Remothered: Tormented Fathers is coming to Steam

Developer: Darril Arts and Stormind Games

Platforms: PC, PlayStation 4

One thing I love seeing is a group of like-minded people, especially lovers of horror, joining together to make another like-minded group's dreams come true. That's what happened recently when Remothered: Tormented Fathers was Greenlit on by the Steam community in just a few days. In fact, I didn't even have time to finish this article about the game's Greenlight campaign before the game had been successful. This is my second attempt. You kind-hearted bastards.

Remothered is a third-person horror being developed by Darril Arts and Stormind Games for PC and PlayStation 4, and focuses on Rosemary Reed as she tries to discover the secrets buried within the Felton family. Celeste Felton, their daughter, may be the victim of a massacre, surrounded by darkness, mystery, and a cult of "nuns in red." These may have been revealed in the trailer, and if so, they look pretty damn creepy.

As is all the rage in modern horror, players shouldn't expect to find a gun or any weapons of real power, but should be prepared to run, hide, or use items around the world to deceive the stalkers. Although, running isn't always the best option. Sound is a key aspect of gameplay, and it can be both friend and foe. You can hear stalkers searching for you, but they can hear you, too. You'll also hear a soundtrack composed by Nobuko Toda, who has previously work on compositions for Metal Gear Solid and Final Fantasy.

Remothered: Tormented Fathers is the first part in a trilogy of horror, and if you like what you see, you can find out more by visiting the Remotheredwebsite, Steam page, or follow on Facebook, Twitter or Instagram. A release date of 2017 is all that has been communicated thus far, to be playable on PC and PlayStation 4, but there are also rumours of a beta on the way. I'll do my best to be a part of it.

If Ryan isn't watching, reading or playing some form of horror, he's probably writing about it. He used to be an Editor at Indie Game Magazine so he has a soft spot for independent creators, especially when they're creating fear. Whether you're one such creator, or a fellow horror fan, let's speak about spooks on Twitter or email.