v1.29-40000
------------
- calculate and store accurate baseHP value in the addon saved variables and use it for exact Vengeance cap calculation.
- fallback "best guess" value when we don't yet have a verified / accurate baseHP.
(can sometimes be "off" if the player logs on / reloads with an +HP buff active)

v1.26-40000
------------
- "/vgs combat" added. Toggles showing the statusbar in combat only or not.
- "/vgs humor #" added. Toggles humorous happenings when you get # % Vengeance or more.
"/vgs humor" will atm toggle some random emotes to happen when you reach 100% vengeance.
"/vgs humor 75" will do the same but when your vengeance reaches or passes over 75%.
This will only happen once for each fight (no spamming). Might add sounds or visuals at a later date.
Default for new installations is OFF.
- minor internal logic and aesthetic changes.

With the change to how vengeance now stacks isn't there technically no Max Vengeance any more? So why display it or even calculate it?

What I'm truly after is just cleaning up the bar. I'd like to at minimum not display anything on the bar except the number. This may cause the bar to no longer climb but I'm ok with that.
I'm ok with changing the LUA file if you could point me to that.

The other option is to put in a set Max, again not display it but I think that would make it so the bar continues to grow.

This is from the changelog

- dynamic vengeance cap
(starts with 4.x formula but will update to 'historical max' as the player does harder content)

As the addon has to satisfy me as well and not just the users this is something that interests me:
What is the max vengeance achieved in x content.
So while there is technically no cap there is a "dynamic cap" based on DTPS (damage taken)

I intend to actually flesh this out some more by storing the zone where the previous max vengeance was exceeded.

When I do that I'll look at adding an option to remove the "cap" for users that don't care for that information.

It is not trivial for you to modify on your local copy because it's hard to have a bar-fill with no end-points, it would have to also be a solid texture and not a fillup.

With the change to how vengeance now stacks isn't there technically no Max Vengeance any more? So why display it or even calculate it?

What I'm truly after is just cleaning up the bar. I'd like to at minimum not display anything on the bar except the number. This may cause the bar to no longer climb but I'm ok with that.
I'm ok with changing the LUA file if you could point me to that.

The other option is to put in a set Max, again not display it but I think that would make it so the bar continues to grow.

Keep in mind that this is the 'base' playerframe, Tukui layers several children on top of it for the hp and power text, the castbar, the reputation frame etc.
Depending where you want to place the Vengeance Status bar you may need to raise the framelevel some more.

If it's put over the healthbar then what I posted above is enough.
If it's put at the bottom section then you probably need

Alternatively you can modify your local copy of VengeanceStatus.
Open core.lua in a text editor search for the function createVengeanceStatusBar() go near the end before it returns the frame around line 270 and put

Code:

bar:SetFrameLevel(10);

Then you can tweak the number until it works for you, although I think 10 will be ok.

After you've placed it where you want it remember that you can /vgs lock to make it not capture the mouse/vgs border to remove or enable borders/vgs bgalpha # to control the transparency
so it fits as possible.

I love this add-on. It's information, while not strictly necessary, is fun to know as I tank. I do have one request however, is there any chance you would consider adding a way to customize the size a bit more? I realize there is a way to scale, but I have an elongated UI and would like to stretch it to fit under my nameplate while retaining the width. Thanks!

Originally posted by Morwo hi Dridzt,
i like VGS since its launch.
i would like to see a little costumising in the appearance. i would like to remove the border and the background, because my ui is mostly costumised. if u can tell me anything i can do, thanks!