LODT-EN081
Aurkus, Lightsworn Druid
LIGHT
Level 3
ATK/1200 DEF/1800
[Beast-Warrior/Effect]
"Lightsworn" monsters cannot be targeted
by effects. During each of your End
Phases, send the top 3 cards of your
Deck to the Graveyard.

Card Ratings
Traditional: 1.50
Advanced:
2.67

Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.
Date Reviewed - 07.16.08

Shifting gears a little bit, we
move to Aurkus, Lightsworn Druid.On a side note, I believe "Druid" is a
religion that worships trees and nature.Anyway, our Druid friend has only 1200 atk
and a solid 1800 def.He is a Beast-Warrior and Level 3.

Anyway, Aurkus the Druid protects
all your Lightsworn monsters from being targeted by
card effects.That's respectable protection for as long as
you can keep this card on the Field.It also comes with your standard mill effect,
in this case, being three.

In short, there isn't any reason
to not play one or two of these in your Lightsworn
Deck.

Ratings:

Traditional:2/5

Advanced:3.5/5

Art:3/5

General Zorpa

Aurkus Lightsworn Druid

Unlike his TCG sister, Ehren, Aurkus has been less
than well recepted. Usually it is accompanied with
"OMG I pulled ANOTHER Arkus? Man this sucks!" In the
Lightsworn deck there are very few openings for tech
cards and even though he is a decent card, he will
rarely help with that explosive win that Lightsworn
are looking for.

He has 1200 ATK and 1800 DEF. The DEF is pretty
good, and amazing for Lightsworn. A LIGHT
Spellcaster type helps it out a little, but you
should rather use Honest on a card that could win
you the game. Aurkus is just not quite that card.
His effect does however have it's merits. Lightsworn
monsters cannot be targeted by effects. This stops
Gyzarus, DAD and Brain Control. As these cards are
the only ones that would be commonly negated, his
effect has limits.

Even though it will stop Monarchs (which are making
a comeback) he is not aggro enough to warrant a spot
in the most recent Lightsworn builds. Plus, defense
position monsters tend to get run over in recent
tournaments, making them need to be able to replace
themselves like Gravekeeper's Spy or get you another
card like Dekoichi. He does have a standard
Lightsworn mill of 3 at the end phase though. If his
stats were reversed, He would see play, but as it
is, he is a tech card at best.

Todayʼs card is Aurkus, Lightsworn Druid. This
us a pretty medicore card for the Lightsworn Deck.
With the active metagame that we have now, I donʼt
really see a use for this card. As I stated last
week, if I am using Lightsworn I want to win ASAP
and have big beaters on the field.
I would not use this card. If more targetable
cards are used in the future, I can possibly see
side decking a few of these, but until that day, it
will stay in my trade binder.

This card actually has some potential from a tech point of view.With the increase in play of Book of Moon,
Enemy Controller, Phoenix Wing Wind Blast, Brain
Control and Soul Exchange this card grants
Lightsworn monsters targeting protection.The list is too long to write, but suffice it
to say I like this card.1200 ATK is weak, but 1800 DEF is nice for a
level 3.

[Beast-Warrior/Effect]
"Lightsworn" monsters cannot be targeted by effects.
During each of your End
Phases, send the top 3 cards of your Deck to the
Graveyard.

Why he's a beast warrior, I may never know... I
mean, come on! He's a guy! With a book! That's more
spellcastery-area

I'll move on to the one single thing he does good.
He stops targeting cards. This includes D.D. Crow,
Brain control, and more from touching your
lightsworns. It does not, however, protect judgment
dragon. He is not supported by the format even with
his high defense. Gladiator beast will pick on him
just like you got picked on at school for playing yu-gi-oh
:/.

I'm not joking on that last line

Advanced 2.3/5 - It stops crow and brain, and
will force glads to bring out lequari at 2100 to
kill him since murmillo won't work.

Traditional - 1.8/5 - He's light.

Pwii

With saku and d-prison, this is justified, but
its still not that good in a lightsworn deck. maybe
run 2 at most.

4/5 lightsworn trad.

3/5 lightsworn adv.

1/5 other.

Tomas MijaresTop 8
SJC
San JoseTHe ONe PG 16 on the Pojo Boards

Aurkus, Lightsworn Druid
Level 3
Light
[Beast-Warrior/Effect]
"Lightsworn" monsters cannot be targeted by effects.
During each of your End Phases, send the top 3 cards
of your Deck to the Graveyard.
1200/1800

This is really the Lightsworn
Monster I dislike the most. The fact that none of your
Lightsworn monsters can be targeted by effects
doesn't really help the deck overall. Even if you
use your own effects, you can't target them. This
means face-up monsters, Graveyard and Removed From
Play Lightsworn Monsters can't be targetted. So you
can forget about Lumina, Lightsworn Summoner and
Glorious Illusion too, as now with Aurkus you can't
target them. Yeah I guess it's another Lightsworn
monster for the Graveyard, but why this one? 1800
DEF is pretty good, especially with all of the
Gladiator Beasts
around, but that's if it's on the first hit. The
overall effect of this is really no good for the
deck, not many cards target now, and if people are
playing Smashing Ground, or other types of non-targetting
removal, it doesn't help you at all. Sure you can
feed it for Judgment Dragon or Gragonith, Lightsworn
Dragon, but it's still not great. This card can
easily be counted out in Lightsworn decks.

Traditional: 1/5, Bad, really bad.
Advanced: 1/5, Just as bad, not much use for this
guy. The others are better, well maybe no Gragonith,
Lightsworn Dragon.

- Tomas Mijares

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