This guide is made for FAST leveling through the use of optimized quest circuits. With this guide, questing will be very efficient and you'll not waste any second running around and trying to figure out in which order to do your quests. Follow each instruction carefully and you will see for yourself. The quest choices and order to do them are optimal so that you run as few as possible while doing the most possible, turning several quests at the same time. It will be like grinding, because you'll be killing stuff almost non-stop, besides you'll also be completing a bunch of quests at the same time!

Everything described in this guide can be done solo (beside when I say otherwise). You can, of course, follow this guide while duoing, grouping, it's not a problem, it works too.

DISCLAIMER: This guide does NOT take into account tradeskills, class specific quests or PvP. It's 100% focused on getting the most experience possible in the shortest possible time while doing a lot of quests and enjoying as much content as possible. Any race/class combination can do this guide. Any complaints about PvP, tradeskills, or class specific issues will be ignored.

Basic rules

Spend your talent points so that you kill things as fast as possible. (e.g: Priest should specialize in Shadow Talents, Warriors in Arms/Fury, etc.

Don't waste your time trying to find groups for questing, you can solo everything that is described in this guide unless I say otherwise. Only group with someone when it's not gonna be a waste of time (e.g: meeting the person at the other end of the zone to show him the way to where your quest is, that is a waste of time)

Try to always log out in an inn or in one of the major cities when you take a break.

Useful Addons

To get the most out of my guide, you should get an addon which displays coordinates, because I use them to describe locations in my guide (x,y). You can use any addon you like, but here's a very simple one I use.

Recommended

DMiniCoords - A simple box which displays coordinates, left-click it to move it where you like.

Optional

Below is a list of other addons I use, this is 100% optional though, it's mostly for people who are curious to know which addons I use:

Side Note:In case you don't know how to install add-ons, simply download an addon from one of the links above and unzip it. Then drag the unziped folder in your Addon folder (full path is c:\\Program Files\\World of Warcraft\\Interface\\Addons). Then, restart World of Warcraft and it should be working.

If it isn't working, you might need to log out to your character selection screen and click on "Addons" in the lower-left corner. Tick the box that says "Load out of date Addons". Re-launch WoW.

Shopping List:

Bags - Try to at least have 18-slot bags. We'll go on long circuits far from any vendor, so bag space is necessary. If you can't afford 18-slot bags, go for 16-slot ones, they are much cheaper.

Color Code:

Quests

Items

Locations

Quest objectives to kill

NPCs

Locs

The Guide:

Go to Howling Fjord. Simply take the zeppelin from the Undercity, there's a new zeppelin tower right next to the old one. It will fly you to Vengeance Landing.

Get the new flight path.

Gather all quests:

[71] The New Plague

[71] Let Them Eat Crow

[71] War is Hell

(circuit img 1)

1. Go southwest to the Bleeding Vale(75,33). There you will find two things we need:

Right-click the Plaguehound Cage from your inventory. This will summon a Plaguehound acting as your pet.

Use the Sic'em! ability from your hound to fetch Fjord Crows (there are tons of them flying around here). And then help him kill the crow.

Stay in this area until you've burned 10 Fallen Combatant and looted 5 Crow Meat.

Right-click the Crow Meat 5 times.

2. Go southeast to the wrecked ship at (81,35).

Look for Intact Plague Containers.

They can be found on the ship's deck and also inside the ship's cargo. Loot 10 of them.

3. Ride back to Vengeance Landing. Turn in

[71] The New Plague, get [71] Spiking the Mix

[71] War is Hell, get [71] Reports from the Field

[71] Let Them Eat Crow, get [71] Sniff Out the Enemy

4. Follow the coast northwards while killing Giant Tidecrawlers on your way, they drop the Giant Toxin Glands we need.

Keep going north until you see a yellow "?" on your minimap, labelled "Dragonskin Scroll" (77,20). Go inside the cave, right-click the scroll, turn in [71] Sniff Out the Enemy and get [71] The Dragonskin Map.

Now go back towards Vengeance Landing while killing Giant Tidecrawlers until you have 3 Giant Toxin Glands.

At Vengeance Landing, turn in:

[71] Spiking the Mix, get [71] Test at Sea

[71] Sniff Out the Enemy, get [71] The Offensive Begins

Put the Plague Vials on an action bar. We'll use them during the bombing mission we're about to do. It's quite an easy bombing mission really, so I don't need to explain much. The bat will fly you way south to a fleet of alliance ships, you simply have to bomb the NPCs on those ships with your Plague Vials.

Go talk to the flight master called Bat Handler Camille, dismount, then click on the text. Complete the bombing mission.

Turn in [71] Test at Sea, get [71] New Agamand.

(circuit img 2)

1. Ride south/southwest to Deathstalker Razael(78,35). Talk to him and click on the text.

2. Go about 200 yards southeast to Dark Ranger Lyana(79,37). She's the only Blood Elf among those NPCs and wears glowing red daggers, easy to spot. Talk to her and click on the text.

3. Ride back to Vengeance Landing, turn in [71] Reports from the Field, get [71] The Windrunner Fleet.

Go talk to Bat Handler Camille again, click on the text, this will fly you to the Windrunner. Turn in [71] The Windrunner Fleet at Captain Harker, get [71] Ambushed!.

