InMomentum is a minimalistic / sci-fi platform racing game that challenges the players to think in both horizontal and vertical perspectives while racing each other or against the clock in a puzzle-like environment.

InMomentum, the minimalistic sci-fi racing game by Digital Arrow is available on Steam.

We bring you the second major patch for inMomentum, featuring Universal Plug-and-Play Multiplayer, and a lot more goodies!

It's one of our highest priorities to listen to our community, therefore we invested a lot of work in providing the universal plug-and-play multiplayer solution for inMomentum. It will allow more people to enjoy our game and engage in multiplayer races. In addition to that, numerous bugfixes, changes and additions are included in our latest patch.

To kick this update off, here is our brand new multiplayer teaser. Enjoy!

Here is the complete changelog for v 1.14

Added:

NAT traversal to support Universal Plug and Play multiplayer (uPnP)

SystemSteamworks cleaning to lobbies, leaderboards and stats

multiplayer scoring system

multiplayer scoring combo system

multiplayer scoring difficulty levels

pop-up saying "Joining" when connecting to server

a loading icon to denote Browser Refresh in server browser

timer to allow clients time to submit scores before retrieving leaderboard results

destroy steam lobby feature when shutting down server

"Ready" and "Not Ready" features to multiplayer

lobby along with name coloring

leaderboard display before a multiplayer match start

Duplicate ID detection to avoid the same player join the same game

more than once, to prevent cheating

notification pop-ups for "Wrong Password", "Server

Full" and "Duplicate ID"

"Connection to the Host lost" notification

Auto-Skip Voting after everyone has voted

game difficulty influence on time penalty factor

weapon effects when being hit by enemy players

option to toggle weapon effects when being hit by enemy players

weapon Enemy Hit confirmation sound

Improved:

loading time between maps

overall HUD interactivity

speeding in lagging conditions

Reworked:

multiplayer system to use Steam Lobbies

achievement system to include all available achievements

missing achievement actions

quick game feature, it automatically now joins the first available, best latency game

the combo time bar to fix graphical glitches

overall HUD to accommodate HUD Sounds and avoid HUD stretching

HUD powerup code to avoid rare minor bugs that causes powerups to not show or act properly

Hey guys - all of the team from Undrawn Reality (The Spire) will be playing InMomentum on the 16th of this month as part of our Christmas party - if anyone wants to hook up and play, please drop me a message or post on here - PS. Vote for this game in the IndieDB awards, Digital Arrow rocks!