Well, we’re back from Boston! Buckley and I visited Robbie, and we went to PAX East on Friday. The rest of the weekend, we spent mainly eating good foods and gaming XD;; We did indeed finish Scott Pilgrim and started on Tales of Vesperia, which seems to have a lot of (bad) dialog. Perhaps more on that another time because PAX is way more interesting.

After loaning Gyakuten Kenji (aka Ace Attorney Investigations: Miles Edgeworth) and my other Gyakuten Saiban games to a friend since June (which he never did get around to playing it), I finally got them back last month. I’ve been itching to play GK again, so I started on it two days ago. I’m on the fourth case, and I’m having fun. Here are some random thoughts on my replay . . .

* The different voices for Miles. I mean, come on. I swear, one of his shouting voice sounds like Kristoph’s (from Gyakuten Saiban IV aka Apollo Justice) freaky voice! So my question is, Capcom, why couldn’t you stick with one voice actor for Miles? Do you know how much it grates me to hear like five different people for one character?

* I still adore Kay. She doesn’t annoy me as Maya, Trucy, or Pearl did.

* Gumshoe is just made of win. I love watching his sprite stomp his feet in a tantrum!

* Maybe it’s my DS-Lite, but I am annoyed that it takes literally ten seconds to save the game.

* Those badgers — those freaky badgers drive me insane in the third case! Though, I have to admit, hearing the Blue Badger theme song in a march variation is an earworm!

All in all, I still adore this game and still adore the whole series. I can’t wait for Gyakuten Kenji 2 now!

P.S. — If you don’t have the first Phoenix Wright game, then here’s a deal you can find at the Capcom Store. For $39.95, you can buy both Ghost Trick and the first Phoenix Wright game! A good deal compared to those third-party sellers price. Seriously, if I lived in the States and if I needed a copy of the game, I’d so order it!

Well, I am a born again Nintendo Fan. There is finally a reason to turn on my Wii after having it sit there since Monster Hunter Tri. I picked up my copy of Super Mario Galaxy 2 and have been enjoying it very much. Really, there is nothing much to say about the game. The controls are spot on perfect from Super Mario Galaxy 1. Yoshi who is in the game controls flawlessly. The graphics are pretty and the music is superb. The level design is exceptionally innovative. My only minor complaint with the game is the camera, though it is still very good camera system. Bottom line buy this game!!

Oh, I forgot to mention, I was at the Nintendo World Store NYC Club Nintendo VIP event and was back there for the launch party. I got to shake hands with one of the greatest video game voice actors ever–Mr. Charles Martinet. He signed my Super Mario Galaxy game art, instruction booklet and game disc.

So there was a Monster Hunter Tri Launch Event hosted by Capcom at Nintendo World Store NYC today and I decided to attend the event. I got to play the game early at the store as well as pick up the game before the US street release date of 4/20/2010.
Best part of the event was that both the producer Ryozo Tsujimoto and director Kaname Fujioka were there at the event. They were both exceptional people. I was the first person in line to meet and greet them as well as get my game signed by them and the last person in line to get a second game signed by them. They signed the game box art slip, instruction manual, and game disc as well as a promotional poster. In addition, they were very nice and took a picture with me.

As for the game, it is a solid Wii title. A fairly deep co-op WiFi supported Wii hack and slash RPG style game. The game controls extremely well with the classic controller pro. My only minor grips with the combat system is the long lag your character has when healing themselves. However, the game is pretty lengthy and enjoyable both solo and with friends. The graphics are just jaw dropping beautiful.
I still have to spend more time with game to fully get a feel for this exceptional Wii title, but so far, I have enjoyed what I have played.

Huge thanks to the great folks at Capcom for hosting the event and to producer Ryozo Tsujimoto and director Kaname Fujioka for signing everything and drawing me a personal artwork on my Wii game box.