The German THQ News
Page (thanks Frans) has word that STALKER: Shadow of Chernobyl, has
suffered another delay. Previously expected for May of this year
(story), the game no longer seems to carry a specific release
date. No reason for the delay is offered, but GSC Game World's PR Manager
Oleg Yavorsky gamely spins this announcement, saying they are pleased that THQ
has given them more time to develop their upcoming first-person shooter.

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I dont believe this "world stimulator*" thingy. Lamo and unnecessary, just loads npc's, mobs, zone by zone. Their freaking monseters they walk, they sleep, they eat. Gothic II does that and I think Gothic I and its fine. Just bump up the npc, specific npc behavior and you got Stalker in a bottle.

Hahahaha. Aside from your absolutely abysmal grammar, it's ridiculously obvious that you've never even bothered to learn about the complexity of a good A.I. system. It's fucking tough. Hell, Black and White's creature A.I. had an programmer entirely dedicated to JUST THAT, the second B&W was said to have a team of A.I. programmers working on various A.I. systems for the various creatures.

It's not like programmers just throw together a set of legos and say "Oh-ho, A.I!" Though, in all honesty, I think some of DOOM 3's enemies were created that way.