README.md

Scripts

Handful of somewhat specific functionality that might be useful, but not worth
including in the library itself.

Scripts can be built by cding into their directory and running
rebar3 escriptize, with the compiled script ending up in _build/default/bin.

Static reference checker

If you suspect that an object isn't being garbage collected because it's held
through some series of pointers that ends in a static variable, this script
should come in handy. Given a dump file and an object ID, it will scan the
reference graph to try and find chains of pointers from a static context that
eventually reference your object.

As an example, if I had an activity that I suspected wasn't getting garbage
collected I could first find it's ID using the REPL: