Judging

Submissions will be judged at the end of each month of the contest by The Code Project.

The grand prize will be judged by the Code Project and MVP panel selected by Code Project.

Judges will evaluate all eligible submissions on the following criteria: Prizes will be awarded based on how tightly an entry adheres to the conditions of entry, including: Focus and scope, overall quality, coherence, structure, and how well the app functions in the emulator.

Monthly votes and comments each submission receives on the Code Project website will be taken into account
when choosing winners.

October Winner

Grand Prize Winner

These rules (and The Code Project Terms of Use) govern the Intel Android App Contest (the "contest") and set out the terms and conditions between The Code Project and its affiliates ("Code Project" or "us/we") and each participant ("participant" or "you"). A submission to this contest constitutes you acceptance of these Rules.

How to Enter: The Code Project, with sponsorship by Intel Corporation, is offering the Intel Android App Contest (the "Contest") and will award prizes based on the results of judging all valid entries against the criteria established in these Official Contest Rules (the "Rules"). Submit your article on your Android game app between July
6th 2012, and November 6th 2012 11:59:59 PM US Eastern Standard Time, ("contest period"). All entries must be submitted to contest[at]codeproject.com in order to qualify. During the contest period submit your entry by downloading our article template and submitting an article that discusses your code and illustrates you testing your app on a virtual Intel Architecture-based device.

Eligibility: This contest is open to software development professionals & enthusiasts who are of the age of majority in their jurisdiction of residence; however, residents of Quebec and of the following countries are ineligible to participate due to legal constraints: Cuba, Iran, Iraq, Libya, North Korea, Sudan, and Syria. All national and local laws and regulations of the contestant’s country of residence apply. Residents of countries under U.S. embargo are not eligible to enter. Employees, officers and representatives (and members of their immediate families and those living in the same household of each) of
both Code Project and Intel, its parents, subsidiaries and affiliated companies, advertising and promotion agencies and any company involved in the design, execution, production or judging of this promotion ("contest entities") are ineligible. Void where prohibited.

Entry Requirements:
Participants must follow the article format provided by The Code Project. Participants must illustrate that they tested the app on a virtual Intel Architecture-based device. Article submission must be in the English language.

Judging: Submissions will be judged at the end of each
month of the contest by The Code Project. The grand prize will be judged by the
Code Project and MVP panel selected by Code Project November 13th 2012. Judges with evaluate all eligible submissions on the following criteria: Prizes will be awarded based on how tightly an entry adheres to the conditions of entry, including: Focus and scope, overall quality, coherence, structure, and how well the app functions in the emulator. In addition, the monthly votes and comments each submission receives on the Code Project website will be taken into account. Judges decisions are final. You may withdraw your submission at any time by notifying The Code Project. If a submission is withdrawn your right to win a prize is terminated.

Ownership and Publicity: Nether Code Project nor Intel claim ownership of your submission to the
contest (please see the "Ownership" item in The Code Project Contributors Agreement); but by submitting an entry, you grant The Code Project, its affiliated companies and necessary sub-licensees a worldwide, perpetual, royalty-free, irrevocable, non-exclusive, fully assignable and transferable right and license, to edit, adapt, translate, reformat your Work, to post your Work (eg. publish, display, perform, digitally perform) anywhere on our Site, to do what The Code Project feels it needs to do to manage and update the Site, to make and maintain back-up and archival copies, and to make your Work available to End Users in accordance with this Agreement and the specific EULA that you specify.

Participant Warrants: By submitting an entry you warrant that your submission:

does not contain any content that infringes on any third party intellectual Property (IP) rights, and that you own or otherwise have all rights necessary for the submission including any and all IP rights

does not disclose any information which would constitute a violation of a confidentiality obligation;

does not contain any viruses, worms, spy ware, or other components or instructions that are malicious, deceptive, or designed to limit or harm the functionality of a computer

Prizes: Four $1000 cash prizes and one $25,000 cash prize will be awarded based on the judging. Winners will be notified via email. If after seven (7) days of the second notification to the winner no acknowledgement or response is received the prize is forfeited, The Code Project will select another winner.

Substitution or transfer of Prizes are not allowed, and Prizes may not be redeemed for cash. If a Prize becomes unavailable or is prohibited by law The Code Project may at its sole discretion award a substitute prize of equal or greater value. The winner accepts responsibility for all federal, state and local taxes and fees in connection with the prizes.

Apart from prizes offered as part of the contest, no monetary compensation will be paid for any of your contest submissions. Intel and The Code Project are not responsible for contest entries not received due to lost, failed, delayed or interrupted connections or miscommunications, or other electronic malfunctions. Intel and The Code Project are not responsible for incorrect or inaccurate entry information, whether caused by you or any other persons or by any of the equipment or programming associated with or utilized in the contest.

Warranties and Disclaimers: Neither The Code Project nor Intel provide any warranty on the prize, and winner should look solely to manufacturer for warranty. To the fullest extent allowable by law, The Code Project specifically disclaims any representations or warranties, express or implied, regarding the contest or the prizes including any implied warranty of merchantability or fitness for a particular purpose and implied warranties arising from course of dealing or course of performance.

Release of Liability and Issues of Law: By participating, all entrants release The Code Project
and Intel, their affiliates, partners, subsidiaries, officers, directors, agents, employees and all entities associated with the development and execution of this promotion from any and all liability with respect to and in any way arising from participating in this promotion, acceptance or use of prizes.
Neither The Code Project nor Intel assume any responsibility for incorrect or inaccurate capture of entry information, technical malfunctions, human or technical error, lost, delayed or garbled data or transmissions, omission, interruption, deletion, defect or failures of any telephone or computer line or network, computer equipment, software or any combination thereof. Entry materials/data that have been tampered with or altered are void. If for any reason, in the opinion of The Code Project in its sole discretion, the contest is not capable of running as originally planned, or if the administration, security, fairness, integrity or the proper conduct of the contest is corrupted or adversely affected, including by reason of infection by computer virus, bugs, tampering, unauthorized intervention, fraud, technical failures or any other causes beyond its control, The Code Project reserves its right to cancel, terminate, modify, amend, extend or suspend the contest including cancelling any method of entry, and select a winner from previously received eligible entries. The Code Project reserves its right in its sole discretion to disqualify any individual it finds to be tampering with the entry process or the operation of the contest or to be acting in violation of the Rules or otherwise in a disruptive manner. The Code Project reserves its right to seek remedies and damages to the fullest extent of the law for any attempts to deliberately damage the contest web site or to undermine the legitimate operation of this contest. The Code Project shall not be held responsible for any errors or negligence that may arise or occur in connection with the contest including any damage to an entrant's computer equipment, system, software or any combination thereof, as a result of their participation in this contest or from downloading any material from the contest website where applicable.

Generally: The Code Project may make changes to these rules at any time without notice to you. Contributing to the contest or accepting prizes will constitute acceptance of the revised rules. These rules prevail in the event of any conflict or inconsistency with any other communications, including advertising or promotional materials.

If, for reasons beyond The Code Project’s control (including, but not limited to, tampering or computer virus infection), the contest is not capable of running as originally planned,
Code Project, at its sole discretion but in consultation with Intel, reserves the right to cancel or modify the Contest, without liability.
The Code Project will not be responsible for lost, late, misdirected, damaged, or illicit submissions, or for Internet, computer hardware and software, phone, and other technical errors, omissions malfunctions, and delays. Entries are void if they contain material typographical or other errors. All entrants agree to comply fully with each provision in these Rules. Any person attempting to defraud or in any way tamper with this contest and any person who does not comply with these Rules, will be ineligible for any prize(s) and may be prosecuted to the full extent of the law.

For any feedback or questions regarding the contest or the prizes you can participate in the contest discussion forum.

