Whole guide and it's content has been updated to 1.3 these has also been tested in Single player so they work.Basically what 1.3 patch means for the wolf is following:

- There is no more need for any mana regen or mana on striking since mana pulse keeps you full mana allways.- You can more easily kill ubers now since you dont have mana issues.- Leveling is easier since you dont need void RW neccesarely or any other mana based items.

- You dont need to cap 330 fhr anymore to be able to go fauzt with 280 breakpoint. you only need 295%.- You dont need as high defense anymore. 150k is enough with projectile dodge change. you need either elvensong or fairie fire to buff it up tho!- YOU DONT NEED SHIELD!

dxkdxk wrote:But without any mana on kill won't you need to mana pulse every few seconds?

Yes. But it is only about every 6-7th seconds depends on your mana pool. sure if you feel like it you can buff that time by getting mana per kill but that isnt neccessery anymore.

snt2523 wrote:Can I play un-twink with this patch ? Or is it good as a started character in new ladder ?Thanks for the great build btw

I dont think you can play fully untwinked since you would want some attackspeed atleast on midgame but with some minor tweaks this should be doable. i didnt test leveling phase fully yet but in theory and in my experience this could be possible. i played this A5 normal witouth any interesting items.

as a shield, it provides nice stack up with gehenna -% cold enemy rez, also I am using sacred shrine crafted gloves with -%cold rez, +cold spell dmg and stormblast on attack (for extra single target dmg) for helm I am using

as a shield, it provides nice stack up with gehenna -% cold enemy rez, also I am using sacred shrine crafted gloves with -%cold rez, +cold spell dmg and stormblast on attack (for extra single target dmg) for helm I am using