5 individual sounds created for a Cyclops monster in a project that was cancelled before any real sound design could begin.

This sound was created by recording various vocal noises and importing them into Pro Tools. Each vocal take was then pitch shifted down by -24 semitones and duplicated into 4-5 layers. These layers were processed individually using techniques such as reverse reverb, distortion and EQ to emphasise different aspects of the creature's roar. The final sound is a result of all these layers playing simultaneously.