Yes, the original tutorial had them uncompressed. I followed that tutorial the end but there was a 2nd part not in the tutorial that I was given access to where the compression came into play. It was an integral part of making it work in the end so I outlined the process in my thread on RVG for anyo...

Cool, I didn't know ggn did a hack. I'd only ever heard of neo_rg doing them. His guide is where I learned this. Pretty interesting read. I added massively to it here and worked out most of the redundant issues making it even simpler to crank out levels at an accelerated pace. I wish more people wer...

LOL they're all compressed. I only did 12 to 13 maps each because some of them were so enormous, #14 would have exceeded the original allotment of code usable to put them in. Overwriting the data for map 24 causes sound sample issues so you can really only overwrite to the end of map 23 safely. The ...

Here are quick play throughs of all the mods/levels I've made so far and hacked into Doom ROMs. A few of the videos have some lag but only because my laptop couldn't handle running PT and Fraps simultaneously during some of the more intense sections that even real hardware has slight problems with. ...

After porting these (back) to the Jaguar, I got a pcb made and sent to me. I've since put a clear cart shell on it and waiting for a label. Have a guy making it and several others for me. It's crazy to play these on real hardware lol The labeled ones are all my other hacked levels, the 2 Doom II mod...

I got it a while back but got beat so fast I gave up.
Tried using the guide at AA but I still suck, so not much progress. I'd like to master this game but too much time investment.
We need the cheats for infinite weapons and health...

Thanks for this. Took it for a spin myself and opened the wad in Doom Builder 2. When I get a chance I'll lengthen my excel file and try to hack all 17 levels into a single JagDoom rom. Call it the WalterJ levels or something
Awesome work!!

Yeah Jags are through the roof now Glad I got an extra when I did, would hate to be starting to collect for this thing right now. Seems impossible to find it all anymore, let alone the prices of some items.

I've played the heck out of this and found it to crash on Area 7 repeatedly during Co-op. Other than that, no problems in Areas 1-6 and 8-10. Still quite a way to go but having a blast tearing through this game. Not sure if it's an accident but found whoever presses the B button first to connect whe...

Been watching a thread at AA where Carl from Songbird and a few others have been working to fix the network bug. Turns out it's NOT the infamous UART bug in the hardware but entirely in Doom itself. Now, it's been worked out and is supposed to be solid.. After I asked if someone would post a working...

I have good news and I have bad news. The good news is that I found it! The bad news is that the file for it is long gone and it's in hard copy format from me printing it off when I was playing through Towers II, so, I will scan the guide and then put it up as a download here, if you wish. It's coo...

The game shipped today so just need to wait through the holiday lag in shipping plus the time it would normally take for it to travel that far. Looking forward to getting my mits on this finally 8) The game arrived today. Can't wait to tear into it 8) http://i1308.photobucket.com/albums/s603/Saturn...

I got the email yesterday morning for a payment amount. Cart #160.
Paypal'ed what appeared to be the amount but haven't heard back on receipt of it or a proposed shipping date.
Will post when there's more

I put this together over a couple of months since there apparently wasn't a resource available anymore and while it has elements of a "what I experienced while playing through the game" description, it solves the puzzle(s)-if anyone's stuck. While some elements will vary, like exact enemy placement...

Saturn wrote:I was thinking about taking on this game as my next project but time is in little abundance these days.
I did find and save two guides for it on other systems so hopefully the general layout is the same.

Posted this in the Robinson's Requiem thread. No idea how it ended up here :p

I emailed them a couple months ago and asked if I would actually be receiving the game or was I just on the list as a backup or something (since there was an auction for a copy I was interested in.) A reply was sent some 10 days later with an actual number. So, waiting for mine to come up but don't ...

That's way better than I've done with it lol.
I found the controls were very sharp and couldn't control the paddle very well.
I'll dig it out and give it another spin to see if I can get anywhere close to your worst, let alone 50k.

I have good news and I have bad news. The good news is that I found it! The bad news is that the file for it is long gone and it's in hard copy format from me printing it off when I was playing through Towers II, so, I will scan the guide and then put it up as a download here, if you wish. It's coo...

Some great info in here. Just watched every video and was blown away by those graphics
Hope this becomes a release someday. In whatever form the last build is in. Demo or finished product. Some outstanding work

Awesome, glad you're playing again. Saw that this thread was about to fall off the page. I wanted to start playing and put some serious time into it but sounds a lot more difficult than time I can apply. Was reading a walkthrough for the 3DO version (iirc) to get an idea of what to expect. Hopefully...

I was posting about Painter CD the other day and the thread evolved into a solution for making an encrypted version, thanks to Gordon's source code, Belboz's tools, Reboot's ULS Boot and JiFFI. (This may have been done before but was unknown to me) The resulting .cof converted to ROM file, with JiFF...

I was thinking about taking on this game as my next project but time is in little abundance these days.
I did find and save two guides for it on other systems so hopefully the general layout is the same.