I just discovered the site myself! In any event, I think we'll find differences between hardware and software. Seeing as this is free, I wouldn't exactly say they nailed the sound although a lot of free plugs I've tried come frighteningly close to the hardware they emulate.

so my question KitC is, What is your philosphy on the use of plugins? of course it will depend on the recorded content, but do you rely on a set oftried and tested plugins in your arsenal for safety or you do experiment?

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"And then one day you find ten years have got behind you, No one told you when to run, you missed the starting gun" DSOTM

I sometimes rely on word of mouth from others who have used a particular plugin. Often I will see links in mags or sites and I will use them if I think I need them.

Do I experiment? A LOT. Time unfortunately prohibits me from indulging in my favorite pastime which is trying out the myriads of analog emulation synthesizers I have already downloaded. It's getting that it can take Cubase a long time to load; I often have to remove stuff that I don't use.

so when you launch cubase, all registered plugins are also loaded? whetheryou are starting from scratch or not? or only if the plugin are associated with a particular project? btw i'm not familiar with cubase.... but the time warp funtion is really a great feature.... worth migrating to he he....

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"And then one day you find ten years have got behind you, No one told you when to run, you missed the starting gun" DSOTM

It's great when you want to match an audio file to a grid... although I've grown rather adept at doing the same (tempo matching) in Sonar.

and this would be the trial and error method of drawing tempo changes per bar right? so how precise can you draw it? right down to the downbeat? this should easy when time warping because you just move the line to where you think the downbeats are (waveform) right?.....

anyway this method was shown to me by a friend who used to realign an entire song via the draw tempo method.... when he found out that it waseasier to time warp, boy was he able to do a lot more projects..... not that i've tried it.... cubase is a whole new ballgame to me..... its a relearning thingall over again

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"And then one day you find ten years have got behind you, No one told you when to run, you missed the starting gun" DSOTM

and this would be the trial and error method of drawing tempo changes per bar right? so how precise can you draw it? right down to the downbeat?

The trick with Sonar is to right click on the wav and use the "Set Snap Offset to Now Time". That's almost the equivalent of the Q hitpoint is Cubase (can't seem to find that in the SL/SX version - it was easy to find in VST 32). I just drag the downbeat to a barline, use snap offset, then insert tempo changes either at each measure or every 2 measures - no trial and error, I can estimate tempo just by looking at the next downbeat in relation to the next barline. I even do decelerandos and accelerandos with this method. You can easily tell if a song was sequenced, you only have to set the tempo once.

The time warp feature in Cubase is almost indispensable if you're beat matching a rubato performance... I've been known to insert tempo changes every 1/16th note. If there's one thing I like about Cubase, is that it's tempo is accurate to 3 decimal places.

okay, that was very presumptious of me - and my apologies. your reply was food for thought.... which i will digest.....

Accepted, though not really needed. Life's experiences have afforded me a thick skin and I don't bruise easy. (bitemarks, however, are another problem... )

Another secret to Sonar? Keybindings. FYI: You can use the same key commands in Sonar with Cubase, you just have to dig a bit in Cubase's preferences. It's one of the reasons I switch easily between the 2 programs.

In a recent issue of Computer Music, they gave away Wusikstation V.1 (a $99 download) for 'free' -I had my sis buy that issue in NY nung nalaman ko. Some local magazine stands stock CM, FM and SoS which usually come with CD's/DVDs; FM especially has a habit of including license-free samples.

Those lucky enough to go to Musik Messe, the German Keys magazine recently included a free version of Samplitude with its March 29 edition.

How about 200 mb drumset then? The Natural Studio ns7_kit free. I'm currently using the soundfont version with rgcaudio's sfz free soundfont player - easily bypasses most 'blasters 64 mb ram limitation. I also downloaded the giga version just to see how well EmulatorX can translate the format... maybe later, the sfz version works fine.

Waves Platinum was thrown in with a card? Which card was this? That is one helluva big freebie! If I knew about that I wouldn't have bought my Platinum bundle as a standalone package had I know it would available in a cheaper package.

found this while googling about SSL modules, a free SSL plug in! to download, click on "add to cart", "check out", then "create account", provide the necessary info (sign-up). if this returns an error message you're still good as long as you get the notification email from SSL. repeat the process, this time instead of clicking "create an account" just sign in using the account you created. click on "confirm order" and voila:

Waves Platinum was thrown in with a card? Which card was this? That is one helluva big freebie! If I knew about that I wouldn't have bought my Platinum bundle as a standalone package had I know it would available in a cheaper package.