The BehavioredClassifier that is the context for the execution of the Behavior.
A Behavior that is directly owned as a nestedClassifier does not have a
context. Otherwise, to determine the context of a Behavior, find the first
BehavioredClassifier reached by following the chain of owner relationships
from the Behavior, if any. If there is such a BehavioredClassifier, then
it is the context, unless it is itself a Behavior with a non-empty context,
in which case that is also the context for the original Behavior. For example,
following this algorithm, the context of an entry Behavior in a StateMachine
is the BehavioredClassifier that owns the StateMachine. The features of
the context BehavioredClassifier as well as the Elements visible to the
context Classifier are visible to the Behavior.{readonly, derived}Subsets: RedefinableElement.redefinitionContext

Determines whether an object specified by this Class is active or not.
If true, then the owning Class is referred to as an active Class. If false,
then such a Class is referred to as a passive Class.Default value: FALSE