In a post to NeoGAF, McCoy said that Respawn has been giving Bluepoint –– the studio charged with designing the Xbox 360 version of Titanfall –– the time they need to make a solid product before the game launches in late March, and things are going splendidly.

“It’s coming along really well,” McCoy said of the Xbox 360 version of Titanfall. “Bluepoint is full of phenomenally talented devs. We (being Respawn) have been pushing for them to have all the time they need to make it as good as possible, which means extra time for them to polish it up.”

The Xbox 360 edition of Titanfall, however, will launch on March 25, two weeks after the Xbox One and PC iterations of the game drop on March 11, EA announced earlier this month.

Share this article

Johnny is a graduate of Colorado State University, where he studied journalism with a news/editorial emphasis. He has written for several news outlets, including the three Colorado newspapers and ESPNDenver.com. Reach him through his website (ByJohnnyHart.com) or on Twitter (@ByJohnnyHart7).