The aim of this game is what the title implies; escape from a laboratory where
there has been an explosion! Avoid all the hazards and help the bug you control
to find a way out. Beginning with the graphics, they are vivid and colourful
although not too detailed. The sprites move fast and smoothly, while the
collision detection is great. The prominent colours used in this MODE 0 game are
blue and red. The sound is very good with an atmospheric tune playing
continuously, something which contributes to the creation of a tense atmosphere
in this game! The gameplay is simple, old-fashioned and entertaining, although
perhaps there should be a time limit. The grab factor is above average; most
probably you will give it multiple tries. Overall, an entertaining and enjoyable
game.

Lala is a student witch who lost her filters around the witch academy. Take
control of her and help her acquire keys and open doors, avoid spiders, bats and
other obstacles in order to recover her filters. In this fast-paced arcade
adventure, the graphics are quite detailed, since they use the four-colour MODE
1. Prominent colours used are brown and green, and although this might tire out
the player's eyes, it is the best choice, since it contributes to the atmosphere
of being in a witchcraft academy. Sound is OK; a 'schoolish' tune plays
throughout the game and there are some effects as well. The gameplay is
satisfying and amusing. The game is big, Lala responds accurately to the keys,
and the collision detection works fine. The grab factor is well above average.
Overall, a satisfying, well designed game.

Laser Boy has discovered the entrance to a cavern, but what awaits him inside
are fifty rooms filled with platforms and deadly lava, lasers and swirling
blades that he must avoid. This game was an entrant in the 2017 #CPCRetroDev
Game Creation Contest and it finished in sixth place. It's very similar to
Hair Boy, the author's entry in the previous year's competition. The
graphics are fairly basic and the sound is limited to a few simple effects, but
this doesn't detract from the gameplay. The controls are very sensitive and it's
so frustratingly easy to hit a laser beam or fall off a platform and touch the
lava, yet it has that addictive quality that consistently makes you want to try
to reach the door at the other end of each room just one more time.

This is a turn-based strategy game where tactics are everything. You'll need to
buy the right weapons and position and move your squad (led by Corporal Hansen)
effectively if you're going to defeat the rebel Space Marines. In each turn,
your men have a number of action points, with every possible action using some
action points – so you've got to think carefully, or you may run out and be
caught in the line of fire of an alien! There are five missions in total, all of
them extremely challenging, and seven difficulty levels. If that still isn't
enough, an
expansion
kit with two extra scenarios is also available. Trust me; you'll like this
game a lot.

The Master is threatening to take over the galaxy, and you must stop him. Before
you can battle against him, though, you must prove that you are a worthy
opponent by fighting your way through eight waves of alien creatures, ranging
from whirling dervishes to space mines, interstellar pogos, and hyper space
chickens! Of course, it's just another simple clone of Space Invaders
with primitive graphics and sound effects, and unexciting gameplay, and there's
nothing else for me to say about it.

The beautiful Princess Sheeta has been abducted by the Golden Tribe, and you
must battle through six levels in your neutron-powered car and galactic
hoverplane. You start the first level in your car, and swap between the car and
the hoverplane for every level. A second player can also join the action,
although he or she can only use the hoverplane. First impressions of the game
are good; the first level moves at a pretty fast pace and there's a lot of
action. Unfortunately the pace of the second level slows down significantly,
and it therefore takes a lot longer to reach the end of the level. The graphics
are very nice indeed – detailed, with effective use of colour – but the sound
effects are irritating and the music is poor, and the game would be better if
the levels in which you fly the hoverplane were faster and shorter.

Your mission is to reach the surface of the complex in one piece. Your tank's
turret pod (which looks like a red pill) can detach and fly around, which comes
in handy, as barriers block the tank's progress. Flying around this flip-screen
world depletes your turret pod's power and your laser can overheat, so be
careful. A strange tune plays on the title screen with some pleasing sound
effects added to the game. Colourful and smooth graphics make this an enjoyable
blast.

Defeated but not destroyed, the shogun Kunitoki has managed to travel through
time and space from feudal Japan to Manhattan in the 20th century. The ninja
master Armakuni is sent by the gods in an attempt to destroy Kunitoki forever.
Last Ninja 2 (as far as I know, the first part wasn't released on the
CPC) is an awesome adventure, with very detailed isometric graphics, great
character animations and lots of tricky puzzles. The graphics are black and
white, the only sound you'll listen to is an awful tune and the game is quite
difficult, but these are only minor drawbacks to a unique game.

You only have a few minutes to enter an underground shelter before an atomic
bomb is launched. So drive your V8 as fast as possible, even if the track is
dangerously winding. Well, this is a really addictive game. The soundtrack is
great (I think the main tune is one of the best ever heard on our favourite
computer) and the action is hard enough to keep you concentrated. The time
you're given is really short, though, and the road has many dead ends and
getting out of it means the end of the game. The biggest flaw is the size of the
playing window, which is really tiny. The controls are a bit awkward too.
Anyway, it is a good game, although it's very challenging for the nerves.

This game contains a selection of casino games (black jack, craps, baccarat and
roulette) for you to fritter away your money – well, maybe not in reality, but
you know what I mean! You start with £250, and can make bets in each of
the games from £1 to £5,000. I'm not going to explain the rules for
each of the games here, but this game isn't entertaining at all. The controls
are strange – for instance, rather than simply entering the size of your bet,
you have to select it by making stacks of chips representing units, tens,
hundreds and thousands. The graphics are basic and there are no sound effects or
music whatsoever.