Command & Conquer Generals - GLA Unit Guide/FAQ

Copyright ZeroSlasherCTV zeroslasherctv@yahoo.com
C&C Generals,GLA tips n Strat.
GLA Unit Strategies
This section provides unit descriptions and strategies for the Global
Liberation Army.
Rebel
The rebel is the GLA's basic infantry unit. Like the Chinese Red Guard or the
American Ranger, the rebel is most effective against other infantry and
lightly armored vehicles. The rebel can also benefit from the "capture
building" upgrade (researched at the barracks), which allows the rebel to
capture important civilian structures and enemy buildings. Rebels also
benefit from a few more technologies. Research "AP bullets" at the black
market to increase damage by 25 percent. The "camouflage" upgrade, purchased
at the palace, adds stealth capability to stationary rebels. Spend "general
points" on the "rebel ambush" upgrade to create a squad of rebels anywhere in
your line of sight. Surprise your enemy in an undefended area of his or her
base with a rebel ambush and start capturing buildings--or destroying them!
RPG Trooper
The RPG trooper counters heavily armored vehicles and can shoot down certain
launched missiles, such as the Tomahawk. Avoid using RPG troopers against
anti-infantry vehicles, such as the humvee or Gatling tank. Garrison RPG
troopers in technicals to increase the vehicle's potency against armored
enemies and add to the vehicle's ability to shoot down launched missiles. RPG
troopers also provide anti-air support for the GLA. Improve RPG troopers by
researching "AP rockets" at the black market--it increases rocket damage by
25 percent. Garrison RPG troopers in buildings around supply docks to aid in
their defense.
Terrorist
Terrorists are essentially suicide bombers. Target an enemy vehicle or
structure to detonate the terrorist's explosive at close quarters. Prevent
terrorist attacks with anti-infantry, such as humvees or Gatling tanks.
Terrorists can capture neutral cars, turning the vehicle into a car bomb,
which is basically a faster version of the terrorist. Fragile but inexpensive
units, terrorists play a significant role in GLA strategy. Utilize them
against undefended expansions or in a sneak attack on an enemy base.
Explosions are useful in defense too! Crush a potential invader with some
flanking terrorists. Properly executed, a terrorist defense expends very
little resources to decimate your enemy's collection of vehicles, allowing
you to then counterattack! Terrorists are much more effective against
clusters of enemy units than against buildings; it's tougher to take down
structures with terrorists.
Angry Mob
The angry mob is one of the most unique and, in many instances, most powerful
units available for the GLA. Create the angry mob at the barracks after
erecting its prerequisite, the palace. Firing hand weapons and tossing
Molotov cocktails, the angry mob can be effective against infantry, vehicles,
and structures. If you plan on using the angry mob, researching the "arm the
mob" upgrade at the palace is a must. This technology gives AK-47s to the
mob, increasing its damage potential.
A group of six or more upgraded mobs, though expensive, can level buildings
in mere seconds. Countering the mob with anti-infantry vehicles can be tough
because its cocktails can blow apart the vehicle before much damage is done.
Air units are an optimum counter; the mob can't defend itself against air
attacks. Angry mobs also can't travel through the GLA tunnel networks.
Hijacker
GLA hijackers require barracks, a palace, and the use of a three-star general
point to produce. Hijackers remain cloaked when stationary and can capture
enemy vehicles (though not vehicles with second- or third-level veteran
status). Hijack a US or Chinese construction dozer and you can build their
structures! Keep a hijacker close during an impending skirmish. Capture one
of the enemy's attacking vehicles to create quite a diversion. Meanwhile,
your units will continue to pound away at the enemy forces, and you can send
in more hijackers to steal more of the enemy's units. Hijack China's supply
trucks to cripple its economy.
Jarmen Kell
Jarmen Kell is the GLA's unique unit--he's a sniper with the ability to
eliminate an enemy infantry unit with a single shot. Jarmen remains cloaked
when stationary; counter him with anti-stealth units. The GLA sniper can also
shoot out vehicle drivers, permitting an easy vehicle capture. Jarmen's
greatest weakness (other than the fact you can only have one at any single
time) is the slow reload time on his sniper rifle. A group of Rangers armed
with flash-bang grenades can uproot Jarmen from building fairly easily. If
you garrison Jarmen in a building, the building remains neutral--it doesn't
turn your team color, which would give away the sniper's position.
