Even though CDPR did a much better job with the starter decks than in Closed Beta (because they start with 4 Golds and 6 Silvers each), they’re still far from perfect. I’ll try to build a new, budget deck for each of the factions that should be a significant upgrade over the basic decks. They’re still, sadly, much worse than a full meta decks, but they should be good enough to farm the kegs with.

Here are the rules I was following when building each of the budget decks:

Only starting Gold cards. Every Gold card is now Legendary, so it might be hard for players who didn’t open a lot of kegs to craft them so early. The starter Golds are rarely optimal for the deck and should be switched out as soon as possible once you get better options. I’ll give the list of high priority crafts for the deck.

Only the most important Silver cards outside of the starting ones. Every Silver is now Epic, so they cost 4 times less than Golds. Silvers have a higher crafting priority than Golds now, as you can get 4 Silvers for just 1 Gold. Each of the decks has some Silver cards that are simply necessary and not including them would be really bad for the deck. I’ve tried my best to not add too many of them and stick to max 2 or 3 extra Silvers per deck.

No limits on the Bronze cards. Bronze cards are backbone of every deck. And the starting options are pretty… limited. It’s easiest to get a solid Bronze collection through Keg openings (even after ~50 Kegs you should have majority of the necessary Bronzes). Also, since Commons are only 30 to Craft and Rares only 80, you should be able to craft some of the ones you’re missing.

No limits on the Leader cards. You can get every Leader card through the free Challenges, not to mention that you’re getting quite a lot of Ore in the process (750 in total – 7.5 kegs!) which can boost your collection by a bit.

If the builds are still too expensive, e.g. you’ve just opened your first Kegs and have no resources from the Closed Beta, I’m afraid that you will have to use the starter decks until you get some more cards. They aren’t perfect, but should easily be good enough to get you to Tier I rewards if you play every day (maybe even Tier II if you grind more).

Budget Decks for Gwent Open Beta

This is a pretty basic Weather deck. The deck gets significantly stronger if you can put Gold Weather cards into it – you first bait Clear Skies with your Bronze weather cards and then drop a big Gold weather and either force your opponent to pass or get a lot of value over time. But even as a budget list it’s still quite strong. Most of the decks run only 1 or 2 ways to clear the weather, so if you play the game right and bait them early, you can then snowball the game very easily. If you bait all the Clear Skies early, you can then cover the whole board in weather and watch your opponent’s strength shrink.

The fine people at Gwentlemen were really on the ball and got new ratings and descriptions on all of the Legendary cards to me right as Open Beta hit. The tool is now up-to-date and will hopefully help you make the right choice if you are lucky enough to get offered a Legendary card!

Deck Page Update

By popular demand I made the deck pages more accurately match the deck builder in the game. You now have both the visual format and the list format on every deck page!

Deck Sorting

My apologies for being late with these changes, but you can now sort decks by Leader or only include decks with certain cards.

Collection Manager

There was a bit of a bug with some of the card counts in the collection manager profile, but that has been fixed! If you are just coming back to Gwentify, you can reset your collection from this page!

Coming Soon

I’m going to be adding the ability to sort cards in the deck builder by keyword/mechanic.

Notifications are coming! This is something I added to Hearthstone Top Decks recently. If your deck receives a comment, or one of your comments receive a reply you will receive a notification in your profile. It will also display the number of notifications you haven’t read on the navigation!

You should also be on the look out for some new content coming soon!

Let me know if you have any suggestions for the site, and I’ll try to make them happen!

Video Explaining Meteorite Powder

Weather Card Changes

It looks like Gwent Open Beta is coming on May 24th, 2017 on PC, Xbox One, and Playstation 4!

Closed beta will be coming to an end on May 22nd, which means your card collection and progress will be removed. You will receive kegs based on how far you progressed and how many kegs you opened, check out more information here.

Scheduled to begin May 24th, Public Beta will be available for PC, Xbox One and PlayStation 4.

“Public Beta is the next step in the game’s development process, one that we’d be honored to continue alongside everyone who’s been with us thus far,” said Benjamin Lee, Development Director at CD PROJEKT RED. “It’s also a chance for many new gamers to play GWENT for the first time and we’re looking forward to making the game even better with their help,” added Lee.

GWENT’s Public Beta is a fresh start for everyone. Card collections and player progress will reset to ensure gamers begin on equal footing. Everyone who participated in the Closed Beta will receive Card Kegs, as well as other in-game rewards for their activity. Additional information regarding Closed Beta participation rewards is available here.

The switch from Closed to Public Beta will entail a short technical transition period starting May 22nd. Until the start of Public Beta on May 24th, game servers will be offline for maintenance. During this time, GWENT’s Facebook and Twitter channels will provide updates on the game’s status.

More information about Public Beta, as well as GWENT in general, is available in the FAQ section of playgwent.com.

