While loading a new map, the loading screen should display the name of the map that the client is loading and provide numerous tips and tricks in which will display under the name of the map that the client is loading. The image is obtained by getting the map URL and will display above the "Loading [Map]" label. In the event that the image of the map cannot be obtained, random artwork that is community made can be shown in place of showing the image of the map. This can be caused by numerous things such as network issues, no

Currently, it is very hard to place spawns at the proper height by eye. Changing the origin of the spawn to be at or slightly below the feet of the model it spawns would make proper placement a lot easier.

The most HP the glass object can have currently is 5 which means it takes 5 bullets to cause the glass to shatter. This should be increased to N however many bullets the user wants to define it to break at.

Concussion grenades should be cookable in your hand instead of the current short fuse mechanic. Could be a toggleable fire mode, the secondary fire mode allowing for two clicks, one cooking and one throwing. Right mouse button would be the zoom key for both modes.

Grenades should be able to go off in your hands if cooked for too long, this could possibly also apply to gas and smoke grenades, allowing for "mobile" gas / smoke screens.

Commands related to Bloons would be helpful. Such as a remove/add Bloon command. One such use for the remove command could be for trying to take screenshots, without clutter in the level. And let's say you have a few people in the server, there could be a command to add Bloons. Whether it be an admin command or some sort of vote where everyone has to agree to it.

/removebloons

/addbloons

For the add Bloons command you could select how many Bloons are added.