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For what has seemed an absolute eternity Newtek have sat in silence, seemingly leaving Lightwave to die. Today finally there is news that Lightwave isn’t dead. Not only that, but it seems quite a lot has changed. Although the renderer in Lightwave was actually always …

Way back in the 1990’s I first started my first forays in to the world of 3D. It all started with Pov-Ray and then Impulse Imagine on the Commodore Amiga. As time went on along came Lightwave 5.5 I stuck with Lightwave all the way through …

Today this email came from the folks at Bunkspeed, and as someone who has used in the past but doesn’t really use it any more, it doesn’t affect me much. Dear Bunkspeed Client: We want to make you aware of an important and very positive …

Although it’s a pretty simple thing, it’s something that was always a bit of a bind in Lightwave. Rendering edges in Lightwave always worked fine for polygon geometry, but subdivision geometry would look awful, because what would be rendered would be the tripled geometry that …

As a long time user of Keyshot (and Hypershot before it) it comes as no surprise at all to learn of it’s use on Robocop. It’s strength lies in the speed with which you can develop a look with Lightning fast rendering. For any kind …

KeyShot 4.2 Sneak Peek: Render Faster, Set Cores, Groups, Themes & Improved Import A new season is definitely upon us. School is well under way and we’re announcing that KeyShot 4.2 will soon be available. As you know, we have a lot of great features …

Luxion’s Keyshot is about to get a whole lot better! 4.1 will be bringing with it some cool stuff like toon shading (not high on my list of must have things, but worth having), but more interestingly procedural textures. This is something that can be …

So on Tuesday, Lightwave 11 finally arrived, much to my relief. I have to say it was a nice little bundle. In with the Lightwave 11 DVD case was a free Tofu the Vegan Zombie (which while being of zero practical use, is kinda cool …

Bunkspeed and Luxion Back in my days at Ark, I modelled and rendered a mechanical dragonfly in Lightwave, which many people have seen. I recently got around to bringing it in to other renderers, namely Bunkspeed Pro Suite, and Luxion Keyshot Pro. This has been …