Downloadable Content For This Game

February 28

You may notice Anomalies updating the next time you log into Steam. I have included some of the music collection in with the basic version of Anomalies.

For those that purchased the Music Collection, I thank you. Not all the music will be included in the basic edition, and any future albums will be automatically included to the Music collection, so please don't feel that your purchase is being devalued in any way. If you do feel this way, I do apologize, and I will personally refund your money if it comes to that, but I wanted to allow for the basic users to have some access to the music as well.

Also, as I mentioned in the original release of the music collection, all the songs are available on my Bandcamp page here: https://mkschmidt.bandcamp.com/

About This Game

A Fine Art GameAnomalies is an experimental generative art game. There are no levels, points or objectives. It is a "game" in the sense of being an amusement or pastime, an interactive piece of audio-visual, virtual sculpture, which one can tinker around with and explore.

Generate and ExploreYou can randomly generate the anomalies, or you can change the anomaly's parameters manually with a series of sliding dials in order to tweak your creation. Use the controls to explore Anomalies, and the unique sights and sounds they generate.

Sights and SoundsAnomalies are both audio and visual phenomena, the parameters that effect one effect the other. Some are strange and discordant entities, while others are symmetrical and harmonious. All the images and "songs" you hear in the demo video were produced through the program's algorithms.

Other OptionsUsing a built in screen capture button, you can collect snapshots of your handiwork. Use it as desktop wallpaper, or share it with your friends. If you want to revisit a favorite anomaly, you can also save it and load it again later. There is also an auto timer feature that cycles through anomalies automatically, allowing you to sit back and enjoy the show.

ExperimentalI call Anomalies "experimental" because of the way in which I developed it. I started with a simple idea - "what would trees look like if they grew in space?" - and began to create fairly simple, branching structures. Once that was working, I thought about different colors and textures. Each stage brought new questions and possibilities - "what if they move or wiggle? What it they make sounds? What if they produce flames or particles?" - and so on, until I arrived at what you see in the program. So I had no idea what it would end up like when I started it. Though I have moved on to other projects, I still think about more possibilities for Anomalies. I do hope to be able to return to working on this program at some point, but I will not give any promises right now...