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Not yet, since shool is holding up my current workline. but i can tell you i have 1 textured model waiting for a rig, and a few good models in need of textures (it's all about time, i guess) i'm sending my finished work directly to the coders. i'll tell them (phoenix here and zombolt) to get here if they need help.

sorry for the long holdup it took to get something ingame, but i litterally had to reinvent moddeling for myself, and had to request help from sighnapse to learn rigging, he helped out greatly. we also now know how to fix the error we got with the earlier models. phoenix can adjust them with notepad to get them working.

which reminds me. Davo. can you make multiple unit at the same time without having them glitch and go messy? and if so, can you show me? it's rather the whole idea of one of the factions we're going after currently, but if it can't be done i'll have to revise them.

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BTW: as long as we (echoes) are still busy with the mundane learning, you could always do something for R A 3 paradox, the mod we're modding, if you want to. after all it's in dear need of coders since their head Coder Huhnu/R3ven is busy elsewhere, and we are less needing them (coders) currently. our coders are also there studying for their later work in echoes. just email/contac this man:

have the allied powerplant supply no power, and the bootcamp need no power. then, code it so that the powerplant gives all buildings in it's ratio a status. have the bootcamp require this status to work without power loss. make it so that if the global power is low, all the buildings have no power, and if the bootcamp is not in the distinct neighbourhood of a powerplant, it gets no power, even if global power is high.