Houdini Render Passes is a definitive guide designed by Joseph Burnette to help Lighters and Compositors at the Savannah College of art and Design with the transition from Maya to Houdini. This tutorial assumes a basic knowledge of Render Layers, Shaders and various Composting techniques. Because of time constraints, I will also not cover a lot of Houdini’s interface. The tutorial also uses many of Professor Bridget Gaynor’s Render Layer work-flows as a starting point for many topics.