Making of Lipton The Revolution in Tea by The Mill For the launch of the new T.O by Lipton tea machine, Tribal Worldwide London and adam&eveDDB enlisted The Mill’s help in creating a spectacular film, directed by Saam Farahmand out of Rogue Films. Using Cirque du Soleil performers dancing with fluid and organic movement to…

Making Of Fantasy Mosque by Gurmukh Bhasin Software used : Maya, Rhino, Mental Ray, Photoshop Time taken for final render : 100 hours In creating the Fantasy Mosque, I wanted to create surreal religious structure that blurred the boundary between reality and fantasy. To me, religious structures always have a magical presence to them,…

Making of Monkey Island Pirate by Cleyton Jonnas This project started on the #20 CGHUB characterFORGE challenge: The art of Carlos Huante. Software Used : Zbrush, 3dx max, Photoshop The concept that I chose was this one: It was a modelling challenge, so textures was not required, having it in mind I…

Maya Animation Tutorial – Prop Interaction This tutorial is about how to interact with Probs in Animtion and this animation is with Mery Rig.Josh Janousky figured that since when he was learning, he had a hard time finding a tutorial that covered all the things he wanted to know, that he would make…

Making of Randevu by David Lance Check out the making of the CGI VFX short film “Randevú”! Is she really what she seems… After trying unsuccessfully to survive on Earth, aliens have finally found a way. They are fragile and in constant need of fresh bodies, but they are not alone. Big Brother…

Richard Lico Show Reel 2014 Here’s my latest animation show reel, including my latest work from Destiny. The majority of the animation is keyframe, but I’ll clarify more in my breakdown listed below. Destiny represents the last 4 years of my career. It was a massive undertaking by all, and I’m extremely proud to…

Real Time Character Tech Demo by Activision Real Time Character Tech Demo by Activision, a very impressive Next Generation Character Rendering. This animated character is being rendered in real-time on current video card hardware, using standard bone animation. The rendering techniques, as well as the animation pipeline are being presented at GDC 2013, “Next Generation Character…

Sergi Caballer – Facial Modeling Sergi Caballer, Character Modeler & TD/Rigger. He shows in this timelapse his modeling techniques of facial modeling. From blocking out the shapes and thinking directly of topology. Which is a very important for later process and for getting a clean model. He creates in this three (3) timelapses a full facial…

Mery Rig – Free Maya Character Rig Female Character rig, Free Maya rigs Mery Project is a Free Rig project by José Manuel García Alvarez and Antonio Méndez Lora. A free character for animators. You CAN: You can use the character for practise and educational purposes. You can use the character to show your…

Ornatrix V3 for 3D Max Ornatrix Version 3 is now out with a long list of additions and improvements. Ornatrix is a complete hair, fur, and feather solution for 3ds Max. We have been working hard along side some of the top studios to bring this exciting new release. It is now available for…

Mr Head by Chris Jones Now in 4D. Featuring special guest appearance from Mr Hand. Forging a Head Now that his eye is back in place after its little outing, I’ve been subjecting Mr Head to some panel beating and a coat of paint. As you can see, he is most pleased with…

Cloth tear geometry and shading detail Been adding geo detail to the torn cloth and shading the additional geo. Shading sure is fun! 🙂 Thickness added to the cloth geo Extrude sides are extruded out again The second extrusion is done twice, once for the U direction, and once for the V direction. Polyframe…

3D Character Army Soldier Rigged Army Soldier – 3D Rigged Character with Morphs . High Detailed Character can be used for Animations, Films and Games . http://www.youtube.com/watch?v=wmHDTD4e8OM Features : – High details 3D Model – Easy to change face Expression with simple Control Panel – Full Body Rigged – Face Expression Morphs : Open/Close…

Creating Weapons for Video Games Chapter 1 http://www.youtube.com/watch?v=sbINVH25GMA In this workshop Ben Douglas will be teaching you how to create a Viking short sword for a video game. We go through the entire process of creating a base mesh for sculpting, sculpting the details, texturing, creating the game resolution mesh, uv mapping, and…

Making of Shark 3D Shark – 3D Rigged Character with Morphs . this character can be used for Animations, Films and Games . Features : – High details 3D Model – Easy to change face Expression with simple Control Panel – Full Body Rigged – Face Expression Morphs : Open/Close Mouth , Open/Close Eye ,…

HYBRIS ArtFX + Making of Making-of HYBRIS ArtFX “HYBRIS” a short film created at ArtFX, and directed by the talented Audrey Serre, Benjamin Gros, Océane Nguyen, Margaux Le Gall! See below for more details and external links…ArtFx : ARTFX: SCHOOL OF CG ANIMATION AND VISUAL EFFECTS – http://www.artfx.frDirectors : Audrey…

Making of ‘The Princess’ by Marcos Nicacio Software Used : 3ds Max 2009, V-Ray & Photoshop CS3 Introduction & Refrences : Hello guys, my name is Marcos Nicacio and I’m here to show you the process I used to create my recent work: The Princess. This project was requested by Nitroglicerina studio, and they provided…

