Counter-Strike: Global Offensive Beta Update Released

Product Update - Valve

24. feb, 2012

Gameplay:- Made Kevlar and helmet purchasable separately.- Made defuse kits buyable.- Based on pro feedback, fixed grenade spamming from the buyzone by limiting buy of one of each grenade type per round.Maps:- Fixed many instances reported in forums of players being able to access areas that should be inaccessible. - Fixed several issues with transparent walls / other elements.- Fixed a few instances of incorrect effects associated with materials (sparks on plastic, etc.).- Fixed some problems with the bomb being able to float in mid-air after being planted.

AI:- Made bots less prone to getting stuck in certain areas.- Tuned bot difficulty. They should be initially less deadly now.

UI:- Made international characters display correctly in the UI.- Redesigned win panel and made it team-specific.- Fixed bug that caused player ID chevrons to remain over dead players sometimes.- Fixed bug that caused player ID chevrons to linger when the pause menu was up.- Addressed many UI issues that could occur when playing the game in standard definition- Fixed the screen resize options screen.- Adjusted the bombsite markers on the radar for some maps to reflect their locations more accurately.- Fixed issue that sometimes caused death notices to overlap with mini-scoreboard.

Audio:- Added new music for the front end.- Added new music for many in-game events.- Fixed deathcam music playing twice in competitive mode.- Addressed issue with front end music not stopping when playing via a CONNECT command- Made some more adjustments to volume level of footsteps on various surfaces.- Tuned ambience levels for all maps.