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Ubisoft Details Chahi's New God Game, From Dust

An in-depth look at the game's storyline, and the technology that makes the game unique.

Formerly known as codename Project Dust, Eric Chahi's new game was officially revealed as From Dust at Gamescom today, and publisher Ubisoft showed off the technology that makes nature the star in this modern god game.

We first saw Project Dust at E3 back in June, a brief glimpse that had fans of Chahi's PC masterpiece Out of this World itching for more. Ubisoft delivered at Gamescom, providing plenty of details about From Dust as well as a lengthy developers' diary.

What we know: in From Dust, players will take control of a shaman trying to save his tribe on an extreme and primitive version of Earth. Throughout the game, players will discover different ways to control nature and shape their environment to protect the Dust tribe from a barrage of cataclysmic events thrown its way.

Asked about the hyper realistic environments in the game, Producer Guillaume Brunier said the devs are using a proprietary engine called Lyn. Ubisoft then showed off what that engine is capable of with this aforementioned developer's diary:

From Dust is being developed as a digital game for PlayStation Network and Xbox Live. A PC version of the game is also in the works, but Ubisoft has yet to clarify how it will be published. The game is set to ship in spring 2011.

Sharkey says: I'm loving everything we're learning about From Dust. The game's world is like an NPC you can interact with, possessing its own unique personality you'll have to deal with. Can't wait to take this one for a spin.