Habitat for Humanity Case Study

The Task:

Educating value and importance of Habitat for Humanity to nearby communities.

The Solution:

Visually answer common questions and misconceptions for the upcoming Habitat for Humanity community Regal 2. Initial tasks were to develop a presentation prior, during and after to the Neighborhood Information Meeting (NIM) and future board meetings.

The Outcome:

As the development of the community evolves, Habitat for Humanity created a PDF presentation for Regal 2 along with a web site for follow-up inquiries, both of which developed out of consultations with 3DAS.

Improving branding and marketing – In the past projects, Habitat communities found it difficult to convey the scope of the homes and communities they have built. 3D renderings allowed Habitat for Humanity to deliver a higher fidelity of the entire project, thus removing lingering issues from nearby communities.

Improving communication – As Mara Foley, director of Habitat for Humanity states “Through the process of creating the renderings we’ve had to make some decisions sooner than we typically would (i.e. landscaping). It proved to be difficult, but helpful in the long run to have this level of detail ironed out at this stage.” 3D visualizations give viewers the ability to easily understand the most complex projects without having to know how to read architectural drawings.

Identifying design flaws and poor color schemes – 3D visualizations enabled key decision makers to see design flaws before anything is built and money is wasted.

More Information About the Regal 2 Community

Regal II will introduce Habitat Collier’s first venture into the trend of pocket neighborhoods. The idea is that the sense of shared space will enhance relationships and offer a stronger sense of accountability and community for all.

In this more aesthetic design, neighbors can enjoy shared green space with vehicles parked behind homes or in designated parking locations throughout the community.