Across the continents of Auraxis, thousands of players come together in enormous battles to win control of critical territories and key resources for their Empire. With an extensive skill tree and free-form class-based system, players are able to customize their soldier, weapons and vehicles to match their play-style, as well as the needs of their squad, outfit or Empire. Battles can last for days or weeks, so players need to build alliances and specialized combat outfits to take on long-term strategic and tactical initiatives. With aircraft and ground vehicles, as well as infantry combat, the battles are larger and more intense than ever before.

Is what I keep saying now after I played 5 months of this beast of a game as a Terran Republic soldier.This game has the best sense of scale I've ever experienced in a video game.
The game, for now, features three continents(With a fourth one coming soon).Contienents are the maps in the game, which are ridiculously huge.This is where epic battles take place between the three factions in the game.

These are the factions:
-The Terran Republic:They have the highest rate of fire and most ammuniton, but lack punch and stability.
-New Conglomerate:Very slow weapons with little ammuniton and have some sort of stability.They have the strongest weapons in the game.
-The Vanu Sovereignty:These guys have the most stable weapons and have a decent rate of fire and are just a bit more powerful than The TRs weapons.

:NOTE: The vehicles function the same way.

Each faction has it's own unique playstyle.At the core, however, despite having 1998 players on a single map, the game is basically a squad-based FPS game.You need teamwork to survive.

The lore behind this game is also quite intriguing.

Overall I give this game an 8/10 since there are still balancing issues and the optimisation of the game is still horrible.