So I have a small surprise for you guys, there will be an update this weekend!

It is actually so small that I waited all this time to mention it. It will have a new shiny hunt for this week very similar to the Onix one. This week you get Regular Staryu for your shiny hunt. Just like Shiny Onix, I'm adding a new non luck based (meaning you don't have to get lucky to beat the achievement) achievement to get Shiny Staryu. Like I said it is a small update but it gives you something to do.

Adding Staryu to the game (100%)

Shiny Graphic (100%)

New Move Camouflage (100%)

Adding Starmie to the game (100%)

Shiny Graphic (100%)

Adding new achievement to the game (100%)

This whole week I haven't been slacking off. While I haven't been able to answer any comments I do read them before I publish them and even if I don't publish them I read them. But besides that I have been hard at work on one particular part of the game. Which part of the game you might ask?

I've been working on Security. Security is always a high priority, you don't want to lose your save file because it wasn't secure. You don't want to spend all this time trying to clear an achievement and have somebody else cheat. You don't want to pay for something and then watch somebody else get it for free. Unless you are the one cheating and getting what you want without any effort.

I always get emails with all the latest hacks and all the latest generators and what not, I know how these things work. I see the holes that they have been using, I see the holes in my game that create vulnerabilities.

So I have been working hard this week, and I'm not done yet, to fill these holes. I can see the comments now... "Who cares about the holes?! work on levels!", "The holes are fun, I like getting stuff easily!" but this is something that must be done.

What does it mean for you, the player?

The game will save online automatically. No more hassle of forgetting to save and then next week your profile is deleted.

You will have to be online to start playing and to save after every level or when you are doing an achievement. You need to be online to save your progress.

The new trading center is also part of security. Trade yourself without the hassle of codes. Find a list of what others want for a particular pokemon as simple and hassle free as possible.

That is my main priority right now. The reason is that I want to start adding cool achievements and prizes for the achievements and daily codes but if most can just get it by cheating then it's not worth doing. I might as well just fill your profile with every pokemon at level 100 and call it a day.

Before anything else these things need to be completed, in my opinion, for me to feel the game is ready to move forward. This is my decision.

After this comes new levels, move balancing, tower health, new attacks, new pokemon etc.

Okay so let's talk about Classic Mode.

I think I didn't really describe classic mode that well to you guys. So I will try to explain it more clearly.

Classic Mode is:

Think of it as an Easy Mode.

All moves will use the original game's value (Using Generation 5's data).

Most moves will have cooldowns of 18 or lower (for quick attack, extremespeed), some moves that take two turns might have higher cooldowns (like hyper beam).

Your tower's won't have health at all, so they can't faint.

It will have the exactly same levels as the other mode ("Advanced Mode"), because of this the levels will be easier to beat in Classic mode.

Advance Mode is:

Think of it as a Normal Mode.

Moves will be balanced so that moves aren't extremely better than others. Using my design with feedback from you guys.

Most moves will have cooldowns of 18 or lower (for quick attack, extremespeed), some moves that take two turns might have higher cooldowns (like hyper beam).

Your Towers will have health so they can faint. But most of the damage will come from moves with recoil, and moves that hit the whole screen. This will help moves that restore your health and give you extra defense be very useful while defending.

It will have the exactly same levels as the other mode ("Classic Mode"), because of this the levels will be harder to beat in Advanced mode.

As you can see the only difference will be in tower health and move attack power numbers. Basically I have to switch a couple of numbers and I have a whole new mode. It's not going to take a lot of hard work at all.

Are you still with me?

Last thing I want to talk about is the future!

I wanted to talk about the plans after all this is done.

My plan is to not increase the level cap from 40 until we start reaching the 4th gym.

New levels

New challenges

More new pokemon to catch.

More new TMs.

Adding all the required relearn moves such as (Thunder Fang, Flash Cannon)

Sam, thank you for the small "surprise", I was thinking about what I would do for the WHOLE WEEK ARGH but now I have something to look forward to! Thanks for explaining everything to us, we understand, I would die trying to make an awesome game, update it weekly, and try to live life at the same time.

