Bonds!

Leave your feedback below, and I'll happily send it off to our Production Teams

Honestly haven't a clue what it does. Eyes glazed over by the myriad missions and events.