Ziggurat Update #14 - Featuring the Gauntlet

Today we are releasing a new update for Ziggurat (it's been 8 months since the last one, wow!).

The Gauntlet

This update's main highlight is the new Gauntlet game mode. This mode puts you in a single room with no chance of escape and throws monsters at you until you are finally dead.

Moreover, it's a race against the clock, since enemies will keep spawning over time. Even bosses will want to take a piece of you!

Of course, you keep leveling up while picking up knowledge gems, and weapons and amulets will appear from time to time.

This mode is intended for shorter runs (10-20 minutes at most), and we may do some balancing changes after getting some feedback on it.

Agnes 2.0

We've also improved the skillset of Agnes the Witch based on player feedback and suggestions, so it's more interesting to play.

And a plethora of minor fixes

On top of that, this update features many performance improvements and bugfixes that were found during the port for the console versions, so it should perform better on lower end computers.

That's all, folks!

This is probably the last content update for Ziggurat. It may not be the last , a bugfix/balance update could be released at some point. It's almost 2 years since the game was released in Early Access in August 2014, and it's been a hell of a ride!

A big thank you to all of you for your support. Stay tuned for further updates on our developments (by the way, have you checked our latest game Pharaonic?), and feel free to keep sharing your impressions on the game forums, we'll always be there to answer your questions or give a hand :)

I tend to favour the puzzle, RPG, action-adventure and strategy genres. My particular favourites over the years have been Final Fantasy IX, Metal Gear Solid, Civilisation V and The Last of Us. I'm also a sucker a series: Darksiders, Assassin's Creed, Tomb Raider.
I am a bit of a lone gamer as I tend to steer clear of PvP, and only play multiplayer with close friends.