New Forms for Johto and Sinnoh Mascot Legendary Pokemon

With Primal Reversion for Groudon and Kyogre, and Mega Evolution for Rayquaza, the Weather Trio is the first mascot trio to receive new forms in the main series games. Today, I'll be going over what the new forms for the Johto and Sinnoh mascot legendaries should get.

Ho-Oh and Lugia

I think that Ho-Oh and Lugia should get Shadow forms. Shadow Pokemon was a concept introduced in Pokemon XD: Gale of Darkness. Shadow Lugia was introduced in that game, so I would like this concept in a main series game. Also, if Lugia got a Shadow form, Ho-Oh deserves one as well. However, the mechanics for Shadow forms would be different in a main series game. The Pokemon would have to hold an item, like with Mega Evolution and Primal Reversion. For Ho-Oh, I came up with the Shadow Charcoal, and for Lugia, I came up with the Shadow Shell. Here are the stats for each:

Shadow Ho-Oh

Type: Fire/Ghost

HP: 106

Attack: 170

Defense: 125

Special Attack: 110

Special Defense: 154

Speed: 115

BST: 780

Ability: Drought

Shadow Lugia

Type: Ghost/Flying

HP: 106

Attack: 140

Defense: 130

Special Attack: 140

Special Defense: 154

Speed: 110

BST: 780

Ability: Filter

Now that we're done with the Johto mascots, let's move on to Sinnoh.

Dialga, Palkia, and Giratina

Dialga, Palkia, and Giratina should get Primal Reversions. Primal Dialga was the final boss of PMD Explorers. That's right; Dialga was Primal BEFORE it was cool, so step aside, Kyogre and Groudon. And, of course, it's only fair if Palkia and Giratina get Primals as well. They would have to hold their respective orbs to achieve these forms. The new forms would be how powerful they were when they created the universe. Let's go over their stats:

Primal Dialga

Type: Dragon/Steel

HP: 100

Attack: 150

Defense: 130

Special Attack: 180

Special Defense: 130

Speed: 90

BST: 780

Ability: Time Rupture (This Pokemon ignores moves and status that lasts for multiple turns; cannot be put to sleep, cannot be frozen, ignores moves like perish song and whirlpool, and recharge moves do not require a turn to recharge)

Primal Palkia

Type: Dragon/Water

HP: 130

Attack: 130

Defense: 120

Special Attack: 180

Special Defense: 120

Speed: 100

BST: 780

Ability: Ability: Hyperspace (This Pokemon removes hazards upon switching in and also ignores all opponents' abilities)

Primal Giratina

Type: Dragon/Ghost

HP: 150

Attack: 150

Defense: 150

Special Attack: 100

Special Defense: 150

Speed: 80

Ability: Chaos Void (Ghost-type moves can hit Normal-types, as well as ignores Protect and Substitute)

Sample sets

Now that I've gone over some sets, here are sample movesets for each:

Ho-Oh @Shadow Charcoal

Sacred Fire

Earthquake

Punishment

Brave Bird

EVs: 4 HP/252 Atk/252 Spd

Nature: Jolly

Lugia @Shadow Shell

Aeroblast

Shadow Ball

Calm Mind

Recover

EVs: 252 HP/252 Def/4 SpA

Nature: Bold

Dialga @Adamant Orb

Roar of Time

Flash Cannon

Stealth Rock

Fire Blast

EVs: 252 HP/252 SpA/4 SpD

Nature: Modest

Palkia @Lustrous Orb

Spacial Rend

Hydro Pump

Thunder

Aura Sphere

EVs: 252 SpA/4 SpD/252 Spe

Nature: Timid

Giratina @Griseous Orb

Shadow Force

Dragon Claw

Earthquake

Shadow Sneak

EVs: 252 HP/252 Atk/4 SpA

Nature: Adamant

Ranking

Now, let's see how they would rank in the top 10 strongest legendaries: