I have added a manifest to the windows executable, so display should not scale in windows 8/10. Can anyone check if this works?

Windows 8.1. Working full screen out of the box!

How much will it change until the deadline?

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"Things like Basic and Free Basic provide much-needed therapy and a return to sanity and a correct appreciation of people. The arrogant folk really hate a word like 'Basic' - fine, and good riddance." ~ pragmatist

Managed to beat level 1! (took 15 minutes!) Died in Pythonia by those pesky small green snakes

Gamepad vibration works great! (on Windows 10 with xbox like controller)Gamepad button bug also fixed; Personal opinion: 1. I see that you changed amount of powers that spawned; It feels perfect now! 2. Level is/are a bit too long3. Timesync turned on automatically for me I think; it stutters sometimes when you press buttons especially when you're moving forward or back. It gives the game a sluggish feel.

Hey, thanks for testing.Nice to know vibration works.I agree the levels are a bit too long, specially 3. Already talked to Lachie about this. I'll reduce them a bit before the deadline.I don't think what you describe is timesync's fault.Some shots will cause you to move slower while you use them, and that's intentional. You must stop shooting to move faster.Anyway, you can disable timesync completely by setting timesync=0 in the .ini.

I don't know what's happening but I did some testing by tweaking the .ini.I turned on showfps and tested different modes;

With only Vsync on, I was getting 60 but frequently fluctuated between 30-60Without Vsync, I am getting like 150 in-game and it fluctuates from 80-150With only Timesync on: I was getting 62 but frequently fluctuated between 30-62It seems like the FPS fluctuates a lot when I actually play the game regardless of what the fps is; and this is why I'm feeling the jerky gameplay.It is not related to objects on screen because it happens even when only the horse is on the screen.

Then, I turned off Multithreading and then it ran smoothly at 60 fps

I have a Core i3-540 3.4 Ghz (2 cores 4 threads with hyperthreading) with 4 gb ram; (running on SSD for good measure)Game takes about 20% cpu in gameplay.

I don't know what's happening but I did some testing by tweaking the .ini.I turned on showfps and tested different modes;

With only Vsync on, I was getting 60 but frequently fluctuated between 30-60Without Vsync, I am getting like 150 in-game and it fluctuates from 80-150With only Timesync on: I was getting 62 but frequently fluctuated between 30-62It seems like the FPS fluctuates a lot when I actually play the game regardless of what the fps is; and this is why I'm feeling the jerky gameplay.It is not related to objects on screen because it happens even when only the horse is on the screen.

Then, I turned off Multithreading and then it ran smoothly at 60 fps

I have a Core i3-540 3.4 Ghz (2 cores 4 threads with hyperthreading) with 4 gb ram; (running on SSD for good measure)Game takes about 20% cpu in gameplay.

Hey, thanks for testing.Weird, I have tried with some much slower cpus and multithreading on, and it didn't happen.The threads don't do much, they just sort sprites by priority and handle particle movement.The threaded input was disabled by default a few versions ago, because it was causing problems.Something might be getting stuck.Nice to know the workaround is already there.I'll see what I can do to use the best possible defaults.

For round two, I see Gothon, badidea and Tourist trap continuing with their work. Anyone else?

« Last Edit: February 10, 2019, 07:43:11 AM by Lachie Dazdarian »

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"Things like Basic and Free Basic provide much-needed therapy and a return to sanity and a correct appreciation of people. The arrogant folk really hate a word like 'Basic' - fine, and good riddance." ~ pragmatist

ChangeV wrote a love letter to FreeBASIC chan.but there are love-crazy enemies everywhere.They will try to approach FreeBASIC chan with various things like love letter, heart, or even the money.

beat them all and win the heart of FreeBASIC chan.but, beware... some enemies are immune to weapons.ChangeV needs to find a different way to beat them.When enemies are beaten to death, they will stay on screen and confuse the player.as more enemies pile up on screen, the battlefield will become crazy mayham.stay sharp and good luck.

how to play:Cursor key to move.Z key to throw the axe.X key to jump.

Joypad is supported but only tested with XB360-wired and PS-mini classic joypad.default setting is for xb360 joypad. so If you want to use joypad, be sure to go to option meanu and remap the button.

I tested game on Win10 64bit gaming PC and old winXP laptop with 700MHz cpu.(both 32 bit compile)I couldn't use SBsound... I had no free time to test/learn it.so I just reused old FMOD sound code and seems works ok on both win10 and xp.

"Things like Basic and Free Basic provide much-needed therapy and a return to sanity and a correct appreciation of people. The arrogant folk really hate a word like 'Basic' - fine, and good riddance." ~ pragmatist

"Things like Basic and Free Basic provide much-needed therapy and a return to sanity and a correct appreciation of people. The arrogant folk really hate a word like 'Basic' - fine, and good riddance." ~ pragmatist

"Things like Basic and Free Basic provide much-needed therapy and a return to sanity and a correct appreciation of people. The arrogant folk really hate a word like 'Basic' - fine, and good riddance." ~ pragmatist

It crashes immedately. And you need to provide the source to be eligible. Please fix this.

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"Things like Basic and Free Basic provide much-needed therapy and a return to sanity and a correct appreciation of people. The arrogant folk really hate a word like 'Basic' - fine, and good riddance." ~ pragmatist