a lot of those look like a lot of fun , and there are some
similar shoots if I recall, but I'm pretty sure someone else made that list... (
that or I really am going senile : / )

I'm studying for finals ,( yes I'm finally working on
college ) but will try to dig my list of shoots out soon , maybe we could
get the newsletter to print something like a shoot of the month , with a new
shoot every month ?

if everyone sent in their shoot list, or even just their
favorite shoot .

The list in question seems to be a re-post of the list I placed in the Files section of this group April 15, 2011, Shoot Ideas. This is merely a list of shoots ideas I have collected over time. I posted it so that my fellows of the bow could use any of them and perhaps add a few more to the list.

Enjoy,
cog

Taslen

Jon, This was one of my initial ideas for use of the list. Gaelen ________________________________ From: Jonathas To:

I've seen a number of emails each trying to dodge the credit for the list. As this is a very extensive list of *ideas* but none are directly useable for the SSAC, how about this;

Anyone is free to take their favorite idea from the list and flesh it out to a full fledged SSAC Proposal. Please post the proposals back to the list for questioning and clarification (please have a subject line something like 'SSAC Proposal - <title> ' so the thread is easy to follow). I will get them added to the SSAC list as quickly as possible. Should you not see your proposal in the list after a week, please ping me off-list as I may have missed the email. Likewise, if you find something that needs clarified in your shoot, please be sure to email me off-list with the new wording.

Remember the entire shoot must be reproducible society wide, so targets must either be widely available or easily hand made, range configurations must be well defined. While this can be a challenge, it can still make for interesting shoots, thought some of the ideas on the list are best left for non-standardized event shoots.

Taslen posted some excellent ideas on archery shoots and targets. However, I have seen no discussion of those ideas. So ... I am posting them again for comment.

Jon

********

Archery Target/Shoot Ideas

No.

Name

Description

1

5 Plates

5 foam diner plates about 6 inches in diameter are placed
on a butt at 20 yards.Archers
get 12 arrows.Each hit on a
plate counts 1 point.HOWEVER
for a second hit on one plate to count all plates must be hit first.

2

Bull’s Eye and 6
boxes

With 12 arrows, archers must score a Bull’s Eye at 20
yards before using remaining arrows to score on boxes set at random
distances.Boxes set further
from shooting line score higher than boxes close.

3

Clout Shoot

6 arrows shot at a man sized target 100 yards out within a
30 foot diameter circle.Arrows
striking the man score 3 points, arrows falling and remaining inside the
circle score 1 point.Score of
arrows determined by resting place of arrow point.i.e. an arrow at the back line with it’s point outside the
circle does not count.

4

Clout variation

Same as above but distances are 75 – 125 yards.

5

Duel

Two archers shoot at a target 24 inches in diameter 20
yards out.Archers begin with no
arrow on the string and draw hand on top of head.At marshal’s “Go”, archers draw an arrow and shoot
target.First archer to score
wins.Other archer is
eliminated.Last archer standing
wins.This may be run with a
loser’s bracket then final pairing is winner from winning bracket shoots
against winner from loser’s bracket.

6

Quintain

At 20 yards archers get 6 arrows to score on targets
approximately 6 inches in diameter.There are four target faces placed on the arms (4) of a rotating
device.Each successive hit
causes more rotation.

Alternate method – two targets of one color, two targets
of another color.Archers score
positive points by hitting their opponents color and lose points if they hit
their own.

7

Pendulum

Archers get 6 arrows to score 1 point for each hit on a
target face, 6 inches diameter, on a pendulum.The pendulum must be moving when struck.Once pendulum stops swinging shooting
ceases.Could also be a timed
shoot.

8

Pendulum behind a
crenellation

The target face is swinging behind a crenellation.Archers get 6 arrows to score, one
point per hit on target.

9

Popup

6 arrows scoring 1 point per hit on a target that is
randomly popping up.(A marshal
pulls a string that causes the target to pop up.)

