The credit is wrong because the archive consists of thousands upon thousands of modules and it is not affiliated with most of the authors. I did try the game and I didn't recognize any of the tracks I heard with my 15 years of listening to module music. That's why I think it's safe to say they aren't very famous, and could prove very hard to identify.

If this was a downloadable game, it would most likely be very easy to identify the tracks and their authors from the original module files. But these are just low-quality recordings and it would have been the game author's responsibility to a) get the permissions to use the tracks and b) properly credit the authors. Have you tried asking him? The current "credit" is pretty worthless unless you value being able to find this forum, indirectly report a case of abuse and piss off a couple of nerds in the process.

Yeah, the credit to the site is not the way it should go, nevermind - thats not your fault at all. The Mod Archive does not license music out to 3rd parties. If anyone should be credited it's the artist themselves.

raina's welcoming message perhaps a bit too cynical for a welcoming reply, but he's right all the same.

Still. Enjoy your stay and enjoy the collection of music on offer here.

Fasten your seat belts... I have the answer! You will need Winzip (optional), and a mod tracker. I use Modplug Tracker (http://www.modplug.com) Here is what you do:1. Go to www.arcadetown.com and search need for madness.2. Download it, then install it.3. Go to your C: drive, into program files, and into NeedforMadness_at.4. Go into music. You will see a bunch of .zipo files. There are two things you can do: unzip them with winzip, or open them with Modplug Tracker.5. Once they are open, click File, Save as Wave of Mp3, whichever you like more.6. You need to do this for each track individually.7. Enjoy. I have artists' names if you want them.