How to Play

The participants sit in a circle and pass the basketball around while singing the alphabet. Whoever has the ball when the song gets to ‘Z’ has to get up and try to shoot the ball in the net.
If the player makes the shot, he/she can rejoin the circle. If not, he/she must sit out for the rest of the round.
A round ends when only two people are left. They participate in a shoot-out style competition to decide the winner.

How to Play

Split the participants up into two equal teams and allocate a side of the playing area for each.
The two teams then place their pins/cones around the playing area and spread themselves out.
When the leader says “go” the two teams try to knock down the other team’s cones/pins. The ball can only be rolled, it cannot be thrown. When a cone is knocked down, the participant who knocked it down raises their hand and walks to the other side to retrieve the pin/cone. They can then place that cone/pin anywhere on their side. Once a team has won all of the pins, the play ends.

You may also want to add some of the rules of dodge ball to make it more difficult. For example, you could decide that when a participant is hit by a ball from the knees down, they must join the other team.

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at least one object (like a ball) or 2 objects for a more challenging game

Where to Play

inside or outside

How to Play:
The leader of the game arranges everyone into a circle and then begins play by passing the first object to the person on their right (Participant A). The leader says to Participant A, “this is a whit.”

Participant A asks the leader, “a what?” and the leader responds, “a whit.”

Participant A then passes the object to the person on their right (Participant B) and says, “this is a whit.”

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a large ball for adults or older children or a small ball for younger children

Where to Play

outside in an open area that is safe for running

How to Play:
Before the activity begins, mark out an area with pylons or other markers. This area should be large enough for the whole group to fit inside of it but not so large that the participants are far away from one another.

The leader will choose someone to be “it”. This person is Atlas and must carry the Earth (the ball). The leader will explain that Atlas is always carrying the Earth and that it gets heavy sometimes. He/she will explain that Atlas is going to try to get other people to help him/her to carry the Earth.

Atlas can carry and run with the ball anywhere inside the playing area. The participants must remain inside the playing area at all times. If anyone else touches the ball, they are on Atlas’ team. Atlas can try to get other people on his/her team in any way he/she can. This game is very similar to dodge ball, except that even if you catch the ball you’re still “out” and have to help Atlas.

Atlas’ helpers can move freely around the playing area when they don’t have the ball. While carrying the ball, they can only move 3 steps before they must try to get someone out with it or pass it to another member of Atlas’ team.

The game ends when only one person remains and everyone else has been recruited by Atlas.