COMPUTATIONAL PHOTOGRAPHY AND VIDEO

The digital photography revolution has greatly facilitated the
way in which we take and share pictures. However, it has mostly relied on a
rigid imaging model inherited from traditional photography. Computational photography
and video go one step further and exploit digital technology to enable arbitrary
computation between the light array and the final image or video. Such computation
can overcome limitations of the imaging hardware and enable new applications.
It can also enable new imaging setups and postprocessing tools that empower
users to enhance and interact with their images and videos.

This class explores perceptual and technical aspect
of pictures, and more precisely the depiction of reality on a 2D medium.
The focus is on an in-breadth multidisciplinary approach. Here
are the slides of a talk at the University
College of London to outline the class. And here is a more recent version
given at Stanford (1
slide per page or 6 slides per
page)