Jump (field action)

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Jump(ジャンプ, Janpu?), also called Jumping and Auto-jump, is a recurring field action in the Final Fantasy series. Usually, jump is used to overcome obstacles such as holes, going up and/or down cliffs, reach higher areas, and cross gaps.

X-2
Referred to as Jumping within the game. Press and hold the button while approaching a chasm to leap across. If the player fails to press the button, Yuna will lose her balance. In certain places, not pressing the button will allow Yuna to jump down the ledge below.

XIII
Referred to as Auto-jump within the Primers. In many cases, the player can jump over obstacles or terrain level differences that appear to impede their progress by pressing / button at the glowing blue rings. To do so, simply approach the obstruction and attempt to continue moving in the direction they wish to proceed. If it is possible to jump over the hurdle, they will do so automatically. If hacked into the party, both Gadot and Lebreau do not have a Auto-jump animation.

XIII-2
Referred to as Jumping within the Primers. The player can jump by pressing the / button to jump up small steps or over objects blocking the player's path. The player can also jump over larger obstacles in certain locations by pressing the / button while standing on the glowing blue rings and the character will automatically leap over the obstacle. After the player obtains the Fragment Skill Anti-grav Jump and having it enable within the menu, the player will be allowed to hover in the air for a limited time after jumping.

FFT
Every unit has the ability to jump. The unit's Jump stat determines if the unit can leap or climb to higher areas during battle. The Ignore Elevation allows the unit to move to tiles of any height, regardless of the unit's Jump stat.

FFL3
The button is used to jump over obstacles such as people and trapholes found inside a city, tower, cave, etc. If the player jumps when underneath a bridge or platform, the character will humorously shout "Ouch!!".