Can switch between three protagonists at any time off-mission, certain missions allow changes during them

Multiple protags chosen due to IV+EFLC success

Switching reduces "flat spots" during stories

Play as protagonist and antogonist, stories cross each other

Switching protags is like entering Google Earth

Michael: Old guy from first trailer, retired bank robber, in witness protection, lives in Rockford Hills (Similar to Beverly Hills), has wife (Amanda) and children (Tracy the teen and Jimmy the 20-year-old)

Trevor: Balding guy living in a trailer in the desert of Blaine County, friend of Michael

Franklin: repossesses cars, possibly one of many tasks from his boss.

Pedestrians have more reactions to you (giving the middle finger, etc)

Can douse things in gas and leave a trail for later ignition

Ammunation is back

All protags have lives outside of your control

Each protag has skillsets and personalities

Complex missions happen earlier

Many heist missions

Protags can work together in certain missions, sometimes all three

Rappeling, possibly off-mission ability

Planes available very early

Many side missions and minigames including yoga and a full golf course. Some minigames specific to a protag.

No RPG elements (fat/muscle) but you can change clothing like GTA IV

TV will return among other "odd" things for a video game

No girlfriends but there are regular friends/family for each protag:

Lamar: crazy friend of Franklin

Amanda: Michael's wife in a rocky relationship

Jimmy: Michael's pothead son

Ron: Trevor's paranoid neighbor

Some familiar faces from GTA IV will return but no Niko and no PS2-era characters.

No property but plenty of other stuff to do with money throughout your gameplay experience

The phone makes a return

Random, optional side quests like in RDR will return. Talk with hitchhikers, nab a purse-snatcher, etc

I was absolutely shocked when they said the map will be bigger than RDR, GTA 4, GTA: SA combined. But what I'd like is for that to be put into perspective for me. What I mean is, how big is the GTA 5 map in square mileage? In addition, how many miles is it when traveling straight across the map end-to-end? and how many miles is it if you circled the whole map on the outside circumference? Can you help me out on this one TreeFitty? I'm really curious to know the mileages, even if they're just approximate and not exact. I just want a general idea of how many miles I'll be traveling around that huge place.

What about vehicle customisation ? You could only get that in GTA:SA and since this GTA revolves around Los Santos, the second "island" you go onto in SA, I'd say just dot two or three garage's around the map because we need something back from SA, and for me that has to be the customizable vehicles.

OK, what I hope we can do in GTA V is have the ability to choose different properties. If you can't buy them fine i guess. But there has to be mansion and pimped out highrise condos available. PLEASEEEEEEEEEEEEEEEEEEEEEEEEEEEE Rockstar do this, make this happen it would be a game nobody will be able to put down. WE NEED THE ABILITY TO AT LEAST HAVE THE PRESTIGE THAT COMES WITH HAVING A NICE PAD. Whether it be in the sky (condo) in Century City, or a MODERN hillside mansion in Vinewood. Nothing would be better then rolling out of bed in the morning, heading to the track to bet on race horses, then taking in a round of golf, with a view of your condo in the background. PLEASE R* figure something out in this regard. I know you will because, I have a feeling you guys don't let anybody down. EVER. Thanks!!!!!!!!!!!!!!!!

From the screenshots themselves im already extremely happy. It seems like the game has taken the movie HEAT as its influence, and if u havent seen it yet and like crime movies, ur gonna love this. All the people hating on 3 characters really have problems, gta 4 gave us 3 characters, only difference is we had to pay more for the dlc's.