slimm44 wrote:UPDATE: I probably have 1-3 more days on the 70's decade, then a few days on 1980-1984.After that, I'll need to look at speed/quickness/vertical ratings of all players from 60-84, update playbooks, and update coaching profiles and I think Pat's project will be completely updated with my edits. Hopefully, I can have the entire thing completely converted by the end of June, if not earlier.

thanks for keeping us up to date

btw, i don't know if you can answer this (or it's up to sko), but why 2k13 mod doesn't have olympic roster like 2k14 mod?

slimm44 wrote:UPDATE: I probably have 1-3 more days on the 70's decade, then a few days on 1980-1984.After that, I'll need to look at speed/quickness/vertical ratings of all players from 60-84, update playbooks, and update coaching profiles and I think Pat's project will be completely updated with my edits. Hopefully, I can have the entire thing completely converted by the end of June, if not earlier.

thanks for keeping us up to date

btw, i don't know if you can answer this (or it's up to sko), but why 2k13 mod doesn't have olympic roster like 2k14 mod?

I also tried steps 1- 2, skipping step 3. Both attempts resulted in a black screen at startup.

I've also tried downloading the file combining 1-16 steps and then adding the additional 17 and 18 files. The game starts but team logos are missing, player pictures, some white bodies.

I've attempted at placing the files in the exact order a dozen times. Has anyone felt my pain? I'll donate 10 bucks if you can get back to me with a solution. You have my word. The mod looks amazing, I want to play it. I'll keep playing UBR or rayhoops 90s for now.

I also tried steps 1- 2, skipping step 3. Both attempts resulted in a black screen at startup.

I've also tried downloading the file combining 1-16 steps and then adding the additional 17 and 18 files. The game starts but team logos are missing, player pictures, some white bodies.

I've attempted at placing the files in the exact order a dozen times. Has anyone felt my pain? I'll donate 10 bucks if you can get back to me with a solution. You have my word. The mod looks amazing, I want to play it. I'll keep playing UBR or rayhoops 90s for now.

I just finished applying my edits to the 1960-1984 rosters from Patthehead's project. Skoadam hasn't been able to edit the files at all so they will not be compatible with our project yet. I sent a PM to Pat to see what he wants me to do with the files.

25 rosters updated to season-specific information in less than a month.

slimm44 wrote:I just finished applying my edits to the 1960-1984 rosters from Patthehead's project. Skoadam hasn't been able to edit the files at all so they will not be compatible with our project yet. I sent a PM to Pat to see what he wants me to do with the files.

25 rosters updated to season-specific information in less than a month.

slimm44 wrote:I just finished applying my edits to the 1960-1984 rosters from Patthehead's project. Skoadam hasn't been able to edit the files at all so they will not be compatible with our project yet. I sent a PM to Pat to see what he wants me to do with the files.

25 rosters updated to season-specific information in less than a month.

slimm44 wrote:I just finished applying my edits to the 1960-1984 rosters from Patthehead's project. Skoadam hasn't been able to edit the files at all so they will not be compatible with our project yet. I sent a PM to Pat to see what he wants me to do with the files.

25 rosters updated to season-specific information in less than a month.

INSAAAAAAAAAAAAAAAAAAAAAAAAANE.

great job slimm. I'll add all of your stuff to my download section as soon as I have it on my PC.update will follow immediatly.

Roster files have been sent to Pat and to Sko. Pat has updated his files in the download section so, for any of you who are interested in playing any of the 1960-1984 rosters with accurate player information, you can get them through his links. I assume Sko will upload them to be included with the URB mod when he is able to, as well.

I am also in the process of updating all of the 1985-2017 files to include season-specific information. I have completed 1985-1989 in the last 24 hours. It will probably take me about 2-3 days to complete the 90's' decade and 3-4 days to complete the 2000's and 2011-2017 decade. 2001 to 2017 will take a little more time because I have to find shot location rating and tendency information team-by-team. For the other information (steals, assists, rebounds, blocks, etc) I can gather that information for the entire league and sort it into REDmc in about 15 minutes per season.

slimm44 wrote:Roster files have been sent to Pat and to Sko. Pat has updated his files in the download section so, for any of you who are interested in playing any of the 1960-1984 rosters with accurate player information, you can get them through his links. I assume Sko will upload them to be included with the URB mod when he is able to, as well.

I am also in the process of updating all of the 1985-2017 files to include season-specific information. I have completed 1985-1989 in the last 24 hours. It will probably take me about 2-3 days to complete the 90's' decade and 3-4 days to complete the 2000's and 2011-2017 decade. 2001 to 2017 will take a little more time because I have to find shot location rating and tendency information team-by-team. For the other information (steals, assists, rebounds, blocks, etc) I can gather that information for the entire league and sort it into REDmc in about 15 minutes per season.

All stats have been gathered for all players in Pat's project and URB from 1960 to 2017. A few more steps to go and every single retro roster will be updated to season-specific information and closed aside from fixing potential errors.

Next steps...

1. Fill stats for players who played less than 250 total minutes per season.2. Check for and fix statistical outliers.3. Apply formulas. (At this point, I'll need to pray that the spreadsheet or laptop do not explode. The spreadsheet is not going to like me after I apply formulas to 7,000 players and approximately 210,000 cells (maybe more) then have to sort several times.)4. Edit sig skills.5. Make sure all ratings and tendencies are within 2k's limits.6. Make sure there are no blank cells.7. Paste into roster files.8. Celebrate

Fellas, all 2k13 retro rosters should be completely finished in the next few weeks, possibly sooner.

URBBALL FAMILLY! SO URB FOR 2K13 IS BACK HOPE YOU ARE STILL INTERESTED IN DOWNLOADING OUR STUFF. NEWEST UPDATE IS ALL ABOUT UPCOMMING SEASON. IT IS LITTLE CRAZY DURING SUMMER SO PLEASE DO NOT REPORT IF SOME PLAYERS WAS SIGNED AND ROSTER OF HIS TEAM IS FULL, WE ARE ALL WAITING FOR JERSEYS NUMBERS AND CONTRACTS DETAILS, SO PLEASE BE PATIENT. Please re- download roster files, part 7, part 8 only for 2k13 of current.

that would be pretty much tricky you see, i noticed players with black dots in retro mods also (like shawn kemp in 2001 mod), so that would mean checking all players in all retro seasons + current season.

Congrats on the release! I know from experience how much effort goes into offseason roster updates (and roster updates in general), and all the extra content you guys do makes it an even bigger job.

Incidentally, I do have a file additions bulletin ready to go that includes the latest release. I like to work the file additions bulletins in between the feature articles and original content so that everything gets good visibility on the front page, and wait until I've got at least a couple of new/update files for a game whenever possible, but I do have an NBA 2K13 bulletin ready to go soon and it includes the latest URB release.

Andrew wrote:Congrats on the release! I know from experience how much effort goes into offseason roster updates (and roster updates in general), and all the extra content you guys do makes it an even bigger job.

Incidentally, I do have a file additions bulletin ready to go that includes the latest release. I like to work the file additions bulletins in between the feature articles and original content so that everything gets good visibility on the front page, and wait until I've got at least a couple of new/update files for a game whenever possible, but I do have an NBA 2K13 bulletin ready to go soon and it includes the latest URB release.

Thanks, Andrew! I will be able to upload all regular season rosters (1960-2017) today. I finished pasting into Redmc earlier. I just need wifi to upload.

that would be pretty much tricky you see, i noticed players with black dots in retro mods also (like shawn kemp in 2001 mod), so that would mean checking all players in all retro seasons + current season.

@slimm

i know i repeat myself, but truly outstanding work and dedication

bro, rly chill we are not rushing anywhere right? report whenever you will find scary and non playable black dots and i will fix that face. Im more than sure list wont be long. We will find a way like we always do

I found 2 technical issues:- trying to start a 29 game season with the 1985 (season specific) roster and the calendar shows a ton of games, guessing 82. This is reproducable. 14 Games works fine and a quick test showed other rosters are fine, too.- Please take a look at Elston Turner, Denver Nuggets, 1985 SS roster. Portrait indicates a black dude but in game he has a white face, head & upper body with black legs. It's disturbing.

