Developed in parallel with the game's console versions, the PC version of Max Payne 3 supports a number of advanced graphics options, scalable high-resolution textures and character models, DirectX11 features, multi-monitor support and 3D.

Featuring cutting edge shooting mechanics for precision gunplay, advanced new Bullet Time® and Shootdodge™ effects, full integration of Natural Motion's Euphoria® Character Behavior system for lifelike movement and a dark and twisted story, Max Payne 3 is a seamless, highly detailed, cinematic experience.

Sepharo wrote on Jun 4, 2012, 01:51:I played MP2 a bit a few days before MP3 came out... I'm not seeing the huge differences in movement you guys are talking about. Feels pretty much the same to me with better animation.

Going to have to disagree majorly with "nothing left of the old Max Payne" feels every bit of Max Payne to me. Man against the corrupt and dirty world, double crossed, confused, fuck-it-all and narrated with cheesy metaphors.

Agree with you Seph, I finished it last night, and loved every moment. It certainly felt like a Max Payne game to me. Double crosses, fun gun play, cheesy one liners, and graphically it's gorgeous.

My only complaint is the movement in multiplayer is extremely stiff, but then again that's a Rockstar trademark anyway. You'd think with all the money they've made they could hire a few animators that are actually good.