The old German city of Türbheim is famous for its mediocre beer,insane architecture and a bloody civil war between the Reds and the Blues that has been going on for ages.
Join one of the teams in a fine sport of what I like to call "reverse-ctf",a gamemode, in which a team must pick up a bomb from their basement,deliver it to the enemy's basement and blow it up.Three times.

-Fixed the missing content.
-Added a few details.
-Clipped all of the stairs. (of course)
-Made the basement a little easier to defend.
-Now the bomb carrier and anyone escorting im will be teleported safely out of the enemy's basement instead of blowing up.
-Changed the enviromental lighting a bit.

No you are not. You are only insane if you spend a week remaking 2fort.

what makes you even less insane is the quality of this remake
edit: How is the new gameplay? Did you test it?

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I tested the previous version 2 days ago.
One guy said that the basement is impossible to defend and according to the data the blu team won 4 rounds out of 4.
I did make a few changes in the new version,but I don't think it'll help alot.

what kind of method did you use when you were making this? Did you start a fresh vmf or did you use the decompiled one?
How much of the geometry did you try to maintain or did you just made it without precise measurements and scale?

what kind of method did you use when you were making this? Did you start a fresh vmf or did you use the decompiled one?
How much of the geometry did you try to maintain or did you just made it without precise measurements and scale?

Click to expand...

I decompile the original Turbine,removed all the detailing (prop's to Heyo for making it pretty easy-he neatly grouped all the details),changed all the textures to dev,removed one side of the map and went from there,so the map is exactly the same size as the original,at least the playable area is.
Not counting the areas I changed or added.