SnailUI

SnailUI is a pixel perfect UI, meaning everything is aligned perfectly. SnailUI skins almost everything, including the minimap, action bars, casting bars, etc. If you find a bug, I would appreciate it if you reported them in the comments or through Twitter.

A lot of aspects of SnailUI can be changed via the in game interface options (or by typing /SUI or /SnailUI) or via the lua files themselves. Should you need to contact me, I can be found via Twitter. (@1Snail)

You can also stay up to date with the cutting edge versions of SnailUI by visiting its GitHub repository here: https://github.com/snail23/snailui (The files here can change many times a day so it's not recommended to use this version of SnailUI unless you know what you are doing)

Hi there! I really, really do love this UI. It's so beautifully set up, and so compact! It's great! The only issues I've had so far are that the chat log feels a bit wonky to me, but I've seen you're working on adding extra tabs to it and such. And the mini map doesn't show other addons icons / some of things that are shown on it are cut off a bit.

While I do love the UI, I think I will hold off from using it until it's out of the beta stages, as some of the addons I use for raiding conflict with it and glitch it a bit. But I do look forward to when that happens, and keep up the good work! <3

Glad you are liking it, I'll do my best to accommodate some of those features in the future.

Hi there! I really, really do love this UI. It's so beautifully set up, and so compact! It's great! The only issues I've had so far are that the chat log feels a bit wonky to me, but I've seen you're working on adding extra tabs to it and such. And the mini map doesn't show other addons icons / some of things that are shown on it are cut off a bit.

While I do love the UI, I think I will hold off from using it until it's out of the beta stages, as some of the addons I use for raiding conflict with it and glitch it a bit. But I do look forward to when that happens, and keep up the good work! <3

Version 0.4.4 has been released. Do note that the only class whose timers are fully completed are Warlocks at this time.

This is because I have to look up each spec's rotation and add things that need to be watched, this takes a long time but it will eventually be completed. In the mean time, you are free to add your own timers in: SnailUI / Themes / Default / DefaultTimers.lua

Here's an example of what they look like: (Updated the screenshots as well)

Ok thank you, changed them and going to see if it worked. I'd also like to know how to change the opacity so they're 100% at all times, instead of based on health/damage taken Thanks for your help ^^

Edit: I changed the columns to 5 thinking that would work but it isn't working, can you tell me exactly which values to change and what to change them to so the groups grow horizontally? This is my first time working with oUF :/ If it helps at all, I'm playing a mistweaver monk. Maybe there's options I have to change somewhere else or something?

The health based opacity can be disabled by removing:

Code:

HealthThreshold = 90,

From that same block. As for the other issue, think of it like Number_Horizontal x Number_Vertical, so if you changed the columns field to 8 and the rows field to 5, it would be 8 units wide and 5 units tall. (Or however you want to configure it )

Originally Posted by cyprineyang

First of all, I love your nice UI much.However,I found some bugs after tests. There seems something wrong with "DefaultWithPet.lua", any spec with a pet (like frost mage ,hunter) will find a thin gray horizontal bar in the bottom of his UI (like shironeko84's scrshot). and if I open my minion's autoattack(and so is hunter's pet and warlock's pet), there would be plenty of lua bugs replied by Blizzard default error reporter.
so would you plz try to test them and make some fix~~THX~~

Sorry if someone has already asked this, but I wanted to know either how to set the party/raid frames to grow horizontally instead of vertically, or how to disable the oUF pary/raid frame to use a 3rd party addon like grid.

Ok thank you, changed them and going to see if it worked. I'd also like to know how to change the opacity so they're 100% at all times, instead of based on health/damage taken Thanks for your help ^^

Edit: I changed the columns to 5 thinking that would work but it isn't working, can you tell me exactly which values to change and what to change them to so the groups grow horizontally? This is my first time working with oUF :/ If it helps at all, I'm playing a mistweaver monk. Maybe there's options I have to change somewhere else or something?

First of all, I love your nice UI much.However,I found some bugs after tests. There seems something wrong with "DefaultWithPet.lua", any spec with a pet (like frost mage ,hunter) will find a thin gray horizontal bar in the bottom of his UI (like shironeko84's scrshot). and if I open my minion's autoattack(and so is hunter's pet and warlock's pet), there would be plenty of lua bugs replied by Blizzard default error reporter.
so would you plz try to test them and make some fix~~THX~~

Sorry if someone has already asked this, but I wanted to know either how to set the party/raid frames to grow horizontally instead of vertically, or how to disable the oUF pary/raid frame to use a 3rd party addon like grid.

Sorry if someone has already asked this, but I wanted to know either how to set the party/raid frames to grow horizontally instead of vertically, or how to disable the oUF pary/raid frame to use a 3rd party addon like grid.

Hey, lovely UI I try to personalize it a little for me, but strangely i cant see my group frames. Do you know what i maybe did wrong? Could also send you the LUA file (if you want to help me^^) ~greetings Lea

Hi, for dps/tank specs the raid frame is hidden by default and can be shown by clicking the "Show Misc Frames" button at the top of the screen. (Appears when you hover your mouse over it)

It can be shown by default in the lua files by adding this line under the Raid spot: (Healing specs should have this enabled by default)

Hey, lovely UI I try to personalize it a little for me, but strangely i cant see my group frames. Do you know what i maybe did wrong? Could also send you the LUA file (if you want to help me^^) ~greetings Lea

Hi there Snail.
Everything looks excellent! I have a question though which I didn't see answered in the forums (I may have just missed it, though). Where do I find the interface buttons (character, social, spells, etc)? It doesn't show when I use the show/hide misc frames buttons. Maybe I'm just missing something. Great work, btw!

The micro menu is hidden by SnailUI as part of the action bar code, sorry. x.x

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Quick update, buff/debuff/cooldown timers are fully working. Right now I am going through every class/spec guide to make sure that all of the important spells are being tracked. Going to estimate the next update will be released later today or tomorrow depending on how bad this hurricane messes us up.