See what kinds of experiences can be created when the modern graphics features of the web are brought together. Learn how to build great visuals by mixing vector and bitmap graphics as well as 2D and 3D contexts. You'll discover:• Best practices for using the declarative and imperative graphics APIs together• How to leverage the differences between 2D and 3D Canvas• New ways to leverage, transform, and animate SVG in web content • When and how to combine multiple graphics features

Learn how to export your Flash Professional animation as a sprite sheet, which you can use in a mobile app with many popular gaming engines and frameworks such as Starling, Cocos 2D, EaselJS, etc. Taken from Train Simple's Flash Training

CreateJS is a suite of open source libraries for building games, data visualizations, eLearning, ads, and other rich experiences on top of modern web standards, targeting web, mobile, digital publishing, and desktop. It provides a mature base for working with high-performance 2D graphics, animation, sound, and asset management.Grant Skinner, CEO of gskinner.com and founder of CreateJS, will share:• Fun, real-world examples of CreateJS in use• How to get started building great content with the libraries• A look at advanced features • Tools for a productive design/develop workflow

Join Adobe Evangelists James Li and Peter Huang as they show how to use Adobe Creative Cloud for character animation and game art design. They'll demonstrate a highly efficient workflow to create lively GPU-accelerated, interactive 2D skeletal game animations.Li and Huang will cover:• Game animation design: How to architect, design, and create game assets with Adobe Photoshop, Illustrator, and Adobe Audition• Game animation implementation: How to create skeletal animations in Adobe Flash Professional using the DragonBones design panel • Integration with a game engine: How to export your animations into texture assets in different formats for popular GPU rendering frameworks like Stage3D or cocos2d

Jeff Sengstack demonstrates how to distort 2D text and convert that flat text to extruded 3D shapes. He shows how you can use 3D properties to futher change the shape, color, beveling and other characteristics on a character-by-character basis.
Applies to the CC and CS6 versions of Photoshop.

In this movie, Ian Robinson shares a set of special tips that will make positioning and duplicating 3D layers much easier and faster. By temporarily switching to a 2D orthogonal view and adjusting anchor point controls, Ian is able to set up a 3D layer for easy positioning, resizing, and fast duplication.

The new 3D Camera Tracker can give you some amazing results in analyzing 2D footage and creating a true 3D camera to work with. But there are times when the tracker gets “fooled”. In this episode, Colin uses real-world footage that includes a camera pan, moving subject and an escalator and shows what to do when the tracker gets confused by all that motion.

Build games for web and devices using Starling framework, and take advantage of the Stage3D feature in Adobe Flash Player to hardware-accelerate your 2D games. (Learn more about Adobe gaming technologies in the Game Development Center.)

Place and track 3D elements on 2D footage for precise visual effects and motion graphics. The 3D camera tracker automatically analyzes 2D footage in the background and places elements on that footage, with complete control over depth of field, shadows, and reflections.

In this episode of CSInsider, Rufus Deuchler, Worldwide Design Evangelist at Adobe, introduces you to how easily you can extrude text in Adobe Photoshop CS5 Extended to create fully fledged 3D objects. These 3D objects can then be rendered using Photoshop's own Raytracing engine, including cast shadows. This feature lets you add a 3D flair to your 2D images.

Come to this session to learn the best techniques to create 2D Adobe Flash technology–based games for the consumer TV space. With the introduction of Adobe AIR for the digital home, game developers using Flash can now expand their work to yet another platform, while reusing the same code base and tools (Flash Professional CS5.5, Flash Builder 4.5.1, and so on). Paul Clancy, lead developer at PlayJam, will talk in depth about TV game types, screen constraints, input methods, best practices, publishing, and distribution. Don't miss the opportunity to take your games to the big screen.

Discover how Adobe AIR for TV is gaining momentum with leading TV and BluRay manufacturers, enabling opportunities for developers to create and monetize applications. Learn how to build an AIR for TV app as we walk through the workflow of getting an application into a marketplace. In addition, you will hear about some of the new features coming to AIR for TV, such as multichannel audio, GameInput APIs for game controllers, and Stage3D support for 2D and 3D graphics acceleration.

Learn how to use Stage 3D (aka "Molehill"), the new low-level GPU-accelerated APIs in Adobe Flash Player, to develop high-performance 2D games. Thibault Imbert, product manager for the Adobe Flash runtimes, will explore these new APIs and their usage inside game frameworks and engines. Stage 3D is going to change the web for 2D and 3D gaming, and this session will show how to make the most of it.

Learn how you can unlock opportunities in the multibillion-dollar TV market by discovering how to create 2D and 3D apps for the largest screen in the home. Be the first to see a 3D app created for LG's Cinema 3D Smart TV platform using Adobe AIR, and learn how the LG Smart TV developer program can allow you to capitalize on this rapidly growing market segment.

Content providers can take advantage of Adobe AIR to deliver console-quality games, rich media apps with premium video across televisions, Blu-Ray players and set-top boxes. Take a look at successful AIR apps for iOS.

Mathias Möhl (http://www.mamoworld.com/) has developed an excellent script for AE users: mochaImport. In this great video Mathias, teaches how use the script for advanced composite techniques in After Effects. He inserts mechanics into his arm using only planar tracking techniques available in mocha, and 2D elements in After Effects.

The greatly improved Camera Lens Blur effect in After Effects CS5.5 allows you to add the same advanced iris simulations and highlight enhancements to already-shot 2D footage offered in CS 5.5 by the impressive new 3D camera depth of field.

See how te next-generation 3D APIs coming in Adobe Flash Player will make it easy to display 3D objects in Flash. Pixel Bender 3D takes Adobe's existing Pixel Bender 2D technology and brings it into the third dimension to make it easy to create great-looking 3D objects. Learn about boning and skinning, vertex shaders, and material shaders.

We will cover techniques from projects that use alternative means of creating 3D objects, compositing rendered stills into a 3D-like environment, displaying 3D assets in a non-3D environment and adding 3D as a detail or interactive component in the Flash experience. This video brought to you by our friends at Aquent.

The vast majority of video professionals use Adobe Photoshop software to help them create and enhance visual effects and motion graphics, or to prepare still images and text for inclusion in video projects. With new Photoshop CS5 Extended, you can leverage cross‐platform 64‐bit support, the unrivaled Photoshop image‐editing toolset, and Adobe 3D Forge—the powerful Photoshop 3D engine that enables you to create and enhance 3D and motion‐based content. Plus, you can enjoy tighter integration with Adobe tools you use every day, including Adobe After Effects CS5, and Adobe Premiere Pro CS5. Realistically blend colors on canvas with the new Mixer Brush, and paint on 2D and 3D artwork more naturally using lifelike Bristle Tips. Remove an image element, and let Content‐Aware Fill intelligently replace the missing pixels.Use new Exposure Merge technology to create photorealistic or wildly surreal 32-bit HDR images with unprecedented speed, control, and accuracy. Take advantage of new Adobe Repoussé technology to easily create 3D artwork from any text layer, selection, or layer mask. And so much more.

In this beginner level tutorial, you will learn how to create a vibrant 3D leaf compilation from a single 2D photograph. You will be able to manipulate the object however you prefer. Let's have fun with this display of greenery!

Its Alive and in full glorious 3d. Learn how to turn simple 2d images into fantastic 3d images for lenticular printing and for viewing with red blue 3d glasses. Using Photoshop CS4 extended it could not be more fun.

RC talks about how a little organization can go a long way when preparing to layout a site in Dreamweaver. Special guest Megan O'Brien shows RC how she uses Photoshop with a pen tablet to draw and color her 2D illustrations.