DESTINY fans have witnessed many changes unfold affecting Bungie, The Taken King and the game’s Year Two plans.

The studio have been busy trying to fix lagging issues in the Crucible, a problem that has been bugging fans for quite sometime.

Since Bungie's first attempts to try and combat this, several new fixes have been deployed to help update the game to a better standard.

Design lead Lars Bakken had some fresh information for fans on the Destiny update, revealing: “There are still issues for sure, but even after a few hours of data, we were noticing good things.

“That’s why I was ecstatic when the Matchmaking team said they thought they could do even more yesterday. The plan is to keep looking at data, listen to the community, keep you updated, and see how much more we can do to make the experience better.”

Bakken explained that he hoped to deploy these changes to further modes in the future, adding: “Of course, the end goal has always been to push this out to our other playlists so they can share in the love. We’ll do that when we feel like we have a good solution we’re happy with.”

Destiny Senior Designer Leif Johansen also shared some more details on the new Taken King mode arriving in February, Crimson Doubles.

"We’re opening up a Fireteam-Only 2v2 Elimination playlist with a twist: you get a significant buff while your teammate is dead. Having to ask someone to be your Guardian Valentine and being filled with angry vengeance when they get killed are the experiences that I hope will define the event.

“When you find yourself alone in the fight, you gain maximum ratings for Armor, Agility, Recovery, and Weapon Handling speed.