Serving the outposts on this hostile jungle planet, the space station will provide emergency repairs to get you on your way, or clear you for landing at any of the outposts on Yavin4.

Empire's Station IType: StationLocation: -4190 1539 4596

The Imperial forces present in Yavin 4 Space have opened its station to members of the Empire, wishing to declare themselves for the greater good of the fight against the Rebellion.

Instructions: To declare in open Player vs Player (PvP), approach the Imperial Station and target it with the 'c'. Proceed to then communicate with the station, by typing /comm in spatial chat.

Empire's Station IIType: StationLocation: -6798 4998 4760

The Imperial forces present in Yavin 4 Space have opened its station to members of the Empire, wishing to declare themselves for the greater good of the fight against the Rebellion.

Instructions: To declare in open Player vs Player (PvP), approach the Imperial Station and target it with the 'c'. Proceed to then communicate with the station, by typing /comm in spatial chat.

Empire's Station III Type: Station Location: 85 -342 -57

The Imperial forces present in Yavin 4 Space have opened its station to members of the Empire, wishing to declare themselves for the greater good of the fight against the Rebellion.

Instructions: To declare in open Player vs Player (PvP), approach the Imperial Station and target it with the 'c'. Proceed to then communicate with the station, by typing /comm in spatial chat.

Smuggler's RunType: HyperspaceLocation: -962 4480 6923

When the Death Star was finally destroyed, news of its defeat spread like wildfire. It brought many visitors, including the Ni'lyahin Smugglers, hoping to scrounge together pieces from the explosion and sell it on the black market. Today, they prosper, fighting their own war against the Empire and their oppression.

Ferrous AuroraType: HyperspaceLocation: 4988 -5979 -6482

Lending the quadrant its name, the Ferrous Aurora nebula extends its welcome in an array of radiant, incandescent colors. It is wise not to be fooled by its beauty as the Ni'lyahin Smugglers have claimed it as their own.

Crimson FlareType: HyperspaceLocation: -962 4480 6923

Unfortunately, not much is known about the Crimson Flare quadrant. It is unwise to travel here; use extreme caution.

Ferrous AuroraType: NebulaLocation: 4712 644 44

The Ferrous Aurora Nebula, named by the Ni`lyahin Smugglers, is home to the hostile band of thieves and assassins. Apart from the dazzling colors, the areas surrounding the nebula prove to be dangerous as a war brews just beyond its brink. The nebula's inhabitants originate from Yavin4, having gained space travel later than most and only by stealing technology. Currently, they own half of Yavin4's space quadrants, successfully destroying large parts of the Empire's defenses and holding fast with their own brutal forces.

Shadow of the AllianceType: NebulaLocation: -960 -2499 -6143

The Shadow of the Alliance provides the Resistance with a cloak of tumultuous energy. Struggling to survive, the Rebels hide the Shadow of the Alliance nebula in hopes of dodging the attacks launched by the Empire. Thankfully, all of the Empire's efforts seem to be focused on the Ni`lyahin Smugglers. It seems as if the Emperor and his fleets are too distracted to deal with the nuisance of the Alliance... for now.

System: Dantooine

Dantooine Space StationType: StationLocation: 1359 -742 -5902

Dantooine is a remote planet with a small primitive native population. This space station can provide emergency repairs for a service, or clear you for landing at any of Dantooine's outposts.

Deep Space Type: StationLocation: -4200 -3000 -6000

Faction: Rebel

The Rebel Alliance has discovered a hyperspace route to an area of Deep Space. Only the most skillful and prestigious pilots can be trusted with the knowledge that the Rebel Alliance has constructed a base in Deep Space.

Instructions: To travel to Deep Space (PvP), approach the Deep Space Station and target it with the 'c'. Proceed to then communicate with the station, by typing /comm in spatial chat.

Blacklight TerritoryType: POILocation: -146 -7364 35

This is as dangerous a region of space as any, with the asteroids providing cover for the pirates and criminals seeking to escape Imperial Justice.

Area D-7s1Type: POILocation: 1794 1848 -832

Native to Area D-7s1 are droid scavengers, the Detritus Satellites. For the most part, the Detritus Satellites keep to themselves, building their makeshift outpost with old scraps collected from the nearby junk field. Electrical currents power the outpost and provide fellow droids with repairs and shelter.

