New Crystal Dynamics IP starting with “blank page,” Cory Barlog not involved with development

Crystal Dynamics brand new IP will kick off with a clean slate from the company, executive producer Scot Amos has said.

“I think it’s an interesting combination of both Square’s perspective and Crystal’s perspective. Seeing the studio and what they’ve done, they have a pantheon of great properties, if you just look through the history of all the games that they’ve made and that they have, and that they still have,” he said in the latestCrystal Habit podcast. “They’re even, as you know, doing some very new versions of those games.

“But saying, we have all these great IP, now is a great time, looking at what’s coming in the future, what’s coming up in the console space, what’s going to be happening next. Let’s start now, with a blank page.

“We take that kind of bold step of, let’s make something new, something where we don’t already have a finger in that particular pool, and let’s try, from scratch, to make a new game with all of our abilities and skills. What would be a new great experience for our future?”

Tomb Raider: Definitive Edition executive producer Scott Amos explains to VG247’s Dave Cook why the project is more than a mere port, how it gave Crystal Dynamics a foothold on PS4 and Xbox One, and why it bodes well for Lara’s future.