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Kyoshiro stepped through the halls of the Maiami Championship stadium, dropping a card on the ground. As he continued, the card landed face-up as a member of Leo Corporation security.A few minutes later, Masumi crept quietly past the same corner, then looked down by her feet.

-=-=-

Reiji looked to his monitors, suddenly noticing Masumi’s reaction to the card in front of her.

Reiji ordered, “Get a playback of what happened before.”

The screen then rewound just far enough to show Kyoshiro’s face as he dropped the card.

Reiji said, “But why is he going inside the stadium when Serena is on the outside?”

-=-=-

Nico said, “Motorized vehicles aren’t allowed in Action Duels. It gives an unfair advantage when it comes to Action Cards.”

Ryuichi asked, “What are Action Cards? Are they like the old Speed Spells that needed to be used with Speed World? Because we managed to figure out a way around the need for special spell cards in riding duels.”

Suddenly, Kyoshiro stepped out into the stadium and shouted, “I see you haven’t gotten started yet. Mind if I substitute in for one of these duelists?”

Ryuichi said, “I really can’t be wasting my time on some exhibition duel. I have to find Yugo.”

Kyoshiro said, “Fusion? Well, you’ve found one of Academia’s best.”

Tetsu and Ryuichi suddenly glared towards Kyoshiro.

Kyoshiro continued, “I figured it was you. Someone mentioned your little specialty, what was it called again? Accel Synchro!”

Nico shouted, “I HAVE NO IDEA WHO THESE DUELISTS ARE, BUT IT APPEARS WE HAVE A RIVALRY MATCH ABOUT TO START!”

Tetsu said, “The hype is all on you now, to run away would draw way too much attention.”

Ryuichi said, “He’s too dangerous not to deal with quickly.”

Kyoshiro declared, “I’ll even let you use your D-Wheel in exchange for an agreement not to use Action Cards.”

Ryuichi said, “I don’t even know what an Action Card is.” He paused, “How do you know?”

Kyoshiro grinned, “We always do our research beforehand.”

-=-=-

Months ago, in Satellite, Ryuichi and Kyoshiro were at a standoff.

Kyoshiro said, “That is one fast D-Wheel. No wonder you found me.”

Ryuichi asked, “How do you know about D-Wheels?”

Kyoshiro laughed, “We always do our research beforehand.”

-=-=-

Ryuichi said, “We’ll squash your invasion here just like we did in Neo Domino.”

Kyoshiro said, “Did you really come here without learning about Action Duels? That’s pretty short-sighted, even for you. I guess I’ll just have to say it from the top. Duelists locked in battle, kicking the earth and dancing in the air alongside their monsters! They storm through this field! Behold, this is the newest and greatest evolution in dueling. ACTION!!!”

Both Kyoshiro and Ryuichi shouted, “DUEL!”

Ryuichi: 8000Kyoshiro: 8000

Nico announced, “The two duelists will be taking place in the infinite looping tracks of the Duel Rally.”

Ryuichi began riding around on his D-Wheel and shouted, “I start with a face-down monster and two face-down cards. I end my turn.”

Kyoshiro said, “Oh? Going on the defense already? My turn... DRAW! This is just getting started. I activate the Field Spell, Amethyst Temple. This card lets me Fusion Summon my Socratus Fusion Monsters without the need for Polymerization. However, I can only summon Socrat monsters to the field. From my hand, I fuse Socrat Acolyte with Monolith of Fire. FUSION SUMMON! Socratus Embodiment of Lightning! When Monolith of Fire is used as Fusion Material for a Socratus fusion monster, my opponent takes 1000 damage!”

A fire erupted around Ryuichi’s D-wheel, setting him off-balance slightly as he emerged from the fire with 7000 life points.

Socrat Philosopher caused a powerful energy to surround Ryuichi’s D-Wheel, knocking him off balance again as his life points fell to 5200.

Kyoshiro declared, “Turn end!”

Ryuichi shouted, “My turn! Draw! I activate Curse of the Ancient Warriors! Now, whenever my Dragonstone cards cause you to draw, a random card is sent from your hand to your graveyard. And if it’s a trap card, I get to draw a card myself. Let’s start this off with Dragonstone Beacon! If my opponent controls more monsters than me, I can special summon any level 3 or lower warrior-type Dragonstone monster from my deck, and give my opponent a free draw. LET’S GO! SWORDSMAN OF THE DRAGONSTONE!”

Kyoshiro drew a card, and watched as the Monolith of Gusts he had just drawn was dragged into the graveyard. Then, Ryuichi could be seen drawing two cards himself.”

Ryuichi added, “Next, Swordsman of the Dragonstone activates his effect, special summoning Sorcerer of the Dragonstone from my deck. You get to draw again!”

Kyoshiro once again drew a card, and watched as Scroll of Wisdom was dragged into his Graveyard. Ryuichi drew two cards.

Nico shouted, “An amazing combo! Whenever he forces Kyoshiro to draw, Kyoshiro ends up forced to lose a card thanks to Curse of the Ancient Warriors. Not only that, but Appropriate lets him draw two cards for himself!”

Ryuichi shouted, “If a level 3 or lower Spellcaster-type Dragonstone monster is Special Summoned, Rogue of the Dragonstone can summon herself from the Graveyard! You draw!”

As Rogue of the Dragonstone appeared on the field, her first instinct was to tightly hug Sorcerer of the Dragonstone, who barely even reacted.

Ryuichi shouted, “Sorcerer’s effect! I can destroy 1 card on the field and force my opponent to draw! Socratus Embodiment of Lightning is destroyed!”

Kyoshiro mumbled, “I have to destroy that curse.”

Ryuichi declared, “Normal Summon! Pyrewhisp of the Dragonstone! Now, I tune my level 3 Pyrewhisp of the Dragonstone and my level 3 Sorcerer of the Dragonstone with my level 3 Rogue of the Dragonstone. Silent warrior of the night, strike out a new path. SYNCHRO SUMMON! LEVEL NINE! ASSASSIN OF THE DRAGONSTONE!”

Three tuner circles emerged from Rogue of the Dragonstone, lining up with six stars from Pyrewhisp and Sorcerer. A pillar of light emerged, revealing a stealthy warrior equipped with a knife. On his scarf, the Dragonstone clan seal could prominently be seen.

Swordsman of the Dragonstone nodded, before charging fiercely towards Kyoshiro, swinging his sword to bring him down to 5550 life points.

Ryuichi declared: I leave two face-down cards and end my turn. To fit within the six card hand limit, I have to discard two cards.

