I wanted to try something different for no raisin. Do you have a favorite enemy from smb3 and why? (Don't have to be a serious answer.. lol)

Okay. I mean.. my favorite enemy is the Fire Bros. It's funny there are only three of them in the entire game.. and they can screw you over easily since they have the fastest projectiles of the bros. lol.

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I like how SMB3 introduced a bunch of new enemies and items (Tanooki and Hammer Suit ), but SMW did introduce some while dropping others too (also I tend to prefer the cape over the raccoon... could be biased though considering I did play SMW before SMB3)

Posted by DanikaI like how SMB3 introduced a bunch of new enemies and items (Tanooki and Hammer Suit ), but SMW did introduce some while dropping others too (also I tend to prefer the cape over the raccoon... could be biased though considering I did play SMW before SMB3)

Both are fun and have their own tech. I played SMW first but I think I like the raccoon controls more. I especially like the Tanooki variant as you can use the statue mode for 1 hit knockouts on a lot of enemies. (The hammer bros suit is really cool!) You can do a lot more tricks with the cape but it's less forgiving..

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I do admit, the "helicopter attack" (spin-jump at full speed with the cape) is pretty cool though (oddly in SMW, killing a Chuck with the cape is only 100 points, while fireballs give you I believe 2000?)

The whole series? I kind of love Gooper Blooper from Super Mario Sunshine. It's cute and has a really cute name.

I'm also really partial to Raphael the Raven and a couple other Yoshi's Island bosses. Salvo the Slime, I think it was? They're adorable and Raphael the Raven's arena is really pretty and a neat as heck concept!!!

If we're talkin' SMB3, I think I like Morton Koopa. I like the little star over his eye and a giant magic hammer is a cool ass idea for a weapon. Granted, he doesn't have one in SMB3, but... still! It's so cool!

They're so cute! And they're goofy and I like squids and apparently they're playable in Mario Tennis Aces, whose release I've totally missed... I love the fact that it's dripping with water, like they fished a random squid out of the ocean to play tennis for them

I'm also really fond of Hammer Bros. They're also pretty fun and goofy looking and I like their designs, but they're also kinda challenging in a way I really like -- you have to develop a really good sense of when to act with them instead of just jumping in. Plus, I like all the little variations that show up in SMB3, like Boomerang Bros...

Posted by RamblyI'm also really fond of Hammer Bros. They're also pretty fun and goofy looking and I like their designs, but they're also kinda challenging in a way I really like -- you have to develop a really good sense of when to act with them instead of just jumping in. Plus, I like all the little variations that show up in SMB3, like Boomerang Bros...

When I was a kid and played SMB1, Hammer Bros. were like the most evil enemy ever, 8-3 was the hardest level in the damn game because of it... didn't help that my first playthrough of SMB1 was on the GBC version though; that tiny, poorly lit screen makes things much worse.

Hopefully in Super Mario Bros. 4 they at least have more minibosses because I kinda get sick of Boom Boom... I do enjoy the new Koopa Kids though 😉 But yeah, gotta run... trying to be caller #9 and win Karyn White tickets on Hot 98.3 😘

Posted by NicolynWhen I was a kid and played SMB1, Hammer Bros. were like the most evil enemy ever, 8-3 was the hardest level in the damn game because of it... didn't help that my first playthrough of SMB1 was on the GBC version though; that tiny, poorly lit screen makes things much worse.

I was just talking about this earlier with a friend of mine -- 8-3 in general feels like a weird difficulty spike. I feel like SMB1 is actually not really very hard until you get to 8-2 and 8-3, then the rest of the game is just kinda w/e. I feel like it's not just the Hammer Bros. by themselves, it's the relentlessness of them, and the fact that there's parts where you have to jump down into them while they're really close so you have to time going through their arc perfectly or riskily jump over them and just run run run -- also, that part where they put an invisible block right towards the end is meeeeeaan.

Does SMBDX have less horizontal screen space, too? I've actually never played it.

Posted by DanikaHopefully in Super Mario Bros. 4 they at least have more minibosses because I kinda get sick of Boom Boom...

Yeah, Boom Boom gets pretty boring. There's something really fun about a really well-optimized Boom Boom fight, just timing it to go straight for his head with every jump, but even that gets pretty old. I actually don't mind most of the bosses in SMW, but Reznor's kinda the same way. It's cute the first time (and the idea of Bowser just stuffing his forgotten fortresses with... just... uh, rhinos, is pretty goofy), but having it be every fortress boss was a little silly, I think. Granted I'm guessing they didn't have the space to spare for more boss routines, so