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As of August 2017

This list was compiled from /r/todayilearned community suggestions by its members. If your TIL is found on this list, it will be removed. The titles have been abridged for the sake of brevity, however the context remains the same. This list is subject to change. The purpose is to keep content fresh on /r/todayilearned as requested by its members. If you are interested in reading about the TILs on this list use the search box feature and enter the keywords to pull up past TILs.

Which actually happens a lot if I remember right. There are many different prototypes showcasing classic series' like Donkey Kong or Metroid in different gameplay styles and visual representations, and only a few get the go ahead for development.

Actually the developers hated that people were taking it so seriously, playing it without items, and only playing final destination with only a handful of characters, after the devs put all that effort into the game, I think it's justifiable.

I'm with you. That's why I use Balanced Brawl! It tweaks the characters so they are all closer to each other in viability, takes out tripping and infinite combos, and other little changes that dramatically improve the game experience.

Especially when you get situations like when my friends and I play, where we'll be on the wii remotes that came with the console and my friend comes with the pro gamecube one (wavebird?), destroys us and only picks the same characters every time. My other friends and I just jump around, use pokemon and essentially fuck around while he does all the combos. It's not fun. Same with Mariokart, he knows the ideal routes etc and takes it all so seriously while we fuck around and drink while playing.

Well to be far they made brawl as a party game not a competitive one and it works. I can play with very little experience with people who played melee for hundreds of hours and atleast survive. Try that on melee and you are dead in 3 seconds.

You make it sound like people are lazy for not wanting that. The fact is that a game like SSB is brilliant for casual drop-in play. I could be sitting around with time to kill and just turn on the Wii for about 20 minutes of play before I have to be doing something else. Some people don't have the time to be practising and trying to compete professionally, some people just want to have a muck around for a small while. This is what makes games like FIFA and the like good too; you can just play one 20 minute match and then do something else, you're not stuck in a mode for ages or have to save in the middle of something and not see it through.

That's why I said 'both'. So that those who want to play casual, not skill based, games can have that, but people who want to play at a higher skill level can have that as well. It just so happens that playing to a higher skill level does require some dedication and effort.

Nobody thinks you're lazy because video games aren't your hobby. I happen to enjoy the occasional game of pick up ball, but that doesn't mean that I think everyone should randomly trip up on the court just because I don't want to put the effort in to play better.

SSB is my second-favorite game behind SSBM. I haven't played any of them in a while because my friends grew out of them, but I'm praying (for my sake alone) that the next SSB won't be good enough to justify buying a Wii U. I hated the Wii; I literally bought it and kept it to play SSBB and slightly for Resident Evil 4 Wii Edition.

Yea I used to watch the tourny vids and everything done to like linkin park songs... SSBM is def in my top 5 games ever that joint just didnt get old when I found out about Wavedashing I was like OMG it jus opened up a whole new game for me.

I remember my friend used to play an item whore Link which was a pretty bad match up for Jigglypuff but the matches were always close.