Animal Crossing: Wild World Walkthrough :

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Walkthrough - Hint/walkthoughs

# Golden Axe
Give a Scallop Seashell to Pascal to get the Golden Axe. Note: This requires some trading.
Start by purchasing a Red Turnip from Joan. Trade it to Wendel for a Turban or Country
Guitar when he appears in town. If Wendel gave you a Turban, trade it to Sahara for a
Massage Chair or Red Vase when she comes to town. If Sahara gave you a Massage Chair,
trade it to Tortimer on the next holiday to get the Scallop Seashell.
# Golden Bug Net
Catch one of each type of bug to get the Golden Bug Net.
# Golden Fishing Rod
Catch one of each type of fish to get the Golden Fishing Rod.
# Golden Shovel
Bury a regular shovel in the ground. When dug up after 24 hours, it will be a Golden
Shovel.
# Golden Slingshot
Shoot fifteen items out of the sky and a Golden Slingshot will appear in the sky. Shoot it
down to collect it.
# Golden Roses
Plant red roses next to one another until black roses appear. Use the Golden Watering Can
to water dying black roses and they will appear as golden the next day.
# Golden Timer
Get the Golden Axe, Golden Bug Net, Golden Fishing Rod, Golden Shovel, Golden Slingshot,
and Golden Watering Can. Then, Tortimer will give you the Golden Timer.
# Golden Watering Can
Keep the environment perfect for sixteen consecutive days to get a Golden Watering Can
from Pelly or Phyllis.
# Museum Model
Donate the most items to the museum by the time it is completed to get a Museum Model.
# Paper
Successfully complete the indicated tasks to unlock the corresponding paper, which cannot
be bought or found:
Academy: Sign up with the HRA. When they send your scores, it will be on the Academy
Paper.
Bottle: Buy a bottle and paper from Tom Nook, then write a letter in the bottle and
throw it into the ocean. The reply that you get will be on Bottle Paper.
Formal: Win a special event (for example, a tournament). The note accompanying your
prize will be on Formal Paper.
Fox: After becoming a Crazy Redd tent member, his weekly password will arrive on Fox
Paper.
Insurance: Buy accident insurance from Lyle. After you need to use the insurance,
your settlement will arrive with a note written on Insurance Paper.
Nook: Order an item from Tom Nook's catalogue. Your order will be accompanied with a
letter on Nook Paper.
Snowman: Make a snowman, and the gift that it sends you will be accompanied with a
note written on Snowman Paper.
Town Hall: Deposit money in your Post Office bank account. The monthly statements
are written on Town Hall Paper.
# Donation rewards
Donate the indicated amount of Bells to Boondox to get the corresponding reward:
10,000 Bells: Green Feather
200,000 Bells: Blue Feather
500,000 Bells: Yellow Feather
800,000 Bells: Red Feather
1,100,000 Bells: Purple Feather
1,400,000 Bells: White Feather
6,400,000 Bells: Rainbow Feather
# Home point rewards
Get the indicated number of HRA points to win the corresponding reward:
One story house model: 70,000 points
Two story house model: 100,000 points
Mansion model: 150,000 points
# House upgrades
Pay back the indicated amount of debt to get the corresponding upgrade for your house:
First house expansion: 19,800 Bells
Second house expansion: 120,000 Bells
Upstairs room: 298,000 Bells
Left room: 598,000 Bells
Right room: 728,000 Bells
Back room: 848,000 Bells
# Mush furniture
Get acorns at the Acorn Festival, then give Cornimer the indicated number of acorns to get
the corresponding Mush furniture piece:
Mush Bed: 170 Acorns
Mush Chair: 40 Acorns
Mush Closet: 80 Acorns
Mush Dresser: 60 Acorns
Mush End Table: 10 Acorns
Mush Lamp: 25 Acorns
Mush Stand: 100 Acorns
Mush Stool: 5 Acorns
Mush Table: 120 Acorns
Mush TV: 140 Acorns
# Saving rewards
Save the indicated amount of Bells at the Post Office to get the corresponding reward:
Box of Tissues: 1,000,000 Bells
Pelly's Picture: 100,000,000 Bells
Phyllis' Picture: 500,000,000 Bells
Piggy Bank: 10,000,000 Bells
Town Hall Model: 999,999,999 Bells
# Animal Crossing Island (Japanese version)
Connect to the houses of four friends and give Tom Nook 50 fossils. You will get a whistle
that calls Kapp'n; he will take you to Animal Crossing Island. -From: ellichan
# Mr. Resetti's home
Restart the game at least two times to have Mr. Resstti appear. Then, use a shovel to hit
all the rocks until one cracks. Hit that rock again, then enter the hole that appears to
find Mr. Resetti's home.
# Tom Nook's home
Go to the back of Tom Nook's shop between 12:00 and 2:00 p.m. Use a shovel to hit the back
wall three times, then hit the front entrance once to be able to enter and see Tom Nook in
pajamas with a teddy bear.
# Tom Nook's store progression
The following are the expansions for Tom Nook's store and how to obtain them:
Nook's Cranny: Available at start.
Nook 'n Go: Buy 25,000 Bells worth of merchandise.
Nookway: Buy 65,000 Bells worth of merchandise.
Nookingtons: Buy 240,000 Bells worth of merchandise and have a visiting friend buy
something from Tom Nook. Note: This version of the store includes a hair salon.
# Tom Nook's store point rewards
Buy as many things as possible in Tom Nook's store. Not only will his selection get
bigger, but you will get points for every purchase. Get enough purchases to become a
member. Keep spending at Tom Nook's store to accumulate PIM points, and rewards at the
following levels:
300 PIM points: Nook's Cranny model and store membership
3,000 PIM points: Nook' n Go model and 5% discount
10,000 PIM points: Nookway model and 10% discount
20,000 PIM points: Nookington's model and 20% discount
# Restock Tom Nook's store
Save your game and then go to your phone. Select "Reset Clock" and change the date for Tom
Nook to have all new furniture in his store.
# Restock items
Buy an item from Tom Nook or the Able sisters, then change the system date forward or back
in time. Then, return to the same day you purchased the item and it will be restocked as
if you never bought it.
# Alternate inventory background
Find a pattern that you like on a shirt. Drag the shirt over the invisible space on the
lower left corner of the touchscreen and drop it there. Alternatively, go to the patterns
section of your inventory. Select a desired pattern, then drag it to a similar invisible
space in the lower left corner of the touchscreen and drop it there.
# Writing bulletin board message for Tom Nook
When you have to write the bulletin board message for Tom Nook, you can type just one
letter and he will accept it to be there.
# Become friends with Blathers
Talk to Blathers when he looks sad to find out that he does not like bugs. Keep talking to
him on consecutive days until he is done talking about his phobia.
# Become friends with Brewster
Keep buying coffee from Brewster at the café every day until he begins taking to you in a
more friendly manner.
# Become friends with Celeste
Talk to Celeste at the observatory every day and tell her "You're cute" until she begins
talking to you more.
# Become friends with Sable
Go in the Able Sisters store, then find Sable near the sewing machine and talk to her
every day until she starts being friendly.
# Picture of Saharah
Get all carpet and wallpaper from Saharah. She will then give you a gift, which is a
picture of her.
# New haircuts styles
Get a haircut from Harriet on consecutive days until you have had all six of them. The
next day, get another haircut from her and she will offer the haircut styles for the
gender opposite that of your character.
# 4-Leaf Clover
A 4-Leaf Clover may randomly appear with weed patches that are dug up. They can be used as
a bookmark in your house or as a hair accessory.
# Big Dot Shirt
Go to the pattern page, then select a design and drag it to the bottom left hand corner.
Look at your pockets and a Big Dot Shirt will be there.
# Birthday Cake
Someone in your town will give you a Birthday Cake when the game is played on your
birthday.
# Balloon presents
Balloon presents always arrives when the time ends in a "4" and the wind is heard.
# Coconuts
Look on your beach each day to sometimes find a Coconut.
# Jacob's Ladder flower
Get your town to "Perfect" status from Pelly or Phyllis. Then, one Jacob's Ladders flower
will appear at random somewhere in your town while it is in "Perfect" status.
# Party Poppers
Speak to Tortimer on New Year's Eve to get Party Poppers.
# Roman Candles and Sparklers
Talk to Tortimer during the Fireworks Show to get Roman Candles and Sparklers.
# Snowman furniture
In the winter, find the two snowballs in your town. Roll them to a medium size, then stack
the snowballs by walking one into the other one at the bottom left of your town. If you
make the snowman in the most extreme lower right square, and make him perfectly, you will
be awarded two Snowman furniture instead of one.
# Free furniture
Sometimes when you go to the Town Hall, the recycling box may have furniture that you
need. The lost and found at the Main Gate also may have free items. Talk to Booker, the
dog on the left, to get to the lost and found.
# Choose room color
The color of the room in your first house is the same as the Nintendo DS menu color when
you move into it. You can choose any color desired by first changing the Nintendo DS menu
color before moving in.
# Getting money
Buy a fishing rod or bug net. If catching fish, keep the fish if they are rare or at least
worth 1,000 Bells. If not, throw it back. You can also collect seashells of the same
value. If catching bugs, catch them by listening to their sounds or watch for their
colors. You can also look for treasure and many other things to collect money.
# Easy money
Go to the bank and access your account. Save all the money you have into the account. Save
the game and turn off the DS. Change the date to ten years later and your money will go
up, depending on how much is in there. It usually goes up 99,999 Bells.
Put any amount of money into your savings account that is over 50,000 Bells. Then, change
the system date to the year 2099. Resume the game and you will have a letter in the mail
thanking you for keeping money in the account, and that they have added 99,999 Bells to
it. Repeat this process as much as desired to get a lot of money, but note that you will
receive a lot of weeds. Note: This works better if you change the system date to the year
2000, then play the game and save. Then, change the system date to the year 2099.
Change the system date to January 1st to get mail from your Mom with 10,000 Bells.
At 12:30 on any day, walk along the beach shore and look for fruit. Any fruit you find
along the shore will be worth 500 Bells. Additionally, keep hitting rocks with an axe or
shovel until finding a special one that gives a bag of Bells. Keep hitting the rocks until
the bags stop appearing. Note: This only happens once per day.
Dig up fossils in your town. Have Blathers check them, then sell them to Tom Nook. Many
are worth up to 2,000 Bells.
Use the Golden Shovel to bury money. It may grow into a tree that will grow Bells,
depending on how much money was buried.
Take your Golden Shovel and dig in random spots. Eventually you will dig up 100 Bells.
Find a star on the ground and dig it up with your shovel, then sell it to Tom Nook. If it
is a fossil, talk to the museum owl. Make sure you do not donate it, even when he asks if
he can keep it. Sell it to Tom Nook for a few thousand Bells.
Go to an online friend's town and pick their fruit and plant it in your town to make more
money from the fruit when it grows. Additionally, to get more money for fruit, go to your
friend's town. Instead of only 100 Bells you will get 500 Bells.
Plant fruit from another town in your town (not your native fruit). Keep planting them
until you have an orchard (fifty or more trees). You should have your pockets empty when
you go to collect them (to maximize efficiency). After your pockets are full, sell then to
Tom Nook for 500 Bells each. You can get 7,500 Bells for each pocketful of fruit.
When Joan the turnip peddler comes to your town (every Sunday morning), ask her if she has
Red Turnips. If she sells them to you, plant them right away. Water them every day for a
week, and dig them up on Saturday. They will sell at Tom Nook's shop for 16,000 Bells.
Shake trees until a hive of bees appear. Then, take out your net and catch them. Each bee
is worth 4,500 Bells.
Get a Fishing Rod and fish at the ocean around night time when it snows or rains. When you
see a giant fish shadow, it will be a living fossil fish, worth 15,000 Bells.
Go to the beach every day and look for shells. Do not bother picking up the Sand Dollars,
Dall Tops, Venus Combs, or anything else worth less then 500 Bells. Just pick up the
shells called "White Scallop" and "Pearl Oyster". They are the rarest kind. Also when you
check, you might find a Coconut at the beach shore, or a Otter (sailor), and he might give
you some random furniture.
Take out your shovel and hit rocks with it until it spits out Bells. Keep hitting it, as
it can go up to 20,000 Bells. If you want to get all the Bells, dig three holes away from
the rock, and hit it. This will push you back but you will still hit the rock because the
holes are there.
Get a coconuts and bury them. After five to seven days, they will become trees. Shake
them, and you will get more of that fruit. Sell them to Tom Nook for 500 Bells.
Get a fruit that is not native to your town. Plant it and go ahead in time. Bury those
fruits you find and go ahead in time again. Repeat this as much as desired, then sell all
the fruit.
# Easy fruit
Send a letter to a villager with a gift in it and they may send you fruit. Most of the
time the fruit is not native to your town; plant it for even more money.
# Easier fishing and bug catching
Walk when fishing, and creep when catching bugs.
# Entering Crazy Redd's tent
To enter Crazy Redd's tent you must give a password the first time and become a member.
You can usually find the password by talking to some of the villagers.
# Crazy Redd's passwords
Use the indicated responses to access Crazy Redd's tent:
Ask and you shall: Be charged
An open wallet: Is often empty
Bottom dollar: Top dog
Crazy Redd: Is 35
Even robbers: Have safes
Fan in one hand: Cash in other
Foot in the door: Eye on prize
For my fans: Shop here again
Get an education: Or win it big
Give 2 cents: Ask for change
Head in the sand: Find something
Hot and cold: Money makes it
I'm all alone: But I have cash
Life expectancy: Redd is 35
Look at people: Wallets full
Look back: What did you miss
No money: Means no fun
Roses have: High prices
Rough childhood: Lax adulthood
Spoiled rotten: Bean curd
Talk is cheap: So is Redd
The grass is greener: On my side
The pen: Is cheaper
Tom Nook: One ugly fellow
What smells?: Bean curd.
What's inside: Is fabulous
When the cat's gone: Mice shop
Why buy the cow: Buy milk here!
# Detecting Crazy Redd's forged items
Go up to an item and press A. Crazy Redd will tell you how much it costs. If there is a
thought bubble over his head, and he says it "is a very nice item", "it took ol' Redd a
long time to get his hands on that!", "a lot of wheeling and dealing", "when it comes to
items for Crazy Redd's family, I won't stop 'til I get it!", or "I'm gonna offer it to you
for only [number] Bells!", then the item is fake. Pay attention, because after he says
these lines he will only say he had another cousin eyeing it. If an item seems very cheap,
such as a few thousand Bells (for example, 2,800), then the item is probably fake. Note:
This may not work if you do not buy the membership, because Crazy Redd only calls you
family if you buy it. The membership is worth the 3,000 Bells.
Buy a painting from Crazy Redd, then immediately check the catalog at Nook's shop. If the
painting is listed in it, give it to Blathers to be appraised. If the painting is not
listed in the catalog, it is a forgery. Sell it to Tom Nook instead of getting it
appraised first, which will lower the selling price.
# Lyle selling Accident Insurance
Lyle will be outside your door every Saturday, trying to sell you insurance until you buy
it. After that, if you ever trip, fall in a hole, or get stung by a bee, the next day he
will send you 100 Bells for each accident.
# Finding items in rocks
If one of your neighbors is staring at a rock, there usually is something in it (for
example, a Pill Bug).
# Selling items
When you try to sell items back to Tom Nook or Mabel they will only give you 25% of the
original price.
# Stop animals from moving
Talk to animals when they are in their house, and their things are in boxes. Keep chatting
until they say something like, "I'll have to think this over..." or "Maybe I should
stay..." This works well with Mabel (the bear) or Ribbot (the robotic frog).
# Keeping animals in their homes
Go to the gate then ask Copper to open them for DS to DS visitors. After the gates are
open, all animals in your town will be in their homes, making deliveries and looking
inside their houses easier.
# Keeping turnips longer
To keep turnips longer then a week, put them on top of a table inside your house. They
will stay fresh until you find a good price to sell them. Note: You must surround the part
of the table with items before you drop the turnips so that the turnips do not go on the
floor. It is recommended to put 100 turnips on each spot so that you can get more on the
table.
# Curing bee stings without medicine
When you get a bee sting, go home, then go up to the attic and sleep. Turn off the
Nintendo DS, then turn it back on. Mr. Ressetti will not appear, and the sting should be
gone.
# Changing time
If you change the system time to certain extremes you will be punished by nature. When you
resume your game, there will be hundreds of weeds everywhere which will take a long time
to clear. The only upside is that you may find a four leaf clover.
# Gulliver's appearance times
Gulliver always flies above your town at 32 minutes past the hour, at any hour.
# Making someone angry
To make someone in your town mad at you, walk into them for a long period of time and push
them around. If done correctly, they will become mad and steam will shoot out of the top
of their head. They will not remain mad for too long, however.
# GameCube reference
Buy the Pink Box. On the top shelf of the box is an Indigo GameCube with a controller.
There are a few GameCube games on the bottom shelf.
# Legend Of Zelda series references
Go to a neighbor's house that has the Kiddie set of furniture. This is the set with the
floor that looks like puzzle pieces. Find the long dresser that takes up two squares.
