I believe kozy is correct. place the rif files in the LICENSE folder. my tutorial on installing the smallest games possible - u can use that to install licenses from ur psp to ps vita. it's kinda a pain since u have to download the games from psn to the ps3, then install on to a psp in order to grab the license, then go into IDU mode on the vita to install the pkg that u get from opening the xpd of the download from the sen website, etc. it sounds confusing and time consuming, but it's not too bad really, just do them in mass installs. drm pkg files should install (never tried it) if u have the license for the content. this does not work for vita games though. also, this will make them appear on the livearea instead of inside adrenaline. they should work in adrenaline too though.

Yea not sure either but if he is ripping strait from umd, I don't think it would be a problem if he is already using iso, and cso. I'm not going to ask where they came from........

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oh, I was thinking otherwise about psn games u download to the ps3, then to the vita. straight from umd should work. I've never tried it. I just used it for homebrew, because on some firmware (@atreyu187 would know which one), they blocked u from being able to write to the game folder. I think it was 3.50. anyway, all homebrew had to be converted to iso. the vsh would go spastic if u tried to install homebrew to the game folder. u'd name them INSTALL.ZIP iirc in all caps to install them to the game folder.

I believe kozy is correct. place the rif files in the LICENSE folder. my tutorial on installing the smallest games possible - u can use that to install licenses from ur psp to ps vita. it's kinda a pain since u have to download the games from psn to the ps3, then install on to a psp in order to grab the license, then go into IDU mode on the vita to install the pkg that u get from opening the xpd of the download from the sen website, etc. it sounds confusing and time consuming, but it's not too bad really, just do them in mass installs. drm pkg files should install (never tried it) if u have the license for the content. this does not work for vita games though. also, this will make them appear on the livearea instead of inside adrenaline. they should work in adrenaline too though.

really? I thought the bubble form pkgs didn't provide a rif file until copied to the psp. that's in my tutorial. should I change that? also, is that even necessary now that we can access psn again with the vita? the license I was referring to was the one for say the evil lord demo since it can't be downloaded to the vita.

really? I thought the bubble form pkgs didn't provide a rif file until copied to the psp. that's in my tutorial. should I change that? also, is that even necessary now that we can access psn again with the vita? the license I was referring to was the one for say the evil lord demo since it can't be downloaded to the vita.

that I was not aware of. I think I looked for the rif file there before installing the evil lord demo. I must've overlooked it. I went ahead and transferred/installed the game on my psp to get the rif file. it was kinda frustrating since my usb cable kept cutting out. I had to hold it in place. I think I threw that cable away after that mess.

that I was not aware of. I think I looked for the rif file there before installing the evil lord demo. I must've overlooked it. I went ahead and transferred/installed the game on my psp to get the rif file. it was kinda frustrating since my usb cable kept cutting out. I had to hold it in place. I think I threw that cable away after that mess.

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Yup PSX, PS2, PS3, PSP & Vita rif files are all there. The PKG are of course in cash/task. Got into a stupid childish argument over it. The guys logic was if Vita rif files were there we could pirate all PSN Vita PKG files but he just wasn't grasping them being tied to your act.dat file. According to him if they were there ReActPSN would be all we need to pirate Vita games. I just had to walk away.

For kindness
What process did you use?
I would love to convert some EBOOT into this and play on adrenaline

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u could try the method I mentioned above on one game to see if the license activation is removed. eboot2iso will take the EBOOT.PBP and extract it into a PS3_GAME folder. u then take that folder and open it with umdgen. this will create an iso or cso of the game. it worked for me having to do it to homebrews when the GAME folder was restricted to read only, a move by sony to combat homebrew and piracy. let us know if it works.