• Everyone from each clan is able to participate.
• Each team can choose an impartial referee.
• If someone times out before the round started, we restart the round.
• If someone times out or quit while the map is running, we continue playing.
•The max ping of a player is 320.
• In case of a tie (10-10) we will play one last map. (It will be 3 randoms starting in a hunter map, the third one will be the one)
• There's gonna be a break after 10 rounds of 5 or 10 minutes. (Visitor team choose)
• Password will be given 36 hours before clanwar.
• Maps can´t be changed at the time these were showed.
• Only 2 HDM maps are available for each team.
• Ping jumping is considered as lag, it does not matter if it is under 320. (Referees decision)
• If this happen player must be blow up. The player needs to be warned first.

Deathmatch:

• Skipping useless nitro and repair pickups is allowed.
• If both teams fail at the same part, we will redo the map.
• In case of short cutting, the participant will be eliminated without the possibility of replacing him. (Referees decision)
• Mapper can't play his/her own map.
• Backward parts can be done as forward way.

Hunter:

• Using any kind of hunter mod during the clanwar is forbbiden.
• Hunter fight has to be started after countdown (5 seconds). (Countdown starts when 2 players (home and visitor) gets hunter)
• If any player kills an opponent player before the countdown, the damaged team will get the point
• Before the countdown players are able to kill cars.
• Spraying is not allowed.
• Spraying cars is not allowed.
• If a player is killed with spray. We restart the hunterfight without the sprayer.

• Everyone from each clan is able to participate.
• Each team can choose an impartial referee.
• If someone times out before the round started, we restart the round.
• If someone times out or quit while the map is running, we continue playing.
•The max ping of a player is 320.
• In case of a tie (10-10) we will play one last map. (It will be 3 randoms starting in a hunter map, the third one will be the one)
• There's gonna be a break after 10 rounds of 5 or 10 minutes. (Visitor team choose)
• Password will be given 36 hours before clanwar.
• Maps can´t be changed at the time these were showed.
• Only 2 HDM maps are available for each team.
• Ping jumping is considered as lag, it does not matter if it is under 320. (Referees decision)
• If this happen player must be blow up. The player needs to be warned first.

Deathmatch:

• Skipping useless nitro and repair pickups is allowed.
• If both teams fail at the same part, we will redo the map.
• In case of short cutting, the participant will be eliminated without the possibility of replacing him. (Referees decision)
• Mapper can't play his/her own map.
• Backward parts can be done as forward way.

Hunter:

• Using any kind of hunter mod during the clanwar is forbbiden.
• Hunter fight has to be started after countdown (5 seconds). (Countdown starts when 2 players (home and visitor) gets hunter)
• If any player kills an opponent player before the countdown, the damaged team will get the point
• Before the countdown players are able to kill cars.
• Spraying is not allowed.
• Spraying cars is not allowed.
• If a player is killed with spray. We restart the hunterfight without the sprayer.

Only players which are listed in the player list are allowed to play the CW.The clan with last surviving player gets the point.In case of a draw, each clan picks one map.Mods that affect gameplay are prohibited.In case of insulting, swearing and provoking, participant will be muted and possibly eliminated without the possibility of replacing him.If someone times out before the map starts, we redo the map.If someone times out while the map is running (if he is alive), we play further.If someone lags too much, reserve player plays then.Five minute break after 10th map is played.

DeathMatch Rules:

In case of camping and/or shortcutting, participant will be blown up and possibly eliminated without the possibility of replacing him.If no one has reached the hunter, the clan with the player that got furthest gets the point.If both of each clan reached the same place and no one else got further, we redo the current map.In case of map time runs out during the hunter fight, we set a hunter map.In case of a map limit, we set a closed hunter map.Skipping vehiclechange pickups is not allowed.Skipping nitro/repair pickups is allowed.Releasing the nos late is allowed.Driving backward parts forward is allowed.Driving roof parts forward is allowed.Doing the fast jump as much as you don't cut a big part is allowed.Backshooting while reaching hunter is not allowed.Shooting cars is allowed.Spraying cars is allowed.Backshooting is allowed.Spraying is not allowed.FPS: minimum of 36, maximum of 50.Ping: maximum of 300.

General rules:General rules you have to follow throughout the clan war.

