Glalie, The Face Pokémon. It has a body made of rock, which it hardens with an armor of ice. It has the ability to freeze moisture in the atmosphere into any shape it desires. It has the ability to freely control ice. For example, it can instantly freeze its foe solid. After immobilizing its foe in ice, it enjoys eating it in leisurely fashion. A dazzling cloud of diamondlike ice crystals forms around its body. It has a body of ice that won't melt, even with fire.

Battle Moveset

A Good Moveset for Glalie would have to be this:

Attacks:

Ice Beam
Explosion
Light Screen/Crunch
Spikes

Items Attached:

LeftOvers OR Salac Berry

Preferred Nature:

Gentle or Sassy

Strategy Using Glalie

Glalie is a bit like a crappy Celebi with a useless
type (at least from a defensive point of view). It
gets an interesting move pool although it can't really
excel in any area. Getting Glalie into play is pretty
difficult but once it's in play set up a Light Screen
and rejoice if you're facing a special sweeper after
you've set up screen. After that, Spike as much as you
can (you won't be seeing many layers of Spikes from
this guy) and prior to fainting, Explode on something.
Ice Beam is just there for a supportive move in the
process so that you aren't left totally helpless.
Salac Berry will probably telegraph that you're about
to boom but it will help you get the Explosion in
prior to fainting, however Leftovers is the safe
choice.

It's not advise to try your luck with Glalie in OU but
if you intend to you can pretty much set up on Blissey
before booming on her (for a very nice OHKO) and you
can also easily set up against Skarmory. To Glalie's
credit, no one in their right mind would send in their
Claydol or Donphan to Spin it's Spikes an Starmie
users would have to think twice due to a potential
Crunch (hence it's inclusion as an option). It also
doesn't get messed up by Magneton like Skarmory and
Forretress. Unfortunately, it's merits at being able
to counter Spiker-counters doesn't make up for the
difficulty you'll experience trying to get up a full
layer of Spikes.

Glalie can achieve a 275 Special Defense, which is
pretty decent by UU standards. Throw in Light Screen
and you should be able to take a few special hits. The
rest is maximum Leftover recovery and whatever was
thrown into Special Attack for stronger Ice Beams. If
you intend to use a Salac you might want to throw on
some more Speed so that you can out-speed the majority
of sweepers prior to Booming.

For Glalie's being used in the OU environment:

EVs: 252 Atk / 20 Def / 58 Spd / 180 SDef
Gentle Nature (+SDef, -Def)

You want Max Attack (neutral nature) for a guarantied
OHKO when Exploding on Blissey and enough speed to
outrun the Pokémon that linger around that area.
You'll want that little bit of Defence so that you
won't be OHKOed by DD Salamence (in other words, you
can switch in when it DDs, take its HP Flying then
OHKO it with Ice Beam and still be left with enough HP
to Explode later on). Whatever EVs that are leftover
you'll want in your Special Defence, for what it's
worth (it's worth more than putting it into your
Defence, since Water Pokémon will be switching in to
block your Ice Beams and they'll be Surfing your
Special Defence), or though putting them into HP would
be acceptable, as would putting a little extra into
Special Attack to KO certain Pokémon you've
experienced some problems with.

Glalie is a pretty crappy Choice Bander but it gets
enough physical moves to try. Most of the time you'll
find yourself using Explosion but Earthquake and
Shadow Ball are both good physical moves to use when
you can (and the fact that they cover what Explosion
can't hit for neutral damage is very nice). Ice Beam
gets STAB and therefore remain useful even when you're
hitting hard (well, hard-ish) with your physical
moves, while Hidden Power has the versatility factor.

Glalie also has a decent enough move pool to try and
special sweep, although it gets let down by its
terrible stats once more. Hidden Power [Electric]
could be used for a psuedo-Bolt-beam with Ice Beam
while Hidden Power [Fire] is super effective against
Steel types (who resist the other 3 moves). Substitute
could be used to activate a berry and is a useful
enough filler for those unable to obtain a good Hidden
Power. Explosion will take out any Special walls that
try to stand in your way.

Strategy Against Glalie

It's an Ice type, which pretty much sums up how
screwed it is when it comes to weakness count. Rock,
Steel, Fire and Fight make the prestigious list of
types that screw Glalie up. Steel types will
especially mess up non-EQ (or HP Fire) Glalies since
both Ice Beam and Explosion are resisted. If you see
Glalie begin to spike, don't be hasty to send in your
Rapid Spinner (unless your Spinner isn't one of the
standard 3) since Glalie will destroy Claydol and
Donphan while Starmie is at risk to a potential
Crunch. It's best to wait it out, making it run with
something like Metagross and then spinning when it's
outta the way. Predicting when it's gonna explode (and
all good Glalie's carry Explosion) will mess up all
its efforts. Pretty much any sweeper not weak to Ice
attacks can destroy Glalie or force it to Explode, so
sending in a good solid sweeper will do the trick.

Contest Moveset

A good Contest Moveset for Glalie would have to be this for the Beauty Contest best with Modest, Mild, Rash or Quiet Nature:

Attacks:

Hail
Ice beam
Explosion
Blizzard

Items Attached:

Blue Scarf

Strategy Using Glalie

If you do the attacks in this following order you should have very few problems; 1st - Hail, 2nd - Ice beam/Blizzard, 3rd -
Hail, 4th - Ice beam/Blizzard, 5th - Explosion

Locations in Games

Ruby/Sapphire/Emerald

Evolve Snorunt

Colosseum

Trade from RSE

Fire Red/Leaf Green

Trade from RSE

Animé Appearences

Glalie has had a few Animé Appearences. First it evolved from Ash's Snorunt while Ash was training it. After that it became one on Ash's Strongest Pokémon in the Hoenn League taking out Pokémon such as Charizard & Sceptile. Ash then left it at Oak's Laboratory as he went to the Battle Frontier