You finally left home on August 9th, 2017. You hated that place, you hated how it made you feel... And yet you closed yourself off in that unfortunate abode. Leaving was the only rational choice, but maybe it wasn't the best one. Even once you leave, scars don't simply disappear. They say time heals all wounds, but the extent of how much that can heal may be limited. Especially when it keeps being picked and torn at, when you're expected to do something, something you hate. But it lingers over you, tortures you.

I hope you love this game, I mean that sincerely. Would you please love this computer game? In the game you explore a black and white house; you can just wander, and indeed may wander for some time without really knowing what to do. But I promise you that there is depth and hidden layers here. Sometimes we want to be loved, but not want to be seen. But how can one expect to truly be loved if one also won't share oneself? Loving anything else but the true person is like loving an apparition, it's just an image of a being rather than the being themselves.

To understand the depths of love is to understand the depths of being. This game includes puzzles and atmospheric elements. In many ways it's a game that can be solved, but doesn't want to be. You could consider that a puzzle game, but it's not really about the puzzles. They're more like a defense mechanism, a shell to break through. It only takes one person to change one's life, but for better insight we often need a viewpoint outside the ourselves that two people create. I doubt any one person will be able to beat this game alone, it might take some conjuncture and cooperation. But that maybe shouldn't be surprising... How can one truly understand love if one doesn't let others in? Different people and experiences help us understand different things, and it's in that fragile act of sharing that we can open ourselves to new discoveries.

The game is cryptic and creepy, but can you still love it? Can you explore the depths and still see its good qualities? Can you even find the depths? I guess in a word this game is about discovery. If you like to discover things, then you may like this game. There's a lot to discover, and a lot of it isn't obvious. But despite not being easy or simple, I hope you will still come to love this computer game. Through all of it's roughness and unfriendly design, you can love the tender core.

EDIT: Suggestion: up the walking speed. Drastically. I grasp that the game is supposed to come off as being unfriendly to players as part of its premise, but even when you're working toward a very deliberate artistic theme you still want to keep basic playability intact, y'know?

This game is very good, congratulations.
I love games where you need to look for clues in ALL possible places.
I've done some things and found several clues, but I'm still struggling haha.
I really hope I can finish it by myself.

Is this game supposed to be played with 3D glasses? It's a little hard to endure its vision for longer. Yet the graphics are quite spooky though.
Actually I'm into this strange and twisted stuff but playing the game turns out rather annoying due to the slow walking speed. It takes a while to figure things out and to explore everything. Doing it like this is more tiring than it should be.
You should really fix this cause otherwise it has something real interesting to it.