Have you ever wondered why the tools we use for creating content for VR is mostly (in my opinion) garbage? If you look at more mature industries, like music creation, 3D animation, video editing, text processors, web design. All of these industries have phenomenal set of tools, most of which are mature, pristine and very…

Couple of days ago I got my hands on the new Oculus Quest device and I had the opportunity to deploy a Unity (version 2019.1.4f1) project to it. It is an Android device, so if you are familiar with GearVR or Oculus GO development you will feel at home and only thing you need to…

Recently a very interesting competitive battle has emerged. When it comes to digital game engine market, there are two dominant players – Unity3D and Unreal Engine. Some sites estimate the split as roughly 50% VS 15% market share respectively. And it is interesting to analyse why is it so, and what Epic (company behind Unreal)…

There is an ongoing enthusiasm about VR being the next big thing, and I do share it, however it constantly lags behind this promise, and here are my thoughts on Why. The sad story is about VR platform company inability to produce proper go-to-market strategies. For example, lets take the most popular one – Oculus,…

We live the age of data, big data, if you like. Today advances in AI (artificial intelligence) allows us to extract extremely useful insights, that were inaccessible to us before, make millions of almost instantaneous well informed decisions and, ultimately, solve the biggest challenges humanity face to date. However, with great power comes great responsibility.…

This is a very exciting week for all things Microsoft as their annual developer conference, Build 2018 is in full steam. This year we can see the main trend being around Azure and particularly around AI. And that is understandable. AI is a hot topic, it utilises a massive amount of compute resources, so its…

Much has changed in 3!!! weeks since I wrote my first post about VR. Here I will update you with latest news and some thinking behind the reasons for my conclusions. Just a couple of days ago Oculus / FB released a remarkable milestone product – Oculus Go. And no matter what hardcore VR enthusiasts…

I envy the naivety of modern startups that I see every day pitching their value propositions over and over again, and completely ignoring the competitive landscape. These fellows usually get some seed investment from the same breed of Angels and Accelerators, and also… customers. The sheer amount of solutions out there is inconceivable. It takes…

Ladies and gentleman, this is The era of new materials, and specifically a revolutionary nano material Graphene. Material that has granted Nobel prize in physics and has a strength of a diamond, atomic thinness, transparency and light absorbance characteristics on nano scale, electrical (semi) conductivity, high magnetic properties, light x-ray absorbance on certain bandwidth stripes….the…

Today we see a perfect storm coming in. VR headsets and gear in general has reached affordable price point, Unity3D framework is easier to use than ever, supports major VR sets out of the box. And also quality of VR headsets is at the level that is both easy to get started with, easy to…