Make A Dynamic Metaball Title Sequence In Cinema 4D

In this tutorial, we will make a short title sequence in Cinema 4D using metaballs and dynamics. Then, we will light the scene using HDRI Studio Pack. Finally, we will use the new global illumination settings in R15 to render animation without flicker or noise.

I noticed that too. Loved the tutorial overall though.
Nick is a great teacher. 🙂
…but oh my gosh my OCD lost it when i noticed that in the tutorial, then i watched the final render again and saw it in there.

Thank you very much for the tutorial. I have a question though. When I go to render in After Effects all I get is a black screen. I followed your instructions to a tee, as I always have, but this time all black. Incidentally, this only happens in AE at the highest render setting which as you know is Standard (Final). I get a perfect render in Standard (Draft) and at the Software setting. Any suggestions as to what I could be doing wrong?

Thank you for the tutorial…I have learned a great deal from you. For some reason when I bring the project into After Effects all I get is a black screen…when I use the lower renderer Cineware settings in AE (Standard (Draft) and Software) the project appears fine…just at the Standard (Final) setting all I get is a black screen. Any suggestions as to what I am doing wrong?

Thank you very much…GreyscaleGorilla is really a great organization!!! I cannot tell you how much I have learned from all of your tutorials.

Hey Nick. Great tutorial as always. I have a question. Why you apply Collider Body on Yellow Metaball. The dynamics were working even without that, it was the same issue with playback. Or am I missing something?

Great tutorial Nick! I’m having a problem with my yellow meatball when rendering though.
On the frame after the sphere that’s being cloned scales up (along with the dimensions of the cloner scaling up), the blob sort of “jumps” to be less-blobby, if that makes sense?
It looks fine if I turn off the Metaball, but once I turn it on I get this problem. Also noticed the “jump” doesn’t occur if delete the dynamics body tag?
Thanks!

I am having this same issue. I have attempted to have the spheres scale quicker and the cloner to scale in X slower but that doesn’t seem to fix the issue. Perhaps it’s specific to the version of C4D? I am using R13 but I have a computer with R15 so I can test this issue and I will report back.

Hey did you follow a tutorial for this? I am interested in Vray and would like to learn more. I realize you need to have the Vray software but I will still like to watch a tutorial just to see the workflow. Thanks.

I basically just started messing around with the settings. It was extremely frustrating at first because I couldn’t get the material to display properly, it was all blown out in my viewport, but then I realized that the camera is based on a physical camera and I had my exposure open way too much for the lighting I created. I turned down the lights and tried to keep the exposure open to get some depth of field. VRay is awesome! It rendered quickly with GI and I achieved the subsurface scattering look I was going for. The final image was still noisy, though, so I have some work to do on my settings still. I learned a lot from http://www.josefbsharah.net/. It took me a long time to justify purchasing VRay4C4D, but just with this first render, I’m happy I did! I also hear that Krakatoa will be available for C4D soon…really excited about this!

I will probably still do this tut, though, love Greyscalegorilla!!! Thanks Nick!

Question about the custom logo material: After following your instructions, once I render using the physical render settings and your HDMI Studio Kit, the surface of the disc that has a jpeg on the color texture, is completely black, but everything else is fine.

Any idea what could be causing this? The logo is visible if I turn off Global Illumination.

Hey Nick!
I appreciate very much the quality of your work although I ‘m a newbie at Cinema4d!
I tried to do exactly the steps of the tutorial, but I face some problems with the shadows of the rolling balls at the end. It’s like engraving a dark grey paths on the floor and they do not disappear, although the balls keep rolling!
Also, I use CinemaR15, but unfortunately I could not find the moving mesh at the collision tag and instead of that I used static mesh fot the cloners.
Could you please help me? I loved so much this tutorial

HI Nick,
I love your tutorials as well as your motivating speaches on creative lifestyle. Thanks a lot for sharing! You were saying that you are open for suggestions. Here comes my idea for a new product you could (easily) devellope . I have not found such thing and have a too hard time building it properly in C4D: A customizable Robot rig with preset animation options. The user could replace the parts of the body with his own mechanical parts fitting them into the parameters. At the end he has a custom robot ready to move… would be great to use for clients’ products and still be creative for the designer not worriing about Xpressos etc. Is this something interesting for you? I would love to see it done your way some day … cheers and good luck! Michael

