Overview

SC2 Reaver Model

Table of Contents

This is a model of the Reaver. Read the readme. You are responsible for giving the reaver it's own data. Scarab models can simply be some sort of moving blue glowey explosion. The death animation is temporary. This project will be updated periodically for texture, and animations will be updated when a particle exporter is available.

Actually, when I used that reaver, I made it so that the reaver actor's will use the Colossus' death animation, which seemed more suitable than that fainting the model is using. i mean, the reaver IS a machine after all.

Well, I was able to set up some sort of Scarab system. i'll be using it in my mod (i'll give you guys the credit). anyway, for those who want to see the weapon system, your invited to download the mod, which will be uploaded in a short time.

The model location doesn't matter, only the textured. Save your map and then try playing it. Although it shows it as white, if you did everything right, it'll be textured in game.

I think the textures are pretty average, nothing notable at all. Keep in mind, blizzard changed their color scheme since the alpha, no more super bright orange, but dark yellowish brown metal. If you have further problems with the textures, please feel free to use this instead.

So I tried putting it in game to see it, but i encountered a problem. where do you have the model for the scarab? and also, what is the weapon you wrote for the reaver? is it something like the Vulture's Spidermine or more like the Brood lord?