Songs of the Sun
Each dawn reveals new wonders to Gaia’s shapeshifting children. Each time Helios rises above the horizon, they face a new day of uncovering secrets, unveiling duplicity, and standing strong for the good of Gaia and those she claims as Her own.
Songs of the Moon
Each dusk brings new dangers well. The Changing Breeds do not have the strength... [click here for more]

Something Stirs…
The fabric of reality is cracking. Fissures appear in thin air, glowing with balefire. Something is scratching on the other side, pressing, beginning to break through….
The Wyrm’s corruption finds its way into the hearts of humans and Garou alike. Even an ultra-rational techno-cratic scientist can fall sway to its lies. Channeling his... [click here for more]

The Garou’s ancient struggle against the corruption of the world continues on, year after year, blow after blow. The names of the fallen outnumber the living. Their enemies are legion: vile subsidiaries of Pentex, Inc.; mutated Black Spiral Dancers; creatures warped beyond imagination by the taint of the Wyrm; and even, tragically, their own pride, long-held vendettas, and explosive rage.
They... [click here for more]

Reality is a Lie
Most people do not understand how mutable the world truly is. Most people do not realize that they hold the power to shape reality. But a few do, and they are called mages. Mages know that reality is a lie, or rather that any reality can be truth. The mages of the Traditions believe that mankind is destined for Ascension, that we can all be led to a greater... [click here for more]

Delta Green: Tales from Failed Anatomies is a collection of stories by award-winning author and game designer Dennis Detwiller.
These tales of cosmic terror and personal horror span the life of Delta Green, the desperate organization that Detwiller helped create: a group of men and women who have seen the awful truths of reality and struggle to keep those realities at bay as long as they can.... [click here for more]

A Tale of Weird Wars Rome
Legionary Titus Aetius is tasked with hunting down a deserter, his best friend of a decade and fellow soldier. But Titus isn’t the only hunter stalking the dark forests of Gaul. The deserter’s trail disappears in a blood-soaked and empty village. Torn between honor and loyalty, Titus must find some way to outwit his officers, save his friend, and survive whatever... [click here for more]

Most mortals turn away from the darkness that preys upon them, going about their lives in despair of the Damned and the evils they visit upon the world. But a precious few wage a personal war to shine light on those shadows and diminish them, like solitary candles shining in the night. The path of the hunter is lonely and fraught with danger, at once beset by the monsters they hunt and looked upon... [click here for more]

WHAT IS THE BLUE NILE? An image of rare beauty and terror, fashioned of the unbound portion of an angry, deathless soul. A very special child who violates the natural laws of the living and the dead alike. An ancient sculpture that opens pathways of glory to anyone who dares possess it. An instrument of profound sound... [click here for more]

“Storytelling is at its heart, from the short stories that have featured in role-playing gamebooks, to the stories those books allow you to tell. With this book, you can simply submerge yourself in the tales of Promethea – the country created and ruled by Victor Frankenstein. When you come out at the other side, I am certain you will have a few stories of your own to tell.”
From... [click here for more]

"Gnome Stew has hit another home run for the Game Master. Never Unprepared has earned a permanent place in my GM toolbox, right along side the likes of Robin’s Laws of Good Game Mastering, Hamlet’s Hit Points, Play Dirty, Eureka, and Masks. Highly recommended." -- RoleplayDNA review
2013 Origins Award nominee for Best Game-Related Publication - 2013 ENnie Award nominee... [click here for more]

Schemers
Betrayal Knows No Boundaries
A cruel lover who refashions her prey. A bioengineered warrior on the run. An internet mapping service with a stalker’s eye. A carjacker with a conscience. A Victorian thespian turned super-criminal. A murderer of video game characters. All these and more meet in the poison-soaked pages of Schemers, a genre-spanning short fiction exploration of grand schemes,... [click here for more]

Who willingly walks into a haunted house?
Ghost hunters explore dark places, investigate clues and uncover secrets of the dead. Evidence of an afterlife may prove elusive and few hunters recognize some things are best left buried and forgotten.
Suspense and intrigue lurks inside HAUNTED: 11 Tales of Ghostly Horror. Unlock the clues in these eleven mysteries:
+ A curious ghost hunter tracks... [click here for more]