Kyoshiro said, “My turn! DRAW! I play Mystical Space Typhoon, destroying Curse of the Ancient Warriors! Next, I summon Socrat Maiden, using her effect, I return one banished card to my Graveyard. Then, I use my Amethyst Temple’s effect, fusing Socrat Maiden with Monolith of Gusts! Keeper of the Sacred Temple, become one with the tablet of winds to unleash a massive gale! FUSION SUMMON! SOCRATUS EMBODIMENT OF HURRICANES! When Monolith of Gales is used as Fusion Material for the Fusion Summon of a Socratus monster, I can return one card on the field to its owner’s hand. I choose Assassin of the Dragonstone.”

Assassin of the Dragonstone was immediately blown away by a fierce gust of wind.

Kyoshiro added, “And Synchro monsters are instead returned to the Extra Deck. BATTLE! Socratus Embodiment of Hurricanes attacks Swordsman of the Dragonstone!”

Ryuichi shouted, “Scrap-Iron Scarecrow!”

Kyoshiro shouted, “Not so fast! My Socratus Embodiment of Hurricanes activates its effect. By banishing one card from my Graveyard, I can negate the activation of a spell or trap card and return it to the bottom of its owner’s deck.”

Socratus Embodiment of Hurricanes flapped its ethereal wings, creating a powerful enough burst of wind to destroy Swordsman of the Dragonstone and reduce Ryuichi’s life points to 3950. The wind was also enough to blow Ryuichi off the track momentarily. The crowd seemed to gasp in horror, as he hovered in midair. Ryuichi then adjusted himself to land against a wall, somehow only getting out of it with a shaky landing.

Nico shouted, “And he saved himself from falling into a dangerous situation! INCREDIBLE!

Kyoshiro declared, “Turn end!”

Ryuichi shouted, “My turn! DRAW! Sometimes, It’s best to do things the hard way. I throw my own Field Spell into the mix. ACTIVATE! DRAGONSTONE CASTLE! Every time my opponent draws thanks to the effect of my Dragonstone cards, I can place a Dragonstone counter on it. The attacking power of all Dragonstone monsters increases by 100 for each counter, and I can prevent the field’s destruction by removing three counters.”

Nico declared, “Both players now have a field spell active! The ancient Greek theme facing off against the Medieval European theme!”

Kyoshiro said, “I’m not wasting my monster’s effect on that.”

Ryuichi declared, “I play Onset of the Chosen Protectors!”

Kyoshiro shouted, “NOT THIS TIME! I banish one card from my graveyard to activate the effect of Socratus Embodiment of Hurricanes!”

A strong gust of wind emerged from the ethereal wings, sending the copy of Ryuichi’s card to the bottom of his deck.

Kyoshiro added, “You didn’t think I would just let you take another shot at summoning that Assassin of the Dragonstone, with your castle, the two cards I drew would have made its attack higher than that of my Embodiment of Hurricanes.”

Nico declared, “At this moment, he only has enough for a level six Synchro monster, against a monster more powerful than his level nine Syncho monster! WHAT WILL HE DO?”

Ryuichi declared, “I tune my level three Pyrewhisp of the Dragonstone with my level three Rogue of the Dragonstone. Holy guardian knight, step forth and defend the order of light! SYNCHRO SUMMON! TEMPLAR OF THE DRAGONSTONE!”

Nico said, “I don’t get it. A level six Synchro monster with more attack power than his level nine Synchro monster?”

Ryuichi declared, “Templar of the Dragonstone! ATTACK! If you had any spells or traps waiting, they can’t be activated when my Templar attacks.”

Templar of the Dragonstone leapt into the fray, slicing at the ethereal wyrm before him. Kyoshiro’s life points suddenly dropped to 5450.

Ryuichi declared, “Any time my Templar of the Dragonstone deals battle damage my opponent draws a card. Appropriate! I set one more face-down card. Turn end!”

Kyoshiro said, “This is where things get interesting. I know you have a monster that could have returned my monster to the extra deck and attacked directly.”

Ryuichi grinned, “I guess that one slipped my mind for a second. Still, a little raw power is can be enough to prove a point.”

Kyoshiro said, “My thoughts exactly. I use the effect of my Amethyst Temple, fusing Socrat Architect with Monolith of Dusk! Arise, titan of shadows! FUSION SUMMON! Socratus Embodiment of the Eclipse. When Monolith of Dusk is used as Fusion Material in the Fusion Summon of a Socratus Fusion Monster, I can draw one card. I honestly COULD destroy your monster by making my Embodiment of the Eclipse force it into face-down defense mode, but what I have planned is much more satisfying of an end for you.”

Ryuichi glared ahead, ready to go. He still had Appropriate and two face-down cards. He would be ready if anything happened.

Kyoshiro shouted, “I activate Scroll of Fusion!”

Ryuichi declared, “Dark Bribe! I might miss the timing for Appropriate, but at least I can stop you from bringing anything too dangerous back.”

Kyoshiro laughed, “Well, look at this! I just drew into another copy of Scroll of Fusion. I think I’ll use it! I fuse Socratus Embodiment of the Eclipse on the field with Socratus Embodiment of Lightning and Socratus Embodiment of Hurricanes from my Graveyard. When three mighty embodiments become one, a new, mighty destroyer will be born. FUSION SUMMON! GRAND SOCRATUS EMBODIMENT!”

From a pillar of light, a mighty glowing entity appeared before the crowd.

Ryuichi said, “You didn’t have that last time we dueled!”

Kyoshiro laughed, “You’re absolutely right. I didn’t have it. I obtained it shortly after our retreat from Synchro Dimension. Now! Grand Socratus Embodiment’s effect activates! I banish six cards from my Graveyard. Many of which you helped me place in there. GRAND DESTRUCTION!!!”

A bright light covered the arena, pieces of the ground were ripped upwards. And when it all cleared up, The Duel Rally field re-appeared, with no cards visible, aside from one.

Kyoshiro laughed, “All cards on the field are destroyed, with the sole exception for Grand Socratus Embodiment himself. GRAND SOCRATUS EMBODIMENT! ATTACK!!!”

The entity before him swung his mighty fist, with a single blow, Ryuichi had been knocked over, only to quickly swerve and regain balance, his life points down to 250.

Nico said, “He’ll be feeling that one in the morning! A 3700-point direct attack is nothing to laugh at!”

Kyoshiro said, “Next, I play a face-down card and Terraforming to bring another copy of Amethyst Temple to my hand.”

Kyoshiro thought to himself, knowing that the card he set was Magic Cylinder. With it, he only saw it fitting that Ryuichi should be finished off by his own attack.

Ryuichi shouted, “My turn! DRAW! I start by summoning Squire of the Dragonstone. Using Squire’s effect, I special summon Swordsman of the Dragonstone from my Graveyard. With Swordsman’s effect, I special summon Sorcerer of the Dragonstone from my deck. You can draw, and I trigger my Rogue’s effect to summon herself. You draw again. Sorcerer’s effect activates! I destroy that face-down card.”

Kyoshiro’s expression turned to shock as he watched his set Magic Cylinder explode before his eyes. He also knew he had reminded Ryuichi of a level six Synchro Monster.

