Uncharted Golden Abyss Review

Hey gamers, Somos here! Today I am going to give you guys one of Playstation Vita's greatest games, and review it for you. Uncharted Golden Abyss Review. HERE WE GO!

Plot

The story starts out when you, Nathan Drake, are doing a favor for a friend named Dante. You find out that Dante is wanting to find out the secret of an ancient treasure buried somewhere in here in South America. You find out though that he was already working with someone else, a girl named Chase. As soon as you find out the first clue of the treasure WITHOUT Dante, the man betrays you and Chase. You and the girl are trying to escape the clutches of Dante, and a drug dealer, all while trying to find the mysterious treasure. A pretty simple story to say the least if you ask me. Although it wasn't made by the infamous Naughty Dog, the creators of The Last of Us (10/10), and Uncharted 3 Drakes Deception (10/10), Sony Bend Studios still did a fine job on taking the highly respected Uncharted series, and brining it down to Sony's failing hand-held. My only complaint with the story, were sometimes the cut-scenes. Though they looked absolutely gorgeous on the PS Vita, some of them were very insignificant. Sometimes when we would meet up with Chase, I would waste three minutes seeing Drake and Chase arguing, even though it had nothing to do with the story. Though they didn't always make a cut-scene out of the arguments, the times they did were very frustrating.

Plot - 7.9

Gameplay

Uncharted Golden Abyss's gameplay is at times awesome, and at other times annoying. My favorite times of the game were when I got to use weapons and guns. I enjoyed playing a TPS on a hand-held a lot. Though the shooting wasn't marvelous, it still was pretty good considering we aren't using a Dualshock 3. Now what were you doing when you weren't shooting people? Either A, scaling structures and ruins. Or B, doing really annoying touch and tilt mini games. I have to say, the jumping and climbing walls got really old after the first few hours of the game. I didn't have a good time jumping from pillar to pillar, mainly because you did it all of the time! Besides shooting and touching your Vita's screen and touch pad, parkour was all I did during the game, and it was not enjoyable at all. Now the touch pad and scree games, and tilting, was the worst part of Uncharted Golden Abyss. If I wanted to melee attack an enemy, I was forced to swipe the screen to punch. If I had to cross a platform, most of the time it would say Drake is stumbling and I had to tilt the Vita to balance him. Although some of the other things like parkour, zooming on a sniper rifle, and some other things told me using buttons could replace using touch and tilt, certain things forced me to do it, which really bothered me. And the very worst part of the game, was the two ending boss battles. We have to use touch controls to fight a TEN MINUTE FREAKING BATTLE. And if you mess up three times you have to start over. And you have to do it twice. TWICE! What the f*ck Bend Studio, do you want me to hate your game?

Gameplay 5.0

Verdict

Though the gameplay on Sony Bends Uncharted handheld wasn't the best, they put in fancy graphics and a great story to keep me going.