SUMMONER (PC VERSION)
GAME WALKTHROUGH
Version 1.0- April 27 2001 The Beginning
Version 1.1- April 29 2001 Updated the Walkthough and Game Keys
Created on April 27, 2001 by Edwin "Shinji" Chow
ikarishinji5@hotmail.com
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TABLE OF CONTENTS:
1 - LEGAL MUMBO JUMBO
2 - GAME KEYS
3 - CHARACTERS
4 - WALKTHROUGH
5 - SIDE QUESTS
6 - AVAILABLE SUMMONS
7 - EQUIPMENT LIST
8 - CREDITS
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1 - LEGAL MUMBO JUMBO:
First and foremost, I would like to get this off my chest. You CANNOT post
my walkthrough on any website unless you have my permission. You can't use
this walkthrough for commercial use, either. If you do, I'll prosecute
you in any way possible. I'll be writing this walkthrough in point form for
easy referencing. ENJOY! ^_^
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2 - CHARACTERS
Joseph -- The main character in the game. Born with the power to summon
forth beings from another dimension. He is and will always be the Jack-
of-all-trades regardless of what. You can built him up in a variet of ways.
His most unique power is the ability to summon monsters to assit him in
combat. Be cautious though, as Joseph's total HP will go down when a summon
is called forth. This greatly shortens his life. Joseph can gain it back
when you leave the combat place (ie. from random encounters) or banishing
the creatures. But beware, if the Summon dies in battle, Joseph will lose
HPs permanently.
TIPS: Joseph may be the Jack-of-all-trades, but I used him like a
healer most of the time. Equip him with a sword and watch him perform in
battle. Joseph can equip very powerful armors as well. He has lots of HP too
but that doesn't mean you can hack away and not get seriously wounded
yourself. His high HPs are meant for him to Summon.
Skills to level up:
- Summon (A MUST! Max it out!)
- Sword Weapons
- Heavy Arms (A MUST!)
- Dodge
Flece -- Hmmm.... What do we have here? A thief. Hiding, sneaking,
lock picking, you name she does it. Being a thief, Flece's speed and
recovery rate is slightly higher than the rest. She does not have very
many HPs so be cautious. Her attacks are moderate too, so it's best to use
her as a support character. She also lacks magic, although she learns Dark
spells very late. However she has special skills that can be extremely
valuable at times.
TIPS: Equip her with a dagger to boost up her dodging speed. Try to max out
her Pick Lock and Appraise skills. This way, she will have more uses. At
the start you might want to upgrade her hide and sneak skills. Just in case.
When in combat, try not to rely on this skill too often as most of the time
you'll end up dead before you can even use it.
Skills to level up:
- Dodge (A MUST! Max it out!)
- Appraise (A MUST! Max it out!)
- Sneak (Get it to level 7.)
- Hide (Get it level 7.)
- Sword Weapons (A MUST!)
- Heavy Arms (A MUST!)
- Pick Lock (A MUST! Max it out!)
Rosalind -- Daughter of Yago and skilled with magical powers she is a
powerful yet EXTREMELY frail member of the party. Her spells surpasses that
of Joseph more than ten-fold. But it's just too bad that she cannot summon.
Well here are the bad points about her. She's so pathetically weak that it
takes only 2 hits to kill her. Worst still, there's not much range of
armours
for her to equip. Also, the CPU AI does not seem to control her well and
screws up most of the time. However, her Assess skill will come in handy
sometime.
TIPS: NEVER EVER try hand to hand combat! You'll waste her in a matter of
seconds if you do so. Always make sure that you have control over her at all
times. i.e You are the one controlling her. This will prevent the CPU AI
problems as stated above. Also, you can manage the magic spells yu want to
cast. Upgrade her Fire and Healing magic to the max. In my opinion, these
are the only magic you are constantly casting. You might want to equip her
with a bow for long-ranged combat. Just in case.
Skills to level up:
- Dodge (A MUST! Max it out!)
- Assess
- Magic Resist (A MUST! Max it out!)
- Fire (A MUST! Max it out!)
- Heal (A MUST! Max it out!)
Jekhar -- He's a barbarian if you ask me. Once a friend of Joseph,
now just a loser working for the King of Lenele. There's only one word to
describe him - POWER! Jekhar is an extremely strong warrior. Imagine him as
an armoured tank and you'll get the idea.
