Bejaymac if its opening to program files it shouldn't, all the user files are in documents. that's clearly a bug, no "idiots" here if you please! ;) The rest i leave to Alessandro ... there's no log in your documents?

Bejaymac if its opening to program files it shouldn't, all the user files are in documents. that's clearly a bug, no "idiots" here if you please! ;) The rest i leave to Alessandro ... there's no log in your documents?

For the Beta we let windows open the dialog where it wanted. In most cases, this will put the user in the last place they were when they used the file selection dialog. But not in all cases. I'll go back to pointing it at a default location and the user will have to navigate to the desired spot.

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2) Presets don't work right when applied to a morphed figure, they don't "take" the morph or scale, they appear to work fine if you apply them to an un-morphed figure and then dial up the morphs.

This is with 1.01 btw.

3) Studio just hard crashed when I went "File > New" on a scene with Genesis and a LAMH preset, no error messages and no log file was created.
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2) Take the JulieRuby Hair as an example, load genesis and dial up the basic child morph, then apply the hair, while it still attaches to the head it's huge on the kid as it hasn't taken the scale, you get the same result if you apply the hair to genesis and then dial up the kid morph, this preset just doesn't scale. The others that I have tried do scale, but only when you load the gray golem and apply the hair before you do anything else.

3) I should explain what I mean by a hard crash, it's when one second the program is running and the next second it's gone, no "the program encountered a problem" window or the DS little box with "please wait" in it, the program is just no longer running, a crash like that never leaves a log entry.

Now I'm getting this crash from two seperate things, first one happens everytime I go "File > New" with an LAMH preset in the scene.

The second crash is when I load a preset, find I either don't like it or it's the wrong one, delete it in the scene tab, and then try and load another preset either through the LAMH tab or the option in the "Create" menu, DS crashes when I click on the option, this one doesn't happen all of the time just most of the time.

2) Take the JulieRuby Hair as an example, load genesis and dial up the basic child morph, then apply the hair, while it still attaches to the head it's huge on the kid as it hasn't taken the scale, you get the same result if you apply the hair to genesis and then dial up the kid morph, this preset just doesn't scale. The others that I have tried do scale, but only when you load the gray golem and apply the hair before you do anything else.

This is correct. LAMH Player does not scale "length" of a hair asset based on the model size. The hair will "shrink" or "grow" to fit the change to the mesh, but the guide hair lengths will not change. On a short hair, this effect is less noticeable.

3) I should explain what I mean by a hard crash, it's when one second the program is running and the next second it's gone, no "the program encountered a problem" window or the DS little box with "please wait" in it, the program is just no longer running, a crash like that never leaves a log entry.

Starting with the 1.0.1 beta we changed the location of the log file to be in "Documents/DAZ 3D/Studio" because the lookatmyhairAM folder may not exist for all Player users.

Now I'm getting this crash from two seperate things, first one happens everytime I go "File > New" with an LAMH preset in the scene.

The second crash is when I load a preset, find I either don't like it or it's the wrong one, delete it in the scene tab, and then try and load another preset either through the LAMH tab or the option in the "Create" menu, DS crashes when I click on the option, this one doesn't happen all of the time just most of the time.

2) Loading a LAMH preset. Then delete Genesis, load a new scene, load another LAMH preset and try to render: DAZ stops the render saying "RENDER ERROR". If I try again it answers:"CAN'T RENDER: RENDERER IS ALREADY IN USE".

(And the logfile is not being created!!!!)

Maybe... I should specify that I use the 64 bit version on Windows 8? In the About version of Studio is still signed as "version 1.0.0.0" http://i46.tinypic.com/2re6t1d.jpg

2) Loading a LAMH preset. Then delete Genesis, load a new scene, load another LAMH preset and try to render: DAZ stops the render saying "RENDER ERROR". If I try again it answers:"CAN'T RENDER: RENDERER IS ALREADY IN USE".

(And the logfile is not being created!!!!)

Maybe... I should specify that I use the 64 bit version on Windows 8? In the About version of Studio is still signed as "version 1.0.0.0" http://i46.tinypic.com/2re6t1d.jpg

All this player does is crash on me. It says it successfully loaded the preset, but then immediately crashes. Tried it with 5 different preset from Furrythings. Are there minimum video card requirements or something?

All this player does is crash on me. It says it successfully loaded the preset, but then immediately crashes. Tried it with 5 different preset from Furrythings. Are there minimum video card requirements or something?

Results with pwToon are very good. With my own toonshader outline are lost, with pwtoon a cool outline effect is shown. The only problem is time to render, with a simple light I need 30 minutes to render this simple scene, time consumed for hair area.