CM wizard just got back to the game:-) Help needed!

Hello all, I recently got back to the game, after playing 1month after release. Ive been doing some reading and found out CM wizard is the most viable for reaching MP10 Farm, Now my gear isnt too bad. But I really dont think its fit for CM build ,got too low vit/allress.

Im looking for improvements (I'm maybe getting a chantodo mh with Apoc and crit with socket and 1k+ dmg later today) Any help really is apreciated, and also i'd love some hints towards gameplay, ive been spamming Tornadoes when CD on explosive blast ,aswell as spamming Nova when its up, and keeping DS active as much as possible, also using Energy armor pinpoint, instead of more surv (Wich i really need atm) cause of my lack in crit. Here is a link to my profile: eu.battle.net/d3/en/profile/bompibjornen-1805/hero/618906

If you get a Chantodo's MH (not a bad idea), your offhand, amulet and boots will be useless - or more specifically the elemental bonus damage on those items. Get boots with more EHP (allres, vit, armor, and int of course) - you could also look into getting Natalya boots and a ring for the nice 7% crit bonus. Replace amulet with one having LoH, > 8% crit and > 8% IAS, other stats as you seem fit. if you get a Chantodo's MH, a Chantodo's offhand might be a nice idea, but it's rather pricey; Oculus is another option. The traditional choice for CMWW pants are Blackthorne's, you can get them quite cheap.

Hm, overall it seems like you have to replace a LOT of gear. You want to get 600+ allres, 35k+ HP, 4000+ armor, ~800 LoH, ~18 APoC and at least 2.5 APS to get CMWW running smoothly, probably a bit more on at least one of the first three values to boost EHP for more difficult MP10 encounters. This will cost you either quite some money or a lot of DPS.

I like my Mempo and my Lacuni, both with shitload of EHP and IAS, but no crit. 45% crit is not minimum, you can compensate with more APS and APoC. Most of the time I run with 43% and that's on MP10.

@Storm Crow: not a huge fan of Storm Crow because you lose so many other stats. A rare amulet and Blackthorne pants and then a really good helmet (like a Mempo) are probably better in most cases to get all the values you need, especially because you need to get a new amulet with crit anyways. However, Storm Crow could potentially work, yes. Just try to put everything in a DPS sheet and make sure you get the necessary numbers together to make it work in the end. :-)

Allright , cheers! What do you recon is min dmg to go through mp10 without being stuck for ages on packs? Im loosing alot of dipz, changing out items for LoH and APoC

Like ghonasyph said... group up.

If you go on higher MP levels, what you need is a minimum amount of EHP to survive (can be a bit less if your CMWW stunlock is really good, but to be honest, you don't wanna die just because your FN breaks for a second too soon or you hit a bad combination. This minimum requirement of increased EHP plus CMWW stats (APS, APoC, crit chance) comes with a cost of DPS, obviously. It all comes down to "how much money can you spend". Once you feel that your overall survivability on MP10 is okay, you can start adding damage to your build by replacing items (e.g., get a Mempo with crit, trifecta gloves/ring, maybe switch to a Chantodo's with socket for crit damage and compensate for the loss of IAS on another slot, ...)

I have a bunch of items in my stash such that I can adjust my stats from 200k to 600k EHP, depending on what I do (600k EHP for MP8+ ubers, less for farming). Since I'm not super rich and my MP10 setup is not at 100k DPS yet, I only go with friends (~2 DHs) who have a shitload of DPS. They only need a minimum amount of survivability (~200k EHP) thanks to your freezing, so they'll be thankful; if a DH tries to solo MP10 he'll need much much more EHP, so everybody wins :-)

The correct answer is anything above mp0 is a trick to get you less stuff, the only times MP should be used is when you are 100 paragon and the use of MP does not effect the speed at which you kill things, which is to say, instantaneous. If 1 cast does not kill everything then your DPS is not high enough for the current MP you are using and you should lower your MP until 1 cast does kill everything.

The correct answer is anything above mp0 is a trick to get you less stuff, the only times MP should be used is when you are 100 paragon and the use of MP does not effect the speed at which you kill things, which is to say, instantaneous. If 1 cast does not kill everything then your DPS is not high enough for the current MP you are using and you should lower your MP until 1 cast does kill everything.

