Hi !Here's my last tutorial for the French magazine" InteriorsCreation", about Blender 2.59 & Yafa 0.1.2. That's my first real project with the new Yafa012, I use to work with the old 2.49b+0.1.1, but I very like the new features ( particles, instances, rough glass,...).

Critics & comments are welcome

Wishing the best for Yafa, its team, and everybody else for this new year !

Very, very, very, very... very good render! The ineterior/exterior ligth balance is perfect.Did you use a background on a plane outside?How did you balanced the lbrighteness? On post pro or using emit on that plane?Thanks in advance, and once again a must say you made a great render.

Hi !Thank you very much everybody ! I'm a little bit surprized, because that was my first attempt with the blender 2.59a & Yafa0.1.2 and I was afraid to make it bad. This changes a bit the way I work, so I was not pretty sure So one more time, thanks !

Arquitecto>I didn't use a background on a plane outside. I imported several lowpoly 3d trees, I put them like in real life, ouside. I used a Sun with Sunsky1, an Area lamp with a plane as " BG Portal light". I used the composite nodes with some render passes to make the light brightness balance.

Hi !I just wondered what texture you used for the walls ? I have a wooden house myself and I modeled it some months ago (before it was built !) but I could not have something very realistic for the walls. Is it just a fixed texture, or something dynamically rendered ?By the way, if I can find the answer in the magazine, I would be happy to buy it. Is it available in common libraries ? I live in France..Thanks, and congrats for your work !