TIPS: Jekhar can use ALL weapons in the game. He does not have much magic
so just keep his Sword Weapons and Heavy Arms skill up. He's the type of
character that uses his blade to do the talking.
Skills to level up:
- Sword Weapons (A MUST! Max it out!)
- Heavy Arms (A MUST! Max it out!)
- Dodge
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3 - GAME KEYS
Left Mouse Button Activate option/Confirm/Select
Right Mouse Button Activate Chain Attack']
Q Toggle Quest Menu
R Toggle Character Status Menu
I Toggle Character Inventory Menu
S Toggle Character Skills Menu
C Toggle Character Spells Menu
M Toggle On/Off Map
H Toggle On/Off Solo Mode
Space Bar Pausing/Unpausing the game
Tab Key Cycle Through available characters
Left Arrow Key Rotate camera clockwise
Right Arrow Key Rotate camera anti-clockwise
Up Arrow key Zoom in
Down Arrow Key Zoom out
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4 - WALKTHROUGH
Pt. 1 - Masad under fire.
--------------------------
Quests gained: Aesik's Sword
Find Yago
- Once you gain control of Joseph, feel free to explore the area. Just kill
those Orenian soldiers if they get into your way. I highly recommend that
you do so as the experience gain will boost your level up and prepare you
for the boss fight later.
- Upon walking a little further until you come across a man
named Aesik (he's crawling on the ground with his hands). He will give you
the "Aesik's Sword" quest.
- When you head east, you'll find a soldier harassing a villager. Kill the
soldier and don't bother talking to the villager. He doesn't seem to be too
friendly.
- When you're done with exploring and leveling up, head south and then east
along the riverbank. Talk to the three villagers there. One of them will
give you the "Find Yago" quest.
- Once you're ready, feel free to cross the bridge and get ready for a boss
fight.
**BOSS: Barbarian Fighter**
- Your first boss fight is an easy one. If you managed to get your level
to 3 and above, there shouldn't be much of a problem. Just do some Chain
Attacks and he'll be a goner.
- After that, head to the boat and you'll find yourself on the world map.
Head for Lenele.
Pt. 2 - Lenele, the HUGE city of the Gods!
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Quests gained: Durgan's Lucky Charm
Seeds of Aahur
Crazy Iven
The Sword of Jarl
Cerval's Game
Shards of the Ghimaadi
The Infestation
The Salt Smuggler's
The Merchant of Orenia
The Beggar's Eyes
The Rag Doll
The Salamanka's Tongue
Tancred's Assassin
The Encyclopedia of Heresies
Pomporo's Heirloom
- Read the title? Well, brace yourselves. Lenele is HUGE! it's made up of
many different areas with TONS of NPCs for you to interact with. Not to
mention the number of quests you gain here.
- Your aim is to get to the Temple Plaza.
- You can skip this part of the walkthrough if you do not want to do the
side quests available or if you already know the way to the Temple Plaza.
Pt 2a. Lenele Outskirts
-----------------------
- If you have some gold, you might want to do a little shopping.
- Head for the docks. There you'll fnd Durgan who'll give you the "Durgan's
Lucky Charm" quest.
- Upon walking southwest of the city towards the wall, you'll find Beelon
and Crazy Iven. Talk to them and you'll recieve the "The Seeds of Aahur"
quest and the "Crazy Iven" quest respectively.
- Beside the item shop which is near the exit, you'll find Great Ragneli
and he gives you the "Ragneli's Robber's" quest.
- Head to the exit and move on to the Lenele Marketplace.
Pt 2b. Lenele Marketplace
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- You might want to do some shopping. (Again.)
- Head for the bridge at the southern part of the marketplace and you'll
encounter Jekhar. Talk to him.
- Cross the bridge and head to the right side of the street. There you'll
find Jarl the Smith gives you the "Sword of Jarl" quest.
- Head for the main street and turn right. You'll find Mercer the Tailor.
Talking to Mercer gives you the "Cerval's Game" quest.
- Continuing on, the main street eventually turns left.
- You'll find a 'L' shaped street and a bridge to the right. Take the
bridge and go to Lenele Old City.
Pt 2c. Lenele Old City
-----------------------
- This is the most confusing part of Lenele. You might want to refer to
the map every now and then.
