2. Fixed bug where agents weren't displayed on the map6. All ministers can now create alliance orders and color players and alliance, like the alliance leader13. Fixed an issue with conquered outpost events where the conquered outpost couldnt be found14. lowered cost: add spy protection (by agent) is now 5E15. Temp banned colonies now have orange smoke instead of red

I'd really like to test the new spy system out. Gives my lazy, fat excuse for a spy something to do now. Same for the ministers.

But one thing: the 'too close to borders' feature, will it affect gameplay in the sense that it'll hinder alliances from setting up in corners, such as Antarctica?

...I'm still waiting for the colony names to be brought back though...

Colony names won't be brought back, it just made things confusing to have the 2 names.

The too close to borders is just to give a little room so colonies/outposts aren't right at the edge of the map. Mostly comes into play for Antarctica due to the lower part of the GUI covering up part of the map.

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