How to Write a Blockbuster Video Game

From The Creators Project and Kill Screen: When it comes to action-based video games, the narrative probably takes second place in the player’s mind, superseded by the most important task at hand: laying waste to bad guys and aliens. But the two are intertwined, one and the same, and it’s testament to the craft of the writers behind those games when you can’t tell them apart.

Agreed. I was thinking the picture would mean something like "How to write a blockbuster video game......by doing the exact opposite of the game in this picture".

Unlike a lot of people on this site, I give Gears credit where it is due. Best 3rd person game-play, very nice graphics and MP. But the story is one of the worst I have come across. Not that it was boring, just that most of the characters and their voice acting was horrendous.

Gears 3 was written by Karen Travis. It was not her fault. EPIC games dug a massive crater and asked her to dig them out of it. Too late. EPIC Games need to hire writers from the get-go for future games/franchises.

I love the Gears franchise for what it does. But, I will never consider them some of the best games of all time because they can not deliver a story. Games like Bioshock, Half-life, Uncharted 2 etc manage to do everything.