Tom Clancy sort of had a field day at this year’s E3. There were not one but two games that held his name. One was Tom Clancy’s The Division, a game that we have already previewed. The other, is a take on a more classic Tom Clancy game, Tom Clancy’s Rainbow Six: Siege.

Rainbow Six: Siege is a more traditional competitive shooter that puts one team of operatives against another team of terrorists. It takes advantage of one of the big buzzwords of E3 this year, Asymmetrical Gameplay. The terrorists and operatives will have completely different objectives in every game, and will also have different tools that they can use to meet those objectives.

For example, the demo shown at E3 focused on a group of terrorists that had holed themselves up inside a building. Their goal was to take out all of the operatives without the hostage dying. The operatives’ goal was to rescue the hostage, also without the hostage dying, though they could choose to kill all the terrorists if they wanted to.

The terrorists got to start inside of a building and were able to fortify it before the operatives got there. This meant boarding up the windows and stringing barbed wire across doors. They set down blockades throughout the house to give themselves cover. They filled the house with traps and explosives, making it difficult for the operatives to get to where the hostage is being stored.

The operatives, on the other hand, had much more advanced weaponry than the terrorists. They had explosives that let them break the doors and windows, high caliber automatic weapons, and even riot shields. No matter how great the terrorist’s defenses are, the operatives are designed to be slightly more powerful than them on the actual battlefield.

This creates an awesome asymmetrical dynamic. The terrorists are weaker and have to work with less, but have time to prepare for the operatives’ onslaught. This means that they have the added advantage of being able to wait for the enemy to come to them and having the environment help them kill the enemy. The operatives, on the other hand, have the ability to steamroll the terrorists if they get momentum, but getting that momentum is difficult if defenses are set up correctly.

Games can change in favor of one side or another very quickly, as this shooter is old-school hard. Think back to the days of the original Rainbow Six or games like Counter-Strike. Remember how easily you died? The same holds true here. It’s a one shot one kill game, testing your ability to stay out of the line of fire. Unless you have a plan and you act together as a team, you will quickly find your entire force mowed down in an instant. Since being killed is one of the victory conditions of this game, this means that either the operatives or the terrorists can lose only seconds after a match starts if they blindly run out into the open.

Rainbow: Six Siege will be a game primarily designed for multiplayer play. However, that’s not to say it won’t have a campaign mode either. The campaign will simply be based on the multiplayer. You will be taken through a variety of sandbox maps and given several missions either as an operative or a terrorist. They won’t always be as straight forward, like, “win a multiplayer match with bots.” Sometimes it will involve tasks such as, “bring the hostage to the negotiation point” or something like that. Everything was still hypothetical of course, but the idea here is to make the multiplayer and the single player feed off each other, providing one cohesive gameplay experience across both.

Rainbow Six: Siege will be a next-generation exclusive, which is probably a good thing. Even though the military shooter is starting to wane in popularity, we still have a TON of great shooters coming out in the next year. If it was on both sets of consoles, it might be showed up by other great multi console games like Destiny, EVOLVE, Battlefield: Hardline, and more. However, as a next-generation exclusive, it stands as an enticing promise of what next-gen shooters will look and play like. If you are a fan of ultra-hard one shot one kill mission style shooters… well Rainbow Six: Siege is basically your only option in the immediate future. Check it out!

PROCEDURAL DESTRUCTION: Change the landscape of your assault with an unprecedented level of environmental destruction. Walls can be shattered, and floors and ceilings can be breached. Mastering the element of destruction is the key to victory.

THE SIEGE GAMEPLAY Breach enemy strongholds with new tactical measures or fortify your own with defensive resources in both sides of sieges, a brand-new mode of assault combat for the Rainbow Six series. PROCEDURAL DESTRUCTION Change the landscape of your assault with an unprecedented level of environmental destruction. Walls can be shattered, and floors and ceilings can be breached. Mastering the element of destruction is the key to victory.