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Prospect Release Notes

Bug Fixes

Revit Plugin - Fixed an issue in the communication between our plugin and the Revit API that prevented the successful export of Revit files with certain materials.

v2.7.2

Bug Fixes

Desktop

Fixed an issue that caused the potential to corrupt a file if it was selected immediately before choosing to sync its parent project

Revit Plugin

Fixed an issue that was causing a problem installing the Revit plugin on machines that were originally set up in Japanese or Traditional Chinese

Fixed an additional issue that was still causing Revit 2017 to crash in some cases when both CTC plugins and Prospect were installed

Navisworks

Fixed an issue causing exports to fail for section-boxed models that were far from the origin. Models no longer need to be moved to the origin temporarily during export

Rhino

Fixed an issue causing some pieces of geometry not to be exported successfully to Prospect

Fixed an issue causing nested blocks to be incorrectly placed in the scene after export

Fixed issues causing a handful of reported files to be unable to export to Prospect

Fixed an issue causing objects within a hidden layer to occasionally still be visible after export

Added support for collection of custom geometry group names

Added support for user-defined custom attributes

v2.7.1

Enhancements

Desktop - You can now custom select which element-level metadata categories you'd like to have access to in VR directly in the plugin.

Bug Fixes

Fixed an issue causing a conflict between the Prospect plugin and CTC plugins, which, for some users, was preventing some versions of Revit from opening when both plugins were installed.

Fixed an issue where, if Revit 2020 is the only version of Revit installed on a machine, the plugin would sometimes not appear.

v2.7

New Features

Revit and Navisworks custom element metadata selection - You can now custom select which element-level metadata categories you'd like to have access to in VR directly in the plugin.

Navisworks 2020 Support and Revit 2020 Support - With this release, you'll see your familiar IrisVR plugins available in Navisworks and Revit 2020.

Enhancements

Plugins

A fresh look for both Navisworks and Revit plugins, and Navisworks out of Beta- We've launched our Navisworks plugin out of beta with a new, more user-friendly interface and a consistent experience for our Revit plugin as well.

Please note: With this release, the user experience for the Revit plugin changes a bit, in that you now must ensure a 3D view is selected for which you'd like geometry exported before launching the plugin.

Download All button for screenshots - We've added a Download All button for screenshots to provide a faster experience saving a group of screenshots taken in VR to your machine.

Prospect for Oculus Quest

Enhanced Comfort Mode user experience - We've updated the design and implementation of Comfort Mode to make it less intrusive. We've achieved this while still maximizing your comfort when scaling the model up to extremes, and while moving smoothly.

Bug Fixes

Prospect Desktop

Fixed an issue that resulted in a confusing experience when double-clicking an IVM file in a Windows file browser to open it in Prospect.

Fixed an issue that caused difficulty editing filenames given because interacting with the text field would also activate the drag and drop functionality.

v2.6.1

Enhancements

Oculus Quest

File cover images in your Prospect for Oculus Quest library - Files that have been downloaded to your Quest will now appear with a cover image. The cover image will be one of the file's Viewpoint thumbnails (once generated). If no Viewpoint thumbnails are available, the first screenshot associated with the file will be used.

Support ticket submission from Quest - If an error occurs, you'll now have the option to generate a support ticket from within Prospect on your Oculus Quest

Prospect Desktop

IVZ and IVM export is now enabled for files in synced projects

Bug Fixes

Prospect for Oculus Quest

Fixed an issue causing some users with long emails to be unable to log in

Prospect Desktop

Made a handful of improvements to our syncing infrastructure to improve syncing stability

Fixed an issue causing the select multiple functionality to malfunction when selecting multiple files in a synced project

Viewpoint thumbnails are now supported in files in synced projects

Fixed a issue causing 360 Panorama images to have seams due to lighting differences

Fixed an issue causing the inability to Navigate in Prospect with a Windows Mixed Reality headset when certain drivers for the 3Dconnexion Spacemouse were also installed

Fixed an issue causing file upgrade issues when the Prospect version in which a file was created was 2.4.7 or earlier and the current installation was set up as an "All Users" install.

