Monday, September 20, 2010

Here are a realy nice painted mini of the Swedish statesman Birger Jarl in full armour during the 2nd Swedish crusade to Balticum in 1249. The mini are painted by Matte a member of our club forum. I realy looking forward to se more of he´s work.

I still haven´t got my TYW minis order... more than 2 weeks since they charged my credit card...I tought that it would be dispatched on the very same day...BUT NO...after some inquirys and a 100hrs wait I got a e-mail there they informed me that they Still haven´t sent my order...but they will in 48hrs...!"darknes"...

Don´t they understand that I you start up a new project you want to get on with it...at least I think they could have the kindness to inform about the delay...

Sorry for the whineing...-----------------------------------------------------------------------

I found this very nice picture at a TYW blog called Clash of Empires ther was some realy nice pictures of TYW regiments.

Monday, September 13, 2010

After my friend Oskar had convinced me that I "Realy" needed a 28mm TYW army, and he had already taken the Swedes...so I decided to make me a Catholic Spanish army....that beat the Swedes at Nördlingen 1634:)

We had a painting session down at our club during this weekend, I was only there for 4 hours but I managed to finish a Regiment of Cuirrasiers and my C-in-C Cardinal-Infante Ferdinan. I alsoe started to painting all the 20 Linnen flags that I will need for my army...I realy hope that my order of minis will arrive this week...

Friday, September 10, 2010

I got my copy of Extra Impetus 3 yesterday. Looks realy good and lots of new army list with focus on 15th century Europe.

Of course I was specialy interested in the Kalmar Union and the Swedish lists, looked fine to me, but I had ofcourse some question marks...like the Inclusion of T-Handgunners...I have never read about any formed bodys of Handgunners fighting in Sweden during this period 1434-1472...I hope I will find some answers...

+++ for the Kalmar Union and the Swedish flags that was included, only the Danish national flag missing... so I give you mine at the end of this post:)

Wednesday, September 1, 2010

I have had several questions about our "Big-Bases" concept that I and my friend use them we play Impetus using 28mm minis and the measurement rules for 15mm minis. So here are the "Official" text that originaly was written by my friend Rickard for DBA about 5? years ago...

28mm Big-Based AncientsBy Rickard

Gaming with 28mm figures is great. At our club we use 28mm figures based together on a single base for example DBA, Warmaster ancient games and latley Impetus.

The advantage of basing multiple figures on a single base is that the dead space that normally appears between single-based figures can be exploited. Basing figures on a larger single base allows the arrangement of more vivid fighting formations. Scenery and other battlefield scrap can added to make the base into a mini diorama. These larger bases can of course, with complementing single-based figures, be used as a core for example larger Warhammer units.

Marian's Romans arrayed for battle

28mm figures are eight times more bulky than for example their smaller 15mm cousins and by their sheer mass give a good impression of an ongoing battle on the wargaming table. Details on individual figurer can for example easily be spotted more than “one meter away”. Also because of the size of the figures it’s easy to paint them to a reasonable war-gaming standard. It’s simply not that hard to paint details without staining adjacent areas.

The scale and the size of 28mm figures can in a sense reveal too much. For some gamers it just doesn’t feel right that four clearly visible figures holding a pointy stick could be said to represent a Macedonian phalanx. Another drawback is because this small “group of men” can be observed from a long distance, gamers end up painting detail after detail on each and every 28mm figure and in so doing loose the advantage of the ease of painting! The painting of a small project such as a 28mm DBA army usually ends up taking too long time for an average painter.

One very pleasant way of solving the problems is simply to bunch up more figures; for example letting four regular DB(x) elements in a square represent one unit. Single figures can hide among the mass of figures and don’t have to display their painting blemishes so openly. Maybe more importantly; suddenly the group of figures look and feels more like a real military unit.

But for a gamer building a 28mm DBA army, for example Marian Roman, there's a big differece between painting 8 cavalry and 43 foot figures for the original rules compared to 32 cavalry and 172 foot figures for the “four base” option! Nether one seems like a perfect choice, so to solve the problem we need to look for balance.

Another factor we need to take into account is the size of today’s 28mm figures. Traditional DB(x) basing was designed for 25mm figures and today's 28mm are considerably larger. It’s simply hard to squeeze in four foot figures on the standard DB(x) size of elements. One way to get around this problem is to base figures in zigzag pattern. But to do so you need extra base depth. It is even harder to array the now popular figures in advancing stances in proper way.

One way to create a nice looking element is to use a single base that is larger than the basic DB(x) element but smaller than the “four base unit”. This bigger base should be able accommodate a reasonable painting effort with a good visual impact. We need too find a balance between the two aspects. One good way to enhance the visual aspect is to add a second row of figures.

Four bases of Late Roman Auxiliary troops.

At our club we have experimented with different sizes for these big base elements. We have found that the width 80mm works well i.e. using 20mm frontage per heavy foot in close order as a guideline. The depth has varied (and still does among different players) but we do not think this is a problem as long as the whole army follows the same principle.

It’s mainly the depth of cavalry bases that has changed since we started using this method. The key to get the right look is the second row of figures so to achieve this cavalry bases have gone from 60mm depth up to 80mm depending on how chunky the figures are.

Arthurian Knights charges

A cavalry model usually takes about 2.5cm frontage not counting waving arms, flapping barding and so on. In this case the figures are based in a stretched out zigzag pattern to give the impression of two rows.

Among our gamers, the actual number of figures per base is not “written in stone”. Much more important is that the unit looks good and appears to represent a certain type of unit. The large scale of the figures also helps; it is quite easy to see, even from a distance, if a stand represents skirmishing slingers or a pike unit.

Guidelines that we use are that an opponent should be able to easily distinguish between different types of units. The figures themselves and their type of formation on a base are most important factors for this. When basing it helps to think of the fighting formations in generic terms; such as heavy foot in close order, light foot in open order, skirmishers and so on.

A unit in your army unit should of course be made up from typical figures. This together with the figure's stance, amount of armour in the unit and the shield decorations can also be used to separate for example household troops from armed farmers. In that context the actual size of the base and a number of figures is less important.

Late Roman horse archers harassing their enemies.

Examples of basing variations...

Eight figures of heavy foot in close order. The figures have been based in azigzag pattern. May be they are charging barbarians with vivid stances, or bows firing ahead. The same pattern can also be used for spear armed figures where the second row is pointing their weapon forward. With the extra depth of the big bases there is no problem to base figures in thie way.

Heavy foot in close order with a unit commander, banner or hero (C). A few figures can be placed in the centre of the base. One possibility is to position figures streching out swords (S), and thus covering a greater area, in the centre of the base. This allows less figures to be used on some bases. It is important not to place more figures in the centre zone than in the front or rear zones. This retains the impression of two ranks.

Heavy foot in close order. For example a warband or more irregular troops types.

Suggested Big-Base changes for DBA (Base sizes work very nice with Impetus using 15mm mesurement)