Assault Android Cactus is an intense skill based arcade styled shooter - pick from one of eight synthetic heroines and blast your way through overwhelming robot hordes in an attempt to save the ship from its own robot workforce. Supports up to 4 player local co-op.

Dlaczego wczesny dostęp?

“We think the best way to develop a game is to get it playable early and keep it that way. We're confident that Assault Android Cactus is fun to play and worthy of peoples time right now, and will only improve. We're thankful to everyone who has wanted to play our game and for those who are sharing their feedback with us to help make it even better!”

Ile mniej więcej czasu trwa faza Wczesnego dostępu?

“We plan to release the game in the first part of 2015.”

Czym różni się zaplanowana pełna wersja od tej z Wczesnego Dostępu?

“We have one more campaign stage and the fifth and final Boss fight to add. Worlds 4 and 5 will be getting art dressing, there will be an opening cutscene, art gallery, EX options, greater animation variety, better input and graphic options, Steam Achievements, Steam Trading Cards and visual polish across the game.”

Jaki jest obecny stan wersji z Wczesnego Dostępu?

“Our current build contains

8 playable characters (4 unlocked through gameplay progression) and four player local co-op

Czy cena gry ulegnie zmianie podczas i po Wczesnym Dostępie?

“We are not planning to change the price, although there is a possibility it may go up based on where we are at launch. If this happens we'll give as much warning as we can!”

Jak zamierzacie włączyć społeczność w wasz proces tworzenia?

“We (the developers) are easily reachable on the Steam forums and love hearing feedback. We have strong plans for the game but have regularly implemented improvements based on what our players have told us and hope to keep doing this going forwards!”

15 stycznia

This update introduces a new game mode called Daily Drive - think of it as a short, ten layer version of Infinity Drive that changes every day and you only get one try!

There's a new Leaderboard page (showing the current leaderboard - we will eventually host the archives on our website) and we hope you have fun with it!

Features/changes

new game mode - Daily Drive

More generous battery rules in Infinity Drive / Boss Rush - more chance of receiving a battery immediately before a boss and bosses will now always drop a battery on defeat

Justice now charges his plasma field meaning there is a brief window between getting too close to him and taking damage. However he now also uses his plasma field while deploying laser fences and capture spheres

Leaderboards - you can now scroll through your friends list (funny story! When I was writing this feature I didn't have over 15 friends who'd played the game)

Stage Select leaderboards - friends list will frame your score if you're not in the top 5

Dogs that drag you around will break their link if you can break line of sight

Fixes

Fixed geometry in Relay where players could end up outside the level

Fixed issue where Venom would teleport to the middle of the stage when shutdown under certain circumstances

Reworked the chain system to remove an ambiguous case where chaining a boss together with an element worth no points would result in a multikill bonus - the rule that both enemies involved must be worth points should now be consistently enforced across all characters/weapons

Venom has a better collision volume during his final phase, resulting in more accurate railgun hits

Android Select doesn't imply you can add another character if you return to it in 4 player mode

(Maybe?) fixed the issue with guns ending up in the wrong spot on Stage Clear ... if anyone spots it in the latest build, let us know!

Steam Box Ready

O tej grze

Assault Android Cactus is a manic twin stick shooter for one to four players combining arcade style action with hordes of enemies and transforming stages.

Junior Constable Cactus is outside her pay grade when she responds to a distress call only to be left stranded on a crippled space freighter under attack by its own robot workers. But using her wits, unlimited ammunition and the fellow androids she is able to conscript along the way, she will save the ship or run down her battery trying!

Multiple Playable Characters - Each android has a unique weapon set and play style, experiment to find which android suits you best.

Dynamic Levels - From lights out to shifting walls to giant flamethrowers, there are surprises on board the Genki Star that will keep you on your toes.

Overwhelming Odds - Push back against hordes of robots with quick reactions and clever weapon tactics.

Giant Robot Bosses - Challenge the guardian of each deck as they unleash bullet hell and stage covering special attacks.

Local Co-Op Play - Join in with two, three or four players and experience escalating chaos. Supports Keyboard/Mouse and Gamepad configurations.

Assault Android Cactus is not a finished game but it's still a lot of fun to play! Here's what's in the game right now and what's left to come :

current Early Access build

8 Playable characters (4 unlocked across the campaign) and game-wide local co-op

Such a great game! It has some of the smartest things in a game that offers ranking on score. Like once you get an S+ rank, the game gives you a GAME menu option that lets you set it to DISABLE the visual of IF you are still able to S+ rank. To AUTO RESET the stage if you fail the S+. Or to simply SHOW the S+ while you still have the chance for it.

Gameplay wise the game is super smooth, and the weapon system is very arcady in a great way. Every character gets a primary, and secondary gun. The primary can be leveled up from killing and picking up energy. The secondary guns are SUPER strong weapons that you can fire only a few times, they over heat, then recharge letting you have a burst weapon on hand now and then. and EVERY character has a different primary and secondary! Which offers a LOT of replayiblity!

Do you like crimsonland? Do you like any top-down shooter ever? Do you have friends to play games with? Do you have friends you could coerce to play with via force or lasagna?

Buy. This. Game.

It's like running through a china shop with a sledgehammer while your brain gets pelted with jolly ranchers. The kinda game that takes you from "yesss, yessss!..... HAHAHA YESSS!!" to "no, no no ... nononono!!!..... F********CK!!!!" in about 0.7 seconds.

