Post Big-Bang Permanent Beginner Guide

Last Updated: September 28, 2011 - Maple Ver. 1.0

• This guide is updated for the Chaos patch! I purposefully did not repost this thread because I saw it as spam/bumping, but yes, the training spots from Big Bang are pretty much the same as in Chaos. If you notice any changes (from Big Bang to Chaos) that I did not correct in my guide, please let me know, thank you!

• I am currently working on expanding this guide, so all help and suggestions are appreciated in order to gain full potential from this guide. Please leave comments below to help this guide grow! Enjoy!

• Also note that I do not enter in any information into this guide without trying it out myself. I cut this guide off at 100+ because I am only level 109. I can guarantee that the techniques in this guide for levels 1-100 are right on, since I have tested them myself. I will update this guide as I level more and as more suggestions come in. Thank you! Enjoy!

Training Guide:

• These are only recommended training spots that provide the quickest leveling. I still welcome any suggestions or comments about the different spots to train at. You are free to train as you'd like, just remember to have fun! • I have heard that PVP options are good EXP at lower levels. I will test this myself (with a new Beginner), and update the guide later. If you guys can tell me which levels to try it at, and which option in PVP to choose, that would be helpful, thanks!

Levels 1~10

• Level 1-10 are quick, and even future classed characters go through these levels, so they are not much of a challenge. Simply hang around Maple Island or Henesys until level 20. Complete every quest on Maple Island and you should be able to get to level 8-10 easily. I would recommend staying on Maple Island as an Islander until about level 15 or 20 in order to get the feel for a Permanent Beginner, but if you must level faster, leave Maple Island no earlier than level 10 and head to Henesys.

Levels 10~20

• Levels 10-20 are also quite easy. An experienced player can easily level a beginner to 20 in a matter of an hour or so. I would recommend staying in Henesys and training on the assorted Mushrooms there. Funded Beginners can move to Rotting Skeletons at around level 17 if they have correct equips and enough potions. Since the Big Bang revamped the accuracy table, make sure you are training on monsters no more than ±3 levels of your level. This ensures decent accuracy along with decent EXP.

Levels 20~30

• As a result of the Big Bang, less EXP is now needed to level, so levels 20-30 are still pretty simple. You can get to level 20~35 in about an hour or two if you manage to find an empty Rotting Skeleton room. I would recommend camping at the top left platform in the Skeleton Chimney room (Haunted House: Chimney Possessed by the Skeletons) for the fastest EXP while being able to contain your mobs. If you are in a crowded server, the Mixed Golem mini-dungeon helps prevent KSing while providing decent EXP.

Levels 30~40

• As you reach your second no-job, you've experienced beginners for awhile. The next big step is getting to 70. Levels 30-40 still are not too hard, you can continue training on Rotting Skeletons, but I would recommend leaving there at level 35 and doing LPQ for some glasses. Although CPQ is the quickest leveling from levels 30-50, it is seen almost as leeching since you cannot rom grind (which is all anyone does nowadays), and, as a result, let your party members kill for you. CPQ has the highest beginner kick rate out of all the PQs too (personal experience), so I would recommend just grinding on Rotting Skeletons and monsters in Mushking Castle.

Levels 40~50

• Levels 40-50 are where a lot of beginners drop out, so if you have made it this far, congratulations! These levels are pretty awkward, since you have to continue doing PQs or slow monster grinding until about level 45. Until mid 40s, you won't be able to correctly kill monsters in Kerning Square. I recommend LPQ until level 43-45. From there, head to Kerning Square and work your way up the maps until you are able to kill the CD monsters effectively. Since these maps are packed, Kerning Square also offers a mini-dungeon at the top floor. I would advise training on mannequins until 45-47 before you enter this mini-dungeon or head to CDs. If you are well equipped, you can move to Dead Scarecrows at level 48-49.

Levels 50~60

• Levels 50-60 are your first "hell levels" as I like to call them. You can begin in Sleepywood, killing Drakes, but the fastest leveling is in the Scarecrow Chimney room. These levels are horrible since the quickest leveling is in the Scarecrow room. These maps are known for their hackers, solo mechanics, and clerics. KS wars occur a lot, so the best thing to do (from personal experience) is to talk to the people already in the map and ask if you can take the top left platform. This prevents territory wars and also keeps mobs respawning effectively.• Mobs around Kampung Village are great for training from level 55~70. They provide great EXP with little HP. These maps also tend to be less popular.

