Portfolio Categories: Web

Speed Of Bolt

Run with Usain Bolt

We developed a simple but very addictive HTML5 game to promote the Optus services with our friends at Amobee. The campaign features the fastest man in the world Usain Bolt promoted on Snap Chat and Facebook. The game allows you to run at the speed of bolt on all mobile and desktop platforms. The player’s goal is to maintain your speed by collecting speed and building this up to unleash Bolt Speed for maximum points.

A fast social advertising game within a budget

We developed this simple game idea with the restrictions of a thin brief, a short time frame/budget for one of the worlds largest Media Agencies Amobee. The client wanted a game that focused on speed, even the game had to load fast, Mode provided not only the game development services but also the hosting services to ensure the games performance exceeded expectations. During the campaign the game had up to 20K unique plays per day to a total of 500K+ during the entire campaign localised to target market of Australia.

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Attack Of The Oz Monsters

Combine weapons take down monsters

Attack of the Ozmonsters is a turn-based strategy fighting game set in a post-apocalyptic wasteland. The goal is to fight back against the Ozmonsters and ensure the survival of a small squad of characters. Each character has their own set of weapons and equipment so players must strategically select the best gear for their characters for each battle. The HQ is where players will be able to craft weapons from blueprints they collect throughout the game. Players can also communicate with the battle command computer to locate Ozmonsters and get tips for the battles to help them to win.

As players move through the levels defeating the Ozmonsters they will be rewarded with new weapons. These can then be combined to make new weapons that are more powerful and even more ridiculous. Take a gas canister gun and poison bombs and turn it into a fart launcher to stink your enemies to death. Start collecting exploding bombs and fribees and fuse them to make the Fris-Boom.

Players will face beasts from three different categories – there’s the downright ridiculous Ozmonsters like the burping Wom-bat, the horrid Ozmonsters like the horned Whino and then there’s the evil boss birds who control it all. As the game continues players will accumulate better weapons, extra armour and more power to help them wipe out the Ozmonsters and save the world to ultimately defeat King Kook. Each week players are invited to watch Disney XD every Friday from 6pm AEST to spot the weekly code word to unlock special weapon blueprints.

Crazy turn based fighting fun for Disney XD

We developed this simple game idea with the restrictions of a thin brief, a short time frame/budget for one of the worlds largest IPs Disney with promotion and marketing with The Hallway. We tailored our game design to fit with Disney requirements to combine elements of their existing IPs with new elements created for the Oz Monsters world.

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Concept Art

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Little Ripper

Drone copter rescue delivery

We developed a simple but very addictive HTML5 game to promote the Little Ripper Life Saver Rescue with our friends at DDB and Westpac. The Little Ripper is a remote controlled drone copter making a big difference in the safety of Aussie lives from the beach to the bush. The game we developed was designed for use in schools to educate kids on The Little Ripper. The game allows you to take control of the Little Ripper on mobile and desktop platform, the goal is to deliver rescue packages within three distinct terrain environments the bush, sea and mountains.

A fun arcade game within a budget

We developed this simple game idea with the restrictions of a thin brief, a short time frame/budget for one of the worlds largest Advertising Agencies DDB. The client wanted a game that was fun while still hitting on some of the key messages of the Little Ripper, we worked with DDB and Westpac.

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iD Gum Artcade

Kinda an art gallery, kinda an arcade

The iD ArtCade is where pack holders can play 18 mind-blowingly awesome games and view works of art by emerging artists. New games and artwork are unlocked weekly, but users can scan their packs to unlock them sooner.

We worked with Rehab, London as a production partner by taking proposed game designs and doing the code development, sound and music engineering, character animation and artwork interface pieces for the mini-games. Artwork direction was done by Jack Teagle from Nobrow fame, Rob Flowers and many more. While we developed the games, Rehab and Chunk Games worked on other aspects of the application build in the rather short time frame. The project has won several awards including both an FWA site and mobile application of the day.

Award winning game design

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Cowboys Vs Pirates

The Quick and The Undead

Fight with Harry Hotdog in two fun game modes: Story and Multiplayer Battle on the worlds most popular web gaming portals Armor Games and Nickelodeon’s Addicting Games.

Harry Hotdog never believed the myths and legends told of the Dead Man’s Curse Saloon. He thought it was just a good way to draw the crowds. They also serve the best darn whiskey in all the territory and more importantly, let him run a tab. It’s a crying shame that it turns out the stories are true. Underneath the saloon, a whole mob of pirates were buried, and they’ve come back to life. Hungry for brains and thirsty for rum. But Harry Hotdog ain’t giving up his favourite watering hole without a fight…

Story mode introduces the first chapter of this epic fight for survival: ‘The Quick and The Undead.’ There are 32 stages of fast and furious shoot ‘em up fun. As well as your trusty six-shooter, you’ll find a host of different weapons to take down the relentless dead. These include the spinning fury of the saw-disc-gun and the ever faithful boom-stick. Collect loot and search for treasure to buy upgrades to your stats and weapons.

Multiplayer Battle allows you to compete against up to 5 online players to see who’s the meanest zombie pirate slayer in town. There are 3 different challenge modes, 8 different arenas and 3 levels of difficulty depending on how lily-livered you are! Special pick-ups are available which can really mess up the opposition. The best gunslingers get to improve their stats and work their way up on the global high scores list.

Played by 5 million+ players

With a player average rating between 3.5 and 4.5 stars. Count-less positive reviews can be read on in the comment feeds within Armor and Addiciting games postal sites. Cowboys Vs Pirates was a game we thoroughly enjoyed making, here is what some of our players told us directly!

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UNSW Engineering Physics

STEM learning with Jenga physics

In collaboration with UNSW and Science educators from Reaction Media, we developed a STEM learning game. The game, intended as one of a series of games for UNSW, was built with the specific purpose to teach a principal of engineering to first year engineering students. The game and future games will also be used as marketing tools to pre-tertiary education students.

The game is built with a bespoke HTML5 game engine and makes use of Web Audio API and Box2D for JS. Building it in HTML5 allowed the game to be played on any device, adapting its resolution to the device it’s played on.

The initial games design is a variation on the popular block game ‘Jenga’. It challenges students to maintain the structural integrity of the tower, under a set level, while attempting to remove a fixed number of blocks. A status is awarded to the player depending on the amount of structural shift of the blocks in the tower while removing the blocks. There are ten stages in total which are designed to be exciting but short, and challenging to complete.

Physics + HTML5 = Awesome

This project is built with Modes bespoke HTML5 game engine with the worlds most popular open source JS libraries such as PIXI and Box2D. The result an amazing cross platform game playable on almost any web enabled device.

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Tweets

Thanks to all who applied for the recent roles that we advertised, keep in touch regarding future positions with us!

A big thanks to those who have applied for recent roles @ Mode. The good news is we have another short term contract https://t.co/4Ulq0jHLcN

We are hiring! If you're an amazing junior 3d artist this may be the dream role for you in the games industry https://t.co/YvdH6tcU0u

What We Do

Mode Games is a production studio who develops Australia's most loved, played and successful game apps. We develop games of any size and requirement from concept to completion for mobile, desktop, web, console, augmented reality, virtual reality and live event games. We offer our services to suit your budget and time frame. Mode HQ is within the heart of Sydney's vibrant CBD Area. We work with world biggest clients such as Disney, Google, ABC, Nickelodeon and many local and international award winning Advertising Agencies. Feel free to contact us for chat at sales@mode-games.com. We look forward to working with you.