Hey guys, it’s 2am, and I should be in bed, but I got the rest of Ardia’s freshly written scenes put in, including TWO transformation items. Savin got inspired to do a little NPC alteration himself, I suppose!

I’ll drop a backer patch tomorrow sometime, real-life permitting. I’ve got to wire in one new bust and do some testing to make sure it’s all gravy, and then I’ll do a public patch before I leave for Gencon on Wednesday or Thursday. <3!

Ardia’s “Relax” menu has been added to the game. It includes a variety of drinks!

A subset of adult activities has been added to the relax menu as well, starting with a single choice that branches quite a bit. All the routes aren’t done yet, however, so please be patient.

Some support for modifying Ardia’s dick in a certain way was added, but no way to do it has yet been put in. Somewhere, Fenoxo is twirling his mustache menacingly.

A basic setup for being addicted to Ardia has been created!

A few fixes to Argosh’s statline were applied.

It is now possible to spacewalk to the mine airlock from the hanger and vice versa at any time if you have the spacesuit and have already repaired the power conduit (or snuck up the with slaves and let the pirates deal with it).

Dryspell has received a number of fixes for consistency’s sake thanks to TheRealDrunkZombie.

Some support for cuddling Paige was added, written by B and coded by Lighterfluid. Thanks guys!

P.S. I might slip another patch out tonight if I manage to get the scene for Ardia written that I want to write. Also, I’ll probably be streaming some Overwatch later on my twitch. (NOPE! Something IRL came up.) Guess who played Overwatch for a couple hours on Twitch and then still wrote 1,200 words after? THIS GUY! Not going to code horsification of Ardia tonight since I’d like Savin to review it first. Gotta stay in character!

It is now possible to get caught up with a shipment of pleasure slaves and fake your way into the second level of Zheng Shi… assuming you have a slave uniform on your person, culminating in a meeting with a pirate officer (Agrosh) and a cute Dzaan slave (Ardia)!

New NPC: Ardia, though her sexytimes are still a work in progress. They’ll be rolling out in the days to come.

Sorry we’ve been away for a little bit, but CoC2 is back with some more content this weekend! We’ve got our next mob in the game: Arona the orc futazon, accompanied by a gang of her tribeswomen all looking for some booty to pillage. Along with them, you’ll be able to fight alongside a preview version of the next companion, Brint.

Arona and the Orc Warband have been added to the Foothills. You must be at least Level 3 to encounter them at the moment, and whenever you engage in a fight with them, you’ll be automatically joined by our next companion Brint the Minotaur (written by Wsan). Brint is a much-needed beefyboi for this encounter, and when he’s fully implemented, he should make low-level questing much easier. Note that there is a reverse-gangbang scene you can’t currently access until some TF effects are added in to increase Libido or cum volume.

A critical bug wherein Armor was rendered effectively useless has been squashed. Whoops.

You can flee from combat now!

Cleave has been changed to only do 100% damage/hit, rather than 130% with each hit. Arona and Brint both have Cleave and oh boy was that messy when they started using it against each other.

Mobile browsers should no longer cut off at the top (reminder that we only officially support Chrome and Firefox. Use other things at own risk.)

While you guys chew on this stuff, Drake and DCL are going back into the UI mines for the Journal (I think the questlog is the next thing, specifically) and I’m writing the orc dungeon that Arona will eventually lead off to before you can recruit her.

As a side note, for those of you struggling with the new fight (it’s a hard one!), keep an eye on the little colored gems in the top-right of each character’s card. That represents Threat, and the redder it is, the more likely a target is to be attacked. And that goes for your side and the enemy, so try and focus fire with your companions! Arona’s a tank, not a damage-dealer, so consider taking down her comrades before moving on to her. That’s worked for me, anyway!

It’s my weekend, so I haven’t taken comprehensive pass through these reports, but I tried to file down some of the biggest rough points I’ve seen. Jacques00 hasn’t been tagging the bug reports like he has been in the past, so I’m going to make an effort to take a few swings at the backlog here and there.

0.7.193 Changelog:

Spitroasting Myrra now properly uses hardlight strapons.

Fixes Mhen’ga and Uveto texts blending together in one of Syri’s scenes.

Syri’s quest is now enabled! To start it, you’ve got to have her panties. After hitting that relationship marker (which procs randomly when landing at Mhen’ga), Burt will notify you that her job ended and she’s left. You can bump into her again at the Uveto Taxi station to get started! I’m pretty proud of Savin for this one. On the bugtesting playthrough I did, it really felt like the textual equivalent of something you would bump into while playing a triple-A game like Mass Effect.

New Busts: Schora, Akkadi Security Bots, Maike, Torra, and Valden

A new enemy, by Wsan, is active on the “Forge” levels of Zheng Shi: the Forgehound. He’s a big leithan boy with some Dzaan mods to make for extra fun. Enjoy!

Geddanium rings got adjusted. Instead of increasing all tease-type damage the PC deals, they now count as a free “REALLY LIKES” sexual attribute for the purposes of teasing.

<3

Enjoy the patch! Big shout out to lighterfluid and whimsalot for putting together the Syriquest code!

The wife is going to bed, and my work computer is in the bedroom, so I’ve got to push this out before Geddy gets me Syriquest merged in. Oh well! Additionally, the path for sneaking up with a shipment of slaves needs a small revision or two that I’m waiting on Savin to address before I can move with that. I wound up working up a map for the “forge” level of Zheng Shi and getting the elevator working with some placeholdered areas before rolling onto coding Wsan’s Forgehound enemy. It’s a pretty decent-sized beastie, but hopefully I can have him together tomorrow night (along with Syri’s stuff). Ciao!

0.7.191 Changelog:

The last chunk of the Zheng Shi mines has been rolled into place. There are still a few smaller details to populate the mines with, but we’re going to be moving on soon.

The spacesuit in Zheng Shi can now be assembled and used to spacewalk out into the void.

A new fight! The excavation bot can be faced during the aforementioned spacewalk.

A new rare drop on Zheng Shi – Geddanium ring piercing! Put it on anywhere in order to take more damage from and deal more damage to a target.

The Zheng Shi slave uniform can now have its zipper adjusted to reveal body parts for easy access!

New Items: Slutty Jumper Jumpsuit and Jumper Jumpsuit! They can rarely drop from the Bored Jumper enemies.

Got the rooms written and laid out! Also set up grabbing the spacesuit and jamming the helmet on. Then I took a swing at the slavesuit that can be used to bluff Maike. It now has the proper tooltip and options for unzipping the various zippers to expose parts of yourself in a submenu of the appearance screen (as its author intended). Once I have the spacewalk done, I’ll push out a new patch.

P.S. Syriquest got coded by a volunteer coder, so I’ll be reviewing that and taking a quick quality pass on it before pushing it out this week as well.