Oculus VR will cancel your pre-order if you try to sell your Rift on eBay

Oculus VR developers, listen up. If you've pre-ordered the latest Oculus Rift Development Kit 2 and plan to make a quick buck by reselling it on eBay for a higher price before it ships your way, think again. Oculus VR...

It's obvious their intension was to make a huge profit, on something that wasn't in their hands already. Obviously it's going to be a question of, would such things be fair to all such orders not just Oculus. These are dev kits and not a public thing, so an easy thing to make a quick profit from.

Definitely... if you put in the effort to get a dev kit, at least use it!

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Well I think the point is if someone puts up a listing on eBay, then they are announcing how much they really didn't need the dev kit. And therefor the kit should go to someone else, that will actually use the kit as it was designed to be. Anyone thinking they will make a quick buck, is only standing in the way of progress.

And if you recall, the announcement in the beginning was that they were wanting to keep prices down as low as possible.

To be honest if someone wants to spend a 500% premium when they can wait a extra few month to get one then let them, but I do agree it is wrong but still its like cancelling a phone contract because you only got the phone to sell when it got in your hands.

Well I think the point is if someone puts up a listing on eBay, then they are announcing how much they really didn't need the dev kit. And therefor the kit should go to someone else, that will actually use the kit as it was designed to be. Anyone thinking they will make a quick buck, is only standing in the way of progress.

And if you recall, the announcement in the beginning was that they were wanting to keep prices down as low as possible.

Since Facebook bought them and money is no longer a limiting factor, do they actually need pre-orders to continue the project? Probably not, but then I don't know what their budget is. At this point, I think their main goal is getting feedback from developers and getting more games involved in VR. If you are not a developer, I'd say wait till a refined version is publicly released.