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Game Description:The power-packing Xbox hardware delivers the third Oddworld title in one of the most brilliantly realized settings to grace any gaming system. Blending unique gameplay, humorous characters and interactions, and the aforementioned graphics, Munch's Oddysee simply feels unlike any other game in the 2001 console gaming lineup. Players control two characters in the game: Munch, a wheelchair-bound hero, and Abe, a character some gamers will recognize from previous Oddworld games. Their goal is to find and free the Mudokon queen, keeper of the remaining eggs of an endangered species.

I completely agree with Brad's assessment of ICO as art—the game really is that beautiful. You'll have countless moments where you just have to stop and soak all of the scenery in. This sleeper hit of the year is simply too good to be missed.

Circle Of The Moon, a launch title for the Game Boy Advance, is an obvious throwback to the "run-and-jump platform" games of the past. The surprising thing, however, is that the many years since its original 8-bit release has done little to diminish the indelible trademarks of the series.

Game Description:Konami's Simon Belmont started hunting vampires back in 1987, and he hasn't quit yet. Now he's chasing them across the Game Boy Advance in Castlevania: Circle of the Moon. He'll use his trusty whip, as well as a few magical items, to combat Dracula and more than just a few foul minions. The game takes advantage of the GBA's rich color palette to create detailed, moody environments and intricate spell effects.

By now, most Game Boy Advance owners should be comfortable with (or at least accepting of) reliving the past with the majority of releases 'revisioning' or outright porting the biggest hits of generations past. Konami helps this case of initial deja vu in its dark (in tone and luminance) Castlevania: Circle Of The Moon by mixing venerable 16-bit gameplay with an entirely new adventure.

Game Description:Klonoa is the long-eared hero of the world Lunatea, an enchanted realm divided into separate kingdoms. When a forgotten fourth kingdom of darkness threatens to upset the balance of power in Lunatea, Klonoa and his friends go on a magical journey to set things right again. This family-friendly action game uses a new illustration technique to create dynamic camera angles in a seemingly 2D world.

rad and I are in almost total agreement when it comes to Namco's sequel. Like Brad, I too was impressed with what Namco was able to achieve graphically with Klonoa 2: Lunatea's Veil. Though limited to a 2.5D perspective, Namco managed to create one of the more beautiful videogames released in a while and it is certainly one of the best-looking PlayStation 2 games on the market.

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