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As mentioned before, it seems like making it underground would most likely prove to be extremely difficult(?) they did it in Namalsk, but I believe it was in the map itself. In Hardcorps they did it aswell, not sure how- but they managed.

I suppose it's up to Tomeran- and the devs, just to know if it's possible.

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Overall, cool idea and it doesn't even necessarily need to be the Council but underground bases are difficult in general.

I would love to see a metro system under the main cities and such but I doubt it would ever happen

S.T.A.L.K.E.R. and Metro

Overall though our area of Chernarus doesn't need a metro or underground. It doesn't need it to facilitate the vast majority of rural areas and one between Cherno and Elektro is relatively pointless. The technical limitations are way beyond feasibility for that scale. Arma 2 editing does not include the map itself in going underground.

Remember the glitches in Taviana in the subway sections and falling through the map?

Bear's tunnel was added in above the map and made to look underground if I am not mistaken. Similarly someone had to build a cave and cover it with rocks to make it look underground.

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You can make it seem like its underground by having something like a trap door, and when accessed it will teleport you into a compound or building that is out in debug somewhere. This will give you the illusion that you have gone underground.

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You can make it seem like its underground by having something like a trap door, and when accessed it will teleport you into a compound or building that is out in debug somewhere. This will give you the illusion that you have gone underground.

Would love to see this. I have seen this in Hard Corp when that was around.