Star Wars: Kundalini begins on Yavin-4, where our heroes have gathered at the Lost City of the Jedi. There, the Jedi Remnants prepare a daunting journey to the Unknown Regions. Qon Pilat, Master of the Hidden Order, has enlisted a band of (mostly) Force-sensitive pirates called the Spiral Corsairs to help them reach their destination. Envoys from their flagship, the Hapan Battle Dragon "Spiral Dancer", have landed in the city where they will meet the Jedi and their allies to discuss the journey.

All the while, an ominous score plays in the moon's orbit...

UPDATE! The game is looking for 6-8 players and applications are wrapping up on the 15th.

Game Master(s): Doten, Blakkmonk

Gameplay: 40% Roleplay 60% Mechanics (But honestly, expect this to be a bit more fluid and alot of RP to take place in between active episodes)

Everyone will be expected to post once a week minimum to stay in the game, but we will decide the pace of actual gameplay posting as a community; once players are chosen.

Mood: T'is an era rich with the Dark Side and expect a healthy dose of grit. The in-game effect is that Dark Side Points will be harder to get rid of, once accumulated.

Character Creation: All materials may be considered, so long as they are era - appropriate. Keep in mind the xenophobia of the Dark Times. Starting CL will be 4 & hold off on the character sheets until after the application process. You will begin play as a Jedi, ally of the Hidden Order, or a Spiral Corsair (more info on these choices below).

Restrictions: There will be a maximum of three Jedi "padawans" in this campaign (I.e. characters with actual classes in Jedi or lightsaber proficiency), though Force sensitives from other traditions are welcome, Spiral Corsairs and non-Force classes are encouraged! There will be a lot of incentive and action for the latter, so don't be discouraged by those overabundant Jedi.

You are a padawan under the tutelage of the Hidden Order, also known as the Jedi Remnants. At some point in your life, you were discovered by Qon Pilat and brought to the Lost City where you found refuge from the Empire (and training in the Jedi ways). The "Temple-State" is home to thousands of ancient droids who have maintained it for several millenia, and they vastly outnumber the Order which consists of three Masters and a dozen Padawans. Also, the wonder is built upon the surface of the Moon near a powerful nexus of the Dark Side, hiding it from the all-seeing eye of the Emperor. Depending on your age, you may have grown up in the Lost City and because of this, you are socially awkward and out of touch with the outside world. Your teachers are Qon Pilat (a Jedi Knight), Andrael (the Last Paladin of Chatos), and Xizu (the Aing-Tii Exile). Be creative with this.

In this Universe, the "Spirals" have effectively replaced the Blazing Chains (from Unknown Regions) in Star Wars Canon, which includes their Force Tradition Talent Tree. The ideals and mood of these pirates will be more or less the same, although their fleet and reach have been downsized dramatically. If you were born on the Spiral Dancer, the swashbuckling life is all you know. Joining a few others as an envoy to the Lost City, you are probably curious what could be worth the risk of helping Jedi. Your Captain, Zeheart Moon, has kept this close to his chest.

Other backgrounds are welcome, including but not limited to the agents of House Organa. But the Remnants have been carefully selective about the organizations and individuals they choose to work with. The future of their Hidden Order depends on it. In the same vein as the above choices, originality is encouraged here.

Dark times are upon us, friend. The Emperor has taken control of the galaxy, swiftly annihilating any opposition with the help of his right hand and iron fist, Darth Vader. In this era, the Jedi have been destroyed. Pan-galactic testing has begun under the thumb of the relentless Imperial Security Bureau, rooting out Force sensitives for capture and elimination. And having seen the consequences of rebelling, worlds-over are bending knee to the Empire.

Even still, hope lingers like a stubborn flame... On Yavin-4, a Knight and his allies breathe life into a dead Order. Hidden below the Moon's surface, the Lost City of the Jedi has become a refuge for the next generation. This is where your adventure begins.

*SW:KUN is intended to be a long campaign. And though it may technically be an abridged universe, I hope to steer this space opera alongside the canon. Everything before 9 BBY is considered static. Happy gaming-

All of the characters are great and after much deliberation, we have come up with the finalists. Though I would just like to say in advance that anyone not accepted now will be automatically considered in the event of later openings in the game; if you would have us, that is. So without further adieu, I present the characters of SW:KUN...

The above choices were primarily based on party dynamic. Congratulations, and thank you everyone for making this a difficult decision! Great ideas, all around.

Character creation will be a 25 point buy and CL 4. Everyone begins play with the maximum starting credits for their class, with Non-Jedi receiving double that. You may choose Force Powers from the Star Wars Saga Edition Core Rulebook and your Master's force suite (& I will PM you more info about that). Spiral Corsairs may also access the Blazing Chains Talent Tree from Unknown Regions. Good luck with character creation and I look forward to starting this game!