What do a twenty year old wrecked ship and an exquisite musical instrument have in common? You will have to catch up to a certain bard to find out but there may be other old secrets that need to be dealt with before all is done! This finely crafted adventure is geared for characters up to fourth level and easily added to any campaign setting. Players will love this adventure, which will have them guessing... [click here for more]

Playouts are layouts to be printed and used at the game table during play. In this PDF, you will find a small keep. It is four stories high with a sub-level that includes storage space and cells for prisoners or beasts. Consider the staircases somewhat fudged for use with a five-foot equals one inch grid. One could claim this keep has a garrison from one dozen to three dozen guards, if one... [click here for more]

Never be at a loss again with these thirty tables of random Medieval Fantasy events and findings in urban, rural, and underground locations. Each thirty entry table is divided into three ten entry categories, some with additional sub-options, making for nearly one thousand random results including the fun and fantastical. Use these pages to help flesh out locations during prep or to perk up a flagging... [click here for more]

Lurch is a basic beer and pretzels game based on board games like chess. It uses a standard eight by eight square board and fold-up miniature figures, pawns or markers, to denote the individual units. The Basic game is simple, and there are Advanced rules to increase the complexity for seasoned players. There are also over two dozen additional scenarios to add replayability and fun to the game.... [click here for more]

From the product: "Portals are everywhere. They can be found in nearly every castle, wizard’s tower, temple, monastery, or mansion. The mundane ones are meant to restrict access and offer a modest means of security against the uncertain outside world. What if those portals were enhanced with magic? Their usefulness increases exponentially. Some are intended to be cruel traps to keep out intruders;... [click here for more]

From the product text: "Countless civilizations throughout history have looked to nature or toward the heavens to justify the inexplicable in their lives. For some, the forces that shape the world are intangible, lack physical form or description, and exist largely as spiritual concepts. Others take a more palpable approach, giving those they worship qualities and faults, shaping the gods in their... [click here for more]