My neighbor put his wife down for finding out she was playing video games. Just took her out in the backyard, and that was that.

Originally Posted by SodiumChloride

one of the problems with WoW NPCs is that they spout honorifics like "champion" and "hero" so much, at the drop of a hat, that it feels more like flattery than a show of respect; Such titles should come not necessarily from difficult content but "effort" - i.e. earned.

Was about to suggest Thoorium's web site, but he beat me to it [see his post above]. He scripted it well to reformat objects and text for mobile friendly reading.

As for RSS readers, many traditional RSS reader apps do not natively support flash video <object> embeds, which is what MMO-Champion uses for most of their videos.

The only stand-alone MMO-Champion app that currently exists is the one I created for Windows 8: http://apps.microsoft.com/windows/ap...a-eb950ce91104, which natively supports YouTube video playback by re-scripting all the MMO-Champion videos from "type="application/x-shockwave-flash" to HTML5.

I had played around with making an Android/iPhone/Windows Phone app based off of PhoneGap; however, that could require a good 100-200+ hours of additional development time before I had something I could call a release candidate. I'm completely unfamiliar with the PhoneGap API and much of the core of the app would have to be re-built from scratch.

I've contemplated building a mobile app for the Android ecosystem, but the biggest concern is handling safety. Building the GUI isn't too bad, it's just a little time-consuming to make it look pretty. Having a tablet application would also take some time. That's still pretty simple, though.

There's some easy-to-use functionality for fetching data from their servers, but there would be considerable work and testing needed to ensure user data cannot be compromised. This is a site where many people use personal information (which I would suggest changing), and if that is compromised in any way then Curse could be liable for any damages incurred, and that's a problem. That's why they pay people to ensure that sort of stuff doesn't happen. This takes a lot of time and resources, and the people capable and willing to do it could desire compensation for their work.

i dont get it
i used mmo on my mobile about 2 years ago. Whats the problem?

Were you using some kind of shady app or the website? If it is the website, the problem is that it is too massive and not optimized/friendly with mobile devices (Especially phones).

Originally Posted by Badpaladin

I've contemplated building a mobile app for the Android ecosystem.......

I've also considered making one but handling user's info/secure connections/prevent people from decompiling the app killed the idea. Our best and only option is an official mobile website where everything is handled server side (News are ok, since no user info are required).

Were you using some kind of shady app or the website? If it is the website, the problem is that it is too massive and not optimized/friendly with mobile devices (Especially phones).

nah man I wasnt using an app . I was using the browser on my Nokia C6-00 for the full website.
It took a few seconds to load but after that it was fine, just had to zoom to read the text.
Have a 20€ phone now so cant really tell if it has changed somehow. Maybe ill test the site on someones phone soon to see if there are some problems now.
But then it worked fine for me no problems at all

One of the brands I know is making mobile websites, just tell me how much mmo-champ can pay and we may preapare mobile css for the most popular smartphones. :P
It hurts my phone too while browsing this foum on smartphone It is insanely inconvenient.