To quote, roughly translated: Tools to fix your game 3.56 to 4.30 for CFW v1.71 by Attila

Here are some scripts to simplify the use of tools scetool and other tools to convert your games requiring a firmware higher than 4.30 to 3.55 until they walk firmware 3.40, 3.41, 3.55 or another by your own fix.

These windows allow for batch scripts from your game or your bluray update (pkg) to patch the files so that you can make your own fix your game and launch 3.40-3.55 3.60.

Warning: These tools can cause bugs in your PS3. If possible, have dumps done with E3 debricker order, or in case of incorrect handling.

eboot_self_sprx_decrypter_recrypter.bat: Decrypt EBOOT.BIN all your files, *. self, *. SPRX games or bluray from PKG NPDRM extract it, change all occurrences of 3.60 by 3.40 (sys_proc_param, keyset etc.) to re-encrypt the game so that it is compatible 3.40 / 3.55. Beware, some self / SPRX update klicense need a specific (see klicense_cracker). Drag the file to decrypt it.

BruteForce.exe: Tool by Aldostool, klicense can find the (unique key per set) to decrypt the files self / SPRX updates for certain games. Take the EBOOT. BIN file and a self SPRX or supplied with the game and place them in the program folder. If you found the key, use the notepad to edit "eboot_self_sprx_decrypter_recrypter.bat" KLICENSE1 line, replace the key with this one you found.

patch_paramsfo.bat: Slide your PARAM.SFO file to change the version number 3.40.

create_pkg.bat: You will need to add psn_package_npdrm.exe Sony SDK to create your PKG. Drag the folder containing the folder "USRDIR" of the bat file.

(Use instead Bruteforce.exe) klicense_cracker.bat: Allows you to find the klicense (unique key per set) to decrypt the files self / SPRX updates for certain games. You will need to put EBOOT.BIN decrypted (with the previous tool) and a file named EBOOT.BIN.elf or self SPRX patch.self named folder in the bat file.

Note: it may take a long time and several popups error can potentially occur. Ok done, and wait until you find the key. If you found the key, use the notepad to edit "eboot_self_sprx_decrypter_recrypter.bat" KLICENSE1 line, replace the key with this one you found.

Changelogs

Version 1.71

Removed parameter t which caused problems with SCETool.

Update Tool FixELF.exe

Version 1.7

Added key appldr until firmware 4.30.

Version 1.6.1

Update to 2.2.0 bruteforce tool which adds support tool crack of klicense by MAGIC333X

Update key PS3.

Version 1.6

No longer uses the file extension to determine whether the file is a SPRX or EXEC, use the "type" value in "ELF64 Header" instead.

Display the command line scetool used to encrypt the file.

Version 1.5

Fixed parameter np-app-type, depending on the input file.

Updated keys.

Version 1.4

Update to version 0.2.9 scetool.

Using the "template" of scetool.

Update fixElf.

Integration of a ungpkg modified by myself to support and Edat sdat files when decryption of files pkg.

Version 1.3

Update bruteforce.exe

Use FixElf to patch instead of sys_proc_param binmay. The tool should be more effective.

Other minor changes.

Version 1.2

Update bruteforcer with the addition of plugin testklic which is faster than scetool to check if the klicense is good.

Modification of the patcher PARAM.SFO to use another tool aldostools compatible with all PARAM.SFO (not just 3.60).

Removed unnecessary parameters scetool when the file is not npdrm.

Added a specific message when you try to decrypt a file that was not the key (3.65 +).

Version 1.1

Added a bruteforcer of klicense v1.7.3 by aldostools to replace klicense_cracker.bat.

Fixed a bug with file extractor pkg.

Use

Take your game or your bluray pkg.

If it is a pkg, drag the file to pkg extract_pkg.bat.

You have your folder with the game

Drag the file on PARAM.SFO patch_paramsfo.bat

Drag the file EBOOT.BIN on eboot_self_sprx_decrypter_recrypter.bat.

If it tells you: The file cannot be decrypted. Maybe it is unknown with a key, or you shoulds klicense add a key (for self / SPRX). Key Revision = [3.65] (3.65 or more), it is not worth continuing with these files, they are not decrypting.

If you see: SELF built. Data encrypted. continue thereafter.

If you see files or self SPRX, slide one on eboot_self_sprx_decrypter_recrypter.bat

If you see: "The file cannot be decrypted. Maybe it is unknown with a key, or you shoulds klicense add a key (for self / SPRX). Key Revision = [3.60 - 3.61]" You know we have the keys 3.60-3.61 and therefore it lacks the klicense file. We must try to crack the key, the next step.

(Step only if required to do) Take the file EBOOT.BIN file and your self / SRPX you have not managed to decrypt and copy both the folder or is BruteForce.exe. Start bruteForce.exe (if you get an error at launch, install it ) and click start. If you can not find the key, reduce and offset alignment and try again.

If you're lucky, you will find the key, like this: 496e66696e697479576172644b657900 (Example here with the key Modern Warfare 3).

Take the notepad and open the file and change the line eboot_self_sprx_decrypter_recrypter.bat with "set KLICENSE1 19089cbaf948487f9530832bf477b369 =" to put the key klicense found instead of 19089cbaf948487f9530832bf477b369.

For each file self / SPRX drag the game on eboot_self_sprx_decrypter_recrypter.bat. If everything is configured correctly, you should see:

SELF built.

Data encrypted.

If you have a game patch bluray (not PSN content), you can replace the EBOOT.BIN files, PARAM.SFO, and self / SPRX the game and start the game

Otherwise, if the game files from the PSN (PKG file), you can redo a PKG to simplify installation. Drag the folder that you extracted in step 2 to create_pkg.bat (attention, you will find yourself on the internet psn_package_npdrm.exe file to make it work). Pkg file is created and you can install it with install package file.

I thank her for Asure tool for cracking and klicense opoisso893 to change sys_proc_param aldostools and its tools.

Friday (C) 2011 by naehrwert - This is a POC for a isolated spu binary. Generate a self encrypted+signed with the metldr keys out of friday.elf. Then use friday.h to write a PPU application that loads the self by utilizing metldr and DMAs your console's EID2 to the shared SPU LS. It will generate the P and S block from it, that is used to pair the BD drive to the specific console. Yon can then DMA the blocks out from the LS and send them to the drive to remarry it to the console.

Communication with the SPU is done over in_mbox and out_mbox. MSG_OUT_* is send from the SPU code to out_mbox. MSG_IN_* should be written from the PPU to in_mbox. When MSG_OUT_READY arrives the PPU should DMA the EID2 to EID2_START and send MSG_IN_READY. When MSG_OUT_GEN_DONE arrives the PPU should DMA the blocks out from BLOCKS_START and send MSG_IN_DIE.