Valor is a LIGHT deck that enlists brave warriors whose will to fight beats harder as they're faced with death, and that lingers as the fight goes on, even if they no longer breathe. They revolve around dispatching their own monsters, be it by battle or by their own specific means in order to charge their willforce, which is performed by having their Monsters Banish themselves. Their monsters grant stat boosts and lingering effects that aid their living allies on the fray, be it for offensive or defensive purposes.

They are not without a shortage of ways to establish their boards both on the field and on their legionary metaphysical plane, they possess strong extenders that let you fill your ranks on the board at ease, at the cost of neglecting your monsters from being used for Summons from the Extra Deck. That is not to say they cannot perform Summons from the Extra Deck, however, their strategy strictly benefits from keeping your Monsters on the board as much as possible, as they cannot be ascended unless they go down in the proper means.

Valor is a deck of strong arms, and it becomes progressively stronger the longer they extend the duel, with enough of their Monsters on the backs they can become an unstoppable force. However they're not without their weaknesses; Their design renders them more Maindeck focused than other decks as their extenders can limit Extra Deck usage for themselves in some points, their status as a LIGHT Warrior deck that requires setup through search power and summons renders them vulnerable to all sorts of disruption and crowd control. Regardless of that, Valor is a strong, flexible deck that can build up to an insurmountable charge through sheer willpower.

Valor's Einherjar Warmistress - SygdrifIf a "Valor" or "Einjerjar" card is targeted for an attack or by an effect while this card is in your GY or Banished (While it was there) or in the hand (even if not) (Quick Effect): You can Banish that card until the End Phase, and if you do, Special Summon this card. Other Monsters you control cannot be targeted for attacks. If this card is Destroyed OR, if this card is sent to the GY by an opponent's card effect, Banish it. Once while Banished, you can apply the following effect:● You can Banish 1 Warrior Monster from your Hand; Add 1 "Valor" or "Einherjar" Spell/Trap from your Deck to your Hand.ATK/2500 DEF/2500

Commander of Valor - Sygbur[Warrior/Effect]If your opponent controls 2 or more Monsters, you can Normal Summon this card without Tributing. If this card is Normal Summoned: You can add from your Deck to your Hand 2 Level 6 or lower "Valor" Monsters with different names from each other, as well as cards on your field, GY or that are Banished. If this card is Destroyed OR, if it is sent to the GY by an opponent's card effect, Banish it. While Banished, apply the following effect● Valor Monsters you control gain 200 ATK and DEF.● The first time a "Valor" Monster is Summoned: Draw 1 cardATK/2000 DEF/2000

Rampart Valor Lieutenant - Werhardt[Warrior/Effect]If a "Valor" Monster you control is targeted for an attack or by an effect (Quick Effect): You can target that Monster; Special Summon this card from your Hand, and if you do, that target cannot be targeted for attack, also it becomes unaffected by card effects while this card is face-up, until the End Phase. If this card is Destroyed OR, if it is sent to the GY by an opponent's card effect, Banish it. While Banished, apply the following effects.● "Valor" Monsters you control gain 200 ATK and DEF.● During your opponent's Battle Phase (Quick Effect): You can Special Summon 1 "Valor" Monster from your Hand.ATK/1600 DEF/2600

Vagrant Sword of Valor - Flugel[Warrior/Effect]During this card is Normal Summoned, You can Normal Summon any number of "Valor" Monsters in addition to your Normal Summon, also you cannot Special Summon monsters from your Extra Deck using "Valor" Monsters as Materials. If this card is Destroyed OR, if it is sent to the GY by an opponent's card effect, Banish it. While Banished, apply the following effects:● Warrior Monsters you control gain 100 ATK and DEF● "Valor" Monsters you control are unaffected by opposing Traps.ATK/1400 DEF/1200

Mantle Scepter of Valor - Regen[Spellcaster/Effect]When your opponent activates a card or effect while a "Valor" card in your possession is on the field or Banished (Quick Effect): You can Special Summon this card from your Hand, and if you do, the effects and activations of your "Valor" cards cannot be negated this turn. If this card is Destroyed OR, if it is sent to the GY by an opponent's card effect, Banish it. While Banished, apply the following effect:● Warrior Monsters you control gain 100 ATK and DEF● The effects and activations of your "Valor" cards cannot be negated.ATK/1000 DEF/1600

Berserk Claymore of Valor - Krieger[Warrior/Effect]If you control a "Valor" Monster: You can special Summon this card (From your Hand). Gains 200 ATK for each "Valor" Monster that is currently Banished. Any damage your opponent takes from battles involving "Valor" Monsters and Monsters they control is doubled. If this card is Destroyed OR, if it is sent to the GY by an opponent's card effect, Banish it. While Banished, apply the following effect:● Warrior Monsters you control gain 100 ATK and DEF.● If a "Valor Monster you control attacks, your opponent cannot activate any cards or effects until the end of the Damage Step.ATK/1600 DEF/1000

Resolute Stallion of Valor - Steiner[Warrior/Effect]Cannot be Destroyed by card effects while you control another "Valor" Monster. other "Valor" Monsters you control cannot be targeted by opponent card effects. If this card is Destroyed OR, if it is sent to the GY by an opponent's card effect, Banish it. While Banished, apply the following effect:● Warrior Monsters you control gain 100 ATK and DEF.● You take no damage from battles involving "Valor" Monsters.ATK/1500 DEF/1900

Arcane Enchantress of Valor - Feuer[Spellcaster/Effect]Once per turn: You can Special Summon 1 "Valor" Monster from your Hand, GY or that is Banished, but you cannot Special Summon Monsters from your Extra Deck using it or this card as Materials this turn. If this card is Destroyed OR, if it is sent to the GY by an opponent's card effect, Banish it. While Banished, apply the following effect:● Warrior Monsters you control gain 100 ATK and DEF.● ''Valor'' Monsters you control gain become unaffected by opposing Spells.ATK/200 DEF/1200

Valor's Rally[Spell Card ] Add 1 Level 6 or lower ''Valor'' Monster from your Deck to your Hand, Also if the added Monster shares a name with a Banished Card(s), Draw 1 card for each of those cards. You can only activate 1 "Valor's Rally" once per turn.

