Tag Archives: Fallout 4

Following speculation on the Fallout 4 sub-reddit, fans seem to believe that the next DLC pack will be called ‘Nuka World’ from one reddit users diligent scanning of the games files.

In a post on the sub-reddit forum submitted by reddit user Flashman7870, the line of code ‘DLCNukaWorld.esm’ highlighted in the picture makes reference to the supposed Nuka World. According to various sources, when Bethesda use .esm files it’s usually for main game files.

Making assumptions from the title of the DLC ‘Nuka World’ many people are starting to assume that it will be set in some sort of nightmarish post-apocalyptic Nuka cola theme park that will feature rides, mascots and attractions based on the famous Nuka Cola beverage. Whilst others are leaning towards a theory where players will be set out to track down the long lost Nuka Cola beverage formula. Either way, both of those theories seem pretty enticing to me, even though I would like to play around in a killer Nuka World theme park.

Although the facts at this point are still not set in stone as there hasn’t been any official statements from Bethesda confirming the validity of the new DLC title, many sources believe that Bethesda are likely to make some sort of announcement this year at the company’s E3 2016 press conference that happens annually in the month of June seen below in a tweet.

Since the release of Fallout 4, Bethesda have kept players pretty occupied with their post-launch DLC when they introduced Automatron, as players went up against the Mechanist with the aid of their freshly modded robotic companions and Wasteland Workshop that came out on April 12, an add on that gave people even more artistic licence to decorate and upgrade their over-the-top settlements with neon lights and specially crafted cages.

Also in the image provided in the post, there is a clear indication of code for the Wasteland Workshop called “DLCWorkshop02” and “DLCWorkshop03” code, which is simultaneously good and bad news because I always find myself spending too many hours decorating my settlements.

In the meantime, the Far Harbor DLC that was recently added onto the main game on May 19 included 20 hours of lengthy game-play for main and side quests, terrifying new enemies, weapons, gear and the largest land mass add on a Bethesda game has seen.

“A new case from Valentine’s Detective Agency leads you on a search for a young woman and a secrety colony of synths. Travel off the coast of Maine to the mysterious island of Far Harbor, where higher levels of radiation have created a more feral world. Navigate through the growing conflict between the synths, the Children of Atom, and the local townspeople. Will you work toward bringing peace to Far Harbor, and at what cost? Far Harbor features the largest landmass fpr am add-on that we’ve ever created, filed with new faction quests, settlements, lethal creatures and dungeons. Become more powerful with new, higher-level armor and weapons. The choices are all yours.

However, since the release of the Far Harbor DLC there have been many issues regarding the overall performance and frame rate dips that occur in the dense fog that myself and many others have been experiencing.

Many issues have come to light in the past couple of days regarding the frame-rate issue for Fallout 4’s Far Harbor DLC expansion on the PlayStation 4. The biggest issue is how the game regularly dips below 20fps especially when there is a lot happening on screen like if you’re trying to fight off a terrifying mutant angler fish in slow motion.

Bethesda said that the released version of Far Harbor which came out on May 19 was an improved version after the beta, however the developer even acknowledged that it still wasn’t up to par.

YouTube user Oblivions Reaper’s video of the rate issues he experienced in Far Harbor is definitely a testament to the sorts of issues I personally have faced whilst playing and I’m sure many others.

According to players who have taken to the Fallout 4 sub-reddit, many are suggesting that the performance issues are being caused by the dense fog which is ultimately causing major frame rate issues on the PS4.

After exploring parts of the map with dense fog , it was literally like watching a slideshow. At first I had assumed it was my own PS4 overheating or maybe there wasn’t enough storage space and it was affecting the overall game-play experience. I tested my theory by going back to the Commonwealth and noticed that the performance issues definitely wasn’t half as bad as what I was experiencing in Far Harbor.

Many people have reported the issue in an attempt to make Bethesda aware, so in response to all the feedback on the official Fallout 4 blog they stated:

“We made optimizations based on the Far Harbor beta feedback, but understand some are experiencing issues. We are actively working on more improvements. As we have news and information, we’ll update this post. Thank you for playing Fallout 4.”

Vice President of Bethesda, Pete Hines confirmed that the fog is actually the culprit causing the issues as he commented in a Tweet

“We found some areas in the beta where this happens and fixed. There are new areas players are finding. We will fix. We are working on a fix. Some places where fog is causing issues we hadn’t seen in the beta.”

The third DLC for Fallout 4 titled Far Harbor has been released today May 19 on all platforms in all regions as you can see from the information below.

