Yeah it is! Fast shots. Fast moving. Grabs give you good distance. Learn otto and stun lock them with distance in between and get them to fatal. If your up against Elesis throw in a few grabs and you'll win easy.

You know..with all this "oh just grab this grab that" talk like grabbing is SO EASY A CAVEMAN CAN DO IT /gaiko I'm really starting to think you NEED a macro or something designed soely for the almighty "grab command" to even stand a chance in PVP.

But lets not turn this into another one of my "WHY CAN'T I GRAB" threads, I'll just accept the fact that I can't grab 100% of the time whenever the hell I want, which means I can't counter grab 100% of the time whenever the hell I want, which means I'm NEVER going to be good at PVP.

Key is to jump attack and stun the opponent first. When you're back on the ground you dash toward them (Hold that direction) then attack. There you have grab your opponent.

When you'll get better at it, there's other move that you can chain to do a grab. Like 1 manual otto from a higher platform when you either corner your opponent or know that they'll jump then diagonal grab. Theres also double greab with edge with a diagonal grab.

It all comes with playing and practice. But for now, jump attack stun dash grab.

Oh another thing with archer is to use the Arrow Rain delay to grab but thats pretty basic. Use it beside the opponent and dash for the grab right away. You can delay grab with 1st skill like Lass 1st job too, but personally, the timing is kinda hard and if its dangerous if you mess up.

Yeah. I also prefer Xbow close range. The thing is that Xbow attacks so ridiculously fast, and can do so from any direction, ground or air, means you can literally lock your opponent in place. Jump overhead and pelt them with a down air attack, then land behind them and shoot a combo into their back. Then you can do a quick hop overhead and use the normal air attack to keep them from moving, or roll under them and start comboing from the other side. You can quite literally play monkey in the middle with Xbow, and destroy them.

Key is to jump attack and stun the opponent first. When you're back on the ground you dash toward them (Hold that direction) then attack. There you have grab your opponent.

When you'll get better at it, there's other move that you can chain to do a grab. Like 1 manual otto from a higher platform when you either corner your opponent or know that they'll jump then diagonal grab. Theres also double greab with edge with a diagonal grab.

It all comes with playing and practice. But for now, jump attack stun dash grab.

Oh another thing with archer is to use the Arrow Rain delay to grab but thats pretty basic. Use it beside the opponent and dash for the grab right away. You can delay grab with 1st skill like Lass 1st job too, but personally, the timing is kinda hard and if its dangerous if you mess up.

Try real life examples instead of typing junk? I've been in PVP or the past hour or so trying pretty much everything in the book.

Hold the directional button and push Z when your character overlaps the other? Doesn't work

Jump attack to stun them? Yeah, for .2 seconds, then I get grabbed the moment I come down.

Crossbow is particularly easy to grab with because you can repeatedly stun them by floating down diagonally next to them while shooting the normal air attack. Continue holding the directional key as you were, and when you land, hit and hold Z briefly and you should grab them fine.

Also... Delay, is, not, the, same, as, lag. It seems a lot of people don't understand. Delay is caused by skills, it's intentional, and isn't lag. It's a time out, essentially. Everyone gets locked wherever they are for a moment, be it in mid air, on the ground, mid-attack, or whatever. HOWEVER, it only stops characters. Attacks in progress, projectiles that are moving, will continue to do so. A good way to see it's effect is to get your team mates to each skill right after you use dive bombing. If they both use 1 MP, even if they don't hit anything, right after you dive bombing, and right after each other, your harpy will fall right onto the enemy, and the delay will prevent them from dodging it.

Delay is 100% intended. You can replicate it in practice mode, which proves it isn't lag. Go into practice, use the mouse to move the enemy right as you release a longer skill, like arme's 3 MP cure or Ronan's Holy Bless or Holy Inferno. Let go of the mouse while the computer player is in midair right as you skill. They will stay there. They won't fall at all until the "freeze frame" of the skill ends.