Re: Please,Help me for a problem

What you are asking is complicated...

1) Read over this page: http://wiki.oni2.net/XML:ONLV Objects are added by using the Physics.xml file.2) Download the demo files. Study the various xml files in the demo.3) Look at the Lab's cutscene bsl file and see how the command is used.4) Experiment... it will take trial and lots of errors to figure it out.

Sorry, I have not personally used that command before, so I can't be more specific.

Re: Please,Help me for a problem

Basically, to move the truck, there is the 3D model of the truck as M3GM, then an OBAN is used to animate the truck. To see the relationship between them, extract the file ONLVEnvWarehouse.oni as xml from level 1.

This tells us the OBAN which is used: OBANtruckcab and the model name: object_truckcab, but you will find it in the level 1 files as M3GMtruckcab. If you extract the OBANtruckcab as dae, you can import it into XSI and see the movement path.

(Note: The truck is actually made up of a number of parts: M3GMtruckcab, M3GMtruckback, M3GMtruckwheel01, M3GMtruckwheel02, M3GMtruckwheel03, M3GMtruckwheel04, M3GMtruckwheel05. Each of them has their respective OBAN to animate them.)