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After a bit of testing, i came up with a solid, good team for regionals on the 20th.
That's right, crys is going after a second shot to nationals, after i got 13th place in VA, dumb way they did tiebreakers.

NOTICE:
So far i got the sneasle, zapdos, horsea, to be evolved, get the moves needed via level up/tutor, and then ev trained.
I still need to obtain the metagross however.
Im currently ev training the hitmontop.
Scizor is already set, just need to give it superpower via tutor.

Due to my lack of pokedollars, i dont have enough to ev train and evolve and stuff all of them.
I'd be very greatful if anyone can help me with the eving and level-uping and stuff, i'd even offer some rewards (like a pokemon or item or something in return for the services)

Also new topic! What is your favorite underestimated pokemon in VGC?
for me it'd probably be weavile, this thing sees almost neigh usage, yet severly dents almost everything but scizor and some other steels. the set on the team in the spoiler often gets kos on dragons, flyings, ect. even with its petty base 40 power. it also is a wall to cresselia not carrying hp fire. (which is a rare set)

pretty solid team you have there
a few things that come into mind about the team:
1. ok... why two fake out pokemon? this is just... odd to me, seeing you dont need it all at. maybe a breloom would work good on the team. seeing that you already have tailwind, which breloom likes a lot, you aren't using focus sash on anything else, and you are lacking a powerful grass type move, i would do that. it also gives you another priority of mach punch. i would do technician, jolly, max attack and speed out. sporing is really great on tailwind teams. give breloom mach punch, bullet seed, spore, protect @ focus sash.
2. weavile should have ice punch. seeing how fast it is already, and that you already have another stab priority, i dont think you need the ice shard on it. ice punch will help you with things like hydreigon, which it can't KO with any of its moves.
3. your EV's are not helping you at all. i would really like to give you some less standard ones.
4. scizor + metagross is pretty redundant. i would use a different psychic type pokemon, such as latios/latias or an offensive cresselia. or you could use something like salamence, which might help you with intimidate instead of hitmontop, and has hp flying.
5: give kingdra substitute instead of hp fire, you already have zapdos for heat wave. also, give kingdra a life orb, and the possible salamence a dragon gem. also give it protect as well.
6. give scizor protect, and take off superpower. then give it a steel gem. swords dance steel gem bullet punch rips through everything.
7. where is your protect? your team is pretty hyper offense, so protecting is pretty vital because your team needs the protecting on the vital turns (i just repeated myself xD)

so, my final ideas on the team are:
weavile, breloom, scizor, zapdos, salamence, kingdra.
for EV's, PM/VM me, i can make you some EV spreads

EDIT: we need to set a final date for the tourney... now... i would like it to be in the upcoming weekend probably.

Is there a reason not many people use hail? I mean, I recently started using this team with a hail core, and I really do love it :3

Oh yeah, and it's like I'm the only one that didn't post my IC team. I figured the need for an RMT is pointless since I can't get help from people outside of this club... and that I'm going to scrap this team so I can play around with my new hail one

Spoiler:

Liepard @ Focus Sash
Trait: Prankster
EVs: 252 HP / 4 Atk / 252 Spd
Jolly Nature
- Fake Out
- Thunder Wave
- Encore
- Taunt
Liepard is pretty much where this team started. After seeing a few Liepards during the International Challenge in January, I actually got quite curious as to why they were even on the opponent’s team. I later tested this on Pokemon Showdown, and it was purely amazing. It provided one of the faster Fake Outs, which comes in handy against opposing fake out leads to get some fake out pressure in the beginning. If the opponent decides to use their Fake Out or even Protect, Liepard proceeds to Encore the opponent leaving one Pokemon completely useless for a few turns. Against Trick Room leads, it becomes rather easy to get someone stuck on Trick Room forcing them to reverse their own set up, which wastes 2 turns on your opponent’s field. Liepard really does give me the upper hand in most battles because it does a really nice job at messing up the opponent’s strategy or even causing them to waste turns. As for the EV spread, the 252 Spd is required to outspeed Mienshao, who I saw were pretty common on the GBU, and amazingly were also pretty popular during the International Challenge. We’ve also reached a point in the metagame where most Thundurus do not run max speed to live more hits, so Taunting a Thundurus would save my Pokemon from being crippled. On top of that, Thunder Wave has been really handy into crippling teams that are speed based, or are faster than Heracross and Rotom-H, which makes taking out the opponent a lot easier since they are pretty much my stronger offensive presence. Sadly, I could not find room for Protect on Liepard, but it was completely unnecessary.

Latias (F) @ Dragon Fang
Trait: Levitate
EVs: 156 HP / 156 SAtk / 196 Spd
Timid Nature
- Dragon Pulse
- Protect
- Icy Wind
- Recover
This latias was another star of my team, and I really loved using her in battle. This Latias was inspired by Tony’s Latias. I never thought of using Dragon Fang until I read that article almost 8 months ago. I never even thought of using it until I started working on this team. Before Latias, I actually ran the Dragon Gem Latios. For the most part, I loved the synergy Latios had, but I deeply hated that after a single Draco Meteor it would be left dead weight for a good amount of the battle. On top of that, my team was filled with Pokemon with mediocre speed, so I really wanted more speed control aside from Liepard. So, I got this Latias in the team. IT provided Icy Win support to keep the speed problem in check, and it also manages to deal some impressive damage to a lot of Pokemon. I actually had a little different thought process than the Canadian National champ when coming up with the spread. I still wanted to outspeed Garchomp, but Hydreigon were becoming extremely popular, so I gave her EVs to OHKO offensive Hydreigons with 4 HP. By doing that, it also manages to 2HKO Pokemon that don’t invest too much in bulk. Latias became my main answer to Rotom-W and the Genies. Offensive Rotom-Ws and Genies are 2HKO’d with Dragon Pulse.

Heracross @ Bug Gem
Trait: Moxie
EVs: 252 HP / 20 Atk / 84 Def / 28 SDef / 124 Spd
Adamant Nature
- Megahorn
- Close Combat
- Rock Slide
- Protect
Heracross is one of my more favorite Pokemon on this team. The main goal of Heracross is to come in later in the battle and get off a pretty good sweep after my opponent’s Pokemon are weak. This makes it rather easy with Moxie. Also, Heracross is one of my main answers to Cresselia. Heracross has a good chance to OHKO most Cresselias with a Bug Gem boosted Megahorn, giving him a free attack boost. From there, it becomes easy for Heracross to rip though the opponent’s defenses. The EV spread on Heracross seems to be kind of random, but it has its function. Heracross can live a Latios’ Timid Psyshock and Psychic 100% of the time. It has managed to live Kingdra’s Draco Meteors and OHKO them back with Megahorn. After my opponent’s team has been slowed down, Heracross can pick up the momentum and sweep. Thanks to its EV spread it can manage to live many attacks a standard one couldn’t. I’m not quite sure why I ran 124 Speed EVs though… I decided to run Rock Slider over Stone Edge on this guy because after Liepard has managed to Thunder Wave my opponent’s team, paraflinch comes in handy. Also, both my opponents’ Pokemon end up in Rock Slide KO range, giving me a free +2. Also, Stone Edges Accuracy is terrible, and I’d rather go with the safer option.

