I think now that they are implementing evade abilities like the Thruster, bosses are a lot more feasible. Bosses just never worked in Halo though, you were slow, couldn't take a lot of damage, and the only attacks you had were the guns at your disposal.

True bosses wouldn't work in Halo because of the damage scale. How could one Elite kill you by kicking you in the face while a transcendent being couldn't just off you in 10 seconds.I'm ok with no bosses in Halo per say, but I think they should bring back Scarabs cause the Lich just isn't as cool :\---Looking for ODST players---PM me~~Keep Calm and Chive On~~

Only one thing was missing: epic escape on a Warthog while everything is blowing up.But I guess the Broadsword sequence was cool enough.

And...uhm. You're really banalizing the game. It's a FPS, of course it's main concept will be "shoot the enemies, go to checkpoint". If you banalize it, you can criticize any game :/

And epic boss battles...meh. Never really considered Halo a game with great boss battles.The way the Didact was defeated...well, considering the context, it was the best way I think to deal with him. There was no way Master Chief could have defeated him the conventional way and I didn't dislike lodging a grenade into him.

Halo isn't an arcade style game, I don't think it's made for boss battles. A Didact boss battle would have just been a pain in the ass as the Tartarus battle.---Topic: Why do people refer to the Berserker as a SHE???(GoW)Answer: Ever seen a woman on her period and you just ate the last of the ice cream?

Only one thing was missing: epic escape on a Warthog while everything is blowing up.But I guess the Broadsword sequence was cool enough.

I loved the Broadsword scene in the final it really set the mood. It made me really want to kill the didac. The music was perfect but wouldn't mind if they had this too http://www.youtube.com/watch?v=PXDEscgiTa8