Patch notes

Patch 1

Source Engine Changes (TF2, DoD:S, HL2:DM)

Added sv_namechange_cooldown_seconds, to throttle clients from changing their name too rapidly. (Defaults to 20 seconds)

Added sv_netspike_on_reliable_snapshot_overflow to selectively enable the automatic dumping of netspike file if a client drops due to "reliable snapshot overflow" (defaults to 0, which disables the debugging)

Added check to prevent player names from containing color codes

setinfo console command will now reject attempts to set / change convars with any unusual characters

Team Fortress 2

Fix a bug that caused gameservers to not properly receive client inventory updates. (Frequent cause of the "The server you are playing on has lost connection to the item server" error message.)