OK good. So it can drop with Individual after all. I guess my CCA parties just had bad luck. I still wonder about the non-Caves EP 1 bosses in TTF though, because that was extraordinary levels of bad luck.
Thanks for telling us this. I will go back to doing multiplayer Individual CCA runs and see if the Hylian Shield drops in my party, so I can be certain of it.

Really? Multiplayer Individual and it dropped for one of you? You said that you and Depassage just found a Hylian Shield but if one dropped, then only one of you actually got it. Unless two dropped, one for each of you. Please clarify as much as you can. I want to make sure it can actually drop for multiplayer Individual.

You shouldn't be soloing with multiple accounts in the same party to take advantage of the Individual drop style. There is a countermeasure in place to prevent it from working. Soly can explain it better than me. The Individual drop style exists to punish players less than before for playing multiplayer. Of course, the game still punishes for you playing multiplayer but at least now the item penalty is around 50% less items compared to 75% less items like before, and you don't have to fight over items anymore.
All of the times I played multiplayer Individual lately were the proper way, meaning I used a single account and played with others in the same party.
Anyway, I am tired of wasting my time not getting anything with the Individual drop style, so I will be soloing until it's fixed.

3 Hylian Shields should have dropped on average in my multiplayer Individual parties so far, but 0 dropped. Also I remember before I did all the TTF runs, a friend and I killed 3 Kondoryuus for the 1/2 Redria Limiter drop, but 0 Limiters dropped, even though we should have found 2 on average. This has been bugged for a while, but either no one else noticed or didn't care enough to report it.
Soly, please fix it as soon as you can. Thanks.

R3, it would be like killing Dark Falz 1000 times and never getting Red Ring. Between the Dragon, Vol Opt and Falz, we should have found 18 rares, but ended up with no rares whatsoever.
I gave up on TTF since non-Caves bosses can't drop their rares and started hunting Mother Garb+ with multiplayer Individual drop style. Mother Garb+ drops just fine. I've done a dozen or two runs and 2 dropped. The other enemies drop their rares fine as well, so I'm thinking this bug is limited to some bosses only. I hope the Gal Gryphon isn't bugged, because I'm looking forward to hunting Hylian Shield with other players.

Basically, we should have found 18 total boss rares (on average) from the Dragon, Vol Opt and Dark Falz, but we actually found 0. So that's why I'm thinking there may be a bug or something, because that's incredibly bad luck.

Just did multiplayer Ultimate Whitill TTF runs using Individual drop style the whole HH, about 15 runs. The Dragon should have dropped his rare 2 times, but no one ever got it. Same for Vol Opt; should have dropped 2 times but 0 actually dropped. Falz should have dropped Red Ring 1 time but it never dropped.
Are you convinced that it's bugged yet?

You're right. I went over the math more carefully and it should be 5 Ruby Bullets in total on average for all 3 players doing 100 runs. And applying the same math for Red Ring would mean that 3 Red Rings should have dropped on average.
So instead of 5 Ruby Bullets and 3 Red Rings, we got 0 for both.

Doing some rough math, about 15 5 Ruby Bullets should have dropped overall for the whole party across the 100 or so runs, assuming 3 players on average. But 0 actually dropped, so something is probably wrong.

I've been doing a lot of multiplayer TTF runs lately, using Individual drop style, on both Viridia and Whitill section IDs. In all of the 100 or so runs I've done over the past week or two, the rare drops from both Vol Opt and Dark Falz have never dropped a single time for any member of the party. The rare drops for the Dragon and De Rol Le bosses, on the other hand, have dropped many times. Either we all have really terrible luck or there is a bug preventing these items from dropping.
At least two times when Falz died, I heard the rare drop chime, but no one in the party actually got the item. And I've never heard the rare drop chime for Vol Opt, period.
*edit*
Actually now that I think more about it, I'm not sure if the Dragon boss was actually dropping his rare or not. I heard the rare drop chime several times for it and assumed it was dropping but I was teleporting to the Caves asap so I can't actually confirm. The Del Rol Le boss was definitely dropping his rare because I picked it up myself a few times.

All of the Type weapons have no special by default, so you have to spend 10 DTs to add one. Spirit and Charge do the same damage, so Charge is better since it uses Meseta instead of TP.
I don't know of anyone selling Type weapons, but hopefully you can find someone. It's a major hassle to obtain Type weapons yourself but if you are going to do it, I would suggest quad logging and doing it all yourself (with 12 accounts for each class/section id), and selling off your leftover Type weapons, maybe via auction.

I know PSO Ultima is pay to win, but it's not anywhere near as bad as PSO2, so if you are anything like me, you may eventually get fed up with how pay to win PSO2 is and end up quitting. It's a shame too, because PSO2 really had the potential to be the best game ever.