EA: Crysis 2 will score 90 percent in reviews

Speaking at GamesCom 2010, EA has declared that it is sure Crysis 2 will get rave reviews.

GamesCom 2010: Electronic Arts has confidently/arrogantly declared that Crysis 2 will recieve 90 percent reviews or better when it is released in March next year.

David DeMartini, boss of the EA Partners label that covers EA's work with developer Crytek, said he is confident the game will be met with rave reviews and explained that the recent delays hadn't been motivated by fear of the Christmas rush.

"With a game like Crysis you don't worry so much about who's shipping when," De Martini told Eurogamer. "You pick your ideal window and you lock down and everybody else can move if they have to move."

"It's going to be another 90 rated game from Crytek," DeMartini promised, saying that the multiplayer portion which was available to play at GamesCom had a development team of its own – Crytek UK.

"With the guys at Crytek, it's quality, quality, quality," said De Martini.

Check out our Crysis 2 preview for more info, then let us know your thoughts in the forums.

Originally Posted by De MartiniWith the guys at Crytek, it's quality, quality, quality,

Explain Farcry Multiplayer.

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Originally Posted by CardJoe

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Originally Posted by Gunsmithmost reviewers are paid off anyway :/

They really aren't.

^This.

I think most reviewers get it wrong, but that's because I've got my idea of what games are and Crysis 1 wasn't a game. It was a sparkly rendering engine. Gameplay and story were drivel. Crysis 2 looks like much of the same.

I think most reviewers get it wrong, but that's because I've got my idea of what games are and Crysis 1 wasn't a game. It was a sparkly rendering engine. Gameplay and story were drivel. Crysis 2 looks like much of the same.

I think most reviewers get it wrong, but that's because I've got my idea of what games are and Crysis 1 wasn't a game. It was a sparkly rendering engine. Gameplay and story were drivel. Crysis 2 looks like much of the same.

wrong, it just want catered to simpletons.

You're saying that Crysis's storyline was too complicated for most people, and they just didn't understand it?

Well you would say that, wouldn't you. Except, maybe he's saying that just to make us think he'd say that, or maybe he thinks we'd think he'd say that, so he's saying it, so we might think he thinks we think he's saying that, except...

My ex-misses works for a big PR company and they have a large game company on there accounts, she says it's going the the same way as the car industry where you fly them around first class, entertain them, buy them dinner etc, and cultivate a "relationship", then make them sit though a small PR presentation or get some hands on time.
There are several cars you won't find any negative reviews for even though they are absolute crap, because the jorno feras he will be will be cut-off from his nice cushy world:) Apparently at editor level there also backhanders in the form of exclusive reviews/previews/etc, and advertising deals.

This happens (and is well documented) in most industries so it wouldn't surprise me if games journalists were treated the same way, but probably only the "big boys" (meta-critic weighted I'd guess)

I bet it will get great reviews, sell well, millions of people will enjoy it. Bit-tech will give it a 9/10.

And then we will have to hear years and years of endless forum moaning and bitching about how awful it was, what a bunch of incompetent jerks Crytek are, how they didn't "get" it, how it doesn't play at ALL like Unreal Tournament (damn you Crytek!), it's too hard, how it's just a tech demo, blah blah blah blah blah. And then Bit-tech will run a story on how "terrible" it was.

They are trying to get the groupthink going early. If you create the impression that a game is going to be absolutely amazing before you release it and can convince others of this then when it does come out, rather than admit they were suckered in by the hype, a lot of people will just simply agree. It's not easy to slag off a game if you think everybody else will think it's great (or if they think it'll be bad, it works both ways).

Groupthink is powerful mojo. Only way to counter it is to keep reviewers in those plastic tupperware boxes and only unseal them when the game is launched.

Crysis was an excellently fun game marred by an utterly uninteresting story. Frankly, Crysis 2 looks to be about the same - cool open-ended levels, great combat, but a totally bone-dry narrative. Frankly, any shooter that receives 9/10 or higher from me has to have some sort of narrative intrigue in addition to its technology. I need more than "sweet multiplayer" for a game to qualify for such high accolades.

Even if it gets 9/10 that won't stop the (true) complaints about shortness of game time. However if it's as intense a 7hr experience as Warhead was, I'm sure I'll just play it all over again. This lack of Crysis 2 and Portal 2 at Christmas just means more time to play oldies.

edit: I liked crysis story, it shits all over MW crap. Here you are stood in a lift with the bad guy, don't for god sakes open fire and kill him = mission failed, then he kills you at the end of the mission, WTH! O_O

edit: I liked crysis story, it shits all over MW crap. Here you are stood in a lift with the bad guy, don't for god sakes open fire and kill him = mission failed, then he kills you at the end of the mission, WTH! O_O

Infinity Ward has a **** plotline for everyone of their games.
The only difference w/ MW2 is they got paid to **** out more.

Originally Posted by HovisThey are trying to get the groupthink going early. If you create the impression that a game is going to be absolutely amazing before you release it and can convince others of this then when it does come out, rather than admit they were suckered in by the hype, a lot of people will just simply agree. It's not easy to slag off a game if you think everybody else will think it's great (or if they think it'll be bad, it works both ways).

Groupthink is powerful mojo. Only way to counter it is to keep reviewers in those plastic tupperware boxes and only unseal them when the game is launched.

Couldn't agree more, see FarCry 2 and Halo for reference.

To be honest though I expect Crysis 2 to at least be a solid 80% game.

If they are SO confident then why did they move the release date to 2011. They keep proclaiming Crysis 2 as the Halo killer yet they don't have the balls to go head to head with Halo Reach this fall.

Crytek and EA are s!*t scared of competing with Halo Reach and Call of Duty Black Ops which will positively own them in sales. Not to mention that Starcraft will still be selling strong. It wont sell more than the original Crysis IMO.

Crytek are the Nvidia of the software world...

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