After the battle he will sheath his weapon and say: "That was a close one!" When you ask him about the glowing spider he will respond: "I don't know, but this place is full of them. Every one I've encountered has been enchanted or the like. Look, I'm getting out of here. Normally, spiders make my skin crawl, but magic spiders? Blech." He will then head for the entrance, but will add: "Is there anything more revolting than spiders? Too many legs..." When he exits Harmugstahl he disappears from the game.

He wears a set of regular leather armor, while his gauntlets and boots are leveled heavy armor of the best possible quality. He wields a randomly determined weapon (up to elven quality at level 22), either a battle axe, a greatsword, or a warhammer. Additionally, he carries a small amount of gold.

This Adventurer, an Imperialbandit, is found in the very first chamber of Folgunthur, at the foot of the puzzle door. Somehow she succeeded in solving the puzzle, but lost the fight to a draugr when the nearby gate was released.

Her weapon is random and leveled as well (up to elven quality at level 22) and can be either a mace, a sword or a war axe. She also carries a bit of random loot, food and drink, with a slim chance of a lockpick and/or some gold.

His weapon of choice is random and leveled as well (up to elven quality at level 22) and can be either a mace, a sword or a war axe. He also carries a bit of random loot, food and drink, with a slim chance of a lockpick and/or some gold.

His weapon is random and leveled as well (up to elven quality at level 22) and can be either a mace, a sword or a war axe. He also carries a bit of random loot, food and drink, with a slim chance of a lockpick and/or some gold.

If you initiate the related quest by defeating Sigdis Gauldurson in Geirmund's Hall, The Adventurer's copy of the Lost Legends book will become quest-related and a map marker will point you to the dead body.

His weapon is random and leveled as well (up to elven quality at level 22) and can be either a mace, a sword or a war axe. He always carries three health potions and some random loot. He also has a slim chance of carrying a lockpick and/or some gold. Lastly, he carries the book Lost Legends.

If you initiate the related quest by reading the Ancient Edict on the pedestal next to him, his copy of the book will become quest-related and a map marker will point you to the Adventurer.

This Adventurer is an Imperialbandit who can be found dead in an alcove immediately after entering Chillwind Depths. He is the first of two adventurers in the cave and is possibly the author of the Adventurer's Journal, a note found in an abandoned camp outside Chillwind Depths.

His weapon is random and leveled as well (up to elven quality at level 22) and can be either a mace, a sword or a war axe. He also carries a bit of random loot, food and drink, with a slim chance of a lockpick and/or some gold.

His weapon is random and leveled as well (up to elven quality at level 22) and can be either a battleaxe, a greatsword or a warhammer. He carries a leveled potion of stamina, and a bit of random loot, food and drink, with a slim chance of a lockpick and/or some gold.

This Adventurer is an Orcbandit who can be found in the very first chamber of Deepwood Redoubt. His dead body can be found hidden on a rock formation in the northern part of the chamber, lying next to a locked chest and a potion of healing.

This Adventurer is an Orcbandit who died in the first chamber of Rebel's Cairn in his attempt to solve the mystery behind The Legend of Red Eagle. He is lying behind a pillar in the center of the chamber, still clutching the book in his hand.

His weapon is random and leveled as well (up to elven quality at level 22) and can be either a battleaxe, a greatsword or a warhammer. He carries some random bandit loot and has a slim chance of carrying a lockpick and/or some gold.

This Adventurer is a Nordbandit who can be found at the Skyborn Altar where he obviously lost the fight against the residing dragon. He is leaned against the word wall where you can learn one of the words for the Frost Breath shout.

This Adventurer is a Khajiitbandit who died outside Mzulft; his dead body can be found under a small arch with a roof.

He wears studded armor and hide boots and his weapon of choice is randomly determined and leveled (up to elven quality at level 22) and can be either a mace, a sword or a war axe. He carries a bit of gold and has a chance of carrying some random loot, food, drink and jewelry.

If you have claimed the 'Glowing Chrystal Shard' from the podium south of Deep Folk Crossing, without having read the book The Aetherium Wars, she will also carry a copy of said book that will send you to Arkngthamz for the quest Lost to the Ages.

He carries a leveled bow and arrows (up to elven quality at level 20) and an additional 22 iron arrows. He also carries a bit of random loot, food and drink and/or jewelry. Most importantly, he carries a Scrap of Paper with an important clue on how to solve the tonal lock that killed him.