Since the release of SuperTuxKart 0.9, we have 2 new next gen track. Cocoa Temple and Gran Paradiso (and several other planned to be included in later release). However after a few weeks there is something kinda sad. None of these track are track unlocked at the beginning of the game.Often people who try SuperTuxKart see these track at first:* Math class* Scotland* Sand track* Bovine Barnyard

None of those track are particularly news nor can compete with newer ones. In fact almost all newer are from the 0.7 version (which is pretty old now).

So, I'm currently working on a track that will replace Math class (yes the time has finally arrived).Currently it's heavy Work in progress, not much to show and sadly it won't be a math class anymore. Here is some general informations

1) It will have a similar layout + a similar running time (around ~25 sec for one lap in expert difficulty).2) The general idea will remain (you are still inside a room with giant objects etc).3) Some references to the old one will be kept (like a chalkboard or maybe some books.

However there is strong differences between both1) The main palette is Pink and violet. It will be a pinkish track yet not girly2) The second main color is Blue (some touch of blue will be added)3) The track has a very particular theme and a strong art direction (it's completely different from what we are used to with stk)

Now here is some screenshotsA giant electrical plug

A flag pole

The great skybox (when I said it was pinkish :P). A better picture will be added later.

Something cool and enjoying is needed. Not too technological but also not too zen. The track is cute but it's challenging.A speed up version for the last lap would be cool. The music should have a running length of approximatively ~1min and will be used in the official gameplay video of the track

As a deadline I would say as soon as possible. I don't like to stress too much people but if we can include this track in the bug fix release that will come in maybe 2 or 3 weeks that would be awesome.

I will talk to Krobonil and see if we can come up with any ideas. I'm thinking music that feels wondrous and mystical but also comic, with xylophones and lots of mallet instruments, perhaps. We've both been super busy preparing something big for the game recently, this might be a good opportunity to reveal some of that as well.

That is quick And it is a very cool track! Some remarks (from someone who doesn't know that much about music, so take it with a grain of salt ):

To my ears, the progression from the first part to the second part (0:13-0:14) sounds a bit weird... I cannot really say what the cause is, maybe it's just me...

The track doesn't loop completely correctly at the moment.

On Soundcloud the track is marked as CC-BY-NC-SA. Non-commercial-only licenses are not allowed in SuperTuxKart as far as I know, so you would have to give permission to relicense it under CC-BY-SA or similar.

> On Soundcloud the track is marked as CC-BY-NC-SA. Non-commercial-only licenses are not allowed in SuperTuxKart as far as I know, so you would have to give permission to relicense it under CC-BY-SA or similar.

STK does not have a problem with NC-licenses afaik, but rather distributions such as debian don't accept them.

konstin {l Wrote}:STK does not have a problem with NC-licenses afaik, but rather distributions such as debian don't accept them.

Most distributions with a licensing policy consider that NC is nonfree. ND is even worse, then it's plain freeware Edit: I mean "worse" regarding the "free"-ness of the assets. I don't mean to say that one should not use NC or ND if it's deemed useful by the artist. But in free software projects, it's indeed annoying to have assets that you can't redistribute as you want.

WillemS {l Wrote}:Some remarks (from someone who doesn't know that much about music, so take it with a grain of salt ):

To my ears, the progression from the first part to the second part (0:13-0:14) sounds a bit weird... I cannot really say what the cause is, maybe it's just me...

The track doesn't loop completely correctly at the moment.

On Soundcloud the track is marked as CC-BY-NC-SA. Non-commercial-only licenses are not allowed in SuperTuxKart as far as I know, so you would have to give permission to relicense it under CC-BY-SA or similar.

Thanks! About the progression I don't really know what you mean... I changed the track to CC-SA to avoid any trouble

I just made a new version including an last lap version:https://soundcloud.com/woolookologie/su ... ap-versionI call the track "Cherry Rush" because the name of the pictures is "cherry". And since it's inspired by this Candy Rush music linked by samuncle I called it so.Please note this track is only for demo and can NOT loop so far. But I will change that!

