2hand WW barb speed build, 80+m/hour 6-7min clears

Hey guys, Ive got a new build here i put together, the idea was i wanted to maximize the amount of mobs i was killing per minute, and try to shave a few minutes off my act3 runs. It still uses your basic Sprint and WW however the passives and other moves have been adjusted quite a bit. Doing this i was able to get over 80+mil exp an hour, on a per run basis, without fleeting shrine, and only 2 hellfires (one on follower). no leorics.

Unforgiving + animosity (and templar if needed for 8% more fury) will grant you quite a bit of fury per second all the time, hence no fury gaining standard attack. Since your also using a 2 hander, it seems like WW cost a bit less fury per distance you travel.

We use a 2 handed weapon for this build, to maximize each hits dmg. WW 2 hander should nuke most all whites on MP0 and the tornadoes behind you will clean up the high HP mobs as you move along.

For elite packs ground stop is so amazing, you can charge at the elite, free, then pull them in and stun them, free, and since the patch they are actually stunned for 4 seconds, which when your 1 shotting mobs, is a rediculously long time for an elite to just stand there. + both of those moves grant you fury, + a little overpower and your critting on elites or whites like a mad man.

Furious Charge. MMMMmmmmMMmmm now thats some good stuff. I admit it takes getting used to, but WOW can it speed up the run, you wont really notice until crater-bridge-keeps. When your able to charge through 12 mobs, nuke them all, still leave tornados behind the charge (lets you get more than 4 out per sprint) and then you can spam it through those long packs. It is most definately faster than walking.... i believe this is what cuts about 30 seconds off the run, from those zones.

I use a skorn for this, but im sure there are a few other 2 handers that could be viable. The proc off schaefers hits for about 30k, 90k crits, if you can find one with enough DPS.

Leave me a comment, or any things you like or would change, always helps to make the build better. But you should give it a go if you have a 2 hander, i literally changed none of my gear, just put a 2 hander in my hands, and said tally hoe.

hey, tried this build and liking it, got to around 45mil xp/hr with this but my gear is not as good and i died twice cause I mis-timed ground stomp and my defensive stats are so shitty that i get killed quite easily.

Cool build but how effective is it for higher monster powers. Seems that it is only really good for lower monster power.

It still works for mid tier monster power if you pack enough defense on your gear. This is a very gear reliant spec and my mediocre gear slows me down tremendously at higher monster power. But no matter! I have a different spec for MP5+ And really for farming XP you really dont want to higher MP since there is virtually no gain in xp rate.

Using this build in MP2 for farming, destroying demons in my path with no problems what so ever. Did a lot of keyfarming with this build too, took me about 5-15min/key if I got lucky with champion packs and the keymaster on MP4, only trouble I really have in mp4 is when I face Molten/Fire Chains, but my gear aint all that. I specced into rend for those damn return dmg mobs, but started doing it on all champion packs incase something goes wrong and works sooooo well. Stun-Rend-Destroy, never drop below 50% hp, which instantly is healed!

Hey guys, Ive got a new build here i put together, the idea was i wanted to maximize the amount of mobs i was killing per minute, and try to shave a few minutes off my act3 runs. It still uses your basic Sprint and WW however the passives and other moves have been adjusted quite a bit. Doing this i was able to get over 80+mil exp an hour, on a per run basis, without fleeting shrine, and only 2 hellfires (one on follower). no leorics.

Unforgiving + animosity (and templar if needed for 8% more fury) will grant you quite a bit of fury per second all the time, hence no fury gaining standard attack. Since your also using a 2 hander, it seems like WW cost a bit less fury per distance you travel.

We use a 2 handed weapon for this build, to maximize each hits dmg. WW 2 hander should nuke most all whites on MP0 and the tornadoes behind you will clean up the high HP mobs as you move along.

For elite packs ground stop is so amazing, you can charge at the elite, free, then pull them in and stun them, free, and since the patch they are actually stunned for 4 seconds, which when your 1 shotting mobs, is a rediculously long time for an elite to just stand there. + both of those moves grant you fury, + a little overpower and your critting on elites or whites like a mad man.

