The best thing to do is to twiddle and push with your inverted. I have been dealing with this problem for many years.And the only thing I can do that works is push down the line with my inverted rubber or push down the line with my pips, but a long pip push has to be low and bounce low almost a straight line so you have to time it perfectly. Then after you do your push down the line attack the next ball. I'm an OX chopper and pushing low with the pips is a must. A 1.0 sponge chopper can add spin to their push but I hate sponge on Pips.

I would like to try a pip that chops Well and Easy to use over the table ..

Not the pip, you would like to have the tecnique to keep your chops low. Praticing is the answer. Praticing more and harder.However, if you would make your chopping life easier plus having potential over the table: ox is the answer.

I have to repeat that I am happy with my Sanwei Code 0.5-1.0, after playing with ox pips for years. It has outstanding control for table plays like blocks, pushes, serve returns and rolls. Safest pip I have played. No problem with chopping.

I have tried lately FL2 1.0, Cloud&Fog 1.0, Palio 0.5, P1r 0.5 and some others, But Sanwei Code feels clearly the best for me.

Your only hope would be to use one of those pips with low friction tops and grippy sides, and learn how to really activate the grippy sides of the pips when chopping. And even then, I've not really heard of too many success stories from those. Something like the spinlord dornenglanz.

I'm actually looking for a pip that does something similar at the moment. Though again... what you're after doesn't really exist! So you choose the trade off -- do you want to block or chop more? Then pick the pip with slighter better attributes for that style. Maybe an all-round one even. The alpha p-3 r from tibhar is pretty good for chopping and attacking, but the blocks suffer in control and reversal. The reversal is still present, just much weaker.

Your only hope would be to use one of those pips with low friction tops and grippy sides, and learn how to really activate the grippy sides of the pips when chopping. And even then, I've not really heard of too many success stories from those. Something like the spinlord dornenglanz.

I'm actually looking for a pip that does something similar at the moment. Though again... what you're after doesn't really exist! So you choose the trade off -- do you want to block or chop more? Then pick the pip with slighter better attributes for that style. Maybe an all-round one even. The alpha p-3 r from tibhar is pretty good for chopping and attacking, but the blocks suffer in control and reversal. The reversal is still present, just much weaker.

Quite true -- you think I might remember, considering I have 6 packages of it here on my desk...

Another decent one is the dawei 388d-1 quattro. I've been using anti spin recently. The blocking is great, but the dead balls or low spin balls make counter chopping (without twiddling) near impossible! Unless you don't mind sending back dead balls yourself. If you aren't playing against loop happy punks, then those frictionless rubbers lose a lot of their effectiveness from my experience.

Your only hope would be to use one of those pips with low friction tops and grippy sides, and learn how to really activate the grippy sides of the pips when chopping. And even then, I've not really heard of too many success stories from those. Something like the spinlord dornenglanz.

Which isn't according to the rules if it has low friction tops and grippy sides. Might be the pip geometry, though.

I know Butterfly products are not popular on this board, but Feint Long 3 is an excellent rubber for heavy underspin chops and good short table game. If you dont want to buy Butterfly then Curl p-4 is similar to Feint Long 3. Please note, attacking with Feint Long 3 happens in slow motion (btw is is very hard to find in 1.1 mm anymore usually its 1.3 or .05....

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