Sig shot suggestions:- Played a lot with 07 Nash and his shot is totally weird. Form: Nash & Base Jump Shot 8 feel much more like him to me. Only issue is he jumps a bit high but he also does with the current base. Nash in his Phoenix days was fading on basically every shot even pull-up 18-footers in transition.- Steph Curry: Base Jump Shot 22 is quicker and looks less mechanical to me than what you have now. It's Reggie Miller's Base. Played with Reggie and thought his shot looked and felt similar to Curry's. I'm even on the fence of using his Form (71) for Steph.

Will you integrate all the season specific rosters into your roster files? I don't really see the point of using the old ones.

I found 2 technical issues:- trying to start a 29 game season with the 1985 (season specific) roster and the calendar shows a ton of games, guessing 82. This is reproducable. 14 Games works fine and a quick test showed other rosters are fine, too.- Please take a look at Elston Turner, Denver Nuggets, 1985 SS roster. Portrait indicates a black dude but in game he has a white face, head & upper body with black legs. It's disturbing.

Sig shot suggestions:- Played a lot with 07 Nash and his shot is totally weird. Form: Nash & Base Jump Shot 8 feel much more like him to me. Only issue is he jumps a bit high but he also does with the current base. Nash in his Phoenix days was fading on basically every shot even pull-up 18-footers in transition.- Steph Curry: Base Jump Shot 22 is quicker and looks less mechanical to me than what you have now. It's Reggie Miller's Base. Played with Reggie and thought his shot looked and felt similar to Curry's. I'm even on the fence of using his Form (71) for Steph.

Will you integrate all the season specific rosters into your roster files? I don't really see the point of using the old ones.

great work, thanks.

Actually, I just finished updating the last of the rosters this morning to season-specific information.

I found 2 technical issues:- trying to start a 29 game season with the 1985 (season specific) roster and the calendar shows a ton of games, guessing 82. This is reproducable. 14 Games works fine and a quick test showed other rosters are fine, too.- Please take a look at Elston Turner, Denver Nuggets, 1985 SS roster. Portrait indicates a black dude but in game he has a white face, head & upper body with black legs. It's disturbing.

Sig shot suggestions:- Played a lot with 07 Nash and his shot is totally weird. Form: Nash & Base Jump Shot 8 feel much more like him to me. Only issue is he jumps a bit high but he also does with the current base. Nash in his Phoenix days was fading on basically every shot even pull-up 18-footers in transition.- Steph Curry: Base Jump Shot 22 is quicker and looks less mechanical to me than what you have now. It's Reggie Miller's Base. Played with Reggie and thought his shot looked and felt similar to Curry's. I'm even on the fence of using his Form (71) for Steph.

Will you integrate all the season specific rosters into your roster files? I don't really see the point of using the old ones.

great work, thanks.

Actually, I just finished updating the last of the rosters this morning to season-specific information.

I found 2 technical issues:- trying to start a 29 game season with the 1985 (season specific) roster and the calendar shows a ton of games, guessing 82. This is reproducable. 14 Games works fine and a quick test showed other rosters are fine, too.- Please take a look at Elston Turner, Denver Nuggets, 1985 SS roster. Portrait indicates a black dude but in game he has a white face, head & upper body with black legs. It's disturbing.

Sig shot suggestions:- Played a lot with 07 Nash and his shot is totally weird. Form: Nash & Base Jump Shot 8 feel much more like him to me. Only issue is he jumps a bit high but he also does with the current base. Nash in his Phoenix days was fading on basically every shot even pull-up 18-footers in transition.- Steph Curry: Base Jump Shot 22 is quicker and looks less mechanical to me than what you have now. It's Reggie Miller's Base. Played with Reggie and thought his shot looked and felt similar to Curry's. I'm even on the fence of using his Form (71) for Steph.

Will you integrate all the season specific rosters into your roster files? I don't really see the point of using the old ones.

great work, thanks.

Actually, I just finished updating the last of the rosters this morning to season-specific information.