The Master of the SupremeFist is here!
Time to learn how the young boy Gouki transforms into the dark hado powered demon Akuma!
Certainly a fan favourite and let me guys know if i missed something out in the comments below!
Follow me
https://www.facebook.com/Historybehin...Watch me stream at
http://www.twitch.tv/vulcerion/profile

From the gritty city of Miami Florida, to the danger zone known as Des Moines, Iowa. This is a look at some famous UFC fighters who have been in street fights.
Recently diagnosed with a terminal illness? Subscribe to my channel and you'll be back on your feet in no time.
Voiced by Mike DelGaudio
http://mikedelgaudio.com/
More TheMontageKing videos at http://www.5throundmma.com
https://www.facebook.com/5roundmma/
https://twitter.com/5thRoundMMA

MyProtein 25% Discount: http://www.myprotein.com/referrals.list?applyCode=EPIC-R2&li
Or use the code: EPIC-R2
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👍Tell us what you would like the next compilation to be about. If you enjoyed the video make sure to like and share it with your friends. Check out our other videos and subscribe for the daily compilation. 👍
This is a compilation with men that show to possess real boxing skills fighting on the streets. I do not encourage violence !
Boxeadores reales en peleas callejeras
Díganos de qué le gustaría que se tratara la próxima compilación. Si disfrutas del video asegúrate de que te gusta y lo compartes con tus amigos. Echa un vistazo a nuestros otros videos y suscríbete para la compilación diaria.
Esta es una compilación con hombres que muestran poseer habilidades reales de boxeo luchando en las calles. ¡Yo no aliento la violencia!
Song:
Title: DJ ASSASS1N - Frag Out [NCSRelease]
Link: https://www.youtube.com/watch?v=gWapX12pHPQ
Artist: Follow DJ ASSASS1N [has now changed his alias to SoundStabs]:
http://twitter.com/SoundStabs
http://soundcloud.com/soundstabsmusic
https://www.youtube.com/SoundStabs

published:18 Jan 2017

views:679428

Do you remember what it was like to pick Chun-Li, Ken, Ryu or M.Bison for first time? JoinBrendan from The Leaderboard as we look at the similarities between YOU and your favorite character in What Your Street FighterMain Says About YOU! Watch out for the flying Shoryukens!!!!
Check out our OVERWATCH videos
http://frdr.us/2FrxOPJ
See our SIMS videos
http://frdr.us/2DRJqze
Watch our BATTLE ROYALE videos
http://frdr.us/2DOV6Tl
Explore our CUPHEAD videos
http://frdr.us/2Equ2H4
Watch All of 107 GameFacts Videos
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Don't miss our videos, make sure you subscribe!
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---------------------------------------------------
Credits:
Written by: Kenin Beattie, Gray Rostron, & Richard Chi
Hosted by: Brendan Steere
Edited by: Brendan Steere, JacobAtkinson
Produced by: Darrian P. Mack, Adrian Apolonio, Jesse Gouldsbury
Music Provided by EpidemicSound:
TBA
-----------------------------------
ImageSourceList
-----------------------------------
https://pastebin.com/EgBqf7xu
Your Home For Video Game Facts! The Leaderboard offers fascinating insights, development history, tips & tricks, the latest in news and commentary about your favorite games past and present. We cover a mix of AAA titles and indie releases with compelling characters and deep stories. We upload about 7 times a week Chat with us on Discord (The Leaderboard Fam) https://discord.gg/ddnfPwH.

published:13 Jul 2017

views:85809

SUBSCRIBE: http://www.youtube.com/user/xykes?sub_confirmation=1
http://emezie.com - http://twitter.com/emezie - http://facebook.com/emezie.okorafor - http://instagram.com/emezie.okorafor - http://emezie.deviantart.com - http://emezie.tumblr.com - EPISODE SUMMARY IS WRITTEN BELOW:
[Street Fighter] meets [Mortal Kombat] meets [Porkchop 'n Flatscreen]?
by Emezie Okorafor
SpecialHalloweenEpisode: Family Man
#STRONGISTHENEWCUTE #PCFSAyane Shiun (ChubbyMermaid) from PCFS stumbles upon the biggest secret in all of fighting game history. Is there some sort of spooky connection between Guile from Street Fighter, Sonya Blade from Mortal Kombat, and Jackson "Jax" Briggs?
I mean...it makes sense if you really think about it...
Subscribe to my channel, and stay tuned for PCFS Episode 15!
Help me reach 1 million subs! We're halfway there…
Check out all the episodes in the PCFS playlist: http://www.youtube.com/watch?v=Ro8Ew2...
Strong is the new cute!

For a data set, the terms arithmetic mean, mathematical expectation, and sometimes average are used synonymously to refer to a central value of a discrete set of numbers: specifically, the sum of the values divided by the number of values. The arithmetic mean of a set of numbers x1, x2, ..., xn is typically denoted by , pronounced "x bar". If the data set were based on a series of observations obtained by sampling from a statistical population, the arithmetic mean is termed the sample mean (denoted ) to distinguish it from the population mean (denoted or ).

Street Fighter

Street Fighter(ストリートファイター,Sutorīto Faitā), commonly abbreviated as SF or スト, is a fighting game franchise by Capcom. The game's playable characters originate from different countries around the world, each with his or her own unique fighting style. It is Capcom's second best-selling franchise, having significant success worldwide. With its first game released in 1987 and the game has evolved through the years as well as through its many iterations, remains one of the most popular video games today.

History

Video games

Street Fighter (1987)

Street Fighter, designed by Takashi Nishiyama and Hiroshi Matsumoto, made its debut in arcades, in 1987. In this game, the player takes control of martial artist Ryu, who competes in a worldwide martial arts tournament, spanning five countries and 10 opponents. A second player can join in at any time and take control of Ryu's American rival, Ken.

The player can perform three types of punch and kick attacks, each varying in speed and strength, and three special attacks: the Hadouken, Shoryuken, and Tatsumaki Senpukyaku. These are performed by executing special button combinations with the controls.

History Of Akuma Part 1 Street Fighter V

The Master of the SupremeFist is here!
Time to learn how the young boy Gouki transforms into the dark hado powered demon Akuma!
Certainly a fan favourite and let me guys know if i missed something out in the comments below!
Follow me
https://www.facebook.com/Historybehin...Watch me stream at
http://www.twitch.tv/vulcerion/profile

MMA Fighters Getting Into Street Fights

From the gritty city of Miami Florida, to the danger zone known as Des Moines, Iowa. This is a look at some famous UFC fighters who have been in street fights.
Recently diagnosed with a terminal illness? Subscribe to my channel and you'll be back on your feet in no time.
Voiced by Mike DelGaudio
http://mikedelgaudio.com/
More TheMontageKing videos at http://www.5throundmma.com
https://www.facebook.com/5roundmma/
https://twitter.com/5thRoundMMA