Known Issues

Custom ordering/selection of Viewpoints in PDL will not yet be reflected when the file is launched on the Oculus Quest and custom ordering will be overwritten when the file next syncs with Prospect Desktop

v2.6

New Features

Project-based file organization — We've released the ability to organize files into Projects for Pro, Pro Plus, and Team customers. All files imported prior to this release will be located in a folder called "Unsorted Files." From there, you can drag and drop your files into projects

Oculus Quest support — Prospect for Oculus Quest is now available to Pro and Pro Plus customers. If/when you have an Oculus Quest, sign up here to receive an access code and learn more.

Cloud-synced projects — To facilitate file delivery to standalone devices like the Oculus Quest, we've released the ability for Pro and Pro Plus customers to sync projects with the cloud. Once a project is synced it will be available on any device with which you log into Prospect.

Known Issues

Desktop Library - IVZ/IVM export from synced files is not yet supported - Due to infrastructure changes necessary for syncing files across devices, IVZ and IVM export is not yet available for files in synced projects.

Oculus Quest — Because the Oculus Quest is a standalone device and does not leverage the power of a PC it has limited processing power. Because of this, there are a handful of differences between the Prospect experience on Desktop vs. the Oculus Quest.

Large files may struggle — We'll continue to improve Prospect's performance on Quest, but the hardware itself will always be less powerful than a desktop VR solution. If you're working with files with large amounts of geometry and you're using a Quest, we recommend exporting smaller section box views to Prospect.

360 Panorama capture is not yet supported — We'll be working to provide 360 panorama capture on Quest as soon as possible.

QuestMeetings are not yet supported — Look out for collaborative experiences coming to Quest along with other improvements to our Meetings system in the coming months.

Reports are not yet supported — We still have some work to do to make Report cloud and Quest compatible—look out for cross-device Reports support in the coming months.

v2.5.3

Bug Fixes

We fixed an issue introduced by our engine upgrade that caused problems launching files on computers where the default language was set to certain languages including French, Norwegian, and Finnish.

v2.5.2

Enhancements

We've updated our engine to remove the collider limit which previously caused interactability issues in files with a lot of geometry.

Bug Fixes

We changed the in-headset loading environment for Oculus Rift users a bit to address a bug introduced with the latest Oculus version which caused some files to stall while loading.

We fixed a bug that caused some Navisworks models to import with a section box applied unless a specific view had been selected prior to exporting.

Known Issues

The blue Inspect Element outline effect may appear a bit pixelated for No Headset Mode users when in a Meeting.

v2.5.1

New Features

SketchUp 2019 Support

Enhancements

Inspect Element - When using Inspect Element, collapsed categories will remain collapsed when the next element is selected.

Bug Fixes

Prospect Viewer

Fixed an issue causing Navisworks metadata not to update when switching between similar elements.

Fixed an issue causing company logo uploaded via the Account Portal to only display on the second launch of Prospect after registration.

Fixed an issue causing the inability to teleport onto some sloped surfaces when the section plane is on in Scale Model Mode.

Fixed a handful of texture-related issues in SketchUp files.

v2.5.0

New Features

Element-Level metadata for Navisworks files - Any newly exported file from Navisworks will now include all element-level metadata. To view this metadata in-VR, select any element with the Inspect Element tool. The metadata will be visible in your left-hand menu.

More robust Team infrastructure - We've rolled out a more robust workstation solution to better support our Team plan

New Prospect installer - A new installer allows for easier installation of Prospect across all users on a machine and provides more nuanced control over the plugins that install alongside Prospect.

Login-free Prospect access for your team - If you have a Prospect Team plan, you'll now register your license to a machine with a Workstation Key (accessed through our new Account Management Portal). Once registered, your team will be able to access Prospect from any user on the machine without needing to log in.

Bring your brand into Prospect - As a Prospect Team subscriber, you will now be able to include your logo in the top right-hand corner of your Prospect workstation (uploaded via the Account Management Portal)

Enhancements

Section box support for Navisworks - Now, if you export a section box from Navisworks, we appropriately section geometry that intersects the section planes

In-VR performance enhancements - We've made a handful of performance optimizations to the in-VR experience in Prospect including:

improved performance of our post-processing effects

redesigned loading screen with significantly faster load times

Improved Revit 2019 materials support - We've added support for physically based materials introduced in Revit 2019. Additional details on how to ensure these are exported in our Revit integration article.

Optionally teleport through glass and transparent surfaces - We've added a toggle in the in-VR settings menu to allow you to turn off the ability to teleport through glass and other transparent surfaces.

