Contest Combos

These are moves that, if used after one another, will earn you bonus Hearts during the Secondary Round. The Combo Standby move is the move you have to use first. Then, you may use any Combo Secondary to complete the Combo. These Combos are only for B/W.Confusion –> Psychic

Defense Curl –> Rollout

Endure –> Reversal|Flail

Fire Pledge <–> Water Pledge|Grass Pledge
*This combo can also be performed by multiple Pokémon on the same team in one turn.
**This combo works as a three move combo, with the third use (of all three separate moves) earning 2.5x points and costing double PP.

Flamethrower –> Fire Blast

Fusion Flare <–> Fusion Bolt
*This combo can also be performed by multiple Pokémon on the same team in one turn.

Hail –> Blizzard

Hypnosis –> Dream Eater|Nightmare

Ice Fang <—> Thunder Fang|Fire Fang
**This combo works as a three move combo, with the third use (of all three separate moves) earning 2.5x points and costing double PP.

Ingrain <–> Leech Seed

Jump Kick –> Hi Jump Kick

Mega Punch <–> Mega Kick

Quiver Dance –> Baton Pass

Rain Dance –> Hurricane

Reflect <–> Light Screen

Rest –> Snore|Sleep Talk

Scratch –> Slash

Shell Smash –> Amnesia|Iron Defense

Slam –> Heavy Slam

Sludge –> Sludge Bomb

Spikes <–> Toxic Spikes

Stockpile –> Spit Up|Swallow

Substitute –> Focus Punch

Sunny Day –> Moonlight|Synthesis|Solar Beam|Morning Sun

Surf –> Hydro Pump

Swagger <–> Flatter

Taunt –> Counter|Magic Coat

Thunderbolt –> Thunder

Thunder Punch <–> Fire Punch|Ice Punch
**This combo works as a three move combo, with the third use (of all three separate moves) earning 2.5x points and costing double PP.