Thoroughly fun and well executed game. You are a soldier allied to one of three factions partaking in massive battles across three large continents. There are various air and land vehicles you can drive, as well as several different classes of infantry. The combat is pretty solidly implemented with only minor changes necessary to certain aspects (such as the Infiltrator infantry class).Thoroughly fun and well executed game. You are a soldier allied to one of three factions partaking in massive battles across three large continents. There are various air and land vehicles you can drive, as well as several different classes of infantry. The combat is pretty solidly implemented with only minor changes necessary to certain aspects (such as the Infiltrator infantry class). The game looks good and I have had no performance problems on a high end i7 dekstop PC; which I am honestly very impressed with as MMOs traditionally have huge problems with lag at launch.

The bad parts of this game that I feel worth mentioning are the actual cost if you want all the bells and whistles, minor class problems (as previously mentioned), the continent system and vehicle zergs. Regarding the cost, if you want to buy everything it will cost you a large chunk of money. A lot of items are merely cosmetic, however, I wouldn't go so far as to say they all are (as SOE has claimed in the past). The continent system often leads to each faction dominating a continent each because people have swapped to the winning location. This means you don't get epic battles as often as you should, a lot of the time you are either being steamrolled or steamrolling. During peak times vehicles can become a little too numerous, forming massive groups that blow everything to shreds.…Expand

NEW PLAYERS: There ARE tutorials on the game's website. They are terrifically helpful. Anyway, this game is certainly not for casual gamers. It is intense, complicated, and most importantly, requires strong teamwork skills. Also, a mic is practically a must. The graphics, while colorful, are very low res in the environment, though player models look decent., and the lighting is beautifulNEW PLAYERS: There ARE tutorials on the game's website. They are terrifically helpful. Anyway, this game is certainly not for casual gamers. It is intense, complicated, and most importantly, requires strong teamwork skills. Also, a mic is practically a must. The graphics, while colorful, are very low res in the environment, though player models look decent., and the lighting is beautiful at times. The controls are playable, though players seem to have a slower movement speed than in most FPSes out there. This is compensated by vehicular movement and combat, which can take place at blistering speeds, especially air combat. The most stand-out feature of this game is that it is first and foremost a strategy game played at the FPS level. While you can certainly run around aimlessly shooting bad guys, that behavior is very unlikely to aid in victory. I have been in 48-player platoons as the platoon leader, ordering squads around and reading the map while trying to determine the most tactically advantageous strategy for my platoon to take to secure its objective, and had a blast. Most people follow orders well; it is not like Call-of-Duty, where no one works together and mics stay silent. It is closer to Battlefield, but with way more consistency and no time limits or spawn limits - in other words, supremely tactical. It is not about how many kills you get, it's about whether or not you can successfully attack or defend a position against enemy forces. ******* For those concerned with the micro-transaction method: Of course people who put money into the game are going to have small advantages. The game is free to players, but it certainly was not to the developers. Games don't come out of thin air, and they have to make their money somewhere. I have no problem ponying up some dough to say thank you to the game studio, and neither should anyone else. Show some gratitude with your wallet. *******…Expand

This game has a great premise, but unless you wanna shell out money in the cash shop, you'll never get anywhere... I'm all for pay2play, but not pay2win. Plus, getting team killed by frustrated beginners or douchey vets its a pain in the ass; and don't even get me started on the lag... It's not horrible... but it feels like a game thats still in beta.

- Pay to Win
- Endless Grinding for Cert. Points
- Takes up a butt-load of Disk Space and Processing Power
- Minorly infested with Speedhackers and Aimbots
As a new player, the only thing you can do is merely run towards an enemy, kill him if you are lucky, and then die. You rinse and repeat through this process because you mainly can't even see who is friend and who is foe that- Pay to Win
- Endless Grinding for Cert. Points
- Takes up a butt-load of Disk Space and Processing Power
- Minorly infested with Speedhackers and Aimbots

As a new player, the only thing you can do is merely run towards an enemy, kill him if you are lucky, and then die. You rinse and repeat through this process because you mainly can't even see who is friend and who is foe that early into the game. You die yourself through the game.
Pick a Sniper - you take like 10 shots to kill somebody, while some enemy Sniper just takes one shot to kill you.
Pick Light Assault - Enemy's Machine Gun is always better and you die like in 2 shots.
Pick Heavy Assault - Fire a Rocket right next to the Enemy, no damage. Enemy's Rockets are like Atomic Nukes.

Most negative part about the game is of course, IT IS PAY TO WIN.
All the guns you can get for Cert. Points? Yeah, you can buy them with Cash.

Planetside 2 is a horrible garbage game that has no intention of ever improving and is just merely a cash-cow for Sony.…Expand

If i was one of the lovely people that gave this game a negative review, I COULD have said something about how the game doesn't run at top speed on my non-gaming computer. I COULD have poked at the fact that it's not the most noob friendly at times. But if I did that, i would be forgetting the part where the game has a) an extremely large map for a shooter b) some sense of teamwork that noIf i was one of the lovely people that gave this game a negative review, I COULD have said something about how the game doesn't run at top speed on my non-gaming computer. I COULD have poked at the fact that it's not the most noob friendly at times. But if I did that, i would be forgetting the part where the game has a) an extremely large map for a shooter b) some sense of teamwork that no other multiplayer shooter has and c) pvp battles in a scale that has never before been seen in any game. Really, a few weeks ago i got in a tank battle that had at least 1000 people duking it out across an entire valley. If 'modern shooter' means '20 person death match' to you, then you can keep your modern shooter. I'll take this instead.…Expand

Planet Side 2 is a "free-to-play" but "pay-to-win" game which is so far away from entertaining me. A huge sized map with no enemies around, sucking game mechanics, bad spawn locations, buggy graphics and horrible fun factor make the game unplayable for me. You can give it a try like me; I tried it and gave it 3/10.

An MMO-shooter, which is good concept, but needs to be thought out more. Imagine playing WoW, but instead of starting at lvl 1 and going through questing zones and learning your class, you start at lvl 20, and are dropped into BattleGrounds and told "figure it out" while all the veterans farm you for points. And this is the beginning, middle, and end of the game. I played this game forAn MMO-shooter, which is good concept, but needs to be thought out more. Imagine playing WoW, but instead of starting at lvl 1 and going through questing zones and learning your class, you start at lvl 20, and are dropped into BattleGrounds and told "figure it out" while all the veterans farm you for points. And this is the beginning, middle, and end of the game. I played this game for about 4-5 hours, disliking it the whole time, but I assumed that I just hadn't found the delicious chocolate center inside this harsh, unwelcoming game. But once I realized that there was no such center, I stopped playing. So try it, it's free, but you better play with friends on skype/vent who know what's going on, or you'll be lost, confused, and free food for all the other people on skype/vent.…Expand

Soo many hackers. every big battle has atleast one hacker. You can even find live streams of them, it's rediculous. The game feels so bland too, all people do is spawn kill and capture and recapture the same **** all day.

This game lures everyone in with it's free-to-play style only to force (to stay competitive) the spending of money for "side-grades". Which are really either useless or a significant upgrade to give an advantage over new players. With the lack of good item descriptions or a community wiki the stuff you pay for may or may not be what you expected, not too mention most purchases fair greaterThis game lures everyone in with it's free-to-play style only to force (to stay competitive) the spending of money for "side-grades". Which are really either useless or a significant upgrade to give an advantage over new players. With the lack of good item descriptions or a community wiki the stuff you pay for may or may not be what you expected, not too mention most purchases fair greater than $7.00 which is outrageous. If you were to buy everything in this game you would end up spending nearly $350 doing so. The subscription feature at $15 month is barely worth it as well, you get a priority que, 500SC and some xp and resource boosts. Your money would be better spent on blackjack and hookers.

The game is constantly changing and still feels like a beta. As long as "x" amount of the community complains to Smedley and friends, there tends to be a change in the upcoming patch just for them. The hacking is apparent within the first 10 minutes of jumping into the game. The combination of free-to-play and the ability to simply use throwaway email accounts without the need for any other authentication attracts trolls from all bridges inside the internet.

The worst part of this game? There is barely any story or character development. It's almost as if someone spent an hour at most thinking about the lore and story of this game and decided that's what will be released. There is very little point to the game as well, let me summarize this. Launch game>>pod into somewhere>>farm xp>>farm xp>>farm some more xp>>about a day or two later>>unlock item>>rinse and repeat for months>>unlock all items>> ???. You'll quickly find out (especially in voice chat) how obsessive people become about unlocking the ultravortexcannon3000 for their hoopty that really the only thing that keeps people playing is the need to unlock more and more just to try and be the "best" or have the higher advantage. The game preys on the player's materialistic mindset. No one seems to care about base captures or defending, but rather KDR and just plain out kills and XP. Even capturing an entire continent (somehow the community's self-created climax of the game) feels completely pointless. The developers continue to produce more weapons and items (again "side-grades") to keep the players into the never-ending gotta catch em all mentality. Outfits, or guilds or clans or whatever you want to call them... Yes they can fix some of the above problems, but they can also create some of their own. Most tend to shy away from fun and get a little too serious. You'll find that out quickly when 15 old Billy gets home from the school and and logs into his squad leader account only to turn into a complete power-hungry douche. Billy will then give your squad orders to go defend the bottom corner of the map that hasn't seen action since the release of the game for hours on end. Oh and don't you dare question his authority or he'll make sure to start yelling "clear coms" as he's trying to talk to his dad about what their neglected mother is making for dinner. Who says "clear coms" anyways? "Standby" sounds a million times better and that's coming from someone who works with communications and radio on a day to day basis.

The community for the game as a whole really just tends to complain to oblivion. You can see this by logging into any of the popular message boards and half of any given page will start out with the titles "Suggestion", "Bug", "Why", "When" or "PSA"... Hell look at me, I was part of the community for the last three months and all I do is complain now. Prime example. Good day.…Expand

Another great idea with poor making. The Beta hum well this is where one works on bugs. Not this group. Gcard driver problems leaves you looking at a white monitor. The makers should have worked with grapic makes for the game. Another BIG thumbs down it Tking in the game........ You wait all day to build up points to get your lets say tank and then some as....whipe kills you. Maybe theyAnother great idea with poor making. The Beta hum well this is where one works on bugs. Not this group. Gcard driver problems leaves you looking at a white monitor. The makers should have worked with grapic makes for the game. Another BIG thumbs down it Tking in the game........ You wait all day to build up points to get your lets say tank and then some as....whipe kills you. Maybe they should have asked the so called beta testers what they need in a game... TK FORGIVE or TK PUNISH omg really??? So much more but the key points for me. Yeah I even paid for the year thing. Just another good idea but a bad build..…Expand

4/10 has potential but is just frustrating. No orientation or clear objective, nothing to acclimatize the player to the controls or HUD, just pick a class and shoot things. My experience of the game consisted of being killed by massively over-levelled players with better equipment who I couldn't even touch because starter equipment I had did as much damage as a water pistol. Constantly4/10 has potential but is just frustrating. No orientation or clear objective, nothing to acclimatize the player to the controls or HUD, just pick a class and shoot things. My experience of the game consisted of being killed by massively over-levelled players with better equipment who I couldn't even touch because starter equipment I had did as much damage as a water pistol. Constantly re-spawning and dying is not my idea of fun, thanks.…Expand

Don't play unless you're willing to shell some real cash, game is a true 'pay to win' game, and is very unbalanced. The game also renders poorly causing enemies to at times vanish or fail to render at all. Planetside is also very crash prone, It will crash at startup, it will crash while in game frequently, and will crash out half your squad at the same time. I've even had the launcherDon't play unless you're willing to shell some real cash, game is a true 'pay to win' game, and is very unbalanced. The game also renders poorly causing enemies to at times vanish or fail to render at all. Planetside is also very crash prone, It will crash at startup, it will crash while in game frequently, and will crash out half your squad at the same time. I've even had the launcher crash continuously forcing a re-install

I'm not enitrely sure of the words to sum this game up. Ambitious, yes. Technically brilliant, yes. Amazing idea, certainly. But there are also other words that apply. Boring, buggy, overrated, uninspiring, underachieving, poorly reviewed by 'critics' (as always) and rage inducingly unfair. This is a free2play game, so some might say being overly negative isn't appropriate. I disagreeI'm not enitrely sure of the words to sum this game up. Ambitious, yes. Technically brilliant, yes. Amazing idea, certainly. But there are also other words that apply. Boring, buggy, overrated, uninspiring, underachieving, poorly reviewed by 'critics' (as always) and rage inducingly unfair. This is a free2play game, so some might say being overly negative isn't appropriate. I disagree however, the game is still an income source and therefore should be revealed as it is, an image different to that shouted out by the masses it would appear.
Positives- The big battles. This, apart from ambition, is the only thing I can find good here. When hundreds of people actually bother to attack a target instead of pretending to be lone rangers the action gets intense, tactical and most importantly, fun. It's also important to note the technical achievement. Que applause. The Negatives- Where to start? People. They kill this, ironically. The forums are a hotbed of rather pathetic trolls and juvenile kiddies. Ask a question, expect 9 trolls, 6x10-7 flamers and 1 genuine answer. F2PNewbs. In game, team killing is common, and rather annoying. It is a good concept to add, but nobody bothers where they land/drive/walk. They then complain and revenge team kill because they can't accept their mistake. Coordination is also particularly hard if you aren't in an outfit, as everybody disappears or gives up halfway through battles. I'm forever suddenly finding myself alone in the middle of an enemy base because nobody can be arsed to drive another few sundy's up, or spawn a tank. The much hyped big battles are cool, but so rare that anyone who isnt blinded by a shiny new game will instantly realise the game's main point isn't so 'main'. Flying is dame near impossible. Even if you make it out of the spawn area, good luck mastering the controls before you're shot down. They make absolutely no sense whatsoever to anyone who's ever flown a real plane, or a simulator, or even ace combat. Health intrigues me. Countless time in my play testing, both in beta and the 1.0 release I have flanked and shot AFK's at the enemy rear. One clip later they turn and headshot you. Clearly a bug, but an extremely common one, unfortunately. The same occurs during firefights, I've emptied whole clips into individuals (and hit, flamers) and they still kill me with a 1 second burst when I pursue them. Weapons. Or water pistols, whichever you prefer. They all look the same, sound the same and do puny amounts of damage to the rather large health bars. I haven't once felt like I've been carrying a real weapon, even in a hugely overpowered MAX. Bugs. I couldn't even begin to list them, there are far to many. Learning curve. Point and shoot isnt hard. Abilities, flying, deploying tactics etc. are never explained and rather backwards in their implementation. Anti-air is useless. You can sit on the crowns top level shooting away all day and probably get only one or two kills. Fighters are too fast to hit, defeating the purpose of anti-air as MAX's and tanks can hit the galaxy's better than turrets. Direction. There is none, and as previously said, rarely do people actually attack en masse.

