Comments

Comment by Alisdair

A Shaman's best friend. You should always have this buff up. Has a great damage to mana ratio if you have the Enhancement talent 'Improve Lightning Shield'

Comment by mythrilgolem

Great Damage per Mana ratio (1.75:1)like the other Lightning spells. Also uses only one global cooldown for the three charges. Don't forget to keep this up during combat, it also procs from ranged and spells! I've killed off low health runners that try to stay out of range and hit me. lol

Comment by Jadamsmhs

This has turned out to be an effective combination with an Earth Shield as a healer. Earth Shield a tank and Lightning Shield on yourself and can be extremely effective in 2v2 arena.

Comment by Ombrarossa

Comment by frmorrison

Due to the superior damage per mana of LS versus shock spells, this is likely the best PvP shield to put on. With the 3/3 LS talent plus 6% cheaper instants, this becomes 2.15 damage per mana.

Note with patch 2.3 changes, Water Shield (learned at level 62), is a the better shield to use in PvP (and PvE as well).

Comment by Atedos

The bad thing is when you are fighting several enemies (who are focusing you), you can't control direction of your Lighting shield's damage (target i mean), so you can't concentrate and burst on one enemy (like with shocks, for example), and some of your damage goes away to a target not yours.Also it can cause large amounts of unwanted aggro.

Comment by Anhk

But does anyone know how the +15% dmg talent for this works if you're having spell dmg?? LS recieves 33% of your spell dmg bonus, but that +15%, is it applied to LS after your spell dmg, or does it just increase LS's BASE dmg with 15% ???

Comment by Eversion

Comment by Byzar

If your target is under the effects of the Stormstrike debuff he will take additionall 20 %damage for the shield. A must have in 1 Vs 1.

Comment by shawarmakriger

How much is "A few seconds"?

Comment by Zcuron

Can this crit?

Comment by pallyshammy

This should always be up if you're soloing, especially early on. This is the ticket to killing mobs faster since it retaliates Nature damage after being hit by any spell attack, melee attack, or ranged attack.

Comment by Warhead

I would really like to know what "once in a few seconds" means. Is this 3 seconds? 2? or another value?

Comment by Svenshinhan

Currently it displays all ranks of Lightning Shield as costing no mana, like Water Shield. Is this just an error in the tooltip or is Lightning Shield actually going to be free to cast? That would be extremely potent, especially with the improvements in the enhancement tree.

Comment by Zeetermin

this spell has a high damage to mana ratio..

its one of the more mana efficient damage spells the shaman has..

gains 33% of your spell damage per charge, not that you'll have that much spell damage at this level but its good to know

Comment by Zeetermin

im guessing from experience its around 3 seconds

Comment by webkilla

yes - from what i've heard then ALL shield spells will become mana-free

combine this with Static Charge - the enhancement talent that increases the number of Lightning Shield charges by 1, 2 or 3, then this becomes a VERY dps-heavy little spell...

especially if you drop improved stormstrike on top of it!

Comment by velja27

It would be very nice if it had animation like when it has 3 charges shaman has 3 orbs and when he has 2 charges he should have 2 orbs same when he has 1 charge.It would be very nice and logical.

Comment by Debilitate

No mana cost as of 3.0. Swap this for water shield when you get low on mana now that there are lower ranks on water shield.

Comment by calabacin

This spell now costs NO mana, so it's become a part of the standard fight buttons.Keep it up all the time, it's free (yes, even the mana doesn't stop regenerating). If it was mana worthy before, imagine now ;-)

Comment by Actuus

during todays naxx run i had it hit for 1100, only data i looked up in the combat log. I have ss glyph, but no ls glyph and i have 1/3 improved shields.

with high attackpower you will get more than 1k spell damage with mental quickness.

This works abit like sword proccs, and i find it very nice. Im thinking of skipping the lava lash glyph instead of this one. I kinda want to have imp stormstrike and imp windfury glyphs. any idears which is highest dps?

Comment by Vouksh

As of 3.0.3, this spell no longer costs mana, and is used by a few enhancement talents, so therefore should be up at all times if you're enhance spec.

Comment by Skreeran

Awwww... Man... This is worse than Inner Fire as far as refreshing goes... :(

Comment by Unevo

Dunno if this is important, but the CD of each charge is about 4-5secs

Comment by Dayr

It is worth noting that if Lightning Shield kills a mob entirely with the shield, you will not be able to loot it; just like a pet or totem.

