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Sometimes you just have to walk in blind. Could there be monsters waiting inside the dimly lit alleyways of The Order: 1886's merry London town? Of course! Could the game be god awful? Almost certainly. That isn't going to stop JXE Streams from walking into the game, having never played a single second of it previously, for a solid two hour stream this afternoon.

There's a moment in LittleBigPlanet 3 where Hugh Laurie's villainous Newton, an effete British lightbulb with an egg timer built into his bowler hat, faces down his conscience, berating him with his greatest fear: that nothing he creates will ever be good enough, has never been good enough. It's a fear that LittleBigPlanet players will be familiar with, given the creative possibilities presented by the series. The feeling is more pronounced this time around, and the overwhelming diabolical genius at work in LittleBigPlanet 3 is almost a cause for alarm.

The first and second games in the series felt like a toy box, with developer Media Molecule providing about 3 or 4 hours of examples of how it could be utilized. In contrast,LittleBigPlanet 3, now helmed by Sumo Digital, is the first to feel like the pre-formed game at its core is meant to be a showstopper, an abundant showcase of greatness, a dare to the player to push the envelope even further. Lucky for us, for those who decide to rise to the challenge, they have never made creation easier or more satisfying than it is now.

Not only did Sony just announce that the beta of Bungie's next title, Destiny, is coming as a beta next month, but it also let the cat out of the bag that you'll be able to get the game bundled with a "glacier white" PlayStation 4 on September 9th. The new-hued console will come with 500GB of storage and a free 30-day membership to PlayStation Plus. Accompanying peripherals include a matching controller and stand available for purchase separately, and a grey/white "urban camouflage" DualShock 4. The cost for the bundle pack? A tidy $450/€439, while Europeans can pick up the system solo for €399.

Or at least, he will have done so come April 1st, no foolin'. Sony just announced that the long time SCEA executive will be making way for his replacement Shawn Layden, current EVP and COO of Sony Network Entertainment International. According to the company, Tretton's parting is the result of a "mutual agreement," but naturally, neither side's saying how that agreement was reached. The move certainly comes as a surprise, as Tretton had been with SCEA for almost 20 years, and was a part of the PlayStation team from the very beginning -- most recently overseeing the successful launch of Sony's newest console, the PS4. Evidently, that wasn't enough to keep him around... time will tell if Layden's a worthy successor.

The PlayStation 4 launch last week was quickly followed by mounting reports of defective units, including consoles that wouldn't display video. Had Sony shipped the console with a common flaw? No, an SCEA spokeperson tells us in a statement (found after the break). The company believes there "isn't a singular problem" at fault that would affect a large number of systems. The failure rate is also relatively small, according to the representative. With less than 1 percent of shipped systems affected by these problems (up from 0.4 percent in a previous claim), the number of broken systems is reportedly within the "expected range" for a product launch. While we're certainly used to new devices that ship with a few bugs in tow, that figure still leaves a lot of unhappy gamers -- one percent of the million-plus PS4 buyers would still equate to 10,000 people. Sony says it's working to get these systems replaced; let's hope it moves quickly.

What else can be said about the PlayStation 3 at this point that hasn't already been said? Since launching in 2006, there have been approximately 400 different permutations of the console: variations on hard drive sizes, functionality, physical shape and, of course, price. The latest model, the PlayStation 3 Superslim, is no different. It comes in just two permutations: 250GB ($270) and 500GB ($300). With the latter launching at the end of October, we've spent the last week with the already available 250GB model. Is it time to finally jump in to the PlayStation 3 party, or upgrade that aging 2006 model? Head below to find out.

Taking a cue from Nintendo's Wii U, Sony's PlayStation 3 is getting digital versions of some games delivered at the same time as their physical counterparts starting next week with Resident Evil 6 and NBA 2K13. via "PSN Day 1 Digital." Unlike Nintendo's initiative, however, Sony's is third-party focused -- not one game on its initial list of eight titles is published by any of Sony's international publishing studios.

