Project

Build something new. You may reuse code for specific components, but recycling an entire project is not okay.

Projects will be judged based on creativity, technical accomplishment, polish, and usefulness, in that order. Decisions made by the judges are final.

Hardware projects are welcome!

Team

A team must have between 1-4 members.

A team can be assigned to you at your request.

All teams need to stay for the duration of the event. We recommend bringing sleeping bags. Teams that leave will be disqualified.

Clarification: Team members may leave as long as there's at least one member present throughout the competition. (i.e. the presence of the team is defined by the disjunction of that of each team member)

More than 160 students came together at Hack&Roll 2015 and hacked out more than 30 projects, all of which are available to browse here. There was an increased interest in hardware projects, which made up half of the list of winners. Prizes include Razer BlackWidows, NERF guns, as well as cash prizes for the top three winners.

About 120 students participated in Hack&Roll 2014 in the largest turnout yet. Their projects include a dengue monitoring web application, NFC-based capture the flag (CTF) game and a distributed file sharing web application. Find out more at this website. Prizes include Razer products, Pebble watches, SimplerCloud servlets and various electronic prizes.

Hack&Roll 2013 saw about 80 students building projects ranging from a WiFi-based room headcount system to a remote-controlled car driven by facial tracking. Prizes included a weeklong all-expense-paid trip to Silicon Valley, smartphones, and quadrocopters.