Hi everyone, I've been working on a revision for TSG. It includes mostly streamlining the gameplay, making the merfolk a bit more useful, and dialogue improvements (which have already been reviewed/committed). I'm looking for some feedback on the revised gameplay, whether or not it might be too difficult for new players, and playtesting for bugs. I've tested hard mode already, so ideally others can test normal/easy to see if there are problems.

This add-on doesn't actually appear to be working - I can see "The South Guard Revised" in the list of campaigns, but when I launch the campaign, I think it's just displaying the mainline campaign? (It starts with "During the reign of Haldric VII, the land of Wesnoth was peaceful...")

This add-on doesn't actually appear to be working - I can see "The South Guard Revised" in the list of campaigns, but when I launch the campaign, I think it's just displaying the mainline campaign? (It starts with "During the reign of Haldric VII, the land of Wesnoth was peaceful...")

You're right, I forgot to change a definition in the _main file.

Here's an updated _main.cfg file (replace the one in the addons/The_South_Guard_Revised directory) that should fix the problem. I'll be able to upload a fixed version in a few hours.

Edit: oops, I screwed up more than I thought. Please just wait a little bit for the fixed version, it seems that I also forgot to set the paths correctly for the maps on the addon version.

Just played this one last night. I like the map revisions, where they were made. The mermen became useful in several of them, which was a nice change. I do have a random question, though, which has nothing to do with maps.

Spoiler:

Wasn't there a version, at one point, where Sir Gerrick turned traitor if you took the Bandits path? Or was it the Elves path? I always liked that plot twist... but I see no sign of it in the forums or the campaign. Maybe I imagined it?

Wasn't there a version, at one point, where Sir Gerrick turned traitor if you took the Bandits path? Or was it the Elves path? I always liked that plot twist... but I see no sign of it in the forums or the campaign. Maybe I imagined it?

Spoiler:

I remember the elves rejecting you if you choose the bandits, is that what you mean?

Wasn't there a version, at one point, where Sir Gerrick turned traitor if you took the Bandits path? Or was it the Elves path? I always liked that plot twist... but I see no sign of it in the forums or the campaign. Maybe I imagined it?

Spoiler:

I remember the elves rejecting you if you choose the bandits, is that what you mean?