More Information About Final Fantasy XV PC’s Mod Support And Optimization

August 25th, 2017 by Chelsi

With the recent reveal of a PC version for Final Fantasy XV during Gamescom 2017, director Hajime Tabata discussed about the different possibilities for the game’s mod support with the help of Steam Workshop support, and talked about the topic of its recommended specs.

Final Fantasy is still seen as a series more native to consoles, which made the dev team consider more about how to appropriately release FFXV that will appeal more to the PC market’s needs. The first step was done through the announced partnership with Nvidia.

The game’s core hasn’t been altered but a few additions have been added such as the first-person perspective gameplay that is suitable for mouse-and-keyboard players. The most significant addition is the game’s mod support, and with the help of Steam Workshop it will make it easier to create and share mods with the community. With this, Tabata hopes to further shape each player’s personal journey with the game.

As we’ve recently reported, the game’s final recommended specs have yet to be released and what’s being spread around is currently a misunderstanding. Currently the game is locked at 30FPS, and 60FPS will be hard to achieve even in max settings. The machine they’ve tested had a GTX 1080 Ti graphics card and 60 frames is still not possible.

On the other hand, the game can run on older PCs. As long as it’s around the same as current gen consoles or a few years old, you’ll still be able to enjoy FFXV, unless of course you’re aiming for a 4K experience. Tabata touched a bit on what this means for the development of future FF titles, considering high end PC architectures while mentioning the possibility of cloud-based development. Ultimately, Tabata hopes that with this PC release it conveys their desire to place FF in a good position inside the PC market, and he anticipates players’ feedback and reactions.

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