Thief - PlayStation 4http://www.gameinformer.com/games/thief/b/playstation4/default.aspxen-USTelligent Community 1.5.134.12297 (Build: 5.5.134.12297)A Classic Stealth Series Returns From The Shadows http://www.gameinformer.com/games/thief/b/playstation4/archive/2014/02/24/thief-review.aspxMon, 24 Feb 2014 14:00:00 GMT79ef0c18-1c65-4225-984f-fdaeab0f0862:6601278Ben Reeves0<p><img src="http://media1.gameinformer.com/filestorage/CommunityServer.Components.SiteFiles/imagefeed/featured/square-enix/eidosmontreal/thief4/review610.jpg" style="max-width:610px;" border="0" alt="" /></p>
<p>After a decade away, the Thief series&rsquo; hero Garrett has returned to steal from a sickly city. This time around, he&rsquo;s joined by an accomplice named Erin, but their partnership is cut short when a routine mission to steal an artifact called the primal stone goes south. A mysterious, cosmic energy escapes from the stone, consumes Erin, and knocks out our hero. Garrett wakes up a year later with a magic hangover and a hunger for answers about his missing companion. The narrative features a cast of fairly interesting characters and pays homage to many of the beats in the original Thief, but mostly serves as an anchor for a string of spectacular heists.</p>
<p>The original Thief was a triumph that has continued to inspire stealth games over the last 15 years, so Eidos-Montreal&rsquo;s reboot has some big shoes to fill. At times, the developer seems ill-fitted for the franchise, but the studio has padded out this selection of classic stealth challenges with crafty cat-and-mouse moments that help intensify Thief&rsquo;s &shy;slow &shy;pacing. </p>
<p>None of Garrett&rsquo;s capers feel like retreads of other missions. In one moment, I was sneaking through a mansion&rsquo;s courtyard, diving for cover before bursts of lightning illuminated the shadows, and in the next I was barreling through a burning section of the city, dodging flames and falling girders. One heart-pounding mission had me exploring a haunted asylum in a sequence that reminded me more of survival horror games like Amnesia: The Dark Descent than a traditional stealth mission.</p>
<p>No matter what your objective, Thief is constantly changing up the pace. Optional objectives and a sprinkling of random jewels and rare artifacts give you plenty of reason to fully explore every level. A smattering of clever environmental puzzles force you think like a thief in order to unlock concealed safes or disable hidden traps. Missions usually feature multiple paths to success; in fact, I often stumbled upon hidden back doors while exploring the environment for loot. You&rsquo;re also free to explore a small city hub where you can take on side missions, which are often fun as well as a great way to earn extra cash if you need to upgrade your equipment. </p>
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<p>Thankfully, Garrett is more than capable of overcoming all of the challenges before him. A swoop ability allows Garrett to dive from one shadow to another in the blink of an eye, while his mystical focus vision lets him locate expensive objects and sense hidden switches. I loved using Garrett&rsquo;s tools and talents to explore the world from the edges of every shadow before prying on the holes in guards&rsquo; patrols. Removing a satchel of gold from a mansion without setting off an alarm made me feel more capable than if I had fought off a dozen guards to earn &shy;my &shy;prize.</p>
<p>Armed with a quiver of arrows that do everything from extinguish flames to nail ropes into high perches, Garrett is better equipped to avoid combat than dish out pain. Thief&rsquo;s combat system is fairly elementary; you have one attack and a dodge, but there are no combos or counter systems to help round out the action. If you get spotted, it&rsquo;s possible to take down a single guard, but if he alerts a few of his buddies (which is bound to happen), then you&rsquo;re better off fleeing. However, even when you run, it is often hard to lose your pursuers and find a safe hiding spot, which results in the dreaded trial-and-error pattern that has plagued stealth games since the original Thief hit PCs back in 1998.</p>
<p>If you&rsquo;re content to save your game every couple minutes and enjoy a slower-paced stealth game, then Thief rewards you with plenty of moments so tense you might catch yourself holding your breath. Eidos-Montreal may have adhered too closely to the series&rsquo; roots, resulting in a reboot that suffers from classic problems like simplistic combat and trial-and-error sneaking missions. However, locked behind this old-school game design is a gem that stealth fans should eye up for their collection.</p>
