No, at least not for a while. There aren't a whole lot of education opportunities for game design in general, there's mostly only diploma and bachelor's degree programs.

Also *student loan debt intensifies*

EDIT:

Just got off the phone with a recruiter for PopCap Games for a QA position. The interview was brief (as it was intended to be) but I think it went well!

I just got off the phone with a recruiter for DICE Los Angeles (I applied to a Multiplayer Level Designer position there) and they said that they're interested in me and that I have a really strong portfolio, so they're gonna have me take a design test!

Hidden/Spoiler:

Okay seriously I feel like I'm the only one posting here, c'mon people let's hear what's been happening lately! How'd finals go for those in school?

Quality Assurance. It's basically game testing, but much much more. QA analysts tend to work very closely with developers to write test plans and develop strategies to prevent bugs from occurring in the first place.

Back in April before I was employed at Monolith, I applied for a Gameplay Scripter position at a new studio in Los Angeles called Royal Circus Games. Fast-forwarding to just a few weeks ago, I received a response from the studio saying they were interested in interviewing me for the position, and thus began the interview process. This weekend they offered me the position, and after long, careful consideration, I have realized that this is the right path to move forward with my career in the game industry.

My experience working at Monolith on such an incredibly ambitious and amazing project has been one of the best experiences of my life, and they will forever have my gratitude for choosing me above all others for the role, for helping me get my foot in the door, for providing me with the opportunity to prove myself, and for all of the valuable knowledge that I have gained during my short time there. I am heartbroken to leave my dream studio and everyone there who I’ve grown to love—but as I stated before, my future awaits elsewhere.

At Royal Circus Games, I will be working directly alongside Leslie Benzies (aka the former president of Rockstar North) as well as many other Rockstar veterans on an ambitious new project currently titled EVERYWHERE.

I'm extremely excited and nervous for this new change in my life, since I'll be moving down to Los Angeles for an unknown number of years. It'll be hard to leave my home and friends in the Pacific Northwest, but again, my future awaits.

Best part of all this? The new game is being built in the Lumberyard engine, which uses Lua for its scripting language.

As for me, I'm finally all set up at my new job down in LA! I may or may not be living (as a tenant) with a certain Gametoast moderator.

The friend who built it for me didn't charge me at all, save for shipping & handling ($70-ish). He said it was a little over $400 for the build. Runs better than this laptop, I can certainly say. It definitely works, but I had to do some tinkering because the PCI slot on the motherboard was a bit weird when it came to seating the graphics card, so..it's a tad touchy, but that's fine, I figured it out. Looks and runs great. I need to get a dedicated WiFi card, though. A USB hotspot can only get me so far.