Blood of the Werewolf (2.0) Become Selena, loving mother, devoted wife and -- powerful werewolf. Take revenge on the monsters that have slain your husband and stolen your child, in this love letter to classic platformers.

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New Features in Blood of the Werewolf (2.0)

Speed Run (Story) - You didn't start off speed running Mario and you won't here either. Experience, perfect, and execute THE RUN to compete on leaderboards for the fastest time.

Score Run - You think you have mastered the platforming? You can zip around the level in minutes? Try getting the highest score by collecting and destroying 100's of strategically placed sigils, time bonuses, and enemies for points

Endless Run - How long can you last and how far can you get in Selena's Endless Nightmare of procedurally generated platforms and obstacles.

Fixes and Updates

We spent 6 months in forums, answering emails, and play testing the game to gather as much feedback as possible.

We identified the top 20 issues/stuck spots and addressed them.

Polished/tuned the controls

New and updated animations

New and updated particles

Camera tweaks and fixes

Audio updates and fixes.

Thank you so much. You have made our game better, we now have more fun playing it, and we are grateful. THANK YOU!

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Blood of the Werewolf (2.0)

Become Selena, loving mother, devoted wife and -- powerful werewolf. Take revenge on the monsters that have slain your husband and stolen your child, in this love letter to classic platformers. Seamlessly transform from human to werewolf in light of the moon, as you shoot, slash and smash your way to fight Frankenstein.

Intense Platforming Action, With All Your Favorite Iconic Monsters9.2/10
"A Love Letter To The Action-Platform Genre. If you want an action-platform game with great gameplay, challenge and a story that is simple but enjoyable, Blood of the Werewolf is the game for you." "Selena responds with perfection to the button presses."

8.5/10
"Overall, Blood of the Werewolf is a great platformer. It provides a wonderful sense of atmosphere, the story is well written and well told, and the gameplay mechanics feel fantastic. You may destroy a keyboard or controller out of rage, but you’ll want to buy another to see this great game to the end. Fans of platformers, especially old-school platformers, should give this game a serious look."

8/10
"Scientifically Proven has managed to create a piece worthy of its platforming predecessors, where gore blends with horror creating an atmosphere that will captivate you." Dying too often gets frustrating at times, but not that much as to make you want to ditch the game. The beautiful visuals along with the multitude of monsters will keep you company while journeying in an adventure like never before."

8/10
"Blood of the Werewolf is a beautiful platform game - A classic mold with a ...unique garment that will not make you regret your investment and still promises to steal many hours of your day." (translation)

Blood of the Werewolf takes players on a ruthless journey of revenge through 3 level filled game modes of white knuckle platforming action while taking on hordes of creatures and iconic monster-movie bosses; Creature, Hyde, Dracula, Mummy, Frankenstein. Selena has access to upgradeable weapons in human form and unlockable wolf powers when transformed. Additional modes like speed run and score rush will test your reflexes and memory, with online leaderboards to keep track of yourself, and friends.

Keep your wits about you, Blood of the Werewolf will test your limits and offer a challenge you haven't seen since the golden age of games.

I really wanted to like this game. The art is neat, the game is very reactive, it has a Castlevania vibe, but... most of the platforming parts are horrendous. They involve rushing through a large area with flames/projectiles/compressors that all activate quickly one after another. The reason it is bad is that when you lose you do not feel like you lack skill and made a mistake, but that you did not learn by heart the precise path forced onto you by the game. So you need to start over and try again and again long and annoying parts of the level (checkpoints can be quite far in these areas).

Some other areas require dodging between projectiles and opponents (that shoot projectiles or behave like projectiles) in a very precise manner, but every hit has a knockback effect, pushing the character away from her trajectory. And to make things worse, there is lava or spikes that prevent from having safe spots in between. Both of these game design decisions make the platforming parts all the more punishing. It does not feel good at all, despite me liking hardcore platformers. It's not just challenging difficulty that I like in platformers, but good design, which I did not find here.

