ChangesAuraTracker config is now properly disabled if the module is.(g)Map coorinates have been moved to the top left of the map frame.(h)The Pitch Display feature has been removed.

FixesFix an error if a PvP target is out of range.Prevent AlertFrames from drifting.Fix file encoding for EasyMail's Simplified Chinese locale. (thanks Ketho!)Fix iLvl display for weapons in bags.Fix Bugger skin.Fix a bug preventing the first install tutorial from finishing.Fix an error when an equipset is deleted while still set to a spec.(a)The Game Menu will no longer sometimes take up a quarter of the screen.(a)Items in bags should now find their place more readily.(a)Properly set Fury as a reverse power.(b)More bag item fixes.(b)Fixed Weakuras skin.(b)The map tooltip is now properly skinned.(b)Another AlertFrame fix.(b)Disable GridLayout when Grid2 is not loaded.(c)Fixed a bug with previous GridLayout change.(c)Use workaround for map taint bug.(d)Fixed a bug that would prevent the ArtifactUI from opening.(e)Fixed an error when mousing over some players.(e)Add a workaround for map scroll taint.(f)More artifact fixes.(f)Map tooltips now have backgrounds when using the large world map.(f)Items will now reset to "New" when told to do so.(g)Hopefully fix some taint bugs(g)Fixed a display bug when switching power types(h)Fixed an error when viewing the map while in an instance(h)Fixed various errors with tooltips(h)Fixed a bug preventing CopyChat from working(i)Clicking minimap tracking button will now actually work(i)The artifact ui should no longer show an empty frame on reload.(j)The selected option text should no longer be hidden for some dropdown menus(j)Fixed CooldownCount for a recent Bartender update(k)Cooldowns in bags should now be properly shown(k)Cooldown counts should now be cleared when an ability is reset.

FixesSignificant fixes for Legion, too many to list.The InfoLine will now disable itself if an LDB display is detected.(a)Fixed a bug when opening the config for some classes.(a)Fixed an error if the current character had not chosen a spec.(b)Additional fixes for the config.(b)Mousing over the garrison button could cause an error.(c)Prevent an error if a tracked spell no longer exists.(c)Fix an error when progress watch updates.(c)Properly show additional power bar (aka DruidMana).(d)Fixed a bug preventing ClassResource from being re-enabled.

EnhancementsPointTracking was rewrittenThe advanced config has been reorganizedTentative Legion compatability

ChangesThe leading edge highlight on the AuraTracker cooldown is now hiddenChanged the health/power step points for Mage and Hunter

FixesFixed a bug that may occur when opening the UnitFrames config(a)Fixed various issues with PointTracking(a)The UI Scale button in Blizz's Advanced settings now opens the proper window(a)Fixed an issue when playing in non-fullscreen windowed mode(b)Fixed many bugs for Legion, <3 all who are testing (update all addons)(b)The garrison minimap button will now be hidden until something important happens. It will also show on mouseover.(b)Health and Mana colors are now less blinding.

EnhancementsCompletely rewritten AuraTrackerLoot comparison tooltips are now more responsiveSkinned the ObjectiveTracker headersEquipped items will now show their current valor upgrade status.

ChangesRemoved the stat displayChanged the health/power step points for Mage and Hunter

FixesThe proper item level will now be displayed for inventory and bag itemsBlizzard's cooldown count is now properly disabled when using RealUI's cooldown countPointTracking will now update properly when swapping specsResolved a conflict with EPGPLootmaster that would prevent it from editing officer notes.(a)Update localizations(b)Reskin the chat editbox(b)Fixed an error when talking to an auctioneer(b)AuraTracker will now always show in combat to better support friendly targets(b)Properly update target trackers when switching targets(b)Ensure class bars (eg resolve, eclipse, etc) get set to the proper enabled state(c)Fixed an error while scrolling the Friends Frame(c)Updated Savage Roar tracker for the glyphed version(c)Fixed a bug with AuraTracker spec settings(c)Updated PhanxChat for 6.2.4

EnhancementsThe target castbar color has been changed to blue to provide greater contrast vs un-interruptible casts.Some changes were made to how nibRealUI_Config is loaded. This should help those that have been getting nil errors when loading the config.

