IT'S ALIVE!

First of all, thank you for your support and feedback.I know it was a really long time without any big news, so I will try to compensate it with this status report.

So, what I can tell you about RealRTCW 2.1 at the moment? Changelog is rather big already. However do not expect any big changes. It is still 2.1 not 3.0. The aim of RealRTCW 2.1 is to perfect 2.0 by fixing bugs, balance issues and improving overall quality of the mod.

RealRTCW 2.1 Features (Work-in-Progress):

1.Total sound overhaul

Since the release of 1.42d with 44 khz support I was working on the sound aspect of the RTCW. In the RealRTCW 2.1 I enabled 44 khz music support which was blocked by annoying message telling you what your music is not 22 khz. Music to my ears!

What else? Well, most of vanilla 22 khz (and even 11 khz) sounds were replaced with native 44 khz sounds.

All weapons sounds were replaced as well. I was not really satisfied with 2.0 sounds, so here it was perfected. Every gun now has unique echo sound. You can check out some gameplay with new sounds below. It is better than any words. (And for echo sounds take a look at Iron Cross gameplay)

2.Shotgun from Wolftactics mod

Yes, everyone was asking for this, and thanks to v00id we have this beast in the RTCW single player. Check it out below:

3.Custom maps support

Including Trondheim (3 parts), Time Gate, Project 51, Capuzzo, Stalingrad and Pharao's Curse. (maybe more will be added later)

I'm trying not to just add new weapons, but rebuild this addons. Ammount of work depends on each addon. Stalingrad for example includes custom soundtrack, new voices for both Axis and Soviets, new menu, loading screens and new storyline (lmao). It was pain in the ass but it is ready. Time Gate is easier, but ai. files are still a bit messy. Now I am finishing Time Gate and slowly switching to the Trondheim and Project 51. Check out Stalingrad and Iron Cross gameplay below:

Stalingrad Gameplay:

Iron Cross Gameplay:

4. Overhauled menu

You may noticed new menu. Just decided to give it some love. Inspired by CoD2 menus. Every addon will have custom menu ofc. Fixed some nasty bugs btw. New font was implemented as well.

This is it for now! Of course there is a lot of minor changes, but there is no point to talk about them I think. Everything will be written in the changelog.

When?

For now my time is limited, because of the real life stuff. But I intend to release RealRTCW 2.1somewhere in the summer of 2017. Can't promise anything,though.