Well, I just beat Super Robot Taisen OG Saga: Endless Frontier. I was taking notes throughout, so I'll be able to whip up some profiles real quick like. But for right now, here's the complete mecha listing:

The third Personal Trooper unit created by the demon world of Formido Heim. Like the Alteisen Nacht and Weissritter Abend, the Gespenst was constructed based on data found inside the front half of the Shadow Mirror Trilobite-class battleship Neverland that had crashed on Formido Heim. Originally intended to be a full sized, piloted mecha, it was to be the personal machine of W00. It was equipped with two Grand Slash Rippers which are stored on the back, and a powerful Blaster Cannon in the chest. Its left arm holds two Plasma Slicers and a larger Grand Plasma Slicer for melee combat. It is capable of transmitting data across a variety of electromagnetic bandwidths, allowing it to disable radar and hack enemy control programs. It also has the ability to teleport independently.

The Gespenst was built for the purpose of defeating the Alteisen Nacht, Weissritter Abend, and ArcGain, which had gone rogue after the Ten Year War between Formido Heim and Elfetale. It travelled the different worlds of the Endless Frontier in search of its prey. Called Phantom, it was also known as the Black Specter by the residents of the world of Kagura Amahara. It eventually gained a price on its head, putting it in the sights of bounty hunter Haken Browning. At some point, the Gespenst encountered Shadow Mirror android W06 Cardina Basirissa. As the Gespenst was originally a Shadow Mirror machine, it was programmed to follow Cardina’s orders. During the second encounter with Haken Browning and his comrades, the Gespenst is heavily damaged and shuts down. Haken drags the machine back to his ship, the Zeit Krokodil, where scientist Marion Sumii reprograms it to follow their orders. The Gespenst then travels with Haken as he journeys around the Endless Frontier. Haken eventually encounters the Alteisen Nacht and Weissritter Abend, and upon the defeat of those machines, the Gespenst uploads Marion’s control program into them, making them loyal to Haken as well. After the defeat of the Einst Wahrschein Lichkeit, and the subsequent merger of the Endless Frontier into one land, the Gespenst remains in Haken’s service.

Well, since no one has any complaints about my Gespenst profile, I guess it's ok. So here are the rest of the mecha profiles. I'll do the ships in a bit. Note: For the Einst mecha, we can just use the same line art as the originals.

Jyaki-GUN-Oh

General and Technical Data

Model number: noneCode name: Jyaki-GUN-OhUnit type: Combat KarakuriManufacturer: Shiki-OniOperator: Shiki-OniFirst deployment: unknownAccommodation: N/ADimensions: Head height approximately 3 metersWeight: unknownArmor materials: unknownPowerplant: unknownEquipment and design features: noneFixed armaments: Gatling gun x8, located in the arms, on the hips, on the back, and on the shins; Cannon x1, located in chest; Missile launcher x2, located in shoulders

Technical and Historical Notes

A combat karakuri built by the Shiki-Oni princess Suzuka. The Jyaki-GUN-Oh is heavily armed, mounting eight Gatling guns on various parts of the body, a cannon in the chest, and missile launchers in the shoulders. The Jyaki-GUN-Oh is controlled by wires from Suzuka’s fans. She uses exotic dance moves to manipulate her karakuri’s movements and attack her enemies. The wires are also strong enough to inflict damage on opponents.

Suzuka and the Jyaki-GUN-Oh accompany Haken Browning on his travels around the Endless Frontier. Along with protecting her friend and fellow princess, Kaguya Nanbu, Suzuka hopes to discover the truth of the mysterious stones that have infested her castle and corrupted her fiancé, Shuten.

One of the first Personal Trooper units created by the demon world of Formido Heim along with the Weissritter Abend. The Nacht was constructed based on data found inside the front half of the Shadow Mirror Trilobite-class battleship Neverland that had crashed on Formido Heim. The Nacht's specialty is melee combat. It is armed with five Layered Claymores, large ones in the shoulders and smaller ones on the left arm. These Layed Claymores fire large metal balls at enemies. The left arm also mounts a five barrelled chain gun, the right arm has the powerful Revolving Breaker, and the forehead holds a Heat Horn. The Nacht is capable of transmitting data across a variety of electromagnetic bandwidths, allowing it to disable radar and hack enemy control programs. It also has the ability to teleport independently. The Nacht is normally blue, but when it heats up it turns red.

