Added WeaponSmall Icon and WeaponIconsSmall Icon to all the weapon scripts, this does that you will see the ammo type of your weapon, instead of just "AMMO" it will be a icon of the "bullet form" of the ammo, like when you play HL2:EP2 single player

Fixed different bugs in the script & resource files

So far this has been Achieved:

Ported all content and coding over to the latest OrangeBox engine

Added FOV change to Ironsights

Added Dynamic Scopes

Your weapon will be lowered during Sprint

Your weapon will be lowered when you climb up a ladder

Your weapon will be lowered when you Jump

Your weapon will be lowered when you are floating/flying (When walking off a cliff)

Your weapon will be lowered if using the noclip cheat

Ironsight will be disabled during Sprint

Ironsight will be disabled when you are climbing up a ladder

Ironsight will be disabled when you Jump

Ironsight will be disabled when you are floating/flying (When walking off a cliff)

Ironsight will be disabled when using the noclip cheat

Ironsight will be disabled when holstering your weapon

Ironsight will be disabled when reloading

The Turret for the APC tank can now be controlled and rotated by the player

Added Classes and Classmenu

Added Team Menu (BFMP is now Teamplay only!)

Fixed viewmodel-rotate bug

Implemented FMOD sound system

Added HUD veins overlay which will be shown when the player has been hit by a bullet or a melee weapon

Added regenerating health

Fixed weapon damages on all weapons

Added a brand new GUI to the main menu, weapon selections, resource history when you pick up weapons/items/ammo

Removed Combine & Rebels text appearing around the Sprint bar

Removed HUD Health

Removed HUD Crosshair

Removed HUD Suit

Removed HUD Flashlight

Fixed bullet spread while Ironsighted, this will lead to more precise shooting when using Ironsights

Fixed Crossbow shoot through glass

Scaling icons fix

Duck jump fix

Firstperson deaths

Weapon respawn fix

Added realistic rain splash effect to rainy maps

Added lightning to muzzleflashes (If you are shooting in a dark room then it will be lighted up by the flame muzzleflash from the gun)

Team indicator HUD, Team Combine will have a Icon with an "C" and Team Rebels will have a Icon with an "R"

Added WeaponSmall Icon and WeaponIconsSmall Icon to all the weapon scripts, this does that you will see the ammo type of your weapon, instead of just "AMMO" it will be a icon of the "bullet form" of the ammo, like when you play HL2:EP2 single player

Fixed different bugs in the script & resource files

This has to be Achieved before BFMP v6.5 Beta can be released:

Added new Ammo HUD

Added new Sprint HUD

New world model for the Ninja Blade

New view model for the Ninja Blade, replaced with an axe

Added new Death Notice icons

Add lower weapon animations for K100, AK-47 and Sniper Rifle

Reduce the speed of the player when he is Ironsighted

New Menu Background image

New Maps: BF_Jablamahad

Minor fixes on the BF_Islamabad & BF_Coast_Huge maps

Thanks for your attention, and I hope that this will bring more excitement into the mod!
Step by Fun-Piranesi any time if you want more detailed News!
The BFMP v6.5 Beta version will be released as soon as the unachieved goals has been achieved!