Razumen wrote on Jan 31, 2018, 23:20:There's nothing wrong with people ASKING nicely for changes like this, and there's nothing wrong with developers choosing not to. However, such a civil outcome is not usually the case. What usually happens is that the requester blows up in indignation that they're not being catered to and then begin a campaign to try to force the addition through shaming and other methods.

And that's how it starts, with people nicely asking for changes. 100 people request it, 99 nicely, but somehow Brianna Wu gets involved. Nearly everyone ignores the requests, except for the dev saying "hmm, I never thought about that, it's good to know people want this." Everyone seems ok, except for 500 people, who send tweets to all the people requesting it telling them they're stupid. 1000 people see those tweets and respond. Someone sees a response and posts it on KotakuInAction. 50,000 people post in the thread making racist jokes and calling those people snowflakes and saying race doesn't matter and there's too much diversity being shoved down throats and it's ok if every single video game is a white guy because white people are awesome. 20,000 other people call those people racist.

You come in at that last point and ignore all the good discussion and focus on the escalation and say that devs ignore the good and focus on the bad and blah blah blah.

Except that's not usually the case at all, and

You're the one ignoring the many cases of developers choosing not to do something and then the other side escalating it to absurdity-name calling everyone that disagrees with then regardless of their reasons for doing so and gong on childish tantrums. THAT is usually how it happens, they are much more rabid in pushing their agenda than the people who are simply defending their hobby and the decisions of the creators to stay true to their original visions.

Icewind wrote on Jan 30, 2018, 13:59:Every indie game nowadays has to be about sexual identity.

I miss when indie games were just about shooting monsters and walking through dungeons.

If you play games to learn about the world around you, then you need to get out more. You can learn about LGBTQ issues anywhere in the real world, you don't need a game. I think these folks are all shut-ins that need a game to tell them about life.

Me? I play games to get away from all the life i'm over-exposed to on a daily basis.

Or maybe the games you want are still out there, only now there's choice for more people, and more people see themselves represented in their game options than before.I don't get why some people expect every single game to be tailored to their desires.

Yet, some groups are forcing everyone else to tailor their entertainment to satisfy that group's personal desires. If you don't then you're a horrible horrible person. See the Kingdom Come: Delieverance dramas for example. "You need Moors in your 1400s Bohemian game you bigot!"

This game looks gay in all the meanings of that word. I'd not really care if we didn't have people demanding transgender were-dragonkin romances in every silly bioware type (nerd love simulator) game. Heh, I almost yearn for the day when the big scandal was romancing Jahiera in Baldurs Gate just after her husband dies.

Is this true and reality, or do you ignore reasonable requests and pay attention to reactions to reactions to reactions?

Case in point: a game has no black people. Someone says "I'd like this more if there were black people." Sounds reasonable, no? Someone else says that, historically, there were few. Someone else responds that it shouldn't matter, as the game ignores other aspects of history and ultimately inclusiveness can be more worthwhile than arbitrary historical accuracy. Someone else says that person is dumb. Someone else says white people rule. It devolves to both sides accusing the other of bigotry.

Should you focus on that devolution, or the job initial feature request? For Kingdom Come, the game wasn't called racist, but the lengthy screeds the dev wrote were. See how that works? The reaction matters. The reasoning they offer.

Like, your endless buzzwords of what pisses you off makes me wonder about your actual feelings are towards lgbtqs.

It's not a reasonable request, they're demanding that their views are more important than the developers, and features just can't be added in willy nilly-they take time and money. In the end, a "reasonable request" just isn't worth it solely for the buzzword of "diversity".

Ok. Next time you complain about any design decision, be it loot crates or invisible walls, I'll say you aren't being reasonable and that you're demanding your views on what makes a game appealing are more important than the devs.

Also, be sure to call out Icewind for opening this line of reasoning by saying his views were more important than Your Royal Gayness dev's, for him complaining about shoehorning or whatever.

False equivalency bro. Those are things that actually affect how objectively good a game is. The sexual orientation or race of a character in a game usually has no bearing whatsoever on the gameplay.

Loot crates are objectively bad?You can find people who like them.

