From mailinglisten at renee-baecker.de Wed Feb 2 13:08:21 2011
From: mailinglisten at renee-baecker.de (mailinglisten at renee-baecker.de)
Date: Wed, 2 Feb 2011 22:08:21 +0100
Subject: [Ruhr-pm] =?utf-8?q?Perl_auf_den_LinuxTagen_Berlin=3A__Leute_und_?=
=?utf-8?q?Vortr=C3=A4ge_gesucht?=
Message-ID: <20110202_210821_068948.mailinglisten@renee-baecker.de>
Hi *,
auch in diesem Jahr soll es wieder einen Stand für Perl auf den LinuxTagen in Berlin (11.-14. Mai 2011) geben. Dafür brauchen wir noch Leute, die helfen.
Außerdem wäre es schön, wenn es ein paar Vorträge über Perl auf dem LinuxTag geben würde. Die Frist für Vortragsvorschläge läuft aber schon bald ab - am 8. Februar. Wer also Lust hat, einen Vortrag einzureichen, sollte sich http://wiki.linuxtag.org/w/vp:Call_for_Papers anschauen.
Helfer sollten sich unter https://www.socialtext.net/perl5/index.cgi?events_2011_linuxtag_berlin eintragen. Es wäre toll, wenn sich viele Helfer finden. Dann wird es für alle ein schöneres Erlebnis.
Viele Grüße,
Renée
From mailinglisten at renee-baecker.de Fri Feb 25 21:01:01 2011
From: mailinglisten at renee-baecker.de (mailinglisten at renee-baecker.de)
Date: Sat, 26 Feb 2011 06:01:01 +0100
Subject: [Ruhr-pm] The SDL Perl Game Contest
Message-ID: <20110226_050101_043737.mailinglisten@renee-baecker.de>
----- Forwarded message from breno -----
Date: Fri, 25 Feb 2011 18:02:28 -0300
From: breno
To: sdl-devel at perl.org
Subject: The SDL Perl Game Contest!
Everyone know that by far the Coolest Game Ever? is the one *you*
write, from that silly idea you had the other day to a playable game
you and your friends can enjoy.
This march, the SDL Perl team is going to help you take that project
out of your dusty drawer of "TODO"s and turn it into a reality, with
the "SDL Perl Game Contest!"
The rules are simple, and much like the Perl Ironman contest:
"One game per week. Every week of march."
This means by the end of march you'll have not one, but FOUR games to
show for. How cool is that?!
In fact, you can even make your weekly game the subject of your
Ironman posts this month, and take out two birds with one stone
(hmm... more game ideas)!
So this monday (feb. 28), start writing your game! You have until the
following monday to make it playable ("complete") and start all over
again with a brand new game for the next week.
** But what if I miss a deadline? What if I can't start this monday?
It doesn't really matter - just join the party and have some fun! Even
if you only get to do one game, it's still a great opportunity to
improve your skills and learn a bit about game design and development.
If you need any assistance writing your game, from ideas to code, WE
WILL HELP! Just send an email to the SDL Perl mailing list with your
questions (you know, this one) or, better yet, join us live in #sdl
over at irc.perl.org and we'll be more than happy to assist you and
try your game out. If you never used irc before, please keep in mind
people might be busy or in different timezones than you, so you may
get instant responses or have to wait a few of hours before you get a
reply. Be patient!
It can be a game about anything. Just make sure it's doable in a week.
Some games take years to be complete, but you might be surprised at
how much you can accomplish in just a few hours with SDL Perl :)
Oh, there's one extra rule, actually, and that's mandatory - HAVE FUN!! :)
----- End forwarded message -----
From veit at ruhr.pm.org Sat Feb 26 05:43:19 2011
From: veit at ruhr.pm.org (Veit Wahlich)
Date: Sat, 26 Feb 2011 14:43:19 +0100
Subject: [Ruhr-pm] The SDL Perl Game Contest
In-Reply-To: <20110226_050101_043737.mailinglisten@renee-baecker.de>
References: <20110226_050101_043737.mailinglisten@renee-baecker.de>
Message-ID: <1298727799.2290.84.camel@twelfth.lan.wahlich.com>
Da muss ich so spontan ja gleich an Frozen Bubble denken. Andere
Perl-Spiele sind mir (bewusst) noch gar nicht untergekommen...
