Battle Tatics Arena will be a game following the"tatics" line, like Final Fantasy Tatics, Ogre Tatics,etc. The main difference is that this game is moreonline oriented, where 2 or more players engage in abattle like a chess game.

It will use the Java3D API and the Game SDK forJava3D.

A basic tatics game is: there are 2 teams, eachone with 5 (or more) characters. Each character has aclass (Warrior, Archer, etc). Each player has a turnwhere it will choose a character an peform an action(walk, attack, cast a spell). The characters can riseits level and habilities. If the leader is defeated,the battle ends.

How long are these battles (in other words, how hard is it to defeat the leader)? If they are relatively short, I don't see the point of characters being able to rise in level since they game will be over before they reach any significant level.

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