Low-cost 2D Animation Techniques

If anyone has missed the "Low-cost 2D Animation Techniques" article on the home page, check it out here.

The article highlights the cost effective ways to test your hand-drawn 2D animations so you can be sure they work correctly before you scan them into your computer and incorporate them into your game. It also mentions great books for character animation.

ProRattaFactor
(Retro-infused games for iPad, iPhone, iPod touch, and Mac)

It was a great article for basic animation and I love the incorporation of quicktime into the article.... BUT it only seems useful for high level artwork unlike the low level pixel animation many of us do