Heal"Restores the HP of all surrounding party members. Monsters within the skill range are inflicted with the effect that increases incoming damage for a short duration. Undead monsters take additional damage."

Blessed Ensemble"Increases your total damage in proportion to the number of nearby party members you have buffed. Obtains additional Party Bonus EXP based on the number of Clerics, Priests, Bishops in the party. Bonus cannot be greater than 60% and does not apply if the level difference is too big between party members. Your own effects do not apply to you."

The skills below belong to only the Fire/Poison Mage and Ice/Lightning Mage.

Element Amplification"Increases the MP cost and the Magic Attack of your magic skills."

Element Amplification level data

Level

Additional MP Cost

Additional Damage

Add 5% per level

Add 5% per level

1

+5%

+5%

2

+10%

+10%

3

+15%

+15%

4

+20%

+20%

5

+25%

+25%

6

+30%

+30%

7

+35%

+35%

8

+40%

+40%

9

+45%

+45%

10

+50%

+50%

Elemental Decrease"Temporarily decreases the magic attributes of all attacks that you use."

Elemental Decrease level data

Level

MP Cost

Elemental Attributes

Duration

Add 4 per level

Add -10% per level

Add 20 sec per level

1

14

-10%

120 sec

2

18

-20%

140 sec

3

22

-30%

160 sec

4

26

-40%

180 sec

5

30

-50%

200 sec

6

34

-60%

220 sec

7

38

-70%

240 sec

8

42

-80%

260 sec

9

46

-90%

280 sec

10

50

-100%

300 sec

The skills below belongs to only the Ice/Lightning Mage and Priest. Fire/Poison Mages have a different version, seen here.

Teleport Mastery"When activated, enemies at the teleport location will take damage and become Stunned. Also, permanently increases teleport distance. This skill can be toggled on and off with the skill key."Requires Level 5 Teleport

Explosion"Creates a Fire explosion near you that hits nearby enemies."

Explosion level data

Level

MP Cost

Damage

Number of Attacks

Max Enemies Hit

Add 4 per 5 levels

Add 8% per level

No change

No change

1

40

253%

2

8

2

40

261%

2

8

3

40

269%

2

8

4

40

277%

2

8

5

44

285%

2

8

6

44

293%

2

8

7

44

301%

2

8

8

44

309%

2

8

9

44

317%

2

8

10

48

325%

2

8

11

48

333%

2

8

12

48

341%

2

8

13

48

349%

2

8

14

48

357%

2

8

15

52

365%

2

8

16

52

373%

2

8

17

52

381%

2

8

18

52

389%

2

8

19

52

397%

2

8

20

56

405%

2

8

Poison Mist"Temporarily creates a poisonous fog around you that deals damage to all enemies nearby."

Poison Mist level data

Level

MP Cost

Damage

Number of Attacks

Max Enemies Hit

Fog Duration

Fog Damage

Poison Duration

Add 5 per 4 levels

Add 3% per level

No change

No change

Add 4 sec per 2 levels

Add 4% per level

Add 1 sec per 5 levels

1

30

213%

1

8

4 sec

104%

8 sec

2

30

216%

1

8

4 sec

108%

8 sec

3

30

219%

1

8

8 sec

112%

8 sec

4

35

222%

1

8

8 sec

116%

8 sec

5

35

225%

1

8

12 sec

120%

9 sec

6

35

228%

1

8

12 sec

124%

9 sec

7

35

231%

1

8

16 sec

128%

9 sec

8

40

234%

1

8

16 sec

132%

9 sec

9

40

237%

1

8

20 sec

136%

9 sec

10

40

240%

1

8

20 sec

140%

10 sec

11

40

243%

1

8

24 sec

144%

10 sec

12

45

246%

1

8

24 sec

148%

10 sec

13

45

249%

1

8

28 sec

152%

10 sec

14

45

252%

1

8

28 sec

156%

10 sec

15

45

255%

1

8

32 sec

160%

11 sec

16

50

258%

1

8

32 sec

164%

11 sec

17

50

261%

1

8

36 sec

168%

11 sec

18

50

264%

1

8

36 sec

172%

11 sec

19

50

267%

1

8

40 sec

176%

11 sec

20

55

270%

1

8

40 sec

180%

12 sec

Burning Magic"All of your damage over time durations and damage increase when you attack enemies under damage over time, stun, freeze, darkness, or paralysis effects."

