OpenGL is a lot more broken than you realize right now. From what I hear, there's just one or two things that need to be done now to fix it, but doing that is hard. OpenGL's code is there in ME, but I doubt it'll be enabled for people to use.

Consider what Software doesn't have as what OpenGL does.
1: Corona - Lighting from street lights (think of a certain Match level. you'll know what i mean.)
2: Shadows (PrettySRB2 ATM) - Characters have shadows in openGL. (please merge that in srb2me's software if you can.)
3: MD2. - Face it. 3D models? It's what Doom makes you have. Without it, it's not a doom game. Possibly, this is more or less a reason not to have it in SRB2ME xD
4: Item Lighting - Notice the emeralds when you're in a special stage with all rings obtained. Light. 'Nuff said.
5: More or less, tons of effects. - There's more than I can note in this forum. So yeah.

Aren't all these (well, maybe not #5) reasons that OpenGL should stay?

1 and 4 are the exact same thing. And I'm not sure I understood you correctly for 3, but Doom did not have anything 3D other than the map geometry.

OpenGL is a lot more broken than you realize right now. From what I hear, there's just one or two things that need to be done now to fix it, but doing that is hard. OpenGL's code is there in ME, but I doubt it'll be enabled for people to use.

From what I've heard in past, I thought every line of OpenGL code was being removed altogether. It's good knowing the Devs haven't gone that far. I actually hope it's left enabled just so we can see how often it crashes. :P

Quote:

Originally Posted by DarkSagaFromSegaLMA0

2: Shadows (PrettySRB2 ATM) - Characters have shadows in openGL. (please merge that in srb2me's software if you can.)

There are actually shadows in the current version's software renderer, but it's just a 64x64 square block underneath the character sprites.

Quote:

Originally Posted by DarkSagaFromSegaLMA0

3: MD2. - Face it. 3D models? It's what Doom makes you have. Without it, it's not a doom game. Possibly, this is more or less a reason not to have it in SRB2ME xD

Add an option for only half of the players to be required to finish coop as opposed to just 1 or all, in case you still want teamwork, but you have a newb (or n00b, but that's what kicking is for.) problem.

This causes hangout servers to get worse on account of a minority wanting to finish the levels but majority hanging out. Also, it might be too hard for the system to keep track of how many is half of the players, so there's the risk of a glitch where everybody needs to finish which only makes hangout even less favorable for veteran players.

If we're going to be asinine about hangout, add race's countdown timer then. Only difference is the timer ends the level rather than killing everybody.

Add an option for only half of the players to be required to finish coop as opposed to just 1 or all, in case you still want teamwork, but you have a newb (or n00b, but that's what kicking is for.) problem.

This causes hangout servers to get worse on account of a minority wanting to finish the levels but majority hanging out. Also, it might be too hard for the system to keep track of how many is half of the players, so there's the risk of a glitch where everybody needs to finish which only makes hangout even less favorable for veteran players.

If we're going to be asinine about hangout, add race's countdown timer then. Only difference is the timer ends the level rather than killing everybody.

I agree with Blue Warrior !

Reporting for hangout would be much hard with playerforexit on.

Editing rocks!:

Quote:

Originally Posted by Autosaver

Slow down Tails when he uses fly with someone hanging.(EX:Tails carrys Sonic, which results in Tails speed for accelerating/ or lower fly time)

Why? He doesn't slow down in the Sega games. I think that would discourage player to use the Tails pickup ability.

Make the whirlwind shield speed up in animation when you use it to double-jump.

And what point would that serve? In other words, [color=orange]what are you talking about?[/color]

__________________
Visual Basic is the language of people who want to create stuff out of nothing and then point that stuff to nothing so that nothing gets done.
Java... well, it can make Coffee objects at a rate of order n, but I don't drink coffee... Eclipse ftw!

If possible (which I doubt), make a special texture and/or flat that acts as a mirror. Similar to how F_SKY1 renders.

Might as well make something that creates a whole hall of mirrors, while you're at it.

EDIT: This was an old post in the wrong topic, so I move it here as directed by Prime 2.0. It's in this post so I don't have to double post.

Quote:

Originally Posted by I previously

Quote:

Originally Posted by Zanyhead

Add an option for only half of the players to be required to finish coop as opposed to just 1 or all, in case you still want teamwork, but you have a newb (or n00b, but that's what kicking is for.) problem.

This causes hangout servers to get worse on account of a minority wanting to finish the levels but majority hanging out. Also, it might be too hard for the system to keep track of how many is half of the players, so there's the risk of a glitch where everybody needs to finish which only makes hangout even less favorable for veteran players.

Quote:

Originally Posted by Ground the Fox

Swimming frame slots (4 slots or 5)

Pretty good idea. This can increase the quality of the game. (+ I believe that's in the plans.)

Quote:

Originally Posted by Ground the Fox

ability to only fly (no swim)

This + vice versa increases the variety of character abilities, resulting in more unique characters. :)

Quote:

Originally Posted by Ground the Fox

sound for swimming (like in SA3)

Should be already in there, although I don't hear it often when using Tails right now.

Quote:

Originally Posted by Ground the Fox

have those w/ fly and/or swim be able to lift more than one player while picking them up (just like in Sonic Heroes)

Fix'd. Another good idea, except it would probably require multiple players at the exact same spot. This would also require the flying/swimming player to be slower because of the extra weight. Another problem would be that too many players being picked up might be too much for the flying/swimming player to get off the ground.

__________________
Visual Basic is the language of people who want to create stuff out of nothing and then point that stuff to nothing so that nothing gets done.
Java... well, it can make Coffee objects at a rate of order n, but I don't drink coffee... Eclipse ftw!