10

Walk up/Walk back

Archers get 12 arrows to shoot at a target of
pre-determined distance.After
shooting 2 arrows the line moves up a few steps then shoots 2 more arrows
until all 12 arrows are shot.Score that round then repeat walking back away from target.Distances are to be random.

11

Cube

Archers get 6 arrows to put 4 arrows in, they must stick,
an 8 inch Styrofoam cube.Cube
is placed at 20 yards to start.

12

Window slot

Archers get 6 arrows to score on a castle window slot
shot.

Option 1 – the window slot is 6 inch wide and 3 feet
long.1 point per arrow inside
the slot.

Option 2 – the inner slot is 2 inch with two outer slots,
one per side, of 2 inches each.3 points per arrow in the inner slot, 1 point per arrow in either of
the outer slots.

13

Shoot through
window

Archers shoot at a target through a window.Old tires make great windows.Obstructions like tree
limbs/branches, brush, hay bales also make good obstructions.

14

Advancing warrior

Targets are placed a 20 – 70 yards distance, 10 yard
intervals.Archers get 10
seconds per distance and score only if they hit the distance being called
out.This may be an advancing or
retreating warrior shoot.

15

Stuffed Animals

Stuffed animals placed at varying distances.Each animal is worth different
points.Number of arrows to be
determined as well as must the arrow stick or simply knock the animal over.

16

Tic Tac Toe

A tic/tac/toe game cross is made and set at 20 yards.One archer shoots to claim a square,
then opponent shoots to either block or claim a square.Winner determined as in “normal” tic
tac toe.

17

Random high scorer next shot

Archers begin with 4 – 6 arrows at 20 yards and a standard
5 ring target.Archer with
highest score determines the next shot.The archer who uses the least number of arrows to hit the target
determines the next shot.In the
event of a tie, the original “winner” continues the lead.

This shoot requires a range that provides multiple target
options while standing at any one place.

18

Walk around

Using the same range above, a course is laid out.Archers get 4 – 6 arrows and must hit
the designated target.Once the
target is hit, the archer stops shooting.The score is the total number of arrows shot.Archer with the lowest score
wins.i.e. if an archer can hit
every target on the first arrow their score is the total number of targets
hit.If, using 6 arrows, the
archer completely misses the target their score is 7.A 1 arrow penalty for completely
missing the target.

Option 2 – Each target has a value equal to the number of
arrows allowed, i.e. 6.The
number of arrows it takes to hit the target is subtracted from the target
value for the score, i.e. archer hits on first arrow, score 6 – 1 = 5.Archer with highest score wins.

19

ARCHER

Archers begin by shooting arrows into a standard 5 ring
target at 20 yards.Archer with
the highest score determines the next shot.Archers who miss the shot get a letter.Once an archer has spelled out ARCHER
they are eliminated.The number
of arrows is determined by the marshal dependent upon the skill of the
archers.This shoot is run on
the same course for Walk Around shoot.

20

Balloon shoot

Balloons are placed on a butt at 20 yards.One person calls the color and the
archer must hit that color balloon.

21

Water bag seesaw

Plastic bags are suspended from each end of a line
(forming a T, line goes through pulleys).Bags are filled with equal amounts of water so they both
hang at the same height.On “Go”
the archers shoot at the bags.First archer to have their bag reach the top of it’s suspension arm
wins.(As one bag drains the
other bag will fall down thereby raising the other bag.The objective is to shoot your bag in
a manner that causes the water to drain out before your opponent can do
same.)

22

Advancing Man

A man sized target is mounted on a sled that starts at ~40
yards.On go, the sled is pulled
towards the archers who are shooting as many arrows as they can get off in
the time allowed.The pulling
works best if one person simply grabs the rope attached to the sled and walks
back from the shooting line.

