@Drecien.4508 said:
Chests are back up and prices dropping, the system works!

They issue has been fixed?!? Why was there no update note???

Not sure, maybe to be sneaky? Or to keep all the shines to themselves?

Elsewhere, the truth leaked out... some developer was a teensy bit lazy about sending in their contribution for the patch notes, and it missed the deadline. (Presumably for translation to other languages, etc)

(I assume a developer, because as one, I can tell you we are super bad at doing paperwork in a timely fashion.)

Not that, but none of the chests have reset for me yet. (Well, technically, I've only checked 7 of them.) I tried logging out and back in again. I just logged out again, due to another update. I'll post again after I get back in.

Well, could it be that the bubbles that you get from the sunken chests are now put into a spot in the bank automatically now? If you hit the options gear, then selected deposit all materials, your bubbles would have gone to the material storage. I did get loot from my first chest in a couple weeks today. They are near the bottom of the ascended materials.

Day 2 of opening all the 9 chests (excluding the test 1 I did last night) had no issues whatsoever. For tomorrow I'll do yet another full run through of 10 chests. If that also goes smoothly, the issue will have been fixed for me.

@Daddicus.6128 said:
I was able to check them all after all. 9 were available to loot, but the 10th was not (Timberline Falls).

Was the Timberline Falls one already "completed" in this round of the achievement? You still have to unlock all ten and complete the cycle before they reset after this fix. It didn't reset progress on Master Diver.

Seems to be (mostly) fixed. I put one character on each of the ten chests and split up my keys. What I found was this:

The first load-in all of the chests that were previously unavailable could now be looted

Upon completion of the achievement, each time you load into the map again the chest is still open/non-interactable

If you go back to character select and log in again, it will be available to open. A tedious and time-consuming process but unless you store up a lot of keys again it should rarely be an issue.

If you don't have any keys in your inventory, you will still be able to channel the chest. When the channel finishes, it will just give you a message stating somewhat vaguely "You are not able to open this chest."

If you open a chest on a lower level character (not sure what the cutoff is) you will not receive any swimspeed infusions (made this mistake once)

Hmm, is it time gated now? Or still a bit wobbly? I'm missing three chests for the next achievement completion, all three are shown as already open and cannot be interacted with. Same happened yesterday more or less, but with other chests. Still have 13 keys in stock...

Confirming that I was able to use all 27 of my keys to open sunken chests in a one-hour period. Acquiring a key by killing 10 kraits is a time-gated daily, but opening chests is not time-gated (or at least by so short a time that I didn't notice.)

Starting after the fix officially appeared in the release notes, at about 10pm EST on Tuesday, I completed my 6 remaining previously bugged chests. Completing the 10th chest reset the Master Diver achievement immediately. I was then able to open the next set of 10 chests, twice. Nice surprise, since I thought it'd be plausible that after opening 10 chests, I might have to wait for a daily reset for a full new round of Master Diver. I did this on a single character, if that matters.

What I noticed, that might help others, is that if I hung around the 10th chest that I'd opened, it didn't seem to reset. But if I went to another chest/map (I didn't need to log out), all chests were reset and ready to open. In one case I even hopped right back to the 9th chest I'd opened to see if there might be an individual chest timer, but I was able to open it. So the order of opening chests didn't matter, as long as I didn't open any chest twice in a row, even upon reset of Master Diver.

Really helpful advice, Bellefon, thanks a lot! I had indeed one character per location camping to open each chest. Visiting the place with a different character made the chests accessable. Leaving the map and re-entering it with the same character helped once, but not always.

First character, in the zone that didn't work yesterday, worked. Could not loot a second time (which is probably expected). Second and third characters also could not loot. I then logged all the way out (to get the patch that just was issued), and they both worked this time. First character checked again, and could not loot.

Fourth character could not loot. Logged all the way out and back in, and now he can. Fifth through tenth characters could not loot. Logged out to character select and back in (with each character). Then they could each loot.

Back to the first character, just to see if it had reset. No. Went to character select, and then it had. I looted it, and received the Master Diver achievement a second time. However, this was slightly after midnight (my time). Could be an unintended effect.

So, I don't think it's working perfectly (we shouldn't have to zone twice for every chest). But, it does seem to be working.

I opened the last two chests; achievement reset. Once they've all been opened and it resets, I should be able to open it again, yes? Chest did not reset; it remained open and not accessible to open again. Waited around a bit, nothing changed. Logged out to character select and then back in, chest still open/not working. Logged out, shut down game entirely, restarted: now chest is closed and it let me open it.

See my posts above. It's still not completely fixed. Characters already in the zone when they log in will see a looted chest. Log out (to character select) and back in, and the chest can usually be looted (I predict, Udolpho, that your experience was a special case). I reported this in-game, but it probably needs to be reported often, or else they may not know about it.

I looted 14 chests the second day it was back, getting master diver twice and three chests towards the third time. So, there don't appear to be any limits; any limits that were speculated to exist (before the fix) were obviously just offshoots of the bug(s).

I tried to open chests. I still have a problem. Basically there are 10 different locations and when I open 1 of them then 24 hrs later it won't work again. Someone said you can only open a location again when you have done all 10 on this list. This isn't good I opened all 10 already. Then weeks went by and if I open some then it is a pain. We should just be able to open ANY sunken chest as long as 24 hrs has gone by

@aandiarie.7195 said:
I tried to open chests. I still have a problem. Basically there are 10 different locations and when I open 1 of them then 24 hrs later it won't work again. Someone said you can only open a location again when you have done all 10 on this list. This isn't good I opened all 10 already. Then weeks went by and if I open some then it is a pain. We should just be able to open ANY sunken chest as long as 24 hrs has gone by

The design is that you open all ten, completing the Master Diver achievement, and then they all reset so that you can do it again.

This may not be what I would have preferred, but it is how it was designed, and that is unlikely to change regardless of the bug.

@aandiarie.7195 said:
I tried to open chests. I still have a problem. Basically there are 10 different locations and when I open 1 of them then 24 hrs later it won't work again. Someone said you can only open a location again when you have done all 10 on this list. This isn't good I opened all 10 already. Then weeks went by and if I open some then it is a pain. We should just be able to open ANY sunken chest as long as 24 hrs has gone by

To repeat: log out to character select with that character, and then log right back in. It will then work.

@Sirian.3689 said:
I tried to open the first chest of 10 again after the bug was stated fixed in release notes today, result it looks like it opens but no gain and I still have 31 spare keys.

Thank you for that info!

Is anyone else coming across this as well?

I was able to all of the ones in the achievement except the Sunken Chest in Iron Marches. I have tried the last few days after the patch was released, on different toons, and also tried the log out to character select screen and then back in. It will allow me to loot the chest, however does not give progress toward the "Master Diver" achievement or the "Master Diver: Iron Marches". At least I got loot! lol

EDIT: I just looked, it gave me loot and opened the chest with both toons I tried, however did not consume the key

I was able to open the chests a number of times but then, like last time, I got interrupted while channeling the opening of the chest. Instead of the chest just remaining open like in the previous bug it looks like it can be opened. Now says "You are unable to open the chest." after channeling and this is happening in multiple maps.

Sorry for the delayed response. I just went to each chest on the list for the Master Diver achievement one by one until I used all my keys. They seem to reset once you complete the achievement and go back to a chest on the list you've already opened.

Tried again last night, one in Iron Marches is still 'buggy'. I only can loot that chest, but it does not consume the key or give credit towards completing the achievement. I did screenshot and send in an IG bug report. Free loooooots!