Building an Unreal Engine cinematic live and from scratch

November 29, 2017

Unreal Engine Evangelist, Sjoerd De Jong will create a cinematic experience with two Robo Recall robots fighting each other.

The presentation will see Sjoerd build out the environment, followed by demonstrating the power of Unreal Engine’s cinematic tool Sequencer, and its various more hidden workflows and tricks. As part of the talk Sjoerd will demonstrate baking physics into an animation, rendering out and then chroma keying in a video, sub sequencer workflows, scripting the cinematic and so forth.