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Welcome to Project 64!
http://project64.c64.org
The goal of Project 64 is to preserve Commodore 64 related documents
in electronic text format that might otherwise cease to exist with the
rapid advancement of computer technology and declining interest in 8-
bit computers on the part of the general population. If you would like
to help by converting C64 related hardcopy documents to electronic
texts please contact the manager of Project 64.
Extensive efforts were made to preserve the contents of the original
document. However, certain portions, such as diagrams, program
listings, and indexes may have been either altered or sacrificed due
to the limitations of plain vanilla text. Diagrams may have been
eliminated where ASCII-art was not feasible. Program listings may be
missing display codes where substitutions were not possible. Tables
of contents and indexes may have been changed from page number
references to section number references. Please accept our apologies
for these limitations, alterations, and possible omissions.
Document names are limited to the 8.3 file convention of DOS. The
first characters of the file name are an abbreviation of the original
document name. The version number of the etext follows next. After
that a letter may appear to indicate the particular source of the
document. Finally, the document is given a .TXT extension.
The author(s) of the original document and members of Project 64 make
no representations about the accuracy or suitability of this material
for any purpose. This etext is provided "as-is". Please refer to the
warrantee of the original document, if any, that may included in this
etext. No other warrantees, express or implied, are made to you as to
the etext or any medium it may be on. Neither the author(s) nor the
members of Project 64 will assume liability for damages either from
the direct or indirect use of this etext or from the distribution of
or modification to this etext. Therefore if you read this document or
use the information herein you do so at your own risk.
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The Project 64 etext of Ninja Rabbits
Converted to etext by Neil Tomlinson.
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NINJA RABBITS
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Ninja Rabbits take on the role of human like Ninja Warriors in a fight
against the pollution of their environment.
There has been a leakage at a large chemical plant that has filled the
air and burrows with a very nasty nerve gas. This gas has caused the
normally peaceful animals in their kingdom to become aggressive
especially towards our friendly rabbit.
The rabbit takes it on himself to try and get to the factory that is
causing all the problems. Once there he must stop the lab technicians
from making any more of these non friendly chemicals until the leak
has been put right, and new safety guides have been introduced to stop
this from ever happening again.
C64 Cassette:
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Type LOAD "" or press SHIFT and RUN STOP.
Wait for the game to load the menu screen then select:
F1 - High score table
F3 - Difficulty level
Press FIRE to start game.
Controls (Joystick only):
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Left - Walk Left
Right - Walk Right
Up - Jump up
Down - Down hole
Up & Left - Jump Left
Up & Right - Jump Right
With FIRE button pressed:
Fire + Up - High Kick
Fire + Right - Standing Kick
Fire + Down - Low Kick
Fire + Left - Punch
Fire + Up & Right - Hit with Stick
P - Pause game
S - Restart
Run-stop - Abort game and return to menu
MICRO\/ALUE