A compendium of new Races, Factions, Locations and NPCsfor your Players to connect with.
The Fragged Empire: Protagonist Archive explores the consequences of the arrival of four new races in the Haven system. The digital Palantor, spiritual Remnant, nomadic Twi-Far and the dangerous Zhou. Including factions, locations and a large number of new Traits and equipment.
196 page.
4... [click here for more]

An Adventure Suitable for Characters with 6-10 Current Resources. Writen by Chris Lites.
As the Great War ground to a halt, the Archons watched their great empire reduced to embers like a handful of stars against the black of night. When the last of them lay dying, they made final efforts to undo those mechanical monsters they created to fight Xions Nephilim horrors. Yet, the Archons... [click here for more]

"Plot generators to maximum, chief!"
The GameMaster's Apprentice: Sci Fi is a system-neutral deck of cards that can be used as either a supplement for traditional tabletop RPGs or as a complete game engine for GM-free solo or group RPGs. This variant deck is aimed at science fiction of every kind, from shiny space operas to the grim, dark streets of a megacorp-dominated Earth.
You can... [click here for more]

Codex is the monthly RPG fanzine published by the Gauntlet gaming community! Each issue features a variety of original articles organized around a theme, loads of original artwork, and a custom layout.
Inside Codex - Chrome:
#chrome_rot.exe A campaign starter for The Sprawl RPG that introduces the threat of the chrome rot disease into your game.
Nineteen Science Fantasy... [click here for more]

Play a complex, deep, political, world where shaolin monks with bone knives fight 11 ft. tall 2 ton bone golems at the speed of precognitive thought.Subtle Horror in a Sci Fi Pathfinder Campaign Setting?
Necropunk is a campaign scifi setting that offers a look into what it means to be human.
It is, in the strictest sense, a Pathfinder Campaign... [click here for more]

The city of Archon.
The most cosmopolitan, technologically advanced metropolis the world has ever seen,
where the nations of the world have at last come together to lay aside their differences.
Will it be our last hope for a peaceful future or the chilling harbinger of a totalitarian dystopia?
It falls to the members of the Division of Public Safety to protect Archon and its inhabitants from... [click here for more]

Missions are the lifeblood of The Sprawl. Better lay down the plastic.The Sprawl: Mission Files is a collection of ten new cyberpunk missions for The Sprawl. Infiltrations, extractions, heists, recovery ops, wetwork, investigations, hunts, pursuits, shakedowns, Mr Smith has them all… and more.
Ready to run. Each mission includes a brief summary of the... [click here for more]

>>>NOW FOR PATHFINDER!!<<<
The city of Archon.
The most cosmopolitan, technologically advanced metropolis the world has ever seen,
where the nations of the world have at last come together to lay aside their differences.
Will it be our last hope for a peaceful future or the chilling harbinger of a totalitarian dystopia?
It falls to the members of the... [click here for more]

The job seems simple enough; grab a high profile geneticist from Bio Solutions, and deliver him to the contractor. In, out, done. Easy Peasy, right? Wrong. Word spreads fast in the sprawl, and once the wolves hear about the dandy diaper baby coming down from his ivory tower, he becomes a huge payday, and everyone wants to cash in. Will the characters complete the job as promised? Or will they succumb... [click here for more]

The group is hired to grab some medical research files from an abandoned naval base on the Puget Sound. Seems simple enough, except nobody thought to deactivate the base’s security systems. Can the group survive military-grade security robots and drones long enough to retrieve the data? And why is another recovery team on the base?
Drip by Bloody Drip is an adventure for 3 to 5 characters of... [click here for more]

THE GLITCH HAS COME TO TENDORIA
A vicious computer virus threatens to corrupt the entire internet, and the only ones standing in its way are the characters from your video games.
8-bit heroes battle monsters and corrupted files—it's Wreck-It Ralph meets Lord of the Rings in a fight for the fate of the world!
This 56-page Fate Core adventure provides a complete world... [click here for more]