Wall of DantooineType: POILocation: -810 2848 125

Stretching as far as the eye can see, the Wall of Dantooine is a necessary landmark to any roving traveler. Local miners speculate the obsidian asteroids may be worth a pretty credit or two.

Legacy YT Indigo BlueType: POILocation: 1794 1848 -832

The Rebel Alliance invested their pride into their oldest surviving space station, the Legacy YT Indigo Blue. However, the pride soon turned into horror as the Empire dared to move into Dantooine's native space and "remove" all who opposed them. Their first target: the Legacy YT Indigo Blue. Crushing the Rebellions origin in Dantooine space, they soon turned to other targets, breaking and converting them or out-right eliminating the "rebel sympathizers". All that is left are the remnants of the Legacy YT Indigo Blue, a spot which has become the center-point of Dantooine's traffic.

Ith'ril EventideType: POILocation: 4446 -1463 6485

Area D-504 was immediately changed to "Ith'ril Eventide" when he himself, Ith'ril Eventide, leader of the Zel`iphian Slave Traders, came into power. It is wise not to travel to Area D-504 unless under dire circumstances.. or business. It has been made apparent that the Zel`iphian Slave Traders do not appreciate visitors.

Area D-502Type: POILocation: -7483 637 92

Area D-502 serves as Dantooine's "safest" territories. Home to the D-502 Aii`tkian Anthropologists and the O.S.S. D-502 Junk Guild, one can travel here and expect to be left alone. Both the Junk Dealers and the Anthropologists are friendly and never hesitate to lend a helpful hand.

Sserician EclipseType: POILocation: 6468 5916 4652

Valarian thugs plague the Sserician Eclipse with undaunted ferocity, daring even the Empire to react. It is common to see dogfights brewing among the Empire and Valarians with the remnants of a Rebel Station in the midst. As Dantooine's more dangerous territories, the Sserician Eclipse is an area to be feared and avoided.

Ebon EssentiaType: POILocation: 1089 6132 -3260

Ebon Essentia, also known as Area E-2, is consumed in a war between the Force Assassins and the Warrens Assault Squad. It is unknown why the two factions continue to war against each other or why it all started. Unless heavily-armed, it is imperative that travelers avoid Area E-2 as decreed by Imperial Law. The Empire chooses to look the other way, it seems, and locals are beginning to wonder why...

Alliance Station IType: Station Location: 5522 3202 5997

The Rebel forces present in Dantooine Space have opened its station to members of the Alliance, wishing to declare themselves for the greater good of the fight against the Empire.

Instructions: To declare in open Player vs Player (PvP), approach the Rebel Station and target it with the 'c'. Proceed to then communicate with the station, by typing /comm in spatial chat.

Alliance Station IIType: Station Location: -3979 5432 -4565

The Rebel forces present in Dantooine Space have opened its station to members of the Alliance, wishing to declare themselves for the greater good of the fight against the Empire.

Instructions: To declare in open Player vs Player (PvP), approach the Rebel Station and target it with the 'c'. Proceed to then communicate with the station, by typing /comm in spatial chat.

Empire's Station IType: StationLocation: 178 -4785 -6402

The Imperial forces present in Dantooine Space have opened its station to members of the Empire, wishing to declare themselves for the greater good of the fight against the Rebellion.

Instructions: To declare in open Player vs Player (PvP), approach the Imperial Station and target it with the 'c'. Proceed to then communicate with the station, by typing /comm in spatial chat.

Empire's Station IIType: StationLocation: -2629 3585 3269

The Imperial forces present in Dantooine Space have opened its station to members of the Empire, wishing to declare themselves for the greater good of the fight against the Rebellion.

Instructions: To declare in open Player vs Player (PvP), approach the Imperial Station and target it with the 'c'. Proceed to then communicate with the station, by typing /comm in spatial chat.

