News Roundup: Blue Tweets, Wowcraft, @WowheadTweets Now Live for Important Tweets

We're pleased to announce that our Blue Tweet Tracker has leveled up! In addition to checking the tracker on Wowhead, you can now see all of the important tweets in one place on @WowheadTweets.

This Twitter feed will automatically retweet anything marked as important by the Wowhead team on the Blue Tweets page.

You can still see all the important tweets on our Blue Tweets page, where you can also filter Blizzard twitter accounts (your preferences are saved even logged out) and view entire Twitter feeds.

Click here to check out @WowheadTweets!

Wowcraft by CarBot AnimationsCarBot Animations, the geniuses behind Diablols Reaper of Souls, is launching a new series today--Wowcraft! Episodes are planned for every other Thursday.

Recent Blue TweetsOver the past few days, we've gotten some tantalizing hints about new Engineering vanity items in Warlords, as well as an image of an upcoming pet trainer team, details on the new Artcraft, and hints that Blizzard may try to limit the impact of bad luck with loot roles more in the future.

<blockquote class="twitter-tweet" lang="en"><p>.<a href="https:\/\/twitter.com\/andrey_ue">@andrey_ue<\/a> Yes. Engineers will be able to construct a new Blingtron (new gifts), and it will fight other Blingtrons to the death. Savage!<\/p>&mdash; Jonathan LeCraft (@TheCrafticus) <a href="https:\/\/twitter.com\/TheCrafticus\/statuses\/448978368008945664">March 27, 2014<\/a><\/blockquote><script async src="\/\/platform.twitter.com\/widgets.js" charset="utf-8"><\/script><blockquote class="twitter-tweet" lang="en"><p><a href="https:\/\/twitter.com\/Cymre">@Cymre<\/a> <a href="https:\/\/twitter.com\/andrey_ue">@andrey_ue<\/a> It will be difficult, but it won&#39;t be permanently destroyed if it dies in a Bling-fight.<\/p>&mdash; Jonathan LeCraft (@TheCrafticus) <a href="https:\/\/twitter.com\/TheCrafticus\/statuses\/448981373756268544">March 27, 2014<\/a><\/blockquote><script async src="\/\/platform.twitter.com\/widgets.js" charset="utf-8"><\/script><blockquote class="twitter-tweet" lang="en"><p>.<a href="https:\/\/twitter.com\/RuzgofDi">@RuzgofDi<\/a> Same faction. It will be a free-for-all. Idea is to grant a bonus to the creator of a winning Blingtron.<\/p>&mdash; Jonathan LeCraft (@TheCrafticus) <a href="https:\/\/twitter.com\/TheCrafticus\/statuses\/448980421179490305">March 27, 2014<\/a><\/blockquote><script async src="\/\/platform.twitter.com\/widgets.js" charset="utf-8"><\/script><blockquote class="twitter-tweet" lang="en"><p><a href="https:\/\/twitter.com\/unlimitedBLACK">@unlimitedBLACK<\/a> <a href="https:\/\/twitter.com\/Miatog">@Miatog<\/a> <a href="https:\/\/twitter.com\/DiscoPriest">@DiscoPriest<\/a> <a href="https:\/\/twitter.com\/RuzgofDi">@RuzgofDi<\/a> We&#39;ll keep an eye on the exploits -- the bonus may just be bragging rights.<\/p>&mdash; Jonathan LeCraft (@TheCrafticus) <a href="https:\/\/twitter.com\/TheCrafticus\/statuses\/448985086617088000">March 27, 2014<\/a><\/blockquote><script async src="\/\/platform.twitter.com\/widgets.js" charset="utf-8"><\/script>