And I'm sorry that you don't understand how representation works and why it makes a difference. I'm sorry if having a few games that feature a few characters not exactly like you is so offensive to you that it makes you dislike the games.

Loot crates objectively DO change how the game is played. A characters race or sexuality DOESN'T. Whether some idiot likes them is irrelevant, as we all know popularity is not an indicator of quality.

I understand exactly how representation works, and that it doesn't make a difference in the way you think it does. Link could be a gay transsexual quadriplegic Mexican Muslim and it wouldn't make Zelda into a better game.

Marvel has already done this experiment and it is failing spectacularly. No one wants to read about one dimensional characters whose sole defining struggled characteristic is that they're bisexual or trans.

Also, I never said I dislike these games, nice putting words in my mouth and trying to skew the argument.

There's nothing wrong with people ASKING nicely for changes like this, and there's nothing wrong with developers choosing not to. However, such a civil outcome is not usually the case. What usually happens is that the requester blows up in indignation that they're not being catered to and then begin a campaign to try to force the addition through shaming and other methods.

Designers have no obligation at all to change their games to represent everyone in reality. Specially when those game's DON'T EVEN REPRESENT REALITY. Not only is that in itself an unreasonable demand, it's a direct affront to their creative freedom.

Icewind wrote on Jan 30, 2018, 13:59:Every indie game nowadays has to be about sexual identity.

I miss when indie games were just about shooting monsters and walking through dungeons.

If you play games to learn about the world around you, then you need to get out more. You can learn about LGBTQ issues anywhere in the real world, you don't need a game. I think these folks are all shut-ins that need a game to tell them about life.

Me? I play games to get away from all the life i'm over-exposed to on a daily basis.

Or maybe the games you want are still out there, only now there's choice for more people, and more people see themselves represented in their game options than before.I don't get why some people expect every single game to be tailored to their desires.

Yet, some groups are forcing everyone else to tailor their entertainment to satisfy that group's personal desires. If you don't then you're a horrible horrible person. See the Kingdom Come: Delieverance dramas for example. "You need Moors in your 1400s Bohemian game you bigot!"

This game looks gay in all the meanings of that word. I'd not really care if we didn't have people demanding transgender were-dragonkin romances in every silly bioware type (nerd love simulator) game. Heh, I almost yearn for the day when the big scandal was romancing Jahiera in Baldurs Gate just after her husband dies.

Is this true and reality, or do you ignore reasonable requests and pay attention to reactions to reactions to reactions?

Case in point: a game has no black people. Someone says "I'd like this more if there were black people." Sounds reasonable, no? Someone else says that, historically, there were few. Someone else responds that it shouldn't matter, as the game ignores other aspects of history and ultimately inclusiveness can be more worthwhile than arbitrary historical accuracy. Someone else says that person is dumb. Someone else says white people rule. It devolves to both sides accusing the other of bigotry.

Should you focus on that devolution, or the job initial feature request? For Kingdom Come, the game wasn't called racist, but the lengthy screeds the dev wrote were. See how that works? The reaction matters. The reasoning they offer.

Like, your endless buzzwords of what pisses you off makes me wonder about your actual feelings are towards lgbtqs.

It's not a reasonable request, they're demanding that their views are more important than the developers, and features just can't be added in willy nilly-they take time and money. In the end, a "reasonable request" just isn't worth it solely for the buzzword of "diversity".

Ok. Next time you complain about any design decision, be it loot crates or invisible walls, I'll say you aren't being reasonable and that you're demanding your views on what makes a game appealing are more important than the devs.

Also, be sure to call out Icewind for opening this line of reasoning by saying his views were more important than Your Royal Gayness dev's, for him complaining about shoehorning or whatever.

False equivalency bro. Those are things that actually affect how objectively good a game is. The sexual orientation or race of a character in a game usually has no bearing whatsoever on the gameplay.

Razumen wrote on Jan 31, 2018, 00:15:It's not a reasonable request, they're demanding that their views are more important than the developers, and features just can't be added in willy nilly-they take time and money. In the end, a "reasonable request" just isn't worth it solely for the buzzword of "diversity".

