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With only hours left until the PlayStation 4 is officially released in Europe (I’ve had mine for a week), I saw it as fitting to give some props to my favorite games on PlayStation 3.

10. Rainbow Moon
When I’m not sure on whether I really want a game or not, I often look to the trophy list. One trophy asked for 100 hours of playtime. I almost didn’t get this game due to that, but I’m glad I changed my mind. 100 hours of playtime was the easiest thing in this game as I probably doubled it and played it for quite a while after I got the Platinum. There’s something about the art, the story and the combat system that got so addictive I couldn’t let go of this game.

9. Resistance: Fall of Man
This is the only launch game on the list and also the only game without trophies on this list. The funny thing is that I played it for about 5 minutes on launch day. Hated it! Months later, a friend of mine started talking about some addictive skill points in this game. I went back to the game and gradually started to really get into it and like it. I ended up getting all the skill points and I have more than 10,000 kills online in this game. The story is great, the atmosphere the game creates is believable. This alternate story of what happened during World War II was very interesting.

8. Gran Turismo 5
Been a huge fan of Gran Turismo since the PS2 days, and this time, I got a wheel with it as well, making it much more fun that I could have hoped for. I played this game almost exclusively for half a year. This game has produced my hardest platinum trophy by quite a margin. Mirror’s Edge was hard, but doesn’t come close. There’s something fun with the career mode. Starting with a crappy car and working yourself up to the race cars. I also made a trophy guide and a race series guide for the game on PS3Trophies.org, and those two threads has combined for almost 2,4 million views. I’m honored.

7. Uncharted: Drake’s Fortune
The 1st game in my favorite franchise during the PS3 era, made by my favorite developer Naughty Dog. It’s a similar story as Resistance: Fall of Man. I tried the demo. Didn’t like it. Wasn’t going to buy it… until I heard everyone else loving it. I decided to buy it. I ended up loving the game. The graphics at the time was solid, the story was great and it really made me care for the characters. This is probably the best example why I rarely try demos before deciding on a game. It was the 2nd game I made videos from on YouTube and the chapter 2 treasure guide is my most viewed video with almost 300,000 views.

6. Tomb Raider
Uncharted was in many ways the new Tomb Raider. No wonder the guys behind Tomb Raider wanted another krack at it, and I’m very happy that they made this game. I really liked the story approach. This game was about how Lara Croft became the famous explorer she was known for. The story stuck with me and it’s also nice to see a game with a strong female character.

5. Grand Theft Auto 5
GTA was my favorite franchise on PS2 and PSP, but as far as GTA standards goes, I was very disapointed with GTA IV. GTA V on the other hand was what I had been hoping for, and parts of it without knowing. The car handling was spot on, and the 3 character story was also very cool. The characters was also so different to each other that it made it all the more fun. The world is huge and the amazing thing that is GTA Online is that this entire world is available to play with friends as well. There has been many evenings on Skype with a friend or two messing about in Los Santos. This is the best GTA to date.

4. Uncharted 2: Among Thieves
The 2nd game in my favourite franchise on PS3. The game pretty much improved on everything from the first game. It also added online multiplayer and co-op which I also loved.

3. Uncharted 3: Drake’s Deception
My favourite game in my favourite franchise. It’s always hard for me to rank the Uncharted games, but the reason why I like this one the best is partly because we get to learn some back story to how Drake and Sully got to know each other. It gave me even more reason to care about Nathan Drake, Sully and Elena Fischer.

2. The Last of Us
This is hands down the best story driven game I have ever played. The story about Joel helping Ellie through an infected United States was an emotional one. The development of the father and daughter like relationship between Joel and Ellie is superb. And it’s not only in the cutscenes. The story is told in bits and pieces in fantastic fashion while you play as well with Joel, Ellie and other characters talking to each other. It really feels like your part of the experience. My hats down to Naughty Dog.

1. Supersonic Acrobatic Rocket-Powered Battle-Cars

My favourite game on PlayStation 3 couldn’t be anything else than this. I rarely play games after I get all the trophies. This is without doubt, the game I have logged the most hours on. Even with Gran Turismo 5s 1,000 hours (estimated) this game is what I spent most time with on PlayStation 3. For those that don’t know, this is a game where you control RC cars and your goal is to kick a ball into the opposing teams goal. Kind of like football, just with RC cars in stead.

When the game came out, I had friend over all the time playing this game in split-screen. I still do, but more so online with friends. No game is the same. All the time there is new crazy random stuff that happens that amazes me and my friends. And my room-mate always knows when I’m playing this game, cause I scream like a girl when these crazy things are happening. I simply love this game. Gaming is all about having great moments, and this game has brought it in spades.

For the 2nd annual time, Spillexpo was held in LillestrÃ¸m, Norway, and it was my first opportunity to try the PlayStation 4. I’ve been looking forward to this machine since Sony announced it in New York this last February. On Friday and Saturday, I got some time with #DriveClub, Knack, FIFA 14 and Killzone: Shadow Fall, and maybe more importantly, time to get a feel for the Dual Shock 4. Here are my impressions of it all.

PlayStation 4
I’ve seen hundreds of photos and some videos of the PlayStation 4, but it ain’t the same thing as seeing it live, with your own eyes. The first thing that strikes me is how small it is. Compared to the 1st Phat PS3, it’s really small. It very much compares in size to the 1st PS3 Slim when it comes to size. It’s amazing to see that they have crammed so much tech into such a small box. It’s almost like they’re starting out with the PS4 Slim. It’s also a very nice looking machine with the line of light going across the middle of the box.

Dual Shock 4
As much fun it is to play games, the most important thing when you look at the big picture is the controller you’re going to use for the next 6-10 years. Over the years, Sony have only slightly iterated the controllers for their PlayStation consoles. The Dual Shock 4 however is the biggest thing since Sony added dual analog sticks and rumble. While it’s still easy to see that Dual Shock 4 is a continuation of past PlayStation controllers, there’s a lot of new stuff. Yes it has a touch pad, and I like it, but the biggest and most improved features of the Dual Shock 4 isn’t the stuff that you can see clearly. Most importantly, there’s the L2 and R2 triggers. They really are triggers this time, and they feel amazing. On PS3, most shooters used L1 and R1 for aim and shoot. You will definitely see L2 and R2 become the standard for aim and shoot on PS4. With their outward curve and tightness when you press them has a really good feel to it. This comes to life in shooters, but it also feels great in racing games as well.

The analog sticks have also been improved. This isn’t a huge thing for me as I’ve been happy with the analog sticks of the past. They now have a hole in them to firmly put your thumbs, and it’s less likely you’ll lose grip, making for a more comfortable experience. More importantly to me at least, is that they are more firm and they don’t move as far as the sticks on Dual Shock 3.

The D-pad and the X, Square, Triangle and Circle buttons also feel very nice. I didn’t get to test the touch pad to much. The only use I found was to switch cars in #Driveclub. It was responsive. The touch pad can also be clicked down, making it for a button that can replace the function of either select or start. In stead of Select and Start button, it’s now Share and Options, which means it’s nice to have the touch pad be a button as well.

#DriveClub
This is the game I tried the most, and this game alone will make me get the PlayStation Camera. The 2 lap short demo starts with team selection. In the final version you’ll be able to start your own team, or join a friends team of up to 12 players. Here, there were two teams and you could select one of them. After I selected the Aston Martin, it was picture time, before I could finally start playing the game and get a feel for how it is to play PlayStation 4 for the first time.

The handling in #Driveclub feels solid. It’s not a sim-racer like Gran Turismo, but I wouldn’t call it to arcadey either. Drifting is fairly easy to pull off as well. What makes #DriveClub what it really is, a social racer, is the small competitions during the race, and it’s here the PlayStation Camera comes in as a great addition. It’s not just the lap time that counts, but also these small competitions during the race. In the first part of the lap it’s all about speed during a section of chicanes. You’re pitted against a random racer and while you builde up speed, you see your own speed alongside your own picture, and on the right side, there’s the competitors speed alongside the picture of him or her. Your competitor isn’t driving at the same time as you however. In the middle of the lap it was a cornering competition where you’re supposed to hold the racing line during a section of turns. Toward the end, there was a drifting competition. At the end of the race, your lap time and the points you’ve gained is all summed up and you get your placing. All that is being made much better by seeing the pictures of the ones your competing with. That also leads me to wish that Sony would have added the PlayStation Camera in every PS4, even if the prize would have been higher.

All in all, #Driveclub felt great. The handling was great, and I think I’m gonna love the social aspects with it. Graphic wise, it’s a beautiful game. Just don’t expect the same difference on PS3 to PS4 as it was from PS2 to PS3. It’s just not realistic. I can’t wait to get deeper into #Driveclub when it releases early next year.

Summary
I also got to briefly test Knack, FIFA 14 and Killzone Shadow Fall. I didn’t get the feel for Knack as I would have gotten from Jak & Daxter. The few chapters I got to play really was on-rails. Not quite, as you walk the walk yourself, but there’s not much choice here. FIFA 14 felt really good. The presentation is much better than previously, and it’s also nice to see the crowd being part of the game as well, and not just in cutscenes. Killzone Shadow Fall looked great, but I have never been a fan of the series.

