Flynn is a typical Surfer boy by the looks of it and he always seems to smell of the beach and the ocean to pair with it. Born and raised on the coast, he keeps a tanish skin color that goes well with his dark brown hair and storm cloud gray colored eyes. He wears his hair short, a few inches long and shaggy. A clean shaven face leaves him with a casual look, although from time to time he is seen with some stubble.

Although Flynn is nothing compared to a body builder, he has a lean body that shows off his defined muscles. Athletic would be the best word to explain his looks.

Flynn is seen, normally, with a garb that is fitted for combat, as well as keep his style. He wears a black and gold jacket, with a white, long sleeve shirt under it, with black slacks, made for the athletic type. Along with this, he always wears a small, riveted cross on a chain a well as a pair of rings made from stone, inherited from his father.

Personality: Although he can be a bit childish at times Flynn is a very easy going guy, and is easy to get along with. He minds his manners and keeps in line, however he does manage to voice his opinion and get his point across when he feels needed. He has been seen as a dramatic person from time to time, but ultimately Flynn is a fantastic go-to-guy for just about anything. Be it advice, or just someone to talk to Flynn always seems to always know what to say to put a smile on someone’s face and make them feel special.

Flynn has always been what some would call a go-getter. He is a very determined and self driven person, who seems to have all his goals set as dreams to be obtained. He puts his family and friends before everything he does, making sure, though, that they are well and at ease before he makes his actions. His driven personality has seemed to get Flynn in a bit of trouble every now and again, since he tends to do things bull-headedly and rush into things without thinking.

Always loving his social life, Flynn is a very social person, but that does not mean that he doesn't enjoy being alone from time to time. He enjoys soothing sounds like the ocean, or the sound of a flowing river, or the rain. A peaceful, tranquil environment always seems to do him some good when he needs to think or get away from the world.

Name: Gaia’s WillPoints: 10Requirements: Taken at Character Creation, no Bloodline/implants, Cannot learn Techniques out of your Style points as well as gain Style points from other SA’s, Gain a Primary in any Field, Can only have 1 at a time, Requires either Doton as first element, each new stage is gained upon a 5 point training thread that must be obtained in one post, My permissionDescription: Gaia’s will is a very ancient ability that very few who have it actually know how to tap into. When the earth began its creation of man, it is said that Father Gaia had created one who would give the world much prosperity and without this human, the Earth could not survive. Gaia’s Will is an ability given to that human in order to keep balance within the world. Given control over the Earth itself, those given Gaia’s Will are extremely talented in the arts of Doton. Gaia’s Will is a gift that is gained through time and practice with the abilities and comes in several different stages.

Gaia’s Chosen: This is the most commonly seen and first sign of those with Gaia’s Will. They are claimed to be Gaia’s chosen on the Earth and gain some attributes from it. The user’s skin becomes harder and they have been known to have a natural green thumb. All Doton and Mokuton Jutsu have a strength increase rank, as well as a chakra decrease varied by the chart below. As well as this,

E-Rank: Jutsu take 5% less chakra, and deal 10% more damage. D-Rank: Jutsu take 10% less chakra, and deal 20% more damage. C-Rank: Jutsu take 20% less chakra, and deal 30% more damage. B-Rank: Jutsu take 30% less chakra, and deal 40% more damage. A-Rank: Jutsu take 40% less chakra, and deal 50% more damage. S-Rank: Jutsu take 50% less chakra, and deal 60% more damage.

Note this is Rank of Character, not rank of Jutsu.

Earth Sight: Earth is a very powerful element and covers the entire planet. Earth’s Majesty allows Gaia’s chosen to sense things through the Earth varying from something as small as a Fly landing a rock, to something as large as a Boss Summon going for a run. What this does is give a type of sonar to those who learn to activate this, letting them see things through the Earth in a 300yard sphere around the user. PLEASE NOTE! This sonar can only see things that are on top of, or under the ground.

