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(First of all, let me fix something from my first tips, instead of archer and persuader1, get reduce dexer cost, reduce poison mage cost and reduce fire mage cost) Map 4: Start with 3 dexers, SAVE UP, just before the bat wave get 3 poison mages, on wave 6 save up, then get 3 fire mages before the rat wave. After that just upgrade, and place random units if you have alot of spare money =D. You should end with 25 or more lives remaining. Map 5(The Easy Marathon, which happens to be quite hard): I'll put it up in the next post.

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Man I really like undefined's games. He's got alot of great ideas....but each game is just slightly broken in some way. As in this game is great but without a speedup gets tiring :\

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I really like the game but even after trying the lag fix suggested by Antwan2, still had issues. I would have ranked the gamer higher except for the lags. Fortunately got BOD before lag became terrible.

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My advice to those of you after the badge, start the wave and go do something else, have another game open I don't care. The whole ordeal is probably too slow to be worth it being as old as it is.

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F*ck this... it took me less times getting all 6 remaining badges of the week then it took to finish 3 map on this games. The only good thing about this game is that you can go into another tab and this game continue running, so you don't have to lose times always watching this game.

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To everybody that's dealing with lagging issues, there is an easy fix. Right click on the game, pick settings, and allow chat.kongregate.com into your local storage. For some reason, this fixes it right up.

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... I dunno if anyone's said this, but I think this is the first game I've played on Kongregate that I'd prefer to be playing somewhere else, rather then the other way around.
Why remove the preview bar from this version, but leave others perfectly intact? I'm completely at a loss.

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It's LAGTASTIC!! Also, if a Wizard is such a pretentious prima donna that he won't stand on the grass, I don't really want him working for me. Must have a really strong union. I typed all this while the stunningly boring battle raged on above me.... Wonder what's on TV?

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Strategically, you should start putting your units late on the track, so that any new units get a chance to train, but then you have to wait for the enemies longer. A game so slowly paced you sacrifice strategy out of boredom is kind of failed...

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And after so many years, there is STILL no fast forward button? You - the developer - must have heard by now of the game's lag and very slow play. Time to add the ff button yet?

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I bored with this game quickly. It goes way too slow and I feel how long the waves are start out too long. It took quite a while to even just complete the 5 maps needed for the badge… I also don't feel it gives much explanation what the symbols mean for the monsters strengths, weaknesses and immunities. It just gives symbols and leaves it up for interpretation, which was fine when I just figured "ok purple means it's weakness is purple. Got it." But then that got confusing when there were two purple symbols (different) with one in the weaknesses and one in the strengths. I never really figured out what each meant. I kind of assumed that maybe one was from the generalist upgrade path and one for the specialist or something like that. 3/5

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I realize its an old game, but the difficulty gets ridiculous very quickly, and as has been pointed out, there's some very basic features left out that could make a big difference.