Linear Workflow and Gamma Correction Tutorial by Edge Cgi tutorial from the pros over at FlippedNormals.com where you’ll learn the basics of “Linear Workflow and Gamma Correction” to take your renders that might look dark or blown out, and bring them to vibrant life by giving the light in your scene more depth!…

iAnimate.net Creatures Member Showcase – Summer 2013 iAnimate.net Creatures Member Showcase – Summer 2013 from iAnimate on Vimeo. The iAnimate Member Showcase represents some of the best animation from the latest block of our Creature animation workshop. Enroll now at ianimate.net

Dodge Challenger vs Boeing 737 by Andrew Novickij Published on 12 Jul 2014 Check out this rocking racing short work called “Dodge Challenger vs. Boeing 737” created by the talented Andrew Novickij! This is a project piece to hone his 3dsMax skills and experience and pushing the action sequence envelope with this video. For…

Nvidia Hairworks 3D Max Tutorial Hairworks released. It is offered by NVIDIA and for game developers.Hairworks is used to simulate fur and hair in real time. Hairworks based on DirectX 11. It is enables users to render and simulate fur and hair to provide interactive game experience. Key Features Supports off-the shelf grooming tools Shape &…

Tweety 3D Max Rigging tutorial Tweety Bird, 3D Rigged character . High-quality model with texture and morphs . In this tutorial you will learn how to create bones for your character and skin it to your character, after that you will learn how to fix wrong moves . Then you will learn how to create…

Making of Mirror’s Edge Mirror’s Edge Trailer Mirror’s Edge sees the return of Faith, on her way to becoming a legendary runner in a totalitarian city overrun by corruption. In this video, the DICE team tells you about creating Faith for a new generation. Mirror’s Edge Trailer, Game Trailer, video game…

BonyFace – Facial Animation For 3D Max Tutorial video : Plugin Homepage here : http://www.scriptattack.com/maxscripts/bonyface/index_eng.html Professional rigger needs at least 2-3 days to perform the same task as BonyFace do in about half an hour. And that rigger will take 100 euro or more per day. There are no ways to make rig and skin…

Making of Maleficent Digital Characters by Digital Domain Angelina Jolie stars in Disney’s new Maleficent, featuring a forest world of detailed visual effects. Mike Seymour delves into how facial movement experts Digital Domain, worked to re-create realistic, fully digital counterparts to the story’s three fairies. Learn how digital domain facial movement experts, have worked to re-create…

Making Of : Giana Sisters in 3ds Max 2015 by Alex Horst This Making of – Giana Sisters in 3ds max 2015 software. Alex Horst walks through how Game – Black Forest Games rebooted the classic C64 platform game “Giana Sisters” from 1987.. Alex takes you through the full development and process of Different stage…

Assassin’s Creed III Demo Reel by Jonathan Cooper Check out this fantastic Assassin’s Creed III Demo Reel by the talented Animation Director at Ubisoft Montreal Jonathan Cooper! Shot Breakdown: All game animation direction was overseen by Jonathan. For a full breakdown and more information about this reel, please visit the links below: AboutJonathan Cooper…

Génesis” The Frank Barton Company “Génesis” I had the chance to rig these three characters for a series of commercials produced by The Frank Barton Company for spanish insurance company Génesis. The schedule was quite tight so the rigs were built to fit just the specific animation needs of each character in order to…

AnimSchool Interview: Xin Zhao and Florent Rubio, makers of “The Answer” short Today we are interviewing not one, but two people! Xin and Florent are the makers of “The Answer”, a short animation film using Animschool’s Malcolm Rig. The short is now featuring in Vimeo’s “Staff Pick”collection. Check it out: Hi guys! Can you start…

The Hobbit by Weta Digital – Making of Making of The Hobbit by Weta Digital Here’s a look at WetaDigital work on Fantastical Creatures & Lands of Epic Beauty & Darkness Watch other Making of – Gollum, Goblin King & Azog by Weta Digitals Making of – Gollum – The Hobbit An Unexpected Journey by Weta Digital Here’s a look at…

Spider Man 2 CGI VFX Breakdowns Check out this incredibly insightful behind the scenes, by the talented team at Sony Pictures Imageworks, where they show how they created new animation techniques for The Amazing Spider-Man 2! Narrated by Animation Supervisor David Schaub. For more information, please see the details below: Website – http://www.imageworks.com/Facebook – https://www.facebook.com/SonyPictures… LIKE…

Fable Legends – 3D Animated Short Film Check out this fantastic example of character modeling, animation, lighting and VFX in this production intro for “Fable Legends” created by Axis. For more information, please see the credits below. www.axisanimation.com Directed by Ben Hibon and Produced by Paula Lacerda, Executive Producer Debbie Ross. Music and Sound Design by Savalas.Client:…