Dreama surreal realm where delusions roam free and nightmares hold court.
A man called Rube is on a perilous quest, searching this unhinged land for something more precious than life or sanity – his own lost child. Captive on a black ship crewed by the dreaded Men of Leng, he finds himself crossing the Slumbering Sea in chains, brought face-to-face with a mischievous... [click here for more]

Unseen. The Kindred Move Among Us
Not merely mad beasts of lonely hunters, the vampires of the World of Darkness who call themselves The Kindred because of the blood that elementally binds them together, are dnagerously organized and cunning. They hide behind a plan they call the Masquerade so that they do not draw the attention or ire of mortals, and the society this masquerade... [click here for more]

In the dying years of the 19th century, a book changed the world—or worlds. A slim, sinister text called The King in Yellow drove those who read it to madness. Despite suppression by anxious authorities, it spread through global culture, and history itself, like a virus. Now the contagion bears hideous fruit.
Disturbing, dissonant and riddled with negative capability.-... [click here for more]

The Lost is stories of hope, tragedy, and the people the world turns away from. From a young woman struggling with addiction to a streetwise Santa looking out for his friends, these stories range from literary to magical realism. The Lost is an anthology of stories that confront issues of homelessness and the people our society ignores.
The Lost features a great group of... [click here for more]

Novel-length branching path interactive fiction in the Choose Your Own Adventure vein! You'll get a mobi file, an epub, and a pdf.
You're a stuffed bunny and it's the end of the world. Between you and safety are forty or fifty ­zombies gorging ­themselves on the flesh of the living. If you disguise yourself as one of them and try to sneak past the feeding... [click here for more]

Arkham Novels
Experience the horrors of a haunted New England city in the 1920s! Set in the Lovecraftian universe of our bestselling Arkham Horror board game, the Arkham novels transport you into a world torn apart by tough times and the awakening Ancient Ones! Follow iconic characters such as Jacqueline Fine and Oliver Grayson as they strive to not only understand the mysterious events happening... [click here for more]

Something truly evil is stirring. Something cunning and malign, that threatens the living and the dead alike…
Greek oracle and voodoo queen, FBI agent and young punk, Pretender’s champion and heretic nun, wizened shaman and transsexual mage—many lives, many worlds, many goals… but one common enemy.
Amidst the collision of ideals in the afterlife, a maelstrom forms.
Who... [click here for more]

This special bundle product contains the following titles.Focal Point: The Complete Game Master's Guide to Running Extraordinary SessionsRegular price: $11.95 Bundle price: $9.52 Format: ZIP File The heart of roleplaying is the gaming session, that point when everyone is gathered around the gaming table — and exactly when so many of your game mastering... [click here for more]

In 2004, the World of Darkness Rulebook introduced a concept that intrigued, tantalized and inspired readers and players, and left them with the question:
What is the God-Machine?
You hold in your hands the book that might answer that question...or might simply complicate it. The God-Machine Chronicle Anthology contains new fiction by Justin Achilli, Eddy Webb, Stew Wilson, David... [click here for more]

The Created wake with a flash of lightning, a gush of water, or a mouthful of air. They stumble into life, knowing barely enough to play at being human.
But human is exactly what they must become. The urges in their alchemical bodies, the marks left by the Prometheans preceding, and every instinct they possess, tells them that Humanity is the goal. Strive, learn, struggle, and reach the New Dawn.... [click here for more]

Rawhead and bloody bones Steals naughty children from their homes, Takes them to his dirty denAnd they are never seen again.
So says the nursery rhyme that gives birth to Rawhead, the most fearsome entity to imperil the living since the infamous Roller. Once an obedient mummy by name of Benefre, a desperate... [click here for more]

“If you’re planning on running a campaign, you’ll want this book.” — Critical Hits review
2014 ENnie Award nominee for Best Aid/Accessory - 2013 Golden Geek Award nominee for Best Supplement
Do you ever wish you had a guide to help make running ongoing campaigns easier and more fun? Then you need Odyssey: The Complete Game Master's Guide... [click here for more]