That last point is most important. You can look over the game's endless drawback after one good firefight, but its just like a drug, alcohol for example. Once the effect wears off and you realise whats actually going on you're left feeling crap and swearing never to play again. Especially when you read the sickeningly stupid 'critics' reviews. I'll admit, I see their profession as next to pointless. That's why I spend my time on this site. People's opinions are often far more 'on Earth' than these strange layabouts. But in this case, both are outrageously pathetic, although some have seen the light and look at the game past its face value, something which the ordinary bullet spamming, COD noob masses fail to do, making this game seem so much better than the failure it actually is.…Expand

I hate it when I see people try to compare games like this to black ops or halo. We live in an age where people want to be great at a game from the start, instead of investing time into a game that requires some skill. I wonder what these people would have rated such classic games such as Team Fortress Classic, which had such a high skill curve that beginners would be demolished for aI hate it when I see people try to compare games like this to black ops or halo. We live in an age where people want to be great at a game from the start, instead of investing time into a game that requires some skill. I wonder what these people would have rated such classic games such as Team Fortress Classic, which had such a high skill curve that beginners would be demolished for a couple of weeks before learning some of the more difficult ways of moving around. When I first started playing I was so happy that the game lacked the super accurate Iron Sights of COD, that the scale of the game was massive, and that each faction was unique. Sure, there isn't a great tutorial, and at first the game is can be confusing and frustrating. After an hour or two of playing, you will quickly figure out where you should be, and get the gist of the classes. Pay to win exists to an extent in this game, but skill really will triumph in most cases. With any game of this scale, you can only expect it to improve with time, and SEO has stated mentioned some plans for the future. As it stands now, the game is a solid 8 and it looks to improve. Don't listen to the naysayers, the game offers a lot of good reasons to play, and as people get it better, it will only continue to offer a great MMOFPS experience.…Expand

COMPACT REVIEW FOR TLDR: Planetside 2 will not run on 'standard' systems easily. Planetside 2 is everything that it said it is (FPS,MMO,RPG,Free Roam,Very Customizable,Huge Battles). It is free so try it, and don't downgrade it because your system is not up to date. It is made to play with groups of buddies, but fun either way. The Graphics are awesome. The game is not played for story. ItCOMPACT REVIEW FOR TLDR: Planetside 2 will not run on 'standard' systems easily. Planetside 2 is everything that it said it is (FPS,MMO,RPG,Free Roam,Very Customizable,Huge Battles). It is free so try it, and don't downgrade it because your system is not up to date. It is made to play with groups of buddies, but fun either way. The Graphics are awesome. The game is not played for story. It is 100% pvp. There are tanks, apcs, atv, and futuristic aircraft you can fly + more. SOE is not amazing, but these devs are funny and put time into what they do. I have only given 3 or so games a 9/10 in my life, this game is one of them.…Expand

There are some amazing, inventive ideas in this game, its whole brilliant concept being something rarely if ever seen before (except in the previous title in the series, of course). Unfortunately, that sweet center is tucked away inside a crispy shell of pure manure: The actual gameplay is thoroughly rotten. With clumsy, awkward movement and dull, bland gunplay, Planetside 2 is only asThere are some amazing, inventive ideas in this game, its whole brilliant concept being something rarely if ever seen before (except in the previous title in the series, of course). Unfortunately, that sweet center is tucked away inside a crispy shell of pure manure: The actual gameplay is thoroughly rotten. With clumsy, awkward movement and dull, bland gunplay, Planetside 2 is only as good as its weakest link: Not good at all. The amazingly lazy visual design that ensures new players won't have the slightest clue what anything is without looking up in the wiki helps make it even worse. But at least you can buy yourself more hit points and other advantages with cash, right?

Unless you're already a Planetside veteran, or have the patience of a saint and absolutely no money to pay for a real game, don't bother.…Expand

Game is broken. Full of cheats and hackers - they can even teleport other players to their death now. Bugs - lots and lots of bugs, like falling through the floor, the ground, gun turrets that sometimes work and sometimes don't. I could sit and list all the bugs in the games, but I just don't care. SOE doesn't care - why should we care.

The game throws you right into battle without teaching you anything about what sort of objectives you should be doing or what options are available to you. All of the basics are exactly what you would expect, but it takes a while to learn how to change classes, or logically pick a spawn point, or spawn a vehicle, etc. A simple legend would haveSomewhere between boring and frustrating.

The game throws you right into battle without teaching you anything about what sort of objectives you should be doing or what options are available to you. All of the basics are exactly what you would expect, but it takes a while to learn how to change classes, or logically pick a spawn point, or spawn a vehicle, etc. A simple legend would have saved me 20 minutes (the amount of time I played before realize that they weren't about to explain anything about they key in-game systems and I had better look them up).

After watching a few of their videos I learned what some of the objectives were, although some things (like how to cloak) I never really found out. I'm not particularly inclined to. MMOFPS sounds fun but the problem is that battles are silly and one sided. You'll spend a bunch of time taking random bases on the front lines with no resistance, and you'll spend time trying frantically to defend a base from overwhelming resistance. How do 3 guys with rocket launchers stop 50 guys with tanks and engineers and invisible snipers? They don't.

It's boring if you're on the team with 50 tanks. It's frustrating if you're on the team with 3 rocket launchers. After 30 minutes of watching tutorial videos and 3 hours of playing I can say with certainty that they need to rethink the MMOFPS concept before it will be able to create engaging gameplay. There are a lot of low points :airplanes can kill new players with impunity (new players literally have no way to kill aircraft until they unlock heat-seeking rockets by paying real world cash or playing for 10 or 20 hours), spawn points are often humorously far from any objectives you care about (2+ minutes), some of the worst graphical glitches I've had in a few years, and long waits for continent switches (you might need to wait 10 minutes to be allowed to spawn on a continent with enemies).

Despite a lot of sloppy unpolished presentation, I'm not sure the concept itself is even valid. I had a little bit of fun running around doing 1v1 at some remote base or being involved in big team on team battles, but that action is few, far between, and still less compelling than any FPS I have played in this generation or any other.

This is easily the most boring game I have played in a decade. If they ever make some basic "quality of life" concessions and find a way to create compelling combat in the MMO genre this might be worth another look, but as it stands I think the game is about as compelling as the Pinocchio game on Super Nintendo.…Expand

Well after hours and hours of frustrating gameplay from the beginning of beta to the games launch I can honestly say Planetside 2 is the best continent simulator I've ever played. You don't know thrill until you have driven on a shaky ATV 4000 meters to a frontline only to get instantly killed and repeat the process. My framerate has been consistently bad on this game because it has 0Well after hours and hours of frustrating gameplay from the beginning of beta to the games launch I can honestly say Planetside 2 is the best continent simulator I've ever played. You don't know thrill until you have driven on a shaky ATV 4000 meters to a frontline only to get instantly killed and repeat the process. My framerate has been consistently bad on this game because it has 0 optimization for amd users. They released the game far too early and it is still riddled with strange bugs. I'm afraid this awful piece of crap software is going to melt my computer. I've known about this game for a long time and was a supporter of this amazing idea. Then I got into beta and realized that the devs do not know how to make a game and it's the same pay 2 win style of tribes ascend but with slow agonizing gameplay. At best this game is you charging up a hill and taking out as many of the enemy as you can with a grenade. At worst this is you sitting at a checkpoint trying to capture it for 15 minutes only to get sniped by a sniper who you LITERALLY cannot see because the game hasn't generated them yet because of some bug or something. No wait the worst moment is walking outside a spawn facility and getting shot by the 20 Vanu that are milking the place for kills and having NO way to stop them. Oh wait no the worst part is walking outside and getting killed by an overpowered tank. NO NO the worst part is that the heavy class that kills you in 2 shots after you fire a whole clip into them. WAIT NO the worst part is this game had such amazing potential and failed so badly. Planetside 2 is literally indescribable, it's like a whole new category of crap games. My experience in the beta is that the devs didn't listen and were aiming for a target audience that does not exist. They ignore the veterans, screw the noobs, and pander to the rich. I once stepped on a nail barefoot and had to walk 100 meters over rocky ground. That was a better experience than this game and was more friendly. Maybe if the devs had listened to the intricate 10 page posts some fanatics posted. Maybe if capturing bases wasn't a pain in the a**. Maybe if performance was good. Maybe if everytime I got killed it didn't feel completely unfair.

Listen heres my advice. If you have 10 friends with good gaming rigs and high end processors you should get a hold of them and go play this game with them. Now for the rest of the population. Go play this game to waste your time and see how truly bad it is. If you like getting in a tank dominating for 4 minutes and then waiting 15 minutes to be able to spawn it again than you'll love this game. I give this game a 1 out of 10 because it is a good way to kill an hour when you first download it.…Expand

Could be so good but it just isn't.
You as a new player will have little fun in this game unless you wanna spend a decent amount of money. After playing a good 20 hours i havent even got 1/10th of the points needed for a decent upgrade. The grind you would need to do as a new player is just ridiculous, and the starting weapons is utter useless, same goes for the tank and plane weapons,Could be so good but it just isn't.
You as a new player will have little fun in this game unless you wanna spend a decent amount of money. After playing a good 20 hours i havent even got 1/10th of the points needed for a decent upgrade. The grind you would need to do as a new player is just ridiculous, and the starting weapons is utter useless, same goes for the tank and plane weapons, wich means not only will you have the disadvantage of not knowing the game, but you will also have your skill removed due to ridicilous spread and weapon recoil, lesser health lower wpn dmg ect. ect. As a guy who normal do average in shooters i ended with a K/D ratio less than 0.3. Nuff said.…Expand

New player experience is horrible in this game. No tutorial, no training grounds, nothing. You just spawn in the middle of a warzone having no idea what the objectives are or how to achieve them. While you try to figure out how the game works you keep getting killed over and over. Worst first impression ever. For me, this is indicative of an unfinished product. Uninstalled after 20New player experience is horrible in this game. No tutorial, no training grounds, nothing. You just spawn in the middle of a warzone having no idea what the objectives are or how to achieve them. While you try to figure out how the game works you keep getting killed over and over. Worst first impression ever. For me, this is indicative of an unfinished product. Uninstalled after 20 minutes. I'll check back when it's a complete game and not a torso.…Expand

Has great potential but the gun play is completely lack luster, the skill ceiling is incredibly low, and if you want to win just get a tank and spawn camp capture points before moving with the zerg to do more of the same, at the same time the other factions will be doing this elsewhere on the map. If the game was less focused on vehicles and more focused on infantry combat then it wouldHas great potential but the gun play is completely lack luster, the skill ceiling is incredibly low, and if you want to win just get a tank and spawn camp capture points before moving with the zerg to do more of the same, at the same time the other factions will be doing this elsewhere on the map. If the game was less focused on vehicles and more focused on infantry combat then it would be a step in the right direction, but as it stands at the moment the game is fun for about a week then you realise it completely lacks any depth or skill. A shame, I had high hopes for this game. Oh; I also forgot there is no anti-cheat, and if you do get banned you just make a new account and change your ip, that is right they ip ban you, oh dear as if anybody who doesn't drool on themselves can't get past an ip ban :/…Expand

Great game. Massive battles with unlimited potential. The dev team listens to the community and really cares about their game. Look forward to a game that will evolve instead of being replaced by a new game 1 year after its release.

This really is one of the worst games I have ever played. This is not a snap decision about the **** interface and ugly graphics - I played for over 30 hours before writing this review. I was a fan of the first Planetside, and I play many other FPS games, so I wasn't unaware of what I was stepping into, and really wanted to love this game. It failed me, totally. What I found in droppingThis really is one of the worst games I have ever played. This is not a snap decision about the **** interface and ugly graphics - I played for over 30 hours before writing this review. I was a fan of the first Planetside, and I play many other FPS games, so I wasn't unaware of what I was stepping into, and really wanted to love this game. It failed me, totally. What I found in dropping into this game was a severely unpolished and unbalanced festival of frustration and endless active waiting.

