GoldenEye: Source is a Multiplayer only total conversion modification of Half-Life 2. It is a fan made recreation, released for free, with only one goal in mind; to bring the memories and experiences from the original GoldenEye64 back to life using Source Technology. We want you to look at this mod and remember the first best multiplayer first-person shooter ever made. We are doing our best to bring in the opinions of the community to create a game that everyone is going to enjoy. But, we are not here to recreate the game exactly how it was in GE64, a lot of things have changed since they first designed that game, mainly in technology and gamers experiences. We are here to take the game even further but at the same time provide a lot of those fun elements that hardcore GE64 fans will enjoy. We've got experienced team members all across the board, from professional level, to amateurs looking to make it into the business working hard to make this dream a reality.

Loyal fans and friends, It has been more than 7 years since the Alpha 1 build was released to the public. We have had millions of downloads since then, and we're humbled and honored each and every time a player tells us that we've delivered that nostalgic GoldenEye 64 feeling. Even as the original GE007 audience grows up and new gaming audiences emerge, GoldenEye: Source remains relevant to the gaming world. Since the main demographic for our game, those original GE007 players, are now in their mid 20's and early 30's - we have an older, but very unique market. Yet, we are still here. We are still working away, building a game worthy of the name ‘GoldenEye', but why? For many, this was our first game, our first multiplayer experience. GE007 was the first time you could sit down for hours with your friends and yell at the TV and each other and couldn't wait to do it all over again the next day. GoldenEye Source was our attempt at bringing that experience the PC, for both newcomers and 00 veterans alike. As long as we can continue to offer a sliver of that same feeling today, we'll keep working hard to deliver on our original goal. Thanks for your years of dedication and support, and now onto the main subject!

GoldenEye: Source v.4.2.3 is a ‘maintenance' patch, you could say. Community honed to deliver a great long term service version while we work alongside on our next large release (v4.3). Both have been in development this past year. With long term projects pushed to v4.3 and gameplay enhancing changes pathed to v4.2.3. We are here to announce the download and official change log for v4.2.3.

Long term fan and contributor Troy's popular Arsenal and Tournament-Deathmatch gamemodes have been added officially.

You can now change the difficulty of bots directly from the create server menu. Additionally added to the new menu is the ever requested 'Turbo Mode' option. No need for custom gamemodes to have the lightning fast gameplay in any of your favorite gamemodes, all now supported natively.

Added sniper rifle zoom in/out with the mouse wheel

Invulnerability system tweaked to offer a more balanced experience

Spawning system vastly improved to prevent players from spawning in the middle of firefights.

Plethora of code enhancements for gamemode creators(See Full Changelog below). Additionally, our python code is now Opensource. So gameplay creators and Ai tweakers can get the latest code as we are working on it. Find this here.

[Scenarios]

CTK: World kills now count as suicides

YOLT: Enhanced foes indicator and general rewrite for efficiency

Added Arsenal and Tournament DM from Troy

[HUD/VGUI]

Team Round Report scores are more readable

Round Report title is localizable (and changes between round and match)

omg when i seen this yesterday on youtube i need it to downloaded quickly i love this game brings back memories thanks to nick rip i would love to see more ppl on it though its so fun little bit of servers but im still there if u guys want to play add me as a friend guys