A Tale of Weird Wars Rome
Gladiator Magnus Bos remembers little before the fight with the strange gray beast of Aegyptus. Some say that battle left him addled, simple…even dumb. But it also left the Thracian without fear. Perhaps this is why the slave is purchased by a strange cabal and taken to a cursed village on a distant isle–and the strangest arena of his life.
Note:... [click here for more]

We are like you. We live in your cities, we laugh at your jokes, we share your good times and your bad ones. We meet you in clubs and back alleys, at glamorous parties and dive bars. We need you, to sate our endless hunger. We are your Kindred.
They are the smoke and the darkness, things that could have been you or us, creatures of hunger that humanity stole the night from. They are the Strix.
This... [click here for more]

Experience the horrors of a haunted New England city in the 1920s! Set in the Lovecraftian universe of our bestselling Arkham Horror board game, the Arkham novels transport you into a world torn apart by tough times and the awakening Ancient Ones! Follow iconic characters such as Jacqueline Fine and Oliver Grayson as they strive to not only understand the mysterious events happening through... [click here for more]

On Enemy GroundFor weeks, the Garou, bestial werewolves who fight to save the natural world, have been fighting a losing battle against the minions of the vile Wyrm-spawn Jo'cllath'mattric.
Now, at last, it is time to take the fight to the beast.
In Tribe Novel: Silver Fangs, the warrior King Albrecht travels to Europe to rally the Garou forces but finds a cold welcome... [click here for more]

A DARK MOON RISES OVER THE SLEEPY STREETS OF ARKHAM Jenny Barnes never guessed that she would be returning to America so soon, or under such circumstances. Arkham, Massachusetts, is a far cry from Paris, but when her sister’s regular correspondence became increasingly deranged before stopping entirely, Jenny could not shake the feeling that something terrible had happened to her. As Jenny... [click here for more]

LAKE HOUSE DESTROYED. 38 DEAD. CAUSE UNKNOWN.
Federal Agent Roland Banks has always done things by the book. It was the only way to avoid being dragged into the mire of corruption and quid pro quo that is government in Prohibition America. But when Agent Banks busts the wrong bootlegging operation in backwoods Virginia, his punishment is a bizarre assignment near Arkham, Massachusetts.
It is clear... [click here for more]

Many Cthulhu games feel the same. You shoot cultists. You do rituals. You unearth a buried god that's like every other god you've dug up. This book shows you how to make your games new and horrifying: by stealing from H. P. Lovecraft.
Stealing Cthulhu is my guide to Lovecraftian storytelling for roleplaying games. Its central idea is: by stealing, adapting and combining Lovecraft’s... [click here for more]

The Soul Changers – Part 1
By David Boop
On a train bound for Budapest a man who has forgotten his name wakes to find himself being dragged across the roof by two strange men. When a lady intervenes, the nameless man discovers nothing is what it seems…especially when his captors grow fangs.
The Soul Changers is a novel in seven chapters from Pinnacle Entertainment Group. Set in... [click here for more]

No one would suspect that Ariadne, the cold and deadly “Silent Knife” of Prince Liliane, was once a sensitive college girl who preferred books to blades. But that life ended when her lover Andre cast her aside, into the waiting fangs of an unknown Sire who fled after the Embrace.
Re-shaped by her Prince’s cruel tutelage, Ariadne has fought hard to earn her place in Liliane’s... [click here for more]

The Unchained don't take anything for granted.
They recognize four Incarnations, based on the types of angels they were. Four Agendas, based on the types of demons they've become. Four Keys to the Cipher, creating a series of Interlocks. They understand all of this, but they strive to remember that what has been is not necessarily what must be. Included herein are eight stories... [click here for more]

This version of Melt contains 3 files for different electronic book readers: ePub, PDF, and MOBI (Amazon Kindle) format. It won't sync wirelessly to your Kindle, though; you'll need to connect it via USB and drag it over.
"It’s simple, really, to wind up on the winning side when you’ve created the winner. And the loser."
The political chess match between the... [click here for more]

