whitestazn88 wrote:the second draft is considerably better. this was my first time going through the thread, and i was going to suggest that it was hard to tell which ship belonged to whom, but now its much clearer.

i currently don't understand attack routes, and theres no bonus structure in place, but i'm sure you'll get that done soon

Yes, definitely the top-down view. I can't imagine doing it any other way.

Also, am I supposed to be able to tell the differences between ship types (frigate, etc.) from the current draft? 'Cause maybe my eyes have gone south, but I can't. Or maybe I'm not looking for the right thing, tho I do detect a few of those flagship backstay banners.

Incandenza, i don't think the frigates were much involved in action in this battle. I know the Syrius (not listed yet) was a Frigate, but the others i am having a time to identify in this current line up.Further reading needed....

It sure as shit looks better without attack lines, but I don't see how you're going to be able to do the map properly without them. You have pretty critical-looking attack routes with the lines that would be impossible with the "attacks neighboring ships" textual explanation. Plus "neighboring" can be interpreted quite broadly.

Incandenza wrote:It sure as shit looks better without attack lines, but I don't see how you're going to be able to do the map properly without them. You have pretty critical-looking attack routes with the lines that would be impossible with the "attacks neighboring ships" textual explanation. Plus "neighboring" can be interpreted quite broadly.

i agree with inc on this almost all the way. the attack lines should be gone, and although the attack-routes are currently complicated, you could simplify the attack capabilities of the ships and just limit it to a radius of 1 or 2 ships (or something). the last thing i'd say is that we could denote conquering with a double cannon and bombarding with a single cannon? but that again complicates the attack-ability of some ships as well as attack lines....

Incandenza wrote:It sure as shit looks better without attack lines, but I don't see how you're going to be able to do the map properly without them. You have pretty critical-looking attack routes with the lines that would be impossible with the "attacks neighboring ships" textual explanation. Plus "neighboring" can be interpreted quite broadly.

i agree with inc on this almost all the way. the attack lines should be gone, and although the attack-routes are currently complicated, you could simplify the attack capabilities of the ships and just limit it to a radius of 1 or 2 ships (or something). the last thing i'd say is that we could denote conquering with a double cannon and bombarding with a single cannon? but that again complicates the attack-ability of some ships as well as attack lines....

I think you misunderstood what I said... while the map would certainly look better without attack lines, it'll be almost impossible to make the map coherent without them.

A few questions, though...How can you bombard and board from each other?Why is there need for two lines to connect some ships?Why is the Blue commander's name different from the other two commanders?Where are the names of some of the ships? (the one between revenge, polyphem, and defiance; southern part of the map)Nice job on the bombarding and attack routes, but who does the ship above bombard? I think a few of the bombardments need to be cleared up.Where are the Frigates on the map? You still have them in the legend

The Neon Peon wrote:Looks a lot nicer now, and the concept is really good for a map.

A few questions, though...How can you bombard and board from each other?Why is there need for two lines to connect some ships?Why is the Blue commander's name different from the other two commanders?Where are the names of some of the ships? (the one between revenge, polyphem, and defiance; southern part of the map)Nice job on the bombarding and attack routes, but who does the ship above bombard? I think a few of the bombardments need to be cleared up.Where are the Frigates on the map? You still have them in the legend

Overall, excellent graphics, and excellent map.

Yeh thanks Neon Peon...i just put this up to see what the reaction was and if it was any clearer to have it this way rather than the association listing, with/out the lines ???

This is my first time looking at this map, but one of the major flaws I see is in the cannon bombardments. There are a few that I cannot tell who they are supposed to bombard. For example on the Argus, I can't tell whether it is bombarding Themis or Bellerplion. I also have trouble with Polyphem, Royal Sovereign, San Justo, Agamemnon, Neptune, and Bucentaure. You will need to fix their cannons to better point towards their targets.