In the not-too-distant future, changing your genes is like changing your name: tricky, but available for the right price.
Dozens of companies market gene-modding lines that allow the customer to take on characteristics drawn from animals or fantastical creatures. Popular packages have led to pockets of genetic divergence that some are hesitantly classifying as new “races.” Some... [click here for more]

It’s not safe to venture intoVenture City…
Take a trip to Venture City, a world of superpowers, villainous corporations, and ruthless gangs, set in a near-future where powers are for sale. From the corporate sponsored heroes to the supervillains in the news, and all the way down to the little guys who try to... [click here for more]

It's the Easy Ones that Get You If you've survived enough runs, you know that the ones that sound easy are the ones that get you. And what could be easier than recovering a runaway drone? As it turns out, plenty. The drone is acting strangely--strange enough that two megacorporations are interested in its fate. And there are others, who are no fans of the megacorps, who have got the scent... [click here for more]

The End Is Nigh You’ve had quite a time in the Rotten Apple—you’ve seen some weird people, done some strange things, and made some narrow escapes. Hopefully you’ve made some friends, and most likely you’ve made some enemies. But a strong wind getting ready to blow through town, and it just might take you away with it. Just make sure you leave alive. Elevator... [click here for more]

Harlequin's Back……and the world may never be the same! It's long been said that trouble follows Harlequin around like a loyal dog, but this time he's taking the lead and dragging some shadowrunners along on his waking nightmare. It's clear that the level of magic is rising in the Sixth World, and bigger magic makes the world a more dangerous place. But the particular... [click here for more]

Fantasy adventures are so easy to make up… slay the dragon, save the princess, stop the advancing goblin horde. But those of us who love science fiction role-playing games have a lot more work to do in coming up with imaginative adventures in the vastness of space.
Until now.
So grab your dice and this booklet… and in a few minutes you’ll have a new and imaginative adventure... [click here for more]

Open Season!
If the Ork Underground is going to become an official district in Seattle, it’s going to need some cleaning up. Even if it’s not, some of the criminals down there have a pesky habit of bringing their activities to the surface, and plenty of people want them eliminated. Seattle law enforcement has had enough, and ADA Dana Oaks is determined to bring down some of the... [click here for more]

Fight on All Fronts If you’re going to win in modern warfare, you have to use every weapon in your arsenal. Guns, tanks, and bombs are great, but if that’s all you put into play, you’re going to lose. Information and propaganda have been a major part of war efforts for more than a century, and falling behind in those areas will doom you. Amazonia has gone to war with Aztlan,... [click here for more]

Blood Will Out!
Shadowrunners have a lot of rules, and each and every one of them can be overruled by the proper amount of nuyen. So when shadowrunners talk about “never trusting an elf,” that’s more of a bargaining position than anything else. Luckily for them, some elves have plenty of scratch they can use as a persuasive tool. And for the tasks they have in... [click here for more]

The city of Archon.
The most cosmopolitan, technologically advanced metropolis the world has ever seen,
where the nations of the world have at last come together to lay aside their differences.
Will it be our last hope for a peaceful future or the chilling harbinger of a totalitarian dystopia?
It falls to the members of the Division of Public Safety to protect Archon and its inhabitants from... [click here for more]

The heroes are hired for a simple delivery job, some might even say a milk run. The team has two hours to deliver a briefcase across town, but not all jobs are as easy as they look. In order to make it in time, the heroes will have to overcome a few obstacles that threaten to keep them from making their deadline. One-Sheet adventures are designed to be run with minimal prep and contain enough... [click here for more]

In the Near Now, Earth has been invaded by raiders from other dimensions. These armies of evil bring with them their own realities, different from our own, turning portions of the Earth into someplace else. In these days of war, only you – the Storm Knights – can withstand the changing laws of... [click here for more]

