Well there are only something like 600 copies being made, so I assume the price is just as much a collector's price as anything else. Not to mention that for developers of this level, their skill level may mean that they actually had to put A LOT of hours into this, and the price point was created as a direct reflection of that. Who knows?

I understand that some people aren't aware of niche developers, like those developing for SNES, NES, and Dreamcast, but they are out there, and there are a lot of them (well maybe fewer for dreamcast, but still) The point is, Kotaku does not do their research. There are quite a few people still developing for the SNES because it is easy and fun to develop for.

Again, it is a niche market, so it is not expected that many people know about it, but a gaming "journalist" for Kotaku should, especially if it is the basis for their article.

Oh well, got a Wii U now so I can at least play some virtual console games. Maybe I'll find a stoner to sell me their SNES for $20 so I can play this game. Seems every pot-head has a "retro" system at their home, but no modern systems.

You question my "credentials" because you misread my comment as if it were a shot at the SNES or someone's "right" to make a game for it (as fanatics always word it when they think something is under fire).

What, do you think a game being on a platform where everyone can enjoy it does NOT trump making a game on a cart to cash in on nostalgia?

You can question my credentials as a SNES fanboy, because I'm not one, but not as a sensible gamer.

I didn't misread your comment. You took a jab with your usual sarcastic style at people who want to make a SNES cartridge and told them they should put it on PC. You don't care that they may not want to put it on PC, or if they are specifically targeting people who still have a SNES (like collectors for example), or if they are doing it just to stand out among the hundreds of devs that make stuff for the PC. You made a crack, a bad one at that, plain and simple.

You continue to prove that you completely misread my comment. It isn't a "crack" in the slightest.

"You took a jab with your usual sarcastic style at people who want to make a SNES cartridge"

Nope. Sorry, consider going back to school and get some basic reading (and logic) skills. I said that what they were doing lacked reason; you have to be a majorly sensitive SNES fanboy to read reason as a "jab" because I suggested that trying to cash in on misplaced nostalgia has less reasoning and purpose than making a game for everyone.

I'm not living 25 years in the past. If I'm playing an old style 8/16 bit game, I get the same enjoyment playing it on any modern platform as I would paying a likely premium price to play it on old hardware.

Not that I would ever expect someone that calls out my "credentials as a gamer" (a ridiculous phrase that only a fanboy could ever muster) for thinking a game would be better placed on modern hardware than something over 25 years old to understand something as simple as me not attacking SNES because I didn't gush over an idea so deficient in meaningfulness.

It is my experience that ego centric people read their sarcasm as "reason." Given the way you post everywhere, constantly filled with sarcasm, it isn't a stretch to see your previous comment as a sarcastic jab at someone who wanted to make a SNES cartridge. Calling it pointless, and using an overexaggerated number, then trying to say that people who would say it's for nostalgia purposes are wrong is not an argument of reason. It's you trying to impose yourself and your definition of "reason" on the subject. Try again when you've actually learned what reason is.

It's not pointless to the people making it. There are are a lot of people who still make games for old systems, not because they want to make huge amounts of money, but because they love the systems and ENJOY making games for them.

Super Nintendo is cool and all but how can developers make a profit from a console not many have I know a few people that still have their super nintendo but I really doubt they'll try and buy this game

It is a niche market. People used to say "Video games is cool and all but how can developers make a profit from a medium not many people use?"

Video games have historically been a niche hobby that only recently came into the mainstream. There are still niche developers who aren't doing this for money, but for fun. They are probably selling the carts just to cover cost of development and nothing else.

-Sorry to beat the dead horse into glue, but THIS is from Last February! Apparently people aren't ready to let go of 2012? -Also, I believe there was a pre-order for the Cartridge which sold out in a day! This is long gone.. :'(

For everyone complaining about the price, look at it this way. $60 per copy and only 600 copies were made. That is $36,000 total to pull employee pay, cartridge manufacturing and marketing out of. That is skin of the teeth for sure.

This whole article is about Super Fighter Team. They release OFFICIAL ports of games already released in different regions like Japan only and such. No new content, just game hackers that translate them really. Sucks Homebrewers who actually make new content get no media attention, but this hacker group does. Shame.

This is the first time in this generation where I can say Hallelujah. Why? because strangely enough, compared to this generation, even though technology has become superior in every way, I still play my Super Nintendo Roms far more than my consoles.

By now many programers know what the Super Nintendo can do and how it can be supplemented. I can't wait to see how they utilize the SNES cart.

It's a known fact that some of it's best games had custom chips (SuperMario RPG) that helped the SNES to achieve better results in performance. Most average games didn't use the sixteen extra pins to offload extra processing power as was normally prohibitively expensive.

Edit: Um wait! wasn't Nightmare Busters released some time ago? Were they referring to a new project in 2013?