TMs/HMs

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

TM4

Rollout

30

20

90%

Power doubles every turn this move is used in succession after the first, resetting after five turns.

TM6

Toxic

--

10

90%

Badly poisons the target, inflicting more damage every turn.

TM8

Rock Smash

40

15

100%

Has a 50% chance to lower the target's Defense by one stage.

TM10

Hidden Power

1

15

100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

TM11

Sunny Day

--

5

--

Changes the weather to sunny for five turns.

TM13

Snore

40

15

100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

TM15

Hyper Beam

150

5

90%

User foregoes its next turn to recharge.

TM17

Protect

--

10

--

Prevents any moves from hitting the user this turn.

TM20

Endure

--

10

--

Prevents the user's HP from lowering below 1 this turn.

TM21

Frustration

1

20

100%

Power increases as happiness decreases, up to a maximum of 102.

TM26

Earthquake

100

10

100%

Inflicts regular damage and can hit Dig users.

TM27

Return

1

20

100%

Power increases with happiness, up to a maximum of 102.

TM31

Mud-slap

20

10

100%

Has a 100% chance to lower the target's accuracy by one stage.

TM32

Double Team

--

15

--

Raises the user's evasion by one stage.

TM34

Swagger

--

15

90%

Raises the target's Attack by two stages and confuses the target.

TM35

Sleep Talk

--

10

--

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

TM38

Fire Blast

120

5

85%

Has a 10% chance to burn the target.

TM40

Defense Curl

--

40

--

Raises user's Defense by one stage.

TM44

Rest

--

10

--

User sleeps for two turns, completely healing itself.

TM45

Attract

--

15

100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

HM4

Strength

80

15

100%

Inflicts regular damage with no additional effect.

Egg Moves

Move

Type

Class

Pow.

PP

Acc.

Effect

Acid Armor

--

40

--

Raises the user's Defense by two stages.

Stats

at level 100

Base

Hindering
(90%)

Neutral
(100%)

Beneficial
(110%)

HP

50

210 - 304

210 - 304

210 - 304

Attack

50

94 - 179

105 - 199

115 - 218

Defense

120

220 - 305

245 - 339

269 - 372

Sp. Attack

80

148 - 233

165 - 259

181 - 284

Sp. Defense

80

148 - 233

165 - 259

181 - 284

Speed

30

58 - 143

65 - 159

71 - 174

TOTAL

410

Other Stats

Base Experience

Max Experience

Catch Rate

Happiness

EV Yields

154

1,000,000

75

70

Defense: 2 points

Damage Taken

0.5x

2x

0.5x

0.5x

4x

2x

0.5x

1x

1x

0.25x

4x

1x

1x

1x

0.5x

1x

1x

0.5x

Images

Black

White

Diamond

Pearl

Platinum

HeartGold

SoulSilver

Ruby

Sapphire

Emerald

Gold

Silver

Crystal

Flavortext

Black 2

Its body temperature is roughly 18,000 degrees F. Flames spout from gaps in its hardened shell.

White 2

Black

White

Diamond

Pearl

Platinum

HeartGold

The shell on its back is just skin that has cooled and hardened. It breaks easily with a slight touch.

SoulSilver

Its brittle shell occasionally spouts intense flames that circulate throughout its body.

Ruby

MAGCARGO's shell is actually its skin that hardened as a result of cooling. Its shell is very brittle and fragile -just touching it causes it to crumble apart. This Pokemon returns to its original size by dipping itself in magma.

Sapphire

Emerald

FireRed

Its brittle shell occasionally spouts intense flames that circulate throughout its body.

LeafGreen

The shell on its back is just skin that has cooled and hardened. It breaks easily with a slight touch.

Gold

The shell on its back is just skin that has cooledand hardened. It breaks easily with a slight touch.

Silver

Its brittle shell occasionally spouts intenseflames that circulate throughout its body.

Crystal

Its body is as hot as lava and is always billowing.Flames will occasionally burst from its shell.