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5 - It's had the unfortunate side effect of making Dr Michel look a little older than she used to, but if the collar's fixed then still great.

6 - If the Onyx armour texture looks a little busy in a still, in motion the lighting gives it a sort of swirling, kaleidyscoping effect. It's actually quite disorienting after a while. And don't call her Princess.

7 - Phwoar, Tali.

8 - Udina's been tightened up a bit, Anderson has essentially had his look from Mass Effect 3 ported over, and Tali looks great.

1) Wait, is that a ME1 texture pack? Wow, knew the ME2 one was out for PC, but thought they never did one for ME1. :)
2) Did anyone notice (in the video, not going to play it) the BF3 car got shot at with everything and not one crack on the window, and totally air tight in the crash into the sea. Where are they that everyone (it's a commandeered car) gets cars like that!

How do I get pCars? I want to try it... but I have no idea where to go honestly. The official site is no help to me :S

You can't buy it at the moment. They had options for early buy-in but they were investigated by financial authorities due to a weird "investment" model and had to shut it down. I don't know when it's supposed to be released properly.

Some of these Battlefield 4 shots are exquisite, Seph. Are they using SweetFX?

Originally Posted by TechnicalBen

1) Wait, is that a ME1 texture pack? Wow, knew the ME2 one was out for PC, but thought they never did one for ME1. :)

It's fan-made, but still quite good. Link to its' ModDB page in first of the three posts. Some of them are clearly ported from/based on ME3 textures, a few misalignments on the backs of some uniforms, but nothing near as jarring as the original scientist uniform collars. That was one of the most sub-par textures I've ever seen, especially with highly detailed faces right above them.

I'm genuinely amazed it runs so well on integrated graphics. The irony is that KOTOR and Sith Lords run quite badly on the same machine. Dantooine kills them both.

Stitch them together. It's worthwhile when doing comparisons at least. Also stops you having more posts than you necessarily need. I toyed with the idea of stitching all the shots into one big image but that seemed like overkill. As per:

I always hoped Audiosurf could incorporate album artwork somehow. Glad to see the sequel at least making some use of it. Not saying I want to see a mode where all the blocks are made of artwork, but I wouldn't mind if you had the option of using it as the background during races, either static or floating through the neon vista somehow.