<p><b>The Edge &nbsp;</b><br />All versions of Thief play identically. The Xbox One version requires a longer installation and packs a resolution of 900p (compared to the PS4&rsquo;s 1080p), but the difference is not significant. Both new gen console versions have a bit of texture popup and longer load times, so the PC version gets the edge here. However, if you haven&#39;t yet upgraded your system, the PlayStation 3 and Xbox 360 versions are also fully featured. The graphics of these version are far less detailed than the new-gen version; some textures take a while to load and the lighting and shadow effects are less lifelike. Still, the gameplay is unhindered by the graphical differences, and the environments don&#39;t appear to have changed in any meaningful way. If you&#39;re just looking to play the game, the PlayStation 3 and Xbox 360 versions get the job done.</p>
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<div style="clear:both;"></div><img src="http://www.gameinformer.com/aggbug.aspx?PostID=6601278" width="1" height="1">ThiefActionPlayStation 4square enixstealthxbox onemontrealReviewLaunch Trailer Brings Major Characters Togetherhttp://www.gameinformer.com/games/thief/b/playstation4/archive/2014/02/20/thief-launch-trailer-brings-major-characters-together.aspxThu, 20 Feb 2014 14:25:28 GMT79ef0c18-1c65-4225-984f-fdaeab0f0862:6597987Mike Futter0http://www.gameinformer.com/games/thief/b/playstation4/rsscomments.aspx?WeblogPostID=6597987http://www.gameinformer.com/games/thief/b/playstation4/archive/2014/02/20/thief-launch-trailer-brings-major-characters-together.aspx#comments<p><img src="http://media1.gameinformer.com/filestorage/CommunityServer.Components.SiteFiles/imagefeed/featured/square-enix2013/thief/masterthief-443-610.jpg" border="0" style="max-width:610px;" alt="" /></p>
<p>In the run-up to Square Enix&rsquo;s Thief reboot launching next week, we&rsquo;ve been introduced to the friends and foes that Garrett will encounter on his adventure. Today, a new trailer helps connect <a href="http://www.gameinformer.com/themes/blogs/generic/post.aspx?WeblogApp=pc&amp;y=2013&amp;m=11&amp;d=01&amp;WeblogPostName=thief-stories-from-the-city-video-series-kicks-off-today&amp;GroupKeys=games/thief/">Basso the fence</a>, the <a href="http://www.gameinformer.com/games/thief/b/pc/archive/2013/12/18/thief-s-queen-of-beggars-tells-a-story-of-a-city-in-peril.aspx">Queen of Beggars</a>, and the <a href="http://www.gameinformer.com/games/thief/b/pc/archive/2014/02/11/thief-s-final-stories-from-the-city-trailer-stars-a-villain.aspx">Thief-Taker General</a> to Garrett.</p>
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<p>We also see more of the supernatural elements at work in Garrett&rsquo;s new adventure. You&rsquo;ll be able to explore the city for yourself on February 25 on Xbox One, Xbox 360, PlayStation 4, PlayStation 3, and PC. For more, check out a <a href="http://www.gameinformer.com/themes/blogs/generic/post.aspx?WeblogApp=pc&amp;y=2014&amp;m=01&amp;d=07&amp;WeblogPostName=thiefs-storied-development-may-have-helped-the-game-in-the-end&amp;GroupKeys=games/thief/">recent interview</a>.</p>
<p><a href="http://www.gameinformer.com/p/thief.aspx"><img src="http://media1.gameinformer.com/filestorage/CommunityServer.Components.SiteFiles/imagefeed/featured/square-enix/eidosmontreal/thief4/cover-reveal6654321/banner.jpg" border="0" style="max-width:610px;" alt="" /></a></p><div style="clear:both;"></div><img src="http://www.gameinformer.com/aggbug.aspx?PostID=6597987" width="1" height="1">ThiefPreviewActionPlayStation 4square enixeidos montrealxbox 360playstation 3Steal A Peek At 17 Minutes Of Thief Gameplayhttp://www.gameinformer.com/games/thief/b/playstation4/archive/2014/02/14/garret-robs-the-jewelry-store-in-17-minutes-of-gameplay.aspxFri, 14 Feb 2014 23:30:00 GMT79ef0c18-1c65-4225-984f-fdaeab0f0862:6580996Jeff Marchiafava0http://www.gameinformer.com/games/thief/b/playstation4/rsscomments.aspx?WeblogPostID=6580996http://www.gameinformer.com/games/thief/b/playstation4/archive/2014/02/14/garret-robs-the-jewelry-store-in-17-minutes-of-gameplay.aspx#comments<p><img style="max-width:610px;" border="0" src="http://media1.gameinformer.com/filestorage/CommunityServer.Components.SiteFiles/imagefeed/featured/eidosinteractive/thief/thiefgameplay610.jpg" alt="" /></p>