Furious Charge. MMMMmmmmMMmmm now thats some good stuff. I admit it takes getting used to, but WOW can it speed up the run, you wont really notice until crater-bridge-keeps. When your able to charge through 12 mobs, nuke them all, still leave tornados behind the charge (lets you get more than 4 out per sprint) and then you can spam it through those long packs. It is most definately faster than walking.... i believe this is what cuts about 30 seconds off the run, from those zones.

I use a skorn for this, but im sure there are a few other 2 handers that could be viable. The proc off schaefers hits for about 30k, 90k crits, if you can find one with enough DPS.

Leave me a comment, or any things you like or would change, always helps to make the build better. But you should give it a go if you have a 2 hander, i literally changed none of my gear, just put a 2 hander in my hands, and said tally hoe.

Thanks for the tip. I've been using a variation of this with my 2H and really enjoying it a lot. I pretty much roll through MP2 or MP3 with this and have been averaging about 52m xp per hour. Working on getting to a 6-8 minute run, but I just can't stop myself from looking at shiny things on the ground and that adds time

2h suck. yes, faster kill, but cannot keep wotb up. I dw with a echoing fury and able to keep wotb up the whole time. only problem with the echoing fury is it high fear. really annoying.

Is that on low MPs (like 0-2)? because if it's on higher then you probably wont be killing fast enough to compete with low MP and no WotB.

To comment on the OP's build, i notice you have 5 piece IK set, and imo that's really why your build works. I was trying it myself (dw not 2h but i figured it wouldnt make much odds) and the problem i had was when i wanted to charge you want to have a new sprint up as well, to spawn the tornadoes, but i sometimes didnt have enough fury to pop the sprint before i charged in. I have a feeling the IK set would really make the difference here.

Anyway apart from that i must say how intelligent your build design is. It answers many of the issues i have with the standard ww spec on low MPs (i.e. wotb uptime is a bitch)

DW will generally give better sprint DPS and more fury so you can drop animosity and get ruthless back. Overpower and ground stomp don't seem like the most useful skills, I think I'd still rather have rend and bash. As for furious charge and unforgiving, I also find them preferable to WotB with 90s cooldown when playing on lower monster power where WotB doesn't stay up much anyway (even with dw).

Of course while higher monster power let you keep WotB, it still results in less exp/hour making it pointless. I only go back to WotB with cooldown reduction when farming keys, and WotB with bloodthrist when doing ubers.

I keep rend as the 1.5.0-warcry-substitute and bash as my "oh-!@#!" fury generator in all monster powers, though.

Im pretty sure standard WW build can run much faster, kill faster and not be annoyed by any vortex, jailer, frozen things on your path with WOTB. Even on a budget since it seems you want do design a fast lowl to no MP EXP farming build.

Although i like the idea of not having to use a fury gen skill i never really got used to key binding move. If i ever get a extra buttons mouse that allows that i might try it out.

Im pretty sure standard WW build can run much faster, kill faster and not be annoyed by any vortex, jailer, frozen things on your path with WOTB. Even on a budget since it seems you want do design a fast lowl to no MP EXP farming build.

Not sure you can get that much faster with a DW spec. Plus the playstyle is very different (much more fun imho) because you have more active skills: Charge, Ground Stomp and Overpower. I tried DW sprint/ww build once and i ditched it after 2 runs because it was just plain boring. So even if it's 10% slower, its 100% more fun (for some ;-) )

Also I switched animosity for ruthless and it still works, you have to be more mindfull of WW and spamming sprint prematurely but im rarely out of fury

I too use Ruthless instead of Animosity and rarely run out of fury (I don't have a mighty weapon or complete IK either). I tried using WotB instead of OP but as stated above, on MP0 you just can't keep WotB up for very long. So I'll switch back to OP and use it to kill champs even faster.

If you want to kill elites faster, rend is better than OP. If you don't need the life steal (you shouldn't need it, as MP0 is so easy), I'd go with the ravage rune so you can almost always hit the entire elite pack in 1 rend.

If you want to kill elites faster, rend is better than OP. If you don't need the life steal (you shouldn't need it, as MP0 is so easy), I'd go with the ravage rune so you can almost always hit the entire elite pack in 1 rend.

That is actually not a bad idea, only OP is free to use and rend costs 20 fury. For my build where I dont use animosity that would be too big a dent in my fury budget, especially since the 10% crit from OP help quite a bit for those into the Fray procs...