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I know that already. The problem is: how the hell he has gunpowder and such? It is not really related to the laser tag, aside of his skills.
It rather looks like a true gun to begin with, unlike the toy, Tomoya youhei and kyou were playing... but heh

And even so, he is a bit too skillful for this kind of things, which is a mystery

Although I won't deny he's so GAR... I have a very, very simple answer for you :3

Spoiler for Answer to why he has that thing he used to escape...:

Because he has the BOYSCOUT spirit. Don't forget that he even had a rope to use in the battle :P

Don't forget that the room is dark, recently around my place there's a news about a person mistaking a dildo as a gun during a robbery...
Akio is skilled because he is an actor? An actor is skilled at looking skillful...
And about gunpowder, I'm experimenting how contents of cigarettes can be explosive. Spent about 10 pounds on buying things I never bought before without success...Will most probably find out after then 18th when my exams are over. For the time being, let's just assume it's because of the GARness of Akio shall we?

Ahhh... let's call like it. Maybe Tomoya's comments of this situation are too crazy or so (after all, the curse is already fantasy so )
In any case, even if that thing is real, It wouldn't be even that surprising after all ^^'

Quote:

by the way, nice Sig. Where's it from?

Kurugaya Yuiko, from Little Busters! Unsurprisingly, Hinoue made a lot of NSFW artwork about her (not like Komari and Kudo are spared from the usual school mizugi fetish XD)

Quote:

Originally Posted by dgreater1

Spoiler for Answer to why he has that thing he used to escape...:

Because he has the BOYSCOUT spirit. Don't forget that he even had a rope to use in the battle :P

Indeed... speaking of which, he is sure taking things to seriously that it wouldn't be so surprising for him to have that kind of equipment.
He sure deserves "sama" all the way

Finally got my way on Baseball, though weirdly enough, the path wasn't that different from what I did for the laser tag (by coincidence) before... maybe some flags *scratches his head*.
That said, I was surprised to get a bad end (who would expect Fuuko to be THAT required? XD)

Spoiler for Baseball route:

Tons of fun... I didn't expect Yuusuke to do such corny speech in the midst of a run... obviously I was like "huh... you are not on a base, pal". then "told ya ".
But what's more is the fact he did it AGAIN, but on a safe spot with a time out

The route had a lot of hardship vibes from the basketball 3on3. It was quite a good thing to see almost the whole cast for such brawl...
Too bad Tomoya didn't hired Yukine... I'm sure recruiting her men would be quite a blow, with Akio as the commander

The end surprised me... I didn't expected that －影二つ－ to kick in, though it was fitting. Some stats were really surprising (Mei-chan especially). A shame Akio wasn't able to go through the whole game.

Now roaming on a whim in the school routes... I probably missed lots of things it seems. ^^" (and I still don't have any idea what was that jet Saito route that kinny mentioned )

I've recently started playing the game with whatever translations I can find, however I initially wanted to play the game ignoring the minor characters and just focus on the main characters.

And then I remember the 13 orbs you can collect throughout the game, and they supposedly affect the ending of the After Story....

I've read some of the synopsis of the other posters regarding the After Story but I don't see anything regarding how the orbs affect the After Story...

Spoiler for Light orbs in the After Story:

I heard that the orbs affect Nagisa's ending in the After Story, and that in means the whole world of difference in how the game ends. That said, I'd rather not have a sad ending...

If anyone can indicate to me how the orbs affect the After Story, whether it alters the storyline/ending or adds extra sequences, please post it here under spoiler tags (and I'm willing to be spoiled, but just to be considerate of everyone else) or you can send me a pm. As I said it's a wonderful game from what I'm playing, and I'd really like to know how the orbs will ultimately affect this deep and engrossing story...

To be quite "blunt" (repeating what was already posted before in this thread), you must collect all the 13 light orbs for the true ending.
In fact, there is a specific event which has a complete different result if you have collected all the light orbs.
But it is really preferable that you don't know it, considering it is the major spoiler. Nevertherless, if you still want to be spoiled, a PM has been sent to your convenience, ignore it if you still want to stay "virgin".

