Eddy for Nuke

Bring the power of Eddy Engine directly into your Nuke workflow and generate detailed fluid simulations right inside the compositor. You can also license the Simulation and Rendering cores separately to allow for flexibility and cost effectiveness.

SIMULATION

State of the art fluid simulations for gaseous phenomena

Sparse data structures for efficient GPU memory use

Combustion engine for fire and explosions

Kinematic viscosity solver

Conversions of meshes and particles to volumes for collision or emission

Volumetric field compositing pipeline for complex emissions and force fields