If you like constantly running through empty expanses of nothing, only to be shot and killed in less than a second upon encountering an enemy (you had no idea was there) only to wait to respawn so you might do the same thing again, and again, and again, you will love Planetside 2. If you want an experience that is fulfilling in any other way, look elsewhere. It's free, but you get what you pay for. Everything about it is designed to make you want those real-money-guns just so that you might manage a kill or two, and the fun might actually start. They won't matter, you're still going to be randomly killed from any angle before you can locate an enemy. Ideally, you could play long enough to buy them with in game points, but in the 30 hours I played waiting for it to get good I only racked up 150 out of the THOUSAND I'd need for ONE GUN. Seriously, save your time, and definitely save your money, because you don't want to award that to this poor piece of f2p marketing garbage.…Expand

Metacritic cutted my review in half , i won't bother rewriting all that text again .... -.-'
I'm changing my score to 2: and adding more issues: ------------------------------------------------------------------------------------------------ Can't get out of vechicle, magically disappearing vechicles, vechicles and soldiers falling through the ground, the game breaking bug - sundererMetacritic cutted my review in half , i won't bother rewriting all that text again .... -.-'
I'm changing my score to 2: and adding more issues: ------------------------------------------------------------------------------------------------ Can't get out of vechicle, magically disappearing vechicles, vechicles and soldiers falling through the ground, the game breaking bug - sunderer spawning doesn't work or works at random. Reviving doesn't work. Heavy assault shield not working. Poor explanation of anything for e.g. most people don't know that engeneer have 2 ammo pack, the second one is when you press 'B' befor deploying your turret. Fps dropping to 0.5 ( my computer isn't strong but i get the avarage of 30, 0.5 fps after loading the game is a bug). Poor performance on better computers. Spawns placed in a way that encourages spawn camping (with tanks.... pointing at the spawn.. usually there are about 50 tanks in such place... yes you shouldn't spawn there, that doesn't change the fact that 90% of spawns are located in such places that ->encourageleft arrow->backspaces(to erase /say command)->write /platoonsay, but that's not the case for for e.g. /squadsay that's sticky after typing it once. Whole text chat (e.g. channel switching) is counter-intuitive. If your teammate spots something (Q) most of the time it won't pop on neither your minimap nor HUD which makes the most important aspect of that feature broken, most of the time you don't know exactly where is enemy even everyone is spotting them. Infiltrating enemy base and spotting targets is useless for your teammates but will get you killed as enemy can hear you shouting. Only thing that spotting can be used for is spamming it in every direction to find a well hidden sniper. Deploy and redeploy button sometimes doesn't work. Drawing distance is different for infantry and vehicles thus most of the time when flying you're being shot by enemies your not even close to seeing. And that's just a peak of the mountain. (no longer valid score: Why 5 and not less?) If you want to know what are the good sides of this game read any other review. Just forget about the "so much teamplay" arguments because there is none. Just mindless zerg rush one spawnpoint -> one cover (so much people helping me, so much teamwork aka 30 snipers at the only hill that's not outside the drawing distance, that are most of the time killed by other clases or driven over by their own tanks). Ps. I think that metacritic should allow for at least some text formating... enters and such... you know…Expand

Massively overrated. If your not being killed or run-over by your own team-mates, your either running to a fight and generally one-shotted by enemy players that you could have been unloading a whole clip into their head. Either that or they are lag jumpping around. I have a high end PC and i find the graphics for this disappointing. If you get in a good fight of 50 to 150+ it can beMassively overrated. If your not being killed or run-over by your own team-mates, your either running to a fight and generally one-shotted by enemy players that you could have been unloading a whole clip into their head. Either that or they are lag jumpping around. I have a high end PC and i find the graphics for this disappointing. If you get in a good fight of 50 to 150+ it can be interesting but thats all this game is, an endless fight over buildings nothing else…Expand

I give this game a 3 out of 10 only because they created a f2p MMOFPS on a massive scale...but that's it. The gameplay feels cheap, the controls feel clunky and the combat is not as exciting as they make it out to be. I agree with a lot of the other reviewers here, most people are being blown away by the sheer size of the game and the fact its f2p. Well, justPAY TO WIN...YOU ARE WARNED

I give this game a 3 out of 10 only because they created a f2p MMOFPS on a massive scale...but that's it. The gameplay feels cheap, the controls feel clunky and the combat is not as exciting as they make it out to be. I agree with a lot of the other reviewers here, most people are being blown away by the sheer size of the game and the fact its f2p. Well, just because a big budget game and f2p, does not make it a 10 out 10 blockbuster game. This game has pay2win all over it. It takes a hell of a long time to earn anything in the game and the teams are horribly unbalanced... every time i log in, my team is pushed back to furthest corner on the map and we have no chance of pushing back. It seems as if most gamer's jump ship to the winning faction and call it a day. For the last two weeks, we have been stuck in the same corner trying to fight our way out and we are not making any progress. If your looking for that next mmo/fps hybrid, look past this one. Great idea, poorly executed. Hey SOE, maybe you should of created some sort of cap or auto balance for the teams. The fact that anybody can join the wining and steam roll the entire map is BS. And why on earth would you make it so hard to actually earn better weapons?? It does not sucker people into buying your premium crap, it turns people away from the game. Look at what GW2 did right and learn from them. I suspect this community if going to die real quick. Especially with the release of Firefall coming soon. You guys need to get over the fact that you can create huge worlds, you need to work on balancing, gameplay mechanics, combat, and..well...just about everything else in the game. Huge worlds do not cut it anymore. The game is boring... FAIL…Expand

Planetside 2 is a very good game. the graphics are phenomenal, the controls feel tight and the sheer scale of the game is just astonishing. it's like playing 30 battlefield 3 matches at once in an area part of a gigantic continent in the world of Auraxis. The hit detection is also remarkable and the gunplay is very tight which would make any FPS fan squeal with joy. But since the gamePlanetside 2 is a very good game. the graphics are phenomenal, the controls feel tight and the sheer scale of the game is just astonishing. it's like playing 30 battlefield 3 matches at once in an area part of a gigantic continent in the world of Auraxis. The hit detection is also remarkable and the gunplay is very tight which would make any FPS fan squeal with joy. But since the game requires a lot of teamwork, i felt that finding friends could've been more simpler. Also, the game feels a bit unfinished, for example, the "Basic training" tutorial videos should've been part of the game instead of being only on their youtube channel which is inconvenient because the game is very complex and it makes you think that the developers were just lazy and didn't think about the newcomers for Planetside 2. But overall, Planetside 2 is an uncut diamond, it's not perfect and it feels a bit unfinished but if the developers shape it and polish it, then everyone will see the real beauty of Planetside 2.…Expand

This is a game with a lot of unrealised promise, which suffers at the hands of a new community.
I love big, class based FPS games, I even loved MAG, but its pretty difficult to love PS2. Its scale is awesome, but you are unlikely to see most of the map given the spawns and hotpoints tend to be at small locations many Km apart. Its gunplay is pretty poor, guns are uninspiring and blandThis is a game with a lot of unrealised promise, which suffers at the hands of a new community.
I love big, class based FPS games, I even loved MAG, but its pretty difficult to love PS2. Its scale is awesome, but you are unlikely to see most of the map given the spawns and hotpoints tend to be at small locations many Km apart. Its gunplay is pretty poor, guns are uninspiring and bland with no impactful feel.

There are youtube guides out there that state that the most important aspect of this game is logistics. This is true, the most useful people are usually the ones flying mobile spawn points but they are far above the action. As such, people rarely fly the mobile spawn points because the most useful part of the game is also incredibly boring.

The other problem this game suffers from is that there is no sense of achievement, even when you capture an entire region of the map.

The community at the minute is still adjusting, so while it may get better in the future at the minute the 10% of people that arent playing snipers are running round wildly with LMGs.

The game is incredibly demanding on PCs due to its scale, and still has a lot of lag and bugs in the EU servers. The concept behind the game is excellent, the execution at the moment is just incredibly bland. In addition, for a game with this much stuff and scale, there is no real tutorial to speak of. A few notes exist in the in the pause/map screen but at the start of the game you are pretty much dropped in a warzone and told 'GO!' leaving you puzzled asking "go where? do what?" until you die.…Expand

the only part of the development team that brought there a game was the art team game looks great but every other part of the design is flawed. after spending a month with this game i feel i would have to wright a 7 page essay for you to truly get across the depth of the flaws that scar this game and will keep it from lasting for more then 6 months the game may be "free to play" but thisthe only part of the development team that brought there a game was the art team game looks great but every other part of the design is flawed. after spending a month with this game i feel i would have to wright a 7 page essay for you to truly get across the depth of the flaws that scar this game and will keep it from lasting for more then 6 months the game may be "free to play" but this game is not worth your time because its not worth my time. were only in the world for so long play a game that can respect that.…Expand

A brilliant game at it's core with potential unlike any other. But as with all games, they're only as good as their worst. In Planetside 2's case, this is the controls, gun accuracy, SoE's illegal billing department, laughable iron crosshairs that miss like the gun of your barrel is bent, abundant vehicle HP and overall balance between the three different factions. As it was with P1,A brilliant game at it's core with potential unlike any other. But as with all games, they're only as good as their worst. In Planetside 2's case, this is the controls, gun accuracy, SoE's illegal billing department, laughable iron crosshairs that miss like the gun of your barrel is bent, abundant vehicle HP and overall balance between the three different factions. As it was with P1, Terran is still the most overplayed faction to date with no xp consequences, allowing the one with an advantage achieve even greater boosts through zerging tactics. But one of the flaws that stands out the most to me is the Terran guns. All of them have an insane rate of fire which either brings out two frequent scenarios: 1. Your gun shoots so fast to the point that the server cannot keep up and 2-4 of your bullets will not be affected by the initial recoil, leaving a gun that would normally not be able to hit anything past 3 yards suddenly gain the accuracy of a sniper rifle. Or. 2. Your gun shoots so fast that the proper amount of bullets is either increased or lessened, often with a rubber-band effect, causing a yoyo effect in one's DPS. Stack these along with the constant overall lag with hitboxes and hackers (which is to be expected in a game such as PS2) and your shooting experience will be ruined most of the time. Going back to balancement, in the beta, MAX units could effectively take down aircrafts with dual AA gun attachments if they came too close or didn't spontaneously move. What did they do to resort this? Remove the weapon completely from the entire beta, relaunch a 80% hamstered version into the release and only allow 1 per arm which you'll now have to purchase for an insane amount of in-game money. All because of a whining community on the forums, crying that their ultralight scouting airplane got shot down as it was flying a few meters above enemy towers. The situation is currently much the same, Sunderers for example, a transport/spawn vehicle require roughly 6-8 rocketlauncher hits before dying and it has no weakspots, be it rear or flank. A heavy assault unit can only carry 4-5 rockets at a time (with upgrades which also require you to pay for) which means if you happen to run into an enemy Sunderer, you will not be able to take it down without an ammo-refill, even with no opposition. The game is poorly thought through&executed and even more poorly managed. Even so I hope one day they will actually confront these issues and iron them out, not just leave them to fester like in P1 but alas, SoE has not gained the reputation of being massive incompetent cu nts for nothing. R.I.P, PS2.…Expand

After issues starting the game, all the text was bugged and saying ##ui and i had seach for a fix... i tried to fix and crash. reboot and fix the text issue and crash again... so loaded and play for about 5 minutes and find there is no guide or idea whats going on, then it crashed again
in total i played for another hour and decided its boring, graphics are average to poor and gameplay isAfter issues starting the game, all the text was bugged and saying ##ui and i had seach for a fix... i tried to fix and crash. reboot and fix the text issue and crash again... so loaded and play for about 5 minutes and find there is no guide or idea whats going on, then it crashed again
in total i played for another hour and decided its boring, graphics are average to poor and gameplay is like bf3 with no excitement.
The only saving grace is its free and been an online game there might be some large updates which make the game interesting.
Back to BF3 for me…Expand

No other game quite like it, 2000 players on a seamless continent makes for some amazing massive battles which can sometimes last for hours. On top of that the game is free, of course there is a cash shop, but all weapons can be earned through gameplay and are made to be 'sidegrades' rather than just power increases.

It can take a while to get a handle of it, there's a lot to take inNo other game quite like it, 2000 players on a seamless continent makes for some amazing massive battles which can sometimes last for hours. On top of that the game is free, of course there is a cash shop, but all weapons can be earned through gameplay and are made to be 'sidegrades' rather than just power increases.

It can take a while to get a handle of it, there's a lot to take in and finding out where you need to go on such massive continents can sometimes be difficult for new players. It all pays off though, well worth a download.…Expand

I played the original Planetside and tested this one since the tech test. This game is definitely the sequel of the original MMOFPS. Planetside 2 is MASSIVE and unique with thousands of players across three factions playing simultaneously on the same server. The Sony developers took on a behemoth of a job to recreate the feelings of warfare on monumental scale all around you, that familiarI played the original Planetside and tested this one since the tech test. This game is definitely the sequel of the original MMOFPS. Planetside 2 is MASSIVE and unique with thousands of players across three factions playing simultaneously on the same server. The Sony developers took on a behemoth of a job to recreate the feelings of warfare on monumental scale all around you, that familiar feeling from Planetside where at any minute you could be walking, driving, or flying into a three-way faction showdown. The gun play has been brought up to date and feels responsive and tight as a modern first person shooter should they also have new realistic vehicle physics. The game is built around customization and has so many options your head will spin; you can upgrade your starting weapons, purchase new side-grades from the Depot, and even customize your unique solider or vehicle with different armor and camouflage. Everything in game is purchasable with certifications that you unlock during game play which is very rare for 'Free-to-play' games; you can play the whole game and never spend a penny if you wish. The only thing that you must spend money on is personal customization skins for your solider, vehicles, and weapons; which is not needed for advancement. The developers motto is this game will NEVER be 'Pay-to-win' and they have kept their word. The game play mechanics aren't brand new but they are very coherent and are built from the ground up to support team play. The continents are divided by hexagonal bases that can be captured by any of the three factions. Controlling land is very important because different bases give resources that the factions use to purchase vehicles, grenades, personal med-packs, and other personal items needed for war. Planetside 2 also has a brand new meta game that allows a unified faction to dominate a continent and lock-out the other two factions which gives the winning faction unique passive bonuses for their war machine. There is a lot more that this game has in store for it's players and all this is just the beginning! Thank you for reading my review of the game and I hope to see you on the battlefield!…Expand

This game is a ripoff of the Battlefield franchise if it was to be turned into a MMO. You can get the MMO feeling every second you play this game. This game suffers from low production quality and poor optimization. Also I personally believe that the mircotransaction system is extremely tedious and annoying. I would rather pay the 110$ I payed for BF3 (+ premium) than waste my preciousThis game is a ripoff of the Battlefield franchise if it was to be turned into a MMO. You can get the MMO feeling every second you play this game. This game suffers from low production quality and poor optimization. Also I personally believe that the mircotransaction system is extremely tedious and annoying. I would rather pay the 110$ I payed for BF3 (+ premium) than waste my precious time on a game that is a huge uninspired world that has no goal and purpose to exist.…Expand

Planet Side 2 is all about size. Just 1 of the 3 continents is larger than all the MW3 maps put together. The small skirmishes in this game tend to be 20 on 20, medium ones can easily be 50 plus. But where this game really shines is the big battles. Hundreds of people split up across 3 armies all fighting for control of the same zones with dozens of tanks and aircraft supporting them.Planet Side 2 is all about size. Just 1 of the 3 continents is larger than all the MW3 maps put together. The small skirmishes in this game tend to be 20 on 20, medium ones can easily be 50 plus. But where this game really shines is the big battles. Hundreds of people split up across 3 armies all fighting for control of the same zones with dozens of tanks and aircraft supporting them. If you are a lone wolf you will probably become easily bored, but if you enjoy team/squad based tactics there is nothing on the market that compares with PS2.

