No auto-release because knowing when you should or should not release is a part of being a smart player in battlegrounds. For example, say there is five seconds left to capture blacksmith and you die there. Auto-release will send you to the starting area, but if you wait five seconds, you release to blacksmith graveyard.

Another reason not to use auto-release is to have time to spy on the flag carrier after a failed kill attempt.

Auto-join was useful when there were single queues and long wait time/afk time. Today is different, of course.

I'm not telling you how to play, just giving you my reasons.

Why no convenient "Incoming" and such buttons?:

The users and I had a discussion about this before when Capping was on wowace. If spoiled, the users would not type something important if there's no lazy way to do it. Am I right?.

Messages probably no mod covers:

Incoming? Well, how many? From which direction?

Incoming BS. Oh wait, they're going LM now.

Incoming BS, but we're all here already. I mean fight at the flag, they're capping.

Need help at MT...3 enemies behind

Incoming DR...3 stealth

Flag carrier going ramp side, almost dead

Flag carrier on the way up the roof, behind tree

...and so on

Don't you love seeing "INCOMING BS" "INCOMING BS" "INCOMING BS" with 2 enemies incoming and 5 people already defending? After about 5 more come to help chase these 2 kills, you get spammed "BS CLEAR".

Plenty of standalone mods that do this, so use those if needed.

Known issues:

Narrow map setting will not work if Mapster is installed. Disabling the battlemap module in Mapster will fix this.

i havent had the anchor moving issue since the last update so it seems that one is fixed
but could you bring back the left and right aligned options?

i also have to second Beachcomber1's request, it would be really useful, but i think i proposed that a long time ago and you said something like the colors are already there with cartographer or so but since cartographer seems dead maybe you could add that extra feature:O

there was also a other really useful feature in battlefield commander, an indicator on the selected target which made it really easy to find someone in a battleground when selecting them in the raid/party.

oh i found a addon that does both those things:O but i doubt they are compatible... http://www.wowinterface.com/downloads/fileinfo.php?id=7960

Is there a reason the HP percent of the flag carrier doesnt show in EotS? Works just fine in WSG.

In EotS you can see who picked the flag up, targets just fine, etc. But a HP percent would be nice as well if you find the time, but with Cata releasing tommorrow, im sure most addons will stop adding features for a few days / weeks and definitely dont blame ya

Great addon btw, one of the few battleground addons still being maintained, even tho BGs are about to become pretty popular soon when the rated games are available.

EDIT: A second request would be to add a filter, to stop the "No Player Named Blahblahblah-Server is currently playing" spam that you get when entering battlegrounds, especially the 40 man BGs like AV.

Would really like to see players in combat as red on the battleground minimap.

This was done in the Battlefield Commander 2 addon which is now broken. It was extremely useful for making at-a-glance decisions.

I can use other mods for the chat barker stuff like "Our flag carrier is dying, please regrab" or "Enemy flag carrier is about to die, please cap", but the battleground minimap showing players in red who are in combat I have not been able to find in another addon.

Since the minimap simply did not work at all for me (strange behavior in terms of positioning, not dragable, etc.) i tried to fix it myself.
Not knowing LUA at all, I just commented out all lines in the core.lua that seemed to have anything to do with the minimap part of the addon.

I've used this addon for quite awhile and love it, and only now do I appear to be having a problem. So just resubscribed recently after some months, loaded up the latest capping and despite my efforts the zone map absolutely refuses to narrow. I've deleted my wtf folder, only enabled capping, yet it never narrows. The option of narrowing it doesn't appear to do anything at all, whether it be on or off.

Originally posted by totalpackage Disable all of your mods and enable showing zone map in battlegrounds from your world map.

This happens when you do not log out properly, like after a crash or power failure.

i dont think thats when it happens, otherwise all the other addons would have the same problem. there has to be something else that causes the offset.

and it even happens during the same session, when changing zones or so.

also when i do a reloadUI it sometimes changes the position of the map and the frames of the map (map/ towers, players, flag) get separated and when i move the map only the map moves and the other stuff stays where it is.

Please could you consider either adding cattleprod/cavedefendres functionality to capping or improve on/update the battleground afk autoreporting tools so that I don't have to keep manually reporting afk leeches.

i rlly like this addon but on warsong gulch the timer and flag carrier at the top are overlapping the old ones... its not replacing the default shit it just overlaps it and looks like shit. I can post a screenshot if you want. Im using widescreen resolutions with max graphic settings if it matters. If you fix this problem me and about 6 of my friends will continue to use this, but until then were using different addons.

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