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Broken Legions is a set of fantasy skirmish rules for a war unknown to history, fought in the shadows of the Roman Empire. Various factions recruit small warbands to fight in tight, scenario-driven battles that could secure the mystical power to defend or crush Rome. A points system allows factions to easily build a warband, and mercenaries and free agents may also be hired to bolster a force. Heroes and leaders may possess a range of skills, traits and magical abilities, but a henchman's blade can be just as sharp, and a campaign can see even the lowliest henchman become a hero of renown

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28 Mar 2017

The third Central London curry-tastic one-day ADLG event took place a few weeks ago on a rare major-sporting-event-free Sunday.

The theme was Late Medieval, and having been thoroughly schooled on the art of Medieval stuff at The Worlds last year, but also being rather short on practice time to get my head round an Indian-type army with game-changing elephants I was dithering as to what to take.

But then, inspired by a crushing defeat to an Italian teenager in Belgium, and realising that the half-painted army that I had bought up in Derby the previous year was actually within reach of completion, the idea of taking Medieval Scots floated up to the top of the pile.

Taking the army of Flodden to a competition where many of the opponents would be stuffed with English Longbows was perhaps not the most obvious approach, but it had the advantage of being simple to play in an event where I'd be doing the scoring as well.