Shadowrun 4th Edition

I honestly don't know how much interest there will be for this but here goes......

Who wants to earn a rep? Anyone up for some easy nuyen? How about breaking laws for money?

I'm thinking of running a Shadowrun game, based on Shadowrun 20th Anniversay Edition (published by Catalyst Game Labs) rules, which will be known as SR4A from now on :o)

The campaign will start in 2071 and will include most, if not all, published adventures. All source books are open and so are all character options - wanna play a Drake? Or maybe an AI? So long as it's a 400 build point character and meets all the rules I'm happy :o)

I'll be using HeroLabs software (produced by Lone Wolf Development) to manage characters and combat, so you won't even need any dice. I'll produce HL files for every character, and email a PDF of the character portfolio should you wish. If you want the software, by all means feel free but it's not essential and the whole package does cost around £90 at present.

If anyone's interested please post. I'd like a minimum of 4 runners, no more than 10 please :oP

I'm interested but I don't think I have any 4th edition stuff to work with, I do have 3rd edition. But I guess it's just a matter of character generation so I may not need the new books. I'll take a look thru my collection, I had 4th edition but I think I traded it for some miniatures.

"War is an ugly thing, but not the ugliest of things. The decayed and degraded state of moral and patriotic feeling which thinks that nothing is worth war is much worse. The person who has nothing for which he is willing to fight, nothing which is more important than his own personal safety, is a miserable creature and has no chance of being free unless made and kept so by the exertions of better men than himself."
John Stuart Mill
English economist & philosopher (1806 - 1873)

"I got my brother and his six year old hooked last week. They were soon back at the friendly local for more. Starts with a cute lil unicorn, next thing you're onto griffins and purple worms." ~ Carnacki the Ghost Finder

<p>I&#39;m not too sure. I&#39;ve been going through some of the material, so I am starting to get the gist of how this works. I did have a couple of questions for you to help with character ideas though:</p>
<ul>
<li>Location: Urban/rural/exotic/orbital/journey/aquatic/hacking campaign?</li>
<li>What kind of Build Points are we dealing with?</li>
<li>Any limitations, specialties or other character options that you would like to see?</li>
</ul>

Fantasy Football: It's like Dungeons and Dragons for guys who used to beat up the kids who played Dungeons and Dragons.

The campaign will start in 2071 and will include most, if not all, published adventures. All source books are open and so are all character options - wanna play a Drake? Or maybe an AI? So long as it's a 400 build point character and meets all the rules I'm happy :o)

As I said, 400 BP. I'm basing the campaign in Seattle. I tend to be a little light on 'detective style' adventures but otherwise everything else is straight down the middle. Combat will be common, and hacking and rigging cry out to be included in those as well as does magic. Social engineering and working contacts will also be very common - it's not what you know but who you know afterall :o)

I'm happy with any qualities, except Flashbacks or anything similar, and races and the like. Just remember a Sasquatch isn't especially common even in the 2070's.

The only other exception is that everyone will gain the fixer I use for my campaign at Loyalty 2 and Connection 2 for free once we start play.

Still mulling it over, but I'll probably go with something along the meat-shield lines.

I've found that in Shadowrun, 'tanks' don't work amazingly well. You need physicality to add to your survivaility (Damage Resistance Tests, although I ignore Armour Encumberance rules so long as you aren't silly) but killing quick is the best way to protect your more fragile team mates.