Ice Floes

Your next Mage spell can be cast while moving. Castable while another spell is in progress and unaffected by global cooldown. Max 3 charges.

Flameglow

Flameglow

Passive

Protects you with fiery energy, absorbing up to 1,013 damage from each attack against you, up to 30% of each attack.

Ice Ward

Ice Ward

40 yd range
1% of base mana

20 sec cooldown
Instant

Protects a friendly target for 30 sec. The next 3 melee attacks will trigger a Frost Nova, freezing all enemies within 10 yds for 5 sec.

Greater Invisibility

Greater Invisibility

1.5 min cooldown
Instant

Instantly makes you invisible and untargetable for 20 sec, removing all threat and two damage over time effects. Any action taken cancels this effect. You take 90% reduced damage while invisible and for 3 sec after the effect expires.

Replaces Invisibility.

Unstable Magic

Unstable Magic

Passive

Arcane Blast, Fireball, Frostfire Bolt, and Frostbolt have a 30% chance to explode on impact, dealing an additional 50% damage to the target, and to all other enemies within 8 yards.

Glyph of Arcane Language

Ice Floes

Your next Mage spell can be cast while moving. Castable while another spell is in progress and unaffected by global cooldown. Max 3 charges.

Alter Time

Alter Time

1% of base mana

1 min cooldown
Instant

Alters the fabric of time, returning you to your current location and health when cast a second time, or after 10 sec. Effect negated by long distance or death.

Ice Ward

Ice Ward

40 yd range
1% of base mana

20 sec cooldown
Instant

Protects a friendly target for 30 sec. The next 3 melee attacks will trigger a Frost Nova, freezing all enemies within 10 yds for 5 sec.

Greater Invisibility

Greater Invisibility

1.5 min cooldown
Instant

Instantly makes you invisible and untargetable for 20 sec, removing all threat and two damage over time effects. Any action taken cancels this effect. You take 90% reduced damage while invisible and for 3 sec after the effect expires.

Replaces Invisibility.

Unstable Magic

Unstable Magic

Passive

Arcane Blast, Fireball, Frostfire Bolt, and Frostbolt have a 30% chance to explode on impact, dealing an additional 50% damage to the target, and to all other enemies within 8 yards.

Incanter's Flow

Incanter's Flow

Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

Thermal Void

Thermal Void

Passive

Casting Ice Lance extends your Icy Veins by 2 sec.

Major Glyphs

Glyph of Icy Veins

Frost

Passive

Your Icy Veins now grants 30% multistrike instead of spell haste.

Glyph of Water Elemental

Frost

Passive

Increases the health of your Water Elemental by 40%, and allows it to cast while moving. When in Assist mode and in combat, commanding your Water Elemental to Follow will cause it to stay near you and autocast Waterbolt when your target is in range.

Glyph of Rapid Displacement

Passive

Blink now has 2 charges, gaining a charge every 15 sec, but no longer frees the caster from stuns and bonds.

Minor Glyphs

Glyph of Rapid Teleportation

Passive

After casting a Mage Teleport spell, or entering a Mage Portal, your movement speed is increased by 70% for 1 min.

Glyph of Crittermorph

Passive

When cast on critters, your Polymorph spells now last 1 day and can be cast on multiple targets.