_____ __ __ __________
/ _____/ |______ | |
/ / _/ __ ____ | | ______
/ | ___/| | / __ | |__ |
____|__ /___ >__| (____ /____/ | |
/ / / ____/ |
________ _________ __ __ ___ ____ /__| /_______ /____/|____/______ | / /
/ / / / / /________/
____________________________________________________________________________
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Author: Joshua |
| Began: 7/12/11 |
| Completed: 9/23/11 |
|____________________________________________________________________________|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
******************************************************************************
* Table of Contents *
******************************************************************************
To navigate this walkthrough it is easiest to use your browser's or word
processor's search function which can be accessed by either pressing Ctrl+f or
looking in the drop down 'edit' menu. Search for the small code word in
brackets beside the section you are looking for.
1. Controls. (Ch000)
2. Game Mechanics. (Ch001)
3. Full Walkthrough. (Fw000)
I - Dremuchij South. (Fw001)
ii - Dremuchij Swamp Land. (Fw002)
iii - Dremuchij North. (Fw003)
iv - Dolinvodno. (Fw004)
v - Rassvet. (Fw005)
vi - Dolinvodno. (Fw006)
vii - Dolinvodno Riverbank. (Fw007)
viii - Dremuchij East. (Fw008)
ix - Dremuchij North. (Fw009)
x - Dolinvodno. (Fw00A)
xi - Rassvet. (Fw00B)
xii - Chynoryj Prud. (Fw00C)
xiii - Bolshaya Past South. (Fw00D)
xiv - Bolshaya Past Base. (Fw00E)
xv - Bolshaya Past Crevice. (Fw00F)
xvi - Chyomaya Peschera Branch. (Fw010)
xvii - Chyomaya Peschera Cave. (Fw011)
xviii - Chyomaya Peschera Cave Entrance. (Fw012)
xix - Ponizovje South. (Fw013)
xx - Ponizovje West. (Fw014)
xxi - Ponizovje Warehouse: Exterior. (Fw015)
xxii - Ponizovje Warehouse. (Fw016)
xxiii - Graniny Gorki South. (Fw017)
xxiv - Graniny Gorki Lab Exterior: Outside Wall. (Fw018)
xxv - Graniny Gorki Lab Exterior: Inside Walls. (Fw019)
xxv - Graniny Gorki Lab 1F. (Fw01A)
xxvi - Graniny Gorki Lab B1 West. (Fw01B)
xxvii - Graniny Gorki South. (Fw01C)
xxviii - Ponizovje Warehouse. (Fw01D)
xxix - Svyatogornyj South. (Fw01E)
xxx - Svyatogornyj West. (Fw01F)
xxxi - Svyatogornyj East. (Fw020)
xxxii - Sokrovenno South/North/West. (Fw021)
xxxiii - Krasnogorje Tunnel. (Fw022)
xxxiv - Krasnogorje Mountain Base. (Fw023)
xxxv - Krasnogorje Mountainside. (Fw024)
xxxvi - Krasnogorje Mountaintop. (Fw025)
xxxvii - Krasnogorje Mountaintop: Behind Ruins. (Fw026)
xxxviii - Grozynj Grad Underground Tunnel. (Fw02? )
xxxix - Grozynj Grad Southwest. (Fw027)
xl - Grozynj Grad Northeast. (Fw028)
xli - Grozynj Grad Southeast. (Fw029)
xlii - Grozynj Grad 1F. (Fw02A)
xliii - Grozynj Grad Northwest. (Fw02B)
xliv - Grozynj Grad Weapons Lab: East Wing. (Fw02C)
xlv - Grozynj Grad Weapons Lab: Main Wing. (Fw02D)
xlvi - Grozynj Grad Weapons Lab: West Corridor. (Fw02E)
xlvii - Grozynj Grad Torture Room. (Fw02F)
xlviii - Grozynj Grad Sewers. (Fw030)
xlix - Tikhogornyj. (Fw031)
l - Tikhogornyj: Behind Waterfall. (Fw032)
li - Grozynj Grad Northwest. (Fw033)
lii - Grozynj Grad Weapons Lab: East Wing. (Fw034)
liii - Grozynj Grad Weapons Lab: Main Wing. (Fw035)
liv - Grozynj Grad Runway. (Fw036)
lv - Grozynj Grad Rail Bridge South. (Fw037)
lvi - Zaozyorje South. (Fw038)
lvii - Zaozyorje North. (Fw039)
lviii - Rokovoj Bereg. (Fw03A)
4. Weapons. (Fw03B)
5. Items. (Fw03C)
6. Food. (Fw03D)
7. Camouflage. (Fw03E)
8. Face Paint. (Fw03F)
9. Injuries. (Fw040)
10. Radio Frequencies. (Fw041)
11. Kerotan Locations. (Fw042)
12. Snake V. s . Monkey. (Fw043)
13. Version History. (Vr000)
14. Legal. (Le000)
15. Credits. (Cr000)
******************************************************************************
* Controls (Ch000) *
******************************************************************************
D-Pad - Stalking mode, walk silently
Analog Stick (Left) - Move Snake in any direction, or change where he's
looking in first person view mode.
Analog Stick (Right) - Camera control, use this to get a better view of the
envoronment.
Square - This lets you use any weapon you have equipped. The button is
pressure sensitive so you can let go slightly to put down your gun.
Triangle - This button opens doors or performs actions that are appropriate to
the context.
Circle - This button is used to fight hand to hand and use Snake's Close
Quarters Combat techniques (CQC. )
X - Use this button to cycle between standing, crouch and prone positions.
R1 - Go into first person view mode, allows you to aim when firing.
L1 - Allows you to fire in one direction or auto aim, as well as look through
the sight of some guns when in first person mode.
R2 - Opens up the weapons inventory
L2 - Opens up the items inventory
R3 - Camera control
L3 - Press while holding an enemy to interrogate
******************************************************************************
* Game Mechanics (Ch001) *
******************************************************************************
Two important additions to Metal Gear Solid 3 are the cure and food menus.
