Innate: Inuit Spirit
Vulcan Raven is so accustomed to harsh combat conditions that he thrives in them. While in combat, he gains an additional +5/7.5/10/12.5/15/17.5/20/22.5/25/27.5/30/32.5/35/37.5/40/42.5/45/47.5 HP Regen per 5 seconds and +0.3% movement speed for each 1% HP he is missing. Vulcan Raven is considered "in combat" if he has dealt or received damage in the last 3 seconds.

Q: Mark of the Raven
Raven summons a raven to seek out and mark the nearest enemy champion within 1000/2000/3000/4000/5000 Range. This champion remains visible to Raven and his allies for 4 seconds, during which time he/she is slowed by 10/13/16/19/22%. At max rank, this ability marks up to two enemy champions instead of one.
Mana Cost: 60
Cooldown: 25/22/19/16/13

W: Shrapnel Spread
Passive: The powerful blasts from Raven's minigun deal splash damage to surrounding enemies within a 200 range equal to 15/30/45/60/75% of his Bonus AD.
Active: Raven fires an explosive round from his minigun in a straight line, dealing 10/25/40/55/70 (+1.1 Total AD) physical damage to his target and double the passive damage to surrounding targets.
Mana Cost: 35/40/45/50/55
Cooldown: 7

E: Gatling Crush
Swings his massive minigun in an arc in front of him, dealing 80/150/220/290/360 (+0.5 bonus AD) damage and knocking back all enemies hit by a short distance. Enemies marked by Mark of the Raven are also stunned for 0.75 seconds.
Range: 200
Mana Cost: 65
Cooldown: 10/9/8/7/6

R: Fury of the Alaskan Winds
Raven revs up his minigun for 0.5 seconds before unleashing a stream of bullets. Raven channels for three seconds, during which he fires continuously in front of him, dealing 80/120/160 (+50% Bonus AD) every quarter second to enemies caught in the stream and an additional +50% Bonus AD to enemies marked by Mark of the Raven.

Raven's stream of fire follows the cursor, allowing him to change his direction of fire while channeling.

I was going for a sort of ranged bruiser. He has a good utility melee attack (his knockback swipe), great utility in his map awareness (as a solotop or ADC he can prevent ganks pretty effectively), and overall doesn't have to build pure AD to be effective as a ranged damage dealer.