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HTC “Pro” Virtual Reality Headset Announced

HTC has unveiled an enhanced version of their Vive virtual reality headset at CES Tech Fair 2018 in Las Vegas.

The Vive Pro will have two OLED screens which the resolution totals up to 2880×1600 pixels, this is 78% more resolution than the current model. This design will help make the graphics and text much sharper for the wearer.

This latest VR design is currently the step in the right direction, however it will need more quality content to attract gamers.

Alongside the crisper display, the Vive Pro will also include high performance headphones with a built-in amplifier to help offer “a heightened sense of presence” and a much richer sound. There is still no word on how much this headset is going to cost.

This reveal has occurred at the same time as the news that Facebook’s Oculus VR division will be teaming up with China’s Xiaomi.

Xiaomi, a Beijing-based handset maker will be getting involved in the development of Oculus Go, the fourth-coming standalone headset which will not need to be plugged into a computer. Oculus Go is due for release soon.

Both firms have also announced that they would release a version of the kit which will be branded “Mi VR Standalone”. This kit will exclusively go on sale in China, where most of Facebook’s services are currently blocked.

The firms have both added that the headsets will be powered by a Qualcomm processor, the Snapdragon 821.

No Strings attached

For those who own both the new and the original HTC headsets will be able to use them with the wireless adapter which is likely to be available later this year.

HTC have mentioned that it will connect either of the models to computers running a game or simulation via wi-fi, all thanks to Intel’s WiGig technology.

As well as all this the firm has also decided on a new way for VR users to discover new content – 3D previews which they can try before they buy or subscribe.

All of these will be available through a revamped version of the Viveport VR Store. The team at Viveport expect the number of experiences available on the platform to rise from 2,000 to 3,000 by the end of the year.

With so much hype around virtual reality devices, has sometimes meant that the technology failed to live up to people’s expectations, – which might have had an impact on the sales.

To conclude, the next generation of headsets might include even more advance technologies like eye-tracking, which might allow ultra-high-resolution reading of the graphics at the exact point on the screen where the users are looking. So, watch this space?