1) More ways for Gold
It’s rediculous how we get 75 gold at the start and then we have to buy the rest. Give us like a daily quest that gives 25 gold or something. Everything available (that is good, at least) costs gold. Give us some more. Or at least some way for us to earn gold other than paying real-life money for it.

2) More things to buy with Silver
5 Silver weapons? One drink? (that is also very over-priced) Come on… I’m broke in real life, and I’m sure a lot of other people are too, who are also playing this. Not everyone can afford Kreds.

A 5 or 10 minute warning before you shut down the servers would be nice. A friend mentioned a notice was given last night, but has not been done consistently. Many people get irritated when they are booted randomly or get killed in dungeons because they can’t attack end a fight.

I think a small ammount of silver when completing a dungeon would be a good addition to the game. Being rewarded at the end of a dungeon, it is still decently challenging to recieve, and it would be alot harder than getting money every fight, and alot less complicated (possibly). Well, just throwin my two cents in =D

Well, to tell you the truth, it is notorious for players to be annoyed by leechers in SS1 if there is an escape button. When there is an escape button, of course, they can find out if it’s either to be safe or too hard to battle. As for log out button, yes, that’s one of the things I wanted to see. Without it, it almost made me feel like my game is unsaved, but as soon as you closed the window or program, your game still automatically saves, which makes sense, but logging out of the game is even more convenient enough and secure all your personal account’s status.

For gold, the only way you can get a lot is either buy it from the world store or get lots of it from transferring your character from SS1 to SS2 if you did it in time before the launch. The un-equip button would be nice.

1) More ways for Gold
It’s rediculous how we get 75 gold at the start and then we have to buy the rest. Give us like a daily quest that gives 25 gold or something. Everything available (that is good, at least) costs gold. Give us some more. Or at least some way for us to earn gold other than paying real-life money for it.

2) More things to buy with Silver
5 Silver weapons? One drink? (that is also very over-priced) Come on… I’m broke in real life, and I’m sure a lot of other people are too, who are also playing this. Not everyone can afford Kreds.

I almost forgot about Jonas from SS1, and you’re right. I always forget about Jonas quest back then, since I think it was a waste of time, plus the quests are too easy. Although daily quests may sounded nice for SS2. Much like Remnants of Skystone, you get gold from completing the quests, so that makes sense; however, if there is a daily quest chances are developers won’t earn that much of the money from revenues, so I think it’s best not to have daily quests for some reasons, but that’s my opinion.

Yes, I got annoyed on how the developers have not learn on how to sell multiple supplies in one time. Most of the CRPGs I have played have the ability to sell many things in one shot, so no problem. But for SS2, it has earned a big problem, plus the developers have earned a simple mistake.

look i need more gold i cant buy a decent weapon and i cant afford buy kreds so you either make more quests that give gold or make more weapons sold by silver or this game will blow for people who dont want to buy kreds

Hear, hear. Clicking your destination loot-RPG style (a la Diablo, Dungeon Siege and Torchlight) is fine if you have clearly defined paths, but not so much when you click what you think is road and turns out to be an item, or you have to click past a tree in the foreground, or you find it’s more difficult to go south because your cursor changes to text at the bottom of the screen.

One other thing: There should be some differentiation between dropped items that are vendor-only items and those that can be used in quests. With droprates this low, people will be reluctant to sell anything because it might be useful later.

Please re-implement the Hex code/HTML notation for character colours.
Need an input box, because currently, one can’t choose pure white, or any mid-range/tone gray. (There is also no easy way to choose the same colour twice.)
Or Instead, have an option to switch to a simplified colour wheel or pallet (a la SS1), wherein you can choose specific shades and colours.
Why limit Customization?

Please re-implement the Hex code/HTML notation for character colours.
Need an input box, because currently, one can’t choose pure white, or any mid-range/tone gray. (There is also no easy way to choose the same colour twice.)
Or Instead, have an option to switch to a simplified colour wheel or pallet (a la SS1), wherein you can choose specific shades and colours.
Why limit Customization?

That’s one of my thoughts of why they have removed the customized and most easy way to change colors like we did in SS1. Why change what we grew up with; why change what we’re used to before?

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