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Three Knights

The maps can be downloaded below in the "Episodes" section. They are 1.3 Friendly.

To play skirmish, make sure you add as many computers as possible. In Multiplayer if you use 1.3, this isn't necessary but in 1.7/1.73 it is.

This is a possession map made for multiplayer. It can be played in skirmish, but the full effect of the game requires 3/4 players. Players will be able to choose their Knight, each Knight has a different gameplay. Player 4 is the only one who can be the fourth Knight, but it is his only choice.

There will be quite a number of these maps to complete the series. If you wish to help test future maps, PM me about it.

There will be 10 "Episodes" with plot, the 11th episode has no plot and is merely a bonus episode to have a free for all battle between all characters, including the "Locked" bosses.

Knight
Code Name: Squiggles
Real Name: Jimmy
Age: 19Health: Low
Speed: High
Power: Low
Magic: Invisibility
Gameplay: The Knight cannot take too many hits and usually focuses on dodging. His goal is to fight support units as well as distract them from his allies. His speed makes up for his lack of Health, and also is an insult to any and all support. He usually moves around quickly and circles enemies to weaken all of them where one of his allies finishes them, usually the Black Knight.
Personality: Childish, goofy
Biography: Jimmy came from a small town called Eversmile. He used to lead it for a while, and protected it well with his great speed. His armor was very light, and he held more strength in his feet than arms. Soon another Knight took Jimmy's place, and Jimmy ventured a long time before he ran into Ivan. Then he followed Ivan in a long journey, which they had no idea what to do... of course until they met Rob. Jimmy likes to play games with Ivan and Rob but mostly makes fun of Rob's slow speed.

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Stone Knight
Code Name: Stoner
Real Name: Ivan
Age: 43Health: High
Speed: Medium
Power: Medium
Magic: Skeleton Spawn
Gameplay: The Stone Knight most focus on defense, not offense. When playing as him, you must first make sure your allies aren't in grave danger. Usually the Stone Knight stands around and takes the main heat as he has the Health for it. He can also spot hidden traps, which makes him the best pick for leader.
Personality: Serious, protective, parental
Biography: Ivan was considered the Lost Knight of the Stone Knights. He lived in Stone Keep after it crumbled, he wore armor built from the pieces of the Stone Knights. He decided to take a quest, one day. He didn't know the meaning of it, simply that he was bored. There, he met Jimmy and Rob. He sees himself as the only thing stopping the two from killing each other.

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Black Knight
Code Name: Cannon
Real Name: Rob
Age: 27Health: Medium
Speed: Low
Power: High
Magic: Lightning
Gameplay: The Black Knight ignores his allies most of the time. He focuses mainly on taking out the melee units. He has a high damage and can take out enemies quickly. He usually battles beside the Stone Knight.
Personality: Starcastic, stubborn, ignorant, aggressive, short-tempered
Biography: Rob was a normal Black Knight who found love and joy for killing. He turned out to be the best Black Knight in his dungeon. Eventually the others banned together to defeat him. Rob wasn't used to running, so he fought and was defeated. He was left unconcious where he awoke to find Ivan and Jimmy. He began to venture with them, adding the reason they needed: Power. Rob doesn't put up with Jimmy's games, he cares about his comrades even if he doesn't show it.

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Elite Knight
Code Name: Kaleb
Real Name: Unknown
Age: UnknownHealth: Unknown
Speed: Unknown
Power: Unknown
Magic: Unknown
Gameplay: Kaleb is a solo Knight. He can only be picked by Player 4, and is Player 4's only choice. He can see some secrets in the map already. He usually picks a secret/alternative route from the other Knights and reaches the enemy before they do. He must keep an eye out for Secret Doors, and can see hidden traps. He must always hurry, and must stay away from the other Knights. He must not focus on them, but the target him/herself. He does have a few tricks to use that will slow down the Knights.
Personality: Ruthless, serious
Biography: All records of Kaleb have been destroyed, any witnesses killed. He technically doesn't exist. He remains a ghost to the world. All that is known is that he wastes nothing but the lives of his enemies.

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Wizard
Code Name: M.W.A.
Real Name: Almeric
Age: 72Health: Medium
Speed: Medium
Power: High
Magic: Fire
Gameplay: LOCKED
Wizard is a boss in Episode 1. He usually runs and attacks with Fireballs. His attacks take a while to recharge, so his aim should be precise.
Biography: Almeric is a magical wizard who is quite a lady's man. He owns a castle and has his Mistresses guarding it. He likes Mistresses, as he is now a perverted old man. There are multiple meanings for M.W.A.. His Mistresses are usually a sign to where he is... and where he isn't...

