Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:

No adverts like this in the forums anymore.

Times and dates in your local timezone.

Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.

Hey guys Kev here from starwynn. We are making an Infinity order and would like to know if any of you guys would like anything specific? if you could pop into the shop or leave a reply here with what you would like that would be great thanks

2012/01/17 17:22:13

Subject: Re:Warpath War Games Club Norwich (Official Thread) January Update page 1

I can think of a few things I want. if you guys can get the following from the Aleph range in it would be much appreciated (I'll add the reference numbers from the Infinty website in brackets): Aleph Deva with Spitfire (Ref. 280805-0233), Aleph Sophotects (Ref. 280814-0281), and the Aleph Posthumans (Ref. 280822-0332). The post humans aren't out until the 24th though so I don't know if you'll be able to get them in or not.

Sitting on the roof of my house with a shotgun, and a six pack of beers

well I now have pdf's of all six heroquest expansions, god help you.

Kellars Keep Return of the witchlord Against the Ogre Horde Wizard of Morcar/Zorgan (apparently had a name change after original release) The Frozen Horror (Barbarian quest set) Mage of the Mirror (Elf Quest Set)

Not sure how easy it will be to use some of them as there are special pieces of card stock and models that are required for a number of them.

I can probably knock something together to represent the new tiles as the measurements are sort of provided (can see how many squares they take up on the board) and worse case scenario I can use GW models/scrounge the internet to find pieces.

I will try and buy the add ons but they are rare and costly on ebay (well complete sets are), the wizard of Morcar is going for £250 on ebay and from the look of the contents would be the hardest one to fluff as it has a large number of new cards.

This message was edited 1 time. Last update was at 2012/01/18 10:24:22

PM me and ask me about Warpath Wargames Norwich or send me an email

"If we hit that bullseye, the rest of the dominoes should fall like a house of cards. Checkmate!" Zapp Brannigan

33rd Jalvene Outlanders & 112th Task Force 6600 Points (last count)

2012/01/18 10:42:24

Subject: Warpath War Games Club Norwich (Official Thread) January Update page 1

Sitting on the roof of my house with a shotgun, and a six pack of beers

Ok I think i may have gone a little wrong,

I now have print outs for all the Heroquest expansions both American and UK versions, plus two mission featured in issues of white dwarf and a couple more.

Intersetingly the american quest book has colour coding , it's based on the second edition release as well which means the first mission is the "TheTrial" rather than "the Maze" also there are addtional items including throwing daggers.

I haven't studied them that much to see what other changes there are.

This message was edited 2 times. Last update was at 2012/01/20 13:22:15

PM me and ask me about Warpath Wargames Norwich or send me an email

"If we hit that bullseye, the rest of the dominoes should fall like a house of cards. Checkmate!" Zapp Brannigan

33rd Jalvene Outlanders & 112th Task Force 6600 Points (last count)

2012/01/20 14:00:55

Subject: Warpath War Games Club Norwich (Official Thread) January Update page 1

Sitting on the roof of my house with a shotgun, and a six pack of beers

Lol, well that is an option. Not sure if it the best stratergy though.

The American version also adds Chaos Magic for Morcar/Zargon which looks like fun. The rules also appear to clear up some of the rules, for instance in clarifies the dwarfs method of removing traps is the same as the toolkit. However they only fail on a black shield.

Pit traps can be disarmed but not if they are sprung same with falling rock. Also the traps in chests have to be disarmed.

We were also right to rob douche face's corpse as it in the rules. Also you can swap potions/items with other players but only in your turn.

This message was edited 1 time. Last update was at 2012/01/20 15:11:15

PM me and ask me about Warpath Wargames Norwich or send me an email

"If we hit that bullseye, the rest of the dominoes should fall like a house of cards. Checkmate!" Zapp Brannigan

33rd Jalvene Outlanders & 112th Task Force 6600 Points (last count)

2012/01/20 15:08:31

Subject: Warpath War Games Club Norwich (Official Thread) January Update page 1

Sitting on the roof of my house with a shotgun, and a six pack of beers

To Moe, Wesker, Shredder and Sparkes (aka Heroquesters)

I was planning to continue the campaign next week (30th Jan) if you are all up for it. If you could let me know it would be appreciated, because if you can't/don't want to do it this week i'll bring my guard instead.

I can run it with a man or two down, by adding merc/new players/allowing you to control two characters but none of these are ideal.

I spoke to Lorna and at the end of this current chapter of warhammer fantasy I will be dropping out, when then that happens I will be running hero quest at least monthly in "RPG Corner"

thanks
Spank

PM me and ask me about Warpath Wargames Norwich or send me an email

"If we hit that bullseye, the rest of the dominoes should fall like a house of cards. Checkmate!" Zapp Brannigan

33rd Jalvene Outlanders & 112th Task Force 6600 Points (last count)

2012/01/24 17:26:15

Subject: Warpath War Games Club Norwich (Official Thread) January Update page 1