Other Cool Add-ons for Fantasy Grounds

This product contains over 550 tokens in a base 70 pixel format (for Medium-sized) and over 250 portraits, all converted and optimized for online gaming over Fantasy Grounds. Produced by artist Claudio Pozas and Fiery Dragon Productions, these tokens are framed in a fiery border. The tokens are sorted into a token module for sci-fi and one for modern tokens. The portraits are provided in separate PPK files, separated for Sci-Fi and Modern.
Once installed via the Update system, you can then activate the tokens within the Module Activation window. The portraits will show up automatically as new portrait folders when you choose to assign a portrait.
Token List
Amazon, Guards, Ape Men, Robots, Fiends, Tong Gang, Gangers
Crime Lords, Ghouls, Super Heroes and Villains, Mobsters
Scientists, Soldiers, Shapeshifters, Police, Spies
Vampires, Goblins, Kobolds, Ogres, Hounds, Spawns
Martial Artists, Scientists, Reporters, Private Eyes
Techies, Toughs, Bodyguards, Bouncers, Bugbears
Hacker, Infiltraters, Vehicles
Many More
SmiteWorks Presents: Fiery Dragon's Counter Collection for Fantasy Grounds, owned by Fiery Dragon Productions, Inc. Used with permission, all rights reserved. (C)2015. Visit the Fiery Dragon website at www.fierydragon.com for more product information.

Weird Wars II
Setting for the Fantasy Grounds virtual tabletop
In the horror of war, dark things rise, and World War II is history’s greatest conflict. The Japanese stalk the jungles of Southeast Asia. Carriers battle in the South Pacific. Tanks trundle across North Africa. Planes duel over England. The Nazi blitzkrieg conquers most of Europe with a genocidal madman at the controls. Prepare to battle the evil of the Axis powers and the hideous things that rise in their wake. This isn’t just war-this is Weird War!
Weird War II contains everything you need to run horrific World War II adventures with the Savage Worlds game system: new powers, Edges, Hindrances, weapons, vehicles for all the major powers, an Adventure Generator, dozens of Savage Tales, new monsters, and an operational-scale Plot Point Campaign that ties it all together.
Requires: A Fantasy Grounds full or ultimate license or subscription and the Savage Worlds Ruleset
Fantasy Grounds II Conversion: Michael Grapperhaus
(c) 2015 Pinnacle Entertainment Group. Deadlands, Smiling Jack, Savage Worlds, and
all related marks and logos are trademarks of Pinnacle Entertainment Group. All
Rights Reserved.
The Savage Worlds Ruleset (Fantasy Grounds Conversion) by SmiteWorks
USA, LLC, (C) 2015, ALL RIGHTS RESERVED. The Savage Worlds Ruleset format, programming
code, and presentation is copyrighted by SmiteWorks USA, LLC and Pinnacle Entertainment
Group. Redistribution by print or by file is strictly prohibited.
Fantasy Grounds is a trademark of SmiteWorks USA, LLC (C) 2015.
ALL RIGHTS RESERVED.

B20: For Rent, Lease, or Conquest
FOR USE WITH FANTASY GROUNDS VIRTUAL TABLETOP!
A Pathfinder/3.5 Compatible Adventure for 4-5 level 7 PCs
There comes a point in every adventuring career when a guildhall becomes a necessity. After all, where is the fighter going to hang his trophies? Where is the wizard going to perform his arcane experiments? Fortunately for the PCs, Edgewaith Manor is free for the taking. Unfortunately, it’s a bit of a fixer-upper. There’s some really bad mold in the bathroom, the furnace is temperamental to say the least, and the whole place is infested with interplanar ants. Such are the joys of homeownership.
Even worse, a group of treacherous real estate agents want the house for themselves, and they’ll stop at nothing to get it. Once the PCs gain access to the manor’s magical deed, they will have to work quickly to rearrange the rooms, populate them with traps and troops, and prepare to defend the house. In this adventure, the party has the rare opportunity to build a dungeon for the GM!
Also included in “For Rent, Lease, or Conquest”:
A trio of malfunctioning magical items sure to befuddle any adventurer.
PC-eating chicken coops.
A crash course in gnomish architecture.
The chance to befriend a formian monarch and gain the esteemed title “Defender of the Colony.”
An excellent opportunity to gain a home base suitable for any adventuring party.
Art by White Wolf alumna Laurel Shelley-Reuss.
Designed as a sequel to “Death & Taxes,” this module also works perfectly as a stand alone adventure.
Requires: A Fantasy Grounds full or ultimate license and the included Pathfinder ruleset.
Fantasy Grounds is a trademark of SmiteWorks USA, LLC (C) 2015.
ALL RIGHTS RESERVED.

