F-ZERO: CLIMAX ARTICLES

October 27, 2004 - The latest Japanese gaming magazines are now available on newsstands in Nippon and with it, a host of new import game ratings. Our friends over at GameStats have poured over the latest issues of The PlayStation, Famitsu Weekly, and Famitsu GC and entered all of the review scores into their database.

October 25, 2004 - Are you a big import gamer? In your mind, does the length of a game's title indicate its quality, thus making this week's Suki na Mono ha Sukidakara Shouganai!! -RAIN- Sukisyo! Episode #3 the best game ever made? Then you've followed the right link!
This weekly section on IGN will keep you up to date on what games were released over the previous week in Japan. If you want to keep informed of the import scene, be sure and check back once-again-every week.

October 21, 2004 - While Nintendo's home consoles tend to see only one (or at most two) versions of the company's most famous franchises, Game Boy Advance is different. The portable system saw its second F-Zero game last year, and faster than you can say milk, Nintendo is back with a third entry this year. IGN Game Boy picked up a copy of the final Japanese build of F-Zero Climax to see if the system's third (and possibly final) attempt at the series could grab us as much as the first two.

August 5, 2004 - Some of the IGN staff had the opportunity to get some time behind the wheel of, yes, GT4, but also EA/Criterion's Burnout3--quite possibly one of the fastest racing games of all time. GT4 is much faster than its predecessors, but, damn, it feels like molasses after a few minutes with Burnout 3. The third racer from Criterion might not classify as the fastest game of all time, but it's most definitely up there and could probably keep up with one OJ-driven white Bronco.