Game Engine Project

Attempting to create a full featured 3D game editor with basic features found in game engines such as Unity, UE4, or CryEngine. Developing with Direct X and planning to integrate various middleware such as FMOD and PhysX. My intentions are to create a third-person shooter game once the game engine has been assembled. The biggest source of reference for this project is Game Engine Architecture by Jason Gregory. The latest source code for it can be viewed here: https://github.com/jheard901/blackrock-editor