SFP: Sturkö Island vom Swedish Forces Mod Team (v0.12)
***** Update *****
granq veröffentlichte sein SFP: Sturkö Island Addon in den Bi-Foren. Das Addon enthält die Map Sturkö.
Zitat
Changelog:
v0.12
- Fixed floating store in south part.
- Corrected height on school.
- New sign when you enter Sturkö from the mainland.
Background
In 1981, a Soviet submarine was discovered in the morning just outside the Swedish naval base, it claimed it was a navigation error but things quickly escalated.
The Russians sent a "rescue" party while the Swedish primeminister gave the order "Hold the border", instructing the military to shoot if any ships crossed the border.
Luckily, after a few days the submarine was returned to Russia and the crises was over, but this was the ...

Sukhoi Su-34 Fullback von [Dust]Sabre (v1.21)
***** Update *****
S[Dust]Sabre veröffentlichte sein Sukhoi Su-34 Fullback Addon in den Bi-Foren. Das Addon enthält verschiedene Suchoi Su-34.
Zitat
All of this is a work in progress - It is not yet signed, as I may change the flight characteristics. Let's consider this a public alpha test. The Textures are just quick n dirty. Keep in mind that they will change. looking forward to feedback from you all.
About:
DarkSideSixOfficial asked for this in my C130 thread. First attempt I thought no, this is too much work. Then I gave it another shot and it went pretty well on the 2nd try. I think I even might figure out how weapon proxies work finally. It will never be even close to other planes like the SU-35 but I will do my ...

Suppress (An unforgiving Player Suppression Mod) von Laxemann (v2.02)
***** Update *****
Laxemann veröffentlichte sein LAxemann's Suppress Addon in den Bi-Foren. Das Addon enthält ein Spieler-Unterdrückung Mod.
Zitat
What is Suppress about?
Video games generally can barely recreate one thing:
The fear of losing your life.
In reality, suppressing the enemy by sending shitloads of bullets is so effective because he's sure that sticking out his head will end his life-forever.
This can't be recreated, however, because you won't have that feeling when sitting in front of the PC.
Most players will return fire anyway or at least try to get a glimpse at who's shooting at them.
Usually, you wouldn't continue shooting when a bullet just flew right past your face.
This is...