Pros:
Aesthetic- Beautiful park. Multi-use park but most of the area where disc golf is, it's exclusive. In some areas some sand volleyball courses are in play.

Teepads- Dual pads per hole (except #1?) offering unique looks at each basket. there are some places where the shorts are way more forgiving than the longs and vice versa

Routing-- super easy, no map required. enough "next tee" signs to choke a clown ( please choke a clown! they're creepy!!) Paths are nicely worn in the event of signs missing but there are many many access roads that cris-cross this property that could make it extremely trick to navigate here... there are a few baskets that could use maps to know where to throw (#2 comes to mind)

Baskets-- Innova baskets, nicely visible in the woods with flags where it could be tricky.

Teesigns-- nicely present on all holes but no maps. could use maps in a lot of places where the throw is blind.

Cons:
Risk v Reward- there is risk v reward here but it's mainly in the form of thick thick shule truly punishing errant throws. Keep track of where you're throwing or pay the price!!

Rough-- VERY VERY thick and punishing.

Variety-- someone compared this course to flip city. I have to laugh as these courses are NOTHING alike. I would agree however that this course is very reminiscent of Branstrom in Fremont (Bill designed as well). I do question some of the lengths on the teesigns as being inaccurate though. I would strongly prefer there to be more open holes like #5.

Other Thoughts:
Got a chance to look at the "wildwood" course which intertwines with the original course. I kind of find it odd that the courses are concurrant rather than separate but time will tell. the course looks pretty sweet. the pads are in and the fairways are roughed in but no baskets are in.