It's unclear whether this is a full-on initiative for Sony's PlayStation 3 or a promotion for October alone, but Sony's PlayStation blog calls PSN Day 1 Digital "a new program," which indicates it's something more than just a one month promo -- all the same, we've asked Sony for more info. Beyond just offering a smattering of games digitally at launch, PSN Day 1 Digital allows for pre-orders, and even offers a 10 percent discount on 007: Legends should you pre-order as a PlayStation Plus member. Head past the break for the full list of titles.

Sony isn't sharing exact numbers, but Sony Computer Entertainment America VP of marketing, handhelds and home consoles John Koller teased that "almost all" PlayStation Vita owners are also PlayStation 3 owners. We were discussing the potential crossover between Vita and PS3 -- the obvious comparison to Nintendo's latest offering, the Wii U, and its tablet controller. The Vita and the PS3 are capable of producing similar functionality, and, if anything, with higher fidelity, as the Vita is a standalone console.

Koller says Sony invites the comparison. "We tell our PlayStation fans all the time that what the Wii U is offering is something that Vita and PS3 can do quite easily," he says. It's not just about the functionality, however, it's about whether implementing that functionality makes any sense. "It's dependent on the content. So we need to make sure the content isn't force fed. And, to us, making sure that the gamer receives the right type of experience is what's most important. So we're gonna pick our spots, but that technology does certainly exist here."

It wouldn't be hard to imagine Sony bundling the Vita and its new PS3 model together for holiday sales, pushing up against this holiday's Wii U launch. Koller says not just yet, though. "As we look at the lineup, there are gonna be some opportunities to do that. Whether we want to bundle the hardware together remains to be seen," he explains. It sounds like we'll be hearing more on that front in the future, as "retails asks for it all the time," Koller says. For now, however, he's happy knowing that the vast majority of Vita owners are already prepared for cross-functionality between the two consoles. "In the meantime, you look at the Vita consumer and a very high percentage -- almost all of them -- own a PS3. So you see that crossover works."

Call it the "SuperSlim," the "Ultrasvelte," or the "LipoStation 3" -- just as long as "it stays positive," says Sony Computer Entertainment America VP of marketing, handhelds and home consoles John Koller. The new, even thinner version of the PlayStation 3 doesn't have a new name to distinguish itself from the myriad other PS3 models. Like Apple's third iPad iteration, the third iteration of the PlayStation 3 is simply, "The PlayStation 3." And like the second PS3 console, Koller says the new model is Sony's new standard, with previous models going the way of the Puerto Rican shrew (poor little guy is totally extinct).

The new PS3 comes in two models for North America, 250GB and 500GB, which Koller says is a result of North American consumers being more "digitally inclined" than other territories. "We have to provide the hard drive size and the opportunity for them to be able to, out of the box, utilize that content," he argues. But this philosophy may be flawed -- one of Sony's main competitors, Nintendo, is applying the same logic to its Wii U, albeit with starkly different results. Nintendo argues that it doesn't want to pass the rapidly declining cost of memory on to the consumer, so you'll be able to attach any form of external memory to its console. That functionality also exists in the PS3 -- Flash memory via USB or a full-on internal HDD replacement -- but Koller says consumers are more inclined to purchase additional consoles rather than replacing internal storage. "When you look at some of the earlier chassis, and the really early adopters -- the 20GB, and the 60GB -- that consumer had a choice. They could either go out and buy another hard drive -- and it's an easy install, so we make it easy for the consumer if they want to take a hard drive off the shelf and plug it in, they can do that. They had a choice of doing that, or purchasing another PlayStation 3. And what's been happening is we're seeing a lot of adoption of second consoles in-house," Koller says.

That philosophy is why Europe's the only territory getting a 12GB Flash-based PlayStation 3. Sure, consumers can expand the system's memory with Flash -- the new model allows for internal memory expansion as well, except for the 12GB version -- but that doesn't line up with SCEA's goals in its territory. "The smaller Flash drive isn't coming to North America, and a lot of that reason is the digital consumer," Koller says. "We really want to make sure, out of the box, that there is an option for them to be able to download that content. That is really critical for us, very very important."

