Companions

Achievements

: - Exalted Bilgewater Cartel

: - Exalted Gilneas

:

Just Another Day in Tol Barad

Complete all of the Tol Barad daily quests listed below.

Criteria:

- Captain P. Harris- Boosting Morale- Claiming The Keep- Walk The Forgotten- First Lieutenant Connor- Cannonball!- Not the Friendliest Town- Thinning The Brood- Magnets, How Do They Work?- Watch Out For Splinters!- Bombs Away!- The Imprisoned Archmage- D-Block- Cursed Shackles- The Warden- A Mile In Huge Problem- The Leftovers

- Rattling Their Cages- Shark Tank- Leave No Weapon Behind- The Forgotten- First Lieutenant Connor- Cannonball!- Not the Friendliest Town- Thinning The Brood- Magnets, How Do They Work?- Watch Out For Splinters!- Bombs Away!- The Imprisoned Archmage- D-Block- Cursed Shackles- The Warden- A Huge Problem- The Leftovers

Compare tooltips.

:

Just Another Day in Tol Barad

Complete all of the Tol Barad daily quests listed below.

Criteria:

- Captain P. Harris- Boosting Morale- Claiming The Keep- Walk The Forgotten- First Lieutenant Connor- Cannonball!- Not the Friendliest Town- Thinning The Brood- Magnets, How Do They Work?- Watch Out For Splinters!- Bombs Away!- The Imprisoned Archmage- D-Block- Cursed Shackles- The Warden- A Mile In Huge Problem- The Leftovers

- Rattling Their Cages- Shark Tank- Leave No Weapon Behind- The Forgotten- First Lieutenant Connor- Cannonball!- Not the Friendliest Town- Thinning The Brood- Magnets, How Do They Work?- Watch Out For Splinters!- Bombs Away!- The Imprisoned Archmage- D-Block- Cursed Shackles- The Warden- A Huge Problem- The Leftovers

: Each time you heal yourself via with Death Strike, Strike while in Blood Presence, you gain 50% of the amount healed as a damage absorption shield. Each point of Mastery increases the shield by an additional 6.25%.

: The druid roars, increasing the movement speed of all friendly players within 10 yards by 60% for 8 sec.sec. Does not break prowling.

Talent and Specialization Changes

: In addition, your Dash and Stampeding Roar have a 50% chance to remove all movement impairing effects from affected targets when used.

: In addition, your Dash and Stampeding Roar have a 100% chance to remove all movement impairing effects from affected targets when used.

: When you heal with your Your Swiftmend spell you also sprout a bed of causes healing flora underneath to sprout beneath the target, healing all nearby friendly targets within 0 yards for 10% restoring health equal to 4% of the amount healed by your Swiftmend over to the three most injured targets within 0 yards, every 1 sec for 7 sec. Healing effectiveness diminishes for each player beyond 6 within the area.sec.

: When you heal with your Your Swiftmend spell you also sprout a bed of causes healing flora underneath to sprout beneath the target, healing all nearby friendly targets within 0 yards for 20% restoring health equal to 8% of the amount healed by your Swiftmend over to the three most injured targets within 0 yards, every 1 sec for 7 sec. Healing effectiveness diminishes for each player beyond 6 within the area.sec.

: When you heal with your Your Swiftmend spell you also sprout a bed of causes healing flora underneath to sprout beneath the target, healing all nearby friendly targets within 0 yards for 30% restoring health equal to 12% of the amount healed by your Swiftmend over to the three most injured targets within 0 yards, every 1 sec for 7 sec. Healing effectiveness diminishes for each player beyond 6 within the area.sec.

: In addition, the cooldown of your Tranquility is reduced by 150 minutes.

: In addition, the cooldown of your Tranquility is reduced by 300 minutes.

: The Druid Allows the druid to clear all roots when Shapeshifting in addition to snares.

: When you deal damage with Smite, Smite or Holy Fire, you instantly heal a nearby low health friendly party or raid target within 15 yards from the enemy target equal to 50% of the damage dealt.

