The initial beta data for World of Warcraft Legion is available! We'll be updating this post frequently with any information we find. There are major file changes so keep checking back as we add new things!

Some class abilities and talents for all specs were revealed last week in a series of in-depth Blizzard blogs: we've organized all this information and follow-up blue tweets in a series of Legion Class Change Guides.

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Scenarios

Artifacts

The following scenarios are themed around class events for your Artifact weapons!

The Legend of The Ashbringer

Sounding the ChargeLead the paladins of the Argent Crusade into battle.

Crusaders' MarchDestroy the demon army.

Holy VengeanceDestroy Jailer Zerus and save Highlord Tirion Fordring.

The AshbringerFind the Ashbringer within the Lost Temple.

Balnazzar the RisenDefeat Balnazzar.

The Fate of the HighlordReturn to Tirion Fordring.

The Fleshripper's Harvest

Hunting the HuntersBaron Sliver should have already arrived. Search for him.

Scout the PathFollow Baron Sliver up the rise ahead.

Breaching the DefensesA wall of flames blocks the path. Protect Baron Sliver while he disables the barrier.

The Search ContinuesFollow Baron Sliver into Legion territory and search the camp.

End of the InquisitionHunt down Inquisitor Zalinor and obtain his keystone.

Back to the PrisonerWith the keystone in hand release your ally.

Sieging the CitadelTravel to the citadel and assist Baron Sliver as he disables it's barrier.

Into the DepthsThe way is open into the complex. Continue down into the structure and locate Margrave.

The FleshripperGorelix has slain Margrave! Destroy the demon!

The Maw of the DamnedWith Gorelix dead his axe is now yours. Take it.

The Call of IcecrownThe Lich King await's news of your success. Use Baron Sliver's Death Gate to travel to Icecrown.

Legacy of the Windrunners

The RescueSurvey the rise ahead and elminate Legion patrols.

Stop the SummonersDefeat the eredar summoners before they bring in more demons.

Search for Your AlliesGo deeper into Legion territory and try to locate Alleria and Orestes.

Defeat the Hound MistressSlay Mistress Torvis and her fel hounds, then resume the hunt for Alleria

Silence the HeraldDefeat Herald Xarbizuld.

Enter the CathedralEnter the Cathedral of the Inquisition.

Free Vereesa WindrunnerSlay D'zorykx the Trapper to free Vereesa.

End the InquisitionDefeat High Inquisitor Qormaladon.

A Bow of LegendWield Thas'dorah, Legacy of the Windrunners.

The Spear in the Shadow

LandingWuho should have located a good spot to start. Wait for his signal, then regroup at the landing site.

The Haunted HarborKvaldir wards bar the way further into the swamp. Investigate Tideskorn Harbor to find a way through.

Distracting Them WiselyThe Mist Warders manage the wards. Use a Freezing Trap to easily steal their wardstones.

Easy PickingsSteal the Wardstone now that the Warder is taken care of.

Just a Few MoreMore wardstones will be needed to breach the wall. Collect more wardstones from the kvaldir in the harbor.

The Wall of FogApata and Wuho are out near the wards, find them and find a way to breach the wards.

Into the MistsHarpoons and runes in hand, the fog barrier can be breached. Use a harpoon to cross the wards.

The Shallows of DeathApata wants to get the lay of the land carefully, follow her around the swamp.

Enchanted Chicken, Enchanting Mount Strega the Hag, in her youth, was always careful to keep her enchanting and her animal husbandry neatly separated. As time wore on, however, her eyesight, aim, or strict moral codes must have deteriorated..

Crafted Gear

Tailoring has a new Silkweave Set - Combine all 8 pieces of silkweave armor into a set. There is also an Imbued Silkweave version. These items have three ranks as well.

There is also Silkweave Flourish, Silkweave Shade, Silkweave Satchel, Handcrafted Silkweave Bag, Embroidered Silkweave Robe, and Basic Silkweave Robe (maybe the last two are RP gear?)

Herbalism

The new herbs in Legion are: Starlight Rose, Felwort, Fjarnskaggl, Foxflower, Dreamleaf and Aethril. There are three ranks of techniques tied to picking each herb, and they each have special Rank 3 perks like summoning foxes or getting a powerful buff.

