Knights Markup Language

Appendix C. Knights Markup Language

The Knights Markup Language is a variation on HTML with the specific purpose of formatting and displaying PGN data. The formatting is actually done using Qt's default rich-text commands. Since these are already explained at length on Trolltech's website, they will not be covered here.

This appendix lists the macros used within KML to represent PGN data. These macros are case-sensitive.

%whiteimage% - This will be replaced with an image showing the white player's picture, or a generic image if Knights can't find it.

%blackimage% - This will be replaced with an image showing the black player's picture, or a generic image if Knights can't find it.