Is piracy a prerequisite for a striving homebrew scene?

When they hacked the PS4 to port Linux to it, Fail0verflow were very clear that they will be trying to steer pirates away from the console, by making “native” hack development less appealing to the masses than Linux gaming or even things such as SteamOS.

The idea is that if Linux runs solidly enough on the PS4, developers will focus on that more than trying to create native hacks and a Custom Firmware. Native hacks would be the first step to piracy, while Linux would not. Don’t get me wrong: one needs a native hack to install & run Linux, meaning that if we want Linux on the PS4, someone will have to make the first step no matter what. But a striving Linux on PS4 community could steer coders’ attention away from trying to break “more” into the PS4 security. If the skilled people all focus on non piracy stuff, pirates will have no available option/tools.

It’s a nice dream to have, but, forgetting for a moment that once the PS4 is Jailbroken, *any* dev could decide to work on native hacks and enabling piracy, I wanted to reflect on the fact that a tiny devs community focusing on an “elitist” (pardon my french, intentional flamebait) OS, will fail to attract the masses.

Linux on ps4 – Pokemon on PS4 through an emulator

As a matter of fact, Enigma85 brought this topic to my attention in the comments section of the blog. He says:

These Linux on ps4 updates are great and all, but kind of pointless until they release an exploit. Scenes that worry about piracy always die. That’s part of the reason the vita scene has died I’m sure. When piracy is available for a scene, sure it poisons the water, but it also opens the scene wide open for homebrew. You’ll never deter piracy. If you can’t beat them join them, or at least don’t worry about that side of the scene.

There are several reasons Rejuvenate did not attract the masses. Running the hack was not a very “user-friendly” experience. Having to “check in” every day on our site to keep the certificate up and running isn’t great, and there’ not much we can do about it. And having to stay on a low firmware “only” for homebrew isn’t really attractive either.

But let’s face it. If Rejuvenate had been “piracy enabling”, a bunch of Vita owners would have suddenly found very compelling reasons to stay on firmware 3.51. And if they get homebrew games and emulation on the side? Sure, why not.

This is where developers come in. At the end of the day, developers like technical challenges but many of us also like people to actually use our product. If I’m developing a homebrew for a population of 10 potential users, I’m going to lose my motivation fairly fast. And I’m sure if one could map the migration movements of the hacker species from Vita to, say, the 3DS, one could easily see some general trend here over the past 12 months.

Yup, Vita hackers and developers have massively migrated to friendlier places. Why? Because the tools are better maintained, the community is bigger, they get better support and more encouragement from their peers. And why are the tools better? Because the community asks for more updates, because the community is bigger and more alive, because the community (the users) flocked to the gates of “the other console” because piracy was there, and piracy is much, much more attractive than homebrews.

Yes, if you read this blog, you’re generally not the guy who wants piracy, I get it. You’re the guy who likes emulators, homebrews, and cool technical achievements. I’m like you: this is why me and others shelled $1000 of our own money to host the Revitalize competition.

I’m not saying piracy is the only reason people want hacks and homebrews. I’m saying it’s the best way to gain (then keep) momentum with a large user base, that justifies working more on the hacks and build the right tools that attract more developers (rookies and veterans alike).

A large user community for the hack is what builds momentum and keeps developers around. The “reason” these users came for in the first place is irrelevant, but there has to be some critical mass here. If they got attracted for piracy, it kinda sucks but what matters here is that there is now a significant potential audience for the devs’ work.

The Vita does not have piracy. So users did not come. Some devs got bored in part because of the small sized community and the lack of momentum resulting from it. As a result the tools don’t get improved or maintained, and you’re in a vicious circle before you realize it.

It makes total sense to assume that Linux on the PS4 could have the same fate, unless a handful of developers keep working relentlessly on it. However, The PS4 has a much larger user base than the PS Vita, hackers are much more interested in the PS4 as a whole, and Linux in itself is a very widely known project that could keep them onboard. This could gain momentum large enough that it could be a viable project, even without the piracy users.

