EV Nova 1.1.1

Download Add-on Files

Most of the files available here were not created by Ambrosia Software and we make no warranty (expressed or implied) about their functionality or usefulness. While we have done our best to ensure their quality and integrity, download them at your own risk. We've provided them here merely as a convenience to our customers.

Add-on Files

KTech_Outfits.zip -- Tired of waiting until someone thinks you're the Ory'Hara until you can really thrash? Here is an assortment of new weapons and outfits that will allow you to go toe-to-to with Polarans, if you want. Includes an overdrive, cloak, a singularity reactor, repair droids, hyperjump extender, Fed Cloak (it's a trap, don't use it) remover, a Hybrid Laser, PD Lasers, maybe a dozen in all! Compatible with ackagato's ResetMissions plug. New ships, more for Windows EVN users at http://nova-kemet.tripod.com. Contact: cmobb@hotmail.com.

This plugin lets you kill any ship you want with out getting penilized by the government. Great for destroying every ship in sight to gain a better combat rating. Have fun!!! Questions and comments go to sec222@mac.com.

This plugin fixes my second plugin, skipper2. This basically fixes problems with my cargo bay, updates
a picture, adds a few outfits I never put in, such as the iff decoder, grav sensors, auto recharge, auto eject.
This also adds the light cannon which I forgot to put in....
The above were all fixes in the outfits plugin.
In the character plugin, I added a few characters I left out, including the kestrel and the unrelenting.
griffy208@aol.com

My Third plug-in this plug works with EVN 1.0.5. Shield Charger and overdrive plug-ins works with EVN 1.0.5 also I forgot to type that in with the other plug-ins. Now that I got that out of the way. This Plug-in has one outfit the Thorium Reactor if you can aford 4 million credits and have 8 tons of free mass you will have a nice Reactor for a little speed increase and charging your ship. You can only buy two. I don't know if it will work on 1.0.0 to 1.0.4? I only tested it on 1.0.5! My e-mail is RobertPhoenix978@aol.com I am also working on a plug-in so you can buy long-range Poloron Torpedos for EVN 1.0.5 had a few problems every ship that has Poloron Torpedo Launcher shots the long range Torpedos.

A formatted and PDF version of the Nova Resource Bible created by Carbon Entertainment. (www.carbonentertainment.net) Included within, and bookmarked for your convenience is the latest resource bible v.6.9.02.

A guide for both the rookie and veteran to the Escape Velocity series. This guide includes fighting strategies, how to build up to the ultimate ship, all the human ships in Nova (rated), FAQs, and information on the missions in Nova. Requires AppleWorks or Simpletext to open. By White Lightning. Comments go to elwindimladris@hotmail.com.

This is the ULTIMATE resource for anyone making plugins or who just wants to find out the deal on some aspect of the game. This is an Excel spreadsheet that contains ALL the resources in EVN and all of thier data (with the exception of desc, str, sound, and graphics). Want to know exactly the specs of some ship or outfit? Making a plug and need to look up something quickly? Instead of opening up the datafiles and hunting for it, you can just look it up in this spreadsheet. Note that actually understanding the data often requires the EVN bible. Contact Azratax with questions or comments (Azratax@aznt.com AIM: Azratax).

This is the EVEN MORE ULTIMATE resource for anyone making plugins or who just wants to find out the deal on some aspect of the game. This is an Excel spreadsheet that contains ALL the resources in EVN and all of thier data (with the exception of desc, str, sound, and graphics). Want to know exactly the specs of some ship or outfit? Making a plug and need to look up something quickly? Instead of opening up the datafiles and hunting for it, you can just look it up in this spreadsheet. Note that actually understanding the data often requires the EVN bible. Contact Azratax with questions or comments (Azratax@aznt.com AIM: Azratax).
This new version converts most resource ID's to names, parses modvals, and so on. Total uncompressed size is a whopping 13mb.

Four tutorials give detailed instructions on how to create EV Nova spïns, spöbs, sÿsts, shäns and shïps. Practice images and examples of completed plugins are included. Also included is an empty EV Nova plugin with TMPL, and an HTML file that shows the standard spöb/spïn images.
Rick Dillman
evnplugs@ticopa.com

"Llywelyn's Starbridges" is my first publically released plugin. Version 1.0 contains three modified Starbridges. The Starbridge T.A.R.D.I.S. is a Class A Starbridge with good engines, no weapons, and a great deal of cargo space and free mass. The Starbridge Avenger has some extra space and mass but comes outfitted like an Auroran warship with rail guns and matrix steel. The Starbridge Warlock is much like the Avenger but is outfitted like a Polaris warship. All three are relatively expensive. The plugin should not conflict with any other plugins or any parts of the game. If you discover any problems please email me: G. Llywelyn (eaccounts@valaquenta.com)

Paint Jobs is a ridiculously simple plug-in that allows you to purchase four different flavours of paint jobs for your starship, red, blue, green yellow (the yellow may look a bit odd, dunno why). I made it because I was annoyed that the developers hadn't really utilised this cool possibility. The paint jobs should be available at all ports with an outfitter service. It took about half an hour to make, and has been put through a reasonable amount of testing without any problems surfacing. If you have any comments, praise, suggestions, whatever, mail 'em in to zimziki@hotmail.com

To sell something you could have bought and couldn't re-sell.
I won't tell exactly what it is, because I don't want to reveal some secrets.
But you, who are in the same case as I was, you shall understand what it is about.

This plugin fixes beam and burst weapons (ion cannons, chainguns, etc.) so that they're cumulative with themselves (having more than one of these weapons will make a difference now), also changed the polaron cannon and ion cannon to fire as secondary weapons (to avoid on fuel drain when you just want to use other primary weapons), and fixed the descriptions for fed viper and anaconda bays which erroneously reported how many vipers/anacondas they can hold. Questions or comments can be sent to stereo21@mac.com