Tag Archives: world of warcraft

The World's Most Popular MMORPG Turns Seven.

You know, it's funny. These days when a developer makes a great game, things can change within a few months. Either it will be populating the used game section of your local Gamestop or Walmart has recently slash its price in half.

However for World of Warcraft (the probable reason that I have no social life) has just seven. You heard me, seven, which is the same age of the average Horde player. Actually, when you think about it, maybe seven is a bit too young to state the game's age. The reason why is because the game was announced back in 2001. Â Which would mean that it is actually ten years old.

WOW was released in the states and in Australia on November 23, 2004. To this day it remains to be a best seller in all of its past holiday seasons with millions of copies sold.

The world's largest MMORPG hasn't reached its peak and has lots of potential, according to Blizzard.

Back in 2010, World of Warcraft obtaineda high number of 12 million+ subscribers to its game. But recently, the company's most recent stats show that the game has lost nearly 600,000 members. It is probably due to the rise of F2P (free to play) games showing up and taking people away from WOW, which runs on a paid subscription platform.With the rising number of free-to-play games, some think WOW's gone the way of the gaming industry's dodo, Everquest.

Blizzard doesn't think so, and states you shouldn't either. In an interview with MCV, Michael Ryde (Blizzard's International Vice President)said that while a lot of free games are being released constantly, it leaves a lot of opportunities for Blizzard and WOW to grow. He stated with a launching in Brazil this year and the stated numbers from it losses report were made from data of China before they got their copies of the latest WOW expansion (Cataclysm), there are a lot of elements to show both the game and the company are growing. Which means we shouldn't worry about the drop in numbers.

He then added that changes to the game's free trial (like having players trial run up to level 20 instead of 10) will contribute to getting more people interested in the game itself.

Knowing Blizzard, in this Ambassador's opinion, they got something up their sleeves. And they are doing this while running Project Titan (an ultra-secret MMORPG), future Starcraft expansions, Diablo 3's release, and numerous patches to WOW. Blizzard will get their number of subscribers up and get back those who walked away from the game (like me and my level 85 Holy Human Paladin with 357 gear level armor and weapons on Shadow Council-US RP server).

Games / Industry News -
Warcraft Expansion to be Fastest Selling PC Game out there.

Blizzard announced that they have sold over 4.7 million copies of Cataclysm (with 3.3 million on its opening day/midnight release). While technically it isn't a full game, as it is an expansion, it did beat out the previous holder of the title. Guess what it is? No, not Hello Kitty's Island Adventure (sorry Butters), but the previous expansion Wraith of the Lich King.

This is a surprise, when an expansion is beating out full games. I guess Blizzard knows how to keep the PC people happy, by responding immediately to community demand and making us give into our addiction. Now if you excuse me, I gotta find out why I'm not geared enough for my Holy Human Paladin to get into Heroic Deadmines.

Half of WOW Gameplay are by top gamers.

Talk about fanaticism. According to a recent study from Raptr following players time within the last two weeks since the release of World of Warcraft: Cataclysm, the top 11 percent of the most active users account for over 50% of total game play by all users. One of the most addictive games on the market clearly has its most addicted players wrapped around its figurative finger, capturing all of a certain group of peoples attentions and time much more than those of others.

And thats not to say that the bottom 89 percent doesnt log in a fair amount of time, as the top 11 percent is made up of players dedicating their entire lives to the game. The highest reported hours came from the Warcraft communitys top player, who logged in an astounding 149 hours in a single week. To put things in perspective, there are only 168 hours in a week. That means he only took 19 hours of a break, equivalent to a little over 2 and a half hours a day, to eat, sleep, or use the restroom (Im going to assume he never left the house for fresh air, or anything like that). And I thought I was busy when I worked a 50-hour workweek this summer while taking a class!

According to Raptrs study, the majority of players clock in only a few hours a day, which is why that top percentage exceeds the others so magnanimously. And to think, Ive never even played for a minute.

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