• Fixed an issue where the RTS Primer VO audio was incorrect in German

Units

• Aircraft will now prioritize empty landing pads first when ordered to land by right clicking on Hangars/Airpads • Further improved the extents shrinking from 50% to 25% to minimize artillery/AoE impact of grouped units

Campaign

• Adjusted Easy and Normal difficulty settings. Hard difficulty is unaffected. • Fixed an issue where -spawned units were not being given the correct health modifiers • Fixed a bug in The Barricade that caused some enemy Guardian units to idle in brush instead of properly mounting wall pillars

Engineering

• Added matchmaking improvements to allow players easier access to searching for matches worldwide • Improved logic for detecting players disconnecting to force a win or avoid a loss • Servers will now temporarily pause when connection loss is first detected • Added improvements to performance that prevents certain cases from lagging the client severely • Structures from an eliminated player will now properly clear up passability upon deletion • Fixed a crash local to 32 bit machines • Fixed a crash that would occur while loading a multiplayer match • Fixed a lock that would occur for clients when the host would close the lobby • Fixed an issue where 2v2 Ranked matches were not properly reporting • Fixed crash that would occur when starting skirmish match

Terrain Editor

• Fixed crash that would occur when launching a custom map with the spigot marker inside the HQ boundaries • Fixed crash that would occur when loading an untouched custom map