Edmund McMillen announced some new details today about the upcoming DLC for The Binding of Isaac: Rebirth, aptly titled Afterbirth. It looks like it's going to be a HUGE expansion with tons of new content, which Edmund says, ...

As a fan of The Binding of Isaac, I had lofty expectations for Rebirth and it more than delivered. Problem is, I don't have enough time to play it (and make any real headway). And now there's more content on the way. Like the...

Max and I started playing The Binding of Isaac: Rebirth because it's a good-ass game, and we like to do gaming. Max has actually never played any iteration of Binding of Isaac before, so I let him go first, knowing that I'd only have to wait a few minutes before my turn.

Recently on a stream called Vinesauce, Edmund McMillen and Tyrone Rodriguez, the original creator of The Binding of Isaac and the guy who lead the Rebirth project respectively talked about datamining. In short, most of t...

In 2011, I lost a chunk of my life. An insidious tendril of addiction, despair, and obsession caught me by the ankle and dragged me into the The Binding of Isaac's darkened basement. I lost dozens of hours, whole days at a ti...

Fans of The Binding of Isaac have long wanted the game on 3DS and while that'd be great to see one day, I'd be just as happy to to have it on Wii U. Which might actually happen! I know!
Nicalis uploaded this video yesterday and that blip at the beginning sure is a Wii U overlay. There's also this Twitter exchange between designer Edmund McMillen and Nicalis' Tyrone Rodriguez.
[Via GoNintendo]

One of my favorite parts of PAX Prime this year was an appointment with Nicalis. Not only was the meeting away from the crowded, noisy Washington State Convention Center, it was an opportunity to get sucked into The Binding o...

[Update: the trailer is now live, and you can pre-order the game here later today on PC. Warning, the trailer is likely NSFW.]
In the form of a new trailer, Nicalis has revealed the release date for The Bi...

Here's Edmund and Danielle McMillen previewing cooperative play in The Binding of Isaac: Rebirth including one of the game's twenty challenges, Head Trauma, in which you have tons of tears spraying all over the place but the...

I convinced myself long ago that The Binding of Isaac: Rebirth was something I needed in my life, so every additional detail or feature we're told about in the lead up to release is just icing on top. This week, customizable ...

Some 150 new items are being added to Binding of Isaac for Rebirth, and as the game inches toward completion, Edmund McMillan is dutifully trotting several of them out one at a time to let us know what we can expect. The...

We've gotten many hints that Binding of Isaac Rebirth will be a very large game, but a new blog update shines a little more light on what goes into that equation. While the original game and the expansion had 198 items, ...

We've long known that The Binding of Isaac: Rebirth will have an all-new local cooperative feature but here are the specifics, as broken down by designer Edmund McMillen.
When the second player presses start, they'll randomly...

There are going to be "a few" new playable characters in The Binding of Isaac: Rebirth but we'll only hear about one of them pre-release. Eden is a randomly generated character that "isn't a man, nor are they a woman," accord...

Hey, remember when that Binding of Isaac remake was announced forever ago? Well it still exists, and now we're able to see a bit more of what to expect. First off the "Bony" enemy has been teased, which is a pretty simple foe...

Asked if The Binding of Isaac: Rebirth would have a publicly available level editor, designer Edmund McMillen responded, yeah, that might eventually happen.
"The editor won't be in a state to go public so we won't be releasin...

The official Tumblr for The Binding of Isaac: Rebirth has been rolling out regular, punchy updates for a while now -- lots of blurbs that, while exciting, haven't necessarily been worth a full post here. Being the fan of .gif...

With all the hullabaloo about Mew-genics, I forgot that Team Meat's Edmund McMillen was still working on the the new The Binding of Issac: Rebirth. Edmund has posted a big Q&A about the game's development that makes me r...

The Binding of Isaac is one of those awesome games that felt like it came out of nowhere and became a phenomenon. Sure, part of it was likely due to the talent behind it, but the game does plenty to speak for itself. Th...

Indie standout Edmund McMillen is no stranger to success. He was recently interviewed about the remake of The Binding of Isaac, and he divulged that the original version of the game had recently hit a pretty significant mile...

The Binding of Isaac: Rebirth is one of my most anticipated games of 2013. The new sprite-based graphics and the promise of additional content is giving me the vapors. The original Isaac looks great too, but this new "16-bit"...

[Update: New screen featuring the GBA-stlye art direction straight from Edmund McMillen's twitter. This is definitely my new favorite.]
I'm still freaking out about The Binding of Isaac coming to consoles. I loved the origina...

Yesterday was a good day for fans of The Binding of Isaac, as we learned that the remake of the game for consoles will be getting a new 16-bit look and local co-op support. There were a number of unanswered questions, however...