Fire And Slice: Bound By Flame

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It’s going to be very hard for a big ol’ fantasy RPG to get my attention while not beingThe Witcher 3. From the developer of the wooden War Logs of Mars, Bound By Flame is the tale of a mercenary possessed by a flame demon. You are that mercenary! Or maybe you’re the flame demon. That would be a decent twist actually, explaining away the somewhat arbitrary nature of control over conversations and relationships that tends to be par for the course in games of this sort. The demon thinks it would be amusing to force the poor hero to give one of his travelling companions four hundred turkey dinners, only to fall into despair as the grateful recipient immediately disrobes. Bound by Flame: The Screwtape Letters. Trailer below.

Unlike The Witcher, Bound by Flame allows for character customisation, and the protagonist’s chosen appearance will alter the demon’s. I’ll also be very impressed if CD Projekt have more impressive ogre bums than Bound by Flame. If you didn’t spot it in the video above, take another look. Hefty.

It’s not just Spiders, all Focus-published games feel like they could’ve used a few more months and millions in order to rise from “average” to “good”. I think they should focus (heh) less on quantity and more on quality

Aye. Their problem might be solved with a few millions more, but might also be solved by developing “middlecore” games or whatever the hell we’re calling them now instead of ambitious but flawed things.

Though Focus’ games always seemed a little heartless to me. Maybe they’re all robots. Or marketers.

I didn’t get much from that trailer other than BIG SWORDS! BLOOD! BIG DEMON!

I liked Mars: War Logs and I’m currently playing Of Orcs and Men and I like that game too (the combat system in particular), but both of those games reek of big ambition and only delivering on maybe half of what they set out to make, likely due to budget/time constraints. Maybe this time they’ll actually be able to make something fully realized?

For some reason the trailer made me think of Akham City/Asylum’s combat…. would that not make for an epic fantasy combat system? With the addition of shields it could make striking, blocking, dodging, etc. extremely fun. :)

Looks like it’ll end up being the budget version of The Witcher. I’m actually okay with that, because I have an inexplicable soft spot for painfully mediocre RPGs. They’re charming in how hard they try. Or don’t.

Why are we not concerned that this game is developed by spiders? I mean, it says so right there in the trailer, and clearly they have decided enough is enough after seeing way too many mods in other games to patch them out. They’re developing this game as a nefarious means of infiltrating your mind with their spideriness. Halfway through the game, the twist is that the flame demon is just nonsense, it’s actually a spider demon. In fact, you ARE a spider, and so you’ll have to stare at a spider for the remainder of the game (a spider’s ass, please note that Craig), controlling that spider, as though you were a spider. Soon you’ll be thinking in base 8. It’s just not right, I say!

If this was a trailer for “Hack and Slash UltraBoss’n’Demons Xtreme”, then I would perhaps keep an eye out. But if this is a trailer for a supposedly story-based nonlinear RPG, then I think I’ll pass. Size and ugliness of monsters matter elsewhere.

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