Rotom-Heat @ Fire Gem
Trait: Levitate
EVs: 232 HP / 228 SAtk / 44 SDef / 4 Spd
Modest Nature
- Overheat
- Protect
- Hidden Power [Grass]
- Thunderbolt
Rotom-H is rather outclassed by Rotom-W by most players due to better typing in general, but Rotom-H is actually pretty nice in the fact that it can take on many common Pokemon in the VGCs and hit rather hard. Most notably Zapdos, Thundurus, and Thundurus-T, and Abomasnow. Because of Rotom-H’s unique typing, he can resist almost all attacks carried by these Pokemon, as well as hit back hard with a Fire Gem boosted overheat, which generally OHKOs most Pokemon that don’t resist it. Rotom-H became an important Pokemon I always carried against Rain teams. Although crippled by rain, Rotom-H can take on common non-water types used in rain. Most notably: Scizor, Metagross, Thundurus, and Escavalier. It can OHKO the steel types through the rain as well as 2HKO Pokemon such as Kingdra and Politoed, which makes switching out Steel types in rain a lot more complicated. Rotom also makes a nice partner for my Landorus-T since he can resist Earthquakes as well as take out most Flying types that resist it. The EV spread wasn’t meant to tackle anything in particular. To be honest, the EV training was done wrong. However, I didn’t realize that 44 SpD EVs would later completely change the course of a battle I had in the tournament where it lived a Muddy Water from Kingdra with 1 HP and managed to take it out with Thunderbolt, which won me the game. As for the Hidden Power, I just stuck with grass since I could deal some damage to Gastrodons, who otherwise resist his moves. And, it’s a nice alternative against Ground types because I’d rather not waste an Overheat on Pokemon that don’t pose as much of a threat to my team.

Landorus-Therian (M) @ Choice Scarf
Trait: Intimidate
EVs: 76 HP / 252 Atk / 180 Spd
Adamant Nature
- Earthquake
- Rock Slide
- Brick Break
- U-turn
Landorus is pretty much the only way I can take sand head on. With Intimidate, Excadrill and Tyranitar’s moves are weakened to a point where Landorus can take multiple Rock Slides and Crunches, and hit back hard with a STAB EQ. With 180 EVs in speed, Landorus can outspeed base 130s such as Jolteon and Aerodactyl. 252 Attack will allow me to deal as much damage as possible, while the rest was dumped into HP for a small amount of bulk, which really helped me survive Ice Punches from a few Pokemon after the intimidate drop. On Landorus, I really wanted superpower, but in the end, I completely forgot to teach him Superpower, and left the Brick Break from when I was EV training him. However, I was pretty surprised to find out how well it actually worked. I’ve seen a lot more screens running around this tournament, and Brick Break managed to get rid of them, and help me get some momentum in battle. U-Turn is mainly for spreading around Intimidate while getting off a little bit of damage on the opponents. And, it’s a lot more reliable in situations against Latios and Hydreigon who aren’t OHKO’d by any other moves, and can OHKO Landorus since I can switch in Ferrothorn in LAndorus’ spot using U-Turn and get the Latios/ Hydreigon to stay at -2 attack. I used to run a more defensive variant of the Landorus, but my team really lacked speed to pull off some fast damage, and giving Landorus scarf helped me kill off some Pokemon before they can damage Landorus’ partner.

Ferrothorn @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 156 Atk / 100 Def
Brave Nature
IVs: 0 Spd
- Leech Seed
- Power Whip
- Gyro Ball
- Protect
Ferrothorn was actually added into the team right before I entered the tournament. I used to run Metagross in this spot, but that left my team extremely rain weak. I used to depend on pure mind games to take on Rain Teams until joej suggested I replace Metagross with Ferrothorn. With Ferrothorn, Rain teams can’t hit too hard, and Ferrothorn can start stalling out almost all Pokemon used in rain. Including, but not limited to: Thundurus, Politoed, Kingdra, Metagross, and Cresselia. With that said, Ferrothorn can really rip through opponents that don’t carry a strong Fighting or Fire attack. Ferrothorn can take almost all other attacks, and start stalling out with leech seed and Protect or straight up go for KOs with Gyro Ball and Power Whip, making him a great addition. The EV spread is designed to be able to OHKO offensive Rotom-W. It also lets me 2HKO relatively fast Pokemon that do not resist Gyro Ball. Ferrothorn is my back up answer to Metagross.

