Adam joined Jun 17, 2009

Amateur level designer since 1999. It all started with UnrealEd and maps for UT99. My obsession was to create some levels inspired by Black Mesa, for example a large underground dome with artificially created landscape.
When HL2 came out I switched to Source and I'm still mapping on it.
Since then I created a lot of small maps and one troll/joke mod. Currently I'm developing my first, serious-psycho-ambient-a-little-scary-with-twisted-story-and-2-endings mod.