Kill 15 North Fleet Marines.

Go back to Captain Harker, turn in [71] Ambushed! and get [71] Guide Our Sights.

4. Swim west to the Derelict Strand, go to the eastern cannon (80,38).

Right-click the Cannonneer's Smoke Flare from your inventory while being close to the cannon.

5. Go southwest along the barricades and you'll find the western cannon (79,40). Use the flare.

1. Go southeast across the barricades, follow the coast until you find Sergeant Lorric(82,41), he stands in between two cannons. If he's not there, it means someone killed him recently, so just kill stuff in the area while waiting for him to respawn.

2. Face southwest and you should see a hill. Go there and kill Captain Olster(81,43).

3. Go straight east from here you should find Lieutenant Celeyne(83,43). Kill her.
At the same spot you should find Apothecary Hanes, get his quest and escort him.

This will take you back to Dark Ranger Lyana. Turn in [71] Landing the Killing Blow, get [71] Report to Anselm.

4. Ride back to Vengeance Landing, turn in:

[71] Report to Anselm, (cool script happens), get the follow up [71] A Score to Settle

[71] Trail of Fire

Sell junk, repair, re-stock food/drink.

(circuit img 4)

1. Ride southwest to Vengeance Lift(73,35). Take the lift and then ride southwest to the Horde Encampment at (71,39).

Turn in [71] The Offensive Begins at Sergeant Gorth, get [71] A Lesson in Fear.
Also get [71] Help for Camp Winterhoof.

2. Go kill Winterskorn Defenders southwest of the blockades (69,39) and keep killing them until their bosses spawn:

Oric the Baeful (spawns in the house in rubbles on the northern side of this area)

Ulf the Bloodletter (spawns right in the middle of the camp)

Gunnar Thorvardsson (spawns next to the tower)

Only kill in this area or it won't trigger the bosses.

Whenever you kill one of the bosses, right-click the Forsaken Banner next to their corpse.

3. Go back to Sergeant Gorth, turn in [71] A Lesson in Fear, get the two follow ups:

[71] Baleheim Bodycount

[71] Baleheim Must Burn!

(circuit img 5)

1. Ride straight west to Baleheim and go to the watchtower at (67,40).

2. Go behind the tower and go west to the bridge (66,40). Use Gorth's Torch.

3. A little further west past the bridge you should see a small building (65,41). Use Gorth's Torch.

4. Just a few steps northwest of this dwelling you should find a bigger building (64,40). Use Gorth's Torch. Be careful not to aggro Bjorn Halgurdsson, the elite mob on a drake which stands next to this building.

Now just kill Vrykuls in this town until you have 16 kills.

5. Go back to Sergeant Gorth, turn in:

[71] Baleheim Bodycount

[71] Baleheim Must Burn!

Get the follow up [71] The Ambush.

(circuit img 6)

1. Ride west/northwest to Lydell(66,37). Turn in [71] The Ambush, get [71] Adding Injury to Insult.

2. Read this whole step before you do anything.

Clear the way southwest to Bjorn Halgurdsson(64,39).

Target him, right-click the Vrykul Insult and run back to Lydell.

Let Lydell tank, do nothing at the start of the fight. If you got any abilities to lower or reset your threat, use them. This should be easy.

If you're sucessful, turn in [71] Adding Injury to Insult.

3. Follow the road northwest to Camp Winterhoof(49,12).

Turn in [71] Help for Camp Winterhoof and get all the available quests:

[71] Hasty Preparations

[71] Making the Horn

[71] Suppressing the Elements

Get the new flight path.

==Note== From now on, look for Spotted Hippogryph Down while going through the next steps.

(circuit img 7)

1. Go to the snowy hills northeast of Camp Winterhoof, kill the following two things:

Frosthorn Rams until you've looted 6 Undamaged Ram Horns.

8 Iceshard Elementals

2. Go back to Camp Winterhoof, turn in:

[71] Suppressing the Elements

[71] Making the Horn, get [71] Mimicking Nature's Call

A bunch of new quests should be available now, get them all:

[71] The Frozen Glade

[71] Keeping Watch on the Interlopers

[71] The Book of Runes

[71] March of the Giants

3. Go northeast to the frozen waterfall in the same area where we just killed rams and elementals(52,4).

Right-click the Carved Horn from your inventory.

Kill Frostgore.

4. Ride southeast to the Frozen Glade where you'll find Lurielle(62,23). Turn in [71] The Frozen Glade, get [71] Spirits of the Ice.

Kill 15 Ice Elementals and loot 15 Icy Cores. They can be found all around the Frozen Glade.

Go back to Lurielle, turn in [71] Spirits of the Ice, get:

[71] The Fallen Sisters

[71] Wild Vines.

(circuit img

1. Ride east to the other side of the river, until you reach Giant's Run(67,24).

Kill Every Iron Rune Stonecaller / Binder on your way, they drop the Book of Runes Chapters we need. Keep killing them until you've got Chapter 1, 2 & 3.

Then right-click one of the chapters to combine them together, you'll get the Book of Runes.

2. Now let's find Runed Stone Giants. They spawn at various stone circles in Giant's Run.

Then they take a walk towards the snowy hills to the north, and they despawn there. It's easiest to wait for them at the line where the snow starts (72,16).

