Sins of a Dark Age is an action strategy game from the creators of Sins of a Solar Empire. Explore your inventory, equip your Hero and enter a dark world full of decisive team battles, tide-turning quests, treasured rewards, crafted goods, and strategic trades.

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you
should wait to see if the game progresses further in development. Learn more

What the developers have to say:

“Sins of a Dark Age Early Access is here! Its already fun, very stable and has loads of content but we still have a lot of work to do. Want to provide feedback and influence our next objectives? Join up, open your Welcome Chest and enter the battle!

1. Why is our game in Early Access?First, Sins of a Dark Age (Soada) has a number of incomplete features and experimental ideas that we would like a lot more feedback on. Second, Soada is a complex online game that needs a lot of testing in key areas such as server load capacity, game balance and matchmaking. Early Access allows us to get the volume we need to do this testing without overloading our systems.

2. How long do we plan to be in Early Access?As long as necessary but we expect it to last months, not years.

3. What is the current state of the game?Soada is still in development so there are bugs, incomplete features, placeholder assets, unoptimized code and balance issues. The Ai Heroes (aka Golems) are not very bright yet so they won't pose much of a challenge yet. Most importantly we have not been able to fully test our server load capacity which is one of our major reasons for entering the Early Access program. However, even in this state the game is stable, very fun, and has loads of content.

4. What content is missing or placeholder?There are too many to list but some of the more obvious ones are:

Many icons are placeholder (esp Hero Gear).

Many Hero Skin paintings are missing.

Many sounds, music tracks and vocals not hooked up yet.

Lots of front-end and in-game user interface elements are not complete.

The Hero compendium is missing tons of data, especially the Lore and Tips in the Inspect Hero section.

There are missing Heroes and missing Hero Skins.

Lots more missing!

5. What content are we planning to add to the game?In a nutshell almost every type of content in the game will be growing over time including lore, materials, recipes, Heroes, Hero Skins, Hear Gear, and Quests. But we also have a list of other content to add that we aren't ready to talk about yet. The list of upcoming features below hints at some of the new content.

6. What features are we planning to add to the game?Listing all future features is an impossible task especially since we expect them to change in response to feedback and ideas from Early Access players. In that light I will only list the ones we have a reasonably high confidence in:

Pets

Hero Gear for specific Heroes

Hero Gear Sets

Recorded games

Spectator mode

Advanced Ping system

New Ai for Heroes (aka Golems)

More crafting options

Game History

Achievements

League/Ladder/Leaderboards

New Modes (e.g. cooperative)

New Maps and Environments

In-Game Friend Status

Additional Steam integration

Systems to improve player behavior

7. What is our pricing strategy during and after Early Access?Early Access is priced at $4.99 but in appreciation of your support you will receive a reward worth far more than $4.99 (see the next question for details). Ultimately, Sins of a Dark Age will become a Steam Free to Play game but we felt it was necessary to gate Early Access for 3 main reasons:

To limit the load on our servers until they are fully tested.

To provide a solid new user experience.

To help ensure we get dedicated testers.

8. What do you get for joining Early Access?

You get immediate access to Sins of a Dark Age and you have a chance to influence its remaining development by providing feedback on the forums, participating in our public bug tracker on GitHub or by playing the game so we can collect valuable gameplay and performance data.

Every Early Access player will receive a Welcome Chest containing 1 of 3 bundles. In appreciation of your support we've include far more than $4.99 worth of content in each bundle.

You will find your Welcome Chest and Key in your inventory when you start the game. Click "Profile" from the top menu to locate the inventory tab. Once in the inventory, move your cursor over the Chest and click the yellow button to open it.

When you open your Welcome chest, 1 of the 3 bundles will be selected at random. Each bundle contains an equal value of content and has an equal chance of being selected.

Skin: Skins are used to change the appearance of your Hero. In Soada you can either buy skins from the in-game Shop, find them in treasure chests, or craft them from collected materials.

