Description

Positive 1st touch out of feet (attack the space on the field if it is their)

Slightly slow down before stop/start

Protect the ball (dribbling with furthest foot away

from defender)

Execute Stop-Start

Use of body to sell the stop/start (pretending to turn)

- Twisting of hips

- Turning of head

Bigger final touch (allows head to come up and make

good decision)

Change of speed (quality of final touch effects this)

Cut across the defender (if want to continue dribbling)

Quality of end product (shot, cross, pass etc)

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

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Warm up

Organization:

As abaove

Instructions:

White team start as the attackers. Attackers score by getting to either cone before the defender does.

Play for one minute and then swap roles as attackers and defenders.

Coaching Points:

- Be positive, attack the space

- Awareness of the defender

- Use of stop-starts to slow the defender down

- Quick turns if the defender gets ahead

Scenarios:

- Defender behind - Speed up

- Defender level, space infront - Stop start

- Defender level, space behind - Turn

- Defender ahead - Turn

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

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Technical

Organization:

As above

Instructions:

A - Players dribble out to centre line and the perform an 'Outside Cut Turn'. After turning the player raises their head and makes eye contact with their teammate acting as the cue for the next player to begin.

B - Players dribble out and perform a 'Low-wave' at the centre line and then accelerate to the endline where they turn and gain eye contact with their teammate acting as the cue for them to go.

Coaching Points:

- Pinky toe to dribble

- Keep ball close, touch on every step

Outside Cut Turn:

- Emphasize the 'fake' part of the turn

- Step ahead of the ball with non-kicking foo

- Use outside of foot to send the ball back behind you

- Bends knees and get low during turn

- Ball out of feet

- Head up after turning

- Accelerate out of turn

Low-wave:

- Move alongside ball

- Hope on standing leg

- Use outside of foot to fake a turn

- Touch out of feet with inside of the same foot

- Swivel hips and look behind to add to the fake

- Head up after touch

Progressions:

- Use weaker foot

- Competitions between groups

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

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Skill Development

Organization:

As above. Same activity as warm up but players have a ball each this time

Instructions:

White team attack first. Players go 1v1. Attackers score by getting to either endline. Defender can only block them by getting there first. Change roles after 90 seconds.

Coaching Points:

- Keep ball close, touch on every step

- Pinky toe to dribble

- Protect ball from the defender with body (ball on furthest foot)

- Awareness of the defender

- Stop-starts to slow down the defender

- Quick turns if defender is getting ahead

Progressions:

P- Competitions in groups

P- Play 1v1 with defender live

R - Give the defender a ball to dribble as well

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

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Fully Opposed

Organization:

As above

Instructions:

White team start by passing over to the player in blue. The two go 1v1 with either player able to score in either goal. Keep playing until a goal is scored or the ball goes out and then repeat with the next two players. Players can only shoot once they are betwwen the goal and the red cones (Shooting zone). Swap over attackers and defenders after two minutes.