(Correct) STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Combo Signal (electric){}The combo signal simply acts as both an entry and exit signal. This allows you to build large "trees" of pre-signals

STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP

(Correct) STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Entry Signal (electric){}Green as long as there is one or more green exit-signal from the following section of track. Otherwise it shows red

STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP

(Correct) STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Exit Signal (electric){}Behaves in the same way as a block signal but is necessary to trigger the correct colour on entry & combo pre-signals

STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP

(Correct) STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Block Signal (electric){}This is the most basic type of signal, allowing only one train to be in the same block at the same time

STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP

(Correct) STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}One-way Path Signal (electric){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. One-way path signals can't be passed from the back side

STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP

(Correct) STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Path Signal (electric){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. Standard path signals can be passed from the back side

STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP

(Correct) STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Combo Signal (semaphore){}The combo signal simply acts as both an entry and exit signal. This allows you to build large "trees" of pre-signals

STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP

(Correct) STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Entry Signal (semaphore){}Green as long as there is one or more green exit-signal from the following section of track. Otherwise it shows red

STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP

(Correct) STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Exit Signal (semaphore){}Behaves in the same way as a block signal but is necessary to trigger the correct colour on entry & combo pre-signals

STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP

(Correct) STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Block Signal (semaphore){}This is the most basic type of signal, allowing only one train to be in the same block at the same time

STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP

(Correct) STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}One-way Path Signal (semaphore){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. One-way path signals can't be passed from the back side

STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP

(Correct) STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Path Signal (semaphore){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. Standard path signals can be passed from the back side

STR_BUOY_VIEW_CENTER_TOOLTIP

(Correct) STR_BUOY_VIEW_CENTER_TOOLTIP :{BLACK}Centre main view on buoy location. Ctrl+Click opens a new viewport on buoy location

STR_BUOY_VIEW_CHANGE_BUOY_NAME

(Correct) STR_BUOY_VIEW_CHANGE_BUOY_NAME :{BLACK}Change buoy name

STR_BUS

(Correct) STR_BUS :{BLACK}{BUS}

STR_BUTTON_CANCEL

(Correct) STR_BUTTON_CANCEL :{BLACK}Cancel

STR_BUTTON_CATCHMENT

(Correct) STR_BUTTON_CATCHMENT :{BLACK}Coverage

STR_BUTTON_DEFAULT

(Correct) STR_BUTTON_DEFAULT :{BLACK}Default

STR_BUTTON_LOCATION

(Correct) STR_BUTTON_LOCATION :{BLACK}Location

STR_BUTTON_OK

(Correct) STR_BUTTON_OK :{BLACK}OK

STR_BUTTON_RENAME

(Correct) STR_BUTTON_RENAME :{BLACK}Rename

STR_BUTTON_SORT_BY

(Correct) STR_BUTTON_SORT_BY :{BLACK}Sort by

STR_BUY_COMPANY_MESSAGE

(Correct) STR_BUY_COMPANY_MESSAGE :{WHITE}We are looking for a transport company to take-over our company.{}{}Do you want to purchase {COMPANY} for {CURRENCY_LONG}?

(Correct) STR_CONFIG_ERROR_SPRITECACHE_TOO_BIG :{WHITE}Allocating {BYTES} of spritecache failed. The spritecache was reduced to {BYTES}. This will reduce the performance of OpenTTD. To reduce memory requirements you can try to disable 32bpp graphics and/or zoom-in levels

STR_CONFIG_ERROR_TRAILING_CHARACTERS

(Correct) STR_CONFIG_ERROR_TRAILING_CHARACTERS :{WHITE}... trailing characters at end of setting '{RAW_STRING}'

STR_CONFIG_GAME_PRODUCTION

(Correct) STR_CONFIG_GAME_PRODUCTION :{WHITE}Change production (multiple of 8, up to 2040)

STR_CONFIG_GAME_PRODUCTION_LEVEL

(Correct) STR_CONFIG_GAME_PRODUCTION_LEVEL :{WHITE}Change production level (percentage, up to 800%)

(Correct) STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :Allow landscaping under buildings and tracks without removing them

STR_CONFIG_SETTING_BRIBE

(Correct) STR_CONFIG_SETTING_BRIBE :Allow bribing of the local authority: {STRING2}

STR_CONFIG_SETTING_BRIBE_HELPTEXT

(Correct) STR_CONFIG_SETTING_BRIBE_HELPTEXT :Allow companies to try bribing the local town authority. If the bribe is noticed by an inspector, the company will not be able to act in the town for six months

(Correct) STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_HELPTEXT :Rail type to select after starting or loading a game. 'first available' selects the oldest type of tracks, 'last available' selects the newest type of tracks, and 'most used' selects the type which is currently most in use

(Correct) STR_CONFIG_SETTING_DEMAND_DISTANCE_HELPTEXT :If you set this to a value higher than 0, the distance between the origin station A of some cargo and a possible destination B will have an effect on the amount of cargo sent from A to B. The further away B is from A the less cargo will be sent. The higher you set it, the less cargo will be sent to far away stations and the more cargo will be sent to near stations.