Am Samstag, den 26.02.2011, 06:01 +0100 schrieb
mailinglisten at renee-baecker.de:
> ----- Forwarded message from breno -----
>
> Date: Fri, 25 Feb 2011 18:02:28 -0300
> From: breno
> To: sdl-devel at perl.org
> Subject: The SDL Perl Game Contest!
>
> Everyone know that by far the Coolest Game Ever? is the one *you*
> write, from that silly idea you had the other day to a playable game
> you and your friends can enjoy.
>
> This march, the SDL Perl team is going to help you take that project
> out of your dusty drawer of "TODO"s and turn it into a reality, with
> the "SDL Perl Game Contest!"
>
> The rules are simple, and much like the Perl Ironman contest:
>
> "One game per week. Every week of march."
>
> This means by the end of march you'll have not one, but FOUR games to
> show for. How cool is that?!
>
> In fact, you can even make your weekly game the subject of your
> Ironman posts this month, and take out two birds with one stone
> (hmm... more game ideas)!
>
> So this monday (feb. 28), start writing your game! You have until the
> following monday to make it playable ("complete") and start all over
> again with a brand new game for the next week.
>
> ** But what if I miss a deadline? What if I can't start this monday?
>
> It doesn't really matter - just join the party and have some fun! Even
> if you only get to do one game, it's still a great opportunity to
> improve your skills and learn a bit about game design and development.
>
> If you need any assistance writing your game, from ideas to code, WE
> WILL HELP! Just send an email to the SDL Perl mailing list with your
> questions (you know, this one) or, better yet, join us live in #sdl
> over at irc.perl.org and we'll be more than happy to assist you and
> try your game out. If you never used irc before, please keep in mind
> people might be busy or in different timezones than you, so you may
> get instant responses or have to wait a few of hours before you get a
> reply. Be patient!
>
> It can be a game about anything. Just make sure it's doable in a week.
> Some games take years to be complete, but you might be surprised at
> how much you can accomplish in just a few hours with SDL Perl :)
>
> Oh, there's one extra rule, actually, and that's mandatory - HAVE FUN!! :)
>
> ----- End forwarded message -----
>
>
> _______________________________________________
> Ruhr.pm mailing list
> Ruhr-pm at pm.org
> http://mail.pm.org/mailman/listinfo/ruhr-pm
--
Ruhr.pm
Perl Mongers im Ruhrgebiet
http://ruhr.pm.org/
From mailinglisten at renee-baecker.de Sun Feb 27 00:09:49 2011
From: mailinglisten at renee-baecker.de (=?ISO-8859-1?Q?Ren=E9e_B=E4cker?=)
Date: Sun, 27 Feb 2011 09:09:49 +0100
Subject: [Ruhr-pm] The SDL Perl Game Contest
In-Reply-To: <1298727799.2290.84.camel@twelfth.lan.wahlich.com>
References: <20110226_050101_043737.mailinglisten@renee-baecker.de>
<1298727799.2290.84.camel@twelfth.lan.wahlich.com>
Message-ID: <4D6A06CD.2010108@renee-baecker.de>
On 26.02.2011 14:43, Veit Wahlich wrote:
> Da muss ich so spontan ja gleich an Frozen Bubble denken. Andere
> Perl-Spiele sind mir (bewusst) noch gar nicht untergekommen...
Was ich noch so gefunden habe...
http://apocalypse.rulez.org/vacuum
http://www.deliantra.net/
http://search.cpan.org/~migo/Games-Checkers/
http://wiki.perl-community.de/Community/PerlProjekte#Spiele
http://search.cpan.org/~cguine/Games-Sudoku-SudokuTk/
http://search.cpan.org/~jquelin/Games-Risk/
http://github.com/domm/Game-PerlInvaders/
Da dürfen ruhig noch ein paar dazukommen ;-)
--
Perl-Magazin: http://perl-magazin.de
Perl-Nachrichten: http://perl-nachrichten.de