Alamo Armory T-113-MSV Missile Support Vehicle:

"A second hand Iron Bolt Missile Vehicle will run you four million credits.
Think about the simple fact that you can buy six of our T-113-MSV Missile
Support Vehicles for the cost of a single one of them. Which would you
rather have?"

"Many companies have lost sight of the objective with their designs.
Often they produce a dozen different designs, all based on different chassis,
for various roles. Just think about the logistics nightmare. On another
level, when drivers switch between vehicles, they will need to familiarize
themselves with that vehicle. Wouldn't it be just easier to operate a whole
family of vehicles based on the same Chassis?"

"With Alamo Armory's designs, you get high quality but you don't pay
for what you don't need."

- Sales Pitch by Lausanne Rose - Company Executive

Alamo Armory is one of the most recent companies to join in the production
of military vehicles. They are a relatively small company who restored
a pre-rifts automobile factory in the southern part of what had once been
called Texas. Their products are extremely affordable and the company cannot
keep up with demand for them. As a result, there is pressure to expand
production by perhaps joining with another, larger, company. Golden Age
Weaponsmiths is one of the most likely but no one has moved on this possibility
yet.

As it turns out, some of the founders of Alamo Armory originally started
out as engineers for Golden Age. There has been rumors that Alamo Armory
is in reality just a wing of Golden Age although this has been vehemently
denied by both parties. It is possible that some of the engineers have
a grudge against their former employer which could poison any agreement
between the two companies. One of the engineers did bring plans for the
old United States Army M-113 Armored Personnel Carriers which is used as
the basis for all of Alamo Armory's designs.

Many of the other founding members once were a part of Iron Heart Armament.
Some were on assignment with mercenary companies and small military forces
giving logistical support and training. Others escaped from the city. These
technicians later joined together with the engineers from Golden Age to
form a new company. There are some escapees from the Coalition's destruction
who are driven by revenge. That is not the case with these individuals.
Many of them do hate the Coalition but their main plan is simply to maintain
a profitable company which slips below the Coalition's radar.

The original M-113 was actually developed during the Nineteen Fifties
although stayed in service for many decades and many other militaries adopted
the vehicle. Over a hundred thousand were produced while the design was
in production and a huge number of variants were developed. The design
was both simple and robust. Due to this, in many ways the vehicle was the
perfect platform for Alamo Armory to develop a host of different variants.
There present variants include a standard Armored Personal Carried version,
a heavier armed Infantry Fighting Vehicle version, a Self Propelled Mortar
version, and a pair of different missile versions. One is armed with short
range missiles while the other is armed with medium range missiles. As
far as known, there are no addition designs although it is possible that
they are working to develop additional versions. Possible future variants
might include command vehicles and electronic warfare versions.

There are several advantages of all designs using the same basic chassis.
It means that logistics, primarily in the form of repair parts, are more
easy to maintain that they likely would with a whole host of different
designs. All of the variants also have the basic top speed and terrain
ability. It also means that one driver trained to drive an Armored Personnel
Carrier version can easily drive a missile armed variant.

Golden Age primarily refits Pre-Rifts vehicles. Even though often even
cheaper than Alamo Armory designs, there are a few glaring disadvantages
of these designs. The first is that even when refitted with new armor,
they will never really be the equal of a new build armored vehicle using
more modern composites and alloys. Second, because the vehicles are often
extremely old, they have gone through a huge amount of wear and tear and
can often be maintenance nightmares. Corrosion often has hit these vehicles
quite hard as well.

Alamo Armory's designs are not old refitted pre-rifts vehicles. They
also are not the cheap designs produced by Chipwell Armaments. The designs
do not use the latest in alloys and composites but they do use average
or better than average quality materials in their designs. The use of these
alloys and composites mean that the vehicles no longer suffer from wear
and tear as bad as originally. It also means that corrosion is no longer
as much of a factor. Otherwise, the T-113 basic chassis is virtually identical
to the Pre-Rifts M-113 design.