(Correct) STR_CONFIG_SETTING_DEMAND_SIZE_HELPTEXT :Setting this to less than 100% makes the symmetric distribution behave more like the asymmetric one. Less cargo will be forcibly sent back if a certain amount is sent to a station. If you set it to 0% the symmetric distribution behaves just like the asymmetric one.

(Correct) STR_CONFIG_SETTING_DISABLE_ELRAILS_HELPTEXT :Enabling this setting disables the requirement to electrify tracks to make electric engines run on them

STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING

(Correct) STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING :Disable infrastructure building when no suitable vehicles are available: {STRING2}

STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING_HELPTEXT

(Correct) STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING_HELPTEXT :When enabled, infrastructure is only available if there are also vehicles available, preventing waste of time and money on unusable infrastructure

STR_CONFIG_SETTING_DISASTERS

(Correct) STR_CONFIG_SETTING_DISASTERS :Disasters: {STRING2}

STR_CONFIG_SETTING_DISASTERS_HELPTEXT

(Correct) STR_CONFIG_SETTING_DISASTERS_HELPTEXT :Toggle disasters which may occasionally block or destroy vehicles or infrastructure

(Correct) STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED_HELPTEXT :The ARMOURED cargo class contains valuables in the temperate, diamonds in the subtropical or gold in subarctic climate. NewGRFs may change that. "symmetric" means that roughly the same amount of that cargo will be sent from a station A to a station B as from B to A. "asymmetric" means that arbitrary amounts of that cargo can be sent in either direction. "manual" means that no automatic distribution will take place for that cargo. It is recommended to set this to asymmetric or manual when playing subarctic, as banks won't send any gold back to gold mines. For temperate and subtropical you can also choose symmetric as banks will send valuables back to the origin bank of some load of valuables.

(Correct) STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT_HELPTEXT :"asymmetric" means that arbitrary amounts of cargo can be sent in either direction. "manual" means that no automatic distribution will take place for those cargoes.

(Correct) STR_CONFIG_SETTING_DISTRIBUTION_MAIL_HELPTEXT :"symmetric" means that roughly the same amount of mail will be sent from a station A to a station B as from B to A. "asymmetric" means that arbitrary amounts of mail can be sent in either direction. "manual" means that no automatic distribution will take place for mail.

(Correct) STR_CONFIG_SETTING_DISTRIBUTION_PAX_HELPTEXT :"symmetric" means that roughly the same number of passengers will go from a station A to a station B as from B to A. "asymmetric" means that arbitrary numbers of passengers can go in either direction. "manual" means that no automatic distribution will take place for passengers.

(Correct) STR_CONFIG_SETTING_DRAG_SIGNALS_FIXED_DISTANCE_HELPTEXT :Select the behaviour of signal placement when Ctrl+dragging signals. If disabled, signals are placed around tunnels or bridges to avoid long stretches without signals. If enabled, signals are placed every n tiles, making alignment of signals at parallel tracks easier

STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES

(Correct) STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}Changing this setting is not possible when there are vehicles

STR_CONFIG_SETTING_EDGES_NOT_EMPTY

(Correct) STR_CONFIG_SETTING_EDGES_NOT_EMPTY :{WHITE}One or more tiles at the northern edge are not empty

STR_CONFIG_SETTING_EDGES_NOT_WATER

(Correct) STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}One or more tiles at one of the edges is not water

(Correct) STR_CONFIG_SETTING_ERRMSG_DURATION_HELPTEXT :Duration for displaying error messages in a red window. Note that some (critical) error messages are not closed automatically after this time, but must be closed manually

(Correct) STR_CONFIG_SETTING_FORBID_90_DEG_HELPTEXT :90 degree turns occur when a horizontal track is directly followed by a vertical track piece on the adjacent tile, thus making the train turn by 90 degree when traversing the tile edge instead of the usual 45 degrees for other track combinations.

(Correct) STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :Width of the line in the graphs. A thin line is more precisely readable, a thicker line is easier to see and colours are easier to distinguish

(Correct) STR_CONFIG_SETTING_HOVER_DELAY_HELPTEXT :Delay before tooltips are displayed when hovering the mouse over some interface element. Alternatively tooltips are bound to the right mouse button when this value is set to 0.

