BRAVE FUSION: Cost 5 or more. [Lv1] Charge - Increase the number of cards moved to your opponent's trash from their deck due to your effects by 1. [When Braved] Charge - Increase the number of cards moved to your opponent's trash from their deck due to your effects by 1. [When Braved] Assault: 1 (When Brave Attacks) Up to 1 time per turn, by exhausting 1 of your nexus, refresh this spirit.

1

x

The FlashSoulBlade Lightning-Shion (BS23)

Number: 92

Rarity: X Rare

Card Type: Brave

Color: Purple

Spirit Type: Exalted Sword

Cost: 6

Reduction: AAA

Gems: 1

Card text:

[Lv1] (When Summoned) Move 1 core from any opposing spirits to their reserve, draw 1 card from your deck. BRAVE FUSION: Cost 5 or more. [When Braved] Charge - Increase the number of cores moved from the field to the reserve due to your effects by 1. [When Braved] (When Braved Attacks) Treat this spirit as having no color.

1

x

The HurricaneTwinBlade Kamui-Hayate (BS22)

Number: 91

Rarity: X Rare

Card Type: Brave

Color: Green

Spirit Type: Exalted Sword

Cost: 6

Reduction: EEE

Gems: 1

Card text:

[LV1] Charge - Increase the number of opposing cards exhausted due to your effects by 1. BRAVE FUSION: Cost 6 or more. [When Braved] Charge - Increase the number of opposing cards exhausted due to your effects by 1. [When Braved] (When Brave Attacks) Exhaust target opposing Spirit. When 3 or more Spirits are exhausted by this effect, refresh this Spirit.

1

x

The LightWingsDivineBlade Angelicfeather (BS20)

Number: 92

Rarity: X Rare

Card Type: Brave

Color: Yellow

Spirit Type: Exalted Sword

Cost: 5

Reduction: TT

Gems: 1

Card text:

[Lv1] Charge - Increase the BP decreasing of your effects by 1000. BRAVE FUSION: Cost 5 or more. [When Braved] Charge - Increase the BP decreasing of your effects by 1000. [When Braved] (When Brave Attacks) During this turn, 1 opposing spirit gets BP-3000. If that spirit is brought to BP0 for the first time this turn, refresh this spirit.

1

x

The ShiningSacredSword Shining-Sword (SD10)

Number: X2

Rarity: X Rare

Card Type: Brave

Color: Red

Spirit Type: Exalted Sword

Cost: 7

Reduction: RRR

Gems: 1

Card text:

[LV1](When this brave is summoned) Destroy all opposing Spirits with 3000BP or less, then draw 1 card for each spirit destroyed by this effect. [LV1] Charge - Increase the BP limit of your destruction effects by 1000. BRAVE FUSION: A cost of 5 or more. [When Braved] Charge - Increase the BP limit of your destruction effects by 1000.

1

x

The SkyLightSword Crown-Solar (BS21)

Number: 93

Rarity: X Rare

Card Type: Brave

Color: White

Spirit Type: Exalted Sword

Cost: 5

Reduction: DD

Gems: 1

Card text:

[LV1] Charge- Increase the number of Spirits refreshed by your effects by 1. BRAVE FUSION: Cost 5 or more. [When Braved] Charge- Increase the number of Spirits refreshed by your effects by 1. [When Braved] (When Battles) Refresh one non-Braved Spirit you control.

1

x

The True Sword of Judgment Truth-Eden (BS23)

Number: 91

Rarity: X Rare

Card Type: Brave

Color: Red

Spirit Type: Exalted Sword

Cost: 6

Reduction: RAEDTS

Gems: 1

Card text:

You can only summon this brave card by at least paying 1 cost.
"[LV1] (When Summoned) You can Summon as many Spirit cards in the family ""Sword Master"" and/or Brave cards in the family ""Exalted Sword"" as you want from your hand. However, they cannot activate their (When Summoned) effects.
BRAVE FUSION: Cost 5 or more
[When Braved] (When Brave Attacks) By moving 1 opposing set Burst to their trash, destroy 1 opposing Spirit."

