Animating deformers involves the primary incorporation of effectors and influences. We値l begin this tutorial by learning about some common influences that will allow us to dictate what is being effected on a mesh. Following this we値l learn about the different effectors that provide instructions on how to affect a mesh. Along the way we値l learn how each effector can deform a mesh in very specific ways by diving into it痴 properties. In addition we値l also touch on how you can add a fall-off to fine tune the visual results of your deformation. By learning how the effectors and influences in MODO function, you値l be able to begin animating deformations on your own projects.

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