Return to Zork was the hardest for me. It was a long time ago but I remember getting stuck a lot. Then there was the impossibility that was Hitchhiker's Guide to the Galaxy. Both of which I couldn't even IMAGINE without a wt.

Welcome to Gameboomers Duca and DragonFish! With all the dragons here, I just had to post. I would have to vote for Blue Ice as well. I never could figure out what to do with that one, and never finished it. Or maybe Space Bar - that was a toughie.

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"How could drops of water know themselves to be a river? Yet the river flows on."- Antoine de Saint-Exupéry

Thanks Nickie, I also found the Rhem/s impossible without a walkthrough to take me through nearly every step of the way, so not as enjoyable as the games where you get that satisfaction of working it out for yourself.Go Dragons

Myst was pretty difficult; I didn't even finish it because when I reached the third world, I was already fed up with the game. The puzzles were too difficult for me; I'm not much of a technical or logical person, at least not in a myst-ish way. Another game I gave up on because of its difficulty was Atlantis 3. I loved the style and managed to get through the first episode without major problems. The Bagadad episode, however, was incredibly hard, the difficulty just went up a few notches. Still haven't solved that one puzzle involving small drawers...Keepsake had some difficult puzzles as well but the game was so beautiful to look at that I didn't mind. The hint feature came in handy, too

The most difficult final puzzle I ever encountered until now was in The Moment of Silence. Even when I looked it up in a walkthrough I didn't get it. To be honest: I still don't get the logic of this puzzle and I know nobody who does

I did understand the general idea of the puzzle; I just didn't know how to figure out

Click to reveal..

which satellite works with which station (I know there were maps on the walls but failed to connect them with the satellites) and, even more difficult, which coordinates to use.

Did I just miss the clues there? This puzzle still bugs me; it's not the first puzzle I needed help with but usually I get the idea of a puzzle as soon as I've looked it up in a walkthrough, slap myself on the forehead and go "Of COURSE, that's how you solve this thing!" Not with this puzzle. Also, the last puzzle in Mystery of the Druids (where you had to put the eight tiles in the stones to release the wand) left me clueless. I knew *what* I had to do but didn't know *how* to do it. Seems my strenghts in puzzles lie elsewhere