Sol hunters are deathless commonly used by sol wardens as soldiers against the undead. They carry animalistic intelligence but are loyal to their masters and favour light armour. They prefer quick, stealthy attacks but are very capable of holding their own ground when attacking their enemy head on.

Sunbeam (Su): Sol hunters have the ability to cast sunbeam twice per day.

Create Spawn (Su): Creatures killed by a sol hunter's sunbeam rise after 1d4 days as Sol crawler under the sol hunter's control or the master of the sol hunter's control. They do not possess any of the abilities they had in life.

To create a sol hunter a corpse must be acquired, a sol warden must be present and also the caster performing the ritual. The caster and the sol warden can be the same person and the sol warden must be present because once the ritual is completed the sol hunters they will forever be loyal servants to the sol warden. The ritual must be taken at noon, in a area where the sun shines and whatever terrain it is on won't matter as long as the corpse isn't being damaged and the caster can stay focused. Two white onyxs (not counting the ones required to cast the spells), worth 50gp each must be placed in the mouth and chest. Then the following spells must be casted: