I'd like to see something in a, "protect the innocent children from the evil orcs" quest. Or perhaps a, "defend the castle from the invading army" quest. And maybe, if theres time, a, "save the princess from the evil wizards dark tower" quest.

I wouldn't mind a sort of open quest type, where you can get a bit of cash for killing people with particular alignments.

IE:

Dark Brotherhood - Kill guards and people of a certain class (like members of the mages guild). You only get credit if you can bring an ear or something. Only counts when you kill them and escape undetected? Bonuses for killing high profile targets (like guard captains or people that are thorns in their side)?

Guard or Fighters Guild Equivalent - Kill or capture known criminals (there will be a wanted poster, and the area they frequent). You can't kill them all, only the murderers or those that try to kill you first. Perhaps a huge bonus for bringing down a brotherhood member or criminal leader?

With the Guards/Fighters method, they'd have to randomly spawn characters (like use a name generator and class randomizer system). Regular guards already are randomly spawned, so they're infinite. The high profile ones will be one time kills though, of course.

I liked the idea of the quest where you get soldiers from all over Cyrondill. The execution of the battle itself was poor as you only had half a dozen actually appear. I would like to see you lead an army of around 30-50 people against an invasion of... something.

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In the first place God made idiots. This was for practice. Then He made school boards. - Mark Twain

You are in the Imperial Legion, Gradmaster of it all. You recieve a note saying that the Dark elves are getting revenge for the time Skyrim invaded them. It seems that Morrowind has declared war. You lead an army of nords from the legion against the threat planning on coming by boat through the sea of ghosts from Vvanderfell. You fight the hostile dark elves and emerge victorious.

It seems that lycanthropy is starting to spread through Skyrim. The disease is turning ordinary people into nighttime killing machines. You destroy the lycanthropy threat that pops up all over and end up getting the disease yourself, except you learn you can control when you morph.

Vampires are coming from other provinces to hide in this one. You need to go south and destroy them before they go into hiding. You get some, but not all, and get the disease yourself. It seems that it is not visible on your flesh or in your eyes or teeth and people treat you normal.

Legions of dwarven ghosts, skeletons and zombies have appeaed at various public sites. Attack them yourself or plan attacks for you imperial legion follow. If you defeat them yourself, you find that large donations have been made to the legion and you get all of them for your work. If you send the legion out, families of casualties will hate you and the donation money goes to the remaining. If the legion happens to die, othef factions take over, crime booms and Skyrim goes into a catastrophic state here everyone hates you and no one is alive. You basically assist in the destruction of Skyrim and 90% of nords and help the dragos take over.

-------------------Do you understand the words that are coming out of my mouth?

You'd have to go around showing lonely NPCs other lonely NPC's personal ads.

If they pick one they, "like" then you have to play postman carrying letters back and forth between them until they are ready to meet.

Once/if they are then you have to set up a date between them and try to make sure everything goes well.

(Including coaching nervious ones on what to say. An option to meddle with their letters in hopes of smoothing things along. An option to, "talk up" potential mates to their desired one. etc etc {all with possible positive and negative results})