Home » Questions » how to apply an effect on a sound and save with this effect?

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Hello everybody, I’m in progress in fmod, but there are some points that I not still understand.
I know save a wav file on a disk, I know apply a effect Directx while playing,
but I don’t see how to transform my wav with this effect and save it ?
Maybe isn’t possible with directx 8?

One another point is:
how to transform a sample in 22050 Hz to a sample in 44100 Hz without changing his pitch?
Like the Resample Menu in Sound Forge?

Oh!!! really thanks for your answer.
I’ll go to try Fmod Ex.
And for the 22050 Hz to 44100 Hz,
I’ve a problem:
When I copy a portion of a sample in 22050 Hz into a sample in 44100 Hz with:
FSOUND_Sample_Lock, memcpy, and FSOUND_Sample_Unlock,
The part in 22050 Hz plays faster than the other part in 44100 Hz.
Ihave tried FSOUND_Sample_Upload, but with no result.