"We’ve dug into a series of incredible Sony Computer Entertainment patents that describe an almost sci-fi sounding controller. Read on to learn about the most advanced, most bizarre and most sexual controller you can possibly imagine."
-PSLS
(Next-Gen, PS3, Sony)

What the hell is Sony working on? lol I'm honestly hype to see what they come out with. This information is intriguing especially since we have a lot of games that evoke a lot of emotions while playing like journey, heavy rain etc. Wonder how Quantic Dream will utilize this in there upcoming game(hopefully KARA).

People, would you PLEASE stop assuming that every patent is a Ps4 feature? Are you guys NEW to the idea of patents? Thousands come and go having never gone utilized. Many end up being used for research methodologies (probably what the tongue controller will some day be used for).

Well, a Sony rep did make a statement in where he said something to the effect of "It will be scary what gamers will be able to play in 10 years." Virtual reality and immersion are going to be part of whatever Sony is dreaming up. Although I do doubt it will be PS4 related. Maybe the console after?

These sorts of patents actually have their application.Obviously, SCE is not the type of company that determines a science, creates these ideas, and finds applications just to have the patent wind up being marketing cannon fodder for a new PS console.

This controller (more than likely) will not be included with the PS4, but there is a high probability engineers are currently piecing together the components to make it (one day) a reality.

Also, do you think "the world of Playstation" needs hype in this form? SCE would much rather people get hyped on the promise TLoU might have in relation to what we might see next gen.

edit:

I also remember seeing a Playstation Magazine where some SCE RnD lab where developing software for all sorts of stuff (3D, Simulview, HeadVisors, etc). I would not be surprised if that same lab is making tech demo software with using a prototype of this new controller.

I'm just glad all three big companies are developing new and inventive ways regarding gameplay rather than being straight power houses. This is definitely going to be the most fascinating generation of game consoles. I can't wait for some solid facts though!

There are many really cool application for this. If a character is in the cold environment, the buttons becomes much harder to press and much slower in resetting. This simulate the lost of dexterity in cold environments. Or in an RPG, Paralysis status ailment also affects the smoothness of your controller. Or in an FPS, Stun Grenades can affects the smoothness of your controls. Yet is getting out of stunned state more skill based because a person can snap out of it with brute finger force instead of the game forcing them into a dazed state for a set period of time. Just a few example of in game affects being translated into a real world effect on the player.