Author
Topic: Neofeud on sale on Steam! (Read 40294 times)

If you've played Neofeud and want more of that cyberpunk dystopian world, the Neofeud short story collection is 60% off! The Six Billion Dollar Baller's jailbreak from the prison-industrial complex & more!

Thanks Kyriakos! I hope you do also. Neofeud 2 is in the works of course and I hope to get it out as soon as I can.

Here are some tips, especially business and promoting, for indie game devs starting a company in 2018, from my own experience. Also, some of my top picks for indie games currently on sale, including AGS ones!

Neofeud has been out officially on all platforms for over 1 year this month!

Thanks everyone who has supported me in the making of this game and my other projects. I was not getting my hopes up on my one-person weird cyberpunk adventure game, expecting potentially to just have a few hundred sales, so I am blown away by how successful the game has been so far:

Pros-------------------Cool main characters! Even the background characters added alot to the atmosphere of the game.-Well designed animation and backgrounds. The artwork has kind of a Mission Critical/Harvester/Darkseed vibe to it that I enjoyed but may not be everyones cup of tea. They really put you in a cyberpunk futuristic mindset and meshed well with the story of the game. -Excellent writing . This game definetly satisfied my cravings as a big sci-fi/cyberpunk fan. Interesting use of cyperpunk tropes and existential philiosopy.-Certain scenes were really engrossing and felt like i was watching a movie. (Vistiting the Arcade and Proto-J coming to terms with his father stand out especially)-Awesome music (2017 AGS awards winner for Best Music). I'd strongly consider buying the standalone soundtrack -Point and click puzzles are challenging yet mostly logical

Cons---------------------Setting up graphics settings in adventure game studio was a pain. -Voice acting was hit or miss for me. I enjoyed Proto-J despite what other reviewers said. Other characters came off lacking emotion in certain cases. Some recordings of voices didnt sound like they were done in a professional setting (Goetzel at times sounded like he was being recorded in an office or something)-Minor glitching and bugs (overall pretty stable though) that required a restart or two-Certain in game interfaces have a clunky appearance (OK and EXIT buttons that don't fit the overall game aesthetic)-Action/stealth sequences rough around the edges-Animations can be a little "stiff" at times. Character movements can be awkward.-Walking routine can be slow for larger scenes.

The cons overall I would say are just roughness around the edges and I attribute to the clunkyness that can come with a game designed on Adventure Game Studio. And I can hardly place blame for these minor issues considering the overall work that went into this game by a SINGLE developer.

You can tell that this game was a labor of love and it really shows in all the pros it has going for it. Again, it's very impressive AGS game from a single developer! Overall length came in about 10 hours which for someone that picked it up half off was a good value. This game is frequently on sale and I'd say you'd have no regrets picking it up if your a fan of sci-fi point and clicks! I am definetly looking forward to the sequel. If Neofeud 2 is every bit as ambitious as this one it will be a must purchase for me!!

"This is one hundred percent, without question, no lie, the wokest possible game ever made. Now that I have played this, I am qualified to be Martin Luther King, Jr. (pbuh). It is better than Escape From Monkey Island, just for example."

"In 2018, when I am writing this review, there is a loose collective of passionate AG developers on the internet. These developers have formed a small community where they support each other and promote each other’s work. For a lot of these folks, their games are passion projects – despite limited development resources and relatively modest sales numbers, each pixel is labored over and rendered with love. For these AG enthusiasts, the work is a passion project.

I used to be a casual AG fan but in the past few years I’ve gotten increasingly into the genre and now you could say I am something of an enthusiast. I’ve been seeking out or revisiting old classics, I’ve been following the development of new games and buying them at release, and I’ve also been becoming increasingly invested in the community of small devs like Silver Spook who are putting out titles like Neofeud. It’s pretty neat, as it’s not unusual to see these folks livestreaming their development on Twitch while hanging out with friends and fans – if you pop into a few of these things, you begin to feel less like a passive consumer and more like an active member of a community. I find myself really rooting for Silver Spook, folks like him, and the games they make.

With that said, I am pleased to give Neofeud a big ol’ thumbs-up. I am always very impressed by one-person games, and in this game, this one dude did the writing, the art, the programming, the music, and a sizable portion of the game’s VO. Neofeud feels a touch rough around the edges, but the issues I encountered were minor and did not really affect my enjoyment of the experience. In fact, I would argue that on some level they added to the game’s charm. While I found the game’s art to be a bit odd at first, it really grew on me as I played. My initial impression from the trailer was that the art had sort of a glued-together kidnapper-ransom-note quality to it. However, it feels really unique to the game and I think it ultimately lends the whole experience a surreal quality that serves the game well.

Some of the other reviews here have mentioned that the game is a bit ham-handed in its exposition, and that’s a fair criticism. I would not use the word “subtle” to describe the game, and its characters tend to monologue a perhaps little more than strictly necessary. The game also throws a lot of very detailed flavor text at you which is all very interesting – but it does feels like a bit you’re on the receiving end of an idea-machine-gun. I hope a Neofeud 2 would maybe kick it back a notch and shoot a little less broad but a little more deep. There’s some great stuff here, it just needs some space to breathe.

Here’s what I enjoyed about Neofeud:First, it’s classic cyberpunk. You are a disheveled government worker who goes from the slums to the highest halls of a corrupt aristocracy to take it down. I love how honest and earnest and straightforward the game is in its love for the genre and belief in its message. There’s some great sequences – my favorite bit was a really effective portion of the story where have to perform a child protective services visit and get confronted with some ethical questions. There’s a solid and memorable cast of characters. There’s a really neat soundtrack that I think was at least partially based on sampling a dialup modem.

Go play this game. It needs your support, and you need more ambitious, intelligent, from-the-heart one-man cyberpunk adventure-game tour-de-forces in your game library."

@Slasher: Oh, oops I meant to put it at 60% at that point, mistyped it in the title.