Absolutely. I've house ruled a number of things, like using IA's line of sight and cover, to not being able to skirt corners while moving (all black borders block it, so instead of cutting a corner with a black border for one movement point, you need to spend two to actually go around the corner.) I also use IA's two movement points to get through an enemy instead of completely blocking movement unless it's a large or massive creature.

Edit: Also, I disagree with the manual's line of sight example of being able to shoot through the red lines, so if two red lines are connected, they're blocking line of sight. I think that tile was very clearly meant to make you go around the rocks in a circle, not shoot between them like they were nothing.

Owning both, it really comes down to which setting you prefer. I love the mechanics of both and have used the minis for both pen and paper of the Star Wars rpg and the Terrinoth rpg. Not a waste at all for me.

For sure. They have it on Tabletop Simulator on Steam which can be very helpful in finding friends online if you'd like to look into that route. It's a good sub sometimes if I don't have anybody that week.

I play by the Imperial Assault rules: Same game different skins and updated rules so it works quite well. Instead of needing 1 corner to 1 corner, you draw 1 single corner to two separate corners. If you can't do that, you don't have line of sight. It also adds a cool mechanic "cover" where in cases where your character is up against a thin wall, you can shoot at people but they can't shoot at you. See: https://cf.geekdo-images.com/original/img/W-u_7Op3BDmKiwH9kOERiEUUzFI=/0x0/pic3287895.jpg

It also makes it so your example is consistent, and there is not line of sight in either case.

Tombs of Kayladorn it looks like. Did you drop down or go through the door? Ive done this twice with my buddy and we always drop. It's easier when you know it's coming cause we just dropped our disciple and he prayer of peaced the entire spider activation.

Tough break on shadow dragon though. We've had Crypt and Ice Wyrm, both easier than Shadow.

We had a Steelhorns Berserker and Lindel Monk/Prophet drop down while our Leoric Runemaster and Logan Bounty Hunter kicked open the door. We ended up with the Bone Spider group spawning, which blew a huge bag of rocks because they were wiffing on attacks and getting railed in the meantime.

But yeah, we crapped our pants when Ardus showed up with a group of reanimates THEN the shadow dragon guardian hit the next round.

I used to, but haven't played in over a year just because there's a bad chase to it like Magic. Every month some new meta comes out and forces you to adapt or lose 100% of the time. I purchased several miniatures just to have and use in the Star Wars FFG RPG, but I won't play competitive anymore.

I enjoy both thoroughly. With a group you have a social aspect, but you can become pretty immersed in solo play. I'll play late at night when everyone else is asleep on a tv with surround sound and it's awesome.