Progress Report

Updates

I've recently bought a new PC after my old one failed on me. So I'm sorry for the wait. Here's Update #3!

I've fixed up the collision mesh on Krem Isle so now it has a full collision model.Krem Isle also features a fully animated hatch, various buttons and a togglable jaw. The only thing to fix or add, is gates, propellers and the Blast-O-Matic. (This thing is quite powerful...)

I forgot to include the Palm Tree Isle and Heavy button last update, So I've now added it.

Now for the vertex color! Banana Fairy Isle now has a fresh coat of paint! The map looks quite droll without it, so expect the other Isles to get the same treatment in the upcoming updates.

I run a trade server that isn't really a trade server, but I plan on making a server that runs "classic video game maps", mostly by Litronom.

This however looks like absolute ass.

Rude? Look at the texturing job in the screenshots, it's horrible and visibly tiled and I hope to god the map isn't entirely fullbright. I hope you added proper lighting and environmental lighting and whatnot.

EDIT: Ohhhhhh I see, this is a WIP. I thought this was a finished map. Striking my above comments.

404, dude... You fucked up... RIP

Nah, I didn't fuck up. But yes, I did rip. I ripped off a few tasty bong hits before I came online and saw the map and left the comment.

I run a trade server that isn't really a trade server, but I plan on making a server that runs "classic video game maps", mostly by Litronom.

This however looks like absolute ass.

Rude? Look at the texturing job in the screenshots, it's horrible and visibly tiled and I hope to god the map isn't entirely fullbright. I hope you added proper lighting and environmental lighting and whatnot.

EDIT: Ohhhhhh I see, this is a WIP. I thought this was a finished map. Striking my above comments.

404, dude... You fucked up... RIP

Nah, I didn't fuck up. But yes, I did rip. I ripped off a few tasty bong hits before I came online and saw the map and left the comment.
Anon commenting is 4 fuckgoofs

I run a trade server that isn't really a trade server, but I plan on making a server that runs "classic video game maps", mostly by Litronom.

This however looks like absolute ass.

Rude? Look at the texturing job in the screenshots, it's horrible and visibly tiled and I hope to god the map isn't entirely fullbright. I hope you added proper lighting and environmental lighting and whatnot.

EDIT: Ohhhhhh I see, this is a WIP. I thought this was a finished map. Striking my above comments.

I run a trade server that isn't really a trade server, but I plan on making a server that runs "classic video game maps", mostly by Litronom.

This however looks like absolute ass.

Rude? Look at the texturing job in the screenshots, it's horrible and visibly tiled and I hope to god the map isn't entirely fullbright. I hope you added proper lighting and environmental lighting and whatnot.

EDIT: Ohhhhhh I see, this is a WIP. I thought this was a finished map. Striking my above comments.