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Trouble in Terrorist Town v24

posted Mar 2, 2011, 3:03 AM by Bad King Urgrain

Version 24 came with GMod 113.

New features

Added
gestures linked to some of the quickchat (radio) commands. Note that
these are just graphical effects and won't prevent players from shooting
while performing a gesture. In fact, you can disable the gestures by
setting the convar ttt_show_gestures to 0. Other players will still see them, but you won't (like any other graphics setting).

Balance

Traitors
get a lower team bonus on their score if they lose because the time
limit is reached. The old team bonus could encourage traitors to prefer
surviving and running down the clock, instead of attempting to
accomplish their goals.

Fixes

Fixed bug in the credit transfer command that could be exploited by traitors/detectives to give themselves more credits.

Fixed persistent karma not always resetting properly for players who get banned.

Fixed error in grenades if the thrower disconnects before it explodes.

Fixed
C4 and smoke grenades exploding even after the round has ended, which
could cause their effects to occur right when the new round starts.

Fixed visleaf problems (invisible parts of the map) when spectating a player who is far from your place of death.

Traitors no longer see other traitors who are traitor-chatting do the ear gesture.

Trying to drop ammo with insufficient bullets in your clip now shows a message instead of failing silently.

Health
Station should now be easier to use when ammo is lying nearby. You
don't have to aim directly at the station anymore as a result.

Modding

Added
TTTPlayerRadioCommand hook, allowing you to prevent or override
quickchat/radio commands sent by players. Info is available in the TTT hook documentation.

There is likely to be a v114 soon to fix some Lua errors in gmod. It won't contain TTT changes.