"It'll be the buggiest MMO on the market and it'll still get game of the year."didn't see it coming but should have, this was inevitable.

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I mostly pop in occasionally to give my two cents on certain controversial things, so if you disagree then send a PM, because I generally don't check for replies in threads in case I feel like replying and then things get heated/derailed.

Eh. I'm mostly disappointed by this. I thought I could rely on the Elder Scrolls to stick to its 1-player adventure roots. Ultimately, as long as they continue working on the main series, I guess I don't mind.

I don't understand that mentality, in all honesty. If anything, Bioware proved that you can provide the story-centric experience and accessibility of a single player game into an online game with Star Wars: The Old Republic. The game has its flaws, but that was par for the course with Bioware products. I don't see why this game would be any different. If anything, The Elder Scrolls games have been far less story-focused and more open-world, so this should be something of a dream come true.

I don't understand that mentality, in all honesty. If anything, Bioware proved that you can provide the story-centric experience and accessibility of a single player game into an online game with Star Wars: The Old Republic. The game has its flaws, but that was par for the course with Bioware products. I don't see why this game would be any different. If anything, The Elder Scrolls games have been far less story-focused and more open-world, so this should be something of a dream come true.

I'm tired of so many series feeling that they need to cater to either an MMO or co-op multiplayer audience. Sometimes I just want to enjoy a game solo, you know? It's not so much the story that bothers me, I just ike having my OWN world to explore. I'm not saying anything is wrong with them doing an MMO, it's just not for me personally.

Tetris was designed and played differently than Elite, I fail to see your point. Your position strikes me as bizarre considering that you loved Final Fantasy XII, which was for all intents and purposes, an offline derivative of Final Fantasy XI with its gameplay mechanics and was regarded by many as an "offline MMORPG".

Not trying to come to Rift's defense or anything, but I think the article above articulates the feeling many of us have over an Elder Scrolls MMO. Adding multiplayer to the experience a'la Mass Effect 3 could have proven both rewarding and innovative. But the point of The Elder Scrolls (or at least the point that I like to focus on while playing those games) is the world, exploration, and individual stories that you may find. This MMO certainly sounds like it's going to lose a great deal of that interactivity that so many of us play these types of games for. That doesn't meant he narrative or stories are going to suck, mind you, but this is game is not going to play like Skyrim. Who knows how the final game will turn out, but I'm not exactly jumping for joy over here. I think the collective internet agreement right now is one giant, "Meh."

And that's an opinion backed with reason, since we now have details. Being disappointed just by the mere announcement of the game yesterday isn't the same thing at all. We didn't know anything about it at the time. For the record, the details of the game make it sound just as boring to me, and I'll be passing on it.