The Near Now. Earth is gripped by the Possibility Wars , as Storm Knights fight to stem the sweeping tide of invading realities. At the center of this battle are the fabled eternity shards – incredible relics of power imbued with coveted possibility energy, capable of tipping the balance of the Possibility Wars forever.
The Race is on. Minions of the High Lords frantically scramble to... [click here for more]

It is the time of the Possibility Wars. Fierce reality storms wrack the Earth, hurtling contradictory realities against each other in a maelstrom of destruction. In the wake of these devastating storms, the Storm Knights are born – to fight the High Lords, and to gather the relics of power that will drive the invaders off... [click here for more]

The Near Now. Two years ago, a band of intrepid Storm Knights trapped the Gaunt Man within a powerful reality storm. Now the master of the horror realm of Orrorsh, the most powerful High Lord of all, is back!
The Gaunt Man has returned in time to learn that a renegade Hellion Court member is planning to destroy a major city in a bid for supreme occult power. But the Lord of Fear knows the... [click here for more]

A corporate executive is being held for ransom by a local street gang. Management wants him back, but doesn't want to get involved, so the hire a group that can handle a delicate job like this. The heroes are hired to make to make the exchange, with a promise of a bonus if they return the executive alive and hold on to the ransom money. A simple job, right ami? Just have to handover a case for... [click here for more]

SCALPEL OF HATE
The Sixth World is many things, including a stunning series of case studies on the mechanisms of hate. There are some true experts out there, people who know that just walking up to someone or something you don’t like and throwing a solid punch is satisfying, but nowhere near as satisfying as causing destruction that runs deep and lasts forever.
The Aurora Warrens of Denver... [click here for more]

An Adventure Suitable for Characters with 6-10 Current Resources. Writen by Ryan Schoon.
The galaxy is becoming less mysterious every day. Corporation scientists are unravelling the secrets of the worlds while the Palantor unlock incredible new technologies. It has become rare to encounter something that science simply cannot explain - yet the Twi-Far have. The Faren, strange beings... [click here for more]

The great Lich Draxxus has unveiled his most incredible invention yet! A dimension with countless raised skeletons, each instructed to conduct simple arithmatic, based on the skeletons around him. With millions of these creatures all working at once, Draxxus has been able to make developments in magical studies that would have taken centuries! His Bone Zone is the talk of the world!
There's just... [click here for more]

Two worlds, side-by-side, orbit each other. One, the world of Arcanum, has a civilization full of magic. Everyone is born with at least a touch of the gift. Airships populate the skies, docking at floating cities. Wizardswith eldritch power combat dragons across the land. The other, Mechus, is a world of advanced technology. Genetically altered men and women walk the streets. Soldiers defend their... [click here for more]

Superheroes have hit the scene in a big way, but you're not one of them!
Superspeed might make your commute faster, but once you are at work you still have to do your day job if you want to pay the bills. We don’t tell superhero stories about people who used their powers to become independently wealthy so they could fight crime more effectively. No, we tell stories about people with powers struggling... [click here for more]

Welcome to the world of 204X!
Experience cyberpunk adventure the way it was intended: from the vantage of the 80’s. Influenced by cutting-edge anime classics like Akira and Battle Angel Alita, Neonpunk Crysis takes you back ­– and forward – to the mean streets of Neo Tokyo. Rogue androids prowl through glitzy nightclubs, their algorithms on the verge of self-awareness. Escapees... [click here for more]

Please note: this Quickstart was released prior to the release of The Veil: Cascade, in order to playtest some of the new mechanics. As such, this product doesn't fully reflect the final mechanical changes found in that book. But it should still give you an idea as to if the game is for you or not.
Glitch City is a Quickstart adventure consisting of premade characters, a small sample... [click here for more]

ENnie Nominee Best Adventure The Lemurian Candidate When priceless artefacts start to go missing, the heroes are called in to investigate. But what seems like a simple theft quickly spirals out of control, taking them to places -- and times -- that they never imagined existed. Can they unravel the mystery surrounding the Lemurian Candidate before it is too late,... [click here for more]

