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Product Description

Feeling it! Is a fun and fast-paced game to help kids identify feeling words and faces! Content includes 52 Feeling It! Cards.

Object of the Game:
To be the fastest player to identify the matching feeling between two cards.

Game Play:
Print off and cut out game cards. There are 52 playable cards, each containing four different feelings. Before you start, make sure that all players review the different feeling faces in this deck. (The feelings in the blue boxes)

Each player is dealt one card face down to start the game. The remaining cards are placed in a pile (Main Deck) face up in between the players. When the game begins, all players flip over their card. Everyone then tries to find the matching feeling between their own card and the card at the top of the Main Deck.

The first person to find a match must say “Feeling (feeling word)!” and quickly grab the card off the top of the pile. Players then continue to try to find the matching feeling between their card and the next card in the Main Deck.

Once you win a card from the Main Deck, you place it face up on top of any cards that you have previously acquired. You will then continue trying to find a match between your new card and the card at the top of the Main Deck. Play continues until all the cards from the Main Deck are gone.

How To Win:

The player that has the most cards at the end of the game wins! There is always a matching feeling. Sometimes all four feelings will match up.

Game Play Variation:

#1: Play with normal rules. The only difference will be that if someone correctly identifies that all four of their feelings match up, they can call out “Feeling it!” and they automatically win the game. This has to be done before someone else correctly identifies a match. If they call it incorrectly, then they are disqualified.

#2: Feelings Expression Version. In this game, one person will be identified as the Flipper. They will not be playing but will be responsible for flipping over the cards from the Main Deck. Everyone else is dealt a card face up. The Flipper holds the Main Deck face down. When play begins, the Flipper flips a card from the Main Deck over. The first person to find a match must say “Feeling (feeling word)!” and grab the card. The winner of that card must first either (1) define the feeling, (2) share an example of a time they’ve felt that way, (3) talk about a time they’ve noticed someone else feeling that way. Play continues with the Flipper flipping the next card. If a player identifies that all four feelings match up, and they say “Feeling it!”, then they must tell a story in 30 seconds or less using all four feeling words in order to keep the card. The player with the most cards wins!

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