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King Arthur Pendragon?

Through a Bundle of Holding deal, I just discovered the RPG game system/setting of "King Arthur Pendragon."

Is anyone in the Birthright community familiar with this? It sounds really interesting, and apparently has rules for managing lands, estates, manors, nobles, etc, and medieval warfare. I'm reading through reviews, and it sounds like it is well respected as a solid game, well-designed system, and even more so, very well researched and thematically well-put together for an RPG.

I hear it's pretty good, and the dynastic elements may have something to tell us. I've never read it, but I've seen positive reviews in various places.

IIRC, I'm told that most of the action happens in the "good" parts of the year, and the dynastic, diplomatic, or ruling elements take place in a Winter Phase. That sounds like it could be useful to us; perhaps 4 identical Domain Turns per year is too many?

Yeah, I thought the "winter phase" was interesting, and rotating between would be a good way to focus on story/adventuring.

I think a lot of people have toyed with the idea of more variance in the seasons, or even extending the timeline, but doing so without increasing complexity or creating mis-matches in game time vs "real time" for the PBEMs is difficult.

Maybe 3 Turns for the Spring/Fall/Summer seasons (1 Turn each) and a Winter Phase for planning, where you essentially set things into motion and then just adjust during the year?

Then you punctuate the year with major events that provide the impetus for social interaction -- tourneys, weddings, fairs, holy days, summits, a Senate period or two, the Sword and Crown, etc.