Not bad, in fact, you didn't darken and changed the hue of th efrozen and burned-pics. Yay!!!!

Something not so good is that you used 21 picture files. Dunno if you knew about this but a regular data file can just handle a max of 10 graphics (exceptions excluded, you get a cookie if you can tell me what that exception is^^). That makes it quite hard for DCers to squish everything into 2 files (the goal is to pack as much as possible in as less files as possible).

In addition, I think you should start now with creating new characters, not just changing hue/saturation/brightness in existing chars. Start with copypasta (like Firzen's head on Bandit's body (which should look kinda weird )) and work yourself up to totally new characters

Hm, well agree with bp the spritesheet isn't that bad, but I just wonder about the area you fight at - actually to fight with this char on great wall or so would look stupid since it's a bright shiny day, but if you fight in a dark chamber it would be awesome

thx for review!
I thought the pentagramm-balls as catching-balls, which grabs all enemys around, flys upwards, stays at y: 45 while dealing damage to the grabbed chars, and dissapears with a "throw lying man"-frame.

I HAVE SOME PROBLEMS WITH MY COMPUTER!
Please don't wonder when I suddenly dissapear for a while!
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