I played this mod for a while but I have not played FoF for some weeks now. Partly because awaiting bug fixes as the crucial Gun Boat bug that makes them die off and more importingly that the US navy is not blockading anymore in the latest beta which make a test playing against USA AI not as good.

Partly because I am a game developer myself so I just try to play some games for a while whenever I can and have less on my table to do

Since I heard the next Beta patch will soon be out soon, just wanted to make this case again to hopefully get some reponse.

The mod modifies some buildings and most significantly makes factories much more expensive making them a bottleneck. Since iron and horses are still cheap you will afford some good upgrades anyway. Furthermore it raises the limits for how much resources you can max store because it felt abit silly that CSA would have to throw horses away as soon as they hit 500. Also, it limits the amount of interest you can get as maximum because it goes well with the other growth changes in buildings scipt.

Playing the mod I managed to buy a little bit of this a little bit of that and since factories were expensive this pretty much made it more interesting to buy more war stuff since the economic growth missed due to this was less.

I play the original July 61 scenario so I cannot speak for the new ones. The slower growth in this mod is very suitable for July 1861 since it enables early investments in war.

I see that you deleted your cut-and-paste of the list of buildings. You should restore that so that people can quickly read over your changes before deciding if they want to try it (instead of having to click on the link and download).

Plantations strike me as too expensive. The South has a lot of trouble getting enough labor for its needs, and I can't imagine it ever having such a large stockpile.

A horse camp and a factory and a half mint is the same production as a plantation and cost

90 labour 90 iron

to build all 3, so I think you should compare that number to the cost of building a plantation to see what you are really paying for "support for 4 buildings" and what you are paying for the increased production.

180 labour and 180 horses I would value roughly like ~220 labour as south since horses are in abundance. 90 labour and 90 iron i would say might be worth ~130 labour so you pay maybe 90 labour for the "support 4 buildings". Might be abit too expensive but not way off.