MONSTER HUNTER: WORLD

Welcome to a new world! In Monster Hunter: World, the latest installment in the series, you can enjoy the ultimate hunting experience, using everything at your disposal to hunt monsters in a new world teeming with surprises and excitement.

Fixed an inconsistency in the Palico's Deviljho series name.EnglishDeviljho α↓Deviljho Set α

Brazilian PortugueseDeviljho α↓Conjunto Deviljho α

PolishDeviljho α↓Zestaw Deviljho α

Arabicα ديفيلجو↓α مجموعة ديفيلجو

English, Russian, Brazilian Portuguese, Polish, Arabic

Fixed an inconsistency in the naming of the Teostra, Lunastra, and Kushala Daora armor series for both Hunter and Palico.

English (Palico)KaiserDaora↓TeostraKushala

Russian (Palico)Кайзералунастрыдаоры↓ТеостраЛунастраКушала

Brazilian Portuguese (Palico)KaiserDaora↓TeostraKushala

Polish (Hunter)teostralunastra↓Teostrylunastry

Polish (Palico)MonarchyDaory↓TeostryKushali

Arabic (Palico)القيصرداورا↓تيوستراكوشالا

Russian

Fixed a text bug in Russian that displayed some bowgun recoil suppressor effects as one stage lower.

Recoil Suppression: HighСредние↓Выс.

Recoil Suppression: Very HighВыс.↓Очень высок.

A bug has been fixed where editing a shoutout over 34 characters resulted in the latter half of the message disappearing. The translations have been updated to the following:

・When firing a Dung Pod Выстрел навозом!

・When planting a Health Booster Усиление здоровья!

・When planting a Cleanser Booster Усиление чистоты!

・When planting an Affinity Booster Усиление мастерства!

Arabic

With the exception of the torso parts, the Kulve Taroth alpha and beta armor names were all the same, so they have been retranslated. If you have a Kulve Taroth armor piece equipped, please note that it has not disappeared, but has simply been renamed.

The Xeno'jiiva armor parts and set name did not include the monster name, so they have been retranslated to contain the name of the monster. If you have a Xeno'jiiva armor piece equipped, please note that it has not disappeared, but has simply been renamed.

Xeno'jiiva異種大型↓ 冥燈幽火

Updated names (α will be replaced with β and γ in their respective sets)

Armor set name冥燈幽火α

Armor piece names冥燈幽火頭飾α冥燈幽火皮α冥燈幽火鋼爪α冥燈幽火脊椎α冥燈幽火靴α

A term in the description for the Smoke Charm was corrected.

堤升 → 能夠提升

Important:

The latest version of MONSTER HUNTER: WORLD is revision number 165889.You can verify the version number in the top-left corner when you launch the gamein windowed mode.Keep in mind that you can only match with other players who have the same updateversion as you.

For other questions, please visit the official MONSTER HUNTER: WORLD support portal below.http://www.capcom.com/mhwsupport/

MONSTER HUNTER: WORLD

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Dont you understand ? We will not buy until 50% Sale

Enough of this !!! You are discount only 34% again and again. You were done this discount so many times.
But dont you understand ? We will not buy until 50% Sale. Many Steam users are buying game with 50% Sale or above discounts....
And dont forget your...

- Sword & ShieldFixed a bug where, if the player fired their slinger with the weapon drawn and tried to fire one more time during the second half of the animation, the animation would not cancel and the second slinger shot would not come out.

- Hunting HornFixed a bug where a music note would not stock if the player tried a jumping draw attack off a ledge with the Y button with slinger ammo loaded.

Fixed a UI bug where, if the player performed attacks in a specific order with the Empress Roar "Blaze" hunting horn, the "All Melody Effects Extended" message would appear even if the effects weren't extended.

- Charge BladeFixed a bug where the visuals and sound effects for the charge blade's Charged Double Slash didn't match up depending on the combo route. It has been fixed so that the visuals and sound effects match up regardless of the combo route.