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Elite Mistress
Code Name: Prostitute
Real Name: Kai
Age: 24Health: High
Speed: Medium
Power: High
Magic: Lighting, Ice
Gameplay: LOCKED
Elite Mistress is with the Wizard which means she is also part of the Boss. Defeating her is optional. She is very quick and can freeze targets as well as lightning them, making playing as her very simple and easy.
Biography: Kai will follow her master forever, and will do anything to entertain him as well as protect. Certainly will make a fine Chrismas family gift. It's how she met Almeric.

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Lord of the Land
Code Name: Lord of the Prison
Real Name: Unknown
Age: Unknown, presumed to be in 40s.Health: High
Speed: Medium
Power: High
Magic: None
Gameplay: LOCKED
Lord of the Land is the Boss of Episode 2. He has an easy gameplay because of his high damage and health, but is at a disadvantage without magic.
Biography: Not much is known about the Lord of the Prison, other than the fact that he is in charge of a large Prison for demons. He has killed quite a few himself. Some say he is crazy, he does love to torture his prisoners but any evidance of that is kept secret.

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Fairy
Code Name: Secret Prisoner
Real Name: Unknown
Age: Unknown, appears to be in mid 20s.Health: Low
Speed: Medium
Power: Low
Magic: Lighting, Wind
Gameplay: HIDDEN
The Fairy is only available to the one who rescues her, but isn't much of an add-on. She will not fight unless possessed, and must be kept alive.
Biography: She has been kept secret, and is believed to be evidence as to why the Lord of the Prison is crazy. The best picture of her shows her inprisoned, some believe she is also being secretly tortured elsewhere. But no one in existance knows where she really is.

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Rouge
Code Name: Drunken Rouge AKA Drunky
Real Name: Unknown
Age: Unknown, appears to be in late 40sHealth: Low
Speed: Medium
Power: Low
Magic: Invisibility
Gameplay: HIDDEN
The Rouge isn't one to be favored to be picked, but needs to watch out for damage by others and carefully deal damage too. Useful with Invisibility but it doesn't last long.
Biography: Not much is known about Drunky, but that he could have possibly had ruined his life and began gambling and drinking. Records show that Drunky has been a customer for the same Casino for over 25 years so who knows what happened.

Almeric, a powerful Wizard, lives safely in his castle. Those who slay Almeric can achieve his power. In his desire for power, Kaleb enters the castle. He discovers a few interesting details about the castle but cannot handle the security the castle holds. The Three Knights show up, also in search for Almeric's magic. Kaleb decides to wait for the Three Knights to enter the castle before he makes his move.

"Those Knights would make the perfect distraction for Almeric's forces..." Kaleb watching the Knights move in.

The Three Knights venture into a large Prison to test out thier new magic. They decide to not only face the guards but the Prisoners as well. Unfortunately, they also need to find a good escape route once they finish thier mission. The Lord of the Prison knows this secret, but won't easily give it out. And the doors won't open to stop the Prisoners from escaping, but if there are no Pisoners there is no problem there. Meanwhile, Kaleb has his own mission. He seeks the secrets that are within the Prison.

"Them again... they better not distract me from my mission..." Kaleb noticing the Three Knights

"It smells in here!" Squiggles exlaimed when taking a step into the Prison

"That's because you just stepped on a pile of rat turds." Cannon amused by Squiggles

"They say there are some dark forces within this Prison..." Stoner taking a few steps in the Prison

The Three Knights are hired to kill a certain Rouge at a large Casino. They accept due to the high pay and low amount of money they hold. Meanwhile, Kaleb sneaks in also seeking to kill the Rouge. They must be careful about choosing the right Rouge or the other gamblers might attack and Security will come after them. The drunk Rouge is also important and well known as the Casino's best and oldest customer. Their escape route is also blocked by Almeric's younger brother and his forces.

"Right on schedule..." Kaleb plotting to use the Three Knights

"I wanna drink! I wanna gamble!" Squiggles entering the Casino

"We don't have any money so shut up!" Cannon replying aggressively to Squiggles.

"Shush, both of you. If the staff find out we're broke we'll be kicked out and forced to fight our way through!" Stoner whispering to the other Knights

Re: Three Knights

If the elites are the problem, then it should crash upon entry of the game.

Omega and I played online with 1.3 because he didn't have 1.7 ready. There was already the elite black knight, Kaleb, so if it was a problem it should have crashed then or when I tested it. The elites should appear as normal creatures, and have a blank melee icon in possession. And I don't think it could be the 1.7 set up, but then again I'm not 100% sure.

Re: Three Knights

I am currently working on Episode 3, but I need a little help. Because of this one's objective and scene, it might be a little boring, I need some help finding a way to make this interesting. PM me if you wish to help.