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VERSION Aurica
FAQ/Walkthrough
By: PeTeRL90
Copyright: 2007-2008
Date Started: February 8, 2007
Date Finished: February 20, 2007
Latest Update: March 28, 2007
------------------------------------------------------------------------------
In order to find what you're looking for quicker, use Ctrl+F and type in either
the number or letter code to quickly jump to that section.
===================
Table of Contents
===================
+ = Completed
* = In Progress
1.) Introduction +
2.) Legal Stuff +
3.) Basics +
4.) Walkthrough
a.) Aurica + (ATAP)
b.) Misha + (ATMP)
5.) Weapons +
6.) Armor +
7.) Song Magic +
8.) Costumes +
9.) Grathnode Crystals *
10.) Items +
11.) Recipes +
12.) Recrystallization +
13.) Cards +
14.) Tips/Tricks
15.) FAQ
16.) Credits/Thanks +
17.) Version History
===================
1.) Introduction
===================
Howdy and welcome to my guide for Ar Tonelico: Melody of Elemia. Ar Tonelico
is a pretty interesting game for a lack of a better word. It's basically an
RPG that has some aspects of a dating sim in it. You'll find out exactly what
I mean by that if you play the game. The same people that made Atelier Iris
also made this game, so the game has a similiar look. I still have a soft spot
for 2D and Turn Based RPGs, and this game caught my interest, so here I am.
===================
2.) Legal Stuff
===================
The latest version of this guide will always be posted at GameFAQs first.
This FAQ is copyrighted by me, and may be used for personal use. This FAQ may
NOT be used for any kind of profit, or be put in any kind of magazine. I
write these on my spare time for free, and you shouldn't be able to get money
from ripping this, claiming it as your own, and selling it off. You may NOT
use this on your website. You may NOT copy and paste part of any part of my
work, as that is still plagiarising.
I am no longer allowing any more sites to use any of my present or future
FAQs any longer. The only sites that are allowed to use my present and future
FAQs are the sites listed below.
ALLOWED SITES TO USE THIS FAQ AND FUTURE FAQS:
http://www.neoseeker.com
http://faqs.ign.com
http://www.supercheats.com
http://www.gamerhelp.com
http://www.honestgamers.com
===================
3.) Basics
===================
-------------
Battle System
-------------
This game uses a semi turn based style of gameplay. Though it's not in real
time, the game doesn't exactly stay true to the Turn based roots. Instead, at
the top, there's a row of character and enemy portraits with a blue bar next
to them. Once the bar is full, it's that characters turn to act. I find that
it works pretty well in the end.
---------
Songs
---------
This is only used by the Reyvateil in the game. In order to use Songs, you
need to press the Triangle button during a battle and a battle menu will open
up for the Reyvateil you're using. Choose to sing a song and a list of
currently available songs will pop up. Using a song will gradually decrease
the MP of the Reyvateil while it's powering up. Once you either decide to use
the song manually, or once the Reyvateil's MP runs out, the song will end
automatically and their attack will unleash.
---------
Reyvateil
---------
As mentioned above, Reyvateils are characters that use songs to attack. They
may be attackers, but they're far from strong defense wise. During battles,
they're stuck in the back. If an enemy hits them, expect to see that Reyvateil
either take enough damage to stick them in the Critical zone, or just die right
there. If a Reyvateil is targetted, the game will notify you, and you're left
to guard them so they don't take damage. This also enables you to counter
attacks.
------------
Grathmelding
------------
Players of the Atelier Iris games will probably already know how this aspect of
the game works. Grathmelding is just a fancy word for Item Synthesis. All
you basically do is gather the ingredients for a certain item you want to make
and combine them together to create the item. However, unlike the Atelier Iris
games, combining different materials will NOT result in a new item. Instead,
using different materials will just enhance the quality of the item.
---------
Diving
---------
Diving is basically when you enter the Cosmosphere of the Reyvateil that's in
your party. It basically means that you enter their own little world, such as
a dream of sorts and you can explore around inside. Don't get any perverted
thoughts, as you can't do THAT.
----------
Camp Tiles
----------
Like in the Atelier Iris games, the Camp Tiles are back, and work in basically
the same way. You can Grathmeld items here as well as rest and save. You can
also start up Conversations with the Reyvateils here as well by picking up the
several Topic items throughout the game.
===================
4.) Walkthrough
===================
NOTE: I'll try to keep this walkthrough as spoiler free as possible.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Ar Tonelico: Phase 1
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Watch the opening scenes, and you'll be thrown into a battle right off the
bat. It's not that hard, since the only choice you have right now is to
attack. After doing enough damage, some more scenes occur. The opening
credits roll as the scene goes on. Don't worry about finding the exit in this
area, as you're taken through it automatically. After the scenes, you'll have
control for the first time.
==============
Viola Forest
==============
Items
-----
Handkerchief
GNode Upgrade Crystal
Seed of Phebes
Blue Stone x5
-Once you're able to move around, get used to the controls and whatnot and
explore around the menu. When you're ready to take off, head to the right to
find a Handkerchief. The path here is pretty straightforward. Follow it and
you'll find a chest that has a GNode Upgrade Crystal in it. Grab the other
two items in this area for a Seed of Phebes and some Blue Stones. Make your
way to the south and use the Camp Tile to save your game. You'll find your
airship. Watch the scenes and you'll be able to leave the forest. Exit and
choose Karulu Village off the map.
==============
Karulu Village
==============
Items
-----
N/A
-The first thing you'll most likely notice is that instead of actually
exploring an entire town on foot, you have a menu of where you want to go.
I think it's an interesting idea. Anyways, explore around the town. Some new
places to explore will open up, so go ahead and explore them. Make sure to
visit the General Store. Once you're done, exit back into Viola Forest.
==============
Viola Forest
==============
Items
-----
N/A
-Head up to where your airship is and watch the scene. In order to get your
airship back, you'll now have to do some Wolf hunting. The man in the green
outfit that was there earlier reappears, and introduces himself as Jack. He
joins your party now. Make your way back to Karulu Village.
==============
Karulu Village
==============
Items
-----
N/A
-Head to the inn and watch the scene. Now make your way to Cello Forest.
==============
Cello Forest
==============
Items
-----
N/A
-The path is pretty straightforward here, so follow it and you'll eventually
bump into the Blue Wolves that are giving the good people of Karulu Village a
bad time. You'll enter into a battle now. Try attacking the Wolves and you'll
find out that Lyner's weapons don't work on the Wolves, so Lyner and Jack
decide to retreat. Make your way back to Karulu Village again.
==============
Karulu Village
==============
Items
-----
N/A
-Go to the inn and watch the scene. After that's done, a new area will be open
on the map. Choose the Tower Guardian and you'll be at the top. Talk with
the female behind the stand on the left for a scene. After it, go talk with
Grandpa on the right and he'll offer to teach you how to Grathmeld. He'll
show you how to make a Healy C. Yummy. After it, he'll want you to make a
Missile. Go to the inn and talk with the innkeeper. Choose Grathmelding off
the menu and make a Missile. Go back to Grandpa and talk with him and you'll
get a couple of items. Before leaving, make sure to have at least 2 Missiles.
When you're ready, make your way to Cello Forest.
==============
Cello Forest
==============
Items
-----
White Stone x5
Running Wind
-Continue down to where you fought the Blue Wolves and keep going until you
reach a fork. Go east first and at the next fork, go east again and then go
north to find a bag with White Stone x5. Make your way back to the first fork
and go south this time and follow it. Use the Camp Tile along the way. Save
your game and continue on and you'll find the Blue Wolves from earlier. It's
not a tough fight. Have Lyner use a Missile and it'll pretty much take off
half of their health. Have Jack attack and after one more Missile from Lyner,
the Wolves should go down for the count. Grab the chest after the battle for
a Running Wind. Make your way back to Viola Forest.
==============
Viola Forest
==============
Items
-----
N/A
-Go to your airship and watch the scene. After it, head back to the Cello
Forest.
==============
Cello Forest
==============
Items
-----
N/A
-Make your way to where you fought the Wolves from earlier and continue along
the path until you reach the world map. From there, choose to enter Nemo.
==============
Nemo
==============
Items
-----
Double Attack Crystal
-Once you enter, select to enter the main street and a scene will occur,
followed by your first boss battle.
O---------------O
| A.B.R |
O---------------O
| HP | 60788 |
O---------------O
-Don't worry about the HP total. Since this is your first boss fight, it's
actually pretty easy because of one thing: you have Aurica helping you. She'll
give you a small tutorial on how to use her Songs. Make sure to use them and
let her Red Magic power up as Lyner and Jack attack it. Once Aurica is about
to run out of MP, choose to activate the song and A.B.R should take a lot of
damage. Just rinse and repeat and he'll be gone soon.
After the fight, a new option will appear on your city menu. Choose to enter
the Elemia Church. Watch the scene. After it, head for the Inn. A scene
will automatically start up and you'll recieve a Double Attack Crystal. A
tutorial about Enhancing your weapons is now available, so watch it if you
want. Head up the stairs and talk with Aurica who's just sitting on the floor
looking around. I don't know about you, but I thought that was adorable.
Some more scenes occur. A man will come in asking to see Lyner alone. He
reveals himself as Bourd and tells Lyner to join him. After some more scenes,
you'll have a new place to crash at.
==============
Tenba Lab
==============
Items
-----
SC Ikaruga
Replica Horn x3
RC Tranquility
Song Stone x5
SC Boss Secret
Rock of Healing
-Watch the scene, and another Reyvateil, Misha, will join your party. Use the
camp tile and choose to Rest. A new option, the Conversation System, will now
become available. Once you're ready, exit the door and head down the hall
into the next door. Grab the item in here for an SC Ikaruga and Replica
Horn x3. Exit and continue on for a scripted fight. Simply have Misha build
up her Red Magic Song and she should be able to take out the majority of their
health. You're also introduced to guarding Reyvateils in this battle. This is
very important, so make sure to pay attention to what Misha tells you to do and
how it works.
After the fight, continue along and you'll find another door. Go through it
for two items bags and a chest which contain the RC Tranquility, Stone Stone x5
and a SC Boss Secret. Now continue along going south until you reach another
door. Continue along to find another door. Go through it. At the three way
fork here, go east and follow the path until you reach a Camp Tile. Make sure
to use it. Continue on and a scene will trigger. Once you regain control,
continue to the south and you'll reach a new room. Grab the Rock of Healing
here and exit and continue down the main path until you find another Camp Tile.
Continue on and watch the scene.
O--------------------O
| Ikaruga Mk.I |
O--------------------O
| HP | 6000 |
O--------------------O
-You'll have a new party member for this fight. She wields a Chainsaw, so be
glad you can't piss her off. Ikaruga isn't hard for the most part, but he
has one attack that does some decent damage, so have either your new party
member use Cure Tablet or have Misha use her healing song. If Misha isn't
using her healing song, have her use her red magic song and build it up while
Lyner and our new Chainsaw wielding friend attack. Once the Ikaruga gets low
on health, it will start targetting Misha, so make sure to protect her before
the Ikarugas next attack. Just keep it up and he'll fall eventually.
After the scene, the Chainsaw wielding female runs away. After the fight,
make your way back to the Camp Tile that was on the catwalk and continue to the
west.
==============
Firefly Alley
==============
Items
-----
N/A
-Make sure to pick up the Topic on the ground. Remember, Topics are those
shiny things on the floors. Make sure to pick them up when you come across
them. There's a merchant here that sells Cards. Go ahead. Buy yourself one.
You earned it. Maybe you'll find someone that will duel with you. Okay, not
really. Anywho, continue exploring and you'll find a Dive House. Ignore it
for now and exit the area and choose to go to the General Store. There's a
Topic lying on the ground here so make sure to pick it up. Once you're done
here, make your way to the port.
==============
Seagull Port
==============
Items
-----
N/A
-After the small scene, it's time to make your way back into the Tenba Lab.
==============
Tenba Lab
==============
Items
-----
N/A
-Simply follow the path until a scene triggers. Follow the path afterwards
until another scene triggers. Make your way back to Firefly Alley.
==============
Firefly Alley
==============
Items
-----
N/A
-Go to where the old man sells cards and go south from him and talk to the
lady near the stairs here. She'll introduce herself as Spica. After some
talking, you can shop with her if you want. After that's done, make your way
back to the Tenba Lab. After the "sexy" conversation, make your way back to
Firefly Alley and enter the Dive House.
Here you'll be introduced to the Cosmospheres that reside in all Reyvateils.
You'll get a small explaination of how to move around inside. Visit the spot
with a star on it and pay 50 DP to enter it. After the scene, you'll learn
Thunder Shot. After that, go to the next star, and you'll learn Thunder Guard.
Go to the next star for a scene, and keep going to where the stars are.
Eventually you'll clear the first level of Misha's Cosmosphere. Now go back
to the Tenba Labs.
==============
Tenba Labs
==============
Items
-----
SC Spica's Report 2
SC Spica's Report 1
-Go up the first set of stairs you come across and Misha will point out that
you should use Thunder Shot on it. Press Square to use it and the wall will
be destroyed. Now simply follow the path here and you'll get into a fight
with two guards. After they're gone, exit out of this room to the south and
go down to find a chest that as SC Spica's Report 2 in it. Go back and use
the Camp Tile and continue following the path to find SC Spica's Report 1.
Continue along the path and you'll exit the area eventually.
===============
Terraced Fields
===============
Items
-----
RC Powerful Medicine
Running Ice
SC Enhance Conquering
Running Fire
Defeated Lovers Charm
-As soon as you enter, you'll get into a fight. It's not exactly hard. You'll
be introduced to the Ambience Field system in this fight. Just keep attacking
it with Lyner and Misha will eventually use her song automatically and the
battle will end right there.
After the fight, the Chainsaw wielding woman reveals herself as Krusche.
Continue along until you reach a fork. Grab the RC Powerful Medicine and go
east at the fork and grab the Running Ice here. Go back to the fork and go
north this time. Grab the SC Enhance Conquering item in this area and
continue along to the west to find some Running Fire. Backtrack and go north
until you reach a fork. Go west at it and open the chest here for the Defeated
Lovers Charm. Go back and go north this time and use the Camp Tile. Make
sure to grab the Topic on the ground here. Rest up and have some conversations
with Misha. Save your game and continue to the north.
==============
Tower
==============
Items
-----
SC Good Battle News
Metal Frame x5
SC ABR Secrets 2
RC Shining Ring
Warrior's Spirit
Airmetal
SC ABR Secrets 4
SC ABR Secrets 3
Thundershroom x3
SC Enhance Conquering 2
-As soon as you enter, a fight will trigger. After it, go west and follow the
path until you hit a split. Go east at the split for Metal Frame x5. Go back
to the split and go west this time and go west at the next split. Grab the
SC Good Battle News here and use the Camp Tile. Continue along until you
reach another split. Go west and then east to another split. Go west at this
one and grab the two items here; the SC ABR Secrets 2 and the RC Shining Ring.
Use the Camp Tile and continue to the west. At the next fork, continue along
to the west and grab the Warrior's Spirit in here. Backtrack to the fork and
go east this time. Grab the Airmetal, SC ABR Secrets 4, and the SC ABR Secrets
3 when you come across them. Continue along and use the Thunder Shot on the
generator here and backtrack to the shuttle. Open it and you'll be taken to
the top floor. Exit and at the fork, go west and get the Thundershroom x3.
Go back and go south and east and a scene will occur. Grab the SC Enhance
Conquering 2 here and use the Camp Tile. Board the airship to continue and for
a fight. It's a simple battle. Simply have Misha use Energy Blast and use
Tranquilities on her so she can continue building it up. Have Krusche use Cure
Tablet when needed and Lyner and Radolf should be attacking. After the fight,
watch the scenes. If you're ready to leave, tell Radolf you are and some
more scenes occur.
==============
Falcon's Claw
==============
Items
-----
Firefly Paper
SC Super Counter 1
Hint of Magic
Juicy Meat x3
Running Fire
RC Strong Medicine
-From the start, take the east path and grab the two items on the next screen
for some Firefly Paper and the SC Super Counter 1. Backtrack to the Camp Tile
and take the west path this time. At the fork, go west to find a Hint of Magic
and then go back to the fork and go east this time. Now continue going all
the way to the east until you find an item. Get it for Juicy Meat x3. Go
back one screen and go west to find a Running Fire. Go back one screen again
and go east this time to find a RC Strong Medicine. Keep going and use the
Camp Tile and enter the Church Walls.
-------------------------------------------------------------------------------
Submitted by Shmookle:
----------------------
Found two items that weren't listed in your FAQ in the
Falcon Claw map after the Floating wharf area.
After you get the Hint of Magic, return to the fork
and go east. Instead of going east again to the next
map there is a path to the west which leads to spot
with "Funny Clothing" (accessory).
Next is after you get Running Fire and go back/east
before going east again you can go west that leads to
5 White Stone.
-------------------------------------------------------------------------------
==============
Church Walls
==============
Items
-----
Black Stone x5
RC Electric Bomb
SC Enhance Conquering 3
RC Battery
-Head east and check along the wall to find some breakable rocks. Use either
Sonic Shot or Gale Shot to get rid of them. Head down the stairs to find
Black Stone x5. Go back and continue to the east and break down the next set
of rocks along the wall and go down the stairs. Grab the RC Electric Bomb. Go
back and continue to the east and break the rocks here and take the stairs.
Continue along and grab the SC Enhance Conquering 3 along the way. Take the
stairs. Grab the nearby RC Battery and continue along to the east until you
reach a Camp Tile. Save your game and head on through. Watch the scene here.
Make your way out of here now and you'll return to Nemo.
==============
Nemo
==============
Items
-----
N/A
-Go to the inn to find a Topic on the ground. Now go to Elemia Church and
watch the scene. After it, re-enter Elemia Church and get the Topic on the
ground in here as well. Now head for the inn and rest up. Go to Elemia Church
and after the scene, Radolf will join you. Radolf will also tell you of the
Dive House in Nemo. Go visit it and choose to dive into Aurica.
Assuming you haven't ran from any battles, you should have enough DP to finish
the first two levels of Auricas Cosmosphere. During the first level, you'll
receive the Song Magic Fire Shot, Fire Guard, and Flamia. If you decide to do
the second level, you'll earn your first costume for Aurica, as well as learn
two new Song Magic. Whenever you're done screwing around (no pun intended),
make your way to Singing Hill.
==============
Singing Hill
==============
Items
-----
Ultimate Fang
Curing Amber
Berserking Power
RC Screw
SC Girls Secret 1
SC Girls Secret 2
Fiery Follower
SC Super Counter 2
Windy Follower x2
Beak Breath x3
Bunched Grass x5
RC Airwing
White Stone x10
Spoonful of MP
Vacuum Pipe x5
-Grab the Ultimate Fang once you enter and continue along the path until you
reach the Camp Tile. From there, go to the east and break down the Fire Door
with Fire Shot at the end and get the two items inside for a Curing Amber and
a Berserking Power. Go back to the Camp Tile and go west this time and grab
the RC Screw and go back to the Camp Tile and head through the door.
Continue to the west and get the item along the way for the SC Girls Secret 1.
Backtrack and to the teleporter near the entrance and take it. Grab the SC
Girls Secret 2 in here and continue to the west until you hit a fork. Go west
first and break down the Fire Door with Fire Shot and get the item for a Fiery
Follower. Backtrack to the fork and go east this time and get the SC Super
Counter 2. Break down the wind door with Gale Shot and get the Windy Follower
in this room. Go back to the fork once more and go north.
At the next fork, go west and get the item for Beak Breath x3. Go back to the
fork and go east this time and get the Bunched Grass x5. Go back to the fork
one last time and go north and use the Camp Tile. Grab the RC Airwing nearby.
Head west to find the RC Pig, and use the Teleporter. Continue to the west
until you find a Camp Tile. Go west for a small scene, then go back and go
through the door here. Break down the wind door with Gale Shot.
O-----------------O
| A.B.R |
O-----------------O
| HP | 60788 |
O-----------------O
-There's a trick to this fight. This A.B.R will absorb any Song Magic that
Aurica throws at it, plus it can regenerate and hit your entire party. What
you should do is use Fire Guard with Aurica to enhance your weapons with Fire.
Now start attacking it and it shouldn't regenerate at all. Use Aurica to heal
up if needed, and just keep attacking it with Lyner, Krusche, and Radolf.
After the fight, watch the scenes and you'll be back at the Camp Tile. Save
your game and head to the west and keep going west until you hit a fork. Go
west at the fork to find a Windy Follower. Backtrack to the fork and go east
this time. At the next fork, go west to find White Stone x10. Go back and
take the middle path to find a Spoonful of MP. Go back once more and take the
east path this time. You'll come across yet another fork. Go east to find a
Vacuum Pipe x5. Go back and go north this time and continue to the north. A
scene will trigger. At the end of it, Aurica will learn Thunder Guard. Then
another fight will occur.
O-----------------O
| A.B.R |
O-----------------O
| HP | 60788 |
O-----------------O
-Thankfully this one doesn't absorb magic nor does it regenerate. Simply
have Lyner and Jack attack it while Aurica should be building up Flamia or her
normal Song Magic. Use a Tranquility on her if needed and keep building up her
magic. Once it surpasses the 30,000% mark, you should be able to finish it
off in one shot with Aurica.
After the fight, watch the scenes and you'll be at tne entrance. Make your
way to Viola Forest now.
==============
Viola Forest
==============
Items
-----
N/A
-Go to where Lyner's Airship is. Watch the scene. Make your way to Karulu
Village first.
==============
Karulu Village
==============
Items
-----
N/A
-Choose to go to the Tower Guardian to find a Topic on the ground near Noelle's
shop. Now exit and head for Nemo.
==============
Nemo
==============
Items
-----
N/A
-Go to Elemia Church, and then head to the Inn. Go talk with Claire and she'll
ask you for a favor. She'll give you a recipe card to make some strings. If
you don't have the White Powder Recipe Card yet, head to the first option on
the town map and head to the west part of it. Pick up the topic on the ground
and talk to the merchant near it. Buy the RC White Powder for 100 Leaf. Now
find somewhere to Grathmeld and make a String. Go back to Claire and watch
the lengthy scene. After it's done, exit the city and make your way to the
Hexagonal Plate.
===============
Hexagonal Plate
===============
Items
-----
Juicy Meat x3
SC Wild Thunder
SC Ikaruga Info 2
Paradox Eye
SC Girls Secret 3
White Stone x10
Rather Defensive
-Continue into the Plate and grab the Juicy Meat x3 on the other side of the
room. Take the nearby split and head to the next area. Grab the SC Wild
Thunder in this room and continue down the path into the next area. Go west
here and get the SC Ikaruga Info 2 along the way. At the fork, there's a
cracked wall to the right of you. Break it down with Fire Shot and get the
Paradox Eye behind it. Go back and go west this time. Grab the SC Girl's
Secret 3 near the Camp Tile and use it. Continue along and at the next fork,
go west to find White Stone x10 and a Rather Defensive. Backtrack to the fork
and go east this time. Break down the door and watch the scene.
After it, you'll automatically be in Nemo. If you haven't ran from any battles
yet, you should have enough DP to complete Levels 3 and 4 of Aurica's
Cosmosphere. Go to Elemia Church and watch the scene. After it, before going
to the Silvaplate, make your way back to the Hexagonal Plate and go to the room
where you encountered Bourd. Examine one of the cabinets for Black Stone x10.
Now exit and enter Silvaplate.
==============
Silvaplate
==============
Items
-----
Hero's Spirit
SC MP Terror
RC Black Ring
Burnt Root x5
Metal Frame
Dark Solution x10
Large Gear (Cog) x3
RC Revival Machine
Rather Defensive
SC Shop Secrets
Seed of Phebes x10
Rather Fast
RC White Ring
-From the start, continue down the main path going west until you reach a fork.
Go south first and get the Hero's Spirit. Backtrack and go west this time.
Continue to the west to find the SC MP Terror. Continue onward to the east
until your each a Camp Tile. Go east from there and pick up the RC Black
Ring along the way. Once you reach the next fork, go east to find Burnt Root
x5. Backtrack and go west this time. Head east to find a Metal Fragment and
then go back and head west this time.
Continue to the south to find Dark Solution x10. Continue on until you reach
the next fork. Go east and continue on to find Large Gear (Cog) x3. Backtrack
to the fork and go west. Continue along and get the RC Revival Machine along
the way. Keep going west and get the Rather Defensive. Now go back and go
south this time until you reach a Camp Tile. Save your game and continue to
the west to find Bourd. A fight will ensue.
Don't worry about Misha in this fight, as she won't attack. Focus on getting
your Harmonic gauge up to at least Level 3. Have your three front characters
attack the soldiers first, and then focus on Bourd. This fight isn't hard, but
you can get some good items if you can get your Harmonic Gauge to Level 4.
After the fight, Misha will join your party once again. You still have her
Dive Points from when she left, so don't worry about having to gather them up
again.
After the fight is over, continue onward and grab the SC Shop Secrets along
the way. Now continue west for the next few screens, and then turn and head
to the east. Grab the Seed of Phebes x10 along the way and continue to the
west. Once you reach the next Camp TIle, go west at the fork to find a Rather
Fast. Backtrack and go south and then west. Continue west and then turn and
go south. Get the RC White Ring and continue west until you exit the area
completely. Watch the following scenes.
==============
Em Pheyna
==============
Items
-----
SC L's Tower News 3
-Visit the Restoire to catch up on some conversations if you haven't done any
in awhile. Also head to the shop to find the SC L's Tower News 3 sitting in
the corner. Make your way to the Temple Grounds and watch the scene. After
it, make sure to get some Healing items. Once you're ready, select the Temple
off the city map.
==============
Temple
==============
Items
-----
RC Iron
RC MP Recovery Machine
SC Teru Chief
RC Compass
-You're only going to have Lyner and Aurica for this dungeon, so make sure that
Lyner has his equipment fully upgraded and you Grathmelded enough healing
items. Once you're ready, go west from the start and follow the path as it
bends around to find the RC Iron. Backtrack to the beginning and go down
the bottom right path this time and get the RC MP Recovery Machine. Now make
your way to the southwest teleporter and take it. Grab the SC Teru Chief here
and take the teleporter back down. Take the northwest teleporter this time
and head to the right and follow the path around to find the RC Compass.
