Two weeks after the events of Nightmare Adventures: The Witch's Prison, Kiera Vale finds herself drawn back into a web of occult sciences, mysterious dark entities, and government secrets -- woven by the agency known as A.R.C.A.N.E.. Kiera is happy to receive the call, but soon after her arrival finds that things are not at all how she remembers them to be. What are these agents hiding, and why didn't they tell her the whole story? What is the true nature of the Blackwater "Witch"? Why is Dr. Thorn's young daughter locked up in a containment cell? From the top secret labs in the depths of A.R.C.A.N.E.'s headquarters to the distant spires of alien worlds, Ms. Vale will seek answers, solve cryptic puzzles, banish evil otherdimensional creatures, and perhaps even make a new friend over a game of Piggy Princess along the way, in Nightmare Adventures: The Turning Thorn.

Thanks, Ana. I'm reading that this game has no hidden object scenes and is an adventure lite/puzzle game instead. The first Nightmare Adventures game had no hidden object scenes either (except for one small bit, which was really more for some humor thrown in by the developers).

Was anxious to get this game with a Punch Card coupon, but leery due to the number of technical issues posted in BFG forum. I'm not usually put off by a dozen or so technical problems since these can often be due to individual computer compatibility. But many are experiencing the same glitches. Can only hope for an update before the end of the month unless others here are able to play through without trouble.