Mean 1997 suzuki gsxr600 streetfighter

Real Boxers in Street Fights Knockouts 👊

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👍Tell us what you would like the next compilation to be about. If you enjoyed the video make sure to like and share it with your friends. Check out our other videos and subscribe for the daily compilation. 👍
This is a compilation with men that show to possess real boxing skills fighting on the streets. I do not encourage violence !
Boxeadores reales en peleas callejeras
Díganos de qué le gustaría que se tratara la próxima compilación. Si disfrutas del video asegúrate de que te gusta y lo compartes con tus amigos. Echa un vistazo a nuestros otros videos y suscríbete para la compilación diaria.
Esta es una compilación con hombres que muestran poseer habilidades reales de boxeo luchando en las calles. ¡Yo no aliento la violencia!
Song:
Title: DJ ASSASS1N - Frag Out [NCSRelease]
Link: https://www.youtube.com/watch?v=gWapX12pHPQ
Artist: Follow DJ ASSASS1N [has now changed his alias to SoundStabs]:
http://twitter.com/SoundStabs
http://soundcloud.com/soundstabsmusic
https://www.youtube.com/SoundStabs

13:38

What Your STREET FIGHTER Main Says about YOU! 🤔 | The Leaderboard

What Your STREET FIGHTER Main Says about YOU! 🤔 | The Leaderboard

What Your STREET FIGHTER Main Says about YOU! 🤔 | The Leaderboard

Do you remember what it was like to pick Chun-Li, Ken, Ryu or M.Bison for first time? JoinBrendan from The Leaderboard as we look at the similarities between YOU and your favorite character in What Your Street FighterMain Says About YOU! Watch out for the flying Shoryukens!!!!
Check out our OVERWATCH videos
http://frdr.us/2FrxOPJ
See our SIMS videos
http://frdr.us/2DRJqze
Watch our BATTLE ROYALE videos
http://frdr.us/2DOV6Tl
Explore our CUPHEAD videos
http://frdr.us/2Equ2H4
Watch All of 107 GameFacts Videos
http://frdr.us/TLB107plys7
Don't miss our videos, make sure you subscribe!
http://frdr.us/TLBsubscribe
We have a dotcom!
http://frdr.us/YTCHdotcom
Tweet Us on TWITTER
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Do NOT forget to visit our YouTube friends!
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Want to tell us something? Write an email.
hey@frederator.com
Want to work at Frederator? See our job openings and internships.
http://frdr.us/YTFREDjobs
---------------------------------------------------
Credits:
Written by: Kenin Beattie, Gray Rostron, & Richard Chi
Hosted by: Brendan Steere
Edited by: Brendan Steere, JacobAtkinson
Produced by: Darrian P. Mack, Adrian Apolonio, Jesse Gouldsbury
Music Provided by EpidemicSound:
TBA
-----------------------------------
ImageSourceList
-----------------------------------
https://pastebin.com/EgBqf7xu
Your Home For Video Game Facts! The Leaderboard offers fascinating insights, development history, tips & tricks, the latest in news and commentary about your favorite games past and present. We cover a mix of AAA titles and indie releases with compelling characters and deep stories. We upload about 7 times a week Chat with us on Discord (The Leaderboard Fam) https://discord.gg/ddnfPwH.

Gixxer 600/750 Streetfighter/Ratbike

History Of Akuma Part 1 Street Fighter V

The Master of the SupremeFist is here!
Time to learn how the young boy Gouki transforms into the dark hado powered demon Akuma!
Certainly a fan favourite and let me guys know if i missed something out in the comments below!
Follow me
https://www.facebook.com/Historybehin...Watch me stream at
http://www.twitch.tv/vulcerion/profile

MMA Fighters Getting Into Street Fights

From the gritty city of Miami Florida, to the danger zone known as Des Moines, Iowa. This is a look at some famous UFC fighters who have been in street fights.
Recently diagnosed with a terminal illness? Subscribe to my channel and you'll be back on your feet in no time.
Voiced by Mike DelGaudio
http://mikedelgaudio.com/
More TheMontageKing videos at http://www.5throundmma.com
https://www.facebook.com/5roundmma/
https://twitter.com/5thRoundMMA

published: 27 Jan 2016

Mean 1997 suzuki gsxr600 streetfighter

Real Boxers in Street Fights Knockouts 👊

MyProtein 25% Discount: http://www.myprotein.com/referrals.list?applyCode=EPIC-R2&li
Or use the code: EPIC-R2
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👍Tell us what you would like the next compilation to be about. If you enjoyed the video make sure to like and share it with your friends. Check out our other videos and subscribe for the daily compilation. 👍
This is a compilation with men that show to possess real boxing skills fighting on the streets. I do not encourage violence !
Boxeadores reales en peleas callejeras
Díganos de qué le gustaría que se tratara la próxima compilación. Si disfrutas del video asegúrate de que te gusta y lo compartes con tus amigos. Echa un vistazo a nuestros otros videos ...

published: 18 Jan 2017

What Your STREET FIGHTER Main Says about YOU! 🤔 | The Leaderboard

Do you remember what it was like to pick Chun-Li, Ken, Ryu or M.Bison for first time? JoinBrendan from The Leaderboard as we look at the similarities between YOU and your favorite character in What Your Street FighterMain Says About YOU! Watch out for the flying Shoryukens!!!!
Check out our OVERWATCH videos
http://frdr.us/2FrxOPJ
See our SIMS videos
http://frdr.us/2DRJqze
Watch our BATTLE ROYALE videos
http://frdr.us/2DOV6Tl
Explore our CUPHEAD videos
http://frdr.us/2Equ2H4
Watch All of 107 GameFacts Videos
http://frdr.us/TLB107plys7
Don't miss our videos, make sure you subscribe!
http://frdr.us/TLBsubscribe
We have a dotcom!
http://frdr.us/YTCHdotcom
Tweet Us on TWITTER
http://frdr.us/YTTLBtwitter
Heart Us on INSTAGRAM
http://frdr.us/YTTLBinsta
Touch Us on FACEBOOK
http:/...

The Master of the SupremeFist is here!
Time to learn how the young boy Gouki transforms into the dark hado powered demon Akuma!
Certainly a fan favourite and let me guys know if i missed something out in the comments below!
Follow me
https://www.facebook.com/Historybehin...Watch me stream at
http://www.twitch.tv/vulcerion/profile

The Master of the SupremeFist is here!
Time to learn how the young boy Gouki transforms into the dark hado powered demon Akuma!
Certainly a fan favourite and let me guys know if i missed something out in the comments below!
Follow me
https://www.facebook.com/Historybehin...Watch me stream at
http://www.twitch.tv/vulcerion/profile

From the gritty city of Miami Florida, to the danger zone known as Des Moines, Iowa. This is a look at some famous UFC fighters who have been in street fights.
Recently diagnosed with a terminal illness? Subscribe to my channel and you'll be back on your feet in no time.
Voiced by Mike DelGaudio
http://mikedelgaudio.com/
More TheMontageKing videos at http://www.5throundmma.com
https://www.facebook.com/5roundmma/
https://twitter.com/5thRoundMMA

