I’m really starting to wonder if Scott Cawthon ever sleeps. I just talked about this game last week and here we are at it again. The original game was released in July, the second came in November, and now we have a trailer for the third! Seriously, this guy must program like a machine.

Thankfully, this new trailer does have some intriguing hints at what is to come. I especially find the text the most pertinent part.

He will come backHe always doesWe have a place for him

I believe that these are the words of the animations themselves as an image of Bonnie, Freddy, and Chica are followed by the final line; not to mention that ‘we’ likely refers to the trio. They expect the child murder mentioned in the previous games to return to them, possibly to commit similar crimes. However, they are now prepared to take their revenge when he comes. Just what that would be or how that would apply to the new game protagonist still remains unclear. The next protagonist could be the murderer himself, but it’s also just as possible a new character could be introduced.

There are also several visual details to take note. This time the condition of the diner is decrepit, with peeling paint and what looks to be old wires hanging from the ceiling. It’s for this reason that I think the next game will be set much later than the previous games. The location looks a lot like the one from FNAF 1, but it could also take place in the original Fazbear Diner.

For this reason I wonder about the next game’s protagonist. Perhaps they will be a security guard of a different sort. Instead of the nighttime security of a seemingly friendly family restaurant, he or she will be looking after what’s essentially an abandoned building. Perhaps to protect it from squatters or find out what could be behind any possible disturbances.

Alongside the classic animatronics is a whole new beast that gives an updated meaning to the term nightmare fuel. This animatronic rabbit is in some ways similar to Bonnie, but has a sickly yellow color and is horribly beat up and scarred. I could be wrong, this could be an aged version of a Golden Bonnie, but my instincts tell me otherwise.

I’ve also heard of speculation that the place is now a horror attraction inspired by the restaurant’s history. I’m not sure if there’s any concrete evidence behind that theory though.

Only time will tell for sure. Considering Cawthon it won’t take too long!

Wow, this Scott Cawthon guy is really churning these games out isn’t he? I have to admit I’m quite impressed! I hope he isn’t working himself to death…

So I’m sure the entire internet is wracking its brain trying to figure out what FNAF 3 will have in store. Will it be another prequel like FNAF 2 was? And yes, there are quite a few people out there who believe FNAF 2 is in fact a prequel. Frankly I have to agree with them.

Scott’s image suggests that this new game may take place sometime after FNAF 2, as parts from the ‘toy’ characters and balloon boy are shown. However, the games have only hinted at three different locations, which would suggest that part 3’s location is going to the first Fazbear restaurant, as the other two have already been featured.

While the first FNAF was a great way to establish the initial tale, the second game takes the mystery much further by going back to the murders of the five children and the Bite of ’87. There is also the inclusion of the death mini-games, which tell the story in the perspective of the animatronics. Going further back to the first restaurant would be a natural progression of the story. It definitely would be an unique way to tell it if Scott chooses to continue this way; slowly going further and further back until the true origins of the horrifying anamatronics are revealed to us, probably learning tons of little secrets along the way.

So far things are definitely up in the air for what we can expect from FNAF 3, but judging from the last two I think we can all be assured that the experience will be quite enjoyable. One thing is certain though: we’re all going to be fucking terrified!

I would also like to note that I only have the first FNAF as of this post. I’m terrible at it, so I haven’t finished playing yet. I may post about my play-through or I may not, I’m not sure. If you do want me to write about it all you need to do is ask.

So you probably have already heard that a new Five Nights at Freddy’s game was released last Tuesday. I’m sure the internet has gone insane for it over the week. As for me, I was so happy to hear that this game was getting a sequel, especially so soon after the original. To tell you the truth, I was really surprised that the full version came out just after the release of the demo.

In this particular installment many things are changing for Freddy and friends. It’s a new and improved Freddy’s Fazbear’s Pizza! A bigger location, and brand new robots to entertain children and adults alike. The future seems bright for the pizzeria and all who attend there.

However, we all know there is more to this family restaurant than meets the eye. Again, you take the role of a new night guard at the location and must protect yourself from the murderous tendencies of familiar foes and their new cohorts. Some new additions include a murderous puppet at the prize corner and a balloon boy that gets in the way.

Those interested in FNAF lore will be pleased to hear that the game expands on the tale, though not in the way one would expect. I’m not going to spoil it here for the uninitiated, but I plan on discussing it more in a different post. I will say these developments are both intriguing and imaginative. I really have to hand it to the developer!

You may be wondering about my own experience playing the game. I wish I could share more about that but sadly I cannot yet. Don’t worry! I did get the first game a while ago. I’ve just been busy with my new job and haven’t had the chance to finish it, but I will! I definitely plan on getting the second one as well. Perhaps I’ll take my experiences from both games and write about them here.

Five Nights at Freddy’s 2 is available on Steam. I know I’m getting it, how about you?

So it seems that another indie game on Steam is going viral, and deservedly so! It takes our fears of creepy dolls and robots takes it to a new level. Made by Scott Games, this title feels like Slender: The Eight Pages on serious steroids.

Unfortunately I haven’t played this title yet, but I plan to do so soon! I’ve only seen gameplay through YouTube. Right now I’m recovering from surgery and I don’t want to put myself under any more stress than necessary. Scaring myself while on heavy painkillers probably isn’t a great idea. Perhaps I’ll write about my experiences with the game in the near future.

So here’s the gist: You are Mike Schmidt, the new night watchman at Freddy Fazbear’s Pizza: a Chuck-e-Cheese style restaurant with cutesy animatronic entertainers – Freddy and his friends. You’re supposed to just sit in your office and keep an eye on the security cameras. The previous watchman leaves advice on how to get through the night and assures you everything will be alright. If only it was.

Something is terribly wrong with Freddy and the other robots. They wander the halls all night; always moving when you’re focused on another camera. Slowly making their way towards your little office. The Phone Guy explains if they find you, they’ll mistake you for a robotic exoskeleton, and stuff you into a spare bear suit full of animatronic gear, which would crush you to death.

In order to survive the night you must remain watchful of these robots, shutting the doors to the office when they get too close. Why not just shut the doors indefinitely, you ask? Well, the office doors, cameras, and lights all run on a limited amount of power. Apparently management is incredibly cheap these days, so if you use up the allotted amount everything shuts down and you’re left a sitting duck.

But there’s more to this story than a bunch of confused, murderous robots. The restaurant has a terrible past as well. Keen and persistent players will find old news clippings about a series of murdered children whose bodies were never found, reprimands for the ‘unsanitary’ conditions of the robotic characters, and the restaurant’s reputation fatally wounded. There’s really more of a supernatural issue here than one may realize.

While the established lore is a great story by itself, I’m still left wondering about Schmidt’s character. What kind of person would spend -not one, not two- but five nights risking their life, under threat of a horrible death by robotic children’s characters, all for $120? Is he that desperate for cash? Is he completely insane? Or perhaps there’s some other kind of explanation? If there’s going to be a sequel, I hope they expand on the protagonist’s motives.

Five Nights at Freddy’s is available on Steam for a reasonable price. I know I’ll be checking it out soon! How about you?