THE MAGIC OF GREAT FUN

THE MAGIC OF GREAT FUN

How to engage children’s interest? What to do to make learning and education be also fun, and who knows a passion in the future?
New technologies come to the aid of the issue. A question that immediately arises is: what with a physical activity? We cannot have all in one, can’t we? Can’t we…? Are you certain…?

The solution comes with a Magic Carpet – the first Polish interactive floor that enables to join and engage physical activity of a regular game with a magic of computer games and education of different areas of knowledge.

It stimulates and invigorates the cognitive curiosity and provides pleasure of time spent together. Several people can participate in activities simultaneously, as opposed to a tablet or a computer. All the games available with a Magic Carpet develop a reaction rate, children’s motility, aural-visual coordination, perception, and above all else they are interesting and challenging.

A Magic Carpet is a simple and easy-to-mount device: a small box that we fix under the ceiling has a built-in computer, projector and is supported with just a remote control. A rich set of interactive games and motion activities is provided with the device. They can be used independently or in an automatic mode.

A Magic Carpet is universal, it can work in virtually every room and with any illumination. The size of a displayed picture depends only on the height of the room (the higher the room and mounting is, the bigger picture is displayed). No additional structures are required, and all mounting devices and a mounting handle are provided with the device. It is also easy to relocate the device if necessary.

A Magic Carpet can also be a useful tool for trainings and coaching, as well as in advertising. In case of organising courses, trainings, fairs, business meetings and others, you can present any content you wish and take all your clients by surprise. If the device is connected to the Internet, all the process can be conducted remotely, without engaging any third party.