seth's is not an entry. It is an ancient project of his that he didn't even touch within the 24 hours. I thought that was obvious from the web site and the smileys in his post, or at least when it was pointed out that it was sarcastic

Even though I dont participate in these games, I would strongly suggest making them rare. Not too rare however.

About one every month would be prefect, especially for the mini contests. That way the quality output would be greater, people could be givin the month to work on said topic, and at the end of the month, post their project. Then a small poll thread with all the games (and download links) would be presented and all members of the forum allowed to vote on said games. As mentioned before, if you make these things too frequent, the value of them, and the anticipation of the games is greatly diminished - "Absence makes the heart grow fonder." - thus the frequency should be reduced.

Now I haven't been here that long, so my historical knowledge of this community is poor, and if you already have something like what I have been suggesting, please forgive me. And if that is the case, I believe you should scratch the "mini" contests all together. It takes a good amount of thinking to produce something worthwhile, and I don't think you want small (pardon the french) shitty programs popping up all over every two weeks from developers who:

A) had little time to plan.
B) had little time to exicute.

Which is at the root of BIBE (Bad Idea, Bad Exicution). It's hard enough having a Good Idea and failing to exicute it properly, which is where the month-long developing spree really comes into play. The reduced frequency also builds up anticipation, as well as providing advanced notice to potential participants who can then rearange their schedual to a more fitting one in regards to the compitition.

With all these things combined, the turn out will be much greater as more members will join in the compition, which will in and of itself, call a greater audiance.

Volte Wrote:Even though I dont participate in these games, I would strongly suggest making them rare. Not too rare however.

About one every month would be prefect, especially for the mini contests. That way the quality output would be greater, people could be givin the month to work on said topic, and at the end of the month, post their project. Then a small poll thread with all the games (and download links) would be presented and all members of the forum allowed to vote on said games. As mentioned before, if you make these things too frequent, the value of them, and the anticipation of the games is greatly diminished - "Absence makes the heart grow fonder." - thus the frequency should be reduced.

Now I haven't been here that long, so my historical knowledge of this community is poor, and if you already have something like what I have been suggesting, please forgive me. And if that is the case, I believe you should scratch the "mini" contests all together. It takes a good amount of thinking to produce something worthwhile, and I don't think you want small (pardon the french) shitty programs popping up all over every two weeks from developers who:

A) had little time to plan.
B) had little time to exicute.

Which is at the root of BIBE (Bad Idea, Bad Exicution). It's hard enough having a Good Idea and failing to exicute it properly, which is where the month-long developing spree really comes into play. The reduced frequency also builds up anticipation, as well as providing advanced notice to potential participants who can then rearange their schedual to a more fitting one in regards to the compitition.

With all these things combined, the turn out will be much greater as more members will join in the compition, which will in and of itself, call a greater audiance.

I think Volte's points are all legitimate - but they leave out the fun of rushing to throw together a shitty program. I think the large volume of shitty games has value because sometimes people are inspired to make them into full better games - ex: Diordna. I like the longer contests, but I cant really take that much time out of my schedule for them - especially without prizes. I vote frequent weekend contests.