75 posts tagged with Games and art.
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At the end of the process I ended up with a stack of 3.5” floppies, so I bought an external floppy drive to see if there was anything on them worth saving. Mostly they held back-ups of old manuscripts and story fragments from before I joined Valve, but on one disk I found several documents from the summer of 1998, late in Half-Life 1’s development, when I’d been working on the game for a year. - Novelist Marc Laidlaw unearths his notes from his time at the Lambda Complex, including an extensive piece on writing Half Life and afterthoughts on having shipped it.
posted by Artw
on Oct 3, 2016 -
32 comments

Capsule Silence XXIV is a first person sci-fi action game for Mac and PC featuring music by chiptune band Anamanaguchi. After a dispute with developer NHX, the band leaked an early development build of the game on Twitter. And if you're up for a short, quirky exploration game, you should pretend that everything I just said is true, go to the band's website, click "PLAY CAPSULE SILENCE XXIV," download the game and give it a try. Otherwise, read on ... [more inside]
posted by john hadron collider
on Oct 1, 2016 -
7 comments

(Content warning for pretty much the whole post: Body horror, bright flashes, and disturbing imagery abound.)
Kitty Horrorshow (Itch, Twitter) is an independent game developer making fascinating, horrifying things. Minimalist horror games that go bold directions and are deeply uncomfortable experiences. Her biggest game by far, though, is ANATOMY, a game in which you explore a dark house, seeking out cassette tapes and studying the "physiology of domestic architecture". [more inside]
posted by brecc
on May 20, 2016 -
17 comments

But where much slavery media aims for education and humanity, Freedom wants blood. You kidnap slave drivers and set fire to their buildings. Freedom still shocks today, and that it debuted the same year as Super Mario Bros. 2 is almost unfathomable in the traditional framework of game history and culture.

To avoid spoilers by quoting JHarris from here, "Retro Sabotage is a collection of recreations of classic video games. Or is it?" And they have just released their first content in almost six years to celebrate the 30th anniversary of Space Harrier: To War. Oh, and here's JHarris's hint about Retro Sabotage in general: "If a button needs to be pressed, it's the space bar unless it's explained otherwise." [more inside]
posted by BiggerJ
on Dec 17, 2015 -
7 comments

Dinofarm Games explain why the demand for higher definition graphics have led them to abandon pixel art... over the course of a wonderfully explained, beautifully illustrated, and clearly demonstrated love letter to pixel art.
posted by gilrain
on May 12, 2015 -
32 comments

What on earth about it makes its fans so overly zealous? And how the hell does one start the daunting process of reading Homestuck? If you're even the remotest bit curious about this Internet phenomenon, the following is a teensy-weensy introduction to just what makes Homestuck so terrific. [more inside]
posted by rorgy
on Oct 16, 2014 -
231 comments

Old School FRP is a tumblr blog with a ton of illustrations and art from the golden age of Dungeons and Dragons and games that were totally not Dungeons and Dragons.
posted by Pope Guilty
on Aug 31, 2013 -
33 comments

In the new game Avant-Garde, you play an up-and-coming artist in 19th century Paris, a contemporary of Manet and Bouguereau. Carve and sell allegorical statue groups! Get snubbed by Napoleon III! Subsidize Gustave Courbet's drinking! Compose and promulgate your own aesthetic manifesto!
posted by Iridic
on Mar 8, 2013 -
56 comments

The Most Dangerous Gamer The Atlantic profiles game developer Jon Blow, most famous for creating the acclaimed and philosophical Braid, now working on "puzzle-exploration" game The Witness. Blow aims to make The Witness a groundbreaking piece of interactive art—a sort of Citizen Kane of video games...“Things are pared down to the basic acts of movement and observation until those senses become refined,” he told me. “The further you go into the game, the more it’s not even about the thinking mind anymore—it becomes about the intuitive mind.” (previously, previously)
posted by shivohum
on Apr 11, 2012 -
74 comments

Pierre de Coubertin is well-known as the father of the modern Olympics. What is less well-known is that he pseudonymously won an Olympic medal - in poetry (PDF) [more inside]
posted by Dim Siawns
on Mar 14, 2010 -
5 comments

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