He didn't say they have no talent, he said that one of the reasons they're not able to produce games at the same AAA quality level as some other developers, or that they themselves used to be able to, could be a lack of it, or that most of their best developers from their glory days have left, or for other reasons he's simply not even sure about. Context in this instance matters.

I can't speak for other times of day, but currently a couple of Thai and Scandinavian streamers represent about 70% of the entire Sea of Thieves Twitch viewership. Removing them puts the game around StarCraft II/Lost Ark/Rust viewer levels. Not bad, not great. Depends on where it was before the patch, I suppose.

The NA-based channel with the highest viewer count right now is 208. Not particularly inspiring.

He didn't say they have no talent, he said that one of the reasons they're not able to produce games at the same AAA level as some other developers could be a lack of it, or that most of their best developers from their glory days have left, or for other reasons he's simply not even sure about. Context in this instance matters.

I don't see why it's neccesary to shame the developers. But, sure.
It was the only problem I had with it. Hence why I called it disrespectful towards the work Rare has done. (Especially regarding how they've taken up the torch since launch. I agree that the game shouldn't have launched at 60 dollars. I agree that the main three quests were not diverse enough and that there was a lack of content. Luckily they are fixing the issues with the game very rapidly.

I can't speak for other times of day, but currently a couple of Thai and Scandinavian streamers represent about 70% of the entire Sea of Thieves Twitch viewership. Removing them puts the game around StarCraft II/Lost Ark/Rust viewer levels. Not bad, not great. Depends on where it was before the patch, I suppose.

The NA-based channel with the highest viewer count right now is 208. Not particularly inspiring.

Summit 1G is who gets pretty much all the SoT's views but it was prettt much dead on Twitch before it's recent surge.https://sullygnome.com/game/Sea_of_Thieves
You can see it pretty well here when you set the chart to the year or from November.

I don't fully agree with call of duty on the list but I do agree with the micro transaction stuff so I guess I sorta agree after all, with the caveat if you can totally ignore skins/cosmetics BLOPS4 is a really fun game.

Black Ops 4's microtransactions are not just cosmetics only and they do affect gameplay. New guns are behind the tiers.

If you played every day when the guns were put in, you are likely to unlock the guns soon without paying real money. But if you were to buy the game today, you may have trouble unlocking the new guns as you have less time left and you'll be starting at tier 1.

Two of the games listed are in my top 10 of 2018 and will still be in my top 12 once I play the two games that are in my backlog. Battlefield 5's war stories were good but Battlefield 1's were better. Of course, I still believe that Battlefield 4 is the best game in the franchise this generation with Hardline being the worst. Of course, this is just based on the single player campaign as I don't play online.

Shadow of the Tomb Raider is at #4 in my top 10. At worst, it would drop a spot to #5 once I play RDR 2 in the summer. It's top 5 for me regardless and overall, I enjoyed the game. I can understand it being a disappointment though if you're coming off of Spider Man which I was and still enjoyed the game from start to finish. Completed it 100%.

New Gundam Breaker definitely deserves to be on this list, should be at #1 though.

I'm loving Black Ops 4, so can't agree with that. BFV, I've had since launch, I enjoyed the hell out of it, but I haven't touched it in two weeks...so...not sure how I feel. I think a couple really good maps and fixing some of the more annoying bugs and it could go from Good to Great. Many others on the list were bad games, for sure, but not exactly disappointing (I mean if you didn't know that Atlas was going to be shit, you just weren't paying attention).

Fantastic list. A real letdown for AAA shooters this year with half-assed incomplete releases.

Hopefully developers learn that if you want to make a GaaS game, you have to actually support it.

This is a world where people can play Fortnite for free, and have something new to do every single week. Battlefield and CoD need to step up if they want to compete in this market which is a lot different than it was a few years ago.

Didn't play most of those games, but I agree with Tomb Raider on that list. I've replayed the other two recent Tomb Raider multiple times through (5ish times for Rise, and 10ish for TR). I knew that as soon as I finished Shadow of the Tomb Raider that I would likely never play through the game again.

With some more time and thought, I think I'd lower my score from an 83 to a 72. The only part I really remember in the game is near the end where there's ACTUAL combat.