Also a new look at Platinum Games' Bayonetta, some extended time with Operation Flashpoint 2: Dragon Rising, and a sit-down with the makers of Tekken 6: Bloodline Rebellion. An investigatation into how more and more games, such as Carnival Funfair Games and COD4, continue selling long after release and when can we realistically expect a new generation of console hardware.

These faults aside, Ghostbusters is deserving of high praise, not only for capturing the look of the films so well, but for translating the basics of Ghostbusters fiction into original mechanics that, as well as being great fun to play with, simply feel right. With a little more in the way of technical polish and a few more hours of playtime thrown in, this would have been one of the best film-based games of all time. As is, it's a great effort.

It continues to strike me as bizarre that Edge award scores. Their writers are so opinionated - which is a really, really good thing, may I point out - that it seems a disservice to both developers and readership. Surely they know how easy scores are to misrepresent?

There'll be a very good reason why Fuel got a higher mark than Infamous, but you can't tell what it is from the numbers alone. Unfortunately, people look at the numbers alone. Sigh.

I've never bought a game I haven't replayed - or wanted to replay at some point again in the future - and I'm used to getting decent value for money with PC games. Like, say, Portal for example - it came as part of the Orange Box that I paid Â£20 for back in the day. It had about 5 hours gameplay too, but it effectively cost me around Â£5. And this was shortly after release.

It's just the principle of spending that much on an individual game knowing it will only last around 5 hours. It's never gonna happen, even if I could potentially get half the value back afterwards.

But then, I guess that's why I have no real motivation to buy a console.

Papa Lazarou wrote:I managed to restrain myself from getting FIFA09. If you could just summarise what they've said about 10?

Whoa! Sorry Papa forgot all about you. To be honest they don't really say much, it's more an article on the turnaround of FIFA's fortunes with interviews with the producers. The scant FIFA 10 talk is toward the end of the article. 360 degree player movement, better trapping etc.