Search your deck for up to 2 cards that evolve from Eevee, show them to your opponent, and put them into your hand. Shuffle your deck afterward.

Bounce10

Switch Eevee with 1 of your Benched Pokémon.

3

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Espeon (Evolution Memories) (HSUD)

Rarity: Rare Holo

Type: Psychic

Poke#: 196

Number: 81

1

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Espeon Lv.44 (D&PMD)

Rarity: Rare

Type: Psychic

Weakness: P +20

Poke#: 196

Number: 18

Subtype: Stage 1 Pokémon

Hit Points: 80

Retreat Cost: 1

Card text:

Sunlight Veil - Each of your Pokemon that evolves from Eevee gets +20 HP. You can't use more than 1 Sunlight Veil Poke-Body each turn. (Poke-BODY)

Morning Sun60 You may move an Energy card attached to Espeon to 1 of your Benched Pokemon.

2

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Flareon Lv.38 (PLRR)

Rarity: Rare

Type: Fire

Weakness: W+20

Number: 19

Subtype: Stage 1 Pokémon

Hit Points: 80 HP

Retreat Cost: C

Card text:

Poké-POWER: Undevelop

Once during your turn (before your attack), you may devolve Flareon and put Flareon into your hand. This power can't be used if Flareon is affected by a Special Condition.

Tail Slap30Evolving Flare40+

If Flareon evolved from Eevee during this turn, this attack does 40 damage plus 20 more damage and the Defending Pokémon is now Burned.

2

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Jolteon Lv.43 (PLRR)

Rarity: Rare

Type: Lightning

Weakness: Ft+20

Number: 26

Subtype: Stage 1 Pokémon

Resistance: M-20

Hit Points: 80 HP

Card text:

Poké-POWER: Undevelop

Once during your turn (before your attack), you may devolve Jolteon and put Jolteon into your hand. This power can't be used if Jolteon is affected by a Special Condition.

Quick Attack10+

Flip a coin. If heads, this attack does 10 damage plus 30 more damage.

Evolving Thunder50

If Jolteon evolved from Eevee during this turn, this attack does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

2

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Sableye Lv.31 (D&PSF)

Rarity: Uncommon

Type: Darkness

Number: 48

Subtype: Basic Pokémon

Resistance: C

Hit Points: 60 HP

Retreat Cost: C

Card text:

Poké-BODY: Overeager

If Sableye is your Active Pokémon at the beginning of the game, you go first. (If each player's Active Pokémon has the Overeager Poké-Body, this power does nothing.)

Impersonate

Search your deck for a Supporter card and discard it. Shuffle your deck afterward. Then, use the effect of that card as the effect of this attack.

Overconfident10

If the Defending Pokémon has fewer remaining HP than Sableye, this attack's base damage is 40.

2

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Uxie Lv.55 (D&PLA)

Rarity: Rare

Type: Psychic

Weakness: P+20

Poke#: 480

Number: 43

Subtype: Basic Pokémon

Hit Points: 70 HP

Retreat Cost: C

Card text:

Set Up - Once during your turn, when you put Uxie from your hand onto your Bench, you may draw cards until you have 7 cards in your hand. (Poke-POWER)

Psychic Restore20 You may put Uxie and all cards attached to it on the bottom of your deck in any order.

2

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Uxie Lv.X (D&PLA)

Rarity: Ultra Rare

Type: Psychic

Weakness: Px2

Number: 146

Subtype: Level Up Pokémon

Hit Points: 90 HP

Retreat Cost: C

Card text:

Trade Off - Once during your turn (before your attack), you may look at the top 2 cards of your deck, choose 1 of them, and put it into your hand. Put the other card on the bottom of the deck. This power can't be used if Uxie is affected by a Special Condition. You can't use more than 1 Trade Off Poke-Power each turn. (Poke-POWER)

Zen Blade60 Uxie can't use Zen Blade during your next turn.

