In the dark night of a distant future, the shattered remains of Earth drift through the cold void of space. The shadows of the past have been driven away, and the dark clouds at the horizon appear to be man-made. After the Great Netherwar, which resulted in the destruction of Earth, mankind is restless, scattered across the void, bereft of its cradle. The Sol system became the last safe hideout... [click here for more]

Ah, Spring! The time when a GM's fancy lightly turns to thoughts of love... and PC-devouring Shoggoths. Issue #13 of Kobold Quarterly is a heart-shaped box of RPG goodies that includes a mix of delicious fluff and satisfying crunch:
Sex and Romance in RPGs
The Astonishing Ecology of the Shoggoth
A New Pathfinder Roleplaying Game Base Class: the Arquebusier of Alkenstar
Cultist... [click here for more]

Most people think of kobolds as small, but when the Summer Gen Con issue rolls around, we're huge! HUGE!
This year's issue is no exception, with 100 pages packed full of:
Exclusive Pathfinder content, including two articles by Paizo staff
The Ecology of the Tengu-in Golarion and in Zobeck
An interview with 4th Edition lead designer Rob Heinsoo
4 Treasure Trove articles, with... [click here for more]

Demons & Devils Black As Your Soul
Kobold Quarterly's fall 2012 issue is not for the faint of heart! Starting with the fearsome art featuring the Master of Demon Mountain on the cover, you will enter an issue packed full of devils and demons to give PCs pause. With a new playable lamia race lurking within, even players might be tempted to join the dark side. (Also the dark side has chocolate,... [click here for more]

The fiercest magazine in gaming delivers a complete hoard of articles for better gaming. The treasures this time include:
Ecology of the Froghemoth
4E Shadow Elves of the Winter Court
3 new Pathfinder RPG core classes, including a better monk
Enslaved elves and real ninjas
and 6 New Lords of the Abyss!
Plus all the greatness you've come to expect: DM advice from Monte Cook on game balance,... [click here for more]

The second issue of Ordo Draconis, the journal of the Dragon Warriors Roleplaying Game, expands its horizons to feature nearly three times the content and artwork of the first issue and adds statistics for The Pathfinder Roleplaying Game! This new volume focuses on Cornumbria, a Saxon and Celt-inspired coastal region in the west of Ellesland. Players and GMs will find plenty of... [click here for more]

New options for your witches, wizards, and clerics following the whispered words of forgotten gods!
The third in our line of Gothic Grimoires, The Sepulchral Swaths of Tanoth-Gha unfolds the lore of an elder cult devoted to primordial things venerated in the dawn ages of the humanoid races, when civilizations now thought ancient were not yet born, or taking their first halting... [click here for more]

d20pfsrd.com presents Open Gaming Monthly is your premier source for NEW content, articles, and news for your favorite Open Gaming Systems. This 96 page full color book presents content from all your favorite writers and game designers.
Here's some of the articles and columns!
16 WorldCraft: Grigoria
Perry Fehr brings us the first location in our 100% shared setting!
26 Briarborn
Complete... [click here for more]

One Round, and Three Cheers, Mates!TAVERN! is a unique supplement compiled from various core rules publications, as well as all-new game materials and helpful mechanics for dealing with taverns and inns, from the mundane to the bizarre. Although much of this will be familiar material to many players and GMs, having it all handy in one single source... [click here for more]

The super-sexy Winter 2011 issue is loaded with a high tide of Pathfinder RPG materials, plus the launch of the new Midgard campaign setting. The top-notch materials from the best KQ regulars include:
12 official Paizo magic items for Golarion
Harem Assassin feats and spells for Pathfinder RPG
Potion Miscibility rules for 4th Edition D&D
the Ecology of the Gearforged for the... [click here for more]

The kobold are feeling wicked! Kobold Quarterly issue #17 celebrates the villains, getting right into the meat of things with an article that introduces special arch-nemesis abilities for recurring villains and the PCs who hate them. As they clash again and again, these abilities gain more potent - ultimately legendary - power.
The issue also adapts several classic confidence games and swindles... [click here for more]

Kobold Quarterly issue #20 takes a look at archers, with an elven archer base class for Pathfinder RPG, a shadow fey hunting party on the prowl, and new arrows carrying acid, fog, and razor filaments.
KQ #20 also features Jeff Grubb on the lost elves of Midgard, a Q&A with designer Christina Stiles and a new Zobeck adventure—plus vile Derro ooze magic, planar allies, AGE system specialties,... [click here for more]

