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Topic: Strategic Mind: Blitzkrieg (Read 3159 times)

Character models evolution in Strategic Mind: BlitzkriegMon, 4 May 2020

Strategic Mind: Blitzkrieg vs Panzer Strategy

This is Erwin Rommel in Strategic Mind: Blitzkrieg

Panzer Strategy is the first game of Starni Games on Steam and was released in August 2018. We have come a long way since then and now is the time to look back, even if only for a second.

This was Erwin Rommel in Panzer Strategy

Today, we will compare the old models with their modern counterparts. The final judgment is up to you. Let us know in the comments below.

This is Erich von Manstein in Strategic Mind: Blitzkrieg

And this was Erich von Manstein in Panzer Strategy

Today we are comparing the models. However, it is but an example of the numerous changes we made in cinematic production: new animation technologies, the addition of photo scans for our outdoor locations, and much more.

For all of you who wonder when the release date will become available, we have good news. Next week we will finally announce the release date for Strategic Mind: Blitzkrieg and, yes, it will be in Spring 2020. So stay tuned, not to miss the announcement.

We are proud to announce that Strategic Mind: Blitzkrieg will be released on the 22 May 2020. Thus we are about to fulfill our promise to deliver the game in Spring 2020. Our team is working very hard to deliver you the best game we can, so now we are proudly present you with the results of our efforts.

Here you can find the cinematic trailer offering you a glimpse of the in-game cinematics (with subtitles for all supported languages):

We hope that the trailer will help you pass the time before release. Please, let us know what you think of it in the comments. If you like the trailer - please, share it with your friends. We will greatly appreciate all sorts of help!

Important note for the Strategic Mind: The Pacific players!As we have stated before, we plan to transfer many new mechanics and UI improvements from Strategic Mind: Blitzkrieg into the Strategic Mind: The Pacific. However, that process will take some time, as we will have to make sure all the new features work well within the Pacific setting. So, after the Strategic Mind: Blitzkrieg release we will get down to work and after some time make a major update bringing Strategic Mind: The Pacific up to date with the Blitzkrieg.

Units naming, a new set of controls, hex grid off hotkey, and other features.

Since the Panzer Strategy release in 2018, we were gathering lots of valuable feedback from the players. Some things we could implement fast, for others we had to do extensive preliminary work. Thus, we always note what the players ask for and try to implement it as soon as we have the opportunity.

Strategic Mind: The Pacific development allowed us to implement many (but not all) of the community suggestions both from Panzer Strategy and from The Pacific early access period. Among the new features, added due to your feedback were:Detailed combat prediction windowMany hints, explanations, and Manual (far from perfect, but a good start)Terrain and infrastructure infoNaval combat tutorialFurther camera zoom option.Units speech, zoom-in on unit renders, and others.

However, there were still more things that we wanted to implement but they required more time and preparations. So, we got some of them ready for the Strategic Mind: Blitzkrieg release, namely:You can now rename your units with custom names. (and the save files)You can two choose between two sets of Controls: Modern (new) and Legacy (old).Modern (Unit selection - Left mouse button, Attack/Movement - Right mouse button, Open unit info screen - Middle mouse button (or I hotkey, or left-click on corresponding UI button))Legacy (Unit selection - Left mouse button, Attack/Movement - Left mouse button, Open unit info screen - Right mouse button (or I hotkey, or left-click on corresponding UI button))Added detailed 5-part tutorial for land operationsUI polish and improvementsAdded calendar button indication Day/Night cycleYou can turn on/off the hex grid not only in the Settings but also with the H hotkey.Added a separate setting for unit speech volume.Improved Manual UI (We will keep improving it further in the future)

All these features were brought by a combination of you being interested in our games, actively sending us lots of feedback and great suggestions, and by our willingness to listen to the community and improve our games together. We will keep adding new features and polishing the existing ones.

There are still many features that we want to add, but up to now lacked the time and resources to implement. The top two things on our to-do list right now are the integration of Steam cloud saves and Steam achievements. No ETA on these, but we will surely add them as soon as we can.

Yet another class is added to Strategic Mind: Blitzkrieg. Previously, we told you about the Sturm Artillery as a separate class with its own unique features. Now, we will tell you more about another new class of player-controlled units - armored trains.

The armored train is basically a mixture of an artillery unit and a highly mobile armored vehicle. It is very powerful as it combines a long firing range of artillery units and their firepower with tanks mobility and armor. However, it has a huge downside as well, as it can move only by rail. Thus, despite having the highest number of Move points among all ground units, it cannot reach certain locations on the map, or can even be totally out of commission for some operations.

The armored train is somewhat similar to naval units, as it also has several parts: Hull, Main gun, Engine with their respective HP. Some models also have AA guns. It also has a Maintenance unit and Emergency repair. Additionally, all its move points are added to its defense, but if its Engine is damaged it loses all move points, thus becoming an easy target for the enemy troops.

You can capture one Armored train in Poland, and one later on in USSR. Additionally, you can acquire one for prestige after Poland, and one more before the Barbarossa operation. Thus, you can have up to 4 armored trains under your command in the later part of the campaign.

We hope that you will like the idea of employing armored trains in your army as much as we do. Let us know what you think of this new addition in the comments below.

The release date is very close so, do not forget to wishlist Strategic Mind: Blitzkrieg to show us your interest in the project and not miss the release date. Stay tuned for more information about new content and game development progress.

In one of the recent news updates, we told that our top priorities were to add the Steam Cloud integration and Steam achievements. We made the first step and today we are happy to inform you that Strategic Mind: Blitzkrieg will support Steam Cloud allowing you to store save files in it, so you wont lose them in case of force majeure and can easily transfer them between the devices. It might not look like a huge addition, but it is an important quality of life improvement (It will soon be added to Strategic Mind: The Pacific as well). Our next goal is to add Steam achievements, but there is no ETA at the moment. Let us know in the comments what other features should be our top priority in your opinion.

Today, a day before the release, we want to look back at the production process and compare Strategic Mind: Blitzkrieg with Strategic Mind: The Pacific. Let us look into what key features and improvements were added in the second installment of the project.

Core content:

 The campaign consists of 20 large operations offering over 80 hours of gameplay in a straight playthrough. (It is more the both US and Japanese campaigns from The Pacific put together) 90 minutes of in-game cinematics Better narrative integration (eg. objectives to deal with enemy heroes) More detailed tutorials

Game mechanics:

 Refined the existing set of core mechanics Added two new player-controlled classes of units with their respective skill sets. (Assault guns and Armored trains) Added new skills and equipment Added more weather effects More HQ skills (including V-1 Flying bomb)

Graphics:

 New visuals close in style to The Pacific but adjusted for the European theatre of operations New unit models More visual changes tied to day/night cycle (Light in the houses, searchlights, etc)

Strategic Mind: Blitzkrieg has begun! And update for The Pacific on the horizonFri, 22 May 2020

Strategic Mind: Blitzkrieg release date is upon us. Strategic Mind: The Pacific update is close as wellThe second Strategic Mind series installment is upon us, so we would like to treat you all with one of our cinematics:

In this video, we present part of the in-game cinematic after the victory in the Battle of Moscow. Do not worry that this might be the ending spoiler - as this happens after the 15th operation out of 20. So, you have 5 more battles and 25-30% of all content still ahead of you. Our campaign has 20 operations, 16 historical, and 4 alternate history (including Sea Lion and Herkules). However, in some of the 16 historical ones you can get a better outcome.

Our whole team at Starni Games and all the people involved in the Strategic Mind: Blitzkrieg development have worked very hard to deliver you the best game we can. Now the time has come for you to evaluate our work. Let us know what is well-done and what needs to be further improved. Your feedback has always been the main source of our inspiration and our performance benchmark. We want to further develop and improve the game - so, please, join us at the community hub and let us discuss what we all have and what we all want.

As for Strategic Mind: The Pacific - we will bring it up to date with the majority of new features within a reasonable time, so stay tuned for further announcements.

If you are curious to play the Strategic Mind: Blitzkrieg - we welcome you!Strategic Mind: Blitzkrieg

Hello guys,Strategic Mind: Blitzkrieg was released just a week ago and here is the Spanish Civil War playthrough done by Praetorian for you to watch during the weekend:

Also, we are working on an update for Strategic Mind: The Pacific that will bring some of the new features from Blitzkrieg into it and fix the existing problems. We will let you know as soon as there will be a solid ETA.