59

It's okay

Yeah, it's just okay, and it's NOT good for a Tomb Raider game. This, somehow, became a "sold-out" game. Every feeling that was present on other Tomb Raider games doesn't exist here. Oh, and it's a short game. We went from about 20-35 long levels to 13 short ones. Actually, third, eighth, ninth, and tenth levels DID have the old Tomb Raider feelings, but the rest is easy and without many traps. Graphics are very good, if we consider it a <2000 game, but it isn't, since we're on (or maybe almost) next gen era. Gameplay is still good and sounds too.
Graphics + performance: 6.5
*Graphics: 6 - Not much innovation, if we compare it to The Last Revelation, and it deserves it only if we think about it as a "classic" Tomb Raider.
*Performance: 7 - Same as The Last Revelation: very good on most PCs.
Gameplay: 6
Basically, it's the same as The Last Revelation, with some additions. The major difference between these two games is that on TLR it was used in an amazing way, while here, it's just very easy.
Plot: 5.75
Well, you can't tell many things about the story, since they're all "fragmented" memories from some Lara adventures. You can say that it's a nice plot because it follows the amazing one that comes before it.
Sound: 6.5
Very good soundtracks and dubbing.
Longevity: 4.75
Very disappointing. This is a very short game (although I wouldn't say that it's as short as Underworld).
Final score: 59
Good/okay.
I would recommend it only to those who like very much its adventure genre and don't care about its longevity.

70

Patchy Sequel

Tomb Raider V tried something new: an almost serial retelling of some of Lara's past adventures provides a wide range of stories to tell, all of different styles. And quality.
Some chapters were good, and enjoyable, while others were frustrating: lacking weapons or clear purpose.

79

Reliving the past

In the 5th installment of the game continues from the 4th story line. Friends of Lara begin to relive their past memories of Lara and her story through different tombs during her adventures. Same as the previous few installment, nothing new is introduced to the genre, it still remains the same formula of platforming dungeons with monsters and traps. Puzzle elements through each tombs must be solved in order to move on. This is very it beings to get dulled as it is still the same as the previous entry except the continuation of the storyline and it felt like the developers are just milking it. If you wished to know more story of the franchise then definitely get this but don't expect any new things.

75

A good TR

This game is probably the shortest Tom Raider title. It was developed when core was developing Angel of Darkness too, and it is the last "classic" title.
It's more like a data disk then a real game, but it still very good.
Into the game there are several stories settled after Tomb Raider Revelation, so you will use a young Lara Croft (when she was a teen), a Lara before the events of Tomb Raider 1, a "steatth" Lara etc.
Each chapter is very short, and the game can be completed in six hours or so, but it is very good to play, expecially in some levels where new mechanics have been added.

60

Dissapointing sequel

This is the first Tomb Raider game that really didn't quite live up to the name. By the time it was release, the engine they used was really dated and sadly the same can be said about the gameplay. The core gameplay is still there, so the game is not terrible, it can still be enjoyed, it's just more of the same with no innovation, no purpose, no great story to hold it together, just more of the same. Of course more of Lara is never a terrible thing, but i remember that everyone expected much more from a series like Tomb Raider.
If you like the series, you shouldn't miss this one, but if you're not a fan or haven't played the others, this is definitely not the one to start with.