I'd really like to give special thanks to these guys:KuzKan - Thanks for taking your time to get me 1/2 my team zombieoverkill12 - Thanks for EV training my Pokemon (and I think it was at the last minute too lol) joej m - Thanks for giving me pretty useful advice, which ended up saving me in too many battles

After a bit of testing, i came up with a solid, good team for regionals on the 20th.
That's right, crys is going after a second shot to nationals, after i got 13th place in VA, dumb way they did tiebreakers.

NOTICE:
So far i got the sneasle, zapdos, horsea, to be evolved, get the moves needed via level up/tutor, and then ev trained.
I still need to obtain the metagross however.
Im currently ev training the hitmontop.
Scizor is already set, just need to give it superpower via tutor.

Due to my lack of pokedollars, i dont have enough to ev train and evolve and stuff all of them.
I'd be very greatful if anyone can help me with the eving and level-uping and stuff, i'd even offer some rewards (like a pokemon or item or something in return for the services)

Also new topic! What is your favorite underestimated pokemon in VGC?
for me it'd probably be weavile, this thing sees almost neigh usage, yet severly dents almost everything but scizor and some other steels. the set on the team in the spoiler often gets kos on dragons, flyings, ect. even with its petty base 40 power. it also is a wall to cresselia not carrying hp fire. (which is a rare set)

What items do you need? I don't have much in the way of vitamins, but I can probably help with some of the held items or evolution items, if you need them.

And as for underestimated Pokemon, I think so far I like Slowking. Few people use them, but they're surprisingly sturdy with some really good attacking prowess. I really enjoy using mine! It has really surprised me a few times.

Saw your team. have you tried replacing taunt and t-wave with swagger and foul play. it works so well, especially when you lock something into protect with encore. i usually ran one along side a breloom, since you either were spored, or regretted protecting when you were encored.

@topic has to be swampert. that thing can take so many hits and then just tank the foe.

Hi, I'm Fireray and wish to become a competitive double because double battle needs more strategy and I suck at battling anyway. My favourite VC Pokemon is Garchomp because he's cool. I have never made a competitive double battle team, so I hope I have fun. My favourite pokemon is Cyndaquil. I can breed but I don't now how I can breed with EV's.

pretty solid team you have there
a few things that come into mind about the team:
1. ok... why two fake out pokemon? this is just... odd to me, seeing you dont need it all at. maybe a breloom would work good on the team. seeing that you already have tailwind, which breloom likes a lot, you aren't using focus sash on anything else, and you are lacking a powerful grass type move, i would do that. it also gives you another priority of mach punch. i would do technician, jolly, max attack and speed out. sporing is really great on tailwind teams. give breloom mach punch, bullet seed, spore, protect @ focus sash.
2. weavile should have ice punch. seeing how fast it is already, and that you already have another stab priority, i dont think you need the ice shard on it. ice punch will help you with things like hydreigon, which it can't KO with any of its moves.
3. your EV's are not helping you at all. i would really like to give you some less standard ones.
4. scizor + metagross is pretty redundant. i would use a different psychic type pokemon, such as latios/latias or an offensive cresselia. or you could use something like salamence, which might help you with intimidate instead of hitmontop, and has hp flying.
5: give kingdra substitute instead of hp fire, you already have zapdos for heat wave. also, give kingdra a life orb, and the possible salamence a dragon gem. also give it protect as well.
6. give scizor protect, and take off superpower. then give it a steel gem. swords dance steel gem bullet punch rips through everything.
7. where is your protect? your team is pretty hyper offense, so protecting is pretty vital because your team needs the protecting on the vital turns (i just repeated myself xD)

so, my final ideas on the team are:
weavile, breloom, scizor, zapdos, salamence, kingdra.
for EV's, PM/VM me, i can make you some EV spreads

EDIT: we need to set a final date for the tourney... now... i would like it to be in the upcoming weekend probably.

Ok, i just need to find a breeloom then.

I noticed im very trickroom weak, any way to fix that?

