These are the card details for the Yu-Gi-Oh! TCG card, "Checkmate."Please refer to this page for the Yu-Gi-Oh! TCG official rules for "Checkmate."If you have any questions regarding how to use "Checkmate," go to "FAQs Related To This Card" for clarification on its usage.Please go to "Search For Decks Containing This Card," if you would like to search for Decks that contain "Checkmate."

Checkmate

Icon
Normal Spell

Card Text

Tribute 1 Archfiend monster on your side of the field. During this turn, 1 "Terrorking Archfiend" on your side of the field can attack your opponent's Life Points directly.

(This card is always treated as an "Archfiend" card.)If a Level 8 or higher monster under your control was sent to the Graveyard this turn: Special Summon 1 "Berserk Dragon" from your hand or Deck.

Annihilator Archfiend

DARKLevel 9
[
Fiend
/
Effect
]
ATK 2000DEF 3000

You can target 1 card you control and 1 card your opponent controls; destroy them, and if you destroyed a face-up Fiend monster(s) by this effect, this card gains ATK equal to half the Fiend monster(s)'s original ATK, until the end of this turn. You can only use this effect of "Annihilator Archfiend" once per turn.

Archfiend Black Skull Dragon

DARKLevel 9
[
Dragon
/
Fusion
/
Effect
]
ATK 3200DEF 2500

1 Level 6 "Archfiend" Normal Monster + 1 "Red-Eyes" Normal MonsterYou can only Special Summon "Archfiend Black Skull Dragon(s)" once per turn. If this card battles, your opponent's cards and effects cannot be activated until the end of the Damage Step. If damage calculation is performed involving this Fusion Summoned card, at the end of the Battle Phase: You can target 1 "Red-Eyes" Normal Monster in your Graveyard; inflict damage to your opponent equal to its ATK in the Graveyard, then shuffle it into the Deck.

Archfiend Cavalry

DARKLevel 4
[
Fiend
/
Effect
]
ATK 1900DEF 0

If this card on the field is destroyed by card effect and sent to the GY: You can target 1 "Archfiend" monster in your GY, except "Archfiend Cavalry"; Special Summon it, but it cannot attack this turn.

Archfiend Commander

DARKLevel 6
[
Fiend
/
Effect
]
ATK 2500DEF 1200

If you control an "Archfiend" card, you can Special Summon this card (from your hand), but it cannot attack this turn. You can only Special Summon "Archfiend Commander" once per turn this way. When Special Summoned this way: Target 1 "Archfiend" card you control; destroy that target. When this card is Tribute Summoned: You can target 1 Level 6 "Archfiend" monster in your Graveyard; Special Summon that target in face-up Defense Position.

Archfiend Eccentrick

LIGHTLevel 3
[
Fiend
/
Pendulum
/
Effect
]
ATK 800DEF 1000

7
You can target 1 other Spell/Trap Card on the field; destroy both it and this card. You can only use this effect of "Archfiend Eccentrick" once per turn.

You can Tribute this card, then target 1 monster on the field; destroy it. You can only use this effect of "Archfiend Eccentrick" once per turn.

Archfiend Emperor, the First Lord of Horror

DARKLevel 8
[
Fiend
/
Effect
]
ATK 3000DEF 2000

You can Normal Summon this card without Tributing, but its original ATK/DEF become halved. If Summoned this way, this card is destroyed during the End Phase. You cannot Special Summon any monsters, except Fiend monsters. Once per turn: You can banish 1 "Archfiend" card from your hand or GY, then target 1 card on the field; destroy it.

Archfiend Empress

DARKLevel 8
[
Fiend
/
Effect
]
ATK 2900DEF 2100

If (exactly) 1 face-up DARK Fiend-Type monster on the field, except this card, would be destroyed, you can remove from play 1 DARK Fiend-Type monster from your Graveyard, instead. When this card is destroyed and sent from the field to the Graveyard, you can select 1 Level 6 or higher DARK Fiend-Type monster in your Graveyard, except "Archfiend Empress", and Special Summon it.

Archfiend General

DARKLevel 4
[
Fiend
/
Effect
]
ATK 2100DEF 800

You can discard this card to the Graveyard to add 1 "Pandemonium" from your Deck to your hand. If this card is on the field but "Pandemonium" is not on the field, destroy this card.

Archfiend Giant

DARKLevel 6
[
Fiend
/
Effect
]
ATK 2400DEF 1600

If this face-up card on the field would be destroyed by a card effect, you can pay 500 LP instead. This effect can only be used once while this card is face-up on the field. If this card is destroyed by a card effect and sent to the Graveyard: You can Special Summon 1 "Archfiend" monster from your hand.