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The hands-free gaming system may have been intended to get people off the couch for some good and wholesome family fun, but an adult gaming company has found a way to use it for interactive porn.

Sex simulation gaming company thriXXX, based in Austria, on Wednesday announced that it had released a demo video showing how the Kinect controller can be used as an interface for a sex game.

"It became another avenue for us to explore the game," said Brad Abram, vice president of business development for thriXXX. "We didn't know where this was going to go but publicity yesterday [Wednesday] brought our five servers down to their knees."

Kinect's depth sensor and cameras read a players arm, leg and body motions to render keyboards, joysticks and other kinds of gaming controllers totally unnecessary. The immersive experience apparently is so popular that Microsoft said it sold one million devices in the first month they were on the market.

Abrams said the Kinect interface would be woven into its Sexvilla game, which lets players choose avatars for themselves and then select scenes, sex toys and avatar partners to custom-design a virtual sexual experience.

"It's a sex simulation role playing game and you can create any personality for yourself," he said.

One possible barrier to the Kinect connection, however, might be Microsoft.

In a statement, the company told ABCNews.com, "This isn't the first example of a technology being used in ways not intended by its manufacturer, and it won't be the last. Microsoft did not authorize or license its technology for this use. Xbox is a family friendly games and entertainment console and does not allow Adults Only (AO) content to be certified for use on its platform, and would not condone this type of game for Kinect."

Abrams acknowledged that there could be an issue with Microsoft's license agreement but said thriXXX may be able to work around the problem with another company that provides the core technology for Kinect. The company expects to release a working version of the demo technology in April or May 2011.