What is the REALISTIC likelihood of a Star Wars/Muppets crossover? Your personal views on such a things?_________________...if a single leaf holds the eye, it will be as if the remaining leaves were not there.http://about.me/omardrake

Is there a way to get KOTOR II for PC to play with my controller instead of the keyboard? I'd love it if there was, but it didn't automatically switch over like most of my PC games through Steam and I hate using the keyboard for games.

I really enjoyed the game otherwise, but this will probably affect if I pick it up again._________________Samsally the GrayAce

Who was Luke Skywalker's father's brother's nephew's cousin's former roommate?

Luke Skywalker's father, Anakin Skywalker, was an only child to Shmi, who claimed that she was pregnant to no man -- an immaculate conception which is now presumed to have actually been the unknown machinations of Darth Plagueis in his attempt to create life whole-cloth from the Force.

Plagueis' studies into life creation seemed to have been drawing him away from the dark side but he got axed by his apprentice, Sidious, so instead of a utopian future where ageing and (to some extent) death is conquered, we have the Empire.

What is the REALISTIC likelihood of a Star Wars/Muppets crossover? Your personal views on such a things?

if we can have a star wars / tiny tower crossover we can have a star wars / muppets crossover. dunno why though. the Muppets, both as a thing and as a brand, are sort of fading gracefully away into the past, so we need a turnaround of a little sort to make that happen i guess.

my personal view is: why? star wars doesn't seem like a good crossover realm and i think the IP needs to mature a bit anyway.

Is there a way to get KOTOR II for PC to play with my controller instead of the keyboard? I'd love it if there was, but it didn't automatically switch over like most of my PC games through Steam and I hate using the keyboard for games.

I really enjoyed the game otherwise, but this will probably affect if I pick it up again.

There's some fairly easy to use programs that will give you controller function in KOTOR II but getting used to the keyboard might be more beneficial in the long run imo.

When doing KOTOR II though you MUST use the restored content mod. This can be applied even to a steam download of the game. It adds so much to the game it isn't even funny. KOTOR II was a serious victim of development timeline pressures, and so much content was developed and then not put into the game.

Considering that KOTOR II had both the single best Star Wars character ever and the single best written RPG character of all time in it (Kreia on both counts) that's a gosh darn shame. this game needed to be released whole.

What is the likelihood that Luke will be the villain in the next film? I want margin or error and confidence level as well.

well he does have that creepy joker laugh now so

i WANT to say absolutely zero percent because one would think that we have learned the lessons of dramatic continuity excess porn in the now (thankfully) abandoned Extended Universe. Multiple things happened in the books just to further some pulpy shitcomic action that completely invalidate the point of the conclusion of the movies, vaders redemption, etc

this includes not only that the emperor didn't die but just got zapped into a clone body into Death Star Next(tm) to continue his reign of ghosty terror or whatever but also that luke would go on to fall to the dark side like eight fucking times or some shit

nono. lukes journey is past his ultimate temptation. his new journey is in trusting to the new generation of jedi, and the new, very real threats the galaxy is facing.

but it's entirely possible that New Serious Threat may steal luke away and convert him into an monster needing redemption or something. even then he will be sympathetic situation villain since he will have given himself up to save others even though he knows it will result in being a baddie or w/e

How much better could KOTOR 2 have been if Obsidian had been allowed to actually finish it?_________________"No, but evil is still being --Is having reason-- Being reasonable! Mousie understands? Is always being reason. Is punishing world for not being... Like in head. Is always reason. World should be different, is reason."
-Ed, from Digger

the amount of content restored is actually surprisingly large and gives a lot of good pacing back to the game. Including but not limited to satisfactory endings for the side characters, and HK-47's notorious adventure against his 'upgraded' line.

HK-50 (1): "Disgusted Statement: Look at you... your rust, the faint whine of your servomotors as they attempt to compensate for your outdated stabilizers. You do not even have the capability of maintaining yourself. You are obsolete, and you should be dismantled."

