Infuse is in Beta 1, and an entry to the Mapper vs Machine contest!
Concept art this time was just drawn using my phone's drawing app, not so pretty like last time, so I didn't bother sharing. External download is through Gamebanana.

A4:
- Showcase and Slightly Harder now have 6 waves each (Normal and Intermediate or Advanced).
- New sightings of robots. Watch out for the Giant Bloodsucker Scout, Giant Iron Demoman, Tribalman, and Giant Rapid Fire Sniper!
-Tanks now have 9,000 or 10k health depending on the route they take to lower their effectiveness
- Added clipping to Tank entrances to stop robots from entering them
- Tire ammo room smoothed a bit
- First house now has full ammo and health instead of one medium health kit
- Engineers can now build teleporters and build in more spots now
- Holograms and projectors have been rebuilt
- Detailing added
- Container no longer can be built on top of
- Snipers given a few more hints to snipe from
- Death pit sign moved to lower floor
- Factory exterior geometry altered
- Another nav avoid added to the Tank hallway to help bots stay on intended path
- Hatch is now the complex Valve template from mvm Example