4 definitions
by
Diego Parra

Combo used by Jigglypuff in SSBMl; when knocking off the opposing character/player off the stage, using a mixture of f-airs or b-airs (forward a or backward a attacks), you continually and in rapid succession keep knocking the opponent further from the stage until you either k.o. them or knock them far enough to the point that their return to the stage is highly unlikely.

Seriously man, is there anything else you can do in this game to make it even cheaper? that wall of pain crap is so gay. i hate this game.

Technique in SSBM; One way is to throw a character in the air and continually grab them before they reach the ground. Some characters you can throw down and grab and in the case of yoshi it can be done in more complex ways. This is done by pressing the a button slightly before they touch the ground while holding the l or z button. This is useful in racking up damage and pissing off your friends.Works best on fast fallers.

Technique used in SSBM. If you hold down on the d-pad when attacked it reduces the amount of distance thrown back. The distance varies on the character. Some are significantly more useful like Samus's Crouch Cancel.