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Monday, October 20, 2014

" resting in the borderlands part 1 "

Wes Annac

The Culture of Awareness

The Spirit Chronicles : Resting in the Borderlands - Part 1

13 - October - 2014

Written by Wes Annac, The Culture of Awareness The Spirit World Chronicles is an ongoing series based on channeled accounts of what the afterlife is like. Some of the material examined in this series dates back to nearly a century ago, and the referenced sources discuss a wide range of topics that have to do with life after death and the conditions of the realms beyond.

When most people pass into the fourth dimension, the first place they go is the Borderlands, which we’ve talked about in various Spirit World Chronicles segments.

Most people stay in this realm for as long as they need so they can adjust to the conditions of the new dimension they’re in, and as we’ll learn here, some will rest for quite a while before seeing what the next fourth-dimensional realm has to offer.

It almost goes without saying by this point that the fourth dimension isn’t one solid realm. It’s comprised of various realms and sub-realms – one of which is the Borderlands, where recently departed spirits stay for as long as they need.

The Borderlands are open for as long as departed souls need them, and only when they’re ready will they leave this realm and enjoy the next, higher state of consciousness. As we’ve already learned, the Borderlands are where one greets their departed loved ones, and I’d imagine their loved ones are with them for their entire stay.

Here, we’re going to examine the period of rest and adjustment that’s spent in the Borderlands, and we’ll learn about the things that spirits do and experience before departing for the next realm.

From the Borderlands, one’s explorative options are practically infinite, and if we’ve learned anything about the fourth dimension so far, it’s that there’s plenty to do and explore there.

A channeled source who goes by the name of Archdeacon Wilberforce tells us about the Borderlands, which he elected to stay in so he could serve as a transition guide.

“In this borderland world where I elect to stay, [the individual] needs refreshment and rest.” (1)

W.T. Stead tells us that most people who initially pass into the Borderlands require a lot of rest.

“At first [the newcomer] takes a great deal of rest, having the earth habit of sleep – and it is a necessity – he needs sleep here too, for the present. We have no night as you have, but he sleeps and rests just the same.” (2)

Raymond Logde, who refers to the Borderlands as the ‘vestibule’, tells us that both transitions – from spirit to earth and from earth back to spirit – can be disconcerting.

“The purpose of the time spent in the vestibule is to give the transition from the outer planes to the inner planes more continuity.

“Even though any given person lives more of his lifetime on the inner planes than on the physical, the transition of death is still very abrupt. It can be almost as frustrating as the transition involved in entering the physical plane; in that case, the frustration is being unable to function as you’ve been used to because you are now a tiny baby. “But in the transition at the time of death, the vestibule experience permits you to continue your patterns of thought about life and afterlife – until you begin to see that these beliefs are all made out of tissue paper and smoke, as it were.” (3)

Resting in the Borderlands with our physical memories intact makes the experience easier, but we aren’t so fortunate when we’re born. We still have quite a few memories of spirit when we’re born, and we perceive spirit more than the earth we incarnated on, but we’re limited in terms of what we can do.

When we pass back into the fourth dimension, however, we’re able to do things we would’ve never thought possible on earth. Most people probably wait to explore their greater capabilities until they’ve adjusted to their ‘new’ homes a little more, but those of us who are knowledgeable about spirit could explore our abilities pretty quickly.

Raymond tells us more about the ‘vestibule’ (i.e. the Borderlands), and likens its experience to the experience of a newborn baby who sleeps a lot.

“It is a kind of layer in one of the inner planes that helps you lessen the shock of passing over. Again I’ll use the analogy of a baby just entering physical life: the baby sleeps a great deal during the first years of its life. During these sleep periods, the spirit of the baby is returning to the inner planes where it can be a total being. “So these long periods of sleep help the baby make its transition and become accustomed gradually to its new life. The vestibule is a period in which a person who has recently died gets used to being just a spirit.” (4)

He also describes the experiences we have in the Borderlands, which are tailored to fit the expectations we had on earth.

“Everybody goes through a number of stages after passing over, you see. When you first pass over, you usually enter a stage of awareness called the ‘vestibule.’ During this period, you usually experience the kind of afterlife that you have always expected, due to your conditioning, your religious upbringing and training, and your mode of thought. “As long as you are in the vestibule, these expectations have a kind of reality. In an ultimate sense they are not real, but they are real enough during this period of transition.” (5)

A Christian might perceive Jeshua, for instance, and even if they aren’t technically convening with Jeshua in a real way, they can rest assured that they’ll perceive him on what’s known as the ‘Christ plane’.

Something tells me that the self-created holograms we witness when we pass on contain glimmers of the consciousness of the guides they appear as, but for all we know, they really could be simple holograms created by the mind that are based on our expectations.

Either way, we’ll perceive exactly what or who we expect to perceive in the Borderlands.

We may perceive Jeshua; Mother Mary; we could even perceive an extraterrestrial if we wanted! We create our reality with the things we think, say and do, and this is especially true in the Borderlands and every other fourth-dimensional realm we have yet to explore.