<p>Curious about how Thief is shaping up? You&#39;re in luck; Square Enix and Eidos Montreal have released a new, 17-minute walkthrough of the game&rsquo;s &ldquo;Lockdown&rdquo; mission to satisfy your curiosity. </p>
<p>&ldquo;Lockdown&rdquo; is the game&rsquo;s first mission after the tutorial, and sees Garrett attempting to make his way back to his clock tower hideout after a heist gone wrong. The walkthrough was recorded on fully optimized AMD hardware &ndash; a PC running Windows 7 with 8 gigs of RAM, an AMD FX 8350 CPU, and an AMD Radeon HD 7990 graphics card. The player in the walkthrough, marketing coordinator Jean-Philippe Chicoine, is using an Xbox 360 controller.</p>
<p>You won&rsquo;t have to wait much longer to start sneaking around in Thief for yourself. The game is releasing on Xbox 360, Xbox One, PlayStation 3, PlayStation 4, and PC on February 25.</p>
<p>For more on Thief, check out our in-depth coverage of the game <a href="http://www.gameinformer.com/p/thief.aspx" target="_blank">here</a>.</p>
<p>(Please visit the site to view this media)</p><div style="clear:both;"></div><img src="http://www.gameinformer.com/aggbug.aspx?PostID=6580996" width="1" height="1">ThiefPreviewActionPlayStation 4square enixeidos montrealstealthpcxbox 360playstation 3Thief’s Final Stories From The City Trailer Stars A Villainhttp://www.gameinformer.com/games/thief/b/playstation4/archive/2014/02/11/thief-s-final-stories-from-the-city-trailer-stars-a-villain.aspxTue, 11 Feb 2014 14:45:21 GMT79ef0c18-1c65-4225-984f-fdaeab0f0862:6572019Mike Futter0http://www.gameinformer.com/games/thief/b/playstation4/rsscomments.aspx?WeblogPostID=6572019http://www.gameinformer.com/games/thief/b/playstation4/archive/2014/02/11/thief-s-final-stories-from-the-city-trailer-stars-a-villain.aspx#comments<p><img src="http://media1.gameinformer.com/filestorage/CommunityServer.Components.SiteFiles/imagefeed/featured/square-enix2013/thief/stories/ThiefTakerGeneral-610.jpg" border="0" style="max-width:610px;" alt="" /></p>
<p>Square Enix&rsquo;s Thief arrives on store shelves (and digital delivery services) in just two weeks. Today, developer Eidos Montreal has shared the third and final Stories from the City trailer detailing the game&rsquo;s backstory.</p>
<p>We&rsquo;ve met <a href="http://www.gameinformer.com/themes/blogs/generic/post.aspx?WeblogApp=pc&amp;y=2013&amp;m=11&amp;d=01&amp;WeblogPostName=thief-stories-from-the-city-video-series-kicks-off-today&amp;GroupKeys=games/thief/">Basso the fence</a> and the <a href="http://www.gameinformer.com/games/thief/b/pc/archive/2013/12/18/thief-s-queen-of-beggars-tells-a-story-of-a-city-in-peril.aspx">Queen of Beggars</a>. Now our attention turns to the one hunting Garrett through the city. The Thief-Taker General doesn&rsquo;t seem like a nice guy.</p>
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<p>We&rsquo;ll find out just how sinister he is when Thief arrives on February 25. The game is coming for Xbox One, Xbox 360, PlayStation 4, PlayStation 3, and PC.</p><div style="clear:both;"></div><img src="http://www.gameinformer.com/aggbug.aspx?PostID=6572019" width="1" height="1">ThiefPreviewActionPlayStation 4square enixeidos montrealxbox 360playstation 3Learn The Basics Of Surviving In Garrett’s Worldhttp://www.gameinformer.com/games/thief/b/playstation4/archive/2014/02/04/learn-the-basics-of-surviving-in-garrett-s-world.aspxTue, 04 Feb 2014 15:06:09 GMT79ef0c18-1c65-4225-984f-fdaeab0f0862:6559382Mike Futter0http://www.gameinformer.com/games/thief/b/playstation4/rsscomments.aspx?WeblogPostID=6559382http://www.gameinformer.com/games/thief/b/playstation4/archive/2014/02/04/learn-the-basics-of-surviving-in-garrett-s-world.aspx#comments<p><img src="http://media1.gameinformer.com/filestorage/CommunityServer.Components.SiteFiles/imagefeed/featured/square-enix2013/thief/masterthief-443-610.jpg" border="0" style="max-width:610px;" alt="" /></p>
<p>Eidos Montreal&rsquo;s Thief arrives at the end of this month, and if you haven&rsquo;t been following along with its development, this new trailer is for you. The Thief 101 video below introduces players to Garrett&rsquo;s world, his foes, and his mission.</p>
<p>Thief will offer players a chance to choose their play styles and approaches to the various heists and minor side quests around the city. The title uses a <a href="http://www.gameinformer.com/games/thief/b/pc/archive/2013/10/11/hands-on-with-thief-s-non-traditional-control-scheme.aspx">unique control scheme</a> designed to facilitate smoother movement across and between rooftops. &nbsp;</p>
