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Sauerbraten Update Coming, Tesseract Still Going

11-27-2012, 09:10 PM

Phoronix: Sauerbraten Update Coming, Tesseract Still Going

An official update to the Sauerbraten game atop "Cube Engine 2" is imminent while work on the Tesseract project -- basically a modernized and more visually advanced version of the open-source Cube Engine 2 -- is still in development...

An official update to the Sauerbraten game atop "Cube Engine 2" is imminent while work on the Tesseract project -- basically a modernized and more visually advanced version of the open-source Cube Engine 2 -- is still in development...

Sauerbraten is actually playable, in single mode, in campaign, in slow-motion... Slow-motion speed would be needed for the multiplayer too. Otherwise it is all too fast. Compare the Battlefield and the Call of Duty series. None of them have the silly high pace of sauerbraten, warsow and other free quake-clones. UrbanTerror is the closest I can think of but that isn't really free as in GPL, is it?

Me, I think that the user numbers would rise enormously if pace went down three notches. And perhaps the code and map/mod contributions would go up.

Comment

Sauerbraten is actually playable, in single mode, in campaign, in slow-motion... Slow-motion speed would be needed for the multiplayer too. Otherwise it is all too fast. Compare the Battlefield and the Call of Duty series. None of them have the silly high pace of sauerbraten, warsow and other free quake-clones. UrbanTerror is the closest I can think of but that isn't really free as in GPL, is it?

Me, I think that the user numbers would rise enormously if pace went down three notches. And perhaps the code and map/mod contributions would go up.

Maybe Red Orchestra: Ostfront 41-45 would be for you? It's 'slow paced' but (contrary to CoD/BF) requires skill and as of recently runs on linux. It's not 'free', tough.

UrbanTerror is still under GPL (it's required since they use one of the Quake engines) but won't be for long (UrbanTerror HD won't be under GPL).

Comment

Me, I think that the user numbers would rise enormously if pace went down three notches. And perhaps the code and map/mod contributions would go up.

Thats one of the distinctive features of sauerbraten, and its especially addictive in that mode where everyone uses the rifle gun and 1 shot = dead. Slowing it down would make it boring like the other games.

Unlike Alien Arena, Xonotic or Unvanquished (all promoted here), there is always people playing Sauerbraten. The only thing Sauerbraten might need, is more maps, more songs; and perhaps some little cosmetic improvements to the engine like this.

The rush pace of sauerbraten is what makes it different and fun, and for me, the non quake engine factor (no insane strafe running) helps.

So, when someone is stressed and needs an immediate adrenaline rush, you jump to sauerbraten, instead of the more tactical games.