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Dominion players are so much more chill, in general. Or players when in Dominion games. Something about the Crystal Scar makes people happy

I find that there is a significantly lower amount of ragers.

I remember this one game where I was making a ton of stupid mistakes. This one guy was calling me out on them and I just apologized and said I was having an off day. If I was playing Classic, I would have been continued to be raged at. This guy just say "it's a game, so it's cool."

I love Crystal Scar because people realize that it is a game.

Crystal Scar is pretty much the Jazz of League of Legends. Laid back, but still a piece of art that takes a long time to master.

In SR, if you die to your lane opponent, its kind of a big deal, because every little advantage you give your opponent can lead them to snowball out of control and greatly increase their chances of winning the game.

In Dom, if you die to the enemy team, you just regroup and try again (or try something else if whatever you hsve been doing isn't working)

In SR, if you die to your lane opponent, its kind of a big deal, because every little advantage you give your opponent can lead them to snowball out of control and greatly increase their chances of winning the game.

In Dom, if you die to the enemy team, you just regroup and try again (or try something else if whatever you hsve been doing isn't working)

I also think there are more "dying for the greater cause" moments in Dominion. If you can hold off a point getting captures for awhile while still dying. You still did a big favor for your team in the long run. I mean, there are other factors to consider. But I just mean you can die for a cause.

On SR, even if the support died multiple times to protect the carries. The support is just labeled a feeder because people fail to see the bigger picture which is the carries are alive.