Should we really see a few weeks PvP in the outlaw's den it would be nice, but eventually it will die down again, and people can get their HK-51 stuff there without much trouble.

PvP, players are forced to do PvE content to get HK-51, so it is not asked too much that PvE players go nto a zone where PvP might happen to get him, it's just fair (actually it is still more in favour of the PvE players, since plenty of them will not have to fight when no one is around there).

My Old Republic Warring is MagicLana Everhope - The Drudenfusz Legacy, Shadow Tank on The Red EclipseWhen you play the game of PvP, you win or you die.English version <- SWTOR Wiki -> German version

PvP is an important part of most MMOs including this one. The game needs PvP $$ as much as it needs PvE $$. However placing PvE content in a PvP zone is not the way to promote PvP. It only annoys people who don't want to PvP and encourages griefing. To promote PvP there should be some PvP-centric incentive and not being a PvPer I'll leave the suggestions for what that should be to others.

There is no other PvE content in the game that requires entry to a PvP zone. There was the world boss during the Rakghoul event, which I also believe should not have been placed there, and there was one republic side heroic on Nar Shaddaa that required passage through a PvP zone, but that was fixed a long time ago. For those who suggest that companion quests or datacrons require passge through a PvP zone I will tell them to look again - there is always an alternate route.

I agree with the OP that this vendor NPC should be moved to a different area that does not involve PvP flagging. Alienating large sections of your playerbase by mixing PvE and PvP content is a suicidal move in a game that is bleeding players as much as this one is.

P.S. Thanks to all the posters who once again reminded me if why I do not like to PvP in MMOs.

1. PVPers calling the PVE folks crybabies because they don't want to go into a PVP area to get a PVE companion.
2. PVPers comparing the fact that they have to go through PVE content to get the same item, so it's only fair.
3. PVE folks pointing out that griefing will very likely happen, and the PVP folks 100% admitting that they will be the ones to do it.
4. PVPers saying that because someone doesn't PVP, then they don't belong in an MMO.
5. PVPers complaining that all the new content is for PVE and they only change things for that.

These comments are just baffling to me. My responses:

1. HK-51 is a PVE companion (as has been pointed out several times). So, PVE folks shouldn't have to go into a PVP area to get a part, even if it is for just a minute or two. And yes, PVPers, if you want a PVE companion, then you should have to do some PVE content to get it.

2. And complaining that you're forced to PVE too much as it is? Really? That's where the content comes from. That's where the stories and the characters and the classes come from. You want to just randomly kill each other without any of that in a game? Go play a FPS.

3. There are different types of servers for folks who have different play styles. If people are on a PVP server, then they have no room to complain about having to go to a PVP area, since all areas are PVP areas. However, for those on a PVE server, that was a choice. It means that we don't want to PVP when we're just trying to get some questing finished; and if we want to PVP we can hop in a warzone or flag ourselves. Not to mention that several of you have already said you're planning to camp the vendor and actively stop people from getting the item. Which for those of us that have limited time to play the game as it is, so we would want to get in and get the item and move on with the quest, now we can't. Because you want to be a jerk. What you're saying is that you want to stop people from having fun. In a game. That's how you get your rocks off. Possibly because you are bullied in your real life, so you try to take it out on other people in a game. Congrats, you're awesome.

4. MMO does not mean PVP. There are plenty of things to do with other people in this game outside of PVP. Heroics, grouping for fun, Operations, etc. But that doesn't count for you guys for some reason, because it's not PVP, so it's not really MMO content, right? People play a MMO for many reasons. One of those reasons is to just be in a world where other people are also doing the same thing, and to see those other people on the screen. Maybe chat a bit with folks who are also playing. Not just to go fight with/against other players.

5. How many changes have been made to classes as a result of PVPers complaining about how OP one class is vs. another class. So, the devs change abilities, specifically for PVP crybabies. And those changes often have negative impacts in PVE. But no, no one EVER listens to you PVPers. It's just PVE all the time...

Bottom line is, if you want to PVP, play on a PVP server or queue for a warzone. PVE players shouldn't be forced to PVP if they don't want to. Even if it is for just a brief period of time to get one part to continue with more PVE content.

1. Pvpers calling the pve folks crybabies because they don't want to go into a pvp area to get a pve companion.
2. Pvpers comparing the fact that they have to go through pve content to get the same item, so it's only fair.
3. Pve folks pointing out that griefing will very likely happen, and the pvp folks 100% admitting that they will be the ones to do it.
4. Pvpers saying that because someone doesn't pvp, then they don't belong in an mmo.
5. Pvpers complaining that all the new content is for pve and they only change things for that.