Press A or tap yourself while facing it to open the drawer. A message box will pop up,
reading "You found 10 rupees! Lucky! Too bad you can't use them in this town."
Additionally, in the back of Katrina's tent is a trident.
# Mario references
Get a Pinball Machine, then zoom in and place it so that it is facing away from you while
you are facing down. Look carefully at the designs. You can see Mario on the bottom part
and the Mushroom Kingdom on the top part.
Occasionally in the clothes shop they will sell a Luigi hat. It is called "Lil Bro's
Hat".
# Mario Bros. reference
In Pierce's (the buff blue eagle) room, open the refrigerator. The text "What are Luigi's
clothes doing in here?" will appear.
The Arcade Machine (Furniture) has a picture of the Mario Bros. on it, fighting.
# Tortimer reference
Go to the Post Office and talk to Pelly at the Civics part. If you look at the background,
you can see a bit of Tortimer's face behind a counter.
# Events
Bug-Off: Every third Sunday in June-September from 12:00 Noon to 6 p.m.
Fireworks Show: Every Saturday in August from 7 p.m. to 12 p.m.
Fishing Tourney: Every third Sunday in January, March, May, November, and December
from 12:00 Noon to 6 p.m.
Flower Fest: Second week of April.
# Trophies
Bug trophy: Catch the biggest bug in the Bug-Off.
Fish trophy: Catch the biggest fish in the Fishing Tourney.
Flower trophy: Create the best garden in the Flower Fest.
To get the Flower trophy easily and defeat all the competition in your town, plant lots of
Purple and Black colored flowers. These flowers are rare, and Tom Nook does not sell them.
To get them, go around your town and look for them growing. They will grow randomly once a
week. When you find one, pick it and put it in your dresser. When it is time for the
Flower Fest, take the collection from your dresser and make your entire garden out of them
to win the contest and receive the Flower trophy.
# Songs
Go to Town Hall, talk to Pelly in the right booth, and select "Town Tunes". To play the
following songs, lower case letters indicate low notes, capital case letters are higher
octave notes.
Come As You Are by Nirvana
a a b c _ f c f c c b a G a a z
The Exorcist theme
d _ e _ c d _ f _ G _ e f _ d
Imperial March from Star Wars
e e e cge cge
In The End by Linkin Park
d A _ A _ f _ e _ e _ e _ e f d
Jingle Bells
e e e z e e e z e g c d e _
Jurassic Park theme
C B C _ g _ f _ C B C _ g _ f _
The Legend Of Zelda theme
A _ e _ _ A A B C D E _ _ z z z
Mary Had A Little Lamb
E D C D E E E [little screaming face] D D D [srceaming face] E G G Z
Mortal Kombat theme
a a c a d a e d _ c c e c f c g f
The Simpsons theme
F_ _ A _ G _ D C _ _ A_ F_ D
Super Mario Bros. theme
e e _ e _ c e _ G _ _ z g z z z
Zelda Forest song
F A B _ F A B E D _ B C B G e _
Bolero Of Fire from Legend Of Zelda: Ocarina Of Time
f d f d A f A f
Epona's Song from Legend Of Zelda: Ocarina Of Time
D B A _ D B A
Minuet Of Forest from Legend Of Zelda: Ocarina Of Time
d D B _ A B A or d D B A B A
Nocturne Of Shadow from Legend Of Zelda: Ocarina Of Time
C _ B B d B A f
Prelude Of Light from Legend Of Zelda: Ocarina Of Time
D A _ D A B D
Requiem Of Spirit from Legend Of Zelda: Ocarina Of Time
d _ f _ d _ A f d
Saria's Song from Legend Of Zelda: Ocarina Of Time
f A B _ f A B
Serenade Of Water from Legend Of Zelda: Ocarina Of Time
d _ f _ A _ A _ B or d f A A B
Smoke On The Water by Deep Purple
g _ a _ b _ _ g _ a _ c b _ _
Song Of Storms from Legend Of Zelda: Ocarina Of Time
d f D _ d f D
Song Of Time from Legend Of Zelda: Ocarina Of Time
A e f _ A e f
Sun's Song from from Legend Of Zelda: Ocarina Of Time
A f D _ A f D
YMCA by The Village People
e _ _ d _ e d z z d _ _ c _ d c
Zelda's Lullaby from Legend Of Zelda: Ocarina Of Time
B D A _ B D A
# Feung Shei
To gain Feung Shei, or luck, place certain colored items in certain spaces of your house.