That means white mobs right? No way elites drop in one shot anytime soon for me or anyone I normally game with

What Psychatog said is more or less true if you 1) want to be super efficient and not do anything but get to paragon 100 ASAP and 2) if you are playing a spec where you need to 1-hit everything, in particular Archon.

There are specs that actually don't work well with MP0, for example some barb specs and also CMWW. CMWW on MP0 doesn't work because the mobs die too fast to proc CM. CMWW actually works perfectly against large mobs of groups that live for a long time and give you lots and lots of CM procs. White mobs in a single player game on MP10 have about 5m HP or so, almost no one can 1-hit them (maybe except for Jaetch and some other people with insane gear).

The OP asked for MP10 with CMWW and not for the cookie cutter build to get him through countless Alkaizer runs as fast as possible.

What Psychatog said is more or less true if you 1) want to be super efficient and not do anything but get to paragon 100 ASAP and 2) if you are playing a spec where you need to 1-hit everything, in particular Archon.

There are specs that actually don't work well with MP0, for example some barb specs and also CMWW. CMWW on MP0 doesn't work because the mobs die too fast to proc CM. CMWW actually works perfectly against large mobs of groups that live for a long time and give you lots and lots of CM procs. White mobs in a single player game on MP10 have about 5m HP or so, almost no one can 1-hit them (maybe except for Jaetch and some other people with insane gear).

The OP asked for MP10 with CMWW and not for the cookie cutter build to get him through countless Alkaizer runs as fast as possible.

This part is also a fallacy. The fact things living longer give you more AP / fury is redundantly pointless, as things simply dying from 1 twister / WW pass through is still better than having to spend 20 seconds ramping up to kill trash. It doesn't matter what build your using, if your spending more time killing things its still wasting time, regardless of how effectively it wastes time.

What Psychatog said is more or less true if you 1) want to be super efficient and not do anything but get to paragon 100 ASAP and 2) if you are playing a spec where you need to 1-hit everything, in particular Archon.

There are specs that actually don't work well with MP0, for example some barb specs and also CMWW. CMWW on MP0 doesn't work because the mobs die too fast to proc CM. CMWW actually works perfectly against large mobs of groups that live for a long time and give you lots and lots of CM procs. White mobs in a single player game on MP10 have about 5m HP or so, almost no one can 1-hit them (maybe except for Jaetch and some other people with insane gear).

The OP asked for MP10 with CMWW and not for the cookie cutter build to get him through countless Alkaizer runs as fast as possible.

This part is also a fallacy. The fact things living longer give you more AP / fury is redundantly pointless, as things simply dying from 1 twister / WW pass through is still better than having to spend 20 seconds ramping up to kill trash. It doesn't matter what build your using, if your spending more time killing things its still wasting time, regardless of how effectively it wastes time.

Ah, I see what you mean. Yeah, I agree. What I meant with "specs that don't work" is the following example of a high DPS wizard with CMWW. Usually you cast WW, EB, DS, and FN on a group of mobs. Let's say you see a group of 5 mobs. You cast all those spells => your Arcane Power is almost gone. You have 20 APoC and 50% crit, all mobs die from a single hit, so on average you get 2-3 crits which translates to about 50 Arcane Power => less than what you spent. Do this by quickly running through an area and you'll have AP problems. Obviously, there are many ways to get around this issue. Most likely you would stop casting EB or DS or EN => you should replace one of these with a damage spell (Force Weapon, Sparkflint). That's what I meant with "some spells don't work *well*. But I agree that it's an edge case and in general there's no doubt about what you said (anything above mp0 is a trick to get you less stuff).

By the way, there are two other reason to run MP10 than the one you mentioned, and these are exactly the reasons why I switched to MP10 recently:
1) Some people get bored of lower MP levels
2) If you want to farm keys, MP10 is not a bad choice (just feels good to have the 100% drop chance)

I assumed that the OP had a similar motivation and thus didn't question his reason for going MP10, but just tried to give him hints on how to get there.

