Kraken 2.0 Features

Apr 4, 2017

I have taken down the old Kraken Engine page as the information was out of date and it will be soon replaced with a dedicated site. This new site will provide access to API documentation and track the development of features for a more modern, updated version.

The roadmap for Kraken is being refined to make it more relevant. With Kraken 2.0, I aim to explore novel concepts which are high-risk, emerging, or not always practical for commercial projects. Kraken will be purposefully specialized with a particular combination of features.

Although the specialization of Kraken may reduce its flexibility, it will have greater purpose by powering experiences that are not already served by other, ubiquitous, game engines.

Some ideas for the feature set:

Only PBR Materials, with a realism rendering intent.

Direct support for Khronos file formats including ktx textures and glTF scenes.