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GTA Online Beach Bum Update Now Available

The “Beach Bum” update for Grand Theft Auto Online has just been released for both the Xbox 360 and Playstation 3 versions of the game. This update is one of Rockstar’s scheduled major updates to the worlds of both Grand Theft Auto Online and Grand Theft Auto V and is free to those who own the game. The update should be installed automatically along with the latest Title Update (version 1.06). The Title Update is 64 MB, with an additional 33.12 MB needed for the new Beach Bum content.

New Jobs

Beach Bum’s biggest addition to the world of Grand Theft Auto Online is 30 new jobs for Blaine and Los Santos counties. New races, gang attacks, deathmatches, survivals, parachutes and “last team standing” matches have been added, all with a beach flavor.

New Vehicles

The update also adds four new beach-themed vehicles. All four vehicles will appear in story mode at no additional cost, and can be accessed in Grand Theft Auto Online through the Southern San Andreas Super Autos and Docktease websites.

The new vehicles are:

New Weapons

Two new weapons are available in both Grand Theft Auto V and Grand Theft Auto Online: the SNS Pistol and the Broken Bottle. These will be added automatically to character inventories in the story mode, and are also available for purchase at Ammu-Nation stores in Los Santos.

New Clothes

The update also adds a wide range of summer and beach-themed clothes.

New clothes available include shirts, tank tops, board shorts, bikinis and canvas hats. New hairstyle and tattoo options are also available.

Gameplay Adjustments and Bug Fixes

In addition to all the new beach gear, the update makes a number of tweaks to gameplay and fixes a number of common bugs.

The “Bad Sport” penalty no longer applies to players who are hit by others while in a parked tank. The penalty has also been greatly reduced for destroying personal vehicles.

GTA$ and RP Rewards are now based more on length of mission. They may be awarded to the losing side of a versus mission or for a failed cooperative job, depending on how long the mission or job was. GTA$ and RP Reward amounts for Parachuting, Races and Deathmatches are also now calculated by length, and there is a bonus multiplier for playing missions at higher difficulties.
The cost of removing Wanted stars is now scaled to the amount of stars you have.

Vehicle loss issues have been adressed and restricted vehicles obtained through exploits have been removed from player garages.
A number of bugs have been fixed and common exploits have been patched.

The compensation deposits for lost characters promised back in October have been made.