This level was created for Unreal Tournament 2004 and is
called Ashwynn. It was created as a group project in one of my college
classes. The theme is a
small town that takes its visual style from an 1800’s era London. It was
originally designed as an Assault map but player testing showed that it
worked
better as a deathmatch map, especially when the map was reduced in size.

My role on this project was
to model all of the buildings in the map and to unwrap them for the texture
artists. I also created and rendered the custom skybox. Players can reach the
roofs of some buildings, the inside of the clock tower for sniping, the attic
of a center building, and a small museum. Our map was competing against another
group project in the same class, but at midterm our map was not the player
favorite.