Golden Age AdventuresAn anthology of 16 roleplaying adventures based on "Golden Age" stories by well-known science fiction writers of the 1930s-50s. Each adventure comes with three scenarios, allowing them to be easily dropped in to any science fiction roleplaying campaign.Now available online at: [these fine vendors]

DayTrippers GameMasters GuideThe Daytrippers Gamemasters Guide is a toolkit for creating surreal adventures in weird worlds and other dimensions. With this expansion to the DayTrippers Core Rules, the GM takes the players into new and wildly divergent realities every session, blurring the line between subjective and objective reality, and cranking up the weirdness to eleven.[buy PDF at rpgnow.com]

DayTrippers Core RulesDayTrippers is an OSR-style roleplaying game set in a surrealistic science-fiction multiverse, in which an assortment of colorful character classes pilot unique machines into dream worlds and pocket universes to retrieve items of value and bring them back home. The setting was inspired by the surrealistic fiction of Moebius, Moorcock, Rucker, Heinlein and other masters of weirdness.[buy PDF at rpgnow.com]

Less LittleLESS LITTLE is an introductory DayTrippers adventure module for 1-2 players. The tone is dreamlike and humorous with some mildly adult situations, and the plot is firmly guided. Literary-minded players will quickly recognize where they are, although things are not the way they remember from the book. This module is recommended for beginning players and campaigns with a whimsical touch.[buy PDF at rpgnow.com]

Vidome 123VIDOME 123 is a DayTrippers adventure module for 2 or more players. The tone is dark and spooky, with serious threats from inscrutable foes (both human and alien), and the plot is open-ended. This module is recommended for DayTrippers with at least one previous mission under their belt.[buy PDF at rpgnow.com]

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Games & Supplements for Iron Crown Enterprises

Between 1985 and 1990, Tod Foley authored a number of role-playing game systems and adventure modules for Iron Crown Enterprises of Charlottesville, Virginia. These older games are now out of print, and can be hard to find physical copies of. Contact your local hobby supply store, check Amazon.com OR pick up a PDF copy at RPGnow...

CyberSpace1st ed. 1989. Designed and authored by Tod Foley, this complete Role-Playing Game System covers the "Cyberpunk" genre. Includes Game Rules, Campaign World, Sample Characters and Example Adventures.[buy it at amazon.com][buy PDF at rpgnow.com]

CyberSpace2nd ed. 1991. Designed and authored by Tod Foley, this complete Role-Playing Game System covers the "Cyberpunk" genre. Includes Game Rules, Campaign World, Sample Characters and Example Adventures.[buy it at amazon.com]

Kingdom of the Desert JewelA mysterious continent based on an ancient Egyptian theme. Includes Campaign World and numerous Adventures for the "Shadow World" Role-Playing Game System.[buy it at amazon.com][buy PDF at rpgnow.com]

Space Master, 2nd EditionThis complete Role-Playing Game System and Milieu is an expansion of the popular "Space Master" game. Co-authored by Tod Foley, the boxed set includes a "GM Book", "Player Book" and "Tech Book".[buy it at amazon.com][buy PDFs at rpgnow.com]

Space Master CompanionAdvanced Game System Rules Supplement for the "Space Master" Role-Playing Game System, designed and written by Tod Foley and Terry Amthor.[buy it at amazon.com][buy PDF at rpgnow.com]

Support the game designs and theoretical work of As If Productions. Written especially for roleplayers, GMs, game designers, artists and neophiles who are interested in experimental applications of narrative engineering.