11:13,
March 28, 2012

So my friend Don has been learning iPhone/iPad programming lately, and he
decided to implement a pong game to learn how to do game and graphics
programming. He’d done this before, years ago in DOS, which makes it a good
task to learn the new API.

You may now be saying, “But wait! Pong doesn’t need a physics engine!” Yes,
yes, you’re right. The world doesn’t need yet another pong game either. But I
did want to learn to use box2d anyway, so I’d call this a success.