Thank you for your comment! There is always room for improvement. In the end i was fighting with myself because my idea was to add a pose to the character and at least a face with opened helmet. But at some point i just wanted to finish it somehow^^ because i had enough from this project. Will try it with my next character.

Thank you! Im around 10 years in the industry. Started as 3d Artist and switched to Character artist later.
Too long for me, i tried some new workflows and was not very happy about my decision in the end :). I did base sculpt first what i think was not very needed. Better would be to start with final clean mesh modelling just after very rough sculpt.
I think around 1 month to finish, but i did not worked 8 hours daily on it. So maybe 4 hours a day.