The Battlefield: Bad Company 2 update that DICE released last month has been confirmed to hit the game’s PS3 and Xbox 360 versions next week.On May 11th, the changes detailed in this post will go live on PS3 and Xbox 360 along with the following additional tweaks based on feedback from the PC update

Slightly increased the damage of the UZI at long range.

The AKs74u now has more felt recoil when aiming.

The G3, VSS, and all SemiAutomatic rifles now settle slightly faster between shots when aiming.

The PKM, Type 88LMG, G3, An94, and 40mm shotgun have returned to their former glory.

Increased the damage of the MG3 to bring it in line with the rest of the LMGs.

Fixed a bug where the Saiga12 with slugs would do too much damage at long range.

Fixed a bug where the SVU would do too little damage at long range.

Fixed a bug where M95 rounds would not kill armored targets with headshots.

Meanwhile, DICE have also announced that the R8 client/R12 server update for the PC version is expected to be out “early next week Here’s a preview of what it contains:

Server – Some potential sources for lag/rubberbanding have been eliminated

Server – The old reserved slots has been replaced by a kick-on-demand system like in BF2