Enchanted Chicken, Enchanting Strega the Hag, in her youth, was always careful to keep her enchanting and her animal husbandry neatly separated. As time wore on, however, her eyesight, aim, or strict moral codes must have deteriorated...

Charger (Paladin) Redeemed by the Light. Devoted to your cause.

Felsaber (Demon Hunter) A special creation of Lord Illidan gifted to his most trusted demon hunters.

Prestigious War Wolf At Warchief Hellscream's command, Horde trainers began raising wolves to thrive in the shock and ferocity of sustained combat.

You can also increase the speed of your mount:

Leystone Hoofplates: Place hoofplates on your current mount, increasing speed while mounted by X. Dismounting cancels the effect.

New Followers and Quests

Data points to followers that are class-specific, which you'll get from quests in Legion. These will likely be tied to your Class Order Hall.

Thassarian was a soldier of Lordaeron, serving under prince Arthas Menethil on the campaign to Northrend. He was slain by his former commmander, Falric, and reborn as a Death Knight in service to the Lich King.$b$bAfter the battle of Light's Hope he departed to Stormwind to convince King Varian Wrynn to accept the Knights of the Ebon Blade as allies.$b$bAfter spending some time serving in the armies of the Alliance he desires to fight once more for a greater cause and has returned to the Ebon Blade to join ther battle against the Legion.

Koltira was raised into undeath as a Death Knight after being slain by the knight, Thassarian. Despite death at Thassarian's hand, they treated each other as friends up till they found themselves on opposing sides in the Battle for Andorhal. In this battle they held a truce that prevented outright hostilities until Sylvanas Windrunner became involved and he was cast into the Undercity by the Bainshee Queen. When asked about this Koltira refuses to speak any further.

Formerly a paladin in service to the Argent Dawn, Darion Mograine sacrified himself in order to stop the advance of the scourge yet his lifeless body was turned into a death knight by the lich Kel'Thuzad. As a Death Knight he led the forces of the Ebon Blade into an attack upon Lights Hope chapel in which it was revealed that the attack was a suicide mission in order force the paladin Tirion Fordring out of hiding. Enraged that he and his fellow knights were being wasted he was able to break free of the Lich Kings control and led the Ebon Blade in their quest of vengeance. Quiet and intense, Mograine studies his foes carefuly and inflicts pain upon them by any means possible.

Emmarel Shadewarden was a young Sentinel when the Unseen Path was founded. Like her mentor, Namuria Gladesong, Emmarel believed that the night elves had a duty to protect Azeroth from the inevitable return of the Legion. After her order was all but wiped out in the War of the Shifting Sands, Emmarel kept the Unseen Path small and secluded, watching for the day when it should rise again.$b$bDuring the long years of her vigil, Emmarel studied the ways of the beast master. She is never far from the wings of her beloved eagle companion, Snowfeather.

Born upon the Wandering Isle, Li Li has an insatiable thirst for adventure and exploration. Against the wishes of her father, she left the wandering isle behind to join with her uncle Chen. Together, they traveled the world in search of the homeland of their people, Pandaria. Li Li is both an experianced herbalist and a martial artist who never backs down from a fight.

Chen Stormstout - Class: Monk, Quest: , Zone: The Wandering Isle

Lord Maxwell Tyrosus:

Lord Maxwell Tyrosus was one of the first to join the Argent Dawn, and quickly rose through the ranks to great prominence, second only to Tirion Fordring himself. Whether he was fighting against the scourge of Naxxramas or the very lord of the Scourge, Tyrosus has always remained a steadfast leader and a true champion of the Light.

Lady Liadrin:

Lady Liadrin has been called many things - zealous, arrogant, short-tempered - but the Blood Knight Matriarch has never been bothered by such pleasantries. Call her what you will, but in Liadrin's eyes there is precisely one thing that matters: the complete and utter destruction of the Burning Legion.

Most think to this day that the infamous leader of the Defias Brotherhood died in the Deadmines years ago thanks to an elixir that mimiced death and flame retardant armor. In truth, the wayward daughter of Westfall found her way into the secretive order of the Uncrowned, where her anti-government motives were well at home. She quickly rose through the ranks to the mysterious Shadows, poised to finally have the means to enact her revenge.

