Divinity: Original Sin delayed – again

Divinity: Original Sin has been pushed back yet again, and is now targeting a northern spring release window rather than expected – and imminent – February 28 launch.

The new release window was announced via the teaser trailer below. The delay will allow the team to incorporate feedback from backers and beta testers.

It’s at least the second time the co-op RPG has been delayed, with Larian pushing launch back by about three months to allow it to implement all the stretch goal features its successful Kickstarter funded.