THQ announces plans to sell off intellectual properties that were not purchased during the recent bankruptcy sale of the company's assets. Word is that final bidding in the court-supervised sale will end in mid-April and sales will be completed by mid-May for the following IPs and assets:

Darksiders;

Red Faction;

Homeworld;

MX;

Other Owned Software, including Big Beach Sports, Destroy All Humans!, Summoner, and more; and

Rigs wrote on Feb 27, 2013, 14:56:Fuck, we need...NEED...to get Homeworld off the market before HE gets it! Since HE couldn't have Freespace, HE'll grab Homeworld and we'll NEVER see a decent one again! C'mon, let's do that community outreaching thing and buy it! No time to lose! Seriously, you guys can go without manga tentacle porn and hoarse armour and WoW for a month or two, right?...Right?

=-Rigs-=

Are you refering to the unnamed one, the thrice-utterance of whose name summons him?

Creston

Indeed, and Verno just did that very thing by not only saying his name (1), but putting it in bold (2) and italics (3)...Everyone knows damn well he Googles his name every day before he even takes a first-thing-in-the-morning piss...He's probably watching...right now... *crickets* Oh, he's out there, and he's just dying to grab a piece of beloved gaming history and run it through his wringer-of-DOOM with all the gall of Uwe Boll himself... *puts tin hat on*

Rigs wrote on Feb 27, 2013, 14:56:Fuck, we need...NEED...to get Homeworld off the market before HE gets it! Since HE couldn't have Freespace, HE'll grab Homeworld and we'll NEVER see a decent one again! C'mon, let's do that community outreaching thing and buy it! No time to lose! Seriously, you guys can go without manga tentacle porn and hoarse armour and WoW for a month or two, right?...Right?

=-Rigs-=

Are you refering to the unnamed one, the thrice-utterance of whose name summons him?

Rigs wrote on Feb 27, 2013, 14:56:Fuck, we need...NEED...to get Homeworld off the market before HE gets it! Since HE couldn't have Freespace, HE'll grab Homeworld and we'll NEVER see a decent one again! C'mon, let's do that community outreaching thing and buy it! No time to lose! Seriously, you guys can go without manga tentacle porn and hoarse armour and WoW for a month or two, right?...Right?

=-Rigs-=

Are you refering to the unnamed one, the thrice-utterance of whose name summons him?

The reason SupCom2 wasn't that good was because it had to be designed for fucking consoles. Since in my theoretical example I was in charge, it would be designed for modern-day PCs and would never, ever see a fucking console version. Therefore, it would rock.

As for PA, eh. I'm not down with the planets as battlefields thing. It gives me the idea that everything starts being done in pockets, as opposed to a giant, morphing battlefield like in SupCom.

Wow, if i was in charge of who SupCom franchise went to, Chris Taylor and GPG would be the last dev i'd send it to. Yes i'm aware they made them, however they havent put together a decently coded game since TA.

Rigs wrote on Feb 27, 2013, 14:56:Fuck, we need...NEED...to get Homeworld off the market be HE gets it! Since HE couldn't have Freespace, HE'll grab Homeworld and we'll NEVER see a decent one again! C'mon, let's do that community outreaching thing and buy it! No time to lose! Seriously, you guys can go without manga tentacle porn and hoarse armour and WoW for a month or two, right?...Right?

xXBatmanXx wrote on Feb 27, 2013, 09:14:Some of those are surprising.....esp the first 2.

Darksiders stands as one of two games I ever sold back to Gamestop. 2/3 through the game I quit. I had no interest in the game, the combat was uninspired, and the whole thing just seemed underwhelming.

Yeah, I quit after an hour. I just couldn't get into it. Too console-y for me.

I wish I had Curt Schilling money. I'd buy both licenses, give Supcom to Chris Taylor and tell him to make another, and see if I could poach enough Volition guys out from Deep Silver's shitty ass to make another good Red Faction.

If you buy both licenses for, say, 5 million each, and spend 15-20 million building both games, there's no way you don't make out like a bandit on that.

Creston

Yeah, me too, if I had Curt Schilling cash. And I don't think you'd have to pay $5m for the licenses. I'm sure they'll go for much less than that, maybe $500K. It only cost $10m to make SupCom, and it didn't make $1b like CoD.

EDIT: Ideal situation: Wargaming buys SupCom and gives it to GPG to make SupCom 3.

Hopefully Relic is lobbying Sega hard to buy the rights to Homeworld as well. It's just not worth as much to any other publisher. I would have no interest at all in the setting if it's divorced from the unique gameplay and the developer that made it happen.

Did anyone actually care about the storyline and characters in Homeworld?

Rigs wrote on Feb 27, 2013, 14:56:Fuck, we need...NEED...to get Homeworld off the market be HE gets it! Since HE couldn't have Freespace, HE'll grab Homeworld and we'll NEVER see a decent one again! C'mon, let's do that community outreaching thing and buy it! No time to lose! Seriously, you guys can go without manga tentacle porn and hoarse armour and WoW for a month or two, right?...Right?

=-Rigs-=

The horse armour? No problem. The other? Enh....

"Lights going out and a kick in the balls. That's entertainment, that's entertainment"

Trevellian wrote on Feb 27, 2013, 13:13:All I have wanted since Homeworld 2 is freaking Homeworld 3. I hate Relic for never making another after THQ finally got the IP back. And I hate all these other companies for just letting the IP sit there and rot.

Like someone else said, it's a real bummer that billions go into making and marketing the same FPS games every year but no one will spare 10mil for Homeworld.

Oh well, there's always Kickstarter I remember there was a Kickstarter thingie trying to acquire the Homeworld IP, not sure what happened with it though.

The problem is that Homeworld 3 will cost $10m and that's almost impossible with kickstarter.

I'm pretty sure I've seen people asking before, but why are people so attached to the Homeworld IP? I thought the story was reasonably good, but there's no reason to spend millions of dollars on a reasonably good story. If you just make a 3D RTS with spaceships and call it a spiritual successor, are people really not going to get on board unless it's got the same mothership and Hiigara and everything again? Homeworld 2 didn't really end on a cliffhanger like Freespace 2, so I don't see the reason not to keep the mechanics and start over.

if someone else would take the same Mothership approach, complete with being able to warp your fleet, EVERYTHING, and make a non Homeworld game out of it, I'd play it. The problem is no one will, and that is why it is sad Relic never started up a Homeworld 3, theres no hope for it being done right without them is what I fear.

I guess I'll just keep playing Sins. Close, but not really, but still fun. *shrug*

Trevellian wrote on Feb 27, 2013, 13:13:All I have wanted since Homeworld 2 is freaking Homeworld 3. I hate Relic for never making another after THQ finally got the IP back. And I hate all these other companies for just letting the IP sit there and rot.

Like someone else said, it's a real bummer that billions go into making and marketing the same FPS games every year but no one will spare 10mil for Homeworld.

Oh well, there's always Kickstarter I remember there was a Kickstarter thingie trying to acquire the Homeworld IP, not sure what happened with it though.

The problem is that Homeworld 3 will cost $10m and that's almost impossible with kickstarter.

I'm pretty sure I've seen people asking before, but why are people so attached to the Homeworld IP? I thought the story was reasonably good, but there's no reason to spend millions of dollars on a reasonably good story. If you just make a 3D RTS with spaceships and call it a spiritual successor, are people really not going to get on board unless it's got the same mothership and Hiigara and everything again? Homeworld 2 didn't really end on a cliffhanger like Freespace 2, so I don't see the reason not to keep the mechanics and start over.