Remember that mysterious new PS3 variant that passed through the FCC not too long ago? Although that listing didn't have photos to confirm a redesign, a new one has hit Anatel (essentially Brazil's version of the FCC) with a quartet of pictures in tow. Specifically, it cites models CECH-4011A, CECH-4011B and CECH-4011C, matching up well with the 4K labeling from the aforementioned FCC visit -- if you'll recall, the current PS3 Slim has a 3K model number. According to Tecnoblog, the the three models point to a shockingly storage-cramped 16GB version, along with 250GB and 500GB variants. While this Anatel document appears to be from Sony, we'd be remiss not to mention that we haven't been able to load the photos as Tecnoblog has. In terms of looks, apart from appearing extra slim -- and decidedly less attractive -- the system notably seems to be rocking a top-loading disc drive (this would be a first for the PS3). For now, we'd advise taking this potential leak with a grain of salt, but rest assured that we'll inform you if we hear anything official from Sony.

Aside from the PlayStation Move Racing Wheel and Wonderbook, Sony has one more accessory to show off at E3 -- the Pulse Wireless Stereo Headset Elite Edition. Naturally, we hunted down this peripheral aimed at all-things audio to check it out for ourselves. The PWSHEE is the company's second full-on PS3 headset to date, expanding on what it offered with its Wireless Stereo Headset from last year. As we're told, the headset is also ushering in a new Pulse moniker for its PlayStation oriented ear-blasters, although there's no word on what we can expect down the line. For now, this unit packs a lot on paper for its $150 price, touting key features like 7.1 virtual surround sound, PS Vita and cellphone compatibility (thanks to a detachable cable with inline remote / mic), BassImpact technology for massive low-end pulse (get it?), audio profiles, higher-fidelity drivers than the WSH and hidden noise-cancelling microphones for chatting. Does it have the potential to live up to its hype and one-up its $80 predecessor? Join us past the break for our initial impressions.

After Sony's PlayStation keynote last night here at E3, PlayStation.Blog made a sort-of-surprise announcement when it officially detailed the $40 Move Racing Wheel -- something we only caught passing glimpses of during our liveblog. Naturally, we decided to drop by Sony's booth to find out whether the peripheral might potentially pass muster for you serious virtual racers out there. Our verdict after some racing in LittleBigPlanet Karting? Definitely not, but it sure is interesting despite a few quirks. Join us past the break where we'll break it down with text and video.

We didn't spot it on stage during the pre-E3 2012 press conference, but Sony's PlayStation Blog is showing off a new PS Move Racing Wheel on the way. This framework apparently fits around the Move, featuring different grip styles with twist throttles and paddle shifters depending on what kind of racing you'd like to do. The "precise motion tracking" afforded by the Move appears to be targeted at titles like the upcoming LittleBigPlanet Karting, but it's hard to see how this will be real wheel, or even controller, alternative for serious gamers. It certainly seems to be fair competition for Microsoft's Wireless Speed Wheel that was introduced last year or the Nintendo Wii Wheel, but frankly we're surprised that's a battle anyone else wanted to be in. Either way, we expect to get our hands on it this week before it hits stores this fall for $39.99.

If you were wondering what Sony planned next for the PS Move, the answer is apparently... books. Just displayed at its pre-E3 press conference, Wonderbooks will let users turn physical books into the best pop-up adventure of all time. As seen in the presentation, it could project images onto the book, letting users peer own dark tunnels, cast spells or even dodge a flying dragon that escaped from the pages. On the downside, the task looked a bit complicated for the target audience, requiring them to manipulate the book, look at their TV to see the effects and wave a wand with their other hand. There was a bit of a demo fail during the presentation, we'll see if things work more smoothly when we get some hands-on time tomorrow. The first PlayStation 3 Wonderbook title available is by none other than Harry Potter writer JK Rowling, who brings the Book of Spells for muggles to try their hands at Hogwart's best-known incantations. One other book was also mentioned, Diggs Nightcrawler. Check out our liveblog for all of the details.

Update: Check after the break for two new trailers from the PlayStation.Blog, one for Wonderbook in general and another specifically for Book of Spells.