Yellow: East
Red: West
Green: South
Yellow
Blue Bed
Blue Table
Classic Sofa
Snowman TV
Flying Saucer
Lunar Lander
Striped Cone
Steam Roller
Cement Mixer
Judge's Bell
Picnic Table
Sprinkler
Elephant Slide
Oil Drum
Mama Bear
Samurai Suit
Bow
Screen
Sword
Jukebox
Cash Register
Jasmine Bonsai
Lucky Gold Cat
Lefty Lucky Cat
Lucky Cat
Tea Vase
Flowery Painting
Rare Painting
Common Painting
Gold Stereo
Hi-Fi Stereo
Phonograph
Gold Econo-Chair
Mountain Bike
Bug Trophy
Fish Trophy
Flower Trophy
Mummy's Casket
Pyramid
Sphinx
Alarm Clock
Odd Clock
Kayak
Basic Yellow Bed
Pineapple Bed
Clothes Closet
Diver Dan
Candle
Portrait
Red
Mush Bed
Mush Stand
Mush Table
Mush TV
Rocket
Handcart
Jackhammer
Iron Frame
Orange Cone
Traffic Cone
Detour Arrow
Saw Horse
Red Corner
Sandbag
Tiki Torch
Barbecue
Lawn Mower
Garden Gnome
Dolly
Red Drum
Haz-Mat Barrel
Giant Dharma
Dharma
Mini-Dharma
White Golf Bag
Clear Model
Red Armchair
Red Sofa
Apple TV
Maple Bonsai
Quince Bonsai
Red Vase
Metal Guitar
Nice Painting
Metronome
Trash Bin
Stove
Red Boom Box
Daffodil
Gerbera
Snowboard
Pagoda
Red Clock
Campfire
Lantern
Basic Red Bed
Bonfire
Life Ring
Fire Hydrant
Extinguisher
Candy Machine
Doghouse
Gas Pump
Miniature Car
Sleigh
Stool
Executive Toy
Vacuum Cleaner
Green
Green Bed
Green Bench
Green Chair
Green Counter
Green Desk
Green Dresser
Green Lamp
Green Pantry
Green Table
Green Wardrobe
Ranch Armchair
Ranch Couch
Ranch Tea Table
Robo-Lamp
Cactus
Desert Cactus
Tall Cactus
Round Cactus
Bird Bath
Train Set
Ship Cannon
Green Drum
Baby Panda
Deer Scare
Green Golf Bag
Green Lava Lamp
Hospital Bed
Pear Wardrobe
Pear Dresser
Grapefruit Table
Lime Chair
Azalea Bonsai
Hawthorn Bonsai
Holly Bonsai
Mugho Bonsai
Ponderosa Bonsai
Pine Bonsai
Iris Chair
Iris Table
Froggy Chair
Lily-Pad Table
Mugho Bonsai
Rock Guitar
Aloe
Caladium
Coconut Palm
Corn Plant
Dracaena
Weeping Fig
Lady Palm
Pachira
Fan Palm
Pothos
Rubber Tree
Snake Plant
Retro Fridge
Washer/Dryer
Jade Econo-Chair
Billiard Table
Mahjong Table
Tennis Table
Festive Tree
Big Festive Tree
Sleeping Bag
Basic Green Bed
Book's Cranny
Nookway
Museum Model
Table Lamp
Clothesline Pole
Fan
Red or yellow
Apple Clock
Throne
Music Box
Red or green
Watermelon Chair
Watermelon Table
Tulip Chair
Tulip Table
Bromeliaceae
One-Story Model
Two-Story Model
Mansion Model
Yellow or green
Melon Chair
Lemon Table
Daffodil Chair
Daffodil Table
Sunflower
Glow Clock
Treasure Chest
Tea Set
The following items are lucky no matter where you place them in your house:
G Logo
Hinaningyo
Luigi Trophy
Mario Trophy
Angler Trophy
Fishing Trophy
Spring Metal
Autumn Metal
Samurai Suit
Tanabata Palm
Treasure Chest
Tissue Box
Dracaena
House Model
Manor Model
Post Model
Mailbox
Piggy bank
Festive Tree
Big Festive Tree
Birthday Cake
Bug Trophy
Dracaena
Flower Trophy
Garden Gnome
Ivory Piano
Jack-in-the-Box
Lefty Lucky Cat
Lovely Phone
Lucky Black Cat
Lucky Cat
Lucky Gold Cat
Music Box
Piggy Bank
Portrait
Racoon Figurine
Samurai Suit
Treasure Chest
Washer/Dryer
# Fishes
The following is a complete list of fish, their location, times to catch them, and their
selling price:
Angelfish: 3,000 Bells; river (rare) May to October, morning, evening, night.
Arapaima: 10,000 Bells; river (rare) July to September, morning, evening, night.
Arowana: 10,000 Bells; river (rare) June to September, morning, evening, night.
Barbel Steed: 200 Bells; river all year, all day.
Barred Knifejaw: 5,000 Bells; ocean (rare) March to November, all day.
Bitterling: 900 Bells; river November to February, all day.
Black Bass: 300 Bells; river all year, all day.
Blue Gill: 120 Bells; river all year, noon.
Blue Marlin: 10,000 Bells; ocean (rare) July to Sept, all day.
Carp: 300 Bells; river all year, all day.
Cat Fish: 800 Bells; pond May to October, morning, evening, night.
Char: 3,800 Bells; waterfall Mar to June and September to November, morning,
evening.
Cherry Salmon: 1,000 Bells; river March to June and September to November, morning,
evening.
Clownfish: 650 Bells; ocean April to September, all day and May to August, noon.
Coelacanth: 15,000 Bells; ocean during rain or snow (rare) all year, morning ,
evening, night.
Craw Fish: 250 Bells; holding pond April to Sept, all day.
Crucian Carp: 120 Bells; river all year, all day.
Dab: 300 Bells; ocean October to April, all day.
Dace: 200 Bells; river all year, morning, evening, night.
Dorado: 15,000 Bells; river (rare) June to September, morning, noon, evening.
Eel: 2,000 Bells; river June to Sept, morning, evening, night.
Football Fish: 2,500 Bells; ocean (rare) November to March, morning, evening,
night.
Freshwater Goby: 300 Bells; river (rare) all year, morning, evening, night.
Frog: 120 Bells; holding pond May to August, all day.
Gar: 6,000 Bells; pond (rare) June to September, morning, evening, night.
Giant Snakehead: 5,500 Bells; pond July to August, noon.
Gold Fish: 1,300 Bells; river (rare) all year, all day.
Guppy: 1,300 Bells; river (rare) April to November, noon.
Hammerhead Shark: 8,000 Bells; ocean (rare) June to September, all day.
Horse Mackeral: 150 Bells; ocean all year, all day.
Jelly Fish: 100 Bells; ocean August, all day.
Killifish: 300 Bells; holding pond (rare) April to August, all day.
King Salmon: 1,800 Bells; river (rare) September, all day.
Koi: 2,000 Bells; river (rare) all year, morning, evening, night.
Loach: 300 Bells; river March to May, all day.
Ocean Sunfish: 4,000 Bells; ocean (rare) April to September, morning noon, evening.
Octopus: 500 Bells; Ocean September to January and March to July, all day.
Olive Flounder: 800 Bells; Ocean (rare) all year, all day.
Pale Chub: 200 Bells; river all year, noon.
Piranha: 2,500 Bells; river (rare) June to September, noon, night.
Pond Smelt: 300 Bells; pond December to February, all day.
Popeyed Goldfish: 1,300 Bells; river (rare) all year, all day.
Puffer Fish: 240 Bells; ocean July to September, all day and August, all day.
Rainbow Trout: 800 Bells; river March to June and September to November, morning,
evening.
Red Snapper: 3,000 Bells; ocean all year, all day.
Salmon: 700 Bells; river September, all day.
Sea Bass: 160 Bells; ocean all year, all day.
Sea Butterfly: 1,000 Bells; ocean December to February, all day.
Seahorse: 1,100 Bells; ocean April to November, all day and May to September, noon.
Shark: 15,000 Bells; ocean (rare) June to September, morning, evening, night.
Squid: 400 Bells; Ocean December to Aug, all day.
Stringfish: 15,000 Bells; river (rare) December to February, morning, evening,
night.
Sweetfish: 900 Bells; river July to September, all day.
Tuna: 7,000 Bells; ocean (rare) November to March, all day.
Yellow Perch: 240 Bells; river October to March or November to February, all day.
Zebra Turkey Fish: 400 Bells; ocean April to November, all day and May to September,
noon.
# Furniture themes
Note: Most items are available in Tom Nook's store or Redd's tent.
