Viconia DeVir is available to recruit from Chapter 1. She can be found in the north-west corner of the Peldvale area, where she is being chased by a Flaming Fist officer. This officer wants to kill her, which the party can choose to allow or prevent. Charming the Flaming Fist officer and talking to him reveals that Viconia is wanted for killing a farmer, his wife, and his children, and that the murder was especially brutal. If you side with the officer, 100 XP will be awarded for killing her (no reputation penalty).

If Gorion's Ward speaks to her after defeating the Flaming Fist officer (250 XP, no reputation penalty), she will offer to join the party, provided you have high enough reaction. Recruiting her reduces the party's reputation by 2, because she is a drow and they are despised by the surface-dwelling races. If the party's reputation grows too high (19+) for Viconia's liking, or if she is removed from the party, she will depart the game permanently.

If you wish to keep Viconia available to recruit later, you may kill the Flaming Fist officer and not speak to Viconia afterward. She will remain waiting in place until you return and speak to her.

She has a natural magic resistance of 50% and high dexterity score of 19. With the right equipment and spells, she can be an excellent tank.

Note that in original BG1, the MR applies to both enemy spells and beneficial items/magic, which means healing or buffing Viconia can be a very frustrating affair, especially if she is in dire need of healing.

When asked about her past, VICONIA reveals (quite proudly) that she is a dark elf from the Underdark city of Menzoberranzan. She says very little about her reasons for leaving that sunless realm, though separations of such a nature are never gentle.She does claim to no longer worship the spider goddess Lolth, a change that even you know is often fatal. Her new faith is in the night goddess Shar, an appropriate choice for a drow, though this is not a firm indication that she has given up the brutal ways of her people.She finds the laws of the surface world quaint and more than a little strange, but this is simply because of her lack of experience. Likewise, she seems a bit naive about how her race is viewed by surface-dwellers. Many will not give her the chance she seems to expect, and even being seen with her may affect how people think of you.You know that as a drow, she has resistance to magic.

When asked about her past, Viconia snaps that there is nothing about her you need to know. Over time, you've learned that Viconia is a drow from the city of Menzoberranzan, though she left her home some time ago for unspecified reasons. Life on the surface has been hard for Viconia. She turned away from the traditional drow worship of Lolth and instead venerates Shar, goddess of darkness and loss. Viconia still finds the customs and mannerisms of surface-dwellers strange and takes malicious amusement in watching others struggle to decide how best to deal with her. Traveling with you has afforded Viconia some measure of protection, and she seems content, for the time being, to remain in your company during the march to Dragonspear Castle.

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VICONI.cre

Viconia DeVir is available to recruit from Chapter 2. She can be found in Athkatla'sGovernment District near the Prison, where she must be rescued from followers of Beshaba, who want to burn her on a stake. If you try to rescue her, this will provoke the followers to attack your party.

As Drow have gained extreme notoriety in the Forgotten Realms, recruiting Viconia reduces the party's reputation by 2. This reputation loss is regained as soon as she is removed from the group.

If she is removed from the party, she can be found in the Graveyard, near the far entrance of Bodhi's lair.

Her wisdom has been improved by three points and her magic resistance has increased to 65%.

As an evil cleric, at high levels her Turn Undead will enable her to control almost every enemy undead type (liches, vampires...). This can be exploited by using the Sanctuary spell and/or by casting Invisibility on her, then having her walk among the undead hordes. Beware, though: activating her turning will also affect good-aligned paladins, including Keldorn. This can be prevented with a Remove Fear spell.

Her strength of 10 restricts her from wearing heavy armor, but this problem can be solved by letting her equip Strength-boosting equipment such as Gauntlets of Ogre Power. Her AC will be rather decent due to the stackable bonus gained from her high dexterity score. She may also wear the lightweight Ankheg Plate Mail naturally.

Due to her stat limitations, some players relegate Viconia to the back row, buffing and healing the group's tanks and using her sling from afar. Using her in melee is challenging due to her low HP and sub-optimal THAC0. She is also equipment-dependent, requiring the right stat-boosting armor and weapons to be fully efficient.

When you ask about her recent past, VICONIA snarls that it is not your place to know such things of her. There is still pride in her voice when she speaks about her Underdark home of Menzoberranzan, but you get the feeling that there is nothing left for her there, her family and House most likely victims of typically vicious drow "politics." She has continued in her worship of the night goddess Shar, but that appears to have been the only boon to her exile. She seems sullen and bitter, and has certainly learned much of the intolerance she must face while living amongst surface peoples. Her natural abilities as a drow have faded with time, also contributing to her lost sense of belonging.

In general, Viconia tends to be cold and cruel, particularly when it suits her purposes. Due partly to her experience as a drow, she values strength and the ambition to dominate and tends to despise compassion as a weakness. Occasionally, she exhibits a slightly less vicious side to her, though.

If romanced, Viconia will (depending partly on how Gorion's Ward responds) vacillate between venomous hostility and abject compassion and fear (mostly of her former goddess, Lolth).

Viconia has two official epilogues if you complete the final quest of Throne of Bhaal with her present in your party.

In her default Epilogue, Viconia moves on with her own adventures after parting ways with Gorion's Ward. She founds a short-lived Sharite cult under her command in Waterdeep, only to slaughter them all when they betray her, shrugging off the chastisement of her goddess. She stops an attempt by the Knights of the Shield to take over Calimport, and then assists Drizzt Do'Urden in saving the elven city of Suldanessalar from a Zhentarim plot, for which she receives the highest honor of the Seldarine from Queen Ellesime. She reportedly takes this unprecedented honor stoically, and then leaves; her movements thereafter are lost to history.

If Gorion's Ward completed Viconia's Romance and chooses not to embrace godhood, the two lovers continue adventuring together until they deign to settle down, with Gorion's Ward becoming an important political figure. They marry and have a half-drow son together, but after several years, Viconia is assassinated by an agent of Lolth - the Ascension mod contains an expanded version of this epilogue stating that this was achieved through the use of venom taken from Lolth's own fangs. Unable to resurrect his wife, Gorion's Ward sadly raises their son on his own, disappearing into the pages of myth - some say they go on to crusade against the drow, but none know the truth.

Viconia's romance epilogue is quite controversial amongst the fandom, who argue there are multiple reasons why it breaks suspension of disbelief (such as the sheer power and mystical options available to two such high-level adventurers). An infamous mod that makes Edwin Odesseiron into a romanceable character for a female Gorion's Ward also includes a bonus component in the form of an alternate romanced Viconia epilogue.

In this unofficial, fan-made epilogue, which only triggers if Viconia's romance is completed, Gorion's Ward convinces her to change her alignment to True Neutral, and Gorion's Ward forsakes godhood; the couple come to a happier ending. Lolth's agents begin trying to assassinate Viconia after the two are wed, and this leads to the two embarking upon an epic quest through the Underdark and the Planes to confront the Demon Queen of Spiders. While what happens remains a secret to the two of them and their friends & family, Lolth's assassination attempts cease. Viconia goes on to bear at least one child to Gorion's Ward, their firstborn being a half-drow daughter who goes on to become a mighty adventurer in her own right.