Okay, that shouldn't be a runtime version issue then. Unfortunately we can't reproduce this problem at our studio, but it seems like there are several GoG users having this problem.Could you tell me, if you have SteamVR installed in parallel? Are you using GoG Galaxy, and do you have Oculus Home opened before running Everspace?

Steam VR is installed but not running.I am not using GOG Galaxy.I get the crash when oculus home is opened before running everspace and when it is not opened.When oculus home is not open everspace will both crash with the same error and open oculus home.

I managed to reproduce this now - the crash seems to occur only when GoG Galaxy is not installed / running. As a quick workaround, you could try to install and run the game from GoG Galaxy. We'll have a look into the problem and create a patch ASAP.