The Throne stands empty.
Heaven has fallen, and the Words of Creation thunder from new throats.
Undestined, unfettered, unchosen, you are Godbound, and your will is writ with fire.
Godbound is a game of divine heroes in a broken world, men and women who have seized the tools that have slipped from an absent God's hands. Bound by seeming chance to the Words of Creation,... [click here for more]

Welcome to the City...
The streets are mean--and what lurks beneath them is even meaner. Only the most hard-boiled adventurers make it in this town. You think you got what it takes? Grab your gun or grimoire and find out.
Weird Adventures is a setting where traditional rpg fantasy meets the Pulp era. It's a world where hobogoblins hop trains, gargoyles... [click here for more]

The World is Ready. Are You?
Midgard is lost in an age of war: of dark wilderness, and lost empires sunk beneath the waves.
Only magic and the warmth of hope keeps lights aglow when dread things prowl, and priestly wardings tremble and bend before the fury of demonic rage.
In this dark time, new heroes must arise to claim the crowns of Midgard, and restore the jewels to her scattered thrones...... [click here for more]

Maps, monsters, traps, treasure, and more...
This supplement for the free Radiance Players Guide contains a wealth of resources to enrich your adventures in Tesla's gilded world of electrotech.
Inside this 212-page game book, you will discover:
Story ideas, campaign concepts, narrative roles, and alternate approaches to running the game.
Over 130 creatures of all types including aberrations,... [click here for more]

The Adventures Dark and Deep™ Bestiary contains Over 900 monsters in one book, including well over a hundred brand-new monsters, with tons of illustrations.
Need we say more?
The Adventures Dark and Deep™ Bestiary is the third core rulebook for the Adventures Dark and Deep™ game, an expansion and revision... [click here for more]

The Throne stands empty.
Heaven has fallen, and the Words of Creation thunder from new throats.
Undestined, unfettered, unchosen, you are Godbound, and your will is writ with fire.
Godbound is a game of divine heroes in a broken world, men and women who have seized the tools that have slipped from an absent God's hands. Bound by seeming chance to the Words of Creation,... [click here for more]

Behind the bright lights, beneath fuming factories and above dirigible skies, at fey masquerades, or off in exotic lands... mysteries whirl, eldritch magic unfolds, ghoulish tentacles slither, and angels and demons still struggle in battle for our eternal souls.
Join the adventure in a fantasy gilded age of electrotech!
Inside this 284-page game book, you will discover:
Familiar d20... [click here for more]

Tomorrow you will bring the battle to the foe. Tonight you walk among the troops you’ll lead. The mercenaries are veterans and sleep while they can, but the peasants levied from your lands seek courage in tales of your previous victories. In the cover of darkness, you can listen rather than lead. Remember when you were like them? Back when you first entered the dungeon, you wielded a sword... [click here for more]

54 pages of community-created, bio-sorcery weirdness.
Contains:
One full adventure: The Submerged Spire of Sarpedon the Shaper, by Ben Laurence.
Two one-page adventures by Alex Schröder and Anders Hedenbjörk Lager.
25 new monsters.
7 new magic items.
6 new spells.
Much of the content can be dropped into any campaign without the need for further material, however reference is... [click here for more]

The BLUEHOLME™ Journeymanne Rules are a table top fantasy roleplaying game which emulates the game play of the original basic rule book, popularly known as the Holmes Edition or simply the Blue Book. Unlike those basic rules, however, this book allows for characters of 1st to 20th levels, and include everything the referee could possibly need to create and run a campaign in the Underworld,... [click here for more]

“Be a good dog. Protect your home. Be loyal to those who are true. These are the words of the Code of Man.”
— Sister Picassa Collie, Shepherd of the Church of Man
Dogs have inherited the world, building the kingdom of Pugmire untold centuries after the Ages of Man are over. These dogs have been uplifted to use tools and language, and they seek to rediscover... [click here for more]

Father Christmas, Sinterklaas, and Jolly Old St. Nick have been conflated into something new, something uniquely American. Stolen from a myriad of cultures, devoid of anything but ruthless optimism and joy, half remembered bits of Germanic mythos converge into a new being.Small miracles spawn in the wake of a flying sleigh pulled by reindeer. Small bright bits of kindness, remembering... [click here for more]

A Guidebook of Creatures Malevolent and Benign This tome contains alphabetical listings of monsters designed for use with the Advanced Dungeons & Dragons game system. Each creature is describes and most are illustrated for easy identification. Using the new encounter tables contained herein, this work is sure to add new excitement to any AD&D game.
Product History... [click here for more]

Your Journey from Adventurer to King Begins Now!
Enter a world where empires totter on the brink of war, and terrible monsters tear at the fragile borderlands of men; where decaying cities teem with chaos and corruption, nubile maidens are sacrificed to chthonic cults and nobles live in decadent pleasure on the toil of slaves; where heroes, wizards, and rogues risk everything in pursuit of glory,... [click here for more]

The Midgard Bestiary for the Pathfinder RPG is here, with more than 100 monsters and foes drawn from award-winning adventures and sourcebooks!
Between its covers lurk some of the greatest monsters that Kobold Press has unleashed on players over the last five years - ready to deploy in your Pathfinder RPG adventures. All are core fantasy creatures designed for easy adaptation to a homebrew campaign... [click here for more]

Aragorn Didn’t Cast Spells
Just because some designer thought rangers should be spell-slingers doesn’t make it right! With the Expanded Spell-Less Ranger, you can now play an authentic ranger without spells, but with great new abilities.
Welcome to the Expanded Spell-Less Ranger, a base class for the Pathfinder RPG that was first presented in Kobold Quarterly #11 and which reviewers... [click here for more]

Demons & Devils Black As Your Soul
Kobold Quarterly's fall 2012 issue is not for the faint of heart! Starting with the fearsome art featuring the Master of Demon Mountain on the cover, you will enter an issue packed full of devils and demons to give PCs pause. With a new playable lamia race lurking within, even players might be tempted to join the dark side. (Also the dark side has chocolate,... [click here for more]

Rawr! A Series of Monstrous Malevolence
TPK Games is proud to bring you a new dark and sinister series all about monstrous malevolence! We have lovingly called it ‘Rawr!’, and it is a new series all about monsters, and not just new monsters -- but what makes them tick. What makes a monster scary?
We explore new themes each volume and give you new options for your monsters... [click here for more]

Hundreds of new weapons, tools, and magic items for your D&D character.
This supplement for the Dungeons & Dragons game presents nearly a thousand magic items, weapons, tools, and other useful items for your D&D character. Whether you’re a player looking for a new piece of equipment or a Dungeon Master stocking a dragon’s hoard, this book has exactly what... [click here for more]

The Adventures Dark and Deep™ Players Manual contains all the rules you need to create and run a character; character classes, races, spells, rules for combat, equipment, social class, skills, and much more.
The Players Manual is the first core rulebook for the Adventures Dark and Deep™ game, an expansion and revision of the original... [click here for more]

The Adventures Dark and Deep™ Game Masters Toolkit contains rules for weather and other natural hazards, generating NPC characteristics, magic items, travel to other planes, deities and religions, and much more. It also includes scores of random tables covering everything from "what color is it?" to "why are the humanoids raiding the village?"... [click here for more]

TPK Games Presents: The Bleeding Hollow Deluxe Adventure
By: Brian Berg, Rick Cox, PJ Harn and Bernie McCormick. Foreword by Frank Mentzer.
The Bleeding Hollow is a survival-horror themed adventure for the Pathfinder RPG. It's 133 pages of adrenaline pumping excitement for up to 6 players of 4th level to 6th level.
In this adventure, the players are drawn to the small wilderness... [click here for more]

A 5th Edition adventure for 4-7 players of level 1.Welcome to the clash of civilizations, as a powerful, aggressive invader overruns your ancient homeland. Any hopes for a quiet, simple, life are dashed as you are thrust into the middle of the conflict, prepared or not.Ambushed during the opening moments of the adventure by advance scouts of the invading army, can... [click here for more]

The war might have been Cold, but the intrigue is red hot.
Return to the golden age of espionage in this brand new Spycraft setting. Thoroughly researched and highly detailed, this worldbook delves into the knuckle-biting tension of the Cold War. Fight back the tide of nuclear paranoia and take a stand in one of the most unconventional wars the world has ever known.
High-Stakes... [click here for more]

