I have just got done playing No Man's Sky. For the first hour, I was actually LEARNING! I also enjoyed it immensely. The game is not very friendly to people who need a directive at first. Once you play it, you will know why I said "at first. Anyways, if anyone has any questions on the game, as in if they should buy it or not, just ask. And if you do have the game, pitch in a little.

No Man's Sky is fucking awesome, if you like exploration. I got lost in a cave for about a half hour before I saw sunlight again, but there was plenty of bioluminescence, which is my favorite type of illumination. It seems like most of the planets are carbon-based, which is kind of a letdown, but then again I've only seen like 3 out of what, 17 quintillion? This game has the potential to keep you busy for 100s of hours, but can also be picked up and put down pretty easily. There's a loose goal in that you want to reach the center of the universe, but you can just as easily explore instead.

i read however that it has a plethora of problems on pc, The steam community is giving it only 55% positive reviews at this time. I think it would be a good idea to wait untill they fix problems. #1 being staying connected to the game.

One review come to mind. Some guy with a gtx1080 said the game auto loaded to 30 fps and 1080p when he has a 1440p monitor.

i read however that it has a plethora of problems on pc, The steam community is giving it only 55% positive reviews at this time. I think it would be a good idea to wait untill they fix problems. #1 being staying connected to the game.

One review come to mind. Some guy with a gtx1080 said the game auto loaded to 30 fps and 1080p when he has a 1440p monitor.

Ya I think this one is a wait and see.

Glad you like it though.

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My game runs at 60fps solid on a 980 Ti. It loads automatically at 30fps but can be changed.

It's an indie game with an original concept and program. The idea of creating a universe out of an algorithm is worth supporting in my mind. Sure, there are bound to be issues. It's a good idea though, and we're seeing less of those in the entertainment industry these days. As I would like to see more ideas like this come to fruition, I can handle a few glitches.

I literally have had ZERO (0) issues playing this game. So I'm a little confused how so many people always have problems running a game. Like I can count maybe one or two times in my entire game playing history where a game killed itself.

I literally have had ZERO (0) issues playing this game. So I'm a little confused how so many people always have problems running a game. Like I can count maybe one or two times in my entire game playing history where a game killed itself.

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Same. Can we get a TS channel going so people can play "together" and discuss things?

I had no problems until I upped the framerate to 60 fps, now I'm getting intermittent stuttering and once the game just crashed on me. Gonna change it back to 30 and see if that fixes it.

As far as content goes, yes it's a little bland but that's to be expected in version one. There are obvious tweaks to the algorithm that need to be made. Remember, all games that are released these days are basically open alphas, and very few games are released complete. The draw of this game is the originality and scale, both of which are very well accomplished.

NOS? You mean NFS? Yes at the start it did, but all has been fixed now. I purposely waited until they fixed that BS before I bought it. It's a really, really fun arcade racer and the graphics are pretty dope.

Most of the servers you play on 60hZ are probably infantry maps only like Locker, Metro, etc. When you start playing maps like Firestorm, Oman, the water maps, that is when it gets crappy for everyone else