Two small deathmatch levels for Zdoom/Zdaemon -maybe they work in Skulltag and other ports, too; not tested-, made at the request of the ABC clan, from Mexico. Designed for fast games and 1vs1 battles... And with new graphics and music. These levels were built in january-february of 2005.

Credits:

Leo Martin Lim, his sky from "UAC DEAD" has served as a base to design mine... And also to the graphic artists of Unreal, Dark Forces and Tekwar, because some of their work can be seen here.

Base:

to design mine... And also to the graphic artists of Unreal, Dark Forces and Tekwar, because some of their work can be seen here.