The player must control the camera and locate the objects and their respective names, which are incomplete. By positioning the camera, the player must select the letter or syllable necessary for the correct completion of the word.

Alphabetization Project

To encourage and assist the learning process, in a playful way, the literacy of children with distortion of age and series, three games were produced in order to stimulate the formation of words and letters identification through the use of different types of letters and references between images and sounds.Formulated in partnership with CENPEC (Center for Studies and Research in Education, Culture and Community Action), the games were develop by using the Design Thinking methodology alongside theoretical studies, general analysis environments and behavior and interviews collaborative with educators, children and experts.