They're elite and rather tough, but can be kited, feared, stunned. Melee classes will probably have troubles to solo them, so they should try to find help. You really must try hard to finish that quest, because it has several follow ups.

3. Ride east and then northeast back to the spot where we fought Runed Stone Giants. A few steps south of the snow line you should see a Broken Tablet(72,17).

Right-click the Rune Sample from your inventory while being close to the tablet.

Watch the script and you should get a quest complete message.

4. Go south back to Giant's Run and look for Iron Rune Carving Tools.

They spawn randomly under one of the 5 canopies in Giant's Run (68,23), (69,23), (73,25), (71,29), (67,29). You might have to check them all.

5. Ride west/northwest to the Twisted Glade(55,19). Two objectives here as well:

Kill 10 Thornvine Creepers

Kill 8 Spores and use the Enchanted Ice Core on their corpse

(circuit img 11b)

1. Go back to the Frozen Glade(62,23). Turn in:

[71] Spawn of the Twisted Glade

[71] Seeds of the Blacksouled Keepers

Get the follow up [71] Keeper Witherleaf.

2. Ride back to the Twisted Glade (yes, again). This time we're looking for a blue/green'ish centaur called Keeper Witherleaf.

Kill him.

3. Go back to Camp Winterhoof, turn in:

[71] Mastering the Runes, get [71] Demolishing Megalith

[72] The Lodestone, get [71] The Rune of Command

[72] Stop the Ascension!

[72] The Conqueror of Skorn!

New quests should be available, get them all:

[71] Dealing With Gjalerbron

[71] Of Keys and Cage

[71] Find Sage Mistwalker

Sell junk, repair and re-stock food/drink.

(circuit img 12)

1. Go southwest until you hit the road and then follow it west until Steel Gate(31,24). Turn in [71] Find Sage Mistwalker, get [71] The Artifacts of Steel Gate.
Also get [72] Rivenwood Captives from Longrunner Skycloud.

2. Go down to the excavation pit and gather 10 Steel Gate Artifacts.

When you're done, go back to Sage Mistwalker, turn in [71] The Artifacts of Steel Gate, get [71] The Cleansing.

3. Ride west to Apothecary Camp(26,24). Turn in [71] Keeping Watch on the Interlopers, get all the available quests from here:

[71] What's in That Brew?

[71] Brains! Brains! Brains!

[71] And You Thought Murlocs Smelled Bad!

Get the new flight path.

Fly back to Camp Winterhoof.

(circuit img 13)

1. Ride back to to the Frozen Glade and turn in [71] Keeper Witherleaf.

==Note== Now is your last chance to finish [70] Down to the Wire and[70] Preying Upon the Weak.

2. Ride east to (72,25). There you should find Binder Murdis.

Kill him.

3. Move a little northwest and you should find a Stone Giant(71,23). It looks just like a Runed Stoned Giant, besides it's non-aggressive.

Now we're going to solo [71] Demolishing Megalith, a 3-player quest. To do that, we're going to use that Stone Giant as a pet. Here's how:

Thanks to the Rune of Command we have from the other quest, we'll make this stone giant our pet for 5 minutes.

After that, mount up, ride north towards the snowy hills while carefully avoiding any aggro. Go all the way up and at (70,12) you should see a snowy path going northwest (as shown on the map). Take this snowy path and you should find Megalith.

Then, let Megalith hit you once and let your stone giant pet tank for you. Give him time to build some aggro, wait till he's down to 60% HP or so before you start attacking. With the help of the pet, any class should be able to solo megalith.

==Note== If you fail, you can go get a new stone giant pet and try again, every 5 minutes.

Good luck.

4. From there,go west through the mountains, staying as close as possible to the northern side of the mountain. If you do it properly, you should end up on a small frozen path at (60,.

Take the small frozen path going up into the mountains. Follow this path all the way to the top (I warn you it's long). There you'll find the Frostblade Shrine.

Right-click it and defeat Your Inner Turmoil.

Mount up. You have a 3 minute levitation buff now, so aim for Camp Winterhoof (Hold your mouse right-click, press "M" to open your map, and then simply aim for Camp Winterhoof on the map by moving your mouse). Once you're pointed towards Camp Winterhoof, just "fly" there.

In Camp Winterhoof, turn in:

[71] Demolishing Megalith

[71] The Rune of Command

[71] Hasty Preparations

Fly to Apothecary Camp.

(circuit img 14)

1. Ride to Steel Gate, turn in [71] The Cleansing, get [71] In Worg's Clothing.

2. Ride north/northwest until you enter Rivenwood(30,21). While going through Rivenwood, look for Riven Widow Cocoons and destroy them, this will sometimes free a Winterhoof Longrunner. Don't finish this quest now though, we'll go through this forest several times.

Keep going north while you do this, until you get out of the woods.

3. Once you're out of the woods, mount up and ride north to a cave at (30,6).

4. Get out of the cave, mount up and ride back to Rivenwood. Open cocoons on your way, go southwest until you hit the road.

5. Go to the woods on the other side of the road southwest (27,21). Put on the Worg Disguise and look for a Bjomolf. He's easy to find, he's the only agressive worg here while you have the disguise on. He's also bigger and has a different color. Kill him.

