Deadeye Special Move: Kingbreaker

Deadeye fires a projectile in the targeted direction, DAMAGING the first enemy struck, dealing bonus DAMAGE to Rigs. If the target is MARKED, the Marked status will be removed and Kingbreaker's cooldown will be refreshed.

Cast Range: 51m

Cooldown: 25s

Max Targets: 1 Targets

Damage: 200

Bonus Damage: 300%

Pilot Blueprints

Deadeye **NEW**

Level 2: Fade Shot

Level 3: Inertial Horizon

Level 4: Pinpoint Laser

Level 5: Core Hammer

Level 6: Polarity Blaster

Level 7: Amoeba Protocol

Level 8: Pneumatic Pistons

Level 9: Eagle Eye

Level 10: Hacking Suite

Level 11: Failsafe Cloak

Level 12: Rugged Capacitors

Level 13: Rangefinder Siege

Level 14: Evac Jets

Level 15: Oxidation Rifle

Gear Changes

Pinpoint Laser (Sniper Weapon) **NEW!**

Level 3 Unlock

The Sniper fires a projectile in the targeted direction, DAMAGING all enemies struck. MARKED targets are DISARMED and ROOTED

Auto-Attack Damage per shot: 119 / 124.67 / 130.33 / 136 / 141.67

Auto-Attack Range: 27.5m

Auto-Attack Interval: 1.33s

Cast Range: 50m

Cooldown: 20s

Max Targets: 5 Targets

Ability Damage per Target: 200

Disarm: 2s

Root: 2s

Fade Shot (Sniper Weapon) **NEW!**

Level 2 Unlock

The Sniper fires a projectile in the targeted direction, DAMAGING all enemies struck. As soon as the ability is used, the Sniper also starts CLOAKING. Fade time is reduced for each enemy hit by the projectile. Using this ability will not break CLOAK.

Auto-Attack Damage per shot: 140 / 146.67 / 153.33 / 160 / 166.67

Auto-Attack Range: 27.5m

Auto-Attack Interval: 1.33s

Ability Damage: -- / 150 / 200 / 250 / 250

Cast Range: 50m

Cooldown: 20s

Cloak Timer: 8s

Fade Reduction Time: 0.5s

Pneumatic Pistons (Sniper Body) **NEW!**

Level 2 Unlock

The Sniper dashes in the targeted location, MARKING enemies near the starting location.

Marking AoE: 10m

Cooldown: 15s

Movement Range: 18m

Movement Duration: 0.35s

Marked: 5s

Additional HP: +250 / +450 / +600 / +700 / +750

Hacking Suite (Sniper Body) **NEW!**

Level 2 Unlock

The Sniper hacks into the targeted VISION TOWER from afar, granting VISION to their team for a duration. Using this ability does not break CLOAK.

Cast Range: 70m

Ability Duration: 15s

Cooldown: 25s

Additional HP: +300 / +500 / +650 / +750 / +800

Rangefinder Siege (Sniper Utility) **NEW!**

Level 2 Unlock

Toggle Ability

Locks the Sniper down into a siege mode with a large range increase. Targets hit with weapon attacks while in this mode are MARKED.

Cooldown: 10s

Bonus Auto-Attack Range: +12m

Marked: 5s

SPEED Bonus: +3.75 / +4.25 / +4.75 / +5.25 / +5.75

Inertial Horizon (Sniper Class Software) **NEW!**

Level 1 Unlock

Grants bonus ARMOR while the Sniper is moving.

Bonus Armor: +3

Eagle Eye (Sniper Class Software) **NEW!**

Level 1 Unlock

The Sniper deals extra DAMAGE against MARKED targets.

Bonus Damage: +15%

Bug Fixes

Fixed an issue where sometimes the rotation angle of a sniper weapon in siege mode would become out of sync with the location of the enemy being targeted

Fixed an issue where Backbreaker Siege's damage buff for "first auto-attack" was getting a second chance when attack was nullified by any kind of negating shield spell

Fixed an issue where the Solo Skirmish difficulty level for the opponent was being applied to your AI teammates, causing them to sometimes not use their abilities

Various localization fixes

Known Issues

Locking Observer slots in Custom Matches only works when both slots are empty

The Private Match setting only works when the game is already created, so someone can join in-between

Hive Link does not have a cast ring around hives to show where the ability can be cast

Global Chat does not reflect your changed name until you have restarted the game

Due to the new leveling system, older replays will be using observer information that is out of date. A replay wipe will be in the near future, so we suggest video capturing any replays you would like to save

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