B19: Tower of Screaming Sands
FOR USE WITH FANTASY GROUNDS VIRTUAL TABLETOP!
A Pathfinder/3.5 Compatible Adventure for 4 level 7 PCs
Deep within the blasted desert wastes a mysterious black tower has been sighted.
The structure is not marked on any known map and has not been seen in this location by travellers in the region, yet there it stands. The adventurers set out to explore this ancient, isolated tower that appears ripe for the plundering. Within they face a gauntlet of insidious traps and supernatural horrors. The deeper the adventurers delve, the more secrets of the tower’s origins they uncover. The tower’s sinister creator does not rest easy in his arid grave – the adventurers must face him if they are to survive the Tower of Screaming Sands.
Also included in “Tower of Screaming Sands”:
Five deadly new traps – The Chamber of Ten Thousand Teeth, The God’s Grasp, Chamber of Flooding Sand, Hall of Arcing Blades and Descending Stone Block
A new monster – the scorpion swarm
Rules for whirlwinds, a new magical hazard
GM tips for running overland travel
Requires: A Fantasy Grounds full or ultimate license and the included Pathfinder ruleset.
Fantasy Grounds is a trademark of SmiteWorks USA, LLC (C) 2015.
ALL RIGHTS RESERVED.

What's included with this Fantasy Grounds ruleset:
Common functionality from the CoreRPG base ruleset - including a Party Sheet, Image and Map management, Campaign management
All of the d20 Modern SRD, available from Wizards of the Coast.
Fantasy Grounds library modules for the core rules, psionics, spells, and monsters, with drag and drop support in many areas.
Interactive d20 Modern character sheet.
New modern-style graphics, optimized for online play.
OGL information from d20 Future, d20 FX, Urban Arcana, and the Menace Manual.
Equipment Lists with items draggable to Parcels or Character Inventory
Weapon Lists with items draggable to Parcels or Character Inventory and auto-population of character attack actions
Armor Lists with items draggable to Parcels or Character Inventory
Full, searchable monster stats which can be dragged to encounters or directly into the combat tracker
Updated Conversion by: Danny Stratton

C&C Rune Lore
Runes of Old
In the crumbled ruins of ancient cities are tombs and crypts where dead kings lie. In towered halls lay a sorcerer’s forgotten lore, writ upon tablets of stone and vellum scrolls. In dungeons dark are threads of time, spun from gods and monsters.
All these echo the secrets of a time long forgotten whose faint memories are etched in runes of power and glory, curiosities, or riddles best left to the dead who house them. They are passed by all but a few, the rune marks.
Rune Marks
There are those who possess knowledge of these etchings, these runes of power. With booted feet and steel in hand they tread the wilds and plunder ancient holds, unraveling the knot of secret lore and mastering its eldritch might. These are the Rune Marks. For them the runes open the hidden deeps of the world's mysteries and the treasures of gods are made bare.
Rune Lore
With Rune Lore we present a new class, the rune mark, over 40 magical runes and everything needed to integrate runic magic into your Castles & Crusades game. Included within Rune Lore are over a dozen short adventures, a host of new magic items, new monsters and a campaign setting, the Gottland, to house it all.
Requirements: Full or Ultimate License of Fantasy Grounds and the Castles & Crusades ruleset. Random tables reference other core modules and the Monsters & Treasure of Aihrde modules.
Conversion by: Scott Ferguson
Fantasy Grounds is a trademark of SmiteWorks USA LLC. (C) 2014 SmiteWorks USA
LLC. ALL RIGHTS RESERVED. Visit the Fantasy Grounds website at http://www.fantasygrounds.com
for more product information.
The reproduction of material from within this product for the purposes of personal
or corporate profit, by file, photographic, optical, electronic, or other media
or methods of storage and retrieval, is prohibited.
This product is Copyright 2014, SmiteWorks USA, LLC. Used under license from Troll
Lord Games. This product's format, programming code, and presentation is copyrighted by SmiteWorks USA, LLC. Redistribution by print or by file is strictly prohibited.

Evil Hat Productions presents:
FATE Core System - Pay-What-You-Like Ruleset
This is a "pay what you like" Fantasy Grounds edition of Fate Core, priced at $5. If you would like to pay more than $5, simply increase the quantity. (So, add 2 to your cart to pay $10, etc.)
If you like, you can just download Fate Core System in your regular updates, for free. Come back and make your purchase if you think it should be worth more than zero bucks.
Grab your plasma rifles, spell components, and jetpacks! Name your game; Fate Core is the foundation that can make it happen. Fate Core is a flexible system that can support whatever worlds you dream up.
Have you always wanted to play a post-apocalyptic spaghetti western with tentacle monsters? Swords and sorcery in space? Wish there was a game based on your favorite series of books, film, or television, but it never happened? Fate Core is your answer.
Fate Core is a tabletop roleplaying game about proactive, capable people who lead dramatic lives. Create your characters and develop instant group dynamics with our unique phased char gen system. Use those characters as a springboard to storytelling in our GM worldbuilding chapters.
For the Fate-familiar, take advantage of the new and improved approaches to character actions, aspects, compels, and more. With Fate Core, your story is up to you. But whatever you choose, you can expect a fun storytelling experience full of twists…of fate.
Fantasy Grounds Conversion: Ian Kirby
Requirements: A Full or Ultimate license of Fantasy Grounds
(C) 2014 Evil Hat Productions. EHP and all related marks and logos are trademarks of Evil Hat Productions. All rights reserved. Used with permission. (C) 2014. All Rights Reserved.
This product is Copyright 2014, SmiteWorks USA, LLC. Used under license from Evil Hat Productions. This product's format, programming code and presentation is copyrighted by SmiteWorks USA, LLC. Redistribution by print or by file is strictly prohibited.