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After two days and over 24 hours of actual gameplay committed to it, finally got a team that could actually handle their own, and got the 4-star reward finally.

Attributed to miraculous luck, too. Lexington is supposed to spawn over on the side opposite the final wave (or the same side as the first wave if the third wave goes mid), but this game she spawned right where the third wave ended, so our DD-less team (DD was dead from first wave) still managed to save Lex (she survived with legitimately 1.3k HP and some change) because we were already in firing range of Mogami/Hipper, and were able to draw their fire before the finished Lex. I ended up dying during the rescue, because I basically bodyblocked a Myoukou. Actually worth it, because as I said Lex survived with like literally one hit from HE left.

I love the Operations for what they are, by themselves. They're a fun mode, and a nice and challenging change of pace. Locking the major reward behind such a difficulty gate/teamwork gate is the main problem of the whole scenario idea, because if yu're like me and have to rely on randoms because no friends/clan to play with, it just gets frustratingly brutal. But if the major reward was easier to get (or not there in the first place), I would simply loved the mode right out.

...now I just hope the other three Operations aren't nearly as demanding of teamwork... Single player content/campaign when?

After two days and over 24 hours of actual gameplay committed to it, finally got a team that could actually handle their own, and got the 4-star reward finally.

Attributed to miraculous luck, too. Lexington is supposed to spawn over on the side opposite the final wave (or the same side as the first wave if the third wave goes mid), but this game she spawned right where the third wave ended, so our DD-less team (DD was dead from first wave) still managed to save Lex (she survived with legitimately 1.3k HP and some change) because we were already in firing range of Mogami/Hipper, and were able to draw their fire before the finished Lex. I ended up dying during the rescue, because I basically bodyblocked a Myoukou. Actually worth it, because as I said Lex survived with like literally one hit from HE left.

I love the Operations for what they are, by themselves. They're a fun mode, and a nice and challenging change of pace. Locking the major reward behind such a difficulty gate/teamwork gate is the main problem of the whole scenario idea, because if yu're like me and have to rely on randoms because no friends/clan to play with, it just gets frustratingly brutal. But if the major reward was easier to get (or not there in the first place), I would simply loved the mode right out.

...now I just hope the other three Operations aren't nearly as demanding of teamwork... Single player content/campaign when?

Are you on NA server? PM me sometime and I can squad up with you if you like. I need a reason to play WoWS anyway.

Played Aegis 4 times today. 3 of the 4 attempts were successful, the 3rd was a disaster. Only the 4th attempt was a complete success with all optionals! I used Perth which was actually quite good for this dealio. Using creeping smoke to be within 5-8km of enemy ships and ripping them apart with AP, with catapult fighters or teammates spotting for me. Of interest was the part where the CVs appear. I was in the NW and came around the islands. Hordes of planes spotted me and came for me but I anticipated that. I slowed, popped smoke and was attacking ships when a Bayern was spotting for me. During my time in smoke (I also had Smoke Gen Mod 1 to increase duration), tons of planes hovered over me but could not attack me. My AA was just roaring while we shelled the hell out of the CVs and my torps caught the Zuiho.

And yeah, compared to the base defense where even one dumb teammate could ruin everything, this one was... disproportionately easy.

That was my first run of the operation. My overall score wasn't great, because this operation is loaded with low-tier and/or fragile ships. By the time my planes were ready to go, a lot of things were already dead, and even more by the time they got there. So in total, I think I only got to make three attack runs (Ishizuchi, Myoukou, and Zuihou), and was making a move for a fourth when the operation ended. Hell, I didn't even get many shoot-downs because I didn't know where the enemy CVs spawned, and only had the one Fighter squad to fight against three before I could even try to engage bombers.