The Bureau: XCOM Declassified is a third-person, tactical shooter set during the Cold War in 1962. The Bureau of Operations and Command, or XCOM, was created to coordinate US armed forces against the event of Soviet invasion. Thankfully, the director, Myron Faulke, was preparing the organization as the front line in a war against the “Outsiders,”… Continue reading →

Castle In The Darkness is a retro-styled platformer developed by Matt Kap and published by Nicalis, Inc. Matt Kap is also a talented chiptune composer, who has worked on other popular titles like 1001 Spikes and The Binding Of Isaac: Rebirth (source). Castle In The Darkness is a metroidvania game with a simple (but awesome)… Continue reading →

I owe my coworkers an apology. We wanted to find a game that was easy to pick-up-and-play single player but make progress overall as a group. Usually this means loading up a retro game with save states, but before we dug around for that I thought we’d try something more recent. Rogue Legacy seemed like a… Continue reading →

I’ve always watched the Souls games with an excited but fearful interest. The games are of course highly regarded but are an admittedly difficult series. With my time and attention pressed, I have decided its better to just watch others enjoy the cruelty of the games than try them myself. I was excited to… Continue reading →

I try not to gush too much, but if you listened to the podcast, I gushed all over A Link Between Worlds. I love Zelda, but the last few outings haven’t really done it for me. Skyward Sword was slow, plodding, and held back by motion controls; Twilight Princess was… well, just totally expected. Listen to… Continue reading →

The saying “familiarity breeds contempt” often holds true when sequels don’t expand much on the predecessor, but that couldn’t be further from the truth with The Legend of Zelda: A Link Between Worlds. After enough time, familiarity can turns into nostalgia and little callbacks to the original game lead to knowing smiles. A Link Between Worlds… Continue reading →

Nimble Quest has been my goto few-minutes-to-kill mobile game for over a year now. A game developed by NimbleBit, creators of Tiny Towers and the short lived Star Wars: Tiny Death Star. It’s a snake type game where you move an ever growing train of heroes with the flick of a finger. You can move… Continue reading →

Styx: Master of Shadows is a character action, third-person, stealth RPG game set in a wonderfully confusing maze of a (possibly floating) castle-tower thing. You play as a handsome and well-mannered little goblin named Styx. You’re apparently after the heart of something called the World-Tree which lies at the center of the tower. You are hearing… Continue reading →

They are making a new Gauntlet! Hell yeah, I love the old Gauntlet. Wait, which Gauntlet did I like? What exactly do I like about Gauntlet? Ah who cares? Arrowhead Games are making it, I’m sure they’ll figure it out. Can a Gauntlet game be good in 2014? What the hell is a Gauntlet game… Continue reading →

Originally released in 2009 for Microsoft Windows and Xbox 360. Velvet Assassin was recently on sale through Steam – and not being one to pass on an old and cheap game – I picked it up. It’s a third-person, character action, stealth game. You play as a sneaky, throat slitting British agent who is sneaking and… Continue reading →

Games based on television shows or movies have a track record of being doomed from the start. Considered quick cash grabs, they’re often rushed, under-developed and destined for the clearance bin of your favorite electronics retailer. That is what went through my mind when I first heard there would be a new South Park game…. Continue reading →

Diablo 3 may be one of the most polarizing games to have been released in the last few years. On one side you have people who really enjoyed the third installment in the Diablo series and have poured hundreds of hours into the game. Standing on the opposite aisle are the individuals that absolutely hate… Continue reading →