SVR 09: THQ&A (09.26.08)

Share.

More of your questions get answered by the folks behind WWE SmackDown vs. Raw 2009.

By IGN PlayStation Team

Fall's a pretty great time of year. Yeah, yeah -- there are all those leaves changing colors, the return of football, and pumpkins or whatever -- but what the fall really means is that it's wrestling game season.

This year's no different at IGN. The SmackDown Countdown (where we debut the SVR roster one character at a time) is in full effect, we've already had two Friday Fights (full SVR matches the fans choose), and now there's another THQ&A (where THQ answers questions from the IGN readers).

Want to get in on the action? Want to vote on the new match we feature on Friday Fights? Want to ask Cory a question? You'll need to start checking the IGN SmackDown board then, brutha.

Until then, enjoy this fan-driven interview, but keep in mind reader questions have not been edited so that they may serve as a catalyst to scare kids back into the classroom.

The THQ&A

Patroclus300: Will Legends be in this year? or will you leave Legends out for DLC, and make room for more wrestlers?

Bryan Williams, Creative Manager: We'll be making a formal announcement regarding the specifics of our DLC plans within the coming weeks.

Patroclus300: Why are there only 7 wrestlers available for RTW mode? Why did you leave superstars like Orton, or HBK out of RTW mode?

Justin Leeper, Creative Designer (Road to WrestleMania designer): We think Road to WrestleMania is a significant improvement in comparison with our previous season modes. Before, players took their selected Superstars through generic storylines. Road to WrestleMania stays faithful to WWE's most popular Superstars through unique storylines. For example, Undertaker's story has supernatural elements that only fit him, while Triple H's story delves into his colorful past.

Because of these changes, each story requires very unique design, performances and programming. In fact, Road to WrestleMania Mode's scripts were 250 pages long. We have over 2 1/2 hours of motion-captured scenes and other exclusive goodies. Each story is a huge undertaking, residing in its own private universe.

Keep in mind the stories aren't just about who the player is controlling. Take the two Superstars you mentioned: We did not leave out Shawn Michaels or Randy Orton. They play major roles in at least one story. Both actually have more voiceover lines than some of the playable Superstars!

When the game comes out, try Road to WrestleMania. We think people will want to complete each story -- not just for the tales they tell, but also the numerous unlockables and unique elements.

GhastlyDeadman15: When is the cut of the roster? because people say is night of champions and others say wrestlemania.

Bryan Williams: There is no particular date or point in time in which we lock down the roster. The roster cutoff date is governed by our own internal production schedule. I've read a couple posts on the IGN message boards claiming that Night of Champions is the cutoff date. The roster cutoff has nothing to do with the WWE's PPV schedule. It'd be a whole lot cooler if that were the case.