Ryuichi said, “I tune my level three Swordsman of the Dragonstone with my level one Squire of the Dragonstone. SYNCHRO SUMMON! Level Four! Princess of the Dragonstone! Using her effect, I can Special Summon Templar of the Dragonstone from my graveyard with its effect negated, as well as its attack and defense reduced to zero. You can draw now. I tune my level three Sorcerer of the Dragonstone with my level three Rogue of the Dragonstone! SYNCHRO SUMMON! Wizard of the Dragonstone!”

Nico wondered, “Is it just me, or is he really picking up speed with each Synchro Summon he performs?”

Ryuichi began running his D-wheel even faster, causing a bluish aura to appear. He declared, “Let’s go! CLEAR MIND! I tune my level six Templar of the Dragonstone with my level four Princess of the Dragonstone. ACCEL SYNCHRO SUMMON! LEVEL TEN! AWAKENED DRAGON HERO!”

Princess of the Dragonstone rushed forward, creating four brightly glowing tuner rings. Sorcerer stood back while Templar followed Ryuichi through the tuner rings. Templar then broke into six points of light, causing a massive pillar of light, rivaling that of even Grand Socratus Embodiment’s summoning. Out from the pillar, a fire formed into the shape of a magnificent dragon, proudly showing its 3400 ATK.

-=-=-

Yugo, wandering about the Jungle area, suddenly looked out towards a pillar of light in the distance. He said, “Rin! Hurry up! Something big is going down.”

A burst of magical energy from Wizard of the Dragonstone was soon followed up by a mighty burst of fire from Awakened Dragon Hero. It was clear that Kyoshiro lacked the life points to deal with such back-to-back attacks.

Kyoshiro said, “This isn’t the last you’ve seen of me. I’ll be back again and again, until Yuri completes his mission here. I’ll be here to keep you out of his way.”

Kyoshiro got up and ran out of the stadium. He slipped through the hallways, clearly dealing with severe injuries from the two direct attacks that ended the duel. As a team of LDS security approached him, led by Reiji Akaba himself, Kyoshiro had no choice but to press a button on his duel disk, to begin teleporting back.

Kyoshiro declared, “It looks like the Professer’s own son intends to be our enemy. I’ll make sure to be the wall in your way as well.” It was not long after this statement that he had completely vanished.

Reiji said, “So, their duel soldiers know about me...”

Masumi then ran over to the group. “I really think you need to see this!”

Masumi handed a card to one of the security guards. Their reaction was complete shock. It was as if the card was something terrible.

Reiji took the card, knowing this was just another message from Academia.

Reiji asked, “How did you find this?”

Masumi said, “I heard Sawatari found a way to enter the Battle Royale, so I thought I could give it a try. While I was trying to sneak out there, I found this card.”

“I think that duelist we just encountered was to blame.” Reiji stated, “And his little message won’t stop me from going against his organization.”

-=-=-

Kyoshiro stumbled through Academia halls, soon to be met by Leo Akaba. It was clear that Kyoshiro was now in a lot of trouble for traveling to Standard without orders.

Leo said, “You probably just brought even more attention to our actions.”

Kyoshiro said, “Forgive me, Professor. You’ve seen just how powerful he is. I couldn’t let him interfere with Yuri’s mission.”

Leo nodded, “In this case, you have a point. Get your injuries treated and I’ll send you back with some backup. We will deal with your punishment after this mess is resolved, and you know better than to think I’ll simply forget.”

I just feel like revealing a few of Kyoshiro's cards right now. Pretty much, when making a Fusion-based archetype, one must find ways to work around obvious limitations. For instance, Polymerization issues. The three answers I thought up were sustainable triggers, (Basically, a continuous card or a field spell that can be used over and over, like Fusion Gate) Then, there's the recyclable trigger, that can be easily retrieved from the graveyard to see use again, or factoring in cards within the archetype that can retrieve Polymerization. And the last option is Contact Fusion, which returns the Fusion Materials to the deck and dodges triggers all together, but requires the cards to be on the field.My answer with the Socrat archetype... Sustainability. Cutting down on the number of cards based around searching and recycling Polymerization will be beneficial in terms of replacing them with cards that can be beneficial in other ways. However, the Socratus fusion monsters themselves thrive on having cards to banish from the Graveyard, so I had to think of something other than Fusion Gate to get the job done.Now, we get into specifics. I managed to include both of the types that were added after the core 17. One Wyrm-type as a fusion monster and a bunch of Psychic-Type monsters who will function as the base cards and Fusion Material. This deck thrives on once per turn effects, with the non-fusion monsters often helping to load up the graveyard, while the fusion monsters banish from the graveyard for their costs. The other half of the fusion requires rock-type monsters. They don't necessarily have to be the Monoliths, but at the same time, the Monoliths have their effects activate when they get used as Fusion Material for Socratus fusion monsters. And as for the Granddaddy of the archetype: Lightsworn fans may have a field day with this.

Amethyst Temple

Spell Card (Field)

During your Main Phase, you can select 1 “Socratus” Fusion Monster in your Extra Deck. Send the listed Fusion Material monsters from your hand or your side of the Field to the Graveyard to Special Summon the selected monster. (This is treated as a Fusion Summon) While this card is face-up on the field, you cannot Special Summon Synchro or Xyz monsters from your Extra Deck.

Socrat Acolyte

LIGHT

Level 4

Psychic/Effect

Once per turn, you can discard 1 card from your hand to look at up to 5 cards from the top of your deck. Select one card from those five and banish it face-down. The banished card is added to your hand during your next Standby Phase.

1500/2000

Monolith of Thunder

LIGHT

Level 3

Rock/Effect

If this card is used as Fusion Material in the Fusion Summon of a “Socratus” Fusion Monster, select 1 card your opponent controls and destroy it.

1400/1000

Socratus Embodiment of Lightning

LIGHT

Level 7

Thunder/Fusion/Effect

1 Rock-Type monster + 1 Psychic-Type “Socrat” monster

Once per turn, you can banish 1 card in your graveyard and apply the following effect based on the type of card banished:

Once per turn, you can select 1 of your Banished cards and return it to your Graveyard.

1200/1500

Monolith of Gusts

WIND

Level 4

Rock/Effect

If this card is used as Fusion Material for the Fusion Summon of a “Socratus” Fusion Monster, select 1 face-up card on the field and return it to your opponent’s hand.

1600/1400

Socratus Embodiment of Hurricanes

WIND

Level 8

Wyrm/Fusion/Effect

1 Rock-Type monster + 1 Psychic-Type “Socrat” monster

Once per turn, during either player’s turn, you can banish 1 card from your Graveyard to negate the activation of an opponent’s Spell or Trap card and return it to the bottom of the opponent’s deck.