A veteran of three wars and countless battles, Eitrigg has faithfully served the Warchiefs of the Horde for his entire life. Seeing the true threat of the Legion he has decided to work with anyone that has the will and strength to save Azeroth.

Nazgrel:

Liberated from the internment camps by Thrall, Nazgrel has been a loyal and skilled commander of the Horde for years. His last assignment was Thrallmar but with the Legion invasion he has returned to save Azeroth. A grim warrior, Nazgrel fights with tactics and excellent command of arms.

Lynore:

A veteran of many wars, Lynore was present at the Opening of the Scarab Wall and continued on as an elite 7th Legion commander in Northrend. With that campaign over, she has returned to assist with the Legion threat.Lynore attempts to protect others with a reckless and furious assault designed to focus attention on herself.

Aponi Brightmane:

Aponi Brightmane, leader of the nascent Sunwalker paladins, united her people around a thirst for truth and understanding. What is the true nature of the Light? Why does it grant us its strength? Aponi intends to answer her burning questions, but she has no problem in casting aside anyone or anything that gets in her way.

Vindicator Boros:

The Hand of Argus was once a mighty order of draenei paladins dedicated to protecting their people from their Legion hunters. Their numbers have yet to fully recover from the slaughter in Draenor at the hands of bloodlusted orcs, but Vindicator Boros refuses to let their legacy die. He has dedicated himself to renew their sacred vows at all costs.

Altrius the Sufferer:

Altruis cares little for the traditional company of his own people. The Sufferer prefers the company of his nether drake Nethrandamus and the thrill of diving into the fray on his own. However, he is no fool, and is willing to work alongside those who prove to him that they can keep pace with his exceptional skills.

Allari the Souleater:

Allari has long since mastered the blood elven crystals used to trap and manipulate fel energies. She uses the Scythe of Souls to reap the demonic in unthinkable ways - the information and power she's extracted has already proven invaluable numerous times in key battles against the Legion. Tired with the Illidari's lack of progress against stopping the flow of demons into Azeroth, Allari seeks someone new to follow who can put her power to proper use.

Zeros:

Though only a whelp by dragon standards, Zeros is still a powerful practitioner of the arcane arts.

Follower Abilities

Fel RushLunges toward an enemy. Sometimes used on critters to travel quickly.

Chaos NovaUsed by demon hunters to control multiple dangerous enemies at once.

Stone SkinDemon hunters can cover their skin in fel stone to absorb large blows. Also notoriously uncomfortable.

Devour MagicMagic is a delicacy among the Illidari. Tastes like chicken.

Vengeful RetreatUsed by demon hunters to who are... not prepared.

MetamorphosisDemon hunters can unleash the demon within to defeat the strongest foes.

New Missions

Reconnaissance: Azsuna - Broken Isles: Azsuna appears to be an idyllic island teeming with wildlife. Reports of magical activity in the area, however, suggest that not all is as it sems.

Reconnaissance: Val'Sharah - Val'Sharah: Val'Sharah once stood as the heart of druidism on Azeroth, the mighty world tree Shaladrassil standing tall at its center. There are sure to be long-lost secrets hidden in its thickets that would be useful against the Legion.

Reconnaissance: Highmountain - Highmountain: Highmountain is all that stands of the range that once divided Suramar from the northern lands. Rumor has it that the leader of an ancient tauren tribe on the lonely mountain's slopes wields a relic of legendary power.

Reconnaissance: Stormheim - Stormheim: Once grazing land for the beasts of the Suramar elves, the bluffs of Stormheim now serve as the capital of an ancient race of Vrykul that fled the northern lands after the Great Sundering.

Never Leave a Knight Behind - Dalaran: Our scouts report seeing a knight trapped by a horde of demons. Destroy the demons and bring our brother in arms home.

The Creeping Nightmare - Val'Sharah: The forces of Nightmare are closing in on a sacred moonwell. We can't let it fall into darkness.

Calling Their Bluff - Stormheim: A Fel Lord may be building up forces in the harsh northern bluffs.

Coastal Treasure - Stormheim: There is a powerful beacon of the Light somewhere in Stormheim. We should find it.

