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I have a sound that I use in my new mission. But he has some extra noise that kills the atmosphere.:erg: I would be happy if someone could help reduce the noise.

The sound is broken because of clipping... There are much more than few samples in a row crushed dramatically by 0dB, and it happen in every 0,2-0,3s. Of course there is the way, but first of all: Do You have a source sounds? I hear at least 3 in this example which has been mixed together.

Clipping on the original sound is quite severe, to the point where the damage can't be completely erased without re-recording it.
Lucky for you the sound is basicly just low to mid frequencies, so i was able to filter out the clipping sounds to some degree.
It still has some crackling sounds in it, but i don't think player would notice them if there was enough of other sounds in the background.