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Thursday, 26 June 2014

IAF015I Cratered Hab Dome released!

“Move up slow. Nice and slow. Watch your fronts. No reports of enemies near us but that ain't no reason to get sloppy. We all want to go home in one piece.”

The ten members of 4th Squad advanced in three elements with a fire team of four to either side, the command stick in the centre, their rifles ready and readouts in their helm visors. An hour earlier the Vicar close support artillery deployed from the 334th Regiment's base Cassilis portable castle had swept a near company worth of Maligs and Legionaries out of this small settlement. Artillery was rarely used in this way but against the alien Khanate and without a civilian population it was done with little hesitation. Hyper velocity shells had pounded a quarter of Fergusville into ruins impacting with so much force that little remained. That was the problem with the big guns they left nothing for the victors. But then no one thought that Camarthen would ever be anyone's ever again; it was too far gone after so much fighting.

Ahead of them was a typical SEORC type Habitation Dome or at least what was left of one. Private Racknell let out a low whistle. The domes were known for being vacuum rated and with their buttresses and superior quality rubbacrete construction it took a lot to utterly destroy one. This dome had evidently been crater by a direct hit from a Vicar shell. Its walls were nearly reduced to ground level and only the stump of one buttress remained upright like a tooth in a rotten skull. Titanium struts ringed the blackened rubbacrete edges torn like paper. Personal effects including cindered clothing and info pads were scattered around the smashed control console that were a feature of most SEORC buildings.

“Can that Racknell. Ain't pretty but least no one was in there. Move up.”

At a slow walk the squad passed the cratered dome and one by one their attention fell away from it and back to the rubble strewn path ahead deeper into Fergusville. The artillery strikes had left the middle of the settlement untouched and the enemy were still there no doubt. Last to pass was Private Racknell who peered into the blown out structure. Perhaps he was looking for something of value a spot of brightness indicating coins but the only brightness was the neon pink of a child's sandal melted into the strutted floor of the dome. Racknell trotted to catch up with the rest of the squad. Best not to think about who that sandal once belonged to and where that child was now.

Hab Domes are tough. They need to be. But sometimes that tough exterior comes up against something so lethal that it leaves the Hab Dome a totally ruined shell of what it used to gloriously be. Since we began our terrain range we have had requests for damaged and destroyed structures and after some hard work we can give you just that in the form of the Cratered Hab Dome. A high quality grey tone resin one piece casting which is 65mm wide and 10mm to 25mm tall with a high degree of external and internal detailing. It fits in well with the rest of the terrain range such as the Hab Dome and Block House.

Suitable for use in any science fiction setting as well as The Ion Age. Decorate your wargame table. As always this code can be bought as a pack or as a single or select the three packs and save 10% option on the page. Go HERE. Price 4.00GBP.

IAF040 Block House

The Block House is a thickly walled structure made to take a real pounding in far future combat protecting colonists and troops alike. It is a high quality grey tone resin one piece casting which is 70mm long, 65mm wide and 35mm tall at its furthest points. It has a lot of external detailing on all sides and roof including the universal mount used on the Hab Dome and four firing slots on the front. It also has a rear airlock door and two side blank mounting points. Suitable for use in any science fiction setting. You will be able to make a whole settlement including strong points to keep your settlement safe. You can add any of the IAF015 Top Mounts or the IAF015 Tower Module to the top of the Block House and the locks and points line up for side mounting Hab Domes or other Block Houses. Decorate your wargame table. As always this code can be bought as a pack or as a single or select the three packs and save 10% option on the page. Go HERE. Price 9.00GBP.

FMS03 Rocky Outcrops (in stock from 15mm.co.uk this week!)

On our website from our sister brand 15mm.co.uk. This pack comes with three different highly detailed polyurethane resin terrain pieces depicting large several levelled outcroppings of stone or rock. The three pieces are as follows. Firstly (FMS03A) the medium sized 90mm by 50mm and 20mm tall rock with a recessing rear side, secondly (FMS03B) a larger rock with a sheer rear and small area to the front sized as 85mm by 75mm and up to 25mm tall and lastly the wall like rock (FMS03C) the largest at 115mm long, 45mm wide and 25mm tall.

Versatile and you can buy the set or buy three sets and save 10% along with a choice also of purchasing single rocky outcrops as well. Price per set is 8.00GBP. Go HERE.

Last Week for IMP10 Malig Tank Ace free and Infernus Tank Offer!

On the 1st of July we will have a new free miniature so if you are keen on getting the IMP10 Malig Tank Ace for free at the rate of one per order (plus you can also purchase him as normal too and get one free extra!) then now it is the time. See the current IMP Miniature HERE. On popular request we have also made the following offer which is valid until 1st July also. We are offering 10% off the crazy IAF046 Infernus Tank. This rolling ball of death is down to 7.20GBP and you can get it HERE.

Information Burst

Busy week this week as we enter the last few days for the current IMP free miniature in June. Those who have already gotten the Malig Tank Ace have sent me emails and messages about just how useful and unique the little metal fellow is. Enjoy him and the special offer if you are in a mind for Space Goblins. I can confirm we will have a new Early Supporter Offer (ESO) set in July and it will be on another group of Prydian vehicle codes. This week also sees a first for us in the form of stocking a terrain code from our sister brand 15mm.co.uk. Normally we do not do this but the Rocky Outcrops are featuring in our photos so it seemed a good idea. Pick up a set if you are keen. Our lead designer Sam Croes spent a lot of time creating this week's release with a massive amount of work upon his original Hab Dome to create the cratered version which as it turned out is almost entirely an original design its so altered. We have a blog post about the League of Canlaster and showing photos of their Msuter and Adder painted in their schemes for you to look at HERE as well. Lastly remember that by placing an order with us you will sign up for an account with the website and that means you get Reward Points in all purchases (plus a free miniature). These points can be used any time to get free products and discounts on orders.

