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Comment by parazyte

Widely considered a must-have for Combat builds. However it costs 3 talent points and has a mere 20% chance to proc off a successful off-hand attack. I e not parried, missed, dodged, blocked.

For Raiding assuming 1,5sec speed, 0% miss chance (hit capped) then sure, theoretically it might add ~10 energy per second assuming you are landing all hits which is a nice boost. But Combat may not be an optimal raiding spec anyway, so that argument is moot.

And as for levelling a rogue - I am yet to be impressed by my investment in this skill. Enemies die quick enough anyway and battles dont last long enough for this to proc as often as you would wish for 3 talent points.

Comment by tinkereena

Does this proc off of Main Gauche hits?

Comment by Syous

Does it proc on Shiv?

EDIT: Found it myself: Patch 3.0.3: "Combat Potency: Now only works with auto attacks (no more Shiv.)"

Comment by rodalpho

The devs told us exactly how Combat Potency effect works in MoP at the link below.

I'm pasting it here in case they retire the beta forums after release.

Combat Potency’s proc chance works as follows: Can be triggered by white offhand attack and main gauche hits (must land successfully). The proc chance is 20% for Main Gauche hits, and % for white offhand attacks.

Comment by drhrth

First of all, does the damage from Blade Flurry include off-hand hits?If so, does that mean that at level 30, Combat Potency will proc off of these successful off-hand attacks?Do you see where I'm going with this?

Also, should a combat rogue think about increasing hit rating so that energy and combo point generation, thus damage is better?