Hi Nikel, your reply is a bit mysterious as well You are talking about when the final version of Pontiac will be ready? I keep thinking it will only be a couple of weeks - but that is only if I find no new bugs. At the moment there seems to be a problem with leader stats sometimes being 0-0-0 during battles - and certain conditions having a strange effect - altering the controlling faction of an event - so for instance messages are shown to the wrong side. Hopefully these can be fixed - and if no new bugs the scenario can be released and I can concentrate on King William's War.

I was just looking at Paint.NET to see if there was a way of replacing a block of colour like the oval with a transparent background but I don't see it - I assume this is why you use Photoshop. I can see why the oval behind the hair of Kancamagus would have been more of a problem to do as it wasn't a solid block.

I'm hoping I don't have to make any more leaders - I even have an extra one to use at the moment if I need him.

Question: Where in the model/unit file is the string to the army_picture hidden? I see the connection to the unit_picture (mdl-file, line: portrait). I assume, that string is placed in another file. Which I would like to know, otherwise additional leaders would not get their map pictures, right?

Hi Aktivist, this is automatically handled by the game. You just specify what unit picture you want and the army picture of the same name is found when the army picture needs to be displayed (but maybe I don't understand your question fully)?

So - unit picture and army picture need to have the same name (different strings as prefix though), okay understood. I was insecure, because some unit pictures have no corresponding army picture (like the one above). But thanks to you it all makes sense to me now.