I was kinda serious though - mod the ship algorithm to make low-poly based ship meshes (+greebles), make a realistic universe mod, supercruise drive, make the jump drive cheap et voila, the game E:D should have been

No, actually, LT will probably be better at being Elite: Dangerous than Elite: Dangerous is, even on its own. And the ships won't all be triangles and trapezoids either.

EDIT: Honestly, how do you make all of your ships pancake flat and have such boring profiles? It's because of the blasted mail slit of a docking port on all the big stations. Everything has to be flat and boring. You know what made Freelancer good?\
THIS STUFF.