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I actually say no to an MMO. Reasons;

KotOR is probably their most famous IP, and likely spawned ME in order to do "that kind of game" their way. They have to see this current game through to the end (and further, essentially for years), and they would rather make a grab at a new genre than compete with themselves (Dragon Age, which I wouldn't play, at all).

Mass Effect wouldn't handle the kind of open-world and exploration aspects you'd hope for, though it's not like it's not possible. It's just not likely, because Bioware (and all other companies) work with what they know. This is why KotOR combat moved to DA, and why zoning methods from most of their games are going to be used in their MMOs. ME was definitely an uncomfortable jump outside their usual sphere, surely. It's like teaching yourself something new.

Because of that, the game is suited to multiplayer. The game already allows for vastly different looking Femsheps (imo, there is no other shep), imagine playing online with other people replacing the side-characters and being given queues in dialog to choose from as well (conversation pushers). Amazing stuff could be done with "what is".

Lastly, they need to bring back Jade Empire, or at least a game with that kind of combat.

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From Neverwinter to ME2 gameplay has been the weakpoint in Bioware games, the JE, ME and ME2 combat systems prove the point. Most notably how gameplay was dumbed down and crapified to be more console friendly, instead of the sequel improving it, going from ME to ME2. In TOR Bioware copied the WoW gameplay/combat system, I just dont see how they would go about making a successfull and original RPGFPSMMO combat system. The ME ip is fine, but in MMO's where players spend oodles of time doing repetitive actions there is some need for fun gameplay elements to keep things fresh.

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Originally posted by GTwander

I actually say no to an MMO. Reasons;

KotOR is probably their most famous IP, and likely spawned ME in order to do "that kind of game" their way. They have to see this current game through to the end (and further, essentially for years), and they would rather make a grab at a new genre than compete with themselves (Dragon Age, which I wouldn't play, at all).

Mass Effect wouldn't handle the kind of open-world and exploration aspects you'd hope for, though it's not like it's not possible. It's just not likely, because Bioware (and all other companies) work with what they know. This is why KotOR combat moved to DA, and why zoning methods from most of their games are going to be used in their MMOs. ME was definitely an uncomfortable jump outside their usual sphere, surely. It's like teaching yourself something new.

Because of that, the game is suited to multiplayer. The game already allows for vastly different looking Femsheps (imo, there is no other shep), imagine playing online with other people replacing the side-characters and being given queues in dialog to choose from as well (conversation pushers). Amazing stuff could be done with "what is".

Lastly, they need to bring back Jade Empire, or at least a game with that kind of combat.

The only diference between ME and their previous works other than the ip is the graphics engine and shooter elements, Bioware sticks to their formula pretty closely throughout all their titles even with their MMO youd find more similarities than diferences with previous single player titles.

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Originally posted by d34G13

From Neverwinter to ME2 gameplay has been the weakpoint in Bioware games, the JE, ME and ME2 combat systems prove the point. Most notably how gameplay was dumbed down and crapified to be more console friendly, instead of the sequel improving it, going from ME to ME2. In TOR Bioware copied the WoW gameplay/combat system, I just dont see how they would go about making a successfull and original RPGFPSMMO combat system. The ME ip is fine, but in MMO's where players spend oodles of time doing repetitive actions there is some need for fun gameplay elements to keep things fresh.

I have a totally different opinion. Mass effect 2 is Bioware's highest rated game because of the combat changes. Mass effect 2 uses a style similiar to Gears of War. Gears btw is pretty much a multiplayer only game.

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To be quite blunt, people who are opposed to it are idiots who are unable to separate their gaming experiences or are just flat out jaded and unwilling to give anything promising a chance for illogical and spiteful reasons. "It's not the same!" Well DUH that's the point.

I, for one, love the IP, the story, the characters, the races, the weapons, the ships, the enemies, etc, etc, etc...and I would love to play more games that explore that universe. Let me create a Krogan on Tuchunka and take quest orders from Wrex and that alone would be enough to get me to buy the game. I'd love to create a Turian, Salarian (hated that race in ME 1 but love em thanks to Mordin), Quarian, Asari, and Drell...and see what all their home worlds are like. The Mass Effect games have captured my imagination and sent me to worlds I never dreamed of and if someone ask me "Would you like more?" I'll be damned if I'm gonna tell them no.

Of course, other IP options would also be welcome. Imagine playing an MMO set in the universe when the last Reaper culling took place. See first hand what happened all those years ago as a member of the ancients, take part in that epic final struggle to warn the future races of the galaxy.

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Personally, I fail to see how a mass effect MMO would be all that different than SWTOR.

Yes, different setting, characters, slightly different technologies, etc, but the core gameplay would probably be the exact same.

We have enough WoW clones, we don't need SWTOR clones.

Not having beta tested SWTOR I can't be certain. But considering those I know who have only say 'make sure you've pre-ordered' I would be more keen on a SWTOR clone that a WoW clone as they've all been there, done that and shoved that particular t shirt to the back of a wardrobe. As other posters have already mentioned it will be entirely dependent on how SWTOR does. If it is a roaring success expect more of the same. Considering the investment in it, were it to crash and burn I imagine all future mmos will either be ftp or released with a conversion to ftp a year post-launch with associated restricted development costs.

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No thanks. There's already a glut of mediocre MMOs in IPs that used to be amazing. It's a genre that never sees any innovation, and the people who play them seem to fear change and prefer it that way. Not every good IP needs a mediocre MMO.

And I, for one, have played enough MMOs to last a lifetime. It's essentially the same game, over and over, with varying graphics and different settings. hotkey 1, hotkey 2, hotkey 3, hotkey 3, hotkey 3. There's your whole game.

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Originally posted by DevilFace

No thanks. There's already a glut of mediocre MMOs in IPs that used to be amazing. It's a genre that never sees any innovation, and the people who play them seem to fear change and prefer it that way. Not every good IP needs a mediocre MMO.

And I, for one, have played enough MMOs to last a lifetime. It's essentially the same game, over and over, with varying graphics and different settings. hotkey 1, hotkey 2, hotkey 3, hotkey 3, hotkey 3. There's your whole game.

I agree. A MMO based on ME would just kill the IP for me unless it actually played like ME and I doubt that would ever happen.

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Originally posted by jdnewell

No the world is not ready.

Not every single player game needs to be raped for every cent of profit by making it into an MMO that more than likely would be half arsed at best. Milking IPs for every cent IMO is whats wrong with this industry today.

If the thinking behind the scenes was more " lets make the best game we can" and less " lets see what we can milk the players for" the industry would be more respected.

And a mass effect MMO would probably be more of the latter and less of the former.

Just my 2cp

EA has destroyed every other good IP they once had, they are going to ruin mass effect eventually.

Command and Conquer never had a chance, Dragon Age 2 sucked and spore.... *cries*

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If they had never got the star wars MMO maybe but after the weak story in Mass Effect 2 it would be just another clone of WOW just with guns. I am sure I am wrong but as far as I know blizzard only has WOW MMO and do not splt there attention between mutl MMO IPs.

Maybe that is something these people need to learn from do one and do it well.

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I consider mass effect can be used for a MMORPG, but, BUT you can't be a specter, maybe a special tropper from the race you choose of (or at least the background of one) but being a specter and everyone doing what you do like shepard not gonna happen.

also we must first wait for what they gonna do in ME3 to see IF they can salvage the series, because after the 2nd one when they choped down all the good stuff I have my doubts