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As per usual, anything said during the show is subject to change by CIG and may not always be accurate at the time of posting. Also any mistakes you see that I may have missed, please let me know so I can correct them. Enjoy the show!

Summary

Alright I'm back in the hotseat! I had StormyWinters covering for me at first. Quick recap they've shown the Origin 600i which is a multi-crew ship. After a brief intro on stage they've moved to ingame footage and Chris is talking about the character customisation and the various combinations you can make in Star Citizen.

MobiGlas is used to display your vitals, how much oxygen your suit has, and general environment information relevant to you. Through MobiGlas you are able to view missions available to you through the Contract Manager.

They showed off the character equipment manager and how easy it is to switch between clothes and etc.

With the new interaction system. Players will no longer have to remember hotkeys or shortcuts to use various objects in the world or in their cockpit. Also now players will be able to do multiple interactions within a single panel.

Currently they're walking through Levski and there's said to be around 200 NPCs walking around the area currently. Screenshots will be coming shortly.

The mission is simple, retrieve the blackbox from a crashed wreckage. However the syndicate may be after the the blackbox as well so it won't be as simple as flying there, grabbing it and flying out. So when the one dev met up with the other dev, they showed off FOIP, which is Face Over IP. Essentially the the game uses your webcam to translate the movements of your mouth to your character in game. They're also showing off that the further away you are, the harder it is to hear the other person. So distance is also taken into account when speaking in game.

They successfully entered space and moved into Quantum Travel. In Quantum travel there's a new effect of the ship itself trailing behind as a shadow which was neat.

They've unfortunately encountered the first bug where the pilot of the Constellation crashed and unfortunately it bugged the connie out to where they can't cycle the power to get it working. It looks like they're trying to see if they can fix it, otherwise they will restart.

Because there's a wide range of cameras supported for the FaceWare technology, User experiences may differ and as such they've created a camera that is designed to work optimally with the game to get the best tracking of your face in order to represent the most of your facial expressions you make.

This technology isn't just for tracking your facial movements, but also your head too. This allows you to turn your head ingame to look up, down, left, right, and sideways.

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