Posts Tagged ‘Men of War: Red Tide’

It’s time to own Men Of War. I’ve banged on and on about this for years. I am certain that there are thousands of you who would get a massive kick out of this game who haven’t touched it yet. Hell, Kieron and Quinns haven’t played it yet, largely on the basis that it’s a World War II game. That shouldn’t stop anyone. Men Of War is a brilliant, dynamic, inventive, compelling, challenging, intelligent RTS with a thousand features hidden under its hat (which can be shot off, and then picked up and put back on your head). The voice acting is terrible, the tank battles are scintillating. It’s now £3.24 on Steam. The slightly less entertaining sequel is bundled with it for £7.49.

Really, just get it, play it. This is worth it for the second level of the original game alone.

(Hmm, I completely failed to publish this post yesterday, but better late than never.) A 959mb demo version of the standalone expansion for Men Of War, Red Tide, is now available. It believe it features the first level of the game, which is a rather neat battle for a coastal village. The full game has been out for a while now, and you can read my thoughts on it here. Sadly I omitted to mention that the game does not feature co-op this time, which was one of the finest features of the original. Boo! Boo, I say.

In between leaving pumpkins uncarved and scary masks unworn, I have been playing 1c’s new RTS, Men Of War: Red Tide. The standalone expansion features twenty-three new missions with naval bent, and a small museum of new units. But is it any good? Here’s Wot I Think.Read the rest of this entry »

One of the last bits of video material to turn up from GamesCom is this trailer for Men Of War’s expandalone, Red Tide. This is interesting purely because it’s more Men Of War in the form of twenty-two more missions, but the lashings of new vehicles, sea-based challenges (including six landing assaults) and some unusual combat scenarios mean it’s rather alluring for Men Of War vets. I’ll be particularly keen to see how they handle sea-based fights. The original game was so inventive with the way it brought battlefields to life that I can only assume a similar level of detail will be in evidence here. No release date yet, but we’ve been told that will be confirmed “soon”.Read the rest of this entry »

My favourite RTS so far this year will receive an expansion in the Autumn. It’s a 20-mission campaign in a standalone release. Russian publisher overlords 1c say: “Men of War: Red Tide has players take command of the feared “Black Coats,” the nickname given to Soviet Marines, an elite combat group specializing in engagements near the shoreline. The player has direct control of new game units including the Black Coats, new tanks, self-propelled guns, armored trains, landing craft, artillery and new enemy emplaced weapons to capture and use. New air support options include new fighters, bombers, hydroplanes; cruisers, destroyers and gun boats which provide naval fire support.” No word on multiplayer options, however. I hope it supports co-op, which is one of the best features of the original game. (Via Blues, and mysteriously absent from the 1c site.)