Sad to see the math class go, but the new track looks cool. I assume math class will still be available on the add-ons site? Good work everyone!

I'm know pretty much everywhere else on the internet as "Kpenguin""Profanity is one language all computer users know" - Murphy's 50th Law of ComputersSoftware bugs are impossible to detect by anybody except the end user - Murphy's 31st law of softwareEach computer code has five bugs, regardless of how many bugs have been already found - Murphy's 50th law of software"That's not a bug, it's an undocumented feature!"

0zone0ne {l Wrote}:I will talk to Krobonil and see if we can come up with any ideas. I'm thinking music that feels wondrous and mystical but also comic, with xylophones and lots of mallet instruments, perhaps. We've both been super busy preparing something big for the game recently, this might be a good opportunity to reveal some of that as well.

You are preparing a secret project for SuperTuxKart ? that might be cool now I want to know more ^^. I can't wait(btw if you want to write to the manager of the project (hiker, auria and myself) about your secret project so you can get feed back you are welcome (and we will keep it secret).

Sure it's welcome and from what I heard your soundtrack is nice . You should wait for better feedback by our top musician (krobonil and Ozone0ne). But so far the music is interesting. I especially like the part just after 14 second. Maybe you could collaborate.

Akien {l Wrote}:

konstin {l Wrote}:STK does not have a problem with NC-licenses afaik, but rather distributions such as debian don't accept them.

Most distributions with a licensing policy consider that NC is nonfree. ND is even worse, then it's plain freeware Edit: I mean "worse" regarding the "free"-ness of the assets. I don't mean to say that one should not use NC or ND if it's deemed useful by the artist. But in free software projects, it's indeed annoying to have assets that you can't redistribute as you want.

Some precision. Currently only tracks in the gift package (you can get them by making a donation) are "non free". This is temporary and reserved for track we give as a gift to donators. Once for instance abyss will be included as a regular track the license will be changed.So if the track/art/etc must be included in the core game available for everybody we must respect debian guideline and NC isn't allowed.

Ideal for a landscape or a large spaceNow, this track has walls around it

The rhythm of Sugar-Rush and the math-class sound are in some points common.The beats are placed close and they define pretty exactly where the driver is. They say somehow: You're here! In candy-land for ex...I think if you could add more defining points to your piece it could turn out stronger and more meaningfuller -> Versuch das Ganze aussagekräftiger zu machen

Ideal for a landscape or a large spaceNow, this track has walls around it

The rhythm of Sugar-Rush and the math-class sound are in some points common.The beats are placed close and they define pretty exactly where the driver is. They say somehow: You're here! In candy-land for ex...I think if you could add more defining points to your piece it could turn out stronger and more meaningfuller -> Versuch das Ganze aussagekräftiger zu machen

woolookologie maybe your music could be used in another next gen track with a large landscape in a fairy forest (it's still a WIP track but we need a music for this one).

Ideal for a landscape or a large spaceNow, this track has walls around it

The rhythm of Sugar-Rush and the math-class sound are in some points common.The beats are placed close and they define pretty exactly where the driver is. They say somehow: You're here! In candy-land for ex...I think if you could add more defining points to your piece it could turn out stronger and more meaningfuller -> Versuch das Ganze aussagekräftiger zu machen

Hey there, first thanks for the feedback! So I treid exactly that, it just seems like it didn't work so good ^^You have to know my regular music is muuuch more dreamy, mostly very emotional and has more time to evolve. I think I can't do it really better...

samuncle {l Wrote}:woolookologie maybe your music could be used in another next gen track with a large landscape in a fairy forest (it's still a WIP track but we need a music for this one).

Really? Do you think the song fits for that theme? Ofc it would be great, no question! On Monday I can give you the seamless loop.