“I’m equally proud and furious about ‘Warcraft,'” Jones told Thrillist. “I love it. I spent so much time on it. I put all my heart into trying to make it work. Parts of it, I think, work but it also drives me crazy that I wasn’t able to push through everything that I knew needed to happen in order to make the film I knew it could be.”

One of the things that didn’t quite work for Jones was the pacing of the film. He acknowledges that as one of aspects that critics focused on when reviewing his movie.

“A lot of people have criticized the jumpiness of the pacing. Trust me, if anyone is frustrated about the pacing of the film and how that turned out, it’s me. It’s not because I didn’t know what was happening, but as I said, death of 1,000 cuts.”

But all that said, Jones does see room for a sequel. The director thinks the world that “Warcraft” set up allows for more exploration.

“If there were an opportunity for us to make another film in the ‘Warcraft’ universe I really feel like we did the hard work in the first movie as far as setting the table,” Jones said. “I would love to capitalize on three-and-a-half years of hard work and be able to have some fun in that world now that I’ve done the hard work. [So] who knows? Maybe I’m just being a masochist.”

Warcraft is a great film. Good acting, amazng visuals, true to lore to high degre. If continued this series could progress very well!

Duncan should be allowed by Blizzard to have a whole new film with no remnant of interferance and budget constrates that would have been systemic of a project changing hands so many times as in the first film.

It was a wonderful tribute to a very vast, very detailed universe. The characters were well scripted, well acted, and perfectly portrayed in my opinion. My girlfriend, who has not been an avid player of the game franchise for many years like I have, had no problem following the pacing or the story.

“A lot of people have criticized the jumpiness of the pacing. Trust me, if anyone is frustrated about the pacing of the film and how that turned out, it’s me. It’s not because I didn’t know what was happening, but as I said, death of 1,000 cuts.”

I don’t recall “jumpiness of the pacing” as the prevailing criticism directed at this project. But if he wants to blame the editor — you know, the one who is directly responsible for setting a film’s pacing — he should just say, “I did a great job, but it was the editor who ruined everything.” Using code words to say the same thing has an air of phoniness.