Leather Goddesses of Phobos 2: Gas Pump Girls Meet the Pulsating 1

Developed by Steve Meretzky for Activision, and published under the Infocom label. Late one night a sleepy Nevada town witnesses a spaceship that crash-lands with a single survivor: Barth, the "Pulsating Inconvenience" from the world known as Planet X. The Leather Goddesses have invaded Planet X and forced its inhabitants to become sex slaves. Barth has fled to Earth in a desperate effort to find humans who can help free his planet. The player can play as any of three characters: Barth (the alien), Zeke (the gas station owner and son of Trent, the hero from the original Leather Goddesses), or Lydia (daughter of the astronomer who "discovered" Planet X).

Comments

I wholeheartedly agree with the Underdogs review. This game is a weapons-grade atrocity. Not worth a download if you ask me.

On Sunday November 23, 2014 CJECulver said:

From Home of the Underdogs: "Leather Goddesses of Phobos 2 is one of the most sought-after oldies in existence. It is ironic, then, that it happens to be one of the worst computer games ever made in any genre. Even more ironic (and incredulous) is the fact that it was designed by Steve Meretzsky, the creative meistro behind such classics as Infocom's A Mind Forever Voyaging and the original Leather Goddesses of Phobos.
So what makes this game so awful it should be forgotten? The more you play, the more you can't shake the sinking feeling that Meretzsky is perhaps trying to appeal only to the testosterone-high, pea-brained section of the gaming market. Just about everything else in the game (except the good graphics-- but then, it takes up 14MB of disk space) is either badly designed, or badly executed. Though you can play as either Zeke, Lydia, or Barth, in fact whichever path you take can be finished in a few hours -- playing Lydia is exactly the same as playing Zeke's game, and Barth's path is even shorter. You can finish the game merely by clicking madly everywhere on the screen.
Overall, the game is a big disappointment and a disgrace to the Infocom name: juvenile dialogues, insipid puzzles, and out-of-place "mature" content. Those who've been looking for this game-- proceed at your own risk."