4/15/2013: You can choose any creature token you control for populate. If a spell or ability puts a token onto the battlefield under your control and then instructs you to populate (as Coursers’ Accord does), you may choose to copy the token you just created, or you may choose to copy another creature token you control.

4/15/2013: If you choose to copy a creature token that’s a copy of another creature, the new creature token will copy the characteristics of whatever the original token is copying.

4/15/2013: The new creature token copies the characteristics of the original token as stated by the effect that put the original token onto the battlefield.

4/15/2013: The new token doesn’t copy whether the original token is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any noncopy effects that have changed its power, toughness, color, and so on.

4/15/2013: Any “as [this creature] enters the battlefield” or “[this creature] enters the battlefield with” abilities of the new token will work.

4/15/2013: If you control no creature tokens when you populate, nothing will happen.

10/1/2012: You can cast Druid’s Deliverance even if you don’t control any creature tokens.

10/1/2012: Combat damage dealt to creatures or planeswalkers you control and combat damage dealt to your teammates is not prevented.

4/15/2013: You can choose any creature token you control for populate. If a spell or ability puts a token onto the battlefield under your control and then instructs you to populate (as Coursers’ Accord does), you may choose to copy the token you just created, or you may choose to copy another creature token you control.

4/15/2013: If you choose to copy a creature token that’s a copy of another creature, the new creature token will copy the characteristics of whatever the original token is copying.

4/15/2013: The new creature token copies the characteristics of the original token as stated by the effect that put the original token onto the battlefield.

4/15/2013: The new token doesn’t copy whether the original token is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any noncopy effects that have changed its power, toughness, color, and so on.

4/15/2013: Any “as [this creature] enters the battlefield” or “[this creature] enters the battlefield with” abilities of the new token will work.

4/15/2013: If you control no creature tokens when you populate, nothing will happen.

4/15/2013: You can choose any creature token you control for populate. If a spell or ability puts a token onto the battlefield under your control and then instructs you to populate (as Coursers’ Accord does), you may choose to copy the token you just created, or you may choose to copy another creature token you control.

4/15/2013: If you choose to copy a creature token that’s a copy of another creature, the new creature token will copy the characteristics of whatever the original token is copying.

4/15/2013: The new creature token copies the characteristics of the original token as stated by the effect that put the original token onto the battlefield.

4/15/2013: The new token doesn’t copy whether the original token is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any noncopy effects that have changed its power, toughness, color, and so on.

4/15/2013: Any “as [this creature] enters the battlefield” or “[this creature] enters the battlefield with” abilities of the new token will work.

4/15/2013: If you control no creature tokens when you populate, nothing will happen.

4/15/2013: You can choose any creature token you control for populate. If a spell or ability puts a token onto the battlefield under your control and then instructs you to populate (as Coursers’ Accord does), you may choose to copy the token you just created, or you may choose to copy another creature token you control.

4/15/2013: If you choose to copy a creature token that’s a copy of another creature, the new creature token will copy the characteristics of whatever the original token is copying.

4/15/2013: The new creature token copies the characteristics of the original token as stated by the effect that put the original token onto the battlefield.

4/15/2013: The new token doesn’t copy whether the original token is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any noncopy effects that have changed its power, toughness, color, and so on.

4/15/2013: Any “as [this creature] enters the battlefield” or “[this creature] enters the battlefield with” abilities of the new token will work.

4/15/2013: If you control no creature tokens when you populate, nothing will happen.

4/15/2013: You can choose any creature token you control for populate. If a spell or ability puts a token onto the battlefield under your control and then instructs you to populate (as Coursers’ Accord does), you may choose to copy the token you just created, or you may choose to copy another creature token you control.

4/15/2013: If you choose to copy a creature token that’s a copy of another creature, the new creature token will copy the characteristics of whatever the original token is copying.

4/15/2013: The new creature token copies the characteristics of the original token as stated by the effect that put the original token onto the battlefield.

4/15/2013: The new token doesn’t copy whether the original token is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any noncopy effects that have changed its power, toughness, color, and so on.

4/15/2013: Any “as [this creature] enters the battlefield” or “[this creature] enters the battlefield with” abilities of the new token will work.