23

Call the color

There are 4 or 5 targets at various ranges from the
shooting line.The marshal calls
out a color giving the archers 5 seconds to hit that color.Archers get points only for arrows
hitting targets of the currently called color.Arrows hitting the wrong target count against the total
score.It is best to give 5 – 7
seconds per color.

24

Army shoot

There are 4 – 5 “soldiers” in front of the “general”.Hits on the general count 2 points,
hits on the “soldiers” count 1 point.However, each “soldier” must be hit for hits on the general to
count.Timed shoot of
approximately 45 seconds.

25

Friend/foe shoot

Archers shoot at a man sized target with a friend and foe
(i.e. one warrior hitting another warrior).Timed shoot with points for hits on the foe and points
deducted for hits on the friend.

26

Knock downs

Targets are placed behind crenulations and knock down when
hit.Timed end with points for
each target hit.(A good way to
make the knock down targets is to frame them in wood and place a hinge on the
bottom attached to the main rail all the targets sit on.)

27

Three position shoot

Archers get 2 arrows standing, 2 kneeling, and 2 laying
down at a target.You can also
add shooting through a window to this shoot.Castle slot windows work fine.Laying down shot is done shooting under the window frame.

28

Moving target

A target is suspended from rollers on a line.On GO the target is released and
moves perpendicular to the shooting line.Archers may shot as many arrows as they can get off before
the target comes to rest.

This shoot can also be done with the target moving towards
the archers.

29

Grouping

Archers shoot 6 arrows at an unmarked target, i.e. no
bull’s eye marking.After all
arrows are shot the score is the measurement around the 6 arrows.Any arrow missing the entire butt is
a 2 foot penalty.May be shot at
any distance.

30

Roll The Dice or

Spin for Luck

Archers either spin a dial or roll a cube.Which ever color comes up they get
one arrow to hit the target of that color. Targets are set at random
distances.One point per target
hit.The arrow must stick in the
target.

31

Unfamiliar equipment

Archers use equipment that is unfamiliar to them to shoot
for score on a standard Royal Round target face.Equipment provided by marshal (loaner gear to be used).

32

Reverse Scoring

Reverse the scoring points on the standard Royal Round
target face.

33

Reverse objective

Archers shoot 1(?) arrow at the target face.All must hit the outer most ring,
white, to advance to the next round.Archers move inward, next inner most color, until a winner is
determined.If more than one
archer survives to the gold color repeat but call each ring.i.e. Outer most white ring, next
inner white ring, etc.

34

Team

Archers work a course grouped in teams.Each team must be made up of a
beginning, intermediate and advanced archer.(May do in groups larger than three but multiples of three
if possible.)

35

Seventh Arrow

Six arrows for score on your target.7th arrow shot at
opponent’s target for score on yours or decrement theirs.

36

Quick Shot

Archers get 15 seconds to shoot as many arrows as they can
get off.High score wins.

Variation:Three targets are set at random distances.Archers must score on each target before time ends.Lowest time wins.

37

Pivot Shot

This shoot requires a large range.Targets are set around archer.That is, the archer stands in the
middle of where the targets are.Objective is to hit each target.Can be timed as above, or least number of arrows to score wins.The order of the targets can be
predetermined or left to the archer.

38

String Group

Each archer is given a piece of string, i.e. 3 feet
long.They shoot three (?)
arrows at the butt from 20 yards.Each archer wraps the string around their three arrows and cuts that
amount off their string.Archer
who still has string wins.This
is a test of grouping not just hitting the center of the target.

39

Hit the Mark

In the distance there is a post.Each archer shoots a set number of arrows aiming to hit as
close as possible to the post/mark.Each arrow scores 5 points if within one bow length, 3 points if 1 ½
bow lengths, 1 point if 2 ½ bow lengths.Nothing for outside two bow lengths.The archer’s bow is used for the
measuring stick.Short bows get
a penalty, long bows an advantage.½ bow length could be from lower limb nock end to arrow rest.If a long bow with no arrow rest then
top of hand wrap.

