Geodesic App

At its core, Geodesic is a way to “like” something in the real word. Find a great restaurant or a hidden gem in your city, let everyone know. In order for the app to work it was crucial to test the design early and often.

Sketching

To kick off the project we started sketching. We listed out all the features the app had to have in the first iteration to be functional and crossed off the ones that could wait.

Paper Prototype

We drew out all the screens we needed on index cards. This let us find any hidden UI complexity we might have missed from our initial sketches. We also scanned all these cards into a prototyping app. This way we could have users click through our prototype concept only hours after kicking off the project.

"We had users click through our prototype only hours after kicking off the project."

Wireframe

Once we felt good about the path users would take using the app we formally wireframed our findings to share with the development team. This codified the features we were going to develop for the MVP and what we would save for later.

UI Design

Once we felt good about the features we were going to be building out we got to adding the last coat of paint to the app. The initial visual designs are done but there will be more changes and iterations to the UI as the developers continue to work on the features we laid out.