Description

Last updated at 18:56, 31 Mar 2015Uploaded at 7:28, 1 Mar 2013

Heart Breaker - A Killmove Mod gives you the ability to go all Temple of Doom on your enemies just before they die. If your enemy is injured enough to fall to one knee (i.e. Bleed Out), you will be able to press the Activate button (Keyboard Default "E", Xbox Default "A", PS Default "X") to rip out his/her Heart. A Heart, based on the race of your enemy, will then be added to your inventory. Any Hearts that match the Heart you ripped out will be removed from the NPC's inventory. (e.g. If you rip out the Heart of a Daedra, then you will no longer find a Daedra Heart on the corpse.)Dragonborn DLC Required.__________________________________________________________________________________________________________________________

Features

ActivationTurn Heart Breaker on or off and start/stop all scripts from running. Use before uninstalling.

Essential KillsPerform the killmove on Essential NPCs and Special Essential NPCs. You will receive a message upon killing any Essential NPCs.

Dialogue MenuShows a menu that will allow you to select Rip Out Heart as an option when triggering the killmove.

Shield Un/Re-EquipAutomatically Un-Equip and Re-Equip your shield during the killmove.

Draw WeaponsIf your weapons are drawn at the beginning of the killmove, they will be drawn automatically at the end of the killmove.

Spell PowerAdds a once a day Spell Power that allows you to put an enemy into the BleedingOut state in one hit.

DisarmEnemy drops his/her weapons at the beginning of the killmove.

Vampire/Werewolf ModeKillmove can only be performed if you are a vampire or werewolf.

Briarhearts OnlyKillmove can only be performed on Briarhearts.

MessagesMessages you receive about Essential NPCs and Hearts added to your inventory can be in 1st person, 3rd person, or turned off.

HeartsChoose which hearts, if any, are removed from NPCs and added to your inventory at the end of the killmove.

Magic ArmChoose which glows, if any, are added to your arm during the killmove.

Explosive Heart BreakerSet the likelihood of enemy exploding into gore upon having heart ripped out.__________________________________________________________________________________________________________________________

Installing

Use Mod Organizer, Nexus Mod Manager, or extract the .7z file and place the Meshes folder, Textures folder, Scripts folder, Sound folder, and the HeartBreaker.esp into your Skyrim\Data folder. Enable the HeartBreaker.esp in the Skyrim Launcher under the Data Files section. You should overwrite all files when updating.__________________________________________________________________________________________________________________________

Uninstalling/Clean Save

1. Deactivate the mod in the MCM.2. Save your game. (Normal, not quick or auto.)3. Remove the following:Skyrim\Data

HeartBreaker.esp

Skyrim\Data\Meshes

HeartBreaker Folder

Skyrim\Data\Sound\FX

HeartBreaker Folder

Skyrim\Data\Textures

HeartBreaker Folder

Skyrim\Data\Scripts

HB_AAMainQuestScript.pex

HB_ConfigMenu.pex

HB_BleedOutScript.pex

HB_SpellPowerScript.pex

HB_Cleanup.pex

HB_Cleanup2.pex

PRKF_HB_HeartRipPerk.pex

QF_HB_MainQuest_0300F1EE.pex

Skyrim\Data\Scripts\Source

HB_AAMainQuestScript.psc

HB_ConfigMenu.psc

HB_BleedOutScript.psc

HB_SpellPowerScript.psc

HB_Cleanup.psc

HB_Cleanup2.psc

PRKF_HB_HeartRipPerk.psc

QF_HB_MainQuest_0300F1EE.psc

4. Load save from Step 2.Stop here if uninstalling, if not...continue.5. Save again. (Normal, not quick or auto.)6. Install the new version you downloaded.7. Load save from Step 5.8. Play.__________________________________________________________________________________________________________________________

1. Mods that make you use the activate button on NPCs that are down on one knee (i.e. Bleeding Out), unless that mod has a dialogue menu that pops up first asking you what you want to do. If it does, then enabling Heart Breaker's Dialogue Menu option may allow you to choose between heart ripping and whatever the other mod does.

2. Mods that edit behavior files, which may cause the issue described in A4 in the FAQ to happen every time you try and execute the killmove.__________________________________________________________________________________________________________________________

A1: SKSE and SkyUI are required for the MCM to work, and I highly recommend you use them. However, Heart Breaker will still function without them.To toggle features On/Off, use the following console commands:

Note: In order to add the Spell Power, you must type help "Heart Breaker" into the console, get the ID, and add it by typing Player.AddSpell ######## into the console, replacing the # with the ID you got using the previous command.

A3: If an NPC is too close to a wall, or has weird positioning relative to you, it is possible that the animation will play, but you will rip the Heart out of thin-air. This is also a problem with normal killmoves and there's nothing I can do about it.

Q4: Why did the animation fail to activate? Why was I forced into third person?

A4: This rare issue when you activate the killmove where the camera forces you into third person, no animation plays, and the NPC doesn't die, usually happens because of weird positioning. If you reposition yourself and try again, it should work properly. If this is not a rare occurance, but instead happens 100% the time and you've never gotten the proper animation to play, then make sure to remove any mods that add the files defaultmale.hkx or defaultfemale.hkx. If that doesn't work, or you don't have a mod that adds those files, then try installing Dragonborn Animation Fix.

Q5: What's the difference between Normal Essential NPCs and Special Essential NPCs?

A5: Normal Essential NPCs can have their Essential Flag turned off while in-game, Special Essential NPCs are flagged Essential by Quests, and cannot have their Essential Flag turned off in-game. Due to this oddity, when Essential Kills is On, Special Essential NPCs will explode into gore even with Explosive Heart Breaker disabled, and leave behind a Bloody Satchel filled with items rather than the normal lootable gore pile.

Q7: Why isn't Vampire/Werewolf Mode working when I'm in Beast or Lord Form?

A7: Vampire/Werewolf Mode requires you to be in human form, not Beast or Lord Form. The skeleton for Beast and Lord form are different from the Human skeleton and therefore will not allow the killmove to work properly.

Q9: Why do I have a Heart stuck in my hand and how do I get rid of it?

A9: This can happen if you have a script heavy setup, it shouldn't be a normal occurrence. To get rid of the Heart, Deactivate and Reactivate the mod in the MCM.__________________________________________________________________________________________________________________________