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Excellent work, Random_Taffer
Great architecture and love for detail together with the soundscore sum up to near total immersion. The optional objectives by interacting with AIs make this mission extremely enoyable. Especially the hilarious T1-quote hermit in his cave made my mouth watering for the sequel(s). When can we expect them??

Having finished in all difficulties (with 2 loot still missing), I still keep looking for the 1 evasive coin. Suggestions anyone?

Excellent work, Random_Taffer
Great architecture and love for detail together with the soundscore sum up to near total immersion. The optional objectives by interacting with AIs make this mission extremely enoyable. Especially the hilarious T1-quote hermit in his cave made my mouth watering for the sequel(s). When can we expect them??

Having finished in all difficulties (with 2 loot still missing), I still keep looking for the 1 evasive coin. Suggestions anyone?

Thanks muchly for your compliments!

The work on the next mission is still very early, but the release won't be near as long as the time between Nostalgia and Vagabond.
I promise you that.
The coins:There are two coins on the table of one of the guests at the Rusted Hook's room.

Hey, great mission so far! I'm not really stuck but I would like some clarification on something just to make sure I haven't run into a bug (I'm all nervous after the game-breaker I experienced in "Nostalgia").So I just did the whole side-quest where I helped the little girl find the doll and then got the key to the apartment haunted by the evil fireplace leprechaun. I brought the family savings back, and after putting it on the table a key appears next to it that I can't pick up...it is suppose to be unfrobbable right? Wait...something just struck me...*loads the FM back up* OH, riiiiight, the apartment key also left my inventory. Guess that explains it huh? Well, really fun FM so far. I guess I'll just leave my stupid question in this post instead of editing it out just in case anyone else suffers a similar brain-fart.

Very nice, job Random_Taffer. Took me 2.5 hours, and I found a good bit of the loot.

I've got one very MINOR issue to report. No doubt you may have seen this in testing.

spoiler:

The first time I stepped into the Night Masks' hideout, the speech from the guy behind the window and my own reply to it overlapped in portions; that is, you could hear us both speaking simultaneously. Nevertheless, after the thief finished speaking, I still got all the correct items and objectives ticked off.

Again, not a major issue but I thought I'd bring it up.

Another (good) thing. I did a few things "out of order" so to say, but the game logic didn't break. Great job!

Example:

spoiler:

After I found the night masks' hideout and accepted their invitation (like I had a choice!!! ), I only noticed that I had received the sewer key, NOT the accompanying note!

So instead of reading the note and getting the corresponding objectives, I just went straight to the sewers. I ended up getting all the loot and BJing the thieves (who I later found out were Red Scorps.). I then found the hermit who gave me the entry for the gambling/social club. Now I had THOUGHT that this was the plot-advancer but of course, it just ended up being a place to find more loot. However, it did give me a reason to browse my inventory and notice the other note I had overlooked. So I read that and everything else became clear.

Anyway, my point is that I was able to back-track, get the things I needed, and then come back to the sewers and finish things there. None of the logic "broke" because I had already been to the hideout and interacted with the thieves without having objectives for such.

Playing on expert and I have finished everything but the loot obj. I am missing a big chunk of ca 140 loot and thinking that maybe it is in the thieves hideout but not sure. Any help and ideas anybody???

She's very hard of hearing, so there's really no reason to even pay attention to her. She won't even wake up unless you tap dance next to her head.
She's a reskinned fire mage and I must have forgot to include the corpse image file. Gosh, you guys are finding bugs that I didn't even think about.