-Added a new game mode: Only Middle (-om). can be typed at any time, but requires a vote after 15 seconds-The -sd (show damage) command can now display damage that is taken as well as damage inflicted-the -sd command no longer displays damage over hidden enemies-Added in a message that displays when first blood is scored (in addition to the sound that is played)-The team that scores first blood now gains a global 50% ias and 20% ms boost for 5 seconds.-Destroyed base buildings (not towers or the main base) gives creeps additional damage ( .5 for small buildings, and 1 for large buildings)-The towers protecting the main buildings can now be rebuilt.

-Fixed the name display of assisters-Fixed some issues with the displaying of damage dealt-Removed some attack sounds which were taking up 1mb of map space-The quick buy commands now work for player 12-Items no longer go to your hero if your courier is too far from the shops

-Roughly halved the bonuses given by *all* items (passives, such as the mark of nurgles armor passive; actives, such as the staff of tzeench's heal/damage; attackspeed; and mana regen are unchanged)-Renamed the runes: they are no longer 'runes' as such, but are now called gifts of the gods (for example: gift of khorn gives 90% damage) - this changelog will use runes for ease of understanding

-Added a new item: Long Ranged Scanner-Added a new item: Sensor Sweep-Added a new item: Metabolic Enhancements-Added a new item: Reductor Field-Added a new item: Dispersion Field-Added a new item: Holo Suit-Added a new item: Power Fist-Added a new item: Thunder Hammer

Autarch:-Lowered the bonus damage from Surgical Strike and Marked Target (15/20/25/30 => 20%)-Rescaled the slow on Surgical Strike (10/20/30/40 => 30%)-Reduced the aoe on Battlefield Intuition (1000/2000/3000/4000 => 1250/1750/2250/2750)-Lowered the overall damage on Strafing Run (450/600/750 => 300/475/650)-Increased the aoe on each blast in Strafing Run (150 full, 175 medium, 200 small => 175 full, 225 medium, 275 small)-Made each blast in Strafing Run home in on the target

Mad Dok:-Dok's Toolz no longer only heals the target

Avatar:-God of Murder no longer works on level 6 creeps

Librarian:-Psychic Hood no longer works while the Librarian is dead-Reduced the aoe on Fury of the Ancients (200 => 140)

Captain:-Reduced the exp bounty on the Honorguardsmen and the Company Champion-Company Champion can no longer be killed by Kaboom!-Honorguardsmen can now be killed by Kaboom!

-Added a new hero: Ahriman - Exile of the Thousand Suns-Added a new hero: Vindicare Temple Assassin-Added a new hero: Boss Snikrot - Kovert Kommando-Added a new hero: Sigismund - Emperor's Champion

Feel no Pain:

Ability Type: Passive: Damage Reduction

Fuegan is able to walk through a raging inferno, he can withstand much more punishment than most others. Reduces all damage under 125 by a % equal to .5x Fuegan's strength. any damage above is reduced less, up to 0% reduction at 300 damage.

Khârn carries the mark of his patron god Khorne, and channeling his rage and fury mark, he can go into a blood frenzy, a murderous rampage of death. Every kill he makes drives him to murder further for Khorne. When used, Khârn gains 8% ias, 4% ms, 2 armor and 6 regen per enemy killed since its last activation. Max of 75% ias, 20% ms, 15 armor, and 30 regen

Cooldown: 20 seconds.

Furious Charge and Gorchild remain unchanged

Blessing of the Blood God no longer deactivates on spell cast

Blood for the Blood God! => Betrayer's Rage:

Ability Type: Active: Uncontrolable BoostsTargets: Instant: Self.

Kharn is known as "The Betrayer" due to his sudden moments of incontrolable fury, destroying all in his path - friend or foe. When used Kharn enters a berzerk state, gaining a max stack of Blood for the Blood God, and a 70% chance to maim his targets, slowing and dealing damage per second for 3 seconds, but becomming unallied, and treating every order as an attack order. 15% of all maims tear open gashes in his foes bodies, causing them to take 50% of their distance moved in damage.