* AbridgedArenaArray: 2fort and Dustbowl, which were remade in ''Team Fortress 2''.* BaseBreaker: Scouts. Some think he's a great offensive class, some think he's useless compared to the medic. ** The Combat Medic's one of the most popular classes to play, being great offensive and supportive class, but there are people who think he's overpowered when it comes to his many abilities.** Is the Pyro hard to play but enjoyable or the most useless class in the game and just a mere gimmick after his nerf from [=TF1=] to TFC?** Depending on the person, grenades are a nice feature that is necessary to use, or incredibly stupid and only useful when spamming.** The radically different sequel is also a big controversy with a lot of TFC players either enjoying it or hating it completely. The [=TF2=]'s community mostly hatred of TFC isn't helping either.* ComplacentGamingSyndrome: If a person is playing offense, it will always be medics and soldiers. Scouts and Pyros don't exist.* CrowningMomentOfFunny: The Smeer The Queer map. The goal of the map is to have someone on one of four teams wear a Teletubbies costume so his team can score points over time. The map has a children art style, that combined with the game's overall seriousness, can be quite funny to play for the first time* DemonicSpiders: With enough skill, any class (except maybe Scouts) becomes this, but here are some specific examples.** Combat Engineers are really a nuisance if you are playing offense vs defense. Building teleporters in your base with usually a sentry guarding it while he goes around killing your teammates by the 3's with his EMP grenades.** Infect and run Medics can be a REAL pain when your team has no medics to heal your teammates while you and a few others are chasing the speedy fucker while you are losing your health by the second.* FaceOfTheBand: Although not as much as in [=TF2=], the Heavy Weapons Guy is the only class that was on the box art and the only one that is on the main menu.* FirstInstallmentWins: Some players still prefer the original Team Fortress for it's fun and frantic gameplay and it's simple but competitive feel over the second game.* MemeticMutation: "Enjoy your AIDS!" and "EXCUSE ME! I'M IN NEED OF MEDICAL ATTENTION!"* MostAnnoyingSound: "Medic!" calls tend to be a ear-grating even for non-Medics, especially if you're near someone who won't stop spamming it.* MostWonderfulSound: Hearing the SPLAT! sound after gibbing someone is very satisfying, and lets the other player how hard he/she got his/her ass kicked** The sound effect after getting a backpack or medkit.** Also getting healed by a medic and getting your armor repaired by an engineer.* OlderThanTheyThink: Most people believe that the teleporter was added for the first time in TFC. They were in the first Team Fortress for only one version after it was removed for being a game breaker (there was no wait for the teleporter to recharge unlike the later games)** Also in the early versions of Team Fortress the scout had the double barrel shotgun in his arsenal but was removed for presumably being too cheap and wasn't until [=TF2=] that he got it back as an exclusive weapon.* ParanoiaFuel: Any time you are around a corner, you could find yourself face to face with any one of the other classes (or a sentry) out to kill you. At least you can hear them... most of the time.** The only way to know if that grenade thrown next to you was your or the other team is whether or not your ass is 5 yards away from your head after it explodes.** See that red dot on the front of your base, that the enemy sniper, waiting for someone to come out of the base...** Is the corpse of your team's soldier really a corpse, or an enemy spy waiting for someone to pass by...* SequelDisplacement: ''Team Fortress Classic'' was this to the original ''Quake'' mod (go ahead, ask anyone if they're even aware that ''Classic'' is not the first Team Fortress). ''Team Fortress 2'' wound up doing this to ''Classic'' itself.** ''Team Fortress 2's'' influence can also be felt within the game. Spies and Demomen are now more common, and Medics actually heal people. Before, only a small handful used them, and only went around infecting people with a virus, using the speed of the class.* StopHavingFunGuys: People will bitch about grenades, call people noobs for not using grenades, and get angry at [=TF2=] for not having grenades. In fact, there's no fighting over classes - just grenades, and maybe {{Sniper Rifle}}s and the virus attack the medic has.* ThatOneLevel: The Rock (or rock2) can be a real pain to play with the gimmick of having to stop fighting and find a gas mask or a place to avoid the poison gas that covers the entire map and removes a point from your score if you happen to die from it.* TierInducedScrappy: The Heavy is the easiest class to play, and having the fat bastard kill you the 20th time without a problem or chance to fight back can be a real annoyance to some players.** With his Nerf from the change from [=TF1=] to TFC, the Pyro is regarded the most useless class with his slow and weak flamethrower and the Medic and Soldier is always picked over him.----