I figured since this isnt a typical CAOD flamebait omfgwtfbbqsauce post and is relevant to my past experiences i will post on here even though AXIOM is not allowed to troll CAOD. I came back from Iraq in April of 2008. It depends on just how seriously people take the game, I guess if you emotionally focus and develop yourself through the game via in game accomplishments and only measure success that way, then once you get scammed,cheated,taken over, etc... maybe something happens, maybe something doesnt. Im not brain expert so either way it can go. Ironically i played eve while i was in Iraq (I was stationed in southern Baghdad, lots of RL pew pew going on.) For me it was an outlet from real life patrols out in sector, raids, fire fights and seeing **** get ******-up and having some damn good friends and soldiers of mine make the ultimate sacrafice. Everyone had their little mental getaway in Iraq, playing Eve let me reconnect with my buddies back home and abroad and let off some steam, thats just my two cents.

Damn, you had eve and internet in iraq? All i got was a plastic bag to **** in =(

Posted - 2009.02.27 08:56:00 -
[36]
There is a positive correlation between the amount of time you spend playing Eve and your likelihood of any form of mental illness, alcohol, cigarette and drug consumption.

Posted - 2009.02.27 10:07:00 -
[38]
I think it's a bit much to put the physchological risks in the same league as those from actual warfare, natural disasters, violent crime etc..., clearly those things affect a relatively high proportion of otherwised perfectly stable people. But I don't see any reason why the the more serious aspects of playing EVE aren't comparable to high stress big-risk real-life business, especially for example in the financial sector, but in management of any company big or small.

In real-life business the driving force is money, in EVE it's less tangible, but I think a lot of high-flying business types see money as a measure of success, not the direct reason why they work so hard to build up companies. And where that's the case there's very little difference between EVE and real business. In both cases it's about real people, real relationships, real organisations, real motivations. In both cases often you pretty much just push buttons on a computer and talk to people, to make descions and see the results.

When it all goes **** up and you lose everything you've worked for it can affect you. There's endless high profile instances of suicide in real-life business but that'll be the tip of an iceberg which represents a ton of lesser psychological affects. I think it's inevitable there'll be a high profile suicide resulting from EVE eventually. Infact there's a good chance EVE has already been a contributing factor in some suicides. And again there'll be a slew of less serious mental health cases triggered or exacerbated by EVE. Gaming addiction being an important one.

But I don't think it's anything to worry about too much in a collective sense. Obviously an individual who thinks they're being affected too much should address that. However the game shouldn't be deemed unsafe or anything. There's surely as many or more people who get big positive mental health benefits from it (I'm certainly one of those). Life is quite treacherous whatever you do, but if you really want to mess yourself up there's many much easier ways to do it than playing EVE. Just sitting on your ass all day watching tv isn't going to do you much good in terms of depression etc... Move over to your computer, interact with people, get the adrenaline pumping and experience the highs and lows, and the risk profile simply changes a bit.

I also question whether EVE players are really on average significantly less balanced than the general population. Perhaps for other games they are, but my experience in EVE is that people tend to be a lot less geeky, less socially excluded, more successful in their home and work lives, than you migh expect on the face of it. You get your crazies of course, but there are a lot crazies all over the place in every walk of life.

Someone should do some decent research on it though. (And I'm sure they will soon after the first high-profile EVE suicide.)_

Posted - 2009.02.27 18:54:00 -
[40]
I'm playing Eve for three years now and I love this game. I love it for allowing me to be good at it (having good skills, some money etc.) while not having to sacrifice my RL to it. Being able to easily manage a girlfriend, studies, RL hobbies, friends and still playing a MMO on an average level, makes Eve so very unique imho. And still, there were times when my mood was affected by things accomplished or lost in this game, for hours after I logged off. I'm absolutely sure, that the disbanding of BOB by it's arch enemy had quite an impact on many players that held leading positions. Losing Titans in a fight is definitely something that can be handled alot easier than looking at the alliance you put years of effort into, being killed in one second without you being able to do anything against it.

Originally by:Atropos KahnThere is a lot of personal investment that each of us make into our VL lives in EVE, but more so into our corps and alliance mates. Can these sudden losses and gains give us post tramatic stress? With that same thought though, maybe that is why people like Chirbba and things like mining is so appealing to some in the end, even if for a short while. Sort of an escape from the constant waring. I don't know. I wanted to just throw it out there considering we will all most likely be playing for a long time to come.

And since I know how COAD treats it's posters... let the fail cascading responses commence!

Yeah, I know its a troll, but I will bite. And I am not afriad of posting with my main.

In simple terms, eve gives people the ability to set goals for the things they want the most. Be it fun, power, social status or wealth. Once you stop doing whatever combination of those that you require to enjoy the game, then you pretty much go downhill.

