Killzone: Shadow Fall: Single Player 60fps Gameplay [Offscreen]

Gamersyde: The Paris Games Week just opened its doors this morning, welcoming those who had spent the night waiting in line hoping to get one of the 500 Prestige Edition packs promised by Activision for the first visitors of the Call of Duty: Ghosts booth. Though it was pretty interesting to study the human condition and see those guys packed like cattle in the middle of the night, one of the real highlights of our evening there yesterday was our first hands-on session with Killzone: Shadow Fall.
(Killzone: Shadow Fall, PS4)

Same here, I bought both BF4 & KZ:SF. KZ will have BF4 beat in resolution for native resolution KZ is 1080p in both SP & MP. While I think BF4 is 1080p SP & 900p MP. But, nonetheless both look amazing.

I cannot deny this looks good. The frame rate looked quite smooth. But there was nothing in that video that looked very taxing for the console. It is very angular and not a huge amount of variation in the action. Now if that wider city was actually real, then I'd been blown away. Then that would be real next-gen.

Anyway, BF4 has way too much going on in the game for KZ to be really comparable.

It's dedicated server-based for match making, game handling, stat tracking and so on. During combat a lot of data is also communicated P2P using a host player with the top connection, allowing everyone to play without issue.

I don't know why anyone would be concerned about dedicated servers or cloud services in the first place via PS4 with Openstack and Gaikai being implemented, on top of these servers Sony already has.

its doing the same thing Knack is trying, apparently...60fps as much as possible, but then down to 30fps if need be...with v-sync enabled for both...so, its never in between i guess, its either 60 or 30...preferably briefly on the 30 part...

Agreed. I can only imagine what their games will look like in a couple years. People go back and forth on the console war but my stance is simple: I buy the system that has Naughty Dog, Suckerpunch, GG, Media Molecule and Sony Santa Monica games. End of story.

I get that. I really dont pick up the media molecule games or love KZ that much tho. KZ SF looks nutty tho. Deff getting a ps4 in time for second son. this will be the first time i have both major consoles so early. deff great exclusives on sony's end

I think Avatar-level is hyperbole designed to indicate a level of enthusiam. To keep comparing these consoles to super high end PCs like ambiendFLIER is doing is baffling. It's the same as comparing a 40k sports car to a (lower powered) 50k sports car in a conversation and some guy spits out his drink to tell you how lame they are compared to a 300k Ferrari. Further he insists non-stop that if you cared at all about cars or driving you'd own a Ferrari and insist that comparing the mainstream cars is a huge waste of time. It makes no sense.

First of all, your implication that a gaming PC costs over 7 times more than the PS4 is a load of crap. In reality we are talking about a $400 machine (PS4), a $500 machine (XB1) and maybe a $600 or $700 machine (gaming PC). The latter of which does a thousand things the other two don't, while also giving far better performance and graphics in games, and a whole host of other advantages for gaming as well.

The other absurdity in your comment is that you are trying to equate expensive cars (most people don't even own cars worth 40k or 50k) to gaming platforms. Your analogy falls flat on its face because nearly everybody can afford a console or gaming PC.

If you can afford a $400 or $500 gaming console and $50 a year to play online you can definitely save up another $200 to get a gaming PC that doesn't require you to spend $50 a year to play your games online and that has all kinds of other uses in your life.

You fanboys are truly irrational and absurd in your attempts to rationalize your bashing of the XB1 and your dismissal of the PC.

Dude the game isnt 60 fps in SP. When are you guys gonna learn that rises and drops in frame rate is worse than a steady framerate. A steady 30fps KZ is better than one that goes up and down. Its the same game it's always been so please stop acting like they have broken new grown with only 2 weeks before release. They finished developing this games months ago. What you saw last is what youll get. The game is only 30fps in SP.

I think they both look awesome and I'll be getting both on day 1 but, from what I've seen over the last couple days, I think BF4 looks a little better. It's all opinion and maybe I'm not looking at the right links or something, am just curious as to why you think this is superior.

I absolutely loved kz on PS3. These next two weeks are going to go by at a snails pace.... I am purchasing both systems but to be honest I am more excited about the PS4 this gen. It is a great time to be a gamer!

did u open it and smell the manual? mmmmmmmmm i get stiff some times when i smell the manual, and boy i love to smell that new electric smell of my consoles after i have used it for s few hours, nose firmly on the vents mmmmmmmm is it strange i get off on this?? lol

I just saw the footage, it looks glorious, but the guy playing was a complete noob. Still I'm convinced on Consoles this is the best looking game of 2013, You can see how much the texture quality has gone up from the FEB 20 reveal. I cant believe this is a first launch day game!

The graphics look pretty stellar, though I'm somewhat concerned by the quality of the non-motion-captured animations. I thought those could use a little work, as they detract from an otherwise gorgeous looking game. That introductory sequence flying in just blew me away.

Killzone is one of those games I'll be sad to miss out on, since I'll be getting an Xbox One. But I'm happy for the rest of you. It looks pretty sweet.

