Post by WaffleM on Nov 9, 2010 17:33:06 GMT -9

I've just begun some re-designs for the vehicles to better fit the customization rules and to add some 3D styling. So far I'm not really pleased with the look of my first attempt at the new Ultra-Light Class Vehicle, but it is just a first attempt.

It needs a ton of stretching, shifting, and re-angling. New turret designs should make a difference too. I'm hoping that my next attempt won't look like a sedan with a big butt...

Post by Parduz on Nov 10, 2010 0:05:46 GMT -9

Sincerely, i hate the sloped left/right sides of the first two pics. They make vanish the military feel. Sorry if i seem rude, i like so much the vehicles in MechAttack and that just does'nt fit.

You last drawing is a very much better design. The "truck" feel come from the cabin being "little" compared to the wheel and the ..."bonnet" (is this the right word? where there is the engine).If you want a lighter vehicles you may want to increase the cabin and reduce that-front-part-i-don't-know-how-to-call.

Post by WaffleM on Nov 11, 2010 4:59:43 GMT -9

Sincerely, i hate the sloped left/right sides of the first two pics. They make vanish the military feel. Sorry if i seem rude, i like so much the vehicles in MechAttack and that just does'nt fit.

No need to apologize. They slanted sides did kill the look i was going for. It was just an experiment, and for this project, one that failed.

You last drawing is a very much better design. The "truck" feel come from the cabin being "little" compared to the wheel and the ..."bonnet" (is this the right word? where there is the engine).If you want a lighter vehicles you may want to increase the cabin and reduce that-front-part-i-don't-know-how-to-call.

Thanks for the comments. I do need to alter the proportions for the lighter assault vehicle and your suggestions are really valid and greatly appreciated. I think this basic design will be used for the slightly heavier vehicles.

On a side note: I think it's called the "bonnet" in England, in America we call it "hood", but I don't know what it's called anywhere else. The "that-front-part-i-don't-know-how-to-call" in America we call a "grill". I don't know what a grill is in England, Australia, or Europe.

Disclaimer: These English to American translations may not be accurate as all of my knowledge of the differences in English/American comes from watching Doctor Who, Monty Python, and Danger Mouse.

Post by WaffleM on Dec 27, 2011 11:25:14 GMT -9

So the progress continues on the new Ultra Light Class of Vehicles. I went back to look at what I wanted from the body designs and how I planned to achieve it:

Dune Buggy style vehicle made by extending the hood to show a speedy engine

Enough flat roof space to mount a turret weapon

Angled sides to add design interest, but with enough flat space to attach either wheels or tracks or hover jets

A flat back to mount optional cargo doors

Simple box construction to make them easy to build

And after wrestling with the "station wagons" of previous designs, I implemented all the ideas listed above and ended up with a model that not only was a pain in the rear to build but also looked like an AMC Pacer! Not the look I was going for! I would show a photo of this model but I smashed it out of frustration...

My trip back to the drawing board was much more successful. I realized that I had been trying to cram too many goals into one body design and began working on two simpler body types: one that is dune buggy like for fast attack Ultra Light Vehicles and one that is more truck like for cargo type vehicles. I switched to a hollow box design with straight sides. This kept the design easy to build at such a small size. Below are some photos of the test builds. Each measures approximately 1.75" long X 1" wide X .75" tall. Note: the textures (or lack there of) on the vehicle bodies are just place holders and detailed designs are in progress. Let me know what you think!

Post by WaffleM on Jan 3, 2012 11:45:54 GMT -9

Here is some WIP for the Ultra Light Vehicle Bodies. I decided on a tubular framework for the bodies to go with the Fast Attack Vehicle theme. I still need to work on the fill-in panels for armoring, but here is the basic tubular skeleton frame shown alone and with the wheels and tracks movement systems in place:

Post by enpeze on Jan 16, 2012 3:44:51 GMT -9

So finally I snatched armor grid and your terrain tiles and will begin to build the game the next few weeks. Thanks alot for your effort. I always had the opinion that Battletech was too complex for my gaming taste and so I played it only a few times. But with your simpler system I give the genre a second try.

Regarding the vehicles. I like the 2 center vehicles in the picture.

