Tier

Released

Bio

Hot-headed Johnny Storm was one of four people on the space flight accident that gave rise to the Fantastic Four. After their ship was bathed in cosmic radiation, Johnny gained the ability to create and control fire. In addition to generating powerful blasts of flame, he can envelop his body in plasma, giving him the ability to fly. Now dubbed "Human Torch", he and the rest of the Fantastic Four are taking the Contest by storm. Flame On!

Tags

Hints

Strengths00

Mystics, especially Mephisto: Human Torch has a great matchup against Mystic champions by default, as their attacks increase his Temperature and place a Smoulder on him.
And while Mephisto will enjoy increased Power Gain from Human Torch’s Incinerates, once Johnny enters Nova Form that Power will backfire, due to the Power Stings placed by Nova Flame. Mephisto’s Aura of Incineration will also put Smoulders on Human Torch.

Energy Damage: Similar to his Mystic matchup, Human Torch benefits from taking hits from Energy attacks. These attacks will naturally push his Temperature up, and since contact attacks against Human Torch have a chance to Incinerate the Opponent, they may even put him into Nova Form without him having to throw a punch.

Weaknesses00

Incinerate Immunity, e.g. Red Hulk: As you might guess, Champions that are immune to Incinerate are problematic for Human Torch. While he can bypass the immunity with Nova Flame, the only ways he can access those against immune Champions is by Special Attack 3, and his Pre-Fight ability. Red Hulk is especially challenging, as Incinerates used against him grant him Heat Charges.

Long-duration Bleeds, e.g. Nick Fury: The duration of Johnny’s Incinerates and Nova Flames is 4 seconds shorter while he’s Bleeding. The Incinerates caused by his basic attacks and from receiving a contact attack last 3 and 4 seconds respectively, so if he’s Bleeding they will apply then immediately expire. He can compensate for this by keeping his Temperature up and increasing their duration, but Temperature falls off faster if the Opponent doesn’t have many Incinerates on them, which will definitely be the case if their duration is so short.

Abilities

Signature ability

Rekindle

Fight Start

If Human Torch has 0 Persistent Charges and his Pre-Fight Ability is not active, he has a X% chance to gain X Persistent Charge(s).

This chance increases by a flat X% every time the ability fails to activate.

Black Widow (Claire Voyant), Human Torch, Mephisto, Sunspot: Whenever the Opponent is immune to Incinerate they’re inflicted with a Slow Debuff for 8 seconds reducing the Ability Accuracy of Unstoppable and Evade effects by 100%. This Debuff does not stack and will not trigger if the Opponent has natural Class advantage.

History

The rate at which Temperature increases while charging Heavy is increased by 25%.

This may seem like a small change, but he can now go from 0-20 Temperature in approximately 2 seconds, which means he can reach Max Temperature from both a Parry, and from his SP2.

Additionally, because Temperature doesn't fall off for a few seconds when it reaches 20 (max), being able to easily reach Max Temperature has a compounding effect on how much time he spends at high Temperature overall.