Community, many team-based multiplayer games, including Splash Damage's own, feature character classes of some sort. Be it Medics that keep people alive, Engineers throwing turrets and mines everywhere, Field Ops calling in artillery strikes, or Operatives disguising themselves as the enemy, there's a combat role for a multitude of play styles.

So is there room for anything else? That's the topic of this week's Community Question, where you have free reign to invent a few classes of your own:

If you could add a character class/combat role, what would it be?

Post your suggestions in this week's Community Question thread. Keep in mind what they might bring to the battlefield and what play styles they'd be suitable for. We look forward to your replies!