The World of Risen Forums have an update from Deep Silver on copy protection in Risen 2: Dark Waters, saying the upcoming pirate-themed action/RPG sequel will use Steamworks in all territories to secure their game (thanks Shacknews). He outlines the priorities that lead to this decision, saying they sought a system providing a combination of security, compatibility, comfort, support, and reliability. Here's the outline of how the game's DRM will work:

Steam offers an automated update system which allows all customers to play the latest version of Risen 2 since all patches will be delivered automatically to their PC. Steam has been running stable on millions of PCs out there, so it provides the reliability we need. The digital copy of Risen 2 will also not require two different copy protections on Steam (compared to Risen 1).

Risen 2 will be playable without a DVD in the drive if the product has been added to a Steam account (Steam accounts are free) and will be available for download on other PCs if you’re on the move and still want to play Risen 2. The Steam account itself has been further fortified by the optional Steam Guard system which adds another layer of security. Steam also offers a big array of community features: chats, game groups, achievements and the player can even upload up to 1000 screenshots to share his/her experience in the world of Risen 2. All those features convinced us that Steam offers the right package of features, reliability and security for us.

Naturally we also wanted to keep the restrictions, which are part of any copy protection, as unobtrusive as possible. You will only be required to be online once – to link your game to your Steam account and afterwards you will be able to play offline and without DVD in the drive. You will also be able to install Risen 2 from your Steam account on as many systems you like.

If there's going to be DRM, I personally prefer Steam over the alternatives.

DRM aside, if the combat in this game is anything like Risen or Gothic 3 (haven't played the other Gothics), then I'm skipping this. Those games were so similar, it was basically the same game reskinned and I'm thinking this sequel will be no different. For those who haven't played those two titles, allow me to explain the combat. No matter what you are fighting--deer, human, monster--when you swing, the mob jumps back and you will miss about 50% of the time, unless you have them backed into a wall or other object. If they can't back up then you can combo them repeatedly without taking any damage yourself. If they aren't near a wall, just use a long weapon like a halberd and, even though they still jump back, they usually don't have a weapon that can reach you so you get away unscathed. It's the same tedious tactic throughout the entire game. Any other method had only lead to my demise, and it was incredibly easy to die in Gothic 3 and Risen.