Roshan still respawns every 10 minutes, this change does not affect him. It only means that Aegis will last 6 minutes in your inventory instead of 10.

* Team AoE bounty for kills with 2 heroes around changed from 9*Level+95 to 12*Level + 125
* Team AoE bounty for kills with 3 heroes around changed from 8*Level+20 to 10*Level+40
* Killer bounty level multiplier increased from 200+5*Level to 200+9*Level
* Total XP required for level 7 decreased from 2700 to 2600
* Total XP required for level 8 decreased from 3500 to 3200

Heroes

Flux:
=====
Engulfs an enemy unit with swirling volatile energy for 6 seconds, slowing its movement speed by 50% and dealing damage over time if it is alone. The effect is muted if there is a nearby enemy unit within 225 aoe.

Magnetic Field:
================
Distorts space, generating a circular field that grants 100% evasion and bonus attack speed to allied units and buildings within. The field has an aoe of 375.

Duration: 3.5/4/4.5/5
AoE: 375
Attack Speed Bonus: 50/60/70/80

Cooldown: 50
Manacost: 110
Cast Range: 900

Note: Units need to remain within this area to get the bonuses

Ability Code: A2LM

Spark Wraith:
==============
Summons a Spark Wraith that takes 3 seconds to fully materialize. Haunts the targeted area until an enemy comes within its range and then fuses itself into him dealing magical damage.

Activation Delay: 3 seconds
Duration: Lasts up to 50 seconds before expiring or when it finds an enemy
Damage: 150/200/250/300
AoE: 375 (seeks towards the closest unit in this AoE at 400 MS and damages it)

Cast Range: 2000
Cooldown: 4
Manacost: 50

Ability Code: A2LL

Tempest Double:
==================
By vibrating at extreme speeds, Arc Warden is able to create a perfect electrical incarnation of himself for 20 seconds, at the cost of health and mana. This incarnation can use any spells or items he has, and spawns with his health and mana after the cast.

HP/MP Cost: 30/15/0% of current HP/MP

Cooldown: 55
Duration: 20

Note: The Tempest Double is visibly different for allies. Cannot copy Wards, Smoke or Refresher Orb.

Ability Code: A2M0

* Added a new Intelligence hero

Auroth, the Winter Wyvern

Scourge
Intelligence

Movespeed: 285
Starting Armor: 1

Attack Damage: 38-45
Attack Range: 425

Intelligence: 25 + 2.4
Strength: 24 + 2.1
Agility: 16 + 1.9

Arctic Burn:
==============
Imbues you with a deathly chill, causing you to gain bonus attack range and flying movement for 6 seconds. Your attacks place an arctic burn on enemies that slows them and burns a portion of their health away.

Splinter Blast
===============
Fires a passive shard of ice at an enemy unit. Upon impact, it gains new life and splits off into active shards that deal heavy damage and slow to all other enemy units. Initial target is unaffected.

Cold Embrace
==============
Reduces an allied hero's body temperature by encasing him in ice, sending him into a deep sleep and regenerating a percentage of max HP for 4 seconds, in addition to blocking all physical damage for its duration.

Duration: 4
HP Regeneration: 20 + 3/4/5/6% of Max HP per second

Cast Range: 1000
Cooldown: 14
Manacost: 75

Note: The allied hero is disabled for the duration of the buff.

Ability Code: A2LB

Winter's Curse:
================
Winter Wyvern strikes the battlefield with a maddening chill, cursing a targeted enemy unit and freezing it in place. All of the target's nearby allied units will go into an uncontrollable frenzy, attacking the frozen ally for a short duration.

Duration: 2.5/2.75/3
AOE: 350

Cast Range: 800
Manacost: 250
Cooldown: 90

Note: You get credit for kills done this way. Does not affect target's magic immune allies.

Ice Path:
==========
After a short delay a thin path of ice is created in front of Jakiro for a short period, anyone that touches the path gets frozen until the path disappears. Deals damage to anyone it affects.

Mirana
- Elune's Arrow cooldown decreased from 25 to 20
- Starfall's second single unit impact damage increased from 50% to 75% of the original

Morphling
- Cast animation time increased from 0.3 to 0.45
- Morph manacost increased from 20 to 30 mana per second
- Base damage decreased by 6
- Waveform AoE decreased from 255 to 200
- Waveform no longer allows you to start attacking/casting before it is completed

Icarus Dive
============
Icarus enters a Dive state. While in this state, his movement is double and nearby allied units are healed, but all damage you take is amplified. This state ends instantly if Icarus casts Supernova.

Note: Does not heal yourself
Note: Applies the heal buff to allies upon cast, does not require you to be in the area. Continuously applies the buff to units around you (that have not already been affected) until the spell ends.

Shadow Fiend
- Necromastry hero kill soul increment increased from 6 to 12
- Presence of the Dark Lord armor reduction improved from 2/3/4/5 to 3/4/5/6
- Requiem of Souls has a new passive component that triggers upon death

Upon dying half of Shadow Fiend's souls (the amount lost on death) will be released as if you had cast Requiem of Souls with those souls. This cast doesn't put the spell on cooldown and will trigger if it is on cooldown. It is now a passive component of the ability.

Tauren Chieftain
- Ancestral spirit can now be controlled, until it starts to return to you
- Ancestral Spirit's movement speed is now equal to Tauren Chieftain's rather than fixed at 455
- Ancestral Spirit return abilty no longer interrupts your hero
- Ancestral Spirit now has the Echo Stomp and Spirit Return abilities it can cast directly

Ethereal Blade
- Ether Blast can now be cast on allied units
- Ether Blast now does damage based on the primary attribute of the holder instead of always agility
- Ether Blast manacost increased from 50 to 150

Eul's Scepter of Divinity
- Recipe cost decreased from 600 to 500

Force Staff
- Recipe cost increased to 500
- Force no longer pushes through Kinetic Field
- When Power Cogs is triggered by Force Staff, Power Cogs knockback takes priority