Battle Roar

Cooldown:

12 sec (12 sec)

Cost:

No Cost

Deals 50 (+0) magic damage to enemies in the area. Rengar's Armor and Magic Resist are increased by 10 for 4 seconds. The bonus Armor and Magic Resist is increased by 50% for each enemy Champion or Large Monster hit.
Ferocity effect: Deals 40 (+0) magic damage to enemies in the area, grants the defenses from the normal ability, and restores between 12 and 75 Health based on missing health (healing and damage values scale with Rengar's level).

Cooldown:

12 sec (12 sec)

Cost:

No Cost

Deals 80 (+0) magic damage to enemies in the area. Rengar's Armor and Magic Resist are increased by 15 for 4 seconds. The bonus Armor and Magic Resist is increased by 50% for each enemy Champion or Large Monster hit.
Ferocity effect: Deals 90 (+0) magic damage to enemies in the area, grants the defenses from the normal ability, and restores between 29 and 181.25 Health based on missing health (healing and damage values scale with Rengar's level).

Cooldown:

12 sec (12 sec)

Cost:

No Cost

Deals 110 (+0) magic damage to enemies in the area. Rengar's Armor and Magic Resist are increased by 20 for 4 seconds. The bonus Armor and Magic Resist is increased by 50% for each enemy Champion or Large Monster hit.
Ferocity effect: Deals 140 (+0) magic damage to enemies in the area, grants the defenses from the normal ability, and restores between 46 and 287.5 Health based on missing health (healing and damage values scale with Rengar's level).

Cooldown:

12 sec (12 sec)

Cost:

No Cost

Deals 140 (+0) magic damage to enemies in the area. Rengar's Armor and Magic Resist are increased by 25 for 4 seconds. The bonus Armor and Magic Resist is increased by 50% for each enemy Champion or Large Monster hit.
Ferocity effect: Deals 190 (+0) magic damage to enemies in the area, grants the defenses from the normal ability, and restores between 63 and 393.75 Health based on missing health (healing and damage values scale with Rengar's level).

Cooldown:

12 sec (12 sec)

Cost:

No Cost

Deals 170 (+0) magic damage to enemies in the area. Rengar's Armor and Magic Resist are increased by 30 for 4 seconds. The bonus Armor and Magic Resist is increased by 50% for each enemy Champion or Large Monster hit.
Ferocity effect: Deals 240 (+0) magic damage to enemies in the area, grants the defenses from the normal ability, and restores between 80 and 500 Health based on missing health (healing and damage values scale with Rengar's level).

12345

Bola Strike

Cooldown:

10 sec (10 sec)

Cost:

No Cost

Throws a bola dealing 50 (+0) physical damage and slowing an enemy by 60% for 2.5 seconds. This slow diminishes over time.
Ferocity effect: Deals 50 (+0) physical damage and roots the target for 1.75 seconds on top of the normal slow (Damage scales with Rengar's level).

Cooldown:

10 sec (10 sec)

Cost:

No Cost

Throws a bola dealing 100 (+0) physical damage and slowing an enemy by 65% for 2.5 seconds. This slow diminishes over time.
Ferocity effect: Deals 122.5 (+0) physical damage and roots the target for 1.75 seconds on top of the normal slow (Damage scales with Rengar's level).

Cooldown:

10 sec (10 sec)

Cost:

No Cost

Throws a bola dealing 150 (+0) physical damage and slowing an enemy by 70% for 2.5 seconds. This slow diminishes over time.
Ferocity effect: Deals 195 (+0) physical damage and roots the target for 1.75 seconds on top of the normal slow (Damage scales with Rengar's level).

Cooldown:

10 sec (10 sec)

Cost:

No Cost

Throws a bola dealing 200 (+0) physical damage and slowing an enemy by 75% for 2.5 seconds. This slow diminishes over time.
Ferocity effect: Deals 267.5 (+0) physical damage and roots the target for 1.75 seconds on top of the normal slow (Damage scales with Rengar's level).

Cooldown:

10 sec (10 sec)

Cost:

No Cost

Throws a bola dealing 250 (+0) physical damage and slowing an enemy by 80% for 2.5 seconds. This slow diminishes over time.
Ferocity effect: Deals 340 (+0) physical damage and roots the target for 1.75 seconds on top of the normal slow (Damage scales with Rengar's level).

123

Thrill of the Hunt

Cooldown:

150 sec (150 sec)

Cost:

No Cost

Rengar stealths himself for 7 seconds after a 1 second (delayed to 3 seconds if taking damage) delay and reveals enemy Champions within 2000 range. While stealthed Rengar gains 15% Movement Speed when moving toward enemy champions and his next attack will cause him to leap.
After breaking stealth, Rengar gains 25% Movement Speed and generates 5 Ferocity over 5 seconds.

Cooldown:

110 sec (110 sec)

Cost:

No Cost

Rengar stealths himself for 7 seconds after a 1 second (delayed to 3 seconds if taking damage) delay and reveals enemy Champions within 3000 range. While stealthed Rengar gains 15% Movement Speed when moving toward enemy champions and his next attack will cause him to leap.
After breaking stealth, Rengar gains 35% Movement Speed and generates 5 Ferocity over 5 seconds.

Cooldown:

70 sec (70 sec)

Cost:

No Cost

Rengar stealths himself for 7 seconds after a 1 second (delayed to 3 seconds if taking damage) delay and reveals enemy Champions within 4000 range. While stealthed Rengar gains 15% Movement Speed when moving toward enemy champions and his next attack will cause him to leap.
After breaking stealth, Rengar gains 45% Movement Speed and generates 5 Ferocity over 5 seconds.