When journalist and novelist John Szczepaniak launched his Kickstarter campaign back in 2013 to record the hitherto undocumented story of Japan's game development community, there were a few raised eyebrows around the web. His funding goal was a lofty one, and the task seemed almost herculean in scope — he planned to travel...

This year's E3 was notable for showing us the first footage of the next Legend of Zelda title, which is due to hit the Wii U next year. This new release promises a massive game world to explore, and has predictably become one of the most hyped Nintendo launches of next year.
Producer...

The Wii and DS consoles were systems which achieved incredible global success and marked Nintendo's shift from "core" players to a much larger market, dubbed "casual gamers". Titles like Wii Sports, Wii Fit and Brain Training made gamers of people who had historically never taken any interest in interactive...

Ghost Song was a Kickstarter project that certainly caught the eye in 2013, with an obvious source of inspiration being Super Metroid, while its mechanics, setting and sense of style were certainly appealing. While it reached its funding goal for PC / Mac, it unfortunately fell short of its Wii U...

What's Retro Studios working on? That question has been common since development of Donkey Kong Country: Tropical Freeze began to wrap up towards the close of 2013, while it's not beyond the realm of possibility that the talented studio will have begun work on its next major endeavour while DK's adventure was...

WayForward has been living up to its name, steadily chugging along on Shantae: Half-Genie Hero ever since the project exceeded its Kickstarter goal last fall. In their most recent update, the team provides a taste from one of the ga

Earlier this year Flowerworks HD: Follie's Adventure bloomed on the Wii U eShop, a HD remake of the colourful and rather popular WiiWare title. Available in North America and Europe, it's one of a small handful of titles that have made the transition Nintendo's most recent home console...

Due to the presence of a game-breaking bug, XType Plus was recently removed from the European Wii U eShop and omitted completely from the North American equivalent.
Luckily, today the developer PhobosLab announced through its Miiverse account that the team behind the title have managed to locate the bug that has been causing...

States that Sega "vetted, approved and accepted" the critically-panned game

While many of us have all but forgotten the ill-fated Aliens: Colonial Marines — a title which was released to scathing reviews and would eventually be cancelled on Wii U — publisher Sega and developer Gearbox Software are still fighting a

"This was the game that was going to make the blue light really matter!"

Ste and John Pickford have been making video games for decades, starting with humble home micros like the ZX Spectrum and Commodore 64 before graduating to the NES and SNES as the '90s dawned. Such was the prestigious talent of these skillful siblings that their company Zippo...

While a number of Nintendo gamers and observers will have reacted to Nintendo's Quality of Life platform announcement earlier this year with curiosity and wondered what it could mean, there was a substantial group that expressed concern. The reasoning was simple — if Nintendo...

Splatoon and Code Name S.T.E.A.M are joined by Captain Toad, after all

Earlier today we reported on an interview given by two of the developers behind upcoming Wii U third-person shooter Splatoon, in which they outlined the creative process that brought us human / squid hybrids rather than macho men with guns, with existing brands such as Mario...

Nintendo's development teams are currently exceptionally busy, producing content to cover release schedules for both Wii U and 3DS, two systems with fairly substantial disparities in raw processing power. The idea of simply streaming Wii U games to 3DS, for example, has never been seriously...

Following Nintendo's E3 exploits, we now have a greater idea of what content is coming to the Wii U in the remainder of 2014 and beyond. It was an event with some genuine surprises, combined with expected details, and laid out the path for the system — GamePad included — for the...

When it comes to Nintendo's portable download platforms, we think it's fair to say that they've been the home of a number of intriguing, unique titles from a broad spectrum of developers. Unlike the emergence of the Wii U store's expanding library courtesy of its support for off-the-shelf dev tools like...

Forbidden Magna is an intriguing and beautiful-looking game under development at Marvelous AQL in Japan. If things work out, XSEED has expressed an interest in placing the strategy RPG with potential inn management elements in North American hands as well.
Siliconera had the chance to ask

While big-name publishers such as EA, 2K Games and Bethesda are happy to ignore the Wii U, Nintendo's console isn't short of support from indie developers. Smaller studios are usually faster and keener to pounce on new ideas, and the concept of second-screen play has clearly captured...

UK-based indie studio Opposable Games has just confirmed that it is planning to bring its unique real time, second-screen strategy title Salvaged to the Wii U eShop, should the game successfully reach its Kickstarter goal of $125,000.
We caught up with Design Director James Parker to chat about the...

Chasing Aurora was one of the Wii U's most interesting and unique launch titles, and when developer Broken Rules confirmed that it was working on a spiritual sequel, many Nintendo fans hoped that they'd get to play it.
However, amid comments from the studio that Chasing Aurora didn't meet...

Smileboom's Petit Computer is a DSiWare application which allows you to program games using a variant of the Beginners All-purpose Standard Instruction Code — or BASIC — programming language, which incredibly turns 50 this year.
Speaking to John Szczepaniak — the guy behind