Ever since the surprising revelation that the underwater first-person shooter would be getting a mobile makeover, BioShock has held a spot on our most anticipated list. After all, the console and PC game was amongst the finest titles of 2007, garnering dozens of awards for its innovation and originality. We're hopeful that the same praise can be lodged for the iPhone version, which will follow the same script and style of play. First-person action in full 3D is being promised, although we know little more than that. As long as we're able to make a stop at the Circus of Values when the game releases later this year, consider us content.
bioshock iphone

Indiana Jones may have ridden off into the sunset on the silver screen, but he's got a lot more adventuring to do on the touchscreen. THQ Wireless is handling the iPhone iteration of the well-to-do handheld version and we're eager to see what it manages to build. Unlike the spin-off treatment Warner Bros did on LEGO Batman: Gotham City Games, we don't want to see a collection of mini-games. Let's hope we get plenty of brick-busting action mirroring the PSP or DS versions, instead.
lego indiana jones iphone

There's little more to know about Silent Hill: The Escape other than the fact it'll be bringing the psychologically disturbing breed of survival-horror for which the series is well-known to iPhone. Konami just needs three ingredients to make a successful new addition to the franchise: nurses, a score composed by Akira Yamaoka, and lots of creepy fog. If the success of Silent Hill Origins on PSP is any indication of how well this touchscreen-enables version may come out, we definitely have a horrific treat on the way.
silent hill the escape

The game that started the match-three puzzle craze is getting a twist of its own in this long-awaited sequel. While the goal fundamentally remains the same – create matches of three like-colored jewels to clear them from the board – you can't move individual jewels; rather, you position 2x2 blocks of jewels to make your matches. Mobile and PC versions (pictured) have already been pegged, but an iPhone equivalent is surely in the works and we hope for 2009 release. bejeweled twist

This unlikely adventure makes our most wanted list for its creative use of sound to weave its spectral story. As paranormal detective Kane Pryce, Soul Trapper, Episode 1 had you using your ears to deduce the culprit behind a series of ghastly hauntings. Where this second installment will take Pryce is anybody's guess considering the well-travelled man has already been to Hell and back. Superb audio design and an intriguing, if not slightly cheesy story, made the first one enjoyable; as such, we're banking on the sequel to deliver as much entertainment.
soul trapper

Having already named the introductory episode of 1112 (pictured) as one of the best adventure games in years, we're anticipating the next installment of this brilliantly crafted series. Superb writing promises to make the second episode even more compelling than the first, espousing the story of Louis Everett as he deciphers an enigmatic dream. 1112 is more than just a sophisticated tale, though, catering unprecedented interactivity for an adventure game with tons of objects to tinker with, examine, and dynamic conversations with a host of characters. As long as the second episode builds upon these qualities, it's assured to be among the finest games of the new year.
1112

4. Re-Volt
Developer: IUGO
Publisher: IUGO
Release: 2009

Not much has been heard of this ambitious first-person shooter since we went hands-on with it at BREW 2008 in July. The accelerometer is put to good use in navigating nicely detailed environments that take a liking to Quake. Interestingly enough, shooting is handled automatically and tapping the touchscreen allows you to target enemies. While we're still largely in the dark about the game's premise and when it's slated to release, Re-Volt could establish the first-person genre as viable on the device. re-volt

What better way to leverage the hardware of a powerful portable than for interactive narcotics trafficking? Underworld, or the game formerly known as Drug Wars, taps into the GPS functionality of iPhone for a location-based game centered around the drug trade. Mature is the first descriptor that comes to mind, but innovative and unique also spring to thought. While the chances of it being approved by Apple are slim at best, we can't help but hold our hope that this original offering will make it out in 2009.
underworld

The recent revelation that Hideo Kojima's epic franchise would be coming to iPhone just about proved what we've been saying for months: Apple is building a powerhouse platform ripe for platinum hits. While we won't be getting the stealth-action gameplay of the main series, Metal Gear Solid Touch will undoubtedly reestablish standards in the shooter genre as it chronicles a side story set in the Metal Gear Solid 4 timeline. Visually we know it'll be stunning because of Kojima Production's amazing ability to push every console and handheld it's worked with. Like any installment of this mammoth franchise, though, it's going to be a long wait until the game's unspecified 2009 release.
metal gear solid touch

1. Trismology
Developer: Demiforce
Publisher: Demiforce
Release: 2009

Beating Solid Snake for the top spot is no easy feat, but when you're continuing the legacy of the iPhone's first major hit anything is possible. Trismology promises to build on the foundation of Trism (pictured) with tweaked gameplay mechanics and added levels. It's the new features, however, that boost this slick puzzler to our most anticipated title of 2009. Full integration with a suite of online community features could make it the most connected game on iPhone. Full online multiplayer, statistical tracking, friends list, and other features prime Trismology to push iPhone gaming into new territory.

If I want to play BioShock, then I'll just use my 360 and get the game for $20.
I honestly don't see how they can get the whole experience onto the iPhone. People are gonna expecting this amazing next-gen console experience on iDevices thinner than my pinky.

Lego Indiana Jones on the 360 isn't half bad though. It could be a pretty good action/adventure game if they port it right. But then against, 360 > iPhone. Blegh. Where's Sonic? Where's SEGA?!

I've never heard of trismology. I also think that this list is a joke. No sarcasm.

I don't know about a joke, but it doesn't surprise me that there will be a sequel. I've just not heard of it, nor will get it unless it improves on Trism a lot. If true, this should be integrated into Trism.

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