Comments

Comment by EazyDemoN

After seeing that there's a quest where you have to get his hand you can say that his situation...

*put sunglasses on*

Got out of his hand.

Comment by LanceofAbel

Wow. Some villains are content with chewing the scenery, but Blackhand is devouring it.

Comment by EverGuardian

Orgrim's ghost stands over the fallen Warlord Blackhand.Blackhand reaches and grabs Orgrim by the collar.Blackhand: Orgrim... is it over?Orgrim grips Blackhand's Blackhand.Orgrim: At long last. No Warlord rules forever old friend.Blackhand: I see only... Demons... before...me...The blackhand falls to the ground as Blackhand is now lifeless.Orgrim: Without its warlord, the grim Blackrock clan will become an even greater threat to this world.Orgrim: Control must be maintained. There must always be-Steam releases heavily out of a furnace-Orgrim: A Warlord.-Orgrim's ghost disappears in a flash in front of Durotan--Durotan looks at the BlackhandDurotan: The weight of such a burden... it must be mine for there is no other..Maraad: Durotan! You hold a grim destiny in your hands Orc but it is not your own.-Maraad is covered in brimestone and lava-Durotan: Maraad! You're no longer holy..Maraad: Blackhand's Ironstars sealed my fate, the tombs of Auchindoun can no longer comfort me.Maraad: Place the Blackhand upon my hand Durotan forever more I shall be the Warlord of the Blackrock Clan.Durotan: No old friend, I cannot..Maraad: DO IT DUROTAN! You and these heroes have your own destinies to fulfill.This last act of service is mine.-Durotan holds the Blackhand closer to Maraad-Durotan: You will not be forgotten brother--Maraad: I MUST BE FORGOTTEN DUROTAN! If Draenor is to be free from the tyranny of Iron Stars, they must never know what was done here today.-Durotan sympathically nods before sliding the Blackhand slowly over Maraad's hand as the chamber begins to shake, causing molten rock and iron support beams to collapse--Maraad's eyes become fiery and the fist pulses out with fire as well-Maraad: Tell them only that Warlord Blackhand is dead and that Vindicator Maraad...Died with HIM!-Maraad voice becomes the same as Blackhands'.-Maraad: Now GO! Leave this place and NEVER return!

Comment by Nitros14

Comment by Bulo

Lore About BlackhandBiographyA warlord with massive musculature and a dominating presence, the chieftain of the Blackrock clan formed brilliant strategies and maintained rigorous order within his armies. He could always turn the tide of battle. He could always find the enemy's weakness. When ogres attacked and his clan faced annihilation, he orchestrated a daring last-minute triumph alongside his second-in-command, Orgrim. On the eve of battle, the chieftain reclaimed a famous weapon, the Doomhammer, and restored hope for victory. The elements, chaotic forces of nature that had allowed him to survive the ordeal, encased his fist in dark, heavy stone. He took a name worthy of it: Blackhand

As all the chieftains, Blackhand was present during a Kosh'harg festival in Nagrand. Later on he went to a meeting to Oshu'gun, where Ner'zhul told them that draenei were their enemies. After this, Blackhand then started to attack draenei hunters.

A Raider of the Sythegore Arm, and one of the most honored warriors in the Horde, Blackhand became the renowned chieftain of the powerful Blackrock clan on Draenor.Known as a tactical genius and a ruthless dictator who demanded respect from his warriors, his ego and lust for power made him very easy to manipulate — a fact which Gul'dan discovered very quickly. Through political manipulation and by stoking the embers of Blackhand's ego, Gul'dan was able to convince the Blackrock chieftain that he was a respected equal in the warlock's dark scheme, both the public leader of the Horde and a member of the secret Shadow Council; he was in fact merely a means to an end for the evil warlock. With popular support — no doubt manipulated by Gul'dan — Blackhand was elected Warchief of the newly-formed Orcish Horde, but kept in line with Gul'dan's objectives through subtle bribery and outright blackmail.