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<p>Thief arrives on February 25 on Xbox One, Xbox 360, PlayStation 4, PlayStation 3, and PC. For more, check out our <a href="http://www.gameinformer.com/games/thief/b/playstation4/archive/2014/01/07/thief-39-s-storied-development-may-have-helped-the-game-in-the-end.aspx">most recent preview</a> and our cover story from April 2013.</p>
<p><a href="http://www.gameinformer.com/p/thief.aspx"><img src="http://media1.gameinformer.com/filestorage/CommunityServer.Components.SiteFiles/imagefeed/featured/square-enix/eidosmontreal/thief4/cover-reveal6654321/banner.jpg" border="0" style="max-width:610px;" alt="" /></a></p>
<div></div><div style="clear:both;"></div><img src="http://www.gameinformer.com/aggbug.aspx?PostID=6559382" width="1" height="1">ThiefPreviewActionPlayStation 4square enixeidos montrealxbox 360playstation 3Thief's Storied Development May Have Helped The Game In The Endhttp://www.gameinformer.com/games/thief/b/playstation4/archive/2014/01/07/thief-39-s-storied-development-may-have-helped-the-game-in-the-end.aspxTue, 07 Jan 2014 23:26:03 GMT79ef0c18-1c65-4225-984f-fdaeab0f0862:6503137Ben Reeves0http://www.gameinformer.com/games/thief/b/playstation4/rsscomments.aspx?WeblogPostID=6503137http://www.gameinformer.com/games/thief/b/playstation4/archive/2014/01/07/thief-39-s-storied-development-may-have-helped-the-game-in-the-end.aspx#comments<p><img style="max-width:610px;" border="0" src="http://media1.gameinformer.com/filestorage/CommunityServer.Components.SiteFiles/imagefeed/featured/square-enix2014/thief/thiefces610.jpg" alt="" /></p>
<p>Eidos-Montreal&#39;s Thief reboot has had a long and&nbsp;<a href="http://www.gameinformer.com/b/features/archive/2013/03/15/the-history-of-thief-39-s-long-walk-out-of-the-shadows.aspx" target="_blank">colorful development</a>&nbsp;cycle. Some people have worried about what that means for the finished product, but the team doesn&#39;t think its process has been unusual. </p>
<p>During an interview at CES 2014, we chatted with Thief&#39;s technical art director Jean-Normand Bucci, and he gave us his view of the game&#39;s development. &quot;I have been in many different companies and many different projects and I don&#39;t see what happened with Thief as being all that different from other games. The advantage of an iterative process like this is that it brings new blood and fresh ideas and people to the project. I think that the team we have right now is the best team we could have to make the game we want to make.&quot;</p>
<p>Bucci also went into detail about what the team has been able to add to the game over the last year of development. &quot;We have been listening to the fans and everyone to make sure that we address and enhance the game. We&#39;ve worked hard on the AI very recently. We&#39;ve added some addition audio and visual cues to help aid players to know if they are hidden or know how they can interact with the world. Guards now have a different patrol logic if there are multiple guards or a single guard. They work together more or dispatch each other to check on different areas of the environment. Internally we know we&#39;ve had a lot to do, but we&#39;re happy with how the game has come along.&quot;</p>
<p>Thief releases for PlayStation 4, PlayStation 3, Xbox One, Xbox 360, and PC on February 25. During the show we also got hands on with a 4K demo of the game&#39;s controls, which you can read more about&nbsp;<a target="_blank" href="http://www.gameinformer.com/games/thief/b/pc/archive/2013/10/11/hands-on-with-thief-s-non-traditional-control-scheme.aspx">here</a>, and be sure to check out our&nbsp;<a href="http://www.gameinformer.com/games/thief/b/pc/archive/2013/11/01/thief-stories-from-the-city-video-series-kicks-off-today.aspx">Thief</a>&nbsp;cover hub to learn more about the game&#39;s development.</p>
