PLAY ONLINE FOR FREE: try the Super Demo and progress syncs to the full version. Select your favorite adorably murderous fox, panda, or sloth and parachute into a FURocious 64-player battle arena. Explore a top-down 2D world, full of exotic biomes, high powered weaponry, and giant hamster balls.

All Reviews:

Very Positive
(283)
- 98% of the 283 user reviews for this game are positive.

Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you
should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We've been working closely with our alpha/beta community to help us make this the best game it can be, and Early Access is a chance bring even more Super Animal players into the fold and get their feedback!”

Approximately how long will this game be in Early Access?

“We’d like to complete the full game before the end of 2019 and we’re pushing to get it completed within the next ~6 months, but we’re going to take all the time we need in Early Access to learn from our community and make use of those lessons before putting out the full release.”

How is the full version planned to differ from the Early Access version?

“Our Early Access version provides a solid, polished foundation to build on. With the full release, we plan to add more content and features including weapons, vehicles, animals, cosmetics. We also plan to increase the density of unique points of interest on the island, and these new map features will help players discover the twisted history of Super Animals. We’ll also be evolving the game’s progression systems and adding new quality of life features.”

What is the current state of the Early Access version?

“

All the core mechanics are implemented and a lot of balancing work has been done, but we’ll continue to take more feedback and refine everything throughout Early Access.

There is a full island to explore that supports 64 player online multiplayer. If player populations are low at certain times of day, we have bots that can fill up the remaining slots in games as necessary.

Solos, Duos and Squads are implemented and support both team text chat and all text chat.

The island has multiple biomes including evergreen forest, deciduous forest, swamp, desert, and a snowy north. It also has some of its first story-related points of interest including the S.A.W. Research Labs, with more coming soon.

12 weapons (including your starting melee weapon) are implemented in the game with 5 different levels of rarity.

16 core Super Animals are available to unlock with more than 50 unique breeds (ex. Super Shiba Inu, Super Pug, Super Boston Terrier, Super Lab, and Super Husky are all unlockable breeds after you unlock the core Super Dog).

We have over 100 cosmetics already in the game to unlock, and will be adding more throughout Early Access. Cosmetics include outfits, hats, glasses, beards, melee weapon skins, gun skins, umbrellas, tombstones, death explosions, and emotes/dances, which can be combined to create your own distinct Super Animal.

Our core progression system is implemented with account leveling, as well as Animal DNA, Super Serum, and cosmetic drops at the end of games. Animal DNA is collected and combined with Super Serum to create new Super Animals and breeds.

”

Will the game be priced differently during and after Early Access?

“The price will not go up after Early Access. Instead, we will be adding new optional cosmetic items (that don’t have any gameplay effects) throughout Early Access and experimenting with player friendly IAP approaches to prepare us for full launch. These systems and items will fund the game’s continued development after Early Access and potentially allow us to offer lower upfront prices in the future to open the game up to more and more players. We take the design of these systems very seriously, so we’ll be looking for player feedback all the way through Early Access on them to make sure they’re a positive (pawsitive?) and fun addition to the game!”

How are you planning on involving the Community in your development process?

“We’ve already been very active in our dialogue with our alpha/beta community through development and it’s one of the big reasons the game is what it is today! We plan to continue that throughout Early Access so players can be open with us about what’s working and what isn’t, new features or balancing tweaks they’d like to see and new animals, weapons or other content ideas that they think would be fun! We also appreciate all the animal pics and artwork. Can’t have enough cat gifs.”

January 18

We hope you're all enjoying the new S.A.W. Welcome Center update from earlier this week and have had time to explore all of the details hidden within! We're keeping the update train rolling this week with a super huge cosmetics update.

Super Sheep has joined the fight!

And it comes with 6 alternate Super Animal breeds to unlock!

Super Green Sheep

Super Baby Blue Sheep

Super Brown Sheep

Super Pink Sheep

Super Dark Sheep

Super Black Sheep

And in addition to all of the Super Sheeps we're also adding...

26 New Super Animal Breeds for Existing Animals

Super Blue Bear

Super Blue Tiger

Super Dark Tiger

Super Hot Tiger

Super Green Deer

Super Yellow Panda

Super Blue Panda

Super Purple Panda

Super Brown Raccoon

Super Vanilla Raccoon

Super Tanuki Raccoon

Super Phantom Sloth

Super Black Cat

Super Snowshoe Cat

Super Shadow Rabbit

Super Red Rabbit

Super Mango Red Panda

Super Berry Red Panda

Super Bubblegum Red Panda

Super Shadow Wolf

Super Pink Capybara

Super Golden Capybara

Super Red Lion

Super Swamp Hyena

Super Purple Hyena

Super Blonde Hyena

New Objective System

You can now earn items by achieving the goals below. We'll be adding a full UI and expanded challenge system in a future update, but we wanted to add some challenges and items for you all to earn right away before that system is complete. For players who have already completed any of these objectives, you will be awarded your items after your first games (max of 3 per game).

1 win earns a Small Crown

20 wins (total) earns a full Crown

25 banana slips earns a Banana Tee

Traveling 100 km earns a Safari Hat

Playing 5 games earns a Green Bow Tie

Playing 25 games earns a Blue Bow Tie

Playing 50 games earns a Orange Bow Tie

Playing 100 games earns a Purple Bow Tie

Playing 250 games earns a Maroon Bow Tie

Playing 500 games earns a White Bow Tie

Playing 750 games earns a Black Bow Tie

10 kills earns a Green Tie

50 kills earns a Blue Tie

100 kills earns an Orange Tie

250 kills earns a Purple Tie

500 kills earns a Maroon Tie

1000 kills earns a White Tie

2000 kills earns a Black Tie

5000 kills earns a Red Eye Scope

10 melee kills earns a Hatchet

50 melee kills earns an Axe

100 melee kills earns a Tomahawk

Level 30 players earn a Rebellion Helmet

(Banana Tee and Ties removed from regular drop table now that they're part of challenges)

Even More Cosmetic Items to Unlock

Beyond the new challenge items, we've also added a bunch of new cosmetics as regular drops:

New emote: 'laugh' has been added!

