PlayFire

SoundCloud

Pinterest

Reddit

Twitch.Tv

Ustream.Tv

Duxter

Instagram

Location

Interests

Interests

Occupation

Introduction
Vehicles of the British Royal Marines Commandos and other UK Armed Forces.
By 3 Commando Brigade (http://www.3commandobrigade.com) Contents (version 8.0)
Panther CLV
Offshore Raiding Craft
Bulldog
Land Rovers (including Panama ROV)
'Coyote' Tactical Support Vehicle
'Jackal 2' Light Patrol / Fire-Support Vehicle
'Apache' Helicopter
'Merlin' Helicopter
'Wildcat' Helicopter New to version 8: Panther CLV and Panama ROV, full support for TFAR and ACRE (including intercomms) along with a list of updates to our existing vehicles
For full details of this and all our mods, plus our contributors, please visit our website at https://3cbmod.wordpress.com/released-mods/3cb-baf-vehicles/
VERSION 8.0
Apache
Fixed: @TFAR variable names
Bulldog
Added: @ACRE intercom that works for rear seat FFV positions
Added: sound occlusion for turned-in FFV positions
Added: IR and Visible sensors & target tracking for the gunners Surveillance Target Acquisition and Weapon Sight on the RCWS
Added: reload of Bulldog RWS only when gunner is turned out
Updated: GPMG weapon display information
Coyote/Jackal
Added: @ACRE support, including intercom
Added: @TFAR intercom and updated @TFAR variable names
Updated: GPMG weapon display information
Fixed: missing camera shake on firing
Fixed: file name paths for open/close door sounds
Fixed: missing muzzle flash animation sources
Fixed: weapon skeleton bone errors
Land Rover
Added: Panama ROV
Added: @ACRE support, including intercom
Added: @TFAR intercom and updated @TFAR variable names
Updated: WMIK GPMG weapon display info
Fixed: WMIK rpt warning on missing Geometry LOD
Merlin
Updated: GPMG weapon display information
Updated: @TFAR variable names
Fixed rpt warning on missing Geometry LOD
Panther CLV
Added: Panther CLV
Offshore Raiding Craft
Added: camera shake to gunner 1st person view when vehicle weapon is fired
Updated: GPMG & HMG weapon display information
Updated: @TFAR variable names
Fixed: green and red navigation light positions
Fixed: removed blink from white navigation light
Fixed: AI gunner not firing at enemy infantry
Wildcat
Updated: MFD camera views (visible and FLIR) can now be switched on independently by both pilot and copilot
Updated: cockpit glass to enhance surface reflections and show bullet holes better
Vehicle Weapons
Updated: GPMG & HMG’s changed to manual zeroing
Fixed: ACOG sight rvmat error
Panther CLV
The Panther CLV (Command and Liaison Vehicle) is a protected patrol vehicle of the British Army in widespread use with various commanders and liaison officers of armoured recce, engineering, anti-tank, mortar and supporting fire platoons.
Highlights:
Improvements to interior and exterior textures
Realistic driving performance with dynamic suspension
Automatic unique vehicle identification plates
Integration of long-range @TFAR and @ACRE in vehicle for driver/commander/gunner
Sensor package integrated within HMG turret
Opening commander and rear hatches
Transportable vehicle ammunition, stored in vehicle cargo
Crew of 2, plus accommodation for 2 troops
Panama ROV
The Panama ROV consists of a Snatch Land Rover modified for remote control operation, with a large piece of mine-detection equipment mounted to the front. It was created by Defence Equipment and Support, part of the Ministry of Defence, in conjunction with PA Consulting Group as a low-cost solution to mine detection in the war in Afghanistan.
Highlights:
Unique mine detection system
Vehicle controlled via UAV terminal
