Crystal Catacombs - Lo-Fi, High-Difficulty, Great-Fun - Cliqist

Marcus Estrada writes: "If you’ve been keeping an eye on Kickstarter for the past few years then perhaps Crystal Catacombs is a familiar name to you. It was way back in 2011 when developer Maxwell Jensen tried, but ultimately failed, to raise funds for the game. Of course, just because one campaign doesn’t make it on Kickstarter does not mean it’s time to throw in the towel. A year later Crystal Catacombs was back seeking crowdfunding and succeeded. In fact, it raised more than double the goal"