Serebii Guardian Cup #5 Third Place
Conquerer of McDanger's Battle Arena in the Official Serebii Battle Frontier - 12th December 2012
Former War Team member of Creamery Command.

Priority moves are often a good way to be able to still function somewhat even in Trick room. (incidentally, they're also probably the most compatible with the team you have right now. Bullet Punch on Scizor, for example, is a killer in or out of Trick Room). Your team becomes a little easier to predict, but you're able to still use your attacking power without being constrained by the Trick Room.

Then there's Taunt. TR setters are usually easy to predict, so hitting them with a Taunt can stop them before they get started. Fake Out can be good too, but a lot of TR setters are Ghost type, so it won't be perfect.

Imprison can work in some situations, but it requires you to actually have Trick Room on a Pokemon, so I find it to be kind of gimmicky. Having Trick Room reversers is relatively common too, but that can go disastrously wrong if your prediction is off. If you mis-predict and use Taunt, then it's not too big of a deal. If you mis-predict and use Trick Room, hoping to reverse an expected TR from your opponent, you can end up taking hits PLUS letting TR go up, giving your opponent a huge advantage. Not a very good strategy, in my eyes.

Finally, pretty much any Pokemon that has access to Prankster is capable of shutting down a TR team in a variety of ways.
Hope that gives you some ideas!

Priority moves are often a good way to be able to still function somewhat even in Trick room. (incidentally, they're also probably the most compatible with the team you have right now. Bullet Punch on Scizor, for example, is a killer in or out of Trick Room). Your team becomes a little easier to predict, but you're able to still use your attacking power without being constrained by the Trick Room.

Then there's Taunt. TR setters are usually easy to predict, so hitting them with a Taunt can stop them before they get started. Fake Out can be good too, but a lot of TR setters are Ghost type, so it won't be perfect.

Imprison can work in some situations, but it requires you to actually have Trick Room on a Pokemon, so I find it to be kind of gimmicky. Having Trick Room reversers is relatively common too, but that can go disastrously wrong if your prediction is off. If you mis-predict and use Taunt, then it's not too big of a deal. If you mis-predict and use Trick Room, hoping to reverse an expected TR from your opponent, you can end up taking hits PLUS letting TR go up, giving your opponent a huge advantage. Not a very good strategy, in my eyes.

Finally, pretty much any Pokemon that has access to Prankster is capable of shutting down a TR team in a variety of ways.
Hope that gives you some ideas!

It indeed did give me some ideas.

Does anyone have the power items for hp and special defense,and are willing to trade them for something btw? i need those.

Serebii Guardian Cup #5 Third Place
Conquerer of McDanger's Battle Arena in the Official Serebii Battle Frontier - 12th December 2012
Former War Team member of Creamery Command.

I am having trouble with a team. currently don't have time to post an entire RMT (since the team is actually a fusion of 2 separate teams). Am using Cresselia/tyranitar/excadrill/amoongus/thundurus-i/swampert. Cress is Toler Webb's Worlds Cress, and amoonguss is a brilliant offensive set i made, that can OHKO scizor with a helping hand and has held its own in battle on many occasions. Thundurus is stndard bulky set, t-tar and excadrill are stadard sets, and swampert is similar to that of the one jaime used vs toler in VGC 2012 seniors worlds final. Am having trouble with scrafty, since i lack any way to take it out. tar loses to drain punch, and swampert can't do anything ATM. thunduru is a sitting duck, cress is doomed, rarely using drill under TR, and amoonguss loses to the ever common ice punch. I am looking to add a conkeldurr, bu i don't know what to substitute.

