Official development blog for the PARANOIA roleplaying game. No description is available at your security clearance. The Computer is your friend.

Thursday, June 12, 2014

PARANOIA Bundle of Holding

Attention, citizen! The Computer's loyal servants in Internal Security have approved the PARANOIA Bundle of Holding for your security clearance. This bundle has everything you need to become a Troubleshooter hunting traitors in Alpha Complex.

For just US$9.95, you get all three titles in our RED-Clearance core collection (retail value $42):

PARANOIA (retail price $24): The 2004 Mongoose edition ("Service Pack 1," with errata corrected) of the classic 1984 SFRPG of light-hearted backstabbing in a future underground city ruled by an insane Computer.

Criminal Histories (retail $9): This character-creation rules supplement helps your Troubleshooters uncover all kinds of treason in their past -- their own and each other's.

GM Screen and Mission Blender (retail $9): These charts let you generate an entire mission, from briefing to debriefing and terminations, with a mere 60 or 70 die rolls.

And if you pay more than the threshold price (around $23 at this writing), you'll rise in clearance and get our ULTRAVIOLET-Clearance collection of five bonus titles:

Flashbacks (retail $24): This must-have 256-page mission collection presents classic 1980s PARANOIA missions updated for the 2004 edition. Learn why Vapors Don't Shoot Back, which citizens get The YELLOW Clearance Black Box Blues, when to Send in the Clones, and what to do when Something Falls Off.

The Traitor's Manual (retail $9): A comprehensive guide to secret societies like the First Church of Christ-Computer Programmer, Psion, the Sierra Club, and of course, honest-to-Lenin Communists.

Crash Priority (retail $9): Five new missions ranging from "Guard this invisible, undetectable train" to "Serve beverages to death-row traitors."

The Mutant Experience (retail $9): New mutant powers like Speed and Creeping Madness, mutagens for giving the gift that keeps on giving (treason), and special equipment just for filthy muties.

Almost all the titles in this offer are illustrated by The One True PARANOIA Artist, the incomparable Jim Holloway. Ten percent of your payment is split equally between the two charities selected by Famous Game Designer Allen Varney: the Electronic Frontier Foundation and Human Rights Watch.

The starting threshold price of this PARANOIA Bundle will be weighted to keep it from rising too fast. The sooner you buy, the lower the threshold is, and the cheaper it is to get the bonus supplements.

There's another reason to buy early. If The Computer generously authorizes the addition of new bonus titles to this collection after launch, PLC forkbots will automatically place the new additions on your Wizard's Cabinet download page, REGARDLESS of whether you paid more than the bonus threshold. Praise The Computer!

"Of course," you're saying, "I already own all these titles." Well, how about recruiting a new citizen? By paying more than the threshold price, you can give a Bundle of Holding as a gift. CPU considers this the most efficient way to introduce newcomers to a life in joyous service to The Computer.

You have not yet purchased this collection, citizen. Why not? Are you mistrustful of The Computer's generosity? Perhaps this Internal Security agent can encourage you. Buy with certainty, and quickly -- this PARANOIA Bundle of Holding offer ends Monday morning, June 23rd.

Monday, June 10, 2013

Kremlin Kickstarter

Comrades! Now to be viewink Jolly Roger Games Kickstarter commune-funding campaign to be reprintink glorious 1980s board game Kremlin, originally published by Fata Morgana and later Awalon Hill. (Boardgamegeek Kremlin page.)

Kremlin is game of secretly allocating influence to promote Soviet apparatchiks through ranks up to glorious Party Leader. Vinner is first player whose Party Leader waves at three annual Loyalty Day parades. (Is not enough just to be Party Leader -- you have to wave.)

Kremlin is played for up to ten turns, ending as soon as the Party Chief successfully waves three times at the May Day Parade, or when so many politicians are dead or in Siberia that the Party Chief can disband the Politburo and take complete power for himself.

Each turn has phases. The most important of these are the KGB trials (which can send party members to Siberia or the cemetery) and the Defense Ministry's Spy Investigations, which can also force politicians on a winter's gulag holiday. With the KGB, the catch is that the higher up the ladder the target, the more difficult to bring down, and Party Chiefs tend to change KGB leaders who take shots at the top. For the Defense Minister, his investigations require a trial to be successful -- and a guilty vote, and that isn't always possible in the Central Committee.

The catch? Players allot influence secretly at the start of the game and don't reveal it until it is used, meaning no one knows who controls the KGB or any other ministry, not until Influence is revealed -- and even then, who knows who still has undeclared influence on that person? It is possible players can swap control back and forth over the KGB chief even as he is trying to determine who to assassinate!

Once the carnage is done, players have to survive the ravages of aging -- and every time a politician takes action, he ages faster than normal. Your 50-year old star of the party? Well, suddenly he's acting like he's 83, Comrade. Life near the top will do that to you. In the Health phase, politicians may die or grow sick -- sick politicians can choose to go to the hospital, but while there, they exert no influence and their responsibilities pass on to other politicians. Sometimes this means your man must make the heroic sacrifice to the Rodina and remain on the job even while at death's door.

Once we know who is still alive, the Party Chief is allowed to move politicians between posts. After all, he's in control of the bureaucracy. He can move people up and down, and when he's done, upper ministers do so as well -- but can only affect politicians below them on the food chain. Heck, politicians can even sponsor comrades in exile in Siberia to come back to the People. Of course, each person you bring back ages you five years....want to bring back five? Age 25 years in the blink of an eye, Tovarich.

