Michelle Levigne

Author: Michelle Levigne

Michelle lives in North Royalton, Ohio, just about half an hour from Lake Erie and Cleveland. She graduated from Northwestern College, Iowa, with a BA in theater/English, and from Regent University, Virginia, with an MA in communication (film/writing). She has over 40 short stories and poems to her credit in fan fiction -- Star Trek, Highlander, the Phoenix, Beauty & the Beast, Stingray, among others. Her first professional sale was also a first-place win in the Writers of the Future Contest, with the short story "Relay."

Michelle has written a number of series set in two different "Universes". To make it easier for you we have detailed the two universes on her author page. There is the "Commonwealth" Universe which has most of her books and "The Hunt". Michelle has also written other books, many of which will be coming out at Writers Exchange E-Publishing.

Library

Butterfly
- The Hunt Book, #3

Beth considers herself a geek, one of the invisible and awkward in her school, too smart for her own good, part of the Gifted and Talented program. During a summer internship at a government weather station, she notices strange weather patterns. The storms remind her of the ones when she was brought to Earth by the Hounds of Hamin. Remembering that she is a member of the Hunt, Beth sets out to remake herself, to be ready when the gathering of the Hunt occurs.

When she returns to school in the fall, she is a new person, physically and mentally, and she attracts the attention of another member of the Gifted and Talented program: Tommy DiCorsi, supposedly one of the "bad boys" in town. As their friendship grows, and Tommy protects her from trouble and learns about the Hounds and the Hunt, Beth learns he isn't at all what he appears, either. Then another member of the Hunt shows up, and both their lives are changed forever.

The Pirate and the Professor
- Commonwealth Universe: Prehistory: The Downfall: The Colonies

As civilization crumbles, Kiryn realizes the only way to protect her planet from pirates is to become one. She takes up the mantle of her father, a reformed pirate who saved his homeworld.

As captain of the legendary pirate ship, Nova Vendetta, she makes her homeworld a haven for the downtrodden. Then the scholarly representative of a neglected colony comes as a peace envoy and makes her think of more than just surviving. When the two of them are shot down in the badlands of her planet, they become partners to survive, then friends, then maybe something more.

Aggie, Brody and Lara learn the hard way that tampering with magic and investigating without the guidance of their mysterious guardian, Anton Dorayn, leads to big problems. All they meant to do was test a few theories, but a supposedly harmless picnic in the park stirs up magic and opens a doorway into another world. Is it the home the three barely remember?

Between finding Werelings who claim to be relatives, a waterlogged ghost searching for her true love, magic that doesn't follow the supposed rules and wizards who suddenly want to kill Lara, it's not a day in the park by any stretch of the imagination. All they know is that they have to protect the friends who fell through into the mirror world with them and unlock the secret of the magical disaster that hit them ten years ago, before unraveling magic destroys the land, and possibly the world.

The Maruk Episodes VI-X

Meruk's quest to find other Hoveni continues as he heads out into the desert, following clues and legends of hiding places deep under the shifting sands.
His journey is impeded by the elements, and by the foolishness of greedy Humans who can't even be allowed to guess that Hoveni are real, much less that the remains of ancient technology and knowledge lie in the wastelands. Meruk encounters the insane, the fearful, and cruel, as well as the innocent, wise, and gentle.

His quest takes him from the desert, to an Order outpost, to an amusement park the size of a city, and back across the sea where he faces more remnants of the Hoveni's ancient enemy, the Set'ri.

On a remote colony world, the daughter of the Talon, the defender of the people, takes over her father's mask and identity. At the same time, an investigator comes to the colony in search of the Set'ri, to stop them from hastening the disintegration of the galactic civilization.

Can the two work together for the sake of the future, or will their necessary deceptions push them apart forever?

It was the chance of a lifetime, to visit Centralis, home of the Commonwealth Council and the Commonwealth Upper University. While Lin testified about Sunsinger's visit to the Mashrami home planet, Bain explored the grounds of the university with his new friend, Gorgi Cole.

Then a researcher was attacked, his laboratory ransacked and deadly cultures stolen. With the possibility of a plague being loosed under the domes of Centralis, Bain and Gorgi knew they had to help.

Refugees from the Downfall Wars, separated by centuries of spaceflight, clash on a far distant world. Caught between them are Tayree -- native, Wind Walker, visionary, and a recent widow -- and Arin, a foundling raised by the invading Colonists.

Tayree's visions send her to find Arin, stolen from her tribe when he was an infant. She knows him from childhood dreams ... and because his twin brother murdered her husband and infant sons in an attempt to possess her.

Arin and Tayree could be part of prophecy, to bring peace between the Ayanlak natives and the invading Colonists, but only if their hearts can heal. Tayree has a chance to fill her empty arms, but claiming her rights of recompense from her enemy's family could destroy the future for her tribe and Arin's love for her.

This previously published book has been re-released with a new start and fresh edits. We hope you enjoy the new, improved version.

Quartet

Cinden Lai is a firstborn, a member of the Hunt. She found sanctuary with a reclusive old woman when the Hounds of Hamin brought her to Earth, but now her dreams and the increasing storms make her think it is time to leave her safe haven and seek out members of the Hunt.

When a rich old man claims she is his missing granddaughter, Cinden knows he is lying, but she can't prove it -- not without endangering the Hunt. He knows too much about her, and claims he has her brothers and sister. That is reason enough for her to investigate. Are the other three part of a trap, or in need of rescue?

When four members of the Hunt come together, amazing things can happen ... but they also discover a traitor among them, and learn a countdown has started: Time is running out for the Hunt, and life on Earth can be fatal for them in more ways than one.

