Patrick, in the black market you only buy bombs, health, and things you need to murder all those shopkeepers. Clearing the black market isn't that hard with a little practice and gives you everything they have.

Was this done in place of spookin with scoops? Spookin was on the content list but it dissapeared after this went up, just curious.

Unless i'm just imagining things which is quite probable.

Yeah, others are correct. We switched streaming solutions due to Twitch removing password-locked streams. Vinny is tracking down the steps needed to make it work on my end, and that may happen before the week is out, but it wasn't gonna happen today, sadly! Sorry. :(

@patrickklepek Even if you're not trying to go to hell, get that ankh no matter what. I don't want to tell you too much about what it does or whatever in case you don't know how it functions beyond as a key to hell, but just know that you will wreck shop with it.

...And also probably kill yourself a couple times in sudden and hilarious (and so, so frustrating) ways, but that's true of every part of Spelunky, so oh well.

Absolutely - It was kind of blowing my mind. He got at least twice as many teleports as I've ever gotten off before telefragging myself like he did at the end (and i have to have 300+ hours logged on this game at this point). Teleport is to be used in a complete emergency only (like you are out of bombs and none can be found anywhere) in my experience. It's just an accident waiting to happen otherwise.

Highly entertaining stream againt today though. I actually said out loud right when he walked into the ice level on his first run ... "I wonder if he knows those falling bricks can crush him?" A minute later, I found out the answer was "no."

Totally agree with Patrick though that learning on your own is a huuuuggggeee part of the game, and it would take away a bit too much fun if you just had someone tell you every secret right out of the gate.

Instead of taking the damsel to the exit you can in some levels sacrifice them on the altar. If you do that two times you will get a skull that for every ... i believe seven or so... enemies that you kill you get a heart by collecting their blood in the skull.

Tree Things: 1.) You can sacrifice the golden statue heads at the altar as well (as well as the ghost head statue in the graveyard levels) you can also sacrifice the barbarians and snowmen there too. Probably the scorpions if you can manage it too.

2.) You had 31 bombs and that tiki head was really your undoing, just bomb those damn things.

3.) Those big enemies like the huge toads and mammoths usually drop some sort of item. though rarely something that awesome or rare.

P.S. the roulettes are usually pretty forgiving.

also I didn't know about the holding the rats/frogs/penguins/etc. to absorb a hit. Thank you, love this feature.

There's a ton of little details to know, like dropping idols in shops, whipping while running, or favor worth of creatures. But as someone who plays spelunky a lot and often makes it to the temple each run here's my suggestion on items:

If you have the cash: Spectacles for dark levels, shotguns, cape(in lieu of a jetpack), catcher's mitt

Patrick's right in not going too deep into stranger stuff because of how easy it gets to die, but the black market is usually worth it and kali's altars are almost essential.

Don't go for climbing gloves if you want to get better. They throw off the flow of moving, and become too much of a fallback. They also suck for when you desperately need to fall down a tight passage. On notes of flow Spring boots only boost you one block higher and patrick's time with them is evident of the actual difficulty in learning them. overall jumping is the harder beast to master.

Don't buy paste(unless you've past the mines) as you'll almost always find one large spider in the mines. It does two damage and will hurt you if you get caught in a web(doesn't count as jump damage). You should always try to kill it as the sticky bombs are the only way to blast up effectively or for killing tough enemies.

Anyway, despite that info dump, that should help anyone trying to get better. I found trying to stick to as few things as I could combined with trying to speed through levels rather than money grabbing helped me play far better.

Patrick, you were doing workkkkkk with that teleporter. I never mess with those things. Anywho, it's a lot of fun watching a fairly new player make improvements in this game. Keep it up! And just a friendly tip, the mattock is dope and you should use it.

Patrick, you were doing workkkkkk with that teleporter. I never mess with those things. Anywho, it's a lot of fun watching a fairly new player make improvements in this game. Keep it up! And just a friendly tip, the mattock is dope and you should use it.

Yeah teleporter is fantastic until it gets you killed. And 95% of the time, it gets me killed sooner or later. So I tend to steer well clear. Also agreed, the mattock is one of the best pieces of equipment even if it doesn't seem like it at first glance.

This is one of my favorite things on the site right now. Love Spelunky and have been playing it on the Vita almost daily. Your progress is crazy-good for how little you've actually played it. I have a habit of holding the run button, which typically leads to my Spelunker's demise :\