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Shield Charge

Shield ChargeAttack, AoE, Movement, MeleeRadius: 8 / 16Mana Cost: 8Cast Time: 1.00 secDamage Effectiveness: (50% to 61%)Requires Level 10Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.Per 1% Quality:1% increased DamageDeals (50-61.4)% of Base Damage50% increased Stun Threshold reduction on enemies at Maximum charge distance75% increased Movement Speed200% more Damage with Hits at Maximum Charge DistancePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.AcquisitionLevel: 10Purchase Costs

In the hands of a talented combatant, even a shield becomes a deadly weapon. With Shield Charge, a warrior dashes forward at a single enemy, slamming them senseless. The violence of the charge will push nearby foes out of its path, and inflict great damage on target. An opponent unlucky enough to be struck by the full brunt of a Shield Charge will be knocked back and stunned for a time.

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Skill functions and interactions

Damage and reduced enemy stun threshold are proportional to the distance charged. The maximum charge distance is 60 units[2] Note that the in-game average damage tooltip for Shield Charge does not factor in the bonus gained from charge distance.

The damage dealt on strike is based on the main hand weapon and is not affected by the shield in any way. Shield Charge can also be used unarmed; however, it cannot be used with a wand.

Area of Effect: Shield Charge deals AoE damage at the end animation of the charge in a circle in front of the player. Modifiers to area radius and damage affect the skill.

Use time: Shield Charge has a special base use time of 1.0 seconds (when charging to the maximum distance) that overrides the base attack time of any weapon equipped. Note that the attack time of the skill displayed in-game is erroneously affected by the base attack time of the weapon. Both local and global attack speed modifiers apply to this use time, increasing the speed at which the skill is performed, including both the charging speed and the recovery animation at the end. Furthermore, modifiers to movement speed affect the charging animation speed.[3]

Shield Charge cannot be supported by Multistrike SupportMultistrike SupportAttack, Melee, SupportIcon: 3Mana Multiplier: 180%Requires Level 38Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, totem skills, channelling skills, or triggered skills.Per 1% Quality:Supported Skills deal 0.5% increased Melee Physical DamageSupported Skills Repeat 2 additional timesSupported Skills have (75-94)% more Melee Attack SpeedSupported Skills deal 30% less Attack DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket..

Version history

Fixed an issue where Shield ChargeShield ChargeAttack, AoE, Movement, MeleeRadius: 8 / 16Mana Cost: 8Cast Time: 1.00 secDamage Effectiveness: (50% to 61%)Requires Level 10Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.Per 1% Quality:1% increased DamageDeals (50-61.4)% of Base Damage50% increased Stun Threshold reduction on enemies at Maximum charge distance75% increased Movement Speed200% more Damage with Hits at Maximum Charge DistancePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. had two separate damage modifiers at gem level 2 and above, which displayed as "Deals 50% base damage, Deals 101.2% of base damage". These have been combined into one modifier.

Shield Charge is now an Area of Effect skill. It deals damage to enemies you collide with as you charge, then deals a larger aoe at the end of the charge. It no longer always stuns. It gains more damage and stun threshold reduction the further you travel, up to a certain distance.

Fixed a crash with Shield ChargeShield ChargeAttack, AoE, Movement, MeleeRadius: 8 / 16Mana Cost: 8Cast Time: 1.00 secDamage Effectiveness: (50% to 61%)Requires Level 10Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.Per 1% Quality:1% increased DamageDeals (50-61.4)% of Base Damage50% increased Stun Threshold reduction on enemies at Maximum charge distance75% increased Movement Speed200% more Damage with Hits at Maximum Charge DistancePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and Melee Splash SupportMelee Splash SupportSupport, Melee, Attack, AoEIcon: SRadius: 14Mana Multiplier: 160%Requires Level 8Supports single-target melee attack skills, causing their melee strike to deal splash damage around the target.Per 1% Quality:Supported Skills have 0.5% increased Area of EffectSupported Skills deal (35-26)% less Damage to surrounding targetsSupported Skills deal Splash Damage to surrounding targetsSupported Skills have (0-57)% more Melee Splash Area of EffectThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket..

The Melee Splash SupportMelee Splash SupportSupport, Melee, Attack, AoEIcon: SRadius: 14Mana Multiplier: 160%Requires Level 8Supports single-target melee attack skills, causing their melee strike to deal splash damage around the target.Per 1% Quality:Supported Skills have 0.5% increased Area of EffectSupported Skills deal (35-26)% less Damage to surrounding targetsSupported Skills deal Splash Damage to surrounding targetsSupported Skills have (0-57)% more Melee Splash Area of EffectThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.support gem now works with Shield ChargeShield ChargeAttack, AoE, Movement, MeleeRadius: 8 / 16Mana Cost: 8Cast Time: 1.00 secDamage Effectiveness: (50% to 61%)Requires Level 10Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.Per 1% Quality:1% increased DamageDeals (50-61.4)% of Base Damage50% increased Stun Threshold reduction on enemies at Maximum charge distance75% increased Movement Speed200% more Damage with Hits at Maximum Charge DistancePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..

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