essentially gmod 2 on ue4. what it does is that it gives a framework for game devs so that they don’t have to do all the boring shit first. facepunch is also hotloading a c# later on top of it so instead of lua like gmod, shit’ll be developed in c#.

I will make updates and fixes for CW, so I want people to know that even though kurozael is no longer going to make updates, CW won't just stay the way it is forever. It won't receive only fixes when gmod breaks something, I'll make features and fix shit that's broken even the way it is right now.

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I'd like to help you with that!

On a different note, I'd like to thank you kurozael for all that you've done for OA, Clockwork, and the community at large. It's been a wild ride that I'll always remember fondly.