Thousands Of Starcraft II Cheaters Busted

As warned, Blizzard today swept through the Starcraft II playerbase with knives at the ready, banning or suspending the accounts of thousands of players caught using hack programs or other forms of cheating.

The final count was "over 5000" players, Blizzard reminding everyone that it's not just the spirit of fair play that's in trouble when people cheat; messing with the underlying workings of the game "can lead to stability and performance issues with the service".

While a death toll of a few thousand (it wasn't disclosed how many were suspensions and how many were permanent bans) accounts is impressive for most games, it pales in comparison to Blizzard's previous record of 350,000, set during a World of Warcraft purge.

Once more cheese is not in any way shape or form cheating. Why do people insists on propagating this belief? Would you say Cannon Rushing is cheese and thus ban-able? Would you say 4-Gating is cheese and thus ban-able? Blizzard tweaks and prods and pulls at the game constantly to make sure its fair, to make sure that every strategy can be countered and countered again. 'Cheese' as you so wrongly put it, is just a form of strategy that people are retarded at defeating. Hell some of the top players in top games do them!

Regardless, the banning was for people doing map-hacks (teleporting units, receiving more minerals then they should etc.) and game-hacks (such as warping in Immortals etc.).

Why do people cheat anyway?... I mean if your really that bad at the game, keep working till you find a technique that works... I remember in primary school there was this fat kid that got a handicap in pretty much EVERYTHING... cheating, handicaps... its child's play.