Passive: Vaynes consecutive attacks and spell hits on a target will mark them with a silver ring. The third consecutive attack or spell hits against the same target will consume the rings, dealing true damage plus a percentage of the targets maximum health as additional true damage. Damage against monsters is capped at 200. The rings on a target are lost after 3 seconds of not attacking them or upon attacking a different target.
Base True Damage: 20/30/40/50/60
Max Health to Damage Ratio: 4/5/6/7/8 %

Condemn

Active: Vayne fires a huge bolt at her target, dealing physical damage and knocking them back. If they collide with terrain after being knocked back, they are dealt the same amount of physical damage again and are stunned for 1.5 seconds. This ability also applies one ring of Silver Bolts.
Cost: 90 mana
Range: 650
Maximum Knockback distance: 470 (estimate)
Cooldown: 20/18/16/14/12 seconds
Physical Damage: 45/80/115/150/185 (+0.5 per bonus attack damage)

Final Hour

Active: Vayne increases her combat skills and improves her abilities for a few seconds. For the duration, Vayne is granted bonus attack damage and the bonus movement speed from Night Hunter is tripled. Additionally, she will stealth for 1 second after using Tumble.
Cooldown: 100/85/70 seconds
Cost: 80 mana
Duration: 8/10/12 seconds
Bonus Attack Damage: 25/40/55

+45% Attack Speed
+30% Critical Strike Chance
UNIQUE Passive - Spectral Waltz: While within 500 units of an enemy champion you can see, +12% Movement Speed and you can move through units.
UNIQUE Passive - Lament: The last champion hit deals 12% less damage to you (ends after 10 seconds of not hitting).