Assassin’s Creed Origins is an action-adventure video game developed by Ubisoft Montreal and published by Ubisoft. It is the tenth major installment in the Assassin’s Creed series and the successor to 2015’s Assassin’s Creed Syndicate. It was released worldwide for Microsoft Windows, PlayStation 4, and Xbox One on October 27, 2017.

The game is set in Ancient Egypt during the Ptolemaic period and recounts the secret fictional history of real-world events. The story explores the origins of the centuries-long conflict between the Brotherhood of Assassins, who fight for peace by promoting liberty and The Order of the Ancients—forerunners to the Templar Order—who desire peace through the forceful imposition of order. Origins received positive reviews from critics, who praised the story, voice acting, immersive world of Egypt and visuals, while criticizing some of the pacing and technical issues. Despite this, some critics called it the best installment of the series since 2013’s Assassin’s Creed

Assassin’s Creed Origins is an action-adventure stealth game played from a third-person perspective. Players complete quests—linear scenarios with set objectives—to progress through the story, earn experience points, and acquire new skills. Outside of quests, players can freely roam the open world environment on foot, horseback, camel-back or boat to explore locations, complete optional side-quests and unlock weapons and equipment.

The “eagle vision” mode, which was used by the franchise to give players the ability to scout an area by highlighting enemies and objects, has been replaced by a Bonelli’s eagle named Senu as a companion.Players are able to take control of Senu and scout an area in advance, highlighting enemies which will then be visible when they return to controlling Bayek, the game’s main character. Players can also tame various predators which will serve as a companion for the players and assist them against enemies. Naval combat, underwater exploration and tomb raiding return to the series. However, unlike previous games in the series, Origins Does not include many tall structures for climbing to unlock areas of the map.

The game also features revised combat mechanics. Previous titles in the Assassin’s Creed series used a “paired animation system” whereby the player character would engage with an enemy and combat would be dictated by a series of predeterminted animations based on player inputs and scripted AI movements. Assassin’s Creed Origins will move to a “hit-box system”. When the player wields a weapon, they will strike at whatever is in range, allowing them to hit enemies directly, injure individual body parts, and creating the possibility of missing an enemy entirely. Complementing this is the way weapons fall into different categories and are rated on their damage dealt, speed and range. Enemies will be drawn from several basic archetypes that use a variety of tactics in combat which, combined with the hit-box system, will require players to learn the attributes of individual weapons and tailor their playing style to succeed in combat. As enemy combat is also dictated by the hit-box system, the player will be equipped with a shield and will need to balance their offensive and defensive capabilities. Locations within the game world will be designed to enable players to choose their playing style by offering stealth and open combat as equally-viable choices for completing objectives.

Origins introduces an arena-based combat system where the player fights waves of increasingly-difficult combinations of enemies culminating in a boss fight. While the introduction to the arena is incorporated into the main story, the arena mode stands alone from the wider narrative. The game world features several arenas, with a variety of enemy combinations and unique bosses not found in the game world. Players will be able to unlock additional weapons and equipment by completing arena fights.

A future update to the game will add “Discovery Tour”, a sandbox mode allowing players to freely explore the open world with no objectives or combat, and embark on guided tours that highlight aspects of Egyptian history

NBA 2K18, this year’s entry in the Visual Concepts developed basketball sim from 2K Sports, look set to be another essential purchase for sports fans. In this article we’ll detail all there is to know about NBA 2K18, including the NBA 2K18 release date, NBA 2K18 pre-order info, details on the cover stars, NBA 2K18 All-Time Teams, and special editions.

NBA 2K18 Release Date – PS4, Xbox One, and Nintendo Switch Versions

The NBA 2K18 release date is September 19, 2017. Anyone who pre-orders can get the game four days early on September 15. The latest iteration of the premiere basketball sim will be releasing for PS4, Xbox One, and the Nintendo Switch.

Anyone still gaming on Xbox 360 or PlayStation 3 will also be able to buy NBA 2K18, but as these platforms are no longer the focus of development, chances are these editions will be very similar to the previous releases.

NBA 2K18 Nintendo Switch Details and Hands-On Impressions

We recently got to go hands-on with NBA 2K18 at a special preview event in New York, and we can now confirm that the Nintendo Switch version of the game will be near enough identical to the PS4 and Xbox One versions. Every single mode, including MyGM, MyPlayer, and MyTeam will be included on the Switch version of the game, meaning you won’t be missing out on any features.

The Switch version of NBA 2K18 will also feature Amiibo support, although we don’t currently know in what capacity, and the game will run at 30 frames per second in both docked and handheld mode. Check out our editor Kat Bailey’s quick impressions of the Switch version just below:

NBA 2K18 New Neighborhood Social Club Feature

At the aforementioned preview event for NBA 2K18, we got our first glimpse at the new Neighborhood social hub feature for the game, which you can see a few snippets of just below. It looks set to be a forum for player avatars in the game, in the same way that Splatoon 2’s Inkopolis Square lets you show off your equipped clothing items and other accessories.

NBA 2K18 Gameplay Trailers

The official NBA 2K YouTube channel recently published a video of behind the scenes developer interviews, while also giving us our first look at gameplay for the upcoming NBA 2K18.

The full trailer, which you can see for yourself just below, highlights the focus on player accuracy in NBA 2K18, with the dev team having rebuilt the entire player body system from previous NBA 2K iterations, in order to accurately match the real life counterparts of the players in the game.

The team then went into detail about MyPlayer, and about how the facial scan feature from past 2K games is returning in greater detail than ever. There’s now slated to be more options than ever before for when you’re customising your own character, and the team showed off some of the more advanced body proportion controls.

