The Urgency of Reality in a Hyper-Connected Age exhibition showcases artworks that question, illustrate, embrace, make predictions or otherwise challenge the notion of what it means to define the “real” in our quickly evolving landscape of connectivity.

The SIGGRAPH 2018 Business Symposium “Academic and Industry Partnership” session was a combined panel and roundtable discussion, and consisted of panelists ranging from researchers embedded at post-secondary institutions to UX design leads. Read more.

Graphic recordings by Benjamin Felis of the IEEE VIS Technical Awards and the Test of Time and Keynote sessions (Fig. 1)

In 1987, ACM SIGGRAPH published a landmark report on this subject entitled “Visualization in Scientific Computing,” since that time the field has expanded to encompass the three major subfields of scientific visualization, information visualization, and visual analytics

This article published in the June 2017 issue of ACM TOG proposes a real-time method that uses a single-view RGB-D input to simultaneously reconstruct a scene with a detailed geometry model, surface albedo, per-frame non-rigid motion, and per-frame low-frequency lighting.

This article published in the June 2017 issue of ACM TOG presents an algorithm for computing smooth fields of orthogonal directions within a volume, a critical step in hexahedral mesh generation, used to guide placement of edges and singularities.