DUALSHOCK 4 Revealed: Pushing the Boundaries of Play

Hi Everyone! It’s a special day at PlayStation, and I hope all of you had a chance to watch the livestream of PlayStation Meeting 2013 in New York, where we just unveiled PlayStation 4. One of the most exciting components of our next-generation platform is DUALSHOCK 4, the new wireless controller that combines with PlayStation 4 to deliver new gameplay experiences that have never been possible before.

I’d like to give you a tour of DUALSHOCK 4 and the features that will provide game developers the freedom to create brand new experiences that previously were limited to their imaginations.

Design

DUALSHOCK 4 adopts the familiar form factor of the DUALSHOCK 3 wireless controller with some key enhancements:

L2/R2 buttons on the top of the controller employ a curved design for easier, smoother interaction

A new “Options” button combines the functions of the DUALSHOCK 3’s “Select” and “Start” buttons for operating in-game menus

New Ways to Play, Share and Connect

In addition to these features that build on the controls that you already know, DUALSHOCK 4 offers new features that enable new ways to play, a key part of the PS4 experience. One of the biggest innovations we’ve designed centers on the deep social interactions that will surround all games on PS4.

The “Share” button allows you to easily broadcast your gameplay in real-time through streaming sites such as Ustream, where fellow gamers can comment and even join your game in new ways. For example, if you’re stuck in a difficult level, your friends can offer health potions or special weapons that you can use during gameplay. You can also instantly upload images or video to Facebook by pressing the “Share” button. As both a developer and a gamer, I’m personally excited about the opportunity to get help from friends when facing a challenge, and I can’t wait to see what my friends are playing in real time along with videos of their favorite in-game moments.

On the front side of DUALSHOCK 4 is a light bar with LED that illuminate in various colors to match the color of the character in a game as a simple way to identify players. The colors can also provide useful information to players, such as when their character has taken damage during a game. DUALSHOCK 4 was developed alongside a second peripheral, a dual camera which can sense the depth of the environment in front of it and also track the 3D location of the controller via its light bar. The new camera incorporates four microphones capable of accurate sound detection and source origination, and it will support the PlayStation Move motion controller with more precision than ever before.

DUALSHOCK 4 also has a touchpad at the front of the controller as a new input method, offering more ways to interact with games. Additionally there’s a built-in speaker and headset jack to deliver high-fidelity sound effects from the games. A headset will be bundled with PS4, enabling gamers to chat with friends during online gaming and to hear sound effects from the controller.

There’s a lot built into DUALSHOCK 4, and the features were all thoughtfully designed with input from the development community (both our internal studios and third parties) and PlayStation gamers. Our goal was to give game creators an open canvas to express their ideas, and DUALSHOCK 4 combined with DUALSHOCK 4 will help us achieve the future of gaming that we at PlayStation see ahead of us.

365 Comments

Ha, let me give you all of the BF3 whiners and the Select users a tip. Well, if there are going to be another Battlefield coming to PS4, it’ll be place somewhere else, for example, if there aren’t a configured button for the ‘Double Tap’ button or ‘Holding’ button, then they would configure your stupid “select” onto it… If you still complain about where it’s being placed… Just get XIM Edge only if you’re lucky to get their firmware updates for PS4. XIM Edge lets you configure and map all buttons you want onto your controller, simple. With XIM Edge (if they’re gonna be able to translate to PS4 from the current generations), you’ll be able to re-map your entire controller layouts.

I’m pretty sure that PS4 public researchers and developers will get it all figured out. And that they’re probably brainstorming the possibility of the future BF and games that actually use the Select button. The controller may not seem that it doesn’t have much buttons but oh, trust me, there are always a way to place the most useless button somewhere in that beast.

omg i cent use thet joystick i hope we cen use ps3 controlers on ps4 is thet poseble sorry i cent play thet stupid controler i play sinds the ps3 is out white ps3 controler beter qhite selecht en start butten so you cen tag the enamys on bf3:p en other game

plz tell me we cen use ps3 controler on ps4:(respond plz
en cen we use ps4 game on ps3?

wel if battlefield 3 or somting i hope then i hope more vichkels this game is the best bf3 is the best game stil top number on in my hart
hope battlefield 4 or somthing must bit the same you cen fly you have vichles more more guns tank airjets shoppers:)

1-is thet true thet ps3 game end ps3 online games cenot be played on ps4?
2-is there a blue ray console
3-cen you play ps4 games on ps3?
4-cen we use ps3 controler on ps4 i real hope
because is saw the prototype its nothing
i what to use ps3 controler i used sinds ps3 is out
5-is there a usb input?
plz sony do somthing about is the ps4 look good cool but the joysticks its not good i never gonna use thet one