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The engine was originally released in July 17, 1999. Beta versions of it were made to work on DOS, Linux and Windows platforms, distributed through their website. The engine allows users to insert created characters, background stages, and other game objects through interpreted text files, graphics, and sound compilations to create a functioning fighting game similar to commercial games. While the engine is set up primarily for fighting game development, several other game types have been developed using it, including shooter and platform style games. Officially, Elecbyte claims to have forgotten what the acronym M.U.G.E.N stood for, but the readme documentation states that its meaning referred to the days when the engine was meant to emulate shooting games as opposed to fighting games.

M.U.G.E.N (BETA)

Note: This is not how it really looks like and sorry for the bad quality . I was not able to find The camera that records with better video quality so i had to record with a ipod nano But anyways Here is a sneek peek of my latest Creation not the characters but the gathering of all these characters . sound. stages. ect... Thanks to all the people who created these characters if it was not for them and Electobyte none of this or Mugen would not even exist. So with all Said and Done I bring To You Mugen (BETA)