Red Steel Walkthrough :

This walkthrough for Red Steel [WII] has been posted at 29 Sep 2010 by DEMON HUNTER and is called "Walkthrough/FAQ". If walkthrough is usable don't forgot thumbs up DEMON HUNTER and share this with your freinds. And most important we have 4 other walkthroughs for Red Steel, read them all!

Walkthrough - Walkthrough/FAQ

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WALKTHROUGH
By Ferretinator
*--------------------*
|CONTENTS |
*--------------------*
1-Introduction and Storyline
2-Version History
3-Controls
3.1-Movement
3.2-Guns
3.3-Melee
4-Weapons
4.1-Guns
4.2-Melee
5-Walkthrough
5.1-Sato's Legacy
5.1.1-Bloody Sunset
5.1.2-Fire Exit
5.1.3-Angel's Heaven
5.1.4-Extreme Wheels
6-Multiplayer
6.1-Characters
6.2-Modes
6.3-Bonuses
6.4-Maps
7-FAQ
8-Contact
9-Copyright
10-Credits
*------------------------------*
|1- Introduction and Storyline |
*------------------------------*
Welcome to my first walkthrough. (I once made one for my friend for the Gamecube version
of
LOTR: The Two Towers, but it never stood a chance.) Red Steel is an FPS for the new Wii,
and is one
of the console's premier games. It's met varied critical acclaim, but that hasn't stopped
it
becoming an enjoyable experience.
If you see *! surrounding text, that means that the info within details shortcuts or hints
and tips
that can make the level easier or give you access to extras.
You play Scott in the game, and become involved in a violent gang war as your fiance (The
daughter
of a Yakuza clan boss) is kidnapped and her father (That Yakuza clan boss I mentioned 5
words ago)
killed. You travel through LA and Tokyo trying to find your lover and discover who's
behind all
this horrible gunplay.
*------------------------------*
|2- Version History |
*------------------------------*
0.1-Done up to the end of level 1.
*------------------------------*
|3- Controls |
*------------------------------*
----------------
*|3.1-Movement|*
----------------
Nunchuck:
Control Stick- Move
C Button- Jump
Z Button- Crouch/Stand Up
Throw Nunchuck Down- Flip tables/Open doors/Lots of other funky jazz
Remote:
Move- Turn
------------
*|3.2-Guns|*
------------
Nunchuck:
Throw Nunchuck Down- Pick up guns
Remote:
Move- Aim
A Button- Lock (Point to focus in)
B Button- Fire
Left Button (D-Pad)- Cycle guns
-------------
*|3.3-Melee|*
-------------
Nunchuck:
Control Stick + C Button- Dodge
Move- Parry
Remote:
Wave- Attack
*------------------------------*
|4- Weapons |
*------------------------------*
Thanks to Wikipedia for this info
------------
*|4.1-Guns|*
------------
The Steyr M-A1.
The Colt M1911A1 Government (Referred to as the "45 Cal")
The Walther P99 (referred to as the "P99")
A Revolver (referred to as the "MP 412")
MP7 - Machine pistol
Benelli M4 - Pump action Shotgun (referred to as the "M4 Shotgun")
TYPE 89 - Assault Rifle.
Grenade - A fragmentation grenade that can be tossed even while holding another weapon.
The Micro Uzi - Submachine gun (referred to as the "Uzi")
USAS-12 - Automatic shotgun (referred to as the "TYPE 12")
FN SCAR - Assault Rifle. Possibly a SCAR-L (referred to as the "SCAR")
AE Rifle - Sniper Rifle
-------------
*|4.2-Melee|*
-------------
Katana - Giri
Tanto - Can be used with the katana using Hyoho Niten Ichi-ryo style.
Bokken - Used when training in Otori's dojo
*------------------------------*
|5- Walkthrough |
*------------------------------*
---------------------
*|5.1-Sato's Legacy|*
---------------------
*---5.1.1-Bloody Sunset---*
Here we go. Miyu tells you to look at the fish in the wall, and to point at the different
fish.
First is the centre one, then the top, bottom, left and right. (In that order.) Then
she'll point
out the fish in the left corner, so point your remote to the left side of the screen to
rotate the
camera to see it, and vice versa with the one on the extreme right. Then, we have a
cutscene. While
she giggles on about how you first met, we see some evil looking waiter dudes picking up
shotguns
and uzis. Now, you're back in control of Scott and you have to move the Control Stick to
move him.
Follow Miyu down the corridor (Or skip ahead of her, it doesn't matter) and watch the
ensuing
cutscene. One of the waiters brings out an Uzi and Miyu and Sato are captured. Go into the
room and
watch as you're knocked out.
A few seconds later, you wake up and notice a pistol under the table. Walk up to the table
and
throw the Nunchuck up to flip it, then throw the Nunchuck down to pick up the P99. Walk
through the
door at the top of the room and go through the corridor to the checkpoint. Go through the
next door
and walk into the counter to pick up some ammo. Crouch with the Z Button and walk left
along the
counter while 3 waiters shoot at you. Crawl along the back wall and walk up to one of the
upturned
tables. Now stand up and start shooting. They should all be along the back wall somewhere
near the
