Document your code

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well-maintained, Markdown or rich text documentation alongside your code.

Construction

The various construction parts allow you to connect the other pieces to each other or other KSP parts.

MKS Tundra Adapters

Two endcap adapters are provided for merging modules of different sizes. These are used for aesthethic purposes, not functional.

Size

Cost

Mass (T)

2.5m

500

0.05

3.75m

500

0.05

MKS Tundra Airlocks

There are two airlocks provided: The larger can be thought of as a separate docking module, complete with waiting area for four Kerbals. The smaller (mini) version is a simple in-and-out affair for one Kerbal at a time.

Variant

Cost

Mass (T)

Reqd EC

Max Crew

Airlock

1,500

0.05

0.6/min

4

Airlock (Mini)

1,500

0.05

0.0/min

1

MKS Tundra 2.5m Hub

When you have to branch your base out, use this hub to link trusses and other modules. Suitable for Tundra-250 modules and other base components.

There are two hub variants: the full one with endcaps; and the short one without endcaps, which works better for inline connections.

MKS Tundra NodeHelper

When working with parts that have dynamic nodes, such as the MKS Tundra model, use this node to 'block' nodes that may be improperly selected during construction. Remove once done.

Cost

Mass (T)

200

0.05

Life Support

Life support modules work the the USI-LS mod to provide Supplies, create the components used to produce Supplies, or recycle resource to lower the need for new Supplies.

MKS Tundra Agriculture Module

The MKS Tundra Agriculture module can be configured as an Agroponics Unit, Cultivator, or Agricultural unit, allowing a variety of configurations to produce supplies and/or organics.

There are two sizes of the Agriculture module: 2.5m and 3.75m.

Size

Cost

Mass (T)

Reqd EC

Part #

Max Crew

2.5m

65,000

1.875

0.6/min

22

2

3.75m

65,000

3.695

0.6/min

39

4

The following resources may be stored in these modules (showing default and maximum values):

Size

ElectricCharge

ReplacementParts

Machinery

Recyclables

Organics

2.5M

1000/1000

200/200

100/100

0/100

0/100

3.75m

1000/1000

400/400

5/400

0/400

0/400

MKS Tundra Agriculture Support Module

The Agricultural Support Module is designed to support off-world farming on an industrial scale, with three configurable bays that can be set up for fertilizer generation or water extraction from a variety of materials.

Size

Cost

Mass (T)

Reqd EC

Part #

Max Crew

3.75m

65,000

3.471

1.7/min

32

4

The following resources may be stored in this module:

Resource

Default

Max

ReplacementParts

400

400

Machinery

100

2000

Recyclables

0

2000

MKS Tundra Kerbitat

The MKS Kerbitat crew support module can be configured as a life support recycler, crew quarters, or outfitted with comfort and exercise features to make your Kerbal more comfortable.

There are two sizes of the Kerbitat module: 2.5m and 3.75m.

Size

Cost

Mass (T)

Reqd EC

Part #

Max Crew

2.5m

65,000

7.65

0.6/min

24

2

3.75m

65,000

9.48

0.6/min

38

4

The following resources may be stored in these modules (showing default and maximum values):

Size

ElectricCharge

ReplacementParts

2.5M

1000/1000

200/200

3.75m

1000/1000

200/200

MKS Tundra Colonization Module

Designed for longer term settlements, this advanced Colonization Module provides ample room and ammenities for long term habitation.

The 3.75m Module can enable 'Kolony Growth'. This will generate a new Kerbal every 450 days so long as the module is active, you have crew capacity, and have at least one male and one female kerbal in your base.

There are two sizes of the Colonization module: 2.5m and 3.75m.

Size

Cost

Mass (T)

Reqd EC

Part #

Max Crew

2.5m

65,000

4.0

0.6/min

27

2

3.75m

65,000

12.0

1.7/min

42

6

The following resources may be stored in these modules (showing default and maximum values):

Size

ElectricCharge

ReplacementParts

2.5M

1000/1000

200/200

3.75m

600/600

MKS Tundra Pioneer - Logistics Module

Designed to be one of the first parts of a long term colony, the Pioneer module features local logistics capabilities, basic training facilities, recycling facilities for life support, KerbNet access, and survey station capabilities for off-world construction. Includes Logistics functionality that allows the vessel (and the resource warehouses attached directly to it) to participate in planetary logistics, taking or storing resources in planetary stockpiles.