A Bad Beat Rocks the Street
The shadows are abuzz about the new drug in the sprawl: tempo. It takes the user on a unique trip, better than anything experienced before. Druggies can’t get enough of the stuff, and even beetleheads are giving it a shot. Tempo’s popularity shifts the balance of power between the syndicates and soon the blood and bullets are flowing.
Ghost Cartels drops the... [click here for more]

What starts as a petty fight could degenerate to a full-scale war. When things are turning sour who said mediators had to be neutral?
A fixer hires the team for what seems like little more than a complicated prank. However, sometimes, people have a hard time keeping their vengeance proportionate. When two veterans of the business conflict enter the fray, the team needs to make some hard choices.... [click here for more]

A stool pigeon is ready to name names. Mr. Johnson wants to make sure they're the right names. He needs you to break into the NYPD Inc. holding facility and deliver a message. This 25-page scenario includes a complete adventure, player handouts, and record handling sheets for participating in the Shadowrun Missions (SRM) campaign.
Shadowrun Missions is an international shared campaign.... [click here for more]

Sixth World scholars have long hypothesized the cyclical nature of magic. For years corporations, collectors and other factions have spent fortunes hunting down surviving relics of this mythical age. The shadows whisper of lost lore and a secret history to the world. A privileged few have come into possession of ancient items of great power and mysterious purpose, artifacts from before recorded history.... [click here for more]

The Politics of Deception
Whoever wins the war for the future of the Ork Underground is not going to leave a single weapon holstered. From waging outright violence to employing political subterfuge, both sides in the struggle are willing to use any tactics they can dream of to advance their cause.
Anti-metahuman sentiment has long been a hot-button issue in Seattle, and some members of the... [click here for more]

Secrets Worth Killing For
In 2072, Roger Soaring Owl, CEO of Knight Errant, resigned.
In 2073, Roger Soaring Owl was attacked on the streets of Denver. Witnesses were not clear on just what attacked him, but most say it was meaner, stronger, and faster than any metahuman.
Now it’s 2074. It’s time to find out what Roger Soaring Owl learned.
Corporate machinations... [click here for more]

Welcome to the Middle East! The trophy wife of a brutish Russian-Israeli oligarch falls for a charming Arab taxi driver and the two elope to Gaza. Some time later, her kids are gone, snatched off the street by Bedouin thugs-for-hire. Dame wants her kids back and has the credits to make your time worthwhile. Classic story. First question to pop into your head -- are you willing... [click here for more]

Managers and producers know the secret. It isn't what's hot now, it's what's next. That's the key. Not what they're listening to now, but what they're going to listen to tomorrow.
Lorna Jericho could be next.
A hot look, a new sound and lyrics that turn fans into fanatics. She's dangerous. She has no fear. She asks all the wrong questions, shouting them out loud to her loyal followers.
Shadows... [click here for more]

A streak of luck brings the heroes into possession of a package worth a lot of creds to the right buyer. The people who lost it want it back and are willing to do anything to get it, add in two corporations, a gang and a mafia hit team and the heroes have a hard time surviving, let alone getting paid.
Hot Potato is a one-sheet adventure for a group of seasoned characters, though it can easily be... [click here for more]

An Adventure Suitable for Characters with 3-5 Current Resources. Writen by Chris Lites.
Welcome to the introductory adventure for Fragged Empire. This free form scenario is just one possible adventure the characters can undertake in the Fragged Empire universe. This mission is designed around some of the core themes of the book: post-post-apocalypse, ancient tech and interspecies... [click here for more]

This is my entry into the 2016 One Page Dungeon Contest, with an extended gazetteer of room-by-room descriptions of this space station dungeon adventure, a full scale layered PDF map of the space station deck plan at 32 x 54 inches in scale, set at 1 inch = 5 foot scale. With its layers users can shut off the labels, starship, effects or grid to make player maps, or even to alter maps using graphics... [click here for more]