Card Type: Magic/Burst (9 cards)

3

x

Burst Wall (SD06)

Number: 16

Rarity: Uncommon

Card Type: Magic/Burst

Color: White

Cost: 4

Reduction: D

Card text:

[BURST: (After the reduction of your life)] Move one core from the void to your life, then by paying the cost you can activate it's Flash effect. Flash Timing: At the end of this battle, end the attack step.

2

x

Double Blaster (BS14)

Number: 91

Rarity: Common

Card Type: Magic/Burst

Color: Red

Cost: 3

Reduction: R

Card text:

[Burst: When your spirit is destroyed by your opponent] Draw 2 cards from your deck. After that, by paying the cost of this card, activate the (Flash) effect of this card. (Flash) Destroy the brave on an opponent's brave spirit. Or, destroy an opponent's nexus.

2

x

Dream Prayer (BS14)

Number: 107

Rarity: Uncommon

Card Type: Magic/Burst

Color: Yellow

Cost: 3

Reduction: T

Card text:

[Burst: After your spirit is destroyed by your opponent] Place a core to your life from the void. After that, by paying the cost, activate this card's (Flash) effect. (Flash) Destroy an opponent's refreshed attacking spirit.

2

x

Mark-of-Zorro (BS18)

Number: 75

Rarity: Rare

Card Type: Magic/Burst

Color: Purple

Cost: 5

Reduction: AA

Card text:

[Burst(After your spirit is destroyed by the opponent)] Draw 1 card from your deck and move 2 cores from any of your opponent's spirits to their trash. After that, by paying the cost, you can activate this card's (Flash) effect. (Flash) Move 1 core from each of your opponent's spirits with cost 5 or less to their reserve.

(Flash) During this turn, all your attacking spirits get BP+1000. Additionally, all your attacking spirits with "Charge" gets another BP+3000.

3

x

Charge Draw (SD10)

Number: 16

Rarity: Rare

Card Type: Spell

Color: Red

Cost: 5

Reduction: RRR

Card text:

(Your Main Phase) Draw 2 cards from your deck. After that, reveal the top 2 cards of your deck. If among them are any spirit or brave cards with Charge, add them to your hand. Return the remaining cards to the top of your deck in any order. (Flash Step) During this turn, target spirit gets +3000BP.

Flash Timing: After destroying one of your own 3-Core-Cost-or-higher Spirits, add three Cores from the Void to your Reserve.

2

x

Magical Draw (SD15)

Number: 8

Rarity: Uncommon

Card Type: Spell

Color: Yellow

Cost: 5

Reduction: TTT

Card text:

(Main) Draw 1 card from your deck. After that, reveal 5 cards from the top of your deck. From the revealed cards, add all spirit cards with "Charge" into your hand. Return the remaining cards to the top of your deck in any order.
(Flash) Target Spirit gets BP-3000 until end of turn.

2

x

Purple Haze (BS19)

Number: 102

Rarity: Rare

Card Type: Spell

Color: Purple

Cost: 6

Reduction: AA

Card text:

(Flash) Move 1 core from 1 opposing spirits to their reserve. When the number of cores on that spirit becomes 0 due to this effect, return this magic card to your hand.

2

x

Regain (BS19)

Number: 107

Rarity: Common

Card Type: Spell

Color: White

Cost: 4

Reduction: DD

Card text:

(Flash) Refresh 1 of your spirits. Or, give all your spirits BP+3000 until end of turn.

2

x

Sagitta Flame (SD3FDS)

Number: 11

Rarity: Rare

Card Type: Spell

Color: Red

Cost: 5

Reduction: RRS

Card text:

Flash: Destroy any amount of your opponent's spirits up to a total of 5000BP or, destroy 1 opponent's nexus.

