Garry's Mod

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Props form Starhip Troopers (2006). Base models and textures by Strangelite. Converting to Source engine, editing and optimizing by Predator CZ (me)You may need bodygroup and skin stools on some models:)...

This is a Special Effects pack originally created by a user named Drako2k. The only thing I did was convert it to Gmod 13's lua format so that it can function properly. Effects included in this pack: energy ball, fire, glow, smoke, smoke trail, sparks, st...

Make an object have no collisions with everything including or except the world.This tool can also disable self-collision on ragdolls and other objects with multiple collision meshes.---------------------------------------------------------------------...

I'm done with gmod and I don't take requests, so please stop spamming the comment section. There won't be any updates or new packs.If you want to check out my new projects (Not gmod-related), you can go to:https://facepunch.com/showthread.php?t=1490195...

Included in this release is the bulk of two years’ work on a specific visual theme. When combined with my other similar releases, this is little short of the cores assets needed to make a total conversion source mod....

Gives you the ability to personalize your player model's look by placing objects and effects on yourself. You can go from putting just a hat on your head to creating an entire new player model. PAC can also work on vehicles or props. ...

A pack containing old Garry's Mod tools that were either removed or replaced.Note that this does NOT overwrite their C Menu versions, but it makes the tools usable with any entity types, rather than following the C Menu's blacklist.

This adds a large selection of effects to Gmod's default Emitter STool. such as new muzzle flashes, bullet impacts, tracers, water, and fire effects. Currently, there are over 40 effects in total, a mix of stock Garry's Mod/Half-Life 2 effects and custom L...

The 3D Stream Radio is an spawnable scripted entity that allows you to play streams from the internet and local files in 3D world sound. You spawn it with the toolgun, which allows you to change the its settings aswell.

A huge tropical island map with sandy beaches, forests, caves and rivers - suitable for roleplay and survival gamemodes. A two-month project, Big Island spans the entire usable Hammer grid and features 90% custom content as well as a few secrets. We recomm...

Welcome.Welcome to City 17. You have chosen, or been chosen, to relocate to this workshop page.I thought so much of this workshop page that I elected to establish my administration here, in the workshop pa...

I am happy to say that gm_Underground_IV has been rereleased on Garry's mod, with several big improvements!The map requires Half Life 2: Episode 2 and Half Life 2: Episode 1 to work properly, if you don't have them installed and mounted, you will have to...

S.T.A.L.K.E.R. Roleplay map made for Taco 'N' Banana by Dave Brown.Frequently used on our server, and a large area with different towns and settlements, allowing for several factions to set up their own bases.

!!! This map requires Counter Strike : Source (CS:S). If you do not own this the map will be filled with errors and purple and black checkerboards. If you wish to play this map and have no/minimal issues you need to have CS:S. !!!

You wake up washed up on the shore with the taste of salt water and the sound of the crashing waves. You remember nothing and you must become one with the island ahead of you,But it seems like you were not the only one here...

This is a re-creation of the northwest airfield from Chernarus using hl2 assets. A few buildings had to be cut from the original plan because source doesn't allow for a 1142 meter runway, 800 meters isn't too bad though.

I would like to introduce my second map, It consists of large mountains with custom textures, as well as some small buildings. I generated a 256x256 heightmap in world machine then imported it into hammer with dispge...

A large roleplay map made with zombie/infection RP in mind. Contains a large cornfield, forests, farmhouses, manors, a military/CDC outpost, camping areas, a church, a bunker, a safehouse, and more. Contains custom Left 4 Dead textures.

Aftermath Night and Day includes the two sequels to the post-apocalyptic roleplay and build map, Gm_Aftermath! Set in a freshly updated and newly detailed war-torn landscape, Aftermath Night dims the lights on a wide variety of environments, from a muddy m...

A map heavily inspired by John Carpenter's 1982 classic "The Thing". Originally made for the Morbus gamemode, but it's also great for Sandbox. The map will be found under the "Other" category. Enjoy, and don't forget to take blood tests!

