C Developer in Brooklyn, United States

Member since May 9, 2016

Over a twenty-year career that started when he was fourteen years old, Eliran has done most of his work in the gambling industry, where he designed and developed games, electronic circuit boards and their firmware, device drivers, management web sites, and interconnected systems.

Wrote gambling game firmware for custom-made gaming boards using Assembler language.

Designed and coded a proprietary OS system for the company's proprietary gambling boards. Used C and Assembler for an ix86-based computer. Developed all the necessary device drivers and the graphics engine.

Developed the server, POS, and hardware roulette readers for a Skypad gambling system in the UK, which is a Windows CE device running a virtual roulette that connects to a real roulette in the casino house.

Developed a number of USB security dongles that secure the company's software.

A location-based iOS app that tracks when individuals in a group a arrive at and leave a defined location. Designed mainly to allow parents to know when their kids arrived home. As a design decision, the app doesn't show the location of users when they are outside the location to keep their privacy.

A simple slingshot game where a player needs to shoot down balloons. The game is written in Objective-C using SpriteKit. The game works with AppleTV, iPhones, and iPads. In addition, different SDKs like ads and analytics are integrated.

A six player plus communal screen Texas Hold'em machine. All screens run a custom OS and the software is loaded from the server. Players interact with the game using touchscreens and the manager controls the machine using a digital iButton as a key.