From the gritty city of Miami Florida, to the danger zone known as Des Moines, Iowa. This is a look at some famous UFC fighters who have been in street fights.
Recently diagnosed with a terminal illness? Subscribe to my channel and you'll be back on your feet in no time.
Voiced by Mike DelGaudio
http://mikedelgaudio.com/
More TheMontageKing videos at http://www.5throundmma.com
https://www.facebook.com/5roundmma/
https://twitter.com/5thRoundMMA

Do you remember what it was like to pick Chun-Li, Ken, Ryu or M.Bison for first time? JoinBrendan from The Leaderboard as we look at the similarities between YOU and your favorite character in What Your Street FighterMain Says About YOU! Watch out for the flying Shoryukens!!!!
Check out our OVERWATCH videos
http://frdr.us/2FrxOPJ
See our SIMS videos
http://frdr.us/2DRJqze
Watch our BATTLE ROYALE videos
http://frdr.us/2DOV6Tl
Explore our CUPHEAD videos
http://frdr.us/2Equ2H4
Watch All of 107 GameFacts Videos
http://frdr.us/TLB107plys7
Don't miss our videos, make sure you subscribe!
http://frdr.us/TLBsubscribe
We have a dotcom!
http://frdr.us/YTCHdotcom
Tweet Us on TWITTER
http://frdr.us/YTTLBtwitter
Heart Us on INSTAGRAM
http://frdr.us/YTTLBinsta
Touch Us on FACEBOOK
http://frdr.us/YTTLBfacebook
Do NOT forget to visit our YouTube friends!
Channel Frederator - http://frdr.us/YTCFyoutube
Cartoon Hangover - http://frdr.us/YTCHyoutube
Want to tell us something? Write an email.
hey@frederator.com
Want to work at Frederator? See our job openings and internships.
http://frdr.us/YTFREDjobs
---------------------------------------------------
Credits:
Written by: Kenin Beattie, Gray Rostron, & Richard Chi
Hosted by: Brendan Steere
Edited by: Brendan Steere, JacobAtkinson
Produced by: Darrian P. Mack, Adrian Apolonio, Jesse Gouldsbury
Music Provided by EpidemicSound:
TBA
-----------------------------------
ImageSourceList
-----------------------------------
https://pastebin.com/EgBqf7xu
Your Home For Video Game Facts! The Leaderboard offers fascinating insights, development history, tips & tricks, the latest in news and commentary about your favorite games past and present. We cover a mix of AAA titles and indie releases with compelling characters and deep stories. We upload about 7 times a week Chat with us on Discord (The Leaderboard Fam) https://discord.gg/ddnfPwH.

Do you remember what it was like to pick Chun-Li, Ken, Ryu or M.Bison for first time? JoinBrendan from The Leaderboard as we look at the similarities between YOU and your favorite character in What Your Street FighterMain Says About YOU! Watch out for the flying Shoryukens!!!!
Check out our OVERWATCH videos
http://frdr.us/2FrxOPJ
See our SIMS videos
http://frdr.us/2DRJqze
Watch our BATTLE ROYALE videos
http://frdr.us/2DOV6Tl
Explore our CUPHEAD videos
http://frdr.us/2Equ2H4
Watch All of 107 GameFacts Videos
http://frdr.us/TLB107plys7
Don't miss our videos, make sure you subscribe!
http://frdr.us/TLBsubscribe
We have a dotcom!
http://frdr.us/YTCHdotcom
Tweet Us on TWITTER
http://frdr.us/YTTLBtwitter
Heart Us on INSTAGRAM
http://frdr.us/YTTLBinsta
Touch Us on FACEBOOK
http://frdr.us/YTTLBfacebook
Do NOT forget to visit our YouTube friends!
Channel Frederator - http://frdr.us/YTCFyoutube
Cartoon Hangover - http://frdr.us/YTCHyoutube
Want to tell us something? Write an email.
hey@frederator.com
Want to work at Frederator? See our job openings and internships.
http://frdr.us/YTFREDjobs
---------------------------------------------------
Credits:
Written by: Kenin Beattie, Gray Rostron, & Richard Chi
Hosted by: Brendan Steere
Edited by: Brendan Steere, JacobAtkinson
Produced by: Darrian P. Mack, Adrian Apolonio, Jesse Gouldsbury
Music Provided by EpidemicSound:
TBA
-----------------------------------
ImageSourceList
-----------------------------------
https://pastebin.com/EgBqf7xu
Your Home For Video Game Facts! The Leaderboard offers fascinating insights, development history, tips & tricks, the latest in news and commentary about your favorite games past and present. We cover a mix of AAA titles and indie releases with compelling characters and deep stories. We upload about 7 times a week Chat with us on Discord (The Leaderboard Fam) https://discord.gg/ddnfPwH.

This video is offered in multiple languages, check below or click the subtitles to see which are currently offered.
This video focuses on giving an analogy to primarily League of Legends, but other major e-Sport titles as a whole, on the polarizing differences between the major regions of the world when it comes to practice and approaches. After receiving a recommendation by Thorin to make a video like this I decided to go much more in depth to touch on a wider range of topics. The video is intended to showcase the major differences between the regions listed and suggests ways to go about improving. I think this movie perfectly portrays a lot of things that are too perfectly fitting for the topics that will be gone over in this video. Opinions and statements I make in this video are supp...

STREET FIGHTER FIVE...LIVE I MEAN ONLINE (SFV)

I'm getting back into some online play while playing survival mode and I wanted to share some joys and pains 😂 from the evening. Please enjoy the video folks

published: 20 Jul 2017

SFV Podcast: Ep. 23 - 'SUPER' Street Fighter V Discussion

Is Capcom addressing fan feedback and silently building a better game behind the scenes? Justin and Roddy discuss the positives and negatives of whether Capcom should pursue a 'SUPER' update to Street Fighter V and what it could mean for the Fighting GameCommunity as a whole.
Subscribe for future video game and production content: https://www.youtube.com/user/AccentCancel/feed
Other production content at: Justinshade.com
Twitter: https://twitter.com/Justin_Shade
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Soundcloud: https://soundcloud.com/justin-shade-184576050
iTunes Store: https://itunes.apple.com/us/podcast/street-fighter-v-podcast/id1208392483?mt=2
Other Playlists: https://www.youtube.com/user/AccentCancel/playlists
Follow...

published: 12 Jun 2017

Street Fighter II Longplay (Amiga) [50 FPS]

Developed by Creative Materials and published by US Gold in 1992.
Follow me on Twitter: https://twitter.com/Al82_Retro
Add me on Google+: http://bit.ly/1tPwL1u
The year was 1992 and Amiga owners were going into paroxysms of excitement because the unthinkable was happening. Street Fighter II, one best arcade fighters ever made, was soon to be released for the system. I should know - I was one of them.
I remember that a non-playable demo was released on cover disks of various Amiga magazines, receiving top billing. This was simply a scripted sequence between two of the game's fighters that lasted barely a couple of minutes. I didn't care - all that mattered was the game looked like the arcade version and that, some time soon, I would be having the best time of my life playing it. I made i...