- LanceFixed a bug where pressing the right trigger + the B button after a Finishing Twin Thrust from a sliding charge would result in a High Thrust. This has been fixed so that it matches the attack flow of a regular charge into a Finishing Twin Thrust, so that a counter thrust now comes out instead.

Fixed a bug where, after performing a Mid Thrust upon landing from an Advancing Jump Thrust, the button guide would display Mid Thrust I instead of the proper name Mid Thrust II.

Fixed a bug where the game would perform a Guard Dash forward regardless of the direction the left stick is being pressed, if the right trigger and the Y button were pressed at the same time. This has been fixed so that even if the button inputs are slightly off, the Guard Dash will be performed in the direction the left stick is being pressed.

- Light Bowgun/Heavy BowgunFixed a bug for both bowgun types where draw attack skills would not activate if you perform a Jumping Reload draw attack when your ammo is not full.

Other Fixes:

A bug existed in the Behemoth-related quests, where due to differences in terrain height, hiding behind a comet when Behemoth summons Ecliptic Meteor would not work. A counter-measure has been applied so that hiding behind a meteor will result in the player being recognized as close to the same height level. (This is not 100% guaranteed to work.)

Fixed a bug where players would immediately be spotted by a monster during special arena quests if players left at the same time while network or console differences existed between the players.

Fixed a bug where, if the Ghillie Mantle is selected in the item window when running out of any other item, the item window cursor would move one spot to the left without player input.

Fixed a bug where, if HUD settings are set to "Off", the One Key Shortcut Radial Menu would not display when the Radial Menu Type is set to "Keyboard".

Fixed a bug where, if the Max LOD Level is set to [-1], the Moogle graphics in the quest "A Visitor from Eorzea" would appear broken.

Fixed a bug where, after loading save data for the first time, the Button Guide would appear in a different location for an instant when the Wishlist screen is displayed.

Fixed a bug where, when opening the wildlife map for the first time in the Ancient Forest, Area 16 would appear on the map regardless of whether the player has reached the area or not.

Fixed a bug where players were not able to navigate the advanced graphics settings with the left stick on their game pad.

Fixed a bug where, when opening the Voice Chat Member List via certain game pad controls, some controls would become unresponsive when trying to use the keyboard or mouse.

Fixed a bug where mouse sensitivity would differ when standing or crouching while using Binoculars.

Fixed a bug where, after the quest result screen, the online session would sometimes continue even if a guest is disconnected while loading.

Fixed a bug where, if forging armor at the Smithy, certain cursor movements would be unresponsive when moving from set name to set name.

Fixed a bug where, if using keyboard and mouse controls, the mouse cursor would not remain as an arrow when hovered over unselectable menu items.

Fixed a bug where, if using keyboard controls, the slinger reticle would sometimes not display when climbing ivy, etc.

Other minor bug fixes.

Important:

The latest version of MONSTER HUNTER: WORLD is revision number 165889.You can verify the version number in the top-left corner when you launch the gamein windowed mode.Keep in mind that you can only match with other players who have the same updateversion as you.

For other questions, please visit the official MONSTER HUNTER: WORLD support portal below.http://www.capcom.com/mhwsupport/

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(1) Title Update: New Features and Changes 【1/3】

4:23pm

On Tuesday, January 22 at 00:00 a.m. UTC, we released title update 5.1,which contains some bug fixes.

Major New Features/Design Changes:

- Ultrawide (21:9) support added.You can adjust your settings by navigating to the Aspect Ratio settings found in the Display category of the title screen's Options menu.Note: Most custscenes support Ultrawide, however some cutscenes are not supported. In addition, to coincide with ultrawide support, we've also added a UI adjustment feature to the options menu that will let you adjust the position of the UI.

- Vignette Effects options can now be set to High, Normal, or Off.We've tweaked this feature so that you may set the strength of the effect instead of simply turning it on or off. Setting vignette effects to Normal will be the same as turning them on in previous versions, while selecting High will make the effect stronger.Note: Setting vignette effects to High can help reduce simulation sickness when playing in ultrawide mode.

- Support for Simplified Chinese added.You can change languages in the Language category of the title screen's Options menu.