FixesFix an error with arena frames in BGs.Fixed an error with the BG start timer.Warlock resources should now only show for the relevant spec.Fixed tracker for Necrotic Plague.(a)Fix interrupt colors for castbars.(b)Fix error when channeling some spells.(c)Cast bars will always be full opacity.(c)Cast bars will now be properly disabled when they are disabled.(c)Fix a bug preventing the proper display of power bars.(d)Fixed an error when applying the minipatch.(e)Fixed a bug when using horizontal groups.(e)Fixed an occational error when clicking on chat tabs.(f)Actually fix chat tabs, for real this time.(f)Fixed a bug when casting a spell quickly after a cast was interrupted.(g)Fixed an error with the InfoLine.(g)Fixed a graphical issue that might occur after interrupting a cast.(h)Fixed display of unit targets in the tooltip.(h)Fixed an error when specific Bartender bars are disabled.(i)Fixed an error that would occur if the pet battle combat log is disabled.(i)Moved the action bar font skin to the Bartender skin inside !Aurora_RealUI.(j)Fixed a bug caused by a change in Bartender4(k)Bartender positions will no longer be reset if action bar positioning is disabled.

EnhancementsConfig Bar rewritten.Add option to show percentage of current mana.Add druid mana.

FixesFixed a bug with GridLayout when horizontal groups are enabled.Item levels on bag items will now properly show for non-english locales.Aura Trackers that track multiple buffs of the same name (eg. Tigereye Brew) will now work properly.(a)Fixed a bug where some Aura Trackers would not properly show.(b)Fixed an error when applying the minipatch.(b)The HuD config window will now properly close when a reload is prompted.(c)Fixed an error with the ActionBars module.

EnhancementsThe default fonts have been changed.Added a skin for the Compact Raid Frame Manager (CRFM).Various tweaks to the Raid Frame Manager to make it less obtrusive.Updated Rogue and Wild Mushroom auras.Modified AceGUI skin to provide better contrast.The minimap will now has a Premade Group Finder status text.

FixesTooltips will now always use the "normal" font that is set in the RealUI config.Updated Astrolabe that fixes a bug while in the garrison mine, among others.Fixed an error with the bank bag bar.Boss frames will now properly show buffs and debuffs.Fixed a bug preventing InfoLine tooltip from showing while in combat (if enabled).Updated KuiNameplates skin for the latest version.(a)Properly hide chat input textures.(b)Fix a bug that would cause grid to not display horizontal groups properly.

EnhancementsSupport for Details! has been added to the InfoLine meter toggle.Added an alert when your character's gear has low durability.

FixesThe Unit Frames section of the Blizz options should now always be visible.Friends who are playing Heroes of the Storm now display a better name.Better support for Russian names.Fixed some errors that may occur durring PvP.The StatDisplay will no longer be shown when it's disabled.(a)Fix Collections Journal button and meters toggle.(b)Fix Raven borders and Re-Initialization with DBM.(c)Resolve a clash with Bagnon and fix profiles for Bartender/Grid.

FixesFixed a bug that prevented Skada from working properly.Updated DBM preset to support recent changes.Fixed a bug with buffs shown on boss frames.(a) Fixed a bug that prevented some addons from setting the proper profile.

EnhancementsArena prep frames have been added.Added options for Arena framesClicking the "Take All" button will now delete that mail if it's from the Postmaster. (thanks darkancient)Updated skin for the World State Frame.Helm and Cloak toggles are now checkboxes.Grid2 now has suport for Highmaul debuffs.

FixesThe target cast bar no longer sometimes turns blue.Party frames while in the garrison will now only show if actually in a party.UI scale will now properly scale the UIText on Garrison alerts are now visible.Alert frames should no longer sometimes drift down the screen.The player absorb bar is now properly clamped to the healthbar.

ChangesImpovments to various addon skins.Increase max Chi to 6. (Draenor Perk)Add support for anchoring the minimap to the topright or bottomleft corners.Enable the pet bar by default in the Healer layout.Achievement screenshots are now disabled by default.Grid2 now has suport for the Anniversary Molten Core raid.Fix a bug that prevented Grid2 Buff/Debuff status creation.Fix a bug when entering or leaving a vehicle.(a) Fix minimap buttons positioning.

Damm...I just spent a few days getting my interface just right....and now I have to update again.
Such is the price of addon progress I guess...)
In all sincerity...thanks for continuing Nib's good work...I'd be lost without Realui in game now.

