Well, I think it’s worth mentioning the different bugs have different traits.
Blues are fast with low hp, Yellows are slow yet tough, and Reds are even. For this reason, if you’re going for 100%, remember that it will take less flower hp to kill a blue bug.
E.g. 50 blue flowers could probably kill about 20 blue bugs, but 50 yellow flowers would only kill 15 yellow bugs. (numbers completely made up)

I’m pretty sure it’s based on how efficiently you use your seeds. For example, if you send all your seeds to kill one blue bug, and the flowers fly off, then that’s waster, but, if you kill a blue bug in time so that the flowers fly off to kill another blue bug, then that’s using them more efficiently.

best reference points are the re-spawning seeds on the left, IMO. they refresh at a cosistent rate.

the interesting thing seems that the strategy for 100k would be different from the no-tar-in-water beat. since you can get more points, optimally, by ignoring some of the seeds and losing the 100-400 points on that front, while gaining extra points from the time. since that gold bar 500 points is purely time based… best i could seem to get it to on level 1 was 8200, although if i killed all the seeds, i usually got only 7700 or 7200.

I’ve gotten over 10,000 with no tars in the river, on video — trying to find good reference points for consistent replication. Right now my whole guide has a huge variance to it, so I’m trying to make it more sure-fire.

Theres a way to get every badge at the same time and its more than just possible get over 7k in a stage. The waves aren’t random, so it is possible to follow a pattern to beat the game with ease. I don’t know where to Download video capturing software (I do but I don’t know what to trust), but I’ve developed a method to using patterns like in my streamline guide…what you once thought was hard will soon be rendered to easy in your sight.

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