Well at least Wagic would run out of the box on Linux without having to write another port…

But, as Enigma85 stated, I believe that piracy, when/if it happens, is the thing that would bring the masses to PS4 hacking. It’s easy to picture many will come for piracy, and a significant amount will stay for homebrews and development. “Nobody”* is going to stay on a lower firmware (whatever that firmware might be today, it will be a lower firmware at some point in time) for Linux. But if piracy is involved, many will consider it very seriously.

I’m personally super excited for the future of the PS4 scene no matter what happens, obviously.

* “Nobody” here meaning 95% of the user base. I know, you and I are the odd 5%.

All this about piracy is so funny some times do you know the Sony did the same with it PS3 a chip in it was not theirs and did not pay for it until caught red handed Then MS uhh look some history up what the owner did to the owner of Apple some time talk about a major pirate Then lets see is Nintendo innocent I say not when they stuck it to Sony for the CD rom drive they order then did not pay for (Well that worked out well for Sony the PS was born)

O what about the tracking of personal info that all these company’s do :LOL:

What about building codes – so many people and companies violate those blatantly. There are many instances where people make mistakes or break laws intentionally – this doesn’t really have any bearing on piracy.

You may find that moving esp. into a _first_ world country not that easy. We often think it is, but in actuality its very hard even with a university degree. Most countries (including the US) or those who may actually need some of them (JP, EU) don’t actually want migrants.

Additionally, if you would live in central America and would want to play games, I would argue that you would say the same thing, when you see the prices and monthly payments. I think it’s a solid argument to steal from richer “constructs” (corporations – not even people). What’s wrong with that? Why should he move? Instead his government should just look away and all is good ^^

I’ll justify piracy. For one, piracy is not the same as owning the original, it is simply making a copy, not theft of the original.

I haven’t bought a new game in years, used only. If I only buy used games, then the developers are seeing the same amount of money from me if I pirate it – $0.

Also, assuming I do or did buy new games, how many times do I have to repurchase a game if I want to play it on a newer platform? If I own it on PS1, am I really doing that bad of a thing if I rip it to my PS3 with custom firmware? Same goes for movie piracy. If I own a movie on VHS, DVD, Laserdisc, Blu-ray etc, am I doing that bad of a thing to download the digital copy? Am I doing something so bad that I deserve to go to prison or have a huge fine?

Think of libraries, are the publishers and writer making any money on their hard work being checked out for free by anyone in a given town?

Asa fellow Brazilian, I understand what you say, and well, that’s why I moved to Steam, where everything is cheaper. I have both a PS4 and a Vita, but only for the few exclusives that I really want to play, though some of these Vita exclusive games have been getting some great ports on Steam, or buying FF Type-0 on the PS4 for a week later for the Steam version to be announced, and cost 3x less…

I did end up investing in a gamer notebook for the sake of playing these games on TV with my Dual Shock 3 and 4 controllers, not the cheapest option, but the best for sure.

As someone else pointed out, people who use a hacked system for emulators are actually still committing piracy. It’s astonishing how many hackers who “don’t want to support piracy” are fine with emulators.

And with respect to piracy, piracy can actually be beneficial once the system reaches the end of its lifespan. Games no longer are sold by the manufacturers and some cost $100 on Ebay (and others cannot be bought at all), the eshop is dead, the patches and DLC are gone, but you will still be able to play any game for the system forever if the hackers did a good enough job enabling piracy on it when it was still around.

There’s also fan translations and hacks (and remember they are not actually legal, either, even if you try to DRM your CFW so that people can only use it for translations and not for piracy.)

I suppose you could consider emulators a grey area. For me because I’ve owned/still own a lot of the SNES games I play via emulators and you’re legally allowed to make a copy (granted someone else with a ROM dumper did, hence the grey area) for your own personal use I wouldn’t quite consider that piracy, personally.

