ZGameEditor is a free game authoring tool that generates native high-performance stand-alone compact executables for Win32, Linux x86 and OS X. Now 3 years after initial release ZGameEditor has reached version 1.9.9 and it’s the most feature packed update yet! ZGameEditor is an ideal tool for experimenting with procedural content generation techniques and developing OpenGL-applications. Make games, demos and screen savers using advanced graphics features such as multiple render passes, render targets and shaders. Instant GUI feedback of your changes. No waiting for build times! ZGameEditor is free, Open Source software. New features in 1.9.9 include: - render to texture - multiple render passes - web-connectivity - string support in scripting language - calling external libraries - and many other improvements.