3

x

Silent Wall (CC)

Number: 144

Rarity: Uncommon

Card Type: Spell

Color: White

Cost: 4

Reduction: DD

Card text:

[Flash]: (Flash Step) After this battle, end this Battle Phase. This effect cannot be used in your Main Phase.

3

x

Victory Fire (DotA)

Number: 165

Rarity: Rare

Card Type: Spell

Color: Red

Cost: 5

Reduction: RR

Card text:

[Main]:[Flash]: (Flash Step)(Your Main Phase) Select 1 of the following: (1)Destoy up to 2 target spirits your opponent controls with 3000BP or less. (2)Destroy a spirit with 3000BP or less and a nexus your opponent controls.

3

x

Wind Wall (SD11)

Number: 14

Rarity: Uncommon

Card Type: Spell

Color: White

Cost: 4

Reduction: DD

Card text:

(Flash) After the occurring battle ends, end the attack step. [Rush(Condition: Green Symbol)] While you have a green symbol, the effect below remains active. Exhaust 1 opponent's spirit.

Card Type: Spirit (55 cards)

3

x

Amethysnake (BS23)

Number: 11

Rarity: Common

Card Type: Spirit

Color: Purple

Spirit Type: Dark Snake

Cost: 3

Reduction: A

Gems: 1

Card text:

[LV1][LV2] (When Summoned) Draw 1 card from your deck. [LV2] Charge - Increase the number of cores moved from the field to the reserve due to your effects by 1.

"[LV1][LV2] Charge - Increase the number of opposing cards exhausted due to your effects by 1. [LV1][LV2] Bunshin - 1: (When Destroyed by Opponent) Place up to one card from the top of your deck face down on your field and by adding 1 or more cores from your reserve onto them, during the game, those cards become spirits ""Cost 0, Family: Bunshin, <1>LV1 BP3000, Green"" Bunshin spirits. (Bunshin spirits can't be braved. They're discarded if sent back to the hand or deck)"

3

x

Kengokiji (BS20)

Number: 20

Rarity: Common

Card Type: Spirit

Color: Green

Spirit Type: Winged Beast

Cost: 2

Reduction: E

Gems: 1

Card text:

[LV2] Charge - Increase the number of opposing cards exhausted due to your effects by 1.

[LV1][LV2][LV3] Charge - Increase the BP decreasing of your effects by 1000. [LV2][LV3] (Your Attack Step) When an opposing Spirit has it's BP brought down to 0 for the first time this turn, move 1 core from the void to your life.

2

x

The ArcAngelia Avrielle (BS23)

Number: 89

Rarity: X Rare

Card Type: Spirit

Color: Yellow

Spirit Type: Divine Spirit

Cost: 6

Reduction: TTT

Gems: 1

Card text:

[LV1][LV2][LV3] (Your Main Step) When you summon a Brave from your hand/removed from game area, by moving 1 core from your reserve to trash, you can summon it without paying the cost. However, it cannot activate it's (When Summoned) effects. [When Braved] [LV2][LV3] (When Brave Attacks) During this turn, 1 opposing Spirit gets -5000 BP, or, during this turn, 3 opposing Spirits get -3000 BP. During this battle, when any opposing Spirits has their BP brought down to 0, destroy every Spirits that has their BP brought down to 0.

1

x

The ArcAngelia Raraphael (BS20)

Number: 93

Rarity: X Rare

Card Type: Spirit

Color: Yellow

Spirit Type: Divine Spirit

Cost: 7

Reduction: TTT

Gems: 1

Card text:

[Lv1-Lv2-Lv3] (Your Attack Step) When your spirits in the family "Divine Spirit" attacks, 1 opposing spirit gets BP-3000 until end of turn.
[Lv2-Lv3] (When Attacks) When opposing spirits have their BP brought to 0, you can return all opposing spirits that have their BP brought to 0 to the top of their deck.
[Lv3] Charge - Increase the BP decrease of your effects by 1000.

