The first group sucked horribly with a 1500+ rated warlock who wouldn't SS the healer, pass out soulstones, summon a pet, or even Curse Elements (with two mages in the group!)

The second group we got FOUR drops of the Dark Iron Smoking Pipe in a row!And the fifth drop was the Direbrew Hops.

The night prior, in 10 runs (on two characters) there were four Direbrew Hops that dropped.

So I think (in my 4-hours of sleep in two days fatigue) that I've cracked the code as to why certain things drop.

A lot of Hops drop because the Dark Irons have to be able to brew their booze somehow.A lot of Pipes drop because the Dark Irons have to have something to do while watching the booze brew.A minimum of mounts drop because they keep eating the Hops.The Empty Mug rarely drops because the Hops keep getting used to refill them.The Shanker rarely drops because a true dwarf (evil Dark Iron or not) would be very careful as not to waste a bottle of The Good Stuff(TM)The Coin is seen a bit more often because we all know even a totally inebriated dwarf would rather save a coin to buy the next mug than lose it in a tossing-game.

And the remote is the rarest of all because the damned women keep stealing it to watch their bloody Food Network shows!