Casino Saga – Making of by Roulette Chase Ars Thanea’s creative work for Casino Saga, a digital casino game, is a 30-second spot featuring dynamic pirate’s chase through the colorful landscapes of Casino Saga island, filled with humor and deadly explosions. We were responsible for the creative and full production. Executive Creative Director: Peter Jaworowski Director: Karol…

CAT Rig Tutorials The CATRig is the hierarchy that defines the CAT skeletal animation system. It is a fast, sophisticated yet flexible character rig that is designed to let you create the characters you want without having to write scripts. The flexibility of the CATRig character rig is the result…

Runaway Short Film by Susan Yung, Emily Buchanan and Esther Parobek Watch this charming CGI animated short film by the talented Susan Yung, Emily Buchanan and Esther Parobek @ Ringling College of Art and Design! “Runaway” is a charming story about a misunderstanding between a man named Stanley and his treasured 1950’s refrigerator, named Chillie….

Mike and Tina Character Rig You can view my Lynda.com course describing how this rig was created here:http://www.lynda.com/Maya-tutorials/F…If you aren’t already a Lynda.com member, sign up for a 7 day free Lynda.com trial here:http://lynda.com/trial/JasonBaskinMike and Tina is an intuitive, but extremely versatile and highly customizable Maya character rig. This rig is free for non-commercial…

Kingswood Cider by Tomas Kral When you are working in the advertising industry on the visual effects side, you often find your self doing some boring stuff, like rotating logo or a packshot of a beer bottle. But every now and then there is fine exception. A commercial with nice script, great direction and challenging effects…

Sleeping Beauty Cif We take you behind the scenes of the fully CG animated fairy tale spot for Cif. The spot shows how Sleeping Beauty retained her beauty and shine with the help of new Cif floor cleaner. The Mill+ studio designed and created all of the characters and environments to produce a spot with…

Hair Farm Hair Farm is a complete hair solution for 3ds Max. It is specially designed for CG professionals who wish to create gorgeous hair quickly and precisely. You can get the Hair Farm Demo on their website for free. It fully working but you can’t save your project files.. but its FREE ! Some Hair…

Gremlin 3D Model Full Rig Test 3ds MAX by Ralph Sutter Here’s another update for the 3D model of one a Gremlin that I am currently working on. He’s still pretty close to being untextured (his normal maps are nowhere near done and he does not have any color/diffuse maps of yet) but…

Making of Eyjafjallajökull by Digital District Check out this revealing shot breakdown of a recent spot called “Eyjafjallajökull” created by the talented artists over at Digital District. For more information, please check them out here: Website – http://www.digital-district.fr/‎

CGI VFX Showreels by Matthew Gifford Check out this new showreel by the talented artist Matthew Gifford! Fore more information, please see the details below:Linked-In: http://www.linkedin.com/pub/matt-giff…Vimeo: https://vimeo.com/user7280882/videosFrom Matthew-“I am a dedicated self motivated Artist from the Isle of Wight with a passion for everything CG.I enjoy bridging the gap between CG and reality and strive to…

Dan Roarty’s Realistic 3D Portraits Character artist Dan Roarty walks us through the process of creating one of his hyperrealistic 3D portraits, “Happy Birthday, Nana,” a tribute to his late grandmother. Dan shows how he uses the sculpting tools in Mudbox and Maya to create the basic bust form and adds the layers upon layers…

Volkswagen Passat 3D Speed Art Hello everybody. It’s been awhile since I posted anything on this channel, is not it?I present to you my first project vehicle visualization.While recording my 3DS max crashed haha.This video was recorded on a PC and a Mac. Download full-res:http://fav.me/d5z6kduSubscribe, like and favorite the video.Visit: http://www.diegopeixoto.netLike: http://www.facebook.com/DiegoPeixotoO…

Making of Cham-Cham rigging by Alexander Rigging of minor characters, that I’ve done for my latest animation. All the characters are flat but have normal topology like 3d-characters. Rigs done in 3ds max. Cham-Cham promo This is my last animation shot for promotion this game. Shot conception, minor characters, all rigs, animations, effects and compositing…

Making of Autumn Scene by Tom Hankins at Colorbleed Studios Every once in a while we get the time to work on personal pieces, this video demonstrates how Tom Hankins (Colorbleed Studios) goes about creating an Autumn Scene using Maya, Zbrush, V-ray, Mari, Photoshop and Fusion. //Source : http://www.cgmeetup.net/home/making-of-autumn-scene/

Creation of Charles Dance as Tywin Lannister from Game Of Thrones My first step was finding as much reference as I could of the actor himself and the armor that he is supposed to be wearing. When I say as much as I can, I mean it: you want the references to be from every…

Autodesk has released its first official sneak peek video for 3ds Max 2015. Glimpse of a new tool enabling users to position objects over a mesh surface to create details on the character Armour. Autodesk’s 2015 product releases expected to ship on 14 April. //Source : http://www.cgmeetup.net/home/autodesk-3ds-max-2015-features-video/