If this is your first visit, be sure to
check out the FAQ by clicking the
link above. You may have to register
before you can post: click the register link above to proceed. To start viewing messages,
select the forum that you want to visit from the selection below.

How you finding it? I'm always looking for new horror games to watch let's plays of, like the brave sort that I am. This one sort of came out of nowhere for me, I'm not even sure what it's about, beyond holding a camera and having dudes chase you.

How you finding it? I'm always looking for new horror games to watch let's plays of, like the brave sort that I am. This one sort of came out of nowhere for me, I'm not even sure what it's about, beyond holding a camera and having dudes chase you.

On a scale of bleh to spiffing, I'm going to award it a meh. It's pretty creepy with the lights off and the headphones on. It's very much a game of trial and error though. When an enemy chases you it's a case of blind luck as to whether or not you can find a safe place to hide. More often than not you get backed into a corner and have to retry. The atmosphere and visuals so far very much remind me of Condemned. Story wise there isn't a whole lot to it at the moment. Most of the narrative is derived from case files you find scattered throughout.

To be fair though I haven't really spent much time with it so may change my mind later on.

On a scale of bleh to spiffing, I'm going to award it a meh. It's pretty creepy with the lights off and the headphones on. It's very much a game of trial and error though. When an enemy chases you it's a case of blind luck as to whether or not you can find a safe place to hide. More often than not you get backed into a corner and have to retry. The atmosphere and visuals so far very much remind me of Condemned. Story wise there isn't a whole lot to it at the moment. Most of the narrative is derived from case files you find scattered throughout.

To be fair though I haven't really spent much time with it so may change my mind later on.

Heh, haven't played the game, but you listed all my expectations for it.
I think it would have been a more interesting game if you entered a randomly generated hotel with only 10 enemies randomly taking paths and you had to avoid them in order to reach the objective, or run like the wind and if you got caught you had to start again.

Yeah ... combat can be a slog (not becasue of the slow pace, I actually liked that) and it's not nearly as polished as 2 and 3, but it had a really cool "feel" that, while not quite as enjoyable for me replaying it, was really fresh and novel the first time. It's easy to point out what is derivative about Mass Effect 1, but it did a lot that, in context, was new. And it deserves praise for that.

Also the line-by-line writing of the conversations is fucking awesome. There are duds, but there are so many great moments. It more than balances out. I am deeply saddened that I can't have subtitles off but have them magically appear as caption tags embedded in my screen-shots, because I find the subtitles annoying but I quite often want a screencap of what's being SAID rather than what's being seen.

I think of [the Internet] as a grisly raw steak laid out on a porcelain benchtop in the sun, covered in chocolate hazelnut sauce. In the background plays Stardustís Music Sounds Better With You. Thereís lots of fog. --tomeoftom

Yeah ... combat can be a slog (not becasue of the slow pace, I actually liked that) and it's not nearly as polished as 2 and 3, but it had a really cool "feel" that, while not quite as enjoyable for me replaying it, was really fresh and novel the first time. It's easy to point out what is derivative about Mass Effect 1, but it did a lot that, in context, was new. And it deserves praise for that.

Also the line-by-line writing of the conversations is fucking awesome. There are duds, but there are so many great moments. It more than balances out. I am deeply saddened that I can't have subtitles off but have them magically appear as caption tags embedded in my screen-shots, because I find the subtitles annoying but I quite often want a screencap of what's being SAID rather than what's being seen.

Totally agree. Some conversations are really amazing, and renegade Shepard is just badass. Jennifer Hale takes the script to new heights.
Mass Effect 2 has the citadel. Fish in the presidium.