Valthirian Arc 2

Your kingdom needs you! In this unexpected follow-up to Lucidrine's 2010 game, you take control of a new academy created to develop and train students into the heroes the land needs. Though perhaps too simple and repetitive for some, a stunning visual style and casually engaging gameplay make it well worth checking out.

I'm having trouble sending ANYONE on an errand quest. I can see the quest description, but there's no button I can find to select the student(s) to send. It also quickly starts to lag and slow down. Fun while it lasts though.

Nope. Herb Gathering froze up for me. XP/FF. Then I restarted, went to bed, updated Flash.

I just played ten missions successfully, and it's hung up on Herb Gathering. The little figures are sped up comically in the loading screen, which means it's a game issue, because a Flash crash would freeze everything.

There may be better ways but here is how I managed to beat Hector. I used 1 Paladin, 1 Healer and 2 Gunners. All were level 30, with the best equipment and so-so stats.

Use the paladin to tank, making sure that the others are out of collateral damage range. If they are move them away. Spam the 2 gunners ultimate skill but save the healer's ultimate for when hector does his meteor skill.

Do not use the paladin's ultimate as it just makes the paladin take too much damage. When hector is about to die, he will cast some spell with massive damage. This is marked by a red circle. Move out of this area or your whole team will get killed.

If you want to quickly train up a new character, you can use academy points (I dunno what rlse they can be used for)

Ah yes, that helped a lot! Thanks. But the system couldn't hold up because I couldn't react fast enough to get all four away from

the red circle of death. It didn't help that Hector could freeze my people.

But I managed to get away with winning because

Eventually, my healers got caught and so my paladin couldn't be sustained. All that was left was my gunner. Fortunately, my gunner is Intuitive and has high dex, so she was able to outrun him. For a while, I just kited him, but I still wound up taking damage because eventually I would have to turn corners.

So I caught him along the right edge of one of the mini-walls on the upper side of the room by leading him into it, and I stood next to the wall, just in range to shoot him. He apparently didn't know there was a wall in front of him. So he just kept running into the side of the wall while I shot him to death. GG

So now I realize, it could be possible for a gunner to solo this mission. :O

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