This past week Lucian Wischik, who is great presenter if you ever get the chance to see him at a conference, released an awesome series on creating Universal Apps with one of my favorite programming languages, the Rodney Dangerfield of languages, Visual Basic.NET. [No, lets not start a language…

This video blog considers if and when you might want to use middleware to write your game for Windows Store and Windows Phone. This blog breaks down middleware options into two buckets, frameworks or toolkits and game engines.

In this video, Donna Malayeri walks through how to use the new offline features in Mobile Services. This is a companion to the tutorials Get started with offline data in Mobile Services and Handle conflicts with offline data. With this feature, mobile applications can create and modify data even…

In this video, Matthew Henderson will show you how to authenticate users of your .NET Mobile Service by using the Active Directory Authentication Library (ADAL). You'll see how to provision a resource within AAD, consume it from a client app, and protect your mobile service so that only users from…

In this video, I explain a method by which you can get a reference to controls which are created at runtime inside a DataTemplate which is bound to a datasource. These controls are difficult to find because they cannot be referred to by direct name. Note: The URI of the source code used in this…

Here is a short videos of some apps in the Windows Store that use Cocos2D-x. Cocos2D-X is an open source C++ game engine aiming at extending the reach of the popular Cocos2D game engine to other OS platforms beyond iPhone. Cocos2D-X is used by many mobile gaming creators, from hobbyists to…

In this episode of Defrag Tools, Andrew Richards walks you through the download of the Windows 8.1 Update SDK, the Windows 8.1 Store App Samples, the latest Sysinternals tools, and the Wintellect Package Explorer. We harvest the Debugging Tools for Windows, Windows Performance Toolkit, and…

Today's post goes into a little more depth on the Kinect for Windows v2 Windows Store App future Windows Store app development is coming to Kinect for WindowsToday at Microsoft BUILD 2014, Microsoft made it official: the Kinect for Windows v2 sensor and SDK are coming this summer (northern…

This is the last of a four part series on building cross platform apps using Xamarin and C#. In this episode Robert is joined by James Montemagno, a developer evangelist at Xamarin, who discusses how to mobilize an existing .NET Silverlight app by reusing the existing C# code on Android, iOS, and…