Enchanted bolts

Enchanted bolts and enchanted bakriminel bolts are Ranged ammo tipped with gems and then enchanted through enchantment spells to obtain a secondary effect. This effect can be triggered with auto attacks and abilities, with abilities consuming one bolt per activation. The chance of the special effect occurring is increased by 2% upon the completion of the elite Seers' achievements.

Deal damage worth 20% of your enemy’s life points, while also dealing 10% of your own life points to yourself. Damage dealt to players caps at 3,000. For NPCs, the percentage of damage dealt scales down linearly as the NPC loses health, capping at 10,000 (12,000 for critical hits). Furthermore, the chance to trigger this effect lowers by 1% for every 1,000,000 of the NPC’s remaining health, capping at a minimum of 1%.