Tag archive: Capsized [ 1 ]

The following interview is with Lee Vermeulen, @AlientrapGames on Twitter, programmer and co-designer of Capsized. – Tell us a bit about how Alientrap Games was formed. I started Alientrap with the development of the game Nexuiz, a freeware deathmatch game released in 2005. I made it along with Forest ‘LordHavoc’ Hale, the programmer of the Darkplaces engine, and a number of other online developers. After the release of Nexuiz I worked on a few other Darkplaces projects before partnering up […]