- To your left from where you start is an Item shop. On the
northeastern side of the Keep nearby you'll find Varyssa. She gives
you the "Shards of the Ghimaadi" quest.
- Explore the area around the Keep a little and you'll eventually come
across a '[' shaped alley. You'll find Merden there who gives you
"The Infestation" quest.
- At the end of the street you'll find an Item shop. On the left side
of that building you'll see a thief named Pedrog who will give you "The
Salt Smugglers" quest.
- On the raised part of the Old City you'll find an Item shop near the
Keep. There's a street west of the stairs. It leads to Tancred's
Haven. Remember this place well as you'll need to come back here
when you get Flece later.
- In the northern part of the Old City, right next to the middle
bridge to the Marketplace is an armorer.
- Head northwest and you'll see the burnt down ruins of two
houses. In the ruins of the larger house you'll see two men talking.
Talk to the one named Aravind and you'll get "The Merchant of Orenia"
quest. Just east of the south side of the smaller house is A Beggar
With No Eyes. He'll give you "The Beggar's Eyes" quest. A little south
of the beggar is a Weeping Butcher. The Weeping Butcher will give you
"The Rag Doll" quest.
- If you talk to the Apothecary (his store is next to the southern
most bridge) after getting "The Beggar's Eyes" quest, he'll give you
"The Salamanka's Tongue" quest.
Pt 2d. Tancred's Haven
----------------------
- Talk to Mahr upstairs and recieve the "Tancred's Assassin" quest.
There's nothing much to do here, so you might as well leave.
Pt 2e. The Lenele Crown District
--------------------------------
- The Crown District happens to be the gateway to the Lenele Temple
Plaza. HURRAY! You've made it! But first, let us explore the area a little.
- Go straight and head right. There'll be a street to the right. Not far
from that is a 'T' junction. On the left of the junction you'll find
Zefnat the Scholar who will give you "The Encyclopedia of Heresies" quest.
- Now, turn around and go straight. Continue on and you'll be off
the raised section of the Crown District. Once again you have three
ways to go. Left leads you to Pomporo who gives you the
"Pomporo's Heirloom" quest. Going straight and head south.
- Head towards the large open area. The white stone path leads to the
Lenele Temple Plaza to the west.
Pt 2f. Lenele Temple Plaza
--------------------------
- Just go left, cross the bridge and recruit Flece and continue on with
the game if you want to. If not head right to get to the Temple of Urath.
Pt 2g. Temple of Urath
----------------------
- At the start head left to the second room. To the left
of the top staircase, next to the double doors, is the Blue Glass
Shard. Head up two more rooms and climb the stairs to find Jerve the
Elder. He'll give you the "Elodach the Initiate" quest.
- You're now free to explore the area at your own will. Leave and
recruit Flece when you're ready. You'll then find yourself in the Lenele
Sewers.
Pt 2h. Lenele Sewer
-------------------
- Head down the entrance tunnel and speak to the Brass Golem on the right.
Take note of what it says.
- Continue down the the tunnel and you'll run into an intersection. Left
is a dead end (remember this place), straight ahead is a Broken
Brass Golem (Kill it if you want to.), and right is the path you want
to go.
- Upon proceeding down the right path, you'll a Baby Bacite. Near it is yet
another intersection. You can see a Golem on the left.
- Further down the tunnel, you'll see a group of 4 Baby Bacites. Kill them.
- Go up the ramp on the left and kill the 2 Golems. Now head for the ramp
on the opposite side of the screen. Kill the two Brown Bacite. Proceed left.
- Two Green Bacites on are the left, you know the drill. After that, go
down the right path from where you entered. Talk to the 2 Brass Golems.
Now go behind the Golems and kill the 2 Green Bacites. Head further into
the
room talk to the 3 Brass Golems standing in front of some lever thingy.
Take note of what they say. Get all but the Golem on the left to open their
respectitve gates.
- Now leave this room and head left. Proceed on until you see 3 Baby
Bacites. Kill them and head straight. You'll find the Green Glass Shard
there. To the left are 2 Broken Brass Golems. There are two switches on the
wall. Push the right one and the gate at the very beginning that I told you
to remember, will open up. Proceed to this place now.
