Lost Temple lag.

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So I am doing onslaught lost temple, and the lag is unbelievably bad, its more or less unplayable. I never experienced this before, and I might hit my progression wall due to lag rather then hero/defense power at this rate. Other maps are fine, it seems to be exclusive to Lost temple.

yeah I only started playing again recently, and it hasent effected my until today, maybe because I am finally getting into triple digits and the numbers are just much harder to deal with? No idea to be honest.

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This is the main reason I stopped around floor 160 instead of my planned 300+. That and game crashing on temple map wave reload. Next time I only plan on pushing floors if I can easily AFK them, which is sad. I am one of the people who love that map too, if not for the lag.

Edited May 24, 2019 by nude_tayne

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yh I'm entering a state where I more and more wanna stop playing because of how bad Temple lag on Xbox, along with the pathing issue.

If it was just lag, I could at least pick one difficulty lane and hold down LT. The pathing issue gives leak mobs/flyers 50% the time, and it's almost impossible to move on Xbox during combat phase. Not to mention when I want to move around map to look at multiple difficult lanes, which we should be able to do.

It's extremely frustrating to have non-player-side issues to cause leaks; and more non-player-side issues to stop players from fixing those leaks, making LT a true tower defense game w/o the RPG factor.

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Well Hailminon, you could be crazy like me and refuse to use weaponmans imagine the fun like that. I myself can barely bring myself to log into to just do my daily quests anymore because of the unplayablity of that map.

My real concern. DD1 had this issue on survival mode. I don't know how it was on Xbox but it would lock up my ps3 95% of the time while attempting to get a giraffe. DD2 has it worse. It's the map itself and a map that you are forced to play to advance.

DDA? DD3? Any and I mean any at all unaddressed long running gameplay issues like this will be the end for me.

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1. I've played on all servers. EU & US W I have slight lag in all maps, where in temple it's worse. I think that's a region problem, since I live in US E. (hence I nv go out of US E unless server issue)

2. I start lagging once I load into the LT map w/o any enemies in map at all. Once I pass around f200 I start to feel the lag, very noticable after 300. The lag increase significantly from there, until almost un-movable later on.

3. All other maps with higher mob HP, or higher mob count are smooth in combat. In temple, lag in build phase. Most time can barely move in combat.