What's up guys, I give a whole new version of my first PS3 Save Resigner. PS3 Save Resigner 2.0. It's further more easier to resign/decrypt/encrypt a PS3 save now.

Reminder: With the PS3 Save Resigner, you can resign any saves from any regions to any regions. From any accounts to any Accounts.
You can also remove the copy-protection, decrypt & encrypt. It's easy to use, and VERY user-friendly. It works for Retail PS3. You don't have to search keys anymore.

Note: the games.conf is updated regularly by aldostool, so i will update the new file each times in the "yousendit folder". You will have to replace the old one by the updated one in the tool's folder.

Thanks to flat_z for his amazing work. The games.conf is from aldostool. This is just for people who needs an easier way to use flat_z's tool. Credit goes to flatz for his pfdtool.

Update logs 1.5 to 2.0.1:

I started over, and came with a more improved application, more easy to use.

And most important less errors. If you have everything installed correctly (msvcr) then, you shouldn't have any problem, unless the game isn't in the games.conf yet.

From the included ReadMe File: In the Plugin folder, you will find msvcr dlls that you will be able to use if the tool deosn't work for you.
Just replace your current dll with one from the plugin folder, don't forget to rename it properly.

I've been trying to use the PS3 Save Resigner (GUI version) that came out not too long ago to decrypt (not sure if that's the right term for this) my save for Borderlands 2, so that I may modify it in Gibbed's Borderlands 2 Editor.

I'm not really sure if I'm doing something wrong, or if I'm just mistaken in what the program does.

Is this program supposed to be able to decrypt save.dat files and param.sfo files so you can modify them?

If it is, how would you go about decrypting them for modifying, then re-encrypting them?

OK, thanks for the heads up on this. In the end, this gives me the ability to cheat, which I didn't want to do (and I don't get in general why people want to, but hey that's up to them)

In the end, I erased the save file on the HD and applied my save with the resigner and it worked.

So, case in point if anyone else is having a hard time. Although when you copy it over to your harddrive it will erase what you had there previously, it still wasn't working. Erasing the original save file from your HD before copying it over with ftp or USB stick worked for me. May or may not work for other games, but it's worth trying for sure! Try this for anyone having a few problems.

Download Gran Turismo 5 Career Booster (GT5CB) and extract the archive contents to a writable directory, preferably without spaces or any special characters in folder path (e.g. C:\GT5CB\ or C:\Users\Public\GT5CB\).

Run GT5CB, browse for BCES00569-GAME folder and pfdtool.exe file, fill-in all necessary keys and click on the large "Boost GT5 Career / Ruin GT5 Experience " button. Save data, as well as pfdtool configuration files will be automatically (re)created. If everything is OK, you will be prompted to either continue or cancel the save data modding. If information provided is correct, click "Yes". Once completed, copy/overwrite modified save data from your PC back to PS3 via storage media and run GT5.

Note that SFO file is not modified this way, as it is not required by GT5 loading system. Data in SFO file will be automatically updated (corrected) by GT5 itself once loaded. Happy modding!

I'm not getting this to work with gt5. It still tells me it's a different users file... what the? Haven't tried it on anything else yet. This is tue first game I've tried and cos I'm stuck on it, I'm still trying! Lol

Hi guys, i have some problems with this homebrew. When I tried to install it on Rogero 4.30 with standalone install package files app, it didn't even start the installation (error 80029564). Then I resigned it with the TrueAncestor EBOOT resigner, now it finishes the installation but it still doesn't work, it gives error 80010017 and returns to XMB. Is it possible to make it work? Here is the package.conf file I used to rebuild the .pkg:

I had problems with the CMD-based version too. With the GUI you just press the "..." button in the up-right corner, search your Savedata, which will be added below in a list. After that, right-click on the item and choose "Bruteforce...".

When it's done it will tells you the secure_file_id.

You could may post a save from a game which is not in the list, so I can test it.