The niche and paratextual industries of games and play

Blog Post 8- Week Ten: Game Play Testing

After finalising my question cards, this week I wanted to focus on play testing and gathering feedback on my game. With this creation experience, although research with personal trial and error has been a successful method, it is the feedback and game making experiences that have proven to be most beneficial throughout this development. As I was unwell this week and wasn’t able to attend my tutorial, I decided that I will utilise my family members for game play this week to gage new responses. I decided that I was split my time up in the game, using the first half to play and the second to take notes and ask questions throughout and after each round. This play testing was also done with ages ranging from 12- 53 years old as I was looking to see if this game would be enjoyable for a large target market.