To be honest I'm impressed my team's game has a score over 3; there are SO MANY bugs I wasn't able to resolve or even find in the time I had...I gotta give a big hand to my team members for making the rest of the game so great!

At 7/3/12 11:14 AM, mr-johnson22 wrote:
To be honest I'm impressed my team's game has a score over 3; there are SO MANY bugs I wasn't able to resolve or even find in the time I had...I gotta give a big hand to my team members for making the rest of the game so great!

At 7/2/12 08:12 PM, Mattster wrote:
The biggest problem is the harsh nature of a lot of voters, they expect a perfect game and have no idea it was made in just 72 hours. We were at 3.8, now 3.4ish i think... tis a shame :(

My team is barely scraping by a 3 it seems now.
People just seem to be in a complete uproar, and everyone seems to expect a perfectly polished game, regardless of time constraints :/

Maybe I'm just being overly harsh about this, because I've attended other jams and put out a decent game with those teams; and those we on site sitting in a room, where we had constant communication and throwing USB flash drives (or using Dropbox or GitHub) to each other, and this was my first online-only game jam.; but I'm personally surprised that my team's game scored as high as it got. (Currently 2.8/5.0)

I have been invited to vote on the monthly winners.. but why? Is it a "you can post on frontpage so you can vote on monthly winners" thing? I mean I've been able to vote every month and never understood why...