but what's in my scene is purely the little girl Sadie, no backgrounds, no lights. its this little because i'm still only practising and playing around. then when i'm ready to render and save, the program crashes. and like i said - it worked last night, with backgrounds and lights as well. but now i can only play, not render and save. so I really don't understand why it was able to last night and not today..

I'm on an ACER X1930 with AMD E-300 1.3 GHz Dual Core Processor, 4GB of Memory and 1000GB Storage on Windows 7 Home , 32 bit but with s secondary path for 64 bit, which to me is a bit confusing. the seller specifically saw to that the graphic card was one of the best and that the ram was maxed out for my needs.

I specified for the computer seller what I needed it for, and this is the one.

I'm using DS4.5 pro and genesis. and compared to all that exists of products for this amazing program, I don't even have 10% of all that installed.

I checked the minimum requirements for these programs and my computer is suited for a lot more than that.

and like I said, it worked fine last night, but today it crashes.

I think my next step will be to do a system restore to yesterday where it all worked, and see if that helps anything.

I'm on an ACER X1930 with AMD E-300 1.3 GHz Dual Core Processor, 4GB of Memory and 1000GB Storage on Windows 7 Home , 32 bit but with s secondary path for 64 bit, which to me is a bit confusing. the seller specifically saw to that the graphic card was one of the best and that the ram was maxed out for my needs.

I specified for the computer seller what I needed it for, and this is the one.

I'm using DS4.5 pro and genesis. and compared to all that exists of products for this amazing program, I don't even have 10% of all that installed.

I checked the minimum requirements for these programs and my computer is suited for a lot more than that.

and like I said, it worked fine last night, but today it crashes.

I think my next step will be to do a system restore to yesterday where it all worked, and see if that helps anything.

I watching this one intently as I am also getting TOO many Memory crashes and crashes without a warning. Nothing appears in the Log about the crashes at all. I cannot save or report the crash as the whole system freezes opting for Alt+Ctrl+Delete to end the task.

What I did was to build a couple of new scenes in DS4.5.0.137 and use old scenes, some made in DS3 and some in DS4. Most crashed out straight away when rendering..

Then I rolled back to DCS4.5.0.49 RC2 and every scene rendered without a hitch or crash at all...not once.

I used different lights in these test scenes and some had plain surfaces and some scenes with shaders applied, some had GEN4 and some Genesis.

In any 32 bit system,.. the maximum amount of memory that can be accessed is 3 GB (gigabytes)

NOTE: Some of that memory will be used by your operating system, and any other additional applications you have running in the background , such as Anti-virus or systems checking software.

If you have a 32 bit operating system, with more than 3 GB of ram,...then some of that memory isn't being used.

your AMD E-300 1.3 GHz Dual Core Processor is a 64 bit processor,.. but it's intended for use in "notebooks" so,. (personally speaking), I would look at replacing that with a more powerful "desktop" processor.

you can upgrade your OS to a 64bit Operating System, which will be able to use all available RAM

If your motherboard is "maxed out" at 4GB,...that's not a good sign, depending on the motherboard, you should have four memory slots, and each memory slot may currently only have a 1GB chip (cheapest solution for the retailer),.. they should be able to take 2GB or 4GB chips, depending on the motherboard.

If you have a program which uses a lot of RAM you can easily get to a situation where things will slow down, or halt because of memory issues.

I am no expert on this, but it looks like you are running out of memory.

What you could try is removing some of the lights from the scene, and see if it can render then (just as a test)? There are a lot of lights in your scene.

DS 4.5 is a bit less accomodating than earlier versions were, and there are a lot of people having problems on 32 bit systems with renders. I don;t know if it is the new version of 3Delight that it uses, or if DS 4.5 just needs more memory to work properly.

I don;t think that there is any easy fix, but hang on for a little while, some of our members here know a great deal about this and can help a lot more than I can.

I am no expert on this, but it looks like you are running out of memory.

What you could try is removing some of the lights from the scene, and see if it can render then (just as a test)? There are a lot of lights in your scene.

DS 4.5 is a bit less accomodating than earlier versions were, and there are a lot of people having problems on 32 bit systems with renders. I don;t know if it is the new version of 3Delight that it uses, or if DS 4.5 just needs more memory to work properly.

I don;t think that there is any easy fix, but hang on for a little while, some of our members here know a great deal about this and can help a lot more than I can.

I wasn't trying to hijack the thread all I was trying to do was to add weight to the issues pointed out.

As Jimmy says a lot of us with 32bit systems seem to be having memory issues and like Jimmy I came to a conclusion ,wrong or rightly I don't know, that the improvements in Quality and Render speed may come at a cost.

If I keep the scene limited to a lower amount of Geometry, lower texture sizes and less advanced lighting then I can render a number of test renders no problem. Open it back up, render the final, save the image, save the scene and close no problem.

As soon as I start to go over these limits, even lowering the shading rate from .20 to .10 can cause the same render, at the same size with the same lighting and content, to crash.

At my age, I would rather that Carmen sent me one of her gold bracelets :) Thanks for the image though.

I am sorry that you are having so much trouble, but there must be something corrupted about the scene I think. If you ever get started on it again, and I hope you do, try it a bit at a time. Add some things, then render, then add some more.

It really is a pity that you are having all of this trouble. I hope you get to the bottom of it, or another version helps.

finally when I was thinking all is working good . I decided I give it a go with PWsurface and do a few changes to my character skin with that when after a few renders I my system is crashing . and I'm using 64 bit so not sure what is the problem .

I used a a 32-bit Windows XP system with 2 gb of ram. I could not render even simple figures using the 3Delight software rendering option much bigger than 600x463. If I used the two lowest quality rendering options, I could render more complex figures at larger sizes. When it crashed, sometimes it gave resource errors. Sometimes it just crashed with no error.

I recently borrowed a laptop with 64bit Windows 7, 4 GB of ram and a I7 M640 processor. The difference was like night and day. I was able to render the same images using the 3Delight software option at much larger sizes, like 1800x1200, even with ray traced shadows. I had no crashes at all on the 64bit system.

I monitored the memory used on the 64bit system with the task manager. I never saw the memory usage larger than memory available on my 32bit system. I have sometimes seen the DAZstudio process above 1 GB of memory on my 32 bit system, but some simple figures failed with maximum memory usage of around 750 MB. On the 64bit system memory usage never got above 800 MB, but the renders never crashed.

To me it seems the 64 bit version of DAZstudio and the 3Delight rendering software are much more stable than the 32 bit version. Maybe the 64 bit version never ran out of memory in my tests, so it seemed more stable to me.

so this is why I'm lost... I’m using 64 bit Ihave 8Gb ram my graphic card is very good one...my computer is strong but I did too many stupid stuff to my computer so now I suffer.

I took advice from someone here in the forum after I had some problems and misunderstood him and deleted all my application data in my computer so this is probably way this is all happening now i'm lost on how to fix this

My Win7 has a built in Reset to Factory Default at boot Time. It's one of the F keys. It will put Win7 back on your PC just like it was the first time you booted the system. It will even leave all your installed content alone. So If you still get errors after that you could uninstall that software and start again. At least you would know Win7 is stable.

Thankes Jade you are sweet as a pie
my win 7 is in Hebrew so not sure where to find this Reset to Factory Default at boot Time thing

It pops up on your screen at Boot time for a very short time. Do a reboot and watch, once you see it note it down and then Google what it says. You will soon know how to set your PC back to default when you need too.