It's the first time I write in this forum, I registered long time ago but never wrote.

Salutes for every one and for the creator of the software. I'm reading a book about vehicle dynamics to understand how every parameter affect at the car handling, form zero, form the most basic configuration can be designed starting off a box with wheels.

First, I would like to know if the cars of XMOTOR can be "programed" , par example, to follow a line through a track and how reacts par example in the moose test, braking, turning, and any other conditions, like any other programs I have seen on Youtube.

I would like to know if XMotor can be used to define a track and see the comparisos of how a car and a ghost car reacts with diferent conditions for every car in the same situations, to know if a modification would be good for a real car.

Can Torsen Diff be selected as any others diffs?

Are there a complete guide to setup your car from below-zero? A guide for zombiedummys

XMR Editor is avaliable in Standard version?

The link MANUAL in the section GAME in the above top of the web doen't works, anything happens when you click it.

¿Don't you have more videos of what things can be done as educational and for vehicle dynamics learning as the use in M.I.T or others?