Cataclysm - anyone see an update?

The GC tweet that the spell was pulled so it could be reworked (something along the lines of - 'people were just running out while the spell was channeling then running back in' - shocker, I know), but I haven't seen anything since that.

Since the last PTR build has the 'Release' tag on it, I am getting concerned that rework was code for scrap and ignore.

I thought GC said on this twitter that they just think it wasn't good enough of a spell for what it was intended for so they are trying to "work" more on it. I do agree it was really a trivial spell. It was cool and all, but it was really not what Destro needs. We need a defensive peel, not a spell that forces melee to get away from you and then go back when it's over.

If they really want to address Destro spec, they'd only need to tweak what's already there in talents and passives and will be good and ready.

---------- Post added 2012-11-14 at 02:46 AM ----------

Originally Posted by xskarma

with the PTR going release client.

Are you kidding me? Really? So they reverted all mage nerfs (especially that Ice Barrier nerf and Spellsteal nerf which are ALL WARRANTED) and warriors still remain untouched? Are you sure? Because blues did say they're still working with a lot of stuff for 5.1 including nerfs for warriors, etc.

It's amazing how warlock nerfs can go as quick as hotfixes, but warriors need to be defended by blues and blame all their burst to hunters. Ridiculous.

Are you kidding me? Really? So they reverted all mage nerfs (especially that Ice Barrier nerf and Spellsteal nerf which are ALL WARRANTED) and warriors still remain untouched? Are you sure? Because blues did say they're still working with a lot of stuff for 5.1 including nerfs for warriors, etc.

It's amazing how warlock nerfs can go as quick as hotfixes, but warriors need to be defended by blues and blame all their burst to hunters. Ridiculous.

Not sure what you mean, but all those changes and nerfs are still very much in place on the PTR, and still part of the release version they have running now on the PTR. (At least I haven't heard anyone about changes being reverted, I'm not on the PTR myself at this time, besides it would be on the frontpage of MMO-C, cause this would be headline news.)

Don't panic, nothing changed from before this release client going on the PTR.

I thought GC said on this twitter that they just think it wasn't good enough of a spell for what it was intended for so they are trying to "work" more on it. I do agree it was really a trivial spell. It was cool and all, but it was really not what Destro needs. We need a defensive peel, not a spell that forces melee to get away from you and then go back when it's over.

If they really want to address Destro spec, they'd only need to tweak what's already there in talents and passives and will be good and ready.

---------- Post added 2012-11-14 at 02:46 AM ----------

Are you kidding me? Really? So they reverted all mage nerfs (especially that Ice Barrier nerf and Spellsteal nerf which are ALL WARRANTED) and warriors still remain untouched? Are you sure? Because blues did say they're still working with a lot of stuff for 5.1 including nerfs for warriors, etc.

It's amazing how warlock nerfs can go as quick as hotfixes, but warriors need to be defended by blues and blame all their burst to hunters. Ridiculous.

Last I heard, admittedly from GC tweets that I can't find, was that Cataclysm just didn't work in practice, so they're pulling the spell and exploring new options. Chances are anything they try to push out quickly just to replace it would either not work, or work far, far too well. It may not be present for 5.1 launch, but I would expect something by 5.2 at the latest, if not a patch shortly after 5.1. I doubt they'd let a replacement stall the patch any further than it already may be stalled though.

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Originally Posted by bigfootbigd

What was the point of adding Cataclysm in the first place? Was this something destruction was absolutely lacking?

My guess is that it was to counter being focused by multiple melee enemies. Demo has DA, and Affli (arguably) has soulburn CoEx. It did sound like something given more for the look/style than the balance.

Well Destruction is missing 5 -13k dps. ( depending if you think aff is an outlier) But no, I thought it was an non needed spell. I think the other spell (the drop grenade one) was pretty cool. I really hate when I get yanked into a group of 5 and get chain stunned for the next 45sec. Would make it useful if it really did some unbelievable damage. They could add a 1-2 second delay so people could run out.

Last I heard, admittedly from GC tweets that I can't find, was that Cataclysm just didn't work in practice, so they're pulling the spell and exploring new options. Chances are anything they try to push out quickly just to replace it would either not work, or work far, far too well. It may not be present for 5.1 launch, but I would expect something by 5.2 at the latest, if not a patch shortly after 5.1. I doubt they'd let a replacement stall the patch any further than it already may be stalled though.

Yeah, I couldn't find it to quote either. It was definitely there before too - wish I had screenshotted it. I think it's safe to say that we are just screwed.

Xelnath and everything he was working on were scrapped when he was fired. To avoid lawsuits for intellectual property. No warlock specific quests no new spells etc, basically anything he was working on was removed.

Xelnath and everything he was working on were scrapped when he was fired. To avoid lawsuits for intellectual property. No warlock specific quests no new spells etc, basically anything he was working on was removed.

Your post makes no sense whatsoever. It stands to reason that whatever he created while under employment of Blizzard is property of Blizzard. Lol.

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Originally Posted by lockedout

Xelnath and everything he was working on were scrapped when he was fired. To avoid lawsuits for intellectual property. No warlock specific quests no new spells etc, basically anything he was working on was removed.

By that logic, most of TOR would have to be scrapped for the same reason (main devs leaving).

I'd argue that with Xel gone they want time to a) get a new Lock dev and/or get him/her adjusted to Lock's currently, and b) maybe skip over this patch so as not to rush the spell or delay the patch and have time to get it finely balanced.

By that logic, most of TOR would have to be scrapped for the same reason (main devs leaving).

I'd argue that with Xel gone they want time to a) get a new Lock dev and/or get him/her adjusted to Lock's currently, and b) maybe skip over this patch so as not to rush the spell or delay the patch and have time to get it finely balanced.

xelnath said the mage dev was taking over locks.

cataclysm as it was designed is gone, hopefully to be replaced by something better. a short-ish cd knockback not tied to whiplash, or a reduced icd on backlash, or something along these lines is what we need for pvp, but it's not likely to be seen for a while with 5.1 on ptr being upgraded to rc status.

in re to your post, there is no justification for delaying a patch due to 'balance' when you go back and look at mages/warriors/hunters going live with mop. that entire notion is beyond ludicrous. . .

to all the people crying about the warlock quest being removed is ridiculous. it hasn't. enlighten yourselves.

They will do something, it is just it would take another 10 patches.
Even if it is getting rework, there is no chance it would make it in 5.1.
Blizzard takes their time, this is not the first day they are doing this.

---------- Post added 2012-11-15 at 06:13 AM ----------

Originally Posted by lockedout

Xelnath and everything he was working on were scrapped when he was fired. To avoid lawsuits for intellectual property. No warlock specific quests no new spells etc, basically anything he was working on was removed.

What? Is this guy just troll?
When you work for a another company, what you do is own by the company. That is the whole reason they pay you money...