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Comentado por ricardobchaves

Comentários

Comentado por Ruler3000

The first boss in the new Dragon Soul raid. So far on the PTR normal mode seems pretty simple... but heroic mode seems like its going to be a challenge with the whole splitting thing.Edit: Why the Downrate? I stated that Heroic could be more of a challenge and not a faceroll like Shannox in Firelands.

Comentado por Nethris

How to on ptr:

-Have as many people stacked in 30y radius as needed to not have tanks one shot. This varies a bit. -Rotate tanks to clear debuffs.-Have 3 ranged (or 2 ranged 1 heal) go hug the crystal when it spawns.-Avoid stone pillar thingies after pull, go LoS behind them afterwards.

Easy as pie.

Comentado por rossm1983

After a few kills in the Raid finder this boss is pretty easy if you can get your group to follow the basics of the fight. To make the fight easier Raid leader should make 2 macros also one that does a raid warning for orbs and other for people to get behind the rocks. Last you will want to set up a group of 7 people (3 on 10 man)to stack on the orbs.

For the whole fight tanks will get Esmagar Armadura and should taunt at 5 stacks then every time it falls off.

Phase One

For make sure to have everyone within 25 yards of the boss unless they are dealing with the orbs. Most of the healers we had felt it was best to put a mark on someones head and stack on them. Also make sure the tanks are closest to the boss.

When the boss cast Cristal Ressoante an orb will swap and will have link lines going to the closest 7 people(3 if doing on 10 man). The color of the link tells you how much damage it will do, Red will kill the person, yellow will do a large amount and blue is easy to survive. Currently there is no warning telling that they spawn so Raid leader will want to use a raid warning to let people know.

Phase Two

Boss will suck everyone under him and cast Sangue Negro da Terra. Rocks will shoot up out of the ground around the boss and black ooze will spread all around him. Standing behind the rocks will let you avoid any damage.

Fight will repeat like this till 20% when the boss gains Furioso which will make the boss hit harder but can easily heal through.

From the many test I did in Raid Finder biggest problems that happened were

No one going to the orb and a tank getting linked. this normally killed the tank which is the reason for having a set team to go to the orbs.

People standing at the side of the rocks instead of behind. When this happens it people would die from Sangue Negro da Terra.

People spreading out to far and not taking stomp damage.

When boss was low on health ignoring any of the above and dying.

As i said at the start this fight is pretty simple and should be no problem for most groups as long as you can keep people doing their job.

Comentado por Grizzlynick

I really hope this is a placeholder model :/

Comentado por sorsa

A protector has fallen!

Comentado por TheStatman

Is this boss Mineable after being killed?

Comentado por sanjiyan

Strat:#Stack up behind the boss to soak up Stump easily#3-6 ranged dps/heals asigned to the cristals regardless of whom gets targeted by it they go on it asap#Everyone targeted by Resonating Crystal (a yellow ray) has to go to the cristal asap#When the black blood of the earth cristals pop go hide behind them but do NOT touch them.Note: very careful positioning can allow some ranged dps to continue hitting the boss while "behind" the cristals#keep hero/lust for the last 20%. Tank(s) should keep at least one decent CD too.

Comentado por Superchief

Comentado por NightandDark

For a complete and easy step-by-step guide of the Morchok encounter, check out : 25man.com/morchok

Comentado por George14

Boy, if this gets pronounced wrong...

Comentado por Anck

Killed on live, 10 man normal mode today, November 30th. Logs indicate the crystals change targets to whichever three players are closest to it. To me, this does not make sense. It makes the encounter considerably easier because you do not need to rely on individual raiders' awareness and reaction to being targeted. Instead you can simply assign three players to sit on every crystal, and ignore the beams completely. They might as well not be there. Is this working as intended?

Comentado por Mowmow924

Comentado por xmuppet

When the boss casts Cristal Ressoante, the 3 people (10 Man) with the coloured threads attached to them must go to the crystal pretty quickly (3-5secs). You must practically stand on top of the crystal to be safe - you will know this when all of the threads will turn blue. All people must be in the correct range of the crystal for the threads to turn blue.

Comentado por rumun

Comentado por lordonion

Morchok does have an enrage timer, though it's very long for the content level. He enrages around 7 mins 27 seconds (by the DBM timer) and will subsequently one-shot everyone in the party.