6. Ride east until you hit the road, follow the road south and cross the river, you'll end up in some woods (34,29). Put on the Worg Disguise and find Varg, kill him.

(circuit img 15)

1. Go back to Rivenwood, open cocoons until you finish [72] Rivenwood Captives.

2. Go north until you get out of the woods, go to Gjalerbron(35,15). Kill every Vrykul you see on your way and loot their keys. Open cages with those keys.

If you're lucky you might also get a Large Gjalerbron Cage Key, which you can use on the Large Gjalerbron Cage on the upper platform at (36,12). You can free up to 5 prisoners at once with this cage.

Explore Whisper Gulch until you finish [71] What's in That Brew? and [71] Brains! Brains! Brains!.

(circuit img 17)

1. Jump down in the water, swim west until you can get back on land. Then ride northwest until the wrecked ship at (23,35). From there go north along the coast and look for Rotgill. He patrols in between the wrecked ship and the murloc camp north at (22,32).

Kill Rotgill and loot Rotgill's Trident.

2. Follow the coast northwards and you should find a camp with a Scourging Crystal at (23,32).

Cleary the way to the Scouring Crystal.

Get close to it and use the Scourging Crystal Controller.

This will destroy the shield protecting the crystal, destroy it.

==Note== Pet classes, make sure you destroy the crystal yourself. If your pet does it, you won't get the credit.

3. Go northwest to the next Scourging Crystal (22,29), destroy it.

4. Further northwest across the water you'll find another Scourging Crystal (21,24), destroy it.

5. Go west/northwest to Old Icefin, turn in [71] Trident of the Son.

Go back on the coast and kill stuff until you finish [71] And You Thought Murlocs Smelled Bad!.

6. Go east to the narrow path taking you up the bluffs (24,22).

Ride back to Apothecary Camp.

Turn in:

[71] Brains! Brains! Brains!

[71] And You Thought Murlocs Smelled Bad!

[71] Bring Down Those Shields

[71] What's in That Brew?

(circuit img 18)

1. Ride northeast to the cave at (30,6). Put on the Worg Disguise, go inside the cave, turn in [71] Eyes of the Eagle, get [71] Alpha Worg.

2. Go southwest and look for Garwal while being in the Worg Disguise. He patrols between (27, and (26,12) and (28,17). As shown on the map.

Kill him.

3. Go to Gjalerbron. Go up to the higher plateau and go northeast until you reach another higher plateau. Take a right turn and go up the slope, you'll end up on the rear right platform (38,12).

==Note== Kill Deathless Watchers and Putrid Wights on sight from now on.

4. Go to the big gate north of here. Enter the building and you should see a bunch of Necrolords trying to awake King Ymiron. Don't worry, they can't attack you. Clear the way around that platform and access it from the backdoor. There you should see Queen Angerboda. Kill her. You'll see a little script involving Arthas.

5. Get out of this building and go west to the rear-west platform (37,.

==Warning== We're about to attempt to solo an elite frost wyrm. It should be doable for every class with normal gear, provided you use everything you got. The exception to this are Frost Mages. The Frost Wyrm is 100% immune to frost and can't be kited either.

Right-click it and eat/drink quickly while the frost wyrm flies to you.

Glacion is immune to all forms of CC, you can't even interrupt his spells. He hits for about 1000 on cloth and sometimes casts a frost breath which does about 800 damage. If you use all your cooldowns and a pot you should be fine. It might not even been needed depending on your class/gear.

If you can't solo this one, try to find a friend. If all fails, just abandon the quest and come back to do it later or at level 80. It has no follow up, so no big deal.

In any case, before you go to the next step, you must have killed 10 Deathless Watchers and 2 Putrid Wights. You know where to find them, on the side platforms. There are two other side platforms southwest of the two we just visited, should you run short on Deathless Watchers.

6. Go back to the entrance of Gjalerbron. This time go inside the building right at the entrance. This will take you down to The Walking Halls(35,13).

Go down, turn either left or right. You should have several Awakening Rods already, at least 5. If you have less than 5, you'll have to kill a few more Necrolords, and there are plenty in these halls.

Use the Awakening Rod on a Dormant Vrykul.

Once you've awakened 5 Dormant Vrykuls and slain 4 Fearsome Horrors, get out of Gjalerbron.

(circuit img 19)

1. Ride to Steel Gate(31,24). Turn in:

[71] Alpha Worg

[72] Rivenwood Captives

2. Ride south/southeast to the Ember Clutch(37,47). Find the Ember Clutch Ancient. It's a big treant who patrols this area, he's easy to find if you look for the yellow "!" on your minimap. Get his quest [71] Root Causes.

3. Ride further south/southeast to The Ancient Lift(40,60). Get [71] The Dead Rise! from Orfus of Kamagua.

Go back to New Agamand, turn in [71] A Tailor-Made Formula, get [71] Apply Heat and Stir. Right-click the Empty Apothecary Flask from your inventory while standing close to the Cauldron right next to the quest giver.

Right-click the Flask of Vrykul Blood while standing close to the table on the other side of the quest giver.

Repeat these two steps until you obtain a Balanced Concoction.
Turn in [71] Apply Heat and Stir, get [71] Field Test.

2. Get out of New Agamand and ride north to Halgrind(51,58).

Use the Plague Spray on 10 Vrykuls.

