Suzanne Ginsburg is a user experience consultant based in San Francisco, California, and the author of "Designing the iPhone User Experience". She works with many different kinds of organizations, from established technology companies to small iPhone start-ups. Suzanne also maintains a UX blog, Touchy Talk, where she provides advice on touchscreen app design.

Regardless of the final platform — desktop, tablet, mobile — most designers start their explorations on paper. Depending on the designer’s preference, the paper may be bound or unbound, lined or unlined, smooth or ridged. And while the materials may differ, the goal is the same: to quickly explore a variety of concepts.

The designer’s sketching tools haven’t changed much over the years, but the role of sketches has evolved. Instead of rushing to convert them to a more polished form, designers now often share early sketches with clients. Their roughness suggests that the designs aren’t “done,” which encourages feedback and facilitates collaboration.

Today, too many websites are still inaccessible. In our new book Inclusive Design Patterns, we explore how to craft flexible front-end design patterns and make future-proof and accessible interfaces without extra effort. Hardcover, 312 pages. Get the book →

Meet the new Sketch Handbook, our brand new Smashing book that will help you master all the tricky, advanced facets of Sketch. Filled with practical examples and tutorials in 12 chapters, the book will help you become more proficient in your work. Get the book.

Meet SmashingConf San Francisco 2017, featuring front-end ingredients, UX recipes and nothing but practical beats from the hidden corners of the web. Only practical, real-life techniques and recipes you can learn from. Get your ticket now!