published: 22 Dec 2012

ZX Spectrum Longplay [063] Street Fighter II

http://www.longplays.org
Played by: Mad-Matt
Street Fighter II for Spectrum 128k
Some ports should never have been attempted for the ole 8bits, but that never stopped US Gold trying. I own the Tape version of the game, and only played once due to the horrific multiload system where you need to keep reinding Side 2 after its loaded background and then each fighter. Even emulated, its to much to deal with.
I used the disk TR-Dos version of the game which has all the files neatly on disk and adds a few additional images. A small bug int his release has the ryu/honda backgrounds the wrong way round (although the colour pallete is correctly loaded, its ment for the other background).
Gameplay wise, its just mash the button and hope for the best as you don't tend to know your being hit, or ...

published: 11 Jan 2013

Delirious | Rated Red Documentaries

Directed by: Tommy Davis
The team behind “The Infidels” presents “Delirious,” a surreal portrait of the St. Louis street bike scene and The Streetfighterz. Each year, riders from around the world travel to St. Louis to commandeer the highways for an underground ride known as, “The Ride of the Century.” Delirious takes you out onto the streets to explore the scene that went from clique to community, and has made St. Louis the de facto stunt riding capital of the world.
Like this? Check out The Infidels here: https://www.youtube.com/watch?v=85X7MeudSIo
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published: 29 Sep 2017

World Biker Build-Off | E03

Car New | Streetfighter WidebodyChevrolet CamaroStormsOnline ahead of SEMAUnveiling
The aftermarket specialists that are currently taking their latest contraptions out of the oven in preparation for the SEMA show are just as impatient as us to see the machines under the spotlights. And what do tuners do when they get this feeling? They turn to social media for a juicy preview, of course. Case in point with the Chevrolet Camaro you can see in these images.
It's not like the sixth-gen Camaro needs any visual aggression, as, from the SS up, the slab of America looks mean enough to float anybody's boat. Of course, this hasn't stopped custom car specialist from coming up with even meaner bodykits for the golden bowtie animal.
And the Chevy we're looking at takes things to a whole new lev...

Street Fighter 2 The Movie HD Japanese with Subs

oin us for our very first London Duo Tech Talk! We welcome you to come listen to Pau Oliva from IOActive’s the Madrid Lab team. Pau will be presenting “Reverse Engineering a ClassicArcade Game: Super Street Fighter 2X", given by Pau Oliva, provides an overview of how to reverse engineer a classic Capcom arcade game: Super Street Fighter 2 Turbo. Pau will show how to use a debugger to understand the logic behind the game's engine, how to hook the game's functions and use a cheat engine to write a training mode hack which will refill the player's energy bar after being hit, have infinite time and control the opponent's moves. Pau will also give some practical examples to decrypt, patch and re-encrypt CPS2 game ROMs using radare2.

This video is offered in multiple languages, check below or click the subtitles to see which are currently offered.
This video focuses on giving an analogy to...

This video is offered in multiple languages, check below or click the subtitles to see which are currently offered.
This video focuses on giving an analogy to primarily League of Legends, but other major e-Sport titles as a whole, on the polarizing differences between the major regions of the world when it comes to practice and approaches. After receiving a recommendation by Thorin to make a video like this I decided to go much more in depth to touch on a wider range of topics. The video is intended to showcase the major differences between the regions listed and suggests ways to go about improving. I think this movie perfectly portrays a lot of things that are too perfectly fitting for the topics that will be gone over in this video. Opinions and statements I make in this video are supported using history from some of the largest eSports titles in history such as LoL, sc1, wc3, and sc2. As well as observable differences even in modern times of stated cultural differences. I believe when people start looking at things from a perspective of "I'm bad, but you're worse" instead of "I'm good and you're bad", then growth will occur quicker. I also hope that NA truly is on the "second generation" of Ken like showcased in this movie and that they can continue to improve for the better. P.SObviously not everything single thing said applies to every single person of said region.
If you want to watch the movie yourself, you can find it here by the company who made it: http://www.streetfighteraf.com/street-fighter-assassins-fist/#.Vo95S_mLSUk
LINK TO ALL TRANSCRIPTS: (German, French, Swedish, Portuguese, English, and more coming)
https://docs.google.com/document/d/1Xwnz37KnndBxv9kdKLDQvVMpK2x68U4N9S0Vz4Ky7MI/edit?usp=sharing
TIMESTAMPS:
00:00 Intro/explanation
00:49 Character Introductions
01:19 Character Representation and discussion
6:00 Karate Kid analogy
7:18 Gouki/Akuma/China/Korea
9:44 Wildcards and new NA EU players entering the scene
11:38 Korean response to losing vs NA/EU
12:13 TrainingRyu/Ken (Training Korea vs West)
15:05 Akuma/China/Gouki
17:50 NA/EU and change, foundations and overcoming obstacles
21:17 Infrastructure differences and impact
23:51 Reddit and Twitters influence and its impact on performance
25:18 "The Cycle"
27:48 "Top of the mountain"/ "The Pull"
29:38 M. Bison and what he can mean
33:55 Training environments
36:00 Conclusion, predictions.
There will be a watch-along stream to the movie in this video, to further go in depth on this video on Monday January 11th, 2016 at 12:00 KST. The video will be uploaded and linked here upon finishing. In addition to this I'm really eager to receive feedback and criticism on this type of video!
The rights of the Street FighterAssassin's Fist clips used within this video belong to Machinima.com. All league of legends clips belong to Riot GamesThanks toAmanda for aiding with insight into street fighter lore.
Thanks to Jan, Erik, Nicky, Biscota, Riki, Vlad, Stefanos, José Rosa, Adrian, Anton, Roger, and Arnau for help with the transcriptions and translation of languages.
Follow me:
Twitter: http://twitter.com/LSXYZ9
Facebook: http://facebook.com/nick.decesare.7
Stream: http://twitch.tv/imls
Instagram: http://instagram.com/LSXYZ9
Coaching Skype: Lsxyzcoaching
business e-mail: nicholas.a.decesare@gmail.com
Follow Thorin:
Twitter: http://twitter.com/Thooorin
YouTube: https://www.youtube.com/user/Thooorin
Follow Bodytags:
Twitter: http://twitter.com/BodytagsLoL
YouTube: http://youtube.com/BodytagsLoL

