Update 1.22.12

Strategies

With

Captain Deadbeard hits pretty hard and can take a chunk out of the plant hero's health, or heavily damage and destroy a majority of plants in one attack, most likely weakened by the explosion from Barrel of Deadbeards. However, if Captain Deadbeard is threatened by a plant that can destroy him, making him do a bonus attack is helpful since he has high strength, though only Professor Brainstorm can normally do this. Since Captain Deadbeard is a pirate zombie, Impfinity can boost him with Swashbuckler Zombie as long as he does damage to the plant hero, which Impfinity can easily do by moving Captain Deadbeard with Smoke Bomb or by having Captain Flameface on the field.

Against

Captain Deadbeard may look like a threat. Sure, he hits hard, but there are many cards that can destroy him in one hit, like Fire Peashooter. If Captain Deadbeard is summoned at the end of the turn, play said cards to block and destroy him. If he is summoned in the Plants Play phase, they will still survive Barrel of Deadbeards' ability and destroy Captain Deadbeard unless it is a Wild Berry or a Peashooter + Torchwood combo. A way to not defeat him, but simply render him useless is to not place any damaging plants in the lane that Barrel of Deadbeards is placed, as he is only summoned by Barrel of Deadbeards once it is destroyed.