Core Image is a framework by Apple that provides high level image processing capabilities along with excellent performance and great tools for allowing developers any amount of low-level control they need. After introducing Core Image and its capabilities, there will be a demo of how to create a...

Artificial Intelligence is impacting all areas of society, from healthcare and transportation to smart cities and energy. AI won’t be an industry, it will be part of every industry. NVIDIA invests both in internal research and platform development to enable its diverse customer base, across...

Building upon the foundational understanding of deep learning, Alison's talk will cover a wide variety of applications of artificial intelligence for problem-solving and how you can both get started and become proficient with NVIDIA’s hardware, open-source software & classes.

Graphic processing units (GPUs) are not just for playing games. They play a huge role in accelerating applications that have a large number of parallelizable tasks such as machine learning, data analysis or similar. Learn how Java can exploit the power of GPUs to optimize high-performance...

In this talk, you will explore a case study on how to implement a 3D first person shooter game in Haskell. The project's goal is to mimic the Quake 3 engine, but starting from scratch using purely functional paradigm. You will discover each problem domain related to a 3D engine and game, such...

F# and GPUs are two trailblazing yet unrelated technologies. F# is a uniquely productive language to solve complex problems in a clear and concise way. On the other hand GPUs offer an immense computational power to solve large number crunching tasks fast and efficiently.