While you are enjoying a well-earned rest after exploring the newly-calm city of Plainsvista, each of you are approached by strangers who, after using the correct code words to identify themselves as MMS members, give you the following letter.

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To the members of the MMS 215th Special Tactical Squad,

Word has reached MMS Command a rebel uprising has taken hold of the Frieland, a town near the city of Sargus, north of Plainsvista. Rebel control of the Sargus River has prevented regular army units from retaking the town.

The MMS will be sending in several STS units. The 212th will enter Freiland from the north, the 188th will attempt the east, and the 114th will take the west. We will be entering Freiland from the south. If we can enter the city, we will be attempting to retake Sargus Hall, in the southwest quarter of Freiland, from the rebel command. Our mission is to re-secure the city first, and only take prisoners for questioning if possible.

We must move quickly to prevent the rebels from entrenching further. Also, MMS Intelligence warns against using the main roads, as rebel forces are assumed to be watching them. We will head north through the countryside.

We will meet at 0800 tomorrow at the Rusty Orc Inn here in Plainsvista. An MMS contact will meet us there with additional information and to answer any further questions.

More rebels? They seem pretty fierce to me. You know, I don't want to be that mouse that runs into the sleeping cat's mouth again. It is nice to know we'll have some assistance with this mission. I don't like to think we have to retake a whole town on our own.

Just don't point that little wand toward me Hedoni, we don't need any premature prestidigitation.

Daggoth smirks at Hedoni before turning to the little halfling.

Since we are entering from different sides of the town, do not rely on too much help little one, although I agree it would come most welcome. Our fortunes retaking the viceroy were as much luck as skill I'm afraid. Let us hope the gods smile upon us once more.

Perhaps some planning first?Kolaam, do we have a map of the town?Do we have any informant on the inside other that the other teams going in?Treasure is nice but only if you're alive to spend it.Knowing is half the battle, after all

Freezing the width of a river is a bit tougher than making a small patch of ground icy. We'll have to use conventional means. Fortunately, according to MMS Intelligence, the bends of the river are shallower. We should leave Planisvista, head north cross country to avoid notice, and attempt a crossing southwest of Freiland. The soutwest district of the town is where we're headed anyway.

No boats. We cannot chance that you will be seen floating across the river. The sections or river that bend to the south west of the effected area are only about three feet deep. Put the halfling on somebody's shoulders and just walk across carefully...

Daggoth slowly ate his steak, enjoying the juicy red meat. In this business every meal may be your last, so might as well enjoy it. He pushed his plate away and tossed a few silver towared the barkeep.

Lets get the lead out friends, we're buring daylight.

Daggoth stood up, adjusted the straps of his armor, hefted his axe, and adjusted his pack.

You have your map and your orders. The hike through the countryside should take two days if you travel with care. Feel free to begin your travels, but take care not to camp too close to the road, or the rebel controlled Frieland.