In response to the growing popularity of streaming services - like Twitch, Facebook Live, YouTube Gaming, Microsoft Mixer - games developers are increasingly adopting new design philosophies to create games, not merely with players in mind, but with the influencers who are so essential in gaining traction today. Game Insight CEO, Anatoly Ropotov, will explain how his company changed the way it created its new game – Guns of Boom – and how these choices helped the game surpass 10 million players in just weeks. Ropotov will provide insights into the design challenges, player feedback during the development process, and the lessons their learned in this emerging area.

Anatoly’s career in the games industry began in 1999 as the creator of a popular gaming community. In 2006, he headed the Games Division at CTXM, and later, after becoming the Executive Vice President of Products at Astrum Online Entertainment, was put in charge of strategic planning... Read More →