rooftops

You can’t go on making Battlefield games forever. There’s only so much you can do with a multiplayer war game before it becomes trite and almost burdensome.

DICE, the Swedish studio that helms the series, has taken it to the future, to Vietnam, to contemporary times. Following this pattern, I could predict that the next five titles may be Battlefield: Civil War re-enactment, Battlefield: Sparta or Battlefield: War and Peace.

But thankfully, DICE has gone a completey different direction for its next project. It still retains that first-person perspective but the gameplay concepts they’re introducing are new to the style.

Lars Gustavsson, creative director, says that the team has always been a fan of platformers, but the problem they had with them was the third-person perspective.

“We felt like we were watching a movie, not being in a movie,” he said and that’s where Mirror’s Edge comes in.

At it’s heart, it’s a first-person platformer coming to gamers via parkour. As the main character Faith, players take on the role of a courier in a highly monitored society. The only way citizens can communicate private messages is through runners like her.