A tabletop interactive storytelling system: Designing for social interaction T Alofs, M Theune, I Swartjes – International journal of arts …, 2015 – inderscienceonline.com This paper presents the Interactive Storyteller, a multi-user interface for AI-based interactive storytelling, where stories emerge from the interaction of human players with intelligent characters in a simulated story world. To support face-to-face contact and social interaction, Cited by 3 Related articles All 22 versions

Beyond the bar: the places where location-based services are used in the city F Bentley, H Cramer, J Müller – Personal and Ubiquitous Computing, 2015 – Springer … We find that services were used quite consistently between cities, but that between services places of personal salience, such as parks, are less common in the use of today’s check-in services compared with location-based storytelling systems. … Cited by 6 Related articles All 22 versions

Demo: Towards historical sightseeing with an augmented reality interactive documentary app M Song, SA Mokhov, SP Mudur… – … (GEM), 2015 IEEE, 2015 – ieeexplore.ieee.org … In this project we are building a multimodal interactive non-linear storytelling system ready and deployed not only on mobile devices but also throughout Montreal, Canada, its Science Center, all interconnected, for the City of Montreal’s 375th anniversary in 2017. … Cited by 3 Related articles

Optimizing Players’ Expected Enjoyment in Interactive Stories H Yu, M Riedl – Proceedings of the 11th Annual AAAI Conference on …, 2015 – cc.gatech.edu … gatech.edu Abstract In interactive storytelling systems and other story-based computer games, a drama manager is a background agent that aims to bring about an enjoyable and coher- ent experience for the players. In this … Cited by 3 Related articles All 3 versions

Storytelling of collaborative learning system on augmented reality SB Park, JJ Jung, ES You – New Trends in Computational Collective …, 2015 – Springer … In this respect, the storytelling system intended for collaborative learning content shall be designed to first apply the character concept to objects or inputs controlled by a user then to make categorization thereof and shall be developed as a rule-based causal system that can … Cited by 1 Related articles All 3 versions

Kwento: Using a participatory approach to design a family storytelling application for domestic helpers K Cheong, A Mitchell – Human-Computer Interaction, 2015 – Springer … experiences [5]. 2.2 Systems Supporting Family Storytelling. There is also existing research on family storytelling systems that can be categorized into two groups: synchronous storytelling systems and asynchronous systems. Studies … Cited by 1 Related articles All 2 versions

InTouch Tactile Tales: Haptic Feedback and Long-Distance Storytelling E Massung, S Dickins, J Torbett, J Holmes… – Proceedings of the 33rd …, 2015 – dl.acm.org … The InTouch system is envisioned as part of a larger storytelling system, one which seeks to use technology to foster connections beyond the screen. This paper discusses one part of the system, a pebble device that allows users to send tactile signals to each other. … Cited by 1 Related articles

Storytelling variants: the case of little red riding hood ES de Lima, AL Furtado, B Feijó – International Conference on …, 2015 – Springer … We expect that our analysis of variants, stimulated by further research efforts in the line of computational narratology, may contribute to the design of semi-automatic methods for supporting interactive plot composition, to be usefully incorporated into digital storytelling systems. … Cited by 2 Related articles All 3 versions

Playful and gameful design for the Internet of Things P Coulton – More Playful User Interfaces, 2015 – Springer … a particular time. This means IoT storytelling systems will be required to provide dynamic context personalization during the course of a program. As television … Forrester 2012). Fig. 7 IoT storytelling system. The current hardware … Cited by 5 Related articles All 5 versions

Location-Based Augmented Reality for Mobile Learning: Algorithm, System, and Implementation. Q Tan, W Chang – Electronic Journal of e-Learning, 2015 – ERIC … body. In addition, they presented two AR interactive storytelling systems that use tangible cubes for the same students as mentioned above to learn with the 8 different ends of the Lion King story [Juan & Canu & Gimenez, 2008]. … Cited by 4 Related articles All 3 versions

