Im so excited for the officer skins, the Kamas look so cool. something you should add is an ability or weapon option for dual DC-17 Blaster Pistols. That’s would make it feel just like in the tv show and be a cool ability/gun option.

Excited to see what happens, EA if your reading this we should add a galactic conquest kinda thing like the classic version, I know it would be a big update but quite a lot of people would like to see some things from the classic version be implemented into the new game

Something you need to add is era playlists. It could be a playlist of a certain mode and all the maps are from a certain era, EX: First order era, Clone Wars and Rebellion. One of my favorite parts of then game is the clone wars content and I find it difficult to get maps with just that era and that’s one of the reasons why I haven’t been playing Battlefront 2 that much recently. Doing this would help me joy the experience much better and have more fun playing the game.

I know that there are things that I have not asked for that the community will want, ie. lightsaber duels, please consider those requests as well. Please if I left anything out comment below and feel free to add to it. Thanks!

This guy is missing his pauldron. The kama is not enough. Please take the pauldron off the specialist and give it to the officer.
Thank you

Total agreement! Clone Pauldrons denote Officers. Take it off the Specialist, and put it on an Armored Officer. Better still, take the small right-shoulder pauldron off the Heavy, and make that the default for all base Armored Officer skins. Then add in a higher-rank Armored Officer, available at higher class levels, that has the large left-shoulder pauldron that was removed from the Specialist.

Pauldrons aren't just for ARC Troopers. What designates an ARC Trooper is the combination of large pauldrons (on both shoulders), the long kama-skirt, and the rangefinder. Plus the shade visor in some cases.

Clone Pauldrons mainly designate Officers. ARC Troopers have pauldrons because you have to reach at least the rank of Lieutenant in order to become an ARC Trooper.

Pauldrons also offered an additional level of environmental protection to the shoulder and neck area which is why in some theaters non-officers were permitted to wear them (i.e. on Felucia).

I think you misunderstand. You're referring to the 327th Sky Corps, many of whom in the movie were shown with pauldrons while gunning down Aayla Secura on Felucia. They didn't wear pauldrons because of a need for environmental protection, it's just that the troopers shown in that scene happened to mostly be officers of one rank or another. There were plenty of 327th Troopers without pauldrons, the vast majority in fact.

What set the 327th apart was the distinction that all of them were granted the honor of wearing the kama, or belt-skirt. Kama were granted only to those who had earned great distinction -- much like the Jaig eyes some troopers had painted on their helmets. But the entire 327th, by their basic ARC training and their accomplishments as well, were all granted the right to wear kama.

The 327th was known for retaining many old rank denotation customs - for example, Captain Deviss retained the red-striped markings of the old phase-1 Clone Captains, adding a red left-side pauldron in echo of the ARC Captains by whom he was trained.

Note the karma worn by this officer is not an ARC Trooper kama as theirs included rank-coloured edges.

Length was also a distinguishing factor in kama. Practical heavy kamas were worn by done heavy clone troopers who carried hip-supported repeating blasters, but these kama were short and utilitarian, often brown or gray. The ceremonial kama worn by honored troopers and ARCs were longer, and usually black with colored markings.

I hope they are added. Aside from being my very favorite clone troopers, they would make a great new Recon Reinforcement class, or if not that, then a good high-rank skin for Specialists, or maybe Assault.

Huge Geonosis Issue - Has anyone noticed that as a separatist shooting the AT-TEs, you only get points for 10% of the hits you land? I can hit an AT-TE with a full round of ion shots (Trooper, Officer, Specialist, no matter) and only get 24 points. I won't even play Geonosis anymore because it is so frustrating. It hasn't always been this way, just since the latest update.

Please fix the issue, otherwise Geonosis is a disappointing failure.

That's because you have to hit the weak spots. The upper plating withstands fire with ease.

I sensed that they we're gonna reveal a bit on how they shall change saber combat.

It has been foreseen...

We need a Tier System for the Heroes. It would justify the "op-ness" of Vader over Han and Chewbacca. It would cost much more to unlock Vader, and would require you to save a lot more than for other heroes and vehicles, but it would be rewarding in the end...

