Teleportation...

So, a quick recap on our progress, 177 new backers on day two, this is another milestone for us, thank you all so much :o)

Okay, so let's talk Core Space and teleportation. Those that have been poking through the beta rules and read the short story will already know that if any of your characters get left behind they may have the chance to use the emergency teleport.

This is activated from your ship and will attempt to bring your fallen crew back so they can be patched up ready for the next mission. They won't gain any career points as they never finished the mission, but you may have had that character for some time and so this preserves some of the hard work you'd have put in so far. It's not an exact science and can only be done after the mission is complete. You cannot choose to do this while on a mission.... however...

... what if you had an option for this, a teleportation device to get you back to your ship or to get you to the next location for the next mission?

Enter the Particle Transmitter.... introduced in the Sci Fi II Kickstarter this whooping beast can be used as a mission objective and also makes a great centrepiece for your table... if this is where the Purge are spawning from in a mission, you'll want to destroy it fast :)

"We cannot be held responsible for missing limbs while using our transporters... Have a nice trip"

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The Particle Transmitter is the big boy equivalent to the ship teleporters that are terrifying at best. We (almost) guarantee none of your guys will be turned inside out!

"Run Lar's run!"

"One more step!!!"

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The Transmitter looks great in all our terrain and can be used as a signal transmitter, time machine, short range teleporter and all round magic doorway, whatever suits your mission.

It's available right now in the add-ons bit, if you want one just add £4 to your pledge and let's get closer to those FREE stretch goals!

"Reward of 5 UA for each civilian saved in this rescue mission"

Of course the Purge may take advantage of their Frequent Porter Miles :)

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In the add-ons section you may have noticed the massive terrain sets, Frontier, Galactic, Outlands and Gothic. These sets were all designed with Core Space in mind and share the same universe.

All the interactive room items work perfectly in Core Space. For example, the cargo crates are the same size and designed to take all the equipment tokens from Core Space. Most of these sets are also multi-level with lift off sections for access to the rooms and the Frontier and Galactic sets even have mobile elevators.

I'll be doing some cool vids of the other terrain in use with Core Space later in the campaign so stay tuned for some epic adventures :)

Thanks again for the support so far, keep posting the project around the webs, you'll be surprised just how many people discover us from posts made by backers. 30-40% based on our previous campaigns so thanks again :)

Well its New to some and a twist on something older for the others... Most of the Sci-fi 2 stuff was designed specifically with the aim of releasing Core Space. The tooling and designs are going to help the game really fill the Galaxy :)