So this is a bit of a weird release. It’s a movie-based game, based on the reboot of The Mummy (which itself was probably a reboot of classic Mummy movies). It’s a movie I was pretty interested in but haven’t seen yet, I heard pretty lukewarm things about it but I still want to see it.

As part of the movie’s promotion there was this game made by Wayforward, which looked pretty interesting. It was made in a retro metroidvania style, so it got lots of attention from that.

This is the second 3D platforming collect-a-thon from Kickstarter this year. We had Yooka-Laylee earlier in the year and that got a pretty mixed reception, mostly negative from what I’ve been seeing post-launch.

A Hat in Time had a much lower budget than Yooka-Laylee did (plus Y-L had an actual publisher while AHiT remained an indie game), and a much smaller team behind it, and 2 more years of production time, but people have been fairly excited for it all the way through.

I never realized that I had actually forgotten to review this game. Not sure how that slipped my mind.

So I picked this up like most people to have more than just Zelda to play on Switch, it being a semi-exclusive. Well, it’s exclusive, but it’s also basically a port of Fast Racing Neo from the Wii U. It just happens to have new content in addition to what was on the Wii U version.

So let’s make this a mini-review. It’s a pretty straightforward game, so no need to go super in-depth. Read on!

I think I mostly got this because I want more stuff to play on Switch (which is weird because I already have plenty). I likely would’ve waited for a steam sale otherwise.

Why am I not reviewing it? Well, because I’m extremely bad at it and will likely take a long time to get through it, if at all. So I figure I’ll talk about it now, quickly. Consider this a review if you want, though I’m nowhere near done with it.

Mobile games just tend to not be good. I’ve been searching long and hard for good mobile games, and the only ones that end up being acceptable tend to be digital versions of already-good board games.

So here comes Nintendo in the mobile scene. I haven’t played Super Mario Run yet because it’s not out on Android (and not compatible on my iPod), but they have given a big spotlight to Fire Emblem Heroes. Before the announcement I joked that they’d make it a Gacha game with permadeath. I guess I was close enough, since it is a Gacha game.

So I thought I’d give my impressions about the game. Not really a review, not sure a game like this is “reviewable”. Let’s do this and see if this finally provides a good mobile gaming experience.

(this is not the last mobile game I will talk about, as I keep searching for any that are actually good)

The NES is a truly enduring console. Not only does it have some of the most classic games ever that remain good to this day, it actually still gets new games from indie devs from time to time. The top of the new NES games are clearly both Battle Kid games (which should be released on modern platforms as a bundle, seriously… no idea what’s been up with Sivak after BK2). But there’s a ton more. Most of it is pretty subpar but it’s still a pretty interesting thing to look at. I even backed Dreamworld Pogie on Kickstarter recently (a game that was supposed to come out on NES that didn’t, by Codemasters at the time)… I’ll review that whenever I get it, even if it isn’t getting anymore copies after the KS (at least for now). The NES isn’t the only console getting homebrew games, but it gets the most noteworthy ones (unless the Atari Lynx ones are good but no one has an Atari Lynx so who knows).

This one comes from Gradual Games, the makers of another homebrew NES game that I have previously reviewed, Nomolos: Storming the Catsle. Outside of the dumb title (no seriously the underline under “Cat” is part of the title), it was a pretty fun game. A precise, fast-paced platformer that took just a bit of getting used to. So this is a new NES game, but it’s also available to buy on Steam (basically running it through a crappy emulator). Nomolos will also make it on Steam at some point soon too.

This is why the indie “scene” bothers me. Games come out in a void, basically. They come out, aren’t advertised anywhere by anyone, no one talks about them unless Pewdiepie (or some other boring let’s player… they’re all boring) plays it, and you end up missing really cool things you never have a chance of hearing about unless you stumble upon it at complete random. This is one such game. It looks like exactly the kind of stuff I’d like, but I didn’t hear about it until really just a couple days ago (even though it came out all the way back in July 2016).

Honestly the only reason I found out about it was AGDQ 2017, which will have a run of it tomorrow (as of this writing) and the game was on sale on chrono.gg in benefit of the marathon (which I only checked because of the marathon). Otherwise I likely would not have heard about this, or played it into the ground for the last couple days.

It’s a pretty simple game, so I’ll make this quick.

(note: I called this indie, but it isn’t actually indie since it has an outside publisher… but people misuse the term indie all the time so I’ll do the same thing… and my point remains)

This is a game I wanted to play back when it came out earlier this year, but I decided to wait on a sale, since I don’t subscribe to PS+ anymore. I saw a few videos at the time and I knew I had to grab it at some point.

So yeah… this will be a fairly short review probably. Read on and see if I liked it.