Having done all that work...configuring Zygor, Auctioneer, TSM etc....can I do the fresh install then write back into Saved Variables the .lua files for the relevant addons?
I assume its not safe to just copy the whole of the old saved variables folder back....or is it?

Hi Guys,
I appreciate the effort placed into this UI, I had stopped playing wow after ulduar and I've settled on RUI for Mop.
That being said, I was wondering if someone could point me in the right directions. I have disabled the HUDs and as a result, there is a castbar that pops up now.

Would anyone know where the options are for it? I need to unlock it and I've been racking my nuts trying to locate it in all the menus and just cant seem to find it. It looks like AZ Castbar but I am probably wrong.

Thanks in advance.

The castbar is handled by NibIceHUD, which is integral to the look and feel of the UI. The hud also tracks several class buffs and debuffs. You sure you want to disable it? It takes some getting used to at first, but I can't stand to play without it anymore.

Ok.....still hoping someone has noticed my post about graphics freezing up totally when addons for RealUI are endabled.

I've been using the latest version of RealUI with no problems whatsoever (aside from the occasional addon out of date shenanigans). If you are having graphics issues here's a couple things you can try:

1. First try and play the game with no addons installed at all (a clean slate). If you're still experiencing problems, then it's not RealUI and another issue is to blame here.

2. Try a clean install of RealUI and play again. Just like before, if there are no issues then it must be another addon that you installed in addition to RealUI.

3. Add your other addons in one by one. If you're too lazy for that, you can try adding them all in and then ENABLING them on by one in the addon screen.

I hope this helps, if not I'm sure the other players can help as it's almost 5 in the morning for me and I should be asleep.

Well, I tried the no addons already and still had issues. What I found the "answer" to be was a little more insidious. Apparently, MoP isn't 100% compatible with the latest and greatest Nvidia drivers, so a lot of people were told to roll them back....which works in most cases.

But yeah, did a clean install and everything.....its just bad coding on Blizz's part. Got RealUI up and running now.

Now...if only I can remember how to make my hunter's pet health bar show up on Nib's variation of IceHUD. lol

Hi Guys,
I appreciate the effort placed into this UI, I had stopped playing wow after ulduar and I've settled on RUI for Mop.
That being said, I was wondering if someone could point me in the right directions. I have disabled the HUDs and as a result, there is a castbar that pops up now.

Would anyone know where the options are for it? I need to unlock it and I've been racking my nuts trying to locate it in all the menus and just cant seem to find it. It looks like AZ Castbar but I am probably wrong.

You could also consider adding Nib's modules to IceHUD instead and leaving NibIceHUD disabled. Last time I did this the bars were not working properly, though. I think the difference between the two might be too great and I'm not familiar enough with lua to do much beyond that.

You could also consider adding Nib's modules to IceHUD instead and leaving NibIceHUD disabled. Last time I did this the bars were not working properly, though. I think the difference between the two might be too great and I'm not familiar enough with lua to do much beyond that.

You could also consider adding Nib's modules to IceHUD instead and leaving NibIceHUD disabled. Last time I did this the bars were not working properly, though. I think the difference between the two might be too great and I'm not familiar enough with lua to do much beyond that.

I managed to do this a few months ago, I downloaded an earlier version of nibIcehud before he stripped it down so much and it was possible to just add the modules then. I've tried to do that now, but so many thing are missing except the default realUI modules. I can't even make my own bars.

I edited my post right as you were posting yours with another suggestion you might try. I've used NibIceHUD and IceHUD interchangeably in the past and successfully ported NibIceHUD to IceHUD for my own custom UI a few times. The last time I tried this was troublesome, though, and it may not work anymore.

I've tried those kind of things, but I was mostly messing around with alot of things at the same time. I'll try that next time; thanks for your help.

I managed to do this a few months ago, I downloaded an earlier version of nibIcehud before he stripped it down so much and it was possible to just add the modules then. I've tried to do that now, but so many thing are missing except the default realUI modules. I can't even make my own bars.

I edited my post right as you were posting yours with another suggestion you might try. I've used NibIceHUD and IceHUD interchangeably in the past and successfully ported NibIceHUD to IceHUD for my own custom UI a few times. The last time I tried this was troublesome, though, and it may not work anymore.

