The problem with RM games is there's hardly one that could immerse me. Most of them required little to no attention, so that the distraction is what I want (like observing chat group while playing). Unlike other games that require you to pay attention to the surrounding. Or the one that has keyboard+mouse full control.

I have most certainly done both of those. I also believe firmly that one shouldn't wait for motivation, but expect it to be there when you both are supposed to show up to work and work anyway if it doesn't.

Nah, this is how you realize that there's *plenty* of games with glaring flaws that get mindlessly worshipped, while good games get slandered by the same people for the most idiotic reasons (if not outright lies).

I agree.It's your right to get insulted,apsolutly.But that doesn't mean I or anybody else should be silenced because it's insulting to you(not you specifically).Because again, we can't regulate what's insulting(hate speech),cause everyone can find something that'll be offensive to them.
And in the end why should I care If you'll get insulted.

Yeah, I wouldn't mind missiles, but usually I encounter a situation by 3006 where the missiles barely cause any damage to my dominator opponents. They also barely cause any damage to me (although through the middlegame there's just so many missile dominators that the damage piles up). As such they're completely irrelevant to me in the end.

But I can agree that surviving in close combat is not easy in SR1 and SR2. Without AOE weapons it's impossible to take on groups of enemies, although if you have 800 hull and deal 360 AOE damage per turn (hard to achieve tho), survival is not that hard anymore and I can essentially clear star systems on my own at this point.

As for repairs, I have never had any problems with expenses. Pirate bases offer you a substantial discount even if you just destroy dominator ships (since destroyed ships increase your pirate rating) and hence every repair is quite cheap for me as long as I sustain the combat and destroy ships regularly. I don't even need to be a pirate to achieve 64% pirate rating and therefore 64% discount for fix.

I can't say you're wrong. Having to deal with just XHR was hell for me. You can't bind a function to onload, because then it fires before you can even use the xhr.response. But you can't use this inside xhr.onload, because xhr onload loses context.