Chezz unique rules: 1) To Win must remove opponent's King.. 2) Lose Turn if try an impossible move.. 3) Checks are ignored - allow move into check, castle out of check, castle thru/into check.. 4) Pawn promote to any piece, including opponent and vacuum.. 5) Six position repetition is a Draw..6) 50 moves No captures is a Draw..

Inputs: (b,pmv,castle)

Player always appears to be White. However, Black may apparently move first.

Output: mv [from to pawn_new_type] where from/to are 1-64 and pawn_new is 0 thru 12 if pawn is on final row.

The Test Suite will oversee two games with the Player as Black(moving second) and then as White.

Passing: Player must Win both games

Evolution: Winning player algorithms will be hosted as Chezz_xyz based on their wins over other Chezz algorithms. Champions and the basis will be fully credited in Chezz updates. Champions must be able to play self and Not Cody timeout.