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Saturday, July 9, 2016

Punderdome

Let the puns roll. Kerry Hammond is here today to review a
new game by Clarkson Potter.

Punderdome is a self-proclaimed “card game for pun lovers.” I was a little nervous at first,
not sure that I had it in me to create my own puns. I got a group of friends
together and we went through the instructions to see if we might be able to
rise to the challenge.

The game is best played by a group of 4 or more, and if you
have enough people, you can even play in teams. There is a player for each
round that acts as a prompter. They draw two cards and the other players must
use the words or phrases on each and combine them into a pun in 90 seconds or
less. The players then read their puns to the prompter
and the pun that provides the most groans is the winner. That winner then
becomes the next round’s prompter.

The first player to win 10 rounds wins the game. For added
fun, there are mystery prize envelopes. The host of the party can choose prizes ahead of time and write them on
the prize slips and keep them safe inside the envelopes. The prizes are awarded
to the winners at the end of the game, and in keeping with the spirit of the game can be as groan-inducing as you choose.

The game includes not only a card of examples of puns, but a how-to of sorts. It helped get us
in the mindset of how a pun is created and really got our creative juices
flowing. I was amazed that I could actually come up with puns and everyone had
a ball playing the game. It was described as “Punderful,” “Stupundous,”
and “Puntastic.”

This book was provided to Mystery Playground by Blogging for
Books. The review is fair and independent.

You can follow Kerry on Twitter @kerryhammond88 and Mystery
Playground @mysteryplaygrnd, or find us on Facebook.