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File Description

This is a (great) MP map pack composed of the following maps:

|- Phrantic II (1v1/FFA)
Remake/remix of nodm11/cpm24. Layout is slightly more spread out but less vertical to suit Doom 3. The item layout is obviously different too, plus barrels-o-fun!! 1 minute Megahealth.
|- Never Outgunned (1v1/FFA)
A new layout, with a hint of Q2DM3 and Q1 DM4. Lights on the top level are damageable, but will switch back on. Megahealth 1 minute.
|- Retroactive (1v1/2v2/FFA)
A retro-quake1-ish layout, inspired to some extent by DM6. 2 versions of the map exist in the pk4, one for 1v1, one for 2v2.

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swd3dm1.txt
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================================================================
Title : phrantic II
Date : 11th August 2004
Author : Rich 'swelt' Jacques
Email Address : swelt AT cpma DOT org DOT uk
Website : http://www.swelt.nildram.co.uk
Description : High tourney map for DooM III
================================================================
- Play Information -
: Extract map_swd3dm1.pk4 from the zip into doom3/base folder.
: Start a multiplayer game through the menu or find a server
: running the map.
- Level Information -
Game type : 1v1, ffa
Single Player : No
Player load : 1v1, 2 - 4
Weapons : SG, 2xMG, HG, PG, CG, 2xRL.
Stuff : 2xArmour, MH.
NOTE: Megahealth is set to a 60 second respawn, not the default
of 3 *yawn* minutes. The whole dead end concept wont really work
if it spawns so infrequently.
- Construction -
Editors used : Doom3
Utilities used : Editpad
- Notes -
This is my first map for Doom3, who can say if there will be others...
It's a remake of a Q3 CPMA map which I made (nodm11/cpm24). I was mainly
focussing on learning the differences between D3 and Q3 editing, so it
is still very Quake-ish. Seems quite fun to play though, and it's
designed specifically for 1v1 which makes a change ;)
Thanks to Doom3 Euro for their help, running a tournament using the
beta release of the map. Check out their site at www.d3euro.com
- Credits -
: id Software for Quake, Quake 2, Quake 3, Doom3
http://www.idsoftware.com
: Cameron Diaz for providing a nice levelshot
: Everyone who has given me feedback (mostly aggnog)
: Everyone who has played this level, cheers!
- Links -
CPMA Homepage http://www.promode.org
CPMA.org.uk http://www.cpma.org.uk
- Copyright / Permissions -
You may not include or distribute this map in any sort of
commercial product without permission from the author. You may
not mass distribute this level via any non-electronic means,
including but not limited to compact disks, and floppy disks
without permission from the author.
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swd3dm2.txt
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================================================================
Title : Never Outgunned
Date : 11th August 2004
Author : Rich 'swelt' Jacques
Email Address : swelt AT cpma DOT org DOT uk
Website : http://www.swelt.nildram.co.uk
Description : Tourney map for DooM III
================================================================
- Play Information -
: Extract map_swd3dm2.pk4 from the zip into doom3/base folder.
: Start a multiplayer game through the menu or find a server
: running the map.
- Level Information -
Game type : 1v1, ffa
Single Player : N/A
Player load : 1v1, 2 - 4
Weapons : SG, HG, PG, CG, 2xRL.
Stuff : 2xArmour, MH.
NOTE: Megahealth is set to a 60 second respawn, not the default
of 3 *yawn* minutes. The whole dead end concept wont really work
if it spawns so infrequently.
- Construction -
Editors used : Doom3
Utilities used : Editpad
- Notes -
This is my second map for Doom3 and is a brand new layout. It
draws elements from classic 1v1 maps (esp. DM4, perhaps CPM1a) but
I think it's got enough elements of it's own to be it's own map.
Thanks to Doom3 Euro for their help, running a tournament using the
beta release of the map. Check out their site at www.d3euro.com
------------------
swd3dm3.txt
------------------
================================================================
Title : Retroactive
Date : October 2004
Author : Rich 'swelt' Jacques
Email Address : swelt AT cpma DOT org DOT uk
Website : http://www.swelt.nildram.co.uk
Description : Deathmatch map for DooM III
================================================================
- Play Information -
: Extract map_swd3dm3.pk4 from the zip into doom3/base folder.
: Start a multiplayer game through the menu or find a server
: running the map.
- Level Information -
Game type : 1v1, 2v2, ffa
Single Player : N/A
Player load : 1v1, 2 - 4
Weapons :
Stuff : 2xArmour, (Berserk).
Two versions, one with berserk, one without (swd3dm3a)
- Construction -
Editors used : Doom3
Utilities used : Editpad
- Notes -
This is my third map for Doom3 and is a brand new layout. The
architecture is heavily inspired by DM6 from QW, but I don't think
the layout will be make it play anything like it.

Interact

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