Creating First-Person Shooter Games with Unity

Video Description

FPS (first-person shooter) games are one of today's most popular game genres. In this hands-on course, you'll learn to use the Unity game engine to build an FPS game all the way from nothing to a complete game.

Designed for learners with a core understanding of the Unity game engine (familiarity with the Inspector, know how to get around scene view, etc.), this video teaches you the skills you need to create your own FPS games.

Gain experience with creating a complete FPS game using the Unity game engine

Jon Manning is a co-founder of Secret Lab, where he makes games and does research. He has written about a dozen technical books for O'Reilly Media, and wrote two games for ABC Australia's children's TV series Play School and one for Qantas Airways. He's currently working on Button Squid, a top-down puzzler for iOS, and is fond of making cool tools for rad devs.