Ok, so "slow-paced" isn't the correct word. I mean, you doesn't have to click everywhere like a mad korean in StarCraft and know by heart building order and that kind of stuff ?
I assume that's the same in Wargame or no ?

Yes, this is definitely the case in Wargame. It is more of careful positioning of units, perhaps turning off a weapon or two, and ensuring your troops get the supplies they need and then letting them do their job.

It's not saying you won't get overwhelmed though, if you have too many start points, it can get very tricky to give orders to too many units especially on large maps.

Yes, this is definitely the case in Wargame. It is more of careful positioning of units, perhaps turning off a weapon or two, and ensuring your troops get the supplies they need and then letting them do their job.

It's not saying you won't get overwhelmed though, if you have too many start points, it can get very tricky to give orders to too many units especially on large maps.

Thanks for your answer. I'm really interested by this game, specially the Cold War scenario, it's a nice change after all those WW2/modern era RTS.

As much as I appreciate them releasing this DLC... most of the features are what you expect to be out in a modern RTS on Day 0. (Comp stomp, pinging on the mini map, change kind bindings, mirrored maps for competitive play)

I do recall they mentioned that they will not have paid DLCs and will stick with a proper expansion pack model. I truly hope they stick to their guns with this, as there are so many more conflicts they can expand the current gameplay into, both modern day or back to WW2.

I'd like to see someone do a World War 1 rts its so untouched with the exception of 'Iron Storm' (a FPS) and *maybe* the Red Baron flight sims but no real trench warfare games apart from mods. The thought of being able to dig massive trench lines lined with bunkers that would have made even the Kaiser drool as well as making your enemy pay for every foot of ground sends shivers down my spine just thinking about it.

Though if they did do another WW2 rts I hope they expand to include naval combat. Thats one of the big things I missed about RUSE, not being able to deploy the Bismarck... That and I still want a Wehrmacht vs SS Operation Valkyrie campaign.

I haven't really cut into it yet (been in a 1st person shooter kick lately) but from what I have sampled it is excellent (although I am a perfectionist and REFUSE to lose a unit if I can help it so I tend to play single player missions over and over). The graphics are fantastic and the gameplay is familiar yet has layers if you like to micromanage units (which I do).

Like I said, haven't played it in a while (when I do it will be the month long thing) but it is encouraging to see the game get so much support from the developer in the way of patches and (free) dlc.

if you want a solid, nice looking, time wasting multiplayer strategy game ... sure ... just search the forum this threat already exists min. 2x for additional information or reasons to buy or not to buy this game

He's right - buy it for the Multi-player only - the single-player campaign is a chore and not fun at all.

Just found the game on sale via Gamestop/Impulse. I've been wanting to jump in and buy the game since day one but money issues abound, today I just said hell with it because I honestly wanted the game for the quasi-realism and attention to detail, even little things like how the AK-74 is listed to use 5.45mm ammo

Played first mission, messed around with controls and got used to the game. I found it fun and replayed it for the secondary objectives and unlocked a few extra units. Can't wait to do some bot-bashes online since I'm new, I hear of these mystical people who can actually use infantry well and practice this kung-fu.

I only bought it at the last minute during the sale after wondering if it was worth it. Couldn't help thinking it looked too slow and lacking complexity compared to the likes of Company of Heroes but the huge unit list and modern setting got me in the end. Am I glad I bought it? - Hell ya!

I even enjoyed the single player campaign despite it's ridiculously abrupt ending and crap missions which says something about the gameplay itself. The load of different units are just interesting to maneouvre about trying to get good positions and keep them supplied etc. There's a lot of covert operations going on sneaking around in the game which is where things get interesting. Don't listen to the clowns complaining about there being too many units in the game as each variation has a quality. You ultimately build your own 'deck' which you take into multiplayer battles.

Loving this game and it's definetly worth full price. There's a healthy player base as well. It's just a crying shame that the single player campaign is neglected for those who enjoy them. To say the game is multiplayer focused is putting it mildly but the single player is good enough for learning the ropes.