Some of these changes are kinda nice, ie. Inner Will & Inner Focus, but at the same some are wtf ie. Shield Bash. Sometimes I really wonder how the devs make these decisions. Granted I don't play a Warrior.. was shield bash not being used? Or was is SO OP to warrant being removed?

I have to agree with Netram the UI fix is WAY late. And Ghostlands made me laugh.

i imagine the resto druid nerfs are due to mastery being buffed for us, and its no a very important stat. Not too worried about the increase in LB costs but 20% decrease in Bloom effect. Get real. Slowly heading back to wotlk style rejuv blankets.

Raise Ally has been redesigned to be a battle resurrection, analogous to Rebirth. It is instant cast, but costs 50 Runic Power to use, and has a 10-minute cooldown. It shares the same global battle resurrection cap with Rebirth and Soulstone.

waz up with completly distorying any chans in hell that prot warriors beaing usefull in pvp?

also buffing prot warriors survivablity in pve more why? warriors are one of the best options when it comes to tanks now a days (beaing that only one that the more mastery you get the more worth mastery is for you)

Bam Resto Druids got a nasty hit there. They will survive though maybe. Although i dont understand the Karazhan nerf. Is it that proffitable? (I might need to run it a few times before the patch then )

Scratch what I said previously, why the fuck did they have to nerf Spell Reflect that much?

You're forgetting its cooldown went up from 10 to 25 seconds (doesn't show on the mouse-over tooltip since it's based on Live), so using the glyph simply means it goes from 25 to 20, though it gives a relatively higher benefit now, since before: 1 second out of 10 = 10% and after: 5 seconds out of 25 = 20%.

lol at the joke of a buff to affliction warlocks. blizz continuing to be lazy and down right awful. I mean come on buff passive dot damage all you want by marginal amounts because everyone knows you can't deal damage with dots when they are still getting chain dispelled.

You're forgetting its cooldown went up from 10 to 25 seconds (doesn't show on the mouse-over tooltip since it's based on Live), so using the glyph simply means it goes from 25 to 20, though it gives a relatively higher benefit now, since before: 1 second out of 10 = 10% and after: 5 seconds out of 25 = 20%.