As noted on the Bethesda Blog, the first patch for Fallout: New Vegas is now available automatically through Steam, where word is: "This update fixes quest and scripting issues." They say they are working on getting the console versions of Obsidian's RPG sequel patched as soon as possible, and also announce that the issue with PlayStation 3 digital preorder bonuses is now resolved.

Fion wrote on Oct 20, 2010, 22:45:How bout fixing the framerate issues that 'everyone' seems to be having. Temporary fixes help but a patch that actually fixes the issues would be 'most' welcome.

They're never going to fix that. Either because they have no clue what causes it, or they just don't care. They never fixed Fallout 3 crashing for nigh-on everybody either.

Fuck, now I gotta wait 50 minutes for this patch to download. Shit.

Creston

I've noticed several times on my radar 3 or 4 enemies, but only one on the screen. Going to VATS or Pipboy , or killing the enemy and going back to the game reduces this back down to one/none.

I've also noticed green hash marks for NPCs that don't exist and disappear if I get close, and certain parts of the terrain (shrubs and other stuff you can't pick up) jump and then disappear. Though the ghost NPCs on the radar might be stuff like crows and whatnot that fly away. I'm not sure. Sloppy programming (surprise! It's Obsidian!) if that's the case.

Fallout 3 was glitchy... but this is just nuts. Which is too bad. I'm enjoying the game otherwise.