Ksenia Nechaeva – Interview

Renderwow - 5/24/18 19:00

Hi! My name is Ksenia, let me introduce myself in a few words. After I graduated architectural university, I worked for two years as an architect in a small project studio. Besides creating new buildings, I designed simple architectural visualizations using Archicad + Artlantis. These were very simple with no artistic value. One day, I realized that I wanted to improve on these visualizations and after several months I fell in love with this process. I felt like an artist, without any borders and I realized that I could create anything that I wanted to. I began to use 3ds max + Corona renderer and I spent all my free time discovering this “new world”. I was obsessed with it. I finished several courses, spend a lot of sleepless nights and now want to share with you my experience. My favorite sphere of working in is architectural visualization. To my regret, I can’t put all my works in different galleries, because of my contract, but I try to find time to make my portfolio more interesting.

1. What 3D modelling programs do you use?

Depending on the complexity of the tasks, I use different programs :

a) Autodesk Revit (sometime Archicad) - if I need to make tall buildings with a many floors. Revit is convenient to export my model in 3ds max.

d) Realflow - if I need difficult models of water, such as splashes or drops. I think that it is enough for architectural visualization, but it is better to study Zbrush.

2. What rendering software do you use, and why?

It allows you to discover your artistic potential and there is not much hype about the technical part.

3. Through your years what was your most memorable project?

One of my favorite projects is “Miniloft in Budapest”. It is non commercial work of a loft interior made with photos. I made all of these, besides the décor, by myself.

4. Any tips you can offer to artists out there that can help them in this industry?

You should love this industry as much as you can. If you want to make it without money, you can say that it’s yours.

5. Is there anything you would do differently in the past that would help the way you design now?

I know a good phrase: “You have to start now, so you won't regret it in a year's time”. If I could travel back in time, I would have started to work on my chosen path earlier, but I’m glad that I have found myself in art. Better late than never. Although I think it's never too late to start looking for yourself.

6. What is your favorite place to get your textures from?

There are a lot of places to get high quality textures, such as poliigon.com, megascans.se, and private goups in different social networks.

7. Have you got inspiration from other artists? If so, who?

Of course you should look for inspiration everywhere, including from artists’ profiles. I follow my friends and artistic groups on social networks. If you want to look for cool artists, you need to surf behance.net and find someone for your taste.