no patch needed. I just make objects where I want the shading, apply color of shading (or highlight) to them, then change blur and opacity of that object so I'd get shading. Now, since shading is all over the place, I group all objects that need to have shading over them, and duplicate them, and clip shading using group I just made.

Great work on figuring out how to do shading in Ponyscape! I just have a few advices for you. 1. Shade is not necessarily black, you can use any cooler colors for shading and warmer for highlighting.2. Your back legs shading is great, but that black stripe on her neck looks very wrong.3. Using paths intersection, union and other path operations allow you to create complex clip paths for better shading (for example, shading on her left front leg could use it).

Hope this little advices will help you make even better vectors with shading!

1. Yeah, I know, but I can use black as well. changing colors is easiest fix.2. I don't get it. you're saying that there shouldn't be shading on her neck? what stripe on her neck? you mean the one that is shade from her head? 3. i'm actually making one other vector atm using some of those effects, since it's bit more complicated pose.

2. Yes, I mean the shadow from her head. It just can't start so suddenly, and its form is kinda strange to me. For example, lower part of her jaw must be at least as dark as her neck (if I understand correctly where the light's coming from). If you'd removed this shade completely, picture would look better, though it's only my opinion.

i think the deal with that that it's basically a plotshot. in other scenes loke that other ponies have plot like that. notice how tail is over body layer. if her hind hoof meets her flank, that would look like it's behind her tail, and it should be in front. i did same thing on seducing twi vector, bur shading made it more notable. only if i make her flank generaly smaller, but as i said, it looks like that in show, with various ponies in simmilar scenes.