The party continues to search the lower level of the citadel. After searching several rooms, they find Belak’s Laboratory. One of the rooms contains a medical experiment with a giant rat that has plant-like tumors growing from it. While clearing the lab they end up in a large goblin battle. During the battle, Dhamon puts the giant rat of of it’s misery. Nabin has been chiding Erky to the point that Erky feels he has to prove himself. As a result Erky is taking point on the exploration. Exploring further, they meet a hobgoblin and his pet rats. Emerging victorious from…

After defeating the giant rats and finding Karakas’ body, the part takes a long rest before continuing. The head back to the northwest side of the citadel where they had previously discovered the goblin horde. The group bypasses the living quarters and discovers the Goblin Chief. Naturally, the chieftain is not pleased at the intrusion and orders the goblins to attack. During the battle one goblin flees into the goblin’s living quarters with Nidalak chasing him down. The groups’ fear was justified, Nidalak discovers that the quarters are indeed FULL of goblins. The brave heroes defeat the chief and use…

After recovering from getting their asses kicked, the party moves forward with the primary quest of finding the children. Exploring the goblin side of the citadel, they find an ancient fountain that is pouring a liquid into it’s basin. Being every careful, Dhamon decides to cast a firebolt on the fountain. It turns out that this was not a good idea considering the liquid was actually a potion of fire breath. The party rescues Erky Timbers, a gnomish prisoner of the goblins. Erky offers to join the party in exchange for his freedom. The party accepts Erky’s offer and they…

After retrieving and returning the dragon to the Queen Yusdrayl, our brave heroes explore the rest of the kobold side of the citadel. They discover an area that the kobolds have not explored since they currently have no way of defeating an arcane lock. Realizing that they keyhole in the door matches the one in the Queen’s throne, they make arrangements to rent the key for the day. Once in possession of the key, the group moves in to explore the unknown area. Proceeding through the door, they find themselves in a chamber that contains four orbs, one of which…

After defeating the water heater, the group pushes forward into the Sunless Citadel where they find a very unusual site. A crying and depressed kobold by the name of Meepo. Meepo is the keeper of the clan’s dragon. Sadly for Meepo, goblins stole the dragon. Meepo tells the group that the clan’s queen Yusdrayl will be able to tell them about the lost adventurers. Queen Yusdrayl makes our party a deal, get the dragon back from the goblins and she will tell them what she knows. Meepo will accompany the party and together they head into the goblin controlled area…

Our party, Dhamon Grim (Sorcerer), Nabin (Ranger), Nidalak (Fighter), Shannon O’Shea (Cleric), and Tempest (Rogue) are drinking in a tavern in Balder’s Gate. A stranger approaches them with a plea for help from the town of Oakhurst. Four adventurers have went to reveal the mysteries of an abandoned citadel. They have not returned. Kerowyn Hecrele’s letter to the adventurers. The mother, Kerowyn Hecrele, of two members of the lost party is seeking brave heroes to locate her children. She is offering a reward in gold to return them or their bodies. There is even an opportunity to end up with…