Not a fan of the "must be connected to the internet to play" feature, but I suppose if it's to ensure safety of an account, then go ahead and add it... For the modes, there's an "easy" mode, and a "normal" mode, so does this possibly bring a "hard" mode (excluding challenge mode)? Any answer to the question would be awesome, and keep up the fantastic work you've been doing since day one!

P.S.- Could you tell the person who types up the the weekly hunt code to type it PROPERLY?!

You liar!!! You said you wouldn't update this weekened! But I can't be mad, I LOVE the game :D And that we'll get a smoother way to trade. I don't like having to find someone to trade with. Also, being able to see your pokemon's stats might be helpful, with a simple type chart. I know which pokemon have higher (special)attack and which types are good/weak against others, but people who are new to pokemon might not, and being able to see those would help out a ton for knowing which pokemon/move to use.

Anonymous 5:46PM, I would also like that included; I think I mentioned it before in some other post. It's a very simple add-on and will permit new players not go "hey, my screen is white and nothing's loading; this doesn't work!"

so i gueeesss since it has been a while and i am actually posting with a name instead of anon, it's safe to bring up variations on the shiny hunts. seriously... surfing pikachu, exploding magikarp and all that. Consider it at least, or if you have no idea what i'm talking about go a few posts back to the last comments. (the june 20th post i believe)Also, does STAB in effect? Thanks for the game and the creativity!

If there are gonna be better pokeballs, will we need to pay for the weakest types (ones we use currently) cuz if we needa pay for all pokeballs, it would be a disadvantage to add better ones.

Also you should know that you can also import your account to a hacked PTD and level lotsa Pokemon there and catch rare ones easily (such as Meowth) then import them back to normal PTD and BAM! you got some rare and powerful pokemon in no time flat.

I'm really glad you described the Classic/Advance modes much more thoroughly. At first, I thought, "God, stop appeasing to the people who just whine and whine!" Then, when you described it as an Easy/Normal mode, which is common to several games, it made sense. Thank you for your hard work and effort into this gem :)

We have STAB already. Check the FAQ, said this once before. Well, this is going to be quite awesome, but you may have forgot to mention something for the future. Updated Pokemon storage system.

I don't have a lot of Pokemon currently but I have a feeling it's going to get tough later on to look for my Pokemon. I'm already sure you know how to organize the Pokemon, but there are a few ways I'd like to see it go. By Level/Type/Evolution(Non)/Rarity/ can't think of anything else right off hand, but I'm sure you got some ideas. That's all I wanted to mention. :)

Really awesome Sam!!!! Even though u did lie about the update. I do have a suggestion on wat the achievement should be. How about beating a hard level like mt. Moon challenge or route 5 without losing candy. Again, this is an epic game and u should keep working on it.

Actually, I do want to mention one more thing. Do you think in your next big update, when you bring Classic out that you could possibly throw in a Pause screen?

You have something similar already implemented when you click your Pokemon or pick up the Pokeball. It's just that I have quite a bit of trouble looking at which Pokemon has the right moves to use, and rearranging them would be really nice without having to unpause the game whenever I want to switch one out and choose it's move. For things such as Graveler when I don't want to use Self Destruct(Or forget that he has it on).

That Day Care idea brings up a possibility of adding Pokemon like Pichu, Cleffa, Mime Jr. and Munchlax, as well as those that evolve from Gen1 Pokemon, like Crobat, Magnezone, Tangrowth and Lickilicky.

Sounds like a great update, I love that your not increasing the level cap for a while! The only thing that I am not sure how I will like it is the must be online to play thing but I do prefer security so its a necessary evil I guess. Great Work!

I skimmed the forums and didn't find where to report bugs. Well, anyway. Stealth Rock has a graphical glitch where it will stay on the map past it's timer as well as cause the flash program to hang-up after completing the level. Tested on Route 5 since it was a rather timely map. I have to refresh to get the game going again, but luckily all my data is saved.

Alright Sam, thank you so much for all the hard work your putting into this, i mean, it was supposed to be your week off and you still decided to upgrade this awesome game. I swear, if it was possible to donate without needing to give a credit card number, i think i would donate every month!!!

I think that you should put an item in the pokémart that you can use to level up your pokémon so you do not have to do the same levels again and again to get xp. Also you should make it so that you can use more than six pokémon on a single level.

