Miscellaneous

Balance Changes

* Remember *: The PBE is a testing grounds for new, tentative, and sometimes radical changes. The changes you see below may be lacking context or other accompanying changes that didn't make it in - don't freak out! These are not official notes.

[NOTE: As mentioned in the earlier PBE posts, Riot changed how champion information is stored this cycle. They've been using the new file format for a bit with newer reworks and a few odd balls but now everything is on the new file type. While it doesn't mean much for average player in-game, this is making it a pain in the butt to scrape balance changes on PBE! We're working with new tools today and going forward but just wanted to not that things may be a little wonky as we get everything back up to speed.]

Recharge time is 6 seconds per shot, can store two shots. (from 10 seconds)

Each shot generates 10 heat (from 20 per cast)

Slow duration reduced to 2 seconds from 3 seconds.

Shen

Shadow Dash (E) can now be used on neutral monsters!

Soraka

[NOTE: Big Soraka Q and W changes this cycle. The changes below are relative to those and NOT TO LIVE. Check out our current PBE post for a FULL LIST of changes!]

Starcall (Q) health and mana restore now happens after the 3 second duration rather than over the 3 second duration.

[NOTE: When using W on an ally to transfer to Alignment, health and mana is restored to Soraka on W cast. Compared to the other iterations of this change, today's change means means Soraka always gets the full value from hp/mp restore instead of having to managing duration. ]

Urgot

Zaun-Touched Bolt Augmenter (Passive)

Damage reduction lowered 5% from 15%

Now stacks up to 3 times.

Duration increased to 3 seconds from 2.5 seconds.

Terror Capacitor (W)

Shield value lowered to 40/80/120/160/200 from 60/100/140/180/220.

Duration lowered to 5 seconds from 7 seconds.

AP Ratio of .8 removed.

Hyper-Kinetic Position Reverser (R) [new effect] now also terrifies other enemies (champions, minions, monsters) for 1.5 seconds after swapping places!

[NOTE: Urgot will NOT terrify the target he uses R on even if it is a short range swap.]