As a player, it may feel a bit short, but this feeling certainly comes from the fact that there is no boring /artificially complicated /demotivating moment, which is a very good thing.

As an Orician, I am amazed by the incredible work on this game - graphics, sounds, story, puzzles, game balance, cut scenes, technical details (the cursor speed accelerating!), ... Thanks to the progress reports, I could appreciate the details of every room and so on.
The only request I'd have would be about a detail: would it be possible to skip (ESC key?) the Defence Force logo at start? It's just that, after running the game for the 10th time, I kept accelerating the emulator to hurry to the game.

We are preparing version 1.1 and will be available for download later on this week.

There will be a quite easy way to transfer your saved games, but I'd like to as you for a favor: volunteers to test and see if everything works and report back if I broke something while solving a bug.

If you have solved the game and have time to do it again, please do so with the new version as soon as it becomes available. If there is any kind of problem I'd like to detect it as soon as possible...

Thanks for the great game, Chema! I'm advancing slow so the fun on real hardware will last longer .
So far no bugs by me with the 1.0, I will play the update too.
I think I heard something about a sequel soon?

... nice configuration! Which is that Micdorisc clone? And the floppy emulator... is it an HxC or a Gotek with an alternate firmware?

This is my rock solid working configuration, for the beautiful one I'll take new picture .
It's Silicebit's controller + Gotek updated with HxC firmware + 3.5" floppy as drive B (not seen on the photo).