Official 1.2 bug reporting thread

Bug name: Villager still try to go through iron doorsDetails: They atempt to go through iron doors even if they can't. It happens when a wood door is although connected to this building.System: Minecraft 1.2.2

got a bug on smp server 1.2.2 when creating new world. it creates zones mostly near trees. this zones looks transparent and if u walk throught it blocks u and u get caught. zones are stripes and it always looks like somethin is missing. didnt find a jungle biome without it but only in some normal woods

Bug name: No Fall DamageDetails: I jumped off a jungle tree from around height 80-90 and landed on a jungle "bush" and took no fall damage. I was only wearing a non-enchanted leather tunic at the time, and was not using any mods.

You probably was lucky to fall onto vines. You can do a test: make a pillar with a single piece of vine at the bottom block. Then jump down onto the vine.

Bug name: Light source placed at the top => crash.Details: While placing a light soure (torch, jack o lantern, glowstone, flames...) at the top of the map the game crashes. You may need to reload the map or to wait a bit before it crashes.Gametype: SMP and SSPSystem: Minecraft 1.2.2, windows 7 64 bits, java 64 bits

Logtrace:

2012-03-01 19:20:02 [SEVERE] Unexpected exception
java.lang.ArrayIndexOutOfBoundsException: 32768
at gd.b(SourceFile:2192)
at gd.v(SourceFile:2076)
at gd.k(SourceFile:1919)
at gd.l(SourceFile:1958)
at gd.h(SourceFile:1795)
at net.minecraft.server.MinecraftServer.w(SourceFile:426)
at net.minecraft.server.MinecraftServer.run(SourceFile:356)
at dm.run(SourceFile:490)

Details: If you place Lava on top of a block at level 256 the lava start to fall down to all 4 ways. After some blocks the lava make the game freeze and crash. Then you try to load your world agian your game will crash or just freeze agian.

I tryed this on multiplayer to and same thing happend there. Place the block and let the lava fall some blocks and the server crash + all the clients.I restart the server and can load the world like normal but then someone try to join, the server crash agian and the client crash too.

If you have a sign on one side of the block at level 256 and place lava ontop of the block and let the lava fall on tree of the ways down it works fine. (Not tested in SMP).

I tested with water too but there it is just make extreme FPS lagg instead.(Running Minecraft with 4 Gb Ram and the server with 4 Gb ram on same computer)

Bug name: Random shadows on the groundDetails: In some but not all locations there are random shadows all over the ground. This is different from the shadow bug posted by another user whose shadows line the edges and tend to be in straight lines. These shadows seem to be a lot more random and less predictable. They can't be fixed by placing a block and then removing it and I'm not aware of what can fix it.System: Windows 7 64-bitImage:

Bug name: Iron Golem ignored after a shot Snow GolemDetails: When Snow Golem hit Iron Golem, Golem tries to kill him and ignore everything around (Even if a player attacked the Golem).
It would be nice if it ignored the hits from the Snow Golem.Image:

Bug name: The villagers remain mainly at the doorDetails: A greater number of Villagers held primarily at the door and just do not go further into the houseImage:

Quickly after placing lava above the height limit (building a tower up until you cannot go any higher then placing a lava source on top of that) the server crashes into a black screen for both singleplayer and multiplayer servers giving this message in the server console:

java.lang.ArrayIndexOutOfBoundsException: 32768
[21:15:13] James Stout: [SEVERE] Unexpected exception
java.lang.ArrayIndexOutOfBoundsException: 32768
at gd.b(SourceFile:2192)
at gd.v(SourceFile:2076)
at gd.k(SourceFile:1919)
at gd.l(SourceFile:1958)
at gd.h(SourceFile:1795)
at net.minecraft.server.MinecraftServer.w(SourceFile:426)
at net.minecraft.server.MinecraftServer.run(SourceFile:356)
at dm.run(SourceFile:490)

The server is possible to log back into afterwards however the server quickly crashes again with the same error making very difficult to save the world file.
(Windows 7, Minecraft version 1.2 official release).

