Welcome to Bleach Platinum Hearts RP! This is a Bleach Role Playing Forum set in the year 2416, over 400 years away from the Original Bleach's timeline. It has elements of both canon and custom for a unique mixture of role playing never seen before on Bleach. To get started, please sign up and read our starter guide:

» Item Description:Pfft, swords. Sure it works for the guys who don't have any balls, but real men need hammers!

do not let Mirja write up the pitch

The Roarmaul is a weapon designed for close-quarter combat in a situation where a sword just won't cut it. It is a large maul, but weighted well, so that it can be wielded in one or two hands depending on preference. It's length does suggests two hands for control. However, this is a special hammer, in that it is designed to do more than just hit people.

Possessing a unique momentum-powered device located inside the head, it builds up the faster and harder a person swings the hammer, and then is released on impact, adding a secondary blast to the hit and allowing for increased damage. The Hammer starts to get very interesting around Advanced Strength, as the device builds up such energy that it releases a roaring shockwave upon impact, giving it the informal name, Roar Maul. The shockwave is sufficient to blast through the target and knock most people off their feet, as well as disturb hearing from the level of noise it puts out. Master Strength can cause an increased shockwave able to pulverise some of the strongest materials ever concocted, and sweep even the most sturdy and sure-footed people off down the road. Due to the nature of the device within the hammerhead, it loses no time having to 'recharge' after each blow because it is powered exclusively via momentum and not some internal source. The only recharge it needs after being swung, is to be swung again.

It is limited in the fact that it is a rather cumbersome weapon that demands the user to get into close quarters, which could put them at risk. Higher levels of strength need a solid stance so that they are not knocked back by the reaction of the hammer. Which it's shock-absorbency and stellar craftsmanship prevent the majority of the recoil, it can still knock over an unprepared wielder. Since it demands the use of all the person's strength to reach optimal usage, it can exhaust a person quicker than a normal weapon, and so is generally used by the more robust members of the Vastime Army. Another issue is due to the working of the hammer, it loses it's charge within seconds of being swung and not hitting a target, so missing generally tends to drop it down to zero power, unless you go crazy and spin around and around with it until you hit something. In this case, spinning for more than four seconds would cause the head to shatter upon impact as the released forces liquefy key points within the hammer's construction.

» Obtained From: Vastime

» Yen Price: 200,000 yen a piece.» Notes: Boom.

Last edited by Mirja Eeola on Sun Jun 11, 2017 11:46 am; edited 1 time in total

Possessing a unique energy storage device located inside the head, it builds up the faster and harder a person swings the hammer, and then is released on impact, adding a secondary blast to the hit and allowing for increased damage.

For this, I'd like to see an exact post count to how long it takes for this thing to fully charge. After that, it should be ready for approval.