Modelers Shareware

MilkShape 3D.
This is a model viewer for binary MilkShape 3D files (*.ms3d). It comes with full source code and shows how to load and animate the latest MilkShape 3D files using a skeleton and weighted vertices. This viewer is meant for people who want to integrate the .ms3d format easily into their 3D application or maybe for those who want to write an importer or exporter for another modelling program.

Use it to View, Edit and Print your 3D models. It also builds into a full featured modeler, renderer and animator by adding low cost plug in packs that can upgrade the original application by dragging them to the upgrade folder.

Metasequoia.
Metasequoia is a polygon modeler for 3DCG and game development. It provides you efficient modeling works. It is very easy to use and learn. Even a beginner of 3DCG will be able to manage it one day. It runs on Windows 95/98/NT4.0/2000/XP. One of features is a subdivision surface. It enables to create complex and organic objects as like humans or creatures, and works with a light response. Other features are: Blobby object (Metaball), 3D paint for mapping Various formats to import and export, for example, DXF, LWO, 3DS, COB, OBJ, and so on, Plug-ins that you can make with Metasequoia-SDK, e.t.c.

MeshLab.
MeshLab is an open source, portable, and extensible system for the visualization using OpenGL, processing and editing of large unstructured 3D triangular meshes. The system is aimed to help the processing of the typical not-so-small soup of triangles that are common in 3D scanning. MeshLab providing a set of tools for editing, cleaning, healing, inspecting, rendering and converting this kind of meshes. Support for output in the compressed U3D format allows also the creation of PDF documents with embedded 3D objects using LaTeX.

MeshLab 1.1.0 introduces many important an appealing new features like the possibility of computing Ambient Occlusion maps on the GPU using OpenGL. Another notable improvement is the possibility of managing multiple meshes on different layers, and the new features for the processing of raw 3D scanning data. ICP alignment and Poisson based merging of multiple range maps is now possible within MeshLab.

This software offers great simple features that the beginners could enjoy it in the field of graphic. It offers artists an end-to-end creative work process with comprehensive tools for 3D animation, modeling, simulation, visual effects and composition of highly production platform.

There many programs exist in the field of graphic management and it is sometimes difficult to navigate them and find the right software that suits your needs.

LynX 3D Viewer.
LynX 3D Viewer Lite Edition is a very convenient and free 3D objects viewer using OpenGL for hardware acceleration. You can load usual file formats such as *.3DS, *.ASE, *.OBJ or *.FBX. You can analyze meshes and materials or export models in POVRay, YAFRay, or C/C++ code fragment format.

KPovModeler.
KPovModeler is a modeling and composition program for creating POV-Ray(TM) scenes in KDE.
For most of the modelers, POV-Ray is nothing but a rendering engine and they bring a lot of limitations to the innate possibilities of POV-Ray scripted language. This is not the case for KPovModeler which allows you to use all the features of POV-Ray through the translation of POV-Ray language into a graphical tree.

To open the Animation Editor, change any pane to the Animation Editor pane type.

The Animation Editor will display the channels found inside the Animation COMP that is scoped, this is shown in the Path field. Change this path to edit a different Animation COMP by right-clicking on that COMP and selecting Edit Animation....

Click the Add Channel button to create a channel and start animating. The editor lets you create and delete channels, as well as add, edit, or delete keyframes.

Kerkythea Rendering System.
Kerkythea is a standalone renderer, using physically accurate materials and lights, aiming for the best quality rendering in the most efficient timeframe. The target of Kerkythea is to simplify the task of quality rendering by providing the necessary tools to automate scene setup, such as staging using the GL real-time viewer, material editor, general/render settings editors, etc., under a common interface.

k3DSurf.
K3DSurf is a program to visualize and manipulate Multidimensional surfaces by using Mathematical equations. It's also a "Modeler" for POV-Ray in the area of parametric and iso surfaces. Features :
3D, 4D, 5D and 6D HyperObjects visualization; Full support of all functions (like C language);Support of mouse event in the drawing area(Left:Rotate, Right:scale and Midle: translate); Animation and Morph effect; Povscript and Mesh file generation(and Run if povray is installed); VRML2 and OBJ files also supported; More than 100 well known examples.

K-3D .
K-3D is free-as-in-freedom 3D modeling and animation software. It features a plugin-oriented procedural engine for all of its content, making K-3D a very versatile and powerful package.
K-3D excels at polygonal modeling, and includes basic tools for NURBS, patches, curves and animation. Give it a try!

JPatch.
JPatch is a spline based 3D modeling tool (a patch modeler similar to animation:master). It can be used to create 3D models for POV-Ray or RenderMan compatible renderers (e.g. Aqsis).
JPatch is freeware and written in Java, so it should run on every platform with a Java Runtime Environment (JRE) 1.4 or later installed.

J-Cad.
JCad is a smart 2D CAD program of Pure Java,it'sOS independent and full-featured with an easy-to-use user interface. There are some screenshots available. The main goals of JCad are to be absolutely OS independent, flexible ,User-friendlyand full-featured.

Innovation3D.
Innovation3D is an Open Source, 3-dimensional modeling program developed for Linux. The goal of Innovation3D ( I3D ) is to provide a modeling tool that allows an artist to utilize a variety of techniques. Polygonal modeling is currently the focus, but there is some preliminary support for NURBS curves and surfaces, as well as basic animation.

Hyperion Demo-System.
Hyperion is a free tool designed to help developers and artists to quickly create and prototype realtime 3D solutions: demos, benchmarks, little applications or games.

Hyperion uses an OpenGL renderer and mixes XML, LUA and GLSL (OpenGL Shading Language) for the scene coding. For a better use, full documentation is provided, as well as many tutorials, code samples and projects.

It allows the user to define a real continuous function representing an F-rep geometric object with the help of assignment statements (using auxiliary local variables and arrays, if necessary) as well as conditional selection and iteration statements. The functional expressions are built with using conventional arithmetic and relational operators, standard functions, built-in special geometric transformations and F-rep library functions.

HexaSuper.
This release of HexaSuper2 includes the epoch-making 3D Manga feature for making 3D objects from illustrations and photographs, and Smooth Curved Surface feature comparable to that of any of the high-end 3D software packages. HexaSuper2 is suitable for a wide range of users including beginners interested in 3D and professionals who require a modeling software.