Яндекс

Sunday, September 7, 2014

GLideN64 Crowd-funding Campaign on Indiegogo has been successfully finished. The result is great: exactly 8.000 USD collected. Truly speaking, I and Olivier did not expect such success. The campaign page was visited 20,513 times from all around the world. Number of contributions is 165 from 15 countries. One of the biggest surprises for me was the number of 100+ USD contributions: eighteen! There are seven “Generous!” (that is 500+ USD) contributions among this number. It’s incredible! We are expressing our sincere gratitude to all contributors. Here the list of all the heroes (in chronological order):

As you see, some contributors decided to remain Anonymous. Also you may see that some contributors funded the project more than once.

Indiegogo will transfer the money within a week. However, the work is already started. According to the "Plan for Project Completion", owners of the "Weekly builds" perk should get the first weekly build at the beginning of October. I'm planing to complete the first task "Fix stability issues" during September. Currently I'm in the middle of large code refactoring.

Since 8,000 level is reached, the work will continue until playable Android port will be ready. If enough time will left or if additional funding will occur, I'll try to implement advanced user-demanded features. Now, full speed ahead!