Dragonlance author Richard Knaak is releasing a new novel called "Under the Dragon Moon" later this year:

"Under the Dragon Moon"

Coming October/November 2017

*****

A world of minotaurs, knights, wizards, dwarves, elves, dragons, and more. A world familiar, yet a world new. A world where gods intrude at their whim. A world created by the author of The Legend of Huma, Kaz the Minotaur and more with the cooperation and assistance of the fans of Krynn.

And a world where a great leviathan is said to watch over gods and the younger races, preparing to judge each as it sees fit.

As is its right.

Rex Draconis

*****

When the minotaur captain Rath and his fellow survivors manage to escape the piratical wheyr after stumbling across them on an island, they and others discover too late that something ancient came with.

Now, with humans and minotaurs on the brink of war, an uneasy alliance of characters must uncover the truth about an ancient war once again stirring, a war between two manipulative races using all others as their pawns...

*****

A world of interfering gods, powerful dragons, brave heroes, and foul villains reminiscent of a realm called Krynn. A world created and written by Richard A. Knaak, the NY TIMES and USA TODAY Bestselling author of THE LEGEND OF HUMA, KAZ THE MINOTAUR, THE MINOTAUR WARS, THE DRAGONREALM, and much more!

REX DRACONIS

This world sounds a lot like Dragonlance. Is this secretly a Dragonlance novel? Could we see an RPG based on Rex Draconis?

Havard wrote:This world sounds a lot like Dragonlance. Is this secretly a Dragonlance novel? Could we see an RPG based on Rex Draconis?

I would be greatly interested in an RPG world inspired by Krynn. I am not fan of the Krynn setting, because I feel that the setting adapts the written works into railroading PCs into ensuring that a certain outcome occurs. If I am wrong about that, I would appreciate it if someone would let me know. A knock-off Krynn could be potentially cool, and as a RPG setting I'd be interested in seeing how the novel cannon is adapted to it, or not.

Havard wrote:This world sounds a lot like Dragonlance. Is this secretly a Dragonlance novel? Could we see an RPG based on Rex Draconis?

I would be greatly interested in an RPG world inspired by Krynn.

I'm trying to find the quote, but I am pretty sure I saw Richard Knaak teasing the idea of a Rex Draconis RPG or RPG setting. If someone can find it, please let me know

I am not fan of the Krynn setting, because I feel that the setting adapts the written works into railroading PCs into ensuring that a certain outcome occurs. If I am wrong about that, I would appreciate it if someone would let me know.

This is a common misconception, but I think it is wrong. Novels have that problem with any setting, but there is no reason why the events of the novels should get in the way of the campaign. Some people feel the Dragonlance modules were railroady, but from what I have seen only one or two modules are a bit railroady.

In my group we never used the modules or events from the novels. We simply took the setting and the main conflict between the Dragon Armies and the various good forces and made up our own adventures to that backdrop.

Since we loved the novels, we tried to be respectful to things from the books, but if I was to run Krynn again I would disregard them completely and let the PCs take full center stage.

A knock-off Krynn could be potentially cool, and as a RPG setting I'd be interested in seeing how the novel cannon is adapted to it, or not.

Angel Tarragon wrote: If I am wrong about that, I would appreciate it if someone would let me know. A knock-off Krynn could be potentially cool, and as a RPG setting I'd be interested in seeing how the novel cannon is adapted to it, or not.

Pretty much wrong, yes. Common opinion held by people who haven't read the original scenarios, never mind run them. While it's true that some scenarios have some heavy-handed spots, overall the players have quite a lot of agency; it's just that there's a war raging around them! I ran the series many times, and I never ran all of the modules; some groups skipped whole scenarios because of their choices.Also, the role of many key NPCs can be tailored and can be quite different from the novels. And there are different endings; there's no pre-defined end, and some of the endings are quite world-shattering (opening up interesting possibilities for later campaigns.)

A reviewer on Good Reads wrote this : « So, for anyone who has been looking for something to fill the void of no new Dragonlance novels, give this a try. You can still catch a bit of that nostalgia that Dragonlance gave us, but while discovering something that is in itself, is totally unique. Trust me, you'll be hooked.»