Strength of the Forefather: The Strength of the Forefather refers to the strength of Gaia, based off the legend that he created the earth. His strength created mountains, mile high, and canyons that seem to go down the core of the Earth itself. Gaia’s strength allows its chosen to manipulate the Earth in ways like this. While not on this great of a scale per say, it is still quite a feat and an amazing sight to see.

Earth Father: Earth Father is the final stage of Gaia’s Will. It allows Gaia’s chosen to communicate and synthesize with the Earth, and in a sense, become the earth itself. Being able to do actions like create life forms to assist its chosen in combat, or become swallowed by the Earth to hide or get away to a natural hide out, Earth Father allows one to essentially become Gaia and control the Earth and all its majestic, and deadly attributes. (For clarification, this does not mean the user can summon 1000 bears to attack its enemy, it means something like creating a stone Golem and the like. This DOES NOT allow one to speak or command wild life in anyway.) As well as this All jutsu training in the styles of Doton, Suiton and Mokuton are reduced by 1, to a minimum of 1.

Name: Kawarimi no Jutsu - Body Substitution TechniqueType: NinjutsuRank: EKinjutsu: NoRequirements: -Description: Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themself with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack. Naturally, it won't work with another person unless their skill gap is enormous, and the object to replace oneself with must be close in size and weight to the ninja themselves. This technique must be set up a little ahead when fighting skilled opponents, otherwise, you may end up getting struck because you wouldn't have enough time to use it.

Name: Henge no Jutsu - Transformation TechniqueType: NinjutsuRank: EKinjutsu: NoRequirements: -Description: Henge no Jutsu is a Ninjutsu technique which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents. However, it does not grant one the properties of said objects or skills of that person, meaning turning into a weapon will not allow you to cut an opponent and turning into a dog will not give you a great sense of smell.

This technique can also be used in conjunction with someone, who may a person, a pet or a summoning creature, in which case it is called Konbi Henge (Combination Transformation). However, its principles remain the same.

Name: Bunshin no Jutsu - Clone TechniqueType: NinjutsuRank: EKinjutsu: NoRequirements: -Description: Bunshin no Jutsu is a Ninjutsu technique which every ninja learns at the Ninja Academy. The Bunshin technique creates a copy of the ninja without substance. The copy resembles the ninja in every way. This clone can function as a distraction or as means to confuse one's opponent. As soon the Bunshin gets attacked or comes into contact with an opponent, it will disperse.

Name: Kai-ReleaseType: NinjutsuRank: DKinjutsu: NoRequirements:Description: A very useful technique that dispels or prevents the effects of genjutsu in its early stages. To perform it, the user only needs to hold their hands in a tiger hand seal and channel some chakra into it. A lower-level genjutsu will be dispelled without any harm to the user. This can also be done on someone else, in which case the user must touch them before releasing the technique. However, it is a low-level ninja skill, as there are more effective ways of countering genjutsu. This will only dispel genjutsu of B-rank or below.

Name: Shunshin no Jutsu - Body Flicker TechniqueType: NinjutsuRank: DKinjutsu: NoRequirements: -Description: Shunshin no Jutsu is a basic Ninjutsu technique. The ninja will appear and disappear in an instant, allowing them to retreat or attack suddenly. To facilitate the movement the ninja will often use nearby elements such as mist, sand or leaves to mask their appearance or disappearance. While it may seem like the user simply appeared or disappeared, the technique is actually a momentary increase in movement speed towards a set location.

C Rank

Name: Kinobori no Waza - Act of Tree ClimbingType: NinjutsuRank: CKinjutsu: NoRequirements: -Description: A skill that every self-respecting shinobi must have. It is based on concentrating chakra to the soles of one's feet and using it to stick to objects, which would allow one to walk on vertical surfaces and even upside down. This is also often used as chakra control training, since the soles of the feet are said to be the hardest place to control your chakra.

Name: Suimen Hokou no Waza - Act of Water Surface WalkingType: NinjutsuRank: CKinjutsu: NoRequirements: Kinobori no WazaDescription: A more advanced technique than Kinobori, it allows one to walk on water or other similar liquid or amorphous objects. It is used in a similar fashion to its predecessor, but the shinobi must also release a constant flow of chakra into the water to keep themselves on its surface. It is often used as advanced chakra control training, since it takes the same basic concept as tree climbing technique and kicks it up a notch.

B Rank

A Rank

S Rank

Name: Genjutsu BreakType: NinjutsuRank: S Kinjutsu: NoRequirements: Kai-ReleaseDescription: This is an advanced skill for breaking genjutsu, however, no shinobi should be without it. It allows one to break illusions without hurting themselves, does not require any hand seals and works against stronger techniques than Kai. Since every genjutsu in essence is the opponent confusing one's five senses by interfering with their chakra flow in a specific way, momentarily stopping your chakra flow completely and then reversing it, which is what this skill is about, can break theoretically any illusion. Naturally, one's skill in controlling their chakra determines how well this will work.

Doton Jutsu

Spoiler:

E-D Rank

Name: Moguragakure no Jutsu - Mole Hiding TechniqueType: NinjutsuRank: DKinjutsu: NoRequirements:Doton ElementDescription: This earth element ninjutsu lets the user hide underground for extended periods of time. A shinobi using this technique can also move about, which may allow for an escape, surprise attack or something else. However, a skilled opponent may be able to detect the user by sound, vibrations or other, less conventional means.

Name: Doryuu Taiga - Earth Flow RiverType: NinjutsuRank: DKinjutsu: NoRequirements:Doton ElementDescription: This technique creates a large flow of mud. The user will form the required hand seals and a thick layer of mud will form in a desired location. It will then start flowing in one direction, like a river, drawing any opponent caught in it with the flow. It isn't very powerful, but can be useful to delay an opponent.

C Rank

Name: Doro Gaeshi - Mud OverturnType: NinjutsuRank: CKinjutsu: NoRequirements:Doton ElementDescription: A defensive ninjutsu that creates a rock wall in front of the user. To perform it, they must first form a few hand seals and then put both their palms on the ground. After that, a slab of rock will stand up straight to protect the user from an incoming attack. However, this wall is not as strong as one would think.

Name: Doryuu Dango - Earth DumplingType: NinjutsuRank: CKinjutsu: NoRequirements:Doton ElementDescription: A massive, if somewhat clumsy, offensive technique. Utilizing earth element manipulation, the user will pull up a huge chunk of earth and then usually toss it at an enemy. This jutsu is relatively slow and very predictable, but its large area of effect and raw power make up for it.

Name: Shinjuu Zanshu no Jutsu - Double Suicide Decapitation TechniqueType: NinjutsuRank: CKinjutsu: NoRequirements:Doton ElementDescription: A ninjutsu used to trap the opponent in the ground. The user must first get underground and directly below the target, after which they will pull the enemy into the ground so that only their head remains overground as they emerge on the surface. The collapsing ground will effectively block the victim's movement as they fall into the hole, so it will take them some time to escape, if they are able to on their own at all. This jutsu can be used to pull an opponent underground completely, but in that case a firm layer of earth or rock will not be created around the target's body and they will be able to escape much easier.

Name: Tsuchi Kairou - Earth CorridorType: NinjutsuRank: CKinjutsu: NoRequirements:Doton ElementDescription: After forming the necessary hand seals, the user will slam his hands into the ground. This will cause a large amount of earth and rock from around to rise up and close over their target, trapping the latter. The shape this resulting structure takes is controlled by the shinobi. This technique is useful to trap an enemy or in conjunction with Iwa Yado Kuzushi.

Name: Calling of StoneType: NinjutsuRank: CKinjutsu: NoRequirements:Doton Element, Taught by FlynnDescription: A technique that is simple in the way it is performed. After performing the proper hand signs the user shall have stone wedges come forth from the ground anywhere within vision range, the shape of such constructs or the purpose of them being what the user needs at the time, or rather desires making this jutsu useful in many regards. This jutsu may also be made up from the materials that the ground is currently made of, or rather where they spawn from. This can create anything up to normal human size/little bigger than human size, or anything less than these values.

Name: Chikyū no namiType: NinjutsuRank: CKinjutsu: NoRequirements:Doton: ElementDescription: An jutsu primarily used for travel. After performing the necessary hand seals, the user can push and pull the ground under their feet to where it moves like a wave. The wave upon which they ride can move however they wish and depending on how fast, or how slow they want it to go. The size of the earth wave depends on how fast the user wants to go, the bigger the wave, the faster it goes.

B Rank

Name: Yomi Numa - Swamp of the UnderworldType: NinjutsuRank: BKinjutsu: NoRequirements:Doton ElementDescription: After the user makes the required hand seals, they will use their earth nature chakra to use this jutsu which creates a large mud swamp in a desired location. This swamp is big enough to sink a large summoning creature and is very dangerous if you fall or step into it, but by using water walking, one can walk on its surface without trouble.

Name: BorudākikkuType: NinjutsuRank: BKinjutsu: NoRequirements:Doton: Element, Training with FlynnDescription: A technique that is surprisingly useful yet quite uncommon in the Shinobi world. A simple, yet very powerful, and effective jutsu, which requires no hand seals. The pushing doton chakra to the heel, the user will axe kick the ground, causing a large stone to hop up out of the ground at about shoulder height. The user will then spin around and use the same foot to kick said boulder at very high speeds, causing it to shatter on impact. This impact, atop of other things, creates dust to exhume through out the area and act in a way similar to that of a smoke bomb.

Name: Earth ShieldType: NinjutsuRank: BKinjutsu: NoRequirements:Doton: Element, Training with FlynnDescription: After performing a few hand seals, the user can pull up dirt and stone from the surrounding area, and attach it to their skin in s fairly thick layer. While normally, it would be fairly hard to maneuver in a suit of stone like this, in this jutsu, the user is able to slide across the ground beneath them at no faster than running speed. While this shield is a great defense it does wear off after some time (6 Posts) but the time the earth armor is active, jutsu and weapons that hit the armor can also deteriorate it faster.

Name: Iwa Yado Kuzushi - Stone Lodging DestructionType: NinjutsuRank: BKinjutsu: NoRequirements:Doton ElementDescription: A ninjutsu technique only useful in certain areas. After forming the required hand seals, the user will put their hand on the ground. It allows them some control over nearby earth and rock, so they can cause an avalanche, a cave or a cliff to collapse. However, when in open plains, it is only useful if you want to create a different battlefield.

Name: Doryuudan - Earth Dragon MissileType: NinjutsuRank: BKinjutsu: NoRequirements:Doton ElementDescription: After the user makes the necessary hand seals, a large dragon head made of mud will appear from whatever they're standing on next to them and release a number of mud projectiles. The damage dealt by these is not very high, but quite enough to pummel any target badly. An advantage of this technique is its speed: the dragon head appears very quickly and the projectiles fly quite fast.

Name: Arijigoku no Jutsu - Ant-Lion TechniqueType: NinjutsuRank: BKinjutsu: NoRequirements:Doton ElementDescription: True to its name, this earth element technique creates a large crater in the ground, drawing in nearby objects and careless enemies. This technique works similarly to quicksand, so it's extremely hard to escape without help. However, objects are first drawn towards the crater's lowest point in the middle and are only then sunk, so there may be more opportunities to escape. This technique covers an area of approximately fifty feet in diameter

Name: Sutōn tebukuroType: NinjutsuRank: BKinjutsu: NoRequirements:Doton Element, Taught by FlynnDescription: Sutōn tebukuro is a technique made primarily for offense. The user will pull stone from the ground and envelope their hands just like a glove. These stones can then be used to strengthen a punch and function similarly to brass knuckles, however their main function is more focused on the control of the stone. The user can move the stones as they please, and can be shot out as projectiles, or used to grapple or slow down a moving object. Theoretically, their functions are limitless, however due to the stones size they are much stronger in a clump rather than individually.