2

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Vaporeon Lv.48 (PLRR)

Rarity: Rare

Type: Water

Weakness: L+20

Number: 34

Subtype: Stage 1 Pokémon

Hit Points: 90 HP

Retreat Cost: CC

Card text:

Poké-POWER: Undevelop

Once during your turn (before your attack), you may devolve Vaporeon and put Vaporeon into your hand. This power can't be used if Vaporeon is affected by a Special Condition.

Choose 1 of your opponent's Pokémon that has any damage counters on it. This attack does 40 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) If Vaporeon evolved from Eevee during this turn, this attack does 60 damage instead.

Section: Energy (15 cards)

5

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Fire Energy (EX HP)

Rarity: Rare Holo

Type: Basic Energy

Number: 106

5

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Lightning Energy (EX HP)

Rarity: Rare Holo

Type: Basic Energy

Number: 108

5

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Water Energy (EX HP)

Rarity: Rare Holo

Type: Basic Energy

Number: 107

Section: Trainers (25 cards)

4

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Bebe's Search (PLRR)

Rarity: Uncommon

Type: Trainer

Number: 89

Subtype: Supporter

Card text:

You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card.

Choose a card from your hand and put it on top of your deck. Search your deck for a Pokémon, show it to your opponent, and put it into your hand. Shuffle your deck afterward. (If this is the only card in your hand, you can't play this card.)

3

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Broken Time-Space (Platinum)

Rarity: Uncommon

Type: Trainer

Number: 104

Subtype: Stadium

Card text:

Each player may evolve a Pokémon that he or she just played or evolved during that turn.

This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.

3

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Expert Belt (Arceus)

Rarity: Uncommon

Type: Trainer

Number: 87

Subtype: Pokémon Tool

Card text:

Attach Expert Belt to 1 of your Pokemon that doesn't already have a Pokemon Tool attached to it. If that Pokemon is Knocked Out, discard this card.

The Pokemon this card is attached to gets +20 HP and that Pokemon's attacks do 20 more damage to your opponent's Active Pokemon (before applying Weakness and Resistance). When the Pokemon this card is attached to is Knocked Out, your opponent takes 1 more Prize card.

1

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Luxury Ball (D&PSF)

Rarity: Uncommon

Type: Trainer

Number: 86

Card text:

Search your deck for a Pokémon (excluding Pokémon LV.X), show it to your opponent, and put it into your hand. Shuffle your deck afterward. If any Luxury Ball is in your discard pile, you can't play this card.

3

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Pokemon Collector (HG&SS)

Rarity: Uncommon

Type: Trainer

Number: 97

Subtype: Supporter

Card text:

You can play only one Supporter each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.

Search your deck for up to 3 Basic Pokemon, show them to your opponent, and put them into your hand. Shuffle your deck afterward.

4

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Pokémon Rescue (Platinum)

Rarity: Uncommon

Type: Trainer

Number: 115

Card text:

Search your discard pile for a Pokémon, show it to your opponent, and put it into your hand.

3

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Average price:

Professor Oak's New Theory (HG&SS)

Rarity: Uncommon

Type: Trainer

Number: 101

Subtype: Supporter

Card text:

You can play only one Supporter each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.

Shuffle your hand into your deck. Then, draw 6 cards.

4

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Super Scoop Up (HSU)

Rarity: Uncommon

Type: Trainer

Number: 83

Card text:

Flip a coin. If heads, return 1 of your Pokémon and all cards attached to it to your hand.

Total price for the deck:

Deck Statistics

Distribution by Rarity

Common

4

7 %

Rare

9

15 %

Rare Holo

18

30 %

Ultra Rare

2

3 %

Uncommon

27

45 %

Distribution by Subtype

-

27

45 %

Basic Pokémon

8

13 %

Level Up Pokémon

2

3 %

Pokémon Tool

3

5 %

Stadium

3

5 %

Stage 1 Pokémon

7

12 %

Supporter

10

17 %

Distribution by Type

Colorless

4

7 %

Darkness

2

3 %

Energy

15

25 %

Fire

2

3 %

Lightning

2

3 %

Psychic

8

13 %

Trainer

25

42 %

Water

2

3 %

Rating

Current score for this Deck, based on 1 vote:

3.00

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