For binary interactions, highlight the component when users touch it.
Remove the highlight once the user moves their finger off the control.
The highlight should return when the control is touched again, unless the control scrolls with the view.

If an item requires continuous interaction (for example, a slider), highlight the item until users release their finger.
In this case, you might need to lock other items that allow scrolling, such as lists

Games must support all touch input devices with a 16:9 aspect ratio on codeline and/or all physical keyboard input devices with a 1:1 aspect ratio on codeline in order to earn the designation for that respective class of device