Use a utility such as WinZip to extract the contexts of the archive, for the simplest and quickest install, put the contents of the "Override" folder into your games Override folder (default: C:Program FilesLucasArtsSWKotOROverride). Also included is SithSpectre&apos;s awesome flowing cape modification, which gives the Revan model the flowing cape and fixed animation!

If however you prefer one of the alternative skins from the screenshots you will need to rename the particular alternate you liked and place that in your games Override folder, you can rename a file by right clicking it, you will need to call it "pmbj01.tga" -
then place this file in your Override folder, if you are asked to overwrite a file in the Override say "yes".

The various different between the alternates:

brighter.tga - these robes are just lighter for those with darker screens
noshine.tga - the Alpha channels are removed in this particular variation for those who dislike the shiny armour
mywickedarmour.tga - the most accurate version of the real robes which inspired this modification
Revanoriginal.tga - This has a closer colour scheme to Bioware&apos;s original model with the sash and armour colour made that more dull purple colour.
thequanon.tga - these robes are darker, and have a Japanese dragon etched onto the breast plate
theredrob.tga - this variation has chainmail instead of a cloth texture
thesithspectre.tga - a "lightside" variation it also has its own icon called "thesithspectreicon.tga" which will need to be renamed "ia_mstrRobe_077.tga" and placed in your Override should you wish for that variety of Robe

To use any of the above simply rename them to "pmbj01.tga" and place in your Override folder...

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Section II: Un-Installation Instructions
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Delete all the files contained in the "Override" folder of this archive and the modification will be uninstalled.

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Section III: Mod details
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This modification reskins Revans Robes and makes them available in game on the body of Nemo, they also include within their description the reason why Nemo was carrying them on his person at the time of his unfortunate death.

The robes models have been edited so that they now have full come with their own icon, and various bonuses I thought were appropriate....

This modification will be incompatible with other mods which modify the RevansRobes texture, to be compatible with SithSpectre&apos;s Revans Flowing Cape modification, which has the texture embedded in the model, the textures have to be called "pmbj01.tga" - This means this will be incompatible with other modifications which edit this particular model.

Goes to Rob at www.mywickedarmor.com for permission to use his awesome textures, be sure to check out all the cool star wars costumes he&apos;s come up with!
Goes to Fred Tetra for making the awesome KotOR Tool

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Section VII: Terms of use
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PERMISSIONS: PM me at LF to discuss usage in a mod. This Mod should only be found at KotOR Files and
Lucas Files, please contact me if hosted elsewhere!

THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT

Might not make as much sense as it seems. Mostly because the canon seems to suggest that once Revan was taken from his flagship after Malak attacked it, he never wore any version of the armor/robes again(not considering that panel from the comics). Even the LS ending of the game refuses to let you wear even the stripped version of the armor, unlike the DS ending where anything you wear during the fight with Malak is shown in the cutscene. Making the cloth parts of the armor brown won't matter much, as most clearly define that armor/robes as his "Sith Apparel".

And they would only show him in those brown robes for any of the TOR material, because they don't want to define his face, and to re-enforce the canon that he goes light-side during the game, and after. It also makes another connection to the movies, just like much of KOTOR does.

Actually, they do define his face. Check Revan's image page on wookipedia.

Not really. Maybe his hair color(which isn't surprising). If it were a direct view of his face, then I could agree, but most of them are back shots, or just over the shoulder, where you can maybe see a bit of cheek, but nothing to descriptive.

I used KSE to add them, you have to rename the alternate that you want to pmbj01 and replace the other one in the override file. As for the stiff cape, I believe that will always be stiff, not until someone actually puts a lot of hours into a fix, which I doubt.

1) Is there a way to have this replace the appearance of the dark side and light side robes you get in the star forge? Namely, the "default version" for the dark side robes and "sithspecter" for the light side robes.

2) Is there a way to use this without the cape? What about with the flowing cape, for the light side robes?