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Lon'qu hails from the Regna Ferox, but was born in Chon'sin. His supports reveal that he lived in the slums as a child, and that his first friend was a young girl his age named Ke'ri. However, Ke'ri was killed by bandits and her parents blamed him for her death. Out of shame, Lon'qu fled Chon'sin and arrived in Ferox, where he trained to become stronger. After honing his skills for many years, Lon'qu caught the attention of the West-Khan Basilio. Impressed by his swordsmanship, Basilio made Lon'qu his champion during the Ferox tournament.

For years Lon'qu was Basilio's champion until he was challenged by "Marth" at Arena Ferox. During the duel, Lon'qu got close to Marth's chest and hesitated for a moment, allowing Marth to knock him out. As later revealed, this was because Marth was really a woman. After the battle between Marth and Chrom in Chapter 4, Basilio offers Lon'qu to Chrom as a part of his contribution in the Plegia-Ylisse war. Lissa attempts to approach him to say hello, but Lon'qu quickly shoos her away. When Chrom asks if Lon'qu is okay with joining his cause, Lon'qu gives no complaints and is willing to follow his orders.

After the war, Lon'qu returns to Regna Ferox and becomes Basilio's right-hand man. It is said that he challenged Basilio to a duel, though no records of why the duel started nor the results were recorded.

In support conversations, the female Avatar proves that Lon'qu can suppress his gynophobia by conditioning him with distractions. Lissa is placed under Lon'qu's protection by Chrom in order to thwart an assassination attempt. When asked by Sully about his weakness during battle, he explains that he manages to ignore it when placed in a life-or-death situation, while his supports with Miriel reveal that his phobia is not triggered by animals or statues. He learns in his conversations with Cherche that Ke'ri's parents no longer hate him for her death, and have forgiven him.

In the Summer Scramble DLC chapter, Lon'qu reveals that one of his childhood pastimes was playing with bugs and admiring their appearances. Along with the Five-Anna Firefight DLC, both chapters hint that he cannot handle hot temperatures, likely due to his time spent in frigid Regna Ferox.

He has a cool personality and tends to keep things to himself. His way of talking is direct and somewhat unwieldy, likely from his lack of social grace or his foreign origins of Chon'sin. Due to the events in his childhood involving Ke'ri, Lon'qu developed gynophobia out of fear of having another woman who becomes too close to him get killed. Because of this he feels uncomfortable around them and grows nervous. Even Lon'qu's relationship event tile quotes differ if he speaks with a female unit. In his supports with Gregor and Vaike, he is shown that his pride in his swordsmanship can lead to something of a reckless temper and irritability when it is questioned. Lon'qu admires Basilio for his strength and skill. He seeks to become a worthy man in his eyes and constantly trains to obtain the necessary skills. Basilio in turn holds Lon'qu in high regard as one of the best warriors in Ferox and even brags that he has the makings to become a Khan himself. Ironically Lon'qu can also be seen as a foil to the seemingly carefree Khan, disliking indulgences such as alcohol and unhealthy foods. Lon'qu is shown to be considerably humble, and dislikes flattery from others, even from his own spouse. He is the best at peeling potatoes. His birthday is October 10th.

Lon'qu's stats fit that of a standard Nabarl-based Myrmidon; he benefits from his high skill and speed, allowing him to double many opponents reliably and having a high chance for critical attacks and skill activation. However, his average strength growth may hamper him somewhat, and he is somewhat fragile in terms of defense growths especially since not only are his growths low, but his caps are quite low as well. Luckily he starts off with Avoid +10 to keep him from getting hit and can gain Vantage once he levels up to 10 to potentially prevent an unnecessary death in all classes. Lon'qu is the first Myrmidon-type character in the game, obtained 10 chapters before the next Swordmaster, Say'ri, is recruited. If properly trained by then, Lon'qu will exceed her upon her recruitment. All in all, Lon'qu serves well as a frontline character, but should not be left alone to be ganged on by the enemy. Nevertheless, Lon'qu is an effective unit in the long run.