A collection of maps for Morbus, these are not included in the main content addon because of size restrictions. This pack does not contain the arming files for a server due to .txt file restrictions. You can get those on ModDB or morbus.remscar.com

This addon adds a lot of properties to Half-Life 2 and Garry's Mod entites such as turrets, rollermines, suit chargers, flashlights, dynamites, NPCs and anti-antlion thumpers. There are over 72 different actions for different entites and NPCs.

This extension will add a new function to Expression 2 that allows you to fire an entity's input. It works much like the "ent_fire" console command, but without the need for "sv_cheats 1" and directly from within your E2 code.

2017/3/2Added "new" versions of the projected light and expensive light that use client-side objects instead of networked entities. They have a few missing features, but are less network-intensive and possibly less expensive.

Beta9 is out! There WILL BE NO BETA 10. Beta 10 will be v1. And after v1, the map is FINISHED. So speak now or forever hold your peace when it comes to bugs/fixes.Don't forget about the Day/Night Cycle addon!http://steamcommunity.com/sharedfiles/filede...

I made this map a few years ago in about one weekend as sort of a "scenic" test. It started out as a jungle cliff, but due to a lack of availability of textures and models of that setting within Half-Life 2, I decided to go with a snowy theme. The map is o...

This is a map based on the Victory Mines section of HL2: EP2. Features a 700-foot elevator shaft connecting 4 levels of the map, all the way from the antlion battle to the extract cave. Numerous easter eggs and secret areas!

Q: Why replace CW 1.0 on the workshop? Why not keep CW 1.0? Why not make it an update? Why are there so few weapons? Why call it CW 2.0 anyway? Why is there no backwards compatibility?A: CW 2.0 is not an update, but a remake with focus on quality over...

The famous gm_botmap_v3 , now available on the Steam Workshop. It is a huge map with lots of posibilities. I take no credit for the map, I only uploaded it to Workshop and updated the map icon and particles to work in GMod 13.

A big map set in an underground structure.this map features a lot of different enviroments (canteens, hospitals, prisons, and many others), is fully noded for all NPCs and can be used for roleplaying, machinimas or whatever you want.

<={I like to make random maps. People like my random maps. I give them the maps so they can make movies and scenes. I like looking at awesome scenes. Make some awesome scenes! If you send them to me and they look awesome, I'll put them under pictures for t...

This is the first map made for the gamemode PostNukeRP.Post Apocalyptic in theme, this map features:-Fully NPC AI Noded.-Wide Open Spaces.-Train trascks that fit the PHX train wheels.-Several areas for players to base.-Roads and Bridges

Dark winding corridors dotted with splotches of blood, the sounds of doors creak ominously and the TVs only report static. This is a large Hospital map with a huge system of corridors, hallways and hospital facilities, making it very easy to get lost in. T...

An edit of two EP2 maps that combines the see-saw bridge area with the antlion guardian battle area. The areas have been cleaned of NPC spawns/scripted events, and the whole place appears as it was before the...

The Minigun model is from "Smod Redux Version 8", model credit goes to it's respective owners, I only edited the model to work with gmod's "c_" arms, and modified the materials and textures, and obviously did the swep code.

This map is pure nostalgia for some people, yet it offers lots of free space to do anything. Driving, drifting (the snow offers less grip to the wheels), flying (high skybox) and even boat driving.If you're into NPC fights, you can also get engaged here,...

rp_ineu_pass_v1b_nightJust uploading Ineu_Pass_v1b_night for my server currently. I haven't seen this on workshop as of currently but I do apologise if the original map developer does not this to be uploaded.

This is a huge combine-architecture-themed build map by zck2020. I did not make this map, and will take it down if the author requests it, but I really like this map and thought I'd make it easier for other people to find. I'm surprised it wasn't uploaded ...

