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I beat Ever 17 a little while ago (maybe three months?) and I just noticed soemthing while reading through this thread that made me need to sign up just to ask, is the manga based on the xbox 360 remake? Because I seem to recall the whole 170 hours and 17 mins only being on that trailer for 360, and that has unfortunate implications for the future quality of the manga if I'm right

It is based on the Xbox 360 version. But you shouldn't judge the Xbox 360 remake just yet since it isn't even out.

I admit my confidence in the remake was shaken a bit by the ultimate result of Code_18, but at least none of the Code_18 staff is working on the Ever17 remake. Hopefully they have someone very competent working on it.

Besides, the 170 hours 17 minutes things doesn't change much. Their time limit is still May 7th (Tsugumi says so in the third chapter).

It is based on the Xbox 360 version. But you shouldn't judge the Xbox 360 remake just yet since it isn't even out.

I admit my confidence in the remake was shaken a bit by the ultimate result of Code_18, but at least none of the Code_18 staff is working on the Ever17 remake. Hopefully they have someone very competent working on it.

Besides, the 170 hours 17 minutes things doesn't change much. Their time limit is still May 7th (Tsugumi says so in the third chapter).

Perhaps I shouldnt judge too quick but from the little I've seen of the trailer I dont have high hopes,

Spoiler for Xbox Trailer+ End game stuff:

I mean really? Two Kaburaki's? and Sara's pointing a gun at her mother?

Im relatively sure that there'll be other things like that so thats why I'm a bit worried about it

In all fairness Gundam might be right but yeah I dont exactly have high hopes for the thing either XD, I am glad that I'll know what on earth is going on in the 360 game without having to play it to find out why

Spoiler for Trailer:

Sara's pointing a gun at Tsugumi or why there are two kaburakis

at the same time though I was looking forward to the manga being rather good so I hope it somehow manages to stay that way

Well, I'm not saying that I think the remake is going to be good. Right now, my thoughts are basically the same ones I had regarding what I was thinking about Code_18 before it was released: "I want to believe it'll be good. I have no evidence to back this with, but I stilll hope this can be good." So I'm not blindly thinking that this will be good, but rather that I'm hoping it'll be good more than anything.

Sure I guess that works, Im probably going to pull a double standard here and find a way to like the manga but damn the video game for the same reasons, plus I dont speak japanese so unless we somehow get a release here I dont have to worry about getting it anyway xD

I was looking at Takumi Nakazawa's comments again, and there was a question asked by one of the commenters, who asked him "What is your definition of the Infinity series"? During Nakazawa's answers, he explained that he had several ground rules that he placed during the creation of each Infinity game. They are as follows (note, the following contains vague spoilers for the entire Infinity series (in that they basically plot elements), but any N7 spoilers are too vague to be understood).

Spoiler for Nakazawa's Rules (leads to end-game spoilers for E17 and R11, with very minor spoilers for N7):

-For some reason, the protagonist(s) are trapped in an infinite loop.
-The setting is a confined space (either physically or mentally).
-There are 7 main characters (including the protagonist(s)).
-The story takes place over the course of seven days.
-The game starts on either the 1st or the 11th of a month (so that the passage of days is easy to understand).
-For some reason, there's a time limit.
-The protagonist(s) situation is easy to empathize with.
-Even if there's some outrageous phenomenon allowed, there can be no simple occult solution to it (science or pseudoscience must be used, any other approach will be reduced to a theory).
-There should be a scenario that utilizes "the strong bonds of blood", whether it's between siblings or parent(s) and child(ren).
-Have a scenario entwined with the moon.
-Have a scenario entwined with the sea.
-Twins are involved.
-The title uses a prime number.
-The title and subtitle must be something whose true meaning can be grasped after the game has been cleared.
-All the main mysteries are solved after finishing all of the scenarios, but at the same time, suggest new mysteries to inspire players to read through the story again so that they can attain some sort of "catharsis" regarding them.
(TN: In other words, don't solve every single mystery so that the readers can try to solve the minor remaining mysteries themselves using the information they've obtained after finishing the game).
-(If the game is based around heroines (Never7, Ever17).) In the opening movie, order the character introductions in "the order in which their scenarios should be completed in order to make the story the most understandable".

And here's what he considers to be his "minor" rules (he even tells the commenter to "please consider these half a joke.").

Spoiler for Nakazawa's Minor Rules:

-Have one of the main heroine's names start with a "Yu" (Yuka, You).
-Have one of the main character's names include the kanji for either "spring" "summer" "fall" or "winter" in it (especially with the above rule).
-Have the male protagonist's (if there are multiple, then just one of them is fine) first name be one kanji long, the furigana (the hiragana used above kanji to read it) of said kanji be three characters (syllables), and have the first character of the furigana have an "a" in it (Makoto (誠), Takeshi (武), and Satoru (悟).)
-Include tuna somewhere in the game.
-Have each story's opening be in a different location between "land" "sea" and "air" (Never7: island=land, Ever17: boat=sea, Remember11: airplane=air).

Last edited by GundamAce; 2011-11-20 at 18:22.
Reason: Minor addition and correction

Thats interesting, there was an actual specific way to play ever 17 then? Now I'm curious as to what that order was supposd to be... to the internet! Tsugumi Sora You Sara Coco? Thats hilarious because I did the exact opposite XD. (Save Coco of course) And I definetly liked it just fine because I was under the impression that I was going from worst to best endings, I guess the other way would hook the viewer though

To be fair, I did Tsugumi-You-Sora-Sara. While I intend to play the Xbox 360 remake as Tsugumi-Sora-You-Sara, I would say that I was good with my route order as well, as it was nice to have You's Route as a contrast to Tsugumi's Route, and to be able to notice the inconsistencies when I played Sora's Route.