Walkthrough

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Winner of the GameFAQs FAQ of the Month for August 2008
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-_ E L E M E N T S | | O F P O W E R _-
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KAMEO: ELEMENTS OF POWER
FAQ/Walkthrough
Copyright (c)2008-2009 DomZ Ninja
==============================================================================
Author: DomZ Ninja
E-mail: domzninja[at]hotmail[dot]com
Updated: 04/18/09
Version: 1.0
NOTE: This guide does contain spoilers!
______________________________________________________________________________
TABLE OF CONTENTS
______________________________________________________________________________
See that series of numbers to the right of each section? If you want to find
a specific section in the FAQ, press CTRL + F to open a search box. Type in
the series of numbers for the desired section that you're trying to find and
press Enter. Whabam! The search function will take you there in an instant.
1] - Version History.................................. [0100]
2] - Controls......................................... [0200]
3] - The Basics....................................... [0300]
4] - Walkthrough...................................... [0400]
4.01] Thorn's Castle........................... [0401]
4.02] Enchanted Kingdom........................ [0402]
4.03] Badlands................................. [0403]
4.04] Forgotten Forest Glade................... [0404]
4.05] Forest Temple............................ [0405]
4.06] Badlands................................. [0406]
4.07] Mountain Falls........................... [0407]
4.08] Water Dungeon............................ [0408]
4.09] Badlands................................. [0409]
4.10] Snow Top Village......................... [0410]
4.11] Badlands................................. [0411]
4.12] Snow Dungeon............................. [0412]
4.13] Ogre's Swamp............................. [0413]
4.14] Thorn's Pass............................. [0414]
4.15] Thorn's Airship.......................... [0415]
5] - Elemental Warriors............................... [0500]
6] - Elemental Fruit Locations........................ [0600]
7] - Elixir of Life Locations......................... [0700]
8] - Crystal Eye Locations............................ [0800]
9] - Unlockables...................................... [0900]
10] - Achievements.................................... [1000]
11] - Bestiary........................................ [1100]
11.1] Enemies.................................. [1110]
11.2] Bosses................................... [1120]
12] - Thanks/Credits.................................. [1200]
______________________________________________________________________________
1] VERSION HISTORY [0100]
______________________________________________________________________________
FAQ/Walkthrough #33
-------------------
Version 1.0 (08/01/08) - FAQ/Walkthrough complete and submitted.
______________________________________________________________________________
2] CONTROLS [0200]
______________________________________________________________________________
NOTE: For in-depth info on the controls for each Elemental Warrior, check out
Section 5.
.-----------------------------.----------------------------------------------.
| D-Pad | N/A |
|-----------------------------|----------------------------------------------|
| Left Analog Stick | Move |
|-----------------------------|----------------------------------------------|
| Right Analog Stick | Move Camera |
|-----------------------------|----------------------------------------------|
| Start | Pause, Open Wotnot Book |
|-----------------------------|----------------------------------------------|
| Back | Pause, Close Wotnot Book |
|-----------------------------|----------------------------------------------|
| X Button | Morph Into Selected Elemental Warrior |
|-----------------------------|----------------------------------------------|
| Y Button | Morph Into Selected Elemental Warrior |
|-----------------------------|----------------------------------------------|
| A Button | Talk, Interact, Morph Into Kameo |
|-----------------------------|----------------------------------------------|
| B Button | Morph Into Selected Elemental Warrior |
|-----------------------------|----------------------------------------------|
| Right Trigger | Use Ability |
|-----------------------------|----------------------------------------------|
| Left Trigger | Use Ability |
|-----------------------------|----------------------------------------------|
| Right Bumper | N/A |
|-----------------------------|----------------------------------------------|
| Left Bumper | N/A |
'-----------------------------'----------------------------------------------'
- ADVANCED CONTROLS (KAMEO) -
* Press the Left Trigger for Kameo to hover in the air. You will be able to
hover for as long as you wish. You cannot hover across pits or holes. Press
the Left Trigger again to land.
* Press the Right Trigger to jump in the air.
* Press the Right and Left Trigger simultaneously to perform a Flip Kick. It
is Kameo's only form of attack.
______________________________________________________________________________
3] THE BASICS [0300]
______________________________________________________________________________
==============================================================================
SCORING SYSTEM
==============================================================================
Your score will be tallied in each level. In order to earn points, you must
attack and kill enemies. However, taking damage will decrease your points by
one. You will be ranked at the end of each level. In order to achieve an A-
Ranking (the highest rank), you must pull off various bonuses. You can earn
unlockable content by getting a high enough score on the levels. For more info
on unlockables, go to Section 9.
There are several bonuses that will help increase your score and help you earn
an A-Ranking throughout the game's levels:
Brutal Bonus - To pull off a Brutal Bonus, you have to execute your enemies
rather... brutally. Use the environment to your advantage:
spike traps, fire, even knocking them off of a cliff or into a
pit should suffice.
Carnage Bonus - Simply put, killing an enemy will give you a Carnage Bonus.
Easy enough, right?
Frenzy Bonus - Killing multiple enemies in very quick succession will give
you a Frenzy Bonus. For example, barreling through hordes of
enemies as Major Ruin or impaling up to three monsters on
Chilla's back.
==============================================================================
FOCUS MODE
==============================================================================
Also known as "Warrior's Focus" Focus Mode is activated when the bar near the
top of the screen (right under the score) is completely filled. In order to
fill the meter, you must attack enemies quickly in a short amount of time. An
easy way to do this is to use Pummel Weed's Jab attack in quick succession.
The meter will first fill up blue, then starts filling up white. Once it's
filled up completely white, Focus Mode will begin.
When you are in Focus Mode, everything around you slows down except you. You
will move at normal speed while everything (including enemies) will slow down,
giving you a major advantage when in fights. The only exception to Focus Mode
is a rare enemy called Doomed Trolls. They are immune to Focus Mode.
______________________________________________________________________________
4] WALKTHROUGH [0400]
______________________________________________________________________________
NOTE: This walkthrough is based on the Normal difficulty.
==============================================================================
4.01] THORN'S CASTLE [0401]
==============================================================================
You're thrown right into the action as Kameo (in her Chilla form) escapes from
the troll army. As Chilla latches onto the castle wall, move up and leap with
the Right Trigger to avoid the cannon fire from the trolls. Climb up the wall
and shimmy to the left to reach a balcony.
After the scene, Kameo will change into Pummel Weed. Pull off some quick jabs
by alternating between the Left and Right Trigger to kill the Trolls. A third
Troll will appear out of a door after you get rid of the others. Kameo will
morph into her third form: Major Ruin. Use Rush (Right Trigger) to barrel
through the Troll brigade like a giant bowling ball. If they latch onto you,
use Cyclone to twirl them off. Of course, you can always change to your other
forms to fight with.
Once all the Trolls are dead, break open the crates. If you want, you can kill
the Dragons flying overhead (with Chilla's Ice Spike attack). In order to
reach the door on the ledge, either roll up the ramp with Major Ruin or climb
the stairs to the left. Once you're through the door, roll through the tunnel
and read the scrolls along the way (they always give you helpful info).
Use Major Ruin's Rush attack to blast through the gate. Treat this room as a
giant half-pipe as you boost up the side and into the opening. You will soon
fall into a large room.
The room is divided into sectors by large iron fences. You will have to use
Major Ruin to boost over the fences. Roll up the ramp and over the first
fence, then defeat the beetles. Reading the scroll will give you some
information on the Spirit Bar. Using abilities will drain it, but it'll refill
if you stand still for several seconds.
Boost over the second fence and proceed forward. A Shell Troll will hide under
one of the metal shells on the floor. The shells have retractable spikes, so
don't get too close. In order to defeat the cowardly monster, morph into
Pummel Weed and use his Creeper ability. When used, you'll burrow under the
ground. Press the Right Trigger to pull off a nasty uppercut, flipping over
the shell and nullifying the Shell Troll's hideout.
After killing the Troll, four more will drop down from a ramp. Dispose of them
however you wish, but try and get Brutal Bonuses by knocking them into spike
traps. Roll over the ramp with Major Ruin and take out the Trolls and Fire
Troll. The latter may cause you problems with its annoying fireball attack.
Try flinging them into the nearby pit with Chilla or Major Ruin.
Use Rush to reach the upper floor and roll across the ramp. Kill the beetle,
then turn towards the second ramp. Use Rush to boost over the ramp and into
the ventilation pipe. Once you're in, roll through to the other end. Turn into
Chilla and toss the Fire Troll off the edge, then use Major Ruin to enter the
opening. Fall out on the other side to reach the castle wall.
Go forward to trigger the entrance of a Roll Troll. Read the scroll to your
right for some info on these strange creatures. Rush into the troll to make it
retract into its metal shell. Now that it’s in its ball form, you can rush
into it to push it around. Knock the Roll Troll right off the edge of the
castle or into the lava pit in the middle of the area.
A Cannon Troll will shoot out three more Roll Trolls. Dispose of them the same
way as the first for a scene. A gem on the nearby gate will turn red. Morph
into Chilla and hurl an ice spike at the gem. The gate opens slightly, but
enough for Pummel Weed to burrow under.
Run across the bridge as it slowly falls apart. Defeat the Troll on the other
end and open the second gate using the same methods as before. As you continue
up the tower, defeat the enemies that burst through the windows. Chucking them
back out of the windows is your best bet. Open the gate and proceed onto the
next bridge.
Several Trolls beckon you from the other side, but get blown apart by cannon
fire as you walk forward. Use Major Ruin's Rush to get across the gap. Enter
the fiery room and look towards the ceiling. Switch to Chilla and throw ice
spikes as the chandeliers hanging above. You will be able to kill a Troll from
a distance using this method.
Boost over the hole with Major Ruin and morph into Chilla. Destroy the crates
here (except the extra-sturdy metal one) and toss the cowardly Troll nearby to
his doom. As you walk up the ramp, bombs will roll down towards you. Avoid
them by hugging the left side of the slope. Target the Cannon Troll causing
this mayhem with an ice spike and take it out. Open the gate ahead with Chilla
and enter.
A horde of Trolls will descend from a tower. In order to get to the tower, you
must defeat all enemies. Remember that Chilla can put up to three Trolls on
his spiny back. Use him to kill 'em all (including a Fire Troll), which causes
three Shell Trolls to drop in. Use Pummel Weed's Creeper attack to flip over
the shells that they hide under. After that, it's easy pickin'.
Approach the tower once the coast is clear and kill the Cannon Troll at the
top. After, about two dozen Trolls will drop down from above (about three or
four at a time). To avoid getting overwhelmed, switch to Pummel Weed and pull
off quick jabs. You'll most likely enter Focus Mode, where you will be able to
continue the chain and make short work of the group.
Okay, the enemies are done for. Here's what we have to work with: a ramp
leading to the tower and a climbable wall. In order to pull off this wacky
stunt, you must use Major Ruins to roll across the ramp, then transform into
Chilla so you can latch onto the wall. Climb up to the tower and look out the
opening. Another gap, another ice wall. Do the Major Ruin/Chilla switcheroo
again to reach the wall, then climb up.
Defeat the two Trolls up here and look up the next wall. Toss an ice spike at
the patrolling beetle and climb up to the top. Drop onto the ledge and read
the nearby scroll. It tells you how to fight the Armored Troll up ahead. Walk
towards the monster to catch its attention.
Ignore the scroll's recommendation on how to fight this thing and look at the
ceiling. Use one of Chilla's ice spikes to knock down the chandelier that just
so happens to be right above the Armored Troll. The chandelier will fall on
top of the Troll, producing an instant kill. Excellent.
Break the crates and kill the Trolls hiding inside, then enter the large
double door for a cutscene.
==============================================================================
4.02] ENCHANTED KINGDOM [0402]
==============================================================================
Kameo wakes up in The Mystic's house and they have a little chit-chat. In
short, he tells Kameo to retrieve the Wotnot Book. Before following the
Warrior Trainer outside, open the dressers inside the hut for some Runes (the
game's currency). Exit the house.
You can toggle the map on and off by clicking the Left Analog Stick, but leave
it on for now. Approach the green blip on the map for a scene. Go inside the
nearby house and speak to the Warrior Trainer. Accept his offer and follow his
list of simple commands. The test will conclude when the Warrior Trainer
offers you an Elixir of Life.
- Elixir of Life #1
It is given to you by the Warrior Trainer after completing his test.
Elixirs of Life increase your health meter by a small amount. Nevertheless,
they are very important tools in your journey. The Wotnot Book will agree to
travel with you. Open the book and flip through its pages for a sneak peek,
then close it and exit the house.
Return back to The Mystic's house to learn about Shadow Trolls and Elemental
Sprites. The Mystic uses his eyeball (Yeah... I'm serious) to learn of the
first Shadow Troll's location. Exit the house to find that the Shadow Troll is
hiding in a well. Approach the well and jump inside.
------------
Shadow Realm
------------
The Shadow Realm? Really? Yeesh, sounds something right out of a lame Yu-Gi-Oh
episode. In order to defeat the Shadow Troll, you must harvest and use light
energy against it.
Avoid the Shadow Troll until a Lost Soul appears from the ground. They look
like giant skeletons; kinda hard to miss. Execute a Flip Kick to destroy the
Lost Soul and harness its energy. Use the Left or Right Trigger while aiming
at the Shadow Troll to fire the light energy, eliminating the menace.
Walk up to the rather cute Elemental Sprite and absorb it. Once you do, it'll
change into Pummel Weed. Open the Wotnot Book and click on Pummel Weed's icon.
You can assign him to a selected button. Hit the designated button to morph
into him. Next, press A on the icon to view a list of Pummel Weed's
techniques. You can acquire new techniques by feeding your Elemental Warriors
Elemental Fruit. Since we currently have one fruit, learn Uprooter.
-----------------
Enchanted Kingdom
-----------------
Return to The Mystic's house and ask him for info on the second Shadow Troll.
He also gives Kameo the location of one of her relatives. He's found in the
Forgotten Forest. The Warrior Trainer helps Kameo by offering to take her to
the Badlands, but we have some unfinished business to take care of now.
---
If you are willing to take some time to find Elemental Fruit and other
goodies, then stick to the walkthrough. There are plenty of items to find
here in the Enchanted Kingdom.
- Elemental Fruit #1
Walk to the Warrior Trainer's house and head to the right side; near the
well. A dancing flower with big lips lies back here. Shake the flower to
make the Elemental Fruit fall out.
Go south towards the town square, where you'll see the Warrior Trainer enter a
building. Pass by and head to the southeast end of the village. Enter the
house right behind the large unicorn statue. This is Typhoon's house. Talk to
Typhoon inside (the blue creature) and challenge him to a battle of wits. All
you have to do is answer a series of questions correctly.
1. Q: How many Shadow Trolls were recently released?
A: 7
2. Q: How many runes for a tune in the Forest Glade?
A: 5
3. Q: How many torches power the Shrine of Light?
A: 8
4. Q: How many Snow Top children go to school?
A: 5
5. Q: How many Trolls are held prisoner in the dungeon?
A: 4
6. Q: How many children does Bluster have?
A: 0
After you totally blow Typhoon's mind with your knowledge for seemingly random
facts, he will award you with an Elemental Fruit.
- Elemental Fruit #2
Beating Typhoon in a battle of wits will earn you an Elemental Fruit.
Go up the ramp to the left of Typhoon's house to reach a pool of water holding
Lenya's spirit. Examine the sign with the question mark on it.
"#1 - To find my secret hidden sign, investigate an old man's shrine..."
Walk down the path back to Typhoon's house.
- Elemental Fruit #3
Walk onto the beach near Typhoon's house to find three shells. Notice how
they are rustling around? Switch to Pummel Weed and use Creeper, then
Uprooter on the shell in the middle. It'll flip over, revealing your third
Elemental Fruit.
A fourth shell is farther down the beach. Flip it over with Pummel Weed to
find the green Crystal Eye: the Eye of Restoration. Crystal Eyes increase an
ability at the cost of another. In the case of this one, your health will
recover over time while your spirit will take longer to recover. Your choice.
Next up, enter the shop to view their available items.
- Elemental Fruit #4
Purchase an Elemental Fruit from the shop for 30 Runes.
- Elemental Fruit #5
Purchase an Elemental Fruit from the shop for 30 Runes.
- Elixir of Life #2
Purchase an Elixir of Life from the shop for 20 Runes.
You most likely don't have enough Runes for all three items, so keep them in
mind when you do earn enough cash. Approach the gate to the left of the shop
and use Pummel Weed's Creeper to travel under.
- Elemental Fruit #6
After travelling under the gate near the shop, shake the dancing plant for
the Elemental Fruit.
Enter the door past the plant to enter the Chamber of the Living Portraits.
- Elixir of Life #3
Walk past the giant Thorn statue to find an Elixir of Life in front of the
magic mirror.
Exit the chamber and go down the ramp past the Dungeon of Eternal Life
entrance. Head up the ramp. Once at the top, walk onto the grass and hug the
edge to reach the second secret sign in the corner.
"#2 - Gazing on the balcony will guide you to sign number three..."
Balcony... hm. Use Pummel Weed to go through the exit and walk onto the
bridge. Once at the fork, climb the large set of stairs to reach a -- yes, you
guessed it -- a balcony. Walk to the back end to find the third sign.
"#3 - You're doing well; the next sign lies near one who'll sell you some
supplies."
Return to the shop and you'll find the sign on the back end of the building.
"#4 - the home of one who sees in time is near my fifth and final sign..."
Return to The Mystic's house to find the fifth secret sign on the left.
"#5 - Your brain's as sharp as any sword - take this fruit as your reward!"
- Elemental Fruit #7
A dancing plant will appear after completing the secret sign quest. Shake it
to receive another fruit.
---
Okay, we are officially done with the item hunting (for now). Return to the
Dungeon of Eternal Life's entrance and proceed inside. The Warrior Trainer
creates a warp leading to the Badlands. Before stepping inside, take some time
to explore the other room of the dungeon. You can find some Runes inside the
crates and even read about some of the prisoners here!
When you are ready to move on, step into the teleporter.
==============================================================================
4.03] BADLANDS [0403]
==============================================================================
A knight will stop Kameo and after talking, will lend her one of his horses.
The Badlands is inhabited by tons of Trolls, and you'll be given a good
perspective during the cutscene. While it may seem perilous, your horse has
the ability to plow through the Trolls like stuffed animals. Press the Left or
Right Trigger to execute a charge attack.
After bulldozing through the first army of Trolls, some soldier will help you
out. Ignore the Trolls from now on and proceed to the green spot on the map:
the entrance to the Forgotten Forest.
==============================================================================
4.04] FORGOTTEN FOREST GLADE [0404]
==============================================================================
We can go after the Shadow Troll right away, but we can also hunt this new
area for more Elemental Fruits and such. It's up to you.
---
- Elemental Fruit #8
Shake the plant near the entrance of the Forgotten Forest for the fruit.
Go up the path to reach a hut on the left. Go inside to find a creature named
Dil being attacked by two Trolls.
- Elemental Fruit #9
Use Pummel Weed to kill the two Trolls. As a reward, Dil will give you a
large Elemental Fruit, which is worth three in total.
- Elemental Fruit #10
Use Pummel Weed to kill the two Trolls. As a reward, Dil will give you a
large Elemental Fruit, which is worth three in total.
- Elemental Fruit #11
Use Pummel Weed to kill the two Trolls. As a reward, Dil will give you a
large Elemental Fruit, which is worth three in total.
Exit the hut after claiming your prize.
- Elemental Fruit #12
Walk forwards past Dil's house to find a big stone tablet on the ground.
Surrounding the tablet are five plants. Uproot each one; you will find an
Elemental Fruit under one of them.
Head to the southeast end of the Forgotten Forest Glade, where you'll find a
plant creature named Creeper. He needs your help (as evidenced by the "?!?"
above his head), but we cannot help him at the moment. Instead, walk behind
his house.
- Elemental Fruit #13
Shake the dancing plant behind Creeper's house for the Elemental Fruit.
Go across the road from the house to find a secret sign.
"#1 - More signs are hidden near, now think - where might the locals go to
drink?"
We've pretty much combed out the entire southern end of the glade, so now go
north. Head down the hill to find a few more buildings. One of them just
happens to be a shop.
- Elemental Fruit #14
Purchase an Elemental Fruit from the shop for 30 Runes.
- Elemental Fruit #15
Purchase an Elemental Fruit from the shop for 30 Runes.
- Elixir of Life #4
Purchase an Elixir of Life from the shop for 20 Runes.
- Elemental Fruit #16
Walk towards the building to the left of the shop. Destroy the two crates on
the side to reveal a hidden plant. Shake it to get its fruit.
Go across the bridge and into the building. This is the Scholars' Dwelling.
You can find some Runes inside, but nothing else of importance. Exit and
follow the green-lit tunnel to reach a pub. Read the sign next to the jukebox.
"#2 - The stream that is the water's source will lead you to sign three, of
course."
All we can do right now is find the third secret sign. Head back to the
southern end of the Forgotten Forest Glade and walk towards the stream. Hop
onto the tree stump on the left to find the sign right there in plain sight.
"#3 - The branch that leads to Mushroom Cave will house my sign inside - be
brave!"
---
Return to Creeper's house and approach the tunnel. Vines will block the
entrance, so use Pummel Weed's Creeper to get underneath. Once on the other
side, follow the path and kill the beetles in your way.
Burrow under the next set of vines to enter a circular room filled with
beetles. A plant in the center will spit out a beetle every second, so make
sure to eliminate it first to avoid fighting an endless beetle army. Clean up
the scraps afterwards and go underneath the next set of vines.
Defeat the beetles and you will find another secret sign just before the
entrance to the Mushroom Cavern.
"#4 - A home came under Troll attack - you'll find my next sign 'round the
back."
After reading the sign, enter Mushroom Cavern.
---------------
Mushroom Cavern
---------------
Walk down the spiral ramp to encounter a plant creature and a green shell.
After speaking with him, use Creeper and Shredder to pick up the shell. Since
it's explosive, place it near the wooden fence and wait until it explodes --
taking the obstacle with it. Alternatively, you can use Uprooter to knock the
explosive shell near the fence. Enter the well to reach the Shadow Realm.
------------
Shadow Realm
------------
The second Shadow Troll is a bit tougher to defeat, but nothin' crazy. Two
Lost Souls will appear at a time, so flip kick one to steal their light
energy. Use the Right Trigger to shoot the Shadow Troll with the light energy.
He will move around, so make sure you find him before you lose your energy.
He'll also shoot bats out of his mouth, which can damage you. Two hits are all
that's needed to put the Shadow Troll away.
Once the Shadow Troll is defeated, absorb the Elemental Sprite to acquire
Rubble. Set him to a button and use some Elemental Fruits on him right away.
---------------
Mushroom Cavern
---------------
Some mosquitoes have appeared in the cavern, and we must make it our first
priority to make their lives a living hell. Talk to the plant man and accept
his offer.
- Elemental Fruit #17
Use Rubble's Chip technique to destroy all four mosquito nests. Three are in
the main cave and the fourth is in the room with the well. After every nest
AND mosquito are destroyed, he will give you a large Elemental Fruit.
- Elemental Fruit #18
Use Rubble's Chip technique to destroy all four mosquito nests. Three are in
the main cave and the fourth is in the room with the well. After every nest
AND mosquito are destroyed, he will give you a large Elemental Fruit.
- Elemental Fruit #19
Use Rubble's Chip technique to destroy all four mosquito nests. Three are in
the main cave and the fourth is in the room with the well. After every nest
AND mosquito are destroyed, he will give you a large Elemental Fruit.
Enter the cavern behind the well to find two stone statues and two cages.
- Elemental Fruit #20
Use Chip to launch a stone into the mouth of the statue on the left. The
cage will rise afterwards, giving you access to the Elemental Fruit.
- Elixir of Life #5
Use Chip to launch a stone into the mouth of the statue on the right. The
cage will rise afterwards, giving you access to the Elixir of Life.
Exit the Mushroom Cavern.
----------------------
Forgotten Forest Glade
----------------------
Drop down from the ledges towards the four trees. Ya know, the ones with eyes
and a mouth. As you plummet, repeatedly press the Right Trigger to cushion
your fall. Head over to Dil's house to find the final secret sign to the left
of the entrance.
"#5 - You've solved the clues and found my sign... The fruit is yours that
once was mine!"
- Elemental Fruit #21
A dancing plant will appear after completing the secret sign quest. Shake it
to receive another fruit.
Return to the four trees and stand on the stone platform. Use Rubble's Blast
technique to launch rocks at all four trees. Hitting them all at the same time
will give you access to the cave across the stream. Swim across and enter the
next area.
----------------
Forgotten Forest
----------------
After watching your jerk of a sister take Halis away, speak with the plant man
up ahead. Break open the chest on the right for some Runes and follow the main
path. After a few feet, vines will trap you inside a grove.
A Shield Troll lies up ahead. No matter how hard you try, you won't be able to
get around him. Since his rock-hard shield deflects any attack you send at
him, you'll have to try a new strategy. Use Chip to launch some rocks behind
the Troll. After a few shots, a rock will hit the Shield Troll and he'll spin
around. Now that his back is exposed, eliminate him.
Free the plant kid by shooting a rock into the statue's mouth. He'll make a
shell appear. Morph into Pummel Weed and use Shredder to dig under the shell.
Now move it right into the barricade, blowing it to smithereens. Follow the
trail to encounter two Shell Trolls. Dispose of them like normal. The
barricade nearby is still in tact and there are no explosive shells around, so
follow the southern road to a field.
A Troll appears from the tall grass, so kill him. Next up, a Troll Archer will
pop out from the grass. He likes to run away a lot in order to keep his
distance, so turn into Rubble and use Sling to attack him. Next up, kill the
Shield Troll and free the plant kid. His melodic voice somehow summons an
explosive shell back in the previous area.
Return there to find a Troll and a soldier duking it out. Help out the good
guy and then wipe out the beetle generator. Use the explosive shell to destroy
the wooden fence and proceed forward. Kill the three Shield Trolls blocking
the road with Rubble, then head towards the green blip.
It won't take long before you are stopped yet again by three Shield Trolls.
However, these ones will move around as they try and pursue you. As Rubble,
keep your distance as you use Chip to launch rocks over their head. As they
hit the Trolls' backs, switch to Pummel Weed and finish them off. Some Trolls
are hiding in the crates surrounding the area, so take them out as well.
Continue along, defeating some more Trolls, until you reach your destination.
Aside from the Shield Troll that always gets in your way here, three Trolls
and a Troll Archer plan on putting you to rest. Use the spiked vines hanging
from the canopy to score some Brutal Bonuses as you clear the area. After
rescuing the plant child, another explosive shell will appear in the previous
area.
Return there and kill the three Shell Trolls. Once they are caput, a large
group of Trolls will rush in out of nowhere. Use Pummel Weed's jabs along with
the spiky vines to make short work of the horde. A Doomed Troll will also
appear. They're short, blue, lanky things and are immune to Focus Mode. Make
sure to take them out first.
Go through the tree base to encounter a Giant Troll. And boy, are these things
huge! They are surprisingly weak though, and the best way to take it out is by
using Rubble's Blast ability. After you take down the Giant Troll and his
minions, use Pummel Weed to destroy the barricade with the explosive shell.
Go down the path to reach a stone bridge. Three Troll Archers are hiding
underneath, so knock them into the spike vines or the spike traps. Once they
are taken care of, the ramp leading up to the bridge opens up. Ascend up to
the bridge and take care of all the enemies here: Shield Trolls, Troll
Archers, you name it. I actually got two of the Trolls here to fight each
other. Funny stuff if you ask me.
After two waves of Shield Trolls have been eliminated, two final Trolls hop
out from the ground. Use the spiked vine against them and walk up the stairs
and into the Forest Temple.
==============================================================================
4.05] FOREST TEMPLE [0405]
==============================================================================
Destroying the crates and pumpkins at the entrance will net you some Runes and
Hearts. Use Pummel Weed to cross under the first set of vines and switch to
Rubble. There is a mosquito nest nearby, so destroy it with his Chip ability.
Use Pummel Weed to get under the second set of vines into a large room. The
inhabitants wandering around are all that's left of the rescue squad. Needless
to say, there weren't successful in rescuing Halis.
First off, search the area for boxes and treasure chests to obtain some Runes.
Next, climb up the stairs to the left of the entrance. Some vines will block
your entrance into the tiny room up ahead, so transform into Pummel Weed to
get by. Switch back to Rubble as you enter the room and destroy the two
mosquito nests.
Stand on the circular platform in the middle of the room. The stone statue
will open its mouth... you know what's coming up next. Shoot a rock in its
mouth to make the statue stand up straight. Doing so will cause a platform in
the previous room to rise up.
Backtrack to the "hub room" and step onto the platform. Notice that it's right
in front of another statue? Once you step onto the platform as Rubble, it will
rise up. Now that you're face to face with the stone statue, use Chip to shoot
a rock into its mouth. A portion of a staircase will appear at the north end
of the hub room.
Repeat the same process with the second statue in the room to fully complete
the staircase. Watch the scene and prepare for your first boss fight!
=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-
BOSS: Old Mawood
=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-
Despite being nothing but a mere tree, Old Mawood is quick on his feet (err,
roots) and can be a threat. His primary attack is easy to avoid. Old Mawood
will slam his fists into the ground, and a line of roots will radiate out
towards you. All you need to do is dodge to the side; even Pummel Weed can
walk away from the attack.
Speaking of Pummel Weed, make sure to use him during the first portion of the
boss battle. Explosive shells will appear periodically around the perimeter of
the arena. When you see one, use Creeper, then Shredder. Now that you're
underneath the shell, spin over to Old Mawood's base and use Uprooter. If used
correctly, Pummel Weed should uppercut the explosive shell right into the
tree's face -- just as it explodes.
Once that happens, Old Mawood will shake and several Trolls will fall out of
him. While you deal with the minor enemies, the boss will repeatedly laugh.
Instead of focusing on the Trolls, switch to Rubble and aim at Old Mawood.
When he starts maniacally laughing, use Chip to knock a rock into his mouth.
He will cough and lose a small amount of his health.
After knocking one or two rocks into his mouth, the first part of the battle
will repeat. You'll recognize this when Old Mawood starts using his root
attack. Morph back into Pummel Weed and repeat the process of knocking an
explosive shell into him.
Old Mawood's mouth needs to be clogged with five rocks in order for you to
win. In order to hit him five times, you'll have to repeat the first part of
the battle a few times. There are boxes around the edge of the arena that hold
Hearts. You should have little trouble during this fight.
=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-
Old Mawood withers away as Halis is freed.
----------------------
Forgotten Forest Glade
----------------------
After the cutscene, Halis will give Kameo an Elemental Sprite: Ash. The Mystic
also gives Kameo a new mission. The Warp Gate behind you leads back to the
Enchanted Kingdom. Before heading to our new destination, we can use Ash to
get some items.
---
Return to the shop and pick up any new items that you haven't already,
especially the money pouch. After, enter the house to the left of the shop.
The owner of the house is afraid of the horde of beetles here. Three plants
continuously spawn them, and they cannot be destroyed by conventional attacks.
Instead, turn into Ash and use Inferno or Wildfire.
- Elemental Fruit #22
Exterminating all the beetles in Nettle's house as Ash will earn you a large
Elemental Fruit.
- Elemental Fruit #23
Exterminating all the beetles in Nettle's house as Ash will earn you a large
Elemental Fruit.
- Elemental Fruit #24
Exterminating all the beetles in Nettle's house as Ash will earn you a large
Elemental Fruit.
Go back to the Warp Gate and step in to return to the Enchanted Kingdom.
-----------------
Enchanted Kingdom
-----------------
You will appear back near The Mystic's hut. Pick up anything at the shop if
you haven't already (Elemental Fruits or the Elixir of Life) and follow the
map to the green blip. You'll be back at the Dungeon of Eternal Life.
- Elemental Fruit #25
Morph into Ash and enter the second chamber. See the two dragon heads on
both sides of the locked gate? Use Wildfire to light them both. Doing so
will not only open the gate, but the soldier nearby will give you a large
Elemental Fruit for your good deed.
- Elemental Fruit #26
Morph into Ash and enter the second chamber. See the two dragon heads on
both sides of the locked gate? Use Wildfire to light them both. Doing so
will not only open the gate, but the soldier nearby will give you a large
Elemental Fruit for your good deed.
- Elemental Fruit #27
Morph into Ash and enter the second chamber. See the two dragon heads on
both sides of the locked gate? Use Wildfire to light them both. Doing so
will not only open the gate, but the soldier nearby will give you a large
Elemental Fruit for your good deed.
Enter the newly-opened room to find another locked gate and another pair of
dragon heads. Light them to open this gate as well, where you'll find Ash's
Alternate Skin among some crates.
- Elemental Fruit #28
Look at the ceiling of the room where you found Ash's Alternate Skin. You'll
spot some cauldrons at the top. Use Ash's Wildfire to target them. They
will turn over and spill once hit. Some drop molten-hot oil, but one drops
an Elemental Fruit instead.
Return to the main chamber in the dungeon (the one with the campfire in the
middle) and enter the side room. Again, use Ash to light the two dragon heads
and open the gate. Collect the Eye of Spirit inside and leave the dungeon.
- Elemental Fruit #29
Walk to the entrance to the Chamber of Living Portrait and look in the grass
for some plants with red bulbs. Pull the four plants out of the ground; one
will reveal an Elemental Fruit as it flies up in the air.
---
Okey dokey, we are done here. Head back to the Dungeon of Eternal Life and
step in the Warp Gate to be transported to the Badlands.
==============================================================================
4.06] BADLANDS [0406]
==============================================================================
An elemental shrine is under attack by some tanks. Mount the horse and ride
down towards the red marker on the map. Two tanks will be circling the shrine.
In order to destroy them, transform into Pummel Weed and use Shredder on the
explosive shells at the base of the shrine. Use Uprooter when you get close to
a tank to damage it.
Three shots are all that's needed to destroy a tank. Take down both tanks
before they can blow up the Elemental Shrine (pay attention to the shrine's
health bar on the side of the screen) to win. The soldiers will take the rest
from there.
Return to your horse and start exploring the Badlands. If a Troll stole your
horse (they can do that), either try hunting the thief down or travel on foot.
---
Ride your horse to the northeast section of the Badlands. It's a small open
area (just southeast of the green blip on your map). You will find two
abandoned huts here. Ignore the southern one and go inside the other. Destroy
the crates in the hut to gain access to a tunnel.
Head inside and speak with the Warrior Trainer. Agree to play Beetle Brawl (it
only costs 10 Runes, and there are plenty of Runes to find in the chests and
crates here). You have one minute to kill 120 beetles.
- Elemental Fruit #30
Win at Beetle Brawl to get an Elemental Fruit. The best method is to switch
to Rubble and repeatedly use Blast. The initial hit, followed by the rocks
rolling back to you, will wipe out many beetles in one shot. Not too hard if
you use this strategy.
Exit the hut and get back on your trusty steed. Return to the narrow road
leading back to the Forgotten Forest. From the opening, go south until you
reach a cliffside. Follow the string of pillars on the edge of the cliff to
reach a hut. Go inside and enter the tunnel. Talk to the Warrior Trainer and
pay him 10 Runes to play Pumpkin Panic. You have one minute to destroy 75
pumpkins. Think you got what it takes?
- Elemental Fruit #31
Win at Pumpkin Panic to get an Elemental Fruit. The best method is to switch
to Rubble and repeatedly use Blast -- just like Beetle Brawl. The only real
difference in this game is that the pumpkins don't move. Even easier than
the last game if you ask me.
Ride to the west side of the Badlands. You should encounter three more huts in
the snowy area right before the path leading to the Snow Village (which you
cannot even reach anyways). Enter the hut on the left.
- Elemental Fruit #32
Destroy a stack of boxes to find a dancing plant behind them. Shake it for
an Elemental Fruit.
Exit the hut and enter the one on the right.
- Elemental Fruit #33
There are four ice blocks in the corner of the hut. Switch to Ash and melt
them with Inferno to find an Elemental Fruit inside one of them.
Flip Kick the tables and gate apart and enter the tunnel. You will find
another Warrior Trainer inside. Agree to play Troll Trouble for 10 Runes. You
have a minute and a half to kill 40 Trolls.
- Elemental Fruit #34
Win at Troll Trouble to get an Elemental Fruit. The best method is to switch
to Rubble and repeatedly use Blast. Sound familiar? Again, this minigame is
incredibly simple. Trolls may have high health, but Blast delivers one-hit
kills to the Trolls. You have plenty of time to win.
You cannot play the second game yet, so exit the hut. The third hut is farther
away from the other two, but still in plain sight. Head north to reach it.
- Elixir of Life #6
The Elixir of Life is in the back of the hut, behind a downed table. Break
the table apart and drink it.
Return to the previous house and proceed up the ramp to the right of it. It's
a little glitchy (for me at least), but you can get up. Follow the path east
to find another hut at a dead end. Go inside.
- Elixir of Life #7
The Elixir of Life is in the center of the hut, right in front of your eyes.
---
We better head to Mountain Falls now. It is the green dot at the northern end
of the Badlands. Mount your horse and head there immediately.
==============================================================================
4.07] MOUNTAIN FALLS [0407]
==============================================================================
Read the sign near the boulders ahead for some info on a boom-root plant.
Switch to Ash and light the plant with Inferno, then back the heck up and
watch the sparks fly. Now that the path is opened, you can enter Mountain
Falls. Kameo also spots a Shadow Troll as it flees. Of course, we have to
explore the new area for Elemental Fruits before we can proceed with the game!
---
You will find three buildings near the south end of Mountain Falls. Squibble's
Shop is the one straight ahead from the entrance. Don't go inside; instead
swim in the water behind the shop.
- Elemental Fruit #35
Swim behind Squibble's Shop. Jump onto the sandy slope behind. Repeatedly
jump to get up the ramp, where you'll find another dancing plant. You know
what to do; shake it for an Elemental Fruit.
Follow the cliffside path to the north end of Mountain Falls. Just a little
ways north is the shop. Pick up the Medium Money Pouch and the other goodies.
- Elemental Fruit #36
Purchase an Elemental Fruit from the shop for 30 Runes.
- Elemental Fruit #37
Purchase an Elemental Fruit from the shop for 30 Runes.
- Elixir of Life #8
Purchase an Elixir of Life from the shop for 20 Runes.
Facing the shop, walk to the left to find some flat rocks.
- Elemental Fruit #38
Turn into Pummel Weed when you reach the flat rocks to the left of the shop.
Use Creeper, then Uprooter to flip them all over. An Elemental Fruit is
underneath one of these rocks.
There is a ramp near the south end of the area that leads up to the upper
level. Once you reach the top, the rock bridge falls apart and forms into a
rock creature. You can destroy them with boom-root plants, but don't worry
about that right now. Instead, enter the building behind you and speak with
the creature inside.
- Elemental Fruit #39
You must light all eight dragon heads to illuminate the Shrine of Light.
There are six dragon heads inside the shrine and two outside. There is a
back door so you can reach a few of the hard-to-reach dragon heads. Once all
eight dragon heads are lit, the elder will give you a large Elemental Fruit.
- Elemental Fruit #40
You must light all eight dragon heads to illuminate the Shrine of Light.
There are six dragon heads inside the shrine and two outside. There is a
back door so you can reach a few of the hard-to-reach dragon heads. Once all
eight dragon heads are lit, the elder will give you a large Elemental Fruit.
- Elemental Fruit #41
You must light all eight dragon heads to illuminate the Shrine of Light.
There are six dragon heads inside the shrine and two outside. There is a
back door so you can reach a few of the hard-to-reach dragon heads. Once all
eight dragon heads are lit, the elder will give you a large Elemental Fruit.
- Elixir of Life #9
You can find an Elixir of Life in the corner of the Shrine of Light; you
must enter the back entrance to reach it.
Drop down through the hole where the bridge once was. The rock creature
slithers around a boom-root plant. Ignite the plant and watch it blow up the
rocks. Now that they are broken apart, you can use Rubble to tote them around.
Switch to Rubble and stand near them to have the rocks swarm you. Slowly walk
back up the ramp with the rocks and approach the bridge to fix it.
Go across the bridge and approach the cave; it leads to Lobster Hollow.
- Elemental Fruit #42
Before entering Lobster Hollow, walk around to the right to find a dancing
plant. Shake it and take the Elemental Fruit.
Enter Lobster Hollow.
--------------
Lobster Hollow
--------------
The Shadow Troll retreats into its well as all the dragon head torches go out.
Walk down the ramp and speak with the squid creature. After talking to him,
the screen points towards the dragon head. Guess that means we have to light
them with Ash.
The catch is that you have to light them in the correct order. There are four
torches surrounding the well. If you mess up the order, crabs will appear and
attack you. The first one you should light is on the pillar with the sword and
shield on both sides.
The second dragon head has an anchor next to it. The third torch is the one
with the lantern nearby, and the final one has the skull next to it. You must
light each dragon head quickly so that the previous one doesn't go out. Once
all four are lit, the well will open. Time to enter the Shadow Realm!
------------
Shadow Realm
------------
We have a very familiar battle up ahead as we face off against the third
Shadow Troll. Your offensive maneuvers are exactly the same: kill the Lost
Souls appear and use their light energy against the Shadow Troll. At the start
of the fight, the Shadow Troll will stand in the center of the room. He'll
smash his fists on the ground, releasing a blue shockwave. If you are hit by
it while you have collected light energy, you will lose it.
Once the Shadow Troll uses the attack, jump over the wave. Kill a nearby Lost
Soul and quickly use the light energy on the Troll. Sometimes, the Shadow
Troll will sink into the ground and move around just like a shadow. Avoid his
claw attack if he approaches you in this form. Finally, the Shadow Troll can
still fire a wave of bats like the previous battle. Hit him with three bursts
of light energy to win.
You will free the next Elemental Sprite, who turns out to be Major Ruin. You
should have enough Elemental Fruits by now to fully upgrade him!
--------------
Lobster Hollow
--------------
Now that you have more than three Elemental Warriors, you will have to keep
one of them unassigned (since you can only assign them to three buttons,
duhhh). However, you can now use the Warrior Wheel. To use it, hold down X, Y,
or B. Once held down, a wheel with ten slots will appear. Four of them are
filled with your current warriors, and you can use the Left Analog Stick to
switch Elemental Warriors. Much easier than doing it through the Wotnot Book
every time.
- Elemental Fruit #43
Change into Major Ruin and put your girth to the test as you run down the
six lobster cages in the main room. Use Rush to destroy each one; you will
find an Elemental Fruit underneath one of 'em.
Notice the boom-root plants surrounding the room? Use Major Ruin's Rush to
knock them around. Use Rush to detach the plant from their base, then roll
into them to move 'em around. Knock them next to the stone chests, then use
Ash to light them. This will destroy the chests, which all contain Runes. Once
you are done hoarding the place, leave.
--------------
Mountain Falls
--------------
Another Shadow Troll escapes through the northwest end of Mountain Falls.
Ignore him for now as we put our newest Elemental Warrior to work.
---
Go around the side of the mountain and pass by where you found the 42nd
Elemental Fruit. Use Major Ruin's Rush to leap over the gap and read the sign
at the dead end.
"#1 - That starfish hold some pearls of fame - search there to start my
treasure game."
Drop down from your position and turn around. Go under the mountain past the
starfish. We must be really close. Use Rush to shoot up the slope near the red
starfish to find the second secret sign.
"#2 - To find my sign and save some hassle, search behind the ancient
castle..."
Ancient castle... they must mean the Shrine of Light! Return to the shrine
and head to the back to find the sign.
"#3 - The lakeside hill near wise old squid is where my latest sign is hid."
Look to the left of the sign down towards the ground. You can see the fourth
sign on the ledge, right next to where the 35th Elemental Fruit was. Drop down
and climb up the ramp to the sign.
"#4 - The final sin's across the way, out from the ledge where Roctii play."
Look straight across from the fourth sign to the east side of the area. You'll
have to go there next. Drop down and head to the eastern end and head up the
hill. Pass by the deactivated Warp Gate and the rock creature and go up the
second hill to find a boom-root plant. Nearby is a cave blocked by three huge
boulders. You can push the plant next to the blockade and blow it up. Doing so
clears a path to Treasure Cave. Don't go in yet; we don't have to, but it's
nice to have opened it for later, right?
Instead, roll the boom-root plant down the hill and towards the rock creature.
Light the plant as Ash to break apart the rocks. Next, gather the rocks with
Rubble and bring them to the circular pad right next to you. The rocks will
create a ramp, so switch to Major Ruin and use Rush to clear the gap. You
should land on a tiny platform. Read the final sign here.
"#5 - The game is done, you've won the day - now take this fruit and go
away!"
- Elemental Fruit #44
A dancing plant will appear after completing the secret sign quest. Shake it
to receive another fruit.
- Elemental Fruit #45
As Kameo, look across the gap to spot another platform and another dancing
plant. Jump onto the platform and shake the plant for the fruit.
- Elemental Fruit #46
Look under the base of the first mountain; underneath where the Shrine of
Light is. Three stone chests lie underneath. Proceed over to the chests and
transform into Major Ruin. Roll the nearby boom-root plant over to the stone
chests and switch to Ash. Light the plant and watch it go boom; an Elemental
Fruit (along with some Runes) are the contents of the chests.
---
That's all, folks! Lets chase after that dang Shadow Troll, shall we? Switch
to Major Ruin and roll to the northwest corner of Mountain Falls. Use Rush to
roll up the ramp and press the Right Trigger while in midair to shoot through
the passage.
-------------
Mountain Rise
-------------
The Shadow Troll has captured Deep Blue and escapes. Also, a door next to you
locks as some dragon head torches fizzle out. Switch to Ash and walk forward
to encounter two Plant Trolls. These losers like to hide underground and pop
up at the worst possible moment.
In a battle between fire-breathing dragons and stupid plants, well... you know
who wins. The red barrels in the corner are explosive, so you can use them to
get some Brutal Bonuses. Light the dragon head torch next to the locked door.
Instead of trying to avoid the Troll Archers on their wooden towers, burn 'em
down with Ash's Wildfire technique. A very easy way to score a Brutal Bonus.
Roll across the gap with Major Ruin and take out another group of Plant
Trolls. Light the dragon head nearby with Ash.
Avoid the boulders that roll down from the summit as you rush up the next
ramp. As you are ambushed by another group of Plant Trolls, switch to Pummel
Weed and punch them right into the stone grinder. Can you say "Brutal Bonus"?
I can. Light the third and final dragon head torch, which is located just past
the stone grinder. Return to the newly-opened door and continue through.
Upon entering the mine, a Rock Troll will confront you. In order to kill him,
you must use the two boom-root plants enclosed behind the gates here. You can
destroy the gates and move the boom-root plant at the Troll, or you can lure
him there yourself. Either way, an explosion from one of these plants will
kill the Rock Troll in one hit.
After his remains are used to create a ramp, other Trolls will drop down from
above. Use the boom-root plants and the vines to get Brutal Bonuses. Change
into Major Ruin and use Rush to get over the ramp and onto the other side.
We have to light another trio of torches in order to open up the exit. There
are more boulders and Cannon Trolls to annoy you along the way. Use Ash to
light the first torch just before the step. Jump up the step and roll up the
ramp with Major Ruin. Next, light the dragon head just past the ramp. To get
over the stone wall beyond, morph into Major Ruin and use Rush on the ramp to
fling over.
Light the third torch on the other side of the wall to open the door just past
you. Enter the next mine. Give the sleeping Trolls a rude awakening with some
flames. Take out the Plant Trolls with Ash as well and target the two Troll
Archers high on the ledges. Use Wildfire to have the fireballs climb up the
wall and hit them.
Once the room is clear, morph into Major Ruin and use Rush to cross over the
ramp and onto the ledge. Roll up the next ramp and switch to Ash. Target the
explosive barrel on top of another ramp. Doing so will cause a huge explosion
and the opening of a secret chamber. Head inside and break open the treasure
chest for some Runes.
Return to the main path and follow it to a wooden bridge. A bridge that
happens to be broken. Don't worry, just cruise on across with Major Ruin. You
won't be able to make it with a single jump, so once you reach the peak of
your jump, press the Right Trigger to float in midair and shoot across like a
cannonball. Roll out into the open.
A Stone Troll will get right in your face as you drop down. Not to be confused
with a Rock Troll, Stone Trolls look just like Trolls that were chiseled from
stone. They are incredibly sturdy and are best targeted as Major Ruin. Ash
does nothing and Pummel Weed doesn't do much, so use Major Ruin's Rush to
knock the Stone Troll around. Knocking him into explosive barrels should do
the trick quite nicely.
Go to the right and across the narrow walkway towards the dead end. Light the
dragon head here and return to the fork. Now go left onto a grassy area filled
with explosive barrels, stone grinders, and a second Stone Troll. Use the
"appliances" here to take him out and head towards the ramp.
Look to the left of the ramp. Across the gap, on the side of the path is a
dragon head. While it seems out of reach, you can target it from here with
Ash's Wildfire. Do so, then switch to Major Ruin and proceed over the gap (you
may need to use a second Rush in midair to get across).
Kill the two Plant Trolls and hop up the series of steps. Before jumping up
the final two steps, look across the chasm to find the third dragon head on
the side of the mountain. Light it to open the door up ahead. Jump up the
steps and shoot over the gap as Major Ruin, then proceed through the door.
Dispose of the Stone Troll pair in the tunnel and use Major Ruin to roll up
the ramp on the other side. Back outside again! To the left is a stick-thin
walkway with a chest on the other side. Carefully maneuver across and collect
the Runes in the treasure chest. Now go to the right and use Rush to roll up
the two ramps here. Enter the mine.
A Rock Troll will come to life inside. You can locate a boom-root plant on the
bottom of a platform. To reach it, shoot up the ramp next to it and you will
roll through the plant, knocking it to the ground. Use it to destroy the Rock
Troll. Before you can use its corpse as a ramp, take out the two Trolls that
drop in to say "hi".
Proceed up the ramp to the ledge and follow it to a ramp. Use Major Ruin's
Rush to get up the ramp, then press the Right Trigger while in the air. Turn
around to locate a pipe behind you. Shoot into the pipe and pop out of the
hole at the end. Roll up two more ramps; as you go up the second one, hold
down the Right Trigger again and spin around. Shoot into another pipe and head
on through to the other side. Destroy the crates/chests up here, then leave
the mine shaft.
Talk to the squid thing outside for a confidence boost, then follow it into
the cave. We're almost done here, I promise!
-------------
Summit Spring
-------------
The Shadow Troll disappears in the well as a strange pillar moves around. Talk
to the squid thing again for some advice on this puzzle. You must activate all
four pillars in order to open the well. To activate each one, use Major Ruin
and Rush into the red jewel at the base of each one. Of course, you must do it
in a specific order just like the puzzle back in Lobster Hollow.
Pay attention to the number of skulls around the four pillars. Find the pillar
surrounded by only one skull. Hit this one first. Proceed to the one with two
skulls, and so on. If you mess up, prepare to fight against a wave of nasty
(and incredibly weak) crabs. I'm shaking in my elven boots!
Once the well has been opened, jump in to enter the Shadow Realm.
------------
Shadow Realm
------------
The Shadow Troll is identical to the last one, save for one new attack. He
will summon giant spikes as they rise from under you. When you see beams of
light appear from the ground, get the heck away. The Shadow Troll can use
attacks seen in the last three battles as well.
You should know the drill by now. Kill the Lost Souls to harvest their light
energy, then shoot it at the Shadow Troll as you avoid his attacks. After
hitting him three times, the battle will end. Absorb the Elemental Sprite to
earn the power of Deep Blue.
-------------
Summit Spring
-------------
The spring has flooded, but Deep Blue has the ability to swim. After upgrading
him and the likes, transform and test out the controls for swimming. Press and
hold the Left Trigger to thrust with your jet arms. When using Thrust, use the
Left Analog Stick to move. Moving down will make you descend and up will make
you rise. I personally am not the biggest fan of swimming in this game, but
all I can say is that you better get used to it.
Sink to the bottom and use use Blast on the stone chest for some Runes. Swim
towards the exit, which is boarded up. Each blue board has a red jewel. Hit
each with your Blast technique to open the way out.
-------------
Mountain Rise
-------------
Despite being a weird octopus monster, Deep Blue can be used on dry land. Go
down the slope towards the squid thing and aim at the gate. You can use the
water wheel to open the gate. Aim at the wheel and try out your Spray ability,
which causes streams of water to shoot out of Deep Blue's arms. Use Spray to
spin the wheel and open the gate.
--------------
Mountain Falls
--------------
The entrance to the Water Temple is open. Well technically, it's always been
open, but we can now access it with Deep Blue. But that's not what we're here
for... just yet. We can use Deep Blue to find some Elemental Fruits and even
an Elixir of Life or two. Get hoppin'!
---
Go south of the shop to encounter a squid man. Speak with him to accept his
proposal. You must find his three lost pearls and return them to the starfish
holders. Each of the pearls are found underwater, which is now accessible as
Deep Blue. Go to the walkway leading up to the Mountain Falls. Jump into the
pool of water to the right and dive down. Shoot open the clams with Blast to
find the first pearl inside.
Now that you have found the first pearl, it will float up to the water's
surface. Push it onto dry land as Deep Blue and then switch to Kameo. Push it
past the squid man and into the small area underneath the mountain base. Push
the pearl onto one of the three blue starfish.
