Adventure, via teletype on some far-away main-frame, while I was supposed to be studying maths at an O.U. summer-school.
Later, it got rewritten for playing at home, but neither of the mazes was coded properly.

That would be a Commodore 64 version of Boppers. A little cartridge game with the goal of directing a ball to weak spots in the 4 walls, by using a paddle like rectangle towards the middle of the screen. Had to avoid the red triangles while doing this.

Very crude game with terrible graphics (even by 1984 Commodore 64 standards).

RPi = The best ARM based RISC OS computer around
More than 95% of posts made from RISC OS on RPi 1B/1B+ computers. Most of the rest from RISC OS on RPi 2B/3B/3B+ computers

Well, there is the thing for me. If you have a compter then there are so many much more interesting things to do with it than play games.

Those things are the "games" for me.

Of course writing games is a good exercise. Which ultimately leads to getting to grips with creating efficient code, real-time programming, low latency networking, 3D graphics, artificial intelligence and so on and so on.

The first ever PC games that I've played was The Sim, as for the console game its the Super Mario, Circus Charlie, Adventure Island, and there's one more I can't remember its name. These games made me forget about the outside world. Now, I still do play the new installation of The Sims, but I am not that addicted to it anymore. I can say that now I have the life that I missed out when I was young. I have a husky to take good care of, I can't let him stay in his for too long just to play a game.

Last edited by ShiftPlusOne on Wed May 30, 2018 6:29 am, edited 2 times in total.
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