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Is it possible to give control of a window I made to SDL. I know I can give this DirectX surface property to a window, and I know the same thing is possible with OpenGl, but what about SDL?
The true general first seeks victory, then seeks battle
- Sun Tzu
[edited by - Drakkcon on April 13, 2004 4:50:26 PM]

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Actually, you can do it. But you can only have 1 window at a time (with SDL running on it; otherwise you can have as many windows as you want). But you have to remember, SDL was meant to be cross-platform.

I don't have the source files at this time, but I know it requires setting an environment variable. If I find the source, I'll post it here.