Neither has any strike map a year after launch. They like to hold onto content me thinks and release it slowly

I actually believe that they have nothing for Strike. They had some Crait prototype (as the datamined assets show), but adding and Strike map requires a lot more work than adding a Blast or HvV map. There is all the objective logic and the playtesting involved to ensure that the map is fair for attackers and defenders. That might be the reason why only GA (that also involves objective logic) while other objective-based modes have been "abandoned", maybe until the new large scale mode is released.

Neither has any strike map a year after launch. They like to hold onto content me thinks and release it slowly

I actually believe that they have nothing for Strike. They had some Crait prototype (as the datamined assets show), but adding and Strike map requires a lot more work than adding a Blast or HvV map. There is all the objective logic and the playtesting involved to ensure that the map is fair for attackers and defenders. That might be the reason why only GA (that also involves objective logic) while other objective-based modes have been "abandoned", maybe until the new large scale mode is released.

Poor developers having to actually work in order to add maps to modes. I’m sorry it’s not as easy as you’d like it to be. Getting sick of hearing “it’s just not as easy as the simple click of a button”. Oh, it’s not? Great. Time to get crackin’.

Neither has any strike map a year after launch. They like to hold onto content me thinks and release it slowly

I actually believe that they have nothing for Strike. They had some Crait prototype (as the datamined assets show), but adding and Strike map requires a lot more work than adding a Blast or HvV map. There is all the objective logic and the playtesting involved to ensure that the map is fair for attackers and defenders. That might be the reason why only GA (that also involves objective logic) while other objective-based modes have been "abandoned", maybe until the new large scale mode is released.

Poor developers having to actually work in order to add maps to modes. I’m sorry it’s not as easy as you’d like it to be. Getting sick of hearing “it’s just not as easy as the simple click of a button”. Oh, it’s not? Great. Time to get crackin’.

I think you are misplacing your hatred with your comment. I am not giving excuses and I am not giving them a free pass. I have been asking and criticizing them for a long time for not even caring about SA... So, calm down and read the comment again. All I am saying that is that we might not get any new Strike maps because it's easier for them to just release a cropped version of a long map as a Blast or HvV map. That is a FACT. A sad fact, but it's how it's been for a long time. Remember we only got a Kessel map for Extraction and HvV as part of the Solo movie content. And Extraction is another mode they left to die.

Neither has any strike map a year after launch. They like to hold onto content me thinks and release it slowly

I actually believe that they have nothing for Strike. They had some Crait prototype (as the datamined assets show), but adding and Strike map requires a lot more work than adding a Blast or HvV map. There is all the objective logic and the playtesting involved to ensure that the map is fair for attackers and defenders. That might be the reason why only GA (that also involves objective logic) while other objective-based modes have been "abandoned", maybe until the new large scale mode is released.

Poor developers having to actually work in order to add maps to modes. I’m sorry it’s not as easy as you’d like it to be. Getting sick of hearing “it’s just not as easy as the simple click of a button”. Oh, it’s not? Great. Time to get crackin’.

For any other game and developer I would be right there with you but the fact EA hasn't abandoned this game after it failed to hit their target numbers is surprising. I can't imagine it's profitable in its current state either so it feels like they're doing a lot even when they are doing pretty much the least in comparison to any other game company.

This comment started off with me trying to defend them but I've lost my train of thought and I'm angry they bungled launch again

Neither has any strike map a year after launch. They like to hold onto content me thinks and release it slowly

I actually believe that they have nothing for Strike. They had some Crait prototype (as the datamined assets show), but adding and Strike map requires a lot more work than adding a Blast or HvV map. There is all the objective logic and the playtesting involved to ensure that the map is fair for attackers and defenders. That might be the reason why only GA (that also involves objective logic) while other objective-based modes have been "abandoned", maybe until the new large scale mode is released.

Poor developers having to actually work in order to add maps to modes. I’m sorry it’s not as easy as you’d like it to be. Getting sick of hearing “it’s just not as easy as the simple click of a button”. Oh, it’s not? Great. Time to get crackin’.

they are understaffed that's the problem...they need to hire dash or sombering jace

Neither has any strike map a year after launch. They like to hold onto content me thinks and release it slowly

I actually believe that they have nothing for Strike. They had some Crait prototype (as the datamined assets show), but adding and Strike map requires a lot more work than adding a Blast or HvV map. There is all the objective logic and the playtesting involved to ensure that the map is fair for attackers and defenders. That might be the reason why only GA (that also involves objective logic) while other objective-based modes have been "abandoned", maybe until the new large scale mode is released.

