The new Huttball arena on Quesh comes with a new intro by Baron Deathmark: "Murder? Encouraged! Cheating? Of course! Cannibalism? You can be the first!"

A reoccurring, but not overly common in the initial release, bug causes an NPC during a cutscene to appear to be less than a foot tall. Can be made funnier if it happens to be somebody trying to be intimidating, or Jedi Master Satele Shan leading the council when you can't even see her in her chair. It helps that the engine has other characters look down on them during conversation, so that it doesn't actually seem like a bug unless you know the character isn't supposed to be a foot tall.

All the classes regenerate health by performing a specific, in-character "rest animation", no matter how absurd the injury. This means characters can jump off 4-story balconies, then mend their shattered bones by reloading, thinking hard, pacing in frustration, or shooting a coin. You can literally Walk It Off.

It gets better: As of 1.2, lingering damage-over-time effects no longer interrupt your healing. This means it's entirely possible to be calmly meditating, pacing about, or whatever, while on fire.

Several of the species-class-appearance combinations are amusing. How about a Miraluka Sniper? Or a Sith Pureblood Jedi? Maybe a waifishSith Juggernaut, or a Chiss Smuggler flirting with everything in sight and unable to make a single serious comment?

The loading screen will sometimes tell you that "During space combat, press the SPACEBAR to do a barrel roll!"

Sometimes when you walk by two or more NPCs in the game, you'll overhear them conversing. One such group of NPCs is located on Nar Shaddaa on the outdoor part of the Promenade. It's a human, his protocol droid, and an astromech droid that the human is angry at. To really understand where this is going you need to know that this is taking place on a walkway many, many, many stories above the ground.

The April Fools 2015 blog post, introducing Mega Mounts, which are far too big to pilot, Micro Mounts, which are too small to pilot, and Stationary Mounts, which as their names imply don't move at all.

The log mount later became an in-game mount in Knights of the Fallen Empire; of course, it's a log, so while it's listed under your mounts in your collections, it's actually a health regen toy.

During the Rakghoul Resurgence event, the Imperial fleet will periodically play announcements over the intercom about the situation. They include asking infectees to arrange for their own death by incineration, encouraging others to dispose of infectees via airlock, and the Empire being willing to engage in orbital bombardment of the infested planet (itself a Running Gag harkening back to the bombing of Taris).

Within the Legacy achievements, there exists a branch for killing enemies with 2V-R8. The names of the achievements are giggle-worthy:

I'm Not Designed For This!

But I'm Getting Kind Of Used To It!

In Fact, It's Strangely Compelling!

The fact that Revan and Kyle Katarn have shared two different voice actors is certainly amusing.

General Republic Storylines

On Ord Mantell, the PC can encounter Lamalla Rann, a gleefully amoral reporter who asks them to find and retrieve the footage shot by her assistant Waxx. The whole sidequest is an exercise in "what the hell is wrong with you?" comedy, especially when, after the PC reports back to a completely unsurprised Lamalla that her assistant has joined the separatist cause, Lamalla drops this gem:

Lamalla: Once when we were on Tatooine he ran off and lived with the Jawas for two weeks. Said they were his spiritual kin.

His over-the-top enthusiasm extoling the virtues of the sepratists is full Face Palm territory.

As you finish up, Lamalla cheerfully informs you that if you get wounded, she'll do a story on you.

Another priceless line from Lamalla if the PC responds positively to the prospect of being bribed:

Lamalla: Fantastic! Good to see someone with the complete lack of scruples needed to protect justice and freedom in the Republic!

On Ord Mantell, you can report a couple of soldiers to a Republic ethics officer for letting refugees run a minefield as an "obstacle course" and betting on the results. The officer protests that he shut the gambling ring down weeks ago, providing an opportunity for priceless snark:

PC: Nope. Refugees blowing up everywhere.

Even more hilarious is his reaction to the snark. He persists that he knows it's been shut down.

Ethics Officer: I'd take over there, but there have been reports of explosions in the area. (Beat)Oh...

On Tython, the PC is asked to investigate a pair of Padawans whose masters think are, well, "giving in to their passions". When you find them:

Right before that, the PC will witness the female about to kiss the male, and can interrupt with this:

PC:(if male) When you're done with him, I'll take one too.

PC:(if female) Go ahead, plant one on him. I would, he's cute.

On Coruscant, you have to deal with the Migrant Merchants Guild's plan to blow up the Senate. Jedi comment that they cannot allow innocents to be harmed. The Trooper and the Smuggler, on the other hand:

Trooper: Nobody's torching Garza's office. Not while I'm around. Time to frag some criminals. Smuggler: Sure, the Senate Tower is a little gaudy, but that's no reason to burn it down...

On encountering a battered security agent:

Officer Anstiss: I'm seeing double, but you both look as you can handle yourself.

The quest she gives you involves arresting the thug who beat her up. He's not inclined to go peacefully, but a Jedi can be rather persuasive. His guard's not amused.

During their stay on Taris, Republic characters will run into Co'overma and her assistant Liefer. The quest to aid them in their valiant efforts to save the poor, innocent endangered nexu is short and easy, but the dialogue is pure gold.

Co'overma: I am the voice of the voiceless, protector of the nexu, the most beautiful, intelligent, adaptable- Liefer: Giant, drooling cat monsters with big pointy spikes...

More on the quest to contract the rakghoul plague. The doctor tells you what she has in mind after you bring her some three-hundred-year-old serum which was effective against the plague back then but which, unfortunately isn't enough by itself to immunize against the mutated virus. She does, however, speculate that an extraordinarily healthy individual protected by the serum might be able to produce antibodies that can be used to create an effective vaccine. If the PC realizes where she's going and chooses to say "Uh-oh," the doctor will elaborate:

Responses to this last question include "I guess I'm pretty unkillable," and "No, no, no!" If you agree to it, she tells you to get out there, find a rakghoul, and get it to bite you. No, she doesn't have the virus in a needle, sorry.

While dealing with a Pirate doctor:

Doctor Ryamn: No, the stuff is down there. I swear on my medical licence. The real one.

His indignation if a Jedi character shakes him down for the serum:

Doctor Ryamn: What is this? I'm getting robbed by Jedi? I thought you guys were allergic to credits or something!

If you can manage to have a Smuggler on a team with Jedi, and get control of the response, you might get the chance to reply:

"Oh, they like credits just fine ... it's charm they're allergic to."

If the PC agrees to leave Dr. Ryamn his batch of rakghoul serum and go looking for the alternate source he promises is there, he eventually sends an email titled "Doctor Death's Claw Says Hi," which begins thusly:

Remember that time you shot your way into a Death's Claw pirate camp and met the local medic? Remember how he convinced you not to subject his patients to a horrible rakghoul-y death by stealing his vaccine supply? That was me. How's things with you?

Customer: This droid you sold me is a hunk of junk! I want a refund! Jawa Vendor: No refunds! Customer: Come on, the thing's vocabulator went out within 20 minutes of my getting home! Jawa Vendor: Vocabulator not broken! Is feature!Customer: How is that a feature? Honestly, what good is a protocol droid that can't even talk?

By the time you get to Tatooine, you will generally have had enough 'interaction' with your ship droid that the prospect is quite attractive.

Andra Cressen in Alderaan when you rescue her. Depends on your class, she will make funny comments and snarks at the interrogator. You can also snark at him too, making him say that both of you have gone crazy.

At one of the Republic bases on Hoth, two soldiers discuss the food that the Ortolans have been making. One prefers to stick to his field rations, while the other loved tauntaun stew, and is looking forward to eating wampa... if only to return the favor.

Overheard in Outpost Thorazan, situated out in the ass end of nowhere (aka the Dune Sea) on scenic Tatooine:

Militia Guard 1: You know, some planets don't have to put up with this all the time. The heat, I mean. Militia Guard 2: Yeah? Militia Guard 1: Yeah. Most planets have these things called "seasons". Sometimes it's hot, sometimes it's cold, but most of the time it's downright tolerable. Militia Guard 2: Huh.

One quest on Tatoonine, The Geonosian Offensive, has this little exhange with the quest giver:

A quest on Tatooine seemingly involves helping a local hero recover his loved ones from pirates. His "loved ones" turn out to be his collection of miniature toy droids. If you read the quest item's description in your inventory, you'll find that your character already feels the urge to smash them. His friend is in disbelief when you take the light side option to finish the quest, begs the guy to tell him this is a joke, then facepalms as the hero thanks you again.

Jedi Knight Storyline

After completing the Jedi Knight class quest on Nar Shaddaa, which culminates in your killing a Sith Lord, you get a letter in the mailbox... from a rival Sith, thanking you for paring down the competition.

After Master Orgus dryly remarks that he thought the Knight would have arrived sooner on Alderaan, the Knight can sarcastically comment that it's what happens when you're forced to walk everywhere.

When facing Lord Nefarid, basically a Sith Assassin who is all about being sneaky and invisible, you are given the option to say "I don't need to see you. I can smell you." The response from the Sith suggests he thinks that was Actually Pretty Funny.

Her astute assessment of how Republic fashions pale in comparison to those in the Empire;

Kira: Have you seen what the Imperials are wearing? It's like every fashion designer in the galaxy went over to the Dark Side.

If you pursue the Jedi Knight romance path with Kira, she actually researches marriage amongst the Jedi. Her findings are... not encouraging.

More of an Offscreen Moment of Funny, but on one occasion, you walk in on Doc reminiscing about his past failed relationships. He mentions that he went to chat up Kira, and then suddenly felt the urge to go think about his past lovers - the implication being that she Jedi Mind Tricked him, which you can point out to him if you like.

