[Artifice] [GUIDE] Enhancement Naming Conventions - Updated for 2.0

Once I maxed out on my Artifice, I had a hard time keeping straight all of the enhancements I could craft (actually, I only knew the names of the enhancements I'd crafted to get to 450 Artifice and the ones I'd purchased as a commendation reward). I took some time, did a little spreadsheeting, and thought that a guide explaining it would be helpful. Now that 2.0 is out, a lot of the minor errors that existed on the 22 grade enhancements have been fixed with the 28 and above series.

There are four classes of enhancements: Accuracy, Alacrity, Shield, and Surge. No enhancement will have two of these statistics.

Of each class of enhancement, there are 12 enhancements that fall into one of three categories that differ only in whether they favor the attribute (Absorption, Critical Rating, Defense Rating, Power) or Endurance.

Below is a list that I compiled to make finding the enhancement I want to craft easier using the numbers from the 28 series of enhancements (i.e. Advanced Immunity Enhancement 28). I hope it might be beneficial to others.

Accuracy Enhancements

Stat Favored:

Absorption: Kinetic

Critical Rating: Acute

Defense Rating: Protection

Power: Initiative

Endurance Favored:

Absorption: Cognizant/Lucid

Critical Rating: Finesse/Intensity

Defense Rating: Intuition/Astute

Power: Proficient/Studious

Alacrity Enhancements:

Stat Favored:

Absorption: Dexterous

Critical Rating: Insight

Defense Rating: Counterstrike

Power: Quick Savant

Endurance Favored:

Absorption: Sagacity/Sentient

Critical Rating: Volition/Warfare

Defense Rating: Adroit/Wisdom

Power: Savant/Barrage

Shield Enhancements:

Stat Favored:

Absorption: Sturdiness

Critical Rating: Skirmish

Defense Rating: Immunity

Power: Reflective

Endurance Favored:

Absorption: Bulwark/Vigilant

Critical Rating: Veracity/Erudition

Defense Rating: Bastion/Steadfast

Power: Verity/Foresight

Surge Enhancements:

Stat Favored:

Absorption: Safeguard

Critical Rating: Battle

Defense Rating: Resist

Power: Adept

Endurance Favored:

Absorption: Inertial/Ward

Critical Rating: Assault/Wily

Defense Rating: Incisive/Severe

Power: Efficient/Discipline

Originally posted here, I've updated this to reflect 2.0 changes. Actual numbers for the bonuses from each enhancement are here.

While these are all you could craft, there was a discussion on the other thread of the ones that are more desirable to R/E to purple and/or craft.

Are there still about a half dozen that will show up in the recommended list of any class? But with the 2.0 crit & alac changes I suspect that has changed?

For Tanks:
I've been running some numbers for Tanks, and the absolute best enhancements in game are Advanced Immunity Enhancement 28 (for Jugg/Assassin) and Advanced Sturdiness Enhancement 28 (for Jugg/Powertech). This is because there are not 30 or 31 variants of these, and they give the most secondary stats.

For DPS/Healers:Acute and Initiative for Accuracy Enhancements, Insight and Quick Savant for Alacrity Enhancements, Battle and Adept for Surge Enhancements. There are 30 and 31 versions, but crafting the 28s is a decent upgrade from Dread Guard (especially if you're gearing alts or companions), and the market has been pretty decent so far for all of them.

Good job on making this, dude, but I'm confused, what is the point in having this if it is relatively easy to get gear from operations and pvp on the max level, and all that gear has better enhancements? Or is there a way to get schematics for better enhancements? When I chose artifice for a crew skill when I started playing I thought i would be able to make lightsabers and crystals that would be better than those i could get by doing ops and fp on the max level. What is the point in having 450 in artifice if I can't get any good gear from it? Atleast if I could make something that would look somewhat unique I'd be happy, but this is just sad..

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The statements and opinions expressed on these websites are solely those of their respective authors and do not necessarily reflect the views, nor are they endorsed by Bioware, LucasArts, and its licensors do not guarantee the accuracy of, and are in no way responsible for any content on these websites.