Lab Zero Games, the developer of Skullgirls, revealed that a new action RPG is in development. Titled Indivisible, the game follows the adventures of Ajna, a girl in search of answers about mysterious powers she possesses. Gameplay is reportedly inspired by the likes of Valkyrie Profile and Super Metroid, with 2D hand-drawn animation and Secret of Mana composer Hiroki Kikuta on the soundtrack.

The Indiegogo campaign for the game’s development will begin in early September, during which a playable prototype will be available. The game itself is planned for a 2017 launch.

Via Famitsu comes the news that Grand Kingdom will launch on PS4 and PS Vita in Japan on October 22. Price on PS4 is set at 6,980 yen, with the Vita version weighing in at 6,480 yen. Preorders will include a mini-soundtrack album, while first-print copies include download codes for an exclusive unit.

And to round out the list of Dragon Quest items, creator Yuji Horii stated that the next main series installment – Dragon Quest XI – will be an offline title, featuring the more traditional mechanics of pre-DQX entries.

Speaking of Dragon Quest, Weekly Jump reveals that Dragon Quest Monsters Joker 3 is in development for the 3DS. No release date has been given at this time, though the title reportedly will feature “new systems, new monsters, and new communications”.

Dragon Quest series creator Yuji Horii revealed, apparently on accident, that the 3DS releases of Dragon Quest VII and VIII will be released in western territories. Specifically, Horii announced a French localization for both titles while speaking at the Japan Expo in Paris; an English localization is therefore likely but has not been officially stated.

A separate announcement revealed that Dragon Quest VIII will include a new dungeon, along with a unique boss monster named Jahagaros. Little is known about the story behind said dungeon, save that monster has been sealed within and has been waiting for someone strong enough to reach it.

Since we’re talking XSEED, the company announced that PoPoloCrois Farm Story will be coming to North America, under the title of Return to PoPoloCrois: A Story of Seasons Fairytale. The 3DS RPG is planned for a winter release this year.

The Legend of Heroes: Sen no Kiseki will be making the journey westward, XSEED Games and NIS America announced recently. With the localized title of The Legend of Heroes: Trails of Cold Steel, the companies are planning for a fall release in North America and Europe on PS3 and PS Vita.

In other Tales news, Bandai Namco lifted the lid on Tales of Berseria, the next series installment bound for the PS3 and PS4. Little is known at this time, though the title will feature a female protagonist; this week’s Jump magazine listed her name as Velvet. A Japanese teaser site has been set up over here.

Developer FuRyu announced that The Legend of Legacy, the 3DS RPG care of SaGa and Chrono Trigger veterans, will launch in North and South America this fall. Available both at retail and digitally, the price has been set for $39.99 US, $49.99 CA.

With its launch less than two weeks ago, Mobius Final Fantasy has cracked the one million user registration threshold, Square Enix announced recently. A campaign celebrating the milestone will reward players with special items – four cactuar, four Gold Cactuar, and four Metal Cactuar Dark Crystals – for logging in by June 19.

Bandai Namco has announced that Tales of Zestiria will be going global on PS4 and PC this fall, along with the previously announced PS3 version. Zestiria hits PS3/PS4 on October 16 across the PAL region, with the North American release for the same platforms on October 20. The PC version also launches on October 20 via Steam for North America and Europe.

At the Nintendo World Championships, Nintendo announced that Mother, the never-localized prequel to Earthbound, is now available as Earthbound Beginnings on the Wii U Virtual Console for North America and Europe.

Fallout 4 was the centerpiece of Bethesda’s conference on Sunday, where the company formally announced the title and that it would launch on November 10. The gameplay demo revealed short combat and conversation segments: the main character is now voiced, and VATS appears to be changed somewhat from its Fallout 3 and New Vegas incarnations, slowing down time instead of stopping it completely.

Plotwise, the character is a citizen of pre-war United States, whose family is whisked away to vault 111 just as the bombs start falling. A brief sequence showed character generation for the male and female PC, a husband and wife, just before entering the vault. Following the arrival at 111, the PC somehow emerges 200 years later, and even wanders back to the ruins of their old neighborhood. How the PC survived is unclear. The demonstration also showed the PC encountering a dog, who could be commanded to move to specific locations or search for items.

A large focus of the presentation was on crafting systems; weapon and armor customization, but also, surprisingly, the ability to build your own town. With scrap materials gathered from the world, the player can build structures virtually from scratch, even getting NPCs to visit, trade with, and help defend the town. Power armor use also looked more involved, with the PC shown physically climbing into the suit rather than simply equipping it from inventory.

Later, during Microsoft’s press conference, a separate Fallout 4 presentation revealed that mods for the PC version will also work on Xbox One. Whether this will also apply to the PS4 is unknown at this time.

With E3 in full swing, Bandai Namco officially announced Dark Souls III as it was debuted during Microsoft’s press conference today. The title will launch in 2016 for PC, PS4, and Xbox One. Check out the trailer for yourself here.

A recent Famitsu took a closer look at Fire Emblem If, revealing that the title will be tweaking the series staple Weapon Triangle. Previously, the triangle was a standard rock-paper-scissors setup, with swords beating axes, axes beating lances, and lances beating swords. Now the triangle will incorporate swords and magic, axes and bows, and lances and concealed weapons, with the same order of effectiveness.

Concealed weapons are apparently wielded by maids, butlers, and shinobi; classes wrapped around some of the friendlies that may join up. Specifically, the characters Felicia (maid), Joker (butler), Gunther (butler), and Suzukaze (unspecified) show up in both the White Night Kingdom and Dark Night Kingdom versions, while Saizou (unspecified) and Kagerou (shinobi) appear in White Night Kingdom.

Fire Emblem If will also not feature weapon durability. However, stronger weapons may be paired with trade-offs, such as reduced evasion or disabled Pursuit attacks.