i've just updated my driver for my graphics card it's version is Radeon Software Version16.3.2 ,Radeon Software EditionCrimson,Graphics ChipsetAMD Radeon HD 7700 Series and take a look at this the version of space enging is 1.9.7.4 + RC1

It IS compatible with DK2, just not "supported". It works, as well as 0.8 did with the DK2. Please fix!

I taken a look at it, and unfortunately I can't update RC2 to work with runtime 1.3. In future I better implement OpenVR support, so SE will support both Oculus and HTC Vive. For now, to play SE in Oculus, you must set up Oculus runtime 0.8. You anyway must deal with a bunch of runtimes, as I did, because different games and demos are built for different runtime. Refusing backward compatibility is a bad politics of Oculus, I am not their slave to keep my project up to date each time they released a new runtime version. I think many developers will agree with me. And many gamers, because they are forced to reinstall runtime each time they want to play some game that it not support the latest runtime.

I taken a look at it, and unfortunately I can't update RC2 to work with runtime 1.3. In future I better implement OpenVR support, so SE will support both Oculus and HTC Vive. For now, to play SE in Oculus, you must set up Oculus runtime 0.8. You anyway must deal with a bunch of runtimes, as I did, because different games and demos are built for different runtime. Refusing backward compatibility is a bad politics of Oculus, I am not their slave to keep my project up to date each time they released a new runtime version. I think many developers will agree with me. And many gamers, because they are forced to reinstall runtime each time they want to play some game that it not support the latest runtime.

It is your choice, but 1.3 is the official runtime, 0.8 was development. If you fix for 1.3, it will very likely work for all future runtimes.

If I find a way to have both runtimes installed, I will tell you straight away.

Install second copy of Windows? lol

Quoteyaqdark ()

p.s. you'll need to delete HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\Oculus VR, LLC to get 1.3 working again - as well as uninstall 0.8, might as well do it first rather than download 842Mb twice

Maybe it could work together with disabling autorun of the 0.8 Oculus service at startup (another registry key?). If so, one can make an easy "patch" to switch between runtimes (simply two .reg files).

Upgraded detail noise textures on planets to specular bump textures. So they now interact with lighting and thus look "volumetric". Screenshots can't show this though. Second screenshot was taken from human growth height.

I've had no issues myself with the new AMD drivers on my R9 290. If anything SE runs a tad bit better now. (Not like the difference between 400 fps and 500 fps makes a difference xD) Also on a side note I now apparently run Skyrim (ENB all shaders enabled) at like 5000 fps but I'm pretty sure this one is just a glitch with the FPS counter = P