[Angband 2.9.1 Character Dump]
Name Myshkin Self RB CB EB Best
Sex Male Age 23 STR! 18/100 -2 +5 +11 18/240
Race Hobbit Height 37 INT! 18/100 +2 -2 +0 18/100
Class Warrior Weight 54 WIS! 18/100 +1 -2 +0 18/90
Title ***WINNER*** Status 1 DEX! 18/100 +3 +2 +8 18/230
HP 1069/1069 Maximize Y CON! 18/100 +2 +2 +11 18/250
SP 0/0 Preserve N CHR! 18/100 +1 -1 +0 18/100
Level 50 Armor [22,+121] Saving Throw Heroic
Cur Exp 17305056 Fight (+40,+66) Stealth Very Good
Max Exp 17305056 Melee (+62,+91) Fighting Legendary
Adv Exp ******** Shoot (+50,+14) Shooting Legendary
Blows 6/turn Disarming Superb
Gold 20935321 Shots 1/turn Magic Device Superb
Perception Poor
Burden 285.7 lbs Infra 70 ft Searching Fair
You are one of several children of a Hobbit Bum. You are
the black sheep of the family. You have dark brown eyes,
curly brown hair, and a dark complexion.
[Last Messages]
> In your pack: a Light Crossbow of Extra Might (x3) (+17,+23) (+1) (v).
> You unstack your rod.
> Your pack overflows!
> You drop a Gold Rod of Perception (charging) {@z4} (x).
> You have no more Gold Rods of Perception (charging) {@z4} (x).
> You destroy a Light Crossbow of Extra Might (x3) (+17,+23) (+1).
> You have no more Light Crossbows of Extra Might (x3) (+17,+23) (+1) (v).
> You destroy a Two-Handed Flail of Slay Undead (3d6) (+13,+14).
> You have no more Two-Handed Flails of Slay Undead (3d6) (+13,+14) (s).
> You have a Gold Rod of Perception (charging) {@z4} (i).
> You see a Gold Rod of Perception (charging) {@z4}.
> You have a Gold Rod of Perception (charging) {@z4} (j).
> You see a Gold-Plated Rod of Teleport Other {@z5}.
> You see a Mahogany Staff of Teleportation (0 charges) {@u2!u}.
> You have an excellent feeling...
[Character Equipment]
a) The Long Sword 'Ringil' (4d5) (+22,+25) (+10 to speed) {gv, 4500'}
It can be activated for...
frost ball (100)
...if it is being worn.
It affects your speed.
It fights against evil with holy fury.
It strikes at undead with holy wrath.
It strikes at demons with holy wrath.
It is especially deadly against trolls.
It does extra damage from frost.
It provides resistance to cold.
It provides resistance to light.
It slows your metabolism.
It provides permanent light.
It speeds your regenerative powers.
It allows you to see invisible monsters.
It provides immunity to paralysis.
b) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10 to speed) {feagwath, 4800}
It can be activated for...
fire branding of bolts
...if it is being worn.
It affects your speed.
It provides resistance to fire.
c) a Garnet Ring of Damage (+17)
d) a Garnet Ring of Damage (+19)
e) The Necklace of the Dwarves (+3) {gr wy of bal, 3750'}
It affects your strength.
It affects your constitution.
It affects your infravision.
It provides permanent light.
It speeds your regenerative powers.
It allows you to see invisible monsters.
It provides immunity to paralysis.
f) The Arkenstone of Thrain {3700'}
It can be activated for...
clairvoyance
...if it is being worn.
It provides light (radius 3) forever.
It allows you to see invisible monsters.
It provides resistance to life draining.
g) a Robe of Permanence [2,+18] {RDk, gr wy of bal, 3750' !d!k!v}
It provides resistance to dark.
h) The Cloak 'Colluin' [1,+14] {dread, 2100'}
It can be activated for...
resistance (20+d20 turns)
...if it is being worn.
It provides resistance to acid.
It provides resistance to electricity.
It provides resistance to fire.
It provides resistance to cold.
It provides resistance to poison.
i) The Small Metal Shield of Thorin [3,+24] (+4) {acq, 3300'}
It affects your strength.
It affects your constitution.
It provides immunity to acid.
It provides resistance to confusion.
It provides resistance to sound.
It provides resistance to chaos.
It provides immunity to paralysis.
j) The Iron Helm of Dor-Lomin [5,+20] (+4) {3800'}
It affects your strength.
It affects your dexterity.
It affects your constitution.
It provides resistance to acid.
It provides resistance to electricity.
