In a few weeks, we will be discussing the most recent fourth act of cult hit Kentucky Route Zero. In anticipation of that discussion, we return this week to our initial reaction to one of the strangest and beautifully crafted games of this decade.

The game is haunting, both in its beauty and in its presentation of body horror, exploring collectivism and control through its weird world and silent protagonist. This week we attempt to get under the hood and toy around with what lurks beneath its often inscrutable surface.

Given the popularity of Pokemon Go, it seems appropriate to return to a conversation that we had a few years ago about the nature of co-operative gaming.

G. Christopher Williams, Nick Dinicola, and Thomas Cross, discuss varying kinds of co-op style play from the living room to the arcade to multiplayer online and the kinds of dynamics that these experiences create among players.