Wizorb Gfx Update

January 27, 2011

I made a few touch-ups to the forest tile set. I wanted to make things a bit more organic. I also changed the screen ratio to 16:9 in order to match HD televisions (since Wizorb is going to be released on both XBLIG and PC). And I made a new UI font to replace the one from Ninja Senki.

Merci Shifty et William. 🙂 I’ve been wrong so many times that I’m having a hard time committing myself to a release date now. All I can say is that I need at least three more months to finish all graphics and level design. So, a release date before that is very unlikely.

Learning that this is going to be coming to Xbox Live Indie Game was the highlight of my day. Only thing that could possibility make it better would be learning that Ninja Senki was going to be on there, as well.

It’s looking grand! I love the retro feel in your screenshots, it’s very close to the real thing unlike several homebrew games I’ve seen. In an actual photograph, I’m sure it could be mistaken for a Mega Drive game. You’re mentioning Devil Crush, but what about Devilish? It’s an unusual breakout clone, too, in a somewhat heroic fantasy-inspired universe: