Linear Love, by Tom Delanoy

“Linear Love” is a short text the player explores by scrolling through it.

Gameplay: The entirety of the work is just scrolling through the text. It’s an entirely linear narrative, despite the potential for something more elaborate in the medium. 2/10.

Mechanics: There aren’t really any mechanics in the game. Still, I had trouble getting the game to work. On one of the four attempts, I couldn’t start the game at all; on another, I somehow wound up in a different game entirely. The other two were more successful, but the text just ended at one point; there wasn’t anything further to do. 1/10.

Presentation: The short story is fine enough, though I personally didn’t find it memorable. I’m not sure what the format added to it, especially given the technical difficulties I encountered. 2/10.

You might be interested in this game if: You like experimental works in odd formats.