3. Ride west/northwest to Ember Clutch(42,55).

Look for Proto-Drake Eggs while in the area.

Target the egg, right-click Tillinghast's Plague Canister.

This will spawn a Plagued Proto-Whelp, kill it and loot a Plagued Proto-Whelp Specimen. Repeat this step 10 times while doing the next steps.

4. In this area you should see a couple of buildings. Inside the southern one you'll find Skeld Drakeson(42,53). Kill him.

2. Go south to the Forgotten Shore (80,72). Kill ghosts in this area and also look for Forgotten Treasures.

Stay in this are until you finish:

[72] Beachfront Property
[72] The Forsaken Blight and You: How Not to Die
[72] Funding the War Effort

3. Ride back to Surveyor Hansen, turn in [72] Beachfront Property.

4. Ride to Venomspite, turn in:

[72] Funding the War Effort
[72] The Forsaken Blight and You: How Not to Die, get [72] Emerald Dragon Teras.

Also get [72] Wanted: The Scarlet Onslaught from the Wanted Poster.

We won't do the last two quests we took in this chapter, save them for when we go to Dragonblight much later.

(circuit img 25)

1. Fly to Camp Winterhoof, turn in:

[72] The Frost Wyrm and its Master (if you did it)
[71] Sleeping Giants
[71] The Walking Dead
[71] Necro Overlord Mezhen
[72] The Slumbering King

2. Fly to New Agamand.

Sell junk, repair and re-stock food/drink.

3. Ride northwest to the Ancient Lift, turn in [71] The Dead Rise! and get [71] Elder Atuik and Kamagua.

Take the ancient lift (just stand on the Drakkar). This will take you to the Isle of Spears.

(circuit img 26)

1. Ride north to Kamagua (25,58). Get the new flight path.
Turn in [71] Elder Atuik and Kamagua, get [71] Grezzix Spindlesnap.
Also get the other quest [71] Feeding the Survivors.

2. Go southeast to the colored area. There you'll find Island Shoveltusks and Spearfang Worgs. You have to kill both, because if you don't kill the worgs, they'll steal the Shoveltusks from you. You can find Shoveltusks anywhere on the grass area of this isle, as colored on the map. You can also try to find the Shoveltuk herd, they walk up and down the snow line

Kill stuff in this area until you have 6 Island Shoveltusk Meat.

Go back to Kamagua, turn in [71] Feeding the Survivors, get [71] Arming Kamagua

3. Go to the snow hills south of the village (27,65). Kill Frostwing Chimaeras until you get 3 Chimaera Horns.

Go back to Kamagua, turn in [71] Arming Kamagua, get [71] Avenge Iskaal.

4. Swim southwest to a small boat with Grezzix Spindlesnap (23,63). Turn in [71] Grezzix Spindlesnap, get [71] Street "Cred".

Talk to Lou the Cabin Boy and click on the text. He will ferry you to Scalawag isle.

Once you're there, go north and find "Silvermoon" Harry under a tent, turn in [71] Street "Cred", get the follow up [71] "Scoodles".

Get [71] Forgotten Treasure from Handsome Terry.

(circuit img 27)

1. Swim southeast to (38,84). There you'll find a big orca named "Scoodles". Kill it and loot the Sin'dorei Scrying Crystal.

Right-click the Fish Bladder in your inventory.

This will make you breathe underwater, it has 3 charges too, so you can re-use it if needed.

Now dive down and you should see 3 wrecked ships under you, go to the middle one (the only one who still got a mast). Go inside the ship and loot the Eagle Figurine (38,85)

2. Swim to the other wrecked ship southwest of this one, go inside and loot the Amani Vase (37,85)

3. Go back to the pirate camp. Turn in:

[71] Forgotten Treasure, get [71] The Fragrance of Money

[71] "Scoodles", get the 4 follow ups:

[71] The Ancient Armor of the Kvaldir

[71] The Frozen Heart of Isuldof

[71] The Lost Shield of the Aesirites

[71] The Staff of Storm's Fury

Get the quest [71] Gambling Debt from Taruk.

Go back to "Silvermoon" Harry. Talk to him, click on the text, beat him. After he gives up, talk to him again, click the text.

Go back to Taruk, turn in [71] Gambling Debt, get [71] Jack Likes His Drink.

Go inside the wooden building, talk to Olga, the Scalawag Wench. Click on the text and give her 1 Gold. Watch her drunk Jack Adams, once he passes out, right-click him and click on the text.

Go back to Taruk, turn in [71] Jack Likes His Drink, get [71] Dead Man's Debt.

Go a little east and get [71] Swabbin' Soap from Scuttle Frostprow (38,80)

(circuit img 28)

1. Follow the little path north, it will take you to a plateau with lots of Rabid Brown Bears (34,78). Kill them all until you have 4 Bear Musk (Drop rate is ~40%)

2. Swim northeast to a little isle with a ghost called Juniper on it (38,75). Wait for the boat there and get on it when it comes.

On the boat, turn in [71] The Lost Shield of the Aesirites, get [71] Mutiny on the Mercy.

Go down in the Ship's Hold, kill 5 Mutinous Sea Dog and loot 5 Barrel of Blasting Powder off them.

Go back to Captain Ellis, turn in [71] Mutiny on the Mercy, get [71] Sorlof's Booty.

