Dota 2 Update - March 1, 2012

Product Update - Valve

1 бер 2012

GAMEPLAY- Added Bane!- Added Co-op matchmaking games versus bots.- Fixed bug with kill credit when illusions get the kill.- Charge of Darkness and Wrath of Nature no longer alert the target to attack the caster if the target is far away.- Fixed Mekansm not healing you if it activated right after you come out of Astral Imprisonment.- Fixed bug with Astral Imprisonment disappearing from invisible units.- Fixed Essence Aura triggering on zero cooldown spells (like Ball Lightning).- Fixed being able to trigger Essence Aura with Toss when there are no valid targets to Toss- Enabled Outworld Destroyer in Captain's Mode.- Restored previous Blink double click behavior.- Fixed Courier Speed Burst canceling Transfer Items.

UI- Fixed dragging an item from the courier to a hero's inventory not combining an item properly.- Fixed some audio settings are not saving correctly (speech level, background sound, boostgain).- Selling items no longer factors into gold-per-minute.- Added an option to autoselect summoned units and illusions to the game settings.- Fixed bug with camera jumping up and down when moving the mouse in the minimap while in spectator chase cam.- Fixed bug with moving the camera and creating selection windows while in spectator chase cam.- Fixed bug with some heroes having their Ultimate fire when ALT-TAB (or Windows key hit).- Fixed some game interface settings not saving.- Fixed bug where having legacy selected at load wasn't disabling the hero, courier, and neutral binds.- Added specular, texture quality, and render quality to video settings as performance trade-offs- Various improvements to unit selection/targeting feedback- Increased maximum number of people in each chat channel.- Accepting a game invite via Steam will join that person's party.- Ignore/unignore options now shown for friends in the main menu.

VISUALS- Added a number of aura effects.- Fixed Tiny's tree not being properly equipped in his stone grip.- Fixed an issue where hero movement would stutter on some network connections.

AUDIO- Added rival death-taunts and other miscellaneous lines to flesh out dialog set for Sand King.

BOTS- Made bots want to pick up Cheese with the same rules that they use for picking up Aegis and Rapier.- Improved bot last-hit logic.- Bots will now deny using the same logic they use for last-hitting.- Bots now last-hit and deny while farming a lane, just as they do during the laning phase.- Fixed issues with loadouts of Bane, Kunkka, and Sniper.- Fixed bugs with bots geting stuck trying to purchase an item, failing to purchase an item, or dumping items on the ground due to a full stash.- Bots will stop farming just for buyback when they have 1.5x their current buyback cost.- If a bot's stash is completely full, they are now more likely to pick their stuff up regardless of its value.