Last edited by Mind on Tue Apr 14, 2009 11:17 pm, edited 1 time in total.

Tue Apr 14, 2009 11:11 pm

Bladecat4

Banned

Joined: Thu Feb 05, 2009 6:39 pmPosts: 413

Re: The Decimator (glowy indeed)

Download link???

Tue Apr 14, 2009 11:15 pm

Mind

Joined: Thu Mar 06, 2008 10:54 pmPosts: 1357Location: USA

Re: The Decimator (glowy indeed)

wow....... i knew id mess something up

Tue Apr 14, 2009 11:15 pm

dapaperboy

Joined: Fri Jun 15, 2007 6:47 amPosts: 430

Re: The Decimator (glowy indeed)

lol The Mind at you forgetting the link xD. this mod is very good. except the gun sprite looks like it should go on top of the should or it can be a cannon for a tank, not a weapon you would hold. i forgot what else i was going to say >_<

Wed Apr 15, 2009 12:40 am

Mind

Joined: Thu Mar 06, 2008 10:54 pmPosts: 1357Location: USA

Re: The Decimator (glowy indeed)

thx! cept only problem is im not very good at spriting, so thats why its lacking

Wed Apr 15, 2009 12:56 am

Grif

REAL AMERICAN HERO

Joined: Sat Jan 27, 2007 10:25 pmPosts: 5655

Re: The Decimator (glowy indeed)

Needs recursion.

Wed Apr 15, 2009 6:44 am

Subiw

Joined: Sat Mar 01, 2008 10:12 pmPosts: 202Location: Elsewhere

Re: The Decimator (glowy indeed)

Fix GibWoundLimit? From what I see there in the .gif it looks pretty hard to destroy.

Wed Apr 15, 2009 6:50 am

Roon3

Joined: Sun May 11, 2008 12:50 pmPosts: 899

Re: The Decimator (glowy indeed)

Grif wrote:

Needs recursion.

I agree, it could also use something to stop recursion randomly after a while.

Wed Apr 15, 2009 8:35 am

mail2345

Joined: Tue Nov 06, 2007 6:58 amPosts: 2054

Re: The Decimator (glowy indeed)

Someone had made an interesting example using GibSpeeds to make a random gib amount generator.

It was in some lightning mod.

Use it to limit recursion.

Type 1 particles while recursing can turn into type 2paarticles and so on untill you have some particles that slowly fade out.

Wed Apr 15, 2009 9:03 am

Roon3

Joined: Sun May 11, 2008 12:50 pmPosts: 899

Re: The Decimator (glowy indeed)

mail2345 wrote:

Someone had made an interesting example using GibSpeeds to make a random gib amount generator.

I use this method a lot, its very effective. I use emitters though.

Wed Apr 15, 2009 9:07 am

Mind

Joined: Thu Mar 06, 2008 10:54 pmPosts: 1357Location: USA

Re: The Decimator (glowy indeed)

Thanks for the feedback guys!

I know i look like an idiot for this, but what do you mean by recursion......

I probably do know, just dont

Wed Apr 15, 2009 9:30 pm

dapaperboy

Joined: Fri Jun 15, 2007 6:47 amPosts: 430

Re: The Decimator (glowy indeed)

The Mind wrote:

thx! cept only problem is im not very good at spriting, so thats why its lacking

at least your good at coding! well, the bullet/rocket/glowy awesomeness is better then sex.

Wed Apr 15, 2009 10:23 pm

Mind

Joined: Thu Mar 06, 2008 10:54 pmPosts: 1357Location: USA

Re: The Decimator (glowy indeed)

dapaperboy wrote:

at least your good at coding! well, the bullet/rocket/glowy awesomeness is better then sex.

xD lol...... well thanks for the support! I hope to make more glowy stuff, but it'll look better......

I have to relearn some of this, cuz i havent coded anything CC in 6 months

Wed Apr 15, 2009 10:25 pm

whitty

Joined: Sat Jun 16, 2007 2:31 amPosts: 2980Location: Texas

Re: The Decimator (glowy indeed)

dapaperboy wrote:

the bullet/rocket/glowy awesomeness is better then sex.

That has got to be the saddest thing I have ever read on the internet...

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