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Are there any decent space games where I can pilot a capital ship? I've tried getting one in X3 but ended up quitting before I could afford buying one.

The Battlecruiser games (Derek Smart) are probably some of the best games about piloting capital ships. Just be warned that the interface is crap, you have little to no feedback, and the learning curve is worse than most Paradox games :p. And never bother trying to fly a fighter or infantry (yes, you "fly" infantry. You'll understand :p). But it gets Capital Ships pretty good.

It might be worthwhile to wait for the new X-game though. I haven't gotten around to playing them since TC (I have a backlog :p), but I think Rebirth will start you in a capital ship.

So sounds like Freelancer is probably the defacto most established open world space opera but it's impossible to buy anywhere. Anyone have any tips on getting a copy? And further to that any good mods?

So sounds like Freelancer is probably the defacto most established open world space opera but it's impossible to buy anywhere. Anyone have any tips on getting a copy? And further to that any good mods?

Actually, that title probably goes to the X series or Space Rangers 2. Freelancer was just a fun take on the genre.

Steam: Gundato
PSN: Gundato
If you want me on either service, I suggest PMing me here first to let me know who you are.

What about Darkstar One? I am just looking to kinda get "lost" in a space game. While I actually have the X series but I have to properly set up it's controls on my 360 controller which pisses me off no end.

What about Darkstar One? I am just looking to kinda get "lost" in a space game. While I actually have the X series but I have to properly set up it's controls on my 360 controller which pisses me off no end.

Most freelancer fans, myself included, won't like comparing the two, but darkstar one is the closest thing there is to a successor to freelancer. Just be warned that it is severely flawed and rough around the edges.

Steam: Gundato
PSN: Gundato
If you want me on either service, I suggest PMing me here first to let me know who you are.

Most freelancer fans, myself included, won't like comparing the two, but darkstar one is the closest thing there is to a successor to freelancer. Just be warned that it is severely flawed and rough around the edges.

Care to give the ups and down? Would be interested since its going for cheap.

The Battlecruiser games (Derek Smart) are probably some of the best games about piloting capital ships. Just be warned that the interface is crap, you have little to no feedback, and the learning curve is worse than most Paradox games :p. And never bother trying to fly a fighter or infantry (yes, you "fly" infantry. You'll understand :p). But it gets Capital Ships pretty good.

I'd say that they're way worse than that. (Dr) Derek Smart hasn't fixed any of the issues with his Battlecruiser games, the same problems have been around since BC3k (which funnily enough was the only one that I ever played). It's a shame because if it actually worked properly it'd be the ultimate space game... but it doesn't.

Originally Posted by gundato

Most freelancer fans, myself included, won't like comparing the two, but darkstar one is the closest thing there is to a successor to freelancer. Just be warned that it is severely flawed and rough around the edges.

My biggest issue with Darkstar One is that every goddamn system is the same. Seen one, seen 'em all. I'd say that Evochron Mercenary, with the notable exception of the combat mechanics, is the Freelancer successor save for the plot. Darkstar One's gameplay itself is mechanically sound but there's just so little variety that it makes it too hard to play. Also that voice acting... oh god that voice acting...

Loving Freespace 2 so far. Just did the mission where you're flying through the nebula and find one of your own cruisers who has defected to the other side. Damn that was tense. :D The game both looks and controls great, but mostly I'm surprised by how good the writing is. Watching the conflict unfold is interesting enough on it's own, but the fact that you get most of the information not through cutscenes but through the briefings and the radio-chatter of your collegues gives it a sense of realism.

Loving Freespace 2 so far. Just did the mission where you're flying through the nebula and find one of your own cruisers who has defected to the other side. Damn that was tense. :D The game both looks and controls great, but mostly I'm surprised by how good the writing is. Watching the conflict unfold is interesting enough on it's own, but the fact that you get most of the information not through cutscenes but through the briefings and the radio-chatter of your collegues gives it a sense of realism.

Yeah. Both Conflict: Freespace games do an excellent job of delivering the story. They're right there on the same pedestal with Planescape: Torment. Love 'em.