Fixed crash related to technology migration. (35161)
Fixed item sub groups wouldn't be used in the recipe GUI when item groups were disabled. (35140)
Public and LAN game visibility are now separate settings (in GUI and in server-settings.json), and they can be toggled runtime with the /config command. See data/server-settings.example.json for a way to specify the visibility, as the old one will not work anymore.
Fixed has password/mods filters not working.
Fixed problems with determining external IP address for MP games. (35192)

Fixed quickbar clearing wouldn't work when taking part of the stack. (35211)
Fixed that mod browser sorting column would be ignored after using the search. (35233)
Actually fixed Has Mods filter in browse games GUI (35222).
Fixed that the "can't open enemy structures" error would show when it was never possible to open any GUI for the entity. (35220)
It's now not possible to switch to the install-mods screen while there are mods pending deletion. (35260)
Fix constant combinator ignoring item_slot_count prototype change after creation (35201).