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The player can tell generally how Cassandra feels about the Inquisitor by engaging her in a "generic" conversation (i.e. a conversation where her greeting and farewell are not changed by any other factors such as a quest or cutscene).

Hostile (-75 to -5):

Cassandra will greet the Inquisitor with:

"Go on, then."

"What is it?"

"Surely you have better things to do."

Cassandra will bid the Inquisitor farewell with "As you wish."

Neutral (-5 to 34):

Cassandra will greet the Inquisitor with:

"Greetings."

"Yes?"

"Do you need something?"

Cassandra will bid the Inquisitor farewell with "Another time, then."

Warm (35 to 74):

Cassandra will still use the "Neutral" set of greetings, but may also add:

"Hello again."

"Is there anything you need?"

"I trust all is well?"

Cassandra will bid the Inquisitor farewell with "Another time, then."

Friendly (75 to 125):

Cassandra will drop the "Neutral" greetings and will still use the "Warm" set of greetings, but may also add:

"What do you need, my friend?"

"It's good to see you."

Cassandra will bid the Inquisitor farewell with "Another time, then."

Note: If Cassandra is romanced, she will drop all standard greetings and will greet the inquisitor with "The sight of you warms the heart." and "You are quite distracting you know?"

Haven only, after In Hushed Whispers OR Champions of the JustA cutscene will play of Cassandra arguing with a mage or templar. That bit will vary, but her lines with The Inquisitor, The Inquisitor's lines and the dialogue choices are always the same. There is one romance option, but otherwise no choices cause any approval changes.

Note: This conversation ends in an area of Skyhold that is only accessible after completing a main plot quest. If that hasn't been done yet, the Inquisitor will be unable to reenter Skyhold's Main Hall by normal means – through a door. One solution is to use the map and travel; another would be to simply jump over the mural and on the roof, then down into the garden: remember, in Skyhold fall damage is disabled.

↑Choosing all dialogue options that gives the most approval with Cassandra in the cutscenes and the other prompted conversations, before going to the Hinterlands, should give around 29 approval which unlocks the second dialogue.