A romance with Doc is similarly amusing when marriage comes up. The proposal is hilariously awkward at first, and then, when the Jedi Knight accepts, he yells out that things are a go... and out of nowhere comes a protocol droid authorized to marry them. One of the possible responses is a literal "where the hell did you come from?" moment. Apparently, it's been on the very small ship for weeks without anyone noticing.

Kaliyo makes a cameo while Doc goes off to heal Nem'ro the Hutt. Doc's paying her to be his hostage in case Nem'ro decides to keep him - apparently, they're old friends. And she gives the female Jedi Knight romance advice, of a sort.

Kaliyo: Every girl is allowed one indiscretion. Doc counts as two.

And then Doc returns to the ship and starts angling for a threesome. Cue epic eyeroll from Kaliyo.

Gains an extra layer if you've played an Imperial Agent. This is "twenty pounds of crazy in a five pound sack" Kaliyo and she's calling him the bad idea.

A romanced Doc discovers the joys of sex with a Jedi:

Doc: I swear everytime we're together, it's different. You're not using Jedi mind tricks on me, are you? Jedi Knight:Would you be excited if I said "yes"?Doc: Sure. I mean, no. I don't know. Are you doing it right now? Don't answer that.

In the Hoth storyline, you can use Force Persuade on the mercenaries guarding the generator. The leader appears to be unaffected. Not so with his goons however, as they immediately put their blasters on the ground and ran, leaving the leader in confusion since he had no idea what you just did.

In a meta sense, the leader then talks a big game for several minutes before attacking... but mechanically he's a standard mook and goes down almost immediately.

The situation at the end of Chapter 2 is dire, but bringing T7 along is good for a giggle, if only at the droid's optimism.

After the completion of the final mission, in which the Knight and their crew assault the Emperor's base on Dromund Kaas, Scourge will reprimand the protagonist if they chose to take a detour and save one of their trapped crewmates, deviating from Scourge's original plan. Choosing the bottom dialogue option leads to this.

Scourge: "You gave the Emperor time to gather his strength. We are all lucky to be alive."

Jedi Knight: "Are you seriously criticizing me for not following your stupid plan? I just saved the galaxy, you idiot!"

For bonus points, choosing this option results in a massive influence gain from every other crew member.

After the Jedi Knight's class quest on Rishi, to help the people of Rishi with simple matters, the Knight gets an email from one of the people they helped thanking them. It ends with a nod to all the Red Hull nonsense, declaring the Knight the nicest pirate the person's met, to the point where it's hard to believe the Knight's actually a cannibal.

Jedi Consular Storyline

The Jedi Consular doesn't get many of these, as they have an extremely low-key and deadpan sense of humor. This makes the infiltration of the Imperial Facility on Nar Shaddaa even funnier, as they will suddenly come out with a outrageousBritish accent and start throwing their weight around like a stereotypical Sith Lord. This comes totally from nowhere, and most amazingly actually works.

By the same token, on Ilum, they can express their dismay at being sent back out into the freezing temperatures—already funny, made a thousand times more hilarious by the fact that it's being said in the Consular's voice:

When you are first introduced to the Trandoshan, Qyzen Fess, in the Jedi Temple you can say you're honoured to meet him. Or you can ask if he's also a Jedi. Or you can just throw tact to the wind and respond like this:

After boarding Lord Vivicar's ship using your own, and cutting your way through some of his guards, he communicates with you while you're hacking a door.

Vivicar: I wasn't sure if you'd be foolish enough to come aboard, Jedi, but I can sense your presence.

Consular: (without bothering to look up from the console) Did the docking starship clue you in as well?

One of the moments that delves into pure hilarity in the Consular story is, during the 3rd chapter on Belsavis, the Consular is confronted by a Rehabilitation droid who was told by a defector that the Consular is actually a prisoner who believes he is a Jedi. Even the Consular can't help but chuckle (some slight paraphrasing here):

Droid: You match the patient's description perfectly. Consular: I am a member of the Jedi Order. Droid: The first step to being cured is admitting to your sickness.

Iresso also gets in a hilarious line if he's with you:

Droid: Greetings, and welcome to the psychiatric ward.Iresso: Somehow, I always knew this was how I would end up.

If you help out a Jawa tribe on Tatooine, they give you a Jawa cloak, making you a member of the tribe. There's just one tiny problem:

On Hoth, Iresso stops a mutiny from his troops by subduing the dissenting trooper and then assigning him a week of chipping off the ice on the comm aerials. Later on, you get a chance to talk to him again.

On Makeb, as you walk into a town hit hard by a groundquake, and then overrun by mercenaries, the rest of your party expresses dismay over the conditions. Iresso's reaction...differs.

Iresso: Now this is living! All we have to do is kick the Regulators around a little, and we're good to go.

One of your conversations with Tharan Cedrax and his sentient female hologram companion Holiday goes like this if you pick a particular response to the first words out of his mouth.

Tharan: Jedi, Holiday and I have an announcement to make. Consular: Then I hope it's a lovely wedding, and you have a dozen holo-children. Holiday: [delighted] Oh Tharan, that's a thought. Tharan: [perturbed] Moving along!

Tharan: I have a little something to handle that. Holiday: (flickers to life, with her usual flirty voice) A little something? You're so modest, Tharan. (disappears)

If the male Consular romances Nadia, one of his conversations with Qyzen will actually address that; namely, through the Trandoshan offering the Consular the skinned pelt of a Wookiee—something that is considered an exceptional courting gift amongst his people—to give to Nadia. It's mostly the tone in which they say the following that makes this little exchange so funny:

Male Consular: [completely deadpan] Nadia's not the sort of woman who truly appreciates a Wookiee pelt. She's funny that way. Qyzen:(sighs) Is so hard to please females.

The female Consular is also similarly deadpan regarding Qyzen's offer.

The climax of the Consular's Tython storyline occurs with a highly dramatic cutscene of the Consular using the Force to assemble their first lightsaber, holding it proudly aloft against the setting sun. Then, with the storyline's antagonist waiting menacingly outside, the Consular returns to player control to descend the steps of the Forge and meet their would-be nemesis... but since the stairs down from the Forge are long, steep, and very narrow, it's entirely possible to misjudge the path and send the Consular stepping off the edge of the staircase and crashing unceremoniously to the ground below in a prime moment of unintentional slapstick comedy. (Doubly funny if the Consular is a Miraluka.)

Trooper Storyline

Two Words. Sticky Grenade, toss it on someone and watch them fumble around trying to grab it, then go off flying. Even droids imediately panic when one gets thrown on them.

Garza's response when you ask if she wanted a senator offed when she said there was a problem with them.

Garza: As tempting as that would be in this situation...

On Coruscant, dealing with the Cyborg Sleeper Agents becomes very amusing if one plays as the Cyborg Trooper. In particular, their nervousness upon being convinced to open the door gains a new layer of subtext, making them appear embarrassed that their rescuer was one of those... how did they put it, "cyborg freaks?"

M1-4X is very enthusiastic about the Republic, as he demonstrates in his very first appearance failing to realize that he's been activated by a group of defectors:

M1-4X: But I've been operational for days now! Imperial vermin across the galaxy should be cursing the Republic ingenuity that created me!

On Nar Shaddaa you end up raiding a penthouse in a casino housing Imperial officers leading to this exchange:

Imperial Soldier: Impossible! Throw down your weapons. Republic Scum! You have no idea what you've done, breaking in here.

Trooper: I'm sorry, the guy at the front desk must have made a mistake.

Again on Nar Shaddaa, Agent Balkar sends the Trooper to raid a warehouse in order to flush out their targets. Both Jorgan and Elara comment that the mission was perfect for the Lieutenant.

Also, any time Fem!Trooper flirts with Balkar and Jorgan is the active companion.

Other companions sometimes get in on the fun as well. When Balkar suggestively remarks that the prospect of taking orders from the female Trooper is enough to make him think about joining the Army, M1-4X takes him literally and enthusiastically offers to direct him to a recruitment officer.

After the Nar Shaddaa mission, you are sent to infiltrate Harron Tavus's ship while it's stranded out in space. The bonus objective for that mission is to avoid getting burned by a tripwire trap. If you get burned too many times and botch the bonus, the in-game text will keep saying "Never going to live this down" every subsequent time you get burned by the trap.

For one mission on Tatooine, you're protecting victims of a bombing attack from more bomb-carrying protocol droids. However, they swarm you 5 at a time, and explode quickly enough that it's nearly impossible to kill them all, all while greeting you and asking how they can help. The blast will also send you flying dozens of feet each, leading to the player being tossed like a ragdoll. What's best is that after waiting to be revived, you can talk to the people who you just exploded next to, who will thank you for protecting them.

When you finish the story mission on Tatooine, there are Republic troops that dance with joy and cheer you as you walk out of Gorik's base.

While you are trying to recover parts of an Imperial cipher machine from a pirate, Imperial troops burst in and try to arrest everybody involved.

Imperial Soldier: Halt in the name of the Empire! You are in possession of stolen Imperial property! Trooper: Sorry, we are in the middle of a business transaction, let me get back to you later.

Attacking Tavus's secret war ship leads to some interesting conversations:

Tavus (via holo projection): I have to thank you for working this little meeting into your busy schedule. It took me some trouble to arrange. Trooper: In the name of the Republic I order you to surrender! Tavus: Ya know... you're so threatening over holo that I might even consider it. Let me get back to you later.