That said, you HAVE to get through secondary characters routes, because you cannot reach After Story until you have cleared all routes beforhand.

To be quite "blunt" (repeating what was already posted before in this thread), you must collect all the 13 light orbs for the true ending.
In fact, there is a specific event which has a complete different result if you have collected all the light orbs.
But it is really preferable that you don't know it, considering it is the major spoiler. Nevertherless, if you still want to be spoiled, a PM has been sent to your convenience, ignore it if you still want to stay "virgin".

That said, you HAVE to get through secondary characters routes, because you cannot reach After Story until you have cleared all routes beforhand.

To me there's a large difference between reading about it and actually "experiencing it"

So thanks for the PM, which I'll expect later. Even if I plan to spoil myself, even if I get to know what the end result will, the emotional impact probably won't even change. I spoiled myself with Air, and I still cried like a baby at the end (And I've ever had tears for an anime like 3 or 4 times in my life).

I myself would help out with proofreading baka-tsuki's work on After Story, too bad my schedule's too messed up.

To me there's a large difference between reading about it and actually "experiencing it"

So thanks for the PM, which I'll expect later. Even if I plan to spoil myself, even if I get to know what the end result will, the emotional impact probably won't even change. I spoiled myself with Air, and I still cried like a baby at the end (And I've ever had tears for an anime like 3 or 4 times in my life).

I myself would help out with proofreading baka-tsuki's work on After Story, too bad my schedule's too messed up.

The PM has been sent. I put the strict minimum in there, so it would prevent any unecessary spoiler (despite being big already).
Considering how you are enjoying plot and the like, I hope it will work the same way for clannad, for you ^^"

I guess I will do like iamandragon: anyone who wishes to know about After Story can ask for a PM. But please avoid asking answer on such thread, because it might be a bit too "devastating"

Even though I knew Air's inevitable conclusion, it was actually much more devastating to watch it than to read about it beforehand.

I couldn't take walking on the beach for a week after that.

Also just one quick question: Even if I get 13 orbs, am I forced to play through the no-13-orbs story before I can play the 13-orbs story, or I immediately get to play the story with the 13 orbs completed, since some games require you to play through twice to see all the endings.

If you collected all 13 orbs...only a few minor details will change, but you can still play through the game with no problem at all. Oh, and you can't collect light orbs anymore. However, if you don't mind starting all over, go to your game directory and find the file save999 and delete it--that'll wipe your record clean and clear.

I was going through the 90hour/300 hour FAQ that was posted at the Q&A section and some of the choices confuse me. I'm trying to make sure I get all the orbs I can get at the right times so I'm making sure I know what to watch out for. Spoilers ahead.

For these I'm referring to iamandragon's FAQ for the game:

Spoiler for Light Orbs collection questions:

It says you can collect 8 orbs in the school life section, so just a few things:

1. Can the remaining orbs (5 orbs?) needed for the True Ending be gotten before Ushio's birth? Since this event is THE event of the After Story (for massive spoiler reasons) I assume I don't have to go through the normal end to collect the needed orbs, meaning I don't actually have to play After Story twice?

2. I don't understand what the FAQ means with the following lines:

At the beginning there are no choices. Save at the first week when Tomoya lives together with Nagisa
Choose “reject” to continue After Story
Choose “help” to enter week 2 of After Story

Save on the day your daughter is born.

Attention:
No choices will appear here yet
Only after week one of After Story is finished with 13 lights will there be a choice for you. Return to this save when you've fulfilled the requirements
Choose “don't cry for help” to continue week one of After Story
Choose “cry for help” to enter True End

I guess he translated this bit himself since After Story isn't translated yet, but I don't exactly get what he means by this. What's the difference between continuing After Story and entering week 2 of After Story? And what exactly did he mean by "returning to the previous save file" after getting all 13 orbs in week 1? And what exactly is the difference between "continuing week on of After Story" and "entering True End?"

3. The FAQ indicates that you CAN lose a light orb by making some sort of "wish" for Fuko. I don't see that choice in the FAQ. If you can indeed lose a light orb and possibly affect getting the True End, does anyone know what to do to avoid it?