You
havea stamina bar right below your normal health bar which will deplete as
you
progress, you must catch animals and eat them in order to refill it. Animals
can be found anywhere, to catch them either kill them or tranquilize them.
Tranquilized animals will be live trapped and never spoil, however you can
only
hold three.
The cure menu allows you to heal injuries Snake will suffer throughout the
game. Each injury has a different way of being healed and you will find
healing supplies in various places throughout the game. Injuries will drain
you health or disable it from respoting fully until they are healed. Ailments
to your health work the same way however they are treated with medicine rather
than self-surgery.
CQC (close quarters combat) is also a new option, while you still have the
ability to fight hand to hand with circle, you can now hold circle or push
different directions with it to either grab or throw the enemies. If you run
up to an enemy and hold circle without pressing a direction and you havea CQC
weapon equiiped, you will grab the enemy. From there you can interrogate with
L3, choke with circle as well as slit throat with circle by pressing the
button
hard. You can also tap a direction and pull out your gun to hold an enemy up
while on the ground. Aim at their face to scare them into giving you an item,
similar to how you would hold them up normally.
You cannot hold all the weapons and items you have at once, you must select
them from your backpack and switch them around. Always keep the most useful
items and weapons on you at all times, if the need arises to use another, it's
not hard to change your backpack around.
All your electrical itmes now use up a battery that manually recharges as you
move around. Don't abuse them too much without letting them charge.
Camouflage is another new mechanic to the series, your camouflage and face
paint will determine how well you are hidden, indicated by the % at the top
right of the screen. When you enter the camo menu it will tell you based on a
+- system how appropriate each camo will be in your particular context.
Different elements besides camo effect your stealth % as well however, moving
will make you more visible, standing will make you less, while crouching even
more so and prone the most. Going prone in tall grass is the most effective
way of hiding. Use your enviroment and camo to your advantage to stay hidden
from the enemy at all times.
All the classic mechanics are still in tact. You can hold up an enemy by
drawing you gun behind him, you can flip over railings and hold on by pressing
triangle, use the same method to climb trees. When hanging you can shimmy
from
side to side or drop with X, while falling press triangle to grab another
ledge. You can also do chin ups by hitting L2 and R2 while hanging. You can
drag bodies with square, roll with X while running. The quick reload still
exists, instead of waiting for Snake to manually reload simply double tap R2
to
unequip and equip your gun with a full clip of ammo. Hold the analog in the
direction of a wall to press against it, from there you can press circle to
knock on the wall. Walk along the wall by pressing a direction while still
holding yourself against it. When you reach the corner of a wall use L2 or R2
to look around the corner, if you have a gun or grenade use square to shoot
around the corner. Also if you ever see the R1 button icon appear in a
cutscene, hold it to see the scene fro ma different point of view.
Finally there's some extra fun secret things you can do. Try pressing R1, R3
or moving the right analof stick while watching the opening credits. Enter
your menu screen and go to Snake's status. Hold left on the right analog
stick
to spin him around for a minute or so and then press start to exit the menu to
make him vomit. This can actually cure food poisoning! There's tons of fun
radio sequences you can view by calling at different times and positions, for
example while inside a cardboard box. Experiment with calling people in all
sorts of situations.
******************************************************************************
* Full Walkthrough (Fw000) *
******************************************************************************
Select to start a new game. When you're given three options choose "I like
MGS2! " and you'll receive a bonus scene. Choose the diffuculty you wish to
play on and watch the opening cutscene.
o----------------------------------------------------------------------------o
| I - I Dremuchij South (Fw001) |
o----------------------------------------------------------------------------o
Life Medicine. _____
When you first start out, take some time to get used to the controls before
proceeding. Head North and crawl under the log to reach a large tree with
vines covering it. Approach it and press triangle to climb the vines and
perch
on top of a branch. Drop down using triangle and shimmy right to find your
equipment. Head North to the next screen.
o----------------------------------------------------------------------------o
| I - ii Dremuchij Swamp Land (Fw002) |
o----------------------------------------------------------------------------o
Mk22 Suppressor. _____
Grenades. _____
Bug Juice. _____
There are a number of alligators in this area. Try to use your tranquilizer
to
put them asleep from a distance. On the middle island you should find some
bullets for the MK22, and a suppressor on the area of land on the left. Take
the time to use your knife and eliminate one of the alligators if possible,
they drop a fair amount of food. Continue North when ready.
o----------------------------------------------------------------------------o
| I - iii Dremuchij North (Fw003) |
o----------------------------------------------------------------------------o
Grenades. _____
Thermal Goggles. _____
Stun Grenades. _____
Bug Juice. _____
SVD. _____
When you enter this area begin by taking the thin path leading East. Follow
it
up the hill, at the Southern part of this area you'll find an SVD Dragunov
sniper rifle. There are a number of enemies in this large area. Your
destination is to the far North, try experimenting with your camo and face
paint in order to hide yourself from the enemies.
o----------------------------------------------------------------------------o
| I - iv Dolinvodno (Fw004) |
o----------------------------------------------------------------------------o
XM16E1. _____
Pentazamin. _____
Go forward a little and slide down the slope. Pull out your tranquilizer, but
instead of aiming it at the guards, aim it up at the hornet's nest in the
tree.
When it drops both guards will be instantly swarmed and run across the bridge
bringing a number of other enemies with them. From here you are free to
cross.
When you near the end of the bridge purposely fall over the left side. When
holding on to the bridge climb as close to land as you can and then drop down,
while pressing triangle very quickly. You should grab a branch down below.
Climb up this branch and grab the XM16E1 and other equipment from the nearby
ledge. Press against the wall and go up the sloping path, be sure to take out
the guard at the top and any other guards who may be returning after being
scared off by the hornets. Head North.
o----------------------------------------------------------------------------o
| I - v Rassvet (Fw005) |
o----------------------------------------------------------------------------o
XM16E1 Suppressor. _____
Life Medicine. _____
Mousetrap. _____
M37. _____
Pull out your sniper rifle when you reach this area. Approach the opening in
the brick wall and look off into the distance on the left side, there should
be
a guard you can take out. Head up to where the fence on the right turns East.
