It's interesting that I can play as Eldar and, even if the game is incredibly intense and close, get accused of playing an un-fun/OP race and that I'm ruining the game or generally receive some kind of abuse, yet:

- I can play as Chaos, peck away at my enemies with lances and bombers and kite them to death in an extended game in which they have no chance of winning- I can play as IN, sit in a gas cloud and spam Nova cannons and force my opponent to approach- I can play a trakktor, taunt, mwj spamming Ork and slaughter them with rams, gunz and boarding

and people will say "gg wp"

Every race has playstyles that aren't straightforward to counter, but people seem to be more comfortable accepting defeat to the above strategies than they are an Eldar for any reason whatsoever. The anti-Eldar narrative that exists has been blown way out of proportion, honestly. Eldar can be beaten very easily if you apply some logic to your ship choices and appropriate tactics in battle. And you can even have fun doing it.

I'm not saying the game is perfectly balanced as it is, and Pulsars have already been confirmed to have the range upgrade removed, but far too many people who lose to Eldar seem to want to blame the loss on the perceived imbalance rather than any error on their part.

I personally love fighting against Eldar, no matter what race I'm playing. It's a really unconventional matchup, and reliant much more on knowledge, prediction and timing than with the other races.

There is no doubt the current 'competitive meta' for Eldar gameplay is incredibly un-fun to play against (even for other Eldar).In fact, I'd go as far to say it's even un-fun to play WITH. I've done it a couple of times, and obtained very easy wins as a result.However I have far more fun playing with my minimal Pulsar composition without the running silent, sensor denial, favor combo everyone is using. I certainly lose more games, but they are much more enjoyable. However I do almost always lose against the a-fore mentioned Eldar meta and certainly don't enjoy playing against it.

However the mentality of 'lets never play against any Eldar ever again' is a little unfair to those players who don't abuse the current 'un-fun' meta gameplay.

What I do recommend is you continue to play against Eldar players, and start to form a 'friend list' of those Eldar players (and any others) you think you can have enjoyable games against.

If you want to watch a poor guy try to helplessly micro a bunch of ineffective Starcannon ships in a futile attempt to damage your fleet while also not being constantly hidden, feel free to add me on STEAM.

I am still low level and find Eldar really hard to fight against; but you know what, most of the time, they're just looking for a fun game. I am not going to boycott them. My IN get trashed just as much by orks (actually more so) than Eldar.

Boycotting isn't the answer, there is always something to learn in my opinion. Always fun to be had.

Ivanna wrote:It's interesting that I can play as Eldar and, even if the game is incredibly intense and close, get accused of playing an un-fun/OP race and that I'm ruining the game or generally receive some kind of abuse, yet:

- I can play as Chaos, peck away at my enemies with lances and bombers and kite them to death in an extended game in which they have no chance of winning- I can play as IN, sit in a gas cloud and spam Nova cannons and force my opponent to approach- I can play a trakktor, taunt, mwj spamming Ork and slaughter them with rams, gunz and boarding

and people will say "gg wp"

Every race has playstyles that aren't straightforward to counter, but people seem to be more comfortable accepting defeat to the above strategies than they are an Eldar for any reason whatsoever. The anti-Eldar narrative that exists has been blown way out of proportion, honestly. Eldar can be beaten very easily if you apply some logic to your ship choices and appropriate tactics in battle. And you can even have fun doing it.

I'm not saying the game is perfectly balanced as it is, and Pulsars have already been confirmed to have the range upgrade removed, but far too many people who lose to Eldar seem to want to blame the loss on the perceived imbalance rather than any error on their part.

I personally love fighting against Eldar, no matter what race I'm playing. It's a really unconventional matchup, and reliant much more on knowledge, prediction and timing than with the other races.

+1 !

"Let your enemies fear, for a Harlequin of the Laughing God dances at your side."

I played vs them at first, and there where two outcomes:1) Eldar player had no idea how to use them and lost all his ships at cost of top 1 ship for me after 4 minutes.2) Eldar player knew exactly how to use 12k VS and 9k pulsars on other ships and even with beacons, taunt, super shields, augur disruptor and Chaos ships speed I had no chance but to watch my ships blow up one after the other.

So, now I simply refuse to play vs Eldar. I don't need easy wins or frustrating defeats.

And BTW Ork and Imp players are annoyed by kitting Chaos almost as much and just warp out when they don't want a chase.

Ivanna wrote:It's interesting that I can play as Eldar and, even if the game is incredibly intense and close, get accused of playing an un-fun/OP race and that I'm ruining the game or generally receive some kind of abuse, yet:

- I can play as Chaos, peck away at my enemies with lances and bombers and kite them to death in an extended game in which they have no chance of winning- I can play as IN, sit in a gas cloud and spam Nova cannons and force my opponent to approach- I can play a trakktor, taunt, mwj spamming Ork and slaughter them with rams, gunz and boarding

and people will say "gg wp"

Every race has playstyles that aren't straightforward to counter, but people seem to be more comfortable accepting defeat to the above strategies than they are an Eldar for any reason whatsoever. The anti-Eldar narrative that exists has been blown way out of proportion, honestly. Eldar can be beaten very easily if you apply some logic to your ship choices and appropriate tactics in battle. And you can even have fun doing it.

I'm not saying the game is perfectly balanced as it is, and Pulsars have already been confirmed to have the range upgrade removed, but far too many people who lose to Eldar seem to want to blame the loss on the perceived imbalance rather than any error on their part.

I personally love fighting against Eldar, no matter what race I'm playing. It's a really unconventional matchup, and reliant much more on knowledge, prediction and timing than with the other races.

To me the problem with eldar is that their strengths are not tempered by weaknesses like other factions. Sure they are fragile at close range but also they have absolutely no need to be at close range and enough speed to make sure they can not be really forced to close range battles.

-Chaos, fast and posses good ranged strength, is not fast enough to avoid imp/ork weapons or skills and they take good damage from all angles.

-Orks are strong up close but also slow enough to be kept at range for long range weapons with aid from stasis bombs and movement upgrades. Imps can even brawl them if you use massed torps to soften them first. they are really easy to hit with torps.

-Imps are always just one mistake away from being hit really hard by either chaos or orks. strong in formations but easy if you can separate their ships.

-Eldar voidstalker with one upgrade can kill any ship with near impunity at 12k range. They are too fast to be hit with ordanances and lances do next to no damage. Macros work but at 12k range they dont hit much. BTW eldar torps and bomnbers are also very strong. Pulsars are faster but eldar can kill enemy fleet with torps with out ever coming in to weapon range. their torps are stonger and have better spread than anyone else. And boardings can be rendered inefective with favours.