Characters / Tokimeki Memorial 4

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This sub-division of the Tokimeki Memorial Character Sheet is dedicated to characters having appeared in the Modern Kirameki Saga of the franchise, i.e. Tokimeki Memorial 4, the mobile phone games, its drama CDs.

Power Trio: Ultimately what the Protagonist/Manabu/Tadashi clique becomes during their final year. The Protagonist being the romantic ace, Manabu the academic ace, and Tadashi the athletic ace. The Protagonist, of course, can perform better than his two friends in their respective specialties, but they'd always be his close seconds.

The Promise: The Protagonist not remembering it is a factor that makes Miyako yandere; correcting that mistake restores her senses.

Renaissance Man: To be successful in winning the heroines... especially Yuu.

The Slacker: Miyako not only wakes the Protagonist, but also regularly plans his schedule and handles his allowance. Official manga expand on this slightly, showing she makes him breakfast and fixes his attire. It's actually Maki, not self motivation, that inspires him to find true love in the first place.

Unwanted Harem: If the player unlocks multiple girls in a single run, they're all competing for timeshare, and will Tokimeki Bomb accordingly.

Maki Hoshikawa

Voiced by: Asuka Oogame

The deuteragonist heroine of the Modern Kirameki Saga. A cheerful, compassionate and sincere girl the Protagonist meets on their first day of High School. She is molded on Tokimemo 2's leading heroine, Hikari Hinomoto, and dreams of becoming a nurse. Best friends with Tsugumi Godo.

Tropes associated with Maki Hoshikawa:

But Thou Must!: There's nothing you can do to avoid Maki, and she will always be in your list of winnable girls.

She is one of two Senpai characters of the game (the other Aki), and therefore one year older than the Protagonist. As with all outgoing seniors, Yuu wears the iconic classical Kirameki Sailor Fuku that is being phased out in favor of a new blazer design the Protagonist and his class don.

Silk Hiding Steel: She controls the Student Council with a gentle hand and seems so pacifistic, but not even the wildest delinquent will defy her rulings.

Stepford Smiler: Just because she's beautiful, popular, and has a flawless academic record doesn't mean her life is perfect. She smiles because she has too, for the good of the academy. Only the man who unlocks her heart will know the real Yuu.

Succession Crisis: A major plot point in Yuu's route. As an outgoing senior, she is desperately seeking a worthy apprentice to groom. If the Protagonist pursues Yuu, he is the likely candidate, otherwise Maki assumes the role.

Maki's VERY overprotective best friend. The resident Meganekko and bookworm with a new personality twist: Type A Tsundere. She initially despises the Protagonist, but will gradually warm up to him if pursued. Tsugumi dreams of meeting her Prince Charming, just like in the fairy tales she dearly loves, but refuses to let anyone learn the truth, and will threaten to hit the Protagonist if he laughs when she finally spits it out.

The Protagonist's childhood friend. She has an almost parental involvement in his life, and this generation's Info Woman. While normally a kind and cheerful girl, with a streak of Deadpan Snarker, her personality does a complete 180 in the middle of her route, becoming a chilling Yandere, though eventually everything returns to normal. Because of this trait, Miyako quickly became this game's Ensemble Dark Horse.

She possess a childhood keepsake, which is actually a Robbie the Rabbit doll. This Shout-Out to the Silent Hill series is another Yandere indicator, and a major part of her route as a Memento MacGuffin gifted from the Protagonist when they were young. The memory of this holds such important significance, she named the doll after the Protagonist in remembrance. She is best friends with Itsuki.

Big Bulky Bomb: Miyako's customary Tokimeki Bombs are MUCH more powerful than from other girls, because she knows the Protagonist so well and can create the nastiest rumors. This is one effect of her Special Skill during the Yandere phase, Heartbreak Increase. Robbie the Rabbit will even taunt you when they explode.

Cannot Spit It Out: Miyako has always harbored romantic feelings for the Protagonist, but greatly feared that revealing them would destroy their friendship if unrequited, so she suppresses them... which only fuels that dark side.

Clingy Jealous Girl: Becomes this during and after her Yandere moment. After she snaps out of it, she'll refuse giving you information on the other girls any longer.

If the Protagonist continues to purse other girls after the Yandere phase, she will have momentary relapses and stalk them during dates.