The levels are very linear. Some people like that, some people don't.

What I liked most in this game were the boss fights. They play well and rely more on skill than the rest of the game, even though they are thankfully not too difficult.

If you love 2D platformers and a challenge with decent storyline, I recommend playing this game. There are some difficult levels where you will die multiple times but you eventually get the hang of it. Battle is pretty straightforward and boss battles are pretty easy once you know their attack pattern. Overall, a pretty awesome game XD

This game was... ok but I wouldn't say it was great, just good. It was certainly challenging though. For those who love aggravating platformers, then this is certainly for you. For those of you who don't, I suggest finding another game. Its hard to trully enjoy the game when you spend most of the levels being frustrated half the time. The story was meh, it was really hard to really sympathize with the characters so the story kind of gets glossed over. I also didn't particularily enjoy the cliff hanger ending. Their should have either added a diffaculty setting to make things easier or tried harder to make the story more interesting. Still, its a good game but I wouldn't spend more then a buck or two one it.

I bought this game when it was on sale for 99 cents. For providing me with 5 hours of entertainment, i would say it definitely paid for itself. This is a simple no-stress pick-up-and-kill-some-time game that i'm glad i bought. Recommended for the right price.

A very pretty and polished platformer with an awesome cartoon-gothic vibe. The difficulty approaches Super Meat Boy level in spots, but there are enough checkpoints to alleviate any serious pain. It may be hard, but it never feels unfair; to the contrary, all levels and boss fights are consummately well-designed and the controls are very precise. Further, no asset is ever repeated to the point of tedium. There are tons of different enemies and hazards spread throughout so gameplay never gets monotonous, and the music always changes to suit the atmosphere of the level.

I can't really think of anything bad to say about this great game! Heck, even the story is kind of interesting for a hardcore platformer! The inter-level dialogues are perhaps a bit lengthy and overly dramatic at times, but the voice acting itself is always pretty decent. By all means, buy this game! I cannot believe that it is so cheap!

If you love classic horror films like Dracula, Frankenstein, and Creature from the Black Lagoon, you'll certainly appreciate the references and style of Blood of the Werewolf!

While I do think the story was a bit uninteresting, the gameplay and controls are very smooth and I found the difficulty okay. Of course, there are those levels that may invoke hair-tearing frustration, but that is what makes platformer type games so satisfying to finally conquer right? I enjoy a good challenge and I thought this game had about the right amount of it.

In my opinion, the artwork and the presentation of levels are the best thing about this game as they give that classic horror film vibe I was talking about. But even if you're unfamiliar with that culture, it's a solid game definitely worth checking out!

After playing this game for a few hours, I can definitely say that it's very enjoyable. It puts a fun spin on the usual storis in games, because in this one, the mother is seeking revenge for what happened to her husband and son. It's got fun gameplay, and I think that some bits are challenging and frustrating, but that makes getting past them that much more fulfilling. Most of the achievements take at least a fair bit of work as well, so you won't get bored if you're trying to get them all. For the amount of challenges and the quality of gameplay, not to mention the interesting story, I would say this is more than fairly priced.

If you love 2D platformers that provide a good challenge like me, then you should definitely check out this game. It's fun, addictive and you'll find hard levels that will give you such satisfaction when beating them. There are a few instances in the game that I feel were unfair, but that could be just me and there weren't many points in the game to ruin it. I love the artstyle they chose for this, the story is great and makes you want a sequel to this game, music is alright. It's either hit or miss for me, and bosses are original and fun. Overall, I have to give this game a 9/10.

A game that starts off as a promising platformer with an interesting concept and art style. But after the first boss, it suddenly evolves into a rage-inducing chaos that throws instant-kill traps and bullet sponge bosses at you like nothing else. This combined with the platforming sequences, that often require flawless timing and nearly pixel perfect jumps, and the unfairly placed save points, will make even hardcore platforming veterans quit in frustration. And even if you manage to get through a level after dying twenty seven times on the exact same spot, the game never really feels rewarding when it cold-heartedly punishes you with a "C" ranking at the end of the level and throws even more stuff at you in the next one.

