Wow… what a great game development competition – again! And the best of all: I was allowed to be in the jury which was a great honor for me. But let’s talk about the games… I guess that this competition has rised the bar of the quality of the entries again and the students used ASM instead of C. Finally the games Operation Alexandria by 4MHz (1st), Jarlac by Retrobytes Productions (2nd) and Legend of Steel by TOD Studios (3rd) won the competition. And they really, really, really deserve it, but download them (download link below) and you can see it by yourself.

My personal 2nd place (I had to vote for the playability), the game Taulellets by Vicente Jimenez, was finally ranked 17 – anyway, I still like it very much and I will play it from time to time for sure. It made me come back during the test of the other games to play a short round to get past the next level :-).

If you want to participate on the CPCRetroDev next year, be sure to download the games and have a look at the documentations in the games folder. All the developers wrote a small “Making Of” and all games contain the source code. So this is obviously a great learning resource for everyone who wants to code for the Amstrad CPC.

But enough from me… here are the results of the CPCRetroDev 2018 game development competition:

You can download the games in one package directly down below or from the download section of this site. More information about the game development competition can be found on the CPCRetroDev homepage.

The CPCRetroDev 2017 is over and again 29(!) new games were submitted and judged by the jury. And so here are the results and downloads for all the games. Even if there were less games submitted, the average quality of all titles rised again. Thanks to all participants for making the CPCRetroDev such a great success again.

After the great success of the last CPCRetroDev last year it is time for a new game competition in 2017 again, isn’t it? This year, you can win around 1100 EUR in all different categories. As usual the competition is organised by the University of Alicante (UA) / Spain and aims to award the best and creative game developers, who create a game for an unmodified Amstrad CPC 464. The deadline for this years competition is the 31st October 2017, 23:59h (CEST), so don’t waste any time and start the development of your awesome game (you will find a countdown on the top right of this page :)).If you are not familiar with development for the Amstrad CPC, you can have a look at the CPCtelera game development kit, the great programming tutorials on CPCMania, the CPCrslib programming library or cpcitor’s development toolchain. As always you can find help in the CPCWiki forums.

You can achieve the following awards (all in all about 1.100 EUR!!!):

Official Awards (1.100 €)

Special Mentions

100 € – Gominolas to the best music

100 € – Carlos Abril to the funniest game

100 € – Pablo Ariza to the best Artificial Intelligence

PRO Category

300 € – Best game

175 € – Second best game

100 € – Third best game

50 € – Fourth best game

25 € – Fifth best game

UA Category

100 € – Best game made by UA students

50 € – Second best game made by UA students

Additional Awards

RetroSpiel Award

German enterprise RetroSpiel will award with a physical publication, distribution and selling of an extended version of games presented by two selected teams.

You can get more information about the competition rules and about the competition itself on the CPCRetroDev 2016 homepage. Be sure to participate and bring your creative game ideas to the Amstrad CPC.

Finally here they are: the files of the competition entries of the CPCRetroDev 2016. It is awesome to see so many entries which also seem to be higher in quality again this year. I guess you have already read the news about the winners in the different categories, so here are the results of all games. To download the game, click on the title.
Hopefully, the games will be available on cassette in the future on the CPCRetroDev homepage, too.

While we are still waiting for the download of the CPCRetroDev 2016 competition, we already know the winners of the different categories. I have added the Youtube videos from the ByteRealms channel, which show the different games, so you can already have a look at what you are waiting for :-).

PRO category

Outlaws / Retrobytes Productions

Hire Hare / CNGSoft

Virus Dog / CPC-Power

BASIC category

El Reino del Color / Antonio Corpas

Gominolas: best music

Outlaws / Retrobytes Productions

Jon Ritman: technical development

Hire Hare / CNGSoft

Dinamic: innovative playability

Outlaws / Retrobytes Productions

Catedra Santander-UA special awards

Hair Boy / Carlos Sevila (gameplay, entertainment)

Dragon Attack / Bitplane Technomantes (innovative development)

Again a big thank you to all participants, who made this competiton great again. I still cannot wait to get my hands on the games and play them on the real machine.

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