Bug Fixes

Prospect Desktop Library

When added to a Report, Revit elements with long names were sometimes breaking the formatting in the right-hand menu in PDL.

PDL meeting participants list was not reliably and automatically updating as users joined

Better handling of textures and materials that were previously displaying inaccurately in Prospect

Rhino plugin

The geolocation of files exported from Rhino was sometimes exporting inaccurately

Textures that are turned off in Rhino will now not export to Prospect

Some textures from Rhino were appearing as solid black in Prospect

Known Issues

When inspecting an element, the blue outline draws over the user's controllers when they are aligned with the outline

v2.4.8

Enhancements

In V2.5, we've upgraded our installation process for improved stability and ease of future updates. This minor release bridges the auto-update process between the two installer types.

v2.4.7

Bug Fixes

We fixed an issue with the new dynamic clipping plane that resulted in distant geometry being clipped from view after the first viewing.

v2.4.6

Bug Fixes

We fixed a crash that occurred when double-clicking in Preview mode as the model finishes loading.

We fixed an issue preventing the deletion of flagged elements in Revit files through the new PDL Notes feature when the Iris Viewer was closed.

v2.4.5

Bug Fixes

We fixed a crash that occurred when switching to certain Viewpoints after they were reordered in the Prospect Desktop Library.

v2.4.4

Bug Fixes

We resolved a crash that occurred at the start of certain Meeting files, when a saved state file attempted to read another state file that did not exist.

v2.4.3

Bug Fixes

We fixed an issue that caused the Prospect plugin to not appear on some earlier versions of Rhino 6.

v2.4.2

Bug Fixes

We fixed an issue that occasionally caused user's libraries to not display their experiences from previous versions. If you updated to 2.4.0 or 2.4.1 and you think any files are not appearing, please contact support@irisvr.com.

We fixed an issue with mesh decimation that caused missing triangles in some files. We also implemented a toggle in Prospect's Settings panel to allow you to turn off mesh decimation before re-processing a file if you run into any issues.

We fixed an issue in which sometimes files would not finish processing if Prospect was not already open before using an IrisVR plugin.

We fixed an issue that resulted in billboard objects not reflecting time-of-day lighting changes.

We reduced the frequency with which haptic feedback activates in Rift, Vive, and WindowsMR controllers.

v2.4.1

Bug Fixes

We fixed an issue that prevented multiple guests from joining the same VR Meeting session.

We fixed an issue that prevented guests from double clicking IVM and IVZ files to open them.

We fixed an issue changing the screenshot folder location in Default Settings.

We fixed an issue where in some large files, automatic images captured alongside flagged elements included a clipped skybox, causing a blue circle to appear behind the model's geometry.

v2.4

New Features

Reports -Now, in any single-user experience or as the host of a meeting, you can add flagged elements and camera captures to an experience's Report, add notes to each entry simultaneously in the Library or after exiting VR, and export the Report as a PDF.

Revit metadata at your fingertips -Using the Inspect Element tool, you can now access all relevant instance and type properties associated with your Revit families.

Enhancements

Rhino 6 support -We've added support for Rhino 6 to our Rhino plugin. Grasshopper users should continue to download the plugin from Food for Rhino.

New Prospect Desktop Library -While, at a glance, your desktop library will look largely the same, looks can be deceiving. We've completely overhauled it to:

significantly improve speed and performance, especially while viewing large datasets such as experiences with many viewpoints

support use of the library while the VR window is running and while files are processing

provide a visible queue for file processing

allow for importing of multiple SketchUp, OBJ, FBX, or IrisVR IVM and IVZ files at once

perform batch actions on files with common shift+select and ctrl+select interactions

updated the plugin workflow to load the geometry shown in the active Navisworks viewport. This includes support for section planes and boxes.

added support for choosing which camera views export to VR via a selection window

Frame rate improvements with mesh decimation -We're now optimizing elements with high mesh density in our pre-processing engine to improve framerate performance and stability in VR. You shouldn't notice any difference with how your files look, but the experience in them should be smoother than ever.

Dynamic far clip plane calculation -If you've ever loaded a file into Prospect with a very large area, you may have noticed that we clipped the visible extents on the horizon as you moved about the experience. We've now implemented dynamic calculation of this clipping distance, so you'll always be able to see the furthest extents of your file while still enjoying high performance.