Hi
First of all thanks for your tutorials. I’m subscribed to your newsletter and I enjoy them all. You are very good!
However I would like to recommend something, I hope you will see my point.
I’m new to C4D and I have the guess there is a lot like me out there.
So, it has happened to me in the past that I have started to watch a tutorial and after some time I realise I do not have the full version of C4D to actually get to go through with the tutorial, hence I have ended up with a lot of time spent watching a video that I can not finish while I could have use that same time watching another one that I can actually go through till the end and hence get that nice satisfaction of something new learned.
So my suggestion is that in the initial description of the tutorials you introduce a note saying what version is that tutorial applicable to, i.e.: Prime, Visualize, Broadcast, Studio and the release of course.
Well, thanks again and always all the best.

Awesome Tutorial~??
Um.. But I have a question.
When I rendered out with quicktime, the video size was over 1GB. But your one was about 1MB. I did the same reder settings as you except that rendered out in 1080p. PLEASE help!!

Hey, sweet tutorial, I am wondering how you get the
“View” “Render Settings” “Picture Viewer” Windows to all be in the window, mine isn’t like that and I would like to change the settings to where they are.
Thanks

I do have a question and I hope you can help me. For the “Yellow” metaball, I have two spheres in the cloner and I follow your instructions regarding the keyframe, do it at 40, slide back, reduce the radius to zero and then keyframe. In the editor, everything appears fine. However, if I render, it is gone OR it is just one large sphere. Could it be that the extra sphere is causing the mental-mayhem that I am suffering?
I’m trying it now, with only one sphere in the cloner and I’ll get back to you.
Cheers.

Thanks for the brilliant Tut I followed it perfectly. My only issue is I’m using R13 and can’t get my global illumination correct…will it only work with R15? I may also have an out of date HDRI package.

Thank You for making this tutorial, it was inspirational. I just started to learn c4d one month ago, played around with this tut. than changed a few things and ended up with a short spot, it’s here: https://vimeo.com/86819254 (:

Awesome tutorial. I really like backwards engineering motion graphics. It is a really interesting way to learn new skills. I was wondering if you could put your layout up for download. I am new to Cinema4D and am not really sure how to customize it like you did. Your layout is awesome!

My rigid body doesn’t work the same when applied on sphere. However when I apply it on Cloner I have everything same as you. Am I doing something bad? When I apply it on sphere I have only collision/basic/dynamics tabs. Please help. Thanks

Hey Nick!
First of all I really admire all the cool tutorials which you and your colleagues have done so far! Great job! Well I´m totally new to all this stuff so I have a couple of questions regarding this tutorial. I´m kinda stuck when you change the color of your pure yellow material into the stripes-stuff (must be around 42:24 min. or so). The thing is that when I change the material just like you describe in your video, it turns full white…so no stripes at all. Maybe you have any suggestions how to fix this problem? Thx for any helpful advice!

Hey Greyscalegorilla, I just wanted to say that I managed to solve my problem with the striped material I´ve reported about. I simply replaced the existing material with a new one and it worked so it´s all good now ;). Anyways…I´ve found a interesting animated opening scene which was made for a tv company. Maybe you could try to rebuild it and make a tutorial about it?

Hi nick
i do all your tutorial steps & all good except final render
i want export scene to after effects by cineware when i do this
& i select render menu in cineware
final render i get nothing i get me black screen .
i don’t know what’s wrong
can you hep me please ?

Hi Gorilla and guys,
I am wondering why my background has these flickering shadows? My GI is set to “interior high…” I am also using reflectance (R16) textures so it might be that?
Thanks for responses.
Other suggestions welcomed. 🙂
Filiphttps://vimeo.com/108701357

HELLO. I AM HYOSHIKCHANG FROM KOREA. I HOPE YOU CAN READ MY COMMAND.
BASED ON YOUR TUTORIAL I FOUND A STRANGE THINGS. SINCE SPHERES FALL DOWN ON GROUND, STILL SCALE WOULD CHANGE RANDOMLY. hOW CAN i FIX SPHERES ?