Connor was an absolute badass, i thought he looked raw as f. I am myself of mohawk blood from my maternal grandmother

Should have been more precise. I have no complaints on the scenario. What i mainly disliked in AC3 was the gameplay... parry with circle smh. The whole character motion felt heavy & slow compared to the previous episodes. Is there any improvement on the gameplay in the following games ?

Grave robbing is bad. But tomb raiding in Assassin's Creed Origins? That sounds very good. Creative director Ashraf Ismail confirmed in an interview in the latest issue of OPM that Origins will bring Assassin's Creed back to the cornucopias of puzzles and platforming that last appeared in Assassin's Creed 2, with a variety of styles to explore inspired by real-life history.

"We have quite a few tombs in the game, and they range from being classical puzzles to navigation puzzles and navigation challenges,” says Ismail. “A lot of them are actually built off of the actual true tombs that we’ve researched."

Many of the tombs in Assassin's Creed 2 were set in real-life locations like the Duomo in Florence and St Mark’s Basilica in Venice, combining navigation challenges and puzzles with the tourist-y thrill of discovering off-limits parts of famous places. The Assassin's Creed Origins team consulted with historians about how ancient Egyptian tombs were constructed to reach a similarly authentic feeling for a more ancient world, according to Ismail.

“So we put a lot of effort into recreating these tombs. Everything that is actually known we’ve mapped it out, we have images, we have research that’s been done on tombs, we actually try to replicate it as close as possible. So for example, the Greek pyramid, all the chambers, all the corridors are an authentic representation. Now, of course, we have a bit of fun and go a bit further, like, what are the secret chambers that have not been discovered yet?”

Great news, the tombs in AC2 were some of the best things about the entire game imo.

I get what you're saying. I'm just not very positive about Ubisoft delivering interesting side quests.

When I think about great side quests/activities I think about Fallout, Red Dead Redemption, Witcher, Elder Scrolls, Zelda and Mass Effect (not Andromeda). I've been told Yakuza and Baldur's Gate series are also top notch. But no Ubisoft games. Their side quests and activities have always been boring, filler-type, uninspired or simply lazy and copy-paste like.

I may speak for myself, but I think people who like Assassin's Creed like it for what it is. An assassin game. I'm not a fan of adding RPG elements to AC. There are plenty of great RPG games around with fantastic combat. People who want that kind of experience will play those games not AC, so why the change?

Copying Witcher by adding quality side quests and a creating a lively world is a great thing. But I feel like Ubisoft are changing AC by this new combat mechanics and levelling and gear, trying to imitate Witcher. And if I am to judge Ubisoft by their history, they will not come close to Witcher in these departments.