Very nice. The moon-like planet in the foreground: have you used displacement or is it an externally created object?

01.05.2015 08:23

slepalex
Member

Join Date: 10.15.2010Comments: 805

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Thanks. The moon is Bryce sphere with procedural texture. On it some terrains by using Instancing Lab are radially placed. For localization on normals it is necessary to sow objects by means of Alt+Click.

Although I may have lied. I do not remember... I also using the following method. I put the point "Origin" of terrain to the center of the world (sphere). Then I duplicate the terrain using the Shift+Alt+D, specifying a certain angle in X and Z. You can set the angle of the Y-axis, too, for rotation about its own axis. I then used the instrument "Rotate" to rotate each object at any angle.
The first method I used for planting trees in the sphere.

01.05.2015 09:09

Horo
Admin

Join Date: 05.26.2004Comments: 4415

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Thank you for the explanation. I think Rashad came up with terrains on a sphere once. Also instancing with ctrl-alt is a great idea. I did this once with trees on a sphere. I ought to experiment with this more.

01.05.2015 10:25

rashadcarter1
Admin

Join Date: 06.04.2006Comments: 2622

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Feels like a vivid dream. This is a different kind of render from you and I really like it. Feels like it could be useful for a documentary type study for children learning about outer space.