Hello,I switched recently to V-Ray 3 and wanted to test it with Raiclone.While playing with new a new scene everything worked perfectly. Then I wanted to test a recent project (done with V-Ray 2.x) and I noticed that the Railclone objects didn't render at all, unless I disabled "Use Geometry Shader" option. Is there something to do to fix this ?Thanks

EDIT : I found something : The Railclone object had a UVW Map modifier applied. If I turn off the modifier, then it renders fine with Use Geometry Shader enabled !BTW I'm using version 2.3.4 of Railclone with 3ds max design 2015 SP2.

It has a simple VrayMtl applied.Also, I was wrong concerning the UVW Map modifier. Actually, I removed it and tried adding other modifiers (Edit Poly, MaterialByElement,...) : Whatever modifier I add to my Railclone object it stops rendering. So it is not specifically related to UVW Map at all.

We did some tests under described conditions, but we are unable to reproduce the problem at our side.

Would you kindly send us the simplified scene (containing problematic objects) to support@itoosoft.com? For large files, please use a web sharing service as WeTransfer or Dropbox. Also please specify the VRay 3.0 release version you are using. Thanks in advance.