Hi, this run was recorded November 28th, 2018. It took a few weeks, but finally reached the TG top spot for game 9, the most difficult version of this cart. First 2 deaths occur quite closely at 35,600 and 37,740.
Final score: 71,950
Run begins: 5:13

and just to be sure, its been determined there is only one version of this cart right? the belief there were two versions came from a misunderstanding of how a bug worked so that when the bug manifested for some but not others due to them triggering the bug it was incorrectly believed to be a cart difference?

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and just to be sure, its been determined there is only one version of this cart right? the belief there were two versions came from a misunderstanding of how a bug worked so that when the bug manifested for some but not others due to them triggering the bug it was incorrectly believed to be a cart difference?

Hi, Snowflake. I'm not totally sure about there being 2 versions, but the version I do have does have the 'not enough movement' glitch that kicks in at about 150K when you don't maintain movement on screen a few seconds at a time to a set grand number of minutes/seconds that triggers this glitch. This glitch has happened to me on this same cart for a few times on game 1. For my TG 488K game, it glitched on me wayyyyy later in the game because I provided humanoid movement on and off screen. My game 6 333K TG run did not glitch out on me. Because I got a mere 71K on game 9, I was not able to push this glitch boundary.