New details on Square Enix’s upcoming Bravely Default game for PC have emerged from this week’s Famitsu.

First, the game is called Bravely Default: Praying Brage, not Praying Brade as previously reported. Hangame is sponsoring the game’s service (that’s what this teaser site is for), Akihiko Yoshida is the main artist, and Revo are taking care of the sound elements.

The game is set 200 years after Bravely Default: Flying Fairy For 3DS. Four floating islands each governed by a sorceress compete for control. The wind sorceress Edea Lee Oblige is introduced. She resembles Edea from the 3DS version, but the head/body ratio of the illustration is upgraded.

The game introduces an advance by command battle system. Battles with enemy parties also occur. There are cards lined up at the bottom of the screen. Battle elements are influenced by four forces. Battle points are consumed in battle and by default you can store BP.

There over 20 kinds of job changes. A party is made up of 5 people, therefore characters can maintain up to 100 forms. In the screenshots there are 27 people at most. It seems that depending on your rank, the number of characters you maintain fluctuates.

At this point, it is unknown if it’s a browser game or if it will correspond with other platforms.

Development is currently at 99%. An open beta is planned for November 1. Producer Yamanaka of Square Enix says that Tomoya Asano who produced the 3DS title started the project in an absurd way.