The Gamer's Benchmark for Android

Benchmark your Android smartphone and tablet with 3DMark, then compare its performance with almost 5,000 other devices on Android or iOS.

3DMark application has been completely redesigned to bring you more than a score. 3DMark is built on data-driven stories that help you learn more about your smartphone and tablet. With its unique charts, lists, and rankings, 3DMark gives you unrivaled insights into the performance of your device.

3DMark is used by millions of people, hundreds of hardware review sites and many of the world's leading technology companies. It's the industry standard benchmark for graphics performance measurement, a professional-grade tool available to home users for free.

Completely redesigned app gives you more than a score.

See how your scores compare with others from the same model.

See how the performance of your device changes with each Android OS update.

Rank and compare almost 5,000 Android devices in the app.

Compare scores from Android and iOS devices to see if it's time for an upgrade.

Sling Shot

Sling Shot

Sling Shot is a demanding OpenGL ES 3.0 benchmark that tests the full range of API features including multiple render targets, instanced rendering, uniform buffers and transform feedback. The test also includes volumetric lighting, depth of field and bloom post-processing effects. Sling Shot's Graphics tests are rendered at 1920 &times 1080 then scaled to your device's display resolution.

You can also run this test offscreen using Unlimited mode to compare CPUs and GPUs.

Sling Shot Extreme

Use 3DMark Sling Shot Extreme to compare flagship Android smartphones and tablets with the latest iPhone and iPad models.

Sling Shot Extreme can run using Vulkan or OpenGL ES 3.1 graphics API. In both cases, the rendering resolution is 2560 &times 1440. It tests the full range of API features including multiple render targets, instanced rendering, uniform buffers and transform feedback. The test includes volumetric lighting, depth of field and additionally uses Compute Shaders for post-processing effects.

You can also run this test offscreen using Unlimited mode to compare CPUs and GPUs.

Important notes

When comparing scores across platforms, note that the test results reflect both hardware and software. APIs with low overhead, such as Vulkan and Metal, can deliver more performance than OpenGL ES even when the devices have similar hardware.

Even though Cloud Gate and Sling Shot benchmarks look similar and share content they are separate tests. In broad terms, Sling Shot is a lighter test than Cloud Gate. Scores from Cloud Gate on Windows and Sling Shot on mobile are not comparable.

Your device must have Android 5.0 or later and support OpenGL ES 3.0 to run Sling Shot and OpenGL ES 3.1 to run Sling Shot Extreme.

Ice Storm

Cross-platform benchmarking for older smartphones and tablets

Ice Storm

Use 3DMark Ice Storm to compare basic Android smartphones and tablets with older iPhone and iPad models. Ice Storm includes two Graphics tests to measure GPU performance and a Physics test to stress CPU performance. Ice Storm uses OpenGL ES 2.0 on Android and iOS. On Windows, it uses DirectX 11 feature level 9. You can compare scores across platforms.

Ice Storm Unlimited is a specialized offscreen test for making chip-to-chip comparisons of CPUs & GPUs.

API Overhead feature test

Compare Vulkan and OpenGL ES APIs on your mobile device

Games make thousands of draw calls per frame, but each one creates performance-limiting overhead for the CPU. APIs with less overhead can handle more draw calls and produce richer visuals. The 3DMark API Overhead feature test is an independent test for comparing the performance of Vulkan and OpenGL ES 3.0. See how many draw calls your Android device can handle with each API before the frame rate drops below 30 FPS.

Compare the latest graphics APIs

Test Vulkan

Test OpenGL ES 3.0

3DMark Sling Shot requirements

OS:

Android 5.0

Memory

1.5 GB for ES 3.1, 1.0 GB for ES 3.0

Graphics

OpenGL ES 3.0 or 3.1 compatible

Storage

203 MB app + tests

3DMark Ice Storm requirements

OS:

Android 5.0

Memory

1 GB

Graphics

OpenGL ES 2.0 compatible

Storage

235 MB app + tests

3DMark API Overhead requirements

OS:

Android 5.0 for OpenGL ES 3.0 Android 7.0 for Vulkan

Memory

1 GB

Device

OpenGL ES 3.0 and/or Vulkan compatible

Storage

113 MB for app + test

Install only the tests you need

Benchmark tests are downloaded and installed from within the app. 3DMark recommends the best benchmark for your device. You can save storage space by installing only the tests you need. To install all tests requires 294 MB of free storage space.