This mod adds adds a bunch of new traits, gives the DLC5 Sovereigns new unique abilities, and adds something to each Champion History that would directly effect how you use that unit, instead of some of them being bonus faction traits. See below for more info:
http://forums.elementalgame.com/453882/

This mod adds adds a bunch of new traits, gives the DLC5 Sovereigns new unique abilities, and adds something to each Champion History that would directly effect how you use that unit, instead of some of them being bonus faction traits. See below for more info:
http://forums.elementalgame.com/453882/

This mod is sort of a compilation of some of my other work plus some unique stuff. It started off with a bunch of unique racial traits to make the units every faction can design much more unique. While I was at it I decided to throw in my Armor Diversity mod and added in some of the monster units from my Age of Fangs mod.

This mod is sort of a compilation of some of my other work plus some unique stuff. It started off with a bunch of unique racial traits to make the units every faction can design much more unique. While I was at it I decided to throw in my Armor Diversity mod and added in some of the monster units from my Age of Fangs mod.

My first mod ever. Love the game but i felt, as the opening said \" Before the channelers can conquer each other, they must first conquer the land\". That this was never really true so i made this map to play on.

My first mod ever. Love the game but i felt, as the opening said \" Before the channelers can conquer each other, they must first conquer the land\". That this was never really true so i made this map to play on.

Should make the Bunny Slippers and the Giant Lollipop items never appear. Current version is 1.0c and shouldn\'t require any further changes.
To install extract DLC03_Edit.xml to Mods folder and overwrite any previous version, and make sure Use Mods is turned on in-game.

Should make the Bunny Slippers and the Giant Lollipop items never appear. Current version is 1.0c and shouldn\'t require any further changes.
To install extract DLC03_Edit.xml to Mods folder and overwrite any previous version, and make sure Use Mods is turned on in-game.

News & Updates

This week we've caught up with a veteran modder, modeller, and texture artist who has created a dazzling array of high quality and highly customisable content for Fallout 4. Niero has recently also tried his hand at Skyrim mods, creating one of the top weapon mods this year CROSS_Crucible.

Thank you for taking the time out to chat with us. Before we talk modding, can you tell us a little about yourself?

Hey there, thanks for the interview, I'm a west coast American who ...

Roughly two years ago SureAI - an indie studio from Munich, Germany - released their massive project called Enderal - The Shards of Order - a total conversion mod for Skyrim. Since then, hundreds of thousands of players have been able to explore the completely new story and world of Enderal, embarking on entirely new adventures, separate and distinct from the lore of the Elder Scrolls series. Today we are talking to Nicolas, project lead on Enderal, about re-releasing on Steam, the new Forgotte...

This week we’re chatting with Mihail (MihailMods). Best known for his massive collection of creature mods for Skyrim and Skyrim Special Edition. Mihail is preparing to release a mega pack, containing over 100 of his creations in a single pack.

Thank you for taking the time to speak with us Mihail. Before we get into your mods could you tell us a little about yourself?

Hello, my friends from Nexus staff, and hello to all my friends from the Nexus community. I'm very...

FrankFamily﻿ is the creator of many artifact and HD overhaul mods for the Elder Scrolls: Skyrim. If you are looking for some amazing paladin armour, or want to get your hands on some special artifacts of Boethia, make sure to check out his mods. Today we are happy to talk to FrankFamily about his work, modding in general, and more.

You are mostly known for your mods that add brand new models of swords, armours, and artifacts to the world of Skyrim. Before we get to your moddi...

If you have played and modded Skyrim for any amount of time, you might have heard of the massive modding project that is Beyond Skyrim. This is a multi-team mod project with the goal of expanding the borders of the game world - you guessed it - beyond Skyrim, adding entirely new provinces from Tamriel to Skyrim's game world for you to explore. Today we are talking to Bellatrix, MrJGT, 1shoedpunk, 1ndajone5, Lasur, and Daniel Ran from the team from Beyond Skyrim: Cyrodiil﻿ - creators of Beyond...

Today we are talking to expired6978. He is not only the author of RaceMenu, LooksMenu, Extensible Follower Framework and various other mods, but also a key contributor to the various script extenders for both Skyrim and Fallout 4. If you have modded Skyrim or Fallout 4 for any extent of time, chances are you have run into a mod or two expired6978 had a hand in.