Announcements

Forgive me if my question looks silly to anybody. Forget about developing;I have never played a game in my mobile or Nexus or PC.

I have started learning about games just to satisfy my curiosity. So I wanted to know:
1) Is it mandatory to have some code of your game in C or C++? Is there any limit on what percentage of code should be in C/C++?

2) Is any game engine allowed? If so, what engines are allowed?

3) Is the contest still open? http://s.codeproject.com/script/Forums/Images/smiley_redface.gif

Thank you for this information. I think I will focus on getting the game submitted and then submit the tips that I have gathered. I feel those tips are necessary to properly utilize the gaming framework that I'm leveraging.

One more thing,
To be in reckoning for the monthly $1000 prize, do I need to submit my game by 31 Oct 2012?

Or will the submission still be valid for the monthly draw if I submit by the last date, 6 Nov 2012? I think that I really could use that extra time.

The competition works like all other competitions in that the goal is to, ultimately, allow other developers to learn from your code and article in order to allow them to get started in writing games.

Your article and code will be published on CodeProject.com like any other article.

I understand there may be certain proprietary pieces of code you don't wish to share, but we're assuming that a $25,000 grand prize will more than make up for any inconvenience you may face in writing code that doesn't use proprietary information you don't wish to share.

What about arts and sounds? Not that I'm planning a complex game but It will probably include some assets not authored by me, at least some pixel art and a background music. Some questions:

1- ¿Can the game include any loadable asset at all or all must be done by code?
2- ¿Must the assets be created by myself?
3- ¿Can use downloaded Creative Commons assets (pixel art, sounds) not authored by me?

1. We are okay with loadable assets
2. No, provided the below is met.
3. Yes, provided all of the assets either come from works supported by the Creative Commons license, or uses a license that does not conflict with any existing licenses that CodeProject supports, or has permission of the author of those assets provided those assets are not protected by licenses or terms not covered by CodeProject supported license or the attached Conditions of Entry.

Discussions

Forgive me if my question looks silly to anybody. Forget about developing;I have never played a game in my mobile or Nexus or PC.

I have started learning about games just to satisfy my curiosity. So I wanted to know:
1) Is it mandatory to have some code of your game in C or C++? Is there any limit on what percentage of code should be in C/C++?

2) Is any game engine allowed? If so, what engines are allowed?

3) Is the contest still open? http://s.codeproject.com/script/Forums/Images/smiley_redface.gif

Thank you for this information. I think I will focus on getting the game submitted and then submit the tips that I have gathered. I feel those tips are necessary to properly utilize the gaming framework that I'm leveraging.

One more thing,
To be in reckoning for the monthly $1000 prize, do I need to submit my game by 31 Oct 2012?

Or will the submission still be valid for the monthly draw if I submit by the last date, 6 Nov 2012? I think that I really could use that extra time.

The competition works like all other competitions in that the goal is to, ultimately, allow other developers to learn from your code and article in order to allow them to get started in writing games.

Your article and code will be published on CodeProject.com like any other article.

I understand there may be certain proprietary pieces of code you don't wish to share, but we're assuming that a $25,000 grand prize will more than make up for any inconvenience you may face in writing code that doesn't use proprietary information you don't wish to share.

What about arts and sounds? Not that I'm planning a complex game but It will probably include some assets not authored by me, at least some pixel art and a background music. Some questions:

1- ¿Can the game include any loadable asset at all or all must be done by code?
2- ¿Must the assets be created by myself?
3- ¿Can use downloaded Creative Commons assets (pixel art, sounds) not authored by me?

1. We are okay with loadable assets
2. No, provided the below is met.
3. Yes, provided all of the assets either come from works supported by the Creative Commons license, or uses a license that does not conflict with any existing licenses that CodeProject supports, or has permission of the author of those assets provided those assets are not protected by licenses or terms not covered by CodeProject supported license or the attached Conditions of Entry.