I recently asked Paul Holmes, the programmer of Hunter, some questions about his game after covering his Siege On London for Amiga Games That Weren't.

He revealed that there is a hidden vehicle called the Amphiunisuperduperbigmobile! Start the game in Hunter mode, go to location 200/249 and swim north to 200/250. It's a bit tricky to find but there's an invisible room with seats, flags and the vehicle.

I remember getting a blagg from one of my younger brothers friends at the time, If I remember correcty I was dis-interested at the time.... anyway that weekend I wasn't at work I thought - oh hell... try it anyway....

I was so taken by the game I went out and bought the original from my local "computer plus" store the same saturday afternoon!

Strangely enough it was the same chappy that showed me a copy of perihelion a year or so later and I went out and bought the game that day....

One of the most amazing games on Amiga! Wasn't it ahead of its time when it was released? Seems to me that 10 years later this concept of using different vehicles while carrying out the mission was exploited in "Operation Flashpoint" for PC and Xbox. I always wondered how they managed to pack this entire 3D world on a single floppy and make this run on a custom 68000/7mhz Miggy.

If you want to fly in the plane you can fake it by getting into a helicopter and then changing the value at address A7B to 1B (in WinUAE - Shift+F12 to enter the debugger, W A7B 1B <return> g <return>).

However, it still acts like a helicopter so it's more like a Harrier Jump Jet than a light aircraft. Perhaps the game has code to fly the plane so it might just be a case of finding out how to add it to the map as a real vehicle.

You can set the A7B address to different values to change your character into other objects.

He revealed that there is a hidden vehicle called the Amphiunisuperduperbigmobile! Start the game in Hunter mode, go to location 200/249 and swim north to 200/250. It's a bit tricky to find but there's an invisible room with seats, flags and the vehicle.

One of the most amazing games on Amiga! Wasn't it ahead of its time when it was released? Seems to me that 10 years later this concept of using different vehicles while carrying out the mission was exploited in "Operation Flashpoint" for PC and Xbox. I always wondered how they managed to pack this entire 3D world on a single floppy and make this run on a custom 68000/7mhz Miggy.

Mercenary/Damocles also had different vehicles.

Hunter was a great game though, I remember there was a cute truck I liked to drive around for some reason. Also there was a cheat code that enabled your man to fly around like superman, which was very funny.