Technical
The GLA's technical is a lightly armored anti-infantry vehicle. The technical
is one of three GLA vehicles that can be upgraded by running over the scrap
left behind by destroyed enemy vehicles. Run over two piles of scrap to
upgrade the technical with a rocket attack. You can upgrade the technical via
general points--spend a one-star general point on "technical training" to
cause all technicals to emerge from the arms dealer as veterans. Research AP
bullets at the palace to increase technical damage by 25 percent. Utilize the
technical as an infantry transport. Put some terrorists or hijackers inside
and drop them off in the heat of battle. Send them at their enemy unit prey
to either destroy or capture them!
Scorpion
Scorpions are the primary armored unit for the GLA. They're not as strong as
the base tanks of China or the USA, but they're cheaper and can be upgraded
to improve their abilities. The "Scorpion rockets" upgrade, available at the
arms dealer, gives the Scorpion tanks a rocket attack. The rocket doesn't
fire continuously, but the rocket can eliminate several infantry units in a
single shot and inflict decent damage upon armored enemies. Research "toxin
shells" at the palace to add anthrax to the Scorpion tank's projectiles.
Anthrax causes lingering damage within its radius and gives the Scorpion
better ability against infantry. Improve the Scorpion's rocket attack by
researching AP rockets at the black market--it increases rocket damage by 25
percent. After enhancing the Scorpion with toxin shells, research "anthrax
beta" at the palace to increase anthrax damage by 25 percent.
Marauder
The GLA Marauder, which is available only upon spending a one-star general
point, is stronger than the Scorpion--it features improved range and better
armor. Furthermore, like the technical, the Marauder can be upgraded by
collecting the piles of scrap left behind by destroyed enemy vehicles. Each
pile increases the size of the Marauder cannon, and at the highest level, the
Marauder resembles a smaller version of China's Overlord tank. Research toxin
shells at the palace to add anthrax to the Marauder's projectiles. It's a
worthy upgrade on Scorpion tanks, particularly if your opponent is using a
tank force. After enhancing the Marauder with toxin shells, research anthrax
beta at the palace to increase anthrax damage by 25 percent.
Quad Cannon
The quad cannon is the staple of the GLA's anti-air abilities. Against an
American opponent, it's virtually mandatory to keep groups of quad cannons
within your attack group or defenses at all times. Like the technical and the
Marauder, the quad cannon can be upgraded by running over the scrap piles
left by destroyed enemy units. The upgrades improve the quad cannon's rate of
fire, which further improves the unit's abilities against air targets.
Against ground targets, the quad cannon suffers against armored enemies. It's
lightly armored and best used against infantry or other lightly armored
enemies. Research AP bullets at the black market to increase the quad
cannon's damage by 25 percent.
Rocket Buggy
The rocket buggy's greatest advantage is its speed. This GLA unit can run
circles around slow tanks or even slower Scud launchers and nuke cannons. The
rocket buggy fires its volley of rockets and then must take time to reload.
The reload time, combined with the buggy's speed, encourages hit-and-run
tactics. Bombard an enemy unit and then retreat to reload. Research buggy
ammo at the black market to increase the number of rockets per volley by 25
percent. Increase the rocket buggy's damage by 25 percent by researching AP
rockets, which are also available at the black market. Use its speed! Rocket
buggies are easily destroyed if left in range of enemy units.
Bomb Truck
The GLA's bomb truck is an expensive but potentially game-turning unit that
can disguise itself as other vehicles. It is best used against players who
neglect anti-stealth measures in building their main army or base defenses.
