I believe we should start working on a main menu and maybe an options or credits screen it seems like a reasonable time to do so,The only thing is, is that how will it look, Will it be a classic centerd menu, or a spore style menu with a background and a menu off to the side?I believe we should do a spore style menu with a main menu off to the side and a galaxy to the right with little dots you can use to select your world.

I believe we should start working on a main menu and maybe an options or credits screen it seems like a reasonable time to do so,The only thing is, is that how will it look, Will it be a classic centerd menu, or a spore style menu with a background and a menu off to the side?I believe we should do a spore style menu with a main menu off to the side and a galaxy to the right with little dots you can use to select your world.

Perhaps that every game starts randomly without the player must choose their planet, but this is my idea.

More than anything I would be interested to know what percentage of production is this beta. We're almost at the end of 2012 and there are no news?

_________________My Themes: Here

You are a music composer and you can help us? Three simple rules:1) Have or create a youtube channel2) Publish the music on youtube (with a picture that relates to the song)3) Publish it in the appropriate section of the forum.

Very, very, very, very sorry for not posting anything in... well.... ages - but I only have two exams left for the rest of this year and they should be over and done with next week. I will be posting some of the concept art for the cells and I'll possibly get a background done (or at least get it to 90%) during the week after.

------------------------------------------------------------9) Producers - Blobs that cluster around rich regions of the soup, transforming the amino acids into proteins. Assimilating them grants the player double nourishment from absorbing Amino Acids, and allows damaged cell components to be replaced.

I made a concept picture of the producer, just one warning, im incredibly bad at art.

Extremely sorry for the double-post, but when I said I drew up some cells, I meant that the were pencil-on-paper concept art, not meshes of any sort. (In fact, I'm not sure if these designs are mesh friendly)

Also, would Blender be a viable model-making source? I have a smidgen of experience (I've recreated not-very-complicated boss from a video game with it, so I guess I wouldn't have to much trouble.)

And the boss was the "Beady Long-Legs" from the Pikmin series. If I could find the belgiuming file, maybe I could show it. I think I did a pretty good job, considering that it was even textured using a sample of the boss' skin-pattern.

I think that what you've listed pretty much covers it. Do you want me to find all of the art and compile it into a new thread? It might not show up for a couple of days, however, due to various time constraints that I have to deal with er... other things I need to do.

NickTheNick You can add me to the 2D and 3D artist list if you like. But before I continue working I would like to know what is done, and what is not; I did the Wriggler 3D thingy, and then found out that it was already done. If you would, please, have the kindness to tell me that, I Could star working again inmediately.

NickTheNick You can add me to the 2D and 3D artist list if you like. But before I continue working I would like to know what is done, and what is not; I did the Wriggler 3D thingy, and then found out that it was already done. If you would, please, have the kindness to tell me that, I Could star working again inmediately.

I'm working on the heat-eater right now, if it's Ok

It (Heat-eater cell) looks like this:

Spoiler:

Last edited by Cheese of Dreams on Thu Jan 10, 2013 2:36 am; edited 1 time in total