Guitars : Shreddage 2
Drums : Shreddage Drums
Bass : Shreddage Bass 2
Horns : Session Horns Pro
Amp : Guitar Rig 5
About Section
So a little about this track in particular. My first ever interaction with megaman was the MMX collection for the Gamecube. In that version the tracks were the arranged ones. I instantly enjoyed the music and still go back and listen to it to this day. So it wasn't later that I discovered the SNES version of the OST and again I loved it. So with this remix I wanted to capture that Saxophone and Brass parts of the arranged along with the rock rhythm guitars to combine them into something I thought that it should sound like.

10/29/17 Changes
- Added some strings on the bridges(It's in harmony with the piano in a higher range).
- Added a ending(might change it or expanded it later).
- Adjusted the reverb on the bass and snare to give a more bigger feeling.
Leave feed back below.Thank you!

So my intentions for this was to simulate the feeling of the theme from the snes version, but sound like the one from the HD remake. With the HD remake version the bassline was a constant 2 note line(really boring). I know the ending is really bad so I was wondering if anyone can give me some pointers here.
Original Song

Hello, I've come to see what else I can do with this track since I've kind of need some input on it. First off, the beginning instrument brass thing if someone has any suggestions other than that I could try that would be nice. Also I was thinking at the end that it would just loop back but, I'm also think of doing a brake and then looping.
Post any feedback below please!

SOMETHINGS TO NOTE
- It cuts off like that for looping purposes.
-All of these instruments are VST's from impactsoundworks.
Things I'm looking for
- Balance of over all instruments
- Does it match its setting (a power plant).
- Can it loop properly and seamlessly.
- Most importantly is it good to listen to over and over again
This is my second favorite track so far I've composed and I think I'm starting to get the hang of balancing. So for the setting or level for this song is a power plant. An area where it has vibrant colors and a mechanical feel to it. So what I've done to mimic this is adding a slight melody under the main using a square wave. I've also gave the lead guitar a more clean sound this time.
Feedback on this is appreciated and I'll reply to any questions.

A track featuring a lead trumpet, metal guitars, drums, bass, piano, strings, and a music box.
At a steady 160 BPM I wanted this track to have a sort of train rhythmic pattern with the drums and rhythm guitars. I also wanted this to loop somewhat good so that's why is kinda abruptly ends. The set peice for this music that I'd imagined is a train plowing through snow mountains(An arctic feel).

This time I've taken a very underrated tune from a underrated megaman series Something about cold man's music really struck since I kinda if have a thing for snow levels in games. Any this time around I've wanted to take the route of trying to remaster the track and note do anything too crazy. I've expirement with the stereo settings in Fl(I never knew they even exsisted) and I think it really makes sounds more fatter and spread out. It's the first track I've made that utilized this.

This is a nice idea you got going on here. The drums are really nice. The bass seems to be a little to loud and often covers the main melodies in the song. Also the pad you have going is a nice effect but, I feel it should be quieter because it sometimes overshadows the melody. The piano should be brought out since it's the instrument playing the lead part. Overall really good.