Can I say I think these guys will bring Q9 down a little. With 3 attack dice for queglix he will roll an average of 1 1/2 skulls. The Nhah Scrih will roll an average of one shield with 3 defense and will also have the auto shield. With 4 attacking with 4 attack dice from height they will roll 2 skulls on average. Q9 will roll an average of 2 1/3 shields which makes it a little hard for them to wound him but it's hard for him to wound them. A squad should tie him up I think and then have a skull demon advance. Once he gets there they will be attacking with 2 1/2 skulls on average more than his 2 1/3 shields so he should go down.

"I am definitely a mad man with a box."

"They are too numerous to fight. What shall we do?" "Fight anyway."

"You can never defeat another if you know not how to defeat yourself."

They are good against all "multiple ranged special attacking hero + screening squad" builds. Q9+rats, Nilfhiem+Greenscales, Quahon+Spiders, etc. Obviously they do their best against the dragon builds due to the bonus attack die, but they will hold up pretty well against a Queglix attack.

One of my favorite combos with these guys, ironically, is Zelrig. If you leave gaps, the cultists get to your heroes. If you try to gum things up, you are setting up Zelrig's Majestic Fires.

The Cultists and the Mezzodemons should do a good job covering each other's weaknesses. Does the enemy have a special attacker to bypass your exoskeleton markers? Send in the Cultists. Does the enemy have swarms of common units? Send in the Mezzodemons.