If you look East you will find another guard wandering around you can snipe.
Take aim towards the large brick structure now. There's an enemy who will
likely be on the second floor, however he walks up and down the stairs
frequently. Once he's taken out run up to the brick structure, just inside on
the lower left side you'll find the M37 shotgun. There's also a suppressor
for
the XM16E1 up the stairs. Use your tranquilizer to eliminate any other guards
in the area. You need to enter the door on the East side of the area, however
you cannot be in any form of alert mode to do so, so try and stay quiet. I
recommend using the squares camouflage. Once the scene ends, head back down
to
Dolinvodno, to the South.
o----------------------------------------------------------------------------o
| I - vi Dolinvodno (Fw006) |
o----------------------------------------------------------------------------o
None. /
There is only a scene here.
o----------------------------------------------------------------------------o
| I - vii Dolinvodno Riverbank (Fw007) |
o----------------------------------------------------------------------------o
None. /
Enter your menu screen. You will have a number of injuries here and you need
to learn how to treat them. Select Cure in the menu to see all your injuries.
You'll need to heal four cuts and two broken bones. In order to do so select
them wound and hold R2. To treat cuts you will need to use these four items:
Bandage, Suture Kit, Disinfectant and Styptic. The order you use these items
does not matter. For the broken bones you only need a bandage and a splint.
Watch the scene afterwards, followed by the opening credits.
o----------------------------------------------------------------------------o
| I - viii Dremuchij East (Fw008) |
o----------------------------------------------------------------------------o
None. /
There's all sorts of snakes in this area, they make a good meal when you want
to refill your stamina so be sure to pick a few of them up. There's also a
squirrel climbing around in one of the trees ahead of you. There's no enemies
here so do what you need to do and then proceed North.
o----------------------------------------------------------------------------o
| I - ix Dremuchij North (Fw009) |
o----------------------------------------------------------------------------o
None. /
Start by jumping down over the cliff, don't worry you won't take any damage.
There's quite a few snakes slithering around in this area as well. Head East
for a scene. When you have control once again watch out because there are a
number of enemy guards to the North. You no longer have your gun so select an
appropriate camouflage and try to sneak past them. If you are proficient with
your knife you can kill them, but try and make that a last resort. The exit
of
this area is to the North.
If you start noticing red areas on your health, it is because you have been
injured. Go into your menu screen and sleect cure to heal yourself the same
way you did at the riverbank.
o----------------------------------------------------------------------------o
| I - x Dolinvodno (Fw00A) |
o----------------------------------------------------------------------------o
Raindrop Camo. _____
Smoke Grenade. _____
Life Medicine. _____
Find some nice grass to hide in until the guard comes across the bridge,
sometimes it takes quite awhile. Wait from him to turn his back and then
quietly eliminate him. Cross the bridge and drop down on the left side.
Where
you found the XM16E1 before you'll now find some new items, indluding
camouflage good for when it's raining. Head back up and eliminate the second
guard. There are a number of mushrooms in this area worth picking up as well.
Pick up everything you can get and run Northwest.
o----------------------------------------------------------------------------o
| I - xi Rassvet (Fw00B) |
o----------------------------------------------------------------------------o
Smoke Grenades. _____
Thermal Goggles. _____
Bug Juice. _____
Zombie Face Paint. _____
Mine Detector. _____
Cardboard Box A. _____
AK-47. _____
Run to the large dilapidated brick structure. You'll find a cardboard box
atop
some other boxes at the North end. Head around behind on the East side to
find
Zombie face paint, and Bug Juice. Approach the door where you met Sokolov the
first time, grab the Mine Detector at the lower right corner, and enter the
room and open the locker to find some Thermal Goggles. When you try to leave
a
scene occurs. You will have to defeat eight guards here. There are quite a
few ways of doing so, I'd say the safest (and coincedentally the most humane)
is to use your stun grenades, when knocked unconscious the enemies won't wake
up and they count as being taken out. Use a couple of these on the guards you
try and infiltrate the room first, then pick the rest off with any gun of your
choosing. The majority of the enemies are centred around the inner area,
however there are two outside on the East end, one on the West end and a
sniper
on the roof. Once they're dead proceed Northeast to trigger another scene.
The Northeast path is now available so exit that way.
o----------------------------------------------------------------------------o
| I - xii Chynoryj Prud (Fw00C) |
o----------------------------------------------------------------------------o
Grenades. _____
Smoke Grenades. _____
Phosphorous Grenades. _____
Chaff Grenades. _____
Stun Grenades. _____
Ga-Ko Camo. _____
Croc Cap. _____
Start by heading West in this area. Along the West wall in the swap you'll
find a log, press X to dive underwater and swim below it. Get back on land
and
run North, then a bit East to find a tree with vines around it. Climb up and
start to shimmy across the wire. When you reach a certain point drop down
while still tapping triangle to grab the wire below. At the end of this one
drop down and your reward is the Croc Cap, an awesome crocodile mask. Check
in
the swampy water for a bunch of different kinds of grenades as well as a new
camo on the East side underwater. When you're ready to proceed go North but
don't head down the path, you'll notice a length of wire strung between two
trees. Go as far on the left side of the wire as you can and walk into it, a
spike trap will swing down but miss you by a mile. Carefully navigate past it
when it swings in the direction of the camera. At this point you're going to
want to check your condition, if you noticeyour stamina has been continually
draining it's probably because you picked up some leeches. Go into your cure
menu and use the cigar to rid yourself of them.
o----------------------------------------------------------------------------o
| I - xiii Bolshaya Past South (Fw00D) |
o----------------------------------------------------------------------------o
Splitter Camo. _____
Choco Chip Camo. _____
Follow the path on the right leading North up to the fence. Get down and
crawl
under the fence being careful not to touch it because it is electrified. The
panel that controls the fence is on the left end of it, you can shoot it to
turn the fence off. Get back on your stomach and begin to crawl Northwest.
