JETPACK INTERACTIVE

"Utilizing our experience, passion, and commitment to make great games!"

- Team Jetpack

OUR STUDIO

Our roots in the Vancouver game community originate from three flagship development studios (Black Box Games, Deep Fried Entertainment, & United Front Games) that our principals co-founded between 1998 and 2007.

OUR VISION

Jetpack’s vision is predicated on a small and flexible studio size, which permits us to iterate quickly, communicate effectively,
and remain agile within an evolving industry.
The size and composition of our team depends on the specific projects that we are managing.
Our studio resumé includes a full range of game development roles – from remote co-development to full autonomous production.
We actively pursue game projects that resonate with us.

OUR CLIENTS

ORCS MUST DIE! Unchained

Sony Interactive Entertainment \ Robot Entertainment

Complete PS4 port of PC title

PROJECT X

Internal Development

Currently under development, game prototype

UNBOUND

Amazon Game Studios

Unreleased puzzle platformer for tablet and mobile

PLANT VS ZOMBIES: GARDEN WARFARE II

Electronic Arts Canada

Provided engineering support

NBA LIVE 16

Electronic Arts Tiburon

Engineering & UI development support for all game modes

DARK SOULS

Bandai Namco

Provided engineering support for Steam upgrade

NBA LIVE 15

Electronic Arts Tiburon

Engineering, UI development, art, design, & project management support for all game modes

NBA LIVE 14

Electronic Arts Tiburon

Engineering, UI development, art, design, & project management support for all game modes

OUR LOCATION

Our studio is located in the historic Gastown district in Vancouver, BC, Canada.
We are located on the 4th floor of a tech-renovated 5,000 sq ft office space in the historic Save-On-Meats Building. The glow of the neon pig outside our building will guide your way.