That’s enough of that – I spent a lot of the day messing about with some basic mechanics for the game, and in the process of doing that and getting them to feel right, decided that the project was basically way bigger than I imagined it would be. It could work, with enough time, but I don’t really want to waste any more time on it. So it’s scrapped. Back to Ciellus! 😀

(Incidentally, those tiles won’t be going to waste – there’s a very good chance we’ll use them in Ciellus!)