I personally can't notice the difference sometimes in graphics. I'm speaking in particular of indoor areas like the forbidden woods. Watching a gameplay video, I could have mistaken it for the original had I not known..

I personally can't notice the difference sometimes in graphics. I'm speaking in particular of indoor areas like the forbidden woods. Watching a gameplay video, I could have mistaken it for the original had I not known..

I believe it will be released in between. In the US that means roughly $50 I think. Not sure what it wold be here..

They can justify full price with the refinements and additions. I'm already grateful for Wind Waker HDs further improvements compared to those in Ocarina of Time 3D. Then again there you got a texture update, 3D, gyroscope abilities and the master quest... The extra stuff in WWHD is mainly a fix for the previous versions problems.

Not enough extras to warrant a full price game imho. It's a lovely game, no argument from me, but it's very short for a Zelda title. I remember getting to the end of the GC game and going "is that it? There must be more". But no. It feels by the end like a game that has had a few corners chopped off, however it is still a beautiful game.

For £20 I'd have been in (even though I don't have a Wii U yet), but still owning the GC version on my Wii I couldn't justify it at £40-45, and it feels a bit of a weak offering when the Wii U needs something bigger.

I agree. £30 would be my max. I've said it, here's to a long wait in order to not break my promise haha.

I forgot t mention some other adjustments (not that these warrant full price either):

-Triforce quest has the first 5 pieces already in the treasure chests instead of a chart, only 3 pieces require chart deciphering.
-Lack of tingle tuner, replaced by 'message in a bottle' miiverse integration.
-Upgraded pictobox, more picture storage, instantly colour? And self shots

Great for the first one, much needed, plus faster sailing! So all the slower parts of the game will be gone!
The second is a shame, despite never using it before, I wish they'd have kept that in, perfect for the gamepad and would have been a theoretical 'addition' if you consider the fact that the tingle tuner required two separate pieces of kit in addition to the GameCube to get it running.
As for the third, that means the statue quest could be plausible finally...

Wind Waker was a poor choice, because cell shaded graphics age well. If Nintendo had chosen Majora's Mask, people would be stoked, as "Project Moonfall" and the fan trailer demonstrate. WWHD looks virtually unchanged, even in cases where the textures would benefit from a little touch-up. I initially assumed that they chose WW because the Tingle Tuner is so ideally suited for the GamePad--imagine my surprise when I heard they nixed it! Is the hard mode comparable to Ocarina of Time's "Master Quest"? Because if it is just "more enemies," then there is no reason for anyone but the hardcore to even consider paying full price.

The "games drought" isn't Nintendo's biggest problem: Wii U exclusives are doing a considerably worse job of selling the hardware than I anticipated. WWHD is just one example. Game & Wario is the worst game in the series by far, and seriously lacks the kinds of inspired uses for the GamePad that previous games showcased for their respective hardware. Pikmin 3 was designed for the Wii remote and nunchuck, and it shows. The Wonderful 101 scores points for enthusiasm and creativity, but its use of the GamePad is far from polished, and it won't sell any systems. Zombi U is garbage, while Rayman Legends is no longer an exclusive. Even Super Mario 3D World has inspired a degree of Internet backlash; while I fully expect it to be superb, there is no reason to suppose it will equal the Galaxy games (let alone surpass them).

Hero mode is specifically: Double damage, no hearts of fairies. It's also available from the beginning for those that have played the game before. It's different to skyward swords version as you could still get fairies in that one, and they were mostly in predictable locations. Whether or not you get the original bonuses such as Link's costume change or the translation of Hylian text, someone will have to clarify, must be on the web somewhere!

I agree that MM is a better choice graphics wise. WW has now officially aged because of this release, otherwise I could enjoy the graphics to this day. You can notice slight differences especially in the outside areas. But like I said, inside I wouldn't have known...

The warioware review put me off. Such a shame as I had enjoyed smooth moves and touched considerably. ZombiU has sat on my self since purchase. The only other games I've played have been the glitch heavy Sonic Racing, ACIII (barely) and Nintendo Land.

Going back to MMHD, that trailer was beautiful. Understandably the graphics would age much quicker, but surely that's the point. MM does look old, WW didn't...

One of the most interesting things about the leaked trailer is that there will apparently be a Zelda edition of the Wii U console featuring a gamepad with gold decoration. It's a good counterpart to the Zelda 3DS.

One of the most interesting things about the leaked trailer is that there will apparently be a Zelda edition of the Wii U console featuring a gamepad with gold decoration. It's a good counterpart to the Zelda 3DS.

At least you'll enter a fuller world as far as games are concerned. It still feels like a launch period though. Most of the 'hardcore' fans already bought a Wii U anyway. So the decorated gamepad is hardly a deal breaker to me.

Didn't they do a platinum GameCube with the original Wind Waker? That was cool, having a unique colour with that bundle.