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Have you ever wondered what would happen if Heroes of Might and Magic turned into an e-sport game?Glorious: Companions is an online turn-based RPG where you compete with your friends and foes, trying to conquer the world using your own carefuly raised army!We've been working for quite a while on this project - and even more if you count the work on the mechanics that existed previously in the form of an RPG system.

Glorious: Companions in bullet points: * Prove the effectiveness of your tactics on the battlefield!* Kill the enemy commander first to win the battle!* Adjust the skills, equipment and stats of each of your units!* Climb the ladder ranking and watch the growth of your army's power!* Contribute to the victory of your faction in the global arena!

The world of Navaroth has been carefully built and maintained by us throughout the years. The whole premise began as a pen-and-paper RPG system. Even the game itself had many different forms throughout the years. In 2009 it was a small mini-game with 2D cards as characters. However, it has turned into much more.

We're rapidly getting closer to having a playable version ready for you guys. The game will feature two races at launch of the Early Access. Players will be able to choose the horde of Scarres - powerful warriors from afar or men of Valrenay - who combine the latest technology advancements with the class from the good ol' days.

Each race will have four basic units which players can purchase and modify by expanding their skillset, gathering new equipment and improving their attributes. We'll reveal the characters as we go further in development but expect anything - from Full-Plated Knights to Demon Sorcerers.

Who exactly is this greenlight and Early Access for? Well, we'd like to test our backend services in a smaller environment before launching the EA. By subbing to our soon-to-be-launched mailing list (follow our Facebook page if you want to participate!), you'll have a chance to get into a closed alpha where we'll fine-tune basic mechanics with our community.

Later on we'll release the EA for everyone on Steam. We'll continue to work on balance and mechanics, whilst also developing new content for the final release. At that stage of development we plan to launch a public roadmap, where players will get insight into what's happening behind the scenes, what features are being worked on and what features have the next top priority.

Not only that, but we plan to post regular polls on social media, asking you, community, for input on smaller and bigger things which we'll have troubles deciding on. The vision is to get really close to our playerbase in order to create a product we'll all enjoy.

Dear Producers,This is Santiago from a Chinese localization team. Sorry to bother you.Is there any chance you are interested in publishing your game with Chinese Language option?We are pleased to assist you if possible!For more detail, contact me via my mail: 124927071@qq.comLooking forward to hearing from you!Thank you!Best Regards!