29 January 2012

Review: Geek Mafia

Giving the writing a 2, but the sheer amount of fun I had reading this a 4.5, I think a 4 is fair.

Paul is getting fired from his job tomorrow. His job is being the creative force behind a pretty big deal of a video game, and the rest of the top-level guys want him out. Paul ends up meeting Chloe at the Mexican restaurant he's hiding out in, and suddenly Paul is in the middle of a massive con to try and get what he's truly owed from the company.

Thus begins the wild ride that is Geek Mafia. The plot is strung together by a bunch of fun, tech-heavy heists, the characters are fun and fascinating, and the book reads like a really freewheeling action movie - this means there's not a ton of depth going on, but it really doesn't matter much in the end because you're enjoying yourself so much.

If I have any complaints, it may be that the author is clearly seeing himself in the main role here. Not a big problem - write what you know. However, a lot of less-than-necessary opinionating along the way kind of throws things out of whack a bit. If you dislike that sort of thing in your fiction, this may be fun enough for you to be able to let it slide, but that might be my only issue. I'm really, really looking forward to the sequel (which I already have on my Kindle). Highly recommended if you're a nerd into something different.