Introduction

GPU Impulse Reverb VST is an effect plugin that calculates convolution reverbs by using your graphics card as DSP for realtime reverb calculation with a CPU usage of near 0%. Any consumer graphics card that supports OpenCL (NVIDIA / ATI or others) can be used without any need for other specific hardware. All common VST hosts are supported, such as Cubase, Nuendo, Reaper, Fruity Loops and others.

Amazing dude! I was just thinking of this and searched google for a vst-plug which supported OpenCL. And you seem to be the only one having a plug which offers 100% GPU-powering. I’m gonna play around with this some more and I’m buying it on friday (payday! xD) // Victor Hwasser – programmer, musician

I am a C++ student with audio programming aspirations. I DL’d your IR tonight and will try it out. I am adding CUDA to my learning path and installed Parallel nSight last week to use in VS. Would love to know if there are any advice/pointers you can give me in adaoting CUDA to audio apps. You’ve got to love the fact that this technology is not being widely adapted yet and there is room to develop something cuting edge here.

Tried the demo, and found it very easy to use as it has a good clean interface with nice sound tweaking features.The quality of sound is peaking the overall experience. It’s a great concept of running the process by the power of the GPU. I’m buying this!