Bandai Namco announced today that update 1.06 for Dark Souls 2 will be released on Friday, July 18. As a result, the online servers will go into Maintenance Mode at the following times:

PlayStation 3 & STEAM: 7/18 7:00 to 10:00AM GMT

Xbox 360: 7/18 7:00 to 11:00AM GMT

When the online server goes back online, all Versions and Regulation Files will be updated. Once you have downloaded and installed the updates, you'll see the following displayed in the upper right corner of the Title Screen:

PlayStation3 & Xbox 360: 1.06 Regulation: 1.08

STEAM: 1.04 Regulation: 1.08

Bandai Namco says the version and regulation file update 1.06 will make "refinements to the gameplay," but for those who like specifics you can find the full patch notes below. They're quite lengthy.

"The following is a list of bug fixes, changes and refinements to gameplay included in the Version update"

Fixed abnormal amounts of damage being caused by certain weapons

An upper limit has been set to the number of Souls a player can earn when fighting off invading players

Fixed the phenomenon where the player is not able to talk to Licia of Lindeldt

Fixed the progression-stopping phenomenon at Heide’s Tower when the host falls off right before the Dragonrider Boss Fight

Fixed the phenomenon in Majula where the door does not open even after moved by Licia of Lindeldt

Fixed the progression-stopping phenomenon when the player talks to Laddersmith Gilligan in Earthen Peak

Fixed the phenomenon when the poison pond does not disappear when the windmill is burned down and immobilized

Fixed the phenomenon when that the poison pond returns after the windmill is burned down and immobilized, and the player is

summoned into another world as a Blue Savior then returned to their own world

Fixed the loading screen issue when you lose a deathmatch in the Undead Purgatory

Fixed the issue where saved data cannot be reloaded if the game is shut down right after the player is caught by the Darksucker, in an oil puddle in Black Gulch

Fixed the phenomenon where items do not disappear from inventory if they are thrown away while they are also being used

Fixed the ability to use parry while back-stepping

Fixed the ability to use parry while invincible

Fixed the phenomenon where the player floats in the air if attacked while hanging onto a rope

Fixed the phenomenon in Brightstone Cove Tseldora when the Duke's Dear Freja stops moving after defeating a summoned player in a NG+ playthru

Fixed the phenomenon where the Tseldora Den Key cannot be acquired after the confrontational event between Mild-mannered Pate and Creighton the Wanderer in Brightstone Cove Tseldora

Fixed the phenomenon where sound effects volume does not comply with the optional settings during the fight with the Looking Glass Knight

Fixed the jumping shortcut at the Shrine of Winter

Fixed the phenomenon where a summoning signature can be written near a bonfire in Belfry Sol Approach

Fixed the phenomenon where the floor trap in the Iron Keep is displayed differently on host and client worlds during multi-play

Fixed the phenomenon where the resume point is different from where the game was forced-quit after the player died

Fixed the issue where the selected message for deletion is not deleted, but a different message is deleted

Fixed the Halberd weapons sound effects that sometimes do not play when the weapon is swung

Adjusted the sound made when the Silver Eagle Kite Shield is hit

Fixed the issue where the player holding thrusting swords in both hands can cause continuous damage until the opponent’s stamina runs out

Fixed the phenomenon where the player dual-wields whips and only the Right-hand weapon hits the enemy

Adjustments were made so players can get out of the continuous attacks from Syan's Halberd

Adjustments were made so players can get out of the continuous attacks from a player who is dual-wielding with a Straight Sword and with the Red Rust Sword in their left hand

Defender Greatsword can be enchanted

Fixed the phenomenon where a heavy attack while holding Pate's Spear with both hands produces only one hit

Adjusted the Strong Attack of the Spider’s Silk when Dual-Wielding

Lucerne Strong Attack will penetrate shields

Corrected the description of the attack type for the King's Ultra Greatsword

Corrected the description of the attack type for Manikin Claws

Corrected the description of the attack type for Drakekeeper's Warpick

Fixed the Symbol Markings of “Galib, God of Disease” and “Caitha, Goddess of Tears” on the Name-Engraved Ring

Fixed the issue where the Information text sometimes does not display properly

Correction to the amount of damage inflicted against other players and enemies

Shortened the amount of time stunned when taking damage from multiple attacks

"Adjustments that will be made with Regulation 1.08 (all following changes):"

Increased the amount of self-inflicted damage when using the Chaos Blade

Adjusted the hit detection for the Scythe of Want (Strong Attack only)

Increased the physical cut rate of the Shield Crossbow

Changes were made to the point of explosion and Blast area of the Old Sun Ring • Changes made to the effect of the Gower’s Ring of Protection – does not negate damage anymore, will reduce damage received

Improvements made to the penetrability of Soul Speak and Crystal Soul Spear

Improvements made to the tracking of the following Spells, Hexes, Pyromancy and Miracles

Soul Bolt

Soul Shower

Shockwave

Soul Spear Barrage

Blinding Bolt

Perseverance

Caressing Prayer

Heavenly Thunder

Fireball

Fire Orb

Great Fireball

Great Chaos Fireball

Lingering Flame

Dark Orb

Dark Hail

Resonant Soul

Decreased the amount of stamina consumed for the following Spells, Hexes, Pyromancy and Miracles

Soul Bolt

Soul Shower

Fire Orb

Great Fireball

Great Chaos Fireball

Lingering Flame

Iron Flesh

• Increased spell usage for the following Spell and Miracle

Cast Light

Unveil

• Improvements to the durability damage for the following Spells

Shockwave

Soul Spear Barrage

• Decrease the number of multi-hits to the following Spells, Hexes and Pyromancy

Soul Vortex

Firestorm

Fire Tempest

Chaos Storm

Scraps of Life

Lifedrain Patch

Darkstorm

Decrease the attack power of the following Miracle

Blinding Bolt

Decreased the number of attunement slots required for the following Miracle and Pyromancy

Unveil

Immolation

Decrease the number of uses for the following Miracles and Hexes

Lightning Spear

Great Lightning Spear

Sunlight Spear

Emit Force

Soul Appease

Great Resonant Soul

Profound Still

Increase the damage for the following Miracle through correction to status values