Didn't see a thread about this so I decided to post from the Vita thread. So far, it looks pretty good. I didn't get the chance to play the Wii version, so getting to play on dat OLED will be nice. I have one question though: is this game repetitive?

Didn't see a thread about this so I decided to post from the Vita thread. So far, it looks pretty good. I didn't get the chance to play the Wii version, so getting to play on dat OLED will be nice. I have one question though: is this game repetitive?

Shame about some of these comments...it looked quite good from the gameplay clip, never played it on wii either and I've been missing a hack and slash on the Vita. Hmm, is it a consensus that it's too repetitive and boring? Is it still good for say 30-60minutes at a time? I can get bored quick though..

Didn't see a thread about this so I decided to post from the Vita thread. So far, it looks pretty good. I didn't get the chance to play the Wii version, so getting to play on dat OLED will be nice. I have one question though: is this game repetitive?

Shame about some of these comments...it looked quite good from the gameplay clip, never played it on wii either and I've been missing a hack and slash on the Vita. Hmm, is it a consensus that it's too repetitive and boring? Is it still good for say 30-60minutes at a time? I get bored quick though..

The boss fights are great, everything in between is dull as dishwater.

Playing the game through twice on the Wii was enough for me. The game is absolutely gorgeous, but the shear amount of times I yelled at the screen with "THE F***! Another battle? I just fought one last screen!!!"

I can't imagine doing that a third or fourth time or more depending on more characters.

Shame about some of these comments...it looked quite good from the gameplay clip, never played it on wii either and I've been missing a hack and slash on the Vita. Hmm, is it a consensus that it's too repetitive and boring? Is it good for say 30-60minutes at a time?

I'm usually pretty dismissive of repetitive games but for some reason this one never bored me. There's something really addictive about the combat that makes you keep coming back.

Seems like standard Vanillaware fare. Boring because it's repetitive, but playable in small chunks. It took me about two years to finish Odin Sphere because every time I came back to play it I didn't want to touch it for a month or two after I finished the session.

I quite liked the game myself. Wasn't as good as Odin Sphere but I still enjoyed it.

I think the game's biggest problem was the localization. I don't know if people have really analyzed what went wrong here, but the dialogue was as dry as toast. You could just tell from listening to how long the Japanese voice acting went in comparison to how much text was on the screen that a lot of dialogue was either cut or massively simplified.

Seems like standard Vanillaware fare. Boring because it's repetitive, but playable in small chunks. It took me about two years to finish Odin Sphere because every time I came back to play it I didn't want to touch it for a month or two after I finished the session.

Haha that sounds horrible..but I do that with lots of games. Might still be worth it if they release it at the right price...still watching those vids but so many reports of boring aren't inspiring me much.

I didn't find it boring at all. There is some repetition sure, but what action game doesn't have that? I didn't find it to be any worse here than what is typical.

The level design is gorgeous, and while it's no Metroidvania when it comes to map complexity, I did find it satisfying making my way through the world. Great music as well.

The highlight is probably the boss battles, they are fantastically designed and provide just the right amount of challenge.

Seriously, if this game interests you at all, you owe it to yourself to try it out. I never got sick of the combat, all the way to the end.

edit: You know, I'm realizing now that this game's boss battles are criminally underrated. The patterns and design are way above your typical 2D action game, and require skill and practice to beat without healing item spamming.

Muramasa actually had level design, which made a huge difference. It also had better and much faster combat, more responsive controls, and no slowdown during boss battles, which as anybody that played Odin Sphere knows, was comically bad.

So basically it fixed all the problems Odin Sphere had. On the other hand, the story doesn't even come close to Odin Sphere's. Can't say I have any idea what the plot in Muramasa was about. Some claim this is due to a poor localization, I'm not sure.

Alot faster paced. I feel alot of people criticize Odin Sphere's combat because you have to be alot more deliberate with the positioning and spacing of your attacks. In Muramasa you're free to just go ham, which I think is what people more or less expect from this kind of game. Alot more combo/juggle potential,and mobility/cancelling options.

The combat is also not as focused on the item gathering and potion production. I feel that's also a part of Odin Sphere people didn't want to bother with.

If I had to compare them to other games, Muramasa is the Devil May Cry to Odin Sphere's Monster Hunter.