sensitivity

According to Kotaku, there have been reports of drum sensitivity on Guitar Hero World Tour. It’s kind of interesting because last year Rock Band had guitar issues while the Guitar Hero 3 ax worked perfectly.

I guess each franchise has their own specialty. Anyway, one reason for the drum sensitivity could be its construction. When I visited Jack McCauley in September, RedOctane’s director of Research and Development, mentioned some kinks with the drumset. I had assumed he already fixed it because the set he worked on didn’t have these issues.

Anyway, he told me that there was microphone behind each drumpad that detects the hits on kit. The problem was the sensitivity on each pad. Although the microphones allowed the game to detect velocity sensitive strikes, pounding on it could also register other hits from nearby drumpads.

For example, if you hit the green pad really hard it may register on the blue one just because of the sounds it makes. McCauley mentioned that issue while I was there in September. It may or may not have been fixed by then. Then again, this may or may not be the problem and it may be an unrelated issue. Just telling you folks what I know.