Side quests in Mass Effect 2 contain “handcrafted gameplay”

BioWare’s Casey Hudson has told VideoGamer that side quests in Mass Effect 2 will have a sense of variety, as if the gameplay were “handcrafted”.

“When you find mission[s] out there in the uncharted worlds, there are always missions where something special happens, and you get really good handcrafted gameplay and art that you can’t see elsewhere in the game,” he said. “I think people will find them to be really rewarding, really rich, because there’s something different around every corner.”

He also talked a bit about the mini-games you will play to get resources off the planets.

“Instead of having to drive around on a planet in the vehicle as a mission, where you’re just really picking up rocks and having to jump out and do that kind of stuff, now it’s part of a really cool planet exploration mini-game where you’re spinning the planet around underneath you, you can feel with the controller rumbling, you can hear the sound of anomalies and resources being picked up by your sensors and close in on them and send space probes. So that part is a lot more interesting.

“Running around and getting resources is now in a cool mini-game instead of you doing it on foot.”

The interview spans eight pages through the link, so go do your business before settling in for it.