It's no secret that there is a war going on between Microsoft and Sony. Be it console sales or fanboy flaming, a divisive debate can always be had as to which is better. Aside from the fact that Sony is clearly better, I starting pining over some of the games that are exclusive to the Xbox 360 (and two Nintendo games) and decided to put together a list. Now, the reason Nintendo is so poorly represented on my list is because I tried to avoid the 1st party games or the games fundamentally apart of the company. It goes without saying that very few of these could actually happen, but let a boy dream darnit!

Now, with all the necessary prefacing out of the way, on to my completely flawless and comprehensive list:

20. Cave Story 3D

"So damn cute."

Whoa! Already I'm fudging the rules. Now, I know the original Cave Story is for the PC and I could easily play it for free and obviously the "3D" version is for the 3DS, but I don't own one and I don't think there would be any issue with porting this charming adventure game to the PSN. While I hope there would be a "2D" version of the game, there could be a 3D option set as default. Either way, I'm hoping NIS (the publisher for the 3DS version) considers making this gem available at some time.

19. Hexic HD/Hexic 2

"And to think, you're only getting started once you've gotten one black pearl."

I'll admit, I don't like following rules, even my own. Back when I actually owned an Xbox 360 (try and guess what happened to it) I remember spending hours playing Hexic, a game that came with the console. Would I pay money for it on the PSN? For the right price yes. However, it is a fairly simple puzzle/block game so it's one of those "for the right price" games. I feel it's always good to have a couple go to, isolated gaming session type games available, and would love to once again be able to string together those black pearls.

18. Geometry Wars/Geometry Wars: Retro Evolved

"So bright, gotta put on my...techno music?"

This is the last time I'll skirt the lines (maybe), but similar to the previous entry, Geometry Wars and it's later more colorful (somehow) follow up feel almost necessary. For a while I neglected the "simple and fun" type of games such as this. Those isolated experiences that can be both frustrating and incredibly rewarding. The brilliant bursts of colors and accessible twin stick shooting mechanics (which haven't changed much since Atari's Asteroids!) are a perfect type of encapsulated gaming session that help fill the gap between more in depth gaming.

17. N+

"Well, I thought this was the game trailer for N+, sorry about that."

In keeping with the idea of isolated gaming sessions, N+ is a game that can be a short jaunt or a marathon of increasing hair-pulling platforming. I'd say it's a cross between The Impossible Game and 'Splosion Man or Super Meat Boy (the latter being a fair enough representation of N+ alone). It's understated style is reminiscent of flash games I (didn't) use to play in computer classes in high school. I'll admit, when putting this on the list I didn't know the PSP had a version of this game, but since I no longer have a PSP I'll ask, no demand, and PSN version.

16. Viva Pinata

"Don't be the guy who forces his pinata's to mate...I'm looking at you Anthony!"

In the days of yore, when your humble narrator dabbled in a little bit of the ole Xbox 360, the curious video game Viva Pinata was no where to be seen on the radar of yours truly (end A Clockwork Orange narration). What turned me on to it was IGN Editor Anthony Gallegos' funny accounting of his (let's be PC here) aggressively hand's on approach to the game gave the children's game (made for adults, let's be honest) a hysterical prospect. With a surprising complex and deep gameplay mixed with a cute visual, this game would make an excellent edition to the PSN...providing proper networking for the game.

15. Super Meat Boy

"This might as well have been me talking...except sexier. Hey ladies."

Occasionally, I feel this odd craving to play a game I know will likely kick my ass. Currently, there are few games on the market that do the job of beating you down with difficult platforming while maintaining a sincere level of fun. The creators knew the player would die over, and over, and over, so they cheekily showed you each death (all played at the same time to show just how inept you were at a certain point) that simultaneously added a certain satisfaction in your perseverance and a touch of levity that keeps the game approachable.

14. BattleBlock Theater

"Please sir, may I have another?"

I know this game has yet to be released, but if it follows it's predecessor Castle Crashers, the game will take several years to come to the PSN (if at all) so I'm starting the whining now. Castle Crashers is the highest selling XBLA game to date, and for good reason. Behemoth's funny, intense beat 'em up game hit on all marks. Gameplay, graphics, sound, all were pure raucous joy. BattleBlock Theater seems to take everything that was good in Castle Crashers and ratchet it up several notches. More mini games, more possible players, even character custimization. If all things go well, I can't wait to be playing this game in 2016.

13. Secret of Mana

"I don't think 8-bit or 16-bit will ever look bad."

If there were one singular RPG that I feel the most shame for never having played, it would be Secret of Mana. Since I don't own a Wii, it's up to Sony to bring a port over to the PSN (real likely, huh?). From the 16-bit graphics to it's possible three person support (local or online in a perfect world), this timeless gem would be a great edition to the ever increasing roster of RPG's on the PlayStation Store...though, I think there are plenty of options even without.

