Hello,I need help again.I'm making a game like Harvest Moon (a farm simulation), but I want to use real time.I found a plugin for checking the real time, but I have a problem now:I need to check if it's the day later then before, but how can I do this?So if you play today and plant something, then tomorrow you can harvest it.I thought about using variables.I hope someone can help me.

Oh, sorry. It is this one: viewtopic.php?t=63492&start=0I need to save in a variable the date on wich the fruit was planted and then check on every 1 second if the day, on wich it was planted, is one lower then today.So if I plant the fruit today, it have to check if it is tomorrow and if yes, it can be harvested.

That plugin can also display Unix time, which is a very convenient single number that measures time in milliseconds, factoring in all month lengths and everything else (except for leap seconds).

So, whenever a player plants something, assign the current Unix time to a local variable (Plant.TimePlanted or something). Then, provided each plant is assigned another variable (Plant.HarvestLength or something) to determine how long it needs to stay in the ground, all you need to do is a simple check to see if Date.Unixtimestamp - Plant.TimePlanted > Plant.HarvestLength. If so, then it's ready for harvesting.