Tribes: Ascend - Advanced Graphics Configuration beta

Here is an advanced configuration editor for T:A. It includes options not by default in tribes.ini (at least ones that were known at one time to make an effect). Its a culmination of 2 weeks of work, researching T:A INI guides and UE3 guides. Also two weeks of learning Visualbasic 2005.net from scratch. It will probably stay beta in homage of the fact T:A really will always also be in beta

Reply with what you think and other ideas, also if you have having problems to go the about page and and email me your error and ini file. So far this version has produced no known problems

the issue was appearently with _maybe_ an open beta ini (that hasn't been changed since release) that was missing mipfilter and minmagfilter in its texture groups. It now defaults to T:A's settings for these two if these two are missing and writes them when saved

the link above from paullinebarger.net contains 0.2.6 with these fixes