So, with the recent slow down in media, we have decided to give you guys another chance to ask myself and Archie anything you chose. It can be about the mod or not. Whatever is on your mind, you can ask us and we will answer to the best of our ability.

One thing we will say is try to not to ask something that has already been answered and only ask us one question. One. That's one less than two and one more than zero.

Are any of the characters from Half-Life or Half-Life 2 going to show up in this? Are we going to ride a long boring train ride? Are there going to be any Aperture Science references? Will there be more HEV Suited people than Gordon in the game? Will Vortigaunts say more then "Gory-Chuba"?

I thought that we were only supposed to ask one question; "One thing we will say is try to not to ask something that has already been answered and only ask us one question. One. That's one less than two and one more than zero."

Woopse, Didn't read carefully enough, Sorry. I think I'll just stick with "Will there be more HEV Suited people than Gordon in the game?" For All there is is Science team and the security force in Half-Life 1, so it would be interesting having more then one HEV suited man.

how do you go about getting your level design unique and interesting? HL's black mesa has alot of unrealistic areas that don't flow well and alot of other areas are abnormally large, Black Mesa Source has a much more realistic Black Mesa.. or do you see level design as something that you can borrow from the real world & other games and mold it into your project.