If you plan on adding a number of mods into your Minecraft world, then Player API 1.6 should be one of the first mods you install. This mod gives third-party access to the main player class, meaning mods can now make major alterations to the core game without unnecessarily complex levels of coding.

Player API 1.6 reduces the conflicts between mods and other mods, as well as between mods and Minecraft itself. This eliminates many bugs and errors that players experience and ensures that all mods work in the way the creators intentioned.

In more technical terms, Player API gives third-party mods access to the following classes:

-The client class “EntityPlayerSP”

-The server class “EntityPlayerMP”

-The bukkit class “EntityPlayer”

Keep in mind that the client and server classes are sometimes known as “vq” and “gi”.

Despite reports that Player API and Minecraft Forge server are incompatible, this is not entirely true. To get these two mods to work together, simply install the server version of Player API after Minecraft Forge server has already been installed.

Player API is an incredibly useful tool for modders, as it allows any mod team to access some of the most important parts of Minecraft’s core. The developer of Player API, Divisor, provides more information about mod development in Player API in this forum thread.

The important thing to know about Player API 1.6 is that it is required by some of Minecraft’s most popular mods, including:

So if you want to play any of those mods (and several others), then you need to install Player API first.

Essentially, Player API allows some of the world’s best third-party mods to change core elements of Minecraft gameplay. Without Player API, installing these third-party mods is virtually impossible. With Player API installed, the process is as easy as possible.