Sunday, May 27, 2012

System Level Goals

What are System Level Goals?

A What are System Level Goal, in this context, is the guiding principle or direction you want to go in a game. It's asking the questions like: "Do I want to make a game where its very easy to die?" or "Do I want a game that focuses primarily on court intrigue, ignoring physical combat?"

So what are the What are System Level Goals?

Above all the game should be fun, but that's subjective, so I'll just have to do the best I can.

Combat should be fast and fluid, and in intended to handle battles between 3-5 PCs and an equal number of NPCs.

Provide rules for both human-level action and mecha action. This includes non-combat rules and meaningful goals and objectives outside of beating other mechs.

Dying as a human is easy, dying in a mech is hard.Example: Mechs can have their limbs and weapons blown off far more readily than anything else, resulting in a 'mission kill'.