I expect this is generally the case for the development process for the ideas of games. "I don't care if it's about, it could be about giant pencils invading planet Earth for all I care, just make sure it's addictive as hell and have it on my desk by the morning or you're fired!"

EDIT: Oh, and before anybody gets any ideas, I'm trademarking "Killer Pencils From Space" first thing in the morning, so you can just forget about it.

But yeah. I wouldn't be surprised if this was the process used to make the game. Now we only need Plants vs. Bunnies, a realistic sequel. With plenty of brown and bloom. And Gore, if only to lecture us on the threat of global warming, before the bunnies get him.

I loved PvZ; my only beef was that it was pretty easy, with not a lot of replay value, compared to free games like "Desktop Tower Defense". The various "endless" modes were a nod in the right direction, but they're either broken (like Endless "I Zombie", which basically becomes impossible after level 15 or so, since they don't give you enough sunflowers to even buy 5 coneheads), or easily mastered to go on basically forever, once you know the perfect build strategy (like Survival Endless). And the coin-collecting/gardening aspect seems like it was just tacked on without much thought. I'd like to see a sequel where they tweak the game to make it more challenging for repeated play - essentially a solitaire replacement. As it stands now, replaying it is done as a strictly mechanical exercise.

I don't want a sequel to PvZ so much as I am absolutely terrified that they might release a handheld version. Puzzle Quest for the DS nearly destroyed me. There's no way such a thing could work out to my advantage.

I love how whimsical the game is. You don't see enough stuff like that coming out of the game industry. Why not plants?

I really wouldn't mind seeing a Star Wars game with zombies. It would be pretty interesting to play as nameless Jedi #16 facing off against zombie Stormtroopers and Twi'leks and shit during either the height of or the aftermath of the rebellion.

The sorcery that Nintendo and Blizzard also use to ensure a steady flow of cash. And since I'm not privy to the secrets of the aforementioned companies, I can't say the exact kind. But damn, this game is extremely cheesy and insane! Oh, it's great by the way.