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An advanced bipedal character locomotion system focusing on high quality character animation with responsive movement. (100% BP)

Description:

Too often game animation lacks quality due to the underlying movement and animation systems being poorly designed. Animators can create good looking assets, but a badly designed animation system can diminish their quality in-game. This system's purpose is to bridge the gap between the front end and back end of in-game animation, and give animators a good foundation to create assets that will work well with responsive character movement.
IMPORTANT: IT IS HIGHLY ADVISED THAT YOU HAVE A GOOD UNDERSTANDING OF BLUEPRINTS AND ARE FAMILIAR WITH HOW GAME ANIMATION WORKS PRIOR TO YOUR PURCHASE OF THIS PACK. THIS IS NOT A PLUG AND PLAY SYSTEM, AND WORKING WITH IT CAN BE CONFUSING IF YOU ARE NEW TO UE4.

This system:

Works in many game types

Keeps player in constant control

Looks good at all times and conditions

Simplifies animator workload wherever possible

Is very flexible and highly adjustable

Features:

Direct Capsule Control

Multiple Locomotion States and Stances

Smooth Blending between Directional Animations

Adjustable Rotation Offsets

Additive Leaning

Directional Pivots

Directional Stopping Transitions

Transitions between Idle Stances

Turn In Place

Third Person / True First Person

Land Prediction

Seamless Ragdoll / Get Up Blending

Foot IK

Networked Multiplayer

Technical Details:

V1 - 4.14

V2 - 4.15 > 4.17

V3 - 4.18 > 4.19

V3.1 - 4.20

1 Character Blueprint (plus 1 child)

1 BP Interface

1 Animation Blueprints (plus 1 IK AnimBP)

4 Custom Animation Notifies

1 Physics Asset

10 Enumerations

11 Curve Assets

2 Demo Levels

70+ Hand Keyed Example Animations and Blendspaces (total)

25 Locomotion Animations (3 Blendspaces)

3 Idle Stances

8 Turn In Place

2 Getting Up

8 leaning poses (4 for in air, 2 Blendspaces)

1 Jump Animation (jump, falling, land)

15 Aim Offset Poses (1 Blendspace)

18+ more additive and transition examples.

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Install instructions:

Copy the Advanced61b44ccf8323V4 folder (with the data folder and the manifest file in it) to wherever you have UE4 installed and place the Advanced61b44ccf8323V4 folder in the VaultCache i.e. D:\Epic Games\Launcher\VaultCache