Look, no one’s going to deny that Blizzard’s popular space RTSStarcraft II has some skills it can teach you. How to zerg rush. How to manage the economy of a group of steroid-buff space cowboys. But can it teach you “valuable 21st Century Skills through a hands-on approach?”

According to a new honors class at the University of Florida this semester called “21st Century Skills in Starcraft,” it sure can. The course description reads:

[This class] does not teach about Starcraft, but rather aims to utilize the game and the complex situations that arise within it to present and develop the important skills professionals will undoubtedly need in the 21st Century workplace.

This course includes required weekly game play, viewing and analysis of recorded matches, written assignments which emphasize analysis and synthesis of real/game-world concepts, and collaboration with other students.

As someone who has played my own light share of Starcraft II online, I’m not quite sure I’m buying this. The idea that the moistly shrieking teenage boys playing Protoss against me and punctuating every unit kill with a choice, misspelled racial slur is somehow learning “important skills” needed in the “21st Century workplace” is a bit of a joke, unless that “workplace” is a Ritalin clinical trials laboratory.