Thought Sony's E3 2012 presser would be about a next-gen console? Well, sorry to disappoint you, but that doesn't mean there's no news on the PlayStation front, as Sony's just informed the world that the PlayStation Suite has been renamed PlayStation Mobile. Not only that, but it's opening PS Mobile to third-party Android manufacturers, and as was rumored, HTC is the first handset maker not named Sony to get certified -- meaning that you'll soon be able to get your PlayStation on using the Taiwanese outfit's hardware. Unfortunately, we don't know when HTC will debut its first such handset, nor when other Android makers will get in on the action, but it's nice to see Sony finally start to share the gaming love.

Sony's pre-E3 press conference is underway and the company just announced the PS Vita would get a couple of new video apps soon in Hulu Plus and Crackle. The Vita YouTube app was announced previously, but it looks like this is just the start of Sony expanding its Entertainment Network from the PS3 to the handheld. There's no word yet on exactly when they will arrive, but keep an eye on our liveblog for all the details as they're revealed.

Sony is taking its PlayStation Network offline for another health check, starting this morning. During the 13-hour tune-up, you won't be able to access PlayStation Home, Store, their account or play online. Similarly, official PlayStation sites will also go down, but you can steel yourself through those offline hours by checking on the PlayStation Twitter account, which will provide all the latest details.

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maintenanceminipostonline gamingOnlineGamingplaystationplaystation networkplaystation storePlaystationNetworkPlaystationStoreps vitaps3psnpspPsVitasceasceisen idSenIdsonyMon, 16 Apr 2012 05:42:00 -040021|20216348http://www.engadget.com/2012/03/03/psa-playstation-network-goes-down-for-maintenance-tomorrow-wil/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Engadget&ncid=rss_semi
http://www.engadget.com/2012/03/03/psa-playstation-network-goes-down-for-maintenance-tomorrow-wil/http://www.engadget.com/2012/03/03/psa-playstation-network-goes-down-for-maintenance-tomorrow-wil/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Engadget#commentsWe know that it's become all too easy to assume that the PlayStation Network is getting hacked again whenever it goes down. That said, consider this another heads-up in long line of previous friendly reminders: Since being postponed last Thursday, Sony's announced that the PSN will go down for "significant maintenance" tomorrow, March 4th starting at 2 3 PM EST until approx 5 AM on Monday, March 5th. Unlike February's fixin', you'll still be booted offline even if you've logged-in with your SEN ID prior to the scheduled maintenance window. This means you won't be able to hop into a game of Domination on MW3, along with being restricted from accessing your account, the PlayStation Store, Home etc., as per usual. You can stay glued to PlayStation on Twitter to get the official word on when everything's back up, but may we suggest it could be a good chance for a lazy Sunday stroll? Hey, consider it an excuse to try out Near if you were one of the 1.2 million to snag yourself a PS Vita -- oh wait, that requires being logged into the PSN, too. Sigh.

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minipostonline gamingOnlineGamingplaystationplaystation networkplaystation storePlaystationNetworkPlaystationStoreps vitaps3psnpspPsVitasceasceisen idSenIdsonySat, 03 Mar 2012 20:55:00 -050021|20183138http://www.engadget.com/2012/03/01/ps-vita-facebook-app-officially-resurfaces-available-for-downlo/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Engadget&ncid=rss_semi
http://www.engadget.com/2012/03/01/ps-vita-facebook-app-officially-resurfaces-available-for-downlo/http://www.engadget.com/2012/03/01/ps-vita-facebook-app-officially-resurfaces-available-for-downlo/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Engadget#commentsIf you were lucky enough to snag the free Facebook app for the PS Vita last week while it was briefly available, you probably found its performance balky, at best. Shortly thereafter, Sony unsurprisingly pulled it from the PlayStation Store, noting issues stemming from Facebook's side of town. Well, good news just came in from Sony's PlayStation Twitter account -- Zuckerberg's app is "fully restored" and ready for your downloading pleasure. Facebook's relationship with Vita OS will, hopefully, be less "complicated" this time around, but let us know how it's working for you in the comments.

