Probably work in progress, there is no Mind Blast or Mind Spike either, which are even mentioned in the talents.

Originally Posted by Daxxarri
(Blue Tracker)

I know this. I could pass out 24kt gold bars engraved with the meaning of life, and someone would find something to complain about.
"Why aren't they platinum?"
"I'm allergic to gold."
"The meaning of life!? Thanks for the spoiler, Daxx."
"Bars are for bads. The Mayans used discs, so should you."

I like that they posted the calculator....but it doesn't really do much good when it is so far from complete with all the missing spells.

As MS PvE shadow these talents better change, because as of right now the only real choice I have is at level 45 to take Archangel or From Darkness, Comes Light. That will depend on the duration of Archangel, there isn't one listed. Level 75 will depend on the percent increase for Twist of Fate, which also isn't listed, but that will most likely beat out Power Infusion due to the amount of time a target (aka boss) is below 25%. I like that Silence and Psychic Horror are baseline spells AND that I can get Body and Soul, but I'm pretty darn disappointed at the lack of DPS choices in the talent list. I was hoping to be able to swap between talents for specific boss fights to maximize DPS, but it looks like that won't be the case. There will be one and only one talent set up for all situations for PvE Shadow....again.

In terms of PvP...all the mobility options are awesome. I'm not excited about "hand of sacrifice" and "sacred shield"...rehashing other classes' abilities and giving them to us just feels kind of lame. We have a long time before MoP, so hopefully they give us some more creative abilities.

No need, only worry if stuff like this happens with a week of beta left.
Shadow is one of the better hybrid dps, blizz has looked after us for awhile now, lets not talk about the dark times of sear from the end of T10 till end of T11

And with that in mind, it would be weird if DP went away. After all, it is such an iconic spell. Sure, the healing part of it is somewhat disfunctional, but you really have to ask yourself if the shadow spec gets better or worse if DP stopped existing. Don't consider numbers, just mechanics. I at least would say that DP should stay; putting up a few dots is a large part of the shadow experience. If any dot would be cut, it would likely be VT - it's major effect is mostly a Lvl90 talent now anyway.

Mind Blast was specifically mentioned as a consumer spell for shadow orbs during the class Q&A, costing orbs but no mana in MoP. I find it hard to believe it has been designed out since then. And we are definitively lacking a means to actually generate shadow orbs, which simply means that there will be another pass later containing more information. Later.

If warlocks are a benchmark for changelists, there is a whole lot more changes coming. The next expansion is probably 6 months away still, and patch 5.0 probably at least 5 months. There will be plenty of time to get all the needed changes in. As soulyouth said - worry if this is the state one week before the release. We're not there

Instead of worrying, I suggest putting some time into this thinking about how you think your new class mechanics SHOULD be. Numbers can always be adjusted, but getting the feeling right is the tricky part. While I'm not sure that blizzard employees regularly reads these forums, good ideas tend to spread around. If you have a killer idea that will be awesome in the hands of a shadowy priest, now is a great time to voice them.