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Don't see too many females on these types of forums, just get used to assuming male, so pardon my mistake...

Hehe, see people get caught out by Kimi on HER Skyrims- Cursed Loot mod forum. One of the kinkyest mods out there, lots of bondage and good stuff. God bless her .

Damn you... Now you got me curious... Anyways, this is thread is getting off-track, but thanks for the heads up, I'll see if I can find what you're talking about; you could send me a link via PM if you feel generous enough, I might trade you a link for a (WIP) cursed armor manga I found on a hentai site with a furry female that was unfortunate (or fortunate) enough (depending on how you...or she looks at it), follows standards for dungeon-crawl RPGs & has some interesting twists in it.

Also......... Is it just gonna be a simple do the thing fuck the girl kind of game?

Because your current level design could use some work if you're going for "open world".

You also should really really (if intending to do an RPG) write down and design your mechanics before you spend any time coding them...

Saves you a lot of hassle.

What do you mean by "simple do the thing fuck the girl" ? We are going to add different kind of quest(gathering,elimination,escort) and the player will have a chance to see the nsfw scenes as a reward at the end. Let me know what is your idea?

Well you should really get into asking yourself the big questions about your game.

It's a porn game after all so your first question is how are you gonna get your audience off?

There's multiple ways games have been done before and these games all have different ways of getting a person off.

Some games in a story driven aspect decide to drizzle content across the whole of the game leaving the player to determine when to get off.These games tend to (in my view and experience) not really be worth getting off to before you've already finished the game. As the amount of content between gameplay segments isn't really enough to get off to.What solves this issue is that many of those games are on patreon and go through a release cycle sections of content being released over time as they are completed. So It's up to the player to determine when to return to check out what's new and to see if it's worth going through all the nitty gritty to get to the newest piece of content.(examples are Noxium Nights, (new)Kingdom of Deception, and the numerous RPG maker games that insert 3dRendered CG's for their content.

Some other types of games have the gameplay be the content. The greatest example of this is PUT (Peach's Untold Tale). Where you fuck the enemies to get through to the better scenes. Each session is designed around playing however long you wish to get off then return to play more whenever you wish. It gives it a replay-ability that does not exist in games like the ones mentioned above. While also including a system where you can try to remain pure and you get content you wouldn't have seen before.

Your game as it stands has multiple development paths before it.

You can lock the content behind doing quests to get the reward, in which case your audience would greatly appreciate the time spent doing the quest be of equal value for the reward. Which allows you to also have content from previous releases be re-used in fap material as they work towards the newest content of each new release. Or hold off and release it all at once(not recommend when using a Patreon system of monetary support).

You can build content into the gameplay mechanics themselves (I don't think you're planning on this but it may be a neat idea for another game in the future if you succeed in this enterprise). And utilize that to get your audience off(in which case keep doing as you are in designing a one-handed control scheme). Ideas for this are you could be fighting a horde of Amazons and you have to weaken them in combat then fuck them to subdue them(do not use this idea as it's just an example and unless someone else thinks it's a good idea I wouldn't recommend following through on it).

Or you build the game, it's story, and all it's mechanics. And then put the reward in places like after quests, while also possibly designing a romance and relationship system which allows you to repeat content you've experienced before but in the process create a more living world that you can interact with. One idea is to take the viking girl at the beginning and she goes on quests with you and you build your relationship as you fight and do quests together which then unlocks actions you can choose to do with her.

Whatever you choose to do I hope it works out. Just be sure you know what you're doing and designing before you spend the time coding and rendering it.

flyrenders Wrote:That is an interesting concepts and we would like to make our future quests more interesting, its very hard if you have only one girl though. When we add another character we might do some sort of corruption or choose which one to help etc.. What do you mean by "be aware if you are doing viking stuff" ?

Development 101. Learn from other games, know what you're competing against, figure out what's popular. You can see how similar Monster Girl Island is to Monster Girl Quest.And yep, didn't say it's easy, was answering the question about what is meant by a 'fuck the girl' game and what you have.

