During high school, I was too busy reviewing terrible iPhone games to get a menial fast food job like a real teenager. So I can’t relate to stories of desperately trying to put meals together as fast as possible with fellow chefs while customers waited impatiently, mentally reducing their tips. Or rather, I couldn’t until I played Overcooked, cooking co-op indie darling and fresh hot new Nintendo Switch Game That Isn’t Zelda.

Overcooked has this whole insane story mode about time travel and onion knights and a food beast that may or may not be an homage to famous atheist deity the Flying Spaghetti Monster. But that’s all just absurd window dressing. The real meat of Overcooked are the dozens of levels that challenge you alone or you and your friends to make as many meals as possible in just a few minutes.

Recipes get more complicated the later you get (although not as complicated or varied as I maybe would have liked) but each step remains relatively simple. Press a button to start chopping mushrooms. Let a burger sit for a few seconds on the pan. Boil the rice for your burrito and take it off the stove. Carry a dirty dish to the sink. Put out a fire. Even Cooking Mama has more elaborate simulations of the act of preparing food. But that’s a good thing.

In Overcooked the goal is speed, not realism. These actions have to be simple because you have to constantly perform and coordinate them with your teammates over and over again before time runs out. You have to memorize steps and perform loops and check incoming orders for slight variations like no tomatoes or lettuce. One step out of line, one soup burned or carrot left unchopped, and you’ll be yelling at your friends like Gordon Ramsay. The meals never actually stop coming. You just need to make as many as you can. Sometimes it’s even smarter to just abandon a meal on the verge of expiring to get an early jump on a later one to earn a bigger tip.

Overcooked is tough enough just in a standard kitchen, but to spice things up most new levels add some environmental gimmick you also have to consider. Trying cooking in a kitchen split between two moving trucks, or a kitchen infested with Ratatouille-esque vermin who steal food left unprepared for too long. The stage hazards really force you to consider positioning while planning your cooking routes. The dash button is key.

Once you cook your way through the main campaign you can also enjoy two expansions included in this special Nintendo Switch edition. They add new levels, recipes, playable characters, and holiday cheer. But with or without this bonus material, Overcooked is just such a great fit for the platform. The time limit makes portable play easy, and the simple controls work scrumptiously on two sideways Joy-Con. Co-op is the real way to play the game so being able to easily access it is a killer feature. HD Rumble cues also let you instinctively know when it’s time to start or stop some actions like chopping or grilling.

Unfortunately, while the cute art style doesn’t look like it should be too demanding, the Switch version does suffer from some frame rate issues, which can impact a game about speedy precision like this. But the developers at Ghost Town Games are working on a fix.

Cooking was one of my favorite parts of The Legend of Zelda: Breath of the Wild. But with Overcooked I can just cut out all the exploration fat. That chicken burrito my friends and I managed to finish at the last second may not buff my stamina, but we still had fun making it.