Hero Gear: Hero Gear is one of the most valuable ways to customize your strategy before entering a match. Hero gear is never sold in the Shop and can only be found in treasure chests or crafted from materials.

Skin Recipe: Skin recipes are only found in loot drops or treasure chests. They are usually the most rare item required to craft a skin so they tend to be quite valuable.

Materials: These are only found in loot drops or treasure chests and are required to craft a variety of goods such as Hero Gear and Skins. Each Early Access bundle contains enough materials to complete roughly 25% of the included Skin recipe.

9. What are the initial testing and feedback goals?

Hero build viability (both in-game and meta-game)

Game balance

Game duration

Alternate Quest Reward Systems

Loot Reward system

Crafting system

Community Market integration

Server optimization and load testing

Client optimization and compatibility

Matchmaking

10. How can the Steam Community help us during our development process?

The best way to help is to play the game regularly as this provides us with valuable gameplay data, performance data and stresses our systems. Sometimes the worst bugs are the ones that are difficult to reproduce. The more matches that are played the better our chances of finding and fixing them.

If you would like to be more involved we have two in-game buttons that allow you to provide feedback, ideas and report problems.

The Forums button takes you directly to the official forums which we monitor frequently. Periodically, we will copy certain types of reports to the public bug tracker on GitHub to improve our organization and work flow.

The Official Bug Report button takes you directly to our public facing bug tracker on GitHub where any player can view, edit and add issues. This system is great for the community as they can see what is going on and its great for us because we get a lot of crowd sourced data on what bugs exist and under what conditions they may occur.

11. Where are the Early Access servers located?

Early Access servers are only located in North America but we will add more geographic regions as our testing requires. Europe will likely be next. Some players from Europe have reported that playing on the North American servers is acceptable but for some it is not. There is a known bug we are tracking that definitely affects players across the Atlantic (or with pings above a certain duration) that makes it even worse under certain conditions. We are working to correct this now.

Thanks for considering Sins of a Dark Age Early Access. We hope to you see you online soon!”

Buy Sins of a Dark Age - Early Access

Buy Sins of a Dark Age - Early Access Four Pack

February 21

New Quest! New Items! Russian and Australian Servers! See below for all the details!

New Quest "From the Depths"

Objective: Kill the shadow's spawn that emerge when wave minions die to gather their essence and harness the darkness for yourself.

Context: Early quest that mixes up and encourages intense lane fights.

Reward: Umbral Eye - Corrupt the targeted wave minion with gathered shadow, granting it more powerful basic attacks and tougher defenses. Any last hits it earns will be awarded to you.

New Servers in Russia and Australia

We are rapidly expanding our international presence and today we are introducing test servers in Moscow and Sydney. These are identified in-game as Russia West and Australia East. Expect more test servers soon.

Has Unique Passive: gain a Damage absorbing shield that begins to regenerate at 12.5 shield/sec 8 seconds after you last took damage. If you have not received new damage for an additional 4 seconds, the regeneration rate increases to 25 shield/sec. Maximum shield strength is 150.

Has Unique Passive: Upon taking lethal damage instead of dying you will arise after a short delay at half Health and Mana (or Energy). You may move, attack and cast abilities for up to 10 seconds before actually dying. 270 second cooldown.

New Match Making

Complete rewrite of how the match making algorithm balances teams. It should now produce teams that are much more balanced in skill.

Now grants 25% Special Cooldown Reduction for 10 seconds on a 120 second cooldown. Special Cooldown Reduction works similarly to normal Cooldown Reduction but is not subject to the latter's 40% cap. E.g. it is possible to achieve an effective 65% CDR with 40% normal CDR and the active in effect.

About This Game

Sins of a Dark Age Overview

Sins of a Dark Age is an action strategy game from the creators of Sins of a Solar Empire. Explore your inventory, equip your Hero and enter a dark world full of decisive team battles, tide-turning quests, treasured rewards, crafted goods, and strategic trades.