So you're doing a open world viking sex game. Skyrim is an open world viking game. It has massive amount of content, thousands of mods (I have ~100 installed myself) which include sex, prostitution, fetish as well as a ton of gameplay mods to make it as good as your PC allows. On Skyrim quests, you might have to travel across a massive map to find an item, while you can ambushed by bandits, raped, captured, sold as slaves, win and take a slave and sell them, camp out in the wilds, rest at a bar and sleep with a wench etc. Total copies sold to date, 23 million.The one thing it doesn't have is custom controls on the sex (it mostly chooses from a large selection of created animations), so that might be your biggest advantage.

Like I said I have never played Skyrim, I see its $40 and as far as I know the main purpose is not having sex and using mods, might be wrong though. Well we received a lot of positive feedback on other forums, so I guess people want to see more content.

Also......... Is it just gonna be a simple do the thing fuck the girl kind of game?

Because your current level design could use some work if you're going for "open world".

You also should really really (if intending to do an RPG) write down and design your mechanics before you spend any time coding them...

Saves you a lot of hassle.

What do you mean by "simple do the thing fuck the girl" ? We are going to add different kind of quest(gathering,elimination,escort) and the player will have a chance to see the nsfw scenes as a reward at the end. Let me know what is your idea?

Well you should really get into asking yourself the big questions about your game.

It's a porn game after all so your first question is how are you gonna get your audience off?

There's multiple ways games have been done before and these games all have different ways of getting a person off.

Some games in a story driven aspect decide to drizzle content across the whole of the game leaving the player to determine when to get off.These games tend to (in my view and experience) not really be worth getting off to before you've already finished the game. As the amount of content between gameplay segments isn't really enough to get off to.What solves this issue is that many of those games are on patreon and go through a release cycle sections of content being released over time as they are completed. So It's up to the player to determine when to return to check out what's new and to see if it's worth going through all the nitty gritty to get to the newest piece of content.(examples are Noxium Nights, (new)Kingdom of Deception, and the numerous RPG maker games that insert 3dRendered CG's for their content.

Some other types of games have the gameplay be the content. The greatest example of this is PUT (Peach's Untold Tale). Where you fuck the enemies to get through to the better scenes. Each session is designed around playing however long you wish to get off then return to play more whenever you wish. It gives it a replay-ability that does not exist in games like the ones mentioned above. While also including a system where you can try to remain pure and you get content you wouldn't have seen before.

Your game as it stands has multiple development paths before it.

You can lock the content behind doing quests to get the reward, in which case your audience would greatly appreciate the time spent doing the quest be of equal value for the reward. Which allows you to also have content from previous releases be re-used in fap material as they work towards the newest content of each new release. Or hold off and release it all at once(not recommend when using a Patreon system of monetary support).

You can build content into the gameplay mechanics themselves (I don't think you're planning on this but it may be a neat idea for another game in the future if you succeed in this enterprise). And utilize that to get your audience off(in which case keep doing as you are in designing a one-handed control scheme). Ideas for this are you could be fighting a horde of Amazons and you have to weaken them in combat then fuck them to subdue them(do not use this idea as it's just an example and unless someone else thinks it's a good idea I wouldn't recommend following through on it).

Or you build the game, it's story, and all it's mechanics. And then put the reward in places like after quests, while also possibly designing a romance and relationship system which allows you to repeat content you've experienced before but in the process create a more living world that you can interact with. One idea is to take the viking girl at the beginning and she goes on quests with you and you build your relationship as you fight and do quests together which then unlocks actions you can choose to do with her.

Whatever you choose to do I hope it works out. Just be sure you know what you're doing and designing before you spend the time coding and rendering it.

These are interesting ideas, but what if we combine all of them? I mean lock content behind quests, have fun and unlock NSFW scenes while doing quests, and at the same time doing quests with her and developing a relationship. We have only one girl for now, but in the dialogue 2 more girls are mentioned, so there might be an interesting story and let the player choose with which girl, they will have a relationship.

