@innomin sorry about that, the bridge building is currently broken =( i'll try and fix that for the next release. and yeah, i should allow building on stumps. i'll see if i can optimise the size more to fit more in.

@Mozz indeed, i wanted to give it that retro game difficulty =)
once you find freshwater it's pretty easy though. it'll also be easier once farms and wells are working.

maybe add some wild animals to make fences useful and also be a source of food.

I made a cabin and got to lots of food and I wanted to try traveling but there's no fresh water down at the south* end of the island... I got my bars full and tried to build a Well and I died because he had to keep building a Well in the cold and would not stop to rest. It was sad.

I like what you've done with the graphics. Cabins don't seem to do anything at the moment, I built like three of them and they don't allow rest. I rest in my shelter and eat fruit. I'm worried I need protein so hopefully there will be room to code animals. xD

I got to day 9 and suddenly I lost control and watched my little character just stand there and die. Had so much fun that I decided to play through again and got to day 12 and it happened again :(

This one bug aside, this game is awesome. The look and feel of it takes me back to a mix between Ghost Lion and Startropics. the feeling of it when the game just beings and you're kind of lost and everything kills you. love it.

Regarding the bug, I am playing on a laptop and it may be a system bug from tapping the trackpad accidently while using the z/x buttons. It seems that if the game area is right clicked while giving an input the controls freeze up and do not recover.

ok, forget that last comment. I went through again and it happened on day 10 this time, I made sure to stay away from the track pad. It seemed to happen after creating my 3rd or 4th cabin. I left the cabin after resting til morning to collect a lot of wood I didn't have room for before building and got the message that I didn't have space for the wood even though I had just built a cabin and should have had a lot more space. After getting that message i moved back to the cabin and tried to open my menu, and that's when I lost control and watched my little character lose all hope and just stand there waiting to die. It's like she just gives up.

I really like the game! Compelling, difficult, and fun! I had a lot of problems hitting the wrong button in the menus, though. The controls didn't seem consistent. Re-working them to be more straightforward would really improve the game, because I died very frequently because I couldn't make the right selection several times in row.

I love this game, it's like don't starve but much harder. If you're planning on continuing it I'd use farming to add a blanket to protect from the cold. Also it seems a little unreasonable that you would be starving once you woke up but that may just be me. I would love the idea of being able to make a boat that would have a chance of either taking you to another island, or maybe a mainland. My favorite parts of the game are the tiles with the random fringed edges and the title screen. Both are works of art. Good luck on continued development.

I hope you continue working on this game! I got trapped and died from the Day 10 bug, unfortunately, but roaming around exploring is good fun. The graphics are super cute, too!

Once I spawned in on a small island with enough resources to build a cabin but not a well. Thankfully there was 1 square of fresh water available. But, the other land was too far away to build a bridge to get off the island - the player character would need a boat :)

A little more leeway when you begin will take this game far. Out of 10 starts, 8 failed in the first night because making shelter and getting food (one or the other) were both too out-of-reach of the starting location. Once you get past that, it's pretty solid.