Dragon Quest Community Thread: Come in! Would you like a Puff-Puff?

Go to page

Go to page

Banned

So, finally, here's a community thread for one of the biggest JRPG series. Discuss everything you want about the series here.
But first, for everyone not quite so familiar with Dragon Quest, let's do a "quick" overview.

Dragon Quest / Dragon Warrior

The game that started it all. Not only is it the first game in the series, it's also the origin of what we consider JRPGs today. This also means it's still very barebones. Your party only consists of one character throughout the whole game and even enemies always fight solo. You can explore the world freely and the only hints you get are few cryptical hints from villagers. And it's one of those early RPGs in which you really have to grind.
If you enjoy all that, definitely give this game a try, it's still a lot of fun. The US NES version is greatly improved with some better graphics, an easier to use interface and most importantly battery saves, so make sure to play that version. Or go for the remakes on SFC and GBC, they look quite a bit nicer and the difficulty has been toned down a little. The GBC version is available in English, the SFC version has been fan-translated. There's also a mobile port for iOS and Android.

Dragon Quest II / Dragon Warrior II

The typical sequel. You get a bigger world, you finally get a party of three people and monsters now come in groups. Basically a lot of improvements all around. But beware, the game likes to screw with the player, like when you're trying to recruit your second party member, and it's easy to get lost in the overworld later in the game.
As for which version to play, basically everything I wrote for the first Dragon Quest is true here as well with the small addition that the fan translation is very buggy. Keep in mind that the GBC and SFC versions both come with the first and second game on one cartridge. There's also an iOS and Android version recently released worldwide.

Dragon Quest III / Dragon Warrior III

I only just recently started playing this, so maybe someone else can provide a more detailed explanation, but basically this game adds a class system for the first time in the series. You can freely choose your hero's gender and some kind of psychological test at the beginning determines your personality. Your additional party members can be recruited at a bar. This is also the first time there's a day and night cycle in the series. This seems to be one of the most well regarded entries in the series.
The NES and GBC versions are both available in English, but the SFC version has been fan-translated and seems to be the best version to play. From the looks of it, it's based on Dragon Quest VI's graphic engine. There's also an iOS and Android port based on the SNES version.

Dragon Quest IV: Chapters of the Chosen / Dragon Warrior IV

As the name implies this game is divided in several chapters, with the early ones all focusing on a different party member. These are the usual warrior and priest type characters, but there's also a merchant which leads to a Recettear type mini-game. This character seems to be rather popular as he even got his own spin-off series, as you can see further below.
The DS version really is the one to go for here, just because of how much more convenient it is to play. Sadly the English DS release omitted the Party Talk feature, which is a rather heavy loss, so let's just pretend you never heard of this so you won't notice. There's a port for Android and iOS, it was released in the West and even includes the Party Chat cut from the DS version.

Dragon Quest V: Hand of the Heavenly Bride

This is the first game in the series with a heavy focus on the story. You follow your hero's life from his early childhood when he travels with his father to his adulthood when you get to choose your future bride. Instead of normal party members, you have to catch monsters that fight alongside you for most of the game, and yes, this was quite a bit before the first Pokémon game. This is just my personal preference, but if you want to play just one game in the series, make it this one.
The only official English choice here are the DS and mobile versions. The DS version is a great port (of the PS2 version), so play this one, I can't say anything about the mobile version, though. The other two versions on SFC and PS2 have both been fan-translated by now, in case you'd rather want to try one of them.

Dragon Quest VI: Realms of Revelation / Realms of Reverie

This has the somewhat cliché premise of a party of amnesiac heroes after they get defeated by the big evil boss. Through your journey you switch between the dream world and the real world, maybe kinda like in A Link to the Past. The story is told through a set of smaller stories that happen in each town you visit.
I've only played the DS version, but from what I've heard it has been streamlined quite a bit, and not in a positive way, so it feels like you're rushing through most of the sub-stories with barely anything having a lasting effect. So if you have the chance, try the SFC version. You have to use a fan translation for that, even though we came very close to an English release. If you don't want to bother with that, just get the English DS or mobile versions.

Dragon Quest VII / Dragon Warrior VII

I guess the one thing this game is most famous for is its extreme length. So if you want to finish this, make sure to set aside 100+ hours to get through it. But on the other hand you get a huge world to explore, with a lot of wonderfully written side stories. This has some of my favorite and most memorable side stories in the whole series, so the trip is certainly worth it. Since it's on the PSX, it's also the first game in the series to feature 3D environments. The 3DS version has completely reworked graphics and adds new content as well as changes several things to make it easier to progress. It also has visible enemy encounters, but those seem to be rather aggressive, which leads to an overall higher battle count in this version. Still, overall the 3DS version is the recommended version to play.

