My problem, is that I just can't get it to work. I'm close.. but it always craps out on me. What I need is a couple really knowledgable ghostheads to give this a try and see if they can host a server. I can give you all the settings if you need them.. just post here. I swear I'm just to stupid to do this crap, and I could really use a hand trying to get this going.

Ghostbusters Convention:I love this plan! I'm excited to be a part of it! Let's do it!
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Janine, didn't yo momma eva tell you not ta get involved with no Ghostbusta!

Posted: Apr 02, 2003 11:15 PMI know it was one of those days but you know about the language on the boards Steve! here's a bar of soap. I'm leaving it up to you on the honor system. Now let's see if someone can get this thing going.

Posted: Apr 03, 2003 12:38 PMOkay, I might be able to help. I experimented with this a LONG time ago, and I'm not sure if it will still work, but here it goes. Try merging all of the files from GBD2 into one file. This includes the dehacked patch, as well. I think you create a dehacked lump in the wad file and then load the patch into that lump, if I remember correctly, and then Zdoom should be able to read it. I don't know how well it will work, but it's worth a try. By the way, Zack, spend less time correcting people's language and more time getting your Ghostbusters music site back online. I desperately want it back. Hey, be sure to let me know if this works. I'd love to do some multiplayer GBD2 sometime.

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"This reminds me of that time you tried to drill a hole through your head, remember that?"

"That would have worked if you hadn't stopped me."

"This is it. This is the sign!" (is what they'll say when I'm finished with Ghostbusters PC)

Ghostbusters PC - A new Ghostbusters fan game in the works by yours truly. Get a beta of it at http://www.geocities.com/great_wise_yoda/gbtest.zip