I think Fighter dualed to Cleric would make more sense thank C->F. However, if you plan full trilogy run, F/C multi might be best option for you as you will have plenty of exp and at higher levels you can choose HLAs from both. As for Talos part, if you don't mind using EEKeeper to make a tiny change, then it's totally possible to have Figher/Talos multi (or Figher dualed to Talos).

Now for sword/shield part... if you mean actual sword, then no, it's not possible. Clerics (single class, dual or multi) can only use blunt weapons. So you could choose Hammer to go with Evil Thor theme, Ashideena in BG1 in particular - IMO one of best weapons in BG1, though in BG2 there are better options.Dual wield is also very good option.

Hopefully this will answer at least some of your questions. If you have more, just shoot! =]

It could be quite interesting to take that H/O-F/C ( EEKeeper that Talos kit), then add the CD Tweaks mod option 'loosen weapon restrictions for cleric multi-classes'. You could then specialize in spear (Talos's favored weapon) for at least one weapon choice, and the hammer (and/or shield) for your Thor-like image and BG Ashideena, for the other. Gives a good choice between a longer reach, if needed, and good ol crushing damage.

Half-orc fighter/cleric is much stronger than any cleric dualed to fighter, especially if you want to be a melee DPS character. It is true that by going from cleric to fighter, you'd eventually receive the fighter's bonus attacks per round (both from being a warrior and from putting two stars in your weapons). But as a half-orc multi you can start with 19 strength, cast crucial melee boosters that you miss out on by dualing, and you can also access the harm spell, which some would consider to be the biggest situational melee booster of all.

That said, dualing from cleric to fighter will still give you a very solid party member, especially if you have the patience to postpone dualing for a while.

I hear you about the half orc multi. However, a dwarf gets a saving throw bonus based on constitution. This is no small consideration. Also, given certain magic items in BG, the difference in strength becomes minimal and the dwarf can slowly regenerate.

Plus dwarfs rock. You can RP them as drunk and gruff and Lawful Good and no one questions it.

I made a Priest of Talos dualed Fighter a few months ago and it was actually one of my most favourite play throughs yet (and yes, I called Charname "Thor", lol). My usual strategy was cast Draw Upon Holy Might then Storm Shield then charge at enemies and pulverise them. I went single weapon style to sort of fit the real Thor's character. Also, I dualed him real early (level 6) so I could regain his spells etc. for my fight against Sarevok. If I were to roll him again, I'd try to dual him a little later, maybe so 5th or 6th level spells can be cast.

I had a lot of fun with this char, but I think it's mainly because I get bored pretty easy and I'm always trying to think of unusual dual class options to try and this character was that unusual dual at the time. I think my next will be a Priest of Lathander dual ranger or an assassin dual cleric (never tried the cleric/thief options before).

I had a lot of fun with this char, but I think it's mainly because I get bored pretty easy and I'm always trying to think of unusual dual class options to try and this character was that unusual dual at the time. I think my next will be a Priest of Lathander dual ranger or an assassin dual cleric (never tried the cleric/thief options before).

A Shadowdancer->Cleric could be interesting. I have to admit that the Shadowdancer has become my favorite kit. Yes, it is cheesy, but it is really fun, particularly when you switch to a mage. I need to give that a try after my current run. And Druid run. And no warrior class run. And ...

I am in the process of doing something similar. I have not long started out in BG1 with my Priest of Helm and intend to dual him to a fighter. Funny enough I was only checking the forum to see the best time to duel him. I know every ones goes on about missing out on the fighter hit points but I thought he would be a bit like a Paladin that can get 5 pips in weapon skill.