When you host a game session, the gaming desktop will be first shown after the game launcher.

Character Portraits: Portraits of active characters in this session.
You can create a token using a portrait by dragging from a portrait entry onto a map or token field.
Additionally, you can add a character to the combat tracker by dragging onto the combat tracker window.

Chat Window: Display chat messages and rolls for this session.

Chat Entry: Used to send chat messages between GM and players.

Dice: Set of dice that can be rolled in the chat window.

Modifier Stack: Set of modifiers to apply to the next dice roll.

Identity List: Specifies the speaking identity used for chat messages.