Just found out through twitter that Greenlight is going away. This sucks because I have a game in development on Greenlight as well as others do. Nobody contacted me about it, and what does this mean for we developers who are trying to get our games on steam? Are we still allowed to or are we just kicked to the curb. This was going to be my big chance and now it has been taken away.

Also I suspect that any changes would be in the direction of making it easier to get onto Steam rather than harder so don't worry too much, though it might still be problematic if you were planing to spend money on advertizing your greenlight campaign.

Just found out through twitter that Greenlight is going away. This sucks because I have a game in development on Greenlight as well as others do. Nobody contacted me about it, and what does this mean for we developers who are trying to get our games on steam? Are we still allowed to or are we just kicked to the curb. This was going to be my big chance and now it has been taken away.

i read this somwhere

people have been Spaming Grenlight with games that are fake'' Like Half life 3There is a rumor Going Around That Steam Greenlight Is Putting a $100 fee for Entrys

The introduction of a $US100 fee (or donation, considering the proceeds go to Child’s Play) for developers to get themselves onto Steam Greenlight gave rise to two arguments. One side believes that games development is a business and if one can afford to create games, you should have the funds to spend on marketing. The other argument posits that $US100 is a lot of money and low-profile indie developers shouldn’t have to pony this up for the mere chance to make it onto Steam.

Yesterday, in the her article You Shouldn’t Have To Be Rich Or Middle Class To Make Video Games, Patricia Hernandez claimed that “most indie developers I know are starving artists for who $US100 dollars is a month’s worth of food”. She felt many of the responses online to the fee were “highly classist”; apparently, people either couldn’t understand why $US100 was a lot of money, or, why an indie developer looking to get on Steam and, therefore, sell a product, couldn’t find $US100 in their budget to put towards getting on arguably the largest digital distribution system for games.

While I understood the point the article was trying to make, I don’t think it considered that Steam Greenlight isn’t Kickstarter. Getting on Steam means getting your game in front of a massive audience so they can buy it, not fund it. My impression of Greenlight is that it’s for developers who are serious about development and working towards making it a career. This is a very different situation to the hobbyist developer after a bit of publicity.

You do realise that your post is rather offtopic since noone has discussed the fee previously in this thread?

and you posted the exact same poist in the other "closing greenlight?" thread.. Why?