- Both teams are able to choose impartial referee(s).
- We're not taking full responsibility of referees mistakes.
- Referee(s) are allowed to take a quick second look at the situation (video) before making the decision if they are not totally sure or have been asked by one of the clans.
- Everyone from each clan is able to participate (if the exact amount of players for each clan is not chosen).
- If someone times out before the round is started, we restart the round.
- If someone times out while the map is running, we continue playing.
- If someone is lagging too much, a reserve player replaces him.
- If after all the main rounds, both teams has an equal amount of points (draw), we play the one and only additional round for the very last point (map that started the cw).
- We are playing with car hider only.
- Any kind of insulting, begging or flaming is going to be punished with a mute.
- CW players can't be punished without a warning.
- The max ping of a player is 300.
- The minimum, constant FPS of a player is 42.
- After half of CW (10 maps) we can go for 5-10 mins break. (if necessary)

Deathmatch rules:Rules you have to follow before getting the hunter.

- We play further, that means:
* Player who went further in the map gets the point.
* Waiting for nitro is allowed.
* Backdriving for nitro is allowed.
* If no one from the both teams reaches the hunter, a player who has came the farthest wins the point.
* In case both teams fail in the same part, the one who reached it first gets the point.
* In case both teams fail in the same part and it's extremely hard to say which was 1st, map is getting restarted.
- Skipping useless nitro and repair pickups is allowed.
- Skipping vehicle pickups isnot allowed.
- Short cutting isnot allowed.

Hunter rules:Rules you have to follow during hunter fights.

- A team with the last surviving player gets the point.
- Hunter fight is started by a countdown started by referee.
- The countdown is started when all of the alive players reached hunter and are grouped or there's enough space between them.
- If each of the teams have less than 4 hunters alive, we're moving the fight to a closed map 10s after the last player picks up the hunter.
-Player with ping above 300 recives blow.
- Spraying isnot allowed.
- Spawn shooting whilst getting hunter isnot allowed.
- Following someone (not leaving enough space) and killing the player right when the countdown was done is not allowed and equals to spawn killing.
- Destroying vehicles with hunter is allowed.
- The damage taken on vehicles remains after picking up the hunter.
- Destroying vehicles before the countdown is allowed.
- Killing people who are shoting cars before the countdown is allowed.
- Killing hunters which arestuckby decorations isnot allowed.
- In case someone dies due to being stuck in the decorations we're restarting the fight on a hunter map.
- In case of map limit, the hunter fight will be restarted on a hunter map.
- All the 'fight restarting' rules above do not inculde people who were fairly killed before the restart call.
- Spraying cars isnot allowed.

Best regards,
sYKu

]]>224Tue, 16 Jan 2018 02:13:59 +0000Wanna challenge us?http://saints-gaming.net/forum/index.php?/topic/37-wanna-challenge-us/***Hello, thank you for challenge us. Before you make the request please note that clanwar server is not in negotiation. If you have any issue with our rules we can try to reach an agreement but Saints is not forzed to make changes in his rules.***

• Everyone from each clan is able to participate.
• Each team can choose an impartial referee.
• If someone times out before the round started, we restart the round.
• If someone times out or quit while the map is running, we continue playing.
•The max ping of a player is 320.
• In case of a tie (10-10) we will play one last map. (It will be 3 randoms starting in a hunter map, the third one will be the one)
• There's gonna be a break after 10 rounds of 5 or 10 minutes. (Visitor team choose)
• Password will be given 36 hours before clanwar.
• Maps can´t be changed at the time these were showed.
• Only 2 HDM maps are available for each team.
• Ping jumping is considered as lag, it does not matter if it is under 320. (Referees decision)
• If this happen player must be blow up. The player needs to be warned first.

Deathmatch:

• Skipping useless nitro and repair pickups is allowed.
• If both teams fail at the same part, we will redo the map.
• In case of short cutting, the participant will be eliminated without the possibility of replacing him. (Referees decision)
• Mapper can't play his/her own map.
• Backward parts can be done as forward way.

Hunter:

• Using any kind of hunter mod during the clanwar is forbbiden.
• Hunter fight has to be started after countdown (5 seconds). (Countdown starts when 2 players (home and visitor) gets hunter)
• If any player kills an opponent player before the countdown, the damaged team will get the point
• Before the countdown players are able to kill cars.
• Spraying is not allowed.
• Spraying cars is not allowed.
• If a player is killed with spray. We restart the hunterfight without the sprayer.