What about ninja-ja? It has been over 3 months since it came out and only one update. You said it was bi-weekly.

I can not express my disappointment with PTD enough in this comment box. To put it at a minimum, it's like Playing a new video game every second of the day, then halfway through, you quit because you rushed. I know you don't want to post this, Sam, but do so for your only Ninja-ja fan. I am the only one who plays Ninja-ja, I bought it for the game, not the codes. Please.

if not too much, can you list out which moves are physical and which moves are special so when people use something like swords dance, they would know that would boost a move like fire fang but not flamthrower?

hey sam people might think im a hacker but im not. Actually asked my friends in FB (about a 150 friends play your game, man u r famous) and they dont like what u r doing. most of them are complaining about that you will have to be online to save( i dont like it either because i play this on my laptop and i dont usually have time to play at home. i just save when im online, but i play off line). some of my friends say that without hacks the game will be boring( i dont agree with them). i think they say that because most of them dont have that much time to play ( like me, but i dont hack) so they use hacks to keep up. i think you might loose some people with that new security stuff. but dont worry you will never loose me because as my nickname says im "a true fan"( actually you might loose me if you do something REALLY stupid like making this game P2P but you havent done that yet so im happy)

Be carefull because i think your security plan might backfire and it will make you loose lots of players.

hi sam i ask when you will put the multiplayer and the training? i hope to play them when they are done and i think you sholud take a week for rest i mean you are making one of the best games i ve ever played but maybe resting a week will help you to relax and think new ideas for the game. Well i will wait for the ugprade for tomorrow or on sunday.

Thanks for the update Sam, this is exactly what I've been waiting for! I appreciate your flexibility, positive attitude toward the development of this game and wish you great success in the near future... One question though, what about shellder?

Loving the idea man. Also, I hadn't realized before I posted my last comment, that flamethrower, hydro pump, ect, hit multiple enemies. After noticing that, the power of them is about right, and I started loving your bit of creativity with that. Kudos sir, also, loving your new ideas, keep up the good work sir!

I was wondering if you'd either make another mode that has a Health Bar and Generation 5 attack power, or add Generation 5 Attack Power to the Classic mode. I'd love it a whole lot more if you'd do that, so please consider it for doing now, or at a later, but no too long, date. Thanks for the kick-butt game.

To anyone wanting to know if a move is physical or special or what levels pokemon learn what moves go to serebii.net. It has pretty much any info on the pokemon games that you could ever want. Also I agree with Pikmin I am waiting for the next Ninja-ja update to happen, I enjoyed the game when I played it but I want a little bit more than what it is currently at.

Sam you should have a wifi version with characters (male/Female)from any nintendo pokemon games including black and white where you can type in someone's tinychat nicknames(if they have one)and will be transported to their location to team up against someone else's team or you can battle that person you teamed up with in a one on one match with only 10 rare candy to protect and also adding a TM for tail slap.just a wordy idea.

Cool that you included an update this week. One question: what are the perks of advanced mode? Is it just simply for a challenge or will there be something like improved shiny rates or more exp gained? Thanks!

Sam, your awesome and I love how the games coming along. Been playing for a long time. I have a problem though. I only play on my phone and a lot of the times I don't have internet. I really want to keep playing, but with this new update I don't know if I can.

I don't think it's a very good idea for the security because you could lose a buttload of players that use generators and stuff (I don't thank god) but other people do and I'm not really understanding the normal and easy modes because I mean do we really need an easy mode or harder mode if there are no benefits that come out of it like the challenges I mean I'd rather have some of the future stuff than the new modes and don't get me wrong this is probably the best online game I have ever played and I'm not even kidding man, Sam you have out done yourself, but really easy and hard mode just not a fan of that and I mean no disrespect.

I am totally with you at filling the security holes. I hate cheaters and cheating and won't cheat anyway because it isn't fun but it feels better to get a prize for a hard achievement that everyone has to get this way, it feels more exclusive then. This game has a big future and there might be still new updates in a year, so it's right to first solve these basic things.

