CLZ Music is now free to download, with a database limit of 100 albums. Unlock higher database limits using In App Purchases.

IMPORTANT:
If you purchased CLZ Music *before* the 4.0 release, then the 4.0 version will be automatically unlocked to an *unlimited* database size. You do NOT need to pay again 🙂
If, for whatever reason, this didn’t work for you, then just CONTACT US and and we’ll unlock it manually, free of charge!

CLZ Games is now free to download, with a database limit of 100 games. Unlock higher database limits using In App Purchases.

If you purchased CLZ Games *before* the 4.0 release, then the 4.0 version will be automatically unlocked to an *unlimited* database size. You do NOT need to pay again 🙂
If, for whatever reason, this didn’t work for you, then just CONTACT US and and we’ll unlock it manually, free of charge!

CLZ Books is now free to download, with a database limit of 100 books.

If you purchased CLZ Books *before* the 4.0 release, then the 4.0 version will be automatically unlocked to an *unlimited* database size. You do NOT need to pay again 🙂
If, for whatever reason, this didn’t work for you, then just CONTACT US and and we’ll unlock it manually, free of charge!

CLZ Comics is now free to download, with a database limit of 100 comics. Unlock higher database limits using In App Purchases.

If you purchased CLZ Comics before the 4.0 release, then the 4.0 version will be automatically unlocked to an *unlimited* database size. You do NOT need to pay again 🙂
If, for whatever reason, this didn’t work for you, then just CONTACT US and and we’ll unlock it manually, free of charge!

It’s been a long time in the making, but it’s finally here:CLZ Books 4.0 for iOS!

Apart from several improvements to the Add Book screen, the 4.0 version contains an important change: CLZ Books for iOS is now free to download
Starting with version 4.0, CLZ Books is free to download and starts with a limit of 100 books.

ETA ???

During all the V8 chaos, Pim, AJ and Sven continued their work on CLZ Barry.
And I am happy to announce that the iPhone edition is almost finished.
We’re planning to submit it to Apple tomorrow.

After that, Pim will focus on the Android edition, trying to finish that one
as soon as possible. However, we probably can’t stick to our plan to release
both editions simultaneously.
It would be crazy to deliberately hold back the release of the iPhone edition.
I think we’ll just release the iPhone app as soon as Apple give us the “go”,
then launch the Android app when ready, probably 2 or 3 weeks later.