This simple but invaluable Bukkit plugin for Minecraft servers lets you know the damage you just caused to a mob (including other players), and how much health it has left.

Mob Health has a range of useful options including:

Control over how messages are shown

When messages are shown

When messages are *not* shown (a useful feature!)

Exactly what is displayed - including your own custom messages...

And as of version 6 MobHealth now has it most requested feature - Health-Bars above each Mob.

Got API?

MobHealth now has 100% more API included!

You can trigger damage notifications, if your plugin adds skills or spells for example. And far more usefully - you can query MobHealth to get the current health and max health of any Mob, regardless of which plugin is responsible for tracking it.

Think of it as Vault for mob health levels... You code for one plugin - I sort out the mess behind the scenes.

MobHealth now has a Jenkins server available to try cutting edge development builds. You can peruse the MobHealth dev builds here. Right now build 7.1.4 is available fixing a Bug with “Boss” waves in MobArena.

MobHealth 7.1.0 is now out and available for download. This release contains fixes for compatibility with plugins. As fell as new features in the form of the HealthBar system. ChangeLog 6.0.0: Updated support for Heroes, Like A Boss and Corruption. Added Auto Updater. – Edit config ‘doUpdate’ to disable. 6.1.0: New healthbars options. 6.1.1: Detect … Continue reading “MobHealth 7.1.0 Now Available”

MobHealth 5.3.4 is now out and available for download. This release contains fixes for compatibility with BloodMoon, LikeABoss and EpicBossRecoded. ChangeLog Updated for BloodMoon, LikeABoss and EpicBossRecoded Corrected name lookup for Zombie Villager and Silverfish