FIFA 18 Dev Explains Why Switch Version Has Cut Modes

Providing a more straightforward version for FIFA newcomers.

By Sam Stewart

FIFA 18 producer Andrei Lazarescu has come forward explain why the EA's upcoming Switch port is lacking several noteworthy features found in the Xbox One, PS4 and PC versions.

With regard to Ultimate Team, Lazarescu told Eurogamer the team feared the large amount of content might overwhelm Switch players who haven't grown accustomed to all of the features that have been progressively added over the years.

"If you look at the history of Ultimate Team on the likes of Sony or Microsoft—I think it's a seven year history if I recall correctly," said Lazarescu, "If you throw everything from the get go to a completely new player base, you might not get the desired result."

As such, the FUT Champions and Squad Battles features were cut from Ultimate Team, but Lazarescu thinks players won't mind because he sees the Switch as a more social platform. "I look at them as two different games, two different worlds, that I think we should take them for what they are," said Lazarescu, "Keep in mind that we should not try to force people onto certain things just because it works on a certain platform," he added.

According to Lazarescu, the studio considers the Switch version of FIFA 18 to be a bit of an experiment, and is open to creating a more robust version of the game in the future. For more on the Switch version of FIFA 18, find out why The Journey isn't included.

Sam Stewart is a freelance writer for IGN. You can follow him on Twitter.