Mostly done.
Phlam currently exporting new data and ping me when a problem occurs.

The pipeline is defined as follow:

MAX -> Collada
(could be any 3d software in fact such as XSI, Maya, etc.)

Collada -> VSerial (optimised binary format)

that's all.

However since we are dependent of different technologies (OSG/Cal3D/MAF), it's then VSerial that dispatches data content to different APIs. There is currently no technologies break and that's totally transparent from a graphist side.
Exporting a cube or a mega biped scene with tons of features is now just the same thing (one mouse click on "Export As..."

Copyright (C) 2004-2006, the Gna! people. Posted items are owned by whoever posted them.
Verbatim copying and distribution of this entire article is permitted in any medium, provided this notice is preserved.