The Nacht, along with the Abend and the ArcGain, accompanied Formido Heim’s king, Stahl Deib, through a sealed Cross Gate into the world of the Einst. Deib and the three machines eventually returned, however they had been corrupted by the Einst. The three machines had received an increase in combat ability, along with self-regenerating armour. Deib began the Ten Year War against the world of Elfetale shortly afterwards. The Personal Troopers caused much devastation during the war. Realising his king had changed, Ezel Granada, leader of Formido Heim’s elite Orchestral Army, revolted. Ezel managed to kill the Einst Deib, but the Orchestral Army was almost completely wiped out. The Ten Year War ended, and the Nacht, Abend, and ArcGain disappeared.

Three years later, the Nacht would show itself again with unknown motives. Bounty hunter Haken Browning encountered both the Nacht and the Abend in combat. After the Personal Troopers were defeated, Haken’s Gespenst Haken uploaded a control program into the Nacht and Abend, making the machines loyal to Haken. After the defeat of the Einst Wahrschein Lichkeit, and the subsequent merger of the Endless Frontier into one land, the Nacht remains in Haken’s service.

One of the first Personal Trooper units created by the demon world of Formido Heim along with the Alteisen Nacht. The Abend was constructed based on data found inside the front half of the Shadow Mirror Trilobite-class battleship Neverland that had crashed on Formido Heim. The Abend’s specialty is ranged combat. It is armed with three beam cannons on its right arm, and the Partisan Launcher, a rifle capable of firing both physical and beam rounds. The Abend is capable of transmitting data across a variety of electromagnetic bandwidths, allowing it to disable radar and hack enemy control programs. It also has the ability to fly and teleport independently. The Abend is normally red, but sheds armour when output increases, turning the machine blue.

The Abend, along with the Nacht and the ArcGain, accompanied Formido Heim’s king, Stahl Deib, through a sealed Cross Gate into the world of the Einst. Deib and the three machines eventually returned, however they had been corrupted by the Einst. The three machines had received an increase in combat ability, along with self-regenerating armour. Deib began the Ten Year War against the world of Elfetale shortly afterwards. The Personal Troopers caused much devastation during the war. Realising his king had changed, Ezel Granada, leader of Formido Heim’s elite Orchestral Army, revolted. Ezel managed to kill the Einst Deib, but the Orchestral Army was almost completely wiped out. The Ten Year War ended, and the Abend, Nacht, and ArcGain disappeared.

Three years later, the Abend would show itself again with unknown motives. Bounty hunter Haken Browning encountered both the Abend and the Nacht in combat. After the Personal Troopers were defeated, Haken’s Gespenst Haken uploaded a control program into the Abend and Nacht, making the machines loyal to Haken. After the defeat of the Einst Wahrschein Lichkeit, and the subsequent merger of the Endless Frontier into one land, the Abend remains in Haken’s service.

A W-series machine built by the Shadow Mirrors, the ArcGain is a miniaturized version of Axel Almer’s EG-X Soulgain. Unlike the rest of the W-series, the ArcGain was not built to resemble a human. Like the Soulgain, the ArcGain has two blades on its arms, and fights using martial arts. It also has cannons in each foot, making its kicks more powerful. It can teleport independently, and is programmed to serve W00, Haken Browning.

The ArcGain was on board the Trilobite-class battleship Neverland that was used to test the dimensional teleportation device, System XN. The half of the ship containing the ArcGain crashed on the world of Formido Heim, where the ArcGain would be reprogrammed. The ArcGain, along with the Weissritter Abend and the Alteisen Nacht, accompanied Formido Heim’s king, Stahl Deib, through a sealed Cross Gate into the world of the Einst. Deib and the three machines eventually returned, however they had been corrupted by the Einst. The three machines had received an increase in combat ability, along with self-regenerating armour. Deib began the Ten Year War against the world of Elfetale shortly afterwards. The ArcGain caused much devastation during the war. Realising his king had changed, Ezel Granada, leader of Formido Heim’s elite Orchestral Army, revolted. Ezel managed to kill the Einst Deib, but the Orchestral Army was almost completely wiped out. The Ten Year War ended, and the ArcGain, Abend, and Nacht disappeared.

Three years later, the ArcGain would show itself again with unknown motives. Haken Browning, now a bounty hunter, encountered the ArcGain on two separate occasions. The Einst had managed to keep the ArcGain under control by using copies of Haken, whom the ArcGain was programmed to obey. After being defeated during the second encounter, the ArcGain self destructed.

An Einst copy of the Gespenst Haken. It is no different from the original Gespenst, except that the Einst Phantom has self-regenerating armour. It appears in the Einst world and faces off against Haken Browning and his party.

