[microfilms] is a
microgame set in the world of [redacted].
Using only 25 cards, players try to deduce each other’s identities and
objectives Players take on
the role of agents or four other “freelancers,” depending on the number of
players. They are invited to a poker game by an ambassador, where microfilms
are embedded in the playing cards.

A
player’s secret identity and alliance (or lack thereof) determine how to win.