Poor developers having to actually work in order to add maps to modes. I’m sorry it’s not as easy as you’d like it to be. Getting sick of hearing “it’s just not as easy as the simple click of a button”. Oh, it’s not? Great. Time to get crackin’.

they are understaffed that's the problem...they need to hire dash or sombering jace

Neither has any strike map a year after launch. They like to hold onto content me thinks and release it slowly

I actually believe that they have nothing for Strike. They had some Crait prototype (as the datamined assets show), but adding and Strike map requires a lot more work than adding a Blast or HvV map. There is all the objective logic and the playtesting involved to ensure that the map is fair for attackers and defenders. That might be the reason why only GA (that also involves objective logic) while other objective-based modes have been "abandoned", maybe until the new large scale mode is released.

Poor developers having to actually work in order to add maps to modes. I’m sorry it’s not as easy as you’d like it to be. Getting sick of hearing “it’s just not as easy as the simple click of a button”. Oh, it’s not? Great. Time to get crackin’.

they are understaffed that's the problem...they need to hire dash or sombering jace

Is he still active?

i honestly don't know and was tempted to tag him to make sure but i sadly don't think so

Neither has any strike map a year after launch. They like to hold onto content me thinks and release it slowly

I actually believe that they have nothing for Strike. They had some Crait prototype (as the datamined assets show), but adding and Strike map requires a lot more work than adding a Blast or HvV map. There is all the objective logic and the playtesting involved to ensure that the map is fair for attackers and defenders. That might be the reason why only GA (that also involves objective logic) while other objective-based modes have been "abandoned", maybe until the new large scale mode is released.

Poor developers having to actually work in order to add maps to modes. I’m sorry it’s not as easy as you’d like it to be. Getting sick of hearing “it’s just not as easy as the simple click of a button”. Oh, it’s not? Great. Time to get crackin’.

I think you are misplacing your hatred with your comment. I am not giving excuses and I am not giving them a free pass. I have been asking and criticizing them for a long time for not even caring about SA... So, calm down and read the comment again. All I am saying that is that we might not get any new Strike maps because it's easier for them to just release a cropped version of a long map as a Blast or HvV map. That is a FACT. A sad fact, but it's how it's been for a long time. Remember we only got a Kessel map for Extraction and HvV as part of the Solo movie content. And Extraction is another mode they left to die.

Wasn’t meaning to direct my reply at you and I didn’t think you were making excuses for them. I just think that this slow gutter drip of content and their constant excuses as to why nothing is as easy as it seams are getting old.

Neither has any strike map a year after launch. They like to hold onto content me thinks and release it slowly

I actually believe that they have nothing for Strike. They had some Crait prototype (as the datamined assets show), but adding and Strike map requires a lot more work than adding a Blast or HvV map. There is all the objective logic and the playtesting involved to ensure that the map is fair for attackers and defenders. That might be the reason why only GA (that also involves objective logic) while other objective-based modes have been "abandoned", maybe until the new large scale mode is released.

Poor developers having to actually work in order to add maps to modes. I’m sorry it’s not as easy as you’d like it to be. Getting sick of hearing “it’s just not as easy as the simple click of a button”. Oh, it’s not? Great. Time to get crackin’.

they are understaffed that's the problem...they need to hire dash or sombering jace

Neither has any strike map a year after launch. They like to hold onto content me thinks and release it slowly

I actually believe that they have nothing for Strike. They had some Crait prototype (as the datamined assets show), but adding and Strike map requires a lot more work than adding a Blast or HvV map. There is all the objective logic and the playtesting involved to ensure that the map is fair for attackers and defenders. That might be the reason why only GA (that also involves objective logic) while other objective-based modes have been "abandoned", maybe until the new large scale mode is released.

Poor developers having to actually work in order to add maps to modes. I’m sorry it’s not as easy as you’d like it to be. Getting sick of hearing “it’s just not as easy as the simple click of a button”. Oh, it’s not? Great. Time to get crackin’.

they are understaffed that's the problem...they need to hire dash or sombering jace