I'm probably getting ahead of myself since we won;t be seeing After Story in English for a while, but considering how long they say the game is I want to make sure I get the True End in one run without having to erase the system save file and do the game all over again.

I was going through the 90hour/300 hour FAQ that was posted at the Q&A section and some of the choices confuse me. I'm trying to make sure I get all the orbs I can get at the right times so I'm making sure I know what to watch out for. Spoilers ahead.

For these I'm referring to iamandragon's FAQ for the game:

Spoiler for Light Orbs collection questions:

It says you can collect 8 orbs in the school life section, so just a few things:

1. Can the remaining orbs (5 orbs?) needed for the True Ending be gotten before Ushio's birth? Since this event is THE event of the After Story (for massive spoiler reasons) I assume I don't have to go through the normal end to collect the needed orbs, meaning I don't actually have to play After Story twice?

2. I don't understand what the FAQ means with the following lines:

At the beginning there are no choices. Save at the first week when Tomoya lives together with Nagisa
Choose “reject” to continue After Story
Choose “help” to enter week 2 of After Story

Save on the day your daughter is born.

Attention:
No choices will appear here yet
Only after week one of After Story is finished with 13 lights will there be a choice for you. Return to this save when you've fulfilled the requirements
Choose “don't cry for help” to continue week one of After Story
Choose “cry for help” to enter True End

I guess he translated this bit himself since After Story isn't translated yet, but I don't exactly get what he means by this. What's the difference between continuing After Story and entering week 2 of After Story? And what exactly did he mean by "returning to the previous save file" after getting all 13 orbs in week 1?

I'm probably getting ahead of myself since we won;t be seeing After Story in English for a while, but considering how long they say the game is I want to make sure I get the True End in one run without having to erase the system save file and do the game all over again.

Spoiler for Light Orbs + After Story progression:

for the first point:
This is impossible
first, you MUST collect 6 orbs in After Story. It looks like you get 14, but you cannot get 2 orbs if you didn't used one orb to save Fuuko. Therefore, you must spend that eigth orb in School Life route.
In After Story, 3 orbs are given AFTER Ushio's birth. Also, since Akio's require 11 orbs, you must go through past it to get enough orbs to actually reach Akio's route (since you can only get 10 orbs at most before reaching Ushio's birth)

for the second point:
Iamandragon didn't exactly use appropriate terms.

Basically, in After Story, there are 2 "main branches" (not really weeks). Both follow Nagisa and Tomoya's cohabitation period. However, there is a specific point of the story where you can either continue the "normal route" of After Story (and so leading to the bad end), or going on another route for Akio's Light Orb.
Akio's route cannot be reached until you have 11 light orbs.

As for the "save", it is only a way to go quicker at the point you will get the true end. Iamandragon suggested that when ushio is born, you should save. Normally, you will progress in the "main" route of After Story.

Once you have the 13 orbs, reload the said save point, and because of the 13 light orbs, the true end will be unlocked

if you prefer, the After Story structure is like this :

1. If player has 11 light orbs, choice can be selected at May 16th:
Choose “reject” to continue After Story
Choose “help” to enter in Akio's route (alternative route of After Story)
If player has less than 11 light orbs, choice will not appear. After Story will progress normally.
2. If player has 13 light orbs, True end is unlocked once the player reach Ushio's birth for the first time. For any further attempt, choice can be selected:
Choose “don't cry for help” to continue main route of After Story (bad end)
Choose “cry for help” to enter True End
If player don't have 13 light orbs, no choice will be available. Story will progresses towards the bad end.

Also, fear not, there is no "irreversible flag". You will just have to redo After Story, you don't need to erase your global save in any time.
Erasing the global save will make sure you have 0 light orbs, which is the clean way to start the game from the beginning.

