Trust us it's still being worked on, I'm new to the team and I threw a large amount of time at it and it's definitely very labour intensive especially when you're having to understand the changes and help present them in a way that's easy to understand for a user who may not have a in-depth understanding of PS2 graphics pipelines

Definitely want to work towards closing the gap between the end of the quarter and the report to 0 but that takes time as well.