I have not forgotten about this mod! I apologize about the lack of updates, I've been working TONS of overtime.
I did start working on a program for case creation. The issue is that cases are EXTREMELY complex, so I need to go about it carefully, ensuring I include everything. I hope to have it released sometime soon, but who knows. With that will come some new cases, bug fixes, and overall improvements (including my new stakeout stage!).
Thank you all for your support, I do apologize for the lack of updates; life's been a really busy!

Initially the mod was designed to be random.
Go watch an alpha stream Albo did and you'll see that the randomness led to inconsistencies, tons of bugs, and more and more work for simple things.
I would love to make it random but that isn't realistic. At least not without a full development team creating a new game.
I appreciate your feedback- the unlimited was referring to the ability for users to create their own cases using xml, I apologize if that was misleading as I didn't think of it as an infinite set of random cases.
We've already waited 2 years to upload this - we didn't want to wait much longer because odds are we'd put it off and put it off and put it off. This gives the community the ability to help give us feedback on the mod before we go and make 20 cases and find out there's a critical bug in our design or a feature was not received well, leading to us needing to redo it.
Again, I appreciate the feedback, but keep in mind LtFlash is a brilliant developer and created this system with the community in mind as well as our sanity. Eventually we will be releasing an in-game case creation tool (once I make it lol) that will allow a regular user to make a case easily.

1. This was initially planned, but we never got to that stage - definitely will do this, however!
2. I actually had originally considered a ranking system that gives you some additional "skills" with time - e.g. after some time and reaching a certain level of experience you become more skilled at determining whether a person was lying or not. Or, your warrants get approved faster/more often. Not sure where to go with it though.
3. That's a hole box I don't really want to open lol - Darkmyre has an awesome plugin for partners that works well, however I do think having a detective partner would be cool af. Still not sure if I want to create a partner AI lol (tempting, however)
We've heard a few people request the ability for customized names so I've thought of a solution and will try to implement it!
Thank you very much! We will be sure to update it when we can!

Those will be reworked soon, as well. Initially it was in place that you pressed "y" to continue to the next phrase, and I'm thinking we'll revert back to that. I think it got lost when LtFlash rewrote the entire mod. It's definitely something we'll be doing!
Lol - that was a pain to do. I modeled it off of the LA Noir style facial animations, but obviously GTA did not go super in depth with facial animations. All I'll say, take a look at their face. There are certain expressions for each answer. ;)

We appreciate all your support!
This script isn't perfect (I wish it was!), so thank you for your bug reports! We're taking your feedback and will be working on continually improving your modification (I already have a new mode for interrogation in the works that'll make life a bit easier.
Note: being a detective is hard; the mod is designed to also be hard.
Thank you all!

About
Synopsis
Los Santos Noir is a detective-styled modification for the popular police modification LSPDFR. The framework provides individual cases that players progress through over time. Utilizing LtFlash’s script manager, cases span multiple sessions. You might start a case today, but you won’t be able to talk to the medical examiner until you hop on tomorrow! Currently included are two demo cases. These complete cases can take you through two different crimes that occur. You’ll need to use your detective skills to find the evidence, talk to the individuals involved, request a warrant (hope it gets approved…), and arrest the suspect. More cases are in development, however we wanted to release the script finally, since it’s in a completed format.
Development Roadmap
Two years of development have led to the creation of a modular, xml based plugin with unlimited possibilities. The design started initially with an idea to create cases within the code, with one case created and running. However, thanks to the wonderful mind of @LtFlash, my initial design was converted to be xml-based, allowing for anyone to make cases provided they have notepad on their PC. This allows us to create a base framework that other creative minds can utilize, without any knowledge of development. A new stage has been added, but is currently being finished - stakeout. Expect the use of this stage soon in future updates.
**I will be adding additional cases that I have been working on soon(ish), however this release has been far overdue**
Features
· XML-based cases
· Session-spanning cases
· Interactive interrogations
· Unparalleled case depth
· Interactive evidence viewer with crime lab support for evidence
· Custom detective computer which holds each case
· Much, much more!
Requirements
· LSPDFR
· RagePluginHook
· RageNativeUI (included)
Installation
Place the files found in the included “installation” folder into your main GTA V directory
Make sure you have the latest RagePluginHook + RageNativeUI installed (for the sake of future releases, you MUST download RAGENativeUI here if you do not have it already: https://github.com/alexguirre/RAGENativeUI/releases) [Download the “RAGENativeUI.zip” and extract that to your GTAV folder]
Issues? Questions? Comments?
Please post any issues or complaints in the COMMENT section below. We have had a large suite of testers however things can slip by. DO NOT post any support requests in the reviews section, please.
Feel free to give us feedback -- we’re always looking to improve this modification!
Special Thanks
· MulleDK19 and LMS for bringing us the amazing RagePluginHook framework. Without them, none of this would be possible!
· @LtFlash for completely rewriting the modification after I worked on the alpha - his contributions made the modification modular and allow us to easily add new cases and stages and actually release a stable version!
· LeGeorgettier for the amazing photos and the beautiful trailer!
· Frangus, Kilyn, Banger, Beh, Ben E., Bluscream, Celtic, Darkmyre, Albo, DJF1107, egz, Epps1994, Ghost, ghost128, GsGRebell, Hekamex, Him1250, i_know_im_amazn, J.J. McQuade, LeGeorgettier, LewisSokoll, Marco0512, moe, nat, NeOnLaZeR, Newbie, Nolan Ross, Pignobacon, PNWParksFan, Razontex, RyWilson, ScottyTooHotty, Sergeant Anderson, ShadowNook, Thehurk, timnboys, towboater, ttravis2947, TwistedLuck,Twoiros, whiskey68, buddarocks, OnyxEye-RocketCityGamers, a_c_horse_01, AlienModder, Run, s_m_y_squareheaddude_01, snowmanizreal, Square, and many more people I’m sure!
Version History
0.01.17.18
Initial Release

