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ANI
339:
3D Texturing and Lighting

Due to COVID-19, Spring in-class sections will be conducted online. Please contact your instructor for more information.

Students will study the processes and techniques for texturing and lighting in 3D. Procedures including preparing models for texturing, creating and manipulating shading networks, laying out UV's, and painting textures will be explored. Topics in lighting will be approached from the foundation of traditional cinematography with a focus on driving both mood and story. Students will utilize complimentary skills in lighting and texturing to create high quality renders for both still and moving images.