Rules:

Do NOT post screencaps over a year old. Those posts belong in /r/classic4chan. If you crop out the date you will be subject to ridicule and possibly a meme ban.

Do NOT post personal information, trivial GET posts, copypasta, posts about reddit, raid plans. or images unrelated to 4chan.

Do NOT crop your post like an epileptic retard with a boxcutter.

Do NOT actually link to 4chan.org (links in comments are ok but you still suck).

Do NOT post here if you are under the age of 18.

Do NOT post anything from 8chan, wizardchan, and other unrelated websites you dumb kid :^)

Do NOT post something here just because you found it on 4chan.org (unless it is meta af).

Do NOT act like a basic redditor. This includes quips, puns, song lyrics, novelty accounts, bots, and other dummy things that make you a manchild.

Do NOT include any requests to "include me in the screencap."

Do NOT use phrases like "in a nutshell" or "just /b/ being /b/" in your post title.

Mission Statement:

We personally severely dislike reddit and everyone who frequents it. We believe it's a shitty, destructive echo chamber that does much more public harm than anything 4chan has ever done. We think it discourages communication and encourages passive, addict-like consumption. We are making reddit worse as a public service, hopefully driving you people away from this toxic, horrible website.

Imagine the stress under which Valve must be. No matter how good HL3 is, it will never live up to the expectations. If it does, there will literally be people going into cardiac arrest while the game is still loading.

even if it soley consisted of a 30 minute pre rendered Gaben shitting on 3 plates it would hailed as the start of a new era of gaming with better controls, story and action than any other series. And I would shell out whatever it cost with a smile on my face.

What? Portal was brilliant! I mean sure, the puzzles weren't as good as the first, but not by that large a margin. It was a visual masterpiece and had some of the best music I've heard in a video game.

I don't know that. There are plenty of things that have been hyped to infinity and have reached expectations (at least for me). Streetlight Manifesto's new album taking like 4 years to finish, and 5 delays announced a couple of days after they were supposed to start shipping.

Yep. I personally will pay a little for weapons and objects, but only if they have an effect I want. But the big joke about TF2 is that the amount of hats being bought could possibly fund anything valve ever does for millions of years. People willingly pay hundreds for assortments of hats, so valve continues to make them. There's nothing in the game you lose if you don't buy the hats, so it's really a problem created by the consumer, not valve itself.

Who says it's a problem? If Valve makes quality games that people want to spend ungodly amounts of money on, it's their money to spend. Some people release the dopamine in their brains with drugs or toys, some people play virtual dolls.

It's probably keys. They have a random unlock system for these crates that drop. The reason everyone pays exorbitant amount of money to unlcok them en masse? You guessed it, there's about a 0.5% chance that one of them contains a rare type of hat you can't get anywhere else. Then people sell these hats for real money, often upwards of $1000. It's fucking retarded. There are people that spend all their time just idling in trading-only servers spamming chat offers like an MMO instead of bothering to actually play the game.

We joke about it, but seriously: The people that make these items for TF2 do get paid. There have been stories of individuals who work for big name game design studios (not valve) who make more money designing items for Team Fortress 2 than they do at their regular day jobs.

Doesn't seem that unlikely, considering my friend has bought a little over $800 worth of (mostly) hats in 2 years. And he only casually plays the game. I can imagine someone who really loves TF2 to spend $5k.

Motherfucker you could buy an entire wardrobe of fedoras, trench coats, capes, shin-high gray socks, camouflage cargo shorts, button-down flame t-shirts, and fingerless gloves, with a different color of converse all-stars for every day of the week.

They'll try to rationalize how it's not 'pay to win', but it is. The moment they added stats and set bonuses to clothing and hats, and weapons with +stats that weren't paired with a detracting stat, it became pay to win.

Because the pros over at /r/truetf2 don't use stock weapons, try suggesting any of the gimmicky crap weapons that you don't get for free the very moment you begin tf2, your thread will be burned to the ground

I want to this this happen. What needs to happen is to fuck the "story" and just let you choose from like 12 survivors and 20 maps. Add a few more special infected and guns. Valve could then choose maps to be officially supported by the game once every 6 months or so that have been submitted by the community. That way it doesn't die in a year like L4D2.

I played cod, I know what it is. People who play cod use the internet (surely) and they will probably find news about hl 3 on the internet from the collective splurge. Why are you separating people by what game they play? People aren't like that man.

Too many COD players are heathens born after the great genesis of Half Life. They ravel in the decadence of flinch based console fps's for they are ignorant of the ways of Gaben and its one true prophet. The day of reckoning shall come when the blinding light of the Three will purge all those unworthy from the crevices of Xbox Live.

What are you on? If you play it is a hobby, and the idea that only 'hardcore' gamers know of half life is laughable. The idea that playing single player games is what makes you a hardcore gamer is even more laughable.

I don't give a fuck about cod, I'm just saying that the hype that the fanbase would generate would make a lot of people who never heard of it know about it. Even casual gamers, because facebook would be drowned in it, along with a lot of other media

I don't like Call of Duty but there's still a fair amount of skill and practice (and an unbelievable amount of grinding) required to play that game so let's not kid ourselves about the kind of people it attracts. The people who have a lot of time to sink into traction-heavy videogames. Not casual gamers.

The average CoD player is your everyday SwagYoloDuckfaceGangsta, whos only interaction with the internet is Facebook and Youporn. They'll have no fucking clue what HL3 is until the church of GabeN starts international demonstrations with "Gabe Newell for world overlord" slogans.

