Ækashics Kick off Season!

Now onwards! for our very first release, we have decided to bring you assorted monsters from all sorts of dungeons! from cute toads to scary demons, friendly fairies to intimidating medikits! this week is all about variety!

But text is no fun.

Let’s see what we have bundled today to get this party started!

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Kawabun

Size: Small Type: Brute Rank: 1

Ækashics commentery: ‘Ahh maybe we are related?’

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Shroomy

Size: Small Type: Plant Rank: 1

Ækashics commentery: ‘He’s pretty cool and loves gambling.‘

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vamphibian

Size: Small Type: Brute Rank: 1

Aldo commentery: ‘Dealing with this one was a bit of pain.‘

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Fatoad

Size: Small Type: Brute Rank: 1

Aldo commentery: ‘Didn’t he always come in groups with two other toads…‘

Ækashics

Cae

If I could figure out how to upload my music again I’d love to contribute the same as you and Yanfly, I think the RM community is a great vessel for talent of all sorts to come together toward providing free resources for everyone to enjoy.

Ækashics

Kloe

Kawabun is super cute and honestly looks rather like Yanfly!
My favorites are Medi-bros, (I love the middle one’s cute little smile! I just wanna cuddle it!) and also Octi who looks serious and adorable at the same time!

Thank you again, for your superb content and the cutest art on the internet!

Ækashics

wrigty12

The only thing that bums me out is that the art style differs so drastically from the default battlers in MV, which my game is using.

HOWEVER, since these monsters are so epicly amazing (They kindof remind me of the art style from the MMO MapleStory) I am really tempted to add in a side quest in my game where my characters are transported to some weird dimension, and these monsters reside in it.

Ækashics

3)Only if it’s exported and released somewhere else! essentially, render time, engine/in-game alterations are the one and only exception to the rule.(For example scaling, effects and mirror effects offered in Yanfly plugins, or even the editor’s hue shifting tools, so long as said changes aren’t saved and exported off the project for individual distribution) Any manual alteration where one has to go into an image editor, edit, save, export ,etc, is what is not allowed. The ToS will be made clearer soon! (ノ*ﾟ▽ﾟ*)

Carlos

Takeo

Umm, about resizing;
If I had to manually resize any of your adorable battlers, is that counted as prohibited editing since I’m not using the appropriate plugin ?
Of course, it wouldn’t be given out or anything – for my own personal use only if I did this – but I want to make 100% sure before I start making battlers different sizes.

Sorry if this was clear – you only said in editor edits, but I don’t intend to share any of the edits – if it was allowed.
Sorry, and look forward to seeing more of your adorable battlers! 😀

Ækashics

Yes it would count as prohibited \(◕‿‿◕)/!
Only in-editor edits are allowed, this is maninly because with those, the base file isn’t overwritten and all editions are render-time. Apologies! It’s a small measure Ækashics has to take in order to keep everything simple for everyone!

More flexible release schemes are being brainstormed at the moment though!
Thank you for inquiring and your support (〃 ◕ ▽ ◕ 〃)