Join fellow players to form a party that will ravage the enemy's army, execute their Heroes, siege their defenses and then raze their Keep to the ground. But that is the just the beginning of the adventure!

Battle the Enemy: Fight in a changing world and decimate your enemies with powerful abilities, glyphs and items. Revel in visceral combat brought to life with an immersive physics and animation system. Bodies will fly, flail, fall and flop as you wreak havoc across the battlefield!

Embark on Quests: Adapt your strategy as each adventure includes a series of tide-turning Quests. Fend off swarms of plague infected vermin, resurrect the undead, steal a Troll's treasure, or feed and raise a powerful Gryphon! Complete quests to earn unique advantages that you can use to crush your enemies!

Treasure Your Rewards: Collect random loot after every Quick Play match - Artifacts are the most desired but even Trash may eventually come in handy! Gather the right materials to craft powerful Hero Gear and rare Skins! Join the community market to buy, sell and trade with other players as you seek the perfect inventory.

Early Access Introduction

Thanks for considering Sins of a Dark Age Early Access. Soada is still in development so there are bugs, missing features, placeholder assets, unoptimized code, brain-dead Ai, and balance issues. However, even in this state its stable, very fun, and has loads of content. Your feedback and influence on our next objectives are vital at this stage of development. Join up, open your Welcome Chest and enter the battle!

Early Access Details

For a lot more detail on the state of Sins of a Dark Age Early Access check out Early Access FAQ. The following questions are all addressed:

Why is our game in Early Access?

How long do we plan to be in Early Access?

What is the current state of the game?

What content is missing or placeholder?

What content are we planning to add to the game?

What features are we planning to add to the game?

What is our pricing strategy during and after Early Access?

What do you get for joining Early Access?

What are the initial testing and feedback goals?

How can the Steam Community help us during our development process?

Early Access Rewards

For $4.99, Early Access players will receive a Welcome Chest containing 1 of 3 bundles. In appreciation of your support we've include far more than $4.99 worth of content in each bundle.

Skin: Skins are used to change the appearance of your Hero. In Soada you can either buy skins from the in-game Shop, find them in treasure chests, or craft them from collected materials.

Hero Gear: Hero Gear is one of the most valuable ways to customize your strategy before entering a match. Hero gear is never sold in the Shop and can only be found in treasure chests or crafted from materials.

Skin Recipe: Skin recipes are only found in loot drops or treasure chests. They are usually the most rare item required to craft a skin so they tend to be quite valuable.

Materials: These are only found in loot drops or treasure chests and are required to craft a variety of goods such as Hero Gear and Skins. Each Early Access bundle contains enough materials to complete roughly 25% of the included Skin recipe.

Thanks for considering Sins of a Dark Age Early Access. We hope to you see you online soon!

I didn't buy this game, but won it in a giveaway. I didn't particulary want to play, but started the game anyway just to let the cards drop (like most of the 15000 who won copies). Soon after my conscience bothered me and I decided I got to atleast try it out...

I wish I didn't because I'm suppose to be studying now.

Honestly just try it, if I knew this game was so much fun I would've bought it for the $5. The community is great (I can't say that about other MOBAs), I've even had a person give me "lessons" on how to play my favourite character.You also get item drops after games, which can be sold for profit in the market (always a plus).The waiting queue can get a bit long, but since I started playing many others have joined us and I've noticed an improvement.

This game really is a gem. Buy it or wait for it to become free to play (that might be a long time still), either way, just give it a chance.

I have been looking for a while to find a good MOBA that gives me the oppertunity to learn and familiarise with the genre at my own pace but everytime i try one the local players always seem to try to bully me out of the game with little respect for newcomers. Competitive mode in this game is nothing different. The game is still in development so with all the changes that are being made tutorial levels are not yet able to be added so that means i'll just have to learn the old fashioned way by playing but here's the problem. I tell folks it's my first day and ask if i can stick with someone and people treat me like i have already ruined their match and avoid me most of the time. Sad as it is it's not uncommon to receive hateful comments from the more experienced users while playing. It's been a big hinder for me on my first day.

