Kaisser is a fighting/action game by Fusion Entertainment it involves the adventures of superheroes battling it out, in a world with a sinister goverment facility forcing superheroes in a civilization away from nowhere, not too in the near future. It is for the Wii U and is to be released in October 2013.

Contents

Gameplay

The gameplay including the Story Mode is a action open world beat em' up arena fighting game, where you can run about to the stadiums and around the area picking up objects to use in fights, or to train yourself up. Talking to civilians could earn you items or a mini-game to be played such as Bumper Pinball where a pinball game can be played inside The Arena. There will be one person to talk to to play pinball per area.

Once fighting, it is a spherical arena, with a centre and some obstacles to move you around on, a constantly spinning platform, which you fight on. It has a HP battle system similar to classic fighting games, and meters charging up for Special Moves and Spikes to add to the Spinner, when the user tries to bash into the player. The winner is the last one standing. You can customise your spinner when youvcollect pieces as you explore the areas. In battle you will have a meter for your health and special moves.

Controls

In Battle

Although the controls can be changed for in battle, these are the default settings.

A - Jump

B - Block

Y - Special Move

X - Spikes (sends out spikes on your Spinner).

Left Analog Stick Left - Slow Down when spinning.

Left Analog Stick Right - Speed Up when spinning.

Right Analog Stick - Move

A+A quickly - Jump Attack (if the meter is charged), if not it will just be a double jump.

B Down on a Analog Stick - Force Field, deflects any projectiles.

B Side - Smashes into the opponent to whichever direction you face it.

A+A Double Jump

Out of Battle

A Jump/Interact (when near people)

A+A Double Jump

B Block

Y Attack (for training)

Touch/Analouge Stick - Navigation

Story

VineVille is going into a state of decline, the year is 2134 in a world of superheroes and villains, warring at the early hours of the morning on rooftops and skyscrapers, the government keep under-wraps about denying that there are superheroes around in VineVille, yet some have clearly been known to help.

The new government has allocated 1 superhero to be protector of VineVille, and has created a arena for spectators to watch. After the first duel is won by Jacob, he uses a portal to place the arena in different moments in time, but the arena is damaged, and Time tells then that they can't return home, The show must go on! As you slowly travel backwards in time, to cease others existence, but keep yours as the Cassia's immortal status is at risk!

Characters

All of these characters appear in the story and can be played in battle mode. Their are 12 playable characters in total.

Kaisser Cassia - A immortal braniac with the power to control humans in a real-life size game of chess.

Area's

The Arenas only have 1 is a circular coloseum all customised to the theme of their area. There are 8 arena's in total. 5 of these are their own worlds with the Arena being in VineVille and Ancient Greece and The Coloseum merged into a Ancient Europe area.

The Arena - A simple training arena, with a circular hazard in the middle.

VineVille - VineVille 2013, the arena has Metal, Pasta and Lexan barriers, barbedwire fences. Metal whacks you in a different direction, pasta slows you down to launch again, and Lexan sends you flying straight ahead.

Medival Mauling - A medival themed arena with maces popping out and shields and swords in the middle.

The Coloseum - A Roman themed arena.

Ancient Greece - The Parthanon is in the middle, and there is two sets of stairs to go round the edge in to jump off, a polite nod to Golden Saviour.