James-Bond wrote:Hello, this looks very cool, just wondering ask prerequisites before downloading/installing, like 'back up X folder' etc(86 pages, is pretty long incase information has changed / updated)any help thanks.

Well, all files the mod alters can be replaced by validating the game's integrity, or in the worst case by reinstalling the game. Unfortunately I have yet not made a proper uninstaller, but that is one aim for the next version.

is it possible that to make the mod Mod Manager compilable? I found that it will be much easier to switch from vanilla and mods. again, great job, hopefully, more people will like the mod and join the Discord for MP games. couple suggestions: change some US inf to multicam such as ranger, stinger, delta and Green Beret, change marines and Force recon to MARPAT woodland to fit the environment more. 2. Nurf Kornet atgm, it's way too OP, there is like nothing to stop it... 3. Add CAS version of UH1 Y for US Marines, use Australia's twin Huey model with retexture, just to add some realism, thanks!!

thefury wrote:is it possible that to make the mod Mod Manager compilable? I found that it will be much easier to switch from vanilla and mods. again, great job, hopefully, more people will like the mod and join the Discord for MP games. couple suggestions: change some US inf to multicam such as ranger, stinger, delta and Green Beret, change marines and Force recon to MARPAT woodland to fit the environment more. 2. Nurf Kornet atgm, it's way too OP, there is like nothing to stop it... 3. Add CAS version of UH1 Y for US Marines, use Australia's twin Huey model with retexture, just to add some realism, thanks!!

Thanks for your feedback, I'll see what I take in for the next patch. For the skins though, pok made them and some of them were made only for the mod. He'd have to do new versions of those.