The latest Destiny 2 update boosts the damage dealt when using Super abilities against bosses, as well as the damage dealt by most grenades, Bungie revealed in a blogpost today. There's also a host of tweaks to UI, weapons and Raids.

Increased the amount of time available to fire arrows while using the Moebius Quiver upgrade of the Shadowshot Super ability

Warlock

Explosive rounds no longer receive bonus damage from Empowering rift

The Heat Rises perk no longer triggers on destructible objects

Updated the Devour perk description to correctly indicate that the ability is triggered on kills

The Nova Bomb created by the Cataclysm upgrade maintains its initial speed for longer before slowing down

Armor

General

Hunter leg armor with Survivalist stat package now grants Recovery

Exotic Amor

Mask of the Quiet One no longer grants energy when the wearer takes damage from friendly players

Shield Bash now triggers the Dreaded Visage perk on Mask of the Quiet One

Slightly increased the damage dealt by ACD/0 Feedback Fence

Kills with the Fury Conductors perk on ACD.0 Feedback Fence now show correct icon in the kill feed

Adjusted the grenade recharge granted by Starfire Protocol to compensate for the global decrease in the second grenade recharge rate

Improved ready and stow speed on Peacekeepers

Added an additional perk to Lucky Pants that loads a single bullet to the chamber of a stowed Hand Cannon whenever the player scores a precision hit with any weapon

Reworked Karnstein Armlets in two ways: on a melee hit, the armlets now provide heightened Mobility and Recovery and highlight low-health targets; and scoring a melee kill immediately restores a significant amount of the wearer's health

Fixed an issue with Dunemarchers where the Linear Actuators perk was not triggering consistently

Weapons

General

Increased the base damage and reduced the precision modifier of Precision Auto Rifles