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Job Description

Kabam is looking for a Mobile Platform Engineer to work on a very experienced development team whose task it is to build and improve the Kabam.com platform.

Team: You will be joining a team of very experienced Senior Engineers who are all very open to discussing problems and helping each other over the difficult hurdles of coding for such large scale projects. Everyone gets to produce, test what's produced and ship what shows to be working and effective. When work is done, the team still enjoys spending time together, going to dinners and events.

Day to day:The team is largely self-directed so a "normal day" can be whatever each Engineer decides. There are daily standups but all other meeting are kept to a minimum. You'll be measured on your effectiveness, productivity and results. The team works hard to foster an environment where everyone is encouraged, and more importantly, allowed to improve.

Career Progression: This role is flexible in level from mid-level to very senior depending on the experience of the candidate.Mid-Level candidates will find an environment that fosters learning and development, while still giving breath to work and contribute on a daily basis. With continued contribution and growth of knowledge set, a mid-level candidate would find themselves moving into more complex projects with the potential for more reward and large scale responsibility. Senior candidates will find a group of peers who are equally experienced and passionate, who want to share their ideas and are open to new creative mobile solutions. The scale with which Kabam operates will ensure constant learning and development. With so many new products shipped monthly, the motivated Senior candidate could define his/her own career path based on interest and ability.

Kabam is an Equal Employment Opportunity Employer **Successful applicants will be asked to show proof that they can legally work in the U.S**

Kabam is the leader in the western world for free-to-play games for traditional players with first and third party published titles. Kabam games are available on mobile devices via its own dedicated channel in the Apple App Store, Google Play, Amazon Appstore, and on the Web via Facebook, Yahoo, Kabam.com and other platforms. Kabam is the 6th fastest growing company overall in North America, according to Deloitte LLP. Kabam's 2013 revenues exceeded $360 million, a 100 percent increase over 2012. The company is valued at more than $1 billion, profitable, cash-flow positive, and has created four titles that have grossed more than $100 million each in their life. Kabam's Kingdoms of Camelot franchise has grossed more than $250 million in less than four years, making it one of the top 10 strategy franchises of all time. In 2012, Kabam Publishing was launched to provide third-party developers access to Kabam's technology platform, distribution channels, data analytics and best practices that Kabam's in-house development teams use to bring wildly successful games to players worldwide. Kabam has 800 employees around the world, with corporate headquarters in San Francisco. The company's investors include Alibaba, Canaan Partners, Google, MGM, Intel, Pinnacle Ventures, Redpoint Ventures, Warner Brothers and others. More information about Kabam can be found at www.kabam.com.

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About Kabam

Kabam is an interactive entertainment company that creates free-to-play games for social networks and other platforms. Our games are different from “mass market/casual games” that have dominated Facebook. We design games that combine the best elements of traditional and social gaming to appeal to a growing audience of gamers looking for highly immersive social games.

Kabam games combine deep, immersive gameplay found in massively multiplayer online strategy and RPG games with the connectivity and interaction benefits of social networks. We believe games should be irresistibly fun to play, so we measure our success based on how often people return to our games and how long they play. The first in a wave of new social games,Kingdoms of Camelot®, Dragons of Atlantis™, Edgeworld™, The Godfather: Five Families, Glory of Rome™ and Global Warfare™, have been praised by the press and, more importantly, our players for their depth of play and social interaction. In fact, Kingdoms of Camelot was recently voted Readers’ Choice Facebook Game of 2010 by IGN readers.

Our goal? We are working to achieve in social gaming what Blizzard has achieved in PC games. We know that’s a high bar to clear, but we’re up for it. Besides, why would anyone want to aim to be mediocre?