Burning Magic level data

Level

Additional Duration

Additional Damage

Add 1 sec per 2 levels

Add 2% per level

1

+5 sec

+2%

2

+6 sec

+4%

3

+6 sec

+6%

4

+7 sec

+8%

5

+7 sec

+10%

6

+8 sec

+12%

7

+8 sec

+14%

8

+9 sec

+16%

9

+9 sec

+18%

10

+10 sec

+20%

Teleport Mastery (FP)"When activated, instead of consuming extra MP, enemies at the teleport location will take damage and become Stunned. Also has a chance to apply more damage over time. Also permanently increases teleport distance. This skill can be toggled on and off with the skill key."Requires Level 5 Teleport

Teleport Mastery (FP) level data

Level

Additional MP Cost

Damage

Max Enemies Hit

Stun Chance

Stun Duration

Teleport Range

Burn Damage

Burn Interval

Burn Duration

Add 2 per level

Add 8% per level

No change

Add 5% per level

Add 1 sec per 5 levels

Add 2 per level

Add 3% per level

No change

No change

1

+2

200%

6

35%

2 sec

+2

71%

2 sec

4 sec

2

+4

208%

6

40%

2 sec

+4

74%

2 sec

4 sec

3

+6

216%

6

45%

2 sec

+6

77%

2 sec

4 sec

4

+8

224%

6

50%

2 sec

+8

80%

2 sec

4 sec

5

+10

232%

6

55%

3 sec

+10

83%

2 sec

4 sec

6

+12

240%

6

60%

3 sec

+12

86%

2 sec

4 sec

7

+14

248%

6

65%

3 sec

+14

89%

2 sec

4 sec

8

+16

256%

6

70%

3 sec

+16

92%

2 sec

4 sec

9

+18

264%

6

75%

3 sec

+18

95%

2 sec

4 sec

10

+20

272%

6

80%

4 sec

+20

98%

2 sec

4 sec

Viral Slime"Summons a slime that sprays lethal poison. The slime will stick to an enemy to deal continuous damage. It splits into 2 when the target is eliminated."

Viral Slime level data

Level

MP Cost

Poison Damage

Poison Interval

Poison Duration

Max Amount of Slimes

Summon Duration

Cooldown

Add 10 per 5 levels

Add 8% per level

No change

No change

No change

Add 2 sec per level

Subtract 2 sec per level

1

20

88%

1 sec

10 sec

10

42 sec

78 sec

2

20

96%

1 sec

10 sec

10

44 sec

76 sec

3

20

104%

1 sec

10 sec

10

46 sec

74 sec

4

20

112%

1 sec

10 sec

10

48 sec

72 sec

5

30

120%

1 sec

10 sec

10

50 sec

70 sec

6

30

128%

1 sec

10 sec

10

52 sec

68 sec

7

30

136%

1 sec

10 sec

10

54 sec

66 sec

8

30

144%

1 sec

10 sec

10

56 sec

64 sec

9

30

152%

1 sec

10 sec

10

58 sec

62 sec

10

40

160%

1 sec

10 sec

10

60 sec

60 sec

Elemental Adaptation (Fire, Poison)"Cover yourself with a veil of fire and poison to defend against critical Abnormal Status at the cost of a portion of Max MP. Has a chance to regenerate when successful. Cooldown only applies when regeneration fails."

Elemental Adaptation (Fire, Poison) level data

Level

MP Cost

Max MP Consumed

Barrier Regeneration Chance

Max Regenerations

Cooldown

Abnormal Status Resistance

Elemental Resistance

Add 5 per 7 levels

Subtract 1% per 2 levels

Add 3% per level

No change

Subtract 18 sec per level

Add 1% per level

Add 1% per level

1

25

12%

23%

5

582 sec

+1%

+1%

2

25

11%

26%

5

564 sec

+2%

+2%

3

25

11%

29%

5

546 sec

+3%

+3%

4

25

10%

32%

5

528 sec

+4%

+4%

5

25

10%

35%

5

510 sec

+5%

+5%

6

25

9%

38%

5

492 sec

+6%

+6%

7

25

9%

41%

5

474 sec

+7%

+7%

8

30

8%

44%

5

456 sec

+8%

+8%

9

30

8%

47%

5

438 sec

+9%

+9%

10

30

7%

50%

5

420 sec

+10%

+10%

11

30

7%

53%

5

402 sec

+11%

+11%

12

30

6%

56%

5

384 sec

+12%

+12%

13

30

6%

59%

5

366 sec

+13%

+13%

14

30

5%

62%

5

348 sec

+14%

+14%

15

35

5%

65%

5

330 sec

+15%

+15%

16

35

4%

68%

5

312 sec

+16%

+16%

17

35

4%

71%

5

294 sec

+17%

+17%

18

35

3%

74%

5

276 sec

+18%

+18%

19

35

3%

77%

5

258 sec

+19%

+19%

20

35

2%

80%

5

240 sec

+20%

+20%

Mana Burn"When attacking with fire, grants a chance to burn out the enemy's MP to deal extra damage that ignores enemy defenses. Does not work if the enemy's MP is extremely low."

