+The game has an interesting premise. Killing enemies levels you up. Upon leveling, a score multiplier is randomly placed in the arena. Collecting this increases your multiplier by 1 permanently. Killing lots and lots of enemies in a short period of time also increases your combo meter. When your meter reaches 10 you get to drop a bomb that kills enemies in the surrounding area. You can also slow down time for a brief period if this get a bit too crazy. You add all of this together and you get a fun fast shooter .

+ The game has plenty of interesting modes to keep you engaged. Each mode is vastly different from the last and offers plenty of different ways to play the game.

+Great music

+ This game is the definition of pick up and play if you are looking to kill some time. Lots of replayability

The Bad:

- Some achievements are very hard to get

- Can be frustrating at times

Conclusion

Considering I got this game for one dollar, it probably is one of the better purchases I've made. If you love the genre then this is a fantastic game to add to your library. If your just a casual fan like myself then you will also find it enjoyable.

This game is essentially Geometric Battles 2. If you're looking for a quality twin-stick shooter, and you're sick of having so much free-time, then give this a look.

PLOT: Roll around, shoot stuff, and don't die.While there are seven modes of play, there are some constants to be aware of. Waves emphasizes the multiplier-system. Every-time you level-up, a multiplier bonus appears on the field. Scores tend to be very top-heavy, the longer you survive, the better your score. However, by playing risky and using the limited slowmo ability, you can tack on another 4X bonus to every shape you destroy. Early on that doesn't mean much, but earning a 60X bonus by level 15 can be very nice. It also pays to keep combos going, because for every 10 shapes, you get a temporary bomb. For most modes, an extra-life is awarded every 10 levels.

Crunch Time - You have three minutes to get a high-score. Since time is limited, this mode revolves around maximising the slow-down ability. This is a good mode, especially when you want to play a videogame, but only have a few minutes.

Survival - Self-explanatory. You're given a stock of lives and you have to go as long as possible. Every several seconds a wave of enemies surrounds you, which can mix things up a bit.

Rush - You're under a time-limit, with extra seconds only awarded through level-ups and destroying cubes. My strategy consists of moving in circles, only going for the multipliers if I bomb through the hordes. Honestly, I think I play it a little too safe, and my score tends to suffer as a result.

Bombing Run - No weapons and you have to keep grabbing and exploding bombs to destroy enemies and survive. Your only other means of defense is a shield. It recharges quickly when the action is hectic, but only activates once. I really enjoy this mode, because is focuses on almost entirely on proper maneuvering.

Challenge - Destroy enemies as quickly as possible, get a high multiplier, achieve ratings of up to five stars. This mode consists of 20 stages. It's alright, if you're looking for something a bit more concise. The challenges have specific tactics so you're employing more thought into the game aside from: "I better not run into this shape!"

Chase - You have about five seconds to move from point to point while destroying shapes. I guess this mode is directed at guys like me who prefer to play the wall and take it easy. Due to the ultra-stringent time-limit, things will get extremely intense. It's easy to fall into despair, when you have only a second left, and a thick crowd of enemies have blocked off the next point.

Hold - You can only fire while in the lit-area. Keep in mind that this is a tight-space to be confined to. You might even have to leave the lit-area just to lure shapes out of your personal space. Those precious multiplier bonuses tend to spawn outside as well. This is a tough mode to play, simply due to how claustrophobic it is. I don't really care for it.

While getting overwhelmed in this game is a constant, what actually kills you is usually the one shape that gets away. You're circling around, firing at a huge mass of shapes, but you're not looking at where you're moving to. Guess what happens next? An enemy spawns in your face and you die. Maybe that one shape matrix-dodges your bullets somehow. Yes the game can throw so many shapes on-screen that it'll cause your $1000 PC to freak out, but what kills you? That one shape. I shouldn't have to say this, but focus is the key. If you're distracted for 1/120000th of a second, you're done for.

Like its inspiration, Waves has really good leaderboard support. If you have a lot of friends that play this game, all the better. The score of the next person ahead of you is always on display, giving you an incentive to work harder.