Let’s hop in our DeLorean, put the pedal to the floor, hit 88 mph, and get ready to travel back to December 12th, 2014! Join us as we take a look at what was new here on LCPDFR.com during Constitution Day in Russia!
...
Phew, we made it! Let’s get out and see what we can find…
Site
Ah yes, 2014. The days of LCPDFR 1.0 and the old website style. Looking at this brings back memories, and if I’m honest, even more love for the new site. For those of you that have never seen this layout before, welcome to the old days!
Vehicle Textures
If you happened to log into LCPDFR.com on December 12, 2014 and searched for the latest vehicle texture, a brand new pack by @Illusionyary would be the first item in the list! This pack features textures for multiple popular vehicles, unique license plates, scratch-made decals, and even stealth liveries!
Gallery
Checking the gallery section, you would be greeted by an image from @GCPD that describes a scenario that occurred on Iowa St. The officers responded “for a vehicle involved in a drive by shooting” where two suspects were taken into custody with no reported injuries. A good day in LC!
Work in Progress Scripts/Audio/Misc
Looking at the work in progress section, we can see a new siren pack being worked on by the legend: @Double Doppler. This pack includes new Federal Signal SS2000 with true authenticity. Included in the siren is a new manual tone that makes it all the more realistic!
Leaderboard
Looking at the leaderboard we can see the winner of the day was none other than our fearless leader, @Sam! Following up close behind are Illusionyary and @ItsTim.
The top liked content on this day includes our Work in Progress rumbler siren, a sneak peak image of a new Taurus NYPD interceptor that would soon be released, and another gallery image of the Las Vegas Metro PD on scene at an incident.
I hope you enjoyed our time-travelling adventure, Marty. This day was a busy day here on LCPDFR.com!
Stay tuned for our next article coming soon! Links to this Content
Site image: https://web.archive.org/web/20141226182426/https://www.lcpdfr.com/
Texture: https://www.lcpdfr.com/files/file/6741-ppd-lcpd-texture-pack/
Gallery 1: https://www.lcpdfr.com/gallery/image/43124-a-vehicle-involved-in-a-drive-by-shooting/?browse=1
WIP: https://www.lcpdfr.com/forums/topic/42543-nypd-2014-ss2000-rumber-sirens-released/
Leaderboard: https://www.lcpdfr.com/leaderboard/?custom_date_start=1418385599&custom_date_end=1418385599
Icon Background: https://pixabay.com/en/tv-television-vintage-oldschool-2619649/

Let’s hop in our DeLorean, put the pedal to the floor, hit 88 mph, and get ready to travel back to December 12th, 2014! Join us as we take a look at what was new here on LCPDFR.com during Constitution Day in Russia!

