Demo 6

Demo 6 is the earliest known demo of Brutal Mario, released sometime in 2006. The only available download link thus far is an archived version of Carol's website, on the Internet Archive's Wayback Machine.

The demo covers the first seven worlds, as well as most of the Star World, ending at an unfinished version of Ludwig's castle, also including two side stages of World 9.

Contents

The area near the lives counter in the World Map HUD is slightly discolored, being sky blue unlike the remainder of the HUD which is periwinkle.

As this was one of the first demos, and Carol hadn't decided which stages would be removed, some of the levels lack the 没 (botsu, discarded) kanji next to their names that they would later obtain in Demo 7.

Titanic starts out with an autoscroll segment reminiscent of the Airship stages in Super Mario Bros. 3 before heading to the underwater segment, using resprited Bullet Bills as the horizontal cannon balls and resprited footballs as the diagonal ones (with invisible Chargin' Chucks acting like cannons).

Battleship Halberd has a door at the first screen, leading to a non-functional boss battle with Omega (level #150) with the cave battle background from FFV. Level #151 also has the Interdimensional Rift battle background, and Shinryuu's sprites can be found in the level's graphics.

The Halberd's level design is also unfinished.

Airship Graveyard is a testing level for Bowser's first phase.

Bowser's Castle only has the first three rooms' layouts complete.

Snow Star seems to have an empty version of Warning - Christmas as a temporary layout.

Lift Go! 2 in the prototype Special World is a testing stage, featuring part of Dark Castle, the Archdemon, and Ultima.

Milky Way Wishes is a horizontal shoot 'em up stage, featuring Mario riding the Starship from Kirby Super Star, followed by a battle against Heart of Nova's cannons, and a prototype Marx battle. Its layout has also been copypasted onto Valley Star for some reason.