Some Video Games have titles that indicate, in some form or another, a system that they are available on. Usually, the publisher does this by taking a part of that system's name and slapping it on the game title as a prefix or suffix. Not always, though.

Note that this just indicates that it's on that system, not that it's exclusive, or even originally made for it. Indeed, games or series that travel to a new system are the most likely to pick this up.

If the platform prefix supposedly refers to something within the game, it's a Justified Title. Sometimes when the game is a sequel or continuation of the original title in a different system, it may double as a Lettered Sequel.

Fans also like to add platform-identifying labels to differentiate games that have the same name as their series. Castlevania 64 and Superman 64 are Fan Nicknames instead of true examples of this trope.

It can get confusing when one of these games is remade for another system and keeps the name, or when one of these games is remade for another system and gets the name of the new system slapped onto as well.

Examples

Nintendo's Wars series has usually indicated which system they were on by their names — which, in turn, lead to "Nintendo Wars" as an unofficial name for the franchise.

Famicom Wars

Game Boy Wars (followed by Game Boy Wars Turbo, 2 and 3, which were all produced by Hudson)

Super Famicom Wars

Advance Wars and Advance Wars 2: Black Hole Rising, which were the first games released internationally. They were not released in Japan until they were included in a two-in-one compilation titled Game Boy Wars Advance 1+ 2.

Advance Wars: Dual Strike keeps the Advance Wars moniker the series was introduced to internationally, while using "DS" as the initials for the subtitle. The Japanese version is simply titled Famicom Wars DS, reverting back to the original Famicom Wars moniker.

Advance Wars: Days of Ruin (known as Advance Wars: Dark Conflict in Europe and Australia) for the Nintendo DS broke this pattern. The Japanese version is titled Famicom Wars DS: Ushinawareta Hikari ("The Lost Light"), which was released as a DSiWare download in 2013, five years after the English releases.

Battalion Wars (initially titled Advance Wars: Under Fire) for the Nintendo GameCube is another aversion. However, the Wii sequel, Battalion Wars II is officially abbreviated with lower-cased "ii", rendering the acronym BWii. Both games avert this completely in Japan, since the first Battalion Wars is known as Totsugeki! Famicom Wars, while Battalion Wars II is known as Totsugeki! Famicom Wars VS

All the console ports of Minecraft indicate the platform they were released on (e.g. PlayStation Vita Edition, Xbox 360 Edition, Xbox One Edition and Wii U Edition). There's also the Windows 10 Edition and Pi Edition for Raspbian devices (which is based on the Pocket Edition released on iOS and Android devices).

Within the Darius series, Dariusburst has this going with its various iterations:

The arcade version is titled Another Chronicle.

The mobile version on iPhone and Android smartphones is titled Second Prologue.

For a generic home console branding example of this trope, the console port for the PlayStation 4, Vita and Windows is subtitled Chronicle Saviour. CS is a common abbreviation in Japan for "consumer software" (i.e. console games).

Nintendo Entertainment System / Family Computer

Despite this trope being associated with Nintendo, the original Nintendo Entertainment System didn't have any titles with the platform's name on them, except for these first-party published sports games.

NES Open Tournament Golf

NES Play Action Football

Nintendo World Cup (a localized Kunio-kun game), which is a debatable example since Nintendo could easily refer to the company itself and not the NES.

On the other hand, it was pretty common for Family Computer games to have the word "Famicom" or "Family" in their titles (here's a full list Japanese).

The Pro Yakyuu Family Stadium baseball game series by Namco, better known by its abbreviated nameFamista. The series retained the Famista name on later installments for Nintendo platforms, but those that were released for non-Nintendo platforms (with the exception of a few versions released for PC-88, MSX2 and FM Towns) went by different titles such as the World Stadium series on the PC Engine and the original PlayStation. The original Famista was localized by Tengen in the US under the title of RBI Baseball (the later RBI sequels were developed independently by Tengen and had no ties to Famista).

Bandai's Power Pad accessory was known in Japan as the "Family Trainer," and a series of ten games was produced for it under that title.

The title of Faxanadu comes from an abbreviation for "Famicom Xanadu", as the game was a spinoff of Falcom's Xanadu series. The title was kept for its NES release.

Likewise, the Japanese version of Legacy of the Wizard was Dragon Slayer IV: Drasle Family. The subtitle is an abbreviation for Dragon Slayer Family, which is both, a reference to the Worzen family and the fact that it's a Dragon Slayer game for the Famicom.

The Famicom version of Jaleco's Pro Sport Hockey was titled USA Ice Hockey in FC, since the original version was the SNES/SFC one.

Nintendo Power's former mascot is known as Nester, whose name comes from the NES.

