Early Access Software

Get involved with this software as it develops.

Note: This Early Access software is not complete and may or may not change further. If you are not excited to use this software in its current state, then you
should wait to see if it progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“VR has incredible potential, but much remains to be learned about building for this new medium. Releasing Softspace through Early Access is the best way for us to learn from passionate users how to build the most powerful and intuitive virtual creative workspace.”

Approximately how long will this software be in Early Access?

“6-12 months.”

How is the full version planned to differ from the Early Access version?

“User feedback will play a big role in shaping Softspace's development, but here are some improvements we have in mind:

As development progresses during the Early Access period, we will do our best to migrate workspaces to newer versions with minimal impact. However, we can't guarantee that workspaces will be unaffected as features evolve.”

What is the current state of the Early Access version?

“The current version is stable and provides the minimal feature set needed to start working effectively on your projects in VR.

Will this software be priced differently during and after Early Access?

“The full version of Softspace will be subscription-based. As a sign of our gratitude for your support at this early stage, upon Softspace's full launch, Beta users will receive half a year of the highest service tier, for free.”

How are you planning on involving the Community in your development process?

“We depend on your feedback to improve usability and catch bugs, but most importantly we want to learn what specific use cases matter to you. Your feedback will help inform future features and integrations.”

Buy Softspace

February 4

This Year Of The Pig, we're pumped to announce that Softspace now supports Windows Mixed Reality. A big "thank you" to Jesse in St. Louis for so patiently helping us to test this feature. Controls map 1:1 to the HTC Vive controllers (including the use of the thumbpad for scrolling - the WMR thumbstick does not work yet). Tutorial video to be updated.

Known Issues:

[Fix in progress] Sketches created inside a volume (e.g. board or box) may appear in the main workspace after exiting and re-entering the workspace.

[Fix in progress] Dropbox Navigator control buttons may remain visible after closing out of navigator.

Fixes:

[Fixed] Images pulled out of the browser contained in a data URI were not processing correctly into textures.

[Fixed] Images pulled out of the browser for which we did not have permission to retrieve header information were failing to load.

[Fixed] 3D models in the Dropbox navigator were erroneously becoming interactable before they were at the top level of the navigation view.

Changes:

Windows Mixed Reality support implemented.

When connecting a Dropbox account to Softspace, a notice now appears to inform users that adding a Dropbox file to a workspace causes Dropbox to create a sharing link for that file.

Clicking on the Web Browser gadget now immediately activates keyboard and mouse input into the browser window. Previously, this was a two-step process of opening the browser, then clicking on the window or browser controls to activate the keyboard + mouse.

January 17

This is our first update of 2019, and it's slightly delayed as we spent the first few weeks focused on bigger-picture questions around how Softspace can be of most use to our users. This release fixes certain bugs related to the Dropbox browser (thank you Maddie Callander for pointing them out), as well as includes the previously neglected open-source license and copyright notice (thank you to Normal VR for CutieKeys).

Fixes:

[Fixed] Special characters in the Dropbox file path preventing the Dropbox browser from loading.

[Fixed] "@" character in Dropbox file path causing file to appear in the root of the Dropbox browser regardless of actual location.

[Fixed] Open-source software license and copyright notices were not included.

Changes:

Screen-space ambient occlusion (SSAO) has been temporarily disabled. GPU performance should improve by 30-40%,. SSAO is most useful when viewing 3D models, which many users may not be doing. We will be implementing a more intelligent, content-based SSAO control system with dynamic quality/performance tradeoff control to optimize visual bang for GPU buck in the future.

Report bugs and leave feedback for this software on the discussion boards

Now Available: Softspace Beta

Since founding http://www.softspace.io, our dream has been to give creative professionals a radically better way to generate, develop, and communicate their best ideas. To continue doing this, we know we need much more input from real-world users, like you.

That's why we're super excited to announce that Softspace Beta is now available on the Steam Store!

We have a ton of exciting features in the pipe for Softspace, which we'll be rolling out over the coming weeks and months, together with bug fixes and other improvements. By getting Softspace Beta, you'll be able to try these out before anybody else.

The full version of Softspace will be subscription-based. As a sign of our gratitude for your support at this early stage, upon Softspace's full launch, Beta users will receive half a year of the highest service tier, for free!

Please send any questions, concerns, or awesome ideas to hi@softspace.io. We'd love to hear from you!

Yiliu & Daniel

About This Software

Softspace is your virtual workspace for deep creative work.

At its core, creativity is about bringing existing elements into new combinations. Your phone or your laptop only lets you see and think about a few things at a time. This limits your ability to generate, develop, and communicate your best ideas using these devices.

Softspace uses virtual reality to immerse you in your creative projects, letting you draw connections and have ideas you couldn't have otherwise.

You can use Softspace to:

• Gather and lay out visual references at the start of a new design project• Mindmap and brainstorm to make sense of complex information• Hold design reviews using 2D/3D content with clients and collaborators