All but the "more multi shots" are what I am currently doing and I don't think I will be doing it either because focusing down the main targets seems more important IMO.

Keep srs rolling on the boss (it's not padding.. boss needs to be low on hp by the end or you won't meet the enrage).. and just game your multi shots.. keep aoe'ing when you can.. and when you're single targeting, when trinkets proc.. multi shot once and let the buffed srs roll on everything.. then continue to single target..

biggest thing from your logs that I can see is that you seem to just keep switching off the targets before they're dead.. i.e. not kill shotting.. that's a big loss in dps.. kill shot everything you can mang.. as you said, the key adds on each gate need to die quick.. so stay on them till they're dead and kill shot them.. most of your 7+ minute attempts you only had like 2-4 kill shots total..

and your barrage dmg seems low too.. you might wanna delay it a bit and not use it when there are only 1 or 2 adds up.. make sure to use it at optimal times

Keep srs rolling on the boss (it's not padding.. boss needs to be low on hp by the end or you won't meet the enrage).. and just game your multi shots.. keep aoe'ing when you can.. and when you're single targeting, when trinkets proc.. multi shot once and let the buffed srs roll on everything.. then continue to single target..

biggest thing from your logs that I can see is that you seem to just keep switching off the targets before they're dead.. i.e. not kill shotting.. that's a big loss in dps.. kill shot everything you can mang.. as you said, the key adds on each gate need to die quick.. so stay on them till they're dead and kill shot them.. most of your 7+ minute attempts you only had like 2-4 kill shots total..

and your barrage dmg seems low too.. you might wanna delay it a bit and not use it when there are only 1 or 2 adds up.. make sure to use it at optimal times

Deterrence prevents the application of Cinders on Meg- I've gotten lucky a handful of times when blocking Poison Bombs that Det has been up as Cinders has been cast on me- debuff never applies, fire zone is never dropped.

Frost Trap under the spawn locations of the Fogs on Durumu will be triggered even if the add has not yet been revealed and are an easy visual way to mark the location of a Fog for your runners if you see where it spawns.

Frost Trap under the spawn locations of the Fogs on Durumu will be triggered even if the add has not yet been revealed and are an easy visual way to mark the location of a Fog for your runners if you see where it spawns.

On iron qon hunters can deterrence Freeze and prevent the whole raid from taking raidwide damage (damage depends on the difficulty). Just deterrence before the debuff wears off and no one will take damage from it.

On iron qon hunters can deterrence Freeze and prevent the whole raid from taking raidwide damage (damage depends on the difficulty). Just deterrence before the debuff wears off and no one will take damage from it.

This is the same thing as "shatter", right? He Freezes a person, then Shatters them? I went to put this tip in, and it was already in.

Ji-Kun: A hunter can make it from nest #8 down below to nest #10 up above with just one feather if they spec into Posthaste. Just jump disengage and use your feather in quick succession.

H Horridon: Always position gate mobs between you and the Direhorn Spirit and you will rarely have to knock it back with anything other than multi-shot. In the last phase, completely ignore the Direhorn Spirit and simply kite in a circle around Horridon, pausing only for Double Swipes.

Council: Use Silencing Shot to interrupt Mar'li when she empowers so she runs into melee/cleave range.

H Tortos: Take CTHD and Deterrence every other Quake Stomp to increase the chance of retaining your Crystal Shell.