Name: Earth’s BreakdownType: NinjutsuRank: BKinjutsu: NoRequirements:Doton Element, Taught by FlynnDescription: A technique that allows for the user to create a sort of unbalanced state within whatever they touch. This technique requires no hand seals, and upon touching a object and perform this jutsu, the user shall create a pulse throughout it, making the object gain a weakness to earth element equal to their resistance cancelling it out entirely. The downside to this jutsu is that the user must be touching the object/person in question, and if they force an equal amount of chakra into this technique than what the user places into it, it shall be cancelled out. This jutsu itself can bypass all resistances to Doton if only because it is it's true purpose.

Name: Mountain MoverType: NinjutsuRank: BKinjutsu: NoRequirements:Doton Element, Taught by FlynnDescription: The Mountain Mover is a very unique and very useful Doton Jutsu. It requires no hand seals, however it does have a form, and is influenced by the amount of chakra put into the technique. The user will stomp the ground with one foot and will create an earthquake which size and magnitude varies depending on the amount of chakra put into the technique.

A Rank

Name: Domu - Earth SpearType: NinjutsuRank: AKinjutsu: NoRequirements:Doton ElementDescription: A technique used in close combat or for defensive purposes, it hardens part or all of the user's body using earth element. As a result, their taijutsu attacks will become much heavier or their defense will increase a lot. This costs more chakra if used on larger areas of the body, and constantly drains some while active. It does not require hand seals to be used.

Name: Dorou Doumu - Earth Dome PrisonType: NinjutsuRank: AKinjutsu: NoRequirements:Doton ElementDescription: A very powerful technique that does not require hand seals to be used. The user will strike the ground with their hands and a mass of rock will rise and form a dome around a number of target enemies. They will then put their hands on the dome and feed it chakra to make it stronger and repairing any damage done to it. This ninjutsu not only traps enemies, but also drains their chakra rather quickly if they are caught inside. A strong enough attack can break through the dome, but since their own chakra is being used against them, the victims of this technique are at a severe disadvantage.

Name: Kouka Jutsu - Hardening JutsuType: NinjutsuRank: AKinjutsu: NoRequirements:Doton ElementDescription: A very powerful ninjutsu, it covers the user's body with nearby rock or ground and hardens it, making them appear as stone creatures with no legs. The user will then be able to morph this rock to some extent, making weapons over their arms. While giving them great defense and strength, it limits the user's movement to practically none, only letting them crawl on the ground at a low speed.

Name: Otoshi Buta - Covering LidType: NinjutsuRank: AKinjutsu: NoRequirements:Doton ElementDescription: This is an imprisonment type jutsu. After the user forms the necessary hand seals, a huge rock dome will fall from the sky over the target to trap them. The scale of this technique can be adjusted as needed, from creating a dome just a dozen feet in diameter to one large enough to trap a gigantic summoning creature. Its height is usually enough to press the target against the ground to further restrict their movement without crushing them to death, but the height and width are dependent on each other and must both increase proportionally.

S Rank

Name: Ōkina ishi ryūType: NinjutsuRank: SKinjutsu: Yes Requirements:Doton Element, Taught by FlynnDescription: Ōkina ishi ryū is a very ancient and powerful Earth Technique. Resurrected by Flynn, he is the first to perform and master this technique in many generations. By fusing stone and earth with chakra, the user will pull from the ground a great dragon made of stone. Once fully created, the dragon will condense itself, making it harder than steel. The dragon can use any Doton Jutsu that its user can, and is fully automaton, meaning it has its own free will, and that, once created, the user does not need to concentrate on the dragon to keep it in use. Though the dragon is very tough, it can be destroyed, however it will take some time to do so. The dragon is only infused with enough chakra to stay around for about 5-6 posts, depending on the jutsu it uses, which will also drain it of its sustaining chakra.