There are many mines in this area and you want to be careful not to be hit.
At
the Northwest corner you'll find a tree with vines covering it, climb up and
go
hand over hand along the branch then drop down, you'll find yourself on the
other side of the fence. Get rid of the dog who should be right in front of
you and head East. In the swampy area or just before there is a guard and
another one just past. Go to the East side of the swampy area and you'll find
a ledge you can climb up, press against the wall and walk along to the North
and you'll find the Splitter uniform. Jump down and run Northeast, where the
fence opens up there should be two more guards, there are also a couple of
traps in this area. Northeast still is a hollow tree with the Choco Chip
uniform inside which is very good to use in this area. Continue Northwest to
the next section.
o----------------------------------------------------------------------------o
| I - xiv Bolshaya Past Base (Fw00E) |
o----------------------------------------------------------------------------o
Water Camo. _____
Snow Face Paint. _____
Mousetrap. _____
Mousetrap. _____
Life Medicine. _____
Bandages. _____
Digestive Medicine. _____
Calorie Mate. _____
Russian Ration. _____
Phosphorous Grenades. _____
Stun Grenades. _____
Grenades. _____
TNT. _____
When you enter head North immediately, stay low on the ground and take out the
guard just standing near the trees. Go back down near the entrance of the
base. If you crawl toward the base about halfway past it to the East you
hsould see a guard standing near the door, eliminate him and then the other
guard wandering around near the gun turret on the East side (note: Do not USE
the gun turret, as fun as they look they are very loud! ) Yet another guard is
patrolling the Northeast area, you likely won't have a problem sneaking up
behind him. A fifth guard is manning the gun turret on the North end. Run to
the Southweat of the base and you'll find a ladder on the outside of one of
the
buildings. Climb it, on top of the roof you'll find the Water camo. Drop
down
the West side and get into the trench, under the wooden board is the Snow face
paint. In the buildings you'll find quite a few more helpful items but
nothing
particularly unique (besides an M19 suppressor. ) Check out the shack at the
far Northeast corner, but watch out for the guard standing out front. Inside
you'll find a treasure of items including but not limited to the AK-47. Leave
the shack and proceed North.
o----------------------------------------------------------------------------o
| I - xv Bolshaya Past Crevice (Fw00F) |
o----------------------------------------------------------------------------o
Phosphorous Grenaes. _____
Grenades. _____
Animals Camo. _____
Boss: Ocelet
There's some simple ways to win this fight, I'll outline a couple of
them. First of all you need to choose between the AK-47 and one of the
slower firing guns, the AK-47 has extremely poor aim and recoil, but it's
hard to miss with that much of a spray. With the handgun however you can
aim for the head which will really help out so that's what I recommend.
The battle takes place with one of you on each side of the area. Take
cover behind a rock and aim your gun toward him. When he exposes himself
it'll take him a good 2-3 seconds to actually fire, this is you chance to
aim for your head shot. Even if you do hit him he'll still fire right
back at you, so take one shot and duck behind the rock. At certain
points during the fight his lackeys will try to help out, however if you
don't make any movements whatsoever it is impossible for them to hit you.
During this time the boss is usually standing out in the open minding his
own business, so while the lackeys are pathetically missing, take aim for
Ocelet and get in some extra damage.
Stamina kill reward: Animals Camo
After the fight a scene occurs.
o----------------------------------------------------------------------------o
| I - xvi Chyomaya Peschera Branch (Fw010) |
o----------------------------------------------------------------------------o
Night Vision Goggles. _____
Grenades. _____
Phosphorous Grenades. _____
Russian Ration. _____
Torch. _____
Battery. _____
Serum. _____
Serum. _____
Cold Medicine. _____
Bug Juice. _____
There's quite a few animals crawling around in the cave and if you're anything
like me your stock will be running a little low so be sure to stock up here.
Begin by taking the West path, swim to the other side and be sure to get the
Battey. Return to the beginning and take the East path and it will lead you
to
a three way fork. At the fork take the Northwest path. When you reach the
water, go under the waterfall to find the Torch. Return to the fork and take
the middle branch (which is actually a small crawlspace. ) When you reach the
other side head North to get out of this area.
o----------------------------------------------------------------------------o
| I - xvii Chyomaya Peschera Cave (Fw011) |
o----------------------------------------------------------------------------o
M37. _____
Snow Camo. _____
Grenades. _____
Stripe Camo. _____
Start this area off by going down the right branch through the very tight
tunnel. At the end you'll find the M37 Shotgun. You'll also find the Snow
Camo to the North. Back near the entrance take the left path and it will lead
you right into a scene.
Boss: The Pain
Watch out, because The Pain will be sending his hornets after you! You
got a bunch of platforms and water to swim around it to stay safe. Your
best bet is to equip the Water camo so that when he gets a gun, he won't
know where to shoot. Equip the shotgun and take aim at his head, you
should be able to get off 1-2 shots each time which will deal mass damage
if aimed correctly. When there's a bunch of hornets coming after you
just jump into the water. He'll sometimes cover himself with the hornets
to become temporarily invulnerable, however phosphor grenades and other
types of grenades are quick to rid him of his shield, leaving him weak
and open for another couple of hits. Once he's approximately healf dead
he'll remove his mask and shoot bullets bees. Again these can be dodged
simply by going under water, however if these hit you you take an injury
which continually drains health. The knife, disinfectant and styptic
heal a bullet bee quite nicely.
