Camelot Cosmos: GM's Book

The GM's guide provides the secret background and more in depth detail about the setting of The Camelot Cosmos including organisations, history, artefacts, persons of import, the realms and a quest/mission generator and guide.

This book details the Camelot Cosmos, a section of space containing a collection of planets which have been very heavily influenced by the Arthurian legends of King Arthur, Merlin, Uther Pendragon, Lancelot and all the other characters familiar to us from the literature of Sir Thomas Mallory and the romances of the Middle Ages. These legends have, however, been confused with real people and events in the imagined history of the setting so that the understanding of the deeds of King Arthur held by a well-informed reader today may differ markedly from the legend as presented in these pages.

Imagine a world where loyal knights of King Gawain XXIII fight an endless battle against the android soldiers of an undying Morgan le Fay.

Imagine a world where magical Doors transport spies and armies between distant planets in the blink of an eye and where thousands of humans from a lost technological civilisation sleep in cryogenic stasis deep beneath the surface of a greenand pleasant land.

Imagine a future that sees our own time as a lost golden age, and that is slowlyrebuilding human civilisation after its near extinction.

Imagine a world where monks pick through irradiated shopping centres for the secrets of the ancients, and where skill in the joust can decide a man’s social status.

Imagine Arthurian knights in space, and you have some sense of what the CamelotCosmos is intended to be.

Like the Player's Guide I bought this when it first came out. And sadly, it shares many of the Player's Guide's faults (art, layout, lack of bookmarks for the index). It also has the problem of not giving much advice on how to capture the feel the [...]

These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

For PDF download editions, each page has been run through Optical Character Recognition (OCR) software to attempt to decipher the printed text. The result of this OCR process is placed invisibly behind the picture of each scanned page, to allow for text searching. However, any text in a given book set on a graphical background or in handwritten fonts would most likely not be picked up by the OCR software, and is therefore not searchable. Also, a few larger books may be resampled to fit into the system, and may not have this searchable text background.

For printed books, we have performed high-resolution scans of an original hardcopy of the book. We essentially digitally re-master the book. Unfortunately, the resulting quality of these books is not as high. It's the problem of making a copy of a copy. The text is fine for reading, but illustration work starts to run dark, pixellating and/or losing shades of grey. Moiré patterns may develop in photos. We mark clearly which print titles come from scanned image books so that you can make an informed purchase decision about the quality of what you will receive.

Original electronic format

These ebooks were created from the original electronic layout files, and therefore are fully text searchable. Also, their file size tends to be smaller than scanned image books. Most newer books are in the original electronic format. Both download and print editions of such books should be high quality.