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Topic: [FF7] Recreating scenes in 3D (Read 44492 times)

Hi all, I just make an intervention for you report that I began creating scenes on a French forum, because yes I am actually Belgian, so I want to apologize in advance if my English is bad ... The technique is to use what have Mayo Master. Besides, he certainly help understand .. I simplify his work by working with Sketchup has an intuitive interface! And that is much easier ... I'm in my third scene in a week. True These are certainly the most simple but it fallais me to do it for testing. I started in 3D modeling. But, I think the result is not too bad !, So I'll share with you my work and then you tell me what you think! At one point, when I had sufficiently understood the job was done via Vray Sketchup and its extension, I need help in creating these scenes so I would certainly do a tutorial Finally, here I leave you enjoy

My scenes remain as they are ! Think you always criticize and discourage your modders ... As the avalanche team , saw the work to be undertaken , I try to have a nice rendering , which represents the wish of a lot of fan ... My scenes are pretty ... and true to the original , I think strive to be perfect scenes , would discourage anyone, we are not designers , let alone machines , in order to remake the game , no the Abandoner . I sometimes wish that includes a parfais game, but we are not perfect, if you will follow this project, this does not cause me any trouble , and critics do not bother me at all either, but do not ask too if you want me to continue . As I say I started .

Oley my sweet country being represented (not sure how well or how bad though) Im'a Belgian as well et vive les frites. I say thanks for linking to your project, but dude I can't help and say that the members here at Qhimm are always of good will and certainly of good advice, now the choice is yours alone to listen to them or not of course, but saying they will try to discourage the newcomers is plain wrong, and it is the other way all around. (...where did I learn the word 'newcomer' already..)

You asked us to tell you what we think. If some think your work can be improved and say it constructively, don't then accuse them of anything, because they're just giving their opinion which you asked for.And besides, if you think your work is perfect regarding your criterias and doesn't need anything more, then why ask us for our opinion in the first place. Do not ask it then allow only "Yeah it's perfect" and bash anything else.

My scenes remain as they are ! Think you always criticize and discourage your modders ... As the avalanche team , saw the work to be undertaken , I try to have a nice rendering , which represents the wish of a lot of fan ... My scenes are pretty ... and true to the original , I think strive to be perfect scenes , would discourage anyone, we are not designers , let alone machines , in order to remake the game , no the Abandoner . I sometimes wish that includes a parfais game, but we are not perfect, if you will follow this project, this does not cause me any trouble , and critics do not bother me at all either, but do not ask too if you want me to continue . As I say I started .

Wait, what???

Quote from: jmp434

... and then you tell me what you think! ...

I told you my thoughts and nothing more. I simply see some room for improvements. I haven't even said anything about the quality. If critics would discourage me as a moder then I would have a general personal problem. Dan has often criticized my work on the characters and while I thought a model which I made was great,t I stepped a few steps back and realized that he was right to a certain degree.

All I say is that the scene would look better with a more realistically and understandable light source. You can be truth to the original but you also need to improve it as good as you can. As example in the temple of the ancient they use pretty good visible the same texture over and over again and it will be more visible if you would recreate it in HD with the same generic textures. That's were a new HD image will hardly be a benefit.

On the other hand why do you use my models? They aren't truth to the original Chibi design and clearly does not respect them. There is a lot of interpretation from my end to create them. And they also do not fit to the original backgrounds with their oversized objects. Mayo has discussed this already. You can't be true to the original if you use more realistic sized models.

From my counts it should be around 608 or so. Some scenes are doubled or will only need a new texture and there are a lot of black scenes as well. Not to forget the already done scenes by Avalanche. Still it is an enormous task...I wish you best luck on this.

One last thing: the rendering will take time. You should search for a bunch of peoples who you can trust and who you can send the files, so they do the rendering for you.

I replied dryly and I apologize publicly ... It was not my intension, however, I intended to remake the game for good quality at first, its not doing that a month that I model and I have a lot to learn ... but it is a strength to practice that one learns .. afterwards, I will return to my scenes, but I think everyone's desire is to have at moin smooth cards and they are not blurry, my first goal is ... So yes I retravaillerais, and my scenes are not perfect, I agree I just wanted say at first try to appreciate, I remake this game in HD (I try) I manage to have a pretty nice made in a short time, then yes I would improve, but sometimes have to stay in an average quality and power be content with what one has .. a force to be greedy we become disgusted after a discution with Mayo I understand this chapter .. So here, my scenes will be like her, I would ask in initially mainly to tell me about bug, there's because I avoid going out a map if I see a bug, but I'm human, I make mistakes so here goes It's still unfortunate to be represented by a fat thing! I would rather hear beer! Everyone loves her: p

Those glossy stools, that gritty tavern wood flooring! Very impressive. Have you looked at any of Team Avalanches work on the background images yet? I think they had some tips and tutorials as well. I don't mean to scare you but the scale of what you are attempting is pretty big. If you do feel like tackling it, I strongly suggest looking at what they have already completed. If you are satisfied with those images, maybe you will just want to pick up from where they left off?

I communicate with Mayo Master, I do not want to give too much because the amount of work is giant and thanks to the tools I use I can do this kind of field in one day or 2 (depending on the detail) I want to first do everything, and with the experience I have acquérit, I could correct my mistakes. Otherwise, thank you encouragement