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Objects in:initPlayerLocal.sqf are spawned for players onlyinitServer.sqf objects are spawned for both players and a server

Reasoning behind that is that server dosent need to know about minor objects like chairs etc. but a client doesBigger objects like helipads are type of objects server should know about as server is spawning vehicles etc. and if server dosent know about huge objects it will spawn a vehicle in it witch will result in a BOOM

What is the difference as far as items in the InitPlayer and InitServer files?

About Exile Arma 3 Mod

It is the year 2039. After the resource depleting conflict in Greece, Europe suffers from a new deflation crisis, leading the crime rate to a new peak in history. Members of the North Atlantic Treaty Organization Security Council are forced to react. Being a desperate alternative to overcrowded and prohibitive prisons, offenders are now being sent to EXILE.