Introducing Amplify Color - Industry Level Color Grading for Unity

Amplify Color is one of the leading choices for accurate and high performing Industry Level Color Grading. Extremely easy to use and to integrate in your project, no coding required. An efficient color grading extension comparable to industry standards used in VFX and Film, future proof and high-performing even on mobile devices.

Any artist can pick up this extension and quickly color grade a Unity scene. Be it via the semi-automated workflow where it actually connects to Photoshop or with other software such as Nuke, DaVinci Resolve or After Effects using the file mode.

What does Rust, p.a.m.e.l.a., Manifold Garden, Firewatch, The Forest, Night In The Woods, Broforce, The Divine Unity Shrine, Soul Axiom and Star Wars Journeys Ep 1 to name a few have in common? Visit our Customer Showcase andProduct Page to find out.

Amplify Color Overview

By using LUT's (Lookup Up Tables), any color profile created can be adjusted and even loaded at run-time allowing users to seamlessly blend between various looks. Users can also use Color Volumes, Dynamic and Depth masking to extend their color based effects.

LUT's combine and retain all external color alterations; among other effects, Color Balance, Curves, Exposure, Contrast, Saturation and Hue adjustments will all apply to your in-game assets. Users can also take advantage of commercially available LUT packs and apply them directly to Unity Exported Reference Images using the File Mode or Photoshop connection.

There are many types of LUT file formats but Amplify Color will only be able to read compatible Look up Tables in bitmap format(1024x32), as do similar effects in Unity; below is an example of a LUT image.

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What can a LUT do for RAW media? Check out the video below by the great team at Vision Color to find out and be sure to try out their LUT Packs.

Tonemmaping allows for quick and lightweight adjustments without the need to rely on additional camera components or 3rd-party effects, it also provides a HDR Dithering solution allowing for even more accurate results.

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Depth Masking allows you to blend different LUT’s based on depth information by simply adjusting a curve as you would with similar Unity components. Create interesting and dynamic scene moods or simply isolate certain assets based on their depth value such as skyboxes or backgrounds models.

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Dynamic Masking provides a quick and easy way to isolate assets by taking advantage of the built-in Unity Culling Mask options

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Masking assets is extremely quick to setup and it also works great with 2D Games, be sure to check the Project Samples in the Manual Page; section 6 – Dynamic & Depth Masks.

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Be sure to contact us if you run into any problems or if you have any questions regarding our products, we would be happy to help. You are all premium users to us, stay in touch, we would love to hear more about your work.

The Forest is an open world survival horror game currently in development for PC that just keeps getting better. Amazing graphics, gameplay and overall ambience, certainly set to to become one of the best Unity games ever made.

The Forest is an open world survival horror game currently in development for PC that just keeps getting better. Amazing graphics, gameplay and overall ambience, certainly set to to become one of the best Unity games ever made.

On an unrelated note, that youtube argument involving PC fanboys and console fanboys was hilarious. Never laughed so hard.

On a related note, I'm glad to see this plugin getting more attention. I've been a proud Color3 user for a while now and it has been working great for me. I definitely recommend it!

Wow those comments on youtube escalated quickly :poly142:

Happy to hear we still have some Color3 users out there (btw Upgrade to Amplify Color for free on the Asset Store). We don't know many of our unity asset store customers but we would love to feature your work if you are interested.

Ace Ferrara And The Dino Menace is a space combat simulation game featuring mystery, romance, cat-augmentation, space-faring dinosaurs and a heartfelt appreciation for 80s sci-fi cartoons. Developed by Philipp Seifried, the game will launch on iOS in early 2014, with releases on other platforms (Android, PC, Mac) planned later in the year.

An awesome looking game, amplified by our color grading technology and developed entirely by one person, Philip did all the code, graphics, music/sfx, writing, cat-petting and PR. We also suspect he taught dinosaurs how to pilot spaceships and for one we welcome our new reptilian overlords.

Amplify Color is not just for 3d games, flexible and robust it covers all your 2d game requirements. Check out this awesome project by Free Lives, an independent game design studio based in Cape Town, South Africa. You play as 80's and 90's action heroes waging war against terror in almost entirely destructible nostalgic settings. Incredibly fun to play , amazing visuals, sound and VFX.

We are happy to announce a new version of Amplify Color. In this new update we expanded our volume based functionalities and we now support volume based 3rd party effects and custom events. We also improved overall performance, added the ability to blend Base Luts with Volume Luts and added specific optimizations for overlapping volumes. Amplify Color is now open to everyone, the standard version includes all the required source files in order to develop new functionalities or to expand existing ones.

Firewatch, a absolutely gorgeous game and one of the great surprises from PAX Prime 2014. Among other techniques, the game makes use of Amplify Color for its incredible and dynamic environment mood, we definitely recommend that you check it out.

Powered by Amplify Color, Null Operator is a 6-degrees-of-freedom procedural action stealth roguelike for PC and VR currently being developed by RUST. Inspired by old school games like Descente or Forsaken, as fans, we cant wait to try it ourselves.The game also takes full advantage of Alloy, one of the best physically based shading frameworks for Unity, and fully compatible with Amplify Texture 2.