The big things I take away from my experiences with PlayStation 4 this weekend is that Dual Shock 4 is a big improvement over the Dual Shock 3. Especially the L2/R2 buttons, but also the analog sticks. It just feels right. I thought the Dual Shock 3 was the best controller in the world, but that was only because the Dual Shock 4 didn’t exist yet.

Graphics wise, you can’t expect the same difference between PS3 and PS4 as it was between PS2 and PS3. PS4 does however look much better still, and it’s better than any video you can do justice. PlayStation 4 is out on November 29th here in Europe. North America gets will get it this Friday November 15th. I just can’t wait for next-gen. I have tried it, and now I want my own!

On 0:00 CET on Friday February 1st, Sony released a teaser video in all their channels inviting fans to know the future of PlayStation on February 20th when they will hold a PlayStation Meeting 2013 as they call it in New York. Everything points to the reveal of the PlayStation 4. Last time Sony held a “PlayStation Meeting” was in 2011 in Japan where they announced the PlayStation Vita under the working title NGP. The event will be streamed live and both press and shareholders are invited.

If it is indeed a PlayStation 4 reveal, which is all but confirmed, what will Sony reveal? Not everything of course, as they want the main event at E3 2013. I’ve been following twitter for all it’s worth since it broke, here is what I think of the PlayStation 4.

Release date:
They’re using the hashtag #PlayStation2013. It leads me to believe that the PS4 will launch this year before christmas. Recent rumours sadly suggest that will only hold up in US and Japan. It points to an early 2014 release for Europe due to the challenges of releasing stuff over here. Wouldn’t be a surprise, but I would be disgusted if it is true this time to.

The Controller
Will the Dual Shock 3 work? Maybe, maybe not. There looks to be a new controller though, and it may have a similar look to the Dual Shock 3, but with a touchpad in place where the Select, Start and PlayStation buttons are located now, in a simlar fashion as the backtouch on the PS Vita. I don’t mind all that, I think it could be good, as long as it’s used well. I have loved every Dual Shock iteration so far, so I hope it doesn’t deviate to much.

The Specs
I’m not going in to much on the rumours about specs, but it does look like it will be a power house. It may also be more powerful than the new X-box. I don’t care to much about what machine is slightly better than the other. I just want the PS4 to be up to speed at least from the start, and not to difficult to program for which hurt the PS3 in the first years.

Games
There hasn’t been much leaks when it comes to the games. The interesting part is that we do not know what most of Sony’s 1st party studious are working on. Will we get Uncharted 4, Killzone 4 and Gran Turismo 6? I do know I’m eagerly waiting for February 20th and hope we get some answers then. It’s an exiting part to be a PlayStation gamer. That’s for sure, and it can be a lot more exciting when we find out more.

Welcome to KittyGotWet Gaming Awards 2012. 2011 was a huge year. Not so much this year for the PS3, but the highlight for me was the release of PlayStation Vita.

Game of the Year: Rainbow Moon (PSN)
This game took me completely by surprise. It’s a 100+ hour platinum and I got this while being in a trophy competition so I planned to not play this as much as it would ruin the competition. I couldn’t. I played this game almost non-stop until I got the Plat and continued on afterwards. I haven’t played much games like this one, but there was something that just felt right with Rainbow Moon. I’m already looking forward to playing this again when it releases on PS Vita.

Best Multiplatform Game: Far Cry 3 (PS3)
Beautiful game world, great game play, when you’re not hunting pirates you can hunt animals. It has elements from Red Dead Redemption, but I like it even more here, as hunting animals are really useful in this game. The story is a bit cliche, but it is the game play and the game world that combines this into the best multiplatform game in 2012.

Best Handheld Game: Uncharted: Golden Abyss
Golden Abyss was great. It was Uncharted on handheld, and it also had some features that took advantage of the features of the Vita in a good way, with a few exceptions. I have completed this game 4 times already, which isn’t something I can say about a lot of games.

Most Anticipated Game of 2013: The Last of Us (PS3)
Naughty Dog is hands down my favorite developer. I remember when this game was teased a week before the reveal, I was a little bit interested. As soon as I saw the Naughty Dog logo, I knew this would be great. Everything since has just strengthened this feeling. I’m taking days off work when this releases. It’s going to be great.

Bend Studio announced Uncharted: Fight For Fortune. It’s not your regular fullblown Uncharted experience, but an action-adventure turn-based card game. I have difficulties explaining this, but take a look at the video below.

It’s a standalone game, but if you’ve been a good hero in Uncharted: Golden Abyss, your collectibles from that game can be imported to Fight For Fortune. It also brings in characters from Uncharted 2 and 3 on PS3 and Golden Abyss from Vita.

