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Everything posted by Ruthless4u

The problem is, NA -OW is a lost cause so you are basically waiting for something that even if it does happen will be a dismal failure.
If, and it's a big if NA OW launches it will be lucky to maintain a decent population past a few weeks. You can sit here and deny it all you want, and as OW goes so does legends. They should of developed legends first then added OW after a base was established.
But I come back to watch the trainwreck unfold.

I'll be honest, I really want to rip into @admin over the legends debacle, but it serves no purpose.
I feel they got it backwards, they should of developed legends first, then after its success started work on OW. In my mind it seems more like the logical progression. Everything I find online about Naval Actions gameplay is about the combat, you don't go on YouTube and find vids on the exciting trading and crafting in the OW.
It's all about the combat, that was the hook for many players that seen the game in action online. It was exciting, going head to head with ships of old, not having to worry about sea monsters or any of the other fantasy BS that so many AOS games have these days.
So now we have Naval Action OW which many have said has lost its way and are unsure what it is anymore, or games like Skull and Bones or Sea of Thieves. Shame that the latter is the best we can currently hope for these days.

I applied for the beta to see if it's worth playing( if I get in lol)
Worst case a few bucks for a rental, not expecting much so won't be paying full price unless either my oldest loves it or it's just plain stupid fun.

Might be a large part of it
The guys who want more PVP and PVE only guys have been going at it on here for ages it seems. I honestly feel most players don't want to spend the majority of their time tied up in trading, a lot of that has to do with sailing times( which I'm good with). I think a lot of at least the younger crowd see the gameplay vids, expect a decent amount of PVP combat then get bogged down in the Econ work and leave.

24 hour cool down is perfect for the time pressed players like myself, which is why the DLC ships are tempting for me, with a new baby my time is limited so time trading, crafting is a real pain. Never mind it's boring anyways lol.

If I'm going to throw away 2 bucks, then I'm buying a lotto ticket
I see the problem that DLC ships presents and to be honest I'm tempted. Being primarily a solo player with variable hours it is a good deal for a guy like me. Can't do clans so almost no support for crafting and trading so easily replaceable ships is hard to pass up, but I'm managing so far.

1. How many are willing to spend money on something they can lose and have to repurchase if/when lost? Even low dollar amounts add up over time.
2. I think awhile back there was a historical issue regarding colored sails. Could be wrong probably been over a year since I thought I read it.

I don't mind the sailing, loved hunting other non trader players in OW. Attacking an unarmed/underarmed trade ship offers 0 challenge.
The things I dislike were both trading and crafting, both are tedious and boring and a complete waste of time. I might as well play FarmVille or something along those lines if that's what I'm after in a game.