Well, I've been playing !!!NYSA!!! recently (probably because it is the one being most frequently played) and I can't see any other reason people love it so much other than its a good level for racking up quick, easy, fast kills. So with THAT PURPOSE in mind, I built this level and plugged in Azure/Lost Level weapons to further the cause of quick kills! All the weapons may seem cheap at first if you're killed by them easily, but remember, just grab any of the primaries, or secondaries and you'll find you can kill them just as fast as they can kill you! Everyone is on even ground in this level! Let the chaos begin!

UPDATE: I could definitely see things getting very hectic in this map. Side halls with some geometric coolness to dodge around and then larger open areas in the middle to totally blow people away. Very nice use of architecture. Nothing uber fancy, but detailed such that it makes a very satisfying map. Reminds me strongly of a few of the D3 maps I've played back in the day...

As a matter of fact it shouldn't with HUD on. If I remember correctly logos are for the HUD-less screenshots right? I thought at first you didn't implement it that way, but it seems like you did. DFW should have improvised to print a HUD-less screenshot.

EDIT: Oh wait, the logo implementation is not even two weeks old? My bad.