I will just offer some advice for the developer that could easily make this game go from a 0/10 to at least a 1/10 or 2/10 or hell even a 6/10.

The music, is absolutely atrocious. Get rid of it COMPLETELY! Or at the very least, add a volume slider for the music. It's not suited for this type of game, and the volume is too high. You should use more ambient sounds to fill in the soundscape of the game and set the music so low that its almost not noticable but there enough to fill in the rest. There are about 30 zombies in levels and they don't make any good sounds either.

The levels, stop working on so many of them and focus on one. You release this game with 10 levels, and none of them are finished, let alone good. Actually, Level 3 is your best hope with this game and maybe level 1. You should take Level 3 and work on it more than anything else. Expand it, add some ambient sounds, add some wind sounds. It's actually got some potential. Add more buildings and environment assets.

There is no backstory whatsoever other than the steam description but that is OK if you try to focus on making this game a zombie wave-survival type of game. Forget having 10 different levels, those levels aren't good. Your best bet is to take Level 3 and use it as the first and only main level while also working on the other mechanics. And give the level a name, because just having Level l 2 3 is not very pretty.

Something like that I can see actually being appealing and worth spending some time playing. If that would be the course you take with this game, zombies need to have a better AI and animations, and don't gimp out the zombies by making them deaf or blind or having zombies that take no damage and then suddenly start taking damage. Something like this should be more of a variety if different leveled zombies that take a few more hits to kill, or take slightly less damage, add more than 30 or 40 in game zombies or start them out as waves, wave 1 20, wave 2 30, wave 3, 40, wave 4 50, wave 6 70, etc...

Other complaints: horrible music, no options to adjust graphics, keybinds, or sounds. the background graphics in the menu, settings and loading screens are not very attractive either. I would be happier with just a black screen and minimalistic loading bar and plain old text menu. There is also that extremely annoying water drop dripping in the menu, why? It has no place being there and it just makes the whole thing laughable.

I really do hope you can work on this game for the better, but as it stands.. this feels like a high school project that cost me $0.56. I look forward to one day playing a better version of this game.

One of the worst games I have ever played. I am not sure if this game is a troll or if its actually a legit effort by the game developer. However, this is the game in all its glory and my findings from playing this for 20 minutes.

Slayer Of Traitors is just a bunch of stitched together prefab assets and maps in the most incoherent way. Just to point out a few: Soul: Cave [www.unrealengine.com], Desert Town [www.unrealengine.com], and Military Base[www.unrealengine.com]There was no effort or thought put into this as it just consists of attacking same 1 enemy on every map. Assets are just thrown in with some floating in mid-air. It just feels like a fake game the dev put together using the assets bought from his other asset flip games. On top of that, all of these assets add up to a 9GB download that ends up wasting even more time.

In an effort to work through my Steam library, I'm trying to play each game for 30-60 minutes and then provide a review. Here's my review for Slayer of Traitors:

This game is not worth the 99 cents. There are legitimately good games you can get on Steam for that price.- There's no real level design to the game. I could only bring myself to play about half the maps in the game, and the first level is the only one that looked like it had a little effort put into it - and sadly this map was the only one I tried that ran horribly. The rest are just sporadic and feel pretty thrown together.- Even if you were into the gameplay and wanted to play through all the maps, you'd still be finished within 45 minutes.- The game settings are as follows: 3 resolution options, and 2 graphics settings, "high" and "low".- That, and the music is pretty terrible (primarily bad MIDI music) and doesn't really ever fit the environment.

I can't tell if the developer is doing this as a weird cash grab. Do not buy this game.

This game isn't all that good I mean its definitely worth the 30 cents I payed with the amount of levels. But each levels goal is the exact same you kill skinless mutants until all of them are dead on the map you can see how many you have left to kill by looking at the number at the top of your screen it gets boring pretty quick though so you might as well get something more entertaining to play with like a baked potato until more work is put into the game if you are considering buying this.

When games are using Asset Flips, doesn't mean that the game is immediately bad. Like a DEV can have a vision of a game concept but lacks in creating original designs and wants to do it all by him/herself. It is also a good way to learn how to make games and this one might be one of his/her's first...

Yet, it is not promising a unique concept, so for the world, this game is boring. Could have been nice, because it's genre is from a popular style. But in this one, it's just failing. Thus put aside.

IF this game was better optimized for good controls with keyboard & mouse or even with a controller, that the character is moving better through the map, that looking around doesn't feel that you are stuck in a big ball of jelly, then you would have enough fun for what this game stands for. Just plain old school, deactivate your braincells (send them on vacation) and just waste some of your time.

Several maps to go through, kill the preset amount of enemies and be victorious.

I get stuck at certain assets in the map, she can jump, but it's poorly. Like I can jump over rock number 1 but I cannot jump over rock number 2, which is even lower then number 1 and looks exactly the same.And sometimes you have to stand at a certain position to be able to kill the enemy, which is not always responsive to your gunfires.

There are nice things too, like some of your maps are very nicely designed or should I say "set up" - Like with several levitations. Played too many bad games where everything is just placed on flat land, no imagination, not even a slightest effort of making something good, just having the desillusion of being a developer if you compile a game together just like that. It's like those "singers" at X-Factor, they think they are the bomb, incredible talent while in reality, they just can't sing at all. Desillusion... Makes you think, should I give my spouse the compliment she/he wants to hear, or what she/he deserves or just for being nice? We see the results because of that...

I am not going to recommend a game that plays bad. I have lots of patience and I give everybody a fair chance, but I cripple myself because of the bad performance of the game. I don't care if the enemy is dumb. I don't care if there are assets used from other games. I don't care about the bad musical score which you can't turn off. I just want to be able to move myself in a good fashion through a map, no lagg, no stuttering, no sluggish movements, no slow mouse sensitivity.

See a bad review as a learning point, to do better in the future. Do not throw away that dream of becoming a succesfull game developer.

As far as video games go, this one is an unmitigated disaster at all levels. Slayer of Traitors is a third person survival shooter where you fight hordes of zombies. Kill all the zombies on a level and move to the next one. But wait, it's not so easy! The zombies have guns. Yeah, me neither.

This is basically an asset flip, the developer took a bunch of stock assets and tried to make a game. Graphics look terrible, no support for any resolution higher than 1080p. There's a filter across the screen which makes everything look blurry. Gameplay is very bad, controls sometimes don't work at all, movement is erratic, no effort has been made to make this playable.