(Correct) STR_CONFIG_SETTING_LAND_GENERATOR_HELPTEXT :The original generator depends on the base graphics set, and composes fixed landscape shapes. TerraGenesis is a Perlin noise based generator with finer control settings

(Correct) STR_CONFIG_SETTING_LINKGRAPH_ACCURACY_HELPTEXT :The higher you set this the more CPU time the calculation of the link graph will take. If it takes too long you may notice lag. If you set it to a low value, however, the distribution will be inaccurate, and you may notice cargo not being sent to the places you expect it to go.

(Correct) STR_CONFIG_SETTING_LINKGRAPH_INTERVAL_HELPTEXT :Time between subsequent recalculations of the link graph. Each recalculation calculates the plans for one component of the graph. That means that a value X for this setting does not mean the whole graph will be updated every X days. Only some component will. The shorter you set it the more CPU time will be necessary to calculate it. The longer you set it the longer it will take until the cargo distribution starts on new routes.

(Correct) STR_CONFIG_SETTING_LINKGRAPH_TIME_HELPTEXT :Time taken for each recalculation of a link graph component. When a recalculation is started, a thread is spawned which is allowed to run for this number of days. The shorter you set this the more likely it is that the thread is not finished when it's supposed to. Then the game stops until it is ("lag"). The longer you set it the longer it takes for the distribution to be updated when routes change.

(Correct) STR_CONFIG_SETTING_MULTIPINDTOWN_HELPTEXT :Normally, a town does not want more than one industry of each type. With this setting, it will allow several industries of the same type in the same town

(Correct) STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :With this setting disabled, there can be two airports in each town. With this setting enabled, the number of airports in a town is limited by the noise acceptance of the town, which depends on population and airport size and distance

(Correct) STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT_HELPTEXT :Normally, a vehicle will stop at every station it passes. By enabling this setting, it will drive through all station on the way to its final destination without stopping. Note, that this setting only defines a default value for new orders. Individual orders can be set explicitly to either behaviour nevertheless

STR_CONFIG_SETTING_NOSERVICE

(Correct) STR_CONFIG_SETTING_NOSERVICE :Disable servicing when breakdowns set to none: {STRING2}

STR_CONFIG_SETTING_NOSERVICE_HELPTEXT

(Correct) STR_CONFIG_SETTING_NOSERVICE_HELPTEXT :When enabled, vehicles do not get serviced if they cannot break down

(Correct) STR_CONFIG_SETTING_OSK_ACTIVATION_HELPTEXT :Select the method to open the on screen keyboard for entering text into editboxes only using the pointing device. This is meant for small devices without actual keyboard

(Correct) STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_HELPTEXT :Method of funding a primary industry. 'none' means it is not possible to fund any, 'prospecting' means funding is possible, but construction occurs in a random spot on the map and may as well fail, 'as other industries' means raw industries can be constructed by companies like processing industries in any position they like

(Correct) STR_CONFIG_SETTING_RECESSIONS_HELPTEXT :If enabled, recessions may occur every few years. During a recession all production is significantly lower (it returns to previous level when the recession is over)

(Correct) STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_HELPTEXT :(TerraGenesis only) Choose the frequency of hills: Smooth landscapes have fewer, more wide-spread hills. Rough landscapes have many hills, which may look repetitive

(Correct) STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE_HELPTEXT :Set the year when electric signals will be used for tracks. Before this year, non-electric signals will be used (which have the exact same function, but different looks)

(Correct) STR_CONFIG_SETTING_SERVE_NEUTRAL_INDUSTRIES_HELPTEXT :When enabled, industries with attached stations (such as Oil Rigs) may also be served by company owned stations built nearby. When disabled, these industries may only be served by their attached stations. Any nearby company stations won't be able to serve them, nor will the attached station serve anything else other than the industry

(Correct) STR_CONFIG_SETTING_SERVINT_ISPERCENT_HELPTEXT :Choose whether servicing of vehicles is triggered by the time passed since last service or by reliability dropping by a certain percentage of the maximum reliability

(Correct) STR_CONFIG_SETTING_SHORT_PATH_SATURATION :Saturation of short paths before using high-capacity paths: {STRING2}

STR_CONFIG_SETTING_SHORT_PATH_SATURATION_HELPTEXT

(Correct) STR_CONFIG_SETTING_SHORT_PATH_SATURATION_HELPTEXT :Frequently there are multiple paths between two given stations. Cargodist will saturate the shortest path first, then use the second shortest path until that is saturated and so on. Saturation is determined by an estimation of capacity and planned usage. Once it has saturated all paths, if there is still demand left, it will overload all paths, prefering the ones with high capacity. Most of the time the algorithm will not estimate the capacity accurately, though. This setting allows you to specify up to which percentage a shorter path must be saturated in the first pass before choosing the next longer one. Set it to less than 100% to avoid overcrowded stations in case of overestimated capacity.