The big battles when you get lots of particle effects flying around can be a bit of a resource hog. I have heard of people using AMD builds having more issues but can not testify to that as I run AMD and Nvidia. You also want a broadband network connection, being a shooter latency is very important. The good news if you are unsure about what your system can run the game is F2P so there is no reason not to try it.

The one part we need to keep an eye on is the F2P element. While it is nice that anyone can try it time will tell if it becomes pay to win. So far it does not seem to do that. Mostly you buy XP boosts or cosmetic items. You can spend money on purchasing weapons also, so far there are not that many weapons to purchase and none of those that I have tried have been ridiculously overpowered. Most have trade offs like higher rate of fire but greater bullet spread. In the end they so far seem to balance themselves out.

In the end it is a great change of pace from most all modern shooters on the market. As someone who enjoys being another soldier instead of a 1 man army I find the team based game play to be amazing. If you have the machine to do it the graphics look amazing good at higher settings. The servers also seem to be well made, even in the largest of battles I do not experience any real lag. You will occasionally see the random guy blinking across the battlefield but that is them lagging not the server. I would give it 8.5 if I could but will go with an 8. It has room to improve but so far so good.…Expand

Frustrating and not fun describes my initial reaction to this game. First and foremost is the learning curve. from the start you spawn in the middle of a fight with nothing telling you what your objectives are, or even where your teammates are. Should you be unfortunate enough to spawn in the middle of a tank fight (as was my first experience) you feel helpless as you die, respawn, and dieFrustrating and not fun describes my initial reaction to this game. First and foremost is the learning curve. from the start you spawn in the middle of a fight with nothing telling you what your objectives are, or even where your teammates are. Should you be unfortunate enough to spawn in the middle of a tank fight (as was my first experience) you feel helpless as you die, respawn, and die again as soon as you respawn. An in-game "Newbie" area, some kind of zone where you go only when you first start a character would be greatly appreciated as throughout my first hour of gameplay I was consistantly pitted against players of level 38 or higher. The extremely large playing area makes snipers and tanks gods on the ground. I have not been able to fly any of the aircraft, yet because everytime I spawn an air vehicle it is destroyed immediately. I'm not an avid FPS player by any stretch of the means- I grew up on Doom, Quake, and UT, and I manage about a 1:1 Kill to death ratio in CoD, and tend to play support roles in TF2. On average I have 2 kills and over 50 deaths in planet side due to spawn camping. spawning at a point that is distant from the battle just means I get to run for 10 minutes to die from a sniper that I can't see. Playing a supporting role in PS2 is down right rage-inducing. Healing a friendly player may or may not reward XP, and unlike TF2, you cannot heal a heavy to keep them up while they sustain gunfire. Reviving fallen players is fairly pointless unless they died less than 2 seconds in front of you. The Engineer's turret is too inaccurate for the distances at which forces are regularly engaged in. The tanks are done well- and in many cases are over-powered. many of the bases are designed so you can just snipe away at the enemy generator with your tank and destroy it without worry of being engaged by the defenders. Running over your own teammates results in a suicide for them, and no penalty for yourself- great if you just want to troll your own team, as is often the case. What this game direly needs is level segregation of some form- whether it's designated levels for zones where as you out level the zone you do less damage, or you cannot respawn into a zone you are out leveled for, something needs to give a new player some fudge-factor to learn how the game works besides dropping you straight into a fight that you are grossly under leveled for.…Expand

This game is massively overrated, this game is rushed as hell, giving the devs less time to weave out the massive imbalances and bugs. The RPGs are equivalent to Nerf Water guns, the Max is unfair to play as and against, players are complete **** it's just a mess. Though the maps are nice, and what is does well, it does really well, not to mention it's a guilty pleasure.

Game is basically chinese grind fest. Amount playtime required to unlock even crappiest upgrades is horrendous. Game lacks auto balance, anti-cheat software and has somewhat unbalanced factions. In servers 3 sides means 1 is getting ass handed by 2 factions. So even when you get exp bonus those are worthless experience is not equivalent to bonuses you get by controlling large area of map.Game is basically chinese grind fest. Amount playtime required to unlock even crappiest upgrades is horrendous. Game lacks auto balance, anti-cheat software and has somewhat unbalanced factions. In servers 3 sides means 1 is getting ass handed by 2 factions. So even when you get exp bonus those are worthless experience is not equivalent to bonuses you get by controlling large area of map. Game is just ripoff from working first person shooters like battlefields doesn't really add anything new to genre.…Expand

Been playing this game since the early beta. It has come a long way since then. Optimization is still a must but my god is this game fun. Solid gun mechanics (nearly perfect ttk), great environments, fun vehicles, and excellent team play. Nothing seems severely imbalanced. The outfit (clan) functionality is excellent and the inbuilt voip makes coordination very easy. First game I've seenBeen playing this game since the early beta. It has come a long way since then. Optimization is still a must but my god is this game fun. Solid gun mechanics (nearly perfect ttk), great environments, fun vehicles, and excellent team play. Nothing seems severely imbalanced. The outfit (clan) functionality is excellent and the inbuilt voip makes coordination very easy. First game I've seen that people are actually working together efficiently. Once you witness a tank column of 20 rolling through a ravine while you are perched on top looking across the battlefield cloaked as an infiltrator you will realize that no other fps really compares. Landmark achievement. I'm worried that it's high learning curve might scare some people off so please give it a chance and support the game. We need more epic games like this.…Expand

At first I was really blown away by the game, then things started to get really boring, seeing as how SOE makes it extremely difficult to get different gear without paying for it. So customization is out the window. There's nothing really much to the game that's different from any other fps, other than the fact that you have very big maps, but even Arma easily covers that area. Then, IAt first I was really blown away by the game, then things started to get really boring, seeing as how SOE makes it extremely difficult to get different gear without paying for it. So customization is out the window. There's nothing really much to the game that's different from any other fps, other than the fact that you have very big maps, but even Arma easily covers that area. Then, I step back even further from the battles, and I see that basically, there isn't much chance of a faction winning an entire map, so it's just an endless war. After playing for approximately 6 hours straight, I'm not really impressed. I'm not shelling out money to enjoy myself.…Expand

Gameplay wise the game is great. Sure there may be some balance issues especially concerning the infantry vs vehicles part, but in general it plays very nicely. Battles lasting through day and night cycles are something I've personally enjoyed the most. But there are some problems not related to the gameplay itself that prevent the game from being truly good. The first one is the last ofGameplay wise the game is great. Sure there may be some balance issues especially concerning the infantry vs vehicles part, but in general it plays very nicely. Battles lasting through day and night cycles are something I've personally enjoyed the most. But there are some problems not related to the gameplay itself that prevent the game from being truly good. The first one is the last of ANY tutorial, lack of ANY explanation of what all the icons means, lack of ANY objective information for the player which left me simply disoriented for first few hours. Sure, once you figure it out, the game becomes much better, but seriously I'm probably not the only one with this problem considering a very small subset of players who actually follows the objectives rather than mindlessly shoot each other. The second, and in my opinion - much more important - issue is the F2P model. The game was being advertised as not being Pay2Win game, which after a couple of hours becomes an obvious lie. Everything in game starting with abilities, weapons, mods, vehicle stuff, cosmetics, etc. is unlocked with a single currency you gain while playing the game. Now the problem is that on average you make about 25-30 credits per hour (about 1 credit per 4 kills) and upgrading a single perk to max level costs about 1500 credits - that's about 60 hours of gameplay for one perk on a single class on a single character. New weapon? No problem, 700-1000 credits + 200 credits for the mods. As you can see fully unlocking a single class takes about an eternity. This means that you end up buying weapons for 7-9$ each which is yet another misunderstood implementation of the MICROtransactions model. If this was a $60 priced title it would score at least 8 (because of the lack of initial tutorial and some game balance issues), but thanks to the greedy, falsely advertised payment model the rating does down to 3.…Expand

This game is a FPS on massive scale. The point is to play together cohesively as vehicle, infantry, and air support, and compete against 2 other factions to hold your own, with hundreds of other online players on the same map. On a smaller scale, you can form squads with friends or randomly, and work together to take objectives. If that's not your style, you can go lone wolf as well, butThis game is a FPS on massive scale. The point is to play together cohesively as vehicle, infantry, and air support, and compete against 2 other factions to hold your own, with hundreds of other online players on the same map. On a smaller scale, you can form squads with friends or randomly, and work together to take objectives. If that's not your style, you can go lone wolf as well, but the game rewards group play more, simply because you'll die less in a tight group. I've played since beta, there's a few kinks but those are just slight balancing issues. Overall, a solid multiplayer FPS.…Expand

It started as an 8 at release. The constant development based on direct community feedback has made it a 9 now and by the time it's on PS4 this game will be a 10. It's basically a Battlefield 3 on crack with more Battlefield moments than all Battlefield titles combined.

Why should you play this?
1.Very solid shooter mechanics, it's out there with the best.
2. Massive, epic scaleIt started as an 8 at release. The constant development based on direct community feedback has made it a 9 now and by the time it's on PS4 this game will be a 10. It's basically a Battlefield 3 on crack with more Battlefield moments than all Battlefield titles combined.

Why should you play this?
1.Very solid shooter mechanics, it's out there with the best.
2. Massive, epic scale battles. This game actually feels like you're in a real war.
3.The designers really listen and interact with the community to constantly make it better. Huge patches with new features every two weeks or so, what other game does this?
4. Teamwork on an unprecedented level for a shooter. You can play it alone but when you're part of a multiple platoon operation run by your outfit, this is where the game really comes to life.
5. It's free2play without pay2win. As long as we keep playing it, they're making it more awesome.…Expand

Now, I think we can all agree that most of today's FPS could use a little more time in the oven, baking out all those little glitches and what not, and the same could be said here, but this here is still pretty damn tasty. I have watched PlanetSide 2 grow from the early stages of beta into its release and if there is one thing I am very happy about, is the community side support. The gameNow, I think we can all agree that most of today's FPS could use a little more time in the oven, baking out all those little glitches and what not, and the same could be said here, but this here is still pretty damn tasty. I have watched PlanetSide 2 grow from the early stages of beta into its release and if there is one thing I am very happy about, is the community side support. The game took huge strides with improvement when it game to game play during some patches. Of course like most betas, the bugs ensued with new patches, but as the last ones came out, most of them were gone. This game really does deliver when it comes to large scale battles and every battle has the decision between brute force or using tactics. Teamwork and a good gun at your side are always a must. Ground or Air Vehicles. Lasers or bullets. Your choice really stands true here.
Keep in mind this is also an MMOFPS so the action is not always a constant, and part of the problem solving in the game is getting from base to base. Although, they did a fantastic job of fixing the problem of logging in and not being able to get to a battle. Now you can spawn on your squad leader at beginning and that makes everyone happy. This really is going to be a great game for a very very long time, especially if the community support is as good as it has been.…Expand

When I first saw the trailer for Planetside 2 I thought "wow" this game must be awesome... and I am sure it has a great potential, so I am not going to talk about what others praise here about it, instead I'd like to tell you about my own experience with the game. Ok first of all I am aware there are video tutorials for this one, but I'm telling you get ready to suffer because the game isWhen I first saw the trailer for Planetside 2 I thought "wow" this game must be awesome... and I am sure it has a great potential, so I am not going to talk about what others praise here about it, instead I'd like to tell you about my own experience with the game. Ok first of all I am aware there are video tutorials for this one, but I'm telling you get ready to suffer because the game is not newbie friendly , so the first time you play you are launched in the middle of the field with nothing more but a small message like "good luck and kill your enemies" thing, so you are in this space pod falling down from above and the first thing that you will face as soon as you touch the ground is death... I thought to myself in disbelief "holly crap are there people camping spawn spots? how is this allowed on first place", btw something to notice is that I was killed by "generalfart" so that will also give you an idea of the kind of community thye are cooking there, I should have known better...so I started all over again and same bs... once you manage to get into an ally base you are not told what to do and whatsoever so this game sucks, is not fun to play , after all what did you expect from SOE and a freemium game, if you are into that sort of games (cashshop included) maybe this one is for you, otherwise move along and don't waste your time downloading and hd space installing this piece of crap…Expand

Had great potential. Seems to have very bad optimization for Amd processors. Very low frame rates and game looks blurry even with settings maxed.
I'm sure that it's a decent game, but it is unplayable on a mid range desktop.

