Recent posts by Erickson546 on Kongregate

I have a new idea for admins to keep the players engaged. The admin should train a set amount of troops and drop his shields. The admin should have a crazy amount of troops and his base is scan-immune. Since the admins’ troops are larger than one or two alliances put together, several alliances could work together to defeat the admin for a challenge. There could also be an achievement for defeating the admin or at least having contributed. Hopefully my idea will be implemented. If so, I have another idea I broached to Simmen (I think) long ago about new troops and weapon types.

Guys， I wouldn’t be complaining about getting Wepse Blitz at Wave 50+。 Last game I played I was trying out for Guerilla Warfare Ribbon and BOOM! Wave 43 6 Wepses. I had 5 Spec Ops and 1 medic and I desperately called a signaler for an arty strike. That took out 2 of the Wespes and the next wave brought in another one. I nearly cried. The bottom map was filled with craters。

You’re the useless one in this equation. If you think Sarge is better than both, watch as Urb’s randomness puts a bomb drop or an artillery strike on your Sarge and then watch as your men flee in terror.

It’s part of the randomness. You can’t pick up guns otherwise Urb would be spending an extra year programming all those new weapons. Besides, if one of the German weapons is really good, like the BAR almost, MnB 2 would be too easy. Also, someone can’t just pick up a mortar. It doens’t work with the mechanics of real life. Americans wouldn’t know how to operate German weapons, and vice versa.

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