4/15/2013: If you control no creature tokens when you populate, nothing will happen.

Populate. Creatures you control gain indestructible until end of turn. (To populate, put a token onto the battlefield that's a copy of a creature token you control. Damage and effects that say "destroy" don't destroy creatures with indestructible.)

4/15/2013: You can choose any creature token you control for populate. If a spell or ability puts a token onto the battlefield under your control and then instructs you to populate (as Coursers’ Accord does), you may choose to copy the token you just created, or you may choose to copy another creature token you control.

4/15/2013: If you choose to copy a creature token that’s a copy of another creature, the new creature token will copy the characteristics of whatever the original token is copying.

4/15/2013: The new creature token copies the characteristics of the original token as stated by the effect that put the original token onto the battlefield.

4/15/2013: The new token doesn’t copy whether the original token is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any noncopy effects that have changed its power, toughness, color, and so on.

4/15/2013: Any “as [this creature] enters the battlefield” or “[this creature] enters the battlefield with” abilities of the new token will work.

4/15/2013: If you control no creature tokens when you populate, nothing will happen.

7/1/2013: The creature token you put onto the battlefield will also have indestructible.

7/1/2013: Creatures that enter the battlefield after Rootborn Defenses resolves will not gain indestructible.

When Scion of Vitu-Ghazi enters the battlefield, if you cast it from your hand, put a 1/1 white Bird creature token with flying onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.)

4/15/2013: You can choose any creature token you control for populate. If a spell or ability puts a token onto the battlefield under your control and then instructs you to populate (as Coursers’ Accord does), you may choose to copy the token you just created, or you may choose to copy another creature token you control.

4/15/2013: If you choose to copy a creature token that’s a copy of another creature, the new creature token will copy the characteristics of whatever the original token is copying.

4/15/2013: The new creature token copies the characteristics of the original token as stated by the effect that put the original token onto the battlefield.

4/15/2013: The new token doesn’t copy whether the original token is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any noncopy effects that have changed its power, toughness, color, and so on.

4/15/2013: Any “as [this creature] enters the battlefield” or “[this creature] enters the battlefield with” abilities of the new token will work.

4/15/2013: If you control no creature tokens when you populate, nothing will happen.

9/20/2013: If a creature (such as Clone) enters the battlefield as a copy of this creature, the copy’s “enters-the-battlefield” ability will still trigger as long as you cast that creature spell from your hand.

10/1/2012: You must target an artifact or enchantment to cast Sundering Growth. If that artifact or creature is an illegal target when Sundering Growth tries to resolve, it will be countered and none of its effects will happen. You won’t populate.

4/15/2013: You can choose any creature token you control for populate. If a spell or ability puts a token onto the battlefield under your control and then instructs you to populate (as Coursers’ Accord does), you may choose to copy the token you just created, or you may choose to copy another creature token you control.

4/15/2013: If you choose to copy a creature token that’s a copy of another creature, the new creature token will copy the characteristics of whatever the original token is copying.

4/15/2013: The new creature token copies the characteristics of the original token as stated by the effect that put the original token onto the battlefield.

4/15/2013: The new token doesn’t copy whether the original token is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any noncopy effects that have changed its power, toughness, color, and so on.

4/15/2013: Any “as [this creature] enters the battlefield” or “[this creature] enters the battlefield with” abilities of the new token will work.

4/15/2013: If you control no creature tokens when you populate, nothing will happen.

10/1/2012: You must target a creature to cast Trostani’s Judgment. If that creature is an illegal target when Trostani’s Judgment tries to resolve, it will be countered and none of its effects will happen. You won’t populate.

10/1/2012: If you choose a creature token you control as the target, it will be exiled before you populate and you won’t be able to choose that creature to copy.

4/15/2013: You can choose any creature token you control for populate. If a spell or ability puts a token onto the battlefield under your control and then instructs you to populate (as Coursers’ Accord does), you may choose to copy the token you just created, or you may choose to copy another creature token you control.

4/15/2013: If you choose to copy a creature token that’s a copy of another creature, the new creature token will copy the characteristics of whatever the original token is copying.