This video is offered in multiple languages, check below or click the subtitles to see which are currently offered.
This video focuses on giving an analogy to primarily League of Legends, but other major e-Sport titles as a whole, on the polarizing differences between the major regions of the world when it comes to practice and approaches. After receiving a recommendation by Thorin to make a video like this I decided to go much more in depth to touch on a wider range of topics. The video is intended to showcase the major differences between the regions listed and suggests ways to go about improving. I think this movie perfectly portrays a lot of things that are too perfectly fitting for the topics that will be gone over in this video. Opinions and statements I make in this video are supported using history from some of the largest eSports titles in history such as LoL, sc1, wc3, and sc2. As well as observable differences even in modern times of stated cultural differences. I believe when people start looking at things from a perspective of "I'm bad, but you're worse" instead of "I'm good and you're bad", then growth will occur quicker. I also hope that NA truly is on the "second generation" of Ken like showcased in this movie and that they can continue to improve for the better. P.SObviously not everything single thing said applies to every single person of said region.
If you want to watch the movie yourself, you can find it here by the company who made it: http://www.streetfighteraf.com/street-fighter-assassins-fist/#.Vo95S_mLSUk
LINK TO ALL TRANSCRIPTS: (German, French, Swedish, Portuguese, English, and more coming)
https://docs.google.com/document/d/1Xwnz37KnndBxv9kdKLDQvVMpK2x68U4N9S0Vz4Ky7MI/edit?usp=sharing
TIMESTAMPS:
00:00 Intro/explanation
00:49 Character Introductions
01:19 Character Representation and discussion
6:00 Karate Kid analogy
7:18 Gouki/Akuma/China/Korea
9:44 Wildcards and new NA EU players entering the scene
11:38 Korean response to losing vs NA/EU
12:13 TrainingRyu/Ken (Training Korea vs West)
15:05 Akuma/China/Gouki
17:50 NA/EU and change, foundations and overcoming obstacles
21:17 Infrastructure differences and impact
23:51 Reddit and Twitters influence and its impact on performance
25:18 "The Cycle"
27:48 "Top of the mountain"/ "The Pull"
29:38 M. Bison and what he can mean
33:55 Training environments
36:00 Conclusion, predictions.
There will be a watch-along stream to the movie in this video, to further go in depth on this video on Monday January 11th, 2016 at 12:00 KST. The video will be uploaded and linked here upon finishing. In addition to this I'm really eager to receive feedback and criticism on this type of video!
The rights of the Street FighterAssassin's Fist clips used within this video belong to Machinima.com. All league of legends clips belong to Riot GamesThanks toAmanda for aiding with insight into street fighter lore.
Thanks to Jan, Erik, Nicky, Biscota, Riki, Vlad, Stefanos, José Rosa, Adrian, Anton, Roger, and Arnau for help with the transcriptions and translation of languages.
Follow me:
Twitter: http://twitter.com/LSXYZ9
Facebook: http://facebook.com/nick.decesare.7
Stream: http://twitch.tv/imls
Instagram: http://instagram.com/LSXYZ9
Coaching Skype: Lsxyzcoaching
business e-mail: nicholas.a.decesare@gmail.com
Follow Thorin:
Twitter: http://twitter.com/Thooorin
YouTube: https://www.youtube.com/user/Thooorin
Follow Bodytags:
Twitter: http://twitter.com/BodytagsLoL
YouTube: http://youtube.com/BodytagsLoL

Developed by Creative Materials and published by US Gold in 1992.
Follow me on Twitter: https://twitter.com/Al82_Retro
Add me on Google+: http://bit.ly/1tPwL1u
The year was 1992 and Amiga owners were going into paroxysms of excitement because the unthinkable was happening. Street Fighter II, one best arcade fighters ever made, was soon to be released for the system. I should know - I was one of them.
I remember that a non-playable demo was released on cover disks of various Amiga magazines, receiving top billing. This was simply a scripted sequence between two of the game's fighters that lasted barely a couple of minutes. I didn't care - all that mattered was the game looked like the arcade version and that, some time soon, I would be having the best time of my life playing it. I made it clear to my parents, in no uncertain terms, that I would disown them should I fail to receive a copy in my Christmas stocking that year.
In hindsight, it's funny just how differently things turned out. Being the wonderful people that they are, my parents avoided the threat of being disowned by securing a copy of the game in time for the festive season; no mean feat in a time when decent high-street stockists of games existed, let alone internet shopping! I think part of the problem was either due to the fact the game wasn't finished, or that the distributors wouldn't commit to a firm deadline, so none of the shops could give an answer as to when stock would arrive.
Anyway, the game did eventually arrive and I eagerly inserted the first of four floppy disks into my Amiga in anticipation. Things were still looking pretty good as the title screen (eventually) loaded and the familiar arcade title music started to play. The full roster of Street Fighter characters is available to select, each replete with faithfully recreated portrait cards and sound-bites from their signature special moves. It's not until you get past this point that things take a turn for the worse.
I know that it's often said that the value of a game shouldn't be based on the quality of it's graphics, but the visuals are always the first thing on which our impressions are based. I admit that the sprites do look very much like their arcade counterparts and it's not until you actually see them start to move around that you realise that this isn't going to be a good experience. The way the characters drift around the screen, especially when jumping, gives the impression of fighting in a low gravity environment, or suspended in water. The fighter's animations lack any kind of fluidity and you get the sense that they're not entirely in control of their own limbs.
This lack of control is only reasserted when you actually start moving the joystick around and realise that any effort spent trying to exert influence over where your fighter goes, or what moves to execute is entirely futile. This is due, in part, to the problem of trying to condense a control scheme requiring a heavy-duty control stick and six buttons into something that works on a £10 Quickshot Pro joystick with a single button. The ability to differentiate between weak, medium and strong attacks is completely absent and trying to execute special moves is near-impossible. When they do occur, it's mostly by sheer luck rather than any kind of skill.
What's even more infuriating about the game is that you get a sense that essence of what makes Street Fighter II so great is present, but it's stifled by the mediocrity of the conversion process. I know that the people who created these games do occasionally stumble across my videos, so I don't wish to downplay the significance of trying to cram a powerful custom arcade board into the Amiga's comparatively meagre hardware, but conversions of other arcade games, like Mortal Kombat, prove that it can be done and the end result can be successful.
The final nail in the coffin was hammered home when I discovered that one of the disks in my set failed to load, preventing me from playing any further. Despite trying several replacements, they all exhibited the same fault, so I can only conclude it was a problem with the code, or something during the duplication process.
Thus concludes my review of the second most disappointing home conversion of an arcade game for a home system (the first being the C64 version of Double Dragon). I can honestly say, watching the computer play itself in the pre-scripted cover disk demo is considerably preferable to playing it oneself.