Name: Chi ryū no tatsumakiType: NinjutsuRank: SKinjutsu: NoRequirements:Doton: Element, Training with FlynnDescription: A very powerful technique that only the most skilled of Doton users can learn. While it requires no hand seals, it does require a special technique. The user will summon Earth Chakra to their hand and begin to spin it around themselves with a solid rhythm. Soon after that, dust will begin to form around the user, and it will then, soon after, turn into a twister. Once the twister begins to take form, it will pull up earth in its location and have the dirt, stone and grass, spin with the twister. While this is all happening, a dragons head will then appear from the users hand, made from the earth inside of the twister. The Dragons head will then extend and spin itself around within the twister as an extension of the users arm. The dragon formed within the twister can be used much like a chain or a whip to attack an opponent, or it can be shot as a projectile that will follow the opponent until contact has been made, be it with the opponent or otherwise. While the dragon will turn its way around to hit its target, it can be fooled and collide with a large stone and the like.

Name: Collapsing PitType: NinjutsuRank: SKinjutsu: NoRequirements:Doton: Element, Training with FlynnDescription: The Collapsing pit is a very underestimated jutsu. Primarily used by ANBU for setting traps, the user can create a pit by doing a pulling motion while looking at a desired location. The pits depth and width all vary depending on how much chakra is put into the jutsu. Once the pit has been created, the user can then push dirt and stone over the top to create a new layer of earth and trap whatever is inside of the pit.

Suiton Jutsu

Spoiler:

E-D Rank

Name: Mizu no Muchi - Water WhipType: NinjutsuRank: DKinjutsu: NoRequirements:Suiton ElementDescription: This ninjutsu technique creates a whip made of water which functions just like a normal whip would. Once created, it takes a little additional chakra to adjust its length, but it can't be longer than fifteen and shorter than three feet long. While useful with the right skill, this technique may be easier to defeat than an actual whip.

Name: Kirigakure no Jutsu - Hidden Mist TechniqueType: NinjutsuRank: DKinjutsu: NoRequirements:Suiton ElementDescription: After the user forms the necessary hand seals, this technique creates a thick mist in the surrounding area. Said mist is used to block the sight of anyone and everyone in the target area. It can be useful if the user wants to make an escape or relies on senses other than sight in battle.

C Rank

Name: Mizurappa - Violent Water WaveType: NinjutsuRank: CKinjutsu: NoRequirements:Suiton ElementDescription: After forming the necessary hand seals, the user will expel a strong jet of water from their mouth. This attacks deals considerable pressure damage and is quite fast, but it's also very direct and, consequentially, not that hard to evade.

B Rank

Name: Baku Suishouha - Bursting Water Collision WavesType: NinjutsuRank: BKinjutsu: NoRequirements:Suiton ElementDescription: After forming the required hand seals, the user will expel of water from their mouth, which will then greatly increase in amount in a watery explosion. This water can be controlled by the user to some extent, but is mainly used to alter the battlefield and as a set-up for other water element techniques.

Name: Daibakuryuu no Jutsu - Great Exploding CurrentType: NinjutsuRank: BKinjutsu: NoRequirements:Suiton Element, Large body of waterDescription: This technique creates a massive whirlpool in an existing body of water. Unusable by itself, it's usefulness cannot be overestimated in a battle on a lake or the sea, as it can make quick work of large amounts of enemies. However, a careless user risks pulling their allies or even themselves into the whirlpool.

Name: Goshokuzame - Five Sharks EatingType: NinjutsuRank: BKinjutsu: NoRequirements:Suiton Element, a large body of waterDescription: A technique somewhat reminiscent of summoning jutsu, but different in principle. After forming necessary hand seals, the user will put their hand on the surface of water. Five sharks will form from their chakra and attack a target enemy. While frightening in its power when used against a target trapped underwater, this technique is not very useful when the opponent is above water and entirely useless without a big enough water body around.

Name: Mizukiri no Yaiba - Sword of DrainingType: NinjutsuRank: BKinjutsu: NoRequirements:Suiton ElementDescription: A water element ninjutsu used purely for close combat, it gathers some water into the user's hand and solidifies it into a blade. The weapon that can be created cannot exceed the size of a katana in length, but it is somewhat thicker and looks more like a crystal than a sword. However, it can still be used to both cut and stab, just like a normal blade. While it only has the same power as an average metal weapon, it can be useful in case you lack one, otherwise, it's usually not worth wasting chakra. It can also be freely made to lose or regain its solid form, though it can't deal any damage when not in the solid form.