This is just a house prop pack I found on garrysmod.org, and got into the workshop. I am not the original author, but I uploaded it here. These are great for DarkRP servers, if players can't build very well. Oh, and that tall yellow building that looks lik...

A map featuring two large seemingly endless hotels that can be used for both Sandbox and Roleplay. Map is fully noded, fully cubemapped, optimized and includes the Garrysmod 13 changeable skybox. Props also vanish when they reach the bottom of the level, ...

RP_Locality is a map influenced by RP_Downtown_V2, but this is not a remake or tweaked version of it. It features a vast underground system, shops that are versatile either allowing people to sell as-is or customize the shop to their creativity.

***Counterstrike source textures used***Desert driving is a massive scaled map made for Testing vehicle climbing and ACF battles, it has an Airstrip and 2 hangers with helipads by the side.The map was originally on garrysmod.org and has been reuploaded...

+Added nodes+Added details+Added locked door in the sewers with passcode (passcode: 137*. It's generating random 4th number every time you try to get access: 2,4,8,9 or 0, 20% chance to guess it correctly)-Remade rebel base (n...

GM_Urbex is a small urban exploration map for comics or whatever your heart desires. The map is an old psyciatric hospital left to rot. There is no lights in the stucture at all. So a flashlight is a must for this map. This map is a few years old and d...

Rp_Subterranean is a roleplay map in an underground town/community that is built in a cave of sorts.The theme I've been trying to go for is that its a makeshift community built below the surface hidden away from the world above, whether they are hiding f...

Hello everyone!I'm back and I brought a new map with me. ;)--------------------------------------------------------------HOLD ON a SECOND!!! I have to WARN YOU!!!CS:S (Counter-Strike Source)HL-2 and its episodesAre NOT required!Since I create...

As part of the successful terraforming and subsequent small scale colonization of Mars in the early years of the twenty-second century many research stations were set up in various locations all over humanities new home . On...

The Tet Offensive was the turning point of the Vietnam War, and the point where the United States started to fall back. Here, it is recreated in a jungle setting, with enterable huts and many places for guerrillas to hide.

UPDATE: The BSP for this map has been forever lost, so no future updates will release. I am so glad over 4k people downloaded this map! I thought it would just be me and my friends, but I guess not. I appreciate all the comments and subs guys!

Here is an advance measuring or basic measuring tool for the gmod community to use, simply left click to set marker 1 and right click to set marker 2 you can choose before or after what measurement you want to use at any time.The measurement modes are:...

Cordon allows you to define cordons around other people's contraptions (noclip not required, read on) to disable rendering of any props or entities inside. All you need to do is shoot two points opposite each ...

Make Spherical gives most* entities perfectly spherical collisions that don't bounce when rolling or clip through the ground at high speeds like normal triangle-based collision meshes (meaning that it's perfect for wheels!). Simply left click on an entity ...

2015.03.05 Garry's Mod update brought a good feature with overriding submaterials.This is a simple tool to use it.Duplicator supported.Usage: select index, select material, apply tool. Right click to revert.You can copy current material with select...

The map is currently being reworked to better suite TTT. This version will be converted into a garry's mod specfic map with NPC nodes and such. I will be gone for a month and some change so don't expect any updates until around November.

------------------------------------------------------------------------------------------------------------------------- Please note: I take no credit for this map. I'm only uploading it because its not available on garrysmod.org anymore. The original a...

Come try Objective Rescape for an unique experience ! Fight a growing horde of zombies and do not underestimate their hunger for human flesh.Only the strongest players will beat this 44 min map ! Welcome to Rescape

The Improved Stacker tool is a complete rewrite of the original Stacker tool and includes many bug fixes and new features that both clients and server owners can benefit from.Unlike the other versions of the tool, t...

Once again I bring up another map which I didn't make though I didn't see it on Workshop so I'm going to take the liberty to reupload it onto Workshop, once again please let me know if you are the original creator of this map and I will credit you or if yo...

