7 Days to Die : Glass Jar information

Glass Jar

An empty glass jar can be filled at water sources using the secondary action or used in other recipes.

Attributes

Change_item_to

bottledRiverWater

Class

ExchangeItem

CraftingIngredientTime

9

Delay

1.0

Do_block_action

deplete1

Focused_blockname_1

water

Focused_blockname_2

waterMoving

Focused_blockname_3

waterStaticBucket

Focused_blockname_4

waterMovingBucket

Focused_blockname_5

waterSource8

Group

Resources

HoldType

3

Material

glass

Meshfile

Items/Food/emptyJarPrefab

Sound_start

UseActions/bucketfill_water

Stacknumber

15

Weight

10

Glass Jar's glass Material Attributes

damage_category

glass

forge_category

glass

Hardness

1

lightopacity

1

Mass

7

MaxDamage

1

StabilitySupport

true

stability_glue

7

stepsound

metal

surface_category

glass

All Glass Jar Locations

Glass Jar can spawn in : type Containers with a probability of normal, type Containers with a probability of normal, type Containers with a probability of normal, type Containers with a probability of normal, type Containers with a probability of normal, type Containers with a probability of normal, type Containers with a probability of normal, type Containers with a probability of normal, type Containers with a probability of normal, type Containers with a probability of normal, type Containers with a probability of normal, type Containers with a probability of normal