Comentarios

Comentario de Toodleoo

Comentario de horgs

While you are going round and round in Deathmist Hills, be sure to move ahead of Flynn into the main area and pick up the quest Toxic Community to keep your sanity while 'escorting' him.

Comentario de Shurn

I lost track of Flynn...probably the worst. I had to drop quest and well as we know, its beta! I cannot reaquire the quest, it shows on map near where we get the initial escort quest by the cave. Upon entering near that cave I get ported into the smugglers instance, which should be up the hill. so just be aware :D

I will update this if it is fixed in a upcomming build!

Shurn - Dark Iron Dwarf Warrior (Sylvanas)

Comentario de Boxofbeer

All you have to do in this quest - just follow Flynn untill he found something.You may take Toxic Sting quest while walk through the mountain.

Comentario de kerrymayall

Comentario de Crucifisk

Comentario de lordkarellan

Beginning to think Blizzard is filled with jerks who get off on putting these kinds of quests in game. So many annoying escort quests in Legion and this expansion. It's lazy, stupid, and an a-hole move.

Comentario de Mypciscraze

Hi all

I present Castaways and Cutouts quest chain. Is better to do first quests in Castaway Point then back to Flynn.

Peinaplayas Bob - You need to go to Castaway Point to speak with Jane Puñaladas after that you will see Flynn location. when you will get to him You will see that he is in love xD and you need to help him killing Lugeia.

Comentario de CzechCloud

Basically the same quest as Cógeme de la mano. You need to stand on him for the whole duration, or he will just dissapear and reappear at the start.

Comentario de pibiaN

This quest glitched for me at the end. He disappeared and went back to the beginning, so I had to do it twice. I'm pretty sure the reason it happened is because I walked ahead of him at the end and zoned into Freehold. The second time I made sure I was behind him and stayed in that same area until he finished doing his thing at the end (drinking whatever it was.) That completed it.

Comentario de noxrox

So in this quest Khadgar's servant escorts you around Shattrath while whispering to you."Follow me, stranger. This shouldn't take long."

Comentario de yoshimario40

I didn't pick up the Toxic Sting quest while escorting Flynn. (Was too drunk to. Don't ask.) Could someone tell me what he says if you pick up that quest during this one?

Comentario de shrikearghast

This quest can bug. Right at the end, Flynn ran off and the zone phased. He vanished and I didn't get credit. It was a real joy dropping it and starting over. Blizzard's phasing has been disgustingly unpredictable this expansion, but I gotta say: bugs like this make me want to unsubscribe. A failed escort at the end? Bush league.

Comentario de Arexx

The most annoying quest in BFA, well, in Tiragarde Sound anyhow. I don't like following drunks around in real life, let alone in a game as "entertainment".

Comentario de cajbazhaw

Flynn, I hate you so much right now.

Comentario de Rixas

A refreshing take on a dreaded classic style of quest. This time instead of your generic escort quest you now escort a NPC of a typical member of the wow community.

Ironically the side-quest is "Toxic Community"...

Comentario de Elonen

Flynn is at 85/76.

Comentario de Frostbound

Bravo, Blizzard.Bravo.

Comentario de DakMonkeyz

If you screw up and pull wayy to many mobs and die, you have to go talk to Flynn again at 84.91, 76.00.

Comentario de aoeu

If you are a rogue and don't need the XP on this quest, I just sapped the lizards the whole way. They won't attack him at all.. at least not for me.

Comentario de coolderka

Any kind of stealth (prowl in my case) FTW.He's so drunk that mobs choose not to see him. Just follow and listen all that mumbling.

Comentario de linda535

Or if you take too long away from him (ores, herbs, etc), he goes back to lie down where you found him and guess what? You get to start over. Ugh, bad enough the first time. (And Flynn, it's dangerous out here BECAUSE I'm sticking with you.)

Comentario de Melandroso

He despawned right after saying "Hmmm. We went right last time ... so it MUST be left! Think my head's finally clearing up". Didn't even see him start running to the left.

Anyway, relogging did not help, so abandoned it and did it again (and enjoyed it!). He ends up at 80.22, 75.24, so try re-logging there (I didn't not).

Comentario de ShamrockSage

Tested today and doing before this quest doesn't prevent Flynn from going in the circle. It even has the same dialogue from Flynn if he's still unconscious down the hill.

Comentario de Hoplowe

Sure, it's funny the first time on my DK, with the novelty of it. Maybe even funny on my rogue the second time, who stealths by everything and doesn't have to lift a finger because the mobs won't attack Flynn.

Third time, on my priest, is not the charm. I look upon my shaman, my druid, my mage, and despair.

I rescind all criticism of Sylvanas I've ever had and will hail the Banshee Queen forever more if she kills him as part of the Horde campaign eventually.

Comentario de bookworm13

P1: What's worse than an escort quest?P2: There's nothing worse than an escort quest.P1: How about a drunken escort quest?P2: Yeah, that's the worst.P1: No, that's not the worst. The worst is doing a drunken escort quest twice, because the quest bugged.

Comentario de Vintoleth2007

terrible quest. its taken me 10 minutes to get him to the toxic stinger side quest alone. he just doesn't move for minutes at a time. hope he doesn't bug out at end like some say cause this is taking forever. :|EDIT: 20 minutes after trying for a second time, i was finally able to complete. and he didn't despawn or anything else like people are saying. he just kept stopping, and you had to stand in a specific position for him to move again, but there was no way to find out where that position was. ABSOLUTELY TERRIBLE. thank goodness he never bugged out at the end. 30 mins for a quest which is mandatory to getting allied race unlocked.

Comentario de uwfeanor

It's not so much that he wanders in circles, it's that he stands in one place for 5-10 minutes at a time before moving. Scenarios and instances give you a warning before you commit to a 30+ minute activity in the game that you can't walk away from. This quest should do the same.