Speech- Buying and selling price 10% better (5 ranks)- 10% price buying from opposite sex- Invest in shops and increase available gold permanently in invested stores- Master Trader - every merchant in world gains 1000 gold for bartering- Buy and sell from any merchant regardless of what they normally buy and sell- Intimidation attempts twice as successful- Persuasion attempts more likely successful

Alchemy- Potions 20% stronger (5 ranks)- Potions for restore health, magicka or stamina are 25% more powerful (maybe ranked)- Poisons 25% more effective (maybe ranked)- Poisons last for twice as many hits- Two ingredients are gathered from plants- 50% resistance to all poisons- All negative effects removed from potions and all positive removed from poisons- 2 effects of an ingredient are revealed when testing it for the first time (instead of just one)- Another (unclear recording, sorry!)

Illusion- Dual casting overcharges effect for more powerful spell- Cast Novice spells for 50% less magicka- Cast Apprentice spells for 50% less magicka- Cast Adept, Expert, Master etc spells for 50% less magicka (more levels this time around)- Spells work on higher level animals- Spells work on higher level people- All spellcasting (from ANY school) is done silently- Spells work on undead, daedra and automatons- One I genuinely didn't understand, and it wasn't clear on the recording either - something about "Kindred Mage" or something.- Fear spells work on higher level enemies

Destruction- More damage for each school (fire, frost and shock) - ranked- Novice for 50% magicka etc.- Shock damage chance to disintegrate targets if their health is under 10%- Frost damage chance to paralyse targets if health low- Fire damage chance to make low health enemies flee- Place runes 5x farther away

Restoration- Healing spells also restore stamina- Novice for 50% less magicka etc- Healing spells do 50% more healing- Something about recharging healing spells (sorry about poor recording quality, it was in my pocket!)- More is recharged with each hit with healing spells (again, sorry not 100% sure what this means!)- Spells more effective against undead- Once a day chance to autocast 250HP restoration when health drops low- Magicka regenerates 25% faster