Facing the squid thing, turn around and jump in the pool of water. Blast open
the clams to find the second pearl. Push it onto the next starfish holder. Now
head to the southwest corner of Mountain Falls. Jump into the pool and swim
towards the waterfall, then descend with Thrust. You will find two more clams
near the base of the nearby building. The third pearl is found here, so bring
it back to the starfish holder.
- Elemental Fruit #47
Once you have found and returned all three pearls, speak with the squid man
again to receive a large Elemental Fruit.
- Elemental Fruit #48
Once you have found and returned all three pearls, speak with the squid man
again to receive a large Elemental Fruit.
- Elemental Fruit #49
Once you have found and returned all three pearls, speak with the squid man
again to receive a large Elemental Fruit.
After completing the quest, the squid man's wife will leave the entrance to
her home. Head into the home to find out what she was blocking.
- Elixir of Life #10
Go inside Scooner's Shack after the pearl quest to find an Elixir of Life
floating above the table smack dab in the middle of the house.
Return to the house at the southwest corner of Mountain Falls and go inside.
- Elemental Fruit #50
Defeat the two Water Trolls lurking inside Reefus' House. In order to damage
them, use Deep Blue's Spray to make them vulnerable. When their body turns
from transparent to solid, you are able to attack. Finish them off with a
Pool/Snatch combo to win a large Elemental Fruit from the local.
- Elemental Fruit #51
Defeat the two Water Trolls lurking inside Reefus' House. In order to damage
them, use Deep Blue's Spray to make them vulnerable. When their body turns
from transparent to solid, you are able to attack. Finish them off with a
Pool/Snatch combo to win a large Elemental Fruit from the local.
- Elemental Fruit #52
Defeat the two Water Trolls lurking inside Reefus' House. In order to damage
them, use Deep Blue's Spray to make them vulnerable. When their body turns
from transparent to solid, you are able to attack. Finish them off with a
Pool/Snatch combo to win a large Elemental Fruit from the local.
Leave and head to Treasure Cave (you should have opened it up if you are
following my walkthrough).
-------------
Treasure Cave
-------------
Kill the crab generator with any basic attack. It will end up regenerating
seconds later, and there is no way to put it out of commission for good.
- Elemental Fruit #53
At the entrance, take the right path to find a dancing plant. Shake it for
another Elemental Fruit.
Return to the entrance and make a left. Switch to Major Ruin and use Rush to
get over the ramp. You will wake up a sleeping Water Troll.
- Elemental Fruit #54
Kill the awakened Water Troll to receive an Elemental Fruit.
Locate the second ramp in this chamber and shoot over. Roll down the passage
and talk to the squid girl at the entrance of the next room. Agree to rescue
her boyfriend and enter the room. Temporarily eliminate the crab generator and
destroy the chests for some Runes. Boost over the ramp to land in the other
side of the room.
Take down the pair of Water Trolls and use Rush to get over the next ramp
here. Ignore the ramp leading across the next rock wall. Proceed through the
crab-infested hallway to find yourself in a small room with four tentacle
creatures. Stand in the center of the four tentacles as they each spin around
in a circle. When they spin to the center of the room (facing you), use Spray
to hit each one in the eye. Hitting all four will release the boyfriend.
- Elemental Fruit #55
Freeing the squid girl's boyfriend will net you a large Elemental Fruit. Go
back to her location and claim your prize.
- Elemental Fruit #56
Freeing the squid girl's boyfriend will net you a large Elemental Fruit. Go
back to her location and claim your prize.
- Elemental Fruit #57
Freeing the squid girl's boyfriend will net you a large Elemental Fruit. Go
back to her location and claim your prize.
Return to the area where you dealt with two Water Trolls. Instead of taking
the ramp back to the tentacle room, boost over the second rock wall to enter a
chamber filled with three Water Trolls.
- Elemental Fruit #58
Take care of the three Water Trolls here. One of them will drop a fruit.
Break all of the wooden chests in this section to reveal a small niche in the
wall. You can slide under with Pummel Weed's Creeper, but ignore it for the
time being. Instead, use the ramp to gain access to the area where the squid
boy was being held.
- Elemental Fruit #59
Smash apart the treasure chest in the squid man's prison to find a fruit.
---
Return to the hole in the wall and go through as Pummel Weed. Flip the shells
and destroy the chests to find some Runes, but watch out for the three
explosive barrels surrounding the room! Next, switch to Deep Blue and swim to
the bottom of the pool. Blast open the clams for Runes and swim through the
underwater tunnel. Once at the other end, float to the surface and jump out of
the pool. Destroy the chests for some more Runes and Deep Blue's Alternate
Skin. Exit Treasure Cave.
--------------
Mountain Falls
--------------
Morph into Deep Blue and head for the green marker on the map. Swim underwater
to reach the entrance to the Water Dungeon.
==============================================================================
4.08] WATER TEMPLE [0408]
==============================================================================
Upon entering the Water Temple, a submarine will appear. These massive
machines will drop off Troll Divers and shoot torpedoes at you. Each shot from
Deep Blue's Blast only takes off 50 health, so 20 hits are needed in order to
sink this ship. Try to pursue the sub and shoot two or three times when it
stops to dispatch another Troll Divers.
Also spend some time to fight the Troll Divers. They'll kick the bucket after
one Blast shot. Also pay attention to the mines chained to the bottom of the
chamber. Shoot the chain to make the mine rise to the surface. If you're
lucky, it might get in the way of a Troll Diver or the submarine.
Once the submarine is taken care of, the exit will open up. Thrust through to
reach the next area. Swim through the waterlogged hallway, blasting the two
Troll Divers along the way. When you reach dry land, jump out and walk towards
the middle for a scene.
A Fire Troll will appear from the urn in the center. He will summon smaller
Fire Trolls before disappearing. These guys are identical to the ones found
back at Thorn's Castle. Use Deep Blue and spray them for the easy victory.
After two waves of Fire Trolls, the big guy will rear his ugly face.
He will summon some live boom-root plants. Shoot them away with Spray and also
shoot the Fire Troll with a jet of water. With the Fire Troll extinguished,
switch to Pummel Weed and knock his lights out. You can only damage him when
his flames have been put out.
Once the Fire Troll is out of the way, the nearby water wheel will be
activated. Switch to Deep Blue and spray it to make a tower in the last room
rise from the deep. A large army of Trolls will drop in from the windows in
the room. I found Pummel Weed to be the best choice when fighting the vast
number of Trolls. You can easily get into Focus Mode and earn Brutal Bonuses
by punching them into the water.
Entering the main waterlogged chamber will initiate another fight with a Troll
vehicle. This one is a tanker that stays on the surface of the water, dropping
bombs from above. The tanker also deploys Troll Divers to help with the
annoyance. From the immediate start, shoot the chains of the three mines at
the bottom of the room. They will rise to the surface and most likely collide
with the tanker sooner or later (which results in a one-hit, Brutal Bonus
kill).
You can also resort to basic tactics and use Blast to slowly damage the ship.
Once it is destroyed, a few Roll Trolls will appear at the top of the tower.
Swim onto the side of the tower and switch to Major Ruin so you can roll up
the ramp. Next, change into Kameo and jump over the hole. Roll up the second
ramp and deal with the Roll Trolls. Shoot off of the nearby ramp and into the
tunnel, then move on.
A Fire Troll will summon a small batch of Troll Archers. Kill them as you
proceed through the hallway and enter the room ahead. The door closes behind
you (great... just great) and two Fire Trolls summon some smaller Fire Trolls
to do their bidding.
Things may get a little hectic here. Aside from the nice amount of Fire Trolls
here, a few Plant Trolls are hiding in the vases around the edge of the room.
Deep Blue's attacks can heal them, so immediately switch to Ash and roast 'em
if they appear. Next, take down the Fire Trolls with Deep Blue.
When a big Fire Troll appears, avoid the boom-root plants that it drops by
running away. Don't worry about stepping on the grating: the lava underneath
cannot hurt you. When you dodge the explosion, use Spray on the Fire Troll to
put him out. Next, switch to Pummel Weed and sock him in the nose. Doing so
can be a little difficult because the smaller Fire Trolls tend to run around
and target you as well.
Once both Fire Trolls are killed, switch to Deep Blue and activate the water
wheel. Once spun, another tower will rise from the depths. Deal with the Troll
army that appears and go through the door with the two red jewels at the top.
Take down the Trolls in the hall and jump into the chute at the end.
Now we have to deal with two tankers and two subs in this big room. Ignore the
tankers and destroy all the chains holding the mines. It's only a matter of
time when one (or both) tankers are destroyed by the mines. Next up, focus on
the subs one at a time. The room is plenty big enough for you to escape from
torpedo fire.
Now that the coast is clear, an opening will uhh... open up. Look for the
Troll Divers nearby to locate the opening. Blast them apart and go through to
find a few more. Once ridding the earth of the pesky monsters, blast open the
group of chests at the ocean floor.
Swim to the surface and onto the ramp. Morph into Major Ruin and boost over
the ramp and switch to Kameo. As you jump over the next few gaps, Cannon
Trolls will fire boom-root plants down at you. Avoid the plants and kill the
Trolls, then enter the doorway at the top.
Head up the ramp and assist the soldiers in slaying the Trolls. After, walk
across the stone bridge. Break the crates to the left and enter the room on
the right. You will then meet up with the demon of the Water Temple: Corallis.
=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-
BOSS: Corallis
=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-
The battle against Corallis is a lot easier than the last boss, mostly for the
reason that it's hard for you to lose. Corallis only has one main attack, and
it is very easy to avoid. He will rub two of his tentacles and form a beam of
electricity. Roll away as Major Ruin so you don't get shocked. If you are in
the water while the electricity hits, you will slowly lose health. The best
advice is to stay out of the water.
Stay as Major Ruin and roll around the dry perimeter of the arena. Follow
Corallis as he moves around. You may notice four ramps in the room and the
boom-root plants that fall from the ledges above. Approach the ramp closest to
the boss and look for some boom-root plants. Push them towards the ramp and
send them off with Rush. Hopefully you will be able to connect.
If Corallis is hit with a boom-root plant, he will sink into the water. Jump
in as Deep Blue and go underwater. The four electric orbs on each of Corallis'
tentacles will now be vulnerable. Fire at them with Blast to damage them. Each
one takes four hits to be destroyed.
If you're lucky, you will be able to take out two of the four orbs before
Corallis regains composure and flies out of the water. The battle's first
stage will repeat and you'll have to damage him with another boom-root plant.
Corallis will now attack more frequently as the blasts last longer. If you
need health, smash the crates around the sides. You might not need any hearts,
because hopefully you have the Eye of Restoration equipped. Corallis will also
spend less time in the water, so you may have to repeat the process three or
more times. Once all four orbs are destroyed, the battle ends.
=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-
Well, that's the end of Corallis! Lenya is now freed from his slimy grasp.
--------------
Mountain Falls
--------------
Your aunt Lenya has been freed, and she gives Kameo Chilla as a token of her
gratitude. The Mystic also gives you your next mission. Upgrade Chilla. Before
entering the Warp Gate, we still have some unfinished business here in
Mountain Falls. We're ALMOST done here, I promise.
---
- Elemental Fruit #60
From the Warp Gate, go down the ramp and jump onto the small island filled
with three trees. As Chilla, aim at the trees and fire an ice spike at the
green shell in the tree. The shell breaks open, revealing a fruit.
- Elemental Fruit #61
Proceed towards the north end of Mountain Falls. When you reach the bridge
leading from the Shrine of Light to Lobster Hollow, look around to spot a
boom-root plant. To the right of the plant is a tree with a familiar green
shell in the leaves. Aim with Chilla and break it open to find a fruit.
Make a last pit stop at the shop before going into the Warp Gate.
-----------------
Enchanted Kingdom
-----------------
From the start, go forward and transform into Pummel Weed. Use Creeper under
the gold gate and go to the right. Enter the Chamber of Living Portraits.
- Elemental Fruit #62
Once in the Chamber of Living Portraits, switch to Major Ruin. Use Rush to
destroy the potted plants surrounding the room. The pot to the left of the
mirror holds an Elemental Fruit.
Leave the chamber and return to the area near The Mystic's hut. Talk to the
flying blue creature to the left of The Mystic's house. After going on and on
about his prize-winning crop, he subtlety ask Kameo for help. Change into Deep
Blue and use Spray on the five buds to make them grow into marvelous plants.
- Elemental Fruit #63
Speak with the farmer after supplying his crop with a necessary supply of
water to receive a large Elemental Fruit.
- Elemental Fruit #64
Speak with the farmer after supplying his crop with a necessary supply of
water to receive a large Elemental Fruit.
- Elemental Fruit #65
Speak with the farmer after supplying his crop with a necessary supply of
water to receive a large Elemental Fruit.
After completing the quest, proceed to the Throne Room and go inside.
- Elemental Fruit #66
Once in the Throne Room, switch to Major Ruin. Use Rush to destroy the
potted plants surrounding the room. The pot on the left side of the room
holds an Elemental Fruit.
Once you have the Elemental Fruit, enter the area on the right side of the
Throne Room to reach the Ancient Tower.
-------------
Ancient Tower
-------------
Talk to the purple squid lady at the entrance to learn that her kids are lost
in the tower. Approach the ramp behind her and morph into Major Ruin. Boost up
the ramp, then immediately turn into Chilla to grab the ice wall.
- Elemental Fruit #67
At the fork, take the left path. When you reach a dead end, press the Left
Trigger to let go of the ice wall as you fall onto a ledge. Smash the chest
next to you and walk around the perimeter. Turn into Kameo and jump over the
gap. Turn into Ash and use Inferno on the ice block at the end to reveal an
Elemental Fruit.
Drop down to the ground and make your way back to the ice wall.
- Elemental Fruit #68
This time, go right at the intersection. Pass by the beetle and drop off of
the ice when you reach the end. Intentionally fall past the panel of ice
below to land on another raised ledge. Break the chest here for a fruit.
Walk around the ledge and jump over the gap to find another ice block. Melt it
with Ash to locate one of the missing kids. Drop down again and return to the
ramp. Launch back onto the ice wall and go left again at the fork. This time,
latch onto the patch of ice below when you let go. Follow the ice as you avoid
the beetles. When you reach the next drop-off point, fall onto the ledge.
- Elemental Fruit #69
You will be on the next floor of the tower. Kill all the beetles and use Ash
to destroy the obstacles in your way (boxes, ice blocks). Shake the dancing
plant past the first ice block for an Elemental Fruit.
Burn down the other ice blocks to find the second child inside. How he gets
back down to his mother is beyond me. Also, don't forget to pick up the Eye of
Protection in the center of the floor.
Use Major Ruin's Rush to boost up the next ramp, then grab onto the wall with
Chilla. Climb up, then go left when possible. When the path bends north, look
down to spot another part of the ice wall. Drop down and grab back on, then
follow the ice wall north to the next floor.
Use Ash to melt the ice blocks here to find the third child. Defeat the
beetles crawling around and pick up Chilla's Alternate Skin floating on the
platform across from the entrance. Use the second ice wall here to descend
back to the previous floor. Fall down the hole to the left of the ramp and
clamp onto the ice. Slowly slide down to the first floor.
- Elemental Fruit #70
For rescuing all three of her kids, the squid lady will give you a large
Elemental Fruit.
- Elemental Fruit #71
For rescuing all three of her kids, the squid lady will give you a large
Elemental Fruit.
- Elemental Fruit #72
For rescuing all three of her kids, the squid lady will give you a large
Elemental Fruit.
Once you have collected the fruit, leave the tower.
-----------------
Enchanted Kingdom
-----------------
That's all we can do in the Enchanted Kingdom for now. We can use Chilla to
explore new areas in the Forgotten Forest, so ignore the green blip and follow
the guide if you're up for it. Enter the blue teleporter to the left of the
Warrior Trainer's house.
----------------------
Forgotten Forest Glade
----------------------
- Elemental Fruit #73
From the Warp Gate, turn around and walk towards the river. Jump onto the
island with the boom-root plant on it and change into Major Ruin. Knock it
back onto dry land and push it to the left. Position the boom-root plant
next to the rock blocking Creeper's house. Morph into Ash and ignite it.
Blasting open the door to his house will earn you a large Elemental Fruit.
- Elemental Fruit #74
From the Warp Gate, turn around and walk towards the river. Jump onto the
island with the boom-root plant on it and change into Major Ruin. Knock it
back onto dry land and push it to the left. Position the boom-root plant
next to the rock blocking Creeper's house. Morph into Ash and ignite it.
Blasting open the door to his house will earn you a large Elemental Fruit.
- Elemental Fruit #75
From the Warp Gate, turn around and walk towards the river. Jump onto the
island with the boom-root plant on it and change into Major Ruin. Knock it
back onto dry land and push it to the left. Position the boom-root plant
next to the rock blocking Creeper's house. Morph into Ash and ignite it.
Blasting open the door to his house will earn you a large Elemental Fruit.
If you go inside Creeper's hut and inspect the music box to the left of the
entrance, you can listen to a remixed version of the Banjo Kazooie theme. :P
Exit the hut and use Pummel Weed to travel under the vines near Creeper's hut.
Continue forward like you were heading back to Mushroom Cave. Go under the
next set of vines and destroy the beetle generator with Ash.
- Elemental Fruit #76
After destroying the beetle generator, switch to Chilla. Aim an ice spike at
the pulsing green pods hanging from the ceiling. Burst each one with an ice
spike; one of them will drop an Elemental Fruit.
---
Okay, time to return to the Badlands. Exit Forgotten Forest Glade to return to
the Badlands.
==============================================================================
4.09] BADLANDS [0409]
==============================================================================
We have to protect another Elemental Shrine from Thorn's sea forces. A horse
should be located near the entrance to the Badlands, giving you easy access to
the shrine (the blinking red dot). Before you set off, we have one Elemental
Fruit to collect nearby.
- Elemental Fruit #77
Enter the hut near the entrance to the Forgotten Forest. Defeat the four
Trolls inside and switch to Chilla. Destroy the three green pods hanging
from the ceiling to find an Elemental Fruit.
Defending the second shrine is a lot more difficult than the first. Your goal
is to protect the human soldiers as they ready the cannons. Two soldiers will
control the gears that position the cannon. Protect them from incoming Trolls
while they position the cannon. The humans are weak and can be damaged by your
attacks, so sometimes it can be hard to focus on just the Trolls.
Use Rubble's Sling or Ash's Inferno to fend off the enemies (I found the
latter to work the best). Also watch out for the Giant Troll lumbering around
here; kill him early on to prevent massive damage to the shrine.
Once the first cannon is in place, use Ash to light the fuse, damaging the
Troll ship as the soldiers move onto the next cannon. Trolls will climb up
from the cliff walls, so there's a virtually infinite amount of enemies here.
Just keep protecting the soldiers as they ready the artillery. There are five
cannons in total, and you must light all of them in order to destroy the fleet.
Once the shrine has been saved, locate your horse (wherever you dismounted
him) and ride off towards the green blip on your map. When you reach the snowy
area, pass by the two huts you scoured through earlier. Walk up the rocky hill
and use Chilla to scale the icy wall in front of you. Enter the cave at the
top to reach Snow Top Village.
==============================================================================
4.10] SNOW TOP VILLAGE [0410]
==============================================================================
A Shadow Troll disappears off at the far end of the village. Like the previous
villages, it's probably best if we get the explorin' outta the way first.
---
Turn to the right and scorch the ice beetles as Ash. Pass by the two tykes
playing with snowballs to reach a circular area filled with more ice beetles.
- Elemental Fruit #78
Kill the ice beetles here and ignore the dragon flying overhead. The ice
blocks around the area hold nothing, so garner your attention to the tree
instead. See that icy fruit/pod/giant acorn hanging from the tree? Morph
into Chilla and knock it down with an ice spike to reveal a fruit.
Target the dragon flying overhead and hit it with an ice spike to cause it to
drop a bomb egg. Roll the bomb into the tunnel and towards the boulders
blocking the exit. Light it with Ash (or wait for it to detonate on its own
after a few moments) to create an opening.
Talk to the bug woman nearby who's clearly shaken up. She says that a rogue
dragon has kidnapped her daughter and is flying around aimlessly. Use Major
Ruin to boost up the ice ramp across from the hut. While in midair, use Rush a
second time to shoot into the log. Roll past the opening on the left to reach
a pool of water. Enter the opening to the right and go inside the house.
Once inside Chom's Den, talk to the man of the house and agree to play his
game. Three ice blocks will be presented in front of you. You must use Ash to
melt only one; you will earn the prize inside.
- Elemental Fruit #79
Win at Chom's game to get an Elemental Fruit. Two of the blocks contain an
ice beetle or Runes while the third holds a fruit. It is randomized every
time, so try your luck and hope to earn the Elemental Fruit.
Exit the den and read the sign behind the house.
"#1 - More signs are hidden - find them all! Start search near the snobby
stall.."
- Elixir of Life #11
You may notice that the fence to the right of the den's entrance is missing.
Look across the gap to find an Elixir of Life resting in an alcove. In order
to reach it, change into Major Ruin. Use a charged up Hop and jump off the
edge. At the peak of your jump, use Rush to reach the alcove safely. Drink
the elixir and use the same strategy to return to safety.
Return to the inside of the tree and enter the next area. The dragon thief is
flying overhead; hit it with an ice spike to have it relocate. Go back inside
the tree and use Chilla to climb up the ice wall inside. Stop by at the shop
in front of you to pick up some things.
- Elemental Fruit #80
Purchase an Elemental Fruit from the shop for 30 Runes.
- Elemental Fruit #81
Purchase an Elemental Fruit from the shop for 30 Runes.
- Elixir of Life #12
Purchase an Elixir of Life from the shop for 20 Runes.
Well, that's all 12 Elixirs of Life! Read the sign to the left of the shop for
another clue:
"#2 - It stinks of egg, it's quite a height, but down below my sign's in
sight."
- Elemental Fruit #82
Look in the tree above the shop and use an ice spike to knock down the ice-
covered acorn plant thing to release an Elemental Fruit.
Adjust your attention towards the yellow plant the cutscene before alluded to.
This is a hornflower, and you can use it to make loud noises. Trust me, it can
come to use at times (most notably, right now). Shake the plant to make the
instrumental flower fall off, then pick it up.
Look above the entrance you came from to find a hole in the tree. Notice
the "zzzz"s coming out of it? Throw the hornflower so that it lands under the
hole to set it off, waking up the dragon inside. Shoot the dragon with
Chilla's ice spike to make it drop a bomb egg. Roll it into the tree and
around the bend to the blocked entrance.
Once the entrance is cleared out, walk through to find that pesky dragon from
before. Hit it again with an ice spike to make it fly towards the girl's hut.
- Elemental Fruit #83
Melt the ice blocks here on this plateau for an Elemental Fruit.
Ignore the ice wall here for now and enter the tree. Drop down to the bottom
and backtrack through the log to the girl's house. Turn into Chilla and throw
an ice spike at the dragon to finally make it submit. It releases the girl and
flies away -- this time for good.
- Elemental Fruit #84
The distraught mother gives you a large Elemental Fruit once you finally
rescue her daughter from the pesky dragon.
- Elemental Fruit #85
The distraught mother gives you a large Elemental Fruit once you finally
rescue her daughter from the pesky dragon.
- Elemental Fruit #86
The distraught mother gives you a large Elemental Fruit once you finally
rescue her daughter from the pesky dragon.
Return to the area where you found the 83rd Elemental Fruit and climb up the
ice wall. Speak with the bug woman with the familiar "?!?" over her head. She
asks you to free her husband from an ice block.
Hit the dragon flying overhead to get another bomb egg. Push it inside the
tree and towards the boulder. Once the path is cleared, go through to find
five or so ice blocks. Melt them all with Ash. All but one contains ice
beetles, but the other contains the lost husband.
- Elemental Fruit #87
Freeing the bug lady's husband from his icy prison will earn you another
large Elemental Fruit.
- Elemental Fruit #88
Freeing the bug lady's husband from his icy prison will earn you another
large Elemental Fruit.
- Elemental Fruit #89
Freeing the bug lady's husband from his icy prison will earn you another
large Elemental Fruit.
From your location, turn around and cross the wooden bridge. Proceed towards
the ramp and change into Major Ruin. Boost up the ramp, then use Rush a second
time in midair to launch over to the ice wall. As you shoot onto the wall,
switch to Chilla to grab on. Now intentionally fall off to the ground below.
- Elemental Fruit #90
You will find a dancing plant on the ground below the giant ice wall. Shake
it to receive an Elemental Fruit.
Also read the sign here.
"#3 - Across the void, along the branch, my sign lies near the avalanche."
---
Go up the walkway to reach the ramp again. This time, climb up the ice wall as
Chilla to reach a ledge (you may want to spend some time on the ground to kill
the ice beetles before you try and climb up the wall). Switch to Ash at the
top and melt the ice covering the cave entrance, then continue inside.
-------------
Sulfur Cavern
-------------
The Shadow Troll retreats in his well, but he can't seem to get it closed.
Looks like we lucked out! Wait... no. A coincidental avalanche just so happens
to close up the well. Great, just great.
Turn into Ash and use Inferno or Wildfire to kill the Plant Trolls. Also watch
for the plants on the ceiling that drip acid. You can temporarily stun them
with a well-aimed ice spike from Chilla.
Once the Plant Trolls are out of the way, turn into Chilla and hit the dragon
with an ice spike. When it drops a bomb egg, roll it over to the well and
watch the rock on top blow to smithereens. Before going inside, smash open the
crates and wooden chests for some Runes.
------------
Shadow Realm
------------
Once again, we have to fight another Shadow Troll. He has one new attack:
exploding skulls. When you see a large column of light appear, back away. A
flaming skull will appear, then explode into three smaller ones. These will
also blow up shortly after. Simply keep away so you don't get caught in the
blast radius.
The Lost Souls move around a lot faster in this battle. Still, kick them apart
and steal their light energy. Hit the Shadow Troll three times to win. Absorb
the next Elemental Warrior to receive Flex.
-------------
Sulfur Cavern
-------------
Upgrade Flex and test out his controls in the Sulfur Cavern. The main
entrance/exit is currently blocked by blue tentacles. However, you can use the
blue plants (that kinda look like Deku Babas from Zelda) to cover new ground.
Hold the Left and Right Trigger to aim Flex's tentacles. Aim towards one of
the blue plants and let go when their mouth is open. Flex will grab onto their
tongue and fly over to their location. Kinda neat, huh?
Locate the blue plant near the entrance of the cave (he's on the ceiling).
Target him with Shot to fling past the tentacles. Exit the cavern.
----------------
Snow Top Village
----------------
Watch the cutcene to find another Shadow Troll. We have to do several things
before we can hunt down the nuisance, though.
Look to the right to spot a blue plant on a ledge above you. Use Shot to get
up to the ledge and enter the cave. Drop down from the ledge and go up the
slope. Boost up the ramp as Major Ruin and begin to cross the bridge.
