hi snake. i am a german, and i would like to have your version of "Z95". it would be very nice if u could upload it on rapidshare. plz contact me. thanks You can receive German sounds here (replace sounds of the original). Language of the interface of the menu can be changed with the help of a " Z ...

hai bro.. my prob same with u.... any one can help?? Why you ask? The answer is placed on 2 posts above!!! The DosBox is not a panacea to you! It is useful as a tambourine shaman!!! You should only establish a "Z Expansion XP launcher" . It is not necessary to make anything another to play Z95 in X...

That was my question exactly. You say it is not possible to add more units to the Blue team; my point was that some custom maps have different start units. For example, in Beaten Eggs Red team starts with 12 units, while Blue team starts with 13. How is it possible? No, no! The Blue team in "Beaten...

Many - if not all - maps of Z, be they custom or not, have different starting units for Red and Blue. Typically, Blue is given more so to give the AI a head-start. Is this possible with ZTool? I tried to add units manually but the game will just ignore the added data and will retain the units I hav...

Hi, I would like to share some maps here. Unfortunatly (yuk!), I was not able to test them until now. But I will, once I have found out why I can not choose the maps in as the game host. Probably it is because both client and host need the files and there is no map transfer from host to client, but...

I experimented with the editor and finally managed to create a small single-player map. I do have a problem though: when I select several starting units, ZTool only lets me place one kind of these units; i.e. in ZEditor I place for example a Grunt (25,19) and then a Jeep (30,20) in the territory wh...

First of all I'm new here to this forum, but not to the game. I own the game since 1996-7 IIRC and even now I still get addicted by the formula. Only recently I discovered Z95 and its wonderful editor, something I dreamt about when I, as a child, played Z and wondered about an editor. Unfortunately...

I tried to import the LEVEL21 DOS files in Levela1 for ZEDITOR, but the .exp is missing, and I can't open it in editor. (I renamed the 21 into a1) Create an empty level in ZEditor for folder "a1" (the following choice line in a window "Save Level As..."). Computer generated file *.exp. Remove super...