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Our members

Our members make us what we are.

We represent more than 350 games businesses, from large format holders such as Microsoft, Sony and Nintendo and all the biggest global games publishers to promising small start-ups, rising stars and established bigger studios creating some of the best games in the world.

If you’re a businesses that makes or sells games in the UK or provides services or support to the UK games industry you can be part of the network.

Company Website

The first thing to know about 505 Games is that we’re not like other games publishers, we like to think that we are very different from what you likely perceive a games publisher to be.

We’re small….we’re less than 100 people across our company and we like it that way. Anyone who wears a suit in the office is eyed suspiciously! Most of us are gamers….yes, shock horror, a games publisher where people actually play games…..I know it’s a strange concept, but it’s true, we do actually play games here at 505.

Video Game Developer and Production Company founded by Georg Backer who has been working in video games since 1999 (from Black & White to Fable games for Lionhead etc). Georg also sits on BAFTA Games Committee.

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ActivisionBlizzard, Inc.is the worlds largest and most profitable independent interactive entertainment publishing company. It develops and publishes some of the most successful and beloved entertainment franchises in any medium, including Call of Duty, World of Warcraft, Skylanders, and Diablo®.

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What is AIME?
AIME is a UK based not-for-profit trade organisation representing the commercial interests of member companies involved in the interactive media and entertainment industry – where consumers interact or engage with services across converged media platforms, and pay for services or content using a variety of micropayment technologies.

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We started Amiqus back in 2000, with a mission to take our love of the games industry and combine it with our experience in recruitment to help more people find the right job, at the right time. So armed with bags of enthusiasm, and truck loads of coffee, we got cracking building relationships, creating networks and defining our own unique approach to recruitment.

17 years on and we’re pretty chuffed that we’re in a position to connect skilled and passionate candidates with the right studios in the gaming industry who share their values and vision.

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The Ansible Promise01.Your communication strategy, not your budget, is our No. 1 concern
All of our work with clients starts with a conversation about what communications you need to tell your story. Plotting out the right strategy then tailoring activity to complement your budget is Ansible's proven way to make sure you are only paying for exactly what you want and need in the most transparent and productive way.

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AppyNation was founded by Andy Payne in 2011 in London as a developer-led collaborative consortium of independent studios from around the UK who came together with the backing of NESTA to offer an alternative to the traditional publisher model.

Born out of an idea shared by developers Finblade, Proper Games, Niffler, Onteca, Supersonic and Chromativity, AppyNation gave member developers freedom over the games they choose to develop for iOS & Android whilst allowing them to maintain complete control and ownership over their IP.

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ARM® technology is at the heart of a computing and connectivity revolution that is transforming the way people live and businesses operate. Every day more than 40 million ARM-based chips are shipped by our partners into products that enhance the human experience; connecting people, improving lives and making the impossible possible. From the sensor to the cloud and all points in between, ARM is shaping the smart connected world.

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After founding and running former studio Playbox since 2004 ex Psygnosis and Sony stalwarts Gary Nichols and Mike Clarke formed Atomicom in 2010. The studio has rapidly expanded into a cutting edge games development studio. With a team of veteran game developers the company has so far teamed up with clients such as Microsoft, Sony, Sega and Ubisoft across a variety of platforms from mobile to the new generation of PC and consoles.

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Change is all around us, from a global population boom and spiraling energy costs to worldwide commoditization and climate change. The environment in which we live is rapidly shifting, and that change means opportunity. Now more than ever, design is the great competitive differentiator.

As a world leader in 3D design, engineering, and entertainment software, Autodesk helps customers address these challenges by providing the tools to help seize opportunities created by a new global business environment.

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Azubu is the global destination for premium eSports action, programming, news and analysis on any device. With its superior video player, Azubu can provide high definition, lag-free action from the major tournaments, teams and players alongside a range of related programs to multiple devices worldwide. This experience is enhanced by in-depth editorial and statistics, offering unrivalled insight into the latest action from the world of eSports, and the opportunity to interact seamlessly with others via real time chat.

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The BANDAI NAMCO Group conducts its business in a wide range of fields in entertainment markets around the world. These markets, however, are constantly exposed to dramatic change and intense competition, and the Group expects its operating environment and the preferences of customers to change at an accelerating pace. Accordingly, the BANDAI NAMCO Group has started the Restart Plan in 2010. The objectives of this plan are to enhance the Group's ability to respond to change with speed and flexibility as well as to improve profitability and strengthen financial standing.

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Bastion is a PR and marketing agency based in central London. We are a team of hard-working, creative and media savvy consultants who are equally comfortable creating global campaigns for multi-national organisations or propelling start-ups through their first years in business.