Wolf Hamstring I: Grants your wolf the use of the Hamstring feat. Using this attack, your wolf may reduce the target's movement rate by half for a short time. Some creatures may be immune to the hamstring effect.

Wolf Raging wolf I: Grants your wolf the use of the Rage Feat. Activate this ability to enter a bloodthirsty frenzy, granting your wolf a +4 bonus to Strength and Constitution, a +2 Moral bonus to Will saves, and a -2 penalty to AC. When the rage ends, however, your wolf will lose the hit points granted to it by increased Constitution and become fatigued. Its rage will last 30 seconds plus an additional amount of time based on its Constitution. Unlike the barbarian, you cannot prematurely end your wolf's rage.

Wolf Strength of the Pack: A howl from your Wolf grants you and your friends endurance, courage and ferocity in attack. Gain a +1 morale bonus to Constitution and a +1 morale bonus to Will saves and a 10% to attack speed increase.