Apple has recently begun expanding its reach of Apple Music onto non-Apple devices. First was Android. Now, Apple Music has come to Amazon’s Alexa virtual assistant on the Echo, Dot and other Alexa enabled devices. Of course, you’ll also need to subscribe to Apple Music to take advantage. Personally, I find Amazon’s digital music selection a bit lacking when compared to Apple’s catalog… part of the reason I chose to buy into Apple Music instead of Amazon Music Unlimited.

That’s not to say Apple Music is in any way perfect. There are plenty of artists who don’t publish digitally on Apple’s or Amazon’s platforms. For these artists, Apple offers a solution. Amazon doesn’t.

Unlike Amazon, who recently shut down the ability to upload songs into its platform, Apple Music allows iCloud upload for sharing music not found on iTunes between all of Apple’s devices. This means that even if you can’t find the song on Apple Music, you can buy a CD, rip it and then upload it to the iCloud platform for sharing and download on all of your devices. You can even buy it digitally, if you can find it, import it into iTunes and upload it for all of your devices.

I actually liked this feature on Amazon before they shut it down this summer. This is other half of the reason I have chosen Apple Music over Amazon Music Unlimited. I have a number of artists in my personal catalog that do not exist on Amazon or Apple’s platforms. I still want to be able to listen to these songs on all of my devices and have them in my Apple playlists. Apple’s iCloud sharing works perfect for this purpose. Amazon no longer has a solution for its Amazon Music Unlimited platform.

If you have music outside of Amazon Music Unlimited platform, you’ll have to figure out some other way to listen to it. You won’t be able to listen to it via Amazon Music Unlimited or by asking Alexa to play it… though, you can play it on your Echo by using your Echo as a Bluetooth speaker.

Installing Apple Music on Alexa

It’s really simple to enable this. Launch a browser to alexa.amazon.com (intentionally not linkified, select it, right click and then “Open in a new tab”) and login. You can also perform this setup from the Alexa app on your phone or tablet.

Once logged in, click Music, Movies and Books from the left panel. It doesn’t matter which device is currently selected as this skill applies to all devices, but make sure the device can play music.

Scroll down under Music and look for Apple Music and click it.

If you’re in a browser, a new tab will open and take you to an Apple login & password screen.

Log in with your Apple ID. Once logged in with your Apple ID, you’ll need to allow linking between Amazon Alexa and Apple Music.

Done. Time to play some music!

Asking Alexa to play Music

To play music, simply ask Alexa like, “Alexa, play the playlist Fallout 76 Modern Radio on Apple Music” or “Alexa, play the song Pistol Packin’ Mama by Bing Crosby on Apple Music.”

If you leave off the “on Apple Music” statement, Alexa assumes you want to play the song via Amazon’s digital music platform such as Prime Music or Amazon Music Unlimited. Don’t forget to say this.

Alexa will respond by telling you that the song or playlist is playing via Apple Music. Keep in mind that this is a new skill for Alexa from Apple. This means that Apple may not yet have all of the bugs worked out. Expect some problems, particularly if you’re trying to use multiple Dots or Echos to produce stereo. Apple will get all of this worked out, but it may not work perfectly for a while.

Third party Alexa enabled devices, such as Sonos, may not yet support the Apple Music skill. If your device isn’t yet supported, contact your device manufacturer and ask when the skill will be supported. Amazon’s own devices should all work fine.

Like this:

If you have ever visited the now defunct Six Flags AstroWorld theme park which was located in Houston, Texas until 2005, here is the music that set the ambiance of the park. If you came here by accident seeking Travis Scott’s ASTROWORLD, click here to listen to his music on Apple Music. Now, a little history…

A Short Park History

AstroWorld was a theme park that began its existence in the late 60s and was the brainchild of a former mayor of Houston, Judge Roy Hofheinz. It was located across the 610 freeway from the Astrodome. AstroWorld opened its doors on June 1, 1968 and operated seasonally each year until October 30, 2005 when it ceased operations.

When the park opened in 1968, it featured a unique sled ride called the Alpine Sleighs that wound its way through a constructed mountain. The Alpine Sleighs were located in the Alpine Valley section of the park and had the same thrill value of a roller coaster. A “sleigh” consisted of an electric powered 4 person cars with rubber tires. A steel roller coaster, called The Serpent, located in the Oriental Village section of the park opened in 1969. Even though The Serpent started out as an adult coaster, because of its relative size and tameness, it would eventually be classified as a children’s ride once Dexter Frebish’s Electric Roller Ride opened in 1972.

In 1975, the park was sold to Six Flags corporation. From 1975 to 2005, the park was owned and operated by Six Flags. In that time, Six Flags grew the park with more and more thrill rides including many large and wild roller coasters.