Top speed is 45mph, normal speed is 30mph, mine sweeping speed (‘walk’) is 5mph
Folding radar boom for driving in convoy
Offshore Raiding Craft (ORC)
The Offshore Raiding Craft is a small fast rigid inflatable used by the Royal Marines for patrols and small scale amphibious landings.
Highlights:
Choice of weapon systems, either GPMG or HMG
Crew of 2, plus accomodation for 8 troops
Sling load points
Compatible with 3CB logistics and servicing
Bulldog
The FV432 armour personnel carrier has been used in the British Army since the 1960’s. The FV432 Mark 3 “Bulldog” is an up-armoured variant, introduced in late 2006, for use in Iraq and Afghanistan. The Bulldog’s improvements include an up-rated engine, reactive armour as well as IED jammers.
Highlights
All new high-resolution textures with weathering
Realistic driving performance with dynamic suspension
FFV (firing from vehicle)
Automatic unique vehicle identification plates
Integration of long-range @task_force_radio pack in vehicle for driver/commander/gunner
Custom GPMG and HMG weapon models with muzzle flash, heat haze and new sounds
Opening rear hatch and rear door
Transportable vehicle ammunition, stored in vehicle cargo
Crew of 3, plus accommodation for 8 troops
Land Rover
The Land Rover has been a familiar sight in the British Army since the 1950s, the latest model of which is the Defender 110 (eXtra Duty). During its illustrious service it has undertaken many roles in numerous climates. Several of these are now represented in Arma 3.
Highlights
All new high-resolution textures with weathering
Realistic driving performance with dynamic suspension
Sling-loading capability
FFV (firing from vehicle)
Externally attached UK3CB BAF bergens and equipment (with functionality when combined with other UK3CB mod packs)
Automatic or manual door opening, doors can be used for limited cover
High-powered Search light on Snatch models
Usable Sun Visors
Spare tyres mounted on vehicle that can be used via ACE3 interaction
Automatic unique vehicle identification plates
Integration of long-range @task_force_radio pack in vehicle for driver/commander/gunner
Ambulance variant acts as a medical vehicle for healing units, and include animated stretchers
Custom GPMG, HMG, GMG and MILAN weapon models with muzzle flash, heat haze and new sounds
Transportable vehicle ammunition, stored in vehicle cargo
Head lights with high/low beam option
Interior lighting on Snatch and Ambulance models
Flashing Blue Lights and Sirens on Ambulance and Police models
Illuminated dashboard and icons
Camera shake on firing
Animated aerials
Deployable camo nets on WMIKs
Soft top defender can be stripped down for Merlin transportation
AW101 MERLIN HM2, HC3 and HC4
The Merlin HM2, HC3 and HC4 are advanced, medium support helicopter designed to operate away from base workshops and in difficult terrain. It is an all-weather, day and night, multi-role helicopter used in both tactical and strategic operational roles.
With a five tonne lifting capability, a diverse range of bulky cargo can be carried internally or underslung, including artillery, Land Rovers and light-strike vehicles.
Highlights
Advanced Flight Model
Working suspension and wheels
New navigation, landing and anti-collision (strobe) lights
Cabin interior lighting added and optimised for night-time operations
Custom animations for gunners
Automatically applied sequential real-life serial numbers
MFDs show camera and CCTV feeds from inside the cargo bay, the ramp, sling-load and starboard winch
Unarmed variants with 18, 24 or 32 passengers, including 2x Firing From Vehicle (FFV)
Armed variant with 18 seats (2xFFV), 3 GPMG Gunners
