In the cafe section of the gameplay area I was introduced to augmented reality on the Nintendo 3DS. Itâ€™s very hard to explain augmented reality, itâ€™s kind of virtual reality and real world reality tied together. The Nintendo booth guy gave me the Nintendo 3DS with an AR card, which works with the 3 built in cameras. The two outer cameras lock onto the card and super impose an image, so this looks like there is a real image staring back at you. Faced with a selection of targets,Â using the shoulder buttons and stylus, the cross-hairs appear for you to aim and shoot.

The truly awesome effect that comes from augmented reality is astounding and although my first demo I tested out wasnâ€™t the most exciting, it certainly highlighted the way augmented reality can be used in video games. Admittedly I found myself shuffling around on my feet for a bit, moving with the Nintendo 3DS, but it totally blew my mind. Something you have to remember is that the 3DS has to be held in a certain way and distance in order to show the full effects.

The other AR card I tried out was one that involved a dragon almost bursting forth through the table, which had to be destroyed in the same way. Augmented reality is an eye opener and certainly grabs my attention and ticks all the right boxes when it comes to video games.