Archives for Mar,2017

Releasing a milestone update is like selling a fancy race car full of new features and content. The 0.9.1 update is like the polish to make it smooth and shiny. This update mainly consists of fixes and improvements to newly introduced aspects of the...

It’s been an amazing week! The whole Liftoff team traveled to Hannover in Germany for a week and had a great time showing off Liftoff to tech enthusiast and meeting hundreds of Liftoff fans at CeBIT 2017. For the fans at home, there was the CeBIT...

Over the last few days the team has worked literally day and night to get update 0.9.0 out of the door! This milestone update is dedicated to our participation at CeBIT 2017 and introduces new content and features. Enjoy! Changelist Added Hannover...

A week ago the team at LuGus Studios launched the Experimental Branch (EB) on Steam, a separate optional branch of the game, available to the public for testing purposes. The main reason for launching the EB is to have a safe testing environment for...

In November 2016 we wrote about our vision for Liftoff to be an e-sports game. That vision is now slowly becoming reality. Today we are happy to announce the Liftoff Pro League as an additional service! The Liftoff Pro League is an initiative...

We are launching a separate optional branch of the game, available to the public for testing purposes. This Experimental Branch (EB) can be accessed by anyone, but can be completely ignored in favour of playing the more polished main versions of the game....