Wednesday, May 15, 2013

PARANOIA in the real world: Cloning breakthrough

Dr Shoukhrat Mitalipov said: "A thorough examination of the stem cells derived through this technique demonstrated their ability to convert just like normal embryonic stem cells, into several different cell types, including nerve cells, liver cells and heart cells.
"While there is much work to be done in developing safe and effective stem cell treatments, we believe this is a significant step forward in developing the cells that could be used in regenerative medicine." [...]
The technique takes the same sample of skin cells but converts them using proteins to "induced pluripotent" stem cells. However, there are still questions about the quality of stem cells produced using this method compared with embryonic stem cells.

Thursday, March 14, 2013

PARANOIA in the real world: Soylent

You know what's an irreversible waste of time, money and effort? Eating food you take pleasure in eating. I mean, wouldn't you rather just ingest a tasteless form of sustenance for the rest of your life and never have to go through that tedious rigmarole of opening and eating a pre-made sandwich or enjoying a huge hungover fry-up ever again? Rob Rhinehart -- a 24-year-old software engineer from Atlanta and, presumably, an impossibly busy man -- thinks so.

Rob found himself resenting the inordinate amount time it takes to fry an egg in the morning and decided something had to be done. Simplifying food as "nutrients required by the body to function" (which sounds totally bulimic, I know, but I promise it's not), Rob has come up with an odourless, beige cocktail he calls Soylent.

I wasn't sure if he was trolling at first, because "soylent" is the name of a wafer made out of human flesh and fed to the overpopulated masses in the seminal 1973 sf film Soylent Green, but then I read the extensive post on Rob's blog about how he came to make the stuff and started to believe him. Soylent contains all the nutritive components of a balanced diet, but with just a third of the calories and none of the toxins or cancer-causing stuff you'd usually find waiting to kill you in your lunch. Despite the fact it looks a bit like vomit, Soylent supposedly has the potential to change the entire world's relationship with food, so I spoke to Rob to find out how.

Monday, March 04, 2013

Big Deep Thoughts

While I'm busy feeding my two new clones (which, due to a mix-up in Tech Services, were delivered fresh out of the Embryonic Development Tank without their regulation jumpsuits and equipment), feast your eyes on this article about AI and existential risks to humanity. While it's all interesting, there are some especially Paranoid moments.

It is tempting to think that programming empathy into an AI would be easy, but designing a friendly machine is more difficult than it looks. You could give it a benevolent goal — something cuddly and utilitarian, like maximising human happiness. But an AI might think that human happiness is a biochemical phenomenon. It might think that flooding your bloodstream with non-lethal doses of heroin is the best way to maximise your happiness. It might also predict that shortsighted humans will fail to see the wisdom of its interventions. It might plan out a sequence of cunning chess moves to insulate itself from resistance. Maybe it would surround itself with impenetrable defences, or maybe it would confine humans — in prisons of undreamt-of efficiency.

PARANOIA novel in the Bundle of Holding

The Ultraviolet Books PARANOIA novel Stay Alert by Allen Varney (i.e. me, designer of the 2004 Mongoose Publishing edition of PARANOIA) has been added to the Bundle of Holding, a collection of DRM-free ebook novels by leading RPG designers, sold for a price you set yourself. Modeled on the popular Humble Bundle and similar offers, the Bundle of Holding supports indie authors as well as two fine charities.

Stay Alert is an official PARANOIA novel authorized by the RPG's owners. Newly promoted to RED Clearance, Tech Services maintenance tech Fletcher-R leads a team of Troubleshooters on a mission to return a stolen helpbot to its rightful (?) owner. He winds up in the middle of a gang war, with the greatest threats coming from (of course) his fellow Troubleshooters.

The other nine authors now in the Bundle of Holding:

Matt Forbeck (Brave New World): the first book in his "Shotguns and Sorcery" trilogy, Hard Times in Dragon City.

Jenna Katerin Moran (Nobilis, Exalted): Fable of the Swan, set in the world of her new "Chuubo's Marvelous Wish-Granting Engine."

Aaron Rosenberg (the ENnie-winning Lure of the Lich Lord, Races of Destiny for D&D): the first book in his space opera series, Birth of the Dread Remora.

All books are DRM-free and offered in Kindle, ePub, and .PDF versions. For one price you set yourself, you get the whole collection in all formats, and you help support our charities: Reading is Fundamental and Child's Play. You can learn more about the charities and the books at the Bundle of Holding site -- but hurry. The Bundle of Holding has less than a week left to run, and then it's gone.

Certain points in this praiseworthy piece show a lack of familiarity with the current Mongoose Publishing edition of PARANOIA, and regrettably there is no mention of the official line of novels from Ultraviolet Books. But it's the work of moments for loyal citizens to drop by, create a Gawker account, and post a gentle correction in the comments.

Tuesday, January 01, 2013

PARANOIA: 2012 in review

The Computer's loyal servants in Technical Services have discovered Communist sabotage of various timekeeping devices across Alpha Complex. Doubtless the traitors, who will doubtless soon be apprehended, intended to sow doubt in The Computer's doubtlessly accurate chronological fidelity. Because all these devices display different degrees of error, Central Processing has ordered a complex-wide reset, requiring Year 214 to be repeated from the beginning.

Nothing of import happened with PARANOIA in 2012. But stay tuned, because a large project is afoot, or soon to climb to its feet. Should it happen, PARANOIA will have a strong 2013. As always, The Computer commends all loyal citizens for their cooperation.