Creston wrote on Jan 21, 2013, 10:51:Speedy CPU? An eight core 1.6 Ghz? We're calling that speedy? I call it fucking stupid. Few, if any game developers, will use all 8 cores (even on the PC we're just seeing games start to use 4), but the SLOOOOOOW clock speed is going to hamper this thing like nobody's business. Come on, Sony, MS, use a quad core 2.6 or 3.0 Ghz. Stop fucking putting all these shitty-ass components in your boxes..

Errr you can't judge a CPU based on the clock speed alone. It matters but there are other considerations and for a console that's plenty depending on the architecture and power of the GPU. A 1.6ghz Sandy Bridge processor will wipe the floor with a 4.0ghz Netburst era processor in every measurable way. IPC related metrics are really what matters these days, aside from power restrictions. A 1.6ghz burstable multicore CPU is perfectly fine for a console, they run embedded operating systems that are very low on overhead.

What I am really interested in is a new controller design for the PS4. Dual shock is a touch too light and the triggers are too mushy. The tops of the analog sticks lack any contact points and hand sweat makes them harder to handle. The 360 controller has its own flaws, its notorious for floating dead zones and the dpad sucks ass without the $80 SKU, it's also a touch too meaty. Something just in between of both would be perfect. Oh and go with standard batteries this time please Sony.

This comment was edited on Jan 21, 2013, 12:01.

Playing: The Witcher 3Watching: True Detective

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