There's not much else to say really, you probably already own this game(via an indie bundle), but ignored it due its generic title. Definitely give this game a look, you'll likely have a lot of trouble putting it down though.

Excellent native 3D vision support. Thousands of colourful pixel are popping out of your screen. Gameplay: easy to learn. Difficult to master. Great shooter. I bought it for 2 EUR on sale. Totally worth it.Check out the demo to see yourself.I rate it with 7/10.

The ball who shoots other ballsThis has to be one of the best game you can play when you got nothing to do.This is not really a game that i would sit and play for hours more like minutes every now and then

Standard Rules: If any of the balls touches you, you die so that's why you have lasers to shoot them before they touch you because they charge you like bulls.

The map or whatever is circular and the balls spawns randomly and you can ofcourse you move around to dodge and shoot.

There are high scores in the game that you always try to beatIt's really fun and there's many different game modes but one thing for sure, the action never ends!It's everything to survival and different challenges and the soundtracks are awesome!It even got one of those sweet GLaDOS voices! Like cmon buy it already!

An excellent game in the vein of Robotron and Geometry Wars. The gameplay is great and slowly ramps up to give you a chance to learn how to best approach each of the enemy types you face. It has a great feel with points, powerups, and bombs. Check it out if you have any interest in the aforementioned games, because this is well worth the price (at $0.99 at time of writing).

This is a very good game, the devs can be very pleased with this. While not quite as polished as Geometry Wars 2, in terms of spawns and a couple of the game modes, it does excel in most parts. The bomb dynamic is refreshing and a clever new twist on the GW format. I would have liked the leaderboards to show the total number of scores/players, this is a common annoyance also found in GW, as it is hard to measure your abilty without it, I may have got into the top 1000 on most of the leaderboards but I did this in around three hours of play which makes me think it is somewhat less of an acheivement than getting into the top 5000 on all of the GW 2 boards. A minor gripe in a game that has more than fuffiled my growing GW hunger sinse leaving the world of Xbox gaming forever, well worth every penny!

Of all of the non-Geometry Wars twin-stick shooters, this is becoming one of my favorites. Cool graphics/effects, frantic gameplay and a decent selection of game modes make this a really good game for the price.

Twin joystick shooters tend not to be for me, but I find myself enjoying this game a lot. The game feel is dead on and there's some real momentum to contend with. The player's weapon never changes (I think) and the survival mode is all I want it to be really.

I don't find myself getting into the other modes of play, but they're there if you want them. I'll probably update this review as I play the game more, but if you want something with good game feel and a good few songs then this is a pretty solid $5.00 to spend. I'd wait for it to be on sale or a bundle though. There are other games like this with more content out there.

The Good:- Includes several different unique game modes, which each provide their own challenges, and each are even entertaining in their own right.- The graphics are lively and vibrant, and add to the feeling of the overwhelming odds stacked against you.- The bomb mechanic is excellent. I get chills thinking about times I cleared the arena with 3 consecutive bombs strikes just as i was getting overrun.- Has a good variety of distinguishable enemies, and the slowly-growing "virus" is a wonderful touch that allows you to turn an encroaching foe into an arena-clearing weapon.- I think the music is good. Honestly I can't remember it.- The game has the derisive sense of humor of an older brother.- It's made by a studio called Squid in a Box, which might be the best studio name ever.- The game menus are succinct, fast, and well-designed.

The Bad:- With everything going on around you and the colorful graphical effects it's easy to lose track of what's going on. - The leaderboards seem hacked. Everyone in the top 10 or whatever has the exact same astronomical score.- Some people might be turned off by the pace of this game.

Overall I recommend this game, especially if you like fast-paced arcade-style shooters where you die a lot but occasionally have those epic runs you want to tell you friends about.

Get this game it is an amazing Twin Stick Shooter and I would almost say one of the best. The soundtrack is awesome and the gameplay is fast and intense. Compared to something like Geometry wars it may be a bit easier with the bomb system Waves has, but I still love this game none the less.