If you need to adjust the name of the modes to explain what they mean:- classic mode = easy mode- advanced mode = normal mode

Then why not just call it that? When coding variables it works exactly the same. If your code is so unreadable that every line needs commenting, why not just make the names more clear? Also, you may want to introduce a hard mode in the future. What would that be called? Uber Advanced Mode?

Your security measures sound great btw. Forcing people to be logged on when saving/playing has always been one of the best methods to keep them from hacking everything. I think it's very professional of you to make a stand for this. The way you prioritize your (probably) huge list of TODO's is noteworthy. Carry on! :)

is the STAB (same type attack bonus) considered in the damage when you hurt an enemy?? (e.g, if you hurt an enemy using fire fang with a charizard, that is a fire pokemon, is his move stronger than the same move used by another non-fire pokemon with the same attack power??); remember than stab, in all pokemon editions, makes all attacks x1.5 strongerthanks

Hey Sam, just to say that your game is awesome! is addicting and really fun, takes me back to when I used to play the actual game! you guys are doing a really nice work there, the games is becoming HUGE!and finally we have Staryu, thank you =Dhugz, and keep the awesome work you're doing!

Sam,I love, honor and cherish your game. I BREATHE the game. What about this: Me helping you for free with idea's for cutscenes and maybe adding idea's to the story. Like a HUGE battle between General Mewtwo and The Mewtwo that helped you with getting to the Pewter Gym. And evetually Ash and you are trying to keep them from each other using their pokémon. Then you're sent somewhere in the story and you get a MYSTERIOUS EGG. See? Good idea isn't it? Well, i've got more idea's, so i'd be honored to help! Send an e-mail to 'yogiman@live.nl' so I know if there's any chance for me to help. Send one too if i'm not in!

Thanks anyway for making you game. From a scale form 1 to 10, this game gets an 396'112'353.

Hey Sam,found an awkward glitch on mew.When i use helping hand on everyone including mew and I set up the attack for mew physic.When mew uses it however,the red glow on the body just gets somehow just gets to the normal body color instead of red.Please fix this.

I've been having this problem for a while, and now that I know you read all the comments I can actually be sure you read this for once.

I haven't seen a single shiny pokemon for a while. They just don't appear in the level. When this first happened I couldn't continue earning the achievement. But then, after two weeks or so, they reappeared again. They were very rare, so I managed to catch like 7 shiny after playng a few hours. But now it happened again. No shinys. Very annoying.

If you could fix this, I'd be pleased. But just don't do it for me. You're doing a great work, and you deserve to take long break.

Its like you have completely forgot about the multiplayer.. it is what I and most people were looking forward to in order to get rid of the hackers. and now it looks like it has been pushed behind because of an "easy mode"....

does STAB bonus stack with some other similar, but temporal bonuses, how does this bonus stack?? (e.g. Imagine you have a charizard affected by helping hand or rage "x1.5 attack", that use fire fang "x1.5 STAB bonus"; which bonus multiplier shoud apply to the base damage of the used move in this case, x1.5 "helping hand OR STAB"; x2.25 "helping hand x STAB" or x3 "helping hand + STAB"??)

Thanks you for answer my questions, specialy the STAB question in PTD faq. Also thanks for the new update in this weekend, I'm a spanish fan of PTD; great work sam & dan!!!

I've a question about the new trade center, but I'll make it by putting an example. Imagine you select the trade option and select a trade pokemon from your storage, getting preview & trade codes. Imagine anybody claim this pokemon by using the preview and trade codes before the trade center is added. Would you be able to recover your pokemon after the trade center is added?? what will happen with this pokemon?? would simply be lost??

well, love the staryu ideas, but what about daily codes? you didn't include it in this certain progress list. i know you included it in the June progress list, but it wasn't in this. that's all i'm saying.but love the other ideas.

P.S. could you have relearn moves that an evolution doesn't have? (fearow with drill peck, primeape with cross chop[love that move] blastoise with hydro pump,etc.) because i don't fully understand the "missing relearner move" term... but yeah this is gonna be a great update.

