Let me start by saying that this project wouldn't have been possible without the help of the denizens of the old Bioware NWN2 Custom Content forums, they helped so much that I consider myself the editor of this project rather than its creator. I would also like to thank Mwmdragon for making his arquebus project open so I could use his excellent model, and KevL deserves a great deal of thanks for fixing the scripts so that everything runs smoothly. At this point I would say that the code owes more to him than me and I'm very grateful for his generosity. :)Please remember that this is very much a work in progress. I would like to add more robust dual-wielding and many other features as well if there is enough interest from the community. NWN2 hard codes ranged weapons in many ways so this system was a compromise that seems fairly workable. Please let me know if you find any bugs, or if you have any suggestions, questions, or constructive criticism.

Thanks!

Usage: This black powder weapon is only equippable when loaded, your character will automatically unequip the weapon once it is empty and you must reload it before you can equip it again. The number of shots between reloads is controlled by a variable on the weapon. Make sure your character has the Firearms proficiency feat!Installation: (for windows 10 and 7 as well I think) Put arquebusbar.xml in C:\Users\username\Documents\Neverwinter Nights 2\ui\custom, arquebus.tlk in C:\Users\username\Documents\Neverwinter Nights 2\tlk, and arquebus.hak in C:\Users\username\Documents\Neverwinter Nights 2\hak. There is a test module called arquebus.mod that goes in C:\Users\username\Documents\Neverwinter Nights 2\modulesUninstall: delete those files from their respective folders.