Liberated Get Famous World Objects

Required: BG & EP06

To keep the files small, these rely on the original in-game object for their textures. These objects are overrides and will replace the original resources unless otherwise stated below.

Objects Included:

BG – Blow Dryer – New

BG – Color Swatch Fan – New

BG – Double Streetlight & Banner

BG – Factory Fence, Long Fence, No Post Fence, Post

BG – Garage Door – New

BG – Hairspray – New

BG – Iron Fence, Long Fence, Post

BG – Iron Fence Tall, Post

BG – Tall Dry Green Grass Shrub

BG – Tall Dry Green Grass Shrub Small

BG – Single Streetlight and Banner

BG – Parking Sign 01, 02, 03

BG – Neon Rooftop Sign 01, 02, 03

BG – Sculpture 01, 02, 03, 04

BG – Tall Wall Fence, Long Fence, Post

BG – Wire Fence 01, Long Fence 01, No Post Fence 01, Post 01

BG – Wire Fence 02, No Post Fence 02, Post 02

BG – Wheeled Trash Bin – Override Recolors

EP06 – All Quiet on Set House Light – New (functional hanging lamp)

EP06 – Billboard On Pylon, On Pylon Catwalk, Rooftop

EP06 – Catering Table High End*, Low End*

EP06 – Eye Makeup Clutter – New

EP06 – Flaming Comedy Neon Sign

EP06 – Golf Cart

EP06 – Large Stage Crates

EP06 – Lighted Palm

EP06 – Nothing To See Boxes

EP06 – Solar Panels

EP06 – Studio Backdrop Sidewalk*, Sky, Western 1*, Western 2*

EP06 – Studio Guard Gate*, Station*, Water Tower*

EP06 – Toy Collection Animals, Dolls, Vehicles – New

EP06 – Western Lampost

These are liberated from the game so that you can use them on your lots. All these files take up very little space because they’re overrides except for the files labeled as ‘New’. Those files are a little big larger because for one reason or another I couldn’t get the override to function the way I wanted it to.

Files with an asterisk are found in the catalog only after using the cheat ‘bb.showhiddenobjects’. This is because these objects are specialty items that you probably won’t use a lot and I wanted to keep the catalog a bit more tidy.

All fences are found in ‘Gates’ in the build catalog. They don’t function like normal fences but should snap together nicely.

The Catering Tables are bit cheaty. If you place them on your lot food will forever spawn in the slots on the table at no cost so keep that in mind when using it.

And lastly, the solar panel has a weird footprint to it and since this is an override I didn’t want to change it and mess something up in-world so I left it. I may create a better, functional version of this in the future.