Totally agree with piracy when a system is at the end of it’s lifespan though – with the move towards DLC last thing we need is games dying because eventually they won’t be legally hosted and you won’t be able to get em.

I feel like you missed a critical point here. There has been one uniquely exceptional piece of homebrew in the past that was enough to get people interested who weren’t in it for piracy, and that was XMBC. Back before chrome books and android tablets and other cheap media center solutions, you could use XMBC to move all your media onto an old xbox360– maybe you’d gotten one of the new un-ringable versions, .maybe this one had red-ringed and you didn’t wanna risk it again, maybe you just gotten the new price-dropped ps3– but you didn’t have a use for your xbox and its wireless controller anymore. In this particular instance, piracy wasn’t a motivating factor behind people gaining interest in the homebrew scene. XMBC did what I still believe no other non-piracy homebrew has done in that it filled a very large niche for a lot of people rather than just being some mostly-finished indie game, or a port of something you could play with better compatibility on your smartphone or PC.

i think i see what ur saying, how most homebrew looks like it was just someone noodling around or an emulator with low compatibility… but… we get things like xmbc bc people were intereted in homebrew scene already bc of piracy on x360 so there was more support.

Small errors aside he made an excellent point though. XBMC (now Kodi) made the original Xbox useful. Several years ago it’s what got me into doing modding at all. Still using it now on my Fire TV and MacBook Air because some problems aside it is as close to a perfect/complete media centre solution as you can get, and remarkably it’s still free for the time being. Tens of thousands of skilled hours or more and it’s so customisable and versatile.

Bwahahahaha! Yeah because piracy only matters when it is software. You do know that most people would use XBMC to stream unauthorized ripped video and audio from their networks or online right? That’s one of the reasons it was so popular. Not only that — it was a frontend for running game rips and emulators from the hard drive or other the network. It was/is a pirate’s dream.

So what? Running game rips of games no longer in production meaning the developers wouldn’t be making any money off of it anyway. Streaming video isn’t even illegal to those that do it. The hoster is the one responsible for their users uploading copyrighted work.

By that logic, youtube is the biggest purveyor of pirated music in the world. A pirate’s dream.

Hacking a console involves all kinds of un-intended results…up to, and including, piracy unfortunately. That includes legit backup uses, and bootlegs in realistic cases. My take on it? Oh well…The hackers should release the hacks and not worry about what it’s used for in my opinion. They shouldn’t directly help the piracy advocates if they are concerned about it…but let’s not hinder native apps (homebrew or otherwise) based on any bias.

Piracy is NOT everyone’s prime objective (believe it or not). Just do it, and enjoy the recognition that you get from it.

Almost no one reads licensing agreements nowadays, and i’m pretty sure that it’s stated PS4 systems can’t be modified in anyway excepted by Sony, and allowed parts and parties. So yes, hacking groups are all respectable but hijacking today systems is considered as bad as theft or piracy. For reasoning/lecturing people, they are way too beyond that. Also pushing some paying platform into heads meanwhile isn’t too ethical for hackers in my opinion. I would rather see Linux fully usable on PS4 which would make it worth for homebrews and off course piracy since userbase wouldn’t worth it for developpers (350$ a very limited “buy-to-hack-to-linux box”?).

As Levi incorrectly introduced (but Franck corrected), XBMC on original Xbox made its way through time and users thanks to Xbox piracy back in that time. I recognize i bought the console for trying the exclusive games when i could afford it pre-hacked then i met XBMC and i kept using it as my media center since then every day (off course, i had to switch back to pc after a while due to the console’s aging hardware). With Linux on PS4, i can’t wait for getting Kodi on it (new name of XBMC), and maybe some 4K resolution support if Overfl0w really works their way in the drivers.

One important difference between modifying a console and theft is that one of those things is a crime and the other is not. Theft is an offense punishable by the law, but modifying your console is a breach of a (legally questionable) agreement between you and the console maker — not a crime.

