10 Worst Video Game Sequels Of All Time

When a new video game IP is a hit, it’s an inevitability, like in any medium, that the idea of a sequel is going to be thrown around. In the instances we’re about to look at, though, there’s the general feeling that the developers should have spent a little more time working on them, because the results proved less than satisfactory. Some of the games were first sequels, while in one instance, the offending game was in fact the fifth direct sequel in the series, but whatever the genesis, all the following games share the same issue; the devs attempted to cut corners and save time, perhaps having to rush the product to its seemingly immovable release window. Some games had other, stranger issues, such as having to live up to the hype of releasing a sequel on a new platform, or catering their title to a specific audience, each excuse infuriating in its own right.

Here are, for whatever reason, the 10 worst video game sequels of all time.

LOL at DNF there is a weird sense of irony in that game however, you'd thin 14 years development time , they would have come up with something better than that, but in the same way the game was bound to disappoint after it hit 6 years and no show

as a hardcore prince of persia fan i will say WW was not a bad game, but it just wasnt right, sure it upgraded the graphics and the combat was way better but it was to dark and grittya nd one of the things i love about the PoP series is that it doesnt need to be that, maybe thats why sands of time and PoP08 are my favorites because they focused on the character interaction between the prince, princess, and the villians, instead of the whole im angry, so lets be dark and gritty, and add blood, and curse.

....and the difficulty ....and the fact that guns were way over powered ....and the fact that unlike the previous DMC you couldnt unlock new abilities, you could only power up your weapons....so it was pretty repetitive considering all the swords handled the exact same way (Vendetta looked awesome though)

DMC 2.....2nd disc under water missions. Hell, playing as Lucia(?) in general, was just awful.

Not playing as Dante was a mistake. If not having enough game forces you to retread with a new character like DMC2 and 4, perhaps the game should be shelved until more ideas and level can be implemented.

Granted DMC2 was awful compared to the original, Capcom totally saved themselves when they made DMC3 to make everyone forget that game existed. DMC2 was made by a different team at Capcom & actually should not be spoken in the same light as the other 2.

It was Capcom's way to cash in on the original success by churning out a game as quickly as possible.

It was ridiculously easy you never had to swing your sword if you didnt want to you could just shot your enemies and bosses from afar and they would lift off of the ground as you shot them making it impossible for them to fight back.

Dante hardly ever spoke...if I recall he probably only had 5 lines the Entire game. But instead of cool lines Dante had a coin he carried around with him that he would flipped to decide to do anything a'la Two Face from batman.

The story was bad, even for Devil may cry. I can hardly remember what was going on or why it was happening.