Do yourself a favor and get a PS4 first and get an XBO next year. The XBO is the most likely of the 3 console to get a price drop, and hopefully they'll realize Kinect isn't a must have item for their core audience (voice commands can be done with a mic), and drop the price to $349 - $399 for holiday 2014.

@ ABizzel1 - I hear you, but I'm one of those guys who is actually pretty excited about the new Kinect and the whole entertainment ecosystem they're advancing. Really, it just suits my tastes and interests as a gamer better than the PS4 does for the time being.

But that doesn't mean I can't appreciate how cool Killzone is. Like I said, I'm happy for the rest of you - it looks like you're in for a treat with this game.

The graphics looks like the best for PS4 console but those facial animations are so lifeless, they look like they were taken from a robotic moving mannequin that you can find in Disney. Great looking game nonetheless and looks fun thou, I hated part two and preferred the third one.

Unfortunately the last Halo game that was made by Bungie , failed and that is Halo Reach , Halo 4 is great but it needed some advances, 343 Industries did say that the new Halo installments will be better than Halo 4

Still haven't preordered my ps4 yet. Gamestop said they might have extras on launch day but they won't know until they get the shipments. I'll be refreshing the gamestop site to order it online as soon as it becomes available. I'll be a day late to the party but I'll avoid the crowd.

All this bf4 looks better because of its scale boo ho killzone looks better in sp and mp just my opinion. big scale means what these are the same folks that say forza 5 looks better than drive club and look at the difference in scale between the two.Now im not saying killzone is a better game ill leave that for y'all to argue but as far as graphics go killzone is better hands down #Godhimself/out

yeh killzone wins in graphics for any console as far as i am concerned and have it paid for but in Australia you cant pick the games up will launch.......but BF4 will be a complete blast the massive wars that go on with tank, planes, helis, boats, apcs and then all the ground troops its just too good an experience to miss out on so i have that paid off too lol.

If you look at how parts break apart in BF4 vs. KZ then you will see all those are "macro blocks" in BF4 while in KZ:SF wood is actually splintering. This is how fine the details are. Also, walls aren't just made of "sub divided cubes" but from actual detail; a front and back panel - with real surface material/textures -, contain studs and are fully modeled. Nothing like this is in BF4.

For Forza...vs. DC...don't get me started. The one is a "upscaled" current gen game, the other made from scratch for a next gen platform.

AA doesn't look bad or necessary at all, so hard to imagine how much better it would look with supersampling...

if nothing else, i wouldn't mind it stay at 30 just to give the hardware some breathing room on opening day. poor thing getting put to work so hard so soon... hope it ate its wheaties before getting in that box

I would have to disagree with that. Weapons are essential to a shooters stance on being unique and set apart from the crowd. Standard military shooters while they are great are limited to reality. Many of the same guns in COD are found in BF.

If you look at games like Destiny and Killzone SF, they offer familiar weapon functionality however, their usage because they are not stepped in reality offer more distinct variety in how a users can attack the battlefield, no pun intended.

LMAO, seriously? This is how the fights start, then you will be the first one to bring up the cost of a pc vs. a PS4. You obviously have never seen a high end pc running something like Crysis 3, Witcher 2, even BF 4. I can rip apart the graphics in Killzone if I really wanted to, but I'm not petty like that. Dont start an argument you cant win.

personally i could give a shit what a game is running on.pc snobs cant stand it because they know console games are so close to pc's now, its ridiculous. all i know is now i can finally play hd games with hd textures instead of hd games with low res textures on my 82" dlp tv. gonna be sweet as hell. happy gaming to everyone, pc gamers too

I thought the single-player was locked 30fps??? They chose to go with variable versus locked, which is quite interesting. Must run at above 45+ and be quite consistent is they didn't lock it down. We'll see...

Running at a locked 30 is far better than fluctuating between 30 and 60. Stuttering can get horrible like that. Especially on AMD hardware. I speak from experience. hopefully it'll be better on console.

Stuttering is quite annoying, trust me I know. I have two GTX 780s and I'll get micro-stutter every once and a while that just makes me grind my teeth. However as a PC player, you should know that most us actually prefer no v-sync when playing games as long as it's above 60fps. Plus, GG is an incredibly talented and knowledgeable studio. I'm sure if they left it unlocked, then they must be pretty confident in it's performance so far. I'm going to give them the benefit of doubt and trust that this performs well.

This criticism is popping up a lot in forums, yet none of the gameplay footage from Shadow Fall has been remotely stuttery. Same goes for BF4 SP, actually. Seems to me these devs make these choices because the benefits outweigh the drawbacks. Also, many variable fr games have managed smooth performance in the past. God of War games stand out.

Not sure why people think devs put years and tens of millons into something only to overlook an obvious issue like horrible, easily avoidable, stuttering. The game does not stutter.

Well start believing man because games will only get better and better. GG should be honored to have the benefit of releasing a AAA game on launch. Thanks to Sony for having faith in the awesome dev team that GG is. Can't wait to see their other IP.

Forget the graphics for a second, the gameplay looks fucking STELLAR, the open level layout really reminds me of the old school FPSs like goldeneye and Perfect Dark only with moore detail and less limitations, the MP also reminds me of those classic FPSs with shit tons of options to make things fun for everyone