"END and STR"? Troopers and Bounty Hunters use Endurance (which dictates your total HP pool) and AIM. The way they have their system right now is that two stats are literally the only ones that matter (straight-tech/-force power/crit, -absorption, -defense, -alacrity notwithstanding), Endurance being mention, and the other stat for every class boosting their damage, crit chance and healing capability, if they're able to do so. This function is adjusted automatically for all classes' primary damage stat and is, in my opinion, an unnecessary over-simplification, but it is nice for when people want to fight over gear in Flashpoints/Operations.

"..isn't going to replace a specialist healer like the Jedi Consular.."? You need to wrap your head around how BioWare views classes capable of multiple roles, which is NOT the standard limitation set by previous hybridization in other MMOs. Paraphrased, if you are talented into a "Healing" skill tree? YOU ARE CAPABLE OF HEALING, ON PAR WITH EVERY OTHER CLASS SPEC'D HEALING. The resource management and delivery system for that healing will vary from class to class, and at certain echelons of power, one may have a slight advantage over another, -for a short amount of levels-, however they are configuring talent trees to accommodate the usefulness of ALL healing-capable classes.NOTE: This is also stemming from first-hand experience. People have their own personal preferences, but when you're grouping for anything right now, if you're a "healer", you're going to be picked up to fit the role, unless your own ability is lacking.

I recall being incredibly excited for this game when I heard about it. Unfortunately, as more information has been revealed that excitement has turned to disappointment. The sole exception to this is the Trooper class. I won't be picking up SW:TOR when it comes out, but for all you guys and gals that do, and especially those that love the Trooper class, I salute you.

just a few problems i see with swtor looks great can't say any thing ealse.but for charicter costumization everyones toon is gona look the same as far as outfits armor clothes theres no costumization nothing to make a charicter truly your own,SWG had a system for crafting anf charicter costumization that was the best in any MMO sad to see that going away to developers telling players how there charicter's should look.

and the space system reminds me of an old atari game just with better graphix.

After reading through the comments some of you bottom feeders have spewed forth I am simply going to say, that if you don't like the premise of the game, if you know absolutely nothing about Star Wars, or if you don't like Star Wars, then why the hell are you commenting on this game? Clearly games like CoD and Battlefield are better suited for your superior intellects.