Description: This course is an introduction to theories 3D form, spatial design, motion and lighting using 3D visualization and video tools. For example, tools originally designed for motion will be used to construct form. Aspects of time such as speed and duration will be used to contemplate form and interaction. The first half of the course involves weekly assignments focused towards an understanding of virtual in relation to real form. The second half is devoted to an individual project.

Grading: Grading is determined by the completion of all assignments. Attendance and participation are mandatory, these effect the grade. No more than 3 absences allowed. Assignments should only be made for this class.

Overlapping Assignments and Exercises:0a) Create a simple scene in Unity, use OBS to record while wearing a Vive headset. Due Weds week 1.

0b) Create a simple scene in Unity using Maya shapes with some animation, use the Vive to look at the scene, due Wednesday week 2, use OBS to record the project while wearing a Vive headset.

0c) Animate a cup and pencil in Maya from the tutorials, use touch in VRTK to trigger the animation. Use OBS to record the project while wearing a Vive headset. (See all tutorials from week 2.) due Monday week 3.

1) Find an artistic image of an interior photograph or painting created by a known artist. Model it. Consider light, point of view, and what it means to change the original. Consider who or what is the point of view of the image, what feeling or idea is the artist trying to convey? We will use the environment from the image to view as a VR virtual reality. You will be adding elements not seen in the artist's rendition since you are not able to see behind the painting. Render two 3000 pixel images and document the interaction of the VR. Due week 5

2) Model a ring to be 3D printed at shapeways.com. Bring in a sketch idea week 3. A minigrant is paying for the print.

3) Anything you prefer utilizing what we have learned. Your project could be a 3D printed sculpture, a poster, a 3D typeface, a book, an animation, a VR or AR project, an interactive project, a video with effects, etc. Present a proposal week 4

Grad students create their own assignments, but I recommend creating a variation on assignment 1 in order to learn Maya and Unity.