Magic Items/List

Currently, there are 22 different types of Magic Items. These Magic Items are subdivided into five categories:

Books

Books are a type of Magic Item that is used to complete upgrades. Each book can be used to complete one and only one upgrade. Note that the player has to start an upgrade in order to use a relevant book, so they will need to spend their resources to utilize the book. Players can hold one of each at a time. There are 5 types of books:

Book of Fighting

A Book of Fighting

"Filled with very efficient training programs, this magical book can be used to instantly complete any ongoing troop upgrade. Works in both villages!"

The Book of Fighting is a book whose functionality is to allow the player to instantly complete any ongoing troop upgrade within the Laboratory or Star Laboratory. It can be applied on any troop or Siege Machine, but nothing more.

Buy price: 925 , sell price: 50 .

Book of Building

A Book of Building

"Supposedly authored by the Master Builder himself, this magical book can be used to instantly complete any building upgrade. Works in both villages!"

The Book of Building is a book that allows the player to instantly complete any building upgrade within the Home Village or Builder Base. This also applies to traps.

Buy price: 925 , sell price: 50 .

Book of Spells

A Book of Spells

"Written by unknown wizards, this magical book can be used to instantly complete any ongoing spell upgrade. Works in Home Village."

The Book of Spells is a book allowing the player to instantly complete any ongoing spell upgrade within the Laboratory. It applies to all spell upgrades, but nothing more.

Buy price: 925 , sell price: 50 .

Book of Heroes

A Book of Heroes

"Full of heroic tales and sound advice, this magical book can be used to instantly complete any ongoing hero upgrade. Works in both villages!"

The Book of Heroes is a book that allows the player to instantly complete a single Hero upgrade in either village. It can be used on any of the four Heroes, but nothing more.

Buy price: 500 , sell price: 50 .

Book of Everything

A Book of Everything

"This extremely powerful magical encyclopedia can be used to instantly complete any ongoing upgrade. Works in both villages!"

The Book of Everything allows the player to instantly complete any ongoing upgrade in either village. It is a combination of the other four books, versatile enough to apply to any upgrade everywhere.

If the player has a Book of Everything AND any other book, the Book of Everything can't be used for the purpose of the other mentioned book unless that specific book is used/sold.

Sell price: 50 .

Potions

Potions are a type of Magic Item used to boost certain aspects of gameplay for a short period of time. This is in contrast to the Books, which yield permanent effects. Players can hold five of each type of potion. There are 5 types of potions:

Power Potion

A Power Potion

"This strong-smelling magical brew can boost your troops and spells to the maximum level allowed by your Laboratory for 1h. Works in both villages!"

The Power Potion is a potion that, when used, boosts the player's troops and spells to the maximum level allowed by the player's Laboratory and Star Laboratory for 1 hour. It can be used before any battle by tapping the "Boost Troops" button (shown below right), including Clan War battles. While the potion is active, troops and spells that the player has will display a bluish flame for their level. However, this only applies to troops or spells the player has unlocked; any troops or spells that are not yet unlocked cannot be used at all. It also does not apply to Heroes, nor does it apply to their summoned troops (if any).

Power Potions are unavailable to use when all of the player's units are at the maximum level allowed by their Laboratory or Star Laboratory level.

Buy price: 300 , sell price: 10 .

Resource Potion

A Resource Potion

"A haste spell turned into a potion, this magical elixir can greatly boost your resource collector efficiency for 1d. Works in Home Village."

The Resource Potion is a potion that, when used, boosts all of the player's Gold Mines, Elixir Collectors, and Dark Elixir Drills within the Home Village for 1 day. It is a substitute to using Gems to achieve the same effect. However, it does not apply to the Gold Mines and Elixir Collectors in the Builder Base, as it only works in Home Village.

Buy price: 115 or 10 , sell price: 10 .

Training Potion

A Training Potion

"This energetic elixir boosts your army production, increasing efficiency of barracks, spell factories, and hero regeneration. Works in Home Village."

The Training Potion is a potion that, when used, boosts the player's army buildings in the Home Village for 1 hour. This applies to the Barracks, Dark Barracks, Spell Factory, Dark Spell Factory, Workshop, and all the Hero altars. Like the Resource Potion, it is a substitute to using Gems to achieve the same effect. However, it does not apply to the Builder Barracks and the Battle Machine Altar in the Builder Base; the Builder Barracks' troop training and the Battle Machine's regeneration no longer take time.

