Here’s a rundown of every quest in the game Elder Scrolls IV: Oblivion.

Part One: Obtaining the Quest

Doucherton the Rat-Faced: Hello, adventurer! I have a quest for you if you are interested.

You: [yes] / [OK] / [sure]

Doucherton the Rat-Faced: You are! That’s great. When would you like to begin?

You: [immediately] / [now] / [as soon as possible]

Doucherton the Rat-Faced: Well, I need you to go into the Cave of the Fart-Smellers and kill everyone inside. Do you think you can handle that?

You: [of course] / [absolutely] / [nope, but I’ll try anyway]

Doucherton the Rat-Faced: Excellent. I’ll be standing in this one spot all day every day until you get back.

Get ready to see plenty of guys like this giving you the same quest over and over again.

Part Two: Playing the Quest

This is the part where you walk ten thousand miles to get to the location of the cave marked on your map. Basically, this is every quest in Oblivion. You must always go somewhere and kill everything there. But sometimes they do change things up a bit. The quest can take place in the following locations:

A cave

An abandoned underground castle.

An abandoned underground monastery.

An underground grotto.

An old mine.

And they don’t always make you go there just to kill things. Sometimes the mission objectives are different. Here is a sampling:

Kill everyone in the cave.

Kill everyone in the cave with the help of a useless ally.

Kill everyone in the cave and retrieve an item.

Kill everyone in the cave and rescue a useless ally.

And who you kill can vary a lot, offering a refreshing bit of diversity.

Humans

Trolls

Undead creatures

Humanoid Demons

Vampires

As you can see there is quite a variety of things to do in this game. In one quest you might be sent to a cave to kill some undead creatures, while in a completely different quest you might be sent to an abandoned underground castle to kill some humans and retrieve an ancient artifact! The possibilities are really endless. It’s mind-boggling to think about how Bethesda crafted such a diverse and unique game. Every quest is so original, it’s like a breath of fresh air. Each adventure makes you feel as if you’re playing a new game time and time again. And the medieval fantasy setting, I can’t recall ever seeing that in an RPG before!

Killing the Fart-Smellers.

Part Three: Completing the Quest

You return to Town X and find that Doucherton the Rat-Faced lied to you, and he is not standing where he said he would be. A quick check of the time shows it is 2:00 AM. So, you decide to wait until morning. Doucherton the Rat-Faced returned to his spot at exactly 9:00 AM. He doesn’t have a job or any discernible interests so he spends most of his time just standing in this exact spot. You approach him, and he speaks to you. It’s funny because his voice sounds exactly like the voices of several of the bad guys you recently killed. But no matter…

Doucherton the Rat-Faced: How’s it going?

You: I completed the quest you gave me.

Doucherton the Rat-Faced: Have you done what I asked of you?

You: I just said that I did.

Doucherton the Rat-Faced: Oh, that’s fantastic!

You: ……

Doucherton the Rat-Faced: Well, thanks for killing all those guys. They won’t be bothering us any more.

You: ……

Doucherton the Rat-Faced: Now, about that reward I offered. You probably don’t really want it.

You: Actually, I do want it.

Doucherton the Rat-Faced: I was hoping you killed all those people out of the goodness of your heart.

You: No, I could really use that reward.

Doucherton the Rat-Faced: Well then, here you go. Don’t go spending it all in one place!

*Doucherton the Rat-Faced hands you 25 gold pieces. You scowl back at him.*

Doucherton the Rat-Faced: If you ever want to come back and see me again, I won’t have anything interesting to say!

Now, you hear a little drumroll and a message flashes across the screen: The Quest of the Indiscriminate Killings Completed. But you notice that you didn’t level up. Oh that’s right, Oblivion doesn’t use experience points in the same way that every other RPG ever made does. You have to build up specific predetermined skills (such as Talking, Fighting, and Jumping — you know, skills that are really important) and once those get high enough, you can level up. But you can’t just immediately level up. No, you have to find the nearest town with a bed and sleep. If you’re in the middle of a quest, that’s too fucking bad, you’ll just have to wait.

An incredibly rare outside battle.

Part Four: The Next Quest

Jizz-Hands the Furious: Hello, adventurer! I have a quest for you if you are interested.

You: This seems really familiar. And why is your voice the same as Doucherton the Rat-Faced?

Jizz-Hands the Furious: You are! That’s great. When would you like to begin?

You: But I didn’t say I would do it yet.

Jizz-Hands the Furious: Well, I need you to go into the Abandoned Underground Castle of the Attention-Whores and kill everyone inside. Do you think you can handle that?

You: Goddammit.

Repeat ad nauseum.

Of course, this very same criticism could be leveled at every video game ever made. Overall, Elder Scrolls IV: Oblivion can be a lot of fun. Just don’t expect a lot of variation throughout your 40 hours of questing. It is, without a doubt, the most underground game of all time.

lol. I adore Morrowind, Oblivion and Skyrim, but you’ve got a good point. There definitely were epic/cool areas and story lines in all three games, though. And there were a lot of unique quests, it just takes familiarity with the games to know how to avoid the shit quests and get the good ones, like with any RPG.

Morrowind is not worth playing. The traveling and controls are terrible after playing any more recent game, and it has the same monotony issues. I did find the main quest interesting but even that was tedious. I loved the main quest in Oblivion, and only completed a lot of the side quests to help level up. I don’t play too many RPGs so this style of leveling up didn’t bother me much. In fact, I liked the skills because you could do really inane things to help level up, like jump everywhere you go to increase acrobatics. Skyrim I enjoyed a lot, I thought the main quest was too short though. I didn’t find the story as compelling as Oblivion. Generally speaking the side quests are there to increas play time and help you level up, but they are mostly worthless for entertainment value.

Did you have a go at the expansions, Knights of the Nine and Shivering Isles? Both are better than the faction quest lines in vanilla Oblivion, and Shivering Isles has a good change of pace to it, plus some interesting characters and loot to boot. I also recommend doing some or all of the shrine quests in Oblivion, as there is nothing better than sending a village into anarachy because a voice from the sky told you to create false signs from said village’s doomsday prophecy.

Played skyrim, which seems to just be a much better game compared to this apparently, although it is essentially the same obviously. Still avoiding this. Although I have to say some of the characters have some of the most insane dialogue I have ever seen in a game. lol compared to fallout 2 that is.

I would also like to point out that this game got an award for writing
*smirk*