"It would essentially ruin the eras and turn them into nothing much more than the same thing and same experience but with a different skin. Which is contrary to the point in having eras in the first place." - ZmanGames

Clone Pauldrons mainly designate Officers. ARC Troopers have pauldrons because you have to reach at least the rank of Lieutenant in order to become an ARC Trooper.

The Clone specialist is an Advanced Recon Commando trooper so the pauldron is correct on him, all his abilities express one side of their training which is the Recon and assassination.

Also, the double pauldron isn't only for ARCs, it is just a heavy version of the standard one which is used by all arc troopers, remember they are also specialized in using explosive for sabotage etc thus the heavy plating on their chest and double pauldron and kama in general.

Only the officers who received ARC training only wear these items, which are Rex and all the commanders and officers leading the different legions seen in Episode III, also Legions are large-scale special forces, they can be compared to marines or french Legionaires but at high soldier count.

The regulars don't, they have standard phase 1 armor, then phase 2 and both of them has the standard colored ranks markings.

It'd be great if you added a server browser this year (already 2019 here...), cause it would be great to be able to queue up for a game rather than get dumped in an empty lobby on most nights. I'd prefer to wait 5-10min but know that I'll get in rather than at times spend 2 hours+ in a dead lobby that never fills up.

Oh, and...

1. Can you fix that bug where after a match I get stuck with only the "Exit" option available, even though it's loaded the new map/server, so I ended up spawning by default as the Assault Class (or random hero)? That's been around for over a year now. Not sure why it's still a thing (perhaps yell at management to get more people on board to help out if you're understaffed - I know, I know, likely won't change anything)

2. When I join a group with my friend, it always has comms open. Can we please get an option to have it disabled by default? I would rather disable audio than use Origin voice because I've had absolutely abysmal experiences with it so we always use 3rd party voice apps (like most people I'd imagine). It's a small thing, but just seems silly that there's no option for it

Oh, and can you fix the bug where audio cuts out? That'd be great. Nowhere near as bad as it was several months ago, but was happening on and off again...kinda takes you out of the experience.

But yes, I do look forward to the new conquest-like game modes you have in the works and hopefully a plethora of QoL changes (as a lot are still very sorely needed).

Regarding correction of the Clone Troopers. You got the body glove wrong. The texture of the body glove is crenelated. Also the phase 1 clone trooper 212th helmet is wrong. The side of the helmet normally grey, you made it yellow. Wrong. So your job is far from over EA/DICE. I thought you guys were working close with Lucasfilm to correct this. Again study the Clone Troopers and stop guessing and inventing. Make the Clone Troopers movie accurate please.

How come you EA/DICE gave Grievous Anakin Skywalkers lightsaber when most certainly do not use it the movie? Also you gave him Ben Kenobis as well. Are you guys even watching the movies. If you cannot handle a simple task like doing things correctly.. then quit ffs Also you rotations stink. Look at BF2 Classic and make the game like that instead this ...

Just wanted to say Thanks for fixing the blaster marks on the door and the clone helmet on Geonosis. Personally speaking I feel the fact that the disruptors do not work is far less important than the cosmetic fixes of the game. So keep up the good work on this eye candy, because again I will keep playing despite the lousy game play ,I am all about Bling over substance! NOT!!!!!!

Note to Dice: When Vehicle stages are finishing with 100% health the majority of the time, you have a problem!!!
FIX IT!!!!!!!

Thanks for reading bug report about score exploit, seeing 200k+ scores with 1 or 2 kills was annoying at best! BTW, it would be cool to see much higher score bonuses for the following, trooper, officer and specialist kills, single handedly on heros, vehicles and objectives, an over 10 kill bonus and please count kill assists towards weapon training milestones. 400 clean kills to upgrade a weapon is just pure grinding, when I finished all 4 classes of weapon grinding, I seriously considered retiring the game . Out of an average of 20 kills per game I was only seeing 1 to 4 kills counted towards weapon milestones . Keep up the great work! Happy Holidays everyone !

Play blast and strike but mostly blast, I've maxed all units and unlocked all guns including attachments. Mind you the people who play blast are experienced vets skilled in close quarter strafing. But you'll get the hang of it pretty easy once you've died 20 times. Blast has trained me well in geting in the top 3 or 5 in every ga match.

