Other fixes:- Fixed able to set missile to PD.- Fixed selected groups ignoring combat planes to which they are set.- Fixed "stop" speech event.- Fixed "defeated pirate base" being spammed 3x when it is defeated.- Fixed AI colonizing hostile systems.- Fixed case where AI would have a fleet with no command ship.- Fixed issue that would cause too many locust scouts.- Fixed case where randoms could be flagged as neutral.- Fixed VN Pyramids not firing at planet.- Fixed Loa not spawning next to their gates.- Fixed AI not launching battlecruisers and battleships.- Fixed AI not launching riders in some cases.- Fixed Loa not properly removing cubes for ship damages.- Fixed ships flying into locust moons.

Other changes and additions:- Fixed various strings.- Windowed fullscreen support.- Revamped post-combat screen.- "C" button in chat now connects/disconnects from chat.- Double pressing 1-0 will focus on the ship group instead of whenever you press the button.- Starmap now remembers if fleet/planet tab was last selected.- Added a hot key to exit accelerated time.