That's a really nice game. I do not quite agree with some of the comments below: the graphic style is really nice to me, and upgrading your shield and magnet really has a strong incidence on the gameplay. The only thing that worries me, though, is that once you get used to the controls and recognize most room layouts, the game just becomes an exercice in tedium: no more surprises, no real increase in difficulty, nothing left to do apart from trying to beat everybody's high scores. It's a common issue in infinite climbers, and this "infinite climber with a twist" is actually one of the best ones I have ever played, kudos!