Description:

1. Internet Turbo is an AWARDS-WINNING Internet solution, which easily solves two of the most well-known Internet problems:

Slow connection performances.

Undesirable disconnections.

2. Internet Turbo can prevent TCP/IP protocols data transfer from fragmentation. By using it you can boost your Internet connection performances up to 200% (we also got users’ reports on 300% improvement).

3. Internet Turbo saves you time, money and unwanted frustrations. It's a must have tool for anyone who uses an Internet connection and hates having to deal with slow connections and endless buffering. With Internet Turbo you can boost any Internet related software activities such as web browsing, downloading files, watching videos, files streaming and sharing and many more.… Moreover it also prevents an undesirable disconnection.

4. Internet Turbo is being used by people all over the world and the reviews are amazing. It Includes a very intuitive and simple to operate user interface and a comprehensive help file.

Setting Optimization Modes:

Internet Turbo can improve your connection speed regardless of the type of connection you are using (Dialup, DSL, LAN, Cable etc.). It’s very hard to configure your connection automatically because there are a lot of different hardware vendors in the market and each computer is a little bit different.After choosing your configuration, press the ‘Speed Up Now’ button.

After extensive research, Internet Turbo offers three different Automatic Optimization Modes which will improve your connection speed. It is recommended that you try all three in order to find out which Automatic Optimization Mode suits your hardware configuration best. If you are unsatisfied with the three Automatic Optimization Mode results you may try the Manual Mode.

Manual Optimization Mode (Custom Mode):

Since each system is different, there aren’t fixed rules. If you don’t obtain satisfactory results with the Automatic Optimization Modes, you should try various setting combinations. Watch your Internet performance to find out which configuration suits your hardware configuration best.

Setting Values:

1.Maximum Transmission Unit (MTU):

A maximum transmission unit (MTU) is the largest size packet or frame, specified in octets (eight-bit bytes), that can be sent in a packet or frame-based network such as the Internet. The Internet's Transmission Control Protocol (TCP) uses the MTU to determine the maximum size of each packet in any transmission. Too large an MTU size may mean retransmissions if the packet encounters a router that can't handle that large a packet. Too small an MTU size means relatively more header overhead and more acknowledgements that have to be sent and handled. Most computer operating systems provide a default MTU value that is suitable for most users. In general, Internet users should follow the advice of their Internet service provider (ISP) about whether to change the default value and what to change it to.
In Windows 95, the default MTU was 1500 octets (eight-bit bytes), partly because this is the Ethernet standard MTU. The Internet de facto standard MTU is 576, but ISPs often suggest using 1500. If you frequently access Web sites that encounter routers with an MTU size of 576, you may want to change to that size. (Apparently some users find that changing the setting to 576 improves performance and others do not find any improvement). The minimum value that an MTU can be set to is 68.

2.Maximum Segment Size (MSS):

The maximum segment size (MSS) is the largest amount of data, specified in bytes, that a computer or communications device can handle in a single, unfragmented piece. For optimum communications, the number of bytes in the data segment and the header must add up to less than the number of bytes in the maximum transmission unit (MTU).
The MSS is an important consideration in Internet connections, particularly Web browsing. When the Internet's Transmission Control Protocol (TCP) is used to achieve an Internet connection, the computers being connected must each agree on, and then set, the MTU size acceptable to both. Typical MTU size in TCP for a home computer Internet connection is either 576 or 1500 bytes. Headers are 40 bytes long; the MSS is equal to the difference, either 536 or 1460 bytes. In some instances the MTU size is less than 576 bytes, and the data segments must therefore be smaller than 536 bytes.
As data is routed over the Internet, it must pass through multiple gateway routers. Ideally, each data segment can pass through every router without being fragmented. If the data segment size is too large for any of the routers through which the data passes, the oversize segment(s) are fragmented. This slows down the connection speed as seen by the computer user. In some cases the slowdown is dramatic. The likelihood of such fragmentation can be minimized by keeping the MSS as small as reasonably possible.

3.TCPWindowSize:

Determines the maximum TCP receive window size offered. The receive window specifies the number of bytes that a sender can transmit without receiving an acknowledgment. In general, larger receive windows improve performance over high-delay, high-bandwidth networks.For greatest efficiency, the receive window should be an even multiple of the TCP Maximum Segment Size (MSS).

4.GlobalMaxTcpWindowSize:

The GlobalMaxTcpWindowSize parameter can be used to set the receive window on a per-interface basis. This parameter can be used to set a global limit for the TCP window size on a system-wide basis.

