‘Seasons After Fall’ Springs to Consoles & PC in 2016

January 14, 2015
Written by Jason Dunning

Planned for release in 2016 as a digital download on “consoles and PC,” Seasons After Fall from Swing Swing Submarine and Focus Home Interactive is a platforming title where you use magic to manipulate the four seasons.

You can get a look at some pre-alpha gameplay for Seasons After Fall in the above video, which features protagonist Fox as he tries to reach one of the four Guardians of Seasons, the Guardian of Winter.

Able to use your powers of the seasons whenever and wherever you want, Swing Swing Submarine talked about the game:

Changing the seasons will modify organic platforming elements that will move or expand based on which season you switch to, altering your relationship with the game and its characters. Summon Winter to freeze a waterfall to pass, or call for Spring to make plants and flowers bloom, guiding you to previously inaccessible zones. Travel across forests, rivers and caves, and manipulate an ecosystem that is as uncanny as it is marvelous to unveil the secrets of this world, reunite the Four Guardians of Seasons and restore order in the Forest.

Seasons After Fall also features a soundtrack recorded by a live string quartet.