Go to the other side of the ship where you should see The Big Gun.

Wait for the ship to engage Sorlof and when it does, right-click The Big Gun repeatedly until Sorlof dies. Jump off the ship and loot Sorlof's Booty.

3. Swim north/northwest towards the ship docked on the southeastern side of the Isle of Spears (35,65).

==WARNING== Before you get close to the ship, read the next paragraph.

There's a tough elite called Abdul the Insane on the ship, he's immune to cc. You just have to avoid him, wait for him to go to the top deck and go down in the ship's hold, where you'll find The Staff of Storm's Fury.

Loot it.

Get out of the ship, run away from Abdul if he jumps you.

Right-click the Horn of Kamagua. This will summon a tuskarr to help you kill those pirates.

Kill 8 Crazed Northsea Slaver.

(circuit img 29)

1. Go northwest and find the way up a plateau at (29,61), then cross the bridge east to the next plateau. On that plateau you should find a Dirt Mound.

(im 50)

Get full HP/mana before you right-click it, cause you'll get attacked by 3 ghost pirates when you do.

2. Ride back to Kamagua, turn in [71] Avenge Iskaal.
A new quest should be up in the village, get [72] Travel to Moa'ki Harbor.

Sell junk, repair, re-stock food/drink.

3. Go southwest to Grezzix Spindlesnap (23,63) and once again talk to Lou the Cabin Boy and click on the text.

Back at Scalawag Point, turn in:

[71] A Dead Man's Debt
[71] The Fragrance of Money, get [71] A Traitor Among Us

Turn in [71] A Traitor Among Us at Zeh'gehn, get the follow up [71] Zeh'gehn Sez.
Turn in [71] Zeh'gehn Sez at Handsome Terry, get [71] A Carver and a Croaker.

Look around for a Scalawag Frog and right-click it.

Go to "Silvermoon" Harry and buy a Shiny Knife.

Turn in [71] A Carver and a Croaker, get the follow up [71] "Crowleg" Dan

4. Go to the docked ship just south of here, you'll find "Crowleg" Dan on the top deck (36,83). Talk to him and kill him.

Go back to Handsome Terry and turn in [71] "Crowleg" Dan, get [71] Meet Number Two.

Go to the top of the wooden building, turn in [71] Meet Number Two, get [71] The Jig is Up.

(circuit img 30)

1. Follow the path north and then west to the other side of the isle. There in the water you should see Big Roy. Kill it and loot Big Roy's Blubber.

2. Go northeast and you should find a cave entrance (33,75).

[71] The Jig is Up, one of the two quests we'll do in this cave, can be soloed by classes who can kite or fear (like mages, warlock, hunter, maybe shadowpriests). It requires you to beat "Mad" Jonah Sterling down to 30% and then to kill Hozzer, a huge bear. They are both elite and hit kinda hard, but they can be slowed, stunned, feared. Certain melee classes probably won't be able to solo this quest, so try to find help. The rewards for this quest are:

Don't forget to loot Jonah Sterling's Spyglass from Hozzer after you kill it.

If you can't find help for this quest, just save it for later or abandon it, as you prefer. There's no follow up.

We still have another quest to do in this cave, and it's doable even if you can't kill "Mad" Jonah Sterling.

Inside the cave, you just have to hug the left wall and you can go past "Mad" Jonah without aggroing him, don't worry about Hozzer either, he's sleeping, you can run past him and go to the end of the cave, where you'll find The Frozen Heart of Isuldof.

Loot it and get out of the cave.

Ride back to Scalawag Point. Turn in [71] The Jig is Up if you did it.

3. Go south to Alanya (36,82). She stands on the docks next to the flying machine. Talk to her and click on the text.

This will fly you to a small isle with a ghost ship. Go down in the ship's hold and loot The Ancient Armor of the Kvaldir.

Once you got it, go back to the flying machine fly back to Scalawag Point.

(circuit img 31)

1. Go east to Scuttle Frostprow, turn in [71] Swabbin' Soap

2. Go northeast, swim to the small isle and wait for the ghost ship to come. Then turn in [71] Sorlof's Booty, get the follow up [71] The Shield of the Aesirites and get off the ship.

3. Swim northeast to Sorlof's Strand, mount up and ride further northeast to the Westwind Lift (42,68). Take the lift.

4. Once up top, ride northwest to the Ancient Lift (40,60). Turn in the 4 quests:

[71] The Ancient Armor of the Kvaldir

[71] The Frozen Heart of Isuldof

[71] The Lost Shield of the Aesirites

[71] The Staff of Storm's Fury

Get the follow up [71] A Return to Resting

(circuit img 32)

1. Ride north to the Ember Clutch.

Right-click Tillinghast's Plagued Meat.

A Proto-Drake will fly down and eat it and you should get a quest complete message shortly after.

2. Go east to Halgrind.

Right-click the Abomination Assembly Kit.

You'll take control of an abomination. Use it to gather a bunch of Vrykuls (use Ability #2 everytime it's up to ensure that they keep chasing you). Once you have a decent bunch (at least 5+), use Ability #1 to exterminate them.

Re-summon your abomination and repeat until you have exterminated 20 Plagued Vrykul.

