The good news is that SimCity is a solid hit in all major markets. The consensus among critics and players is that this is fundamentally a great game. But this SimCity is made to be played online, and if you can’t get a stable connection, you’re NOT having a good experience. So we’re not going to rest until we’ve fixed the remaining server issues.

And to get us back in your good graces, we’re going to offer you a free PC download game from the EA portfolio. On March 18, SimCity players who have activated their game will receive an email telling them how to redeem their free game.

I know that’s a little contrived – kind of like buying a present for a friend after you did something crummy. But we feel bad about what happened. We’re hoping you won’t stay mad and that we’ll be friends again when SimCity is running at 100 percent.

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Because I can,also because I don't care what you want.XBL: OriginalCeeKayWii U: CeeKay

The good news is that SimCity is a solid hit in all major markets. The consensus among critics and players is that this is fundamentally a great game. But this SimCity is made to be played online, and if you can’t get a stable connection, you’re NOT having a good experience. So we’re not going to rest until we’ve fixed the remaining server issues.

And to get us back in your good graces, we’re going to offer you a free PC download game from the EA portfolio. On March 18, SimCity players who have activated their game will receive an email telling them how to redeem their free game.

I know that’s a little contrived – kind of like buying a present for a friend after you did something crummy. But we feel bad about what happened. We’re hoping you won’t stay mad and that we’ll be friends again when SimCity is running at 100 percent.

I think I'll wait to see what the potential games are before I kiss and make up.

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If the road home crosses any landscape features that include words like "forgotten," "void," "razorthorn," "shadowmist," or "doom," then I vote that we take a nap first.

So my economy is a bit on it's head....my revenue is -$14,000/hr, but thankfully I am selling processors which offsets that, but man I can't figure out, other than shutting down my one income source (recycling and processor building) and education system, how I can balance the budget.

Ok, so I researched the Solar array dealie, so all of you in the region can get the super solar dish. I'm now researching the Great Work solar system for the whole region. Geeze. That's 176,000 Simoleons to research and then I'll have to pay 500k to build it. The problem? My tiny ass city doesn't have any more space to extract alloys, oil, minerals, whatever - I'll need you guys to pitch in and do that.

arkon I ran into the same problem, the solution is to raise taxes. I lost about about 10% of my pop, but now Im rich, money is pouring in from everywhere. I did 10% on commercial first, then 10% on industry, then 10% of people. No one seems to mind now

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I'm still waiting for the 'yeah, you won't have any issues' stage before buying.

Definitely not there yet. And I'm a bit scared by what I've been reading recently about the game AI. Apparently the sim car pathfinding may be no more complex than "take shortest distance route," with no regard to street sizes or existing traffic.

Definitely not there yet. And I'm a bit scared by what I've been reading recently about the game AI. Apparently the sim car pathfinding may be no more complex than "take shortest distance route," with no regard to street sizes or existing traffic.

Yeah, based on videos like this one (LINK), the pathfinding is shamefully broken. How can a game centered on the value of civil infrastructure ship with an AI that completely disregards congestion?

The new patch notes include a note about optimizing traffic for complex road sections. Does anyone know if fixes issues like this?

arkon I ran into the same problem, the solution is to raise taxes. I lost about about 10% of my pop, but now Im rich, money is pouring in from everywhere. I did 10% on commercial first, then 10% on industry, then 10% of people. No one seems to mind now

I think my taxes are at 11%, and I am still loosing money left and right.

Ok, so I researched the Solar array dealie, so all of you in the region can get the super solar dish. I'm now researching the Great Work solar system for the whole region. Geeze. That's 176,000 Simoleons to research and then I'll have to pay 500k to build it. The problem? My tiny ass city doesn't have any more space to extract alloys, oil, minerals, whatever - I'll need you guys to pitch in and do that.

If I can figure out how to do it, and if I can afford to not sell every ounce of alloys, metals and plastics just to stay afloat, I will send them over. I have two recycling plants and two processor factories.

arkon I ran into the same problem, the solution is to raise taxes. I lost about about 10% of my pop, but now Im rich, money is pouring in from everywhere. I did 10% on commercial first, then 10% on industry, then 10% of people. No one seems to mind now

I think my taxes are at 11%, and I am still loosing money left and right.

Check if your recycling plants are actually working. There seem to be a lot of bugs with them.

A little taken aback, I guess I need to get used to change. I just want to plop down a city and grow it into something huge. Instead I get asked to join these cities, all of which were full, so I create me own game, but unless people join and are active, aren't you missing out on a lot because the city size is so tiny and they want you to have to rely on others? I am all for playing online if I play with a group like GT, but otherwise, this seems like a huge turnoff. The game engine looks great, but the forced multiplayer and small size left me kind of disgusted. I hope I am missing or something, but right now I would rather go play SimCity 4.

I agree. What's the point of having buses that simply go in a circle on one block. Either the personal AI is brain dead, the transit AI is brand dead or the graphics don't really reflect what the vehicles and people are really doing (which is a selling point of this version). What you see is what you get.

I'm also disappointed in having to have specialized colleges to build certain buildings. You have to build a university. Then build that particular school. Then wait for the item to be researched. You almost need a college only town to do that - so once more you have to rely on county (region) neighbors, etc. This game is reminding me of all the stuff I hate about MMOs.

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If the road home crosses any landscape features that include words like "forgotten," "void," "razorthorn," "shadowmist," or "doom," then I vote that we take a nap first.

One tool I wish I had was a "future" zoning tool. For example, I place a streetcar shed. I don't build it, but I stamp the city so that a perfect little hole waits for it. Nothing can expand into it, etc. I know I could sort of do that by being careful, etc. Funny.

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If the road home crosses any landscape features that include words like "forgotten," "void," "razorthorn," "shadowmist," or "doom," then I vote that we take a nap first.

Dammit. Devs have admitted that casinos are broken and they're working on a fix. Recycling plants are broken. Pathfinding is broken. I've been pretty forgiving about the server woes but I'm getting really disappointed that the game itself is turning out to be half baked.

Dammit. Devs have admitted that casinos are broken and they're working on a fix. Recycling plants are broken. Pathfinding is broken. I've been pretty forgiving about the server woes but I'm getting really disappointed that the game itself is turning out to be half baked.