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The healer. Cheyna’s empathic, healing talent makes her the perfect person to return to her
birth world and recover an ancient artifact for her adoptive people. It was
meant to be a simple mission, only everything goes wrong when a dangerously
imposing, battle-scarred warrior kidnaps her.

The merchant master. Bastard-born Drakthe Fachion has an opportunity to found his own house
and erase the stigma of his birth. All he has to do is reopen the Agora trade
route. Unfortunately, he must enter a trade marriage with a healer to gain
access. If that means kidnapping a complicated, stubborn woman and forcing her
into an agreement, so be it.

The Agora Stronghold. A strange place
where nothing is as it seems. As they make the treacherous journey, wariness is
no match for the passion that slips past their defenses. But an unseen presence
stalks them. Drakthe and Cheyna have no idea a psychic trap has been laid or
that a deadly, generations-old secret that threatens two worlds is about to be
unleashed.

Harker’s Hell.

Early settlers thought
they’d found a western re-creationist’s heaven there. Instead this new world
became a hellish version of the Old West.

Now the seeds of long-ago conflict
are stirring to life…

Dissonance Walker believed she’d seen the worst life had
to offer, only to find she’s dead wrong. Sold to a secret organization by her
parents for the price of a new stove, her ability to disobey is ripped away by
a brutal experiment. Determined to find the key to restore her freedom, she
manages to escape her captors, only to end up in the worst place for a woman
that can’t say no—on a saloon stage, ready to be sold to the highest bidder.

Bram Spencer is sure the heat has baked his brains. With
his friend murdered and his ranch under attack, he needs to attend a little
unfinished business. Buying some fool woman because she pokes at scabs he
thought long healed, isn’t on the list. It’s bad enough he has to go through
the fuss of rescuing her, now he discovers the only way to grant her freedom is
to marry her. This is why he never plays
the hero—no good deed goes unpunished.

Secrets
have a long life. Sometimes decades. Now the sins of the past have returned,
ready to collect their dues. Only trust can save Dissonance and Bram from a
shocking evil... but trust is a hard commodity to come by on the frontier.