A semantic-based flexible framework for automatic behavior composition M Barati, R St-Denis – Internet Technologies and Applications ( …, 2015 – ieeexplore.ieee.org … Furthermore, as some researchers explored methods specific to interactive storytelling systems used in video games through means of automated reactive planning [10,11] to ensure that the story structure emerged in real time, behavior composition was used as an alternative … Cited by 1 Related articles

Open design challenges for interactive emergent narrative JO Ryan, M Mateas, N Wardrip-Fruin – International Conference on …, 2015 – Springer … We note that nondigital storytelling systems, such as tabletop role-playing games, should also be called emergent-narrative systems [45], but in this paper we do not consider these (as our concerns herein pertain only to digital systems). … Cited by 5 Related articles All 6 versions

The development of a robot-based learning companion: a user-centered design approach YZ Hsieh, MC Su, SY Chen… – Interactive Learning …, 2015 – Taylor & Francis … improved. The organization of the article is as follows. In Section 2, we briefly introduce the related work on the development of existing storytelling systems. In … collaboration. Table 1 describes the characteristics of existing storytelling systems. As … Cited by 1 Related articles All 4 versions

An interaction model based on Narrative Programs to improve understanding and contribution to non-linear narratives J Colàs, A Tapscott, A Moghnieh, J Blat – MMEDIA 2015, 2015 – researchgate.net … analyze the contributions of those who expand it. This paper is structured as follows. In Section II, we review the related work on information models for storytelling systems. Section III introduces our model based on Narrative … Cited by 1

Incorporating global and local knowledge in intentional narrative planning J Teutenberg, J Porteous – … of the 2015 International Conference on …, 2015 – dl.acm.org … More recently, an extension was introduced to the VST storytelling system [22] which enabled characters to perceive aspects of the world, form (possibly incorrect) beliefs on the basis of this and make assump- tions about missing knowledge of the world. … Cited by 5 Related articles All 6 versions

Play platforms for children’s creativity C Sylla, C Coutinho, P Branco – Creativity in the Digital Age, 2015 – Springer … The narrative unfolds according to the sequence of blocks placed on the platform; as such there are no predefined stories, a characteristic that sets the interface apart from other tangible storytelling systems (Budd et al. 2007; Hunter et al. 2010). … Cited by 3 Related articles All 4 versions

Metrics for Predicting User Behavior and Experience in an Interactive Storytelling System J Kyrki – 2015 – doria.fi In much of the previous research into the field of interactive storytelling, the focus has been on the creation of complete systems, then evaluating the performance of those systems based on user experience. Less focus has been placed on finding general solutions to All 3 versions

Three Little Pigs in a Sandwich: Towards Characteristics of a Sandwiched Storytelling based Tangible System for Chinese Primary School English T Cochrane, H Pan, E Hui – Proceedings of the 15th New Zealand …, 2015 – dl.acm.org … language. Gestures, body language, actions, pictures, real objects and demonstrations are useful in the search for characteristics in the development of sandwiched storytelling systems based on tangible user interfaces (TUIs). … Related articles

Augmented Storytelling Systems R Yilmaz, Y Goktas – ncteched.org Abstract—The aim of the study was to examine the effects of augmented reality technology on stories in terms of narrative skill, length of stories, and creativity in stories as well as to examine correlations between these variables. Posttest-only design with a nonequivalent Related articles

Revisiting Computational Models of Creative Storytelling Based on Imaginative Recall S Harmon, A Jhala – International Conference on Interactive Digital …, 2015 – Springer … Pérez y Pérez and Sharples have argued that these two types are not appropriate for storytelling systems because they often use predefined structures, and, thus, the predictability of the resultant stories is high [9]. To provide a fair comparison of computational storytelling … Related articles

Influencing Perceived Agency: A Study into User Experiences in Digital Interactive Storytelling E Itkonen – 2015 – doria32-kk.lib.helsinki.fi … The latter half of this thesis deals with the research conducted on this matter. This research was carried out by analyzing data from an online survey coupled with data gathered by the interactive storytelling system specifically made for this research (Regicide). … All 3 versions

