I have checked my code, line for line, every element that comprises the terrain. It is 100% no different then the Xenko sample, yet for some reason it refuses to compile. Xenko's shader compiler errors out every time. I cannot make it past this issue in fixing the terrain and currently has consumed vast amounts of hours.

Welcome, everyone, to another sprint. As we push forward in our project, the challenges we conquer as a team, absolutely amaze me. With that being said, lets get started :).

Does anyone have any comments, questions, or concerns about the agenda they are assigned too? If you need your agenda defined better or you're not sure where to start, please post on the kanban discussion any questions and we can start figuring it out as a team.

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