격전의 아제로스 빌드 27004 하이라이트 & 직업 변경점 - 레벨 업에 필요한 경험치 증가

댓글

Peredhil의 댓글

on 2018-07-06T15:14:37-05:00

Good. People have gotten spoiled and need to be reminded what a REAL grind is imo.\r\rSee, I would also agree with you in theory. Then I notice you don't have 70 exalted reputations.. Or Insane. Or Hero of Shattrah. And I think about the perks of preaching what you don't follow :D

Sedarion의 댓글

on 2018-07-06T15:32:23-05:00

looks fine

bmrouse의 댓글

on 2018-07-06T16:03:59-05:00

lets just hope this is for beta

Thomas69의 댓글

on 2018-07-06T16:29:43-05:00

In Classic WoW, ,which everyone says is the end of all of WoW, leveling is going to be even slower. \r\rAnd people wonder why the Devs ignore them

Heysugar의 댓글

on 2018-07-06T17:03:38-05:00

100% agree. They can think they are clever, but like you said, they have no idea how much some of us just want to level peacefully.

Wombat62의 댓글

on 2018-07-06T18:07:40-05:00

\r\rWhy should alts be different to mains . I even dislike that flying is account wide , I personally dont think anything should be. This is a toon based gamne , not a player based game. Want something on a toon , earn it on that toon.\r\rWell, I guess you are not hypocrite enough to use mounts you did not get on that toon, right? Also if you want to join a group and link - let's say - curve you do ONLY on the character that killed Argus hc, obviously. Account wide stuff was added to create a balance between time invested and stuff earned. But, hey, don't like it? Classic is there for you. How about not trying to impose your decade+ old system on another players?\r\rYou are correct . I DONT use mounts on my alts they did not earn\r.

Wombat62의 댓글

on 2018-07-06T18:17:56-05:00

\r\rWhy should alts be different to mains . I even dislike that flying is account wide , I personally dont think anything should be. This is a toon based gamne , not a player based game. Want something on a toon , earn it on that toon.\r\rWell, I guess you are not hypocrite enough to use mounts you did not get on that toon, right? Also if you want to join a group and link - let's say - curve you do ONLY on the character that killed Argus hc, obviously. Account wide stuff was added to create a balance between time invested and stuff earned. But, hey, don't like it? Classic is there for you. How about not trying to impose your decade+ old system on another players?\r\r\r.\r\rYou are correct. I don't use mounts from my main, like violet spellwing or challenge mode mounts, on my alts. \rI am also not trying to enforce anything on anyone. Just stated my view.\r\rAlso wouldn't touch classic at all, didn't like then won't like it now. That's got nothing to do with earning things on all your toons

Terrorshark의 댓글

on 2018-07-06T22:47:05-05:00

Welcome to mandatory Warmode. You will be required to activate it at launch or suffer a nerf to your xp gain. We'll tell you how to play from now on, because you're just a customer and your opinions don't matter.\r\rI'll laugh a lot when you take double or triple the time others take because you decide getting camped is worth some extra experience.\r\r\rThis. I love seeing all these pvers claiming PvPers get free extra exp just because they PvP as though there is no risk or consequence. If it's so beneficial for nothing, then enable it and reap the rewards. If you don't like PvP, don't. It's as simple as that

Arraya의 댓글

on 2018-07-07T00:46:59-05:00

It really needed an increase of XP required to get to 120. I was getting to level 118 on a single zone, it was a bit ridiculous. \r\rIn my opinion the XP should be enough so you can experience all 3 zones. Maybe 2 and a half, but its not good if you're almost 120 after a single zone.\r\rNo, you weren't. Even with war campaign and war mode on, doing every quest and bonus objective in 1 zone I was close to 116. And that including the solid XP from Battle for UC scenario. Not 118, not 120. Unless you also grind dungeons.\r\rI mined and did every side quest on Tiragarde, the nodes were giving quite some XP and I also killed every rare that I came across. So yes, I did.\r\rThat was your option. Technically, using gathering profession you can hit max cap without leaving first zone. Doubleagent did this on Wandering Isle. That means leveling should be calculated adding nodes\/herbs\/rares xp ?\r\rRegardless of adding nodes or not to the equation, each zone should give you around 3 levels and a half. 6 is still a ridiculous number.

jax999의 댓글

on 2018-07-07T04:18:54-05:00

Thumbs up:)

MTJ5의 댓글

on 2018-07-07T04:58:22-05:00

(Y) new expansion should give lot's of playing, and leveling is big part of it, so just good thing that we don't level too fast to 120 and then focus only end game. Blizzard have got always amazing world maps and i like to see and explore those while leveling

wingram의 댓글

on 2018-07-19T16:43:31-05:00

I just copied a character to the Beta and I think the EXP table is inaccurate. The first level remained the same as before, starting with 717,000 XP required to get to 111. At that point things change and you need 831,450 to get to 112 and it goes up by 6,900 per level after that (it used to be 6,000). So:\r\rLevel Old EXP Required to Level Up New EXP Required to Level Up Difference \r110 717000 717000 0 \r111 723000 831450 108450 \r112 729000 838350 109350 \r113 735000 845250 110250 \r114 741000 852150 111150 \r115 747000 859050 112050 \r116 753000 865950 112950 \r117 759000 872850 113850 \r118 765000 879750 114750 \r119 771000 886650 115650