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The Best Port Of 2012: 'The Witcher 2' On Xbox 360

As much as I loved finally being able to play Dark Souls on PC, the port itself was a disaster. From Software’s inexperience with PC led to a game with no graphical improvements and only the barest-bone keyboard and mouse support left many feeling let down with the title.

Contrast with CD Projekt RED’s Xbox 360 port of The Witcher 2. The game looks and plays remarkably well on the Xbox 360—in fact, its gamepad support is so good I switched to an Xbox controller for the PC version as well.

In fact, the Xbox 360 version had some choice graphics upgrades compared to the initial PC release, though all those enhancements were released, free of charge, for PC players as well. So while the console port may not look quite as good as the game does on your custom-built gaming rig, it still looks amazing.

This is a port done with all the care and attention to detail a game as quality as The Witcher 2 deserves. Hopefully the next in the franchise will release across consoles and PC. And hopefully it comes out soon. The wait, as they say, is killing me.

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I think that The Witcher 2 (and Battlefield 3) proves that making good PC games isn’t hard. Just develop for the PC first, since it is way ahead of the consoles and scale it down afterwards, not the other way around.

I’m not saying that Dark Souls should have been made that way but it’s a great way to utilize the strengths of the PC, mainly graphics quality and make sure its running smooth.

Originally I didn’t think that much of the colours and “stunning scenery” it was hyped to have, but after playing Skyrim and being severely disappointed with the graphics on that, I changed my opinion about The Witcher 2.

When you say “graphics updates” do you mean via patches, or as part of the shipped disc?