Changes in 1.1.0

Added saving and Loading!
Added a delete_2048 script to free the memory used by the engine.
Added the ability to undo as many times as you want (new argument setup_2048 script)
saving and loading supports the undo's
.

Version 1.1.0. Published April 22, 2015

Created with GameMaker: Studio v1.4.1474

Age Rating: 9+

Average Rating

Your review

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Duy N
08 October 2016

Great engine

Simple and easy to use. Don't know what to say, but this engine rocks.

It would be such a cool engine if it has network feature. But overall, 5/5 stars.

Jarrett O
06 May 2015

Excellent 2048 Engine

This is a great engine that has lots of cool features. Most of the code is way above my pay grade, but I've learned quite a bit about ds_grids and ds_lists by reviewing the scripts. I'm eager to see the Undo function, and possibly one that would save a game in progress so that it could be reloaded later.

Edit for version 1.1.0 -- The undo, save, and load additions worked like a charm. Thanks!

Jamie Ford (Publisher)
22 April 2015

Thatnks for the review, A saving and Loading feature is a great idea!! i will put it in the next update.
Edit: saving, loading and undo's are in 1.1.0 update out now. hope you like it :)