Dantooine's Second StarType: POILocation: 6707.09 5439.55 -2720.14

Nestled in the Ferionic Nebula, the iron planetoid, nicknamed "Dantooine's Second Star", is home to the Velocity Mercenaries. Little is known about this small band of thugs. Mostly, they kept to themselves... until the Empire moved into the area. Now, the Velocity Mercenaries launch continuous attacks against the Empire, hoping to drive them out of Area Ferionic 7-IK.

Dantooine's WrathType: HyperspaceLocation: -1454 -1390 246

The first quadrant of Dantooine, fondly nicknamed "Dantooine's Wrath", is a pit-stop between a Sarlacc pit and being trampled on by a Gorax. It is highly recommended that one stay away from the first quadrant unless absolutely necessary. Dantooine's Wrath is laden with fierce Hutt gunships and merciless Valarian thugs.

Asair's RibbonType: HyperspaceLocation: -6334 -3736 2155

An uncharted territory in Dantooine's System. The Empire hopes to secure this quadrant within the year's end.

Isryn's VeilType: HyperspaceLocation: 6633 -5456 -1009

Mystery shrouds the third quadrant of Dantooine's System and provides history enthusiasts with little information of the founders of Isryn's Veil. For now, it is safe to travel here. Incidentally, the Empire's eyes may have turned to the Veil as a target of expansion efforts... Will they succeed?

The Imperial forces present in Endor Space have opened its station to members of the Empire, wishing to declare themselves for the greater good of the fight against the Rebellion.

Instructions: To declare in open Player vs Player (PvP), approach the Imperial Station and target it with the 'c'. Proceed to then communicate with the station, by typing /comm in spatial chat.

Empire's Station IIType: StationLocation: -5716 7198 2009

The Imperial forces present in Endor Space have opened its station to members of the Empire, wishing to declare themselves for the greater good of the fight against the Rebellion.

Instructions: To declare in open Player vs Player (PvP), approach the Imperial Station and target it with the 'c'. Proceed to then communicate with the station, by typing /comm in spatial chat.

Linear MiasmaType: POILocation: -479 956 600

Frequented by the Linear Miasma Scientists, the nebula provides a wealth of information and research for the lone band, belonging to the Endorian Researchers Guild. The scientists prove to be a friendly bunch time and time again despite the presence of the Spice Pirates, the Zynt`aia Spice Guardians, of whom reside nearby.

Declorian TerritoryType: POILocation: 4091 -5830 -458

Zynt`aia Spice Guardians terrorize the Declorian Territory with a fierce fist. Often times, unless business is mentioned, the Spice Guardians are not open to having visitors.

Onyx BeaconType: POILocation: 6447 -2491 1042

Home to the Blacklight Pirates, the Onyx Beacon serves as an origin for "seedy" business. Little else is known about the Onyx Beacon as it is jealously guarded by its inhabitants.

Endor Space StationType: StationLocation: -5268 -1500 5209

Serving the Imperial Research Station on Endor, this space station can provide emergency repairs or clear you for landing on the planet.

Red Sin ChimaeraType: HyperspaceLocation: 639 -3949 -4638

Lurking inside the cover of the Red Sin Chimaera Nebula, the Death Watch wait silently, striking at the last moment in hopes of a successful kill. Most think of them as animals, feasting upon the helpless to survive. Although a fair distance away, the Red Sin Chimaera quadrant entry point can give a traveler a run for his money.

Area D-435Type: HyperspaceLocation: -1965 2326 3708

Little to nothing is known about the quadrant. It is uncharacteristic and safe for travel. It would be best, however, to keep navigation computers alert for unexpected enemies in the area.

Empire's JusticeType: HyperspaceLocation: -6929 3926 -1973

To those not belonging to the Empire's ranks, the Empire's Justice quadrant could be viewed as highly dangerous. Travel here is not recommended unless the traveler is on the best of terms with the Empire.

Durillium SeaType: HyperspaceLocation: 5737 2276 3735

The Durillium Sea is a vast expanse of virtual nothingness. The quadrant is relatively safe for passing travelers and welcomes expansion. Will the Empire seek to claim it?

This Imperial Station can grant access to a hyperspace route to deep space. The route is highly classified, however, and the Empire will allow only the most advanced, prestigious pilots to enter Deep Space.

Instructions: To travel to Deep Space (PvP), approach the Imperial Claw Station and target it with the 'c'. Proceed to then communicate with the station, by typing /comm in spatial chat.

