Deprecated: This tutorial is deprecated as improvements in the API mean there are simpler ways of doing this.See the Getting Started series for more information. In this tutorial we will look at how you can extend levels by adding our own custom properties or level configuration. In this example we will […]

Dialogs and popups are one of the key elements of any menu system and in Game Framework they are based upon the new Unity UI system. In this tutorial we will first look at some of the options available for displaying dialogs and the different basic dialog types. Skill level: Intermediate […]

Skill level: Beginner / Intermediate Tutorial time: 15 minutes Implementing in your projects: 5 minutes Part 1 – Basic Setup Part 2 – Themes and Animations Free Prize functionality is a great way of keeping users coming back to your games by offering them a reward after a given period of time. […]