Thunderstorm"Summons a thunderstorm. Lightning deals more damage to fewer numbers of enemies. The thunderstorm follows you slowly, but it loses power and vanishes if it falls too far behind."

Thunderstorm level data

Level

MP Cost

Summon Duration

Damage

Max Enemies Hit

Additional Summon Damage

Max Damage

Cooldown

Add 3 per 2 levels

Add 3 sec per level

Add 6% per level

No change

Add 2% per level

Add 14% per level

Add 6 sec per level

1

25

63 sec

256%

5

+12%

304%

84 sec

2

28

66 sec

262%

5

+14%

318%

78 sec

3

28

69 sec

268%

5

+16%

332%

72 sec

4

31

72 sec

274%

5

+18%

346%

66 sec

5

31

75 sec

280%

5

+20%

360%

60 sec

6

34

78 sec

286%

5

+22%

374%

54 sec

7

34

81 sec

292%

5

+24%

388%

48 sec

8

37

84 sec

298%

5

+26%

402%

42 sec

9

37

87 sec

304%

5

+28%

416%

36 sec

10

40

90 sec

310%

5

+30%

430%

30 sec

Elemental Adaptation (Ice, Lightning)"Forms a barrier of ice and lightning. If you get attacked by critical Abnormal Status, the barrier immediately activates and blocks all Abnormal Statuses for a short time. Also increases all elemental and abnormal status resistances permanently."

Elemental Adaptation (Ice, Lightning) level data

Level

MP Cost

Duration

Cooldown

Abnormal Status Resistance

Elemental Resistance

Subtract 1 per level

Add 2 sec per 2 levels

Subtract 18 sec per level

Add 1% per level

Add 1% per level

1

209

10 sec

582 sec

+1%

+1%

2

208

12 sec

564 sec

+2%

+2%

3

207

12 sec

546 sec

+3%

+3%

4

206

14 sec

528 sec

+4%

+4%

5

205

14 sec

510 sec

+5%

+5%

6

204

16 sec

492 sec

+6%

+6%

7

203

16 sec

474 sec

+7%

+7%

8

202

18 sec

456 sec

+8%

+8%

9

201

18 sec

438 sec

+9%

+9%

10

200

20 sec

420 sec

+10%

+10%

11

199

20 sec

402 sec

+11%

+11%

12

198

22 sec

384 sec

+12%

+12%

13

197

22 sec

366 sec

+13%

+13%

14

196

24 sec

348 sec

+14%

+14%

15

195

24 sec

330 sec

+15%

+15%

16

194

26 sec

312 sec

+16%

+16%

17

193

26 sec

294 sec

+17%

+17%

18

192

28 sec

276 sec

+18%

+18%

19

191

28 sec

258 sec

+19%

+19%

20

190

30 sec

240 sec

+20%

+20%

Shatter"When attacking frozen enemies, you have a chance to ignore a portion of their defenses."

Dispel"Nullifies all enemy magic effects within the targeted area while removing all abnormal conditions suffered by nearby allies. Decreases Divine Protection's cooldown based on the number of treated party members. The Dispel skill can remove critical abnormal conditions, including Knocked Out, Seduction, Confusion, and Zombified."

Dispel level data

Level

MP Cost

Dispel Chance

Cooldown Reduction

Subtract 10 per level

Add 10% per level

No change

1

100

10%

60 sec

2

90

20%

60 sec

3

80

30%

60 sec

4

70

40%

60 sec

5

60

50%

60 sec

6

50

60%

60 sec

7

40

70%

60 sec

8

30

80%

60 sec

9

20

90%

60 sec

10

10

100%

60 sec

Mystic Door"Creates a portal that leads to the nearest town. All members of the party can use it multiple times until the portal disappears. Press Up Key to move."Requires Level 3 Dispel

Mystic Door level data

Level

MP Cost

Portal Duration

Subtract 20 per level

Add 20 sec per level

1

240

20 sec

2

220

40 sec

3

200

60 sec

4

180

80 sec

5

160

100 sec

6

140

120 sec

7

120

140 sec

8

100

160 sec

9

80

180 sec

10

60

200 sec

Holy Symbol"Temporarily allows all nearby party members to gain additional EXP while hunting."Requires Level 3 Dispel

Holy Symbol level data

Level

MP Cost

Duration

Add 9 per level

Add 6 sec per level

1

129

66 sec

2

138

72 sec

3

147

78 sec

4

156

84 sec

5

165

90 sec

6

174

96 sec

7

183

102 sec

8

192

108 sec

9

201

114 sec

10

210

120 sec

11

219

126 sec

12

228

132 sec

13

237

138 sec

14

246

144 sec

15

255

150 sec

16

264

156 sec

17

273

162 sec

18

282

168 sec

19

291

174 sec

20

300

180 sec

Shining Ray"Attacks multiple enemies at once with a ray of holy light. Deals massive damage to the Undead and Devil-type monsters."