Expository Hairstyle Change: She has two! Miyako begins the game with her hair tied back. If you unlock her route and she goes into her Yandere-mood, she will let her hair hang loosely around her face. Continuing on her route persistently and snapping her out of her Yandere-mood will make Miyako tie her hair up into a ponytail.

Good Colors, Evil Colors: Her streetclothes start off as decent, but subtle colors like brown, pale blue and similar. During her Yandere phase she changes into a lot of black or dark purple clothes. If she snaps out of this, she starts wearing a lot more brighter colors, like pink.

Hidden Buxom: Miyako's end game three sizes are 87-55-85. This makes her only 1 cm smaller than Gainaxing Fumiko's bust (her three sizes are 88-58-89 at end game). The Protagonist never notices this until Miyako wears a bikini.

Immune To Bombs: Miyako is completely immune to the customary Tokimeki Bomb from other girls, because she knows the Protagonist so well and immediately recognizes them as false rumors. During the Yandere phase, she will call him on the phone and directly tell him this.

Late-Arrival Spoiler: It's really hard to miss the fact that she goes Yandere at a moment of the storyline, as it's one of the most discussed things around this game, and what makes Miyako its Ensemble Dark Horse.

New Year Same Class: Averted, much to Miyako's displeasure. The Protagonist and Miyako had always been in the same class since childhood, and it's insinuated that the Protagonist unintentionally never had a girlfriend, because Miyako was always there.

Prank Date: What she perceived was the case. After repeatedly asking (an ominous thirteen times), the Protagonist convinces Miyako to go on a date with him. This event boosts her hopes, as she's always been in love with him, and now thinks the feeling is mutual. However soon after this date, the Protagonist makes an idiot remark how Miyako would make a lovely wife for another man. This shatters her psyche, as she begins to believe the Protagonist is screwing with her emotions.

Red Eyes, Take Warning: Some early promotional artwork has them purple, but in-game and post release artwork clearly follows this trope, for the many reasons already explained in other entries.

13 Is Unlucky: You have to call her and ask her out on a date thirteen times before she finally agrees to go out on a date with you... it starts off her route and you realize how that number was pretty omnious when she goes Yandere on you.

Of all the winnable girls, Miyako has the strongest fan support: Yuu trails second, with half as many poll votes. Miyako was also chosen to be the lead heroine of the Dengeki Maoh miniseries, is most merchandised of the cast, and quoted to be favorite of the development staff. Unless Konami wants to disappoint the majority (and themselves), it's very likely Miyako ended Victorious.

Woman Scorned: Once the Yandere phase is unlocked, Robbie the Rabbit will attack the Protagonist whenever he tries to date other girls. Losing these battles results in the date being an automatic failure, and winning them is very difficult on the first playthrough. These attacks continue, even when Miyako is restored to normal.

An innocent Bokukko who's the only girl in a predominantly male family, all of whom are expert mechanics. As such, she has several male orientated traits and is talented with machinery. Itsuki loves sports and is The Ace of Kirameki High's Female Soccer Team. Don't think she's without feminine traits though. Miyako is her best friend.

Tropes associated with Itsuki Maeda:

Big Eater: Lampshaded by the Protagonist during School Festival, who wonders how she's able to go every food store and eat this much (and this all while staying slim!).

Cry Cute: In one of her Events, her team will lose a match. She'll reconfort her teammates who are crying, in a cheerful way. But later, when she'll be alone with the Protagonist, she'll let the waterworks flow, all while hugging him.

Voiced by: Kanako Tateno

A native born Japanese student from the Miyagi Prefecture, who is also half British (or American). She has a profound love and knowledge for Japanese culture, and will not hesitate to criticize historical inaccuracies, though not to the militant extremity of Kotoko Minaduki in Tokimemo 2. Because of her western heritage, Elisa has self-esteem problems, believing she will never blend into Japanese society or be recognized as a native. Incredibly skilled in Kendo and Fumiko's best friend.

Elisa's story is unusually political for a Tokimeki, as it brushes with the topics of bigotry and racism: matters the ethnically homogeneous Japan tends to outright ignore... especially in a video game. Elisa is not treated Japanese, because she does not look Japanese, when in fact she is Japanese.

A very cheerful and social Dojikko who is a member of the School Broadcasting Club, regularly forgetting to cutoff the mic before discussing private matters. She loves eating sweets and being around children, hoping to become a daycare specialist after graduation. Many of the male students are fascinated by her ample chest size. She is best friends with Elisa.