We've Got Your Vile Darkness Right Here!
Devils, demons, and daemons--these are the ultimate servants of evil. Learn all their foul secrets in The Book of Fiends, the definitive sourcebook on these fell creatures. This tome collects Green Ronin's critically acclaimed Legions of Hell and Armies of the Abyss sourcebooks and combines them with the long awaited treatment of daemons,... [click here for more]

A Variant Player’s Handbook by Monte Cook
Get ready to evolve! This deluxe “Director’s Cut” version of 3rd Edition codesigner Monte Cook’s popular variant player’s handbook takes all the alternate rules, classes, races, and innovative subsystems that you loved about Arcana Unearthed, gives it all a deluxe full-color treatment -- then adds... [click here for more]

The North...rugged mountains and dense forests, which hide many beings hostile to man (who has settled here but lightly). Many dungeons and ruins also lie hidden in the Northern wastes, relics of the former splendor of the dwarven kingdoms, now lost and abandoned, and of earlier, fallen kingdoms of men. Waterdeep...crossroads of the world, City of Splendors. Here are wealth and goods from every... [click here for more]

TPK Games is pleased to present: Feats Reforged, Volume I, The Core Rules
Character growth is an important aspect of any fantasy roleplaying game, and with the advent of feats in 3rd edition D&D™, players have always had a lot of growth potential and new abilities.
One of the problems people discussed is that many feats are static and have a diminished amount of return... [click here for more]

Autarch’s Domains at War™ brings the full sweep of fantasy warfare to tabletop gaming and role-playing campaigns, offering a series of interlocking systems that cover the full sweep of military struggles in a fantasy, ancient, or medieval world.
With the Troops and Terrain expansion pack, you get 36 pages of full-color cardstock counters for use with your Domains at War: Battles.... [click here for more]

Almost two centuries ago the lightning-powered ships of Ceramia pierced the skies of Soburin heralding an age of oppression that still marks the lands with the resources stripped from the countryside. Ripped away from a long age of peace and broken by soldiers wielding scientifically advanced weaponry, the warriors of the prefectures were drafted into a distant conflict across the edge of the world... [click here for more]

FANTASTIC! EXCITING! IMAGINATIVE!Additonal Rules for Fantastic Medieval Role Playing Adventure Campaigns!
Dr. Holmes himself said the game was "fantastic, exciting, and imaginative." We all hearily agreed then, and we all heartily agree now. Still under the spell of that blue-covered book all these years later, we created a plethora of new elements... [click here for more]

The Book of the Righteous presents the most comprehensive pantheon ever seen in the d20 System. This massive, 320-page volume provides more than 20 pick-up-and-play churches corresponding to gods that feature in most fantasy campaigns (god of war, god of justice, etc.). Each church features lavish detail, including in-depth information on its clerics, holy orders, dogma, prayers, and rituals.... [click here for more]

Getting ready to play our best selling adventure The Claws of Madness ? This extended map set is richly detailed, and includes = full color A3-sized maps set to use with our mysterious adventure. It's a very nice addition to get the max out of this experience! The download includes:
digital files including the basic maps found in Softcover book
high resolution, A3 poster size versions of the... [click here for more]

The agenda is evolution. The failsafe is extinction. For two years, the Archer Conspiracy has scoured the world, searching for the reason the Shop’s gadgeteers broke away from their ranks. Fighting off the villain organization’s overtly violent (and seemingly senseless) advances at every turn, agents of the world’s shadow communities grapple with the looming certainty... [click here for more]

Quicksand, Jungle Rot, and Psychotic Robots Each year, the citizens of Khirima offer a massive tribute of silver to the demons which dwell within the Temple of Ages That Are Not. To acquire the silver for themselves, the adventurers must face bellowing dinosaurs, plague demons, the horrors which dwell within the Abscess, and a dungeon where memory is an illusion and time is a weapon.... [click here for more]

The Temple of Lies is a small light hearted adventure about the typical shennigans one gets into involving human sacrifice and severe opiod addiction. This adventure is statted for both Neoclassical Geek Revival as well as your favourite retroclone or other Old School adventure game. It is meant for levels 1 to 2. This adventure was created as promotional offer for a Bundle of Holding breaking... [click here for more]

You've Read The Book, Now Play The Game!
There were giants in the Earth in those days, and also after that, when the sons of God came in onto the daughters of men and they bare children to them, the same became mighty men which were of old, men of renown.--The Book of Genesis
The world of the Bible comes to life in this campaign setting for 3rd Era rules. Play a wandering Babylonian... [click here for more]

