Has anyone noticed that since the patch (on the 360 at least) shields that increase or decrease your health no longer show you the amount that health is increased or decreased? I wonder if this is a bug or an intended change.

Has anyone noticed that since the patch (on the 360 at least) shields that increase or decrease your health no longer show you the amount that health is increased or decreased? I wonder if this is a bug or an intended change.

It is a bug, already fixed, but will take time to be released. (per Randy's twitter)

Borderlands has become un-playable for me. It was running very stable and smooth. Now I'm crashing(hard lock, have to re-set the PC) every single time I play. Sometimes if I keep at it, I can get a half hour of play after 4 or 5 crashes. Nothing has changed on my end, just wondering if anyone else has noticed something similar?

I know some people supposedly had glitches with the new content/patch, but I've been fine. 5 hours or so post patch, no crashes.

I've been looking in on a few BL-2 forums, including the official one. There seems to be a common denominator for those who are crashing all the time. Nvidia cards. I have a GTX-580 latest drivers, and I used older ones. I crash every session. There was mention of a utility to make sure your processesors weren't "parked" when they should be used. I made sure all my cores where 'firing" when they should, no joy there.

But enough of the player base is complaining of this same problem I'm sure they're looking into it.

I know some people supposedly had glitches with the new content/patch, but I've been fine. 5 hours or so post patch, no crashes.

I've been looking in on a few BL-2 forums, including the official one. There seems to be a common denominator for those who are crashing all the time. Nvidia cards. I have a GTX-580 latest drivers, and I used older ones. I crash every session. There was mention of a utility to make sure your processesors weren't "parked" when they should be used. I made sure all my cores where 'firing" when they should, no joy there.

But enough of the player base is complaining of this same problem I'm sure they're looking into it.

hmmm I played up to level 5 or 6 with the new character and had no issues, I have a GTX-670 running drivers dated 4/27/12. If I can break away from my X-Com ironman game I'll try to give BL2 more time and see if I get lockups.

DLC downloaded. No time to play right now, but I jumped in with my siren and travelled to Oasis to start up the first quest. It's labelled as level 50, but I'm not sure if that's fixed or related to the level of my character somehow. Later on I'll check it out with someone lower level on the first playthrough (or someone else can report in on it).

[edit]I jumped in with a lvl 5 toon and the first dlc quest is marked as lvl 15.[/edit]

Huh, I'm lvl 50 but havn't finished TVHM either and the enemies are lvl 49/50 for me as well. Maybe there's a tipping point in the story you have to reach rather than actually finishing it. I'm currently working my way into the information exchange.

Huh, I'm lvl 50 but havn't finished TVHM either and the enemies are lvl 49/50 for me as well. Maybe there's a tipping point in the story you have to reach rather than actually finishing it. I'm currently working my way into the information exchange.

yeah sorry when i said i hadn't done much in TVHM,i meant it was not my main playthrough so i selected normal mode,because in that mode i have done everything and so i started the DLC in normal mode

I only touched TVHM to get my character to 50,nothing else.....and then i switched back to kill Terramorphous in normal mode which was the last thing i needed to do

Engine-True Vaulter Hunter Mode is just a fancy way of saying New Game+

Good,because PS3 Trophies have uncovered that the second DLC will be named as Mr. Torgue's Campaign of Carnage

and has another 3 achievements

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Bronze Trophy-Explosive - Complete the mission "Long Way To The Top".Silver Trophy-Motorhead - Completed all Campaign of Carnage side missions.Gold Trophy-Obsessed - Collected 10 pictures of Moxxi in Campaign of Carnage.

They said a few weeks ago that there would be more stuff outside of the season pass....with the first DLC having 125 points for achievements and this one having another 3 achievements and the achievement cap now 2000 for games,there could be quite a few more expansions(season pass or not)to come

Ah, bummer. They switched from the codes being good for three hours to only having a limited number of ones. I got the one this morning even though it was four hours after it had been posted, but when I tried to enter the second one only after an hour after it had been posted SHIFT said that the code had already been redeemed. Will have to be more on my toes.

I am saving them for perhaps when me and myto go through the game again,everytime i open the loot box the gear is massively crap..although with my current set up i can't see anything i find being better at the moment

now,the unending infinity pistol kicks the shit out of nearly everythingA)it never needs reloading B)it also uses no ammo c)its fire rate is ...well,push down on the right trigger and it fires like a machine gun....non stop..forever,and as said,has massive damage

that takes us to the Scalable Conference Call Shotgun,this enables me to kill Terramorphous the invincible in about 10-20 seconds...it kicks the fuck out of anything that comes your way(the two raid bosses of the DLC the exception),Terramorphous is fun to kill every now and then because he gave me such a bitch of a time when i first encountered him,and he drops the mod Slayer of Terramorphous

the shield The Bee is the shield everyone goes on about Gearbox have said they may gimp The Bee shield in a future patch,it's a rare drop that the DJ drops in a side quest in Arid Nexus Boneyard

I've read that Conference Call is the drop everyone wants, but what about it makes it so powerful? From the stats you posted it doesn't seem like anything special. I mean, it's nice, but 25K damage per shot doesn't seem like it should kill a massive boss in seconds.

I've read that Conference Call is the drop everyone wants, but what about it makes it so powerful? From the stats you posted it doesn't seem like anything special. I mean, it's nice, but 25K damage per shot doesn't seem like it should kill a massive boss in seconds.

That's where the Bee shield comes in. It is a huge amp shield with no drawback. So every pellet does ridiculous damage.

I've read that Conference Call is the drop everyone wants, but what about it makes it so powerful? From the stats you posted it doesn't seem like anything special. I mean, it's nice, but 25K damage per shot doesn't seem like it should kill a massive boss in seconds.

It's quite funny actually

when you fire the gun,it shoots normally but also you get shots zipping horizontally from left to right as well onto your target,it also doesn't shoot like a normal Shotgun,faster rate of fire

Special Weapon EffectsLet's just ping everyone all at once – Aside from the normal shotgun shots it fires, there are also extra shots travelling horizontally perpendicular to the shots at a distance from the player, usually near the target. These extra shots have the same pattern as the original shot.

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The Conference Call is one of few guns that are noted for being wildly overpowered when paired with The Bee. This is due to the sheer number of projectiles produced by the Conference Call itself.

The Bee, while having low shield capacity, gives extraordinary amp damage with zero shield drain per shot. Thus effectively providing endless amp damage until the user takes damage from an outside source. Because The Bee applies the amp damage bonus to every shot, it can be best exploited in conjunction with high rate of fire weapons or weapons that fire multiple projectiles.