We're finishing some more rules for adding to the printed rulebook, as rules for playing alone, or rules for explorers, but, as campaign is going so well, maybe we'll be able to add some more pages. That way, we want you to tell us what would you like to see in the printed rulebook. For example, I don't know... rules for destroying scenery, or robbing to dead pawns...

Well, I would love to see rules for "noncombat" pawns who don't carry weapons, or don't carry obvious weapons, whose job is to distract pawns. The typical pretty girl with a low-cut top who keeps the guards' eyes off the people sneaking into the building, or people who start a fight to get the bouncers to come throw them out instead of guarding the back room.

But seriously, other ideas - cannon? It would be very expensive and have to be one of the more primitive early brass jobbies made in bell foundries, but it could be very cool to have either side bring one of their rare and expensive cannon out to shell part of the town.

It might also be nice to see some rules for, say, formations, like pike row or what have you. These would be general game rules, such that people with weapons of a certain type who are base to base facing the same direction can try to form a pike wall to resist being charged.

Surely more than one pawn type would have the same weapon. What about a spear-armed personality and two pawns with spears? Three abreast is more than enough to block a narrow street.

As for the idea for weather, that sounds good. If that was more what you wanted in the way of suggestions then what about gypsy fortunetelling? You contract a gypsy fortuneteller and he or she can then read the future of d6 of your pawns before the game begins. This lets them have one reroll extra in the battle, from knowing the future?

Honestly, I'd have to play around with the system more to really say what was missing. I don't know whether I'd rather it got more narrative or more strategic in the "enhanced edition" of the rulebook.

Maybe rules of campaign, with a system of experience, and management of the black powder & ammunitions, gains of maravedies; a map of the city with special rules according to the districts where the confrontations takes place?