3.
'World of Warcraft' identity

Derek Bauer/AP Images for Blizzard

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At one point, Moran's newspaper asked her to play the multi-player online roleplaying game "World of Warcraft" in order to write about it in a column. Moran said she quickly found it addictive. "World of Warcraft has turned my perceptions of the world upside down," she wrote. "Take, for instance, the very beginning of the game, when you decide on the character you will play.... when it's for an inconsequential Internet diversion, and you have almost infinite choice of what you will become – good, evil, male, female, human, weird minotaur thing with problem hair – it brings to the fore several profound self-realizations. My inner self, it turns out, is a beefy ginger dwarf – one with a huge beard. He is who I want to be. He is secret Caitlin. Discovering this is the kind of thing troubled celebrities pay Dr. Drew a small fortune to discover. I had done it in seven minutes, and with a choice of beard stylings, to boot."