MacOS
1. Buy a PCor if you really must use one of those things:-
(Method from Slothy89)
1. Download Mac version of MCPatcher, and patch MC
2. download the texture pack .zip
3. Click Finder and press: Command(AppleKey) + Shift + G
4. Type ~/Library/Application Support/minecraft/texturepacks/
5. Move/Copy the KayneCraft.zip to this folder
6. Run MC
7. Select the KayneCraft texture pack in the menu
8. Done(I do not condone or in any way support the use of apple products, this pack "might" make them explode)

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Changes in KayneCraft 4.2

New 1.8 content

new side and top textures for lots of blocks

Previous patch notes and screenshots in spoiler:

Changes in KayneCraft 4.1
New 1.7 content (sorry it took so long)

Changes in KayneCraft 4.0

all new cleaner animal and scarier hostile mob skins

new semi-transparent glass

new diamond sword (yes the complaining finally got to me)

new block breaking animation

new fire and flame particle animations

new beacon and explosion textures

numerous other tweaks, rogue pixels killed, and changes made

Changes in KayneCraft 3.6-3.6.4

Horses and Donkeys

Horse Armor

Coloured Hardened Clay

New Bricks with vertical CTM made to match hardened clay blocks

3.6.1 - Birch leaves fixed

3.6.2 - Melon stems fixed

3.6.3 - Noteblock fixed

3.6.4 - Other stuff i broke, fixed

Changes in KayneCraft 3.5

All new designed x256 tools and swords

Brand new stone bricks

new smooth stone slabs

CTM glass now working with optifine

Changes in KayneCraft 3.4:

All new plants and crops

Font fixes

Better skies support

Changes in KayneCraft 3.3:

Brand new armours

New wool

New enchanting table and book

new bed

new wheat and seed textures

New digital clock

new compass

all new 1.5 textures :-)

Changes in KayneCraft 3.2:-

All new Villagers (including donors "ExBuck" and "Jagthunder")

All new Zombies

A new painting from donor "ExBuck"

Changes in KayneCraft 3.2.1:-

a new painting thanks to the donor "GremlinDan"

Changes in KayneCraft 3.1:-New Firework related textures and particles Changes in KayneCraft 3.0:-almost everything has been redrawn with extensive CTM support and new Boss mob skins I couldn't possibly list all of the textures that have changed in this update, download the pack and take a look I want to dedicate this update to my girlfriend who has had to deal with seeing mostly the back of me during this update... Changes in 2.6:-1.All new GUI2.All new Particles (including animated fire particles for torches and furnaces)3.All new Planks and wooden products (too many tiles in the terrain.png to list)4.Extended CTM support including dirt and stone variants (even more to come)5.Another new fire animation (doesn't suffer from the mipmapping white outline the current one has)6.More rogue Pixels removedand 2.6.1:-1.First stage of potato and carrot growth fixedChanges in 2.5.4:-1. New Grass ( MUCH better tiling over large fields )2. HUD tweaks for accessibility3. Zombie Pigman skin fixedChanges in 2.5, 2.5.1 and 2.5.2 and 2.5.3:-1. New snapshot mobs and items2. Start of whole new GUI (needed to intergrate easier when it comes to mod support)3. New paintings (subject to change) Now including the new wither painting4. New Cake (Happy Birthday to me)5. New Fire (accidentally sat and made it on my birthday... oops)Changes in 2.4.1 & 2.4.1b:-1. Support for upcoming 1.4 features2. New carved, cracked and mossy stone brick textures3. Glass and Bookshelves now CTM supported4. New glowstone and redstone lamp textures5. New particle effects6. New rain textureChanges in 2.4:-1. New hostile mobs skins (except dragon) still to come2. New villager skins3. New grass again sorryChanges in 2.3:-1.New grass2.New flowers3.New mushrooms4.New wooden planks5.New wooden product textures6.Numerous rogue pixel removals7. x32 version createdChanges in 2.2:-1. All friendly mobs except villagers skinned 2. RandoMobs support3. Numerous adjustments to existing texturesChanges in 2.1:-1. New Diamond ore and Block2. New Emerald ore, item and Block3. New Trip Wire Hook and string4. Fancy/Fast grass side issue fixed5. New Fire Charge6. New Enderchest7. New Chainmail Armour8. New Trading GUI (full GUI rework coming soon)Changes in 2.0:-1. New bookshelves (not quite ready for CTM)2. New grass3. New cut log4. All new sandstone5. New birch log6. New iron door7. New netherrack8. New animated lava9. Lightened stone bricks10. New final stage netherwart (dripping)11. All new diamond tools12. New writeable book icons13. New writeable book GUI14. HD classic font15. Numerous rogue pixels removedChanges in 1.9:-1. New gold armour skin2. New diamond armour skin3. Slightly less pink rain forest wood4. Slightly lighter birch woodChanges in 1.8.9:-1. New plank TexturesChanges in 1.8.8:-1. Reworked orginal Cobblestone texture2. New Gravel3. Reworked and "dirtied" stone slabsChanges in 1.8.7:-1. New 1.2 Blocks added2. Added Moon Phases3. Changed Cobble (let me know if you want it changed back)1.8.7b1. Fixed Ore tiling issuesChanges in 1.8.6:-1. New Jungle wood, leaf and sapling textures2. Iron banding removed from glowstone3. Addapted iron banded glowstone for lamps4. XP potion texture5. Fixed language button not showing6. New pack icon7. Leather and iron armour Changes in 1.8.5:-1. Temporary new creative egg spawner texture (will be re-worked once i have photoshop and my tablet properly set up on my new computer)Images showing changes in 1.8.4 below:-1.Fully updated Terrain.png for release2.Fully updated Items.png for release3.New Particles for release4.New HUD elements for release(please note all items are subject to change... especially enderstone/portal stones... please let me know if you have any ideas for a better texture)Images showing changes in 1.8.2 below:-1. all blocks from terrain.png 1.8 update2. all blocks from items.png 1.8 update3. hunger bar and xp bar4. (for 1.8.2) GODDAMN ENDER PEARL!5. (for 1.8.3) Chests (xp orbs to come... cos i screwed up )Images showing changes in 1.7.1 below:-1. Crosshair bug fixed2. New web texture3. New sponge texture4. Fixed tiling on leaves and pine needles5. Cleaned glass texture6. Cleaned pumpkin textures7. Changed redstone texture8. Adjusted ice texture9. New soulsand texture10. Custom still water animation (flowing to come)Images showing changes in 1.7 below:-1. New long and wildgrass textures2. New log textures3. New leaf and pine needle textures4. More useful glowstone texture5. Piston shaft texture fixed6. New Mojang splash, minecraft logo and menu background7. Particle bugs fixed8. New iron sword textureImages showing changes in 1.6 below:-item.png tweaks:-1. Golden Apple colour tweaked2. Bonemeal now has lumps of bone3. Outline fixed on iron and gold bars4. Changed flint and steel to a zippo style lighter5. Cocoa beans made more beany6. Shears addedShortlist for terrain.png tweaks:-1. Torches now with metal burner on top2. Re-done all saplings3. Stray pixels on mushrooms fixed4. Re-done Iron, gold, diamond and lapis lazuli blocks5. Pistons added6. Cake and bed adjusted for 1.77. Wildgrass mod support removed (sorry , will return as soon as they have a new place in the terrain.png)Image showing changes in 1.5 below:-1. Full items.png (all handheld and inventory items)2. New clock dialImage showing changes in 1.4 below:-1. Retextured grass to improve tiling and to keep with comic theme2. Snow texture cleaned up and tiling improved3. New speaker/record player side texture4. Colour of water particles changed to fit colour of water and rain5. Slightly stretched falling water and lava textures6. 64x64 support Image showing changes in 1.3 below:-1. Tweaked netherrack texture2. New Particles, weather, sun and moon3. Completely new GUIImage showing changes in 1.2 below:-1. New obsidian texture2. New netherrack texture3. New GUI screenshot in screenshots sectionImage showing changes in 1.1 below:-1. Lower contrast and better tiling plank texture2. Alternate Redstone wiring texture3. Breaking blocks animation

