Course Library

This final course of the virtual reality series discusses the big picture, looks at space planning and event setup, discusses alternatives to the full VR experience, and lists a few ways to fine tune the user’s experience for maximum success.

In this third course of the virtual reality series, we will create a VR application from scratch using Unity. We will be adding SketchUp data, VR components, materials, textures, backgrounds, sky and finally virtual reality.

This course builds upon the first two courses in the "Photoshop CC for Planners" series. In this installment, we'll cover more advanced functions in the program and start building a digital library, which we'll use in the next course to create a complex visual simulation.

Adobe Photoshop CC is widely recognized among design professionals as the premier image editing software, with a number of useful applications for urban planning. This course gives you a step-by-step introduction to the basic tools of Photoshop CC.

Learn how the CommunityViz extension of ArcGIS can guide the design of a project and assess the project's impact. This course specifically focuses on a suitability analysis using essential functions and the Land Use Designer wizard.

Learn to create finalized drawings in SketchUp that look more hand drawn than photorealistic. Using SketchUp and Adobe Photoshop, this course will help you take more control over final images than possible when only exporting from SketchUp.

In this course, you'll learn to create an advanced rendering of a SketchUp site model, using a free third-party renderer called Kerkythea to design realistic lighting and shading. Then add components to your rendering in Adobe Photoshop.

Get started using SketchUp, the popular, easy-to-learn 3D digital modeling program. This course provides an introduction to how planners and architects represent three-dimensional objects in two-dimensions, with step-by-step instructions for creating and using simple 3D models.