CoContest’s Designers, Here’s Some Important News for You

As many of you have already noticed, over the past few months, CoContest has been subject to several major improvements, in effort to keep its innovative cut and shape it to its customers needs.

We’ve been constantly collecting and analyzing your comments, opinions and feedbacks, and the new CoContest represent a step forward in meeting your needs.

WIth the present, I would like to give you an insight about one modification which directly involves the designers’ job. As many of you remember, originally, designers were free to establish whether to submit 1 or 50 renders, providing users with an extremely heterogeneous output which, in turn, eventually complicated their final decision, due to the lack of any standardized parameter.

Predetermined Resources: user’s feedbacks showed that, due to lack of knowledge with respect to interior design, users usually opted for the project with the highest number of uploaded resources, choosing quantity over quality. Accordingly, the system as it was, resulted in a competition towards delivering as many resources as possible, thus increasing designer’s workload while affecting the overall output quality. That’s why we’ve decided to implement a few basic changes, switching from a “discretional content” proposal to a “standardized” one, bringing the competition from “quantity” to “quality”.

Updated Requirements for CoContest

As said, the new system limitates the number of resources (pictures, renders, blueprints, ecc) that can be uploaded. This facilitates both designers’ and users’ job: on the one hand, designers will be able to focus on quality instead of quantity, on the other, users won’t have to deal with a uselessly overwhelming number of items and resources. The new system reduces designer’s workload and valorizes their talent and creativity.

Standard Packages: the old system had one more major problem. Users where free to choose prize regardless the kind of work they were asking for, accordingly, sometimes prize and designers’ workload happened to be unbalanced (lot of work, for…not a lot of money). That’s why we’ve decided to standardize the pricing, distinguishing for:

Let’s see how the new CoContest works:First, the user chooses the area to renovate, be it a single room, an entire house or an outdoor. This choice will determine the price range.
Once picked the area, the user, will have to choose between three different packages,Concept, Project a Advanced, each of which related to a specific price and a specific output.Thanks to this system, prizes are now directly related to designers’ workload. The more you ask for, the more you pay. Let’s now take a look in detail to the single packages:Concept Pack: in order for his project to be admitted to the contest, the designer will have to submit:

A Plan

An HD Plan: with measurements and details. Users will only have access to the HD plan of the winning designer; this way will preserve the job done by the other designers who took part in the contest.

Furniture List: a list containing advice on what furniture to buy and where to find it.

Project Pack: all the Concept Package resources, plus:

Renders: the number of renders varies according to the chosen category (living room, apartment, office). For instance, 1 render for a living room, 5 renders for a big house. Note that this is not a minimum number, but the exact number of renders to be submitted to take part to the contest.

Advanced Pack: in includes the abovementioned, plus:

An orientative forecast
A list of light: a plan showing lights positioning.
Materials and Colours: a plan displaying details about materials and colours used.

Combining the 37 categories and the 3 packages, we’ve managed to create 111 different prices, guaranteeing the maximum degree of correspondence between price and workload, and value your job, as it should.