Kubernetes is an open source system that is used to automate the deployment, scaling, and management of containerized applications. If you are running more containers or want automated management of your containers, you need Kubernetes at your disposal. To put things into perspective, Mastering Kubernetes walks you through the advanced management of Kubernetes clusters.

To start with, you will learn the fundamentals of both Kubernetes architecture and Kubernetes design in detail. You will discover how to run complex stateful microservices on Kubernetes including advanced features such as horizontal pod autoscaling, rolling updates, resource quotas, and persistent storage backend. Using real-world use cases, you will explore the options for network configuration, and understand how to set up, operate, and troubleshoot various Kubernetes networking plugins. In addition to this, you will get to grips with custom resource development and utilization in automation and maintenance workflows.

To scale up your knowledge of Kubernetes, you will encounter some additional concepts based on the Kubernetes 1.10 release, such as Promethus, Role-based access control, API aggregation, and more. By the end of this book, you’ll know everything you need to graduate from intermediate to advanced level of understanding Kubernetes.

Features

Explore the latest features available in Kubernetes 1.10

Ensure that your clusters are always available, scalable, and up to date

Master the skills of designing and deploying large clusters on various cloud platforms

Authors

Gigi Sayfan is a principal software architect at Helix — a bioinformatics and genomics start-up and author of "Mastering Kubernetes". Gigi has been developing software professionally for more than 20 years in domains as diverse as instant messaging, morphing, chip fabrication process control, embedded multimedia applications for game consoles, brain-inspired machine learning, custom browser development, web services for 3D distributed game platforms, IoT sensors and virtual reality.

He has written production code in many programming languages such as Go, Python, C, C++, C#, Java, Delphi, JavaScript, and even Cobol and PowerBuilder for operating systems such as Windows (3.11 through 7), Linux, Mac OS, Lynx (embedded), and Sony PlayStation.

His technical expertise includes databases, low-level networking, distributed systems, unorthodox user interfaces, and general software development life cycle.

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