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The Skinny
A very long time ago I had a concept for a hack. Heres the original thread. About a month ago the concept struck me again, now here I am 6 years later beginning from scratch. I've re-learned scripting, I've re structured my ideas and I've pulled a small demo together off my own back. This hack is in progress. But I do need help.

The Concept
I want this game to feel as somewhat of a squeal of the GEN 2 games, this will run within the same timeline and universe. You are RED, Ash Ketchum, whatever you prefer, you've recently beaten the Elite 4 and become a true POKEMON champion. Prof.OAK has had a generator fitted in his lab to fuel the town a more efficiently way, you've kindly left your Pikachu with OAK as a break from POKEMON battles and to keep a steady flow of electricity. With all the money they've saved, they've been able to build a harbor to ferry young, traveling trainers to far off lands.

You begin the game in your unforgettable bedroom, as any good game should begin. You step downstairs and your mother alerts you OAK has been wanting to speak to you. You head to the lab and OAK alerts you your Pikachu has broken a valve and his good friend Prof. ELM may have a spare part for him.

You travel to Johto on the new ferry and head to ELMs lab. (conveniently ) ELM has the part you need! He then asks you to run an errand for him. As a well breeder, he has an egg he wants OAK to see. You head back to Pallet town, fix the generator and show OAK the egg. The egg hatches an unknown POKEMON and urges you to head back to Johto to show ELM.

You've beaten all the gyms in Kanto, you've beaten the Elite 4, and you've seen nearly all pokemon from that region. Why not begin again in Johto?

CUE game.

Features
- Johto, we've all seen it a million times before, but it will have my own twist.
- New alternate story line within the GEN 2 storyline.
- Events of G/S will sink through, but your actions will affect these events or you may even be a back seat driver within the events.

- Moving girl when travelling between Pallet&Route21
- Removing Pokemon at Elms lab. Not exactly a bug, just something I need to look further into. For now, so the game runs fairly, just release the Kanto team and leave your party with just Pichu.
- Tile errors in Cherrygrove&one house
- Removed access to Crystals house & guide gents house in Cherrygrove due to a common error.
- Don't speak to the Sailor in Cherrygrove.
- Walking animation on Gold encounter

Team
Here comes the tricky part! I'm currently a one man team. Idealy what I want is:

- Spriters, mainly for OWs, examples of mine are at the top and as you can see, I could do with more experienced people involved.
- Tile creaters and inserters, I want my game to look vibrant and interesting! Its a brand new hack with brand new possibilities!
- Story/event writers, I have many ideas and storylines that I want to implement into this game but I still want somebody by my side offering ideas (and telling me when my ideas suck!)
- Experienced scripters, I can script most things, but I am by means not an advance scripter
- Beta testers, I like it when things work.

If you'd like to apply, please message me. I'd really appreciate any help.

The Demo!
Many thanks go to joexv, I'd be morbidly stuck without him.
I've inserted a few tiles that don't belong to me, credits to follow.

Looks good so far. I like the idea of a remake but with certain events changed, similar to Liquid Crystal. Anyway, good luck.

__________________

You, the unwashed masses: We, Team Rocket...ARE HERE! You better believe in the Shield of Injustice! Follow the Buzzard...

Check out my hack "Pokemon Rocket Strike" http://www.pokecommunity.com/showthread.php?t=319844How to patch a rom:
1.Download the patch. If it is in a zip file then use a free tool named WinRar to unzip the file.
2.Use Google to find the rom you need.
3.PATCH THAT THING AND LIVE LONG AND PROSPER!

Looks very promising, I'm interested to see your version of Johto that isn't the same as all those remakes out there. One small thing you seem to have forgotten in your screenshots is the accented "é" used in the word Pokémon. Other than that little nitpick though and a few small grammar errors it's looking pretty good. Good luck!

Thank you for the kind words! A lot of main scripts are still partly unfinished, and there are still interiors, and several changes i'm yet to make, but as stated, I've worked on this on my own for a solid month now and I'm more than excited to show this to you guys.

Again, very rough demo, but an in sight to what ideas I've floating about and what I have in store. I'm aware of most errors, but feel free to mention them.

I only have two issues. First, you need to decide whether you want all capitalized or not. Having something like Prof. ELM just looks weird. It needs to be either PROF. ELM or Prof. Elm. My second issue is that you neglected to use the "é" in "Pokémon".

Fixed! ;3 I am looking at including some new tiles. I'll probably include some D/P tiles and other little revamped tiles. I'm not an experienced tile maker, but I'm enjoying adding my own little touches here and there!

I'm not far off mapping Violet City and preparing it for the next part of the story.

Where does everybody think a reasonable place is to release a beta then?

First off, are you Red or are you Ash? The reason I ask this is because there are a vast number of differences between their stories that may become storytelling problems as the hack progresses depending on how character-centric the game is.

Second, what do you mean by it being a "squeal of GEN 2"? I'd originally assumed that it was a typo that was meant to be sequel, but I'm assuming it's referring to it being an alternate interpretation of it.

Finally, why does Oak need Pikachu to power his generator? I mean, if the goal of it all was to give Pikachu a break, doesn't it powering the generator seem like the opposite of that? Heck, I'd think that that would be even more work than the battles, themselves.

Of course, you could always just handwave all of this, but this is just some stuff that I noticed.

The player is solely based on the character used in FR/LG (or the character battled on Mt. Silver in G/S/C). The concept is a sequel or continuation of FR/LG, 3 years later during the time line of G/S/C. But yeah, with alternate interpretations, different ideas, so it wont be solely based around the events of G/S/C, but some of those events will shine through! - So I suppose that answers Qs 1&2!

Finally, it may not exactly be an ideal explanation, but I had parts of the story put together in my head with no tie. It seemed having Pikachu stay at the lab was the perfect tie to the ideas I had in my head. Plus I always wanted Pichu to be the starter of my hack so somehow Pikachu needed taken out of the equation ha. A powerful Electric Pokemon such as Pikachu shouldn't have too much trouble zapping a few volts through a small town

I'm glad you pointed these things out though, I suppose certain things you don't think about until they've been questioned!

Interesting idea for a hack, not one I'm entirely sure that I believe in but we'll see in due time. Unfortunately your maps are riddled with tile errors and tree shadowing errors, I would take a look at the default FireRed maps if I was you and see how to correctly use/place tiles. You may also want to change the name of the hack from Heros Path to Heroes Path to be grammatically correct. Best of luck.

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