Matrix Games and Western Civilization Software (www.west-civ.com) today released a major update for Crown of Glory, the Napoleonic era game of grand strategy. This update resolves all major issues reported since release and also adds many requested features and gameplay adjustments. In addition, this update unifies the US and International releases, and is available in English, French, German, Spanish and Italian versions via the Matrix Games website.

The new v1.2.25 Update is comprehensive and will update any previous version of Crown of Glory. This update fixes all known crash issues, adds Improved multi-player support, Artillery improvements, improved Prisoner of War rules, Frigate anti-privateering orders, Strategic-level Undo capability, and many detailed combat, economic and diplomacy adjustments. Coupled with new waste rules and numerous strategic and tactical AI improvements all told, the change list includes over one hundred new features, gameplay adjustments and bug fixes. Finally, this update includes a manual update as well, which brings the game documentation up to snuff with the latest changes. This highly anticipated update truly brings Crown of Glory to a new level of gameplay. We recommend that all owners of Crown of Glory update to v1.2.25 for the best possible game experience.

Crown of Glory takes you back to the Napoleonic era, where you can command one of eight major powers, including France, England, Spain, Prussia, Russia, Austria, Turkey, and Sweden, in an mixed operational and grand strategy game where glory is paramount. Glory can be earned through a variety of methods, ranging from combat and conquest to culture and diplomacy.

Crown of Glory is divided into two segments of play, a month by month strategic mode where you control the production, troop movements, diplomatic missions, and development decisions of your country, and a tactical or quick battle mode, with turns consisting of twenty minute intervals to decide the outcome of major battles.

Crown of Glory covers both land and naval warfare. Armies and Navies feature a variety of realistic units, each with distinct advantages and disadvantages. Battle maps cover the whole range of terrain and weather conditions, depending on where and when on the strategic map you fight. Take artillery, horsemen, jaeger infantry, frigates, privateers and famous leaders into battle for glory and power!

The robust economic, trade and diplomatic systems allow for a wide variety of strategies beyond the production of military units. You will interact with 90 minor powers spanning over 200 different provinces, creating treaties, trade agreements, and convincing them to join your side as protectorates. Use money and social influence to gain control where force is unwise or unnecessary. Develop or plunder to boost the glory of your homeland. Glory may be fleeting, but obscurity lasts forever!

Great,i always have a penchant for grand strategy games, it seems that this patch would rectify all the bugs previously identified.........Maybe this would be my pruchase when i receive my salary next month.

Thanks a lot for this and even better that it has an updated manual. Haven't read the latter yet but I can see that's its much longer than the original unless that is partly the font size change. The only immediate glitch appears to be missing screenshots in the manual - how do I access them as all that is appearing in my copy is a printed reference file number for each?

What am I doing wrong? I installed the new upgrade and nothing changed. No new manual, no readme file, and when I start the game I get the old 2.1.18 ver line at the right bottom corner of the screen. I don't even see any new files created in the CoG folder?

I can confirm the +50 gold glitch introduced in the beta was corrected (at least as far as Russia in 1805 is concerned), so this is good.

I downloaded it as well and can confirm that the Turks are now deducted $50, not awarded $50, for initial developments. So that bug appears dead - hooray!

I gave a quick look at the "new" manual, and although I only gave it a cursory glance, I saw something that looked suspiciously like something that should have been corrected, and wasn't (the paragraph about POW's supplying you with manpower).

UNLESS - they actually DO now supply you with manpower, which would be nice to see has been implemented.

Also - again, not sure on this - I could not find ANYwhere, rules on sieges - like the whole rules section was removed. I'll confirm this (or not) tonight when I have more time. If anyone else can confirm or not, would be appreciated.

So will this make games currently on the 1.2.18 not playable if we patch??

1.2.18 games should still be playable under 1.2.25.

The way I try to number the patches, the second number (the '2') is the "major version" number. This number is only supposed to change when save game files become incompatible with the last major version.

Mr Z reformatted the manual, and some sections were moved to new (more logical?) locations. I don't remember all the changes well enough to know what happened to the siege section.

I don't have anything to do with the installer, but there should be a cumulative version history somewhere. 1.2.25 is fairly close to 1.2.18, with a few bug fixes. Most of the biggest changes between versions 1.2.18 and 1.2.25 were getting all the localizations in place and working properly.

What am I doing wrong? I installed the new upgrade and nothing changed. No new manual, no readme file, and when I start the game I get the old 2.1.18 ver line at the right bottom corner of the screen. I don't even see any new files created in the CoG folder?

Check the installation path. Patch Default installation path is C:\Program\CrownofGlory but is probable that you have the game installed in C:\MatrixGames\Crownofglory. So correct it.

Anyway in the manual ALL images are missing. Also i don't read nothing about reinforcing unit by draft that nees to be in SUPPLY mode. Forage mode unit still don't get replacements and this is not clarified in the manual.

1. Start/all programs/COG shortcuts where it is described as Latest Changes and FAQs or

2. Going directly to the program file ie C/Matrix Games/COG where is is listed as readme

PS Sorry I had misunderstood. Forget the above if all you have got are the opening words of the readme (which lists all the patch changes from the beginning). It looks like you need to try installing the new patch again or if that doesn't work go back and download it again for another go. A real pain but I can't think of an alternative.

================================== v1.2.25 Change List ================================== - An additional Manual update has been included in the game's documentation folder on the start menu

================================== v1.2.23 Change List ================================== - Artillery now do more damage at range 1. (About 5-10% more than the pre-1.2.22 artillery.) - Fixed some protectorate menu bugs. Should no longer allow the liberation/protectoratization of empty countries. - Fixed insurrection so that capitals can't insurrect. - changed two fonts to make them more legible

================================== v1.2.22 Change List ================================== * Fixed GPF bug associated with protectorates. * Artillery are now -25% weaker, but penalty for artillery firing from height has been reduced to -33% * When a minor country is attacked, it now should not request a protectorate from any nation with which it has negative attitude. * AI receives bonus production at harder levels (exact type of units are nation specific: French tend to get horse artillery, lt. infantry, and hv. cavalry, and so forth.) * Slightly decreased the number of U.S. ships.

================================== v1.2.20 Change List ================================== *Fixed a few small bugs, moved some interface elements around. Big change is in the code involved with protectorates and other political changes involving minor countries.

Have you looked at the fuller copy of the readme that I have listed on a separate thread. Unlike the above from Oliver I have only edited out the patch changes from the earlier official patch at 1.10, so it shows all those above including the beta changes through to 2.18.

So will this make games currently on the 1.2.18 not playable if we patch??

1.2.18 games should still be playable under 1.2.25.

The way I try to number the patches, the second number (the '2') is the "major version" number. This number is only supposed to change when save game files become incompatible with the last major version.

greetings, i must say i think that last "mandatory" update is 1.2.25, with 1.2.26 being and simple "update" to correct some issues, if i are not wrong the 1.2.25 is around 33 megabites and 1.2.26 is only around 4 megabites, so i seriously think that 1.2.25 is mandatory on any install and before make install of 1.2.26, because if you install first 1.2.26 and then 1.2.25 some vital files maybe will be overwrite and you do not have the install "up to date",