Contents

Description

Lambent Berserkers were larger and more deadly than regular Berserkers, being vastly superior in strength, agility and durability. They also had multiple blade-like tentacles that sprouted from their backs and the ability to jump. Fortunately, their vision was just as bad as their normal counterparts and most of their attacks consisted of charging toward their opponents. A Lambent Berserker's hide was completely immune to most attacks, capable of shrugging off even a blast from the Hammer of Dawn.

The only way to kill a Lambent Berserker was to attack its exposed chest cavity, which was usually protected by its ribcage; the ribcage only opened when the Berserker prompted a charge. When significant damage was dealt on its core, it would show signs of pain before attacking again. Four of these "assaults" were sufficient enough to kill a Lambent Berserker; but each assault increased its overall destructiveness.

After the first assault, it would begin using a jumping ground-pound attack that would splatter Imulsion near the point of impact; after the second assault, it would begin to leak Imulsion; upon the third assault, it would leave behind walls of Imulsion vapours wherever it went. After a fourth critical hit, the Lambent Berserker would begin to self-destruct, flailing wildly before violently exploding. These attacks are capable of instantly downing a player, and the extra assaults are capable of an Execution. If too close to an explosion of a Lambent Berserker, it will instantly down the player, but if too close in a specific range, it will instantly kill the player.

When Delta Squad retreated back into Anvil Gate, the Lambent Berserker revealed itself still alive and jumped over the fort's fortified gates. Delta Squad warned everyone to retreat back deeper into the fort while they dealt with the Berserker. After four attacks, its core ruptured and the Berserker exploded.

Behind the Scenes

Despite popular belief, players CAN damage Lambent Berserkers, albeit very slowly. Any attack that doesn't hit the Berserker's core is reduced to 10% of its normal damage, rendering most attacks harmless given its massive health pool.[2]