MOST POPULAR FEATURESTop 50 Pokémon of All Time
Can you believe there are now six generations of Pokémon? Six!! That's a crazy amount of different creatures to collect. But which are the cream of the crop? Don't worry, Magikarp isn't actually one of them.

I am a PS3 owner and someday hope to be a PS4 owner, yet I am not at all dissatisfied with my choice to delay purchase, solely based on the current PS4 library. When I transitioned from a Playstation 1 to a Playstation 2, I was pleasantly surprised that I could for the most part rid myself of my PS1...

Spy Hunter 2 Screenshots

The Unique World of SpyHunter Expands in SpyHunter 2, Featuring an
All-New Devastatingly
Powerful and Customizable G-8155 Interceptor with Brand-New Vehicle
Transformations

LOS ANGELES – May 14, 2003 (E3 Booth #800, South Hall) –
Midway Games Inc. (NYSE: MWY), a leading software industry publisher
and developer, announced today that SpyHunter 2, the high-speed, mission-based,
action/combat racing game is scheduled to ship in fall 2003 for the
PlayStation 2 computer entertainment system, the Xbox® and Nintendo
GameCube.

SpyHunter 2 is a powerful progression in the mission to save the world
from the sinister grip of the global criminal terrorist group, Nostra.
SpyHunter 2 features an all-new, extremely powerful and customizable
G-8155 Interceptor with new vehicle transformations such as an off-road
4-wheel drive vehicle, an off-road motorcycle and a snow ski. In addition,
the gameplay includes upgradable offensive and defensive weaponry, as
players fend off enemy vehicles throughout massive levels set across
enormous regions. A new mysterious, sexy female agent has also been
added to the mix to increase the intensity of SpyHunter 2’s fast-paced
action.

“SpyHunter 2 defines the next level of high-speed, mission-based
action/combat racing,” said Helene Sheeler, vice president of
marketing, Midway.

SpyHunter 2 introduces an all-new terrorist threat and it is up to Alec
Sects to command the world’s most sophisticated super spy vehicle
to save the world. Exclusive weaponry such as an auto- tracking turret
and an indestructible armored shield are combined with landmines and
oil slicks for an impressive defense that will immerse gamers in 16
action-packed levels set across four gigantic regions. Each region is
interactive and dynamic, allowing players to choose their own paths
and fight against four giant end-of-mission boss battles, which includes
eight all-new Nostra/Phoenix enemies. The excitement also continues
with the latest version of the Interceptor’s online computer,
Leonie 2.0, designed to aid in mission-critical tactics and information.

SpyHunter 2 Key Features:
• Sleek New Vehicle – Brand-new G-8155 Interceptor with
new vehicle transformations--snow and off-road--equipped with a new
advanced weapon and equipment system that allows players to customize
the vehicle with weaponry to suit personal style of play.
• New weapons – Auto-tracking turret and an indestructible
armored shield have been added to the gameplay as well as new defensive
weapons such as land mines, oil slicks and smokescreens, which allow
gamers to play more strategically.
• New Enemies – Four giant, end-of-mission boss battles
including eight all-new original Nostra/Phoenix enemies that require
players to use strategy and innovation in addition to firepower and
speed. Also added is a cutting edge enemy AI and real world vehicle
physics.
• In-Depth Missions – 16 exciting levels set across four
gigantic regions that are interactive and dynamic, allowing gamers to
choose their own paths through mission areas.
• Mysterious and Compelling Storyline – Nostra is back and
deadlier than ever! It’s up to Alec Sects and a mysterious female
agent to uncover and foil Nostra’s plans of world domination.
• Introducing New Technology – Leonie 2.0 is the latest
version of the Interceptor’s online computer that is designed
to provide mission-critical information and tactical advice during missions.

Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.