Author Comments

Don't worry about beating levels, finding ways to kill enemies, or beating the final boss... there are none. Focus solely on your ultimate destiny... doing random tasks that have nothing to do with anything.

Metagame! Self-satisfaction never felt so... artificial!

-John

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Developed by Armor Games, Programmed by jmtb02
Intro Music by Minoff
Polka by Kevin MacLeod (incompetech.com)

I'll let you figure out the controls.
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12/20/08 - Thanks for the Front Page! Check out the article on Kotaku and The Escapist. Hot dog!

12/19/08 - Thanks for the Daily Second! Congrats to Sambakza and Co. for finishing his masterpiece.

Rated 5 / 5 stars2008-12-19 23:18:38

Rated 4.5 / 5 stars2008-12-19 23:02:10

300 seconds exactly? lol epic

Forget the people who say this needs a highscore board because I think that goes against the philosophy of this game. Games should be fun above all else, not using achievements as a method of simply extending gameplay or creating a kinda player status unless it helps create more fun. I could be critical but I see no reason to be as this played almost like a fun deviation imo rather then a full game, although it has to be said I wouldn't mind seeing an equally imaginative sequel.

Avoiding detailed spoilers but the hardest achievements were the ones that required specific answers, the rest is a cake walk since all you really have to do is everything you can think of in terms of interacting with the level.