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View Poll Results: What is your favorite genre?/ What is your favorite level of magic?

CWBP 2 : Determining the genre and era

Vote: you can choose as many options as you like. Genre and magic will be counted separately.

Genre:

Fantasy: magic is common and generally accepted

-Dark fantasy (not horror) close to horror but different,. Horror emphasis on fear while dark fantasy emphasis on despair (The Brothers Grimm, Van Helsing or the Witcher)
-Fairytale or light fantasy: not as tragic as the dark fantasy but no need to be funny (Shrek, the discworld)
-High fantasy/heroic : in another world with an epic character or story (Lord of the ring)
-Low fantasy : often in real world is generally humoristic or horrific (Conan the barbarian ?)

Science fiction: technology or social engineering is the central element

*It‘s also possible to mix eras and have anachronisms just like most of the Final Fantasy games
Magic ?

No magic: real life
Low magic: it is rare, only a few know how it work (Game of thrones, Star Wars, mutants?)
Common magic: you can go to Waterdeep to buy magical goods (Forgotten realms, Harry Potter)
Even more magic: other planes of existence (dungeon and dragon: Sigil), the whole society is based on magic and without it, it is doomed.

I like steampunk and fantasy and I think it could be interesting to mix them in a middle age/renaissance setting, but fantasy would be great too. One thing we need is something to make the world feel unique.

I prefer the level of technology to be set either very low (definitely pre-gunpowder/steam era) OR high-tech futuristic to the point where it begins to look borderline fantastic. There's also the option of going for WEIRD technology, with things working in wildly different ways from reality.

Ok so what I'm getting so far is generally more high fantasy and pre-gunpowder technology set in a medieval to renaissance era. I'd be happy to go with that. When I think of that I think along the lines of AD&D, or Jack Vance or Conan (if it was wholly in the dark ages for Conan though) sort of worlds. What level of magic does that imply? I tend to think of big magic thats essence is inaccessible to the general/uninitiated/trained population but wholly available for the right kind of cash. And also natural magic for many limited populations of people, creatures or beings.

Any ideas towards Azelor's worthwhile suggestion for something unique to set the world apart?

Gunpowder was used before the beginning of the Renaissance. As for the magic, I would prefer an easy access for some that know how to use it. And also accessible for the others via items or by paying a mage.

By natural magic I suppose you mean those spell-like abilities, like the firebreath of the dragon ?

Any ideas towards Azelor's worthwhile suggestion for something unique to set the world apart?

If we end up going for fantasy instead of sci fi, we could make it a world where instead of magnetic poles, compass needles will point toward mystical locations -- stonehenge-esque megalith structures of unknown origin, holy mountains, eternally swirling whirlpools in the world's oceans, places where deities fell to the ground, gates that lead to other dimensions, etc. That could affect cartography, as it might not make as much sense to refer to longitudes and latitudes when defining a geographic location.