Stamina kill reward: Stripe Camo
After the fight leave the area to the Northwest.
o----------------------------------------------------------------------------o
| I - xviii Chyomaya Peschera Cave Entrance (Fw012) |
o----------------------------------------------------------------------------o
None. /
There's not much to do here, a few items to pick up, a Mine Detector if you
didn't get it the first time. Your destination is simply to the North, drop
down a few ledges and exit the cave.
o----------------------------------------------------------------------------o
| I - xix Ponizovje South (Fw013) |
o----------------------------------------------------------------------------o
Chaff Grenades. _____
Look out for the hoverguards! Equip the water camo and the Croc Capp for this
area, swim under the water to avoid detection, but when you come up for air
the
Croc Cap will ensure you still remain undetected. Again it's just a matter of
swimming to the North end, right before the exit you'll find some Chaff
Grenades underwater. There are two paths at the end, one leading North and
one
leading Northwest, take the one leading Northwest.
o----------------------------------------------------------------------------o
| I - xx Ponizovje West (Fw014) |
o----------------------------------------------------------------------------o
M1911A1 Suppressor. _____
Mk22 Suppressor. _____
Stun Grenades. _____
Phosphorous Grenades. _____
Grenades. _____
TNT. _____
SVD. _____
Enter the area and stay low with your Croc Cap. Tranq the guards in the area,
there should be two of them. In this area you can find a suppressor for both
the M19 and Mk22, but more importantly in the North room is the SVD sniper
rifle. Be sure you get this weapon, then head back East area, then this time
go North at the fork.
o----------------------------------------------------------------------------o
| I - xxi Ponizovje Warehouse: Exterior (Fw015) |
o----------------------------------------------------------------------------o
M1911A1 Suppressor. _____
Stun Grenades. _____
Smoke Grenades. _____
It is actually possible to circumvent a boss fight later if you use your
sniper
rifle to shoot "The End" in his wheelchair here. The choice is up to you but
I
will proceed as if you did not do so.
Time to put that new sniper rifle to good use. There's three guards in this
area, pick them off before they become suspicious. On the left area on the
dock you can find the N. V . G . (Night Vision Goggles. ) Also there's a
suppressor
underwater on the right side and some normal equipment lying around. The exit
to this area is the door at the Northeast.
o----------------------------------------------------------------------------o
| I - xxii Ponizovje Warehouse (Fw016) |
o----------------------------------------------------------------------------o
Mk22 Suppressor. _____
Bandage. _____
Antidote. _____
Serum. _____
Disinfectant. _____
Styptic. _____
Desert Face Paint. _____
Calorie Mate. _____
Mousetrap. _____
Instant Noodles. _____
When you first enter the warehouse, equip the Zombie face paint (or any other
with the same rating) and the Splitter camouflage. Enter the large room and
take out the two guards patrolling the lower area. Down there you'll find a
cardboard box, Thernal Goggles to the South as well as the Desert face paint.
Climb the first two flights of stairs and drop down over the railing onto the
boxes below to find an Mk22 suppressor. Climb the stairs again and enter the
door to find some extra rations, at the very top be careful of the third guard
who is patrolling. Make your way past him and enter the door.
o----------------------------------------------------------------------------o
| I - xxiii Graniny Gorki South (Fw017) |
o----------------------------------------------------------------------------o
Life Medicine. _____
Book. _____
Instant Noodles. _____
You're definitely going to need your Thermal Goggles for this section, the
entire area is just one big pile of traps. You'll find a new type of trap
here, the snare trap. If you get caught in this trap simply press triangle to
cut yourself loose. Be careful, there are a number of items to pick up here
but nothing really worth risking getting hit for.
o----------------------------------------------------------------------------o
| I - xxiv Graniny Gorki Lab Exterior: Outside Wall (Fw018) |
o----------------------------------------------------------------------------o
M1911A1 Suppressor. _____
Mk22. _____
Equip the black camouflage here and the black face paint. Also be sure to
watch out for snake bites as there are quite a few poisonous snakes in the
area. Start by heading a bit to the West. There's a guard patrolling the
main
gate with a dog at his side, there's also another guard on the far West. On
the far East you'll find a suppressor hidden in the corner (for the Mk22. )
The
very last section of the fence on the West side is cut, crawl under it to gain
access. North of that you'll find a suppressor for the M19. Run around to
the
East side of the building and approach the door. You'll notice when you try
to
enter that the door is locker, press against the wall and hit circle to knock
then find yourself a good spot in the shadows. Down the guard when he comes
out and enter the facility.
o----------------------------------------------------------------------------o
| I - xxv Graniny Gorki Lab Exterior: Inside Walls (Fw019) |
o----------------------------------------------------------------------------o
XM16E1. _____
TNT. _____
Claymores. _____
Smoke Grenades. _____
There's two guards patrolling this area. Take cover in the tall grass and
snipe them, or if you prefer the quieter/less killing method, shoot/tranq them
from afar with your silenced weapons. Run to the Northwest corner, and pick
up
the equipment. Now head to the Northeast corner (not as far as where you came
in. ) There is a door here leading to a room where you'll find a number of
things including the XM16E1. Take off your face paint and put on the scientist
camo. Approach the main doors and then goa bit to the right, there is a
secondary door you can now enter.
o----------------------------------------------------------------------------o
| I - xxv Graniny Gorki Lab 1F (Fw01A) |
o----------------------------------------------------------------------------o
None. /
When you enter the lab be careful of the guards, and even the scientists
themselves. Guards may become suspicious but will not identify you assuming
you stand still, pressing triangle will help to send them on their way. Head
all the way North and then go right into the door. Head West and go down the
stairs.
o----------------------------------------------------------------------------o
| I - xxvi Graniny Gorki Lab B1 West (Fw01B) |
o----------------------------------------------------------------------------o
Key A. _____
Oyama Face Paint. _____
XM16E1 Suppressor. _____
Cigar Gas Spray. _____
Handkerchief. _____
Battery. _____
Life Medicine. _____
Mousetrap. _____
Antidote. _____
Serum. _____
Suture Kit. _____
Ointment. _____
Bandage. _____
Mk22 Suppressor. _____
Fly Camo. _____
Book. _____
Instant Noodles. _____
Instant Noodles. _____
Calorie Mate. _____
Head South, West and then North and enter the door on the left, watch you
don't
walk into the guard. In this room you'll find the Cigar Gas Spray which can
be
equipped while dressed as a scientist and used to puts guards to sleep at
close
range. Leave this room and enter the one on the left, knock out the scientist
here and open the left locker to find Handkerchiefs which serve a similar
purpose to the cigar spray. Leave this room to the Northeast and you'll find
an area with two more scientists. Be careful to knock them out quietly,
scientists are much easier to alert than normal guards. At the lower right
hand corner you'll find a battery, and a suppressor for the XM16 mid way up.
