Interviews

Scartenders

GameSpy: Did the fact that you weren't going to play Manny come into the decision?

Bauer: No, I was in from the get-go. I didn't ask about the character. In fact, my first question was, "Is Al [Pacino] doing it?" "No." "Oh, well I still want to do it." Then my next question was, "Am I playing Manny?" "No." "Oh... well, I still want to do it."

GameSpy: Did any of you get to see the game before your voice sessions?

Sandoval: No, I just did it because it was Scarface. "I'm in. Work out the deal and I'll be there."

Gervais: I didn't either.

Mewes: I think after we were done, they brought me upstairs to see a little of it, though I didn't get to see my character at all.

GameSpy: The cast of this game is rather impressive. Was there anyone in particular that, when you heard they were in the game, made you even more excited to be in this game?

Gervais: Well, of course. You only want to associate yourself with a quality product. I do that with everything. When I do a chat show, I always ask who the other guests are going to be. I don't want to be the best person on a project, I want to be the worst. So of course, hearing that James Woods was in it put me at ease. So did hearing that Lemmy was in it, and Elliot Gould, of course. I remember it being quite an impressive list.

Mewes: I actually don't know who else is in the game.

Steven Bauer in the film

GameSpy: So you don't know that your Mallrats co-star Michael Rooker is in it?

Mewes: Oh really? That's funny. The only person I knew was in it -- and I only know this because he was coming in after me -- was Wilmer.

GameSpy: Mr. Sandoval, how was working on Scarface different from the work you've done on such cartoons as The Boondocks, Batman Beyond and Jackie Chan Adventures?

Sandoval: For me, working on this was more like working on a dramatic, live-action role. Cartoons are so out there, so wild and crazy, while this was more realistic.

GameSpy: How about you, Jason, how was working on this different from when you did Jay's voice in the Clerks cartoon?

Mewes: There was a lot more stuff like me dodging bullets. "This guy is shooting at you, so we need you to say things like, 'F***! Stop.'" This had a lot more sound effects and screaming, so that was a little different.

GameSpy: How about you, Wilmer? How was working on Scarface different from the work you did on Halo 2?

Valderrama: With Halo 2, it was a lot of improvising. I was just coming up with stuff off the top of my head. I also played a bunch of different soldiers, and just did funny one-liners for when they get killed. I improvised a lot in Scarface as well, but it was a lot more scripted. My character has full-on conversations with Tony Montana that include talking about the story and the plot and what the player is going to have to do. Which was a lot more fun for me to do than to just come up with lines like, "Ugh, that looks like taco meat."