Great potential, that unfortunately falls flat. The graphics aren't amazing, but that's not surprising considering the scale they were going for. The biggest problem I have with this game is how much the game mechanics encouraging Team Killing. Seeing your supposed allies killing Sunderers (Mobile Spawn Points) so they can deploy one of their own in it's place in order to collect the expGreat potential, that unfortunately falls flat. The graphics aren't amazing, but that's not surprising considering the scale they were going for. The biggest problem I have with this game is how much the game mechanics encouraging Team Killing. Seeing your supposed allies killing Sunderers (Mobile Spawn Points) so they can deploy one of their own in it's place in order to collect the exp just ruins any enjoyment I had in the game.…Expand

Planetside 2 has the potential to be a great game marketed as a Freep2Play game there are a huge number of issues and if you really want every weapon you will have to shell out a whopping 400 USD for every weapon + subscription that costs you 15$ a month.
Air: huge pay2win advantage (People who pay real money get rocket pods and AA rockets which are both overpowered hard)The Game:

Planetside 2 has the potential to be a great game marketed as a Freep2Play game there are a huge number of issues and if you really want every weapon you will have to shell out a whopping 400 USD for every weapon + subscription that costs you 15$ a month.

Air: huge pay2win advantage (People who pay real money get rocket pods and AA rockets which are both overpowered hard)
Tanks: mild pay2win (Regular tanks are hugely competetive and pay2win is almost non existant here.)
Infantry: mild to high (Free2play guns are super effective but you do gain some advantages with paid guns)

All in all i won't be playing this for a long time because it's based on such a blatant model,I mean seriously 7$ for a gun.

The GamePlay: Planetside 2 has it's charm,it's a fun game I admit but there's a big number of glitches,none of the game-breaking just annoying at times.The class system is well thought out and the upgrades are reasonable.The maps are huge and it's fairly balanced with some discrepancies here and there.

Conclusion:

All in all a descent game 7/10 but with the pay2win model it's really not the game for the intermediate-hardcore gamer this is a game for 9-5 person who has 2-3 hours to play and a lot of spare cash (kids,job people)
As a hardcore gamer I can say this is not a game for me,but I recommend you to try it and if you have an extra 400$ over a year to really enjoy it. I prefer my games in the 50$ area.…Expand

On the face of Planetside 2 is total brilliance, just the pure concept of the game and sheer scale is amazing. Although in saying this I feel there are too many positive reviews for this game because of people being "wowed" by how dramatically different the game is. The most major downside to this game is not so much that is has a hard learning curve it's the fact the the development teamOn the face of Planetside 2 is total brilliance, just the pure concept of the game and sheer scale is amazing. Although in saying this I feel there are too many positive reviews for this game because of people being "wowed" by how dramatically different the game is. The most major downside to this game is not so much that is has a hard learning curve it's the fact the the development team spent so much time in beta asking the community for input, much of this has been seen and is in the game however the most critical part of a game is getting players actually in to the game and actually caring about the faction they're fighting for. There is nothing, well, there's a 2 min into sequence that tells you nothing other that "Alright soldier we need to beat the enemy" and hot drops you onto a random base that has players in it. There is no tutorial on how to play the game, no new players understand what is going on and I'm finding it hard to keep my friends interested because they feel there is no substance to the game. Don't get me wrong, it's a brilliant platform for a game however there is no story that is given to you, no overview of the faction, hell, not even an explanation of why the hell these people are even fighting, it's a piss poor effort and doesn't deserve all the high praise it's been getting. There is a lot they need to fix, this should NOT have been release yet, it's not ready. They only "just" got the 3rd continent out a few weeks prior to release and has had little testing. There is a myriad of bugs that are inexcusable of a game expecting people the throw money at it for it's sheer awesomeness.... There is no polish to this game. A game with no story? That is inexcusable for any game.

On a side note the gun play is frankly crap, you feel disconnected from your weapon because the recoil isn't smooth, it just bounces around unnaturally. Finally, I need to mention this game just keeps failing in the optimization department, if you're an AMD user you can practically give up on having good graphics or a decent FPS, you'll be lucky to get 30FPS in actual "Advertised" fights (more than 40 people in an area) not to mention you won't be able to get the nice shiny graphics provided by PhysX because it will fry your processor trying to use this. Overall..

Basically SOE need to sort their game out, sure they have a workable "fun" game but that's expected of a BETA and NOT a fully released game. It feels rushed and at least some effort into a story would have been a massive help to the game. But after a while this game gets very, very bland.

I have some faith in SOE, I've supported them this whole beta and I expect great things from them over them over the next year and hey, maybe this time next year they'll have a game worthy of being called "complete".

I suggest people pick this game up, give it a try and see if you enjoy the concept, even if it's a bit shoddy now it should be awesome down the track .…Expand

Yeah this game is pretty overhyped. It was a poor choice to take on such extreme graphics for a F2P game. It looks great, but runs like trash. The scaling in reduction of graphical settings is subpar at best. This leaves anyone with a mid to entry level gaming rig excluded from enjoying this game. The gameplay is a whole different story. The map is a **** giving you so much information youYeah this game is pretty overhyped. It was a poor choice to take on such extreme graphics for a F2P game. It looks great, but runs like trash. The scaling in reduction of graphical settings is subpar at best. This leaves anyone with a mid to entry level gaming rig excluded from enjoying this game. The gameplay is a whole different story. The map is a **** giving you so much information you cant process what is going on. There is no clear objective as to where you should be headed or going unless you are in a squad and receiving orders from another player. The scale of the game is questionable at best. The game draws heavily from the Battlefield series, but fails to deliver a controled mechanism for preventing an all out **** to occur. I have found myself kill spawned over and over and over. I have found myself spawning in a group of friendlies only to be pinned down by superior enemy forces. There really is no protection or passive base defenses. Aside from this the battles can last for hours, or dare I say days? This kind of scaling isnt fun for the average gamers, if you cant sit down and accomplish something significant in a 30-60 minute period, than the game development has been designed to accomodate a niche group of hardcore players. All in all Planetside 2 really has some potential for further development. The scale of the game and the sheer rigorous pacing of the game will turn many players off.…Expand

Planetside 2 is a game that showed great promise. 2000 player servers in a FPS game seems too good to be true, and this game appears to have done just that. However, once past the first impression, you cant really ignore the game's problems. Unbearable fps (15 fps on a gaming rig, really?) means you will be looking at a slideshow most of the time. Terrible balance, 50 vs 5 players isPlanetside 2 is a game that showed great promise. 2000 player servers in a FPS game seems too good to be true, and this game appears to have done just that. However, once past the first impression, you cant really ignore the game's problems. Unbearable fps (15 fps on a gaming rig, really?) means you will be looking at a slideshow most of the time. Terrible balance, 50 vs 5 players is common here. The spawn rooms seem just thrown on the map, and many times only one exist which means it will be well camped. They also seem to be designed to be easily camped. Sometimes the spawn place will be so far from any place of tactical value, that defending a base is virtually impossible. Even something as simple as the colours can work against you here. The game's bluish buildings means the blue and violet teams are well camouflaged compared with the red team, which in addition has a lot of red minimap icons obscuring the (wait for it) red enemy indicators. But ultimately it is the lack of reward that ruins this game for me. When waiting 10 minutes to capture a region with seemingly no enemy players whatsoever , I can't help to feel bored and useless, because , after all, I am. The game does not reward teamplay, it is not balanced when it comes to vehicles, it is not balanced map-wise,It runs worse then the latest games with much, much worse graphics, it is full of bugs, and it takes a very, very long time to do anything useful, or fun, or, most of the time, neither. As one PS2 developer put it, when talking about the game's poor framerate: "If you hear someone saying it's easy, have them show you their game with hundreds of people and dozens of vehicles within a single 100 meter firefight. I'd happily accept their advice. *grin* ".…Expand

Could have been a good game but the pay to win structure of the game ruins it. Don't bother trying to earn anything by actually playing the game unless you're willing to blow a week or more just to get a gun. I found the more I played it the more futile any efforts towards progressing became. Frustrating and not fun.

I have nothing against games that are free to play in fact I quite like them, however I would appreciate it if they said pay to win instead of free to play when that is the case, Planetside2 is an example of pay to win. Yes items are obtainable via game play if you have 100 years to spare... You are fighting to achieve nothing, you can't win your contribution doesn't matter because thereI have nothing against games that are free to play in fact I quite like them, however I would appreciate it if they said pay to win instead of free to play when that is the case, Planetside2 is an example of pay to win. Yes items are obtainable via game play if you have 100 years to spare... You are fighting to achieve nothing, you can't win your contribution doesn't matter because there is no goal there is no aim just shooting, anything you capture would have swapped hands by the time you log back on again. So yeh mindless shooting without achieving anything this game is simply for those who like shooting.…Expand

I played this game for over a year, I've seen it's ups and downs, it's failures and successes. Let me tell you that I had some truly epic moments that immersed me in the world and that I will remember forever. But that's not the kind of thing the game promotes, you see, SOE has a very unclear goal for this game. It started of as a game that seemed to take itself pretty seriously, thereI played this game for over a year, I've seen it's ups and downs, it's failures and successes. Let me tell you that I had some truly epic moments that immersed me in the world and that I will remember forever. But that's not the kind of thing the game promotes, you see, SOE has a very unclear goal for this game. It started of as a game that seemed to take itself pretty seriously, there were clearly defined factions, lots of robust lore, and it at least made an attempt to immerse the player in it's world.

Since then Planetside 2 has been on a downward spiral. with SOE needing more funding they turned to sillier and sillier ways of milking people for money. It started off fairly tame, a couple hockey masks and a skull mask as cosmetics. But it just kept going and going, eventually ending at to the point where it is today. There are ridiculous camo options ranging from palm tree to zebra stripes, there are fireworks launchers, evil laugh horns, confetti C4, MLG decals, overt promotions, etc.

Don't expect to get immersed enough to enjoy the game after the novelty of big battles wears off and reveals the abhorrent money grubbing underneath.…Expand

The game started off fantastic but like any SOE game, SOE's habit of ruining a good thing through updates has happened once more. Balance is horrid, updates are nearly always lopsided adding almost absurd advantages/disadvantages for factions, vehicles or weaponry.

While that's to be expected perhaps with any SOE game, given that the game relies on a certification point system that isThe game started off fantastic but like any SOE game, SOE's habit of ruining a good thing through updates has happened once more. Balance is horrid, updates are nearly always lopsided adding almost absurd advantages/disadvantages for factions, vehicles or weaponry.

While that's to be expected perhaps with any SOE game, given that the game relies on a certification point system that is earned over time, it's infuriating to spend your precious certs on items, vehicles or classes only to have those choices irrevocably nerfed or broken without any way to get a refund on the certification points you spent.

The ability to refund/re-certify has been on their development plan for far over a year at this point but continues to be pushed off while huge, untested and bug-ridden patches are put out in odd succession.

Let alone that the game itself has 3 continents, each in a different stage of development making the game lopsided and uneven, the game suffers horribly from a fourth faction issue (where you can make alts for each faction and swap immediately to whatever faction is winning) has been a known issue since launch and unfixed despite that it makes the game a contest of who can swap to the winning side first.

Avoid at all costs. The game is now in a stale development cycle as SOE looks to launch it on PS4 and the latest update (PU2) has once again brought the servers down for the last 2-3 days.…Expand

Planetside 2 is very harsh for new players because there's barely any tutorial BUT as soon as you understand it its awesome you like big fights but most fps don't deliver that scale? Try Planetside! you easily get 100+ player fights and sometimes around 300 on each team fighting in one base against each other

Alright so where to start I'm an avid gamer and I gotta say planetside 2 I am a shamed to say I put a sum of money(200$+) and 1 year and almost 1 month later all I have to see for it is this
-tons generic guns
-Low to no skill gameplay
-1 new vehicle
-a engine
-massive amount of flaws and bugs
SOE really messed up and I really hope if you read this you don't put money into thatAlright so where to start I'm an avid gamer and I gotta say planetside 2 I am a shamed to say I put a sum of money(200$+) and 1 year and almost 1 month later all I have to see for it is this
-tons generic guns
-Low to no skill gameplay
-1 new vehicle
-a engine
-massive amount of flaws and bugs
SOE really messed up and I really hope if you read this you don't put money into that terrible game.…Expand

The game is only starting to deliver one year after launch, but expect it to be open beta until at least mid 2014, until then you can still have simple-minded fun on the biggest team deathmatch ever made.

This is the dream shooter if you're a certain type of player. It fulfills the promise of Battlefield 2. Remember squad based com and objectives setting? Remember driving to the front in a variety of vehicles while planning strategy? And large scale? This game does all these things, and better. Communication, team strategy, opening up new flanks with mobile spawn points, a flanker class,This is the dream shooter if you're a certain type of player. It fulfills the promise of Battlefield 2. Remember squad based com and objectives setting? Remember driving to the front in a variety of vehicles while planning strategy? And large scale? This game does all these things, and better. Communication, team strategy, opening up new flanks with mobile spawn points, a flanker class, combined arms, a map with strategic features that lives and changes, coordination in a small squad up to a platoon of 48 or several platoons, ...in short team strategy and tactics in large scale shooter! What's more, they got the pay to play (not pay to win) model right and the development model is a thing of beauty. Here we have devs playing all over the game, in clans (or 'outfits'), broadcasting and generally dialoguing with the players all the time. Rich community. They have a roadmap where players set dev objectives. They iterate and patch nearly at the level of a League of Legends. And all in discourse with the players. Heck, there are many continents to come.

Other stuff: sniping as a real thing (not strictly CoD style twitch sniping), stealth against real human beings, vehicles (tanks, atv's, fighters, gun ships and transports), emergent story up the wazoo, whole swathes of the game that emphasizes priorities other than twitch shooting (egs. leading w teamwork/objectives, hacking systems, healing, repairing, spotting...) There is much to dig into and learn to up your game. This is a great, great shooter. It's f-in' free. Check it.…Expand

this game is the Best f2p online game ever its free to play and isn't really pay2win and has a lot of vechiles and weapons witch has a lot of attachments and with awsome events updates is this the best f2p online game ever

This game is essentially everything I imagined in my 'army' fantasies as a kid. Remember when you used to run around with your mates pretending to shoot stuff and blow each other up? Well this is it writ large. Huge battles with air, armour and soldiers lighting up the night with tracer fire and rockets. It's such an intense experience that will probably leave you quite addicted. I know itThis game is essentially everything I imagined in my 'army' fantasies as a kid. Remember when you used to run around with your mates pretending to shoot stuff and blow each other up? Well this is it writ large. Huge battles with air, armour and soldiers lighting up the night with tracer fire and rockets. It's such an intense experience that will probably leave you quite addicted. I know it did me.

