One of my pet hates is when crackers / groups bastardised important game screens with rubbish

In my WinUAE collection of 2290+ games; here are 2 of the worst:

Ziriax (hacked):

I've managed to "fix" Legends of Valour by copying the original file from the .IPF --> .ADF

Unfortunately with Ziriax I can't do this as the game is Non-DOS

So, Galahad (or anyone else), could you possibly apply the original Ziriax title screen to this file for me?

Ziriax (1990)(Software Business)[cr Black Monks][t +3 FSN].adf

Ziriax really needs a complete new crack. The Tarkus Team crack is for the pre-release of the game, and the Black Monks crack has a few elements missing and also isn't cracked 100% as it crashes everytime at the end of level 3.

The problem is, Ziriax is such a piss poor game, i'm not sure its worth the effort. Sure the programmer can throw lots of shit around the screen, but its so damned hard to avoid everything that its not a pleasure to play at all.

Ziriax really needs a complete new crack. The Tarkus Team crack is for the pre-release of the game, and the Black Monks crack has a few elements missing and also isn't cracked 100% as it crashes everytime at the end of level 3.

The problem is, Ziriax is such a piss poor game, i'm not sure its worth the effort. Sure the programmer can throw lots of shit around the screen, but its so damned hard to avoid everything that its not a pleasure to play at all.

I agree with Galahad, Black Monks crack is a mess.
Not only crash on level >=3 but the extro is overwritten by trainer code..

I'm on the way of re-crack it, rewrite the loader, fix a few bugs and make a better trainer mode.

He was more demo coder (and not a bad one!) than cracker. And "cracking" Kick Off 2 without removing checksums was something quite a few people "achieved".

Thats the thing, you would literally have to not playtest the game at all to not at least discover one checksum because of the way they triggered, from memory, you can't even complete one game before one triggers.

And I should have been more clear, when I said he didn't remove all, from memory, he removed none!

Thats the thing, you would literally have to not playtest the game at all to not at least discover one checksum because of the way they triggered, from memory, you can't even complete one game before one triggers.

You can play a little while before "random" crashes occur.

Quote:

Originally Posted by Galahad/FLT

And I should have been more clear, when I said he didn't remove all, from memory, he removed none!

Still, he was not the only one who produced a rubbish KO2 "crack". Paralamia anyone?

I'm back to Ziriax (after holiday) and [his] engine is really good!
If [the original developers used it properly] it could be a massive bullet-hell shmup.

I'll make a trainer +5 (the +3 FNS is a fake, is really a +2).
Found a way to use a little more powerful power-up.
Also used a better 'invincibility' than whd version (annoying with all the blink).
Moreover two other patch in whd version are bad implemented...

I'm back to Ziriax (after holiday) and engine is really good!
If proper used it could be a massive bullet-hell shmup.

I'll make a trainer +5 (the +3 FNS is a fake, is really a +2).
Found a way to use a little more powerful power-up.
Also used a better 'invincibility' than whd version (annoying with all the blink).
Moreover two other patch in whd version are bad implemented...

Be patient, next days i'm a bit busy

Wasn't aimed at you

I'm doing a new series of comp disks, so i'm keen to find as many butchered versions as possible and redo them. Ziriax wouldn't be suitable for a comp anyway as its at least 700K of data