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The stop-gap between our Beginners and Intermediate course. School of Modular 'Improvers' is here to help you brush up on your modular techniques, learn some new tricks and start to explore some of the theories behind why patch things the way we do!

Taught by Dr. Zlatko Baracskai of UWE's Computer Science and Creative Technologies department & (not a dr.) Benjamin Chilton from Elevator Sound. Each lesson will be split in 2, with the first hour focusing on an element of using modular in relation to traditional production and sound design. During the 2nd hour we'll be digging a little deeper into a specific corner of synthesis and how to create sounds from the ground up.

Week #1 - Software Sequencing, Percussion & Kick Synthesis

So you've got some percussion modules and maybe a sequencer, but how to get rhythms? How does a percussion module work? What's the most effective way of modulating a percussion module? How can we build our own percussion modules? What strengths does software sequencing have over traditional analog sequencing?

All these questions and more to be answered in the first hour!

Then we turn our ears to the Kick drum. Staple of dance music since the dawn of time, this subby customer is the key to making the people move. Zlakto will be picking apart the fundamentals of designing a kick sound from scratch in the modular environment.