Continue following the path until you reach a Camp Tile. Save your game and
continue down the hall and you'll find Flute.
O---------------O
| Flute |
O---------------O
| HP | 10312 |
O---------------O
-You'll want to watch out for two things here. The first one is the most
obvious one. If he targets Aurica, make sure to protect her, as the attack he
uses on her is a multi hit one, and considering her defense is pure crap,
she'll wind up dead after it. The other thing you'll want to watch out for is
his ability to Poison you. His attacks may not do much damage, but if he gets
the chance to Poison you, you're going to want to heal it immediately. Have
Lyner use Impulse or normal attacks while Aurica should be using her best Red
Song Magic and let her build it up. It shouldn't take too long to take him
down.
Watch the scene and you'll be at the entrance of the Temple automatically.
==============
Em Pheyna
==============
Items
-----
N/A
-Head for the Temple Grounds and watch the scene. Now you need to make your
way back to the Temple.
==============
Temple
==============
Items
-----
Funny Clothing
Sleepy Weapon
Dragon Heart
Bushido Spirit
SC Circula Info
Yulastrino
-Do you remember where those worn out ledges were? Go examine one and Jack
will give you a Recipe Card to make Fertilizer to make it grow. Make about 5
or 6. Head for the Southeast Teleporter and fill in the gap. Cross it and
get the Funny CLothing and Sleepy Weapon on the other side. Head back and take
the Southwest teleporter this time. Head east and get the Dragon Heart along
the way. Go back to the first floor now and use the Northeast Teleporter.
Follow the path here. Go south and fill in the gap here and get the Bushido
Spirit on the other side. Now head for the other side of the area and follow
the path. Grab the SC Circula Info on the side and open the chest for the
Yulastrino. Now make the Circula. Once you make it, go visit the Temple.
After the scene, it's time to head for the Ion Plate. You can get there
by selecting the Em Pheyna Gate and talking to the guard next to it.
However, let's do a little catching up with Misha. If you haven't done her
Level 2 Cosmosphere yet, you should have more than enough Dive Points to
finish Levels 2 through 5. Make sure to explore around Karulu Village and Nemo
for some more Topics. Once you're ready, enter the Ion Plate.
==============
Ion Plate
==============
Items
-----
SC Battle Secrets 1
GDH201
RC Chain 1
SC L's Tower News 1
RC Flashy Ring
Man I love the music that plays in this dungeon.
-Follow the main path until you reach a Camp Tile. There's a fork nearby as
well. Head east from it to find a SC Battle Secrets 1. Head back and go west
this time. Continue along the main path once again until you reach yet another
fork. Head north and then east to find a GDH201. Go west until you reach yet
another fork. Go east this time until you find the Camp Tile. At this fork,
take the left path and get the RC Chain 1. Make sure to make this, as it's a
good weapon for Krusche at this point and she can use a good upgrade. Now go
back to the first fork and go west. At this next fork, go north and you'll
find yet another effin' fork. Go west to find the SC L's Tower News 1. Go
back and head east this time. Now follow the linear path here as it expands
out for several screens. Grab the RC Flashy Ring at the end and head east.
-------------------------------------------------------------------------------
Submitted by Shmookle:
----------------------
As you enter the dungeon right when you enter a cloud
that covers your view of your character there is a
path going left hidden in it that has 30 blue stone,
3 ion board and a shine blaster
-------------------------------------------------------------------------------
==============
Frozen Eye
==============
Items
-----
Uber Grade
Rainbow Fragment
Beak Breath x3
Ultimate Fang
-Grab the Uber Grade once you enter and follow the path until you reach a fork.
Use the Camp Tile if you desire and then head east to find another fork. Go
north from it and get the Rainbow Fragment and Beak Breath x3 at the end.
Go back to the fork and head east to find a Ultimate Fang. Backtrack to where
the Camp Tile is and head north this time. Watch the scene.
=================
Altar of Apostles
=================
Items
-----
SC Virus! 2
-Head down the main path and get the SC Virus! 2 along the way. Now go north
and continue to the west until you exit the area.
==============
Platina
==============
Items
-----
SC Virus! 1
-Explore the Inn and Shop for some Topics. Go ahead and upgrade your equipment
here. If you made the Chainsaw from the Recipe Card for Krusche, and you have
some spare Raychiels from previous battles, go ahead and sell the Raychiels.
They sell for a good amount of Leaf. Once you're done, head for the Platina
Great Hall and watch the scene. After it, the Dive House will be open. Grab
the SC. Virus! 1 sitting in the room and talk with the man in charge here.
Well, he certainly does like to add the letter Y to the end of most of his
words. You're then asked to dive into Aurica and Misha to figure out their
codes.
You now have to choose who to download the Hymn Crystal into. The choice is
completely up to you. I chose Aurica, but feel free to choose Misha if you
prefer her. Head back to the Platina Great Hall. Your Reyvateil will depend
on who you downloaded the Hymn Crystal into. In my case, Aurica joined my
party and Misha was left behind. If you downloaded the Hymn Crystal into
Misha, then Misha will most likely join your party and Aurica will be left
behind. Once you're done exploring the entire town, make your way back to
the Altar of Apostles. Enter it from the World Map.
=================
Altar of Apostles
=================
Items
-----
RC Gun 1
Harmonion
-Head north and then turn and go east. At the fork, go south and then head
east. At the next fork, go south and then west to find the RC Gun 1. Now go
back to the previous fork and go east this time. Grab the Harmonion at the
end and make your way back to the first fork and go east. Keep going until you
reach the Camp Tile. Go north at the fork and watch the scene. You'll get
into a fight here with the Virus. It's not a hard fight. Make sure to try to
build your Harmonic Gauge to Level 4. One thing to note about this fight is
that you'll need to use all 3 people to protect your Reyvateil if the Virus
decides to target her. Just keep attacking. If you have any Regeneration
GNode Crystals on your characters, you should be fine.
After the fight, watch the scene.
==============
Platina
==============
Items
-----
N/A
-Watch the scene here and you'll be prompted to visit the Dive House. Make
sure to make any healing items if you need them, then head for the Dive House.
Choose to Dive.
====================
Aurica's Cosmosphere
====================
Items
-----
N/A
-Watch the scenes and you'll be thrusted into a fight. It's the same fight as
last time, except the main Virus will spawn 3 minor ones, which are really weak
so go crazy on them. Once they're gone, the main Virus shouldn't pose a threat
still.
Watch the following scenes after the fight.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Ar Tonelico: Phase 2
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Aurica
------
(ATAP)
==============
Platina
==============
Items
-----
SC Cosplay
SC Slepnir
-Once you regain control, go ahead and head for the Department section of the
city. There's a SC Cosplay as soon as you enter. Head up the stairs to find
the SC Slepnir. The shop up here has a new recipe card, so make sure to
purchase it. Explore around the rest of the town to find some Topics. Now
select the first option off the city map and talk to the man on the far left.
He'll sell you some stuff now. Go ahead and purchase whatever you want.
Whenever you're done searching around town, head for the Altar of Apostles from
the Platina side. Head down the south path and open the door at the far end.
Go through to find Aurica. Watch the scene and you'll be back in Platina.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
What you're about to make is a critical choice in the game of which Revateils
path you're going to take. I'd suggest making a seperate save slot so you can
play both paths without having to restart. If you want Aurica's path, choose
NOT to join the search team. If you want Misha's path, choose to join the
search team. I chose Aurica, but the choice is up to you.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
You'll be back at Platina. Everyone is still in your party. If you wish to
do some diving, go ahead and do it. I doubt you can get into Aurica's Level 5
Cosmosphere yet (I wasn't able to at this point), but you can most likely get
into Misha's Level 6 Cosmosphere. Just a little warning, though. Level 6 of
both Misha and Aurica's Cosmosphere gets a bit graphic and naughty and has some
cleavage shots, so if you're offended by any of that, don't say I didn't warn
you.
Once you're done, head for the Altar of Apostles.
=================
Altar of Apostles
=================
Items
-----
N/A
-Simply just follow Lady Shurelia as she ventures into the dungeon. You'll
eventually find a teleporter. From here on out, whichever path you decided to
take will determine your current party. If you chose Aurica's path, your party
will be Lyner, Aurica, and Radolf.
Once you teleport, make your way to the exit (you've been to this area before)
and enter Nemo off the World Map.
==============
Nemo
==============
Items
-----
SC Good Install 2
-You'll wind up at the Elemia Church automatically. After the scene, head to
Song Stone Park to find the SC Good Install 2. Now go to the inn and head to
Hoshinose Ave. Go talk to the merchant here, and then go back to the inn and
talk with Claire. Now make your way back to Hoshinose Ave. and watch the
scene. Go to the inn this time for another scene. Grab the Topic on the
ground near Claire. This Topic should enable you to enter Level 5 of Aurica's
Cosmosphere. If you do plan on diving into her, you're going to need to make
a certain item to complete Level 7. Go to Elemia Church now and then back to
the Inn to rest and save. Now make your way to Silvaplate.
==============
Silvaplate
==============
Items
-----
SC Lyra 1
SC Lyra 2
SC Lyra 3
-Head straight north for the next few screens until you can go east to reach
the next area. Do so and continue to the east for the next couple of screens.
Turn and go north again when you can and keep going until a split path comes
into view. Take the left path and go up the stairs. At the Camp Tile here,
continue to the north and head east past the house to find the SC Lyra 3. Go
back and go north this time and continue to the north until you spot another
item on the ground. Pick it up for the SC Lyra 2. Now take the nearby stairs.
Go north, east, and then north again until you reach the Camp Tile. From here,
go west, north, and then west again. Check behind the tree in this area for
the SC Lyra 1 and continue north. Once you come across a Gate on the east, go
through it.
==============
Ion Plate
==============
Items
-----
N/A
-Head east, and then north for the next two screens. Go east and then north
and you'll find a Camp Tile. Save if you want to and continue to the west and
then go north. Go west, north, west, and north again and go through the east
door here.
================
Musical Corridor
================
Items
-----
RC Best Medicine
RC Yellow Medicine A
Optical Camo Robe
Regen Crystal
RC Spear 2
White Stone x10
Shiny Fur x5
Replica Horn x5
-As soon as you enter, a scene will occur. After it, you'll be back in the
previous room. Use the Camp Tile here and go south at the split. Grab the
RC Best Medicine at the end and take the nearby teleporter.
Go north until you reach a fork. Go west to find the RC Yellow Medicine A.
Go back to the fork and hit the back of the mirror with Sonic Shot so that the
light beam goes east. If you did it right, you'll hear a small chime. Go east
and take the teleporter.
Continue east until you reach the next fork. Go north to find a Optical Camo
Robe and go back to the fork. Break the mirror this time with Fire Shot and
go east again and take the next teleporter.
Continue on until you reach the next fork. Go south and get the Regen Crystal
and go back to the mirror. Hit it from the back with Sonic Shot so that the
light beam goes north. Follow it and take the teleporter.
Once you reach the next fork, go north to find the RC Spear 2. Go back to the
fork and hit the mirror so that the light beam is going west. Follow it and
take the next teleporter.
Grab the nearby item bag for White Stone x10 and continue on to reach the next
fork. Go south to find Shiny Fur x5 and go back to the fork and hit the mirror
so that the light beam is going north. Follow it and take the telepoter.
Get the Replica Horn x5 nearby and continue on. Hit the mirror so that the
light beam is going to the east. After it, you'll be back in the control room.
Watch the scene. Now make your way to Nemo.
==============
Nemo
==============
Items
-----
N/A
-Go to Elemia Church and watch the scene. After it, go to the Inn for another
scene. Head for Hoshinose Ave. to find Misha. Continue searching around the
town. After searching all the possible spots, go back to the Inn and Claire
will tell you where Aurica went. Head for the Hexagonal Plate.
===============
Hexagonal Plate
===============
Items
-----
RC Jacket
Dragon Heart
Photon Oscilliscope
Spoonful of HP
RC Green Ring
RC Drum
-Head north and enter the dungeon. This time, at the first split, go east.
Grab the RC Jacket in this room and continue on. Once you reach the next
fork, jump on the block south of you and follow it. Grab the Dragon Heart and
the Photon Oscilliscope in this room and go back to the fork. Go east this
time and follow the path as it winds around. Go all the way north to find a
chest that has a Spoonful of HP in it. Go back a little bit and continue to
the east. Get the RC Green Ring in this room and continue off to the east.
Now go north until you reach the Camp Tile. Grab the nearby item for the RC
Drum, and continue following the path. Watch the following scene and you'll
be back at Nemo.
==============
Nemo
==============
Items
-----
N/A
-Watch the scenes and make your way to the Dive House. You're going to need
Leaf to dive in this time, so make sure to have some and dive into Aurica.
Watch the scene (lots of sexual innuendo here. Some of it made me chuckle) and
head for Elemia Church. After going to Elemia Church, watch the scenes and
Falcon's Claw will become available on the map.
==============
Falcon's Claw
==============
Items
-----
N/A
-Head east for the first five screens. Go north after that, and then east
twice more, and finally north. Watch the scene. Now go back to Nemo.
==============
Nemo
==============
Items
-----
N/A
-Go to Elemia Church and talk with Falss. Now go to Firefly Alley.
==============
Firefly Alley
==============
Items
-----
N/A
-Find and talk to Spica. After the scene, head back to the Falcon's Claw.
==============
Falcon's Claw
==============
Items
-----
N/A
-Make your way back to where the statue is, and watch the scene.
==============
Elemia Church
==============
Items
-----
RC Red Medicine A
RC Katana 1
RC Gun 2
RC Sword 3
Stop Moving
Resonance Shield Box
High Frequency Voice
RC Ramcluster
Firefly Paper x5
Harmonizing Sound
-Head through the nearby passage and get the RC Red Medicine A along the way.
Use Fire Shot on the nearby Fire Tile too. Once you reach the fork, go east
and through the red door. Grab the two items in here for an RC Katana 1 and a
RC Gun 2. Go back to the fork and go west this time. At the next fork, go
south and pick up the RC Sword 3 in here. Use Ice Shot on the Ice Tile here
and go back to the previous fork and go north through the blue door. Grab the
item in here for a Stop Moving and continue to the north, picking up the two
items along the way for a Resonance Shield Box and a High Frequency Voice. Now
make your way back to the very first fork of the dungeon and go north. Once
you reach the Camp Tile, go north at the fork and get the RC Ramcluster. Now
use your Gale Shot on the Gale Tile here and backtrack to the very first fork
once again. Go west, north, north, and then east through the green door. Get
the Firefly Paper x5 in this room and go back to the Camp Tile and go east.
Go north and use your Thunder Shot on the Thunder Tile and go back east. Open
the new chest for a Harmonizing Sound, and go back to the west. Go north until
you reach the Camp Tile. Save your game. Before advancing, I'd go ahead and
put some Fire Resistance Enhancing Crystals on your front line characters.
Once you're ready, head north for a scene, and a fight.
This fight is a bit more difficult, mainly because the Dragon Head can use an
attack that does fire damage to all your characters (minus your Reyvateil) and
has an attack that can poison everyone as well, so you may want to have Aurica
use some healing songs from time to time. You should be able to take it down
fairly quickly, though.
After the fight, watch the scene and head back to Nemo.
==============
Nemo
==============
Items
-----
N/A
-Go to Elemia Church and watch the scene. After it, head for Singing Hill.
==============
Singing Hill
==============
Items
-----
N/A
-Take the teleporter once you enter and keep going north to reach the next
teleporter. Continue north for a scene. After it, go west for another scene
and a couple of fights. After them, head back to Nemo.
==============
Nemo
==============
Items
-----
N/A
-Go to Elemia Church, and then to the Inn. Talk with Claire. Now head for the
Silvaplate.
==============
Silvaplate
==============
Items
-----
N/A
-Climb the tower until you reach the Em Pheyna Gate. A scene will occur then.
After it, head for the World Map and select the Crescent Chronicle.
==================
Crescent Chronicle
==================
Items
-----
RC Chain 2
RC Blue Medicine A
RC Resonating Amplifier
-Grab the nearby chest for the RC Chain 2, and go east at the fork. Watch the
scene and go through the door. Another scene will kick up. Go through the
nearby door and go north at the next area. Get the RC Blue Medicine A and
RC Resonating Amplifier here and go through the door. Go through the next door
and use the Camp Tile. Go through the final door. Watch the scene. Now it's
time to make your way to the Altar of Apostles. Enter from the Frozen Eye
Side.
=================
Altar of Apostles
=================
Items
-----
N/A
-Once you reach here, head west until you find the green Camp Tile. Take the
north path at the split for a scene. You'll get into two fights before one
last one.
O-----------------O
| Falss |
O-----------------O
| HP | 39096 |
O-----------------O
-Falss isn't that difficult. His attacks are pretty weak, and you shouldn't
really need to heal at all during this fight if your levels are at a decent
level. One thing to note about him though is that when he gets low on health,
he'll use a skill that lets him get off about 4, 5 attacks in a row. Simply
have Aurica use her best Red Song Magic and build up your Harmonic Gauge to
Level 4 before finishing him off.
After the fight, watch the scenes and head to Platina.
==============
Platina
==============
Items
-----
N/A
-Head for the Great Hall, and then explore around the town to find Radolf. Go
ahead and do a little shopping if you want. Once you're ready, head to the
world map and head to the Crescent Chronicle.
==================
Crescent Chronicle
==================
Items
-----
ASL Circuit
Satisfying Criticals
Real Strong
Major Damage +
High Frequency Voice
RC Sword 3
-Head east and at the fork, go north to find a ASL Circuit and continue to the
north until you find an item that has a Satisfying Criticals in it. Now go
east. At the fork here, go east and get the Real Strong here, and go back.
Now go south and pick up the Major Damage + along the way, and continue to the
south. Get the High Frequency Voice and RC Sword 3 along the way. Now do you
remember that room where Misha was supposed to sing at in the past? Go there.
A scene will trigger with Misha. Notice anything different about her? Looks
like she got her adult body back. Now you can go to town on her (not really).
Let's save that for later, and head back to Platina.
==============
Platina
==============
Items
-----
N/A
-Head for the main street and watch the following scenes. After them, head to
Viola Forest.
==============
Viola Forest
==============
Items
-----
N/A
-Get for your Airship and watch the scene. If you don't have any Airmetal, you
can buy it. You'll then get a Recipe Card for a Flipper. Aurica knows where
to find the ingredient you don't have. To find Skuwat Village, go to Nemo on
the world map and go to the right of it.
==============
Skuwat Village
==============
Items
-----
Eastern Winds
Master Grade
Lots of MP
SC Airship Notes B
Skuwat Metal
-From the start, take the first north branch and then go east. Go north again
and then east and south to find a Camp Tile. From there, go east and south
and then west to find two chests that has a Master Grade and Lots of MP in
them. Go all the way to the east to reach the next area. Watch the scene and
exit Aurica's house and continue to the east. Grab the item bag nearby for the
SC Airship Notes B. Examine the rock for some Skuwat Metal. Before leaving,
go visit Claire's house (it's on the northern most part of the map) and watch
the scene. Now go to Nemo.
==============
Nemo
==============
Items
-----
N/A
-Go to the Inn and talk with Claire. Now go back to Skuwat Village.
==============
Skuwat Village
==============
Items
-----
RC Basket
-Go to Claire's house and examine the object on the end of the east side of the
house for the RC Basket. Now make the Flipper and go to Viola Forest.
==============
Viola Forest
==============
Items
-----
N/A
-Head to where Krusche is and she'll ask if you're ready. Don't leave just
yet. Instead, return to the world map and go to the Tail of Reminiscene, which
is to the left of Skuwat Village.
===================
Tail of Reminiscene
===================
Items
-----
Shiny Fur x5
Amazing Power
Mastered Criticals
Shooting Speed +++
Relaxation
SC Airship Notes A
Soleil Stone
-This is pretty much a side track for you, but there are a handful of items
here, so don't complain. From the start, head east and go south at the fork.
Get the Shiny Fur x5 and Amazing Power here and go back and go north this time.
Go east and then south until you reach the next fork. From here, go south to
find three chests containing a Mastered Criticals, Shooting Speed +++, and a
Relaxation. Go back and go north this time. Grab the nearby item bag for the
SC Airship Notes 1 and continue to the east. Examine the statue for a Soleil
Stone. Now make your way back to Viola Forest.
==============
Viola Forest
==============
Items
-----
N/A
-Go talk with Krusche. You won't be able to come back down here for awhile, so
make sure you're completely ready when you tell Krusche when you're ready.
Watch the scene and a fight occurs.
O-----------------O
| Slepnir |
O-----------------O
| HP | 43773 |
O-----------------O
-This guy isn't all that difficult. Though his normal attacks do quite a bit
of damage, there's one thing you can take advantage of here. Whenever he uses
his Stock attack, use all three characters to guard Aurica. Once he uses the
move, and you counter, he'll go into a Sleep which lasts for a few moments, so
take this time to use your best attacks on him. If you have a decent Grathnode
Crystal set up for your equipment, you can take him out before he can wake up.
After the scenes, you'll be at a new location.
==============
Blastplate
==============
Items
-----
Harmonion
SC Battle Secrets 2
Thundershroom x10
D2 Cell
Ultimate Fang x10
-Head north. Use the Camp Tile and go north to find a Harmonion, and then head
east to reach the next screen. Get the nearby SC Battle Secrets 2 and continue
along to the north. Pick up the Thundershroom x10 along the way and go north
at the fork. Pick up the D2 Cell here and continue to the west. From here,
go north, east, and north again until you reach another fork. Go east to find
Ultimate Fang x10 (holy damn... can't say I was disappointed in that) and go
back to the fork and go north this time. Go north, west, and north to reach
the next area.
==============
Observatory
==============
Items
-----
Optical Camo Robe
-Use the nearby Camp Tile and go east. Get the Optical Camo Robe here and go
back and go west and through the door. Watch the scene here. Thankfully, you
can Recrystallize and Dive by talking to Mei Mei. Go to the Camp Tile and talk
with Misha. This should enable you to dive into Level 8 of her Cosmosphere,
so go ahead and do it. If you haven't dived into Misha since she regained her
adult body, you'll clear the Cosmosphere M, which lands you her China outfit.
You'll need to pay some more Leaf to dive back in and complete Level 8.
Also, if you haven't done so yet, make the Don Leon doll and finish off Level 7
of Aurica's Cosmosphere. You should be able to complete Levels 8 and 9 now,
with you landing the Lilim outfit for Aurica. (lolboobs) Whenever you're done
diving or recrystallizing, go back to the Camp Tile and go north.
-------------------------------------------------------------------------------
Submitted by Gundam4fun:
------------------------
There is another item in the same room as you find the Optical Camo Robe, just
stand on the top of the black tile that have a design on it and press X, it is
an elevator, and it will go up and you will find a GC: [P4] Aegis Protector.
-------------------------------------------------------------------------------
==============
Prism Garden
==============
Items
-----
SC L's Tower News 5
RC Coffin
Rapid Movement
Yuteria x5
Overcome Lightning
An Amazing Shield
Bare MP For Red
RC Cage
RC Armor A
Lots of HP
RC Canned Stuff
SC L's Tower News 2
-This place is huge, but the enemies do give out some good experience here.
Also, the encounter gauge won't drain so quickly while you're in here, so take
note of that if you start getting low on health.
From the start, go north at the fork and get the SC L's Tower News 5 and go
back to the fork. Go east, north, and east again. Once you're as far east as
you can go, examine the machine with the red lines around it to reconnect the
cables. Get used to doing this. Now go back to the fork again and go north
and ride the elevator.
Grab the RC Coffin here. At the fork, go east and pick up the Rapid Movement
along the way. Go all the way east and connect the cables here and backtrack
to the fork. Go west and south and ride the platform here. Pick up the
Yuteria x5 and make your way back to the first floor.
-------------------------------------------------------------------------------
Submitted by Gustuf:
--------------------
in prism garden floor 1 (the place that you back and forth hitting all those
damn switches), near one of the first switches is a small hidden path facing
2 o clock with 2 chests.
also in prism garden, either floor 1 or 2, along one of the walls(very general
i know, sorry) is a hidden switch that when you press it it will open up a
section of the wall which leads to a treasure. i found it my first playthrough
which was a while ago but missed it the second time and i don't remember
where or what, but it wasnt anything noticable... probably an optical robe or
something like that.
-------------------------------------------------------------------------------
Go west twice and ride the shuttle here.
Go east until you reach a fork. Go north to find an Overcome Lightning. Go
back to the fork and go east. At the next fork, go east and ride the platform
that's in the middle and open the chest up here for An Amazing Shield. Go
back down and continue east until you reach the next fork. Go north to find a
Bare MP For Red, and backtrack to the previous fork. Go all the way east and
reconnect the cables here. Make your way back to the second floor.
Go west and ride the elevator.
Go east and at the fork, go north to find the RC Cage. Go back to the fork and
go east this time and continue to the east past the fork. Pick up the RC Armor
A along the way and reconnect the cables once you reach them. Now go north
and open the two chests here for a Lots of HP and RC Canned Stuff. Ride the
elevator.
Continue to the west and use the Camp Tile here if you want. At the fork, go
north and watch the scene here. Reconnect the cables and go back to the fork
and go west. Reconnect the cables again and take the elevator down. Make
your way back down to the third floor.
Go east and then north at the fork and ride the shuttle. Go west and pick up
SC L's Tower News 2 along the way, and continue north to exit this area.
==============
S.P.U
==============
Items
-----
N/A
-Head up the stairs and through the door here. Go north at the fork and watch
the scene and you'll be back at the Observatory.
==============
Observatory
==============
Items
-----
N/A
-Watch the scene. If you've already completed Level 9 of Aurica's Cosmosphere,
there's one more level you can complete. Upon completeing it, you'll gain a
couple of more songs and a new costume for Aurica. Whenever you're ready,
head back to the S.P.U
==============
S.P.U
==============
Items
-----
SC ABR Secrets 5
-Make your way back up the stairs and through the door. Watch the scene and
you'll get into a fight with a couple of Elmas. Once they're done for, go
north and grab the item bag in here for the SC ABR Secrets 5 and continue to
the north.