5.EnablePMTUDiscovery:

When this parameter is set to 1 (true) TCP attempts to discover the Maximum Transmission Unit (MTU), or largest packet size, over the path to a remote host. By discovering the Path MTU (PMTU) and limiting TCP segments to this size, TCP can eliminate fragmentation at routers along the path that connect networks with different MTUs.
Fragmentation adversely affects TCP throughput and network congestion. Setting this parameter to 0 (not recommended) causes an MTU of 576 bytes to be used for all connections that are not to destinations on a locally attached subnet.
Enables or disables the PMTU discovery mechanism. When PMTU discovery is disabled, TCP connection traffic is sent without setting the Don't Fragment flag to 1. PMTU discovery is enabled by default.

Time-to-live (TTL) is a value in an Internet Protocol (IP) packet that tells a network router whether or not the packet has been in the network too long and should be discarded. For a number of reasons, packets may not get delivered to their destination in a reasonable length of time. For example, a combination of incorrect routing tables could cause a packet to loop endlessly. A solution is to discard the packet after a certain time and send a message to the originator, who can decide whether to resend the packet. The initial TTL value is set, usually by a system default, in an 8-binary digit field of the packet header. The original idea of TTL was that it would specify a certain time span in seconds that, when exhausted, would cause the packet to be discarded. Since each router is required to subtract at least one count from the TTL field, the count is usually used to mean the number of router hops the packet is allowed before it must be discarded. Each router that receives a packet subtracts one from the count in the TTL field. When the count reaches zero, the router detecting it discards the packet and sends an Internet Control Message Protocol (ICMP) message back to the originating host.
The default early Windows version TTL value is 32 hops. Some users recommend changing this to 128 if you have difficulty reaching certain sites.
The ping and the trace route utilities both make use of the TTL value to attempt to reach a given host computer or to trace a route to that host. Trace route intentionally sends a packet with a low TTL value so that it will be discarded by each successive router in the destination path. The time between sending the packet and receiving back the ICMP message that it was discarded is used to calculate each successive hop travel time.
Using the multicast IP protocol, the TTL value indicates the scope or range in which a packet may be forwarded. By convention:

Determines how often TCP sends keep-alive transmissions. TCP sends keep-alive transmissions to verify that an idle connection is still active.
This entry is used when the remote system is responding to TCP. Otherwise, the interval between transmissions is determined by the value of the KeepAliveInterval entry.
By default, keep-alive transmissions are not sent. The TCP keep-alive feature must be enabled by a program, such as Telnet, or by an Internet browser, such as Internet Explorer.

10.KeepAliveInterval:

Determines how often TCP repeats keep-alive transmissions when no response is received. TCP sends keep-alive transmissions to verify that idle connections are still active. This prevents TCP from inadvertently disconnecting active lines.

11.SynAttackProtect:

Determines whether the SYN flooding attack protection feature of TCP/IP is enabled. SYN flooding attack protection is enabled when the value of this entry is 1 and the value of the TcpMaxConnectResponseRetransmissions entry is at least 2 (see note below).
The SYN flooding attack protection feature of TCP detects symptoms of denial-of-service attacks (also known as SYN flooding), and it responds by reducing the time the server spends on connection requests that it cannot acknowledge.

When set to "1" the SYN flooding attack protection is enabled.

When set to "0" the SYN flooding attack protection is not enabled.

12. MaxConnectionsPerServer:

The maximum number of connections per server returned by the maxConnectionsPerServer property is determined by the HTTP version (1.0 or 1.1) used by the server. This number applies to any Web server connection, not just to downloads.
Windows normally limits the number of simultaneous connections made to a single web server. This behavior can be seen in Internet Explorer when downloading multiple files from a web site and only a certain number will be active at any one time.
Windows will limit connections to a single HTTP 1.0 server to four simultaneous connections. Connections to a single HTTP 1.1 server will be limited to two simultaneous connections. The HTTP 1.1 specification (RFC2068) mandates the two connection limit while the four connection limit for HTTP 1.0 is a self-imposed restriction which coincides with the standard used by a number of popular Web browsers.

Ping (Forever Connected) Button:

Internet Turbo includes a "Forever Connected" features which prevents you from being disconnected by your ISP (Internet Service Provider). Most ISPs have some sort of inactivity timeout in which they will disconnect you after a fixed period of time in which your modem is inactive. How many times have you decided to leave your computer for only a few moments and then only come back to find that somehow you are no longer connected? How many times have you begun reading something on the Internet and before finishing you get interrupted by the disconnect dialog box? Internet Turbo prevents those unwanted disconnections by sending and receiving a data package every fixed period of time.

1.Site URL

Enter the URL for which Internet Turbo will simulate activity.For example: http://www.internet-turbo.com (You can also use IP addresses).