I have created game in which i have used facebook login after successful login i am redirected to my splashscreen i don't want to go to splashscreen instead i want to open another scene but i don't ...

In my app I want to paint in a scene but I have a problem with primitive elements;
I tried to use a "Line" but I can't draw a line with a big size line, so I tried a "Ellipse" but if my color-swipe ...

I am making simple game - kind of race game, where you see from the "sky" your sprites with circle Box2D bodies attached and they have to move along some path/track. My idea was to detect if they will ...

I'm developing an app using andEngine.
In a scene I'm using a scrollView contains text and images.
I need to swipe it right and left with my finger touch position and direction.
Is there someway to do ...

I'm trying to load a level from a music file (mp3, midi, etc, I'm not picky) for a rhythm-based game. I must be searching in all the wrong places because I can't seem to find any help on this topic.
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I have a simple problem. I have a button on the screen. I want isActionDown to push the button down, and isActionUp to push the button back up again and make my character jump. But the problem is if I ...

In my game I need to break of parts of a body when the body crashes into something too violently.
Currently I do that by by getting all the normal impulses of the ContactImpulse and if the max value ...

I am in the process of developing my first game on android mobile platform, it’s a tower defence game and I am currently busy designing the scoring system.
At the end of the stage when the user has ...

I'm quite a newbie to AnEngine and I have a problem. I have been searching a lot, but I couldn't find answer. I'm trying to make my first game, but I have no idea how to make ground. I'd like to make ...

I have a screen (480x800), M(mx, my) is a static point, and N(nx,ny) is a dynamic point on screen. Position of N(nx, ny) depends position of touch. I want to determine position of P(?,?) and Q(?,?) to ...

In my app i need to add multiple sprite and add event to them. What i am doing now is using individual event listener for each and every sprite which is a kind of mess.
buttonS[0] = new Sprite(x_pos ...

Basically I am working on following application of android version
Party Games: Drinking Wheel
For this I want to rotate wheel and want to stop wheel at specific point. But I want this with gradually ...

I need to execute some code in my game for 5 seconds using the Andengine framework. So far, I've tried with the onTimePassed update handler:
scene.registerUpdateHandler(new TimerHandler(5f, true,new ...

I'm developing a rolling scene based game I'm loading all the entities from a XML file and create them in the Loading Scene recently I increase the game width , and by doing so , in the whole level I ...

I have sprite array with length of 8 and I am trying to reset sprites position in scene's update thread but it doesn't work. However I tried to reset sprites in sprites modifier listner which works. I ...

I want my game to run on all Android devices in LANDSCAPE_FIXED mode, but this mode works only for some screen resolutions. PORTRAIT_FIXED works well for all devices. I'm testing this on and emulator.
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I have a problem where i have a ballon which i need to continuously inflate and defalte in update method, I have tried to used setScaleCenter but it is not giving desired result.
Below is a code i am ...

Well, i'm facing a strange problem with my code. I'm trying to remove a sprite named ice when either of player, enemy or the ground comes in contact with the ice. The contact is made successfully and ...

I'm trying to implement setChaseEntity method in a physics based app. I wrote the below code which has an animated sprite ans as the player. The player is movable and it can jump. When i try to focus ...

Well, i'm trying to learn andEngine. I was able to successfully implement the move functionality for the player. Now, i'm trying to make the player jump using Box2D. I referred few online tutorials to ...

I am creating a game using andengine. I am using digital onscreen control to move a ball (sprite) in maze. I am able to move the ball but now I want the movement such that if I move the joystick knob ...

I have pretty much the same controls on the race example of the engine. A AnalogOnScreenControl and a button defined by a Sprite.
The problem is, when I'm using the analog directional, touching the ...

I am using AndEngine, and I wish to create a 2d platform game like worms, where I can zoom out to see the whole world and zoom into single character, so I can select it.
I do not want to use the zoom ...

today I have played this game and still wondering about this effect: when I touch the target, some lines will appear (as those yellow lines in the image). How could I create this effect in andengine. ...

I have problems with my PhysicsWorld in Andengine GLES20. Sometimes when i first load my app and level there is no velocity added to my bodies. they also rotate slower as it seems. This also happens ...