Bug name: No Fall DamageDetails: I jumped off a jungle tree from around height 80-90 and landed on a jungle "bush" and took no fall damage. I was only wearing a non-enchanted leather tunic at the time, and was not using any mods.

I saw this too i was hoping not to die when i fell of a tree in the snow biome but i didnt lose one heart :\ Soo many bugs with 1.2! WTH JEB!/mojang team :3 also my wolf was jumping all over and sometimes not even following me hope all these bugs get fixed soon!

Bug name: Redstone Lamp SprintDetails: When you sprint over a Redstone Lamp that is powered with 2 Repeaters(one on each side), and no blocks under it - you have 80% chance to fall through it.System: Windows 7, 64bitImage:

Rollback Post to RevisionRollBack

If I helped you or if you like something I made, press the WHITE arrow inside of a GREEN 'square' at the bottom right!

Just build a 256 block tower and place a torch on top and you will not only crash the server, but the clients as well.

Considering that 256 block height is one of the main additions to this release, I am "STUNNED" that a bug of this nature is in the official release! I found this bug in the first 5 minutes I was on this morning. All 196 of my clients have version 1.2 available to them and the complaints have already srarted rolling in about non-recoverable servers that have been crashed with the 256+ block bug....

We need a hot fix and fast...

/salute

Adding to this.... If you fly up to any 256+ tower to try to fix it, the server will crash along with your client. This would be griefer tool #1 on any 1.2 server.

One more additional edit... All of my clients I have been able to get back online "IF" they log back on and get away from the tower they created. Even with water and lava the server will continue to run until someone gets up next to the tower again.

You can fix a 257 tower if you fly up under in in creative mode and break the blocks... except if water or lava is used. If anyone has an idea how to remove that on a vanilla 1.2 please let me know.

Details: I was trying to make a tamed wolf stand up, but it would not respond when I right-clicked. I tried to left-click to see what would happen, and I hit the wolf. It turned hostile but still had the "tamed" sprite, so I decided to give it some steak to see if it would stand up. Hearts came out, but they still remained seated and hostile. I quit and reloaded my world, but the wolf remained hostile and seated. I decided to travel a far enough distance to see if it will recover, and when I returned, it despawned.

Yeah, I think Mojang has to fix wolf sitting since my wolf does not respond to right-clicking. Not to mention it became hostile even though I tamed (to my knowledge, tamed wolves won't attack even if you hit them on accident, but I could be wrong).

Just upgraded to 1.2.2, keep getting the "Minecraft has run out of memory" message. I am playing the downloaded version, not the version in web browser. First, blocks that are being harvested appear to still be there, then it freezes and quits. The game seed that it always happens almost right away on is "Ruviane" although this has happened in two other games with random seeds.

Full error message:
Minecraft has run out of memory
This could be caused by a bug in the game or by the Java Virtual Machine not being allocated enough memory. If you are playing in a web browser, try downloading the game and playing it offline.

Update: it seems to be happening in the Taiga biome. Since the Ruviane game seed started in the Taiga, that's why it's happening right away. Time to try a different computer and see if it still does it there...

If you are running 64 bit and I would guess you are because you have more than 4 GB of ram, I would make sure you are running the 64 bit version of Java JRE7 and a batch file (minecraft.bat) that looks like this...

Bug name: Missing weather sounds.Details: It just started raining on my 1.2 SMP Server. Only reason I can tell it was raining is the sky turned dark and the particle effects of rain were coming down. No sound with the weather whatsoever, but as far as I can tell all other sounds work fine.System: Windows 7 32-bitImage: No image, as its a sound and its kinda hard to prove a sound isn't working with an image.

Confirmation of other bugs reported: Various lighting bugs including the weird dark spots on the ground.Mobs not burning in daylight.