If you read our impression of Tom Clancy’s The Division you know where I stood on the beta of this highly anticipated release. I was somewhat unimpressed, felt like it had its fair share of problems and was left wanting more. Sufficed to say, after spending 15 hours with the full game I got a lot more and then some. This game is perfect, as a game rarely ever is, but The Division does a whole lot more things right than wrong. Continue reading →

Let me be the first to say I was not impressed by The Division’s Open Beta, I was not blown away by what some have dubbed “The Destiny Killer”. Not that Destiny needed any help killing itself, Bungie made sure to keep that game on life support and bled it dry as long as it could, but that is beside the point. The open beta didn’t sell me over as quickly as some for a few reasons: I felt the skills were bland, I had no idea what the Talent or Perk system entailed since it was not accessible, and also had no idea what the crafting system would be like since it was locked out. Now that I got to spend some solid hours playing the full game (shout out to a stout Gamestop trade in deal) I can say that my view on the Division has changed for the better. Continue reading →