1

x

The BattleRadiantGod Soldnerg (BS19)

Number: X06

Rarity: X Rare

Card Type: Spirit

Color: Blue

Spirit Type: Fighting Spirit

Cost: 7

Reduction: SSS

Gems: 1

Card text:

[Lv1-Lv2-Lv3] (When Attacks) Send 5 cards from the top of your opponent's deck to their trash, if a magic card is sent to the trash, add 1 blue symbol to this spirit. [Lv2-Lv3] Charge - Increase the number of cards moved from your opponent's deck to their trash due to your effects by 1. [Lv3] (When Attacks) When this spirit activates an effect that causes cards from your opponent's deck to be sent to their trash, if no cards can be sent, up to 3 times per turn, refresh this spirit.

3

x

The Defender of Light Adrian (BS19)

Number: 57

Rarity: Common

Card Type: Spirit

Color: Blue

Spirit Type: Fighting Spirit

Cost: 1

Reduction: S

Gems: 1

Card text:

[Lv1-Lv2] Charge - Increase the cards moved from your opponent's deck to their trash due to your effects by 1.

2

x

The DragonShineDeity Shining-Dragon-Overray (BS23)

Number: 93

Rarity: X Rare

Card Type: Spirit

Color: Red

Spirit Type: Sword Master, Astral Dragon

Cost: 8

Reduction: RRRR

Gems: 1

Card text:

"Treat this spirit card as having charge. [LV1][LV2][LV3] All of your Sword Master spirits can combine with up to two braves. [LV1][LV2][LV3] (When Attacks) For each symbol on this spirit, destroy 1 opposing spirit with 5000BP or less. [LV2][LV3] (When Attacks) Destroy 1 opposing spirit with 10000BP or less. [LV3] All your red spirits get the following effect: ""Charge - Increase the BP limit of your destruction effects by 1000. """

2

x

The ExertedBrave Saikyo-King (Promos)

Number: 102

Rarity: Promo

Card Type: Spirit

Color: White

Spirit Type: Armed Machine

Cost: 4

Reduction: DD

Gems: 1

Card text:

[LV1][LV2] Charge- Increase the number of Spirits refreshed by your effects by 1.
[LV2] (When Battles) For each "Armed Machine" spirit you control, this spirit gets +1000BP.

3

x

The Fighter of Light Randall (BS19)

Number: 61

Rarity: Common

Card Type: Spirit

Color: Blue

Spirit Type: Fighting Spirit

Cost: 3

Reduction: SS

Gems: 1

Card text:

[Lv1-Lv2] Charge - Increase the number of cards moved from the opponent's deck to their trash due to your effects by 1.

3

x

The GreatFist Roger (SD16)

Number: 2

Rarity: Common

Card Type: Spirit

Color: Blue

Spirit Type: Fighting Spirit

Cost: 2

Reduction: SS

Gems: 1

Card text:

[LV1][LV2] Charge - Increase the number of cards moved from your opponent's deck to their trash due to your effects by 1. [LV2] (When Destroyed) Destroy 1 opposing spirit with a cost of 4 or less.

2

x

The ImperialMachine Geneshield (BS21)

Number: 33

Rarity: Common

Card Type: Spirit

Color: White

Spirit Type: Armed Machine

Cost: 4

Reduction: DD

Gems: 1

Card text:

[LV1][LV2][LV3] Charge- Increase the number of Spirits refreshed by your effects by 1. [LV2][LV3] (When Blocks) If only the opposing spirit is destroyed by comparing BP, return 1 opposing spirit to the hand.

1

x

The LightFangPhoenix Rekkumaru (BS22)

Number: 87

Rarity: X Rare

Card Type: Spirit

Color: Green

Spirit Type: Winged Beast

Cost: 7

Reduction: EEE

Gems: 1

Card text:

"[LV1][LV2][LV3] Bunshin - 2: (When Summoned) Place up to two cards from the top of your deck face down on your field and by adding 1 or more cores from your reserve onto them, during the game, those cards become spirits ""Cost 0, Family: Bunshin, <1>LV1 BP3000, Green"" Bunshin spirits. (Bunshin spirits can't be braved. They're discarded if sent back to the hand or deck) [LV2][LV3] Charge - Increase the number of opposing cards exhausted due to your effects by 1. [LV3] (When Attacks) Exhaust 1 opposing spirit."

