While flying an airplane in the game, it will show up as an airport landing strip on the HUD similarly to the airports in San Fierro, Las Venturas, and Los Santos. The airstrip is also a safehouse after being purchased, allowing the player to save their game. Upon purchase Verdant Meadows provides a landing site, a garage for vehicles, a hangar for planes (or vehicles), a save point and Flying School. After completing the mission Green Goo, Verdant Meadows becomes an asset property, generating income for Carl over time.

Assorted bikes and other vehicles spawn in a parking lot off the southeast corner of the property, next to the south access road.

Storyline Missions

Verdant Meadows is the setting for several missions given by Mike Toreno and The Truth, starting off with the mission Verdant Meadows where the player is instructed by Toreno to go to the airstrip and purchase it for $80,000. The player will then have to go through Pilot School in order to continue with Toreno's missions. The player must receive a bronze medal in each of the 10 lessons to continue. A specific aircraft will spawn in one of the hangars depending on whether the player received all bronze, silver or gold in every lesson. The first mission given by Toreno at the airstrip is N.O.E., where the player pilots a Rustler to drop off a package in Angel Pine. Next is the mission Stowaway. A cargo plane lands in the airstrip and the player is instructed to drive a motorcycle to enter the plane before it takes off and plant a satchel charge within the aircraft. The third mission is Black Project, given by The Truth. The player must sneak into the adjacent military base Area 69 and steal a top secret project. Then, in Green Goo, given by The Truth, the player uses his new jetpack to take a jar of green goo from a guarded, moving train. After this mission, the airstrip becomes an asset, generating up to $10,000.