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If you focus on wisdom you will have a more than decent arrange of short range powers, and you can hold your own in melee anyway. Going for archery is probably not a good idea though since clerics don't get ranged weapon powers and dexterity is generally a dump stat fr them...

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Ok, going with the cleric then.. Will need to work a bit more to see what I can get out of it, but will probably dump some of the melee powers I previously had, and get some more utility or something.

Edit: Might change Sifri into an elven cleric, using a bow... Hmm.. *back to tinkering*

Question: How to make a decent range-type cleric? We already have 4 other melee's, me going melee then would probably not be such a good idea?

Well, making a range cleric is going to be pretty difficult. You do have a couple of range powers, but their range is rather short (range 5, compared to most of the wizards range 20). Also most of your powers are either melee range or close. Of course you can use a bow, but you lack the powers to do anything but basic attacks with it, unless you multiclass into Ranger.

Healing Word (Cleric, Encounter (special), Minor Action, Close Burst 5, Self or 1 ally.)
Can use 2/encounter, but only once per round.
Effect: Target can spend healing surge and get additional 1d6+5 HP.

Daily Prayers:
Beacon of Hope (Standard action, Close Burst 3, Each enemy in burst)
Attack: Wisdom vs. Will
Hit: Target is weakened untill end of its next turn.
Effect: You and allies in the burst regain 5+5 hit points, and healing powers restore +5 hit points untill end of encounter.

Skill Bonuses: +2 Nature, +2 PerceptionElven Weapon Proficiency: You gain proficiency with
the longbow and the shortbow.Fey Origin: Your ancestors were native to the Feywild,
so you are considered a fey creature for the purpose
of effects that relate to creature origin.Group Awareness: You grant non-elf allies within
5 squares of you a +1 racial bonus to Perception
checks.Wild Step: You ignore difficult terrain when you shift
(even if you have a power that allows you to shift
multiple squares).Elven Accuracy: You can use elven accuracy as an
encounter power.

background

Appearance: Lithe and of average height, there's not much that separate Siranina from her fellow elves. Her hair is light blonde, somewhat of an oddity among the elves, and her eyes are deep, sparkling green. She wear dark green leather breeches and a green and brown leather linen shirt under her dark brown hide armor. On her left hip rests a quiver bristling with arrows, on the right one a seldom used mace. Her longbow she usually carries in her right hand.
Personality: More often than not, she's a smiling, laughing young woman. She enjoys being outside in the woods more than being inside, but can adapt if needed. She prefers to stay at range, assisting her companions with her bow, her blessings and healing abilities, and only use her mace if absolutely necesarry. Her trust in her companions and their abilities is absolute and she know they can hold their own in combat, but still feel somewhat protective when it comes to her friends.
Background: Erm... Not sure about that. yet. More to come, I guess!

Hmm thanks for the suggestions. Id like to do something simple and accessible.

So here's some mundane business I'd like your opinions on-

First, what is everyone's opinion on posting frequency. I would like to see every other day. I can do daily roughly around the middle of the day here in the US. Let me know your preferences.

Second, given the tactical nature of everyones powers in 4e, Id like to use an online whiteboard for combat. This has advantages and disadvantages of course, namely it could bog things down. I certainly dont want to turn this into a tactical boardgame, but it may be of some use.. I put up a test here.

You can continue the drawing by clicking on "continue the drawing". Once you do you can see the grid. You can change text, pen and symbol color and sizes only the first time you chose them.

Ideally we could use this to keep the relative positions straight. If you each wish you could even "move" your character when you post. The drawing simply has to be emailed to yourself and then linked here. We would all be working off the same page. Not perfect but it may help to visualize things. Let me know.