Ok tried it....Map cycles do NOT work some of the time i dont know why, some of the guns dont appear, but all in all its very much like a massacre, love the way the zombies walk and strike, can get a bit laggy unfortunately, maybe some low poly/oldshchool maps to play against the zombies in, all in all for whats done its pretty fantastic.!

optimisation eh, well i hope you bring in some diverse zombies for the next ps3 build, for optimisation i would suggest you make a map specially for testing out the zombie apocolypse on, something low poly, but still structured, i cant help you with any more suggestions though im stumped!

How would i be able to play this on my ps3 can i downloud it on to a flash drive and downloud from the flash drive onto the ps3 and it will be like a save game or something. im sorry im new and iv always wanted mods for my ps3.

To play it on your PS3 download onto your flash drive, put that in your PS3, start up UT3, go to 'community', then 'mod browser', press square I think to import content, choose your flash drive to import from, and that should be it so you just start the mod up from instant action, as it will be displayed as a new game mode. Hope I helped :D

Also, I thought it was pretty good really, no other mods like that on ps3 I think (I love zombie mods :P) but what's up with the freaky invisible gun? I think you should create or get someone to create custom weapons for this mod like uzis or shotguns and stuff. You should also try to get different death animations for the zombies or something. Still a fantastic effort! XD

Some things I've noticed with the demo (please don't take this the wrong way. It's just some log, no harsh criticism intended.)

-The zombies are all the same (well, not really much of an issue, try this as a last priority)
-The zombies sometimes don't even hit you at all
-Lag
-There is a weapon called "WEAPON" but it's like...invisible
-You can choose any map that you have installed on ut3...which makes for some really un-atmospheric events (will you be providing custom maps?)
-The weapons are still the same (but the double-barreled shotty you guys are working on looks cool)
-Lag
-Zombies don't bleed, only if you shoot them in the head
-Animations for the zombies
-Lag

Those are all of my notes on the demo. They're things you guys can improve on. Again, I mean no harsh criticism. Thanks again for the ps3 build =)