Everybody knows chess was a game which originated in India before even 6th
century symbolising two kingdoms fighting each other with all the four armies
though it’s an interesting game it can’t be played anywhere, to overcome this
problem there has been an project proposing to play chess anywhere with anyone
in any part of the world with only internet connection.

The project is been named as “remote chess” and as already said it allows you
play chess in real time against opponents anywhere in the world so long as
there is an internet connection, and all that it requires is a Remote Chess
chessboard, a NTSC television, and a computer running Mat lab, since chess is
an open domain this project doesn’t have any trademarks associated with it.

The over view of the project can be summarized as the project’s goal was to
create a pair of chess boards for playing remote chess. These chessboards had
to detect the movement of pieces and transmit data regarding those moves to
each other. The transmission is sent using a serial connection which makes use of
the serial ports. The range of this connection is extended through a Mat lab
script bridging the serial ports of two Computers which are connected to each
other over the Internet.

Now to know how this really works is that, for our chess board to function they
needed to perform four separate tasks: scan each tile of the board for the
presence or absence of a piece, compare this with previous values, communicate
with the other board, and communicate with the user.

The user interface of the project, the user’s input is as simple as moving his
pieces on the board. Previous final projects have determined that moving pieces
automatically is difficult and inaccurate; therefore this project allows the
users to move the pieces themselves. The opponent’s moves are shown with a
graphical representation on a TV screen. Since the player can see where his
opponent has moved pieces by looking at the TV screen, he does not need to have
his opponent’s pieces on his board. So once this project get to be implemented
practically everyone can gets a chance to play chess anywhere and anytime.