Knife melee weapon

Golf club melee weapon

8 more beard colors

Black, blue, and pink jacket

Red and white evening dress

Pink, red, and yellow spring dress

Fixes

Fix for gas circles ending over ocean space

Melee attacks no longer tied to animation. It is now a set area in front of your character. This fixes the issue of being unable to strike boxes below you if FPS was low.

Melee attacks now hit inanimate objects more predictably (used to require too precise of a hit).

Melee attacks can no longer break boxes through walls.

Chat is no longer canceled when the Eagle flight starts.

Fix for minigun windup lasting through hamster-ball and roll.

Fix for dancing and throwing a grenade at the same time causing the character to lock up.

Fix for being downed while grenade throwing causing controls to stop working upon revival.

Fix for rare bug where a demo user could have their level reset.

Pie of the Tiger billboard sign fades now.

Roll allowed again while Map is open.

Welcome area's ground saturation has been adjusted to make names and animals stand out more clearly.

Fix on Customize screen: when equipping something, the list would scroll/jump.

January 15

Artwork of our new S.A.W. welcome center by the amazingly talented Unicorn Dominion!

It has been a wild first month on the island! In just one month, there have been more than 30k Super Animal slips on banana peels, 1.5M Super Animals have met their colorful demise, and 6.5M tufts of tall grass have been chopped down by Super Animals searching for items. Thank you so much to all of you in the Super Animal community who have been so supportive and made it such a fun and exciting time on the island!! We couldn't do it without you.

Next time you load into the game you'll find yourself in the crumbling remains of the Super Animal World welcome center: the cheery gateway to the bioengineered safari park that entertained millions of happy visitors until it was shut down after what S.A.W. lawyers insist we refer to as “The Incident.” The new region of the island features restaurants such as “Slow Food,” a teppanyaki joint run by world renowned (if painfully methodical) chef Slothy Aoki, and “Meet & Eat,” the only restaurant where you can enjoy stimulating conversation with your food before you eat it! Super Animal guests will not, however, be able to taste the “Pie of the Tiger,” due to an unfortunate and, if you’re asking me, rather suspicious kitchen fire.

Super Animal Royale Tonight: Episode 2

Donk and Howl have completed their selections for the top community clips in the past month! We hope you enjoy the video, and if you do, it sure would be Super if you could share it with a friend (human or animal) to help us spread the word about the game.https://www.youtube.com/watch?v=IEdY-F-ktOIEveryone whose clip was selected will be receiving one exclusive SAR Tonight item of their choice from a golden jack, a hat, or three different shirts! The smaller clips behind Donk and Howl count, and you'll also get to choose an item if you were a duos partner with the person whose clip was selected :). We had over 200 submissions and so many more amazing clips beyond the ones that made it into the final cut, so for everyone who submitted a clip, we have an exclusive SAR silhouette shirt for you as well.

The same 5 exclusive items will be up for grabs next month, so you can start thinking about your future submissions now!

v0.85.0

Construction is finally complete: the Super Animal World Welcome Center is here!! We've been working on this area for months, so there's lots of little easter eggs to discover throughout. We won't list all the little details -- you can explore it for yourselves!

In addition to the new island updates:

Visit Earporium in the S.A.W. Welcome Center and check out the brand new animal beanies that we've added to the game! They're legendary rarity and will drop after games like other cosmetic items.

There's also a bunch of other little details around the rest of the island: new billboards, and more shanty animal buildings northwest of Super Saharaland.

The region merge for NA/EU has been removed.

Trees and objects now fade slightly more to reveal animals behind them.

About This Game

PLAY FOR FREE:

Try the Super Demo and your progress will sync right into the full version when you upgrade!

Fight for FURvival:

Super Animal Royale is an intense, strategic, top-down 2D twist on the battle royale genre. Up to 64 adorably murderous animals fight tooth and claw (and machine gun) across diverse, exotic biomes, each vying for top dog (or top cat, or top sloth...you get the idea).

Enjoy atmospheric battle royale action from a whole new top down perspective.

Chop the tall grass to find hidden items, because that’s what you do with tall grass.

So what makes the demo super?

Well, aside from the fact that sticking the word "Super" in front of everything makes it better, this demo also allows you to play the game fully online, as much as you like! And you can even start progressing through the game, earning items and animal DNA. These items you earn in the demo are locked, so you won't be able to unlock new Super Animals or dress them up to make them your own, but if you like the game and choose to purchase it, all of the items you've unlocked and progress you've earned will transfer right into the full game! That's pretty Super, right? Hopefully not so super that you'll avoid supporting development of the game, but we're really proud of what we've built and the community that has grown around it, so we hope that giving you the chance to experience it for yourself will show you that it's an Early Access game worth supporting!

Constantly evolving, refined gameplay:

The top down view and streamlined mechanics make this the most accessible battle royale yet, while surprisingly deep strategy and a high skill cap rewards more advanced players. The game has also been optimized to run smoothly whether you play on a Macbook or a beastly gaming PC.

The island and roster of genetically engineered super animals are constantly (ahem) evolving with updates. Your super animal can be customized with new outfits, tombstones, death explosions, weapons, dance moves, and more, so you can look your best as you do your worst.

Join us in Super Animal World to see what we're building with our Early Access community and contribute to the game's development!