You can upgrade the bomb truck. Select the bomb truck and choose a high-
explosive device, biochemical explosion, or both. The unit's possibilities
are limitless. Sneak a bomb truck into an attacking enemy force (go for the
highest concentration of units or the strongest enemy unit), or stream a
group of trucks into an unguarded enemy base or expansion. In a team game,
disguise the bomb truck as one of your enemy's units and then send the bomb
into his or her ally's base. In terms of gaining the upper hand in battle,
bomb trucks are most effective against a cluster of enemy units. As you
outnumber the enemy, you can control expansions and, eventually, his or her
base.
Scud Launcher
Available upon spending a one-star general point and building a palace, the
Scud launcher is the GLA's long-range artillery weapon. It's expensive, slow
to build, and quite fragile--the Scud launcher must be protected by other
units, especially anti-air, in order to survive for any length of time. You
can toggle between explosive or anthrax warheads (use explosive against
structures). Pummel a tightly packed group of enemy units or bombard an
expansion from long range. Upgrade the Scud launcher's anthrax warhead at the
palace--research anthrax beta, which increases anthrax damage by 25percent.
Toxin Tractor
The GLA's toxin tractor is an excellent anti-infantry unit, comparable to
China's dragon tank. Use the toxin tractor to uproot infantry from a
garrisoned structure or bunker or wipe out an entire group in battle. It's a
fragile vehicle, so don't send the toxin tractor to your front line. Lead
with other troops and slide the tractor in to release its toxin on lightly
armored or infantry units. Upgrade the toxin tractor at the palace--research
anthrax beta to increase anthrax damage by 25 percent.
Radar Van
The GLA must produce a radar van in order to utilize the minimap. The radar
van also serves as the GLA's anti-stealth unit. Producing multiple radar vans
isn't a bad idea, especially if you keep one with your main forces or at your
expansions to detect enemy stealth. Hide another in a corner of your base to
serve as your radar, as the other vans may be destroyed in combat. Keep a
radar van alive so you won't lose the minimap view; a radar blackout doesn't
bode well for maintaining solid defense.
This is the ways to capture tech buildings in a fastest ways:-
Command center:build 3 workers
1st workers:build barracks,then uprade capture building n purchase 2 rebel
2nd workers:rush to the tech buliding n immediately build a tunnel networks
3nd workers:build tunnel networks in front of ur barracks
After all this,ur rebel should move into the tunnel network n get out at the
tunnel networks near the tech building.Than capture it .^^
After u hav capture the tech buildings,don forget to build defensive struturce
(stinger sites,tunnel networks).
The way to destory superweapon in 20+sec:-
1)Saves ur points at the starting of the game.
2)When u reach three stars generals,apply all ur points at rebel ambush.
3)Then,use ur radar van to scan opp maps.try to find the superweapon WITH NO
UNITS N DEFENSIVE STRUCTURE N SPY DRONE N PATH FINDER N COLONEL BURTON N
BLACK LOTUS around it.They can detect the rebels.
4)Next,its rebel ambush time.U can use rebel ablity,capture building!Target
the superweapon n within a few sec,u will get the superweapon.When ur opp
capture it back,then u sell it!U can get extra money.^^
The way to make ur plans more succes:-
1)Make sure ur palace hav uprade the camourflauge.
2)Try to tempted ur opp to attack u.Use angry mobs to protect ur base.At the
same time,use rebel ambush to capture building.Ur opp should had no time to
come back to defend he base.^^
3)U should
a)Capture opp command center.(1rebel)(2-4 rebels attack the constuction
dozer.Avoid from construction dozer crush.)
b)capture opp airfield-prevent opp commanche.(1rebels)
c)Guard th barracks entrance.Kill all the solidiers that come out.(5-8rebels)-
&lt1 rebel capture> d)Capture war factory after u hav capture opp command
center.(1 rebel)
This strat hav success many times.Effective against USA.
However,u may only use this strat 1 times only becuz ur opp hav know this
strat.They will use commanche to guard air.:-(
If got question,please ask.Thank u.
This is GLA defense n the way to get more $$.Hope u all like it.
GLA defense (front):-
1)DON BUILD STINGER SITE(becuz overlord.paladin,battlemaster,stealth
fighter,path finder n MIG can destroy it easily.Quad cannon is better than it
100 times.
