1) Use KOTOR Tools to extract the MDL, MDX, and TGA files for the two models you want to use. Store these files into seperate directories and make backups of both directories for safekeeping.

2) Use MDLOps on the MDL files for your Source and Target models -- make sure you pick the correct game designation from the MDLOps GUI. This will generate *-ascii.mdl files for your two bases.

3) Load up gmax with your nwmax launcher. From the nwmax toolbar, select set environ from the genral utils tab. Now open the MDL Loading tab from the nwmax toolbar. Select import geom only, browse to your source model's *-ascii.mdl file, and import it.

4) Load up a second gmax instance, follow the instructions is 3), but load your target model's *-ascii.mdl file.

5) On your target model, select the Aurora Base (this is the square at the model's feet). Now click the modify button on the righthand sidebar. At the bottom, you'll see MDL Base Parameters. Write down the text in the Super field.

8) Select Merge from your file menu and merge the dummies file. Adjust the dummies nodes to be in the same relative position they were before -- about head height or waist height as they were on their target model.

9) Link all of these merged dummies to your source model's Aurora Base. The link command is in the toolbar running across the top.

10) Select your Aurora Base and click Modify. Below the Super field is an export command. Browse to a location you want to export (do not export into the Source Model's directory). Click Export Geom Only. You should be done with GMax.

11) Navigate to your exported model and rename it *-ascii.mdl

12) Navigate to your Target Model's directory and copy its MDL and MDX files (but not the *-ascii.mdl file). Paste them into a fresh directory.