Guard Frequency Episode 198 | With or Without U

Greetings Citizens and Civilians, you’re tuned to episode 198 of Guard Frequency — the best damn space sim podcast ever! This episode was recorded on January 19th 2017 and released for streaming and download on Tuesday, January 23rd 2017 at GuardFrequency.com

In this week’s flight deck we bring you all the headlines from simulated space including the latest news from Infinity Battlescape’s art department, No Man’s Sky’s ARG, Dual Universe’s alpha test and the latest from Elite: Dangerous as we cover 3.0 Beyond. Next, we’ll get the news from the deep black with Spencer McDunn on Galactic Public Radio. Then Commander KineticImpulser tells you how boost your best in Nuggets for Nuggets. Then we continue our audio adventure, Guard Frequency Origins, as our pilots make contact with the mysterious stranger they’ve rescued, and finally we tune into the feedback loop and let you join in on the conversation.

This Week’s Community Questions

What’s your most anticipated feature of the 3.0 Beyond patch that’s due in January? Anything that you think shouldn’t be changed that’s getting a tweak?

Priority One Productions are always looking for new team members that have a passion for space sims. Please know that all of our positions are volunteer, but we do offer a well known outlet for your work. If you have a particular skill that you believe could enhance our content, then send your contact information and experience along with a few writing samples to squawk@guardfrequency.com

You can also follow us on the social media sites! We’re on Facebook! Head over to www.facebook.com/guardfreq and say “hi!”, or check us out on Twitter via @guardfreq for details of our show times and other fun stuff.

Comments (6)

Capt Kirk

I believed at this point that its become a scam, 16 companies with land, tank sales. Constant backpedaling on his promises, found he lied about working on the game a year before the kick-starter. We do not need Crytek to destroy the game Chris already has.

Duckaerobics

Great Podcast, but I’m curious about your suggestion that CIG should consider Squadron 42 as DLC for SC. Is there a legal definition for DLC? Squadron 42 can be purchased and played (supposedly, as it’s not out yet), without owning Star Citizen the mmo. Can you call it DLC if you don’t need to own the base game? I’m genuinely curious about this and the case in general. It seems right now that CIG and CryTek have very different views on what the GLA they signed means. I wonder if there is actual confusion, or if one of them is misrepresenting the contract. Anyway, I appreciate hearing the opinion of an actual lawyer. Keep up the good work.