Re: [PyOpenGL-Users] Subversion and Free GLUT

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Hi mike,
if you move you also then get the option to use trac for
viewing stuff , atleast for people like me. Something like
http://transmission.m0k.org/development.php
Go down the page & you can see one can checkout from svn repository
while at the same time if want to view the progress of the project
then can use trac to view it.
For people can also issue tickets & view the progress.
http://transmission.m0k.org/trac/roadmaphttp://transmission.m0k.org/trac/browser/trunk
Actually lot of open source projects are using trac alongwith
subversion. It looks, feels good, just a suggestion. See if you like
it.
- --
Shirish Agarwal
This email is licensed under http://creativecommons.org/licenses/by-nc/3.0/
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shirish wrote:
...
> Now it took me around 2 hrs. to browse through the whole tree. Being a
> non-developer as well as not knowing the tree but if it was a
> Subversion tree it would have taken me atleast 50% of the time. I'm
> sure you have looked at Subversion which sourceforge also has. It
> would be cool to use that. Of course I do understand there are still
> few bugs/issues http://subversion.tigris.org/roadmap.html but do see
> both as curous people like me as well as a developer like you benefit
> from it as its much more easy to go through.
>
Really? Never really found much of a difference between the web
interfaces for them, then again I normally just check out and browse
locally. We haven't moved to subversion mostly because I expect it to
take a solid day of work and I haven't had a solid day when there wasn't
anything to do in the project coding-wise.
> Free GLUT :- Are you thinking/making moves to use Free GLUT instead of
> OpenGLUT as development has stagnated there & is more or less a
> stagnated product/project. http://en.wikipedia.org/wiki/Freeglut.
> Hoping to get some comments from you on the same. Cheers !
>
AFAIK we're already FreeGLUT compatible with PyOpenGL 3.x. There is a
module in the GLUT directory which provides the FreeGLUT-specific
extensions which is imported into the GLUT namespace.
Have fun,
Mike
--
________________________________________________
Mike C. Fletcher
Designer, VR Plumber, Coder
http://www.vrplumber.comhttp://blog.vrplumber.com

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On 5/21/07, Mike C. Fletcher wrote:
> shirish wrote:
> ...
> > Now it took me around 2 hrs. to browse through the whole tree. Being a
> > non-developer as well as not knowing the tree but if it was a
> > Subversion tree it would have taken me atleast 50% of the time. I'm
> > sure you have looked at Subversion which sourceforge also has. It
> > would be cool to use that. Of course I do understand there are still
> > few bugs/issues http://subversion.tigris.org/roadmap.html but do see
> > both as curous people like me as well as a developer like you benefit
> > from it as its much more easy to go through.
> >
> Really? Never really found much of a difference between the web
> interfaces for them, then again I normally just check out and browse
> locally. We haven't moved to subversion mostly because I expect it to
> take a solid day of work and I haven't had a solid day when there wasn't
> anything to do in the project coding-wise.
First of all thanx for answering so quickly. While I can agree with that but
would like to see in subversion at some point of time. Believe me when I
say there is a world of difference.
> > Free GLUT :- Are you thinking/making moves to use Free GLUT instead of
> > OpenGLUT as development has stagnated there & is more or less a
> > stagnated product/project. http://en.wikipedia.org/wiki/Freeglut.
> > Hoping to get some comments from you on the same. Cheers !
> >
> AFAIK we're already FreeGLUT compatible with PyOpenGL 3.x. There is a
> module in the GLUT directory which provides the FreeGLUT-specific
> extensions which is imported into the GLUT namespace.
Aha, I didn't know that, also I'm no package builder but an end-user who just
wants to play the games which are made on pyopengl something like
http://pyweek.org/4/entries/
and still for end-users either on windows as well as GNU/Linux (Ubuntu) haven't
found a simple way to install. Would be looking forward though to see
3.0 in beta
& then final phase. Maybe in the documentation somewhere maybe you or some
of the users can give idea from where end-users like me can have pre-compiled
binaries.
> Have fun,
> Mike
>
> --
> ________________________________________________
> Mike C. Fletcher
> Designer, VR Plumber, Coder
> http://www.vrplumber.com
> http://blog.vrplumber.com
>
- --
Shirish Agarwal
This email is licensed under http://creativecommons.org/licenses/by-nc/3.0/
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Hi mike,
if you move you also then get the option to use trac for
viewing stuff , atleast for people like me. Something like
http://transmission.m0k.org/development.php
Go down the page & you can see one can checkout from svn repository
while at the same time if want to view the progress of the project
then can use trac to view it.
For people can also issue tickets & view the progress.
http://transmission.m0k.org/trac/roadmaphttp://transmission.m0k.org/trac/browser/trunk
Actually lot of open source projects are using trac alongwith
subversion. It looks, feels good, just a suggestion. See if you like
it.
- --
Shirish Agarwal
This email is licensed under http://creativecommons.org/licenses/by-nc/3.0/
065C 6D79 A68C E7EA 52B3 8D70 950D 53FB 729A 8B17
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