==============
Catwalk
==============
Items
-----
Elemia Talisman
RC Spear 3
Relaxation
Recovery Chip
-Go north and up the stairs until you reach a fork. Go west and open the chest
for an Elemia Talisman. Go back and continue going north. Pick up the RC
Spear 3 along the way and continue going up the stairs until you hit a Camp
Tile. Make sure to save your game and Grathmeld any healing items you can.
When you're ready, head north for a scene.
O-----------------O
| Ayatane |
O-----------------O
| HP | 29492 |
O-----------------O
-Ayatane's attacks do a lot of damage, so you'll either want your Reyvateil to
use some Song Magic to boost your defense or have someone use a healing item
after every attack Ayatane makes. Thankfully, Ayatane can only hit one party
member at a time, so you shouldn't have any trouble keeping up with him. I
would highly suggest getting your Harmonic Gauge to Level 4, though. Just use
your best attacks and stay ontop of healing and he'll be down in no time.
After the fight, make sure to go back and heal up. Now go a bit west of where
you fought Ayatane and pick up the Relaxation here. Take the stairs and
continue going north. Get the Recovery Chip along the way and keep going up
the stairs until a scene triggers. After it, make sure to use the Camp Tile
here and head north one last time. Watch the scene.
You'll have to fight a very easy Guardian first. After it goes down, the real
fun begins.
O------------------O
| Shurelia |
O------------------O
| HP | 24892 |
O------------------O
-Shurelia is pretty tough. Her attacks do a lot of damage. The one attack
you want to watch out for is when she uses an attack to hit your entire party
for around 700-1000 damage, and it has the possibility to hit you multiple
times, so get some healing items ready. Have Aurica support you in this fight
but also make sure to get your Harmonic Gauge to Level 4. Have your front
line use their best attacks, whereas Aurica should switch between support and
attack mode. She'll fall eventually.
But wait, the fun isn't over yet.
O------------------O
| Shadow Mir |
O------------------O
| HP | 47165 |
O------------------O
-Wow... talk about ripping off the Queen Alien. Shadow Mir fights exactly like
Shurelia did, only she can do a bit more damage, so have Aurica either support
you or attack to get your Harmonic Gauge to level 4. I also noticed that
Shadow Mir likes to target the Reyvateil you're using a lot more often than
previous bosses for some reason, so make sure to stay ontop of healing and drop
your attacking and protect your Reyvateil when needed. If you have the Ar
tonelico Song Magic with Aurica, you can end this fight quickly by getting it
to Level 4.
After the fight, watch the scene, and the credits start rolling. Hold on
there, partner. Don't hit that reset button just yet, as the game isn't over.
You'll be back in Platina.
==============
Platina
==============
Items
-----
N/A
-Your party will seperate. Radolf is at the Plaza, Misha is at the Inn, and
Jack is at the Department store. Make sure to save your game here, as a
critical choice is coming up really soon. Go to the Altar of Apostles and
head south and through the door on the far end to find Krusche. Watch the
scene.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
What you're about to get is a critical choice in which you can end the game
right now, or you can continue on towards Phase 3. After the scene with
everyone departing, you'll get two choices. If you wish to end the game right
here and get one of the Aurica endings, select the first choice. If you wish
to continue to Phase 3, select the second choice.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Of course, I picked the second choice so I can help you out even more. If you
made a previous save before this choice, you can watch the ending if you want.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Ar Tonelico: Phase 3
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
==============
Platina
==============
Items
-----
N/A
-Head for the Great Hall and talk with Leard. Watch the scene and make your
way to the Altar of Apostles.
=================
Altar of Apostles
=================
Items
-----
N/A
-Head east until you reach the green Camp Tile. Take the split going north
here and head up and watch the scene. You'll be back in Platina. After the
scenes, exit to the World Map and head for Em Pheyna.
==============
Em Pheyna
==============
Items
-----
SC Inherit The Stars
-Go to the Temple Grounds and talk with Flute. After it, head to the Temple
and grab the nearby item bag for the SC Inherit The Stars. Now exit back to
the world map and head for Nemo.
==============
Nemo
==============
Items
-----
N/A
-Head for the Elemia Church and watch the scenes and head for Firefly Alley.
==============
Firefly Alley
==============
Items
-----
SC Spica's Report 6
SC Good Install 3
-Head for the Seagull Port and get the SC Spica's Report 6 at the other end
of the area, and exit back to the town map. Head for the Main Street and watch
the scene here. After it, enter the Tenba Headquarters again and grab the item
bag here for the SC Good Install 3. Now make your way to Karulu Village.
==============
Karulu Village
==============
Items
-----
N/A
-Watch the scene, and head back to Platina.
==============
Platina
==============
Items
-----
N/A
-Go to the Great Hall and Radolf will join up with you once again. After it,
head to Nemo.
==============
Nemo
==============
Items
-----
N/A
-Enter the Elemia Church and choose the first option to enter the Library.
==============
Church Library
==============
Items
-----
Resonance Shield Box x3
Harmonizing Sound
Real Agility
All Resists Failed
Photon Oscilliscope
-Head down the path here and open the chest at the end for Resonance Shield Box
x3. Go through the door and light the candles along the way with Fire Shot.
Huge along the right wall. There's a small stool that's next to one of the
bookcases. Jump on it and jump on the bookcase and run ontop of it, jumping
onto the next set of bookcases. Open the chest up here for an Harmomizing
Sound. Jump back down and continue following the path, ingoring the side
doors. Jump on the stool on the right side of the room and up the bookcases
to find another chest that has a Real Agility in it. Jump back down and
examine the black chest on the left. After doing that, go back into the
previous room and all the way south until you bump into the wall. Hug along
it eastward and go through the door here. Get the All Resists Failed in
this room and continue to the east. Jump on the small stool in the middle of
the room here and run along the bookcases to find an item bag. Pick it up to
find a Photon Oscilliscope. Go back down adn examine the shelf at the end of
the area. Go back to the black chest and open it up.
Now exit the Library and watch the following scenes. After them, Jack and
Misha will rejoin the party. Head for Em Pheyna.
==============
Em Pheyna
==============
Items
-----
N/A
-Go to the Temple Ground and talk with Flute. Misha will leave the party now.
Exit and make your way to Platina.
==============
Platina
==============
Items
-----
N/A
-Enter the Great Hall and talk to Leard. After it, make your way down to the
Altar of Apostles and go to the Gather, which is the Airship Port. Watch the
scene. After it, re-enter the Altar of Apostles.
=================
Altar of Apostles
=================
Items
-----
RC Chain 3
RC Gun 3
-Just continue going all the way east and pick up the two chests along the way
for the RC Gun 3 and the RC Chain 3. Go through the door.
==============
Tower
==============
Items
-----
SC L's Tower News 4
Airmetal
-There's only one path you can take, so it's pretty hard to get lost. Keep
going up the flights of stairs you come across until you meet with Krusche.
Watch the scene and continue on. Pick up the SC L's Towers News 4 and Airmetal
along the way. Once you reach the Camp Tile, go west.
==============
S.P.U
==============
Items
-----
N/A
-Simply follow the path to the north until you reach the Catwalk.
==============
Catwalk
==============
Items
-----
N/A
-Just keep taking the stairs up and watch the scene at the end. Shurelia will
join your party now. Make your way back to Platina.
==============
Platina
==============
Items
-----
N/A
-Go thte Great Hall and watch the scenes. You can also start doing some
conversations with Shurelia. AFter you do enough conversations with her, her
Cosmosphere will be available to you. There are only 5 Levels to hers, and
it's more of a novel than it is about her personally. But if you complete all
5 Levels, you'll get a little surprise near the end.
Whenever you're ready, head for the Crescent Chronicle.
==================
Crescent Chronicle
==================
Items
-----
N/A
-Make your way to where Misha is singing and watch the scene. Now go to Em
Pheyna. After the scenes, make your way to Platina.
==============
Platina
==============
Items
-----
N/A
-Go to the Great Hall and watch the scene here. Now go to Em Pheyna.
==============
Em Pheyna
==============
Items
-----
N/A
-Go to the Temple Grounds and watch the scene. You'll automatically be in the
Crescent Chronicle.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
You'll be prompted with two choices after the scene. The first one will lead
you to the Bad Ending, and a fight with Tastiella. The second option will
continue the game.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
After the scenes, go to Karulu Village and go to the Tower Guardian. Talk with
Noelle. Now go to Nemo and enter the Elemia Church. Go explore around both
the Falcon's Claw and Singing Hill. Go to Firefly Alley and talk with Spica
for a scene.
Before advancing any further, here's something interesting for you. Do you
remember when you were escaping the Tenba Labs, and there was a door that
Misha didn't want to go through? If you break down that door and go through
it, you can transform Misha back into her 12 year old body, and then back into
her 18 year old body if you want. After you're done here, make your way to the
Hexagonal Plate.
===============
Hexagonal Plate
===============
Items
-----
N/A
-Start making your way to where you met Bourd here, and you'll find some guards
that won't let you pass. Go back to Firefly Alley.
==============
Firefly Alley
==============
Items
-----
N/A
-Go to Tenba HQ and talk with the receptionist. After the scene, go back to
the Hexagonal Plate.
===============
Hexagonal Plate
===============
Items
-----
N/A
-Make you way to the room where you met Bourd and examine all the books in the
room. After you're done, make your way back to Firefly Alley.
==============
Firefly Alley
==============
Items
-----
N/A
-Go to Tenba HQ and talk with the receptionist again. After the scene, go back
to Platina.
==============
Platina
==============
Items
-----
N/A
-By now, you can probably start doing Shurelia's Cosmospheres. If you need any
DP, go to Viola Forest and use Impulse with Lyner in the battles you get into.
If he has a good Grathnode Crystal set up, you can earn between 1400 and 2600
DP per battle depending if he lands a Critical hit or not.
If you're not diving, go to where the Airship is and talk with the man in front
of it. Choose the first option and fly to the Observatory.
==============
Observatory
==============
Items
-----
Memory Pendant
-Go to where Mei Mei is and talk with her. After the scene, you'll recieve
the Memory Pendant. There's also a Topic on the ground here for Shurelia.
Before going to the Plasma Bell, let's take a quick detour to the Dragon's
Nest first.
==============
Dragon's Nest
==============
Items
-----
Dragon Heart x5
RC King's Crown
Dragon Fillet x5
Rc Gun 4
RC Barrel
RC Super Weapon
You'll take some damage as you walk around here, so don't screw around.
-Head north to the next screen and pick up the nearby Dragon Heart x5 from the
item bag. Continue north, picking up the RC King's Crown and go east. At the
fork you come across, go east and use the Camp Tile to heal up if you want.
Continue to the east and get the Dragon Fillet x5. Take the right path at the
split here and get the RC Gun 4 on this screen. Go back and take the left
path this time and go north at the fork. Get the RC Barrel and backtrack to
the previous fork and go east twice, and then north to find the RC Super
Weapon. Go back to the first fork in the area (just west of the blue Camp
Tile) and go north.
=====================
Dragon's Nest Village
=====================
Items
-----
SC Good Install 4
SC Misha's Pics
-There's a merchant to the right of the bridge, as well as an item bag that
contains the SC Good Install 4. Pick it up and talk with the Merchant. He has
4 Recipe Cards for sale, as well as Dragon Hearts for sale. Enter the little
hut on the left side of town and watch the scene here. Make sure to get the
item bag in here as well for the SC Misha's Pics. Talk with the Dragon to buy
some pretty good stuff. Head outside and up the stairs and talk with Krusche
for a scene. After it, make your way back to the World Map and enter the
Plasma Bell.
==============
Plasma Bell
==============
Items
-----
Brave Note
Greater Damage+
Ion Board
Strong Feelings
Red Stone
Very Strong
Fire Chaser
Beak Breath x5
Bushido Spirit
Large Gear (Cog) x10
RC Best Medicine
RC Spear 2
Dmg To MP - Mid
Optical Camo Robe
Shooting Speed +++
Dragon Heart
Blessed Power
Real Power
Harmonion
Jelly Weapon
RC Yellow Medicine A
Mastered Criticals
All Resists Boost
SC Picking On Children
RC Synapse
RC Chain 4
RC Origin of Creation
RC Cell
RC Rectifier
RC Katana 2
RC Grathnode Disc
RC Booster
Cosmo Diamond
-As you can tell by the long list of items, this is a rather expansive dungeon
and the enemies can give you some trouble here if you don't have at least a
decent Grathnode Crystal set up, but the exp here is excellent.
From the start, head east and ride the shuttle up. Go east to find a Brave
Note and head north until you reach a fork. Go west to find a Greater Damage +
and go back to the fork and go east and pick up the Ion Board along the way.
Backtrack to the fork once more and go north, picking up the Strong Feelings.
Now continue to the east and then north until you reach yet another fork. Go
west and get the Red Stone in this room and backtrack to the fork and go south.
Pick up the Very Strong and Fire Chaser in this room and go back to the fork
once more and go east. Get the Beak Breath x5. At the next fork, go south to
find a Bushido Spirit. Go back to the fork and continue to the east, picking
up the Large Gear (Cog) x10 along the way. Now go back to the green Camp Tile
and go north and then east.
At the fork here, go north to find the RC Best Medicine. Go back and go west
this time. Continue to the west until you find anothe rCamp Tile. Go south
and west and continue to the west until you find a chest that has the RC Spear
2 in it. Go west once more to reach another fork. Go south from the fork and
then head to find a Dmg To MP - Mid. Now make your way all the way back to the
Shuttle you found at the beginning and ride it back down.
Make your way eastward, picking up the Optical Camo Robe along the way. Go
south once you can and then west to find a Shooting Speed +++. Once you reach
a Camp Tile, pick up the nearby Dragon Heart and go west to find a Blessed
Power and a Real Power. Continue on and watch the scene. After it, go west
until you get the option of going north. Do so and watch the following scene.
After it, go east until you reach another fork. Go north to find a Harmonion
and backtrack to the fork. Go east to reach another fork. Go north this time
for a Jelly Weapon. Go back to the previous fork and go east until you reach
yet another Camp Tile. Head a bit east and watch the scene.
O----------------------O
| Ikaruga Mk. II |
O----------------------O
| HP | 70000 |
O----------------------O
-The Ikaruga has a lot, and I mean a lot of defense (9999 to be exact), so
your weapons won't be working here as effectively as before. Your first
priority is to get your Harmonic Gauge to Level 4, so have your Reyvateil use
their Infinite Charge Song Magic to build it up. Once you get to Level 4,
start using your most powerful Song Magic. The Ikaruga may have a lot of
defense, but it's attack is pretty pathetic, so you should be able to take it
down before you need to heal. Just make sure to guard your Reyvateil whenever
needed.
After the Ikaruga falls, go east a bit more to find the RC Best Medicine.
After getting it, go back to the Camp Tile and go north this time. At the
next fork, go north to find a Mastered Criticals. Backtrack to the fork and go
east this time and then north. Go north at the next fork for an All Resists
Boost. Go back and go east this time, picking up the SC Picking On Children
and RC Synapse along the way. Make your way north now.
At the next fork, go east to find the RC Chain 4. Backtrack to the second
fork and go north and take the left path here to find the RC Origin of Creation
and go back and east to find the RC Cell. Now go north and east to find the
RC Rectifier. Go back and then go north to find the RC Katana 2. Go south
for three screens and take the left path this time. Go east at the fork and
go north twice to find the RC Grathnode Disc. Backtrack to the fork and head
west to find hte RC Booster. Go back and go north to find a Cosmo Diamond.
Use the Camp Tile here. Make sure to properly equip Shurelia before advancing.
Once you're ready, head north and watch the scene.
You'll fight the Child of Light here. Shurelia will be your Reyvateil for this
fight, so you have no say in the matter. The Child of Light does a lot of
damage, so make sure to have either Shurelia get your defense up to start the
fight or have her start helping get your Harmonic Gauge to Level 4. After it
gets to level 4, have Shurelia build up Ar tonelico until the Burst reaches
Level 4. Once it does, let loose with it.
Watch the scenes after the fight, and Ayatane will rejoin the party. You'll be
back at Nemo. Watch the scenes again, and the Silver Horn will be available on
the map.
==============
Silver Horn
==============
Items
-----
Galaxy Flare
SC ABR Secrets 6
RC Spear 4
D2 Cell x2
RC Armor B
Draconian Seal
RC Water Tank
-Head north a bit from the entrance and take the first west available. Get the
Galaxy Flare here and go back and continue going north and then west at the
next split. Once you reach the Camp Tile, pick up the nearby SC ABR Secrets 6
and take the right set of stairs on the bottom. Go south and take the
teleporter and continue north. Once you reach a fork, go south to find the RC
Spear 4. Go back and go west and follow the path as it bends. Push the button
in this room and backtrack to where the 4 stairs are.
Take the middle set of stairs this time and follow the path south and take the
teleporter. Follow the path until you reach the next fork. Go south to find
D2 Cell x2. Go back and go west and follow the path around and push the button
in. Make your way back to where the four stairs are.
Take the lower left stairs (not the stairs on the far left side) and go south
and take the teleporter. Follow the path and go south at the fork and pick up
the RC Armor B. Go back and go west and follow the path. Push the button in
and go back to where the 4 stairs are one more time.
Take the far west stairs now and go south and take the teleporter. Go east
and use the Camp Tile. Hit the switch here with your Sonic Shot and watch the
scene, and then a fight.
O---------------O
| A.B.R |
O---------------O
| HP | 60788 |
O---------------O
-This boss is actually the three previous A.B.R's combined. If you attack one
part, it'll use Full Recovery. What you should do is use Primal Word with
Shurelia (she's required for this fight) and let loose with the song, and the
A.B.R will absorb it. After it does, it'll split apart. Take this time to
quickly take out the part that uses Full Recovery. Its attacks are far from
deadly, and shouldn't do that much at all, so just keep pounding on them with
your best attacks.
After the scene, go up the stairs on the north part of the room and go east
along the pipe to find a chest that has a Draconian Seal in it. Go back down
and get the chest down here for the RC Water Tank. Go east once more to the
next screen and watch the scene.
You'll be in Em Pheyna. Now head for the Crescent Chronicle.
==================
Crescent Chronicle
==================
Items
-----
N/A
-Head to where Tastiella is and talk to her. After the scene, she'll step out
of the way. Make sure to make plenty of Restore Bombs and Bolt Angels and
save your game. Here's how my front line looked before I went in to fight Mir.
Note that you don't need this set up, and I don't recommend using it.
Lyner
-----
Level 79
Hit Points: 7055
Attack: 2127
Defense: 2457
Agility: 732
Equipment
---------
Eversong [Upgrade, Knight's Spirit, Very Fast, Very Strong]
Guardian of Elemia [Extreme Speed, Stamina Plus, Fast Move, Regen Crystal]
Ring of Aria [Running Fire, Curing Amber, Very Fast, Elemia Talisman]
Radolf
------
Level 79
Hit Points: 6099
Attack: 1715
Defense: 2312
Agility: 187
Equipment
---------
Element Spear [Double Attack, Curing Amber, Fast Move, Real Strong]
Eoria's Wing [Rock of Healing, Quick Move, Fire Chaser, Bushido Spirit]
Resonance Shield Box [Reinforcement Chip, Rather Strong]
Ayatane
-------
Level 76
Hit Points: 6369
Attack: 2093
Defense: 1679
Agility: 600
Equipment
---------
Zetsuei & Zanma [Double Attack, Curing Amber, Bushido Spirit, Galaxy Flare]
Airmetal Jacket [Reinforcement Chip, Windy Follower, Fast Move, Regen Crystal]
Resonance Shield Box [Upgrade, Curing Amber]
Once you're ready, go through the door and watch the scene.
O-------------O
| Mir |
O-------------O
-Mir is pretty tough. Hopefully you made those Restore Bombs, because you're
going to need them for this part of the fight. The Majority of Mir's attacks
hit the entire front line and they hit for good damage. Mir will also use
attacks that will cause Curse on your party, as well as reduce your Speed.
You may think Mir keeps recovering herself to full, but she actually has 3
parts that you need to take down. Each of Mir's attacks will heal her up for
around 7,000 or so damage. If you're using Aurica or Shurelia, start using
Ar tonelico and charge it up all the way to Burst Level 4. One of those with
a proper Install should be able to take out a body part when it reaches past
the 15,000% mark. Use Tower Connection if you're using Misha. If you have
enough healing supplies, you can probably handle healing yourself with your
front line characters. Just try to get the Harmonic Gauge to at least Level 3
so you can use the better of your physical attacks. Just keep healing and
attacking.
After Mir goes down, watch the following scene.
O-------------O
| Mir |
O-------------O
-Mir, while not as dangerous as her previous form, is still really dangerous
because of one thing: she can hit your entire party, including your Reyvateil.
You read that right. She can directly attack your Reyvateil this time around.
Like the previous battle, if you're using Aurica or Shurelia, have them build
up an Ar tonelico, and if you're using Misha, have her use Tower Connection.
Mir only has two attacks this time: one that hits a single front line member,
and the other one hits your entire party. If your Reyvateil falls, revive her
immediately and keep attacking. Mir has a lot HP, so make sure to keep
yourself at full health at all times while your Reyvateil focuses on increasing
their Song Magic.
After the fight, watch the scenes.
Once you're in control again, visit the following places:
-Platina: Great Hall. Talk with Leard.
-Em Pheyna: Talk with Flute.
-Nemo: Talk with Claire.
-Firefly Alley: Go to Tenba HQ and talk with the President.
After you do that, some more scenes occur, and the ending credits roll. I like
the song that plays here.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
If you've completed all 5 Levels of Shurelia's Cosmosphere, you'll get another
choice. You get a choice of either staying with Shurelia on Platina, or
staying with Aurica. Of course, if you choose Shurelia, then you'll get the
Shurelia ending. Picking Aurica will net you the final ending for Aurica's
path. Choose whichever you want.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Congratulations! You've beaten Ar Tonelico: Melody of Elemia. After you save
your game, go to the Title Screen and check out the Extra section. You can
view some photos, listen to some music, read up on the cards you recieved
during the game, and other things.
-------------------------------------------------------------------------------
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Ar Tonelico: Phase 2
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Misha
-----
(ATMP)
After you choose to join the search team, head for the Altar of Apostles.
=================
Altar of Apostles
=================
Items
-----
N/A
-Just follow Shurelia and watch the scene.
==============
Frozen Eye
==============
Items
-----
N/A
-Head west until you reach Em Pheyna.
==============
Em Pheyna
==============
Items
-----
N/A
-Go to the Temple Ground and watch the scene. Exit to the World Map and enter
the Crescent Chronicle.
==================
Crescent Chronicle
==================
Items
-----
RC Chain 2
RC Blue Medicine A
RC Resonating Amplifier
-After the scene, grab the nearby chest for the RC Chain 2. Go east and watch
the scene. After it, go through the door for another scene. After it, go
through the next door. Go north and get the two chests for the RC Blue
Medicine A and the RC Resonating Amplifier. Go through the door and watch
the scene and go through the door. Watch the next scene and go through the
door and watch the final scene. After it, head for Nemo.
==============
Nemo
==============
Items
-----
SC Good Install 2
-Go to the Song Stone Park and pick up the Item Bag for the SC Good Install 2.
Now go to the Inn and watch the scene. After it, try to exit and watch the
next scene. Now make your way to the church and talk with Falss. Go back to
the inn and talk with Claire and watch the scene. After it, go to where the
weapon shop is and watch the scene. (poor Lyner) Now exit and go to Hoshinose
Ave. and talk with the merchant for an amusing scene. After some more scenes,
it's time to head for the Silvaplate.
==============
Silvaplate
==============
Items
-----
SC Lyra 2
-Head north until you can turn and go east. Continue along the main path until
a scene triggers. After it, go north a couple more times. Once you reach a
split, take the left path and go up the stairs. Go north from the Camp Tile
and then head east and north. Head west a bit to find the SC Lyra 2 and go
up the stairs. Go north, east, and then north until a scene triggers. After
it, go through the door.
==============
Tower
==============
Items
-----
Dmg To MP - Mid
RC Spear 2
RC Best Medicine
Very Strong
Fire Chaser
Red Stone x10
Beak Breath x5
Bushido Spirit
Large Gear (Cog) x10
Strong Feelings
Ion Board
Greater Damage +
Brave Note
Optical Camo Robe
Shooting Speed ++
Dragon Heart
Blessed Power
Real Power
Harmonion
Jelly Weapon
RC Yellow Medicine A
Pointier
Shiny Fur
Songstone x3
White Tights
White Stone x10
Funny Clothing
Relaxation
Vacuum Pipe x2
Yuteria x3
Low MP For Blue
-From the beginning, head east until you reach a fork. Go south and then east
to find a Dmg To MP - Mid. Go back to the fork and head north and then east.
Continue to the east, picking up the RC Spear 2 along the way. Now go south,
east, and then north until you reach a Camp Tile. From there, go east twice
until you reach the next fork. Go north to find the RC Best Medicine and go
back to the fork and go south and west. Continue to the south until you hit
another fork.
At the fork, take the southeast path and pick up the Very Strong and Fire
Chaser in the room and go back. Take the west path this time, and pick up the
Red Stone x10 and backtrack and take the east path this time. Get the Beak
Breath x5 and continue on to reach another fork. Go south at this one to find
a Bushido Spirit. Go back to the previous fork and go east this time to find
a Large Gear (Cog) x10. Now go back to the first fork that split four ways
and take the southwest path this time and continue to the west.
Pick up the Strong Feelings along the way and go south to find another fork.
From there, go east to find an Ion Board. Go back and go west this time to
find a Greater Damage +. Go back to the fork one last time and go south and
get the Brave Note in here. Go west until you find the shuttle. Ride it.
Go east until you find a chest. Open it up for an Optical Camo Robe. Go east,
south, and then west a couple of screens to find a Shooting Speed ++. Keep
going until you reach the next Camp Tile. Pick up the Dragon Heart across from
the Camp Tile and go west. Get the two chests in this room for a Blessed
Power and a Real Power. Continue along for a scene. After it, continue going
west until you can turn and go north. Follow the path and take a east to find
another fork. At it, go north and watch the small scene. Hit the Machine with
a Thunder Shot and grab the nearby item for an Harmonion. Go back and go east
and north at the next fork. Pick up the Jelly Weapon and go back and go east
this time.
Once you reach the Camp Tile, go east a couple of screens and pick up the
RC Yellow Medicine A. Go east, south, and then west to find a Pointier.
