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There are some who are born with an innate connection to all things magical. Some of these people are known as Sorcerers, others are Bards, and others claim some sort of mystical heritage. And then there are the Soul-Blooded. These mystical warriors almost never born to Spellcasters or Creatures that boast Magical Prowess. As such, Most are Humans who come from completely normal families. The one thing that all hold in common is loss. At some point in their lives, someone important was taken from them, usually by death. It was this traumatic event that catapulted them from normalcy to Heroics. The Farmer's Son whose betrothed is carried off by Ogres may feel a stirring from within that prompts him to obtain a blade by any means necessary and give chase. Over time, the Soul-Blooded realizes that it is the souls of Fallen Heroes who press against his mind.

The Soul-Blooded is at home in most adventuring parties, serving as a Support-Based Melee Caster, much like a Bard. However, his abilities are mixed seemingly from multiple sources, leading some to mistake him for a Paladin, or Sorcerer, or even a Psychic Warrior.

Abilities: Wisdom is an important stat for Soul-Blooded, as it controls their spellcasting, and several of their other class abilities. Constitution and Dexterity are equally Important, as they control his AC, Hitpoints, and Saves.

Races: Of the Common races, Humans are the most likely to take this class. But it is not uncommon for Elves, Dwarves, or Halflings to become Soul-Blooded.

Weapon and Armor Proficiency: The Soul-Blooded is Proficient in all simple Weapons and Light Armor. He is not proficient with Shields.

Spells: The Soul-Blooded Casts spells much in the same way Bards do, and do not incur spell failure chance while wearing light armor and not carrying a shield. The Soul-Blooded shares the same spell list as Bards.

Table: Soul-Blooded Spells Known

Level

Spells Known

0

1st

2nd

3rd

4th

5th

6th

1st

4

—

—

—

—

—

—

2nd

5

2

—

—

—

—

—

3rd

6

3

—

—

—

—

—

4th

6

3

2

—

—

—

—

5th

6

4

3

—

—

—

—

6th

6

4

3

—

—

—

—

7th

6

4

4

2

—

—

—

8th

6

4

4

3

—

—

—

9th

6

4

4

3

—

—

—

10th

6

4

4

4

2

—

—

11th

6

4

4

4

3

—

—

12th

6

4

4

4

3

—

—

13th

6

4

4

4

4

2

—

14th

6

4

4

4

4

3

—

15th

6

4

4

4

4

3

—

16th

6

5

4

4

4

4

2

17th

6

5

5

4

4

4

3

18th

6

5

5

5

4

4

3

19th

6

5

5

5

5

4

4

20th

6

5

5

5

5

5

4

Soul-Bound (Ex): The Soul-Blooded is bonded to a particular person. This person may be a mentor, a friend, a student, or loved one. This person does not necessarily have to be on the same plane, or even alive. Once per day, When the Soul-Blooded is reduced to less than half his normal hit points, He can recall a particularly fond memory of the person he is bonded to. Doing so grants him Hit Points equal to his level, and a bonus to Attack Rolls, Damage Rolls, and Saves equal to his Wisdom Modifier. At levels 5, 10, 15, and 20, he may use Soul-Bound an additional time per day. The Boost to Damage, Saves, and Attack rolls lasts for 3 rounds.

Minor Bond (Su): The Soul-Blooded can choose to Call upon the strength of an Ancient Hero. He selects which Soul he wishes to bind himself to every day, and such connections last as long as the Soul-Blooded wishes it. He may change his Bound Soul at any time, but doing so requires an hour of rest (meditation, quiet contemplation, what have you)

Lesser Bond (Su): The Soul-Blooded can choose to Call upon the strength of a more Powerful Ancient Hero. He selects which Soul he wishes to bind himself to every day, and such connections last as long as the Soul-Blooded wishes it. He may change his Bound Soul at any time, but doing so requires an hour of rest (meditation, quiet contemplation, what have you) The Soul-Blooded may be Bound to EITHER a Lesser Soul, or a Minor Soul, not both.

Religion: More often than not, Soul-Blooded Worship Gods of Vengeance. Those who don't, usually worship Gods of Guardians and Protectors

Other Classes: The Soul-Blooded is typically much like a commoner. He enjoys the company of a Bard, is awed by the irresistable words of a Paladin, and amazed at the Mystical Might of a Wizard. But in time, he comes into his own, and is not so easily impressed.

Combat: Depending on the Souls bound, he might be on the front lines, or working as a melee support caster

Advancement: Most Soul-Blooded Take Levels in Monk or Cleric to benefit from their already high Wisdom.

Characters with ranks in Knowledge (Arcana) can research Soul-Blooded to learn more about them. When a character makes a skill check, read or paraphrase the following, including information from lower DCs.

Knowledge (Arcana)

DC

Result

5

Soul-Blooded are like Bards, only they don't sing.

10

Soul-Blooded may share spells with Bards, but their battle tactics are completely different.

15

Soul-Blooded study an innate form of Magic that deals with the Soul.

20

Someone who scores this high can garner information about a specific Soul-Blooded.