Blood of the Werewolf is a challenging, side scrolling platformer, that won the award for Best Indie Platformer from Game Haunt.

Play as the werewolf Selena looking for her kidnapped child. Selena talks tough to her adversaries, but when speaking of her son, the voice actress brings out a softer, nurturing side of the character. It's nice to see a softer side. Too often in games all players see are the rough edges. Now, I knew I liked the art when I bought the game, but I didn't know how much I'd like it until I started playing. It's got a nice retro horror feel to it, but manages to feel almost 3D as the player advances. My favorite part of the gameplay is switching in and out of wolf form. It gives the player a different way to play the game instead of doing the same things over and over again.

Now, I know platformers aren't supposed to be easy, and this one is far from it, but, many of the Steam reviews are complaints about how the levels have been designed. The levels have been designed for memorization, timing and precision, and that's not a bad thing. Sure, it can be frustrating at times, but doesn't it feel great to finally beat that one level? But I would be lieing if I told you that I didn't have a problem with the level designs. I was annoyed how I'd spend forever trying to get past one part and simply breeze through another. I convinced myself it was unbalanced and badly designed and stopped playing for a while. But, what I realize now, is that I just wasn't good enough.

This game took me on an emotional rollercoster. I went from being in love with it, to hating it's guts, then, finally, becoming friends with it. I would recommend this game to anyone who loves platformers and a good challenge. It takes patience, love and dedication to get to the end, without out those its just another game in your library.

TL;DR: Blood of the Werewolf has the impression of a Metroidvania or Shank style action platformer, but the game is clearly a semi-torture platformer more like Super Meat Boy. The action segments in the game are mostly obstacles and combat boils down to killing enemies to get rid of them as obstacles or platforming challenges. The combat is it's best at boss battles or platforming segments where you must properly time your jumps and attacks, but don't let the art style, inspirations/references, and upgrade system fool you into thinking this is truly an action RPG.

I think it makes for a pretty decent torture platformer. Perhaps the controls and level design are not as tight as Super Meat Boy, but it's close, and I think somebody who spends the time to learn the levels and controls may find themselves enjoying the game. However, I feel the game leans slightly to trial and error if you are wanting to S Rank the level (speed running and/or taking no hits). You play as a werewolf mother trying to get her kidnapped son back, Selena. Selena in human form can run, jump, shoot a semi-auto crossbow, and limited multiple arrows from pickups. When you enter an area where the full moon is in view, she transforms into a werewolf that can double jump, bite enemies, claw enemies after not attacking for 1.5 seconds (dealing higher damage), and do a smash attack in air. Also, the werewolf form is "wider" (in terms of size/hitbox) than the human form. The level design is based around this mechanic, so some enemies are place at range, throwing projecticles, requiring you to kill them to stop the project tiles. Portions of levels transform you into the wolf where double jumping and timing your attacks are critical to progression and survival. Level segments often reference classic video games like Super Mario Bros, especially one level that has segments like the Castle levels. Like Guacamelee, there are direct references to classic games on graffitti and billboards including River City Ransom, Castlevania, and Megaman.

Summary: Even though the game did annoy me at times, I think the gameplay is mostly fair, granted, you may have to play a level multiple times to get your rhythm right, especially since the timer on the level doesn't reset when you die. The control and level design may annoy many gamers, so I can only recommend this to gamers that love platformers that challenge your platforming skills. While there is combat, that combat is also part of the platforming so kills are only satisfying when you successfully time you attacks and make it through with little to no damage, and not how you fought the enemy. I think I got about halfway through the game (or the presented map) to learn that this game isn't for me. Though, if I had alot more time and a lot less games to interested me, I'd probably consider spending more time getting better at the game.

