Fabric simulation using measurement data for dress design

抜粋

The state of wrinkles and folds formed on our dress according to human postures and movements is an important design element. Fashion designers must envisage the fabric state as wrinkling and folding. However, this is not easy because the fabric state strongly depends on the mechanical properties of the fabric, and in this sense, fabric simulation can aid designers in envisaging the fabric state. In previous works on fabric simulation, fabric models are proposed and developed based on the simple mass spring model. Since none of the models proposed so far take into account the state of slipping at the contact point of the warp and weft, simulated results differ from real fabric states. This paper proposes a method to simulate real fabric state taking into consideration slipping. In order to obtain real simulation results, the mechanical properties of fabric obtained by KES: Kawabata Evaluation System [1], were used in the simulation. The effectiveness of the proposed model was confirmed by comparing simulated results obtained by the proposed method with simulated results obtained by a previous method. In addition, it was verified by comparing the simulated results obtained by the proposed method with real cloth states.

abstract = "The state of wrinkles and folds formed on our dress according to human postures and movements is an important design element. Fashion designers must envisage the fabric state as wrinkling and folding. However, this is not easy because the fabric state strongly depends on the mechanical properties of the fabric, and in this sense, fabric simulation can aid designers in envisaging the fabric state. In previous works on fabric simulation, fabric models are proposed and developed based on the simple mass spring model. Since none of the models proposed so far take into account the state of slipping at the contact point of the warp and weft, simulated results differ from real fabric states. This paper proposes a method to simulate real fabric state taking into consideration slipping. In order to obtain real simulation results, the mechanical properties of fabric obtained by KES: Kawabata Evaluation System [1], were used in the simulation. The effectiveness of the proposed model was confirmed by comparing simulated results obtained by the proposed method with simulated results obtained by a previous method. In addition, it was verified by comparing the simulated results obtained by the proposed method with real cloth states.",

N2 - The state of wrinkles and folds formed on our dress according to human postures and movements is an important design element. Fashion designers must envisage the fabric state as wrinkling and folding. However, this is not easy because the fabric state strongly depends on the mechanical properties of the fabric, and in this sense, fabric simulation can aid designers in envisaging the fabric state. In previous works on fabric simulation, fabric models are proposed and developed based on the simple mass spring model. Since none of the models proposed so far take into account the state of slipping at the contact point of the warp and weft, simulated results differ from real fabric states. This paper proposes a method to simulate real fabric state taking into consideration slipping. In order to obtain real simulation results, the mechanical properties of fabric obtained by KES: Kawabata Evaluation System [1], were used in the simulation. The effectiveness of the proposed model was confirmed by comparing simulated results obtained by the proposed method with simulated results obtained by a previous method. In addition, it was verified by comparing the simulated results obtained by the proposed method with real cloth states.

AB - The state of wrinkles and folds formed on our dress according to human postures and movements is an important design element. Fashion designers must envisage the fabric state as wrinkling and folding. However, this is not easy because the fabric state strongly depends on the mechanical properties of the fabric, and in this sense, fabric simulation can aid designers in envisaging the fabric state. In previous works on fabric simulation, fabric models are proposed and developed based on the simple mass spring model. Since none of the models proposed so far take into account the state of slipping at the contact point of the warp and weft, simulated results differ from real fabric states. This paper proposes a method to simulate real fabric state taking into consideration slipping. In order to obtain real simulation results, the mechanical properties of fabric obtained by KES: Kawabata Evaluation System [1], were used in the simulation. The effectiveness of the proposed model was confirmed by comparing simulated results obtained by the proposed method with simulated results obtained by a previous method. In addition, it was verified by comparing the simulated results obtained by the proposed method with real cloth states.