I tried to create map in "old" Fallout style, more in Fallout 1 and 2 , than in 3. Originaly created for serious roleplay (Clockwork) and only for this, so this map maybe not such good for video making. Right now this is first version of the map, second wi...

Camp #008 is awaiting the order to evacuate. Several years later, it still hasn't come. Stranded deep in the Rockies, inhabitants old and new face frostbite, hypothermia, and an unseen threat deep in the wilderness. Can the quarantine still protect them?...

------------------ ==Features== ------------------ This map is my recreation of the city Stalingrad during WW2 when the Nazis invaded the USSR. There are many enterable buildings along with ruined vehicles and such. The map is completel...

Advanced Duplicator 2 is a Garry's Mod addon which implements a tool similar to the Duplicator, but with many added features. It is a fork of (and not a direct successor to, despite the name) Advanced Duplicator.

------------------------------------------------------------------------------------------------------------------------- Please note: I take no credit for any of these maps. If the original creators ask me to take this down I will do so.--------------...

A complete remake of an (very) old map I created. The map is fully nodded, allowing both ground and air npcs (including striders!) to jump from ledges, know where to take cover, and follow you across the map. **Hl2 Ep2 is REQUIRED to be mounted to see most...

Ulysses is a Sci Fi Map based around a ship of the same name, the Ulysses, which I imagine to be an Ion Cannon corvette, sporting a fairly small crew the Ulyssess is a designed ship with 3 floors and a light hangar in the rear for small fleet support opera...

A flat map with dry grass. Includes a skybox. Good to build your own saves. Has nodes. Unlike gm_flatgrass, this map got more nodes. NPC battles are optimized on this map(except Striders, Gunships, etc).

**UPDATED TO 1.1!**A re-imagined version of Shadowgreen Cavern from Skyrim. This version has NO REQUIRMENTS. However, keep in mind that the hl2 textures don't look nearly as good as the ep2 textures. It is highly recommend that you download the ep2 versi...

2 days work, biggest skybox I have ever created, aimed at making a vanishing point in both directions along the road. The map has scatters over the ground to help you feel at home in the harsh deser...

It's been over a year since my last Morbus map, mor_temple, so I figured I'd freshen up the map list. This map is a small to medium size similar to Temple. Has a good handful of uncoverables and secrets.

This is Drivers Heaven. A map that took me about a year to finish after a million problems with different things. It has been built with feedback from my fans and is one of the largest maps ever made for Garry's Mod.

I fused together the city segments of HL2: Episode One's maps in a way I saw fit and added a few extra things to make it so you can travel both ways.Special thank you to Delta for his help along the way.Also thanks to kermit the froge for his suggestio...

This map is designed to use CAP stargates and other CAP stuff.It should be in the Roleplay tab after you clicked subscribe.There are 9 planets where you can travel through the stargates.All the planets are designed by me and do not show places from t...

Old city map I made years ago for a server I helped run. I quickly fixed it up to put it on our new server just to mess around on. I'm not planning on refining it any further because it's such an old project; let me know of any bugs or issues you have, a...

This is the content for rp_highwayimprobable and is required to see all the textures. As the props and models are not compiled into the map itself due to space restrictions, you can also use this addon to access...

This map is a creative edit of GM_Fork! I did not edit this maliciously, so please owner of GM_Fork if you have an issue please contact me. I only creatively did this for an Afganistan based look for Military RP Servers.. I do hope everyone enjoys this map...

This is my rendition of the planet Tatooine from Star Wars. I made this for the baikour gamemode but can also work with other gamemodes. The map is AI noded and features a 3D skybox. Iconic places on this map are a tusken raider camp, sarlacc pit, sandcraw...

A port of a majority of final levels from Half-Life 2: Episode 2. All the areas have been linked and given reusable doors/buttons, and all scripted events have been removed to make it more suitable for roleplay.

Uploading this map since I have not seen it on the Garrys Mod Workshop at all. I have personally uploaded this map just so I'm able to allow it to be downloaded easily for my server for ease of access.