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Makerspace in your school library

Earlier this year I wrote a post about Hackerspaces and Makerspaces, after attending the Computers in Libraries conference in Washington. I met up with Buffy Hamilton for lunch, and as ever was inspired with the responsive way she grabs an initiative and runs with it.

In a sense, this is not a new concept at all, particularly for primary schools, as kids are hands-on and experimental in their classroom experiences. What I particularly find attractive about makerspace culture is that it responds to, and perhaps acts as a counterfoil to the gamification/gaming momentum that is somehow almost seen as the only response to innovation and change in schools.

Hackerspaces and makerspaces provide outstanding opportunities for synergy in our new learning environments.