[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]

Newport Beach, California – May 20,
2014 -
inXile Entertainment announced an end of August launch
window for
Wasteland 2, one of the most successfully crowd funded projects/video
games of all-time and sequel to the critically acclaimed smash hit
Wasteland and the post-apocalyptic predecessor to the
Fallout® series. In addition to the end of August
launch window announcement, inXile Entertainment has released the
entire Arizona portion of the game via the
Wasteland 2 early access beta, which is only available at
http://store.steampowered.com/app/240760/.

The highly anticipated, post-apocalyptic turn-based
Wasteland 2 offers an alternative history. America lays lifeless in
the hot ashes and radioactive embers of a deadly nuclear holocaust
and players must take command of an elite squad of desert Rangers,
formed in the time-honoured tradition of the Texas and Arizona
Rangers. Setting out across post-apocalyptic and treacherous
landscapes players try to help the last remaining remnants of
humanity in their struggle for survival against hordes of desperate
bandits, insane criminals, decaying mutants and much worse.

“It’s exciting to be in the home stretch on a game
I’ve been wanting to get to for the last two decades. The
feedback from our backers on the early beta has been great and
I’m proud of the way
Wasteland 2 is shaping up. The scope of the game
is immense with a word count that is greater than The Lord of the
Rings novels and a solid 50 hour+ game experience that has
diversity from beginning to end. My goal has been to over deliver
on our backer’s expectations for
Wasteland 2,” said Brian Fargo of inXile Entertainment.

Developed by an amazing team of RPG pioneers that include Brian
Fargo and Chris Avellone and with a musical score composed by the
legendary Mark Morgan,
Wasteland 2 is a return to form for RPGs because it actually provides
options and choices. Options allow players to make fundamental
choices in customization and character creation throughout the
game’s role-playing progression with decisions that carry
consequences and impact a living world.

Wasteland 2’s early access beta mode, which GameSpot called
“one of the best post-apocalyptic role-playing games to
emerge in a long time,” is available on the Steam store
http://store.steampowered.com/app/240760/. End of
August marks the launch window for the full game, available for PC,
Mac and Linux gamers.

Founded by long-time industry veteran Brian Fargo in 2002,
inXile Entertainment develops interactive entertainment software
for all popular game systems, personal computers and wireless
devices, and has recently shifted its focus back to RPGs, the genre
Brian helped establish in the early 1980s when he founded
Interplay. inXile has embraced a crowdfunding business model, with
its Wasteland 2 project, and soon hopefully Torment: Tides of
Numenera, being financed by its fans via Kickstarter. For more
information about inXile Entertainment visit:
http://www.inxile-entertainment.com

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Softworks LLC in the United States and/or in other countries.