Before you can begin training Magic, you'll need what every great mage requires, runes! Every spell requires at least one type of rune, and many spells require three and sometimes even four different types of runes to cast.

At level 1 Magic, you'll only be able to cast Wind Strike, which requires one air rune and one mind rune. With a staff of air equipped, you have access to unlimited air runes, so that you don't need air runes. There are staves for every basic type of rune, these staves are referred to as elemental staves, and will help assist in training Magic and give you unlimited runes for that element.

The advantage in this method is that you can generally obtain a large stock of runes much faster than you could by crafting them, though buying runes generally results in spending more gold, and needing more gold to begin training.

Some monsters drop a decent supply of runes, although this method won't be likely to supply enough runes, experience is obtained along the way, and the additional runes should save some money in the long run.

At first it may seem difficult to obtain runes, but with a bit of perseverance you'll be casting powerful spells in no time.

It's highly recommended to use a staff if possible, because you can cast much more easily, by going into combat options and clicking on the spell button, and choosing the spell you wish to continue casting, instead of manually clicking the spell each time.

Casting Wind Strike on the cows around Lumbridge is a good way to get a few levels quickly, and also profit from the cowhides that they drop. You can either sell the hides, or tan them at Ellis, the tanner in Al Kharid, and then sell for even more profit, or even use the leather that you obtain from tanning for use in the Crafting skill. A few shrimps or jugs of wine is all you need for healing while you kill cows and collect cowhides. As you level, you will gain access to more spells like Water Strike at level 5, Earth Strike at level 9, and Fire Strike at level 13, which you can use instead of Wind Strike to maximise experience gains.

The level 21 skeletons in Varrock Sewers, you can attack them from a safe location on one side of the water. There are three of them, and they occasionally drop a few items that you can telekinetic grab for a few thousand coins, like fire talismans in free to play and grimy herbs in member worlds.

Nature runes in the Wilderness (south east of the Demonic Ruins). (This is in the wilderness so do not take anything that you cannot replace / are not willing to lose. ) Recommended Method: Take 200 law runes, 200 earth runes, 200 water runes, 200 Chaos runes, 2 nature runes, the rest of inventory fill with jugs of wine, wield air staff, wear wizard hat and robes, monk of zamorak skirt wooden/training or anti-dragon shield and magic amulet. Telegrab both piles of nature runes from the small peninsula then switch worlds, if you are attacked by a player cast bind, then earth bolt, (have wind bolt as your auto attack), then fight or run away and drink wines as needed.

Greater demons can be safe spotted from near the nature rune spawn, and there are several spots in the Demonic Ruins. Greater Demons drop several Rune and Adamant items. (This is in the wilderness so do not take anything that you cannot replace / are not willing to lose.) Use a similar method to the one above for nature runes but also take 2000+ mind runes and have wind strike as auto attack.

Previous training spots are great for awhile, but you'll maybe want somewhere else to train eventually. There are a few notable places in free to play, that you can kill monsters for experience.

Moss giants are another option, which can be fruitful for experience gains and collecting big bones. Moss giants also drop a decent amount of runes, and aren't too powerful if you have a decent defence level. You can find them in Varrock Sewer, though it's not recommended to fight them if you are a pure, because they will do a lot of damage.

At level 55 Magic you can cast High Level Alchemy on various items for 65 Magic experience per cast. Popular items include gold bars, rune equipment, adamant equipment, and others. It is common to lose money casting High Level Alchemy for the purpose of increasing experience, but players may find profit in purchasing some items and casting high level alchemy on them. Keep in mind that some items have a more restrictive limit as to how many you can buy per 4 hours, when purchasing from the Grand Exchange.

Casting teleport spells can be a good way to gain some experience, though it can quickly become expensive. If you do choose this method, start with Varrock Teleport at level 25, move on to Lumbridge Teleport at level 31, and then cast Falador Teleport at level 37. A staff of air is recommended as these teleports all require 3 air runes each cast.

Another method involves alchemy and teleportation. To do this method, you will need to cast high alchemy on an item, teleport immediately afterwards, click the high alchemy spell while you are waiting to arrive in the teleport location, and then click the item again as soon as you arrive. This makes sure that you do not lose any potential experience. The recommended teleport location is Falador, which grants the most experience because Falador teleport gives the most experience of any free to play teleport spells.