Her prayers were answered. She was saved from the Abyss and transformed into Furia: An avenging angel of cleansing flame — Pyre-incarnate. Now the former sisters stand opposed, each a vessel for otherworldly powers far beyond that of mere mortals.

Furia is an aggressive support and she does a lot more than just healing her team. She brings a lot of damage and Crowd Control with her Pyre Strike to the team as well. Her weapon Pyre Blade deals great damage up to medium range and could have increased attack speed by healing allies. Furthermore, Furia has a lot of defensive potential against flanks. Furia's ultimate Inflame, which grants the team bonus weapon damage and movement speed, is best used when the team is going into a Point fight.

A Pyre-forged weapon that deals 330 damage every 0.5s in a burst of bullets with a medium spread. Has a maximum Ammo count of 12 and is fully effective up to 35 units.Passive: Healing allies generates Wrath, which increases your Attack Speed and decays over time. Each tier of Wrath increases your Attack Speed by 10% up to a 30% maximum increase.

Has an ammo count of 12.

Has a reload time of 1.4s.

It's a shotgun.

It can do headshots - dealing up to 495 damage with full Wrath meter bar.

Every 10 hit points healed grant 1% of one Wrath meter bar.

Overhealing will not generate Wrath.

Wrath starts decaying after 2.5s not healing an ally.

Wrath decay delay is 7.5s if meter is full.

Wrath decay 10% every 1s.

Each non-empty Wrath meter bar reduces the time you need to empty your clip by .5s.

A Pyre-forged weapon that deals 330 damage every 0.5s in a burst of bullets with a medium spread. Has a maximum Ammo count of 12 and is fully effective up to 35 units.Passive: Healing allies generates Wrath, which increases your Attack Speed and decays over time. Each tier of Wrath increases your Attack Speed by 10% up to a 30% maximum increase.

Has an ammo count of 12.

Has a reload time of 1.4s.

It's a shotgun.

It can do headshots - dealing up to 495 damage with full Wrath meter bar.

Every 10 hit points healed grant 1% of one Wrath meter bar.

Overhealing will not generate Wrath.

Wrath starts decaying after 2.5s not healing an ally.

Wrath decay delay is 7.5s if meter is full.

Wrath decay 10% every 1s.

Each non-empty Wrath meter bar reduces the time you need to empty your clip by .5s.

Kindle Soul 1400

Target an ally and kindle their soul, restoring 1000 health and an additional 400 health over 2s.

3

Details

Target an ally near your reticle and Heal them for 1000 and an additional 400 over 2s. Has a range of 125 units.

Kindle Soul

3

1400Target an ally and kindle their soul, restoring 1000 health and an additional 400 health over 2s.

Details

Target an ally near your reticle and Heal them for 1000 and an additional 400 over 2s. Has a range of 125 units.

Summon a beam of searing wrath that travels forward, stunning and dealing 400 damage to enemies. Enemies who remain in the beam take an additional 20 damage every 0.05s.

12

Details

Summon a beam of searing light that travels forward through obstacles. Enemies caught in its path are Stunned for 1s and take 400 damage. Remaining in the beam deals an additional 20 damage every 0.05s.

400+Summon a beam of searing wrath that travels forward, stunning and dealing 400 damage to enemies. Enemies who remain in the beam take an additional 20 damage every 0.05s.

Details

Summon a beam of searing light that travels forward through obstacles. Enemies caught in its path are Stunned for 1s and take 400 damage. Remaining in the beam deals an additional 20 damage every 0.05s.

Channel the power of the Pyre to become untargetable, granting your allies 30% weapon damage and movement speed for a duration.

Details

Channel the Pyre and become Immune for 2s. Afterwards, increase the Movement Speed and the damage done with weapons by 30% of you and your allies within 150 units. In addition, fully reload the weapons of all affected allies. This effect lasts 8s.

Channel the power of the Pyre to become untargetable, granting your allies 30% weapon damage and movement speed for a duration.

Details

Channel the Pyre and become Immune for 2s. Afterwards, increase the Movement Speed and the damage done with weapons by 30% of you and your allies within 150 units. In addition, fully reload the weapons of all affected allies. This effect lasts 8s.

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