Necron Sautekh Legion: Bring in NIGHT SHROUD BOMBER and target KABAL COTERIE and manage to clip the HEAVY BARGE. Placing 2BM’s on each and taking shadow field down on the HEAVY BARGE.

Necron Sautekh Legion: Bring in NIGHT SHROUD BOMBER and target KABAL COTERIE and manage to clip the HEAVY BARGE. The KABAL COTERIE lose 2 and is broken and flees forwards.The HEAVY BARGE is broken due to BM’s and flees..

Dark Eldar: Do intercepted of NIGHT SHROUD BOMBER with RAZORWING FIGHTERS, giving them a BM..

Necron Sautekh Legion: Move BLADE MANIPLE up..

Dark Eldar: Do intercepted of NIGHT SHROUD BOMBER with RAZORWING FIGHTERS. Managing to kill 1 and giving them 2 BM’s..

Necron Sautekh Legion: Do intercepted of RAZORWING FIGHTERS with NIGHT SCYTHES.Managing to kill 1 and giving them 2 BM’s..

Dark Eldar: Double move KABAL SYNDICATE through web way and then shoot WARRIOR PHALANX IN GHOST ARKS(SC),giving them a BM..

Dark Eldar: Do engage action with TALOS, by using the PORTABLE WEBWAY PORTAL and target the WARRIOR PHALANX IN GHOST ARKS(SC),Support from BLADE MANIPLE.The dice are rolled and the TALOS win, consolidate 5 and the WARRIOR PHALANX IN GHOST ARKS(SC),is wiped from the board and the BLADE MANIPLE gets BM for failed support..

Dark Eldar: Do engage action with MANDRAKES, and target the WARRIOR PHALANX IN GHOST ARKS. They get support from SCOURGES and HEAVY BARGE.The dice are rolled and the MANDRAKES(BM) win and the and the WARRIOR PHALANX IN GHOST ARKS,is wiped from the board. Then consolidate 5

Dark Eldar: Do engage action with KABAL SYNDICATE and target the BLADE MANIPLE.The dice are rolled and the KABAL SYNDICATE(2BM) wins the combat and the BLADE MANIPLE are wiped from the board.KABAL SYNDICATE consolidates 5.

Necron Sautekh Legion: Bring NIGHT SCYTHES on…

Necron Sautekh Legion: Retain and do engage action with WARRIOR PHALANX, through portal and target the MANDRAKES.After two rounds of Combat the WARRIOR PHALANX(BM), wins the combat and the MANDRAKES are wiped from the board.WARRIOR PHALANX consolidate 5.

Dark Eldar: Do engage action with KABAL SYNDICATE(web portal) and target the VENATOR MANIPLE.The dice are rolled and the KABAL SYNDICATE wins the combat and the VENATOR MANIPLE, is wiped from the board.The KABAL SYNDICATE consolidate 5

Necron Sautekh Legion: Do engage action with BLADE MANIPLE and target the KABAL SYNDICATE.The dice are rolled and the KABAL SYNDICATE(BM) and the BLADE MANIPLE is wiped from the board..KABAL SYNDICATE consolidate 5

Dark Eldar: Do intercepted of NIGHT SHROUD BOMBER with RAZORWING FIGHTERS, killing the last unit...

Yeah OK wonderful vassal dice..I could not make most of my armour saves and rarely did I hit, in engagements..I rolled three six's for the SR roll for the game, I believe…Yes the only thing on the board for me at the end of the game was a IUDICIUM MANIPLE and off board the Air force..

Anyways this game got me think on some things on how to tweak the list more….so change might be in order..

On to other things…

BLADE MANIPLE: Well they did shit all tonight, fail to active a few times…Still feel they should go to 225 points, but they may need to be more, but again more games will help..

NIGHT SCYTHES: Tried the portal the new way and I think it’s better, but it early days, so more test runs..

DE:

It was also my first game against the DE since the new update and second game all up against the DE..So hoping to have some more soon, if Jim will be in it..Rematch

25/3/2017-Following from Jim..

This game was a good example of dark Eldar being able to pick and control the assaults of their choosing. It was also a fine example of the dice gods abandoning Greg.

The crons list is pretty hard core. I agree with Greg that the tomb blades are under costed.

Also the doomsday arks got smashed this game, but that's cause I had 3 vops, so you didn't really get to see how lethal they are, but they would be worth a points rise too.

Rematch for sure! Everyone losses their first game against dark Eldar!

Well the plan was to hit a BT flank hard and that’s want we did. There was no way I was going off into the distance with my forces..Since I was out number two to one in activations on the Table in turn one and that improved over the turns, where we final got in front, but we didn't have much on the table by the end of turn three..But neither did they..Yes there was luck and bad luck on both sides..

Anyways onto the other stuff..

SPACECRAFT:Yes this should be 325 first off, but 350 maybe better..

NIGHT SHROUD BOMBER: OK I have not dropped the disrupted off them, although I know that it will disappear in the next up date…

BLADE MANIPLE: These guys did a good job today, even though, both in the end were wiped off the board..still I’m unsure on their points cost..

NIGHT SCYTHES: Yes these could do with point increase to 200 and have the portal work like mention on thread (they don't land but rather project a portal at the ground when doing a ground attack action (still not being able to shoot)