is it right that every texture units needs a seperate texture object .. and it's wrong that every texture object owns a varying number of texture units ??? that means i can't bind some units to an texture object???

Tom Nuydens

06-14-2004, 03:54 AM

This doesn't belong in the advanced forum. A texture object is bound to a texture unit, not the other way around. You can bind the same texture object to multiple units if you like.