Features

Large Scale Tracking In-/Outdoor

Fully integrated mobile High Performance PC for VR

No signal interruption, even in multi user

Long battery life and a light weight

Virtual Reality & Room Scale

The HTC Vive is the most advanced VR headset currently available. It makes it possible to move freely within an area of up to 5×5 meters. But the connected cables restrict the freedom of movement and there is always the danger of falling over the cable or damaging the computer powering it. The XMG WALKER can be worn comfortably on the back and allows the user to be able to fully engage and enjoy all virtual reality experiences.

NVIDIA PASCAL GRAPHICS CARD

The new NVIDIA graphics cards powered by Pascal architecture bring gaming to the next level! With twice the performance of the previous generation they also feature optimized calculation algorithms making them perfect for VR and Multi Monitor setups. The latest manufacturing technology and energy-saving measures ensure long battery life.

CPU / Storage / RAM

The sixth generation of Intel® Core ™ i7 processors with Hyper-Threading Technology provide maximum performance. The power efficiency of these new CPUs provides lower operating temperatures and longer battery life. Two m.2 PCIe bays, providing in excess of 2000MB/s with NVMe drives, and a maximum 32GB DDR4 RAM round off a perfectly balanced VR platform.

INCLUDED IN THE BOX

Additional battery pairs and charging cradles can be purchased separately.

Frequently Asked Questions - FAQ

What about other HMDs?

The XMG Walker is the perfect solution for large scale and especially multi-user optical tracking based VR environments. All PC compatible HMDs including the Vive, Rift and OSVR can be used in this way, as well as AR hardware such as the META 2.

Can I use the XMG WALKER as a normal desktop PC?

Yes, all relevant connections for peripherals, monitor, etc. are available. An external power supply is available for purchase.

Which VR Headsets can I use?

The XMG Walker works with all headsets which need to be powered by a high end PC, for example HTC Vive, Oculus Rift, OSVR, META2. However, the Walker can only be fully taken advantage of in combination with tracking systems which are not required to be directly connected to the PC. These include inside-out solutions such as Valve Lighthouses and Holodeck systems as well as large scale outside-in optical tracking.