Leave the room to the Northwest and watch the scene. Afterwards leave the
room
and run back up to the main floor. Take the hallway that leads West, just
below the wooden door on the main floor. Followit all the way to the end and
ascend the stairs. Head West, then North and enter the second door which is a
bathroom. Punch the door off the last stall to find the Fly camouflage.
Follow the path around to the West, then South and East. Enter the first door
for some food, enter the second door to find yourself on a ledge outdoors.
Use
the D-pad to slowly walk off the edge. Drop down and you should find yourself
right beside a vent leading West. Climb into it. When you reach a fork go
North to get the Oyama face paint, then go left to escape. Leave this area to
the East, then leave the next area to the South for a scene.
o----------------------------------------------------------------------------o
| I - xxvii Graniny Gorki South (Fw01C) |
o----------------------------------------------------------------------------o
Grenades. _____
Spider Camo. _____
Boss: The Fear
At the start of the battle you need to go into your cure menu. Use a
syrum to heal your poisoning and use the knife, styptic and bandage to
heal the crossbow wound. As for the boss itself, it's a really easy
battle if you know how to play it. Select your weapon of choice, as an
odd decision I chose the shotgun and found the battle took barely two
minutes with it. If you can aim well and go for headshots whenever
possible you can inflict some serious damage. If he bounds off into the
distance you can chase him down, or equip your sniper rifle and go for
some more headshots wherever you can. Having the thermal goggles
equipped for the whole battle is a good idea since not only will it help
you detect all the traps, but it will allow you to see him much easier
when he is camouflaged with the trees. When he says he's hungry, use
that as an indication that he's vulnerable and have at him.
Stamina kill reward: Spider Camo
Proceed South once the fight is over.
o----------------------------------------------------------------------------o
| I - xxviii Ponizovje Warehouse (Fw01D) |
o----------------------------------------------------------------------------o
Mk22 Suppressor. _____
Disinfectant. _____
Styptic. _____
Bandage. _____
Antidote. _____
Serum. _____
Mousetrap. _____
Enter this area and equip the Splitter camouflage. It's rather hard to get
past these enemies, you can jump over the ledge when they aren't looking and
drop down, or quietly tranq them. Head back to the door where you came in
this
area the first time and go in the door just North of that one. Head up the
stairs and out to the next area.
o----------------------------------------------------------------------------o
| I - xxix Svyatogornyj South (Fw01E) |
o----------------------------------------------------------------------------o
Book. _____
There's not a lot to do in this area besides watch the scene. Pick up some
extra animals and mushrooms, then head North. You can pick up the book too,
if
you want.
o----------------------------------------------------------------------------o
| I - xxx Svyatogornyj West (Fw01F) |
o----------------------------------------------------------------------------o
None. /
Watch out here, this is a very large map and there's quite a few guards in the
area, I believe I counted six total. Tw near the beginning, two near the
middle annd two near the end. Pull out your silenced weapons or sniper rifle
and use them in conjunction with your Thermal Goggles and move through the
area
slowly. Your destination is to the North, but before you actually go North to
the next map, head East and exit down the path to the Northeast.
o----------------------------------------------------------------------------o
| I - xxxi Svyatogornyj East (Fw020) |
o----------------------------------------------------------------------------o
M1911A1 Suppressor. _____
Mk22 Suppressor. _____
XM16E1 Suppressor. _____
Calorie Mate. _____
Calorie Mate. _____
Russian Ration. _____
TNT. _____
M63. _____
Follow the path East around and it will lead you to a large cabin being
gaurded
by three enemies. Use your Thermal Goggles and tranq gun to take them out as
quietly as possible from a distance. Inside the cabin at the North end you'll
find an M63 behind some boxes, as well as suppressors for your Mk22, XM16, and
M19. Return back to the West map and then head North.
o----------------------------------------------------------------------------o
| I - xxxii Sokrovenno South/North/West (Fw021) |
o----------------------------------------------------------------------------o
TNT. _____
Mosin Nagant. _____
Moss Camo. _____
Boss: The End
This is a very interesting boss fight, very quiet, relaxed and on three
huge maps. Similar to the sniper battles in the previous games however
much much larger. The first thing to note is that throughout the entire
battle you will never have to worry about your health, however you will
have to worry about your stamina. When your stamina reaches zero you are
carted off to prison and must run all the way back here. Be sure you
have lots of food in your inventory, you'll probably need to do some
hunting during the actual battle as well. The map in your menu will be
one of the best tools for this battle, whenever The End shoots his
position will appear in red on your map. Try and reach his position
before he gets off another shot, then escapes after throwing a stun
grenade. If you're able to get close to him you'll be able to get off
three handgun shots before he starts to move. Now in order to track him,
the second he starts moving turn away to avoid his stun grenade then
equip the Thermal Goggles and follow his footsteps which appear on the
ground. If all goes well you should be able to track him most of the
battle. Any time that you do get shot the first thing you need to do is
go into your inventory and use the knife to extract the tranquilizer dart
otherwise your stamina will keep draining for the rest of the battle.
While not particularly hard, this will probably take exponentially longer
than you're used to.