I am having trouble with a team. currently don't have time to post an entire RMT (since the team is actually a fusion of 2 separate teams). Am using Cresselia/tyranitar/excadrill/amoongus/thundurus-i/swampert. Cress is Toler Webb's Worlds Cress, and amoonguss is a brilliant offensive set i made, that can OHKO scizor with a helping hand and has held its own in battle on many occasions. Thundurus is stndard bulky set, t-tar and excadrill are stadard sets, and swampert is similar to that of the one jaime used vs toler in VGC 2012 seniors worlds final. Am having trouble with scrafty, since i lack any way to take it out. tar loses to drain punch, and swampert can't do anything ATM. thunduru is a sitting duck, cress is doomed, rarely using drill under TR, and amoonguss loses to the ever common ice punch. I am looking to add a conkeldurr, bu i don't know what to substitute.

if you're having trouble with scrafty, try a burner or intimidator, it might help.

Also i just beat someone called redplay on ps running joej's team ._.
I guess that's a good sign those changes you guys recommended worked, as i won. (barely, but it was the best battle out of testing)

Serebii Guardian Cup #5 Third Place
Conquerer of McDanger's Battle Arena in the Official Serebii Battle Frontier - 12th December 2012
Former War Team member of Creamery Command.

if you're having trouble with scrafty, try a burner or intimidator, it might help.

Also i just beat someone called redplay on ps running joej's team ._.
I guess that's a good sign those changes you guys recommended worked, as i won. (barely, but it was the best battle out of testing)

the gastro one. well, no wonder, if you read the RMT he did, i believe Joej actually mentioned that without a strong grass move, you were doomed. you had breloom.
I was thinking landorus therian over excadrill, but there goes my extremely good sweeper. it did a good job against a heatran and a metagross with a STAB ground gem HH earthquake. the ony real burner would be sableye, since then i have immunity to fighting, and then can get a good synergy with amoonguss and cress, but then goes electric coverage. salamence gives intimidate, and a full power hp flying should ohko with hh support, but then no electric cover. hmm, a hard choice. oh and survives max attack, non boosted ice punch when scrafty at -1att

the gastro one. well, no wonder, if you read the RMT he did, i believe Joej actually mentioned that without a strong grass move, you were doomed. you had breloom.
I was thinking landorus therian over excadrill, but there goes my extremely good sweeper. it did a good job against a heatran and a metagross with a STAB ground gem HH earthquake. the ony real burner would be sableye, since then i have immunity to fighting, and then can get a good synergy with amoonguss and cress, but then goes electric coverage. salamence gives intimidate, and a full power hp flying should ohko with hh support, but then no electric cover. hmm, a hard choice. oh and survives max attack, non boosted ice punch when scrafty at -1att

To be honest grass typing did nothing that match, i won because of luck..
his latias at 12% ko'd my 30-40% left zapdos with surf, and breeloom lived with 1 hp. i then ko'd next turn with bullet seed.
if it only hit me a bit harder it woulda been won by redplay.

Serebii Guardian Cup #5 Third Place
Conquerer of McDanger's Battle Arena in the Official Serebii Battle Frontier - 12th December 2012
Former War Team member of Creamery Command.

the gastro one. well, no wonder, if you read the RMT he did, i believe Joej actually mentioned that without a strong grass move, you were doomed. you had breloom.
I was thinking landorus therian over excadrill, but there goes my extremely good sweeper. it did a good job against a heatran and a metagross with a STAB ground gem HH earthquake. the ony real burner would be sableye, since then i have immunity to fighting, and then can get a good synergy with amoonguss and cress, but then goes electric coverage. salamence gives intimidate, and a full power hp flying should ohko with hh support, but then no electric cover. hmm, a hard choice. oh and survives max attack, non boosted ice punch when scrafty at -1att

yep. on my team, i have a check list of moves. and if i dont have a sweeper/bulky attacker with a grass move, and i dont have a bulky support/bulky attacker AND a fast sweeper with an ice move (often cresselia, or bulky politoed for the support pokemon with ice move). i have various other things i check off for a team too.

