"Cosmic Sensation is a project born out of an idea by Physics Professor Sijbrand de Jong, formerly at CERN, and currently Director of the Institute for Mathematics, Astrophysics and Particle Physics at Radboud University Nijmegen; his idea was to "Use cosmic rays to make music"..."

Briefly, we were making real-time visuals in Blender Game Engine that were triggered by cosmic rays that are forming in outer layers of Earth`s atmosphere as muons.

2 comments:

My name is Jorge Gascón Pérez, I only would like to tell you that we have "stolen" your mountain scene for the BlenderCave project :-) (maybe Dalai has said something about BlenderCave). This project enables BGE to display a scene in several displays at the same time (for example into a CAVE). Yo can see the implementation details in the paper.

You can download the paper and the source code at:

http://www.gmrv.es/~jgascon/BlenderCave/

In addition, I would like to thank you for this asset, in change we have referenced you in our paper (see "Publications" and download the publication, you are in "Acknowledgements" section in the paper).