BigBizkit: You are most well known for your modding work such as your character creation overhauls RaceMenu and LooksM...

In today's feature we'll be talking to a pillar of the Fallout 4 mod community, kinggath, the brains behind the ultimate settlement building experience - Sim Settlements. A mod that has laid the framework for an entire category of add ons, city packs and more!

With this interview, we've decided to try out publishing the audio from our interview with Kinggath so you can listen along as you read. Let us know what you think of this format.
https://soundcloud.com/user-4330877...

At the end of July, the Fallout Miami project released a fantastic new trailer showing off their "vacation wasteland". Amidst all the excitement BigBizkit and I managed to get an interview with 4 of the key team members on the project to talk about Fallout Miami in more detail.

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First of all, could you guys give us a little bit of an introduction as to who you are and what your roles are on the team and what you do?

Fallout New California is a massive mod project for Fallout New Vegas. After 5 years in the making, the team has announced its release date and - if all goes well - come 23rd October, we will all be able to enjoy a brand new story with 12 endings and over 16,000 lines of dialogue.

Today we are joined by the project lead Thaiauxn to talk about this massive endeavour.

To start off, could you tell us a bit about yourself, and how you got started with modding in the fir...

Fuse00 is a proficient retexture artist who has created mods for several different games. Her mods have accumulated millions of downloads across Fallout 4, Skyrim, Witcher 3, and Kingdom Come: Deliverance. Today we are happy to talk to Fuse00 about her work, gaming, and modding in general.

BigBizkit: Thank you, Fuse00, for having a chat with us. To start this off, why don’t you tell us a bit about yourself?

Today, we are chatting with Darkelfguy, a YouTuber/modder with a burning passion for the modding community. Not only does he host the weekly Morrowind Modding Showcases on his YouTube channel, he also runs the annual Morrowind Modathon as well as other modding events - all in service of our Morrowind community.

BigBizkit: Thank you, Darkelfguy, for chatting with us. For those out there who might not be familiar with you and your work in the community, could you please tell us a...

Today we are having a chat with Arthmoor﻿ who is probably most well known for his Alternate Start mods for both Skyrim and Oblivion, as well as for his work on the fundamental unofficial patches for various Bethesda titles.

BigBizkit: Thank you, Arthmoor, for agreeing to give us an interview. Most people must be familiar with your work on the essential unofficial patches as well as your Alternate Start - Live Another Life mod, however, could you tell us a bit about yourself?
...

Stardew Valley is an indie pixel art farming RPG developed by Eric "ConcernedApe" Barone, which has slowly grown to be one of the most popular games on Nexus Mods in recent times - with 14 million mod downloads and counting, it's rapidly catching up with Morrowind! We've had the chance to spend some time with one of the unsung heroes of this flourishing modding scene, Pathoschild, who maintains and creates tools that enable others to do more in the Valley.

Today we are chatting with EnaiSiaion, creator of various outstanding Skyrim overhaul mods such as Apocalypse, Ordinator, and Thunderchild﻿ - some of which have taken their rightful place amongst the most popular Skyrim mods of all time.

BigBizkit & Pickysaurus: Thank you for taking the time out of your day to chat with us. Most people who have played Skyrim are probably familiar with your work, but could you first tell us a bit about yourself?

For those of you following E3's PC Gaming show, you may have noticed a new game that shares some striking similarities to a popular Skyrim mod. TheModernStoryteller, a veteran of the modding scene has spread his wings and announced his own brand new game "The Forgotten City" which is a stand-alone re-imagining of his original Skyrim mod by the same name. Nick (TheModernStoryteller) has kindly taken the time out after his E3 debut to tell us a little bit about his new game and how he made it from...

Today we have something special for you: meet ousnius, the man behind plenty of popular and useful utilities such as BodySlide and Outfit Studio﻿ - tools that have accumulated millions of downloads across their respective Fallout 4, Skyrim SE, and Skyrim versions.

BigBizkit: Thanks for joining us today, we really appreciate it. To start this off why don’t you tell us a little bit about yourself?

This week I got to chat with Robbie922004, a mod author who primarily creates mods for Skyrim, though has been known to tinker in Fallout 4. Robbie started his Steam game collection even before owning a gaming PC and began creating mods, like many, to fix things that he discovered weren't quite up to his taste in the vanilla game.

Hey Robbie and welcome to the Sunday discussion, would you mind letting our community know a little bit about you?