The Ships

Modified off of an Alliance cruiser, the Black Echo has lost some of the trademark sleekness of its original hull in an effort to disguise its origins. A pirate ship built out of the remains of a military vessel, the Echo possesses extraordinary speed, a complement of weaponry, and electromagnetic grapples along the bottom with which to dock with suspected smugglers. The interior possesses four officer quarters and eight regular bunks, as well as a small infirmary, a brig sufficient for carrying a small number of prisoners, and sufficient stowage for bringing contraband items back to HQ if needed.

Named after a Norse Goddess associated with Love, Sex and Beauty, among other things, the Freyja is a Companion ship, serving both as transport for the licensed companions, and as training/tutoring school for those at the end of their schooling years. The ship has basic defense weaponry to defend itself, although the opportunity to use them are few, given that the ship hovers mainly around the core worlds. It is a very high tech, comfortable, luxurious ship where clients may be entertained in one of the rooms built to that effect. Fill companion also have access to one of the six shuttles to fly down to their clients.

The GoldHound is a ship of mercenaries and bounty hunters. It has all the necessary equipment to haul a ship back to the space port, or to shoot it down. It has a limited cargo space, used mainly to store ammunition, food and other commodities needed by the crew. It hosts a small crew, with only a dozen bunks available, and the containment cell.

Built like a tank, this ship can withstand massive amounts of damage, made purposely this way in order to endure and survive accidental collisions with ships of various sizes during day-to-day operations. Being a tug-ship, this model is not normally outfitted with a pulse drive or weaponry. The thrusters used on this ship are indutrial grade, made in order to give the ship the ability to push around masses many times its own weight.

The IAV Paladin, a retrofitted Alliance patrol boat designed to prowl the Verse hunting for fugitives from justice. With a focus on speed, and quick target acquisition, the Paladin has stripped away much of it's crew space, relying heavily on a small team of seasoned marshals to handle any and all threats. The ship has placed less emphasis on offensive weaponry, relying on it's speed to close upon a target and disable a vessel with EMP(?) cannons.

The Oasis is a very large cruise ship, intended to take the more wealthy citizens between planets. While it has all the commodities - spa, casino, entertainment - it also has its in house group of Companions.

The Headquarters

Located on Sihnon, the Chapter house serves two purpose. The first is to raise and train young people into the high standard of a licensed companion, and the second is a home for companions to come and rest, and perhaps even teach.

This skyplex is a mining station, harboring about a thousand workers. It goes wherever the company tells them to go mine, but appearances can be deceiving. Under the perfectly legitimate reason to be where they are, it's the perfect place for smugglers' goods to change hands incognito... Property of Andersmith Mineral Conglomerate

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2517, The Unification War has been over for a decade and Miranda is still a secret. Into The Black is an Alternate Universe Firefly & Serenity fandom roleplaying game. It centers around independent crews of different ships which travel all over the 'verse created by Joss Whedon.