Comentado por Iroared

Currently, the crystals on heroic target 3 ranged players (healers or ranged dps) and never switch. If you are splitting your raid in two groups, you must have 3 ranged players in each, otherwise the crystal will target someone from another group.Jood job downrating info that many have reported after wiping several times on this boss without understanding why the crystal targeted players on the other end of the field.

Comentado por Yokozuna

We split the raid into 2 groups, one group taking the twin at 90% and other group taking Morchok. We split them apart to the left and right of the path, having cleared the adds in that area before pulling. We took Morchok/twin about 5-10 yards into the snow on either side of the path. Morchok group took the first crystal that spawns right as they split at 90% while the other group took the twin away. We had a rogue on each side taking the stomp with the tank, using feint for it. Of course they had to make sure they were closest to the boss at all times. After a crystal spawned on either side, we made sure that noone moved to it until after the next stomp. If you move to it right away, stomp will kill people. Everyone made sure to stay in range of the stomp on their side, ranged and healers too. A designated 7 players on each side were selected to absord the crystal, obviously the rogue and tank were not included. After a crystal spawned and you waited for the next stomp, melee had just barely enough time to reach the crystal before it exploded. For black blood phases the boss is bound to move as the tank had to run out as well behind pillars, so the tank had to drag it back to its original position after each black blood phase. The pillars are not a necessity to hide behind for black blood, you only need to stand where there is no black blood on the ground, which sometimes happened to be in random areas not behind a pillar. Make sure that anyone with personal mitigations are using them for stomps and/or crystal explosions if they are absorbing one. If under 15% and one side's tank dies, the rest of the players (if tank cannot be battle rezzed) will need to spread way out and force the boss to run far to them, and kill only 1 player with each stomp at a time. This gives the other side on the twin time to try and burn down the boss before the boss's twin kills everyone on the other side and comes across the path to kill the rest.

Comentado por citrique

For Death Knights working on this boss on heroic: You can stay in and DPS during Black Blood of the Earth. Allow the debuff to reach 3 stacks, then AMS. With AMS up you will take about 4K/sec damage until the debuff stacks fall off, then will take no damage until AMS drops off, then will reach 3-4 stacks again before it ends. Total damage taken will be about 80K, but well worth it for the ~300-400K damage you can do to the boss during this time while other melee are stuck doing nothing behind the pillars.

Note: Black Blood of the Earth does not have a range limit. Therefore, since both Morchok and Kohcrom are casting it, you need to LOS the other boss you are not DPSing when doing this otherwise you'll rapidly accumulate many stacks and still die.

ed: Whoever downrated this is a tool.

Comentado por Iroared

Currently, on heroic the crystals never target melee, even if they are the closest to the crystal. If there aren't enough ranged/healers nearby, it will select people from another group. So if you are splitting your raid in two 5-man groups, make sure there are 3 ranged players in each group (yes, this means you can't have 5 melee unless you're using a completely different strategy).

Comentado por mihalidis

I'm surprised that no-one mentioned this yet, but Kohcrom is Morchok read backwards.

EDIT: i mistakenly thought it was a palindrome, but i was informed that that was not correct - its a palindrome if the same word can be read both ways and still be the same.

Reminds me of Loatheb Repugnaz (the odd healer fight in Wotlk-Naxx) which is a anagram for "Healbot"

Comentado por pthor1234

Ranged DPS (and even melee who have ranged abilities like a DK) can still dps during the Black blood of the earth by getting behind a grouping of 2 or more pillars. If you position yourself in the middle of the two pillars, you will have LoS of Morchok.

Comentado por Ignazio

One of the easiest 10man Heroic - Dragon Soul - Boss.

Tip for Heroic Mode:

*May wanna try with 4 healers. (2 to 4 healers, depending on strategy)(two independent groups of 1 tank 2 dps 2 healers and split them, far away from each other) Considering about 15k dps for each tank, you should have about 22k +- per player with 4 dps, to beat the enrage.

On one side, use a rogue with Feint for the stomp. Its considered an AoE to help the tank get the 2x Damage Stomp.Be carefull with the tanks, specially after the stomp.

An important tip for healers is that mor & kor stomp have 25 yard range... and most spells have 40y.Also, remember to get between both groups for the BL, or one of them may not get it.

