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Smoothing out the swiping

New release of Conflicademia updated tweaking the swiping input so that the consumer of the swipe event can choose to process on a number of different attributes, such as total distance swiped or speed of swipe.

After the changes were completed, it seems that swapping weapons on the phone platform are much more intuitive. Additionally, I fixed the logic so that the swap can be received on the web platform too. Simply click and drag across the screen as if the mouse were your finger.

Additionally, I’ve posted a Youtube video that includes some random coding as I also really enjoy teaching and presenting. If anything this will help me become better at that specific task, as one day I’d love to pioneer some really awesome technology and then present it to the all those who are interested.