Roasts

The graphics are very nice, did you create them?Found that as my buttons where disabled I couldn't exit the gameThe battle system was a cool idea although on my 3rd Battle the orbs appeared under the text box making it hard to fight them.I would work on the dialogue as the grammar needs some work.

This game looks amazing.Although saying that, the main character doesn't look good. But everything else looks pretty sweet. I think that you should change the controls. Instead of click to move maybe, you should change it so the player uses the 'W A S D' keys or the arrow keys to move. The music was also good. Keep working on this game and it could be something amazing! :D

I felt this was an interesting, arcade-like experience. The graphics, despite their plainness, are actually beneficial for this kind of game, as it provides a Mario-like feel but with a brand new twist. I found this at around a 6/10, and would recommend advancing this but in doing so, you need to work on the levels. I kept running into things that were unnecessarily placed. Contact me if you have questions; I'm a game consultant and would love to help.

I only ran through about the first 10 minutes or so of the game (due to me sucking at combat, more below) but figured any feedback would be helpful.

I'm not sure I like the "GO" on every loading page. I can see how it could be useful for some people, but can it be optional?

I commend you for the battle system, it's a unique design. Although I wasn't really able to get the hang of it while playing so far, but I do like it. I was using PC and it felt a bit awkward, but I'm thinking this probably works really well for touch/tablet/phone. Also, it might be handy to have some kind of practice area for the combat that doesn't result in the player dying if they fail.

The graphics are nice, well done. There are some quirks I noticed but I think those are mostly polishing things you haven't gotten around to since this is just Alpha. Also maybe consider allowing multiple save files for multiple players or allowing anyone to save at various stages throughout the game.

I added everything else to make it more engaging than just taping circles. But the core game play is still tapping circles, and I want to make it as enjoyable an experience as possible. I'm very glad to hear that you like it :)

I will be fixing all the issues raised here and doing a re-release soon.