I'm Positive is an educational interactive narrative interspersed with quirky mini-games. You play as a young man, who finds out from a former partner that he may be HIV positive. You are then presented with a series of choices to either get tested and seek treatment, or ignore the circumstances. Winner of the CDC & HHS Games for Health Game Jam 2014.

Against the Gradient is a puzzle game about cellular transport. Add protein transporters to a membrane to get molecules and ions from a starting concentration to a goal concentration. Biology Bytes: Transporters takes the same physics based model of diffusion created for Against the Gradient and presents it as an interactive guide. It provides a more gentle introduction to the concepts that Against the Gradient challenges you to think deeply about.

I ported this educational game about osmosis from PC to iOS and Android, and recently worked on a big update that completely overhauled the graphics and added a dynamic solvation system to really show osmosis in action.

I made this game for the 2012-in-one GDC pirate kart in one night. They collected short text "game ideas" from kickstarter donors and someone's idea was "melon collie." The game combines stupidly literal dogs and fruit with Smashing Pumpkins nostalgia.

The game my team made at the 2011 Global Game Jam. "SuperMegaTurboX64Box is an exploration of the birth, life, and death of mechanics, platforms, and aesthetics of game systems. It is also about the consequences of what you chose to play and the long term life of the game industry."

and more

Mating Habits of the Bulbus Tri-Prong - Weird game I made at the 2014 Global Game Jam. You play as a member of an alien species known as the bulbus tri-prong. Exchange knowlege with others of your species and the world will open up to you.

Swimulation - Designed to prevent drowning and aimed at teenagers who have limited swimming skills and might be embarrassed to take a swim class, but would play a video game. Developed for the Games for Health game jam in Fall 2013 at SPSU, sponsored by the CDC.

Ration Roulette - A prototype made during the Healthy Games Challenge game jam, part of the Apps for Healthy Kids competition organized by the Obama administration. The game is meant to teach kids how many calories are in common foods, and how to choose appropriate portion sizes of both healthy and unhealthy foods.

Kudzu Clash - An educational game prototype about kudzu. I did the scripting and technical stuff, and Josh Marsh did the art.

Superdogs - An unusual collaboration, I was given artwork by 11 year old Erin Wilson and tasked with turning it into a working game prototype.

Clown Town - This is another game that was made at my location of the 2010 Global Game Jam. I contributed a bit to it.