It works but you have to play an elemental the turn before shudderwock. The actual minion with the battlecry only needs to be played, it doesn’t need to activate it’s own bc. Also keep in mind that all discover/choose one effects will be random with shudderwock.

I have an issue with running keleseth and elise in the same deck, as the pack will make keleseth useless if you get him after playing elise, and shudderwok having both battlecries will only add more packs.

That is correct sir, but the idea is that once you played elise you actually do not need the buff from keleseth since you are already well tapped into the game. This is why you cast the witchwood piper prior to elise!

I’ve been playing around with this in legend rank since it’s been posted with incredible success. So far I’ve not really ran into any god awful match ups. Agro mage has given me the most difficulty, but aside from that, no real problems. I’m considering teaching Tinkmaster Overspark to assist with the Taunt Druid matchup.

I like how this deck can be played as Aggro, mid range or control. It’s a very versatile and fun deck to play as it has random win conditions depending on how the game plays out.

Oh yeah. People mulligan and play horribly vs. you expecting the OTK Shaman deck, and before they realise it’s not it’s usually a bit too late.

Is Mind Control Tech a good card in the meta atm? I’ve been running a list very similar to this (minus the Pipers and Techs, plus Ardent Squires and Shards) to some success, but there can be a lot of dead draws with so many 1-drops. How easy is it to not only proc but also get something good off of Tech?

In my experience it goes off pretty often. May not get something great but even if you just steal a silver hand recruit (which is the worst case) it’s still a 3 mana 3/3 that pings for 1 and spawns a 1/1, which is pretty decent considering this is worst case.

There’s a fair number of wide boards in the game atm with even shaman, pally, tempo rogue, etc. I find it goes off pretty often, and the matchups that you won’t need it, you usually know you won’t need it and can just play it vanilla.

The deck seems interesting, as I love elemental shaman, but I have a few questions
First of all, when I play shudderwock, does mind control tech activate regardless of how many minions they have? or Is it like the elemental requirement and needs you to play a elemental before hand?
Second, is prince keleseth necessary ? I have all the cards but him, so I tried cutting him out, and Harrison and added 2 copies of earthen might, as I think it really nice to play on your firefly turn 2, and tar creepers on other turns.

It works just like the warden. I.e. if you play shudderwok and they only have 2 minions, you’re not going to steal one. Similarly, if the MCT triggers twice and they only had 4 minions, you’re only going to steal it once.

Whenever you get hung up wondering how shudder works, just imagine you were playing the card on that turn because that’s basically how it works for all interactions.

Cutting Harrison seems harsh. This deck doesn’t run much draw as it already cut mana tide,

Yeah you’re gonna miss the card draw without Harrison. Not to mention weapon hate is important in this meta. I feel like keleseth is so strong that it’s going to be hard to replace. Perhaps you cut kele and elise for double banker? Not really a budget replacement as they are epics, but it’ll accomplish a similar goal as elise by (hopefully) shuffling in extra shudderwoks.

Elise lets you go against Control warriors and Fatigue locks because you keep bouncing shudderwock via Zola and adding packs to your deck. It’s also an incredible value engine. I dropped Harrison….for a Gluttonous. It’s really meta dependent. If you see weapons, keep the weapon hate. If you don’t drop it.

The Tol’vir are underperforming for me right now. Honestly, not sure what I’d add for them though. Deck is great though.

Silencing himself will do almost nothing. It doesn’t stop the battlecry regardless of “how shudder works” because it’s a battlecry. Most of the battlecries he will be using are card generation and stuff. The worst thing that could happen is he will silence himself and lose the taunt/DS from warden, and that’s only if the silence battlecry triggers late in the sequence AND you get unlucky and he targets himself.