I'm wondering if there is a chart anywhere that lists the effects of wind (from varying directions) on varying types of discs. ie: Effects of a tailwind on overstable discs, or effects of a left to right cross wind on stable discs, etc.

Right now I admit that I'm totally clueless of how wind in varying directions affects my shots. Add to that the already varied flight patterns of a million different discs, and it's safe to say I'm confused.

In short, tailwinds make discs more stable (so throw less stable plastic), headwinds make them less stable (so throw more stable plastic), and sidewinds are the hard part. The article tells more, but a tailwind makes the disc act like you were throwing it slower, and a headwind makes the disc act like you were throwing it faster. Make sense?

This is one reason why people advocate having multiples of the same mold in different stages of wear so you know what they will do in all conditions. For instance, I'd throw a beat Teebird into a tailwind, and a new one into a light headwind.

Rear winds can be tricky and depending on the disc, flight path and the position of the moon discs can either fly longer or shorter in rear and headwinds. A disc flying farther in a headwind is an exception and rear winds are wacky and unpredictable. Usually for added distance in a headwind you need the fastest discs that fade too hard for you in calm weather and preferably a calm early flight with the headwind hitting the disc just before it would start to fade. Sometimes a gust of headwind raises the disc making it fly farther. Maybe steady wind doesn't do that in sub storm conditions but swirly gusts might in more normal wind speeds. When the disc flies at the same speed than the rear wind there is not much lift and the disc drops like a rock. Roc often pushes past calm weather D in a rear wind. Comet is the same or a little longer than in calm weather and Buzzz is way more susceptible to being slapped down early than the Roc. Rocs bump up and down without crashing down much less with less height variation in hard rear winds. Rivers and other glidey slow drivers can be pretty good and long in rear winds as long as they don't fade hard so a Sidewinder is pretty good in hard rear winds. Faster drivers in rear winds often drop early but when they get lifts or pushes forward rarely and unpredictably IMO at least in the ever changing swirly winds here they go faaaaar. Much more consistent is a slight left rear wind with fast drivers flipping over at the apex. Then the wind pushes the bottom of the disc forward. The disc can still crash bu when it doesn't and pulls out of the anny in time to not drop too early BOOOM! That's how distance records are made.

Flat shots need running on the center line of the tee and planting each step on the center line. Anhyzer needs running from rear right to front left with the plant step hitting the ground to the left of the line you're running on. Hyzer is the mirror of that.