“Capcom Pro Tour wasn’t the only reason the game was released when it was.”

Capcom’s Street Fighter 5 was met with a less than stellar reception when it launched in February despite some compelling gameplay. That’s because of the lack of Trials mode, Arcade mode, Story Mode, you name it. In conversation with Game Informer (via GameSpot), executive producer Yoshinori Ono addressed some of those concerns and assured fans that the game would expand.

“I think it’s safe to say that we underestimated the popularity of some of the single-player features. That said, we are excited about the two all-new single-player modes – character story and survival – and we have plans to continue to refine and expand onto those experiences.”

You can count on work for Street Fighter 5 to be “just as long, if not longer” than that on Street Fighter 4. “As we’ve stated in the past, Street Fighter V is an evolving platform that will continue to get more refined and built upon over time. For us, this is a marathon and not a sprint, and we appreciate all of the words of support as we embark on this journey together.”

Many assumed that Street Fighter 5 launched with a lack of content due to the Capcom Pro Tour and Ono admitted that it was one reason. However, “The Capcom Pro Tour wasn’t the only reason for why the game was released when it was. We understand that if we had more features ready at launch, it probably would’ve been better received by some of our more casual fans who tend to enjoy Street Fighter more via single-player content, as opposed to competitive play.

“There’s a delicate balance between our hardcore and casual players. We understand that the game serves several needs and we’ll continue to work hard to strike that perfect balance so that we can live up to our ‘Street Fighter for all’ mission.”

Though single-player content is on the way, players can expect multiplayer improvements down the line as well. “We are putting in a lot of effort to smooth out the server problems and address issues such as rage quitters, which is affecting players’ online experience. Once we are able to implement all the fixes we have in store, I’m confident fans will enjoy the online experience that much more.”

Glad they realized their error however I think it would be difficult to re energize sales unless they go full multiplatform as that is one way of rereleasing the game complete and fresh.The way it is now I doubt even Sony are putting in any more funds to bolster it.