Friday, October 12, 2012

Lilia Artis and I
are collaborating together for a display at the Burn2 event, which will be
opening toward the latter part of this month. Our piece for the moment is
titled: “Be Fruitful and Multiply”… though there is a twist to this meaning, as
the visitor will no doubt notice. It is an interactive exhibit with a bit of
chill, and a bit of fun. When complete, you will be able to follow a mini hunt
to acquire the gear needed to escape a very sticky situation.

The scroll is
drawn on photoshop… both on my computer and that of Lilia’s. The surface of the
image was built up in turns… I would draw something, then send it to Lilia who
added to it, who then sent it back to me to add more, etc, until we were both
satisfied that it was the right complement for its surroundings. This was a
very enjoyable art activity for both of us, sharing our designs in such a
manner. The builds also fall within the vein of collaborative sharing. We work
together to arrange the builds until it seems to fit well onto the site.

When the even
opens, I’ll post the landmark here for transport.

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Post #2:

“RENAISSANCE WHEEL”

I am hoping to be
accepted into the Renaissance Hunt coming up in December. For that,
preparations are under way to bring a few new changes to the House of
ACCentaury where hunters would land. I removed the previous 2d to 3d illusion
of golden people climbing flights of stairs, and reaching for boxes at the top.
It was one of the more challenging illusions I’d made, but I made the decision
to periodically change the display under the dome of the House of ACCentaury,
so that it has something new to see for repeat visitors. This approximates to
some degree the window display concept of shops. I woke up last week with an
image in my head… a bicycle wheel with a collection of figures holding the
spokes in place. (In RL, I love to ride a bicycle). After applying my poses to
the wheel, I added a simple rotation script, then rode down a hill where there
was a stretch of fine dirt, and rolling my bicycle tires into the fine
sediment, I captured its print in a photograph. Then returning home, the photo
was altered in Photoshop, and brought into SL. The dirt texture is animated, so
as the tires turns slowly, the dirt trails behind it, giving the illusion that
the wheel is actually travelling.

CLICK HERE FOR THE TELEPORT to the Wheel. You can also visit by
clicking on my profile, going to picks, and choosing MY SHOP. You can’t miss
the slow spinning tire, it’s rather big!