We need a few more assets before you can start coding your skateboard game.

Create a movie clip (F8) and call it background.

Then create some assets inside the movie clip. These assets will be things that your skateboarder might hit like rocks, cars, trees, furry animals, people, babies etc…..Each asset that you create must be a graphic. So for example, if you create a rock then press F8 to make it a graphic.

So what you will have is a series of graphics inside a movie clip.

Try and create as many things that your skater could hit as possible. Your skater might also have to avoid birds flying at him/her or all sorts of strange objects.

While I am away you can work through your design brief and have them ready for me on my return. In previous posts I have uploaded a link to writing a design brief, I have also uploaded one student’s brief to follow.

Also, you can read Chapter 2 of your text book 100 Ways and follow their example of a design brief.