2800/2300

Socrat Philosopher

EARTH

Level 4

Psychic/Effect

During your Main Phase, you can discard 1 card to draw a card. You may not use the effect of “Socrat Philosopher” for the rest of your turn.

1800/1700

Monolith of Mountains

EARTH

Level 4

Rock/Effect

If this card is used as Fusion Material in the Fusion Summon of a “Socratus” Fusion Monster, that monster gains 800 ATK and DEF.

1000/2000

Socratus Embodiment of Earthquakes

EARTH

Level 9

Beast-Warrior/Fusion/Effect

1 Rock-Type monster + 1 Psychic-Type “Socrat” monster

Once per turn, when this card attacks or is attacked, you can banish 1 card from your Graveyard to have this card gain 500 ATK and DEF until the End Phase of this turn.

2700/2300

Socrat Guardian

FIRE

Level 4

Psychic/Effect

Once per turn, if this card destroys an opponent’s monster as a result of battle, you can select 1 of your banished cards and add it to your hand.

1800/1000

Monolith of Fire

FIRE

Level 3

Rock/Effect

If this card is used as Fusion Material in the Fusion Summon of a “Socratus” Fusion Monster, inflict 1000 points of damage to your opponent.

1000/1500

Socratus Embodiment of Inferno

FIRE

Level 6

Pyro/Fusion/Effect

1 Rock-type monster + 1 Psychic-type “Socrat” monster

Once per turn, you can banish 1 card from your Graveyard and have this card gain the following effect until the end of the turn:

•When this card you control destroys your opponent’s monster as a result of battle, inflict damage to your opponent equal to the destroyed monster’s ATK.

2300/2200

Socrat Historian

DARK

Level 3

Psychic/Effect

Once per turn, you can send the top card of your deck to the graveyard. If you sent a Spell Card to your graveyard, gain 1000 Life Points.

1600/1000

Monolith of Dusk

DARK

Level 3

Rock/Effect

If this card is used as Fusion Material in the Fusion Summon of a “Socratus” Fusion Monster, draw 1 card.

1200/1300

Socratus Embodiment of the Eclipse

DARK

Level 7

Fiend/Fusion/Effect

1 Rock-Type monster + 1 Psychic-Type “Socrat” monster

Once per turn, during your Main Phase, you can banish 1 card from your Graveyard. Select 1 of your opponent’s face-up monsters and change it to face-down defense position. The selected monster’s position cannot be changed until your opponent’s End Phase.

2600/2600

Scroll of Wisdom

Spell Card

If you control at least 2 “Socratus” monsters, you may banish 4 cards from your Graveyard to draw 2 cards.

Here are a few of Tetsu's cards. Again, a few are omitted to prevent spoilers.

Xyber Soldier

FIRE

Level 4

Machine/Effect

When this card is Summoned, you can select 1 “Xyber” Union monster in your Graveyard and equip it to this card. This card gains 500 ATK when equipped with an equip card.

1800/1400

Xyber Lady

WIND

Level 4

Machine/Effect

When this card is Summoned, you can select 1 “Xyber” Union monster in your graveyard and equip it to this card. When this card destroys a monster as a result of battle while equipped with a Union monster, you can destroy 1 Spell or Trap card on the field.

1500/1200

Xyber Sentry

EARTH

Level 4

Machine/Effect

When this card is Summoned, you can select 1 “Xyber” Union monster in your graveyard and equip it to this card. You can destroy 1 Union monster equipped to this card to destroy 1 monster your opponent controls.

1600/1400

Xyber Spy

DARK

Level 4

Machine/Effect

When this card is Summoned, you can select 1 “Xyber” Union monster in your graveyard and equip it to this card. When this card is equipped with a Union Monster, it cannot be selected as the target of an attack.

1200/1300

Xyber Guard

LIGHT

Level 4

Machine/Effect

When this card is Summoned, you can select 1 “Xyber” Union monster in your graveyard and equip it to this card. When your opponent declares an attack, you can send 1 equip card equipped to this card to the graveyard and destroy the attacking monster.

1100/2100

Xybernization

Spell

Return 1 “Xyber” Union Monster in your Graveyard to your deck. Shuffle it and draw 2 cards. Only 1 copy of “Xybernization” can be activated per turn.

Xyber Portal

Trap (Continuous)

Once per turn, you can tribute 1 Union monster you control. During this turn, you can Normal Summon 1 additional “Xyber” monster.

Xyber Bladran

LIGHT

Level 4

Machine/Union

Once per turn, during your Main Phase: You can equip this card to a face-up "Xyber" monster you control, OR unequip it to Special Summon this card in face-up Attack Position. When equipped to a monster, that monster gains 700 ATK. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)

700/300

Xyber Lanzik

Water

Level 4

Machine/Union

Once per turn, during your Main Phase: You can equip this card to a face-up "Xyber" monster you control, OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster, that monster loses 500 ATK and can attack twice during each Battle Phase. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)

500/200

Xyber Shielbit

EARTH

Level 4

Machine/Union

Once per turn, during your Main Phase: You can equip this card to a face-up "Xyber" monster you control, OR unequip it to Special Summon this card in face-up Attack Position. When equipped to a monster, that card’s DEF increases by 1000. If your opponent’s monster with lower ATK than the equipped defense-position monster’s DEF attacks the equipped card, destroy the attacking monster after Damage Calculation. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)

400/1000

Xyber Plazwip

WIND

Level 4

Machine/Union

Once per turn, during your Main Phase: You can equip this card to a face-up "Xyber" monster you control, OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster, when the equipped monster destroys a monster as a result of battle, you can Special Summon that monster from your opponent’s Graveyard. A monster Special Summoned by this effect cannot attack and its effect(s) is negated. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)

600/200

Xyber Snyprus

LIGHT

Level 4

Machine/Union

Once per turn, during your Main Phase: You can equip this card to a face-up "Xyber" monster you control, OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster, when the equipped monster declares an attack, you can destroy the attack target without applying Damage Calculation. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)

1000/400

Xyber Revolt

Trap (Counter)

This card can only be activated when your opponent declares an attack while you control 1 or more “Xyber” monster(s) equipped with a Union Monster. Destroy all face-up monsters your opponent controls.

Xybertech Soldier

FIRE

Rank 4

Machine/Xyz/Effect

2 level 4 “Xyber” monsters

Once per turn, you can detach 1 Xyz material from this card to select 1 Union monster in your graveyard. Equip it to this card. (This card can be equipped with up to 2 Union Monsters at a time instead of only 1. If this card would be destroyed, destroy 1 Union Monster equipped to this card instead.)

2400/2300

Xybertech Lady

WIND

Rank 4

Machine/Xyz/Effect

2 level 4 “Xyber” monsters

Once per turn, you can detach 1 Xyz material from this card to select 1 Union monster in your graveyard. Equip it to this card. When this card battles while equipped with a Union Monster, after Damage Calculation, destroy 1 face-up card on the field.

