Day of Infamy Hotfix March 24th24 mars - New World We are releasing a hotfix today to address some issues following our full release yesterday. The Steam inventory will now refresh properly after a unit has been unlocked, and should no longer require a restart to be usable.

Fixes

Fixed issue with players not being able to immediately use a Unit they’ve unlocked. Fixed player icons on the overhead map when in spectator. Fixed an issue where players in prone were not being pushed away from walls if they had a bipod deployed. Only show rifle grenade on the rifle when it is selected. Fixed Springfield rifle grenade missing a world model. Fixed a missing UI icon for the german general in the end round screen. Fixed pre-round movement in Entrenchment in solo mode.

Updated Content

Updated uniforms for the 352. Infanterie-Division & 29th Panzergrenadier Division. Removed “But My K:D” tagline as it was being rewarded too often. Updated a number of VO lines for the African American voice. Removed Intel mode from practice mode temporarily until AI behavior is introduced. Various fixes & styling improvements for the Mods section Mod list no longer overflows when you are subscribed to a large number of mods. Fixed workshop publishing layouts.

Modding

Updated & corrected SDK coop example scripts.

Map Balance & Fixes

Bastogne Removed first entrenchment point as it was too close to the enemy spawn. Added blockzones for entrenchment. Comacchio Added blockzones for entrenchment.Salerno Fix Salerno Stronghold where the assassination target was unlocking at the same time as another objective. Added blockzones for entrenchment.Foy Moved initial stronghold spawn further back from combat. Updated navmesh. Fixed a floating sandbag model. Fixed bad lighting on one of the building’s roof. Fixed a small displacement error. Fixed a nodraw on a displacement.