Since moves are generally categorized by special/physical, does that mean certain pokemon should use certain types depending on their sp atk vs atk stats or do pokemon not have those stats implemented in game?Example: Alakazam has high sp atk, therefore it use moves like psychic. Golem has high atk (compared to its sp atk) do it should use moves like earthquake. Or does this not apply...

hey sam since ur online quick question.......can u get that update out soon im completly dieing without starmie not to be rude but plz get the update out within an hour because looking at the progess list it looks like all u need to do is add achivement and we can rock and roll!!!!!it shouldnt be tht hard sooner rather than later!!

sam,just a quick question. lets say that you have already done the tasks that the achievement is asking for you to do, does that mean you have to do it again. ex... you get asked to catch a shiny meowth but you already have one that you caught. do you need another? thanks, the update sounds great.-Justin

Two things. But they're not excruciatingly important. 1: There should be a way to hide the pokemon list that shows the experience thats always at the bottom of the screen. If pokemon come from the bottom screen (I.E. mt. moon 1) you cant see them very well.

2: If you do make more luck based ones (I know you said more strategical ones, but luck is fun every now and then) will it show shinies you've already seen? like if you made a new one with kakuna and spearow... Ive seen shiny kakuna and spearow. would it say I did? Thats all. Please read and respond :)

>:/People… the original daycare only allowed ONE POKÉMON AT A TIME!The "eggable" (I just invented a word) daycare in FireRed was on Four Island, which most likely won't be in this game. SO THERE'LL NEVER BE ANY EGGS.Seriously people, stop asking for eggs. -_-"

I absolutely cannot wait. I've been with you from the beginning. And even when things looked bad, you retooled an the future of the game looks even brighter. I just know that nintendo/game freak will want to partner and get your game to the masses. ...and I will be there for that, too.

well i think all those new updates will be great!it might be hard getting to the fourth gym without any over level 40's but it will be a good try!thanks sam for the every 151 pokemon to catch thing.i really want machop and onix.is that ok?

Sam your just great,i cant think of anything else u could come up with.your amazing.i can understand having all the pressure reading these comments.i wish u luck with all your work.You help alot of us sam.Thanks!

Hello sam.Here is an idea:A lot of people still want the offline and hacking version of the game, and the rest wants a game free of hacking. What you are doing right now is destroying the game for one of the groups, and the other group do not gain any thing, because all the mews and so on, will still be out there. So i think you should keep the offline mode, let it stay as it is right now with the trading codes and so, and then make a new version which is hacking free and then make people start all over. This will bring PTD back to the (good old) days where there was no hack.Maybe people don't want to start all over, but then they can just stay at the old and hacked version.

sam, actually is really hard to see shiny pokemons (specially certain pokemon shuch as ratatta). I can understand that if shiny pokemon are special one they shouldn't be shown frequently, but... what about increasing the number of waves & incoming pokemon in each wave??

This would certainly raise the game difficulty, and also the time taken to complete a level, but also would increase de chance of seeing shinies.

what about creating a new playing mode called "swarm mode"; a hard version of the game based on the advanced mode (attack base power balanced, tower health...) with his own archivements (shiny hunts obviously); and of course the double waves in each level and the double incoming pokemon in each wave??. In this mode, strategies based on STAB/attack&sp attack increase, and area damage moves would be neccesary to beat any story/challenge level.

i have a kool idea that might be helpful or not helpful to some people. when u finish a level it might be better to add a screen that tells u what pokemon u defeated and if a shiny pokemon came out and which 1 and have a list these things which could be helpful to some who want to know what they missed and what they gained.

1. You said Pay Day would only add 10 Pokedollars per use. I've used it on Route 3 (Where you only get 1 Pokedollar per Pokemon) and found that it gives you 12 instead.

2. In Mt. Moon 1 yesterday, I found two Shinies within a span of FIFTEEN (15) Pokemon. 1/1000 is a good rate, but the two Shinies within 15 Pokemon is ridiculous. Make the rate just a little lower, at 1/1024 and it'll never happen again. Plus 1/1024 is in line with the rate in the real games (1/8192).

3. If you're going to add the Day Care, you'll need to re-do Level 13 (Route 5), since that's where the Day Care was in FR/LG.

4. Once Eevee is introduced, let us have a chance at Espeon, Umbreon, Leafeon and Glaceon.

5. Add Hitmontop to the choices at the Fighting Dojo.

6. If you're ever going to put any of the other Generations of Pokemon in (besides those mentioned above as well as Tyrogue, who is connected to idea 7), the Safari Zone would be the place to add them.