STR_CONFIG_SETTING_SHOWFINANCES

(Correct) STR_CONFIG_SETTING_SHOWFINANCES :Show finances window at the end of the year: {STRING2}

STR_CONFIG_SETTING_SHOWFINANCES_HELPTEXT

(Correct) STR_CONFIG_SETTING_SHOWFINANCES_HELPTEXT :If enabled, the finances window pops up at the end of each year to allow easy inspection of the financial status of the company

(Correct) STR_CONFIG_SETTING_SMOOTH_ECONOMY_HELPTEXT :When enabled, industry production changes more often, and in smaller steps. This setting has usually no effect, if industry types are provided by a NewGRF

(Correct) STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Control how the main view scrolls to a specific position when clicking on the smallmap or when issuing a command to scroll to a specific object on the map. If enabled, the viewport scrolls smoothly, if disabled it jumps directly to the targeted spot

(Correct) STR_CONFIG_SETTING_STATUSBAR_POS_HELPTEXT :Horizontal position of the status bar at the bottom of the screen

STR_CONFIG_SETTING_STOP_LOCATION

(Correct) STR_CONFIG_SETTING_STOP_LOCATION :New train orders stop by default at the {STRING2} of the platform

STR_CONFIG_SETTING_STOP_LOCATION_FAR_END

(Correct) STR_CONFIG_SETTING_STOP_LOCATION_FAR_END :far end

STR_CONFIG_SETTING_STOP_LOCATION_HELPTEXT

(Correct) STR_CONFIG_SETTING_STOP_LOCATION_HELPTEXT :Place where a train will stop at the platform by default. The 'near end' means close to the entry point, 'middle' means in the middle of the platform, and 'far end' means far away from the entry point. Note, that this setting only defines a default value for new orders. Individual orders can be set explicitly to either behaviour nevertheless

(Correct) STR_CONFIG_SETTING_TOWN_CARGOGENMODE_HELPTEXT :How much cargo is produced by houses in towns, relative to the overall population of the town.{}Quadratic growth: A town twice the size generates four times as many passengers.{}Linear growth: A town twice the size generates twice the amount of passengers.

(Correct) STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL_HELPTEXT :Select the physics model for train acceleration. The "original" model penalises slopes equally for all vehicles. The "realistic" model penalises slopes and curves depending on various properties of the consist, like length and tractive effort

(Correct) STR_CONFIG_SETTING_VARIETY_HELPTEXT :(TerraGenesis only) Control whether the map contains both mountainous and flat areas. Since this only makes the map flatter, other settings should be set to mountainous

(Correct) STR_CONTENT_SEARCH_EXTERNAL_DISCLAIMER :{WHITE}The terms and conditions for downloading content from external websites vary.{}You will have to refer to the external sites for instructions how to install the content into OpenTTD.{}Do you want to continue?

(Correct) STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}This will buy a copy of an aircraft. Click this button and then on an aircraft inside or outside the hangar. Ctrl+Click will share the orders. Shift+Click shows estimated cost without purchase

STR_DEPOT_CLONE_ROAD_VEHICLE

(Correct) STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Clone Vehicle

STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO

(Correct) STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}This will buy a copy of a road vehicle. Click this button and then on a road vehicle inside or outside the depot. Ctrl+Click will share the orders. Shift+Click shows estimated cost without purchase

STR_DEPOT_CLONE_SHIP

(Correct) STR_DEPOT_CLONE_SHIP :{BLACK}Clone Ship

STR_DEPOT_CLONE_SHIP_DEPOT_INFO

(Correct) STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}This will buy a copy of a ship. Click this button and then on a ship inside or outside the depot. Ctrl+Click will share the orders. Shift+Click shows estimated cost without purchase

STR_DEPOT_CLONE_TRAIN

(Correct) STR_DEPOT_CLONE_TRAIN :{BLACK}Clone Train

STR_DEPOT_CLONE_TRAIN_DEPOT_INFO

(Correct) STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}This will buy a copy of a train including all cars. Click this button and then on a train inside or outside the depot. Ctrl+Click will share the orders. Shift+Click shows estimated cost without purchase

(Correct) STR_DEPOT_SHIP_SELL_TOOLTIP :{BLACK}Drag ship to here to sell it

STR_DEPOT_TRAIN_LIST_TOOLTIP

(Correct) STR_DEPOT_TRAIN_LIST_TOOLTIP :{BLACK}Trains - drag vehicle with left-click to add/remove from train, right-click for information. Hold Ctrl to make both functions apply to the following chain

(Correct) STR_ENGINE_PREVIEW_MESSAGE :{GOLD}We have just designed a new {STRING} - would you be interested in a year's exclusive use of this vehicle, so we can see how it performs before making it universally available?

STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE

(Correct) STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE :monorail locomotive

STR_ENGINE_PREVIEW_RAILROAD_LOCOMOTIVE

(Correct) STR_ENGINE_PREVIEW_RAILROAD_LOCOMOTIVE :railway locomotive

STR_ENGINE_PREVIEW_ROAD_VEHICLE

(Correct) STR_ENGINE_PREVIEW_ROAD_VEHICLE :road vehicle

STR_ENGINE_PREVIEW_SHIP

(Correct) STR_ENGINE_PREVIEW_SHIP :ship

STR_ENGINE_PREVIEW_TRAM_VEHICLE

(Correct) STR_ENGINE_PREVIEW_TRAM_VEHICLE :tramway vehicle

STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING

(Correct) STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Adjoins more than one existing station/loading area

STR_ERROR_AIRCRAFT_IN_THE_WAY

(Correct) STR_ERROR_AIRCRAFT_IN_THE_WAY :{WHITE}Aircraft in the way

STR_ERROR_AIRCRAFT_IS_IN_FLIGHT

(Correct) STR_ERROR_AIRCRAFT_IS_IN_FLIGHT :{WHITE}Aircraft is in flight

STR_ERROR_AIRCRAFT_MUST_BE_STOPPED_INSIDE_HANGAR

(Correct) STR_ERROR_AIRCRAFT_MUST_BE_STOPPED_INSIDE_HANGAR :{WHITE}... must be stopped inside a hangar

STR_ERROR_AIRCRAFT_NOT_AVAILABLE

(Correct) STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Aircraft is not available

(Correct) STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Level an area of land to the height of the first selected corner. Ctrl selects the area diagonally. Shift toggles building/showing cost estimate

STR_LANDSCAPING_MENU_LANDSCAPING

(Correct) STR_LANDSCAPING_MENU_LANDSCAPING :Landscaping

STR_LANDSCAPING_MENU_PLACE_SIGN

(Correct) STR_LANDSCAPING_MENU_PLACE_SIGN :Place sign

STR_LANDSCAPING_MENU_PLANT_TREES

(Correct) STR_LANDSCAPING_MENU_PLANT_TREES :Plant trees

STR_LANDSCAPING_TOOLBAR

(Correct) STR_LANDSCAPING_TOOLBAR :{WHITE}Landscaping

STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND

(Correct) STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Lower a corner of land. Dragging lowers the first selected corner and levels the selected area to the new corner height. Ctrl selects the area diagonally. Shift toggles building/showing cost estimate

(Correct) STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Raise a corner of land. Dragging raises the first selected corner and levels the selected area to the new corner height. Ctrl selects the area diagonally. Shift toggles building/showing cost estimate

(Correct) STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW}Initiate a large local advertising campaign, to attract more passengers and cargo to your transport services.{}Cost: {CURRENCY_LONG}

STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING

(Correct) STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{YELLOW}Initiate a medium local advertising campaign, to attract more passengers and cargo to your transport services.{}Cost: {CURRENCY_LONG}

STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS

(Correct) STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW}Fund the construction of new commercial buildings in the town.{}Cost: {CURRENCY_LONG}

STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION

(Correct) STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW}Fund the reconstruction of the urban road network. Causes considerable disruption to road traffic for up to 6 months.{}Cost: {CURRENCY_LONG}

STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING

(Correct) STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{YELLOW}Initiate a small local advertising campaign, to attract more passengers and cargo to your transport services.{}Cost: {CURRENCY_LONG}

(Correct) STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}You are about to make changes to a running game. This can crash OpenTTD or break the game state. Do not file bug reports about these issues.{}Are you absolutely sure about this?

(Correct) STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIG_FONT}{BLACK}Service subsidy awarded to {RAW_STRING}!{}{}{STRING} service from {STRING2} to {STRING2} will pay double rates for the next year!

STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF

(Correct) STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF :{BIG_FONT}{BLACK}Service subsidy awarded to {RAW_STRING}!{}{}{STRING} service from {STRING2} to {STRING2} will pay 50% extra for the next year!

STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE

(Correct) STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIG_FONT}{BLACK}Service subsidy awarded to {RAW_STRING}!{}{}{STRING} service from {STRING2} to {STRING2} will pay quadruple rates for the next year!

STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE

(Correct) STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIG_FONT}{BLACK}Service subsidy awarded to {RAW_STRING}!{}{}{STRING} service from {STRING2} to {STRING2} will pay triple rates for the next year!

STR_NEWS_SERVICE_SUBSIDY_OFFERED

(Correct) STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BIG_FONT}{BLACK}Service subsidy offered:{}{}First {STRING} service from {STRING2} to {STRING2} will attract a year's subsidy from the local authority!

