This isn't the first time Apple has increased the price of apps, and it certainly won't be the last time either. Even, in terms of usage, calculated in terms of monthly active users both Facebook and Whatsapp maintained their top two positions respectively, while Google Maps was ranked number three.

Downloads were roughly on the same path as past year, growing by 13 billion across the iOS App Store and Google Play to reach over 90 billion.

According to the company, the changes will be implemented in the next seven days.

A class action lawsuit claiming that Apple's App Store is a monopoly can continue, a federal court ruled Thursday, reviving a case that seeks to recover damages from several years' worth of App Store purchases. The top five games by revenue were Monster Strike, Clash of Clans, Pokémon Go, Game of War: Fire Age, and Clash Royale. That's just one sign that the global app economy saw healthy growth during the past year. The Cupertino company is raising the cost of purchases in its App Store by 25 percent for residents of the United Kingdom. The category generated 75 percent and 90 percent of revenue on the iOS App Store and Google Play, respectively. It's not the only company forced to make products more expensive, either, with Tesla responding by increasing the prices of its built-to-order Model S and Model X cars too.

The price rise will only apply to new purchases not ongoing contracts.

Most of China's App Store revenue comes from games, and role-playing games were especially popular past year.

App Annie'sreport corroborates numerous findings previously released by Sensor Tower, which also found that users are using apps more often, and that games are not necessarily the most popular category anymore. Many third-party stores have stepped in to grab China's place as google's app store is blocked in China.

In terms of non-game revenues for 2016, streaming services had a big impact, with Spotify, Netflix, Pandora, HBO NOW, iQiyi and Hulu all appearing in the top 10 overall chart.