BiS Calendar is an ingame guild calendar addon for RIFT that is seemlessly integrated into your existing guild window.

It'll allow your guild to set up events, and optionally post them to the guild wall so those not using it can be aware of incoming events too. Your guildies will be able to see the events, adjusted to their local timezone, and join / leave them at will, indicating which roles they can fulfill.

Whether you're a serious raiding guild, a bunch of bloodthirsty pvpers or just a group of friends having fun together, this addon will help your guild to plan and organize better your group activities.

Note: Guild officers should use the 'change' button to add themselves to events.

Known Issues
Alts that are in guilds which do not use the BiSCal will cause instability. If you're checking an alt that is in a guild without BiSCal configured, please disable the addon before loading that alt.
The UI Overhaul for 3.4.3 has broken Rift's Native Window sizing access for most people. The current version has a work around in place for that, but hasn't been drastically altered. If the current layout issue remains after the next patch, we'll come up with a more long term solution.

Beta 0.6.0 (Llien)
- Added French translations from Jbattut
- Event restrictions updated to allow for level 65 restriction - from Jbattut
- Reordered events in the drop down list to prioritize current content
- Updated layout so that the calendar window will have size and place even when the native window does not recognize it's own size. Look for the tabs up top center when that happens.

Beta 0.5.130 (odine)
- removed code no longer used
- fixed some localization typos
- fixed "nil" entries appearing in chat log when they should not have
- increased time version checks are made.

Beta 0.5.129 (odine)
- more tweaks to the messaging system for addon communication!
- update french locale.. Thanks for the help!

Beta 0.5.128 (odine)
- made a few changes regarding savedvariables. more fixes with the class gathering tool as well
- also increased the time between version and class checks so you wont get the out of date version notice quite as often (nearly doubled the time between checks)

Beta 0.5.122 (odine)
- Fixed bug when version checking sometimes occured more often than it should, also made some minor adjustsments to allow for the below addition!
- Addon messaging now relays your class throughout guild members, which will only be used to add new features in the new feature.

Beta 0.5.121 (odine)
- Testing experimental but safe code to try to get a workaround not being able to get class info from API. its just gathers guildies classes
- fix a couple spelling typos

Beta 0.4.119 (Baanano)
- Events can be restricted by level and/or squad
- Officers can sign & unsign other members to events
- Officers can flag members who have joined events as Accepted or Rejected
- Officers can now assign squads to players who aren't in the guild
- Officers can now reassign and unassign squads to members, even when they've joined an event
* PLEASE NOTE ALOT OF CHANGES WENT INTO PLACE, OLD EVENTS WILL NOT BE SEEABLE ANYMORE SO U MAY WANNA RESET EVENTS IN THE MANAGEMENT SECTION (BUT NOT NECCCESSARY)

Alpha 0.1.65 (odine)
- Guild options will be "greyed out" if you are not an officer making it obvious you cant modify anything in that area

Alpha 0.1.64 (Baanano)
- Made selected rows on datagrids brighter
- Fixed bug that prevented SquadID 44 from being assigned
- Reworked event categories and subcategories sorting so new ones can be added on top when new content is released without disrupting old events

Alpha 0.6.30 (odine)
- added announce to general counsel that addon is loaded and also displays version
- some minor adjustments to tweak version check code

Alpha 0.6.29 (odine)
- added version checking system to make other users of this addon aware there version maybe out of date (functional but not completed)
- added a 4th version to .toc Version =.. last one will be for revision which we will base off our svn revisions. this helps with the version checking system
- added Modules folder, this is more than likely temporary, but the way the versioncheck works currently it needs to be its own addon (again temporary. gimme slack nitpicker ;))
- much optimization needed still.. considering dropping it as a module, getting revision via cf instead.. but it works for the time being.. ill continue to fix throughout today!

Alpha 0.0.5 (Baanano)
- Extracted dialogs & custom grid cells from CalendarTab to separate files
- Players can now modify/delete their own events even when they don't have the Wall Delete permission
- The whole Calendar Tab is localization ready

There also appears to be an earlier version just called BisCal not Bis Calendar. I think they are not the same. I used BisCal before but have not used this new one so I think I'll go back to the other one since I did not have any issues with it.

That website is old and has been gone for a while. I've removed the link. The forums here are the best way to get feedback/post issues.

There also appears to be an earlier version just called BisCal not Bis Calendar. I think they are not the same. I used BisCal before but have not used this new one so I think I'll go back to the other one since I did not have any issues with it.

Not sure why but I had to disable this addon just to get into game after the 2.4 patch. Otherwise I would get stuck in a crash loop for about 8+ crashes, highest amount of crashes was 23 times before I just said fck it.

Hi Omwgavladd,
There was a bug on the 0.5.134 version that caused that. It should be gone on 0.5.136.

Well I resinstalled BisCal with Hopes that your comment ment it was fixed. I'm still crashing on load when Biscal is running...

Not sure why but I had to disable this addon just to get into game after the 2.4 patch. Otherwise I would get stuck in a crash loop for about 8+ crashes, highest amount of crashes was 23 times before I just said fck it.

Hi Omwgavladd,
There was a bug on the 0.5.134 version that caused that. It should be gone on 0.5.136.

Not sure why but I had to disable this addon just to get into game after the 2.4 patch. Otherwise I would get stuck in a crash loop for about 8+ crashes, highest amount of crashes was 23 times before I just said fck it.

When I type a note into the event it will not stay. Does not show up in the event nor in the box when I reopen it. I have full access to all guild functions. any suggestions as to what I am doing wrong would be appreciated.

As promised new update of biscal out now: following new features were added (mostly popular requested stuff)

- Events can be restricted by level and/or squad
- Officers can sign & unsign other members to events
- Officers can flag members who have joined events as Accepted or Rejected
- Officers can now assign squads to players who aren't in the guild
- Officers can now reassign and unassign squads to members, even when they've joined an event

* PLEASE NOTE ALOT OF CHANGES WENT INTO PLACE, OLD EVENTS WILL NOT BE SEEABLE ANYMORE SO U MAY WANNA RESET EVENTS IN THE MANAGEMENT SECTION (BUT NOT NECCCESSARY)

May be I miss something, but I don't find anyway to "automatically group people with one clic (I don't even know if it is possible on rift with actual LUA functions).

Whatever, it's a really impressive addon.

For me, it should be implemented into rift as a standard.

Thanks for your time.

API for rift does not allow us to mass invite people from an event yet. If it ever becomes available it will be in this addon no worries!

I can suggest you an auto invite when you double click on the character on the list, it will be a good alternative (sorry for bad english).

Awesome work btw

Might consider something like that down the road. Or maybe some API assistance comes along with something like that for at least guild members. In order to even invite one member at a time that entire UI CHAIN OF FRAMES has to be secureMode.. Thanks for the suggestion and its not its not something we dont want to do, but we do have alot incoming features as well. Recent update added maintance options so that you can clear expired events easier, etc etc.. Next update hopefully will clear up the standby situation. its getting its own button apart from roles so its not to be mixed up by a role!