Ortho will get a bad feeling about the Badlands, as he thinks something bad
is a' brewin'. I suggest listening to Ortho. As Major Ruin, roll across the
bridge and into the tree. Burst through the wooden guard rail and down the
shaft to the base of the tree. Roll through the log to view a scene. Looks
like the third Elemental Shrine is under attack! We have to head to the
Badlands immediately! Boost over the ramp and exit Snow Top Village.
==============================================================================
4.11] BADLANDS [0411]
==============================================================================
Morph into Chilla and slide down the icy wall. You will find a horse below.
Mount the horse and ride to the blinking red blip on your map. Make sure you
have your Spirit Bar is full before you charge through the army of Trolls on
the way up.
Our mission is to destroy the Troll catapults below by using our own. Approach
the ramp near the first catapult in front of you. Roll the molten rock up the
ramp and into the catapult; watch as one of the enemy catapults is destroyed.
The last two catapults also need to be activated in order to successfully win.
The other two rocks are a bit farther away, usually being pushed around by
Trolls. Locate one of them and kill the Troll moving it. It's probably easiest
to use Chilla to move the molten rocks just because he is the biggest
Elemental Warrior. Push the rock into the second catapult and do the same with
the third.
Once all three catapults are activated, the Troll defenses will be destroyed
and the shrine will be saved. Find your horse and return to Snow Top Village.
----------------
Snow Top Village
----------------
Alrighty then, lets get back to business. Proceed to the base of the tree
(right near the pool of water inside) and go straight ahead. Walk behind the
Snow Top Schoolhouse and look at the log across the chasm. Turn into Flex and
use Shot on the blue plant on top of the log. Repeatedly use Shot on the blue
plants to get to the cliffside. Read the sign to the right:
"#4 - Near Thyra's hair, the Great Ravine, you'll find my sign - know where I
mean?"
Morph into Flex and use Shot to spiral around the side of the mountain. Watch
out for the giant snowballs that fall from the mountain's peak. There are
small alcoves in which you can avoid the rolling snowballs.
When you reach a seemingly dead end, turn around to find another blue plant.
Shoot up to its location and continue your ascent. When you get to the top,
use Ash's Inferno to burn a hole through the ice. Go into the cave.
--------------
Crystal Grotto
--------------
The Shadow Troll retreats into its well as some vines grow around it. An Ice
Troll patrols on the floor below. Turn into Flex and go down the slope towards
it. When the Ice Troll raises its shield and advances towards you, use Shot to
pull the shield away. With the Troll defenseless, melt it with Ash's Inferno.
Defeating the Ice Troll will give you access to the well.
- Elemental Fruit #91
Transform into Chill and shoot the ice bulbs hanging from the ceiling with
your ice spikes. One of them will drop an Elemental Fruit.
- Elemental Fruit #92
Melt the ice block behind the well with Ash to obtain a fruit.
Jump in the well after the Shadow Troll.
------------
Shadow Realm
------------
Back at the Shadow Realm already! Same ol' crap here, you know the drill. He
will use an energy shockwave attack seen before in previous battles. Once you
hit the Shadow Troll once with light energy, he will create two clones. The
clones cannot be damaged as you must target the real one. While you have
access to light energy, target the real one; the two fakes are transparent.
After you hit the Shadow Troll three times, he will dissipate and free the
Elemental Sprite. Absorb him to receive 40 Below.
--------------
Crystal Grotto
--------------
Equip 40 Below and fully upgrade him; you have more than enough Elemental
Fruits to do so. Use Frostbite or Blower to clear the grotto of ice beetles.
- Elemental Fruit #93
Use 40 Below's Frostbite or Blower to destroy the two ice chests near the
base of the hill. One contains Runes while the other contains a fruit.
Exit the Crystal Grotto.
----------------
Snow Top Village
----------------
You can now use the giant ice paths scattered around the village when using 40
Below. Try it out on the slope to your left. You'll go pretty fast, but don't
worry, the only way to fall off is if you actually tried to. Boost up the ramp
as Major Ruin and cross the bridge. Enter the tree and fall all the way down
to the base.
Proceed towards the schoolhouse and slide down the ice path behind it. You
will end up on a small island.
- Elemental Fruit #94
There is a dancing plant on the island between the two ice slopes. Shake it
to steal its Elemental Fruit.
Change into 40 Below and ride the second ice path.
- Elemental Fruit #95
Break the ice chest past the second ice path as 40 Below to find yet another
Elemental Fruit.
Morph into Flex and shoot up to the blue plant on the high ledge. Flex is one
of the few Elemental Warriors that can swim... kinda. He actually uses his
tentacles to glide on the surface like those incredibly annoying water skaters
I always find in my pool. Anywho, use the blue plants to reach the top of the
waterfall. Use Shot on the final plant to end up next to the entrance of the
Snow Temple.
Before you enter the Snow Temple, read the fifth secret sign to the left of
the entrance.
"#5 - You've trekked and climbed and stretched and balanced - this fruit
rewards your many talents."
- Elemental Fruit #96
A dancing plant will appear after completing the secret sign quest. Shake it
to receive another fruit.
- Elemental Fruit #97
There is an ice path to the left of the Snow Temple entrance. Ride it as 40
Below to a large alcove. Shake the dancing plant inside for a fruit.
Ride back across the ice path and go inside the Snow Temple.
==============================================================================
4.12] SNOW TEMPLE [0412]
==============================================================================
Watch as your Uncle Yeros gets carried away by Trolls. Break the crates to the
right and climb up the ice wall here. Climb up the wall until two Cannon
Trolls try to stop you in your tracks. Climb to the left, then let go and grip
onto the second patch of ice. Climb onto the ledge and focus your attention on
the nuisances. Dispatch them both with some well-placed ice spikes and
continue.
Either climb up the ice wall as Chilla or use Flex to string between the blue
plants. When you reach the top ledge, continue your ascent on the ice wall.
You will have to dodge snowballs that fall from above. There are small alcoves
on the side of the ice wall that you can use to avoid them, or you can just
use your awesome wall jumping skills.
When you reach the top, continue to the left. Drop down onto the second ice
wall below and keep moving left. Dodge the final snowball and drop onto the
platform. A Giant Walrus is held prisoner here. Shoot the base of the chains
to free the big guy. Don't worry, he's with us.
As the Giant Walrus pummels the massive drawbridge in front, Fire Trolls will
try and stop him. Defeat them with Deep Blue until some Troll Archers appear
on the ledge above. Break the crates on the side of the arena and climb up to
reach 'em. Kill all three to start a cutscene.
Queen Thyra will appear and try to stop your herself. Dodge the green circles
that appear on the ground to avoid getting stabbed by ice spikes. By now, the
drawbridge should be knocked down. Cross the bridge and wait for the Giant
Walrus to follow. When Queen Thyra summons some ice beetles, put them away
with 40 Below's Frostbite or Ash's Inferno.
Follow the walrus to the next platform and use Chilla's ice spikes to kill the
Cannon Troll on the nearby pillar. It's all about protecting the Giant Walrus.
As he destroys the ice wall, eliminate the incoming waves of ice beetles. Once
the wall crumbles, change into 40 Below and break the ice chests for Runes.
Switch to Major Ruin and dodge Queen Thyra's ice spikes. Use Rush on the ramp
and shoot over to the ice wall. Change into Chilla in midair to grab onto the
ice. Climb up and take out the Troll that drops down here. Continue up the
wall and dodge the two beetles as you drop down on the platform to the right.
Help out the soldier and use Major Ruin's Rush to get across the ramp. Boost
over to the wall and climb up as Chilla. Finally, some shelter from those dang
ice spikes! Queen Thyra will jump to another building.
A small group of Trolls will enter the building as the side of it falls to the
ground... make sure you aren't standing on it when it begins to crack. After
using Chilla to toss the Trolls to their doom, Queen Thyra will create some
Ice Trolls. These ones are equipped with two swords each and aren't afraid to
use them. Use Ash to melt them with Inferno.
The two Ice Trolls standing on the pedestal come to life. Use Flex to take
away their shield and switch to Ash in order to finish 'em off. The path will
open after killing the pair. Before moving on, switch to Chilla and look off
the makeshift balcony. Target the two Cannon Trolls on the adjacent building.
Proceed through the doorway and watch out for the two Fire Trolls that burst
out of the crates. Aside from them, there's also a never-ending string of ice
beetles that crawl out from a small niche. Run past the hole and go up the
ramp. Use Flex or Chilla to throw the Troll off the edge and climb up the ice
wall. At the top, defeat the Trolls running amok and free the second Giant
Walrus.
Once the big guy starts tearing down the drawbridge, some Troll Archers will
appear on the ledge above. You cannot reach them like before, so instead pick
them off with Chilla. Also kill the two Cannon Trolls on the wall above the
archers. Finally, two Ice Trolls come outta nowhere. Set them ablaze with Ash
and let the Giant Walrus do the rest.
Pass by the Giant Walrus and immediately kill the two Cannon Trolls (one is on
a wooden tower and the other is on the same building Queen Thyra's on). As the
green monster punches the ice wall, protect him from Ice Trolls and ice
beetles. The former come in pairs while the latter are in small waves. Use Ash
to deal with both monsters.
Once the wall is knocked down, the Giant Walrus hides in his house. There are
two ways to go right now (both are equally easy, so the choice is yours):
--> LEFT SIDE
Destroy the three boxes here and climb up the ice wall. In the alcove,
smash the other crates and look to the left to spot a blue plant on the
wall. Morph into Flex and latch onto it to reach a ledge and another wall
Chilla can climb. Climb to the top and then change to Major Ruin. Use
Rush on the ramp and use it a second time to go rolling right through the
window of the tower.
--> RIGHT SIDE
Break the crates at the bottom of the ice wall and switch to Chilla.
Start your way up the wall as you avoid the two ice beetles. When you get
to solid ground, change into Major Ruin. Use Rush to get over the ramp,
then use it again in midair. As you launch over to the ice wall, turn
into Chilla. Climb up the wall into the tower.
Once you are inside the tower, destroy the Ice Troll sculptures (trust me,
they won't come to life) and use Chilla to hurl the normal Trolls out the
windows. When two shielded Ice Trolls appear, switch to Flex. Take away their
shields just before they use their ice blast attack, then use Ash's Inferno to
roast them. When the door opens, move through.
=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-
BOSS: Queen Thyra
=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-
Start the battle as Chilla. You will have to destroy all five of Queen Thyra's
eyes to win the battle. When the queen dashes towards you, sidestep to avoid
getting stabbed by her ice scythes. When her hands are stuck in the snow, aim
an ice spike at her eyes. Whenever one opens up, hurl a spear at it.
Once an eye is hit, hundreds of tiny eyes will fall onto the arena and begin
to bounce around. Switch to 40 Below and use Snowball, then follow up with
Wrecker. When using Wrecker, run into the eyeballs to knock them off the
cliff. While you're doing this, Queen Thyra will summon ice spikes. Watch out
for the green pillars to foresee the attack.
Once all the eyeballs are knocked off the ledge, Queen Thyra will drop down
again. Turn into Chilla and repeat the same process again. With the second eye
hit, change into 40 Below and knock the tiny things off the ledge. The queen
will begin to shoot more icicles onto the ground, and in a much quicker motion
as well. Destroy the icicles to receive some Hearts if you are low on health.
Once the second eye is toast, do the same with Queen Thyra's third eye. You
know, the whole "stab the eye, then knock 'em off the ledge" technique. The
only real difference is that Queen Thyra will open and close her eyes much
faster, making it harder to target her eyes. She does open them in a set
pattern, so recognize the sequence and hit it.
When you stab Queen Thyra's fourth eye, don't bother changing into 40 Below:
the eyes will jump off the cliff themselves. Why? I have no flippin' idea. But
at least it saves you the trouble of knocking them off yourself. :)
Queen Thyra may look blind right now, but not for long as she reveals a
massive eyeball on her forehead. She hops around the four corners of the arena
and fires off some ice spikes. I counted 14 spikes are launched before the
queen opens her eye (as did MysticWeirdo, as evidented by the strategy in his
guide). She only keeps it open for less than two seconds, so pull out an ice
spike and knock her eyeball out.
The game plan changes a lil' bit, as the large eyeball starts chasing you! The
eye sprouts spikes and starts bouncing towards you. Run away as 40 Below until
the spikes retract. Now that you have an opening to strike, use your
Snowball/Wrecker combo to knock the eye backwards. It should take two or three
solid hits with Wrecker to send the eyeball off the cliff.
As shown in the cutscene, it's hard to fight a battle without any eyes. Queen
Thyra accidentally impales herself with one of her ice spikes and, needless to
say, the battle ends.
=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-
Kameo rescues Yeros and the two return to Snow Top Village.
----------------
Snow Top Village
----------------
After a lengthy talk, Uncle Yeros gives Kameo the ninth Elemental Warrior:
Snare. Fully upgrade him and test out his controls around town. Instead of
taking the Warp Gate, exit Snow Top Village to the Badlands.
--------
Badlands
--------
From your location, get on your horse next to the skull post and gallop down
the hill to the left. Pass by the two huts and go north towards a third. Enter
the house to find 40 Below's Alternate Skin in a cabinet.
Ride towards Mountain Falls and instead of entering the area, head to the
small field southeast. There are two huts here. The northernmost hut holds
Snare's Alternate Skin (inside of another cabinet). With those two skins in
hand, enter Forgotten Forest Glade.
----------------------
Forgotten Forest Glade
----------------------
Proceed to the north end of the glade. Go past the Scholars' Dwelling and
through the tunnel to the bar. The Warrior Trainer here might be of some help,
but we need to jog his memory a bit. Walk over to the jukebox and
play "Precious Memories". Talk to him again to make some Magmites appear
outside.
Go outside and morph into Snare. Bite a Magmite and aim at the target above
the door across the river. Spit the Magmite at the target to open the doorway.
In order to do so, use Root on the water's edge across from the target. Move
the Left Analog Stick back to have Snare rock back and forth. Once you've
built up enough momentum, press the Right Trigger to spit them out.
If the Magmites hit the target, they will stick. Next, use Chilla to hit them
with an ice spike; the Magmite will explode and open the door to Ogre's Swamp.
==============================================================================
4.13] OGRE'S SWAMP [0413]
==============================================================================
Before we try and gain access to the final Shadow Troll, we have to clear the
area out first. Use Ash to eliminate the five beetle generators and Chilla to
destroy the five mosquito nests.
We must plug the three vents in Ogre's Swamp to open the gate leading to the
well. In order to do so, we must get some help from the Ogre (who I thought
would be a little nicer than this). He won't stray away from beating you to a
pulp if you get too close. Instead, use the hornflowers to get his attention.
Shake a hornflower and pick up the fruit. Throw it next to a tree with an open
bung fruit to get the Ogre's attention. He will charge at the sound and bump
into the tree, knocking down a bung fruit. Remember, the bung fruit will only
fall down if the green shell is open, exposing the orange fruit. They'll open
and close periodically.
Repeat this strategy until all three vents are bunged up. Go down the path
towards the well.
- Elemental Fruit #98
Go past the well to find a dancing plant. Shake it for an Elemental Fruit.
Go inside the well.
------------
Shadow Realm
------------
I kinda hoped the battle against the final Shadow Troll would be a little more
interesting than the others, but I guess I asked for too much. The Shadow
Troll will summon flying skulls that dive-bomb into you. They aren't exactly
hard to dodge. Just... not walk into them. They don't home onto you or
anything, so there is little to no problem here.
The Shadow Troll takes four hits in order to be destroyed. After getting hit
each time, he will use more skulls to attack. Now, two to three skulls will
attack you at once. He will also use his familiar energy shockwave attack. Use
your light energy on the Troll four times to win. Absorb the Elemental Sprite
to acquire the final Elemental Warrior: Thermite.
------------
Ogre's Swamp
------------
Kameo agrees to finally face Thorn, much to The Mystic's chagrin. He seems
very interjecting as of late. Thermite may be the smallest Elemental Warrior,
but he packs quite a punch. After fully upgrading him, approach the caved-in
path leading back to the main area. Blow it up by using Mortar, then Bomb.
Ignore the enemies and return to the Forgotten Forest Glade.
----------------------
Forgotten Forest Glade
----------------------
Go back inside Creeper's house and open the dresser to find Thermite's
Alternate Skin. Now use the Warp Gate to return to the Enchanted Kingdom.
-----------------
Enchanted Kingdom
-----------------
Go inside the Chamber of Living Portraits. See the giant statue of Thorn in
the center? Bomb it with Thermite's Bomb attack to dismantle the whole thing.
The Eye of Strength will be in the wreckage. Now head to the Dungeon of
Eternal Life and take the portal to the Badlands.
--------
Badlands
--------
You will witness a cutscene featuring an army of Trolls. Ya know, I don't even
think "army" is the right word for them. You won't be able to find a horse, so
instead use Thermite's Shield technique to get around. It's basically Major
Ruin, but better.
Return to the house where you found Snare's Alternate Skin (southeast of
Mountain Falls). Go into the hut south of here. You will find four Shield
Trolls inside. Instead of using the complicated technique earlier in the game,
just blast 'em with Thermite's Bomb attack.
- Elemental Fruit #99
Blast the stone chest in the center of the hut to find an Elemental Fruit.
Exit the house and head to the west end of the Badlands. Enter the house where
you found 40 Below's Alternate Skin. From here, go south to reach two huts.
Enter the one on the right. Make your way into the tunnel and talk to the
Warrior Trainer. Agree to play "Elemental Evil" for 20 Runes. You have five
minutes to kill 40 different Trolls (they appear in waves of ten).
- Elemental Fruit #100
Win at Elemental Evil to get an Elemental Fruit. For the first wave of
enemies (Plant Trolls), use either Ash's Inferno or Thermite's Firecracker.
Take out the Fire Trolls with Deep Blue and the Stone Trolls with Rubble.
Use Ash to kill the Ice Trolls and use Deep Blue's Spray attack to push the
Water Trolls off the cliff. Afterwards, two of each of the previously
mentioned Trolls will appear. Repeatedly switch between Elemental Warriors
to finish them off.
We have collected all 100 Elemental Fruits! Since there is virtually nothing
else to collect in the game, I think its time to head out to Thorn's Castle.
Time to follow that green blip again! Use Shield to roll towards your target,
right through the Trolls and soldiers. Stop at the bridge and fire away at the
group of Trolls with Bomb. Also take out the tank behind you with Bomb; it
should cut its health down to size in a jiffy.
Run past the rubble and continuously bomb the wooden gate until it is
destroyed (aim for the cracks and holes to break it down easier). This thing
can take a LOT of bombs before it comes crashing down, so be patient. Once the
gate is out of your way, enter Thorn's Pass.
==============================================================================
4.14] THORN'S PASS [0414]
==============================================================================
An Armored Troll guards the entrance to Thorn's Pass. We've only fought one of
these guys in the entire game, and it was at the very beginning. I will
refresh your memory a lil' bit: attack his unprotected chin with Pummel Weed's
Creeper/Uprooter combo. Once the Armored Troll is stunned, target his chin
with Chilla's ice spikes. Four or five hits will put him away.
Deal with the small Armored Trolls and the normal ones here as well (I suggest
using Snare's Lockjaw, it's a one-hit kill). After dealing with several waves
of Trolls, the gate behind you opens up. Head on through to upset a pair of
dragons looking overhead. As you proceed onto the bone bridge, use Chilla to
hurl the Trolls off. You can target the two dragons as well, but they can be
fairly hard to hit.
Aim at the chains covering the drawbridge and destroy each one with Chilla's
ice spikes. Once the drawbridge lowers, step across to view a cutscene. Great,
a colossal mechanical Troll?! He destroys the bridge, crushing your chances of
escape. No time to look back, we must move on!
Spray the two Fire Trolls with Deep Blue and take down the pair of Troll
Archers situated on the wall. Next, switch to Thermite and blow up the wooden
fence to the left with Bomb.
Thermite's Shield technique can protect him from extreme temperatures, so
rolling around in lava should be no problem for the little guy. Roll down the
lava waterfall and position yourself onto the rock island. Now that you're
safe from the liquid-hot magma, turn into Major Ruin. See the ice wall across
from you? Do the ol' Major Ruin/Chilla switcheroo to reach the ice wall, then
climb over the fence.
You can find some fire scorpions scurrying around here. They are similar to
beetles, except they explode after being hit. Destroy the three lava pots with
Thermite's Bomb attack; aim the bomb so that it lands inside the pot to
destroy it from the inside.
Next, walk forwards to spot a ramp to the side. Look above to spot a sealed
pipe. Destroy the gate on it with a bomb, then morph into Major Ruin. Use Rush
to roll into the pipe and continue through to the other side.
You will end up in some sort of tunnel. Break the crates for Runes and Hearts,
then bomb the wall as Thermite. The lava pots up ahead spawn fire scorpions
and Fire Trolls, so dispose of them with Thermite. Clean up the stragglers
with Deep Blue's Spray attack. Follow the tunnel, destroying lava pots and
enemies (and any rock wall that gets in your way) until you reach a statue of
Thorn's nasty mug. Use Thermite's Bomb attack to blow open its mouth, then
jump through to exit the tunnel.
Defeat the Trolls picking on the helpless soldier and follow the path to reach
a circular area surrounded by wooden towers. Instead of aiming for the Cannon
Trolls at the top, use Bomb to destroy the entire tower. Destroy the three
towers and take out the Cannon Troll on the cliffside to the left of the
nearby ice wall.
Next, use Major Ruin to boost up the ramp and to the wall. Grab on as Chill
and climb to the top. Climb up the second ice wall here and scale the castle
tower to reach a small walkway. Switch to Major Run and boost over the ramp in
front of you. Aim towards the small, curved pillar to your right. The pillar
is shaped like a backwards "C". Boost up the curve of the pillar to gain some
hang time, then use Rush again to shoot onto the platform ahead of you.
A scene will start where a gate closes down, sealing you in with four Cannon
Trolls. You cannot reach them (as Thermite) due to clumps of metal crates, so
target them from a distance with Thermite's Bomb. They are armored and extra
tough, so two bombs each should do the trick. When you are in Mortar, keep
strafing to avoid their cannon fire. Once all four are dead, the gate opens.
A few Trolls will run through to halt your progress, so kill 'em quick. Next,
boost up the ramp and into the pipe with Major Run. Drop down into the tunnel
here. Either use Rubble or Thermite to destroy the Stone Troll here, then move
towards the bend.
If you creep around the corner, you'll spot two Stone Trolls conveniently
standing right under giant weights. Shoot the chain to drop the weights onto
their heads, giving you brutal bonuses. There is another weight hanging from
the ceiling, but no one to be squashed. Switch to Deep Blue as you approach
the end of the tunnel. Five Fire Trolls will break out of the crates; don't
even give them a chance to attack.
Jump into the mouth of the Thorn statue. Before you exit, stand in the mouth
and look out the other end. Change into Thermite and ready your mortar. An
Armored Troll and his lackeys stand on the other side. Clear the area of
Trolls before dropping down (once you do, the gate will close behind you).
Since the Trolls cannot reach you from here, you are perfectly safe as you
pick them off.
The doors in the arena will release Trolls, so there is basically a
never-ending line of them on the other side. When the coast is momentarily
clear, focus on the Armored Troll. Batter him with Thermite's Firework or Bomb
attacks, then target his neck with Chilla's ice spikes.
The wooden gate will open after his demise and a zeppelin will fly off. Since
the Trolls never stop coming, leave them be and change into Major Ruin. Shoot
over to the ice wall and climb up. The zeppelin overhead will fire at you, but
there's no time to retaliate. Shoot over the series of ramps as Major Ruin
until you reach a solid piece of land. That robot Troll is still following us,
it seems.
A few Shell Trolls run out from a gate, which closes behind them. You remember
how to fight these guys? Switch to Pummel Weed and use Creeper. When the
spikes on the shells retract, use Uprooter to flip it over. Kill all three
Shell Trolls and the others that follow. Try to stay in the center of the
area, because the robot Troll will destroy a portion.
Two dragons appear after killing the Shell Trolls. Slay them with Chilla's ice
spikes and hurl the other Trolls off the ledge if they get too close. After a
while, some small Armored Trolls rush out of the gate. The best way to deal
with them is to use Snare's Lockjaw technique or Thermite's Bomb attack.
The gate will open after the three miniature Armored Trolls are killed.
Proceed through for a cutscene and a boss battle.
=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-
BOSS: Lord Drok
=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-
We have to go face-to-face with this sinister robot. First things first: I am
not sure if the chandeliers hanging around the arena have any use. I tried to
see if I can knock them onto Lord Drok, but to no avail. I suggest ignoring
them totally. You will need to use Chilla and Snare for this fight, so assign
them to any button.
As Chilla, walk towards Lord Drok. When the big bot swings his hammer in the
air, sidestep to avoid getting crushed. Lord Drok will stand there, hammer to
the ground for a few seconds. He then opens a small hatch on his stomach and
begins to laugh. The panel is small, but aim at it and toss a few ice spikes
into it. Lord Drok will fizzle out and a bunch of Magmites will pour out of
four doors on the sides of the arena.
Switch to Snare and grab a few Magmites in your mouth as they scurry around.
By now, Lord Drok will have regained composure and resumed walking around.
Back away from him and use Root. Once rooted in the ground, move the Left
Analog Stick up and down to gain momentum and spit them at Lord Drok. Since
you cannot rotate your body once rooted, you must face the boss as you use
Root.
After spitting some Magmites at Lord Drok, look for their landing spot. Target
the Magmites on his metallic body and detonate them with an ice spike. The
Magmites will explode and deal some damage to Lord Drok. The more Magmites you
get in your mouth, and subsequently on Lord Drok, the better.
There should still be plenty of Magmites running about from the first batch.
Stay as Snare and pick some more up, repeating the process all over again.
Lord Drok will try and destroy them by jumping up and down or swinging his
hammer from side to side. He will also focus on you with a charge attack; he
stamps his foot, then charges from one side of the room to the other.
Once all the Magmites have been swept aside, repeat the strategy of hitting
the open hatch to get more. When Lord Drok loses about a quarter of his
health, his attack plan will change a little bit. After the first hammer
smash, he will jump instead of his signature laugh. Lord Drok then charges
after jumping in the air. Don't get confused and stand there with an ice spike
in hand; you will just end up getting trampled. The next time Lord Drok
strikes with his hammer, the hatch will open as he laughs.
Other than that minor tidbit, the battle against Lord Drok remains unchanged
throughout the entire duration. I found it to be one of the easier battles.
Keep on spittin' those Magmites on him, and eventually the mechanical Troll
will be no more.
=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-
After the cutscene, cross the drawbridge to end the level.
==============================================================================
4.15] THORN'S AIRSHIP [0415]
==============================================================================
Thorn is hell-bent on destroying the Enchanted Kingdom, and he is heading
there with his entire fleet of zeppelins! As you walk around on the top of
Thorn's Airship, nearby zeppelins will drop Trolls down to your location.
