This looks really cool - I love being bombarded by all kinds of crazy visuals.

This would be awesome at a party where you have a big screen in the main room and anyone can sit done and have a play with it if they want - especially if you can set up music playlists with this and preferably if the different visual styles rotate automatically.

I think I'd still like to see the visuals more strikingly tied to the music than what they seemd to be here so that it really 'feels' like you're flying through the music.

Wait, what does the music have to do with anything. It doesnt seem like the music has any actual effect on anything in the game. It's more just like, pick a funky level thing, and then shoot guys while music plays. Seems like it would be cool for about 5 minutes but because putting a different song in there basically means nothing, there doesnt seem to be anything that would make me want to play this game more than once or twice.

Anyone else getting a bit tired of "It's like a visualizer... that you play like a videogame"? The gameplay never seems substantial enough for me and the novelty of "Your music is a videogame!" wears thin extremely quickly.

Reminds me of an old, pretty crude by these standards, program called Galaxies. I luved Galaxies, flying through them with those comets near the core emitting phosphorescent blue-white visuals such that Jeff/Ryan saw towards the end of that QL. The galaxies themselves, which you were visiting, presumably in a faster than light craft, didn't necc. adhere to known galactic shapes. Besides spiral and elliptical, they could form other mathematical shapes, say anything based on curved geometry.

the colors! And that was 10-15 years ago...

I might pick this up, though not really as a game. I do wish it had something of a more coherent theme such as galaxies had, gave it pretext.