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RxStore

A tiny library that assists in saving and restoring objects to and from disk using RxJava, and observing changes over time.

This library now targets RxJava2. If you're using RxJava1 then take a look at a version 5.1.1.

Details

RxStore is a simple persistence framework for those already making use of RxJava2 in their projects. There are many occasions where you don't need the complexity introduced by a database; you just require a simple put/get API.

We have found this particularly useful on Android, where there are many options, but none of them quite right...

Everything else? We just want to put and get objects from disk with minimal overhead.

By design, RxStore lets you use whatever serialization format you prefer, so long as you provide a valid Converter. Converters for Moshi, Gson and Jackson are provided out of the box, and pull requests for more are always welcome!

Leaning on RxJava, RxStore can help alleviate some threading concerns when reading and writing to disk, and allows for some pretty nifty method chaining once the operation completes. It also lets you observe changes as you write new values into stores.

Usage

Creating Stores

There are two kinds of stores:

ValueStore lets you write, read, and observe changes to a single value you want to persist.

ListStore does the same but for many values, and has convenience methods for adding and removing individual items in the list.

In addition to the type we must also provide a File and a Converter. The File gives the object a place to live on disk, and the Converter dictates how it's saved and restored. You can make your own Converter or use one we prepared earlier.

Storing Data

There are two ways we can add a Person to our store: store.put(person) or store.observePut(person). put() is a fire-and-forget method that will asynchronously write the value to disk. observePut() returns an RxJava Single that must be subscribed to in order for the write operation to begin. This is useful when incorporating the write operation into a chain, or would like to know when a write operation has completed.

Perhaps you're making use of Square's Retrofit. You could download and persist data in a single Rx chain.

ListStore is useful if you wanted to store many people. In addition to put(people) it also has some handy methods such as add(person) and remove(person).

Retrieving Data

When retrieving from a ValueStore we can use store.get() or store.blockingGet(). The former returns a Maybe, as there may not be a current value. The latter blocks until the disk read and deserialization is complete, and returns a nullable value.

ListStore behaves slightly differently. get() returns a Single, as empty stores can be represented by an immutable empty List. blockingGet() will always return a non-null List.

Observing Data

Another handy trick is to observe a store change over time. Calling store.observe() will give you an Rx Observable. This Observable will immediately deliver the current value of the store upon subscription, and will then deliver updated values if changes occur in onNext().

It's worth noting that valueStore.observe() does not return Observable<T>, but rather Observable<ValueUpdate<T>>. This is because the store cannot use null to represent the absence of a value, and must wrap the update in a non-null object.

listStore.observe() however does return Observable<List<T>>, as an empty ListStore can be represented by an immutable empty List.

Kotlin

If you're working in Kotlin, there are also two convenient functions provided in the rxstore-kotlin artifact that make use of reified type parameters. This removes the need to pass the Type in the store initialisation methods.

License

Copyright 2017 GRIDSTONE
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.