Fixed bugs:
-Fixed an issue with Lady Katarina's ability point reset.
-Optimized the loading time
-Your character now stops moving if you try to cast a spell that can't be casted instead of just moving to the previous target position.
-Katarina no longer uses the shooting skill when attacking with melee.
-Fixed a bug with Katarina's skill dodge feature.
-Fulmigati's Shield value no longer sticks on the info bar after the shield has delepelted.
-The active quests now correctly calculates the required space on smaller resolutions.
-Fixed some text alignment errors.
-The Ink in the Well no longer closes after completing the quest. If it has already closed for you, use the FixQuest 15
-Control spell no longer selects the controlled monster in some cases.
-Fixed an issue with Critical Damage calculation.
-You can no longer get a Mysterious Gemstone in the Dreadworks scenario.
-The Blue Blood DLC aura and trick no longer counts toward Jack of All Trades.
-Fixed several inconsistencies with Mana Costs and Damage for DOT effects.
-The cooldown cap is 60%, not 40%.
-Fixed the Kill Fulmigati's General quest.
-Powerups activated didn't properly reset for skills on buttons (ie. not on mouse clicks) when used. This should be fixed.
-Stat stacking bug should be fixed as well.

Arcane Mechanic:
-Fixed an issue causing mechanical spiders to get stuck when using the Self-Winding Mechanism powerup.

Multiplayer:

-"Friends only" games now properly show on the game list, if one of your friends has joined.
-Fixed a major issue with the final boss, causing clients to get stuck in the cutscene before that battle.
-Fixed a lot of errors with the final boss.
-Energy bolt's passive should now properely work on the client's side too.
-You can now inspect or trade by right clicking on the icon of the player instead of clicking -on the character.
-You should no longer enter a map twice if there was a lag during the load
-Fixed a bug where not all the hidden enchantments got unlocked on the client side.
-The trade now correctly calculates the empty space by removing the traded items.
-There is a feedback sound now if trade cannot be accepted because there is no room for the received items.
-You can now kick/ban other users through the scoreboard in PvP

Still forced controller, really? We can't even rollback to the game version, when it worked as it should. It's 2 months already, fix it. And no, switching controller off in Device Manager is not an option.

I just want to say thank you for constantly and consistently updating the game still. It's tiresome to see other developers put out a handful of patches at best but the continued support has definitely made me a fan.