On the topic of domain names ( like two pages back, but whatever ), Valve must be pissed. As steam.com honestly isn't being used at all, even though Valve has probably offered them thousands for the domain.

How should I organize my projects page? I've thunk on this for 2 weeks straight.. holding off many of my projects. I'm just gonna ask for some help.

I just need a design concept. That's all

I want to be able to sort the projects by "importance", "type (game/website/software)" & "date"
So please consider that in your suggestion.

I want the projects to have a thumbnail for people to preview. So that's going to take up some space.

I want people to be able to click on one project and expand it on the same page.
There will be 5 data members to each project
download link / link to site
title
description
image
extra links (youtube, website redirects, fanpages, etc)

Also. What are some good colors for innovation? I was thinking white (majority) tangy orange hints and aquatic blue hints.

How should I organize my projects page? I've thunk on this for 2 weeks straight.. holding off many of my projects. I'm just gonna ask for some help.

I just need a design concept. That's all

I want to be able to sort the projects by "importance", "type (game/website/software)" & "date"
So please consider that in your suggestion.

I want the projects to have a thumbnail for people to preview. So that's going to take up some space.

I want people to be able to click on one project and expand it on the same page.
There will be 5 data members to each project
download link / link to site
title
description
image
extra links (youtube, website redirects, fanpages, etc)

Also. What are some good colors for innovation? I was thinking white (majority) tangy orange hints and aquatic blue hints.

Consider having a look around here for a few ideas.
You might want to go with a brighter overall theme for your site, a light neutral background (with a texture if you wish) The structure of your page seems fine, it just needs to be easier to look at.

27th February 2012
Last edited by TerabyteS_; 27th February 2012 at 03:07PM.
Post #937

How should I organize my projects page? I've thunk on this for 2 weeks straight.. holding off many of my projects. I'm just gonna ask for some help.

I just need a design concept. That's all

I want to be able to sort the projects by "importance", "type (game/website/software)" & "date"
So please consider that in your suggestion.

I want the projects to have a thumbnail for people to preview. So that's going to take up some space.

I want people to be able to click on one project and expand it on the same page.
There will be 5 data members to each project
download link / link to site
title
description
image
extra links (youtube, website redirects, fanpages, etc)

Also. What are some good colors for innovation? I was thinking white (majority) tangy orange hints and aquatic blue hints.

I have to say GIT is the shit. Now I can test locally, if successful push to the master and then run a git pull on the live web server. I take it most of the professional web devs have a similar method.

Been working on rewriting LethalDrive's control panel, in Ruby on Rails no less. My main goal is to use the latest technologies available and increase responsiveness as much as possible, so I've been using Faye pub/sub messaging for server<->server and server<->browser communication. All the logic for server types (e.g. Teamspeak, Minecraft, TF2) is defined in the code rather than in scripts and the database and such, all you have to do is derive from the main Service class and define your methods. Defining a job for a service, say the stop method for a Minecraft server, is as simple as this:

Then I just call service.call_stop from my controller and it creates the job, messages the remote worker via Faye, and then the remote worker sends messages back to the browser which pop up as notifications. I've also implemented PJAX so only the middle content reloads with a fade, rather than the entire layout reloading. (GitHub's repo browser uses this, but with sliding)

Another cool thing I've put in is the live metrics of the node's performance, they smoothly shift to their values with new data coming in every second.

Screenie:

Right now the node statistics is an AJAX request that's running on an interval, with a worker collecting statistics every second on the node and saving them to the database. I'm thinking I could save both on database load and webserver load by having the statistics worker just send the data over a Faye channel to any subscribed browsers rather than querying the hell out of the database and having the webserver have to handle so many requests, so I'm probably gonna go implement that now. I'm planning on storing the statistics as well, but they don't need to be every second, so I'll likely just sample over time and save that every 10 seconds or so.

I have to say GIT is the shit. Now I can test locally, if successful push to the master and then run a git pull on the live web server. I take it most of the professional web devs have a similar method.

Awesome! About damn time you got away from the retarded cousin of sane languages and finally switched to something decent

The design looks pretty sweet, but I'm not feeling those black-on-black icons in the header of the content columns.

Mmyes, I had a spark of inspiration one day and decided to write my first RoR app. Took a couple rails new calls before I had the hang of it though. Thanks for the comments, although the template itself is Simplpan by Kaasper. I did theme it a little bit for LethalDrive though.

I implemented the Faye message for node statistics and it works perfectly, the browser is constantly receiving new node statistics and slowly animating those bars to match it. Now to get the console working.