Ok, so I've looked at AATA in its current beta stage and decided that I won't be joining the effort.

My reasons for this are that its just way too bloated with unnecissary units, its like the WD aircraft tree but in every aspect. And also the build tree is very disorganised seeming. 3 different vehicle and aircraft buildings? C'mon.

It's called 'realism'. The build tree reflects the actual organisation of the german and US armies (hence the two sides haveing different factories). As for the amount of units, I'd say all units have a role.

Yo, i'll beta-test this mod. I have little experience with TA, or Spring...i pretty much suck at them...but on the other hand, I can promise solid and complete testing. In addition to that, I've researched WWII for a few years, and I have a few websites that might come in handy. I know a bit about it lol. No modelling or scripting skills though, sorry. PM me or, preferably, IM me at heroesdoexist07 if i can help.

FLOZi wrote:It's called 'realism'. The build tree reflects the actual organisation of the german and US armies (hence the two sides haveing different factories). As for the amount of units, I'd say all units have a role.

You're too stuck in the TA buildtree mindset.

Some ppl cant remember more than 5 unit per factory....
so just ignore them or make a uber-simpleton game (which will get another critics from those who want complex game anyway)

Hello again, been doing some more work, Gnome kindly changed the mod over to Sidedata.tdf style buildmenus, and made some lobby sidepics.

So, I made some better lobby side pics (Sorry Gnome!)

I've also been doing some buildpics - they're not perfect, but they are surely much better than uniform blank grey rectangles. I've mainly done infantry (excluding engineers; not quite sure how I will do them), but I also did the JgdPzIV with UpSpring to see how vehicles would pan out:

GI with M1 Garand

GIs with M1 81mm Mortar

German Sniper with K.43

German JgdPzIV

I'm also doing some work on weapons, AATAs were very generalised for TAs limited IDs, eventually you will be able to tell the difference between an MG42 firing and a browning .30 This also aides balance as, for example, the SdKfz250/9 halftrack was using the same weapon as the 4x 20mm Flak 38, so was way overpowered.

I'd be more than happy to help with creating the British and Soviet sides. What's the status on these? Not even started? Some research done? Buildtrees done? I don't want to do work that's already done...