Stand under the hatch as Thermite and fire at the zeppelin with your Bomb
attack. After a few hits, it will be destroyed. The zeppelin will crash into
the airship and create a makeshift duct.
Switch to Major Ruin and enter the duct. Roll down to the bottom to find a
ramp and a pipe. Shoot up the ramp with Rush, then roll into the pipe. Roll
through the three pipes until you reach the bottom of the room.
Two Cannon Trolls will shoot six Roll Trolls to the ground. Don't bother
targeting the Cannon Trolls; focus on the other guys. See the giant propellar
spinning in the back of the room? Your goal is to knock all six Roll Trolls
into the propellar. As Major Ruin, knock into them with Rush. When the Roll
Trolls are hiding inside their armor, knock them up the ramp and into the
spinning blades o' doom.
Once the engine blows off, one of the three blocked entrances will open up.
Trolls will storm the room: either kill a few or use Major Ruin to get through
the opening. Shoot up the ramp and through the tunnel. A zeppelin equipped
with a Cannon Troll bursts the nearby window and some Armored Trolls drop down
from an air vent.
First off, destroy the zeppelin and Cannon Troll with Thermite. The Armored
Trolls will continuously drop down from the air vent above, which should give
you a hint that they are needed in order to destroy the engine here. Turn into
Snare and use Bite on one of the Trolls. Walk over to the propellar and spit
him into it for a brutal kill. Keep this up until the engine is destroyed.
Transform into Pummel Weed and use Creeper to get under the malfunctioning
door. Fall down the ramp and use Major Ruin to rush up the one across from
you. Go down the shaft and kill the two Trolls that are fighting the soldiers.
Another zeppelin will appear through the window, so blast it with Thermite.
S'more more Armored Trolls drop down from above, so turn back into Snare.
Chomp down on them and spit them right into the spinning propellar blades. The
engine will go kaboom after three sacrifices.
Just as a small note: I tried to use Chilla in order to throw the regular
Trolls into the blades of the engine. It did not work.
Turn into Pummel Weed to get underneath the spazzed-out door and drop down the
ramp. Fall into the hole to the right to reach the underside of the airship.
As zeppelins target you from afar, transform into Major Ruin and focus on the
ramp in front of you. Time your jumps so that you do not hit the slow-spinning
propellars. By the way, you cannot target the zeppelins here.
After jumping over the first gap, shoot across the second to land on a
walkway. Walk up the ramp to the right and go inside the room. Morph into
Thermite and use Bomb on the small Armored Trolls. Once they are disposed of,
target the big one using past strategies. A brigade of soldiers appear to help
fend off the Trolls. Ignore them and go through the door.
You will find a friendly ship being imprisoned. Stand on the ledge and use
Chilla to destroy the five chains holding it in place. The ship will destroy a
nearby window. Fire Trolls and Shell Trolls roam around on the ground. The
ramp leading to the open window is close by, so it's up to you if you want to
stick around and fight. I personally loathe Shell Trolls with the passion and
fire of a thousand suns, so I avoided the heck out of them.
Despite your choice, boost up the ramps as Major Ruin when you decide to move
on. You will be tossed right next to another (large) engine. Take care of the
small band of Trolls here and switch to Thermite afterwards. The two zeppelins
pester you with fireballs, so use Mortar and strafe away from their
ammunition. Destroy the first zeppelin by standing on the very edge of the
airship.
The second one will crash into the engine after you take it down, breaking the
engine. Now there's only one engine left to tamper with! Use Major Ruin's Rush
on the nearby ramp and take down the lone Troll. Shoot up the second ramp to
enter a small room. The hallway is blocked off, which means that we need to
destroy the final engine to open it up.
Drop down the ramp on the other side of the room to find the engine. The two
zeppelins here fire laser beams at you, which are harder to dodge than
conventional weapons. I suggest staying on the upper ledge to target the
zeppelins. Of course, Thermite's Bomb works wonders. The second zeppelin
accidentally crashes into the engine, destroying it.
Get rid of the Armored Trolls before returning to the previous room. Turn into
Kameo and jump through the newly-opened area, then proceed to the ship's bow.
You ready for the final battle? I sure hope so, because there's no turning
back once you enter the ship's bow.
=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-
BOSS: Thorn, Kalus
=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-
First off, you should keep the Eye of Restoration equipped (frankly, I think
you should have kept it on throughout the entire game). You start the boss
battle against Thorn. His long-range attack is fairly easy to see coming. He
jump and spins in the air, then slams his fist to the ground. Three shockwaves
erupt from the ground and shoot out towards you. Either jump with Kameo or
stay in between the three waves.
Thorn can also swipe at you with his clawed hands, but honestly, you should
never get close to him in this fight. I tried to test out each Elemental
Warrior and see what method works best against Thorn. Naturally, Thermite's
Bomb attack works wonders. I also found Rubble's Storm technique to be
incredibly useful when draining his energy. One full shot can take out nearly
a quarter of his health.
As you deplete Thorn's health, he will get tired and Kalus will send in
backup. The first wave is a group of Plant Trolls. When they appear, switch to
Thermite and go absolutely crazy with the bombs. Bomb all of the Plant Trolls
and you'll be sure to hit Thorn as well.
After the Plant Trolls are toast, Thorn will use a new attack. He will lay low
to the ground, then jump high in the air. When he lands, energy waves will
shoot out from all around his body. Evade it with the same methods as before,
but naturally, it will be harder to dodge more waves. When Thorn stops to
roar, use Rubble's Storm attack.
Kalus will then summon Stone Trolls. The Stone Trolls also use shockwave
attacks, so things can get pretty hectic (the Trolls stand in a circle and the
attacks radiate towards you from nearly all angles). Resume playing as Rubble
and use Blast to rid the arena of the Trolls. Resume hitting Thorn a few more
times for another cutscene.
A mace falls from seemingly nowhere as Thorn picks it up. Now Thorn's only
attack is his mace. He will swing it around over and over again. The only
strategy is to keep your distance, but that was expected. Again, attack with
Rubble's Storm attack as you dodge the mace.
The third wave of Trolls are Water Trolls. Morph into Deep Blue and use Spray
to leave them vulnerable. Let Thorn and his reckless way of attacking take
care of the rest. Kalus will summon more Plant Trolls immediately after;
either let Thorn take care of 'em or attack with Thermite.
At this point, the battle strategy will repeat. Thorn keeps using his mace and
Kalus will repeatedly summon waves of Water Trolls, then Plant Trolls. Change
into Rubble and devote all your attention on the Troll King. Keep using Storm
until Thorn's health is totally depleted.
Once Thorn runs out of health, he will collapse in the center of the arena and
Kalus will fly over his fallen body. Ice Trolls and Plant Trolls will appear
to try and keep you distracted, but you should have none of that. Kalus is
trying to revive Thorn, and if she succeeds, you will basically start the
entire battle over again.
Turn into Chilla and aim at Kalus. Ignore all enemy attacks (Chilla can
withstand hits and not lose focus, so you can repeatedly lose health and still
aim your ice spikes) and fire ice spikes at Kalus. She is weak, as ten ice
spikes will do the trick. Defeating Kalus and Thorn will end the battle.
=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-
Yep, that's all she wrote. Kalus and Thorn are defeated, and the ending
credits follow. All I gotta say is that Kalus must not do too good in the
dating scene. Anyways, the good guys prevailed and the bad guys suck eggs.
Blah blah, good job on beating the game. Me want sequel.
Now that you completed the game, you can tie up any loose ends. When you
select your game file, you will start off in the Enchanted Kingdom. You can
return to any level in order to find any final items or try and get high
scores. Head to the Chamber of Living Portraits and consult to the magic
mirror to replay old quests.
______________________________________________________________________________
5] ELEMENTAL WARRIORS [0500]
______________________________________________________________________________
NOTE: The information (particularly the short bios and strategies) are taken
from the Kameo: Elements of Power website:
http://kameo.com/TheWotNotBook/ElementalWarriors
There are ten Elemental Warriors Kameo can obtain throughout the entire game.
Each warrior has their own special powers and abilities, and I'll describe
each one in detail below. For additional information on the Elemental
Warriors, check out the bios in the Wotnot Book.
==============================================================================
PUMMEL WEED
==============================================================================
Obtained: Defeat the Shadow Troll in the Enchanted Kingdom
One of Kameo's original three Elemental Warriors, Pummel Weed winds up and
delivers a punch worth a thousand words. He's got some snazzy maneuvers that
allow you to sneak up on Trolls and deliver the ol' one-two before they even
know what hit them.
Pummel Weed is the first Elemental Warrior you'll recover (from a Shadow
Troll) after the tutorial level. He is a master of disaster in melee,
combining quick Jab attacks with devastating uppercuts to send his foes down
for the count.
----------
Techniques
----------
Jab
---
Pressing the Left and Right Trigger will cause Pummel Weed to punch with his
left and right hands respectively. While the attack seems useless on its own,
repeatedly press the Left and Right Trigger to chain together a rapid string
of punches that ends in a nasty uppercut.
Weed Creeper
------------
When you press the Left and Right Trigger simultaneously, Pummel Weed will
dive underground, leaving only the top of his head visible. Weed Creeper is
primarily used to bypass grates and other objects that you would not normally
be able to walk through.
Shredder
--------
When using Creeper, press the Left Trigger to gain control of various shells
(if they are nearby). Pummel Weed will go underneath the shell and spin around
with it on his head.
-------------------
Advanced Techniques
-------------------
Uprooter
--------
When using Creeper, press the Right Trigger to have Pummel Weed launch out of
the ground with a powerful uppercut. Anyone hit by the devastating attack will
be shot upwards.
Razor Top
---------
This ability adds thorns to the top of Pummel Weed's head. Now when you use
Creeper, you can run into enemies to damage them with your spines.
WildRush
--------
Double-tap the Left Analog Stick, then hit both the Left and Right Trigger to
have Pummel Weed charge forwards with both fists out in front. Not only does
it knock enemies away, but it can smash crates and some wooden shields.
Weedkill
--------
When using Weed Creeper, hold down the Left Trigger to charge the attack. When
ready, press the Right Trigger to unleash a charged uppercut that can tear
opponents limb from limb if hit.
Spirit Up
---------
This raises Pummel Weed's Spirit Bar.
--------------------
Pummel Weed Strategy
--------------------
Pummel Weed is a quick, brutal melee fighter, but has no ranged attacks. Get
the Razor Top upgrade as soon as possible, which turns Pummel Weed's Weed
Creeper power into a damaging attack. This in turn makes Weed Creeper
extremely useful for escaping large swarms of enemies (or killing large groups
of beetles), inflicting damage and buying Pummel Weed time to move into a
better position to use his Uprooter or Weedkill attacks. Don't let Pummel Weed
get surrounded by large groups of enemies, which leaves him very vulnerable.
Stick and move!
After the Razor Top upgrade, we recommend getting Uprooter, Weedkill, and
Spirit up, in that order. Pummel Weed needs the Uprooter to give him a high-
damage attack early on, and the Weedkill power is good for scoring Brutal
bonuses.
You may find by the time you have Ash and some of the later Elemental
Warriors, that you won't be making much use of Pummel Weed's pugilistic
prowess. In the early game, however, his powers work well in conjunction with
Rubble. Use Pummel Weed's Weed Creeper (upgraded with Razor Top) for speedy
escapes from hordes of enemies, and to gain a good position to fire off
Rubble's Gravel Blast and hit as many enemies as possible.
Remember, the Gravel Blast can hit enemies multiple times: both on the
explosion and when the boulders return to Rubble. However, the Gravel Blast
leaves Rubble vulnerable (and very slow) for a short while, so you may need to
switch back to Pummel Weed after Rubble recovers from his Gravel Blast and
quickly move to a new position before getting swarmed by enemies.
As you gain additional Elemental Warriors, you'll probably make less use of
Pummel Weed as a primary fighter, but his Weed Creeper power will continue to
be useful throughout the game as a speedy method of crate destruction, beetle
killing, sliding under gates, and as a quick escape from enemy hordes.
==============================================================================
RUBBLE
==============================================================================
Obtained: Defeat the Shadow Troll in Mushroom Cavern
When Rubble comes rumbling in, anyone not on Kameo's side had better
skedaddle! This fella is one of the bolder Elemental Warriors. When Kameo
morphs into him, trolls can expect a rocking good show, at the end of which
they'll be sentenced to death by pulverization.
Rubble's attacks pack a great one-two punch. Boulders fired at enemies roll
back to him and inflict damage on any enemies between Rubble and his rubble.
He is good for medium range combat and taking out large groups of enemies,
thanks to his Gravel Blast attack.
----------
Techniques
----------
Sling Stone
-----------
When you pull the Left Trigger, Rubble fires one of his rocks forwards at a
low angle. The attack can stun and partially damage weak enemies. After
launched, the rock will automatically roll back to Rubble's base.
Stone Chip
----------
Press the Right Trigger to fire a high-angled rock into the air. The attack
can stun and partially damage weak enemies. After launched, the rock will
automatically roll back to Rubble's base.
Gravel Blast
------------
Hit the Left and Right Trigger at the same time for Rubble to shoot all of his
rocks outwards in all directions. The attack takes a second or two to charge
up, but the attack is very powerful. Best used when facing a group of enemies
since you're bound to hit a lot of 'em. After launched, the rocks will
automatically roll back to Rubble's base.
-------------------
Advanced Techniques
-------------------
Razor Stone
-----------
This technique adds tiny spikes to Rubble's stones. As a result, your attacks
will damage enemies more. On the downside, it will take longer for the rocks
to return to you.
Rapid Charge
------------
When upgraded, the ability lowers the charge time for Gravel Blast.
Stone Storm
-----------
While moving with the Left Analog Stick, hit the Left and Right Triggers at
the same time to use Stone Storm. Rubble will fire all of his rocks forwards,
machine gun style. While the attack is being used, you can move Rubble to
target other foes. After launched, the rocks will automatically roll back to
Rubble's base.
Spirit Up
---------
This raises Rubble's Spirit Bar.
---------------
Rubble Strategy
---------------
Rubble is a hands-down favorite for holding large groups of enemies at bay.
With a few upgrades, Rubble becomes brutally effective at eliminating large
groups of enemies quickly.
Early on, Rubble will most likely be the backbone of your offense due to his
ranged attacks. His Gravel Blast attack fires in every direction, stunning
enemies and knocking them down. You'll want to get the Razor Stone upgrade as
quickly as possible to make the Gravel Blast more effective. Even though an
upgraded Gravel Blast doesn't inflict massive amounts of damage, the boulders
hit enemies on the initial burst and when they roll back to rejoin Rubble,
disrupting their attacks and movement.
This is important because Rubble is very slow and vulnerable until he
recomposes himself after a Gravel Blast. In addition, remember that boulders
rejoin Rubble in a path straight back to him, so maneuvering Rubble to place
enemies between him and his returning boulders inflicts maximal damage, and
buys Rubble some valuable time to recompose himself.
Get the Razor Stone and Rapid Charge upgrades as soon as possible to improve
Rubble's offensive power. Razor Stone adds damage to Rubble's attacks (instead
of just stunning enemies) and Rapid Charge shaves valuable time off of the
Gravel Blast's initial charge up.
Stone Storm is a vicious, machine-gun style attack against one or more
enemies, and is the most damaging attack Rubble has, so get it and the Sprit
Up upgrades after Razor Stone and Rapid Charge. The enemies you'll face
earlier in the game are relatively weak and you can use Rubble's standard
Sling Stone, Stone Chip, and Gravel Blast to deal with them. For stronger
enemies, you'll want Stone Storm.
Rubble's Gravel Blast is so useful you may find yourself resorting to it
throughout the game. Although Rubble's attacks aren't as strong or useful as
some of the other Elemental Warriors later in the game, the Gravel Blast is
still perfect for buying time in tight situations. The Stone Storm is also a
good choice for taking out Water Trolls that have been “hydrated” (made
vulnerable) by Deep Blue's Water Cannons, or taking out Elemental Ice Trolls
that have had their shields snatched away by Flex.
==============================================================================
ASH
==============================================================================
Obtained: Defeat Old Mawood in the Forest Temple
Dragons are hot; everyone knows that. Everyone also knows that dragons are
dangerous, breathe fire, and love the taste of trolls—especially the
charbroiled ones. When Kameo finds Ash, she'll get the chance to do some real
troll-burning, and Ash-kicking.
Ash has got firepower (literally) to spare. Although his attacks aren't as
varied as some of the other Elemental Warriors, they can dish out a lot of
damage. Ash has both a long range attack and a short range blast of fire
perfect for roasting swarms of trolls at close range. Ash can also heal
himself and barbecue a Troll at the same time with the Incinerator technique.
----------
Techniques
----------
Fire Blaze
----------
Ash breathes out a short stream of fire as long as you hold down the Left
Trigger. You can move around and control the flow of the fire by moving the
Left Analog Stick.
Fire Blast
----------
When you press the Right Trigger, Ash shoots out a lone fireball forwards. The
fireball travels across the ground and can move up walls.
-------------------
Advanced Techniques
-------------------
Inferno
-------
This attack simply replaces Fire Blaze. Now when you use Inferno, Ash will
breathe out a longer stream of fire.
Wildfire
--------
This attack simply replaces Fire Blast. Now when you use Wildfire, Ash spits
out three fireballs that deal more damage and have a much longer range.
Incinerator
-----------
Hit both the Left and Right Trigger simultaneously to use Incinerator. Ash
floats upwards and breathes fire on the ground below him, which turns into a
flame tornado mere seconds later. The tornado can suck and trap enemies
inside, dealing repeated damage. Stand in the center to heal yourself!
Spirit Up
---------
This raises Ash's Spirit Bar.
------------
Ash Strategy
------------
Ash is all about offense, and actually has the fewest abilities in the game
when compared to other Elemental Warriors. The abilities he has, however,
cover both close and long range, and do exceptional amounts of damage—
especially against plant or ice-based enemies.
Ash is also the only Elemental Warrior that can heal himself and score a
Brutal on an enemy at the same time, courtesy of the Incinerator upgrade. Even
if you don't need Ash's offensive punch in a fight (for example, fighting Fire
Trolls), the ability to heal himself makes Ash invaluable, particularly if you
are hurting during a tough battle.
Ash is an all around excellent offensive fighter, but he is fairly slow, and
large groups of enemies can quickly overwhelm him if they get in close. Keep
moving and don't let yourself get surrounded. Use Ash's Fire Blast to put the
burn on enemies as you're moving into combat, then use the Fire Blaze to
quickly dispatch them when things get up close and personal.
Ash's Fire Blaze is particularly good for earning Brutal Bonuses if you can
let up on the right trigger quickly enough. The key is to hit a Troll with a
brief blast of flame so he catches on fire, and not keep the right trigger
pulled until the Troll dies. Once a Troll is ignited, he will run around on
fire until he dies, earning you both a Carnage and a Brutal Bonus—not to
mention some entertaining animation as the Troll runs around frantically on
fire.
Upgrade to the Incinerator as soon as possible, because it gives Ash the
ability to heal himself and score a Brutal Bonus at the same time. A well
placed Incinerator can score tons of Brutal Bonuses, particularly if it's
placed somewhere near a spawn point for Trolls coming to attack you. Upgrade
to Inferno, Wildfire, and Spirit Up in any order—they are all worthwhile.
==============================================================================
MAJOR RUIN
==============================================================================
Obtained: Defeat the Shadow Troll in Lobster Hollow
Kameo inherited Major Ruin along with the Element of Power. This roly-poly
Warrior will plow through anything not nailed down. He moves fast and ramps up
the rock-and-bowl just when Kameo needs it the most!
Major Ruin is mostly used for getting around via his Boulder Rush maneuver,
but don't underestimate this unassuming Elemental Warrior. His spiky back and
Cyclone Spin maneuvers are excellent for scoring Brutal Bonuses, and he's the
perfect Warrior for taking out those pesky armored Roll Trolls.
----------
Techniques
----------
Boulder Rush
------------
Hold down the Right Trigger to have Major Ruin begin to spin. Let go to fire
forwards. This technique is mainly used to boost up ramps or across gaps, but
it can deal minor damage to enemies if they are caught in the path of
trajectory.
Rock Hop
--------
Hold down the Left Trigger to have Major Ruin charge up a small hop. Rock Hop
is used to either get across small gaps or bumps or to gain some height before
using Boulder Rush.
-------------------
Advanced Techniques
-------------------
Razor Back
----------
This technique adds spikes to Major Ruin's back. Not only will your attacks
deal more damage to enemies, but they'll sometimes stick onto your back. Roll
around with them on your back to crush them and deal more damage.
Cyclone Spin
------------
Hold down both the Left and Right Trigger to begin the attack. When let go,
Major Ruin will ricochet all over the place like a pinball, making it hard to
control him. You can damage enemies if they are hit by you. Cyclone Spin can
also be used to get enemies off of your back.
Hyper Cyclone Spin
------------------
You can only purchase this technique if you have already purchased Cyclone
Spin. Hyper Cyclone Spin is the same as Cyclone Spin, but Major Ruin will be
much easier to control.
Spirit Up
---------
This raises Major Ruin's Spirit Bar.
-------------------
Major Ruin Strategy
-------------------
Major Ruin is used primarily for his movement abilities, which you'll be using
at various points throughout the entire game. Although his Cyclone Spin
upgrades add some good combative punch to Major Ruin's arsenal, you'll likely
use other Elemental Warriors for offense, and only use Major Ruin when his
movement abilities are needed, or when you need to dispense with Roll Trolls
by knocking them around.
His Rush and Rock Hop maneuvers are really all you need— by the time you
acquire Major Ruin in the game you will likely already have heavily upgraded
Pummel Weed, Rubble, Ash, and Deep Blue, all of whom are generally better in
combat than Major Ruin. However, Major Ruin is the only character capable of
dealing with the Roll Trolls, whom you'll encounter throughout the game (even
in the final stages), so it's still a good idea to upgrade Major Ruin and keep
him combat-ready. Major Ruin is also required to defeat boss Corallis.
The important thing to remember when using Major Ruin is to keep moving.
Often, using shorter Boulder Rush attacks is better than fully charging one,
particularly when you're dealing with large groups of enemies. This is even
more true if you are dealing with large groups of Roll Trolls and you must
knock them off ledges. Use shorter charges and line up your shots quickly
before the Roll Trolls re-emerge from their shells.
If Major Ruin has dropped out of his spinning mode (i.e. he is walking), he is
very slow and takes a few steps before resuming his speedier ball form. If you
are getting swarmed by enemies, this is particularly bad.
Use the Rock Hop maneuver instead to instantly roll Major Ruin into his ball,
and use Boulder Rush to get away or Cyclone Spin/Hyper Cyclone Spin (if you've
upgraded) to start laying some smack down. Major Ruin's abilities can get him
out of harm's way quickly as long as you don't let him get surrounded.
Upgrade to Razor Back first for the extra damage potential (not to mention the
fact that it's fun to roll around with a Troll stuck to you), followed by
Spirit Up. If you're going to get Cyclone Spin, go all the way and upgrade to
Hyper Cyclone Spin—you'll want the added control it provides.
==============================================================================
DEEP BLUE
==============================================================================
Obtained: Defeat the Shadow Troll in Summit Spring
Deep Blue has been imprisoned by a Shadow Troll for decades. A water creature,
Deep Blue takes Kameo into the underwater parts of her adventure. He performs
swimmingly when up against fire creatures!
Deep Blue is most at home in the water, where he can blast powerful torpedoes
at his foes. With some upgrades he is surprisingly flexible, and his abilities
compliment the other Elemental Warriors very well.
----------
Techniques
----------
Aqua Cannon
-----------
This technique can only be used on dry land. Hold down the Right Trigger to
have Deep Blue shoot out streams of water from his cannon hands. The Aqua
Cannon only damages fire-based enemies (and heals Plant Trolls). Otherwise, it
will only push enemies backwards.
Hydro Thrust
------------
When underwater, press and hold the Left Trigger to jet forwards. You can use
the Left Analog Stick to control Deep Blue's direction.
Aqua Blaster
------------
When underwater, press the Right Trigger to fire torpedoes forwards. This is
Deep Blue's only form of attack when underwater. Aqua Blaster is a very strong
attack.
-------------------
Advanced Techniques
-------------------
Dragpool
--------
Hit the Left and Right Trigger simultaneously for Deep Blue to sink into the
ground, creating a whirlpool. Anyone sucked into the whirlpool will instantly
drown, producing a brutal bonus.
Slick Jet
---------
When you press the Left Trigger on dry land, Deep Blue squirts out oil. After
coating an area with the black goo, use a fire-based attack to ignite it,
producing some fiery fun!
Splash Down
-----------
Pull the Left and Right Trigger together to have Deep Blue sink into the
ground. This time, you can press the Left or Right Trigger to snatch up nearby
enemies. Once you have an enemy in your hand, you can slam them repeatedly or
fling them away.
Spirit Up
---------
This raises Deep Blue's Spirit Bar.
------------------
Deep Blue Strategy
------------------
Deep Blue isn't a great combatant on dry land until you get the Dragpool and
Splash Down upgrades. Even then, many of Deep Blue's attacks work best in
conjunction with other Warriors. For example, you'll need Deep Blue's Aqua
Cannon to make both Elemental Fire and Elemental Water Trolls vulnerable to
attacks from other Warriors. Deep Blue's Water Cannons also make very quick
work of standard Fire Trolls—when you're facing many of them Deep Blue is the
Elemental Warrior for the job.
Underwater, Deep Blue is initially a bit difficult to control, because the
control mechanics change (you must use the left trigger to thrust and the left
stick to control his direction). Save yourself some frustration and spend some
time with Deep Blue in the water to get used to this control mechanism. You
need him in one of the more difficult boss battles (Corallis) in the game, and
if you haven't mastered his controls, you'll pay the price.
Deep Blue can still be formidable with the Dragpool and Splash Down abilities
on dry land. The Dragpool attack grabs an enemy and drags them to their doom,
scoring a Brutal bonus in a particularly satisfying fashion. The Splash Down
technique sinks Deep Blue into the ground (like Pummel Weed's Weed Creeper
ability), and protects Deep Blue from most attacks.
Furthermore, Splash Down allows Deep Blue to snatch up to two opponents at the
same time (one in each of his two tentacles) and slam them into the ground. If
he only has one enemy held in both tentacles, Deep Blue can slam him into the
ground for an instant kill and a Brutal Bonus.
Deep Blue is remarkably effective if he's fully upgraded. Buy his Dragpool,
Splash Down and Spirit Up upgrades first, followed by his Slick Jet. Slick Jet
is very useful, but more difficult to pull off effectively because you must
have Ash or Thermite readied to take advantage of it.
==============================================================================
CHILLA
==============================================================================
Obtained: Defeat Corallis in the Water Temple
Chilla, the glacial yeti, is big, brawny, and earnest about walloping Trolls.
