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Monster Carnival 2 Party Quest

You need to be between Level 51 - 69 to do the party quest

Talk to the NPC Spiegelman in Orbis, Ludibrium and Singapore: CBD to enter Monster Carnival.

Monster Carnival Season Two is a competitive Party Quest between a party and another party. Once again, you and your teammates compete to collect the most amount of Carnival Points (CP) by killing monsters in deeper areas of the Ludibrium Clock tower. Most of the features are the same as the ones in Season One. However, the monsters are higher leveled compared to the ones in Season One. The EXP given by monsters are only 1 – 8 EXP each, hence the primary reward of the Party Quest is the rewarded EXP at the end of the challenge.

The CP collected can be used to perform tasks such as Summon a Monster, Skill, and Protector to slow down the other team. There are also designated hotkeys that can be used when selecting one of these three tabs to activate it.

Summon a Monster:
Monsters can be summoned to attack the opposing party.

Name

CP

Hotkey

Buffy

7

F1

Soul Teddy

7

F2

Lazy Buffy

8

F3

Master Soul Teddy

8

F4

Klock

9

F5

Buffoon

9

F6

Deep Buffoon

10

F7

Ghost Pirate

11

F8

Death Teddy

12

F9

Spirit Viking

30

F10

Skill:
Skills can be used against the opposing party, and if used wisely, can turn the tide of the battle.

Name

CP

Hotkey

Darkness (Party)

17

F1

Weakness (Party)

19

F2

Curse (Party)

12

F3

Poisoned (Party)

19

F4

Slow (Party)

16

F5

Seal (1 person)

14

F6

Stun (1 person)

22

F7

Cancel Buff (1 person)

18

F8

Protectors:
Protectors are special buffs that can be casted on summoned monsters by your party. It's recommended that they are only used after you have summoned many monsters. When casting Protectors, they will appear as a pillar with a gem on top. Attacking and destroying these pillars (including your opponents' pillars, denoted by the colour of the gem) will remove the buffs.

Name

CP

Hotkey

Power UP

17

F1

Guard UP

16

F2

Magic UP

17

F3

Shield UP

16

F4

Accuracy UP

13

F5

Avoidability UP

16

F6

Speed UP

12

F7

Cancel Weapon Attack

35

F8

Cancel Magic Attack

35

F9

The Carnival Fields in Season Two are abundant like mini-dungeons. Carnival Field 1 and 2 are for parties that have 2-4 members; Carnival Field 3 looks exactly the same as Field 2, however it is for parties that have 3-6 members. For obvious reasons, you will want to have the maximum number of party members for the selected Carnival Field, although it's not necessarily required.

Items that are dropped in this PQ will be used up instantly (except for Maple Coins, for redeeming prizes later). In addition to the usual potions (Mana Elixirs, Elixirs, etc), the following is the list of other items dropped:

As there is not one perfect strategy - as conditions such as what jobs the opposing party members are, and what Carnival Field you're in, will require a different strategy each time - there will not be one written here. Simply play through a game or two to familiarize yourself and work closely with your teammates to win. Also do note that each round takes 10 minutes.

Quest Navigation

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