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wipeout controller setups

Hello,

thats my first entry here and I am very impressed and facinated about WipeOut HD Fury! I bought the game as blueray and lent me a PS3 from my friend on weekend and it was fantastic!
In history I played WipeOut on PS1 and PC but the PS1 version was much better than the PC port! Because I heard that I will never get a WipeOut for the PS4 (closed Liverpool Studio) I bought a PS3 super slim! Now my simple question: If I want to fire something with the rectangle key on the controller I have to release the acceleration key and loose speed in that moment. How do the specialists avoid this?
I know I can change the default key setup but what can the programmers have thought with the default setup! I hope you understand me but / because its hard for me to change anything on the default!

How do we not let go of the accelerator without changing the controller setup from the default?? simple my good friend

How I like to explain this is in biological terms, if you look at your thumb its comprised of three segments:

The metacarpal bone which is the part of the thumb connected to your hand
First Phalanx (segment in the middle of the thumb)
Second Phalanx (Tip of the thumb)

The best way to hit the square fire button without letting off the thrust goes like this. Having your Second Phalanx on the accelerator move your thumb across the X button until the Second Phalanx meets the Square button and the X button is being held down by the actual joint between the Second Phalanx and your First Phalanx.

In short: Move the tip of your thumb over to the Square Button but keep your thumb pressing down on the accelerator until the joint presses down on it. You should now be able to fire without letting up on the thrust

Thanks a lot for explanation! I tried the R1 button for fire but than I got in conflict with the right airbracke on R2! I think your solution is very much better! What do you think how many percent of the people on this forum play with your thumb theory :-)

Its very common in some people as its like a natural reaction, I am such a person. But for me to answer that would mean creating a questionnaire, asking people to do it within suitable ranges (Equal male/female participants, enough participants etc), collect the data, calculate mean averages, plotting them on a graph looking for a positive/negative correlation, identify anomalies and finally create a conclusion.

I do! And probably many more people. For fighting games, this works too (at least with me).

Back on topic, you can always remap any button if your fingers usually get in an awkward position when you're pressing those buttons. IMO, the default controls works wonders with the "Thumb trick", but not everyone will think the same. You know, each person has his/her way to hold a controller.

@wipeoutlover said to Snakenator1:
" I think your solution is very much better! What do you think how many percent of the people on this forum play with your thumb theory :-)"

____________

Pretty much everyone use square to fire and triangle to change camera view. That's the default setting
You probably did something wrong while checking the commands and that's why firing weapons was triangle for you, that's all

How do we not let go of the accelerator without changing the controller setup from the default?? simple my good friend

How I like to explain this is in biological terms, if you look at your thumb its comprised of three segments:

The metacarpal bone which is the part of the thumb connected to your hand
First Phalanx (segment in the middle of the thumb)
Second Phalanx (Tip of the thumb)

The best way to hit the square fire button without letting off the thrust goes like this. Having your Second Phalanx on the accelerator move your thumb across the X button until the Second Phalanx meets the Square button and the X button is being held down by the actual joint between the Second Phalanx and your First Phalanx.

In short: Move the tip of your thumb over to the Square Button but keep your thumb pressing down on the accelerator until the joint presses down on it. You should now be able to fire without letting up on the thrust

Hmmm, don't use square here, but R1 to fire, which indeed, conflicts with R2 for air brakes, but i rarely come into a situation where i have to fire a weapon while keeping the air brake pressed at the same time, i think it's the default 2097 or fusion layout, i dunno, R1 has always been a trigger/fire button for me, so i kept it that way

And same here with the thumb thingy, although i think i do it a bit different, have the middle of my thumb pressed on X, the tip of my thumb on square (absorb) and tilting my thumb to the right allows me to hit circle (rear view), triangle is camera switch, which i barely use