Hi Brian, I discovered this site on Saturday and have been totally hooked, reading whenever I’ve had chance and finally got up to date. Totally loving this Karthun setting, I’ve not played for many years, but the best game I ever played was when our GM ditched the pre-made settings and make up his own. Much more fun that way, even if the homebrew rules did leave exploitable loop-holes that eventually led to the immortal words “You see seven fucking flights of dragons heading your way, argue your way out THAT!” 🙂

Unfortunately not. We realised we’d finally pushed him too far after the Gnome inventor one of was playing as a joke managed to luck-roll his way into building what was basically a magically powered APC (this after we’d already caused a major civil war and levelled a major city after an incident with some senile wizards), and wouldn’t be able to bullshit a solution. So we dug in and prepared to go out gracefully and in epic style. We managed to take out 3 of the overgrown newts from the first wave before he got us though 🙂

I like the world of Karthun, but I have to say that I’m getting really bored of it being exposed in blocks of text in what is supposed to a humorous comic. It’s even worse when you consider that the characters already know this stuff.

Please Brian keep the comic to the comic. If this stuff needs explanation then do it in the comments section, or even as hidden text.

Here’s the thing Colmarr, I am going to make the comics I want to make and while I appreciate you soldiering on through this snorefest, if this arc isn’t doing it for you don’t read it. It’s that simple. Step away and come back in a few days when this is over. It’s a big internet and there are a LOT of comics out there to keep you laughing in the meantime.

“Yeah, hi, it’s neat that you spend hours producing free art for my enjoyment, but could you please keep your thoughts/ideas/personality/anything I don’t personally have an interest in to yourself? Thenks!”
Ass.

Hey man, my work is FAR from perfect and I will be the first to admit that. I will also continue to try new things in this comic. Some will work, some will not. I do this because I love to do it not to please everyone on the planet (though that would be nice).

I’m not going to trade snarky remarks because that doesn’t serve anyone but what I WILL say is this: Offer up any comments you like and know that I will read them but if an arc isn’t to your liking, simply don’t read it (like I said). Your original post was snarky as hell and I (foolishly) responded in kind. If that wasn’t your intent then I am happy to offer up the mutual “my bads” and move on.

Oh, my my, didn’t know you are such jerks. Seriously how old are you? 13yo Bieberlovers who spit at person who didn’t like your idol? Also that thing “you can’t do better you cannot complain” is most idiotic thing you may say about opinion. YES YOU CAN, just like you can say “this food isn’t tasty” when you can’t cook a shit. Live with it.

Dude…. the afterlife blows in this world. Seriously, it makes the Underworld of the Greeks or the Mesopotamians seem like a big ole party by comparison.

This is definitely a really interesting setting you’re putting together. There was the one comment up above (a bit insulting, but got me thinking), and I started wondering: How is the lore being presented for the players? In the past, I’ve played campaigns where the DM provided write ups of his world for the players pre-roll, and others where you only had a brief outline and the world was revealed as you played. The latter is definitely my favourite, especially with regards to the RP aspect of the game. It’s hard for a character to meta something when they have no foreknowledge of anything their player doesn’t know himself. Hell, the discovery is half the fun.

Sam provides lore specific to individual players (such as Charlie’s priests knowledge of the gods and their lore) and is allowing the players to narrate such things rather than doing it himself. He’s getting the players more involved that way. I have done so in the past and it seems to really draw folks in.