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I want to make art like this

Hi, I'm currently working on a videogame project.Basically, I need to know how do I make art like this:[link][link]

specifically:- tools required (I assume Photoshop and a graphic tablet, which I have. What else?)- steps to take

I'm mostly interested in the characters and backgrounds. The monsters are overly big and complex compared to what I need. What interests me the most is how to COLOR like that.

A tutorial would be especially nice.

I have an artist who can draw and color very well with non-digital mediums. She's very motivated and eager to learn, she just needs to know how to use the required tools and practice.The game is going to take quite a bit of time to develop and it doesn't require too many graphics, so she has time to learn and work on the graphic style; I assume it's doable.

Here's some useful resources to get you started. All you need is any simple program like MS Paint, opaque pencil tool, magnifier, and that's pretty much it. [link]

I prefer to use mouse pads myself when pixelling, instead of a tablet, for precise pixel placement reasons, and Graphics Gale for the interface and right mouse click color picker. Point is, go and experiment, make your own rules.

Thanks for the replies guys! My main concern was that, while characters are small (they fit in a 50x50 box), it looks different to more traditional examples of pixel art characters. Specifically, the work looks sfumato, like an oil painting, with smooth transitions. I was wondering if that was most likely done pixel-by-pixel or using photoshop brushes with increasing levels of opacity

Yeah, it's pixel art. You can place the pixels individually if that's your thing. It doesn't exactly require amazing digital skills or powerful tools. You do, however, need to have an understanding of light, shadow and colour theory to know what colour pixel you need in that exact spot.