Most of the delay has been from me (as you can probably tell from the lack of new articles on the front page). That should be changing this week since I'm pretty well settled now and will start having more free time.
This morning I was working on this part for our newest stage -- stakeout. The images from this "camera" are actually saved in the case file and you'll be able to check them out in the computer to see them!
But I promise, it's coming "soon"!

For the first iteration of “Meet your Mod” we’ve decided to meet with @Kallus Rourke. A moderator who had so much enthusiasm to do this interview he wouldn’t take “no” for an answer! A member for a while, let’s check out his profile! (10/10 rhyming game strong)
Introduce yourself to us. Who do you think you are?
Hello! My name is Kallus, or just Kal. I am 26, and live in the central part of the US.
What type of music do you listen to?
I’ll listen to mostly anything except rap. I’ll mainly listen to rock, whether it be modern or classic. My music library is quite expansive.
Do you have any pets?
I have one dog, a Shih-Tzu who is spoiled rotten!
When did you join LCPDFR.com and why did you join our community?
I joined LCPDFR.com on April 6th of 2016 for the same reason as most, to get support. I had been brand new to modding at the time and had no clue what I was doing.
Tell us an interesting fact about yourself.
I collect quite a few things ranging from Funko Pops to Airsoft guns, and even knives! (this includes real life CS:GO knives.)
What made you want to join the Community Team as a moderator?
I am a very community-oriented person, so if I find one that I enjoy and want to dedicate my time to, I will try to be staff so I can help that community and give back to it to the fullest extent that I am able to.
What has your experience been like so far being a moderator?
Horrible. Will works me to the bone! Really, though, it has been incredible! The one thing I was hoping for was that it’d keep me busy, and it certainly has! I’m honored that I am able to help represent this community and the values of LCPDFR.com. In the short amount of time I’ve been a moderator, I feel like I’ve already gotten to know and become family with the other staff. Some of the crazy discussions we have brighten my day.
Alright, the hard question. What is your favorite modification (besides LC/LSPDFR) is on this site?
T0y’s Goose Creek inspired LSPD pack
Manual Reload
https://www.gta5-mods.com/scripts/manual-reload
Baka’s Weapon Sounds
http://www.gtainside.com/en/gta5/mods/88888-bakas-realistic-weapons-sounds/
What other games do you play besides LSPDFR?
I have a crap ton of games that I try to play regularly, but the main ones would be American Truck Simulator, 7 Days To Die, Rainbow Six Siege, and Notruff 112.
We know you spend hours “working” here with us, but what do you do in “real life”?
I work from home in health insurance. I know, borrrriinngg!
Do you have any tattoos?
Yep, I have five! I just got the fifth one on the 12th.
What do you think you’d like to see in the next version of LSPDFR?
I’d like to see more ambient police. Once we’re on duty, we rarely ever see officers patrolling on foot or in their vehicle. For me personally, this kills the immersion and roleplay.
What do you prefer: a lore or realistic looking GTA environment?
As long as it’s realistic looking (Looks like the actual Crown Vic, not the Stanier), I don’t care what department or even what country the vehicles are from. I really can’t stand the vanilla look of the game.
Have you enjoyed your time on the Community Team? What’s been the best experience from it?
I’ve loved every second of it thus far, and I no doubt will continue to. My best experience is ongoing, because every day I am getting the opportunity to help people and doing my best to project LCPDFR.com as a friendly, welcoming place for everyone, especially brand new modders.
Do you have any tips for community members that might want to be moderators or Community Team members in the future?
If you want to be a moderator, you need to ask yourself if you want it for the right reason. Being a moderator is not about having a title, fancy color, or powers. Those are merely extra perks. Being a moderator is about the community and doing what you do FOR that community. If you want to be a moderator because you love the community, you’ll show your interest in being a moderator without even realizing it, and that will go a long way.
I heard there’s cake (cake emote) in the hidden forums. Share with us?
Sorry, the cake is property of my belly.
That’s all the time we’ve got, folks! I hope you enjoyed getting to know your moderation team. I would like to thank @kallusrourke for participating in this interview as well as the members who let us use their amazing screenshots! Screenshots (in order of appearance)
(Icon) Ukloo
Constable Lego
Mikofiticus
ausavin26

Welcome to the newest addition to our article rotation, “Meet your Mod”. Sometimes you might have no interaction with a moderator (let’s be real, you’re all perfect angels) so we decided to change that! The first victim moderator up to bat is @Kallus Rourke, let’s see if he hits a home run!