On the other side though the game's moderator(s) and some of the regular chat users have been very helpful in giving me tips and tricks on where to go and what to do while playing. The players who prefer to play human team against AI also show patience to newcomers which is very helpful. I ask in the lobby for a guy to stick with during the match while i learn and try my abilities and help never seems to be far away then.

I noticed it's still a very small community at the moment. There are not many players who are logged in so it takes some time to find a match which personally doesn't bother me much since there's always a public chatroom to kill the time in but still an important thing to note to you people out there.

I'm recommending this game. Pluspoints being that the learningcurve is a bit lower for newcomers than the other more bigger mobas out there and the helpful members frequenting the ingame chatroom. Minus points include that it takes time to find a match due to the small sized community.

This review is from the viewpoint of someone who still familiarises with the game and it's genre. Nontheless i hope some of you out there are able to put my review to good use.

This game is fantastic! very easy to learn, has a nice recommended items area, you own all of the characters right off the bat, sadly it doesnt have a very high playerbase, but im sure that'll change eventually!

Im not MOBA fan, but this game snatch me. I just love friendly and healthy competitive community. Also gameplay is good, constant updates, free stuff. Dont let lack of players at some hours discourages you, i read a book at that hours.

This was the first time I ever played a moba, I played Dota2 but never really into it and only played because a friend told me to and they just called me a Russian, with Sins the community is friendly to new players like myself, I started of not knowing what to do and people reccomended me items and heros and I eventually got better, the game gives skins and crafting recipes which do not require payment as they can be dropped as well as many items, although the game is in Early Access it seems complete as the only complaint I can think of is the lack of players which will change soon when the game becomes free to play, the game offers a large range of items used to make the crafting recipes as well as a leveling system with daily rewards and such, although another complaint I do have is that it is not so noob friendly as most veterans play but when more players come there will be a tutorial system and such.

Hello guys,After few days i can share my experience about this game :)I really enjoy my time playing here, the community is good and friendly, but with low player base its normal, later when this game will be free to play and more people will join, it will be the same as every other game. But atm the community is really good, Developers are active, and playing with us too. Will talk about low player base later.

- The fight mechanics are similar to league of legends, but here you can't auto attack with A + left click, but besides that the spells and movement works the same.EDIT: you can make attack move by pressing T. Thanks Ekko Tek :p

- Editing hero: its similar to LoL again, you can costumize your hero attributes, and make your own item build and use gear items to gain more good stats. It's like the mastery system in LoL, you gain +1 attribute point each time your player levels up. You will get some gear items from the chests you gain when you start, and later you have a chance to get other gear items as reward for first win of the day, or maybe you can get them for playing games too, not sure about that sofar i only got materials and Recipe for skin :)I like the hero editing here, better than the mastery system in LoL. And it feels more like rpg'ish :)

-Crafting: you can craft skins, gear items, Lores from materials, you can get materials from daily first win of the day, and rewards after match.EDIT 2015.01.03.: You can get random items by leveling up your "Virtue level", even have a chance to get Skins, recipies and the other cool stuffs :) This kinda an inspiration to be nice to others ( which should be a common thing ofc ), and play nicely :) But at this moment the community is nice and helpful anyway :)Means you can get free skins and good stuffs without paying anything, but needs time :)This is similar to Dota 2 stuff, but there you dont need to craft :) They are tradeable, so you can sell them on steam market, and get the ones you like :) They have different rarity: trash, common, uncommon, rare.

-Glyphs: these are like summoner spells in LoL, BUT you can choose them ingame, and they are different. They got 3 levels, and you can build one Glyph 2 different way :) This is a very good feature that i really like, more variety. And you can have 2 different Glyph spells.

-Itemization: there are a lot of items you can choose, all of them fine. Many situational items and basic ones you need.

