A simple and fun remake of the old Filler game that was popular in early 1990s (and was a true marvel of its time). Written in FreePascal with Lazarus libraries. The game objective is to capture half of the colored field by annexing tiles color by color.

This program is written for the baguette shop, to help calculating the price of manufactured products, ordering and maintaining the client base. Now it works only localized Russian version.
Программа написана для использования багетными мастерскими, салонами и их посредниками. Поддерживается пока только русский язык.