Knights of Valour (simplified Chinese: 三国战纪; traditional Chinese: 三國戰紀; pinyin: Sān Guó Zhàn Jì) is a side-scrolling Beat 'em up action arcade game released by International Games System in 1999. The plot is loosely adapted from the Chinese historical novel Romance of the Three Kingdoms and features the Five Tiger Generals, Zhuge Liang, Diaochan and others as playable characters. The gameplay involves the use of magical powers that are not featured in other games also based on the novel. The game was released in Japanese, Korean, Chinese (Traditional and Simplified) and English.

Osman, released in Japan as Cannon-Dancer (キャノンダンサー?), is a side-scrolling action platforming game produced by Mitchell Corp. that was released exclusively as a coin-operated arcade game in 1996. Many ex-Capcom staff including Kouichi Yotsui (credited as Isuke), worked on the original arcade version of Strider and designed Osman as an unofficial sequel to Strider.[1] Yotsui directed both titles.

In contrast to Strider's futuristic Kazakh-Soviet setting, Osman is set in a neon-lit cyberpunk Arabian setting, while Strider Hiryu is replaced by a Middle Eastern protagonist named Kirin who fights without any weapons.[2] 1UP.com included the game in its "Games to Play Before You Die" list.[3] The game's bizarre plot supposedly mocks director Kouichi Yotsui's experience at Capcom after Strider.

The controls of Osman consists of an eight-way joystick for moving the character, and three action buttons for attacking, jumping, and activating a special attack which will destroy all on-screen enemies (which has only a limited amount of uses and cannot be fully replenished until the player loses a life). The player can also climb walls and ceilings as well. The player character attacks primarily with his powerful kicks, which can fatally slice through most of the enemy soldiers in the face. Pressing down and jump will cause to slide. While sliding, the player character can do a slide kick with the attack button or grab certain enemies and flip them over with the jump button. The player can also dash by holding the joystick left or right after sliding.

There are four types of power-up capsules that the player can retrieve by destroying certain floating containers. The red capsules will increase the player character's attack power by allowing him to create body images of himself that will mimic his movement. The main character's attack power can be determined by the color of his pants. In his starting level, the character's pants will be blue, which changed to purple with the first power-up (allowing him to create one body image), followed by red (two body images) and white (four body images). The strongest attack level is black, which increases the player character's attack range. If the player takes damage from an enemy Osman's attack power will be reduced by one level. Other power-up items include a green power-up that restores one health point, a yellow power-up that increases the maximum health by one point, and a blue power-up that restores the player's complete health.

Knights of the Round (Japanese: ナイツオブザラウンド?) is an arcade game released by Capcom in 1991.[1] A side-scrolling beat 'em up based loosely on the legend of King Arthur and the Knights of the Round Table, the game features a role-playing video game-like level advancement system, with fighters automatically being upgraded to new weapons and armor as they advance through the game.

The gameplay is very similar to other Capcom beat 'em ups, such as Final Fight and Capcom's previous hack-and-slash fantasy title The King of Dragons. There are seven stages, each with its own boss and a variety of generic enemies that try to stop the players' progress.[3] The fights rely strongly on blocking ability, which is triggered by pressing the attack button, then pressing the joystick away as the opponent strikes. If successful, the player gains a few seconds of invincibility with which to counter-attack. However, if no one strikes the player's character while holding the block, they will tire and drop their guard, making them vulnerable to attack. Blocking is vital in certain cases, since some bosses will be vulnerable only after their attack has been blocked by the player.

Magic Sword (Japanese: マジックソード?), fully titled as Magic Sword: Heroic Fantasy, is a side-scrolling fantasy arcade game released by Capcom in 1990. The game casts the player as a hero who must fight his way through a mystical tower in order to save the world. The player can use a sword, axe or magic, and can also rescue and recruit potential allies of various character classes, each of which has his or her own special abilities. Three years earlier, Capcom had released the similar Black Tiger in 1987.