Wish I could offer some help, but I have now experience in graphics, or coding. I am a PM by trade and though I work in the IT field my understanding of code and 2D or 3D modeling is rudimentary at best. The most I can offer is playtesting, ideas, and possibly some writing. But tried the lasted beta and I am enjoying the subtle changes that where made. What are your future plans if you don't mind me asking?

Ah, I got you confused with someone else who had offered help with the graphics, sorry.

Well, ideas and feedback on new features are also very welcome! I just released a new beta, care to take a look? Unless major bugs come up I think it will be the official 0.5.1 release.

My TODO list is hardly set in stone, but those are close to the top:- finish the new portraits (either bordmail or me depending on his availability)- "special ships", with different behaviours and tag lines, just to add a bit of variety- some UI improvements, like autonav from the mission screen- reworked system for running out of fuel- finally fixing the weapon positions on the custom Nox ships

More long-term:- expanding the main quest- faction quests for Ixum and maybe barbarians- space stations, pirate bases and generally more types of worlds- trade and exploration ratings on top of the military one- reworked trade with natives