SCEA’s Gio Corsi has announced the formation of a new group within the company called Third Party Production which works with publishing partners to bring third-party IPs to PlayStation platforms. This news coincides with the announcement of exclusive content from 21 publishers coming to PlayStation 4.

The Third Party Production sector will handle new IP’s, ports, and localized products in addition to content from partners which are currently in production. The group will help these companies strengthen the development process, ensuring quality and consistency on all Third Party projects.

The recently announced Vita version of Borderlands 2 is part of the program, and as mentioned above, there are 21 companies creating exclusive content for PS4, according to an announcement from SCEA’s group manager of retail training and advocacy, Sean Coleman.

Speaking during a presentation at the GameStop Expo in Las Vegas, Coleman said Sony has “forged great third-party partnerships with some of the biggest developers to bring exclusive game content,” to the PlayStation brand.

Coleman said that when comparing PS4 visuals” side by side with any other gaming console, PlayStation 4 will look better every time.”