I am also a fan of the wonderful but old wargame ogre from SJG. Maybe you too? If yes, I would love to see some Ogre mechs for Armor Grid. (and more armor grid Mech styles of course)

Fine would also be a futuristic navy and orbital fighter game which is compatible with the rest of the armor grid line.

Post by WaffleM on Aug 30, 2012 3:47:44 GMT -9

I don't have plans to release the vehicles in 28mm yet. It seems like it should be easy to just double the size and call it 28/30mm, but I'll do some experimenting.

The problem with simple up-scaling from the 15mm to 28/30mm, is the 15mm models are simplified to keep them easy to build. They may look too simple in a larger scale. For example the wheels in 15mm look fine as just two layers of cardstock (one piece folded over to have a front and back), but would look flimsy at a larger scale. 28/30mm vehicles will need more dimensional elements to make them really pop.

Post by kiladecus on Aug 31, 2012 3:51:39 GMT -9

If you want, you can send me the file, and I can play with it, and get you some feedback.

I know that it is a simple model for 15mm purposes, but I have built some 25mm stuff that was designed like this (from Microtactix), and it STILL looked good.

Just saying. (If nothing else, I would like it at 28-ish mm, for my own selfish purposes). Now that I am moving, I am converting a lot of stuff to "fold flat." If I can do that with THIS, it would be a great option for me! ;D

Post by WaffleM on Nov 8, 2012 12:44:23 GMT -9

Vermin King: You can see the turrets about ten posts above, in my photos of the APC type vehicle. I was going for more of an angled look, but they are just too difficult to fold at such a small size. The tricky part is trying to figure out a way not to have blank backs...

uptrainfan89: The weapons are slightly modified versions of the Mech Attack weapons. Basically I've removed the ammo clips from the original designs, unified the weapon slot sizing, and changed them to shorter or lower profile designs that will stick up less on the vehicles.

Shoutbox

cowboyleland: Now I have seen it. It doesn't advance our hobby, but anyone with half a brain who wanted 2nd rate figures could easily figure this out for themselves so I guess he isn't doing any harm.Mar 19, 2019 17:53:59 GMT -9

berneart76: well, this is fun, (not) transferring all my papercrafting sets into the cloud. The stuff I got from DriveTrhruRPG was simple with their library desktop app,but my other stuff, sometimes with multiple duplicate copies is entertaining.Mar 1, 2019 15:44:32 GMT -9

berneart76: Vermin King I usually use a mix of drybrush/watercolor/photocopy and occasionally posterizing at different levels of opacity.Feb 26, 2019 20:46:54 GMT -9

berneart76: Vermin King, that's similar to the enhancing that I do on my texturing. I've found that sometimes I need to scale up or scale down the image (usually by 50 or 25 percent down or 200 or 300 percent up) to make get the enhancements to look "right"Feb 26, 2019 20:44:53 GMT -9

Vermin King: On the zebras, I did multiple enhancements and cartoon filters and used them at 100%, and they still didn't look that different than the photosFeb 26, 2019 12:27:26 GMT -9

Vermin King: When I make a figure or terrain piece based on a photo, I clean it up and align things to look 'right', then I create another layer and do enhancing and cartoonizing on it. I then adjust opacity over the photo image until it looks good. On the zebras, Feb 26, 2019 12:26:35 GMT -9

Vermin King: berneart76, do you mean giving them green or purple manes and tails? and a few piercings? maybe a cig hanging out of their mouths?Feb 26, 2019 12:24:18 GMT -9

Vermin King: And due to the snow, I'm off tonight. I am going to miss the cash on the paycheck, but I'm glad they want their employees to be safeFeb 15, 2019 10:52:24 GMT -9

ignatious: Actually I was referring to the two previous posts. I was trying to be subtle in order to sublimate the crassness. Read them again, but in Mel Brooks voice while he is winking, and nudging the person to his right.Feb 9, 2019 13:38:11 GMT -9

cowboyleland: We hadn't had snow for a few days. Last night the plow came down my street and did nothing but fill every ones driveways back in. Just for practice, I guess.Feb 8, 2019 7:48:16 GMT -9

Vermin King: In KC we had an ice storm (with thunder sleet) the other night. Left things drivable, but last night the plow came down my street. They took all the rough edges off. Might as well have ran a Zamboni...Feb 8, 2019 6:42:32 GMT -9