Category Archives: Performance Guide

Once upon a time, this site had a performance guide on Rise of the Tomb Raider, though it was removed during the exit of the original author. Since ROTR’s release, developers Crystal Dynamics and Nixxes Software have been busy releasing a myriad of patches, adding an internal benchmark, the ability to run the game in DirectX…

Tom Clancy’s The Division is a new massively multiplayer IP developed by Ubisoft Massive, formerly known as Massive Entertainment. As some of you may know, Massive Entertainment was acquired by Ubisoft in 2008, a year of publishing World in Conflict, and has since gone on to develop Assassin’s Creed: Revelations, and Far Cry 3. The…

The X-Com games are considered among the best Turn Based titles of all time and you can see why. The premise, that of an organization stepping up and fighting a superior alien threat, upgrading their arsenal bit by bit until they push back and eventually defeat said threat is a well-established trope which results in…

The monsters are on the hunt, as am I for the graphical that this game has to offer. So will the performance be monstrous or dead on arrival? Let’s start with the basic features: API: DirectX 11 Vsync: Yes Anti-Aliasing: Yes Aspect Ratio: Adjustable Locked FPS: No Mouse acceleration: No Adjustable FOV: No This game…

Greetings commanders! I have been dying for this game. This is a title I’ve invested at least 100 hours into and still can’t get enough of it (at the time of writing, Elite hasn’t been released yet, it’s in final stages of testing). My personal opinion on it is that it’s the baby Jesus reincarnated thus…

Final Fantasy is one of the all-time classic game franchises, with a long career of critically acclaimed and very popular games. The title we’re looking at today, Final Fantasy XIII-2, has been out since 2011 in Japan) and 2012 on the consoles. Finally, it has arrived on the PC and we could be more excited.…

Well, it is known in many cases when an online game launches it will be fraught with bugs and errors for the first hours, even days. It has happened once more with the launch of the second wing of Curse of Naxxramas.…