This guide summarizes the large Garrison buildings in Warlords of Draenor--screenshots, perks, how to acquire them, and more. If you’re not sure what building you want to put on a Large Plot, this provides an overview of the options. We've also provided links to our guides to each specific building if you want to learn even more.

Raiding - gives you one of your three bonus rolls per week for free, and gives you the chance to gear up faster with better quest rewards.

Followers - Work Orders give you items that increase follower item level, which unlock more missions

Transmog - allows you to collect armor scraps to build sets

What does it do?

Дворфийский бункер / Военная фабрика Уровень 1: Doubles the chance for your quest rewards to get a rare or epic Bonus Upgrade. Allows the collection of armor scraps from the orc clans of Draenor for armor transmogrification use (guard transmog).

Quest BonusesQuest rewards have a small chance to be better-than-expected. Instead of getting an uncommon-quality reward, you have a chance for a rare (+10) or epic (+20) version. When this occurs, a special Toast message will appear in the center of your screen, similar to when you win gear via a bonus roll in a raid.

BodyguardsFollowers with the Телохранитель trait offer additional benefits. These can be assigned to your Казармы Уровень 2, at which point you can recruit them to assist you in the outdoors (not instances).

There are three friendship levels, each takes 10k reputation.

Every kill in your level range increases bodyguard friendship by +10.

Your followers unlock an additional ability at Level 2.

Your followers gain a useful perk at Level 3 after you complete a personalized quest for them.

Башня магов / Обитель духов Уровень 1: Allows the collection of ogre waystones from Ogres on Draenor. These waystones can be used to power an Ogre Waygate of your choice on Draenor. Also occasionaly triggers Руна мощи during combat.

Комментарий от Megasuperyeah

Комментарий от Myzou

Ugh. Only 2 large plots? :/ I thought we had 3. v_v Now I have no idea what to choose. :/ I wanted Barracks, Mage Tower, and Stables. >_<

Комментарий от Draccy

on 2014-08-24T14:16:53-05:00

I've already got my Garrison planned out. All level 2 buildings, since level 3s have to be obtained through quests and what not. I'll have everything planned out, since I'm not going to be in the game until a while after launch. ;.; Bye bye Core Hound mount and Hogs. I wish they'd be scaled to 90 and not 100.

Комментарий от Tredain

on 2014-08-24T14:19:49-05:00

Very nice little guide! Obviously a work in progress since the game is still is beta but got a few questions:

1. The Level 3 blueprints for Mage tower and the engineering works are listed. Do we know what achievements unlock the level 3 plans for the other buildings?

2. the 8 'Trained' mounts, they're just regular mounts, right? Earn 'em and keep 'em forever? Or do we have to have the Stables to -use- them too?2a. You can complicate the training quests. Is there some kind of benefit to doing that?

3. Mage tower - You can deactivate way points? Why? Is the number you can have active based on the level of your mage tower? Also it says the Mage tower portal is one way, can you not go back to the tower via the waygate?

The 8 trained mounts are regular mounts, you can keep them forever. I think Cory Stockton tweeted confirmation on this recently as well. Currently the item IDs for these mounts aren't implemented, so I can't actually learn/use them and test for myself though.

As for the Mage Tower, there are six waypoints but you can only have 1 at level 1, 2 at level 2, and 3 at level 3. When I tested them on the beta, I could not get back to my Garrison via the waygate. However, there is a special Garrison hearthstone which is separate from your regular Hearthstone.

Комментарий от Rankkor

on 2014-08-24T14:29:15-05:00

Great guide :) however I'd like to make a slight correction:

The Barracks is available when first building your Garrison, Dwarven Bunker/Mage Tower are unlocked after questing in Talador at 96, and Gnomish Gearworks/Stables are available after questing in Nagrand at 98.

The barracks is indeed available when first building the garrison, but the other buildings (Armory, Tower, Workshop, Stables) are obtained right away as soon as you either reach lvl 92, or finish the main storyline of Frostfire Ridge/Shadowmoon Valley.

At least that's how it works on the beta, the moment you reach 92 or complete the main storyline of the starting zone, you can upgrade your garrison to lvl 2, and you immediately are granted all the blueprints for every lvl 1 building. This includes the Armory, Mage Tower, Workshop, and Stables.

I think you meant that on Talador, the Armory/Tower is the choice we make on our Outpost, and in Nagrand, the outpost building choice is either Stables or Workshop.

:)

Комментарий от perculia

on 2014-08-24T14:30:16-05:00

Thanks--things are in so much flux, when I first did those zones it must have worked differently.

Комментарий от tantun

on 2014-08-24T14:39:16-05:00

Why you hate da horde mon !

No seriously great article but you should put the horde names of those buildings too

Комментарий от perculia

on 2014-08-24T14:41:32-05:00

Garrison data is constantly changing and closer to launch, we'll look into tweaking our tooltips further to display both names. Faction-specific building names were added a few months after we set our buildings section up.