Buy price: 25 or 10 , sell price: 10 .

Builder Potion

A Builder Potion

"Brewed by the Builder in case of emergency all-nighters, this invigorating potion allows your builders to work 10x faster for 1h. Works in Home Village!"

The Builder Potion is a potion that boosts the player's Builders in the Home Village for 1 hour. While active, all Builders will work ten times as fast as normal. Effectively this gains nine hours' worth of build time per active builder. Since it works only in the Home Village it will not affect the Master Builder if he is not working in the Home Village.

Buy price: 285 or 30 , sell price: 10 .

Clock Tower Potion

The Clock Tower Potion is a potion that boosts the player's Clock Tower in the Builder Base for 30 minutes. It can be stacked with the free Clock Tower boost to gain up to 30 more minutes of boost, but you cannot use the free boost if a boost caused by the potion is active. This is effectively a revised Builder Base version of the Builder, Resource and Research Potions combined.

Buy price: 75 , sell price: 10 .

Hero Potion

A Hero Potion

"Temporarily add up to +5 levels to all Heroes for 1h. Temporary levels cannot exceed the maximum level determined by Town Hall level."

The Hero Potion is a potion that boosts the player's Heroes by 5 levels for 1 hour. It can only raise their levels up to the maximum allowed by the Town Hall or Builder Hall; for example, a Town Hall 7 player using the potion when his Barbarian King is level 2 will only see it go up to level 5 with the potion, rather than level 7.

Like with the Power Potion, the Hero Potion can be used just before the start of a battle by tapping the "Boost Heroes" button. While the potion is active, the Heroes' levels, as well as their altars, will sport a subtle pink tint. "+5" bubbles will also appear around the altars.

Hero Potions are unavailable to use when all of the player's Heroes are at the maximum level allowed by their Town Hall or Builder Hall level.

Buy price: 300 , sell price: 10 .

Research Potion

A Research Potion

"This strange substance somehow helps the mysterious Wizards inside the Laboratory research 24x faster for 1h. Works in Home Village!"

The Research Potion is a potion that boosts the player's Laboratory in the Home Village for 1 hour. While active, the Laboratory will work 24 times as fast as normal, effectively gaining 23 hours' worth of research time. Since it only works in the Home Village, it will not affect the Star Laboratory.

Buy price: 120 or 20 , sell price: 10

Runes

Runes are a type of Magic Item that completely fills their respective resource storages. Players can hold one of each rune at a time. There are 5 types of runes:

Rune of Gold

A Rune of Gold

"Seemingly providing an endless stream of Gold, this magical item allows you to completely fill your Gold Storages in the Home Village."

The Rune of Gold is a rune that can be activated in the Home Village. It fills the player's Gold in the Home Village.

Buy price: 1,500 , sell price: 50 .

Rune of Elixir

A Rune of Elixir

"Seemingly providing an endless stream of Elixir, this magical item allows you to completely fill your Elixir Storages in the Home Village."

The Rune of Elixir is a rune that can be activated in the Home Village. It fills the player's Elixir in the Home Village.

Buy price: 1,500 , sell price: 50 .

Rune of Dark Elixir

A Rune of Dark Elixir

"Seemingly providing an endless stream of Dark Elixir, this magical item allows you to completely fill your Dark Elixir Storages in the Home Village."

The Rune of Dark Elixir is a rune that can be activated in the Home Village. It fills the player's Dark Elixir in the Home Village.

Buy price: 3,000 , sell price: 50 .

Rune of Builder Gold

A Rune of Builder Gold

"Seemingly providing an endless stream of Builder Gold, this magical item allows you to completely fill your Gold Storages in the Builder Base."

The Rune of Builder Gold is a rune that can be activated in the Builder Base. It fills the player's Gold in the Builder Base.

Buy price: 1,500 , sell price: 50 .

Rune of Builder Elixir

A Rune of Builder Elixir

"Seemingly providing an endless stream of Builder Elixir, this magical item allows you to completely fill your Elixir Storages in the Builder Base."

The Rune of Builder Elixir is a rune that can be activated in the Builder Base. It fills the player's Elixir in the Builder Base.