“I Cammini Della Regina”-Open Source Based Tools For Preserving And Culturally Exploring Historical Traffic Routes. M Cannata, M Colombo, M Antonovic… – EGU General …, 2015 – adsabs.harvard.edu … The Swiss part, and particularly the IST-SUPSI team, has been focusing its activities in the realization of two innovative solutions: a mobile application for the survey of historical paths and a storytelling system for immersive cultural exploration of the historical paths. … All 3 versions

Opportunities for Integration in Interactive Storytelling D Thue, K Halldórsson – International Conference on Interactive Digital …, 2015 – Springer … Role Passing with Constraints (iii): The ability to dynamically assign characters to designer-defined roles while an experience is underway (ie, role passing [2]) gives more flexibility to an interactive storytelling system as it maintains the simulated world. … Cited by 1 Related articles

Adaptive Automated Storytelling Based on Audience Response A Baffa, M Poggi, B Feijó – International Conference on Entertainment …, 2015 – Springer … It infers what the preferences are, computes the scenes reward for all individuals, estimates their choices independently and in group, and allows Interactive Storytelling systems to find the story that maximizes the expected audience reward. … Related articles All 5 versions

Follow-up on Automatic Story Clustering for Interactive Narrative Authoring M Bída, M ?erný, C Brom – popelka.ms.mff.cuni.cz … Abstract. One of the challenges in designing storytelling systems is the evaluation of resulting narratives. … We have presented new data for a methodology for semi- automatic evaluation of interactive storytelling systems based on clustering of similar stories. … Related articles All 2 versions

Project Update M Faber – pdfs.semanticscholar.org … [Interactive Storytelling] systems are thus an important yet missing tool for generating more empirical and conceptual knowledge on audience reactions and preferences.” However, neither of these papers offers vis techniques to begin the analytical process—they attempt to … Related articles All 2 versions

Ethical challenges in collaborative storytelling M Mu, M Rouncefield, Y Elkhatib, S Simpson… – Proceedings of the …, 2015 – dl.acm.org … to do”. Most participants found that using the storytelling system for capturing and sharing their own creations throughout the course of a live event made them feel that they were “telling a live story to their friends”. They were … Cited by 1 Related articles All 6 versions

A TUI-Based Storytelling for Promoting Inclusion in the Preschool Classroom JEG Posada, H Hornung, MC Martins… – … on Universal Access in …, 2015 – Springer … in the stories. 5 Conclusion In this paper we presented a storytelling system that is based on the TUI paradigm and that targets the promotion of inclusion of preschool children in the classroom. The system supports different … Related articles

A Theoretical Framework to Represent Narrative Structures for Visual Storytelling E Akleman, S Franchi, D Kaleci… – … of Bridges 2015: …, 2015 – archive.bridgesmathart.org … There is, therefore, a strong interest in storytelling [25, 38, 16]. Mateas and Stern developed one of the first interactive storytelling software called Facade [24]. Two interactive storytelling systems that are based on a Markov Model have also been developed [9, 22]. … Related articles All 5 versions

Procedural generation of populations for storytelling B Kybartas, R Bidarra, JJC Meyer – academia.edu … 7]. 2. RELATED WORK Storytelling systems which work with large populations are quite rare. In interactive fiction, the worlds are typically populated with a small number of well-defined, complex, hand-authored characters. Even … Related articles All 5 versions

The Path to Geodesign:! The Family Car of Digital Landscape Architecture? B Orland – sites.psu.edu … communicate about climate change. The results fell into three categories: storytelling; system exploration games; and group interactions, each of which had an important and complementary role in communication. Storytelling relies on … Cited by 1 Related articles All 4 versions

Procedural generation of populations for storytelling B Veld – 2015 – dspace.library.uu.nl … 2.1 Related Work Storytelling systems which work with large populations are quite rare. … Essentially, our characters are nodes in a population’s social network. We define no id, but instead leave it up to the storytelling system to define that. A settlement is defined as … Related articles

