Welcome to DecUI!This is an edited version of the ElvUI version 10 platform, styled to be a bit more information-rich, with an homage to the classic ElvUI/Tukui looks. ALL due credit goes to the community and contributors there for the many ideas, tweaks and fixes to the platform. Without their efforts, this compilation would not exist. /salute

Supports 1920x1080 and up, Multimonitor/Eyefinity/nVidia Surround friendly, easy to install and configure. Users of resolutions smaller than 1920x1080 can use the Low Resolution option within the UI, yet you will need to adjust elements to fit your resolution.

Installation

STEP 1 - Make a backup of your existing UI!

Go to your World of Warcraft folder.
Copy the Interface and WTF folders, and paste them into a new folder of your choice and name. This will be your backup in case you want to go back.
Delete the contents of the Interface/AddOns folder, then delete the WTF folders in your World of Warcraft folder.

Doing this beforehand will allow you to skip the resolution warning of the UI. Once logged in, you will be prompted to go through the in-game configuration wizard to adjust the appearance. This will happen only once per character, unless you manually reset the UI.

Known issues - Some text placement issues still need to be addressed on layouts.

Navigation

Clicking the "L" icon on the bottom-right of the left chat panel unlocks UI elements to be placed manually.

Remember to click the "C" icon at the bottom-left of the right chat panel, or type /dec for the config menu. Entering this will give you access to the in-game config options, that allows you to more easily tweak appearance settings, such as increasing/reducing the amount of action bars, datatext shown, etc.

This version includes numerous changes and additions to the standard version of ElvUI itself as well as a few addons that are listed. The goal was to unify extra functionality with a clean look and layout that would be uniform to all classes. Some addons have been edited to either match the theme that I am aiming for, or simply .TOC updates for the current patch. Updating these will hamper their appearance and/or functionality with DecUI: (aka don't use Curse or any other auto-updater to update the below listed addons)

07/19/2016
Version 10.01 Changes
*Incorporated the ElvUI 10.01 + commit changes to DecUI core, view ElvUI standard changes below:ElvUI Changelog
*Updated addons in WoWInterface supplement pack, quite a few cut for now due to compatibility issues with the new patch.

06/23/2015
Version 8.19 Changes
*Corrected several skinning and class colouring issues that were triggering errorsElvUI Changelog
*Updated addons in core package on Tukui.org
*Updated addons in WoWInterface supplement pack, dropped Auctionator, MasterPlan for now due to incompatibility

06/4/2013
Version 6.90 Changes
*Updated addons in core package on Tukui.org, dropped ICWutUDidThere, as that functionality is part of ElvUI by default
*Updated addons in WoWInterface supplement pack, added DBM-BattlefieldBarrens module

05/31/2013
Version 6.89 Changes
*Incorporated the ElvUI 6.12 updates to DecUI, pre-6.12 specswitch datatext is now specswitch classic, included loot specialization from 6.11 as well
*Added some refinements to the themes
*Player debuff Y offset set to 6 by default, to prevent overlap of classbars on debuffs. Same will happen on target frame for combo point users, but not changing that offset just yet.
*Updated addons in core package on Tukui.org
*Updated addons in WoWInterface supplement pack

04/04/2013
Version 6.81 Changes
*Incorporated ElvUI latest commit to DecUI
*Cleaned up the install script a bit, corrected some layout concerns
*Added 2 new themes, Darker and Transparent
*Fixed up the low resolution layouts, still will need to move things, maybe not as much now
*Updated addons in core package on Tukui.org, added ElvUI_TB by Benik
*Updated addons in WoWInterface supplement pack

03/13/2013
Version 6.73 Changes
*Incorporated the ElvUI 5.6 updates to DecUI
*Made a few more size, placement and styling adjustments to the unitframes
*Added Blizzard layout option to install menu
*Updated addons in the WoWInterface package
*Updated addons in the Tukui.org package
*Corrected issue with Guild Control not being accessible
*Corrected issue with Glyph menu not displaying properly
*Issues with raid and party frames not displaying properly when layouts were chosen and on reload (corrected by numerous 5.5 to 5.6 ElvUI updates
*ElvUI_CoolLine plugin finally will reflect texture, colouring options when chosen
*Interrupt announce set to off

03/10/2013
Version 6.72 Changes
*Incorporated the ElvUI 5.51 updates to DecUI
*Known issue - healer frame layout will not place frames correctly when selected. Users will need to click 'Reset Anchors' to place them where they should spawn.

03/09/2013
Version 6.71 Changes
*Incorporated the ElvUI 5.5 updates to DecUI
*Corrected healer party frames layout, other adjustments made to the healer layout
*Known issue - healer frame layout will not place frames correctly when selected. Users will need to click 'Reset Anchors' to place them where they should spawn.

