Assassin's Creed II Walkthrough & Strategy Guide

Hop aboard the ship after Leonardo and hit the waypoint to be whisked away back to present (future?) time. Follow Lucy to the downstairs warehouse where she's set up a challenge for you.

There are four switches on the surrounding walls that you need to hit. Just activate eagle vision and they'll glow red—two on walls at the upper catwalk level and two on the lower ground level. When you've hit all four switches, look for Lucy and she'll lead you back up to the Animus room.

After a cut scene, you're left in Acre with control of Altair, which should all be familiar if you played the first Creed game. Move straight down the road and don't worry about the guards surrounding you. As you enter the castle gate, you'll catch sight of a figure running away from you.

Do your best to lock onto the figure and chase after, but don't get too worried if you fall behind. If the figure gets away, just reach a high spot and use eagle vision to spot the glowing gold so you can continue the chase. You'll be lead across building tops and eventually onto a parapet walk.

Climb the tower at the end of the parapet. You get a cut scene as you reach the end and are left sitting atop the tower. Perform a leap of faith off the tower and you'll be brought back to the present-future time. Move into the Animus to return to ancient Italy.

When you reach the small balcony midway up the tower, climb on top of the balcony railing and stand directly beneath the beam above. Leaving the analog stick in neutral, hold the high profile button and tap jump. Altair should hop up to grab the beam. If you have trouble grabbing the beam, just keep trying—we promise it works, but lots of readers have told us it's not always easy.