Ethical challenges in collaborative storytelling MMMRY Elkhatib, SSJ Taal, N Race – Citeseer … to do”. Most participants found that using the storytelling system for capturing and sharing their own creations throughout the course of a live event made them feel that they were “telling a live story to their friends”. They were … Related articles

What Makes a Successful Emergent Narrative: The Case of Crusader Kings II B Lucat, M Haahr – International Conference on Interactive Digital …, 2015 – Springer … It has also been argued that, in certain interactive digital storytelling systems, the interaction between autonomous characters does not always lead to interesting stories, at least from a spectator viewpoint, if not from that of the interactor [6]. In connection with a game like The … Related articles All 3 versions

Pattern Recognition: The “Postcinema” Seen by William Gibson S Arcagni – Imaginary Films in Literature, 2015 – booksandjournals.brillonline.com … the “Network”. Gibson describes the contemporary audiovisual storytelling system of geolocalized obsession: When she returns to the forum page, her post is there. It is a way now, approximately, of being at home. The forum … All 2 versions

Adaptive Storyworlds H Schoenau-Fog – International Conference on Interactive Digital …, 2015 – Springer … Abstract. One of the challenges of interactive digital storytelling systems is to support the users’ experience of being able to freely roam open sandbox-like storyworlds, while at the same time maintaining control over the distribution and order of events in the mediated narrative. … Related articles All 2 versions

The Intersection Between Computer Science and Digital Media: An Interview with D. Fox Harrell, Ph.D. J Nicolls – Intersect: The Stanford Journal of Science, Technology …, 2015 – ojs.stanford.edu … We produce interactive computational storytelling systems, social media systems, games, and other exciting new forms of computational media In my own work, early on I focused on computational narrative because I saw it as one of the key areas for computational expression …

Personality traits in plots with nondeterministic planning for interactive storytelling FAG da Silva, B Feijó – 2015 IEEE Conference on …, 2015 – ieeexplore.ieee.org … seems set for the next generation of digital entertainment to finally take off [1]. In fact, the video game market alone is valued today at over US$93 billion [2], having surpassed film and music industry [3]. In this context, we include interactive storytelling systems, which, employing … Related articles

Reflective Rereading and the SimCity Effect in Interactive Stories A Mitchell – International Conference on Interactive Digital …, 2015 – Springer … Blood and Laurels is a choice-based interactive story set in Roman times. Built with the Versu storytelling system, it has a rich underlying model of character motivations and relationships that drives the narrative [19]. … Evans, R., Short, E.: Versu-a simulationist storytelling system. … Related articles

The Moody Mask Model BA Larsen, KI Andkjær, H Schoenau-Fog – International Conference on …, 2015 – Springer … validity. Therefore this method fits well for our purpose. To assess the quality of Moody Mask, we also compare the implementation to other interactive storytelling systems. Here, the common use of the UxTool [24] will be utilized. … Related articles All 4 versions

Narrative Review Process: Getting Useful Feedback on Your Story J Dankoff, E Shkirando – International Conference on Interactive Digital …, 2015 – Springer … However they also divide the data to negative and positive statements. Similar methods are used for film script analysis [6]. The authors mention its applicability to interactive storytelling systems such as video games. During … Related articles All 2 versions

Making sense of emergent narratives: An architecture supporting player-triggered narrative processes S Chauvin, G Levieux, JY Donnart… – 2015 IEEE Conference …, 2015 – ieeexplore.ieee.org … The top-down approach would allow to pursue more specific narrative goals, but at the expense of the player’s agency. However, as we explain in the next section, emergent games have properties that prevent us from directly using state of the art interactive storytelling systems. … Cited by 1 Related articles All 7 versions

Sequence Merger for Digital Storytelling M Nasiri – Computer Science, 2015 – epublications.uef.fi … Figure ?2-2 Virtual Storyteller’s architecture adapted by Theune et al. (2003) As it is mentioned in design explanation of the storytelling systems above, they all share the need for a story (plot) generating component. A subset of the system that is … Related articles

