An interview on Rock, Paper, Shotgun talks with Brian Fargo about plans for Wasteland 2, the kickstart that got the sequel going, and the role Obsidian is going to play in the project. They dig for some details on how the story will be written, the size of the development team, the kick it forward concept, and more. Thanks nin.

"You can check your anatomy all you want, and even though there may be normal variation, when it comes right down to it, this far inside the head it all looks the same. No, no, no, don't tug on that. You never know what it might be attached to."