The /newstuff Chronicles #16

We bring you fifteen new WAD files, in our weekly wrapup of the new things found on CDROM.COM.

Acity80
by De Zeurkous- This is strange. A
single level for Doom 2, on Map15, with very strange functions. Platforms that lower for
no apparent reason. Rooms with nothing important in them. It looks like a level in early
development. Why it would be released at this stage, I wouldn't know.

House
by Anthony Cole- A classic
1994-style "My House" level. Well, whether or not it represents the authors'
actual house is unknown. Still, this map is divided into two isolated sections. It seems
like it could make for an interesting deathmatch. Storming through someone's house,
searching for your enemy. Download if you wish!

A
Calm Arena by De Zeurkous-
Nothing too special here. A small map. Very square. Some teleporters. A MIDI from Final
DOOM, and still the ZIP is only 7 KB! Yes, good for meditating. If you're into that kind
of thing during deathmatch.

Ballistics
by S. Woodman- An interesting level
for Doom 2. Good architecture, good looks. The major downfall for this map is the insane
amount of monsters and ammunition. Swarming you from every direction. Not for the
faint-hearted.

Lookout
Base by S. Woodman- This is the
first map, in a series of "Mortiser" WADs, for Doom 2. The map design seems
advanced. Textures are nice, everything seems well done. Ammo supplies are on the
plentiful side, but health balance is the challenging part of this map. To play this
level, you'll need to use the Mortiser Resource File.

The Bridge
by De Zeurkous- A two-room level.
One room with a bridge with lava on each side, the other room with an exit switch. Lots of
items. Best used in deathmatch.

Phoenix
by R.L.L. Timmermans- When
was the last time you saw a DOOM modification with eleven new monsters? Okay, so this is
an old WAD. In an improved version B update. What's more amusing that fighting Chaingun
Dudes with neckties? Butlers with chainsaws? The map design isn't bad for these four
levels either, with over a hundred new textures! Enhanced DOOM port recommended.

Nova10
by Brian Lester- A single map
for Doom 2, running on Map30. This level is very different from your conventional maps, in
so many ways. Along with monster-fighting, a lot of gameplay emphasis is put toward
puzzle-solving. That alone should make this level a very, very long play. Quite different!

The Tunnel
Of Chaos by De Zeurkous- The
description in the enclosed text file describes it best. "A large tunnel with
goodies and lights. Nothing very special." So yes, this is a small level. One
long, dark tunnel, with items, and torches along the side. Just another throw-together. Oh
yes, and it runs on Doom 2, Map12.

UAC
Experiment by Jason Root- You're
going to love this. A single map for DOOM, E1M4, in Episode 1 style! I would agree that
this level does capture some of the many intangibles of E1M3, M4, and M6. And the level is
very, very long. Some of you will just eat this one up! The pulsating lights, space base
walls, it imitates Episode 1 rather well, in my opinion. ZDoom recommended.

Blackgate
by Patrick Martin- Hey, this level
brings back memories... No wonder! I actually downloaded and played this map a few months
back. Recommended in another level I downloaded. Anyway, this is just a single map,
running on Map01. It is decent enough level design. It also has some new graphics and
sounds extracted from Heretic, Hexen, and even Warcraft II! There's also a decent MIDI
replacement. Well, download it if you wish!

Dark
Eden by Patrick Martin- Another
decent level for Doom 2, Map01. Good length, looks are okay, but nothing special. It can
be very easy to run out of ammo on this level though, and then after that, it's a
disaster. Once you get by the chaingun dudes and shotgun guys, it's all mid-size monsters,
and your ammunition disappears in an instant. Download at your own risk!

Red
Christmas 2000 by Ed C.- Here,
we have a deathmatch level of surprising quality! A few neat special special effects, such
as deep water, rain, and ambient sounds. As well as lots and lots of detail. The light
work is decent, although physically illogical in some places. There isn't much of anything
too Christmasy about it, either. Well, still worth the download!

Mforest1
by Jon Croce- A single map for Doom
2. The theme is consistently wood, through the entire level. Ammo balance seems good
throughout most of the map, until near the end, where you seem to lose everything to
mid-size monsters. Overall, there isn't too much detail, and it does feel tiresome after a
while, but it's not too bad.

Save
Your Hate by Vlad Sosedkin- This should be
something for all to enjoy! A single-player map for Doom 2, with lots of great goodies.
Floors over floors, 3D water, and other neat special effects, all packaged in a very nice
looking level! Good map design, superb overall. Requires EDGE.