Designing and Building Meaningful Augmented Reality Interactions

Conference Archive

Realities360 2017 Conference & Expo - July 26, 2017

Steve Richey

AR and Mobile Developer Float

There are a wide range of solutions for implementing
augmented reality in training and enterprise applications. Even with these
myriad solutions, it’s not always clear how to use them to provide the best
possible experience for users. How do you ensure that these solutions are being
used to build something useful and meaningful? What is the difference between a
good and a bad augmented reality experience?

This session will review the development of the Realities360
AR application. It will cover the design and development of the app, from
initial concept to finished product. This will be an in-depth case study on app
development and will delve into some moderate technical details. Ultimately,
you’ll understand how the team from Float solved real problems related to modern
AR app development, including both design and development challenges, and why they
chose the solutions they did.

In this session, you
will learn:

How to leverage existing solutions to create
useful experiences

About common design challenges when authoring AR
content

How to choose the best technology stack for your
requirements

Best practices for developing while iterating on
AR experiences

How to leverage your team’s skill set to provide
the best results for users