LEGO Batman: The Videogame Walkthrough & Strategy Guide

Make your way to the right until a huge block of ice that only Catwoman can climb up blocks your path. Stack the ladder rungs for Penguin to climb up. Glide across the gap to the right and cross the platforms. Certain rickety platforms plummet to the icy water below, but this also allows Catwoman to join you on this side. Station Penguin atop of the big fan and switch to Catwoman. Pull the lever below; when the breeze starts blowing, immediately switch back to Penguin and hug the wall with the penguin bomb gap.

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In the beginning, head down and to the left. Swim through the toxic sludge and use the Attract Suit to gather up 25 LEGO pieces and turn them in to the Attracto machine. In exchange, you begin to play a neat fishing game. Once you beat it, you get the red power brick.

With the Water Suit, search for a lever located under a thin sheet of ice opens the door to the ice cream shop with the LEGO canister inside.

Now that Penguin has proper footing, send a penguin bomb through the gap, which slides down and tumbles over a block of ice. The ice block shatters, freeing the items within. Jump up to the two other ice blocks as Catwoman and push them off the edge as well. Notice the bomb confined within the ice. Crash a penguin bomb into it, which sets off the bomb inside as well. Assemble all the loose pieces together now for a snow plow.

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As you hopped across the platforms as Penguin, this LEGO canister gleaming behind a glass wall should've caught your attention. Use the Sonic Suit on the glass to grab it.

As the name of the vehicle suggests, you can now easily plow through the huge walls of ice blocking your way. But first, run it into the small ice cubes lying next to the red air pump on the left. Place these new pieces on the air pump, then jump on the pump multiple times to inflate the bridge to the left. The flattened bridge allows you to drive the snow plow across to the big wall of ice. Park the plow on the platform, then pull the lever to lift the plow up and batter down the ice clogging up the exit.

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To the right of where the snow plow was first built is the end of a ski slope. Blow up the shiny black object next to the caged booth. Install the orange handle on cage and tear off the cover with inhuman strength. Charm the guy in the booth and convince him to start up the ski lifts. Grapple up and begin your descent in fun, skiing fashion! You are allotted a certain amount of time to get through the slopes. Be victorious and receive a LEGO canister.

Flanking the right side of the first area's exit is a magnetic ramp leading to the top. Remove the cover off of the generator and have the Joker use it. Use the grapple point and be whisked away to the LEGO canister.

Inside the building, place the missing tiles in the checker-patterned floor and move the lamp post along the path. When it reaches the end, the heat of the light emanating from the lamp melts the ice blocking the heart booth. Chat up the timid male, who upon seeing Catwoman gladly opens the ornately-decorated door between the two penguin statues.

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Use the Sonic Suit to and break all the glass on the counters to pick up a LEGO canister. Across the pool of toxic waste, pull out the block with the orange handle and leave it on any one of the three buttons. The other two characters need to stand on the remaining two buttons to obtain the LEGO canister.

Proceed into the next area, which turns out to be one wild and fun ride down a slippery ice slope. There are five flagged stations on the way down; if you can pass through each by the end, you earn a LEGO canister. This is no simple task! You have only this one shot to try (unless you restart the level).

The last area should definitely be familiar if you've already played through the heroes portion. First things first, a LEGO canister floats high near the lower left of the area. Guide a penguin bomb into the shiny circular object. You may have to set it so that the penguin bomb runs repeatedly into the wall until it blows up, taking the object with it. Build a bouncy thing and leap straight up to grab it.

The objective here is to direct the lasers into the four purple panels. Get started with the laser on the left. The other laser is currently locked down in a ice cube. The way to get around that involves getting red-flagged in the spotlight. Once spotted, the cops barge in as well as drop a bomb on you. Stand near the frozen laser popsicle, and the proximity of the explosion should clean the ice off the right-hand laser.

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This LEGO canister sits in a cage suspended in the air on the right side. Using Mr. Freeze's freeze cannon, create an ice block on the tiles. Push it near the lever on the higher ground and double jump to it from the block. Pull the lever and blow up the cage with the canister inside.

Making sure you have the water suit, dive into the water at the bottom end of the screen. One LEGO canister is caught in a huge chunk of ice.

After all four purple panels have been activated, it's time for the grand finale! Take Catwoman to the right to find a red and green switch situated far above a normally reachable distance. Double jump and grab hold. The silver ramp transforms into some steps, allowing the Penguin to step up to the top floor. Wrap all the way around to the very right to find zipline pieces. Once Catwoman reunites with the Penguin, pull both of the red levers at the same time.