Mount & Blade: Warband - Napoleonic Wars Update Released

Product Update - Valve

27 apr, 2012

Changelog 1.003:

Bug Fixes - Fixed that destructible scene props didn't refill their health after a round is over client side - Fixed the huge lag spike at end of a siege or battle round - Map placed artillery pieces limbered by a player no longer disappear the next round - Remade the collision mesh for the barrels - Non-dedicated servers now show up on the server list - Fixed an issue that caused occasional lag spikes in siege mode - Made player selection for admin tools work on non-dedicated servers - Fixed teleport scripts not working sometimes - Fixed a crash when opening the pioneer build window when using French localisation - Fixed that doors in siege mode had much too low health at map start - Fixed a bug that allowed doors to be destroyed multiple times - Destroyed doors can no longer be opened or closed - Fixed an issue that caused no hit sounds or particles to be generated from the first cannonball hit against certain house walls - Fixed that when changing checkboxes in the admin panel the screen would not fully update - When spawning with cannons is enabled but spawn with rockets is disabled you are now able to choose your cannon type - Fixed that in siege your defender lives didn't drop client side when you died - Fixed a bug where riflemen/cavalry class limits wouldn't let people join a regiment if 100% of the team's skirmishers/cavalry was in that regiment - Prussian Hussars are no longer better than the hussars of other factions in Commander Battle

Performance - Cannons and rockets that are player spawned are automatically removed after they are not used for 4 minutes in respawn modes, to limit the amount of cannons and rockets in the map for performance reasons - Improved performance on server to client network data for explosions - Improved performance on cannon aiming scripts - Now (hopefully) really fixed performance issues with bonuses

Game Balance - Default rocket limit is now 5% of the team instead of 10% - Cuirassiers now have additional body armour and same health as everyone else - Increased sword skill slightly for all sword cavalry - Decreased the weight of all flags to make flag bearers move faster

Features - Added a new dedicated server command: max_num_bots #set the max number of total bots the server is allowed to spawn (50-500) to allow less powerful servers to run commander battles without problems. Also changeable in the Admin Panel. - Added two new siege maps: Fort Lyon and Fort Boyd - Added Intern-admin chat that is only visible to admins. Colour is pink.

General Changes - Added the missing backpack bottle to the Russian Foot Guard - Admin tools such as Slay, Freeze and Beacon now only show alive players - Replaced the Japanese "Rising sun" flag with the regular Japanese flag - Re-organised the Admin Panel to have the less used things at the end - Redone the French translation to be more French - Updated various maps to fix some issues