This work presents the implementation of synchronized multimedia streaming for the Apple iPhone platform. The idea is to stream multimedia content from a single source to multiple receivers with… (More)

This paper investigates the possibility of packet error recovery in a cooperative cluster of mobile devices. We assume that these devices receive data from a broadcast transmission on their primary… (More)

We investigate different schemes for data dissemination in multi-hop ad-hoc networks using network coding. We study the performance of these schemes in terms of the completion time when a set of data… (More)

In this paper we describe an efficient GPU-based implementation of random linear network coding using NVIDIA's CUDA toolkit. The implementation takes advantage of the highly parallel nature of modern… (More)

Creating efficient finite field implementations has been an active research topic for several decades. Many applications in areas such as cryptography, signal processing, erasure coding and now also… (More)

The present study has its genesis in a longitudinal project aimed at determining long-term trends in jitter, packet loss and other observables on long-distance Internet paths [1]. The project also… (More)

Network Coding (NC) has been shown to improve current and upcoming communication systems in terms of throughput, energy consumption and delay reduction. However, today's evaluations on network coding… (More)

One of the proven benefits of Network Coding (NC) is to achieve the data capacity for multicast networks. However, even though there has been a significant amount of research in this area, potentials… (More)

Creating efficient finite field implementations has been an active research topic for several decades. Many applications in areas such as cryptography, signal processing, erasure coding and now also… (More)