Heaven's Vault will tell an open-ended story about discovering artifacts, deciphering lost languages, and piecing together the history of a world. Players can progress through it in any order they like, while interacting with "a diverse cast of characters who remember everything you say, and who's attitude to you will change with how you act."

It looks quite a bit more elaborate than 80 Days (which, in case you'd forgotten, is fantastic), but based on a tweet from studio co-founder Jon Ingold, it's still very much in Inkle's style.

"Heaven’s Vault is fully dynamic, fully authored, self-assembling long-form interactive narrative," he wrote. "Every choice of make, explicit or implicit, feeds the story machine. Every story has an ending; and no two stories are quite the same."

Inkle also shared one of the musical tracks for the game, composed by Laurence Chapman, who also did the soundtracks for 80 Days and Sorcery! It's pretty damn fantastic. Find out more on Steam or at inklestudios.com.

Andy covers the day-to-day happenings in the big, wide world of PC gaming—the stuff we call "news." In his off hours, he wishes he had time to play the 80-hour RPGs and immersive sims he used to love so much.