Summary:Your favorite marsupial, Crash Bandicoot, is back! He's enhanced, entranced & ready-to-dance with the N. Sane Trilogy game collection. Now you can experience Crash Bandicoot like never before in Fur-K. Spin, jump, wump and repeat as you take on the epic challenges and adventures through theYour favorite marsupial, Crash Bandicoot, is back! He's enhanced, entranced & ready-to-dance with the N. Sane Trilogy game collection. Now you can experience Crash Bandicoot like never before in Fur-K. Spin, jump, wump and repeat as you take on the epic challenges and adventures through the three games that started it all, Crash Bandicoot, Crash Bandicoot 2: Cortex Strikes Back and Crash Bandicoot: Warped. Relive all your favorite Crash moments in their fully-remastered HD graphical glory and get ready to put some UMPH in your WUMP!…Expand

Crash Bandicoot N.Sane Trilogy can be compared to a good, old Chardonnay. It gives players the ability to enjoy an excellent remaster of three classic platformers and the adventures of an iconic character in one, single package. This is a collection that all Switch owners should be looking forward to.

Crash Bandicoot returns with new graphics and the classic gameplay (which is sometimes unforgiving due to the camera movement). Nintendo Switch version offers lower resolution than PS4 or Xbox One, but the game still looks great and we love the possibility to play anywhere in portable mode.

At the fair price of $40, the Crash Bandicoot N. Sane Trilogy offers three fun platforming classics that have been re-created from the ground up, and only minor adjustments have been made for the Switch. The first title suffer from its unification strategy, so it's a more frustrating experience, but Cortex Strikes Back and Warped play really well. The visual style and graphical performance on the Switch are fantastic thanks to the minor adjustments, making this a well-deserved port for the handheld's library.

Crash Bandicoot N. Sane Trilogy is a loving remaster of a series of fan-favorite games. If you need a dose of 32-bit nostalgia, or if you want to see where one of gaming’s iconic characters started you can’t go wrong here.

Crash Bandicoot: N. Sane Trilogy is a fun collection of titles filled with nostalgia value, presented in a wonderful looking HD package. It runs well and overall is a perfectly competent platformer. If you can forgive that some aspects of these games haven’t aged well in the last 20 years, then this can be a pretty fun throwback experience.

The culprit behind Crash's dated feel is the passage of time. Vicarious Visions, for its part, succeeded in revitalizing Crash from an artistic perspective while preserving the charm that made him appealing when he first showed up, but years have passed since the original PlayStation was relevant, and we are well past the formative years of 3D gaming.

Does exactly what it says on the tin. If you liked the original three Crash games then you're going to love this, as that's exactly what itDoes exactly what it says on the tin. If you liked the original three Crash games then you're going to love this, as that's exactly what it is! Feels great to play with the Switch controllers (personally I preferred using a pro controller, but the joycons work well too) and the handheld mode feels incredibly natural. I spent hours playing through this as soon as it had finished downloading and just couldn't put it down - a great package of nostalgia and charm whilst being a constant blast to play. Didn't find either of the two new levels very exciting but I think they're aimed for slightly more hardcore gamers given the difficulties.…Expand

One of the best Ports to The Nintendo Switch, as many people complain about Crash's Difficultly I didn't run into parts why it was toOne of the best Ports to The Nintendo Switch, as many people complain about Crash's Difficultly I didn't run into parts why it was to difficult, I am glad that the creators decided to change somethings that many people found annoying in the original PS4 release such as Longer Load Times which now don't take their time to load, certain lighting effects like why Cortex is Speak to you in Crash 2 and 3 his head now clashes well with the background. Even though the Switch Port isn't as powerful as the PS4 release it is still a must buy for any Switch Owner the Trilogy's Three Games are all amazing and play well Docked and Portable the N Sane Trilogy was a great choice for Switch, Now we can only hope that Spyro get's a release on Switch or Crash Joins the Battle in the Smash Ultimate.…Expand

Recommend the game: its all the 3 best crash games ever in one, with better graphics. The lighting and a few characters may look weird, butRecommend the game: its all the 3 best crash games ever in one, with better graphics. The lighting and a few characters may look weird, but the game is still as good to play and still looks fine, so no problem here. Also a few extras like coco and relics in the first 2 games.…Expand

I remember playing all three of these Crash games back in the 90s when I had better hair and reflexes. I bought this game on PS4 last year andI remember playing all three of these Crash games back in the 90s when I had better hair and reflexes. I bought this game on PS4 last year and was hesitant to plop another 30-40 bucks on a technically inferior Switch version. But one of the Switch's selling points is its portability and that makes one's 'definitive' version of a cross-platform the Switch version one can take anywhere.

