THE BUZZ: Ted price, Studio Boss at Insomniac Games, has revealed that developing Overstrike for both PlayStation 3 and Xbox 360 has posed some challenges.

The game was announced at this year’s E3 and will be a four person co-op shooter. “For many years we’ve had a great relationship with Sony and we started out making games for the PlayStation. Of course, we eventually moved on to PlayStation 2 and PlayStation 3, but a couple of years ago we realized that we had a great opportunity to reach a larger audience on the Xbox, and we began plans to create a multi-platform franchise.” Price told OXM. “We believe the audiences are pretty similar, Hardcore gamers are hardcore gamers. The folks playing third-person action games on Xbox 360 have similar tastes to those that are playing third-person action games on PlayStation.”

“From a design perspective we should always be platform-agnostic; however, from a technical perspective there are certain things we have had to think hard about to make sure what we deliver is going to be an equal experience on both platforms,” he added. “It takes a slightly different approach in terms of how we’re developing our game technically, but our tech group has been on this problem for quite a while, and we are seeing some fantastic results that demonstrate parity between the two platforms.”

EGM’s TAKE: We’re sure that coming from Insomniac the game will look amazing on whichever platform you choose.

About Matthew Bennett

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

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Insomniac Games on Cross Platform Development

Ted price, Studio Boss at Insomniac Games, has revealed that developing Overstrike for both PlayStation 3 and Xbox 360 has posed some challenges.

THE BUZZ: Ted price, Studio Boss at Insomniac Games, has revealed that developing Overstrike for both PlayStation 3 and Xbox 360 has posed some challenges.

The game was announced at this year’s E3 and will be a four person co-op shooter. “For many years we’ve had a great relationship with Sony and we started out making games for the PlayStation. Of course, we eventually moved on to PlayStation 2 and PlayStation 3, but a couple of years ago we realized that we had a great opportunity to reach a larger audience on the Xbox, and we began plans to create a multi-platform franchise.” Price told OXM. “We believe the audiences are pretty similar, Hardcore gamers are hardcore gamers. The folks playing third-person action games on Xbox 360 have similar tastes to those that are playing third-person action games on PlayStation.”

“From a design perspective we should always be platform-agnostic; however, from a technical perspective there are certain things we have had to think hard about to make sure what we deliver is going to be an equal experience on both platforms,” he added. “It takes a slightly different approach in terms of how we’re developing our game technically, but our tech group has been on this problem for quite a while, and we are seeing some fantastic results that demonstrate parity between the two platforms.”

EGM’s TAKE: We’re sure that coming from Insomniac the game will look amazing on whichever platform you choose.

About Matthew Bennett

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89