Displays the deformer manipulators for the selected drawings or selected deformers in the Camera view, and hides all other deformer manipulators—see Displaying Selected Deformation Controls to learn how to make the manipulators visible in the Camera view.

Show Manipulator

When several points from a curve or envelope deformation chain are selected, this displays a manipulator bounding box around them. Using this manipulator, you can move, rotate and scale the selected points together.

Reset Current Keyframe

The Reset Current Keyframe copies the resting position, the original setup of your skeleton before undergoing any deformation, to your current frame. Once you have created a deformation chain, you can use the Rigging tool to adjust the position and appearance of the rig to fit the element. When the skeleton is in place, you can use the Reset Current Keyframe button to reset the current frame position to the resting position.

Enable Deformations

The Enable Deformations button allows you to display your drawings in their original state or with deformations while creating additional drawings. Depending on the artwork you need to create, you might need to refer to the other images either deformed or in their original position.

NOTE Disabling deformations is only a display mode. Although drawings will not appear deformed in the Camera view, even in Render View mode, they will still be deformed in the rendered images.

Optional Buttons

Icon

Tool Name

Description

Remove All Keyframes

The Remove All Keyframes option removes all keyframes on the selected deformation chain.

Show All Controls

The Show All Controls button lets you visualize the resting position in red (Setup mode) and the active position (Animation) in green at the same time—see Displaying Selected Deformation Controls to learn how to make the manipulators visible in the Camera view