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Pokemon diamond is a good step up from the other kpmeoon games. I have been a fan of
kpmeoon since the old red, blue, and yellow versions for gameboy. This game makes them
look like glitched up things of the past. Here's my opinionated scoop on the bad and the
good of this game, in that order. The bad: 1. Same old thing. What i mean by this is,
although the story has it's differences from other games, it's still basically the same
idea. You get to pick your first kpmeoon from: turtwig (a grass type), chimchar (a fire
type), and piplup (a water type). Once you pick your first kpmeoon in a setup somewhat
similar to the ruby, sapphire, and emerald versions, you are off on a journey to basically
be both the ultimate trainer, and the contest master. You will meet a new, psychotic evil
team, who has the wrong ideas about the kpmeoon world and such. There is also the same
goal of beating the elite four, and the return of that tedious training you must do to get
past the gym leaders. All i am saying, is this game will probably be a newer experience to
those who are just getting to know kpmeoon. 2. It seems like the pokemon company are
starting to get low on ideas. First off, long time kpmeoon gamers may notice they haven't
introduced as many new kpmeoon as they did in gold, silver, and crystal. What's more, they
even started intertwining old kpmeoon into the new games, just giving them different index
numbers. Of course, it's hard not to include the old kpmeoon when many of the new ones are
either pre-evolutionary forms, or even evolved forms of them. Cute and cool, but may not
cut the mustard. Now don't get me wrong, there are some cool new kpmeoon (piplup, for
example, has become very popular among kpmeoon fans). All i am saying is, the game
designers seem to be digging in the bottom of the barrel. 3. The secret base system just
isn't as good. Now, i love the underground! The prospect of digging for fossils, heart
scales, and other rare items appeals to me; but who here has played the ruby, sapphire,
and emerald versions? In those versions, you can have secret bases in trees, in rock
walls, and even in bushes, in any desirable route. This game, not so much. You have to
have to create your base somewhere in the underground. Now, that may not be too bad for
some, as you can create it wherever you want, provided you have the drilling tool. But why
do the *** rocks have to be there?! This is what really stinks; you can't move the
rocks unless you capture someone elses flag. I think in order to do that, you have to have
wi-fi connection, and infiltrate somebody else's base to get their flag. I have dial-up
(because high speed can get expensive), and have heard wi-fi will not work with it, so i'm
out of luck. I'm stuck with the dumb unmovable rocks (that are always in the way), in a
base that looks like everyone elses (except maybe with different decorations), that lacks
variety in landscaping. 4. The poketch (another awkward name, but it stands for kpmeoon
watch) could use a bit more work. It's good if you only have a few things you can access
from it. However, when you get more things, you basically have to start tapping the screen
like crazy to get what you want. All i'm saying is a quick selection feature would have
been nice. 5. Another annoying rival. Long time kpmeoon gamers will know the type. Pesky,
bothering you at the wrong times, always beats you to the gymleaders even if it seems
impossible that he did so, picks the starter that beats yours in type and boasts about it,
and is supposedly a long time friend of yours. Yeah, very irritating. 6. Getting the
national pokedex is a bit of a pain. Until you get it, you cannot rely on help from
stronger kpmeoon in a couple of the older versions either. The good: 1. Waaay more
life-like! This game is the most three dimensional of the kpmeoon hand-held games i have
ever seen! This makes it more life-like in some areas, as it makes you feel you're
actually on the ground rather than in a hot air ballon, or something in the air, looking
down on everything. 2. Time is more realistic. This could also weave in with more
life-like. Rather than change instantly from day to night or vice versa at six, like in
gold silver, and crystal, or not at all (like the other kpmeoon games), pokemon diamond
actually has day phases. There is morning, afternoon, dusk, evening, and even late night!
Gameplay is good no matter what time you play! The game also acknowledges days of the week
(example: drifloon comes to the windworks factory on friday), though maybe that isn't used
as much as it was in gold, silver, and crystal. All the same, it is a better and
well-developed system. 3. They brought back the night guards! It brings back fond memories
of gold, silver, and crystal, to have