Name: Suigadan - Water Fang ProjectileType: NinjutsuRank: BKinjutsu: NoRequirements:Suiton Element, Body of waterDescription: After the shinobi performs a series of hand seals, one or several streams of water from the surrounding will strike at a target. The amount of chakra required to use this technique depends on the amount of streams one creates. This technique deals high pressure damage.

Name: Suikoudan no Jutsu - Water Shark Projectile TechniqueType: NinjutsuRank: BKinjutsu: NoRequirements:Suiton ElementDescription: After the user makes the necessary hand seals, a large stream of water shaped like a shark will rise and can then be controlled to some extent, namely launching it at a target and partially controlling its path. This technique deals considerable damage and washes away the enemy, but requires a high amount of water to be present to be used. Alternatively, the user can create water on the spot, but that costs much more chakra.

A Rank

Name: Daibakufu no Jutsu - Grand Waterfall TechniqueType: NinjutsuRank: AKinjutsu: NoRequirements:Suiton ElementDescription: This techniques creates a large water vortex that moves forward at a high speed. The water makes a strong impact and washes away the opponent and many objects that might get in the way. If you are drawn into this vortex, the force of the flow and rotation will make it almost impossible to escape. While this technique can easily drown an opponent, it is not very useful because it can only be used either in a place where there is a lot of water or by spending more chakra than it's really worth.

Name: Mizu Kamikiri - Rising Water CutterType: NinjutsuRank: AKinjutsu: NoRequirements:Suiton ElementDescription: This water-based ninjutsu does not require any hand seals to be used. The user will slam their foot or fist into the ground and cause water to rise up, even if they are in an area with no natural water. The user can then launch jets of water, which can be controlled by the movement of one's hands and have enough power to cut through rock, from that position. Controlling the water constantly takes away a bit of chakra, and the user will have to perform the technique again if they change position.

Name: Suishouha - Water Collision DestructionType: NinjutsuRank: AKinjutsu: NoRequirements:Suiton ElementDescription: After the user forms the required hand seals, a massive amount of water will appear out of nowhere around them. This water can then be controlled by the user to some extent, but is mainly used to alter the battlefield and as a set-up for other water element techniques. This ninjutsu is very close to Baku Suishouha, the only two differences being much faster execution and strong affinity to water element required to do it.

Name: Dragon Tail VortexType: NinjutsuRank: AKinjutsu: NoRequirements:Suiton Element, Training with FlynnDescription: A technique created for an all out offence. After performing several hand seals, The user will create a vortex around their body. The vortex does not get very big, however it does spin at a very fast rate. Once completely surrounded by the vortex, the User can manipulate the water to alter its form like that of water whips. Due the velocity of the water vortex, these water whips are very powerful and can strike at fairly high speeds.

S Rank

Name: Suiryuuben - Water Dragon WhipType: NinjutsuRank: SKinjutsu: NoRequirements:Suiton ElementDescription: This jutsu does not require any hand seals. The user will generate a large whirling sphere of water and have it float, usually somewhere close to them. It can be controlled rather freely to be used as defense and water tendrils, which have high piercing power and can bust through rock, can be released from it for offense.

Mokuton Jutsu

Spoiler:

E-D Rank

Name: Brute RootType: NinjutsuRank: DKinjutsu: NoRequirements:Mokuton Element, Training by FlynnDescription: The Brute Root jutsu is pretty practical as far as Mokuton moves go. The user will thrust their hands and fingers into the ground and pulsate chakra through the dirt, allowing them to control the roots of the trees in the local area, allowing them to dis-root the tree and have it move around, or use the root as a weapon to deliver a surprising amount of damage, like being hit by a log set trap.

C Rank

B Rank

Name: Forest OverlordType: NinjutsuRank: BKinjutsu: NoRequirements:Mokuton Element, Training by FlynnDescription: The Forest Overlord Technique is one very rarely used by Mokuton users. After a few hand seals, it allows the user to summon trees from the ground at will. These trees don’t really do anything except act like trees, however, the do grow at an extremely fast rate, and can be used to stop an incoming attack, or to barricade ones self, by surrounding themselves, or another, with trees.

