In a new video, the team behind Burial at Sea – Episode 2 share their proudest moments developing the final installment of BioShock Infinite’s story DLC.

The video, it seems, serves dual purposes. It exists partly as a behind-the-scenes video about Episode 2, but also as a vehicle to help those affected by the “winding down” of Irrational Games—which Ken Levine announced last month and will see the BioShock creator take about 15 Irrational employees to form a smaller studio—promote their work and skill sets. The former, of course, comes with its own caveat—potential spoilers about gameplay design, environments, and general details about the as-yet-released DLC.

The latter, meanwhile, strikes me as a touching reminder that the videogames we reduce to quantified review scores are the product of a concerted effort by designers, artists, programmers, and musicians—people—who pour their hearts and souls into crafting these digital worlds and stories and experiences.

Chris Holzworth has wanted to write about games all his life. He first cut his teeth writing for enthusiast sites such as RPGFan, and after writing for just about every other enthusiast website he could came across, wound up as EGM's east coast news correspondent (read: editorial intern) before relocating to LA to serve as news editor. You can follow his rants about storytelling on Twitter @manadrive.[Meet the rest of the crew]