THE BUZZ: I Am Alive is unlikely to see a PC release due to fears of piracy, according to Stanislas Mettra, Creative Director for the game.

“We’ve heard loud and clear that PC gamers are bitching about there being no version for them, but are these people just making noise just because there’s no version or because it’s a game they actually want to play? Would they buy it if we made it?” he told IncGamers. “It’s hard because there’s so much piracy and so few people are paying for PC games that we have to precisely weigh it up against the cost of making it. Perhaps it will only take 12 guys three months to port the game to PC, it’s not a massive cost but it’s still a cost. If only 50,000 people buy the game then it’s not worth it.”

EGM’s TAKE: It’s a shame that pirates are ruining things for legit paying players, but sadly if it continues then more developers will take this stance.

About Matthew Bennett

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

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I Am Alive Not Coming to PC Due to Piracy

I Am Alive is unlikely to see a PC release due to fears of piracy, according to Stanislas Mettra, Creative Director for the game.

THE BUZZ: I Am Alive is unlikely to see a PC release due to fears of piracy, according to Stanislas Mettra, Creative Director for the game.

“We’ve heard loud and clear that PC gamers are bitching about there being no version for them, but are these people just making noise just because there’s no version or because it’s a game they actually want to play? Would they buy it if we made it?” he told IncGamers. “It’s hard because there’s so much piracy and so few people are paying for PC games that we have to precisely weigh it up against the cost of making it. Perhaps it will only take 12 guys three months to port the game to PC, it’s not a massive cost but it’s still a cost. If only 50,000 people buy the game then it’s not worth it.”

EGM’s TAKE: It’s a shame that pirates are ruining things for legit paying players, but sadly if it continues then more developers will take this stance.

About Matthew Bennett

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89