Combining the best of space combat and real time strategy. Victory can be tactical, a dogfight or capital ship slugging match - depending on how you decide to achieve it. Space combat on a RTS scale with space sim savagery.

User reviews:

Overall:

Mostly Positive
(249 reviews)
- 71% of the 249 user reviews for this game are positive.

September 22

Its been a long road - since 2009 when I first experimented with rendering engines, struggling to put up a cube on screen.

To make the game the best that it can be - I'll need feedback on the good on the bad and ugly. I'll need criticism, ideas, and just general thoughts that I'll think about in order to improve. I'll need your support and encouragement, I'm not worried, so far I've gotten it, otherwise I wouldn't have made it this far.

September 16

The goal is to release on Early Access the week of the 26th. Most likely on Thursday the 29th.

EDIT: Now planning on releasing tomorrow the 22nd!

I'm going to spend the next week on marketing. Sending out Steam codes to YouTubers and gaming websites, in hopes of getting some pre-launch exposure and hopefully some launch exposure.

A game's launch (even Early Access) is a nerve wracking moment where all the hard work and investment might pay off, or you might find out that you've been delusional. The gaming market is constantly changing, there's a mass of great and horrible games out there for you (and me) to chose from, hopefully at the very least players will be aware of the game to make a choice, versus not even knowing about it.

Reviews

“Did the blend of various genres melded together worked? I will say yes. Paul has got the balance of each perfect so you feel the game flows well from space combat elements to strategy.”
Space Sector

“Void Destroyer rewards those who manage to blast their way through its challenges and find themselves hungering for more.”
IGN

About This Game

Please note:

Void Destroyer is a mix of two genres - both of which tend to have a higher than normal learning curve, many controls, features and challenges. If considering a purchase, please be ready for a learning curve and challenging game play. Thank you for visiting, and I hope you enjoy the game.

Combining the best of space combat and real time strategy. Victory can be tactical, a dogfight or capital ship slugging match - depending on how you decide to achieve it.

A desolate asteroid field on the edge of the solar system erupts in war. Your forces rely on you to take the battle to the enemy. Build up defenses and fleets, repair and upgrade your command ship, lead your forces to reclaim and conquer territory.

Game play:

The seat of a fighter, the bridge of a cruiser and a tactical battle map are your tools of war. Void Destroyer puts you in command and gives you ultimate freedom over the your forces and the art of war.

If you ever wanted to directly control your forces in a real time strategy game or be able to build ships and command to your wing-men and fleets in a space combat simulator like you can in a RTS - this is the game for you. Void Destroyer combines elements from space combat simulators and real time strategy games. No longer are you limited on how to control and command. Battles are waged on your terms, you are given the tools. How you use them is up to you.

Jump into a fighter to engage in dogfights, then switch into a frigate to take out an enemy corvette. Build defensive platforms to augment the security of your base. Issue commands to your attack ships to distract enemy defenders to allow your marine frigates to board an enemy's base. Defend and oversee asteroid mining craft to have the resources necessary to support your fleets.

By combining elements of two genres, enemies can be more brutal, fights can be larger and you can overcome greater challenges.

Think there's not enough time? Use time dilation (slow down time) to make time for tactics.

Features:

A mixture of space combat and real time strategy games - two games in one, how you play is up to you

Tons of features, control options, challenges and a learning curve

A story line, opportunities, plot twists, boss fights, and many surprises

Pilot ships - from small drones to heavy cruisers

Instant ship switching - all ships are pilot-able

Multitude of weapon systems in the hands of both friends and foes

Tactical Mode - easily issue orders and manage your forces

Build platforms

Build ships

Research new technology

Upgrade your command ship

Combine the use of command ship abilities for devastating tactics, use a tractor beam to pull an enemy closer then annihilate it with a upgraded main gun

Asteroid mining

Flight engine combines six degree of freedom with Newtonian physics, balanced to allow for dogfights

Pilot via joystick or mouse (mouse flight - includes two different modes)