We want to thank all of you for supporting us & helping develop our game. Now we are heading for Kickstarter so we want to do something special and exclusive for our closest fans! Anyone who has previously signed up to the Infiltrator Program and backs any tier of the Kickstarter will receive an exclusive “Kickstarter” dreadnought which you guys will help us design.

Until Monday evening (GMT) you will have the chance to vote on the look of Dreadnought you would like to see in game!

You will also have the chance to decide upon the name for the ship, as well as it’s general type. The types that are available will be:A. A well armoured ship with decent speed. B. A pure war-machine, not fast or very durable but bristling with weapon slots.C. A well armoured ship that can safely colonize the universe and resupply your fleets.

Voting for the look of the dreadnought will close on Monday the 4th of November.The voting for the type of dreadnought as well as the name suggestions will close on Friday the 8th of November.We will then choose the 3 best names from the submitted ideas and then give those back to you for voting until the end of the weekend.

In regards to the "Dreadnought" class ship as a whole in any general game with spaceships, in my opinion should only be a 'War Ship'.

A large mass, huge, very well armored ship that is only offense in the truest form. The lead capital ship of bombardment.

Though I would like to point out. It shouldn't be a god ship. This thing still needs to be able to die if it does not have a supporting fleet.

I think with this type of ship, some inspiration from EvE should be taken. Dreadnoughts in eve will only attack when deployed. When you deploy the ship, it cannot move, or deploy for a certain amount of time. This leaves it vulnerable if deployed to attack if the pilot does not have a support fleet.

Just my ideas for it anyways. As for the design, it just needs to look huge, menacing and fearful.