Capcom shared some more information on Deep Down‘s armor, also releasing a quite great piece of concept artwork showcasing suits inspired by realistic 15th century armor.

The armor in the picture at the bottom of this post has been designed to express the realistic feel of medieval protections with several layers of metal, or with quilted equipment made to soften blows.

Since the players will access various dungeons by touching a series of stone statues, they will appear in the dungeon equipped with the appropriate armor stored in the corresponding statue itself (meaning that the armor pictured below probably belongs to the 15th century Bohemia dungeon featured in the Tokyo Game Show trailer).

Each suit of armor is divided in different parts like arms or head, and different skills will be enabled by different combinations of armor and location.

Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market.
RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games.
He is also one of the few surviving fans of the flight simulator genre on Earth.