These comments are just baffling to me. My responses:

1. Hk-51 is a pve companion (as has been pointed out several times). So, pve folks shouldn't have to go into a pvp area to get a part, even if it is for just a minute or two. And yes, pvpers, if you want a pve companion, then you should have to do some pve content to get it.

2. And complaining that you're forced to pve too much as it is? Really? That's where the content comes from. That's where the stories and the characters and the classes come from. You want to just randomly kill each other without any of that in a game? Go play a fps.

3. There are different types of servers for folks who have different play styles. If people are on a pvp server, then they have no room to complain about having to go to a pvp area, since all areas are pvp areas. However, for those on a pve server, that was a choice. It means that we don't want to pvp when we're just trying to get some questing finished; and if we want to pvp we can hop in a warzone or flag ourselves. Not to mention that several of you have already said you're planning to camp the vendor and actively stop people from getting the item. Which for those of us that have limited time to play the game as it is, so we would want to get in and get the item and move on with the quest, now we can't. Because you want to be a jerk. What you're saying is that you want to stop people from having fun. In a game. That's how you get your rocks off. Possibly because you are bullied in your real life, so you try to take it out on other people in a game. Congrats, you're awesome.

4. Mmo does not mean pvp. There are plenty of things to do with other people in this game outside of pvp. Heroics, grouping for fun, operations, etc. But that doesn't count for you guys for some reason, because it's not pvp, so it's not really mmo content, right? People play a mmo for many reasons. One of those reasons is to just be in a world where other people are also doing the same thing, and to see those other people on the screen. Maybe chat a bit with folks who are also playing. Not just to go fight with/against other players.

5. How many changes have been made to classes as a result of pvpers complaining about how op one class is vs. Another class. So, the devs change abilities, specifically for pvp crybabies. And those changes often have negative impacts in pve. But no, no one ever listens to you pvpers. It's just pve all the time...

Bottom line is, if you want to pvp, play on a pvp server or queue for a warzone. Pve players shouldn't be forced to pvp if they don't want to. Even if it is for just a brief period of time to get one part to continue with more pve content.

Currently one of the requirements for the HK-51 is to go into a PVP Zone. A Free-For-All PVP Zone at that. The Outlaw's Den. The requirement is that you go there to a vendor and purchase one or two items needed for the HK-51 quest. The vendor is the Collector Kezzit. In doing so you are putting yourself in a Free-For-All PVP situation.

This isn't an issue at all. It's trivial to get into and out of OLD at the right times of day. Also, once you interact with the vendor you won't be able to be attacked. So run in, interact with the vendor, get your items, DIE, rez at med center, win.

A lot of peeps some to be speaking for entire segments of play groups. So... I will speak for myself. I'm a PvE player. I rarely pvp, (only once during the Rak event that I can remember). But, if getting HK51 requires some PvP action, I will do it without issue. It's part of the quest line so no problem. I'm not being forced to do anything because it is my choice to participate. Plus, I won't be alone. Me and my guildies are going to be running this together when it goes live. So... who cares. It's not like they are asking me to dominate a warzone by myself.

Take it easy PvE'rs it will be alright. You will find like minded peeps that will take on the cause to help you should you run into griefers. And PvPs... so you have to do some quests. Big deal. Shouldn't be a problem if you have skills.

This isn't an issue at all. It's trivial to get into and out of OLD at the right times of day. Also, once you interact with the vendor you won't be able to be attacked. So run in, interact with the vendor, get your items, DIE, rez at med center, win.

Not to mention, if you die before getting to the vendor, you'll have some stealth time to get closer. Really don't see why people are making such a big deal about this.

Not to mention, if you die before getting to the vendor, you'll have some stealth time to get closer. Really don't see why people are making such a big deal about this.

Indeed. I see no problem with this and regular readers of these forums know I am not a big PvPer and look down on "griefers and gankers". I know that there will be a higher probability of "unsavory" action at the release of 1.5 that will die down as time goes on. So for those that are concerned, wait a bit to do this quest line and you will not have as many problems, or go early in the morning when less players are online. There are so many ways to "work around" the "PvP requirement" that it is beyond ridiculous to QQ over this part of the HK-51 quest.

I can get in and out without meeting anyone on my server pretty much any time. What I dislike about this set up is the way PvP douchebags come in here to troll anyone who doesn't especially care for PvP.

Because I know that will translate to PvP griefing ("in good fun!" "it's part of the game!" etc.) in-game in no time flat.

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The statements and opinions expressed on these websites are solely those of their respective authors and do not necessarily reflect the views, nor are they endorsed by Bioware, LucasArts, and its licensors do not guarantee the accuracy of, and are in no way responsible for any content on these websites.