Error Codes Reference

GameOn API requests may result in an error response from the GameOn service.
Each error response includes an error code to indicate the specific type of error. The following example shows the fields in the message body of an error response:

The request ID that resulted in the error response. If you need support, share the request ID with GameOn support to help identify the specific request that caused the error.

Note: Error code values will not change, so you can check for specific values in your game software. The text in the error messages may be updated over time (for increased clarity or utility), so do not create any dependency between your game software and the specific text content of any message fields.

The table below contains the full list of error codes. The GameOn API references list the specific error codes that can be returned by each API request.

The provided 'encryptedPayload' was decrypted successfully, however the contents of the payload did not consist of a valid Public Key. Verify that the payload is a valid Public Key before encrypting with the Game Public Key.

The provided 'teamId' does not meet the size requirements of the tournament. The tournament requires a team size between 'minimum team size' and 'maximum team size'; The provided 'teamId' has a max size of 'team size'.