I just finished this game today and loved it! Lost Horizon was long and engrossing, I just couldn't stop playing. The puzzles were tricky but not game stopping, and even better, the game ran with out any glitches or crashes . The finale was the one of the best parts I wish more games could be like this.

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"An eye for an eye only ends up making the whole world blind."

Don't you guys think that the story is a little "been there, done that"?

I for one have higher expectations (or hopes) from games, when it comes to originality. The game is basically one big assembly of very well-executed clichés, if you'd ask me. Yes, it's pretty, characters are stereotypically formulated, and the game's neither too hard nor deadly easy (though I bet most of us started mixing out inventory with itself randomly at a certain point - and eventually it always works.) - but wasn't something very similar (minus the graphics) done before? Like, a hundred times?

It's always nice to stumble upon well executed games with a cute plot and cute characters. But unfortunately it doesn't really move me. That's why I would prefer a game such as Gray Matter, even though I think it's execution is of lesser quality than of Lost Horizon's.

Lost Horizon feels like a game made in the beginning of the 90's, when everyone were excited about the fact that we can now do a James Bond game, save the princess style, only with much better graphics. And it indeed has a nostalgic touch to it.So to sum it up - positive and nice game, definitely, but if that was the peak of story telling in this medium, I'd never be interested in the first place.

As I recall it, at least 90% of The Longest Journey was cliché and I've never understood why people rave about it; it bored the socks off me whereas Lost Horizon kept me interested until the end. Evidently clichéd material doesn't turn everyone off; it depends on the way it's presented whether it appeals to you or not. You didn't like this one, I didn't like that one, go figure. It's interesting how people filter things through their own mental criteria.

Originality is hard to come by in any medium. Most things have been done before. (I would say everything has but someone is sure to clobber me with an exception.) It's the way they're re-interpreted that makes a song, a story, a game grab you or turn you off. Animation Arts did a great job with this game, I think.

Gil.

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"Best not to think about it. I don't want to fall to bits 'cos of excess existential thought."

"Lost Horizon feels like a game made in the beginning of the 90's, when everyone were excited about the fact that we can now do a James Bond game, save the princess style, only with much better graphics. And it indeed has a nostalgic touch to it."

What made Lost Horizon interesting to me was the character of Fenton Paddock; I think there was more to him than just a cliche. His quips made me laugh and his reactions were not always what I expected. And the actor who voiced him did a great job.

I agree with Tomer that, in terms of story, Gray Matter is a deeper game.

Oh Traveler !I never thought I'd find someone who felt the same way.The Longest Journey bored the socks off me too. It's one of several games I wish I hadn't wasted my time on. Lost Horizon is the tops. I've only just started to play it. It ranks along with Barrow Hill, Rhiannon, The Lost Crown, Dark Fall The Journal etc in terms of quality though it's a very different style game.Must get back to it now.

Never feel alone again, meryl. <g> I've played some dumb games, some badly written games and some boring games but The Longest Journey takes the cake for being all of that, IMO. Lost Horizon, on the other hand, was fun from first to last and a joy to play. I know you're having a great time with it!

Gil.

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"Best not to think about it. I don't want to fall to bits 'cos of excess existential thought."

And the culmination of all that anticipation is when you first open the game and there it is, ready to be experienced. Lost Horizon certainly doesn't let you down there. The opening screen with the theater marquee and posters is gorgeous and really sets you up for what's to come.

Gil.

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"Best not to think about it. I don't want to fall to bits 'cos of excess existential thought."