Developed by Creative Materials and published by US Gold in 1992.
Follow me on Twitter: https://twitter.com/Al82_Retro
Add me on Google+: http://bit.ly/1tPwL1u
The year was 1992 and Amiga owners were going into paroxysms of excitement because the unthinkable was happening. Street Fighter II, one best arcade fighters ever made, was soon to be released for the system. I should know - I was one of them.
I remember that a non-playable demo was released on cover disks of various Amiga magazines, receiving top billing. This was simply a scripted sequence between two of the game's fighters that lasted barely a couple of minutes. I didn't care - all that mattered was the game looked like the arcade version and that, some time soon, I would be having the best time of my life playing it. I made it clear to my parents, in no uncertain terms, that I would disown them should I fail to receive a copy in my Christmas stocking that year.
In hindsight, it's funny just how differently things turned out. Being the wonderful people that they are, my parents avoided the threat of being disowned by securing a copy of the game in time for the festive season; no mean feat in a time when decent high-street stockists of games existed, let alone internet shopping! I think part of the problem was either due to the fact the game wasn't finished, or that the distributors wouldn't commit to a firm deadline, so none of the shops could give an answer as to when stock would arrive.
Anyway, the game did eventually arrive and I eagerly inserted the first of four floppy disks into my Amiga in anticipation. Things were still looking pretty good as the title screen (eventually) loaded and the familiar arcade title music started to play. The full roster of Street Fighter characters is available to select, each replete with faithfully recreated portrait cards and sound-bites from their signature special moves. It's not until you get past this point that things take a turn for the worse.
I know that it's often said that the value of a game shouldn't be based on the quality of it's graphics, but the visuals are always the first thing on which our impressions are based. I admit that the sprites do look very much like their arcade counterparts and it's not until you actually see them start to move around that you realise that this isn't going to be a good experience. The way the characters drift around the screen, especially when jumping, gives the impression of fighting in a low gravity environment, or suspended in water. The fighter's animations lack any kind of fluidity and you get the sense that they're not entirely in control of their own limbs.
This lack of control is only reasserted when you actually start moving the joystick around and realise that any effort spent trying to exert influence over where your fighter goes, or what moves to execute is entirely futile. This is due, in part, to the problem of trying to condense a control scheme requiring a heavy-duty control stick and six buttons into something that works on a £10 Quickshot Pro joystick with a single button. The ability to differentiate between weak, medium and strong attacks is completely absent and trying to execute special moves is near-impossible. When they do occur, it's mostly by sheer luck rather than any kind of skill.
What's even more infuriating about the game is that you get a sense that essence of what makes Street Fighter II so great is present, but it's stifled by the mediocrity of the conversion process. I know that the people who created these games do occasionally stumble across my videos, so I don't wish to downplay the significance of trying to cram a powerful custom arcade board into the Amiga's comparatively meagre hardware, but conversions of other arcade games, like Mortal Kombat, prove that it can be done and the end result can be successful.
The final nail in the coffin was hammered home when I discovered that one of the disks in my set failed to load, preventing me from playing any further. Despite trying several replacements, they all exhibited the same fault, so I can only conclude it was a problem with the code, or something during the duplication process.
Thus concludes my review of the second most disappointing home conversion of an arcade game for a home system (the first being the C64 version of Double Dragon). I can honestly say, watching the computer play itself in the pre-scripted cover disk demo is considerably preferable to playing it oneself.

http://www.longplays.org
Played by: Mad-Matt
Street Fighter II for Spectrum 128k
Some ports should never have been attempted for the ole 8bits, but that never stopped US Gold trying. I own the Tape version of the game, and only played once due to the horrific multiload system where you need to keep reinding Side 2 after its loaded background and then each fighter. Even emulated, its to much to deal with.
I used the disk TR-Dos version of the game which has all the files neatly on disk and adds a few additional images. A small bug int his release has the ryu/honda backgrounds the wrong way round (although the colour pallete is correctly loaded, its ment for the other background).
Gameplay wise, its just mash the button and hope for the best as you don't tend to know your being hit, or hitting until the energy bar moves. Graphically the game doesn't look bad and strangely even has a few objects in the level to break. Its certainly a good effort for what it is on the spectrum, but I certainly wouldn't recommend it for playing, maybe just for curiosity. Even after all the effort, the ending is annoyingly unrewarding. I didn't want to try again on a higher skill level..

http://www.longplays.org
Played by: Mad-Matt
Street Fighter II for Spectrum 128k
Some ports should never have been attempted for the ole 8bits, but that never stopped US Gold trying. I own the Tape version of the game, and only played once due to the horrific multiload system where you need to keep reinding Side 2 after its loaded background and then each fighter. Even emulated, its to much to deal with.
I used the disk TR-Dos version of the game which has all the files neatly on disk and adds a few additional images. A small bug int his release has the ryu/honda backgrounds the wrong way round (although the colour pallete is correctly loaded, its ment for the other background).
Gameplay wise, its just mash the button and hope for the best as you don't tend to know your being hit, or hitting until the energy bar moves. Graphically the game doesn't look bad and strangely even has a few objects in the level to break. Its certainly a good effort for what it is on the spectrum, but I certainly wouldn't recommend it for playing, maybe just for curiosity. Even after all the effort, the ending is annoyingly unrewarding. I didn't want to try again on a higher skill level..

Directed by: Tommy Davis
The team behind “The Infidels” presents “Delirious,” a surreal portrait of the St. Louis street bike scene and The Streetfighterz. Each year, riders from around the world travel to St. Louis to commandeer the highways for an underground ride known as, “The Ride of the Century.” Delirious takes you out onto the streets to explore the scene that went from clique to community, and has made St. Louis the de facto stunt riding capital of the world.
Like this? Check out The Infidels here: https://www.youtube.com/watch?v=85X7MeudSIo
___
Check this out!!!
http://ratedred.tv/youtube
___
For all of today's stories head over to:
http://www.RatedRed.com
Facebook - http://www.facebook.com/realratedred
Twitter - http://twitter.com/realratedred
Instagram - http://www.instagram.com/realratedred
AC - AbbyCasey; IG/Twitter - @acoutdoors
PE - Paxton Elrod; IG/Twitter - @paxton_elrod
RR - Richard Ryan; IG/Twitter- @RichardRyan
AM - Amanda Mertz; IG/Twitter - @amandamertz
___

Directed by: Tommy Davis
The team behind “The Infidels” presents “Delirious,” a surreal portrait of the St. Louis street bike scene and The Streetfighterz. Each year, riders from around the world travel to St. Louis to commandeer the highways for an underground ride known as, “The Ride of the Century.” Delirious takes you out onto the streets to explore the scene that went from clique to community, and has made St. Louis the de facto stunt riding capital of the world.
Like this? Check out The Infidels here: https://www.youtube.com/watch?v=85X7MeudSIo
___
Check this out!!!
http://ratedred.tv/youtube
___
For all of today's stories head over to:
http://www.RatedRed.com
Facebook - http://www.facebook.com/realratedred
Twitter - http://twitter.com/realratedred
Instagram - http://www.instagram.com/realratedred
AC - AbbyCasey; IG/Twitter - @acoutdoors
PE - Paxton Elrod; IG/Twitter - @paxton_elrod
RR - Richard Ryan; IG/Twitter- @RichardRyan
AM - Amanda Mertz; IG/Twitter - @amandamertz
___

Car New | Streetfighter WidebodyChevrolet CamaroStormsOnline ahead of SEMAUnveiling
The aftermarket specialists that are currently taking their latest contraptions out of the oven in preparation for the SEMA show are just as impatient as us to see the machines under the spotlights. And what do tuners do when they get this feeling? They turn to social media for a juicy preview, of course. Case in point with the Chevrolet Camaro you can see in these images.
It's not like the sixth-gen Camaro needs any visual aggression, as, from the SS up, the slab of America looks mean enough to float anybody's boat. Of course, this hasn't stopped custom car specialist from coming up with even meaner bodykits for the golden bowtie animal.
And the Chevy we're looking at takes things to a whole new level. The Streetfighter Camaro, which comes to us via xixdesign's Instagram account, stretches the widebody concept to the limit - you'll also get to see some renders of the vehicle.

