Athans

Dean Athans, Lake Geneva, WI US

Patent application number

Description

Published

20120329687

EXTREME PRESSURE ADDITIVES AND LUBRICANTS CONTAINING THEM - An extreme pressure additive for a lubricant may include one or more phosphorous containing compounds and one or more boron containing compounds. The ratio of weight of phosphorous to boron in the extreme pressure additive may vary between about 1 to about 30.

Emmanuel Athans, Seattle, WA US

Patent application number

Description

Published

20130063472

CUSTOMIZED IMAGE FILTERS - An interactive development environment enables a user to create a customized image filter through a user interface that provides the developer with a capability to create a directed acyclic graph representing the mathematical operations and values that generate a customized visual effect. During development of the customized image filter, a visual shader designer engine may execute the operations and values associated with each node in a prescribed order and display the rendered outcome in the render view area of each node. In this manner, the developer is able to quickly visualize the visual effect produced by the image filter in real time.

03-14-2013

20140146039

SELF-DISCLOSING CONTROL POINTS - A smart object represents a 3D graphics object whose control points are disclosed to a user. The control points are displayed for a user to use in performing simple and complex transformations on the 3D graphics object. The control points are positioned in areas where transformations are more likely to be made by a user. A transformation may be an action along one or more axes of the object, such as, rotation, scaling, and translation. The user may utilize the control points to perform a series of transformations that create a particular 3D graphics object without requiring expertise in the 3D graphics modeling application.

05-29-2014

Emmanuel J. Athans, Lake Forest Park, WA US

Patent application number

Description

Published

20110289459

Orbital Representation of Hierarchical Navigation - Hierarchical structures are visualized and navigated using an orbital model. Sibling nodes are orbitally displayed in a generally circular arrangement along an orbital path. Choosing one of the orbitally displayed nodes opens it, moving down in the hierarchy. Nodes which were not chosen are undisplayed, and child node(s) of the chosen node are orbitally displayed. Node movements may be animated. A history displays recently chosen nodes. Choosing a parent node of the orbiting nodes undisplays the child nodes, and the parent node and its siblings are orbitally displayed, thereby moving up in the hierarchy. A user may select nodes from different parts of the hierarchy by moving them into a selection tray. Selected nodes can then be subjected to a specified batch operation. Controls are available for sorting nodes and/or for altering node appearance in the display.

11-24-2011

20120242664

ACCELEROMETER-BASED LIGHTING AND EFFECTS FOR MOBILE DEVICES - A mobile device and method for rendering graphical objects and dynamic effects associated therewith to a display of the mobile device are described. The mobile device includes a position and rotation tracking module, a graphics rendering module, and a display. The position and rotation tracking module generates data indicative of a change in position and/or rotation of the mobile device. The graphics rendering module processes the data to determine a spatial relationship between a graphical object to be rendered to the display and a virtual source. The graphics rendering module then renders the graphical object and at least one dynamic effect in association therewith to the display. The graphics rendering module renders the dynamic effect in a manner that is based at least in part on the determined spatial relationship between the graphical object and the virtual source.

09-27-2012

Emmanuel John Athans, Lake Forest Park, WA US

Patent application number

Description

Published

20130083025

VISUAL FOCUS-BASED CONTROL OF COUPLED DISPLAYS - Various technologies described herein pertain to controlling functionality of a display based on visual focus of a user in a multiple display or multiple computational device environment. A particular display from a set of displays on which a user is visually focused is identified. The set of displays includes at least a first display and a second display. Moreover, a type of input receivable from the user via the first display and/or content rendered on the first display is controlled based on the visual focus of the user.

04-04-2013

20130084980

GAME CONTROLLER ON MOBILE TOUCH-ENABLED DEVICES - Various technologies described herein pertain to controlling a game with a mobile touch-enabled device. A thumbstick and a mode selection button can be rendered on a display of the mobile touch-enabled device. The thumbstick can be rendered on a reassignable area of the display and the mode selection button can be rendered on a mode selection area of the display. A touch (e.g., drag) from the mode selection area to the reassignable area can be detected, and an operation in the game can be controlled with the thumbstick represented as being at a depressed height in response to the touch in the reassignable area while the touch is detected without discontinuity of contact from starting the drag. Further, upon detecting discontinuation of the touch, a different operation in the game can be controlled with the thumbstick represented as being at a default height in response to a subsequent touch.

