haskell-opencv is an in-development opensource Haskell binding to the popular OpenCV-3.1 C++ Computer Vision library. Note that other Haskell OpenCV bindings already exist but these target the older 2.4 version of OpenCV.

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The library comes with haddock documentation. Example programs are embedded in the documentation and are automatically build and run as part of the test-suite. They output images which are referenced from the documentation. Besides documentation the library also comes with a test-suite and the beginning of a benchmark suite. Finally, the library is already being used in production by LumiGuide for [https://bicycledutch.wordpress.com/2015/06/09/bicycle-parking-guidance-system-in-utrecht/ detecting available space to park your bicycle or car in big parking facilities].

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The library is not finished yet. A lot of functions still need to be bound. However, the basis is there to easily bind missing functionality. All the core pieces are in place: core datatypes like points, sizes, polygons and most importantly matrices are there. It's also easy to bind missing datatypes. We use inline-c to inline C++ code in our Haskell code. We also have a way of dealing with exceptions originating from C++ code.

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The goal of this ZuriHac project is simply to bind more functionality. Roel and Bas will be available as mentors and can help you get started quickly and provide advice on how to best represent OpenCV functions in Haskell.

1 Agda

Agda is a dependently-typed functional programming language implemented in
Haskell. The plan is to improve
the current IO support in the Standard Library/Prelude and maybe fix a bug or
two in the Agda Compiler Backends.

2 Cryptonite

3 Discussion about Local Haskell Clubs

Contact: José-Paul Dominguez

Required skill level: Beginner

The Grenoble Haskell club is a project I envisaged with Jérémy, who is
attenting ZuriHac2016 too. We would like to bring Haskell to our
University with a "student club", open to everybody. Anyone could
propose talks, projects, materials around Haskell in order to learn,
teach, try and have fun.

I thought it might be insteresting to discuss about
it with people. Being myself a recent "Haskeller" I find it quite hard
sometimes to catch people's interest about Haskell. Maybe experienced
Haskell programmers will be interested by giving tips or eventually
getting involved.

8 OpenCV 3.1 Haskell binding

haskell-opencv is an in-development opensource Haskell binding to the popular OpenCV-3.1 C++ Computer Vision library. Note that other Haskell OpenCV bindings already exist but these target the older 2.4 version of OpenCV.

The library comes with haddock documentation. Example programs are embedded in the documentation and are automatically build and run as part of the test-suite. They output images which are referenced from the documentation. Besides documentation the library also comes with a test-suite and the beginning of a benchmark suite. Finally, the library is already being used in production by LumiGuide for detecting available space to park your bicycle or car in big parking facilities.

The library is not finished yet. A lot of functions still need to be bound. However, the basis is there to easily bind missing functionality. All the core pieces are in place: core datatypes like points, sizes, polygons and most importantly matrices are there. It's also easy to bind missing datatypes. We use inline-c to inline C++ code in our Haskell code. We also have a way of dealing with exceptions originating from C++ code.

The goal of this ZuriHac project is simply to bind more functionality. Roel and Bas will be available as mentors and can help you get started quickly and provide advice on how to best represent OpenCV functions in Haskell.

9 Hadrian (Shaking up GHC)

Hadrian is a new build system for the Glasgow Haskell Compiler. It
is based on the Shake library and we hope that it will eventually
replace the current make-based build system. You can find more details
about the motivation behind this project and our implementation
approach in this document.

Hadrian is a work in progress, and there are still many issues that
need to be solved before we can match the capabilities of the old
build system. Join this project if you'd like to help.

10 Spock

11 Hoodle

Hoodle is a pen notetaking program written almost entirely in Haskell.
It's one of rather rare GUI programs in Haskell world. Recently, I
upgraded hoodle to use Gtk3, and therefore much modernized and easier
to be ported to other platform natively. In this hackathon, I would
like to stabilize this Gtk3 port and want to try to port the program
to many different platform (especially targetting OS X and hopefully
windows), and modernize tablet input part to use gtk3 counterpart, not
use custom X11 C FFI. I also want to add some shiny new features if
possible during the hackathon.