Why would NI spend any time/money on Kontakt? Sure there's minor stuff like larger GUI and keeping up with Windows and MACOS versions but apart from that isn't Kontakt a finished product? (just like Absynth, Fm8, Massive and all their other synths outside of the Reaktor platform.)

I wonder if Kontakt ever get a "modern" GUI
I personally like f.e. that Spitfire Audio gone without Kontakt for their latest big project.
Kontakt can really be great and offers a lot but for some reason i don´t like to work with it and hope more developers left it. The same is with Reaktor. Awesome possibilities but terrible workflow and GUI for me.

Kontakt did get a refreshed GUI in 5.6, but work on it is not yet complete (edit mode remained the same - but this one needs the most changes so that's why they didn't do it in a .x release - we'll likely see it updated in K6, whenever that happens).

That tiny Kontakt editor sucks bigtime. Emagic's EXS24 allowed for a full screen editing page for setting zones etc over 20 years ago. Why can't Kontakt standalone spawn an independent resizable instrument building screen. Developers - do they have any tools beyond what end users have?

egbert wrote:Developers - do they have any tools beyond what end users have?

Don't they make scripts to compile all their shit for em so they don't have to do that?
Couple years back I coulda swore I saw a guy in a stream batch import a buncha samples and had em all auto-mapped to a crossfade thing just by running a script. Didn't even open the mapping editor at all...

But I dunno. Are compiler scripts a thing for kontakt or is my memory that f*cked up?