My unpopular opinion on the cooldown situation.

I don't mean to say I fully like the current system. Cooldowns kinda suck since they limit your playtime. But I do understand why epic put them in, so that's not what I'm talking about right now. I'd like to talk about the 10 Storm vs 3 Alert cooldowns that was changed in 7.00.

Firstly, I would like to mention that this is how it always was. Epic alternates between giving Alerts and Storms 10 cooldowns, usually every event or so. Expect the miniboss cooldowns to return next event. I know that just because this is how it's always been, doesn't mean it should stay like this. It would be quite nice to get 10 and 5 cooldowns which alternate. That would make more sense to me.

However, I enjoy the alternating cooldown system. When we have 10 Alert cooldowns (the vbuck ones), we get more vbucks, but I tend to feel like any mission I play that doesn't include vbucks is a potential waste, as some days give many vbuck alerts in one 6 hour period. So I tend to play way less than I usually do. Having tickets separate from the potential vbuck missions means that I can grind out event tickets with no worries about wasting a vbuck alert. It's sort of freeing to me.

Maybe this isn't how you all feel, but I wanted to put this out there. I like being able to grind tickets separately from the vbuck missions, although I'd still prefer 10 and 5 cooldowns compared to the current 10 and 3. Thanks for reading.

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