I have somewhat of an odd situation. I own the PC360's and an Audio Technica AT2020 USB condenser microphone. The AT2020 has much better audio quality than the mic on the PC360s. Should I trade out the PC360s for headphones with better spatial awareness or just flip the mic stand up and forget about it?

FYI, I used the pc360's for a long while with the mixamp and people never had issues hearing me.

There's a lot of fanboys out there and the 14-19 year old boys can have a pretty loud voice on the interwebs. The same thing happens after every E3 and especially after ones involved console launches. I'd like to think I don't have brand loyalty anywhere and pick what I think is going to be best...

Am I bothered about all the (Xbox One) policies and DRM? Of course, but I don't see them as something that will take away from my experience.I also know MS is listening and wouldn't be surprised ifsome of those policies changed. Anyway, let's check back a year from now at E3 2014 and see where things stand.

Is it just me, or or mouses really hard to use? Because of their design, you end up putting tons of pressure down on them, giving you an insanely small movement area, and making it just inaccurate to use (mouse acceleration off or on). I can never figure out how people use mouses without crushing it against the table while holding it XD

You don't press DOWN on the mouse; I don't think anybody actually does that.

You just rest your hand on the mouse and slide it around on the surface, no downward pressure necessary because the weight of the mouse is sufficient. If anything, my technique is generally resting my lower palm on the mousing surface and sort of moving the mouse around that with my fingertips and upper palm. (Note that there are a number of ways to grip a mouse, and some mice are designed with a particular grip style in mind; go look up "palm grip", "claw grip" and "fingertip grip".)

It's sort of like lapping a CPU heatspreader...which you've probably never done if you're not into PC overclocking, but you also don't press the CPU down on the sandpaper while doing it. You just slide it around on top, letting the weight do its work.

*sigh* So I checked out the SR325is on some gaming this weekend. Obviously, it was just horrendous for immersive gaming. For competitive, it was ok. Positions seemed ok, but the soundstage isn't as great as a K702 and, therefore, position depth seems to lack big time. Oh well. I still really like them for general music, though.

I wouldn't fall into the trap. Once you buy it, they'll just as easily reverse policies under new names.

Watching them backtrack proves exactly what I posted before: We as consumers decide with our wallets.

Keep showing them that we won't put up with this trash with your choice to not purchase inferior products.

But seriously, people complain about stuff no matter what. I'm happy Microsoft actually listened and changed their policies and this puts them back in contention with PS3 considering the huge fan base that Xbox Live alone has. People love and are used to the Xbox Live service, so they are most likely to return to the Xbox rather than jump ship now.

Smart on Microsoft's part as there are tons of people out there who were tempted to hit the pre-order button but didn't want to because of the always online/DRM policies.

Well that's what I do, I just try to gently rest my hand down on the mouse in a palm grip format. My hand weighs too much I guess, because I have to put a ton of force in any direction to get it to move XD

It severely restricts movement that way for me. I can only move maybe an inch or two in any direction. and its not precise because of that etc. etc.

Trying to not put any pressure on the mouse makes you have to hold you hand up and you get tired really quickly.

Well that's what I do, I just try to gently rest my hand down on the mouse in a palm grip format. My hand weighs too much I guess, because I have to put a ton of force in any direction to get it to move XD

It severely restricts movement that way for me. I can only move maybe an inch or two in any direction. and its not precise because of that etc. etc.

Trying to not put any pressure on the mouse makes you have to hold you hand up and you get tired really quickly.

You shouldn't have to pull a lot of pressure to get that mouse to move, even with an ogre hand. It should literally glide with extremely little pressure. Look at the surface your mouse is on. There are a lot of surfaces that will help with this. I'm currently using a SteelSeries 9HD. Also, make sure your mouse contacts are clean.

I think you're doing something wrong. There shouldn't be any pressure, you should be gliding across a mouse mat. You can also modify sensitivity and mouse pad size/mouse area to adjust your movement range. Calling it inaccurate is just silly. Even the most basic mouse is accurate enough for most casual shooters.

Well said.

While "gaming keyboards" aren't very important or necessary to have, I believe all gamers on the PC need a decent mouse that is made for gaming purposes. After using my gaming mouse for months, I went back to my standard HP mouse just to see the difference, and the HP felt like absolute crap.

Gaming keyboards might be a fad, but gaming mice certainly aren't.

As for having to apply a lot of pressure, maybe you just have a super heavy mouse? What are you using?

I suggest something like the G9X from Logitech. The thing basically allows to adjust the weight to your liking.

I don't like extra buttons on my mice. If there's a gaming mouse that's just a really high quality left click, right click, mouse wheel deal, that would be awesome.

I normally just use whatever <$2 mouse I can find. I once got a $10 mouse, but there wasn't a difference there.

Also, I find keyboards to be incredibly useful. Its not that you want a "gaming" keyboard, its that you want a mechanical keyboard that makes typing so much better. Maybe it wouldn't help in gaming, though.