Everyone is creative

Creativity is a function of being human. There are simply people who use their creativity and some who do not. Unused creativity can be dangerous. It does not dissipate it metastasises and turns into rage, grief, judgement and shame.

I created an app to make creativity accessible for everybody. Even for those who feel they don't have a " creative bone in their body "

Simple drag and drop functionality, in a 4 by 4 grid with constraints on shapes and colours allows users to create their own tiny pieces of art.

Drag and drop

Drag and drop shapes to create your image.

Rotate a shape tile

Simply press and drag up/dow/left/right to rotate the tile accordingly

Change Colour

Simply drag and drop the desired colour tile on the colour area above.

Challenges

Examples of shape and colour challenge pages and a gallery section of the app

Alternative UX

Alternative solutions for rotating the shape.

Azoomee

The safe entertainment service for kids. Learn and have fun with 1000s of age-appropriate games, videos & safe chat in one place.

The world of Azoomee is set inside your viewing device. Little characters, called Oomies navigate the data streams and pull and push the best content for every child.

Azoomee

Content platform main user interface. The main hub and the video area.

Theme exploration

The world's a stage - theme exploration

Theme exploration

Planet Azoomee - theme exploration

Theme exploration

Electric dreams - the chosen theme for the platform

Product UX

Reasons for choosing a modular system

Product UX

Main hub explorations

Product UX

Main hub explorations

Product UX

Navigation system exploration

Product UX

Content cluster exploration

Product UX

Category sorting exploration

Product UX

Category sorting exploration

BROWSER APP UX

An example of a UX breakdown for a Browser App. Explaining my process of figuring out menu systems, navigation, information architecture, and overall structure of the app

Breakdown of some of the app fundamentals

Stylised examples of some key screens

Example of the three dimensional structure of the app

Tiny Games

You tell us where you are, who you’re with, and what kind of mood you’re in and we’ll give you the perfect game to play right there and then. Whether you’re feeling creative or competitive, silly or energetic, we’ve got you covered.

Games about words, games about celebrities, games about the things and the people and the places in your life.

Excerpt from the style guide

Iconography, typography, colour and logotype

Excerpt from the style guide

Card concept, animation examples, navigation and button functionality

Tiny Games

Some key screens from the app

Tiny Games

Some key screens from the app

Sesame Street Family Play

Some key screens from the alternative app, coproduced with Same Workshop. The app uses the same engine as Tiny Games but with Sesame street content and characters

Game Art

Various examples of working on different games. From game concepts, to assets to user interface design for Restaurant City, The Sims Social and some personal game projects.

Restaurant City - UX/UI

Some examples of working on the game

The Sims Social - UI/UX

Some examples of working on the game

King Arthur Legend - UI

Some examples of ui / artwork assets for a personal project.

Hidden Places - Concept design

Example of some artwork for a personal project.

Hidden Places - Game concept

Artwork / game concept for a personal project.

Hidden Places - Game concept

Artwork / game concept for a personal project.

Suburbia - personal project

Example of some game art asset from a personal project.

Suburbia - personal project

Example of some game art asset from a personal project.

Sound Experiments

Turntable – Music App Concept

This app is essentially a loop machine, where the user can drag and drop different shapes onto the turntable.

When the shapes hit the middle bar they will produce a sound. Each shape and colour plays a unique sound creating a specific loop.

Share A Sound – Sound App Concept

This is a very simple mystery box type of application, where the user can generate a random sound or record their own to add to the library.

Turntable

Some key screens of the app

Turntable

Some key screens of the app

Share a sound

Some key screens of the app

Share a sound

Some key screens of the app

Snipster Messenger

a more personal, fun and creative way to chat with your friends.

Take snaps of yourself and combine them with a fully customizable Snipster character to express yourself with loads of fun animated interactions and expressions.

Messenger

Some key screens from the app

Customise

Some examples of the customisation options in the app

Iconography

Some examples of the iconography in the app

Illuminate

A Concept for a game about finding the light in the dark

Game title exploration

Brain states

Created to indicate the progress of the game

Iconography

Some examples of the ingame iconography

Gameplay

Examples of the gameplay

Level Concept

Examples of the level concepts

Additional UI

examples of addional ui / booster button

Mindful Buddies

An app, with a set of characters, designed for iPad focusing on mindfulness for children. Explaining the concept of engaging with your senses and expanding awareness. Developing focus and building compassion. Characters based on an orange tabby cat and beagle dog.

Tabby the cat and Bobby the beagle

character turnaround

Senses bubbles

How to engage the 5 senses explained throughout the app

A warm hug

Example of engaging with the sense of touch

Taste the rain

Examples of engaging with the sense of taste

Listen to the wind

Engage with the sense of hearing

Character interaction sheet example

Character interaction sheet example

Meditation practise

Instructions for dealing with an anxiety or panic attack

Naked

Personal illustration project exploring the human body.

Body Positive Characters

Flesh and bone

Girl character breakdown

Flesh and bone

Bpy character breakdown

Initial sketches and colour tests for the characters

Character head turnarounds

Fox

A personal illustration project exploring design theory and how 2D could translate to a low poly 3d model

Initial design exploration

Playing around with proportions

Design direction

Modified the preferred design direction

Some concept explorations

Some concept explorations

Modelling in Blender

Low poly model and texture map

3D renders

Some quick 3d render tessts of the rigged character

Chubby Chicks

A personal illustration project exploring some overindulgent birds and typography

Chubby Chick - Tony

Tony's super into burgers

Jim

Gerald

Gerald is a big fan of IPA beer

Design process

A little breakdown of the construction process

Hipster Skulls

A personal illustration project. Exploring how simple flat design can translate to 3D, and photography