Game Programmer

I’ve been working on this project with Cronista for around six months as a side project. Virtual Rhythm is a VR game about a monkey’s birthday party where you play loads of rhythm-based minigames, enjoying the music in a tropical paradise. With Virtual Rhythm we aim to develop a Video Game that uses rhythm and…

AI Racing is a study prototype that aims to create a reliable racing AI, capable of running on any circuit. It uses a 3-layer feed-forward neural network. The network is provided with initial training values and gets better each time it crashes. It receives the distance from the walls to the car from three raycasts…

Wild Destinies is the final degree project I made at ESNE. The game is a slow-paced platformer with puzzles. We were a group of nine developers: three designers, three artists and three programmers. We aimed to have a complete level by the end of the year and, although we had to cut some features, we…

Proelium is a submission for the Ludum Dare 41, and it was made in under 72 hours.I made it along with the two friends I made Kairos with. For this project though, we decided to make the game under the name of “Cronista”. The game of the jam was to mix two different genres together. With…

I gave a Game Maker 2 class to first and second-year students from my university. As by that time I had almost four years of experience with the engine and even some months of professional experience, I decided to share my knowledge among the wannabe programmers that wished to attend. The class was imparted in Spanish, as…

Kairos is a game I made with two friends for the Meta Game Jam, hosted in itch.io. Kairos finished in the top 5, from 115 entries. We had two weeks to develop a game that fitted the “meta” theme. In the end, we came up with the idea of a Greek emperor, who would win…

It wasn’t a Love Story was the game I made in the second group project at CGL. The prerequisite of the game was that it had to be an experimental game and that it followed the theme: the Three Wise Monkeys. With this premise, we came out with the idea of making an investigation game…

WARENA is an augmented reality project I worked on in Cologne Game Lab, during my Erasmus scholarship. WARENA is a strategy game, for two players in which each player has to control three units that can change their stats during the game, and try to destroy the three enemy units. The game is played using…

Project Infection is a game I did in group for a game jam, programmed in Game Maker Studio. The game is a 2D sidescroller shooter and platformer. We inspired the aesthetics of the game in “Rick and Morty” TV show. The game flow was based on enemy waves that the player would have to survive…

As the final project of my first year in ESNE, I made with my group Temple of Ages, a dungeon-crawler 2D game, programmed in Game Maker Studio. The idea for Temple of ages was to make a dungeon crawler with procedural-generated levels and rooms. Heavily inspired in “The Binding of Isaac”, but focusing on melee…

Rewind is a graphic adventure programmed in Game Maker in a game jam. The main mechanics featured point-and-click mechanics, drag and drop and decision taking in dialogues. The story of the game, as the theme of the game jam was time-travel, was a crime story in which the detective had rewind superpowers. At the end…

This is a board game I did as a group project for a design subject in the first year of my degree. Mad Tribes is a strategy and unit-management game with a combat system based in flanking the enemy units with your units. The game featured effect card mechanics as well. Here a link to the instructions…

Project Mountain is a game I did in ESNE as the end of the year project in my second year with my group (Raven Ink Studios). I was a programmer and the project manager in this project. About Project Mountain The game is a 3D “walking simulator” with puzzles fused with the narration, with the focus on the…

Game made for Brackeys Game Jam #2, with the theme “Love is blind”. In order to play you have to move the camera (Drag Right Click) to look around, the only way of interacting with your surroundings its via your gaze 😉 “A glance at a bar, those eyes, a spark between you two that…

During my last year at ESNE, I attended a course in “use of the Fab Lab and 3D printing“. The course took 10h of theory and practice in ESNE’s Fab Lab. Diploma. View this post on Instagram #fablab #esne A post shared by Daniel Fernández (@dani_fm_96) on Apr 24, 2018 at 5:13am PDT