CSAR variant with 10 seats (2xFFV), 2 Stretchers, 3 GPMG Gunners
Sling-Loading - capable of picking up loads up to 5 tonnes, including a Land Rover
Camera shake and heat haze and smoke effects on firing
Animated winch on starboard side, with @ace3 fast roping
Copilot Searchlight based on Thommen HSL-1600 (4-20deg, 1000m range)
Improved Flare/Chaff and Infrared Jammer
Voice warning system
Jackal 2 and Coyote TSV
Jackal 2 is a high mobility weapons platform, used by British Armed Forces in the role of deep battlespace reconnaissance, rapid assault and fire support.
The Coyote TSV (Tactical Support Vehicle), introduced for operations in Afghanistan and entering service in late 2010, is based on a 6x6 derivative of the Jackal. With a crew of 3, two variants are provided - a transport version with 8 passenger seats, or a logistics version with just 2 passenger seats but a larger cargo carrying capacity.
Highlights
All new high-resolution textures with weathering
Realistic driving performance with dynamic suspension
FFV (firing from vehicle)
Automatic or manual door opening, doors can be used for cover
Choice of which side to dismount
Automatic unique vehicle identification plates
Additional seating position at the rear of the Jackal and Coyote
Coyote Passenger variant can carry a full Section plus vehicle
Coyote Logistics variant acts as a Refuel/Repair/Rearm vehicle
Custom GPMG, HMG and GMG weapon models with muzzle flash, heat haze and new sounds
Transportable vehicle ammunition, stored in vehicle cargo
Head lights with high/low beam option
Rear facing camera on driver dashboard
Apache AH1
The Apache AH Mk 1 (often known as the Apache AH1) is an attack helicopter produced by AgustaWestland, under license from Boeing, for the British Army. It was custom built to meet the mission specific requirements of the UK Armed Forces, being a derivative of the US Army's AH-64D Apache.
Highlights
Advanced Flight Model
Working suspension and wheels
All texture maps extensively overhauled and upgraded
Automatically applied sequential real-life serial numbers
Module based customisable rearm / re-role selection options which can be attached to any object by mission makers in the Editor or Zeus
Weapon pylons pitch with the gunner's aim
Infrared Jammer
All new damage model referencing critical systems on the airframe
Customised Helmet Mounted Displays (HMDs)
AW159 Wildcat AH1 / HMA2
The AgustaWestland AW159 Wildcat is an improved version of the Westland Super Lynx military helicopter designed to serve in the battlefield utility, search & rescue and anti-surface warfare roles. In British service, common variants are being operated by both the Royal Navy and British Army to replace their ageing Lynx Mk.7/8/9 rotorcraft.
Highlights
Advanced Flight Model
Working suspension and wheels
Rotating surveillance turret seen from inside cockpit
Under-nose Selex Seaspray multi-mode surveillance radar (HMA2)
Two-tone grey camouflage pattern
Panel lines and riveting more in keeping with the Wildcat
Automatically applied sequential real-life serial numbers
6 or 8 passenger seats, including 2x Firing From Vehicle (FFV)
Sling loading
Copilot Searchlight based on Thommen HSL-1600
Variants with Hellfire and CRV7 rockets
Infrared Jammer
All new damage model referencing critical systems on the airframe
Customised Helmet Mounted Displays (HMDs)
Screenshots
Download
Current version 8, released 5 November 2018
Download from:
Steam Workshop
Google Drive
License and Disclaimer
For details please visit our website at https://3cbmod.wordpress.com/released-mods/license-and-disclaimer

INTRODUCTION
Weapons of the British Royal Marine Commandos and other UK Armed Forces.
By 3 Commando Brigade
DESCRIPTION
This pack now contains almost all of the rifles used by the British over the last few decades, including many of the variants produced as the weapons were developed or evolved. There are a number of authentic scopes, customised ammunition, plus many accessories to complete the picture.
New to version 2.3: A brand new L7A2, L9A1, L131A1 and L105 family along with a long list of updates to our existing weapons.
For full details, including user and admin guides, please visit our website at https://3cbmod.wordpress.com/released-mods/3cb-baf-weapons/
VERSION 2.4
Fixed: L105A1 flashlight accessory shining backwards
Fixed: L128A1 and L129 magWell’s which allowed loading of incorrect ammo
Fixed: LLM Flashlight and Laser hint the wrong way around
SCREENSHOTS
DOWNLOAD
Current version: 2.4, released 5 November 2018
Download from
Steam Workshop Google Drive License and DisclaimerFor details please visit our website at https://3cbmod.wordpress.com/released-mods/license-and-disclaimer

THE KUNDUZ INSURGENCY AIS [SP/MP Coop-14]
by
1-506Ranger
STEAM LINK: The Kunduz Insurgency AIS
ACE version utilizing ADV - Medical available here: The Kunduz Insurgency ACE
The Kunduz Insurgency AIS is optimized for SP with Psycho's AIS revive system. This mission is MP coop ready, but instead of ACE, a number of immersion scripts and AIS make this a much more tolerable Single Player ALiVE insurgency experience as AI will heal the player (if AI teammates are not in direct contact) when you are down. READ THE MAP BRIEFING AND DIARY SECTIONS IN-GAME
Features:
AIS revive - nothing needed to stabilize and revive , first aid kit/medkit needed to heal smaller injuries.
F/A 18 - 25 CAS sorties (JDAM and CBU only) available to Leaders only.
FOB West - Independent 81mm mortars will fire at will in support of operations. If you see red smoke in an area of contact, withdraw to a safe distance.
ALiVE Combat Support - Transport, CAS, and 1 x 105mm howitzer available for indirect fire support.
BAF Ground and Air Service available at both FOBs for rearm and refuel
ZLT field repair in effect, toolkit needed after 5 repairs.
Troop recruitment available at both FOBs and US OP.
SEE STEAM PAGE FOR REQUIRED AND RECOMMENDED CLIENT SIDE MODS
Script Credits:
*AIS Revive - Psycho
*ArmaPhronk - CRS, Earplugs and IR Strobe
*johnnyboy - JBOY Combat Up Down
*JW Custom - Close Air Support Field System
*Neko-Arrow - Mortars
*Pokertour - ATM Airdrop
*Psycho - AIS Revive
*zealot111 - Realistic Field Repair
*Quicksilver - QS icons
***Thanks to HeroesandvillainsOS for use of the core content of his ALiVE diaries (edited) - see map in-game for more information

INTRODUCTION
Equipment of the British Royal Marines Commandos and other UK Armed Forces.
By 3 Commando Brigade
DESCRIPTION
The modern Royal Marines Commando or British Army soldier carries a lot of kit in addition to his weapon. This mod aims to recreate some of that equipment.
In current MTP camo, we provide updated combat uniforms, Mk4 vests, â€˜Bergenâ€™ backpacks, Mk7 helmets, berets and tactical glasses. A huge variety of options enables each player to give their character a unique look on the battlefield, whether it be as an Officer, Forward Air Controller, Medic, Sapper, Signaller, Engineer, Point Man, Grenadier, Marksman, Machine Gunner or just plain Rifleman!
Weâ€™ve now expanded the range of combat uniform camouflage patterns to include DPM Woodland, DDPM (desert), DPM Temperate and Arctic. Along with these come accompanying sets of new Mk 2 vests, webbing, Mk 6 helmets and backpacks.
We havenâ€™t forgotten support forces either, with new uniforms, vests and helmets for RAF / RN pilots and tank crews.
For full details, including user and admin guides, please visit our website at https://3cbmod.wordpress.com/released-mods/3cb-baf-equipment/
VERSION 2.6
Revised armour values to be inline with RHS using the 4 level NIJ system
SCREENSHOTS
DOWNLOAD
Current version: 2.6, released 5 November 2018
Download from:
Steam Workshop
Google Drive
License and DisclaimerFor details please visit our website at https://3cbmod.wordpress.com/released-mods/license-and-disclaimer

INTRODUCTION
Units representing British Army Soldiers, Royal Marine Commandos and Support Elements in Arctic, Desert (DDPM), MTP, Temperate (DPM), Tropical (DPM) and Woodland (DPM) camouflage patterns.
By 3 Commando Brigade DESCRIPTION
With a large number of units and a multitude of pre-built infantry Groups to choose from, it is easy to create whole Company sized formations for your missions. Not only that, every Troop or Platoon will look unique, thanks to an automatic randomisation routine which equips each infantryman in gear suitable to his role from the wide choice of kit available.
This mod now fully utilises our 3CB BAF Equipment and BAF Weapons packs allowing the representation of 6 unique theatres / eraâ€™s:
Arctic: Winter camo and contemporary weapons with LDS sights
Desert: DDPM camo and period weapons with SUSAT sights
MTP: MTP camo and contemporary weapons with LDS sights
Temperate: DPM Temperate camo and period weapons with SUSAT sights
Tropical: DPM Woodland camo and contemporary weapons with LDS sights
Woodland: DPM Woodland camo and period weapons with SUSAT sights
Each theme is divided into 3 factions: Army, Navy and Airforce, giving a total of 18 factions.
For full details, including user and admin guides, please visit our website at https://3cbmod.wordpress.com/released-mods/3cb-baf-units/
VERSION 4.7
Added: Panther CLV to units
Added: Panama ROV to units
SCREENSHOTS
DOWNLOAD
Current version: 4.7, released 5 November 2018
Download from:
Steam Workshop
Google Drive License and DisclaimerFor details please visit our website at https://3cbmod.wordpress.com/released-mods/license-and-disclaimer