The land ship under the command of bounty hunter Haken Browning, the Zeit Krokodil was given to him by his foster father, John Moses. Estimated to be fifteen to twenty years old, the ship is controlled by Haken’s vice chief, weretiger Lee Ly. Lee will often assume command of the Zeit while Haken is off chasing a bounty. The Zeit Krokodil is a very durable ship, allowing it to survive Haken’s outrageous orders. It was used to ram through the large gates that separated East and West Elfetale, and then catch up with and stop the Grand Marquis. Later it was used to jump off the Schlafen Celeste into the world of the Einst. After the defeat of the Einst Wahrschein Lichkeit, the Zeit Krokodil was flung back into the now combined lands of the Endless Frontier.

A battleship of unknown origins, the Schlafen Celeste is an ancient ship located on Lost Herencia. Its power source is still active, supplying energy to the numerous transport pods within the ship. These pods bring in all sorts of foreign objects from other dimensions. Because of this, it has been referred to as an excavation site, and it is often raided for treasure. It is armed with a main cannon that can tear a hole into other dimensions, allowing it to travel to many places. Haken Browning uses this cannon to open up the way to the world of the Einst. The Schlafen Celeste is then used as a ramp to send the Zeit Krokodil into the portal in the sky.

A Shadow Mirror vessel that was cast into the sea of dimensions, the Neverland was meant to further the Shadow Mirror goal of ever lasting war (and thus, progress). The Neverland carried the early W-Series units, which included W00 Haken Browning, W06 Cardia Basirissa, W07 Aschen Brodel, and the ArcGain. The main computer, Tinkerbell, contained data on various mecha units, such as the Gespenst Haken, the Gespenst Mark II Custom, and the Gespenst Mark III.

During its travels, the ship suffered damage and split into two. The front half, containing the ArcGain and Tinkerbell, crashed on the demon world of Formido Heim. The back half, containing the W-Series storage area and the hanger, crashed on Lost Herencia where it became known as the Mai Tierra. Lost Herencian bounty hunter John Moses found Aschen and the infant Haken near the crash site, and took them in. Stahl Deib, king of Formido Heim, look an interest in the technology found on his half of the ship. From the data on Tinkerbell, Formido Heim was able to construct the Alteisen Nacht, Weissritter Abend, and a miniature version of the Gespenst Haken. They were also able to construct their own Cross Gates. Haken would make numerous trips to the ruins of the Neverland where he would meet friends, enemies, and eventually learn the truth of his origins.

The ship of the Sirena Pirates from the world of Varna Kanai. Because Varna Kanai is an underwater world, the Silent Vox is able to travel both over and under the water. Captain Anne Sirena offers her ship’s services to Haken Browning when he desires to visit the Wilkurkind ruins on Varna Kanai.

A large tank used by Formido Heim during the Ten Year War, the Grand Marquis had a town built on top of it after the war ended. The giant tank looks like a cat, and it constantly moves around the desert of Elfetale. Katze Kotolnes, werecat and former vice commander of Formido Heim’s elite Orchestral Army, became the leader of the town and enjoyed a peaceful life. His past caught up with him, however, and he eventually faced off against bounty hunter Haken Browning. After losing to Haken, Katze surrendered, offering to use the Grand Marquis to ferry Haken across the desert whenever he wished.

If you open up these images side by side, you'll notice that the images on Dengeki and 4Gamer are brighter than the GPara version. If you compare them to the official SRW Neo site, it appears that the GPara version is the one which matches the official site's art, while the others are artificially brightened. It should be fairly simple to retouch out the small GPara watermark, particularly with the availability of the other images.

According to the Endless Frontier Exceed site, which has the character and mecha names written in roman letters, their names are Alc-On and Fee-Kleid. However, there are other mistakes in the romanized names on the Exceed site, such as "Jakiganoh" instead of the previously established official spelling "Jyaki-GUN-Oh". So who knows whether those names for the new machines are right.

Also, it lists the Gespenst variant's name as "Phantom". Isn't that what it was called in-game in the first Endless Frontier as well, despite the EF 1 site just calling it "Gespenst"? In that case, the profiles for both games should be titled "Phantom" on MAHQ, or at least "Gespenst / Phantom".Speaking of that unit, there's a bit of a difference in shading between the image of the EF Exceed Phantom art on famitsu.com and the one in the flash file on the suparobo.jp official site.Phantom (famitsu.com)Phantom (suparobo.jp)

Well, I think new one should be seperate images as they seem to be upgraded model. While it isn't clear on Gespenst and Weisritter, Alteisen obviously has several missile launchers that wasn't there in first game.