Star Wars: The Old Republic received a patch earlier today packed full of fixes. According to the patch notes, we'll no longer have to worry about taxis disappearing mid flight dropping us to the ground below. We'll also be able to use emotes while riding vehicles, too. Woop!

The patch has also "removed some high-level harvesting nodes from Tatooine, Corellia, and Ilum," presumably in a bid to stop recent problems with low level players harvesting high level loot and unbalancing the economy.

The /getdance command that can interrupt enemy attacks hasn't been fixed in this patch, but Bioware say on the Star Wars: The Old Republic site that they're currently testing an update that should "deploy sometime in the early hours of the morning tomorrow(CST)."

Read on for the full list of updates added in patch 1.0.2.

General

Guilds that are currently leaderless will have an Officer chosen and promoted to Guild Leader.

Classes and Combat

Sith Inquisitor

The Darth title is now properly granted to Sith Inquisitors.

Bug Fixes

Corrected an issue that could prevent players from taking cover when targeting large NPCs.

Fixed a bug that caused some abilities with activation times to be interrupted when used from cover.

Crew Skills

Gathering

Removed some high-level harvesting nodes from Tatooine, Corellia, and Ilum.

Flashpoints and Operations

Cademimu

General Ortol can no longer be pulled out of his room.

Maelstrom Prison

Corrected an issue that could cause Kilran to behave incorrectly when defeated in cover.

Taral V

General Edikar now has the correct loot in Hard Mode and no longer enrages in Normal Mode.

Eternity Vault

Gharj can no longer be pulled out of his encounter room.

Bug Fixes

Fixed an issue that could cause choosing Nightmare Mode to not set enemies to Nightmare difficulty.