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appfacebookMark ZuckerbergMarkZuckerbergPlayStationPlayStation Storeplaystation store usplaystation vitaPlaystationStorePlaystationStoreUsPlaystationVitaps vitaPsVitasceasocial networkingSocialNetworkingSONYusvitaThu, 01 Mar 2012 21:20:00 -050021|20184201http://www.engadget.com/2012/02/28/foursquare-ps-vita-app-hits-us-playstation-store/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Engadget&ncid=rss_semi
http://www.engadget.com/2012/02/28/foursquare-ps-vita-app-hits-us-playstation-store/http://www.engadget.com/2012/02/28/foursquare-ps-vita-app-hits-us-playstation-store/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Engadget#commentsGood news for all you socially connected (and hip) regulars of local retail establishments -- who have PS Vitas, of course. Sony's just announced that the free Foursquare app has officially landed at the PlayStation Store (US), and it can be yours for a paltry 4.5MBs of space on your precious proprietary memory card. The app works over WiFi, however, the fine print advises that users may want to use 3G for the best results to help alongside the Vita's GPS. Notably, the rear touchpad and cameras are listed as being compatible with the app, as well. We've poked around the app for a few minutes, and it does feel peppy compared to what we experienced with Facebook (while it was available, anyway) -- the only oddity that's arisen lies with the map functionality, which opens a Google Maps page within the Vita's browser rather than its Maps app. Now that we can watch Netflix over WiFi, and view our Flickr albums along with Tweeting and "Checking In" between our ModNation racing tours, how's about finally letting us get our Skype on? (P.S. We'd really like Facebook back in the store, too!)

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3gappcheck inCheckInfoursquarefreemayorpis vita appsPisVitaAppsplaystationplaystation storeplaystation store usPlaystationStorePlaystationStoreUsps storeps vitaps vita foursquareps vita foursquare appPsStorePsVitaPsVitaFoursquarePsVitaFoursquareAppsceasocial networksocial networkingSocialNetworkSocialNetworkingsonyTue, 28 Feb 2012 21:46:00 -050021|20182239http://www.engadget.com/2012/02/28/sony-updates-ps-vita-sales-figures-over-1-2-million-units-worl/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Engadget&ncid=rss_semi
http://www.engadget.com/2012/02/28/sony-updates-ps-vita-sales-figures-over-1-2-million-units-worl/http://www.engadget.com/2012/02/28/sony-updates-ps-vita-sales-figures-over-1-2-million-units-worl/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Engadget#commentsAs of recently, the PS Vita has become available in the locales of America, Europe and PAL territories, and now Sony's updated sales figures are in. How does "over 1.2 million units worldwide" sound? Because that's how many systems were purchased as of February 26th. If you'll recall, just two days after its December 19th arrival in Japan, the Vita rushed out of the gate, with Sony citing 321,000 units sold. Sales quickly slowed, however, despite the system making its way across Asia, as that number only rose to 500,000 by the time CES hit in January. Considering that means an additional 700K+ units were moved in less than two months, it seems that Sony's latest handheld isn't doing too shabby. Furthermore, it looks like a healthy amount of early adopters stocked up on games, as Sony also noted that more than two million pieces of software have been sold (out of 25 currently available titles) via retail and the PlayStation Store -- that said, there's no telling how popular those slightly cheaper digital editions have proved. Hit up the press release after the break for all the details, courtesy of the House of Kevin Butler Kaz Hirai.