Now make your way to the shuttle that you passed along the way and ride it.
Go west to find a Shiny Fur and then west again to reach another area. Go
north to find Songstone x3. Go back and then west again to find some White
Tights. Now go back to the shuttle and go east and north.
Go west until you find some White Stone x10. Go south and pick up the Funny
Clothing. At the fork, go east to find a Relaxation. Go back and go west this
time and then south to reach another fork. Go east to find Vacuum Pipe x2. Go
back to the fork and go west. Continue west and then turn and go north. Pick
up the Yuteria x3 in this room and go back and south. Go south and a bit east
to find a Camp Tile. Go back north a bit and then turn and go east to find a
Low MP For Blue. Go back to where the Camp Tile is and go west and continue
west for the next few screens. Go south, west, south, east and then south a
few more times. Now make your way all the way to the west until you reach the
Terraced Fields, and then west some more to reach the Tenba Labs.
==============
Tenba Labs
==============
Items
-----
N/A
-Go west for four screens and then turn and go south. Destroy the stack of
cement blocks you come across and continue south. Now go east and then south
once again. Now go west until a scene occurs. Go straight north to reach
Firefly Alley.
==============
Firefly Alley
==============
Items
-----
N/A
-Go ahead and heal up and make some more items if needed. When you're ready,
make your way back into the Tenba Labs.
==============
Tenba Labs
==============
Items
-----
Vacuum Pipe
Dark Solution x5
-Make your way all the way to the south until you can turn and go west and
enter the Labs. Once you're in the labs, go south and east and watch the small
scene. Follow Jack by going North and watch the scene. After it, make your
way back to the door you were at for another scene. After it, re-enter the
labs once again.
Once you enter, this time turn directly to the left and go down the stairs.
Go west again and then north twice and then west once more. Destroy the switch
by the door and go through it. There are two destroyable walls near the Camp
Tile here. If you can't spot them, use Analyzer and break them down to find
a Vacuum Pipe and Dark Solution x5. Continue along and you'll eventually
trigger a scene and a fight. After it, go back to Firefly Alley.
==============
Firefly Alley
==============
Items
-----
N/A
-Go to the Seagull Port and watch the scene. Once you're in control, head for
the Hexagonal Plate.
===============
Hexagonal Plate
===============
Items
-----
RC Jacket
Dragon Heart
Photon Oscilliscope
Spoonful of HP
RC Green Ring
RC Drum
-Once you enter, go east at the very first fork. Open the chest for an RC
Jacket and continue on for another fork. Go south this time (you need to jump
up on the block) and pick up the Dragon Heart and Photon Oscilliscope here and
go back to the fork and go east this time. Continue going east and then turn
and go all the way north for a chest with a Spoonful of HP in it. Go back a
little and go east through the door. Pick up the RC Green Ring go south and
then east. After the scene, open up the nearby chest for the RC Drum and go
north for another scene. After it, make your way back to Firefly Alley.
==============
Firefly Alley
==============
Items
-----
N/A
-Re-enter the Tenba Labs.
==============
Tenba Labs
==============
Items
-----
SC Spica's Report 4
SC Spica's Report 3
Lightning Follower
RC Katana 1
RC Ramcluster
SC Ikaruga Info 4
RC Gun 2
Kinda Strong
Defeated Lover's Charm
RC Red Medicine A
Yuteroid
-Make your way back to where the Power Generator is and watch the scene. Now
make your way back to the door that Misha was afraid to go through. Once you
go through it, go west and down the stairs. Pick up SC Spica's Report 4 in the
lower righthand corner of this room and continue going north. Ignore the two
doors here, as you probably can't destroy them yet and continue on to the east.
At the fork, go north and pick up SC Spica's Report 3 and go back to the fork
and go east and destroy the door.
Break the wall in this room for a Lightning Follower and go east again and
destroy the switch here. Continue east and break the switch in this room to
continue. Pick up the RC Katana 1 along the way and continue going east until
you can turn and go north. Once you reach a Camp Tile, pick up the
RC Ramcluster and SC Ikaruga Info 4 nearby and go south to find the RC Gun 2.
Go back to the north to continue on.
Destroy the walls in this room for a Kinda Strong and Defeated Lover's Charm
and go west. Grab the RC Red Medicine A and go east and through the door.
Watch the scene and continue east. Now go north, east, south, east, north,
and east once more to reach the next Camp Tile. Go north for another scene.
Talk with Ayano and select Yes and watch the scene. After it, you'll recieve
the Yuteroid. You'll be back in Firefly Alley.
==============
Firefly Alley
==============
Items
-----
N/A
-Go to the Seagull Port and you'll be in Nemo.
==============
Nemo
==============
Items
-----
N/A
-Go to Elemia Church and talk with the church official in here. Explore the
town around a little more and do some Diving if you haven't done so in awhile.
When you're ready, go to the Silvaplate.
==============
Silvaplate
==============
Items
-----
SC Lyra 1
-Simply just make your way to Em Pheyna, picking up the SC Lyra 1 along the
way (it's behind a tree near the end).
==============
Em Pheyna
==============
Items
-----
N/A
-Once you enter, a scene will occur. After it, head for the Crescent
Chronicle.
==================
Crescent Chronicle
==================
Items
-----
ASL Circuit
Satisfying Criticals
Real Strong
Major Damage +
High Frequency Voice
RC Sword 3
-Go east at the fork and watch the scene. Go north this time and pick up the
ASL Circuit. Continue north to find a Satisfying Criticals. Turn and go east
now to reach another fork. Go east to find a Real Strong. Go back to the fork
and go south this time. Pick up the Major Damage + and continue south to find
a High Frequency Voice. Continue to the south and pick up the RC Sword 3.
Now make you way to where Misha's Room is for a scene and a fight.
O---------------O
| Bourd |
O---------------O
-Bourd isn't a push over like last time. He starts off the same as you fought
him last time, so take this opportunity to get your Harmonic Gauge to Level 4.
Once you do enough damage, Bourd will induce himself with Electricity, which
will increase his attack power by a lot, and since his attack Earth Crack will
damage the entire party, you'll need to have either Misha healing you or have
someone use healing items. His stock attack is a three ring attack, so make
sure to have everyone protect Misha when the time comes. Just make sure to
stay ontop of healing after Bourd induces himself with electricity and you
should be fine.
After the fight, you'll be in Platina.
==============
Platina
==============
Items
-----
N/A
-Go to the Great Hall for a scene. Go to the Department for another scene, and
then finally to the Park for another scene. After the scenes, make your way
to the Altar of Apostles.
=================
Altar of Apostles
=================
Items
-----
N/A
-Just keep going west until you reach a blue Camp Tile. Take the north split
and watch the scene. You'll get into a small fight. After it, head back for
the Crescent Chronicle.
==================
Crescent Chronicle
==================
Items
-----
N/A
-Go to where Misha's room is and watch the scene. After it, make your way to
Platina.
==============
Platina
==============
Items
-----
N/A
-Go to the Park and watch the following scenes. After them, head to Viola
Forest.
==============
Viola Forest
==============
Items
-----
N/A
-Go to where your Airship is and watch the scene. After it, exit to the World
Map and enter the Tail of Reminiscence.
====================
Tail of Reminiscence
====================
Items
-----
Shiny Fur x5
Amazing Power
Mastered Criticals
Shooting Speed +++
Relaxation
SC Airship Notes A
Soleil Stone
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!WARNING!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
-There's a chance that your game will glitch out here after making the Sharing
Core. According to Bladegash, when you were at the Tail of Reminiscence, when
you approach the statue where you get the Soleil Stone, a flashback will occur.
After the scene, walk towards the statue and MAKE SURE ONE LAST SCENE WITH
MISHA OCCURS. If you get the Soleil Stone without watching that scene, chances
are Krusche will disappear after you make the Sharing Core. Bladegash says
this is a theory, but he has been experimenting with it, so make sure not to
get the Stone right after the flashback is over. After the flashback, make
sure Misha gets one more scene BEFORE getting the stone.
If your game glitches, you need to reload a previous save BEFORE getting the
Soleil Stone.
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!WARNING!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
-From the start, go east until you reach a fork. Go south to find Shiny Fur x5
and an Amazing Power. Go back and go north at the fork this time and continue
along going east and south. Once you reach the next fork, go south to find a
Mastered Criticals, Shooting Speed +++, and a Relaxation. Go back to the fork
and go east, and then north. Grab the item bag in this area for the SC
Airship Notes A and go east. After the scene, examine the statue for a Soleil
Stone. Before going back to Viola Forest, let's take a detour. Exit back to
the World Map and enter the Skuwat Village.
==============
Skuwat Village
==============
Items
-----
Eastern Winds
Master Grade
Lots of MP
SC Airship Notes B
Skuwat Metal
-At the very first fork, go north and then west to find a chest containing an
Eastern Winds. Go back and go east this time. At the next fork, go nort to
reach the next screen. Go east and south to reach a Camp Tile. From there, go
east and south again and then west to find two chests containing a Master Grade
and a Lots of MP. Go east and continue east, grabbing the SC Airship Notes B
along the way. Examine the rock in the same area for some Skuwat Metal. Now
make your way back to Viola Forest.
==============
Viola Forest
==============
Items
-----
N/A
-Use the Camp Tile to save and make the Sharing Core. Once you do, talk with
Krusche and tell her you're ready to go. Watch the scene, and then a fight
will occur.
O-----------------O
| Slepnir |
O-----------------O
| HP | 43773 |
O-----------------O
-This guy isn't all that difficult. Though his normal attacks do quite a bit
of damage, there's one thing you can take advantage of here. Whenever he uses
his Stock attack, use all three characters to guard Misha. Once he uses the
move, and you counter, he'll go into a Sleep which lasts for a few moments, so
take this time to use your best attacks on him. If you have a decent Grathnode
Crystal set up for your equipment, you can take him out before he can wake up.
After the scenes, you'll be at a new location.
==============
Blastplate
==============
Items
-----
Harmonion
SC Battle Secrets 3
Thundershroom x10
D2 Cell
Ultimate Fang x10
-Head north. Use the Camp Tile and go north to find a Harmonion, and then head
east to reach the next screen. Get the nearby SC Battle Secrets 3 and continue
along to the north. Pick up the Thundershroom x10 along the way and go north
at the fork. Pick up the D2 Cell here and continue to the west. From here,
go north, east, and north again until you reach another fork. Go east to find
Ultimate Fang x10 (holy damn... can't say I was disappointed in that) and go
back to the fork and go north this time. Go north, west, and north to reach
the next area.
==============
Observatory
==============
Items
-----
Optical Camo Robe
Aegis Protector
-Use the Camp Tile and go east. Get the Optical Camo Robe and ride the black
elevator up and open the chest for an Aegis Protector. Go back down and go
west this time and through the door for a scene. After it, go back to the Camp
Tile and go north.
==============
Prism Garden
==============
Items
-----
SC L's Tower News 5
RC Coffin
Optical Camo Robe
Rapid Move
Ion Board x5
Overcome Lightning
An Amazing Shield
Bare MP For Red
Yuteria x5
RC Cage
RC Armor A
Lots of HP
RC Canned Stuff
SC L's Tower News 2
-From the start, go north and pick up the SC L's Tower News 5. Go back to the
fork and go east this time. Go north, east, and then all the way east.
Reconnect the cables here and go back to the lift at the beginning and ride it.
Go west to find a chest with the RC Coffin in it, and then go east. Examine
the nearby wall to reveal a hidden path and follow the path to find an
Optical Camo Robe. Go back and head north and through the door. Go east and
get the Rapid Move here. Go north and then east and reconnect the cables.
Make your way back to the first floor.
Go west once and examine the wall on the north end of the room for another
hidden path. Go north and grab the Ion Board x5 and go back and go west again
and ride the shuttle. Go south and through the door. At the fork, go north to
find an Overcome Lightning. Go back and go east this time. Ride the platform
that's in the middle of the room and open the chest for An Amazing Shield. Go
back down and from the Camp Tile, go east. At the next fork, go north to find
a Bare MP For Red. Go back to the fork and go east this time and go all the
way east to reconnect some more cables. Make your way back to the second
floor.
Go west and then south, riding the platform to find an item bag with Yuteria x5
in it. Ride the platform again and go north and ride the elevator. Go south
and go through the door. Go east and at the fork, go north to find the RC
Cage. Go back and go east and keep going east until you find a chest that has
the RC Armor A in it. Go east again and reconnect the cables here. Instead of
going back this time, go north and grab the nearby chest for a Lots of HP. Go
west and past the elevator for another chest that has the RC Canned Stuff in
it. Ride the elevator. Go north and west until you reach a Camp Tile. Go
north and watch the scene. After it, reconnect the cables and go back and west
this time. Reconnect the cables and go through the door and ride the shuttle.
Make your way back to the third floor.
Go east at the fork and then turn and go north and ride the shuttle here. Go
west and pick up the SC L's Tower News 2 along the way, and then go north.
==============
S.P.U
==============
Items
-----
N/A
-Go up the stairs and then through the door. At the fork, go north and watch
the scene.
==============
Observatory
==============
Items
-----
N/A
-After the scene, make your way back to the S.P.U.
==============
S.P.U
==============
Items
-----
SC ABR Secrets 5
-Head up the stairs and through the door for a fight against an Elma DS. It's
not a tough fight, but try to get your Harmonic Gauge to Level 4. After the
fight, watch the scene and head north and pick up the SC ABR Secrets 5.
Continue heading north until you reach the next area.
==============
Catwalk
==============
Items
-----
Elemia Talisman
RC Spear 3
Relaxation
Recovery Chip
-Go north and up the stairs until you reach a fork. Go west and open the chest
for an Elemia Talisman. Go back and continue going north. Pick up the RC
Spear 3 along the way and continue going up the stairs until you hit a Camp
Tile. Make sure to save your game and Grathmeld any healing items you can.
When you're ready, head north for a scene.
O-----------------O
| Ayatane |
O-----------------O
| HP | 29492 |
O-----------------O
-Ayatane's attacks do a lot of damage, so you'll either want your Reyvateil to
use some Song Magic to boost your defense or have someone use a healing item
after every attack Ayatane makes. Thankfully, Ayatane can only hit one party
member at a time, so you shouldn't have any trouble keeping up with him. I
would highly suggest getting your Harmonic Gauge to Level 4, though. Just use
your best attacks and stay ontop of healing and he'll be down in no time.
After the fight, make sure to go back and heal up. Now go a bit west of where
you fought Ayatane and pick up the Relaxation here. Take the stairs and
continue going north. Get the Recovery Chip along the way and keep going up
the stairs until a scene triggers. After it, make sure to use the Camp Tile
here and head north one last time. Watch the scene.
You'll have to fight a very easy Guardian first. After it goes down, the real
fun begins.
O------------------O
| Shurelia |
O------------------O
| HP | 24892 |
O------------------O
-Shurelia is pretty tough. Her attacks do a lot of damage. The one attack
you want to watch out for is when she uses an attack to hit your entire party
for around 700-1000 damage, and it has the possibility to hit you multiple
times, so get some healing items ready. Have Misha support you in this fight
but also make sure to get your Harmonic Gauge to Level 4. Have your front
line use their best attacks, whereas Misha should switch between support and
attack mode. She'll fall eventually.
But wait, the fun isn't over yet.
O------------------O
| Shadow Mir |
O------------------O
| HP | 47165 |
O------------------O
-Wow... talk about ripping off the Queen Alien. Shadow Mir fights exactly like
Shurelia did, only she can do a bit more damage, so have Misha either support
you or attack to get your Harmonic Gauge to level 4. I also noticed that
Shadow Mir likes to target the Reyvateil you're using a lot more often than
previous bosses for some reason, so make sure to stay ontop of healing and drop
your attacking and protect your Reyvateil when needed. If you have the Tower
Connection song with Misha, you can end this fight quickly by getting it to
Level 4.
After the fight, watch the scene, and the credits start rolling. Hold on
there, partner. Don't hit that reset button just yet, as the game isn't over.
You'll be back in Platina.
==============
Platina
==============
Items
-----
N/A
-Your party will seperate. Radolf is at the Plaza, Aurica is at the Inn, and
Jack is at the Department store. Make sure to save your game here, as a
critical choice is coming up really soon. Go to the Altar of Apostles and
head south and through the door on the far end to find Krusche. Watch the
scene.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
What you're about to get is a critical choice in which you can end the game
right now, or you can continue on towards Phase 3. After the scene with
everyone departing, you'll get two choices. If you wish to end the game right
here and get one of the Misha endings, select the first choice. If you wish
to continue to Phase 3, select the second choice.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Of course, I picked the second choice so I can help you out even more. If you
made a previous save before this choice, you can watch the ending if you want.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Ar Tonelico: Phase 3
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
==============
Platina
==============
Items
-----
N/A
-Head for the Great Hall and talk with Leard. Watch the scene. After it, go
to the Altar of Apostles.
=================
Altar of Apostles
=================
Items
-----
N/A
-Just head east until you find a camp tile. At the split, go north and head up
and watch the scene. After it, you'll be back in Platina. Make your way to
Em Pheyna now.
==============
Em Pheyna
==============
Items
-----
SC Inherit The Stars
-Go to the Temple Grounds and talk with Flute. Now head for the Temple and
head up a bit to find an item bag for the SC Inherit The Stars. Exit to the
world map and head for Nemo.
==============
Nemo
==============
Items
-----
N/A
-Go to the Elemia Church and watch the scenes. After them, head for Firefly
Alley.
==============
Firefly Alley
==============
Items
-----
SC Spica's Report 6
SC Good Install 3
-Go to the Seagull Port and pick up the item bag for SC Spica's Report 6. Head
for the Main Street and watch the scene. After it, go back to Tenba HQ and
pick up the item bag for the SC Good Install 3. Exit and go to Karulu Village.
==============
Karulu Village
==============
Items
-----
N/A
-Watch the scene. After it, head back for Platina.
==============
Platina
==============
Items
-----
N/A
-Head for the Great Hall and watch the scene. Radolf and Aurica will join back
up with you. Go to Nemo now.
==============
Nemo
==============
Items
-----
N/A
-Enter the Elemia Church and enter the Library.
==============
Church Library
==============
Items
-----
Resonance Shield Box x3
Harmonizing Voice
Real Agility
All Resists Failed
Photon Oscilliscope
-Follow the path and open the chest at the end for Resonance Shield Box x3.
Head through the door and jump on the stool that's next to the bookcase. Now
run along and jump up the bookcases to find a chest containing a Harmonizing
Voice. Go back down and continue to the north. Ignore the side doors for now
and enter the next room. Jump on the stool on the right side of the room and
then jump up the bookcases to find another chest with a Real Agility in it.
Jump back down and examine the black chest. Exit and enter the first room on
the right and examine the bookshelf and read the first entry. Now exit and go
all the way south until you bump into the wall. Hug along the wall going east
and you'll find a secret passage. Grab the All Resists Failed in this room
and go east. Jump on the stool and then run across the bookcases, jumping on
them as they go higher and get the Photon Oscilliscope at the end. Go back
and head all the way east and examine the bookshelf. Go back to where the
Black Chest is. Watch the scenes and head back to Em Pheyna.
==============
Em Pheyna
==============
Items
-----
N/A
-Go to the Temple Grounds and talk with Flure. After the scene, go to Platina.
==============
Platina
==============
Items
-----
N/A
-Go to the Great Hall and talk with Leard. Now go to the Gather and watch the
scene. After it, exit.
=================
Altar of Apostles
=================
Items
-----
RC Chain 3
RC Gun 3
-Just go all the way to the east until you find two chests containing the RC
Chain 3 and RC Gun 3. Go through the door.
==============
Tower
==============
Items
-----
SC L's Tower News 4
Airmetal
-Continue going east and up the stairs until a scene triggers. After it, keep
going up the stairs until you find Krusche. Continue going up the stairs until
another scene triggers. Pick up the SC L's Tower News 4 and Airmetal along the
way as you go up the stairs. Once you're able to go north, do so and go west
from the Camp Tile.
==============
S.P.U
==============
Items
-----
N/A
-Make your way to the Catwalk by going north.
==============
Catwalk
==============
Items
-----
N/A
-Make your way up the stairs until you reach the very top. Watch the scene.
After them, go back to Platina.
==============
Platina
==============
Items
-----
N/A
-Go to the Great Hall and watch the scenes. After them, go to the Crescent
Chronicle.
==================
Crescent Chronicle
==================
Items
-----
N/A
-Make your way to Misha's room and watch the scene. Go to Em Pheyna and watch
the scenes. Now go to Platina.
==============
Platina
==============
Items
-----
N/A
-Go to the Great Hall and watch the scene. Go to Em Pheyna.
==============
Em Pheyna
==============
Items
-----
N/A
-Go to the Temple Grounds and watch the scene. You'll automatically be in the
Crescent Chronicle.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
You'll be prompted with two choices after the scene. The first one will lead
you to the Bad Ending, and a fight with Tastiella. The second option will
continue the game.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
After the scenes, go to Karulu Village and go to the Tower Guardian. Talk with
Noelle. Now go to Nemo and enter the Elemia Church. Go explore around both
the Falcon's Claw and Singing Hill. Go to Firefly Alley and talk with Spica
for a scene. Now go to the Hexagonal Plate.
===============
Hexagonal Plate
===============
Items
-----
N/A
-Start making your way to where you met Bourd here, and you'll find some guards
that won't let you pass. Go back to Firefly Alley.
==============
Firefly Alley
==============
Items
-----
N/A
-Go to Tenba HQ and talk with the receptionist. After the scene, go back to
the Hexagonal Plate.
===============
Hexagonal Plate
===============
Items
-----
N/A
-Make you way to the room where you met Bourd and examine all the books in the
room. After you're done, make your way back to Firefly Alley.
==============
Firefly Alley
==============
Items
-----
N/A
-Go to Tenba HQ and talk with the receptionist again. After the scene, go back
to Platina.
==============
Platina
==============
Items
-----
N/A
-Go to the Gather and talk to the person in front of it. Choose to fly the
Airship. Let's head for the Dragon's Nest first.
==============
Dragon's Nest
==============
Items
-----
Dragon Heart x5
RC King's Crown
Dragon Fillet x5
Rc Gun 4
RC Barrel
RC Super Weapon
You'll take some damage as you walk around here, so don't screw around.
-Head north to the next screen and pick up the nearby Dragon Heart x5 from the
item back. Continue north, picking up the RC King's Crown and go east. At the
fork you come across, go east and use the Camp Tile to heal up if you want.
Continue to the east and get the Dragon Fillet x5. Take the right path at the
split here and get the RC Gun 4 on this screen. Go back and take the left
path this time and go north at the fork. Get the RC Barrel and backtrack to
the previous fork and go east twice, and then north to find the RC Super
Weapon. Go back to the first fork in the area (just west of the blue Camp
Tile) and go north.
=====================
Dragon's Nest Village
=====================
Items
-----
SC Good Install 4
SC Misha's Pics
-There's a merchant to the right of the bridge, as well as an item bag that
contains the SC Good Install 4. Pick it up and talk with the Merchant. He has
4 Recipe Cards for sale, as well as Dragon Hearts for sale. Enter the little
hut on the left side of town and watch the scene here. Make sure to get the
item bag in here as well for the SC Misha's Pics. Talk with the Dragon to buy
some pretty good stuff. Head outside and up the stairs and talk with Krusche
for a scene. After it's over, go back to the World Map and enter the
Observatory.
==============
Observatory
==============
Items
-----
N/A
-Go talk with Mei Mei for a scene. After it, make your way to the Plasma Bell.
==============
Plasma Bell
==============
Items
-----
Mastered Criticals
All Resists Boost
SC Picking on Children
RC Synapse
RC Chain 4
RC Origin of Creation
RC Cell
RC Rectifier
RC Katana 2
RC Grathnode Disc
RC Booster
Cosmo Diamond
You've actually been here before when you were climbing down the Tower to get
to Firefly Alley. And if you followed the earlier portion of the walkthrough
for that part, you already got some of the items on the way down.
-From the start, go east and continue to the east until you can go south. Do
so and then go west until you reach a Camp Tile. From there, go west for a
scene and continue to the west until you find a door you can go through.
Watch the small scene and go east and through the door. Go east, ignoring the
doors (again, you've been here already) and continue east until you find a Camp
Tile. Go east a bit for scene.
O----------------------O
| Ikaruga Mk. II |
O----------------------O
| HP | 70000 |
O----------------------O
-The Ikaruga has a lot, and I mean a lot of defense (9999 to be exact), so
your weapons won't be working here as effectively as before. Your first
priority is to get your Harmonic Gauge to Level 4, so have your Reyvateil use
their Infinite Charge Song Magic to build it up. Once you get to Level 4,
start using your most powerful Song Magic. The Ikaruga may have a lot of
defense, but it's attack is pretty pathetic, so you should be able to take it
down before you need to heal. Just make sure to guard your Reyvateil whenever
needed.
After the scene, head north through the newly opened door.
Go east to reach a fork. Go north at the fork to find a Mastered Criticals.
Go back to the fork and go east and then north. At the next fork, go north to
find an All Resists Boost, and then go back to the fork once more and go east.
Pick up the SC Picking On Children and the RC Synapse, and then go north. At
the next fork, go all the way east to find a chest that has the RC Chain 4 in
it. Go back a bit and then north to find yet another fork. Go west this time
and pick up the RC Origin of Creation in the next room. Go back to the fork
and go east this time and pick up the RC Cell, then go north. Go east to find
the RC Rectifier. Go back a little bit and then go north to find a chest with
the RC Katana 2 in it. Go south for three screens, and then west and north
through the passage.
Go east at the fork and then north for the RC Grathnode Disc. Go back to the
fork and go west to find a chest containing the RC Booster. Go back a bit and
then head north. Open the chest for a Cosmo Diamond, and then use the Camp
Tile to heal up and go north.
You'll fight the Child of Light here. Shurelia will be your Reyvateil for this
fight, so you have no say in the matter. The Child of Light does a lot of
damage, so make sure to have either Shurelia get your defense up to start the
fight or have her start helping get your Harmonic Gauge to Level 4. After it
gets to level 4, have Shurelia build up Ar tonelico until the Burst reaches
Level 4. Once it does, let loose with it.
