ContentBox (BOX)

Overview

ContentBox is a public blockchain project for the content industry with a focus on the audio/visual realm.

Project stage

Only a whitepaper

Detailed description

ContentBox is a blockchain-based ecosystem developed specifically for the digital content industry. The platform intends to disrupt the digital contents sector by introducing innovative features such as a shared content pool, a shared user pool and a universal payment system. Furthermore, the ContentBox platform will be independent and decentralized, unlike conventional digital platforms. Therefore, ContentBox assists web and mobile apps to distribute digital content efficiently, affordably and transparently.

ContentBox will introduce a blockchain-based platform to provide a solution for the aforementioned issues. Due to its inalterability, blockchain technology will ensure transparency between all players in the digital content industry. The establishment of peer-to-peer connections will reduce the costs of transaction by eliminating intermediaries. Moreover, distributed ledger technologyenhances the safety of transactions involving money.

Additionally, all deals will be governed by self-executing smart contracts. This will ensure that no disputes arise during the sale of digital content.

Problem

Content creators struggle to profit from their own creationsIt is extremely difficult to monetize one’s created content online. On many content platforms such as YouTube and Instagram, users create all the content, from which platforms profit enormously by selling advertisements. However, the vast majority of creators are rarely compensated for their indispensable contributions to these digital platforms. In addition, when creators do get paid for their content, layers of intermediaries siphon of a majority share. Creators are in a weak position and lack bargaining power to negotiate equitable monetization and payout terms. It is not surprising platforms take most of the revenue and creators only collect a small piece of the pie. For instance, when a song is streamed, only about 15% of the sales income goes to its creators, the bulk goes to streaming service providers and record label owners.

Content consumers receive no compensation for their contributionsConsumers engage in a wide variety of value-creating activities vital to content platforms, but are never financially rewarded. Curation: users spend valuable time interacting with platform content (e.g., liking, voting, flagging and commenting), filtering low quality from high quality content and receive no payments for their participatory work. They are commercially exploited by powerful platforms (e.g., YouTube) at the expense of users unknowingly providing free services. Share: sharing within or outside a content platform (e.g., sharing a YouTube video with followers on YouTube or Facebook) brings more visibility to content and attracts more traffic to the platform. Attention: the Internet is flooded with all types of digital content with greatly varying qualities. Therefore, content is no longer scarce, per se, but a user’s attention is. A user spending limited attention on content, including advertisements, is valuable.

Aggressive competition between content platformsSince key user information and content is locked in their proprietary data silos, it’s nearly impossible for the content platforms to build mutual trust, which often leads to fierce competition in the digital content industry. It is not uncommon that we see big content platforms bid for copyrights of popular content with insanely high prices, driving up the cost of the bid winner and at the same time, leaving the small and medium-sized platforms no choice but to turn to low quality or pirated content. And usually these surging cost will be transferred to end-users through longer ad times or higher subscription fees, eventually degrading the user experience.

Solution

Solution to the problems mentioned above is the ContentBox Platform, which aims to build a blockchain-based ecosystem for the digital content industry of tomorrow. Under ContentBox, the whole industry will gain three invaluable features: a shared content pool, a shared user pool, and a unified payout system.

Additional links

Token details

Token symbol
? Token symbol — a shorten token name. It is used during an ICO and after the coin listing at the cryptocurrency exchanges. :BOX

Fundrasing target ? Fundraising target — the maximum amount of funds to be raised during an ICO. When it is reached, the developers stop selling the tokens because they do not need to raise more money for the project development. : 30,000 ETH

Token type ? Token type — a platform for a startup launch that influences the stability of blockchain operation, the speed of transactions and the fees. :Ethereum (ERC20)

Soft cap ? Soft cap — the minimum amount of funds to be raised for the project development. Sometimes when the soft cap has not been reached, the money is returned to the participants. :15,000 ETH

Role of token ? Role of Token — type of token depending on the opportunities it offers to its owner. Utility tokens give their owners a right to use the project services, security tokens are aimed at bringing profit, and currency tokens are a money substitute. :Utility token

Total supply ? Total supply — a total amount of tokens that will be released by the developers. :3,000,000,000 BOX

Escrow agent ? Escrow agent — a qualified agent who has the right of signature in a multisig wallet. An escrow agent participates in an ICO, monitors the financial operations of the developers and confirms their fairness. :No

Tokens for sale ? Tokens for sale — the number of tokens offered to the participants of an ICO. :NA

Whitelist ? Whitelist — a list of participants, who get an opportunity to buy tokens. To be whitelisted, you need to register on time because the number of participants and the registration period are usually limited. :Without whitelist

Additional emission ? Additional emission — an additional release of tokens. It can be done once after the crowd sale or on an ongoing basis. In the projects with a limited emission there is no additional emission. :No

Exchange listing ? Exchange listing — an assumed date when the token will be listed at a cryptocurrency exchange. The developers usually indicate it in a roadmap and a white paper. :NA

Accepting currencies ? Accepting currencies — cryptocurrencies and fiat currencies that can be used for buying the project tokens. :ETH,

Can't participate ? Can't participate — the countries where it is prohibited to buy tokens. These can be countries where ICOs are prohibited altogether, or countries that have the requirements that a particular project does not meet. :No

Know Your Customer (KYC) ? Know Your Customer — a verification procedure for ICO participants, during which the developers can ask for personal data, a photo and a scanned copy of a passport of a potential investor. :No

Token and Funds Distribution

Token distribution date

Unsold tokens

Token Distribution

Vesting notes

Team:Rewards for in-house R&D team and open-source contributors with a 4-year vesting period

Funds Distribution

Sale schedule

Round

Token Price

Bonus

Min / Max Purchase

Soft Cap

Hard Cap

Private sale —
Ended
Start Soon

NA

No

Min 500 ETH

15,000 ETH

30,000 ETH

Team

No information

Roadmap

Jan 2016

CastBox team founded

Feb 2016

CastBox for Android launched

Jan 2017

CastBox for iOS launched

Oct 2017

Deep in-audio search feature launched

Mar 2018

Token sale

Sep 2018

Token integrated into CastBox app

Dec 2018

Launch of BOX Passport (alpha version)

Mar 2019

Testnet of BOX Payout online

Q4 2019

Launch of BOX Payout Mainnet

Activity

Social

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