-Ingame Quests: there are many ingame quests that gives your team money reward or other special buffs. They have very random sequence each match. They are very challenging especially when you play vs players :)So teamwork is very important, just like in every other moba game :p

-Matchmaking: you can search for 2 matches at same time! this is a really cool feature, especially when the game will grow later :) finding a match will be very easy. At this moment it's not really effective, due to low player base, but it will be fine.EDIT 2014.12.31.::::: Also new players don't have to worry about "veterans" will have advantage vs them, because they are higher level ( means more attribute points to spend ). When you get matched with a lower level, everyone gets reduced their attribute points to the same level as the lowest player have. This helps to make the game more balanced on stats :)EDIT 2015.01.182:::: Since last patch the matchmaking has changed. Now you can search more than2 matches at same time :)

So overall the game is really good as it's only beta / early access, only need some fixes, and increase the player base :)I am trying to make parties to go a fast 5 vs AI, so if you feel like to practicing like that, add me on steam and we can play together.

I would recommend this game to every moba lovers, Dota 2, LoL doesn't matter both player can feel comfortable here.There are many key giveaways for this game on different sites, just search for it, and try this game out. Or if you feel like to donate go for it, the game is not that expensive anyway, and i would say it's worth :)

If any newcomer want's to try and got questions, add me on steam and i will try to help if i can. And we can play together practice against AI.

EDIT 2015.01.07.: The player base has doubled since i started to play, so finding matches are way faster now :)Got some keys to giveaway, if you want to try the game. Add me as friend, and i will help you as much as i can :)

A game with potential, but is currently lacking players and optimization, it's good but FAR from the perfect game. This is however the best time to get invested in this moba, the developers are honest good working people who will listen to its playerbase and if you pester them enough, they'll do it as well. Gameplay is closely reminded to league, however the game does still have some ups that makes me put it a spot over games like league. The fact that quests exist create a whole new objective to the game, and it's up to the players to decide if laning or question is the best option. Earlygame is a bloodbath with junglers being on par with solo laners in terms of gold income from farming. The jungle is diverse as long as you got the proper equipment, and even if you don't you can still easily jungle the regular junglers. Mages are stronger for the first few because of the fact that you can only skill your abilites up to 4 point, but the way they scale per level is much higher. All heroes are free at the current point and the way ingame currency is handled is very interesting. In 9 out 10 games you'll earn a crafting item or a recipe for a skin or gear that you can use outside of the game to craft skins and gear to use inside the game. The prices are extremely fair, you can buy crafting recipes and components on the steam market in case you are willing to use some $$$ on a skin or gear. You can easily get a skin or two for like 2 euros, or even less if you found some crafting components while playing the game. The developers have integrated twitch streaming into the game, this means that if you are approved by them and have enough viewers, you are able to gift your viewers items as long as they have linked their twitch and SoaDA account.

But of course, the game is in no way perfect. It does have some issues at the moment. The game is very snowbally and sometimes very slow. The gameplay itself can feel clunky at times and the queuetimes spand from 5 minutes to over 2 hours, depending on when you queue for a game.

There could easily be other issues that I haven't thought of, however, you should definitely give the game a try when it finally goes free to play, or even grab one of the thousands keys that the developers are distributing right now. The game is the only moba that I find interesting enough to play at the moment and it can only go uphill from where it is now.

Positives: The community is great! The devs and mods are awesome and frequently play! The gameplay is unique, and the graphics/artwork is continually improving with each update. The selection of heroes is becoming more diverse. The questing system is awesome and adds ways for the game to change quickly. The devs always listen to your suggestions and issues and do their best to implement what they can. The item system and RPG element is well balanced and only getting better. The new jungling system is a huge improvement and the new Duel modes and vs AI modes add more ways to play when not many people are on. It will be free-to-play soon, and is NOT a pay-to-win game.(thank god, or jeebus, or flying spaghetti monster or whoever you praise)

Negatives: The population is low except during peak hours. Seems to be optimization issues with older systems.(common for early access games)