Seed of corruption

I mentioned the other day that I’ve been talking to Draz’Zilb down in Brackenwall Village. Granted, he can be creepy as hell sometimes, but dude knows how to get shit done, and he can be pretty damn handy as times as long as you don’t have to stay in the same room as him for too long. I think this is one of those times. He has something he’s been working on that might turn out to be pretty useful right now.

Odds are, most of you have heard of this spell that warlocks use called Seed of Corruption. Basically it seeds a target with a kind of shadow detonation that hurts the original target and anyone else that’s nearby. Warlocks that are really on top of their game can even cast the spell with an extra wrinkle, so that all those nearby targets caught in the detonation are afflicted with extra shadow damage that rots away at them over time.

Draz’Zilb tells me he’s worked up a way to take this to the nth degree. He believes he’s augmented the spell so that after that initial detonation, those surrounding targets that are afflicted with the additional ticking corruption? Well, after it finishes ticking, THEY detonate too. So, bonus A, the damage from that additional detonation, combined with the initial kaboom and the ticking corruption, would be enough to kill anybody short of a no-kidding-around badass. And more important, bonus B, it creates a potentially unlimited chain.

Think of it: Victim #1 takes the initial seed and goes boom, and the initial burst of damage also hits nearby Victims #2, 3, and 4. Victims #2-4 get whittled down by the additional ticking corruption, then THEY all detonate as well with a second shadow burst. And now…THAT explosion hits nearby Victims #5, 6, 7, 8, and 9. Who also get afflicted with corruption and take a time-bomb seed of their own. Repeat. Repeat. Keep repeating until there’s no one else around to spread the corruption chain to.

Obviously, if you don’t mind waiting a little, this makes for a potentially awesome one-step method for wiping out groups of enemies on a massive scale. I’m looking right at you, Stormwind.

That’s assuming it works, of course. First we have to test it out to make sure Draz’Zilb is right. So we need to give it a test run in a somewhat controlled setting. Then, it’s game on.