I've made a game to show off what my engine is capable of doing. IT includes loading, and animating ms3d models, loading obj models for levels, full 3d gameplay, bloom, and of course: MECHS AND ZOMBIES!

No error this time, but the screen remains black, windowed and fullscreen. I do hear the audio though.

UPDATE: I ran it again in windowed mode, I do see the opening graphics. Then I hit space, hear the audio, see the world with the two guns, then instant JVM crash with the same error as below. Conclusion: my system is utterly and thoroughly crappy.

Also, I ran it again without your changes, and this time the JVM crashed with an error relating to the Intel OpenGL driver so yup, shaders seem broken on my machine

I DID try that, but then I tried it with just copying the natives into the directory the Jar is, and it didn't work either.(Look at my picture from the directory, the natives are there, and they are from native/linux)

I DID try that, but then I tried it with just copying the natives into the directory the Jar is, and it didn't work either.(Look at my picture from the directory, the natives are there, and they are from native/linux)

First I tried it with -Djava.library.path=./natives/linux/, which did not work. Then I copyed the natives into the directory, where the jar is, without writing -Djava... etc., which did not work too. Then I made both screens with the last runs, and wrote the post.

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