Hello,
Although I work as C++ programmer, for making games I personally prefer C#, since the development in C# is much faster and easier and for smaller games you dont need the fastest language arround - in C# you can still make 3D games with nice realistic graphics running hundreds of fps.

Hello, I am looking for anyone who is able to create (yes create, I would like not to use any free assets for any part of the game) sounds and/or music for 2D medieval strategy multiplayer game.
You can play the alpha version (yet far from finishing) here (max 4 players via TCP/IP or single player against inactive AI):
https://drive.google.com/file/d/0BznJ64zl41DhT2YzMU41c1RkTTQ/view?usp=sharing
As you can hear, my sound skills and equipment are not as good (for example sword attack is recorded by using two kitchen forks ), so this is probably largest space for improvements.