- Take care of the two Green Bacites that guard the hole in the wall. Go
through the hole. Go all the way in, taking care of the Baby, Brown and
Shaman Bacites while you're at it. It's best to kill the Shamans first as
they can cast lightning. When you reach the Bacite camp, search the tents
for a Blinding Buckler and a Rag Doll. Leave this "hell-hole" after this.
- Now go through the tunnel that's directly across from the hole in the
wall. Kill the 2 Bacites inside. Search the area for a Signet Ring. Now
backtrack to the tunnel that was blocked by 2 gates.
- Now here comes the tough part. You've to enter Solo Mode. Take control
of Flece/Joseph. (I chose Joseph.) Have him run back to the room with the
Golems. Talk to the left Golem and have him open Gate A1.
- Switch back to Flece again and proceed forward. Kill the Broken Golem
move forward. You'll see 3 more Golems there. Speak to the one in the
middle and get him to open Gates A1 and B1. Now exit Solo Mode and wait for
Flece to regroup.
- Talk to the other 2 Golems and have them open their respective gates. The
Golem at the back opens a gate behind you. Kill the two Golems there. Now
heal up and save your game. Prepare for a tough fight.
- Enter Solo Mode again. This time, control Flece. Have her run all the
way to the back. Now here's the deal. There are 3 thieves ahead. At this
point of the game, it's impossible to take all of them on at the same time.
So the main aim is to get Flece to lure them ONE AT A TIME to the place
where Joseph is standing and beat them up. It takes a few tries so be
patient.
- Upon killing all 3 of them, pick up the Chunk of Salt and the Sewer Grate
Key. Continue down the tunnel and kill the Broken Golem. Free experience,
remember?
- At the end of the path, near the Old City exit, is Cerval. Kill him and
grab the Silk Garments. Now you have a choice. You can either go back up to
Lenele and grab some equipment (There's a boss fight coming up.), or you can
proceed on with the game. The choice is yours. Choose wisely.
- Head back to where the 3 Golems are standing and proceed to the exit.
You'll find yourself in the Palace Aqueduct. SAVE YOUR GAME. A boss fight
is about to start.
**BOSS: Iron Golem, Broken Brass Golem x2**
- After a cut-scene the fight will begin. Just smash the Golems and the
fight will end. Try to avoid the 4 blue serpents at all cost. Now before
you start the fight, stand and wait for the Iron Golem to "charge" at you.
The 2 other Golems will not attack you if you do so. Now hit the Iron Golem
with everything you've got and eventually it will fall. Proceed on and kill
the other 2 Golems. That's it! You've won!
- After the fight head west and pick up the Frozen Club. Now climb up the
steps and up to the Lenele Palace.
Pt 2i. Lenele Palace
---------------------
Quests gained: The Amulet of Prince Yon
Find the Ring of Light
Find the Ring of Stone
Find the Ring of Fire
Defeat the Emperor Murod
- You basically have to sneak into the palace. You'll need Flece to do so.
(She's a thief, remember)
- Open the "secret" door straight ahead and proceed up the stairs.
- Take door on the left. (You don't have much choice.) Head up to the second
floor.
- OK. Here's the tough part. Beware of Guards patrolling the hallways. When
their backs are turned make your way down the hall (by hiding in the rooms
available on the right.) until you come across a guard that is standing
still.
- Open the door on your left and head up. Now this part is tedious.
Just follow my instructions for an easy life. Leave the room and turn left.
At the corner of the room, take another left.Turn right when you get to the
corner. A cutscene will then be played.
- Pick up Yago's key and head south of the room. There's a series of doors
on both sides. In one of them, there's a man lamenting the lost of his
servant. Speak to him. Now head down to the first floor (or get caught,
which
ever is easier.) and you'll find that the guard at the right door is gone.
Enter the room (The kitchen, actually) he's guarding. Now talk to the woman
on the far right side.
- Equip EVERYTING she gives you and proceed to the third floor.
- Go all the way right and open the door to Yago's room. A cutscene will
play
and you'll given some quests and your first ring. Yay!
- Now before you proceed to Iona, I recommend that you buy a pair of Silk
Breeches, and a Quilted Robe for Rosalind who's going to join you next.
- Now head out to the World Map and head for Iona at the Northeast.
*P.S You might want to go to the Lenele Sewers and boost up your levels a
little before proceeding. Remember to equip the Dark Ring to boost the
ring's
power as well.*
Iona Island:
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- Nothing much to do here except that you might want to buy something from
the shops.
