S and s corporation

The Blizzard Entertainment we once knew and loved has vanished into the mists of time. Blizzard was once a shining city on a hill that stood out as a beacon of gamer-centric righteousness in the sleazy wasteland of the video game sausage factory. Blizzard’s extraordinary game development philosophy defied conventional wisdom. Blizzard did things their way. They didn’t care what anyone thought and their fans loved them for it. Today, the maverick Irvine-based gaming studio once known for its unwavering commitment to quality has been transformed by ambitious leadership that wants to turn Blizzard into the next Disney. But, there is a price to pay. To gain membership into this exclusive club you must be willing to sell your soul and conform to the obligatory leftist worldview that is held by most California-based entertainment and tech companies. For the last few years, the new Blizzard — Blizzard 2.0 — has proceeded to implement their part of the Faustian bargain. … [Read more...] about Blizzard Jumps on the Social Justice and Identity Politics Bandwagon

Yesterday we covered a tip about a new MMORPG in the making: Ashes of Creation. Apparently we caught wind of this title before it was fully ready for a world reveal, but when Intrepid Studios heard about our story, the team figured this was as good a time as any to talk about its project. Lead Designer Jeffrey Bard sat down with us for a lengthy interview to introduce the game and its studio. In a nutshell, Ashes of Creation is an ambitious sandbox MMO that’s being crafted by industry veterans, including several from Daybreak, that will empower players to change and mold a game world instead of passively moving through it. The game is still in the early stage of development but has extensive plans laid out for its path forward. Let’s dig into what Ashes of Creation has in store as it enters the MMORPG scene this month! Massively OP: So what does the name Ashes of Creation refer to? Jeffrey Bard: Ashes of Creation is a direct reference to the storyline. … [Read more...] about Exclusive interview with Ashes of Creation’s Jeffrey Bard, formerly of Daybreak

It’s no surprise that Ready Player One was constantly being referenced at GDC 2018, especially in VR, AR, and MMO panels. It’s not just because of the movie’s release but because the tech involved is seeing a surge of interest. That doesn’t mean we’re on the cusp, in my opinion, but it may be a thing we should start talking about. And talking about it we did. As Bill Roper of Improbable and SpatialOS recently told me, “The next generation of online games isn’t going to behave like current-generation MMOs. […] We don’t know what a billion-person game might look like, but it’s likely to include a wide variety of playstyles, to reflect the diversity of its playerbase.” Even if you’re a cynic and don’t think SpatialOS will play any part of this future, Roper’s very much on the mark: Billion-person gaming isn’t going to be like our current MMOs. Roper moderated a panel on the topic, … [Read more...] about GDC 2018: Ready Player One Now, billion person gaming, and mitigating abuse

GDC isn’t E3. It isn’t PAX. It’s not even what I think stereotypical gamers can appreciate. But I think the Massively OP crowd is a different sort, and because of that, we can give you some content the other guys might not be talking to you about. Like data collection and monetization. They’re necessary evils, in that we armchair devs can generally see past mistakes rolled out again, but know those choices are being made in the pursuit of money. So how do you make better games and money? Maybe try hiring some data scientists, not just to help with product testing and surveys, but with some awesome, AI-driven, deep learning tools. Like from Yokozuna Data, whose platform predicts individual player behavior. I was lucky enough to sit down with not only Design and Communication Lead Vitor Santos but Chief Data Scientist África Periáñez, whose research on churn prediction inspired me to contact the company about our interview … [Read more...] about GDC 2018: Yokozuna, big game data, and the future of MMO monetization

Named one of TIME’s one of the top 25 Blogs of 2012 – herbadmother.com is owned by Catherine who is also the Editor In Chief of Disney Interactive Family. Catherine has an ambition to be an author of political thought and children books. Catherine loves to write about Africa, babies, bad mothers, celebration, Canada, blogging, breastfeeding, HIV, digital life, Disney, feminism, social media, photography and motherhood etc. on her blog herbadmother.com Achievement of Catherine and herbadmother.com
Named one of TIME’s Top 25 Blogs of 2012 She has also made appearances on TVO, Lifetime Television, and Disney Family’s ‘Get Hatched’ video series with Teri Hatcher Her Bad Mother has been mentioned in the New York Times, the Washington Post, the Globe and Mail, the Toronto Star, the American Prospect, the London Times, and sundry other publications, as well as on CNN, ABC, CBC and the BBC online. She also speaks regularly on mothering in the public sphere, … [Read more...] about Best Mommy Bloggers and Their Achievements