It provides resistance to fire.
It provides resistance to cold.
It provides resistance to light.
It provides resistance to blindness.
It provides permanent light.
It gives telepathic powers.
It allows you to see invisible monsters.
k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {mmhd, 3500'}
It can be activated for...
a magical arrow (150)
...if it is being worn.
It affects your dexterity.
It provides resistance to acid.
It provides immunity to paralysis.
l) a Pair of Metal Shod Boots of Speed [6,+10] (+9) {algroth, 3350'}
[Character Inventory]
a) 13 Indigo Potions of Speed
b) 7 Tangerine Potions of Healing {40% off}
c) 4 White Potions of *Healing*
d) 8 Scrolls titled "bytbin oxox" of Phase Door {@r1, 10% off}
e) 3 Scrolls titled "sansol denmic" of Teleportation
f) 5 Scrolls titled "ivrok barsat" of Genocide
g) 5 Scrolls titled "batplu biecon" of Mass Genocide
h) a Gold Rod of Perception {@z4}
i) a Gold Rod of Perception (charging) {@z4}
j) a Gold Rod of Perception (charging) {@z4}
k) a Mithril Rod of Recall {@z2!z!d!k!v}
l) 4 Silver-Plated Rods of Detection {@z1!d!k!v}
m) 2 Platinum Rods of Healing {@z3!*}
n) a Platinum Rod of Healing (charging) {@z3!*}
o) a Bloodstone Ring of Speed (+7)
p) The Amulet of Carlammas (+2) (charging) {gr ice, 2750' !d!k!v}
It can be activated for...
protection from evil
...if it is being worn.
It affects your constitution.
It provides resistance to fire.
q) Balance Dragon Scale Mail (-2) [30,+10] {4550'!d!k!v}
r) Metal Scale Mail of Elvenkind (-2) [13,+21] (+1 to stealth) {RNeth, gv, 335}
It provides resistance to nether.
s) an Iron Crown of Telepathy [0,+16]
t) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
It affects your strength.
It affects your intelligence.
It affects your wisdom.
It affects your dexterity.
It affects your constitution.
It affects your charisma.
It affects your infravision.
It provides resistance to acid.
It provides resistance to electricity.
It provides resistance to fire.
It provides resistance to cold.
It provides resistance to poison.
It provides resistance to light.
It provides resistance to dark.
It provides resistance to confusion.
It provides resistance to nexus.
It provides permanent light.
It gives telepathic powers.
It allows you to see invisible monsters.
It is permanently cursed.
u) The Mace of Disruption 'Deathwreaker' (7d8) (+18,+18) (+6) {cantoras, 4250'}
It affects your strength.
It affects your ability to tunnel.
It is especially deadly against natural creatures.
It fights against evil with holy fury.
It strikes at undead with holy wrath.
It is especially deadly against dragons.
It does extra damage from fire.
It provides immunity to fire.
It provides resistance to dark.
It provides resistance to confusion.
It provides resistance to chaos.
It provides resistance to disenchantment.
It aggravates nearby creatures.
v) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
It is especially deadly against natural creatures.
It fights against evil with holy fury.
It strikes at undead with holy wrath.
It strikes at demons with holy wrath.
It is especially deadly against orcs.
It is especially deadly against trolls.
It is a great bane of dragons.
It provides resistance to acid.
It provides resistance to electricity.
It provides resistance to fire.
It provides resistance to cold.
It gives telepathic powers.
It allows you to see invisible monsters.
It induces earthquakes.
It aggravates nearby creatures.
w) 18 Seeker Bolts of Hurt Undead (4d5) (+16,+14) {@f2}
[Home Inventory]
a) 39 Indigo Potions of Speed
b) 42 Tangerine Potions of Healing {40% off}
c) 5 Grey Speckled Potions of Life
d) 5 Scrolls titled "ivrok barsat" of Genocide
e) 9 Scrolls titled "batplu biecon" of Mass Genocide
f) a Runed Rod of Restoration (charging) {@z5 lv, 4000'}
g) 6 Magnesium Wands of Teleport Other (8 charges) {@a1}
h) a Runed Staff of Genocide (2 charges)
i) 2 Bloodstone Rings of Speed (+12) {pazuzu, 4250'}
j) The Ring of Tulkas (+4) {lv, 4550'}
It can be activated for...
haste self (75+d75 turns)
...if it is being worn.
It affects your strength.
It affects your dexterity.
It affects your constitution.
k) The Amulet of Ingwe (+3) {gr wy of bal, 3450'}
It can be activated for...
dispel evil (x5)
...if it is being worn.
