There's another vengeance change or did the 30% cap not get implemented yet? The 30% cap was directed to 80s/85s that were using MoP gear to get ridiculous vengeance amounts and soloing Cata/MoP content.

I have hundreds of ToT LFR boss kills across all my chars, maybe even close to a thousand, and I do not have a single one of the shared-loot drops on any of them. I would MUCH rather have a 5% drop from one boss that I can keep using tokens on every week than whatever ludicrously low chance Boris is per boss.

It's just a misunderstanding of probability to phrase it like this. All that matters is the final probability of seeing it. Whether that probability involves one event or multiple is largely irrelevant.

i dont think there's any misunderstanding of probability when bo-ris is like 0.1% drop per boss compared to a regular 10-15% when it comes to regular loot

Comparing the probability of getting item A and item B and bringing up the fact that item A is shared loot as if that makes it fundamentally a lower probability to obtain is indeed a misunderstanding of probability.

Comparing the probability of getting item A and item B and bringing up the fact that item A is shared loot as if that makes it fundamentally a lower probability to obtain is indeed a misunderstanding of probability.

(Chance of not dropping) ^ (chances to drop) = (chance for item to not drop in a raid)

.999 ^ 12 = ~.988

That's a little under 1.2% drop chance per raid lockout, assuming each boss can drop the weapon, and that it has a .1% drop chance.

I have expertise shooting out of my ass. It's a serious problem, my DK can't even sit down or he will rocket into the sky from the sheer thrust generated by said expertise.

Well, to the say very least, at least expertise over the cap isn't completely wasted as is the case with any hit over the cap. In any case, you've got a pretty funky gear setup if you're as overcapped on expertise as you claim.

Well, I was exaggerating perhaps a smidge. But I do honestly feel that 1% expertise isn't something that makes or breaks anything. I have no problems getting to hit cap, expertise soft cap, and mastery from every piece. Unoptimal to use a non-sword or mace, but not unusable.

So let me get this straight. People cry and moan about wanting tanking polearms and they get it. However, when combat rogues had axes they got rid of that come cata because really only shamans and rogues used them and it wasnt fair. Hrm...

So let me get this straight. People cry and moan about wanting tanking polearms and they get it. However, when combat rogues had axes they got rid of that come cata because really only shamans and rogues used them and it wasnt fair. Hrm...

What are you on about? If you're referring to Bo-ris 'getting' it... well, I haven't seen a single drop neither in normal nor in hc. The same goes for my BiS, GSoFH. So your point is combat rogues don't have enough weapons? Grow up. People wanted polearms for mogging purposes, which are essentially obsolete since you'll be able to mog polearms to other 2h weps and vice versa. I'm pretty sure that between swords, maces and fist weapons rogues have plenty to choose from.

So let me get this straight. People cry and moan about wanting tanking polearms and they get it. However, when combat rogues had axes they got rid of that come cata because really only shamans and rogues used them and it wasnt fair. Hrm...

So let me get this straight. People cry and moan about wanting tanking polearms and they get it. However, when combat rogues had axes they got rid of that come cata because really only shamans and rogues used them and it wasnt fair. Hrm...

My memeory may be toying with me, but weren't there lots of agility axes in Cata? Even some sexy BiS piece of hotness from Deathwing himself? Not that any roguw main was paying attention, as we all were growing wings.

And in addition, since my main alt is a DK, i support the STR polearm alliance! Have it, show it, flaunt it!

So let me get this straight. People cry and moan about wanting tanking polearms and they get it. However, when combat rogues had axes they got rid of that come cata because really only shamans and rogues used them and it wasnt fair. Hrm...

that's a horrible comparison. agil axes have 2 specs/classes that use them, combat rogues and enhance shammys. A str polearm would have 5 (6 next patch) specs, across 3 classes that would use them. blood/frost/UH dk, retadin, and arms (fury as well next patch).