Hi all, Im a Dev in the industry and thought I would have a go at trying to get good old nigel in game for my base. Im thinking of adding in a ton of new ones and making some kind of pack, if people like the sound of that and have some suggestions on what they would like in (personaly I want the alphabet) let me know. Its a really crude mod, it writes over the green blob decal…

Increases the damage of the Exocraft's basic mining laser from 8 to 360 (In the mod files, this increase is from 10 to 450). The exocraft's mining laser will now be more powerful than a good multitool. As a turret and considerably larger weapon than a handheld multitool, I would expect the laser's power to scale accordingly. The "8" damage that the mining laser does in default NMS is a bug and this mod attempts to fix or at least…

With a new effect for players entering and exiting their ship, I wanted to spruce it up a bit. Instead of the standard smooth blue warp effect, here's a pixel-y digital deconstruction effect. The effect is by nature difficult to capture in solo play, but to get a sense of what it looks like in motion, take a look at this.

Changes the amount of time between storms. This is my first attempt at a mod and while it seems to be working so far, I'm not guaranteeing anything, so good luck. This is compatible with NEXT. This mod is probably not compatible with anything that modifies the GCSKYGLOBALS.GLOBALS.MBIN file. Thanks for everyone's suggestions and critiques. Update 4.0: Last update. I made some more variations of this with the Longer Days mod (https://www.nexusmods.com/nomanssky/mods/629) merged in. It contains x2/x4/x10/24 hours versions. These differ…

Please READ EVERYTHING before downloading or asking questions. CLICK HERE to open Flickr Album with many more large, high resolution before and after screenshots. It's really hard to see the difference in the tiny thumbnails on this site. If the screenshots look REALLY dark to you, or if you install the ReShade and it's REALLY dark, it's because your monitor isn't calibrated properly. The look of this ReShade is heavily dependent on your monitor's brightness and contrast being properly calibrated.…

Simple mod that allows you to start the game with a random Ship and Multi-Tool than the original boring ones. The Stats and Slots are the same, just the appearance of them are changed. THIS MOD IS INCOMPATIBLE WITH ANY MOD THAT MODIFIES GCDEBUGOPTIONS.GLOBAL.MBIN

IMPORTANT: This mod is now part of my "AUTO MOD BUILDER - UPDATER - MOD SCRIPT SYSTEM" and can be build on your own with a few clicks. Download the tool and extract it Copy the mod script (.lua) file from the ModScriptCollection folder to the ModScript folder Enter your No Man's Sky game folder path into the NMS_FOLDER.txt Click the BuildMod.bat When asked enter "y" to copy the mod to your mods folder (it also gets created into the…

I've spent 20 years playing FPS+Z games mostly the Starsiege: Tribes series and other games like it. NMS really faltered on the jetpack mechanic in comparison to other games that feature jetpacks so i decided to try and make it a more enjoyable part of the game. This mod makes the jetpack feature in NMS a more viable transportation method and overall improves how it functions. I've adjusted the values to make jetting more flowy and fun, It's a rocket…

IMPORTANT: This mod is now part of my "AUTO MOD BUILDER - UPDATER - MOD SCRIPT SYSTEM" and can be build on your own with a few clicks. Download the tool and extract it Copy the mod script (.lua) file from the ModScriptCollection folder to the ModScript folder Enter your No Man's Sky game folder path into the NMS_FOLDER.txt Click the BuildMod.bat When asked enter "y" to copy the mod to your mods folder (it also gets created into the…

All credit goes to Squall8 of fearlessrevolution . com - the table was created by him. I am just reposting it here since i have not seen it posted. Will take the post down if instructed by creator. Link to thread below: Working Table for No Man's Sky (Next Update) Features Inf Health Inf Sprint Inf Jetpack Jetpack Power Surge Inf Scanner Inf Life Support Inf Ammo Inf Grenades Inf Mining Beam Inf Blaze Javelin Inf Terrain Mapper Inf Hazard Protection No…

We already have CHROMATIC ABERRATION, SCANLINE AND VIGNETTE REMOVAL FOR NEXT, but unfortunately I´ve just wanted to get rid off those scanlines in HUD, nothing else. There you have, No scanlines in HUD mod. (Chromatic aberration and vignette are still there). Don´t forget, choose only my mod or the other.

Since the default jetpack exhaust seemed a little bland, I made it be more like a jet engine exhaust: blue-white at the nozzle, turning to orange at the tip of the flame. Known issues: occasionally when I warp to a new system, the texture will revert to its original. I'm not sure why this happens, and I'll keep investigating, but all things considered it's not exactly game-breaking.

This mod simply makes the green edges and overlay from the scanner go away. Made for those that simply want the scanner to only have data. I hope you enjoy! NOTE: if you want also want to remove the scanlines and vignette effect with the scanner you have to download a mod that already exist from another user and that mod is also compatible with this mod and NEXT. There are 2 versions now Kanes version is the old one…

This mod --> https://nomansskymods.com/mods/support-intelligence-system-exosuit-voice-replacer/ But... Features: Updated to make it working with NEXT version of the game. Remastered to make it a bit more louder. Mod package compressed further with no loss on quality. [-] New lines, if any were added in NEXT update, not included. Like it, hate it, I don't care I made this mod for myself and have a half mind to share it so here you go.

This mod removes all speed lines and dust/plazma from space and from the game. The space feels now more deep and vast, without visual disturbances. *** Compatible with NEXT version 1.52*** Files affected by this mod: MODELSEFFECTSLINESSPEEDLINEMATERIAL.MBIN, SPEEDLINE2MATERIAL.MBIN, SPEEDLINE3MATERIAL.MBIN. MODELSEFFECTSSPACEANIMATEDDUSTANIMATEDDUST.MATERIAL.MBIN MODELSEFFECTSSPACEPLASMAPLASMA.MATERIAL.MBIN

NO BIOME SPECIFIC FILTERS MOD ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ ABOUT: This mod does what the name implies. starting with NEXT aka 1.5 version of No man's sky, biomes seem to have specific filters tied to them.while the effect is nice and adds realism, a few people ,including me might not like certain filters, so this mod replaces the biome specific filters with default (no filter) . that way, most of the biomes should have only the default filter. a few biomes still have…

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