This is what Microsoft purported to do at the beginning of the 360's lifecycle but ended up hemorrhaging indie devs unintentionally with its overly-stringent requirements. The goodwill to support them was there to begin with (see XNA etc) but MS seem to have lost focus on that.

Indie devs do represent the future and cannot be neglected. Sony clearly recognise this and I think its high time MS do so too (if they don't already). The voices of discontent amongst indie developers regarding the 360 are getting louder by the minute.

Septic, indie devs can't compete on XBLA because that's the cream of the crop and competition is stiff, not so much on PSN. I wish these devs would just come out and say this, lol. PSN is where it's at if you don't want much competition and want your game noticed. Let's cut the bs and kiddie stuff. I'm grown.

I get it that small sites like 'beefjack.com' have to steal developer-statements from proper sources like a gamasutra dev-post-mortem. But the least the article-writer could do is have his own opinion on the game, rather than mentioning metacritic. i.e. make a impression-article on the game, or review if he likes it enough to finnish it.

That way they might start to get some original content after a while, and make it more worthwile to go there.

well sony did create a pub fund for indie developers to get started on creating games for their platforms. they even handed out free vita dev kits to various indie devs so here is hoping we will start seeing more indie games for the vita.

this is one area that sony has learned to embrace whereas before i did not think it mattered much during the kutaragi regime.