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SOCOM 4: Passive Or Active Leader?

If you're unfamiliar with SOCOM 4 - perhaps you're not in the beta - you may hold some false assumptions.

For instance, one might presume this game is your standard third-person and squad-based shooter and while there is strategy involved, the gameplay doesn't alter drastically from person to person. Well, did you know there's a significant difference between being a passive and active leader? Check out the PlayStation Blog, where you'll see two very different approaches to the single-player campaign chapter, Benefaction. In this level, we find ourselves in a dense jungle environment that culminates in an epic beach ambush as enemy equipment is unloaded onto the shore. While Sid kept a low profile but took care of most of the work himself, Jeff decided to issue commands and hang back...thereby allowing him to finish the level without firing a single shot.

Freedom and choice are crucial in this growing form of entertainment; the more choice we have, the more fun we tend to have.

That sounds pretty sweet, I like games that allow for different play styles because I tend to play them multiple times.

I'm interested in socom 4, but not really for the mp and so I'm waiting on the actual reviews to see how well the sp turns out. Guessing most of the game is going to be mp and so most likely I'll be buying it on the cheap.

I really hope they do impliment a party system of some kinds. Its awful when you're playing with people and they randomly get assigned to the other team. WTF is the point? That's an easy fix though, and they've recently fixed a few of my other complaints (the way-too-close camera, and the accuracy of certain weapons) with a patch, so hopefully this is something that'll be fixed post-release.

That sounds awesome. Exactly what I was looking for in terms of this game, and I hope that they don't force you to take one route over the other. Looks like this will be my first post-Easter purchase... Unless Motorstorm: Apocalypse drops in price a bit.
Peace.

Never played a Socom, but this game looks and sound real good. Will definitely give this a go. I need to try to beta but don't feel like downloading all that information. I'll just wait for the review then go from there.

Tactical shooters are always the best, deeper gameplay mechanics, more replay value instead of just mindless shooting that gets repetitive. More tactical shooter please, we need SWAT 5 and a new Rainbow Six.

now thats what i was hoping for!i was really worried about them dropping the navy seals badge, and the beta was another nail in the coffin.maybe this will be a true SOCOM game after all?i hope so!if i want a mindless squad based shooter ill go buy battlefield or COD.if i want a tactical squad based shooter ill buy SOCOM.so dont try to meld the 2!maybe for once the developers are not trying to turn the game into something it should not be!