Comentado por Euphemia

Most should have this guy on farm by now - he is by far the easiest boss in Dragon Soul, and seems easier than Lord Marrowgar was as the entry boss to Icecrown Citadel. Only a few basic abilities that your raiders need to keep track of:

Be closer than 25 yrds to help soak damage from the Stomp

Either the beamed people go to the Resonating Crystals immediately, or you have assigned people deal with this. Whatever works best for your team.

Tanks taunt on 3-4 stacks of Crush Armor, or go 1 tank only.

Hide behind the rock shards when they pop up, to not take damage from Black Bloods of the Earth.

Comentado por rilgania

Yet another 10m heroic guide... :)

This is a quick cover of how my raid did the first kill and thought to give a few inputs for those looking for advice. It is by no means supposed to be the "best" way to do it, it merely was the best solution for OUR raid!

Normal PhaseThis boss is fairly simple. Split in two even groups and tank the bosses ~60-80y apart. Assign a DD or healer to soak the Stomp along the tank; we did it with hunter and rogue and their -20% damage buffs. There are several other possibilities like shadow priest, holy pally, plate DD, whatnot. You could do it with less than 4 healers, but really, that's not necessary. The bosses have little HP and a very forgiving enrage timer (do they have any at all?).The remaining three people should take the resonating crystal. Move closely until the debuff is blue. The tank can follow, making sure the crystal group is 10-15y away.

Black Blood PhaseThe groups can meet in the middle, usually on the path that leads to the tower. Ranged DDs should keep DPSing the boss by finding a good spot while healers can exchange buffs like innervate. Towards the end, try to retake the initial position you had at the beginning of the fight.

Enjoy the easy loot! :)

Comentado por Kaptaniderya

The most powerful elemental still under Deathwing's sway, Morchok -- once a passive guardian -- is now convinced that his only respite will come with Azeroth's demise. Morchok rages against the foundation of Wyrmrest Temple, Azeroth's last beacon of hope in the Hour of Twilight.

Comentado por Sergijus

You CAN start Heroic encounter even if not all people from your group completed O fim do Destruidor. Only 4 in our group had it when we did it first time, also Raid Leader didnt complete it.

Comentado por Alash

A gnarled tree-like dude throwing rocks at a tower while murmuring random gibberish in a slow, deep voice.

This is definitely new.

Comentado por IbFeeshin

Jokes about this guys name? Sure, I'm chok full of em.

Comentado por Fylwind

Stomp, despite the apparent hotfix, will still cause double damage to the player closest to the tank, not the center of Morchok/Kohcrom's hitbox. The double-damage is high enough to one-shot any non-tank without at least a minor cooldown during the sub-20% phase.

Also, on heroic mode, take note which boss spawns the Resonating Crystal (there is a purple projectile animation shooting out of the boss that casts it) and make sure the corresponding raid group soaks that crystal.

Soaking a wrong crystal (dropped by the other boss) usually causes the Stomp and crystal-detonation to line up, causing a potential wipe. If you soak the right crystal, then there is always a ample time between the crystal-detonation and Stomp allowing players to move to the appropriate location.

Comentado por Hanz0

As a rogue u can just stay and dps through the Black Blood of Earth. Just use 5cp recup right before black blood then feint at 3 stacks then cloak when u get to around 35% hp. Black blood will end with u at around 10-15% hp left with 0 incomming heals from your healers.

Personally I got a discpriest shielding me and i end up at 50% hp after black blood ends. I`ll add that i`m combat not subtlety therefore as subtlety you`ll end up at even higher hp because of the improved feint.

Comentado por JASP01

Heroic Mode: Aww, kohc!

Comentado por TenderRain

Worst thing I have ever seen.

Comentado por unr34l

pretty easy boss, almost tank n' spank, no high dps req, most raiding guilds will need to have this boss down if they ever want to take part in ''the hour of twilight'' and want to see death wing down in other things that lfr. only thing to worry about is the black blood of the earth when boss is on low hp players try to stay in to get the kill. but the boss will not die only go to 1% hp and it will first die when the cast is over. so dont stay in the black slim on the ground and get your kill fast before MoP.

Comentado por shadoweye404

I want to add, if this hasn't been told already.Morchok and Kohcrom don't share health the normal way - if you hit Morchok for 1000 then 500 of that goes to Kohcrom.

