I tested with MultiMAN 2.08.00 and the problem still exists... Can anyone confirm with me whether it is only happening to me? I tried to delete any games in the XMMB using triangle delete, and if it is external, then it can delete fine, but if it's internal, it gives me "Options cannot be changed or title is locked" message. Before I was using 2.04.00 and it used to work.

Could anyone try it? You don't need to actually delete the game, because before deletion, it will ask you for confirmation to delete it. With my problem, it doesn't even get to that page (for internal games)

p.s. but it's funny because I tried to go into file manager and delete the folder, I can delete it.

Thank You Dean! I have a stack of over 100 Psx and Ps2 Cd-R backup game discs. I've been using my swap magic disc and usbloader to play a few of them.. now with this I can simply make a iso backup and/or play from disk.

awesome!! NOW TO GET THE CHEAT FUNCTIONS to work. so far I've had problems with one Psx disc I've tried but I will make a iso on pc and upload with ftp and see if it will work. MM wont make a iso of it. hence the problem. but it plays the disc, just doesnt make a iso. also a Ps2 disc wont play, so I know its not perfect yet.

But this is great now I can bkup everything and store the discs in the closet.

it might be, since we're using the BD drive and that will obviously decrease the life span of our BD Drive. And I also noticed that the drive is really spinning as fast as it can, it was like a ordinary CD-ROM drive in PC that speeds up like hell. Although if you use a Original PS1 disc, that case seems to be not present at all.

You won't be able to do that. PS3 use it's proprietary format, something like linux system format. There is no one so far that can have a ext HDD formatted like their internal HDD. So that's why playing those game in ext hdd the only way is to transport the 4gb split files to internal hdd and joint the files there (become your cache file) and then link them with the rest of the file in your ext hdd and play it like you are playing it in internal hdd. Regarding why you need Hermes to use this feature, I do not have the knowledge to that, and someone else might be able to jump in and help.

Hi Dean, just want to see if this problem happen to me. After updating to latest (2.07.07), I seems to have problem deleting games that is in the internal hdd. Games in external hdd are fine, I can delete, but as long as I try to delete a game in internal hdd, it give me "Options cannot be changed or title is locked" message. Is there some option you add in the pass few release that prevent user from deleting titles in internal hdd? I jump from 2.04.01 to 2.07.07, so I might have skipped some thing that is added inbetween? Thanks in advance...

I think it's been a fact that games with large file (more than 4 GB) needed to be "cached" (partially only for the big file) to multiman if you want to play it in your ext hdd (no matter how many parts of split the large file generated... that's irrelevant).

There are no other ways. But we should be thankful that it even works in the first place. Before it used to be you must copy the whole game into the internal in order for the game to work, and then the game itself is installing another "partial" of itself into another location because the ps3 thinks that you are loading bluray to play the game... now with the caching it is much better. It is only once per game, and you can erase the cache if it gets too big. Best of both world!

Oh and by the way, in order to use this feature at all, you need to enable Hermes as your payload, and then REBOOT ps3 and going back into MultiMAN and select the game in the ext with large files splitted. I tried without reboot (just setting the payload to Hermes and select the game right away, and it won't work.)

thanks for the info, that's what i was talking about... but HeyManHRU said that his ps3 could read those split games direclty from the external hdd, then i got confused... i was asking which file system ps3 hdd uses, so maybe we could format to the same type and (if supported by ps3 firmware of course) use those big files normally.