2012-12-02 [v1.03v3]--Fixed Fixed problems with wrong assigned movement costs Number of people and equipment in units now displayed correctly Fleets without any naval units assigned are now automatically disbanded at the end of the turn Fixed problems with calculating terrain type modifiers for defenders Improved issues with wrong display of the fog of war Some fixes with the stability Fixed display of air superiority

--Gameplay Now if a unit is returned to the forcepool with a commander, then the commander is reassigned from the unit Changed supply schedule, now convoys are perforemd after selecting supply sources by units It is nowpossible to see full description for all events

--Features It is possible now that the Disembark will fail every time a unit will try to unload from a sea zone where enemy fleet has got advantage

--GUI If a unit is hidden under the Fog of War, then clicking on a hex with that unit does not reveal Unit Panel

--Other If unit has got -1,-1 coordinates assigned it is always put into the reserve, even if the proper value is not entered Windows 8 compability

Hello Gwgardner, Thanks for the reply. The tooltip I see in eff components doesn't seem to effect overall efficiency when near the commander.(or at least in the tooltip) I did try to get units outside the radious of HQ unit and eff modifier was the same as it was near HQ unit. Hope I'not missing something.

Hi, Ive been away from the game for a few months and need to update. Can I do it with one update or do I need to add them sequentially? Also for any mods I had to countries, eye candies and map how to I keep them from being over written?

Thank you very much for the info. One last check, I also had altered the countries file to make Spain more likely to enter the axis, would those file changes still be intact? LOL I had read up to learn how to do that and don't even remember how now!

Im sorry to ask this but I dont want to screw things up. I have downloaded the v3 patch above and unzipped it. I see its file structure. Should I just move these new files into their sister folders in the respective directories on my HD? Or are they meant to be set differently? Thank you

Just copy over everything in the patch to the ToF folder, overwriting.

Yes, your mod to add Spain to the Axis would probably be overwritten. Shouldn't be hard to redo the change, however. I'm guessing it's in the countries.csv file, for whatever scenario you're playing, but don't know for sure.

I find that the tweaks and changes you make to the files are usually lost when you add an update. I have printed copies of the modded files, so that I can easily re-apply the changes, or have more installs of the game so that the modded versions are still available, in case of problems with the update.

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"We have to go from where we are, not from where we would like to be" - me

Definitely have seen improvement! It still seems efficiency calculations aren't adding up (notwithstanding the "commander" issue). If a unit ONLY has Doctrine and Experience modifiers, everything is fine. But as soon as you throw in any other modifiers, the total NEVER matches the displayed efficiency. It's usually off by +/- 6% or so, and never precisely matches any given component to where you could say "aha-- there's the culprit".

In the big scheme of things it's probably not a big deal. It's just when I see numbers that don't add up it makes me question ALL calculations...

One specific example of an armor unit:

Listed eff: 184%

Components: Doctrine: 75% Commander: 7.2% Exp: 20% Supply: -6%

So, adding up the components = 196.2% Even without the problematic commander bonus, it should be 189% So why 184%??

I've found some repeatable crashes with the new beta. Every time I choose a quick start and try and load Fall Gelb or Barbarossa as the axis (didn't test allies or Russia), the game crashes to desktop while trying to load the scenarios. I am able to load the Grand Campaign, Clash of Titans and Gotterdammerung, so it appears something is wrong with Fall Gelb and Barbarossa.

That said I did not try and load every single scenario, just the ones mentioned above.

On a curious note. I can load Fall Gelb as a custom scenario, but when I tried to quit to the main menu to test Barbarossa, the game crashed to desktop. I then went in and loaded Barbarossa as a custom setup with no issue, and was able to get back out to the main menu without a crash.

I'm running Win 7 64bit on a pretty new high end rig and all my drivers are current. Let me know if you need anything.