Revenant Build Guide

This build guide provides an overview of the Revenant class and explains how to create an optimal PvE Revenant build. The goal is to achieve maximum damage (DPS) while still maintaining a high level of play-ability and utility.

Legendary Stances

Legendary Stances are unique to the Revenant class and provide different sets of skills and abilities when channeled. Two stances can be equipped at a time and you can switch between these two during combat. Here is an overview of the Revenant’s stances.

Jalis – Dwarf Stance

Strengths: Stability + Damage

Elite Skill: “Rite of The Great Dwarf”

50% incoming damage reduction for 5 seconds.

Usage: When you need the extra survivability

Mallyx – Demon Stance

Strengths: Condition Damage + Condition Removal

Elite Skill: “Embrace The Darkness”

10% increase to all stats, torment (8s), poison (7.5s)

Usage: When you want to deal heavy condition damage

Ventari – Centaur Stance

Strengths: Healing + Defense

Elite Skill: “Energy Expulsion”

Enemy knockback, area healing fragments (5s)

Usage: When you need group healing

Shiro – Assassin Stance

Strengths: Damage

Elite Skill: “Jade Winds”

Area stun (3s), might stacks (12.5s), area damage

Usage: All THE TIME. Highest DPS stance.

Glint – Dragon Stance (Elite)

Strengths: Offensive Boons + Utility

Elite Skill: “Facet of Chaos/Chaotic Release”

Pulse protection to allies

High damage knockback, superspeed

Usage: Standard Herald build. Massive offensive boons (Might, etc.)

Stance Recommendations:

Non-Herald

Shiro + Mallyx

Herald

Shiro + Glint

In non-Herald builds, Shiro/Mallyx provide the highest level of DPS. Switching out Mallyx for Glint in a Herald build grants access to a number of valuable utility skills and traits, making Mallyx/Glint the superior Revenant build.

Specializations and Traits

Corruption

Synergizes with: Demon Stance

Increases: Conditions

Recommended Traits:

“Venom Enhancement”

Apply poison along with torment.

“Bolstered Anguish”

3% damage increase per condition (self).

Alternative: Switch to “Spontaneous Destruction” if you need to remove boons from enemies.

“Maniacal Persistence”

10% Critical chance increase every other second.

Alternative: Switch to “Diabolical Inferno” to burn nearby foes when using an elite skill.

Devastation

Synergizes with: Assassin Stance

Increases: Damage & Mobility

Recommended Traits:

“Ferocious Strikes”

+150 ferocity when dual-wielding.

“Nefarious Momentum”

Gain might from Assassin skills

Alternative: Switch to “Assassin’s Presence” if your group needs ferocity.

“Swift Termination”

20% damage increase to enemies below 50% health.

Invocation

Synergizes with: All Stances

Increases: Fury

Recommended Traits:

“Fierce Infusion”

Gain fury from healing.

“Invigorating Flow”

Healing from skills with energy costs.

“Roiling Mists”

100% increase in critical-chance effectiveness while under fury.

Retribution

Synergizes with: Dwarf Stance

Increases: Toughness/Defense

Recommended Traits:

“Close Quarters”

Incoming damage from far away is reduced.

“Eye for an Eye”

When a CC effect is applied to you, apply taunt to the target and gain protection for 5.5 seconds.

“Steadfast Rejuvenation”

50% chance to heal when stuck.

Salvation

Synergizes with: Centaur Stance

Increases: Healing/Support

Recommended Traits:

“Nourishing Roots”

Regeneration for allies.

“Invoking Harmony”

20% healing effectiveness for 20 seconds after invoking legend.

“Natural Abundance”

Create healing energy fragment when using centaur skill.

Herald (Elite)

Supports Dragon Stance

Gain access to Shields

Recommended Traits:

“Hardening Persistence”

+40 toughness for each point of energy upkeep.

Alternative: Switch to “Radiant Revival” for group healing support.

“Shared Empowerment”

Applying boons to allies also applies might.

“Elder’s Force”

2% bonus damage per boon (self).

Alternative: Switch to “Soothing Bastion” to have the Crystal Hibernation shield automatically activate when health is below the threshold.

