Levels one, two and nine are rubbish. But the placeholder level has some nice architecture and might have been a good deathmatch effort, with some more work. Level eight has a spooky dark vibe with some decent lighting effects for something so early. The gameplay is of the pistol-vs-large monsters variety, which becomes very boring very quickly.

Highly overrated even as 1994 map. Only e1m9 is potentially interesting, but has too many flaws making playing it irritatingly, such as too difficult puzzles, unforgiven in choosing the wrong route, very unbalanced and even unfair monster placement, and unhinted secrets forcing the player to press every wall. And of course the usual huge amount of texture misalignments. Rated as 1994 map: 3/5 for the effort (because DB2 did not exist yet), but don't expect decent architecture or gameplay.