ooc: Keep the dino . I play an (in)famous dinoriding halfling druid in another PBP.

Salthorae's character will be introduced in the hall, to keep things moving.

After packing up your gear and strapping on your weapons, you head into the hills toward the Hall of the Dwarven Lord. From what you know about the hall, it is entirely underground, with only a small tower aboveground to mark its location.

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You find the tower without much trouble, but it looks like something has partially destroyed it! Charred stone rubble lies scattered about, aand great scorch marks are all over the area.

Cade whistles. "Somebody sure hated dwarves. Or rocks. Hope they didn't burn the dwarven booze jes' outta spite," he says. He sets down his heavy pack and takes a careful look around the tower's base and the entrance.

ooc

Take 20 on Perception checks to search for traps with Trapfinding around the entrance, and taking 10 around the rest of the tower's base. So a 30 to search the entrance, a 20 to search the rest of the tower's base.

Just glad to finally be at their destination Brawar finds a rock (nonscorched if possible) to rest on. He looks around the devastation wondering who was doing the damage to the forest, the hobgoblins or the dwarves.

"Best we take extra care if these hobgoblins have casters with them." he says noding towards the scorched ground.