statue. If you're low on health, you can crouch under the cover of the table to heal.
*! Shoot the statue to make it harder for the enemies to hide behind it. This can be
useful as it
means they can't hide while reloading !*
Go through the double doors to the left and through the corridor to see two enemies being
shot by
one of Sato's henchmen. He explains that Sato and Miyu are heading for the roof to get
into the
helicopter. Follow him out to meet 3 more waiters with guns. Head to the back wall and
cull the
enemy nearest to you. Then walk along the left wall, and you'll notice another enemy
jumping
through the window. (There's a perfectly good door just a step further.
Over-enthusiasm...tsk...)
Stay against the left wall and gun down two more opponents. Then move to the north wall
and dispose
of the last enemy. Now go through the door on the left and follow the corridor. You'll see
an enemy
run away from you. Don't shoot him. Go through the door and crouch. From the safety of the
low wall
take out the 3 visible enemies. Then go up to the back and take out 2 more enemies waiting
behind
the tables. Go through the door to the right.
Follow the corridor until you get to the door leading to the kitchen. Crouch, open and
shoot. There
are 3 enemies here, so take down all of them, using the ovens for cover. Walk through and
another
enemy will come through the door. Shoot him down and he'll drop an Uzi! Pick it up by
throwing the
Nunchuck down, and press left on the D-Pad to cycle through your new weapon. Go through
the door
that the enemy came through. Go right and open the door. You'll find 2 shiny barrels, so
stand back
and fire at them to cause a huge explosion.
*! Go left when you walk through the door to pick up loads of Uzi ammo !*
Jump across the debris using the C Button. Go to the right and crouch near the indent of
the wall.
From here, you can pick out the 2 enemies on either side of the top of the next set of
stairs. Once
dead, you can now go up the next two sets of stairs (Be sure to pick up the ammo) and
crouch in the
indent on the left wall. This time, there are 3 enemies. 2 on the floor below, 1 above.
Take out the
2 below and grab their ammo. Then walk back up and shoot the last guy. Go up the stairs
and find
that there are 2 more opponents to your left. Dispose of them quickly because you can't
take cover
from them. Almost there, now.
Walk through the next set of doors until you reach the next checkpoint. Go through the
door and turn
left to see a guy aiming an Uzi at Sato. Shoot him (I mean the guy with the Uzi, not Sato)
and watch
the cutscene. Pick up the Uzi ammo and turn right. You'll see a ladder on the wall. Climb
up it, and
2 guys on the tops of the walls will see you. Kill the one on the right and jump down.
Turn right
and take out the 4 visible enemies. Then move to the left and take out the 3 enemies in
that ailse.
Walk up to the end of it and turn left to see another enemy in need of destroying, then
turn left
again to see the exit and 2 more enemies.
*! Many of the walls in the maze contain 12,300 volts, which any self-respecting gamer
knows is
deadly to man. Shoot them and watch havoc ensue. Fun, fun fun! !*
Go up to the exit and wait for Sato. (Stupid cripples...) He'll mention an elevator,
allowing you
to go through the door. Turn left and go through the next set of doors. Congrats, you've
done the
first level.
More to come.
*------------------------------*
|6- Multiplayer |
*------------------------------*
Coming soon. Be patient, or I'll eat your souls.
*------------------------------*
|7- FAQ |
*------------------------------*
Q: I've picked up a new gun, but lost the one I was holding at the time I picked it up. Is
this a
glitch?
A: Nope. You can only carry 2 guns at a time. When you pick up a third, you replace the
one you're
holding.
If there's a question you want answering in this section, please see the Contact section.
*------------------------------*
|8- Contact |
*------------------------------*
If you see an error in the guide, want a question answered in the FAQ or if you know of a
better way
to complete part of the game, please email me at furretthegreatvi@hotmail.com with the
subject title
"RS Walkthrough"
Any spam, and I may have to perform gal bladder surgery on you.
*------------------------------*
|9- Copyright |
*------------------------------*
This document in it's entirety belongs solely to it's creator and cannot be hosted,
changed or
adapted in any way, shape or form without the expressed permission of the owner.
The following sites have expressed permission to host this document:
Neoseeker
If any site other than those listed are hosting this, then please contact me.
*------------------------------*
|10- Credits |
*------------------------------*
Me- I wrote it, therefore I get majority praise
Neoseeker- For hosting it
God- Guess why
The inventor of the croissant- Because they taste so damn good!