@Harmonie Thats absolutely backwards. Why do you want a sequel? The only thing you're adding is more development time and a big headache for Sakurai. Smash is at the point to where you don't need a game built from the ground up anymore. There are so many characters, stages, modes that it would be ridiculous to expect it to be remade every single time. You need to grow up because people in the "sequel camp" are actually angry if it's just a port. It literally makes no difference. Smash is Smash. Why can't we just be happy about that?

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@AlternateButtons Once again with the "grow up". Apparently you just can't present your opinion (which is an opinion that I do acknowledge as having some points) without throwing in some kind of insult. I really have no reason to have a discussion with you over my opinion when all you're going to do is lob insults.

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I mean really, with the power of the Switch and the time development, what can they really do in a sequel. Not much unless they add something drastically different. At the end of the day we just mostly end up playing the regular multiplayer game. Smash 4 wasn't even that different minus the actual engine and new stages and characters (which they can just do DLC for).

@KaiserGX Exactly. Whether it's a port or a sequel, it literally doesnt matter in terms of gameplay. Unless they change the core gameplay significantly, it would be a waste to do an entirely new game. And if the dev team reuses the same engine we'll get these games much faster. It was reasonable to rebuild every time when the roster and stage size was still small. But Smash 4 I think had more than 50 characters. That would be insane to rebuild all of that again.

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tbh, we need a console Smash 4 without the awful Classic mode, so that alone justifies this if that's what they're planning

also bring back Break the Targets

Yes! They should totally bring back Break the Targets! ..and the Subspace Emissary! ..and that strangley addictive hit-something-as-far-as-you-can-with-a-baseball-bat mini-game!

If the next smash is pretty much the same base game as the WiiU version, with those thrown in (and some new characters, 'cos why not!) - I'll be a very, very, very, very, very, very, very, very, very, very, very happy fella!

@kkslider5552000 Well there's a ton of characters they can make unique movesets for though but... there aren't really characters people really want or know about... Though that's mostly what I like about Smash is when we get stuff like Duck Hunt Dog or Game & Watch.

Well there's a ton of characters they can make unique movesets for though but... there aren't really characters people really want or know about... Though that's mostly what I like about Smash is when we get stuff like Duck Hunt Dog or Game & Watch.

I kinda agree with Game and Watch but EVERYONE knows what Duck Hunt is. That's part of my point, they're really running out of exciting characters that non-hardcore Nintendo focused gamers know (and even a lot of them don't care about a lot of the most obscure characters). I mean, Kid Icarus isn't the most popular NES game but at least it had been around long enough and popular enough that being included in Brawl was a huge nostalgia bomb that everyone wanted. Golden Sun would be a good equivalent to that in a way. But even stuff like Drill Dozer or Startropics is kinda obscure by comparison.