Levels 60~70

• Phew! You made it to level 60! I found levels 60-90 quite easy, so from now on, it won't be too hard. Beginners speed up and truly become fun from here on out. Now that you've taken the time in mobbing Scarecrows, you get to reward yourself with PQs and quick leveling! I found Sea of Fog PQ to be the quickest leveling from 60-70, and not many people kick beginners from parties here (I've been kicked once here). Pirate PQ is also just as fast and rewards you with a decent hat! Have fun with these levels, they should be pretty quick.• Mobs around Kampung Village are great for training from level 55~70. They provide great EXP with little HP. These maps also tend to be less popular.

Levels 70~80

• Congratulations on your third no-job! You are now 1 of about 300 people to make it this far. This is truly a big accomplishment. Now, as you accept your third no-job, training gets a bit iffy. Romeo & Juliet PQ and Pirate PQ are the fastest EXP now. Romeo & Juliet PQ gives the most EXP, but not many people do this PQ, as it requires specific classes to participate in it. Pirate PQ is probably the best EXP/hour for you now.• Mobs around Kampung Village are great for training from level 55~70. They provide great EXP with little HP. These maps also tend to be less popular.

Levels 80~90

• Now comes the easy part! Levels 80~95 are quite easy. Now that you have unlocked Hob PQ, you should level quickly. This is pretty much the same monsters and PQs you will be doing until you quit. Beginner's damage compared to monster's HP and EXP ratio begins to even out here. Beginner's cannot effectively mob monsters much higher than level 70. As a result, Hob PQ allows for the fastest EXP/hour here. Keep PQing and have fun!

Levels 90~100

• Now you're at the home stretch! Achieving level 100 is an amazing accomplishment that few have ever done on a Beginner. As I mentioned before, damage/HP ratios level out here, so you will continue doing as you did since level 80. It gets slower as you get to the high 90s, but you have level 100 to look forward to! Good luck on triple digits!

Equips Guide:

• As I mentioned with the training guide, these are only recommended equips that can possibly provide the best overall damage for your character. If you prefer a different equip for its looks, feel free to use it! It is hard to tell exactly what equips a Beginner should use since there are so many and they can each be scrolled differently. The best thing to keep in mind is to aim for high attack and high STR equips in order to have the best overall damage on your character. If anything listed is incorrect, or you have other suggestions, please feel free to comment and let me know!

Shield

• There is a big decision a Beginner must make, a one-handed or a two-handed weapon. The base stats of one-handed weapons tend to be lower than that of two-handed, but one-handed weapons are generally faster speeds, providing equal, if not, better DPM. If one goes with one-handed, it can also be expensive if you are looking for a decent shield. Other classes also use common shield, since there is a lack of any decent shields that are job specific. As a result, shields begin to be perfected with high attack, resulting in them being expensive. Once again, if you can find any shield with STR or attack and can afford it, this would be a great addition to your one-handed weapon.• I only listed the Maple Shield because they tend to be cheap with clean stats, and, with 10 slots, they can be easily scrolled to your need. If you have the money, or are just an older player, the Stone Shield is a nice option (although I will not list it because of its rarity/price).

Weapon

• The weapon selection for a Beginner varies greatly. One could find a perfect scrolled weapon that out damages one of the ones listed below and use that as a endgame weapon. Since there are so many options when looking for a weapon, I chose to list some of them that I found most useful to a Beginner. When looking for a weapon, remember to look for one with high speed and high base ATK in order to provide the best overall %/hour.• Keep in mind, that no matter what weapon a Beginner equips, they always have a 1.20 damage multiplier.• The required level, average base ATK, and speed (in frames) of each weapon is shown below the name of the item.

For 20-30, where you listed "Mini-dungeon", you might want to put what mini dungeon you're talking about right beside it. Some people may get confused.
And at 30-40 you could list Mushroom Kingdom mobs.

Umm....U can kill rotting skeles before 20....also lvl 18ish is good for MM Mushdad n ZMM....there really good if no one is killing i have leveld my Str NW 4~5 times there and those were around lvl 50~60 when i lvld those times.