Umm, no. Modifying a console to write and use it for code that would have to be licensed otherwise IS STEALING!

You need permission or licensing to code for Nintendo systems. Circumventing that IS STEALING.

Not that is matters but piracy and homebrew are NOT mutually exclusive. One could argue you could physically modify things so long as they don’t circumvent certain areas. Homebrew does. PERIOD.

Homebrewing is just as illegal as “piracy” when licensing is required and it’s just as bad as stealing. There is no gray area here.

Does it ultimately matter? Much like piracy, no. And one could argue that having more people passionate about a platform through piracy and homebrew, in the long run, does foster a better customer base so long as though doing both activities DO contribute money when they can.

You must not live in the US or EU. In these nations the copyright laws extend past civil liabilities into criminal law — if it is shown that copywritten material such as encryption keys, official firmware files, etc. must be used to hack the system (which usually is the case). Even the vague “circumvention” clauses of the DMCA can mean jail time if the copyright holders push for it. In many cases the EULAs state that you don’t own the hardware and are just licensing the use of it and breaking that agreement means you forfeit the right to have the device, though I’ve never seen a company enforce this and it is questionable as to whether they could legally take it from you. Anyways, the DMCA and the EU counterpart are far-(over)reaching laws that can open a world of trouble for people even if their intentions are just to run Linux on a system.

Nobody reads EULAs because they’re literally worthless. No EULA can infringe on your rights given to you by your country’s laws no matter what. Not even if you agreed to sell them your soul by clicking “I Accept” or something.

By the way, TL;DR of Sony’s: “we give ourselves the right to ban your PSN account and all y- our consoles for no reason at all”. Breach of EULA is exactly that, breach of worthless EULA. No more and no less. Law is the only thing that matters, which EULA is NOT. Sorry for the off-topic, I’m allergic to EULAs.

You must surely smoke some good stuff, or have zero of an Idea what indoctrinated nonsense you are blabbering.

First off, licenses are rarely fully lawful and thus binding. Go into a video rental shop and look at the back of the box. It will state ‘not for resale or rent’ or something like it. Why do they not care? Because that statement is invalid and superseded by law. The same is true for your property and reversing, and rightfully so.

Secondly, you may thus agree to any such license without sony limiting or infringing on your rights. It’s people like you who buy into this *** and belive it to be right who are the most dangerous. Indoctinated fools.

How many more devices do we need to play SNES on? I care only a little about emulators, as most of my devices play them at great speeds, and care literally none about homemade *** 2d games. People want piracy, plain and simple.

Dude I have no idea what system you are running but I would bet that you are running mirrors which are deeply unsynchronized Oo! Maybe some nosql databases? This is terribly annoying. Comments keep appearing and disappearing.

“Piracy” is as important as it ever has been with a digital future. All the IDIOTS, yeah that’s right, IDIOTS, claiming piracy does more harm than good are clueless. Piracy HAS affected companies and people at times. It has, but it DOESN’T anymore. Ever. For when you can say it has hurt a small developer you can see other reasons besides piracy as to why their product didn’t catch on. A pirated game is not a loss sale. It’s not a 1:1 ratio. Yes there are jerks out there that will steal for the sake of stealing because it makes them feel self-important but for the rest of us, piracy exists in VERY gray areas.

DRM free games wouldn’t sell if piracy were as simple as being black and white. But yet, they do sell and sometimes thrive.

My concerns with “piracy” is more about fair use than stealing. We lost too many good games in the arcade scene due to self-righteous idiots lamenting about “piracy”. Some boards are now lost forever and incapable of being recovered as such. Does that seem right?

Entertainment is just as much of a part of our culture as classical art and music, yet people will insist it’s worth preserving that and not our modern equivalents. It’s stupid.