Buy price: 1,500 , sell price: 50 .

Hammers

Hammers are a type of Magic Item that instantly starts and completes an upgrade. They are similar to books, however they will instantly start (and complete) the upgrade by its use, unlike books, which can only be used to complete an upgrade.

Hammers can be used to bypass a player's storage limits; a Hammer can instantly complete an upgrade even if the player has insufficient resource storage to start the upgrade normally. However, Hammers cannot be used to finish any upgrades that have already been started.

Hammers are still restricted by Town Hall, Builder Hall, Laboratory and Star Laboratory levels where relevant. The player cannot upgrade a building past the maximum level allowed by their Town Hall or Builder Hall, whereas the player will be unable to access the upgrade screen for a unit they have that is at the maximum level allowed by their Laboratory or Star Laboratory. The Town Hall and Builder Hall themselves cannot be upgraded with hammers if the required buildings are not yet built.

Also note that Hammer of Building/Heroes still needs a free builder of that Village to use. When the Laboratory or Star Laboratory is working, the player cannot do something equivalent to some other Supercell games - "use a hammer on another item without interrupting the ongoing upgrade".

Unlike other Magic Items, Hammers are only obtainable by purchasing them with League Medals in the Shop and each Hammer has a 7-day cooldown. Also, there's no such thing as "Hammer of everything."

Hammer of Fighting

A Hammer of Fighting

"A swing of this magic hammer will instantly upgrade any troop to the next level. Works in both villages!"

The Hammer of Fighting is a hammer that can be used to instantly upgrade any troop within the Laboratory or Star Laboratory. It can be applied to any troop or Siege Machine, but nothing more.

Buy price: 120 , sell price: 100 .

Hammer of Building

A Hammer of Building

"A swing of this magic hammer will instantly upgrade any building to the next level. Works in both villages!"

The Hammer of Building is a hammer that can be used to instantly upgrade any building. It can be applied to any building, as well as any traps. However, it cannot be applied to Hero upgrades or any upgrades within the Laboratory.

Buy price: 120 , sell price: 100 .

Hammer of Spells

A Hammer of Spells

"A swing of this magic hammer will instantly upgrade any spell to the next level. Works in the Home Village!"

The Hammer of Spells is a hammer that can be used to instantly upgrade any spell in the Laboratory. It applies to all spell upgrades, but nothing more.

Buy price: 120 , sell price: 100 .

Hammer of Heroes

A Hammer of Heroes

"A swing of this magic hammer will instantly upgrade any hero to the next level. Works in both villages!"

The Hammer of Heroes is a hammer that can be used to instantly upgrade any one hero in either village. It can be used on any of the five Heroes, but nothing more.

Buy price: 165 , sell price: 100 .

Miscellaneous Items

The below items are unique in type and nature.

Wall Ring

A Wall Ring

"Punching a Wall Piece with this Ring on will instantly upgrade it, though higher level walls might require multiple rings to upgrade. Works in both villages!"

The Wall Ring is a ring allowing you to instantly upgrade Walls in the Home Village or Builder Base. They can be used in place of Gold or Elixir to perform an upgrade without using either resource. If used in the Builder Base, it can upgrade an entire 5-piece segment at once. As stated in the description, higher-level Walls will take multiple rings to upgrade. However, you still need a free Builder in order to perform upgrades with the Wall Rings. You can hold up to 25 Wall Rings at once.

The number of rings required to upgrade a particular level of Wall is given in the tables below. 1 Wall Ring corresponds to 1 million Gold/Elixir in the Home Village, and 500,000 Builder Gold/Builder Elixir in the Builder Base.

Home Village Walls

Level

Wall Rings Required

2-11

1

12

3

13

5

14

6

Builder Base Walls

Level

Wall Rings Required

2-4

1

5

2

6

3

7

4

8

6

9

8

Buy price: 100 or 5 (for each single Wall Ring), sell price: 5 .

Shovel of Obstacles

A Shovel of Obstacles

"This mighty Shovel allows you to move the unmovable: OBSTACLES! No actual shoveling needed. Works in both villages!"

The Shovel of Obstacles is a Magic Item that allows the player to move any Obstacle to any desired location in the base. You can hold up to five Shovels at a time.