Hello, guys. I have a test project that has a monster by touching the screen it moves.

I'm having trouble towards the resolutions of different android devices, tested my app on my galaxy ace and it worked well, so I set the size of 320x480 layolt to your measurements, and let the scale as letterbox scale when tested on Galaxy Y , 320x240, the monster in the right part of the screen was not until the end, he got a limit. Duos and Galaxy S also same thing! How do I get a proper resolution and that this problem does not appear? Applied the window size to the resolution size of my cell phone 320.480 (portrait) what can I do to ensure that these problems do not arise in other devices.?