Activation details

KEY ACTIVATION

Please follow these instructions to activate your steam gift:

Go to your my games section and download your gift link.

Click on the link or copy and paste it into your browser.

Accept the gift when asked (Please ensure it is the steam account you are wanting to redeem it on before clicking the link.)

Follow the onscreen instructions to complete the process.

Important: You can activate your gift through the Steam application or via the Steam website. If you have not yet done so, you can download and install the Steam application by clicking on the green "Install Steam Now" button here:http://store.steampowered.com/about/

50%

Miscreated (Steam Gift)

Old price

€
19.99

New price

€
9.99

Out of stock

Instant Delivery

Instant delivery is subject to correct billing and account details and telesign verification as per our Terms & Conditions (24 Hour Maximum Wait Time). If the product is a pre order it will be sent on release day

Digital Distribution Code

Digital - These type of keys are digital distribution keys (aka pre prints) and will come as text based keys to your payment email address or in your my games section of your OKS account.

Direct Download

There are a few options regarding direct downloads. If the key is for a MMO genre of game then the key will be used to activate in the publishers website and a download will be provided there.
If the key is for Steam or Origin then once your key is sent you will be able to redeem it directly and download via appropriate servers.
If the key also is marked direct4drive then we will provide you with the download via our fast and secure service. You will need to click the download button for the download to be included or it is cd key only.

Steam Product

This key is an official Steam Key (Welcome to Steam). It is activated via Steam, enables you to play on official Steam servers and your game will be kept updated with the latest patches via the Steam platform.

This is an early ALPHA release of MISCREATED. The current feature set is limited, but will be increased as development continues. You will experience issues during gameplay - incomplete features, bugs, game crashes, and even complete character wipes.

Nobody knows what started the Final War — it was over too fast, fought with the last of the belligerent nations’ nuclear stockpiles, and the ones who pulled the triggers didn’t survive. It was the Final War because after that there was really nobody left who wanted to fight; we were all too busy surviving. Half a century of wars using nukes, bioweapons, nanoweapons, and even kinetic-kill weapons, gave us the Empty World: population 100 million and falling fast.

Who’s to blame? Depends on who you are, but you could just as easily blame the weapons industry; by the end, virtually every arms dealer in the world was owned by Amalgamated Corporation; while everyone was fighting they’d been buying up what Karl Marx used to call “the means of production,” and in the end missiles on both sides proudly wore the AC label.

Hell, in the end AC made just about everything, AC Sportsdrinks, AC Icecream, AC Battlegear, even AC Happytabs. I miss those. AC even gave us our wonderful mutant problem; the “vaccine” they developed when radiation sickness became as common as seasonal pneumonia from all those dirty battlefields — all the weapons-grade isotopes getting into the water table, or the fish, or the air — reacted with some of the leftover bioweapons and made lots of people go as squirrely as tab-pumped cannibals. You can ignore a neighbor developing neo-elephantitis or novuleprosy, but when he tries to eat you, you’ve got to take an interest.

So that’s it, we’re done, civilization is taking a breather. In 2089, anyone left alive and unmutated is just focused on staying that way. There are stories of enclaves here and there, where they’re lucky enough to have plenty of food stockpiled and mutants are thin on the ground or there’s lots of ammunition to throw at them. My advice is find one. Or make one. The Earth abides, all this too shall pass away, and if Darwin blesses you then you or your kids will inherit what’s left. For now, it’s one day at a time.

Current Features in the Early Access Release

Underground areas and base building will be added soon, but are not in the current release.Only a portion of the current map is available to play on. We will expand it as fast as we can.

Realistic Bullet Physics:Bullet trajectory will change based on gravity, air resistance, and wind.

Random EncountersEncounters can be spawned dynamically and located anywhere on the map.

Dynamic Item SpawnsWeapons and items will usually be found in logical places, but can also be found anywhere in the world. Be sure to check everywhere for items – lockers, stoves, cupboards, and many more. Some appliances can be opened to look inside.

Persistent CharactersYour character’s stats and items will be saved when you exit the game. When you log back in, you will have your health, items and location all restored.

Comprehensive Inventory SystemStore items on your character and collect weapons, ammo and other useful items. You can also find additional items to increase the amount of storage space your character has – like backpacks, shirts, and pants.

Food and Water SystemsKeep your hunger and water levels up in order for your character to function at maximum efficiency. Low levels of food and hunger have a negative impact on your character’s performance.

PermadeathWhen you die all of the items you were carrying stay with your character’s corpse. Other player’s can take them, or you can retrieve them yourself if they are still there when you get back to the corpse.

Free-for-all PVPKill anyone at anytime and steal their loot. There are no safe zones. However, it will be very beneficial in the long run to make a few friends.

Dynamic Weather SystemRain, fog, wind, and other weather patterns are all dynamically generated and will create unique game play opportunities. The intensity of weather patterns will also be supported – from light fog to dense fog, for example.

Full Day/Night CyclesCharge in during the day or wait until night time for a sneaky approach. The game features a real 24 hour clock based on the location of the server you are playing on.

First and Third Person Camera ViewsSwitch views based on personal preference