Captain's Yacht

Does anyone know if anyone ever did a floor plan or some sort of blueprint for the Galaxy class Captain's Yacht? I've scoured teh intertubez but all I found was a beautiful color concept painting by Mr. Probert and a few basic exterior shots from a game mod I think.

I'm taking a shot at modeling one, and would like to model a basic interior to glimpse through the windows.

If I remember right, there was one shown in one of the tech manuals. but I dont know if it had the interior, and even the outside was very basic. It looked more like a flying saucer then a federation craft.

I actually worked out a layout for the Captain's Yacht when I was pitching scripts to TNG. I was trying to work out if I thought any of the existing sets could be redressed to serve as its interior. I think I have a printout of my idea someplace. Not official, of course.

The only published attempt at a deck plan I've ever seen is from the Star Trek: The Next Generation Officer's Manual that FASA released just prior to losing their license. Some of the art in that book was pretty passable, but a lot of it was bad. Very very bad. This plan was perhaps the worst. I'd scan it for you but it would likely do you no good at all.

Maybe we could hit up Andrew Probert, he probably at least has some idea of what's in there, even if not actual drawings...

Thanks, guys. I always love how helpful people are here. The model, however, isn't coming along so great. I've either exceeded my skill level or else it's time to buy something better than Hexagon to build it with. Or both. If I actually manage to get far enough along to render pics that aren't too embarrassing, I'll certainly post them here.

Okay, here's the first test render. The top of the hull has the beginnings of the texture on it. You can see through the window and see the pilot's console. I think I'll be changing the nose emblems. Putting both the Starfleet and the UFP symbols on there seemed like a good idea for a craft that would potentially be used for diplomatic functions, but now it seems a bit much.

Okay, here's the first test render. The top of the hull has the beginnings of the texture on it. You can see through the window and see the pilot's console. I think I'll be changing the nose emblems. Putting both the Starfleet and the UFP symbols on there seemed like a good idea for a craft that would potentially be used for diplomatic functions, but now it seems a bit much.

Click to expand...

Ya- I really like this... Something that's nothing like what we'd have now- as opposed to all the gigs that subsequently seem based on contempory winged vehicles...

Ya- I really like this... Something that's nothing like what we'd have now- as opposed to all the gigs that subsequently seem based on contempory winged vehicles... This design emphasizes the technology of the future!

Click to expand...

Yup, I'm all about putting the 'magic' back in Star Trek.

This afternoon I worked on the nose art. I like this version better, but I think I need a better font. Also the interior. There's enough detail to make it look decent through the windows or when the hatch is open, but isn't really totally fleshed out.

Though now that I think about it, all I'd really need is add a few more comfy chairs or a sofa along the wall and maybe partition off a bathroom... I think the control consoles turned out pretty good.

Ya- I really like this... Something that's nothing like what we'd have now- as opposed to all the gigs that subsequently seem based on contempory winged vehicles... This design emphasizes the technology of the future!

Click to expand...

Yup, I'm all about putting the 'magic' back in Star Trek.

This afternoon I worked on the nose art. I like this version better, but I think I need a better font. Also the interior. There's enough detail to make it look decent through the windows or when the hatch is open, but isn't really totally fleshed out.

Though now that I think about it, all I'd really need is add a few more comfy chairs or a sofa along the wall and maybe partition off a bathroom... I think the control consoles turned out pretty good.