Its an excellent strategy wargame, one of the better old style computer ones I have ever played, check the gamers.net for some articles and reviews. Its a real time sucker, and I havent had the time to dump in to it, but it is fun if you are in to the old cardboard chit and map style of wargames.

card board rules!!! well not really. Cardboard on the computer does though... it can't get bumped, turned over, or cleaned up by mom or wife.

well i thought that maybe it way a game like that, but whats with all the 3D units i see sometimes? is that an option that i can turn off? i hope so. cause if not its really more like panzer general2... and i've played that game

I saw a compilation bundle called "Century of War" I think? It the Operational Art of War with all the add-ons in one box. The price was good too.. I think $30-40?

IMHO, any hardcore tactical gamer worth their salt plays turn-based. To me, the real-time vs. turn-based is like comparing apples to oranges. But turn-based games such as this one requires much more planning and thought; a level of depth real-time has yet to match.

In any case, I've heard nothing but good things about this title for this genre. But I don't own it so I can't say....

Actually I think century of warfare is Opart 1 AND 2 AND all the scenario packs, if so it is a real deal, I only have the first one, which deals with 1939-1950 something, Opart 2 is 1960's to present day...

yes, turn based rules... although real time is interesting tin that it doesn't have to be... gather resources, build overwhelming numerical superiority, mindlessly conquer enemy. Case in point are the Close Combat series....

I know i know... microsoft, boo hiss... but honestly, CCIII was really cool. Especially multiplayer (the games AI sucks). I've played CCIV very little... but it looks cool, in a different sort of way....

but what was i talking about, oh yes.

The thing that is confusing me, is this: what is the difference btwn the century of warfare edition and the Game of the Year Edition anybody know?

If you want a turn-based WWII squad level game, give Combat Mission a try. It's like a 3D version of Close Combat without all of the historical inaccuracies. I really canÃ¢Â€Â™t recommend Combat Mission enough.

WOW that looks really really cool. Unfortunately, i'm bascially away from my computer till august... but wow thats a cool game. i have to wonder if it would be improved be perhaps doing it more real time like CC but i will reserve that until i play it.

Real-Time is BAD for a game like Combat Mission. Being turn-based it allows the time for realistic combined arms tactics to be followed. IMHO, itÃ¢Â€Â™s the most realistic WWII game ever made. Besides it would be impossible to control a battalion, a few platoons of tanks, and the support units in real-time

well, i agree, it would be impossible to control an entire battalion in real time... however, the realist in me says "of course its imposible, how in the world could it be possible..." in real life, a battalion was comanded by a tree of commanders... no fewer than three levels in the tree as i recall (platoon,company,battalion). so, it would be next to impossible to have a real time game which simulated control of a battalion by only one person.

Micromanaging can be fun at times, but i find that i loose interest if it goes too deeply.

All that being said, the game looks fantastic. It is a totaly novel approach and i look forward to playing it... it really sounds like it would draw you in. My wife may shoot my computer before the year is out... but i hope i can keep that from happening...

I think some of the game mags are going to have the demo in their CDs so you might want to keep an eye out. BTW, the game went gold a few weeks ago and is going to be shipped out in a week or two. I can't wait

I posted a thread about this a bit back, but imho it would be nice to have a RTS but with a "pause for commands" option. This way you can have the nice graphics and real-time animation associated with the RTS world, but with more control depth. I can't simultaneously run more than 1 attack and worry about resource gathering ... but I could if i could pause things and give orders

Since I have never played turn based wargames, is there a site that teaches you the ins and outs of wargaming?Someplace with hints and tips, or a link that explains strategy in war.I keep looking at THE OPERATIONAL ART OF WAR, but since I would be a beginner in this, I don't think I should start with it.Any suggestions on what turn based wargame would be good for beginners?

Hmmm, you looking for old fashioned strat/wargame, like the table top games?(HexBased, like operational art of war?) or you can try some of the dumbed down ones, Like Panzer General 2...Its got pretty graphics and simple game play, roughly hexbased....

Or the empire building stuff? Like Heroes of might and magic? A turnbased game that includes resource gathering.

Oh yeah, somebody asked about the 3d features in opart, it can be turned of and is relatively useless, This game is a true hex based startegy game, very little like panzer general really, its all in the ruleset and how the combat is resolved.