40

Heraldic Colors

Archers must hit the color called at the time. Color is
called using heraldic speak.

41

Pairs quick shot

A 12 inch inside measurement cardboard frame is suspended
from a balloon or other breakable object.The first archer must break the object to free the frame
to fall.The second archer must
put an arrow through the frame without hitting the actual frame itself to
prevent it from hitting the ground.

42

Accuracy walk back

The target is a 4 inch plate.Archer’s start at 10 yards and get 3 arrows to hit the
target.As soon as they hit the
target, they qualify.i.e. if
they hit it on the first arrow they need not shoot the other two.After all have qualified, they move
back 10 yards and shoot again.Continue until a winner is declared.

43

Three Hoops

There are three hoops with paper in them on an arm that
rotates horizontally.The
objective for the archer is to shoot one arrow so it pierces all three hoop
papers.

44

Tube Shot

There is a tube about 3 – 4 inches in diameter 3 feet long
mounted horizontally with one open end facing the archer.The archer must shoot an arrow
through the tube to hit the target behind.

45

Byron Ferguson Coke Bottle Shot

A bottle of soda is mounted horizontally on a hay bale
with the top facing away from the archer.On the bottle cap is a bottle opener.The objective is to hit the bottle
opener so it pops the cap off the soda bottle and allows the soda to pour
into an awaiting cup below.

46

Move the Cube

Or

Sadistic Sara’s Shot

A Styrofoam cube is placed at a random distance.Each archer gets three arrows to hit
and move the cube.The archer
moving the cube the farthest wins.

This shoot
may be done in teams of two each shooting three arrows.The order in which the arrows are
shot is left up to the team.

47

Fenri’s Challenge

The target is 4 inches wide, 36 inches long.Exactly 18 inches from the bottom the
stripe is bisected with a 12 wide by 4 inches tall cross piece.Scoring could be 3 points for the
cross member, 1 point for the vertical.

A variation is to color the inner square of the vertical
and cross member overlap.That
square is 3 points, the cross member 2 points and the vertical 1 point.

48

Roll The Dice

Two dice are used.One has an hour glass on the 1 mark with the other 5 marks as is with
numbers.The other die has a
circle, wand and man marked on each of two sides.The second die is cast to determine the target to shoot,
the first die cast to determine how many arrows will be shot or if timed
(hour glass).Archers shoot in
pairs one each casting a die.The targets are a circle the size of the 3 point ring, wand as a
castle window shoot, and man sized target, at 20 , 30, 40 yards.Scoring is the highest scorer gets
the difference between the scores.i.e. Bobby Jo scores 4 hits, Franky scores 1 hit.Bobby Jo gets a score of 3.

49

Rood Shoot

Rood = 7.5 yards.At 3 roods, shoot three arrows at a 6 inch diameter target.Once all three arrows hit the target,
move back 1 rood and increase the target diameter by 2 inches.Continue.

50

Cube shoot

Use a Styrofoam cube about 8 – 12 inches per side.Starting at a distance of about 15
yards archers get 4 – 6 shafts to hit the cube.Score one hit per side.Multiple shafts in one side only count as one.Objective is to hit the cube and move
it to present a new side to hit.

51

Twisted color block

Target is strips of colored tape 4 inches wide 8 – 12
inches long mounted vertically next to each other.Each color repeats twice on the block.Thus red would be represented
twice.Below this is a second
block of rainbow colors using the same colors but mounted in a manner such
that red is not below red.Each
archer is assigned a color.Each
shaft hitting a color scores, whether or not it was the color owners
shaft.Shafts on the lines count
for the color in which the majority of the shaft resides.Shafts that truly split colors count
for both colors.