[Edit] Yep, just downloaded and took at peak at IceHUD's default modules, it includes health and power which were removed from NibIceHUD. Simply adding them back to the modules folder and the toc file would be a good place to start, though the changes to Nib's version might still cause serious problems.

I'm one of those addon geeks that doesn't wanna buy mop and level unless I get what I want which is a player mana and health bar... but the nibRealUI is so tweaked that it seems nearly impossible to add these modules, I've spent hours trying to switch modules, adding segments of code from the original realUI, ... I've tried so much. Please help me out with this. Thanks.

These do exist, the player health/mana is on the left and target health/mana is on the right. These ARE NOT nibIceHud modules, they are from a separate addon called oUF_RealUI. This is an oUF layout and you must have both oUF and oUF_RealUI enabled.

I know about the unit frames... But I prefer having it on IceHUD instead, and hiding the unit frames.

The UI displays these on unit frames, nonetheless. Nib gutted a lot of IceHUD when he included it in RealUI and may have taken the health/power modules out but you can recreate them to your liking. Just type /icehud and the settings will come up and you can figure it out from there easily enough. The functionality of the UI includes unitframes, though. If you want these things tracked in the hud you'll likely have to recreate them from scratch. It's not hard, the only trouble you might find is scaling and tweaking the new bars to fit nicely with the rest of the modules.

I've spent hours trying to switch modules, adding segments of code from the original realUI, ...

Thanks for replying, but it's really not as simple as you are saying it is.

Let me give you a short explanation of what I want exactly. I like RealUI, but I don't think the unit frames are clear enough for pvp. I'm also used to playing with IceHUD, with my own health and mana/energy as IceHUD bars, and a target unitframe close to it (usually Pitbull or SUF). That's because I like to keep my eyes in the middle of the screen, with some important spells and cooldowns a little below the center.

I managed to do this a few months ago, I downloaded an earlier version of nibIcehud before he stripped it down so much and it was possible to just add the modules then. I've tried to do that now, but so many thing are missing except the default realUI modules. I can't even make my own bars.

I'm one of those addon geeks that doesn't wanna buy mop and level unless I get what I want which is a player mana and health bar... but the nibRealUI is so tweaked that it seems nearly impossible to add these modules, I've spent hours trying to switch modules, adding segments of code from the original realUI, ... I've tried so much. Please help me out with this. Thanks.

These do exist, the player health/mana is on the left and target health/mana is on the right. These ARE NOT nibIceHud modules, they are from a separate addon called oUF_RealUI. This is an oUF layout and you must have both oUF and oUF_RealUI enabled.

I know about the unit frames... But I prefer having it on IceHUD instead, and hiding the unit frames.

The UI displays these on unit frames, nonetheless. Nib gutted a lot of IceHUD when he included it in RealUI and may have taken the health/power modules out but you can recreate them to your liking. Just type /icehud and the settings will come up and you can figure it out from there easily enough. The functionality of the UI includes unitframes, though. If you want these things tracked in the hud you'll likely have to recreate them from scratch. It's not hard, the only trouble you might find is scaling and tweaking the new bars to fit nicely with the rest of the modules.

If you're having trouble adding them in-game then download a fresh copy of IceHUD, copy the health and power modules you want into NibIceHUD\modules, then open NibIceHud.toc in notepad and scroll down and add them to the list of modules so the addon knows to load them ("modules\modulename.lua") It should then load the basic config for these modules in-game and you can then start tinkering with them to suit your needs. Do note that NibIceHUD is a fairly gutted version of IceHUD so some of IceHUD's default module settings may not translate properly to NibIceHUD.

I'm one of those addon geeks that doesn't wanna buy mop and level unless I get what I want which is a player mana and health bar... but the nibRealUI is so tweaked that it seems nearly impossible to add these modules, I've spent hours trying to switch modules, adding segments of code from the original realUI, ... I've tried so much. Please help me out with this. Thanks.

These do exist, the player health/mana is on the left and target health/mana is on the right. These ARE NOT nibIceHud modules, they are from a separate addon called oUF_RealUI. This is an oUF layout and you must have both oUF and oUF_RealUI enabled.

I know about the unit frames... But I prefer having it on IceHUD instead, and hiding the unit frames.