Stamina kill reward: Moss Camo (You may have to sneak up behind The End
and hold him up during battle a few times)
After the battle around the centre of Sokrovenno North you can find the Mosin
Nagant if you killed him with the tranq. The exit you want to take is to the
Northeast of this area.
o----------------------------------------------------------------------------o
| I - xxxiii Krasnogorje Tunnel (Fw022) |
o----------------------------------------------------------------------------o
None. /
Run to the end of the tunnel and start to climb the ladder. I recommend
putting some kind of weight on the analog stick upward so you keep climbing
the
ladder, then go eat dinner or something. When you get back you might almost
be
at the top. Head North when you finally meet ground.
o----------------------------------------------------------------------------o
| I - xxxiv Krasnogorje Mountain Base (Fw023) |
o----------------------------------------------------------------------------o
Grenades. _____
Chaff Grenades. _____
Smoke Grenades. _____
Serum. _____
The first thing you should do here is equip the Choco Chip camouflage and
desert face paint. Grab the two items ahead of you and begin the trek West.
In the next area you'll find a total of four guards, use your sniper rifle to
take them out. Try not to stand in one place for too long as it is quite
common to be stung by poisonous scorpions here. Head North.
o----------------------------------------------------------------------------o
| I - xxxv Krasnogorje Mountainside (Fw024) |
o----------------------------------------------------------------------------o
Antidote. _____
Styptic. _____
Bandage. _____
Serum. _____
Splint. _____
Disinfectant. _____
Russian Ration. _____
Russian Ration. _____
Russian Ration. _____
Calorie Mate. _____
Stun Grenades. _____
Phosphorous Grenades. _____
TNT. _____
RPG-7. _____
Pull out your sniper rifle and eliminate the first guard. Be aware of the
helicopter that is watching the area. Head up the mountain and pick up some
of
the items in the caves, use these caves if you ever hear the helicopter
getting
really close. A little ways up you'll find another guard, and then another
further than that, used silenced weaponry to avoid being detected, alert
status
in this area usually means guaranteed death because of that helicopter. Get
as
high as you can and follow the ledge around to the West side, you'll be led to
a perfect sniping position. Eliminate the three guards around the little
shacks and then go raid them. The most important one is the one on the right
containing the RPG-7 portable rocket launcher. Once you've picked them clean
take the path North.
o----------------------------------------------------------------------------o
| I - xxxvi Krasnogorje Mountaintop (Fw025) |
o----------------------------------------------------------------------------o
Key B. _____
Bandage. _____
Suture Kit. _____
Ointment. _____
Grenades. _____
Smoke Grenades. _____
Claymores. _____
TNT. _____
Once again in this area you have to be careful of the helicopter. Usually
your
Choco Chip camo should be enough but it's still a good idea to get cover in
one
of the huts. There's two huts here containing quite a lot of extra ammo if
you
need it. Without alerting the enemies follow the long trench up to the top,
and leave the area to the Northeast for a scene. You cannot be in alert mode
for this.
o----------------------------------------------------------------------------o
| I - xxxvii Krasnogorje Mountaintop: Behind Ruins (Fw026) |
o----------------------------------------------------------------------------o
Instant Noodles. _____
Instant Noodles. _____
Claymores. _____
Head back into the room where you just were and get the noodles among other
items. Leave the building and run South a bit, there's a locked red door on
the East side of the area, around the middle but watch out as there are many
guards patrolling here including special flamethrower guards you don't want to
mess with. The easiest thing to do is head South a bit, wait at the fork for
the flamethrower guard to pass, tranq him and then run Southeast. Drop off
the
first ledge, then the next and you should be right in front of the door.
o----------------------------------------------------------------------------o
| I - xxxviii Grozynj Grad Underground Tunnel (Fw02? ) |
o----------------------------------------------------------------------------o
Grenades. _____
Grenades. _____
Antidote. _____
Bandage. _____
Ointment. _____
Bandage. _____
Disinfectant. _____
Battery. _____
Fire Camo. _____
When you get inside, descend the stairs picking up all the items along the
way.
At the bottom follow the path North, go right at the fork and jump over the
railing at the end. When you drop down a scene occurs.
Boss: The Fury
The Fury is a pain in the ass until you get your pattern down. I
recommend using the shotgun and the sniper rifle for this battle. Head
all the way to the North end and climb up onto the ledge. Pull out your
sniper rifle and start looking down each path to try and see him,
sometimes the Thermal Goggles help. When you do see him snipe him in the
face exactly three times until he falls down, when he does pull out the
shotgun. Once he gets up he's going to engage his rocket thrusters, not
it isn't easy but while he's flying at you, you can get one more good
shotgun blast to the face before rolling out of the way. You probably
only have to do this four times before he'll die, it deals quite a lot of
damage. If you ever get caught on fire roll to put it out, and always
stay away from the Southern end, you'll flip when you get hit and there's
some bottomless pits you don't want to trip into. Don't forget to heal
when you get burned, you're going to be burned a lot.
Stamina kill reward: Fire Camo
When you have control again head North and ascend the ladder.
o----------------------------------------------------------------------------o
| I - xxxix Grozynj Grad Southwest (Fw027) |
o----------------------------------------------------------------------------o
M1911A1 Suppressor. _____
Grenades. _____
Smoke Grenades. _____
Chaff Grenades. _____
Bandage. _____
Disinfectant. _____
Styptic. _____
Slowly make your way up the the large main area. The guard can really end up
almost anywhere so you need to be on your toes at all times. Typically there
should be two North of where you start, one standing still to the Southwest
and
another far to the West. Go up and enter the door leading North (not leading
West. )
o----------------------------------------------------------------------------o
| I - xl Grozynj Grad Northeast (Fw028) |
o----------------------------------------------------------------------------o
Grenades. _____
Stun Grenades. _____
Chaff Grenades. _____
Phosphorous Grenades. _____
Smoke Grenades. _____
Russian Ration. _____
Calorie Mate. _____
Calorie Mate. _____
Head East to the end, around the corner there's a guard patrolling. Go up and
bit and look to the Northwest, there's a guard standing there and another
guard
just to the South of him. Now look Northeast, there's two guards in that
direction as well. On the very far East side behind the building there's one
more guard just standing there. Once you've dispensed with all of them, exit
though the door to the South, just left of the truck.
