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Sorry for my bad english - it's not my native language and I have difficulties with acquiring speaking/writing practice in my country. If I accidently insult you or say something wrong - I'm sorry, you can feel free to correct me.

I think it shoots in ADS at 140 RPM and in hip-fire gets to 224 RPM. Some one got the rest of the stats from the CTE build with it. Basically, same spread and recoil stats as the Gasser. So, that makes it 0.24 base spread (0.5 moving). 0.3 sips. 6 v-recoil, 1 for horizontal recoil, 1 fsrm. Can anyone confirm that? What about its reload?

@Miffyli thanks for getting the update up and running on the site so quickly, but did you see anything in the data about the colt SSA (in game it is called the peacekeeper). It is the secret EE weapon.

I did some digging and found the peacekeeper file on the data browser for the shock ops patch. It is listed at Single Action Army Revolver in the data file.
I didn't know where to find all the requite stat numbers, but base spread looks to be 0.24 (0.5 for moving). 0.3 for SIPS. 9 for spread decrease. Hip fire seems to be the same as all the other pistols (0.8 standing/1.2 moving). I couldnt figure out the recoil stats. Really confusing.

The Peacemakers reload is a rather interesting beast; its pre-reload delay is different for every stage and on a full reload its shell rate is much, much faster.

The reason why is that you index the chamber to the appropriate slot before reloading, instead of just turning it to the previous chamber and reloading that. However, on a full reload, a proper full revolver reload is done which involves first clearing out hte entire cylinder and then loading in all shells, resulting in a substantial pre-load delay but a considerebly smaller per-shell rate.

What's the point of the incendiary ammo? To bother planes or something?

Incediary ammo has multiple purposes:

1. it turns your ammo to have the same properties as stationary HMG's, which means you can damage blimps, airships and light vehicles with it.
2. It somewhat increases your damage against planes,

However, its most important one is:

3. It drastically increases the part damage you do. In other words, for the same amount of damage you can easily disable trice as much parts on a plane. Its quite ridiculous to be honest. I've taken out both an engine and a wing in a single mag ones. This thing is the bane of attack planes