Each gladiator has two weapons, (1 melee, 1 ranged) each with 3 attributes: Range, Power, SpeedRange: Must roll greater than distance between origin and target. Thus, it is impossible to hit someone 9 hexes away on a d8, and impossible to miss someone adjacent. ie, Thrown: 1d8....Bow: 1d8+X.Power: Damage dealtSpeed = Iniative tie-breaker, and a re-roll number.Speed is not multiple attacks, but re-rolls on marginal attacks.'Speed 3' means re-roll all attacks where the value was 1, 2, or 3.