We aim to be active in as many places as we can, I may not always be around to comment but please note we always read all feedback that our players leave, no matter where it is (Facebook, Twitter, Reddit, our forums etc.).

There's actually a good example of that on the wiki and I thought that I'd mention it. This was coded by one of the wiki editors (I believe he's on this reddit thread too :) ) recently on the wiki, after we released the API: take a look any article about a dynamic event (for example: http://wiki.guildwars2.com/wiki/Capture_Stonecrag_Kraal), then on the right you'll see the infobox and at its bottom the title "Worlds currently active on", click on the [fetch] link and you can see the list of worlds on which the event is active.

(I know that your comments refers to more stuff than just that but this is a good example of the fact that things are moving forward)

(Stéphane Lo Presti here, I'm the Wiki Liaison at ArenaNet) We're a bit off-topic here and I don't want to derail the thread, but I though I'd mention that I'm aware of these cool ideas. The issue is really one of cost to implement them and this is not something trivial.

Thanks to the wiki community for this thread, I hope it'll get a lot of attention and feedback!

So yep you are right this is the question i have been likely dodging the most? The reason being is that it requires investigation. Vet and Champs should give good loot and there are a number of reports on perceived decrease in the frequency of drops. I will be discussing this in depth with the Production and Design team tomorrow and we will hopefully have more info soon.

Really interesting comment that i agree with. I love the fact that i can create a really good build and would love the ability to swap between builds (armor and all). This is something we will be paying more attention to. Thanks for the post and support.

i love the goal here and it is an area i have been thinking about a lot today. Specifically a more frequent conversation between the community and the team. Still brainstorming around it, so watch this space.