Corax

Refer to your best judgement or the FC instructions on jamming targets. The priority displayed here is meant only as a basic guideline for prioritizing targets on a theoretical level, actual field priority may differ depending on the circumstances.

Contents

The Corax adheres to the well-established Caldari design philosophy that there is strength in numbers, and that the messages sent to an enemy should be strong and unequivocal. This applies equally to peace talks as it does to actual engagements on the battlefield - there should be no doubt in the strength of Caldari spirit, nor in the fact that when one blow has been struck, others are going to follow.

As such, the Corax does not pepper its opponents with pellets from a gun, nor does it toast them with continuous beams of light. Instead, it delivers strong, hard-hitting payloads at a pace that's not only steady, but rapid enough to rock its targets and knock them off-balance.

Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.

Drones

No drone bay.

Drone Capacity

Drone Bandwith

Fighters

Fighter Bay Capacity

0 m³

Fighter Squad Tubes

0

Light Fighter Squad Limit

0

Heavy Fighter Squad Limit

0

Support Fighter Squad Limit

0

Targeting

Max Tgt. Range

45.00 km

Max Locked Targets

7

Gravimetric Sensor

12 points

Sig. Radius

69 m

Scan Res.

475 mm

Structure

Structure Hitpoints

750 HP

Mass

1,900,000 kg

Volume

52,000 m³

Cargo Capacity

450 m³

Capacity

{{{extrahold2type}}} Capacity

0 m³

{{{extrahold3type}}} Capacity

0 m³

Shields

Shield Capacity

950 HP

Shield Resistances

EM

0

THR

20

KIN

40

EXP

50

Armor

Armor Hitpoints

750 HP

Armor Resistances

EM

50

THR

45

KIN

25

EXP

10

Summary

The Corax is the Caldari destroyer introduced in the Retribution expansion. New Caldari players who enjoyed the missile-centric playstyle of the

As a ship, the Corax functions quite well as a sniper, with its large number of high slots. Since it has a small, fragile tank, it functions best engaging enemies at ranges greater than 20Km. By keeping enemies at range and using its nimble body to its full advantage, a competent Corax pilot should have no trouble running L1s and most L2s. This same philosophy has made the Corax a fearsome PvP destroyer, able to kite most ships with relative ease.

The Corax can be flown effectively with very low skill points and with minimum investment in the Missile Launcher Operation skill tree. As such, it serves as an effective introduction to the missile play-style for both new players and veterans looking to explore a different way of playing. However, for PvP it is generally ignored in favour of the