Game creators make the rules of the worlds they design, setting the physics and establishing what’s acceptable or lucrative to do in the world. Currently, killing enemy people in The Division 2 gives players loot, but a recent jocular chat among two of the game’s developers got me thinking about whether shooting the…

This week is the Game Developers Conference in San Francisco. The conference features two awards shows, the Game Developers Choice awards and the Independent Games Festival awards. Here are the winners.

You can watch me play Square Enix’s new Chocobo’s Mystery Dungeon: Every Buddy for an hour here (or on YouTube!) and you can read Kotaku’s Michael Fahey’s impressions here. I liked it on the Wii, and I like it even more (with new core features) on the Nintendo Switch!

I’m not sure if you’re aware, but it’s cold as hell outside, and I can’t think of a better time for a weighted blanket. In addition to keeping you warm, a weighted blanket can work wonders for your anxiety, and several different models are on sale today for the first time since the holiday shopping season, including a…

Sekiro: Shadows Die Twice, the latest game from Dark Souls and Bloodborne development studio FromSoftware, is out tomorrow. After 30 hours of fighting and struggling and strategizing and getting good, I can say I’ve been having an absolute blast.

We all have times where our waistline perfectly bisects two holes on our belt. It’s a first world problem, sure, but it’s annoying! But it doesn’t have to be this way. SlideBelts’ uber-popular vegan leather ratchet belts are marked down to $29 in today’s Gold Box. That’s an all-time low, and about $10 than usual, so…

What exactly is K-Pop? Does it exclusively refer to mass-produced idols, or is there room for a broader definition? Is it kosher to call independent artists K-Pop? How about artists that aren’t even Korean?

Jesse Snyder, the creator of Call of Duty’s Zombies mode, sacrificed sleep and faced internal pushback when making the now-iconic undead mode for the game. In the process, he also realized he’d rather make less realistic games, not the gritty simulation fare of Call of Duty. Now, he’s the creative director at NantG,…