<p><a href="http://www.gameinformer.com/p/thief.aspx"><img style="max-width:610px;" border="0" src="http://media1.gameinformer.com/filestorage/CommunityServer.Components.SiteFiles/imagefeed/featured/square-enix/eidosmontreal/thief4/cover-reveal6654321/banner.jpg" alt="" /></a></p><div style="clear:both;"></div><img src="http://www.gameinformer.com/aggbug.aspx?PostID=6503137" width="1" height="1">ThiefPreviewActionPlayStation 4pcinterviewgameplaystoried developmentces 2014hands onThief’s Queen Of Beggars Tells A Story Of A City In Perilhttp://www.gameinformer.com/games/thief/b/playstation4/archive/2013/12/18/thief-s-queen-of-beggars-tells-a-story-of-a-city-in-peril.aspxWed, 18 Dec 2013 20:02:32 GMT79ef0c18-1c65-4225-984f-fdaeab0f0862:6474453Mike Futter0http://www.gameinformer.com/games/thief/b/playstation4/rsscomments.aspx?WeblogPostID=6474453http://www.gameinformer.com/games/thief/b/playstation4/archive/2013/12/18/thief-s-queen-of-beggars-tells-a-story-of-a-city-in-peril.aspx#comments<p><img src="http://media1.gameinformer.com/filestorage/CommunityServer.Components.SiteFiles/imagefeed/featured/square-enix2013/thief/stories/ThiefQueenBeggars-610.jpg" border="0" style="max-width:610px;" alt="" /></p>
<p>The Queen of Beggars has seen the city rise and fall, but not through her own eyes. Despite being blind, she sees all thanks to the rodents that scurry underfoot. The latest Thief Stories from the City trailer is told from her point of view.</p>
<p>How this mysterious old woman fits into Garrett&rsquo;s world is not yet known, but she will play an important role when Thief arrives on February 25, 2014. You&#39;ll be able to play it on Xbox One, Xbox 360, PlayStation 4, PlayStation 3, and PC.</p>
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<p>You can see the first <a href="http://www.gameinformer.com/games/thief/b/pc/archive/2013/11/01/thief-stories-from-the-city-video-series-kicks-off-today.aspx">Stories from the City trailer</a>, and the <a href="http://www.gameinformer.com/games/thief/b/playstation4/archive/2013/12/08/thief-39-s-vgx-trailer-sets-up-the-story.aspx">VGX trailer</a> for more Thief. You can also read a <a href="http://www.gameinformer.com/games/thief/b/pc/archive/2013/10/11/hands-on-with-thief-s-non-traditional-control-scheme.aspx">recent preview</a> of the title from New York Comic Con.</p><div style="clear:both;"></div><img src="http://www.gameinformer.com/aggbug.aspx?PostID=6474453" width="1" height="1">ThiefPreviewActionPlayStation 4square enixeidos-montrealThief's VGX Trailer Sets Up The Storyhttp://www.gameinformer.com/games/thief/b/playstation4/archive/2013/12/08/thief-39-s-vgx-trailer-sets-up-the-story.aspxMon, 09 Dec 2013 02:29:00 GMT79ef0c18-1c65-4225-984f-fdaeab0f0862:6457683Kyle Hilliard70http://www.gameinformer.com/games/thief/b/playstation4/rsscomments.aspx?WeblogPostID=6457683http://www.gameinformer.com/games/thief/b/playstation4/archive/2013/12/08/thief-39-s-vgx-trailer-sets-up-the-story.aspx#comments<p><img src="http://media1.gameinformer.com/filestorage/CommunityServer.Components.SiteFiles/imagefeed/featured/vgas/2013/thief/thiefvgx_610.jpg" style="max-width:610px;" border="0" alt="" /></p>
<p>Thief&#39;s latest trailer, which premiered during last night&#39;s VGX awards, sets up Garrett&#39;s story, and why he&#39;s made a return.</p>
<p>After losing what appears to be his protege, Garrett must put aside his profit-seeking motivations to do what&#39;s right, save the city, and defeat the men in robes.</p>
<p>Thief is coming to PC, Playstation 3 and 4, Xbox 360 and Xbox One on February 25.</p>
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<p>For more on Thief, check out all of our coverage from when the game graced our cover.
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<p>&nbsp;</p><div style="clear:both;"></div><img src="http://www.gameinformer.com/aggbug.aspx?PostID=6457683" width="1" height="1">ThiefPreviewActionPlayStation 4square enixgarrettps4ps3xbox 360xbox oneplaystation 3Learn More About The Lockdown Missionhttp://www.gameinformer.com/games/thief/b/playstation4/archive/2013/11/13/learn-more-about-the-lockdown-mission.aspxWed, 13 Nov 2013 18:19:30 GMT79ef0c18-1c65-4225-984f-fdaeab0f0862:6410033Mike Trinh0http://www.gameinformer.com/games/thief/b/playstation4/rsscomments.aspx?WeblogPostID=6410033http://www.gameinformer.com/games/thief/b/playstation4/archive/2013/11/13/learn-more-about-the-lockdown-mission.aspx#comments<p><img src="http://media1.gameinformer.com/filestorage/CommunityServer.Components.SiteFiles/imagefeed/featured/square-enix2013/thief/lockdown610.jpg" border="0" style="max-width:610px;" alt="" /></p>
<p>Square Enix and Eidos Montreal have revealed some new details and screenshots for an early level in Thief.&nbsp;</p>
<p>In the level, called Lockdown, main character Garrett must make his way toward his hideout in a city locked down in order to control an uprising from the population. Players are able to learn more about the mysterious sickness called The Gloom that has spread throughout the city. </p>
