This guy disappoints me. I want him to be better than he is. I have no issues at all with the designs given. They look about as good as you can get. That said, if this was mine, right now, I'd go:

8-17-6-17-14-9-13 L looking for him to get super rolls

Street_LegalArchMaster Poster

Joined: Jul 29, 2002
Posts: 3535
Location: The Big D (etroit) area

Posted:
Wed May 08, 2013 9:35 pm

Assurnasirbanipal wrote:

This guy disappoints me. I want him to be better than he is. I have no issues at all with the designs given. They look about as good as you can get. That said, if this was mine, right now, I'd go:

8-17-6-17-14-9-13 L looking for him to get super rolls

I'd probably go same numbers and go the OTP route. With the WT hope it learns plenty of RIP and ATT, WL to 15 ST to 9 fairly early. Even with just SC/SM or SM/SM or whatever. This isn't the type that you necessarily run hot like the average OTP but a little up tempo. This isn't the type that picks an offensive apart when it gets it's first chance. With the low damage win by accumulation over 3-5 minutes is most likely the best way to plan on running it. Death by a Thousand cuts style. Plus with some ATT and the SC you'll start scoring some sweet SC crits on occasion.

_________________A wise and frugal government, which shall leave men free to regulate their own pursuits of industry and improvement, and shall not take from the mouth of labor the bread it has earned - this is the sum of good government.

Thomas Jefferson

The ConsortiumArchMaster Poster

Joined: Nov 23, 2002
Posts: 9509
Location: on the golf course, in the garden, reading, traveling, and now Consulting

Posted:
Wed May 08, 2013 11:52 pm

Probably a
11-17-6-17-10-10-13 PS/PR
or when in a flakey mode
10-17-6-16-14-9-12 burner LU/PL/PR/PS/WS
for us