3. Go south to New Agamand. Turn in:

[71] Draconis Gastritis
[71] Warning: Some Assembly Required

4. Go southeast to Shield Hill and visit the four ghosts we visited earlier (58,77). Besides this time, you have to stand next to their skeleton.

And right-click the Bundle of Vrykul Artifacts

Do this on at the 4 skeletons to complete [71] A Return to Resting.

5. When done, go back to The Ancient Lift, turn in [71] A Return to Resting, get [71] Return to Atuik.

Take lift down and ride to Kamagua, turn in [71] Return to Atuik.

A daily quest should be available now, we won't do it in this guide because it can take a little too long to complete for what it gives. Feel free to do it if you aren't in a hurry though: [71] The Way to His Heart...

In Kamagua, go to the docks and board the turtle for Moa'ki Harbor.

In Moa'ki Harbor, turn in [72] Travel to Moa'ki Harbor.

Get the new flight path.

Take a turtle ride to Unu'pe, Borean Tundra.

Get the new flight path in Unu'pe.

(circuit img 33)

Mount up ride to Warsong Hold.

We're done with this chapter. Don't worry if you are not level 72 yet, you are not quite supposed to be there if you followed my guide without any rested bonus and without doing instances. It's totally normal, just keep on following my guide.

Comments

Are you fucking stupid? Bornean Tundra is also a starting zone in northrend.
The proper place to go once hitting 72 is Dragonblight. Then grizzly hills at 73 then Zul'Drak at 74. Sholzar Basin at 76 then ice crown at 77 till you hit 80. This guide is trash

Just a suggestion regarding the March of the Giants quest. As was mentioned, some classes may have difficulty with soloing the runed stone giants, and it can sometimes take forever by soloing. I found a comment somewhere (wowhead I believe) that Megalith, a much easier elite, is also treated as a runed stone giant, and you can also mine him with the quest mining pick.

If you're having difficulty with the runed stone giant, it might be worth it to just go do him a few times for that quest, he's on about a minute respawn timer.

If you can solo him that way, no need to use the rune of command later for a tank pet (though never hurts since you'll have it by that point). If you can't solo him either, then another alternative is just to farm him once you pick up your rune of command pet, fly/run back and forth to get the next quest step and kill him a fifth time for the quest that sends you to kill him. You'll go through three of the stone giant pets, but at least you'll get that quest done.

Instead of switchikng back and forth i have made a plan. At level 68 i am going to follow the guide as if i was level 70 however, when it comes to me having to be higher im going to be doing instances to get leveled up as well as to get geared. In my opinion instanes can get you about 3-6 bars in northrend when at higher levels. so your looking at about 4-6 from instances at lvl 68-70 in northrend. So my plan is to go by this guide. Do the istances in between with their quests, get that extra experiance and follow on. That way im not disrupting the guide. Im not making the guide longer. *Infact with doing instances im making the guide go faster because i can dps more or aoe pull more. Thats what i am actually going to do. hope this helps everyone.

Ty 4 mentioning friend or fowl, never would have done it if u didn't, and i love what happens after u complete it, its hilarious.
"There's only one thing that will make them stop hating you. And that's being so good at what you do that they can't ignore you."
- Colonel Graff to Ender

"There's only one thing that will make them stop hating you. And that's being so good at what you do that they can't ignore you."
- Colonel Graff to Ender

One issue I ran into as someone who went straight to Northrend at 68, was that the quests at Camp Winterhoof were silver to me! I leveled using this guide with another character and also went straight to northrend at 68, but did not have this issue...It might be worth mentioning this, as many people probably do not grind out the last two levels in outlands when northrend XP awaits.

There's really just no reason to come to Northrend before 70. Yeah the XP is a lot better, but if you can't do half the quests, what's the point? You really need to stay in OL until 70. I believe Jame mentioned when replying to another comment on this guide that by skipping those quests in OL, you miss out on about 2000 gold, which is a lot of gold you could use towards your epic flyer. 2 levels isn't a whole lot, just have patience

Ya you might loose out on a bit of money but when your 80 it shouldnt be that hard to farm that bit of money you lost. I seriously dont think it will be 2k though. It has been proven though that quests in northrend give 2x more experiance than the quests in Outlands. Like i said in my other comment. You can make up that extra little difference by one grinding (ewwww...) or 2: (My Favorite= Doing Instances, Get gear and awesome exp while doing some pve as a group).

Ya thats true, but when your leveling your not looking for gold or acheivments, even though it is a great addition to leveling, your looking for experiance. So i think the main reason everyone is going to northrend at 68 is because its double the experiance and most people dont really care about gold until level 80. They only care about experiance even if it is a bonus.

You don't miss out on 2000 gold, because you can simple take the time you spent leveling 68-70 in outlands and go clear a zone that you otherwise may not have done, such as sholazer basin....unless you plan on questing out EVERY zone this is just plain wrong.

However, I was able to simply do the first part of borean guide, then jump over to howling fjord where I was, this seems to work well for those people who have no "patience"

I think the point is, yes, quest every zone (in Northrend, that is). The earlier in the "zone progression" so to speak, that you hit 80, the more zones you have available to quest that give you gold. I think the above poster is 100% correct in that assessment, unless I am grossly misinformed somehow...

However, your advice of jumping back and forth between the two zones is a good idea, for those, as you say, with no "patience" May have to put that somewhere as well, for an option for those people.

