I was trying to replace some light textures by the glow and glow2 materials. unfortunately changing color is killing the glow effect. also on the light effects like for the new jumppad mesh, changin color of light works but doesn't change the color reflection on the nearest walls. EDIT update: it is also the case for ALL light meshes example: when I put a step light mesh it is now [since 0.36] glowing red. i can make it appear white and glow but the reflections on the walls are still red only workaround= I can [have to] copy previously made lights in the map [steps, round, anything light mesh related] and have a straight cold or warm white. BUT once I put new ones [since 0.36 update] they have forced color for the light GLOW material part and no way to change it. in the hope it will be fixed in a near future wish you the Best for all the hard work