The Atari Jaguar is a home video game console that was developed by Atari Corporation. The console was the sixth and last programmable console to be developed under the Atari brand, originally
released in North America in November 1993. Marketed by Atari as the first 64-bit video game console, the Jaguar was designed to compete with the existing 16-bit consoles (Sega Genesis and Super
Nintendo Entertainment System) and the 32-bit 3DO Interactive Multiplayer platform (which launched the same year).

Development on the Atari Jaguar started in the early 90s, and was designed by Flare Technology, who were tasked by Atari to create two consoles; the Atari Panther, which would compete with the
Genesis and the Super NES, and a successor, the Jaguar, which would surpass the capabilities of any other console on the market at the time. With development of the Jaguar running ahead of
schedule, the Panther was cancelled, and the release of the Jaguar was pushed forward. It was originally released to test markets in New York City and San Francisco in November 1993, and to the
general public in 1994, with Cybermorph as the pack-in launch game.

Upon release, it was criticized for its complex controller design, failure to distinguish itself from its 16-bit competitors, and low quality game library. The console's multi-chip architecture
made game development for the console difficult, and underwhelming sales further contributed to the console's lack of third party support. This, in addition to the lack of internal development at
Atari, led to a limited games library, comprising only 67 licensed titles.

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