12. The Misadventure's of P.B. Winterbottom

"Why does this make me want to read some Lemony Snickett?"

This is the type of game that I usually generally love. It has a similar gameplay to another great platforming/puzzler game Braid. Unlike the lofty (and to some people pretentious) philosophically deep story, P.B. eschews such weighty stuffs and instead offers a silly narrative. Though I have yet to play it, the game seems to belong in the same category as Braid, Limbo and others as far as games in the genre that, providing you like said genre, are a must try, My guess is this game will never come to PSN, but unlike most of the games present on this list, I actually hold out hope that it will come. If they port it, I will come.

11. 'Splosion Man

10. Mrs. 'Splosion Man

The first words that come to mind when thinking of this game were not positive descriptions of the platforming or generous praise for the personality so carefully infused into the awesome experience. No, the first words that come to mind are words I'd rather not type out in this blog...let's keep it respectful. I remember one weekend one of my best friends brought his 360 over and we played some games, two of which were Super Meat Boy and 'Splosion Man. We both needed Advil that night, but I do not mean to discourage those tempted to try this game out or for Sony to wish to bring these games to PSN. Quite the opposite, 'Splosion Man is a great game that feels brutally hard like older games, yet has the style and feel of today, and much like Mrs. Pac-Man ate up (hell yeah I went there) the positive reviews about taking Pac-Man and improving upon the winning formula, Mrs. 'Splosion Man similarly takes a fundamentally strong games and makes a few tweaks to improve (sounds like Nintendo's game development plan...wrong blog for this). So, though I don't see it happening it would be great to see these two frustratingly good games hit the PSN (possible even as a bundle...with a coupon for headache medication).

Are any of these going to come to PSN? Will I get fanboy hate? Let me know in the comments. Oh, and take it eassssssy.

It's not exactly uncommon for MyIGN users to make a blog about their most anticipated games, but generally it's a bunch of AAA titles and retail games - which is fine - but when thinking about what I'm looking forward to my top 5 are actually all PSN titles. Full disclosure, a few titles I was really looking forward to, such as Ni no Kuni: Wrath of the White Witch, have been pushed back for 2013. With that being said, let's get into the goodies!

Jet Set Radioooooooooo

Release date: December 31st

Nothing ages as well as a properly stylized visual and a great soundtrack, and personally my favorite art style for video games (when done correctly) is cell shading. In the early days of cell shading, a gem of a game called Jet Set Radio (Jet Set Grind in the states), released on the GameCube to decent success but critical acclaim. Now, after about 12 years this game will be coming to the PSN with a nice facelift to the graphics but the same eclectic soundtrack.

Derrick the Deathfin

Release date: December 31st

Admittedly, I don't expect the gameplay for this game to be anything groundbreaking. The reason I'm so interested is because, like all 5 games on this list, the art direction looks great. It's wonderfully charming and the story is reminiscent of the cutesy humor of Finding Nemo. This could very well be a gem, unlike a more publicized games like the next one on my list.

The Unfinished Swan

Release date: December 31st

If all goes well, this game could be very similar to the smash PSN hit Journey in that it hopes to marry a fantastic art style (Think Limbo meets Epic Mickey) with refreshingly new gameplay. I love the idea of starting the game up to a white screen, with no menu (again, think Limbo) and finding your way. No clumsy tool tips or tutorials, just the old school feeling of figuring the game controls out yourself. It's a very symbolic game, and one I think anyone with a PS3 should look into.

Okami HD

Release Date: September 30

What more do I need to say about Okami that hasn't been said since it's release on the PS2 in 2004? It has one of the best artistic directions in gaming history, combines it with an interesting story and gameplay. I'm excited to be able to play this game again, in HD (kinda) because I haven't played it since it came out and do not know where my copy is. Hopefully it will have trophies, but I'm buying this game with, or without.

Papo & Yo

Release date: August 14th

It's a toss up between The Unfinished Swan and this game as to which I'm the most excited about. What drives my interest in this the most is the story, which is supposed to be a very somber tale based around the creator's experience with his alcoholic father. Now, how exactly that will be exemplified in this game I don't quite know, but the juxtaposition of an art style reminiscent of a children's movie with a sobering (bad pun alert) story that probably isn't immediately dark, as in the movie Where The Wild Things Are, culminates in a fascinating package that has me drooling for its release. If that wasn't enough, the biggest inspiration for this game (aside from personal life) was Ico and Shadow of the Colossus.

NOTE: As far as I know, the four December 31st release dates are tentative so they could (and possibly will) change. Thanks to M00nstrucknight for correcting my Papo & Yo release date.

So, what downloadable titles are you most looking forward to this year? For the record, the retail game I'm most looking forward to is Epic Mickey 2 (I'm looking into Dishounored).