Private

Hey, I've been following this for a while and love how it is turning out! I do have a few suggestions however:

1. Would it be possible to make transparent or translucent creature textures? It works for cells so I see no reason why it shouldn't work for creatures.2. Have you considered adding back the old creature running/movement animations from the Creature Creator? For example, quadrapeds would gallop rather than walk fast when running.

Tech Support

The animations from the creature creator, i've heard, are in a different format than the ones present in the base game, and currently cannot be used. If that has been rectified recently then I'm not aware of it.

Spore is creative, even the mods and hacks.Or, should I say, especially the mods and hacks?

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Poster of the New User Apocalypse

Hello, i've been wondering if i can help with or contribute to this project.

I can use blender to create some parts for the mod, if not then at least give you references for new models.

If, i can contribute my models to the mod, can you at least be specific on what i have to do?For instance, do i have to rig it? or will that be up for someone else? Do i just send the models to you, and if so in which format...etc...

Private

C-Rex wrote:That's a shame. I'll never understand why Maxis got rid of the old running animations, the new one is so boring!

I think the reason was something about glitches with some creatures' leg positions. I think the most irritating problem reguarding walk animations is the way that the way a creature's Speed stat is tied to animation speed. But yes, I think the old ones looked nicer, especially on four legged creatures.