"Best to keep your wits about you"

While we have been busy polishing up our Tabletop Simulator version for Keepers, planning and preparing the Kickstarter video, negotiating with manufacturers for best quality and price for the final product, finishing up the rulebook, and ironing out details that our vital to a finished product, we forgot to take a step back and realize, we only have a month left before we finally get to make this game available to you guys and let you play this awesome game!

We are so pumped, and cannot wait to launch our Kickstarter this February! We are working on some awesome reward tiers and amazing stretch goals!

We have completed our 20 playtest, and the game plays great! We are continuing to playtest and keep an eye out for any OP Ability cards or loops in the game, but so far , it is playing smoothly and oh so intensely! The new rules make the game a blast to play for your first time, and a great challenge for a veteran player to master! Stay tuned for more updates!

We have implemented a few rule changes, and are testing them out. We are needing at least 20 hours of solid gameplay to know if the new rules are functional and to work out any obvious bugs, and as of now are 10 hours 10 minutes in! And it's looking sweet!

Here I will update you guys on new happenings with our game, Keeper's Dissension, and anything else that is going on!

Here are the current things we are working on:

1. Playtesting 20 hours for a new revision to Keeper's Dissension's gameplay.

2. Working on uploading a digital copy of Keeper's Dissension to Steam with the program Tabletop Simulator for you guys to be able to test out online.

3. Continuing story blog on Tumblr at http://keepersdissension.tumblr.com. Check it out if you haven't yet! 4. Putting together a decent prototype to send out to reviewers to see what they think of our game.

5. Finding a manufacturer to create the game at the cheapest and best quality.