High Seas

The Sea of Fallen Stars claims all. Some live a fate intertwined with her treacherous waters. Some know her only as a grave.

Sea of Fallen Stars

The Sea of Fallen Stars is the primary campaign setting for High Seas. It is an alternate version of the setting located in D&D 3.5’s Forgotten Realms, wherein piracy has run rampant, and the cities surrounding the sea have formed into considerably powerful city-states equipped with equally as powerful naval forces, warring for control of the sea. The culture of these city-states varies – from drawven fortress cities relying on coastal trade to fuel their production, to pirate islands where laws are thrown to the wind, to mostly human and elf cities, decorated in victorian style, with growing borders and growing slums. Additionally, the waters of the sea are ever more tumultuous, as more and more great sea monsters plague sailors, and the folklore of old come to life and terrorize those who tread these profitable waters.