Well, as an avid wowhead, I have to say it has to be eazymode. While it is nice to have some sort of prestige and higher playing ground on MMOs, it can be a life drainer when it gets too difficult and grindy.

blue_ahli saidit uses the DnD v3.x core rules or it has the final fantasy elements with it

I heard FF14 has a very bad review though?

ive played alittle of ff14, its not that bad. if your a final fantasy fan like me, then you wouldnt mind it that much. the bad part of the game is the retarded story and no world map. However, the gameplay is very fun and makes you think on your toes really quick.

I've officially given on up FF. I don't care to see a trailer for 14, and I don't give a crap what Versus turns into or when it comes out and I..I.. -breaks down sobbing- I JUST DON'T CARE! At any rate, I like mmorpgs that do a decent job of making you feel at least somewhat important from the beginning and I find that LOTRO does a decent job of it. I Know that a lot of people think lotro is crap, I however dont and would play it over WoW any day.

GHew saidI've officially given on up FF. I don't care to see a trailer for 14, and I don't give a crap what Versus turns into or when it comes out and I..I.. -breaks down sobbing- I JUST DON'T CARE! At any rate, I like mmorpgs that do a decent job of making you feel at least somewhat important from the beginning and I find that LOTRO does a decent job of it. I Know that a lot of people think lotro is crap, I however dont and would play it over WoW any day.

I like LOTRO, but I also like WoW and would love to play either of them at this point.

GHew saidI've officially given on up FF. I don't care to see a trailer for 14, and I don't give a crap what Versus turns into or when it comes out and I..I.. -breaks down sobbing- I JUST DON'T CARE! At any rate, I like mmorpgs that do a decent job of making you feel at least somewhat important from the beginning and I find that LOTRO does a decent job of it. I Know that a lot of people think lotro is crap, I however dont and would play it over WoW any day.

I like LOTRO, but I also like WoW and would love to play either of them at this point.

I'm strange I suppose.

WoW's just a little hollow for my tastes..-shrug- I tried lotro when it went to F2P recently and have been pretty addicted.

GHew saidI've officially given on up FF. I don't care to see a trailer for 14, and I don't give a crap what Versus turns into or when it comes out and I..I.. -breaks down sobbing- I JUST DON'T CARE! At any rate, I like mmorpgs that do a decent job of making you feel at least somewhat important from the beginning and I find that LOTRO does a decent job of it. I Know that a lot of people think lotro is crap, I however dont and would play it over WoW any day.

I like LOTRO, but I also like WoW and would love to play either of them at this point.

I'm strange I suppose.

WoW's just a little hollow for my tastes..-shrug- I tried lotro when it went to F2P recently and have been pretty addicted.

Yeah. That's the one thing about WoW I wasn't so happy about. Once I reached level 20ish and my levels seemed to have gotten just a smidge harder to obtain... I just wanted to restart since the rush was the best part.

GHew said WoW's just a little hollow for my tastes..-shrug- I tried lotro when it went to F2P recently and have been pretty addicted.

That's because Lotro is awesome! Lore-Masters/Wardens ftw! Great story and dungeons. I love The Great Barrow.

Damn shitty computer can't run it well enough though.

Yeah, I have major issues with lag and I exceed the requirements (barely). I love it though, so I've been toleratin' the complications. My main is a loremaster, but I'm wanting to purchase rune keeper, I hear it's more more of a bomber. Loremaster is a bit too well rounded for me lol.. I want more of a glass cannon.

Ragnarok Online was extremely flawed and by today's standards it's extremely old; yet I believe it's the most successful MMORPG up to this point for me.

One of the things I like in MMORPGs is exploring. Ragnarok had a fruitful variation of monsters, environments, towns, etc. Although Ragnarok could also occassionally recycle monsters, they did not do it to the same extent that for example WoW, Aion, Rappelz or Anarchy Online did.

The graphics in Ragnarok succeeded to have a certain charm to them that attracted me to the game. The mix of pixels and 3D worked perfectly while still having amazing and ambient backgrounds that entwined with the music. Which brings me to the next point: the music. No MMORPG up to this point has put so much effort and succeeded so well in making such excellent music to their MMORPG imo.

WoW sometimes succeeds to have a very ambient background, but it's compensated by too many other parts where the backgrounds are extremely dull and uninspiring to make up for that. Aion is a bit soulless and I honestly don't think it has its own unique charm that ensnares me.

ROs flawes were kind of annoying. It was so old that it didn't have that much emphasis on quests; there were some quest givers but you would never be given a quest-tracker-window. You'd have to write down what you needed by yourself. And you could never click a button to see where your quest would be.

Although these may seem fairly tedious elements in an MMORPG, which they also were at points, it did create more of a community. It forced people to talk to each other. It forced people to explore more thoroughly and see more of the world.

And honestly I really don't like quests. I liked the fact that in RO you made your own path of what you wanted to do. If you were soloing you usually didn't have that much of a choice but if you were in a group you opened up more possibilites. When doing quests I feel a bit limited, even though I can do a bunch of different quests. It's always "Kill this bird. It's the same bird you killed 50 levels ago but it has a yellow tail instead."

I remember being in a group where we took on dungeons a lot higher than people expected others to enter at that level and tried to make it through there. It was a fun challenge although we got wiped several times. The restrictions today that prohibit lower level characters to enter high-level dungeons is boring and limiting. Or like in Fiesta Online, if monsters were a lot higher than your own level, you'd receive almost no exp. Or in WoW where dungeons have level restriction. Ragnarok had a simple and working grouping rule: if the characters in a group has more than 10-level difference, they receive EXP individually based on how much damage they inflict rather than sharing the EXP equally.