One major change in the vehicle is in the basic power plant. Instead
a hybrid diesel and electric system is carried on the vehicle. This virtually
doubles the vehicle's range compared to the original M-113. Often the most
pure versions of diesel fuel are not available and bio-diesel fuel is extremely
common. Even it is often not of the best quality. As a result, the engine
is designed to operate with a variety of fuels without the problem which
many other diesel engines suffer from. Advanced Fuel Cell, Pure Electrical,
and Nuclear were all rejected due to cost. Some of the engineers originally
from Iron Heart Armament suggested gas turbines as was mounted in many
designs. This was rejected due to the engines' heavy fuel consumption.
Top speed is slightly faster than the original M-113 with a top speed right
around forty-five miles per hour and retains the ability to travel amphibiously
using the tracks as a form of water propulsion. The vehicle is slower than
the combat vehicles produced by many other companies but is still far faster
than any man walking.

The vehicle normally operates with a crew of three. One is the driver
while the other two operate the missile and sensor systems. The vehicle
is outfitted with basic optics and is designed to protect the crew from
chemical and other attacks. Still, most crews prefer the protection of
environmental body armor. The vehicle is available with a long range radar
with a range of around 100 miles. If the vehicle mounts the sensor systems,
it is far more useful in the air defense roles than versions which don't
mount the radar system. Most of them are used for the ground bombardment
role. These radar systems come from a variety of different sources due
to the fact that Alamo Armory does not produce its own radar systems. The
radar array can be folded down but not completely retracted.

Many missile vehicles carry long range missiles but for the battlefield
you usually don't need a missile with around a thousand mile range. Such
missiles are also extremely expensive. This is why the Missile Support
Vehicle is armed with medium range missiles. For ground bombardment roles,
it is very unlikely that they will need to target outside of eighty or
so miles. For defense and anti-aircraft situations, the same is also true.
The vehicle carries a total of twenty-four medium range missiles. There
are four rail type launchers which reload from inside of the vehicle. They
mount on a single pivot point which can rotate 360 degrees and the weapon
system can fire at up to 90 degrees. The rail system is produced by Wellington
Industries Reloading takes only moments and like the radar system, if carried,
it cannot be fully retracted. Some mercenary companies and other units
operate the Missile Support Vehicle version with the Air Defense Vehicle
variant. The medium range missiles are used to engage targets are comparatively
long range while the short range missiles engage targets at closer range
when they leak through with its greater payload.

The vehicle does carry a Wellington automatic grenade launcher for close
range defense. Four hundred rounds of ammunition are carried for this mount.
Normally, one of the missile control personnel operate the grenade launcher.
In addition, the vehicle can be fitted optionally with "Super Claymore
Mines" to deal with troops at extremely close ranges. The vehicle also
mounts a pair of smoke grenade launchers. These can also fire tear gas,
prismatic aerosol, or missile decoy grenades.

Notes:[1] Depleting the M.D.C. of a tread will immobilize the platform until
it is replaced. Replacing a tread will take 1D6x10 minutes by a trained
crew (2 replacements are carried on board) or three times as long by the
inexperienced. Changing the tread is only advisable when the vehicle is
not under attack.
[2] Missiles mount targeting systems but system can no longer track
and target multiple incoming missiles simultaneously.
[3] These are small and difficult targets to strike, requiring the
attacker to make a “called shot,” but even then the attacker is -4 to strike.
[4] If all the M.D.C. of the main body is depleted, the vehicle is
completely shut down and is unsalvageable.

Speed:Ground: Maximum speed on land is 45 mph (72.4 kph.) The vehicle
is designed to traverse virtually all terrain and can climb at up to a
60% grade although at a much slower speed (About 10% of maximum road speed).
It can also climb barriers and ford trenches. The vehicle can also handle
side slopes of up to 40%.
Water Capabilities: The T-113-MSV Missile Support Vehicle is
designed to be amphibious and can cross small bodies of water. It is not
designed for deep water use. The T-113-MSV can travel in this manner at
4.0 mph (6.4 kph/3.5 knots).
Maximum Range: 620 miles (997.8 km)