Dragon Quest VIII: Journey of the Cursed King

This marks a very important step forward for the series as this is the first mainline Dragon Quest game released in Europe! Yes, Europe only had to wait a mere 18 years for its first real Dragon Quest. The first game in the overall series released in Europe, by the way, was the GBC Dragon Quest Monsters.
This was also part of a bigger push for the Dragon Quest brand in the West, as evident by the huge effort put into the localization. The Western version features voice overs, a graphical interface and an orchestral soundtrack not present in the original Japanese version.
The story is about a castle guard that's the only one unaffected by a curse put on his castle. So you travel with your king and princess to find the perpetrator and break the curse. The game's notable changes are a slower battle system that lets you see your party members attacking the monsters, the introduction of the alchemy pot which lets you create new items from different ingredients and a connected overworld.
You have the choice between an Android/iOS version, the original PS2 version and a 3DS port with added content. The 3DS port is the recommended version to get.

Dragon Quest IX: Sentinels of the Starry Skies

This is somewhat of a throwback to Dragon Quest III. Your party only consists of user created characters and you can assign vocations (i.e. classes) to each of them. New additions are the multiplayer mode and the fun feature of only having one save file on your game. It's also the only mainline game that's only been released on a handheld.
Only one version, get that one.

Dragon Quest X: Mezameshi Itsutsu no Shuzoku Online

Sadly, this is a subscription based and IP-locked Japan-only MMORPG, so I can't say anything about it. So far it hasn't been announced for a Western release, but it was and will be released on a lot of different platforms in Japan.

Dragon Quest XI: Sugisarishi Toki wo Motomete

Coming to 3DS and PS4 on July 29th, 2017. Switch version will probably come at a later date. The 3DS version features the option to choose between 3D and 2D graphics. The PS4 version is completely in 3D using the Unreal Engine 4. It's currently unknown which of these versions the Switch port will be based on. No Western release announced yet.

Dragon Quest Monsters series

Basically these are Pokémon games with a Dragon Quest theme. They retain the basic Dragon Quest battle system, but it's all about catching monsters now. The first two games were both released on Game Boy Color and each got remakes on the 3DS. Sadly, we're still waiting for localizations of those remakes, but the original games got both released here.

The Joker subseries modernized the Monsters series a bit with 3D visuals and on-screen enemies. But, since I've only played the two games here and none of the original series, I can't really compare them to say what exactly is so different about them that they got a new name. What I can say, though, is that they are very much worth checking out. There's an updated "Professional version" for Joker 2 that was only released in Japan (despite a rather late release of the Western version of the original Joker 2). Dragon Quest Monsters Joker 3 is also getting a "Professional" version, but neither this nor the original version are announced for a Western release.

Dragon Quest Mysterious Dungeon series

Part of the larger Mysterious Dungeon series by Chunsoft, that also includes games in the Final Fantasy, Pokémon and Shiren universe. These are basically rogue-like games. I never played one of the Dragon Quest games in this series, so I can't comment on the quality, but if you like this very niche genre, give them a try. The only one released in English however is the PSX game "Torneko's Last Hope", the one with the ugly cover.

Slime MoriMori series

Of the Slime MoriMori games only the DS title "Rocket Slime" has been released in English (but wasn't released in Europe). These seem to be action-adventure type games which all star the beloved slime.

Dragon Quest Heroes series

Dragon Quest Heroes is an action style spinoff developed by Omega Force that plays similar to their Musou series, but with a bigger focus on RPG elements and some light tower defense influences. Its sequel was only released in Japan and but it's scheduled to release in North America and Europe in late April 2017. There's also a version for Switch that combines both titles into one game. It's only been released in Japan so far with no Western release confirmed yet.

Swords series

These two games are on-rail RPGs, where you have to swing your sword to attack monsters and block attacks with your shield. The Wii game "Dragon Quest Swords" was even released everywhere in the West.

Itadaki Street / Fortune Street

The Itadaki Street games are a series of virtual board games, that play very similar to Monopoly, with some added depth like the ability to buy shares of certain streets. If you haven't been cynical about the financial market, after these games you will be. Fortune Street (or Boom Street in Europe) is the only entry in the series released in the West and I highly recommend picking this up.

