Hey, guys. I realized today that I hadn't posted my Ratings and Tendency Editing Guide in the first post. I apologize for the oversight. If you have any questions about the Ratings/Tendencies/Hot Spots that I use, please refer to the guide. If you still have questions, feel free to ask.

i dont know what im doing wrong, babyface roster works without problem, but this one dont have a lot of players like Shved, Claver, etc... am i doing something wrong or this players arent in the OpeningDay2.ROS?Thx in advance.

I sent Babyface a PM asking for permission but haven't heard from him yet. It may be better to check the Official NLSC roster thread as they are using my Ratings/Tendencies/ETC and adding all missing players and the like. It's shaping up to be the most comprehensive roster yet. I will update this roster, also, but that one will be more comprehensive.

Really glad to know that you'll update this. I have created the players missing in the last version. It was easy putting in the CFs and all. it's the ratings and tendencies that I'm not sure how to handle.

Anyway, will be waiting for the next update before I start my association. This is by far the best roster out there.

Hey Slimm if you are planning on updating your roster or working on the NLSC roster I would recommend you to increase the Mid-range Tendency for players who are scorers. Raising this tendency in the gameplay slider screen doesn't seem to have an affect but as soon as I increased them individually in the player edit screen I'm seeing alot more midrange shots taken by these players and more realistic Shot Charts by teams overall.

All rotations have been set and I believe all transactions are up-to-date. Also, all Coaching Profiles have had the preferences edited so the CPU should draft/sign FA's/trade more intelligently. If you have any questions, let me know.

Amare' Stoudemire had his speed and quickness ratings edited to 65. They were at 99, a typo.

Make sure to download the new Cyberface package and unzip the file into 2k directory.

Enjoying this so far, like it Just a question though, Overall is not that important to me but to this seems to be an issue when it comes to Association since the rotations of the CPU are based on that. Could you somewhat consider having stars and role players tweak their ratings?

dare wrote:Enjoying this so far, like it Just a question though, Overall is not that important to me but to this seems to be an issue when it comes to Association since the rotations of the CPU are based on that. Could you somewhat consider having stars and role players tweak their ratings?

I could, but I'm not going to. If you want to, you can. If I start tweaking ratings, it won't be as realistic as it is now. Feel free to do with it as you wish, though.

What I will do is see what I need to do to help Leftos add Minutes to his editor. With that, we could simply copy and paste the minutes at the beginning of the Association and they would be the same as they are in Quick Play matches. After the first season, you would either need to control all 30 teams or resign your position after every game, switch to the team you are going to play, set their lineup, resign again, and switch back to your team.

I really wish 2k would just patch this. The minutes transfer just fine into Playoffs mode. Why they don't into Season or Association is beyond me.

After the first season? Minutes are recalculated before every game, after every injury, etc, AFAIK. I don't believe CPU respects the rotations at all, it just recalculates them based on player availability and roles, not the original rotations when the Association started.

Again, AFAIK, minutes are only respected if you control that team. If it's AI-controlled, there's no point in editing its rotations.

Leftos wrote:After the first season? Minutes are recalculated before every game, after every injury, etc, AFAIK. I don't believe CPU respects the rotations at all, it just recalculates them based on player availability and roles, not the original rotations when the Association started.

Again, AFAIK, minutes are only respected if you control that team. If it's AI-controlled, there's no point in editing its rotations.

Maybe they changed it this year. In years past, the only time rotations changed for CPU teams in Season/Association modes were if there was a transaction or injury for that team.

thanks for the update, but i'm wondering if you could use the most recent 2k roster as a base so we could use jao's unlock everything save & have all the uniform slots. hopefully there is a way for you to just copy and paste and not have to start from scratch