Freelance Patriots in N11 will deliver silver, softwood and rushes @ a 8:10 exchange rate. We bring 8 silver, you give 10 of other metal. Etc. Can do other resources if interested. See below for full list of our local supplies. Also have Wheat.
Gold also accepted.
https://atlas.gamepedia.com/Resources/N11

my suggestion is quite simple, yet i don't have knowledge of modding at all..
have the tradeships sell seeds, which is actually something a trader would do
(for instance, in stacks of 5 for 200gold per stack)
this allows for all herbivore tames on custom maps from 1x1 to whatever size but still keep the game mechanics in play.
(treasuremaps for gold, shipping gold through pirated waters and farming for crops)
maybe, if you're a pro modder, you can even rotate the seeds by not selling all of them, but switch it up every 24 or 48 hrs of ingame time
got a feeling seedmods (random seed table or even crop to crop convert) will be part of the 1st few mods out there, just hope at least one of you will go the extra mile and build on the existing game mechanics
thank you for reading, hope i've triggered/inspired you

Ok so i have specked into farming since the reset and i have figured out its not beneficial to stack crop plots. It also seems like you should be able to get more then 1 crop from each plot. I have tried small and large crop plots. as well as many fertilizer or only 1 fertilizer and constantly tilling them and i am still only getting one of the "vegetable" per plot it seems a bit ridiculous to me that they dont stack up the longer they are down or not collected from. If this meant to be like this. i do enjoy farming in other games and making better food but it will be impossible unless there is a massive farm made to produce resources