I like the perpetual story, too, but it's just not the same as an RPG. We could do both!

I'd like this all to be highly casual, with as few rules as possible, and then only for really sticky in-game situations. The focus will be on character development and exciting adventures, not on stats and dice rolls.

Ninja_Bait wrote:I'd like this all to be highly casual, with as few rules as possible, and then only for really sticky in-game situations. The focus will be on character development and exciting adventures, not on stats and dice rolls.

If this is what you are looking for, then the thing I linked is the perfect idea.

The first theory of Ketchup: With enough Ketchup, everything tastes the same.

-We can do the perpetual story , with a few set rules and adding some as we find need for it.-We also set up some achievements that are awarded for certain feats of gameplay so people feel accomplished.-Players play as one character at a time.-We create a few threads that are "locations" in the in-game universe, and the action happens on these stages.-We develop some factions, that have their own private threads for additional discussion.-As we go, we create encyclopedias to describe the items, locations, factions and species players have encountered, which will facilitate continuity.

Thats funny. So are we going to "aggressively prompt Blake to open a Role Play Forum?Or are we just gonna use a forum in existence? I don't really want to take over moonbase just yet, because if we ever get a substantial growth in active members, they may want to use it, and if i go to a show, i am sure to post something there!

I'm fine with that, as long as there's enough interest. I'll let you guys hash out the details, since at the moment, I'm not sure what you would need from me. If it's just a forum, I can make one. But somebody should come up with a clever name for it.