Blackhand eagerly offered all of his shamans, cut off by the spirits for waging their demon-incited war against the draenei, to become the first Horde warlocks. In order to increase the number of warriors the Horde would be able to field against the draenei, Blackhand even had his own children's ages accelerated, making them battle-ready. He commanded Durotan to do the same with his frostwolves, but refused. So Blackhand gave him another task - to lead an attack on Telmor. After its fall, Blackhand's family moved to the town. He also enlisted the aid of ogres led by Krol. Commanding from the Hellfire Citadel, Blackhand directed the later campaigns against the draenei, including the invasion of Karabor. After its fall, the orcish clan gathered at the Throne of Kil'jaeden where everyone was sure he will be the first to drink the blood. Grom Hellscream stepped first. Blackhand also refused Griselda to drink the blood. After this, Shattrath City fell and Blackhand searched for the body of the Prophet Velen in the ruins, with no success

Leading the Horde through the Dark Portal after defeating the draenei and after the first failed attack on Stormwind Keep, Blackhand conducted the entire war effort against the Kingdom of Stormwind in what became known as the First War. During the War, his daughter disobeyed him and fled to the Deadmines with Turok and his ogres. Blackhand learned about this and sent a group of warriors to kill Griselda and her new friends.

Soon after Gul'dan fell into a coma after attempting to steal information pertaining to the Tomb of Sargeras from the mind of Medivh, Blackhand was left vulnerable. Seizing the opportunity provided by the powerful warlock's incapacitation, Blackhand's second-in-command, Orgrim Doomhammer — later known as the Backstabber for the deed he was about to commit — decided to seize power from the puppet Warchief, hoping he could lead his wayward people from the path they had taken. Leading loyalist troops in a surprise attack, Doomhammer defeated Blackhand and cut his head from his shoulders, becoming both Warchief and Chieftain of the Blackrock. Orgrim then led the Horde to the victory in the First War.

Comment by Stabhorn

One Blackhand to rule them all, one Blackhand to find them. One Blackhand to bring them all and in the Foundry bind them!

Comment by ghakajin

I made a quick guide to the important mechanics of Blackhand here: https://www.youtube.com/watch?v=Xj64ZHcZagA , it's a video of a kill with me talking through the strategy I used to down him on normal mode. Hope this helps.

Comment by Alshor

Don't know if other people think the same thing as I do, but the loud horn that plays while falling down into phase 2 was a really nice touch to the fight. I went digging for a little bit and found out it wasn't a horn, but creaking metal. Sounded like a horn to me since it seems to drain out every other noise during the transition!

Comment by derxer89

Orgrim's ghost stands over the fallen Warlord Blackhand.Blackhand reaches and grabs Orgrim by the collar.Blackhand: Orgrim... is it over?Orgrim grips Blackhand's Blackhand.Orgrim: At long last. No Warlord rules forever old friend.

Blackhand: But... but....We built this Furnace... we built this Furnace on Blackrock and Roll!

Comment by whyzzim

How do you leave the place after beating him?

Comment by Rankkor

Why was Blackhand accepted into the iron horde? he's handy in a fight.

What's his role in the legendary quest? to give us a hand. (His right one actually)

Comment by Swemage

Comment by yzq85

Some LFR pointers:

1) Shattering Smash's damage is always split, but for phase 1 and 3, getting sent to the sides may result in massive damage from slag or death if you fly off the platform. Since phase 3 Smash is meant to be soaked by the raid, do consider your position carefully. The main tank can of course help with positioning (since main tank is always at the centre of the Smash). Also, try to face your character outwards (i.e. your back is facing the centre) so that you don't fly outwards.*Extra note for tanks: For phases 1 and 2, do take care not to be smashed at the same time. To prevent this, the offtank can stay behind Blackhand. For phase 3, offtank should taunt after main tank gets Massive Smash as it leaves a DoT.

2) Phase 2 Smash should be positioned so that melee DPS can fly up to balconies to kill adds. Of course, if tanks are confident enough, 1 tank can be sent upstairs as well. In that case, be sure to jump back down before another Smash happens.Also, players fixated by Siegemakers should kite them into Slag Bombs (better them than other raid members) to remove armour. Other raid members should avoid stepping on them (especially for this phase as extra vulnerability on Siegemakers are helpful).

3) During Phase 3, players with mines should run as close to the edge of the platform as possible to drop their mines. Tanks should bring Blackhand to the edge as well.

Comment by AliceInAcidland

He felt guilty about killing Orgrim but he kept it a secret. He WANTED us to get revenge on Orgrim. He EXPECTED to die when his foundry was attacked.

You can see this clearly before he's aggroed, when he was walking around his room.He washed his weapon so we wouldn't get infected wounds.

Comment by jjanchan

On Mythic difficulty, Blackhand drops Ironhoof Destroyer. The droprate is 100%, and only one drops per raid lockout.

