12/09/2010

Update 12/09/10

Well, it's a half update actually. I used non-standard sprites in gethit states for Shin and Jagi to get the same reaction of the chars like in the original game on my last update. This time i reverted them to how their creators made them and created and added a little code that will use specific animations for HnK chars and standard sprites for non-HnK chars.

**Changing AI levels for Kenshiro, Raoh and Toki
-to increase or decrease the AI level of Kenshiro, simply open Config.txt with notepad, seach for this part:
★AIレベル
trigger1=var(58):=5

-there are 5 levels of AI; 1 being the weakest AI level and 5 being the hardest AI level

-to increase or decrease the AI level of Raoh, simply open RaohAI.txt with notepad, search for this part:
----AIレベル
trigger1=var(58):= 2
-there are 5 levels of AI; 1 being the weakest AI level and 5 being the hardest AI level