Description

Unreal Cinema is an ENB configuration designed to give a cinematic and immersive experience within The Elder Scrolls V: Skyrim.

The main focus of Unreal Cinema, aside from making effective use of cinematic style effects such as Letterbox Vignette, Tilt Shift Depth of Field, Active Film Grain, and Lens Flares, was to give the player the feel of a dark, yet fantastical, gritty and medieval atmosphere while exploring Skyrim. Rather than go for a realistic style or a vibrant style, that a lot of other ENB's offer, the goal was to achieve a unique artistic style that nobody else has quite captured yet. A lot of time was spent to make sure that you never felt like you was running an ENB. That this style was the way the game is meant to be played. From careful positioning of vignette borders to go with the UI to lighting balancing to avoid mountains looking like cardboard cutouts in specific lighting/weather types. There is a heavy emphasis on creating use for torches and light spells so darkness at night and in dungeons & caves is common.

The configuration may not be for everyone, it's certainly far from realistic, however I hope you can appreciate the time and effort put into this configuration and enjoy the many little things that combine together to bring this cinematic vision to Skyrim Nexus.

All author screenshots were taken using Unreal Cinema however please be aware that screenshots may vary by ENB profile version as the configuration is improved and may not represent the work in it's current form. If you upload user images please note the version used in the image title.

Disable, or set to application controlled, all Anti Aliasing, Anisotropic Filtering, and V-Sync settings on your graphics card control centre and in-game. These will be handled by the ENB profile. Failure to do so will result in many ENB effects not being rendered as well as an increased performance hit.

Run the Launcher and disable Anti Aliasing (including FXAA) and Anisotropic Filtering settings then save and exit.

Launch The Elder Scrolls V: Skyrim.

PLEASE READ THE NEXT THREE SECTIONS BEFORE ASKING QUESTIONS IN THE COMMENTS SECTION.

This mod is pretty much developed around Enhanced Lights and FX. It is worth noting however that I was using an older version during development so ELFX Enhanced was not a part of it. Therefore until further notice I recommend not using ELFX Enhanced with Unreal Cinema.

If you play in third person exclusively then I highly reccommend editing your character position using Enhanced Third Person Camera so that your character is a little to the left of the crosshair for optimal experience with the Tilt Shift Depth of Field. This way Depth of Field blurring will only render beyond where the crosshair points rather than all the time due to the character being centred.

Reccommened settings for Enhanced Third Person Camera are:

X Position= 35 (50 for Bow and Crossbow)Z Position= -10

This mod requires SKYUI/MCM and the latest version of SKSE.

I also recommend using Simple Crosshair if you are using Enhanced Third Person Camera. This will replace the cursor with a small dot reducing the chance of breaking your immersion.

To disable Rain open the ENB GUI by pressing Shift+Enter, uncheck Rain, and then click on Save Configuration at the top of the GUI.

To enable Anti Aliasing open the ENB GUI by pressing Shift+Enter, check Rain, and then click on Save Configuration at the top of the GUI.

Anti Aliasing

To disable Anti Aliasing open the ENB GUI by pressing Shift+Enter, uncheck Anti Aliasing, and then click on Save Configuration at the top of the GUI.

To enable Anti Aliasing open the ENB GUI by pressing Shift+Enter, check Anti Aliasing, and then click on Save Configuration at the top of the GUI.

Either enable ENB AA or use SMAA Injector AA (ENB AA and Injector AA can be used together). Hardware AA will cause effects not to render so should always be disabled with this configuration.

F.A.Q

Will this overwrite any other mods?

There may be textures included that will overwrite textures already installed. I normally keep these to water and sun textures.

Why is everything dark/bright?

This is likely caused by the difference in monitor settings between you and I. Just adjust your in game brightness level a little to a level that you are comfortable with.

Why is fog not rendering properly?

This is sometimes caused by SSAO which is enabled by default. You can either disable SSAO (see the EFFECTS section for instructions on how) or try refreshing the render by opening up your map and then exiting.

I don't have great performance.

ENB can be very taxing on an average system, especially with alot of effects applied. If you have a GPU with limited VRAM, and tons of large texture mods installed, this can cause performance issues.

Try enabling the FPS limiter in game by pressing the Division key on your number pad. This can make the game smoother at the cost of slightly increased loading times.

Failing that try disabling some of the effects. Depth of Field & SSAO can have a taxing performance cost with ENB. So try disabling them if you find the performance just isn't enough.

You can also try using a Texture Optimizer to improve your performance. This will compress your textures to manageable sizes for your RAM to load in to decrease stuttering.

It's also worth noting that no ENB can ever be one hundred percent perfect for visual quality & performance (until it is optimised by it's developer) without alot of quality resources being cutback. What's good for one person may not neccessarily be good for someone else. This is the case with every ENB, even those geared towards high performance.

How can I alter a setting I dislike?

To alter settings in enbseries.ini you can change them in real time in-game by pressing Shift+Enter to bring up the ENB GUI. Make sure you save your changes if you want to keep them. If you wish to discard your changes just exit the GUI (Shift+Enter) and then press Backspace to reload the profile.

For all other file edits use notepad. You will have to Alt+Tab in and out but you will see most changes in real time.

If you wish to edit the ENB more to your personal taste then I reccommend checking out the Guide to ENB Series mods. If that doesn't answer your question then feel free to ask me on the comments section and I'll try my best to help.

Is there an in game FPS counter?

Yes. If you wish to enable the ENB FPS Counter, press * on your number pad.

How can I take a screenshot with all the effects applied?

If you wish to take a screenshot, press Insert. This will ensure the screenshot is taken with all effects applied.

Is there any way to disable the ENB in game?

If you wish to disable the ENB, press Shift+F12.

Will you be updating Unreal Cinema to ENB Binary version X?

Yes, though there is no time frame on when it will be updated. Work is considered final until I get around to updating the profile.