Because people hate Flappy Bird because it's "too hard" and glitchy. I'm sure the guy who made it never imagined a response to this game such as what happened, and he was pretty much crushed by all the negative reviews. I feel bad for the guy, people were just kind of dickish towards his game.

This guy still creates games. He probably didn't want to look bad in the public eye. I mean, Flappy Bird would still have been on the market because despite its frustration, it does a lot of things right in terms of gaming. Once the social aspect took off, there was no stopping Flappy Bird.

I just think the most ironic part is that this story depicts the whole game. He was about to reach 5 million downloads before getting struck in the face by a pipe...

I won't hijack this thread anymore... after this post. But, it sure is irritating to any new developer to get badgered into taking down any game. With all the bad reviews, disgruntled fans, and praise this game got. I get the feeling that the developer was not expecting this much popularity and was completely overwhelmed and consumed by it.

As for this game, nice job on capturing the feel of Flappy Bird. A fad that really never got to hit its peak ...

I don't think you will get into trouble for it but if for whatever reason it happens to take off, which being 100% honest it might if it somehow catches the attention of some website like rock paper shotgun and poof, off it goes.

Same rules apply, you are using exactly same graphics lol.

But being honest, f**k them. Who knows, you might make 30k a day for a week before getting caught :p.

"This code works flawlessly first time and exactly how I wanted it"Said no programmer ever

If you don't want to get in any trouble, don't use copyrighted contents without the prior consent of copyright owners, don't use any registered trademark without the prior consent of its owner, keep in mind that the absence of any mention about licensing doesn't mean that a content is not copyrighted, respect the licensing terms and the author's right. I'm fed up with some people encouraging other developers not to take into account the wish of any author to decide which rights she or he gives to others on her or his work(s). I think that some of you wouldn't be very happy if someone else reused very large parts of source code without even respecting the paternity right, for example by claiming that it is not your code. It's so easy to steal someone else creation(s), it's harder to create original contents but you can still smartly and legally reuse some existing ones. Why not looking at opengameart.org or any similar website? Why not choosing another name and using graphics under free or free sharing license (Creative Commons)? Why not modifying the gameplay to make your game really unique? What is the interest of making a bare clone? You just want the fame and the money with only a very few efforts, don't you?

Can you prove it? Have you checked whether Nintendo's copyright has expired? Super Mario Brothers is scheduled to fall into the public domain in January 2082. Please, next time, make some verifications before claiming that I'm wrong. Have you really read and understood my previous post? Have you found any mention of a license in Flappy Bird?

Can you prove it? Have you checked whether Nintendo's copyright has expired? Super Mario Brothers is scheduled to fall into the public domain in January 2082. Please, next time, make some verifications before claiming that I'm wrong. Have you really read and understood my previous post? Have you found any mention of a license in Flappy Bird?

I don't think you even read what you are quoting lol, he clearly said that the tubes are copyrighted...

"This code works flawlessly first time and exactly how I wanted it"Said no programmer ever

Can you prove it? Have you checked whether Nintendo's copyright has expired? Super Mario Brothers is scheduled to fall into the public domain in January 2082. Please, next time, make some verifications before claiming that I'm wrong. Have you really read and understood my previous post? Have you found any mention of a license in Flappy Bird?

I don't think you even read what you are quoting lol, he clearly said that the tubes are copyrighted...

gouessej is completely right.

Flappy Birds is copyrighted for .Gears under the creator Dong Nguyen. Even if you are not copying from Nintendo, you are definitely copying from Dong Nguyen. He owns the right to his program, just as everyone does when they create a game. Making a direct clone of a game goes against the rights of that developer.

Keep in mind, that when you create your own game, how you'd feel if someone was to steal your entire game and use it like their own. It is all about morals, values, and developer etiquette towards other developers.

Can you prove it? Have you checked whether Nintendo's copyright has expired? Super Mario Brothers is scheduled to fall into the public domain in January 2082. Please, next time, make some verifications before claiming that I'm wrong. Have you really read and understood my previous post? Have you found any mention of a license in Flappy Bird?

I don't think you even read what you are quoting lol, he clearly said that the tubes are copyrighted...

I didn't only talk about the tubes, ctomni231 is completely right, my very last sentence mentions Flappy Bird itself. egonolsen (the creator of the proprietary engine JPCT) talked to me here on JGO about Bern's convention several years ago, I was plain wrong about copyrights and I read some important parts of this convention to understand what he meant. I advise you to do the same.

As the one who just derailed the topic, I ask you stop the nonsense on copyright, he is using it for personal use and isn't doing harm to the creator by distributing it here, and by copyright law (of the US) no one can arrest him for that, now if he sells it, thats a different story. But still, respect the original creators rights.

As the one who just derailed the topic, I ask you stop the nonsense on copyright, he is using it for personal use and isn't doing harm to the creator by distributing it here, and by copyright law (of the US) no one can arrest him for that, now if he sells it, thats a different story. But still, respect the original creators rights.

I suggest you to read again the Title 17 of the United States Code paragraph 107. opiop65 is right about the amount of copies. Moreover, Fappy Bird is extremely (graphically) close to Flappy Bird. According to the factor 3 mentioned in the T. 17 USC § 107, there is no chance that this game can benefit of the fair use, that's why I suggested GamerSucht to make substantial changes in his game.

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