The show hasn't started, but we've already seen most of the biggest stuff here.

LOS ANGELES—The day before the show floor opened, Microsoft, Electronic Arts, Ubisoft, and Sony all gave their huge, choreographed E3 press conferences to show attendees what they could expect to see.

Last year's announcements focused overwhelmingly on the new Xbox One and PlayStation 4 hardware, making plenty of room at this year's E3 for new games aimed at those consoles.

If you didn't follow our marathon liveblog coverage yesterday, the images below will serve as a highlight reel to tell you what you've missed. You can also follow all of our E3 coverage as it happens here.

Andrew Cunningham

The day kicked off with Microsoft's game conference, which was loaded with games (and didn't mention the Kinect once).

Andrew Cunningham

The day kicked off with Microsoft's game conference, which was loaded with games (and didn't mention the Kinect once).

Andrew Cunningham

Microsoft handed out small glowing wristbands that lit up and changed colors in response to motion or to signals in the room. Here's how it looked when everyone was wearing them.

Andrew Cunningham

The Master Chief Collection gathers the first four Halo games, some TV content, and access to the Halo 5 multiplayer beta.

Andrew Cunningham

During multiplayer demos, one player would stand on the main stage while others stood on smaller platforms on the floor.

Andrew Cunningham

Microsoft talked up the indie-focused ID@Xbox initiative. Let's hope it does better than past Microsoft initiatives.

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Sunset Overdrive, introduced here by Ted Price or Insomniac Games, looks like a cross between Tony Hawk, Borderlands, and Infamous. Its bright color palette and self-aware trailers are hard to dislike.

Andrew Cunningham

EA's press conference was more laid back—press were all seated at round tables on the floor, not unlike a wedding reception.

Andrew Cunningham

EA's Dragon Age: Inquisition got a fair amount of screen time at both Microsoft's and EA's pressers.

Andrew Cunningham

The Sims 4 leans on more nuanced emotions and interactions between characters to distinguish itself from its predecessors. That, and a healthy dose of weirdness.

Andrew Cunningham

EA showed off many sports games, including new entries in the FIFA and PGA Tour franchises and a new UFC title featuring Bruce Lee. I have selected this single Madden image to represent all of them.

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A new Mirror's Edge game was teased, though it looks like it's still in the early stages of development.

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EA's Battlefield Hardline is a game of cops and robbers where collateral damage is apparently not an issue.

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The Hardline beta, being played on an LA rooftop.

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Aisha Tyler of Archer fame, hosting her third Ubisoft press conference. Her passion for the medium is immediately obvious, and she did a great Q&A with Re/code about race, gender, and gaming just a few days ago.

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Ubisoft's Dan Hay introduces Far Cry 4.

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Assassin's Creed Unity is the latest entry in the franchise and takes place during the French Revolution.

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Ubisoft's Kinect-enabled Shape Up fitness game was bizarre but memorable.

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Tyler talks about the first Rainbow Six game in six years.

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Sony's PS4 presser was the last one of the day, and at two hours the company couldn't fill every second with games.

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Bungie's Destiny will be going into alpha soon.

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LittleBigPlanet 3 introduces new characters and new building blocks you can use to design levels.

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The PS4 will soon add YouTube video uploads, making it that much easier to receive YouTube takedown notices for your game videos.

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Sony was eager to point out its relationships with indie developers and devoted quite a bit of stage time to indie games.

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The nascent PlayStation Now streaming service for older PlayStation games will soon be coming to other devices.

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The $99 "PlayStation TV" box will let you stream content from a PlayStation 4 in another room, or (eventually) from PlayStation Now.

No mention of Crackdown and the amazing trailer shown (with a whole building being destroyed)?

CGI, not gameplay.

On another topic, I don't understand why they continue with the pretense of having someone (or multiple someones) on stage holding a controller pretending to play a game that's obviously been prerecorded and scripted within an inch of it's life. As far as I could tell from watching the MS, EA, and Sony conferences, the only group that was actually playing the game were the ones who came out to demo Little Big Planet 3, and even then it could have been a better than usual acting job.

No mention of Crackdown and the amazing trailer shown (with a whole building being destroyed)?

As far as I could tell from watching the MS, EA, and Sony conferences, the only group that was actually playing the game were the ones who came out to demo Little Big Planet 3, and even then it could have been a better than usual acting job.

It was certainly scripted, in the sense that each person knew which character they had, what to describe, etc. But given how bad they were at the game, I have a hard time saying it was "fully" scripted.

why would anyone pay $99 for Playstation TV when it is so limited? there's a number of set top boxes that do more for less

Because if you're buying it as a set-top box you're an idiot who didn't do basic research.

It's a box that can stream from a PS3 or a PS4, so if you have the PS3/4 in the lounge and someone's using the TV, you can have this in a different room and play it there. It can stream the PS3 games using Playstation Now when Sony gets around to releasing it. Plus it can play a subset of Vita games and PS1/PSP games on the PSN.

Andrew Cunningham / Andrew has a B.A. in Classics from Kenyon College and has over five years of experience in IT. His work has appeared on Charge Shot!!! and AnandTech, and he records a weekly book podcast called Overdue.