Battlefield V is the next installment in the long-running Battlefield franchise, and the series is finally making a return to the World War 2 setting where it got its start decades ago.

It makes sense since Battlefield 1 was set in World War 1, where else could the series go but the Great War’s proverbial sequel, World War 2?

The setting isn’t the only thing that’s changed, however. Battlefield V will be the first time there has been a female protagonist in a Battlefield campaign. Battlefield V is set to be an interesting game, with a Battle Royale mode, too, it’s going to be a pretty unique Battlefield game.

What changes can we expect from the Multiplayer?

Firstly, a new mode will be added, Grand Operations, a 64-player mode that takes place over four in-game days. Each day will be a full match, and the game will advance to the next day at the end of the match, which will include new objectives each day. Your success, or failure, in a day will impact the next day. So, for example, if you tried and failed to take out the enemies’ anti-air turrets, then this will affect their capabilities in future days. It seems like an extension of the War mode featured in last year’s Call of Duty, which was an objective-focused mode that had teams performing a kind of push-pull on various objectives. Naturally, since this is Battlefield, Grand Operations is on a much larger scale than that mode was.

Secondly, DICE are changing the way you interact with the environment in some key ways. There are multiple facets to this, starting with the introduction of fortifications. Fortifications allow you to re-build and repair various objects in the map, such as machine-gun placements to sandbags and tank-stoppers. These will be specific locations on the map apparently, but they will be quite common.

DICE are also changing the way you interact the rest of the game world. Doors need to open, ammo needs to be gathered, etc. but they are also changing the way that health works. No longer will your health regenerate automatically, instead you’ll have to pick up health kits.

Furthermore, spotting as we know it from previous Battlefield titles is no more. Spotting will no longer be simply marking enemies for your team so they can spot them easier, it will now apparently be a lot more manual, although they haven’t revealed what exactly that means yet.

Reviving teammates has also been overhauled. Now it won’t just be medics that can revive, anyone can revive their teammates, but there will be a proper animation for it, meaning it will take a lot longer than a simple jab of a needle. This is sure to make revives more of a tactical consideration than before.

Archetypes are a new sub-class that each class will have. For instance, the Jackfrag is an archetype of the Recon Paratrooper, which is equipped with a suppressed SMG, silent footsteps, throwing knives, and other silent gadgets. DICE has said that this system is designed to allow players to excel at one very specific thing.

Finally, they are re-working how bullet penetration works, allowing certain weapons to penetrate thinner walls and surfaces, and introducing vehicle towing. That’s right, vehicles can now tow machine-gun emplacements and other vehicles across the battlefield, allowing to move and relocate your line of defense, or offense.

What are your thoughts on Battlefield V Battle Royale? Are you excited for Battlefield to return to World War 2 once again, or do you think World War 2 is old news for multiplayer shooters? Let us know in the comments below!