People have been buzzing about Race The Sun lately, and so I decided to check it out for your sensual enjoyment. I'm not very good at it, but I'm having a laugh with it, and that's what matters. At the end of the day, that's what bloody matters.

timeline following:⇓ Race the Sun

Race the Sun is on its way to PS3, PS4, and Vita this summer. It will be cross-buy and cross-save, meaning you buy it once and can access it on all three and, if you have a Vita, you can take your saves on the go because of Transfarring. I miss Transfarring.
Race the Sun? More like Race the Fun.more

Race the Sun has had quite the interesting launch. After releasing straight from the developer's website, the game's creators ran into a major snag -- they weren't on Steam. Despite the fact that sales numbers weren't qu...more

Developer Flippfly ran into a bit of trouble when they launched Race the Sun -- they found out that debuting a game that wasn't on Steam was really, really tough.
Rather than sitting on the sidelines and just waiting for a Gr...more

Flippfly's Race the Sun is a humble indie game that actually looks (and plays) pretty great. It just has one major problem -- it's not on Steam. Developer Aaron San Filippo has been surprisingly transparent about what it mea...more

Back at PAX East, I had a chance to play a diamond in the rough called Race the Sun, that I described as a mix between Tiny Wings and Star Fox. It's basically an endless-type flight game, but with the added twist of extra mo...more

Developer Flippfly is still hard at work with the indie racer Race the Sun, and progress seems to be coming along nicely. The newest update for the game is a relay mode, which is basically a multiplayer of sorts. After crashi...more

After hitting their Kickstarter, Flippfly Games was all set to bring their browser game to the PC, Mac, Linux, and mobile platforms. Essentially, it's an endless runner style game, that tasks your ship with outrunning the sun...more

While watching this trailer for THUMPER, a self-described rhythm violence game from current Harmonix artist Brian Gibson and former lead programmer Marc Flury, I didn't want to blink. I also let out a confused "what?" follow...more

"F-Zero meets Audiosurf" brings some vivid imagery to mind, but after watching the above trailer, I'm not sure I agree with that tagline for the indie racer Spectra. Sure, it's set to some bumpin' Chipzel tracks, but it look...more

To tease one of the upcoming cars arriving for Driveclub this month, the developers decided to give us a sneak peak via a video showing off the terrifying speed the unnamed four-wheeled machine can do -- at least 242 mph.
You got what it takes to hit that kind of speed and not end up a stain on the road? We'll have to see in the coming weeks.
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