Tuesday, August 01, 2017

Every once in a while I do a blog post to check in on "The List" - a list of my published games, current active designs, designs on the back burner, and "old standbys," or game ideas that I'd like to get back to one day.

Mostly those posts are intended to highlight progress or changes of status in some of the designs. For example, yesterday I updated the status of:

* Isle of Trains: All Aboard (coming to KS early 2018, or so I'm told),
* Crusaders: Thy Will Be Done (on Kickstarter now),
* Eminent Domain: Oblivion (pre-production copy should be waiting at my house while I type this),
* Deities & Demigods (moved to active, because it's about done),
* Joan of Arc (a recent design added to active designs), and
* Automatown (a brand new design added to active designs), and a few other adjustments to better reflect the status of some of my projects.

And I updated the descriptions of some of the ones I had more detail on to reflect the current status as well. But that list isn't really complete.

In actual fact, I've got a lot more designs at various stages, from ideas in a notebook, to playable first draft prototypes, to games I've actually played several times, but that I'm not really focusing on right now. I sometimes wonder if that's the type of thing people would be interested in reading about, and whether I should expand The List to cover all of my projects more comprehensively.

I usually say that I write these blog posts for my own benefit, so maybe the better question is whether that would help ME out or not. But in truth, I do like it when people read my posts and comment, so if a lengthy diatribe about all of my various ideas sounds like a turn-off, then I'd like that to weigh into my decision.

Also, is it enough to just categorize the games into various categories (such as "Currently Active, Back Burner, Old Standby, etc)? Or is the descriptive status helpful/enjoyable to read?

Let me know what you think. The next time I look at The List, maybe it will have a lot more entries!