I have the code to change a node on the other, but I can not take the value of facedir param2with this, could create furniture, to open the drawers and doors to give a punch

with what I have, I'm creating a table lamp, which varies from light to punch him

who help me of course, I add in the list of contributions ... unless do not want ...

sorry for my EnglishTranslation by Google

I think I understand what you have been trying to do with facedir. You had the code commented out, so I could look at it. Here's the working version: http://pastebin.com/yeeM9jR4

The problem was that every time you place the node, paramtype2, being set to 'facedir' turns the new node to face the player again. Which is not what you want. So you have to set param2 (direction) to the old direction that was chosen when you first placed the node, and turn paramtype2 off (set it to 'none'). Pity about the naming of these things, they make it harder to figure out.

It seems to be working on my side... would you mind if I created a github repository for the mod and then gave you access? Or maybe you can do it if you know how? That's the best way to work together on some code.

Also, if you want me to create the repository, do you want to rename it "Furniture"?

I guess you could also call it "Muebles". Strangely enough, that is the word for Furniture in Afrikaans too.

I think a good idea, although I have never used github, just to download software ... about the name I have no problem switching to another more suitable, the first block I made were a table and chair, and so I call "furniture" ...

VanessaE wrote:Can you change this mod so that it uses the game's default textures for treetrunks? Otherwise it requires adding more textures to my packs.

if of course ...the only problem is I use 2 textures for the crust, one is identical to the game and the other a little brighter, I did it on purpose to give a more realistic sense of lighting.the superior texture was created in order to adapt better to the shape of the trunk, but also the default textures are well ...

I'm still learning to use GitHub but still leave you the link, and I'll add it to the first post ...anyone who wants to collaborate, is welcome.

Ragnarok wrote:When I pick up the hatch the toilet rotate to north-south direction. Is it normal? I can't pee.

ups ...my fault, I forgot to turn off the code to open and close the lid ...use the node-box feature to create all these objects, still in experimental development, and has some flaws, this is one of them ...