A spin tile is a tile featured in numerous core series games. The official name for this tile, if there is one, is unknown. This tile, when stepped upon, will move the player in the direction of the arrow(s) depicted on it. The player will continue to travel in that direction until they hit a wall, land on another spin tile (which may send them in a different direction), or land on a stop tile, a tile only used for this purpose. The name 'spin tile' comes from the fact that the player is spun around while traveling.

Additionally, the spin tiles in Pokémon Ruby and Sapphire behave differently than in other games. The player does not spin, and when pushed onto a normal tile, stops on it. Spin tiles in Pokémon Emerald act as normal tiles that don't push the player at all; they only spin around other tiles at the press of a button, while pushing objects and NPCs on it.