Administrator

The champ loot farming is a huge success. Money for everyone! The dungeon bonus rewards are great, but ANet still has to answer for the uneven reward curve (most paths still give 1g despite difficulty - ie. what was the fucking point?) and the change in dungeon path token rewards to only being once per day no matter what characters are used. No more 60-20-10 scheme per character, simply 60-0-0-0-0-0-0-0-0.... for all of your characters.

I'm eagerly looking forward to the new crafting tiers and the new legendary stuffs. It will be interesting to see how they implement the magic find rework.

Jumping puzzles (along with mini-dungeons) will be some of the locations that begin rewarding ascended crafting materials once crafting to 500 goes live; this is intended to help make these areas more rewarding and fun to go back to and play.