Be Prepared - Content Plans for 2017 Revealed

The Marvel Heroes 2016 site has been updated with a new post from Creative Director Jesse Decker. In it, he lays out the development plans for the balance of 2017 and into 2018. From now through the end of 2017, content plans are revealed for the approximate month they will arrive. 2018's is more an extension of what developers have in mind as time permits towards the end of this year. More about further plans will be revealed in time.

As for other 2017 content and some from 2018, here are a few of the ideas being tossed about for the first half:

event design improvements

Omega patch to PC

There are a lot of questions about how the console and PC games will differ. We are planning to keep the two games similar but not exactly the same. For example, you cannot trade items to other players on the Console game, but we do not plan to take away that functionality on the PC game. In addition, there are 2 fewer equippable item slots on the console version, and we have changed many, if not all of the items with new affixes, new powers, and new keywords. We have also made some items now work within the rarity system that previously did not. We are working daily to plan out exactly how each of these differences will be resolved and on what timeline. Our broad goals are to make the best choices we can for the cross-platform effort but not take away functionality from the PC that is already there.