Manastorm

500 Early Access Copies Sold!

I'm thrilled to announce that Manastorm has been purchased by more than 500 early access supporters. Thanks to you all, this really exceeded my expectations.

My hope was that if I hit 100 copies in the first month after launch I would be in good shape to work with the community to build out the game. So this is just awesome.

Because of the generous support of all the early access supporters, I'll be receiving some funds that I can invest back into assets for the game. You can see by the teaser image above that I'm experimenting with new 3D models for minions in the game. I'm happy because I'm going to be able to purchase some that have been sitting on my wish list.

Please check out the game's discussion forum on Steam for more details and updates.

Tons of fun. Even though I'm playing with limited cards it still very entertaining. Reminds me of watching Yugioh cartoons when I was younger and they'd throw the cards down and the monsters would appear, even so far as attacking the other player and having reactions from them. I can't wait to see where this game goes.

Past the initial things that you've addressed and said you are working on I've found one strange issue. Every time you complete a game or enter a new game the hints pop up on the controllers. Not a deal breaking problem or anything close just a minor annoyance. I think it would be a very small improvement if once we switch the hints off by pressing the button then they default to not appearing again until we press it rather than having it re-appear everytime a game finishes or begins.

Thanks Wolf Darkspear. A big effort will go into the card library for sure. I also want 8 minions on the ground. That's more inline with hearthstone. However with the current vantage point it becomes hard to control them. I don't know what to do about this at this point. The best I can think of is letting the player teleport around the field to pick positions.

I'm glad you've got the funding you need to continue development, good luck with this, I'm hoping it turns out to be a great game. Are you planning on expanding the decks with more creatures etc.

Also, any chance you can increase the number of beasts allowed on the playing field at any one time, at the moment its limited to 4 and doesn't feel like a "battle" to me. Id like it doubled to 8 if possible