After the fight, watch the scenes and Ayatane will join up with you. You'll
be back at Nemo. After the scenes, head for the Silver Horn.
==============
Silver Horn
==============
Items
-----
Galaxy Flare
SC ABR Secrets 6
RC Spear 4
D2 Cell x2
RC Armor B
Draconian Seal
RC Water Tank
-Head north a bit from the entrance and take the first west available. Get the
Galaxy Flare here and go back and continue going north and then west at the
next split. Once you reach the Camp Tile, pick up the nearby SC ABR Secrets 6
and take the right set of stairs on the bottom. Go south and take the
teleporter and continue north. Once you reach a fork, go south to find the RC
Spear 4. Go back and go west and follow the path as it bends. Push the button
in this room and backtrack to where the 4 stairs are.
Take the middle set of stairs this time and follow the path south and take the
teleporter. Follow the path until you reach the next fork. Go south to find
D2 Cell x2. Go back and go west and follow the path around and push the button
in. Make your way back to where the four stairs are.
Take the lower left stairs (not the stairs on the far left side) and go south
and take the teleporter. Follow the path and go south at the fork and pick up
the RC Armor B. Go back and go west and follow the path. Push the button in
and go back to where the 4 stairs are one more time.
Take the far west stairs now and go south and take the teleporter. Go east
and use the Camp Tile. Hit the switch here with your Sonic Shot and watch the
scene, and then a fight.
O---------------O
| A.B.R |
O---------------O
| HP | 60788 |
O---------------O
-This boss is actually the three previous A.B.R's combined. If you attack one
part, it'll use Full Recovery. What you should do is use Primal Word with
Shurelia (she's required for this fight) and let loose with the song, and the
A.B.R will absorb it. After it does, it'll split apart. Take this time to
quickly take out the part that uses Full Recovery. Its attacks are far from
deadly, and shouldn't do that much at all, so just keep pounding on them with
your best attacks.
After the scene, go up the stairs on the north part of the room and go east
along the pipe to find a chest that has a Draconian Seal in it. Go back down
and get the chest down here for the RC Water Tank. Go east once more to the
next screen and watch the scene.
You'll be in Em Pheyna. Now head for the Crescent Chronicle.
==================
Crescent Chronicle
==================
Items
-----
N/A
-Make your way to Tastiella and talk with her. After the scene, she'll move
out of the way. Before advancing any further, follow the east path and you'll
find a gate. You can break it down, but you'll need at least a Shooting Speed
+++ and a Shooting Power x3 on the Green Magic of your choice. After you break
down the gate, feel free to explore behind it, as there are some pretty good
items there.
Make sure to make plenty of healing items. Here's how my front line looked for
the final battle:
-------------------------------------------------------------------------------
Lyner
-----
Level 81
Hit Points: 7768
Attack: 3084
Defense: 2705
Fire Attack: 20
Ice Attack: 20
Lightning Attack: 50
Wind Attack: 100
Fire Resistance: 94
Ice Resistance: 94
Lightning Resistance: 100
Wind Resistance: 100
Critical: 85
Agility: 1023
Equipment
---------
Eoria's Serenade [Extreme Speed, Knight's Spirit, Very Strong, Galaxy Flare]
Guardian of Elemia [Upgrade, Yuteria Guard, Very Fast, Plasma Soul]
Ocarina of Heaven [Kinda Strong, Brave Aura, Bushido Spirit, Eastern Winds]
Radolf
------
Level 80
Hit Points: 8119
Attack: 2683
Defense: 2889
Fire Attack: 100
Ice Attack: 100
Lightning Attack: 100
Wind Attack: 100
Fire Resistance: 100
Ice Resistance: 60
Lightning Resistance: 35
Wind Resistance: 10
Critical: 100
Agility: 885
Equipment
---------
Doomslayer [Double Attack, Curing Amber, Very Strong, Almighty Power]
Eoria's Wing [Kinda Strong, Potential Up, Very Fast, Draconian Seal]
Sun Lamp [Kinda Strong, Rather Fast, Very Defensive, Shadow Stij]
Krusche
-------
Level 80
Hit Points: 7817
Attack: 2565
Defense: 3095
Fire Attack: 50
Ice Attack: 0
Lightning Attack: 100
Wind Attack: 0
Fire Resistance: 100
Ice Resistance: 100
Lightning Resistance: 100
Wind Resistance: 100
Critical: 100
Agility: 699
Equipment
---------
J's Agony [Master Technique, Curing Amber, Very Strong, Blessed Power]
Eoria's Wing [Special Grade, Rather Strong, Bushido Spirit, Blessed Power]
Sun Lamp [Indra Seal, Kinda Fast, Very Defensive, Draconian Seal]
-------------------------------------------------------------------------------
Once you're ready, go through the door and watch the scene.
O-------------O
| Mir |
O-------------O
-Mir is pretty tough. Hopefully you made those Restore Bombs, because you're
going to need them for this part of the fight. The Majority of Mir's attacks
hit the entire front line and they hit for good damage. Mir will also use
attacks that will cause Curse on your party, as well as reduce your Speed.
You may think Mir keeps recovering herself to full, but she actually has 3
parts that you need to take down. Each of Mir's attacks will heal her up for
around 7,000 or so damage. If you're using Aurica or Shurelia, start using
Ar tonelico and charge it up all the way to Burst Level 4. One of those with
a proper Install should be able to take out a body part when it reaches past
the 15,000% mark. Use Tower Connection if you're using Misha. If you have
enough healing supplies, you can probably handle healing yourself with your
front line characters. Just try to get the Harmonic Gauge to at least Level 3
so you can use the better of your physical attacks. Just keep healing and
attacking.
After Mir goes down, watch the following scene.
O-------------O
| Mir |
O-------------O
-Mir, while not as dangerous as her previous form, is still really dangerous
because of one thing: she can hit your entire party, including your Reyvateil.
You read that right. She can directly attack your Reyvateil this time around.
Like the previous battle, if you're using Aurica or Shurelia, have them build
up an Ar tonelico, and if you're using Misha, have her use Tower Connection.
Mir only has two attacks this time: one that hits a single front line member,
and the other one hits your entire party. If your Reyvateil falls, revive her
immediately and keep attacking. Mir has a lot HP, so make sure to keep
yourself at full health at all times while your Reyvateil focuses on increasing
their Song Magic.
After the fight, watch the scenes.
Once you're in control again, visit the following places:
-Platina: Great Hall. Talk with Leard.
-Em Pheyna: Talk with Flute.
-Nemo: Talk with Claire.
-Firefly Alley: Go to Tenba HQ and talk with the President.
After you do that, some more scenes occur, and the ending credits roll. I like
the song that plays here.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
If you've completed all 5 Levels of Shurelia's Cosmosphere, you'll get another
choice. You get a choice of either staying with Shurelia on Platina, or
staying with Misha. Of course, if you choose Shurelia, then you'll get the
Shurelia ending. Picking Misha will net you the final ending for Misha's
path. Choose whichever you want.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Congratulations! You've beaten Ar Tonelico: Melody of Elemia. After you save
your game, go to the Title Screen and check out the Extra section. You can
view some photos, listen to some music, read up on the cards you recieved
during the game, and other things.
===================
5.) Weapons
===================
---------
Lyner
---------
Name: Bastard Sword
Enhancement Levels: 1
Attack: +45
Name: Sonic Buster
Enhancement Levels: 1, 2
Attack: +112
Wind Attack: +25
Wind Resistance: +10
Critical: +10
Agility: +12
Name: Cieroceramics
Enhancement Levels: 1, 2, 3
Attack: +177
Critical: +5
Name: Eufortissimo
Enhancement Levels: 1, 2, 3, 4
Hit Points: +181
Attack: +249
Critical: +10
Name: Yuteroid
Enhancement Levels: 1, 2, 3
Hit Points: +264
Attack: +328
Critical: +12
Name: Silver Singer
Enhancement Levels: 1, 2, 3, 4
Hit Points: +320
Attack: +414
Wind Attack: +50
Critical: +16
Name: KANADE
Enhancement Levels: 1, 2, 3, 4
Hit Points: +420
Attack: +483
Wind Attack: +75
Fire Resistance: +10
Ice Resistance: +10
Lightning Resistance: +10
Wind Resistance: +10
Critical: +19
Name: Eversong
Enhancement Levels: 1, 2, 3, 4
Hit Points: +532
Attack: +552
Defense: +100
Fire Resistance: +16
Ice Resistance: +16
Lightning Resistance: +16
Wind Resistance: +16
Critical: +21
Agility: +50
Name: Eoria's Serenade
Enhancement Levels: 1, 2, 3, 4
Hit Points: +658
Attack: +620
Defense: +150
Wind Attack: +125
Fire Resistance: +25
Ice Resistance: +25
Lightning Resistance: +25
Wind Resistance: +25
Critical: +24
Agility: +25
---------
Jack
---------
Name: Handgun
Enhancement Levels: 1
Attack: +55
Fire Attack: 25
Name: Platico
Enhancement Levels: 1, 2
Attack: +111
Fire Attack: +30
Name: Orgorio
Enhancement Levels: 1, 2, 3
Attack: +179
Fire Attack: +40
Name: Vivaci
Enhancement Levels: 1, 2, 3
Hit Points: +194
Attack: +254
Fire Attack: +55
Critical: +4
Name: Estremo
Enhancement Levels: 1, 2, 3, 4
Hit Points: +287
Attack: +343
Fire Attack: +75
Critical: +8
Name: Misereen
Enhancement Levels: 1, 2, 3, 4
Hit Points: +393
Attack: +433
Fire Attack: +100
Fire Resistance: +25
Critical: +12
Name: Vahstrad
Enhancement Levels: 1, 2, 3, 4
Hit Points: +468
Attack: +510
Fire Attack: +200
Fire Resistance: +50
Critical: +19
---------
Krusche
---------
Name: Chainsaw
Enhancement Levels: 1
Attack: +71
Name: Ionic Saw
Enhancement Levels: 1, 2
Attack: +140
Name: Raychiel
Enhancement Levels: 1, 2, 3
Attack: +203
Name: Sonic Gear
Enhancement Levels: 1, 2, 3
Hit Points: +333
Attack: +285
Wind Attack: +25
Critical: +10
Name: Electromagnetic Engine
Enhancement Levels: 1, 2, 3, 4
Hit Points: +404
Attack: +346
Lightning Attack: +50
Critical: +15
Name: Sharkgill
Enhancement Levels: 1, 2, 3, 4
Hit Points: +490
Attack: +407
Fire Resistance: +15
Ice Resistance: +15
Critical: +25
Name: J's Agony
Enhancement Levels: 1, 2, 3, 4
Hit Points: +551
Attack: +467
Defense: +100
Fire Resistance: +30
Ice Resistance: +30
Critical: +36
Agility: +100
---------
Radolf
---------
Name: Glaspear
Enhancement Levels: 1
Attack: +87
Defense: +25
Name: Halberd
Enhancement Levels: 1, 2
Attack: +139
Defense: +50
Name: Blastray G 3
Enhancement Levels: 1, 2, 3
Attack: +197
Defense: +75
Name: Glastiphon
Enhancement Levels: 1, 2, 3
Hit Points: +206
Attack: +260
Defense: +100
Name: Inferno
Enhancement Levels: 1, 2, 3, 4
Hit Points: +287
Attack: +329
Defense: +150
Fire Attack: +50
Critical: +10
Name: Element Spear
Enhancement Levels: 1, 2, 3, 4
Hit Points: +340
Attack: +404
Defense: +200
Fire Attack: +50
Ice Attack: +50
Lightning Attack: +50
Wind Attack: +50
Fire Resistance: +25
Ice Resistance: +25
Lightning Resistance: +25
Wind Resistance: +25
Critical: +20
Name: Doomslayer
Enhancement Levels: 1, 2, 3, 4
Hit Points: +561
Attack: +661
Defense: +300
Fire Resistance: -100
Ice Resistance: -100
Lightning Resistance: -100
Wind Resistance: -100
Critical: +100
---------
Ayatane
---------
Name: Flame & Sound
Enhancement Levels: 1, 2
Attack: +182
Fire Attack: +25
Critical: +5
Name: Gale & Emery
Enhancement Levels: 1, 2, 3
Attack: +257
Wind Attack: +36
Wind Resistance: +18
Critical: +10
Agility: +24
Name: Gods & Demons
Enhancement Levels: 1, 2, 3
Attack: +339
Lightning Attack: +50
Critical: +15
Name: Suzaku & Seiryuu
Enhancement Levels: 1, 2, 3, 4
Hit Points: +287
Attack: +429
Fire Attack: +30
Ice Attack: +30
Fire Resistance: +10
Ice Resistance: +10
Name: Zetsuei & Zanmu
Enhancement Levels: 1, 2, 3, 4
Hit Points: +514
Attack: +527
Fire Resistance: +20
Ice Resistance: +20
Lightning Resistance: +20
Critical: +25
Agility: +100
===================
6.) Armor
===================
NOTE: The equipment is in order from lowest defense to highest.
--------------------
Light Clothing/Robes
--------------------
Name: Funny Clothing
Enhancement Levels: 1
Defense: +25
Equippable: Lyner, Radolf, Jack, Krusche, Ayatane
Name: Enhanced Fiber Mantle
Enhancement Levels: 1
Defense: +91
Ice Resistance: +10
Equippable: Jack
Name: Overalls
Enhancement Levels: 1
Defense: +141
Ice Resistance: +15
Equippable: Krusche
Name: Platina Dress
Enhancement Levels: 1, 2
Hit Points: +111
Defense: +210
Wind Resistance: +25
Equippable: Krusche
Name: White Tights
Enhancement Levels: 3, 4
Defense: +210
Ice Resistance: +50
Equippable: Lyner, Krusche, Radolf, Ayatane, Jack
Name: Funbun T-Shirt
Enhancement Levels: 1, 2, 3
Hit Points: +161
Defense: +261
Equippable: Lyner, Krusche, Radolf, Ayatane, Jack
Name: Warm Sweater
Enhancement Levels: 1, 2
Hit Points: +183
Magic Points: +271
Defense: +340
Fire Resistance: +77
Ice Resistance: +77
Lightning Resistance: +77
Wind Resistance: +77
Equippable: Lyner, Aurica, Misha, Shureila
Name: Brown Tights
Enhancement Levels: 3, 4
Defense: +395
Ice Resistance: +75
Equippable: Lyner, Krusche, Radolf, Ayatane, Jack
Name: Optical Camo Robe
Enhancement Levels: 1, 2, 3
Hit Points: +383
Defense: +500
Equippable: Lyner, Krusche, Radolf, Ayatane, Jack
Name: Passion T-Shirt
Enhancement Levels: 1, 2, 3
Hit Points: +287
Defense: +500
Fire Attack: +50
Fire Resistance: +100
Equippable: Lyner, Krusche, Radolf, Ayatane, Jack
Name: Decorated Hakama
Enhancement Levels: 1, 3
Hit Points: +509
Defense: +525
Fire Attack: +25
Ice Attack: +25
Lightning Attack: +25
Wind Attack: +25
Equippable: Lyner, Jack, Ayatane
Name: Sailor Bunny Dress
Enhancement Levels: 1, 2, 3
Hit Points: +442
Defense: +657
Agility: +150
Equippable: Lyner, Krusche, Radolf, Ayatane, Jack
Name: Higedance Suit
Enhancement Levels: 1, 2, 3
Hit Points: +741
Defense: +817
Equippable: Lyner, Krusche, Radolf, Ayatane, Jack
-----------------
Light/Heavy Armor
-----------------
Name: White Armor
Enhancement Levels: 1
Defense: +71
Equippable: Lyner
Name: Knight Suit
Enhancement Levels: 1
Defense: +179
Fire Reistance: +20
Equippable: Lyner, Radolf
Name: Powered Armor
Enhancement Levels: 1, 2
Hit Points: +104
Attack: +50
Defense: +252
Fire Resistance: +15
Ice Resistance: +15
Agility: -50
Equippable: Lyner, Radolf, Jack
Name: Light Neiya
Enhancement Levels: 1, 2
Hit Points: +165
Defense: +269
Fire Resistance: +18
Ice Resistance: +18
Lightning Resistance: +18
Equippable: Lyner, Radolf, Jack, Ayatane
Name: Samurai Armor
Enhancement Levels: 1
Hit Points: +183
Defense: +362
Equippable: Ayatane
Name: Harmonion
Enhancement Levels: 1, 2, 3
Hit Points: +263
Defense: +432
Lightning Resistance: +30
Equippable: Lyner, Radolf, Ayatane
Name: GDH201
Enhancement Levels: 1, 2, 3
Hit Points: +247
Defense: +456
Equippable: Lyner, Krusche, Jack
Name: Airmetal Jacket
Enhancement Levels: 1, 2, 3, 4
Hit Points: +382
Defense: +657
Wind Resistance: +50
Agility: +200
Equippable: Lyner, Krusche, Radolf, Ayatane, Jack
Name: Bushido Armor
Enhancement Levels: 1, 2, 3
Hit Points: +1000
Attack: +300
Defense: +720
Critical: +50
Agility: +35
Equippable: Lyner, Krusche, Radolf, Ayatane, Jack
Name: Guardian of Elemia
Enhancement Levels: 1, 2, 3, 4
Hit Points: +718
Attack: +150
Defense: +840
Wind Attack: +25
Fire Resistance: +15
Ice Resistance: +15
Lightning Resistance: +15
Wind Resistance: +75
Critical: +10
Agility: +100
Equippable: Lyner
Name: Eoria's Wing
Enhancement Levels: 1, 2, 3, 4
Hit Points: +579
Defense: +850
Lightning Attack: +25
Fire Resistance: +40
Ice Resistance: +40
Agility: +50
Equippable: Krusche, Radolf, Jack
Name: IAMAWESOME
Enhancement Levels: 1, 2, 3, 4
Hit Points: +612
Attack: +200
Defense: +900
Fire Resistance: +25
Ice Resistance: +25
Lightning Resistance: +25
Wind Resistance: +25
Critical: +20
Agility: +50
Equippable: Ayatane
---------------
Reyvateil Armor
---------------
Name: Reyvaring
Enhancement Levels: 1, 2, 3
Hit Points: +15
Magic Points: +31
Defense: +53
Equippable: Aurica, Misha
Name: Star Tiara
Enhancement Levels: 1, 2, 3, 4
Hit Points: +70
Magic Points: +739
Defense: +150
Fire Resistance: +15
Equippable: Aurica, Misha
Name: Glamisole
Enhancement Levels: 1, 2, 3, 4
Hit Points: +206
Magic Points: +403
Defense: +338
Lightning Resistance: +35
Equippable: Aurica, Misha
Name: Operetta
Enhancement Levels: 1, 2, 3, 4
Hit Points: +552
Magic Points: +848
Defense: +563
Ice Resistance: +20
Wind Resistance: +40
Equippable: Aurica, Misha, Shureila
Name: Grand Crown
Enhancement Levels: 1, 2, 3, 4
Hit Points: +889
Magic Points: +1440
Defense: +743
Fire Resistance: +20
Ice Resistance: +20
Lightning Resistance: +20
Equippable: Shurelia
-----------
Accessories
-----------
Name: Aerial Cage
Enhancement Levels: 3, 4
Agility: +50
Equippable: Lyner, Krusche, Radolf, Ayatane, Jack
Name: Ardel Crystal
Enhancement Levels: ---
Fire Resistance: +50
Ice Resistance: +50
Lightning Resistance: +50
Wind Resistance: +50
Equippable: Lyner, Krusche, Radolf, Ayatane, Jack
Name: Parameno Ring
Enhancement Levels: 1, 2
GD Resist: +25
Lightning Resistance: +25
Wind Resistance: +25
Equippable: Aurica, Misha
Name: Defeated Lover's Charm
Enhancement Levels: 1
Fire Resistance: +50
Ice Resistance: +50
Equippable: Lyner, Radolf, Jack, Krusche, Ayatane
Name: Fever Modar
Enhancement Levels: 1, 2, 3, 4
High Critical Rate
Equippable: Lyner, Krusche, Radolf, Ayatane, Jack
Name: Paradox Eye
Enhancement Levels: 1, 2
Ice Resistance: +50
Wind Resistance: +50
Equippable: Lyner, Radolf, Jack, Krusche, Ayatane
Name: Grathnode Ring
Enhancement Levels: 1
Burst Speed: +50
Fire Resistance: +25
Ice Resistance: +25
Equippable: Aurica, Misha
Name: Sky's Musical Box
Enhancement Levels: 1, 2, 3, 4
Hit Points: +300
Wind Resistance: +100
Equippable: Lyner
Name: Stardust Tears
Enhancement Levels: 1, 2, 3
Magic Points: +500
Equippable: Aurica, Misha, Shureila
Name: Sun Lamp
Enhancement Levels: 1, 2, 3, 4
Hit Points: +800
Fire Resistance: +100
Equippable: Lyner, Krusche, Radolf, Ayatane, Jack
Name: Shampoo Hat
Enhancement Levels: 1, 2, 3, 4
Defense: +50
Equippable: Aurica, Misha
Name: Mother-in-Law's Ring
Enhancement Levels: 1, 2, 3
Harmonics: +50
Defense: +100
Equippable: Aurica, Misha
Name: Ocarina of Heaven
Enhancement Levels: 1, 2, 3, 4
Hit Points: +150
Defense: +100
Fire Resistance: +30
Ice Resistance: +30
Agility: +100
Equippable: Lyner
Name: Resonance Shield Box
Enhancement Levels: 1, 2
Defense: +100
Critical: +25
Equippable: Lyner, Radolf, Krusche, Ayatane, Jack
Name: White Ring
Enhancement Levels: 1, 2
Defense: +100
Equippable: Lyner, Radolf, Krusche, Jack
Name: String Of Binding
Enhancement Levels: 1, 2, 3, 4
Hit Points: +200
Burst Speed: +10
Harmonics: +25
Defense: +200
Equippable: Aurica, Misha, Shurelia
Name: Ring of Aria
Enhancement Levels: 1, 2, 3, 4
Hit Points: +500
Defense: +250
Fire Resistance: +25
Ice Resistance: +25
Lightning Resistance: +25
Wind Resistance: +25
Agility: +50
Equippable: Lyner
Name: Topology Ribbon
Enhancement Levels: 1, 2, 3, 4
Hit Points: +500
Magic Points: +500
Defense: +250
Burst Speed: +25
GD Resistance: +10
Harmonics: +25
Equippable: Aurica, Misha, Shureila
===================
7.) Song Magic
===================
This section will list the Song Magic in the game, what Burst you need them to
be at to reach the next level, and how many charges they have by default.
