Theres been a large number of people I've roleplayed with that state different sorts of guns. Some people say, anyone outside of being a hunter should not be able to use a gun. (In my opinion is bull..)

But to the point! The technology of rifles. I've seen flintlock and matchlock used, bolt-action .. or even machine guns. Matchlock and flintlock, I can see being usable - however, rather inaccurate even with the proper training to be used. Bolt action.. maybe. In some cases, it might explain how hunters reload in such an akward stance when using guns - plus, I think gnomes are rather ingenious to be able to afford that techbology. Machine-guns.. I've found little proof that there is such.

Honestly? My opinion: The guns that exist in game are the guns that exist in game. There is little to no consistency in World of Warcraft as to what magic or technology or any combination is capable of doing, sooo... sorry I can't be much more of a help.

I'd also like to say that I have no idea what any of those words you used mean. Heh.

Well, I agree with most of what is said, but one major thing I'd like to bring to this discussion is: Machine Guns.no, however certain guns like the Wolfslayer Sniper Rifle have multiple firing chambers, these should be treated as Semi-Rapid Fire. For instance, you can fir off all 6 shots (12 if you count the double barrels) in a few seconds, but it would take an awfully long time, (possibly minutes) to reload them all.
That's my 2p, or 3.4 Cents.

Oh, I agree with Painty, I'm just stating that some weapons would be flintlock, but with multiple shots before needing to be reloaded, see what I'm getting at here? Though yes, the accuracy would be horrible.

Remember, WoW is a fantasy world, not exactly ye olden times, but some crazed marriage of steampunk and fantasy that's cheating on the side with a little dose of space sci-fi.

I think guns only vary by society; goblins, dwarves, and gnomes likely are familiar with automatics, bazookas, grenade launchers, and the like while everyone else who hasn't been camping around their culture may be like "wtf."

There's also another family of "gun" that's only useable by a technomage- an engineering mage who channels their magic through technology. Think laser rifle, but instead of a stream of lasers, you get some fire/arcana/ice/fel/conjured iced tea to the face.

And then gunners have "mystical abilities" (read: cartoon logic) when it comes to their draw, fire, rapid loading, and all of that.

Also, accuracy is a funny bit too. Shape of bullets as well as the ribbing inside the gun determine accuracy. IRL at least. So, uh, since you can't really see that in game, it's kinda hard to say that it is or isn't accurate, yeah?

I suppose. But things like light crafted shots or lower leveled ammunition appear to be ball-and-powder style, whereas the more expensive ones are all modern-looking, streamlined... uh, bullet-shaped. So it'd really depend on the resources and skills of the character in question--No peasant or plain ol' guardsman would be using calibrated scoped whatever doohickeys (Replace that with some legitimate terms from someone who knows something about guns).

To be absolutely honest, the look of a gone, or the look of the type of ammo it uses is sheer OOC information.

My opinion on gun usage is determined by the roleplayer themselves, for instance, Mekkodin uses a long rifle with a scope attached.

He uses bullets composed mainly of mithril with the tip of the bullet being fel iron, the gun itself is a type of bolt action, but not technically a firing bolt, as in the Springfield rifle.

The bolt is actually what the trigger on his gun pulls, the bullet is placed in the barrel, and the trigger quickly pulls the bolt forward, clamming the shell inward and firing the bullet out the barrel.

Bases of Guns in WoW RP has ALL to do with the individual's imagination for the RP