The creators say they’ve been able to incorporate 15 interactive movie moments so far, all of which offer some sort of basic manipulation of the scene on display that work similar to the classic arcade title “Dragon’s Lair” in terms of your abilities. It’s not so much about the complexity though as it is the intriguing idea of combing a familiar fictional situation with the enhanced emotional attachment of personal involvement, as well as an uncertain outcome, as the user it not necessarily bound to the same results as the film scene, and certainly not the same path.

So far, outside of an extremely entertaining and well received demonstration, there isn’t much in the way of plans for “Hold On” at this time. However, it would be interesting to see a more developed version turn into something similar to the party game “Scene It”, or for it to be incorporated into major home video, or digital streaming, releases to give the user interactive options (trivia and mini-games via special features would probably be the best bets) during some of their favorite films.

In whatever capacity the tool is eventually used in, it’s already pretty clear that between this project, and the group’s other (a modification of Google Earth that lets you explore movie worlds) that they are fanatics of both film and technology, as well as skilled practitioners in the use of both. It’s the biggest reason why this device, while not unprecedented in its technology, may go on to success in whatever endeavor it chooses, and provide film and game fans with the greatest tool to relieve and personally experience their passions yet.