If not "diversity" then what about "sales?" More diversity means a wider potential audience.

Icewind wrote on Jan 30, 2018, 13:59:Every indie game nowadays has to be about sexual identity.

I miss when indie games were just about shooting monsters and walking through dungeons.

If you play games to learn about the world around you, then you need to get out more. You can learn about LGBTQ issues anywhere in the real world, you don't need a game. I think these folks are all shut-ins that need a game to tell them about life.

Me? I play games to get away from all the life i'm over-exposed to on a daily basis.

Or maybe the games you want are still out there, only now there's choice for more people, and more people see themselves represented in their game options than before.I don't get why some people expect every single game to be tailored to their desires.

Yet, some groups are forcing everyone else to tailor their entertainment to satisfy that group's personal desires. If you don't then you're a horrible horrible person. See the Kingdom Come: Delieverance dramas for example. "You need Moors in your 1400s Bohemian game you bigot!"

This game looks gay in all the meanings of that word. I'd not really care if we didn't have people demanding transgender were-dragonkin romances in every silly bioware type (nerd love simulator) game. Heh, I almost yearn for the day when the big scandal was romancing Jahiera in Baldurs Gate just after her husband dies.

Is this true and reality, or do you ignore reasonable requests and pay attention to reactions to reactions to reactions?

Case in point: a game has no black people. Someone says "I'd like this more if there were black people." Sounds reasonable, no? Someone else says that, historically, there were few. Someone else responds that it shouldn't matter, as the game ignores other aspects of history and ultimately inclusiveness can be more worthwhile than arbitrary historical accuracy. Someone else says that person is dumb. Someone else says white people rule. It devolves to both sides accusing the other of bigotry.

Should you focus on that devolution, or the job initial feature request? For Kingdom Come, the game wasn't called racist, but the lengthy screeds the dev wrote were. See how that works? The reaction matters. The reasoning they offer.

Like, your endless buzzwords of what pisses you off makes me wonder about your actual feelings are towards lgbtqs.

It's not a reasonable request, they're demanding that their views are more important than the developers, and features just can't be added in willy nilly-they take time and money. In the end, a "reasonable request" just isn't worth it solely for the buzzword of "diversity".

Quboid wrote on Dec 1, 2017, 21:42:Do you think it's impossible for propaganda to reference actual events, even if they had been represented accurately?

More to the point, they're not represented accurately. The three videos contain lies and mischaracterizations, and ignore context.Snopes

But the hate speech part of it is this -- even the most pro-gun control liberals don't suggest that every gun owner is a violent murderer. They don't respond to mass shootings in the news with, "Oh, sure, there are good gun owners out there." Using a video of an extremist to say the entire religion is evil is as stupid as if you broadened the generalization to say that all religion is evil, or if aliens from Alpha Centauri used it to conclude that all humans were evil, or carbon-based life.

If the religion were as vile as all that, people wouldn't be cherry-picking videos from political riots and straight up making things up, there'd be actual videos taken at home of the Muslim next door running amok, of preachers in the US advocating violence and oppression.

It's true that he shouldn't have claimed that it was indicative of actual events in Britain, but people are not upset about that, they're upset about the videos, of which only one didn't actually show what it claimed to. Regardless of that, these videos themselves do not contain "lies or mischaracterizations" - they are just that, videos of actual events that happened.

"even the most pro-gun control liberals don't suggest that every gun owner is a violent murderer." And yet, not even Trump did that, so I think this statement is irrelevant.

I do think facts are important, and it's a shame that he didn't check his facts before posting those videos (not surprised he didn't though.

Also, the myth of the radical Muslim minority is just that, a myth: https://www.youtube.com/watch?v=g7TAAw3oQvgA majority of muslims throughout the world support forms of radical acts, pretending like it's not a problem isn't going to make it go away.

Alamar wrote on Sep 22, 2017, 11:35:Did PUBG do anything original? Serious question... No interest in it, and didn't even know Fortnite had a Battle Royale mode, which as a game concept has been around since what, the first generation of shooters?

