Posts tagged guild-halls

ArenaNet's Mike O'Brien and Colin Johanson (and Commander Shepard) took to the PAX South 2015 stage yesterday morning to announce Heart of Thorns, the first-ever expansion for Guild Wars 2. If you're not up to speed, check out our post covering the announcement and the official site to get the broa...

ArenaNet has just announced that Guild Wars 2: Heart of Thorns is indeed an expansion.
Speaking from a packed main theater at PAX South 2015, ANet President Mike O'Brien formally confirmed the rumored expansion, saying it will take players "deep into the heart of the Maguuma jungle" and will avoid...

ArenaNet Design Director Chris Whiteside has given a glimmer of hope to Guild Wars 2 fans hungry for more and better private spaces in the game. Earlier this week, he posed a broad question to the community about how it'd like to see guild halls implemented -- assuming, of course, they are ever to...

Let's all take a moment to lament that what I'm about to share is currently specific to the Korean version of TERA. There. Now that that's out of our system, we can appreciate the fact that Bluehole's new guild sky fortresses are pretty dang impressive, even if we won't see them in the En Masse ver...

Every Monday, Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership. He is the author of The Guild Leader's Handbook.
In January 2012, I wrote up a wish list of improvements to the guild experience that I wanted in Mists of Pandaria. We're at the point n...

Every Monday, Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership. He is the author of The Guild Leader's Handbook.
A few weeks ago, a Twitter user named Quentin Charton asked Ghostcrawler whether WoW could eventually have guild housing. Ghostcrawler...

It is undeniable: Between panels, keynote addresses, and interviews, SOE Live offered fans a smorgasbord of information this year. Even as we reported on some information, more came our way. Such is the case with EverQuest II and its upcoming Chains of Eternity expansion; no sooner had I shared t...

It's been a long time coming, but EverQuest's 18th expansion, Veil of Alaris, is now live. Players can now progress all the way to level 95 while adventuring through a variety of new zones. Guilds can now purchase customizable guild plots and guild halls, allowing them to display their uniquene...

While November is still a ways off, EverQuest players have a lot to be excited for as the title's 18th expansion bakes in Sony Online Entertainment's creative ovens. Today, the company has released three new pieces of concept art -- along with a wireframe model -- to give us more of an idea of wh...

Age of Wulin hasn't gotten a lot of press in western markets as of yet, but the free-to-play martial arts title is one that bears watching. Aside from its appealing visuals, ancient Chinese setting, and Wuxia-style story elements, the game boasts quite a few departures from the standard MMORPG fo...

As we fended off dripping, soggy, Abyssal infiltrators all over the cities, many rejoiced at seeing the arrival of guild banks with the latest update. Finally, guild members could unload their stacks of tradeskill resources, extra shinies, and other random loot that ends up cluttering the bank an...

In March of 1999, the upstart studio Verant Interactive created a little game called EverQuest. Who knew that 11 years later we would still see growth from the spearhead MMO of the company now called Sony Online Entertainment? Last week at SOE Fan Faire, the developers announced that EverQuest wi...