:

2 3 min cooldown

Summons a holy barrier on the target location that reduces all damage done to friendly targets by 30%. 25%. While within the barrier, spellcasting will not be interrupted by damage. The barrier lasts for 10 sec.

: When you deal damage with Smite, Smite or Holy Fire, you instantly heal a nearby low health friendly party or raid target within 15 yards from the enemy target equal to 100% of the damage dealt.

: Increases the potency of your direct healing spells by up to 24%, based on the current health level of your target (lower health targets are healed for more). Each point of Mastery increases direct heals healing by up to an additional 3.0%.

: Calls down a fiery rain to burn enemies in the area of effect for (613766* 4) Fire damage over 8 sec.

: Imbeds a demon seed in the enemy target, causing 14521746Shadow damage over 18 sec. When the target takes 16942033total damage or dies, the seed will inflict 568 681 to 658791Shadow damage to all enemies within 15 yards of the target. Only one Corruption spell per Warlock can be active on any one target.

: Reduces the cooldown of your Shield Block by 10 sec, your Shield Wall by 60 sec and causes your Shield Block to also reduce magic damage taken by 8%.7% for 6 sec.

: Your Mortal Strike causes the Slaughter effect, which refreshes the duration of Rend on the target and increases the damage of your Execute, Overpower, Slam and Mortal Strike by 10%. Lasts 15 sec.

: Your Mortal Strike causes the Slaughter effect, which refreshes the duration of Rend on the target and increases the damage of your Execute, Overpower, Slam and Mortal Strike by 10%. Lasts 15 sec. Stacks Stacks up to 2 times.

: Your Mortal Strike causes the Slaughter effect, which refreshes the duration of Rend on the target and increases the damage of your Execute, Overpower, Slam and Mortal Strike by 10%. Lasts 15 sec. Stacks Stacks up to 3 times.

: Reduces the cooldown of your Shield Block by 20 sec, your Shield Wall by 120 sec and causes your Shield Block to also reduce magic damage taken by 16%.14% for 6 sec.

: Reduces the cooldown of your Shield Block by 30 sec, your Shield Wall by 180 sec and causes your Shield Block to also reduce magic damage taken by 25%.20% for 6 sec.

Pet Abilities

: Bite the enemy, causing (70142+ (0.614 * ($SP * 0.5))) Shadow damage plus an additional 15% 30% damage for each of your damage over time effects on the target.

Uncategorized

: RakePounce

Secondary Professions

This section has not been analyzed extensively by our team but is included for people interested in seeing what has changed in these areas.

NPC Abilities

This section has not been analyzed extensively by our team but is included for people interested in seeing what has changed in these areas.

: The icon has changed.

Holy WrathAncient Power100 55 yd range2.5 sec cast

Sends bolts of holy power in all directions, causing 300 Draw from ancient Zandalari powers to deal Holy damage to all Undead and Demon targets within 0 yds.an enemy. Jumps to up to 5 nearby targets, increasing damage with each jump.

Compare tooltips.The spell level has changed from 1 to 0.

: The Frantic Geist leaps onto its prey and increases the geist's attack speed by 50 50% for 5 sec.

Comment by 2bitmarksman

Lambs to the Slaughter: Your Mortal Strike causes the Slaughter effect, which refreshes the duration of Rend on the target and increases the damage of your Execute, Overpower, Slam and Mortal Strike by 10%. Lasts 15 sec. Stacks Stacks up to 3 times.

*Commence fapping*

Comment by YJMark

on Thu, 03 Mar 2011 13:42:36 -0600

PriestAtonement will now proc from Holy Fire as well as Smite.

Oh man........this could make things very interesting for a AA priest......

Comment by CrimsonTemplar

on Thu, 03 Mar 2011 13:56:12 -0600

300 minute cooldown reduction? 300 minutes = 5 hours. Yikes.

Speculation - the snail pet is a new Children's Week reward pet, perhaps when taking care of a goblin or worgen orphan.

