Hi, I'm trying to move a servo motor with an analog like that of a PS4 controller, it goes perfectly just for a problem ... When I release the analog, the movement is calculated then once the analogue is released the servomotor goes to the position initial.Do you know how to solve?If I have not been clear, write to me that I'll do it again!Thanks in advance for the answer ...!Here is the sketch I use !:#include <Servo.h>Servant servant1;int const potPinX = A1;int potVal;int angle;