Games, Design and Play by Colleen Macklin PDF Download

Download Games, Design and Play by Colleen Macklin PDF eBook free. The “Games, Design and Play A detailed approach to iterative game design” is an excellent book outlining the design process behind all types of games.

Games, Design and Play by Colleen Macklin PDF Book Review

“Games, Design and Play A detailed approach to iterative game design” is a nice addition to Introduction to Game Design, Prototyping, and Development. Colleen Macklin and John Sharp are the authors of this book. This book guides you from idea to prototype to playtest and fully realized the design. You will walk through conceiving and creating a game’s inner workings, including its core actions, themes, and especially its play experience. Step by step, you will assemble every component of your “video game,” creating practically every kind of play from cooperative to competitive, from chance-based to role-playing, and everything in between. Macklin and Sharp believe that games are for everyone, and game design is an exciting art form with a nearly unlimited array of styles, forms, and messages. Cutting across traditional platform and genre boundaries, they help you find inspiration wherever it exists. Understanding the core elements of play design: actions, goals, rules, objects, playspace, and players.

The Mastering “tools” such as constraint, interaction, goals, challenges, strategy, chance, decision, storytelling, and context, comparing types of play and player experiences. Considering the demands video games make on players, establishing a game’s design values, creating design documents, schematics, and tracking spreadsheets, collaborating in teams on a shared design vision, Brainstorming and conceptualizing designs. The Using prototypes to realize and playtest designs, improving designs by making the most of playtesting feedback knowing when a design is ready for production, learning the rules so you can break them.

Details about Games, Design and Play by Colleen Macklin PDF

Name: Games, Design and Play A detailed approach to iterative game design

Author: Colleen Macklin and John Sharp

Language: English

ISBN: 0134392078

Format: PDF

Size:

Pages: 288

Price: Free

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