A little later:

Tavus: They were heroes, Lieutenant! Trooper: If you need a moment to cry, I can call back.

On Balmorra, you are given a recording by Tanno Vik stating that he took the security teams in accordance with Regulation 235-R. If you ask Elara what it is, she states it dictates the size and positioning for improvised field latrines.

The pure Mood Whiplash if you handing over the citybuster bomb to the Voss for study at the end of the Voss quest chain. Senator Evran starts off by angrily yelling at you for handing over a 50 billion credit piece of equipment. The light-sided response is literally, "I'm sorry. It Seemed Like a Good Idea at the Time." Two sentences later, he calls you "the best representative of the Republic yet." Apparently, he's an amnesiac.

Tanno Vik's Stop Poking Me! quote is also rather humorous: "What? You better say what you have to, or I'll give you a grenade without the pin!"

Smuggler Storyline

The smuggler's very first class quest sets the tone for the adventure to come. A separatist targeting computer needs to be shut down, but resists attempts at finesse. What does our hero do? Channel pure Han Solo and shoot the thing, of course. The scene is entirely silent, but the character's body language says it all.

Smuggler hilarity is encapsulated in a single attack: Dirty Kick. Extra fun when used against arrogant Sith Lords who made you listen to their Evil Gloating before the fight started! The Gunslinger may have lost the ability to kick people in the family jewels (now exclusive to the Scoundrel) with the Eternal Throne class update, but to compensate, they now have the attack, Below the Belt, which shoots them in the family jewels instead.

Made even better when you get your smuggler through the third story arc, and Dirty Kick becomes available to all your characters on that server. A smuggler doing it is amusing, an uptight Jedi Consular doing it is hilarious. A Sith Warrior doing it in between two lightsaber swings is downright sidebreaking.

After breaking into a separatist base, killing all the guards and hacking into their computer, you are discovered by a lone guard and his droid. Cue the Smuggler's shock and terror at the thought of a dangerous Republic spy inside the base, and insistence that the guard should go and sound the alarm immediately! Hilariously you are even able to convince him that his droid's deadpan insistence that there’s something odd about you is due to him being faulty, and that he should get him down to maintenance immediately.

Note that this comes after the droid has already pointed out that you are the only person standing in a room filled with dead bodies! Lets face it, the Smuggler is the Star Wars equivalent of Bugs Bunny.

Trymbo on Ord Mantell. His delivery and body language is part of what makes it so funny, so a simple transcript does not do this guy justice. You really need to watch. But here's one of the dialogue choices and responses that isn't in the video link:

Smuggler: Just hand that thing over, Captain Crazy. Trymbo: How DARE you! I'm a colonel. [He stands at attention upon the conclusion of this declaration.]

After being red-flagged by customs on Coruscant, the Smuggler has Corso distract the droid while they subtly rewire a nearby console. Cue it happily greeting them again as "Admiral Numinn" who, as we find out in the Trooper storyline, is the head of the Republic Navy's Fifth Assault Fleet.

During the Esseles, when the final boss approaches, if a Jedi gets the first word in and the Sith foams at the mouth at the opportunity, your Smuggler gets the opportunity to deliver this line:

Smuggler: If you just want my friend here, I'll... just be going then.

During the prologue on Coruscant, the Smuggler ends up crossing paths with a Sullustan cop on several occasions. The Sullustan's insistence on addressing the Smuggler as "upstanding citizen" (in the face of mountains of evidence to the contrary) never fails to make our hero twitch.

When hunting Skavak, getting Kixi to restore his criminal record to how she found it... and then troll him by inserting a bunch of fake records registering him as a plague carrier, suffering from the highly virulent STD, "Bothan Nether Rot".

When the Smuggler meets three young bounty hunters sent after them, one of the dialogue options is them mocking one of the members' shaggy hairstyle:

Smuggler: Is that a hairstyle, or did a womp rat die on your head? Scorch: Did you just... what... who do.... shut up!

When you are invited to be part of space missions this pearl comes out of the Smuggler's mouth:

Smuggler: I wanna be "Crackerjack!" No, wait, that sounded better in my head. Wait, I want to be "Ace"!

During the Nar Shaddaa storyline, you confront a member of an Animal Wrongs Group looking for a rare beast that they stole/"liberated" from a Hutt. After shooting your way through about a dozen of her goons, you can tell her that "This was all just a terrible misunderstanding." She immediately jumps to the conclusion that you were the one her superior had hired to transport the beast offworld, and hands over a holorecording with information about where they took said beast. Her sudden change in tone is what really sells this scene.

Corso: Unbelievable! One of these days you have to teach me how you do that?!

Shortly after, on Nar Shaddaa, when facing a bounty hunter sent by Rogun, one of the dialog choices leaves Corso feeling a bit left out:

Smuggler: This wookiee's all I need to finish you off. Corso: And me. And my blaster. I call her Sparky.Zank Herlott: There's something unwholesome about a man who names his weapons.

When the bounty hunter boasts he shined his armor just for this occasion, the smuggler can note:

Smuggler: Not to be rude, but, ah, that spot, right there, near your elbow? Kinda dingy.

A dingbat freighter captain (and ex-girlfriend of Skavak) discovers that her nifty little ray shield only has a few minutes of operation on battery. Naturally it fails right after this is pointed out to her.

Risha: If you run into Diago, watch your back. He makes Skavak look like a Padawan. Smuggler: What the blazes is a Padawan? Risha: Jedi-in-training? Goody-goody students, always on their best behavior? Smuggler:*is looking up on a datapad what a Padawan is*Risha: Never mind...

Bowdaar gets one on Tatooine if you take him to meet with a shady character.

On Tatooine there's a great one after the smuggler helps train a local militia.

Smuggler: If you come across any contraband contact a professional! Here's my holofrequency number. Militiaman: I don't think I'm supposed to do that.

On Tatooine, successfully playing the Jedi and the Sith against each other will lead to them breaking into Diago's base. When you walk in, Diago is growing increasingly vexed by their presence and only becomes moreso at your arrival. A four-way argument ensues with everyone trying to get a word in. It's finally ended by Diago screaming at his droids to "kill everyone!" in a way that puts every other Large Ham in the game to shame.

Diago's Bodyguard: But I didn't do anything! Diago: EVERYOOOOOOOOOOOONE!

Right before the fight starts, the Sith will try to mind-trick you into attacking the Jedi, who instantly tries to mind-trick you into not attacking, making it come off like they're playing tug-of-war with the Smuggler's mind. The best part, though, has to be how the Smuggler just shrugs them both off.

During the Alderaan storyline quests, the Smuggler delivers an old labor droid to some local nobles. During the conversation, the Smuggler is casually leaning on the droid, that is until the noble lady mentions the explosive booby-trap within it.

Also during the Alderaan storyline, after Skavak escapes with the hyperdrive you need by trading in a fake head of a Darth who killed the current king's ancestor for it, you can return to the librarian who turned you away the first time, and he goes on about why the head is important to house Alde:

There's a little gem on Alderaan, where the smuggler must deliver Darth Bandon's severed head to House Alde's museum. The curator accuses them of bringing in a counterfeit head. A possible response is this:

Smuggler: Maybe this Darth Bandon had two heads.

A male smuggler is asked to rescue a wayward daughter (who fancies herself a spy):

Smuggler: Rescuing damsels in distress is my specialty. She is a damsel, right?

Our hero's scheme for what to do with Nok Drayen's fortune (and Risha's comeback to it) is priceless.

Smuggler: I was thinking I might hire myself an army of Wookiees. Risha: What you lack in practicality, you make up for in style.

There's something very humorous about the female Smuggler flirting and then sleeping with Skavak, while on a ship falling into a black hole, at the end of Act I. Might be Corso's reaction.

Corso:(disbelief) Are you people out of your minds?

And Skavak's response to that.

Skavak: Go stand in the corner, kid. Your captain and I need a moment.

And then the female smuggler can tell him afterwards that "after all this build-up, I was expecting you to be...more." Or she can just deck him in the face. It's hilarious either way.

The following exchange happens if you choose Risha to accompany you on Balmorra, and the two of you are working with Akaavi Spar in order to break somebody out of prison.

Akaavi: When we're in, meet me at cell 665. My clan brother is there. Help me free him, and I'll assist you with whatever you need. Smuggler: [flirting] I never argue with a woman with a plan. Risha: [incredulous] Since when?!

In Corso's companion quest in chapter 1, you have to smuggle a shipment of what you're told are medical supplies inside your body so it can get through security. If you pick the dialogue option saying that you've seen crazier, you get this:

Smuggler: Captain I used to serve with, he once swallowed a whole shipment of grenades to keep them under wraps. This isn't half bad.

After doing Corso's big chapter 2 companion quest, which involves cannibals, you have a fun chat back on the ship.

Smuggler: And what do Mandalorian women do with a "worthy foe"? Rahr... Akaavi: Usually, they kill him.

Corso starts talking about happier times, before all the problems the smuggler and he go through, and this pearl is part of the conversation:

Corso Riggs: Ah, for Ord Mantell. Where separatists were bad and guns were good, and we could just run in shooting. Smuggler: If you haven't noticed we never really dropped the shooting. Or the running.

When accused of smuggling (or indeed anything else), the Smuggler can respond:

Smuggler: I sincerely have absolutely no idea what you're talking about—honest.

A female Smuggler will get quite a few giggles out of hitting on anything even vaguely male, simply for the hilarity that is a fluffed-up and indignant Corso ("I can swoon! You never said you wanted me to swoon!").

