Added a stringtable_dictionary.dct to the second map so servers will not crash when a new player joins. WILL NOT WORK WITH THE OTHER VERSIONS HERE ON GAMEMAPS OR THE WORKSHOP. But those versions crash anyways, so you're welcome!
You start in the Kokiri Forest and work your way to the forest temple, then fight your way through the temple where you have to defeat a truly terrifying boss monster.
Puzzles, frustration, and exploration game play, PLUS a custom boss fight! What more could you want or even hope for in this apocalypse!

PROS
- Sound effects
- Buttons/ traps
- Map 1 has lots to offer, plenty to explore
- Boss battle
- LONG map 2, but it is worth it
- Keys, torches and 'poe' sisters!
- Plenty of items in those little pots
- Exploration and backtracking is a MUST if you want to get anywhere
- Focus on adventure, rather than I guess 'difficulty'
- An extremely rewarding feeling once we defeated the final boss and escaped, especially after getting through map 2!
- CUSTOM models
- A truly 'custom' experience. NOT a copy/paste of original maps like 90% of the campaigns here
CONS
- A little direction in map 2 would be nice, it took FOREVER to figure out what we were missing. Had defeated 2 poe sisters but couldnt find the third because we didnt shoot the painting -__-
- Bots dont shoot bosses/ poe sisters
- Climbing/jumping mechanics are a bit iffy. Would be better if you could jump into the water easier without grabbing the ledge
OVERALL
Despite the lack of instructions in map 2, this is a great map. Yes it induces frustration but if you love puzzles/zelda and something a little bit different, I highly recommend this campaign! Thank you devs :)

PROS
- Sound effects
- Buttons/ traps
- Map 1 has lots to offer, plenty to explore
- Boss battle
- LONG map 2, but it is worth it
- Keys, torches and 'poe' sisters!
- Plenty of items in those little pots
- Exploration and backtracking is a MUST if you want to get anywhere
- Focus on adventure, rather than I guess 'difficulty'
- An extremely rewarding feeling once we defeated the final boss and escaped, especially after getting through map 2!
- CUSTOM models
- A truly 'custom' experience. NOT a copy/paste of original maps like 90% of the campaigns here
CONS
- A little direction in map 2 would be nice, it took FOREVER to figure out what we were missing. Had defeated 2 poe sisters but couldnt find the third because we didnt shoot the painting -__-
- Bots dont shoot bosses/ poe sisters
- Climbing/jumping mechanics are a bit iffy. Would be better if you could jump into the water easier without grabbing the ledge
OVERALL
Despite the lack of instructions in map 2, this is a great map. Yes it induces frustration but if you love puzzles/zelda and something a little bit different, I highly recommend this campaign! Thank you devs :)