?Battle Royale is pretty new. And the guy who created PUBG was pretty much the father of it. So no, theres not much new in it, except some details. But why should it be a concern, if that guy invented that game type anyway? He knew what the other games/mods lacked and he made it better. He succeeded like a boss.

Lol, Battle Royale is not new, as a gameplay mode it's existed in countless games, mods, and other things way before PUBG. There's even a Japanese movie made in 2000 that is the inspiration for most of these games. It's only recently become so popular because the a popular developer finally came up with a combination of mechanics (scavenging, open world) that appeals to a large amount of people. Nothing in PUBG is really new, and the developer certainly didn't create the genre, though I do give him credit for HOW he's made the game.

Nope sorry. Its pretty new. The first one was a DayZ/Arma 2 mod. That is pretty new as a genre.And yes he created the genre. The others werent called battle royale and they lacked important parts of what defines battle royale. Its that simple

No he didn't, the genre has been around for ages, like I said, its based on the 2000 movie, just like Hunger Games. There was also many game modes and mods doing the same thing in other games before, for instance Minecraft had battle royale servers with scavenging and crafting WAY before PUBG.

You need to get off PU's knob, he didn't create anything new, he just implemented ideas that were already around in a way that sold products.

Alamar wrote on Sep 22, 2017, 11:35:Did PUBG do anything original? Serious question... No interest in it, and didn't even know Fortnite had a Battle Royale mode, which as a game concept has been around since what, the first generation of shooters?

?Battle Royale is pretty new. And the guy who created PUBG was pretty much the father of it. So no, theres not much new in it, except some details. But why should it be a concern, if that guy invented that game type anyway? He knew what the other games/mods lacked and he made it better. He succeeded like a boss.

Lol, Battle Royale is not new, as a gameplay mode it's existed in countless games, mods, and other things way before PUBG. There's even a Japanese movie made in 2000 that is the inspiration for most of these games. It's only recently become so popular because the a popular developer finally came up with a combination of mechanics (scavenging, open world) that appeals to a large amount of people. Nothing in PUBG is really new, and the developer certainly didn't create the genre, though I do give him credit for HOW he's made the game.

jdreyer wrote on Sep 23, 2017, 12:36:I kind of deplore our throwaway society. Nothing is built to be fixed easily. Things are intentionally designed to be hard as to encourage you to buy a new one. And due to said design fixing becomes more expensive, often approaching or even exceeding the cost of getting a new one. Sad and wasteful.

I 100% agree with this on car designs...simple processes like an oil change can become in redibly difficult due to absurd filter placement.

But on cellphones, specifically, it SOMEWHAT makes sense. There's an awful lot of stuff crammed into a tiny package. The guts are delicate, and the average American is a ham fisted buffoon. Realize, the people on this board are NOT "average".

Not even Cutter.

Phones are just like any other electronic device, they can be taken apart and repaired just fine, regardless of how "complex" is it. Apple's argument here doesn't hold any weight at all.

Furthermore, this isn't just about people fixing their phones personally, (Though if you have the tools and the expertise, you should be able to) it's about giving them AND other third party repairers the information they need to maintain and repair their own property without having to pay Apple ridiculous fees or travel ridiculous distances just for minor repairs.

This is REALLY about Apple trying to have a monopoly on every aspect of its product, from its manufacture right up to it's planned death (They'v already admitted in a court case that their products are not necessarilly designed to last beyond the warranty) where they have another new and pricey toy waiting for you.

There's no way this thing is going to get built, it's a pipe dream based on impractical science. There's no way they're going to have not only the power to create and maintain a vacuum sealed tunnel that amount of distance, but also make sure it doesn't collapse in on istelf and crush everyone inside.

The Half Elf wrote on Jun 1, 2017, 10:06:So since he's the game designer, was he in charge of lies about micro-transactions, absurd amount of pay to win bullshit?

Pretty much what I came in to ask as well. If he's from the pre-bullshit era then it gives him more credibility as far as not being a huge shithead is concerned.

As far as the game is concerned, I'm not for or against these types of games so I'll keep an open mind about it.

