Please post a small and self-contained test case. The PrintExt example clearly indicates the appropriate extensions are available. Are you sure you're calling these methods while an OpenGL context is current? Have you tried installing the DebugGL pipeline in your init() method? See the source code for the Gears demo for an example. Does it report any errors?

It works now! Thanks for the help. I used the Debug pipeline before, but that didn't give me any errors.

But I than used the gears demo as you told me, and that worked.So I added my shader class to that and at least I could create the shader. I found a few more little bugs that I than removed, so that it works now!

I just have to figure out what exactly the difference ist between the gear demo and my programming...

I'll let you know, in case someone has a similar problem.

Thanks!!

(btw. how do I activate this javadoc for intellisense in netbeans 5.5?)

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