Lights:
- Dome Light – Creates simple, artifact-free image-based lighting using the Dome Light using important sampling of HDR images. The feature optimizes light tracing and GI precision.
- Light as Components – This feature allows V-Ray lights to be a part of a SketchUp component, which makes the process of changing design and settings of multiple lights at the same time much easier.
- Sphere Light – Allows the creation of spherically-shaped area lights.

Geometry:
- V-Ray Proxy – An indispensable tool that manages scene memory and efficiently renders large amounts of geometry to increase detail and complexity in scenes. V-Ray Proxy objects are dynamically loaded and unloaded at render time, which saves vital RAM resources.

Materials:
- V-Ray Material – A compact and optimized material that includes diffuse, reflection, and refraction parameters with the ability to change the BRDF.
- Wrapper Material – Can be used to specify additional properties per material.
- Material Library – Contains over 100 ready-to-use and photorealistic V-Ray materials.