Comment by spiderman021

on Thu, 03 Mar 2011 14:00:12 -0600

Malfurion's Gift: In addition, the cooldown of your Tranquility is reduced by 150 minutes.Malfurion's Gift: In addition, the cooldown of your Tranquility is reduced by 300 minutes.

Sounds like a little more than 2.5/5 minutes, more like 2.5/5 hours

Comment by Eijnir

on Thu, 03 Mar 2011 14:16:36 -0600

hahaha i have no words for this:Efflorescence now heals the three most injured targets within its effect for health equal to 4/8/12% of the amount healed by your Swiftmend for every 1 sec for 7 sec.

Idk if its good, a bit more mobile for sure though.

40% more autoattack damage...

this

Comment by Tareku

on Thu, 03 Mar 2011 14:17:09 -0600

Feral Swiftness now causes Dash and Stampeding Roar to have a 50/100% chance to remove all movement impairing effects from affected targets when used.

woooow

Comment by Hospy

on Thu, 03 Mar 2011 14:21:40 -0600

Nitpicking, but your link to Dash is to the pet ability, not the druid ability, which is on a 3 min cd.

Comment by NecroSen

on Thu, 03 Mar 2011 15:29:04 -0600

HunterMulti-Shot: Fires several missiles, hitting your current target and all enemies within 0 yards of that target for 55% 118% of weapon damage.

Wow. Please let that stay the same until patch release, please! It'd be great to have a decent AoE attack again.

Comment by Interest

on Thu, 03 Mar 2011 15:30:27 -0600

HunterMulti-Shot: Fires several missiles, hitting your current target and all enemies within 0 yards of that target for 55% 118% of weapon damage.

Wow. Please let that stay the same until patch release, please! It'd be great to have a decent AoE attack again.

Same.

Also

#Swipe now has a 3 sec cooldown (down from 6 sec).#Feral Swiftness now causes Dash and Stampeding Roar to have a 50/100% chance to remove all movement impairing effects from affected targets when used.

Holy &*!@. Group snare remover? Yes please.

Comment by Cambo

on Thu, 03 Mar 2011 15:37:51 -0600

<3 the druid changes.

Comment by Orranis

on Thu, 03 Mar 2011 15:44:14 -0600

Nom nom nom moar buffs.

Comment by Amry

on Thu, 03 Mar 2011 15:48:06 -0600

Multi-Shot: Fires several missiles, hitting your current target and all enemies within 0 yards of that target for 55% 118% of weapon damage.

"All enemies within 0 yards of the target"? The mind boggles as though what this could mean.

A little help, anyone?

Comment by Interest

on Thu, 03 Mar 2011 16:29:01 -0600

Multi-Shot: Fires several missiles, hitting your current target and all enemies within 0 yards of that target for 55% 118% of weapon damage.

"All enemies within 0 yards of the target"? The mind boggles as though what this could mean.

Comment by Magedraenei

Malfurion's Gift: In addition, the cooldown of your Tranquility is reduced by 150 minutes.Malfurion's Gift: In addition, the cooldown of your Tranquility is reduced by 300 minutes.

Sounds like a little more than 2.5/5 minutes, more like 2.5/5 hours

Oh, thank goodness I'm not the only one that noticed this, but what gets me is how the devs couldn't? Unless it actually IS intentional, in which case it'd probably be the spell with the longest CD ever...

*gulp*

Comment by Rainemard

on Thu, 03 Mar 2011 18:01:26 -0600

Malfurion's Gift: In addition, the cooldown of your Tranquility is reduced by 150 minutes.Malfurion's Gift: In addition, the cooldown of your Tranquility is reduced by 300 minutes.

Sounds like a little more than 2.5/5 minutes, more like 2.5/5 hours

Oh, thank goodness I'm not the only one that noticed this, but what gets me is how the devs couldn't? Unless it actually IS intentional, in which case it'd probably be the spell with the longest CD ever...

*gulp*

Pretty sure someone was just having a long night and accidentally all over the cooldown. Should be 150/300 seconds.