2)GLA super bunker : PALACE.Palace hav a long hp n good to become tanker.Puts
5 RPG tropper inside.They can kill many opp before ur opp reach ur base.U
also can build more palace to make ur defense stronger. Build a few demo
traps at ur entrance. Angry mobs also can help in defense.
This is the formation that i suggest.If got any more good idea,post it.^^
Q P A
Q P RA J (faces forward to the entrances)
Q P A
Q=quad cannon P=palace R=radar van A=angry mobs J=Jermen kell
3)U may also can use scud laucher to force attack the ground.It will make
that target location full with toksid n antrax.Both of this can kill
invisible unit.
4)To avoid from air strike,u may use quad cannon to defend ur base.Circle ur
base with quad cannon. IT should help much.
GLA defense (middle/center):-
1)Build many tunnels network n stinger sites.Puts quad cannon n some toksid
tank.Evacuate them to that places where opp come out n kill it(rebel
ambush,black lotus,colonel burton,paratroops)
2)Places several radar van to detect stealth units,especially those ANNOYING
N TROUBLESOME SPY DRONE.^^
Than,just destroy it.
3)U also can use Angry Mobs to guard ur base.
4)A stinger stites is important in middle defense.It can detect stelth n
destory those ANNOYING AIR STRIKE.
Ways to get $$:-
1)Black market play an important role in CCG.It gives $20supply to u each
sec!!!So,build it as much as u can.On the other sites,u also must build
tunnels networks n stingers sites to protect it.
2)At the starting of the games,build many supply stash at the places that
provide supply.Don bother it whethere it small or big supply.Just build
it.Than pump out at least 4 workers.Than,u can get more n more money at the
starting of the game.After ur supply no more,u should hav many money if u
concentrete on defense.Build black market as much at u can.Than,u not need to
scare to expand.U also can build a Scud Storm.^^After that,start
attacking.But,plz plz plz PROTECT UR BLACK MARKETS(too important to a GLA
player)from balck lotus n colonel burton.I hav a trying time when this
ANNOYING units disturbing me,especially BLACK LOTUS.So,plz protect it.
3)Capture tech buildings!!.Use the strat in this thread.
Lastly,i hope all the GLA players can expand as more as u can.^^Any
question,plz ask.Thank u.
Do anyone noe how to destory ur opp in 5 minit(small maps)?If u wish,just
follow the steps below:-
1)Command center:Build 3 workers.
2)1st worker:Build barracks.Build tunnel networks in front of it.Then,pump
many rebels n RPG.Evacuate them at ur opp base.
3)2nd workers:rush to ur opp base.When u reach there,u should can build
tunnels workers.Tell ur 2nd workers to build a tunnels workers near the
supply place.Then use ur RPG troopers destory the chinook n supply
trucks.So,ur opp economic hav fallen.Besides that,evacute ur rebels n
RPG.Kill all the units that help to defense.Then,destory ur opp base or
capture it!!
**BEWARE.....**
1)construction dozer.They can crush u.
2)Ranger with FLASHBANG uprade.Thet can kill ur army easily.
3)not to let ur opp see ur workers.
This strat Effective against USA n China.Can success 1 times only to each opp
becuz they noe this strat aledi.
Any question,plz ask.Thank u
This strat is create by leafy n edits by me.Thanks leafy!!
Technical rush!U can take down ur opp economic/capture new tech in a few
minit.Here is the ways:-
1)After u hav build ur arms dealer n baraccks,just do this:get 15+sucide
bomber n 3+technical n (1 worker).
2)U may use tunnels network to reach ur opp base or just rush there.
3)If ur opp had build a patriot missile or gattling cannon,let them destory
ur technical.
4)After ur technical explode,ur sucide bomber will pop out.Rush to the
defensive strutuce n bomb it.^^
5)Then,if u bring along with ur worker,order him to build tunnels network.Ur
arms dealer should hav build scorpion,quad cannon,n of cuz,bomb truck.
6)Evacuate them at ur opp base,n rock n roll!.Capture ur opp base to get new
tech.
Effective against USA,but not China becuz China had mines.So,remember to
bring along 1 worker to destory mines.This strat had success many times.
Any questiom,plz ask.