After using 3d ripper, many faced the problem of lost texture coordinates in "ripnutyh" models. However uv-coordinates did not disappear anywhere. They are present on the model, but are hidden from the eyes in a different from the 1st texture channel...

This relief is converted from the game resource STALKER ZP through "x-ray engine 1.7", in theory the terrain is ready for use, But the objects of buildings that go along with the relief are not ready for this relief. Installation of the relief t...