Reduced Z-fighting in the menu in large files -We know that there was quite a bit of Z-fighting in the in-VR menu in very large files, so we made improvements to significantly reduce this.

SketchUp, OBJ and FBX processing improvements -These files will now import faster and with a higher quality end result.

Bug Fixes

We fixed a bug in which avatars' pointers in Meetings were sometimes cast at the wrong angle for other users

We fixed a bug in which the sphere at the end of the laser when using the Section tool sometimes appeared offset from the laser

We fixed a bug that, if the Section tool was active, would cause the section plane to move as the model was moved or rotated.

We fixed an issue where SketchUp elements that were not properly grouped were ending up on many layers—any ungrouped elements will not only appear on the default layer.

Known Issues

Elements that cross Navisworks sections will not be sectioned in Prospect. We are working to address this in a future release of the Navisworks plugin.

v2.3.1

Bug Fixes

[Prospect Desktop Launcher] - Fixes an issue where in some instances, you could not launch files as a guest.

[Prospect Desktop Launcher] - Fixes a rare crash when processing files where a vertex belongs to more than 255 triangles.

[VR Window] - Fixes an issue where the axis could not be changed for FBX files.

[Multiuser] - Resolves an issue where no-HMD users' names would sometimes not appear in the meeting panel.

v2.3

New Features

[Prospect Desktop Launcher] - Navisworks, meet Prospect. With this release, we've included an all-new beta integration with Navisworks. After installing V2.3, you'll see an IrisVR Plugin appear in a new "IrisVR" tab in Navisworks. Click this button to bring your project over to Prospect.

[VR Window] - Automatic door fade. Open door policy now in effect. Even if you import a model with the doors closed throughout, you can now simply aim your teleportation path at any appropriately named/categorized door, and the door will fade out, allowing you to navigate freely through it. In No-Headset mode, doors won't get in your way either—double click on any door to teleport through.

[VR Window] - Hide Elements. Now you see it, now you don't. Enjoy more nuanced control over your model's visibility with the ability to hide individual elements via the Inspect Element menu. Select any element to hide or unhide it at will, or bring back all hidden elements with the "unhide all" button.

[VR Window] - Meeting hosts. Take charge of your meetings. Meeting hosts now have more power to guide the conversation in a meeting with the ability to mute other meeting participants on an individual or group basis using the mic icons in the Meetings menu. Additionally, meeting hosts now have the sole ability to bring along all participants to a viewpoint or gather all users to their location.

Enhancements

[VR Window] - Section cut line weight. Sections as you'd expect to see them. ****For improved legibility when sectioning your models in Scale Model Mode, you'll now see black caps and outlines on any geometry being sectioned.

[VR Window] - Mute in meetings. Whether or not you're a host in a meeting, we've added the ability to mute yourself. Click the mic icon next to your name to turn your mic on and off.

[VR Window] - Dynamic teleport cursor without a headset. We realized that it wasn't always evident in No-Headset Mode where you could teleport within a model, so we've added a contextual cursor to provide some clarity. Whether in Scale Model or Real-Scale Mode, you'll see a target appear with your mouse when you hover over any geometry to which you can teleport.

[Prospect Desktop Launcher] - Faster file processing. We've made some very exciting improvements under the hood to how we process your files for VR. You should see newly imported files process faster and more reliably than ever.

Bug Fixes

[VR Window] - We fixed an issue in which the section plane could unintentionally end up far above the model and/or out of view.

[VR Window] - We fixed an issue in which actively selected elements that had already been flagged did not appear red while selected.

Known Issues

Viewpoints in IVZs exported from older versions of Prospect will have Sun Settings of midnight on January 1st.

Only the first 100 viewpoints will be shown in the desktop library to prevent performance issues. However, all viewpoints will be accessible in VR.

v2.2

New Features

[VR Window] - Make model reviews and presentations more dynamic by creating new viewpoints in VR that include layer state, display settings, sun settings, and section position.

[VR Window and Pro & Pro Plus Library] - Viewpoints are now easier to manage with automatically generated thumbnails for both existing viewpoints and those created in VR. After the file has been launched once, these thumbnails will appear in both the in-VR Viewpoints menu as well as in the Viewpoints list in the Library's right-hand panel.

[VR Window] We've begun adding some subtle sound effects to the VR menu, to better indicate interactions taken with it. You can turn them off at any time from the in-VR Settings menu.

