Indie studio Yacht Club Games can confirm that game development is a rough gig. As awesome as it looks and as highly anticipated as it may be, even their game Shovel Knight can't be released until it's done. Unfortunately, the date that Shovel Knight will be done will not in fact be the previously announced March 31. Today Yacht Club made "an executive decision" and delayed the game a few extra weeks.

No new release date was announced for Shovel Knight, unfortunately, as the team really wants to ensure they'll be able to get the game to an ideal state before launch:

"We don’t want to announce another release date until it's 100% locked in with both Nintendo and Steam, so please sit tight… we’ll announce a new, final release date very soon. But the game is like… so done! Here’s what we’re working on in our feverish final hours:

Dialogue and scripted events are being finalized

Finishing touches put on level design for the final levels

Overall game balancing

Platform specific standards so everything runs smoothly on your system of choice!

Testing, testing, testing… on all platforms!"

Shovel Knight is an awesome 8-bit 2D action/adventure game starring a knight in shining armor with only his trusty shovel to defend himself. Yacht Club Games asked for around $75,000 via crowd-funding and received well over $300,000 in return. Just five minutes with the game and the quality and loving attention to detail should be quite apparent. I'm really hoping Shovel Knight becomes an instant classic... just as soon as it launches.

Expect more information on Shovel Knight's new release date in the weeks to come, as the title readjusts its plans to launch on PC (Linux, Mac and Windows), Wii U and the 3DS.