Social media and television: a bibliographic review based on the Web of Science F Segado, MM Grandío, E Fernández Gomez – 2015 – digitum.um.es … Another more recent article by Mu et al. (2013) proposed a web-based video storytelling system for members of a large community to edit, broadcast, and report their own stories, similar to what a professional tele- vision broadcaster does. 4.2. … Cited by 5 Related articles All 10 versions

A Hierarchical Visualization Program for Computer-Generated Narratives A Taisuke, O Takashi – … Applied Informatics (IIAI-AAI), 2015 IIAI …, 2015 – ieeexplore.ieee.org … Interactive narrative or storytelling system is already a major genre of narrative content using computer technologies [1]. Meanwhile, narrative generation is a difficult but important topic of artificial intelligence and a number of narrative generation systems have been proposed [2 … Related articles All 2 versions

We Have Always Had Mashups, or Mashing Up Transmediality GP Landow – International Journal of Transmedia Literacy (IJTL), 2015 – ledonline.it … in two about twenty thousand years ago; on one side with CaveDaub Pro (forerunner of Paint Plus V2.3, GrecianUrn VI.2, Sculpt- Marble VI.4 and the latest, all-encompassing Super Artistic Expression-5). The other strand, the Picto-Phonetic Storytelling Systems, started with … Related articles

An assessment of entrepreneurship education and entrepreneurship capacity development in a developing economy: a perspective of a Nigerian University CAO Akinbami – KCA Journal of Business Management, 2015 – kcajournals.com … Warren, L. (2004) A systemic approach to entrepreneurial learning: An exploration using storytelling. Systems Research and Behavioral Science 21 (1): 3–16. Wennekers, S., Thurik, R., (1999), “Linking entrepreneurship and economic growth”, Small Business Economics, Vol. … Related articles All 2 versions

Stories tell us? Political narrative, demes, and the transmission of knowledge through culture J Hartley – Communication Research and Practice, 2015 – Taylor & Francis … where innovation comes from. Copying, it seems, is best understood in evolutionary terms: random copying; a small proportion of variation; and selective uptake of such mutations across the storytelling system. Systems may be … Cited by 1 Related articles All 2 versions

A narrative lens for financial communication: Taking the “linguistic turn” ALM Adorisio – Studies in Communication Sciences, 2015 – Elsevier … As already recounted, Boje (1991, p. 106) claimed that “in organizations, storytelling is the preferred sense making currency of human relationships among internal and external stakeholders”, and that the storytelling organization is a “collective storytelling system in which … Related articles All 6 versions

A Pattern-Based Game Mechanics Design Assistant R van Rozen – oai.cwi.nl … and existence of un- interesting strategies [14]. Evans and Short describe the Versu storytelling system, which is specific for interactive drama but also more generally reusable. Their Praxis lan- guage describes autonomous … Related articles All 3 versions

The authenticity of play JP Jones – The Power of Satire, 2015 – books.google.com … commercial forces. Although television practices vary greatly across nations, two claims about the medium are inarguable. First, television comprises the central storytelling system of most advanced societies. Television is, among … Related articles

Adding knowledge cafés to the repertoire of knowledge sharing techniques PT Lefika, MA Mearns – International Journal of Information Management, 2015 – Elsevier Knowledge cafés, a fairly new technique used to facilitate knowledge sharing, offer individuals within organisations the opportunity to interact on a face to f. Cited by 3 Related articles All 3 versions

Narratives and stories in organizational life Y GABriEL – The handbook of narrative analysis, 2015 – books.google.com … Boje argued that an organization could be viewed as “a collective storytelling system in which the performance of stories is a key part of members’ sense making and a means to allow them to supplement individual memories with institutional memory”(106). … Cited by 3 Related articles All 3 versions

Fabricating Futures: Envisioning Scenarios for Home Fabrication Technology JG Tanenbaum, K Tanenbaum – Creativity in the Digital Age, 2015 – Springer … 2011; Tanenbaum et al. 2011, 2013b). We created a storytelling system called The Reading Glove that used RFID tagged objects and a custom-built digital glove to tell a story through tactile interaction. To read the story, one … Cited by 2 Related articles All 3 versions

Reading Orality in Isabel Allende: A Study of Three Novels S Kotiah – Asian Journal of Latin American Studies, 2015 – ajlas.org … Page 8. 34? AJLAS Vol. 28 No. 1 of transmitting memory to the community and literally creates a new language for the repressed. Basically, it is home culture and not assimilation into dominant culture that provides the source of an alternative social and storytelling system. … Related articles All 4 versions

HCI and User-Experience Design A Marcus – Springer … Page 8. Research Fellow, East–West Center, Honolulu, Hawaii, to research and design a nonverbal storytelling system for communicating global energy interdependence, which led to my fundamental shift to information-oriented graphic design and visualization (1978). … Cited by 1

Thinking Style and Team Competition Game Performance and Enjoyment H Wang, HT Yang, CT Sun – IEEE Transactions on …, 2015 – ieeexplore.ieee.org … 11]. In automatic storytelling systems, players are clas- sified based on their story or event preferences (eg, fighting versus negotiation) that are detectable and measurable in terms of their previous choices and actions [23]. Psychophysiological … Cited by 4 Related articles All 3 versions

Applying norms and preferences for designing flexible game rules E Booth, J Thangarajah… – International Journal of …, 2015 – inderscienceonline.com … Their PaSSAGE interactive storytelling system profiles players by weighting their tendency towards five different play styles: fighters; power gamers (who prefer collecting powerful items and wealth); tacticians; storytellers and method actors (who like to take dramatic actions). …

How Do the Places We Live In Impact Our Health?: Challenges for, and Insights from, Communication Research MD Matsaganis – Annals of the International Communication …, 2015 – Taylor & Francis … content in a neighborhood. Considered together, a community’s storytelling network and more macro-level agents make up a community’s broader, multilevel storytelling system (Ball-Rokeach et al., 2001). Prior health research … Cited by 1 Related articles

How Do the Places We Live In Impact Our Health? MD Matsaganis – Communication Yearbook 39, 2015 – books.google.com … content in a neighborhood. Considered together, a community’s storytelling network and more macro-level agents make up a community’s broader, multilevel storytelling system (Ball-Rokeach et al., 2001). Prior health research … Related articles

“I Have Blocked out so Much”: The Influence of Family Storytelling and Sequestering on Mothers’ Legacies in Appalachia AN Huffman – 2015 – etd.ohiolink.edu Page 1. “I Have Blocked out so Much”: The Influence of Family Storytelling and Sequestering on Mothers’ Legacies in Appalachia A dissertation presented to the faculty of the Scripps College of Communication of Ohio University In partial fulfillment … Related articles All 2 versions

One Block at a Time A Ouweneel – Housing and Belonging in Latin America, 2015 – books.google.com Page 308. One Block at a Time Performing the Neighbourhood Arij Ouweneel 13 This chapter is about the meaning that neighbourhood residents give to their community via the medium of fiction films, through which they try to rec- reate their neighbourhood through narratives. … Related articles

More playful user interfaces: an introduction A Nijholt – More Playful User Interfaces, 2015 – Springer … In this context of an Internet of Things, the author discusses the role of affordances and participatory design issues and introduces some playful Internet of Things applications, such as a storytelling system that uses interactive and connected toys and an interactive digitally … Cited by 1 Related articles All 8 versions

Using Augmented Reality to Elicit Pretend Play for Children with Autism Z Bai, AF Blackwell, G Coulouris – IEEE transactions on …, 2015 – ieeexplore.ieee.org Page 1. Using Augmented Reality to Elicit Pretend Play for Children with Autism Zhen Bai, Alan F. Blackwell, and George Coulouris Abstract—Children with autism spectrum condition (ASC) suffer from deficits or developmental delays in symbolic thinking. … Cited by 6 Related articles All 13 versions

