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For most locals of Liberty City, a town entangled with crime, corruption and terrorism, a natural cataclysm such as a citywide storm was nothing but a mere obstacle to overcome in their daily life. But for the municipal services, it was a golden ticket to the much sought-after government payday. Billions of dollars later, the services were back in action. Paramedics being late to the scene, coppers dying like roaches and others doing trivial tasks nobody cares about - but this time in new shiny vehicles. Money well spent? Unlikely. Money well laundered? For the chosen few - you bet. Welcome to the jungle. Again.

2. Navigate to the 'mods' folder or create it in the GTA V folder if you don't have it.

3. Copy the 'fdlc' folder within the lc pack archive into the mods folder

4. Navigate to 'dlclist.xml' in update\update.rpf\common\data\ and copy the entire catalogue into the mods folder

5. Add "dlcpacks:\fdlc\" to the bottom of the list within the dlclist.xml file.

6. If done correctly, the mod should be ready to use.

As this mod includes a large number of vehicles, it is important you have a suitable gameconfig.xml to hand, otherwise the game will become unstable upon launch. I have included a custom made gameconfig in the archive courtesy of Dilapidated and Carrythxd. To use this, simply navigate to mods\update\update.rpf\common\data and insert gameconfig.xml there.

If you do not have this mod, the pack will work without it by default, however I have included a compatible carvariations.meta (see the archive). To use, simply navigate to mods\update\x64\dlcpacks\fdlc\dlc.rpf\common\data after installing and replace carvariations.meta with the one provided in the archive

The vehicles included are configured to be usable in popgroups.ymt and dispatch.meta. Again, changes to these files will require gameconfig.xml changes to ensure the game remains stable.

---- Change Log ----v1.1
Major update including changes, fixes and new additions:

---- Credits ----A special thanks goes to Vanillaworks' members TheF3nt0n for an outstanding amount of help provided, including mapped vehicles and vehicle conversions, as well as 11john11 for helping me with models and lighting setups, and IlayArye for model edits.

A big shout out to everyone at Vanillaworks who supported me throughout this project and gave suggestions and advice on what to include - if your suggestion wasn't included in the first release, look out for upcoming releases.

A full list of credits can be found in the download Readme.

DISCLAIMER: Do not modify or re-upload without author's permission. Do not request ELS versions.

For most locals of Liberty City, a town entangled with crime, corruption and terrorism, a natural cataclysm such as a citywide storm was nothing but a mere obstacle to overcome in their daily life. But for the municipal services, it was a golden ticket to the much sought-after government payday. Billions of dollars later, the services were back in action. Paramedics being late to the scene, coppers dying like roaches and others doing trivial tasks nobody cares about - but this time in new shiny vehicles. Money well spent? Unlikely. Money well laundered? For the chosen few - you bet. Welcome to the jungle. Again.

2. Navigate to the 'mods' folder or create it in the GTA V folder if you don't have it.

3. Copy the 'fdlc' folder within the lc pack archive into the mods folder

4. Navigate to 'dlclist.xml' in update\update.rpf\common\data\ and copy the entire catalogue into the mods folder

5. Add "dlcpacks:\fdlc\" to the bottom of the list within the dlclist.xml file.

6. If done correctly, the mod should be ready to use.

As this mod includes a large number of vehicles, it is important you have a suitable gameconfig.xml to hand, otherwise the game will become unstable upon launch. I have included a custom made gameconfig in the archive courtesy of Dilapidated and Carrythxd. To use this, simply navigate to mods\update\update.rpf\common\data and insert gameconfig.xml there.

If you do not have this mod, the pack will work without it by default, however I have included a compatible carvariations.meta (see the archive). To use, simply navigate to mods\update\x64\dlcpacks\fdlc\dlc.rpf\common\data after installing and replace carvariations.meta with the one provided in the archive

The vehicles included are configured to be usable in popgroups.ymt and dispatch.meta. Again, changes to these files will require gameconfig.xml changes to ensure the game remains stable.

---- Change Log ----v1.1
Major update including changes, fixes and new additions:

---- Credits ----A special thanks goes to Vanillaworks' members TheF3nt0n for an outstanding amount of help provided, including mapped vehicles and vehicle conversions, as well as 11john11 for helping me with models and lighting setups, and IlayArye for model edits.

A big shout out to everyone at Vanillaworks who supported me throughout this project and gave suggestions and advice on what to include - if your suggestion wasn't included in the first release, look out for upcoming releases.

A full list of credits can be found in the download Readme.

DISCLAIMER: Do not modify or re-upload without author's permission. Do not request ELS versions.

@PeroxideMP5@Bernardavus the current release may not work on the current version on the game. I recommend using a good gameconfig file ( this should work fine: https://www.gta5-mods.com/misc/gta-5-gameconfig-300-cars ) instead of the one provided in the archive. I also recommend not to use map mods with the current version of GTA V as well as this pack. There is currently a texture limit which map mods + this pack may surpass. Hope this helps.

In the mean time, a major rework of this pack has been in the works for over a year now, I hope to release it this year.