Chronicles of Danurium

Home Page

A World Divided

History

Danurium has been a world divided for some time. Those serving Nerull and those serving Kelron. They have avoided conflict for centuries by settling lands and respecting the boundaries of the rulers that oversee them. That is until a bitter battle erupts between good and evil itself. The center of Danurium has become a breeding ground for the horde assembled by Nerull to take revenge on Kelron in an attempt to upset the balance.

World at War

Danurium is about to see a century long battle between the Gods on its surface and in its core. Kings must make their allegiances. Heros must pick who they will defend. No one will be unaffected. A world once scarce of magic and short on religious piety is about to be turned inside out. Which side will you pick?

Our Heros

Aldo a human fighter with bravado, looking to show what he is made of.

Timeline of Danurium History

During The Splintering the once whole continent of Danurium was fractured into two. Thinul absorbing the light and power of Kelron. Majarnum embracing the dark and thrist of Nerull. Neither side dare venture across the ocean of Nabiesu out of fear.

The Splintering left nothing unaffected. Many races were fractured so deeply that they began to evolve in the image of their deity. Humanoids were deeply affected. Rumors exist that Nerull has crafted new humans in his image to swell from the center of Danurium and rise to regain Thinul.

Nerull vs Kelron is the main event here. Do not be deceived. There are a number of Lesser Gods that play into the mix. A few of which will be forced to pick a side. Something they have avoided since The Splintering.

When The Splintering occurred it consumed what abundance of magic Danurium had at the time. As the feud is rekindled there is evidence that it is being released again. Those that control the magic control the outcome.

Misc

The Chronicles of Danurium is an Advanced Dungeon & Dragons (1st/2nd Edition Blend) campaign/world being built using the Microscopic approach to world building. Starting in the small town of Marsilon and expanding out as the characters explore. The goal is to build a rich world for those playing to grow within. A secondary goal is to have content for a world that other GM’s could run campaigns in. Feedback is appreciated. Also, ideas you may have for storylines, plots, etc would great to see. We play in the East Valley of Phoenix, Arizona.