BTW, I will have 25-point Pregens, but if you want to make your own, well - 25 points, based on the new Players Guide. If you have an existing character, I encourage you to make sure he/she is updated with the info in that book._________________Sean Patrick Fannon
Evil Beagle GamesShaintar: Legends Arise
Brand Manager, Savage Rifts

At first, we weren't going to make it to Gen Con, and my dear friend, Norman Hensley, was going to step up and run a scenario entitled "Darkest Hour." Proposed and logged into the system, this is what he had -

"The 'Thirteenth Hour' of the night carries with it dark power and mystical importance. Why are villagers going missing? What ancient evil has awoken? Can the heroes stop it before the Darkest Hour?"

When I discovered I'd be there after all, he gladly asked me to take over his slot. I determined to run based on what he had, so here's the full description of the Darkest Hour scenario, debuting at Gen Con 2012 -

The town of Jordin has a problem. It began four nights ago, with the disappearance of Rory Hunsacker and Paul Lorrit, two farmhands that work the Ambrose farm. They'd been drinking – rather excessively – and were on their way back to the farm from the local tavern. Their disappearance was chalked up to wild animals or roaming bandits, and while the local constables kept up the search all day, nothing came up.

Three nights ago, Tamera Finley ran into town, screaming and scratched up. She claimed that “something huge” was chasing her through the woods into the town. With torches and what weapons that could be gathered, a group went out to see what was there... and found nothing. The next morning, very large tracks were found where something huge and heavy had stalked near the town.

Folks were put on alert, encouraged not to be out at night. Word was sent, asking for Rangers to please come help as soon as possible.

Two nights ago, the Mandel farm was atttacked. The only survivor is 7-year old Quincy Mandel, and she is severely traumatized. She barely speaks or eats, and when she does say anything, it's whispers of “the Eaters.” Every animal on the farm was butchered and partially eaten, but all eight of the other residents are missing. Tracks lead off into the darkest part of the forest, and frankly, no one is brave enough to go in to follow them.

Yesterday, every other farmstead, forester cottage, and other outlying residence was evacuated, with the refugees moved into the town and put wherever a bed could be made for them. Last night, shadows and shapes were reported all around the town, while bonfires lit up the night in an effort to drive off whatever is out there.

The Rangers arrive today, and it's a good thing, too.

For tonight is the night when two of the three moons of Shaintar are full in the sky, and the Thirteenth Hour is a time of terrible power for what lies in the Dark..._________________Sean Patrick Fannon
Evil Beagle GamesShaintar: Legends Arise
Brand Manager, Savage Rifts