In 1976, The Texas Cyclone opened. This wooden roller coaster was located in the Coney Island section and was designed to mimic the feel of the original Cyclone located Coney Island in New York, but it did not mimic the track layout. It would be the only wooden coaster in the park. All other coasters built would be steel coasters.

A number of rides cycled in and out of the park from 1968 through to its closure in 2005, but the sections pretty much remained intact with only the occasional rename. Not many were renamed or rethemed. In fact, only one section would actually be rethemed in all of that time, Country Fair became Nottingham Village going from a midway carnival atmosphere to a renaissance fair look and feel including a Biergarten sporting Octoberfest style food all year round. In fact, with the introduction of Nottingham Village, they also introduced alcohol into the park through that same Biergarten.

The park was host to a number of themed sections including:

Americana Square (front gate)

Modville => International Plaza => USA

Coney Island

Alpine Valley

European Village

Western Junction

Plaza de Fiesta => Mexicana

Fun Island

Children’s World => Enchanted Kingdom => Looney Toons Town

Pioneer

Oriental Village

Country Fair => Nottingham Village

Unfortunately, Fun Island would be the only section that wouldn’t last beyond the 80s. In fact, that land would eventually become home to a roller coaster. Also, the Children’s World section would be moved from its original location to a new location near the Alpine mountain after the Alpine Sleighs ride was retired. Children’s World was renamed Enchanted Kingdom, then later renamed again to Looney Toons Town. The Pioneer section housed only one ride, Thunder River. For this reason, it never got separate section marker on the map.

As with any park, every year brought new changes, new additions and new removals. The park also underwent several logo changes. The first logo included 4 globe icons using two different typefaces. The next logo included the word AstroWorld stylized with stars above it (see below). This was my personal favorite logo. A modified version of the stars logo with the stars removed was used for a short period on maps. The final logo included a blocky italicized typeface and six small flags to obviously signify the park was owned by Six Flags. A special logo was used on only on the 1976 map to commemorate the Bicentennial.

Park Maps

Here are various park maps from 1968 to 2004 for you to see how the park changed up until 2004. The 2004 image is actually an aerial view of the park from Google Earth.

1968

1971

1972

1976

1977

1980

1981

1982

1983

1984

1987

1988

1990

1991

1992

2004

Demise

The park ultimately succumbed to a contract dispute between the Astrodome / Reliant Stadium parking lot owners and Six Flags. AstroWorld did not have its own parking lot. Instead, it leased parking from the Reliant land owners. Because AstroWorld was dependent on that parking lot for its attendees, when the contract dispute erupted and ultimately broke down, Six Flags evaluated the situation and the current land values of the ~72 acres of AstroWorld property. Instead of renewing the parking lease, Six Flags decided to cease AstroWorld’s operations, dismantle the park and sell the land.

After all of the dust settled, Six Flags had actually lost money on the deal because they couldn’t get the land prices they expected and demolishing the park cost a lot more than predicted. 120 full time employees lost their jobs and the 1200 seasonal workers hired each year would be lost. It was a sad demise to one of Six Flags’s better theme park properties. Today, that land still sits vacant and is only used as overflow parking for Reliant Stadium.

To set the tone of each of the sections above, the park had loud speakers throughout the park playing music. Some were hidden in shrubs or under fake rocks, others were horn speakers affixed to buildings. Over the years, the music changed and updated as the audio systems improved, but many tracks remained the same.

During the 80s, the system used tapes. In the 90s and 00s, I’m sure the system was switched to first CDs, then computer based systems. In the updated systems, some new music was introduced into various sections.

Apple Music Playlists

You might remember hearing a few of these tracks while wandering through the park. Note, you will need an Apple Music account to play the music, but you can see the track names and artists and play short samples even if you don’t have a subscription.

The below playlists include music in use during the 80s, 90s and 00s. Note that I don’t have the playlists for the Country Fair, Modville orFun Island sections. There was also Looney Toons Town section, but this music is not available on Apple Music that I have been able to find. There was also some incidental music used on rides such as the Dentzel Carousel and The River of No Return / River Adventure Ride that also don’t have playlists. There are also some additional Mexicana tracks which are not on Apple Music, but can be found in this playlist on SoundCloud.

Without further adieu, let’s have a listen to the music that played every operating day at AstroWorld.

As always, if you enjoy what you’ve just read on Randocity or heard on Apple Music, please like, subscribe and comment. If you would like to read more about AstroWorld, please leave a comment below and I will consider writing a longer segment about this theme park.

I know I’ve been on a tirade with the number of rants recently, but here we are. I rant when there’s something to rant about. This time it’s about sharing Apple Music playlists on Twitter… and just how badly this feature is broken. Worse, just how Apple itself is broken. Let’s explore.

