tag:blogger.com,1999:blog-3684028292581698421.post8940540877472515010..comments2018-04-19T17:59:15.015+07:00Comments on GLideN64: New Public Release. Part VI New GUIgonetzhttp://www.blogger.com/profile/08505275620490166369noreply@blogger.comBlogger8125tag:blogger.com,1999:blog-3684028292581698421.post-11277662029537564592016-12-09T15:40:23.213+07:002016-12-09T15:40:23.213+07:00Yes, the filters applied to all textures unless yo...Yes, the filters applied to all textures unless you selected &quot;Disable for backgrounds&quot; option. However, result may differ from standard bilinear filtering. I did not pay much attention on that module; some algorithms may need updates.gonetzhttps://www.blogger.com/profile/08505275620490166369noreply@blogger.comtag:blogger.com,1999:blog-3684028292581698421.post-75930888640019611002016-12-09T15:20:43.086+07:002016-12-09T15:20:43.086+07:00Ummmm, How do you use this plugin on PJ64?Ummmm, How do you use this plugin on PJ64?JKxSMILEhttps://www.blogger.com/profile/02905831714368037953noreply@blogger.comtag:blogger.com,1999:blog-3684028292581698421.post-89138921795233420962016-12-08T17:42:18.503+07:002016-12-08T17:42:18.503+07:00Do those filters act on the sprites I described? B...Do those filters act on the sprites I described? Because in the current GlideN64 public release they don&#39;t. &quot;Force Bilinear Filtering&quot; worked on them in GLide64, that&#39;s why I&#39;m saking.<br />Thanks.Drake Snellhttps://www.blogger.com/profile/14470216023122260883noreply@blogger.comtag:blogger.com,1999:blog-3684028292581698421.post-9869412129367468572016-12-08T11:23:13.544+07:002016-12-08T11:23:13.544+07:00&quot;Force Bilinear Filtering&quot; feature is no...&quot;Force Bilinear Filtering&quot; feature is not planned. You may use texture filters from texture enhancement module.gonetzhttps://www.blogger.com/profile/08505275620490166369noreply@blogger.comtag:blogger.com,1999:blog-3684028292581698421.post-5609424931383385222016-12-08T06:40:41.405+07:002016-12-08T06:40:41.405+07:00Really looking forward to it!! :D
But Gonetz, is i...Really looking forward to it!! :D<br />But Gonetz, is it possible to recover the &quot;Force Bilinear Filtering&quot; feature from your previous Glide64 plugin? Some sprites, like the Super Mario 64 text or the GoldenEye ammo icons, don&#39;t use any kind of bilinear filtering because they are rendered on native resolution (on console) so when you upscale them to high resolutions they look too blocky and pixelated. I think having those gigantic pixels really hurt all the graphical improvements you have introduced.<br />Don&#39;t take me wrong. I love your work and dedication. Can you at least tell me why the feature isn&#39;t available anymore?Unknownhttps://www.blogger.com/profile/14470216023122260883noreply@blogger.comtag:blogger.com,1999:blog-3684028292581698421.post-65420128031898920842016-12-06T17:31:30.130+07:002016-12-06T17:31:30.130+07:00Releases and WIP builds can be found on GitHub: ht...Releases and WIP builds can be found on GitHub: https://github.com/gonetz/GLideN64<br /><br />New Public Release planned to be out this year.gonetzhttps://www.blogger.com/profile/08505275620490166369noreply@blogger.comtag:blogger.com,1999:blog-3684028292581698421.post-33433570165070135272016-12-06T01:22:05.257+07:002016-12-06T01:22:05.257+07:00Exellent work Gonetz! When they release this updat...Exellent work Gonetz! When they release this update? There will be another pre-release? The last you have published is very old ..Unknownhttps://www.blogger.com/profile/07991354981290345140noreply@blogger.comtag:blogger.com,1999:blog-3684028292581698421.post-75605179025777036392016-12-05T02:10:23.315+07:002016-12-05T02:10:23.315+07:00where can i download the last gliden64 plugin?where can i download the last gliden64 plugin?Luis Sanchezhttps://www.blogger.com/profile/01272715709058208052noreply@blogger.com