On Thu, Nov 04, 2010 at 04:05:31PM +0100, Sven Moeller wrote:
> Am Donnerstag, 4. November 2010, 13:54:37 schrieb Kris Moore:
> > On Thu, Nov 04, 2010 at 01:52:45AM +0100, Sven Moeller wrote:
> > > Hi,
> > >
> > > i've build a PBI Package of the RTS game Mega Glest for PCBSD 8.1 AMD64
> > > (NVIDIA Grapics Adapter).
> > > Attached you'll find the lib/ directory of the PBI.
> > >
> > > The PBI it's selfs can be downloaded here(~273 MB):
> > >
> > > http://nichthelfer.de:8083/MegaGlest3.3.7.2-PV01.pbi> > >
> > > The game uses OpenGL Hardware acceleration.
> > > I've deleted *nvidia* from the lib/ dir because i think it's better to
> > > use the system wide installed ones.
> > >
> > > Here you'll find a short HowTo build MegaGlest on FreeBSD:
> > >
> > > http://glest.wikia.com/wiki/MG/FreeBSD_Compiling> > >
> > > Also attached you'll find custom PBI Scripts.
> > >
> > > I didn't set an update URL for the PBI yet, but i could use the above URL
> > > for download.
> > >
> > > Is it possible that someone build the 32Bit Version?
> > >
> > > Please test it. Any feedback is appreciate.
> > >
> > >
> > > Thx & kind regards
> > >
> > > Sven Moeller
> >
> > Is MegaGlest different than regular Glest? We already have a PBI for Glest
> > available, but if this is a fork / new program then perhaps we can get
> > somebody to make a FreeBSD port of it. If we can get that done, then
> > building both 32bit & 64bit modules is a snap, and they get updated
> > automatically whenever the port does.
> >
> > http://wiki.pcbsd.org/index.php/PBI_Module_Builder_Guide> >
> > PS, please don't attach large files, a link will suffice :)
>> Sorry, i won't do this again.
>> MegaGlest is a fork of Glest, with more factions. Factions currently available
> - Magic
> - Tech
> - Persian
> - Indian
> - Egypt
> - Noresemen
> - others may follow (yesterday i was playing japanese)
>> Improved, very stable network code and an stron AI. MegaGlest is being
> surrounded by an active community. When playing MegaGlest online, there's
> nothing special about cross platform matches. MegaGlest is running on Windows,
> Linux, FreeBSD and MacOSX (porting still in progress) and all can play
> together.
>> I did the porting to FreeBSD (the guy who did the initial work of the current
> available Mac port helped me allot) and gave it back to upstream. So, i would
> like to bring MegaGlest into the FreeBSD ports collection. But i'm new to
> FreeBSD (coming from Linux) and i have to learn how to make valuable port. I
> know where to find the "porters handbook" but i had not enough spare time to
> get me working on it.
>> Maybe it's an good idea to get in touch with the maintainer of the Glest
> FreeBSD Port?
>> If someone like RTS games, try it. It's fun :-)
>> Meet the MegaGlest community on irc channel #glest on freenode or visit the
> forums: http://glest.org/glest_board/index.php?board=20.0>> kind regards
> Sven Moeller
Contacting the glest maintainer may be the way go to. However, if you want
to take a crack at it yourself, just make a copy of the "glest" port
and start modifying it for mega-glest, i'm sure it'll be very similar :)
--
Kris Moore
PC-BSD Software