Hey man, wasn't putting your game down, just giving you a heads up for something to look at. Most ideas are taken from other games, the mods in there can give you tons. You were asking for ideas. And yes, I saw you haven't played it, I wouldn't be giving you a heads up if you had.FYI, the Sexlab mod which adds in sex to Skyrim. Views: 6,784,256Downloads: 2,805,282And yea, modding any Bethesda game is one of the prime reasons to buy it. They make them moddable by releasing the creation kit (what the devs used to create it) after release.

But honestly good luck with the project, we don't get many 3d engine games (lots 3DCG games though). So it's a nice change.

flyrenders Wrote:That is an interesting concepts and we would like to make our future quests more interesting, its very hard if you have only one girl though. When we add another character we might do some sort of corruption or choose which one to help etc.. What do you mean by "be aware if you are doing viking stuff" ?

Development 101. Learn from other games, know what you're competing against, figure out what's popular. You can see how similar Monster Girl Island is to Monster Girl Quest.And yep, didn't say it's easy, was answering the question about what is meant by a 'fuck the girl' game and what you have.

So you're doing a open world viking sex game. Skyrim is an open world viking game. It has massive amount of content, thousands of mods (I have ~100 installed myself) which include sex, prostitution, fetish as well as a ton of gameplay mods to make it as good as your PC allows. On Skyrim quests, you might have to travel across a massive map to find an item, while you can ambushed by bandits, raped, captured, sold as slaves, win and take a slave and sell them, camp out in the wilds, rest at a bar and sleep with a wench etc. Total copies sold to date, 23 million.The one thing it doesn't have is custom controls on the sex (it mostly chooses from a large selection of created animations), so that might be your biggest advantage.

What do you mean by custom controls on the sex ? And that Skyrim chooses from a large selection of created animations ? Isn't that the only way to go, like the animations are already created and you just choose which one to play. I don't think its possible to make the user use custom controls except if he's using oculus or some other VR technology and we detect his body position, so we sync the animations and crazy stuff like that. Or maybe you mean letting the player select a few "bonus" actions like "spank", "squeeze" etc..

Today we have released the next build to $5+ supporters, you can download it from here -> https://www.patreon.com/posts/vikings-daughter-13607703The main difference between this build and the public build that will be available in 2-4 weeks from now, is that the backer build has game add-ons like a third person view during the new NSFW scenes and a quest helper, so you can complete the quests faster.

We have also added a new animation sequence, which contains 15 animations. This is a preview of the whole scene

We are releasing the new version of Viking’s Daughter to $5+ supporters, that you can download from here. This build includes bonus content, that won’t be available in the public build:

Third Person View during the NSFW scenesQuest Helper

The public release will be released in 2-4 weeks from now. Here are some of the features available in this month’s release:

A brand new NSFW animation sequence.NPC AI - the female character can now walk around the village.A new quest with 2 tasks.Dialogues that will reveal the story of Alvilda, her family and the daily life in the village.Read the full patch notes here

We are releasing the new version of Viking’s Daughter for free, you can download it from here

Main Features

One new animation sequence which contains 8 animations and transitions.NPC AI - the female character can now walk around the village and pick a random waypoint.Dialogues that will reveal the story of Alvilda, her family and the daily life in the village before the attack (~5000 words).A new quest with 2 tasks and a pleasing reward afterwards.Read the full patch notes here

As always, we would like to hear your feedback or questions!

Preview

Last edited by flyrenders on Thu Oct 05, 2017 3:22 pm, edited 1 time in total.

We released this month’s backer build to $5+ supporters, you can download it from here:

Main Features

New NSFW animations during our existing scenes, which give the player the ability to have control over the current scene, so you can do things like slap, grope and lifting up her leg plus jiggle effects.Replay every sex animation that was previously unlocked at the end of the current sex scene, so you can switch to doggy style from reverse cowgirl or switch to the blowjob animation.Eye movement and head rotation when the player is nearby to give the game a realistic feel.Completely reworked our current quest system, which enables us to do more quests of every kind in the future.A lot of new models were added to the village, some of them have broken parts, which really matches with the story that the village was attacked.

