I wasn't sure that I'd like returning to the P&C genre, but this game has pulled it off quite admirably. The entire game & story direction has impressed me by not pandering to crowds and creating something worthwhile.

I was a bit annoyed at first for the ending, but the more I thought about why it annoyed me, the more I liked the fact it was different.

Only downer is the choices you make are really smoke and mirrors, regardless of what you do scenarios will still happen with the same if not similar outcome. It's more to do with your personal journey than any choices really changing outcomes, which is why unlike some games which can change quite a bit, I see no reason to really replay it.

Only downer is the choices you make are really smoke and mirrors, regardless of what you do scenarios will still happen with the same if not similar outcome. It's more to do with your personal journey than any choices really changing outcomes, which is why unlike some games which can change quite a bit, I see no reason to really replay it.

Personally, I do. Yeah, it'll change conversations, it'll change how people react in certain situations, but it won't change the story beats or the ending. Hi Mass Effect. *shrug*

But that might be part of the story itself -- in a zombie apocalypse, no matter what you do, no matter what choices you make (and it's sort of shocking what your moral compass will let you do), **** goes to ****.