“Twenty three short essays from twenty three exceptional Game Masters and creators that will invariably aid you in your quest to make your games better because they reflect what happens, rather than what you have planned.” — Sean’s Pick of the Day review
2015 Golden Geek Award nominee for Best Supplement and Best Artwork & Presentation Improvisation... [click here for more]

Savannah is under siege.
For 20 years the minions of the Wyrm have threatened the Coastal Empire, checked only by the courage and cunning of the Shadow Lords. Every year, the septs of the Southern Protectorate send young warriors to aid in the defense and to prove their mettle in the pressure cooker of the port city.
It’s not enough.
Every night, the Wyrm grows stronger,... [click here for more]

Patchwork is a novella set in the world of Accursed. The story opens when Martin van Schattierung awakens within a mass grave, as grave robbers disturb his rest. The flesh golem is confused by his existence as an Accursed and shocked to learn that the Bane War ended fifty years ago. He must work to uncover his past at the same time as he attempts to find his way in a world so different from... [click here for more]

In a world of dark fantasy and perilous adventure, the forces of evil have triumphed. Those who remain uncorrupted by wickedness must rely upon monsters to fight against the darkness. Witches have ruled the land since the last battles of conquest, but their Grand Coven has been sundered, leaving behind remnants of a once-mighty army. The remnants of the horde include captured citizens of the conquered... [click here for more]

The Festival at Glenelg is a novella set in the world of Accursed. It tells the story of Erik Nygaard, a bard who also happens to be a Dhampir. When the festival he is attending is joined by a contingent of cauldron-born in service to the Morrigan, Erik must decide if he should flee on his own or attempt to battle the banes and perhaps redeem his soul.
About the setting:
In a... [click here for more]

(Vampires that don’t sparkle…)
This collection of stories spans two decades of work by Bram Stoker Award winning author David Niall Wilson. From the streets of Jerusalem to the historical life of Vlad Tepes, follow this prolific author through eleven tales of vampirism, lycanthropy, and darkness. There’s a bit of dark humor, a touch of the erotic, and a little something for everyone... [click here for more]

The Hammer family has purchased an old mansion located in the back woods. Life there promises to be peaceful.
As they begin to become settled, strange things happen and they are faced with all the horrors that Hell can deliver.
An old medicine woman comes, but will she help the family?
There seems no escape as they battle the nether world. Can they save the children when they come face to face... [click here for more]

No Rest for the Wicked…or for Those who Investigate Them
Sinister forces lurk in the corners of the Iron Kingdoms—restless souls, mischievous and cunning creatures, darker beings that bargain for mortal souls. Most pass unmarked, shunned, or avoided, but there is one group willing to seek out and study what others fear.
In abandoned halls and forgotten ruins, the investigators... [click here for more]

The Soul Changers – Part 5
By David Boop
In The Art of Being Well Deceived, the Baroness’ machinations come to fruition at the Emperor’s Silver Anniversary Masquerade as our team of Rippers are pitted against each other. Has this been her plan all along, and why is Rey moving to stand at her side? Who can Mizzi trust as everything falls apart?
***... [click here for more]

The Soul Changers – Part 7
By David Boop
The final plan revealed!!! The Baroness. Rey. Mizzi. Who will walk out of the catacombs alive, or undead, for that matter? It all ends here!
***
The Soul Changers is a novel in seven chapters from Pinnacle Entertainment Group. Set in the world of the Rippers RPG, this Victorian Era horror-adventure... [click here for more]

A Tale of Weird War One
Herbert Lansing is a coward, forced to fight in a land far from home in a war he barely understands. In the darkest corners of Belleau Woods he finds something that might make his chest heavy with valorous medals…at the cost of the soul beneath.
Note: This digital edition includes the ePub and Mobi (Kindle) versions of the book. Each Wendigo Tale... [click here for more]

A Tale of Weird War One
Conrad Von Helmand has been dispatched to the Black Forest. His great aunt has managed to get him stationed away from the front lines, an idyllic village where it is said some have seen fairies. The aunt wants proof of these beings before she dies and promises great rewards if her young nephew can produce photographs. But it is not always wise to peer beyond the mortal veil.... [click here for more]