Ready, Set, No

Discussion (9) ¬

Your comic is very often concerned with depression/anxiety and with the occult. The reason you are depressed and anxious is because you’re dabbling in the occult and have thus invited demonic entities to oppress you. Seek deliverance through Jesus.

What are the dark, miasmatic humanoids? Anything specific from a mythology? They remind me of the very tall undead(-ish?) creatures on the island of Solstheim in Morrowind, which I think were called draugr. They were the only element of that game that actually gave me the creeps (in a good, atmospheric way).

Late reply, but Bethesda tends to rip lore off wholesale from real world folklore. Numidium was an island in Greek history, for instance, renowned for a bronze colossus that protected its shores — so Bethesda simply took the name for their giant world-conquering robot. Draugr were an Icelandic myth long before they were introduced in Bloodmoon and Skyrim. So on and so forth for most of the other stuff that people think is uniquely Bethesda’s. =)

In Kristian’s work, they’re probably just the supposed dark spirits that bring misery and sadness to humanity. Allegorically, they represent the burdens and depression of day to day life. (My favourite was the one where all of the depressed spirits put on “people clothes” in order to go to work and feign happiness: http://www.optipess.com/2012/09/28/dressing-up/ =))