Packing Heat

A Warhammer: Invasion card of the week

Brave, reckless, our just plain foolish, the crewmen who operate the fearsome Helblaster Volley Guns of the Empire have devoted their careers to mastering a notoriously unstable weapon of awesome destructive power. Within minutes of arriving at their assigned post on the battlefield, this skilled crew is able to unleash a barrage of firepower that can utterly decimate opposing armies.

Last month, The Warpstone Chronicles brought you the formidable Helblaster Volley Gun. Now, Arcane Fire brings you its crew. Helblaster Crew is a four-cost unit that lets you move an attachment within the same zone.

Also coming your way in Arcane Fire is the quest card Protect the Empire. Although it has one effect in common with the High Elf quest Defend Tor Aendris, it’s free to play (unlike that card). Almost like a handy attachment that can never be taken away, it’ll stay in your quest zone for good, making whichever unit you decide to play on it extremely versatile. And versatility, after all, is the Empire’s greatest strength.

Check back next time for another Warhammer: Invasion card of the week!

game by Eric M. Lang in which 2 players develop their kingdoms and lay waste to their foes. Each side is comprised of either the forces of Order or the forces of Destruction as they seek to extend their empire to include the entire Old World. The Living Card Game format allows players to customize their gaming experience with monthly Battle Pack expansions to the core game.