Spells (13)

Mana Curve

Broloth's Mill

Control the board and then force your opponent to discard cards from their deck when their hands get too big.

Strategy

The name of the game is board control. Do your best to control the board while whittling them down with your minions, and then once their hands are full or their deck is really low, slam them with card draw so they take damage from their decks.

Turn 1 - 3: Pretty standard control, claw, oozes, getting a Harvest Golem out and buffing it with your Cleric.Turn 4 - 6: Continued control and laying out some creatures like Sylvanas to mess with the tempo of the board.Turn 7 - 8: Here's where you'll most likely be controlling bigger creatures with Starfire, Starfall if you haven't already used it to clear the board (Or a turn 7 Thalmos + 3 damage to all)Turn 9 - 10: This is when you'll most likely want to start hammering your opponent. With them not playing many cards due to your lack of board presence, if they have a good sized hand and you're able to Oracle -> Brewmaster -> Oracle -> Brewmaster -> Naturalize -> Naturalize. That's 8 cards out of their deck, and potentially 8 cards out of the game.

King Mukla is also good in this deck as he fills your opponent's hand with cards that your Spellbreaker will neutralize when they're played.