Holy Magic Shell"Fully restores an ally's HP and grants them a holy shield which will absorb up to 10 hits. The shield can last up to 20 seconds, and when it's activated once, it will not be reactivated for a short time even if a different character uses Holy Magic Shell."

Holy Magic Shell level data

Level

MP Cost

Max Number of Attacks Absorbed

Duration

Time until Next Shield

Cooldown

Add 5 per 5 levels

Add 1 per 4 levels

Add 1 sec per 2 levels

Subtract 2 sec per 2 levels

No change

1

50

5

10 sec

90 sec

90 sec

2

50

5

11 sec

84 sec

90 sec

3

50

5

11 sec

84 sec

90 sec

4

50

6

12 sec

78 sec

90 sec

5

55

6

12 sec

78 sec

90 sec

6

55

6

13 sec

72 sec

90 sec

7

55

6

13 sec

72 sec

90 sec

8

55

7

14 sec

66 sec

90 sec

9

55

7

14 sec

66 sec

90 sec

10

60

7

15 sec

60 sec

90 sec

11

60

7

15 sec

60 sec

90 sec

12

60

8

16 sec

54 sec

90 sec

13

60

8

16 sec

54 sec

90 sec

14

60

8

17 sec

48 sec

90 sec

15

65

8

17 sec

48 sec

90 sec

16

65

9

18 sec

42 sec

90 sec

17

65

9

18 sec

42 sec

90 sec

18

65

9

19 sec

36 sec

90 sec

19

65

9

19 sec

36 sec

90 sec

20

70

10

20 sec

30 sec

90 sec

Holy Fountain"Summons the Holy Fountain to recover party member's HP using holy power. Even a party member in Undead status can use it. Go near the fountain and press the up arrow key to recover. Cannot be summoned near a portal."

Holy Fountain level data

Level

MP Cost

HP Recovery

Max Recoveries

Duration

Add 4 per 2 levels

Add 3% per level

Add 1 per level

Add 3 sec per level

Subtract 3 sec per level

1

24

13%

11

33 sec

87 sec

2

24

16%

12

36 sec

84 sec

3

28

19%

13

39 sec

81 sec

4

28

22%

14

42 sec

78 sec

5

32

25%

15

45 sec

75 sec

6

32

28%

16

48 sec

72 sec

7

36

31%

17

51 sec

69 sec

8

36

34%

18

54 sec

66 sec

9

40

37%

19

57 sec

63 sec

10

40

40%

20

60 sec

60 sec

Divine Protection"Permanently increases Abnormal Status and all Elemental Resistances. When used, you use holy power to create a holy barrier that blocks critical Abnormal Status. Upon casting Dispel, the cooldown is reduced according to the number of recovered party members."

Hero's Will"By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects."

Hero's Will level data

Level

MP Cost

Cooldown

No change

Subtract 60 seconds per level

1

30

600 sec

2

30

540 sec

3

30

480 sec

4

30

420 sec

5

30

360 sec

6

30

300 sec

7

30

240 sec

Buff Mastery"Permanently increases Magic Attack and increases the duration of all buffs on you."

Buff Mastery level data

Level

Buff Mastery

Magic Attack

Add 5% per level

Add 3 per level

1

+5%

+3

2

+10%

+6

3

+15%

+9

4

+20%

+12

5

+25%

+15

6

+30%

+18

7

+35%

+21

8

+40%

+24

9

+45%

+27

10

+50%

+30

11

+55%

+33

12

+60%

+36

Arcane Aim"Ignores a portion of enemy Defense when attacking. Damage dealt increases with consecutive attacks. Stacks up to 5 times."

