Texturing & Modeling

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This third edition has been thoroughly updated to ensure it continues to meet the needs of 3D graphics professionals and students. Included are all new chapters devoted to the latest issues in the field, real- time procedural shading, texture atlases, and procedural geometric instancing.This third edition has been thoroughly updated to ensure it continues to meet the needs of 3D graphics professionals and students.

Title

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Texturing & Modeling

Author

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David S. Ebert

Publisher

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Morgan Kaufmann - 2003

ISBN-13

:

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