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I've added full head tracking and weapon tracking to Half-Life 2 in preparation for the Oculus Rift dev kit launch. Once the official rift apis are available I'll integrate them, giving people ~70 hours of content (this also works for episode 1 & 2, the lost coast and tons of user generated maps, etc) that they can use to test out their Rift.

With the recent release of Natural Selection 2 [Available for sale on Steam and other places! ( http://www.naturalselection2.com/ )], RockPaperShotgun has written a great article mixed in with some direct commentary from some of the developers of NS2.

The article is a wonderfully entertaining read for gaming enthusiasts, and the game is definitely worth the wait.

When Counter-Strike: Global Offensive launches this Tuesday, August 21, you’ll find the terrorists and counter-terrorists will have something a little more important on their hands to deal with than shooting each other.

Zombies, that’s right, zombies, will be plaguing the PC launch of CS:GO. According to the official blog, “the guys over at plaguefest.com have been working with us to get Zo... [read more]

Valve, creators of best-selling game franchises (such as Counter-Strike, Half-Life, Left 4 Dead, Portal, and Team Fortress) and leading technologies (such as Steam and Source), today announced Counter-Strike: Global Offensive (CS: GO) is targeted for release on August 21, 2012.

To be available via the Playstation Network, Xbox Live Arcade, and Steam (for PC and Mac), CS: GO will expand upon the team-based action gameplay pioneered when Counter-Strike was launched ... [read more]

Earlier today, Valve released an update to Counter-Strike: Global Offensive.

Below is the official changelog:

Gameplay:
• Updated weapons based on performance metrics:
- Slightly increased the damage for the fiveseven to keep it on par with other pistols.
- Lowered the max width of the recoil patterns for the MG's to make them better for their price point.
- Lowered the spread on the Negev to be more in line with the m249.
• Improvements have been made to burst fire and tappi... [read more]

Gameplay
• Tweaks to the recoil model based on player feedback.
• Decreased the throw velocity for Incendiary and Molotov grenades. They can no longer be thrown far enough to block terrorists from leaving spawn in Inferno.
• Removed the ability to exploit the radar data.
• The aiming precision now changes back to the standing accuracy state immediately after the crouch bu... [read more]

Today Valve has released yet another update to the Counter-Strike: Global Offensive BETA. The update adds some new options to the 'Find a Game' menu, as well as the additions of Nuke SE and Inferno SE to the rotation.