Comment by alicerozen

Can marked for death be avoided by which kind of abilities besides invulnerabilities?

Comment by Ramdomize

After finally getting this mean ol' orc down on heroic, one of our raiders made a lovely discovery about how this boss's Shattering Smash ability works. While most guides will tell you that Shattering Smash's knockback is in relation to the position of the center of the circle, they don't tell you how the tank gets knocked back. The tank is not knocked back in relation to Blackhand. They will be knocked back in relation to where their back is facing.

What that means is that, if you point your back towards Blackhand (normally a big no-no), you'd be sent flying right through him instead.

This is true for all phases of Blackhand, and on all difficulties as far as I know. So, you might be wondering, how does that relate to fighting this boss? Well, we came up with an alternate strategy in Phase 3 to reduce the risk associated with spears. Rather than facing the boss inward, with all the applicable raid members stacking behind the tank, you will be facing the boss on the outside of the ring, with raid members between the tank and Blackhand. When Massive Shattering Smash comes through, the tank needs to quickly turn their back to the boss so they don't get knocked off the platform.

The biggest benefit of this approach is that spears have much less chance for overlap into the smash soaking group. It also gives slightly more real estate in P3, and results in a slightly closer knockback. The only major downside is that your tank needs to be quick and paying attention in this phase. If they fail to turn their back to the boss, it'll likely be a wipe.

tl;dr version: The tank is knocked back in the direction of their own back in shattering smash.

Comment by elionor

this guy has nothing to do with Rend Blackhand right?

Comment by unholydriver

"The Iron Maidens have fallen? They were my favorite!"

Blackhand has good taste.

Comment by zhengmaii

We are... the Warchief's weapon... Without us, he...

He will lick the boots of those dogs that wrecked havoc throughout your foundry and murdered you.

Comment by stinkyfinger

Just as an aside, the person who did Blackhand's voice (Clancy Brown) also did Scourgelord Tyrannus and... *deep breath*

Comment by Nitros14

A little guide video to zerging down I mean killing demoralized sadface Blackhand after the 20% nerf with legendary rings.

With his attractive and manly voice included.

Comment by anthorax

The fastest way to kill Blackhand is to get a raid of 29 warlocks, have them enter the room and simultaneously cast summoning portal, to get Yo Mamma at the top floor.

Once she is summoned, the fight goes directly to phase three at which point any surviving warlocks will be enough to just nuke the minuscule HP left in Blackhand to zero.

Comment by Kesek

So in LFR this week i got a music roll to drop from blackhand. not listed in teh drop tables, perhaps you could do some research into it

"a Siege of Worlds"

Comment by majordomo

Don't bring a fire mage; your flame spells will only make him angrier.

Comment by paiway

Can be soloed at 110. He does quite a lot of damage and most of it comes from his autoattacks. Make sure to position yourself so that his smash doesn't knock you onto the balcony in phase 2 (he'll reset) or off the platform in phase 3 (you'll die). Other than that it's a pretty straightforward DPS race.

Comment by catadon22

Fun fact: You can actually kill Blackhand elsewhere. In the Talador Finale quest when you're tasked with taking him down alongside a few other NPC's, if you wait long enough, you can kill him: https://youtu.be/Cm2TYMvWn9I

But honestly, I think this is doable even without the above mentioned traits and talents - they just make it easier. I never dropped below 90% hp during the fight, so there is definitely room for a less optimal setup than the one I used.

Comment by Dust

Easy 10H solo at 110 with moderate gear; however, take note that after the floor initially falls through, you must tank him close to or right at any part of the wall with your back facing the wall. If you're positioned any other way, he'll knock you into the balcony and the entire fight will reset.

The Black Forge

Iron Assembly

Blackhand's Crucible

A ruthless tyrant and fierce warrior, Blackhand is Warlord of the Blackrock clan, second only to Grommash in stature within the Iron Horde. Bathed in sweltering heat that few other mortals could withstand, Blackhand oversees the operations of his Foundry from atop its Crucible, wielding his smoldering slag hammer to forge weapons of peerless quality.

Related

Tooltips and dungeon journal reflect ability values for one encounter version. Please refer to "Effect" section on spell pages to see values for all raid sizes and difficulties.

Tanks
– During the initial phase, Blackhand will knock his primary target into the Molten Slag.On the second level, Iron Soldiers spawn on the balcony above and must be killed.On the third level, [Massive Shattering Smash] causes large Slag Craters that must be avoided.