- Flanking has been updated; see the help file for specifics. The main changes include:

- Flanking's bonus now has a cap. This cap is based on the relative offensive power between flanker and victim. (Stronger victim = higher flanking potential. Overall, flanking's potential has been reduced somewhat on targets with similar or lower offensive power.)

- The flanked victim's +dam is now weighted more strongly than +hit in calculating the flanking severity.