<p>During the level, Garrett also gets distracted when he learns of a nearby jewelry store that is holding some particularly valuable items. As a thief, he can&#39;t help but see for himself.</p>
<p>Thief will arrive on PlayStation 4, PlayStation 3, Xbox One, Xbox 360, and PC on February 25, 2014. Check out the screens for the Lockdown mission below. Also, read up on how the game utilizes the <a href="http://www.gameinformer.com/games/thief/b/playstation4/archive/2013/11/13/thief-on-playstation-4-makes-strong-use-of-the-dual-shock-4.aspx">PS4 controller</a>&nbsp;and learn more about the world of <a href="http://www.gameinformer.com/games/thief/b/pc/archive/2013/11/01/thief-stories-from-the-city-video-series-kicks-off-today.aspx">Thief</a>.</p>
<p><a href="http://www.gameinformer.com/p/thief.aspx"><img src="http://media1.gameinformer.com/filestorage/CommunityServer.Components.SiteFiles/imagefeed/featured/square-enix/eidosmontreal/thief4/cover-reveal6654321/banner.jpg" border="0" style="max-width:610px;" alt="" /></a></p><div style="clear:both;"></div><img src="http://www.gameinformer.com/aggbug.aspx?PostID=6410033" width="1" height="1">ThiefPreviewActionPlayStation 4square enixeidospcps4ps3xbox 360xbox oneThief On PlayStation 4 Makes Strong Use Of The Dual Shock 4http://www.gameinformer.com/games/thief/b/playstation4/archive/2013/11/13/thief-on-playstation-4-makes-strong-use-of-the-dual-shock-4.aspxWed, 13 Nov 2013 14:46:00 GMT79ef0c18-1c65-4225-984f-fdaeab0f0862:6409471Mike Futter28http://www.gameinformer.com/games/thief/b/playstation4/rsscomments.aspx?WeblogPostID=6409471http://www.gameinformer.com/games/thief/b/playstation4/archive/2013/11/13/thief-on-playstation-4-makes-strong-use-of-the-dual-shock-4.aspx#comments<p>Eidos Montreal is tuning Thief on the PlayStation 4 to make the most of the system&#39;s features.</p>...(<a href="http://www.gameinformer.com/games/thief/b/playstation4/archive/2013/11/13/thief-on-playstation-4-makes-strong-use-of-the-dual-shock-4.aspx">read more</a>)<img src="http://www.gameinformer.com/aggbug.aspx?PostID=6409471" width="1" height="1">ThiefPreviewActionPlayStation 4square enixeidos montrealplaystation 4 launchSee Garrett In Action In New Thief Trailerhttp://www.gameinformer.com/games/thief/b/playstation4/archive/2013/10/09/see-garrett-in-action-in-new-thief-trailer.aspxWed, 09 Oct 2013 13:45:14 GMT79ef0c18-1c65-4225-984f-fdaeab0f0862:5094268Mike Futter0http://www.gameinformer.com/games/thief/b/playstation4/rsscomments.aspx?WeblogPostID=5094268http://www.gameinformer.com/games/thief/b/playstation4/archive/2013/10/09/see-garrett-in-action-in-new-thief-trailer.aspx#comments<p><img style="max-width:610px;" src="http://media1.gameinformer.com/filestorage/CommunityServer.Components.SiteFiles/imagefeed/featured/square-enix2013/thief/gameplay-trailer/ThiefGameplay-610.jpg" border="0" alt="" /></p>
<p>Thief is coming back in 2014, and Square Enix and Eidos-Montreal have delivered a new trailer. The footage below shows Garrett in action, infiltrating a manor and stealing everything of value in sight.</p>
<p>Thief will be out on Xbox One, Xbox 360, PlayStation 4, PlayStation 3, and PC on Februrary 25, 2014. For more, check out our <a href="http://www.gameinformer.com/games/thief/b/xboxone/archive/2013/08/24/thiefs-narrative-director-tells-us-a-story-about-garrett.aspx">narrative preview from Gamescom</a> and our coverage from the&nbsp;<a href="http://gameinformer.com/thief">April 2013</a>&nbsp;issue.</p>
<p>(Please visit the site to view this media)</p>
<p><a href="http://gameinformer.com/thief"><img src="http://media1.gameinformer.com/imagefeed/featured/square-enix/eidosmontreal/thief4/cover-reveal6654321/banner.jpg" border="0" style="max-width:610px;" alt="" /></a></p><div style="clear:both;"></div><img src="http://www.gameinformer.com/aggbug.aspx?PostID=5094268" width="1" height="1">ThiefPreviewActionPlayStation 4square enixeidos-montrealSquare Enix Announces Digital Master Thief Editionhttp://www.gameinformer.com/games/thief/b/playstation4/archive/2013/09/27/square-enix-announces-digital-master-thief-edition.aspxFri, 27 Sep 2013 22:12:00 GMT79ef0c18-1c65-4225-984f-fdaeab0f0862:4744956Tim Turi0http://www.gameinformer.com/games/thief/b/playstation4/rsscomments.aspx?WeblogPostID=4744956http://www.gameinformer.com/games/thief/b/playstation4/archive/2013/09/27/square-enix-announces-digital-master-thief-edition.aspx#comments<p><img src="http://media1.gameinformer.com/filestorage/CommunityServer.Components.SiteFiles/imagefeed/featured/square-enix2013/thief/masterthief-443-610.jpg" border="0" style="max-width:610px;" alt="" /></p>
