Watches

Role: Everything
Date: October 2011
Software: Cinema 4D

Our sole prompt for this was to pick an object and design it in an Industrial/Steampunk, Organic, and Futuristic/Technological way in order to get a handle for Cinema 4D and its modeling system. I chose watches and tried to portray an actual flow of time within them by their colorings and animating the angle the sun rotates at throughout the piece.