FLsetText

Description

FLsetText sets the label of the target widget to the double-quoted text string provided with the itext argument.

Syntax

FLsetText "itext", ihandle

Initialization

“itext” -- a double-quoted string denoting the text of the label of the widget.

ihandle -- an integer number (used as unique identifier) taken from the output of a previously located widget opcode (which corresponds to the target widget). It is used to unequivocally identify the widget when modifying its appearance with this class of opcodes. The user must not set the ihandle value directly, otherwise a Csound crash will occur.

Examples

Here is an example of the FLsetText opcode. It uses the file FLsetText.csd.