WI-GL21 Automatic Grenade Launcher: Replaces the .50 Machine
Gun in the original M-113. It is mounted in a pintle mound which has a
360 degree rotation and can angle up to 60 degrees. Mostly designed for
anti-personnel, the weapon is extremely powerful and can damage other armored
vehicles as well. As a result, many crews use the armor piercing round
even with a smaller blast radius. The gunner is outside the vehicle when
he uses the weapon mount.
Maximum Effective Range: 3,000 feet (914 meters)
Mega-Damage: 4D6 for Fragmentation with a blast area of 12 feet
(3.6 meters) and 1D4x10 for Armor Piercing with a blast area of 3 feet
(0.9 meter), burst of 10 rounds does 2D6x10 for Fragmentation with a blast
area of 40 feet (12 meters) and 3D6x10 for Armor Piercing with a blast
area of 8 feet (2.4 meters.)
Rate of Fire: Equal to combined hand to hand attacks of gunner.
Payload: 400 Rounds.

WI-65M Medium Range Missile Rail Launchers (4): Mounted in
the rear of the vehicle are four missile rails on a central pivot. The
launchers rotate together 360 degrees and have a 90 degree arc of fire.
The missile launchers reload extremely rapidly and are ready to be fire
on the next attack. The system is designed to be able to target multiple
incoming missiles simultaneously. Without the medium range radar system,
these missiles primarily serve in ground bombardment roles.
Maximum Effective Range: Varies by medium range missile type
(See revised bomb and missile tables for details.)
Mega-Damage: Varies by medium range missile type (See revised bomb and missile tables for details.)
Rate of Fire: Can fire missiles one at a time or in volleys of two (2) or four (4) missiles
simultaneously (All four launchers fire as one.) Launchers retract and
are ready to fire for next melee attack.
Payload: Four (4) medium range missile mounted ready to fire
on rails. The vehicle carries twenty-four (24) missiles as reloads with
six per launcher rail. If a launcher rail is damaged, those missiles cannot
be accessed except manually.

Six (6) WI-CL3 “Super Claymore” Mine (Optional): Two are
positioned on either side with two in front. None are in the rear of the
vehicle. Mounted on armored plates which prevent the mines from doing damage
to the vehicle itself. Derived from the pre-Rifts claymore mine, this weapon
is extremely effective. It is slightly larger than the original Claymore
mine and has 1000 super dense alloy spheres instead of steel balls and
is backed by two pounds (0.9 kg) of powerful advanced explosive instead
of the original C4 plastic explosive. The “Super Claymore” operates in
a similar fashion to the original mine and creates a fan of projectiles
for a 328 foot (100 meter) cone with a 60 degree arc of danger. Generally
the Super Claymore is activated by the crew when it looks like the vehicle
will be overrun.
Maximum Effective Range: 820 feet (250 meters)
Mega Damage:Front 60-degree horizontal Cone of Mine:
2D6x10 MD for a 164 foot (50 meter) range, 1D4x10 MD for a 328 foot (100
meter) range, and 2D6 MD for a 820 foot (250 meter) range. Sides of
Mine: 4D6 MD for a 66 foot (20 meter) range and 2D6 MD for a 328 foot
(100 meter) range.
Rate of Fire: Each mine single use only.
Payload: Six Mines.

Smoke Dispenser (2): Mounted on either side of the tank and
launches smoke grenades. While other types of grenades can be used, they
have been rarely carried. Recently, there has been consideration for the
use of prismatic aerosol and decoy grenades to help protect the vehicle
against lasers and other weaponry.
Effect: Creates a cloud of smoke 40 ft (12 m) in diameter. Other
special effects per grenade type
Rate of Fire: Two per melee
Range: 1,200 feet (365 m)
Payload: Carries 12 smoke grenades per launcher.

Sensory Equipment:

NBC Protection: While not full life support, the Armored vehicle
is equipped with protection for the crew from most gas, radiation, and
biological attacks.

Nightvision Optics: Range: 2,000 ft (609 meters). Uses light amplification
to make a picture. Emits no light but will not work in absolute darkness.
System can be dazzled by sudden bright lights but does not physically blind
the pilot.

Thermo-Imager: Range: 2,000 feet (609 meters). Finds the infra-red
radiations of things that are warm. Also enables pilot to see in smoke,
shadows and darkness.