@messi3194 haha this is confusing, i've asked some modder in this website, but no one respond. maybe 1 tutorial from you will be useful for all new modder, especially on female model, if you have time.

@llLyn 3ds max has en error for rigging peds and in correct part count, your best bet is to rig using zmodeler

@messi3194 You're wrong, 3ds Max + GIMS works perfect with the only issue on lips rig (Open Formats only uses a maximum of 2 variables in vertex shader setting to export each rigged vertex, causing deformations and inaccurate rigging in small zones affected by multiple bones like lips), is 3 times more advanced than ZM3 and has a complete material library for thousands of effects.

@llLyn issue is other (in head component, check if Gims Model modifier has marked "Include bones", that is necessary to work in game, also, copy the CRC number from other head component. All others ped components always uses -1 and not included bones).