Trials Fusion Now Available on Xbox One and Xbox 360

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Welcome to the next generation of Trials! With its glimmering vision of what our future holds were technology and nature to co-exist, combined with today’s most exciting and popular motorsport, Trials Fusion has retained and enhanced the essential features from its best-selling, critically acclaimed predecessors, Trials Evolution and Trials HD. A magnificent fusion of the proven, no-frills Trials formula based on ultra-addictive competition with the cutting edge of graphics and social networking.

I spent some time with Trials Fusion this weekend at PAX East, where Creative Director and co-founder of RedLynx Antti Ilvessuo walked me through some of what’s new in this latest Trials title (hint: there’s a lot).

The new look and feel is apparent from the title screen, which is simplified to just two main options: Ride and Create. “The first game (Trials HD) was in a warehouse, next (Trials Evolution) was outdoors,” Ilvessuo explained. “This will be the first experience in a new game, and it won’t look like an Evolution level. Everything will be shiny and new.”

The way Fusion treats your progress is also quite different, which you’ll notice in the post-race screen. Everything you do on the track: career, multiplayer, everything is represented by a total experience level for each track across every mode. You also now have a overal XP level, which supplements the returning, all-important leaderboards. Now you know who has spent the most time on tracks, putting in work to post a fantastic time on a course.

Everything in between the main menu and the post-race is the pure, awesome physics-based gameplay that has made the Trials games so fun. “The great thing about physics is you don’t know how it will end until you land,” said Ilvessuo.

This fact is never more apparent than in the new FMX mode, which has players gunning for high scores by pulling risky tricks and successfully landing Tony Hawk-style; you only bank the points if you don’t crash. You’ll have the opportunity to plot out devastating combos in FMX Training, a kind of zero-gravity safe zone where you can toy with the moveset, free of the fear of crashing.

The realistic physics engine means wipeouts are still incredibly fun to watch, and I’d expect Upload Studio to be filled with painful-looking blooper reels in short order.

There’s a lot more “new” in Trials Fusion: 40 new levels, including many aimed at the hardcore audience, more character customization options, unique – and sometimes bizarre – challenges for each track, and a 4-wheeler that handles completely differently than the bikes you’re accustomed to.

RedLynx apparently has much more in the works. “The whole idea of Trials is what we call the ‘Minecraft Model’ you buy it once, and you get all the upcoming features for free,” Ilvessuo told me. “You buy the game, you’re buying a ticket. We know what we want to do one year in advance, we’re planning two years in advance. We’re planning online tournaments, teams, and then online multiplayer. Huge stuff is coming.” (Ubisoft clarified that while they will be offering players many upcoming features for free, this does not preclude paid DLC for new tracks and editor mode assets)

So why “Fusion”? “Fusion is the greatest power in the universe,” said Ilvessuo. “Evolution was second.”

And the game will be the exact same gameplay-wise on the system of your choosing. Let’s cut the graphics comparisons since what we should be demanding out of games is quality of the gameplay, not quality of the eye candy.

It’s fine to demand both, Microsoft released an underpowered console and they deserve the bad press until they sort it out.
It may not be important to everyone, but it’s going to keep being brought up as long as it keeps happening.

With the original Xbox they released the most powerful console of its generation, then the 360 consistently put out the best-looking versions of console games most of the time despite launching a year ahead of the PlayStation 3.
Even then the differences were usually margainal, nothing as big as a difference in output resolution. The biggest discrepancy was Bayonetta.

But over time Microsoft have lost their way, forgetting what’s important. Who knew people wanted a games console that was made for games? You can thank Mattrick.

The funny thing is that the Xbox division is, and always has been an entertainment division, not purely a games division. The Xbox will always play games, and that’s something we all know now. Adding on additional features to make it more of an entertainment hub in one device is not “losing the way, forgetting what’s important.” It’s called expanding the vision and is something every company must do in order to stay competitive, especially in tech.

As for hardware power, the Xbox One is as weak compared to the PS4 as the Xbox 360 was compared to the PS3 in terms of theoretical computational performance. Sony has focused on hardware bandwidth throughput on both the PS3 (the very reason Cell was/is a nightmare for developers apparently) and PS4 (in the form of the GDDR5 memory pool); Microsoft focused more on hardware and software efficiency to achieve similar results. The Xenon processor used in the 360 was wildly underpowered compared to CBEA in the PS3. Between the PS4 and Xbox One where both APUs are far too similar in design? Not so much. DDR3 still delivers less latency than GDDR5; it also consumes less power than GDDR5. The eSRAM of the Xbox One is essentially the same type of story with the 360’s eDRAM. The caveat is that is takes time to optimize for eSRAM, which is where developers are getting lazy and just reducing resources needed. That’s where you get texture and or resolution differences from, not because the hardware isn’t capable.

Yes it is. Apparently demos on the One require separate certification, even when there is a version that contains a demo within the app on one of their own platforms. More freedom for the developers, but this is ridiculous if you ask me…

cant believe the lazy ubisoft stupid devs can only run this crappy game at 900p on xbox one. it is really a joke and im not buying any lazy ports by any developer whatever the game is until they start utilizing the power of the one. If forza 5 can run at 1080p 60fps there is no excuse that any other game cant achieve that other than lazy ports…

Forza 5 is 1080 60fps but it was dumbed down for the one with stuff like lighting, textures and trees even removed from what they displayed at e3 last year. I’m with u. I’ll be snapping this up on my 360 tonight for $26.95 aus. And I won’t have to deal with the crappy bumpers on the one pad. I just don’t understand the ones bumper buttons. I played ghosts at launch on a friends one and frags were a nightmare. I’ve seen the articles on the net and there’s no way I’m rolling my index finger to hit the bumpers. Absolutely ridiculous. Each to their own I guess. But the ones bumpers have to be the top reason I don’t want a one….that’s right….above the 900p vs 1080p war. The bad thing is its the pad so every single game would be a problem playing for me. If people out their don’t have a problem with it….then kudos to them.

I actually like the bumpers myself and don’t roll. They’re sturdier than the ones on the Xbox 360, for sure. But I see that as a good thing as I’ve wasted about 8 or so controllers over the past 8 years and it was always one of the bumpers that gave out (mostly the right one as I active reloaded a lot in Gears of War).

Agreed, I almost hate the 360 controller now vs. XBO’s controller. I don’t even like the 360’s bumpers feel anymore, kinda crazy when you get used to the newer version. XBO controller if fantastic imo. But to each his own.

No, NDA’s prevent anything being said by attached developers about the Xbox SDK other than what’s already been released by MS (which isn’t much yet for a company that wants to attract all kinds of developers I must say), even the upcoming DX12 features (a couple of which DO require new hardware on the PC next year). But more will leak out eventually and with every slip of the tongue by MS spokespeople, more facts will be presented.

How many of the sim Forza games had weather… exactly. Those types of games don’t call for it. Games like forza horizon or more open world racers are a different story. They cut back on textures? Look damn good to me.

PS4 only gets 16 trophies and no Platinum, Xbox One gets 1000 gamerscore. Now my PS4 is my primary console because of all the sub 1080p games, but in this case, Xbox One wins because I’d rather have the 1000 gamerscore than 180 extra lines of rez. Not like the game is graphical tour de force anyway.

Ubisoft is the publisher and redlynx is the developers. I know that Ubisoft bought out Redlynx but they are the same guys for the most part that developed all the other Trials games. So why do you blame this on Ubisoft?

it’s not laziness. it’s MS only having 32mb of ESRAM when a single 1080p frame takes about 31mb space. to get forza to be 1080p it took A LOT of memory optimization and stuff, which frankly isn’t worth it. it’s much much easier to just make it 900p and be done with it, which doesn’t look a whole lot worse after the upscaling and AA.

tl;dr it’s MS’s fault for not having more ESRAM or using 1 pool of memory like ps4 did.

MAjor will this game be covered by season pass promise ? if I get it on the 360 will I get season pass on the xbox one too ?
Also I no it doubtful but would be nice if you buy one version you get a price cut for the other

There’s no mention of that anywhere, so don’t count on it and buy it on a whim. The only games I know that do that are Assassins’s Creed BF, Battlefield 4 and CoD Ghosts and those have it specifically mentioned in the item descriptions.