- When you're ready, talk to the Lift Golem and proceed up to the Iona
Monastery
Iona Monastery
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Quests gained: Novice Sama
Miala of the Iomani
Qelah of the Muthavi
Tome of Gahnis
Tathal the Wanderer
Wid the Terrified
- When the cutscene ends, go through the gate and talk to Brother Eamon.
You'll receive a quest.
- Move past the wood chopping kids and go up the stairs. Head right and
go up another flight of stairs. Tak to Sister Miala and recieve another
quest.
- Turn around back to the bottom of the stairs and head right. A tower with
doublw doors can be seen. Now climb the stairs and head up the left side
of the tower and talk to the guy there. You'll recieve yet another quest.
Go back to the double doors and enter them.
- Talk to Abbot Laurent and Rosalind will join your party. Head out and talk
to Brother Ovaard in the upper courtyard.
- Now go through the narrow passageway to a pair of staircases. Go up to
the top.Talk to Sister Bilan of Nahul who'll give you the "Tathal the
Wanderer" quest. Go through the next narrow corridor and you'll come to an
area with three staircases. Head left and talk to Brother Wid, who gives
you
the "Wid the Terrified" quest, Novice Sama is also wandering around up
here.
Go go through the set of double doors on the right and you'll be in the
minor
library. Head down to the Iona Catacombs at the end of the library.
Iona Catacombs
--------------
- In this first room, have Flece use her Lockpick skill on the coffin in
the center of the room. (Level 3 or higher.) Go down and turn right, when
you reach the end of the tunnel, turn right yet again.
- Kill the bone warriors in your way until you see yet another bone tunnel
on
the right. 3 tunnels can be seen from here, first take the left bone tunnel
activate the sphere at the end.
- Go back to the intersection and take the right tunnel. Do the same thing
which you did for the left tunnel. Go back and take the middle tunnel this
time.
- Head all the way in and prepare for a boss fight.
**BOSS: Carados, Bone Mage x2**
- Just be careful of the two mages. You should let Joseph attack Carados
while the others concentrate on the mages. This way, the mages cannot assist
Carados.
- When you're done, pick up the Ring of Light on the altar and leave the
Catacombs. Head to Lenele after this.
To be updated...
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5 - SIDE QUESTS
To be updated.....
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6 - AVAILABLE SUMMONS
To be updated.....
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7 - EQUIPMENT LIST
Here's a list of the available equipment in the game. Remember you'll need
to fulfill the requirements of the equipment before you can equip it. Also,
the selling price is about 70% of the original price.
Jo = Joseph F = Flece R = Rosalind Jk = Jekhar
BOOTS:
Name Price Def Who Attributes
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Battle Boots 7500 15 Jo Double Attack + 2
Boots of Stleath 50000 10 F Sneak + 2
Dragon Boots 500 7 R Magic Resist + 1
Felinus Feet 20 5 F
Heavy Boots 200 7 Jo, Jk,
F
Hero's Sabaton 50000 15 Jk HP + 15
High Leather Boots 50 5 All
Leather Boots 20 3 Jo, F,
Jk
Magus Boots 10000 10 R Magic Resist + 2
Mellifluous Scoh 20 7 R Magic Resist + 2
Nobleman's Sabaton 25000 15 Jo AP + 10