Actually, Jame always tells people to stay in Outland until 70, for this and other reasons. However I don't think he expressly says that in the guide, though to be fair it does specifically say it's for level 70-72, NOT 68-72.

Just wanted to let you know that there is a bug with the newest patch for Field Test. You have to attack the Vrykuls first, then spray, or it won't count. If you spray before attacking them, it won't count AND it will not let you spray them again. Really annoying. I wasted a LOT of time on that quest since they aggro to you so fast.

Hello! I used your guide and its amazing! I lvled from 71-72 in about 5-6 hours which improved my lvling hours about 1-3 hours...! Thanks alot and keep up the great work! I will also try and donate soon. Thanks again!

You say to kill Necro Overlord Mezhen to obtain the quest starter for this quest? I am currently at this point of the guide (have enjoyed the guide so far to date by the way) and have hit a road block. I have killed Mezhen around six times now and he has yet to drop the quest starter for me. Am I doing anything wrong here?

EDIT: Yes I was, turns out I never had the quest to kill Mezhen! Thought I had picked it up!

I found a mistake. You say that you have to turn in [71] The Lost Shield of the Aesirites at the Ancient Lift, but that is not right. I turned the quest in at the ghost ship with the Mutinous Sea Dogs. And after I turned in the 3 quests at The Ancient Lift I didn't got the follow up. Maybe Blizzard has changed it . Thanks for the guide, I really level much faster, even though it takes a lot xp to get a level up. So thanks again. I have another question: are you making a guide for Shadow Moon Valley as well? Because I really like that zone .

I leveled my Paladin and got to this part of the guide and I think Blizz changed that you have to beat down the nymphes below 30% because I just clicked Lurielle's Pendant when the Nymphes had 100% health or a bit lower and it worked.
Maybe you can check it.

I hope you can understand my text because I'm from germany and I tried my very best

* [72] Funding the War Effort
* [72] The Forsaken Blight and You: How Not to Die, get [72] Emerald Dragon Tears.

At Venomspite, there were 4 quests on offer to me at level 71. So you want only two to be picked up? In that case it might help if the name of the NPC is mentioned who gives Funding the War Effort - Quartermaster Bartlett. The other two quests on offer were: Material Plunder & Wanted: The Scarlet Onslaught. I am continuing without picking them up.

As of patch 3.0.8 the quest '[71] Warning: Some Assembly Required' seems to be bugged. When you cast the explosion ability, you get credit for any Vrykul in range, and your abomination gets gibbed, but you also maintain control of it and the Vrykuls aren't killed. I was able to round up 5 mobs, and just hit the explode button 4 times in a row to get 20/20. The only downside is that once you release control of the abomination, all those vrykul will come chasing after you. Luckily they are pretty weak and should be no problem for any class.

Firstly, I just wanted to say thank you for all the work that you've put into making these guides. I've been using them since level 28 or so, and they've been an invaluable resource!

A quick issue that I came across:
Upon arriving in New Agamand for the first time, I could not find anyone to give me the quest, "Give it a Name"; and also when the guide told me to, the quest "To Venomspite" was not available from the bat handler.

Then later, near the end of the guide after I had turned in "Draconis Gastritis", "Give it a Name" was finally available, and when I turned that in "To Venomspite" became available.

I don't know if it was just me or not, but I figured that I would bring it up. =)

I believe that the amount of work you put into the guides is tremendous. I started into northend at level 68 and I started following your guide only in the last few steps. I had reched level 71 and a bit at the end of the guide, making extensive use of the rested bonus.

I was determined to properly follow your borean tundra guide and i have done so until now. I am approximatly 60 quests into it and i have just reached level 62. I feel that eventhough i should be a littlefurther that i have no problems with the level of the quests.

Jame, I truly hope that you actually make some cash off these guides somehow... they are very good, and you have put a ton of owrk into them. Thank you.

I started a new char Dec 1 with the goal of reaching level 80 by Jan 5, and by strictly following your guides. I've done pretty well and am currently at lev 72.5 (xp has slowed considerably in WotLK since I spend more time exploring and just looking at things). I've finished the lev 70-72 guide this morning and just wanted to comment on a couple of things. As I said, I'm at level 72.5 having really only done one instance run (Utgarde when you suggested it), with no rested xp to speak of... so really noone should be behind xp-wise. Secondly, I found the daily quest: [71] The Way to His Heart..., to be pretty quick and easy, and worth a chuckle when I did it.

I would just like to add that although Hozzer the bear cannot be feared, he can be easily kited as he does not "jump" from higher platforms to lower ones. What you can do is kite him up the slope going anticlockwise from where he originally is, then jump back down, and instead of jumping down he will go the long way back down the slope. Hope this makes it easier for ranged kiters!

Tip for using the Awakening Rods on Dormant Vrykuls: do not move while channeling! It will cancel the channeling and not awaken the Vrykul, but will still consume a rod. Hope this saves some people from having to farm a few extra rods.

If you travel to Holwing Fjord at lvl 68 you will have to be lvl 69 to get the quests in Winterhoof. You can go to New Agamand and pick up some quests there to get your level or grind until you Ding, and then back track to Winterhoof. Great guides all the way throgh. Thanks for the hard work.