Arcane Aim level data

Level

Enemy Defense Ignored

Chance

Additional Damage

Add 1% per 2 levels

Add 1% per level

Add 1% per 5 levels

1

+6%

21%

+2%

2

+6%

22%

+2%

3

+7%

23%

+2%

4

+7%

24%

+2%

5

+8%

25%

+3%

6

+8%

26%

+3%

7

+9%

27%

+3%

8

+9%

28%

+3%

9

+10%

29%

+3%

10

+10%

30%

+4%

11

+11%

31%

+4%

12

+11%

32%

+4%

13

+12%

33%

+4%

14

+12%

34%

+4%

15

+13%

35%

+5%

16

+13%

36%

+5%

17

+14%

37%

+5%

18

+14%

38%

+5%

19

+15%

39%

+5%

20

+15%

40%

+6%

21

+16%

41%

+6%

22

+16%

42%

+6%

23

+17%

43%

+6%

24

+17%

44%

+6%

25

+18%

45%

+7%

26

+18%

46%

+7%

27

+19%

47%

+7%

28

+19%

48%

+7%

29

+20%

49%

+7%

30

+20%

50%

+8%

31

+21%

51%

+8%

32

+21%

52%

+8%

Infinity"Lets you use skills without spending MP and has a chance to trigger Power Stance on hit. Also, continually recovers HP and MP, and increases the damage of all attack magic. Enemy attacks will not remove this effect."

Myst Eruption"Permanently increases Poison Mist's continuous damage. Upon using the skill, nearby Poison Mists explode, dealing fatal damage to enemies. The damage will increase proportional to the number of continuous damage effects applied to the target. You cannot detonate Mists set by others. The damage boost applies up to the 5th effect. If the mist explodes successfully, the cooldown of Flame Haze will reset."Requires Level 20 Poison Mist

Myst Eruption level data

Level

MP Cost

Damage

Number of Attacks

Max Enemies Hit

Enemy Defense Ignored

Additional Damage Dealt per DoT

Max Simulatenous Mist Explosions

Poison Mist's Damage Over Time

Add 10 per 5 levels

Add 5% per level

No change

No change

Add 1% per level

Add 1% per level

No change

Add 2% per level

1

40

200%

8

12

11%

+6%

6

+2%

2

40

205%

8

12

12%

+7%

6

+4%

3

40

210%

8

12

13%

+8%

6

+6%

4

40

215%

8

12

14%

+9%

6

+8%

5

50

220%

8

12

15%

+10%

6

+10%

6

50

225%

8

12

16%

+11%

6

+12%

7

50

230%

8

12

17%

+12%

6

+14%

8

50

235%

8

12

18%

+13%

6

+16%

9

50

240%

8

12

19%

+14%

6

+18%

10

60

245%

8

12

20%

+15%

6

+20%

11

60

250%

8

12

21%

+16%

6

+22%

12

60

255%

8

12

22%

+17%

6

+24%

13

60

260%

8

12

23%

+18%

6

+26%

14

60

265%

8

12

24%

+19%

6

+28%

15

70

270%

8

12

25%

+20%

6

+30%

16

70

275%

8

12

26%

+21%

6

+32%

17

70

280%

8

12

27%

+22%

6

+34%

18

70

285%

8

12

28%

+23%

6

+36%

19

70

290%

8

12

29%

+24%

6

+38%

20

80

295%

8

12

30%

+25%

6

+40%

21

80

300%

8

12

31%

+26%

6

+42%

22

80

305%

8

12

32%

+27%

6

+44%

23

80

310%

8

12

33%

+28%

6

+46%

24

80

315%

8

12

34%

+29%

6

+48%

25

90

320%

8

12

35%

+30%

6

+50%

26

90

325%

8

12

36%

+31%

6

+52%

27

90

330%

8

12

37%

+32%

6

+54%

28

90

335%

8

12

38%

+33%

6

+56%

29

90

340%

8

12

39%

+34%

6

+58%

30

100

345%

8

12

40%

+35%

6

+60%

31

100

350%

8

12

41%

+36%

6

+62%

32

100

355%

8

12

42%

+37%

6

+64%

Ifrit"Summons a Fire Ifrit that attacks multiple enemies for a short time. Also permanently increases mastery."

