Personal Notes
Worships Ehlonna
Was a ranger until she had a vision that “something was wrong” and gave up her wandering life to dedicate herself more fully to the Huntress.
Is trying to figure out what Ehlonna wants of her.
Thinks she's just a human.
Extremely kind personality - essentially, like the stereotypical paladin, but without the ego.
Handles herself gracefully in combat
Slightly slimmer and wirier than her strength - looks more like a runner than a bodybuilder, but is very strong

Longbow +2 of Holy Affliction (Formerly Longbow of Vile Damage)
Struck enemies take 1d4 int damage in addition to normal arrow damage. Additionally, struck foes who have vile feats must make a will save (DC 16) or loose access to one of their vile feats. Stats and feats lost will not come back naturally, and can only be healed with a Greater Restoration cast on descecrated ground… or an alignment change.

Iron Blob
This appears to be a small, extremely heavy, opaque disk roughly the size of a small iron buckler. When touched or commanded to move, it reveals itself to be an ooze made of flowing iron. Unlike most oozes, it does not seem motivated with a desire to eat anything. (Thus it will never grow, reproduce, or attack anything unless commanded to; see below.)

Anyone within 30 feet of the Iron Blob can command it through simple concentration. If more than one person are trying to command the Iron Blob, they should make contested will saves to determine who it obeys. If not commanded, the Iron Blob lies perfectly still, soon collapsing into a perfectly symetrical disk-shaped puddle that closely resembles a very plain iron buckler.

Magic that the Iron Blob is immune to flows right through it. If commanded to climb onto a magical item, it spreads along it as commanded and tightly grips the item until commanded to let go. This makes the item heavier by 10 pounds, and adds a +1 enchantment bonus to damage, in addition to any normal benefits of making a shortsword a longsword or a light mace into a heavy mace.

Anklets of Maneuverability2 sets
Improves a flying creature's maneuverability by one rating. (2 exist in this horde. Up to 2 sets can be worn by one character, on wrists and ankles, stacking for a total of up to 2 ratings' improvement. It is reasonable to expect that more of these exist, somewhere, created for Drummond's Half-dragons.)

Black Dragon Amulet
A black dragon scale, inset with a tiny green emerald chip and polished to a high sheen.