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Thankyou for feedback also. I work with Studio Max (2010) during the day job and have found it to be much more accessible than Maya. However, others will tell you the complete opposite - I think it very much depends which one you learn first! If sculpting is your thing, have a whirl at ZBrush or Mudbox if you haven't already. It's a bit more instant than learning all of Max's little foibles. Be interested to see what you come up with / what you think to it.

Ha! Cheers, Liz. The nipper is very excited about seeing progress so this one will definitely be finished soon. In fact, she's threatening to be the hardest client I've ever had to please!!! I'm gonna underpaint another 2 portraits over the next fortnight too. Watch this space...

those figures are looovely, and i love your super graceful harlequin too! except I imagined her in a bit more lively environment...not that that somber one isn't awesome also!

but about that scooter chick...if you haven't noticed, women's breasts aren't usually the size of their heads. keep dreaming! bahahahaha

Hahaha! Ah, but she's no 'usual' woman. There was a bit of back-story to the Chow and she was a cyborg inspired by Pamela Anderson. Therefore, all scale constraints are off! In fact, I think I dialed them back a bit for the final render..

I need to rethink the harlequin. I like how the sketch turned out but the Nazi assassin thing has reached it's end I think (in that I've lost interest in the idea). I may pick up again from an earlier point...

DnD project

To kick off a new personal project; some sketchbook work towards 'the Cavalier'. I'm updating and restyling characters from Dungeons and Dragons. That's the cartoon series of course, not the film-durge with Jeremy Irons in it.

I'm just gonna go out on a limb here and assume you like Vikings and Medieval stuff :p

I really liked the crazy old man in the lower right of post 61.
You nailed the Values.

I think you should spend more time on your sketches and drawings.

The way I learned was to just keep going until it looks right.
Or until I'm about to jump off the balcony.
You'll draw faster the more you do it, so at first it'll take hours, maybe days (Which it did for me) but later it might take you one or two hours to get the necessary info down.

In terms of looking right with the drawings, I generally keep going with a sketch until it fulfills what it was supposed to. For example, the latest project where I'm looking at poses swiftly and colour swatches, etc. Am not too concerned about hitting every detail and value at this stage, that will occur when all the prep is done and I'm working on the 'final' piece.

I probably did rush the last 2 portraits - as I did each during a half-time of the footy (FA Cup weekend is a hinderance!) - but I still think they answered the question. Am happy with the look of the dude for the Cavalier, and I can move on to the other characters now.