Squad Hammer Core

It's a narrative driven miniatures game where you decide what the limits are, not the game.

Grab your favorite miniatures and get playing. Whether you like space fantasy or brutal, historical warfare, Squad Hammer is with you all the way.

We believe that game rules should support you, not be something you struggle against.

What is Core?

Core is a lean, lightning fast version of the Squad Hammer rules.

Focusing on giving you just the essentials to play a battle, you won't be bogged down in dozens of rules to remember. Instead, we start with the base engine and let you build on top of it.

Is this a complete game?

Squad Hammer Core is a "Mini" miniatures game, offering all the rules required to move, fight at range and close combat, the order system and so on, along with story seeds and suggestions.

It does not have all the "chrome" you'd expect from a much bigger game such as complex scenario rules or lists of special powers. That's why it's called Core!

On top of that, we've fine-tuned the Squad Hammer rules to be razor sharp. Opposed close combat rolls, simpler regrouping rules and revamped orders sit alongside with almost every aspect of play being polished off.

This isn't just the old rulebook with half the pages removed. Everything has been revisited and reviewed and is accompanied with gorgeously painted miniatures and terrain images to get you inspired.

Core is perfect for players who want an introductory game, who enjoy creating their own story around a simple, fast set of rules, people who enjoy a game with finesse (but without the clunk) or gamers just getting started and lacking huge miniatures collections.

You might stick with Core forever or you may upgrade to to the full Squad Hammer rules or one of the historical variants, such as Trench Hammer or October Hammer.

In the future, we will release the Squad Hammer Toolkit, offering a "build your own wargame" approach to miniatures gaming.

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Squad Hammer is playable with any miniatures you enjoy, though it is best suited to games that revolve around ranged combat.

Units can be single characters, squads or vehicles.

Figures can be based individually or on troop stands.

All you need is 3-4 units for each player and a handful of six sided dice.

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We are offering Core as a Pay What You Want system.

If you are uncertain, download the rules and check it out.

If you enjoy them, come back and pay what you feel is fair.

Any contributions go to support the development of future titles, including the Squad Hammer Toolkit.

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"How badly do you want it?".

Should this version of Squad Hammer generate 500 dollars or more in sales, I will make a version available under the Open Gaming License.

Should it generate a total of 1000 dollars in sales, I will make the Toolkit Pay What You Want as well.

We can make Squad Hammer a new standard for "indie" miniatures gaming and you can help make it happen.

This is a great little system and is worth a try for anyone. I purchased this in hopes of finding a simple game for all of the tons and tons of Star Wars minis I've never used and I wasn't disappointed. It turns out that it works fantastic for Star [...]

I own many of the "Hammer" products. It's a fun and easy game system to learn. And this Core version is the cleanest version to date. Even if you own some of the other Hammer products, I'd still recommned it. If you're new to Squad Ham [...]

Really enjoyed v1 and the new version is better - easier to follow, new additions are great ('defend' action trumps the houserule I'd made up). I use it for smaller sclae 6mm battles - so still multibasing, but fewer units - it's trumped Horizo [...]

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