DVDLogic Software forum

Blu-Disc Studio beta versions

Blu-Disc Studio beta versions

Posted: Wed Jan 20, 2016 11:51 am

by Alexey Kolesnikov

The current state of the beta (the difference between the 2.2 release):+ Scale-animation.+ Ability to scale images and buttons, the constant scale animation.+ Custom animation settings for the fade, slide, and scale animation.+ Scrolling and centering in the Structure window.+ Ability to clone and move multiple elements in the Project tree window.+ Optimized for large projects (more than 500 menus). We recommend using PowerDVD 7.3 to test your projects (newer version is not tested yet).+ Added support for playlists.+ Now you can recreate the playmarks without losing their links in the menu.+ Bug fixes.

Re: Blu-Disc Studio beta versions

Posted: Wed Jan 27, 2016 6:39 am

by Alexey Kolesnikov

+ Drag'n'drop for subtitles.+ Create a movie when you drag'n'drop it to the root.+ Buttons to copy / paste in the SWITCH / MultiAction and Top Menu / First Play.+ "Save as default" in the subtitles add window.+ Project Tree and Objects are divided into the two windows now.+ Added filter by file type in the Library.+ Added "Only once" for the effects of the button' state / image. It can be used to animate the button selection.+ Bug fixes.

Re: Blu-Disc Studio beta versions

Posted: Tue Feb 09, 2016 9:02 am

by Alexey Kolesnikov

+ Support for playlists in mux by tsMuxer.+ ffprobe is no longer needed.+ Added settings for the mux by tsMuxer in Project properties -> Streams.+ Ability to import chapters from the movies into the playlist.+ Added drag-n-drop for PSD files from the Library into the Project Tree and the Designer.+ Align objects in the Designer.+ Added support for the current chapter in the main menu.+ Now you can set any action for playmarks in the Scenes window.

Re: Blu-Disc Studio beta versions

Posted: Fri Mar 04, 2016 11:54 am

by Alexey Kolesnikov

+ Thumbnails in the Library.+ Ability to disable the audio/subtitle track in the movie/playlist.+ Button's sounds completely redone. Separated sounds for left/right/up/down/enter actions for each button. Select button sound used only if there are no animation at button selection action. Added Open menu sound.+ Added auto-assign for sounds.+ Double-click on the image opens a dialog box to replace it.+ Mouse position is now displayed in the Designer window.+ Added offset for top/left coordinates for images in Anim-file.+ Highlighting for the compilation log.+ Added the ability to set the numerical and colored buttons (Remote control buttons in the Properties window).+ Setting for actions that allow to execute Set audio/subtitle and Jump chapter before of an activated state and a button animation.+ Trial version now limited with maximum of 32 main menus, popup menus, movies and playlists.

Re: Blu-Disc Studio beta versions

Changes:+ Ability to load moved projects.+ Added a selection frame for all objects in the designer.+ Bugfixes.

Re: Blu-Disc Studio beta versions

Posted: Mon Oct 17, 2016 6:46 pm

by Alexey Kolesnikov

Added the ability to include Current and Selected into the fade animation (but only if they do not have the transparency effect).

Re: Blu-Disc Studio beta versions

Posted: Tue Nov 15, 2016 7:39 pm

by Alexey Kolesnikov

+ Added the ability to use more than 8 megapixels of graphics (check the Project properties and its Help).+ Added the ability to import multi-page PS Designer PSD.

Re: Blu-Disc Studio beta versions

Posted: Thu May 18, 2017 7:59 pm

by Alexey Kolesnikov

* Fixed problems in JAR-only compilation in projects with PIP.* Changed the storage method of chapters.* Other minor changes.

Re: Blu-Disc Studio beta versions

Posted: Sun May 21, 2017 6:22 am

by Alexey Kolesnikov

* Fixed a bug where the application profile in the BD-J title was always 1.0 (except export in the old Scenarist format).* Added the ability to control which profile version should be in the BD-J title. So you can compile a project with a graphic limit intended for profile 2 and run it on a player that does not support profile 2. This should work in most cases, as long as the player has enough memory.