When I started in games media in the early 2000s, we honestly were treated as social pariahs by everyone – but especially by the mainstream media, who were still in their ‘games kill babies’ phase. I don’t think any of my Oxford peers understood why I was doing what I was doing, and my mother endlessly asked me if I wanted to retrain as a barrister. And I think it unlikely that any of my dear friends of that generation have ever read anything I’ve written about games.