On a new Engineering Wormhole:<blockquote class="twitter-tweet" lang="en"><p><a href="https:\/\/twitter.com\/TheCrafticus">@TheCrafticus<\/a> Since you seem to be talking Engineering, any chance of a new Northrend-style wormhole generator? A nice perk w\/ no flying.<\/p>&mdash; Michael Bunting (@daedalus4096) <a href="https:\/\/twitter.com\/daedalus4096\/statuses\/448984715106594816">March 27, 2014<\/a><\/blockquote><script async src="\/\/platform.twitter.com\/widgets.js" charset="utf-8"><\/script><blockquote class="twitter-tweet" lang="en"><p>.<a href="https:\/\/twitter.com\/daedalus4096">@daedalus4096<\/a> Wormhole Centrifuge: Pick two locations from a list. You will get sent to one.<\/p>&mdash; Jonathan LeCraft (@TheCrafticus) <a href="https:\/\/twitter.com\/TheCrafticus\/statuses\/448984866634219520">March 27, 2014<\/a><\/blockquote><script async src="\/\/platform.twitter.com\/widgets.js" charset="utf-8"><\/script><blockquote class="twitter-tweet" lang="en"><p>.<a href="https:\/\/twitter.com\/Icyeina">@Icyeina<\/a> Nope, but you might be a sheep. Or on fire. Or both.<\/p>&mdash; Jonathan LeCraft (@TheCrafticus) <a href="https:\/\/twitter.com\/TheCrafticus\/statuses\/448987035710148608">March 27, 2014<\/a><\/blockquote><script async src="\/\/platform.twitter.com\/widgets.js" charset="utf-8"><\/script><blockquote class="twitter-tweet" lang="en"><p>.<a href="https:\/\/twitter.com\/daedalus4096">@daedalus4096<\/a> We don&#39;t want it to be a perfect teleport. It will be useful half the time, and that&#39;s just about right for engineering.<\/p>&mdash; Jonathan LeCraft (@TheCrafticus) <a href="https:\/\/twitter.com\/TheCrafticus\/statuses\/448986218802343936">March 27, 2014<\/a><\/blockquote><script async src="\/\/platform.twitter.com\/widgets.js" charset="utf-8"><\/script>

On new Engineering Trinkets in the style of Riflettore Radiante Antifuoco:<blockquote class="twitter-tweet" lang="en"><p><a href="https:\/\/twitter.com\/ChritznL">@ChritznL<\/a> That&#39;s a relic of the old days. We want to make fun stuff, but that&#39;s a difficult item to balance.<\/p>&mdash; Jonathan LeCraft (@TheCrafticus) <a href="https:\/\/twitter.com\/TheCrafticus\/statuses\/448989051375202305">March 27, 2014<\/a><\/blockquote><script async src="\/\/platform.twitter.com\/widgets.js" charset="utf-8"><\/script>

On new crafted Inscription gear:<blockquote class="twitter-tweet" lang="en"><p><a href="https:\/\/twitter.com\/RetroDragon">@RetroDragon<\/a> I would say there is a high chance of that happening.<\/p>&mdash; Jonathan LeCraft (@TheCrafticus) <a href="https:\/\/twitter.com\/TheCrafticus\/statuses\/448988224107474944">March 27, 2014<\/a><\/blockquote><script async src="\/\/platform.twitter.com\/widgets.js" charset="utf-8"><\/script>

On handling bad luck on loot:<blockquote class="twitter-tweet" lang="en"><p><a href="https:\/\/twitter.com\/philipkdick_">@philipkdick_<\/a> No loot at all, or just not the specific items you need? We do have plans to limit the impact of bad luck streaks like that.<\/p>&mdash; Watcher (@WatcherDev) <a href="https:\/\/twitter.com\/WatcherDev\/statuses\/448740540465422336">March 26, 2014<\/a><\/blockquote><script async src="\/\/platform.twitter.com\/widgets.js" charset="utf-8"><\/script>

Commenti

Commento di aeonarial

I'm interested to see where they plan to take the bad luck on loot thing, getting 3 protector tokens 4 weeks in a row (exaggeration) is a little ridiculous.

Commento di Adamsm

on 2014-03-27T11:37:51-05:00

Heh, I like the Engineering tweets, especially the one for Blingy.

Commento di rappydoo21

on 2014-03-27T12:06:26-05:00

Wowcraft was awesome! Can't wait for the next episodes, reminds of the Chinese-made cartoons awhile back.

Commento di pipopoke

on 2014-03-27T12:58:40-05:00

I've always wondered why most engineering utilities must have a 50% failure rate, I've never seen people getting poisoned by alchemy flasks\/elixirs...

Commento di Kontwos

on 2014-03-27T14:58:26-05:00

@pipopoke

Cause nightelfs dont mess up; gnomes on the other hand..

(On a more literal note; how often does technology have issues, your car, phone, computer, ect. How often does your chocolate milk, Jackncoke, any drink you make mess up?)

