Cleric

Clerics act as intermediaries between the earthly and the divine (or infernal) worlds.
A good cleric helps those in need, while an evil cleric seeks to spread his patron’s vision of evil across the world. All clerics can heal wounds and bring people back from the brink of death, and powerful clerics can even raise the dead. Likewise, all clerics have authority over undead creatures, and they can turn away or even destroy these creatures. Clerics are trained in the use of simple weapons, and can use all forms of armor and shields without penalty, since armor does not interfere with the casting of divine spells. In addition to his normal complement of spells, every cleric chooses to focus on two of his deity’s domains. These domains grants the cleric special powers, and give him access to spells that he might otherwise never learn. A cleric’s Wisdom score should be high, since this determines the maximum spell level that he can cast.

Spontaneous Cast
Gained: 1st level.
Use: Automatic.
Bonus: Able to replace any spell and cast a ‘healing’ variety of the same spell level instead. Whenever the clerics see an S in the upper left-hand corner of the spell icon, they can cast that spell spontaneously. This will ‘use up’ another spell of the same level as the spell cast.

Turn Undead
With this ability, the character can cause undead to flee.
Gained: 1st level.
Use: Selected. Can be used three times per day, plus the cleric’s Charisma modifier.
Bonuses: The cleric’s level and Charisma are used to determine how many Hit Die of undead are turned. If the cleric has twice as many levels as the undead have Hit Die, the undead are instantly destroyed.

At character creation, clerics may choose two domains to follow. You may choose freely from the domain list.

Each domain gives your cleric access to a special domain power and additional spells. This increases the total number of spells that a cleric may prepare each day by one per spell level. Below is a short summary of each domain’s major features (see pages 182- 183 for more details).