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Would anyone mind if I applied with a fresh norse team instead of pro elves. I realise we've had the draw already, so will understand if the answer is no, but I've been playing almost exclusively AG4 recently and I would like to branch out a bit.

Would anyone mind if I applied with a fresh norse team instead of pro elves. I realise we've had the draw already, so will understand if the answer is no, but I've been playing almost exclusively AG4 recently and I would like to branch out a bit.

I don't mind. Norse should let me re-enact the chainsaw scene from Scarface just as well as Elves.

Another TG dies. God-damnit. So yeah, lost my level 4 MB/Guard/Stand Firm TG thanks to Regen being a heap of monkey-ass sometimes. Dogpants took a niggle to a level 3(?) Blitz-Ra, but no other permanent injuries for either team.

Basically first half I finally had some good luck and managed to score on the Defence, grab a Blitz and niggle a Blitz-Ra in the next kick, and end the first half 1-0 up and up in the player numbers.

Second half Dogpants stalled the cage nicely, and then had a superb round of blocking stunning 2 players and injuring another two, which give him a decisive edge in numbers that meant I had to play more risky. I was a simple 4+ dodge, with a TRR in the bank, from scoring but of course the idiot Thro-Ra fluffed it and the ball went off-field. Dogpants had even more luck with the throw-in pitching the ball deep in my half and despite an unlucky BD giving me a chance of a Blitz on the carrier, I of course proceeded to roll 1s for GFIs so Dogpants walked in the equaliser with ease.

One turn remaining left us both with no chance of any scores and some pushing around resulted in no SPPs for either side.

The one bright note is that MVP and the injury landed on my MB/Block Tomb Guardian who is now level 4 but I'm down to 2 rookie Tomb Guardians and a rookie Blitz-Ra on a pretty high TV team (Since I can instantly buy a replacement for the dead-dead TG) so it's getting more painful to carry these rookies. Any more injuries to crucial players and the team is getting retired I think.

Division A's Khemri on Khemri opener promised to be a slow and violent affair, and didn't disappoint. The home team kick off with the opposing Thro-Ra catching the ball off before it lands. Anupshi Rises cage up towards the centre of the pitch and start to push, and the Dead Comics Society wrap around the formation. The ball huddle starts to slide right as the defenders start to squeeze and with no room to move the ball carrier sees a gap and breaks for it. He doesn't get far, and the ball comes loose among the melee. Despite two of the Dead Comics Society leaving the pitch in the ensuing violence they manage to make enough space around the ball for a Blitz Ra to recover then dash the ball towards the Anupshi touchline. Despite a couple of last ditch attempts to catch the runner he crosses the line to put the Dead Comics Society one up.

The second half starts with a blitz by Anupshi Rises, who hit the right hand side of the pitch to clear a path. Despite the early attack, the receiving Dead Comics Society push back on the same side with a solid cage and take back any lost ground. The two teams then grind down much of the half in a head-on push which finally breaks when the Dead Comics Society push forwards a few yards and lose two players in the offensive. The ball carrying Thro-Ra, with a suddenly smaller escort, breaks for the line and puts a lot of ground between him and the brawl courtesy of an astonishing dodge and blitz charge. One Anupshi skeleton barely manages to get a tackle zone on him as the fight takes another Dead Comics Society casualty - a dead Tomb Guardian - but it is enough to cause the charging Thro-Ra to stumble. Mere minutes remain on the clock, when suddenly the direction of the game changes. The loose ball lands beyond the sideline, and eventually is thrown back well into the Dead Comics Society half. Nearest the ball is an unusually agile Anupshi Rises skeleton, and the rest of his team begin to pummel any opponents who might pose a threat as he picks it up and runs. A couple of potential interceptors are cruelly nuffled as they stretch to catch the shambling ball carrier, and the equaliser is scored. The game ends in a short but good natured fight, as is tradition.

EDIT: Took me so long to write that I didn't see JayTee's post. Interesting to compare.

Typical, I'm in a league with a bunch of great coaches who's TV is like 240,000,000,000 points beneath me meaning they'll get to induce God and Satan as star players as my Human team is filled to the gills with Bloatey McBloaters. I'll never get my revenge on Jiiiiiim now.

It appears we are missing Da Wink from the champs again - if anyone sees him on steam can you find out if hes playing this season? Most outstanding applications are now in and only the following are missing now: