CUBEmixer

With the CUBEMixer we created a real time multipurpose mixing and mastering tool for multichannel speakersystems or binaural rendering in the 3DAudio domain. The mixingsystem with integrated roomsimulation possibilities is written in the graphical programming language PureData.

spatialisationsystem and 3DAudio mastering application but can also be used for virtual acoutics for dry rooms.

key features:

Ambisonics decoder und encoder for 2D and 2D hemispheres and full spheres

Current release 3.0

depencies

Change log

short summary of changelog

- ammixer added to libs/Makefile, but not used- MIDI connect do MADI MIDI- 64 inchannels - 64 outchannels initialized- hdspm_mixer added- 16 Buses again + 52 Outs- RRR Hall eingefügt- a short HOW-TO get the data back into the BCF/BCR- renamed calibrate.mtx to compensation.mtx (to match the CUBEmixer)- added MIDI-channels 125-127 for reverbs- Visualization of Ambisonic Sources- Pbankfile now in settings and preset in parameter,- Cubemixer beautified since AUX Sums added- make sfplayer 16 channels- Added 24channel Player to outs (will be extended to AMBIOUTS in future)- added BINAMBI- Make RAD, AZM, ALV of ambiencoder breakable for algorithmic control and add internal receive- a start-script for linux- changed URL from cvs.sourceforge.net to cvs.pd.iem.at;- new reverb with 6 IN and 6 OUT- use OSC instead of netsend/receive- old (FUDI) and new (OSC) sr-names- FINALLY added OSC-matching- a small tool for calculating decoder matrices