2300/2000

Xybertech Sentry

EARTH

Rank 4

Machine/Xyz/Effect

2 level 4 “Xyber” monsters

Once per turn, you can detach 1 Xyz Material from this card to select 1 Union monster in your graveyard. Equip it to this card. You can destroy 1 Union Monster equipped to a monster you control to destroy 1 card on the field.

2500/2300

Xybertech Spy

DARK

Rank 4

Machine/Xyz/Effect

2 level 4 “Xyber” monsters

Once per turn, you can detach 1 Xyz Material from this card to select 1 Union Monster in your graveyard and equip it to this card. While this card is equipped with a Union monster, it can attack your opponent directly. If it does, its ATK is halved until the End Phase.

1900/1400

Xybertech Guard

LIGHT

Rank 4

Machine/Xyz/Effect

2 level 4 “Xyber” monsters

Once per turn, you can detach 1 Xyz Material from this card to select 1 Union monster in your graveyard and equip it to this card. If there is a Union Monster equipped to this card, your opponent cannot select a “Xyber” monster you control as an attack target, except this card.

1300/2700

Xyber Driltor

LIGHT

Level 4

Machine/Union

Once per turn, during your Main Phase: You can equip this card to a face-up "Xyber" monster you control, OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster, that monster inflicts piercing battle damage. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)

1000/400

Over-Xybertech Soldier

FIRE

Rank 5

Machine/Xyz/Effect

3 level 5 Machine-Type Union monsters

You can also Xyz Summon this card by using 1 “Xybertech Soldier” you control as Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn, you can detach 1 Xyz material from this card to select 1 Union monster in your graveyard. Equip it to this card. (This card can be equipped with up to 2 Union Monsters at a time instead of only 1. If this card would be destroyed, destroy 1 Union Monster equipped to this card instead.) If there are two Union Monsters equipped to this card, Spell and Trap cards cannot be activated during either player’s Battle Phase.

2900/2700

Xyber Kannin

FIRE

Level 4

Machine/Union

Once per turn, during your Main Phase: You can equip this card to a face-up "Xyber" monster you control, OR unequip it to Special Summon this card in face-up Attack Position. While this card is equipped to a monster: when the equipped monster destroys a monster as a result of battle, inflict damage to your opponent equal to the ATK of the destroyed monster. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)

800/200

Xyber-break

Spell Card

Select 1 Union monster in your deck and send it to your Graveyard.

Xyber Overload

Trap Card (Continuous)

If a “Xybertech” monster you control is destroyed as a result of battle. Draw 1 card for each Xyz Material attached to the monster when it was destroyed +1.

Rank-Up-Magic Xyber Force

SPELL

Target 1 face-up “Xybertech” Xyz Monster you control; Special Summon from your Extra Deck 1 “Xybertech” monster 1 rank higher, by using it as Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) Then, select 1 “Xyber” union monster from your deck and equip it to the monster Special Summoned by this card’s effect.

Xyber Conversion Lab

Spell (Field)

Once per turn, you can discard 1 Union monster to add 1 “Xyber” monster from your deck to your hand.

It's been brought to my attention that unknown cards can prove somewhat confusing. After all, I'm used to writing around cards that people should have access to information on. So, to alleviate this, I'm going to start leaking a few of my fan-made cards at a time in my journal. Right now, I'm focusing on a portion of the Dragonstone archetype. A few of their bread-and-butter monsters like Swordsman of the Dragonstone to help set up the field and Rogue of the Dragonstone with her easily-recyclable nature, as well as a couple of my fan-made support cards to boost consistency or to counterbalance these "Your opponent draws 1 card" instances. Selected specifically to dodge spoilers.

Swordsman of the Dragonstone

EARTH

Level 3

Warrior/Effect

Once turn, you can Special Summon up to 1 Spellcaster-type “Dragonstone” monster from your deck. Then, your opponent draws 1 card.

1550/1200

Sorcerer of the Dragonstone

Wind

Level 3

Spellcaster/Effect

Once per turn, you can destroy 1 card on your opponent’s side of the field. Then, your opponent draws 1 card.

1600/1000

Rogue of the Dragonstone

Dark

Level 3

Warrior/Tuner

If you successfully Special Summoned 1 level 3 or lower Spellcaster-Type monster, you can Special Summon this card from your Graveyard. When this card is successfully summoned in this way, your opponent draws 1 card.

1300/1000

Assassin of the Dragonstone

DARK

Level 9

Warrior/Synchro/Effect

“Rogue of the Dragonstone” + 2 or more non-tuner monsters

If your opponent has drawn cards by the effect of a “Dragonstone” card you control during your turn while this card is face-up on the field, this card is unaffected by your opponent’s card effects until the End Phase of your opponent’s turn.

2700/2500

Princess of the Dragonstone

LIGHT

Level 4

Spellcaster/Synchro/Tuner

1 “Dragonstone” Tuner + 1 or more non-Tuner "Dragonstone" monsters

When this card is Synchro Summoned, you can Special Summon one “Dragonstone” Synchro Monster from your Graveyard. Its effect is negated and your opponent draws 1 card.

1600/1900

Squire of the Dragonstone

Level 1

LIGHT

Warrior/Tuner

This card can only be used as Synchro Material for the Synchro Summon a “Dragonstone” Synchro Monster. When this card is Normal Summoned, you can Special Summon 1 level 3 or lower “Dragonstone” monster from your graveyard.

500/200

Wizard of the Dragonstone

DARK

Level 6

Spellcaster/Synchro/Effect

1 “Dragonstone” Tuner + 1 or more non-Tuner “Dragonstone” monster(s)

Up to twice per turn, you can return 1 card on the field to the bottom of your opponent’s deck. Then, your opponent draws 1 card.

“Princess of the Dragonstone” + 1 or more non-Tuner Synchro monster(s)

During either player’s turn, when an Effect Monster’s effect is activated, you can negate that monster’s effect and destroy it. The player who controls the destroyed monster draws a card. If your opponent draws a card outside his/her Draw Phase while this card is on the field, this card gains 500 ATK and DEF until the End Phase of this turn. If this card is destroyed, you can Special Summon 1 “Dragonstone” Synchro Monster from your Extra Deck.

3400/2600

Pyrewhisp of the Dragonstone

Level 3

FIRE

Spellcaster/Effect

During either player’s turn, you can banish this card from your graveyard to have your opponent draw 2 cards. Then, inflict 300 damage to your opponent for each card in their hand.

If your opponent draws a card(s) by the effect of a “Dragonstone” card you control, select 1 random card in your opponent’s hand and send it to the graveyard. If a trap card was sent to the graveyard by this card’s effect, draw 1 card. You can only control 1 face-up “Curse of the Ancient Warriors” at a time.

