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Plus, I think there's some requirement for CA games to be counted -- like they have to be ranked and have to end at least 4v4. So many 3v3 or smaller games won't be counted. And if somebody quits so it ends 4v3, those won't be counted either.

I managed to confirm with sirax himself that:
- without manual !updateca, volume of games is so high that automatic crawler adds games with up to 3 day delay,
- 2v2s aren't ranked, smallest ranked game is 3v3,
- games with uneven teams (4v3) aren't ranked, but:
- "last minute quitter" protection re-adds quitters to team if they've played more than half of the game.

I've tried checking games older than 3 days which are still missing from your profile. They were always uneven with lots of people who have played couple of minutes and quit. Impossible to rank games like that, so QLRanks simply ignores them.

It isn't just win/loss though right? Some large percentage of my games is me playing with weaker teammates due to the shuffle. Somehow my ca sr is 999 or so, even though imo I have lost a ton of games since the last time I checked and it was ~500.

I don't really care about my rating, but I'm happy that someone is doing it and I loosely keep track of mine just to get an idea of the job it's doing.

^Skillrating rises if you're on the top of the scoreboard. Elo seems to depend on your score per minute compared to the other players in the game. If you perform better than expected compared to the others it rises. If worse it lowers. That's why you can lose Elo while winning and gain it while losing.