RIGHT ON!
I prefer a common chart to refer to when playing a game, as much of our board gaming is on a card table or "kitchen" table with limited space. Having a dozen or so, cards at the edge of the table kind of limits our dice rolling area! And when introducing a new game to a "budding" player, all of these cards lining the edge of a small space, will tend to intimedate him into believing that this is a game of great complexities! (especialy if he's not into medieval/fantasy type games)
Granted, after one or two games, you don't need these cards at all! But we do need the space!
natybumpkin3

You know, I was just going to point something like this out after I finished my very first game of BL tonight. Whomever makes a good reference sheet will get nothing but love from me. I'll get that ish laminated right quick.

You could, with a decent printer, print it out in miniature using 2-up, and make a single double-sided sheet of it, but the print gets a bit small.

WOW there is a lot of data in this game.

That is a lot of work, thank you very much.

I only have a couple of questions though.

1. Green, Blue and Red movement. You show units as unable to move without attacking. Can&#8217;t any unit move a given number of hexes to simply move along the board and never attack? Unless I am not reading your chart correctly.

2. The heading Monsters. Are they called Monsters or Creatures? I do not have a manual near at the moment to know.

Thanks for everything. I plan on printing them out two-sided and taking them to staples and have them laminated.

I still prefer the reference cards. We are skipping the ones we are already remembering, more or less at the same pace we are adding new ones with new rules. Thus, we never have more than 3 to 5 cards on the table. But I know it is a matter of taste

I would make the common bow range 1-4 (in accordance with 2-3 of the crossbow).

And frightened levels dont stack: If you use a lore card that makes a unit frightened it still only retreats 2 hexes per flag and not 3 according to the faq in the lorecards compendium.

And the unofficial faq uses frightened(2) and higher, so it states the number of hexes you should retreat. I think that is better (more logical) and it also gives the interesting frightened(1) option where you still only retreat 1 hex but have to check for losses.

Thanks AK-Aramis!! The QRS looks great! I'm going to print it on card. I had some thing similar, but written on A4 in pen.I always like to summarise new rules, especially if they don't include a quick reference sheet.
Marbot