It is the height of conflict in the Imetarian-Dellotune war. Both sides have been usurped by dark times as the poverty-stricken Dellotune, once banished by King Donovix to the provinces in the north, now fight the powerful Imetarians in the name of change. A hundred-thousand have lost their lives, thousands more will parish still. At the heart of this battle, the elusive Assassin's Guild has profited much. Infamous for its legendary and often debated existence, the guild sends its Reapers off to fulfill contracts on the lives of many unlucky individuals. Oriel is a master of his trade and feels he has passed the peak of his career. After collecting payment on the death of an Imetarian officer, the jaded assassin immediately finds himself the target of his own guild. With his safety in palpable danger, he embarks on a perilous vendetta to face off against enemies unknown and forces greater than he could ever imagine. He discovers not all friends can be allies, and not all enemies are foes.