---------
Aurica
---------
Song Name Type Charges Lv. 2 Burst Lv. 3 Burst Lv. 4 Burst
--------- ---- ------- ----------- ----------- -----------
Boom Red Infinite 500% 1000% 2000%
--------------------------------------------------------------------------
Flamia Red 4 1000% 2000% 3000%
--------------------------------------------------------------------------
Sword Slash Red 4 1250% 2500% 3500%
--------------------------------------------------------------------------
Dragonferno Red 3 2000% 3500% 4000%
--------------------------------------------------------------------------
Undine Red 3 1750% 3000% 4500%
--------------------------------------------------------------------------
Seraphiflyer Red 3 2000% 4000% 5000%
--------------------------------------------------------------------------
Boe Red 2 1250% 3750% 5000%
--------------------------------------------------------------------------
Ar tonelico Red 1 5000% 7500% 10000%
--------------------------------------------------------------------------
Aurica Mk. I Red 2 2500% 4000% 6000%
--------------------------------------------------------------------------
Sylphan Dance Red 2 2700% 3600% 7000%
--------------------------------------------------------------------------
My Hero Red 3 999% 3333% 7777%
--------------------------------------------------------------------------
Life Warmth Blue 5 1500% 2500% 3500%
--------------------------------------------------------------------------
Life Refresh Blue 3 2500% 3750% 5000%
--------------------------------------------------------------------------
Life Shower Blue 2 2500% 3750% 5000%
--------------------------------------------------------------------------
Fire Guard Blue 3 1500% 2500% 5000%
--------------------------------------------------------------------------
Wind Guard Blue 3 1500% 2500% 5000%
--------------------------------------------------------------------------
Thunder Guard Blue 3 1500% 2500% 5000%
--------------------------------------------------------------------------
Slasher Blue 3 2500% 5000% 7500%
--------------------------------------------------------------------------
Defenser Blue 3 2500% 5000% 7500%
--------------------------------------------------------------------------
Booster Blue 3 2500% 5000% 7500%
--------------------------------------------------------------------------
Chronicle Blue 2 1250% 1875% 3125%
--------------------------------------------------------------------------
Magi Q Blue 2 5000% 7500% 10000%
--------------------------------------------------------------------------
??? Blue 1 2500% 5000% 10000%
--------------------------------------------------------------------------
Sonic Shot Green - ----- ----- ------
--------------------------------------------------------------------------
Fire Shot Green - ----- ----- ------
--------------------------------------------------------------------------
Ice Shot Green - ----- ----- ------
--------------------------------------------------------------------------
Thunder Shot Green - ----- ----- ------
--------------------------------------------------------------------------
Gale Shot Green - ----- ----- ------
--------------------------------------------------------------------------
Analyzer Green - ----- ----- ------
--------------------------------------------------------------------------
---------
Misha
---------
Song Name Type Charges Lv. 2 Burst Lv. 3 Burst Lv. 4 Burst
--------- ---- ------- ----------- ----------- -----------
Energy Ball Red Infinite 625% 1125% 2000%
---------------------------------------------------------------------------
Glacial Ball Red 4 1000% 2000% 3000%
---------------------------------------------------------------------------
Thunderclap Red 2 1875% 3750% 4625%
---------------------------------------------------------------------------
Tear God Red 3 2250% 4500% 6250%
---------------------------------------------------------------------------
Flower Red 2 1250% 3750% 7000%
---------------------------------------------------------------------------
Void Slasher Red 3 1500% 4500% 6500%
---------------------------------------------------------------------------
Stubborn Father Red 4 2000% 3000% 20000%
---------------------------------------------------------------------------
Tower Connect. Red 1 5000% 7500% 10000%
---------------------------------------------------------------------------
Gaia Bombard Red 3 1625% 4000% 5500%
---------------------------------------------------------------------------
Meteor Red 2 1750% 3250% 6800%
---------------------------------------------------------------------------
Wo Ai Ni Red 3 1875% 4125% 5750%
---------------------------------------------------------------------------
Cinna Blue 5 1500% 2500% 3500%
---------------------------------------------------------------------------
Arcadic Cinna Blue 3 2500% 3750% 5000%
---------------------------------------------------------------------------
Paradise Cinna Blue 2 2500% 3750% 5000%
---------------------------------------------------------------------------
Wind Guard Blue 3 1500% 2500% 5000%
---------------------------------------------------------------------------
Ice Guard Blue 3 1500% 2500% 5000%
---------------------------------------------------------------------------
Thunder Guard Blue 3 1500% 2500% 5000%
---------------------------------------------------------------------------
Angel Shura Blue 3 2500% 5000% 7500%
---------------------------------------------------------------------------
Angel Rishi Blue 3 2500% 5000% 7500%
---------------------------------------------------------------------------
Angel Skanda Blue 3 2500% 5000% 7500%
---------------------------------------------------------------------------
Shaman Blue 2 1250% 1875% 3125%
---------------------------------------------------------------------------
A. Balloon Blue 2 5000% 7500% 10000%
---------------------------------------------------------------------------
Miracle Blue 1 2500% 5000% 10000%
---------------------------------------------------------------------------
Sonic Shot Green - ----- ----- ------
---------------------------------------------------------------------------
Fire Shot Green - ----- ----- ------
---------------------------------------------------------------------------
Ice Shot Green - ----- ----- ------
---------------------------------------------------------------------------
Thunder Shot Green - ----- ----- ------
---------------------------------------------------------------------------
Gale Shot Green - ----- ----- ------
---------------------------------------------------------------------------
Analyzer Green - ----- ----- ------
---------------------------------------------------------------------------
---------
Shurelia
---------
Song Name Type Charges Lv. 2 Burst Lv. 3 Burst Lv. 4 Burst
--------- ---- ------- ----------- ----------- -----------
Primal Word Red Infinite 2500% 5000% 7500%
---------------------------------------------------------------------------
A.B.R Red 3 1875% 3750% 7500%
---------------------------------------------------------------------------
Apostle of Mir Red 3 3125% 6250% 8500%
---------------------------------------------------------------------------
ELMA-DS Red 3 2777% 5555% 9000%
---------------------------------------------------------------------------
Shadow Red 3 5000% 7500% 10000%
---------------------------------------------------------------------------
Silver Horn Red 3 1750% 3500% 12500%
---------------------------------------------------------------------------
Ar tonelico Red 3 5000% 10000% 15000%
---------------------------------------------------------------------------
Child of Light* Red 3 5000% 10000% 15000%
---------------------------------------------------------------------------
Life Fill Blue 5 2500% 4000% 6500%
---------------------------------------------------------------------------
Energy Fill Blue 3 1500% 2500% 5000%
---------------------------------------------------------------------------
Blast Fill Blue 3 2500% 5000% 7500%
---------------------------------------------------------------------------
Medi Fill Blue 3 750% 1250% 2500%
---------------------------------------------------------------------------
Full Cushion Blue 2 5000% 7500% 10000%
---------------------------------------------------------------------------
Prophecy Blue 1 5000% 10000% 15000%
---------------------------------------------------------------------------
Sonic Shot Green - ----- ------ ------
---------------------------------------------------------------------------
Fire Shot Green - ----- ------ ------
---------------------------------------------------------------------------
Ice Shot Green - ----- ------ ------
---------------------------------------------------------------------------
Thunder Shot Green - ----- ------ ------
---------------------------------------------------------------------------
Gale Shot Green - ----- ------ ------
---------------------------------------------------------------------------
Analyzer Green - ----- ------ ------
---------------------------------------------------------------------------
* = In order to get the Child of Light for Shurelia, you need to defeat the
Child of Light 5 times in total, including the first mandatory fight against
her.
===================
8.) Costumes
===================
This section will list the costumes for Aurica, Misha, and Shurelia and what
they do.
Do note that the stats of these (except for the MP Boost) costumes are based
off if that character has no equipment on. You can raise their GD Regist and
Harmonic speed by equipping the proper equipment.
---------
Aurica
---------
Name MP Boost GD Regist Harmonic Speed
---- -------- --------- --------------
Standard +0 15% Very Slow
---------------------------------------------------------
Holy Guardian +400 25% Average
---------------------------------------------------------
Lilim +1200 45% Fast
---------------------------------------------------------
Seraph +700 57% Average
---------------------------------------------------------
Skuwat +120 29% Slow
---------------------------------------------------------
Ceremony +1600 65% Slow
---------------------------------------------------------
School Days +200 41% Fast
---------------------------------------------------------
Bubble Passion +1000 37% Very Fast
---------------------------------------------------------
Don Leon +0 45% Very Slow
---------------------------------------------------------
Marlone +2000 77% Very Fast
---------------------------------------------------------
Standard: Default
Holy Guardian: Acquired after completeing Cosmosphere Level 3
Lilim: Acquired after completeing Cosmosphere Level 8
Seraph: Acquired after completeing Cosmosphere Level 7
Skuwat: Acquired after completeing Cosmosphere Level 2
Ceremony: Acquired after completeing Cosmosphere Level 9
School Days: Acquired after completeing Cosmosphere Level 4
Bubble Passion: Acquired after completeing Cosmosphere Level 6
Don Leon: Acquired after completeing Cosmosphere Level 5
Marlone: Acquired after completeing Cosmosphere past Level 9
------------------
Misha (Child Form)
------------------
Name MP Boost GD Regist Harmonic Speed
---- -------- --------- --------------
Standard +0 26% Slow
---------------------------------------------------------
Magical Shower +1000 42% Slow
---------------------------------------------------------
Sheep Sweets +300 30% Slow
---------------------------------------------------------
Elfir +2400 44% Average
---------------------------------------------------------
Standard: Default
Magical Shower: Acquired after completeing Cosmosphere Level 3
Sheep Sweets: Acquired after completeing Cosmosphere Level 4
Elfir: Acquired after completeing Cosmosphere past Level 9
------------------
Misha (Adult Form)
------------------
Name MP Boost GD Regist Harmonic Speed
---- -------- --------- --------------
Standard +0 26% Slow
---------------------------------------------------------
China Dress -200 90% Very Fast
---------------------------------------------------------
Shinobi +0 34% Fast
---------------------------------------------------------
KASHA +1200 70% Very Fast
---------------------------------------------------------
Sailor Girl +1800 10% Slow
---------------------------------------------------------
White Kimono +1400 100% Slow
---------------------------------------------------------
Y +300 50% Average
---------------------------------------------------------
Standard: Default
China Dress: Acquired after completeing Cosmosphere M
Shinobi: Acquired after completeing Cosmosphere Level 7
KASHA: Acquired after completeing Cosmosphere Level 8
Sailor Girl: Acquired after completeing Cosmosphere Level 5
White Kimono: Acquired after completeing Cosmosphere Level 9
Y: Acquired after completeing Cosmosphere Level 6
---------
Shurelia
---------
Name MP Boost GD Regist Harmonic Speed
---- -------- --------- --------------
Standard +0 78% Fast
------------------------------------------------------------
Linkage +0 100% Very Fast
------------------------------------------------------------
Standard: Default
Linkage: Default
======================
9.) Grathnode Crystals
======================
This section will list the Grathnode Crystals in the game. Note that if a
Crystal Level is higher, that means the increase in a stat or chance to inflict
something is increased.
---------
Red Magic
---------
Name: Song: 10% Bonus
Crystal Level: 1
Does: Increases damage from Red Magic Songs by 10%.
Name: Song: 30% Bonus
Crystal Level: 3
Does: Increases damage from Red Magic Songs by 30%.
Name:Song: 50% Bonus
Crysal Level: 4
Does: Increases damage from Red Magic Songs by 50%.
Name: Lullaby Tune
Crystal Level: 1
Does: Has a chance of putting the enemies to sleep.
Name: Smelly Knockout
Crystal Level: 3
Does: Has a chance of putting the enemies to sleep.
Name: Puff o' Poison
Crystal Level: 1
Does: Has a chance to poison the enemies.
Name: Poison Shower
Crystal Level: 3
Does: Has a chance to poison the enemies.
Name: Poison Outbreak
Crystal Level: 4
Does: Has a chance to poison the enemies.
Name: Tingling
Crystal Level: 1
Does: Has a chance to paralyze the enemies.
Name: Numbing Agent
Crystal Level: 3
Does: Has a chance to paralyze the enemies.
Name: High Frequency Voice
Crystal Level: 4
Does: Has a chance to paralyze the enemies.
Name: Kick Up Dust
Crystal Level: 2
Does: Has a chance to blind the enemies.
Name: Stranded
Crystal Level: 1
Does: Delays the enemies turn.
Name: Slow 'em Down
Crystal Level: 2
Does: Delays the enemies turn.
Name: Stop Moving
Crystal Level: 3
Does: Delays the enemies turn.
Name: Regular Fire
Crystal Level: 2
Does: Adds 20% Fire Damage from your base attack.
Name: Kiddy Size Ice
Crystal Level: 1
Does: Adds 10% Ice Damage from your base attack.
Name: Regular Ice
Crystal Level: 2
Does: Adds 20% Ice Damage from your base attack.
Name: Large Ice
Crystal Level: 3
Does: Adds 30% Ice Damage from your base attack.
Name: Kiddy Size Lightning
Crystal Level: 1
Does: Adds 10% Lightning Damage from your base attack.
Name: Regular Lightning
Crystal Level: 2
Does: Adds 20% Lightning Damage from your base attack.
Name: Regular Wind
Crystal Level: 2
Does: Adds 20% Wind Damage from your base attack.
Name: Large Wind
Crystal Level: 3
Does: Adds 30% Wind Damage from your base attack.
Name: Dmg to MP - Minor
Crystal Level: 1
Does: Returns 5% MP to your party after attacking the enemies.
Name: Dmg to MP - Weap
Crystal Level: 2
Does: Returns 10% MP to your party after attacking the enemies.
Name: Dmg to MP - Mild
Crystal Level: 3
Does: Returns 15% MP to your party after attacking the enemies.
Name: Dmg to HP - Minor
Crystal Level: 1
Does: Returns 5% HP to your party after attacking the enemies.
Name: Dmg to HP - Weak
Crystal Level: 2
Does: Returns 10% HP to your party after attacking the enemies.
Name: Magical Copy x1
Crystal Level: 2
Does: Adds one extra attack to your Song Magic.
Name: Magical Copy x3
Crystal Level: 4
Does: Adds three extra attacks to your Song Magic.
Name: Adhesive Blend
Crystal Level: 3
Does: Reduces the speed of the enemies.
Name: Dull Weapon
Crystal Level: 1
Does: Reduces the attack power of the enemies.
Name: Jelly Weapon
Crystal Level: 3
Does: Reduces the attack power of the enemies.
Name: Dull Armor
Crystal Level: 1
Does: Reduces the defense of the enemies.
Name: Excellent Criticals
Crystal Level: 1
Does: Increases Critical Rate.
Name: Satisfying Criticals
Crystal Level: 3
Does: Increases Critical Rate.
Name: Mastered Criticals
Crystal Level: 4
Does: Gives the Song Magic a 100% Critical Rate.
Name: Dislike Fire
Crystal Level: 2
Does: Lowers the enemies Fire Resistance.
Name: Dislike Wind
Crystal Level: 2
Does: Lowers the enemies Wind Resistance.
Name: Dislike Ice
Crystal Level: 2
Does: Lowers the enemies Ice Resistance.
Name: Fear Ice
Crystal Level: 4
Does: Lowers the enemies Ice Resistance.
Name: Dislike Lightning
Crystal Level: 2
Does: Lowers the enemies Lightning Resistance.
Name: Enemy of Lightning
Crystal Level: 1
Does: Lowers the enemies Lightning Resistance.
Name: All Resists Failed
Crystal Level: 4
Does: Lowers all the Resistances of the enemies.
Name: Less MP For Red
Crystal Level: 1
Does: Lowers the MP Cost of Song Magic.
Name: Little MP For Red
Crystal Level: 2
Does: Lowers the MP Cost of Song Magic.
Name: Bare MP For Red
Crystal Level: 4
Does: Lowers the MP Cost of Song Magic.
Name: Cosmo Ruby
Crystal Level: 1
Does: Lowers the MP Cost of Song Magic.
Name: Cosmo Diamond
Crystal Level: 4
Does: Increases Spiritual Power.
----------
Blue Magic
----------
Name: Pointy
Crystal Level: 1
Does: 10% Increase on damage done on the enemies.
Name: Sharp
Crystal Level: 2
Does: 20% Increase on damage done on the enemies.
Name: Pointier
Crystal Level: 3
Does: 30% Increase on damage done on the enemies.
Name: Sharper
Crystal Level: 4
Does: 40% Increase on damage done on the enemies.
Name: Pointiest
Crystal Level: 2
Does: 50% Increase on damage done on the enemies.
Name: A So-So Shield
Crystal Level: 1
Does: Lowers the physical damage recieved when attacked.
Name: An Okay Shield
Crystal Level: 2
Does: Lowers the physical damage recieved when attacked.
Name: Muscly Toughness
Crystal Level: 1
Does: Increases Max HP by 10%.
Name: Macho Toughness
Crystal Level: 2
Does: Increases Max HP by 20%.
Name: Echoing Force
Crystal Level: 1
Does: Increases Harmonic Gauge rate.
Name: Harmonizing Sound
Crystal Level: 4
Does: Increases Harmonic Gauge rate.
Name: Glass Amp
Crystal Level: 1
Does: Increases effectiveness of Blue Magic by 10%.
Name: Jade Amp
Crystal Level: 2
Does: Increases effectiveness of Blue Magic by 20%.
Name: Amber Amp
Crystal Level: 3
Does: Increases effectiveness of Blue Magic by 30%.
Name: Crystal Amp
Crystal Level: 4
Does: Increases effectiveness of Blue Magic by 50%.
Name: Cosmic Echo
Crystal Level: 1
Does: Increases effectiveness of Blue Magic by 75%.
Name: Power Up
Crystal Level: 1
Does: Increases Attack Power.
Name: Stronger Power
Crystal Level: 2
Does: Increases Attack Power.
Name: Real Power
Crystal Level: 3
Does: Increases Attack Power.
Name: Amazing Power
Crystal Level: 4
Does: Increases Attack Power.
Name: Defense Up
Crystal Level: 1
Does: Increases Defense.
Name: Stronger Defense
Crystal Level: 2
Does: Increases Defense.
Name: Real Defense
Crystal Level: 3
Does: Increases Defense.
Name: Amazing Defense
Crystal Level: 4
Does: Increases Defense.
Name: Agility Up
Crystal Level: 1
Does: Increases Agility.
Name: Stronger Agility
Crystal Level: 2
Does: Increases Agility.
Name: Real Agility
Crystal Level: 3
Does: Increases Agility.
Name: Amazing Agility
Crystal Level: 4
Does: Increases Agility.
Name: Less MP For Blue
Crystal Level: 1
Does: Reduces MP Cost for Blue Magic.
Name: Cosmo Saphire
Crystal Level: 2
Does: Reduces MP Cost for Blue Magic.
Name: Withstand Fire
Crystal Level: 1
Does: Increases Fire Resistance and adds Fire Attack to your weapons.
Name: Withstand Ice
Crystal Level: 1
Does: Increases Ice Resistance and adds Ice Attack to your weapons.
Name: Stronger To Ice
Crystal Level: 3
Does: Increases Ice Resistance and adds Ice Attack to your weapons.
Name: Overcome Ice
Crystal Level: 4
Does: Increases Ice Resistance and adds Ice Attack to your weapons.
Name: Withstand Lightning
Crystal Level: 1
Does: Increases Lightning Resistance and adds Lightning Attack to your weapons.
Name: Stronger To Lightning
Crystal Level: 3
Does: Increases Lightning Resistance and adds Lightning Attack to your weapons.
Name: Overcome Lightning
Crystal Level: 4
Does: Increases Lightning Resistance and adds Lightning Attack to your weapons.
Name: Withstand Wind
Crystal Level: 1
Does: Increases Wind Resistance and adds Wind Attack to your weapons.
Name: Stronger To Wind
Crystal Level: 3
Does: Increases Wind Resistance and adds Wind Attack to your weapons.
Name: All Resists Boost
Crystal Level: 4
Does: Increases all Resistances and adds all Elemental attacks to your weapons.
-----------
Green Magic
-----------
Name: Shooting Speed +
Crystal Level: 1
Does: Increases Shooting Speed.
Name: Shooting Speed ++
Crystal Level: 2
Does: Increases Shooting Speed.
Name: Shooting Speed +++
Crystal Level: 3
Does: Increases Shooting Speed.
Name: Shooting Power x2
Crystal Level: 1
Does: Doubles the damage done by Green Magic.
Name: Shooting Power x3
Crystal Level: 2
Does: Triples the damage done by Green Magic.
---------
Equipment
---------
Name: Upgrade
Crystal Level: 1
Does: 10% Increase in your stats.
Name: Uber Grade
Crystal Level: 3
Does: 30% Increase in your stats.
Name: Master Grade
Crystal Level: 4
Does: 50% Increase in your stats.
Name: Physical Guard
Crystal Level: 3
Does: Reduces physical damage recieved by 10%.
Name: Quick Move
Crystal Level: 2
Does: Reduces waiting time after an action by 5%.
Name: Fast Move
Crstal Level: 3
Does: Reduces waiting time after an action by 10%.
Name: Rapid Move
Crystal Level: 4
Does: Reduces waiting time after an action by 15%.
Name: Berserking Power
Crystal Level: 2
Does: Increases Attack by 25%, Decreases Defense by 25%.
Name: Forbidden Power
Crystal Level: 3
Does: Increases Attack by 50%, Decreases Defense by 50%.
Name: Rock Of Healing
Crystal Level: 1
Does: Adds Regeneration.
Name: Curing Amber
Crystal Level: 2
Does: Adds Regeneration.
Name: Healing Jade
Crystal Level: 3
Does: Adds Regeneration.
Name: Regen Crystal
Crystal Level: 4
Does: Adds Regeneration.
Name: Poisonous Weapon
Crystal Level: 2
Does: Chance to poison the enemy.
Name: Sleepy Weapon
Crystal Level: 2
Does: Chance to put the enemy to sleep.
Name: Tingling Weapon
Crystal Level: 3
Does: Chance to paralyze the enemy.
Name: Cursing Weapon
Crystal Level: 3
Does: Chance to curse the enemy.
Name: Blinding Weapon
Crystal Level: 3
Does: Chance to blind the enemy.
Name: Resonance Device
Crystal Level: 3
Does: Increases Ambience Field rate by 25%.
Name: Double Attack
Crystal Level: 1
Does: Adds 1 extra attack with your physical attack.
Name: Running Fire
Crystal Level: 1
Does: Adds 10% Fire to your weapon.
Name: Fiery Follower
Crystal Level: 2
Does: Adds 20% Fire to your weapon.
Name: Fire Chaser
Crystal Level: 3
Does: Adds 30% Fire to your weapon.
Name: Running Ice
Crystal Level: 1
Does: Adds 10% Ice to your weapon.
Name: Icy Follower
Crystal Level: 2
Does: Adds 20% Ice to your weapon.
Name: Ice Chaser
Crystal Level: 3
Does: Adds 30% Ice to your weapon.
Name: Lightning Follower
Crystal Level: 2
Does: Adds 20% Lightning to your weapon.
Name: Lightning Chaser
Crystal Level: 3
Does: Adds 30% Lightning to your weapon.
Name: Lightning Pursuit
Crystal Level: 4
Does: Adds 50% Lightning to your weapon.
Name: Running Wind
Crystal Level: 1
Does: Adds 10% Wind to your weapon.
Name: Windy Follower
Crystal Level: 2
Does: Adds 20% Wind to your weapon.
Name: Wind Chaser
Crystal Level: 3
Does: Adds 30% Wind to your weapon.
Name: Hint of HP
Crystal Level: 1
Does: Increases your Max HP by 50.
Name: Spoonful of HP
Crystal Level: 2
Does: Increases your Max HP by 100.
Name: Cup of HP
Crystal Level: 3
Does: Increases your Max HP by 150.
Name: Lots of HP
Crystal Level: 4
Does: Increases your Max HP by 250.
Name: Reinforcement Chip
Crystal Level: 1
Does: Increases your Max HP by 500.
Name: Stamina Plus
Crystal Level: 2
Does: Increases your Max HP by 750.
Name: Hint of MP
Crystal Level: 1
Does: Increases your Max MP by 50.
Name: Spoonful of MP
Crystal Level: 2
Does: Increases your Max MP by 100.
Name: Cup of MP
Crystal Level: 3
Does: Increases your Max MP by 150.
Name: Lots of MP
Crystal Level: 4
Does: Increases your Max MP by 250.
Name: Kinda Strong
Crystal Level: 1
Does: Increases Attack Power.
Name: Rather Strong
Crystal Level: 2
Does: Increases Attack Power.
Name: Very Strong
Crystal Level: 3
Does: Increases Attack Power.
Name: Real Strong
Crystal Level: 4
Does: Increases Attack Power.
Name: Kinda Critical
Crystal Level: 1
Does: Increases Critical Rate.
Name: Rather Critical
Crystal Level: 2
Does: Increases Critical Rate.
Name: Very Critical
Crystal Level: 3
Does: Increases Critical Rate.
Name: Kinda Defensive
Crystal Level: 1
Does: Increases Defense.
Name: Rather Defensive
Crystal Level: 2
Does: Increases Defense.
Name: Very Defensive
Crystal Level: 3
Does: Increases Defense.
Name: Kinda Fast
Crystal Level: 1
Does: Increases Agility.
Name: Rather Fast
Crystal Level: 2
Does: Increases Agility.
Name: Very Fast
Crystal Level: 3
Does: Increases Agility.
Name: Real Fast
Crystal Level: 4
Does: Increases Agility.
Name: Minor Damage +
Crystal Level: 1
Does: Increases damage output.
Name: Lesser Damage +
Crystal Level: 2
Does: Increases damage output.
Name: Greater Damage +
Crystal Level: 3
Does: Increases damage output.
Name: Major Damage +
Crystal Level: 4
Does: Increases damage output.
Name: Strong Feelings
Crystal Level: 3
Does: Increases GD Resistance.
Name: Relaxation
Crystal Level: 4
Does: Increases GD Resistance.
Name: Brave Note
Crystal Level: 3
Does: Increases GD Resistance.
Name: Warrior's Spirit
Crystal Level: 1
Does: Increases Max HP, Attack, Power, and Defense.
Name: Bushido Spirit
Crystal Level: 3
Does: Increases Max HP, Attack, Power, and Defense.
Name: Hero's Spirit
Crystal Level: 4
Does: Increases stats and resistances.
Name: MP Converter
Crystal Level: 2
Does: Max HP Converts to MP.
Name: Extreme Speed
Crystal Level: 1
Does: Adds 5 extra attacks to your physical attack. Also increases your speed.
Name: Insane Soul
Crystal Level: 1
Does: Attack Up, Defense Down.
Name: Protective Power
Crystal Level: 4
Does: Strengthens the equipper.
Name: Blessed Power
Crystal Level: 4
Does: Strengthens the equipper.
Name: Genuine 100
Crystal Level: 1
Does: Quality and Rarity are increased, but no effects.
Name: Shadow Stij
Crystal Level: 4
Does: Affects Attack Speed and Agility.
Name: Galaxy Flare
Crystal Level: 4
Does: Strengthens the body's talents.
Name: Aegis Protector
Crystal Level: 4
Does: Increases defensive abilities.
Name: Recovery Chip
Crystal Level: 4
Does: Adds a strong Regeneration.
Name: Elemia Talisman
Crystal Level: 4
Does: Increases attack power and defense.
Name: Draconian Seal
Crystal Level: 4
Does: Increases attack power and defense and adds a curse effect.
Name: Virus Code
Crystal Level: 4
Does: Increases talents, but has risks.
Name: Mir Fragment
Crystal Level: 4
Does: Increases talents, but has risks.
Name: Eastern Winds
Crystal Level: 4
Does: Phantasmal Crystal from the East.
===================
10.) Items
===================
NOTE: If a Reyvateil's name is next to an item, that means that I let them name
it or they named it by default.
-----------
Ingredients
-----------
White Stone
Blue Stone
Red Stone
Black Stone
Seed of Phebes
Bunched Grass
Thundershroom
Burnt Root
Ultimate Cactus
Break Breath
Dragon Wing
Dragon Fillet
Dragon Heart
Nyo? Guts
Ultimate Famg
Juicy Meat
Shiny Fur
Metal Frame
Small Gear (Cog)
Large Gear (Cog)
Songstone
Dark Solution
Airmetal
Soleil Stone
Skuwat Metal
Vacuum Pipe
Ion Board
Rainbow Fragment
Yuteria
ASL Circuit
D2 Cell
Photon Oscilliscope
Akashic Record
Firefly Paper
Photon Glass
Powered Screw
Gravard Compass
White Power [Aurica]
Harmonizer
Flanmelt Magnet
Fertilizer
Natural Cotton
Acordonite
Patchwork Cloth
Don Leon
Flipper
Ramcluster
Sharing Core
Ocean Breeze Ocarina
Tripolar Incubator
Pure Refining Furnace
Symphonic Synapse
D3 Cell
Mercury Element
Quantize
DH Altered Grathnode Disc
---------
Useable
---------
Name: Angel Heal [Misha]
Does: Restores HP
Name: Strong Medicine [Aurica]
Does: Restores HP
Name: Heal Cracker
Does: Restores everyones HP
Name: Restore Bomb
Does: Restores everyones HP
Name: Legend Raiser [Misha]
Does: Cures any ailment
Name: Bolt Angel
Does: Revives a single ally
Name: Missile
Does: Hits the enemies for Fire damage
Name: Baku Pinwheel
Does: Hits the enemies for Wind damage
Name: Boltapolta
Does: Hits the enemies for Lightning damage
Name: Ionization Liquid
Does: Hits the enemies for Ice damage
Name: Tragedy Bomb [Aurica]
Does: Hits the enemies for Lightning, Fire, and Physical damage
Name: Peeka
Does: Decreases enemy encounters
Name: Boo
Does: Increases enemy encounters
Name: Invert Hook
Does: Increases the Reyvateils singing speed
Name: Tranquility
Does: Restores a Reyvateils MP
Name: Hitlezz
Does: Reduces enemies Physical Attack and Accuracy
Name: Guardlezz
Does: Reduces enemies Defense and Resistances
Name: Quicklezz
Does: Reduces enemies Agility
Name: Neo Hitlezz
Does: Reduces enemies Physical Attack and Accuracy
Name: Guardlezz High
Does: Reduces enemies Defense and Resistances
Name: Quicklezz RX
Does: Reduces enemies Agility
Name: Dreamchaser Water
Does: Puts an enemy to sleep
Name: Paralyzing Machine [Aurica]
Does: Poisons and Paralyzes an enemy
Name: Siren's Canned Song
Does: Interrupts an enemy Reyvateils song
Name: Wind Scythe Flute
Does: Instantly kills an enemy
Name: Void Trance Ray
Does: Restores a Reyvateils MP even more
Name: Silent Reflect Amp
Does: Raises the Harmonic Gauge
Name: Coffin of Grief and Joy
Does: Revives the entire party
Name: Refresh Core
Does: Fully heals the entire party [Field only]
Name: Ar tonelico?
