All-action shooting comes to Wii on 7th May 2010 when Sin and Punishment: Successor of the Skies launches across Europe. With relentless waves of attacks from violent creatures from the fourth earth and projectiles to destroy, this is a true power play from the Japanese developer Treasure.

The cult Japanese arcade game, played in chapters, follows the mysterious story of Isa Jo and Kachi as together they fight a battle for humanity between Inner and Outer Space. The two characters can fly above the ground and perform feats of fast shooting as they dash and glide on jet packs and flying boards, battling to repel the hordes of enemies with guns, swords and a powerful bomb.

To add to the challenge, each action-packed level has been designed to throw enemies, including gigantic bosses called Commanders, against you in a certain order. You will need to study a stage and its waves of enemies in great detail in order to achieve the best score possible.

The frantic arcade action works with both the Wii Remote,Classic Controller and also the Nintendo GameCube controller. The game will also work in perfect harmony with the Wii Zapper, enabling players to make the most of the quick fire game play. As well as all-action single player gameplay, there is a co-operative mode in which you can be joined by a second player who can help you with your mission by shooting down enemies on screen. With the Nintendo Wi-Fi Connection you can also compare your scores on an international ranking* and leader board.

The scoring system in Sin and Punishment: Successor of the Skies challenges players to study each stage and its waves of enemies in great detail in order to achieve the best score possible. Players are rewarded for hitting successive enemies while suffering as little damage as possible and can reap more points if they perform extraordinary actions, such as hitting a large number of enemies in a row.

The game gives fans plenty to talk about with lots of hidden gameplay elements to discover; such as the strategy to best tackle patterns of enemies or techniques that reward skilled players with the coveted medals.

A classic arcade action with some additional surprises, this game with compelling ‘come-back-for-more’ challenges is a must. Before long you will want to upload your best scores to compete across the world. Sin and Punishment: Successor of the Skies launches across Europe on Wii on 7th May 2010.

Announced at today's European Gamers Summit 2010. Dazza and Prosody are currently waiting their turn to play this sequel to the N64 cult classic, so look out for our hands-on impressions shortly.

Anthony started Nintendo Life way back in late 2005 and has remained at the helm ever since. He loves Nintendo but sometimes gets confused and starts telling everyone that F-Zero X is the best F-Zero game. We've tried getting him help, but alas...