REVIEW: Colour Bind

Colour Bind is a physics based puzzle/platform game. The object of the game is quite simple: get from point A to point B – much like many other platform games of its kind. What sets Colour Bind apart though, is that it’s an idea so simple yet so complex: it uses gravity linked to colors. This in turn makes it a game that challenges your forward thinking as well as total thinking. The game is based with the primary colors (Red, Blue and Green) each having a specific direction of gravity within the 50 “Original” levels that come with the game. Your means of moving about the map is in the form of a 2 wheel vehicle that has the ability to inflate its tires, allowing it to bounce into higher places on the map. You drive your vehicle with a pre-defined color, let’s say red. The red gravity is normal, towards the bottom of the screen, then you notice your goal is on the top left of the map. So, what do you do? You drive across one of the many color lasers in the level which make your vehicle change color and, along with it, gravity. Say you ran through a green laser, now your gravity in the map shifts to the left of the screen, allowing you to climb up the wall and reach your goal. This is the game in its most basic level, but as you move forward, you have to deal with switches that change the color’s gravity as well as boxes with specific colors that move with the gravity of their defined color and buttons that move you as well. Add all that and you have a game that makes getting from start to finish one of the most challenging yet super addictively fun games I’ve seen in a long time.

The first few levels range from simple to easy due mostly to them being tutorial levels, but as you progress through the initial 50 maps that come with the game you will notice they go from easy, to medium, hard and depending on your patience, insane. This game will test your skills and your patience, and if this is not enough, the game uses the “Steam Workshop” to allow other community members, as well as yourself, to make your own levels and share them with the world. Along with the addition of player made levels, you can always bring a buddy along for the ride and share the keyboard in some crazy co-op levels that require both of you to time your actions and movements to achieve the common goal.

Colour-Bind is an innovative take on an old platforming idea that also takes into account handicaps that people might have, adding help like inverting colors and patterns for each color to allow everyone to enjoy this platforming masterpiece. In total, Colour-Bind is one of the best platforming games I’ve seen in a long time and a great game all around, which is refreshing to see. Australia based Finn Morgan, the indie dev of the game, clearly has a passion for making things for others to enjoy.

You will be able to find this game on Steam for $10 USD and you can share any maps you make with us here on the ‘Ship.

SCORE: 9/10

Colour Bind is out now on PC (reviewed), and is coming soon to Linux and Mac.