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Last mission: "There's something else out there..." *Transmission ended* Ships, slowly increasing in difficulty? Why not just normal ships? (Later) This is taking a while. Is this survival mode? If so, it should have mentioned that! Where's the gunship? (Later) *ENEMY GUNSHIP DETECTED* Finally! *Giant purple and black orb appears* WAIT WHAT IS THAT. *Orb starts shooting bullets and missiles from inside, with no visible cannons* WHAT? *I die* :O *Retries from gunship checkpoint* *Orb re-appears* *Dies again* Does that thing even have HP? *Eventually, orb explodes* What? No end dialogue? No levels after that? We should have something that at least someone explains the orb, or at least some confused speaking.

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love this game, but it has one huge flaw. you cant press A, , Down, and Left at the same time on any keyboard ive ever used. my ship will move left instead of down left like im tellin it to, unless i stop shooting.

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Either the population counter is screwed up, or there's only 145 people living in the gigantic metropolis on the ice planet Kuura. Maybe the population is measuring in millions? Then Dimora would have a population of 30 billion, which seems a bit too much for a planet that still has forested areas...

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any idea on if there will be a sequal since the solar system should have outer planets beyond the asteroid belt and what about exploring the enemies solar system and taking out all their bases? don't forget all the moons too. would probably be called greenshift.

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@johnimo seren is the big yellow star, but yeah still, the distances are messed up.
i was expecting a more defined ending after the last mission, to explain some things, like wtf was that black star at the end? was admiral vulkovich a traitor? and other stuff

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I may just be nitpicking, but the distances are messed up... Ther first three planets indicate Seren should be to the left as the closest planet according to the stats on the mission select screen is Dimora. So how is Lavicus almost three times closer if it's in the opposite direction?

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Just like to point out
Clarke = Jeremy Clarkson
Mayday = James May
Hammet = Richard Hammond
Top Gear anyone? (look at the heights and overall facial appearance, they match)

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@FateIsEcaped auto recycling things you've recycled to 0 copies before would bad if you accidentlly reccled something you wanted to keep, but maybe you could manually set something to be auto-recycled

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@Energy10- Here is your cutscene:
CLARK:(Question about if everyone is okay)
MAYDAY:(Complains about wanting to go back to base)
HAMETT:(Snarky comment)
CLARK:(Suggests that they all go home)
How does that work for ya? ;)

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Personally, I like the "battleship raid" style of boss fights, where there is this massive ship that you have to take down and you have to hit multiple targets on the thing. So if you put more bosses that are like the second to last type, that would be awesome!

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Pretty lengthy game. The last few missions felt more like an endurance round, rather than being difficult. After completing the "last" mission, I was expecting something like a cutscene or credits or just something. It felt like a downer to get nothing at the end. Gameplay is fine, except that there needs to be a better way to manage the inventory, rather than just by decreasing rarity.

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Alright, this was an AWESOME GAME! I absolutely loved the fact that I'd pick up a weapon and think "alright, this has gotta be one of the best weapons I'm gonna find" and then finding another that puts the first to shame!
Not to mention the length and story on the game were both impressively long.

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The best normal weapon I have found is the quad grenade launcher -- its arc means that I can hit from a wide range of positions, it fires quickly, it hits multiple times, and it does a lot of damage.
Against bosses, I like either some kind of lightning gun so I can focus on dodging, or the gatling gun or cascade rocket launcher to do a lot of damage quickly.
I also always go for shields with longer durations.

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