3

x

The Sacred Gaebolg (BS21)

Number: 31

Rarity: Common

Card Type: Spirit

Color: White

Spirit Type: Armed Machine

Cost: 3

Reduction: DD

Gems: 1

Card text:

[LV2] Charge- Increase the number of Spirits refreshed by your effects by 1.

[LV1][LV2][LV3] All of your Spirits with Charge are unaffected by opposing Spirit effects. [LV2][LV3] Charge- Increase the number of Spirits refreshed by your effects by 1. [LV3] (Your Opponent's Turn) When your opponent uses a Magic card, by moving 2 cores from this Spirit to your Trash, that effect won't work.

2

x

The WhiteRiderDragon White-Pendragon (BS23)

Number: 15

Rarity: Common

Card Type: Spirit

Color: Purple

Spirit Type: Dark Snake, Astral Soul

Cost: 5

Reduction: AA

Gems: 1

Card text:

[LV1][LV2][LV3] Charge - Increase the number of cores moved from the field to the reserve due to your effects by 1.

1

x

The WhiteSnakeEmperor Aldius-Viper (BS23)

Number: 94

Rarity: X Rare

Card Type: Spirit

Color: Purple

Spirit Type: Dark Snake

Cost: 10

Reduction: AAAAAA

Gems: 2

Card text:

[LV1][LV2][LV3] (When Summoned) Send 3 core from any opposing spirits to your opponent's reserve. For each spirit brought to 0 core due to this effect, add 1 core from the void to your reserve. [LV2][LV3] (When Attacks) Move 1 core from your opponent's field to their reserve. [LV3] Charge - Increase the number of cores moved from the field to the reserve due to your effects by 1.

Deck Statistics

Distribution by Card Type

Brave

7

7 %

Magic/Burst

9

9 %

Nexus

3

3 %

Spell

29

28 %

Spirit

55

53 %

Distribution by Color

Blue

11

11 %

Green

13

13 %

Purple

14

14 %

Red

28

27 %

White

23

22 %

Yellow

14

14 %

Distribution by Cost

-

6

6 %

1

6

6 %

10

1

1 %

2

9

9 %

3

17

17 %

4

28

27 %

5

19

18 %

6

9

9 %

7

6

6 %

8

2

2 %

Distribution by Gems

-

38

37 %

1

63

61 %

2

2

2 %

Distribution by Rarity

Common

52

50 %

Promo

2

2 %

Rare

15

15 %

Uncommon

16

16 %

X Rare

18

17 %

Distribution by Reduction

-

6

6 %

A

3

3 %

AA

9

9 %

AAA

1

1 %

AAAAAA

1

1 %

D

6

6 %

DD

16

16 %

DDD

1

1 %

E

3

3 %

EE

8

8 %

EEE

2

2 %

R

3

3 %

RAEDTS

1

1 %

RR

11

11 %

RRR

5

5 %

RRRR

3

3 %

RRS

2

2 %

S

3

3 %

SS

6

6 %

SSS

2

2 %

T

2

2 %

TT

4

4 %

TTT

5

5 %

Distribution by Spirit Type

-

41

40 %

Armed Machine

11

11 %

Astral Dragon

10

10 %

Dark Snake

4

4 %

Dark Snake, Astral Soul

2

2 %

Divine Spirit

9

9 %

Exalted Sword

7

7 %

Fighting Spirit

10

10 %

Sword Master, Astral Dragon

2

2 %

Winged Beast

7

7 %

Rating

Current score for this Deck, based on 1 vote:

4.00

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