The night was restless, but PAX waits for no one. We’d decided that of all the big ticket games, we had one in particular that we were going to aim for first thing; the siren song of the shirt was playing loudly in our mind. We could sleep later. In new shirts! The story so far: Day 0 | Day 1 pt 1 | Day 1 pt 2 | Day 1 pt 3 […]

A tasty lunch of peanut butter has been consumed. Caffeine has been ingested. The remainder of Day 1 lies ahead. [Part 1 is here.] Our slow but relentless conquering of PAX 2011 continues. Lunch helped shake off whatever remained of the previous night and we skipped merrily back to the Convention Center (note: may contain less merry skipping than advertised). This time we started near the top and soon found ourselves in […]

Greetings and welcome to PAX Day 1. To enjoy our drunken pre-PAX adventures, you can read about Day 0 here. Morning came, as mornings so often do, far too early. Still there was no time to wallow in the lingering embrace of hangover, not with so many lines to stand in! We made it to the Queue Room around 9am. Giant black beach balls were already being punted around the room. […]

To read about our pre-PAX vacation beginnings, check out my Day 0 write-up. The first day of PAX began later than expected, thanks to my seeming inability to know the difference between “AM” and “PM” on my phone’s alarm. Luckily my internal clock is a little more aware of its surroundings and jolted me wide awake at 6.30, only a half-hour later than planned. I’d also correctly gauged my level of disorganization […]

It’s that time of year. The time when summer dies and gamers live, flocking to Seattle in the tens of tens of thousands. This was our second PAX; the first was so awesome that we knew before it had even finished that we’d want to do it all over again. There’s been a lot said about the PAX experience. “Home” is how it’s mostly described, and it’s definitely a feeling that can’t be overstated. I’m […]

If you don’t follow such things online too much then you’ve missed some fun Rock Band sorta-drama this week. Here’s the dish. On Wednesday, a video was posted of an interview with RB3 project lead Daniel Sussman. Nothing too spectacular. But in the background was a setup of the game. The full game. All 83 songs. And someone was scrolling through it for the entire interview. It didn’t take long for gaming news sites to […]