Conquer the Maelstrom
Sometimes an adventure takes an aquatic turn. You might find yourself exploring an ancient city lost beneath the waves, navigating an underground river plagued by monsters, plotting a course to some stormwracked isle, or battling pirates on the high seas. Well, fear not, brave adventurer. Here is your guide to overcoming such perils!
This supplement examines... [click here for more]

Draconomicon™ I: Chromatic Dragons describes several varieties of dragons, including red, blue, green, black, and white dragons, as well as three completely new chromatic dragons.
The sourcebook gives details of each dragon's powers, tactics, myths, lairs, servitors, and more. In addition, this book provides new information about draconic nations (such as Arkhosia) and organizations,... [click here for more]

Have a slice of cake, but be careful, or the joke's on you!
For April Fools' Day, your friends here at Healing Fireball Publications are proud to give you the latest rant from Ebenezer Killjoy with The Sages Must Be Crazy: Let Them Eat Cake. This treatise again targets those that would corrupt the art of baking with more tasty magic spells and items of an edible bent. In its pages... [click here for more]

The Zobeck Gazetteer brings award-winning designer Wolfgang Baur’s Free City of Zobeck to life for the Pathfinder Roleplaying Game!
This is where the campaign setting of Midgard was born: in the twisted alleys of the Kobold Ghetto, the schools of clockwork magic, and the ticking hearts of the gearforged PC race. Anyone looking for a new and different setting will... [click here for more]

The Spontaneous Druid
It's odd that the mystic druid must prepare spells ahead of time--so now he doesn't! The shaman is a nature and spirit-focussed spontaneous caster, with great new abilities and an animal spirit guide.
Welcome to the Expanded Shaman, a base class for the Pathfinder RPG that was first presented in Kobold Quarterly #21.... [click here for more]

Can you master your hunger and adventure among the surface dwellers? Or will the monster within claim you?
In the lightless depths beneath the ground, an empire of devouring ambition grows and plots and dreams. They call themselves The People, but the rest of Midgard calls them the Lords Subterranean, the Ghoul Imperium, or simply the Empire of the Ghouls. Their cities lie out of sight. Their... [click here for more]

Brave adventurers scour the dungeon in search of treasure, but around the next dark corner something terrible and hungry awaits them. What will it be this time?
This Dungeons & Dragons core rulebook contains a horde of monsters to unleash upon your campaign world. It includes monsters approporiate for all levels of play, heroic, paragon, and epic. Terrorize your players with such classic... [click here for more]

Tomorrow you will bring the battle to the foe. Tonight you walk among the troops you’ll lead. The mercenaries are veterans and sleep while they can, but the peasants levied from your lands seek courage in tales of your previous victories. In the cover of darkness, you can listen rather than lead. Remember when you were like them? Back when you first entered the dungeon, you wielded a sword... [click here for more]

The gates of Dwimmermount have opened. After years of rumors, it is time to discover the secrets of this vast mountain fortress for yourself…Dwimmermount™ is a classic megadungeon and old-school campaign setting presented use with Labyrinth Lord™ and other d20-based fantasy role-playing games.
The 400-page Dwimmermount hardcover includes:... [click here for more]

This is a short encounter set that is systemless and intended for any OSR-style game. Unlike previous encounter sets, this one is not designed with a specific level limit in mind and is a follow-on to an earlier Adventure Seed (The Lost Treasure of the Valley of the Seven Sisters). The design is deliberately vague in several areas to make it easy to "tweak & toss"... [click here for more]

The Dwimmermount Megadungeon Tracker is a unique play-aid designed to help you get the most out of a 13 levels of Dwiermount. For each level of the dungeon, the Megadungeon Tracker provides a double-sided reference sheet, with a specialty keyed map on one side and a level summary on the other. The map provides brief descriptions and contents for each room on the level; the level summary covers... [click here for more]

The gates of Dwimmermount have opened. After years of rumors, it is time to discover the secrets of this vast mountain fortress for yourself…Dwimmermount™ is a classic megadungeon and old-school campaign setting presented use with Adventurer Conqueror King System™ and other d20-based fantasy role-playing games.
The 400-page Dwimmermount hardcover... [click here for more]