The fact that Shenmue III feels like a direct continuation of the cult SEGA Dreamcast classics is testament to veteran director Yu Suzuki’s unflinching ambition. There may have been almost two decades between this long-anticipated PlayStation 4 instalment and its predecessor, but developer Ys Net isn’t afraid to pick up the plot immediately where it left off. With stern-faced star Ryo Hazuki and his mysterious accomplice Shenhua Ling dumbstruck in a Bailu Village cave, the sequel re-treads the closing moments of Shenmue II before immediately picking up the narrative thread.

This is true time capsule stuff, with the game design left unaffected by the 18 years of advancement that have occurred since the series’ last outing. Running on contemporary Unreal Engine 4 technology, the release looks lush, with saturated colours and sprawling vistas lending a somewhat magical flavour to the otherwise ordinary Guilin backdrop. But as an experience, this follows the exact same format as its forebears, meaning you’ll spend countless hours interrogating clueless locals as you attempt to progress the plot at a glacial pace.

Those who backed the project in its Kickstarter phase will no doubt be drawn in by the slice-of-life structure: buildings can be entered and explored; cupboard doors can be opened, and ornaments prodded and probed. But it’s an acquired taste made all the more divisive by new mechanics which require the plastered protagonist to eat and drink throughout the day to sustain his energy. Mind-numbing chores, such as wood chopping, are given an arcade flair – but, ultimately, the release still demands you invest an eye-rolling amount of repetition in order to get by.

This is perhaps best represented by the combat system, which adopts a more role-playing format than the Virtua Fighter-inspired mechanics of old. Battles are much more numbers-focused this time, with Ryo required to train regularly in order to improve his mastery of the martial arts, thus making him more deadly in combat. It does take a lot of the skill out of fistfights, as an over-levelled Hazuki will generally crush his opponents regardless, but it makes sense in the context of the character’s pursuit of kung-fu excellence.

So much of the game is spent simply engaging with locals, however. The opening area is a rural resort, sparsely populated with playing children and stonemasons. Much like Yokosuka in the original game, the sandbox opens up as you progress, revealing abandoned temples hidden by sunflower fields and small market stalls erected in wooden shacks. It complements the sprawling metropolis of second city Niaowu nicely, which is more reminiscent of the densely populated districts of Shenmue II’s colossal Hong Kong.

Each of the locations possess the property’s trademark feature: locals are governed by their own schedules, meaning they’ll get up and go to work in the morning – and head home for dinner at night. As in previous titles, this means there are moments where you may need to wait for an appointment, though the quality of life improvements from the previous game return, meaning you can advance time to speed up the process. Of course, there’s plenty to do should you choose to kill time, with original arcade games and toy capsules to keep you occupied.

New activities include herb collecting, with specific sets of flora and fauna demanding high prices at market. You can also go fishing in both regions, while the entire gambling system is linked to the pawn shops from previous titles in a much more engaging way. Prior to the release, auteur Suzuki said that he wanted each of the title’s elements to be tied together, and that’s particularly evident as you bet on turtle races in reward for tokens, which can later be spent on trinkets and sold off for cold hard cash. Unique clothing options, as well as an abundance of move scrolls, give you lots to work towards.

But it can be hard to truly invest into the side-activities when the thrust of the plot is so engaging. Make no mistake, Shenmue III’s script and voice acting is as awkward as it’s ever been – even if there’s a nod and a wink to many of the scenes. But while it’s been superseded by superior cinematic storytelling in the generations since the series was introduced, there’s a modesty to its tale of two mirrors that draws you in. Returning characters will leave seasoned fans squealing, while many of the exchanges Ryo engages in are laugh out loud funny.

Much like its predecessors, the sequel straddles the line between silly and serious masterfully, and its ability to keep its feet on the ground in even the most absurd of scenarios is a welcome change of pace for what is, ostensibly, an anime-inspired narrative. There’s no conclusion to the saga here, but the story does move along, and we can only respect Suzuki’s restraint; there may never be a Shenmue IV, but what’s on offer is preferable to a truncated, rushed race to the end. If it takes another 18 years for the next chapter, then so be it.

Conclusion

Shenmue III is a game lost in time, but that’s probably the greatest compliment you can pay this long-awaited sequel. Newcomers will be utterly bemused by its slice of life-style idiosyncrasies, but for franchise fans this is the faithful follow-up that they’ve been waiting almost two decades for. This is a weird and wonderful game; it defies contemporary convention in favour of its own decades-old direction. The industry may have moved on, but even 18 years later, Ryo Hazuki still somehow feels relevant.

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Great review Sammy! It must've been hard to put a fair score on a game you've waited so long to play. 7/10 does sound reasonable enough for me.

I like that the game (and also Shenmue II) has some QoL improvements compared to the first game, which I've only played. It makes me more compelled to continue this series knowing that I'll be able to speed up time whenever I feel like it instead of waiting for an event to occur.

I have some questions: 1) Does the game feature Japanese voice-overs? I played the first Shenmue like that and enjoyed it much more than with the English VOs.

Those who loved the originals will most likely love this. It will be a 10/10 for many super fans. For the rest it will probably a mixture of a half descent nostalgia hit to a completely bemusing train wreck.

@Kidfunkadelic83 Thanks for answering my question! The reason why I asked is because the English voice-overs are terrible and people seem to like them because they grew up with them. But I didn't, so I'd rather experience some decent voice acting instead.

That the game exhibits the same foibles as games that came out nearly two decades ago is not ambition. It is the hubris of a man who admitted he doesn't play games, only makes games to take things outside of games and stuff them in, and refuses to improve or learn.

@Get2sammyb Great review, I've been patiently looking forward to it and from what I've played so far (10-12 hours) I'd say it's spot on with my opinion. Can I ask, how long did the game take to finish including all the in game jobs, tasks and mini games?

On a separate note my 4 year old Daughter loves Shenmue 3. She's mesmerized watching me play it and enjoys playing the mini games. Especially chopping wood for the shopkeepers 😀

Its the game I wanted it to be, as a long time fan since the Dreamcast. I didnt fund it, but I did buy it, and and will get the dlc. Just very glad the game finally exists! For me this is a classic example of, if you dont like it, dont buy it.

I have put roughly 15-20 (unrushed) hours into this game so far, and I would agree this review is spot on. Nothing revolutionary here, just a genuine love letter from Yu Suzuki to the people who kept the faith. As a series fan, this is exactly what I wanted. I fear the same heartbreak coming when I finish it though - the same I felt when Shenmue 2 ended - the same one that left me waiting 18 years to find out what happened. But I think allowing the story room to breathe and not concluding everything in part 3 is a brave move, but also a beautifully honest one. Credit to the develops vision - I can honestly say that the time I have spent poking around the game world taking my sweet time proves that they have absolutely nailed it in creating a wonderful Shenmue world for us to sink ourselves into once more.