I remember thinking the missions and gameplay were boring and slow but there's enough here for a lot of fun and enjoyment, and then there's the people who are actually into these sim games and you end up seeing their really neat missions they do and post on youtube etc.

Posted by GriftGFXI'll definitely keep my eye on it. I've always found their pure sim approach lead to some pretty convoluted game design choices, but it looks cool.

I wish they would do a WWII version. It would reduce some complexity and the tank and air battles and RPC was naturally much better than modern warfare IMO. The idea of full scale maps, e.g. Wake Island, with a more serious approach to vehicles and combat would be a lot of fun IMO.

Posted by GriftGFXI'll definitely keep my eye on it. I've always found their pure sim approach lead to some pretty convoluted game design choices, but it looks cool.

They definitely need to work on it. Considering how much they leave out of their definition of "sim" it always bothered me how clunky some things are. Particularly trying to get the AI men under your command to even come CLOSE to doing what you tell them to do.
That said I do really enjoy Arma II, and I'm looking forward to this entry. Hopefully they will work on textures and performance int he engine, even at "very high" texture settings, everything seems to look about the same as "low".

Definitely looks nice enough, but all ARMA games have always had great realistic art style and graphics. I'm wondering whether they will actually bring their physics engine into the new millenia with this new release though. Hated the lack of physics and reactions when shooting people in ARMA II. Looked straight out of 1995. Also, vehicle damage and destruction could use some serious improvement. Looks like they may have reworked the animations though, which was really the only other sore point in the series...

Posted by michaelobDefinitely looks nice enough, but all ARMA games have always had great realistic art style and graphics. I'm wondering whether they will actually bring their physics engine into the new millenia with this new release though. Hated the lack of physics and reactions when shooting people in ARMA II. Looked straight out of 1995. Also, vehicle damage and destruction could use some serious improvement. Looks like they may have reworked the animations though, which was really the only other sore point in the series...

"Proper" physics and ragdoll was added some time ago to Arma3, videos were posted showing such, although possibly before Gamersyde started including PC content so may not have been posted here.

Remember playing ARMA II for the first time, i spawned on a field on a random part of the map. Had no idea where vehicles were or how to ask for a heli to come pick me up but i knew there was a fire fight somewhere ahead of me so i decided to run there. Took me literally 30mins+ to get there and when i did the people playing had pulled out to another village, f*************!!!

Posted by aphex187Remember playing ARMA II for the first time, i spawned on a field on a random part of the map. Had no idea where vehicles were or how to ask for a heli to come pick me up but i knew there was a fire fight somewhere ahead of me so i decided to run there. Took me literally 30mins+ to get there and when i did the people playing had pulled out to another village, f*************!!!

Naaahhh ;)

Have only played the previous ones with friends in LAN creating crazy missions. Love DAT editor.

I agree.
I like modern setting, but that is close to CoD type considering its exagerated to some extend. Battlefield is like my toe is across the final line of "me dont like" (which tbh I am not enjoying it the game anymore considering some issues I have with it, probably gonna get rid of it soon).