[QUOTE][IMG]http://i.imgur.com/l1k90.jpg[/IMG][/QUOTE]
[QUOTE][B]Upon loading the app, players will be confronted by a giant black cube. When they approach the cube, they find they can tap it and start breaking into it.

The cube is formed of thousands upon thousands of smaller cubes, apparently, and the twist is that it's not just you tapping your way into it - it's every other person using the Curiosity app.[/B]

A few shots of it flashed up on screen behind Molyneux and presenter Geoff Keighley and it really does look like a giant black cube suspended in white space.[/QUOTE]

I'm not a gamer enough to understand what gaming and his ideas are (according to him, I suppose)

Hot Coldman

06-04-2012 07:56 PM

This man needs to do Guild 03 all by himself.

Dragoon En Regalia

06-04-2012 07:57 PM

[QUOTE=Green Scar;38498613]This man needs to do Guild 03 all by himself.[/QUOTE]Guild: The Fable(d) Odyssey. A JRPG produced by 22 Cans for Level-5, with scenarios designed by Molyneux, Osamu Sato, and Kenji Eno. What will happen? I don't know!

[quote=JonStark;38497977][img]http://i.minus.com/iXJgYhqStYCMX.png[/img][/quote]
Good to see my shop getting some mileage. :p

Hot Coldman

06-04-2012 08:01 PM

[QUOTE=Dragoon En Regalia;38498679]Guild: The Fable(d) Odyssey. A JRPG produced by 22 Cans for Level-5, with scenarios designed by Molyneux, Osamu Sato, and Kenji Eno. What will happen? I don't know![/QUOTE]

Oh man, Eno x Molyneux... holy shit holy shit

Maedhros

06-04-2012 08:01 PM

Seriously guys? That image is really old. I guess being a lurker for all this time make me remember things.

[QUOTE=Green Scar;38498878]Oh man, Eno x Molyneux... holy shit holy shit[/QUOTE]No man: Sato would turn the whole thing into a super-duper, ethno-Asian post-modern opus of complete and total failure in the art of game design. Those three, in combination, would out-do D2 in its entirety.