“I tune my level three Sorcerer of the Dragonstone with my level one Squire of the Dragonstone! Young ruler of the protectors, show your role as the herald of the dragon. SYNCHRO SUMMON! LEVEL FOUR! PRINCESS OF THE DRAGONSTONE! Effect activated! I special summon Wizard of the Dragonstone from my graveyard. However, my Wizard’s attack and defense are reduced to 0 and its effect is negated. You draw a card.”

The duelist upon his D-wheel smiled, “Sure, but thanks to Appropriate, I draw two cards! Also, keeping Wizard of the Dragonstone’s level intact is what’s important here.”

The fusion duelist made a funny face, before laughing. “YOU SAY THAT AS IF YOU HAVE SOMETHING UP YOUR SLEEVE!”

“Clear Mind!”

“What the hell does that mean”

“I tune my level six Wizard of the Dragonstone with my level four Princess of the Dragonstone! Unite the souls of many! Awaken the soul of a hero! ACCEL SYNCHRO SUMMON! LEVEL TEN! AWAKENED DRAGON HERO!”

A group of duelists gathered around the ruined cityscape. Many were amazed to behold this sight before them, finally aware that they were witnessing something that not just anyone can pull off. The dragon, meanwhile, stood tall with its 3400 ATK.

In a flash of golden fire, the dragon quickly destroyed the combined machine, dropping the fusion duelist from 2800 Life Points to 2400.

The fusion duelist took a deep breath. “Thanks to you, I have six cards in my hand. I’m sure at least one will help me get rid of that thing.”

“I banish Pyrewhisp of the Dragonstone from my graveyard to activate its effect. You draw two cards and then take 300 damage for each card in your hand.”

“Fine then, two more cards, and 300 damage for each one in... my... hand.”

A fire engulfed the fusion duelist’s hand, causing his life points to plummet to 0.

The duel cleared, with the synchro user as the winner.

Suddenly, the Fusion duelist pressed a button on his duel disk and said, “I have to warn the Professor about both Accel Synchro and this new alliance.”

The Fusion Duelist suddenly appeared to vanish into light, returning to the Fusion Dimension.

“Now we’re stuck with both sides believing we’re siding with their enemy. I only wanted to track down one cadet and keep him from causing more problems.”

A duelist wearing a black jacket and a yellow headband stepped up. “Since you clearly went out of your way to save us from that Academia duelist, I assume you’re not a pawn of Fusion like that other guy?”

“Wait! You saw Yugo?”

“I see fusion on too regular of a basis.”

“Not fusion! I’m talking about a cadet named Yugo. I was talking to some fellow security officers about the first wave we got when Yugo suddenly stormed out because he thought we were accusing him. From what I can tell, he ran off to catch the real enemy in a hasty attempt to clear his name. He’s prone to misunderstandings like that.”

“I can’t say I’m too eager to believe you, after the damage he caused in his duel with Yuto.”

“Brash, reckless, and a poor sense of direction. That sure sounds like Yugo.”

-=-=-

The Xyz duelist opened a door and said, “I’m letting a synchro duelist in. He claims to be trying to retrieve that pawn of Fusion and drag him back to the Synchro Dimension.”

Another duelist said, “How do we know he isn’t some other pawn.”

The synchro duelist then showed his badge. He said, “I am Officer Ryuichi Matsuhara of Neo Domino sector security. We haven’t had many encounters with Fusion since we held off their first wave.”

A duelist standing in the corner said, “So, you brought your own doppelganger in here, and he can use Synchro. I always knew you were egotistical, Tetsu.”

Tetsu took off his headband and glanced over to Ryuichi. The two then seemed confused for a moment, before nodding.

Tetsu said, “Yuto told me to stay back here incase another wave of Fusion soldiers arrives. However, that friend of yours has gone to another dimension already trying to bring Yuto down. SOMEONE here revealed that Yuto and Shun went to Standard.”

The same duelist in the corner responded, “What? He would have attacked us if I didn’t say it.”

Tetsu shrugged, “I can take you to the machine that helped Yuto and Shun get to standard. However, you should realize it’s dangerous. There are probably some Fusion duelists still lurking around near there. After all, they were the ones who set the machine up in the first place.”

Ryuichi grinned, “I don’t mind.”

-=-=-

Taking a D-wheel and a non-equipped motorcycle, the duo then rode out to a seemingly abandoned building, where a young man seemed to be waiting around for them. He immediately jumped down from a ledge and walked towards the two.

The mystery duelist said, “I’m under orders to stop both of you.”

Ryuichi said, “What makes you think you can stand in my way?”

“I am Marlo Whitfield, and I will be the one to stand in your way!” Marlo immediately took out a duel disk, as Ryuichi separated a duel disk from his D-wheel.

Tetsu interrupted, “No. You go on ahead. I’m sure you’ll figure out how to get to Standard from here. As for this guy. I’ve got this covered.”

Ryuichi then nodded and rode his D-wheel into the open door of the building. Glances of disbelief arose briefly from Tetsu and Marlo before both of them resumed glaring at each other.

Marlo said, “My turn now! DRAW! I summon Rescue Rabbit, banishing it to summon two copies of Gladiator Beast Andal to my side of the field. CONTACT FUSION! Great gladiator bears, become with the power that dwells within you! FUSION SUMMON! Gladiator Beast Essedarii! BATTLE! Essedarii attacks Xybertech Soldier!”

Tetsu responded, “Activate! Xyber Overload! When a Xybertech Xyz monster is destroyed in battle, I can draw a card for the monster itself and each of its Xyx Materials.”

Marlo said, “I play two cards face-down and end my turn.”

Tetsu said, “My turn! DRAW! By using Frontline Base, I special Summon Xyber Shielbit. Next, I summon Xyber Spy in attack mode. Xyber Spy’s effect! I equip Xyber Bladran from my Graveyard. I Special Summon Xyber Bladran from my Spell and Trap card zone. Using my level four Xyber Bladran and my level four Xyber Spy, I build the overlay network! Special Summon! Xybertech Guard! Xyber Shielbit’s effect, I equip it to Xybertech Guard. This, in turn, invokes Xybertech Guard’s effect. When it’s equipped with a Xyber Union Monster, you can’t select any other monsters I may have as attack targets. And, Xyber Shielbit has an effect that gives Xybertech Guard 1000 extra defense power and can destroy attacking monsters that have lower attack than Xybertech Guard’s defense.”

Xybertech Guard stood with Shielbit attached to his arm, having two glowing orbs orbiting around him. DEF: 3700.

Tetsu declared, “Then I’ll use Xybertech Lady’s effect to destroy Dimacari before he can tag out.”

