Story idea?

Everything else

It pained me to come down hard on No Time To Explain back in my review last year, but some design issues and bugs left me no choice. The silly time-traveling platformer has since been Greenlit on Steam, and released -- it's available for $... read

I can't imagine ever seeing a general consensus when it comes to software piracy. Consumers, developers, publishers and the media all approach the situation from different angles and have different motivations and investments in the softwar... read

A small indie team by the name of tiny Build GAMES was able to rather successfully fund a hardcore platformer using Kickstarter. In fact, they did such a good job at bringing in funds that they are now able to work on No Time To Explain pos... read

For an indie game, No Time to Explain generated a good bit of buzz and said title is available for purchase as of right now. What's more the launch trailer promises that those of you who purchase it will get access to Seaso... read

Chapters 10 and 11 are FFXIII levels of Dull, linear corridors, unintelligible story, mediocre The game certainly shows that its had two Whoever designed the latter stages doesnt deserve to work on a FF game

Welp Bloodbornes shit health/bullet system has reared its ugly head First time going through The Old Hunters, 2 Tanky DLC bosses in a row has eaten through my health supply(and now my bullet supply after I grinded for blood