Mecanim is Unity's new animation technology introduced in Unity 4. I will introduce and explain some Mecanim tricks used in our air balloon multiplayer game AirBuccaneers to achieve fluid motion transitions between animation states.

The terrifying thing is that I didn 't develop any special means to manage it. Like bad spaghetti code, it started simple enough but grew into the monstrosity as more animations were added. r n r nIt is not quite as bad as it looks though, you just need to ...