(Sorry for not PMing; unable too) Hi! Upload to GIPHY for example (.MP4/.GIF format] and then you find the direct link (they made it harder to get the direct link) by clicking Download > Copy Social or Small link > Paste in URL > Right click image and click View Image > Copy Direct URL & Paste URL inside IMG code. NOTE: If you upload .MP4 then you right click the video > copy video URL > Paste into your URL bar and go to the direct > Edit the above URL and replace .mp4 or m4v into .gif Hope that helps!

I love the 3D world and characters but confess I have yet to play any version (yet!)(I'm digging into some Unity/3D stuff myself) What are you using to animate? Blender/Maya? ^^? Are you animating by doing key frame animations; cause it looks good!

(Sorry for not PMing; unable too) Hi! Upload to GIPHY for example (.MP4/.GIF format] and then you find the direct link (they made it harder to get the direct link) by clicking Download > Copy Social or Small link > Paste in URL > Right click image and click View Image > Copy Direct URL & Paste URL inside IMG code. NOTE: If you upload .MP4 then you right click the video > copy video URL > Paste into your URL bar and go to the direct > Edit the above URL and replace .mp4 or m4v into .gif Hope that helps!

I love the 3D world and characters but confess I have yet to play any version (yet!)(I'm digging into some Unity/3D stuff myself) What are you using to animate? Blender/Maya? ^^? Are you animating by doing key frame animations; cause it looks good!

Hey thanks for letting me know how to upload a GIF Ive been trying to do that for weeks lol.

Maya is the industry's standard so if you have an option to choose I would suggest Maya, but our animator uses only Blender and I have to admit it took me months to be able to properly export the animations and there are still issues when it's imported in Unity, and yes he uses keyframes. Recently we started using that plugin called Final IK and you can make animations directly inside Unity. For now we have small animations like spank, grope, grab leg, but it's possible to make full animations with it if you have the idle pose. I also found out that most of the times the IK stops working once you import your animations in Unity so you have to override the hands / feet position and rotation, which is a lot of work and that's why I prefer Final IK (It takes some time to learn how to use it and to make the animation system in your game).

We are releasing the new version of Viking’s Daughter for free + a support for Mac and Linux. You can download it from here.

Main Features

New NSFW animations during our existing scenes, which give the player the ability to have control over the current scene, so you can do things like slap, grope and lifting up her leg plus jiggle effects (see the animation previews below).Replay every sex animation that was previously unlocked at the end of the current sex scene, so you can switch to doggy style from reverse cowgirl or switch to the blowjob animation.Eye movement and head rotation when the player is nearby to give the game a realistic feel.You can see the current quest progress, so you know how much items you have to collect to complete the quest.A lot of new models were added to the village, some of them have broken parts, because of the recent village attack.

We released this month’s backer build to $5+ supporters, you can download it from here

Main Features

New Character - Hilde, the sister of AlvildaNew animation scene with Hilde in the hot springsNew discovery questGame performance optimization and better lightingDialogues, better AI and navigationSee the full changelog here

We are releasing the new version of Viking’s Daughter for free + the quest helper. You can download it from here.

Main Features

New Female Character - Hilde, the sister of Alvilda.New animation scene with Hilde in the hot springs.More SFW animations - run and turn left/rightNew discovery quest, that contains two tasks.Game performance optimization and better lighting.Better AI and navigation.

We released this month’s backer build to $5+ supporters. You can download it from here. You can see the new main features in build v1.5.0.

A new NSFW scene and dialogues.Breast physics during all of the sex scenes.Better graphics (trees, grass, rocks, stumps) and completely reworked the environment.First person shooter mechanics and a new quest that has 6 tasks related to shooting targets.Changed the order of the sex scenes to blowjob -> reverse cowgirl -> doggy and reworked some of the dialogues to match up with the new order.Added hair model to the player.Wind effects.Options to disable the dialogue typewriter effect.Read the full changelog.