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7.
Cloud Computing
The next three years will see the delivery of a
range of cloud service
– IaaS, PaaS, SaaS
– Public Cloud & Private Cloud
Vendors will offer packaged private cloud
implementations
Many will also offer management services to
remotely manage the cloud service
implementation.

8.
Mobile Applications
and Media Tablets
By the end of 2010, 1.2 billion people will carry
handsets capable of rich, mobile commerce .
Mobile devices are becoming computers in their
own right
This has lead to a race to push out applications as
a competitive tool to improve relationships and
gain advantage over competitors whose interfaces
are purely browser-based.

9.
Social Communications and
Collaboration
Social media can be divided into:
– Social Networking; e.g. Facebook
– Social Collaboration: e.g. Wiki
– Social Publishing: e.g. YouTube
– Social Feedback; e.g. Witness on YouTube
By 2016, social technologies will be integrated
with most business applications.
Companies should bring together their social
CRM, internal communications and collaboration,
and public social site initiatives into a coordinated
strategy

10.
Video
Technology trends in digital photography,
consumer electronics, the web, social software,
unified communications, digital and Internet-based
television and mobile computing are all reaching
critical tipping points that bring video into the
mainstream.
Video will become a commonplace content type
and interaction model for most users
By 2013, more than 25 percent of the content that
workers see in a day will be dominated by
pictures, video or audio.

11.
Next Generation Analytics
Increasing compute capabilities of computers
including mobile devices along with improving
connectivity are enabling a shift in how
businesses support operational decisions.
It is becoming possible to run simulations or
models to predict the future outcome,.

12.
Social Analytic
Social analytics describes the process of
measuring, analyzing and interpreting the results
of interactions and associations among people,
topics and ideas.
Social filtering, social-network analysis, sentiment
analysis and social-media analytics.

13.
Context-Aware Computing
Context-aware computing centers on the concept
of using information about an end user or object’s
environment, activities connections and
preferences to improve the quality of interaction
with that end user.
By 2013, more than half of Fortune 500
companies will have context-aware computing
initiatives .
By 2016, one-third of worldwide mobile consumer
marketing will be context-awareness-based.

14.
Storage Class Memory
Huge use of flash memory in consumer devices,
entertainment equipment and other embedded IT
systems. .
Offers a new layer of the storage hierarchy in
servers and client computers .

15.
Ubiquitous Computing
The coming third wave of computing where
computers are invisibly embedded into the world.
As computers proliferate and as everyday objects
are given the ability to communicate with RFID
tags and their successors, networks will approach
and surpass the scale that can be managed in
traditional centralized ways.

16.
Fabric-Based Infrastructure
and Computers.
A modular form of computing where a system can
be aggregated from separate building-block
modules connected over a fabric or switched
backplane.
In its basic form, a fabric-based computer
comprises a separate processor, memory, I/O,
and offload modules (GPU, NPU, etc.) that are
connected to a switched interconnect and,
importantly, the software required to configure
and manage the resulting system(s).