"Remote Play allows a PSP system to connect wirelessly to a PS3 system and transfers some functionality of the PS3 to the PSP system. With remote play, a PSP system may access files that are located on the PS3, as well as, play certain software titles..."[1]

Interactivity between Sony's home video game consoles and handheld video game console is traced back as far as 2006, prior to the PlayStation 3's launch, when journalists noticed a PlayStation Portable icon, with the title "Remote Play", on pre-release versions of their PS3.[4] The functionality was officially revealed just prior to the PS3's launch in October 2006, at Sony's "Gamer's Day" event, where Sony demonstrated the ability to transfer the PS3's output to a PSP instead of a television, through showing downloaded PlayStation 1 games and movie films being transmitted to a PSP's screen and speakers.[5] Sony announced that all original PlayStation 1 games would support the feature, but they had to be digital, not disc-based, media from the PS3's internal harddrive.[6][7] This later changed by the end of 2007, when a firmware update made it so any PlayStation 1 game was compatible with Remote Play, even disc-based ones.[8]

Despite Sony's early emphasis on Remote Play and PlayStation 1 game support, it was used very sparingly between the PS3 and PSP, with very few PS3 titles allowing for its use. The feature was even removed from several titles before their final release, most notably Gran Turismo HD and Formula One Championship Edition.[9] Most titles were small PlayStation Network-only titles. The late 2007 PS3 title Lair was notable for being one of the few original, physical Blu-Ray disc releases work between the PS3 and PSP.

In late 2011, just prior to the launch of the PlayStation Vita, video game website Eurogamer published a rumor stating that a firmware update for the PS3 would provide Remote Play compatibility for all PS3 games when using Remote Play between a PS3 and Vita.[10] The premise seemed plausible, with websites reporting that Sony had shown working demonstrations of the concept prior to the rumor at the Tokyo Game Show, showing LittleBigPlanet 2 and Killzone 3 supporting the feature.[11][12] Despite this, the rumor was declared false by Sony, who said that the feature had to be implemented on the software side by developers on an individual basis, not on a hardware level.[13]

"The single biggest issue, why there are not many PlayStation 3 games that support Remote Play, was that it was optional – the system didn't do much. The game has to set aside some memory or CPU to be able to do that, and usually, memory is the most precious resource that [development] teams fight amongst each other for. So when it comes down to the priorities, these are features that are very easy to drop."[15]

Despite this, illegal hacks to the PS3 firmware have been reported to unlock the Remote Play feature in a number of PS3 games with varying degrees of success. Games such as Battlefield 3[11] and BioShock Infinite[16] have been shown to technically be feasible, though still impossible to do without unofficially hacking the PS3's firmware.

In June 2013, Sony announced that all PlayStation 4 games would be compatible with Remote Play with the PS Vita, with the exception of games which conceptually would not work, such as ones that heavily revolve around PlayStation Eye use.[15] Otherwise, contrary to PS3 to PS Vita Remote Play, PS4 to PS Vita Remote Play is designed on a hardware level, meaning that all games are automatically compatible, and it is only up to developers to make sure the controls adapt well to being played on a Vita instead of a DualShock 4.[15] This iteration of Remote Play is being developed by Gaikai,[17] who are also developing PlayStation Now.[18] Remote Play on the updated PlayStation Vita 2000 was shown at Tokyo Game Show in 2013.[19]

PS4 firmware update 1.70 introduced full remote play functionality for the PlayStation TV, allowing users to play PS4 games in a separate room or house, on a television set with a PS TV device remotely connected to the PS4.[20][21]

Remote Play with the PS4 is available for Sony Xperiasmartphones and tablet computers starting with the Z3 line,[22] and requires a Dualshock 4 in order to play games. The service was made available on 28 October 2014[23] at which time it was further announced that the service would also be rolled out to the Z2 series.

Cloud gaming and Remote Play are some of several Gaikai-powered streaming services announced for the PlayStation 4.[24] Sony has announced that, through the power of Gaikai, the upcoming cloud computing-based PlayStation cloud gaming services will make it possible to stream PlayStation 3 games from the cloud and play them on PlayStation 4 and PlayStation 3, followed by PlayStation Vita, in 2014.[25][26] Not all games will be available, but rather, Sony plans on starting small and slowly growing the collection of games over time.[27]Cloud gaming differs from Remote Play in that Remote Play allows games on home devices to operate remotely over a wireless network,[28] while cloud gaming refers to a game that resides on a distant server rather than on a user's device.[29]

In 2007, Sony made all PlayStation 1 games, when played on a PlayStation 3, compatible with Remote Play on the PSP.[8] Additionally, Sony has announced that all PlayStation 4 games will be playable on the PlayStation Vita.[2] Beyond these two scenarios, Remote Play was a feature that was sparingly implemented in games. The below chart indicates instances when Remote Play is a possible feature.