Why not? I was actually pretty disappointed by the fact that a majority of the game would be spent with the platforming being done by the NPC. With the PS3/360 versions not getting touch screen controls, they would have to play as a more traditional platformer

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The game was designed around the Gamepad and coop play, why would they take that away?

Then it would really be worthless.

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Dude, do you not understand that the game is coming to the PS3 and Xbox 360 now? Two consoles that DO NOT have a touch screen controller. So those elements are going to need to change in order for the game to be playable on those platforms.

Didn't Nintendo pay some money to make it an exclusive? If not, I don't see why Ubisoft ever announced it as such. If they did, Nintendo could sue for breach of contract (one would assume there was a paper agreement if money was given).

Like others have said, I don't see why they don't just release it now and then the 360/PS3 ports later this year. That's a fair compromise I think. When RE4 went to PS2 I wasn't crying foul as it had been a GCN exclusive for a long while.

Why not? I was actually pretty disappointed by the fact that a majority of the game would be spent with the platforming being done by the NPC. With the PS3/360 versions not getting touch screen controls, they would have to play as a more traditional platformer

Click to expand...

The game was designed around the Gamepad and coop play, why would they take that away?

Then it would really be worthless.

Click to expand...

Dude, do you not understand that the game is coming to the PS3 and Xbox 360 now? Two consoles that DO NOT have a touch screen controller. So those elements are going to need to change in order for the game to be playable on those platforms.

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Yes, they will. For those platforms. What does that have to do with the Wii U. Did you even read Ubi's comments? The Wii U version will not change, but they will omit them in the 360/PS3 versions.

This is just an idea of mine, but I have a suspicion that Nintendo and Ubisoft knew all along that Rayman wasn't going to be a Nintendo exclusive. Perhaps Nintendo paid Ubisoft to say that it would be to boost just to Wii U sales.

Think about it for a minute- when developers start building these large games, they have a good idea whether or not it's bound to be for one console or for multiple consoles. The graphics in this game, while beautiful, are on par with what's found this generation, so it would be absolutely absurd from a business perspective for them to not cash in on the other consoles that are still going very strong.

Well, I will be canceling my Rayman pre-order and moving it to Lego City, a game I wasn't planning on picking up, but my budget will now allow since Rayman won't be out anytime soon. I will pick up Rayman at some point, but definitely not on day one or at full price. It's going to more than likely end up like Origins did, so just wait a few months and pick it up for $20 or so. March at least looks decent now with Lego City, Monster Hunter, and Pandora's Tower (Wii) all coming out around the same time. Good thing I picked up Black Ops 2 for $30 and I still need to finish a few side things in NSMBU.

Why not? I was actually pretty disappointed by the fact that a majority of the game would be spent with the platforming being done by the NPC. With the PS3/360 versions not getting touch screen controls, they would have to play as a more traditional platformer

Click to expand...

The game was designed around the Gamepad and coop play, why would they take that away?

Then it would really be worthless.

Click to expand...

Having played the demo, I'd actually prefer to play with a traditional controller and have the gimmicky gamepad aspects removed. I found the gamepad usage annoying.

Why not? I was actually pretty disappointed by the fact that a majority of the game would be spent with the platforming being done by the NPC. With the PS3/360 versions not getting touch screen controls, they would have to play as a more traditional platformer

Click to expand...

The game was designed around the Gamepad and coop play, why would they take that away?

Then it would really be worthless.

Click to expand...

Having played the demo, I'd actually prefer to play with a traditional controller and have the gimmicky gamepad aspects removed. I found the gamepad usage annoying.

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You must have a played a different demo then, the game is not gimmicky at all when played with another person. It's actually great. It makes some of the best uses of the Gamepad.

this was posted yesterday before any news of Rayman broke. He is a known insider. He leaked click able sticks a long time before they were announced. Several posters immediately following this post speculated Rayman going multi in exchange for some other Ubi game.

He is sort of known for drive by postings and disappearing, so, I am not sure if this post was ever further clarified by him. Just thought it might help this board. Hopefully there is yet some positive to come out of the news.

The game was designed around the Gamepad and coop play, why would they take that away?

Then it would really be worthless.

Click to expand...

Dude, do you not understand that the game is coming to the PS3 and Xbox 360 now? Two consoles that DO NOT have a touch screen controller. So those elements are going to need to change in order for the game to be playable on those platforms.

Click to expand...

Yes, they will. For those platforms. What does that have to do with the Wii U. Did you even read Ubi's comments? The Wii U version will not change, but they will omit them in the 360/PS3 versions.

What I was asking is, will the Wii U ALSO receive this kind of gameplay. Because honestly, it would be an even bigger blow if the Wii U version lacks even the option to actually PLAY the game, when there is a version out there. I would think, that given the long delay, the Wii U could/should get both gameplay types.

The game was designed around the Gamepad and coop play, why would they take that away?

Then it would really be worthless.

Click to expand...

Having played the demo, I'd actually prefer to play with a traditional controller and have the gimmicky gamepad aspects removed. I found the gamepad usage annoying.

Click to expand...

You must have a played a different demo then, the game is not gimmicky at all when played with another person. It's actually great. It makes some of the best uses of the Gamepad.