Legend says the planet Gemar once belonged to the Hoveni, a race of shapeshifters. Hoveni and Humans lived together in peace until the Set'ri decided to exterminate anything that didn't meet their definition of what a Human should be.

Centuries later, descendants of the Set'ri throughout the Commonwealth still hunt the Hoven race.

Kendle Fyx is a descendant of the leader of the Hoveni. Her lonely daydreams of a hero to unite the Hoveni and bring them back from hiding and exile, inspire her uncle's newest entertainment series: Hoven Quest.

But if the Hoveni realize that this is an attempt to contact the lost members of their race, won't the Set'ri as well?

Before the Commonwealth, there was First Civ, and then the Downfall, an age of barbarism when the galaxy-spanning civilization shattered and colony worlds were abandoned to die or to survive by their own strength.

This is the story of Elin, a direct descendant of the first Khybor, with the future of her race resting on her shoulders. When the Set'ri wanted to declare them non-Humans and have them exterminated, and other factions in civilization wanted them declared a slave race, Elin led the way to a desert world called Norbra, where Khybors had a chance to live free and to raise their children in peace and safety.

A colony world lost during the Downfall, Aramar is in a strategic spot between the Commonwealth and Conclave. Both galactic civilizations want Aramar to join them.

Trouble is brewing, and the crew of "Sunsinger" is asked by the Commonwealth Council to go to Aramar and assist the Commonwealth's ambassadors. And help them escape if the trouble erupts into civil war.

Lin is friends with the ambassador and his wife, so she and Bain stay at the embassy. They meet the two ruling families of the planet and Bain lands in a position to help when rebellion erupts across the planet. What he does will affect the Commonwealth and Aramar for decades to come.

Gemar, a lost colony, former member of the Conclave, now a member of the Commonwealth. A world with legends of shapeshifters.

Someone wants to force Gemar to re-join the Conclave. Someone wants it badly enough to kill hundreds of people.

When Captain Lorian of the Estal'es'cai is one of the victims, the future of the Leaper alliance with the Commonwealth is in jeopardy. Bain and his Spacer friends risk their lives to investigate and protect their Leaper friends and bring their dream of the Scout Corps to life.

Dawn Memories

Dawn has been alone for six years, growing up in an orphanage, waiting for her family to show up. Waiting for Stayn, her betrothed, her best friend. But a crime boss who thinks Dawn has information stolen from him might just stop her quest before it has a chance to start.

Commonwealth history says part of the reason for the Downfall was because some people were classed as mutants and made into slaves, and the slaves eventually rebelled.

Bain and Lin go on an exploring mission and meet Leapers - descendants of people who escaped from the abuse and slavery of First Civ. Leap ships travel vast distances in a few heartbeats by slipping through the fabric of space and time. Journeys of years with Spacer pilots take days on Leap ships. Captain Lorian and the crew of the Estal'es'cai have come to see if anything remains of their galaxy and the civilization where their ancestors originated. What Lin and Bain do on meeting the Leapers could affect the future of the Commonwealth.

Then, while exploring a desert world that could be the birthplace of the Leaper race, they run into an old friend. Or is he an old enemy?

Sunsinger's crew joins the Rangers on a mission of mercy where time is the enemy -- along with a plague created by the alien Mashrami. Bain and Lin help to deliver medicine to hopefully prevent and cure the plague. When they come to a planet where the colonists are uncooperative, they start to unearth secrets better left buried.

Bain and Lin meet up with Sister High Scholar Marnya, a member of the Order of Kilvordi - the Church scholars and scientists who brought civilization back from the destruction of the Downfall and took Humans back into space. Marnya needs their help on a very important mission: She needs to travel in disguise, to see if the conditions on the colony worlds match the reports that she receives. Plus, someone is trying to kill members of the Order, and Marnya is the most important target of all. Bain's dreams of having the power and resources to help the helpless come a little closer to reality as he learns from Marnya and her bodyguard, Jax.

Bain's prayers were answered: Captain Lin Fieran wanted him to stay on Sunsinger and be her crew for another evacuation trip to Lenga. When they got there, everyone had already been evacuated, so they went to the next world in the path of the Mashrami invasion.

That's when things got complicated by pirates and by people who didn't want to leave their homes.

To make matters worse, Bain knew Lin wanted him to stay on Sunsinger with her and Ganfer, just as much as he wanted to stay, but someone in authority was getting in the way. Lin had to keep a secret from him, and if she told him what it was, he might never be allowed back on board.

Bain and Lin meet up with Ranger Captain Gilmore again. Gil has an important mission for Sunsinger's crew: helping test a new device to protect ships from the alien Mashrami. The only problem is, Lin has to get Sunsinger very close to the aliens in order to test it!

The Meruk Episodes I-V

You've read about the hit Tri-V series "Hoven Quest". Now read the short stories Kendle Fyx originally wrote, that inspired the series ... and brought about the final battle between Hoveni and Set'ri, with the whole universe watching.

Meruk was just an ordinary university student. A piece of Hovenu jewelry left for him by his parents when they died sparked an interest in Hovenu history and culture that became his major course of study -- archaeology. A fascinating discovery on a summer dig led to strange dreams of actually being a Hoven ... and when thieves attacked the dig site, Meruk learned those dreams were true -- he was a Hoven, and with his secret revealed, he had to flee for his life.

These first five stories track the beginning of his quest for information, for understanding of what it means to be a Hoven, and for a way to find others like him. Meruk realizes early on that if he can find a way to reunite the Hoven race, maybe they can live in safety and freedom once more.

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