The next version will be released in a few days.
For the past 3 weeks I've mostly worked on fundamental structure that could expand or restrict the potential of this mod.
Now it's almost over and it's time to support more and more maps!
For now only q3ctf1 is playable.

Note that there is no compatibility between previous version and new one.
Pro-q3dm6 and q3dm6 will be back later.

- make sure you have retail version of Quake III: Arena installed on your PC, ideally patched to version 1.27 or above
- if you have previous version installed, be sure to delete it or prepare to overwrite it
- unzip the contents of tier666-v2.0.zip to your Quake3 folder, so that q3-tier666.exe and run.bat are located in the same directory with quake3.exe
- double click run.bat file

* Description *

Tier666 mod requires a per map configuration or specialized version of bot file and arena file.
Currently supported map is q3ctf1 only.
No other maps are supposed to be playable.
(Previously supported q3dm6 and pro-q3dm6 don't work anymore)
Note that because bot AI code in executable and game module are co-dependent each other, you can't run other mods on top of Tier666.

* Features *

- advanced bot movement with less CPU usage
- more unpredictable bot behaviour with less CPU usage
- enhanced CTF AI(use of more decision factors, such as team score, than original Quake3 Team Arena)
- more graphic settings

- support of Team Arena terrain maps
- support of famous map packs such as RA3 and 3W
- support of all the other user-made maps ever released
- support of new gametypes
- release of bot file creation tool(bspc666.exe and related assets for gtkradiant)