Food and drink are used to regenerate health in The Witcher 3: Wild Hunt. Each item is linked to an ability that defines the magnitude and duration of the effect. There are 3 quality tiers for food and another 3 for drinks. Originally, food items had weight, but this was later removed.

Prior to Patch 1.10, food and drinks were stackable (could consume one food and one beverage to receive two different health restoration effects). However, this no longer works and now only the last consumed food or beverage will determine the effect (i.e: if one consumes chicken and then water right after, the water will replace the effect even though it gives less restoration than chicken).