WHAT THE ♥♥♥♥!!!!!?????Why the virus is now desactived?♥♥♥♥,mehman that mission not good with no virus!

Mon Apr 30, 2012 1:04 pm

H3FC

Joined: Sat Apr 21, 2012 11:18 pmPosts: 9

Re: Mission (Coalition): Lab Exploration [updated update]

Well, i beat it the first time, and then when i gave it an attempt on Hard I encountered a glitch. Upon entering the room where the first experimental weapons are held, my character spontaneously died. This happened until I ran out of lives. I restarted the mission and the same happened. Also, upon destroying the doors for the first room, some defense drones flew out of the base and spawn killed me over and over.

Sun May 06, 2012 3:57 am

NewoTheFox

Joined: Sun Sep 11, 2011 6:58 pmPosts: 13

Re: Mission (Coalition): Lab Exploration [updated update]

H3FC wrote:

Well, i beat it the first time, and then when i gave it an attempt on Hard I encountered a glitch. Upon entering the room where the first experimental weapons are held, my character spontaneously died. This happened until I ran out of lives. I restarted the mission and the same happened. Also, upon destroying the doors for the first room, some defense drones flew out of the base and spawn killed me over and over.

The tactic I've discovered is to get them to use the tractor beam on me and then switch to the digger as it reels me in. Also, the kill glitch can be resolved temporarily by running your digger over the spot that kills you.

Wed May 16, 2012 2:25 am

mairujyat

Joined: Sun Sep 30, 2012 12:59 amPosts: 2

Re: Mission (Coalition): Lab Exploration [updated update]

Can we get this fixed up for 1.0? The changes to the way Ronin units are labeled since 1.0 dropped has caused this to mess up.

Who is online

Users browsing this forum: No registered users

You cannot post new topics in this forumYou cannot reply to topics in this forumYou cannot edit your posts in this forumYou cannot delete your posts in this forumYou cannot post attachments in this forum