Glad you like it, i enjoy my coffee on it very much. The wireframe is not a 3d-vonoroi structure, it is based on the 3d proximity component. The definition is actually very simple it is a point cloud that gets denser to the top and the the 3d proximity component looks for neighboring points to create a wireframe, the rest is simply done with exoskeleton and WeaverBird.

As always Wieland, another striking piece! Any insight into the logic of the wireframe. Obviously you have you have the scaling top-bottom. But what kind of process did you use to arrive at the wireframe?