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Mixamo Space Battle Character Contest

Motion capture data supplier Mixamo is hosting a contest with some nice prizes. Design a space battle character (vanguard or pirate, your choice) and win cash, a Unity 3D pro license, and more. Submission deadline is April 27th. Check out the details.

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I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-)

I don't mean to hijack the thread (really!) but since the Mixamo guy is posting here...

I would really like to use Mixamo but have thus far had very limited success mixing motions. Having a character simply continue an infinite walk cycle is fine, but of limited use. I need to be able to have a character start with an animated standing pose, enter into a walk for a specified distance/time, then transition into something else; say leaning against a wall.

The tutorials on the Mixamo site take you as far as uploading a mesh and applying a single movement. A more in-depth tutorial on mixing motions and transitioning between them -- especially if it could be Blender-centric! -- would be fantastic.

If anyone else has had success doing this type of thing with Mixamo and Blender, please feel free to message me. I'd be happy to pay for assistance getting this worked out.

Sure we all do :)
Don't not enter just because your only starting out, enter to improve your skills.
setting deadlines and aiming to do something you want to upload is the key to improving your skillset.
And in a few years you can look back and bee like: "I've come a long way"
So say :challenge accepted: and I'll look forward to seeing your work in the competition :D