GC06: Full level of Splinter Cell Double Agent

Xboxyde went back to the Ubisoft booth to shoot a walkthrough of the famous Kinshasah level of Splinter Cell Double Agent, now in integrality.

The build was much more advanced than the one they saw at E3, and the framerate problems they experienced back then are now gone for good.

Xboxyde also discovered a new feature, "Trust", which indicates during the game how much your employers trust in you, depending on the choices you make (saving innocents or not, skipping objectives etc). Finally, they had a quick overview of some new maps of the final game, and those who feel disturbed by the odd settings of the Kinshasah level can relax, there are a lot of different environnements, and it's more than ever about using gadgets, sneaking and hiding.

but damn, its boring as hell. Hide, crouch and walk, shoot one guy. then run for a mile, then shoot one person. Kinda boooring, almost fell asleep.

But if you wanna tlak about the 360 not handling stuff, there was a review that was acciently posted on gametrailers.com of saint row, in the final build of the game, there are parts where the entire environment just blacks out, and reappears!! Come on now.