Considering there are only 8 players on the site near or above 100 maps played with 5 unique kills and the inability to play one of those maps,100 for platinum instead of all seems more reasonable to obtain .

Obviously, the language should be written to match existing medals "Player has defeated X unique player on x unique maps" or however it is written.

There are several benefits to cross map medals made this way.

1) It allows for expansion:

Previously, someone suggested we make a 100 maps medal. By the time it was replied to, we had 102 maps. This way, as new maps are added, the medals can expand to include them.

2) It follows with the current way medals are awarded.

The language and standards of this follow closely the other medals, where it is number of opponents that determines the color of the medal.

Considerations:

1)Pacing:I have some CC experience, but not nearly as much as others here. I think that the current number of map increments (25) is a fair method. It currently allows for 4 levels of achievement. I don't know how often maps are generally added, but this seems like a good number. However, it could be changed to every fifty, if 25 creates too many medals. I would say less, such as 10 maps per medal, but this might create a flood of medals.

The other side of pacing is the number of opponents defeated. I used the current standards as guidelines, where bronze is relatively easy (20 opponents is like winning 4 games of 5 players, therefore even a low win rate of 10% can do it in 40 games) silver, which requires some dedication and committment, and then gold, which is for the really hardcore, skilled, or crazy. These could be adjusted based on input from someone who has more experience than me, to levels like 1, 10, 50 people defeated.

2)Redundancy

This doesn't bother me so much, but from reading other site admin comments, people might take offense to this. Once someone has received a bronze 100, a bronze 25, 50, or 75 is redundant. A gold 25 is still useful, as it says higher numbers killed but on fewer maps. I don't know if it can be coded to no longer display a medal when it is redundant. If this needs further clarification I can do a chart.

This is my rough idea for improving the map medal, since there are a lot of suggestions about it. Does anyone have any feedback?

As one of the people who HAS won over 5 games on all but the newest map (soon will have that one, but not yet..) ..

The truth is the cross map achievement is relatively easy if you play 1 v 1, which I do primarily. BUT, is that bad? I say it depends. Lack said he wants to encourage people to play more maps. The cross map does that, to a point. BUT once you have it ... what then. Also, whatever limit is set will always become low over time, simply because more maps are constantly being added. When the medal came out, there were just over 80 maps. Now there are over 100. More are in the foundry.

IDEA 1:I would like a medal that would award, would encourage folks to KEEP playing new maps. Maybe it should not even be a medal, maybe it should be a badge or trophy some such as described above.

It would work like this:

To earn the badge, you would have to win X games on ALL the maps.

Bronze would be for 5 wins. Silver would be 10 wins Gold would be 20 wins.

Then, when new maps are added, a person would have 30 days to maintain the award. If they don't, they would keep the medal, but it should have an "x" over it, indicating it is a past, not a current award.

This does 2 things. Offers a permanent award for those who do play every map at some point. It offers a future challange for those who want to continue.. or lets folks relax a bit and still keep some recognition of their past achievement.

The result? You will have streaks of people who go for this award for a while. Inevitably, most would either "take a break" or retire. If they stay in CC, chances are they will try again at some point to revive the award. If not, they will go into the annuals of the no longer active/history.

IDEA 2:

The other issue, I illuded to above, is that it is MUCH easier to get some of these medals simply by playing 1 v 1. I LIKE 1 v 1 (obviously!). But, winning a medal by playing a lot of 1 v 1 doesn't seem the same as doing it in multiple player games.

I would like to see a designation added to the award ... definitely for the cross map medal, perhaps for the speed medal as well, indicating if the award was won by winning 1 v 1 or solely by winning multiple player. I realize some will argue "what about 2 person,,, 4 person, etc." But, we have to draw a line somewhere. The 1 v 1 games are unique enough and distinct enough to have a seperate designation. When you get into the differances between 3, 4 and so forth ... the differances, while definitely there are not quite as great as between 3 and 2 person, never mind 8 person.

OH, and I STILL like the idea of badges that show the highest rank someone had, colored for the top few.

I would suggest that this actually be something like 98% of active maps (but cannot be removed) with 10 kills. Under the reason, it could say "Met requirements for Platinum with 128/130 maps." The It makes this harder to achieve, but it also takes into account the fact that there are more maps being created all the time.

I was wondering if there could be a super acheivement for super crossmapping all maps instead of the 60 the gold cross map requires?

60 is easy and i do think there is some merit th cross maps that are now over 200 instead of 60 that is not even 30%.maybe this special medal would be lost once a new map is not beta anymore?you would need to have all non-betas crossmaped, and try to crossmap betas while they are still betas not to loose your super crossmap medal.I m not sure it s possible to remove a medal though!

I know a few people who try hard to get them all crossmapped, but it s not something you can see unless they are map ranked...

macbone wrote:Excellent idea, Betiko. I wonder how it would be implemented, though, and it would suck to work so hard, only to lose it once a new map came out.

well the good thing is that you would get it back really easily!

and if you have this medal, I guess you would try crossmap directly all new betas before they stop being betas. It would just be about updating yourself with whatever new map is out.It s just to avoid having a "super duper crossmap medal" one ce we reach 300 maps or something, just a medal that shows you have crossmapped all existing cc map!

The medal suggestion list includes suggestion or Platinum Medals, which is something along the lines you are talking about. Something that is way above gold.

Also, once a medal is given, it isn't taken away, so if there was a medal for cross mapping all of the maps and you got it, it would not get taken away once a new map came. I would edit the suggestion to be a specific number though instead of all the maps. 200 could be the number.

betiko wrote:I was wondering if there could be a super acheivement for super crossmapping all maps instead of the 60 the gold cross map requires?

60 is easy and i do think there is some merit th cross maps that are now over 200 instead of 60 that is not even 30%.maybe this special medal would be lost once a new map is not beta anymore?you would need to have all non-betas crossmaped, and try to crossmap betas while they are still betas not to loose your super crossmap medal.I m not sure it s possible to remove a medal though!

I know a few people who try hard to get them all crossmapped, but it s not something you can see unless they are map ranked...

a SUPER achievement is basicly when you do something almost never did. compare having won a game on all maps versus having been conqueror. not anywhere NEAR.