I made an engine like this back around 2004.. I lost all the source code but still have some of the files. I hand drawn the skater and the board/shadow in 16 directions and had most of the slopes working.

How'd you go about making the animations? Are they rendered from a 3D object? There is a shit ton of them I noticed.

Audality is awesome, I like the SFX it generates. I'm an audio guy, it'd be super cool if you made a GUI for it so people like me could play around with it's values. I'm always willing to pay for decent sound tools! It sounds like it's a flexible sound engine, I like the fact that the SFX are generated on the fly.

You make your way through a snowy landscape, armed with crystals that kill without mercy and toggle puzzle elements along the way. Shooting in four directions you blast your way past skeletons and floaty skull heads of blue and white variety! The chill music definitely enhances the mood of the game. In the end you sprout wings and fly to a final battle in the sky, the souls of the skull heads are back for vengeance and they want blood. If you are victorious you will be greeted with an IOU for an ending. :]