Twitter Cards

Twitter has a feature they call Twitter cards. It’s well documented and requires a number of meta tags to be present in an HTML page. When the page is shared via Twitter, Twitter goes looking at the HTML for its respective Twitter meta tags to generate a Twitter card.

A Twitter card comes in two sizes and looks something like this:

Small Twitter Card

Large Twitter Card

What determines the size of the Twitter card seems to be the size and ratio of the image. If the image is square in size (144×144 or larger), Twitter creates a small card as shown at the top. If the image ratio is not square and larger than 144×144, Twitter produces a large Twitter card. The difference between the cards is obvious:

Small card has an image to the left and text to the right

Large card has image above and text below

It’s up to the person sharing on Twitter to decide which size is most appropriate. Personally, I prefer the larger size because it allows for a much larger image.

What’s wrong with this Twitter card? If you guessed the image is way too tiny, you’d win. Apple doesn’tunderstand the concept of producing a 144×144 image properly. Here’s the fundamental problem. In iTunes, my playlist image is uploaded with a 1200×1200 size image. This image is well large enough for any use on the net. Here’s how it looks in iTunes, albeit scaled somewhat small:

Note, iTunes retains the full image size, but scales the image as needed. If you look at the playlist on the web, it looks like this with a much larger scaled image:

As you can see, the image scales properly and still looks good even larger. Yes, even large enough to produce a 144×144 image on a Twitter card.

You’ll notice that the text in red above is the piece that is relevant. Let’s look at that image now…

Scaled. Click to see 600×600 image

You’ll notice that the playlist image content is centered at 213×213 pixels in size centered in a light grey box that’s 600×600. Yes, that thick light grey border is part of the image. This is actually how the image is being produced by Apple on their servers. That would be okay if the image were scaled to the full 600×600 pixels. Unfortunately, it isn’t. Twitter will scale any image to its preferred size of 144×144 pixels for small Twitter cards. Here’s what a 144×144 image looks like when scaled by WordPress:

I have no idea what Twitter is using to scale its images, but it looks like absolute trash. The bigger problem isn’t that Twitter has scaled this image down, it’s that Apple has provided Twitter with such an already small and crap looking playlist image. Why have a 144×144 image if you’re only going to use 1/9th of the entire space? Apple, why wouldn’t you not want to use the entire 144×144 image space to make the image look like this:

That sized image would make the Twitter card look like this…

… instead of this absolute shit looking card…

How the Mighty Have Fallen

Apple used to be a well respected company who always prided itself on doing things correctly and producing high quality products. Today, they’re a shadow of their former selves. Producing products as crap as this only serves as a detriment to all of the other products they now offer. It’s clear, Apple Music is an afterthought and Apple seems to have only one engineer assigned to this software product… maybe none.

It’s also clear, Apple doesn’t respect the standards of anyone, not even themselves. I consider this absolute crapattention to detail. Seriously, who wants their images to be scaled to the point of unreadability? No one!

Yet, when I called Apple Support to report this issue, I was told, “This is expected behavior”. Expected by whom? Who would ever expect an image to be scaled the point of nonrecognition? No one. If this is the level of software development effort we’re now seeing from Apple, then I don’t even want to think what corners are being cut on their hardware products.

What’s next? Apple watches catching on fire and exploding on people’s wrists? Phones taking out people’s ears? If I can no longer trust Apple to uphold the standards of high quality, then the mighty have truly fallen. There is no hope for Apple no matter how much crap they try to peddle.

Apple, Hear Me!

If you are serious about your business, then you need to be serious about all aspects including offering high quality products, services and features. This goes all the way to playlist sharing on Twitter. My experience with dealing with Apple in this matter was so amateur including the way Apple Music itself is being handled, why should I continue to use this product? Give me a reason to pay you $99 for such shit! Seriously, in addition to the above, I’m also finding what appear to be bootlegged music products on Apple Music and yet you’re pawning it off as official releases?

And as suggested by your representative, why should I contact Twitter for this issue? Twitter’s features work properly when provided with the correct information. As has been stated for years in software engineering, “Garbage In, Garbage Out”. It is you, Apple, who are providing Twitter with garbage information. It’s not a Twitter problem, it’s an Apple problem. Also, because this is an Apple engineering problem to solve, why should I contact Twitter on Apple’s behalf? I don’t work for you. You need to have YOUR engineering team contact Twitter and have them explain to you the errors of your ways.

This is just the tip of the iceberg here. There’s so much wrong at Apple, if you continue to entrust your family’s safety into Apple’s products, you may find one of your family members injured or dead. Apple, wake up and learn to take quality seriously.

Then next time you are shopping for a computer or a watch devices, you need to ask yourself, “Do I really trust Apple to provide safe choices?”