Halo Infinite

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Halo Infinite[5][6][notes 1] is an upcoming video game serving as a sequel to Halo 5: Guardians, which will be developed by 343 Industries and SkyBox Labs, and published by Microsoft Studios. The game was first unveiled during the opening to Microsoft's E3 2018 conference, with a release date being unknown. The third chapter in the Reclaimer Saga, the game will focus on the Master Chief and continue his story following the events of Halo 5: Guardians.[1] It has been described as a "spiritual reboot" for the franchise.[7]

The game will have some form of microtransactions in multiplayer and an "out of game" progression system.[8] Lootboxes may feature, but they won't be purchasable with real-world money.[9]

Events

Vehicles

Weapons

Technology and equipment

Development

A sequel to Halo 5 had entered the planning stages by September, 2015. By this point, the developers were aware of where the story would go, and had begun writing the game. The game has been referred to offhand as "Halo 6,"[12] before the official title was announced at E3 2018. Frank O'Connor has argued that the next installment would feature "a much more human story". The studio plans on keeping the cooperative mode introduced in Halo 5. Halo Infinite will have four-player splitscreen, as will all other future Halo FPS games.[13] As of June 2017, it has been confirmed that Halo Infinite will not be discussed "for quite some time", implying a longer development cycle.[14]Halo Infinite will have a beta at some point prior to its release.[15]Halo Infinite will also have more focus on the Master Chief by "doubling down" on him.[16] There will be no Battle Royale mode featured according to Jeff Easterling's claim “The only BR we're interested in is the Battle Rifle”, in response to the popular trend during a livestream.[11]

Halo Infinite will feature Nicolas "Sparth" Bouvier's new art style; Bouvier was also a factor in the design of stuff.[17] drawing heavy inspiration from the most iconic and historic parts of the Halo franchise and fan feedback, while taking full advantage of the Xbox One's capabilities. The game will focus on the Master Chief, with 343i having taken feedback on the amount of time spent playing as the Master Chief in Halo 5. The studio states that they are making changes to how they approach the game's creation, while also taking new and unexpected directions. Community involvement in the game's design will be utilized, with community members being able to join early flighting programs to give 343i direct feedback.[1]

On a Mixer stream on December 19, 2018, several 343i employees confirmed that players who liked Halo: Reach's armor customization would be pleased with Halo Infinite's. Black undersuits for the multiplayer Spartans was also confirmed. Players who reach SR 152 in Halo 5: Guardians will be rewarded in some way in Halo Infinite.[18]