LECTURE SLIDES

The following are complete slide sets for a curriculum series in computer graphics, animation, and media arts. Copyright for images found in slides are retained by the original authors. For educational use only.

New Website Launched

Fluids v.3.1 presented at GPU Technology Conference 2014

March 7, 2014March 7, 2014

Novel methods for fluid simulation were presented at the GPU Technology Conference, in Santa Clara, CA. The new Fluids v.3.1 can simulate over 4 million particles at 4 fps, is easier to build, and runs on CUDA 5.0 and 5.5.

Starting Position as Graphics Developer with NVIDIA

January 1, 2013January 1, 2013

This January, 2013, I start a new position in Graphics Research at NVIDIA Corporation in Santa Clara, CA, working with CAD clients to develop GPU technologies, and exploring topics in computer graphics.