April 2001 and after
Strogg Grate textures with fitting logo's.
November 2002:
I made some of the allfamous Strogg Crates (known to last for centuries - and even the muckiest meat will be conserved!) and a trapezoid shape door.
Together, they form the base for my assistance to Generations and Resurgence mappers (If you don't know what it is, visit the Generations Arena site).
Also, I've made a vertically split two-part door as can be seen below.

February 2005:
ReBoOt is making a remake of Tokay's Towers (the Q2DM2 Quake 2 map). The map uses several textures that are less common and cannot be properly emulated by Quake3 textures.
I helped him out by making a set of wall and floor textures to get that nostalgic feeling going. A small selection of these have been added to this page.
August 2007:
I've started mapping for Generations, and for my Strogg Palace I needed some Quake 2 Textures, so I remade a few. I've focused mainly on textures used in city1.bsp, so you'll find palmet, dfloor and drag textures here.