But the event doesn't fire a single time... Which has made me wonder, does this event need to be registered to the specific unit frame I want to monitor? Something like

boss1:RegisterEvent("UNIT_HEALTH_FREQUENT", "HealthChanged");

And if this is the case, how do I access a specific unit frame in this manner? I don't recall ever coming across a "GetUnit" function or anything like that...

Any and all guidance is appreciated :) Thanks!

Posted by jnwhiteh on Thu, 08 Aug 2013 05:16:51

You may need to use RegisterUnitEvent in order to get that event. It's worth testing this out with something simple like a mob in the world-- using /eventtrace to see what events fire in different situations.