[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]

(Austin, TX) July 8, 2014 -Indie publisher Versus Evil, in
partnership with Seattle based indie developer 4gency, today
announced thatHabitat: A Thousand Generations in
Orbitis now available via Steam Early
access. In Earth’s orbit, where crisis is guaranteed,Habitatis the only strategic space
simulation game that uses orbital debris to build the future homes
of humanity and where hope for survival relies on the creativity
and resourcefulness of the player. Exploration, resource management
and physics-based flight and combat come together for the ultimate
space survival experience. Habitat: A Thousand Generations in
Orbit’sEarly Access build for PC, Mac and
Linux is now available through Steam, Amazon, Humble Store,
GameFly, Gamer's Gate, GreenMan Gaming and Nuuvem priced at $14.99,
£10.99 and €14.99. An additional value
‘buddy-code’ bundle, where gamers have the option of
buying one code for themselves and one for their friend at a
reduced rate, is also available for $19.99, £14.99 and
€19.99.

“We are excited to announce that a very early build of
Habitat is finally available for gamers to try out on Steam
Early Access”, said Charles Cox, founder of 4gency. “
Habitat is a truly one of a kind experience and we think
that people will love playing in this early sandbox version
we’ve built. Gamers will be able to put some of the
game’s key gameplay mechanics to the test and we look forward
to their feedback so we can shape the game into a fully featured
space survival experience when it launches.”

In the early access build, gamers will be able to explore a
procedurally-generated orbital playing field and manage their
engineers to build, rearrange and repair livable habitats created
from the space junk they raid from a dozen or so space junkyards.
They will also be able to test out and master physics-driven flight
simulation using rocket physics, boosters and steerable thrusters
to get around as well as experiment with lasers, grappling hooks
and particle accelerators to turn their creations into deadly
kinetic orbital weapons. Finally, they’ll be able to
practice destroying and salvaging enemy space stations, taking on
defense turrets and nanomachine hunters in a bid to survive!

The Early Access version of
Habitat is not feature complete and represents just a
portion of what the final game will offer, both in terms of
complete feature set and polish.

In
Habitat: A Thousand Generations in Orbit players assume the
role of ‘Commander’ and lead a team of engineers to
gather a variety of debris found in a procedurally–generated
orbital playing field with a dozen space junkyards to raid and
create livable habitats that can support human life Habitat’s
sandbox environment provides a diverse and creative range of
possibilities as players combine different elements of debris,
explore space and mine the resources found there. A fully
expandable tech tree can be researched to develop more elaborate
space stations.

4gency is an indie game
studio based in Seattle, Washington. Founded by Charles Cox, a
ten-year veteran of the video game industry, 4gency brings
experience from Zipper Interactive, Microsoft Game Studios, Amazon,
Big Fish Games, Sierra Studios and Pipeworks. Habitat is the
team’s first Kickstarter funded game. For more information on
4gency visit:
http://4gency.com