Market Sabotage

Market Sabotage

Rules

Doors are locked.

A figure can interact with a generator that matches its deployment zone to place a strain token on that generator. Then, if that generator has 3 strain tokens on it, that figure discards that generator and its owner gains 12 VPs.

End of each Round

Each player gains 1 VP for each crate he or she controls. Then, each figure on or adjacent to a crate may recover 1 . Then, in reverse order of initiative, each player opens 1 door.