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I'm building an innovative 2d platformer game, more on that later probably.
I've created basic mechanics, some basic enemies, wall jumping platforms and the like. But I just need MORE to fill my levels with.
Could you guys give me ideas for enemies, items, mechanics, basically anything(art would be appreciated, but I just need ideas)

Project Name: Condors Vs. Ocelots
Team Size: 15ish
Genre:Strategy RPG
Engine: Unity
Roles Available: Currently in need of 2 2D sprite artists, 2 2D concept artists, and then finally 2 programmers. If you feel as if you can offer the team something more that isn't listed, we are always open to making an exception, just send your resume/portfolio to us!
Project Length: Currently planning on release Q1 2020.
Compensation: Rev-share
Project Description: Condors and Ocelots have been at war for generations. Battles have left some settlements in ruins. Others teem with refugees. Even away from the fighting, towns and villages suffer from having their fighting-age citizens lured away or conscripted by one faction or the other. Banditry is also rife -- since the Condors and Ocelots focus on the front lines, and largely neglect the parts of their respective dominions which aren't militarily important or located near their bases. The mysterious faction, Goatverlords, comes in and antagonizes both claiming rule of the land. They must work together and against one another to win the ultimate struggle.
Project Status: Pre-design is completely done and we are starting on development of our builds.
Send emails to careers@titanomachystudios.com