o----------------------------------------------------------------------------o
| I - xli Grozynj Grad Southeast (Fw029) |
o----------------------------------------------------------------------------o
Book. _____
Cardboard Box C. _____
There are four guards in this area as well, kill the one standing at the
bottom
of the red stairs and the other near the South wall. The remaining two are at
the Southeast corner. Check behind the building along the East wall to find
another cardboard box, then return to the red stairs and enter the door just
South of them.
o----------------------------------------------------------------------------o
| I - xlii Grozynj Grad 1F (Fw02A) |
o----------------------------------------------------------------------------o
Camera. _____
Disinfectant. _____
Styptic. _____
Ointment. _____
Bandage. _____
Suture Kit. _____
Inside this building there are two guards, one in the room to the North and
one
patrolling the hallway. Deal with them and then go into the room to the North
and grab the Camera. Leave the building and exit North to the Grozynj Gran
Northeast. From there exit the area to the West.
o----------------------------------------------------------------------------o
| I - xliii Grozynj Grad Northwest (Fw02B) |
o----------------------------------------------------------------------------o
Disinfectant. _____
Styptic. _____
Bandage. _____
TNT. _____
In this area begin by sniping the two guards who should be visible. With the
sound two more dogs are likely going to come after you so (be humane, switch
to
the tranq) and take them out. Head North and raid the ammo hut near the top,
then backtrack South a bit. On the East side you'll notice a truck with the
back open. Jump in and switch to the Cardboard Box A. The moment you do a
scene occurs are you are transported.
o----------------------------------------------------------------------------o
| I - xliv Grozynj Grad Weapons Lab: East Wing (Fw02C) |
o----------------------------------------------------------------------------o
Mk22 Suppressor. _____
XM16E1 Suppressor. _____
Bandage. _____
Suture Kit. _____
Ointment. _____
Antidote. _____
Book. _____
Russian Ration. _____
Russian Ration. _____
This is another scientist area so the first thing you should do before even
leaving the room is remove face paint and equip the scientist camouflage.
Leave the room. At the lower South set of stairs wait for the guard with the
long blond hair. When the guard enters the room near the bottom of the other
stairs, put the scientist and the guard to sleep. Drag the guard out of the
room and up the North stairs. Keep dragging him all the way to the bottom of
the room at the top of the stairs and a scene should occur when you approach
the lockers. You now have the officer's uniform camouflage. Equip the mask
and the uniform. Go back downstairs and enter the room North of the one where
you came in. Inside you'll find the Scorpion submachine gun and some ammo.
Head back upstairs and go through the door to the West of where you put Raikov
in the locker.
o----------------------------------------------------------------------------o
| I - xlv Grozynj Grad Weapons Lab: Main Wing (Fw02D) |
o----------------------------------------------------------------------------o
None. /
Simply follow the yellow line.
o----------------------------------------------------------------------------o
| I - xlvi Grozynj Grad Weapons Lab: West Corridor (Fw02E) |
o----------------------------------------------------------------------------o
None. /
Approach the two soldiers at the West end of the room and a scene occurs.
When
the scene ends be sure to save your game.
o----------------------------------------------------------------------------o
| I - xlvii Grozynj Grad Torture Room (Fw02F) |
o----------------------------------------------------------------------------o
Fork. _____
Another scene occurs here. When you're in your jail cell grab the Fork. The
first thing you should do is enter the cure menu and use the fork to perform
surgery on yourself. Dislodge the fake death pill and transmitter. Now back
in the cell use the fake death pill. Wait until the guard is perched over you
and the continue screen has come up. Hold L2 and ingest the revival pill,
then
equip the fork and FORK the guard in the face, do not let him get away. Now
leave the building. You have to go North, and then West which isn't easy
given
you don't have any equipment. When you finally arrive at Grozynj Grad
Northwest, head to the very Northeast corner. There's an open door that leads
to a bunch of large containers of some sort. Among them is a trap door
leading
down into the sewers.
o----------------------------------------------------------------------------o
| I - xlviii Grozynj Grad Sewers (Fw030) |
o----------------------------------------------------------------------------o
Life Medicine. _____
Styptic. _____
Russian Ration. _____
Russian Ration. _____
Instant Noodles. _____
Descend all the stairs until you reach the sewer tunnel below. Run North and
you'll come to a gate, on your left is a small opening you can climb into.
Run
North and climb into the opening on your right. Watch out because there's a
dog in this area. Jump into the water then go up the stairs on the East side
and climb into the opening leading right. Go North, then into the left
opening
and finally run North to the natural light to trigger a scene.
Boss: The Sorrow
This is a very cool boss fight, if you can call it a fight at all. What
it really consists of is a walk upstream. The Sorrow will call the
spirits of all the enemies you killed during the game, so the length will
depend on how murderous you've been. Each ghost will drain your health
if you touch it so avoid them as you walk. The boss has one attack that
cannot hurt you where he shoots a big blue ray thing at you, it's quite
easy to dodge as long as you just walk to the side. You can keep track
of how far along the fight you are based on how many of the Cobras you've
seen. Once you pass The Fury the boss will disappear and reappear. When
you approach the boss he'll drain all your life and kill you. Don't be
fooled though, when the continue screen pops up, swallow a revival pill
and thus ends the battle.
Stamina kill reward: N/A
Watch the scene afterward.
o----------------------------------------------------------------------------o
| I - xlix Tikhogornyj (Fw031) |
o----------------------------------------------------------------------------o
None. /
Head East across the river and run up. Go over top of the fallen tree and
keep
following the stream. When you reach a blockage of trees, head West then
North
until you come to a waterfall. Go around behind it via the path on the right
and a scene occurs.
o----------------------------------------------------------------------------o
| I - l Tikhogornyj: Behind Waterfall (Fw032) |.