Even alone it is still fun.

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But we're talking about the single player experience. If the Wii U only gets the planned version, where most of the platforming is computer controlled, then it will be getting the gimped version, compared to the PS3/360 which get an actual platformer.

Dude, do you not understand that the game is coming to the PS3 and Xbox 360 now? Two consoles that DO NOT have a touch screen controller. So those elements are going to need to change in order for the game to be playable on those platforms.

Click to expand...

Yes, they will. For those platforms. What does that have to do with the Wii U. Did you even read Ubi's comments? The Wii U version will not change, but they will omit them in the 360/PS3 versions.

What I was asking is, will the Wii U ALSO receive this kind of gameplay. Because honestly, it would be an even bigger blow if the Wii U version lacks even the option to actually PLAY the game, when there is a version out there. I would think, that given the long delay, the Wii U could/should get both gameplay types.

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Will the Wii U have two different versions of the game on the same disc? Doubtful.

Having played the demo, I'd actually prefer to play with a traditional controller and have the gimmicky gamepad aspects removed. I found the gamepad usage annoying.

Click to expand...

You must have a played a different demo then, the game is not gimmicky at all when played with another person. It's actually great. It makes some of the best uses of the Gamepad.

Even alone it is still fun.

Click to expand...

But we're talking about the single player experience. If the Wii U only gets the planned version, where most of the platforming is computer controlled, then it will be getting the gimped version, compared to the PS3/360 which get an actual platformer.

The Wii U version is probably going to be the superior version. Just like the Playstation Vita with Little Big Planet Vita, the Wii U adds a lot of functionality that's not possible on the PS3 and 360. From playing the demo it seems these are more than just gimmicks, they actually add to the experience.

You must have a played a different demo then, the game is not gimmicky at all when played with another person. It's actually great. It makes some of the best uses of the Gamepad.

Even alone it is still fun.

Click to expand...

But we're talking about the single player experience. If the Wii U only gets the planned version, where most of the platforming is computer controlled, then it will be getting the gimped version, compared to the PS3/360 which get an actual platformer.

Click to expand...

Gimped version? Dude, it was the only version at one point. LOL.

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The Wii U version will stay the same, they will recreate the PS3/Xbox versions to suit their controllers.

It will basically come down to weather or not you like the Game Pad or Dual shock more to determine which version you want to play.

and it's only going to get worse for Wii U from this point, mark my words. It's not going to be pretty on these boards in the coming months

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Yeah, this was a big bomb drop in my opinion, I always thought Rayman Legends would eventually go multi-plat but not in this manner. It might be a good idea to steer clear of these boards for awhile lol.

I don't know. I think more than likely this is just a third party seeing low console sales numbers and deciding to release for all 3 platforms. I will never understand the delay for Wii U though unless it just wasn't ready.

That being said, look at everything thats happened with Nintendo's "launch window"
Pikmin, W101 and Game and Wario delayed outside of it. These don't even have dates yet.
Aliens: CM, supposedly the best version is on Wii U yet we still don't have a date!
Rayman Legends delayed 7 months!
Bayonetta 2 ( didn't think they called this a launch window game but several posters stated it so maybe nintendo did) with no release date yet.

On top of that, multiple supposedly exclusive games go third party.

I have a really hard time believing 3D mario will be on sale this holiday season when so many games have been delayed.

So this source is claiming that Wii U is losing an exclusive Rayman but gaining another as yet unknown exclusive? That does not seem like a light at the end of the tunnel if it turns out to be exclusive shovel-ware. Without knowing what the game is we can't really say whether the loss of an exclusive is ultimately good.

Rayman Legends could work on the 3DS and Vita though. The visuals would have to be toned down, but both of them have touch and gyro controls. Rayman Origins slowly leaked out to the handhelds so we may be seeing this on there too. Hopefully it won't cause another delay

You must have a played a different demo then, the game is not gimmicky at all when played with another person. It's actually great. It makes some of the best uses of the Gamepad.

Even alone it is still fun.

Click to expand...

But we're talking about the single player experience. If the Wii U only gets the planned version, where most of the platforming is computer controlled, then it will be getting the gimped version, compared to the PS3/360 which get an actual platformer.

Click to expand...

Gimped version? Dude, it was the only version at one point. LOL.

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The thing is, the game looked great, but it was still a MAJOR disappointment to find out that 60% (or more) of the single player experience was played with the platforming being computer controlled. People didn't complain about it because it was nice 3rd party exclusive. Had the game been simultaneously announced for all three platforms, and the PS3/360 versions were the traditional platformers and Wii U got its version, people would be pissed.
Yes, the GamePad adds some cool moments to the game, but the game looks absolutely gorgeous in 1080p on my 55" TV, but I spend a majority of the game looking at a 6" 480p screen.
I wouldn't mind a better mixture of both actually. Play most of the game on the TV, but use the screen for side challenges and to interact with basic objects from time to time.

What happened here, is Ubi Soft took an already great game, and decided to rework it to take as much advantage of the GamePad as possible. That was fine at the time, but I can guarantee you that more gamers out there would prefer to actually play a platformer when playing the game solo.
I don't think that Ubi Soft should completely scrap the work that they put into the Wii U version, just offer the option to play one way or the other.