Rock, Paper, Shotgun - Why Games Should Enter The Public Domain.The idea that creativity is only feasible if thereís a financial reward
is abundantly demonstrably false. For someone to make their living from
creative pursuits relies on some sort of financial return, yes. Creativity
is not dependent on its being oneís living. Thatís enormously crucial to
remember. But even when talking about those seeking to make their living,
the notion that a finite stretch of time in which exclusive profits can be
made doesnít prevent anyone from becoming a multi-millionaire from their
work. An eventual transition to the public domain would in no sense take
away the financial incentive to create.

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Task wrote on Feb 4, 2014, 17:08:I wish games would enter the public domain. Then Microsoft wouldn't be allowed to sit on the MechWarrior franchise. Disney/LucasArts wouldn't be able to sit on classic games they refuse to make sequels for anymore (Jedi Knight, Shadows of The Empire, X-Wing, TIE Fighter, etc.).

But why does a space shooter need to be Star Wars? Chris Roberts seems to be doing fine without it.Do you really think it's the lack of a Tie Fighter that's kept the genre back?

And there are plenty of ways to do giant robots without the MechWarrior name. No indies have jumped up and made any of late. Is it just because they can't use the name? Would that suddenly make the difference?