Morphling changes his form to match the targeted enemy, gaining their basic abilities.

Cast range: 600

Duration: 30

Mana cost: 75/100/125

Cooldown: 160/100/40

Notes: Copies the target enemy's model, stats, attributes and non-ultimate abilities. Morphling still stays Morphling, he only copies the model of the hero. He is not replaced by a new hero or an illusion. Applies a basic dispel on Morphling upon cast. Dying during Morph still results in a regular death.

Allows morphling to target an ally, turning himself into a hybrid illusion, removing the Morphling himself. This hybrid illusion can cast non-ultimate abilities and has your original attributes. Lasts 20 seconds.

Cast range: 600

Illusion damage dealt: 50%

Illusion damage taken: 100%

Illusion duration: 20

Mana cost: 200

Cooldown: 140

Notes: When the duration ends or the hybrid dies, Morphling emerges (cannot end prematurely). Hybrid is not available while having a living Replicate.

Damages, stuns and knocks back the target. Damage, stun and knockback are determined by Morphling's agility-strength ratio. If agility is 50% higher than strength, full damage is dealt and minimum stun/knock back is applied. When strength is 50% higher than agility, minimum damage is dealt, maximum stun/knockback is applied.

Cast range: 600/700/800/900

Minimum agility as damage multiplier: 0.25

Maximum agility as damage multiplier: 0.75/1.5/2.25/3

Minimum stun duration: 0.25

Maximum stun duration: 0.75/1.5/2.25/3

Minimum knockback distance: 100

Maximum knockback distance: 300

Mana cost: 100

Cooldown: 20

Notes: Always deals damage, stuns and knocks back. The multiplier and stun values are not fixed. They adapt linearly in smooth intervals depending on the difference between Morphling's Agility and Strength. The values change with each % difference between agility in strength, even when it's just a minimal change.

The Morphling has the unique ability to replicate any target, friendly or enemy. Although it deals reduced damage, the hero can morph into the replication, instantly taking its position.

Cast range: 700/1100/1500

Illusion damage dealt: 50%

Illusion damage taken: 100%

Illusion duration: 30/45/60

Mana cost: 200

Cooldown: 120

Notes: Creates an illusion of the target hero. Morphling can take its place at any time using the Morph Replicate sub-ability. The illusion's name mimics the name of the targeted player's hero. Cannot be cast on self.

Allows the Morphling to adapt to his circumstances by altering his hero type.

Channel time: 5/4/3

Changes Morphling primary attribute from agility to intelligence, from intelligence to strength, or from strength to agility, depending on what form he currently is. On each form he has a different 2nd ability, attack range and movement speed. Morphling is still agility by default.

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