Just drag the soldiers animation set onto the drg_hair_beard so that the roottransform and the bip_head lock up. This select the beard rootTransform and the bip_head and zero. That should be all you need.

Just drag the soldiers animation set onto the drg_hair_beard so that the roottransform and the bip_head lock up. This select the beard rootTransform and the bip_head and zero. That should be all you need.