These days I had a little time to progress my science-fiction Grenade personal project. A nice way to improve hard-surface modeling in Maya, texturing in Photoshop, DDO and MARI, shading in 3dsMax and Vray. Post in Photoshop and AfterEffects. Have a look at my Portfolio page to see wireframes!Original concept by Atomhawk.

It has been a long time since I posted some news on this blog. During the last months I have been working hard on several production projects and I learned how to use a lot of new tools (such as 3ds Max, MaxScript and Vray, finally). So I had very little time to develop and publish some personal work or update this blog.Anyway during this period, aside my 3D Supervisor position at Illogic - Digital Creativity Labs, I decided to start my career as a freelance 3D Artist. So I'm very excited about this new opportunity and I'm looking for remote jobs in the gaming and VFX industry. At the moment I'm focusing on hard surface modeling, texturing and shading, but I'm ready for new challenges too. If you're interested in my profile, please have a look at my portfolio, my resume and feel free to contact me!