52

Slot shot variation

Target 10 inches high 2 feet wide.One piece of 2 inch wide tape of
different color mounted down center horizontally and vertically.In the center at the cross is a 2 inch
square.Target set at 40
yards.Scoring: 1 point for
hitting anywhere on the 2’ X 10”target, 2 points for hitting the vertical/horizontal tape, 3 points
for any hit on the 2 X 2 center.

53

Stacked cubes

Target is foam blocks about 8 – 10 inches square stacked
on top of each other.4 cubes in
all sitting on top of a 5th cube which is not shot.Object is to shoot off the top cube
then the next, etc.12 arrows
max.Score is total number of
arrows needed to shoot off 4 cubes.Each cube has a penalty of 3 points (if using 4 cubes).i.e. if the first shot knocks the
whole stack down then the score is 1 + (4 X 3) = 13.If the first cube is shot off with
one arrow then the next arrow knocks the remaining three cubes down, score is
2 + (3 X 3) = 11.Best score is
4.

54

Grouping shot

Archer shoots 10 arrows at 30 yards.After arrows are shot, the archer
decides which 3 arrows will determine the “center” point.Measure out a 5 inch radius circle.Every arrow in the circle counts 1
point.Distance could vary as
well as total number of arrows shot.

55

Near Miss

The target is a hard Styrofoam ball on a pole/fiberglass
rod about 20 yards out.The
object is to nick the ball without having the arrow either stick in the ball
or knock it off the pole/rod.Each
archer gets 6 arrows.Each arrow
nicking the ball gets one point.Arrows that knock the ball off or stick in the ball score -2 points.A nick is defined as moving the ball
or making a noise.Nicks scored
at archer and marshal’s discretion.

56

Hanging cube

A cube is hanging from a rope/string at some
distance.Archers get 6
shafts.One point for each side
of the cube hit.Arrows must
remain in cube after all shooting to count.Multiple shafts in one side only count one point.

This is a variation of the water bag challenge shoot.The target has a water bag on one
side and a weight on the other.The weight is such that it will only go to the bottom after all the
water has leaked out of the bag.There will be an indicator on the weight/rope/device.As the archer shoots the bag to cause
the water to leak out, the weight descends.After 6 shafts either the bag is completely empty or
somewhere in between.Score is
according.

Variation – Each archer gets 6 shafts to empty the
bag.Maximum score is 6 and the
first arrow is free.Each arrow
shot then deducts from the max score of 6.i.e. if the archer shoots all 6 shafts their score is
1.If they are able to empty the
bag after 2 shafts their score is 5.If the empty the bag on the first shot their score is 6.Scoring could be simply how many
arrows used to empty the bag with lowest score winning.

58

Water balloons on an arm

5 – 6 water balloons are hanging off of an arm.As the water balloons are shot the
arm tilts up. The archer who either shoots all balloons or shots the most
balloons wins.

59

Four In Line

Target:3 in
postit notes arranged 4 wide and 4 tall.Each postit is slightly more than one arrow diameter apart
such that an arrow between the notes can not score on each note.Three ends shot at 20 yards.

End 1 – Horizontal, shoot any four squares to make a
horizontal row

End 2 – Vertical, shoot any four squares to make a
vertical row

End 3 – Shoot the four squares that make up the center
square

End 4 – Shoot the four corners

Scoring:Each
archer gets a maximum of 12 arrows.If all four squares are hit count the number of arrows shot and
subtract from 14.If an archer
shoots all 12 arrows and misses four squares their score is 1.If an archer shoots less than 12
arrows and still misses one square of the four, their score is 0.An archer shoots 6 arrows hitting
four squares, their score is 8 (14-6).

60

Advancing arrows

Targets are set out at varying distances.Number of targets is up to
marshal.Archers must put one
arrow in each target until they are out of arrows.Only one arrow per target hit.Then, starting with closest target, archers glean arrows
and can shoot any other target or second to last target thereby advancing
arrows.If they miss, that arrow
can not be used.At the second
to last target the number of arrows stuck in that target are used to shoot
the final target.The score is the
number of arrows stuck in the final target.This is a bit of a walk around shoot with limited arrows.