One funny moment from her flirting that doesn't come from Corso: on Balmorra, after she coyly asks Numen Brock what he has in mind for a "date", the nearby protocol droid will, sounding vaguely horrified, pipe up with:

Droid: Oh, my gracious! I don't think I should be hearing this! I'm a family-friendly model!

One dialogue option during the briefing on Hoth:

Smuggler: I can't promise not to accidentally blow up the planet in the process. You wouldn't believe my luck.

Guss Tunno's battle quotes:

Guss: Wheee!!! (Healing) Guss: I heal you with my Jedi powers! (Healing) Guss: Oh no! I am not going to be bait this time!

During the romance arc with Risha, Count Merrit Rineld calls in an attempt to ask for her hand. The smuggler makes a less than compelling argument for his case. The fact it works only serves to show how much Risha loves him.

Corso has some interesting opinions on the reliability of the Captain and himself:

Rikka: It's really dangerous down there. You won't last five minutes. Corso: We're pretty good. I bet we last ten!

At one point when confronting Darmas Pollaran after he's betrayed you, he accuses the Smuggler of being an Imperial traitor in front of a crowd of Corellian rebels. As the crowd is about to attack the Smuggler, it's possible to accuse Darmas of only pretending to be a a patriot for the "hot lady rebels." The Smuggler can continue the accusation by claiming Darmas is kidnapping girls from across the galaxy for his "shipboard harem" and justifying it by saying they saw him with a young Drall, a species of humanoid rat people, girl just the other night. Despite the first dialogue option being marked as a 'Lie' option, this immediately works and the crowd turns on Darmas, one girl saying he tried to lure her away the other day, and another man saying he disappeared with his daughter. The crowd readies to tear Darmas apart before he panics and summons droids to defend himself, sounding utterly confused at the situation being turned on him in such a ridiculous manner.

The straight option is also hilarious; after a bit of he-said-she-said somebody in the crowd asks if anybody there actually knows who either one of you are. Cue everyone rather shamefacedly saying they thought he was there with someone else.

When recruiting the Smuggler for the Oricon missions, the Supreme Chancellor notes "You solve more problems than you cause."

During your class quest on Rishi, you re-encounter Beryl Thorne, who will eventually ask the Smuggler why they keep doing what they're doing. If you choose the "for the thrill of it", answer, she responds with this:

Beryl: So basically you're a crazy person. Smuggler: I've been called worse.

When Risha gets an invitation to a meeting with Count Rineld, the Smuggler can express concern that it's a trap. She responds that that's not possible, because "nobody puts that much effort into a trap".

Risha: Look at all that embossing. That took sincerity.

There are no class-specific missions in the Rise of the Emperor content, but as is often the case, the different classes get unique lines of dialogue. Crossing over with funny, only the Smuggler, when first confronting the Emperor, who is in possession of Master Surro's body, can flirt with the biosphere-devouring monster, to his face. Regardless of the smuggler's gender, too (which makes some sense, as the Emperor still identifies as he but is possessing a female body). He actually shuts up his evil ranting for a moment and just glares.

Would not be the first time the Smuggler (particularly a male one) decided to hit on something well over their pay grade. A male smuggler gets the option, early on in the game, to blatantly make a pass at Grandmaster Satele, who reacts with flustered embarrassment.

The Smuggler is trying to quietly smuggle a woman named Shariss off-planet in a cargo container, when a nosy Republic customs agent comes poking around. You can bribe him, bluff your way through... or kill him.

Shariss: You killed a customs agent? Just like that? You want to follow that up by kicking some puppies? Smuggler: I, uh, guess I got a little overzealous.

Alternatively: if you try to bluff your way through he'll call you on it, drop all pretense, and straight-out tell you that if you bribe him he'll go away.

In an early conversation with the Voidwolf, he mentions that he's been keeping close track of the Smuggler's career and achievements, and is not impressed. The Smuggler can respond as though he's talking to an obsessive fanboy.

Smuggler: Okay, this is getting creepy. Do you have my picture on your wall?

On Belsavis, you meet Ivory's henchmen Buzz, a Geonosian, and Squarg, a Gamorrean. When they're ordered to kill you Squarg threatens you and Buzz sasses him in response, and one of your options is to convince Squarg to stand up to Buzz, which leads to you killing them while they're fighting. When Squarg snaps back at Buzz:

Buzz: I'm sorry. Are you afraid I'll use words with more than one syllable?

General Imperial Storylines

In a mission on Hutta, you end up in a dispute between two smugglers.

Smuggler 1: Keep it up and I'll make you eat your eyeballs. Smuggler 2: That's disgusting! You people are crazy! PC: I thought you said you wouldn't kill him. Smuggler 1: He'll live, he'll just be blind with a bad case of indigestion.

In Nem'ro's palace, one of the background conversations is a guy bragging to a girl about how he's a rising star in Nem'ro's organization, with her only giving a rather bored sounding "Uh-huh" response.

There's also a little Mythology Gag in the palace cantina involving a Wookiee and a gold protocol droid playing a board game. Apparently, the droid did not let the Wookiee win.

The Black Talon flashpoint. Regardless of what you may or may not think about Yadira Ban, at least one of the lines delivered to her is pure hilarity.

Yadira Ban: "Facing a Sith in combat is my last trial before becoming a Jedi Knight."

At the start of this event, a crewmember will tell how he's honored that *organization for which you work for* sent you. However, as the event is meant to be played by four people, he'll say only one organization, and if your character's not it you can insist on recognition, which if you win the conversation roll can result in:

Crewman (to a party of 1 Sith Warrior, 1 Inquisitor and 2 imperial Agents):"I'm really honored that the Sith Academy of Korriban sent you.

On Alderaan, a heroic mission has you attacking an Organa installation as a distraction, so that Imperial operatives can kidnap an Organa general. After you fight off the last wave, the quest-giver calls you.

The main Taris questline has a few opportunities for giggles. Specifically, cheerfully antagonizing Thana every step of the way. Especially fun if the player character is a Force-blind grunt. During the hunt for Bashun, Thana's Leeroy Jenkins tendencies end up getting her tossed into a cell. You're free to leave her there to "reconsider her attitude". Her fury when she catches up with you again is a thing of beauty worth remembering forever.

Better yet, when she finally gets free (while you are talking to the quest giver), she calls in ranting, and he fakes comm trouble to cut her off.

Another option to the same situation has the character saying "The Emperor is calling, Thana. I really should take this."

For Imperial players on Belsavis during the quest "Last of the Law" you can answer the holocom on behalf of the Republic marshal you just defeated. The option "Imitate Ruger's voice" is pure gold, especially when done by female characters, especially ones who normally have a British accent trying for Ruger's Southern one.

PC: Hello, this is Ellis Ruger and I'm busy dying for a hopeless cause. Please leave a message.

While on Belsavis you can overhear this little exchange between an Imperial officer and an escaped prisoner:

In one of the missions at Lord Grathan's compound on Dromund Kaas, the player is sent to retrieve plans for Grathan's defense turrets, which are stored in the databanks of a protocol droid who's being forced to make turrets against his will. When you meet the droid, he laments about the horrors he's being forced to commit:

PO-12: I'm programmed to understand over one hundred languages and dialects and in not one is the phrase "on fire" positive when referring to a person!

Although the Warrior's skill-set is focused around brutally killing your enemies, there's one attack that manages to be both awesome and hilarious: "Backhand", a skill acquired when one progresses far enough down the Sith Juggernaut's Immortal discipline. As the name implies, the Warrior slaps the target (with an audible *slap* sound effect, no less!), stunning them for a short time. It's mostly referred to as the "bitchslap".

Trying (and failing!) to bluff your way through the Sith code the first time you meet Darth Baras.

Sith Warrior: Well, let's see. There's the light side, the dark side and stuff in the middle.

Early in the story, before leaving Korriban, you're confronted by the daughter of Overseer Tremel who, as far as she knows, you killed.

Eskella: My father was a staunch traditionalist and he was especially hard on me. But he's my blood. Did you think you could kill him and get away with it?

Twice in the storyline Baras is talking about the Emperor and you can respond with lines such as "Tell the Emperor I said hi" and "Yeah, the Emperor, my kind of guy". Baras' reactions (including the closest the game gets to an outright facepalm) to both lines are priceless.

The first time Vette appears, you walk into the Korriban Academy's prison just as the jailer's trying to intimidate her.

Jailer: One more chirp from you, little bird, and you'll regret it. Vette: [cheerfully] Chirp, chirp chirp? [He activates her shock collar, she convulses, and when he turns off the juice...] Vette: Ow! Jerk. If you don't like that, just say so. I can do other animals too. Dire cat, frog-dog, Kowakian monkey-lizard, you name it.

In the first conversation with Vette after taking her collar off the Warrior can give a pretty sarcastic over-the-top response to Vette's So What Do We Do Now? question that throws her for a loop:

Vette: Well, I'm not in prison or collared, and it's sort of miserable weather, so I guess we should...uh, what happens now?

Sith Warrior: You and me, working together. Taking down the galaxy. What do you think?

Vette: What? Er, well, of course...me and my buddy the Sith. Nobody's going to pick on me at school!

On arriving at Dromund Kaas, you can kill Baras' messenger, for no real reason other than:

Vette: You sure started the Dromund Kaas death toll early.

Warrior: It was a long shuttle ride...

Vette: You were going through withdrawal. I get it.

