Driven to madness by his own ego, syphilis and personal failures, Mordalin fell to the basest of human follies; Chaos Worship. Under the tutelage of Futharius, the Clockwork-Master, Mordalin learnt the secrets of creation and the connection between music, speech and the Essence of Reality.

The music box is rumoured to have been his final creation, his last piece of work before insanity and Chaos claimed him at long last.

When someone opens the music box, the figurine of a lady clad in a black dress will begin to turn. Weird, slow music will play and slowly a thick fog will pour out of it. The music will not be stopped and the lid will not close until ten minutes have passed. Strange marshlights / wisps will float out of the box along with the fog and after a while the surroundings will appear like a dark dream world. The box acts like a beacon to all restless spirits and roaming dead.

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Very odd. I have tried it in both firefox and IE. No settings should block it. Oh well, I don't want to take up space on what seems to be a good post. I'll comment on it again if I can find a way to hear it!

Whew - A big thankyou to Nobody for e-mailing me the music file. Inexplicably, the link also works for me now. Great stuff! This is a first for the Citadel as well - who knows, maybe in a year or two the Citadel will have a "Music" and "Artwork" section...

Just a thought - anyways, love the music, and it really fits with the quest as well. Cool idea, and good execution!

Freetext

When the party have penetrated to an appropriatly impressive level/room they encounter The Door, this door is a vessel through which the Sorcerer/Monster can safely work against any intruders, the door is heavy duty iron bound studded oak wrought with craft skill and magic, set in the middle is a crystal orb, once the party get within a preset distance the orb flickers briefly as the door warns its "master" of the intruders, the master can then effectivly possess the door itself, this means that all movement the door is capable of (i.e. opening and closing) come under the control of the master, the master can also cast spells from the door as if he were there himself, all the while any damage that is inflicted in return merely damages the door, this will in effect ruin any of the parties chances of surprise, allow the master to assess the parties abilities while remaining safe and sound and finally will probably cause the party to waste some of their juicier items/spells on a chunk of wood and iron, and if the master happens to have a deadly spell or three it could also reduce the size of the party,

Of course if you wanted to be really nasty you could have the door open to admit one person and then slam shut on the second person (squish) whilst blasting away with every spell in the mastrs repetoir