Which system allows creativity for masters and players while cutting time on preparing and studying rules? However, it should still have rules and material.

I tried FATE and Savage Worlds. Liked FATE much more. But still not completely happy. Some things in FATE can be confusing or need a lot of preparation. Also, it seems that there are little guidance and rules to some areas I would like.

I like the system behind Numenera (Cypher System), but Numenera is too hard to grasp for some persons. Is Cypher without Numenera a viable option?

I heard good about the system behind the new Star Wars RPG (Genesys) and Dungeon World. Are they worth a look or buy?

\$\begingroup\$Hello and welcome! If you have time you can take the tour to find out more about the site. Unfortunately, game recommendations are unsuited to our stack format but we do have a list of forums where you can ask this kind of question.\$\endgroup\$
– SdjzJun 16 '18 at 12:14

2

\$\begingroup\$Try the RPG sub on Reddit. There is a constant flow of recommendation questions.\$\endgroup\$
– gomadJun 16 '18 at 14:31