SIGGRAPH 2007: The 34th International Conference on Computer Graphics
and Interactive Techniques

6 Papers Contributed by HKUST Fellows

SIGGRAPH is the most prestigious conference in the field of Computer
Graphics and Interactive Techniques in the world. This year, the
conference will be held from August 5 - 9 in San Diego, California, USA.
The SIGGRAPH Papers program is the premier international forum for
disseminating new scholarly work in computer graphics. This year the
Papers Committee accepted 108 papers. These papers span the core areas of
modeling, animation, rendering, and imaging, but they also touch on
related areas such as visualization, computer vision, human-computer
interaction, and applications of computer graphics.

Getting a research paper published in SIGGRAPH is the dream of every
computer graphics graduate student. In recent years, the group of
Computer Vision and Graphics of the Department of Computer Science and
Engineering has been consistently publishing in this annual gathering. We
are most delighted that 6 papers from the HKUST team are going to be
published in SIGGRAPGH 2007. As far as we know, HKUST is the only
tertiary institution from Hong Kong with more than one paper published
this year.

An introduction to handle-aware rigidity and an isoline-based, reduced
model that respects rigidity and geometry for deformation applications,
achieving resolution-independent per-iteration cost and fast
convergence.

Oscar Kin-Chung Au, The Hong Kong University of Science and Technology
Hongbo Fu, The Hong Kong University of Science and Technology
Chiew-Lan Tai, The Hong Kong University of Science and Technology
Daniel Cohen-Or, Tel Aviv University

A novel method for synthesizing solid textures from 2D exemplars. In
addition to producing compelling texture-mapped surfaces, this method
models the material in the interior of solid objects.

Johannes Kopf, University of Konstanz
Chi-Wing Fu, The Hong Kong University of Science and Technology
Daniel Cohen-Or, Tel Aviv University
Oliver Deussen, University of Konstanz
Dani Lischinski, The Hebrew University
Tien-Tsin Wong, The Chinese University of Hong Kong

An approach for generating 3D models of natural-looking trees from
images that has the additional benefit of requiring little user
intervention.

Ping Tan, The Hong Kong University of Science and Technology
Gang Zeng, The Hong Kong University of Science and Technology
Jingdong Wang, The Hong Kong University of Science and Technology
Sing Bing Kang, Microsoft Research
Long Quan, The Hong Kong University of Science and Technology

Tai-Pang Wu, The Hong Kong University of Science and Technology
Chi-Keung Tang, The Hong Kong University of Science and Technology
Michael S. Brown, Nanyang Technological University
Heung-Yeung Shum, Microsoft Research Asia