Platforming Physics pt. 2

posted Jun 2, 2011, 10:06 PM by T. J. Chapman

Glad to say that many of the initial bugs have been worked out in the current system, and some tweaks have been made to increase efficiency -- the Xbox can now handle up to 100 moving characters on screen at once... however, slopes have not been ported correctly yet, but I will be working on that soon! I look forward to it.