The matches will start at 18:00 PT | 20:00 CT | 21:00 ET on the following days:

Monday, Sept. 23rd - First Group Stage

Tuesday, Sept. 24th - Second Group Stage

Thursday, Sept. 26th - Playoff (Round of 16)

Friday, Sept. 27th - Playoff (Quarterfinals)

Saturday, Sept. 28th - Playoff (Semifinals)

Sunday, Sept. 29th - Playoff (Final)

Tournament structure and seeding rules:

Top 8 teams by season rank advance to playoff automatically.

The remaining 32 teams will go through two group stages. Those 32 teams will be split into 8 groups based on the rank that they finished the season, the group will be balanced to include teams from higher and lower ranks. Two top teams of each group advance into the 2nd group stage.

16 teams that advance to the second Group Stage will be seeded into 4 groups based on results in the first Group Stage. Teams will get opponents from nearby groups, so they don't play against the same Clan again. Two top teams of each group advance to the playoff.

8 teams that advance to Playoff from second Group Stage will be divided into two "Baskets": A (four teams that placed #1 in their group) and B (four teams that placed #2 in their group).

Baskets A teams will be randomly drawn and matched for the playoff with teams #5 to #8 from final season standings.

Baskets​ B teams will be randomly drawn and matched for the playoff with teams #1 to #4 from final season standings.

The Playoff Bracket will then be seeded based on the season ranking of 1-8

Group stage rules:

Official maximum battle time will be 15 minutes with 3 minutes between battles.

All battles will be on the map voted by the participants.

All maps are Standard Battles w/ one Cap on each side.

Teams will play two battles against every other Clan.

Each round of the group stages will consist of one map, where you will play each clan in your group two times, once on each side of the map.

Three (3) Points for a Victory, 1 Point for a Draw, 0 Points for a Loss:

If two or more teams finish the group stage with the same number of points, the winners will be determined by the personal encounter (how you did against the team that you're tied with).

If the personal encounter does not determine a winner, the number of overall victory battles will be counted for each team. Whoever has more - wins.

If a winner is not determined after this, we will pick one based on season standings.

Players can choose any tank that was allowed in the season.

We are going to allow mods from the mod portal:

Using mods outside the portal will result in disqualification.

Players must set replays to 'record all'. Wargaming reserves to right to request replays and/or python logs at any time. Players are required to submit those to Wargaming or risk forfeiture of the match and/or round.

All battles will be on USC server

Teams must play all battles for which they are scheduled in order to receive prizing. Any team that drops out before completing all their battles will be disqualified from the end results and receive no individual or team prizes.

If you have multiple accounts in multiple Clans you are only allowed to play for one Clan.

Playoff rules:

Official maximum battle time will be 15 minutes with 3 minutes between battles.

All maps are Attack/Defense w/ one Cap on each side.

Teams will play one battle on the attack and one battle on defense within each round.

There are two sides to each map: attack and defense.

Attacker wins if their team is able to 1) cap the enemy base or 2) destroy all enemy tanks.

Defender wins if their team is able to 1) successfully defend the bases from the attacker and survive for the full 15-minute timer or 2) destroy all enemy tanks or capture the base.

We are going to allow mods from the mod portal; using mods outside the portal will result in disqualification.

Players must set replays to "record all." Wargaming reserves to right to request replays and/or python logs at any time. Players are required to submit those to Wargaming or risk forfeiture of the match and/or round.

All players must be in the clan at the time of the battle in order to participate. If any player is not in the clan and enters the battle, the team will forfeit that round.

Both team captains are allowed to make changes in their vehicle setup after each battle.

Battles will be in Training rooms.

All battles will be on the USC server.

Teams must play all battles for which they are scheduled in order to receive prizing. Any team that drops out before completing all their battles will be disqualified from the end results and receive no individual or team prizes.

All the rounds in playoff will be played BO9, except the Final, which will be BO13.

For defence, it doesn't state you can cap enemy base and win....is that intentional? Seems there is a 3rd way for a defending team to win but it's not listed.

Good call, So we are going to use the standard battle maps but an attack defense format (Just like when you are holding/attacking land on the map). So there is a 3rd way that the defender can win, we will add that.

So since your doing playoffs from the round of 16, does that mean each match is a bo9 since in the rules thats what it says? That's a lot of maps, and can you please reword tourney structure since it reads like 1-4 is getting put inside the same side of the bracket for playoffs?

So since your doing playoffs from the round of 16, does that mean each match is a bo9 since in the rules thats what it says? That's a lot of maps, and can you please reword tourney structure since it reads like 1-4 is getting put inside the same side of the bracket for playoffs?

Edit: No prize pool either?

Updated the rule to this:

8 teams that advance to Playoff from second Group Stage will be divided into two "Baskets": A (four teams that placed #1 in their group) and B (four teams that placed #2 in their group).

Baskets A teams will be randomly drawn and matched for the playoff with teams #5 to #8 from final season standings.

Baskets​ B teams will be randomly drawn and matched for the playoff with teams #1 to #4 from final season standings.

The Playoff Bracket will then be seeded based on the season ranking of 1-8