This pretty much summarizes the entire game. I don’t mean that facetiously, but by definition tank battle games are pretty straight forward. You have a tank. Other players have tanks. You fire at each other. Things blow up.

As a first-person shooter game goes, there’s nothing wrong with the game, but there’s nothing particularly challenging either. Naturally you collect money and gems as you complete time-limited missions, free-for-alls between international players, or group expeditions. As you advance, new locales are added for battles although most are urban locations from around the world. Collected gems can be used to enhance upgrades or trick out your ride.

Like most “free games,” Iron Force offers the player a variety of expensive options for purchasing in-game funds and gem packages. Personally, I never do this. It insults my sense of what “free” means and I’ve never been comfortable with the notion of spending actual dollars to enhance a game I’m just really playing during commercial breaks on Hulu anyway. Obviously, if you’re so inclined to spend your own funds this way, you can acquire more advanced tanks, the best of which are so expensive there’s no way a player could get them without forking over a credit card.

I don’t have any real complaints about Iron Force except that their server occasionally dropped me in mid-game, but there was nothing to really keep me coming back either. After playing it sporadically for about two weeks, I removed it from my game center and moved on. If you love tank battle games, this one’s as good as any. Just don’t expect any surprises and you’ll be fine.