4/15/2013: The new creature token copies the characteristics of the original token as stated by the effect that put the original token onto the battlefield.

4/15/2013: The new token doesn’t copy whether the original token is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any noncopy effects that have changed its power, toughness, color, and so on.

4/15/2013: Any “as [this creature] enters the battlefield” or “[this creature] enters the battlefield with” abilities of the new token will work.

4/15/2013: If you control no creature tokens when you populate, nothing will happen.

10/1/2012: Trostani’s first ability checks the creature’s toughness as it resolves. If that creature has left the battlefield, use its toughness from when it was last on the battlefield. You can’t lose life this way if that creature’s toughness was less than 0.

4/15/2013: You can choose any creature token you control for populate. If a spell or ability puts a token onto the battlefield under your control and then instructs you to populate (as Coursers’ Accord does), you may choose to copy the token you just created, or you may choose to copy another creature token you control.

4/15/2013: If you choose to copy a creature token that’s a copy of another creature, the new creature token will copy the characteristics of whatever the original token is copying.

4/15/2013: The new creature token copies the characteristics of the original token as stated by the effect that put the original token onto the battlefield.

4/15/2013: The new token doesn’t copy whether the original token is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any noncopy effects that have changed its power, toughness, color, and so on.

4/15/2013: Any “as [this creature] enters the battlefield” or “[this creature] enters the battlefield with” abilities of the new token will work.

4/15/2013: If you control no creature tokens when you populate, nothing will happen.

4/15/2013: You can choose any creature token you control for populate. If a spell or ability puts a token onto the battlefield under your control and then instructs you to populate (as Coursers’ Accord does), you may choose to copy the token you just created, or you may choose to copy another creature token you control.

4/15/2013: If you choose to copy a creature token that’s a copy of another creature, the new creature token will copy the characteristics of whatever the original token is copying.

4/15/2013: The new creature token copies the characteristics of the original token as stated by the effect that put the original token onto the battlefield.

4/15/2013: The new token doesn’t copy whether the original token is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any noncopy effects that have changed its power, toughness, color, and so on.

4/15/2013: Any “as [this creature] enters the battlefield” or “[this creature] enters the battlefield with” abilities of the new token will work.

4/15/2013: If you control no creature tokens when you populate, nothing will happen.

4/15/2013: You can choose any creature token you control for populate. If a spell or ability puts a token onto the battlefield under your control and then instructs you to populate (as Coursers’ Accord does), you may choose to copy the token you just created, or you may choose to copy another creature token you control.

4/15/2013: If you choose to copy a creature token that’s a copy of another creature, the new creature token will copy the characteristics of whatever the original token is copying.

4/15/2013: The new creature token copies the characteristics of the original token as stated by the effect that put the original token onto the battlefield.

4/15/2013: The new token doesn’t copy whether the original token is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any noncopy effects that have changed its power, toughness, color, and so on.

4/15/2013: Any “as [this creature] enters the battlefield” or “[this creature] enters the battlefield with” abilities of the new token will work.

4/15/2013: If you control no creature tokens when you populate, nothing will happen.

10/1/2012: The ability that defines Wayfaring Temple’s power and toughness works in all zones, not just the battlefield.

10/1/2012: As long as Wayfaring Temple is on the battlefield, its first ability will count itself.

4/15/2013: You can choose any creature token you control for populate. If a spell or ability puts a token onto the battlefield under your control and then instructs you to populate (as Coursers’ Accord does), you may choose to copy the token you just created, or you may choose to copy another creature token you control.

4/15/2013: If you choose to copy a creature token that’s a copy of another creature, the new creature token will copy the characteristics of whatever the original token is copying.

4/15/2013: The new creature token copies the characteristics of the original token as stated by the effect that put the original token onto the battlefield.

4/15/2013: The new token doesn’t copy whether the original token is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any noncopy effects that have changed its power, toughness, color, and so on.

4/15/2013: Any “as [this creature] enters the battlefield” or “[this creature] enters the battlefield with” abilities of the new token will work.

4/15/2013: If you control no creature tokens when you populate, nothing will happen.

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