Ubisoft has pushed update 1.09 live for Watch Dogs 2 on PC, offering players increased performance and a bump in visuals.

The update optimizes system memory usage to improve performance on systems with low RAM, improves the overall performance of Screenspace Reflections and adds two new lower quality levels (Medium and High), and increases the maximum value of the Pixel Density slider from 1.25 to 1.5.

The full patch notes can be found below:

[Performance] RAM Usage Optimization – This patch optimizes a system memory usage which improves the game’s performance on systems with low RAM amount.

YourBoySerge Nerf – This .50 Cal sniper rifle has been the subject of some debate in the community, and is considered to be overpowered in online play. In this patch, we’ve reduced the number of rounds in the magazine from 6 to 1, and we will continue to monitor and balance this beasty rifle.

About Matthew Bennett

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

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Watch Dogs 2 gets a performance boost on PC

A new update for Watch Dogs 2 improves performance and visuals on PC.

Ubisoft has pushed update 1.09 live for Watch Dogs 2 on PC, offering players increased performance and a bump in visuals.

The update optimizes system memory usage to improve performance on systems with low RAM, improves the overall performance of Screenspace Reflections and adds two new lower quality levels (Medium and High), and increases the maximum value of the Pixel Density slider from 1.25 to 1.5.

The full patch notes can be found below:

[Performance] RAM Usage Optimization – This patch optimizes a system memory usage which improves the game’s performance on systems with low RAM amount.

YourBoySerge Nerf – This .50 Cal sniper rifle has been the subject of some debate in the community, and is considered to be overpowered in online play. In this patch, we’ve reduced the number of rounds in the magazine from 6 to 1, and we will continue to monitor and balance this beasty rifle.

About Matthew Bennett

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89