namquang93 wrote:I think the main point is to get the game works with modified archives

Did anyone have success with that ?
I just slightly modified a shader, repacked it with Rick's tool into a new 'shaders.dat' archive, the resulting archive is much bigger than the original... I havent tried to launch the game yet... but I have the feeling it won't work

namquang93 wrote:I think the main point is to get the game works with modified archives

Did anyone have success with that ?
I just slightly modified a shader, repacked it with Rick's tool into a new 'shaders.dat' archive, the resulting archive is much bigger than the original... I havent tried to launch the game yet... but I have the feeling it won't work

With feeling modding is limited...

Launching the game without to recompress is still possible?
I've not already installed the Rick's tools and waiting for the completion of the filelist.

namquang93 wrote:I think the main point is to get the game works with modified archives

Did anyone have success with that ?
I just slightly modified a shader, repacked it with Rick's tool into a new 'shaders.dat' archive, the resulting archive is much bigger than the original... I havent tried to launch the game yet... but I have the feeling it won't work

It works without any problems, have been tinkering around with a bunch of xmls and could see the changes in game without recompression just by using the pack command.

Indeed, common.fat seems to be working fine to some degree but I doubt it's stable with so many unknow files still there. Or does pack.exe put these unkown files back to the right place in the archive?

namquang93 wrote:I think the main point is to get the game works with modified archives

Did anyone have success with that ?
I just slightly modified a shader, repacked it with Rick's tool into a new 'shaders.dat' archive, the resulting archive is much bigger than the original... I havent tried to launch the game yet... but I have the feeling it won't work

It works without any problems, have been tinkering around with a bunch of xmls and could see the changes in game without recompression just by using the pack command.

what changes have you made? would you say replacement of character models is possible at any point in the future?

eycaramba wrote:It works without any problems, have been tinkering around with a bunch of xmls and could see the changes in game without recompression just by using the pack command.

Well it most certainly depends on which file you modified, I guess. For me I tried to modify many many .fx shaders files originally in shaders.dat, even the xml ones... then repacked into a new shaders.dat... but the game is consistently ignoring my changes

I guess it is because -as someone said- that the Pack tool doesn't put everything back in its right place ?