Marlo clapped, “That was impressive. I would have brought Bestiarii back if you hadn’t done that. Then, I would have been a contact fusion away from wiping your field clean. Oh well, there’s more than one way to get this taken care of. I summon Gladiator Beast Secutor. Next, I special summon Test Tiger from my hand. FORCE TAG! Sending Secutor back to special summon Gladiator Beast Darius in attack mode. Darius revives Dimacari. And now! CONTACT FUSION! My trio of Gladiator Beasts, become one to unleash the untapped potential! FUSION SUMMON! GLADIATOR BEAST HERAKLINOS!”

Tetsu said, “It’ll take more than that.”

Marlo replied, “Oh, right! What was I thinking? I play Mystical Space Typhoon to destroy Xyber Bladran. Now, Heraklinos! ATTACK!!!”

Heraklinos leapt forward and clawed at Xyber Lady. Tetsu’s life points fell to 4700 as Xybertech Lady burst into light.

Marlo replied, “And Heraklinos doesn’t even need to tag out.”

Tetsu declared, “My turn! DRAW! I set a face-down monster and end my turn.”

Tetsu pryed himself from the rubble, his left elbow starting to emit sparks. Tetsu stepped back out and declared, “You can’t call this a successful hunt. I bet that Synchro duelist has already arrived at Standard. Even if you win this duel, you failed your mission.”

Marlo said, “Really, the professor would have forcibly withdrawn me if anyone unauthorized managed to gain access to the machine.”

Tetsu said, “Draw! I play Xybernization, sending Lanzik to my deck and drawing two. I use my last overlay unit to reach into my graveyard and retrieve Xyber Kannin. I summon Xyber Bladran and equip it to Over-Xybertech Soldier. ATTACK GYZARUS!”

Over-Xybertech Soldier charged in and cleanly cut Gladiator Beast Gyzarus with the Bladran attached to his arm. The aftershock from the attack then reduced Marlo’s life points to 6800.

Tetsu added, “Let’s not forget about Xyber Kannin. When the equipped monster destroys a monster as a result of battle, Kannin inflicts damage equal to the destroyed monster’s attack.”

A burst of fire emerged from Xyber Kannin, reducing Marlo’s life points further. As the fires cleared, Marlo had been reduced to 4300 life points.

Marlo glared, “I just need some way to get that thing out of the way. Then even a weak attack will be enough.”

Tetsu said, “Turn end!”

Marlo shouted, “DRAW!” He then looked at the card and sighed, “Turn end.”

Tetsu added, “I should have bought enough time by now. Draw! I summon Xyber Lady. I use Xyber Lady’s effect to equip Xyber Plazwip from my graveyard. Over-Xybertech Soldier! ATTACK!”

Over-Xybertech Soldier rushed in to attack Marlo, cutting his life points to 700.

Xyber Lady flung the energy rope from plazwip at Marlo. Marlo then felt a strong electrical shock that had finished off the last of his life points.

Marlo cried out, “HOW!!!”

Tetsu then charged into the building, himself. Trying to find out what was keeping Ryuichi from activating the machine. Maybe he crashed into a wall somewhere and just needed help up, or maybe there were more Fusion soldiers waiting inside.

As he rushed through the halls, he saw that the tire tracks clearly went the right direction. He rushed down flights of stairs to the location of the machine that they had once helped Yuto and Shun to reach. And then, for the first time, Tetsu stepped into the room where the machine stood.

A strong burst of energy engulfed both Ryuichi and Tetsu, dragging both of them through.

The duo emerged in the middle of a stadium.

Ryuichi mumbled, “So... this must be Standard Dimension.”

Tetsu added, “You really should have picked a less crowded place to teleport us.”

Nico Smiley, befuddled by what was going on, said, “WITH AN IMPRESSIVE LIGHT DISPLAY, TWO NEW DUELISTS HAVE SUDDENLY APPEARED IN THE ARENA!”

Tetsu said, “Fusion hasn’t started their invasion yet, so most of these people aren’t even aware of the other dimensions yet.”

Nico Smiley put his microphone away and attempted to approach the two mysterious duelists who had just entered the arena.

Ryuichi explained, “I wanted to pick a place relatively close to a crowd, so I could ask if they’ve seen Yugo. I didn’t realize this was one of the stadiums.”

Tetsu said, “What were you planning to say, ‘Hello, I’m from another dimension. Have you seen anyone else from my home dimension?’”

Nico hesitantly said, “Look, we lost all the Battle Royale feeds and the crowd is getting restless.”

Ryuichi added, “Chief’s first concern is that I bring the cadet back to Synchro Dimension before another wave arrives. I got sent because I’m one of the few who managed to master Clear Mind, and could fend off the enemy if they arrived here. So if I have to ask a few people from this dimension, I will.”

Nico asked, “Um... Are either of you paying attention to me?”

-=-=-

Meanwhile, in the halls of Academia, the V to Z duelist and Marlo were rushing through the halls. Suddenly, a long-haired duelist stepped in front of them.

The long-haired duelist said, “We’re not supposed to run in the halls unless it’s an emergency.”

Marlo said, “Get out of our way, Kyoshiro! We need to warn the professor.”

Kyoshiro asked them sternly, “What do you need to warn the professor about so urgently?”

The V to Z duelist mentioned, “Well, this one guy obliterated me with some Accel Synchro stuff”

Marlo continued, “And then he ran off to Standard, where Yuri and Obelisk Force just got sent.”

Kyoshiro’s eyes widened drastically, “Accel Synchro? Tell the professor I’m going to Standard. If this is the same guy I faced in Synchro Dimension, he could jeopardize their missions.”

Just something I threw together recently. If this gets good feedback, I'll continue it. Mostly, I want to focus on my own fanmade cards here because I only just recently got back into YGO and I realize I'm horribly out of date with the current meta. You have to cut me some slack here, I left after taking a few too many Wind-Up loops to my opening hand, and I'm pretty sure a mere wind-up loop isn't enough to measure up to whatever today's meta has to offer.

Ryuichi is a Security officer from Neo Domino (Synchro Dimension). After Yugo left to clear his name, the chief decided to send Ryuichi to bring him back. Ryuichi was chosen for this assignment because he was among those who managed to master Accel Synchro, and is thus much less likely to be picked off by some Obelisk Force soldiers while off on his own. Ryuichi uses the Dragonstone archetype, which has strong monsters with powerful effects... only, they make the opponent draw. Too slow to be a mill deck, so the best way to go about this is to use either Greed or Appropriate to counterbalance the drawing effects.

Tetsu is Ryuichi's double from Heartland (Xyz Dimension). When he realizes that Ryuichi is fighting AGAINST Academia, he decides to try forming an alliance and clear out any remaining soldiers. However, because Ryuichi instead needed to find Yugo, Tetsu decided to lead him to the warp machine that took Shun and Yuto to Standard. However, he gets dragged along by accident. He is first to call out his Synchro counterpart for his shortsightedness, often with some serious astonishment. Tetsu uses Xyber, a deck that functions similarly to Dragunity. However, the equippable cards are actually Union monsters and the theme was supposed to be more of a reference to Cyborg 009 in terms of lore, Complete with Xyber Sentry sporting a large, pointy nose.

