80w ago - Following up on the his previous revision, today Italian PlayStation 3 developer Alexander has updated Iris Manager to Iris Manager 2.68U (Unofficial OpenModding) PS3Mod followed by a final version that supports PS3 Firmware 4.50 with the changes below.

To quote, roughly translated: Version 2.68u in beta testing for all of our users on the forum. Although being in beta, the version in question works very well, so do not be afraid to get crash or otherwise. We decided to put in downloads this "beta" version, because we still have much work to do and time is very short. For now, enjoy this slice of homebrew.

Sincere Thanks to the PS3 scene Spanish, having read so many positive reviews both on our Homebrew on Ferrox. Thank you again! The homebrew obviously is in testing (beta), shown here in the thread the various problems related to improper startup and or any other kind of problem.

Im new here , and new on unlocked PS3 things....so sorry if i say something noobish ...

Yesterday i got my ps3 unlocked running the CFW Habib 4.65 and Iris Manager 3.30 , my problem is that i cant acess on my external HDD , i plug it on usb and run Iris manager , the games dont show up cuz i think the program are only scan the internal hdd.

when i go on options and select game manager files the external hdd appears and i can run the Iso's from the folder i create (GAMEZ), but the games dont show on iris manager only the one i have installed on internal hdd , i try to change directory , but seems like program only search in internal hdd , is there anyway to make the games appear on iris manager through my external drive ?

My external hdd is on NTFS and i have a GAMEZ folder on it with some ISO games, on iris manager appears hdd0, it should show usb0 no?

IRISMAN 3.31 has been updated with support for 4.65 DEX (4.65 rebug rex with dex kernel or 4.65 rebug d-rex) - Thanks to Joonie.

The source code of IRISMAN 3.31 and webMAN-MOD 1.30.33 are available on github (linked above).

This is an "unofficial" version of Iris Manager 2.93 by Estwald/D-Skywalk. This version includes all the new Cobra/Mamba payload and ISO features added by Estwald.

The changes that I made are mainly related to the user interface (buttons layout are more XMB-like, quick access to File Manager, progress bar when game list is scanned or file permissions are applied, colors, 16 gui modes, etc.).

It also includes the Payloads from Rancid-O's PS3ITA Manager, Joonie and Habib. The most notable feature is that unlike the official version, it scans GAMES/GAMEZ on the external drives.

This is an alternative for multiMAN's Last Game based on IRISMAN. Main features:

Based on IRISMAN to reduce the conflicts with payloads for IRISMAN/Iris forks users.

Support for all CFW payloads already supported by IRISMAN (including mamba and 4.60/4.65 CEX)

Support all media supported by IRISMAN (PS3/PSX/PS2/PSP/etc.)

Support both multiMAN** and IRISMAN last played games

**Some features in the LASTPLAY.BIN configuration file are not supported.

Changes in 1.01:

Fixed BD-Mirror games. LastPlay was not returning them to their original folder. Therefore they failed to mount.

Added mamba payloads to the installer.

Read the fan control settings from IRISMAN00

WebMAN-MOD v1.30.33

WebMAN MOD is a M@tsumot0's modified version of webMAN 1.30 plugin developed by deank.

This fork provides additional features like user-friendly smart installer/updater for Cobra and NonCobra, IDPS/PSID spoof, support for 19 languages using external files, disable cfw syscalls, remote peek/poke/find in LV1/LV2, remote backup to HDD and from HDD to USB, among other improvements.

Reverted the code for reduced memory usage introduced in 1.30.30 (it seems it was causing issues) fb.xml is now always created (even if content scanning is disabled at start up)

Small speed up improvement generating mygame.xml when some usb devices are not selected for content scanning.

The updater should be able to update the rebug's internal webMAN on dev_flash (untested)

Fixed net games not being listed on XML if one of the usb devices was unchecked.

Changelog for WebMAN MOD 1.30.35 Multi 21:

Fixed a bug in copyfiles function (this prevented the cache of the ICON0/PARAM.SFO for iso stored on ntfs and nethost)

Added habib's antiODE patches to Cobra version of webMAN on cfw 4.6x. (These patches should reduce the blackscreens for games stored on external hdd. Thanks to Joonie for the workaround)

Don't show bad IDPS/PSID when syscalls are disabled

Load last game is now off by default

It seems anti-ODE on 4.65 is causing issues with some games on external hdd. Please try with webMAN-MOD 1.30.35 and report back your results... This test build applies the habib's anti-ODE patches on the Cobra's version of webMAN. Also includes some old patches suggested by Joonie.

The test results are mixed, but in general it seems this build works better than 1.30.34.

PS. It also fixes a bug that prevented to cache the icons/param.sfo from the ISOs when the MM's covers are not used.

From kokotonix: 2 quick notes that may interest:

1. I'm using rebug 4.65.1 in system mode Rebug. When using webman updater pkg, it updates webftp-server.sprx in /dev_hdd0/ but not in /dev_flash/vsh/module (for Rebug) I've tried this with dev_blind mounted and not-mounted.

2. A strange issue: I'm using an external WD ESSENTIALS 1TB hdd fat32 formatted. Webman mod detects well the contents. But if I disable the webman startup message, it fails detecting the games in The external disk.

Changelog for WebMAN MOD 1.30.35 (Test Version):

From littlebalup: So, if i understand well (not sure at all), the problem is comming from the presence of the boot_plugin.txt in /dev_hdd0.

New modified version of prepNTFS with subfolders support on PS3ISO/PSXISO/BDISO/DVDISO

Please test and report any issue. If everything is working fine I will release it officially.

Note: The source code is also included in the rar. Thank you for the bug report. Could you check this code and tell me if you find something wrong? I can't find the issue (unless you have the sprx with a different name). Anyway I made a little update (source code included), if you want to test it again.