Exile

Been working on a PC port of the BBC Micro game Exile for years on and off. The current iteration is being done in Unity3D. Currently includes most of the physics stuff + some procedural cave generation.

ET: QW

I made the following maps for Enemy Territory: Quake Wars: Estate, Estate 2, Steedium Mines, E1M1.

DispEd

DispEd is a utility to create geometric displacements in the HL2 engine.