Piracy is a form of preservation. To deny it to exist is simply fool-hardy and myopic. Yes, there are casualties when idiots take it too far like they did, briefly, when it was “cool” to pirate music and movies. There was a legitimate dip, BRIEFLY, during that time. But the dip lasted far longer than necessary due to abusive DRM policies and sales and “ownership” policies. Once they stopped being truly ridiculous and abusive, imagine that, “piracy” waned for them.

It’s disingenuous to argue against piracy and for homebrew. I’m sorry but they are not, and have never been, mutually exclusive. You’re still technically stealing with homebrew. You.Are.Period!

You are bypassing permission and licensing fees to develop on a platform you are not normally allowed to or could afford to. But somehow, magically, since you own the hardware that entitles you to do it? It’s somehow less black or gray? No, sorry, it’s nearly the same. You’re still stealing. You’re still technically depriving a company of money they’d normally see and you’re not getting their permission to share the privilege.

Stealing is wrong, absolutely. Stealing through piracy is wrong. But piracy is not always stealing. Homebrew, however, is stealing/breaking laws on a platform that requires licensing, fees or expressed permission. Always. There’s just a sense of fandom that somehow makes it ok in the eyes of the self-righteous.

I tend to agree with most of what you said with the exception of all homebrew == piracy. There are some games/apps/tools that aren’t. But the majority of the popular titles are all about it — emulators.

Somewhat on topic: I had the IT Crowd anti-piracy ad going through my head whilst reading your post. ;D

Sadly, yes, I feel like you have a point. I can’t think of a more robust homebrew scene than on the original xbox (I still want to call the damn thing the xbox1, hah) and that was as unlocked as consoles get.

Will never forget loading diablo2 through wine+XDSL with a wireless keyboard and mouse, all the great emulators and dashboards, etc

I believe that this topic is pretty correct in its assumptions. There is very little reason to hack you console and stay on a lower firmare, if there’s no possibility of piracy. Maybe it’s interesting as a challenge, but without an audience you will get very little recognition.

Furthermore, It’s weird how no one mentioned this – If people want to run emulators and few homebrews, they could get something way cheaper like Raspberry Pi, instead of cripling their PS 4s or PS Vitas. Current hacks require users to stay on lower firmwares, effectively limiting their ability to play newer (legit) games. What’s the point in wasting hackers time on hacking something closed, when they could code homebrew for something that is open (for e.g. Android or Linux). I believe that there similiar pieces of electronics that could act as media centers, emulator and homebrew boxes. Heck, they could even start a kickstarter for an open source console… But would that get a lot of momentum if they would only offer emulators and few homebrews?

I would love to see something like Multiman on the PS4, or just an BIOS flash like in Brazil. So i could share games much easier with my friends. Bios Flashing on Linux is not a hard work. U just need the basic Linux that works fine. If we have have 4 guys who have diffrent PSn game or we buy Games together on 1 Account, blocking piracy would be useless.

I would be happy if the PS4 can get XBMC userfriendly. That is the only thing i want.

I hate piracy in first place too, i buy my games and use multiman to get them on my hdd. Yes, iam to lazy to stand up and change the discs. this is what iam hoping for the ps4…yes and dont tell me, i could buy them over psn…i could, but the psn games are not phyisical and could stand in my shelf 😉 That are problems, eh… And the console games are way too expensive, eg. in which country. I dont know, what all of you earn in your job…but if you have one or two children, a house, and you are alone (ex. lost your wife)… then you cant buy every new game (at least, later when they get cheaper of course). And i can image how hard it must be i a “third world” country to buy expensive games. Piracy isn’t that bad, i hate it…but its sometime needed. I would prefer if a man buys food for his children, and copys a game, instead of letting his children hungry and buying a too expensive game (i know people, that are just working to survive, they dont really life, thats bad enough). Sorry, but we are ALL responsible about what goes wrong in this world, and piracy is useful in some ways… And now flood this thing with…yes online cheaters… be happy, that you can GO ONLINE…and you got an internet connection and piracy is bad…developers dont earn money…they DO earn money, because of people like me, which buy the games, and is using MMan to get it on hdd…and of course i will still buy, also when piracy is available, cause i still know, how to save some money, if i want something.

