Are you running ED through Steam at all? If so, could you try turning Steam off and launching ED via the launcher to see if this helps at all? Steam recently released an update which affected the way some controllers are picked up and I believe this may be what is causing you trouble!

Hi,
Thank you for your reply.
Yes, I was using it through Steam and starting it directly via EDLaunch.exe seemed to work and I was able to see the controller in the controls menu.
Interestingly, it also started SteamVR, but ED displayed on the PC monitir nad not the HMD as it does when I start ED via Steam.

The only way I know to start ED in VR is to start SteamVR via Steam.
Hopefully it will work now that the controller has been seen in game.

Tried again and still no joy launching ED via Steam.
So at the moment if I want to use the X52 HOTAS I have to run ED as a non VR app and if I want to run it in VR I have to go back to my XBox 360 cantroller
Hope I can find a fix for this.
Surely someone else is using X52 Pro with ED and Steam?

Tried again and still no joy launching ED via Steam.
So at the moment if I want to use the X52 HOTAS I have to run ED as a non VR app and if I want to run it in VR I have to go back to my XBox 360 cantroller
Hope I can find a fix for this.
Surely someone else is using X52 Pro with ED and Steam?

Do you know if there is an Oculus version?

I always start ED via steam. Steam starts the ED startup window where I click play. That starts the game and also the Steam VR software, even if my Vive isn't connected, but I never had a problem with it recognizing my X52 Pro. I use Win10 64 bit. Maybe the Saitek software conflicts with the XBOX controller software?