Ifrit level data

Level

MP Cost

Summon Damage

Max Enemies Hit

Summon Duration

Magic Mastery

Add 4 per 2 levels

Add 6% per level

No change

Add 5 sec per level

Add 1% per 2 levels

1

60

276%

3

15 sec

+56%

2

64

282%

3

20 sec

+56%

3

64

288%

3

25 sec

+57%

4

68

294%

3

30 sec

+57%

5

68

300%

3

35 sec

+58%

6

72

306%

3

40 sec

+58%

7

72

312%

3

45 sec

+59%

8

76

318%

3

50 sec

+59%

9

76

324%

3

55 sec

+60%

10

80

330%

3

60 sec

+60%

11

80

336%

3

65 sec

+61%

12

84

342%

3

70 sec

+61%

13

84

348%

3

75 sec

+62%

14

88

354%

3

80 sec

+62%

15

88

360%

3

85 sec

+63%

16

92

366%

3

90 sec

+63%

17

92

372%

3

95 sec

+64%

18

96

378%

3

100 sec

+64%

19

96

384%

3

105 sec

+65%

20

100

390%

3

110 sec

+65%

21

100

396%

3

115 sec

+66%

22

104

402%

3

120 sec

+66%

23

104

408%

3

125 sec

+67%

24

108

414%

3

130 sec

+67%

25

108

420%

3

135 sec

+68%

26

112

426%

3

140 sec

+68%

27

112

432%

3

145 sec

+69%

28

116

438%

3

150 sec

+69%

29

116

444%

3

155 sec

+70%

30

120

450%

3

160 sec

+70%

31

120

456%

3

165 sec

+71%

32

124

462%

3

170 sec

+71%

Paralyze"Surrounds multiple enemies with fire to temporarily paralyze them while inflicting great damage. Paralyzed enemies take continuous damage."

Paralyze level data

Level

MP Cost

Damage

Number of Attacks

Max Enemies Hit

Paralyse/Burn Damage

Burn Duration

Add 6 per 7 levels

Add 4% per level

No change

No change

Add 2% per level

Add 1 sec per 5 levels

1

16

145%

6

8

122%

4 sec

2

16

149%

6

8

124%

4 sec

3

16

153%

6

8

126%

4 sec

4

16

157%

6

8

128%

4 sec

5

16

161%

6

8

130%

5 sec

6

16

165%

6

8

132%

5 sec

7

22

169%

6

8

134%

5 sec

8

22

173%

6

8

136%

5 sec

9

22

177%

6

8

138%

5 sec

10

22

181%

6

8

140%

6 sec

11

22

185%

6

8

142%

6 sec

12

22

189%

6

8

144%

6 sec

13

22

193%

6

8

146%

6 sec

14

28

197%

6

8

148%

6 sec

15

28

201%

6

8

150%

7 sec

16

28

205%

6

8

152%

7 sec

17

28

209%

6

8

154%

7 sec

18

28

213%

6

8

156%

7 sec

19

28

217%

6

8

158%

7 sec

20

28

221%

6

8

160%

8 sec

21

34

225%

6

8

162%

8 sec

22

34

229%

6

8

164%

8 sec

23

34

233%

6

8

166%

8 sec

24

34

237%

6

8

168%

8 sec

25

34

241%

6

8

170%

9 sec

26

34

245%

6

8

172%

9 sec

27

34

249%

6

8

174%

9 sec

28

40

253%

6

8

176%

9 sec

29

40

257%

6

8

178%

9 sec

30

40

261%

6

8

180%

10 sec

31

40

265%

6

8

182%

10 sec

32

40

269%

6

8

184%

10 sec

Meteor Shower"Summons meteorites from the sky to inflict powerful fire damage on multiple enemies. If you attack while Meteor Shower is in cooldown, a meteorite will fall on a single enemy to deal damage."

Meteor Shower level data

Level

MP Cost

Damage

Number of Attacks

Max Enemies Hit

Cooldown

Chance

Meteorite Damage

Subtract 2 per level

Add 10% per level

No change

No change

No change

Add 2% per level

Add 4% per level

1

358

645%

4

15

45 sec

2%

104%

2

356

655%

4

15

45 sec

4%

108%

3

354

665%

4

15

45 sec

6%

112%

4

352

675%

4

15

45 sec

8%

116%

5

350

685%

4

15

45 sec

10%

120%

6

348

695%

4

15

45 sec

12%

124%

7

346

705%

4

15

45 sec

14%

128%

8

344

715%

4

15

45 sec

16%

132%

9

342

725%

4

15

45 sec

18%

136%

10

340

735%

4

15

45 sec

20%

140%

11

338

745%

4

15

45 sec

22%

144%

12

336

755%

4

15

45 sec

24%

148%

13

334

765%

4

15

45 sec

26%

152%

14

332

775%

4

15

45 sec

28%

156%

15

330

785%

4

15

45 sec

30%

160%

16

328

795%

4

15

45 sec

32%

164%

17

326

805%

4

15

45 sec

34%

168%

18

324

815%

4

15

45 sec

36%

172%

19

322

825%

4

15

45 sec

38%

176%

20

320

835%

4

15

45 sec

40%

180%

21

318

845%

4

15

45 sec

42%

184%

22

316

855%

4

15

45 sec

44%

188%

23

314

865%

4

15

45 sec

46%

192%

24

312

875%

4

15

45 sec

48%

196%

25

310

885%

4

15

45 sec

50%

200%

26

308

895%

4

15

45 sec

52%

204%

27

306

905%

4

15

45 sec

54%

208%

28

304

915%

4

15

45 sec

56%

212%

29

302

925%

4

15

45 sec

58%

216%

30

300

935%

4

15

45 sec

60%

220%

31

298

945%

4

15

45 sec

62%

224%

32

296

955%

4

15

45 sec

64%

228%

Flame Haze"Surrounds enemies with burning poisonous mist to make them untouchable while slowing them down with continuous damage. In addition, if it hits an enemy, the Poison Mist will form at that location. If it does not hit an enemy, the Poison Mist will form at your location."