Some people get their fun for a feeling of making a contribution to their society. E.G A guy like Hedgemon was a 1 man industrial supercorp who found contribution was his way of enjoying eve, and then you get folks like CYVOK who have a different viewpoint on what is enjoyable.

Perhaps there is a guy who enjoys bashing POS's so his carebear alliance boss can plant another tower to help pay towards a officer fitted MS, but most people only do the boring **** so they can have more fun later. The guy who runs lvl4's so he can pay for his pirate alts pvp ship, the guy who mines all day to pay for his first BS so he can run lvl2's in a comedy laser fitted raven, or even the guy who sells veldspar just so he can afford the sheer number of crystals he burns through when he is enjoying mining in his dread.

I have seiged hundreds of towers, however the aim of that boring **** was the basis that 90% grind would then bring out the 10% fun - i.e the epic pvp fights. If anything, the most fun times I have had in eve was when we were loosing the original Delve war, due to the entire enviroment back then resulting in 24/7 constant pvp, multiple capfights and minimum POS bull****.

What people need to do is work out what is fun for them and start ganging up with likemanded players rather than jumping whatever flavor is hyped.--

Originally by:Atropos KahnThere is a lot of personal investment that each of us make into our VL lives in EVE, but more so into our corps and alliance mates. Can these sudden losses and gains give us post tramatic stress? With that same thought though, maybe that is why people like Chirbba and things like mining is so appealing to some in the end, even if for a short while. Sort of an escape from the constant waring. I don't know. I wanted to just throw it out there considering we will all most likely be playing for a long time to come.

And since I know how COAD treats it's posters... let the fail cascading responses commence!

Yeah, I know its a troll, but I will bite. And I am not afriad of posting with my main.

In simple terms, eve gives people the ability to set goals for the things they want the most. Be it fun, power, social status or wealth. Once you stop doing whatever combination of those that you require to enjoy the game, then you pretty much go downhill.

Some people get their fun for a feeling of making a contribution to their society. E.G A guy like Hedgemon was a 1 man industrial supercorp who found contribution was his way of enjoying eve, and then you get folks like CYVOK who have a different viewpoint on what is enjoyable.

Perhaps there is a guy who enjoys bashing POS's so his carebear alliance boss can plant another tower to help pay towards a officer fitted MS, but most people only do the boring **** so they can have more fun later. The guy who runs lvl4's so he can pay for his pirate alts pvp ship, the guy who mines all day to pay for his first BS so he can run lvl2's in a comedy laser fitted raven, or even the guy who sells veldspar just so he can afford the sheer number of crystals he burns through when he is enjoying mining in his dread.

I have seiged hundreds of towers, however the aim of that boring **** was the basis that 90% grind would then bring out the 10% fun - i.e the epic pvp fights. If anything, the most fun times I have had in eve was when we were loosing the original Delve war, due to the entire enviroment back then resulting in 24/7 constant pvp, multiple capfights and minimum POS bull****.

What people need to do is work out what is fun for them and start ganging up with likemanded players rather than jumping whatever flavor is hyped.

Posted - 2009.02.27 20:17:00 -
[44]
I beat my g/f in college because of EVE. She decided to test our love by deleting BPO's out of my hanger (I know, never leave client open). I grabbed her and dragged her out of my dorm. She managed to grab my audio system wires on the way out and drug my 12in sub + controller out and I kicked them all out like at 3am. She then proceeded to smash the subwoofer against the door for a long time until the cops came and broke things up.

She claims I hit her at some point, as I recall, she fell and hit the door knob.

Originally by:Trebor NotlimahI beat my g/f in college because of EVE. She decided to test our love by deleting BPO's out of my hanger (I know, never leave client open). I grabbed her and dragged her out of my dorm. She managed to grab my audio system wires on the way out and drug my 12in sub + controller out and I kicked them all out like at 3am. She then proceeded to smash the subwoofer against the door for a long time until the cops came and broke things up.

She claims I hit her at some point, as I recall, she fell and hit the door knob.

Originally by:Trebor NotlimahI beat my g/f in college because of EVE. She decided to test our love by deleting BPO's out of my hanger (I know, never leave client open). I grabbed her and dragged her out of my dorm. She managed to grab my audio system wires on the way out and drug my 12in sub + controller out and I kicked them all out like at 3am. She then proceeded to smash the subwoofer against the door for a long time until the cops came and broke things up.

She claims I hit her at some point, as I recall, she fell and hit the door knob.

Guess I pulled a Chris Brown

what BPO's? was the subwoofer worth much?

Researched Antimatter M and a few researched Cruisers. Audio system was ~$400

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