Damage formulas have been changed to reduce the effect of the Desperado skill level, and the effect of the Fire Dance skill level.

Depending on the base level, the damage will be increased additionally.

Banishing Buster

MaxLv is increased from 5 to 10.

Fixed casting is reduced from 1.0 seconds to 0.7 seconds, and cast cast to 1.0 seconds.

Skill cooldown is reduced from 2 seconds to 1.5 seconds, and global cooldown is increased by 0.5 seconds.

The damage formula is changed, and the damage is further increased depending on the BaseLv.

Hammer of God

MaxLv is increased from 5 to 10.

The skill cooldown is reduced from 30 to 20 seconds, and the global cooldown is reduced from 2 to 0.5 seconds.

The skill calculation is changed, and an attack is invoked unconditionally against the target target.

If cast on the target of "Crimson Marker" effect, it will be changed to give higher damage than casting to the target.(When used on a target caught by a Crimson Marker, it will be attacked with increased damage to all nearby targets.)

Effective range increases from 6 levels to 7X7.

Depending on BaseLv, the damage will be increased additionally.

[Status : Stun] effect is removed.

Dragon Tail

MaxLv is increased from 5 to 10.

The skill cooldown is reduced from 5 seconds to 3.5 seconds, and the global cooldown is reduced from 2 seconds to 1 second.

The skill calculation is changed to cast directly to the target target, and if it is in the "Crimson Marker" state, it will be changed to give higher damage to both the target and targets in the surrounding range.

Depending on BaseLv, the damage will be increased additionally.

Round Trip

MaxLv is increased from 5 to 10 levels.

- Super Novice class, skills will be improved.

→ Super Novice exceeded the limit, the level per acquisition HP, SP will be changed.