Thursday, January 21, 2010

DirectX Shader in MingW

I promised some VLC devs to try and to YUV to RGB conversion via shaders. Then I hit a wall, MingW does not have the headers to load and compile HLSL from text. There have been attempts by wine and reactos at rewriting the headers, but none that I could use.

So it seems like I will have to take the long route, compile a utility DLL to compile the shader and pass a handle to it back to VLC.