January 16, 2000

January 16, 2000, 00:00:00

I've slightly changed the layout of the site's main page. I hope it's more readable now ! Also, the Download of the Millennium contest at ZDNet is now over. Thank you everyone, I ended up in the first half of the contestants. Actually at position #25, not #1, but the whole ZDNet library was competiting and I consider this an excellent result. So I'm pretty happy !

January 12, 2000

January 12, 2000, 00:00:00

Well, it was definitely a good idea to switch to DelphiX. Apart from the fact that it doesn't work at all on my i740 machine (I'll have to check when I manage to setup that remote debugging stuff...), everything is perfect. I spent a whole night on a stupid bug that messed up my mouse picking routine, but I finally figured out that Microsoft's "recommendations" on that particular point were dull. I'm also planning to change the Game Selector to put it in a maximized window, like in v10.21, but with a better approach. Stay tuned for the release of the second Beta version... Coming when it's ready Oh, by the way, thanks to everybody who voted for me on the Download of the Millennium event. I think I'm going to be in the first 25 entries... Just a few more days to go... Please vote if you haven't yet

January 9, 2000

January 09, 2000, 00:00:00

Hello. Don't worry I'm feeling better. It's always like that for me. I tend to get a bit moody, and then I feel better. I've decided to give a last chance to DelphiX (the Delphi programmers will understand), and so far it works really great. Only, it's not compatible with my secondary machine. But I've also realized that the Beta 1 version doesn't work on it either... (Except for the 2D games) So I guess I made a small mistake somewhere in my code recently. Hopefully it will be fixed for the second beta version. I hope I can finish the final version before the end of the month... Maybe yes, maybe not. And then I'll be able to start working on an additional mini-game and the networking support. \//_

January 7, 2000

January 07, 2000, 00:00:00

I know it's stupid, but I'm a bit depressed... I am not satisfied with the Beta's design. Clearly not. I don't think it's cool to have a small game selector and to switch to a full window when you play. I also don't like the contrast between the girl's picture and the actual selector at the left. Also, I'm not satisfied with the feedback. Whereas everything works perfectly on my machine (my current card is a Voodoo 3, I tested it with a Voodoo 1 and my good old TNT2 launched it perfectly), all I'm receiving is bug reports... Never the same of course. I'm starting to wonder if DirectX is actually stable on every machine, because I can swear you I've been staying as close as possible to the documentations provided by Microsoft. So what ? Should I add another poll about "do you want me to stay to the 10.21 version" ? I can't really go back to OpenGL, since it's awfully slow on any card other than NVidia's... Well, that's it.

January 5, 2000

January 05, 2000, 00:00:00

Phew. After one month of work, here is the first Beta version of Kyodai. It is no longer considered Alpha because it works rather correctly. The only things left to implement are the 3D versions of Clicks, Slider and Hashira. The rest is done. The package contains all the files necessary to run the game. Just click on the downloaded file and install it. Please note that it is NOT a completed work. It is a preliminary version to help you evaluate whether or not my efforts were useful or not. The performance is still better than in OpenGL mode, but for this build I've prefered to use high-quality textures, and you may experience a small drop in performance (about 25% with a Voodoo 3). With some work, this Beta 1 can also work on Voodoo 1 cards -- I've seen that with my own eyes. Have fun, and don't forget to send your bug reports and suggestions !! I'd be especially interested in knowing if you think the new design (game selector implementation, etc.) is better or worse than the design for v10.21... Thanks !