It affects your wisdom.
It affects your charisma.
It affects your infravision.
It provides resistance to acid.
It provides resistance to electricity.
It provides resistance to cold.
It allows you to see invisible monsters.
It provides immunity to paralysis.
l) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {3350'}
It can be activated for...
door and trap destruction
...if it is being worn.
It affects your intelligence.
It affects your wisdom.
It affects your constitution.
It provides resistance to acid.
It provides resistance to poison.
It provides resistance to confusion.
m) The Mithril Chain Mail 'Belegennon' (-1) [28,+20] (+4 to stealth) {gr st wy}
It can be activated for...
phase door
...if it is being worn.
It affects your stealth.
It provides resistance to acid.
It provides resistance to electricity.
It provides resistance to fire.
It provides resistance to cold.
It provides resistance to poison.
n) The Cloak 'Colannon' [1,+15] (+3 to stealth) {floor, 1000'}
It can be activated for...
teleport
...if it is being worn.
It affects your stealth.
It provides resistance to acid.
o) The Large Leather Shield of Celegorm [4,+18] {yng red, 2150' !d!k!v}
It provides resistance to acid.
It provides resistance to electricity.
It provides resistance to fire.
It provides resistance to cold.
It provides resistance to light.
It provides resistance to dark.
p) The Large Metal Shield of Anarion [5,+20] {dragon, 2250'}
It sustains your strength.
It sustains your intelligence.
It sustains your wisdom.
It sustains your dexterity.
It sustains your constitution.
It sustains your charisma.
It provides resistance to acid.
It provides resistance to electricity.
It provides resistance to fire.
It provides resistance to cold.
q) The Steel Helm of Hammerhand [6,+19] (+3)
It affects your strength.
It affects your dexterity.
It affects your constitution.
It provides resistance to acid.
It provides resistance to nexus.
r) The Small Sword 'Sting' (1d6) (+7,+8) (+2 attacks) {sauron, 4950'}
It affects your strength.
It affects your dexterity.
It affects your constitution.
It affects your attack speed.
It fights against evil with holy fury.
It strikes at undead with holy wrath.
It is especially deadly against orcs.
It provides resistance to light.
It provides permanent light.
It allows you to see invisible monsters.
It provides immunity to paralysis.
s) The Executioner's Sword 'Crisdurian' (4d5) (+18,+19) {2700' !d!v}
It fights against evil with holy fury.
It strikes at undead with holy wrath.
It is especially deadly against orcs.
It is especially deadly against trolls.
It is especially deadly against giants.
It is especially deadly against dragons.
It allows you to see invisible monsters.
t) The Beaked Axe of Theoden (2d6) (+9,+10) (+3) {1700' @w0@w1}
It can be activated for...
drain life (120)
...if it is being worn.
It affects your wisdom.
It affects your constitution.
It is especially deadly against dragons.
It slows your metabolism.
It gives telepathic powers.
u) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3) {anc white, 3350}
It affects your strength.
It affects your constitution.
It affects your stealth.
It strikes at demons with holy wrath.
It is especially deadly against orcs.
It is especially deadly against trolls.
It provides resistance to acid.
It provides resistance to electricity.
It provides resistance to fire.
It provides resistance to cold.
It provides resistance to blindness.
It induces feather falling.
It speeds your regenerative powers.
It allows you to see invisible monsters.
It provides immunity to paralysis.
v) The Great Axe of Durin (4d4) (+10,+20) [+15] (+3) {troll pit, 3750'}
It affects your constitution.
It strikes at demons with holy wrath.
It is especially deadly against orcs.
It is especially deadly against trolls.
It is a great bane of dragons.
It provides resistance to acid.
It provides resistance to fire.
It provides resistance to light.
It provides resistance to dark.
It provides resistance to confusion.
It provides resistance to chaos.
It provides immunity to paralysis.
w) The Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) (+3) {patriarch, 2650'}
It affects your intelligence.
It is especially deadly against natural creatures.
It does extra damage from fire.
It provides resistance to fire.
[Options]
Adult: Allow purchase of stats using points : no (adult_point_based)
Adult: Allow specification of minimal stats : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : no (adult_preserve)
Adult: Restrict the use of stairs/recall : no (adult_ironman)
Adult: Restrict the use of stores/home : no (adult_no_stores)
Adult: Restrict creation of artifacts : no (adult_no_artifacts)
Adult: Randomize some of the artifacts : no (adult_rand_artifacts)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)