This is what someone posted on Reddit: "It is worth noting that this is Ulf Anderson, not his brother Bo. I am not certain, but Ulf was the one who voiced Wolf, and I think left because he was unhappy with the direction of the game, aka skins with stats in safes with drills. Bo is the leader of Starbreeze and I think was the one who signed off on the least popular period of Payday history"

I have a nexus 6P and using the fingerprint sensor on the back feels perfectly natural, as that's where my index finger rests normally when I'm holding it. In fact I think it's actually faster to unlock it that way than if it was at the front.

All in all, just another article about a overproblem "problem" by Apple fanatics.

descender wrote on Apr 14, 2017, 19:51:I'm nearly certain what they really meant is that this was a test run for a product with a certain library and there will be a different... better one that replaces it.

And by "better" of course you mean making it harder to sideload ROMs onto it.

You may have just hit the nail on the proverbial head.

Ver. 2, now harder to crack.

I don't think they really carde that it was going to be cracked, there was even a message on the system from one of the developers, they KNEW people were going to crack and find it easily.

overal, I don't believe piracy is the main reason it's being discontinued. First of all, regardless of what they do with the system, they still have to buy it first, and secondly, loading more roms on it wasn't cutting into nintendo's profits because there was no way to get those roms onto the system legally anyways. Overall it was a nice collectible geared at Nintendo fans that obviously wasn't meant to be a long supported product, or else they would have secured it better and allowed it to buy and download new titles from their web store.

The Half Elf wrote on Mar 28, 2017, 20:06:As someone who dislocated their thumb from hours of Halo 2 and 3 (and quit playing console shooters) I picked up Destiny and have to say it's a pretty decent game. I haven't gotten very far into it but if they bring Destiny 2 to PC I'm in.

That's just it, it's a decent game, but nothing compared to what Halo was. So dissapointed they fell down the MMO-lite/grind trap.

YourNick wrote on Mar 15, 2017, 01:43:It's not just latency like in say multiplayer games that can be sort of be "smoothed over" using client-side prediction. Everything is lagged. Panning the screen in RTSs is lagged, moving a cursor is lagged, you name it, it is lagged. Even in single player games!

What you're talking about is exactly latency. Like I said, it depends on your distance from their servers; if you're close enough the latency is bearable. But beyond a certain point there's nothing they can did to get that information to you you faster without breaking the laws of physics.

Creston wrote on Mar 13, 2017, 20:44:Ignoring the fact that it's still GaiKai, and still terrible technology, it's cool that they're expanding it to PS4 games.

It's not terrible technology, it works well enough IF you're close enough to a server location to not notice the latency, that said some people are luckier than others.

Unfortunately this is a hard truth about streaming, no matter the bandwidth you have, there will ALWAYS be noticeable latency at distant clients. You just can't go faster than the speed of light. Local gaming will always trump it.

Slick wrote on Mar 9, 2017, 21:52:Wow, lots of Zenimax hate up in hurr.

Remember this sentiment when the next Elder Scrolls game is launched, next Fallout, or that new Quake game.

It's strange how people are able to divorce their feelings from a shitty mega-corp and the studios they own who make the games people love in some instances, but not in others.

it's socially intriguing.

artists and writers and engineers are great... corps are shit - its always been that way as far as im concerned.. probly always will

Well, you're generalizing to the point of ridiculousness, but I see your point. My observation is more along the lines of:

"I would like to play BF1, but I'm never installing Origin, because fuck EA"

In some instances there's no division between the "games and their developers" and "the publisher". As I've said 1000 times, you never hear people say: "I would go see La La Land, but fuck Lionsgate films"

If a corporation is being shitty, then heap the scorn, I'm all for that. But it's when that trickles down to developers making the great games that we love, then that's a bit of a stretch.

People seem to be able to make the rational distinction that Zenimax can suck a dick, but Skyrim is still great. There's no grassroots movement to boycott the next Fallout game because Zenimax are douchenozzles.

I think that Steam's business practises are worthy of scorn, but I'll be the first in line to play the next Portal, L4D, or HL game. I can balance these 2 thoughts in my head at the same time.

Who here is saying they're boycotting Zenimax games?

If Zenimax still owes Carmack money they should pay up, period. That's not hate at all, it's decent business.