A little late, but better late than never. Feral Interactive have pushed out an updated build of XCOM 2 [Steam] for Linux. There's also now the XCOM 2 Collection you can buy.

The Linux update, pulls in the "Fall 2017" update, as well as the minor update from December. There's quite a lot of changes from the Fall 2017 update, a lot of it being tweaks to existing features and bug fixes to hopefully give you a better game. Far too much to go over in great detail right now, since it makes changes to the Strategy Layer, the Tactical Layer and the Challenge Mode.

Firaxis also just announced the XCOM 2 Collection edition, which gives you the huge War of the Chosen expansion, plus four DLC packs and it makes for a rather good deal for those of you just picking it up.

Absolutely one of my all time favourite strategy games, do grab it if you still haven't. The newer XCOM 2 Collection is on sale with 50% off and the normal XCOM 2 is also on sale with 67% off. The sales end in approximately two days.

It's a great Linux game, and pretty good for a game based off the unstable linux support in the Unreal engine. Kinda due for a XCOM3 release really, and I'm pretty sure given the ending of XCOM2 its going to be Terror From The Deep reboot, which would be nice because it introduces a whole need playing field with new weapons and environments.

I just hope they don't ditch surface based missions also, like on oil rigs and ports etc...

I'm very confident the update was about the AMD issues for XCOM 2: War of the Chosen that I've been going back and forth with them about for a few weeks now. Their devs discovered my crash was due to "export MESA_NO_ERROR=1" in an environment configuration bash file. After finding the workaround for me, they told me they'd work on a patch to fix that problem for everybody; this is probably that patch.

BarbariandudeI'm very confident the update was about the AMD issues for XCOM 2: War of the Chosen that I've been going back and forth with them about for a few weeks now. Their devs discovered my crash was due to "export MESA_NO_ERROR=1" in an environment configuration bash file. After finding the workaround for me, they told me they'd work on a patch to fix that problem for everybody; this is probably that patch.

Yup, correct, it has that fix - For what it's worth Mesa had the bug report here a while back, the fix had been live but had to be reversed due to unrelated complications.

The patch does also have many other fixes though, including changes to be in sync with the Windows updates.

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