MW3 Wish List for Multiplayer

So I thought that I would be incredibly original today and join the throngs of people writing these "wish lists" for the Modern Warfare 3 Multiplayer. This will cover all of the portions of the game from modes to weapons and attachments. This will be an incredibly detailed list, and I hope that I do not get bored of it. There will be 60 levels.

Weapons

Primary Weapons

Assault Rifles (all have a fire selector except where noted, press down on the D-Pad to change)

Low Power=4-5 Hit kill

Moderate Power=3-5 hit kill

High Power=3-4 hit kill

Low Accuracy=Similar to Black Ops Uzi

Moderate Accuracy=Similar to CoD 4 AK-47

High Accuracy=Similar to CoD 4 M4

Lvl 1: F2000 (default with Assault Class, see lower, same as MW2, less recoil, 30 rounds)

These weapons may be selected as either a primary or secondary weapon, however, you cannot have two of the same class at the same time.

Shotguns

All shotguns fire 8 pellets, unless noted otherwise. Damage is individual, and will be listed in (individual pellet damage)x(amount of pellets)=(total maximum damage). Damage falls off after 20 meters, and the pellets dissipate.

Capture The Flag: 6v6 mode in which there is a flag in each team’s base. The first team to successfully steal and capture the enemy flag three times wins the round. The first team to win two rounds wins. After one round, there is an intermission during which the sides are switched.

Sabotage: 6v6 mode in which two teams fight to steal a bomb neutrally located. The team that steals the bomb must plant the bomb at the enemy sight. First team to detonate a bomb wins.

Search and Destroy: 6v6 mode where one team is on defense for three rounds. After three rounds, the sides switch. The offense can either plant the bomb and defend it, or eliminate all defenders. The defenders must ensure that the bomb does not explode if planted. One life will be granted per person per round. First team to score four wins is the victor.

Headquarters: 6v6 mode in which teams try to control an area for 60 seconds in order to gain points. 50 points are given every five seconds, with a maximum of 1200 points in one cap. Once defenders get killed, they stay dead. First team to score 2500 points wins.

Demolition: 6v6 mode similar to Search and Destroy where teams try to plant the bomb on both bomb sites. Respawns are granted to players. First team to two wins wins.

Hardcore

Hardcore features TDM, FFA, Search and Destroy, and Headquarters with decreased health and no HUD. Respawn times are featured in TDM (15 seconds) and FFA (7 seconds).

Barebones

Pure: TDM in which there are no perks, attachments, or killstreaks.

Classic: TDM with no attachments and killstreaks are set at 3 (UAV), 5 (Airstrike), and 7 (Helicopter).

Notes

I’m so proud I knew what the military designation of the Intervention was. I didn’t even look it up.

They cancel each other out.

There cannot be two magazine attachments simultaneously in use. That means no Extended Mags+Dual Mags.

Except for snipers! (LOL) Seriously, get good. LEARN TO QS without SoH Pro. It wasn’t hard in MW, it wasn’t hard in W@W, it wasn’t hard in MW2, and it wasn’t hard in BO.

This is only in your ears. This is so you can hear enemy footsteps and not think they’re yours.

This means that you can fall from a thirty foot fall (like off the cliff on Afghan behind the plane) but not off the map (off the same clip into the abyss).