Monthly Archives: November 2010

Updated 28-11-2010: Patch now includes support for 32-bit and 64-bit binaries. When I read about nVidia’s Endless City demo, it appeared that it would only run on nVidia hardware. I found that a bit strange, as it is using only … Continue reading →

And to get right to the point… Let’s look at the GPU performance. While the Radeon HD 5450 has the same number of shader processors as the E-350 (80), they run faster and it has a dedicated 1.6GHz memory bus … Continue reading →

Beyond3D has published an analysis of the Fermi architecture. The interesting part there is that they did a thorough analysis of the triangle setup/tessellation performance, and compared it with the Radeon 5870. In a nutshell they concluded two things: The … Continue reading →