<p>Eidos Montreal and Square Enix are teaming up to breathe new life into the Thief series with next year&#39;s reboot of the classic first-person stealth series. Ultra sneaky players can avoid being spotted at retail shops altogether by opting to download a special digital version of the PC build when it releases in February. The extras includes bonus game content, a digital comic book, and more.</p>
<p>Here&#39;s a full rundown of what you get if you download the Master Thief Edition:</p>
<ul>
<li><span style="font-size:12px;">Digital artbook including concept art</span></li>
<li><span style="font-size:12px;">Digital comic book collection</span></li>
<li><span style="font-size:12px;">Booster pack with optional in-game consumables that strengthen Garrett</span></li>
<li><span style="font-size:12px;">Director&#39;s cut soundtrack</span></li>
<li><span style="font-size:12px;">The Bank Heist, which involves infiltrating Stonemarket First Bank to steal a precious heirloom. It&#39;s also an homage to a similar mission from Thief II: The Metal Age.</span></li>
</ul>
<p>Check out the full artwork for Thief Master Edition below.</p>
<p><img src="http://media1.gameinformer.com/filestorage/CommunityServer.Components.SiteFiles/imagefeed/featured/square-enix2013/thief/masterthief-444-610.jpg" border="0" style="max-width:610px;" alt="" /></p>
<p>Thief hits PS3, PS4, 360, Xbox One, and PC on February 25.</p>
<p><a href="http://www.gameinformer.com/p/thief.aspx"><img src="http://media1.gameinformer.com/imagefeed/featured/square-enix/eidosmontreal/thief4/cover-reveal6654321/banner.jpg" border="0" style="max-width:610px;" alt="" /></a></p><div style="clear:both;"></div><img src="http://www.gameinformer.com/aggbug.aspx?PostID=4744956" width="1" height="1">ThiefPreviewActionPlayStation 4square enixeidos montrealgarrettmaster thiefstealthCrack The Safe In Bank Heist Pre-Order Missionhttp://www.gameinformer.com/games/thief/b/playstation4/archive/2013/09/25/crack-the-safe-in-thief-bank-heist-pre-order-mission.aspxWed, 25 Sep 2013 14:14:24 GMT79ef0c18-1c65-4225-984f-fdaeab0f0862:4692924Mike Futter0http://www.gameinformer.com/games/thief/b/playstation4/rsscomments.aspx?WeblogPostID=4692924http://www.gameinformer.com/games/thief/b/playstation4/archive/2013/09/25/crack-the-safe-in-thief-bank-heist-pre-order-mission.aspx#comments<p><img style="max-width:610px;" src="http://media1.gameinformer.com/filestorage/CommunityServer.Components.SiteFiles/imagefeed/featured/square-enix2013/thief/bank-heist/ThiefBankHeist-610.jpg" border="0" alt="" /></p>
<p>Thief is coming back next year, but Square-Enix wants you to pre-order now. The publisher has revealed an exclusive pre-order bonus mission today that challenges players to break into a bank and make off with the loot.</p>
<p>In the trailer below, you&#39;ll get a feel for the challenges that await Garrett in the heavily-guarded financial establishment. If you played Thief II: Metal Age, you might recognize this map as an homage to that game&#39;s similar setting. </p>
<p>For more on Thief&#39;s story, check out our Gamescom <a href="http://www.gameinformer.com/games/thief/b/xboxone/archive/2013/08/24/thiefs-narrative-director-tells-us-a-story-about-garrett.aspx">conversation with narrative director Steven Gallagher</a>, as well as our coverage from <a href="http://gameinformer.com/thief">the April 2013 issue</a>. You&#39;ll be able to play Thief for yourself on February 25, 2014, on Xbox One, PlayStation 4, PlayStation 3, Xbox 360, and PC.</p>
<p>(Please visit the site to view this media)</p>
<p><a href="http://media1.gameinformer.com/imagefeed/featured/square-enix/eidosmontreal/thief4/cover-reveal6654321/banner.jpg"><img src="http://media1.gameinformer.com/imagefeed/featured/square-enix/eidosmontreal/thief4/cover-reveal6654321/banner.jpg" border="0" style="max-width:610px;" alt="" /></a></p><div style="clear:both;"></div><img src="http://www.gameinformer.com/aggbug.aspx?PostID=4692924" width="1" height="1">ThiefPreviewActionPlayStation 4eidos montrealSquare-EnixThief's Narrative Director Tells Us A Story About Garretthttp://www.gameinformer.com/games/thief/b/playstation4/archive/2013/08/24/thiefs-narrative-director-tells-us-a-story-about-garrett.aspxSat, 24 Aug 2013 21:48:09 GMT79ef0c18-1c65-4225-984f-fdaeab0f0862:4038066Mike Futter0http://www.gameinformer.com/games/thief/b/playstation4/rsscomments.aspx?WeblogPostID=4038066http://www.gameinformer.com/games/thief/b/playstation4/archive/2013/08/24/thiefs-narrative-director-tells-us-a-story-about-garrett.aspx#comments<p><img src="http://media1.gameinformer.com/imagefeed/featured/square-enix2013/thief/thief0816-610.jpg" style="max-width:610px;" border="0" alt="" /></p>
