Overhead transparency masters: tear-out pages from the back of the facilitator set that you can copy to create your own overhead materials

Each deck of game cards trains one team of 4-8 participants. The game kit contains enough materials to train up to 24 participants.

HRDQ

Game-Card

Variant

How It Works

Based on factual records from the Egyptian collection and The British Museum in London, Deir el-Medina asks participants to work together to solve a problem based on a realistic scenario. Each team member is given particular facts that can help solve the team’s problem. Success is determined by how well participants perform their roles in the group and process the information each team member possesses.

In group situations, individuals tend to adopt characteristic roles that can be categorized into three different types: Task Roles, Maintenance Roles, and Self-Oriented Roles. Deir el-Medina explores how the dynamics of these roles impact the group.

Learning Outcomes

Identify the various roles each person plays during work processes

Understand how each role contributes to overall success of the group

Experience the various task and interpersonal issues that occur when people undertake a project requiring joint problem solving and decision making

Deir el-Medina is a fun and unique way to emphasize the importance of teamwork and team roles. This game is an excellent standalone activity, or can be played as part of a team-building training program.

Product DetailsThe facilitator guide contains game overview and introduction; learning goals; facilitator guidelines; training outline; preparation checklist; observer instructions; debrief and discussion questions; training design options; and a CD-ROM containing a Microsoft PowerPoint presentation, participant handouts, and overhead transparency masters: tear-out pages from the back of the facilitator set that you can copy to create your own overhead materials.

Product TypeGame

Time Required1 hour and 5 minutes

What to Order

Order one complete game kit. Each game includes three decks of 26 game cards; a facilitator set (that includes game overview and introduction, learning goals, facilitator guidelines, training outline, preparation checklist, observer instructions, debrief and discussion questions); and a CD-ROM with Microsoft PowerPoint presentation, reproducible participant handouts and overhead transparency masters (which are tear-out pages from the back of the facilitator set that you can copy to create your own overhead materials). Each deck of game cards trains one team of four to eight participants. The game kit contains enough materials to train up to 24 participants.

Rollin Glaser, Ed.D. is an accomplished trainer, consultant, and expert in the field of adult learning, and is also the co-founder and former chief executive officer of HRDQ. He holds several degrees, including a BS from Northwestern University and a M.Ed. from Northeastern University, as well as a MA and Ed.D. from Columbia University. In addition to many assessments, training games, programs, and articles, Mr. Glaser is the author of Personnel Management for Retailers and co-author of The Management of Training and Managing by Design.