Weapons can be one of the most enjoyable assets to create in modern
game and film as they can receive a lot of attention and care, and are
highly appreciated by players and developers alike. In this course,
Texturing The Weapon for Film Production, we will learn how to create
and texture a nice weapon like the pistol with nice details. Finally,
you’ll discover how to unwrap the low poly mesh in UV Headus Tools that
are ready for texturing.

After that, we will use Substance Painter to create beautiful
textures with detail variation. By the end of this course, you’ll be
able to confidently create hard surface weapons for film production.