Yes, 80-100 I leveled really fast by doing Hoblin King PQ, Unagis are fine to heal quickly. And for when you do the equips are you including all kinds of perma beginners? Cuz for Legends I would say that jump equips are a little important cuz of the reach of the polearm to be able to hit stuff further away or on other platforms.(Just a tip ^_^).

Weapon- Doesn't really matter anymore since all weapons use the same 1.20 multiplier, although I'd highly recommend a Fan. It may be expensive to get a good one, but even if it has 10-15 less attack than a godly Fast (5) or Normal (6) weapon, it should have better DPM. For the low levels, just use clean weapons or if you must depending on what it is, just 100% scroll it. You don't need to invest 500m in a weapon you'll use a few hours. Once you get up to level 40, you could get a scrolled weapon or try scrolling yourself. At about 60 or so, I'd start seeking out at minimum a purple named weapon (avoid ones with DEX/acc bonuses instead of STR/Def ones though). If you can, try to get one that is Gold or higher or with potential.

Hat- Personally I'd just use any old common hat you find on the ground until 42 then get a Bone Helmet. If unfunded, I'd keep this for good. At 50, you could get a Zhelm, but it is more or less a luxury. If you think you can, hold off until level 80 for a Scarlion/Targa hat. Other good options include Lord Pirate's Hat and the line of Maple Hats.

Pendant- The CPQ one is good enough if money is tight. For the more funded, I'd look at a Deputy Star (cheap now; like 20-25m in Broa), a Maple Pyrope Pendant (recommended during this event; good stats and tier 3 potential) or if you're really rich one of the Unwelcome Guest Necklaces. In terms of end-game, the Mark of Naricain is a very economical choice and Horntail for those that are rich and/or are feeling lucky with cubes.

Gloves- For unfunded Beginner, Strong Mech Gloves are your friend, if you make it to 90 that is. Until then, the only options are Work Gloves, Green Mittens, Markers, Flamekeepers (no reason to wear these though), and Stormcasters, and all but the former are expensive. For the more funded, a modest 6-10 attack WG is good enough. Ideally I'd look into a nice 6+ attack Strong Mech with 3% or more STR as end-game material or a glove with 11+ attack if you can. Still, if you can get a good 12% STR on SMGs, even a crappy 4-6 attack one will own a 12-13 attack pair of WGs.

Top/Bottom- Very few options. Android is the best, but outrageously expensive. You have Strigeman Pants too, but very few can afford them. I'd try to STR scroll the top and DEX/Speed the bottom.

Overall- Bathrobe. Get 10 DEX scrolls for it or try to get a STR one. Do NOT touch the Sauna; 10 avoidability won't do you any good, but 10 Speed always will.

Cape- I wouldn't worry about one until 71+, but a nice 2% STR 50-70 cape can't hurt. Any tier 3 cape should do. Alternatively, get a Pink Adventurer Cape, Maple Cape, or Icarus (2) cape since it gives 10 speed.

Eye Accessory- Do LPQ like mad if you really want one, or try your luck with Gachapon and hope for a Rac Mask/Specs. You could buy one too, but be warned they're not cheap.

Face Accessory- Even more expensive than eye ones. These are a luxury if anything really.

Ideally, if you can, try to get all of your equips with potential. If you're unfunded, getting +2 STR and +10 Defense on a level 16 pair of pants may not seem like much, but it's better than nothing. In the low levels, potential doesn't really do much for you. Your base stats are too low to effectively take advantage of STR%, so even if you go through the trouble of cubing a 4-5% STR T-shirt, at level 10 when you have at least 52 STR, you'll only get a couple points. In general, be on the lookout for:

Defense- Very cheap, people sell these dirt cheap.
Avoidability- Not really too handy, but it can get you missed a bit more often.
HP/HP%- I suppose it helps with bossing and the Dojo, but otherwise not really too important.
STR/STR%- Aim for this if you can.
Speed (shoes)- Faster speed = more time killing. Need I say anymore?

One idea is to get an Android set for its set bonuses, but it is too expensive for most to take advantage of.

Pros of 1-h:
-Faster attack speed in general (often Fast 4 or 5)
-Ability to wield a shield, offering an extra potential item or STR or even Attack bonuses
-Better damage per minute in most cases (DPM)
-Ability to attack with Three Snails to lure