Remarks

In normal dungeons, rare monsters have approximately a 2-5% drop rate based on player experience. The rate may be slightly higher for harder difficulty tiers. For end game bosses, the estimated drop chance per difficulty is: Mythical 100%, Legend 100% ( 40% If a Mythical Dungeon is available ), Master ~40%, Expert ~5%, Adept ~2%.

Tell us what you think about this dungeon

this just came to my country america and i look forward to using my Lu Bu in less turns than before but let me tell u how excited i am that the stamina is jut 5 now. look at this update we just have we have 5 stamina updates and now i have more time to write a book about the kid who pulls the odin. its changing every day but i think im going to name him Milno. f*** that

at least starling and swallowtail are decent. I'm not fond of these dragon nights, and the only reason I'd like the samurai dragons going technical it because you'd no longer have to wait if you want unyielding Zaerog. You just grab them in the new tech.

Ronia and Lubu just needed to have freaking RoBu babies that orb change and multiply attack on the same active.

3 stoned this dungeon b/c been trying to get Wicked Lady to drop for weeks and she finally did on the first floor (this is what you get kids from GungHo when you go into a dungeon needing 1 specific item).

Got to floor 7 and got a perfect Ronia board only to forget to activate Lubu. And let me tell you, comboing the final boss on final 25% with no actives completely blows... alternating between blacking the board out and 10k hits....but it was worth it.

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My Previous Builds

Team Builds

By Zeena: Very stable with Chester's dark resist and Luci's hp/rcv bump. Just target ninjas first and use skills when needed. F1/2 Stall as much as possible F3 Stall for Luci by using Chester, when Luci is up save poison and jammers, Chester then MS F4 Heal, pop Zeus and Gryps. F5 Poison then kill Shieldras. F6/7 Grind to the win.

By SaltyDogs: Can sub Hera, Michael and Neptune for any high damage dealers that can fill the rainbow. Sweep every floor with x16's - x35's. Stalling not necessary, but can do so on Ninja if possible. F3: Do not let poison stock up. F5: Focus fire Werewolf first. F6: See F3. F7: Mulan should be almost dead by the time you can utilize delay.

By Fax@GitP: Full team max awoken, levels averaging 80. Verche and Cindy max skilled. GLBastet is better than GDBastet here, but I worked with what I had. Stall for skills then blitz through. Cindy/Verche for orbs if you need them. Whittle Mulan to 50% and get past her shield, then Echi>Leilan>Athena, Cindy and Verche as needed for cleanup.

By plinth: Can get away with a Light-only build, but I&I make it a lot easier to hit the HP threshhold. Grind floors 1-4. -Fl5- focus werewolf first, make sure to heal above 16182 hp when all 3 are synced. -Fl6- make sure you have skills up to burst him down quickly when he is below 50%. -Fl7- Easy, just grind and heal

Bacon: Forgot to mention, Kirin isn't essential. She's just good cause her % damage helps you get through the last floors faster. The light element is also nice, as well as having a sub element for the ninjas. Zeus would be good too, but Kirin is just up more frequently. You could also maybe take a high dark ninja, but I don't advise.

10

♫ yoshi 🎶: Thanks for sharing! I don't have Kirin so I took Manekimewdra, Light Sprite Pixie, Succubus, and a carbuncle. It took me a bit (a lot?) longer since I didn't have gravity but it's 110k just from rarity (so no need to combo). Succubus also saved me when I had 3 Ninja + Lady on 1 floor. Free Tamadra FTW!

By antinome: luxury farm team. most things max skilled but not max level, but lots of leeway. need one row and 3 to 4 combos + skill activation on baron, shadrons, aurthur, and dragon. save tama for boss, sb coming up as you get there.

By Frixell: Stall on floors 1,2 and 4. Floor 3, use Haku skill to kill the Baron, either dark rows or fire rows should work fine. Floor 5, kill the two Shadrons and then poison the werewolf. F6 can be killed with a Persephone skill. For boss just pop Ronia, Lu Bu and Hera Ur.

By hiei81: S rank with 24 rarity+avg 3 combos. Leader can be any dark resist but Luci has autoheal and nuke. Hades is also good with grav. Stall 35 turns on 1/2 but kill Ninjas in time. 3:MS. 4:Fish 5:Lilith and grind. 6. Poison/Grind to 50% MS+Fish. 7. Poison/Grind. Under 50% on fog I just swipe the board to clear and heal on the second.

By Andrew: Never in any real trouble. My team was all max level, max awoken, some skill ups but not many, maybe 200+ eggs on my team. Has good recovery and high HP so you always have some leeway. You may need to use Bubblie on Floor 3 (Black Baron) because of his high defense. Everything else is manageable just do damage, heal up, repeat.

By PhantomAce: DQXQ and Lilith can be any blue/dark subs, I just chose them because they have time extend.
On round 3 stall until cooldowns are up, then Echidna and kill. On round 5 use Ra on the werewolf. Round 6 just kill ezpz, and 7 gravity then you can stall out the pre-emp then echidna and kill or just burst her. Use Odin if you get lo

By Pharaoh: S-Rank build. Normal luci build with no gravity pretty much so it's a grind. Levels in order 43,30,25,20,70,99. Tank and spank stall, MS baron on Fl3. Grind rider to light then nuke with luci and fish. Chip away at Fl7 using skills when up. Use grape when in trouble wicked lady/puchiorchid to speed up dps. 110k rarity free tama

By El Rayo: Pretty safe and simple dark row build. Small combos in the first two floors to stall for all skills. FL 3 get a few rows to bypass high defense. FL 6 attack and take advantage of extra dark orbs. FL7 pop Ronia, Batman, and Luci. Try to get at least 2 rows for a OHKO. Use Cyclone and Vamp on next turn if necessary.

By BoraSISTAR: Hera-Ur is love. Hera-Ur is life. Just breeze through one shotting everything only tricky part is the baron flr 3 which you can just combo high or haku active if board trolled. Pop sonia+heraur+lubu on mulan to win.

By ravenspire: Ridiculously stable, but make sure you GO FOR THE NINJAS FIRST. Pop a Morningstar on the Baron, ensuring you have enough Light Orbs to trigger either Grape or DJ before going into Wave 4. Poison on Wave 5, then grind casually and PROFIT. Max-skill DJ and Duke at the very least, Grape max-Awakened. Blind resist optional.

10

Curs3d: Thanks. Build worked well. Replaced Duke for High Dark Ninja for another Morning Star. Having Neptune helped a LOT vs Baron's poison when stalling and speeding things up vs bosses. Felt pretty safe throughout run.

Suggest a buildNote: Stones and estimated times are still based on monster level, monster skill level, individual player skill, initial orb spawn and luck. Due to these factors, down votes have been disabled for the original poster.

Stone = Estimated number of stones to clear this dungeonTime = An approximation based on each individual build

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