Normally when you attack, you tell the server to start an attack on a target and the server handles everything from there, updating you when you attack and what not.

But there's a way to make attacking client-side, it's a pretty simple exploit, that once built into the game, can become a very good hack.

This hack does not increase your damage, it just makes you attack extremely fast.You'll need to hack two different things for this one, you need to disable the animations for attacking while its in use and the actual attacking.

(If you leave the animation on, it won't work correctly.)

This is probably going to be a long one so bear with me. :x

Disable Attack AnimationGo to 0048A7EB and change the command there to JE 0048A87D .

This will disable the attack animation for players. (Yourself and others)

Damage HackI'm just going to copy and paste the code to make things shorter, and then explain what it does and what not.

For this hack, I'll be using 00427AF4 as the start of the code cave.

Go to 00487C31 and change that code to CALL 00427AF4.This command will jump to our custom code.

Go to 00487C37, right click it, go to Binary, and Fill With NOPs.This change will disable the client from setting the current attack state.

Go to 00487C67, right click it, go to Binary, and Fill With NOPs.This change will disable attack speed, so your next attack is called instantly.

The 4 in CMP EDI, 4 is how many loops it does, so you can change it to suit your needs.(I dont suggest going over 20, 4 should be the perfect number for everyone.. Going too high may make you do less damage.)