GIS and Digital Mapping Ø Eide – Media Boundaries and Conceptual Modelling, 2015 – Springer Page 1. 175 The possibilities for integrating texts and maps and for creating map- based narratives are important in the spatial humanities, and those questions deserve both theoretical and practical studies. The results from …

The Affective Storyteller: How Emotion Influences Narrative Generation FCA Kaptein – 2015 – repository.tudelft.nl … 2.1. APPROACHES TO NARRATIVE GENERATION The first storytelling system documented [16] dates back to 1973 (for a brief history of storytellers see (Gervás 2009)). … Later storytelling systems found ways to procedurally choose the different scenes and order of scenes. … Related articles All 2 versions

To Plan or to Simply React? An Experimental Study of Action Planning in a Game Environment M ?erný, R Barták, C Brom… – Computational …, 2015 – Wiley Online Library … environment to control IVAs. Planning techniques are also experimentally employed in games for other tasks than action selection. For example, the MIST interactive storytelling system (Paul et al. 2011) takes advantage of HTN … Related articles

Computational organizational narrative generation for decision support learning CL Yeung – 2015 – ira.lib.polyu.edu.hk Page 1. Copyright Undertaking This thesis is protected by copyright, with all rights reserved. By reading and using the thesis, the reader understands and agrees to the following terms: 1. The reader will abide by the rules and …

Deconstructing Computer Poets: Making Selected Processes Available as Services P Gervás – Computational Intelligence, 2015 – Wiley Online Library … input. The Slant system (Montfort et al. 2013) is a storytelling system that combines a number of existing systems with focus on different aspects of the storytelling process and integrates them using a blackboard architecture. The … Cited by 2 Related articles

Design, Gamification, and Usability Affecting Social Change for LGBTQIA People S Betgevargiz – 2015 – propagayda.com Page 1. Broadwater 1 Design, Gamification, and Usability Affecting Social Change for LGBTQIA People A Thesis Submitted to the Faculty of the Graphic Design Department in Partial Fulfillment of the Requirements for the Degree … Related articles

Multimodal interface integrating eye gaze tracking and speech recognition O Mahajan – 2015 – rave.ohiolink.edu … react to the user’s actions. In April 1990, Starker and Bolt [12] introduced a real-time eye gaze based storytelling system. In this system, when a user focuses on an object for a certain duration of time, the system provides more auditory information about that object as feedback. … Related articles All 2 versions

Non-determinism in the narrative structure of video games MA Picucci – 2015 – theses.ncl.ac.uk … The nature and definition of narrative will be explored in order to understand how video game storytelling systems adhere to it and it will be shown how this very element simultaneously divided scholars and promoted a fruitful academic research. …

Voices in real time. Interactive transmedia testimonies of the Arab Spring, instant archives and new social movements discourses L Fales – 2015 – dspace-uniud.cineca.it … implies the presence of a viewer participating in the act of watching a finished documentary film, a documentary system which is stable in its edited form and a linear storytelling system, where a story is going from A to B. The … Related articles All 3 versions

Identity in organisations: a methodological study A Crafford – 2015 – scholar.sun.ac.za Page 1. IDENTITY IN ORGANISATIONS: A METHODOLOGICAL STUDY By Anne Crafford Thesis presented for the degree of Doctor of Philosophy in the Faculty of Arts and Social Sciences at Stellenbosch University Supervisor: Prof Johann Mouton March 2015 Page 2. ii … Related articles All 2 versions

The Latino Public Sphere in Minnesota: Enacting Cultural Citizenship Through Media L Peterson – 2015 – conservancy.umn.edu Page 1. The Latino Public Sphere in Minnesota: Enacting Cultural Citizenship Through Media A THESIS SUBMITTED TO THE FACULTY OF UNIVERSITY OF MINNESOTA BY Lisa Peterson IN PARTIAL FULFILLMENT OF THE … Related articles