BIOSHOCK and ASSASSIN’S CREED Reimagined as Isometric RPGs

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One of the best things about BioShock, which also happens to be the thing I’m most afraid of, is that splicers appear out of anywhere. With developers The Brotherhood’s take on the series, however, the game isn’t so scary as we get a top down view of the field.

In a clever showing of marketing for their latest isometric 2D game Stasis, The Brotherhood have reimagined BioShock, BioShock Infinite, Assassin’s Creed IV, and other games and movies in the same fashion. Now we get a full view of what’s lurking under the sea. If only this view was present when I entered BioShock‘s notorious dentist office.

Take a look at a few of the awesome images below:

The Brotherhood’s reimagining of these first/third-person blockbusters are really well done and look as if they could be playable as other isometric titles like Age of Empires and SimCity. I’m curious if the reimagined games would have made as large of an impact, especially since I would most likely be about 85% scared playing The Brotherhood’s version of BioShock.