Everything looks great except for the lack of stamina affecting weather a saber hero can attack or not. How many swings does it take to kill another hero? About 4? That's if you hit on every single one? All it takes for a blaster hero to do is roll and dodge maybe 2 swings and they are golden. IMO, this will be a significant nerf to sabers in HVV. Perhaps there will be additional changes to saber combat to balance this out? Higher damage output? I'm hoping the changes to saber combat are not going to be limited to what they talked about.

What the hell are you talking about? Only person who can 4 shot a hero is grievous and maybe rey. Blaster heros will always be at a disadvantage in HvV if your not good at aiming or if your team is inexperienced. Coming from a pro lando and han player hell even leia with her e-11 and dmg reduction card can take on lightsaber spam swingers. Nerfing based off of HvV isn't going to happen Imo, Lightsaber heros can 2 shot normal units and 3 shot heavy units while blasters heros need 4-3 or even 1 with a clean headshot. Instead of going frontal with a blaster hero you need to stay back while the lightsaber heros go in to combat. That way you can provide support and get a couple kills.

Everything looks great except for the lack of stamina affecting weather a saber hero can attack or not. How many swings does it take to kill another hero? About 4? That's if you hit on every single one? All it takes for a blaster hero to do is roll and dodge maybe 2 swings and they are golden. IMO, this will be a significant nerf to sabers in HVV. Perhaps there will be additional changes to saber combat to balance this out? Higher damage output? I'm hoping the changes to saber combat are not going to be limited to what they talked about.

What the hell are you talking about? Only person who can 4 shot a hero is grievous and maybe rey. Blaster heros will always be at a disadvantage in HvV if your not good at aiming or if your team is inexperienced. Coming from a pro lando and han player hell even leia with her e-11 and dmg reduction card can take on lightsaber spam swingers. Nerfing based off of HvV isn't going to happen Imo, Lightsaber heros can 2 shot normal units and 3 shot heavy units while blasters heros need 4-3 or even 1 with a clean headshot. Instead of going frontal with a blaster hero you need to stay back while the lightsaber heros go in to combat. That way you can provide support and get a couple kills.

Everything looks great except for the lack of stamina affecting weather a saber hero can attack or not. How many swings does it take to kill another hero? About 4? That's if you hit on every single one? All it takes for a blaster hero to do is roll and dodge maybe 2 swings and they are golden. IMO, this will be a significant nerf to sabers in HVV. Perhaps there will be additional changes to saber combat to balance this out? Higher damage output? I'm hoping the changes to saber combat are not going to be limited to what they talked about.

What the hell are you talking about? Only person who can 4 shot a hero is grievous and maybe rey. Blaster heros will always be at a disadvantage in HvV if your not good at aiming or if your team is inexperienced. Coming from a pro lando and han player hell even leia with her e-11 and dmg reduction card can take on lightsaber spam swingers. Nerfing based off of HvV isn't going to happen Imo, Lightsaber heros can 2 shot normal units and 3 shot heavy units while blasters heros need 4-3 or even 1 with a clean headshot. Instead of going frontal with a blaster hero you need to stay back while the lightsaber heros go in to combat. That way you can provide support and get a couple kills.

Everything looks great except for the lack of stamina affecting weather a saber hero can attack or not. How many swings does it take to kill another hero? About 4? That's if you hit on every single one? All it takes for a blaster hero to do is roll and dodge maybe 2 swings and they are golden. IMO, this will be a significant nerf to sabers in HVV. Perhaps there will be additional changes to saber combat to balance this out? Higher damage output? I'm hoping the changes to saber combat are not going to be limited to what they talked about.

What the hell are you talking about? Only person who can 4 shot a hero is grievous and maybe rey. Blaster heros will always be at a disadvantage in HvV if your not good at aiming or if your team is inexperienced. Coming from a pro lando and han player hell even leia with her e-11 and dmg reduction card can take on lightsaber spam swingers. Nerfing based off of HvV isn't going to happen Imo, Lightsaber heros can 2 shot normal units and 3 shot heavy units while blasters heros need 4-3 or even 1 with a clean headshot. Instead of going frontal with a blaster hero you need to stay back while the lightsaber heros go in to combat. That way you can provide support and get a couple kills.