Comentado por alewis21

We were doing Glory achievement on heroic yesteday and we came up with quite interesting find too. It was a near-wipe, what's interesting is that only Morchok need to be killed in order to tag the boss as killed. We got our achievement and kill, despite Kochrom still having around 400k HP. He wiped the rest of living members, yet we still got our achi and loot :P Despawned after it.

Comentado por Thestool

If you are doing heroic and if you are a destruction warlock, you can put Devastação on whichever boss you aren't on at the beginning.

Edit:For MoP reference Devastação used to be "Bane of Havoc" - Banes the target for 5 min, causing 15% of all damage done by the Warlock to other targets to also be dealt to the baned target.

Comentado por sandriq

If you want to see Morchoks bossfight, click here !I hope it will be useful.Thanks !

Comentado por basementcat

god i love this boss in LFR, pop anti-magic shell and stand in black blood dps or dnacing as other run for their life. as for the damage taken from the percent not blocked by shield you could just deathstrike and death siphon if for what ever reason your health drops low, though you should be fine, love when ppl call me an idiot and get out of blood, why so i can also not die behind a rock for w/e reason, it's called DK power akin to movie hero powers(when movie heros do things that are impossible in real life)

Comentado por hipnotixwow

Entrance is in Tanaris at 64/50

Comentado por ellisse

As of 5.3 all bosses in Dragon Soul drop regular gold (Approx 20-25 gold per person) and, it appears 1 legendary token in both 10 and 25, unless we got really unlucky, as we only got 1 drop off the first 4 in 25m, so we changed to 10 and killed the rest on 10.

Comentado por Theron

It's possible to solo Morchok as a warlock, but with my current gear (493), I can't beat his soft enrage.The strategy I used:- Stay at max range at all times;- Don't mind the Resonating Crystal, just eat it;- Every time he pulls you in, aggro will reset. At this point recast your Voidlord to clear Crush Armor stacks.- Make sure you have Demonic Gateway to keep your aggro reseted while the Void gets it back.- Repeat all of the above until soft enrage then pop all your defensive cooldowns and burn him.

Good luck.

Comentado por MABGamer6407

The new Archimonde? He might start doing the humpty dumpty on the Temple if left un checkd.

Comentado por Asbat

Comentado por maely

There are two main things of concern: Stomp and Resonating Crystals. Stomp hits hard, so you need to keep Divine Aegis rolling on yourself and PW:S every time he starts to cast it. You can also range it occasionally with Mindbender+Fade and/or Angelic Feather.

As for the Resonating Crystals, I just stacked inside them every time in order to minimize that damage.

Use defensive cooldowns if needed when he drops below 20% health and enrages (Stomp will hit even harder).

Comentado por thebl4ckd0g

Tried to solo this on my iLvl 549 Rogue today, but I keep getting owned by Stomp in 10m. Not sure if I should be doing this in 25m or not.

Comentado por Sierron

I'm not sure if it's a bug or if it's supposed to happen, but solo'ed him on my hunter on 10M HC and when he split into the twin, I got aggro instead of my pet, so I used FD, but then he just vanished.. Made the fight a whole lot easier, but idk if he always does that or if it is a bug. :)

Comentado por bluudbath

I just soloed this in 25n as a 554 combat rogue, I used the talent Veneno Sorvedouro and kept up the whole fight. When Morchok casts Pisada, use Finta to avoid being one-shot. I used to help heal myself back up and saved Matança for the end to finish him off. Good Luck.

Comentado por portal1291

super easy raid now that the cap is 100

Comentado por stym

Not hard at all in 25H mode as an ilvl 665 Destruction Warlock.The first 10% are not a problem, but try to blow everything and cleave when he splits because the damage IS going to ramp up pretty fast. Try to kite him near the crystals to mitigate damage.

Comentado por XuFuPower

Is there a higher drop for Gem Clusters in 25m/25mH than 10m\10mH? Can you get more than 1 gem cluster per boss? (talking about clusters, not the single gems)

Relacionado

[Tooltips and dungeon journal reflect ability values for one encounter version. Please refer to "Effect" section on spell pages to see values for all raid sizes and difficulties.]

Sangue Negro da Terra
– Morchok causes the Black Blood of the Earth to erupt outwards from him, inflicting 825 Nature damage and increasing Nature damage taken by 100% every sec. while a player stands within the blood. This effect stacks up to 20 times.