This is the first CVS build after the release of Blender 2.32, yesterday. This CVS build has no commits to boost, but it has the ODE gameengine enabled for those who are in dire need of it

There is one small "fix" by me though, addressing report #936, by offering the text "Press enter to exit..." when starting Blender with the option -d (debug). This makes sense only when starting through a shortcut though. At least it takes out the eternal while-loop.

From this release on I intend to keep a seperate page (still to be made) with the changes relative to the official release, so it is easier to see what is new since that. No more browsing through older threads!

Again, this is built with the SCons, using MSVC7 as the compiler. It has TTF, International, Quicktime and OpenAL support compiled in. The ODE-powered gameengine is now available, no Solid yet. The build has been scanned for viruses and is found to be clean.

This CVS build has been obsoleted by a newer build

Enjoy!

/jesterKing

Last edited by jesterKing on Sun Feb 08, 2004 12:38 am, edited 2 times in total.