Blizzard"Summons spears of ice from the sky, showering multiple enemies with a nasty blizzard to freeze them. Attack during Blizzard's cooldown: a chance to deal damage on a single enemy with Blizzard."

Blizzard level data

Level

MP Cost

Damage

Number of Attacks

Max Enemies Hit

Cooldown

Chance

Meteorite Damage

Subtract 2 per level

Add 10% per level

No change

No change

No change

Add 2% per level

Add 4% per level

1

358

610%

4

15

45 sec

2%

104%

2

356

620%

4

15

45 sec

4%

108%

3

354

630%

4

15

45 sec

6%

112%

4

352

640%

4

15

45 sec

8%

116%

5

350

650%

4

15

45 sec

10%

120%

6

348

660%

4

15

45 sec

12%

124%

7

346

670%

4

15

45 sec

14%

128%

8

344

680%

4

15

45 sec

16%

132%

9

342

690%

4

15

45 sec

18%

136%

10

340

700%

4

15

45 sec

20%

140%

11

338

710%

4

15

45 sec

22%

144%

12

336

720%

4

15

45 sec

24%

148%

13

334

730%

4

15

45 sec

26%

152%

14

332

740%

4

15

45 sec

28%

156%

15

330

750%

4

15

45 sec

30%

160%

16

328

760%

4

15

45 sec

32%

164%

17

326

770%

4

15

45 sec

34%

168%

18

324

780%

4

15

45 sec

36%

172%

19

322

790%

4

15

45 sec

38%

176%

20

320

800%

4

15

45 sec

40%

180%

21

318

810%

4

15

45 sec

42%

184%

22

316

820%

4

15

45 sec

44%

188%

23

314

830%

4

15

45 sec

46%

192%

24

312

840%

4

15

45 sec

48%

196%

25

310

850%

4

15

45 sec

50%

200%

26

308

860%

4

15

45 sec

52%

204%

27

306

870%

4

15

45 sec

54%

208%

28

304

880%

4

15

45 sec

56%

212%

29

302

890%

4

15

45 sec

58%

216%

30

300

900%

4

15

45 sec

60%

220%

31

298

910%

4

15

45 sec

62%

224%

32

296

920%

4

15

45 sec

64%

228%

Freezing Breath"Freeze yourself and enemies with powerful cold air to stun them and continually reduce their Defense."

