AuthorTopic: Animation gone wrong (Read 4074 times)

Ok I made an object I put the bones in (only a spine with like 7 bones) and I animated it to do a bow but when i play the animation the object won't bow it will rotate until there's no more frames sorry if i wasn't detailed enough I just don't know who to explain it any other way

You're right, not much of an explanation. First off, you didn't describe what sort of object you're trying to animate. For instance, if you only have a simple box, all the bones in the world won't make it do anything more than rotate, because there's simply not enough "joints" to bend. So, if you really want help, provide a bit more information. Or better yet, include a screen shot of what you're working with, because like they say, a picture is worth a thousand words.