It's also quite nice to see the devs really putting in the effort and being responsive to the community with weekly patches and updates. I see a lot of longevity in this game. I should also point out that the community is a lot more mature than most and are usually a pleasure to interact with.

I have been playing PS2 since before it was released, back the so called "tech test" before closed Beta. Even back then I knew that this game was going to be very special, the raw potential of the tech SOE was displaying was incredible. 2000 players fighting on one massive continent, battles including hundreds of players at once, aircraft, tanks, infantry! But that's common knowledge, andI have been playing PS2 since before it was released, back the so called "tech test" before closed Beta. Even back then I knew that this game was going to be very special, the raw potential of the tech SOE was displaying was incredible. 2000 players fighting on one massive continent, battles including hundreds of players at once, aircraft, tanks, infantry! But that's common knowledge, and those features only make half of a game. It is the development team that truly shoots this game through the roof for me.

The game receives at least 2 major updates a month, with hotfixes whenever they are needed (and they are usually very quick with those), which all include both new content and game fixes. The devs make regular efforts to join discussions on their forums, on reddit, on twitch livestreams, on podcasts and even on their own internet shows Friday Night Ops. This level of communication really jacks in the developers to the needs and concerns of the community, and coupled with their own limited brand of restraint the decisions being made for PS2's future have been extremely good. It is constantly evolving, constantly adding new content and constantly surprising me with the user generated shenanigans that a 64 square kilometer map filled with 2000 gun wielding immortals can create.

The F2P model has been extremely kind to the non paying player, the initial guns that everyone starts with are very often some of the "best" guns available. I put best in quotations because with few exceptions every gun in the game has downsides that counterbalance their upsides. Even the weapons that have been identified as straight upgrades (Around 5 or 6 weapon classes in number if I had to guess) have also caught the attention of the devs, who constantly tweak and change those weapons to bring them to an acceptable level.

The only downsides that I can think of for this game are the difficulty a new player has in figuring out what to do (a tutorial system is already implemented and is being expanded on as I type), and that many older computers will have difficulty running this game (especially laptops). AMD graphics cards also seem to fare less well than NVidia cards for whatever reason. I do not believe there is much more the devs can do in terms of optimization, as it is quite a demanding game.

Since those are the only two negative points I can think of, and in the shadow of the myriad of positives I have given, I bestow upon PS2 a 9 out of 10. The game will only get better over time I believe, as the developers really have their heart and soul in the game and have promised to keep working on it for years to come.…Expand

First thing to do after entering this game is to find an nice Outfit (guild) that is running a recruitment squad, ask for their vocal chat server, and enjoy this incredible gaming experience.

Don't stay alone too long, this game is huge and the dev team is giving it an fast and perpetual improvement, with a great ability to listen to the community.
- push you out of the transportFirst thing to do after entering this game is to find an nice Outfit (guild) that is running a recruitment squad, ask for their vocal chat server, and enjoy this incredible gaming experience.

Don't stay alone too long, this game is huge and the dev team is giving it an fast and perpetual improvement, with a great ability to listen to the community.

- push you out of the transport plane, at a 1000 meters altitude from the enemy base …Expand

Heard about this from a friend. 'Yeah its more fun if you have some friends to play with.' he said. Little did I know how right he was. If there's one thing I've learned over the years its that the phrase "If its too good to be true, it probably is." and this phrase fits PlanetSide 2 PERFECTLY. Most of the information on the official website is half lies, outdated information, or flat outHeard about this from a friend. 'Yeah its more fun if you have some friends to play with.' he said. Little did I know how right he was. If there's one thing I've learned over the years its that the phrase "If its too good to be true, it probably is." and this phrase fits PlanetSide 2 PERFECTLY. Most of the information on the official website is half lies, outdated information, or flat out lies.

For example:

"PlanetSide 2 features incredible continent maps with dozens of square kilometers of seamless gameplay space; every inch of which is hand-crafted, contestable space. With the territorial control meta-game, landmass has intrinsic value."

The continents' layouts are about as bland as can be. Yet another victim of "symmetry = balance" as if planets are supposedly symmetrical in nature. In reality its more of copy pasted a third of a continent then rotated and add some unique name. Literally. The same mountain you just past there's another two more somewhere. They honestly thought that because of the size you wouldn't notice it. Its noticeable. Most of the special points (such as biolabs or domes or whatever they call it) are exactly the same as they are on other continents. Just a different tileset. Then there's the 'massive' part of the game. It states there can be up to 1000's of players in a battle. Remember: the players are spread out over these large continents. So the actual saturation of players is fairly low except at one or two points.

"...PlanetSide 2 battles can last for days or even weeks, and finally taking control of the base means it's yours until someone can take it back. Working strategically as a team to capture key tactical positions such as power plants and ammo depots have long-lasting effects that can shift the tide of battle. Victory requires strategic teamwork and a quick trigger finger to survive the massive battles."

Do they mean the war for the continent or the battle for a territory? The territorial battles could last anywhere from about 3 minutes (its just you sitting around waiting praying some resistance) to a couple of hours (very rare). The amp stations (power plants), bio-domes and tank factories (I forget their names) don't do as much as the site makes you want to believe. The only incentive you have to capturing these are: 1.) you get more experience for capturing it. 2.) Each of these special points gives you a mediocre bonus: the bio-domes add a really minor regeneration to your health, the tank factories allow you to acquire main battle tanks outside of your warpgate and the amp stations increase the time it takes for a turret to overheat by about 1 second or so (when if you pause for a couple of seconds just before you overheat you'll be fine). I believe they don't even stack.

Then we have the supposed 'victory'.

So after running around capping one point after another for some experience and certs, you get the continent capped. Victory right? Wrong. You don't even get a message let alone any sort of reward. There's absolutely no reason why you should hold a point or cap a point except for experience for capping it. The only thing you get for completely capturing a continent is a puny cost decrease to aircraft, infantry stuff, or vehicles (a whole 10% or 15%!). That's it. Not even an anti-climatic "your empire has captured the continent of ___." No experience reward, no congratulations, no climatic battle. Then as soon as you leave the enemy empire you now warpgated just captures the territory back.

What they don't tell you:

- It takes you an absurdly long time to get any of the 1000 cert weapons (upwards of 1 month) without paying for a subscription. Once you hit battle about rank 37, it takes literally ages to get to the next rank without a subscription.

- The guns are absurdly overpriced (normal guns are about (US)$5.75 (or is it 7.50) for a 500 or 250 cert one and ~$10.00 for a 1000 cert one. Then for the golden guns they're $20.00 or so. Remember: 100 SC = $1.00.

- Everyone says its "Not pay-to-win" they are correct in one way: you pay, but you can't win (there's no victory objectives outside of capture a point move on to the next). You start off horribly ill equipped compared to people who've been playing and need months to get better equipped.

- It is horribly optimised. Expect frame rates of less than 15 in big battles or even moderate battles with anything less than a mid-range PC.

- You WILL be killed every 10 or so deaths by an infiltrator with an SMG that decloaks behind you and kills you in about 3.2 seconds.

- You CAN/WILL be sniped by an enemy you cant even render!

-- The verdict --
The fun really dies out after you screw around for a little while then only becomes fun with friends. Just don't expect to meet many here. The community is full of trolls and immature kids (LOTS of 10yr olds).

NOTICE:
Player experience will vary greatly. Try it yourself. Just don't spend a dime until you know you like it and will play it for a long time.…Expand

Truly a revolutionary game. SOE has a true winner here, if every patch did not some how break something else. The content being released for the game is not truly content releases, rather weapon releases. There seems to be problems with the way SOE balances weapons and abilities. With weapons, SOE will nerf a weapon until it becomes nigh unusable once consumer sales of the weapon dropsTruly a revolutionary game. SOE has a true winner here, if every patch did not some how break something else. The content being released for the game is not truly content releases, rather weapon releases. There seems to be problems with the way SOE balances weapons and abilities. With weapons, SOE will nerf a weapon until it becomes nigh unusable once consumer sales of the weapon drops off. Despite having a somewhat active play test user base, many of these voices go unheard.

If you are into truly massive combined arms battles, with little to no meta game to speak of. This is truly a remarkable game.…Expand

If you are a CoD child, dont bother. You will die a lot, and will whine and cry, because you are used to no-skill tiny corridor shooters.

If you like larger size games, vehicle gameplay and tactics, this is the game for you. Children who are easily frustrated and think they are 'super leet' need not apply. Read the negative reviews here to see how idiotic you have to be to dislike theIf you are a CoD child, dont bother. You will die a lot, and will whine and cry, because you are used to no-skill tiny corridor shooters.

If you like larger size games, vehicle gameplay and tactics, this is the game for you. Children who are easily frustrated and think they are 'super leet' need not apply. Read the negative reviews here to see how idiotic you have to be to dislike the game. Basically every bad review is a butthurt 12 year old.…Expand

Its Great. Would have scored 10 but hackers are ruining the fun. Join a clan and get involved. You need a beast of a PC to run it on max settings but looks amazing. There is a lot to learn but its worth the effort.

its fun sometimes, but most of the times you have no clue whats going on and the second you spawn in you get shipped into a battlezone,no tutorial or anything.and if you are in the middle of a bombing raid lke me. your in for some bad luck, not to mention theres a form of "energy" you NEED to spawn in anything.But, the game is really fun if you have a buddy or a platoon.

Since launch the game changed by a large amout. Most of the initial annoyances are gone, and the dev team is putting much work in it. It's nice to see from such a large company like SOE that they listen to the fanbase, which rarely happens nowdays. It's a shame that the initial launch was rushed, but now the game is becoming what it should have been.

I played about 6 hours PlanetSide 2, and I can tell you that this free game is good enough to the point that it should be a paid game. This is a great game to play, the sets are well detailed, vehicles are easy to handle except air. The game itself, which is to integrate the three nations to fight the other two is excellent, but choose a crowded server, if you get bored. In short, a goodI played about 6 hours PlanetSide 2, and I can tell you that this free game is good enough to the point that it should be a paid game. This is a great game to play, the sets are well detailed, vehicles are easy to handle except air. The game itself, which is to integrate the three nations to fight the other two is excellent, but choose a crowded server, if you get bored. In short, a good game to play with friends !…Expand

Most of the people that gave this game a poor score have not a PC that manages to run it properly. This is a fact. You need a high-end machine to appreciate this awesome MMOFPS to whom I can't find any real lack, a part a bit of lacking content. Its gameplay is fun and immersive and it just needs more development. Since it is fullt free to play I cannot give it anything less than a top score.

Never played a first person shooter to this extent, with team work that comes into play, which makes this great. A lot of different ways to play the game, but its not as fun if your not in an outfit or team with friends. IT IS VERY DEMANDING, in terms of the amount of time it takes to earn enough points to get a new gear, but keep in mind its possible and unlockable, except for cosmeticsNever played a first person shooter to this extent, with team work that comes into play, which makes this great. A lot of different ways to play the game, but its not as fun if your not in an outfit or team with friends. IT IS VERY DEMANDING, in terms of the amount of time it takes to earn enough points to get a new gear, but keep in mind its possible and unlockable, except for cosmetics which you need to pay. I've played MANY hours then i did with any game. ONLY negatives i like to bring out is that the game feels like a BETA, still a lot of bugs and aren't managed well. Playing this game on high or ultra graphics look outstanding with the amount of players this game holds though. Just keep in mind, MOST of the people complaining are the ones that refuse to pay a dime. Although i do agree if you dont have much time, then it can perhaps get frustrating not having what others already have. Overall though, very great game, just give it sometime, afterall its free.…Expand

I'd honestly give it an 8 but I'm only giving it a 10 due to the nonsensical 0 ratings here. I was never a fan of FPS although I've tried Battlefield and Call of Duty series for an extended period of time. Planetside 2 is the most epic fun I have had since World of Warcraft: Burning Crusade. I have been addicted to Diablo 3 with the expectation of an epic gaming journey, but soonI'd honestly give it an 8 but I'm only giving it a 10 due to the nonsensical 0 ratings here. I was never a fan of FPS although I've tried Battlefield and Call of Duty series for an extended period of time. Planetside 2 is the most epic fun I have had since World of Warcraft: Burning Crusade. I have been addicted to Diablo 3 with the expectation of an epic gaming journey, but soon realized that it was a failure to begin with. The game was difficult to learn, but after about a month, I was hooked. Planetside 2 has definite negatives: occasional server lag, and poor optimization. I had to buy a brand new computer just to play this game on maximum settings. Hackers are always looming around annoying loyal members, but I can tell SOE is doing their best to keep fixing and improving. The game itself is an awesome masterpiece with a good outlook for a long time to come.…Expand

This is a very fun sometimes fast paced sometimes slow paced game. I'm giving it a ten to help counter the balance of a hater or two I see that give it little to no credit. Yes the game is essential a beta, but a well done beta and lets be honest how many "beta" testers hate losing their progress when the official game launches? There's a niche for a lot of people from support toThis is a very fun sometimes fast paced sometimes slow paced game. I'm giving it a ten to help counter the balance of a hater or two I see that give it little to no credit. Yes the game is essential a beta, but a well done beta and lets be honest how many "beta" testers hate losing their progress when the official game launches? There's a niche for a lot of people from support to piloting and just plain up front fighting. I did play the original Planetside and although I don't feel it's leaps and bounds better than that game it has a lot of the core elements that can be tweaked over time like all games. It's free so play on.…Expand

I've played this game since release, and there have been many improvements since launch. I've got over 600 hours in, at BR82, with a good sampling of all the factions.

The new player experience has been streamlined significantly. Players can expect to end up in a friendly spawn at a large battle to start things out. The addition of a virtual reality training area, in which all items andI've played this game since release, and there have been many improvements since launch. I've got over 600 hours in, at BR82, with a good sampling of all the factions.

