Fallout 4 - Far Harbor Official Trailer

In Far Harbor, a new case from Valentine’s Detective Agency leads you on a search for a young woman and a secret colony of synths. Travel off the coast of Maine to the mysterious island of Far Harbor, where higher levels of radiation have created a more feral world. Navigate through the growing conflict between the synths, the Children of Atom, and the local townspeople. Will you work towards bringing peace to Far Harbor, and at what cost?

Far Harbor features the largest landmass for an add-on that Bethesda Game Studios has ever created, filled with new faction quests, settlements, lethal creatures and dungeons. Become more powerful with new, higher-level armor and weapons. The choices are all yours.

Since I haven't played Fallout 4 yet I feel I can't comment on that but it certainly looks like it's more of the same "let's solve all our problems with a bunch of shooty-bang" nonsense that the new fans of Fallout seem to enjoy so much.

The only good DLC produced by Bethesda for Fallout 3 (and possibly 4).

What's a thing between Emil and family-related stories? He lived without one of the parent or was an orphan? De fuk

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I thought the Pitt was actually another good DLC? If I'm not mistaken, the Pitt were the #1 content of Fallout 3 to be accepted in this site, with Point Lookout being close second. I personally wanted the entirety of Fallout 3 to play, feel, and look like the Pitt.

Anyway, it seems even in YouTube people are getting Point Lookout vibe. They commented about it as if it's not a bad thing. How could they be so blind to Bethesda's hollowed creativity?

Something to take note of with this DLC is that Bethesda, a triple-a developer with a humongeous budget that has had like half a year to develop this DLC is reusing assets like mad. Take a good look at the amount of stuff they're just flat out reusing. Reusing some assets is fine but you should rework them so that they look slightly different with maybe a different colour or different texture or some alteration to an existing model but just flat out reusing old clothes from vanilla? Reusing the old dead dolphin looking thing? Even fucking shamelessly reusing the copy pasted boat as the main vehicle to get you there?

Shit man, Point Lookout had more unique art assets than this fucking thing and how much development time did that one have?

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Another funny thing about the trailer is how often Bethesda tries to show off their usual amazing scenery in the trailer. Problem with that is that their scenery looks dated. Like, one of their big selling points (their world) is now outdated. It just looks bad at times.

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Ahem, so, guys...
Remember how some people have gone like "oh don't give up hope, Far Harbour might be the saving grace of Fallout 4!"? Well, I personally don't feel it. Seems to me like Bethesda just churned out some big lump and call it an expansion. Seriously, look through the art assets of this trailer and think about the amount of shit that they just flat out reused with any alteration at all. What the hell did the people who do models and textures over at Bethesda do for these past 5 months if this is the end result?

That's nice that they force Valentine on you, you know just in case you didn't try to RP within the small confines of this shit game, making your character a xenophobic member of the BOS who killed(disabled) Valentine after you were done using him for information. They can't go a week without making sure that every player knows that their choices mean fuck all.

Is that an angler fish with legs? It has the light on its forehead, huge disproportional jaws, and everything.. Goddamnit Bethesda angler fish only live in the DEEPEST PART OF THE OCEAN. THEY WOULD NOT BE MUTATED IN A FUCKING SWAMP.

Also the trailer makes Far Harbor look like more of the same. The only new things I saw were some enemies. No story elements revealed, no major players, Hell, the Synths which are supposed to be a major contender in Fart Harbor, were only in it for 2 seconds.

Not to mention, did I hear something about radioactive fog? So, what, the radiation storms from the base game with the opacity turned up to 100%? Is that really going to be the "big danger" here?

I'll bet you all 10 bucks right now they don't ever explain how the Children of Atom managed to spread to Maine when all their members back in Boston are hostile save for those 4 morons in a ground zero crater.

It looks like that blue ghoul whale was a myth after all. I mean come on, if that thing were actually in Far Harbor they'd be dropping huge hints for it because they think it's super cool or something. Unless Bethesda suddenly learned how to be subtle in its recent marketing, I'm just going to assume that whole whale thing was a hoax like someone said on here recently.

I saw a diving suit but I'm not sure that'll actually be used for deep sea diving. Which in any other game would've been a pretty cool expansion.

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Why the Hell would we need a diving suit when that one Endurance perk from the base game literally turns us into Aquaman, able to breath underwater and make ourselves immune to underwater radiation? DUH! (please shoot me, the fact that that perk exists in Fallout makes me want to die)

Why the Hell would we need a diving suit when that one Endurance perk from the base game literally turns us into Aquaman, able to breath underwater and make ourselves immune to underwater radiation? DUH! (please shoot me, the fact that that perk exists in Fallout makes me want to die)

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Oh really? I didn't know that. I was thinking more that it could let you walk on the ground underwater ala the iron boots in Legend of Zelda. I don't think that's happening though. Would've been cool to fight a mutant shark or something.