All posts by Daniel Goodchild

The Farmstead map is finished. It took a while but we’re pleased with the result and I learned some new tricks along the way, which is always fun (more on that later). Since I teased the layout of the map in part 1, I thought it might be fun to go through the finished map bit by bit and write about each part like a DVD commentary track. So let’s dive right in at the bottom layer of the map: Continue reading Printed Maps: The Farmstead Part 2 – Layer by Layer→

Ok. We know the site needs work. When 6squaredstudios.ca went live, our primary goal was to make a functional online store to which we could point people who wanted our products. We achieved that goal but now we feel that the time has come to update the site and really put it to work. So we’re going to give the site a makeover. Over the course of 2015 we’re going to update the site with a clean, crisp colour scheme, a mobile-friendly layout and more. We recognize that our site looks a bit outdated so we’re taking steps to fix it up! Continue reading Coming Soon – Web Site Makeover→

What can we do to make tabletop war games easier to set up and prettier to look at? That’s one of the questions we asked ourselves when we launched 6 Squared Studios about a year ago. Since then we’ve launched our line of 6×6 terrain tiles and accessories but we’d still like to do more. Continue reading Printed Maps: The Farmstead – Part 1→