I could probably end the review there. This second (and final, so far) volume of the Earth One reboot of Batman’s beginnings continues the good things of the first. We’re still shown a Caped Crusader who’s trying to get his head around his role – a man who hasn’t yet attained the level of subtlety or experience that’s needed to become a spooky totem.

Lately I’ve been trying to get into reading more comic books. Yeah, mostly graphic novels but also some superhero stuff. Because when I was a kid, I never really read much of that stuff, apart from the occasional Phantom comic. Certainly, I had read a couple of Batman one-offs, but never anything extended.

There’s absolutely no way that this will go badly.

So I decided to plunge back into the world of rich guy vigilantism with Geoff Johns’ reinvention of the caped crusader’s origins – and man, was I glad I did. (more…)

Well, after over one hundred hours of playtime, I’ve made my way through the Arkham series of Batman games. So here’s some thoughts about them. (If you want to read about my experience with Telltale’s foray into Gotham, go here.)

Undoubtedly, there’ll be spoilers aplenty, so if you haven’t played – and really, you should – proceed with caution.