Aiming for a Comic style theme, tried to add the black outline to as much as i could without it seeming out of place :smile.gif: the terrain.png is still due some pretty heavy editting to optimize tiling and improve the decorative quality of some blocks

I like the general feel of it, but I'd recommend you give the ores a little more lighting effect to make them seem a little more 3d, and to be honest i hate the wood textures. They might look ok on a texture pack test track, but try building a 2 storey wooden house, don't think they'd look great tbh, can you tone down the black in them a little?

I'm liking it overall, but the one thing I kind of dislike at the moment that is stopping me from using it is the redstone. I'm not really liking the look of the redstone to be honest, the rest of it looks pretty damn good though. The minecart could use a little improvement as well imo.

I like the general feel of it, but I'd recommend you give the ores a little more lighting effect to make them seem a little more 3d, and to be honest i hate the wood textures. They might look ok on a texture pack test track, but try building a 2 storey wooden house, don't think they'd look great tbh, can you tone down the black in them a little?

I'm liking it overall, but the one thing I kind of dislike at the moment that is stopping me from using it is the redstone. I'm not really liking the look of the redstone to be honest, the rest of it looks pretty damn good though. The minecart could use a little improvement as well imo.

I have to agree with the poster above as well in terms of the wood.

What is it that you do not like about the redstone and minecarts, i'll see if a little tweaking is possible... to be honest the minecart it the toughest texture in the game to get to look right as it pulls pieces of it skin from all over its .png file, making it very difficult to make all the sides fit together correctly.

That's a great texture pack u have done :biggrin.gif: Really like the cartoon style :tongue.gif: but i have noticed a little "bug". I have taken some screens to show you because i can't explain really good in english :smile.gif:

There's a reason for that :smile.gif: Bordercraft was my inspiration for this pack... i loved the cartoony style of the Bordercraft pack but couldn't stand the computer style UI or the unrecognisable flowers... so i decided to build my own texture pack in the same style from scratch :smile.gif:

currently working on the contrast and tiling issues on planks, changing the redstone wires and adding block breaking textures instead of the percentages currently in the pack :smile.gif:

That's a great texture pack u have done :biggrin.gif: Really like the cartoon style :tongue.gif: but i have noticed a little "bug". I have taken some screens to show you because i can't explain really good in english :smile.gif:

i am not getting either of these tears in my tests of the texture... could you possibly try reinstalling minecraft and checking the other textures you have added into my pack to make sure it isn't an incompatibility somewhere.

WOW! This is amazing! One of the best I've seen yet. But only one problem though. Is there any alternate breaking animations? Not that I hate the current one but I'm more fond of those cracking style animations. 10/5

WOW! This is amazing! One of the best I've seen yet. But only one problem though. Is there any alternate breaking animations? Not that I hate the current one but I'm more fond of those cracking style animations. 10/5

currently working on cracking animations for the breaking blocks, along with some other tweaks to wood, redstone wiring and hopefully a little bit of the UI :smile.gif: might have an update up tonight, if not tonight, tomorrow definitely :smile.gif: