Let's see...Explosions don't count as CC attack so no Dodge save for Wyches...Djin blade wording was clarified...And You can't Field-save immobilisation from terrain.

How surprising! (seriously, people really tried to FF terrain?)

Also, bits that interest us from RuleBook FAQ:Units can use different grenades, yet limit of one type per model apply.When You get destroyed while moving flat-out, models inside die (wasn't that FAQued last time?).

Oh, Marines and Guard (ie. any army that use vehicles with fire points) get nerfed due to new ruling. Not us since OT is great and DE are even better. Goodie goodie.

I'm so shocked The other clear ups were all pretty self-explanatory as well, though it's nice to have them in writing (though I'll admit I was playing the Flickerfield one wrong )

NomicWych

Posts : 559Join date : 2011-05-27Location : Finland

Subject: Re: New DE FAQ (Jan 12, v1.2) Tue Jan 17 2012, 10:01

They clarified the destroyed when moving flat out to to only kill the unit if it happens on the player's own movement phase (as then they can't disembark). All the changes to the DE FAQ were pretty self-explanatory (did anybody ever assume wytches get their 4++ save against exploding vehicles or flickerfields stop immobilisation from terrain?)