Tag Archives for Wii U

With two weeks left on the kickstarter that’s pushed over $2 million dollars, the vision of Mighty No.9 by industry veteran Keiji Inafune will be coming to home consoles. With it’s intended goal of $900k met in practically a day, the support for this project is simply amazing, with even more goals being added and reaching within its time.

On June 11th, roughly around 11 p.m. will be the first reveal for the next evolution in Nintendo’s classic crossover title. Confirmed by Sakurai himself on his twitter, he also will be attending E3 this year. This will be the first time that we’ve been able to see anything in regards to the game after announcing that Namco-Bandai will be assisting the studio with developing the next Smash game. As for which version of Smash will be at E3 (Wii U/3DS), the amount of hype behind it is coming in full force.

In a partnership made by Nintendo and Best Buy that was revealed during Nintendo Direct, a handful of people will be able to experience some of the titles that Nintendo is revealing at E3 this year. This venture is only for two days, June 12th and June 15th in four hour increments, and will be playable at around 110 selective Best Buy locations across the country. In order to see if your local Best Buy is hosting the Wii U Experience, check out the link below by finding your state and store if it’s in the list.

In a recent article, Nintendo’s president Satoru Iwata stated that he sees the Wii U as important to the world–presumably the world of video games. Iwata sees the state of the game industry and sees the opportunity to bring something innovative. Impact is a noble goal and innovation receives applaud, but Nintendo’s latest console-in-work is not getting confident feedback. The graphics resemble the Xbox 360, the tablet controller raises its own set of uncertainties, and 3rd party support is unsure. The Mario Factory cannot have these kinds of issues if they want to be an impact. What they must do is unite their ideals with current gaming trends.