Drakensang - The River Of Time: The Smugglers

This mod adds three new archetypes. They are racial variations of the same
archetype: The Smuggler

The Smuggler as an archetype is a Phex-child with wanderlust and some knowledge
of the wilderness
The characters in this mod are Middenrealmian (Horasian), Tulamide (Mhanadistani)
and Half-Elf (Middenrealmian)

These are true new archetypes, i.e. the Smuggler is called as such in
the character-sheet and has his own starting quest. To accomplish this, 5
new dialogue-branches were added to existing NPCS (making use of existing
dialogue-lines, thus with voice-out) Moreover, the script-conditions of 25
additional dialogues were modified, so that the game takes account of the
new archetype.

The new archetypes are quarter-mages (or dabbler-mages) who have a potenial
for magic, but never were properly trained at a mage academy. (e.g. due to
a lack of talent, poverty, growing up very isolated, etc.). Their magic is
restricted to 5 spells, and they cannot learn new spells.

The smugglers are blessed by Phex: they carry a "Lucky Ducat" that grants
a bonus to the defense value while equipped (left-hand instead of a shield).
The ducat also can be used to work the miracle "Divine Intervention".

The new archetypes in
detail:
Other than other Phex-pleasing characters, these three archetypes start with
Survival, Animal Lore and Crossbow (humans) or Bow (half elf). They differ
mainly in the selection of spells:

The mod ist fully compatible with the addon Phileason's Secret,
and automatically detects when the addon is installed.

Installation and deinstallation are done by database access, so they should
be fully compatible with other mods.

The installation creates backups uf the modified database files. The mod
can also be deinstalled by restoring those backups. You should keep those
backups, in case a future patch or another mod requires the original database
files.

Info: 20.Nov.10: v 1.02
- After the german versions 1.00 and 1.01 this is the first
english version.