Beyond Protocol Release Date Reset

The release date for the new
MMORTS, Beyond Protocol, is now November 21st of 2008. This change is the result
of an increase in overall quality assurance.

If you have not seen Beyond Protocol
before, it was forged of a genre many are unfamiliar with. This alone has drawn
a great deal of attention, but when face to face with the many features the game
has to offer, it is quite obvious that it is not the genre which makes the game
what it is. There are four distinct sections to the game. Combat, Research,
Diplomacy and Trade. In combat, players are given an array of customizable
options, to tailor each unit’s behavior and a fleet’s formation. Battles rage on
planets, in space and across star systems. The game’s unique approach to
research makes each confrontation different because each player is allowed to
customize just about every aspect of their technology. Armor, engines, hulls,
radar, shields, and weapons can all be uniquely created and then placed on a
land, naval, air or space faring vessel. This applies to facilities and space
stations as well. Governed by a randomized overall “special research” cloud,
each empire develops differently. The diplomacy in Beyond Protocol can be honest
and upfront or cloak and dagger. With a galactic senate voting on actual game
play mechanics and agents willing to infiltrate, silently crippling any other
empire, there is plenty of room for “negotiation”. Lastly, the unique economy
that Beyond Protocol has, with player designed components and ships, combined
with tradable intelligence, allows those wanting to make their mark through
trade able to do so.

While the game will be close to
production status by the end of August, sufficient time must be allotted for bug
detection and extermination. Many new features are about to be added to the
game, in the August 23rd patch. We at Dark Sky Entertainment would like to be
sure that customers receive the utmost in quality service.

This means two things. First it
extends the free play time for any of you who have preordered the game already,
meaning the beta will last longer, free of charge. Second, if you haven’t
preordered the game, you just found another reason to. In addition to a 24 head
start on the public, on the permanent servers, a special in game hull, and a
month’s subscription, if you order now, you’ll also be able to play the beta for
about three months beforehand as a bonus. If you can’t wait for November, but
you don’t want to preorder, your alternative is to wait for the open beta. Just
hope that seats don’t fill up before you get your chance!