Re: Battle for Azeroth

Stuff like that will happen with every patch. When I did the WoD beta I would start moving a new alt through all the intro stuff after every patch, just to make sure stuff hadn't been broken and to re-send reports on anything that hadn't been fixed. I think that's part of why I became so disillusioned. I saw how much had been reported to them and not fixed, and I'm not talking balance concerns, lack of content, or any of that subjective stuff. I'm talking "this NPC isn't working correctly" or "this dialogue contains the following spelling/grammar errors".

Originally Posted by Ackar

New people can't start the zone's quest chain until the intro gets fixed.

It will get worse. I bet at least once there's going to be a bug that leaves characters that have progressed to a certain point stranded, unable to continue, when it's fixed, forcing people in beta to abandon those characters. The people who just want to test the top-end stuff hate those.

Re: Battle for Azeroth

Blizzard are better at writing wikipedia entries than stories? Ouch. I liked Warcraft 3 and The Frozen Throne, it's only the mmo stuff that has disappointed me. The story tends to not serve itself as much as it serves the gameplay decisions they decide to implement each expansion.

Having said that, I do sort of appreciate them flipping the script on what happened in Draenor though, as mentioned in this video. Might make the time travel nonsense worth it. (didn't play WoD)

Every few years I get the itch to play again, and tend to suppress it, but this time I have been messing around with the F2P 1-20 option to see what is different. At first I did it just to see Teldrassill and the Night Elf starting areas before they are gone, then went ahead and did the Undead starting area for the same reason. I started wondering where these two races are going to end up, and the more I think about it, the less I think Blizzard is going to completely redo as many zones as it would require to actually make each continent belong to only one faction.

My prediction is that Night Elves and Undead will keep their capitals but in a ruined state. It's a bit of a shame, as the world could use shaking up. I would hate for Night Elves to lose Kalimdor though. I think it's easy to forget how distinct their culture is supposed to be from the rest of the Alliance, and this would be the death of that.

Re: Battle for Azeroth

Have they indicated what will happen to the zone progression for starting Blood Elves and Draenei? Making each faction be on a single continent makes sense from a game flow perspective; it's like merging servers without merging them. They could even eliminate low-end quests on the "wrong" continent to ensure players naturally group together. But those two races need to be connected to the correct continent for that to work.

Re: Battle for Azeroth

I'm quite positive going into this expansion - been playing the alpha and the beta religiously, and they have been steadily improving on things.
Whenever I have encountered same bug on a quest on different playthroughs, I keep reporting it. It gets fixed eventually.

Even minor stuff like spawn/droprates for mobs get improved.
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Warlock is looking very, very good in all three specs - and Vengeance Demon Hunter is very good.
I can live with the Havoc implementation, so I guess I'm good to go with regard to mains.

If you liked/loved Legion, you'll be in for a good time in BfA. It's more of the same (WQs/M+/raids), with a few fresh sprinkles thrown in.

Re: Battle for Azeroth

Originally Posted by Delores Mulva

Have they indicated what will happen to the zone progression for starting Blood Elves and Draenei? Making each faction be on a single continent makes sense from a game flow perspective; it's like merging servers without merging them. They could even eliminate low-end quests on the "wrong" continent to ensure players naturally group together. But those two races need to be connected to the correct continent for that to work.

Well while I'm in the process of being wrong about things, those are some of the oldest areas still in the game and should probably be reworked at some point. Maybe stats aren't the only things being squished and Blizzard will remove some more of the unused capital cities. I don't remember if I saw it in-game or read it somewhere but I know there is drama between the blood elves and the few elves loyal to the Alliance, so maybe Quel'thelas will become one of those new warfronts they are talking about in Battle for Azeroth.