In the previous episode, Don Caesar continued his relentless search for his missing son, killing any goblin who crossed his path. Dexter Grabbel delivered the killing blow to a ferocious “dragon” (aka bugbear), and Faelynne tamed a mighty wolf using tips she picked up from a travelling performance of “The Truth About Cats and Dogs”. Where will they head to next?

The adventure continues!!! When we last met, our adventurers – Dexter Grabble, Faelynne Pebblefist and the total whack job, Don Caesar – had just defeated a couple of roshambo-ing goblins and were about to enter a cave in search of their friend/patron/acquaintance, Gundren Rockseeker. What will they find???

Dead of Winter is a cooperative board game most of the time. Does that mean it is semi-cooperative? No, not really. It has a betrayer mechanic, which is great because it raises a lot of doubts, but the genius behind Dead of Winter is the inclusion of self-interested goals. That’s where this game takes a leap past something like Pandemic or like some of the other board games with betrayer mechanics; everyone playing is, in some small way, a betrayer, and you’ve still, for the most part, got to work together. Continue reading “Dead of Winter: The Review”→

Here we are with our very first Dungeons and Dragons podcast!!! Take a listen as Dungeon Master, Myles, guides Kathryn and Jon, and frequent Flock of Nerds contributor, Chris, through the 5.0 Starter Set adventure – The Lost Mine of Phandelver.