What Psychatog said is more or less true if you 1) want to be super efficient and not do anything but get to paragon 100 ASAP and 2) if you are playing a spec where you need to 1-hit everything, in particular Archon.

There are specs that actually don't work well with MP0, for example some barb specs and also CMWW. CMWW on MP0 doesn't work because the mobs die too fast to proc CM. CMWW actually works perfectly against large mobs of groups that live for a long time and give you lots and lots of CM procs. White mobs in a single player game on MP10 have about 5m HP or so, almost no one can 1-hit them (maybe except for Jaetch and some other people with insane gear).

The OP asked for MP10 with CMWW and not for the cookie cutter build to get him through countless Alkaizer runs as fast as possible.

This part is also a fallacy. The fact things living longer give you more AP / fury is redundantly pointless, as things simply dying from 1 twister / WW pass through is still better than having to spend 20 seconds ramping up to kill trash. It doesn't matter what build your using, if your spending more time killing things its still wasting time, regardless of how effectively it wastes time.

Ah, I see what you mean. Yeah, I agree. What I meant with "specs that don't work" is the following example of a high DPS wizard with CMWW. Usually you cast WW, EB, DS, and FN on a group of mobs. Let's say you see a group of 5 mobs. You cast all those spells => your Arcane Power is almost gone. You have 20 APoC and 50% crit, all mobs die from a single hit, so on average you get 2-3 crits which translates to about 50 Arcane Power => less than what you spent. Do this by quickly running through an area and you'll have AP problems. Obviously, there are many ways to get around this issue. Most likely you would stop casting EB or DS or EN => you should replace one of these with a damage spell (Force Weapon, Sparkflint). That's what I meant with "some spells don't work *well*. But I agree that it's an edge case and in general there's no doubt about what you said (anything above mp0 is a trick to get you less stuff).

By the way, there are two other reason to run MP10 than the one you mentioned, and these are exactly the reasons why I switched to MP10 recently:
1) Some people get bored of lower MP levels
2) If you want to farm keys, MP10 is not a bad choice (just feels good to have the 100% drop chance)

I assumed that the OP had a similar motivation and thus didn't question his reason for going MP10, but just tried to give him hints on how to get there.

You are right as well, I have problems thinking in any way other than my own, and I miss out on other peoples idea of fun. If you have fun playing higher MP, then please play away. If this game is not just a job for you and you can still enjoy it as it is, then congrats, your a happier person than me

allright, thank you all for your tips and tricks! I'm currently at 105k~~ unbuffed with CM Spec, so i guess im gonna drop 20-30 more, getting the last Allres and crit+ias I need, Then start looking for some dipzers for my farming group! (Im running with a 300k dps barbarian atm)

As for alkeizer runs for the one who suggested MP0, im running smoothly through Alkeizer on my Archon build in MP2-3 1shotting everything with my Archon gear!

I have another question to you guys, as im not 100% Sure how it works. IAS; ofc it makes you shoot things more often, but does it affect how much you can spam nova? I mean, if i get the needed crits but have 1 aps, does that mean i can only use nova once during that second and no Diamond skin or dps? Having 3 aps does that mean i can spam Nova, diamond skin and a twister at the same time that split second, and next do the same?

That's kind of the right idea. Specifically, spells either use an attack animation, like FN and WW, or they don't, like DS and EB.

If they don't use an attack animation you can cast it at any time it is available, along with any spell that doesn't use an attack, so DS and EB can both be cast at the same time. If a spell uses an attack animation, that means you can't use another spell like that for 1/APS seconds. That also means you can only cast either FN or WW for any given attack. Again, you can cast DS and/or EB at the same time as either FN or WW because they do not use an attack animation.

One reason for higher IAS is to have more WWs active. With 1 APS you can only have 6 up a time (6s duration), neglecting AP cost. With 2 APS you can have up to 12 active. Also, the CM procs and LoH returns for WW increase with attack speed, which makes the build work better. Also, with say 3 APS you can use one attack for Nova and 2 for WW, so you can still have several WW active and still be able to cast FN frequently, plus the extra tics from WW refresh FN faster. DS can be cast at any time and constantly spammed without interuption of WW/FN casts.