All the rest
And finally here's the rest of the bunch, all that didn't quite fit in the other subseries.

Monster Battle Road seems to some kind of card-based action game, two of the games were only released in the arcade and the one Wii game was never released in the West. I have never played or even seen them, so I don't know anything about them.
Dragon Quest Wars is a download-only DSi strategy game. It's quite nice for a while, but don't expect much depth here.
That blue box is an anniversary collection released for the Wii which contains the Famicom and Super Famicom version of Dragon Quest I, II and III and comes with a nice mini medal. Sadly and unsurprisingly, this was never released in the West.
Theatrhythm: Dragon Quest is a rhythm game with a Dragon Quest theme for 3DS, similiar to the Final Fantasy Theatrhythm games. No localization announcement yet and it's rather unlikely it will get one at this point.
And finally Dragon Quest Builders is a building game heavily inspired by Minecraft, but seems to feature an ongoing story set after the "bad ending" of the first Dragon Quest. The story is structured in four chapters that have you rebuilt towns from the original Dragon Quest, but there's also an extra mode that lets you build as you please. It was released for PS4, PS3 and Vita in Japan and PS4 and Vita in the West.

Member

Member

2 has been on my backlog for months.
I'm near the end of the game, I just need to go to the last continent, but holy poo the amount of random encounters that game throws as you near the end is just..ugh.

I might use cheat codes ;_;

Edit: I thought 8 was released on mobile phones, or are you just talking about English versions of the game?

Member

2 has been on my backlog for months.
I'm near the end of the game, I just need to go to the last continent, but holy poo the amount of random encounters that game throws as you near the end is just..ugh.

Junior Member

Member

I'm ashamed to admit I've yet only completed V and IX (both on DS versions). Great games! Would love to play the VII remake when/if it gets localised and VIII at some point. What's the best way to play VIII btw?

Member

I'm ashamed to admit I've yet only completed V and IX (both on DS versions). Great games! Would love to play the VII remake when/if it gets localised and VIII at some point. What's the best way to play VIII btw?

Member

Fantastic thread, Jucksalbe! I remember reading about Dragon Quest in game magazines back in the early 90s. I was always fascinated by Toriyama's artworks. Unforunately, it took quite some time for the series to be released in Europe. The first Dragon Quest game that I got to play was the DS remake of Chapters of the Chosen. I've been a fan ever since!

Yep, my first DQ game was Dragon Warrior VII which I had to import. I'm glad the DS remakes finally gave them a chance to release some of the older games in Europe, but there's still no European release of Dragon Quest I-III, I guess the first one will be the iOS versions.

Member

I've actually decided to start trying to collect retro (Nintendo) games, and Dragon Quest was one of the series that I had decided on. This thread alerted me to the many remakes of the early games, I'm sure that will be very helpful to me.

Member

Member

I have to thank GAF for getting me into the series. I'd played a small bit of 1 and assumed the series had not moved on from there but there was a good post pointing out Dragon Quest was not archaic.

So I bought IV on a whim and was surprised by how playable it was. I kind of shelved IV for a long time when I got stuck in Chapter 4

The battle you're supposed to lose kept going bad and for whatever reason I didn't think "oh I'm supposed to lose" like I would in any other JRPG

I since played V, VI and IX.

For some random memories. I had to play through VI with no access to a guide and so took forever to find the ultimate key, to use the phrase it is in the last place you look it I had literilly looked everywhere else. I also missed most of the optional party members aside from

Lizzie

In V I had some lucky monster finds with the (monsters)

Restless Armour and Killing Machine

. I also had a "wait, did this just happen?" moment on the final boss

I had put Bianca in my party in reserve row as you probably know she is somewhat under levelled, well all other party members were down so I was like "I'm going to use my strongest magic" and that was the final blow

. After completion I also found out I had missed some human party members from checking the other save on the card (it was a used copy but the game went out of print quickly, remember) but that player was unable to find where to go next after getting

the ultimate key, they had managed to get it with a lower levelled party than me too

.

As for spin-offs I own Dragon Quest Swords and Boom Street (though this is more of a Dragon Quest skin). Not played the former, nearly finished the latter and it feels like there are still more strategies to learn and the pacing is a bit slow and it feels like the AI is a bit rigged at times (though you can use their sort sightedness against them near the end of a match).

Member

Banned

I love this series. DQ V, VI and VIII are my favourites. IX was a lot of fun too. I'm really hoping VII get's brought over. I would also love for VIII to get released on Vita so I can do a portable playthrough.