The graphic style was amazing! It had a "The Cabinet of Dr. Caligari" style to it, which was a welcome treat.

Sound effects were great and made it feel very full and satisfying when I killed an enemy.

The voice acting was superb, as it really brought the story alive.

The story was very interesting, and I'm psyched if a sequel is in the pipeline.

Control and movement felt very fluid.

Boss battles had an epic feel to them.

I thought you guys did a great job of making the universal monsters interesting and unique as far as the art style was concerned. I thought Dracula was pretty cool looking, especially when he turned into his shadow form. The Vampires that looked like Nosferatu in the City level were also pretty rad.

Cons:

The charged up claw attack felt overpowered, and made combat too easy.

The wolf/crossbow powers should have been given to you AFTER you cleared the bosses, not as secrets.

The Wolf powers felt lacking, as I hardly needed to use them (besides the free heal, which felt very cheap). Instead, I think it would've been much cooler to see the powers given after killing the bosses and then utilized in making the platforming more challenging. For example, the dash ability could have been used to speed through areas/destroy stones that you couldn't have done otherwise.

The Crossbow powers could have also benefited from doing something much cooler with platforming. For example, perhaps puzzles where you had to use multi-shot to shoot two targets at once to open a door? Or maybe have a rope-bolt ability that allows you to swing over big gaps that you couldn't get past otherwise? The powers in general just felt like a missed opportunity.

I was using a controller, and I kept getting frustrated that I had to move with the left analog, aim with the right analog, hold the trigger to shoot, AND jump to avoid obstacles/projectiles. I kept thinking of how much easier it would have been to just having the crossbow shoot tied to just the right analog alone without holding the right trigger, as the system felt a little clunky. I didn't want to use my mouse/keyboard, but it felt like the MUCH better control setup if I used it, as I would've been able to do it all. This really came into play during the last platforming stage where you had to jump quickly, as the ghost summoning guys kept knocking me off if I didn't take care of them. I know the reason is because of the special crossbow abilities, but perhaps tie the abilities to the face buttons, or make the right bumper button toggle on/off the ability, so when you hold the right analog, it uses it instead of a normal attack? You could have gone with making it how Super Metroid's control setup is, and ignore the right analog altogether? Perhaps its just my opinion, but it definitely felt a little slow to me.

Overall: 8/10

I think the game was a ton of fun and I'm looking forward to the sequel, even if the changes I suggested don't make it. If anyone is reading this, please give this great game a try out!

Controls are good. Assets are good. Gameplay is infuriating.It's a well made torture platformer.

The game keeps itself fresh and there are very few levels that rehash gameplay from previous parts without at least putting a new mechanical spin to it. It's over fairly quick, but the gameplay is satisfying.

This particular style of 2D side-scroller gameplay isn't my kind of thing much anymore in this kind of game, but its a cool throwback to those old games.

It has its merits, challenges and flaws - but it does it in a good and engaging way. If you don't mind the stark contrasts in difficulty to dodge everything or die on occasion it makes for an i ntriguing and challenging game.

That, and for its price - especially on its current sale - give it a shot.

A very very good platformer with a deep and very good storyline.Even if the game gets pretty damn hard later on (at least if you try to grab all collectibles) you'll still try to get to the end, no matter what!The endless mode is fun and the bosses are well made.The following part is a spoiler and will be marked as such: I think it's the worst Idea for an ending of a game to set up for a sequel. Unless it's planned to get the second game out, no matter what. Still I'm happy to hear there will be a second Blood of the Werewolf game(probably/hopefully; havent read anything about that yet xD), thanks to that awesome ending throwing out so many questions. I just hope it'll end it, I don't want thing like "Darksiders" to happen again...

I just saw this game was getting mixed reviews and had to set something straight. This isnt the best platformer on steam but for the price it is a fantastic one. Levels are fun and the diffuculty scales well. The art design is fantastic and if you enjoy hunting for achievements this game will give you countless hours. In short if you like platformers pick it up and for the money you could do a lot worse