Not a Sith Warrior mission, but a dialogue option Warriors get in Kaas City:

Weng Wrightsyn: I demand justice! Warrior:Why are you yelling at me?Weng Wrightsyn: (speaking quickly and in a quiet tone) I apologize for raising my voice, my lord.

During a 3-way confrontation between you and 2 groups of bandits trying to make off with a man frozen in carbonite, you can end the confrontation peacefully in an unexpected way:

Sith Warrior: I'M GOING TO KILL YOU AND EAT YOU ALL RAW!

One of the bandits: Do you really mean to eat us if you kill us?

Sith Warrior: Sure! Don't you eat what you kill?

Based on her initial influence loss and how she jumps slightly when you first make this announcement, even Vette was fooled.

Or you can slyly convince both sides into attacking the other, leading to a massive gunfight breaking out, the Imperial Troops taking the opportunity to quietly sneak the cargo to Darth Baras... while the Sith Warrior smugly watches the fight from the sidelines.

During the final mission of Taris, making some of the "wrong" choices for crew assignments is good for a laugh. If you bring Vette along and have her try to talk down the Republic troops:

Vette: Me? I'm supposed to somehow find out which are the conscripted men? All right, here goes nothing. [she steps forward] Vette: All conscripts of the Republic get to... uh... be spared. So... show of hands? [long, awkward pause - nobody responds, and the troops continue pointing their weapons in your general direction] Vette: Sorry, I tried.

During one of Vette's own missions, you are searching for her sister on Nar Shaddaa. There you meet a Twi'lek dancer and the Sith Warrior can answer this when she questions if Vette is searching for work:

Sith Warrior: I would look fantastic in your outfit! Am I hired?

If you do the quest during Chapter 3, the line changes to reflect the Warrior's current status.

Sith Warrior: Men come here for the exotic. Have you considered having a Sith Lord on staff?

Even better, the Twi'lek actually considers it, before Vette steers the conversation back on track (and Vette's general air of having dealt with the Warrior's brand of crazy entirely too long is worthy of mention in and of itself).

When you reach Hoth, the reactions from Quinn and Vette are to immediately express their dread of the cold and their hopes to avoid going down with you.

When Darth Baras berates you for poking your nose into other people's business one response is this:

Darth Baras: You need to keep your nose out of Darth business!

Warrior: I'm about to stick my lightsaber in a Darth.

Eventually you and Lt. Pierce call one of his former squadmates, Lt. Tanido, stationed on Hoth on the holo about attacking the Bastion on Corellia. Pierce naturally asks his buddy how's life treating him:

Tanido: They have me thawing rations and chipping ice off blaster barrels. Warrior: On Korriban, we use certain officers for target practice. Tanido (now visibly nervous): Then again, Hoth has its charms. The ice crystals form some marvelous patterns.

Inquisitor: I'll attack from the front, you attack from behind, and we'll see how he fares.

Kory: Uh... yeah. Looks like you can handle yourself.

The Sith Inquisitor gets many, many options for snarkery in their prologue alone, especially when it comes to cheerfully pissing off Harkun and Ffon at every turn. Not to mention using Khem Val's mere presence to scare other Force-users into submission. Expect many dialogue options on the theme, "Khem, can you eat him?" You get to pull this on a freakin' Dark Lord practically the first thing you do after leaving Korriban - that he doesn't kill you on the spot is rather sporting of him.

In the prologue one of your missions is acquiring some information out of an Acolyte. While the light side option is befriending him the dark side path involves torture and provides a nice example of Comedic Sociopathy. If you electrocute him he'll agree to anything if you'll stop. One of your choices: Make him sing. Then shock him to make him sing louder.

Inquisitor: I don't know, how about something in the higher ranges! (Force Lightning)

The first time you meet Lord Zash, she asks how you managed to retrieve an old holocron from inside a tomb's vault after so many others had tried to get the vault to open and failed. All you did was shock the vault with lightning, but you have the option of lying to her about what you did.

Inquisitor: I had to sacrifice seven tuk'ata and eat their hearts. Lord Zash: Really? How strange. It didn't work when I tried it.

Her reaction if you tell the truth, that your ingenious solution to a millennia old riddle was to simply throw lightning at it, is pretty good too.

When confronting Darth Skotia, the Inquisitor has the following option to say:

Inquisitor: If you think this is bad, you should meet my other personality.

At one point in the Inquisitor storyline, Inquisitors can respond with a truly bizarre sounding "I love surprises! :D". It's hard to tell if their sheer enthusiasm is sarcastic or heartfelt, given the circumstances.

Sith Inquisitor: Don't worry, I know just when to stop. (more Force Lightning)

Later on in the Balmorra questline Tyrek is forced to help and you gets rather pissed when he finds out what you needed his help with. A couple of the dialog options here are pure gold.

Tyrek: Let me get this straight, you dragged me away from my research just so you could go skinny dipping in a pool of toxic waste?

Sith Inquisitor: A Sith has to find some way to unwind.

Also on Balmorra, when informed by Iannos Tyrek that the serum has been made for Colicoids and hasn't been tested for humans:

Sith Inquisitor: How do you know I'm not a Colicoid?

The above possibly counts as a Call Back, since earlier in the quest line, there was the option to ask this:

Sith Inquisitor: How do I become a Colicoid?

Really, all the conversations with Iannos Tyrek are potentially pretty damn funny. He is also being completely freaked out by the Light-Sided Inquisitor keeping their word about letting him return to the Republic, despite being a defector. If you look closely, you can see his brain implode as it tries to comprehend the idea of a reasonable Sith;

Iannos: What? You're not serious? I mean... you're Sith! You can't be serious?!

Undertaking the quest to rewire the reactors for Revan's vault on Nar Shaddaa, leads them to let loose this Stealth Pun, which actually works on three different levels. Wicked Cultured indeed.

Another Nar Shaddaa mission has the Inquisitor overthrowing a cultist and taking his students away. One of the options is to force them to give you credits, the line is just,

Inquisitor: (Hamming it up) I want to wear robes of solid gold!

What's gold about it is that for the male Inquisitor, you can hear him Corpsing after he says it.

KhemVal is probably the last companion you'd expect to have one of these. But, enter the Cantina on Tatooine, and he'll sometimes say 'I have an excellent sabacc face. That was a joke. I hate sabacc.'. A joke coming from him is so unexpected that it's hilarious.

When the Inquisitor first teams up with Andronikos, Khem Val reacts to being left behind like it's a break up. And the Inquisitor just goes along with it.

Khem Val: My master, what is this? Would you abandon the great Khem Val, servant of Tulak Hord, for some weak human?

Khem Val: Be wary: I will not easily be forgotten. The bond between us is strong, but it can be broken.

Inquisitor:(regardless of gender) I'm sorry, Khem. We just weren't meant to be.

At the end of the Sith Inquisitor's mission on Tatooine, they reunite Andronikos with his old flame (who's helped you through the planet). Our intrepid Inquistor can say this line with hilarious, singsong delivery:

Earlier, when Andronikos complained about being unable to get revenge on the thieves who stole the artifact;

Andronikos: Doesn't it bother you that they got away?

Inquisitor: They were killed and quite possibly eaten... I hardly call that "getting away!"

When confronting Whilkes he taunts Andronikos by saying how cute it is that he brought a Sith along to help. One response is hilarious due to how the inquisitor sounds legitimately hurt.

Inquisitor: I am not cute. I am deadly.

When Andronikos first talks to you on the ship, there is option to say this about your backstory:

Inquisitor: Some Imperial thought it would be funny to shoot my kind for sport. I shot back. They wanted to kill me, but made me a Sith instead.

Gyl Rosen, beginning to end. Toward the end of Chapter 1 Kallig sends you to recover his lightsaber, which has fallen into this Nar Shaddaa gangster's hands. After seeing you slaughter your way through his hideout, Master Rosen decides the best course of action is to stand his ground, and attempt to intimidate and blackmail you. Three guesses how that works out for him.

Even funnier is how Rosen boasts about his mercs making "the Sith look like school teachers". The Inquisitor shocks him, he screams at the mercs to get you...and the mercs decide they'd rather live than piss you off even more.

If Dark-sided, the Inquisitor can promise to "make it quick", and actually looks a little disappointed when the guards politely decline before hauling ass.

Urtel Moren: We captured and "chatted with" a chamberlain of House Organa. Inquisitor: How dare you torture someone without me?!

On Alderaan, learning that one of your class quests involves Killiks, the dialogue wheel's top prompt is "Bugs?" and the bottom prompt is "Bugs!" Selecting the latter option, you say, "Ah, bugs! My favorite!" which Lady Rist finds a bit unsettling. (Your character can show a lot of fondness for insects on Alderaan, and not just in class quests.)

On Taris, when the Inquisitor is contemplating what a padawan like Ashara would be interested in:

Inquisitor: Money, power, knowledge? A handsome young smuggler?

When they talk to Ashara via holocommunicator, the Inquisitor can admonish her when she threatens to cut them in half:

Inquisitor: I'm not overly familiar with the Jedi Code, but I don't remember the part about bisecting people.

When romancing Ashara, one of the conversations involves her talking about how she was raised, eventually turning to her parents. At one branch of the conversation, one of the dialogue options is "I'm very sorry to hear that". The actual line?

