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Wednesday, August 28, 2013

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Total War: Rome II is an upcoming strategy game under development by The Creative Assembly and published by Sega, to be released on 3 September 2013 for Microsoft Windows. According to The Bookseller website, Pan MacMillan and Thomas Dunne Books have purchased the rights from The Creative Assembly to publish a series of novels based on the video game Total War: Rome II. Author David Gibbins has been tasked to write the aforementioned novel series.

As with Rome: Total War, Total War: Rome II will be set in classical antiquity and focus on the Roman Republic, allowing players to transform it into the Roman Empire if they so choose.

Warscape Engine will power the visuals of the game, and new unit cameras will allow players to focus on individual soldiers in the battlefield, which in itself may contain thousands of combatants at a time. Creative Assembly has stated that they wish to bring out the more human side of the war this way, with soldiers reacting with horror as their comrades get killed around them, and officers inspiring their men with heroic speeches before siege towers hit the walls of the enemy city. This will be realized using facial animations for individual units, adding a feel of horror and realism to the battles.

The Creative Assembly has revealed that Rome II's campaign map will be a lot larger than in its predecessor. The campaign map seen in the artistic representations of the playable factions seems to indicate it will spread further north, further east, and that it will include a detailed Arabia region for the first time in Total War games. The map itself will be divided into 183 territories, which will be grouped into provinces. The purpose of these provinces is to reduce micromanagement and offer a more in-depth campaign. These provinces will specialize into a certain task, such as military recruitment, agriculture or trade.

The game will feature 117 different factions around the campaign map, each with their own unit roster and agenda. Eight of these will be playable on the initial release, more will be included as either free or paid downloadable content. These playable factions will be divided into three cultural groups: Greco-Roman, Barbarian and Eastern. Each will have a unique play style associated with them, and each will bring a completely different Total War: Rome II experience. Some of them are bound on military conquest, while others focus more on diplomatics and trade.