Tried it quickly with Rayman Legends in GameStop. Officially not concerned at all about how this will work with 2D platforms, at least so long as L/R and ZL/ZR are mirrored or at least L/R remain secondary. Now the test will be how 3D games that depend on the face buttons work on it.

・GamesMaster says GamePad/TV crossover usually works best when done in tandem

・"As a discerning gamer, you may not find all that Nintendo Land has to offer to your liking, but should you fork out for a Wii U, you owe it to your family, to your friends and to everyone else you know, to bag a copy of this to go with it."

・"An essential purchase for party lovers that whets the Nintendo appetite. Bring friends."

New Super Mario Bros. U

・May look the same, but there are some "incredible tweaks"

・GamesMaster feels it's easier than NSMB Wii

・Took under seven hours to complete

・More to the game outside of the main campaign

・Most of the innovation is saved for the final levels

・"Without wishing to spoil anything, we were surprised, excited, and twinkly-eyed during an excellent finale. It's almost as if Nintendo suddenly realised that they were in fact working with a Wii U, with a game-changing GamePad and everything."

・Hopes Nintendo will "build on this solid, if not mind-blowing, foundation."

・Wii software (disc software, WiiWare, VC) must be accessed within the Wii mode and won't appear on the Wii U's menu

・All software will run in 480p/480i and not in HD

・Wii games (including VC) will not run on Game Pad

・You must download all WiiWare/VC through the Wii Shop Channel, not to be confused with the Wii U's eShop. It's unclear whether or not you'll have to re-download all of your old downloadable games through the shop or if they'll come over in the Wii To Wii U transferring