Valor's Formation[ Spell Card ] If a card(s) you control would be Destroyed by battle or by an opponent card' effect, you can Destroy 1 "Valor" card on your field or Hand instead of those, the first time you activate this effect, Draw 1 card. If this card is in the GY: if a "Valor" Monster(s) would be Destroyed, you can Banish this card in your GY and 1 "Valor" Monster from your deck instead, except a Monster that shares a name with a Banished card in your possession.

Valor's Prayer[Spell Card ] Banish 1 "Valor" Monster you control or in your Hand: Special Summon Level 4 or lower "Valor" Monsters from your Hand, Deck or GY until you control as many monsters as your opponent, you cannot Special Summon Monsters from your Extra Deck using those Monsters as materials this turn.

Valor's Legendary Comeback[Trap Card ] Once per turn, you can apply one of the following effects:● Special Summon 1 Warrior Monster from your Hand or GY that shares a name with a Banished card.● If you control no Monsters: Special Summon one of your Banished "Valor" Monsters.A Monster Special Summoned with this card gains 1000 ATK for each card currently Banished that shares a name with it, if either it or this card would leave the field, Banish that Monster. You can only control 1 Monster Special Summoned with "Valor's Legendary Comeback" at a time.

Valor's Justice[Trap Card ] When an opponent's card or effect is Activated by Targeting a card on the field or GY whose effect (Activated or currently in effect) includes Negating the Activation, effect or Summon of a card(s); Negate it's activation and/or effect and if you do, send all cards with the same name from your opponent's Field, Hand and Deck to the GY. You must have 1 or more "Valor" Monsters on your Field or Banished to activate this card. You can activate this card from your Hand while 3 or more of your "Valor" Monsters are Banished.

Valor's Victory[Spell Card ] Target 1 "Valor" Monster you control; Shuffle a number of your Banished Warrior Monsters with different names into your Deck, and if you do, that Monster's ATK becomes the combined ATK of those Monsters. If you control only 1 Monster and no other cards, you can activate this card from your Hand during the Damage Step.

Valor's Einherjar Sword - Gram[Spell Card ] You can only control 1 "Valor's Einherjar Sword - Gram". A "Valor" or "Einherjar" Monster equipped with this card gains 50 ATK for each Monster in the GY or that is Banished. Once per turn, while equipped to an "Einherjar" Monster: You can Banish any number of cards in your GY; Banish that many "Valor" Monsters from your Deck, during the End Phase, your opponent may shuffle cards that are Banished or in your GY into the deck up to that number (This effect is applied even if this card leaves the field). If a Monster is Destroyed by Battle while this card is in your GY or Banished: You can target 1 "Einherjar" Monster on the field: Equip it with this card.

Siegfried[Trap Card ]You can target 1 Monster in your GY that was Destroyed by Battle OR, 1 of your Banished Monsters; Add 1 Monster from your Deck or GY to your Hand whose Level, Type and Attribute are the same as the targeted Monsterss' but with a different name. If a Monster you control was Destroyed by battle this turn, you can activate this card from your Hand, if you do, you must target that Monster.

Brynhild, First of the Walkure[Warrior/Xyz/Effect]2+ Level 6 MonstersFor this card's Xyz Summon, if there are 6 or more Monsters with different names in your GY and/or Banished, you can use "Einherjar" Monsters you control as Materials. Monsters you control cannot be Destroyed by battle while this card has Xyz Materials. Once per turn: You can Banish 1 Xyz Material from this card, then target 1 Banished Monster; Special Summon it.ATK/2500 DEF/2500

20.07.2018● Submitted, and updated● Redesigned entire Monster lineup, adding a Banish layer● Added two new cards in "Siegfried" and "Brynhild, First of the Walkure"22.07.2018● Made drastic changes for the lineup23.07.2018● All Valor Monster's lingering effects apply at all times whilst banished, most of them having a boon effect and stat boosts.● Sygdrif can now tutor herself out, as well as themed Spell/Trap support.● Sygbur can Tutor Monsters upon Normal Summon (with or without tributes), also it lingers with a draw effect● Werhardt can protect one of your monsters from being targeted, and lingers with a rally effect to summon from your Hand● Flugel enables a rallying Normal Summon spree effect upon herself being Normal Summoned, and lingers with Trap protection● Regen can summon itself from hand at short notice to protect from countering effects, and lingers with a protection from countering.● Kreiger is a seasoned beater that can easily summon itself, and lingers with a battle blocking boon.● Steiner protects cards on your field while alive, and lingers with protection from all battle damage● Feuer can easily summon Valors to your field, and lingers with Spell protection● Valor's search power card benefits from having several copies of the searched Monster Banished.● Formation grants broad protection and draw power, said protection which doesn't yield even upon being destroyed● Prayer lets you establish a hard board in a pinch, to face against an opposing board● Legendary Comeback is a potented revival Trap that consistently lets you have field presence.● Justice is the ultimate reversal card suited to deal with any Counter card.● Victory is a High risk/High reward finisher that lets you finish the duel in one fell swoop