Providing there are 1 or 2 revisions? Guess I will have to wait on that and be stuck with the same performance for another couple of months.

The jump from 580 GTX to 7970 does not seem a plausible return of investment for me. Now if the 7950's were to come down in price I would take the plunge...maybe for a cross fire solution.

Or if the Gk104 was that much faster than my 580 GTX i would be all over it too.

Some specs in some other website mention 4096 Sps!! I dunno about that....and maybe that's why it is expected to cost a kidney perhaps. But going from 512 to 4096 SPs (i am assuming linear scaling with everything normalized performance wise)...would be orgasmic....then again this is just rumors and not likely to be the case...(4096 SPs and stuff)

Romour has it that GK100 (original GTX680) was somewhat broken and failed to yield in any decent numbers so they went straight to the revision, GK110, so they could get it to market quicker by shifting focus away from the flawed part. It's like G100 vs G110, except this time the original 100 part is so bad they decided to skip it all together - or they just learned their lesson from last time?

The question is, is it better to delay the high end part 3-6 months to save face or is releasing a partially crippled, hot, power hungry, expensive chip in very short supply but on time the better option?

Some specs in some other website mention 4096 Sps!! I dunno about that....and maybe that's why it is expected to cost a kidney perhaps. But going from 512 to 4096 SPs (i am assuming linear scaling with everything normalized performance wise)...would be orgasmic....then again this is just rumors and not likely to be the case...(4096 SPs and stuff)

They wont be the same SP's and they won't have hot clocks. Think of them more in line with ATi's SP's, although likely somewhat less capable if there are 4096 of them. Unless the chip will be ~650mm^2. That would be.... interesting.

They wont be the same SP's and they won't have hot clocks. Think of them more in line with ATi's SP's, although likely somewhat less capable if there are 4096 of them. Unless the chip will be ~650mm^2. That would be.... interesting.

you don't know that they are less capable...the way both camps design their SPs will have their benefits/caveats as well as workarounds comparable....but i wouldn't call it less capable. There are optimizations/ patented solutions to get the logic to do what they want which of course again may have certain conditions etc but u get my drift

If there's 4 times as much of them on a process that's only twice as small I'd say it's pretty safe to assume that they are less capable in some way. Even if it's just the lack of hot clocks - which makes a lot of sense, roughly half the clock speed but 4 times as many, so a doubling of potential throughput.

If there's 4 times as much of them on a process that's only twice as small I'd say it's pretty safe to assume that they are less capable in some way. Even if it's just the lack of hot clocks - which makes a lot of sense, roughly half the clock speed but 4 times as many, so a doubling of potential throughput.

you are speculating in the negative order with even knowing performance yet. Then this is all conjecture either way at this point as we know bugger all. I tend to be cautious of the rumor that the GK110 is 4096 SPs.

you are speculating in the negative order with even knowing performance yet. Then this is all conjecture either way at this point as we know bugger all. I tend to be cautious of the rumor that the GK110 is 4096 SPs.

Viral is just speculating on what we will see if there are indeed 4096 SP's. I think he's spot on if the rumor is true. The thought of 4096 CUDA units is absurd, and doubling SP's while lowering clocks is a reasonable approach.

Viral is just speculating on what we will see if there are indeed 4096 SP's. I think he's spot on if the rumor is true. The thought of 4096 CUDA units is absurd, and doubling SP's while lowering clocks is a reasonable approach.

This assumption is as much as mine, nothing to go but gut instincts perhaps (but we all aren't ASIC experts). Just because that the purported tactics for GK110 is to try to get more SPs in doesn't mean squat in terms of the capability of the SPs themselves. Is still am skeptical that the sp count could be that high!

If anything, some fervent hater of NV who runs a not so accurate website mentioned that the GK110 is/may be reticule limited which leads me (and only me perhaps) to believe that if it is 4096 SPs then, the SPs may not be so limited (then again it depends what market we are talking ab out I guess).

This shader thing talk is interesting. Its interesting in that the focus on DP related markets is taking it toll on both camps as that's the lucrative market (well maybe I sould say us desktop GAMERS! ). Both these IHVs can't ignore that emerging market yet at the same time, both have to compromise to give something that is acceptable for HPC/professional market and also desktops.