The multiplayer is asynchronous, which means that those with 3G Vitas can play on the go without WiFi. I no doubt want another full blown Uncharted experience both on PS3 and Vita, but I’m very happy to be able to play this as well. I’m actually quite excited.

I platinumed Golden Abyss on Vita with the Japanese version of the game, so I’m gonna estimate I have to play the EU version in order to get the collectibles into Fight For Fortune, which I will do. Luckily however, that is not a requirement. This is a standalone game, and it’s not required to have Golden Abyss, but I can’t see people without that game having any interest in this one. This is a game for Uncharted fans no doubt.

Uncharted: Fight For Fortune will support trophies, and will release in early December. Enough time to blow through Uncharted: Golden Abyss a couple of times. If you haven’t played Golden Abyss yet, there is no better time to do so than now, as it will be free for PS Plus users when the PS Store updates tomorrow (US) and Wednesday (Europe).

The Sony E3 2012 Press Conference is only a few days away and like every year, I’m really exited about it. Here is my predictions for the E3 Press Conference. I will tally my own score after the Press Conference. Most of the points have more than one requirement. For example, if a trailer is shown for Last of Us, but it’s not played on stage and not coming out in 2012, it will give me 33%.

Last of Us
* A new trailer is shown
* Played on stage
* Comes out in 2012

Table Top Tanks is the first PS Vita AR game to come with trophies. An AR games is a game that puts the game world in your living room so to speak. Table Top Tanks is a very easy game as far as trophies, but to get the final one, you’ll need a friend with a Vita. For the guide, head over to PS3Trophies.org.

E3 is closing in fast now, and THIS is my biggest wishes for what Sony brings to the table.

Agent
It was E3 2009, Sony announced that Rockstar was working on a PS3 exclusive. Little more than the logo was shown, and little has been known since, except for confirmation that the game is still in development. At E3 2011, Jack Tretton was reluctant to confirm it was still a PS3 exclusive. Well, I want to hear more about it, mainly when it’s coming out.

Warrior’s Lair
This PS3/Vita dungeon crawler was announced during E3 2011, then known as Ruin. Information has been scarce for this game to, except for the fact that Idol Minds has been taken off the project, with Sony San Diego taking over the development duties. Not a good sign.

Last of Us
I want to know as little about the story beforehand, but I do wanna know one thing. A release date. I’m hoping for a holiday 2012 release date.

GTA Vita
Yup, I want a GTA game on Vita. Nuff said. I also want GTA 3 and GTA Liberty City Stories to be released as HD classics.

Monster Hunter
I have no idea what this game is about, but I want it to release in Japan so the PS Vita can take off over there. If the Vita can’t beat the 3DS, it should at least beat the PSP.

Retail Games on PSN
On the Vita, retail games are also released on PSN, for every game. I want that to start happen for the PS3. And for Plus owners, each and everyone of them should support 1 hour trial. The prices has to be better to. It doesn’t make sense to pay more for a digital release than what a physical one costs in a retail store.

Gamed.nl have gotten the scope on the trophy list for Resistance: Burning Skies. The 1st ever FPS on PlayStation Vita. It looks like a very easy trophy list. The first hidden trophy could theoretically be tied to difficulty, but if it isn’t, it looks like one playthrough and some mopping up should be enough. It also has one online trophy, and all you need to do is to complete one round of multiplayer.

Platinum (P)
Earn all trophies

Staten Island (B)
Successfully complete level 1

Military Ocean Terminal (B)
Successfully complete level 2

George Washington Bridge (B)
Successfully complete level 3

Ellis Island (B)
Successfully complete level 4

Protection Camp (B)
Successfully complete level 5

Conversion Tower (B)
Successfully complete level 6

1 Hidden Trophy

Upgrade (B)
Upgrade a weapon in the Single Player Campaign

Combine (S)
Upgrade both slots of a weapon in the Single Player Campaign

Customise (G)
Upgrade all weapons in the Single Player Campaign

Indiscriminate (B)
Kill an enemy with every weapon in the Single Player Campaign

Variety (B)
Use the secondary fire of each weapon in the Single Player Campaign

Dangerous (B)
Kill 50 Chimera in the Single Player Campaign

Deadly (S)
Kill 100 Chimera in the Single Player Campaign

Lethal (G)
Kill 250 Chimera in the Single Player Campaign

Axed (S)
Kill 25 Chimera with Riley’s Axe in the Single Player Campaign

Overheat (S)
Kill 25 Chimera by detonating their heatstacks in the Single Player Campaign

Escape Plan is one of the most promising download only titles for the PS Vita. It released in North America today and here is the trophy list. It comes with 1 Gold, 3 Silver and 9 Bronze trophies worth 315 PSN trophy points.