Both ” Star Wars First Assault and Star Wars 1313 are canceled according to Kotaku:

“After evaluating our position in the games market, we’ve decided to shift LucasArts from an internal development to a licensing model, minimizing the company’s risk while achieving a broader portfolio of quality Star Wars games,” Disney said in a statement. “As a result of this change, we’ve had layoffs across the organization. We are incredibly appreciative and proud of the talented teams who have been developing our new titles.”

This comes after weeks and months of rumors involving the studio, which was acquired by Disney last fall. In September, LucasArts put a freeze on all hiring and product announcements, which many staff saw as the beginning of the end. Today, it’s official: the longrunning studio is no more.

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Honestly this is probably good news for fans of Star Wars video games. Lucasarts has been a development studio in constant trouble for six or seven years. If anything it’s surprising they weren’t closed earlier with the management dysfunction and tepid response to their marquee titles since 2007 or so. Going to the licensing scheme is going to put the Star Wars IP in the hands of potentially some really good game makers.

While I’m saddened a big part of my life growing up is going away, under the surface this probably will translate into more and better games.

http://twitter.com/StarWarsReport The Star Wars Report

I’m mostly sad about losing 1313 and First Assault. It’s bad news although something good may come of it a few years from now. -R

http://twitter.com/LaneWinree Brian

I’m unsure of whether 1313 would have ever seen the light of day regardless of Disney’s involvement. In the games world, it’s a troubling sign when all that’s really seen is a pre-rendered cinematic trailer. Come about July last year I was skeptical it was ever going to happen, and that was well before the Lucasfilm sale.