Size

Cost

Mass (T)

Reqd EC

Part #

Max Crew

2,5m

65,000

1.6

0.6/min

26

2

The following resources may be stored in this module:

Resource

Default

Max

ElectricCharge

1000

1000

ReplacementParts

200

200

Machinery

400

400

Recyclables

0

400

MKS Tundra Recycling Module

A large, mobile recycling plant that can take broken parts and othe recyclables, and reclaim a portion of their raw materials.

Size

Cost

Mass (T)

Reqd EC

Part #

Max Crew

3.75m

65,000

3.416

1.7/min

35

4

The following resources may be stored in this module:

Resource

Default

Max

ReplacementParts

400

400

Machinery

50

2000

Recyclables

0

2000

Habitation

Habitation modules increase the time a Kerbal can stay away from Kerbin without dire effects.

Kerbitat Modules

Habitation modules provide space for your Kerbals to live in and move around. The more Habitation space you have, the longer Kerbals are willing to stay off-world.

In addition to providing Life Support capabilities, Kerbitats provide a living space.

MKS Tundra Expandable Habitats

An expandable module that can be configured as agricultural space or living space.

There are two sizes of the Expandable Habitats, 2.75m and 4.25m, which represent their expanded sizes. These equate to 2.5m and 3.75m launch sizes, respectively.

Size

Cost

Mass (T)

Reqd EC

2.75m

2,750

1.875

0.6/min

4.25m

4,250

2.225

0.6/min

The following resources may be stored in these modules (showing default and maximum values):

Size

ElectricCharge

Machinery

Recyclables

Construction

2.75m

100/100

5/100

0/500

0/1,000

4.25m

100/100

5/500

0/500

0/8,000

These modules can only be expanded with a Kerbal on EVA and with the following resources:

Size

MaterialKits

ElectricCharge

2.75m

1,000

100

4.25m

8,000

500

MKS Tundra Habitation Ring

All of the comforts of home in a convenient, expandable package. Not for use as a bouncy castle. Can be configured as agricultural space or living space.

Cost

Mass (T)

4,000

5.1888

The following resources may be stored in this module:

Resource

Default

Max

Construction

0

46,000

ElectricCharge

100

100

Machinery

500

2,500

Recyclables

0

2,500

ReplacementParts

50,750

50,750

This module can only be expanded with a Kerbal on EVA and with the following resources:

Resource

Required Amount (T)

MaterialKits

46,000

ElectricCharge

4,000

Manufacturing

Manufacturing modules are used to convert one or more resources into other resources. These are typically used later-on in the game, after smaller bases have been established.

MKS Tundra Assembly Plant

An off-world manufacturing facility, capable of creating a variety of finished goods.

Size

Cost

Mass (T)

Reqd EC

Part #

Max Crew

3.75m

65,000

3.475

1.7/min

34

4

The following resources may be stored in this module:

Resource

Default

Max

ReplacementParts

400

400

Machinery

100

2000

Recyclables

0

2000

MKS Tundra Industrial Refinery

A large refinery designed to support off-world resource exploitation on an industrial scale, with three configurable bays that can be set up to refine a variety of resources into useful products.

Size

Cost

Mass (T)

Reqd EC

Part #

Max Crew

3.75m

65,000

3.471

1.7/min

33

4

The following resources may be stored in this module:

Resource

Default

Max

ReplacementParts

400

400

Machinery

100

2000

Recyclables

0

2000

MKS Tundra Industrial Regolith Sifter

Designed to take in vast amounts of dirt and extract it's useful contents, this industrial sifter redefines the meaning of 'Resource Exploitation'

Size

Cost

Mass (T)

Reqd EC

Part #

Max Crew

3.75m

65,000

3.457

1.7/min

37

4

The following resources may be stored in this module:

Resource

Default

Max

ReplacementParts

400

400

Machinery

50

2000

Recyclables

0

2000

MKS Tundra Mobile Workshop

Need Picture

This workshop module is suitable for small-scale fabrication. Can also help increase efficiency when combined with a larger MKS Fabrication Module.'