Online Fans of the Ion Age

The Ion Age

Near a thousand years has passed since the galaxy brought itself to the brink of extinction in the Wars of the Khanate. Dragon ships burned a thousand worlds and humanity sank to its knees amid the ruins of its once glittering stellar commonwealth. At the battle for the Aldan star system the Ban of Prejudice was lifted and for once the liberated soldiers of the Free Companies stood shoulder to shoulder with the gene soldiers of the sterile Imperial Commonwealth; mankind once more united to stop an overwhelming alien threat. A billion men and woman died fighting and the matter gateway on Aldan IV newly built by the Khanate spewed forth legions from across the galactic plane at a rate that even the fanatical Templars of the Free Companies could not halt. It was then, according to the scorched records of the Starvaulters, that the Templars committed the greatest act of treachery even committed upon the body of humanity; creating the Dolorous Expanses. Whole star systems vanished and were replaced with impenetrable clouds of dust, covering dozens of light years each. An artefact of ancient design in the Aldan system, discovered by the Templars but kept secret, the Dolorous Expanses ended the wars at a stroke. Death and destruction beyond toll, changing the very face of the galaxy and all was still; the Free Companies cast out the Templars and the Imperium retreated into its shattered self. The Khanate...gone…for the time being.

Dark times followed and the fate of mankind looked grim, starvation gained hold and commerce fell to the wayside, as few starships could navigate the Dolorous Expanses and contact with the clouds meant instant obliteration. Inhabited worlds tortured their peoples in desperate acts of accelerated terra-forming; needing the land to feed themselves now that commerce was gone. The once zealot and fanatical Free Companies settled into an agrarian civilisation of fifty worlds bonded loosely by their ruling Barons, those of the Free Companies who had retained the armour and weapons of the mighty Crusader regiments.

On worlds such as New Glastonbury and its orbiting Tor these Barons consolidated their powers and on the whole were good to their people, they needed to be; too much had been lost already. Centuries passed and the region of space containing these green and pleasant worlds became known as the Prydian Precinct. Each stellar system looked to itself for sustenance and as technology returned the mighty starships refined their engines and learned how to use the titanic power of the Ion to generate intense magnetic fields and transport themselves instantly from one system to the next avoiding the deadly 'Dolo Clouds'. The need for a collective leadership became clear once more.

The core systems of Prydian space elected a council of Barons, who became the Aeddan's, to lead them and from among their number a titular head was chosen; a king to act on the behalf of all. To prevent the possible imperial ambitions of the past no standing army was allowed to be in the hands of the Aeddan Council or the King who resided on New Glastonbury. Each system would tend to its own needs to fend off pirates and mercenaries who did not respect the King's laws. Allotted to the Aeddan and the King were the million strong Starvaulters, an armed retinue to police the Prydian Precinct, but with no authority or desire to interfere with the Barons and their worlds; their impartiality was all that kept a vital respect for their judgements in matters the Barons could not agree upon.

For a time this arrangement worked and then war once more threatened the worlds of the Prydian Precinct, and war required troops. Millions of soldiers dressed once more in the augmented armour of their forefathers once more took to the field of battle on a hundred planets and countless orbiters and asteroids. It was in war that disaster fell, King Cyon III was killed, and he left his infant daughter in his place. A mere babe could not administer the needs of the Aeddan and their billions of charges, a guardianship was needed. The duty fell to Reckart Nevall a mighty Baron known as the 'Kingmaker' but his guardianship was not greeted by all with joy, over the fifteen years that followed two great camps grew within Prydian space and the Aeddan council split in twain.

A minor Baron whose world Kendal III was poor but populous brought the building tension to a head. Baron Kacj Dace rebelled against a judgement of the Starvaulters and called upon the Marcher Barons of the outer systems of Prydian space to assist him. This they did, seeing the Starvaulters as nothing more than Nevall's retinue to ensure his false control of the Aeddan Council. Naming themselves the League of Canlaster they elected Prince Edmund Bluefort as their rightful heir to the crown of Prydia and attacked Kendal III destroying the small force of Starvaulters on the planet. This single act ignited a civil war, a conflict the largest seen by the worlds of Prydian space for centuries. Nevall reacted with rage and called on the support of his own Marcher Barons to control the now teenage Princess Daphne Cyon and the throne she represented. He headed the League of Yordan named for his home world. The first battle of the Prydian Civil War was fought on Kendal III, many more soon followed. An elite strike force of Starvaulters stole Princess Cyon from Nevall's grasp and spirited her away to New Glastonbury where they now reside in force.

It is now the twelfth year of the Civil War and after suffering terrible setbacks and defeats the white and red uniformed troops of the Prydian Army have gained new vigour and are pushing the Leagues to their limit.Led by the veterans of the Starvaulters and driven by the Code Gallant the now adult Princess Daphne Cyon has promised to liberate each and every world in the Precinct and return it to the safe holding of the Addan Council.This she is doing to great effect and none in the Leagues seem able to prevent the cheering crowds and the flocking to the banners of the Addan.The Civil War might be nearing its end and for many this cannot come soon enough.

Rumours abound about the ever increasing numbers of Muster and Retained along with some of the shining lights of the Starvaulters being sent to the remote Carmarthen star cluster.Some have hinted that perhaps the Leagues are not the prime threat to Prydia and something else, something terrible lurks at the edge of Precinct space.An ancient enemy that all the preparation and new vitality of the Prydian Army may not be able to halt.

Do you want to liberate worlds held by the Marcher Barons or resist the advance of the Prydian Army? Or do you dream and fear of what is occurring in the remote Carmarthen star cluster?