Welcome to “Under Construction” - the review of what will be coming soon to LCPDFR.com.
For this month, we’ve decided to focus on two themes with a total of five modifications!
Vehicle Modifications
Ontario Provincial Police Department Pack - @t0y
One of our favorite modelers is coming out with a complete vehicle pack focused in good ole’ Canada. This pack by toy will include four cars, accurately modeled to the standards of the OPP. We all love having some new cars to play around with, especially a whole new pack! This pack includes a few CVPI variants, Chargers, Tahoes, and the Ford Interceptors. We all love vehicle packs, but what better than a pack with ped textures! That’s right, folks, this pack will truly be comprehensive by including all your OPP needs: vehicles with textures and peds! Los Santos will soon have a new law enforcement agency ready to take down those criminals. Watch out LSPD, the OPP are coming!
Find out more information at the WIP page here: http://lcpd.fr/toyWIP
New York Police Department Pack - @OfficerWalters
Now that the OPP are are on their way, we’ve had reports from Walters that the NYPD are opening a branch in San Andreas. This will be the first complete mega-pack for the NYPD since the days of LCPDFR (which was released over 7 years ago...), and it will be the first NYPD pack to see the action of Los Santos. This pack will be an accurate pack which includes replicas of almost the entire NYPD fleet. Yes, that’s right – this will include a NYPD tow truck and even a prisoner bus! Thanks to ELS supporting rotators, many vehicles will have rotating lights. When you get tired of the city and decide to move to the highway, Walters has you covered. The NYPD Highway Patrol will be equipped with their famous Highrisers that work!
Find out more information at the WIP page here: http://lcpd.fr/waltersNYPD
Los Angeles Police Department Pack - @Scuderio
Yesterday might have been leg day but today is pack day (in case you couldn’t tell). Now we’ll be taking a look at the pack that is based off the LAPD. Accuracy is the name of the game, and Scuderio is on the top of the leaderboard. Almost all the vehicles the LAPD use will be replicated including equipment, extra parts, and even K9 vehicles. To make your life easier, some cars will be able to use the in-game tuning parts to place extras. For you old-school people like myself, there will still be other versions with the normal extra system. Cool, huh? It’s amazing how far modding has come! These vehicles will utilize ELS and will include accurate light stages that are as close to the real thing as can be. Don’t believe me that this is going to be amazing? See for yourself below.
Find out more information at the WIP page here: http://lcpd.fr/scudsLAPD
Scripts
Automatic Roadblocks - @khorio
Sick and tired of pursuits going forever? Tried to make a roadblock yourself but got angry with the AI smashing into the side of your vehicle? Me too. Luckily, we have khorio around to save the day! His new modification, Automatic Roadblocks, is a modification that will provide roadblocks anywhere in San Andreas! Using a newly developed road detection algorithm, the vehicles will be placed perfectly across any road. These roadblocks will escalate depending on the pursuit aggressiveness and can even include spikestrips if the need arises. Oh, you wanted customizability? He’s done that too! Automatic Roadblocks will have a fully customizable modern UI. Oh, now you want advanced pursuit updates? Oh, you even want 2700 scripted lines for it? Well, too bad. Not only are you getting advanced pursuit updates but you’ll also be getting updates with over 2700 scripted lines! I see. That’s amazing and you’re super excited, but you also want the ability to shut down the road on your own now? Good thing khorio has also added support for that! An integral part of Automatic Roadblocks, Shut The (censored) Road Down will properly close off lanes, areas, or entire roads without the amazing AI crashing through. This part also allows you to edit the barriers, cones, or flares used!
Vehicle Gadgets+ - @alexguirre
Ever wanted to have a working fire ladder? Of course you do, why would I ask that?! The real question is, did you forget to extend the outriggers on your ladder truck before you started going up the ladder? Well, with Vehicle Gadgets+ by our very own alexguirre you will be able to ensure you extended those outriggers and even extend a ladder! This new mod adds features that vehicle modelers can utilize simply by editing meta files and adding special parts onto their vehicles. Modelers – get ready to add awesome things to your models! This is a unique type of script we’re featuring today, as it requires custom-made models to utilize the features! It’s important to remember that while this seems like a small mod, it’s being expanded!
You can find out more information at the WIP page here: http://lcpd.fr/alexguirreVehGadgets
***If you think that something you are working on should be featured here, please PM me on LCPDFR.com!***