Patchnotes 3.21.2 Wednesday 12. Oct. 2016

Hello, Spooky Town! That's right, it's that time of year again, and we've got some really fun Halloween stuff for you all! Broomsticks, spiders, toys, outfits, less random luck and more!

Improvements

Spooky Town has arrived! New toys, a new outfit, and a mount in the event. Also as stated before, this event relies a lot less on luck. Several of the mechanics in the event zone guarantee (or at least give you a very high success chance) at some progress.

New zone map for Spooky Town.

Added a feature that broadcasts a server message to alert players that an event boss has spawned (e.g. Spooky Druda). This way all players will know and have time to make it to the required area for the attack. (Note: because incarnations are special spawns, they will not broadcast a server message, but still broadcast a zone wide message for those already in Spooky Town).

We have added a Fallen Heroes memorial in Ardent City.

We have made some under the hood efficiency changes that should help the game run generally smoother, particularly when a lot of players are in the same zone, and even more particularly when a lot of players are all engaged with the same elder boss (like event zones).

Bug Fixes

Fixed it so the Zingara Bloodhunter does damage.

Fixed: When mounting the Steed of the Sands, the message would display a mounted speed that was too high.

Fixed the Golden Bridle tooltip to correctly say 20% instead of 185%.

Fixed a tooltip that mentioned inaccurate default speed.

Fixed some bad quest tracking in the quest "Meds for Mutants"

Fixed it so lower level monsters that don't drop monster parts no longer say they do in their tooltips.

Populate our Public Google Drive for the Android Launch

Fixed: player name tag was not being raised when mounted.

Minor: clicking on a feat would sometimes play two click sounds.

Fixed: it was possible to get multiple copies of the same appearance to show up in gnogmentation.

Fixed a bug where it would sometimes show "Tempest of the Roc Damage"

Fogging issue for multilayered materials in basic lighting

Fixed an issue where relic shards would say you could buy them for Red Doubloons.

Removed the "Earn More Crowns" button.

For Tablet

Fixed: sometimes the "More info" button in the shop would be incorrectly grayed out.

There is now a button for moving out of your house.

Ranching animals can now be sold from the kennel.

If, the first time you log in, you are automatically logged into a server that you have no characters on, it is now possible to hit "Back" to change to a different server from the Character Create screen.

Fixed: sometimes popup menus (such as feeding animals popup) could end up off the edge of the screen.

Fixed: certain gui elements (such as minimap) would grow, shrink, or change position slightly over time.

Added an option to Character Create to randomize everything and quickstart the game.

Language can now be changed to German! Please note that this option is experimental, and not all texts are localized at present.

Fixed: clicking "Buy in Shop" for mounts didn't open to the right Shop page.

Minor usability and polish tweaks to menu on HUD.

Minor fixes and improvements to character talent list.

Minor tweaks to not show left/right arrows in store preview when there's only one item to preview.

Increased size of talent list in Character screen to make it more readable.

Increased size of dialogue to make it more readable.

The menu button now opens a dropdown instead of taking you to last opened main window, to make it easier to navigate and see notifications.

Added slight visual indication when pressing a feat button.

Replaced the daily new user reward timer with a flashing exclamation when an item is ready to be claimed.

Woow the event zone is amazing just a little question about the mount of the event zone,we have to purchase the mount or its a reward for any quest completion.Thank u so much Devs for bringing in this event finally

Woow the event zone is amazing just a little question about the mount of the event zone,we have to purchase the mount or its a reward for any quest completion.Thank u so much Devs for bringing in this event finally