Most Popular Game Engines | 2017

Game Engine Frameworks for creating powerful cross-platform games.In this post we carefully handpicked 14 most popular game engines according to Github stars counter.The engines developed by lots of different language.

cocos2d-x is a multi-platform framework for building 2d games, interactive books, demos and other graphical applications. It is based on cocos2d-iphone, but instead of using Objective-C, it uses C++. It works on iOS, Android, Tizen, Windows Phone and Store Apps, OS X, Windows, Linux and Web platforms.

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported in one click to a number of platforms, including the major desktop platforms (Linux, Mac OSX, Windows) as well as mobile (Android, iOS) and web-based (HTML5) platforms.

CRYENGINE is a powerful real-time game development platform created by Crytek.The most powerful game development platform is now available to everyone. Full engine source code. All features. No royalties. No obligations. No license fee.

openage: a volunteer project to create a free engine clone of the Genie Engine used by Age of Empires, Age of Empires II (HD) and Star Wars: Galactic Battlegrounds, comparable to projects like OpenMW, OpenRA, OpenTTD and OpenRCT2. At the moment we focus our efforts on the integration of Age of Empires II, while being primarily aimed at POSIX platforms such as GNU/Linux.

One framework for creating powerful cross-platform games. The spiritual successor to XNA with 1000’s of titles shipped across desktop, mobile, and console platforms. MonoGame is a fully managed .NET open source game framework without any black boxes. Create, develop and distribute your games your way.

The Starling Framework allows you to create hardware accelerated apps in ActionScript 3. The main target is the creation of 2D games, but Starling may be used for any graphical application. Thanks to Adobe AIR, Starling-based applications can be deployed to mobile devices (iOS, Android), the desktop (Windows, OS X), and to the browser (via the Flash plugin).

A high quality modern game development toolkit. It provides a high performance multi-threaded game engine written in C++14 that runs 2D and 3D games. The engine offers a wide variety of high level systems needed for game development, ranging from math and utility libraries, to Vulkan, DirectX 11 and OpenGL support all the way to input, GUI, physics, audio, animation, scripting and support for many popular resource formats (e.g. FBX, PNG, PSD, TTF, OGG, WAV).

The Atomic Game Engine is powerful native technology with a consistent API and tooling available in C++, C#, Typescript and JavaScript. The Atomic Editor is installed in over 75 countries and has hit “critical mass” with production in multiple industries.

jMonkeyEngine is a 3D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. 3.1.0 is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We’ll release 3.1.x updates until the major 3.2 release arrives.