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Young Scientists become engineers when they build a solar oven, design a car, construct a bridge, create solar energy, design an electric game, make a simple machine, construct a submarine, and much more! Kit includes 33 colorful experiment cards, a data notebook to record experiment designs, and is packed with science components such as a solar panel, motor, buzzer, electric wires, and more. Grades K+

When you want experiments that will really tickle your mind, you're looking for the Brain Tickling Science kit. Whether you're launching rings of fog, making a quicksand clock, or defying gravity with anti-gravity beads, you'll experience and engage with fantastic hands-on science in fun and creative ways. Your mind will be tingling with all of the awesome experiments and activities you'll learn with Brain Tickling Science.

This complete, easy-to-use learning center is perfect for learning essential grade appropriate science skills. Designed for either teacher directed instruction or independent learning working in groups of 2-4 students, the learning center covers a grade appropriate curriculum-aligned science topic or skill making it perfect for differentiated instruction.This ready-to-go learning center, allows students of varying abilities to work independently or cooperatively — students can use them in the classroom, after-school programs, or even at home for test preparation or practice and review! Enough materials are provided for up to 4 students and are a snap to set up and store in the pouch provided for years of use!

To use, students first review and complete the Visual Learning Guide and then form groups of up to 4 students to assess and/or reinforce their understanding of the topic by playing the Curriculum Mastery Game®.

The Living & Nonliving Things Learning Center provides materials for 4 students and includes:.

1 Curriculum Mastery Game featuring:• 1 Set of 30 illustrated self-checking question cards• 1 Laminated double-sided game board & game pieces for up to 4 players

MOVING JOINTS, MAPPING TASTE BUDS, AND OPTICAL ILLUSIONS WILL DELIGHT ALL YOUNG SCIENTISTS. Make a hinge and ball-and-socket joint, study and recreate an X-ray. Map taste buds. Find cold and hot receptors. Compare spinning glitter to the ear. Make a vocal cord model. Create optical illusions while studying sight and light. Continue the study of light by making rainbows with a prism and white light with a color wheel. A great introduction to the field of physics!

The first resource to provide students with guided science instruction using a daily practice format. Thirty weeks of 10 -to 15-minute lessons introduce students to standards-based scientific concepts while they seek answers to real-life questions about the world they live in. Covers Life, Earth, and Physical Sciences. 192 pages.

A GREAT STARTER SET FOR ALL ASPIRING YOUNG SCIENTISTS! Create a compass, measure and graph expanding foam creature capsules, and make different kinds of paper. Grow beans and wheat seeds, learn about composting, make magnets dance, move cars "magically," and much more! Do these fun experiments and Young Scientists will be hooked.

“Write-on/wipe-off” charts are ideal for student review and reinforcement! Each 12" x 18" chart is laminated and double-sided—Side 1 features a graphic overview of the topic; Side 2 provides “write-on/wipe-off” activities.

ScienceSaurus Student Handbooks are a multipurpose and adaptable resource for a variety of classroom uses including supporting core basal or science kit programs, as well as extending literacy time. With dynamic visuals and clear explanations, ScienceSaurus offers a great way to engage students while helping to build their literacy and vocabulary. Learn how you can provide your students with the tools they need to be successful in your science classroom.