The new player experience has been streamlined significantly. Players can expect to end up in a friendly spawn at a large battle to start things out. The addition of a virtual reality training area, in which all items and all attachments can be trialed, is a huge benefit to old and new players you no longer have to guess at how effective an item will be. The VR area also includes vehicles, and all attachments now as well. I feel much more comfortable introducing new players to the game now, as opposed to release.

The action itself has benefited from many recent additions as well. There is now an 'alert system' which gives all the players on a server a territory objective, specific to one of the continents. The expansion of this system will lend itself to more of an 'objective-based' feel as more content is added.

The combat will feel familiar to those who have played Battlefield 3, or the original Planetside. Infantry play forms the core of the Planetside 2 experience during base battles, while vehicle play is most of the non-base combat. Infantry engagements are fairly short-ranged, the only notable exceptions being snipers in open areas, and the New Conglomerate being able to use longer-range infantry weaponry.

The game still has flaws; there are some frustrating mechanics in the form of one-hit kill weapons: shotguns, high explosive tank shells, and high explosive liberator shelling. The devs, however, have been responsive to balancing these issues for a better experience.

Overall, I'd recommend this game to any first person shooter fans who want to experience combat on a huge scale often in the area of 96 versus 96, or more.…Expand

This game is huge and I found myself immersed in a epic struggle for the domain of territory like I never seen If you like a massive competitive war for the domain of territory this is your game the only down side to it would be that it can get quite frustrating to play alone but so long as you have a group of friends to fight beside you you will have a great time

As for me this game is very fun. After MAG on PS3 I'm looking for a similar game. And I found it. I was really impressed by this game. Someone tells that is bad game, because it compel you to think. If you like to play COD, and don't like to think in game pass by. Others welcome!

I started playing this game in early December and thought, like many others, that the game was really frustrating, unfair and imbalanced. The only reason i kept playing it was because some of my friends played it as well.

It's been almost 6 months since then, and i have to say i love the game. Not only i found an amazing group of people (which is key in any MMO, even if it is a shooterI started playing this game in early December and thought, like many others, that the game was really frustrating, unfair and imbalanced. The only reason i kept playing it was because some of my friends played it as well.

It's been almost 6 months since then, and i have to say i love the game. Not only i found an amazing group of people (which is key in any MMO, even if it is a shooter like this), but every new patch tells me that the Dev team is amazing. Whenever the community asks for something, they will surely deliver.

Pros:

- Beautiful game, the art team really did a great job
- Massive fights. Sometimes hundreds of people on a single base .
- Dev team REALLY listens to the community
- Each faction feels different from the other two.
- One of the few shooters out there that really emphasises team play over individual skill. A single player can rarely affect the outcome of a massive battle.

Cons:

- Takes time to understand how to play it properly (the new tutorial will surely help with this)
- Guns are expensive. It takes me about 4 hours to gather enough cert points (in-game currency) by killing people and capping bases to purchase the cheapest gun.

Also, the fact that team play individual skills makes some people mad because they cant have a nice KD ratio. This does not mean that you cant have a 2 kdr or higher, it means you cant just throw yourself to the enemy forces and expect to win because you can aim better.

TL;DR If you played this game before and didn't like it, please give it another try. The imbalances have been balanced, the bugs have been fixed and the game flow is overall much better…Expand

Gorgeous.
Even if this was a Pay-To-Play game, i would give more than enough to play this masterpiece!
Perfect tactics that you must play to advance your squad/platoon and storm the front
You do need to give it at least 2 hours to get used to the controls of it, when you do it is amazing.
Graphics are top-notch!
Game-play is fresh and new!
Sounds are clear and great!
Play thisGorgeous.
Even if this was a Pay-To-Play game, i would give more than enough to play this masterpiece!
Perfect tactics that you must play to advance your squad/platoon and storm the front
You do need to give it at least 2 hours to get used to the controls of it, when you do it is amazing.
Graphics are top-notch!
Game-play is fresh and new!
Sounds are clear and great!
Play this game!!!
but you do need a good rig to play it.…Expand

Planetside 2 embraces the large scale warfare and landscapes that the original Planetside introduced to FPS gaming. Sadly, this is the only thing Planetside 2 does right when compared to Planetside and many other FPS games.

The game's artwork, models and animation are nothing short of beautiful and their creators deserve a lot of praise for their hard work. The game stays true to it'sPlanetside 2 embraces the large scale warfare and landscapes that the original Planetside introduced to FPS gaming. Sadly, this is the only thing Planetside 2 does right when compared to Planetside and many other FPS games.

The game's artwork, models and animation are nothing short of beautiful and their creators deserve a lot of praise for their hard work. The game stays true to it's predecessor by bringing all three factions with even great stylistic differences that really distinguish the players on the battlefield. These redeeming qualities is why I gave Planetside 2 a 2/10.

The severe lack of strategy, tactics, vehicles, the jack of all trades character development, the grind for new equipment and weapons being very much the same are just a few of the many flaws in PS2.

Overall, Planetside 2 is a terrible continuation of the series and would fit better as a Battlefield game.…Expand

1st, WTH are people ripping into the game for? saying there is no character devleopment? so? on BF and COD, i dont remember character development besides perks and weapons, this isnt an RPG game, its a game where you kill 200 of the other enemy on 3 different maps.

I didnt have to P2W to be good at this game. if your good at BF and COD then you will be good on this game. yes at 1st it1st, WTH are people ripping into the game for? saying there is no character devleopment? so? on BF and COD, i dont remember character development besides perks and weapons, this isnt an RPG game, its a game where you kill 200 of the other enemy on 3 different maps.

I didnt have to P2W to be good at this game. if your good at BF and COD then you will be good on this game. yes at 1st it drops you into the middle of a battle but unless your not looking when you die, you can pick to respawn in a different area or even the HQ(which is also a safe area and no fighting) which constantly has land vehicles or air vehicles picking up people and going off to battle. besides that you can spawn your own land or air vehicle to fly off in, the only problem with this is if you log in when the game is slow, then your driving or flying off on your own.

some people were moaning that you cannot heal "heavies" you can, its called repairing like you would a tank, they are mechanical and so you cant be a medic and heal them but you can repair them like a tank.

also no objective? it has more of an objective then BF and COD, instead of mindless killing which is fun, you also need to take over bases and mindlessly kill, with tanks, 4 wheeler things, troop transports, airships, air jet things, or on foot.

there is friendly fire and that makes a chaotic battle a mess if you have a bunch of foot traffic and tanks rolling through, happens on BF, so it seems all the people who gave this game a 4 or less havent played those other games i mentioned(call of duty and battlefield) since they cannot handle this game.

you had to spend 60$ to get those games but can play this for free, so dont expect to get every single weapon for free but i have seen that i can get most weapons by getting the points from playing the game on my own, and i didnt have to pay to win to be good at this game.

the only time i didnt like playing this game was when it was slow and no one on my faction was hardly on, i still found it fun harassing the bigger army and just taking over random stuff. also the other bad point, if your comp isnt up to snuff like mine, then it will be super laggy or unplayable, so im waiting on it to release to PS4, atleast i hope it will, otherwise i will have to upgrade my comp so i can play it.

its a fun game and worth trying out, its not P2W, it does have things you can pay money and get the items or some weapons faster but when you have 2 dozen of the other faction running at you, then that rifle you spent cash on is not gonna help you and as i said you can get the weapons with the points you earn from killing, defending or taking over positions, so its fun and not grinding to earn the weapons on your own and unless you get into a 1 on 1 battle(lucky you if you do) i dont think the weapon they have will matter too much.

also remember to those that are not familiar with this game and are thinking about it for the PC or PS4 when it comes out, this is where you have 3 different very big maps, and 1,000 or more peiple on each server which each has the 3 maps, so your gonna have on each map normally 100 or more of each faction, that means 100 people helping you fight, while you have 200 or more of the other factions fight you( there are 3 factions in all) so 3 armies all trying to take over big and small bases all over the map, and there are no rounds, just constant fighting. i have experianced myself 1 battle over a big base lasting for 3 hours, so no one won until enough of the other faction had to log off or give up, if you love constant fighting then you will enjoy this game, its non-stop.…Expand

Pros: Fast gameplay and epic battles. You really can't ask for more out of a free to play game. Great game community. Can be addictive as your job is never truly done in game. No single weapon dominates in all fights. Fight on the ground as one of 5 classes or take to the air in one of 3 types of air units or grab one of several ground units from a two person four wheeler to a 12 personPros: Fast gameplay and epic battles. You really can't ask for more out of a free to play game. Great game community. Can be addictive as your job is never truly done in game. No single weapon dominates in all fights. Fight on the ground as one of 5 classes or take to the air in one of 3 types of air units or grab one of several ground units from a two person four wheeler to a 12 person personal carrier. There is now lack of vehicle options in game.

Cons: Suffers from a lack of Meta game. You will find far to many people grinding kills instead of attempting to gain continent control for your faction. This can be frustrating for the true team player yet does not affect solo play as much. Game updates often feel untested prior to launch but are quickly repaired. Learning curve can be a little high so It is recommended to group up with one of the many outfits in game for a helping hand.…Expand

This is a Free2Play game and I still feel like I got ripped off. It's THAT bad. Great concept, absolutely terrible execution.
1) Better have a high end PC or it's a no-go for playing.
2) It's not a steep learning curve, it's a learning wall. One that you will pound your head against for hours upon hours.
3) Vehicle controls...They are so bad that I have to wonder if SoE deliberatelyThis is a Free2Play game and I still feel like I got ripped off. It's THAT bad. Great concept, absolutely terrible execution.
1) Better have a high end PC or it's a no-go for playing.
2) It's not a steep learning curve, it's a learning wall. One that you will pound your head against for hours upon hours.
3) Vehicle controls...They are so bad that I have to wonder if SoE deliberately made them difficult or if they are actually THAT incompetent.
4) This game is PAY TO WIN. Anyone saying different is LYING to you.

Game looks great on the surface. Just don't look to closely or you'll see all the cracks (that happened to be filled with crap)…Expand

Terrible terrible. No real feel of accomplishment, flying is impossible, or using any vehicle really. Everything dies in about 2 seconds, and your respawn timers are 20 seconds for inf, 15+ minutes for vehicles. Its dreadfully boring and you are forced to play infantry. Only the elite get to play with vehicles. And even then the Elites are stopped from playing because pleb guns like lockTerrible terrible. No real feel of accomplishment, flying is impossible, or using any vehicle really. Everything dies in about 2 seconds, and your respawn timers are 20 seconds for inf, 15+ minutes for vehicles. Its dreadfully boring and you are forced to play infantry. Only the elite get to play with vehicles. And even then the Elites are stopped from playing because pleb guns like lock on rocket launchers literally shoot a rocket out that goes directly to the closest enemy vehicle u were looking at and hits it. People spend about 1000 hours of playtime to be able to fly and brand new players need about an hour to get lock on rockets and ruin everyone's fun.

It's interesting at first, but play it for more then a week with at least 2 hours a day playtime and you will realize getting any new weapon from earning certifications is impossibly elongated. This is due to the Free To play model that it has. Which also forces SOE to make weapons/vehicles over powered when they first release them, so that they sell better, which they then nerf to the ground, wasting your money or time you have spent. Everything is about seven dollars each, a gun, a camo, a hat, you name it. And most of the time you will accidentally realize what you bought was a waste, due to not exactly understanding how precisely the weapon or game works.

In this game you can level up. There is no point in leveling up, you get nothing for it, and when you cap to 100 you still get nothing. People don't even acknowledge it in the game. Even the people who are lvl 100 don't really like the game, because they too know all of the above and have just exploited it against other players.

Ok as much as i'd love to sing planetside2's praised there are certain elements that have to be addressed. First lets start with the positives
-Huge scale maps
-Exciting gameplay
-Actual point in snipers as maps are so huge
-Amazing fun with friends
-When the battle gets going IT GETS GOING
Negatives
-There's no real tutorial, a friend of mine had to teach me the ropes
-GunOk as much as i'd love to sing planetside2's praised there are certain elements that have to be addressed. First lets start with the positives
-Huge scale maps
-Exciting gameplay
-Actual point in snipers as maps are so huge
-Amazing fun with friends
-When the battle gets going IT GETS GOING

Negatives
-There's no real tutorial, a friend of mine had to teach me the ropes
-Gun prices are extortionate
- Requires a beefy rig to run on anything more than medium
- Gun balancing is poor, for example the Terran republic first sniper takes 3 body shots or 2 head shots. a new conglomerate sniper will kill in 1 clean body shot.
- Hackers. They aren't there much but when they are you know about it.
- On your own can get very boring.…Expand

When it launched, I thought PlanetSide 2 was going to be THE Game that was going to make me delete all my other ones. Huge maps with lots of enemies to fights, colorful graphics, lots of weapons, vehicles and other unique features. But after playing for a while I realized the game has no goal at all. It is a neverending deathmatch where no team can really win the game. I still log on onceWhen it launched, I thought PlanetSide 2 was going to be THE Game that was going to make me delete all my other ones. Huge maps with lots of enemies to fights, colorful graphics, lots of weapons, vehicles and other unique features. But after playing for a while I realized the game has no goal at all. It is a neverending deathmatch where no team can really win the game. I still log on once in a while and I find that there are less and less players on the servers, and those that remain are hardcore gamers with 1000's of hours played who have already reached the maximum level (makes it hard for noobies to get started). There appear to be a lot of balance issues between factions and vehicles vs infantry. In conclusion, the game has lots of potential but really lacks some very important features that would keep the players interested.…Expand