EDIT: at nine tails: breloom kinda counters trick room, as long as you can spore the trick room user/trick room the follow me/rage powder support pokemon. fake out gets a little more tricky. or you can just throw an amoonguss on the team instead of breloom, which will make them not wanna set up TR.

yep. on my team, i have a check list of moves. and if i dont have a sweeper/bulky attacker with a grass move, and i dont have a bulky support/bulky attacker AND a fast sweeper with an ice move (often cresselia, or bulky politoed for the support pokemon with ice move). i have various other things i check off for a team too.

EDIT: at nine tails: breloom kinda counters trick room, as long as you can spore the trick room user/trick room the follow me/rage powder support pokemon. fake out gets a little more tricky. or you can just throw an amoonguss on the team instead of breloom, which will make them not wanna set up TR.

Ever tried liepard and breloom together. if your opponent doesn't have access to mach punch, they have lost, since you fake out and spore first turn, and then encore anything that tries to protect/fake out etc and then spore everything. useswagger to annoy special attackers, and use foul play for some qite high damage, esp vs dusknoir and cresselia.

Hehehe i have an amoonguss, and it shocks everyone with it's ability to 2hko rindo gastrodon and ohko non rindo swampert, as well as hold its own agains other amonguss, with HP fire. If anyone can't tell, it is a offencive amoonguss. it runs quiet nature with 252 hp, 148 def and 108 sp att. it shocks many about how it can tank dragon gem draco eteors from timid latios with no spdef investment. it has 30 att IVs/30spatt IVs and 2 spd IVs, for HP fire, since I don't like how it is walled by nearly ny steel type, so i chose HP fire > sludge bomb.

I saw a brilliant hail goodstuff team the other day, and it was brilliant. i may have a look aa hail good stuff team

Well, we were supposed to start the tourney yesterday. We need to work harder on our coordination and follow through.

In other news, Team Terrakrow flew again last night! I was feeling a bit nostalgic, and decided to take the old team out to stretch it's legs. Rated match up was a barren wasteland, and after ten minutes of not finding anyone, I had to settle for free mode. He wasn't the best player, but he had a good team and landed enough critical hits to keep me on my toes: 15-61212-03948

I also have some videos of mine and joej m's battles to share:95-10977-2283588-74442-02776
For our next battle, we decided to test out another one of joej m's teams. He 4-0'd me on the first of these battles with this team, but decided not to save the video due to it being too haxy. Hax or no hax, I'm sure I wasn't winning that one, but it was his call. 48-51072-62663
^ This battle and the next one went a little better, but then he also hinted his leads a little in our VM's between battles, so that helped a lot. Still waiting on the last video to be uploaded.

Looking forward to battling Shreyas next. We've had a hard time catching each other on-line, but sounds like we've finally settled on this Wednesday. I'm sure we'll get even more awesome battle videos then.

Last edited by Silvershark; 8th April 2013 at 4:36 PM.

When it comes down to it, no idea's too Farfetch'd when it comes to building a pokemon team.

Alright, Georgia is literally in 5 days, i wish luck to others who are participating.

On other news, i tried making a pokemon battle vid, but due to my camera being utterly horrible i had to use the pokecheck battle vid viewer .-.
Link is in my sig if anyone is interested in watching it.

Serebii Guardian Cup #5 Third Place
Conquerer of McDanger's Battle Arena in the Official Serebii Battle Frontier - 12th December 2012
Former War Team member of Creamery Command.

Im currently in GA right now, got here last night, and i came across some people practicing in one of the gamestops. Looks like some tough competition down here. The food is...well, interesting to say the least.

And considering the fact none of you are coming to my knowledge, ill try to film somethings, and provide some info, as it looks really cool down here.

Serebii Guardian Cup #5 Third Place
Conquerer of McDanger's Battle Arena in the Official Serebii Battle Frontier - 12th December 2012
Former War Team member of Creamery Command.

Im currently in GA right now, got here last night, and i came across some people practicing in one of the gamestops. Looks like some tough competition down here. The food is...well, interesting to say the least.

And considering the fact none of you are coming to my knowledge, ill try to film somethings, and provide some info, as it looks really cool down here.