On a slightly more crass note, one of the earliest emulator programs for playing NES ROMs on DOS and Windows 95 was called NESticle. Take a wild guess what its logo looks like.

Super NES / Super Famicom

The Super Nintendo Entertainment System arguably started the trend, which had numerous game titles starting with "Super", if the series or game didn't already have that in the title (as was the case with Super Mario Bros.). Some Japanese titles used instead a kanji prefix pronounced "chō" but also meaning "super".

Super Castlevania IV is somewhat odd in that it implies that either there were previous Castlevania games that had the word "Super" in their titles, or else that there was a regular Castlevania IV of which this game would be a remake, neither of which is the case.

Super Chase H.Q.. The Game Boy port shared this title for some reason.

Super Donkey Kong, the Japanese title of the Donkey Kong Country series. Further proving that the trope was in effect for this series, Donkey Kong Country Returns on the Wii was localized in Japan as Donkey Kong Returns; no "Super" prefix to be found. (Also the case with the Game Boy Color port of the first game—which became Donkey Kong 2001—but not with the Game Boy Advance ports of all three SNES games, which retained the "Super"s.)

Super Ninja Boy, the U.S. title for Super Chinese World, which is not an example since "Super" was used in the previous Japanese titles (although the World could be seen as a nod to Super Mario World).

Super Ninja-kun

Super Probotector: Alien Rebels, the European version of Contra III: The Alien Wars, which replaced the human commandos with robots. The Japanese/U.S. version averted this, since there was already a Super Contra on the arcade and NES.

The SNES installment of Tecmo Bowl actually faced an interesting conundrum related to this: the NES sequel had already been titled Tecmo Super Bowl - so they just went "screw it" and released it by the exact same name on both SNES and the Sega Genesis.

EarthBound (aka MOTHER 2) was announced at one point under the title of Super MOTHER.

According to an interview with Shigesato Itoi, the name 'Ness' is meant to be a pun on the NES, although the way it is spelled can be interpreted as an anagram of SNES too. Interestingly, the default name of his predecessor/counterpart in the original MOTHER is "Ninten", the first two syllables of Nintendo.

Battle Tycoon: Flash Hiders SFX is a sequel to the original Flash Hiders for the PC Engine. The "SFX" is a reference to the Super Famicom's prototype name (in the same way the PlayStation was originally called the PSX and was commonly referred to that in print media).

Rockman Mega World, the Japanese title of Mega Man: The Wily Wars, is an interesting case. "Mega World" can be seen as a nod to the Mega Drive itself, the Rockman World series for the Game Boy, and Rockman's overseas name of "Mega Man".

The Mega World Corps from the same game are referred as the "Genesis Unit" in Mega Man & Bass for the GBA and in the Archie comicsnote Where their first major narrative appearance was in — in a bit of thematic fun — the crossover with Sonic, even though the name was never used in the actual Genesis game.

Transformers: Beast Wars Metals 64note "Metals" being the Japanese subtitle for Seasons 2 and 3 of Beast Wars. (Transformers: Beast Wars Transmetals in America, sharing the same name with the PlayStation version which in Japan had the different name of Transformers: Beast Wars Metals: Clash! Intense Battle)

Virtual Chess 64

Virtual Pool 64

Virtual Pro Wrestling 64

The sequel averts the trope, being called Virtual Pro Wrestling 2: Ōdō Keishō

We were also spared a flood of games named "Series Name Cubed", although there is one named Cubivore... which is named such because the player controls a cube-shaped carnivore, not because it came out on the GameCube. It was originally an N64 game.

F-Zero GX is in a way, as the arcade version is called "AX". However, this is largely to identify the versions themselves, rather than name them after the platform they're on (since pretty much the entire arcade version can be unlocked within GX, the content from AX must be clearly defined).

Game Boy / Game Boy Color

It was a pretty prevalent trend, particularly in Japan, for Game Boy and Game Boy Color games to have the letters "GB" in their title.

Before that, the series had a Game Boy spinoff titled Bomber Boy, which was localized as Dynablaster in Europe and as Atomic Punk in America. It's actually a port of the first NES Bomberman with a new set of stages.

Also, Bomber King: Scenario 2 was localized in America under the title of Blaster MasterBoy.

Hyper Olympic Series: Track & Field GB, the Japanese version of International Track & Field for the Game Boy Color. An odd title for two reasons: a different Track & Field game was released earlier for the original Game Boy, and Hyper Olympic, the usual Japanese series title, is relegated to small print.

A few Game Boy Color titles had "Deluxe" or "DX" as a suffix, if they were an NES port or a colorized remake of an earlier Game Boy game.

