Ay. I always go with trying to maximize the complexity adding as much detail as i can. The more detail the better for me. Sure they will cost a lot when the real game comes out but that is cool. the last creature costs almost 1100 DNA points.

Fimp. My newest creature. Inspired by a creature Celdur made. It was made to be cute. (But deadly.) >_>

a other trilateral symmetric creature i made a wile back. It was a test for a new type of leg. This leg configuration animates better then one on my first tri creature. Sadly it also raises the complexity level so i can not use it for my old creature.