03/09/2013
Version 6.7 Changes
*Incorporated the ElvUI 5.5 updates to DecUI
*Made numerous size, placement and styling adjustments to the unitframes
*Updated addons in the WoWInterface package
*Updated addons in the Tukui.org package
*Dropped ElvUI_MeterOverlay from core package
*Reverted most of the changes to the aura (buff) frames to help with alignment issues

03/06/2013
Version 6.6 Changes
*Incorporated the ElvUI 5.43 updates to DecUI
*Corrected the power bar appearance on the pet frame
*Updated addons in the WoWInterface package
*Updated addons in the Tukui.org package
*Dropped BigButtons and MBB, now using ElvUI_Enhanced to provide the same and more functionality

03/05/2013
Version 6.5 Changes
*Incorporated the ElvUI 5.37 updates to DecUI
*WoWInterface package updated, a few more addons updated

03/05/2013
Version 6.3 Changes
*Multiple UI frame size and positioning changes
*Implemented multi-monitor fixes to most of the UI frames
*Incorporated most of the ElvUI 5.32 updates to DecUI

Version 6.2 Changes
*Changed installer, embed options to be less lefty-centric. Guild, group, social chat on left panel, embed window on the right with trade/lfg chat, etc. Original installer included in ElvUI/Core folder as installer - alt.lua, for those who like the left alignment.
*Re-added DBM, cut ChatSounds
*Dropped quite a few of the art files in the archive to bring down the size.

Version 5.10 Changes
*Updated to ElvUI v4.48 core
*Corrected chat tab clickable area issue
*Corrected several skinning issues/missing frames skinned
*Minor multi-monitor quality of life fixes for placement of quest, gossip and merchant frames
*Frame arrangement change, attempting to clear some of the center screen clutter
*Various small bugfixes
*Addons updated, some cut, a few re-added, like GatherMate. Still plan to create an addon package so I can remove large addons from the main release.

Version 5.9 Changes
*Updated to ElvUI v4.41 core
*Embedded skinning of addons dropped, using an edited Tukui/ElvUI Skins addon here on out. It now embeds in the configuration menu like the original ones did, no point to keep seperate versions.
*Addons updated, some cut, a few re-added, like AtlasLoot. Still plan to create an addon package so I can remove large addons from the main release.
*Yes, I did skip version 5.8

Version 4.7 Changes
*Major pruning of addons included, later to be spun off as separate addons for the skins, recommended addon packs as plugins for the base version
*Implemented left embed option for Recount, Skada and Omen
*Redone frame layout, shrunk some frame sizes for less obstruction
*Multiple tiny tweaks and bug fixes (disabling RaidReminder actually works again!)
*Skinning of more 4.3 options, such as the Report Player frames
*Reduced chat frames to 4, cleaned up tab layout a bit
*Upper and lower frames enabled by default

Version 4.5 Changes
*Even more addons added, a few culled, many new editless skins added for said addons.
*Implemented last changes to ElvUILite base +new commits from various sources, thanks Blazeflack and others
*Skinned more missed Blizzard frame elements, began preliminary work on skinning menus
*Added Ferous textures, more fonts to package for variety
*Resolved several errors relating to element and addon interdependency
*New frame layouts done for overall DecUI look, dps and heal specific ones as well
*Added 13th datatext position to bottom-middle panel when Bottom Panel = Shown enabled only
Version 4.4 Changes
*Updated core to ElvUI 2.3.3 +commits as of 10.20.11
*Culled several addons due to redundancy, performance issues, 4.3 compatibility, file size
*Added several new addons for QoL improvements
*Layout changes to DPS and Heal layouts (finally, I know)
*Panel coding updated to support Tukui_Filger anchoring and movement
*Skinned the Hunter Pet Stable, Tutorial, Void Storage, Transmogrify, xMerchant, Dresser, Scroll of Resurrection frames/addons, minor edits on several other skinned Blizzard frames

Version 4.3 Changes
*Updated core to ElvUI 2.1.6 +commits as of 07.18.11
*Re-added a few addons dropped from previous builds
*Put editbox anchors back to ElvUI defaults
*Minor frame, datatext and element placement changes
*Added several bag sorting and display options
*Updated several addons to their most recent author's versions, updated .TOC files for others

Version 4.2 Changes
*Updated core to ElvUI 2.1.5, +commits as of 07.10.11, correcting a few more obscure issues
*Adjusted many frame settings, tooltip anchors back to DecUI 2.X settings
*Dropped the lag-monster that is OverAchiever from addons, tripped and/or updated several others to their latest available versions. This should correct the atrocious lag that was occuring in battlegrounds, tested and confirmed
*Changed backdrop alpha to .7, some frame elements were leaking through and making them unreadable
*Fixed Focus frame debuff spawn and growth location to be on top of the frame instead of the bottom
*Adjusted chat frame offsets to hopefully correct text from bleeding off the edges of the chat frames when long sentences/statements are posted
*Interrupt announcement now set to OFF by default
*Re-added custom icon art, courtesy of Suicidalkatt, credits given on front page

