Great to hear of the progress and those portraits look perfect. Hopefully we have a working cross-platform version of IB (in the next few weeks so that even more players can play Dungeon Town (PC, Android, iOS). Attaching images to the forum post is the way to go. You can then use the "place inline" button to insert the image anywhere in your post. If you don't use the place inline button, the image gets attached to the end of the post.

I've been adding new powers for third level characters (right now, characters can probably get to level 3 by the end of what I've done, but most of them have no new powers to select). I'll be adding those to the beta within the next week or so. I've also tweaked the character sheet to bring it more in line with the new art style, ditching the text in favor of some illustrations:

Awesome, Karl! Thanks. Also: I like the changes to the store interface!

I've uploaded a new version with the new graphical elements as well as some other fixes to Dropbox.

v0.101 changes:-added two new portraits-added a few new third-level powers-nerfed ronin BAB -added visual item slots in character sheet-small revisions to conversations-removed bug allowing attacks with fire weapons to be made multiple times in the same turn-moved debug square from center of town and left unwitting players an escape hatch from testing options-one random dungeon event wasn't removing the event prop on completion. I fixed that.