Plasma gun Dps drops upon reaching rapid fire mode

Is this intended? Is the dps actually higher during this phase and the engine is just missing a step in its calculations? I would've assumed plasma's gain dps upon rapid fire mode activation to be higher than the original dps.

@DaDokisinX said:
Can you like not flood the forum with 4+ topics a day? Seems excessive and as if you're not really thinking out your questions. Maybe merge some of these into a single thread?

Sorry man, I had nothing to do for the remainder of my time at school, so I got really active on the forums. Compiling all the issues into one thread may be less clumpy, but I felt they should have been their own topic.

Plasma guns don't receive scaling boosts as they heat up; they receive a single bonus after they reach a warm-up threshold. At this threshold, Plasma guns have their damage multiplied by 0.6875 and receive a 2-second cooldown reduction (reducing their time between shots from 2.25-2.5 to 0.25-0.5). I've seen the DPS readout drop when the Plasma Guns heat up as well and I suspect that the DPS readout takes the damage reduction into account but not the cooldown reduction.

Note that Plasma Guns have a squad DPS of 32 so are a downgrade until they heat up (giving 110 DPS?).

The files are a bit of a tangle of ledger_write_actions for damage ramping so any corrections would be welcome.