Designed to be a score attack game that is compelling in multiple sessions, randomised and altered according to how well you play. Shooting/destroying enemies and collecting blue chips increases your anger, reflected in the transformation of the player ship. The higher your anger the more you will score and the more difficult the game will become.

You can die an infinite amount of times in Leave Home. Death will not end the game, instead your anger level is reduced and you must wait a few seconds to respawn. The short length of the game is intended, differences between replays can be parsed according to style and competence.

Game is really good. I really like graphic style, gameplay and maps but it fells a little bit short game. Yeah it's little bit random and dynamic but after 3x playthrough I'm little bit not satisfied. Can we have more maps?

For a "score attack" game, where is the high score list? Then again, it might be useless because the scores almost appear arbitrary - one game I get 25k points, the next 99k, and I don't think my performance was that much different.

Hello. I'm liking the game but there is no way I can split shoot using a Logitech Dual Stick controller (its shaped like a PS3 controller). Think you could get on solving that issue please? The lack of being able to do that is limiting the experience.