Commento di esplode

on 2014-03-27T15:45:23-05:00

Awesome to see that Carbot is expanding into other Blizzard games. Star Crafts is an amazing series and so far Wowcraft looks to be carrying on the same level of awesomeness.

Commento di Eido

on 2014-03-27T23:04:13-05:00

Thank you for posting the video of the Carbot animation, I can tell I'm really going to enjoy them!

Commento di Uuneya

on 2014-03-28T05:47:45-05:00

I'm interested to see where they plan to take the bad luck on loot thing, getting 3 protector tokens 4 weeks in a row (exaggeration) is a little ridiculous.\r\rYeah, really there should have been a way to cap bad luck implemented at launch. Some randomness is good, but with the current system it's possible you can never ever get something no matter how much you farm. That's bad design.

Commento di Maurvyn

on 2014-03-28T08:00:32-05:00

I'm interested to see where they plan to take the bad luck on loot thing, getting 3 protector tokens 4 weeks in a row (exaggeration) is a little ridiculous.\r\rYeah, really there should have been a way to cap bad luck implemented at launch. Some randomness is good, but with the current system it's possible you can never ever get something no matter how much you farm. That's bad design.\r\rOr, almost as bad, getting the same thing you've already gotten three times, and it's the offspec item you don't really want. If the game can already see your spec and ilvl, it shouldn't be too much more difficult to look at the actual item IDs you have equipped. \rPersonally, I would much rather get items I need or can use, even if the drop rate is ultimately lower. \r5 runs for three identical and ultimately worthless items (other than coin or DE)\ror\r5 runs for one drop I can actually use. \rI'll take the latter.

Commento di pipopoke

on 2014-03-28T11:32:44-05:00

It would be awesome if current-tier goggle schematics dropped from raid trash\/bosses like, you know, how blacksmiths, tailors and leatherworkers get new ones each tier. I don't like how after your first LFR run your goggles and cogwheels become obsolete...

Commento di rinkworks

on 2014-03-28T12:53:02-05:00

I'm interested to see where they plan to take the bad luck on loot thing, getting 3 protector tokens 4 weeks in a row (exaggeration) is a little ridiculous.

Yeah, really there should have been a way to cap bad luck implemented at launch. Some randomness is good, but with the current system it's possible you can never ever get something no matter how much you farm. That's bad design.

Or, almost as bad, getting the same thing you've already gotten three times, and it's the offspec item you don't really want.

Personal loot isn't ever supposed to be off-spec unless your Loot Specialization is set to your off-spec. Are you sure that's not the case? If you're getting loot that does not fit your chosen loot specialization, that's not bad RNG, it's a bug.

Commento di Uuneya

on 2014-03-28T13:31:50-05:00

I'm interested to see where they plan to take the bad luck on loot thing, getting 3 protector tokens 4 weeks in a row (exaggeration) is a little ridiculous.\r\rYeah, really there should have been a way to cap bad luck implemented at launch. Some randomness is good, but with the current system it's possible you can never ever get something no matter how much you farm. That's bad design.\r\rOr, almost as bad, getting the same thing you've already gotten three times, and it's the offspec item you don't really want.\r\rPersonal loot isn't ever supposed to be off-spec unless your Loot Specialization is set to your off-spec. Are you sure that's not the case? If you're getting loot that does not fit your chosen loot specialization, that's not bad RNG, it's a bug.\r\rMaybe they were referring to leveling in dungeons? I can't tell you how many times one of my caster alts gets a necklace with strength on it, or my melee DPS gets a ring with spirit. Plus you can roll need on gear that is similarly completely unusable for your class. Loot in lower level group content is kind of a mess these days.\r\rI do agree about duplicate loot by the way. I guess I was more patient about this sort of thing when I was younger and had more free time, but nowadays low drop rates make me think it's not worth it. I've got more important things to do, so once it stops being fun I'm out of there. If they do want to keep the abysmal RNG system they have now then they'll need to make content more dynamic (or make more of it, but I don't think that will happen).

Commento di Shoadowolf

on 2014-03-28T21:00:48-05:00

Love the video! XD

Commento di abstar197

on 2014-04-03T21:36:31-05:00

yeah maybe with the bad luck streak i can get my sword from sha the 16th try