Seriously, if you don't like it I'll refund your money myself. I mean not really, I'll probably just send you used & burnt toilet paper in the mail. Purely as a metaphor for your taste in video games.

A bullet storm top down shooter with excellent gameplay, music, level design, boss fights and unique player characters each with their own weapon loadout and personality. Very fun to play, and game had had constant updates throughout its Early Access stage.

I can't wait for the full version of the game, and uh, more playable characters. :)

Graphics are greatMusic is greatCharacters are lovelyRight now is in Early Access. Is it bad? No, definitely not.This game is fun. Pure and simple. It has more content coming up too and for 10 dollars, it's well worth it. Now I just gotta get one of those USB hubs and call friends over

Are you tired of empty promises? Vague planes of what will be in the game and what will not? Developers who have very little communication with their community? All the stuff that happens one Early Access? Well then, take a look at Assault Android Cactus! There's a clear goal of what they want to be in the game at launch and how much is in it at the time you're buying it, right there on the store page! A lesson to the majority of developers that put their game out there on Early Access

But what about the game itself? Is it any good? The short answer is: Yes.The long answer is the amount of time you'll find that you sink into the game. With four characters to boot and another one unlocked with every boss leaves us at 8 in total. All of them unique in their own way. They all have a primary and a secondary weapon which drastically changes the way they are played.

There's a whole heap of different enemies for you to blast to bits and rack up the points in a total of 25 planned levels! 23 of them available as of the time of writing this. And in addition to that you have Boss Rush and Infinity Drive game modes. The latter of which might need a bit of explaining, It's basically a wave survival mode.

So you're having a good time blasting enemies and all that, and then you suddenly get your first S+ rating. Meaning that you got through a level with an unbroken chain of kills. Nailing the level perfectly. And this is where your dark descent begins. This high is something you'll keep chasing, again and again on each of the levels, with your ranking going higher and higher on the global leaderboards.

The music and sound design is fantastic and fits the game like a glove. Not much more to say about that really.

So, why should you buy this game? Well, all the reasons above really. You'll be supporting a hard working team that, as a previous review stated, "short of the developers being visited by aliens and having their brains replaced with cottage cheese and pineapple chunks - this should be an easy recommendation, and a big thumbs up from me."

Worth every every single euro/dollar.A simple game but with challenging game play.And alot of diffrent characters to unlock with their own unique abilities.Personaly i love the game it's level design and aesthetics.

Frantic dual-stick shooter action that's all about chaining kills together in chaotic arenas. Also, all the characters are android ladies. I highly approve of everything about this game. It's early access, but you're getting a game with a lot of entertainment right now.

Assault Android Cactus is a very simple game that demonstrates just how important good execution is in game development.

This is a twin stick shooter with multiple characters that have two weapons (one upgrade-able spammed primary, another more powerful attack on short cooldown). The health-death mechanic is bit different because health loss costs you score/weapon level and you only really 'die' by running out of time limit.

The levels work mostly by changing the terrain on the fly rather than having you move towards something. So instead of more traditional 'scroll left' type of map, think of an arena where walls and grounds are changing every now and then.

So all of this probably reads rather conservative in terms of mechanics and yes, you probably have seen all of these bits and pieces before but you probably haven't seen them to this degree of polish. Dare I say it, this game plays like indie take on twinstick shooter with the famous "Blizzard polish". Fans of the genre would be amiss to not have this in their library, and for new comers this game is really good introduction to the genre.

It is a great twin stick shooter. It's one of thosoe games you play just to kill a little time or if you don't know what else to play. It would be better if it had a online co-op, I could see it doing very well with that.

It's like Smash TV in bite-sized portions, or one really huge portion if you feel like going for the (not actually infinite) Infinite Drive. You'll probably clear all the currently available maps in short order, but there's no limit to the game's replayability - you can go for the very difficult top ranks, play around with different androids, or just have fun blowing up lots and lots of crappy spider robots. Hyperkinetic + Colorful + Well-Animated + Some Fun Characters = One great way to check out and unwind for a while.

This game is awesome. It's quick, it's fun and you're going to replay levels to try to beat your best score. It's in early access, yes, but if the final product is anything like this, it's totally worth the price. I would like to see the graphics improved slightly (there doesn't seem to be any anti aliasing) and support for more widescreen and HD resolutions (like 1366x768) but it is an awesome game.

The price is a steal and the developers are onto something here. They understand gaming doesn't always have to be serious and we are in this to have fun. This game is fun, colourful and you unlock more characters as you go along. Each character comes with a standard and alternative weapon, but they're all different, which makes for interesting combinations in multiplayer. If you're unsure, there is a demo available, though I do believe you're getting more value than what they're asking for it.

As for the technical stuff, it is a top down shooter, which supports keyboard and mouse, or a gamepad. It has local co-op too so that's a plus if you have friends over. As I mentioned before, the graphics could do with a few tweaks, but it is by no means unattractive. The gameplay is fluid and you will be moving around the arena a lot while gunning down hordes of machines. There are powerups available, which also encourage you to keep moving. The music is upbeat and adds to the fast-paced atmosphere.

I'd give it a solid 8/10, with the hope that the final product will be as fun, or even more so.