Enhancements

[VR Window] - Contextual auto-exposure now mimics the way the human eye adjusts to transitions between differently lit environments such as going from bright exterior daylight to a dimmer interior.

[VR Window and Pro & Pro Plus Library] - Your changes, exactly where you left them. Now, when you close an experience launched from your Library, your annotations, sun settings, model position, flagged elements, and sections state will persist to subsequent launches of that experience.

[VR Window - Meetings] - In a similar vein, improvements to the server that powers Meetings now provide resilient persistence of changes made to the meeting experience (model position, sun settings, layer state, annotations, etc)

[VR Window] - We noticed that sometimes interior spaces were being cast with light that felt a little bit too blue, so we decreased the saturation of the global reflection probe to reduce this effect while keeping exterior spaces feeling largely the same.

[VR Window] - We've also made improvements to texture loading and material detection.

[VR Window and Pro & Pro Plus Library] - Say hello to #4D9DE3. Prospect is now up to speed with our new, more refined, brand identity.

Bug Fixes

[VR Window] - We fixed an issue where users on machines with drivers for unsupported input devices (such as the 3DConnexion SpaceMouse) caused No Headset Mode users to lose control of navigation.

[VR Window] - We fixed an issue where circular Callout previews would not deactivate when teleportation was initiated causing temporary confusion as to whether or not the callout had been placed in error

[VR Window] - We fixed a crash that occurred when loading files that contain 2x2 textures

[VR Window] - We fixed an issue in which some SketchUp materials could be incorrectly shared between components

[VR Window] A VR tutorial now guides users through the basics of the VR experience. The tutorial will play once but can be launched at any time by pressing 'F1'. It can also be set to play every time a file launches in the new Settings panel of the Prospect Desktop Library.

[Prospect Desktop Launcher All Tiers] File associations for *.ivz and *.ivm to allows files to be double-clicked in the system file browser to launch directly in Prospect

[Prospect Desktop Launcher All Tiers] A default Settings panel now allows preferences to be set across files.

[Pro & Pro Plus Library] Select the folder for saving all screenshots taken in Prospect via Settings or on a per-file level in the File Settings panel. 'Documents/Prospect/Screenshots' will be set by default.

[Pro & Pro Plus Library] A notification will now appear after a VR session is closed if screenshots have been taken with a link to take you where they are saved.

[Prospect Desktop Library All Tiers] Added Proxy settings on Login view for users on networks which require Proxy settings. These affect both the Launcher and the Viewer.

Enhancements

[VR Window] Scale models up and down using both the inside grip buttons while moving your controllers closer together or further apart

[VR Window] Rotate models using both the inside grip buttons and rotating the controllers around one another

[VR Window] Move your model by holding one or both of the middle-finger grip buttons and moving your hand(s)

[VR Window] Updated teleportation keybinding allows for better multitasking and a more intuitive user experience. To initiate teleport at any time, push and hold your joystick/thumbpad forward, determine your desired destination with the new teleportation preview, and release.

[VR Window] Improved Oculus Touch controller connectivity with a dynamic check for controllers—now, even if the viewer is launched while Oculus controllers have gone to sleep they will instantiate in-VR once awake without restarting the VR Window.

[VR Window] Optimizations to in-VR Shaders for improved frame rate

[VR Window] Keyboard shortcuts for navigating between viewpoints are now "<" and ">" rather than the left and right arrow keys to allow for arrow keys to be used for navigation in No Headset Mode

[Viewer] The table is now gone from Scale Model Mode and model will be 2x larger at launch.

[Viewer] Teleportation scale figure will now be scaled to be human sized in relation to your scale model.

[Viewer] Section tool now allows for snapping for true vertical and horizontal sections.

[Viewer] We've added a feature to auto-detect glass surfaces and add some visual enhancements, glass will now look better and more realistic.

[Viewer] Improved menu navigation and performance.

[Viewer] Improved performance for larger models.

[Viewer] Improvements to teleportation now provide better visual feedback on which surfaces you can teleport to. We've also improved the logic to provide an overall better experience and easier entry to your model.

[Launcher] Upgrade experiences in your Prospect Pro Project Library to take advantage of new and upcoming features.

[Launcher] Grasshopper logos have officially been added to Prospect Pro and Prospect Basic.

