Hi! Early WIP. I'd love to retopo him and try material painting in Substance.Anyway, I threw some color on as a quick design test. Back to pushing shapes/detail farther. https://kellyjohnson3dart.artstation.com/

Here is revolver i have been working on lately. All images rendered inside unreal engine 4. Model is around 4k tris, maps painted in 4k resized to 2k. If you are interested there are more images and sketchfab on my artstation - https://www.artstation.com/artwork/dR99x .

Next likeness practice I made. This time I decided to try Ryan Gosling. Head and hair sculpted in zbrush. I later rendered this in zbrush to few passes and combined all in photoshop. I am happy as it seems that every next practice goes easier and at least for me produces better result