HK-50 (1): "Superior Statement: This information may be... difficult for your sub-standard core to process. But you cannot deny that your motivators have locked, and you cannot depress the firing stud of your weapon."

HK-47: "Statement: So... I cannot harm you."

HK-50 (1): "Statement: That is correct."

HK-47: "Conclusion: And you cannot harm me."

HK-50 (2): "Irritated Statement: That is what we said, obsolete unit. There must be a delay in your processors."

HK-47: "Statement: Then that is all I need to know."

HK-47 TURNS TO LEAVE AND BEGINS RUNNING OUT THE DOOR

HK-50 units:

"Confused Query: Where are you going?"
"Ineffectual Command: Stop."
"Ineffectual Command: We command you to stop."

HK-47: "Statement: But you said so yourself. You have just admitted your own weakness. You have just shown me your soft, meatbag-like underbellies, and said, "HK-47, please shoot me repeatedly there until I die.""

the first is its general overarching definition: the force is a metaphysical element of the universe, observable in a wide variety of mystical forms at various locations, that could be (to some limited extent) harnessed and controlled by sapient individuals with a sensitivity to it. To these sapients, this had the effect of providing them enhanced mental and physical capacities, a wide variety of precognition and divination that slowly became ingrained into their means of sensing the world around them, as well as the ability to physically influence their surroundings and the minds of others. force users quickly become superior to non force users and eventually can become unsurpassed healers, sages, tacticians, leaders, and — most notably — combatants.

the second thing to understand about the force is that its most subtle but most important power is that of precognition; a sufficiently talented force user is viewing the future, instinctively, at all times, along a fractal pattern of potential outcomes that they discern on an intuitive level. they essentially have the spidey sense to end all spidey senses (or, and this is the prevailing theory, peter parker was force sensitive) wherein they are always steering their actions around an avoidance of terminal danger. usually they are not conspicuously aware of the fact that they are doing so; they are just habitually avoiding 'bad end' choices they can subtly infer from their capacity to view various possible futures.

this is why it's so. fucking. hard to assassinate a trained force user. you could line up a shot perfectly down an alleyway you think they're going to go down and there could be dozens of moments where the force user intuits away from the ambush. or, barring that, even lesser force users who do end up in your crosshairs will begin to have immediate and obviously alerting precognition about all the futures in which they take a step forward and don't dodge ... something.

combat between two force users is something of a fractal game of forcing the other combatant steadily through a number of do-or-die moments and attempting to overwhelm their ability to respond quickly enough to terminal ends. some combination of combat skill used in up-close-and-personal fighting mixed with overall talent in the force (and the powers of precognition it provides you) means that you're playing a game of speed chess between two psychics and hoping to overwhelm your opponent's ability to know where the next fatal blow would have come from, by simply forcing them to have to think too quick and track too many paths into the future.

Unsurprisingly, at least among force users of similar skill, combat ends obnoxiously frequently in draws or ambiguous partial-victory outcomes.

third: the force is a giant fucking curse; force sensitivity is perilous to possess. force users basically have to stay on a fairly straight and narrow course of very specific morality, because a force user who engages in otherwise innocuous vices or experience of passions seems to blow out in a very interestingly reliable way and becomes a complete fucking psychopath. is it because of some way that the force lets you view things that simple deterministic outcomes of self-interest explode fractally into being a wholly amoral, narcissistic asshole when equations are brought to full ends? Unknown, but you basically have to be very meditative and altruistic to avoid this fate. As a result, most force users begin to slide along one side of the continuum between light and dark, and at a certain threshold they've effectively been forced to one result or the other. Shifts can be dramatic and sudden and unpredictable, with people on both sides inherently predisposed and inclined to try to sway people from their opposing side.

this has had the result of an almost unending history of war. war between light and dark. constant war. wars across stars. some kind of .. star wars.

Dammit Sam, I don't have time to play through KOTOR 2 for the eleven billionth time._________________The older I get, the more certain I become of one thing. True and abiding cynicism is simply a form of cowardice.