- Push-to-Talk voice chat option added.Press a designated key to enable voice chat with this feature. You can set Push-to-Talk on from the Audio category found in the Options menu. You can set which key enables voice chat by setting up your keyboard in the Menu Controls menu. To adjust voice chat volume, please go to the Audio category found in the Options menu and adjust your Voice Chat Volume settings.

Important:

The latest version of MONSTER HUNTER: WORLD is revision number 165889.You can verify the version number in the top-left corner when you launch the gamein windowed mode.Keep in mind that you can only match with other players who have the same updateversion as you.

For other questions, please visit the official MONSTER HUNTER: WORLD support portal below.http://www.capcom.com/mhwsupport/

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Tomorrow's Monster Hunter: World update will add 21:9 support

9:34am

A roadmap was released for Monster Hunter: World last month, detailing a number of fixes that were expected to roll out over the next few months. One of the update listed was Title Update 5.1, and it's set to roll out tomorrow.

The update will add the much-requested support for 21:9 ultrawide monitors, although sadly, it seems that cutscenes won't display 21:9. Vignette Effects will also be changed to allow three options; High/Normal/Off, rather than just On or off and a push-to-talk voice option will also be added to the game.

Various bug fixes are also expected to be implemented, though these haven't been detailed at the time of writing. You can check out the updates on the Steam page here.

The Monster Hunter World: Iceborne expansion was announced last month, as well as a cross-over that will see Geralt from The Witcher 3: Wild Hunt enter the game with his own, unique questline—and if that's not something to look forward to, I don't know what is!

Oh man, I can't do this game justice in a steam review. Get it. Get it even if you never played any of the games before. Get it and try to at least get to the credits and see how the game treats you. It may be frustrating or stressful to play at first or seem maybe boring at first glance, but the second you make that first push, oh man, it's like nothing else in gaming. Maybe the servers seem to treat you badly but it's really not that bad compared to the sheer good the game offers. It's really not intrusive at all and you can reconnect from the main menu. Connection->recently played or somesuch. You're welcome.

Full transparency: I am a huge Monster Hunter fanboy. Full-on, rabid fanboy. I can however, without bias, tell you that Monster Hunter World is the best Monster Hunter game made so far. From a technical, conceptual and executional standpoint. I could tell you the technicalities of the game, but everyone does that already so if you're into that then you're wasting your time reading this. This is why my first sentence is what it is. I can't do the game justice here. I've written and rewritten what I wanted this part to be many times but it's just not coming together. I can't say it easily. It can't be said easily. It has to be peeled back layer by layer, but if you're a newbie, then probably nothing of it would mean much, if anything at all.

So you want to get into Monster hunter? Fine, ...fine.

