Champion Concept - Amaia, the First Woe

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This next champion concept of mine came to my mind a while ago, when I was watching a YouTube video about what Jinx could have been, from GamingCurios. The "ranged Udyr" didn't really click to me up until now, except with a few tweaks it can become another thing entirely and when I came up with what would be a decent ultimate, I decided to make a concept out of it. Enjoy Amaia, the First Woe!

Stance Switch:Amaia's abilities use a stance system. Using one of Amaia's abilities puts all of them on a static 2-second cooldown. Each stance use a specific amount of ammunition, that refills when its cooldown completes. If Amaia's current stance has no ammunition left, it goes on cooldown immediately, but she is disarmed until she switches stances or the stance's cooldown completes. If Amaia completes 50% of one of her basic stances' cooldown without switching stances, she refreshes this stance's cooldown and uses it again without paying its mana cost.

Sinister Southpaw:Amaia cannot attack by the regular auto-attack command. Instead, she must press the button corresponding to the stance she currently uses. Amaia can hold down her stance button to auto-fire, and firing does not cancel her movement orders.

Silence in the Sky:Amaia does not gain attack speed, except through growth or stance bonuses. Instead, she gains +1% attack damage for every 1% bonus attack speed.

Spread the Revelation:Amaia's bullets reveal units hit for 1 second, but firing reveals her for 1 second to enemies in 1400 range.

Ability Details

Silence in the Sky is a self-targeting buff. Spread the Revelation is a self-targeting debuff and an on-hitdebuff.

Hail of Fire

RANGE: 800

COST: 40 / 35 / 30 / 25 / 20 mana

COOLDOWN: 6

Ammunition:7 / 9 / 11 / 13 / 15

Active:Amaia equips her semi-automatic rifle.

Stance:Amaia gains bonus attack speed and can fire while moving.

Attack Speed Bonus: 10 / 15 / 20 / 25 / 30%

Active:Amaia shoots in target direction. The bullet stop at the first non-allied unit it hits, dealing physical damage.

Active:Amaia fires a grenade at target location, dealing damage in a small area and applying on-hit effects to all targets it hits. Grenades can damage turrets if the entire area of effect is in the the tower's hitbox.

Stance:Amaia's attack damage is increased. Amaia must be immobile for 0.75 second before being able to fire, at which point she automatically faces the cursor. While Amaia is not moving or firing, her firing trajectory updates itself to keep facing the cursor, similarly to Vel'Koz'sLifeform Disintegration Ray. Amaia sees a red silhouette of the unit her bullet would hit, akin to Sweeping Lens, but so do her enemies if the unit is in their sight range.

Attack Damage Increase: 10 / 15 / 20 / 25 / 30 % attack damage

Active:Amaia fires a high-velocity bullet that damages the first non-allied unit it hits.

Active:Amaia equips her machinegun for 12 seconds after a 1-second cast time. Amaia can move during the cast time, but is slowed by 50% for the duration.

Stance: Holding down Wormwood cancels Amaia's movement orders. Amaia must hold Wormwood for 0.75 second before being able to fire, at which point she automatically faces the cursor, but she gains 400% attack speed and ignores the attack speed cap.

At level 18, Amaia has ~0.957 attack speed, so with Wormwood, her maximum attack speed without items is ~4.784. * At level 6, Amaia has ~0.727 attack speed, so her minimal attack speed with Wormwood is ~3.635.

Changelog

August 26th 2016:

Wormwood

Ability box updated to mention the damage bonus on critical strikes and that it doesn't apply spell effects.

June 29th 2016:

Hail of Fire

Tooltip updated to mention Amaia can fire while moving.

Tips

Playing as Amaia:

Amaia's poke is very potent regardless of her stance. Use each stance's perks to harass your opponent.

Be careful about switching stances. The long cooldowns on Upturned Volcano and Light Jammer can be very punishing.

Amaia can refresh her stance if she goes through half of its cooldown without switching. Maintain safe range after using your last ammo to abuse this.

Playing against Amaia:

Amaia's level 1 is incredibly weak, even with Hail of Fire leveled, as once her 7 ammunition run out, she is disarmed for 3 seconds.

Amaia's ultimate and sniper require her not to move to auto-attack.

Amaia is incredibly skillshot-reliant, and a lot of her damage is telegraphed, so avoiding a maximum of bullets should tone her damage down.

Tricks

Ability Usage

Spread the Revelation allows Amaia to reveal enemies she hits, and Light Jammer has a laser sight that shows if a unit is in its line of fire, so she should never have to face-check brushes, especially with Hail of Fire.

Hail of Fire allows Amaia to fire while moving. Make use of it when you are chasing an enemy or being chased.

