So, is it calculated from how much damage the enemy takes, or just the trained FB? I mean, take AMF - despite the reduction in damage to enemy minions during ranged rounds, the DD caster takes full damage.

So, I would hazard a guess that the friendly fire damage would be 50% of FB damage regardless of number of enemy minions etc.

The splash is in addition, but it is 50% TOTAL. If I have two minions left, they each get half of that 50%. Dave and his familiar regularly get hit for around 250-300K each, or 500K-600K total. That 600K total is about 50% of how hard I would hit an unarmored target, minus some AMF reduction.

So, I think it is 50% spread across all remaining friendly minions/familiars.

To be more accurate, sut, it's calculated separately for each friendly minion. For instance, say you have two minions. They each receive 25% * rand(0.5-1.0) * Effect. It's not calculated once, then divided amongst the minions. This is how it works for enemy minions, as well. The damage is not calculated once, then divided equally. It's calculated many times, but weighted by a fraction of the minions.

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