***UPDATE***
Experience % value has been fixed and the right file uploaded now, tested and everything. Thanks for your patience.
***END UPDATE***

This is my first mod, nothing spiffy but if your like me you hate those retarded bubbles on the end of the default bar. No functionality lost whatsoever, just fits better with the interface.

- Features -
- Bubbles on each end removed yay.
- Added the exact percentage of experience on the end.
- Hover mouse over the percentage number to see vitality %.
- Moved the vitality indicators closer to the bar itself.
- Experience % now displays correct number, thanks to deathbane and darryl
for pointing out i'm a tard.
- Added a black background behind hte level and experience percentage for
looks.
- Aligned all parts to better fit window.

Your digital experience displays are inaccurate. (Your mod is not the only one to make this mistake, by the way.)

In your examples, the adventure bar shows 21.10 as the percentage, when it should be 21.0. More significantly, the tradeskill bar shows 72.28 when it should show 72.8.

The problem stems from the digital display handed to you by the system for the blue exp bar. The system simply tells you how full the blue bar is, just as it tells you how full the gold bar is. But when the blue bar is 28% full (to use the latter example above), it equates to 2.8% (not 28% or .28%) actual experience gain.

To put it another way, the first number of the blue bar's digital display shows exactly the same thing as the last number of the gold bar's digital display. That's why, in your mod, the numbers on either side of the decimal point will always be the same.

You should be able to correct for that by sliding the blue bar's digital display over to the left a bit, so that the first digit is "hidden" beneath the decimal point.