Tides of War - Stormheim: The Legion is planning to launch a coastal assault on Stormheim. We need to find out where.

The "Emissary" - Highmountain: We've heard whispers that a demon has been offering the Highmountain tauren dark power.

The Last Shrine - Highmountain: There is a powerful beacon of the Light somewhere in Highmountain. We should find it.

Protecting the Innocent - Highmountain: A captured imp told us his masters were planning to attack a Highmountain tauren village - we need to figure out which one.

The Veteran - Dalaran: We can go after the heavy hitters later, right now we need someone who has seen everything. There is one that has been in every war for the past few decades and can do more than kill.

Growing the Order - Dalaran: The only way to strengthen our order is through continued focus and training. There is an ancient master who may be willing to share his martial secrets. Seek him out and train with him, and return stronger and wiser.

A Master Summoner - Dalaran: We will need to recruit a master summoner to assist the Council. A warlock of a notable family was rumored to be spotted in Dalaran.

An Offer They Can't Refuse - Dalaran: We believe we can lure a worthwhile rogue into our order with the right... motivation.

Never Trust a Mage - Dalaran: The mages of Dalaran seem trustworthy... but are they?

The Other City of Mages - Ogri'la: Akazamzarak knows where he can find a whole city of mages, so long as you don't mind the smell.

New Maps

Broken Isles

Maw of Souls

Vault of the Wardens

Dalaran

Misc

New Legion Bosses

Highlights

Cordana - possibly our Draenor friend?

Odyn - a new Titan Keeper, like those in Ulduar

Ymiron, the Fallen King - possibly the undead version of our fellow from Utgarde Pinnacle?

Lord Kur'talos Ravencrest

Illysanna Ravencrest - The daughter of Lord Ravencrest

Ursoc - possibly in the Guardian artifact scenario?

The following 4 bosses appear to be in the new Violet Hold dungeon:

Millificent Manastorm - Turns out, Millhouse got married!

Festerface - Professor Putricide had many experiments seized when Icecrown Citadel fell. At best guess, Festerface appears to be a prototype for two more fearsome constructs; Rotface and Festergut.

Anub'esset - Anub'esset, one of the few remaining ancient Nerubian crypt lords, was captured by the Kirin Tor during the invasion of Icecrown Citadel and imprisoned in Violet Hold. Set free during the Legion's invasion, his thoughts turn only to revenge against the living.

Blood-Princess Thal'ena - Blood-Princess Thal'ena is the daughter of the powerful vampyr Queen Lanathel. She has been locked inside Violet Hold for years, suffering the gnawing pain of her eternal hunger. Now that her cell has opened, she intends to feed on the world.

Full ListNote: There were some old bosses included in the data, we have excluded them to avoid redundancy.

Tirathon Saltheril -

Ash'golm -

Glazer -

Cordana -

Serpentrix - A tamed hydra, Serpentrix stands guardian to one of the Tidelands.

Warlord Parjesh - Commander to the Hatecoil naga, Warlord Parjesh stands as a first line of defense against invaders.

Hymdall - Having proved himself in honorable battle, Odyn tasked Hymdall to guard the entrance to the Halls of Valor. Hymdall has stood, never erring, in this watch protecting these halls from all dangers.

Hyrja - In life Hyrja was a warrior without equal, defending the Valkira from all threats. Her valor and courage drew the attention of Eyir, a titan watcher. Upon her death and ascension to the Halls of Valor Eyir has awarded Hyrja with her greatest honor, transformation into a Val'kyr.

Fenryr - Fenryr, has eluded even the best hunters of the Halls of Valor.

God-King Skovald - Gul'dan approached Skovald with a proposition, have his vrykul join the Legion or see his people be destroyed. With the promise of 1,000's of worlds to conquer Skovald has taken up the Legion's offer. Before being allowed to fully enter the ranks of the Burning Legion he must first secure the Aegis of Aggramar from Odyn's realm of the Halls of Valor only then can his endless conquest begin.

Odyn - Odyn, a titan keeper, forged the Halls of Valor to house the souls of the greatest vrykul warriors. These warriors have been forged into a new army, the valarjar, in order protect Azeroth from all threats. However, cursed by Helya, Odyn and his army are now trapped within these halls.

