Red9 StudioTools have been born out of frustration at Autodesks reluctancy to add some of these core features and workflows into Maya itself. Why OpenSource, well I want to give something back to the industry as I feel damn sorry for studios without the benefit of a large R&D department to craft pipelines around them. The Studio Pack is designed to speed up a modern animation pipeline.
All comments and suggestions are welcomed. For more info mail me :)

Monday, 29 April 2013

This one goes through the MetaHud node integration that's now on the popup menu in the ChannelBox. Really useful for debugging setups and monitoring data inside your rigs. The idea is really simple, it's makes a simple metaNode who's attributes are all monitored, all I do is add attrs to that node and connect those attrs up to the data I want them to monitor. Because it's a node you can wire this up to your rig and have it live there, monitoring any data you may need when debugging.

About Me

Red9 StudioTools have been born out of frustration at Autodesks reluctancy to add some of these core features and workflows into Maya itself. Why OpenSource, well I want to give something back to the industry as I feel damn sorry for studios without the benefit of a large R&D department to craft pipelines around them. The Studio Pack is designed to speed up a modern animation pipeline.