All builds were recently updated to accommodate Unity5 Beta Updates. If you experience any issues in U5 B19 with Amplify Motion after importing the trial; install the following package: Assets/AmplifyMotion/InstallForUnity5.unitypackage

The Unity related issue only affects trial version; the full version doesn't need extra installs.

A great example of the quality that can be achieved with Enlighten in this new Unity 5 Tech Demo by Alex Lovett. We look forward to future demos, its always great to see our products in action, both Amplify Color and Motion were used to enhance the final look.

Today was a great day for Unity users all over the world. With the announcement of the new and unrestricted free version of Unity 5 the possibilities are virtually unlimited. A very warm welcome to all free users, we look forward to your creations!

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Great to see some amplified projects up there, looking at you Divine Unity Shrine, Rust & Firewatch! Let us know if we missed any, we would love to help promote your project.

We would like to invite you to try our fully functional Trial Versions and see for yourself what it can do for your project.

Developed by Allen Trivette & Lee Williams and published by Night Dive Studios, Spirits of Xanadu is an atmospheric exploration game set aboard a deserted starship in an alternate 1980s. SX is amplified by our color grading and high quality vector based motion blur solution. You have to play it for yourself in order to fully appreciate it, if your are fan of the genre you wont be disappointed.

Great article about color grading and look development in Unity. Check it out if you want to learn more about the awesome product offering in the Unity Asset Store. Quick reminder, our own color grading solution is currently available at half-price for Level 11 Members.

Works best with Amplify Color  Advanced Color Grading
Our grading solution brings industry-level color grading to your Unity game by mimicking the color transforms made inside a tool like Photoshop or typical grading software such as Nuke, After Effects, Fusion or similar; e.g. change contrast, color curves, exposure, saturation, hue and more, or a combination of all transforms at once. For Desktop, WebGL, Mobile & Consoles.

A new major Amplify Color update is now available, directly trough the Asset Store or our own website. We would like to start by thanking you all for your patience when it comes to our occasionally slower iteration rate, we might seem silent but we are hard at work in the background with developers such as yourself; always exploring new features and improvement or providing the kind of premium support that you can always expect from us.

Among other improvements in version 1.5.1 we introduce a lightweight Filmic Tonemapping option, appropriate HDR Dithering & adjustable Exposure. It's now possible to use Depth-based Masks via a curve controller and we also added 2D Collider support. By working closely with a few select developers we also found a critical workaround for a HW Clamping related issue plaguing the iPhone5s/iPAdAir, we also improved color space conversion, shader optimization and error handling in Unity 5.

The award winning NVYVE Studios raised the bar on what can be achieved with Unity 5. If nextgen indie AAA had a name it would be p.a.m.e.l.a.. Amplified both by our Color Grading and Motion Blur solution it delivers fantastic visuals and a gorgeous aesthetic inspired by games such as Mass Effect, Deus Ex and Bioshock in a fully dynamic open world game with RPG elements.

It's hard to believe that p.a.m.e.l.a. is being developed by a team of 6, we are very happy to see our products in action on this type of project; it's a great example of how much they simplify and improve overall workflow and visual capacity. Color Grading and Quality Vector Based Motion blur without any hassles, reliable and high-performing across multiple platforms.

Be sure to check out the NVYVE Unite 2015 session: Fallen Utopia  Bringing the World of PAMELA to Life with Unity 5. In this session Adam Simonar goes over the concept and design process behind the games unique aesthetics.

What does Firewatch, p.a.m.e.l.a., Manifold Garden, Rust, The Forest, Night In The Woods, Broforce and Star Wars Journeys Ep 1 – to name a few – have in common? Check out our full suite of Amplify Unity Products and find out what they can do for your project.

We are happy to announce a new Amplify Color update, now with 10 FREE Premium LUT textures included in the package. Among other improvements, the new update includes improved tone mapping capabilities with white point control, ACES support, and we also removed all keywords.

Looking for professionally crafted color grading presets? Check out the Amplify LUT Pack, over 200 LUTs in a comprehensive and varied collection.

Cosmic Trip is a VR-native first-person real-time strategy game. It makes great use of Amplify Color, the results are cohesive and aesthetically pleasing. You can learn more about the Funktronic Labs development process in their recent Made with Unity article, be sure to check it out.

From the legendary creator Keiji Inafune and Armature Studio, the team behind the “Metroid Prime” series, comes ReCore. You play as Joule Adams, a young survivor of a terrible cataclysm who journeys from Earth to the desert world, “Far Eden” to build mankind’s new home. Making great use of Amplify Color, it’s another awesome example of what can be built with Unity. You can learn more about the development process in their recent Unity Blog post, be sure to check it out.

Virginia is a single-player first-person thriller set in a small town with a secret. Experience a missing person investigation through the eyes of graduate FBI agent Anne Tarver. Making full use of Amplify Motion, Amplify Color and the Amplify LUT Pack, Virginia delivers a unique and immersive experience.

Night in the Woods is finally out! Be sure to check it out on Steam. It's a great example of how Amplify Color can help you tweak 2D game visuals. We invite you all to check out the fully functional trial, see for yourself what it can do for your project.

What does Firewatch, p.a.m.e.l.a., Manifold Garden, Rust, The Forest, Night In The Woods, Broforce and Star Wars Journeys Ep 1 – to name a few – have in common? Check out our full suite of Amplify Unity Products and find out what they can do for your project.