I think that Vanilla STALKER is decent but if you put in a lot of the mods the game becomes amazing. Like if you add the Graphics mods, real-life accurate firearms mod, lighting by time mod, faction mod, arena mod, the game becomes significantly better. Also, learn to hit quick save over and over.

I'm kind of upset about that, because I always looked at the S.T.A.L.K.E.R series as one of the best recent PC exclusive franchises. I also don't think it will do very well on consoles. I know most of my friends who play games on consoles won't like STALKER's gameplay. They'll likely rent it, say it stinks, and go back to playing whatever the most recent Call of Duty game at the time is

Quote:

Originally Posted by ubernewhacks

I think that Vanilla STALKER is decent but if you put in a lot of the mods the game becomes amazing. Like if you add the Graphics mods, real-life accurate firearms mod, lighting by time mod, faction mod, arena mod, the game becomes significantly better. Also, learn to hit quick save over and over.

The STALKER complete 2009 mod with the realistic weapons add-on makes the game 100x better!

i think 2011 will be the year that we see the "death to all ports" flag start to be raised by all pc gaming devs. noone wants their game to be called a port. plus everytime some company advertises multi platform gameplay people yell out port fail.

edit: except for bulletstorm's complete lack of anything higher than dx9 in their pc game. that game went to the top of my **** list with their requirementsEdited by soilentblue - 1/12/11 at 1:32pm

I'm kind of upset about that, because I always looked at the S.T.A.L.K.E.R series as one of the best recent PC exclusive franchises. I also don't think it will do very well on consoles. I know most of my friends who play games on consoles won't like STALKER's gameplay. They'll likely rent it, say it stinks, and go back to playing whatever the most recent Call of Duty game at the time is

I doubt any console owners will buy it. It's been a PC franchise for 3 games, and I can't see the appeal of a survival sandbox shooter be enough to get them to buy it, sadly. It's just too different of a type of game for console gamers.

The part about those who actually do play it and going back to CoD 10 or whatever? I can see it now.

"This game sucks, so much walking in large maps, barely getting by with scavenging gear and the atmosphere looks so barren and bleak."
"Medkits? Where is my 5 second health regen?"
"Mutants with day and night cycles? In a shooter?"
"I'm going back to CoD 10 Modern World at War in Space: Black Ops 2."

I'm kind of upset about that, because I always looked at the S.T.A.L.K.E.R series as one of the best recent PC exclusive franchises. I also don't think it will do very well on consoles. I know most of my friends who play games on consoles won't like STALKER's gameplay. They'll likely rent it, say it stinks, and go back to playing whatever the most recent Call of Duty game at the time is

The STALKER complete 2009 mod with the realistic weapons add-on makes the game 100x better!

Who cares? The companies are there to make money too. God forbid they tap into other markets to make a profit. If they say that the PC version isn't going to be a console port, then I don't see what the issue is.

STALKER 2 is said to have more of a "survival element" and will take place "in the triangle of CNPP, the cities of Chernobyl and Chernobyl 2, containing more of the haunted X Labs and spooky underground bunkers from the first games.

uhh.. what? City of Chernobyl (there is none) and some Chernobyl 2 city? I are confuse.

IMO though, it is impossible to not compromise without first building the PC version, and then porting. I also doubt this one can be as good as the first three. Mainstreaming a series always leads to bastardization. I would love to be proven wrong though.

Call of Pripyat was extremely buggy on my HD 5870, and it's extremely buggy on my GTX 470. Gameplay is too stuttery, and guns are just too generic and plasticy-feeling. And storyline is just recycled from the previous two. Just too redundant.

Call of Pripyat was extremely buggy on my HD 5870, and it's extremely buggy on my GTX 470. Gameplay is too stuttery, and guns are just too generic and plasticy-feeling. And storyline is just recycled from the previous two. Just too redundant.

Buggy? My 5850 played fine. This was with 10.2 drivers and sig OC. A lot of people found that CoP was released and very polished with no bugs ala the previous two games.