Steam News announces
that Valve is now accepting pre-purchases of X Rebirth, offering a
10% discount on this advance commitment to EGOSOFT's space combat sequel:

X
Rebirth represents a spectacular new beginning for the X series, offering
loyal fans and newcomers alike a vast, vivid and extremely detailed universe to
explore throughout the game. Varied gameplay elements such as action-packed
space combat, detailed trading mechanics and high-speed space exploration with
fast travel allow players to experience a truly unique space saga that will keep
them hooked for dozens of hours. X Rebirth features a whole new user experience
- it is easier than ever to start with, and remains as deep as fans expect
it.

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dj LiTh wrote on Aug 19, 2013, 20:12:Thats the name of it! Couldnt think of it for the life of me, been too long. Wow though, not sure how i feel about that...mixed feelings for sure.

SETA existed because the previous X games had sectors that were massively empty boxes with a few factories in them. If you tried to fly normal speed between 2 fabs, it'd take for freaking ever, especially if you were in a TS or something, with a max speed of 70.

The new one has pretty full sectors and then hyper-highways connecting them (basically a la Freelancer), so there's really no need for them anymore. Also, while time sped up to X10, the AI had to do everything at ten times the speed, which made pathfinding a royal nightmare.

They've put in a far more sophisticated pathfinding system this time around, but yeah, at speed X10 that would likely cause every AI ship to crash into one of those space cities.

I don't think SETA is necessary anymore, based on what I've seen and read about Rebirth. There's just not that much dead travelling time anymore.