A Rank

Name: Sakura no kamisoriType: NinjutsuRank: AKinjutsu: NoRequirements:Mokuton Element, Taught by FlynnDescription: This technique allows the users to turn any surrounding tree into that of a cherry blossom, or, if no trees are present, to raise one up from the ground over a short amount of time. Once created, the user can manipulate the petals from the sakura tree and use them much like shuriken. The petals can also be used to move around the body to form all kinds of things, however it takes concentration to do, so only those who have mastered the technique can use other jutsu while controlling the sakura petals. Other than turning razor sharps, nothing else changes about the petals, meaning they can be destroyed via katon techniques, ect.

Name: Gaia CloneType: NinjutsuRank: AKinjutsu: NoRequirements:Mokuton Element, Training by FlynnDescription: Gaia Clone is a clone based technique that is made especially for Mokuton users. Unlike most elemental clones, the Gaia Clone can use any Jutsu that its owner has, making them quite versatile and much more usable in a combat situation. Made of All wood, water, and Earth, the Clones are quite durable and can take several hits before dispersing, though ultimately it matters on how strong each hit is compared to how much chakra is infused with the clone, normally they survive anywhere between 1-5 shots. The user can put no more than 1/5 of their chakra into a single clone and cannot make more than 10 clones at a single time (max of 15 clones per thread). Once all chakra is drained of the clone it will disperse, however, if a clone die prematurely, half of the remaining chakra inside the clone will go back to the user.

S Rank

Name: Ki o haishutsuType: NinjutsuRank: SKinjutsu: NoRequirements:Mokuton Element, Taught by FlynnDescription: A very powerful Mokuton Technique, Ki o Haiutsu, or “draining trees” can be used to drain chakra from any intruder who nears the tree(s) of choice. The chosen tree, after being infused with the users chakra, will then excrete a constant amount of powder over the local area. If this powder lands on something the tree deems unfriendly, it will slowly drain the chakra from whatever it is touching. The more powder covering the target, the faster, and more, chakra will be drained.

Tai Jutsu

Spoiler:

E-D Rank

Name: Nawanuke no Jutsu - Escaping SkillType: TaijutsuRank: DKinjutsu: NoRequirements: -Description: A very basic skill, without which a shinobi would become the laughing stock of the village. It allows them to escape ropes and similar simple restraints. However, advanced knots and heavier restraints than a simple rope may be too much for a basic skill like this to handle.

C Rank

B Rank

Name: Furious Assault Type: TaijutsuRank: BKinjutsu: NoRequirements: -Description: The Furious Assault technique is a more refiened version of the Body Flicker. It is more based on the users actual body, and is quite difficult to master. Taking in a deep breath, the user kicks off with tramendous force, and litterally looks like nothing but a quick flash, and then gone. The user only takes one quick step and seems to completely vanish and reappear in another location, Ready to fight, or even kill. The only draw back to this technique is that it is easy to tell where the user is moving because you cannnot change directions, unless you stop and re-use the technique. However, even though you can know where the user is going, they gain the speed that is much faster than the speed of the Body flicker, making it hard to predict where they are going to actually end up. Mainly this move is used for quick escapes, or gaining ground on a far off enemy, but most Taijutsu users use it to not only get close enough to make there Taijutsu styles useable, but the also use it to build up great momentum for a powerful blow.

A Rank

Name: Flight of the SayanType: Nin/TaiRank: AKinjutsu: NoRequirements: -Description: A jutsu that most people would only dream of having. As given in the name, it allows whoever masters it, to fly. Requiring no hand seals, the user need only think of something that makes them happy, and with enough force of this happiness, the user will ascend into the sky. While flying an aura of there chakra will cover them, and trail them just like a comet. The speed of ones flight, however, varies all depending on how much chakra is put into the jutsu. Due to the stresses of flight, the user can only for a total of 8 posts per thread.

S Rank

Last edited by Booga on Sun Dec 26, 2010 5:49 pm; edited 3 times in total