An interesting case with Pokémon Ruby and Sapphire where this wasn't applied to the games themselves, but was to the relevant season of the anime, Pocket Monsters: Advanced Generation. note (Which in America was divided into Pokémon Advanced, Pokémon: Advanced Challenge, Pokémon: Advanced Battle and Pokémon: Battle Frontier.)

Nintendo DS

Nintendo DS games tend to mix it up. Either they have "DS" in their titles, or they use it as an initialism.

Digimon WorldDS... which actually has two of these, because it's not a Digimon World game in Japan, where it's called Digimon Story. The US branch of Bandai seems to change the titles of any recent games to have "Digimon World" title on it, for some strange reason.

A much more subtle one in the Dawn/Dusk version, where the bases of the respective rival gangs are called Darkmoon and Sunshine.

Super Mario 64 DS combined the system of the original and the system of the port (with the Nintendo DS also being a 64-bit system). Originally, it was going to be named Super Mario 64 x 4, but this was dropped most likely because it would've been a rather obtuse name.

Of note is that the later DS port of the same game goes not by a DS suffix/acronym, but by the suffix "Kanzenban" ("perfect edition")...which is fitting since the PSP version is a Porting Disasternote of a PlayStation1 game. The mind boggles. whereas the DS version isn't, and has more content.

However, Xbox 360 games that use its Kinect hardware occasionally add the word Kinect to the game's title. Fruit Ninja Kinect is one example.

When Konami announced their initial lineup of games for the original Xbox, they all had placeholder titles with the letter "X" in them: Metal Gear Solid X, Silent Hill X, Crash Bandicoot X and Jurassic Park X. The former two turned out to be ports of PS2 games with additional content (which were ported back to their native console), while the latter two were multiplatform releases. However, Konami did end up releasing Rumble Roses XX and Otomedius X, both exclusively for the Xbox 360.

During the seventh generation of game consoles, many older games that previously ran in 480p or lower got re-releases and sequels on the newer HDMI-capable consoles. Most of these HD ports were released digitally on services such as Play Station Network, Xbox Live and Steam, but a few of them got retail releases in the form of compilations (most notably the "HD Classics" series for PS3).

Dishonored: Definite Edition for the PS4 and Xbox One will be titled Dishonored HD in Japan, which is not as redundant as it sounds. The previous console versions on PS3 and Xbox 360 only ran up to 720p.

Phoenix Wright: Ace Attorney Trilogy HD, a compilation of the original Phoenix trilogy on iOS platforms. The Nintendo 3DS version does not include the HD in the title, as its display resolution is not as great as an iOS device.

Kamen Rider Climax Heroes W is an interesting case; being an Updated Re-release of the PlayStation 2 game Kamen Rider Climax Heroes, the "W" stands for both "Wii" and Kamen Rider Double (the Kamen Rider series running at the time of the game's release), which can also be officially written as Kamen Rider W. The series after that went Wii/PSP multiplatform, so the next two games, being the third and fourth, instead opted for their concurrent Kamen Rider shows' Numerological Motif in their double-meaning titles with Climax Heroes OOO and Climax Heroes Fourze, while the final one of the series (which concurred with Kamen Rider Wizard) bucked the trend with Super Climax Heroes.

Phantom Brave: We Meet Again, for the English version. The Japanese title plays the trope straight with Phantom Brave Wii.

Nintendo 3DS

Titles of Nintendo 3DS games include 3D, 3DS, or Dimensions, some even going as far as including subtitles with three words starting with the letter D.

Tekken 3D: Prime Edition (the title is similar to Super Castlevania IV above, as there is no other edition of game than the "Prime Edition" and the game itself is a stripped-down Tekken 6 and includes the Tekken: Blood Vengeance movie)

Trouble Witches AC, what was supposed to be an updated version of the PC game was brought to arcades

Several NES games were ported to Nintendo's Vs. System, which was essentially an NES modified for arcade cabinets. All the games available were prefixed with the word "Vs." on their titles. Most of the games were straight ports with the difficulty increased for arcade play, but some games had exclusive features not found in the home versions.

The Angry Video Game Nerd made a joke about this in his Superman 64 review. Everyone expected him to do the game for the N64, but he started the video saying: "Superman... on Commodore 64. Yeah, that's what you mean, right? The Commodore 64? [...] The game came on floppy disks. Remember those: the ones that actually are floppy?"

Apple's naming scheme for the first Macintosh applications (MacPaint, MacWrite, MacDraw...) led to many game titles copying the formula, e.g. MacBandit (a slot machine simulator), MacLanding (a Defender clone), MacGolf, MacVegas, MacSurgeon, MacWars, MacChicken and MacManager. This mostly went away after the first couple of years; one later example was the shareware game MacBrickout.

Apple, and their related accessory makers, have done this a few times. The lowercase i mentioned below started before the iPhone or even iPod was conceived, as many peripherals and software for the original iMac in 1998 made use of it in a trend that continues to this day, for example iTunes, iTools (which is now MobileMe), iWork, iLife and so on. Interestingly the last two include the successors to the early MacWrite, MacDraw and later AppleWorks programmes.

Though it has now come full circle with iTools/MobileMe, as Apple has renamed it again to iCloud.

Some gamers expected this to be common with the Xbox 360; however, this has yet to materialize. It appears Microsoft may have banned this practice to the point where not even CNN's Anderson Cooper could get 360 into a title.

It is not feasible at all to even begin to count the hundreds, if not thousands, of apps for the iPhone that include the "i" at the beginning of their name, and apps for the Android that have the word "droid" at the end of their name (alternatively "droyd", to avoid the legal wrath of Disney and/or add Xtreme Kool Letterz).

The iOS/Android version of Itadaki Street is titled Itadaki Street for SMARTPHONE in Japan, Fortune Street Smart in North America and Boom Street Smart in Europe.

Back in the days before Universal apps (which the same app will work on all iOS devices but display differently), most iPad ports of iPhone and iPod Touch titles will have the title "for iPad" or "HD"note this is because iPhone apps would be "zoomed in" and enlarged on a iPad, see here for more details. For example, Shazam for iPad, Angry Birds HD, the only difference being that they can take advantage of the iPad's higher resolution display.

"SP" is used sometimes used amongst Japanese publishers to denote a smartphone port. For example, as stated above, the mobile port of Dariusburst is called Dariusburst Second Prologue.

Games for Windows almost always avert this trope, but a good number of other apps are or were (particularly during The '90s) named for the year of its release — for example, Windows itself through the year 2000.

One program using this trope is Kermit 95, a communications tool written in 1995 for Windows 95. The Kermit 95 FAQ suggests that Kermit 95 may also be called:

Microsoft Office is one such example of a program that, since the version released for Windows 95, continues to be named for the year of its release, even nowadays—even though these versions are usually released a year or two before the named date. The only exception is Microsoft Office XP, though that is also an example of this trope as Windows XP was the current version of Windows when this version came out.

There also was the unimaginatively titled remake Thexder for Windows 95.

The PC-98 version of Blandia is titled Blandia 98 on the cover, though the title screen omits the number.

Brřderbund Software's first successful releases were unauthorized ports of Galaxian and Space Panic, titled Apple Galaxian and Apple Panic and originally developed in Japan for the Apple ][. Apple Galaxian was later retitled Alien Rain, and Apple Panic, which substituted apples for the aliens of the original game, was also ported to other platforms.

The first baseball game released for the PC Engine's CD-ROM² (pronounced "CD ROM ROM") add-on unit was NCS's ROM ROM Stadium.

Even Steam has examples, with many games (and even software) tackling the words "Steam Edition" or something similar in their titles. Disgaea PC and Phantom Brave PC are the only exceptions, although this trope is still in play.

The Power Station's first album was called The Power Station 33/3, The Power Station CD, or The Power Station XDR depending if it was Vinyl, CD or Cassette format.

Similarly, Public Image Limited's 1986 album was called Album on the vinyl version, Compact Disc on the CD version and Cassette on the cassette version, and even MP3 on the MP3 version. However, the 2012 remaster keeps the Album title as it had most widely been known by that name.

In the C++ programming language, header files (which were named in C++'s predecessor C with a .h extension) can also be named with a .hppnote The "pp" was used because filesystems of the time couldn't handle a + symbol in file extensions, so "p" stands for "plus". extension, to match the .cpp extension of the C++ source files (formerly .c in C).

Also from the programming world, nearly every Java library begins with the letter J (for instance, Jython, the Java port of Python), while nearly every .NET Framework library ends with a # symbol (for instance, Gtk#, the .NET port of GTK+), due to the framework's primary and most popular language being C#.

And Java's Swing library makes up for its lack of J... by naming nearly every single class in the library with an initial J. JFrame? JTable? JMadness!

The two most popular widget toolkits for Unix-like operating systems, Qt and GTK+, which are written in C++ and C, respectively, tend to follow this sort of naming convention for implementations for other programming languages. For example, the original implementations for Python were PyQt and PyGTK, though the developers of Qt now maintain PySide, which uses a more liberal license than PyQt, and PyGTK was replaced with PyGObject for version 3 of GTK+.

As seen above, many Python libraries begin with "Py", similar to Java libraries beginning with "J". An exception is the Visual Novel engine Ren'Py, which ends with it instead.

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