(Correct) STR_ORDERS_GO_TO_TOOLTIP :{BLACK}Insert a new order before the highlighted order, or add to end of list. Ctrl makes station orders 'full load any cargo', waypoint orders 'non-stop' and depot orders 'service'. 'Share orders' or Ctrl lets this vehicle share orders with the selected vehicle. Clicking a vehicle copies the orders from that vehicle. A depot order disables automatic servicing of the vehicle

STR_ORDERS_LIST_TOOLTIP

(Correct) STR_ORDERS_LIST_TOOLTIP :{BLACK}Order list - click on an order to highlight it. Ctrl+Click scrolls to the order's destination

STR_ORDERS_SKIP_BUTTON

(Correct) STR_ORDERS_SKIP_BUTTON :{BLACK}Skip

STR_ORDERS_SKIP_TOOLTIP

(Correct) STR_ORDERS_SKIP_TOOLTIP :{BLACK}Skip the current order, and start the next. Ctrl+Click skips to the selected order

STR_ORDERS_STOP_SHARING_BUTTON

(Correct) STR_ORDERS_STOP_SHARING_BUTTON :{BLACK}Stop sharing

STR_ORDERS_STOP_SHARING_TOOLTIP

(Correct) STR_ORDERS_STOP_SHARING_TOOLTIP :{BLACK}Stop sharing the order list. Ctrl+Click additionally deletes all orders for this vehicle

(Correct) STR_ORDER_NO_UNLOAD_FULL_LOAD :(No unloading and wait for full load)

STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY

(Correct) STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(No unloading and wait for any full load)

STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY_REFIT

(Correct) STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY_REFIT :(No unloading and wait for any full load with refit to {STRING})

STR_ORDER_NO_UNLOAD_FULL_LOAD_REFIT

(Correct) STR_ORDER_NO_UNLOAD_FULL_LOAD_REFIT :(No unloading and wait for full load with refit to {STRING})

STR_ORDER_NO_UNLOAD_NO_LOAD

(Correct) STR_ORDER_NO_UNLOAD_NO_LOAD :(No unloading and no loading)

STR_ORDER_NO_UNLOAD_REFIT

(Correct) STR_ORDER_NO_UNLOAD_REFIT :(No unloading and take cargo with refit to {STRING})

STR_ORDER_OUT_OF_RANGE

(Correct) STR_ORDER_OUT_OF_RANGE :{RED} (Next destination is out of range)

STR_ORDER_REFIT

(Correct) STR_ORDER_REFIT :{BLACK}Refit

STR_ORDER_REFIT_AUTO

(Correct) STR_ORDER_REFIT_AUTO :{BLACK}Refit at station

STR_ORDER_REFIT_AUTO_TOOLTIP

(Correct) STR_ORDER_REFIT_AUTO_TOOLTIP :{BLACK}Select what cargo type to refit to in this order. Ctrl+Click to remove refit instruction. Refitting at stations will only be done if the vehicle allows it

STR_ORDER_REFIT_ORDER

(Correct) STR_ORDER_REFIT_ORDER :(Refit to {STRING})

STR_ORDER_REFIT_STOP_ORDER

(Correct) STR_ORDER_REFIT_STOP_ORDER :(Refit to {STRING} and stop)

STR_ORDER_REFIT_TOOLTIP

(Correct) STR_ORDER_REFIT_TOOLTIP :{BLACK}Select what cargo type to refit to in this order. Ctrl+Click to remove refit instruction

STR_ORDER_ROAD_VEHICLE_DEPOT

(Correct) STR_ORDER_ROAD_VEHICLE_DEPOT :Road Vehicle Depot

STR_ORDER_SERVICE

(Correct) STR_ORDER_SERVICE :{BLACK}Service

STR_ORDER_SERVICE_AT

(Correct) STR_ORDER_SERVICE_AT :Service at

STR_ORDER_SERVICE_NON_STOP_AT

(Correct) STR_ORDER_SERVICE_NON_STOP_AT :Service non-stop at

STR_ORDER_SERVICE_TOOLTIP

(Correct) STR_ORDER_SERVICE_TOOLTIP :{BLACK}Skip this order unless a service is needed

STR_ORDER_SHARE

(Correct) STR_ORDER_SHARE :Share orders

STR_ORDER_SHIP_DEPOT

(Correct) STR_ORDER_SHIP_DEPOT :Ship Depot

STR_ORDER_STOP_LOCATION_FAR_END

(Correct) STR_ORDER_STOP_LOCATION_FAR_END :[far end]

STR_ORDER_STOP_LOCATION_MIDDLE

(Correct) STR_ORDER_STOP_LOCATION_MIDDLE :[middle]

