Prayer

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The standard Prayer book with all the players.

The Cursed Prayer book with all the prayers.

Prayer is a skill that players can use to give their character special boosts and perks while in combat, though it drains prayer points so these abilities only last for a certain amount of time. Prayer can also be a very difficult skill to level, but most definitely a very beneficial one. Prayer can be recharged by praying at an alter and your prayers can be changed to curses by praying at a Chaos Alter. Chaos altars can be located behind Edgeville bank or in dungeoneering. To level up prayer, you must either bury bones or use them on an alter. Bones can be ontained from craetures that you kill throughout the world.

Prayers

Name

Effects

Level

Thick Skin

+5%

1

Burst of Strength

+5%

4

Clarity of Thought

+5%

7

Sharp Eye

+5%

8

Mystic Will

+5%

9

Rock Skin

+10%

10

Superhuman Strength

+10%

13

Improved Reflexes

+10%

16

Rapid Restore

2x stat restore rate, except HP, Prayer, and Summoning.

19

Rapid Heal

2x Health restore rate

22

Protect Item

Keep 1 extra item on death.

25

Hawk Eye

+10%

26

Mystic Lore

+10%

27

Steel Skin

+15%

28

Ultimate Strength

+15%

31

Incredible Reflexes

+15%

34

Protect from Summoning

Protects from damage caused by summoned familiars.

35

Protect from Magic

Protects from magic damage (100% mob, 40% player)

37

Protect from Missiles

Protects from ranged damge (100% mob, 40% player)

40

Protect from Melee

Protects from melee damage (100% mob, 40% player)

43

Eagle Eye

+15%

44

Mystic Might

+15%

45

Retribution

Deals damage of up to 250% of your prayer to nearby enemy players on death.

46

Redemption

Heals player for 250% of Prayer when HP goes below 10% (drains all prayer when it takes effect).

49

Smite

1/4 damage dealt is also removed from enemy prayer.

52

Chivalry

+15%+18%+20%

60

Rapid Renewal

5x Health restore rate (currently unavailable)

65

Piety

+20% +23% +25%

70

Rigour

+20%
+25%

74

Augury

+20%
+25%

77

Curses:

Name

Effects

Level

Protect Item

Keep 1 extra item on death.

50

Sap Warrior

Drains enemy ,,and by 10%, increasing to 20% over time.

50

Sap Ranger

Drains enemy and by 10%, increasing to 20% over time.

52

Sap Mage

Drains enemy and by 10%, increasing to 20% over time.

54

Sap Spirit

Drains enemy Special Attack.

56

Berserker

Boosted combat stats last 15% longer

59

Deflect Summoning

Protects against damage from familiars and has a chance to deflect some damage back to the attacker.

62

Deflect Magic

Protects against magic and has a chance to deflect some damage back to the attacker.

65

Deflect Missiles

Protects against ranged attacks and has a chance to deflect some damage back to the attacker.

68

Deflect Melee

Protects against melee and has a chance to deflect some damage back to the attacker.

71

Leech Attack

Boosts by 5%, increasing to 10% over time, draining enemy's by 10%, increasing to 25% over time.

74

Leech Ranged

Boosts by 5%, increasing to 10% over time, draining enemy's by 10%, increasing to 25% over time.

76

Leech Magic

Boosts by 5%, increasing to 10% over time, draining enemy's by 10%, increasing to 25% over time.

78

Leech Defense

Boosts ] by 5%, increasing to 10% over time, draining enemy's by 10%, increasing to 25% over time.

80

Leech Strength

-

Boosts by 5%, increasing to 10% over time, draining enemy's by 10%, increasing to 25% over time.

82

Leech Energy

Steals an enemy's Run Energy and restores it to the player. (10% every couple hits)

84

Leech Special Attack

Steals an enemy's Special Attack Energy and restores it to the player. (10% every couple hits)

86

Wrath

Deals damage of up to 250% of your Prayer level to all nearby enemies in a 5x5 radius upon death.

89

Soul Split

Heals the player by 20% of the damage dealt, and lowers the enemy's prayer by 20% of the hit.

92

Turmoil

+15% +15% of enemy's level+15%

+15% of enemy's level+23%

+10% of enemy's level

95

Bones:

(Format: Buried/Used on altar; For example, Normal bones for sir would yeild 2,000 experience when buried and 7,000 experience when used on an altar.)

Altar = 350% MORE XP ! - This Stacks with the x2 xp in World 2 Also so 700% MORE XP !