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File Description

Ninja Tournament is a sword fighting simulation for the doom 3 engine. Player movement is controlled by the keyboard and the sword position is directly controlled by mouse movements.

As with any sword, the quality of the weapon is the most important factor (just remember what a Hatori Hanzo sword can do...), so, you should take proper care to select your weapon (i.e. the mouse), as bad weapons either don't have a good grip, or don't react very well to quick swings...

Also, if you want to excel at sword fighting, you should learn to maximize your skill: a good swing with the katana involves speed, acuracy and the proper movement direction.

In the singleplayer game, two challenges are included and some original Doom 3 maps are available. In the challenges you need to fight against a series of monsters that spawn into the tournament. The single player game plays similar to standard Doom 3. Note that the original Doom 3 maps were extensively but not fully tested - please report any bugs to: leif AT gravity-music.net.

The multiplayer game includes two original and the 5 standard Doom 3 multiplayer maps.

What's new:

- Revised control scheme makes player easier to control and is more similar to standard doom3 movement controls.
- Player movement speed factors into sword damage.
- If held in a staight upright position directly in front to the player, the sword can block 95% of frontal damage. The efficiency of blocking (between 50-95%) is indicated by a more or less metallic sound.
- Added compatibility with standard doom3 multiplayer maps and standard doom3 single player maps (currently in beta status).

*************************************************************
Ninja Tournament 1.1 2/25/06
Leif Dehmelt -- leif AT gravity-music.net
*************************************************************
for most up-to-date information about this mod visit:
http://dungeondoom.d3files.com/ninja_tournament/index.htm
*************************************************************
System requirements:
Doom 1.3 (download the newest patch from www.idsoftware.com
Installation:
- Copy ninja_tournament directory to your Doom 3 directory
- Double-click ninja_tournament.bat to start
- Click SINGLEPLAYER and select the desired map to play
Multiplayer:
To run as server:
- open the console and type si_pure 0
- open the multiplayer tab and click 'Create Server'
- select the desired map
To run as Client:
- open the multiplayer tab and click 'Find Multiplayer Game'
- select a game running Ninja Tournament
*************************************************************
Controls:
*************************************************************
//////////////////////
//Standard Controls://
//////////////////////
W: forward
S: step back
A: sidestep left
D: sidestep right
X: crouch
mouse x axis: turning left and right
mouse button1: switch to sword control
//////////////////////
////Sword Control:////
//////////////////////
W: forward
S: step back
A: sidestep left
D: sidestep right
X: crouch
mouse x axis: vertical sword movements
mouse y axis: horizontal sword movements
//////////////////////
//Single Player Only//
//////////////////////
F: switch to First Person view (for interacting with guis)
Z: 90deg turn left
C: 90deg turn right
*************************************************************
Additional Credits:
*************************************************************
Toxic Arena map - Maxim
*************************************************************
*************************************************************
Technical Notes:
*************************************************************
Drop me a line (leif AT gravity-music.net) if you wish to
contribute. Maps, monsters, AI or animations are welcome.
This mod should also be compatible with most custom made
single player or multiplayer maps. For adding custom multi-
player maps, change the gametype of the map (in the maps.def
file) to 'ninja tournament'.
Known bugs:
-------------------------------------------------------------
-only the server plays the sounds indicating blocked attacks.
The client plays the same sound regardless, if the attack was
blocked or not.
-Server search function might not be fully functional. IP
connect works fine right now. Please report any problems or
success setting up multiplayer games.
Legal:
-------------------------------------------------------------
This archive may be freely distributed as is without
removing or editing of any of the contents. If you want to
include any of the contents of this mod in your own work,
you have to contact me first. The contents of this archive
is provided as is. I do not take responsibility for any
damage that may result, either directly or indirectly, from
this mod.

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