Holy shit are all his standing normals safe on block? He can mash until he’s bored and then throw.

His target combos are unsafe
MP>HP is -16
MP>HP>HK -7

You just have to recognize them. I think MP>HP can be delayed to create a frame trap. The actual target combo animation has such long recovery it’s easy to spot. Have the dummy I training mode do it and practice reacting

cr.mp can punish blocked fireballs
can react to fireballs with ex elbow (they will probably try to counter this option), stomp/headbutt, or chops (chops can eat and or go through projectiles).
can parry projectiles

I just try to push them into the corner and poke them and anti-air with knee until they get stunned.