Ah I finally get it. So essentially, I can't get the True end in 1 run right? Based on the FAQ, I have to play parts of After Story thrice to unlock the True End. If I'm correctly interpreting iamandragon's FAQ now, it goes like this:

Spoiler for Getting True End in 1 run:

1. Earn 6 orbs before the Fuko route, spend 1 for her wish, and end up with 7 at the end of the School Arc.

2. Play through the After Story normally and earn 5 orbs (according to the FAQ). It gives me a total of 12, unlocking the orb for Akio. Make a save for Ushio's birth and make another for May 16.

3. Load the May 16 save, choose Akio's route to earn 13 orbs.

4. Load the save on Ushio's birth, and with 13 orbs I reach my goal of the True End.

I think that's what he meant. Esssentially I have to play critical sections of After Story 3 times achieve the True End without having to restart the After Story from the beginning.

Am I on track?

Oh and 2 final questiona (sorry if I ask too much):

Spoiler for Regarding Misae's and Tomoyo's Orb:

According to the FAQ, I should save at May 11 in Tomoyo's route and come back later if I haven't gotten Toshio's orb. Does the FAQ mean that I should stop, finish Toshio's story and come back to get Tomoyo's and Misae's orbs?

Or can I just go about finishing their stories in the suggested sequence without having to backtrack?

Also, if the FAQ says I should reload that save after Toshio's orb, since I should do Fuko's story before Toshio, would Tomoyo and Misae's orbs be these 2 orbs that you say are dependant on sacrificing an orb for Fuko?

Again sorry for the lengthy questions. I have a couple of friends who don't frequent boards much, so I'm pretty much also their lifeline to playing this game to its full potential. If I do it right, they do it right.

Ah I finally get it. So essentially, I can't get the True end in 1 run right?

As I explained, that's right: you cannot get the true end in 1 run.

Quote:

Based on the FAQ, I have to play parts of After Story thrice to unlock the True End. If I'm correctly interpreting iamandragon's FAQ now, it goes like this:

Spoiler for Getting True End in 1 run:

1. Earn 6 orbs before the Fuko route, spend 1 for her wish, and end up with 7 at the end of the School Arc.

2. Play through the After Story normally and earn 5 orbs (according to the FAQ). It gives me a total of 12, unlocking the orb for Akio. Make a save for Ushio's birth and make another for May 16.

3. Load the May 16 save, choose Akio's route to earn 13 orbs.

4. Load the save on Ushio's birth, and with 13 orbs I reach my goal of the True End.

I think that's what he meant. Esssentially I have to play critical sections of After Story 3 times achieve the True End without having to restart the After Story from the beginning.

Am I on track?

Spoiler for Light Orb "system:

For your first point, you are not oblidged to do Fuko's route before earning X orb. As another point: you loses the orb for Fuuko only on Nagisa/Koumura's route.
Anyhow, indeed, if you want to get a proper finish, you MUST grant Fuuko's wish (as it CAN be skipped if you play Nagisa/Koumura before having any orb). and so, when you finished all school life routes, you must have 7 orbs. (Nagisa and Fuuko routes don't grant any orb, Fuuko will consume one orb, so 7 in the end, after the 10 routes of 8 orbs).

The rest is correct, this will make you able to get through After Story without starting back to square one.

Quote:

Oh and one final question (sorry if I ask too much):

Spoiler for Regarding Misae's and Tomoyo's Orb:

According to the FAQ, I should save at May 11 in Tomoyo's route and come back later if I haven't gotten Toshio's orb. Does the FAQ mean that I should stop, finish Toshio's story and come back to get Tomoyo's and Misae's orbs?

Or can I just go about finishing their stories in the suggested sequence without having to backtrack?

Koumura's orb isn't earned in Tomoyo's route. it is just a change granted if you go through Koumura, for Tomoyo's 64 hits combo.

Thanks for all the corrections--once my exams are over I'll fix the walkthrough and add the unfinished bits in it.

I just finished analyzing the baseball route, it might lighten the load for you ^^
Anyone interested in the Baseball route, don't hesitate to read (really a nice route)

Spoiler for Baseball route:

For starters, the Baseball route is the event following up the laser tag route. This route, despite being not a "happy end Light orb" one, it is still fun. To access it, you only need to "avoid" fulfilling all flags of any character of school life routes.

