03 August 2009

Programme code must be quick, efficient, and invisible - like the Ninja.

Every post with the "Code of the
Ninja" tag will offer valuable lessons in video game programming.

The tutorials herein will be designed specifically for Game Maker 8 Pro,
which I use, but most of the knowledge gained can be universally
applied.

Readers are assumed to already have a working knowledge of
GML, and not just the drag-and-drop features of Game Maker. Beginners with little knowledge of
GML are encouraged to check out the Game Maker Community forums
to learn more.

Also, they say a wise teacher learns from his students as
well. If you have any
improvements to suggest or notice any mistakes in the pieces of code I
post, please let me know in the comments.