You may attempt to tap into any creature's brain and stimulate their pleasure center. They are in the throes of absolute bliss for the duration of this power, gaining a +2 morale bonus to all attack rolls, saving throws, skill checks, and ability checks. However, they must succeed on a Will save each round or be completely overwhelmed by these rapturous feelings. On a failed save the target becomes Dazed. Every round the DC to keep from being Dazed increases by 1.

While in this state the being is immune to fear, pain, demoralizing effects such as Crushing Despair and morale penalties, and acts as if Charmed by anyone he encounters.

At the end of this power the target loses all morale bonuses granted by this power and takes a -4 penalty to all attack rolls, saving throws, skill checks, and ability checks for an hour. Heart's Ease and similiar spells and effects negate this.

Augment: You can augment this power in one or any of the following ways.

1. For every 2 power points spent the morale bonus increases by 1.

2. For every 2 additional power points you spend, this power can affect an additional target.

3. If you spend 2 additional power points, this power can also affect an animal, fey, giant, magical beast, or monstrous humanoid.

4. If you spend 4 additional power points, this power can also affect an aberration, dragon, elemental, or outsider in addition to the creature types mentioned above.