Car New | Streetfighter WidebodyChevrolet CamaroStormsOnline ahead of SEMAUnveiling
The aftermarket specialists that are currently taking their latest contraptions out of the oven in preparation for the SEMA show are just as impatient as us to see the machines under the spotlights. And what do tuners do when they get this feeling? They turn to social media for a juicy preview, of course. Case in point with the Chevrolet Camaro you can see in these images.
It's not like the sixth-gen Camaro needs any visual aggression, as, from the SS up, the slab of America looks mean enough to float anybody's boat. Of course, this hasn't stopped custom car specialist from coming up with even meaner bodykits for the golden bowtie animal.
And the Chevy we're looking at takes things to a whole new level. The Streetfighter Camaro, which comes to us via xixdesign's Instagram account, stretches the widebody concept to the limit - you'll also get to see some renders of the vehicle.

oin us for our very first London Duo Tech Talk! We welcome you to come listen to Pau Oliva from IOActive’s the Madrid Lab team. Pau will be presenting “Reverse Engineering a ClassicArcade Game: Super Street Fighter 2X", given by Pau Oliva, provides an overview of how to reverse engineer a classic Capcom arcade game: Super Street Fighter 2 Turbo. Pau will show how to use a debugger to understand the logic behind the game's engine, how to hook the game's functions and use a cheat engine to write a training mode hack which will refill the player's energy bar after being hit, have infinite time and control the opponent's moves. Pau will also give some practical examples to decrypt, patch and re-encrypt CPS2 game ROMs using radare2.

oin us for our very first London Duo Tech Talk! We welcome you to come listen to Pau Oliva from IOActive’s the Madrid Lab team. Pau will be presenting “Reverse Engineering a ClassicArcade Game: Super Street Fighter 2X", given by Pau Oliva, provides an overview of how to reverse engineer a classic Capcom arcade game: Super Street Fighter 2 Turbo. Pau will show how to use a debugger to understand the logic behind the game's engine, how to hook the game's functions and use a cheat engine to write a training mode hack which will refill the player's energy bar after being hit, have infinite time and control the opponent's moves. Pau will also give some practical examples to decrypt, patch and re-encrypt CPS2 game ROMs using radare2.

History Of Akuma Part 1 Street Fighter V

The Master of the SupremeFist is here!
Time to learn how the young boy Gouki transforms into the dark hado powered demon Akuma!
Certainly a fan favourite and let me guys know if i missed something out in the comments below!
Follow me
https://www.facebook.com/Historybehin...Watch me stream at
http://www.twitch.tv/vulcerion/profile

2:36

Street Fighter: Drunk Lads Edition | UNILAD

SUBSCRIBE TO SEE WHAT'S NEXT FROM THE UNILAD x MARCA BLANCA COLLAB: http://bit.ly/UniLadTV...

MMA Fighters Getting Into Street Fights

From the gritty city of Miami Florida, to the danger zone known as Des Moines, Iowa. This is a look at some famous UFC fighters who have been in street fights.
Recently diagnosed with a terminal illness? Subscribe to my channel and you'll be back on your feet in no time.
Voiced by Mike DelGaudio
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What Your STREET FIGHTER Main Says about YOU! 🤔 | The Leaderboard

Do you remember what it was like to pick Chun-Li, Ken, Ryu or M.Bison for first time? JoinBrendan from The Leaderboard as we look at the similarities between YOU and your favorite character in What Your Street FighterMain Says About YOU! Watch out for the flying Shoryukens!!!!
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---------------------------------------------------
Credits:
Written by: Kenin Beattie, Gray Rostron, & Richard Chi
Hosted by: Brendan Steere
Edited by: Brendan Steere, JacobAtkinson
Produced by: Darrian P. Mack, Adrian Apolonio, Jesse Gouldsbury
Music Provided by EpidemicSound:
TBA
-----------------------------------
ImageSourceList
-----------------------------------
https://pastebin.com/EgBqf7xu
Your Home For Video Game Facts! The Leaderboard offers fascinating insights, development history, tips & tricks, the latest in news and commentary about your favorite games past and present. We cover a mix of AAA titles and indie releases with compelling characters and deep stories. We upload about 7 times a week Chat with us on Discord (The Leaderboard Fam) https://discord.gg/ddnfPwH.

This video is offered in multiple languages, check below or click the subtitles to see which are currently offered.
This video focuses on giving an analogy to primarily League of Legends, but other major e-Sport titles as a whole, on the polarizing differences between the major regions of the world when it comes to practice and approaches. After receiving a recommendation by Thorin to make a video like this I decided to go much more in depth to touch on a wider range of topics. The video is intended to showcase the major differences between the regions listed and suggests ways to go about improving. I think this movie perfectly portrays a lot of things that are too perfectly fitting for the topics that will be gone over in this video. Opinions and statements I make in this video are supported using history from some of the largest eSports titles in history such as LoL, sc1, wc3, and sc2. As well as observable differences even in modern times of stated cultural differences. I believe when people start looking at things from a perspective of "I'm bad, but you're worse" instead of "I'm good and you're bad", then growth will occur quicker. I also hope that NA truly is on the "second generation" of Ken like showcased in this movie and that they can continue to improve for the better. P.SObviously not everything single thing said applies to every single person of said region.
If you want to watch the movie yourself, you can find it here by the company who made it: http://www.streetfighteraf.com/street-fighter-assassins-fist/#.Vo95S_mLSUk
LINK TO ALL TRANSCRIPTS: (German, French, Swedish, Portuguese, English, and more coming)
https://docs.google.com/document/d/1Xwnz37KnndBxv9kdKLDQvVMpK2x68U4N9S0Vz4Ky7MI/edit?usp=sharing
TIMESTAMPS:
00:00 Intro/explanation
00:49 Character Introductions
01:19 Character Representation and discussion
6:00 Karate Kid analogy
7:18 Gouki/Akuma/China/Korea
9:44 Wildcards and new NA EU players entering the scene
11:38 Korean response to losing vs NA/EU
12:13 TrainingRyu/Ken (Training Korea vs West)
15:05 Akuma/China/Gouki
17:50 NA/EU and change, foundations and overcoming obstacles
21:17 Infrastructure differences and impact
23:51 Reddit and Twitters influence and its impact on performance
25:18 "The Cycle"
27:48 "Top of the mountain"/ "The Pull"
29:38 M. Bison and what he can mean
33:55 Training environments
36:00 Conclusion, predictions.
There will be a watch-along stream to the movie in this video, to further go in depth on this video on Monday January 11th, 2016 at 12:00 KST. The video will be uploaded and linked here upon finishing. In addition to this I'm really eager to receive feedback and criticism on this type of video!
The rights of the Street FighterAssassin's Fist clips used within this video belong to Machinima.com. All league of legends clips belong to Riot GamesThanks toAmanda for aiding with insight into street fighter lore.
Thanks to Jan, Erik, Nicky, Biscota, Riki, Vlad, Stefanos, José Rosa, Adrian, Anton, Roger, and Arnau for help with the transcriptions and translation of languages.
Follow me:
Twitter: http://twitter.com/LSXYZ9
Facebook: http://facebook.com/nick.decesare.7
Stream: http://twitch.tv/imls
Instagram: http://instagram.com/LSXYZ9
Coaching Skype: Lsxyzcoaching
business e-mail: nicholas.a.decesare@gmail.com
Follow Thorin:
Twitter: http://twitter.com/Thooorin
YouTube: https://www.youtube.com/user/Thooorin
Follow Bodytags:
Twitter: http://twitter.com/BodytagsLoL
YouTube: http://youtube.com/BodytagsLoL

