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I examine Ys Book I & II, a game you'll often find in top 50 lists but you don't often see a lot of people gushing about it the way you find Final Fantasy fanboys do. Is it because it just never caught on or is the game not as great as everyone says? read on for more.

I've not actually seen Ristar on this collection because of the painfully tedious process of unlocking games. From doing a good bit of reading, you apparently need a save for Sonic Heroes on your memory card to get a couple of the games, while the rest are unlocked by starting up various Genesis games a whole bunch of times; and game hints are unlocked by keeping games open for three hours. This is just so stupid…

Take out the enemy's space armada and you'll then find yourself in a claustrophobic base. The level is only one screen wide and you'll be maneuvering through narrow, cramped corridors that (of course) have enemies lurking just out of range. The only thing missing was the message, "And now for something completely different…" flashing on the screen between stages — a sentiment which only grows towards the end of the game when you suddenly find yourself outside flying over a desert.

I was immediately fascinated by the overhead, SNES-style, 2D graphics, its lush lakes, meadows, and cutesy characters reminiscent of The Legend of Zelda and the like. Though, on closer inspection, I did find it amusing that the backgrounds consist of sprites taken or edited from a RPG Maker tileset.

Maybe it's watching James descend down one deep hole after another…only to wind up outside on ground level with no indication that he'd been following a steadily declining path; or perhaps it's Heather having to frantically check doors in a shopping mall while constantly being chased by durable monsters she has nowhere near enough ammo to put down — these are not emotionally relaxing games.

The creepy music pervasive throughout every room, hallway and tunnel keeps you on-edge, expecting something - anything - to ambush you at any moment. Whether it’s the flock of mutant crows that crash through the windows of the second storey, or the rabid dog that bursts through the mirror in the interrogation room, you’ll likely jump at some point.

So, just what do you get as a reward for overlooking the boobs? The answer, it turns out, is an enjoyable romp through fantasy tropes that include nefarious wizards, mythical creatures on the rampage, heroic knights, and even damsels in distress. What makes it all so enjoyable isn’t the fact that we get to cover all of that familiar ground once more. Rather, it’s the commitment to that approach, along with those beautiful graphics I mentioned and a surprisingly addictive character development system.

Racing games back then came at a disadvantage compared to other genres, as they try to emulate a real-life experience using what hardware was available. Their relevance greatly diminished when new hardware emerges, but Road Rash II still stands a timeless classic that has evaded obsolescence.