Following on from a post Terry made pointing out that the difference between the mechanics in Squish and Fez, I decided to do my bit to squishify the fez mechanic. The result? I think it speaks for itself really.

I present to the world: DEFEZ.

Hacked from Made with the state of the art PORTILE rendering engine. Can you complete its 50 LEVELS OF DOOOM?

The final boss is a challenge of epic proportions, forcing you to switch between perspectives at breakneck speed. A game not for the faint of heart. Nail-bitingly difficult, but I wouldn't have it any other way.