Does: Massive physical damage across the entire battlefield
Name: Replica Horn
Does: Revives a single ally
Name: Droopy Soda
Does: Restores some HP
Name: Funbun
Does: Restores some HP
Name: Kitty Candy
Does: Restores some HP
Name: Megamilk
Does: Cures any ailment
Name: Opal Rice
Does: Cures any ailment for the entire party
Name: Dokkoi Set
Does: Restores some HP
Name: BBQ
Does: Restores some HP for the entire party
Name: Chartroiled BBQ
Does: Restores some HP for the entire party
Name: Hell's BBQ
Does: Restores some HP for the entire party [Random]
Name: Flavored Ice
Does: Restores a Reyvateils MP
Name: Shaved Ice
Does: Restores a Reyvateils MP
Name: Dried Fish
Does: Restores a Reyvateils MP
Name: Freeze Dry
Does: Restores a Reyvateils MP
Name: Dokkoi Parfait [Aurica]
Does: Restores some HP and cures any ailment for the entire party
Name: Natural Ice [Misha]
Does: Restores some HP for the entire party
Name: Supernatural Ice [Aurica]
Does: Restores some HP and MP for the entire party
Name: BBQ Soda [Aurica]
Does: Revives the entire party
Name: Solid Bunny [Shureila]
Does: Instantly kills all enemies
Name: Bunny Rice [Shureila]
Does: Restores a Reyvateils MP
Name: Mecha Bunny [Aurica]
Does: Hits all enemies with Fire damage
Name: Capri Soda [Misha]
Does: Restores some HP and cures all ailments for the entire party
Name: Food Juice [Shureila]
Does: Revives a single ally
Name: Ar Tonelicard 1
Does: Recieve random cards [Open it on the item screen]
Name: Ar Tonelicard 2
Does: Recieve random cards [Open it on the item screen]
Name: Ar Tonelicard 3
Does: Recieve random cards [Open it on the item screen]
Name: Ar Tonelicard 4
Does: Recieve random cards [Open it on the item screen]
Name: Ar Tonelicard 5
Does: Recieve random cards [Open it on the item screen]
Name: Ar Tonelicard 6
Does: Recieve random cards [Open it on the item screen]
Name: Ar Tonelicard Final
Does: Recieve random cards [Open it on the item screen]
Name: Ar Tonelicard SP A
Does: Recieve random cards [Open it on the item screen]
Name: Ar Tonelicard SP B
Does: Recieve random cards [Open it on the item screen]
Name: Ar Tonelicard SP C
Does: Recieve random cards [Open it on the item screen]
Name: Ar Tonelicard SP D
Does: Recieve random cards [Open it on the item screen]
Name: Ar Tonelicard SP E
Does: Recieve random cards [Open it on the item screen]
Name: Ar Tonelicard SP F
Does: Recieve random cards [Open it on the item screen]
Name: Ar Tonelicard SP G
Does: Recieve random cards [Open it on the item screen]
Name: Ar Tonelicard SP H
Does: Recieve random cards [Open it on the item screen]
Name: Ar Tonelicard SP I
Does: Recieve random cards [Open it on the item screen]
Name: Ar Tonelicard SP J
Does: Recieve random cards [Open it on the item screen]
Name: Ar Tonelicard SP K
Does: Recieve random cards [Open it on the item screen]
Name: Ar Tonelicard SP L
Does: Recieve random cards [Open it on the item screen]
---------
Event
---------
Hymn Brooch
Handkerchief
Yuteria Fragment
Yuteria String
Yulastrino
Circula Teleporter
Power Cylinder
HC Purger
HC Linker
HC Harmonoius
HC Re Nation
FFT Divider
===================
11.) Recipes
===================
-----------
Ingredients
-----------
Photon Glass
------------
-Ion Board
-Flanmelt Magnet
-White Powder
Powered Screw
-------------
-Dragon Heart
-Metal Frame
-White Powder
-Grathnode Crystal
Gravard Compass
---------------
-Void Trance Ray
-ASL Circuit
-Grathnode Crystal
Kant's Firebox
--------------
-Beak Breath
-Boltapolta
White Powder [Aurica named]
------------
-White Stone
-Grathnode Crystal
Harmonizer
----------
-Rainbow Fragment
-Firefly Paper
-Resonance Shield Box
-Grathnode Crystal
Flanmelt Magnet
---------------
-Songstone
-White Powder
Fertilizer
----------
-Nyo? Guts
-Thundershroom
-Grathnode Crystal
Natural Cotton
--------------
-Bunched Grass
-Tragedy Bomb
Acordonite
----------
-Ion Board
-Ionization Liquid
Patchwork Cloth
---------------
-Funny Clothing
-Funbun T-Shirt
-String of Binding
Don Leon
--------
-Natural Cotton
-Patchwork Cloth
Flipper
-------
-Ardel Crystal
-White Powder
-Skuwat Metal
Ramcluster
----------
-Gravard Compass
-Songstone
Sharing Core
------------
-Soleil Stone
-Ramcluster
Ocean Breeze Ocarina
--------------------
-Eufortissimo
-Siren's Canned Song
-White Powder
Tripolar Incubator
------------------
-Harmonizer
-Dark Solution
-Ultimate Cactus
Pure Refining Furnace
---------------------
-Yuteria
-Kant's Firebox
-Dragon Heart
Symphonic Synapse
-----------------
-ASL Circuit
-Boltapolta
D3 Cell
-------
-Tripolar Incubator
-D2 Cell
-Nyo? Guts
Mercury Element
---------------
-Pure Refining Furnace
-Photon Oscilliscope
-Akashic Record
Quantize
--------
-Paradox Eye
-Photon Oscilliscope
-Invert Hook
DH Altered Grathnode Disc
-------------------------
-Pure Refining Furnace
-Songstone
-Tripolar Incubator
---------
Useable
---------
Angel Heal [Misha]
----------
-Blue Stone
-Grathnode Crystal
Strong Medicine [Aurica]
---------------
-Droopy Soda
-Juicy Meat
-Angel Heal
Heal Cracker
------------
-Burnt Root
-Angel Heal
Restore Bomb
------------
-Rainbow Fragment
-Dragon Fillet
-Funbun
-Grathnode Crystal
Legend Raiser [Misha]
-------------
-Blue Stone
-Nyo? Guts
-Grathnode Crystal
Bolt Angel
----------
-Legend Raiser
-Dark Solution
-Vacuum Pipe
Missile
-------
-Red Stone
-Grathnode Crystal
Baku Pinwheel
-------------
-Firefly Paper
-Red Stone
-Grathnode Crystal
Boltapolta
----------
-Thundershroom
-Metal Frame
-Red Stone
-Paralyzing Machine
Ionization Liquid
-----------------
-Red Stone
-Dreamchaser Water
Tragedy Bomb [Aurica]
------------
-Small Gear (Cog)
-Red Stone
-Paralyzing Machine
Peeka
-----
-White Stone
-Replica Horn
-Nyo? Guts
-Grathnode Crystal
Boo
---
-White Stone
-Replica Horn
-Beak Breath
-Grathnode Crystal
Invert Hook
-----------
-Airmetal
-Boltapolta
-Ionization Liquid
Tranquility
-----------
-Songstone
-Grathnode Crystal
Hitlezz
-------
-Black Stone
-Ultimate Fang
-Grathnode Crystal
Guardlezz
---------
-Black Stone
-Grathnode Crystal
Quicklezz
---------
-Black Stone
-Thundershroom
-Grathnode Crystal
Neo Hitlezz
-----------
-Hitlezz
-Dreamchaser Water
Guardlezz High
--------------
-Guardlezz
-Legend Raiser
Quicklezz RX
------------
-Quicklezz
-Funbun
Dreamchaser Water
-----------------
-Seed of Phebes
-Bunched Grass
-Grathnode Crystal
Paralyzing Machine [Aurica]
------------------
-Dark Solution
-Grathnode Crystal
Siren's Canned Song
-------------------
-Dreamchaser Water
-Photon Oscilliscope
Wind Scythe Flute
-----------------
-Vacuum Pipe
-Beak Breath
-Small Gear (Cog)
-White Powder
Void Trance Ray
---------------
-Paradox Eye
-Harmonizer
Silent Reflect Amp
------------------
-Ion Board
-Songstone
-Harmonizer
Coffin of Grief and Joy
-----------------------
-Silent Reflect Amp
-Invert Hook
Refresh Core
------------
-Dragon Wing
-Paralyzing Machine
Ar tonelico?
------------
-DH Altered Grathnode Disc
-Symphonic Reactor
-Ardel Crystal
-Harmonizer
Dokkoi Parfait [Aurica]
--------------
-Dokkoi Set
-Megamilk
-Grathnode Crystal
Natural Ice [Misha]
-----------
-Megamilk
-Shaved Ice
-Grathnode Crystal
Supernatural Ice [Aurica]
----------------
-Megamilk
-Flavored Ice
-Grathnode Crystal
BBQ Soda [Aurica]
--------
-BBQ
-Droopy Soda
-Grathnode Crystal
Solid Bunny [Shurelia]
-----------
-Natural Ice
-Freeze Dry
-Grathnode Crystal
Bunny Rice [Shurelia]
----------
-Opal Rice
-Bunched Grass
-Grathnode Crystal
Mecha Bunny [Shurelia]
-----------
-Yuteria
-ASL Circuit
-Grathnode Crystal
Capri Soda [Misha]
----------
-Flavored Ice
-Supernatural Ice
-Grathnode Crystal
Food Juice [Shurelia]
----------
-Opal Rice
-Megamilk
-Grathnode Crystal
---------
Equipment
---------
Cieroceramics
-------------
-Kant's Firebox
-Red Stone
-White Powder
Glastiphon
----------
-Grathnode Ring
-Boltapolta
-Kant's Firebox
Vivaci
------
-Paradox Eye
-Small Gear (Cog)
-Powered Screw
Sonic Gear
----------
-Airmetal
-Large Gear (Cog)
-Paralyzing Machine
Suzaku & Seiryuu
----------------
-Gale & Emery
-White Powder
-Kant's Firebox
Eufortissimo
------------
-Cieroceramics
-Ion Board
-Powered Screw
Inferno
-------
-Metal Frame
-Ionization Liquid
-Small Gear (Cog)
Estremo
-------
-Dragon Heart
-Silent Reflect Amp
-Powered Screw
Electromagnetic Engine
----------------------
-Ionic Saw
-Vacuum Pipe
-Ionization Liquid
Zetsuei & Zanmu
---------------
-Flame & Sound
-Pure Refining Furnace
-Kant's Firebox
-Yuteria
Silver Singer
-------------
-ASL Circuit
-Small Gear (Cog)
-Kant's Firebox
Element Spear
-------------
-Inferno
-Invert Hook
-Powered Screw
Misereen
--------
-Estremo
-ASL Circuit
-Ramcluser
-Powered Screw
Sharkgill
---------
-Electromagnetic Engine
-Airmetal
-Gravard Compass
-ASL Circuit
KANADE
------
-Yuteroid
-Photon Oscilliscope
-Flanmelt Magnet
Vahstrad
--------
-Orgorio
-Quantize
-D2 Cell
-Symphonic Synapse
J's Agony
---------
-Raychiel
-D3 Cell
-Yuteria
Eversong
--------
-Silver Singer
-Acordonite
-Pure Refining Furnace
Doomslayer
----------
-Blastray G 3
-Dragon Wing
-Dragon Heart
-Sun Lamp
Eoria's Serenade
----------------
-KANADE
-Mercury Element
-Akashic Record
-Pure Refining Furnace
Eoria's Wing
------------
-Harmonion
-Ion Board
-Flanmelt Magnet
Guardian of Elemia
------------------
-Powered Armor
-Ion Board
-Mercury Element
Airmetal Jacket
---------------
-Optical Camo Robe
-Airmetal
-Yuteria
-Grathnode Crystal
IAMAWESOME
----------
-Samurai Armor
-Photon Oscilliscope
-Yuteria
-Grathnode Crystal
Brown Tights
------------
-White Tights
-Patchwork Cloth
Passion T-Shirt
---------------
-Funbun T-Shirt
-Funbun
-Dragon Heart
-Grathnode Crystal
Sailor Bunny Dress
------------------
-Platina Dress
-Solid Bunny
-Funny Clothing
-Grathnode Crystal
Bushido Armor
-------------
-Samurai Armor
-Passion T-Shirt
-Decorated Hakama
Higedance Suit
--------------
-Patchwork Cloth
-Natural Cotton
-Funny Clothing
Operetta
--------
-Revaring
-Rainbow Fragment
-Siren's Canned Song
Grand Crown
-----------
-Star Tiara
-Photon Oscilliscope
-DH Altered Grathnode Disc
Grathnode Ring
--------------
-Songstone
-Airmetal
-White Powder
Parameno Ring
-------------
-Songstone
-Ionization Liquid
-Harmonizer
-White Powder
Stardust Tears
--------------
-Rainbow Fragment
-Miss In-Law's Ring
-Grathnode Crystal
Miss In-Law's Ring [Aurica]
------------------
-Defeated Lover's Charm
-Ultimate Fang
-White Powder
Shampoo Hat
-----------
-Large Gear (Cog)
-Void Trance Ray
String of Binding
-----------------
-Shiny Fur
-Dragon Wing
-Grathnode Crystal
Ardel Crystal
-------------
-Acordonite
-Flanmelt Magnet
Fever Modar
-----------
-Powered Screw
-Silent Reflect Amp
-Rainbow Fragment
White Ring
----------
-Dreamchaser Water
-Invert Hook
-Metal Frame
Green Ring
----------
-Paralyzing Machine
-Invert Hook
-Metal Frame
Aerial Cage
-----------
-White Ring
-Green Ring
-Ion Board
-Ionization Liquid
Sun Lamp
--------
-Boltapolta
-Powered Screw
-Yuteria
-ASL Circuit
---------
Event
---------
Yuteria String
--------------
-Yuteria Fragment
-Paralyzing Machine
-White Powder
Circula Teleporter
------------------
-Yulastrino
-Invert Hook
======================
12.) Recrystallization
======================
This section will list what items can be crystallized into what.
-----------
Ingredients
-----------
White Stone
C Rank: Withstand Wind
Blue Stone
C Rank: Withstand Ice
Red Stone
C Rank: Withstand Fire
Black Stone
C Rank: Withstand Lightning
Seed of Phebes
C Rank: Curing Amber
Bunched Grass
C Rank: Less MP For Red
Thundershroon
C Rank: Numbing Agen
Burnt Root
C Rank: Lightning Chaser
Ultimate Cactus
C Rank: Greater Damage +
Beak Breath
C Rank: Wind Chaser
Dragon Wing
C Rank: All Resists Up
Dragon Heart
C Rank: Super Size Lightning
Nyo? Guts
C Rank: High Grade
Ultimate Fang
C Rank: Very Critical
Juicy Meat
C Rank: A Good Barrier
Shiny Fur
C Rank: Ice Chaser
Metal Frame
C Rank: Adhesive Blend
Small Gear (Cog)
C Rank: Jelly Weapon
Large Gear (Cog)
C Rank: Jelly Armor
Songstone
C Rank: Resonance Device
Dark Solution
C Rank: Smelly Knock Out
Airmetal
C Rank: Blinding Weapon
Soleil Stone
C Rank: Amazing Defense
Skuwat Metal
C Rank: Real Defensive
Vacuum Pipe
C Rank: Physical Guard
Ion Board
C Rank: Magical Guard
Rainbow Fragment
C Rank: Amazing Agility
Yuteria
C Rank: Damage Up
ASL Circuit
C Rank: Flash Beam
D2 Cell
C Rank: Regen Crystal
Photon Oscilliscope
C Rank: Fear of Lightning
Akashic Record
C Rank: Special Grade
Firefly Paper
C Rank: Fast Move
Powered Screw
S Rank: Stamina Plus
A Rank: Real Strong
B Rank: Greater Damage +
C Rank: Real Power
Gravard Compass
S Rank: Mach Speed
A Rank: Major Damage +
B Rank: Real Fast
C Rank: Real Critical
Kant's Firebox
S Rank: Super Scorcho
A Rank: Super Size Fire
B Rank: Pointier
C Rank: Real Defense
White Powder
S Rank: Protective Power
A Rank: Very Critical
B Rank: Very Strong
C Rank: Real Agility
Harmonizer
S Rank: Resonating Force
A Rank: Song: 50% Bonus
B Rank: Super Resonator
C Rank: Amber Amp
Flanmelt Magnet
S Rank: Bare MP For Red
A Rank: Low MP For Blue
B Rank: Very Defensive
C Rank: A Good Shield
Fertilizer
S Rank: Diamond Protection
A Rank: Magical Guard
B Rank: Physical Guard
C Rank: A Good Barrier
Natural Cotton
S Rank: Overcome Wind
A Rank: Super Size Wind
B Rank: Super Size Lightning
C Rank: Super Size Ice
Acordonite
S Rank: Frozen Blade
A Rank: Genuine 100
B Rank: Amazing Agility
C Rank: Fear Wind
Patchwork Cloth
S Rank: Overcome Lightning
A Rank: Awful Power
B Rank: Forbidden Power
C Rank: Double Attack
Don Leon
S Rank: Don Leon's Power
A Rank: Fiery Pursuit
B Rank: Fear Fire
C Rank: Super Size Fire
Flipper
S Rank: Rocket Boost
A Rank: Hero's Spirit
B Rank: Rapid Move
C Rank: An Amazing Shield
Ramcluster
S Rank: Life Booster
A Rank: Quadruple Attack
B Rank: An Amazing Barrier
C Rank: Dmg to HP - Strong
Sharing Core
S Rank: Damage Conversion
A Rank: Reinforcement Chip
B Rank: Lightning Pursuit
C Rank: Magical Copy x3
Ocean Breeze Ocarina
S Rank: Melodious Echo
A Rank: Icy Pursuit
B Rank: Fear Ice
C Rank: Super Size Ice
Tripolar Incubator
S Rank: Enemy of Ice
A Rank: Ice Pursuit
B Rank: Overcome Fire
C Rank: Fear Ice
Pure Refining Furnace
S Rank: Enemy of Fire
A Rank: Master Grade
B Rank: Overcome Ice
C Rank: Fear Fire
Symphonic Synapse
S Rank: Energy Drain
A Rank: Master Technique
B Rank: Brain Breeze
C Rank: Coma Weapon
D3 Cell
S Rank: Life Booster
A Rank: Giga Memory
B Rank: Overclock
C Rank: Knight's Spirit
Mercury Element
S Rank: Seraphim Sphere
A Rank: Tera Memory
B Rank: Special Power
C Rank: Protective Power
Symphonic Reactor
S Rank: Dispel Field
A Rank: Goith Shield
B Rank: Master Aura
C Rank: Brave Note
DH Altered Grathnode Disc
S Rank: Resonant 100
A Rank: Enemy of Lightning
B Rank: Bare MP for Blue
C Rank: Melt Armor
---------
Useable
---------
Angel Heal
S Rank: Strengthened Power
A Rank: Upgrade
B Rank: Song: 10% Bonus
C Rank: Hint of HP
Strong Medicine
S Rank: All Resists Down
A Rank: High Grade
B Rank: Curing Amber
C Rank: Spoonful of HP
Heal Cracker
S Rank: Relaxation
A Rank: MP Converter
B Rank: An Okay Shield
C Rank: Strong Defense
Restore Bomb
S Rank: Strong Feelings
A Rank: Uber Grade
B Rank: Very Defensive
C Rank: Cup of HO
Legend Raiser
S Rank: Paralysis Immunity
A Rank: Song: 20% Bonus
B Rank: Macho Toughness
C Rank: Spoonful of MP
Bolt Angel
S Rank: Bare MP for Blue
A Rank: Kick up Dust
B Rank: An Okay Barrier
C Rank: Rather Defensive
Missile
S Rank: Super Scorcho
A Rank: Shooting Speed +
B Rank: Kiddy Size Fire
C Rank: Running Fire
Baku Pinwheel
S Rank: Tornado Spirit
A Rank: Withstand Wind
B Rank: Running Wind
C Rank: Kiddy Size Wind
Boltapolta
S Rank: Anger Thunderstorm
A Rank: Lightning Follower
B Rank: Dislike Lightning
C Rank: Regular Lightning
Ionization Liquid
S Rank: Brain Breeze
A Rank: Ice Follower
B Rank: Dislike Ice
C Rank: Regular Ice
Tragedy Bomb
S Rank: Song: Big Bonus
A Rank: Real Power
B Rank: Large Lightning
C Rank: Large Fire
Peeka
S Rank: Haunted by Evil
A Rank: Shooting Speed ++
B Rank: Slow 'em Down
C Rank: Agility Up
Boo
S Rank: Flash Beam
A Rank: Shooting Power x3
B Rank: Rather Fast
C Rank: Defense Up
Invert Hook
S Rank: Overclock
A Rank: Little MP for Blue
B Rank: Magical Copy x1
C Rank: MP Convert
Tranquility
S Rank: Mega Memory
A Rank: Little MP for Red
B Rank: Dmg to MP - Weak
C Rank: Less MP for Red
Hitlezz
S Rank: Foam Weapon
A Rank: Melt Weapon
B Rank: Kick up Dust
C Rank: Slow 'em Down
Guardlezz
S Rank: Melt Armor
A Rank: Sleepy Weapon
B Rank: Echoing Force
C Rank: Tingling Weapon
Quicklezz
S Rank: Adhesive Blend
A Rank: Tingling Weapon
B Rank: Withstand Lightning
C Rank: Echoing Force
Neo Hitlezz
S Rank: Blind Immunity
A Rank: Foam Weapon
B Rank: Jelly Weapon
C Rank: Smelly Knock Out
Guardlezz High
S Rank: All Resists Failed
A Rank: Tofu Armor
B Rank: Jelly Armor
C Rank: Poison Shower
Quicklezz RX
S Rank: Super Glue Blend
A Rank: Adhesive Blend
B Rank: Stop Moving
C Rank: Real Agility
Dreamchaser Water
S Rank: Venomous Weapon
A Rank: Sleepy Weapon
B Rank: Dislike Ice
C Rank: Less MP for Blue
Paralyzing Machine
S Rank: Coma Weapon
A Rank: Poison Shower
B Rank: Dmg to MP - Mid
C Rank: Poisonous Weapon
Siren's Canned Song
S Rank: Potential Up
A Rank: Cosmic Echo
B Rank: Crystal Amp
C Rank: Super Resonator
Wind Scythe Flute
S Rank: Curse Immunity
A Rank: Awful Power
B Rank: Cursing Weapon
C Rank: Large Wind
Void Trance Ray
S Rank: Giga Memory
A Rank: MP Conversion
B Rank: Healing Jade
C Rank: Low MP for Blue
Silent Reflect Amp
S Rank: Crystal Amp
A Rank: Amber Amp
B Rank: MP Conversion
C Rank: Magical Copy x2
Coffin of Grief and Joy
S Rank: Full Resist
A Rank: V Impact
B Rank: Low MP for Red
C Rank: A Good Shield
Refresh Core
S Rank: Lots of MP
A Rank: Lots of HP
B Rank: Lesser Damage +
C Rank: Cup of MP
Ar tonelico?