Lady Hatecoil - Vejsha Hatecoil hails from a long line of the Hatecoil noble family, charged with maintaining the order and will of her queen. As a fierce caller of storms, she watches over the ritual of summoning.

King Deepbeard - King Deepbeard.

Wrath of Azshara - In an effort for revenge, Queen Azshara focused her profound magical prowess into a single arcane being. Maintained by the life magic of one of her loyal handmaidens, the mighty Wrath of Azshara exists to wash away all landwalkers who would stand against her.

Ivanyr -

Nightwell Sentry -

General Xakal -

Nal'tira -

Advisor Vandros -

Ymiron, the Fallen King -

Harbaron -

The Amalgam of Souls - Immense soul energy was released when Gul'dan conducted the ritual to sever Illidan's soul from his body at Black Rook Hold. This energy brought the souls of the Ravencrest clan back to their ancestral home - and residual soul energy has merged them into a massive monstrosity.

Illysanna Ravencrest - The daughter of Lord Ravencrest, imprisoned for millinea in the Vault of the Wardens shortly after the War of Ancients, found herself free after Maiev released the demon hunters from their prison. Returning to her ancestral home, she has sacrificed everything - including her very soul - to defend what she could not during the War of the Ancients.

Arch-Druid Glaidalis - Feral Arch-Druid

Oakheart - Tree

Dresaron - Nightmare Drake

Shade of Xavius - Shade of Xavius

Rokmora - Ularogg Cragshaper's unfinished masterpiece, Rokmora, a massive crystal fury constructed to annihilate all who stand against the Underking. The wild magic used to create this behemoth has yet to take hold, imbuing any piece of Rokmora, attached or not, with Ularogg's malevolent will to crush his enemies.

Helya -

Smashspite the Hateful - A brutal, imposing Mo'arg Lieutenant, Smashspite the Hateful led the Legion's invasion of Black Rook Hold and commanded defense of the keep from the air via his colony of felbats.

Ularogg Cragshaper - Ularogg Cragshaper, an ancient drogbar that has committed his life to the pursuit of power. Through violence and deception, Ularogg rose to become the Underking's trusted advisor. He detests Navarogg for bringing 'intruders' into their home and will take pleasure in bringing about their violent end.

Ursoc - Rawr

Lord Kur'talos Ravencrest - Kur'talos Ravencrest, Lord of Black Rook Hold, was the commander of the Kal'dorei Resistance during the War of the Ancients until he was assassinated by Varo'then under the orders of Queen Aszhara. Millenea later, Gul'dan's foul soul magic has awoken Ravencrest's soul, and those of his ancestors, from their eternal repose. The Legion, seeking revenge, gleefully forced his soul into his body and mesmerized him, forcing him to eternally relive the horrors of the War of Ancients.

Naraxas - Naraxas, mother of monsters, has been worshipped by the drogbar since the Age of Neltharion. Constant sacrifices are made to this creature so she can nurture generations of horrors the drogbar use against their enemies. One way or another, you must pass through this beast and strike at the Underking before this terror is unleashed on Highmountain.

Mindflayer Kaahrj -

Dargrul the Underking - Dargrul is the most powerful Underking since the age of Neltharion. Believing he has the only right to wield the power of Khaz'goroth, Dargul murdered High Chieftain Ulan and seized the artifact from the Highmountain tauren. Now, he uses the hammer's power to devastate the region and any who oppose him.

Millificent Manastorm - An engineering genius of unimaginable prowess, Millificent Manastorm seems to be the complete opposite of her husband, Millhouse. Smart and resourceful, she is a force to be reckoned with.

Once released from her magical prison cell, Millificent Manastorm uses her technological gadgets to overpower her enemies.

Damage Dealers: Disarm the so that they don't explode. Destroy the unarmored to prevent them from overwhelming the party with rockets.

Healers: Disarm the so that they don't explode. Avoid the to prevent being knocked around.

Tanks: Disarm the so that they don't explode. Destroy the unarmored to prevent them from overwhelming the party with rockets.