Comment by Pallydwarf

Swirly ball v2.

Comment by lovechia

what i find curious about this is that this is the only Elemental Shieldthat does not give a passive bonus (Earth: -30% pushback / Water: 100 mana every 5 sec)besides the bonus when a charge is expanded.

It should give spell damage or something dont u agree

Comment by Mejaad

Exactly what i came here for, thanks =]

Comment by trollvink

Does it proc on DoT's?

Comment by Ordayc

This is incorrect. Lightning Shield's internal cooldown is between 3 and 4 seconds (probably somewhere around 3.65 sec).

Edit:Since this post was downrated, while I'm pretty certain it is correct, I've done the calculation for a fight in Hillsbrad Fields which lasted 4:52 minutes, in which I was being attacked by 15 mobs (2 Hillsbrad Footmen, 3 Hillsbrad Farmers, 1 Farmer Kalaba, 9 Hillsbrad Peasants).

My LS triggered a total of 81 times within those 292 seconds, resulting in a proc frequency of 1/3.65 sec, or alternatively an average delay between two charges of 3.65 sec (which, at the same time, should be the upper bound for Lightning Shield's internal cooldown, because the actual ICD cannot possibly be higher than the average delay).

The actual internal cooldown could even be lower, since a charge can only be triggered when an attack hits, and since attacks don't occur continually, but discretely, it is possible (and likely) that oftentimes some time passed between the ICD "cooling off" and the next attack hitting me. I will leave this calculation aside, because my knowledge about the exact mechanics is too limited and judging by a rough estimate, it shouldn't affect the outcome too much. The 3.65 sec from above should give you a fairly accurate value for Lightning Shield's internal cooldown.

According to my combat log, 50 times there was a 4 sec gap between two charges, 26 times a 3 sec gap, twice a 2 sec gap and twice a 5 sec gap. I assume the 2/5-s gaps are caused by lag.

Edit 2:Removed because Blizzard confirmed the 3.5-sec ICD.

Comment by Ordayc

Yes, but only off the initial cast. Ticks will not triggers it.

Comment by Sujezz

Even with static shock it's a bit annoying to refresh it so often. This spell should be an aura type no charges no buff time.

Comment by katosjoes

The lightning orb around your character while buffed with this takes exactly 1 second per orbit :)Useless trivia of the day!

Comment by googool

BALLS! MWAHHHAHHAAA!

Comment by lolomghax

Also worth nothing that this ability scales with the Enhancement Mastery, making it a deadly weapon when stacked.

Comment by vazza

This should now solve this problem

Comment by Andrea87

Now, as 4.0.3, it's a must have for enhancement shamans.

-> Short internal CD, estimated to be something in the 2.5~3.5s range.-> It's nature damage, so it scales with mastery.-> Agility buffs it, as it buffs your spell power (Mental Quickness)-> being a direct damaging spell, when it crits it activates Elemental Devastation. -> Must combine with Glyph of Lightning Shield, as enhancement shamans does not build charges by dealing damage like elemental does with lightning bold and chain lightning. -> Its a good idea to have an addon spamming a large message when it's ending. Many combat text addons can be configured to do so, or you can use a specific addon for cd and buff monitoring. You don't want to have it off both due to its damage and most importantly to the chance it has to proc your elemental devastation buff.

Comment by Sacrosterion

To save some people from scratching their heads; take you attack power and divide it by 3. that's the additional power with out any other calculations.

Comment by darnell2510

not sure if this a bug or not but if you let lightning shield kill a skinable mob you can still skin it without worrying about the loot

Comment by skullcleaver

One this that annoys me is that if you use this while leveling, The dmg done is "passive dmg" and does not contribute to the amount of xp you get for killing a mob.So, if you wanna lvl faster, don't use it.Ex. I killed a lvl 7 mob as lvl 7 my self. With only lightning BALL dmg, i got 97 xp unrested.With lighting SHIELD up and when it got 3 "procs", I ended up getting 35 xp for the mob.I understand why Blizzard does this. Same goes for all pet dmg,but its still worth a note if you're trying to level as fast as you can.

Comment by Magnatross

Doesn't break stealth: I leaped to a Shaman with Wild Charge and Prowl remained active.

Lightning Shield

Lightning ShieldInstantRequires ShamanRequires level 8

The caster is surrounded by a reactive lightning barrier. When an attack hits the caster, the attacker will be struck for (22.6305% of Spell power) Nature damage. This effect may only occur once every few seconds. Lasts 1 hour.