I agree based on a personal experience, I never knew what homebrew is until I decided to hack my psp for free games, then I discovered this whole world of hacking and homebrew, which opens far more interesting things than just a hardware you buy that allows you to play pirated games. So “piracy” led me to homebrew and I even started contributing to it with what I can so far.

Here is a conclusion I have for the whole matter : being able to play pirated games attracts ALOTTT of people, and very quickly, but human nature kicks in, and people just get bored of it and realize they can only play a handful of games and enjoy them really, then they start trying different things on their console, and that’s homebrew, and suddenly you get more active people in the homebrew community.

PSP and wii have been the most appealing consoles hack-wise. 3Ds is becoming one of them too. Wii U needs more developpers but I think they are increasing so far. Even an announcement of an IOSU exploit made a lot of people buy a new wii U. Let alone if tools were developped later. Also for consoles I’m generally a nintendo fan, but I did consider buying a PS4 when the kernel exploit appeared. Linux seems to be appealing too, but I will not pay that much money for PS4 just for linux since I’m not that much interested in it versus PC gaming-wise.

And yeh I’m not afraid to say that if backup loading is enabled on ps vita, I’ll rush to buy one ! I don’t play much these days, but for the sake of curiusity I would like to try ps vita games without having to pay for each cartridge, I also like to buy consoles for my nephew and nieces with good amount of games without having to pay a fortune, for example when CFW appeared I bought 3 3Ds consoles for my nieces with CFW and games installed in SD card.

majority of home-brew are emulators, which in theyre own way are complete piracy tools, so yes piracy is a huge part of homebrew, though most people dont much care about out of production old consoles or games.

OF course emulation is piracy. I mean, who owns all 1k of the games in their snes romsets? No doubt some people will come in here and lie and say they do or say “but some games are hard to find or are being sold for thousands!!!”. That’s the same as trying to justify piracy with the reason that games are too expensive to buy and they’re region locked.

Homebrew = piracy, there’s no way around that. The simplest logic is that homebrewers make apps to gain internet credit, you only get credit if there is an audience and an audience grows because of piracy.

The PS4 and Vita scenes are about as active as the XB1 scene. Meaning very few hackers are caring about it and all exploits found are probably going to be for very old firmware versions and nothing too great will offset the price you pay for staying on old firmware and losing online access. I’m assuming you are on 3.1x.

It’s your choice but it doesn’t seem like anything will happen that will work on one and not the other. You are better off finding another PS4 to sit around and collect dust waiting for some kind of exploit to be released. Or just buying a cheap HTPC (like an RPi) for emulation because that might be all that ever comes from an exploit that might not ever exist.

RANT for those that care about opinions: When it comes down to the question of piracy, it’s really a matter of preference. There are always two sides of the story. As many comments that have already been posted that say the same thing as my rant here, I seriously doubt this will even be read. But, if I manage to convince one or two people, then my work is completed. After all, besides me and a few others here, not many read entire pages of comments

First: Software companies will always do what they can to protect their money making ways. If IBM decided way back when Microsoft first came to them and stated they wanted to license their software to IBM and IBM said no, there would be no “windows” at least in the way that we know it now a days. These newest generation consoles are all x86-x64 based. Meaning that they are over-glorified, under-powered PCs. (Including MACs).

