v0.4.4p2 is out, and it's very important

New version is out. It's very recommended to download it, since it provides a final fix an unavoidable critical bug in the demo. Enjoy!

Changes:-- Tweaked the amount of ammo available to the enemies. Now enemies reload after firing a set number of shots, giving the player an extra turn to take them down or run away.-- Expanded the weapon descriptions to give extra information about them.-- Slightly increased the radius of landmine detection to give the player more time to release the movement key and avoid accidental contact.

Tweaks:-- Weapon stats have been tweaked.-- Ruma's evasion has been reduced. A robot of this size should be way easier to hit than Schess, but the old value was still too high for this enemy type.-- Herzog's DC, damage and weight have been toned down to give player more time to figure out the best tactic against him.

Fixes:-- Fixed a few errors in the weapon descriptions.-- Fixed several missing entity names. One could encounter this issue while analyzing certain terminals.-- Fixed incorrect saving of certain triggers while moving between areas. Final fix for upgrade-related freezes.