Summary:Experience authentic WWII combat as Sergeant Joe Hartsock and lead your squad beyond Carentan to liberate all of Normandy. Taking online tactics to new heights, Brothers In Arms Earned In Blood offers more unique multiplayer missions and improved online support. (Including the bundledExperience authentic WWII combat as Sergeant Joe Hartsock and lead your squad beyond Carentan to liberate all of Normandy. Taking online tactics to new heights, Brothers In Arms Earned In Blood offers more unique multiplayer missions and improved online support. (Including the bundled addition of modification support for the PC). Earned In Blood features an all-new cooperative Skirmish mode that allows one or two players to take a tour of duty through a series of authentic and harrowing custom combat missions. Arm yourself with additional authentic weapons and command new vehicles like the M10 "Wolverine" Tank Destroyer. More Challenging and Dynamic Combat - the game features close quarter urban environments and a new, next generation artificial intelligence system. [Ubisoft]…Collapse

It's one of those sequels where all of the evolution takes place underneath the façade -- a game you've got to pick up and feel all the subtle differences. And of course, if Blood is your first Brothers experience, well, it's hard to imagine going back to anything less authentic and strategic.

Only an incremental improvement on the original. The greater flexibility of the AI and the new multiplayer options are certainly welcome additions, but the game still feels... more like Brothers in Arms v1.5 than a full sequel.

EiB feels grittier - closer to its fascinating yet fearful inspiration - than any other military shooter out there. Much of that feel comes from the credible mission design and AI already mentioned but a significant portion stems from fundamentals like the way the weapons look, sound and perform.

You should be able to go prone & jump low walls as pointed out earlier. There should be a target sight a more check points on "authentic" You should be able to go prone & jump low walls as pointed out earlier. There should be a target sight a more check points on "authentic" difficulty. Throwing grenades on target is really too difficult, I would like a netter sound effect for the Garand & KAR 98. Other than that its a great game. I think this game is at least an 87 & well worth playing & keeping in one's library of ganes.…Expand

In comparison with the original Brothers In Arms: Road to hill 30, Earned In Blood made some serious changes that elevated the game to a muchIn comparison with the original Brothers In Arms: Road to hill 30, Earned In Blood made some serious changes that elevated the game to a much higher level while still keeping it's traditional strong points: command system is remains the same so you don't have to learn or adapt anything new, while new weapons were added, which offered players a variety of choices. In my opinion, however, the most significant thing we can recognize in EIB is AI: enemies now are a lot smarter, and they also increase in number. All in all, I barely have anything to complain about Brothers In Arms: Earned In Blood.…Expand

Action Trip's reviewer says it right. Agree with his comments totally. A marketing scheme to sell an add-on as a sequel while the Action Trip's reviewer says it right. Agree with his comments totally. A marketing scheme to sell an add-on as a sequel while the original game is still "hot". OK game, but seen it all before and not enough differences. Same good points same bad points as original BIA. 'Nuff said.…Expand