Size

Cost

Mass (T)

Reqd EC

Part #

Max Crew

2.5m

790

1.599

0.6/min

22

2

The following resources may be stored in this module:

Resource

Default

Max

'ElectricCharge`

1000

1000

Machinery

50

500

MaterialKite

0

200

Recyclables

0

500

ReplacementParts

0

200

SpecializedParts

0

200

MKS Tundra Inflatable Storage Module (ISM)

Need Picture

An expandable module that can be configured to store a variety of resources.

Cost

Mass (T)

10,000

0.75

The following resources may be stored in this module:

Resource

Deflated Max

Inflated Max

Raw Materials-1 (MetallicOre, Substrate, Minerals, Water)

17.5 each

1750 each

Refined Goods (Chemicals, Polymers, Metals)

23 each

2300 each

Equipment (Machinery, Recyclables, Material Kits)

23 each

2300 each

Refueling-1 (LiquidFuel, Oxidizer, Karbonite )

4.6, 4.6, 23

460, 460, 2300

Refueling-2 (Monopropellant, SolidFuel, LqdHydrogen

4.6, 4.6, 23

460, 460, 2300

Supplies (Supplies, Mulch, Fertilizer)

17.5, 17.5, 35

1750, 1750, 3500

Agriculture (Gypsum, Hydrates, Dirt)

23 each

2300 each

Raw Materials-2 (Ore, Uraninite)

35 each

3500 each

Exotic Resources (RareMetals, ExoticMinerals, RefinedExotics)

23 each

2300 each

Advanced Parts (Silicates, Silicon, SpecializedParts)

23 each

2300 each

Advanced Supplies (ColonySupplies, Organics)

35 each

3500 each

Career

There are two types of career modules:

The Akademy trains the Kerbals to improve their skill level

The Medical Bays heal tourists of homesickness

MKS Tundra Training Akademy

A field training center for training your Kerbonauts. When training is conducted, attendees will gain experience based on the instructors present, and in their chosen field. Up to one star when used on Kerbin, two stars while in orbit, and three stars if training takes place landed on another planet or moon.

Size

Cost

Mass (T)

Reqd EC

Part #

Max Crew

3.75m

65,000

7.5

1.7/min

40

12

The following resources may be stored in this module:

Resource

Default

Max

ReplacementParts

1200

1200

MKS Tundra Medical Bay

When mishaps befall your Kerbals, or when Kerbals become homesick, simply transfer them into the medical bay, and any scientist on your crew can help them become happy and healthy again. Only works on Kerbals inside of the module, consumes ColonySupplies.

There are two sizes of the Medical Bays: 2.5m and 3.75m.

Size

Cost

Mass (T)

Reqd EC

Part #

Max Crew

2.5m

65,000

5.0

0.6/min

50

4

3.75m

65,000

12.0

1.7/min

50

4

The following resources may be stored in these modules (showing default and maximum values):

Size

ElectricCharge

ReplacementParts

2.5M

1000/1000

400/400

3.75m

1200/1200

Power

Power modules produce ElectricCharge by converted EnrichedUranium into DepletedFuel. One of these modules produces the power on an industrial scale while the other re-processes the spent fuel so it can be used again. The Power Distribution Unit (PDU) is typically later in a colony's development when a large amount of power is required. The Nuclear Fuel Plant is then deployed towards the end of a colony's development to allow the colony to be power independent.

MKS Tundra Nuclear Fuel Plant

Processing plant for nuclear fuel production and refinement. The centrifuge processes Uraninite using machines spinning really fast and produces EnrichedUranium. DepletedFuel can also be reprocessed with USI Breeder technology, coaxing out every bit of EnrichedUranium left in the fuel. Suitible for interplanetary operations, spacecraft, stations, and surface bases (radiators not included.) Centrifuge not suitable for Kerbal entertainment purposes.

Size

Cost

Mass (T)

Reqd EC

Part #

Max Crew

3.75m

65,000

3.4111

1.7/min

36

4

The following resources may be stored in this module:

Resource

Default

Max

ReplacementParts

400

400

Machinery

100

2000

Recyclables

0

2000

EnrichedUranium

0

250

DepletedFuel

0

250

MKS Tundra Power Distribution Unit

This module is outfitted to provide long range power distribution, including large battery stores, and a small nuclear power plant. Radiators not included.