Engineered Public Confession: Sort of. In her Happy Ending, she'll prepare her confession of love to the Protagonist in the broatcast room, but will forget to switch off the mic, so everybody in the school hears it. The Protagonist will rush to the room to respond to her confession, and this gets heard by the school too, before he makes her notice the mic, much to their embarrassment. Similary, in her Bad Ending, him being rejected by Fumiko will be heard by everyone in the same way, and the students will express sympathy for him as he leaves the school.

Too Dumb to Fool: She views the world with childlike awe, and her simplistic observations allow her to catch things others overlook.

Kai Ryukochi

Voiced by: Chie Matsuura

Daughter and sole successor of the Ryukochi Conglomerate, an incredibly wealthy organization nearly on par with the Ijuuin Conglomerate and similar in nature to the Koshiki Real Estate. Her father is a powerful man who looks and behaves suspiciously Yakuza. However unlike Yukari Koshiki, she's a brash TomboyDelinquent who's extremely good at fighting and has a Death Glare that causes others to flee in terror without lifting a finger. It's because the Protagonist holds this glare, that Kai is impressed enough to let him meet and befriend her.

As a delinquent, she's quite the slacker and hardly attends class. Nonetheless, she's brilliant and gets excellent marks on exams. The perspective of inheriting the Ryukochi Conglomerate doesn't please Kai in the slightest, and as such, she's torn between loyalty towards her father (who she loves despite some friction and his annoying overprotectiveness), and her desire to live as a normal girl.

A quiet girl who's always seen with headphones on her head. She's actually a musical genius in constant search of material to compose an original masterpiece, and wears sound cancellation due to an extreme condition of acute hearing that causes her to be aggressed by surrounding noise. Because of these headphones, and the fact she avoids socialization, people are intimidated and driven away from her. Naturally, she does not have many friends.

Kuudere: Once significantly pursued, the Protagonist will only see her dere-dere side and none of the kuu-kuu. Rhythmy notably interacts with only the Protagonist throughout her route, and it becomes increasingly clear that the only things she cares for are music and the love interest. Everything else is zoned out of existence and Rhythmy has zero intention to change that.

Even though Rhythmy admits during the love confession, that she appreciates the Protagonist for showing her the world outside of music, she only interacts with the outside world when he is with her. Perhaps it was unintentional by the writers, but there is no indication that Rhythmy would continue to pursue social interactions unless the Protagonist initiated. She would easily become a Broken Bird if something happened to him.

Voiced by: Umeka Shouji

A mature young woman with an incredible talent in chemistry, and dons a lab coat over her uniform at all times. She's reminiscent of Yuina Himoo of Tokimemo 1, but much more composed and sane, avoiding many of her Mad Scientist traits. Works part time at a pharmaceutical company and close friends with Haruna Mizuki.

She is one of two Senpai characters of the game (the other Yuu), and therefore one year older than the Protagonist. As with all outgoing seniors, Yuu wears the iconic classical Kirameki Sailor Fuku that is being phased out in favor of a new blazer design the Protagonist and his class don.

May–December Romance: Not literally of course, as she's only one or two years older than the Protagonist, but Aki is by far the most mature of the winnable cast. She notably acts and dresses like a woman at least ten years older, and pursing her giving off a strong Teacher/Student Romance vibe. It certainly doesn't help that the academy faculty allow her to instruct chemistry classes.

Voiced by: Yumi Sakuchi

A kohai junior to the Protagonist by one year, she is a part-time student at Kirameki. Very shy, she always carries a diary to write her feelings: one she inadvertently drops. Should the Protagonist find this diary, they'll start a relationship through it. She works at a candy shop and hopes to become a confectioner. Haruna is friends with Aki, and it's through her that the unlock event is available.

Tropes associated with Haruna Mizuki:

All There in the Manual: Material and developer comments in the Official Complete Guide and Official Illustrations reveal that Haruna suffered an extreme combination of Deleted Scene, Dummied Out, and What Could Have Been. In the game proper, she has the least back story, no character development, minimal player interaction, and almost zero relevance.

Drama CD Dang It: Anyone who wants to know more about Haruna must listen to the Drama CD. She has more recorded material on it than the actual game.

Fantasy Character Classes: The Official Illustrations has comments and sketches of her being a Cleric class with a chef motif, however it does not actually appear in the game.