System: Dathomir

Dathomir Space StationType: StationLocation: -6880 2742 -3956

The Station at Dathomir will require Imperial authorization codes before providing emergency repairs or clearing you for landing at any of Dathomir's outposts, but the station is so remote their codes are rarely updated.

Last Nav Station (Deep Space)Type: Station Location: 4000 200 -4700

Faction: Neutral

The old Pilot's Guild was once the authority in all matters of space travel, but since it has been disbanded by order of the Emperor, the only space station maintained by former Pilot's guild members is this lone station on the edge of space.

Instructions: To travel to Deep Space (PvP), approach the Last Nav Station and target it with the 'c'. Proceed to then communicate with the station, by typing /comm in spatial chat.

Dark ForceType: HyperspaceLocation: 869 -374 2392

\\Transmission Jammed!\\

From the Imperial Navy...

Receiving ... ... ...

Immediate Notice: All access to this Quadrant is prohibited by law of the Empire. Any vessels found in this sector will be destroyed on sight! Repeat: Cease all immediate travel to this sector. You will be destroyed on sight!

Empire BlockadeType: HyperspaceLocation: 3825 1658 2612

The second quadrant of Dathomir's system is a considerably dangerous one for those not beloning to the Emperor's ranks. Particularly of note, is the Empire's Blockade that makes its way through the area, crushing all those who stand to oppose it.

Emperor's HandType: HyperspaceLocation: -6728 -2281 5916

Named after the Emperor's unavoidable influence, the Emperor's Hand proves to be dangerous to those unwilling to succumb to the Empire's whims. The fourth quadrant stretches far as do the Emperor's tumultuous desires and would be best avoided when making travel plans.

Dathomir's VitalityType: HyperspaceLocation: -1256 -2985 -5971

Fortunately, not many venture close to the Heart of Dathomir and its clerical inhabitants, the Dark Veil Order. Serving their Queen with passionate ferocity, the Dark Veil Order encircle the Heart of Dathomir, hoping to "sacrifice" victims to the nebula's powerful rage. They believe the Heart of Dathomir nebula consumes the essence of these victims, fueling life into the palpitating mass and protecting the Dark Veil Order from infidels. It is wise not to Dathomir's third quadrant under any circumstances.

Witch Blood TerritoryType: POILocation: -470 -1501 308

In the heart of the Witch Blood Territory festers a group of skilled assassins and thugs. The Witch Blood Clan chooses their victims carefully and it seems that no one is safe from their well-equipped starships and superior maneuvering skills. Travelers would do well in keeping all computer systems alert when traveling through this territory.

Empire's Station IIType: StationLocation: 4842 -5316 -4222

The Imperial forces present in Dathomir Space have opened its station to members of the Empire, wishing to declare themselves for the greater good of the fight against the Rebellion.

Instructions: To declare in open Player vs Player (PvP), approach the Imperial Station and target it with the 'c'. Proceed to then communicate with the station, by typing /comm in spatial chat.

Empire's Station IType: Station Location: 6092 6223 -6731

The Imperial forces present in Dathomir Space have opened its station to members of the Empire, wishing to declare themselves for the greater good of the fight against the Rebellion.

Instructions: To declare in open Player vs Player (PvP), approach the Imperial Station and target it with the 'c'. Proceed to then communicate with the station, by typing /comm in spatial chat.

Heart of DathomirType: NebulaLocation: -7552 -7424 -7568

The locals call it the "Heart of Dathomir". Even from a distance, the palpitating gasses of the nebula itself seem to have a mind of its own. No one ventures near this infamous, dark cloud. Too many have tried and have never returned. It is rumored that quick-killing assassins swarm within this bloody miasma, waiting for their next victim. Molten rocks, infused with the rage of many lost souls, and red energy spill from the nebula, warning all to steer clear.

Dark ForceType: NebulaLocation: 401 -154 1759

Base of its operations, the Empire chose the Dark Force nebula for its sense of concealment, protected by mighty fields of asteroids. Individuals seeking aide of the Empire are welcome here. For those who are considered enemies of the Emperor and his ideals, it would be wise to stay far away.