Festerface - Professor Putricide had many experiments seized when Icecrown Citadel fell. At best guess, Festerface appears to be a prototype for two more fearsome constructs; Rotface and Festergut.Iceclaw - Inquisitor Tormentorum - Anub'esset - Anub'esset, one of the few remaining ancient Nerubian crypt lords, was captured by the Kirin Tor during the invasion of Icecrown Citadel and imprisoned in Violet Hold. Set free during the Legion's invasion, his thoughts turn only to revenge against the living.Sael'orn - Sael'ornBlood-Princess Thal'ena - Blood-Princess Thal'ena is the daughter of the powerful vampyr Queen Lanathel. She has been locked inside Violet Hold for years, suffering the gnawing pain of her eternal hunger. Now that her cell has opened, she intends to feed on the world.Nythendra - Dragons of Nightmare - DragonCrystal Scorpion -

EmotesText:

FORTHEHORDE

FORTHEALLIANCE

Titles

Illidari %s

Highlord %s

Illidari Master %s

The Honorable %s

%s the Prestigious

%s the Unrelenting

Legionary %s

%s, Bound by Honor

Emotes:

STATE_WORK_MINING (Pick Axe)

STATE_READYTHROWN_NO_SOUND

STATE_READY2HL_ALLOW_MOVEMENT

STATE_READYSPELLDIRECTED

ONESHOT_NO

ONESHOT_CANNIBALIZE

ONESHOT_GRABTHROWN

ONESHOT_WORK

STATE_USESTANDING_NOSHEATHE

ONESHOT_WAVE_BARSERVER

STATE_READYSPELLOMNI_WITH_SOUND

STATE_HOLD_THROWN

STATE_READ_BOOK_AND_TALK

STATE_WOUND (DOESNT WORK)

ONESHOT_MOUNTSPECIAL (Flying Allowed)

EmoteSettle

DragonSpitHover

TEST_DO_NOT_USE

ONESHOT_SETTLE

STATE_ATTACK_UNARMED_STILL

ONESHOT_SLAM

ONESHOT_READYSPELLDIRECTED_NOSOUND

ONESHOT_TALK_BARSERVER

Factions:

Moon Guard

Withered

Gilnean Survivors

Kvaldir

Drogbar

Citizens of Dalaran

Moonguard

Valkira

Wardens

Assassin's Guild

Jandvik Vrykul

Druids of Val'sharah

Arcane Thirst (Oculeth)

Arcane Thirst (Silgryn)

Arcane Thirst (Thalyssra)

The Nightfallen

Legion

Highmountain Tribe

Burning Legion Invaders

Dreamgrove Druid

Kvaldir Ghosts

Nightborne

Arcane Thirst (Valtrois)

Friendships

%s for the new friendship rep is Withering/Stable/Empowered

First Arcanist Thalyssra is %s. The nightborne have an insatiable thirst for Ancient Mana, which can be found all over Suramar.

Silgryn is %s. The Nightfallen have an unquenchable thirst for Ancient Mana. There are many natural sources in Suramar, though none as potent as the Nightwell.

Chief Telemancer Oculeth is %s. The nightborne have an insatiable thirst for Ancient Mana, which can be found all over Suramar.

Arcanist Valtrois is %s. The nightborne have an insatiable thirst for Ancient Mana, which can be found all over Suramar.

CLASS_WARLOCK_SPELLDESC3: Summon a variety of demons to fight by your side.

CLASS_WARLOCK_SPELLNAME1: Drain Life

CLASS_WARLOCK_SPELLNAME2: Soulstone

CLASS_WARLOCK_SPELLNAME3: Summon Demon

CLASS_WARRIOR_SPELLDESC1: Attempt to finish off a foe, delaing a blow that becomes more powerful with more rage. Requires your target to be below 20% health.

CLASS_WARRIOR_SPELLDESC2: Charge at an enemy, moving quickly to their location.

CLASS_WARRIOR_SPELLDESC3: Reduces all damage taken by 40% for 8 seconds.

CLASS_WARRIOR_SPELLNAME1: Execute

CLASS_WARRIOR_SPELLNAME2: Charge

CLASS_WARRIOR_SPELLNAME3: Shield Wall

CREDITS_WOW_7: World of Warcraft 7 <PH>

DEMONHUNTER_BLINDFOLD_STYLE: Blindfolds

DEMONHUNTER_DISABLED: Requires Legion and a level 70 character.

