Apolyton Civilization Site - Civilization VIhttps://apolyton.net/
enSun, 18 Feb 2018 05:13:37 GMTvBulletin60images/misc/rss.pngApolyton Civilization Site - Civilization VIhttps://apolyton.net/
Rise and fallhttps://apolyton.net/forum/civilization-vi/civilization-vi-general/9342682-rise-and-fall
Sat, 17 Feb 2018 13:13:12 GMTHas anyone played this yet? Is it any good? I heard they hosed domination
. In which case Iím not buying it
. In which case Iím not buying it ]]>Civilization VI Generalmkorinhttps://apolyton.net/forum/civilization-vi/civilization-vi-general/9342682-rise-and-falliPad versionhttps://apolyton.net/forum/civilization-vi/civilization-vi-general/9342680-ipad-version
Sat, 17 Feb 2018 13:09:19 GMTI purchased the iPad version and it plays like the real game. Moving troops is sometimes tough but other than that, it works well
]]>Civilization VI Generalmkorinhttps://apolyton.net/forum/civilization-vi/civilization-vi-general/9342680-ipad-versionPC Gamer Article: 150 Turns with Civ 6: Rise and Fallhttps://apolyton.net/forum/civilization-vi/civilization-vi-general/9341626-pc-gamer-article-150-turns-with-civ-6-rise-and-fall
Mon, 22 Jan 2018 23:22:42 GMTLinkavitch

It's a real shake-up of a system that's normally tied to technology, with each civ independently moving from era to era depending on the pace of their research. Now every civ reaches new ages at exactly the same time, but thereís still a competitive aspect. During each era, civs get points for historic moments, like recruiting unique units or founding a new religion, and at the end of an era these points determine whether the next one is going to be a normal, Golden or Dark Age. These moments can also be viewed in an illustrated timeline of the civ that shows some flavour text and the total number of points they added to the era score.