Hallo..
I am doing a vinter campain for oure GU and i want to use hidden textures ore reskin ore what ever its callede to make oure weapons more winter thingy ;D
We are using the great mod frome 3CB and i found this in the config wivere:
hiddenSelections[] = {"hs_base","hs_handguard","hs_ironsight","hs_picatinnysight","hs_emag","hs_ris","hs_afg"};
The riffel i want to set the textures to is:
"UK3CB_BAF_L85A2_RIS_AFG_Green"
The things i wot like to make whit is:
hs_handguard,hs_emag and mabye hs_afg
can sombody point me in the right way ..
hwo to set textures to this parts
hwo to make the textures?
I lookede at youtube but cant figure this out....
Hopefull sombody can help ;D

Welcome to AhoyWorld!
Who are we?
AhoyWorld Enhanced, or AWE, is one of several Arma servers of the AhoyWorld community, creators of Invade & Annex.
As a public server, we offer a modded, custom dynamic co-op mission running 24/7 inviting everyone to drop by and say hello!
Additionally, there are frequent events and game nights open for all to attend, created by staff and volunteering community mission makers.
What do we do?
AWE aims to bring fun to an organised manner of tactical gameplay.
Our roster is open for everyone to pick any available role and be put under the wings of competent leaders -- or take up the role of command themselves!
You’ll be playing alongside like-minded members of an open community that strives to bring realism and cohesion forward into each mission.
Daily dynamic gameplay on a dedicated server with TeamSpeak integration
No rank structure; everything is public
Cohesive platoon-based action with an established CoC
Whether spec-ops, para-drops or combined arms assaults, we do it all
Focus on teamplay and coordination
Welcoming atmosphere
Newcomer-friendly!
For a preview of how we operate, check out our media distribution centre!
AWE Media Distribution
We also host accompanying events such as dedicated training sessions for those interested in advancing their skills, or a more milsim-style server running a weekly ALiVE campaign.
Which mods are there?
Chiefly, we use RHS, 3CB & MGP for our equipment, ACE for our realism and TFAR for our comms structure.
There are a number of other gameplay-enhancing mods for you to explore, including a selection of terrains for daily play as well as scheduled events.
Our modset aims to contain as little bloat as possible, but it’s still full of content!
What should you bring to the table?
A positive attitude and open mind for a variety of playstyles
Enjoyment of organised, semi-realistic gameplay
Ability to listen to a chain of command
A microphone and presentable English
That’s all we ask of you!
Interested?
Head on over to http://www.ahoyworld.net if you want to find out more and join us.
We have a Steam group as well as several social platforms, and an active Twitch stream!
TS: ts.ahoyworld.net
Any questions are welcome in here, as PM or directly on our forums.
We hope to see you soon!
Cheers
AhoyWorld Outreach

Hi folks,
I would like to start a topic about the future of the Royal Marines & what sort of vehicles & weapons they would have in the year 2035 (Arma world). How would they get from Ship to shore? Would they still use landing craft or Airlifted in 2035? What sort of Ship would they operate from (a newer version of HMS Bulwark or one of the new carriers)? Would they still be using the 5.56 cal or will they use a heavier Rnd? What sort of UGV/UAV would they use, if any? Ive seen around the internet they will soon be having or even do have a newer "Viking" vehicle but is it likely they would still use it in 2035 or maybe follow the U.S Marines route & opt for an amphibious 8 wheeled APC that can launch from the mother ship, thus binning the Mk10 landing craft (or maybe the Mk12 by 2035)? As the world is more focused on fighting terrorism at the moment, do you think they will spend more time in Assault boats searching other boats for arms or would that role be given to someone else? Is building a newer LPD a good way to go or is it better to have a multi-role carrier fill the role of the LPD as well? What about if they built a carrier in the future with a well deck (I think its called) to launch land vehicles from or if the Royal Marines of 2035 will launch from the new carriers then is it really practical to airlift their vehicles also? What if the Sky's are not in our control?
I would be happy for anyone interested in this sort of debate to offer their thoughts on the subject & where possible to offer reason why this or why that sort of thing.
I look forward to reading the posts folks