Magnificent and terrifying new masterpieces for bards!
The first in our new line of Gothic Grimoires, The Necrotic Verses presents a study in artistic horror delving into the dark side of magical music, betwixt the macabre and madness. Penned by an impresario whose creative curiosity became his undoing, The Necrotic Verses is an ideal complement to a Gothic... [click here for more]

d20pfsrd.com presents Open Gaming Monthly is your premier source for NEW content, articles, and news for your favorite Open Gaming Systems. This 96 page full color magazine presents content from all your favorite writers and game designers.
Here's some of the articles and columns!
Featured P18 Merchants & Margins If there’s one thing that can be said for the average... [click here for more]

Open Gaming Monthly is your premier source for NEW content, articles, and rules for your favorite Open Gaming Systems. This 96 page full color magazine presents content from all your favorite writers and game designers. Here's some of the articles and columns! Featured P18 A Few Legendary Foes from the Book of Beasts Need some powerful and strange monsters in your next game? Dale C. McCoy, Jr has... [click here for more]

The Gothic Campaign Compendium from Legendary Games is a beautiful 256-page PDF of lavishly detailed and lushly illustrated Gothic glory that will enliven and enrich any campaign that dabbles in the realms of horror. Within you will find:
Over two dozen feats like Cultic Opiate, Flagellant Focus, Summon Star-Spawn, and Heart Ripper
Archetypes like the Deviant wizard and Xenocidist ranger,... [click here for more]

So, What Do You Think We Should Do Tonight?
This free version of the TAVERN! source-guide includes the basic rules for barroom brawls, intoxication, a sampling of new Drunken Feats, and full-page sized maps of the free sample tavern & inn, the Sweet Hag's Bosom, for personal use at the game table.
While these are not the full rules... [click here for more]

Into the Breach is a series of crunch-focused books intended to expand the options available to the base classes (the alchemist, cavalier, gunslinger, inquisitor, magus, oracle, summoner, and witch).
For the sixth book in our Into the Breach line we are focusing on the Cavalier. Pathfinder's answer to the knight has melee hit power, a mount, and a penchant for being a good team player. What makes... [click here for more]

Run Your Best Campaign Yet
Whether you’re a new gamemaster or a seasoned vet looking for a new angle to shake up your game, these 19 essays by expert gamemasters help construct your campaign from the ground up—and keep your players engaged until the dramatic conclusion.
Kobold Guide to Plots & Campaigns shows how to begin a new campaign, use published adventures or loot... [click here for more]

Most likely, if you’re reading this, you’re a gamer. And I hope a dictionary of every term in gaming interests, and even helps you. But it isn’t really for you, it’s for your friend. That one who is a little interested in playing, and has tried a few sessions but has never been able to get into it. It’s written for your partner, who you always ask to join you in that next... [click here for more]

The fourth issue of Game Geek, inside you will find all sorts of fun stuff, including…
Musing of the Avalon Stogie
Behind the Game, Warhammer
Map of the Month
Junkyard Wars
An Open Letter in Defense of Gamers by WJ MacGuffin
Coral Thrown, Chapter 3
Geek Profile
Multi-Verse, New Battle Tiles
Origins of Twilight by Sean Wilt
Shuffler Map and Tiles by Claudio
Mark’s... [click here for more]

Issue #3 of Adventure Chronicle magazine by AAW GamesAdventure Chronicle is a quarterly magazine that features interviews, reviews, and content compatible with 5th Edition and the Pathfinder Roleplaying Game. Issue #3 features additional Starfinder Roleplaing Game content, a host of Halloween-themed articles for both sci-fi and fantasy genres, three adventures,... [click here for more]

Luminous Echo is a world containing ten years worth of lore, characters, artifacts, and amazing weapons by world renowned artist Wen-M.
The World Compenidum is half art book showcasing the work of Wen-M and half an outline of the world, as well as many characters, weapons, stories, and places.
They set the stage for those who purchase the book to create a variety of adventures in the RPG system... [click here for more]

Epic Isometric Classic set.
This set is made possible by my kickstarter backers. Can be used in conjunction with the advanced set to create infinite layouts and adventures.
Everything you need for a great campaign.(Digital tabletop friendly formats) Set includes...
13 Large themed isometric maps in .jpg format
Ancient Catacombs (multi level), Celestial Paths, Crypts... [click here for more]

Need something to handout to your players next time they find a magical scroll, mystical text or a page from a long forgotten spellbook?
Here you go, the first page of the Gork Stuff Handouts.
I have more pages like this, but i want to know if this is something you would want or need? So consider this a free test, tease and sample.
I used stock art... [click here for more]

"In ages past, a mad wizard kept all sorts of strange beasts as pets and playthings..."
Puzzles are a mainstay of classic fantasy adventures, and when you can include one in your own adventure, your players face another challenge to enjoy and overcome. Unfortunately, not everyone has the ability/time to create their own puzzles and many commercial adventures simply don't include... [click here for more]