With the help of the Element of Power, Kameo wears Chilla like a living fur
coat. At her command, this blue yeti slings icicles, hurls foes, and swings
Trolls around by their ankles.
Chilla is a frosty whirlwind of destruction up close and at range. He has one
of the longest ranged and most precise attacks in the game, and with the Spike
Storm upgrade he can stun a swarm of enemies, toss them onto his back, and
hurl them over a cliff or into a hazard for tons of Brutal Bonuses. You'll
also frequently need his climbing abilities to reach various areas in the
game.
----------
Techniques
----------
Aim
---
Press the Left Trigger to enter Chilla's aiming mode.
Ice Spike
---------
Once you are in the aiming mode, press the Right Trigger to chuck an ice spike
into the distance. If you have an enemy impaled on your back, you will throw
them instead. This is arguably the most useful ability of any of the Elemental
Warriors.
Ice Pick
--------
If Chilla is up against an ice wall, he will use two ice spikes as picks. You
can use these to climb up the wall.
SpikeBack
---------
If you press the Right Trigger, Chilla will deliver a sweeping blow in front
of him. If he hits an enemy, they will be impaled on his spiky back. You can
impale up to three enemies at a time. Press the Left Trigger to enter aiming
mode or press the Left and Right Trigger together to use them as a club.
-------------------
Advanced Techniques
-------------------
Deep Chill
----------
When in aiming mode, press both the Left and Right Trigger to charge up an
extra-icy spike. Any target hit will be frozen completely solid.
Spike Storm
-----------
Hit both the Left and Right Trigger at the same time for Chilla to summon a
group of icicles that rain down from above. The attack has a large range and
can stun foes that are in the vicinity.
Slamhammer
----------
If you have an enemy on Chilla's back, press the Left and Right Trigger.
Chilla will slam them into the ground with such force, that their entire body
explodes (giving you a brutal bonus).
Spirit Up
---------
This raises Chilla's Spirit Bar.
---------------
Chilla Strategy
---------------
Chilla combines long-range precision with a good short-range strike that
knocks enemies onto his spiky back which can then be used as a club, thrown at
enemies, or hurled into walls or hazards. Chilla is also the only Elemental
Warrior that can climb ice walls—an ability you'll use frequently throughout
the game.
Though not the fastest or most agile Elemental Warrior, Chilla is extremely
effective both in close combat and at range. His standard Aim/Ice Spike attack
has the longest range of any attack, and is the most precise attack of all the
Elemental Warriors. Aimed properly against an opponent with a lot of hit
points (or even opponents impervious to the Ice Spike, like Armor Trolls), you
can quickly and repeatedly hit them with Ice Spike and rapidly achieve Warrior
Focus.
It takes some time to activate Aim and use an Ice Spike, however, so be sure
you're free from distractions or large groups of attacking enemies when you
use these abilities. Practice switching in and out of the Aim (left trigger)
ability quickly, and don't let yourself get surrounded by enemies. Even in
Warrior Focus, an unnoticed Troll or a swarm of Trolls can still hurt you.
Chilla's other main attack is a melee strike that can hit up to three enemies
simultaneously (if they are close enough together) and knock them onto his
back, where they can then be used as clubs, spears, or simply tossed over a
cliff.
Generally, using them as spears or hurling them into hazards is the best
tactic. You'll score lots of Brutal Bonuses, or even Frenzy Bonuses if you
manage to hurl an enemy into another and send them both flying off a ledge or
into a hazard.
Once again, it's important to practice quickly switching into and out of Aim—
Aim (left trigger), throw your enemies (right trigger), then exit Aim (left
trigger). Then use your SpikeBack (right trigger) attack to round up
more "ammunition".
Upgrade to Chilla's Spike Storm as soon as possible, followed by Spirit Up.
The Spike Storm gives Chilla an excellent attack for stunning all the enemies
around him, making them easy targets for the SpikeBack attack. It's the
perfect combination for gathering up ammunition and scoring tons of quick
Brutal Bonuses.
After getting Spike Storm, take either Slam Hammer or Deep Chill (in whatever
order suits your play style) both of which give Chilla an attack that is good
for scoring Brutal Bonuses. (Even then, we still mostly used Chilla's
Aim/Throw attack for disposing of enemies and scoring lots of Brutal Bonuses.)
==============================================================================
FLEX
==============================================================================
Obtained: Defeat the Shadow Troll in Sulfur Cavern
Flex is a burbling, babbling multi-talented (and multi-tentacled) Elemental
Warrior. Flex has some powerful attacks and is definitely an entertaining
Elemental Warrior to play. However, you'll probably use him mostly for the
special movement power he has (the Sucka Shot), which you'll need in Snow Top
Village.
----------
Techniques
----------
Smack
-----
Aptly named, Flex will smack opponents straight on the face if you hit the
Right Trigger. Repeated use will cause Flex to use his signature Slapdown
combo. Great attack for building up your own dignity.
Sucka Shot
----------
Hold down the Left and Right Trigger to enter Flex's aiming mode. Aim for the
intended target, then let go to latch onto it (or have it pulled towards you).
To use Sucka Shot quickly, simply press the two buttons simultaneously. If
used against an enemy, you will grab a hold of them.
Flingshot
---------
If an enemy is caught in your grasp with Sucka Shot, you can use the Left
Trigger to hurl them away. Hold the button down to wind up, then release to
send them springing away.
Sucka Slam
----------
If an enemy is caught in your grasp with Sucka Shot, you can use the Right
Trigger to slam them into the ground. Hold the button down to wind up, then
release to smash the foe into the dirt.
-------------------
Advanced Techniques
-------------------
Shocker
-------
If an enemy is caught in your grasp with Sucka Shot, you can use the Left and
Right Trigger to give them a jolt of electricity. Press both buttons at the
same time to shock the target.
Slapstorm
---------
Hold down the Left Trigger to have Flex plant himself into the ground. You can
use the Left Analog Stick to stretch around 360 degrees. If you come in
contact with a monster, Flex will repeatedly slap them with his tentacles.
Super Shocker
-------------
You can only purchase this technique if you have already purchased Shocker.
After initial use of the move, you can hold down the Left Trigger to pump more
electricity into the victim and essentially finishing them off faster.
Spirit Up
---------
This raises Flex's Spirit Bar.
-------------
Flex Strategy
-------------
Flex is the choice for expert players because he can be used to enter Warrior
Focus easily. If you're not an expert, you will likely use Flex more for his
movement power (Sucka Shot) than his offensive capabilities, leaving the
fighting to Elemental Warriors like Ash and Chilla.
Flex can only do significant damage against a foe that he can grab in his
tentacles with the Sucka Shot. This is difficult to execute when you're
fighting large groups of enemies because of the time you must spend aiming. In
addition, Sucka Shot doesn't work against the heavily armored Trolls (which
you'll see more and more of later in the game).
Still, if you opt to use Flex for an extra combative challenge, you'll want to
upgrade all of his abilities. Upgrade to the Slapstorm and the Shocker
Advanced Techniques first, followed by Spirit Up and Super Shocker. Slapstorm
is an effective, medium range attack useful for engaging many enemies at once
and keeping them at bay, although it does relatively little damage. Use
Shocker/Super Shocker to really dish out heapin' helpins' of hurt.
Because the Shocker/Super Shocker can only attack a single enemy, however,
make sure you're clear of other enemies when you use it. You'll also need to
get really good at aiming and successfully grabbing enemies with Sucka Shot in
order to use Flingshot (to hurl them away) or the Shocker/Supershocker to
finish them off.
==============================================================================
40 BELOW
==============================================================================
Obtained: Defeat the Shadow Troll in Crystal Grotto
40 Below's frostbite is much worse than his bark. Once Kameo rescues this
Elemental Warrior from the Shadow Trolls, she'll have the power of snow and
ice at her command, and that's nothing to sneeze at!
40 Below is most at home in the snowy mountains, but he can bring his chilling
powers to bear in any battle, anywhere. While not quite as powerful a fighter
as some other Elemental Warriors, 40 Below has a host of very useful attacks
that support the other Elemental Warriors very well.
----------
Techniques
----------
Frostbite
---------
When you pull back and hold the Right Trigger, 40 Below will breathe out an
icy cool breath that slowly damages anyone hit. Use the Left Analog Stick to
move and control the ice breath.
Snowball
--------
Press the Left and Right Trigger simultaneously to summon a giant snowball.
You can use this snowball to use several other techniques.
Wrecker Ball
------------
Once you have a snowball summoned, press the Right Trigger to have 40 Below
spin around. As he rapidly spins with the snowball outstretched, you can use
the Left Analog Stick to control his movement. Wrecker Ball is perfect for
clearing out large groups of monsters.
-------------------
Advanced Techniques
-------------------
Snow Blower
-----------
Hit the Left Trigger to unleash a flurry of small snowballs. The attack does
not damage opponents that much, but it has a long range and you can hold the
button down for a constant stream. Tilt 40 Below and aim his shots with the
Left Analog Stick.
Snow Roller
-----------
Once you have a snowball summoned, press the Left Trigger to throw it forwards
like a giant, cold bowling ball. The snowball will bulldoze through enemies
and send them flying.
IceQuake
--------
Once you have a snowball summoned, hit both the Left and Right Trigger to slam
the snowball into the ground. Doing so will create a set of large shockwaves
that radiate outwards, damaging anything and anyone that is hit.
Spirit Up
---------
This raises 40 Below's Spirit Bar.
-----------------
40 Below Strategy
-----------------
40 Below combines a decent amount of offensive punch with a devastatingly
effective arsenal for clearing away enemies quickly and achieving Warrior
Focus mode. Although he can be a bit tricky to use and requires careful
maneuvering to aim his attacks, 40 Below can be very effective as both an
offensive and supporting Elemental Warrior.
In order to use 40 Below's best attacks, he use the Snowball power to summon a
giant, spiky snowball. Don't get hit in combat while carrying the snowball, or
40 Below will drop it and you'll have to summon another one.
The Wrecker attack is a Basic Technique and one of 40 Below's best. Use the
Wrecker to send enemies flying in every direction – very useful for cutting a
path through hordes of opponents or eliminating them entirely by sending them
off cliffs or into hazards.
The Snow Roller attack (an Advanced Technique) is an excellent tool for
activating Warrior Focus mode if you can aim it properly. Once the Snow Roller
hits an enemy, it continues rolling over them while they are stuck to the
snowball, charging up 40 Below's Warrior Focus meter with every roll. Used
against an enemy over a good distance, you can quickly hit Warrior Focus mode
with this attack.
Upgrade 40 Below with Snow Roller, IceQuake, and Spirit Up as soon as
possible. Adding to his Spirit increases the amount of time he can deploy his
Wrecker attack, and the Snow Roller is great for achieving Warrior Focus.
IceQuake is good for keep enemies at bay and buying time to set up a good Snow
Roller.
The Wrecker, Snow Roller, IceQuake and Spirit up are arguably 40 Below's best
attacks and all you'll need. We seldom used his Icy Breath and Snowblower
attacks, although they are good for quick stick-and-move attacks to help set
up the Wrecker or Snow Roller, or to use after you've achieved Warrior Focus.
==============================================================================
SNARE
==============================================================================
Obtained: Defeat Queen Thyra in the Snow Temple
Snare is an immensely powerful plant with vicious jaws that make short work of
any Troll unlucky enough to get caught in them. Once an enemy is caught in
Snare's inescapable jaws, he is free to fling them away or swallow them whole.
Snare can also spit a deadly bile, and cause powerful ground tremors to knock
down and damage foes.
----------
Techniques
----------
Bite
----
Simply hit the Right Trigger to have Snare bite. You can use Bite to catch
enemies and other creatures in his mouth for later use.
Spit Baddy
----------
After you have a monster caught in your mouth, press the Right Trigger to spit
him out. As for taking care of foes, just spit them off a cliff or into other
hazards for an easy kill.
Root Tremor
-----------
When you press the Left Trigger, Snare will send out his roots to damage
anyone from a distance. The roots will bowl right through anyone in its way.
Root
----
Not to be confused with the previous technique, Root is used for other
purposes. Hit the Left and Right Trigger at the same time for Snare to be
rooted into the ground, rendering him immobile. Move the Left Analog Stick up
and down to rock your head back and forth. Your noggin' can be used as a
weapon or you can use Root to give yourself the extra "oomph" when spitting
out opponents.
Roam
----
Once you have used Root, press the Left and Right Trigger together to freely
move again.
-------------------
Advanced Techniques
-------------------
Lockjaw
-------
After you have a monster caught in your mouth, press the Left Trigger to spit
them vertically in the air. Snare will then jump in the air and chomp down on
their prone body, devouring them completely. This technique is great against
enemies that may be tougher to damage with conventional tactics.
Toxic Bile
----------
Once you have used Root, hold the Right Trigger to spew acidic bile out. You
can control the flow of bile with the Left Analog Stick.
Rootquake
---------
This technique increases the potency of Snare's Root Tremor attack. Now when
you use Rootquake, roots will shoot out in the four cardinal directions.
Spirit Up
---------
This raises Snare's Spirit Bar.
--------------
Snare Strategy
--------------
Don't let his foliage fool you; this kissin' cousin to Pummel Weed is one bad
plant, and one of the best offensive fighters in the game.
Snare is an all around tough and tumble offensive Warrior capable of scooping
up opponents in his mouth and spitting them out (to their doom) or swallowing
them (to their doom). His Bite and Spit Baddy powers – both Basic Techniques –
can pick up enemies even Chilla can't pick up (like Armored Trolls).
Snare's ability to Root and swing his head around in an arc works well for
keeping opponents off their feet, but try to keep moving and don't let
yourself get surrounded. Snare is best used for rapidly snatching opponents in
your jaws and spitting them off cliffs or into hazards. Keep grabbing enemies
and spitting them for quick kills and lots of Brutal/Frenzy bonuses.
Snare's Root Tremor isn't overly powerful, although once upgraded to Rootquake
it fires out in four directions simultaneously, and has greater range. Both
Root and Rootquake make Snare very effective at dealing with large groups and,
in the right environment, scoring tons of Brutal and Frenzy bonuses. Snare's
Rootquake, unfortunately, will not flip over Trolls in armored shells. Also,
like Pummel Weed, water heals Snare.
As if Snare wasn't tough enough already, his Lockjaw attack devours any enemy
held in his mouth in a single bite, for a quick, tasty snack and (yet another)
means to score a fast Brutal bonus and eliminate a pesky Troll.
Snare is a major offensive player, and it is well worth upgrading every one of
his abilities. The key is to stick and move, using Rootquake to keep enemies
at bay while snatching others for a quick spit off a cliff or Lockjaw attack.
We recommend upgrading with Rootquake and Lockjaw first, followed by Spirit Up
and Toxic Bile.
==============================================================================
THERMITE
==============================================================================
Obtained: Defeat the Shadow Troll in Ogre's Swamp
He may be slow, well as the smallest Elemental Warrior, but Thermite packs a
mighty wallop with his array of fiery, explosive mortars, which can lay waste
to an entire landscape in short order – especially once he's fully upgraded.
Thermite can also become invulnerable and move very quickly with his Blast
Shield power (at least until his Spirit runs out).
----------
Techniques
----------
Mortar
------
When you press the Left Trigger, Thermite will enter Mortar mode. Once you are
in this mode, you'll be given almost a first-person view. You can strafe and
use several other techniques in Mortar mode.
Firecracker
-----------
Press the Right Trigger to send out a small shower of magma rocks. It's a very
short range, but the rocks explode on impact; if an enemy is hit, they will be
blown up in the air by each individual explosion. Thermite is knocked back a
small distance after using Firecracker.
Lava Bomb
---------
Once in Mortar mode, press the Right Trigger to shoot out a large Lava Bomb.
The bomb explodes seconds after its release, and it's incredibly powerful: you
can destroy rocks and even the toughest enemy defenses.
Blast Shield
------------
When you press the Left and Right Trigger together, Thermite will cling onto
his lava pot as he begins to roll around. Thermite can build up incredible
speed and zip across long distances in the greatest of ease. You are also
invincible when using Blast Shield.
-------------------
Advanced Techniques
-------------------
Fire Burst
----------
This ability adds an extra firepower to Thermite's Lava Bomb. After using the
technique, a small pool of fire will be left in the bomb's wake, singing
anyone who is unlucky enough to step inside.
Atom Splitter
-------------
This ability adds an extra firepower to Thermite's Lava Bomb. After using the
technique, the bomb will split into four smaller bombs which also explode
after a couple seconds. This addition really makes the Lava Bomb technique
incredibly chaotic, especially if you tend to spam this move repeatedly.
Backblast
---------
Once in Mortar mode, pull and hold the Left and Right Trigger to create a
powerful vacuum. Any target close enough will be sucked into the lava pot,
eventually getting stuck inside. Once you have an enemy trapped inside, press
the Right Trigger to shoot them back out with explosive force.
Spirit Up
---------
This raises Thermite's Spirit Bar.
-----------------
Thermite Strategy
-----------------
Thermite is the final Elemental Warrior you'll acquire in the game, and
definitely the most destructive on a large scale. Similar to Snare, Thermite
is a major offensive player, with an explosive and long-range mortar attack
(Lava Bomb), and a short-range area attack for getting up close and personal
(Firecracker). Both of these attacks can be used to quickly turn a large area
into a Troll-cooking fry pan.
Thermite's Blast Shield power is a speedy form of land travel, good for
traversing large areas of the Badlands quickly. More importantly, the Blast
Shield makes Thermite invulnerable to attack, and he can use it to roll across
lava without damage (at least until his Spirit runs out). When you're laying
waste to an area, try to save a little Spirit in case you need to activate
your Blast Shield and move to a safer location.
Thermite is all about blowing enemies up and pretty much razing the landscape.
He is slow moving, however, and comparatively weak – Thermite takes more
damage from attacks than the other Elemental Warriors. Fortunately, like Ash,
Thermite can heal himself if he steps into flames left behind by his attacks.
(Note that lava is still fatal to him, however.)
Upgrade Thermite's primary attacks as soon as possible, namely the Atom
Splitter and Fire Burst, both of which increase the area and amount of damage
Thermite can affect with his primary attacks. We generally recommend upgrading
to Atom Splitter, Spirit Up, and Fire Burst (in that order). You can probably
skip Backblast (we didn't use it often), unless you have some extra upgrade
fruit, or just want the satisfaction of firing a Troll out of Thermite's magma
bowl and into the sunset.
______________________________________________________________________________
6] ELEMENTAL FRUIT LOCATIONS [0600]
______________________________________________________________________________
Here's a basic list of how to find all 100 Elemental Fruits in the game,
listed in chronological order.
- Elemental Fruit #1 (Location: Enchanted Kingdom)
Walk to the Warrior Trainer's house and head to the right side; near the
well. A dancing flower with big lips lies back here. Shake the flower to
make the Elemental Fruit fall out.
- Elemental Fruit #2 (Location: Enchanted Kingdom)
Beating Typhoon in a battle of wits will earn you an Elemental Fruit.
- Elemental Fruit #3 (Location: Enchanted Kingdom)
Walk onto the beach near Typhoon's house to find three shells. Notice how
they are rustling around? Switch to Pummel Weed and use Creeper, then
Uprooter on the shell in the middle. It'll flip over, revealing your third
Elemental Fruit.
- Elemental Fruit #4 (Location: Enchanted Kingdom)
Purchase an Elemental Fruit from the shop for 30 Runes.
- Elemental Fruit #5 (Location: Enchanted Kingdom)
Purchase an Elemental Fruit from the shop for 30 Runes.
- Elemental Fruit #6 (Location: Enchanted Kingdom)
After travelling under the gate near the shop, shake the dancing plant for
the Elemental Fruit.
- Elemental Fruit #7 (Location: Enchanted Kingdom)
A dancing plant will appear after completing the secret sign quest. Shake it
to receive another fruit.
- Elemental Fruit #8 (Location: Forgotten Forest Glade)
Shake the plant near the entrance of the Forgotten Forest for the fruit.
- Elemental Fruit #9 (Location: Forgotten Forest Glade)
Use Pummel Weed to kill the two Trolls. As a reward, Dil will give you a
large Elemental Fruit, which is worth three in total.
- Elemental Fruit #10 (Location: Forgotten Forest Glade)
Use Pummel Weed to kill the two Trolls. As a reward, Dil will give you a
large Elemental Fruit, which is worth three in total.
- Elemental Fruit #11 (Location: Forgotten Forest Glade)
Use Pummel Weed to kill the two Trolls. As a reward, Dil will give you a
large Elemental Fruit, which is worth three in total.
- Elemental Fruit #12 (Location: Forgotten Forest Glade)
Walk forwards past Dil's house to find a big stone tablet on the ground.
Surrounding the tablet are five plants. Uproot each one; you will find an
Elemental Fruit under one of them.
- Elemental Fruit #13 (Location: Forgotten Forest Glade)
Shake the dancing plant behind Creeper's house for the Elemental Fruit.
- Elemental Fruit #14 (Location: Forgotten Forest Glade)
Purchase an Elemental Fruit from the shop for 30 Runes.
- Elemental Fruit #15 (Location: Forgotten Forest Glade)
Purchase an Elemental Fruit from the shop for 30 Runes.
- Elemental Fruit #16 (Location: Forgotten Forest Glade)
Walk towards the building to the left of the shop. Destroy the two crates on
the side to reveal a hidden plant. Shake it to get its fruit.
- Elemental Fruit #17 (Location: Mushroom Cavern)
Use Rubble's Chip technique to destroy all four mosquito nests. Three are in
the main cave and the fourth is in the room with the well. After every nest
AND mosquito are destroyed, he will give you a large Elemental Fruit.
- Elemental Fruit #18 (Location: Mushroom Cavern)
Use Rubble's Chip technique to destroy all four mosquito nests. Three are in
the main cave and the fourth is in the room with the well. After every nest
AND mosquito are destroyed, he will give you a large Elemental Fruit.
- Elemental Fruit #19 (Location: Mushroom Cavern)
Use Rubble's Chip technique to destroy all four mosquito nests. Three are in
the main cave and the fourth is in the room with the well. After every nest
AND mosquito are destroyed, he will give you a large Elemental Fruit.
- Elemental Fruit #20 (Location: Mushroom Cavern)
Use Chip to launch a stone into the mouth of the statue on the left. The
cage will rise afterwards, giving you access to the Elemental Fruit.
- Elemental Fruit #21 (Location: Forgotten Forest Glade)
A dancing plant will appear after completing the secret sign quest. Shake it
to receive another fruit.
- Elemental Fruit #22 (Location: Forgotten Forest Glade)
Exterminating all the beetles in Nettle's house as Ash will earn you a large
Elemental Fruit.
- Elemental Fruit #23 (Location: Forgotten Forest Glade)
Exterminating all the beetles in Nettle's house as Ash will earn you a large
Elemental Fruit.
- Elemental Fruit #24 (Location: Forgotten Forest Glade)
Exterminating all the beetles in Nettle's house as Ash will earn you a large
Elemental Fruit.
- Elemental Fruit #25 (Location: Dungeon of Eternal Life)
Morph into Ash and enter the second chamber. See the two dragon heads on
both sides of the locked gate? Use Wildfire to light them both. Doing so
will not only open the gate, but the soldier nearby will give you a large
Elemental Fruit for your good deed.
- Elemental Fruit #26 (Location: Dungeon of Eternal Life)
Morph into Ash and enter the second chamber. See the two dragon heads on
both sides of the locked gate? Use Wildfire to light them both. Doing so
will not only open the gate, but the soldier nearby will give you a large
Elemental Fruit for your good deed.
- Elemental Fruit #27 (Location: Dungeon of Eternal Life)
Morph into Ash and enter the second chamber. See the two dragon heads on
both sides of the locked gate? Use Wildfire to light them both. Doing so
will not only open the gate, but the soldier nearby will give you a large
Elemental Fruit for your good deed.
- Elemental Fruit #28 (Location: Dungeon of Eternal Life)
Look at the ceiling of the room where you found Ash's Alternate Skin. You'll
spot some cauldrons at the top. Use Ash's Wildfire to target them. They
will turn over and spill once hit. Some drop molten-hot oil, but one drops
an Elemental Fruit instead.
- Elemental Fruit #29 (Location: Enchanted Kingdom)
Walk to the entrance to the Chamber of Living Portrait and look in the grass
for some plants with red bulbs. Pull the four plants out of the ground; one
will reveal an Elemental Fruit as it flies up in the air.
- Elemental Fruit #30 (Location: Badlands)
Win at Beetle Brawl to get an Elemental Fruit. The best method is to switch
to Rubble and repeatedly use Blast. The initial hit, followed by the rocks
rolling back to you, will wipe out many beetles in one shot. Not too hard if
you use this strategy.
- Elemental Fruit #31 (Location: Badlands)
Win at Pumpkin Panic to get an Elemental Fruit. The best method is to switch
to Rubble and repeatedly use Blast -- just like Beetle Brawl. The only real
difference in this game is that the pumpkins don't move. Even easier than
the last game if you ask me.
- Elemental Fruit #32 (Location: Badlands)
Destroy a stack of boxes to find a dancing plant behind them. Shake it for
an Elemental Fruit.
- Elemental Fruit #33 (Location: Badlands)
There are four ice blocks in the corner of the hut. Switch to Ash and melt
them with Inferno to find an Elemental Fruit inside one of them.
- Elemental Fruit #34 (Location: Badlands)
Win at Troll Trouble to get an Elemental Fruit. The best method is to switch
to Rubble and repeatedly use Blast. Sound familiar? Again, this minigame is
incredibly simple. Trolls may have high health, but Blast delivers one-hit
kills to the Trolls. You have plenty of time to win.
- Elemental Fruit #35 (Location: Mountain Falls)
Swim behind Squibble's Shop. Jump onto the sandy slope behind. Repeatedly
jump to get up the ramp, where you'll find another dancing plant. You know
what to do; shake it for an Elemental Fruit.
- Elemental Fruit #36 (Location: Mountain Falls)
Purchase an Elemental Fruit from the shop for 30 Runes.
- Elemental Fruit #37 (Location: Mountain Falls)
Purchase an Elemental Fruit from the shop for 30 Runes.
- Elemental Fruit #38 (Location: Mountain Falls)
Turn into Pummel Weed when you reach the flat rocks to the left of the shop.
Use Creeper, then Uprooter to flip them all over. An Elemental Fruit is
underneath one of these rocks.
- Elemental Fruit #39 (Location: Mountain Falls)
You must light all eight dragon heads to illuminate the Shrine of Light.
There are six dragon heads inside the shrine and two outside. There is a
back door so you can reach a few of the hard-to-reach dragon heads. Once all
eight dragon heads are lit, the elder will give you a large Elemental Fruit.
- Elemental Fruit #40 (Location: Mountain Falls)
You must light all eight dragon heads to illuminate the Shrine of Light.
There are six dragon heads inside the shrine and two outside. There is a
back door so you can reach a few of the hard-to-reach dragon heads. Once all
eight dragon heads are lit, the elder will give you a large Elemental Fruit.