Reinforced Boots 500 10 Jo, F,
Jk
Sabaton 1000 13 Jo, Jk
Servant's Boots 5 1 F
Springsteel Boots 5000 15 Jo, F,
Jk
Steel Heeled Boots 20 7 F
Studded Boots 300 10 Jo, F,
Jk
Summoner Sabaton 50000 15 Jo AP + 15
Tough Boots 20 7 Jk
Warrior's Boots 25000 15 Jk HP + 10
LEG ARMOR:
Name Price Def Who Attributes
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Blue Pants 20 6 Jo
Chainmail Legs 5000 10 Jo,F,Jk
Cloth Pants 20 7 Jk
Felinus Pantaloons 5000 3 F Sneak + 1
Hero's Leggings 10000 20 Jk Axe + 1
Leather Breeches 100 8 All
Magus Leggings 10000 10 R Magic Resist + 1
Prowler Leggings 10000 5 F Sneak + 2
Silk Breeches 100 3 F, R
Studded Leggings 20 5 F
Studded Pants 500 10 All
Summoner Legs 10000 15 J Summon + 1
GAUNTLETS:
Name Price Def Who Attributes
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Bough-Kote 10000 15 Jo, F, Jk Piercing + 1
Chainmail Gaunt 10000 15 Jo, F, Jk
Cloth Gloves 100 5 Jo, F, Jk
Dragon Gauntlets 5000 15 Jo Ap + 10
Gloves of Pilfer 50000 12 F Pick Lock + 2
Hero's Gauntlets 50000 25 Jk HP + 15
Horseman's Gaunt 25000 25 Jk HP + 5
Iron Gauntlets 5000 10 Jo, F, Jk
Leather Armguards 20 9 F
Leather Gauntlets 500 9 Jo, F, Jk
Leather Gloves 250 7 All
Magus Gauntlets 5000 9 R Heal + 1
Mellifluous Mite 500 8 R
Midnight Gaunt 25000 10 F Pick Lock + 1
Nobleman's Gaunt 25000 15 Jo Summon + 1
Plate Gauntlets 25000 20 Jo, Jk
Reaver Gauntlets 5000 15 Jk Counter + 1
Servant's Gaunt 5 1 F
Shadow Gauntlets 10000 8 F Pick Lock + 1
Silk Gloves 50 3 All Magic Resist + 1
Springsteel Gloves 3000 13 Jo, F, Jk
Steel Gauntlets 20000 17 Jo, F, Jk
Summoner Gaunt 50000 20 Jo Summon + 2
The Black Hand 50000 10 F Backstab + 1
The Drangon's Want 10000 10 R Staff + 2
Thief's Gauntlets 5000 10 F Appraise + 1
Warrior's Gaunt 25000 20 Jk HP + 10
CHEST:
Name Price Def Who Attributes
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Adamant Bogu-Dou 50000 40 Jk
Arcticus Mantel 100000 35 R
Blessed Suncoat 250 16 Jo, F, Jk Magic Resist + 1
Boiled Leather 5000 30 Jo, F, Jk
Bone Jerkin 600000 35 R Holy + 2
Bougu-Dou 10000 35 Jo, F, Jk
Breastplate 100000 45 Jo, F, Jk
Brigandine Chest 50000 40 Jo, Jk
Burnt Robe 500000 35 R Fire + 4
Chainmail Tunic 10000 40 Jo, F, Jk
Cloth Shirt 20 5 F
Draco Robe 500000 40 R
Haramaki 10000 35 Jo, F, Jk
Hero's Chainmail 50000 40 Jk Ap + 10
Hero's Platemail 800000 65 Jk
Horseman's Plate 800000 55 Jk
Leather Armor 20 9 Jk
Leather Jerkin 500 20 Jo, F, Jk
Mellifluous Wrap 600000 45 R
Midnight Plate 800000 50 F Sneak + 1
Nobleman's Plate 600000 55 Jo
Padded Surcoat 1000 15 Jo, F, Jk
Platemail 500000 50 Jo, Jk
Quilted Holy Robe 200 6 R Holy + 1
Quilted Robe 20 5 R
Robe of Restore 600000 20 R Heal + 2
Servant's Blouse 5 1 F
Shadow Haramaki 50000 40 F Hide + 1
Shadow Platemail 600000 40 F Sneak + 1
Singed Robe 100000 30 R Fire + 3
Springsteel Leath 10000 30 F
Steelcore Bougu 50000 40 Jo
Studded Leather 1000 25 Jo, F, Jk
Summoner Chain 300000 40 Jo Summon + 2
Summoner Plate 800000 60 Jo
Tunic 20 7 Jo
Warrior's Plate 600000 60 Jk
SHIELDS:
Name Price Def Who Attributes
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Blinding Buckler 100 10 All Blind Charge (10)
Buckler 100 10 All
Decaying Bulwark 800 14 All
Defender Heater 5000 18 All Dodge + 1
Defender Kite 50000 200 All Dodge + 3
Defender Scutum 10000 20 All Dodge + 2
Guardian Heater 5000 18 All Parry + 1