61

Balloon shoot

Balloons are either filled with helium or hung from a
rod.The object is to hit a
certain color for points.Negative points for wrong color hit.A slight breeze really makes this shot interesting.

62

Quick shoot

Target is a rotating arm with a loop on one end and a
pointer on the other.The loop
end is suspended by a balloon.The archer must first pop the balloon to cause the pendulum arm to
swing.The second arrow must hit
in the loop to stop the pendulum arm.The score is where the pointer is pointing when it stops. If an arrow
stops the arm without being in the loop the archer looses.

An alternative is to simply stop the pendulum arm with an
arrow any where on the face, i.e. below the arm to stop it.

63

Challenge shoot

Three or four targets.One at a distance and long and narrow vertically
mounted.The next two can be
lollipops of something of same ilk.Last target, close, is something that drops down when hit.This is a timed shoot.On LOOSE archers begin shooting with
distant target first moving closer.Shafts must stick in target to advance to next target.Archer who finishes first wins.

64

Paired shoot

Target – a 1 inch wide frame 12 inches inside measurement
suspended from a string attached to the base of a balloon.First archer must pop balloon.Second archer must place a shaft
inside the frame to arrest it’s fall to the ground.Hits on the frame do not count. The frame must be allowed to fall free, i.e. pass a line,
before arresting is valid.This
shoot involves two archers sequenced.

65

Massed balloons

Balloons of two colors are hanging from a vertical rod but
bunched close together.Archers
must hit balloons of a defined color.1 point for balloon of their color hit, -2 points for balloon of
opposite color.A slight breeze
makes this a very interesting shot.

If group against group, then each group each archer shoots
one shaft.Same scoring, each
group declares a color.

66

Called color

Crowd pleaser.Balloons of different colors are mounted to a target.The crowd calls out the color balloon
to hit.

67

Dropping Frame

A frame is hanging by a short string from the bottom of a
balloon sitting on a wire loop stuck in the top of a 4 X 8 foot
backstop.The first archer must
pop the balloon allowing the frame to drop.The second archer must prevent the frame from hitting the
ground by placing an arrow inside.The first frame is 12 inches inside, square.As pairs advance, reduce the size of the frame.

68

4 Plate Accuracy

Start with 4 6 inch plates/disks spaced out on the target
at 25 yards.Each archer gets 6
arrows.The object is to put an
arrow in each plate.Each hit
scores 1 point.Multiple hits on
one plate/disk only count 1 point.Each arrow left in the quiver/not shot, counts 1 point only if all 4
plates are hit.Maximum score is
6, 4 hits and 2 arrows unshot.As archers advance reduce the size of the plates/disks to be hit.

Archers start with their bow and one arrow on the ground
in front of them.On “GO” they
pick up their bow and arrow and shoot at the target.The target can be a standard RR
target at 20 yards.They get the
score their arrow hits.A bonus
goes to the archer that hits the target first.(There should be an incentive to be first to launch an
arrow.)

70

Multiple shots

Archers shoot at a standard RR target face at 20
yards.6 shafts but they only
get to pull the bow string three times.This shot requires three double arrow shots.

71

Spell It

Target – Letters of the alphabet at 20 yards.Archers draw a word out of a hat must
then shoot to spell that word.

72

Wheel Shoot

Targets – Six 12 to 15 inches in diameter arranged with

(Message over 64 KB, truncated)

Taslen

We are going to do a crenelation shoot Saturday archer hides behind cover has 5 seconds to step out and shoot at a 20 yard away target and then has five

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, Apr 18, 2013

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We are going to do a crenelation shoot Saturday archer hides behind cover has 5 seconds to step out and shoot at a 20 yard away target and then has five seconds to get back behind cover or his shots do not count. If anyone is interested I can post the rest of the description.