From the brilliant mind of Minh “Gooseman” Le, the co-creator of the seminal team-based FPS Counter-Strike, comes its spiritual successor, Tactical Intervention. Take your role as either terrorist or counter-terrorist and confront opponents in fierce and frantic combat over a variety of high energy maps wielding authentic real world weapons, from the classic P90 to the terrorist favourite, the AK47.

Featuring unique games modes and mechanics not seen in other shooters, Tactical Intervention allows you to experience first person combat from an entirely new perspective. Hijack a car to take part in an intense highway chase; unload your high-powered Gabard shotgun at the VIP while leaning out the window, as your opponents scramble to protect him. Take out the covering helicopter with a well-placed shot from an RPG while you handbrake turn to broadside your target.

Experience the thrill of rappelling down a building, kicking in the plexiglass, hurling a flash bang, grabbing a hostage as a human shield, and dealing some rapid fire death with your Uzi. Use riot shields to defend yourself against enemy forces and then command your vicious German Shepard attack dog to savage terrorists out of line of sight. Dive to cover and lay down suppressing fire with your Aug assault rifle so your teammates can liberate the terrified hostages.

Combining the strategic elements of modern team-based shooters with the pure thrill of the original Counter Strike series, Tactical Intervention brings a whole new level of gaming to the battlefield and lets players feel the true intensity of battle. With a huge variety of weapons, special equips, authentic combat uniforms and paths to victory, Tactical Intervention truly is the next evolution in team-based combat. So grab your P90, slap on a red-dot, twist in a silencer and dive into TI!

A New Era in Tactical Combat

Created by Minh ‘Gooseman’ Le, co-creator of the original Counter-Strike.

Dozens of authentic weapons with true-to-life statistics including the P90, AK47, Uzi and M4.

New items for new tactics including attack dogs, riot shields, breaching charges and night vision.

Unique combat situations – Use hostages as shields, rappel down buildings, engage in a high speed chase, and many more.

Fully customizable load-outs with hundreds of options allow you to be ready for any situation.

It used to have potential, now it's just a failure. I could write a book on my experience, but in short. They took some advice, and the advice they took they only incorperated a quarter of it. They did not listen to the core community on things like gamemode tweeks, and tournaments and it left, now the ones who stay are playing in the kiddie pool pretending it's an ocean.

This game could have been great, now it's too mangled to be enjoyable even with the innovative gameplay features like repelling and cars.

So this game is... a bit weird. It's not good... but it ain't bad either. It DOES have some potential to be a good game, but... it's not going that way... much.

And it's not tactical at all, it's a free-to-play "Counter-Strike" ... "styled" ... game... ? It's not a slow game, it's the opposite actually - it's a bit fast, but not CoD fast or Quake fast.

Right off the bat I'll say that the shooting is really weird, it's jerky and awkward to get used to. The network part of the game is horrendously bad, and there's some optimisation issues (it's Source engine for ♥♥♥♥'s sake, how can you mess up that?)

But it's still VERY ♥♥♥♥ING FUNThe best mode in the entire game must be the VIP Car Escort, which is a car chase on a few maps (so far 3 exist), which are pretty big, and you just have to drive forward.Driving isn't as simple as it sounds, the handling is unlike any other game with cars. It's a bit hard to learn but it comes fast.So while you drive, you occassionally stumble upon green boxes, which can heal you, your passengers, repair your ride a bit (dunno about that one actually) and have a surprise weapon like a grenade launcher or RPG which is a round changer most of the time.

It's unfriendly to new people, because there's a bunch of menu options and sections where you just get confused how everything works, and most of the mechanics are explained through VERY simple tips during the loading screen. The best way to learn is in practice.

Get a friend or two or a pack of them, grab some alcohol (optional), go with your friends on one team and play the game. It can be enjoyable.

Counter Strike Kart is the best racing fps-racing game ever! Forget the Hostages! Forget the TDM! Ride cars! a few good car racing tracks such as Highway and Monaco! Drive your way through civilians and get stuck between a cliff and a car! After you get off the car, leave the room!

If you do your research, you will find out that the creator of Tactical Intervention is also the original Co-Creator of Counter-Strike. Valve bought the rights to Counter-Strike then hired him and his team, which they later worked on Counter-Strike: Source.

Following Counter-Strike: Source, Minh "Gooseman" Le left Valve to go and work on his own games, one of which was this plebeian trash called Tactical Intervention. Talk about poor Career choices.

All in all, it's one of those games that it's so BROKEN, it's HILARIOUS. I mean like, bodies flying, cars crashing, being a crab, it's just too amazing. It's just one of those games that's broken, but funny in every way.

Terrible gameplay, horrible motions, atrocious driving physics and quite unplayable at its current state.Tactical Intervention looks more likely to be in Alpha version, with some questionable amateurish programming issues.

But for some reasons, I keep coming back, every now and then, to check the regularly made improvements.The game has a very solid potential nonetheless with amazing features, and could offer a truly groundbreaking FPS if everything click.

Command attack dogs, deploy breaching charges, perform drive-bys quickscopes and control hostage situations. Experience the thrill of rappelling down a building, kicking in the plexiglass, hurling a flash bang, using extinguishers, grabbing a hostage as a human shield.