Street Fighter II Longplay (Amiga) [50 FPS]

Developed by Creative Materials and published by US Gold in 1992.
Follow me on Twitter: https://twitter.com/Al82_Retro
Add me on Google+: http://bit.ly/1tPwL1u
The year was 1992 and Amiga owners were going into paroxysms of excitement because the unthinkable was happening. Street Fighter II, one best arcade fighters ever made, was soon to be released for the system. I should know - I was one of them.
I remember that a non-playable demo was released on cover disks of various Amiga magazines, receiving top billing. This was simply a scripted sequence between two of the game's fighters that lasted barely a couple of minutes. I didn't care - all that mattered was the game looked like the arcade version and that, some time soon, I would be having the best time of my life playing it. I made it clear to my parents, in no uncertain terms, that I would disown them should I fail to receive a copy in my Christmas stocking that year.
In hindsight, it's funny just how differently things turned out. Being the wonderful people that they are, my parents avoided the threat of being disowned by securing a copy of the game in time for the festive season; no mean feat in a time when decent high-street stockists of games existed, let alone internet shopping! I think part of the problem was either due to the fact the game wasn't finished, or that the distributors wouldn't commit to a firm deadline, so none of the shops could give an answer as to when stock would arrive.
Anyway, the game did eventually arrive and I eagerly inserted the first of four floppy disks into my Amiga in anticipation. Things were still looking pretty good as the title screen (eventually) loaded and the familiar arcade title music started to play. The full roster of Street Fighter characters is available to select, each replete with faithfully recreated portrait cards and sound-bites from their signature special moves. It's not until you get past this point that things take a turn for the worse.
I know that it's often said that the value of a game shouldn't be based on the quality of it's graphics, but the visuals are always the first thing on which our impressions are based. I admit that the sprites do look very much like their arcade counterparts and it's not until you actually see them start to move around that you realise that this isn't going to be a good experience. The way the characters drift around the screen, especially when jumping, gives the impression of fighting in a low gravity environment, or suspended in water. The fighter's animations lack any kind of fluidity and you get the sense that they're not entirely in control of their own limbs.
This lack of control is only reasserted when you actually start moving the joystick around and realise that any effort spent trying to exert influence over where your fighter goes, or what moves to execute is entirely futile. This is due, in part, to the problem of trying to condense a control scheme requiring a heavy-duty control stick and six buttons into something that works on a £10 Quickshot Pro joystick with a single button. The ability to differentiate between weak, medium and strong attacks is completely absent and trying to execute special moves is near-impossible. When they do occur, it's mostly by sheer luck rather than any kind of skill.
What's even more infuriating about the game is that you get a sense that essence of what makes Street Fighter II so great is present, but it's stifled by the mediocrity of the conversion process. I know that the people who created these games do occasionally stumble across my videos, so I don't wish to downplay the significance of trying to cram a powerful custom arcade board into the Amiga's comparatively meagre hardware, but conversions of other arcade games, like Mortal Kombat, prove that it can be done and the end result can be successful.
The final nail in the coffin was hammered home when I discovered that one of the disks in my set failed to load, preventing me from playing any further. Despite trying several replacements, they all exhibited the same fault, so I can only conclude it was a problem with the code, or something during the duplication process.
Thus concludes my review of the second most disappointing home conversion of an arcade game for a home system (the first being the C64 version of Double Dragon). I can honestly say, watching the computer play itself in the pre-scripted cover disk demo is considerably preferable to playing it oneself.

ZX Spectrum Longplay [063] Street Fighter II

http://www.longplays.org
Played by: Mad-Matt
Street Fighter II for Spectrum 128k
Some ports should never have been attempted for the ole 8bits, but that never stopped US Gold trying. I own the Tape version of the game, and only played once due to the horrific multiload system where you need to keep reinding Side 2 after its loaded background and then each fighter. Even emulated, its to much to deal with.
I used the disk TR-Dos version of the game which has all the files neatly on disk and adds a few additional images. A small bug int his release has the ryu/honda backgrounds the wrong way round (although the colour pallete is correctly loaded, its ment for the other background).
Gameplay wise, its just mash the button and hope for the best as you don't tend to know your being hit, or hitting until the energy bar moves. Graphically the game doesn't look bad and strangely even has a few objects in the level to break. Its certainly a good effort for what it is on the spectrum, but I certainly wouldn't recommend it for playing, maybe just for curiosity. Even after all the effort, the ending is annoyingly unrewarding. I didn't want to try again on a higher skill level..

Delirious | Rated Red Documentaries

Directed by: Tommy Davis
The team behind “The Infidels” presents “Delirious,” a surreal portrait of the St. Louis street bike scene and The Streetfighterz. Each year, riders from around the world travel to St. Louis to commandeer the highways for an underground ride known as, “The Ride of the Century.” Delirious takes you out onto the streets to explore the scene that went from clique to community, and has made St. Louis the de facto stunt riding capital of the world.
Like this? Check out The Infidels here: https://www.youtube.com/watch?v=85X7MeudSIo
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Car New | Streetfighter WidebodyChevrolet CamaroStormsOnline ahead of SEMAUnveiling
The aftermarket specialists that are currently taking their latest contraptions out of the oven in preparation for the SEMA show are just as impatient as us to see the machines under the spotlights. And what do tuners do when they get this feeling? They turn to social media for a juicy preview, of course. Case in point with the Chevrolet Camaro you can see in these images.
It's not like the sixth-gen Camaro needs any visual aggression, as, from the SS up, the slab of America looks mean enough to float anybody's boat. Of course, this hasn't stopped custom car specialist from coming up with even meaner bodykits for the golden bowtie animal.
And the Chevy we're looking at takes things to a whole new level. The Streetfighter Camaro, which comes to us via xixdesign's Instagram account, stretches the widebody concept to the limit - you'll also get to see some renders of the vehicle.

23:19

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oin us for our very first London Duo Tech Talk! We welcome you to come listen to Pau Oliva from IOActive’s the Madrid Lab team. Pau will be presenting “Reverse Engineering a ClassicArcade Game: Super Street Fighter 2X", given by Pau Oliva, provides an overview of how to reverse engineer a classic Capcom arcade game: Super Street Fighter 2 Turbo. Pau will show how to use a debugger to understand the logic behind the game's engine, how to hook the game's functions and use a cheat engine to write a training mode hack which will refill the player's energy bar after being hit, have infinite time and control the opponent's moves. Pau will also give some practical examples to decrypt, patch and re-encrypt CPS2 game ROMs using radare2.

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