Hey all - recently got setup I've been working with. running a linux install - actually it's one of those MiniKab solutions if anyone may be familiar with - works really great now that I've gotten it mostly dialed in. I mean it's quite quite cool, I'm really impressed by GroovyMame.

One thing I'm running into is the app crashing after a few seconds of running vector games - (asteroids, Star Wars, Tempest).

At first I thought had I a display issue and I was seeing about updating the CRT_Range, but I just realized I just needed to adjust my vhold and pic is fine...but now the actual problem is program crashing / freezing, like 5-10 seconds after a vector game starts.

Any reason why this may be happening? I think it's all config'd properly. running a generic 15khz setup / U2000 WG.