“Since Vaccums have been introduced the cost of a divine charge has been decreasing a lot, a lot more have been coming into the game due to the fact you could store 100 divine charges in your Div-O-matic with 0 risk meant you could just use it freely in the Wilderness without fear of losing it. This turned the div-o-matic into a AFK skilling & moneymaker method with 0 risk this is against the purpose of the Wilderness as anything you take into the Wilderness is at risk of being lost on death

Because of the increased rate of acquiring energies from the wilderness location, since the vaccuum was added to game the rate of div charges has increased beyond what we were comfortable with, which has also decreased their price."

This change, invoked comments from you, from this I want to use this opportunity to talk about the change and on the back of this here are changes we are looking to make in the communication process to you the players as well as internally.

So how do we improve the communication process for you the players?

For future updates that we consider to be contentious we’ll look into providing a more thorough explanation as to why we’re making the change instead of just providing a release note.

Additionally, how do we improve the process internally?

From this change today, we identified an issue which we’re now in the process of resolving that relates to CM being involved in Skilling Council meetings, in this meeting the CM representative can then be informed of integrity changes being made and work with the council to write something that helps to explain the change that much more.

Going forward

So as a TL;DR

- The div-o-matic change was made as a game integrity change for the health of the game- Contentious patch notes will now have more detailed summaries as to why we’ve made said change- CM will be invited to internal skilling council meetings which will allow us to see what changes are coming up ahead of time

As always, we’ll continue to monitor feedback that comes in and circulate them across the teams where possible!The RuneScape TeamMod Shauny - RuneScape Community Management - Goebies! - @JagexShauny
I love Clans!

Original message details are unavailable.Because of the increased rate of acquiring energies from the wilderness location, since the vaccuum was added to game the rate of div charges has increased beyond what we were comfortable with, which has also decreased their price.Mod Shauny - RuneScape Community Management - Goebies! - @JagexShauny
I love Clans!

The bots will keep doing it.The price of charges will not go up because of botsYou ruined a skill money maker for high skillers please go ruin bossing like this.make bossing you lose your most valuable piece on death.then see how the community reacts.

- The div-o-matic change was made as a game integrity change for the health of the game

Hilarious, the double standards is unreal here: when it comes to the wilderness, apparently game integrity is very important for the RS3 team, but when it comes to MTX, game integrity is utterly ignored.

If you're going to care about game integrity, Jagex, care about it across the whole game, instead of cherrypicking what you do and don't care about.

Well - it's just yet another failed wilderness update - guess I couldn't add much more to that. Even if it isn't dead on release, griefers eventually manage to kill it. It wasn't the first wilderness update to fail, it obviously won't be the last since the BH removal is ready to come.

To be honest - why do you even try to offer overpowered methods in that place? Nobody will want to use them, unless that horrible piece of game mechanic can somehow be circumvented. Fix this place - restrict pking to specific worlds or remove it entirely (do the latter for the few pvpers who actually look for honourable combat instead of messing around with prey) - and balance the stuff then. As it stands it's just binary - either it's overpowered and exploitable (by regular players and/or griefers) or it's dead - there is nothing in between.Improvements: Tooltip / (F2P) QoL v2Quick Fixes: Invention

18-Feb-2019 19:38:18
- Last edited on 18-Feb-2019 19:45:40 by Rikornak

- The div-o-matic change was made as a game integrity change for the health of the game

Hilarious, the double standards is unreal here: when it comes to the wilderness, apparently game integrity is very important for the RS3 team, but when it comes to MTX, game integrity is utterly ignored.

If you're going to care about game integrity, Jagex, care about it across the whole game, instead of cherrypicking what you do and don't care about.