I've been waiting for a stellar MMOFPS title. A friend recommended I give Planetside 2 a try, and try it I did. Planetside 2 is massive, as the genre classification would suggest, and offers tons of places to go. But the glaring problem is that PS2 is completely aimless, cheap, and at times ugly in its presentation. There is little rhyme or reason to what you're doing. There is nextI've been waiting for a stellar MMOFPS title. A friend recommended I give Planetside 2 a try, and try it I did. Planetside 2 is massive, as the genre classification would suggest, and offers tons of places to go. But the glaring problem is that PS2 is completely aimless, cheap, and at times ugly in its presentation. There is little rhyme or reason to what you're doing. There is next to zero help in getting started. There are several vehicles which are somewhat appealing but anything in the air is tough to control and requires an insanely high level of precision and mastery to be effective with. PS2 is perhaps the worst FPS experience for newcomers on the market. The graphics always look like they're stuck in beta builds no matter how powerful your graphics card is. I constantly wished for more cohesion amongst players and objectives but was constantly disappointed. The freedom aspect is a nice IDEA that is entirely left undeveloped. If you wish to do anything in this game, you MUST go where the hordes are. Taking bases can be fun but there's a heavy amount of patience required whether you're on offense or defense. PS2 made me long for Guild Wars 2's World vs World PVP, which I felt was a bit too massive and tough to work with. There is a pillar or two upon which Planetside 2 can stand on. It's a free to play game so there's no such thing as a waste of money, only time (but time is money, right?). There is some variation to play styles and classes and, when you finally do get the hang of the game after numerous hours and a terrible learning curve, there is some intense fun that can be had. But the fun is fleeting - coming and going almost in an instant. The best moments tend to be when a smaller pocket of resistance is met where you aren't potentially being targeted by 400 enemies. MMOFPS is a genre that is guaranteed to work, but titles like Destiny or The Division, which are on their way for PCs and consoles in 2014, find better balances and won't force you to constantly play with complete strangers or unorganized factions/guilds. If Planetside 2 could offer some good fun away from the large battles, maybe there would be something special here. But nothing is special, beautiful, reasonable or interesting about Planetside 2. Unless Sony completely overhauls a future title and I receive credible word about this franchise evolving into a complete game experience, I won't even bother with a free-to-play Planetside 3 and beyond.…Expand

The game is not newbie friendly, you cannot accomplish anything, solo. While I realize it is meant to be a huge battlefield game, there are limits. The shop is intended to make people, including people with a subscription, to spend extra money on an inferior game.

Planetside 1 had a whole host of issues... planetside 2 has almost all of the same issues, but is free to play. Take myThe game is not newbie friendly, you cannot accomplish anything, solo. While I realize it is meant to be a huge battlefield game, there are limits. The shop is intended to make people, including people with a subscription, to spend extra money on an inferior game.

Planetside 1 had a whole host of issues... planetside 2 has almost all of the same issues, but is free to play. Take my advise, go buy a battlefield game, save for titanfall, etc. This is not worth the hard disk space. How it has an overwhelmingly positive review is far beyond me.

I can see some good in it but it cannot overshadow the bad. Takes a thousand and one anti-vehicle weapons to take out a friggin BUGGY!!! AN ARMED CAR!!!! Let alone a tank... There are so many things that could have made this game, one of the BEST SHOOTERS, in history, but they just took it the wrong direction. I realize this is an opinion but at least make it so infantry can KILL TANKS WITHOUT HAVING TO HOSE IT DOWN WITH A THOUSAND ROCKETS!!!! ESPECIALLY SINCE THERE CAN BE SEVERAL HUNDRED IN AN AREA IN AT A GIVEN TIME!!!! Oh sure, you can justify that it has a long cooldown before you can order another but... by the time its destroyed most drivers will have spent around 30+ minutes in one...

The health/shield system is appalling, it makes halo's system look bloody brilliant! The starter weapons are akin to pellet guns. Try taking on more than 3 at a time when you are alone? Doesnt work, does it? Nope you just die instantly... What is the point of playing a game where you cannot 'feel like you are making a difference' in a persistent universe. 1v1, about who can aim, 2v1 you will die unless you are lucky, 3v1 you are dead. They do not reward skill! While I realize this is not one of those types of games it does not do the shooter genre any justice.…Expand

The game is really fun but, but it is far from perfect.. It needs more ways to get into combat faster. I do understand that you can spawn vehicles, and being on big maps is part of the fun, seriously. The size isn't the problem. There also should be a variety of gametypes instead of going around and capturing bases. The level design is pretty good. The game is more fun IMO if you are onThe game is really fun but, but it is far from perfect.. It needs more ways to get into combat faster. I do understand that you can spawn vehicles, and being on big maps is part of the fun, seriously. The size isn't the problem. There also should be a variety of gametypes instead of going around and capturing bases. The level design is pretty good. The game is more fun IMO if you are on the losing side. You see enemies more frequent and it gets pretty fast paced when you charge out of your base and attack the enemy.

The shooting mechanics are excellent in PlanetSide 2. I wanted to give it an 8.5)

If I were to rate this on shotting mechanics, it would have a 9/10…Expand

If you love FPS you will love PS2. It has a lot of potencial with the metagame if they develop more tools for leadership. of course, its difficult to understand concepts, remeber structure of a lots of bases but one more time. the potential is enourmous. I dont play a lot of games too much. I always get bored a few months later. But with ps2 iam really addicted. Its´s massives fights areIf you love FPS you will love PS2. It has a lot of potencial with the metagame if they develop more tools for leadership. of course, its difficult to understand concepts, remeber structure of a lots of bases but one more time. the potential is enourmous. I dont play a lot of games too much. I always get bored a few months later. But with ps2 iam really addicted. Its´s massives fights are really incredible. Of course, sometimes you have moments of borings because a base take too many time to capture or you have to move 3000 METERS with your tank, buts it worth it!!! sometimes some unbalanced weapons or situations frustrates you but those are details. it´s imposible to have a really full balanced game when you have dozens of guns, lots of air and ground vehicles. I really love this game. And of course, ITS FREE TO PLAY.…Expand

Planetside 2 is a FPS MMO game with similarities to Battlefield series. At first this game was really confusing when it first came out you had no much help and were pretty much launched into the deep end. Since release however a lot more help has been added so if you played it once and got lost I suggest you try again.

The game is massively open, it's like being on a every battlefieldPlanetside 2 is a FPS MMO game with similarities to Battlefield series. At first this game was really confusing when it first came out you had no much help and were pretty much launched into the deep end. Since release however a lot more help has been added so if you played it once and got lost I suggest you try again.

The game is massively open, it's like being on a every battlefield map sewn together but the map will tell you where the fighting is most intense so you don't end up capping bases with no resistance unless you like waiting for free points). If you are not winning a battle at one base you can simply jump into a jet or vehicle and go somewhere else to fight. The environment is amazing and the game does look great even in low graphics, this does mean that you need a decent PC to play it which may be a disadvantage to some people. The battles get big like over 200 people fighting for a base which may sound great but sometimes isn't as fun as you think unless as they can go on for a long time without moving much ground.

The game is fun as a lone wolf but is best played with a platoon of 40 people who are organised in team-speak/mumble. You can also get a few friends a fly out in a bomber or some tanks which can be awesome as well. The vehicles are easier to use compared to other games but you can defiantly tell a more experienced driver to a noobie.

Now to my problems with the game, the game is free to play but you guns and some of the upgrades are super expensive which can be a little annoying since there is so much to upgrade. You can by gear with cert points and you get them from getting assists, kills and helping your faction take bases. On a good day on Planetside I get about 60-100 certs and most weapons in the game cost around 1000 to buy, which means it takes about 10+ days for me to farm just one weapon. I think this is a little high but they have started adding in sales now to make this more manageable. The main focus of the game is to capture different locations and bases but sometimes this does get a little repetitive especially when there is not many people around to fight you or it is not an even fight.

Overall I think the game for free is really great and defiantly worth a try if you have a decent computer. I f you want to be serious at it I do think you need to spend some money but you can be competitive without if you put the time in.…Expand

I'm giving this a 2 only because it was recommended by friends and looked like it had potential.

Upon launching the game you have little to no idea what anything means. You are asked to select a faction and a server, then immediately dropped into a complex deployment screen with zero direction. Given that there's no single player or tutorial of any sort, it's nothing other than aI'm giving this a 2 only because it was recommended by friends and looked like it had potential.

Upon launching the game you have little to no idea what anything means. You are asked to select a faction and a server, then immediately dropped into a complex deployment screen with zero direction. Given that there's no single player or tutorial of any sort, it's nothing other than a blind jump into the action. There's a little help icon in the corner that gives you some vague idea of what things mean, but the word "detailed" definitely doesn't come to mind.

Now I use the term "action" loosely as you had better have a pretty high end system to run this game at anything other than minimal settings (if you want a half decent frame rate). I run an AMD quad core system with 4GB of memory and 2 1GB Radeon HD4850s in Crossfire. Definitely not "new" by any means, but this is the first game I've come across that I haven't been able to run at moderate settings. Not to mention that even at high settings with a horrible frame rate, the graphics are anything but impressive. Being a software developer I feel confident in saying: "This game reeks of rushed development and inefficient code". There are many game engines out there competing to be the best. This one gets a participation award and rides the short bus.

The Gameplay:

After selecting a class and a spawn point that you've convinced yourself is somehow "strategic", you're dropped into either: a) the middle of the fight, or b) "I better grab my hiking boots, granola, and a couple of beers for the trip to the fight". I would recommend going with option 'a' seeing as your n00b level character results in doing it all over again after taking 2 hits (if you're lucky). The controls are jerky and unresponsive, and the limited HUD indicators are so small that they might as well not be there.... That's assuming you know what they mean in the first place. "Blue friend, red foe" I got that much.

The Community:

This was the kicker... Seeing as there is no easy in for new players to this game, you would hope that some of the more experienced players would take pity on you and be willing to show you the ropes. After naming my character "Noob[somethingsomething]", trying to introduce myself, and asking a few beginner questions on chat (to which I received no response), I determined this was not the case. I continued to try and figure things out on my own. After dying a few dozen times, I finally got my first kill! I was playing as the infiltrator class, as sniper is always my default, and finally got an enemy in my sights (before being obliterated by a tank or some other form of heavy artillery). I took the shot. Still not sure if it was the horrible frame rate, the bullet travel delay (which I never determined was actually there or not), or my degraded aim due to my current level of frustration, but I hit and killed... a team mate. Upon respawning, I was immediately killed by said team mate.

In Conclusion:

I say "No thanks". If you're the type that's excited by the prospect of overcoming the frustration and ostracism that goes along with conquering the mastery of a poorly built, elitist, complex MMO with zero direction, this game is for you. If you're looking for a new game to enjoy and play casually; look elsewhere.…Expand

Oh dear. I don't think I've come across any shooter that's so cumbersome. When you make a game free to play, the point is for it to be as simple as possible, since you're going to have a lot of people just trying it out casually. What's embarrassing is how PlanetSide 2 makes the simplest of genres a first-person shooter- far too complicated. The tutorial is pointless it just tells youOh dear. I don't think I've come across any shooter that's so cumbersome. When you make a game free to play, the point is for it to be as simple as possible, since you're going to have a lot of people just trying it out casually. What's embarrassing is how PlanetSide 2 makes the simplest of genres a first-person shooter- far too complicated. The tutorial is pointless it just tells you how to move and shoot. The controls are good and graphics are decent for an F2P game but the game makes a horrible first impression. It's got to be the least intuitive, user-friendly shooter experience ever created. The map, the spawn, the objective, the vehicles etc. are given zero explanation. Any game which requires someone else to teach you how to play at even the most basic level is garbage and seriously needs to rethink its design or at least implement some game modes to divide the experience up into small learning experiences rather than dumping you into a map the size of the moon and having no idea what you're supposed to do.…Expand

Long story short: Planetside 2 is a non-story driven MMOFPS which uses large-scale Battlefield gameplay mechanics to control territories in a Tribes-like universe. Is it a new idea? Not really. But is it fun? Yes, very much so.

When you start the game, aside from a few pop-up windows and small descriptive boxes, you really don't know WTF you're doing. Now I know this may discourage newLong story short: Planetside 2 is a non-story driven MMOFPS which uses large-scale Battlefield gameplay mechanics to control territories in a Tribes-like universe. Is it a new idea? Not really. But is it fun? Yes, very much so.

When you start the game, aside from a few pop-up windows and small descriptive boxes, you really don't know WTF you're doing. Now I know this may discourage new players, but I actually really enjoyed it. Spawning in a room with soldiers frantic running all around me, I just sort of joined the fray and followed the guy in front of me and I was fighting in a couple of minutes.

The guns feel solid and while you don't start out with many weapons, there is enough diversity between the classes' arsenals to last you a while. Every FPS has a learning curve when you're factoring in bullet-time, recoil compensation, and tracking enemy movement past a firing muzzle while sighted in, and Planetside 2 is no different. Learn your weapons early on.

The battlefield feels like a war with no generals, so each player must decide his role on his own. Provide support for a frontline defense, sneak past the enemy to provide sniper support from the rear, or just go out guns blazing, there are tons of options here. The terrain makes for very interesting battles and provides loads of unique cover opportunities. For those of you looking for a real reason to fight, you'll be a bit disappointed. You're signing up for a gigantic turf war that gives you little reason to care about your territory being lost other than the fun in defending it and pushing back. I'm really hoping they add some more story elements to the game, it feels a bit hollow in that department.

Aside from a lack of story, everything about Planetside 2 feels solid. The environments are engrossing and the battles have a way of becoming very believable. SoE didn't re-invent the wheel with this game, but they definitely did a good job of oiling the crap out of it.…Collapse

The shooter fundamentals are all there. The visuals are great but the progression just doesn't seem to deliver any payoff for players outside of the hardcore. It's not quite as much of a shameless cash grab as something out of Zynga, but it definitely sours the experience.

It might look overly complicated, but PlanetSide 2 is nothing more than your average class-based, objective-oriented competitive FPS. What makes it stand apart from other F2P games (aside from the huge servers, of course) is the co-operation factor with other players. [February 2013]