At the beginning of Act 3, right after incapacitating Darth Thanaton with an uncontrolled release of Force-ghost-powered lightning, you head to Thanaton's private library and are held up by the library captain. The way the conversation goes makes it clear that the Library Captain's next order will be 'Bring My Brown Pants'

Captain: Halt! Sorry, my lord, but you're not allowed in here. Sith Inquisitor: I just exploded and rendered your master unconscious. You don't want to test my patience.. Captain: R-right.. s-sorry my lord, just don't mess anything up in there! Darth Thanaton would have our heads if he knew we let you in.

On Voss, an Imperial asks what are you doing on the planet when Thanaton is after you. One possible response:

A part of the mostly serious Battle in the Center of the Mind on Voss. The Inquisitor confronts nightmare visions of important figures in their story, including a minor love interest, their former master, a hypocritical and self-righteous Jedi, the powerful figure currently trying to kill them...and, inexplicably, a Wampa, which just roars in their face. Later explained; one of the spirits causing the vision just thought it would be funny.

On Corellia, when asked if you're ready to continue with the world quest, one of your options is...

Inquisitor: I've got a pazaak game later, then a lunch with the Emperor... lucky you, I'm free for now.

Eventually, you reach your much-anticipated final showdown with Thanaton on Corellia - only to have him run away once you beat him. Your companions will have an opinion on this. Talos is, as always...special.

Talos: He's running away. That can't be a legal move!

You and Talos can have an....interesting conversation about dreams:

Inquisitor: Actually, I was having the most wonderful dream. There were these artifacts, and each one produced a different flavor of ice cream.

Talos: You get all the good dreams. Mine are always flesh-eating Jawas or Hutts in bikinis.

Bounty Hunter Storyline

In one of the first class quests on Hutta, your target, Vexx, claims that he can shoot your ears off so fast that you wouldn't even hear yourself scream. Pointing out how ridiculous his claim sounds will leave him at a loss for words before suddenly attacking you.

Bounty Hunter: That's not how ears work.

Vexx: (stunned) What do you—shut up!

As the Bounty Hunter collects on their last paid gig from Nem'ro after learning that he gave his sponsorship token to someone else, the player is treated to a Funny Background Event of Mako rushing into the room while the Hunter's back is to the door. She then collapses on her knees and pants with exhaustion, having obviously just run over from across town. She then slowly catches her breath, composes herself, and leans into a Rebel Relaxation pose just as the Hunter turns around. She then proceeds to act cool as a cucumber and pretend like she'd been casually waiting for you a while, which the Hunter can then act impressed that she learned what you just learned so fast.

In one of the class quests on Hutta, Mako and the Bounty Hunter fail pretty hard at this whole "being reassuring" nonsense:

Mako: Short version, lady: There's a bounty hunter coming to take you to the Empire - where you'll probably die, or at least be tortured. We want to kill this bounty hunter, so it's your lucky day. Just sit quietly and be bait-like. Bounty Hunter: We'll try not to splatter any blood on you, ma'am.note The actual dialogue option is "It's going to be okay."

On Dromund Kaas, the foppish Lord Altaca. Particulary when the truth comes out that the supposed captured Republic slave, was actually part of a bizarre plot to smuggle him to his Sith lover, whilst masquerading as her "brother". Mako and the Bounty Hunter are still laughing about him several missions later, especially when Mako reveals that he's been asked to tour and speak about his harrowing experience as a "slave" of the Imperials.

Also on Dromund Kaas, while on your way to speak to Admiral Frabaal, you get stopped by his stuffy secretary, Lieutenant Petrak, who demands to know why you're here. If you're female and choose the "You're cute" dialogue option, this exchange follows:

Fem!Hunter:(in a low, sultry voice) Can't I just...be here to talk to you?

Petrak:(flabbergasted) Um, well, yes, I suppose you could, but I don't... (suddenly throws his arms up in the air) Oh, I see! You're making fun of me!

During "Firestar" on Balmorra, whilst the Bounty Hunter and Mako storm the compound to retrieve the access codes for a Kill Sat, Mako lets out this bit of snark at the Resistance's choice of elaborate interior decoration;

Mako: They certainly have a lot of flags, don't they? Maybe if they had some soldiers we'd actually have a problem.

Recruiting Gault. The last conversation you have with him before he joins your team has you standing over the cloned body of Tyresius Lokai. Gault tells you that you need to make the death look convincing. The dialog options are to make him shoot Lokai's body, fire a couple of shots yourself into the head and heart or:

It's the circumstances and delivery that makes the scene shine. After all the frustrating cat and mouse crap Gault has put them through on Tatooine, one gets the impression that murdering the hell out of Lokai's corpse (who, being a clone, looks exactly like Gault) is pure catharsis for the Hunter.

On Alderaan, after being annoyed too many times by a particularly irritating noble, the Hunter's employer will ask them to kill him for double the pay. If the Hunter complies, then the completely casual way they do so is darkly funny.

On Alderaan, during a milk-run mission you encounter a particularly smug and insufferable noble who has the codes you need, yet refuses to hand them over to someone without rank, the Hunter's patience can run thin very quickly. Even Mako approves of the way you can convince him to hand over the codes.

Hunter:You're a slow learner.

The Bounty Hunter mocking a Jedi Knight who tries to use Jedi Mind Trick on them.

Jedi Knight: You will drop your weapons and surrender to me.Bounty Hunter: [glances at their partner, then imitates the Jedi Mind Trick] You will realize what a complete idiot you are.

Made even funnier by the fact that said Jedi Knight had already done the same trick to Tarro Blood. And it worked!

During the Nar Shaddaa bonus missions the Empire has managed to arrange matters so they can essentially hijack the HoloNet and broadcast a message across every channel. Your character is hired to protect the man delivering the speech. Of course, he's killed before he ever gets the chance, and so it's up to your character. You can go ahead with the plan and give a stirring patriotic speech, or a message of peace... or you can just go "Ah, screw it." The Bounty Hunter makes the most of a once-in-a-lifetime opportunity:

Bounty Hunter:Have you ever wondered how well the HoloNet is protected? Ray shields, battle droids, corporate mercenaries—they're all here. Everyone in the galaxy wants Network Access secure, so the Hutt Cartel spends whatever it takes. But some things can't be protected no matter how much you pay. If you want to be safe, don't hide from your enemies. Go after them. I got inside Network Access. I can get to anyone in the galaxy. All it takes is a contract and a fee. Put the word out. I'll find you. Guaranteed.

On Taris, you get ambushed by Torian, who mistakenly thinks you're here to attack him. You can talk him out of it...or, if you're female, you can pick the [Flirt] option, which does this:

After being ambushed by Jicoln Cadera, the Bounty Hunter is knocked out, and Gault proves he is a man who has his priorities straight:

Gault: Holy—hey... hey, if you want me to steal your ship and run, then just lie still and don't move...

Bringing Gault to Taris is practically a requirement, he gets so many good lines. Among the best is this gem:

Gault:(after hearing he and the Bounty Hunter have to cover themselves in rakghoul guts) Oh no, no way. I'm not getting that...whatever, all over...this is my best shirt!

Towards the end of Act 2, when you get the ten million credit bounty placed on your head, your crew is rightly concerned. Which is when Mako takes the time to remind you exactly how bad the situation is.

Mako: Okay, before we get started, my name is Mako. M-A-K-O, got it? Call me Coral and so help me, I will find a way to punch you through the Holonet.

You meet Darth Tormen before the Corellia quest line as he is fighting off a Republican boarding party on his battlecruiser. During which he wipes the floor with the remaining Republic troops and simultaneously Force chokes three of his officers for failing him. If you bring Gault along during this incident you get this little comment from him:

Gault: Wow, hey if I ever sell you out, it's gonna be to that guy. (Pointing at Tormen)

(Dirty look from the Hunter)

Gault: I'm just saying.

The Supreme Chancellor is voiced by Robert Clotworthy, who also voiced Jim Raynor. Now, he calls the Bounty Hunter a threat to all the Republic and considers them the Republic's Most Wanted. The entire third act of the Bounty Hunter is them going under and seeking to get to the Supreme Chancellor, and making this even funnier is the fact that the only companion that you get in this act is voiced by the same person that voices Tychus Findlay. Anyone who knows anything about StarCraft lore knows how bizarrely funny this is. Since the female Bounty Hunter is voiced by Grey DeLisle (i.e. Nova), one suspects it may be intentional.

After killing the Green Jedi Council and receiving the Medal of Imperial Glory from Darth Decimus, the hunter is allowed to make a speech. And instead of a powerful and inspiring one to the citizens...they can use the chance to make propaganda for his services.

Hunter: Corellia's all wrapped up. The Empire is a happy customer. I could do the same for you. Rogue Sith Lords, crime syndicates, kings, queens—I hunt 'em all. Don't be afraid, it only takes a call.

Kaliyo: Hey, you gonna buy me a droid? Some rich guy trying to impress me bought me a serving droid once. Lasted twelve hours before I tore it apart and sold the parts. Was kind of fun while it lasted.

Kaliyo: No weapons allowed. Bit a guy's ear off here once. Security bootlegged the footage, not a big fan of casinos.

Not so much a story moment, but definitely something restricted to the IA: At one point, you must disguise yourself as a droid with some holographic projector implants. The sequence lasts all of a few minutes, and yet the droid character model is perfectly capable of many of the normal player actions, such as dancing, flexing, cowering, and belching.

Peyar Cortess: Such an exotic young woman... how is it you come to be here?

Kaliyo: I slid out of mama's womb and picked up a blaster. Now I'm your new friend's bodyguard. Course, you and me could be friends, too. You've got a nice place hereI could stick around awhile.

And when seeing the Thul palace she says this.

