pinchies wrote about {Wine] DarWine & OpenGL
>>Hi,
>For the past 3 months I have been trying to get wine working well, but have hit several obstacles.
>I am on a Mac 10.5.7, using X11 2.3.3.2 from Xquartz, and using Kroneberg's Darwine builds.
One item, Mike builds for Tiger, not Leopard. I have built on Leopard and will, again, attempt to get the file uploaded to the same site that hosts Mike's builds.
>The issues:
>I can't seem to get OpenGL working or DirectX.
This is a shortcoming of OpenGL on Tiger (you cannot install XQuartz builds on Tiger from what I gather on the XQuartz site that has the OpenGL fixes and server updates.)
>I sometimes have problems where I launch an exe, and the program runs as if it cannot "see" any other
> files in the same folder. This means some programs seem to not launch correctly.
How are you launching the programs? Through a link or by changing to the install directory and then launching through Finder? The suggested method is to use terminal and then lauch using the wine <program.exe> command and this is outlined in the Wine FAQs as well.
>>Does anybody have a setup/config that they have tried on OS X where everything is working, and could
>they describe this to me?
I've installed Fink and loaded the dependencies needed to build Wine. I then used Mike's build environment to build Wine on Leopard. I then installed it and ran Final Doom (which crashed with Mike's builds.) The program ran well once I set it up to use Windowed mode (it ran but was real ugly in full screen mode.)
Hope this helps solve your Wine on MacOSX difficulties.
James McKenzie