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Thump - Very slow ranged attack. Affects up to 5 enemies within a radius of 900' around the Druid Spirit. Sends one slow-moving projectile towards each affected target. Each projectile deals ~1800 damage and can result in a critical hit which deal +50% damage. Struck foes are immobilized for 1 second.

It is possible that multiple projectiles from the Thump ability hit the same target (only happens if there are at least 2 targets within the Druid's range and a single target stands in the way for the other targets). If the requirements are met, a single foe can be struck by 5 projectiles.

The player's stats have no effect on the stats of the Druid, the only exception is that Condition Duration affect the length of the immobilize condition.

The Druid is in the Form of an Ancient Oakheart with a ghostly visual effect and applies regeneration to nearby allies, roots foes and periodically draws conditions from nearby allies onto itself.