- Elemental Fruit #41 (Location: Mountain Falls)
You must light all eight dragon heads to illuminate the Shrine of Light.
There are six dragon heads inside the shrine and two outside. There is a
back door so you can reach a few of the hard-to-reach dragon heads. Once all
eight dragon heads are lit, the elder will give you a large Elemental Fruit.
- Elemental Fruit #42 (Location: Mountain Falls)
Before entering Lobster Hollow, walk around to the right to find a dancing
plant. Shake it and take the Elemental Fruit.
- Elemental Fruit #43 (Location: Lobster Hollow)
Change into Major Ruin and put your girth to the test as you run down the
six lobster cages in the main room. Use Rush to destroy each one; you will
find an Elemental Fruit underneath one of 'em.
- Elemental Fruit #44 (Location: Mountain Falls)
A dancing plant will appear after completing the secret sign quest. Shake it
to receive another fruit.
- Elemental Fruit #45 (Location: Mountain Falls)
As Kameo, look across the gap to spot another platform and another dancing
plant. Jump onto the platform and shake the plant for the fruit.
- Elemental Fruit #46 (Location: Mountain Falls)
Look under the base of the first mountain; underneath where the Shrine of
Light is. Three stone chests lie underneath. Proceed over to the chests and
transform into Major Ruin. Roll the nearby boom-root plant over to the stone
chests and switch to Ash. Light the plant and watch it go boom; an Elemental
Fruit (along with some Runes) are the contents of the chests.
- Elemental Fruit #47 (Location: Mountain Falls)
Once you have found and returned all three pearls, speak with the squid man
again to receive a large Elemental Fruit.
- Elemental Fruit #48 (Location: Mountain Falls)
Once you have found and returned all three pearls, speak with the squid man
again to receive a large Elemental Fruit.
- Elemental Fruit #49 (Location: Mountain Falls)
Once you have found and returned all three pearls, speak with the squid man
again to receive a large Elemental Fruit.
- Elemental Fruit #50 (Location: Mountain Falls)
Defeat the two Water Trolls lurking inside Reefus' House. In order to damage
them, use Deep Blue's Spray to make them vulnerable. When their body turns
from transparent to solid, you are able to attack. Finish them off with a
Pool/Snatch combo to win a large Elemental Fruit from the local.
- Elemental Fruit #51 (Location: Mountain Falls)
Defeat the two Water Trolls lurking inside Reefus' House. In order to damage
them, use Deep Blue's Spray to make them vulnerable. When their body turns
from transparent to solid, you are able to attack. Finish them off with a
Pool/Snatch combo to win a large Elemental Fruit from the local.
- Elemental Fruit #52 (Location: Mountain Falls)
Defeat the two Water Trolls lurking inside Reefus' House. In order to damage
them, use Deep Blue's Spray to make them vulnerable. When their body turns
from transparent to solid, you are able to attack. Finish them off with a
Pool/Snatch combo to win a large Elemental Fruit from the local.
- Elemental Fruit #53 (Location: Treasure Cave)
At the entrance, take the right path to find a dancing plant. Shake it for
another Elemental Fruit.
- Elemental Fruit #54 (Location: Treasure Cave)
Kill the awakened Water Troll to receive an Elemental Fruit.
- Elemental Fruit #55 (Location: Treasure Cave)
Freeing the squid girl's boyfriend will net you a large Elemental Fruit. Go
back to her location and claim your prize.
- Elemental Fruit #56 (Location: Treasure Cave)
Freeing the squid girl's boyfriend will net you a large Elemental Fruit. Go
back to her location and claim your prize.
- Elemental Fruit #57 (Location: Treasure Cave)
Freeing the squid girl's boyfriend will net you a large Elemental Fruit. Go
back to her location and claim your prize.
- Elemental Fruit #58 (Location: Treasure Cave)
Take care of the three Water Trolls here. One of them will drop a fruit.
- Elemental Fruit #59 (Location: Treasure Cave)
Smash apart the treasure chest in the squid man's prison to find a fruit.
- Elemental Fruit #60 (Location: Mountain Falls)
From the Warp Gate, go down the ramp and jump onto the small island filled
with three trees. As Chilla, aim at the trees and fire an ice spike at the
green shell in the tree. The shell breaks open, revealing a fruit.
- Elemental Fruit #61 (Location: Mountain Falls)
Proceed towards the north end of Mountain Falls. When you reach the bridge
leading from the Shrine of Light to Lobster Hollow, look around to spot a
boom-root plant. To the right of the plant is a tree with a familiar green
shell in the leaves. Aim with Chilla and break it open to find a fruit.
- Elemental Fruit #62 (Location: Chamber of Living Portraits)
Once in the Chamber of Living Portraits, switch to Major Ruin. Use Rush to
destroy the potted plants surrounding the room. The pot to the left of the
mirror holds an Elemental Fruit.
- Elemental Fruit #63 (Location: Enchanted Kingdom)
Speak with the farmer after supplying his crop with a necessary supply of
water to receive a large Elemental Fruit.
- Elemental Fruit #64 (Location: Enchanted Kingdom)
Speak with the farmer after supplying his crop with a necessary supply of
water to receive a large Elemental Fruit.
- Elemental Fruit #65 (Location: Enchanted Kingdom)
Speak with the farmer after supplying his crop with a necessary supply of
water to receive a large Elemental Fruit.
- Elemental Fruit #66 (Location: Throne Room)
Once in the Throne Room, switch to Major Ruin. Use Rush to destroy the
potted plants surrounding the room. The pot on the left side of the room
holds an Elemental Fruit.
- Elemental Fruit #67 (Location: Ancient Tower)
At the fork, take the left path. When you reach a dead end, press the Left
Trigger to let go of the ice wall as you fall onto a ledge. Smash the chest
next to you and walk around the perimeter. Turn into Kameo and jump over the
gap. Turn into Ash and use Inferno on the ice block at the end to reveal an
Elemental Fruit.
- Elemental Fruit #68 (Location: Ancient Tower)
This time, go right at the intersection. Pass by the beetle and drop off of
the ice when you reach the end. Intentionally fall past the panel of ice
below to land on another raised ledge. Break the chest here for a fruit.
- Elemental Fruit #69 (Location: Ancient Tower)
You will be on the next floor of the tower. Kill all the beetles and use Ash
to destroy the obstacles in your way (boxes, ice blocks). Shake the dancing
plant past the first ice block for an Elemental Fruit.
- Elemental Fruit #70 (Location: Ancient Tower)
For rescuing all three of her kids, the squid lady will give you a large
Elemental Fruit.
- Elemental Fruit #71 (Location: Ancient Tower)
For rescuing all three of her kids, the squid lady will give you a large
Elemental Fruit.
- Elemental Fruit #72 (Location: Ancient Tower)
For rescuing all three of her kids, the squid lady will give you a large
Elemental Fruit.
- Elemental Fruit #73 (Location: Forgotten Forest Glade)
From the Warp Gate, turn around and walk towards the river. Jump onto the
island with the boom-root plant on it and change into Major Ruin. Knock it
back onto dry land and push it to the left. Position the boom-root plant
next to the rock blocking Creeper's house. Morph into Ash and ignite it.
Blasting open the door to his house will earn you a large Elemental Fruit.
- Elemental Fruit #74 (Location: Forgotten Forest Glade)
From the Warp Gate, turn around and walk towards the river. Jump onto the
island with the boom-root plant on it and change into Major Ruin. Knock it
back onto dry land and push it to the left. Position the boom-root plant
next to the rock blocking Creeper's house. Morph into Ash and ignite it.
Blasting open the door to his house will earn you a large Elemental Fruit.
- Elemental Fruit #75 (Location: Forgotten Forest Glade)
From the Warp Gate, turn around and walk towards the river. Jump onto the
island with the boom-root plant on it and change into Major Ruin. Knock it
back onto dry land and push it to the left. Position the boom-root plant
next to the rock blocking Creeper's house. Morph into Ash and ignite it.
Blasting open the door to his house will earn you a large Elemental Fruit.
- Elemental Fruit #76 (Location: Forgotten Forest Glade)
After destroying the beetle generator, switch to Chilla. Aim an ice spike at
the pulsing green pods hanging from the ceiling. Burst each one with an ice
spike; one of them will drop an Elemental Fruit.
- Elemental Fruit #77 (Location: Badlands)
Enter the hut near the entrance to the Forgotten Forest. Defeat the four
Trolls inside and switch to Chilla. Destroy the three green pods hanging
from the ceiling to find an Elemental Fruit.
- Elemental Fruit #78 (Location: Snow Top Village)
Kill the ice beetles here and ignore the dragon flying overhead. The ice
blocks around the area hold nothing, so garner your attention to the tree
instead. See that icy fruit/pod/giant acorn hanging from the tree? Morph
into Chilla and knock it down with an ice spike to reveal a fruit.
- Elemental Fruit #79 (Location: Snow Top Village)
Win at Chom's game to get an Elemental Fruit. Two of the blocks contain an
ice beetle or Runes while the third holds a fruit. It is randomized every
time, so try your luck and hope to earn the Elemental Fruit.
- Elemental Fruit #80 (Location: Snow Top Village)
Purchase an Elemental Fruit from the shop for 30 Runes.
- Elemental Fruit #81 (Location: Snow Top Village)
Purchase an Elemental Fruit from the shop for 30 Runes.
- Elemental Fruit #82 (Location: Snow Top Village)
Look in the tree above the shop and use an ice spike to knock down the ice-
covered acorn plant thing to release an Elemental Fruit.
- Elemental Fruit #83 (Location: Snow Top Village)
Melt the ice blocks here on this plateau for an Elemental Fruit.
- Elemental Fruit #84 (Location: Snow Top Village)
The distraught mother gives you a large Elemental Fruit once you finally
rescue her daughter from the pesky dragon.
- Elemental Fruit #85 (Location: Snow Top Village)
The distraught mother gives you a large Elemental Fruit once you finally
rescue her daughter from the pesky dragon.
- Elemental Fruit #86 (Location: Snow Top Village)
The distraught mother gives you a large Elemental Fruit once you finally
rescue her daughter from the pesky dragon.
- Elemental Fruit #87 (Location: Snow Top Village)
Freeing the bug lady's husband from his icy prison will earn you another
large Elemental Fruit.
- Elemental Fruit #88 (Location: Snow Top Village)
Freeing the bug lady's husband from his icy prison will earn you another
large Elemental Fruit.
- Elemental Fruit #89 (Location: Snow Top Village)
Freeing the bug lady's husband from his icy prison will earn you another
large Elemental Fruit.
- Elemental Fruit #90 (Location: Snow Top Village)
You will find a dancing plant on the ground below the giant ice wall. Shake
it to receive an Elemental Fruit.
- Elemental Fruit #91 (Location: Crystal Grotto)
Transform into Chill and shoot the ice bulbs hanging from the ceiling with
your ice spikes. One of them will drop an Elemental Fruit.
- Elemental Fruit #92 (Location: Crystal Grotto)
Melt the ice block behind the well with Ash to obtain a fruit.
- Elemental Fruit #93 (Location: Crystal Grotto)
Use 40 Below's Frostbite or Blower to destroy the two ice chests near the
base of the hill. One contains Runes while the other contains a fruit.
- Elemental Fruit #94 (Location: Snow Top Village)
There is a dancing plant on the island between the two ice slopes. Shake it
to steal its Elemental Fruit.
- Elemental Fruit #95 (Location: Snow Top Village)
Break the ice chest past the second ice path as 40 Below to find yet another
Elemental Fruit.
- Elemental Fruit #96 (Location: Snow Top Village)
A dancing plant will appear after completing the secret sign quest. Shake it
to receive another fruit.
- Elemental Fruit #97 (Location: Snow Top Village)
There is an ice path to the left of the Snow Temple entrance. Ride it as 40
Below to a large alcove. Shake the dancing plant inside for a fruit.
- Elemental Fruit #98 (Location: Ogre's Swamp)
Go past the well to find a dancing plant. Shake it for an Elemental Fruit.
- Elemental Fruit #99 (Location: Badlands)
Blast the stone chest in the center of the hut to find an Elemental Fruit.
- Elemental Fruit #100 (Location: Badlands)
Win at Elemental Evil to get an Elemental Fruit. For the first wave of
enemies (Plant Trolls), use either Ash's Inferno or Thermite's Firecracker.
Take out the Fire Trolls with Deep Blue and the Stone Trolls with Rubble.
Use Ash to kill the Ice Trolls and use Deep Blue's Spray attack to push the
Water Trolls off the cliff. Afterwards, two of each of the previously
mentioned Trolls will appear. Repeatedly switch between Elemental Warriors
to finish them off.
______________________________________________________________________________
7] ELIXIR OF LIFE LOCATIONS [0700]
______________________________________________________________________________
Here's a basic list of how to find all 12 Elixirs of Life in the game, listed
in chronological order.
- Elixir of Life #1 (Location: Enchanted Kingdom)
Given to you by the Warrior Trainer after completing his test.
- Elixir of Life #2 (Location: Enchanted Kingdom)
Purchase an Elixir of Life from the shop for 20 Runes.
- Elixir of Life #3 (Location: Chamber of the Living Portrait)
Walk past the giant Thorn statue to find an Elixir of Life in front of the
magic mirror.
- Elixir of Life #4 (Location: Forgotten Forest Glade)
Purchase an Elixir of Life from the shop for 20 Runes.
- Elixir of Life #5 (Location: Mushroom Cavern)
Use Chip to launch a stone into the mouth of the statue on the right. The
cage will rise afterwards, giving you access to the Elixir of Life.
- Elixir of Life #6 (Location: Badlands)
The Elixir of Life is in the back of the hut, behind a downed table. Break
the table apart and drink it.
- Elixir of Life #7 (Location: Badlands)
The Elixir of Life is in the center of the hut, right in front of your eyes.
- Elixir of Life #8 (Location: Mountain Falls)
Purchase an Elixir of Life from the shop for 20 Runes.
- Elixir of Life #9 (Location: Mountain Falls)
You can find an Elixir of Life in the corner of the Shrine of Light; you
must enter the back entrance to reach it.
- Elixir of Life #10 (Location: Mountain Falls)
Go inside Scooner's Shack after the pearl quest to find an Elixir of Life
floating above the table smack dab in the middle of the house.
- Elixir of Life #11 (Location: Snow Top Village)
You may notice that the fence to the right of the den's entrance is missing.
Look across the gap to find an Elixir of Life resting in an alcove. In order
to reach it, change into Major Ruin. Use a charged up Hop and jump off the
edge. At the peak of your jump, use Rush to reach the alcove safely. Drink
the elixir and use the same strategy to return to safety.
- Elixir of Life #12 (Location: Snow Top Village)
Purchase an Elixir of Life from the shop for 20 Runes.
______________________________________________________________________________
8] CRYSTAL EYE LOCATIONS [0800]
______________________________________________________________________________
Four Crystal Eyes are strewn throughout the game (all found in the Enchanted
Kingdom) and can give Kameo unique power boosts. You can only equip one at a
time. Each Crystal Eye will boost an attribute while lowering another.
------------------
Eye of Restoration
------------------
Found: Enchanted Kingdom. On the beach near the shop, use Pummel Weed's
Creeper technique to uproot the seashells. You will find the Eye of
Restoration underneath one of the shells.
Notes: The Eye of Restoration will slowly refill your health bar over time,
but it greatly increases the time needed to refill your Spirit Bar.
-------------
Eye of Spirit
-------------
Found: Dungeon of Eternal Life. Use Ash's Wildfire to light the two dragon
head torches on the sides of the locked door. It will open, giving you
access to a new room and the Eye of Spirit.
Notes: The Eye of Spirit will refill your Spirit Bar much faster than normal.
As a result, Kameo's offensive and defensive powers are decreased.
-----------------
Eye of Protection
-----------------
Found: Ancient Tower. The Eye of Protection rests in the center of the second
floor of the tower. Very hard to miss if you ask me.
Notes: The Eye of Protection greatly increases Kameo's defense against enemy
attacks, but lowers her attack as well.
---------------
Eye of Strength
---------------
Found: Chamber of Living Portraits. Use Thermite's Bomb attack to destroy the
giant statue of Thorn in the center of the room. You will find the Eye
of Strength amongst the rubble.
Notes: The Eye of Strength greatly increases Kameo's offensive power, but
also lowers her defense against enemy attacks.
______________________________________________________________________________
9] UNLOCKABLES [0900]
______________________________________________________________________________
See? The scores in each levels DO matter! You will obtain certain unlockables
for getting high enough scores in the six main quests. You can view your
progress at the magic mirror in the Chamber of Living Portraits (and replay
them once you've beaten the game).
--------------
Thorn's Castle
--------------
Unlockable Points Needed
---------- -------------
Classic Kameo Skin 100,000
Video - Making Backgrounds 500,000
Audio - The Troll Song 1,000,000
Video - Trailer Concept 1,500,000
Video - Cutscene Style Test 2,000,000
Cheats #1 2,500,000
----------------
Forgotten Forest
----------------
Unlockable Points Needed
---------- -------------
Video - Animation Creation 200,000
Pummel Weed Skin 400,000
Video - The Wotnot Book 800,000
Rubble Skin 1,200,000
FMV Player 1,600,000
Cheats #2 2,000,000
------------
Water Temple
------------
Unlockable Points Needed
---------- -------------
Gothic Kameo Skin 500,000
Ash Skin 1,000,000
Cutscene Extras 1,500,000
Major Ruin Skin 2,000,000
Boss Battles 2,500,000
Cheats #3 3,000,000
-----------
Snow Temple
-----------
Unlockable Points Needed
---------- -------------
Group Shot Movie Player 500,000
Deep Blue Skin 1,000,000
Bonus Music Player 1,500,000
Chilla Skin 2,000,000
Video - Model Gallery 2,500,000
Cheats #4 3,000,000
------------
Thorn's Pass
------------
Unlockable Points Needed
---------- -------------
Coyote Kameo Skin 2,500,000
Video - Old Chars. & Moves 3,000,000
Old Evolve Sequences Player 3,500,000
Flex Skin 4,000,000
Animatic Player #1 4,500,000
Cheats #5 5,000,000
--------------
Airship Battle
--------------
Unlockable Points Needed
---------- -------------
Video - Early Years 500,000
Other Deleted Scenes Player 1,000,000
40 Below Skin 1,500,000
Video - Airship Concept 2,000,000
Video - Ending Concept 2,500,000
Cheats #6 3,000,000
-----------
Quest Total
-----------
Unlockable Points Needed
---------- -------------
Concept Art Gallery #1 9,000,000
Concept Art Gallery #2 12,000,000
Snare Skin 15,000,000
Animatic Player #2 18,000,000
Video - Deleted Cutscenes 21,000,000
Thermite Skin 24,000,000
______________________________________________________________________________
10] ACHIEVEMENTS [1000]
______________________________________________________________________________
Here are all the achievements found in the game, in alphabetical order.
==============================================================================
10 LIVE CO-OP GAMES (0)
==============================================================================
You've hosted 10 Xbox Live games on a single savegame!
==============================================================================
20 LIVE CO-OP GAMES (0)
==============================================================================
You've hosted 20 Xbox Live games on a single savegame!
==============================================================================
50 LIVE CO-OP GAMES (0)
==============================================================================
You've hosted 50 Xbox Live games on a single savegame!
==============================================================================
AIRSHIP TIME ATTACK 'A' (0)
==============================================================================
'A' rank on Time Attack (Thorn's Airship)
==============================================================================
AND THE WINNER IS... (0)
==============================================================================
You've downloaded the winning skins from the Kameo Design-A-Skin competition!
==============================================================================
BEATEN CORALLIS (CO-OP) (10)
==============================================================================
Defeated Corallis in a Co-Op Quest
==============================================================================
BEATEN LORD DROK (CO-OP) (10)
==============================================================================
Defeated Lord Drok in a Co-Op Quest
==============================================================================
BEATEN OLD MAWOOD (CO-OP) (10)
==============================================================================
Defeated Old Mawood in a Co-Op Quest
==============================================================================
BEATEN QUEEN THYRA (CO-OP) (10)
==============================================================================
Defeated Queen Thyra in a Co-Op Quest
==============================================================================
BEATEN THORN (CO-OP) (10)
==============================================================================
Defeated Thorn in a Co-Op Quest
==============================================================================
BEATEN THORN (100)
==============================================================================
Defeated the Troll King Thorn
==============================================================================
CASTLE TIME ATTACK 'A' (0)
==============================================================================
'A' rank on Time Attack (Thorn's Castle)
==============================================================================
FOREST TIME ATTACK 'A' (0)
==============================================================================
'A' rank on Time Attack (Forgotten Forest)
==============================================================================
FORGOTTEN FOREST CO-OP 'A' (0)
==============================================================================
Get a Co-Op 'A' rank on Forgotten Forest
==============================================================================
FORGOTTEN FOREST EXPERT (0)
==============================================================================
Beat Forgotten Forest in Expert Mode
==============================================================================
FORGOTTEN FOREST RANKING (50)
==============================================================================
'A' ranking on Forgotten Forest
==============================================================================
FOUND 40 BELOW (20)
==============================================================================
Find the warrior transformation 40 Below
==============================================================================
FOUND ASH (20)
==============================================================================
Find the warrior transformation Ash
==============================================================================
FOUND CHILLA (20)
==============================================================================
Find the warrior transformation Chilla
==============================================================================
FOUND DEEP BLUE (20)
==============================================================================
Find the warrior transformation Deep Blue
==============================================================================
FOUND FLEX (20)
==============================================================================
Find the warrior transformation Flex
==============================================================================
FOUND MAJOR RUIN (20)
==============================================================================
Find the warrior transformation Major Ruin
==============================================================================
FOUND PUMMEL WEED (20)
==============================================================================
Find the warrior transformation Pummel Weed
==============================================================================
FOUND RUBBLE (20)
==============================================================================
Find the warrior transformation Rubble
==============================================================================
FOUND SNARE (20)
==============================================================================
Find the warrior transformation Snare
==============================================================================
FOUND THERMITE (20)
==============================================================================
Find the warrior transformation Thermite
==============================================================================
FREED HALIS (100)
==============================================================================
Kameo saved Halis from the Forest Temple
==============================================================================
FREED LENYA (100)
==============================================================================
Kameo saved Lenya from the Water Temple
==============================================================================
FREED YEROS (100)
==============================================================================
Kameo saved Yeros from the Snow Temple
==============================================================================
GAME COMPLETED (50)
==============================================================================
The game has been fully completed!!
==============================================================================
PASS TIME ATTACK 'A' (0)
==============================================================================
'A' rank on Time Attack (Thorn's Pass)
==============================================================================
RUNE CHAMPION (0)
==============================================================================
Earn 5000 Runes in a single battle
==============================================================================
SNOW TEMPLE CO-OP 'A' (0)
==============================================================================
Get a Co-Op 'A' rank on Snow Temple
==============================================================================
SNOW TEMPLE EXPERT (0)
==============================================================================
Beat Snow Temple in Expert Mode
==============================================================================
SNOW TEMPLE RANKING (50)
==============================================================================
'A' ranking on Snow Temple
==============================================================================
SNOW TIME ATTACK 'A' (0)
==============================================================================
'A' rank on Time Attack (Snow Temple)
==============================================================================
THORN'S AIRSHIP CO-OP 'A' (0)
==============================================================================
Get a Co-Op 'A' rank on Thorn's Airship
==============================================================================
THORN'S AIRSHIP EXPERT (0)
==============================================================================
Beat Thorn's Airship in Expert Mode
==============================================================================
THORN'S AIRSHIP RANKING (50)
==============================================================================
'A' ranking on Thorn's Airship
==============================================================================
THORN'S CASTLE CO-OP 'A' (0)
==============================================================================
Get a Co-Op 'A' rank on Thorn's Castle
==============================================================================
THORN'S CASTLE EXPERT (0)
==============================================================================
Beat Thorn's Castle in Expert Mode
==============================================================================
THORN'S CASTLE RANKING (50)
==============================================================================
'A' ranking on Thorn's Castle
==============================================================================
THORN'S PASS CO-OP 'A' (0)
==============================================================================
Get a Co-Op 'A' rank on Thorn's Pass
==============================================================================
THORN'S PASS EXPERT (0)
==============================================================================
Beat Thorn's Pass in Expert Mode
==============================================================================
THORN'S PASS RANKING (50)
==============================================================================
'A' ranking on Thorn's Pass
==============================================================================
TREASURE HUNTER (0)
==============================================================================
You've found a mythical Mystery Gem! (Rune Battle)
==============================================================================
WATER TEMPLE CO-OP 'A' (0)
==============================================================================
Get a Co-Op 'A' rank on Water Temple
==============================================================================
WATER TEMPLE EXPERT (0)
==============================================================================
Beat Water Temple in Expert Mode
==============================================================================
WATER TEMPLE RANKING (50)
==============================================================================
'A' ranking on Water Temple
==============================================================================
WATER TIME ATTACK 'A' (0)
==============================================================================
'A' rank on Time Attack (Water Temple)
______________________________________________________________________________
11] BESTIARY [1100]
______________________________________________________________________________
==============================================================================
11.1] ENEMIES [1110]
==============================================================================
-----
Troll
-----
Your basic, everyday Troll. Trolls are human-sized green monsters usually
equipped with some type of weapon. The most basic Troll totes along a sword or
an axe and is trained to use them. They are not only the most common enemy in
the game, but also one of the weakest. Trolls come in groups and can be easily
dispatched by virtually any Elemental Warrior.
Some Trolls come equipped with large gauntlets on their hands. Primarily used
for blocking, the Trolls will hold their hands up to their face. You will be
unable to damage them when their face is shielded. These Trolls try to keep
their distance so they can toss bombs at you effortlessly. Dodge the bombs and
attack them when their defense is lowered.
------
Dragon
------
Most dragons seen in this game are very docile. They are only seen in Thorn's
Castle and Thorn's Pass; many pass by as they fly in the distance. Only four
or five in the entire game actually go out of their way to attack you. Avoid
their fireballs and hit them with Chilla's ice spikes for an easy kill.
------
Beetle
------
Beetles are one of the most annoying enemies in the game. They are weak and
can be destroyed in one hit (heck, even walking into them will make 'em
explode). Beetles come in large groups and are constantly spit out by plant-
like generators. Beetles should be destroyed by any attack that covers a lot
of ground, such as Ash's Inferno or 40 Below's Frostbite. Make sure to destroy
any nearby generators with Ash's Inferno to prevent an endless flow.
There are variations of beetles found throughout the game. Crabs are found in
Treasure Cove and act (and should be treated) the same way. Ice beetles are
naturally found in cold locations and often found on ice walls. If you hit one
while scaling a wall, you'll lose your grip and fall.
Fire scorpions are found in only one level: Thorn's Pass. After being hit,
they will curl up and explode shortly after; take cover once you defeat them.
