Days in Montreal

It’s always surreal to read about a company that makes the games you play go under. It hits closer to home compared to when the likes of Troika and Black Isle Studios shuttered because back then I never knew I wanted to work in this industry.

This comes shortly after HendraRa asked me about education to be a game programmer on behalf of his friend. Just a reminder of how volatile and high risk the industry can be, not that I’ve not seen my share first-hand.