Guardian Kite 50000 200 All Parry + 3
Guardian Scutum 10000 20 All Parry + 2
Heater Shield 1000 18 All
Kite Shield 10000 200 All
Round Shield 500 15 All
Scutum Shield 5000 20 All
RINGS:
Name Price Attributes
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Anit-Magic 20000 Resist Magic + 5
Archer's 1000 Bow + 1
Berserker 5000 Axe + 1, Blunt + 1
Frigidis 5000 Resist Ice + 5
Haste 20000 Speed + 2 AP + 15
Luminous 500 Illuminates the area around the wearer
Onslaught 100000 Counter + 2, Critical Hit + 2, Empower
Pyros 5000 Resist Fire + 5
of Aggression 10000 Counter Attack + 1, Critical Hit + 1
of Blessings 2500 Holy + 2
of Control 50000 Push + 2, Kick + 2, Trip + 2
of Dexterity 2500 Dodge + 2
of Electrus 2500 Energy + 2
of Expertise 20000 AP + 25
of Flames 2500 Fire + 1
of Grounding 5000 Resist Energy + 5
of Health 5000 HP + 30
of Ice 2500 Ice + 1
of Invisibility 50000 Invisibility
of Mastery 100000 AP + 40
of Might 50000 HP + 30, AP + 10
of Power 300000 AP + 40
of Preservation 50000 Dodge + 1, Parry + 1, HP + 20
of Proficiency 5000 AP + 10
of Protection 2500 Parry + 2
of Puissance 100000 HP + 50, AP + 25
of Recovery 20000 HP + 50
of Repulsion 50000 Parry + 3, Counter Attack + 3
of Shadows 10000 Hide + 1, Sneak + 1
of Skill 100000 Sword + 1, Axe + 1, Blunt + 1, Heavy + 1
of Slaying 5000 Backstab + 3
of Speed 5000 Speed + 2
of Storms 10000 Energy + 4
of Swiftness 20000 Speed + 4
of the Gods 500000 Speed + 5, HP + 40, AP + 20
of the Night 2500 Dark + 2
of Thieves 2500 Pick Lock + 3
of Warding 25000 Dodge +2, Parry + 2
Swordsman's Ring 1000 Sword + 1
Ring of Darkness Dark + 3
Ring of Fire Fire +2, Resist Fire + 3
Ring of Forest Dodge + 1, Parry + 2
Ring of Four Winds AP + 30
Ring of Jade Magic Resist + 3
Ring of Light Energy + 2, Resist Energy + 3
Ring of Stone HP + 40
Ring of Water Ice + 1, Heal + 1, Resist Ice + 3
NECKLACES:
Name Price Attributes
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Aeros Medallion 100000 Ice + 3, Energy + 3
Anti-Magic Torque 80000 Magic Resist + 3
Archer's Medallion 10000 Bow + 3
Bacite Medallion 7500 Holy + 1, Fire + 1
Barbarian's Torque 7500 Axe + 2
Battle Torque 300000 Hp + 60, AP + 30
Berserker's Torque 100000 Sword + 3, Heavy + 3
Blessed Necklace 2000 Speed + 1
Collar of Dexterity 7500 Dodge + 1, Parry + 1
Collar of Health 50000 HP + 30
Collar of Precision 10000 Critical + 2, Aimed Attack + 2
Elemental Necklace 2500 Fire + 1, Ice + 1
Farseeing Necklace 7500 Bow + 2
Fighter's Torque 7500 Sword + 2
Hellfire Necklace 100000 Dark + 3, Fire + 3
Medallion of Night 2500 Dark + 1, Energy + 1
Medallion of Power 10000 Push + 4
Medallion of Vigor 80000 HP + 60
Medallion of Anshu 500000 Regenerate
Necklace of Defense 7500 Dodge + 1, Parry + 1
Necklace of Stealth 25000 Sneak + 2
Shadow Medallion 100000 Sneak + 3 , Hide + 3
Summoner's Torque 50000 Summon + 3
Swordsman's Torque 10000 Sword + 3
Thermal Medallion 100000 Fire + 3
Thief's Torque 7500 Sneak + 2
Torque of Celerity 7500 Speed + 2
Torque of Bashing 7500 Blunt + 2
Torque of Haste 10000 Speed + 3
Torque of Time 25000 Speed + 2, Double Attack + 2
Warding Necklace 7500 Magic Resistance + 2
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8 - CREDITS
- GameFAQs <> OF COURSE!
- Vgstrategies <>
- Zeorhymer. I took the equipment list from your FAQ. Hope you don't mind!
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