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digital downloadsDigitalDownloadsgamesgaminghandheldsngpplaystationplaystation storeplaystation vitaPlaystationStorePlaystationVitaps vitaPsVitasalessceasceesoftwaresonySony Computer EntertainmentSonyComputerEntertainmentvideogamesTue, 28 Feb 2012 19:31:00 -050021|20182099http://www.engadget.com/2012/02/24/playstation-vita-facebook-app-pulled-for-repairs-sony-blames-ho/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Engadget&ncid=rss_semi
http://www.engadget.com/2012/02/24/playstation-vita-facebook-app-pulled-for-repairs-sony-blames-ho/http://www.engadget.com/2012/02/24/playstation-vita-facebook-app-pulled-for-repairs-sony-blames-ho/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Engadget#commentsAfter a short, two day stint on Sony's next generation portable, Facebook's Vita app has been pulled from the PSN store. According to a post on the official PlayStation Forums (EU), users were encountering an error code while trying to log into the popular social network, forcing them to close the application. Community team leader PadPoet says the error is a "Facebook specific issue (on their side)," and that the two outfits are working on a solution. "We will announce further details when ready," a Sony rep told Joystiq. Hopefully the app will make a triumphant return shortly, though it's absence doesn't make cripple the handheld's social aspiration's completely -- after all, there's always Twitter.

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appfacebookMark ZuckerbergMarkZuckerbergminipostPlayStationPlayStation Storeplaystation store usPlaystationStorePlaystationStoreUsps vitaPsVitasceasocial networkingSocialNetworkingSONYusvitaFri, 24 Feb 2012 17:56:00 -050021|20179322http://www.engadget.com/2012/02/22/facebook-ps-vita-app-hits-us-playstation-store/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Engadget&ncid=rss_semi
http://www.engadget.com/2012/02/22/facebook-ps-vita-app-hits-us-playstation-store/http://www.engadget.com/2012/02/22/facebook-ps-vita-app-hits-us-playstation-store/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Engadget#commentsAlthough the PlayStation Vita's official US launch brought with it the pleasures of LiveTweeting, WiFi-only Netflix access and Flickr's photo-based networking, its Facebook, Foursquare and Skype apps were curiously absent. Today that's partially changed, however, as Sony's announced that the service that Zuckerberg built is now available as a free 12MB download from the PlayStation Store (on the wall of its PlayStation Facebook profile no less). We've gained access to the social network without a hitch, so be sure to let us know how it goes on your side of the screen in the comments. Hopefully it's more pleasing than AR table soccer.

By now, we're sure you have that shiny new PlayStation Vita all unboxed and have logged several hours on the thing playing games, Tweeting and watching vids on Netflix. But, if those apps we told you about earlier weren't enough to fulfill your entertainment needs, you'll be happy to know there could be more in stock for you. SCEA Senior VP Guy Longworth may have spilled the beans when he told The Hollywood Reporter "we have a partnership with Netflix and Hulu; this is a new way for them to distribute content." An interesting statement given the fact there's no Hulu app available now that Vita has launched. Good news is, the previously unknown hook-up indicates we may be be able to catch some episodes of Gossip Girl at some point in the future on our monstrous quad-core handheld.

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appapplicationappsguy longworthhuluhulu apphulu plusplaystationplaystation vitaplaystation vita huluportable gamingpsps vitaps vita appsps vita hulusceavitaWed, 22 Feb 2012 18:13:00 -050021|20177273http://www.engadget.com/2012/02/22/select-ps-vita-apps-hit-the-us-playstation-store-netflix-liv/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Engadget&ncid=rss_semi
http://www.engadget.com/2012/02/22/select-ps-vita-apps-hit-the-us-playstation-store-netflix-liv/http://www.engadget.com/2012/02/22/select-ps-vita-apps-hit-the-us-playstation-store-netflix-liv/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Engadget#commentsDid you just brave the lines of a midnight launch party and snag yourself a PS Vita in the US? Good news ye early adopters, Sony's PlayStation.Blog.US has just announced that select free apps will be available as part of today's PlayStation Store update. Currently, you'll find Netflix, LiveTweet and Flickr, but there's still nary of trace of Facebook or Foursquare among the bunch (nor any official word on release dates for that matter). We gave each app a download and quick spin prior to them being officially listed without much in the way of hiccups -- however, Netflix does take its sweet time to start-up. Disappointingly, Vita's 20MB cap on 3G data is totally in effect on Netflix, as switching to our cellular connection denied us any access to the service. We're giving the apps some extended use to bring you our initial impressions shortly, but for now, you'll find more info at the source link below.

Update: We've added gallery below and a brief video hands-on just past the break to let you grab a taste of each app before downloading them for yourself.