foxhole

Massively OP’s MJ has played sandboxes set in space, in prehistoric times, in apocalyptic wastelands, and in fantasy worlds. But until now, she hasn’t played one set in the world war eras! Foxhole has hit early access, and she is heading in to check it out. Unlike many games of these eras that are lobby-based, Foxhole is a persistent world. MJ’s not feeling especially keen on the combat side of things, but she can also participate in the other strategy elements like resources, supply lines and base building. Join us live at 6:00 p.m. as OPTV‘s infamous Stream Team brings you a first look at…

MMOs these days shy away from calling themselves massively multiplayer, so it’s always strange when a game that we wouldn’t assume is an MMO confidently adopts the label. I’m talking about Foxhole, a war game we might have binned alongside World of Tanks or PlanetSide 2, but it appears to be more like Battleground Europe, as its devs call it a “massively multiplayer game where you will work with hundreds of players to shape the outcome of a persistent online war.”

“Foxhole is a large scale war game with emergent gameplay and unique sandbox features. The pre-alpha version of Foxhole has already been live for over a year and over 200,000 players have helped us shape the game as it is today. The process of developing the game with a live audience has allowed us to deliver on the gameplay that makes Foxhole so different from other online war games. We hope to continue this journey of development in Early Access, and make Foxhole an even better experience than it is today.”

Did we say early access? We did — the game hit early access yesterday and has surprisingly good reviews, probably because it’s a lot more finished that most of the pieces of crap that stumble into the program.

War games are afoot — or more precisely, on foot — in the aspiring MMO Foxhole. Unlike other war-themed games that are lobby-based or involve only vehicles, Foxhole features a persistent world and focuses on shaping a large-scale war as a foot soldier. Players will band together to plan strategies to change the tide of war that might take weeks to unfold. And for those who are adverse to cash shops, the founder states, “This won’t be a ‘freemium’ game and we won’t be selling microtransactions.”

If that sounds intriguing, check out the action in the trailer below. Interested players can also already download and play a combat prototype. To support the making of the full game, head to Steam and vote to GreenlightFoxhole, where the title has reached #16 after four days.