Spotlight

Everything you’ve wanted to know about the origins of roleplaying games…

Designers & Dragons: The ’70s is a comprehensive picture of the beginnings of the RPG industry. This 2nd edition expands the original single book into a series of four–beginning with the ’70s and ending with the ’00s–and we’ve added over 50,000 new words to this volume alone. Learn about the colorful history of TSR and the wave of D&D inspired games (and gaming companies) to follow, and dip your toes into wargaming trivia. Regardless of your gaming background, Shannon Appelcline’s meticulously researched history won’t disappoint.

In this volume, you’ll find:

A foreword by Greg Stafford, creator of Glorantha and author of King Arthur Pendragon Profiles for thirteen 1970s gaming companies including TSR, GDW, and Chaosium The inside scoop behind games like D&D, Traveller, and The Fantasy Trip Ten things you might not know about roleplaying in the ‘70s An extensive bibliography and index

Meet the characters behind the characters and the gamers behind the games in Designers & Dragons: The ’70s!

EHP 8001: Designers & Dragons - The 80'sMSRP: $20.00

Everything you’ve wanted to know about the origins of roleplaying games…

Designers & Dragons: The ‘80s is a comprehensive picture of the growth of the RPG industry. This 2nd edition expands the original single book into a series of four–beginning with the ’70s and ending with the ’00s–and we’ve added over 10,000 new words to this volume alone. Take an in-depth look at ’80s style gaming courtesy of companies like Steve Jackson Games and West End Games, plus an intro to the small (but mighty!) presses of the decade. Regardless of your gaming background, Shannon Appelcline’s meticulously researched history won’t disappoint.

In this volume, you’ll find:

A foreword by Mike Pondsmith, founder of R. Talsorian & creator of Cyberpunk Profiles for 23 1980s gaming companies including Steve Jackson Games, Palladium Books, and Mayfair Games The inside scoop behind games like GURPS, Champions, and Battletech Ten things you might not know about roleplaying in the ‘80s An extensive bibliography and index

Meet the characters behind the characters and the gamers behind the games in Designers & Dragons: The ’80s!

EHP 8002:Designers & Dragons - The 90'sMSRP: $20.00

Everything you’ve wanted to know about the origins of roleplaying games…

Designers & Dragons: The ‘90s is a comprehensive picture of the heyday of the RPG industry. This 2nd edition expands the original single book into a series of four–beginning with the ’70s and ending with the ’00s–and we’ve added over 10,000 new words to this volume alone. In this volume, we profile an RPG titan—Wizards of the Coast—and cover the rise of storytelling RPG settings like White Wolf’s World of Darkness. Regardless of your gaming background, Shannon Appelcline’s meticulously researched history won’t disappoint.

In this volume, you’ll find:

A foreword by Peter Adkison, founder of Wizards of the Coast & owner of Gen Con Profiles for 21 1990s gaming companies including Wizards of the Coast, White Wolf, and Atlas Games The inside scoop behind games like Dungeons & Dragons 3e, Warhammer 40k, Ars Magica, and Wizards of the Coast Ten things you might not know about roleplaying in the ‘90s An extensive bibliography and index

Meet the characters behind the characters and the gamers behind the games in Designers & Dragons: The ‘90s!

EHP 8003:Designers & Dragons - The 00'sMSRP: $20.00

Everything you’ve wanted to know about the origins of roleplaying games…

Designers & Dragons: The ‘00s is a comprehensive picture of the new resurgence of the RPG industry. This 2nd edition expands the original single book into a series of four–beginning with the ’70s and ending with the ’00s–and we’ve added over tens of thousands of new words to this final and most updated volume. Take an inside look at d20 companies, watch the growth of new titans like Paizo Publishing, and learn about the growth of indie presses like Evil Hat Productions. Regardless of your gaming background, Shannon Appelcline’s meticulously researched history won’t disappoint.

In this volume, you’ll find:

A foreword by Lisa Stevens, founder of Paizo Publishing Profiles for 25 2000s gaming companies including Paizo Publishing, Green Ronin, Mongoose Publishing, and yes—Evil Hat The inside scoop behind games like Pathfinder, Freeport, and Gumshoe Ten things you might not know about roleplaying in the ‘00s An extensive bibliography and index

Meet the characters behind the characters and the gamers behind the games in Designers & Dragons: The ‘00s!