Veselin 'Noiselessx' is an esports expert, mostly focusing on Dota 2, where he has achieved 5800 MMR. Having more than 12 years of Dota 2 experience and playing on multiple tier 2 & 3 teams, he has the needed knowledge to analyze details. His work has been featured on many esports websites. Twitter & Twitch @NoiselesS123

The entire Autobattler scene is currently suffering because there are a lot of titles that pretty much deliver the same exact game. This is especially true for Dota Underlords, which has lost almost 70% of its players since release.

Having said that, Auto Chess is the OG of autobattlers. As you know, the game was first coming to live as a custom map in Dota 2. After that, Drodo Studios were unable to come to an agreement with Valve, leading to the creation of Underlords and Auto Chess as a standalone game.

Auto Chess Update 07.09

Today, a new update was released which adds just a couple of changes. Let’s take a look at them.

Warrior (3) Synergy now increases the armor by five instead of six

Werewolf: adjusted its basic HP from 750/1500/3000 to 700/1400/2800

Heaven’s Gift: regenerate up to 10% (15%) before of your allied maximum HP. In addition, it has the chance to block 10 damage (was 20 before). This was a well expected nerf because this was just too strong.