Version 4.1 changes
*Updated core to ElvUI 2.1.4, correcting a few issues found since 4.2 launched
*Re-added class-colored cast bar for player
*Added reputation/experience bar and bags customization to the config menu (Many thanks to the Tukui community)
*Updated several addons to their most recent 4.2 versions
*Corrected arena/boss frame placement, had them spawning off-screen (derp)

Version 4.0 changes
*Updated core to ElvUI 2.1.X, + commits as of 06.28.11
*Updated many addons to 4.2 versions
*Layout changed, pet action bar back to far right position
*xMerchant replacing GnomishVendorShinker

Version 3.3 changes
*Corrected some rare unitframe errors that occured during party/raid joins
*Updated core to ElvUI commits as of 05.08.11, correcting several skinning errors, especially the missing reagents in the professions window
*Updated more addons, fixed double targeted name listing in tooltip

Version 3.2 changes
*Corrected some lua errors that occured during zone transitions
*Updated core to ElvUI commits as of 05.05.11
*Dropped Skinner, new core changes now skin most game frames
*Updated several addons
*Dropped AI-Art icon package, added a few QoL addons, shown in Addon List picture
*Minor layout changes

Version 2.1 changes
*Return to the v1.x coloring scheme, many layout and formatting changes and corrections
*Added raid utility menu, raid buff reminder, and autobutton (credits to Elv)
*More datatext points added, various fixes
*Trimmed some addons previously included, added several functionality improvement ones (credits to all respective authors)
*UI based of Tukui v12.38 (most current as of this upload)

Version 2.0 changes
*Too many to list - gigantic amount of bug fixes, quite a few addons and tweaks had to be mothballed due to the patch changes, stance/totem, aspect bar defaults to top-left corner of screen to prevent placement shenanigans, new dark theme being used for the compilation

Version 1.3 changes
* Corrected more errata to frame appearance and layout
* More quality of life changes to the auto-config on startup, /uihelp information.
* Added and edited a handful of addons to add functionality, eye candy

Version 1.2 changes
* My...um...dog ate it

Version 1.1 changes
* Multi-resolution compatible
* Tukui action bar code back in, default 5 bars visible, several edits to positioning
* Trimmed a few addons from the package itself, corrected several errata to frame appearance and layout
* Several quality of life changes to the auto-config on startup, /uihelp information.

Version 10.36 for the core and supplemental package has been uploaded, see the Changelog for update info.

Please read the directions to install on the addon page. Please follow them to the letter to install the UI. Please do not skip steps.

TukUI Installer users - The installer will show an error when using it to update, DecUI is still installed to your system

If you are still are having problems, please post as much information as possible about the issue, and include screenshots whenever possible. Doing so helps me to better identify and solve any problems and ensures that the amount of incomplete posts about issues are kept to a minimum.

I'm not sure what I did or pressed but this just happened. Now i see all these names all over the place. It was never like this. How can I turn this off. I even went to INTERFACE -> NAMES and friendly names is not checked. Please help.

This is a combination of things happening. One is the WOW interface showing all name plates and the ElvUI set to all.

For the WOW interface the key combination is CTRL V that turns on all name plates.
For ElvUI use the the "C" bottom left corner of right chat panel then click NamePlates then General options. On the right side it say Display Style and when it is set to all you see everything. I have mine set to "target, Quest, Combat that way I only see the stuff red that I have to kill.

I'm not sure what I did or pressed but this just happened. Now i see all these names all over the place. It was never like this. How can I turn this off. I even went to INTERFACE -> NAMES and friendly names is not checked. Please help.

I'm just having an issue with the power bars not lining up properly in unit frames.
I had the issue with my player frame but because I could detach it, I was able to move it into the assigned section underneath.

How can I fix this with my party frames, and presumably my raid frames (haven't been in a raid since having this UI)

Thanks

I have a hard time seeing that picture. Can you take a better picture and make it larger?

I'm just having an issue with the power bars not lining up properly in unit frames.
I had the issue with my player frame but because I could detach it, I was able to move it into the assigned section underneath.

How can I fix this with my party frames, and presumably my raid frames (haven't been in a raid since having this UI)

If you find it annoying to have all the Deadly Boss Mod bars stacking do this to adjust them:
1 /DBM to open the window.
2 Click on options tab.
3 Select Bar Setup from the list.
4 On the top right corner of window is a red Move Me button that when clicked a few time displays 2 bars.
5 Scroll to bottom of window to section Small Bar Options.
6 The space between the bars is the Offset Y and i have mine set to 14 which put puts a little space between so you can read them.
7 Also I set the bottom one in section Huge Bar Option too 14.

Just wanted you to know that I love this UI. I have looked everywhere because I would like to make the chat boxes bigger. Is this possible?

click the "C" bottom left corner of right chat box or type /dec and the ElvUI window opens, the click chat on the left side for next window, then click on Panels upper portion of window. There is panel height and panel width settings.

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