Speech Graphics - Research Engineer

Research Engineer

Summary

We are looking for a Research Engineer to join our growing Machine Learning team. You will be expected to research novel solutions to improve and develop Speech Graphics technology as well as implement and maintain those solutions for production. The work you do will have a visible impact in communication and entertainment industries.

About Speech Graphics

Speech Graphics is an award-winning startup providing pioneering facial animation technology for the games industry and beyond, with big name clients as Warner Brothers, Microsoft, Square Enix, and Def Jam Recordings. Based on over 20 years of R&D in speech technology, machine learning and procedural animation, our software produces high-quality facial animation from audio alone, with no need for motion capture. Our technology has been used for a variety of applications, including AAA game development (such as Middle-earth: Shadow of Mordor, Gears of War 4, and Call of Duty WWII); language education (Saundz.com); live avatars for VR and mobile (Linden Lab’s Sansar); and AI assistants (TBA). Join our growing interdisciplinary team to work in an exciting and rewarding atmosphere. Our main office is at CodeBase, the tech centre by the castle in the heart of Edinburgh.

Qualifications

MSc or PhD in a relevant field

Machine learning background

Experience with neural networks and deep learning

Excellent programming skills

Ability to work independently

Other preferred skills and experience

Experience with a deep learning toolbox, especially Torch and PyTorch

Experience working in a speech technology area such as speech recognition

Experience with speech software libraries such as Kaldi

Previous professional

Benefits

• Private health insurance

• Track for receiving stock options

• Snacks in the office, fun team outings and Friday beer nights

• Located in a tech centre surrounded by startup community with frequent events