Boxing theme
Ringside Table, Boxing Barricade, Judge's Bell, Weight Bench, Red Corner, Blue
Corner, 2 Neutral Corners, Boxing Mat, Speed Bag, Sandbag
Wallpaper: Ringside Seating
Flooring: Boxing Ring Mat
Construction theme
Iron Frame, Wet Roadway Sign, Orange Cone, Traffic Cone, Striped Cone, Jackhammer,
Saw Horse, Detour Arrow, Handcart, Manhole Cover, Cement Mixer, Steam Roller
Wallpaper: Blue Tarp
Flooring: Closed Road
Mad Scientist theme
Medicine Chest, Lab Chair, Amazing Machine, Complex Machine, Lab Bench, Florence
Flask, Unknown Machine
Wallpaper: Lab Wall
Flooring: Lab Floor
Mossy Garden theme
Bird Feeder, Bug Zapper, Picnic Table, Birdhouse, Hammock, Tiki Torch, Backyard
Pool, Barbecue, Lawn Chair, Mr. and Mrs. Flamingo, Sprinkler, Garden Gnome, Lawn Mower,
Bird Bath
Wallpaper: Backyard Fence
Flooring: Backyard Lawn
Nursery theme
Rocking Horse, Cradle, Wobbelina, Elephant Slide, Baby Bed, Dolly, Train Set,
Clackercart, Merry-Go-Round, Stroller
Wallpaper: Playroom Wall
Flooring Playroom Rug
Pirate theme
Helm, Ship Compass, Barrel, Anchor, Keg, Ship Cannon
Wallpaper: Sea View
Flooring: Ship Deck
Note: Available only through Pascal.
Space theme
Flying Saucer, Lunar Rover, Asteroid, Satellite, Space Station, Moon, Rocket, Lunar
Lander, Spaceman Sam, Space Shuttle
Wallpaper: Lunar Horizon
Flooring: Lunar Surface
Western theme
Western Fence, Storefront, Cow Skull, Tumbleweed, Saddle Fence, Wagon Wheel,
Watering Trough, Well, Desert Cactus, Covered Wagon
Wallpaper: Western Vista
Flooring: Western Desert
# K.K. Slider songs
Go to The Roost cafe in the basement of your museum on Saturday nights between 8:00 p.m.
and 12:00 midnight and talk to K.K. Slider. You can have him pick a song for you or you
can request a song. He also gives the song to you if desired. These are all of his songs:
Agent K.K.
Aloha K.K.
Cafe K.K.
Comrade K.K.
DJ K.K.
Forest Life
Go K.K. Rider
I Love You
Imperial K.K.
K.K. Aria
K.K. Ballad
K.K. Blues
K.K. Bossa
K.K. Calypso
K.K. Casbah
K.K. Chorale
K.K. Condor
K.K. Country
K.K. Cruisin'
K.K. D & B
K.K. Dirge
K.K. Dixie
K.K. Etude
K.K. Faire
K.K. Folk
K.K. Fusion
K.K. Gumbo
K.K. Jazz
K.K. Lament
K.K. Love Song
K.K. Lullaby
K.K. Mambo
K.K. Marathon
K.K. March
K.K. Metal
K.K. Ragtime
K.K. Rally
K.K. Reggae
K.K. Rock
K.K. Rockabilly
K.K. Safari
K.K. Salsa
K.K. Samba
K.K. Ska
K.K. Song
K.K. Soul
K.K. Steppe
K.K. Swing
K.K. Tango
K.K. Technopop
K.K. Waltz
K.K. Western
King K.K.
Lucky K.K.
Marine Song 2001
Mountain Song
Mr. K.K.
My Place
Neapolitan
Only Me
Pondering
Rockin' K.K.
Senor K.K.
Soulful K.K.
Steep Hill
Surfin' K.K.
The K. Funk
To the Edge
Two Days Ago
Note: The Forest Life song is the theme from the original Animal Crossing on the GameCube.
The Go K.K. Rider song is music from Mario Paint.

awesome walkthroughs and stuff the info really helps. I was wondering, on another site (think it was game rader on something) it said you could get pet dog. Has anyone heard of this If so, how do you get a pet dog

On mar 27, 2009 5:48 am PolyBear wrote:awesome walkthroughs and stuff the info really helps. I was wondering, on another site (think it was game rader on something) it said you could get pet dog. Has anyone heard of this If so, how do you get a pet dog