Played the demo and I was quite let down……the graphics don’t seem right they look un polished on the actual tracks were as the environment looks nice. the sounds don’t as good quite tinny effect. glad I didn’t buy it just because I played the others

No, people were scared, that they were locked out of their complete game library if the internet went down for more than 24 hours. Just two days after I got my One on launch day, my router broke, and it took my ISP one and a half month to send a replacement.

Had Microsoft kept with their plan, it would have meant that I weren’t allowed to play any games despite me having the discs in my hand.

Get the facts straight.

People loved the basic idea, but had Microsoft just disabled cloud sharing for my friends if the One couldn’t sign in, and allowed local playing for those who own the games and prove it with physical discs, they wouldn’t have freaked out.

But instead of making that suggestion to used disc-based authentication in the event that your internet went down for an extended period of time, the vocal internet called for a complete removal and Sony played too well off that to force Microsoft’s hand to put the Xbox One as a slightly upgraded 7th-generation console.

Before this gets too much off topic: Unlike most ISPs, my ISP provides its customers with one of the best router model range. I can understand your laughing if I had gotten a $20 cheapo router.

However the router I got fully supports UPnP and more than one Xbox console at the same time with open NAT, has built in NAS functionality that, when you simply plug in an USB drive, is able to provide DLNA compliant media sharing which also works with Xbox (360).
And the replacement provides me with 802.11AC aka. Gigabit WLAN, that is supported by the Xbox One.
Not to mention built in phone functions (wired and DECT wireless) that even some small office installations can only dream of.

The router that broke was over 5 years old, and was replaced free of charge.

So yes, it’s my own fault for *wanting* that free ISP provided router that normally would have cost me 289€ in a store (recommended retail price converted to US$400.02, however the street price is usually about 230€ or US$318)

That it took them almost a month and a half was due to the fact that the router broke late November (a week after the One release), and at first I suspected a problem with the Internet connection itself as I was still able to log into the router and configure it. So my phone line was measured and monitored for a few days.
After some more troubleshooting it was decided the router was defective, and the new model was sent out free of charge. However due to the Christmas holidays and New Year, the delivery was delayed until January.

So, in conclusion: My ISP is one of the best ISPs that a customer can have and I regret NOTHING!😉
For those interested: The ISP provided router I now use is an AVM Fritz!Box 7490. I can’t recommend it enough (after AVM patched their firmware because the Xbox One uses Teredo in a “weird” way).

What are the bonus items you are talking about? I know if you buy the disk it comes with the season pass but you can purchase that separate with the digital copy and still pay the same amount in total. Curious what I’m missing out on as I just pulled the trigger on digital while at work so it would be ready when I got home.

Quick warning, this game doesn’t currently have any form of online multiplayer and wont be getting it for a few months. I didnt do the research and now regret buying it as I wanted something to play with other people. The single player is fun so far but the lack of multiplayer is annoying and lazy on their part.

For those who didn’t Notice, I saw A season pass sale on my Xbox 360 under Sales and Specials:
Forza Horizon SP: $37.49
Forza 4 SP: $22.49
Halo 4 Map Pass: $18.99 (does not Include Champion Pack, but does Have the 3 Map Packs, 2 Helmets and an emblem)
Gears of War 3 SP: $19.99
Gears of War Judgement SP: $16.49

Bought it, it’s fun. I completely suck at it but it’s actually fun sucking at this game. Anyone else having trouble streaming to twitch? Shows you are streaming but your channel may in fact be offline.

I bought the game this morning. I like it, but I miss the Level-Editor for Supercross. I hope there will be one in the future. The game is short (I reached the last Levels after 2 hours and won everytime gold), but the price is fair.

This really shows up how much the UK is being ripped off as of November 2013 when the prices shot up.
Trials HD: £10 ($15)
Trials Evolution: £10 ($15)
Trials Fusion: £16 ($20) (and no crossbuy)
£16 = $26.85
$20 = £11.90

Is this a joke? Because I’m not laughing. Nor have I been buying anything.
Change the pricing structure back to how it was before November!