SD46

SD46: 11 cards

This Nexus can only be affected by effects that specify "Grandwalker Nexus". Core can only be placed on this Nexus through the effect of "Core Charge" or effects that specify "Grandwalker Nexus", also, core on this Nexus can not be moved except by effects that specify "Grandwalker Nexus".

Core Charge: ("Emperor Beast"/"Ten Crown"/"God-King"/"Worldswalker"/"Avatar" & Cost 3 or higher)" (Imagine Brave)
◆When you Summon/Advent a target Spirit/Brave, put one core from the void onto this Nexus.
◆When this Nexus is deployed, if you do not control a Nexus with the same card name as this card, send the top three cards of your deck to the trash. For each target card among them, place one core from the void onto this Nexus.

When this card is revealed by "Bombardment"-named effects, send an opposing Life to the Reserve.

Grand Skill: 2 [LV1][LV2] (Your Main Step) - (Once per turn, send two cores from this nexus to the void) Draw one card.

《During Seal》Grand Skill: 1 [LV2] Flash (Either Attack Step) - (Once per turn, send one core from this nexus to the void) Destroy an opposing 15000 BP or less Spirit/Ultimate.

Ruling: The Release effect of The WorldWhelp Grand-Lolo-Dragon cannot activate this Nexus' [LV2] Grand Skill if it isn't {During Seal}.

[LV1][LV2] (When Summoned) Destroy an opposing 8000 BP or less Spirit. Then, destroy an opposing Spirit/Ultimate with the same family as the destroyed Spirit. This effect can't be prevented by "Armor"-named effects.

[LV1][LV2] Seal - (When Attacks) You can send Soul Core from this Spirit to your Life.

[LV1][LV2][LV3] Seal - (When Summoned/Attacks) You can send Soul Core from this Spirit to your Life.

{During Seal} [LV1][LV2][LV3] (When Attacks) Grand Bombardment - You can reveal two cards from your Deck. For each "Z"/"Steel"-named card among them, put a core from the void to any Red Grandwalker Nexus you control, and send an opposing Life to the Reserve. Those cards are added to your hand.

When an opposing effect would decrease your Life, by paying one cost to summon this Spirit from your Hand/Removed Zone, your Life doesn't decrease.

Flash - Accel: Cost 6 (Reductions: DDRR) (This effect can be used from your hand) Return three opposing Spirits/Ultimates to the Hand. After this effect resolves, put this card face-up on your Removed Zone.

Flash - Accel: Cost 6 (Reductions: DDR)(This effect can be used from your hand) Return an opposing Spirit to the bottom of the deck. After this effect resolves, put this card face-up on your Removed Zone.

[LV1][LV2] (When Summoned) For each three cards on the opposing Hand, put a core from the Void to this Spirit.

[LV2] (When Destroyed by the Opponent) You can return this Spirit to your Hand.

Flash - Accel: Cost 3 (Reductions: RD)(This effect can be used from your hand) Destroy an opposing 5000 BP or less Spirit/Ultimate. After this effect resolves, put this card face-up on your Removed Zone.

Flash - Accel: Cost 5 (Reductions: RRD)(This effect can be used from your hand) Destroy any amount of opposing Spirits/Ultimates, up to a total of 8000 BP. After this effect resolves, put this card face-up on your Removed Zone.

[LV1][LV2] (When Attacks) Destroy an opposing 5000 BP or less Spirit, and draw a card. Effects of a Spirit destroyed by this effect do not activate.

[LV1][LV2] (When Summoned) You can reveal three cards from the top of your deck. You can add a "Mogami Shunta" and a Red/White "Worldswalker"/"Ten Crown"/"God-King" Spirit card among them to your hand. Remaining cards are discarded.

[LV1][LV2] The color and symbol of this Spirit are also treated as White.