Description

The tower appears to be something of a school for the undead. There are
at least seven levels, all of which require a key to move higher, that
have undead on every floor. The tower's history is shrouded in mystery,
but it appears that the once-living members of the tower were brought
here to remain safe during the Erudite/Heretic war, but something unknown
came to pass and left them cursed to remain here forever.

Info by Level

The keys are needed to go between every level as you move higher and
higher into the tower. None of the keys are soulbound, so be prepared
with an evac in case you lose your keyholder. The keys are used by using
the key on a mirror, which will teleport your group to the next level.
There are also exit mirrors located on every floor that will teleport
you to a place outside the tower if you need to leave. All the keys are
no drop. There is no key needed to get from level 6A to 6B (which is why
they're both called level 6). The mirrors do not count as zone lines,
which means that when you pass through them, you retain the aggro of creatures
you left behind. They will eventually find a way to reach you, and usually
with a rather large group of friends to help them out. Do not flee by
using the mirrors (unless you go outside).

The first level consists of a lot of shadowbone skeletons as well as
the other undead listed. The Large Undead Gnoll who drops the key to the
next level spawns after killing any of the shadowbones or undead gnolls
anywhere on the level, although is far more common off of shadowbones.
Occasionally killing the Large Undead Gnoll will cause three shadowbones
or shadow beasts to spawn. There is also a portal to the 7th level, but
that requires the highest level key to enter. Monsters here are 28th-31st
level. The center of the floor has a large pit which is easy to fall into
because the floor is very slippery, although levitate will negate the
effect. Three shadowbones await you in the pit, which is also difficult
to get out of because of the slipperiness of the floor.

The second level (the "Library") appears to be a school filled
with students and librarians. All of the creatures here appear like ghostly
erudites, humans, and dwarves. Killing students will get the Angry Librarian
to spawn, who holds the key to the third level. There is also a secret
bookcase in the northwest corner which leads to a mirror that will take
you outside. Monsters here in 30th-34th level. Virtually all of the creatures
on this level are casters. There is a trapped bookcase next to the entry,
which can be disarmed.

The third level (the Servant's Quarters) is filled with various types
of undead, mostly armored shadows and others. Killing the Enraged Shadowbeast
will get you the key to the next level. There is a mirror here that is
in the room with a bed that will take you to the outside. Monsters here
are roughly 30th-43rd level. This level is confusing because of many long
corridors and false walls.

The fourth level (the Crypt) has mummies, oozes, and shadows. The room
is mazelike, and one can easily get lost down dead ends in it. A key to
the fourth floor is required to reach the mirror to exit the tower, which
is located behind a white door right near the entrance. There are several
rares that spawn in an area near the exit (near the coffin) that give
some very good loot. Killing Amonpheta is required to get Cara to appear
for the key.

The fifth level (the Wedding) has many undead wedding participants that
appear anywhere in the zone. The significant NPCs also appear anywhere
in the zone. The bride (Daman) and the groom (Nosja) spawn most of the
notable loot on this level, and appear in one fixed place with the priest.
The mirror to take you back outside is located right where you appear
in the zone. The key to the sixth floor drops from an enraged relative.

Note on the following two level areas, some people refer to the
top two areas as levels 6, 7, and 8. Others refer to them as level 6 (which
has two areas) and a level 7. Be aware of this because when someone says
level 6 or 8, you can be pretty sure of what they're talking about, but
if they say level 7 clarify if they mean the final level or not. I will
refer to them as 6A and 6B and level 7.

The sixth level is divided into two separate areas (A and B). There are
two areas, separated by a mirror that doesn't require a key to get through.
Upon entering level 6, you are in area 6A and you can go to the right
or to the left. To the left takes you to an area where there are Icy Shades,
which you must kill in order to get the Ice Shade to spawn, which is a
shade that summons a pet and appears as an old-world spectre (unlike the
rest of this tower). Killing that monster will get Vhal'Sera to spawn
in area 6B. This first area is also where the special Spirits spawn, and
is also the location of some nasty traps, particularly the trap on the
dragon statue near the exit mirror. Going to the right after the entrance
takes you up several stairs to a ledge overlooking the shade area. Walking
too close to the edge will make all these shades aggro, so be careful.
Passing through the mirror there requires no key and takes you to 6B which
is where Vhal'Sera drops the key for the seventh level. In this area are
shrouded bats which spawn enraged vampires immediately upon their deaths.
Vhal'Sera itself is highly magic resistant.

The seventh level is the home of the most powerful monster in the Tower,
Tserrina. This area is much smaller than many of the other levels, and
consists of essentially a long corridor, with a large spiral staircase
inside that leads to another small area. In the area where you enter the
spiral staircase room is a tapestry, which is a fake wall. Behind this
wall is the area where Tserrina appears, randomly appearing after one
of the bats in the area appear. If you are 51st level, it is possible
to tell which bat will spawn Tserrina because it will be light blue while
all other bats are always dark blue. Tserrina is a very difficult creature
to defeat, because she is highly resistant to all spells with the exception
of some lure spells and possibly fire-based spells. She will both summon
and charm your companions. She drops a key that can be used to bypass
all the keys on all the floors, so that you can pass through the alternate
mirror on level one and go directly to level seven.

There is also possibly an 8th level to the tower which requires a quest
to obtain the key to enter. Nobody has the found this quest or key, and
the floor, quest, and key are not in the game at present time.

Travelling To and From
Tower of Frozen Shadow

The Tower of Frozen Shadow is located at the loc 1700, 2850 in the Iceclad
Ocean zone.