04-04-2013

20130086105

VOICE DIRECTED CONTEXT SENSITIVE VISUAL SEARCH - Various technologies described herein pertain to voice directed context sensitive visual searching. Visual content can be rendered on a display, and a voice directed query related to the visual content can be received. Contextual information related to the visual content can also be identified. Moreover, a search word recognized from the voice directed query and/or the contextual information can be used to detect an object from the visual content, where the object can be a part of the visual content. Further, a search can be performed using the object detected from the visual content, and a result of the search can be rendered on the display.

04-04-2013

20140155165

GAME CONTROLLER ON MOBILE TOUCH-ENABLED DEVICES - Various technologies described herein pertain to controlling a game with a mobile touch-enabled device. A thumbstick and a mode selection button can be rendered on a display of the mobile touch-enabled device. The thumbstick can be rendered on a reassignable area of the display and the mode selection button can be rendered on a mode selection area of the display. A touch (e.g., drag) from the mode selection area to the reassignable area can be detected, and an operation in the game can be controlled with the thumbstick represented as being at a depressed height in response to the touch in the reassignable area while the touch is detected without discontinuity of contact from starting the drag. Further, upon detecting discontinuation of the touch, a different operation in the game can be controlled with the thumbstick represented as being at a default height in response to a subsequent touch.

Emmanuel John Athans, Seattle, WA US

Emmuanuel Athans, Seattle, WA US

Patent application number

Description

Published

20140149944

DIRECT MANIPULATION USER INTERFACE FOR SMART OBJECTS - A direct manipulation user interface provides a user with a means to interact with control points associated with smart objects to create and modify complex 3D graphic objects. The direct manipulation user interface includes a precision control mechanism that enables a user to specify precise measurements for a transformation through the user's interaction with a control point. The direct manipulation user interface also includes a history bar that enables a user to scroll back to a previous stage in the design process and to undo a sequence of transformations through the user's interaction with the history bar.

05-29-2014

George Athans, Lee, NH US

Patent application number

Description

Published

20110067588

Method of Phasing and Accelerating Cylinders of Printing Press During Auto Transfer - A method of preparing cylinders for printing on a web during auto transfer operations is provided. The method includes the steps of printing images on a web with at least one first printing cylinder; accelerating at least one second printing cylinder so that the at least one second printing cylinder has a surface velocity that equals a velocity of the web; adjusting a phasing of the at least one second printing cylinder with respect to the web during the accelerating step and before the surface velocity of the at least one second printing cylinder equals the velocity of the web; moving the at least one first printing cylinder away from the web and moving the at least one second printing cylinder towards the web; and printing images on the web with the at least one second printing cylinder. A printing press configured for auto transfer is also provided.

03-24-2011

Kristin Lynn Athans, Trabuco Canyon, CA US

Patent application number

Description

Published

20080303260

PAWL AND RATCHET ASSEMBLY ADAPTED FOR INDIRECT SENSING OF PROPER OPERATION - An apparatus for monitoring operation of a ratchet-based locking mechanism. The apparatus includes a ratchet and a pawl with a protrusion for engaging the ratchet during contact between the pawl and the ratchet teeth. The apparatus includes an elongated member or amplification arm extending from the pawl. The elongated member includes a base linked to the pawl and a tip spaced apart from the base. The elongated member is linked to the pawl to move when the pawl is displaced relative to the ratchet. The apparatus includes a sensor sensing displacement of the tip of the elongated member, which is greater than the pawl displacement, and the apparatus includes a processor monitoring displacement of the elongated member to indirectly monitor movement of the pawl protrusion during forward motion of the ratchet to verify the locking mechanism is working properly and the pawl will engage the ratchet to block reverse motion.

12-11-2008

Robert Edward Athans, Cincinnati, OH US

Patent application number

Description

Published

20100024216

ROTOR BLADE AND METHOD OF FABRICATING THE SAME - A method of fabricating a rotor blade is provided. The method includes forming at least one passageway within the rotor blade, wherein the passageway extends substantially radially from a root of the rotor blade to a tip of the rotor blade, and coupling a shroud to the tip of the rotor blade. The shroud includes at least one substantially radially-outward extending wall that at least partially defines an outer plenum that is radially outward from at least the shroud, wherein the outer plenum is in flow communication with the passageway.