The PBE has been updated! As we continue the 7.6 PBE cycle, today's update includes VFX updates for Enchanted and Hextech Galio, skin tweaks for Moo Cow Alistar and Pug'Maw, and more!

Continue reading for more information!

(Warning: PBE Content is tentative and subject to change - what you see below may not reflect what eventually gets pushed to live servers at the end of the cycle! Manage your expectations accordingly.)

Moo Cow Alistar & Pug'Maw Skin Tweaks

Pug'Maw's textures have been changed but are still a work in progress! Riot Stellari explained on twitter:

"Still WIP, the team will be making a couple more tweaks during PBE :)"

Riot Stellari Retweeted Moobeat

*READ THIS*: Both the FIRST and SECOND patch of March 10th included texture/model changes for PUG'MAW - there are obvious changes vs the [old] iteration but between #1 and #2 it's mostly minor color/shape changes, most noticeable on back.

Miscellaneous

Blast Cone's targeting indicator has been improved, it now moves around more smoothly. [gif]

Balance Changes

* Remember *: The PBE is a testing grounds for new, tentative, and sometimes radical or experimental changes. Be aware that what you see below may be lacking context or other changes that didn't make it in or were implemented in an earlier patch this cycle! These are not official notes.

[The previous PBE changes have been reverted. Meddler noted they were not put on PBE intentionally.]

Notes

Below are a few notes and posts relating to current PBE content in 7.6 cycle. The PBE was updated twice on 3/10 - once around 2 PM PT and again around 8 PM PT. 1)Solcrushed provided a changelist for and context on today's Galio changes in the PBE Galio Feedback thread.

"Tank Galio looks to be out of line both damage and durability wise, draining power out of the base numbers and putting them back to AP ratios and Q. Full tank passive damage will drop significantly while builds that feature some AP should be affected less."

"Spell queuing for E and R should be in! Taking out the Armor ratios as they are confusing and making him too good vs physical damage. Armor already grants defense against them and W's DR will still work. No need to have extra % tacked on. Reduced the DR linger to match the taunt duration better to signal windows better, but made it so W cooldown starts on cast instead of discharge."

Solcrushed also provided a list of changes originally meant for 3/13 but that went out in the second 3/10 update tonight:

All going according to plan we should be putting out a balance hotfix for Aatrox today. We concluded he was definitely in too poor a state to leave until the next regular patch and wasn't likely to recover enough just based off relearning. Changes include increased starting health (580, was 537 and had been kept low historically because of the impact of the previous revive in lane), Q CD down (13-11, was 16-12) and W damage up (45-185, was 30-150). Suspect it's likely we'll also make Aatrox changes in 7.6, though we'll need to see where these put him first of course. "

and

"Knight's Vow on PBE

We saw some reports yesterday that Knight's Vow had been reverted to its older stats and build path on the PBE yesterday. Going to be looking into that today, it's not an intended change so it's either a datamining error or we've accidentally stomped the newer version with an old file somehow."

3) Galio's updated VO special interactions

Check out [THIS PAGE] for a comprehensive list of the new content & changes currently on the PBE as a part of this cycle or catch up with the individual update links below !