Editor for LÖVE particle systems that allows real time editing of all particle system parameters.

Includes free (MIT) code to load its save format (pfx). It also exports particle systems as Lua code + PNG if you prefer that. Example code that shows how to load particle systems is included, both for saved and exported particle systems.

Quick usage tip: Clicking and dragging left/right on number edit controls (those with the triangles on the sides) quickly changes their value. You can also click on numbers and edit them manually.
I'm sorry for the shitty color picker. I hate it too.

Well, you could start by stating what OS it is and maybe running it from a terminal to see if it prints anything...
By the way, if I try to browse ~ while opening a file, emitor segfaults. Manjaro Linux, 64 bit.
I tried to load a texture, then save to a pfx file, then close and reopen emitor and load the pfx file and that works, so I can't reproduce SiENcE's bug either.

The problem is, i can't tell you more. Everytime i try to load an pfx (bad fileextension naming btw. ) or an texture file (i assume all load operations fail) the editor gots stuck and crashes.

1. How is that bad naming? it's just coincidentally the same as some arcane MS stuff I've never even seen before. I don't give a shit.

2. If "it gets stuck and crashes" is all you have, I can't do anything. Sorry. I need at least an error message, or if there is none, a detailled step-by-step explanation what you're doing and what exactly happens. Even telling me what OS version and what architecture you're using would be a helpful start.

It looks like the issue is with broken symlinks; having one of those in the current directory makes it crash.
Also, please do not double post. You can edit your last post if you notice you forgot something.

It looks like the issue is with broken symlinks; having one of those in the current directory makes it crash.

That's easy to fix, thanks.

Also, please do not double post. You can edit your last post if you notice you forgot something.

I did not forget something. Discussing two separate things with two separate people justifies two separate replies. It's also a pain in the ass to properly quote otherwise, especially when posting from mobile.