Second: These gaming consoles ALL use copied portions of software code somewhere along down the line simply to make it easier to add more code to. Why re-code a OS when you can use FreeBSD ($ony)? If you take ANY part of this code and re-tool it, then like many have already said on here it’s been “pirated”. But because you throw money at it, then you can redo it and call it your own. How can one steal 0s and 1s that are written on a specific pattern on a hard drive platter/optical disc/slightly modified SD card? *coughPSVitaCartridgescough* Piracy is not stealing, it’s the removal of monetary gain for a company that is too damn greedy anyways. But, even gamestop and pawn shops benefit from re-selling 2nd hand games/systems. Not one dime went to the companies for that (which is why I bought my PS3 only to unlock the system straight from a pawn shop to ENSURE sony didn’t get a dime directly from me)

Thirdly: Both Microsoft AND Sony have been caught AND results proven that they have pirated software on their own. Not too sure about Nintendo, but Sony Music Studios were caught using a music creation software not licensed to them, while Microsoft was caught using copied code from a program called “Doublespace” to compress hard drive data. What did either company do? They threw a bunch of money at the accusations (I.E. Bought out the company they were infringing upon) and continued doing what they do best.

When it comes down to the bottom line, they work to increase their bottom line, doesn’t matter if they step on user’s rights and abilities to do so. It’s always about money and when each company comes forth and declares their wrong doing AND goes back and attempt to try to rectify their wrong doings by not locking out hardware fixes (i.e. blu-ray drive replacement for PS3), then I may consider not trying to pirate their software. But, that will never happen. They don’t care about their consumers and Sony for one has proven this time and again. They want to screw us out of as much money as they can. They that have the most money makes the rules. Look at prices for games in other countries, WAY too over-priced because of laws, licensing and other “invisible issues”.

Look at General Motors for example with this article, (http://consumerist.com/2015/05/20/gm-that-car-you-bought-were-really-the-ones-who-own-it/) this company used to create thousands of jobs and generate money by other companies fixing their products when they break down or other 3rd party means. Now they are taking a lead from the video game industry and locking people from going somewhere else to have their car fixed. Thereby allowing the company to set their own prices for the fixes and eliminating any competition.

I, for one, will no longer buy any type of vehicle that hinders progress and creates draconian laws by creating “invisible” barriers. I’d rather buy something that I can take to another 3rd party and have them fix it for me. Same with video game consoles. Why buy thousands to tens-of-thousands of games separately when all of them could not fit into my home? Through emulation, I can have all of the games fit onto one console system without the need to hook up multiple systems or create an entire room or house JUST for video games.

The only real reason why I can understand the need to protect online games is for the cheating. If one isn’t savvy or can not find a way to keep up with the cheaters, then the game is no longer fun because they are always dominated. I have a friend who is an old Halo 1/Halo 2 cheater and he even admitted it was fun at first, but over time everyone grew tired of being pwned so much. Thus, many people stopped playing the games because of that reason. THAT is the only reason why I can understand why piracy is so frowned upon. But, any ROM dump is an automatic “pirate” game according to any software company and even Fail Overflow used an illegal ROM dump to demonstrate the ability of Linux on the PS4.

Hackers are needed to keep the software gaming companies knocked down a peg or two. Piracy will always be an end result. Let’s just all set aside differences and work together to achieve a common goal. For the rest of the whiners “When can we gets ISOZ, Pwease?” Just ignore them. Simple, and easy. Do it for the ability, not because of fear of repercussions. Sony made an example of GeoHot, and even he didn’t want piracy enabled but yet still he got “busted” (He was able to strike a deal with Sony to avoid prosecution and Sony scared all of the would-be hackers out there)

I’m not even sure why hackers aren’t jumping on the Vita. It’s a handheld device with plenty of power to work with. You could make a perfect N64/Saturn emulator with it a lot easier than with the PSP like people tried. It could be the ultimate portable emulator machine, but apparently people don’t want a portable N64 or Saturn.

Dude you must be new to this site if you believe that “you could make a perfect N64/Saturn emulator with it a lot easier than with the PSP” on the Vita. FYI SONY made sure that it’s not anywhere near easy.

I simply don’t understand why people tend to appeal homebrew and Linux on consoles, can’t anybody be honest and say they are just looking for piracy? I get the developers, the challenge to hack it, but if you like emulators so much, Linux and video streaming, media centers or what else, just get a damn PC, these things run like a charm in them.

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