Steam

North America – 12:01AM (ET)

UK – 12:01AM (BST)

France/Germany/Italy/Spain – 01:01AM (CET)

Australia/New Zealand – 12:01AM (AEST)

Japan/South Korea/Rest of Asia – 12:01AM

Rest of World – 12:01 (BST)

Xbox One/PlayStation 4:

North America – 12:01AM (ET)

UK – 12:01AM (BST)

France/Germany/Italy/Spain – 01:01AM (CET)

Australia/New Zealand – 12:01AM (AEST)

Japan/South Korea/Rest of Asia – 12:01AM

Rest of World – 12:01 (BST)

According to various sources and blog posts on the Bethesda website, this expansion is the largest in landmass that a Bethesda title has ever received. Far Harbor has at least 20 locations which have been spread out across a large island map, also including three settlement areas, 5 new quests and tons of side quests. New weapons and armour such as a marine combat armour lever action rifle, harpoon gun and fish hooks are also being added to fight off the new irradiated sea wildlife like the bipedal angler fish, giant salamanders and much more.

Fallout 4 director Todd Howard has explained that Far Harbor is the largest expansion Fallout 4 is going to receive.“In this first run [of DLC] Far Harbor is the largest. But, we kind of priced that based on what we’ve done before so you can look at Far Harbor and say ‘Well, even though the land mass is bigger, it doesn’t have as much content as Shivering Isles – which was $30 – but it has more than Dawnguard, which was $20.”

According to Bethesda, killing everything in your path in this expansion is not going to be your only viable option as choices will have a bigger impact. Bethesda commented, “You may find yourself going down one path. and changing your mind once you have information. There are very few hard-stop decisions, unless you choose to start killing folks. (Death is a pretty final choice, after all.) But even within the huge decision moments, there are lots of ways to handle a situation – some more peaceful than others.”

Lead Designer William Shen in a Bethesda blog post stated that NPCs who you will be coming across in this new expansion will be trying to drag your player into their own goals and agendas. He continued,“Everyone has a sympathetic side, and a side that’s not-so-sympathetic, and you have to decide where you’re going to land. We wanted to include a ton of different options. Is it possible to go through with no one dying? Can you just decide to destroy everyone? Can you bring certain people to justice and drag out certain truths? Is it worth exposing this person if it means all these other people are going to be hurt? We give you a lot of tools and information that affects all group, and then you have the ability to decide what you’re going to do with it […]

“It’s fun to present the players with choices that will make them pause for a minute and think, ‘Is this really what I want? Can I live with the consequences or the cost?’ We really wanted to introduce a lot more conflict, but we also wanted to make sure there were a lot of ways to end the conflict.”

One big issue occured recently reported by Kotaku that the beta version of the DLC was torrented before the official release of May 19 with a big hit of 800 downloads via DLC modding hub Nexus.

Owner of Nexus mod, Robin Scott told Kotaku, “[The mod] was taken down because Bethesda asked us to as it contained copyrighted material that was uploaded without permission from the original creator (in this case, Bethesda) […] such actions are a flagrant breach of our well known strict rules.”

April 12 is definitely going to be a busy month for gamers with major updates on the way for Destiny and The Division as well as the launch for Dark Souls III and Ratchet & Clank.

What Fallout 4 fans can also expect on April 12 is the games second DLC add-on, Wasteland Workshop announced by Bethesda for Xbox One, PlayStation 4 and PC.

The cost for this DLC add-on is £3.99 / $4.99 / and $7.95 AUD or if you bought the $50 Fallout 4 Season Pass the add-ons were included.

Fallout 4’s first expansion Automatron which arrived on March 22 was a welcomed invitation to head back into the wasteland, with the other add-ons and DLC’s nicely dovetailing.

One of the most memorable and honestly favorite past times during my time playing Fallout 4 was building and creating the perfect settlements all around the wasteland, especially in Sanctuary – so Bethesda thought, why not turn it into a rewarding experience in this upcoming add-on.

Those particularly interested in the aesthetic appeal of their settlements have new design and décor options available with the inclusion of letter kits, nixie tube lighting and creature head pieces.

The trailer below gives an in-depth overview of what players can expect with Wasteland Workshop from setting up cages to capturing the fierce creatures and foes of the wasteland from raiders to Deathclaws.

The upcoming add-on after Wasteland Workshop will take players into a new setting, Far Harbor, which according to Bethesda is the largest area they have created for a post-release expansion.

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