Why is Bomberman so high on the list? I cant play as much as i used to but from what i seen there are at least 3/4 characters below BBM that are better than him. I could understand his placement if bombs themselves where still projectiles but his combos game is lacking, movement is alright, and recovery game is awful.:/

Why is Bomberman so high on the list? I cant play as much as i used to but from what i seen there are at least 3/4 characters below BBM that are better than him. I could understand his placement if bombs themselves where still projectiles but his combos game is lacking, movement is alright, and recovery game is awful.:/

Bomberman's bombs pretty much limits movement options from the opponent. Also Bomberman is pretty fast tbh but not sonic fast lol. Bomberman has a fantastic combo game however. He can chaingrab most of the cast and can go for many different combinations of confirms with Down-Throw or Up-Throw that gives the Bomberman player so many options for Bomberman to use his grabs along with having a great kill throw. He can basically get one neutral in and constantly deal damage to his opponents along with gaining enough stage control to plant bombs all around the stage to the point where it feels just unfair. Bomberman's biggest actual issue is his recovery but his strengths are just too good to place him really any lower than where he is currently.

Why is Bomberman so high on the list? I cant play as much as i used to but from what i seen there are at least 3/4 characters below BBM that are better than him. I could understand his placement if bombs themselves where still projectiles but his combos game is lacking, movement is alright, and recovery game is awful.:/

Bomberman's bombs pretty much limits movement options from the opponent. Also Bomberman is pretty fast tbh but not sonic fast lol. Bomberman has a fantastic combo game however. He can chaingrab most of the cast and can go for many different combinations of confirms with Down-Throw or Up-Throw that gives the Bomberman player so many options for Bomberman to use his grabs along with having a great kill throw. He can basically get one neutral in and constantly deal damage to his opponents along with gaining enough stage control to plant bombs all around the stage to the point where it feels just unfair. Bomberman's biggest actual issue is his recovery but his strengths are just too good to place him really any lower than where he is currently.

Not to mention, Bomberman can effectively force 50/50s on-stage.

Also, BBM's initial dash is insane, if you dash cancel during the initial dash, his movement gets so much better.

Also his Uthrow -> Uair kill confirm has a much stricter % window across the different weights, and just plain isn't true on some characters. This, his speed nerf, and the fact that he now gets 0-death'ed by almost all the top tiers for free has caused him to drop significantly.

Forum signatures can be edited in the User Control Panel. Click the link saying so at the top of the page. Then, click Profile towards the left, then Edit Signature.

That is where people put their mains, etc. They're not a part of your posts and just serve as an extra bit of personalization, along with being a convenient place to store info and links.

A surprising amount of people are having trouble figuring that out these days, and to an extent, I do understand why: traditional forums like this are very much a thing of the past, and modern platforms like Skype and Discord don't have signatures. New users nowadays haven't grown up with them being normal and an expected part of most communities like me and most of the people from the old days here have.

• His hurtboxes growing when he attacks makes him suffer, especially against characters with disjoints or projectiles (which currently dominate the meta) or if he fails to get port priority. He's very heavily affected by port.• He has trouble landing KO moves outside of spiking with F-air. Intended on paper KO moves, such as U-Smash (as stated by TSON during a conversation with him a while back, if I understood him right) in reality don't actually KO until very high percents (>140% in U-Smash' case).

This is mostly just hearsay on my part, though. I'm not too familiar with playing Luffy, myself.

Kirby is definitely fine where he is. He does a stupidly good punish game and overall dumb ways to rack up damage (17% off of one D-Throw!!! WTF?). Kirby is also known for having a pretty great edge guarding game and he has a lot of ways to constantly pressure his opponents and he fundamentally is overall hard to hit and his duck can actually make him useful for niche matchups like Falcon where he goes under his grab and potentially sheik and the spacies for niche matchups.

However Kirby still has a pretty underwhelming neutral and relies too much on inhale to approach in general. Kirby's below-average mobility is also a prominent issue for approaching outside of Inhale and he overall is easy to camp and wall out because of it. Kirby loses to pretty much any zoning/walling-based character except for Pac-Man due to his non-existent punish game and the fact that Kirby can basically constantly trade with Pac-Man's normals while also being able to do the same things that Pac-Man can do with fruits. Kirby also has pretty stubby range except for Inhale and a somewhat jank Back-Aerial. Because of Kirby's lack of ranged moves, he literally cannot trade with anyone with disjoints nor can he ever clank with them which is even more problematic given how easy it is to KO Kirby making it hard for Kirby to actually accomplish anything without risking a whole lot.

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