In the morning, you need to decide if you will fight today or not. This will inform whether or not to use your Den of Thieves to cheat during lowball for more money, or to do it during a shootout for money and pain.

Hustled helps you keep a tab on troublesome cards, and pretty much the rest of the deck, outside of it's structure, is pure dudes. This volume of ne'er-do-wells is key to keeping your opponent's Cheatin' Punishment in check: Try to use your numbers to leverage two or more shootouts in a day. Send a single dude and cheat like hell, forcing your opponent to play their Cheatin' Resolutions on the decoy dude. Maybe send a second decoy if possible. Then send your "real" posse. Once your opponent cannot punish your high illegal hands, you can take the board.