iBlast Moki was one of our favorite early iDevice releases, mixing sweetly-rough graphics with simple controls and timing-based, bomb-blasting fun. The sequel takes all of these elements, adds in a bunch of new goodness, spit-polishes it to a high sheen, and delivers it in an impressive package.

Featuring tight controls, a randomly-generated pathway, and a strong “one more go” draw despite its fairly hardcore difficulty, Impossible Road is an intriguing offering that quickly got its hooks into us.

Retaining the same style and spot-on controls as the original, Mikey Hooks adds grappling hooks, more obstacles, and a damage mechanic that adds a great deal of challenge and makes the sequel a standout hit.

Replay value is very good, as subsequent playthroughs give you the opportunity to explore areas you may have missed previously, allocate XP in different ways, and use alternative weapons and spells from your first attempt.

A faithful interpretation of the exhilarating game we remember from our youth, NBA JAM brings all the sound, fury, and raw excitement that one can expect from a manic, larger-than-life game of monster dunks and fiery hoops.

The first iPhone game to make use of the Unreal Engine 3 gaming engine, Infinity Blade features stunningly-rich graphics, outstanding animations, robust music, intuitive controls, and some of the most exciting action we've experienced on our mobile device.

Controls only require you to tap the target centers, and they work quite well. Any time we've missed a bullet, we've been fairly certain that we didn't tap the right spot or we weren't quick enough. There isn't a whole lot of replay value once you complete the game, as there are no scores, points, leaderboards, achievements, or anything of the sort.