Go, and type: "Monster Hunter Zero" into the Youtube searchbar and watch the video from the channel: "folga". Even if you have the game already or have started Monster Hunting relatively recently. Done? Play this game. With friends/family if you can. Convince 'em. Did you like it? Play Iceborne when it comes. Play at least one of the previous games if you can. If there's a will, there's always a ship willing to sail you in that department. My recommendations are: Monster Hunter, Monster Hunter Freedom, Monster Hunter Dos, Monster Hunter Freedom Unite, Monster Hunter Tri and 3U separately, Monster Hunter Portable 3rd, Monster Hunter 4 Ultimate and Monster Hunter Generations Ultimate. In that order and one by one if you can do all. FU&P3rd or GU if you can't. This is important: Don't rush. Did the new MH after Iceborne come out? Play it. Think you done enough? Are you satisfied? Can you swing a fish to beat up some dinosaurs with now? How about a chainsaw? Two chainsaws!? A bone? Use cats to beat up cats. Eat some Kirin Cheese. Eat some wyvern head. Shoot unlimited elemental works from a weapon no one cares about. Make the coolest looking sword straight out of Gothic 2. Or a drill from TTGL. Or beat up Gurren Lagann. Make a mix set. Make 50 mix sets. Try out a new weapon. Sharpen your weapon back up to yellow. Sharpen your hammer, sharpen your anvil, sharpen yor bagpipe, sharpen your recorder-bell, sharpen your wyvern head. Go into mud. Go into lava. Go into water. Go down into a hole. Go up a mountain. Get deep into the jungle. Lie down into sand. Listen. Catch fish. Catch bugs. Especially the Killer Beetle. No wait.. Shinig Beetle? Shine on you... Killer Queen..?? Take those sweet as.s jeans and dodge some bayblade spins and boom-booms from a living train. Get rabies. Eat a pill that gives you rabies. Curse that flying as.shole that he left the area again. Look into those blue eyes and hate them and then love them and then be annoyed and then be content. Pick up some poop, pick up some rocks, pick up some weed and shrooms to heal yourself with. Collect honey and post how many you got. Time out on trying to get specific fish. Time out trying to find a flying chode. Triple cart, quad cart! Get rocks thrown at you by a cucumber, get rocks thrown at you by a monkey, get poop thrown at you by a monkey, get snow thrown at you by a monkey, get spit on by a monkey. Get blown up and away, get poisoned and die trying to find the antidote you didn't pack. Get eviscerated, get smashed and then get smart, get fed and get your revenge. Reload your bowgun, reload your flintlock rifle, reload your armcannon, reload the siege cannon, reload your axe. Look at those ruins, so mysterious. Steal some barrels and acorn from cats. Have your pills stolen by cats. Give your cats acorns and barrels and boomerangs. You can find that tower in the jungle right? Go up to the top. Find silver and find gold. Let your gavel ring justice off ther thin tin skulls. Find speed and find serenity. Find wind, find the flames, find the mists and find a phantom lightning bolt. Find yourself in a world of poison and fire, in a world of poison and water, in a world of greenery and blood, in a world of snow and wind, in a world of the sun, moon and sands. Then you know what? Go sail a bit. Sail on the sea of sand. Marvel at the swimming mountains. Then sail on water. Ponder why it's so strange. Ponder why the story is so bad, but the lore so cool. Wonder why the sky above Schrade is always dark. Then see it yourself. Hear about it, read about it. Hear the legend and then BECOME the legend!! And then.. disappear. Sail across the sea, see the new world. Started in the new? Then you know the essence of all this is here as well. Go and see where we came from, you won't regret it. Bash your head against the wall and listen to the ring in your ear. Remember now? Do you hear it now?

If even a single person reads this whole thing and gets deep into MH, I hope you'll remember this and read it again in two, three, five or even ten years. Happy Hunting.

A lot of people first discover this Pulitzer Prize-winning* column via the Steam pages for their favourite games, and it’s always a pleasure to welcome in new readers to RPS’s most respected feature. So if you’re new, welcome! Please settle in and find out why Steam Charts is the industry’s most respected and revered games journalism.

Capcom has delved deep into its number bag, tossing out release dates for a selection of upcoming Monster Hunter World events, including its Witcher crossover collaboration, and its Appreciation Fest first birthday celebrations.

Monster Hunter World's Witcher collaboration, which was announced at the tail-end of last year, will be coming to Xbox One and PlayStation 4 in a free update on Friday, February 8th. Capcom says the crossover will be making it way to PC "at a later date".

The Witcher event will (unsurprisingly) feature Geralt of Rivia in some capacity, with the character's English voice actor, Doug Cockle, already confirmed to be recording new lines for the occasion. Capcom also previously revealed that it would feature "brand new quests with a unique flavour, blending the RPG mechanics of The Witcher 3: Wild Hunt with Monster Hunter: World's game systems to present a whole new gameplay experience to fans of both series."

Read more…

Eurogamer

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Steam Charts: The tail of the Winter Sale

Jan 7

Ho ho ho! John still hasn’t returned after Christmas, missing presumed drowned in egg nog, so I’m filling in today. Valve have already blarbed about 2018’s best-selling games so we’re back on the weekly charts. Last week’s top ten was largely familiar, though catching the tail end of the Steam Winter Sale has introduced a few surprises.