Perl module

A Perl module is a discrete component of software for the Perl programming language. Technically, it is a particular set of conventions for using Perl's package mechanism that has become universally adopted.[discuss]

A module defines its source code to be in a package (much like a Java package), the Perl mechanism for defining namespaces, e.g. CGI or Net::FTP or XML::Parser; the file structure mirrors the namespace structure (e.g. the source code for Net::FTP is in Net/FTP.pm). Furthermore, a module is the Perl equivalent of the class when object-oriented programming is employed.[discuss]

A collection of modules, with accompanying documentation, build scripts, and usually a test suite, compose a distribution. The Perl community has a sizable library of distributions available for search and download via CPAN.

Perl is a language allowing many different styles of programming. You're as likely to find a module written in a procedural style (for example, Test::Simple) as object-oriented (e.g. XML::Parser), both are considered equally valid according to what the module needs to do. Modules might also be used to mixin methods (DBIx::Class) or be a pragma (strict.pm) which has an effect immediately upon being loaded. Modules can even be used to alter the syntax of the language. The effect of Perl modules are usually limited to the current scope in which it was loaded.

It is common for Perl modules to have embedded documentation in Perl's Plain Old Documentation format. POD imposes little structure on the author. It is flexible enough to be used to write articles, web pages and even entire books such as Programming Perl. Contrast with javadoc which is specialized to documenting Java classes. By convention, module documentation typically follows the structure of a Unix man page.

The language of Perl is defined by the single implementation (referred to as "perl") and is added to (and in rare occasions taken away from) each new release. For this reason it is important for a module author to be aware what features they're making use of and what the minimum required version of perl is. The code on this page requires perl 5.6.0 which is considered rather old by now.

Contents

What follows are examples of "Hello, World" implemented in different styles of modules. It must be understood that a module is not necessary in Perl; functions and code can be defined and used anywhere. This is just for example purposes. Contrast with Java where a class is always necessary. A real "Hello, World" function would be written like so:

Here is "Hello, World" implemented as a procedural module with a customizable target for the greeting, just to make things interesting. Also included is a short script to illustrate the module's use.

hello_world.pl

#!/usr/bin/perl# Loads the module and imports any functions into our namespace # (defaults to "main") exported by the module. Hello::World exports# hello() by default. Exports can usually be controlled by the caller.use Hello::World;print hello();# prints "Hello, world!\n"print hello("Milky Way");# prints "Hello, Milky Way!\n"

Hello/World.pm

# "package" is the namespace where the module's functionality/data resides. # It dictates the name of the file if you want it to be "use"d.# If more than one word, it constrains the location of the module.package Hello::World;# By default Perl allows you to use variables without declaring # them. This may be convenient for short scripts and one-liners.# But in a longer unit of code such as a module it is wise to declare # your variables both to catch typos and to constrain their # accessibility appropriately from outside the module. The strict pragma# forces you to declare your variables.use strict;# Similarly, Perl does not issue most compiler or run-time warnings by default.# More complicated scripts, such as most modules, will usually find them very # helpful for debugging. The warnings pragma turns on optional warnings.use warnings;# A module's version number is stored in $ModuleName::VERSION; certain # forms of the "use" built-in depend on this variable being defined.our$VERSION='1.00';# Inherit from the "Exporter" module which handles exporting functions.# Most procedural modules make use of this.use base 'Exporter';# When the module is invoked, export, by default, the function "hello" into # the namespace of the using code.our@EXPORT=qw(hello);# Lines starting with an equal sign indicate embedded POD # documentation. POD sections end with an =cut directive, and can # be intermixed almost freely with normal code.=head1 NAME
Hello::World - An encapsulation of a common output message
=head1 SYNOPSIS
use Hello::World;
print hello();
print hello("Milky Way");
=head1 DESCRIPTION
This is a procedural module which gives you the famous "Hello, world!"
message, and it’s even customizable!
=head2 Functions
The following functions are exported by default
=head3 hello
print hello();
print hello($target);
Returns the famous greeting. If a C<$target> is given it will be used,
otherwise "world" is the target of your greeting.
=cut# define the function hello().sub hello {my$target=shift;$target='world'unlessdefined$target;return"Hello, $target!\n";}=head1 AUTHOR
Joe Hacker <joe@joehacker.org>
=cut# A Perl module must end with a true value or else it is considered not to# have loaded. By convention this value is usually 1 though it can be# any true value. A module can end with false to indicate failure but# this is rarely used and it would instead die() (exit with an error).1;

# In Perl there is no special 'class' definition. A namespace is a class.package Hello::World;use strict;use warnings;our$VERSION="1.00";=head1 NAME
Hello::World - An encapsulation of a common output message
=head1 SYNOPSIS
use Hello::World;
my $hello = Hello::World->new();
$hello->print;
=head1 DESCRIPTION
This is an object-oriented library which can print the famous "H.W."
message.
=head2 Methods
=head3 new
my $hello = Hello::World->new();
my $hello = Hello::World->new( target => $target );
Instantiates an object which holds a greeting message. If a C<$target> is
given it is passed to C<< $hello->target >>.
=cut# The constructor of an object is called new() by convention. Any# method may construct an object and you can have as many as you like.subnew{my($class,%args)=@_;my$self=bless({},$class);my$target=exists$args{target}?$args{target}:"world";$self->{target}=$target;return$self;}=head3 target
my $target = $hello->target;
$hello->target($target);
Gets and sets the current target of our message.
=cutsub target {my$self=shift;if(@_){my$target=shift;$self->{target}=$target;}return$self->{target};}=head3 to_string
my $greeting = $hello->to_string;
Returns the $greeting as a string
=cutsub to_string {my$self=shift;return"Hello, $self->{target}!";}=head3 print
$hello->print;
Outputs the greeting to STDOUT
=cutsubprint{my$self=shift;print$self->to_string(),"\n";}=head1 AUTHOR
Joe Hacker <joe@joehacker.org>
=cut1;

A running Perl program has a built-in namespace called "main", which is the default name. For example a subroutine called Sub1 can be called as Sub1() or main::Sub1(). With a variable the appropriate sigil is placed in front of the namespace; so a scalar variable called $var1 can also be referred to as $main::var1, or even $::var1. Other namespaces can be created at any time.

package Namespace1;$var1=1;# created in namespace Namespace1, which is also created if not pre-existingour$var2=2;# also created in that namespace; our required if use strict is appliedmy$var3=3;# lexically-scoped my-declared - NOT in any namespace, not even main

$Namespace2::var1=10;# created in namespace Namespace2, also created if not pre-existingour$Namespace2::var2=20;# also created in that namespacemy$Namespace2::var3=30;#compilation error:my-declared variables CAN'T belong to a package

Package declarations apply package scope till the next package declaration or the end of the block in which the declaration is made.

Conventionally, namespaces are associated with modules; in practice, there is usually one namespace per module and vice versa, but that's not mandated by the language. For example the 'standard' module CGI.pm has the following declaration at its top:

package CGI;

This module, and its functionality, would commonly be invoked as follows: