nothing. sub noted two things in his post: TF more fun than any other shooter on market. easy to pick up.

I also said "in my opinion".

so i was actually saying the opposite, that fun factor should not have anything to do with how easy or difficult a game is.

you mean for you, right? I also said it was fast and well balanced.

i went into the mechanics because i called TF a newbie game and said that sub thinks it's a fun game because it fits his level of skill/experience with shooters, which he stated, was easier to pick up on...which supports my opinion.

no, its a fun game because i had fun playing it. It has nothing to do with my level of experience.

two different subjects were open but really it had to do with his original comment that broadly implied that TF was more fun than any other shooter out on the market. which you really shouldn't be saying unless you have something to back it up with.

I did back it up. I played the other games and I had more fun playing titanfall. It was more fun based off my experience, and comparing that one to the others.

so next time he says, "Xbox has the best first party exclusives out of all its competitors." he really means that they are "to him"...

If i said that, it's obvious i'm talking about me and my preferences since that is subjective and totally baseless in facts. Now, if you get something else out of it, it's on you. Why in world would I be speaking for anyone besides myself?

There's been plenty of talk about Titanfall's sub-native resolution, but while that is not exactly ideal, the biggest problem we have with the game in its current format is that the magic combination of ingredients that made Modern Warfare work has come slightly off the boil here: the Xbox One version simply cannot sustain the required 60fps. The consistency in performance just isn't there and so the gameplay often doesn't feel quite right.

So, just like the beta, we see Titanfall frame-rates on Xbox One dip into the mid-30s at its worst, and at those points the rock-solid consistency we saw in the early iterations of the Modern Warfare experience is gone, and with it - arguably - the essence of the "twitch" shooter. In mitigation this does tend to happen while you're seated in your Titan, so the need for ultra-low latency controls is lessened, but there's no doubt that the player's immersion in the experience is dented by the compromised performance.

Respawn's adaptive v-sync decision works out OK for general, on-foot pilot gameplay but there's still too much of the 'adaptive' and not enough of the 'v-sync', resulting in an obvious tearing that impacts visual consistency. However, the effects vary: with little in the way of left/right panning, it manifests almost like a 'wobble' - noticeable, but nothing that unduly affects the quality of the gameplay. However, in the middle of pitched battle, with the player spinning around to tackle new threats, the tearing is very obvious and highly distracting.

Well, we put some time into this and didn't spot any single-digit frame-rates, but this is clearly a great way to stress-test the game, and we can well imagine that if all 12 Titans were let loose in a confined space, frame-rates could plummet to a noticeably unacceptable level.

on Xbox One at least, the performance level clearly isn't anywhere near locked to the magic 60fps, with Respawn sailing dangerously close on occasion to nerfing the the magic formula that makes this game great.

By and large, when you need the signature twitch-levels of response, Titanfall delivers, but it does so at a price - eye-rending screen-tear.

Titanfall has clear performance issues on Xbox One, but it's still a fun experience[on xbone]. However, when playing on PC, the fluidity in refresh, response and control is leagues ahead.

Looks to have enough problems that any other game would get ripped for.

xbox one version has some major issues that you tried sweeping under the rug.

lol... I never said once that titanfall was locked at 60fps and never compared it to the PC version. I said that it didn't hamper gameplay and it's still enjoyable. The article stated that too but you conveniently left that out along with the other positive stuff. I'm shocked...lol

"We see dips as performance drops but the overall experience isn't impacted too much across the run of play. "

PC is the best version. Water is wet and so on. The game is still rating well at 86 and tied with battlefield which only has 16 reviews. That makes it the highest rated shooter so far this gen. That's pretty impressive IMO.

lol... I never said once that titanfall was locked at 60fps and never compared it to the PC version. I said that it didn't hamper gameplay and it's still enjoyable. The article stated that too but you conveniently left that out along with the other positive stuff. I'm shocked...lol

lol Read lol what lol I lol quoted lol and lol underlined lol in the last qu lol ote from the article lol.

PC is the best version. Water is wet and so on. The game is still rating well at 86 and tied with battlefield which only has 16 reviews. That makes it the highest rated shooter so far this gen. That's pretty impressive IMO.

I'd say the reviews were largely underwhelming based on the hype that was built up for it. I'm sure it is a fine MP shooter, but tied with BF4 as "highest rated shooter" at this point really isn't saying that much. Expectations were much higher from get-go for this game. Don't think it measured up to its billing, frankly.

I'd say the reviews were largely underwhelming based on the hype that was built up for it. I'm sure it is a fine MP shooter, but tied with BF4 as "highest rated shooter" at this point really isn't saying that much. Expectations were much higher from get-go for this game. Don't think it measured up to its billing, frankly.

So now a 86 is underwhelming and not saying much? Come on man, I know this is PSU and you guys have a bias for playstation but you guys haven't even played the game. Whatever happened to play the game before you judge? There are more reviews out there in the 90s that aren't even on Metacritic which would probably take this game to at least 90. What's it's supposed to do to measure up to its billing? Rave reviews mean nothing?

So now a 86 is underwhelming and not saying much? Come on man, I know this is PSU and you guys have a bias for playstation but you guys haven't even played the game. Whatever happened to play the game before you judge? There are more reviews out there in the 90s that aren't even on Metacritic which would probably take this game to at least 90. What's it's supposed to do to measure up to its billing? Rave reviews mean nothing?

Because I wasn't talking about the game. I was referring specifically to the reviews. And I referenced my opinion "based on the hype" the game received before it was released. If I predicted TF would get about the same response from reviewers as BF4 did prior to its release, you would have rolled over laughing.

I'm just going to laugh off you calling out ANYONE for bias, but that is also the last word on it. Period.

I see why you didn't see me underline that the xbox one version was said to still be fun. You can't hear or see $#@! that can be considered a strike towards your brand of choice

let's not throw that "brand choice" thing around. It's old and really a pot kettle thing around here. Anyway,. I'm sure you had good intentions with that post...lol

Originally Posted by Christopher

Because I wasn't talking about the game. I was referring specifically to the reviews. And I referenced my opinion "based on the hype" the game received before it was released. If I predicted TF would get about the same response from reviewers as BF4 did prior to its release, you would have rolled over laughing.

hype for a game doesn't mean great reviews. I've been hyped for a lot of games that didn't get good reviews.

I'm just going to laugh off you calling out ANYONE for bias, but that is also the last word on it. Period.

We all have bias. I tend to stay home with with mine 99% of the time. It all good though.

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