Jeremy Bornstein

Summary

Idiorrhythmic technologist and high-performance systems architect. Inveterate
entrepreneur with a focus on areas where new developments make novel
businesses feasible.
Proven builder and leader of highly effective teams.
Demonstrated ability to recruit, motivate, and inspire technical
staff.
Builder of engineering organizations which collaborate effectively
with the entire business.
Motivated by making progress.

Fellowship Mentor

The Thiel Foundation defends and promotes freedom in all its
dimensions: political, personal, and economic. Under its umbrella,
The Thiel Fellowship, which I serve as a mentor, offers two-year
grants to twenty extraordinary people under twenty years old, every
year.

Co-founder, VP of Technology

Development and commercialization of PULP: the first online social publishing platform.
Every book is its own enterprise, whether self-published or the
latest bestseller from a big New York publishing house. PULP makes it
easy for professional writers, editors, agents, and publishers to
assemble, market, sell, and manage digital literature.
(Brainstem Media was formed as a spinoff from Subutai Corporation.)

Co-founder, CEO, President, and CTO

Developed the first online social transmedia platform and
entertainment properties, along with a cutting-edge community
publishing platform. Subutai first
created The Mongoliad, a novel by
Neal Stephenson, Greg Bear, and friends, along with its sequels, and
it continues to create further ramifications of the Foreworld Saga—including both
text and graphic novels.

Co-founder and Chief Technology Officer

Helped to define strategy, products, businesses, and acquire funding
for the first major connected toy company.

Advisor

Various Organizations, San Francisco, CA. (January 2001 - present)

Serve as strategic and technical advisor primarily to startup and
other early-stage businesses. Assist with identifying technology risks
and opportunities, implications of emerging research on market
development, and strategies for achieving early-stage goals.

Vice President of Engineering and CTO

Brought new vision to established engineering group. Set research
and development priorities for the company, keeping it current with
new technology. Formed corporate strategy with other members of
executive team, ultimately resulting in company's sale to Viacom in
September 2006.

Tore down department's existing engineering structures and replaced
them with cutting-edge best practices while more than doubling the
size of the department. Designed and led development of a new
state-of-the-art in-house multiplayer game platform.

Chief Platform Architect

Designed and led implementation effort to build a server platform for
the efficient, reliable, and secure hosting of multiple massively
multiplayer online games. Continuously adapted platform design and
implementation to swiftly-changing requirements.

Co-founder and Chief Technology Officer

Xigo, Inc. San Francisco, CA. (February 1998 - June 2001)

Co-founder and founding VP of Engineering of a startup which developed
real-time unstructured text and numeric analysis applications and
services for use in brokerage, banking, personal finance, and content
publishing markets. Users included Web Street Securities,
JPMorgan Chase, E*Trade, and Merrill Lynch.

Contributed to corporate strategy as a member of executive team.

Supported acquisition of venture funding and recruiting of
world-class board of directors, executive staff, and advisors.

Hired initial engineering team and grew engineering, QA, and IT
departments to a total of approximately 45 people before hiring
replacement VP of Engineering and moving into CTO role.

Spoke at industry events. Won the IDG "Demo God" award.

Served as senior sales engineer, supporting closure of all major
account sales, venture funding, and licenses.

Invented several technologies which were key components of the
company's intellectual property, and which resulted in eleven patent
filings.

Senior Research Scientist

Confidential research involving design and implementation of
algorithms and interfaces in the domains of information retrieval and
message filtering. Applied for several patents involving algorithms
and user interface technologies, some of which have issued. Much of this work has been productized
in MacOS.

Primary research areas:

Concept extraction / information retrieval

Novel user interface concepts

Applications for new devices and new technologies

Programmer & Designer

Thought I Could, Inc. (1990-1991)

One of three co-authors of commercial software Wallpaper, for
Macintosh. The software allowed editing, installation, and
randomization of desktop patterns.