I need to come clean ... I cheated .. yes I did ;-)Had no choice but to look up the solution for Life and Betrayal (Judas' Malediction).I ran around for hours trying to find the answer to this puzzle ... only to find out that the game had a little note book on the side (which I was aware of), but i never saw the arrow on the book to turn the page and see the other clues (which btw are needed to use with some objects).

After I saw this, the rest of the game was solved in 1 hour, but I felt very stupid for not noticing this before. All my ideas to solve were right, execpt for this [blip] little turn the page arrow.

I hate looking at walkthroughs, I always end up feeling guilty or stupid for not noticing such simple clues ... I miss the days of before the Internet. Back then, I had no choice but spend months trying to find the clues. Indiana Jones and Fate of Atlantis and First NMonkey Island come to mind ... spent over a year on it.

Belgar, I don't HAVE months to spend on one puzzle in a game. I loved Mysterious Journey 1 and 2, but the 2 sided bridge puzzle in 1 was kinda hard, but more fun than the one in MJ2. At first the fog puzzle was so confusing that I nearly gave up.

If you get the game Belief and Betrayal, you will thank me for noticing the arrow. You would think that I would be smarter after years of playing these games? They still manage to have me scratch my head.I am now playing Reprobates, so far so good ... until the next arrow!

Belgar, I don't HAVE months to spend on one puzzle in a game. I loved Mysterious Journey 1 and 2, but the 2 sided bridge puzzle in 1 was kinda hard, but more fun than the one in MJ2. At first the fog puzzle was so confusing that I nearly gave up.

Yes, but in the old days (early 90's)... you had no choice w/o Internet. The only choice was to know someone who had the game, or stumble upon a magazine that had the walkthru.

In the old days if you had a modem you could get CompuServe and there was a Gamers Forum there that helped with the early, early games from the 1980s, like King's Quest for one. Of course, we also shared hints with friends. It was always fun when I was the first one in the group who found out what to do next when we were all stuck and so could help the others, what a high!

When I first started playing games there were no forums or walkthroughs that I was aware of, although it's certainly possible that some existed. However the game developer offered a "hint line", where you could call and ask for help. The catch: this meant a long distance charge--I don't know how helpful they were, or how quickly you got an answer because I was never willing to pay for the help. Then I discovered GameBoomers, and that settled the problem for me...

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"Once you give up integrity, the rest is easy." Anonymous

Hi Jenny, my first true AG was Broken Sword & the first part I got truly stuck was trying to get past the goat! No internet, no help anywhere & I was going to work & not concentrating because I had my mind on the goat all the time! After a week I sussed it out by myself! but got stuck again later. I resorted to an expensive phone line then found a place I could have the whole walkthrough faxed through! Only trouble is I had it faxed through to my work place - I arranged it with the very ameniable admin lady but just as the fax came through the manager turned up! Luckily she just laughed! Yep! I love GameBoomers!

I recall playing monkey island no walk through and I got so stuck and I d go bed thinking about this puzzal and in the middle of the night get an idea and start playing again .Then I found just adventure and some times you would wait days befor you got a reply .I mean there may have been walk throughs but I did nt know so when I first found that hints site .I thought it was so good and like when we were doing the demo Experiment 112 .How people get togeather and help each other .Some how I think we got our moneys worth so much more than we do today

A couple of years back i had that too (thinking of a game even when i went to bed). I'd finished many games without the slightest hint such us Tex Murphy - Pandora's tomorrow, Monkey island (all of them), Gabriel knight and a lot more. But back then i didn't have any other choice. I didn't have any internet connection...

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Fear can hold you prisoner. Hope can set you free.

When I first started gaming, I had Internet, but didn't even know there were such things as WT's. I spent weeks wandering around Myst Island without even visiting another Age, until my nephew told how to do it.

And then I got stuck in Beyond Atlantis, tried to order the Guide from Dreamcatcher (of course it was on back order) and a very nice young lady there told me I might find some help at a website called GameBoomers.com ....and the rest is history.

Oh, well I was just getting killed again and again by some level boss in a shooter. When I played my first adventure (Myst) I got a game guide with the game. Then when I got serious, I had a friend who had played Tex Murphy first. That was UAKM, then Pandora Directive and Buried In Time. Those three never frustrated me. Even with a guide Myst was baffling to me. Loved it and the sounds, but was still baffled. I never would have figured out the directions on that little rail car.