Have you even played CoD on a console? Ever? I play CoD. In fact, I was just playing MW2 a couple of hours ago. CoD4 was the first game on my 360 that I got majorly addicted to. If there is an"average CoD player" in this world, it would be me. However, I also play Fallout, Bioshock, Halo, Minecraft (both xbox and pc), Borderlands, and many more. I rarely, and I mean RARELY, get on facebook, and I have never used the phrase YOLO in my life. If you actually believe that CoD players are like that, you've obviously never met one and you are just regurgitating every stereotype you read. And trust me, nearly everyone knows what Half-Life is. You fanboys have made sure of that.

Ok, look at you. You are on Reddit and chances are high you're also on 4Chan from time to time. You play loads of other games too. You are not the average CoD player, you are no casual. A Microsoft employee actually said, that franchises like CoD and Halo are looking for the average Joe on the street as their core audience. For people that play 5-8 hours a week and have no idea about the industry as a whole. I'm not saying CoD players (or console players in general) are dumb idiots, I'm just saying that most (at least most I know, and that's a lot) are casuals, who have no idea about the trends and directions of the industry, who don't read PCGamer or IGN, who maybe don't even know about the huge controversy regarding next-gen. This is not meant as an insult, it is simply fact, that certain games cater to certain audiences.

Do you realize how silly and elitist that sounds? I'm a PC guy. Have been since I was 7. I'll admit I have my snobbish reservations about console gaming. But if you think that you can generalize CoD players like that, or console gamers in general, you're not seeing the current state of gaming. Consoles have brought gaming to everybody with a TV and a couple hundred bucks to spare. Everybody from the kid working at McDonalds to the successful and charismatic CEO has a console or two in their house. The CoD franchise in particular has been successful with a HUGE range of players. The players are so varied that applying any widespread generalization or saying "the average CoD player is X" is just silly.

Granted, I agree that console gamers will generally be out of the loop when it comes to PC games, particularly classic franchises. But on the other hand, games like WoW have made a big hit in the mainstream partly because of the huge amount of enthusiasm that core gamers showed in it.

Not only that, but PC gamers are so varied that we too have plenty of folks that can't go five minutes without logging into Facebook, and those people will spread it everywhere, and the casuals will take notice.

In this day and age, the borders are so thin and the internet is so huge that a massive release like this will NOT go under the radar of the casual gaming crowd.

Are you stupid? Just about everyone who plays videogames also get on the internet. Doesn't matter what game you are discussing. If it is on the internet, you won't be able to go five minutes through it without some fanboy saying that hl2 is better than what ever game is being discussed.

Valve are not even going to E3. If you think they are working on any games then you are gravely mistaken. There is a "handbook for new emlpoyees" on their website, read this shit. They aren't even pretending they're working anymore, it's like a fucking circus. Infinite moneys flowing from Steam sales, why bother developing new games?

I'm pretty sure HL3 will still come. Maybe occasionally a new game here or there. But yeah, for the most part they have merely become steam. Steambox or Orangebox or whatever, though, is something to look for.

There are plenty of weapons and unlocks that are overpowered, though this has been reduced in recent times its still a problem, there's way too many flat upgrades.

Even discounting weapons entirely, its really just class balance. In a 12v12 setting, basically the best strategy of winning is to spam heavies, demos, and medics, and the occasional wrangler on defense.

Now granted you don't see this very often in most pubs, but thats cause people don't actually try to win in tf2, there's never been a game i've played where people care less about actually winning.

Don't even talk about pubs...anyone with enough positioning skills can kill any class as any class with any weapons. If you are good enough you can win games as any class. Pubs are no measure of balance.

Competitive TF2 however, there are some imbalances, and these are simply worked out by banning the weapons until they are balanced. In fact most competitive 6's games ban all weapons except for defaults and a very few exceptions (kritzkrieg, gunboats...) Highlander (9v9, one of each class) is the opposite, every gun is allowed except for a few exceptions, and yet highlander is completely balanced. Every class has their job in the match.

A flat upgrade is an improvement with no downsides. There are exactly three "flat upgrades" that I could name for you right now. As for the sets, their bonuses are either minimal (%5 Crit resistance) or balanced.

You can decide never to use your triple jump, and it would still be equivalent to the bat. But at any time you can say, hey, i want to spend 10 health to jump again.

What weapon is that?

Spycicle.

And before you say "oh but you can't do anything for 15 seconds", its certainly preferable to death.

Meh. Wrangler is more of a side grade. If you use your guns alongside your sentry, you become a lot more effective, especially on offense.

Yea, thats what the shotgun is for.

Pistols nice and all, but the very, very limited situations in which you need a pistol because you ran out of shotgun ammo pale in comparison to how overpowered the wrangler shield is (and this isn't even mentioning the firerate and other bonuses).

Only with gunslinger would i ever consider using pistol over it, but its definitely a flat upgrade for default sentry, because it makes engie even more overpowered at what it does best, defense.

Aye. I'd love to see them port the client to a new engine and keep the netcode compatible allowing for crossplay, but it presents a whole host of issues (business and technical) and ends up more trouble than it's worth.

I feel like with how Steam inventory works now, TF3 would at least be feasible. If your inventory was shared between games so the items that people spent a lot of time or money getting weren't lost they'd at least be able to make it seem palatable to TF2 players, especially if it continued to be free.

Wow. I appreciate all the info. Might have to give it another try. I think I first played it around two years ago? I don't know. I just remember there being a huge thread on reddit about it, and around a month later I got around to playing it.