Sonic & Knuckles was released in 1994. Many consider it the last good Sonic game to date. After that, Sonic 3D Blast began the long downfall followed by the his total absence from the Saturn. Sonic Adventure â€“ while flawed and rushed â€“ was a good start into 3D. Unfortunately, it would arguably be the last. Sonic last decade has been hell, littered with unfinished dribble rushed for Christmas launches, and tailored to kids rather than everyone. Many (including myself) believed Sonic the Hedgehog 4 would follow the same fate. Having played all the demo stages available, I believe it's safe to say that I was wrong. Sonic 4 is awesome. Read More

Microsoft caused a bit of a stir among Sonic fans recently when it revealed on its website that the developer of Sonic the Hedgehog 4: Episode 1 would be none other than Dimps, who some would argue were responsible for most of the "good" Sonic games of the past decade.
However, SEGA contests that this is not the full story. Speaking with Joystiq (via GoNintendo), the company elaborated that "Sonic 4 Episode I is being developed by Sonic Team in cooperation with Dimps."
TSSZ News reveals a more elaborate answer given by SEGA of America Community Manager RubyEclipse on the company's forum. Check that and more out after the cut. Read More

After months of waiting, SEGA has finally given us the answers which we have sought ever since they uttered the words "Project Needlemouse." Last night, GameSpot debuted the following trailer from SEGA:
It appears that the rumors were indeed true: Project Needlemouse is indeed Sonic the Hedgehog 4, and it is episodic content in the fashion seen with Sonic the Hedgehog 3 and Sonic & Knuckles (and, one might suppose, Sonic 2). And fortunately, the rumblings that it would only be available on the PlayStation Network and Xbox LIVE Arcade were not true; Sonic 4 is coming to WiiWare as well. Read More

It's that time of year again... no, not that one... or that one. The other one, with turkeys. No, not Christmas, the other one that comes before it.
Right, this week is Thanksgiving... that is, if you live in the States (in Canada, we had ours last month). And as you can see, we've all got something we're thankful for, including video games (I realize that may sound shallow to some people, but for others of us, it puts food on the table, so shush).
Among those giving thanks is Microsoft, who seems to have a whole itinerary planned for the week so that Xbox 360 owners might feel a little thankful, too. From live 1 vs. 100 to deals on games, Facebook, and more, they will no doubt indeed be very thankful if you decide to spend part of your Thanksgiving weekend with them, and perhaps drop a few dollars their way while you're at it.
For all the moist, juicy, stuffed and oven-roasted details, just read the press release after the cut. Read More

SEGA is a very weird, wild drug. With so many of their games, it makes one want to swear them off for good, but then you see what they're cooking up next, and it's hard not to get into a state of mind where you're all "Aww, okay... we'll give you one more chance!"
Hence, Sonic & SEGA All-Stars Racing. It's not new territory for Sonic, as anyone who remembers Sonic Drift can attest, and it seems to be a sort of follow-up to the theme of SEGA Superstars Tennis, as it will be featuring SEGA characters from outside the Sonic franchise, as well as within. Sonic, Tails, Eggman, Amy Rose (in a vehicle similar to her Sonic R car), AiAi, and Amigo are the only five named so far, but I wouldn't be surprised if we see a roster similar to Superstars Tennis by the time it hits shelves.
Check out the following trailer to get a taste of what's in store:
" Video Games | Sonic & Sega All-Stars Racing | European Debut TrailerXBox 360 | Playstation 3 | Nintendo Wii
...huh. They didn't focus much on the "All-Stars," did they?
Hit the jump for the press release, images from our gallery, and more insight. Read More

When the first news of Sonic and the Black Knight hit the scene, the initial reaction was "oh, what now?" and was soon followed by "they gave him a what?"
In a recent interview with the SEGA America Blog, Producer/Director Tetsu Katano explained how the concept of arming Sonic with a sword came to be (and that he too realized that, if not done properly, the concept could be "preposterous"). Read More