<p>Portraits hang on the wall of the small interview room in which I met Thief&#39;s narrative director. Steven Gallagher. It starts like any other appointment, but something about this one is different. I&#39;m tired after three days of back-to-back meetings, but Gallagher holds my attention fast. He isn&#39;t simply there to answer my questions. No, he has a story to tell.</p>
<p>Gallagher&#39;s performance is grand. He tells me of a young girl, Erin. She is an orphan living on the street until she is taken in by a high end brothel. There, she cleans and performs other chores until she gets older. Facing an undesirable life in the brothel, Erin makes the decision to return to the street.</p>
<p>There, she encounters the master theif, Garrett. He sees something of himself in her and takes her as his apprentice. Unlike Garrett, who keeps his emotions in check with absolute discipline, Erin is impulsive. She kills without thought, and this eventually creates a rift between master and student.</p>
<p>Many years later, the two are unwittingly paired for a major job by a mutual friend, Basso the fence. Garrett continues with the plan, and almost immediately Erin leaves another dead body on the ground. As punishment, Garrett steals Erin&#39;s claw, which allows her to climb buildings. She is too occupied to recognize it is missing until it is too late.</p>
<p>The pair come upon a ritual in the large manor they are infiltrating. Observing from the roof is safe, until the building begins to shake and crumble. Erin falls, and without her claw, meets her end. Garrett plummets as well, blacking out when he hits the ground.</p>
<p>When he awakens, he is on a cart on its way into the city. Once there, he discovers that the age of prosperity has suddenly ended, and the average citizen is poor. A sickness called The Gloom permeates the populus. This is not the place Garrett departed just hours before. He has been gone for an entire year.</p>
<p>Thief will ask players to explore the mystery, learn more about what happened to Garrett during his blackout, and steal from those who are oppressing the poor. For more on Thief, you can read our cover hub from the April 2013 issue. Thief is due out on Xbox One, PlayStation 4, PlayStation 3, Xbox 360, and PC in 2014.</p>
<p><a href="http://gameinformer.com/thief"><img src="http://media1.gameinformer.com/imagefeed/featured/square-enix/eidosmontreal/thief4/cover-reveal6654321/banner.jpg" style="max-width:610px;" border="0" alt="" /></a></p><div style="clear:both;"></div><img src="http://www.gameinformer.com/aggbug.aspx?PostID=4038066" width="1" height="1">ThiefPreviewActionPlayStation 4square enixgarretteidosGamescom 2013Steven GallagherGarrett Reemerges With New Screens & Artwork In Towhttp://www.gameinformer.com/games/thief/b/playstation4/archive/2013/08/21/garrett-reemerges-with-new-screens-amp-artwork-in-tow.aspxWed, 21 Aug 2013 17:54:00 GMT79ef0c18-1c65-4225-984f-fdaeab0f0862:3991489Andrew Reiner16http://www.gameinformer.com/games/thief/b/playstation4/rsscomments.aspx?WeblogPostID=3991489http://www.gameinformer.com/games/thief/b/playstation4/archive/2013/08/21/garrett-reemerges-with-new-screens-amp-artwork-in-tow.aspx#comments<p><img border="0" style="max-width:610px;" src="http://media1.gameinformer.com/imagefeed/featured/square-enix2014/thief/gamescom2013/thief610.jpg" alt="" /></p>
<p>Thief is locked in for a <a href="http://www.gameinformer.com/games/thief/b/xbox360/archive/2013/08/16/new-trailer-reveals-garrett-39-s-political-side-and-game-39-s-release-date.aspx" target="_blank">February 25, 2014, release date</a>,
and is currently on display at Gamescom. Game Informer will be bringing
you updated impressions of the game along with an interview with key
Eidos-Montreal dev team members over the next couple of days. In the
meantime, check out how Garrett&#39;s stealthy adventure is shaping up in a
batch of new screenshots and artwork. </p>
<p>Make sure you take a good look at the Baron images to see how evil eyebrows are rendered on next-gen hardware.</p>
<p><span style="font-size:small;">(Please visit the site to view this media)</span></p><div style="clear:both;"></div><img src="http://www.gameinformer.com/aggbug.aspx?PostID=3991489" width="1" height="1">ThiefPreviewActionPlayStation 4square enixgarretteidos-montreal