The Torn World Character Pack Series is here to provide Game Masters and Players alike with Pathfinder Roleplaying Game and 3.5 OGL compatible pre-made characters for your Torn World adventures or homebrew campaigns. This set features a major NPC named LaCroix. LaCroix is detailed at 3 stages of his life, each one complete with a full character description, bio, and stat block. Also included is a new... [click here for more]

A adventure both haunting and horrible for 1st-level characters!
When is a raven not just a raven? Mixing two parts Edgar Allen Poe with a dash of H.P. Lovecraft, this creepy adventure supplements characters beginning a gothic-themed Adventure Path campaign. PCs have the chance to gain additional experience and much-needed trust with the townsfolk as the ghostly emanations of the... [click here for more]

Take invisibility to places you've never seen before!Inventive invisibility options for alchemists and wizards!
The second in our new line of Gothic Grimoires, On the Inverse Calculus of Unseen Refraction takes up the study of the dark side of invisibility. The power to walk unseen is hardly evil in itself, but what unraveling of the mind might... [click here for more]

New options for your necromancers, witches, and divine cultists of the hungry dead!
The fourth in our line of Gothic Grimoires, Spellbones of the Devourer explores the ancient cultic rites dating back into prehistory of those who have preyed upon their own kin in appeasement of grotesque and hungry primitive deities. These cannibal cults linger still at the shadowy fringes of society,... [click here for more]

New options for your antipaladins, inquisitors, monks, ninjas, and every servant of tyranny!
The fifth in our line of Gothic Grimoires, To Serve a Prince Undying probes the cold and bitter heart of cultures and traditions devoted to despotism, where monarchy becomes absolute autocracy and might is pure and righteous tool of tyranny. To Serve a Prince Undying is an ideal complement... [click here for more]

d20pfsrd.com presents Open Gaming Monthly is your premier source for NEW content, articles, and news for your favorite Open Gaming Systems. This 96 page full color magazine presents content from all your favorite writers and game designers.
Here's some of the articles and columns!
Features18 Describing The Colors Out of Space and Time Skeeter Green brings us our first... [click here for more]

In a city suffering under the tyranny of a power-crazed prince, the adventurers have acquired some unwanted attention. To prove they are not a threat to the establishment, they must descend into an abandoned coal mine and eliminate the kobold tribe menacing a nearby village.
Who is their mysterious employer? Is he all he claims to be? Can he be trusted?
Aside from the obvious, what other dangers... [click here for more]

What is the Lost Lands?
The Lost Lands is the home campaign world of Necromancer Game's and Frog God Game's own Bill Webb. This campaign has been continuously running since 1977. Many of the adventures published by Necromancer Games and Frog God Games are directly inspired by this campaign. They have evolved over the decades, and more material continues to flow from it as the dice keep rolling.
Sages... [click here for more]

The Lost City of Barakus Returns!Frog God Games strikes again. More material from The Lost Lands is on the way, and while we finish up the massive Sword of Air, we decided to go ahead and get the next volume of material going.
Winner of the 2004 ENWorld Gold Ennie for Best Adventure, this hardcover book is the original (revised and expanded) work by WDBK... [click here for more]

A Legendary Collection of Monsters!
The Mythic Monster Manual brings you dynamic and exciting mechanics alongside evocative and cinematic new abilities that make the creatures in your Pathfinder campaign live up to their flavor text, whether they are creatures of real-world mythc and legend or beasts born of the RPG tradition itself. Some are allies extraordinaire, companions... [click here for more]

The Dungeoncrawl That Rules Them All!
A Pathfinder Megadungeon for Characters of ANY level
With content adaptable to any fantasy RPG
Explore the dungeon home of a trickster god! Jing has been preparing for your arrival. First, he built a temple to himself, a magical labyrinth that he placed somewhere between space and time. Next, he stole countless treasures from commoners and... [click here for more]

The khem order is the first One page Dungeon i made entierly by myself ... hope you like it ...
A few months ago that you investigate strange disappearances of corpses. Recent events have taught you the existence of the Order of Khem, a secret organization led by a necromancer. The grisly operations of the order seem to be doomed to resurrect an ancient and very powerful master of necromancy and... [click here for more]

“From this day forth, you and all on this island will be cursed! Cursed with darkness and death, tragedy and loss!
From this day forth, Montellio Island will know nothing but despair and the dark hand of my father, Rovagug!”
One year ago, a fallen knight’s dying curse inundated the island of Montellio. Since that time, a rogues gallery of depraved villains has come to make the... [click here for more]

This collection of essays serves as the ‘commentary track’ for the smash hit Salt in Wounds Setting and features advice, insight, and a fresh look behind the screen of a professional writer and game designer. Whether you’re a player looking for a new perspective, a GM aiming to build richer worlds, or a hobbyist game designer/writer striving to make the leap towards being a professional:... [click here for more]