Week 003

This week I'll be talking more about HTD's starring female lead, codename "Cheryl".

There have been mixed reactions (from both the community and the higher ups) in regards to the human females sporting high heels. In the aftermath of last week I encouraged you to stay tuned for my solution, and I'll go ahead and kick things off with that.

As you can see here, the presence of high heels in the base character sprite design allows for a lot of freedom when it comes to boot design. Along with the previously previewed high heel design, shorter, thicker heels are possible as well as boots with flat soles. Keep in mind that none of these designs are necessarily final. It should also be noted that the base design itself is still up in the air, for example, the thigh-high boots have recently been scrapped. You might be wondering what we're going to do in the case of, say, an open-toe flat-sole boot design. While I didn't include an example of that above, I assure you that we've already thought of it and have solutions in the works. Finally, as promised, this week will kick off the first of my Community Impact Polls (CIP), deciding on the girl's initially available hairstyles. Here are the nine potential designs, with some other notes below.

The three top voted designs will be included for use in character customization at game launch, while runner-ups will be referred to for future design inclusions. You can only vote on one, so take your time and choose carefully! Community Impact Poll #001 (which will be found on the bar to the right) will remain open for the next two weeks. See you next week!