London-listed Gaming Realms has launched Magic Mine, a game that it claims to be the first genuinely skill-based online gambling title to be released in the market.

Magic Mine has gone live after three years of development, and is built around gameplay similar to that found in match-three games such as King's wildly popular Candy Crush Saga. Players move symbols on a board as they look to match three of the same, with every decision impacting on the amount they win.

The operator says that unlike other titles that claim to be skill-based, but in fact use a random number generator found in traditional slot games, Magic Mine uses artificial intelligence that essentially taught itself to play.

This means that while the player is competing against the AI, they can beat it to win cash based on their individual skill rather than simple luck.

Gaming Realms chief executive Patrick Southon described the launch as an "astonishing achievement," that acts as a testament to the ability of the operator's "highly skilled" in-house development team.

"This has also been an important investment as we look to broaden our games portfolio offering and deliver the types of games people wish to play," he explained.

"We believe skill-based games will open up a new segment, which will be attractive to new players as well as partners wishing to license our skill-based format," Southon added.

Shares in Gaming Realms plc (Co. Data) (AIM:GMR) climbed 3.17 per cent to 16.25 pence per share in London in early trading Tuesday.