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Thanks everyone for coming out! For the next 3 weeks, we’ll be Playing and Rating the games you created.You NEED ratings to get a score at the end. Play and Rate games to help others find your game.We’ll be announcing Ludum Dare 36’s August date alongside the results.

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Graphics were great - were the little moons/satellites enemies? I wasn't sure whether I was meant to shoot them or not. Advancing the level even if you die was a good idea though. A points tally at the end would have made that system work even better.

Doesn't work properly in Firefox 11.0 64bit in Linux, No music and sound effects cause it to stutter badly. Runs fine in Opera though.
Didn't realise why the gun would stop working at first, you should mention the energy thing somewhere.
Also getting hit didn't seem to do anything.
Good game.

It was a bit too easy for me (I got through without dying once), but I'm sure you can address difficulty in the extended version (my suggestion would be to make the "wave" weapon's strength diminish more the more it expands).

I'm find it to easy ( you jsute have to aim the satellit and nothing left matter) but well it was fun! Maybe It will be more interesting with a invincible protection on the Satellite which disappear when you have kill all the enemies...