Metal Gear Solid V: The Phantom Pain

Metal Gear Solid 5: The Phantom Pain, MGS V: The Phantom Pain

A third person perspective stealth action game belonging to the famous Metal Gear Solid franchise. Metal Gear Solid V: The Phantom Pain was created by the Japanese studio Kojima Productions (formerly a subsidiary of Konami) led by Hideo Kojima.

Metal Gear Solid 5: The Phantom Pain is another installment in the popular Japanese series of stealth action games created by Konami. The Kojima Productions studio is responsible for the production. The origins of the cycle, the founder and director of which is Hideo Kojima, go back to 1987. It consists of several main parts and many side-titles. The story of all is connected and presents different perspectives on the events taking place over several years.

The main protagonist of Metal Gear Solid 5: The Phantom Pain is Punished Snake (aka Big Boss), one of the key characters in the Metal Gear universe, which is well known to the veterans of the series, thanks to Metal Gear Solid: Peace Walker among others. He wakes up after nine years in coma, which was a result of suffered wounds, including the loss of his left hand. The events that led him to this state are presented in the prologue of the game entitled Ground Zeroes. Shortly after regaining consciousness, the hospital in which Snake resides is attacked by armed attackers and the protagonist has to flee. He is helped by a mysterious patient with a veiled face, showing up as Ishmael.

The creators introduced a lot of significant changes to the gameplay system. One of the biggest news is the open world, offering a lot of fun and freedom of choice of the path. Metal Gear Solid 5 is powered by a brand new engine – FOX Engine, developed by engineers and programmers of Kojima Productions. Its advantages are realistic visuals and advanced physics capabilities.