Specialization and Trait Recommendations:

Non-Herald Build (Shiro/Mallyx)

Corruption (3/1/2)

Invocation (3/2/1)

Devastation (3/2/1)

Herald Build (Shiro/Glint)

Devastation (2/3/1)

Invocation (3/3/1)

Herald (3/2/1)

Revenant Weapons

A well equipped Revenant should have access to the following weapons.

Sword

Axe

Mace

Staff

Hammer

Shield (Elite)

Combinations

Melee

Sword + Axe

The sword/axe combo provides the highest DPS.

Sword + Shield

Swapping out the axe for the shield gives you access to the “Crystal Hibernation” block skill.

Sword + Sword

Equipping a sword in the off-hand provides a blocking skill and a pull skill.

Mace + Axe/Shield/Sword

While the mace has limited use in optimal builds, it can be used to generate fire fields.

Staff

Decent DPS.

Skill #5 can demolish breakbars.

Ranged

Hammer

Learn to love the hammer, it’s the best ranged weapon the Revenant has.

Great for trash mobs and area damage.

Skill #4 can block projectiles and also provide a dark field that allows you to “life steal” while attacking through it.

Sigils

Superior Sigil of Force

5% damage increase

Superior Sigil of Night

10% damage increase at night

Superior Sigil of Air

50% chance for a damaging lightning strike on critical hits

Weapon Recommendations:

All weapons should have Berserker Stats and use Superior Sigils of Force + Night/Air.

Weapon Set #1

Sword/Axe

Weapon Set #2

Staff

Ranged

Hammer

Revenant Armor/Gear

Armor Stats

Stats

Attr. 1

Attr. 2

Attr. 3

Attr. 4

Berserker’s

Power

Precision

Ferocity

Zealot’s

Power

Precision

Healing

Soldier’s

Power

Toughness

Vitality

Viper

Power

Conditions

Precision

Expertise

Marauder

Power

Precision

Ferocity

Vitality

Rune Stats

Rune

1

2

3

4

5

6

Strength

+25 Power

+10% Might Duration

+50 Power

+15% Might Duration, 25% Chance to gain might when struck

+100 Power

+20% Might Duration, +5% Damage under the effect of might

Scholar

+25 Power

+35 Ferocity

+50 Power

+65 Ferocity

+100 Power

+10% Damage while health > 90%

Rage

+25 Ferocity

+10% Fury Duration

+50 Ferocity

25% Chance to gain fury when struck

+100 Ferocity

+20% Fury Duration, +5% Damage under the effect of fury

Hoelbrak

+25 Power

+10% Might Duration

+50 Power

25% Chance to gain might when struck

+100 Power

+20% Might Duration, -20% Condition Duration applied to you

Consumables

Sweet and Spicy Butternut Squash Soup

Fried Golden Dumplings

Bountiful Sharpening Stones

Armor Recommendations:

Armor Stats

Berserker’s for highest DPS

Marauder for bonus vitality

Runes

Superior Runes of The Scholar for groups or as a cheaper alternative to Strength Runes

Superior Runes of Strength for solo might stacking

Superior Runes of Rage if you can’t afford the others

Accessories

Berserker’s

Infusions

Mighty

Final Revenant Build

Revenant Build Mechanics and Tips

Use the Facets provided by Glint until you run out of energy, then switch to Shiro.

When channeling Shiro, the goal is to use “Impossible Odds” as much as possible. The attack speed is increased significantly and provides huge DPS. When using the sword you should use skill 1 (auto-attack) for maximum DPS.

You can life steal with the hammer by activating skill #4, and then attacking normally through the dark field combo.

Staff skill #5 is very effective at destroying enemies’ breakbars.

The quickness provided by “Impossible Odds” will speed up just about any action, including healing, gathering, etc.

Can you clarify the following? You state “In non-Herald builds, Shiro/Mallyx provide the highest level of DPS. Switching out Mallyx for Glint in a Herald build grants access to a number of valuable utility skills and traits, making Mallyx/Glint the superior Revenant build.”

Would that actually need to be “In non-Herald builds, Shiro/Mallyx provide the highest level of DPS. Switching out Mallyx for Glint in a Herald build grants access to a number of valuable utility skills and traits, making Shiro/Glint the superior Revenant build.”