Hampa, I asked something in the support thread, but answers was.... weird. Maybe you have to know that :

Each time I put ray tracing on, its lagging a lot (and NO, this isn't my comp, its a gaming pc).
But (and this is very interesting), rarely and suddenthly, the game recover 30fps when ray tracing is on. I just don't know why it is lagging but rarely, this isn't.

Same when I launch the game with the option already activated, rarely, its turn at 30fps.

Hampa, I asked something in the support thread, but answers was.... weird. Maybe you have to know that :

Each time I put ray tracing on, its lagging a lot (and NO, this isn't my comp, its a gaming pc).
But (and this is very interesting), rarely and suddenthly, the game recover 30fps when ray tracing is on. I just don't know why it is lagging but rarely, this isn't.

Same when I launch the game with the option already activated, rarely, its turn at 30fps.

I get the same problem. My gaming laptop can normally run Toribash Maximum at a steady 60fps without overheating, same thing with recording with Fraps. All of a sudden when using this update it's seriously laggy(barely hitting 30fps with reflections turned off). Attempting recording lowers it to 8-10fps with random jumps to 30 or 60fps.
I haven't found any problems with replay speed now, that's enjoyable. I need to admit even though ray-tracing is turned off, it's awesome making replays jump from x1 to x-1 instantly. The transition is fairly smooth for me.

Looks like it's not completely fixed. I made a server and when a person joined it was fine, but when the next match started the engageplayerpos bug was still there. At times it's there, at times it's not. Not sure what affects this.

Also it seems something of the replay speed has been fixed, but some new bugs appeared and some still remain.

- Pressing Shift + "." or "," makes the replay speed faster/slower, but when you let go of ".", "," or shift, it increases/decreases the replay speed 0.30 speed units or so.
- In beta 5 pressing Shift + "." made the replay speed to 1.00 and Shift + "," made it to -1.00. Was this removed or is it still there somewhere? I liked that feature, made it easier.
- Having chat open and pressing shift + . or , will make the replay speed go faster/slower

Other bugs:

- Client crashes when Checking the Official Only box in the Multiplayer menu and scrolling to the bottom

Looks like it's not completely fixed. I made a server and when a person joined it was fine, but when the next match started the engageplayerpos bug was still there. At times it's there, at times it's not. Not sure what affects this.

Also it seems something of the replay speed has been fixed, but some new bugs appeared and some still remain.

- Pressing Shift + "." or "," makes the replay speed faster/slower, but when you let go of ".", "," or shift, it increases/decreases the replay speed 0.30 speed units or so.
- In beta 5 pressing Shift + "." made the replay speed to 1.00 and Shift + "," made it to -1.00. Was this removed or is it still there somewhere? I liked that feature, made it easier.
- Having chat open and pressing shift + . or , will make the replay speed go faster/slower

Other bugs:

- Client crashes when Checking the Official Only box in the Multiplayer menu and scrolling to the bottom