S Rank: Almighty Power
A Rank: Eternal Echo
B Rank: Special Grade
C Rank: All Resists boost
Replica Horn
C Rank: Curing Amber
Droopy Soda
C Rank: Macho Toughness
Funbun
C Rank: High Grade
Kitty Candy
C Rank: Withstand Fire
Megamilk
C Rank: Withstand Ice
Opal Rice
C Rank: Dislike Fire
Dokkoi Set
C Rank: Dislike Wind
BBQ
C Rank: Dislike Lightning
Charbroiled BBQ
C Rank: Withstand Fire
Hell's BBQ
C Rank: Dislike Fire
Flavored Ice
C Rank: Less MP for Blue
Shaved Ice
C Rank: Little MP for Blue
Dried Fish
C Rank: Less MP for Red
Freeze Dry
C Rank: Dislike Ice
Dokkoi Parfait
S Rank: Regen Crystal
A Rank: Master Grade
B Rank: Withstand Ice
C Rank: An Okay Shield
Natural Ice
S Rank: Venomous Weapon
A Rank: Sleeping Gas
B Rank: Large Ice
C Rank: An Okay Barrier
Supernatural Ice
S Rank: Agility Infinity
A Rank: Poison Outbreak
B Rank: Stronger to Ice
C Rank: Dislike Ice
BBQ Soda
S Rank: Wind Pursuit
A Rank: High Frequency Voice
B Rank: Grudge
C Rank: Kick Up Dust
Solid Bunny
S Rank: Reinforcement Chip
A Rank: Poison Immunity
B Rank: Amazing Power
C Rank: Berserking Power
Bunny Rice
S Rank: Mega Memory
A Rank: Sleep Immunity
B Rank: Lower MP for Red
C Rank: Healing Jade
Mecha Bunny
S Rank: Bushido Spirit
A Rank: Master Grade
B Rank: Resonance Device
C Rank: Song: 30% Bonus
Capri Soda
S Rank: Brave Aura
A Rank: Real Fast
B Rank: Jelly Weapon
C Rank: Tough Guy Toughness
Food Juice
S Rank: Protective Power
A Rank: Melt Weapon
B Rank: Shooting Power x3
C Rank: Uber Grade
Ar Tonelicard 1
C Rank: Less MP for Blue
Ar Tonelicard 2
C Rank: Withstand Lightning
Ar Tonelicard 3
C Rank: Withstand Wind
Ar Tonelicard 4
C Rank: Macho Toughness
Ar Tonelicard 5
C Rank: Berserking Power
Ar Tonelicard 6
C Rank: Dislike Wind
Ar Tonelicard Final
C Rank: Little MP for Red
Ar Tonelicard SP A
C Rank: Genuine 100
Ar Tonelicard SP B
C Rank: King's Spirit
Ar Tonelicard SP C
C Rank: Attack Power Infinite
Ar Tonelicard SP D
C Rank: Defense Infinite
Ar Tonelicard SP E
C Rank: Agility Infinite
Ar Tonelicard SP F
C Rank: Pure Toughness
Ar Tonelicard SP G
C Rank: Glass Heart
Ar Tonelicard SP H
C Rank: Battle Aura
Ar Tonelicard SP I
C Rank: Magical Copy x4
Ar Tonelicard SP J
C Rank: Cosmo Ruby
Ar Tonelicard SP K
C Rank: Cosmo Sapphire
Ar Tonelicard SP L
C Rank: Special Grade
---------
Equipment
---------
---------
Weapons
---------
Bastard Sword
C Rank: Kinda Strong
Glaspear
C Rank: Kinda Defensive
Handgun
C Rank: Running Fire
Chainsaw
C Rank: Kinda Critical
Flame & Sound
C Rank: Berserking Power
Sonic Buster
C Rank: Double Attack
Halberd
C Rank: Rather Strong
Platico
C Rank: Fiery Follower
Ionic Saw
C Rank: Rather Critical
Gale & Emery
C Rank: Quick Move
Yuteroid
C Rank: Minor Damage +
Blastray G 3
C Rank: Very Strong
Orgorio
C Rank: Fire Chaser
Raychiel
C Rank: Very Critical
Gods & Demons
C Rank: Grudge
Cieroceramics
S Rank: Yuteria Weapon
A Rank: Real Strong
B Rank: Greater Damage +
C Rank: Satisfiny Criticals
Glastiphon
S Rank: Brave Aura
A Rank: Real Defensive
B Rank: A Good Shield
C Rank: A Good Barrier
Vivaci
S Rank: Burning Strike
A Rank: Fiery Pursuit
B Rank: Stronger to Fire
C Rank: Fire Chaser
Sonic Gear
S Rank: Triple Attack
A Rank: Real Critical
B Rank: Very Fast
C Rank: Dmg to HP - Mid
Suzaku & Seiryuu
S Rank: Pointiest
A Rank: Fast Move
B Rank: Pointier
C Rank: Forbidden Power
Eufortissimo
S Rank: Yuteria Guard
A Rank: Sharper
B Rank: Dmg to MP - Strong
C Rank: Wind Chaser
Inferno
S Rank: Enemy of Fire
A Rank: Fiery Pursuit
B Rank: Amazing Defense
C Rank: Fire Chaser
Estremo
S Rank: Indra Seal
A Rank: Super Size Fire
B Rank: Shooting Speed +++
C Rank: Stronger to Lightning
Electromagnetic Engine
S Rank: Anger Thunderstorm
A Rank: Lightning Pursuit
B Rank: Numbing Agent
C Rank: Lightning Chaser
Zetsuei & Zanmu
S Rank: Unseen Hand
A Rank: Extreme Speed
B Rank: Mastered Criticals
C Rank: Sharper
Silver Singer
S Rank: Wind Scythe
A Rank: Wind Pursuit
B Rank: Super Size Wind
C Rank: Strong to Wind
Element Spear
S Rank: Spirit Crystal
A Rank: X Irresistable
B Rank: Magical Guard Up
C Rank: All Resists Up
Misereen
S Rank: Eastern Winds
A Rank: Absolutely Critical
B Rank: Burning Strike
C Rank: Overcome Fire
Sharkgill
S Rank: Sharpest
A Rank: Attack Power Infinite
B Rank: Damage Up
C Rank: Dmg to HP - Strong
KANADE
S Rank: Griffin Seal
A Rank: Battle Aura
B Rank: Rapid Move
C Rank: Fear Wind
Doomslayer
S Rank: God of Destruction
A Rank: Anger Max
B Rank: Haunting Weapon
C Rank: Tainted Power
Vahstrad
S Rank: Chaotic Strike
A Rank: Master Technique
B Rank: Overcome Fire
C Rank: Quadruple Attack
J's Agony
S Rank: Mastery
A Rank: Curse on the World
B Rank: Insane Soul
C Rank: Haunted by Evil
Eversong
S Rank: Mystis' Tear
A Rank: Forbidden Melody
B Rank: Cosmic Echo
C Rank: Bare MP for Blue
Eoria's Serenade
S Rank: War God's Secret
A Rank: Eternal Echo
B Rank: King's Spirit
C Rank: V Impact
---------
Armor
---------
White Armor
C Rank: Kinda Defensive
Enhanced Fiber Mantle
C Rank: Warrior's Spirit
Overalls
C Rank: Very Defensive
Samurai Armor
C Rank: Pointier
Knight Suit
C Rank: Physical Guard
Powered Armor
C Rank: Very Strong
Platina Dress
C Rank: Ice Chaser
Light Neiya
C Rank: Very Fast
GDH 201
C Rank: Real Defense
Harmonion
C Rank: Real Agility
Optical Camo Robe
C Rank: Quick Move
Eoria's Wing
S Rank: Defense Infinite
A Rank: Defensive Shield
B Rank: Overcome Wind
C Rank: Real Defensive
Guardian of Elemia
S Rank: Conquerer's Spirit
A Rank: Diamond Protection
B Rank: Stamina Plus
C Rank: An Amazing Shield
Airmetal Jacket
S Rank: Haste
A Rank: Defense Shield Infinite
B Rank: Overcome Lightning
C Rank: Big Bro Toughness
IAMAWESOME
S Rank: Leviathan Seal
A Rank: An Amazing Barrier
B Rank: Knight's Spirit
C Rank: Warrior's Spirit
White Tights
C Rank: Stronger to Ice
Brown Tights
S Rank: Haunting Weapon
A Rank: Song: 30% Bonus
B Rank: Stronger to Ice
C Rank: Stronger to Wind
Funbun T-Shirt
C Rank: Stronger to Lightning
Passion T-Shirt
S Rank: Stamina Plus
A Rank: Shooting Power x4
B Rank: Shooting Speed +++
C Rank: Stronger to Fire
Sailor Bunny Dress
S Rank: Darkness Weapon
A Rank: Emotion 0
B Rank: Relaxation
C Rank: Shooting Speed Infinite
Higedance Suit
S Rank: Hero's Spirit
A Rank: Barrier Infinite
B Rank: Song: Big Bonus
C Rank: Shocking Voice
Bushido Armor
S Rank: Shooting Power x5
A Rank: Pure Toughness
B Rank: Regen Crystal
C Rank: Bushido Spirit
Reyvaring
C Rank: Jade Amp
Star Tiara
C Rank: MP Converter
Glamisole
C Rank: Shooting Power x4
Operetta
S Rank: Drain Rhythym
A Rank: MP Convertist
B Rank: Magical Copy x3
C Rank: Song: 50% Bonus
Grand Crown
S Rank: Ultimate Speaker
A Rank: Harmonizing Sound
B Rank: Mega Memory
C Rank: MP Convert
Decorated Hakama
C Rank: Triple Attack
Warm Sweater
C Rank: Overcome Ice
Defeated Lover's Charm
C Rank: Rust Weapon
Paradox Eye
C Rank: Jade Amp
Funny Clothing
C Rank: Poisonous Weapon
Resonance Shield Box
C Rank: Double Attack
Grathnode Ring
S Rank: Mega Memory
A Rank: MP Converter
B Rank: Strengthened Power
C Rank: Little MP for Red
Parameno Ring
S Rank: Reinforcement Chip
A Rank: Bare MP for Red
B Rank: Dmg to MP - Mid
C Rank: Little MP for Blue
Stardust Tears
S Rank: Cosmic Echo
A Rank: MP Conversion
B Rank: Brave Note
C Rank: Little MP for Red
Mother-in-Law's Ring
S Rank: Numbing Weapon
A Rank: Dmg to HP - Mid
B Rank: Strong Feelings
C Rank: Little MP for Blue
Shampoo Hat
S Rank: Emotion 0
A Rank: Satisfying Criticals
B Rank: Magical Copy x2
C Rank: Large Ice
String of Binding
S Rank: Blessed Power
A Rank: Low MP for Blue
B Rank: Stop Moving
C Rank: Large Lightning
Ardel Crystal
S Rank: All Resists Boost
A Rank: All Resists Failed
B Rank: Low MP for Red
C Rank: Amber Amp
Fever Modar
S Rank: Grand Destroyer
A Rank: Mastered Criticals
B Rank: High Frequency Voice
C Rank: Poison Outbreak
White Ring
S Rank: Curse Immunity
A Rank: Genuine 100
B Rank: Sleeping Gas
C Rank: Sleep Immunity
Green Ring
S Rank: Blazing Toughness
A Rank: Genuine 100
B Rank: Glass Heart
C Rank: Poison Immunity
Aerial Cage
S Rank: Revive Core
A Rank: Mach Speed
B Rank: Magical Copy x4
C Rank: Tofu Armor
Topology Ribbon
S Rank: Origin: Omega
Sky's Musical Box
S Rank: Origin: Alpha
Ocarina of Heaven
S Rank: Origin: Beta
Ring of Aria
S Rank: Origin: Gamma
Sun Lamp
S Rank: Salamander Seal
A Rank: Goith Shield
B Rank: Goith Shield
C Rank: Sunshine on the World
===================
13.) Cards
===================
This section will list the cards in the game.
---------
Materials
---------
1.) Photon Glass
2.) Screw
3.) Compass
4.) Wooden Box
5.) White Powder
6.) Super Civilization Mech
7.) Magnet
8.) Fertilizer
9.) Cotton
10.) Iron
11.) Cloth
12.) Stuffed Animal
13.) Flipper
14.) Ramcluster
15.) Sharing Core
16.) Ocarina
17.) Water Tank
18.) Barrel
19.) Synapse
20.) Cell
21.) Origin of Creation
22.) Rectifier
23.) Reactor
24.) Grathnode Disc
---------
Useable
---------
1.) Angel Heal
2.) Strong Medicine
3.) Powerful Medicine
4.) Best Medicine
5.) White Powder
6.) Revival Machine
7.) Missile
8.) Airwing
9.) Electric Bomb
10.) Mysterious Liquid
11.) Great Bomb
12.) Pig
13.) Drum
14.) Super Civilization Legacy
15.) Tranquility
16.) Blue Medicine A
17.) Yellow Medicine A
18.) Red Medicine A
19.) Blue Medicine A/B
20.) Yellow Medicine A/B
21.) Red Medicine A/B
22.) Cute Bottle
23.) Battery
24.) Canned Stuff
25.) Flute
26.) MP Recovery Machine
27.) Resonance Amplifier
28.) Coffin
29.) Resting Device
30.) Tower
31.) Dokkoi Parfait
32.) Natural Ice
33.) Supernatural Ice
34.) BBQ Soda
35.) Solid Bunny
36.) Bunny Rice
37.) Bunny Mech
38.) Capri Soda
39.) Food Juice
---------
Equipment
---------
1.) Sword 1
2.) Spear 1
3.) Gun 1
4.) Chain 1
5.) Katana 1
6.) Sword 2
7.) Spear 2
8.) Gun 2
9.) Chain 2
10.) Katana 2
11.) Sword 3
12.) Spear 3
13.) Gun 3
14.) Chain 3
15.) Sword 4
16.) Spear 4
17.) Gun 4
18.) Chain 4
19.) Super Weapon
20.) Ultimate Weapon
21.) Armor A
22.) Armor B
23.) Jacket
24.) Samurai Armor
25.) Carmel Color
26.) Circle Neck
27.) Dress
28.) Formal
29.) Sword Fight
30.) Tiara
31.) King's Crown
32.) Shining Ring
33.) Black Ring
34.) Crystal
35.) Flashy Ring
36.) Hat
37.) String
38.) Octahedron Crystal
39.) Booster
40.) White Ring
41.) Green Ring
42.) Cage
43.) Lamp
---------
Event
---------
1.) Yuteria String
2.) Circula
---------
Monster
---------
1.) Pom
2.) Melon Pom
3.) Peachy Pom
4.) Kneaded Pom
5.) Metal Pom
6.) Prism Pom
7.) Triple Pom
8.) Big Pom
9.) Tiny Pom
10.) Hula Flower
11.) Yodel Flower
12.) Gospel Flower
13.) Yumyum Flower
14.) Cannon Flower
15.) Guillotine Flower
16.) Giga Flower
17.) Stray Dog
18.) Mad Dog
19.) Feral Wolf
20.) Night Stalker
21.) Mist Walker
22.) Mercenary
23.) Wandering Swordsman
24.) Samurai Man
25.) Sword Adept
26.) Rogue
27.) Blademaster
28.) Tenba Security
29.) Guardsman
30.) Armed Guard
31.) Crusader
32.) Shadowman
33.) Specialist
34.) Priest Spirit
35.) Temple Guard
36.) Temple Master
37.) Fanatic
38.) Heretic
39.) Deathroid
40.) Falcon Hawk
41.) Vulture
42.) Roc
43.) Garuda
44.) Bit Ball
45.) Bit Ball v2
46.) Blast Eye
47.) Hyper Bit
48.) Flame Guard
49.) Ice Guard
50.) Electric Guard
51.) Wind Guard
52.) Big Guard
53.) Mother Bit
54.) Mother Bit v2
55.) Satellite Star
56.) Eye of Machine God
57.) Type II
58.) Type III
59.) Prototype
60.) Type 28
61.) Type 48
62.) Type 88
63.) Type Zero
64.) Type Un-Zero
65.) Zero
66.) Wyrm
67.) Thunder Wyrm
68.) Mini Wyrm
69.) Hellstorm
70.) Wyvern
71.) Blue Wyvern
72.) Flame Wyvern
73.) Mini Wyvern
74.) Drake
75.) Poison Drake
76.) Drake Lord
77.) Mini Drake
78.) Beast User
79.) Beast Master
80.) Beast Lord
81.) Bird User
82.) Bird Master
83.) Bird Lord
84.) Mech User
85.) Mech Master
86.) Mech Lord
87.) Balthazar
88.) Deltathor
89.) Ishtamon
90.) Melchoir
91.) Doomzen
92.) Valhallan
93.) Casper
94.) Dathzaak
95.) Miraclious
96.) Nyo?
97.) Nyonyo?
98.) NYO?
99.) Big Nyo?
100.) Type 1025
101.) Air Fort One
102.) Auto Blaster
103.) ELMA
104.) Ikaruka Mk. I
105.) Flute
107.) Falss
108.) Bourd
109.) A.B.R
110.) A.B.R
111.) A.B.R
112.) Slepnir
113.) Ikaruga Mk. II
114.) Shadow Head
115.) Shadow Body
116.) Shadow Arm
117.) Shadow Mir
118.) Mir
119.) Child of Light
120.) Shurelia
121.) Ayatane
122.) Asuka
123.) Super Fortress
---------
Person
---------
1.) Lyner
2.) Aurica
3.) Misha
4.) Jack
5.) Krusche
6.) Radolf
7.) Ayatane
8.) Shurelia
9.) Claire
10.) Leard
11.) Lyra
12.) Spica
13.) Mei Mei
14.) Mir
15.) Shurelia
16.) Bourd
17.) Flute
18.) Tastiella
19.) Ayano
20.) Falss
21.) Garzburn
22.) ELMA-DS
23.) ELMA
24.) Noelle
25.) Pochoma
26.) Tenba Reyvateil
27.) Don Leon
28.) Hama
---------
Secret
---------
1.) ABR Secrets 1
2.) ABR Secrets 2
3.) ABR Secrets 3
4.) ABR Secrets 4
5.) ABR Secrets 5
6.) ABR Secrets 6
7.) Spica's Report 1
8.) Spica's Report 2
9.) Spica's Report 3
10.) Spica's Report 4
11.) Spica's Report 5
12.) Spica's Report 6
13.) Lyra's Tech 1
14.) Lyra's Tech 2
15.) Lyra's Tech 3
16.) Lyra's Tech 4
17.) Lyra's Tech 5
18.) Boss Secret
19.) Ikaruga Info 1
20.) Ikaruga Info 2
21.) Ikaruga Info 3
22.) Ikaruga Info 4
23.) Wild Thunder
24.) Mir Descends
25.) Virus! 1
26.) Virus! 2
27.) Slepnir
28.) Inherit the Stars
29.) Teru Chief
30.) Picking on Children
31.) Good Install 1
32.) Good Install 2
33.) Good Install 3
34.) Good Install 4
35.) Super Counter 1
36.) Super Counter 2
37.) MP Terror
38.) Enhance Conquering 1
39.) Enhance Conquering 2
40.) Enhance Conquering 3
41.) Cosplay
42.) Jack's Scoop 1
43.) Jack's Scoop 2
44.) Jack's Scoop 3
45.) Jack's Scoop 4
46.) Jack's Scoop 5
47.) Jack's Scoop 6
48.) Jack's Scoop 7
49.) Jack's Scoop 8
50.) Jack's Scoop 9
51.) Jack's Scoop 10
52.) Jack's Scoop 11
53.) Jack's Scoop 12
54.) Jack's Scoop 13
55.) Jack's Scoop 14
56.) Jack's Scoop 15
57.) Jack's Scoop 16
58.) Jack's Scoop 17
59.) Jack's Scoop 18
60.) Jack's Scoop 19
61.) Jack's Info 1
62.) Jack's Info 2
64.) How to Dive 2
65.) How to Dive 3
66.) How to Dive 4
67.) How to Dive 5
68.) How to Dive 6
69.) How to Dive 7
70.) How to Dive 8
71.) Girls Crafts Insider 1
72.) Girls Crafts Insider 2
73.) Girls Crafts Insider 3
74.) Mysterious Secrets 1
75.) Mysterious Secrets 2
76.) Mysterious Secrets 3
77.) Mysterious Secrets 4
79.) Shop Secrets
80.) Airship Builder's Guide A
81.) Airship Builder's Guide B
82.) Circula Info
83.) Good Battle News
84.) Secrets of a Girls Mind 1
85.) Secrets of a Girls Mind 2
86.) Secrets of a Girls Mind 3
87.) Battle Secrets 1
88.) Battle Secrets 2
89.) Lyra's Tower News 1
90.) Lyra's Tower News 2
91.) Lyra's Tower News 3
92.) Lyra's Tower News 4
93.) Lyra's Tower News 5
94.) Firefly Secrets
95.) Firefly Residents
96.) Landscape Drawing 1
97.) Landscape Drawing 2
98.) Aurica's Pics
99.) Misha's Pics
NOTE: Apparently, SC Cards 63 and 78 aren't in the game at all.
===================
14.) Tips/Tricks
===================
This section of the guide will list user posted or submitted tricks on certain
aspects of the game, such as making easy money or Recrystallization tricks.
Keep in mind that these are words of the posters or submitters, not my own
words. I did not find any of these.
If you have a legit Tip or Trick (saving your game and loading it if you do
something wrong doesn't count as a trick), please e-mail me all the steps to
it and the title of the trick. IF YOU DID NOT FIND THE TRICK, PLEASE GIVE THE
ORIGINAL FOUNDERS NAME OR DON'T SEND IT AT ALL. I will not post a trick that
someone else takes credit for when they didn't find it in the first place.
---------------------------------
Unlimited S ranked crystals trick
---------------------------------
Submitted by: Gustuf. Many thanks to him/her for allowing me to post this.
Remember, Gustuf found this, not me, and these words are theirs.
You can do this as soon as your 2nd trip to Platina(middle of phase 2ish) and
all the materials can be gotten within Platina. The only thing you need are
the recipes, 2000 leaf per S crystal, and only one A ranked crystal to start.
Recipes required are ionization liquid and acordonite, which are required for
a storyline craft. You can start doing this as soon as you get the recipies
before you can buy the liquids, but you must manually make all the previous
steps.
1) make dreamwaters using an A ranked crystal (only need to do this step once,
use whatever useless A rank crystal you have - i used bushido spirit, but it
has to be A, no S)
2) make ionization liquid with the specific dreamwater to get A ranked liquid.
now that your ionization liquids are at A rank, you can buy as much as you want
at the funbun vendor in Platina for under 300 each.
3) buy ion boards at either Em whatever or department store in Platina for 1500
each
4) combine ionization liquid with ion board to make Ancondolite rank A
5) decrystalize Acondolite rank A to get Genius 100, rank S crystal.
6) recombine and decrystalize as necessary
it only took me about 50 genius 100's to remake all my recipes into S. Once you
make the basic ingredients like medicine, white powder, etc (sorry i chose the
names i set it as and i dont remember the original names), you can buy those
items on vendors and continue fuse items from there without using a genius
each time.
Have fun decrystalizing your S ranked items!
===================
15.) FAQ
===================
Q: Where can I find some Funny Clothes?
A: From what I've seen from my playthrough, Mech Masters drop them as a Grade 2
item. You can fight them in the Prism Garden.
Q: Why can't I equip some of Misha's Costumes?
A: If Misha is in Child form, she can only equip the costumes that she obtained
while she was a child in her Cosmosphere. Likewise with the adult costumes.
If you need to see which costumes she can equip in her Child or Adult forms,
please look at the Costume section of the guide.
Q: What do I do with the card packs from Firefly Alley?
A: Open up your Item menu and choose to use them. You'll get some random cards
from them.
Q: Should I take Aurica's or Misha's path?
A: Completely up to you.
Q: Where can I find *insert item here*
A: Make sure to check out every store from time to time, as they tend to get
new items in stock. Refer to the walkthrough to find certain items, or try
your luck with certain card packs.
Q: I just made the Sharing Core and I'm about to board the airship. Where's
Krusche?
A: Copied and pasted from the appropriate section:
There's a chance that your game will glitch out here after making the Sharing
Core. According to Bladegash, when you were at the Tail of Reminiscence, when
you approach the statue where you get the Soleil Stone, a flashback will occur.
After the scene, walk towards the statue and MAKE SURE ONE LAST SCENE WITH
MISHA OCCURS. If you get the Soleil Stone without watching that scene, chances
are Krusche will disappear after you make the Sharing Core. Bladegash says
this is a theory, but he has been experimenting with it, so make sure not to
get the Stone right after the flashback is over. After the flashback, make
sure Misha gets one more scene BEFORE getting the stone.
If your game glitches, you need to reload a previous save BEFORE getting the
Soleil Stone. If you made a save after it, you're pretty much screwed and have
to start over, as there's only one Soleil Stone in the game, and that was it.
===================
16.) Credits/Thanks
===================
GameFAQs and the other hosting sites: For hosting this guide.
NIS America: For this and the Atelier Iris games.
http://www.rootsecure.net/?p=ascii_generator: For the ASCII.
Bladegash: For giving me vital information about Misha's path when you're
about to fix the airship.
Shmookle: For pointing out a couple of missed items in the Falcon's Claw and
Ion Plate.
Gundam4fun: For pointing out a missed item in the Observatory and for giving
me the names Lyner gave the RC Spear 4 and Ultimate Weapon, as well as the
stats and recipes for them.
Gustuf: For pointing out a few missed items in the Prism Garden as well as
allowing me to post his Recrystallization trick.
Mellow RG from the AT boards: Many thanks to him for pointing out how to bring
up the map feature [R2].
FAQ Contributor Boards: You guys keep me writing and I appreciate it.
Ar Tonelico message board: You guys are great.
And a huge thanks to you, the readers. Without you guys, I wouldn't be making
these guides in the first place.
====================
17.) Version History
====================
Version 0.01 - February 8, 2007 - Started on the guide tonight. Got up to
finishing your business in Firefly Alley.
Version 0.02 - February 9, 2007 - Did some more work on the walkthrough.
Version 0.03 - February 12, 2007 - Added some more to the walkthrough and
started up a Weapon list and an Armor list.
Version 0.04 - February 13, 2007 - Did a little more on the walkthrough.
Version 0.05 - February 14, 2007 - Did a little more on the walkthrough.
Version 0.06 - February 15, 2007 - Did a little more on the walkthrough.
Version 0.07 - February 16, 2007 - Added a little more on the walkthrough.
I'm hoping to update the weapon and armor list, as well as start a Grathnode
Crystal section.
Version 0.08 - February 19, 2007 - Added some more to the walkthrough and added
and completed the Song Magic List and Costume List. Also started on the
Grathnode Crystal list.
Version 1.0 - February 20, 2007 - Finally finished the walkthrough. For now
it only covers Aurica's path. If I ever get the chance to do Misha's path,
I'll make sure to add it in. Also updated and reorganized the Weapon section.
Version 1.1 - February 21, 2007 - Updated the Armor section and started on an
Item list and Recipe list.
Version 1.2 - February 22, 2007 - Added in Useable Items, Equipment, and Event
Items to the Recipe section.
Version 1.3 - February 26, 2007 - Added in one of Krusche's weapons and updated
the Item list. Also added in some missed items and added in a Tips/Tricks
section. Also one last thing to note: I'm currently playing through the game
again, so expect to see a section for Misha's path up soon.
Version 1.4 - February 27, 2007 - Added in a FAQ section.
Version 1.5 - March 1, 2007 - Started up on Misha's path.
Version 1.6 - March 2, 2007 - Did some more work on Misha's path.
Version 1.7 - March 5, 2007 - Finally completed Misha's path, as well as the
weapon, armor, item, and recipes section. Also reorganized the armor section
and added in a Song Magic I missed for Shurelia.
Version 1.8 - March 8, 2007 - Added in a Recrystallization section. I'm hoping
to get the Grathnode Crystal section completed soon.
Version 1.9 - March 13, 2007 - Added in a card section.
Version 2.0 - March 28, 2007 - Added in how to get the Child of Light song
magic.