Amaia should stand as far back as possible during teamfights, using Upturned Volcano or Light Jammer first before switching to Hail of Fire. If Wormwood is up, she should use it when the fight starts. Its power is enough to melt through even the toughest of frontlines.

Mastery Usage

Warlord's Bloodlust's sustain boon is nice for the squishy Amaia, but due to often outranging her opponents and focusing on farming in the laning phase, and her squishiness meaning she will tend to get bursted down in teamfights, she will have trouble using it to the fullest.

Fervor of Battle synergizes extremely well with Wormwood, but it is otherwise difficult to stack up for Amaia, as everything she uses is considered a basic attack, and her attack speed is middling at best and her AD is already sky-high, limiting its impact.

Stormraider's Surge can help mitigate Amaia's lack of mobility, but she will often be using Wormwood when it procs, making it suboptimal in teamfights.

Thunderlord's Decree makes Amaia extremely scary whenever she can proc it due to how high her AD tends to get. She also can proc it fast in teamfights thanks to Wormwood.

Item Usage

As a marksman, Amaia's best investments are attack damage, attack speed, and critical strike chance. Cooldown reduction alleviates the downtime on her stances while movement speed helps her kite and chase a lot better, as otherwise she is very slow.

Due to Silence in the Sky, Amaia does not need to rush an attack damage item. Phantom Dancer is a very good first purchase if your lane doesn't go too well, and Statikk Shiv helps a lot if you need to press an advantage by pushing.

Much like with Graves' auto-attacks, Rapid Firecannon will work with Amaia's and make her poke range even higher, making it a very good purchase to starve even further lane opponents if you are winning lane.

Amaia does not need the mana recovery from Essence Reaver but if you want cooldown reduction, build it first. Otherwise, you're better off with the bonus critical strike damage from Infinity Edge.

Do NOT build Runaan's Hurricane as its main appeal does not apply to Amaia's skillshot basic attacks. Sheen and its upgrades are also a no-no, due to Amaia only being able to proc Spellblade on the first ammo when she changes stances.

Lord Dominik's Regards is possibly the best lategame purchase for Amaia, as her very low base health maxes out Giant Slayer against enemies with so little as 2300 health, and armor penetration is a very good stat on her, complete with synergy with Upturned Volcano pushing it to 61.5%. Should the enemy team be too intensely focused on heals, don't feel bad about replacing it with Mortal Reminder, as it helps mitigate recoveries and does not decrease Amaia's damage output against the enemy marksman.

In a build without critical strike chance, Amaia should focus on on-hit effects to synergize with Wormwood. Blade of the Ruined King is especially good due to giving both attack damage and attack speed, and The Black Cleaver's armor shred makes Wormwood extremely difficult to deal with. Muramana is questionable though, because Amaia is can only stack Tear of the Goddess by switching stances before upgrading it, and it weakens even further her already bad early game. But should you manage to upgrade it, Wormwood will melt everything in its path with the 2000 total damage added.

In case an enemy assassin is clearly focusing on you, Mercurial Scimitar can help Amaia get out of sticky situation, but if tank stats are really needed, Guardian Angel is your best option. If you are having a really bad time in lane while building Manamune, Frozen Heart is also a good choice, giving Amaia the cooldown reduction for less downtime, and the armor and attack speed reduction to deal with the opponent. It does sacrifice a lot of Amaia's amazing damage potential, though, so be careful about building it.

While jungling with Amaia is a bad idea in general, Bloodrazor synergizes very well with Wormwood, while Warrior gives Amaia the stats she's looking for. Adjust your choice depending on the rest of your item build.

Lore

Amaia lived a peaceful childhood in Piltover. Like many of the children of the City of Progress, Amaia found her calling at a very early age, when watching her gunsmith father work. She admired the muzzle, stared at the handle, and examined every square inch of the weapon, absorbed by the art. Her early teens hit, and she was already going around in Piltover, fighting crime as the Shooting Star using a variety of weapons. Her escapades, while often successful, weren't met with the universal acclaim she expected: Amaia liked to put on a show for the citizens to watch, and her showing off often did as much damage, if not more, than the thieves and thugs she chased. Amaia's attitude was not fixed by disciplinary sanctions, and going through her teenage problems, she grew even more rebellious. This obviously didn't go unnoticed, and her last intervention saw her upstaged and apprehended by Caitlyn, the Sheriff of Piltover. Since she didn't learn from prison, her disgraceful judgement ended with her being sentenced to exile. Torn between the city and their own child, Amaia's parents decided to follow her to a place where she could go wild at her leisure. Zaun didn't turn out to be as welcoming as the family thought: Amaia discovered the lack of a police and had to resort to killing. After her first murder, an already broken Amaia came back home to her mother's last breath as she fell to the Zaun Gray. Amaia's spunky attitude gave way to her revenge against the state, and in little time, she had made enemies of Zaun's most powerful people. Her home got raided, and even though she was absent again that day, her enemies waited for her this time. With her father as a hostage, they hoped to talk her down, but she wouldn't listen. She didn't have time to aim her semi-automatic rifle at the head of the man who held her father that they detonated a radioactive flare bomb and fled, leaving Amaia's injured father crumbling in his predicament. Realizing her horrible failures, Amaia didn't give chase, instead running at her father to try and save him. Away from danger, Amaia could only cry herself to sleep as her father died in her arms from the burns that her entire right side shared. Beginning anew again, Amaia walked further south, settling down in the Noxian frontier. It was there that she heard about the legend of Mount Targon. Having no belief in the value of her life, she decided to try herself with the life-threatening ascent. To go there, she challenged the first Noxian officer in sight, that said he would grant her the travel if she defeated him. Amaia was the first one to score an injury, so the wounded officer respected his word and treated her with the utmost respect for the travel. Amaia granted the delegation her help when they neared the mountains, encountering Demacian delegations and exiles sentenced to the Crown of Stone. Eventually, she parted ways with the Noxian squad, and turned her gaze to the top of Mount Targon. The blizzard was a stark contrast to everything she had known until then, but especially her burns. Several times Amaia doubted, looked back to where she comes from: the mountain tempted her to come back to the Noxians she had made friends with. But Amaia went on, even as her rigid burned arm's skin tore itself open under the cold, even as black clouds came and went by, obscuring the sight of the eye she could still use, even as the howling winds nearly blew her frail frame off the surface. As she neared the top, she was put through the worst moments of her life: this time, she surrendered as Caitlyn interfered, she knelt down before the man who held her father hostage, but she knew in her head that despite realizing her mistakes, nothing would bring her former life back. She saw the Noxian Invasion of Ionia, and was set to join the Noxians when she recognized their war attire, but she couldn't bring herself to shoot any Ionian from the moment she looked in their eyes: each one knew themselves and embraced their nature, willingly refusing to fight. Amaia was shaken by their intensity, and turned back to point her guns at Noxians instead. Their eyes told a very different story: from the moment they took a hit, they either yelled in rage or screamed in fear. Either way, they tried to run, and Amaia wouldn't let them. She cleared the battle with a rain of grenades, walked through the Noxian ranks shooting those who still tried to save their pride by slaughtering Ionians. She walked to the Ionians, bowed down to their leader [S|L] and dropped all of her weapons before her. Her look of approval soon faded into the stars. The gentle breeze wasn't from Ionia: Amaia was on top of Mount Targon, looking at the stars from above the clouds. Amaia didn't see any higher entity within the stars, but her eyes saw true: she was to become for everyone the bringer of what they truly are.

Selection Quote

"Revelation is imminent..."

Upon starting a game

"The Fifth Trumpet is playing... it's too late to repent."

"The skies are silent... they are watching this show."

"Everyone, witness... what you are in the dark."

Movement

"Your end has come..."

"Resistance is futile..."

"You never hear the shot that takes you down..."

"How does losing everything sound to you...?"

"You can run, but you can't hide..."

"Have you ever stared into a bottomless pit? I have."

"Purge. All. Evil."

"I have found my revelation. Let me show you yours."

"I only follow what the skies tell me..."

"They will all suffer in time..."

"I reveal the evil in them..."

"I do not tolerate cowardice."

"I can hear the silence in the sky."

Joke

Amaia holds up her burnt right hand, looking at it.

"Noone understands my pain..."

"Apply water to the burned area..?"

"I should not have drunk from the Fourth Bowl..."

Taunt

Amaia holds up her current weapon, fires it at the sky and blows away the smoke coming out of it.

Amaia as she could have become at the top of Mount Targon: cosmic evil.

The skin would obviously need new particle effects, and her burned side is instead like Dark Star Varus [S|L]'s left arm.

Amaia makes a lot of references to the New testament's Book of Revelation, that depicts the events of the Apocalypse. Her passive, The Fifth Trumpet, and her champion title, the First Woe, depict the same events.

Her joke: "Noone understands my pain..." is a typical emo quote, referencing her moody and depressed disposition. Both of her other jokes refer to the facts that her body is burned: the first is a common internet joke, while the second is another reference to the Book of Revelation: the Fourth Bowl's contents burned people under the sun's intense heat.

Her taunt to Zaun champions: "Zaun... the most wretched hive of scum and villainy." is a direct reference to Star Wars.