I've been playing videogames during 30 years and been working in the games industry since 2005 in different roles, as QA Manager, Game Designer, Chief Localization Editor and Community Manager for companies such as Social Point (Spain), Gameloft Barcelona (Spain), Gameloft Montréal (Canada), GOA/EA (Ireland), Funcom (Switzerland), Gammick Entertainment (Barcelona) and BigFish Games (Ireland). I'm currently working at King Barcelona as QA Analyst.

Last year I was the cofounder of an indie team for a not finished CRPG game called The Dark Triad: Conspiracy due to a failed Kickstarter campaing (**sigh) even this, the game made it to Greenlight's Top100, which I'm somehow proud of even the failed attempt.

If I must say something useful for game makers out there, it would be: the most important thing is learning through the ups and downs and be abble to apply your acquired knowledge in future endeavours. Success can't easily come without hitting the ground a couple of times first.

In this article I try to include a much overlooked factor on the multiple attempts to define what a videogame is. I do so by explaining what my personal experience was when playing my first videogame at the age of 5.

Another remarkable thing is how they keep introducing new mechanics during the whole game until the very end. And the most incredible thing is that they do not abuse these expensive game mechanics but its quantity is so well measured, interspersed and interwoven that the game always induces in you ...

Thanks for the article Florent. As I was reading some images came up to my mind, as Journey 's character latest climb up the snowy mountain, fighting against all odds, or the fantastic Undertale, which conveys aliveness and motion through dead simple but expressive animations plus witty and funny dialogues. ...

I think crunch happens when you work against your will more than it 's to be expected from you as agreed by yourself or your team, or because some extrinsic factor deadlines/lack of funds everyone , and as consequence you start feeling burnout and that feeling doesn 't go away ...