A partly complete port of Raid Over Moscow (using Adrian Cumming's art and coded in Blitz Basic) has been zoned, with more than a few caveats:

- Only a few levels. Hangar, Defence and Map screens are done. It's completely missing the Scrolling Approach, Kremlin, Reactor and end cutscene.
- Completely unoptimized. There's no usage of hardware sprites, text rendering is done much more often than actually needed etc. As such, the Hangar screen runs sluggishly on a 68000 (it's OK on a 68020).
- No sound effects
- Done within extremely tight time constraints during the gamedev event I'm at this weekend, so it's very unrefined.

If there's any demand I may finish it off one day.

ADF Image, CD32 ISO and the straight files are included.

Edit: Forgot to mention, at this stage you need a two button pad (no keyboard support).

Button 1: Shoot. Climb in the Hangar scene.
Button 2: Switch to Hangar from the Map scene. Open doors in Hangar.