Articles tagged with: podcast

In our 22nd podcast, we interview 3 animators who worked on Sony's Cloudy With A Chance of Meatballs sequel. Each of the guests come from varied years in the industry and talk about their unique time on this very fun and cartoony film.

In our 21st podcast, we get not one, not two, but three DreamWorks animators to discuss their work on DreamWorks' latest release, Turbo. They share some great insight on the challenges of animating charaters without appendages and many of the other attributes animators would normally use for acting. And how they adjust their workflow under crunch, and different types of directors. We were also able to have them answer questions from some of you, our community. Listen to Chris Kirshbaum, Luke Randall, and Dave Hardin, with guest co-host Jason Ryan, as they discuss animation.

Back in late February, we had Assassin's Creed 3 Animation director, Jonathan Cooper on for a podcast (see Related iAnimate Articles/Podcasts below). He's recently shared his latest demo reel on the web. Check it out below.

In our 20th podcast, we snag some time with Weta and DreamWorks animator, as well as an iAnimate creature workshop lecturer, Jalil Sadool. Jalil is a very talented artist who has animated heavy acting scenes with Jack on Rise of the Guardians, and a whole host of creatures from Aslan on the Chronicles of Narnia, apes on Rise of the Planet of the Apes, and banshees on Avatar. He's currently working on How To Train Your Dragon 2 at DreamWorks. This was recorded shortly after his GDC lecture back in April, which was titled "Making it Believeable." Enjoy the podcast!

In our 19th episode, we interview three iAnimate alumni turned Walt Disney Animatio Studios animators. You'll hear how each one of them uniquely came to work at WDAS, their time on their first big feature (Wreck-it Ralph), and what it has been like working at a studio with such a rich history.