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Introduced in the Kobolds and Catacombs expansion will be a new single-player game mode called Dungeon Run. This article looks into what that is, and how it will work.

The new mode is build to be replayable, which is to say that it should hold your interest for a long time. There are 48 unique encounters in Dungeon Run, as well as a huge number of new cards that are used just in this mode. The mode is completely free of charge.

You start with a small deck from your class of choice, and battle against a series of increasingly difficult bosses. Each time you defeat a boss, you gain treasure in the form of cards exclusive to Dungeon Runs. This treasure should help you to battle the next boss in line. However, should you lose a single battle, your run is over and you will have to start from scratch!

Some of the available treasure is shown below:

As you can see, some of the treasure is both full of flavour, and rather powerful.

In fact, okay, most of it is rather powerful

With items this powerful, it is going to be interesting to see how powerful the different bosses end up being. Remember, if you can complete the run with all nine classes, you will receive the Candle King cardback pictured below.

After the release of Dungeon Runs, Icy Veins will have guides on how to get the most from your adventure.

For all of the information on Kobolds and Catacombs, visit our expansion hub.

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Watched some of it on twitch... Really disappointing with the difficulty progression. Starting with trivially easy bosses is an awful design choice. No good roguelike would do that. They are forcing players to do very boring part before going to real challenge.

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