Older twin of Tadashi Nanakawa, one of the Protagonist's male friends. She likes to switch places with her brother, in the same vein as the Shirayuki sisters in Tokimemo 2, leading to Crowning Moments Of Funny (particulary when Manabu is around) and as the catalyst to meet her. A Genki Girl who loves anime and video games, and she proudly labels herself an Otaku. During the ending, she'll reveal to the Protagonist that she attends Hibikino High and makes her confession of love under the Legendary Bell.

Tropes associated with Rui Nanakawa:

Alleged Lookalikes: It's certainly true that Rui looks like Tadashi, but she's still a girl. Even when in his clothes, Rui is a head shorter, has a higher pitched voice, lighter skin, and certainly isn't lacking in the bust department. No one seems to notice these differences except the Protagonist.

Brick Joke: Where is Tadashi on the days when Rui is impersonating him?

Crouching Moron, Hidden Badass: He finishes top of the class and scores among the national academic best. Which means he could have passed even Yuu's strict standards. Seriously Manabu, you need to reign in those raging hormones.

Spotlight-Stealing Squad: As far as information on the heroines is concerned, the OVA failed to reveal anything not already on the official website... or in the instruction manual for that matter. It was, more or less, a Slice of Life on Manabu.

The Rival: Despite the OVA setting up this way, it is averted in the game. In short: he's his own worst enemy.

The second of two male associates the Protagonist befriends on his first day of High School. A straight-laced, level headed guy who excels at sports and considered a heartthrob by many female students. He is also Rui's younger twin.

Tropes associated with Tadashi Nanakawa:

The Ace: Tadashi is one of the few individuals who could even win Yuu's heart if he put the effort, but never does.

Unkempt Beauty: Like his twin, Tadashi doesn't put much effort on physical appearance. The ladies still swoon over him.

Tokimeki Memorial 4 mobile characters

Mobile Protagonist

Voiced by: N/A

The Player Avatar of the mobile phone spin-offs, Tokimeki Memorial 4 mobile and Tokimeki Memorial 4 Chu! Events within mobile take place concurrently with those of the main Modern Kirameki Saga (with one-way character crossovers), while events in Chu! are a prequel of mobile. He is not the same Protagonist from the main PSP game.

An Ordinary High-School Student entering the prestigious Kirameki private academy and The Ace of Komorebi Junior High. Returning back to Japan from the United States, he attends the school to continue his relationship with Kiho Inokura, cherished childhood friend and onetime sweetheart.

Kiho is a delicate and beautiful young woman who dreams of being a model. She is the childhood sweetheart of the Protagonist (the story of which is told in Chu!), but became separated from him when his family traveled to America. Once filled with joyous and uplifting happiness, he returns noticing she now has a hidden sadness.

Broken Bird: The Protagonist leaving Kiho after the events in Chu! made her an emotional wreck for three years. When the Protagonist unexpectedly returns, she is more overjoyed than words can describe, but tries to keep him at a distance this time around. The reason being: if he captures her heart again and for any reason leaves, she could not bear living on.

Tritagonist heroine of Tokimeki Memorial 4 Chu!, the mobile phone prequel to Tokimeki Memorial 4 mobile that takes place in Komorebi Junior High. The three winnable girls were chosen by fans via online poll on the Konami site. The remaining four that lost the vote, were demoted to side characters.

Very popular and quite the charmer, Kiho hopes to become a model, practicing whenever time permits: even in class.

Tropes associated with Kiho Inokura:

Did Not Get the Girl: The events in Chu! take place before mobile. The Protagonist canonically chooses and wins the heart of Kiho, he just doesn't get to stay with her.

Voiced by:

Tritagonist heroine. Zi Ji is a very petite girl who is often mistaken for an elementary student. Anyone who points out these traits within earshot of her, will get a violent response. She's an incredible mathematician and computer science genius.

Voiced by:

Tritagonist heroine. Koyomi is a strange girl who spends the early mornings and late afternoons digging around the neighborhood for something. She never explains the reasons to anyone and always keeps to herself. As of consequence, the student population mostly ignores her antics and she doesn't have friends.

Artifact of Doom: It might have been one in the past, but is placid and harmless for now.

The Eyes Have It: It's somewhat subtle, but the eyes on the mask change their staring position in various event illustrations. They're looking at whatever (or whomever) Koyomi is talking about. No one in story seems to notice.

It Belongs in a Museum: A conversation can drift onto this train of thought, but nothing ultimately comes of it.

Magnetic Plot Device: It was a gift from her father, and one of his most prized trophies from an adventure.

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