LoneFire Blossom

this card is soo awsm because it's effect can't be negate by skill drain either by solemns if it tribute it self and u can summon powerfull plant type monster with it and if u have a lonefire blossom and a reborn in ur hand u can go for shooting star dragon i will explain:

first: u summon lonefire and use it's effect to bring out dandylion

second: u use reborn to bring lonefire from grave and use its effect on dandylion to summon spore so now u got 1 spore 1 lonefire and 2 tokens on the field

third: u sync spore with a token for formula and draw 1 card

forth: u use spore effect and RFG dandylion to summon spore which has LVL 4 now

fifth: you sync spore with lonefire with the token for stardust 4+3+1=8

sixth: u sync stardust with formula for shooting star dragon

Lonefire blossom:

Spoiler:

LoneFire Blossom Effect:

Spoiler:

Once per turn, you can Tribute 1 face-up Plant-Type monster to Special Summon 1 Plant-Type monster from your Deck.

no i meant solemn go check rulings b4 u come here makin fun of what i say solemns can't negate it if it tribute it self cuz effect start resolving when it tribute it self and a chain can't be interpreted while resolving

solemn judgement negate's the inherent summon of a monster. so if you try to summon lonefire and i play solemn to negate the summon then you can't activate it's effect. solemn warning negates a summon or an EFFECT THAT SPECIAL SUMMONS. even if you don't negate the inherent summon of lonefire, if you try to use lonefire's effect you can use warning to negate it's effect since lonefire has an EFFECT THAT SPECIAL SUMMONS

any of the solemns would negate the lonefire before you even get a chance to try and activate and resolve anything.

As you summon, ask if the summon is successful. If the opponent says yes, say "priority to activate _____'s effect "(in this case lonefire). At this point, Solemn judgment cannot negate the effect of lonefire and lonefire will summon 1 plant from the deck.And thats the only way that solemn's can't negate Lonefire : )

and a chain doesn't start resolving till both players pass priority to respond to a card's activation/effect activation, not right after the effect is activated. so lonefire doesn't start resolving right after you tribute it, your opponent has the chance to respond to the activation of lonefire's effect before the chain can start to resolve. Then while it is resolving, you can't interrupt it.

Yea but when lone's eff is activated a tribute must me made, its a cost, so warning can't destroy it if its already destroyed ?!? I'm not 100% sure about that... Ether way I don't think that people would negate "the effect" that summons monsters... They always play it to negate the summoning of the monster to prevent it to came out in the field in the first place, so it doesn't matter if solemn warning can or it can not negate the effect.

it doesn't have to destroy what it's trying to negate. and yea people don't usually negate the activation of the monster's effect, i usually don't haha. the statement was that the solemns can't stop lonefire, but they can. =P

Lol Johnboi ias right, you ususaly dont negate lonefire effect, you negate his sumon unles your dumb or something but the rest is correct, the plant engine is the best engine of the format and lone fire is the key!