Kyoshiro is a duelist from Academia, who occasionally has a tendency to go a little beyond his orders or even act without being ordered. However, his loyalty to the Professor is unquestioned. He truly means to do whatever he can for Academia's cause. He had been in the invasion of Synchro Dimension, where he got shocked by the sudden emergence of Accel Synchro. He even told Yuri hurry it up bringing Rin back to Academia because the retreat had been sounded. This defeat has haunted him, and he sees Ryuichi's trip to earth as a means to get revenge for what happened in Synchro Dimension. Kyoshiro will play a bigger part next time.

deviantID

I just feel like revealing a few of Kyoshiro's cards right now. Pretty much, when making a Fusion-based archetype, one must find ways to work around obvious limitations. For instance, Polymerization issues. The three answers I thought up were sustainable triggers, (Basically, a continuous card or a field spell that can be used over and over, like Fusion Gate) Then, there's the recyclable trigger, that can be easily retrieved from the graveyard to see use again, or factoring in cards within the archetype that can retrieve Polymerization. And the last option is Contact Fusion, which returns the Fusion Materials to the deck and dodges triggers all together, but requires the cards to be on the field.My answer with the Socrat archetype... Sustainability. Cutting down on the number of cards based around searching and recycling Polymerization will be beneficial in terms of replacing them with cards that can be beneficial in other ways. However, the Socratus fusion monsters themselves thrive on having cards to banish from the Graveyard, so I had to think of something other than Fusion Gate to get the job done.Now, we get into specifics. I managed to include both of the types that were added after the core 17. One Wyrm-type as a fusion monster and a bunch of Psychic-Type monsters who will function as the base cards and Fusion Material. This deck thrives on once per turn effects, with the non-fusion monsters often helping to load up the graveyard, while the fusion monsters banish from the graveyard for their costs. The other half of the fusion requires rock-type monsters. They don't necessarily have to be the Monoliths, but at the same time, the Monoliths have their effects activate when they get used as Fusion Material for Socratus fusion monsters. And as for the Granddaddy of the archetype: Lightsworn fans may have a field day with this.

Amethyst Temple

Spell Card (Field)

During your Main Phase, you can select 1 “Socratus” Fusion Monster in your Extra Deck. Send the listed Fusion Material monsters from your hand or your side of the Field to the Graveyard to Special Summon the selected monster. (This is treated as a Fusion Summon) While this card is face-up on the field, you cannot Special Summon Synchro or Xyz monsters from your Extra Deck.

Socrat Acolyte

LIGHT

Level 4

Psychic/Effect

Once per turn, you can discard 1 card from your hand to look at up to 5 cards from the top of your deck. Select one card from those five and banish it face-down. The banished card is added to your hand during your next Standby Phase.

1500/2000

Monolith of Thunder

LIGHT

Level 3

Rock/Effect

If this card is used as Fusion Material in the Fusion Summon of a “Socratus” Fusion Monster, select 1 card your opponent controls and destroy it.

1400/1000

Socratus Embodiment of Lightning

LIGHT

Level 7

Thunder/Fusion/Effect

1 Rock-Type monster + 1 Psychic-Type “Socrat” monster

Once per turn, you can banish 1 card in your graveyard and apply the following effect based on the type of card banished:

Once per turn, you can select 1 of your Banished cards and return it to your Graveyard.

1200/1500

Monolith of Gusts

WIND

Level 4

Rock/Effect

If this card is used as Fusion Material for the Fusion Summon of a “Socratus” Fusion Monster, select 1 face-up card on the field and return it to your opponent’s hand.

1600/1400

Socratus Embodiment of Hurricanes

WIND

Level 8

Wyrm/Fusion/Effect

1 Rock-Type monster + 1 Psychic-Type “Socrat” monster

Once per turn, during either player’s turn, you can banish 1 card from your Graveyard to negate the activation of an opponent’s Spell or Trap card and return it to the bottom of the opponent’s deck.

2800/2300

Socrat Philosopher

EARTH

Level 4

Psychic/Effect

During your Main Phase, you can discard 1 card to draw a card. You may not use the effect of “Socrat Philosopher” for the rest of your turn.

1800/1700

Monolith of Mountains

EARTH

Level 4

Rock/Effect

If this card is used as Fusion Material in the Fusion Summon of a “Socratus” Fusion Monster, that monster gains 800 ATK and DEF.

1000/2000

Socratus Embodiment of Earthquakes

EARTH

Level 9

Beast-Warrior/Fusion/Effect

1 Rock-Type monster + 1 Psychic-Type “Socrat” monster

Once per turn, when this card attacks or is attacked, you can banish 1 card from your Graveyard to have this card gain 500 ATK and DEF until the End Phase of this turn.

2700/2300

Socrat Guardian

FIRE

Level 4

Psychic/Effect

Once per turn, if this card destroys an opponent’s monster as a result of battle, you can select 1 of your banished cards and add it to your hand.

1800/1000

Monolith of Fire

FIRE

Level 3

Rock/Effect

If this card is used as Fusion Material in the Fusion Summon of a “Socratus” Fusion Monster, inflict 1000 points of damage to your opponent.

1000/1500

Socratus Embodiment of Inferno

FIRE

Level 6

Pyro/Fusion/Effect

1 Rock-type monster + 1 Psychic-type “Socrat” monster

Once per turn, you can banish 1 card from your Graveyard and have this card gain the following effect until the end of the turn:

•When this card you control destroys your opponent’s monster as a result of battle, inflict damage to your opponent equal to the destroyed monster’s ATK.

2300/2200

Socrat Historian

DARK

Level 3

Psychic/Effect

Once per turn, you can send the top card of your deck to the graveyard. If you sent a Spell Card to your graveyard, gain 1000 Life Points.

1600/1000

Monolith of Dusk

DARK

Level 3

Rock/Effect

If this card is used as Fusion Material in the Fusion Summon of a “Socratus” Fusion Monster, draw 1 card.

1200/1300

Socratus Embodiment of the Eclipse

DARK

Level 7

Fiend/Fusion/Effect

1 Rock-Type monster + 1 Psychic-Type “Socrat” monster

Once per turn, during your Main Phase, you can banish 1 card from your Graveyard. Select 1 of your opponent’s face-up monsters and change it to face-down defense position. The selected monster’s position cannot be changed until your opponent’s End Phase.

2600/2600

Scroll of Wisdom

Spell Card

If you control at least 2 “Socratus” monsters, you may banish 4 cards from your Graveyard to draw 2 cards.

I would like to say that i am currently reading your story and i love it to bits! As a vanguard player, i can why i really like your story, the way you describe the battles and the characters. What i'm saying is that you are awesome! ^^