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Xbox One Reputation System Details Revealed

Fri, 03/28/2014 - 03:40 -- RLWaterman

If you’ve ever found yourself teamed with frustrating teenagers from across the globe in your online matchmaking on Xbox and wished there was a way to filter the annoying and the abusive from your gaming, then your wish has come true! Microsoft mentioned the idea of a reputation system for the Xbox One in the past, but they have now revealed more information about how it’s going to work.

As a gamer your reputation score will vary from ‘Good’, to ‘Needs work’, to the somewhat self-explanatory ‘Avoid me’ rating. Microsoft has explained these ratings in detail, along with the benefits and penalties you can expect to receive depending on your own score:

Good Players – The majority of gamers will fall into this level. As we’ve said before, we have plans to introduce rewards for good behavior and look forward to sharing more in the future!

Warnings for ‘Needs Work’ – Beginning this month, some players will start receiving reputation warnings as their reputations drop due to feedback from the community. The purpose of these communications is to remind players about their effect on the community and encourage them to have more positive interactions. These warnings are based on community feedback collected since Xbox One launched.

Penalties for ‘Avoid Me’ – If players do not heed warnings and continue to have a negative impact on other players and the Xbox Live community, they will begin to experience penalties. For example, people with an “Avoid Me” rating will have reduced matchmaking pairings and may be unable to use certain privileges such as Twitch broadcasting.

It’s an interesting idea, and the system is designed to ensure that good players aren’t penalized. It should help serious gamers to ensure that their matchmaking games are not interrupted by idiots, and will ultimately relegate the annoying gamers of the world to games all together, where they can annoy one another to their heart’s content. You’ll be able to score players after a match so that you can anonymously report any antisocial gaming behavior.

Do you think it’s a good idea? Would you be more inclined to play online if you no longer needed to reach for the mute key to silence the irritating? Have your say below.