I recently got an original big old xbox to play Stranger's Wrath again. (I think it's getting re-released, but it was $30 at goodwill, so I don't mind having another system around)

And I was trying to find lists of the best non-BC (or poorly emulated on 360) Xbox games, but nothing was coming up. (and the search function here seems to not work)

So this is what I can think of off the top of my head - any other recommendations?

Of course.

Unplayable on 360 B/C and better than the PS2 version? Maybe?

Both of these run like shit on 360 - and they're stellar games. I think I might go for the PC versions, though. Kotor 2 got a fan patch recently if I ever want to play that.
Same deal with Jade Empire, but then there's a PC version of that too.

Both of these are not Backwards Compatible. i might pick them up because I quite enjoyed Hell's Highway.

I dunno how much this is worth re-visiting, but I really enjoyed this game when I found it cheap back in 2005 or so.

This is what those batman guys were doing before they made the 2009 GOTY. Good reviews, but I dunno how it aged.

And some others I've found-

(the gamecube version has mario, luigi etc. but probably worse controls)

Any other underrated games I've missed? I mostly got the xbox to fool around with hacking it for the downstairs tv, but it'd be nice to pick up some forgotten xbox 1 games.

Well JSRF *runs*, so I guess you could call it BC, but it's VERY glitchy compared to how it should run. The level with all the electrical towers is a MESS. BTW, this is another series that really needs a sequel. GREAT game.

And Stranger is my #1 vote for the most shocking BC omission. That game really did not get the love it deserves. If we can't have it running under BC mode, I'd love to see it fixed and re-released for XBLA. I'd be first in line to buy it again.

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Came here to post this. My second-favorite game of the last generation and easily one of the best WWII shooters ever made. Luckily I have all three BoH games on my PC, so while the lack of backwards compatibility for Road to Hill 30 and Bound in Blood is disheartening, I can still play'em, gotta love Steam

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Jet Set Radio Future is backwards compatible but it suffers from crippling slowdown in a few places. I still played the game basically to completion (I think I got up to the final boss right before my cousin wanted it back).

Stranger's Wrath is slated to be getting a PC port soon, isn't it? Lorne Lanning announced some kind of Oddworld Box set a few months ago and specifically said he had people working on PC ports of Munch and Stranger exclusively for it.

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For most games that are not BC on the 360 (or play badly) I have already switched to Steam (KOTOR 1, Beyond Good & Evil, PoP WW & TTT). But by far the saddest case is Panzer Dragon Orta. The PAL version crashes on the 360 after chapter 3. Such a beautiful game.

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Awww, crap... what's wrong with PDO? I always wanted to pick that game up again, it's a freakin' classic like most of Sega's exclusives on the Xbox. Are the problems probably just for the PAL version and not the NTSC?

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Jet Set Radio Future is backwards compatible but it suffers from crippling slowdown in a few places. I still played the game basically to completion (I think I got up to the final boss right before my cousin wanted it back

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It's a bit aggravating, yeah, but it ultimately didn't ruin my enjoyment of the game. Most of the slowdown is localized to 99th Street, primarily in the plaza with the big dragon statue. If you're anywhere near that thing the game grinds down to anywhere between half and a quarter of its original speed. There are a few other areas that will briefly chug every now and then (especially if you use the spray can boost), but the only one that really sticks in my mind is 99th street because it is unavoidable and lasts for however long you're stuck in that area. I wanted to get video of the game slowing down like that, but I never got around to it. If I still had it, I'd do it right now.

The game is still very playable, though. But I guess the stand alone version is really hard to track down nowadays - the version on the Sega GT/JSRF double-pack apparently works but there's a trick to it (mash the button to load the game before a menu pops up, or something; I'm sure there's a guide online or something).

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SB is awesome to the point that if you run your mech too fast and try to turn you will just fall over :lol it's very much a mech sim in terms of movement physics, trying to stop from a fast run will also make you wobble and probably crash into a building.

Somebody was working on one. The Xbox 1 has a lot of similarities with a PC, to the point that it runs off of a modified, Xbox-exclusive version of DirectX. But the thing is still apparently x86 at its heart, so there was a guy out there building an "emulator" that would supposedly convert an XBE (Xbox Executable) in to a regular old Windows EXE. He only ever got one game running on it (Turok Evolution) before he eventually gave up the project for one reason or another.

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Deny. The controls are only shitty if you're not playing the game how it's designed to be played- it's a very unusual game. One thing that helps is to watch the demo clip that plays if you let the game sit at the title screen for a while- it shows what kind of play the designers had in mind.