Scrolls to be Multiplatform, Persistently Online?

Mojang, creators of Minecraft, have given some new details about their upcoming card combat game Scrolls. It's been in development since around March, and is meant to be a multiplayer experience.

Unlike Mojang's last game, which was developed in Java, Scrolls will be made in Unity. Unity's been used in many mobile games, but the engine's website states that, "Unity 3 lets you target all platforms from a single tool." Unity's engine works on Wii, iOS, PC, 360, PS3, Android and Flash, giving Mojang the ability to put Scrolls out on a lot of platforms. In the presentation a representative from the company indicated that this was the goal, though specific platforms were not disclosed.

In the same presentation Mojang's Jakob Porser stated that Scrolls would require players to be online to play. The demo shown allowed him to face off against an A.I., and it isn't known if a connection will be required at all times whether or not you're playing against an A.I. opponent.