STR_ORDER_STOP_LOCATION_NEAR_END

(Correct) STR_ORDER_STOP_LOCATION_NEAR_END :[near end]

STR_ORDER_STOP_ORDER

(Correct) STR_ORDER_STOP_ORDER :(Stop)

STR_ORDER_TEXT

(Correct) STR_ORDER_TEXT :{STRING4} {STRING2} {STRING}

STR_ORDER_TOGGLE_FULL_LOAD

(Correct) STR_ORDER_TOGGLE_FULL_LOAD :{BLACK}Full load any cargo

STR_ORDER_TOGGLE_UNLOAD

(Correct) STR_ORDER_TOGGLE_UNLOAD :{BLACK}Unload all

STR_ORDER_TOOLTIP_FULL_LOAD

(Correct) STR_ORDER_TOOLTIP_FULL_LOAD :{BLACK}Change the loading behaviour of the highlighted order

STR_ORDER_TOOLTIP_NON_STOP

(Correct) STR_ORDER_TOOLTIP_NON_STOP :{BLACK}Change the stopping behaviour of the highlighted order

STR_ORDER_TOOLTIP_UNLOAD

(Correct) STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Change the unloading behaviour of the highlighted order

STR_ORDER_TRAIN_DEPOT

(Correct) STR_ORDER_TRAIN_DEPOT :Train Depot

STR_ORDER_TRANSFER

(Correct) STR_ORDER_TRANSFER :(Transfer and take cargo)

STR_ORDER_TRANSFER_FULL_LOAD

(Correct) STR_ORDER_TRANSFER_FULL_LOAD :(Transfer and wait for full load)

STR_ORDER_TRANSFER_FULL_LOAD_ANY

(Correct) STR_ORDER_TRANSFER_FULL_LOAD_ANY :(Transfer and wait for any full load)

STR_ORDER_TRANSFER_FULL_LOAD_ANY_REFIT

(Correct) STR_ORDER_TRANSFER_FULL_LOAD_ANY_REFIT :(Transfer and wait for any full load with refit to {STRING})

STR_ORDER_TRANSFER_FULL_LOAD_REFIT

(Correct) STR_ORDER_TRANSFER_FULL_LOAD_REFIT :(Transfer and wait for full load with refit to {STRING})

STR_ORDER_TRANSFER_NO_LOAD

(Correct) STR_ORDER_TRANSFER_NO_LOAD :(Transfer and leave empty)

STR_ORDER_TRANSFER_REFIT

(Correct) STR_ORDER_TRANSFER_REFIT :(Transfer and take cargo with refit to {STRING})

STR_ORDER_UNLOAD

(Correct) STR_ORDER_UNLOAD :(Unload and take cargo)

STR_ORDER_UNLOAD_FULL_LOAD

(Correct) STR_ORDER_UNLOAD_FULL_LOAD :(Unload and wait for full load)

STR_ORDER_UNLOAD_FULL_LOAD_ANY

(Correct) STR_ORDER_UNLOAD_FULL_LOAD_ANY :(Unload and wait for any full load)

STR_ORDER_UNLOAD_FULL_LOAD_ANY_REFIT

(Correct) STR_ORDER_UNLOAD_FULL_LOAD_ANY_REFIT :(Unload and wait for any full load with refit to {STRING})

STR_ORDER_UNLOAD_FULL_LOAD_REFIT

(Correct) STR_ORDER_UNLOAD_FULL_LOAD_REFIT :(Unload and wait for full load with refit to {STRING})

STR_ORDER_UNLOAD_NO_LOAD

(Correct) STR_ORDER_UNLOAD_NO_LOAD :(Unload and leave empty)

STR_ORDER_UNLOAD_REFIT

(Correct) STR_ORDER_UNLOAD_REFIT :(Unload and take cargo with refit to {STRING})

(Correct) STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}Number of types of cargo delivered in the last quarter

STR_PERFORMANCE_DETAIL_DELIVERED

(Correct) STR_PERFORMANCE_DETAIL_DELIVERED :{BLACK}Delivered:

STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP

(Correct) STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}Units of cargo delivered in the last four quarters

STR_PERFORMANCE_DETAIL_KEY

(Correct) STR_PERFORMANCE_DETAIL_KEY :{BLACK}Detail

STR_PERFORMANCE_DETAIL_LOAN

(Correct) STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Loan:

STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP

(Correct) STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP :{BLACK}The amount of money this company has taken on loan

STR_PERFORMANCE_DETAIL_MAX_INCOME

(Correct) STR_PERFORMANCE_DETAIL_MAX_INCOME :{BLACK}Max. income:

STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP

(Correct) STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}Amount of cash made in the quarter with the highest profit of the last 12 quarters

