Monday, December 1, 2014

Where did the year fly to? Granted, it's been busy these past 11 months and busier on the home front with a ton of construction that started last month and still needs to be completed. I'm slowly going nuts from the delays and having to move stuff around here, but it seems to finally be getting back underway later this week. Anyway, I'm writing actual and more interesting posts over at the new DAF, so make sure to boogie on over there if you want more and more frequent updates.

Oh, and Captain Toad: Treasure Tracker is my Game of the Month (so far).

Saturday, November 1, 2014

Yeah, yeah - it's been a while since I posted here, but that's because (duh!), I'm posting HERE these days. I'm keeping this old site up for a bit, as I still need to complete a MAJOR reworking of posts on the newer DAF site.
Hopefully you're clicking that link above and getting what you need there. Additionally, I've just started writing for GamerFit Nation as of last week, so my workload has kicked up a bit (a good thing). Between that and some dips and bumps in the road, the last month has been a bit nuts in terms of other stuff. I'm going to be needing a new computer at the home office (both my older ones have more or less kicked their respective buckets), a better phone (nothing wrong with my old one, but it'll be easier to communicate with the folks at GF) and it looks like a tablet of some sort is in the "buy me!" stage thanks to a few upcoming games I'll need to snap up.

All that stuff is going to dent my finances pretty hard (bleh), as I prefer buying outright over owning some bank and overpaying through interest down the road. But I'll keep you in suspense here because you can read about some of that stuff where you SHOULD, ha!. Okay, back to updating the other site and whipping out some posts on a lousy and rainy Saturday...

Wednesday, September 3, 2014

Just not HERE, people! I'm on the much more updated DAF site and yeah, yeah, I do need to shut this old site down one of these days. I just keep it humming along once in a while for emergency purposes, I suppose. Always good to have a backup, right?

Saturday, May 31, 2014

Well, it was going to be Ubisoft's open world action game Watch_Dogs, but I found myself slightly more impressed with Machine Games' big deal FPS featuring the return of B.J. Blazkowicz to the gaming scene in a visually powerful shooter that actually has a decent story, NO multiplayer modes and even gives you the classic original Wolfenstein 3D as an easy to nab bonus so you can see how far things have come. Anyway, what are you doing reading this HERE when you can check out more and better stuff over at the NEW DAF? Yeah, yeah - I know I'm keeping this old blog going by a thread, but that's only thanks to me needing to reformat about a thousand old posts into Wordpress and needing this site up fora while longer as I slog through that process...

It'll get done eventually, but in the meantime, go take a gander at the stuff I'm doing on fanboydestroy.com, sign up if you haven't and let me know if you like what you see!

Monday, March 31, 2014

Yeah, yeah, it's NOT April for another five or so hours, but Ubisoft's upcoming RPG, Child of Light is so gorgeous and innovative on the artistic front that it's an automatic BUY for me as well and April's Game of the Month. Thankfully, it's coming to PC, Mac and a a few consoles on April 30th, so you can play it as well. Just look at those trailers above and below and you'll be on board. Or at the very least you'll be bugging someone you know who plays games to grab this and let you watch them play...

Saturday, March 1, 2014

But of course:
Yes, I’m a little early, but based on some demo time and the fact that veteran developer FromSoftware didn’t water the experience down one bit (in fact, in a few ways the games is more challenging than previous Souls titles), Dark Souls II is my Game of the Month for March. Offline play is key for me and many others and while the game does have that wonderful and extremely annoying element of other live players being able to pop into your online game to stalk or assist you (or both), it’s in the solo mode where many new and veteran players will first poke around just to see if the game is as intense as ever (it is and then some).
Add in the new game engine (which makes for some even lovelier character models, creepy as all get out enemies and lush, deadly environments – see the site banner and background), improved gameplay, a much bigger world to explore and a massive amount of replay value for an instant classic. No matter which version you get your hot little hands on, you’re guaranteed a VERY well crafted and rather intense and gloomy singular experience that’s also pretty interesting to watch someone play if you’re not into the gaming thing. March 11 is the date for the North American launch and I’m expecting some people to contract a strange flu-like non-flu for a few days around that time (myself included)…

Saturday, February 1, 2014

Yeah, it's not even out until the 18th of the month, but I've owned the Japanese version of the game since it came out last July and it's pretty amazing and VERY replayable, a great thing in this age of games you can blow through in less time that it takes to make a crock pot dish. EDF 2025's four distinct classes, 780 weapons, over 90 levels (with more coming through three DLC expansions) and both couch co-op and multiplayer modes means this one will be in some play stacks for a good long while.

Sure, it's not the "best" looking game and yes, developer Sandlot isn't whipping out visuals that are going to compete with the greatest-looking games of last generation. That said, the scale of the maps plus the level of destruction here is remarkable, and combined with the seemingly simple gameplay that grows deeper as the game gets more challenging, makes this one a keeper even after you've beaten it. Which will take weeks if you're going for every bit of content.