The streamer said it was basically about 4-5 hours. He played it on normal, but it was about that long. It was pretty engrossing and entertaining, being based on some real life conflicts and situations. But, it is pretty short. That being said the Tier 1 mode (co-op) and multiplayer should extend the life a bit.

do campaigns always have to be so short these days? These guys took 3 years to make the damn game and with that I mean there was a whole team only focusing on the singleplayer (EALA). What failed so much about Airborne, bugs asides, was the short campaign lenght. It's just disgusting.

I understand your frustrations Johandevries but wouldnt you rather play a SP thats 5 hours long that you will remember for its intriging story line that you have feelings for then a game thats only remembered for its MP.Giving me the full experience of SP and MP is better then a MP thats remembered as being plagued with glitches and hackers?MOH has always given us that SP that we can always can remember because of it authenticy.To me and many others authenticy is more important then generic milked games regradless of how long it is.History is something that will be remebered forever just keep that in mind the next time you play a game that has 10 or more hours of false storylines with silly characters.

I agree If the story is as good as everyone is saying it is and its only 5hours long then it must be epic has hell.Plus you can play teir1 once unlocked where you can challenge your friends times and scores on each level and its all recorded at dangerclose.I think that has replay value on it alone.I cant wait to play this.Not even a day to go before I get to play something worthy.A campign doesnt have to be 10 hours long to enjoy it just remember that.Some of those SP that are long as hell can be dragged out and leaving me feeling empty handed once finished.Im glad to see some good reviews so far minus the fact that people keep posting about the beta for god sakes.Not finished product to finished product.Big difference and to all those retards who love COD and have put this game down for so long, grow up nobody cares about what you think either your going to like it or not everybody has there own taste in games.

Some games are artificially extended to make the campaign longer. Either they add "fluff" levels or mundane tasks to give a game an extra hour or two just to meet some sort of industry standard. IMO, the campaign just needs to fill whatever time it has with immense fun. If that happens, I don't complain. That being said, it's great when there are other modes or additions that enhance the gaming time (such as multiplayer or co-op). From what I watched, MoH has an engrossing and entertaining story that moves from conflict to conflict furthering the storyline as it goes. The best part about it is that there are emotional strings being pulled the entire time.