Bayonetta 2 Wouldn't Exist Without Nintendo, Says Platinum Games

There have been a lot of continued grumblings over the exclusivity of Bayonetta 2 for the Nintendo Wii U. Platinum Games' third-person supernatural shooter sequel was first met with confusion and then it was followed by lots of groans and moans over the fact that it would be a Wii U exclusive. However, according to Platinum Games, the game would never have existed without Nintendo.

In a previous article on the subject it was hinted at by Platinum's CEO, Tatsuya Minami, that it was because of Sega's lack of involvement and Nintendo's intestinal fortitude that Bayonetta 2 was getting made. These sentiments were reiterated by Platinum Games' executive director Atsushi Inaba, who spoke with Polygon at the 2012 Tokyo Game Show to confirm what everyone already figured: Without Nintendo Bayonetta 2 wouldn't exist.

More specifically, Inaba states that...

"Would Bayonetta 2 not exist without Nintendo? The answer is yes,"

"We are not viewing this as a change of platform," ... "We were looking for a partner to create Bayonetta 2 and Nintendo was a strong, cooperative partner that was willing to create and grow Bayonetta 2 together [with us]. As a result the platform became the Wii U."

Inaba continues on to talk about how the game will be adjusted to fit the Wii U experience and they are figuring out how to make use of the Wii U GamePad. One of the more interesting comments from Inaba was regarding their porting process, though, in which he reveals that the game is actually starting on PC but will be optimized for Nintendo's console...

"We create the basic framework of our games on the PC, so even though the hardware changes it doesn't influence the creation of our games. We've already developed our own engine to work with multiple platforms.

That's a good sign and a great approach to future-proofing multiplatform porting. One of the big concerns of next-gen is development tool costs, but based on what companies such as Unity and Geomerics have said, the software and middleware is already scaled for heavy hitting load, the hardware just has to come up to par.

While no details on Bayonetta 2 have been disclosed it's at least already confirmed that the game will be an action-packed thrill ride like all of Platinum's other games. Also, if Platinum really takes advantage of the Wii U's high-end graphics capabilities we could see a true next generation outing sooner than expected.