the first and largest officially licensed Maker Faire in the Chicagoland area. We are a local, grassroots celebration of the Do-It-Yourself (DIY) spirit in Chicago, focusing on education across all ages and social groups. Our makers represent a mix of beginners and experts, hobbyists and professionals, groups and individuals, and all ages, backgrounds, and interests. With a shoestring budget and only a dream, our inaugural Mini Maker Faire in April, 2012 was a smashing success thanks to the 50+ makers who shared their talents in 3D printing, robotics, jewelry making, and urban farming, just to name a few. Now with close to 100 makers, we’re still growing. Come

tl;dr It’s a foundation for a wearable platform. It’s a Nato watch strap threaded through a PCB with a coin cell battery holder between the PCB and the strap. I’m using a Attiny85 this time around but could be used for most chips/dev boards. This is a proof of concept to iron out any problems […]

The Ada Lovelace Fellowship was founded in 2013 prior to the annual Open Hardware Summit at MIT by Summit Chair Addie Wagenknecht and OSHWA Director Alicia Gibb as a way to encourage women, LGBTA+ and/or other minorities in open technology and culture to actively participate and foster a more diverse community within open source.

For the sixth year, we are excited to offer up to ten Open Hardware Fellowships to members of the community which includes a $500 travel stipend and entrance to the Open Hardware Summit.

By offering the annual travel and summit conference assistance to community members, the Open Source Hardware Association hopes we as a community can encourage more women, LGBTA+ and/or people of color to participate in open source. We have many strong leaders and speakers in our field and we personally want to continue the trend upward.

Through-hole chips are slowly falling by the wayside, and if you want to build something with new parts you will be using surface mount components. This means spreading paste and throwing it in the toaster oven.

We’ve asked Michael Welling of Qwerty Embedded Design to come to Reno to drop some knowledge on KiCad, an open source and multi-platform schematic capture and PCB layout tool. Michael uses KiCad for some of his famous designs such as LoFive, PocketBone, and BaconBits. Space is limited and you should have some basic electronics and CAD skills under your belt already to make the most of this unique opportunity.

One day KiCad Crash Course

Saturday, Apr 28, 2018, 9:30 AM

Innevation Center450 Sinclair Street Reno, NV

24 Members Attending

We’ve asked Michael Welling of Qwerty Embedded Design to come to Reno to drop some knowledge on KiCad, an open source and multi-platform schematic capture and PCB layout tool. Michael uses KiCad for some of his famous designs such as LoFive, PocketBone, and BaconBits. Space is limited and you should have some basic electronics and CAD skills under …

HDDG is excited to host Adelle Lin this month. Adelle Lin (http://touchtech.io/ and http://adelleninja.com/) recently moved to San Francisco from New York and is an engineer at Intel. A lover of indie-games, she started building hardware so that she could create games that connect people in space. She has worked on projects shown at Paris Fashion Week, Play NYC, Come Out and Play, PlayTimesSquare, AR World Expo, Burning Man, and Maker Faire.

Developing games for public spaces is challenging and even more so when you introduce hardware components. Adelle will talk through various options to consider through the lens of games that she built for PlayTimesSquare (Symphonic Picnic) and PlayNYC (Star Catcher VR) – networking, hardware specs, interfaces, installation.

We are equally excited to welcome Richard Hogben (https://hackaday.io/rich ). Richard Hogben lives in San Francisco and works as a front end engineer at Supplyframe. His previous projects include a flying Hasselblad medium format film camera. Richard is currently organizing a project on Hackaday.io to build and assemble an Open NSynth Super synthesizer.

At HDDG, Rich will talk about a recent game that he designed and presented at the Hackaday Superconference. The game is called Pinned, and it is a mixed reality smartphone game with Unreal Engine and SteamVR room scale tracking.

After the talks, there will be demos, community announcements, and socializing. If you’d like to give a 2 minute demo/ community announcement, please see the organizers when you arrive to get set up.

A community announcement includes looking for a project partner, a job, offering a project/ job, the announcement of your startup launch, your Crowdfunding pitch, etc

HDDG 29: Game Night!

Enjoy excellent yummy food and beverages while listening to talks by these game designing engineers. Richard Hogben – Mixed Reality Smartphone Game Adelle Lin – Multiplayer Games in Public Spaces HDDG is excited to host Adelle Lin this month. Adelle Lin (http://touchtech.io/http://adelleninja.com/) recently moved to San Francisco from New York and…