Frame BufferThe Frame Buffer was doubled to 4GB. This would prove useful in a few circumstances because some modern 3D Games require 4GB of Memory for Textures. However, because the GPU itself is too weak to work under other circumstances in which 4GB of Memory are needed - such as 1600p Gaming, a Larger Frame Buffer is mostly a Gimmick.

Cooling SolutionInno3D HerculeZ 2000 Cooling Solution.

PerformanceBenchmarks indicate no performance over the reference GeForce GTX 680.