Why don't they say, ''enough is enough ! lets abandon this DX son of overhead and make Games for OpenGL and Mantle only''. Nvidia is almost doing perfect in Open GL since 90's. Open GL also contains everything that DX can do. I've read somewhere in stackoverflow that most Open GL codes directly runs on Nvidia GPU's register. This must be the maximum efficiency. No one will get hurt, both Nvidia and AMD will be fine and competing like they had been doing till now.
At least I can hope I just want utopia with minimum chaos !

Plus if things are done with OpenGL instead of DirectX that opens up the linux/mac market

Why don't they say, ''enough is enough ! lets abandon this DX son of overhead and make Games for OpenGL and Mantle only''. Nvidia is almost doing perfect in Open GL since 90's. Open GL also contains everything that DX can do. I've read somewhere in stackoverflow that most Open GL codes directly runs on Nvidia GPU's register. This must be the maximum efficiency. No one will get hurt, both Nvidia and AMD will be fine and competing like they had been doing till now.
At least I can hope I just want utopia with minimum chaos !

i want ubuntu/osx gaming so bad.

also, if anyone hasn't noticed, this is going to make ati the go to place for console ports (ie most pc games)Edited by perfectblade - 9/28/13 at 11:03am

That is interesting considering they partnered with NV for the upcoming CoD Ghosts title on PC.

Perhaps even more interesting is that it would require the dev team to update their IW engine. (JK, I know they update it all the time).

Yep, it is.

I assume that they think spending a little more of time to have AMD happy, and in exchange they will eventually need less time to tweak (read: optimise outside the Mantle API) their games for AMD hardware.