death

Many of you have been writing and tweeting, asking how the Chasing the Dragon project is going. Well, we’re five sessions into The Village of Hommlet and we’ve got two player character deaths on the books. In fact, here’s a picture from our last session:

You can see poor Elder Cunningham (our cleric) lying slain amidst his foes. You can also see the pain on Patrick’s face (Elder’s player) on the top left, as he grieves his character’s untimely demise.

As a GM, I really feel bad when PCs die. I want players to have a good time…and having your character ignominiously slain with one attack (RIP Elder Cunningham) just doesn’t seem like much fun. So it leaves me with a question: should PC death be a real potentiality? Or should GMs avoid it at as much as they can?