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Trouble in Terrorist Town v3

posted Jul 26, 2010, 7:13 AM by Bad King Urgrain

Version 3:

- Improved ragdoll manipulation with the
Magneto-stick. Carrying a corpse will now always use the pelvis bone of
the ragdoll no matter where you aim, as that is the most effective part
to carry. Your view will snap to that same area when you pick up the
corpse, to prevent it immediately falling again. Pushing has been
weakened, as it was glitchy and bad.

- Falling on another player
will hurt them and cushion your fall. They receive your original fall
damage, while you get only half. An award has been added for killing
someone this way.

- Crowbar kills are now silent, victim will not do a death scream (same as knife, silenced pistol, headshots).

-
Found a way of networking corpse data through datatable vars. Things
like the corpse name and identification status should now be more
reliable.

- Game description in server browser now shows the
version number (eg. "v3") as well as an indicator whether the server
uses custom weapons/items in the form of an asterisk ("*"). So a modded
server will show "Trouble in Terrorist Town v3*" in full, while a
vanilla one won't have the *.

- Fixed error in weapon spawning fallback for weaponless maps that do not have a rearm script.