When I first enabled my Logitech Wingman 8 button gamepad (USB), I found it irritating that Indy would always run, even though I left the always check-box unchecked. Whenever I pushed the button I assigned to run/walk toggle, it would only speed-up Indy's turning (even though he always ran, he by default would turn slow). The only work around for this is to check always run. Now Indy still always runs, but if I push the "run button" he will walk (I'm sure that sounds confusing). I didn't figure this out until the third level and after playing the demo since it's release.