On August 16, the NBA 2K YouTube account again posted a gameplay trailer for NBA 2K18, highlighting some of the flashier moves seen around the league on a nightly basis

The trailer at points gives some nice looks at defensive plays, as well as showing off some of the more emotional aspects of players on the court. Elsewhere, we could see the likes of Lebron James, Kevin Durant, Blake Griffin and more doing what they do best.

NBA 2K18 MyTeam Details Revealed

With less than a month to go until the worldwide release of NBA 2K18, a brand new developer diary on the MyTeam mode was recently posted to the NBA 2K Facebook page, where associate producer Peter Cornforth revealed some of the new details coming to this iteration of the flagship basketball sim.

Cornforth outlined several new modes and features for NBA 2K18 MyTeam, all of which we’ve highlighted and detailed just below for you:

Pack and Playoffs – In this mode, you’ll start by opening a pack and picking the coach for your team, and then opening successive packs to assemble your full squad, which you’ll then take into 5v5 matchups online with other assembled teams. The further you advance before being eliminated from this tournament, the bigger the prize.

MyTeam Super Max – This mode introduces a salary cap and season gameplay to online competition within MyTeam, with each player having to assemble a roster of players based on their salaries. If everyone uses one card, for example Steph Curry, then his value will go up, causing less people to use him in their teams.

Strategy Cards – These cards can be played during timeouts, and have certain affects on your team for a limited time only. The higher rank your coach is, the more Strategy Cards you can bring with you into a single game.

All-Time Domination – Think you’re good at 2K? You might want to think again, as 2K18’s MyTeam brings in the All-Time Domination mode, where you can take your team to play against lineups compromised of the best players in a franchise’s history. This means Kobe, Shaq, Kareem, Magic, Wilt, Jerry, and more can all be found in a single team, for you to take on.

Uncharted: The Lost Legacy is an action-adventure video game developed by Naughty Dog and published by Sony Interactive Entertainment. It is scheduled for release in August 2017 for the PlayStation 4, as a standalone expansion to the Uncharted series. Players control Chloe Frazer, who seeks the Tusk of Ganesh in the mountains of India in the midst of a civil war, with the help of mercenary Nadine Ross. The game is played from a third-person perspective; players use firearms, and can use melee combat and stealth to defend against hostile enemies. Players solve puzzles, incorporating several platformer elements to advance the narrative, and navigate the game world on-foot or by vehicle.

Development of The Lost Legacy began soon after the release of Uncharted 4: A Thief’s End in May 2016. Chloe became the central focus of the game, with the story, design and gameplay elements reflecting her character. Claudia Black and Laura Bailey reprised their roles as Chloe and Nadine through voice and motion capture, and assisted writer Josh Scherr and creative director Shaun Escayg with the development of the characters and story. The game builds upon gameplay elements established in previous Uncharted titles.

In order to recover an ancient artifact and keep it out of the hands of a ruthless warmonger, Chloe must enlist the aid of renowned mercenary Nadine Ross and venture to India’s Western Ghats to locate the Golden Tusk of Ganesh. In Chloe’s greatest journey yet, she must confront her past and decide what she’s willing to sacrifice to forge her own legacy.

Owners of UNCHARTED 4: A Thief’s End Digital Deluxe Edition, UNCHARTED 4: A Thief’s End Triple Pack, and UNCHARTED 4: A Thief’s End Explorer’s Pack will receive UNCHARTED: The Lost Legacy as a download at launch.

The NFL regular season is just a matter of weeks away, but for Madden players, competitive football games are just on the horizon.

On August 25, Madden 18 will hit stores and give football fans the most realistic, in-depth gaming experience they’ve ever had. As the game evolves, so does the Maddencover player.

Madden 18 will release on EA Access on August 17 for users with Xbox One consoles. For PS4 users, the game will be released on August 25.

Even though there is a stigma attached to being a cover athlete, more specifically “the Maddencurse,” it appears that New England Patriots quarterback Tom Brady is unfazed by being the face of the game.

With each game comes new faces and players to play with, mainly players coming from the collegiate ranks. But what stands out about this year’s edition of the game is the authenticity of it, including added animations and movements from players during a play that makes the user feel as if they are controlling every aspect of their team, as seen in the trailer below.

In addition to new player movements and mechanics, there is also enhanced gameplay for the user player, who will be able to take play-calling to a new level with more sophisticated in-game tactics and schemes to gain any little advantage they can over their opponent.

With new tackling and blocking controls, no longer will there be any confusion why elite pass-rushers get stuffed at the line of scrimmage for so often or why elite-level offensive linemen are beaten off the line of scrimmage with regularity.

The new blocking/tackling mechanics will make Maddenfeel as realistic as ever, even with the addition of new game modes.

The three new game modes (Arcade, Simulation, Competitive) will give the user new ways to enjoy the game. Arcade is a more intensified, fast-paced game where it’s all about style points and running up the scoreboard. Simulation sticks to the rules of football and is as real as it gets down to each player’s attributes and game-changing ability. Simulation will also serve as the default setting for connected franchise mode.

And last but not least, Competitive is, well, as competitive as it gets. A tournament-style gameplay experience will separate the true Maddensuperstars from the wannabe gamers. In this mode, there are no injuries or limited penalties, and there is no room for crying.

This year’s Maddenis geared up to be the most realistic NFL video game yet. The only question is, are you ready to play?

Mortal Kombat X is a fighting game developed by NetherRealm Studios. It is the tenth main installment in the Mortal Kombat video game series and was released on April 14, 2015 for PlayStation 4, Xbox One, and Microsoft Windows, scheduled to be ported to PlayStation 3 and Xbox 360 by High Voltage Software in Q2/Q3 2015.[12] NetherRealm’s mobile team developed a version for iOS and Android devices. The iOS version was released on April 7, 2015.