- Complete mobs (cow, zombies)
- Zombies can wear armor (chain-mail, and gold)
- Armour (diamond, metal, mail, gold, leather)
- Drop
- World increased to 176x112x176
- A long day and a short night (13 minutes / 7 minutes)
- Creatve mode (immortality, the ability to fly)
- Hardcore Mode
- The ability to change the game mode of the world
- Ability to change the difficult of the world (peaceful, easy, normal, hard)

- New GUI
- Bars (hunger, health, oxygen, armor) are in their rightful place
- Strip of the strength of tools and armor
- Items in the hand have a 3D sprite
- Items in the hand have dynamic lighting
- Rendering the character in the inventory as well as armor on it

Generator :

- Desert biome
- Generation of cacti
- Generation of two species of spruce in a snowy biome
- Erosion
- Generation of dungeons with chest with loot
- Changed the generation of ore
- Changed the generation of colors

Other :

- New fog
- Poor visibility under water
- Slow moving under water
- New skybox with the effects of sunrise and sunset
- New animation system blocks
- Zombies drop bones and rotten flesh
- Bone meal can be used for flower cultivation and growth of wheat / watermelons
- New sounds of doors
- Fixed door models
- Model of destruction has 10 frames
- Ability to change the texture pack
- Removed watering and diamond watering
- Increased the growth of the character (the camera is slightly higher)