Lon'qu's first promotion option is the Swordmaster which provides Astra, which combined with his high skill rating, can increase his killing rate. Paired with a Killing Edge, this combo can lead to a potential x7.5 damage which is a highly possible outcome due to his high skill. Swordfaire, which boosts his strength by 5 when wielding a sword is prime for Lon'qu to use in his base classes, as this will help overcome his low strength. As an Assassin, Lon'qu is more skilled and stronger, but less defensive. He also gains the usage of Bows which is a good ranged option to add to his assets. Lethality serves well for him in case he can barely damage particularly defensive units like Generals and Great Knights, allowing him to instantly kill them. However, the activation rate is very low. Pass is worth considering in case he is ever caught in an enemy swarm, allowing him to escape capture and get needed healing if necessary.

Lon'qu's reclassing option are the Thief and Wyvern Rider classes. Lon'qu is slightly faster and more skilled than Gaius, but is slightly weaker and defensive. Lon'qu is actually stronger, faster, and more skilled than Anna, but still suffers from low defenses compared to her. Either way, Lon'qu makes a fine thief, due to the sword prevalence and high emphasis on speed and skill, Lon'qu can feel right at home in this class and as a Trickster as well. From his thief class, he can learn Movement +1 to extend his movement range. Trickster offers Lucky Seven to give him solid and constant boost for battles for 7 turns, great for most chapter maps and even training map sessions. Acrobat, which combined with Movement +1 and Pass, makes him an extremely mobile unit, perfect for sand and forest maps. Although Gaius or Anna are better suited as Thieves due to a bit higher maximum stat modifiers in defensive areas, Lon'qu can still benefit from some time in the Thief class line.

Lon'qu can find some usage in spending some time in the Wyvern Rider class. Compared to Cherche Lon'qu is again faster and more skilled, but yet again faces the lower defensive and offensive growths. Lon'qu will need to be wary of Wyrmslayers on Myrmidon and Mercenary type units as their speed and skill will match his, leading to heavy damage. Wind Magic also will be problematic due to the lower resistance growths. Though Lon'qu is best suited to be a Myrmidon-type unit, the skills offered in the Wyvern Rider line can aid him quite well. Griffon Rider gives him Lancebreaker, which can give him an easier time as a Swordmaster or Assassin when facing Lance units, which can be very useful. Deliverer stacked on the skill combo above and a movement boost from Boots can result in a maximum of an impressive, 13 tiles. Wyvern Lord gives Quick Burn to give him a great hit and avoid bonus during the beginning of most maps. Swordbreaker can boost his dodge rate against his agile Myrmidon and Mercenary brethren.

A swordsman raised in Regna Ferox, where Khan Basilio has vouched for his skill. While cool and curt around most people, the very sight of a woman turns him beet red. The deftest potato peeler. Born on October 10th.

“Even now, my stomach turns at the sight of an innocent slain. A thousand battlefields of experience cannot still this tremor in my hands. I must destroy you...and erase this sight from my mind!”
—Lon'qu's pre-battle quote.

Lon'qu returned to Regna Ferox and served as Basilio's right-hand man. His wife, Nowi, disliked the cold Feroxi winters and used her gift for theatrics to secure everything from fur coats to long tropical holidays.

Lon'qu returned to Regna Ferox and served as Basilio's right-hand man. The cold Feroxi winters proved too much for Tharja, who left time and time again in search of heat more in line with a Plegian desert.

Lon'qu returned to Regna Ferox and served as Basilio's right-hand man. Cherche knit many wool caps to shield her husband from the bitter Feroxi winters and, of course, a cap for her dear wyvern, Minerva.

Lon'qu is a skilled swordsman hailing from the northern nation of Regna Ferox. Trauma from his past instilled a fear of being near women, so he has a very brusque attitude when he has to work with them. He is committed to his art and hones his fighting skills constantly. As a peculiar side effect, he's become very good at potato peeling.

Lon is Gaelic for blackbird, a symbol of unluckiness, likely an allusion to the painful, agonising nature of his past. On the other hand, "qu" most likely derives from the Chinese qù (pronounced "chu"), which can be translated as "quiet", "alone", "distance", or "departure", a distinct reference to his inclination towards solitude and isolation from human company.