Well... it took me quite a bit longer to get the low poly vigilante ingame, its still a bit buggy (or atleast on meurigs machine but, I've finally gotten to the Marauder's textures. No its not finished (I wish but its starting to get there. The side panels are about done they need some more dirt here and there but they are the probably the most difficult part considering all the lil panels I had to draw in - and once they're out of the way it shouldn't be too much longer before its finished. However, considering last time I textured an attack marauder I didn't have a tablet or ps 7 - this should be quite a bit easier

In my quest to make these shots look as close to my ref as possible, I may have ..gone too far

legal crap so I don't get sued:
This model is not produced by, for, are probably even known of by the AnimalLOGIC production house, and thus, has absolutely no affilation with said group. If this is a group named LogicAnimal - change your name and quit ripping off the brilliant people at AnimalLOGIC!!

lol, I couldn't resist Anyways, sorry the updates are so slow, I really like this ship and I'm taking my time trying to make the textures as good as I can, unforutnately that takes time and a lot of rebuilds of each texture The good news is that the main hull is nearly finished, just the front panel and bottom, with any luck no more then an hour or two of work. Then to the wings/engines and then some sort of "tasteful, not over-exposed" chrome surface to apply to the little bits that are chromy