Hi. I have recently being implementing my game engine in C++ with SFML and CMake (alongside my LibGDX project, so I can compare the two and decide what I prefer in the end). Could anyone tell me what I am doing wrong? Everything works, except for the Spine tests. Pretty sure that I am doing the linking wrong. I have tried a lot of different things, but nothing seems to work.

P.S. If necessary, I can give you access to the complete source code. However, I feel that the information currently provided is already enough. The SpineAdapter class I have written is not very interesting. It is mostly a wrapper with a cache and some utility functions. And indeed, it calls