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About The IGF

IndieGames.com is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, Gamasutra.com and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

Darkest Dungeon's cruelty has been tweaked, its monsters altered, its traps wound tight. It has been months in preparation, tested through Early Access by the resolve of brave and foolish adventures helping teach the merciless taskmasters at Red Hook Studios how best to break the human body and spirit. Every tactical avenue players have found has been closed off. Every flaw in monster's defenses has been countered. Today, it unleashes itself as a full release on Steam.

The promise of loot may pull you into this viciously hard dungeon crawler, but all you're going to find in the depths is death and madness. No one comes out of this place the same, because if the challenging turn-based combat doesn't get you, the sanity effects will. Are handfuls of gold worth losing your mind over?