DEMONHUNTER_HORN_STYLE: Horn Style

DEMONHUNTER_TATTOO_STYLE: Tattoos

DEMON_HUNTER_RESTRICTED_HAS_DEMON_HUNTER: You can only have one Demon Hunter per realm.

DEMON_HUNTER_RESTRICTED_NEED_LEVEL_70: Your highest level character on this realm must be at least level 70.

GXAPI_MTL: Metal

OPTION_TOOLTIP_SOUND_CACHE_SIZE: Changes the amount of memory reserved for sound.

RACE_DISABLED_KIOSK_MODE: You must choose a different race.

SOUND_CACHESIZE: Sound Cache

SOUND_CACHE_SIZE_LARGE: Large (%dMB)

SOUND_CACHE_SIZE_SMALL: Small (%dMB)

Changes

BLIZZARD_STORE_CURRENCY_FORMAT_EURO: € %s

BLIZZARD_STORE_CURRENCY_FORMAT_GBP: £ %s

CLASS_DEATHKNIGHT: These former agents of the Scourge have now allied themselves with the Alliance or Horde. Death knights are a hero class, which means they start at high level. Death knights use runes as their primary resource. Each of the three types of rune is used for different abilities.|n|nDeath knights have more ranged capabilities than mostDeath knights are a hero class, which means they start at high level. Death knights are a melee classes with an emphasis on causing diseases and doing damage with their undead pets. Their primary stat is Strength and also Stamina if tanking.

CLASS_DEATHKNIGHT_FEMALE: These former agents of the Scourge have now allied themselves with the Alliance or Horde. Death knights are a hero class, which means they start at high level. Death knights use runes as their primary resource. Each of the three types of rune is used for different abilities.|n|nDeath knights have more ranged capabilities than mostDeath knights are a hero class, which means they start at high level. Death knights are a melee classes with an emphasis on causing diseases and doing damage with their undead pets. Their primary stat is Strength and also Stamina if tanking.

CLASS_DRUID: Druids are shape-shifters with an affinity for the plant and animal kingdoms. There are three types of druids: Balance druids who cast Nature or Arcane spells at range, Feral druids who canDruids can specialize in healing, casting spells at range, or takeing on the form of a cat or bear to fight in melee, or Restoration druids who can heal their allies with an emphasis on heal-over-time spells. Druid primary stats depend on their role.

CLASS_DRUID_FEMALE: Druids are shape-shifters with an affinity for the plant and animal kingdoms. There are three types of druids: Balance druids who cast Nature or Arcane spells at range, Feral druids who canDruids can specialize in healing, casting spells at range, or takeing on the form of a cat or bear to fight in melee, or Restoration druids who can heal their allies with an emphasis on heal-over-time spells. Druid primary stats depend on their role.

CLASS_HUNTER: Hunters are at home in the wilderness and have a special affinity for beasts. They mostly use ranged weapons, such as bows or guns, and their pet to deal damage. They can use traps to cause damage or keep an enemy at bay. The hunter's primary stat is Agility.

CLASS_HUNTER_FEMALE: Hunters are at home in the wilderness and have a special affinity for beasts. They mostly use ranged weapons, such as bows or guns, and their pet to deal damage. They can use traps to cause damage or keep an enemy at bay. The hunter's primary stat is Agility.

CLASS_INFO_DEATHKNIGHT0: - Role: Tank, or Melee Damage

CLASS_INFO_DEATHKNIGHT1: - Heavy Armor (Plate)Raise the dead to serve you

CLASS_INFO_DEATHKNIGHT2: - Former servants of the Lich King.Attack with melee weapons, spells, and disease

CLASS_MAGE: Mages are the iconic magic-users of Azeroth andwho learn their craft through intense research and study. They make up for their light armor with a potent array of offensive and defensive spells. Their primary stat is Intellect.

CLASS_MAGE_FEMALE: Mages are the iconic magic-users of Azeroth andwho learn their craft through intense research and study. They make up for their light armor with a potent array of offensive and defensive spells. Their primary stat is Intellect.

