🐱‍🏍 stuntcat early release. What's next? — 7 Jan, 2019

🐱‍🏍 stuntcat is our open source mini-game we worked on in order to drive pygame 2 development forward. We wanted to make a real mini-game and try to release it for sale on as many platforms as possible. So that other people can look at the source code and distribute their game on more platforms too.

We only had 4 days... but during that time more than 14 people got involved. We learnt a lot during this. The compilation instructions for pygame 2 were improved so that more people could build development versions. We automated the installer generation for Windows, Mac, and pypi on github (so other projects can copy this base-code and do it too). Gif animation saving was started (because when you release your game you want a gif right?). Missing features and areas where documentation could be improved were identified (animated sprites, and scenes anyone?). Fixes to pymunk (a great 2D physics engine) were made so distributing physics games to end users is now easier. There's also an example of using the tile map loader (PyTMX) with the physics engine. More than a month after the game jam finished we are working on issues discovered during the making of 🐱‍🏍 stuntcat.

We want to make distributing pygame apps easier for people. You made your game, now you want to share it with your friends or even sell it right? The first place we made a release was on itch.io, a platform for selling games and apps. There we uploaded the Mac, Windows, and source for people to download with a pay-what-you-feel option.

Next step is to release the game on Steam (another popular games platform). For the next step we need to raise $100 for the Steam App fee. We also have to make the game better! It's already a pretty fun mini game, but requires more mini games and more polish. We also need to make pygame 2 pre-release binaries so that we can actually publish on Steam.

day 0: $0 of $100 raised for Steam app fee.day 1: $5 of $100day 2: $57 of $100day 3: $100 of $113.20day 14: $107 of $113.20day 20: $127 of $113.20If you ever wanted to support pygame development financially and you can afford it, this is how you can by purchasing stuntcat on itch.io for $2 or what ever you feel.
update: we raised enough to make a steam release. Thanks to everyone who chipped in!

Hello Internet traveller,

welcome to our humble (and slightly strange) little part of the World Wide Web. Let me give you a quick introduction about what you've stumbled upon here.

pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games.

pygame.org (the website) welcomes all Python game, art, music, sound, video and multimedia projects. Once you have finished getting started you could add a new project or learn about pygame by reading the docs. For more information on what is happening in the pygame world see the community dashboard web page, which lists many things like our projects we are working on, news (our blog with rss), twitter, reddit (forum), stackoverflow (Q&A), Bitbucket (development), irc(chat), mailinglist (we love writing electronic mail to each other) and other various bits and pieces about pygame from around the internets.

pygame (the community) is a small volunteer group of creative humans who ♥ making things (there may also be a few cats, several koalas, dozens of doggos, 3.14 gnomes, and 42 robots who also tinker amongst us). We respect each other, and follow the Python community code of conduct, whilst we help each other make interesting things.