Seven Saints of Talis

Fallout: Dark Heresy

Aard Sign

The Aard Sign allows the Caster to channel telekinetic force at a target. In this way, it can be used to batter, stun or bowl over a target, or smash through obstacles. Casting this Sign requires a free hand and is considered a Half-Action Attack.

When used in combat, the Caster selects a target and makes an Opposed Willpower Test. Success indicates that the target takes 1d10 I damage and is pushed back from the Caster 1m for every degree by which the test was failed. The target must also pass a Toughness Test or be knocked over.

When used against inanimate objects, the Caster suffers a -10 penalty to his WP test for every 10 points of “Health” the target possesses (i.e., a wall with 40 SDP inflicts a -40 on the WP test). There is no limit to the penalty an object’s durability and mass can inflict on this test. If the test is successful, the affected object is knocked down and thrown back 1m for every degree of success.