Left in the Dark: No One on Board – Review

Left in the Dark: No One on Board is a hidden-object puzzle-adventure game with a moody ambience and creepy setting. Private Detective Charlotte Austin knew this case was going to be an odd one after reading the letter from the Mayor of Portsmouth. In it, he asks her to solve the mystery of a ship that disappeared at sea and then reappeared a few weeks later with neither crew nor cargo. Her initial attempts to draw logical conclusions based on the evidence fail utterly. Charlotte realizes there may be something to the curse the local press is writing about. After encountering a hooded figure with a hook on a supposedly abandoned ship in a series of eerie events, she fears the mystery is much darker and deeper than she originally thought. Charlotte has to discover what connects the ship’s disappearance with Devil’s Island and a family’s unsolved murder. But will she find the allies she needs to break the Curse of the Traveler?

There is nothing wrong with Left in the Dark, the quality is there and it is not a bad game to play. However, there is nothing memorable about it - the gameplay is so-so, story is not original and the whole experience just feels old to us.

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FULL REVIEW

Co-developed with the awesome Artifex Mundi, Moonrise Interactive has just released their first Hidden Object Adventure game titled Left in the Dark: No One on Board.

As the title of the game might have suggested, Left in the Dark is definitely dark and moody. You are the Detective Charlotte Austin who took a trip to Portsmouth to investigate a mysterious case where the crew and the cargo on a ship have gone missing after the ship returned. Along the way, the ghost of Isabella will continue to assist you and give you clues here and there. Although this storyline might not sound very original, we like it very much as we found it to be very hooking and it develops consistently throughout the game.

The atmosphere in Left in the Dark is spooky with good use of fogs, shades and dark colors. The visuals are good but certainly not top-quality – the graphics are a little bland and fuzzy. The audio is okay, just okay and the visual effects are pretty average as well.

There is nothing we have not seen before in Left in the Dark. The gameplay is very straightforward, reused tasks and interactions and junk-piled Hidden Object scenes. Puzzles are not unique and lack of challenge while they are not frustrating to play. There are not Achievements or Collectibles in this HOPA game but still, the developer offered us a useful interactive jump-map. One more thing, Left in the Dark is a short game – should be around two and a half hour from the start to finish for advanced players.

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