Google gives users more control over the ads they see

We've long been proponents of subscription music, but it's always a rocky relationship: Rhapsody's excellent selection but bad app and terrible web player (you call that a bitrate?), Zune's beautiful UI but Windows-only-ness, and Spotify's continued inability to work in the US. Eventually, this particular writer drifted over to MOG, which was initially a $5 a month web-only service, best known for its high bitrate and decent selection, with a more recent move to Android and iPhone apps (including offline play) for a still-palatable $10 a month price. Unfortunately, all this time we've had to put up with the indignities of a pop-up, window-based Flash player for our main MOG experience, which crashes any browser on a Mac at least once a day -- like most Flash things on the Mac. Which brings us to today: MOG is a featured app on Google's new Chrome Web Store, and once "installed" it offers an all-new luscious, speedy, HTML5 UI for MOG. Better yet, the web app also works in Safari at mog.com/chrome. Under the hood there's still a "headless" Flash playback element for DRM purposes, but everything else is a vast improvement. The only thing that could make us happier would be some sort of exfm-style Chrome extension for adding music we discover on the web to MOG playlists. You know, as long as we're getting lifelong dreams granted like this, might as well go for broke.