Kaliyo: About the only time in my life I am going to be in a palace like this. Makes you just wanna kick out the nobles and run around naked.

At the climax of Act 1, if you've talked Darth Jadus into giving up on his plans:

Watcher Two: You just talked down a Lord of the Dark Council, Cipher. I didn't think that was possible...

Cipher Nine: I'd rather not do that again.note The dialogue option is "Neither did I."

During one of Kaliyo's personal missions, you run into one of her old partners, a Wookiee named Rholl. Rholl has a grudge against her for two reasons: one, betraying him, and two, breaking his arm.

Agent:How do you break a Wookiee's arm?

Kaliyo: Leverage. Come on, look tough!

On Taris, the Agent needs to find Doctor Ianna Cel, a scientist holed up in an abandoned lab, whom they've arranged a meeting with. When they arrive, Ianna bursts out of her hiding spot, trying to shoot them. All of her point blank shots miss as the Agent informs her they're the ones she's supposed to be meeting. And the last stray shot even blows up a droid in the background. All of this while the Agent continues talking, unperturbed.

The whole scene is actually rather humorous, as Ianna says she survived on things even the Rakghouls won't eat, and Doctor Lokin reveals he's totally been following you all along without so much as missing a step, then suggests, quite happily, a plan that puts his own life in danger.

Later in the Taris arc, the Agent finally comes face to face with Ki Sazen, a rather short-statured rogue Jedi who is leading a group of Nikto.

Ki Sazen: Funny. When the Nikto said someone was after me, I figured (s)he'd be smart enough to keep his/her distance.

Agent: And when I heard a Jedi was leading a Nikto cult I thought she'd be older than twelve.

The first time Lokin uses his transformation power. After reverting back to human from rakghoul form the next thing we see is Lokin putting his clothes back on, still acting very cheerful and optimistic...while the Agent is pointing their rifle at Lokin's head, visibly mulling over whether they should just shoot the doctor.

One of Doctor Lokin's random lines is: "I have a confession to make- my qualifications as a medical doctor have... lapsed."

On Taris, one of Kaliyo's random comments is this little gem (bear in mind that she is Rattataki, who look like bald humans with chalk-white skin and tattoos):

If romanced, there's a scene where Kaliyo cheats on you, on your own ship. When the guy walks on the screen, the Agent gives him a once-over that manages to be both disdainful and hateful at the same time.

On Hoth you can flirt with Raina, one of the operatives you're working with. Doing so elicits this response:

Kaliyo (to the assembled team): If you catch those two making out on this mission, just shoot them both, they're dead weight.

Really, Kaliyo is the gift that keeps on giving. When talking about weddings you get this little gem:

Kaliyo: Last wedding I was at? Black dress, heels, groom looked fantastic but I looked better... Slipped on that ring and ran.

And earlier you get this little exchange:

Agent: What can I say? People just fall at my feet.

Kaliyo: They do. Me? I have to push men down there. But hey, it all works out.

Dr. Lokin is pretty good at telling other people how much they suck:

(while captured and watching the agent being tortured) "Ha! Oh, I've—" (gets punched by his captor) "I've done far worse than that to family."

Bringing Kaliyo around on Ziost shows that not even impending doom and the threat of the Emperor will stop her from snarking.

Kaliyo: Guardsmen! I am the Emperor! I have possessed this awesome body! Strip and kneel before me!

Rise of the Hutt Cartel

When a Republic player gets to Makeb and has to rescue a researcher from the imminent ground-quake related collapse of a ground-quake shelternote Not quite an as Epic Fail as it sounds, the groundquake is the largest one in Makeb's history, you can be as snarky as ever:

*looks around at the collapsing structure* "Who built this? The lowest bidder?"

After defeating the builder of a massive starship you are trying to claim for the Republic:

Veedrig: Never let it be said I'm not generous in defeat. You can have this incredible marvel of starship design at a twenty-percent discount. [Large chunk falls off in the background] Veedrig: Thirty-percent?

One particularly blunt dialogue option a Republic player can say when they confront Toborro the Hutt:

Player: How do you plan to kill me, Toborro? Your awful breath, or rolling over?

Shadow of Revan

When starting the expansion as a Sith Warrior, there's Vette addressing them after their grim vision of the future:

Many of the interactions between Jakarro, a Wookiee Smuggler, and C2-D4, a mostly dismantled protocol droid strapped to his chest.

C2-D4: And next time you headbutt somebody, use your own skull!

During the "Prelude to Revan" storyline, Jakarro and C2-D4 are rescued. While a lot of the interactions between them are amusing, this gem happens in the Trooper version:

Jakarro: [In Wookiee growls] It's our lucky day, droid! Convince these saps to let us out of here! C2-D4: Uh... Greetings! My master compliments your impressive skill, and would like to share his appreciation for this noble rescue! Trooper: Most people don't realize just how broad the SpecForce language training really is. Want to try that again? C2-D4:Oh, dear. Please let us out of here! We beg you!

If the Player Character is a Jedi and romanced Theron in Shadow of Revan, then the part where Satele praises them for being a fine example of Jedi ideals becomes unintentionally hilarious, since she says it right after you sleep with her son. One can only imagine what she'd actually say if she knew the truth...

It's not quite as funny, but still worth a chuckle if the Jedi Player Character pulled a Dating Catwoman and had a fling with Lana Beniko. Somehow, it's doubtful the Order's Grandmaster would approve shagging a Sith any more than she would approve of shagging her estranged kid.

When landing on Rishi, a Republic player is immediately greeted with a mix of awe and fear—apparently someone's been spreading rumors that they're a bloodthirsty pirate and cannibal, much to their confusion.

Merchant: It's what you do, everyone knows! And it's no big deal! I'm sure those people your crew ate on Taloraan had it coming.

After killing one Too Dumb to Live idiot who attacks you in a cantina, the owner's only concern is this:

Bartender: You're, uh...not going to eat him, are you? Because that's the last thing I need people saying about my place.

Meeting a droid that's apparently a fan of yours:

Crier Droid: Greetings, gentlebeing! Let me regale you with the tale of the Red Hulls and their monstrous, flesh-eating captain! (gasps) Oh, my! You are the monstrous, flesh-eating captain of the Red Hulls! What a singular pleasure to meet you!

While following a lead, one guy utterly panics when he sees you, pretending not to speak Basic and, when that doesn't work, rapidly begging you to please don't kill and eat him, he'll pay you off, he swears!

What makes all this even better is that, no matter what you say or do, everyone is utterly convinced that you are a violent, flesh-eating pirate, and that by saying you're not you're just testing them.

Player: Please listen to me! I am not a cannibal! I am not a pirate! I just came for information!

(long Beat in which everyone stares at you, then goes back to babbling about how fearsome you are)

When you finally meet up with your comrades, they're complaining about the jungle creatures and pirates...

C2-D4: Well, I certainly don't have anything to fear on that front... I hope.

The Rise of the Emperor patch is both serious and horrifying, with a pivotal moment where each class taunts Vitiate into coming after them, leaving the remaining citizens of Ziost alone. Most classes have badass or professional declarations of intent which is enough to turn Vitiate around. The Smuggler?

Smuggler: Now see here's my thing. You go around acting all big and scary, but look at what you're scaring! Slim pickings, you ask me! Even I'm not scared of you. How pathetic is that? I dunno... maybe you're overcompensating for something?

It's hilarious that, with all of the unlimited power the former Sith Emperor has, he gets just as angry at his finest Sith turning on him as he does to a dick joke.

Of course, in an earlier conversation the smuggler had the option of flirting with him...

During the war council on Yavin 4 Darth Marr comes out with some vague mystical sounding force talk, causing Theron to ask if there was actually a tactical suggestion in there somewhere. Satele Shan of all people proceeds to helpfully translate.

Knights of the Fallen Empire

The Sacrifice trailer is a pretty sober affair, particularly the part showing Arcann's morals plummet after losing his arm. However, since the trailer is mostly wordless aside from the narration Thexan's concern for his brother is shown by him giving Arcann this hilarious "WTF" look as they leave Korriban.

Due to a Good Bad Bug, when the expansion launched, the companion overhaul removed all previous companions' pants and sent them to your inventory and/or mailbox.

Outlander:(while dodging blaster fire) You said that three minutes ago! Koth: This time I mean it!

Moments after being jailbroken and escaping, two Knights of Zakuul show up to arrest you for killing their Immortal Emperor. You can point out the Logic Bomb in that, and the Knights will look dumbfounded at each other in a 'Uh.. (s)he's got a point' kind of way.

During the first exploration of the Gravestone, HK-55 keeps announcing his current Kill Count on the intercom. It goes from sixteen to seventeen, then a large explosion is heard in the background and the tally jumps straight to twenty-two.

In Chapter 4, we get a Hard Work Montage set to cantina music of the player character and their new allies working to fix the Gravestone. Except for HK-55, who's too busy blasting wild animals, leading to a Funny Background Event where Koth is making repairs while HK is seen chasing a small creature back and forth. Then he finally does blast the creature, only to be confronted by a horde of them. Koth can't see the horde from where he's standing, so we get to see his bemused reaction to what he assumes to be ludicrous overkill as HK fights them off.

When the party's winding down, you'll see that nearly everyone is some level of drunk. Even Koth. Even Lana. Hilarity Ensues.

If you choose the option of talking to Theron instead of Lana or Koth after initially coming into the cantina you'll eventually end up coming back to the main floor overhearing Koth begrudgingly admitting to Lana that he tried the roasted gorak,with Lana hilariously surprised that he would even consider trying it.

