In preparing the work programme for the Societal Challenge 6 ‘Inclusive, Innovative and Reflective Societies’ of Horizon 2020 for the period 2018-2020, the European Commission is ensuring adequate external advice and societal engagement. This report integrates the inputs provided by EU stakeholders, platforms, projects and activities conducted between September 2015 and May 2016.

Series of reports containing analysis and recommendations, with a special focus on the role of digital technologies, incorporating foresight studies, visioning work and SWOT analysis and laying the main themes, opportunities and problems for policy-makers working within a context of change.

Report describing the methodology statement of the development of the book entitled Cultural Heritage in a Changing World. The central purpose of this collection of essays is to make a creative addition to the debates surrounding the cultural heritage domain.

This policy brief is concerned with CH institutions in a time of dynamic cultural, social and technological change. Specifically, it considers the multi-faceted impact of DT and the recalibration of the relationship between institutional CH practices and the individual. It advocates that innovation through research and new technologies are essential for bringing the CH of Europe closer to people, the importance of the CH sector to European growth and the recognition of DT as a driver of change in the CH institution.

Education and learning have been a high priority task for museums. Whether informal and unintentional or structured in educational programmes for different kinds of audiences, museum learning focuses on the learner. Rather than knowledge transmission, it builds upon knowledge construction and an active engagement in personal, social and physical contexts. More than knowledge acquisition, learning in museums is engaging and gives a sense of wellbeing.

Digital technology (DT) has had an enormous impact on Turkish society and culture and has introduced many changes in cultural heritage (CH) institutions such as libraries in Turkey. Traditionally used for borrowing books, doing homework or spending free time within a specific restricted timeframe, the introduction of DT has allowed for an expanded service for users with no restrictions of time and place or socio-economic background. For example, the important and extensive history and CH of Anatolia has been digitised and can be accessed online by anyone, at any time and in any place.

Report addressing one the most important issues for the future of cultural heritage: experimentation and innovation in digital technology in a time of social and technological change. The deliverable offers an insight into CH best practice in the digital economy through collaborative interdisciplinary projects that engage CH institutions with academic research institutions.

Report presenting the results of investigations into how digital practices are transforming the traditional cultural heritage interactions and practices. It explores the current challenges and potential opportunities for CH that lie ahead and reflects the context of change related to following fields: CH held by cultural institutions; mediated and unmediated CH; traditional hand-making skills; transformations of physical spaces, places and territories; digitization on performance-based CH.

At its meeting in Brussels on 25 November 2014, the Council of the European Union, under the leadership of the Italian Presidency, adopted Conclusions on participatory governance of cultural heritage, inviting Member States to promote a more active involvement of civil society and of the private sector in the governance of cultural heritage, at local, regional, national and European levels.