Комментарий от Rankkor

on 2014-08-24T14:42:54-05:00

You're welcome :)

Also a suggestion is to include the perks for the outpost buildings like you did on the medium building guide.

On Talador, building the Mage Tower on the outpost yields an arcane construct that will follow you for 30 seconds damaging enemies, and a one-way portal to the garrison, while the Armory lets you call in an artillery strike.

On Nagrand, the workshop lets you summon a siege vehicle every 10 minutes that lets you kill mobs really fast, or summon a special mount that can be used in combat. As in, it can be summoned in combat, you can fight and loot mobs while riding it, and you don't get dismounted if dazed while riding it. It has no cooldown either.

things are in so much flux

Ohh yes they are. Initially you could only buy lvl 2 blueprints with those blue items you get at the end of certain quest-chains on each zone. Now you can also buy them with gold if needed. Too bad all lvl 3 blueprints require achievements to unlock, on top of the hefty price range.

Also the "get all lvl 1 blueprints the moment your garrison is lvl 2" is new. It was done a couple of builds ago :P

Комментарий от Rankkor

on 2014-08-24T14:44:43-05:00

Garrison data is constantly changing and closer to launch, we'll look into tweaking our tooltips further to display both names. Faction-specific building names were added a few months after we set our buildings section up.

For large buildings, I do believe the names are: Mage Tower/Spirit Lodge, Dwarven Bunker/War Mill, Gnomish Gearshop/Goblin Workshop. Barracks and Stables are named the same on both sides.

Комментарий от ganddir

on 2014-08-24T14:49:53-05:00

That plate set is awesome, i hope they do some more belts like that. i like the cloth also.

Комментарий от perculia

on 2014-08-24T14:50:47-05:00

If you click through to look at the actual building pages, they display both names exactly how Rankkor typed them. The Garrison Calculator was also updated recently to update faction names based on the map you have selected. Example: War Mill vs Dwarven Bunker.

I'm going to devote a separate guide just for the outposts, I think the medium one was getting too lengthy and could overwhelm users who just want to learn more about their basic buildings.

I could have sworn that "More Plots" specifically mentioned blueprints as a reward in a past build, but I can't find it anymore.

Комментарий от CacaoMilk

on 2014-08-24T14:58:28-05:00

This I loveKinda one of the reasons why I still play this game after so many years!Always get intrigued with something new!

Комментарий от Tredain

on 2014-08-24T15:04:35-05:00

Good to know, thank you!

Комментарий от Rankkor

on 2014-08-24T15:22:49-05:00

I'm going to devote a separate guide just for the outposts, I think the medium one was getting too lengthy and could overwhelm users who just want to learn more about their basic buildings.

Ahhh :P yeah, that's true.

I could have sworn that "More Plots" specifically mentioned blueprints as a reward in a past build, but I can't find it anymore.

It probably did, the whole deal about having all the level 1 blueprints when your garrison is lvl 2 is relatively new, it was added less than 5 days after I joined the beta.

Комментарий от nikolajbo

on 2014-08-24T15:30:37-05:00

Hey Perculia one question, can you at some point get all the building on one character? like have the stable and dwarven bunker in your garrison, and then the mage tower and gnomish gearworks in two different outpost? if you can, can you then upgrade them and get the nice benefits?

Комментарий от perculia

on 2014-08-24T15:37:30-05:00

You can collect all the vanity items associated with a building, and then tear it down and build something else--for example, you can collect all of the transmog gear, then rip it down, build the stables, learn 8 mounts, rip it down, and build the Mage Tower for good.

The outposts do not let you learn more buildings (at this point in beta). They offer zone-specific perks which are themed after several Garrison buildings, but are not tied to them. For example, right now you can build a level 1 mage tower at 92, and then when you quest in Talador at 96, build an outpost that either resembles a mage tower with an arcane buff, or a building that resembles a weapons depot. The Talador outpost should still appear if you haven't built the Mage Tower as well.

What outposts and their quest help you with is upgrading some buildings to level 2. There is a quest series for most zones that requires you to pick an outpost, complete 10 or so quests, and get a special Garrison manual which can be turned in at your Ashran faction hub for a blueprint.

Комментарий от KentDA

on 2014-08-24T15:53:01-05:00

Ugh. Only 2 large plots? :/ I thought we had 3. v_v Now I have no idea what to choose. :/ I wanted Barracks, Mage Tower, and Stables. >_<

It's been that way for quite some time. It's ironic how they try to talk about having two large plots when the quest to get your Garrison STEALS that Large Plot at Level One for the Garrison. Sure, you can probably remove the Garrison later but it feels like a slap in the face to starting you out with only being able to choose a small plot building.

Perculia, thank you for clarifying about the Outposts, the wording I saw back when they first talked about them kind of IMPLIED that you HAD to take one of those two Buildings. I still think its a shame that they lock one of your two Large Plots right from the start.