Saturday, October 07, 2006

You know how some people have the compulsive habit of collecting stuff? Well, Animal Crossing: Wild World scratches that itch and then some.

Wild World can be best described as a small-town simulator. Despite the word "small", the game has many things going for it. Your in-game character is created based on your answers given to the taxi driver that brings your character into the town of Animal Crossing.

While in town, do what the residents do. Go about talking and waving to residents and do stuff like fishing, planting stuff, digging stuff up, collecting fruits, designing clothes, writting letters, drinking coffee in a basement cafe beneath a museum and as mentioned earlier, buying stuff to fill your expanding home.

Some of the activities are geared towards generating income which in turn pays off your housing loan. Yes, there's no escape from the realities of life even in a game.

Having said all that, Animal Crossing is best played in short bursts as everything happens in real time. There's no rush and you can invite friends over to your town via the WFC service for a change. You get to trade for stuff that is not available in your town amongst other things!Get your copy of Animal Crossing: Wild World at Play-Asia.com!

A casual gamer's blog who is into video games especially on the Nintendo DS, Sony PS2, PSP and the PC. He loves retro and imported Japanese games as well. Also a collector of collectible toys and has an affinity for all things technology.
Find reviews of stuff and games that I play on my favourite platforms, as well as commentary on the video games industry in general. Welcome!