How is the Gameplay?

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I want to get this game, and I was thinking about trying to get into using Akira, Eliot and Gen Fu...The gameplay almost reminds me of Virtua Fighter...but I heard that Dead or Alive 4 was a joke among fighting fans (no tournaments etc..) But the add for this game was "I'm a Fighter" Anyways how is this game??

DOA 5 is definitely the best among the series. Team Ninja fully utilized the consoles' capabilities by enhancing the character renders. Furthermore, Power Blows were added to the gameplay to allow players make a comeback and turn the tables against their opponent. You can now choose Easy difficulty when playing against the AI which was non-existent in DOA 4. But in harder difficulties, the AI still abuse the hold system with its input reading mechanics.

The only drawback in this game is content which contains only a few unlockable costumes and still lacks customization.

http://bfbc2.statsverse.com/stats/ps3/EmiliaTheSage/Women shouldn't stay in the kitchen and make sandwiches. We should join the "Battlefield."

Well , comparing it to other fighter series it definitely is different.The defense mechanics allows you to have a "comeback" as long as you are still standing - you wouldn't be helplessly juggled like a ball if you manage to counter your foes whilst their whacking you on your feet.

The game is also slightly less about combos and more about relying on your reflexes.

If you're... uhh... broad-minded enough to accept the semi-realistic boob physics then yeah , it's one of the best fighters I've played in a while. ( Along with stuff like Melty Blood and Unlimited Codes )

Well , comparing it to other fighter series it definitely is different.The defense mechanics allows you to have a "comeback" as long as you are still standing - you wouldn't be helplessly juggled like a ball if you manage to counter your foes whilst their whacking you on your feet.

The game is also slightly less about combos and more about relying on your reflexes.

If you're... uhh... broad-minded enough to accept the semi-realistic boob physics then yeah , it's one of the best fighters I've played in a while. ( Along with stuff like Melty Blood and Unlimited Codes )

Pretty much this.

It's about reading your opponent, adapting and mixing it up. There's still some focus on combos, but it's not like other traditional fighting games where you can just remember one standard bnb and constantly get away with it.

Whilst just to elaborate the parry/hold mechanic only works as long as you aren't hit into the air, critical burst'd or have your back turned.