Child’s Play And PATV Stuff

Child’s Play is incredibly vast, so vast that - even though Gabriel and I ostensibly created it - it extends far beyond our influence. That’s how it had to be: in order for it to endure, it needs its own strength. But it’s still surprising for me to realize the extent of its autonomy sometimes. The toy drive used to be the focus, but Child’s Play is a banner now for a broad array of charitable impulses. For example.

Gears of War is soliciting feedback on a story point - namely, whether or not this game’s Carmine will survive. You vote by purchasing Avatar garments, the proceeds of which go to Child’s Play. This is on a completely different scale than we’re used to, but here are the shirts: