a giant space ship crashes in the ocean. nobody knows what's in there, it sends out a signal to attract people and then those people vanish. any units sent into it also disappear.

a schedule/day planner where if you put an event down in it, you must make it to that event. if you don't, the planner will teleport you there. however, the energy for the teleport comes from yourself. so if it's too far, you will die, because it takes the same amount of energy to teleport you as it would for you to run there yourself.

a train that can go anywhere in the world, but cannot be controlled. this train will gradually make you younger the longer you're on it.

civilized winged entities that appear to live on the surface of the sun. they appear to not need air, drawing energy directly from the sun. however, this causes the sun to rapidly deplete it's energy and so will die sooner

also, if anyone knows any religions that were practiced in the southern portion of the middle east from 3000bc to 2000bc that would be really helpful

1. Okay, what kind of message or story are you trying to explore here?
2. Okay, what kind of message or story are you trying to explore here?
3. Okay, what kind of message or story are you trying to explore here?
4. Okay, what kind of message or story are you trying to explore here?

As they stand, these concepts are kind of boring, primarily because there's no real explanation about the point of any of them. If you could, expand a bit on what you're trying to say with each of these ideas, because stuff being stuff for the sake of being stuff often times does not a good SCP make.