Also near the end of Chapter 9, when you meet with the head of your research team, the conversation option can go:

[Let him continue speaking] [Let him continue speaking] [Let him continue speaking] [He's on a roll, why stop him now?]

One of the Alliance missions has you recruiting Nico Okarr. To prove your worth, you have to mix him a drink using ingrediants nearby. Selecting a specific ingredient will prompt him to remind you to not forget the little umbrella. Once you've mixed the drink, you'll receive the standard "Character approves/disapproves" note, but you'll also get an extra one saying "Nico is disappointed that you forgot the little umbrella." Alternately, if you remember the umbrella, you'll get a note saying he's impressed.

On Asylum, there's a twi'lek selling roast gorak, offering 3 wings for 1 credit, but also 10 wings for 5 credits and 20 wings for 20 credits. A nearby customer doesn't realize how much of a scam the latter two deals are.

Also on Asylum, you're tasked with rescuing a loudmouthed engineer from a street gang. Killing the gang leader as a Sith Warrior/ Inquisitor leads to this:

Tora: Where have you been all my life? Warrior/ Inquisitor: (Gleefully) Stabbing things.

In Chapter 7, when the Outlander and Senya walk into a cantina to interrogate a lead, choosing to introduce oneself as Sith leads to the following hilarious exchange.

Bartender: If I knew where to find my most lucrative, reclusive, and dangerous meal ticket, I wouldn't give that up for one Knight and... whatever you're supposed to be.

She says the same thing if the Outlander introduces themselves as a Jedi.

The whole thing quickly becomes hilarious, however, as right after saying that a holo of Arcann pops up with a public service announcement: the Outlander is out and about Zakuul, is a very dangerous individual, etc, and then posts a picture of them. Cue the Outlander turning back to the woman, who, upon realizing she's been Mugging the Monster, has quickly dropped the smug bravado.

Bartender: S-So, um, what was it you wanted again?

When you return to Asylum in Chapter 8, you pass by this couple deciding on what planets they could go to and they end up checking off Dantooine. Later, when the Eternal Empire attacks, they can be seen panicking and spot a freighter heading to Hutta and decide to take it. What could've been for them...

During Chapter 9, you receive a quest to recruit one of the Trooper's companions, Yuun. Upon meeting him, he is polite and level-headed to the player as he's been expecting them. However, if the player is a Trooper, he will instead panic and frantically check his breathing equipment in the belief that he is hallucinating, despite receiving signs that the player was coming.

Trooper: [Wait for his reaction] Yuun: This is not good... [Yuun urgently checks his breathing equipment]

At the end of Chapter 8, Tora is not very sympathetic to the Outlander's injuries after a duel with Arcann. A Force-sensitive Outlander can Force Choke her in response.

Given that you can redo all the companions' roles on the fly, there's something humorous about making characters known for being somewhat violent (like Kaliyo, Broonmark, Khem Val, Skadge, Xalek, and Zenith) into healers... or the utterly pacifist and weak looking characters (like Mako, Doc, Tharan, and Talos) into damage dealers or even tanks.

On Odessen, guess who are two of the companions you encounter again? The ship droids! The Player Character is given the option to respond with groans of "not you again...", likely mirroring the player.

That's only for Republic Outlanders, however. Imperial Outlanders will find their ship droid boasting to a bunch of other droids how he finally got sick of you and told you to go screw yourself. All the while you're patiently standing behind him, waiting for him to notice you.

Astromech: Insufferable organic = behind you?

Even better, if the Outlander is the Imperial Agent, when they meet Firebrand (who is actually their companion Kaliyo) and complete the chapter with her, you find out that she...well, decided to be Kaliyo and "befriended" what counts as a Zakuulan police chief in the city. The first dialogue option is priceless.

Agent: Tell me, Tayvor: did she come into your life, convince you you were special, take everything she could, and then abandon you? Kaliyo: You know me too well.

Another Good Bad Bug when early access for Chapter 11 launched made it so Jorgan's armor and blaster both disappear during cutscenes unless you reset the mission. It's impossible to take anything seriously when he's in his underwear and holding an invisible gun like a Bowdlerisation in a dubbed anime gone wrong.

Both the Smuggler and Bounty Hunter's interactions with Jorgan result in reminders of why some players nicknamed him Grumpy Cat.

On the topic of Chapter 11, there is a point in the story where, if you've romanced Jorgan, the conversation goes:

Trooper: Any last words? Jorgan: Can that garbage! ...And, I love you.

In Chapter 12, if you try to flirt with Satele during your first dialogue together:

Satele: (in response to you asking if she's real) Whatever you believe this is, I'd rather not know.

After you've recruited Ak'ghal Usar, a Dashade who previously laid dormant on Yavin 4, Oggurobb suggests that you get him to open up by sating his hunger for Force-users with one of Sana-Rae's apprentices.

In Chapter 13, Vette trolling Gault when she pretends to be the computer voice of a giant missile he was using to threaten a pirate crew.

When reminiscing with the Bounty Hunter, Gault mentions that their entire crew went searching for them, even Skadge, who Gault refers to as an "angry tumor".

Upon entering the Gilded Star, Vette and Gault have this argument:

Gault: My last partner didn't complain nearly this much.

Vette: Your last partner was crushed to death!

Gault: And never once complained about it!

Really, Chapter 13 is 90% funny moments. And then you realize why when they hit you with the end scene.

Chapter 15 features a hilarious dialog option wherein, with the enemy that had the party split with half of them on one side of a blast door and the others forced to wait for any news, Theron Shan investigates.

In Chapter 16, Major Jorgan (if he's still alive) volunteers to protect the base while the Outlander is off to fight Arcann. Naturally, Kaliyo (if she's still alive) doesn't want to get upstaged by him.

Kaliyo: I'll hang back as well. Major Paws would be lost without me. Jorgan:(flatly) You done? Theron Shan:(to the Outlander) Might want to leave someone else to mediate. Outlander:(looking at Torian) If anyone can keep these two in line, it's a Mandalorian. Torian: I've wrangled bigger beasts. Leave it to me.

When recruiting Blizz, he mentions "shiny Jedi man." Said "shiny Jedi man" turns out to Guss Tuno. Blizz was referring to Guss's bald moist head when calling him "shiny."

In the HK-55 bonus chapter, HK can briefly ally with a Zakuul exarch (or fry her into atoms, whatever). As they ride the elevator, the exarch becomes convinced it's her moment of destiny and prepares to meet whatever test awaits at the other end of the ride. When the doors open, she's sucked out into the open vaccuum.

HK-55: Do you think she passed her test? Z0-0M: According to my sensors... no.

The entire chapter is pure humor, with nothing in it played remotely seriously. A few other examples:

A self-destruct that uses the wording "In five minutes the base will no longer exist".

Z0-0M; a temporary companion that suffers from periodic memory reset and has an incredibly fun, quirky personality.

Yet another conspiracy that was secretly manipulating events behind the scenes. Played for laughs this time in that they never actually achieved anything significant, due largely to the Outlander's actions countering their plans by sheer chance. Cue a series of Unknown Rival rants in log entries.

A blinded janitor (using a mouse droid as a service animal!) in the evil lair. He knew about the blinding in advance as a necessity for employment, and had to go through a grueling 20-interview process to get the job. (He claims there's an amazingbenefits package.)

Yet another cameo by the original HK-47, where it's finally explained that his multiple appearances (and subsequent deaths) were simply due to his memory being copied (and the memory of the copying itself deleted) several times.

HK-55 gets increasingly frustrated at the ludicrous plot, and at the end gives the droid version of I Need a Freaking Drink.

The Shroud has gone through multiple agonizing sessions of plastic surgery.

Z0-0M: You look great! The Shroud: I CAN'T FEEL MY FACE!

Z0-0M'scatchphrase is "Nooo, I think I'd remember that!" Naturally, with how ridiculously convoluted the plot gets, it's used constantly.

Some of HK's responses to his restrictions when choosing to kill various characters. For instance, when choosing to kill the Shroud while forbidden to kill surrendering enemies, HK may instead decide to liquidate offensive materiel, such as the Shroud's clothing. With him in it. When sparing the above janitor, he can claim that the janitor's laughable attack was so pitiful that he's been re-designated a non-combatant.

The Coil is purposefully built to be the most ridiculously overdone Bond villain lair ever, with an underground volcano section (complete with lava flows), an underwater biome (complete with sharks), a space elevator and an open space section on an asteroid's surface. Reality (and hilarity) ensues as the player characters constantly note and in one possible case observe how half of the surrounding environs would kill any unprotected human.

Z0-0M: The Shroud spared no expense.

Knights of the Eternal Throne

When the party is trapped in Iokath and at the mercy of a homicidal A.I., they come across a Humongous Mecha that they — eventually — have to use to create a distraction. Naturally, the Outlander can respond with pure childish glee at the opportunity to wreak havok while piloting that droid.

Outlander:(when asked if they're going to be okay) Are you kidding? I'm a walking tank! It's payback time.

If the Outlander decides to punch Koth for installing a bomb on the Gravestone without their permission and, as a result, nearly getting everyone in the immediate area killed, Lana thanks them for it.

A bit of dark humor, but if the Outlander executes Former Chancellor Saresh, Theron quietly wonders if it's wrong that he enjoyed that. He's also deeply amused if you decide to punch her instead of responding to her question. For the record, both are dark side actions.

On that note, Theron gets the same approval boost whether you decide to kill Saresh or imprison her. He's that glad to see her finally taken out of power.

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