Technology

Ever since I found it a few years ago, the way I share files with friends, family and colleagues has changed completely. Dropbox, and similar services, make sharing big files and multiple files as easy as saving them on your own computer. What could be better?
Creating a Game-Based Online Class. One of the things that I like the most about the field of instructional design is the opportunity to think about that hard to quantify meta-level where you are teaching someone how to teach someone else.

The most effective way to do this is to have your learner live the experience that you are trying to teach them to create. Unfortunately, the medium of a blog post does not permit me to teach you how to create a game-based curriculum by experiencing it. This adds a layer of complexity to my task, but one that is not insurmountable. It is my hope that you can follow these easy steps to design and implement your own game-based class in the near future. Step 1: Define your Objectives This is exactly the same process you should undertake at the beginning of planning for any class.