CLASS_MONK: The ancient monks of Pandaria developed their martial arts as a way of rebelling against their former overlords. Now the rediscovered Pandaren have begun to spread their monastic teachings to the other races of Azeroth. Monks are known for their skill in hand to hand fighting, relying on their fists and feet as much as their weapons. Healing monks are proficient in traditional medicine and often become spiritual leaders in their communities. Monk primary stats depend on their role: Agility for tanks and melee fighters and Intellect for healerMonks are known for their skill in hand to hand fighting, relying on their fists and feet as much as their weapons. Monks can also specialize in calling upon the restorative power of the mists to heal allies.

CLASS_PALADIN: Paladins are heavily-armored fighters and defenders who use Holy magic to heal wounds and combat evil. Paladins are relatively self-sufficient and have many abilities targeted at death prevention. They can focus on two-handed weapons, shields or healing. Their primary stats depend on their role.

CLASS_PALADIN_FEMALE: Paladins are heavily-armored fighters and defenders who use Holy magic to heal wounds and combat evil. Paladins are relatively self-sufficient and have many abilities targeted at death prevention. They can focus on two-handed weapons, shields or healing. Their primary stats depend on their role.

CLASS_PRIEST: Priests are well-rounded healers with a variety of tools. However, they can also sacrifice their healing to deal damage with Shadow magic. Within society, priests act as the spiritual leaders of their respective races. The priest's primary stats are Intellect, and Spirit if healing.

CLASS_PRIEST_FEMALE: Priests are well-rounded healers with a variety of tools. However, they can also sacrifice their healing to deal damage with Shadow magic. Within society, priests act as the spiritual leaders of their respective races. The priest's primary stats are Intellect, and Spirit if healing.

CLASS_ROGUE: Rogues often serve as assassins or scouts, though many are lone wolves as well. Rogues specialize in dual-wielding a variety of weapons, though the iconic rogue weapon is the dagger.|n|nRogues can often sneak around enemies or attack an opponent from behind to try and finish them off quickly. Their primary stat is Agility.

CLASS_ROGUE_FEMALE: Rogues often serve as assassins or scouts, though many are lone wolves as well. Rogues specialize in dual-wielding a variety of weapons, though the iconic rogue weapon is the dagger.|n|nRogues can often sneak around enemies or attack an opponent from behind to try and finish them off quickly. Their primary stat is Agility.

CLASS_SHAMAN: Shaman use the power of the elements to enhance their weapon damage or spells. Shaman summon totems in combat, small objects that buff, heal or cause damage to enemies. Shaman often act as spiritual leaders in tribal communities. Their primary stats depend on their role.

CLASS_SHAMAN_FEMALE: Shaman use the power of the elements to enhance their weapon damage or spells. Shaman summon totems in combat, small objects that buff, heal or cause damage to enemies. Shaman often act as spiritual leaders in tribal communities. Their primary stats depend on their role.

CLASS_WARLOCK: Warlocks deal Fire or Shadow magic to damage, drain or curse their enemy. They summon demons as servants. Warlocks can convert their health into mana or summon group members to their locations.¶<br>¶<br>Warlocks are feared in some Alliance societies while considered great leaders in some Horde societies. As casters, the warlock's primary stat is Intellect.

CLASS_WARLOCK_FEMALE: Warlocks deal Fire or Shadow magic to damage, drain or curse their enemy. They summon demons as servants. Warlocks can convert their health into mana or summon group members to their locations.¶<br>¶<br>Warlocks are feared in some Alliance societies while considered great leaders in some Horde societies. As casters, the warlock's primary stat is Intellect.

CLASS_WARRIOR: Warriors are plate-wearing fighters who strive for perfection in armed combat. As warriors deal damage, they generate rage, which is used to power special attacks.¶<br>¶<br>Warriors can choose to focus on a two-handed weapon, dual-wielding or using a sword and shield. Warriors have several abilities that let them move quickly around the battlefield. Their primary stat is Strength, though tanking warriors desire Stamina as well.

CLASS_WARRIOR_FEMALE: Warriors are plate-wearing fighters who strive for perfection in armed combat. As warriors deal damage, they generate rage, which is used to power special attacks.¶<br>¶<br>Warriors can choose to focus on a two-handed weapon, dual-wielding or using a sword and shield. Warriors have several abilities that let them move quickly around the battlefield. Their primary stat is Strength, though tanking warriors desire Stamina as well.