There will also be a Playstation 4 Technical Beta which will allow you test out Gwent if you are a PS4 user. This is basically a stress test of sorts where they try to find any bugs when the server is given a heavier load.

We would like to announce a weekend-long PlayStation 4 Technical Beta for GWENT: The Witcher Card Game.

If you want to check out GWENT on your PlayStation 4 you can do so starting Friday, March 31st, 19:00 CEST. The Technical Beta will end on Monday, April 3rd, 08:00 CEST. During that time players will be able to create their own decks, check out the tutorial and participate in online casual matches. The game will be available for download from PlayStation Store.

If you experience any problems during the technical beta do not hesitate to contact our tech support team at: [email protected]

More information about the Technical Beta is available in the official FAQ:

Q: How can I access GWENT: The Witcher Card Game PlayStation 4 Technical Beta?
A: The only thing you need to do is enter PlayStation Store and download GWENT: The Witcher Card Game Technical Beta.

Q: When will the Technical Beta be live?
A: The Technical Beta will be launched on March 31st, 19:00 CEST and end on April 3rd at 8:00 CEST.

Q: What regions are participating in the Technical Beta?
A: The Technical Beta is available in Europe, North America and South America.

Q: What game features and functionalities will be available in the Technical Beta build?
A: The Technical Beta build will allow players to create their own decks, play the tutorial and online casual matches.

Q: What’s the purpose of the PlayStation Technical Beta?
A: The Technical Beta’s purpose is to test how the game works on PlayStation 4 with many users playing simultaneously. Technical glitches are possible, but the game is already fun!

Q: Is there any chance you’ll extend Technical Beta tests?
A: We’re not planning to extend the Technical Beta.

Q: Is PlayStation Plus required to participate?
A: A PlayStation Plus subscription is not required to participate in the Technical Beta.

Q: Can gamers purchase in-game items like Card Kegs during the Technical Beta?
A: Real currency purchases are not available in the Technical Beta.

Q: Are you planning to wipe progress made while playing the Technical Beta?
A: After Technical Beta is concluded, GWENT Technical Beta accounts will be deleted.

Q: What language versions are available in the Technical Beta?
A: The Technical Beta is available in: English, German, Russian, French, Brazilian-Portuguese, Spanish, Latin American-Spanish, Italian and Polish.

Q: Can I share in-game screenshots and video footage?
A: We’d be very happy if you did! However, please remember that this is still an early version of the game, so some bugs and glitches might occur. We’d be very grateful if you mentioned that what you’re posting is Technical Beta footage.

Q: How much HDD space will I need to install the Technical Beta build of GWENT?
A: You’ll need about 3GB of free space to install the Technical Beta build of GWENT.

Q: Do I need internet connection to participate in the Technical Beta?
A: Internet connection is required to play.

Q: Can I get Trophies for playing the Technical Beta?
A: While Trophies will be available in the final game, you will not receive any for playing the Technical Beta build.

Q: How can I report a bug or contact tech support?
A: In order to report a bug or any issue with the game, please reach out to our technical support here: [email protected]

The new Positioning Patch is now live! You can now choose where to position a minion on a row, along with this huge change there was a ton of other card changes which are listed below in the patch notes.

Positioning Update

New Features

New Game Board: The game board has been changed to make it more legible and accessible.

Move History: Players can now review which cards have been played over the course of the match.

New Card Laying Mechanic: Card positioning has taken on a new dimension. Players can now choose
exactly where on a row to play their cards, and many abilities now refer to a card’s relative
position on the row.

Taunt System: Players can now communicate with each other using predefined “taunts” spoken by
their avatar.

Neutral

Thunderbolt Potion now lets you choose 3 adjacent units and buffs all non-Gold units among them
(positioning).

Dimeritium Bomb now affects 5 adjacent units (positioning).

Commander’s Horn now lets you choose 5 adjacent units and buffs all non-Gold units among them
(positioning).

Geralt: Aard changed to Ranged.

Geralt: Aard now lets you choose 3 adjacent units on the opposing Melee or Ranged row and affects
all non-Gold units among them (positioning).

First Light changed to Fleeting. Clear Skies or Rally go to the graveyard instead.

Field Marshal Duda: Agitator now counts as a Token (spawned) unit.

Field Marshal Duda: Agitator now has the Fleeting tag.

Field Marshal Duda: Companion now counts as a Token (spawned) unit.

Field Marshal Duda: Companion now has the Fleeting tag.

Unicorn now counts as a Token (spawned) unit.

Unicorn now has the Fleeting tag.

Chironex now counts as a Token (spawned) unit.

Chironex now has the Fleeting tag.

Roach is now summoned before Kayran’s ability is resolved.

Lambert strength changed from 6 to 5.

Eskel strength changed from 6 to 5.

Clear Skies now removes all Weather effects on the battlefield.

Cyprian Wiley now only deals 3 base damage to an opposing non-Gold unit. No effect when removed
from board.

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