There are some answers from various posts during 2008/2009 on this subject. Supposedly the control scheme was going to be designed entirely by Reverie?

Is there any confirmation that the control set-up has been finalized for XBox? I believe this may be the one thing that takes a TON of time to get right.

Has the Dev team looked at various control schemes from other games? If not, please take time to watch the following 2 minute video on the "Whip Select" control scheme for the unpopular game "Storm Rise". I have heard the controls for the game were excellent...just that the game itself was terrible.

I don't know if the system itself could be purchased and implemented, or even if it fits with DOF, but who knows...

Stormrise's controls were like a third person shooter controls, not really rts, you can only control one unit at a time.

you never noticed the grouping buttons and multiselection? Ever played the game? i got it you can select multiple people at once, its just very hard to find all the controls. I used 1 week to completely discover all the controls (3 days to learn how to select three units for forming a platoon )

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One day, someone showed me a glass of water that was half full. And he said, "Is it half full or half empty?" So I drank the water. No more problem. ~Alexander Jodorowsky