Kane & Lynch 2: Dog Days

PS3X360PC

About the Game

Kane and Lynch return in the sequel Dog Days, developed by IO Interactive and published by Square Enix for the PS3, Xbox 360 and PC. It's 48 hours of hell as the two shoot their way through Shanghai's corrupt police force and criminal underworld.

Our Verdict

IO Interactive took some risks with Kane & Lynch 2, and it doesn't feel like they paid off. The gameplay doesn't feel that improved in comparison to the previous iteration and while the risks taken with the new art style are commendable, the developers didn't captialise enough on it in a good way.

Latest Headlines

November 1, 2010-IO Interactive, the developer behind the Hitman and Kane & Lynch franchises, has confirmed that numerous members of staff have been laid off from their studio.
In a statement prepared by the studio, Niels Jorgensen said "I can ...

September 6, 2010-Despite being one of Nintendo's heavy hitters for the year, Metroid: Other M has had poor sales in its first week. The title, an exclusive on the Nintendo Wii only managed to chart in twelfth position during its debut week.
Thi...

August 23, 2010-Kane & Lynch 2 was released last week and it's gone straight to the top of the UK Charts. This marks the third title that's gone straight to the top for Square Enix this year.
Toy Story 3 and Red Dead Redemption both fell b...

July 6, 2010-Gaming Union were recently invited to take part in an exclusive multiplayer demo of Kane and Lynch 2 on the Xbox 360. The demo contained a single player level from the game, an 'Arcade Mode' and three different multiplayer game mo...

June 16, 2010-Kane and Lynch 2: Dog Days is an upcoming title being developed by IO Interactive and published by Eidos, effectively making the distributor Square Enix. While the 2007 original fared relatively well, there were many complaints ab...

May 21, 2010-Kane and Lynch was certainly a memorable game when first released, if not for it's unusual co-op campaign then for its characters. Violent and unstable with a script that bordered somewhere between offensive and unintelligible it...

September 17, 2011-Let's face it: As the complexity and cost of developing a top-tier title has skyrocketed, console gaming has become a sequel-oriented business this generation. When millions of dollars and years of labour hang in the balance, publ...

June 7, 2010-Epic battles, dynamic choice-based events, in-depth character customization, and amazing cut-scenes. What I just described may sound like this years next generic AAA single player campaign, but in fact they're the new face of mult...