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Product Description

Platform: PC | Edition: Standard

Product Description

The third installment of the pioneering Doom series takes you into a horrifying, spine-chilling world where you'll battle for your very survival. Doom III features an enhanced storyline and some award-winning graphics, sound, and bloodcurdling action. the Union Aerospace Corporations' Mars Research Facility has been overtaken by a massive and demonic invasion and you are one of a handful of survivors. Your frightening journey will lead you through intensely realistic and visually stunning environments as you clash head-to-head with evil. Music by Trent Reznor of Nine Inch Nails.

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The wait is over. After five years of development, Lead Programmer John Carmack and the id Software team have put together a revolutionary visual experience. Although Doom 3 is not perfect, the 3D graphics engine upon which it is built sets a new, jaw-dropping standard that makes this game a must-have. In addition to adding multi-player action via xBox live, or via networked consoles, the Xbox version of Doom 3 also adds a great two-player cooperative mode.

Hell on Mars Your character is a low ranking Marine on a routine rotation to the United Aerospace Corporation's (UAC) Mars Research Facility. That's pretty much all the back-story you need. Doom 3 is a bit skimpy in the story-line department, but rich plotting and character development have never been the focus of the Doom franchise. Action is the name of the game here, and we found plenty. After a few minutes of wandering through the facility, listening to rumors about impending catastrophe from the staff (remember Half-Life?) it was time to start shooting. We fought our way through dark, lavishly detailed environments until finally doing battle with pure evil in the depths of hell. Although the game offers no opportunities to explore the Martian setting apart from the linear corridors of the research facility, good level design and well crafted sound effects were successful at scaring the living heck out of us all the way through.

Creature Discomforts Groaning zombies and the sudden leaping attack of an eleven-eyed Imp are just the beginning of the horror and anxiety in Doom 3. Floating Cacodemons attack from above with a mouthful of teeth, ethereal Revenant fire flesh-seeking missiles with deadly accuracy, a swarm of spider-like Trites skitter down the corridor, hungry for blood. Although the enemy AI in Doom 3 is less crafty than we would have liked, the incredible variety of enemies--each with a unique style of attack--outweighs this shortcoming somewhat.

Guns, Guns, Guns While there are many powerful weapons in the game, they are designed to force players to anticipate and plan for firefights. For instance, we liked wielding the chaingun to shred enemies at longer ranges, but the weapon devours ammo and using it on close-range targets was a waste of bullets. We quickly learned to switch to the shotgun or the chainsaw to dispatch foes at close range.

One piece of hardware, the flashlight, was a point of both salvation and frustration for us. Doom 3 is a dark game and many enemies know how to take advantage of it. You'll find yourself switching back and forth between your weapons and your flashlight often just to see what's lurking ahead. This problem might be easily solved by duct taping the flashlight to your equipped weapon, but, alas, we found no duct tape on Mars.

Multiplayer While Doom 3 is no Halo 2 when it comes to multi-player action, there are some respectable multi-player arenas and modes including death match, team death match, last man standing and tournament. Five maps serve to keep things interesting, and you'll want to look for special tricks in some arenas to give you a leg up on enemies. Cooperative multi-player proved to be a hoot as we teamed up with friends to try to make our way through the levels. The intensity of gameplay ramps up significantly in the cooperative mode, as the levels are designed to be harder. They're also designed to force players to work together, so you'll want to communicate with your partner as much as possible.

Looking GoodDoom 3 is incredible looking. Every room is exquisitely detailed, from the shimmer of the air near a heat source to the texture of a hamburger sitting on the counter of the company mess hall. Id obviously went all out designing every creature in the game and their realism makes them all the more horrifying. Get ready to jump out of your couch cushions!--Joshua Gunn

Most Helpful Customer Reviews

I, like so many others, was an original Doom 1 & 2 customer back in the "download it from the local BBS" days. I couldn't wait for Doom 3 after learning about it a few months back.

Now that it's been out a few days (I bought it the morning it was released), here's the deal:

1. The engine is incredible. The sound and graphics are top notch, as is the overall environment, physics, etc. These guys at id always show everyone else how games are done. Everyone will now copy them for the next 5 years until id does it again. However, it's far more of a hog than we're being told. This is a game that forces you to buy a new computer (much to the industry's delight), just like all of id's other games (each Quake release forced us to buy new machines). I have a brand new Dell 3.2 GHz machine with a GeForce FX and 7200rpm drives. For Doom 3, I had to kick all the detail and graphics settings down to rock bottom, and also down to 640X480 jsut to keep it from being a slideshow. It's now merely "playable" (still looks great!). As computers and graphics cards get faster, this is really going to be cool, so id was wise to go way over the top detail, performance and feature-wise. Technically speaking, this game will enjoy along life (if other things are fixed - keep reading).

2. Creep factor - not nearly the frightfest we were hyped up on. This is basically you walking around in an "Alien" movie. Not a single goosebump while playing it at work. If I have to play it at night to get goosebumps, then it's not that scary. Fright factor of the old DOS Doom was way more scary than this one. The original Doom game truly SCARED us, and scared us JITTERY. It was mesmerizing and all-encompassing.Read more ›

Id Software revealed Doom 3 in 1999 to both fanfare and criticism. Id Software promised a thrilling single-player game, some rudimentary multiplayer and of course, a brand new engine from Carmack and Co. I've waited impatiently, and while (without counting the presentation) Doom 3 doesn't break new ground, it follows the norm very well.

Id Software has crafted Doom 3 with a rather engaging story, for a first person shooter at least. It is the year 2145 and the people at Earth are running out of natural resources. What can be done? Well, various corporations, including the Union Aerospace Corporation have built facilities on Mars that will allow Earth to gain natural resources from the red planet. When you begin the game, you are armed with absolutely nothing and have the task of finding a scientist and completing other basic tasks. As you progress, and it doesn't take long, you begin to realize that something is clearly not right and then, well, all hell breaks loose. For fans of the classic Doom games, it is important to note that Doom 3 is id Software's retelling of the original Doom not a continuation of the story line.

Although there is an emphasis on story, it never brings down the pace of the game too much. Most of it is told through cutscenes and the rest you'll learn from your trusty PDA, a new addition for the series. The PDA allows you to receive email, audio messages, codes and other useful information. Some of this is meant to help you understand the story (so you can know exactly why all hell broke loose), while other information is meant to help you advance through the game. Even other messages (including the spam messages) are meant to add humor to the otherwise cold game.Read more ›

Back in the Early 90's, when the computers where still hitting their stride, and video games were the last thing on people's minds, two revolutionary games were released. Those games were 'Wolfenstein 3D' and 'Doom'. Both games became immensely popular, so it's no surprise numerous sequels have been released for each game. 'Doom 2' was a worthy followup to 'Doom', but brought nothing new to the table. Now, in 2004, Id releases 'Doom 3', in full 3D surroundings with realistic graphics! So, is 'Doom 3' an overhyped disaster, or the game that lived up to everyone's expectations? Read on to find out!

Game Ratings-

Graphics- 'Doom 3's biggest draw has been its revolutionary graphics, so it's no surprise here what to expect. Character Designs are scarily real, the atmosphere you walk in feels almost as if you are in it, in other words, you feel the blood on the walls, and see the demons jumping out of the shadows, as if it's real. A very surreal experience. 5/5

Play Control- Although I'm not a huge fan of PC controls, there's nothing to complain about here, as 'Doom 3' easily places the FPS controls to make it easy for the gamer, and I found it a breeze to run around and blast demons. 5/5

Plot- 'Doom 3', much like 'Half-Life', has a phenomenal, and deeply horrifying plot. 'Doom 3' revolves around a Lab on the Planet of Mars accidentally opening a portal to hell, and you must fight off Mars and through demons to survive. The story is very enthralling, and once you start playing, it's hard to stop! 5/5

Challenge- 'Doom 3', while not as challenging as 'Half-Life', is still puzzling and hard in many ways.Read more ›