The only thing that stops the dust is the rain. It’s a sweet reprieve, but there is no middle ground. The land is either as dry as the Betty Ford clinic, or as wet as the ocean floor. Everything can be seen from the ridge overlooking Armadillo as John Marston gently bounces along atop...

Red Stone Screenshots

IRVINE, Calif. September 10, 2007-- K2 Network, Inc. (www.k2network.net), an online game publisher, in partnership with Samsung Electronics Co., Ltd. and developer L & K Logic Korea Co. Ltd., is pleased to announce more in-depth details about its 2D Fantasy MMORPG, Red Stone. One of the many innovative and unique components within the soon-to-be-released Red Stone is its unique quest system, branching out over three distinct types of quests; Main, Title, and General.

Main Quest

The Main Quest starts when you begin the game and continues as you advance through the game on your search for fragments of the Red Stone. The Red Stone Main Quest line guides you on an adventure across the continent of Prandel, following rumors and cryptic hints about the location of this mysterious object, which is said to grant power and wealth to whoever possesses it.

Title Quests

Various NPCs in the game will send the player on Title Quests, and upon quest completion, will bestow certain Titles on the player. Titles come with benefits – for example, one could earn the title of Banker, which enabling bank access, or Master Monster Distinguisher (say that three times fast!), which allows you to see the types and levels of monsters your are fighting. The Red Stone Title Quests will teach your character useful abilities and beneficial skills.

General Quests

Consisting of standard NPCs asking for basic assistance, General Quests encourage you to explore the world of Prandel and gain experience completing tasks. Completing the Red Stone General Quests will not only provide your character with rewards such as items, experience and gold, but will add purpose and direction to your adventure!

Transformation System

Another pivotal feature of Red Stone is its transformation system, which effectively gives each player control over a character with two complimentary sets of abilities. Players can use these complimentary ability sets in tandem with each other, enacting devastating combos and deadly moves which would not be possible using just one aspect of your character.

For example, the Thief has a strong incapacitating ability called Ankle Trap, which stuns any enemy and leaves them defenseless. The Thief counterpart is the Monk, which has an array of devastating close combat moves, but lacks the ability to lock enemies down. Using the Ankle Trap ability from the Thief helps to negate this weakness, leaving the enemy unable to counter the Monk’s attacks. Each character class has two forms that complement each other’s strengths and weaknesses; mastering your transformations and the corresponding abilities is vital to maximizing each character’s potential.

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