I haven't had time to work on my big projects, so I'm updating a simple game I started a long time ago...

In the game, you dodge procedurally generated obstacles as your craft travels on a long winding rail. Reach the finish without crashing while also collecting bonus points. Difficulty and speed increases as you progress through each level.

Much of it is already complete - I'm mainly updating it with newer assets and such.

I'll be adding updated models, textures, scripts, and effects. I'm using the "Curved World" asset for a cool visual effect, and I'm using "Beautify" for effects like blur and bloom.