Raisa Volkova (Second Form)

Raisa Volkova's second form is intimidating. In the first phase of combat, she has four attacks. Two are functionally similar, as she has a body charge and the ability to throw magical fires at you. To avoid both, dodge laterally. Her charges are singular, but her waves are always doubled up. If she throws the fires, one will be slightly to your right, and one will be slightly to your left. You'll need to dodge the opposite direction, since the fires are just wide enough that if you dodge in their direction, you'll still get hit.

Her third attack is a tail lash that hits basically everything on the ground in a wide arc. You'll need to jump to avoid it. She doesn't telegraph any of those three attacks, but if you keep your distance, you should have time to dodge them.

Her fourth and arguably grossest attack is telegraphed with the usual red circle. If you see it, get back as quickly as possible. If you're in close, she'll swallow you in her disgustingly large body mouth, then chew on you a few times. If this happens, you'll need to succeed with a button-mashing Quick-Time Event to escape, but even if you ace it, you'll take heavy damage. Keep your distance, and attack with the Shadow Whip at its maximum range as much as possible.

Once you take down a quarter of her health, she'll fly up onto the rocky outcroppings of the collapsed building. She'll then rain magic missiles on you. Don't bother doing a dodge here; just run around in a wide circle, and they will miss.

When she comes back down, she may add a few attacks. One is an unblockable vertical horizontal wave, similar to her magic fires, but she only does them once, and they come straight on. Another is to slap the ground, which will cause a small shockwave you can jump over. The shockwave is easy to dodge, because if she jumps, you should immediately jump as well, and the shockwave will travel under her. Finally, she may also send a tornado at you. If you're trapped in it, you'll have to do another button-mashing QTE to escape it. Avoid this with a lateral dodge too.

If you're keeping your distance and attacking with the whip, you should be far enough away that you can dodge most of what she throws at you. If you have to move in close to use the Void Sword to recover health, stay in the air, dodge laterally, and never attack more than three times before retreating. If you have to heal, considering using a Tears of a Saint Relic rather than trying to risk moving in close.