Based on world of wargraphs data, about 80% of high ranked DK's are playing 2H frost. Not to say that it's "better" then unholy, but that seems to be what people are playing and having success with right now.

I think unholy has the better toolset on paper, and higher skillcap. But when it comes down to it, the random bursty nature of 2H frost gets kills.

2H vs DW depends on the fight too. For cleave fights like Stone Guard and Wind Lord, DW is way ahead of 2H. But on fights that require burst, like Orbs on Elegon, 2H is better. It also depends on your weapon, like a 489 Starshatter will be ahead of 2 463 1H weapons.

Based on world of wargraphs data, about 80% of high ranked DK's are playing 2H frost. Not to say that it's "better" then unholy, but that seems to be what people are playing and having success with right now.

I think unholy has the better toolset on paper, and higher skillcap. But when it comes down to it, the random bursty nature of 2H frost gets kills.

That is mostly due the fact that it's still easyer to get a 2h weapon then two 1h ones. In casual or hardcore guild it's the same, on hardcore guilds even more important since weapon DPS scale factor is almost double of strenght, meaning a DK with a very good weapon can outperform a DK with good gear but worst weapon. And if you look at that DK's they are going with Starshatter HC since it's easyer to get from boss drop or coin.

But as HoF was released and HC is getting downed, the ammount of 1h weapons pool is getter bigger, two weapons so far. So double the chance, making the loot ratio be equal to 2h. Expect more DK's to go DW from now on.

Yes i know, it's a terrible design. The new "Might of the Frozen Wastes" and "Threat of Thassarian" are terrible designed. Why does 2h and DW have to play differently? Fury 1h and 2h doesn't.

If i could i would love the DW Frost Strike damage bonus for 2h instead of Obliterate damage bonus. Would be even better if they removed the Obli and FS damage bonuses from MotFW and ToT for both DW and 2h and increased their damage by 25% for both instead, and keep the other bonuses from DW and 2h (hits with both weapons / 10% more damage)