First, the graphics are noticeably worse than the PS4 version. No fancy hair effects on Crash, poorer shadows, and less vegetation are all easily recognized with a point of comparison. After playing for a few hours on a proper monitor though, those differences become less and less important. The resolution is a bummer however, I really wish they could have hit 1080p on docked. The frame-rate is solid and I haven't noticed any slowdown at all so far. The 30fps target isn't stellar but that's all this port had to aim for. ONE HUGE IMPROVEMENT comes with the load times. Holy cow! One of the main reasons I didn't like booting up or playing this game on PS4, was the obscene loadtimes for the games themselves and every level in and out. That hasn't been patched out as far as I know. On Switch everything loads quickly and is no longer an annoyance.

As far as the games themselves, they are still a blast if you like more old-school platformers. I've read some reviews that pain these games as out-dated or otherwise showing their age with regards to gameplay. I think that's an absurd argument. Certainly, these games are harder than a lot of more modern games, especially certain sections of Crash 1. The mechanics are more simple but they are tight and pushed to the hilt. The games challenge relies on precision jumping in both time and space.

I personally enjoy this style of gameplay. The levels are varied aesthetically and filled with secrets. For completionists there are plenty of very challenging activities in nearly every level.

It's not like Switch is hurting for platformers, but, if you like them this is definitely worth looking into because with 3 whole games in the package, you're getting some serious bang for your bucks.…Expand

Crash Bandicoot was Dark Souls before Dark Souls was a thing-- and by that I mean, the difficult can be absurdly unrelenting. Crash BandicootCrash Bandicoot was Dark Souls before Dark Souls was a thing-- and by that I mean, the difficult can be absurdly unrelenting. Crash Bandicoot is the epitome of "trial and error" gaming, and to get through most of the game's levels, you have to memorize them.

Back when I was a kid, I managed to achieve acquiring every single gem, crystal and platinum ankh in the second and third games, and when trying to do the same today, I marvel at the patience I must have had, because I had forgotten just how RIDICULOUSLY unfair the series was.

Toe barely over a cliff edge?
You fall and die.
Didn't jump far enough?
You die.
Jumped too far?
You die.
Barely touch the edge of an enemy?
You die.
Run past one enemy only for another one to suddenly surprise you over the hill because of the horrendous camera angles?
You die.
Jump too soon?
You die.
Jump too late?
You die.
Spot an enemy on the screen as your sliding across a patch of ice, but you can't slow down in time?
You die.
All your lives are gone. Game over.

And yet, somehow, Crash Bandicoot is still less forgiving than Dark Souls ever was. Gathering lives is a pain due to how many times you fall into pits. Gathering Aku masks is pointless for the same reason. Most of your deaths are due to falls, and this was always true in Crash Bandicoot games. When re-releasing the series, Vicarious Visions did nothing to update this, I imagine because they wanted to stay true to the original game's "spirit."

Well, the spirit of Crash is definitely there, and for that I'm grateful... but I'm also this close to chucking my controller across the room whenever I play these. I remember them being annoyingly hard, but not this harsh.

Still, a lot of the pain is worth reliving some of these games. The visuals are fantastic, and I never thought I'd see Crash updated to this level. And I'd be remiss if I didn't say I had a smile on my face when remembering myself as a kid, sitting on the floor with a Playstation controller in my hand and playing the hell out of these.

Are they as fun as I remember? Eh... sadly, no. They're a LOT more painful than I recall them being, and I don't know if that's intended or not. Do they reignite my love for old Playstation games? Absolutely.

Still... if you haven't played these games in the past, I actually wouldn't recommend them. They're at times insufferable and anger-inducing. Few games are as nonsensical as the Crash series nowadays, and there's a very good reason for that. Trial and error is really not any fun.…Expand