From 1.4.0:• Enable functionality in projects that reference Unity assemblies, not just those that have the VSTU project flavour GUID (#53)• Improve handling of C# language version. Default is correctly set to C# 4, not 5. Uses C# 6 if option is enabled in Unity 5.5. Handles the CSharp60Support plugin. (#50, #60)• Treat UnityEngine.Debug.Assert as assertion methods, so ReSharper includes asserts in control flow analysis. (#62, #63 - thanks @joshuaoconnor!)• Add string formatting inspections for debug assertion messages.• Renamed "message handlers" to "event functions", as per the Unity documentation.• Display a "gutter" icon for implicitly used event functions and fields. (#58)• Display colour highlights and the colour palette picker for UnityEngine.Color and UnityEngine.Color32. (#51)• Fix MonoBehaviour.Invoke code completion and rename support in string literals to work with the correct class, not just the current class. (#66)• Support undocumented messages, such as OnGeneratedCSProjectFiles. (#59)• Fix namespace provider settings for Assets and Assets\Scripts folders. (#64)• Sort event functions alphabetically by default in code completion.