Saving?

Hello all. It's been a while. Getting back into UFO, DOS version, it is patched to 1.4, running it through DOSBox (under XP).

I used to use Clark Wehyr's editor all the time, but that was on a long deceased Win95 system running the CE.

I only used it for re-ordering my troops (so that e.g. the strongest guys would always be in the same positions in my ships and would be automatically re-equipped with rocket launchers). I really really really want to be able to re-order my troops.

I have tried everything I can think of (including mounting the root of C:\ as DOSBox's C: drive) but the CWE WILL NOT save my changes!!!

You've reminded me of a little tool I'd been working on a while ago to sort soldiers. Or rather it was just to dump information to the screen, but one thing lead to another and it's become a soldier sorter. I don't think it's quite complete but it will work for the purpose you're thinking of.

Unzip the following file into your game directory. It's unceremoniously called Neolem (don't ask) and has 3 files: The program itself, the txt file describing it and the cfg file that you should edit to control some parts of the program. It also has a src\ folder containing the source code if you want to poke around and see how it works.

Note: Run it straight from a Windows dos console. It's a windows console program and will not work under Dosbox.

Read the neolem.txt file and or type neolem by itself and hit enter to get a quick listing of the possible sort tokens. The .txt files a fuller list of the tokens you can use that aren't mentioned in the quick help blurb the program puts out, like last_name or statstring (to be used in conjunction with XComutil's stat strings)

You can run several sorts on the soldiers at once, reverse the sort. For a bit of fun, you can even shuffle the sort order.

I've set it up like XComutil and you must specify a WRT token to be able to make any changes final, so you can test it out first.

I've set it up like XComutil and you must specify a WRT token to be able to make any changes final, so you can test it out first.

- NKF

Nice. I'll definitely give it a look. thanks.

I (accidentallY) figured out how to force the Clark Wehyr editor to save - but it is stupid -

- you have to change the gender of one of your operatives - then (and as far as I can tell, ONLY then) it will save your other edits - so everytime you use XCOMEDIT, one of your operatives gets a sex change operation -