Hi,
> Should we split lines like this? It's doesn't fit even on my 1600x1200
> display.
I wanted to do a lot of reformating like this, but AJ put a veto before I even
started :-/
> > diff --git a/include/wine/wined3d_types.h b/include/wine/wined3d_types.h
> > index e70a814..278e7d7 100644
> > --- a/include/wine/wined3d_types.h
> > +++ b/include/wine/wined3d_types.h
> > @@ -1053,6 +1053,7 @@ #define WINED3DUSAGE_DYNAMIC
> > #define WINED3DUSAGE_AUTOGENMIPMAP 0x00000400L
> > #define WINED3DUSAGE_DMAP 0x00004000L
> > #define WINED3DUSAGE_MASK 0x00004FFFL
> > +#define WINED3DUSAGE_OVERLAY 0x00010000L
>> I think it would be safer to make it 0x10000000L instead.
Maybe, but this can easilly be changed if we have problems due to new
definitions in e.g. d3d10. For now we are safe as we filter out flags which
are invalid in d3d8 / d3d9.
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