STR_PERFORMANCE_DETAIL_MIN_INCOME

(Correct) STR_PERFORMANCE_DETAIL_MIN_INCOME :{BLACK}Min. income:

STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP

(Correct) STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Amount of cash made in the quarter with the lowest profit of the last 12 quarters

STR_PERFORMANCE_DETAIL_MIN_PROFIT

(Correct) STR_PERFORMANCE_DETAIL_MIN_PROFIT :{BLACK}Min. profit:

STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP

(Correct) STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}The profit of the vehicle with the lowest income (only vehicles older than two years are considered)

STR_PERFORMANCE_DETAIL_MONEY

(Correct) STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Money:

STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP

(Correct) STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}Amount of money this company has in the bank

STR_PERFORMANCE_DETAIL_PERCENT

(Correct) STR_PERFORMANCE_DETAIL_PERCENT :{WHITE}{NUM}%

STR_PERFORMANCE_DETAIL_SELECT_COMPANY_TOOLTIP

(Correct) STR_PERFORMANCE_DETAIL_SELECT_COMPANY_TOOLTIP :{BLACK}View details about this company

STR_PERFORMANCE_DETAIL_STATIONS

(Correct) STR_PERFORMANCE_DETAIL_STATIONS :{BLACK}Stations:

STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP

(Correct) STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Number of recently-serviced stations. Train stations, bus stops, airports and so on are counted separately even if they belong to the same station

(Correct) STR_REFIT_SELECT_VEHICLES_TOOLTIP :{BLACK}Select the vehicles to refit. Dragging with the mouse allows to select multiple vehicles. Clicking on an empty space will select the whole vehicle. Ctrl+Click will select a vehicle and the following chain

STR_REFIT_SHIP_LIST_TOOLTIP

(Correct) STR_REFIT_SHIP_LIST_TOOLTIP :{BLACK}Select type of cargo for ship to carry

(Correct) STR_SMALLMAP_TOOLTIP_CARGO_SELECTION :{BLACK}Click on a cargo to toggle displaying its property. Ctrl+Click disables all cargoes except the selected one. Ctrl+Click on it again to enable all cargoes

STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION

(Correct) STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Click on a company to toggle displaying its property. Ctrl+Click disables all companies except the selected one. Ctrl+Click on it again to enable all companies

STR_SMALLMAP_TOOLTIP_DISABLE_ALL_CARGOS

(Correct) STR_SMALLMAP_TOOLTIP_DISABLE_ALL_CARGOS :{BLACK}Display no cargoes on the map

STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES

(Correct) STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Display no company property on the map

STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES

(Correct) STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Display no industries on the map

STR_SMALLMAP_TOOLTIP_ENABLE_ALL_CARGOS

(Correct) STR_SMALLMAP_TOOLTIP_ENABLE_ALL_CARGOS :{BLACK}Display all cargoes on the map

STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES

(Correct) STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Display all company property on the map

STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES

(Correct) STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Display all industries on the map

STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION

(Correct) STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Click on an industry type to toggle displaying it. Ctrl+Click disables all types except the selected one. Ctrl+Click on it again to enable all industry types

(Correct) STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Switch to the order view

STR_TIMETABLE_RESET_LATENESS

(Correct) STR_TIMETABLE_RESET_LATENESS :{BLACK}Reset Late Counter

STR_TIMETABLE_RESET_LATENESS_TOOLTIP

(Correct) STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Reset the lateness counter, so the vehicle will be on time

STR_TIMETABLE_SCHEDULED

(Correct) STR_TIMETABLE_SCHEDULED :{BLACK}Scheduled

STR_TIMETABLE_STARTING_DATE

(Correct) STR_TIMETABLE_STARTING_DATE :{BLACK}Start date

STR_TIMETABLE_STARTING_DATE_TOOLTIP

(Correct) STR_TIMETABLE_STARTING_DATE_TOOLTIP :{BLACK}Select a date as starting point of this timetable. Ctrl+Click sets the starting point of this timetable and distributes all vehicles sharing this order evenly based on their relative order, if the order is completely timetabled

STR_TIMETABLE_STATUS_EARLY

(Correct) STR_TIMETABLE_STATUS_EARLY :{BLACK}This vehicle is currently running {STRING1} early

STR_TIMETABLE_STATUS_LATE

(Correct) STR_TIMETABLE_STATUS_LATE :{BLACK}This vehicle is currently running {STRING1} late

STR_TIMETABLE_STATUS_NOT_STARTED

(Correct) STR_TIMETABLE_STATUS_NOT_STARTED :{BLACK}This timetable has not yet started

STR_TIMETABLE_STATUS_ON_TIME

(Correct) STR_TIMETABLE_STATUS_ON_TIME :{BLACK}This vehicle is currently running on time