Updates to Pirates, Vikings, and Knights II have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

New game Mode: Trinket Wars

Replaces Holy Grail game mode. Each team has their own trinket carrier whom they must defend while killing the other teams' players.

tw_saints is now in rotation and runs the Trinket Wars game mode.

New Achievements and Titles:

15 new achievements including: Sword At A Gunfight, Traveler, Some Friend You Are, Black Powder Finish, Hollywood Physics, Meat Carver, Final Strike, In Good Company, Superior Messiah, Mine's Better, The Chosen One, Sharing Is Caring, I Be Unstoppable, So Come Take A Drink..., One Man Army

Many achievements now unlock Player Titles which can be selected from a new 'Character Info' screen in the main menu. Titles appear next to the player's name in the MVP screen and when mousing over their model in-game. Example titles include: the Messiah, the Invincible, the Parrot Slayer and many more!

New Sounds and Voice Menus

Many new sounds for weapons and general map ambiance.

New voice menus that include dynamic objective commands and other helpful dialogue.

After many hours of hard graft below deck, after training with our axes for many days and nights without a stop for a drink or a toilet break, and after months of bloody toil at the big white forge in the sky, the 2.4 update is finally here!

We've been blabbering about it for months, so here's one last bit of gabber for you to absorb whilst Steam updates the game for ye. This update is chiefly about new unique voices for each class, the new game mode, Trinket Wars, the return of an old favourite map and a shipload of bugfixes.To view the complete list of changes, click 'ere!

Over the year following version 2.3's release, we've been hard at work expanding our team, improving the game, and adding new features for all 'ye landlubbers to sink your teeth into. We know you've all been patiently waiting for a preview of 2.4, so here it is!

One major feature of our new patch will be the introduction of a new game mode called Trinket Wars. Trinket Wars will replace the current Holy Grail mode, and bring a new level of team-oriented combat to the game. The mechanics are simple - each team has its own trinket to look after. As each team scores kills in the presence of their trinket carrier, they earn points toward victory. Killing an opposing team's trinket carrier awards your team a point, subtracts one from the enemy team, and replenishes health and armor to those who witnessed it. Today we introduce map tw_Temple with updated Captain voices!...

Just to clarify, this is the SECOND phase of the MOTY voting - you may have voted for us to be nominated, but now you should vote again!

It seems as though Pirates, Vikings & Knights II has been successfully nominated into the Top 100 for ModDB's Mod of the Year Awards. Huzzah! Thanks for all your help and support, chaps!But here's where things get a bit more serious. The odds have been slimmed! It's round two! A hundred becomes five! In order to make in into that top five, we'll now we need your help once again.

That's it. That's three clicks. Couldn't be simpler!As far as I'm aware, you don't even need a ModDB account to vote for us, so there's no excuses!

Arrr,

Bingo Bango

P.S. While there's no new media on the front page of the site (http://www.pvkii.com) at the moment, I can promise you that an update is coming soon. Very very soon. And when I say 'update', I mean for the game, not in the news section. So sit tight!

Are you <b>GREAT?</b>Are you a <b>REAL MAN</b> or woman?Do others envy your <b><i>SKILLS?</i></b>

If you answered YES to all of the above, you may be just what we are looking for! So, if you think you have what it takes to be a member of a talented and dedicated game development team, drop by our forums with some samples of your work.

PRIORITY POSITIONS

Environmental ArtistCall yourself a mapper, a level designer, or an environment artist - it doesn't matter. Preferably though. you should know how to make your own props. You should also know all there is to know about the theories and practices of level design for multiplayer environments. Above all, you should know how to make a fun, visually appealing kickass map.

AnimatorMust be capable of producing realistic looking animations that flow well. Must also have experience with the source engine and the process of compiling animations into the model.

2D Artist/Illustrator/Texture ArtistCould be one person, could be three. As you can probably see from this art-free advertisement, we need experienced 2D artists capable of producing a variety of different types of 2D art, and regularly. You need to be able to produce textures, class icons, concept art, graphics for promotional material and all that fun stuff.

3D ModelerWhether you specialize in characters, weapons or props, we need you! Must be able to produce lovely-looking models that fit in with PVKII's art style.

Voice ActorThink you've got the perfect voice to match one of our classes? Come on by! You must have your own equipment with experience in voice acting and of course, examples of things you've done in the past!

We're an easy group of people to get along with and have fun doing what we do. If you're interested in applying for the team, please stop by the applications section of our forums at http://www.pvkii.comNo time wasters please! Successful applicants will be given a small test assignment and go through a short trial period before joining the team proper.

<i>Is your specializing field not listed above, even though you think we could use you? Apply anyway with examples of your work!</i>

We have a new update over at pvkii.com detailing a bit about the Man-at-Arms, and the new grail replacement gamemode Trinket Wars. The video also shows more of the voice work done for Archer, Gestir, and Captain