Season 7 Runes and Masteries for Junglers

First, I want to make the distinction that you don’t have to follow these Runes and Masteries exactly for every single matchup, if you don’t want to. Please be flexible and feel free to adapt them to your personal preference and playstyle.

The reason why I have presented them in this way is because a lot of my readers told me that they would get much more value out of me listing the individual Runes and Masteries for the most popular Junglers, as opposed to listing generic ones.

So, I respected their wishes.

And you’ll also notice that I’ve preferred to not use images to illustrate them. This is because for some reason the Masteries don’t print out well in the paperback version, so I’ve written them down for you. It’s easier to reference that way, anyway.

If your champion is not covered, you should just apply the Runes/Masteries tendencies that you are seeing below and you will have the exact idea of what to use.

Choosing the right Summoner spells

Since you are the Jungler, you need to have Smite as one of your two Summoner spells. Please, don’t ever make the mistake of jungling without Smite, it’s pointless.

LoL: What summoner spells you should use

Your next 2 best options for the second Summoner spell slot are Flash and Ghost.

Like we establish all throughout this book, mobility is key for Junglers.

And while Ghost provides a lot more movement speed and is on a lower cooldown, for 90% of the Junglers, Flash will be the much better choice.

Not only because it gives you a bigger chance to execute a gank properly, but it is also the most powerful repositioning tool you can have, which can help you get a great engage in a teamfight and win it for your team.

If you are jungling as Shaco or Shyvanna, going Ignite/Exhaust with Smite could be the better option, but those 2 cases are merely an exception.