[Launcher] Error dialogue has been reformatted and simplified.

[Launcher] Prospect Basic can now import and process .IVZ files.

Bug Fixes

[Launcher] Fixed rare crash when detecting GPU.

[Viewer] Fixed issue where controllers were appearing in pano captures on Vive.

Double sided faces are currently not being rendered in order to improve performance

Choppy loading bar and judder during load.

Some larger firms have experienced firewall issues that prevent login -- we have some more information on that here.

Sketchup files that were originally converted from Rhino / ArchiCAD might not be fully scaled or appear smaller in Scale Model Mode.

New Features

[Integration] Moves Revit addin from %ProgramData% which should only be used for multi-user installs (which is currently not supported for Prospect) to %AppData% (which is user specific). - NOTICE: All users on machine that want to use Prospect must upgrade in order to continue to use the Revit Prospect Addin.

Fixes

[Integrations] If Prospect was not already running, user would have to launch from Revit twice in order for it to show up. Now it works regardless.

0.3.7

Known Issues

Double sided faces are currently not being rendered in order to improve performance

Choppy loading bar and judder during load.

Some larger firms have experienced firewall issues that prevent login.

Sketchup files that were originally converted from Rhino / ArchiCAD might not be fully scaled or appear smaller in Scale Model Mode.

New Features

[Integrations] Revit 2017 Support

[Navigation] Simplifies teleporting through Transparent objects

[Auto-Update] Updates shortcut, registry, and plugins on Update

[Integrations] Installs plugins every run to handle Revit installation after Prospect

0.3.6

Known Issues

Double sided faces are currently not being rendered in order to improve performance

Choppy loading bar and judder during load.

Some larger firms have experienced firewall issues that prevent login.

Sketchup files that were originally converted from Rhino / ArchiCAD might not be fully scaled or appear smaller in Scale Model Mode.

New Features

[Integrations] Windows 7 Support

[Interface] Adjustable interior lighting

0.3.5

Known Issues

Double sided faces are currently not being rendered in order to improve performance

Choppy loading bar and judder during load.

Some larger firms have experienced firewall issues that prevent login.

Sketchup files that were originally converted from Rhino / ArchiCAD might not be fully scaled or appear smaller in Scale Model Mode.

Some larger firms have experienced firewall issues that prevent login.

New Features

[Integrations] Revit 2016 support

[Integrations] SketchUp 2016 support

[Integrations] .OBJ and .MTL support

[Interface] GUI Overhaul, radial menu is now a toolbar

[Interface] Annotations - draw, callout, and undo while in VR

[Interface] Screen Capture - take a screenshot while in VR

[Interface] Tutorial Scene now available in the Help Menu

[Interface] Layer toggling from SketchUp and Revit

Fixes

[Graphics] Texture saturation values are now more accurate to original bitmap.

0.2.4

Known Issues

On some versions of Windows 7 and with certain network configurations, the IrisVR application does not open. Instead, a window opens with the text "NW.JS." We have not been able to reproduce this bug and if you encounter this problem, please email support at support@irisvr.com

The teleport cursor in VR travels through some inverted faces.

The teleport cursor in VR does not allow the user to teleport through transparent materials.

Invisible layers in SketchUp generate invisible colliders in VR

After the user selects a Revit model using the drag-and-drop interface, the VR experience is launched even if the user subsequently cancels 3D view selection

In VR, it is impossible to scroll to the next page when selecting visible layers

The dropbox is not selectable the first time the application is started automatically by the installer, although it is fully functional when launched by the user

The system to detect input method - Xbox vs keyboard - and display the appropriate instructions is not functional. The instruction panel is stuck displaying the keyboard controls

Updates

[Launcher] The screen that alerted some users of an expired trial period now allows registered users to access the application.

[Launcher] Error logs are generated in the application folder.

[Launcher] File names with UTF-8 characters are supported

[Viewer] Support for Oculus Runtime 0.7.0.0-Beta

[Viewer] 2D view appears fullscreen on the primary monitor while the user is in VR

[Viewer] Fullscreen aspect ratio is no longer warped

[Viewer] In-VR instructions include a new, clearer control diagram

[Viewer] Dark background color and new loading screen are more comfortable in-VR than before

[Viewer] If the file is not geo-located, lighting settings default to an arbitrary point on the equator to the west of the continent of Africa