For the past twenty years, After Effects has been one of the primary software programs used by animators. I, myself, have been using if for over ten years. As such, I’ve been wanting to create a public place for ideas and features that can be shared with the After Effects team not only to give them a sense as to how we work but also what features could be useful—as our animations continue to evolve.

I collected all feedback I could find—from scrolling through endless blog pages to observing how some of the best animators prefer to work. Combining this with countless hours of my own experience—and ultimately getting deep into the inner-workings of AE, I’ve been able to produce what I believe is a thorough and realistic list of feature requests. To help visualize this better, I’ve used images and animation to show how the features could potentially be integrated into the program.

Now it’s up to you to vote and comment and let the community know what features you would like to see integrated the most. Of course, if I missed anything or if you have ideas that could make any of mine better—please don’t hesitate to comment.

Ouroboros 2

With Ouroboros you can create multiple strokes on one single path in After Effects. This can quickly create some really detailed looking stroke effects in your. I teamed up with Remco Janssen ( who created Expressionist ) to create this new version.

Our devices are becoming faster, screens become more dense, less reflective, interactive, hot, cold and even bendable. How long will it take before we can project textures onto objects that look and feel real to us?

Web and interactive Apps are implementing more and more animation. With some work I was able to double the scale and frame rate of the animation I had made for Pausefest. File size stays low because abstract graphics are easy to compress. Youtube and Vimeo wont allow 60fps so you can download the animation here below.