Stefan joined Mar 7, 2010

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The fifth one is Energy wielder. He uses energy as his primary weapon. He can use energy from enemies, steal from them and use it at his will. Can create force fields and large energy blasts.

The sixth one is yuri and yuriko from command and conquer combined. He can levitate, traverse field much faster, slam enemies, send them flying, use terrain in his advantage, mind control enemies...

And the seventh one is an ancient race that somehow mastered the skill of controlling the elements. They can summon lightning, fire bolts, cause earthquakes, use ice shards, strike an enemy with a meteor, open the very core of the earth to burn their enemies...

That is for the characters. Now i'll paste the concepts which I wrote down for weapons and many other things.

I'm developing an idea about RPG game that is not mainstream like Dragon Age, Diablo, Sacred, Torchlight...

How about a game that is in far future, you travel from planet to planet, do missions, do extra missions and wield futuristic weapons. That is my idea. From time to time i add some things into the idea and the folder to which I add all those ideas is now 48.7 mb. I have some basics and used pretty much ideas from other games, like from space siege, that game wasn't so great but it has some good things, like grenades and futuristic weapons. Also I just wonder how well it fit if you add some psychic in the game, imagine a character with power of yuriko and yuri combined...