Resistance 2's 1.4 patch coming Monday

More Info

Some of you may have noticed that Resistance 2 has quite a few bugs within its coding. You should be happy to know that Insomniac is aware of the issue and plans to release a patch this coming Monday in order to repair a lot of the issues being found. One key problem is the reset of experience during online play, rendering players at Level One after sessions of hard experience earning. Thankfully, the patch will bump you back up to your appropriate level and allow you to keep all of your EXP that you earned post-reset as well.

The patch also fixes the glitch that prevents gamers from receiving their 10,000 kill Trophy. This fix will be retroactive, so you will not be expected to reach that milestone once more in order to achieve it.

We've included the rest of the details below.

Trophy/Medal/Ribbons

* “Salute Me” trophy is not awarded until player reaches level 31 (Lieutenant)
* “Berserker” trophy can be collected during non-ranked games
* “Survivor” medal can be collected in cooperative games
* “Sure Shot” ribbon is awarded if player has accuracy of exactly 50%

* Unbalanced ranked games are cancelled in staging before the game is started
* Parties are prevented from matchmaking into free-for-all Deathmatch games

Competitive

* Loadouts can be disabled in the “Create Game” screen in competitive games
* Balanced the chance of dropping large ammo pickups in competitive games
* Core Control scoreboard displays “Kills”
* Improved scoreboard formatting

Cooperative

* Balanced the amount of XP gained by the Medic class in cooperative games
* Stalker movement enabled in cooperative games
* Small ammo pickups don’t give LAARK ammo in cooperative games

Weapons/Gameplay

* Splash damage on Pulse Cannon can damage the player firing it
* Rossmore reticule better reflects its accuracy
* Fire is easier to shake off
* Players cannot swap weapons in the middle of a melee attack