Art Generator

The work deals with the perception of visual languages. How do we perceive and interpret certain motives? Are we trained to interpret combinations of certain factors as (good or bad) ‘Art’? If yes – which are these factors and can I use them to design art?

Giant questions and the project is a small first experimental step on answering them.

Starting out, I analyzed about 200 famous artworks of the past 500 years and extracted 10 motives that are affective and at the same time open for interpretation. In a second step, I unitized the motives in their looks and created 14 rubber stamps with them (10 ‘artsy’ motives and four grafic elements). Finally, each rubber stamp got a number and an algorithm gave me 1001 codes of all possible combinations of the motives (if always four of them meet).

In a performance-like workshop I now produced a first collection of 200 unique works with the rubberstamps and 10 helpers in Karlsruhe (10 people made 100 works in one hour – I’m becoming Count von Count!).

Still, there are so many more perception-factors, apart from the combined motives: The way of producing (Chinese art factory, single artist, group of artists, machine, computer, …), the presentation, the material used, … The project is still going on and sometimes I don’t really know where it goes.