Fire scorpions are dispatched by large lava pots. These pots look awfully
similar to the one Thermite carries around. Use Thermite's Bomb to shoot a
bomb inside the pot, blowing it up.
-----------
Shell Troll
-----------
Pasty white Trolls like to hide under large metal shells to cover up their
scrawniness (I think that's a word...). These are known as Shell Trolls. Once
under the defenses of the metal shell, they will move along the ground. These
shells can reveal spikes, which will damage you if contact is made. Shell
Trolls are very quick when under the shell, so use Kameo or one of the quicker
Elemental Warriors to avoid.
You must use Pummel Weed to get rid of the shells. Use Creeper to burrow
underground, then use Uprooter to flip the shell over. Now that the Shell
Troll is without his cover, quickly eliminate him. Sometimes it’s easy to
repeatedly use Uprooter on a shell to tip it over an edge, sealing the Shell
Troll's fate as a deadman without his protection.
----------
Fire Troll
----------
Check another off in the "incredibly obnoxious" category. Fire Trolls are very
small monsters coated in fire. These lil' buggers are quick and use their
speed to their advantage; scurrying around and throwing bombs at whatever they
please (usually you). Dodge the bombs by backing far away. These bombs can
also catch you on fire if they score a direct hit on you.
The best way to take care of Fire Trolls is with Deep Blue. His Spray attack
can easily extinguish them, usually pushing them into a wall or object and
producing a brutal bonus. Refrain from using Pummel Weed/Snare or Chilla/40
Below. You will just catch on fire and sap your health twice as fast. Fire
Trolls are often found in large groups, making your efforts more tedious.
Although rare, you can also find large Fire Trolls. They are only found in the
Water Temple and often summon packs of the little guys. Big Fire Trolls also
conjure up boom-root plants that explode shortly after they hit the ground.
Usually appearing in circles, it can be difficult to avoid the explosive
plants. Deep Blue should also be used to kill the big Fire Trolls.
----------
Roll Troll
----------
Some Trolls have found a home in a large, spherical suit of armor. The Trolls
can retract their limbs inside the armor, creating a giant metal ball. Roll
Trolls are rarely seen and are dispatched by Cannon Trolls. They don't have
any form of attack other than bumping into you. The best way to take care of a
Roll Troll is with Major Ruin.
As Major Ruin, use Rush to knock yourself into a Roll Troll. They will retract
into their ball. Once they are reduced to their ball form, you can freely move
them around for several moments before they pop back out. You have total
control during this time, so use Major Ruin to knock them off a cliff or into
a pit of lava.
------------
Cannon Troll
------------
Cannon Trolls use their powerful backs to carry around giant cannons. They use
these cannons to fire at you whenever they please. Cannon Trolls are always
found distanced from you, usually on a high ledge or a tower. They usually
spot you before you see them, so watch out for their cannon fire. Since Cannon
Trolls cannot be targeted up close, Chilla's ice spikes get the job done. You
can also use Thermite's Bomb attack to destroy any wooden towers the Cannon
Trolls may be residing on.
-------------
Armored Troll
-------------
There are two types of Armored Trolls. The most common type are basically
normal Trolls donned in shiny armor. The armor is extra tough and it will be
hard to pull off a successful attack on them. Any physical attack (Pummel
Weed's Jab, Chilla's SpikeBack attack) will leave the Armored Troll totally
unscathed. Instead, try using techniques such as Ash's Wildfire or Rubble's
Storm attack. Armored Trolls are usually found in groups of three to four.
You will also find three large Armored Trolls in the game. They are big Trolls
that are also covered from head to toe in armor. They can attack with their
club or call for reinforcements. The only spot where these big lugs are
vulnerable is their chin.
For earlier stages, use Pummel Weed's Creeper, then Uprooter to uppercut the
Armored Troll. Later in the game, you can just use Thermite's Bomb attack.
Once the Armored Troll is hit in his glass-jaw chin, he will be stunned.
Retaliate by throwing a few of Chilla's ice spikes at his exposed neck.
------------
Shadow Troll
------------
You only fight Shadow Trolls in the Shadow Realm as Kameo is usually forced
into a wild goose chase to hunt them down. Shadow Trolls have taken the
Elemental Sprites captive, so it is your duty to hunt down all seven. Shadow
Trolls are all defeated the same way, but some have various attacks.
All Shadow Trolls use bats as a temporary shield; they can hurt you if you run
into them. Early Shadow Trolls move around and shoot a wave of bats out of
their mouth. When you see them exhale, move to the side. Many of the later
Shadow Trolls will attack with a blue shockwave. They will stand in the center
of the arena and slam the ground, resulting in a deadly ring. Jump over the
attack as Kameo, but take not that you cannot jump if you have light energy.
Some Shadow Trolls can also sink into the ground and resemble a shadow. Don't
let them get too close to you, or they'll swipe you with their claws. The
fourth Shadow Troll has a spike attack. If you see white pillars of light
appear from the ground, get away before big spikes shoot out from the ground.
The fifth Shadow Troll will enlist in the help of flaming skulls. If you see a
column of light appear, back away. Flaming skulls will appear, then explode
shortly after. Avoid the explosion and also dodge the mini skulls that appear
in the blast; they will blow up too.
The sixth Shadow Troll can create two identical clones. When you have
possession of light energy, look for the real target; the other two are
transparent in comparison. The seventh and final Shadow Troll summons flying
skulls to crash down onto you. They aren't too difficult to avoid. Okay, I
think that's all the attacks!
Now onto the offensive maneuvers. In order to defeat a Shadow Troll, you must
use light energy against it. You can find light energy by destroying Lost
Souls. Collect the floating white energy and press the Right Trigger to shoot
it. Of course, aim at the Shadow Troll before you shoot it. Repeat the process
until the Shadow Troll is defeated.
---------
Lost Soul
---------
Found only during the battles with Shadow Trolls, Lost Souls are skeletons
that will rise from the ground and walk around aimlessly. You must use Kameo's
Flip Kick attack to defeat them. After a Lost Soul is defeated, it will
release light energy. If a Lost Soul grabs you, repeatedly wiggle the Left
Analog Stick to break free.
--------
Mosquito
--------
Mosquitoes are only found in the Mushroom Cave and Ogre's Swamp. Despite that
little tidbit, they are very pesky. Mosquitoes constantly spawn from their
hives and will buzz around the vicinity. Even touching them will destroy them,
but you'll take damage in the process. Use wide-range attacks like Ash's
Inferno to defeat the actual bugs. As for the nests, use Rubble's Chip or
Chilla's ice spikes.
------------
Shield Troll
------------
Shield Trolls carry giants shields in front of their body. These big things
cover the entire front of their body. Shield Trolls also move with you, making
it nearly impossible to get behind them. Their only form of attack is ramming
you with their shield if you get too close. Shield Trolls are only found in
the Forgotten Forest and a few minor spots (a few huts in the Badlands).
Since you cannot target the front of the Shield Troll, you must find a way to
hit their backside. Use Rubble's Chip technique to shoot a rock over the
Shield Troll. When it rolls back towards you, it'll most likely hit the Shield
Troll in the back. He will then turn around, giving you a clear view of his
back. At this point, you can use virtually any Elemental Warrior to attack his
back. If ever encountered at later times, you can just use Thermite's Bomb to
destroy them.
------------
Troll Archer
------------
I think it's self explanatory that Troll Archers attack from a distance with
their bow and arrows. Unlike archers seen in movies or other video games,
Troll Archers can rapidly fire a volley of arrows at you. It's like a machine
gun... but with arrows! The arrows can be hard to see and hard to dodge, so
always try to take them out before they see you. Any long-range attack will
do, but Chilla's ice spikes work the best.
------------
Doomed Troll
------------
Doomed Trolls are kinda weird in terms of when they appear in the game. If you
are the type of guy that isn't concerned about getting high scores, then you
will most likely never encounter one of these enemies. However, if you're all
about the bonuses and constantly enter Focus Mode, than these punks will be
your worst nightmare.
The catch is that Doomed Trolls only appear when you are in Focus Mode. Doomed
Trolls are lanky Trolls with a light blue color, which can make them easy to
spot when grouped with other enemies. They are very fast; so fast that they
move at normal speed even when you're in Focus Mode. With that said, always
target the Doomed Trolls first when they appear. They have very low health and
can be easily taken care of with many attacks.
-----------
Giant Troll
-----------
Calling these behemoths "giant" may be a huge understatement. Giant Trolls are
hulking monsters found in the Forgotten Forest. Luckily, you only come across
one in the level. Aside from stomping about, the Giant Trolls don't have any
main form of attack. However, you need to watch your ground and make sure you
aren't crushed under his massive frame.
Giant Trolls are very durable, but they can be taken down with some strong
attacks. Rubble's Storm or Blast are the two best attacks to use; both can
take him down in one hit. You can also spot Giant Trolls lumbering around in
the Badlands, but you can easily ignore them while riding past on your horse.
If you come across any while defending the Elemental Shrines, stick to using
Rubble to slay them.
----
Tank
----
Tanks are only found in the Badlands; the first batch are assaulting the first
Elemental Shrine. Tanks don't really pay attention to you that much as they
try to dismantle the shrine with their cannon. Since you don't have much
firepower between your Elemental Warriors, you'll have to use explosive shells
to destroy them. Use Pummel Weed's Creeper, then Shredder on the shell. Once
you are underneath the shell, spin towards the tank and use Uprooter to damage
the tank.
You can also find a few tanks on the road leading to Thorn's Pass. They will
usually target you specifically and try to blast you apart. Since you have
Thermite at this point in the game, use Bomb to blow them away.
-----------
Plant Troll
-----------
Plant Trolls are totally composed of plant matter and burrow in the ground for
cover. While their bright green body makes them easy to spot above ground, the
same cannot be said when underground. All you can see is their eyeball (which
resembles a pink flower) when burrowed underground. The Plant Trolls will act
just like Pummel Weed as they quick move around as they stay burrowed. They
can even pop out of the ground and surprise you with an uppercut.
It is very hard to target and attack a Plant Troll when they are under the
ground. Wait until they spring up before you assault them with Ash or
Thermite. Fire-based attacks are the way to go as it saps their health extra
fast. Refrain from using Deep Blue, as his attacks will actually heal the
Plant Trolls.
----------
Rock Troll
----------
In Mountain Rise, rocks will form together to create gigantic Trolls. These
Trolls, aptly named Rock Trolls, are big lugs that can be difficult to defeat.
Avoid their long arms and their big feet so you don't get whacked around. Rock
Trolls don't have really any attacks, they instead use the help of other
Trolls to keep you at bay.
In order to defeat a Rock Troll, you must use any nearby boom-root plants.
When you find one nearby (there's always a boom-root plant in the vicinity),
light it with Ash and push it over to the enemy. Once it blows, the Rock Troll
will fall to pieces and reform into something useful (and much safer) like a
ramp or staircase. You only find two in the entire game.
-----------
Stone Troll
-----------
Not to be confused with Rock Trolls, Stone Trolls look just like Trolls that
were chiseled from stone. They are incredibly sturdy and can withstand many of
your attacks. Many of your Elemental Warriors won't even be able to put a real
dent in its health. Physical attacks, such as Kameo's Flip Kick and Pummel
Weed's Jabs will do nothing to the Stone Troll.
Stone Trolls will attack by smashing the ground, creating a paper-thin
shockwave that travels towards your location. It is fairly easy to dodge such
a small energy wave, even if you are a slow character. The easiest way to take
down a Stone Troll is to use Rubble or Thermite: both of their techniques hit
hard and can easily put a dent in the Stone Troll's defenses.
-----------
Water Troll
-----------
Water Trolls look more like Mermen from classic movies and video games than
Trolls. Surprisingly enough, Water Trolls are only found in a few select
locations and don't even appear in the Water Temple! They are vulnerable when
first found, as suggested by their transparent bodies. In order to hurt them,
you must use Deep Blue's Spray attack (doing so will turn the Water Trolls'
bodies back to normal).
Once their bodies have turned solid again, you can use nearly any Elemental
Warrior to defeat them (refrain from using Ash or Thermite for obvious
reasons). Just make sure to turn back to Deep Blue if the Water Trolls become
invulnerable again. Overall, Water Trolls are almost totally harmless, but
they can be a pain to actually defeat.
---------
Submarine
---------
Only a handful of submarines are found in the game, all located in the Water
Temple. These sturdy vehicles can only be damaged by Deep Blue's Blast attack.
Submarines will attack by shooting out pairs of homing torpedoes that will
explode after a few seconds in the water (or if they hit you).
Subs can also release Troll Divers into the water. Submarines need to be
destroyed in order to proceed through the level, so there's no getting
around 'em. You can also use the underwater mines to destroy the subs if you
are lucky; shoot the chains off to have the mines float to the surface.
-----------
Troll Diver
-----------
Troll Divers are annoying enemies for the sole fact that the underwater
controls for this game are average at best. They tend to float in one spot and
fire harpoons at you. They are slow and infrequent attackers, so I found it
easiest to ignore them altogether. Or just use Deep Blue's Blast. Troll
Divers are usually released into the water by submarines or tankers.
------
Tanker
------
Tankers are also found in the Water Temple and must be destroyed in order to
continue through the level. Unlike submarines, tankers stay on the water's
surface. Tankers fire torpedoes at you and release Troll Divers just like the
subs did. A Cannon Troll will also stay on the ship's deck, picking off anyone
who gets too close to the boat.
You can either attack the tanker with Deep Blue's Blast or use the water mines
strewn through the arena. Shoot the chains off of the mine to have it float to
the water's surface. Since the tanker patrols on the water's surface, it's
only a matter of time before the two collide.
---------
Ice Troll
---------
There are two main types of Ice Trolls. The most common are Ice Trolls that
carry around large shields. If you get too close to them, they will raise
their shield in the air to prevent any form of damage. These Ice Trolls also
attack with their shields; if you see a spiral appear in front of the shield,
dodge to the side to prevent getting frozen with an ice bullet.
You must use Flex to render them defenseless. Just before they attack (as the
spiral appears on the shield), use Flex's Shot to yank the shield right out of
their hands. Afterwards, it's easy pickings for Ash or Thermite.
The second Ice Troll found is equipped with two long swords. These guys are
almost like ninjas with their techniques. Their sword strikes are very quick
and they can even fly through the air by spinning around! Wait for them to
land before attacking with Thermite or Ash.
--------
Zeppelin
--------
Zeppelins are found in Thorn's Airship and are usually used as a form of
backup. The first type of zeppelin has no form of attack and will only
dispatch Trolls out of the hatch on the bottom of the ship. When they get
close to drop the troops off, blast it several times with Thermite's Bomb.
Other zeppelins carry around artillery. Zeppelins will either have a Cannon
Troll do its dirty work for you or a gunner that fires out deadly laser beams.
The Cannon Trolls can be easy to predict since you've dealt with them
throughout the entire game at this point, but the laser gunners are a bit more
annoying. Their shots are sporadic and released in quick bursts, so slower
characters may have a hard time dodging.
For most zeppelins, they are close enough that you can use Thermite's Bomb
attack to blow them out of the sky. Sometimes they like to keep their distance
and you are reduced to using Chilla to take them out (which takes a much
longer time than the former).
==============================================================================
11.2] BOSSES [1120]
==============================================================================
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BOSS: Old Mawood
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Despite being nothing but a mere tree, Old Mawood is quick on his feet (err,
roots) and can be a threat. His primary attack is easy to avoid. Old Mawood
will slam his fists into the ground, and a line of roots will radiate out
towards you. All you need to do is dodge to the side; even Pummel Weed can
walk away from the attack.
Speaking of Pummel Weed, make sure to use him during the first portion of the
boss battle. Explosive shells will appear periodically around the perimeter of
the arena. When you see one, use Creeper, then Shredder. Now that you're
underneath the shell, spin over to Old Mawood's base and use Uprooter. If used
correctly, Pummel Weed should uppercut the explosive shell right into the
tree's face -- just as it explodes.
Once that happens, Old Mawood will shake and several Trolls will fall out of
him. While you deal with the minor enemies, the boss will repeatedly laugh.
Instead of focusing on the Trolls, switch to Rubble and aim at Old Mawood.
When he starts maniacally laughing, use Chip to knock a rock into his mouth.
He will cough and lose a small amount of his health.
After knocking one or two rocks into his mouth, the first part of the battle
will repeat. You'll recognize this when Old Mawood starts using his root
attack. Morph back into Pummel Weed and repeat the process of knocking an
explosive shell into him.
Old Mawood's mouth needs to be clogged with five rocks in order for you to
win. In order to hit him five times, you'll have to repeat the first part of
the battle a few times. There are boxes around the edge of the arena that hold
Hearts. You should have little trouble during this fight.
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BOSS: Corallis
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The battle against Corallis is a lot easier than the last boss, mostly for the
reason that it's hard for you to lose. Corallis only has one main attack, and
it is very easy to avoid. He will rub two of his tentacles and form a beam of
electricity. Roll away as Major Ruin so you don't get shocked. If you are in
the water while the electricity hits, you will slowly lose health. The best
advice is to stay out of the water.
Stay as Major Ruin and roll around the dry perimeter of the arena. Follow
Corallis as he moves around. You may notice four ramps in the room and the
boom-root plants that fall from the ledges above. Approach the ramp closest to
the boss and look for some boom-root plants. Push them towards the ramp and
send them off with Rush. Hopefully you will be able to connect.
If Corallis is hit with a boom-root plant, he will sink into the water. Jump
in as Deep Blue and go underwater. The four electric orbs on each of Corallis'
tentacles will now be vulnerable. Fire at them with Blast to damage them. Each
one takes four hits to be destroyed.
If you're lucky, you will be able to take out two of the four orbs before
Corallis regains composure and flies out of the water. The battle's first
stage will repeat and you'll have to damage him with another boom-root plant.
Corallis will now attack more frequently as the blasts last longer. If you
need health, smash the crates around the sides. You might not need any hearts,
because hopefully you have the Eye of Restoration equipped. Corallis will also
spend less time in the water, so you may have to repeat the process three or
more times. Once all four orbs are destroyed, the battle ends.
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BOSS: Queen Thyra
=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-
Start the battle as Chilla. You will have to destroy all five of Queen Thyra's
eyes to win the battle. When the queen dashes towards you, sidestep to avoid
getting stabbed by her ice scythes. When her hands are stuck in the snow, aim
an ice spike at her eyes. Whenever one opens up, hurl a spear at it.
Once an eye is hit, hundreds of tiny eyes will fall onto the arena and begin
to bounce around. Switch to 40 Below and use Snowball, then follow up with
Wrecker. When using Wrecker, run into the eyeballs to knock them off the
cliff. While you're doing this, Queen Thyra will summon ice spikes. Watch out
for the green pillars to foresee the attack.
Once all the eyeballs are knocked off the ledge, Queen Thyra will drop down
again. Turn into Chilla and repeat the same process again. With the second eye
hit, change into 40 Below and knock the tiny things off the ledge. The queen
will begin to shoot more icicles onto the ground, and in a much quicker motion
as well. Destroy the icicles to receive some Hearts if you are low on health.
Once the second eye is toast, do the same with Queen Thyra's third eye. You
know, the whole "stab the eye, then knock 'em off the ledge" technique. The
only real difference is that Queen Thyra will open and close her eyes much
faster, making it harder to target her eyes. She does open them in a set
pattern, so recognize the sequence and hit it.
When you stab Queen Thyra's fourth eye, don't bother changing into 40 Below:
the eyes will jump off the cliff themselves. Why? I have no flippin' idea. But
at least it saves you the trouble of knocking them off yourself. :)
Queen Thyra may look blind right now, but not for long as she reveals a
massive eyeball on her forehead. She hops around the four corners of the arena
and fires off some ice spikes. I counted 14 spikes are launched before the
queen opens her eye (as did MysticWeirdo, as evidented by the strategy in his
guide). She only keeps it open for less than two seconds, so pull out an ice
spike and knock her eyeball out.
The game plan changes a lil' bit, as the large eyeball starts chasing you! The
eye sprouts spikes and starts bouncing towards you. Run away as 40 Below until
the spikes retract. Now that you have an opening to strike, use your
Snowball/Wrecker combo to knock the eye backwards. It should take two or three
solid hits with Wrecker to send the eyeball off the cliff.
As shown in the cutscene, it's hard to fight a battle without any eyes. Queen
Thyra accidentally impales herself with one of her ice spikes and, needless to
say, the battle ends.
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BOSS: Lord Drok
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We have to go face-to-face with this sinister robot. First things first: I am
not sure if the chandeliers hanging around the arena have any use. I tried to
see if I can knock them onto Lord Drok, but to no avail. I suggest ignoring
them totally. You will need to use Chilla and Snare for this fight, so assign
them to any button.
As Chilla, walk towards Lord Drok. When the big bot swings his hammer in the
air, sidestep to avoid getting crushed. Lord Drok will stand there, hammer to
the ground for a few seconds. He then opens a small hatch on his stomach and
begins to laugh. The panel is small, but aim at it and toss a few ice spikes
into it. Lord Drok will fizzle out and a bunch of Magmites will pour out of
four doors on the sides of the arena.
Switch to Snare and grab a few Magmites in your mouth as they scurry around.
By now, Lord Drok will have regained composure and resumed walking around.
Back away from him and use Root. Once rooted in the ground, move the Left
Analog Stick up and down to gain momentum and spit them at Lord Drok. Since
you cannot rotate your body once rooted, you must face the boss as you use
Root.
After spitting some Magmites at Lord Drok, look for their landing spot. Target
the Magmites on his metallic body and detonate them with an ice spike. The
Magmites will explode and deal some damage to Lord Drok. The more Magmites you
get in your mouth, and subsequently on Lord Drok, the better.
There should still be plenty of Magmites running about from the first batch.
Stay as Snare and pick some more up, repeating the process all over again.
Lord Drok will try and destroy them by jumping up and down or swinging his
hammer from side to side. He will also focus on you with a charge attack; he
stamps his foot, then charges from one side of the room to the other.
Once all the Magmites have been swept aside, repeat the strategy of hitting
the open hatch to get more. When Lord Drok loses about a quarter of his
health, his attack plan will change a little bit. After the first hammer
smash, he will jump instead of his signature laugh. Lord Drok then charges
after jumping in the air. Don't get confused and stand there with an ice spike
in hand; you will just end up getting trampled. The next time Lord Drok
strikes with his hammer, the hatch will open as he laughs.
Other than that minor tidbit, the battle against Lord Drok remains unchanged
throughout the entire duration. I found it to be one of the easier battles.
Keep on spittin' those Magmites on him, and eventually the mechanical Troll
will be no more.
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BOSS: Thorn, Kalus
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First off, you should keep the Eye of Restoration equipped (frankly, I think
you should have kept it on throughout the entire game). You start the boss
battle against Thorn. His long-range attack is fairly easy to see coming. He
jump and spins in the air, then slams his fist to the ground. Three shockwaves
erupt from the ground and shoot out towards you. Either jump with Kameo or
stay in between the three waves.
Thorn can also swipe at you with his clawed hands, but honestly, you should
never get close to him in this fight. I tried to test out each Elemental
Warrior and see what method works best against Thorn. Naturally, Thermite's
Bomb attack works wonders. I also found Rubble's Storm technique to be
incredibly useful when draining his energy. One full shot can take out nearly
a quarter of his health.
As you deplete Thorn's health, he will get tired and Kalus will send in
backup. The first wave is a group of Plant Trolls. When they appear, switch to
Thermite and go absolutely crazy with the bombs. Bomb all of the Plant Trolls
and you'll be sure to hit Thorn as well.
After the Plant Trolls are toast, Thorn will use a new attack. He will lay low
to the ground, then jump high in the air. When he lands, energy waves will
shoot out from all around his body. Evade it with the same methods as before,
but naturally, it will be harder to dodge more waves. When Thorn stops to
roar, use Rubble's Storm attack.
Kalus will then summon Stone Trolls. The Stone Trolls also use shockwave
attacks, so things can get pretty hectic (the Trolls stand in a circle and the
attacks radiate towards you from nearly all angles). Resume playing as Rubble
and use Blast to rid the arena of the Trolls. Resume hitting Thorn a few more
times for another cutscene.
A mace falls from seemingly nowhere as Thorn picks it up. Now Thorn's only
attack is his mace. He will swing it around over and over again. The only
strategy is to keep your distance, but that was expected. Again, attack with
Rubble's Storm attack as you dodge the mace.
The third wave of Trolls are Water Trolls. Morph into Deep Blue and use Spray
to leave them vulnerable. Let Thorn and his reckless way of attacking take
care of the rest. Kalus will summon more Plant Trolls immediately after;
either let Thorn take care of 'em or attack with Thermite.
At this point, the battle strategy will repeat. Thorn keeps using his mace and
Kalus will repeatedly summon waves of Water Trolls, then Plant Trolls. Change
into Rubble and devote all your attention on the Troll King. Keep using Storm
until Thorn's health is totally depleted.
Once Thorn runs out of health, he will collapse in the center of the arena and
Kalus will fly over his fallen body. Ice Trolls and Plant Trolls will appear
to try and keep you distracted, but you should have none of that. Kalus is
trying to revive Thorn, and if she succeeds, you will basically start the
entire battle over again.
Turn into Chilla and aim at Kalus. Ignore all enemy attacks (Chilla can
withstand hits and not lose focus, so you can repeatedly lose health and still
aim your ice spikes) and fire ice spikes at Kalus. She is weak, as ten ice
spikes will do the trick. Defeating Kalus and Thorn will end the battle.
______________________________________________________________________________
12] THANKS/CREDITS [1200]
______________________________________________________________________________
Of course, this guide couldn't have been made without some extra help. Here is
a shoutout to everyone who made this FAQ possible:
CJayC: For being an awesome host of an awesome site.
Eternal Czar Smapdi: For being the best co-author anyone could have, and for
being yourself.
Kameo Official Site: For information on the Elemental Warriors.
http://kameo.com/TheWotNotBook/ElementalWarriors
MysticWeirdo: You did a phenomenal job on the FAQ and it really helped me
find all the Elemental Fruits along with just getting through
the game in general.
FESBians: Because you're cool.
You: For reading this FAQ.
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LEGAL
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This document is copyright (c) DomZ Ninja 2008-2009.
This document was originally written for www.gamefaqs.com, however other sites
may use this guide, but only with my permission. Do not edit or alter this
document in any way. Do not steal anything from this document either. That is
plagiarism, and it's against the law.
If you have any questions, comments, or anything that you would like to add to
this guide, then feel free to email me. My email address is found at the top
of this guide. However, if you do email me, please include the name of the
game in the title. Lastly, thanks for reading and using this FAQ. If you like
this FAQ, then please check out my other ones! :]
http://www.gamefaqs.com/features/recognition/52173.html
"Change, change, change, I want to get up out of my skin"
- Santigold
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END OF DOCUMENT