Please wait...

i'm just wondering, with most players/classes, when i swoop down and invade someones (cyber) space, (:D couldn't resist-it's still funny!) and my seven lead friends extend their warmest of greetings, i leave what used to be a cowboy/hombre face down in the dust.
but, the odd few, pull a little role reversal on me, and its me face down in the dust. ie: i'm point blank, drop my load, they move slightly-indicating a hit (but, you can hardley miss when your nose-to-nose!), and they're still erect! it usually takes 2 more hits from the revolver-rifle before they are dispatched...but more often then naught, i (who went into this with full health, and still unscathed) end up full of holes while changing weapons!
i ask you, how can this be???!:(
i understand doctors could possibly survive a volley hit (?) because of their higher health, but..a soldier? a miner? another sherrif? sup wit dat? :confused:
i've wondered this, and cursed alloud when it happens, and i figured-with the topics of late in here, maby we can get back to constructive discussions!

Well, indeed, the doctors have an extra health. But no only them. When a doctor is in a team, all his teammates have an extra health too. And the more there is doctors in a team, the more the extra health is important.

Note: the health can't go beyond 130 to a doctor and 120 for the others (I think)

I order to get the one shot kill, you need to get a head shot. Each bullet does a specific amount of damage, and yes it is harder to kill a doc or a soldier than to kill a miner or sheriff.

This happens to me all the time, I give them a volley blast and in the time it takes me to switch to my rifle, they kill me. It sucks. Go for the head shot every time. You have to be patient and wait to be lined up for the shot, but it is worth the wait.

well, i s'pose that answers my question...i just figured that being hit with 7 bullets would do a whole more damage then being hit with 1 (such as a revolver) but then again...the instant kills ARE more gratifying! :naughty: (the gibs in the 1.6 vers should be sweet! :nodding: )
:KTA:
:lol:
EDIT:
so, BD, are you saying that the base health of each player is affected by the number of doctors on that team?
EDIT AGAIN:
is it too late for a suggestion to the 1.6? i was thinking, (and i know there arn't to many fans of 'one life' games, but) ya get the instant gib when the volley makes a head shot, could it be set up that, if you make a groin shot, that player can't re-spawn till the next game? :naughty: :D

It is very difficult to kill a soldier with a gatling but he is punished with low speed and I think the health advantage is appropriate in this case. In my opinion it should be more easy to kill a doctor and reduce his health because he can give himself healthpacks.

another way to do it if your a poor head shot like me, is to wound them with a quick shot from your pistol, which gives you a little window of time when they cringe, then whip out the volley with a hot key and even if you gut shoot them it finishes the job rather quick. works well on doctors.
...don't miss though...:eek:

[quote2=BD]More doctors, more health for everybody. Cool, isn't it? [/quote2]
very cool! i never noticed that before! things make sence now, there always seem to be alot of docs on the other team (usually when they are defending)
[quote2=Doc Sancho!]..wound them with a quick shot from your pistol, ..then whip out the volley with a hot key and even if you gut shoot them it finishes the job rather quick.[/quote2]
hmmm...nice stratagy! if it was me, i mighta played that one a little close to the chest...:naughty: :nodding: ...however, i'm partial to the 'swoop-n-shoot' technigue, (just ask AE; last time i played with him, i came off the roof at harmonica, while he was running along the boardwalk, and blasted him in his pearly whites! :lol: ) but, i will remember your style for when mine is un-usable! :nodding: thanx!

[quote2=Billybob]It is very difficult to kill a soldier with a gatling but he is punished with low speed[/quote2]and probly the reason why his health starts off a little then other classes--because he makes an easy target with the gat...altho, that doesn't seem the case when i'm tryin to 'take dem out!' :lol:
[quote2=Billybob]In my opinion it should be more easy to kill a doctor and reduce his health because he can give himself healthpacks.[/quote2]
have you played as a doc yet? i only ask cuz they are unable to give themselves health more then once every 5 seconds (i could be wrong about the timing tho)
[quote2=BITE_ME]This is what the forum and people are all about! Good positive discussions.[/quote2]
i was thinking the same thing pal, you know what they say: great minds think alike! :D ...or is it dirty minds...:naughty:

[quote2=BITE_ME]My problem is I think I run around with my head 2 sizes to big and easier to hit.[/quote2]
aw shucks...and all this time i thought my aim was gettin better, and it turns out to be a case of huge head??? :o so, this begs another question...who wears the bigger hat, you or iggy?? :clueless:
BTW billybobb, it's good to see a positive post from ya, hope to see more!

Interact

About

DBolical

GameFront

The best serving of video game culture, since 1998. Whether you're looking for the biggest collection of PC gaming files on the planet, tools, tips or advice, GameFront has you covered. Browse through over 145,000 mods, maps, tools and more. Game on!