Freezing Breath level data

Level

MP Cost

Max Enemies Frozen

Enemy Weapon Defense Reduction

Enemy Magic Defense Reduction

Max Keydown Duration

Cooldown

Add 1 per 4 levels

No change

Add -1% per 6 levels

Add -1% per 3 levels

Add 1 sec per 2 levels

Add 2 sec per level

1

15

8

-11%

-21%

11 sec

62 sec

2

15

8

-11%

-21%

11 sec

64 sec

3

15

8

-11%

-21%

12 sec

66 sec

4

16

8

-11%

-22%

12 sec

68 sec

5

16

8

-11%

-22%

13 sec

70 sec

6

16

8

-11%

-22%

13 sec

72 sec

7

16

8

-12%

-23%

14 sec

74 sec

8

17

8

-12%

-23%

14 sec

76 sec

9

17

8

-12%

-23%

15 sec

78 sec

10

17

8

-12%

-24%

15 sec

80 sec

11

17

8

-12%

-24%

16 sec

82 sec

12

18

8

-12%

-24%

16 sec

84 sec

13

18

8

-13%

-25%

17 sec

86 sec

14

18

8

-13%

-25%

17 sec

88 sec

15

18

8

-13%

-25%

18 sec

90 sec

16

19

8

-13%

-26%

18 sec

92 sec

17

19

8

-13%

-26%

19 sec

94 sec

18

19

8

-13%

-26%

19 sec

96 sec

19

19

8

-14%

-27%

20 sec

98 sec

20

20

8

-14%

-27%

20 sec

100 sec

21

20

8

-14%

-27%

21 sec

102 sec

22

20

8

-14%

-28%

21 sec

104 sec

23

20

8

-14%

-28%

22 sec

106 sec

24

21

8

-14%

-28%

22 sec

108 sec

25

21

8

-15%

-29%

23 sec

110 sec

26

21

8

-15%

-29%

23 sec

112 sec

27

21

8

-15%

-29%

24 sec

114 sec

28

22

8

-15%

-30%

24 sec

116 sec

29

22

8

-15%

-30%

25 sec

118 sec

30

22

8

-15%

-30%

25 sec

120 sec

31

22

8

-16%

-31%

26 sec

122 sec

32

23

8

-16%

-31%

26 sec

124 sec

Frozen Orb"Create and throw a Frozen Orb that fires ice shards everywhere to deal damage. The orb slows significantly when it encounters an enemy."

Big Bang"Gathers power to form an energy vortex, culminating in a powerful Holy explosion that decreases enemy DEF if the skill is fully charged when cast. DEF reduction effect can be stacked."

Big Bang level data

Level

MP Cost

Damage

Number of Attacks

Max Enemies Hit

Enemy Defense Reduction

Duration

Max Stacks

Add 5 per 6 levels

Add 6% per level

No change

No change

Add -1% per 3 levels

Add 1 sec per 4 levels

No change

1

25

306%

5

10

-1%

8 sec

4

2

25

312%

5

10

-1%

8 sec

4

3

25

318%

5

10

-1%

8 sec

4

4

25

324%

5

10

-2%

9 sec

4

5

25

330%

5

10

-2%

9 sec

4

6

30

336%

5

10

-2%

9 sec

4

7

30

342%

5

10

-3%

9 sec

4

8

30

348%

5

10

-3%

10 sec

4

9

30

354%

5

10

-3%

10 sec

4

10

30

360%

5

10

-4%

10 sec

4

11

30

366%

5

10

-4%

10 sec

4

12

35

372%

5

10

-4%

11 sec

4

13

35

378%

5

10

-5%

11 sec

4

14

35

384%

5

10

-5%

11 sec

4

15

35

390%

5

10

-5%

11 sec

4

16

35

396%

5

10

-6%

12 sec

4

17

35

402%

5

10

-6%

12 sec

4

18

40

408%

5

10

-6%

12 sec

4

19

40

414%

5

10

-7%

12 sec

4

20

40

420%

5

10

-7%

13 sec

4

21

40

426%

5

10

-7%

13 sec

4

22

40

432%

5

10

-8%

13 sec

4

23

40

438%

5

10

-8%

13 sec

4

24

45

444%

5

10

-8%

14 sec

4

25

45

450%

5

10

-9%

14 sec

4

26

45

456%

5

10

-9%

14 sec

4

27

45

462%

5

10

-9%

14 sec

4

28

45

468%

5

10

-10%

15 sec

4

29

45

474%

5

10

-10%

15 sec

4

30

50

480%

5

10

-10%

15 sec

4

31

50

486%

5

10

-11%

15 sec

4

32

50

492%

5

10

-11%

16 sec

4

Bahamut"Temporarily summons Bahamut to deal Holy damage. Bahamut can attack multiple enemies at the same time."

Bahamut level data

Level

MP Cost

Summon Damage

Max Enemies Hit

Summon Duration

Add 4 per 2 levels

Add 6% per level

No change

Add 8 sec per level

1

60

476%

3

28 sec

2

64

482%

3

36 sec

3

64

488%

3

44 sec

4

68

494%

3

52 sec

5

68

500%

3

60 sec

6

72

506%

3

68 sec

7

72

512%

3

76 sec

8

76

518%

3

84 sec

9

76

524%

3

92 sec

10

80

530%

3

100 sec

11

80

536%

3

108 sec

12

84

542%

3

116 sec

13

84

548%

3

124 sec

14

88

554%

3

132 sec

15

88

560%

3

140 sec

16

92

566%

3

148 sec

17

92

572%

3

156 sec

18

96

578%

3

164 sec

19

96

584%

3

172 sec

20

100

590%

3

180 sec

21

100

596%

3

188 sec

22

104

602%

3

196 sec

23

104

608%

3

204 sec

24

108

614%

3

212 sec

25

108

620%

3

220 sec

26

112

626%

3

228 sec

27

112

632%

3

236 sec

28

116

638%

3

244 sec

29

116

644%

3

252 sec

30

120

650%

3

260 sec

31

120

656%

3

268 sec

32

124

662%

3

276 sec

Advanced Blessing"Lets you use skills without spending MP and has a chance to trigger Power Stance on hit. Also, continually recovers HP and MP, and increases the damage of all attack magic. Enemy attacks will not remove this effect."Requires Level 10 Bless