Got to interview iJustine. She was amazing to talk to - and even showed us some of her timelines from editing! Below is her, her sister Jenna and everyone at the Saratoga Country club (where we did our interview)

From there, we went to the new Apple store

Of course, none of this would be possible without friends like Sam Mestman, Steve Bayes, Steve Martin, Mark Spencer…and everyone else who attended.

Thanks again!

If you a’re checking in for my notes, go to the page on the confirmation email. If you can’t find that, email me and I’ll send you the link.

All you need to do is sign up for my mailing list - it has the secret page to get you directly to my notes.

So, the FCPX Creative Summit *just finished* it's third year...and I don't know if I can top the experience next year.

There are always high moments (and some low ones) at any conference. While I loved the people and sessions - in this case, it was Apple that blew me away.

When talking about tech companies, especially around pro video, some of them are very open...while others play their cards close to the vest.

Our group walked into Town Hall at Apple - the place where Steve announced the iPod.

No NDAs were signed. Five times (including twice out of my own mouth) we were told NO PICTURES.

The FCPX team showed us FCPX 10.4 with three features (and I suspect there may be others!)

New Color toolsHDR workflowsWell integrated VR editorial

Cool, we had some inside information. No pictures please.

Then they said, outside, in a demo area were iMac Pros - with 10.4 and....YES WE COULD TAKE PICTURES. I had to go and get verification. Because I couldn't believe it.

I'm sharing this one - I'm going to dig into others (if you have any, please share it) and write an article or two.

Now, I've always been proud of the programming. I've managed to ge the top educators and workflow experts of FCPX in one place.

Apple gave me a problem, though. How do I top this?

I have the marketing written for next year: In 2015, Apple participated in a conference publicly called the FCPX Creative Summit In 2016, Apple showed us FCPX 10.3 on the day of release (and the new tMBP all of one day old) In 2017, Apple showed us FCPX 10.4 before it's release.

The first talk was about VR - I called Stitch and Bitch. Surprisingly they let the title go through. It was a combination of the lay of the VR landscape and seeing how the sausage gets made - stitching.

A favorite - Mastering Compression was next. I've included three presets, A client preset and two better all around h264 presets. One is optimized for 1080, the other 720.

Then, thanks to Robbie Carman, of Mixing Light I spoke about Log/Luts and more in production.

Over to the DDC User group - where I spoke about secondaries, with the key message being if you can visualize a mask, you can correct/work on that area.

Last - an All day color correction in Adobe Premiere Pro class.

Once you signup, I'll give you all of these talks along with the presets and my Search Bins project for Premiere. Take a look it does some cool things!

I miss New York. I recently got a chance to return to the [NY MoPictive User group](http://mopictive.org). Last time I was there was 4-5 years ago. And I was there in the very first year!

I came to do 20 Adobe Premiere Pro tips and talk about the Editors Retreat. As always, I got to hang out with wonderful people and hopefully keep alive independent work!

I said I'd provide my notes. To get them you need to sign up for my mailing list. Super easy (and yes, if you really want to unsubscribe it's okay.) Included is my Alpha of my search bins project. (with instructions!)

They meet at AbleCine - Probably the best place to get and rent professional gear. I showed up early and learned why they're the leader in such things (and why you don't want to just rent from random people.) They do extensive calibration on each camera and lens each time it goes out.

Editors Guide to Better Audio

I don't have enough great words about how much I enjoy teaching with her. Especially when I'm wrong and learn something new.

Proxies and You

My second class is something that I'm really happy is in Premiere - Proxies.

I have a class from Lynda coming out soon (seriously Lynda. You've had the class for months now.) If you start to do some cool workflows with proxies let me know.

I've included the preset that I've built in the zip file.

It's really two presets - one for encoding and the other for ingest (remember, encoding makes things smaller, ingest presets are about "copying" things around.)

VR/360 Taking a look around.

The VR taking a look around - I hope you got what you wanted out of that class. Turns out they buried the description on the website. Grr.

It's meant hopefully for insights - how easy it is to get started in VR....but also what happens as you step up tot he plate.

I found that hearing Lucas Wilson - our keynote - had a a pair of sharp insights.

First this idea: Immersion = Emotion = Engagement.

That VR is about greater emotional engagement. The other key idea was that 360 is just video - that adding some (any) level of interactivy is truly VR. You should know that the Unreal engine and Uunity are on my list of thigns to look into.

Obligatory I couldn't have done the VR class without help/thoughts/advice from Chris Bobotis of Mettle.

Everything you always wanted to know about compression but were afraid to ask

Compression is a pet favorite topic.

I have an eight hour version of the class. Yes. I compresed it.

SomehowTOO HARD - and found myself about 15 min short. So I added to my deck the method of noise reduction using the Lumetri pane. It's written in the presentation ALONG with a preset that you can add to your system.

Organization in Adobe Premiere Pro

Last session was organizaiton. Something that every editor faces, based on time

Included with the notes is a Premiere project on search bins. It's not for distribution yet - and please read the accompanying text file.