Rohrer's A Game for Someone is buried somewhere in Nevada.
Jason Rohrer

The cathedrals of Europe took centuries to build, surviving political upheavals for the benefit of future generations. Can a board game created today also last that long?

That's what game designer Jason Rohrer was shooting for when he unveiled A Game for Someone, winner of the Game Design Challenge at the recent Game Developers Conference (GDC) in San Francisco.

Rohrer, who has created titles such as The Castle Doctrine, designed A Game for Someone for a challenge titled "Humanity's Last Game," which it won.

Rohrer's new board game is meant to be played not by anyone alive today, but by people some 2,000 years in the future, assuming our species survives that long. To that end it has been buried somewhere in the Nevada desert, Polygon tells us.

About the author

Crave freelancer Tim Hornyak is the author of "Loving the Machine: The Art and Science of Japanese Robots." He has been writing about Japanese culture and technology for a decade. E-mail Tim.
See full bio