remove all rank 1 titles past present future, keep this individual rating system (preferably without BGs and have the entire ladder merged), then follow a league based format akin to Starcraft 2 and the game would be infinitely more active with a lower degree of cheating.

terrible changes overall, its unreal how out of touch blizzard employees are. I cannot believe they did not touch BM trinket or readiness CC. im not going to complain about the changes b/c any nerf is nice, but these are the wrong things to touch. I cannot remember the last time anyone over 1500 died to stampede. At least blink strikes was changed slightly tho... however, it looks like hunters will still be the overlords of 3v3

nothing against reckful but watching his stream and basing anything off it other than rogue related issues and "possibly" warrior related issues is silly.

if youve watched him play his feral you would assume feral druids are garbage atm lol, he has fun playing new classes and people enjoy watching him do it. It does not mean he has a remote clue what hes doing yet.

hunters have ruined the game for nearly every person playing. Toning them down a bit will only make the game more competitive for everyone else.

I played 50 games of 3v3 today for the first time since the 2nd week of the season. 47 games were hunters. Of the 3 games which were not hunters the MMRs consisted of 1700/1800 and 2150. (We were 2400-2500 mmr).

(lets just say fighting hunter cleave every single game really is not fun, especially as a healer.) Not only does the damage need to be toned down, along with the CC, but having 3 trinkets as BM is kind of over the top, combine this with the survivability a hunter possesses both through cooldowns and mobility and there is simply no way non hunter cleaves can truly compete other than by crossing their fingers and hoping for a "one shot" gib against the hunter's team.

simply put there are just way too many buttons for hunters to push, all of which have too HUGE of an impact on the game for the amount of ways they can be utilized both offensively and defensively.

PS
@dagins marks is perfectly viable, no one says it is better than bm but, at times it seems even more powerful against casters such as warlocks. Binding shot+explosive trap or typhoon is fantastic. As well as front loading damage with power/chim shot (aimed shot too). howling the pet is not enough to save you.

i could write about 10000 words of changes that i feel would keep the class viable and strong while letting others still have a chance at playing their characters and enjoying the game, without panicing and running for their lives. However, i will hold out until i see the changes holinka has planned. (im aware hunters arent the complete problem with the game atm, but they are more than 80% of it)

RBGs are just dumb, a novelty. You are forced to play certain comps or vastly outgear/outskill the other team. People just stack OP classes and if you aren't an OP class GL getting into any serious RBGs.

sounds more like arena than rbg...

any combination of 10 players as long as its 2-3 healer anchored can play rbgs competitively.

the real problem is that affliction locks die almost instantly to any popular composition. Compounded by the fact that they do little more than tickle their target outside of demon soul. Fix survivability, slightly fix damage, reduce shadowpriest/hunter/mage dominance.

playing warlock x x without an spriest or mage (heck even wth those its garbage)

and then playing either some hunter anchored cleave, shadowpriest x x, or dare i say god comp.... its like playing a different game.