Help Understanding How Challenges Work

I'm up to the Rosewood mission. I notice I did not complete the chameleon challenge on the King of Chinatown mission. When I do collect all (4/4) of the disguises in King of Chinatown, will I enjoy some sort of permanent boost to disguise effectiveness in all subsequent missions? Not sure how these challenges work, overall. Thanks for all help.

Oh. So these permanent boosts I sometimes get after completing a chapter, is there some way to get more of them faster? I mean, what's the point of these challenges? Bragging rights? Sorry, perhaps I missed something during the tutorial.

Meeting a score = an Assassin Technique (permanent) unlocked for use on your profile (this will let your 47 do some Contract Missions easier).

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Much thanks. The Assassin Techniques only apply for Contract mode, though? And if I understand correctly, there is no sense in going back to complete challenges of missions I already completed, since XP is irrelevant at that point. Odd design, no?

As for chapter / level replay, you do that to boost the score in your country. But if a technique is earned in that section, you need to locate another section to earn a new AssTech.

Thank you based.AssCreed for making "assassins" into "ass"

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Sorry for protracting this even longer, and I understand if I've exhausted your patience, but if you have it in you to indulge me in another question or two, what do you mean by "locate another section" Section of the map?

Also, in your personal experience, have the AzzTechs made a detectable difference in your gameplay experience? Or do they add only negligible advantages that you barely notice?

^ If you earned an AssTech in one section of a chapter (e.g., Hunter and Hunted's Vixen Club), you will need another section (e.g., Hunter and Hunted's Chinese New Year) to earn the technique.

If a section (or level) has an "Upgrade Available", you may attempt to beat the score there to earn the next AssTech.

Note that there are considerably more levels where you can earn AssTechs (like +25% more than there are 30 Assassin Techniques) so you have a good amount of leeway in earning scores. Note that some levels are impossible to earn a level 2 or level 3 technique, since the score you need to unlock the technique exceeds the maximum total you can possibly earn (this is why there are more levels to earn techniques than there are techniques themselves).

Also, in your personal experience, have the AzzTechs made a detectable difference in your gameplay experience? Or do they add only negligible advantages that you barely notice?

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Well, Pure Instinct increases your instinct maximum. Some even let you regenerate instinct by hiding in plain sight of enemies (e.g., use a vending machine or mop or electric panel in the correct disguise).

Also, in your personal experience, have the AzzTechs made a detectable difference in your gameplay experience? Or do they add only negligible advantages that you barely notice?

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Well, Pure Instinct increases your instinct maximum. Some even let you regenerate instinct by hiding in plain sight of enemies (e.g., use a vending machine or mop or electric panel in the correct disguise).

Much thanks. This helps a ton. I'm right now struggling to enjoy the game, and I'm a huge Hitman fan generally, and I thought the AzzTechs would nudge the game toward being something I'd like. Doesn't sound like these minor buffs are likely to do that. I've parked the game to see if they patch the disguise system.

^ The disguise system won't change. It's basically something that makes you look for the rarest/odd-man-out to stay in cover forever.

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Thought I'd read that the developers were going to blunt the enemies' alertness when it came to disguises. This is tough: Trying to decide whether to wait until an eventual patch nudges the game toward a game I'll actually enjoy playing, or to do something I've not done in years: Cut my losses and sell now. I cannot believe I'm this close to scrapping a Hitman game, a game from one of my favorite series of all time. I'm damn near in shock.