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Hello,
I am trying to render a 3D model in Vectorworks Spotlight, with graphics. I have added these graphics using import Image file (They are JPGS from PNG. It all looks fine, but when I render the model, some of the graphics are not changed, but some are completely enlarged, misplaced, or missing. Can anyone tell me why does this happen and how to fix this?
Thank you

The following is a problem that has plagued my files for awhile and im afraid will be a quite a noob problem.
All the walls in my projects are classed Walls External or Walls Internal.
Each class has a render setting to the right and left of wall.
In the attached image I have selected weatherboards as the left render style.
Looks fine apart from at some junctions the textures don't line up.
Im guessing this is because somehow the texture is linked to the boundaries of the object as opposed to more of a world based setting (similar to ho hatches work).
In the Render settings I have chosen auto-align plane for both walls however the two textures still don't line up.
I know I can manually adjust the vertical offset but hoping to find away to have all walls set up when drawing so that regardless of texture chosen they will all line up unless specified otherwise.
Can anyone point out where I am going wrong?
Thanks in advance.

Hi
I would like to be able to apply a texture to an extrude so that it matches the width of the extrude. Also need to be able to edit the orientation.
I have tried the Set Texture Size node with no luck.
Cheers
Kieran

I tried a bit with C4D Material Import.
1. C4D R18 with Materials from their Presets.
2. C4D R16 with Materials from their Presets.
3. C4D R18 with Materials that came from a VW RW Textures by Export to C4D. Having a Tex Folder with Textures beside.
Only the 3rd attempt worked in some way.
I get Image Textures but in wrong Scale (Export was VW cm > C4D mm > VW m)
I get Reflections if C4D uses legacy mode only.
I get Transparency.
So I need help what is the exact Environment thought for this import. Or what parameters
I have to apply to be successful. And what is not supported Concerning :
Image Textures in C4D > Location, Path Assignments, Mapping
Material Settings in C4D > Channels and their Sub Obtions
VW 2017 help isn't that informative at this point.

Hello,
I have used the Soft Goods tool to make curtains. I want to change the color of the curtains from standard black to a pearlescent fabric texture that I have created as new Rendtrworks texture. No matter what I do, the curtains will not take the texture and remain black. I have tried everything I can think of in the OIP, Attributes and Class. What should I do?
Thanks!