DGM put the question to me. What made Ultima VII - still my favorite RPG - so awesome for me. My answer sucked. I listed some of the features that really struck me then --- and still do now. But the features alone didn't make the magic that I'd love to recapture. Much of it is probably just in my head (and in my equipped +2 Rose-Tinted Glasses of Nostalgia), but the question really made me think.

So what do we think the most challenging battle in Wiz8 would be (being careful not to totally spoil it for Rampant)? Nessie? SE Wilderness? 2 story room in the Rapax Castle? Rapax Prince redux?

My vote goes to the SE Wild.

JemyM

October 17th, 2008 21:11

And that's the seventh game in the series. I wonder who could honestly sit down and play Ultima I today.

JDR13

October 17th, 2008 21:33

Quote:

Originally Posted by dteowner
(Post 99908)

So what do we think the most challenging battle in Wiz8 would be (being careful not to totally spoil it for Rampant)? Nessie? SE Wilderness? 2 story room in the Rapax Castle? Rapax Prince redux?

My vote goes to the SE Wild.

Spoiler –One tough SOB

The creature called 'Soul Eater' on Ascension Peak, I thought it was the hardest fight in the game. At least against any single monster. (Assuming you fight it by itself)

dteowner

October 17th, 2008 21:42

Really? On that map, I had more trouble with

Spoiler

the 2 cloud demon bosses (I don't remember what their real name is, but they used the djinn sprite) that I think were outside the chaos moliri temple.

RampantCoyote

October 17th, 2008 22:55

I'm actually in the SE Wilderness area now. Fighting groups of monsters five levels higher than myself. It's not so much difficult (so far) as LONG.

I have three casters capable of setting and returning to portals now. I have one set to the current area, and one set back to Arnika. I've gotten to the point where I just teleport back to Arnika to camp, and then teleport back to resume progress. It's bizarre, but it works.

As to Ultima VII - I did a follow-up today - but mostly of interest to developer-types The Exult toolset and some design document excerpts for Serpent Isle.

dteowner

October 18th, 2008 03:52

You'll know when you hit the best part of the SE Wild.

That's the way I set up the portals, too. One in my room in Arnika, one in the current zone, and then (depending on how many casters I've got) the Trang teleporter and select merchants.

Alrik Fassbauer

October 20th, 2008 00:09

Maybe that's meant to be ?

I mean this sounds almost like indedded by the designers, that one erects these teleporting stuff there.

When I played the game, I was at the point when I erected my first teleporting areas, too.

I don't remember much more than this, though.

By the way, I didn't understand at that time what a "Private" was, my English wasn't good enough, then. I was puzzled … ["Dances with Rhinos …"]