However, to access Baseball route, additional conditions are required along with those for the laser tag:

Nagisa: Meet her in the courtyard / be concerned. From here, you can ignore her. However, if you buy her a bread in a hurry, you must not help for the drama club.

Tomoyo: See what happens / interested / go and see / follow Sunohara *3 / helps her. Afterwards, you can ignore her. be sure to NOT take all her flags, otherwise you might end in her route. The safest way is to come late at school the 21st april.
In any case, Tomoya must be close enough with Tomoyo so she will take part of the laser tag. If she isn't present, it is a game over.

Laser tag route: you must be able to defy akio and pull a draw. If you are defeated by either Tomoyo, Kyou or Akio, you won't be able to get to the baseball route.
Winning conditions:
VS Tomoyo: choose "give her advice"
VS Kyou: choose "I feel sorry for her, so I will stop Sunohara"
VS Akio: choose "Let sunohara buy food"

If everything goes well, Akio and Tomoya will end on a draw. Instead of going to a bad end, the route will continue and Akio will bump on Tomoya, the former asking help for a baseball match.

Now, from there, there are 3 possible outcome:

Spoiler for results depending of some choices:

At a certain point of the match, the team will have to give up

The team will lose

The team will win

The outcome depends of the characters in your team.

Spoiler for member list:

Defaults members:
-Akio
-Tomoya
-Youhei
-Kyou
-Tomoyo
-Misae

Recruitable members:
-Fuuko
-Yuusuke
-Mei

Bench members:
-Sanae
-Ryou
-Nagisa

If you are short of 3 members, the 3 bench members will be added, which will lead to the first outcome.
If you are short of 1 or 2 members (so recruiting only 1 among the 3), Sanae (and then Ryou if you are short of 2) will help, but you will get the second result.
If you are able to get full house right from the bat (so the 3 recruitable characters), the third outcome will happen.

To recruit these characters, there are some conditions:

Spoiler for recruitable characters and their conditions:

Fuuko: you must interact her enough so Tomoya knows her name. Tomoya must invite her and prevent Youhei to complicate things unecesseraly.

Yuusuke: you must follow the car driver, waiting a bit, and help Yuusuke (otherwise Tomoya will never know his identity). Afterwards, when Tomoya looks for members, insist with some drama

Mei: she can only be recruited if you could get Yuusuke. Otherwise, she is unavailable. Therefore, Yuusuke worth 2 members alone.

Here is a "perfect" walkthrough for your convenience. I used the terms used with the unofficial english translation patch.

Spoiler for Baseball route, victory:

April 14
[1] Dub something over it
[2] Say something fittingApril 15
[2] Ignore her
[2] Take the lesson [1] Go down to the courtyard [2] Continue talking [2] See what's going on
[1] This interests me
[1] I'm a bit worried
[1] Talk to herApril 16 [1] Go and see
[1] Make haste and buy [2] Let her do it aloneApril 17 [1] Go watch
[1] Come along
[1] Come along [1] Waste time within the school
[1] Go and sleep
[1] Try and talk to her
[1] Talk to herApril 18 [1] Assist him
[1] Kick him back
[1] Try her fortune telling
[2] Let her run away [1] Go inside an empty room
[2] Watch her just a little more
[1] Head there to sleep [1] Leave(only necessary if you choosed to meet Yukine) [1] Help her
[1] Talk to herApril 19
[1] Geez, stop this
[2] Go straight homeApril 20 [1] Go there
[2] Watch a little longer
[1] Help outApril 21 [2] Go to class later (if not, do not call Tomoyo)
[3] Jump to the left
[2] Continue waitingApril 22
[2] Continue waiting
[1] Leave it behindApril 23
[3] Various unnecessary things we don't need
[1] Say it while holding some water in your mouth
[1] Sleep [2] Don't take itApril 24 [1] Do it (Tomoya is now taking part of the Laser Tag)April 25 [2] Give her advice
[2] I pity you so I'll make him stop
[2] Make Sunohara go buy something
[1] The school groundsApril 26
[2] Not interestedApril 28 [1] Invite her
[1] Stop him[1] Strike him with dramaEnd