7. Speaking of Tyrogue, why not add Mass Outbreaks at some point?

8. If you ever feel like adding Pokemon onto Levels that already exist, just ask me for ideas on which ones to add where.

9. Staryu and Krabby occur naturally on Route 19, although you need Rock Smash for Krabby. That would also be the prime place to add Shuckle.

10. In HG/SS, Kangaskhan is in the Rock Tunnel. Is that going to be the case here?

remember that only pokemon between 1-151 will be added, so espeon, umbreon, hitmontop, tyrogue (2nd generation), leafeon and glaceon (4th generation) can't be added now... remember also that espeon an umbreon envolved when you got the maximun happiness level for your pokemon in day or night, and happiness is not included yet. Remember also that leafeon and glaceon envolved when you leveled up eevee near an specific rock, ubicated in shinnoh region... we're now in kanto version, so these would be non-obtainable pokemon

about krabby... you've got an spledid idea!! give an small appearence chance to this pokemon every time your towers use rock smash.

finally about HG/SS-kangaskhan... remember we're actually in red/blue editions, so these problem won't affect us... it will be considered if sam&dan decide to make a fan HG/SS-tower defence game

I think that there should be a shiny of each pokemon in game. If there is, it's hard to believe because I have not been able to complete Achievement "Shiny 1" due to a lack of shiny geodudes. Anywhere.

I back you up on all what you posted. Filling the holes is a great idea, it allows those fun gadgets that you want to implement. sure getting things for free is nice from time to time, but it would make us snobby, and the difficulty and frustration that we get at times which sucks us into a game and makes us love it is then lost. I am also excited about the new updates coming up.one question, does tower health mean we can make the enemy towers faint as well? if you can address this, please do so.

SamI been hearing lots of requests for machop, gastly, shellder, and many more, and I just want to say: please stop begging. If you want any new pokemon at the end of the game, then don't add all new pokemon at the beggining so you can save some for the end and then the pressure won't be on for gen 2 pokemon too early. Thanks!:)

Hello, I was wondering if you could put something in the trading section that when we want to put a pokemon on trade, we select which pokemon we want and we could look at all the other people's pokemon on trade!

i didn't beat starmie before and its checked off that i did. is it because i beat the level before this update? also i think that the last starmie in ceruleon gym 1 (the big one) should keep coming back for more. this way people can actually beat a starmie.i can see that that would pretty much mean that everyone will have a shiny staryu but the achievment doesn't work for me anyway. maybe it checked some thing that it shouldn't have but its not visible to me since they're all checked off. another thing is that every time there's a new achievment everything is checked off but when i try to get my prize it says that i haven't met the achievment yet.does this mean i'm not supposed to have the checks? -your fan, Alex

Hey Sam! The game is pretty cool, keep the good job. But as someone already mentioned, I would like to see Health Bars on Classic Mode. I mean, in Pokémon Mystery Dungeon (it is probably the official Pokémon game that looks more like Pokémon Tower Defense) your team does take damage for Earthquake and you take recoil from moves like Brave Bird. Shouldn't the Calssic mode be closer to the official Pokémon games than the Advanced mode, specially maded for PTD?

Heck man how do we even know you read these i mean realy. anyway ive been playing this almost non stop only missing rattata and zubat in wild atm and everything else ive already caught already or i already caught the shiny version of it. we realy need newer pokemon man can you help your people or what. email me on your feedback i like to see results not just read them. @ blainebuck20@yahoo.com

sam, is there any way that you can make the move whirlwind only effective when there the a pokemon is going towards the rare candys. its useless if it makes a pokemon that is turned around go back towards the rare candy-Justin

hey sam I would love to help with anything at all on your game I love it I may not look like it but i'm really good at hacking and programming and all that except i'm only 13 (I don't hack your game it's not fun if you do) if there is antthing I can do to help please e-Mail me at shadow_jason98@yahoo.com please I really want to help you on your game Thanks sorry I put anonymous it's just faster than logging in and stuff and I gotta go wow I just realized I had no periods in there anyways stay epic