I noticed that rangers can still perform well on the map, yet somehow they don't feel obstructive to the action and sense of fun like they often do on other maps. It keeps them on their toes and encourages them to work with their team.

I made the map a lot smaller - in particular, the side alleyways are much shorter, and the back alleyway has been removed. The pathway to the ruins from the first spawn has been made less treacherous/intimidating to players. I've also turned the first spawn's entry point to face the centre of the map. The two pathways leading away from the ruins from either spawn now both lead more quickly back to the ruins in the centre. The map's terrain is now less flat. And I've added a small ramp in the ruins to help cavalry walk off the ledge if they get stuck on it.