Pray - [BASIC]: [2] [ARROWR] Create two Blessings and put them into your deck. If you began the game with 100 or more cards in your deck, create two additional Blessings and put them into your deck.]]>Trained troops have +1[ATK]/+1[DEF].]]>Peaceful Soul - You have Armor 3.]]>Technomorph - 5[SP] [ARROWR] Transform target troop into a random artifact.]]>Polymorph Beast - 7[SP] [ARROWR] Revert and transform target troop into a random Beast with cost [(2)].]]>Frenzy - 6[SP] [ARROWR] Target troop gets Rage 2 and "This can't block."]]>Battle Hopper and put it into play.]]>Tornado - 7[SP] [ARROWR] Deal 0 to 3 damage at random to each non-Coyotle non-Elemental troop.]]>Embiggen - 7[SP] [ARROWR] Target troop gets +3[ATK]/+3[DEF].]]>Weakness - 2[SP] [ARROWR] Target troop gets -1[ATK].]]>Spell Sprites and put them into your deck. Otherwise, create two Spell Sprites and put them into your deck.]]>Spiderling Eggs for each damage dealt and put them into that champion's deck.]]>Spiderling Eggs for each damage dealt and put them into that champion's deck.]]>Spiderling Eggs for each damage dealt and put them into that champion's deck.]]>Spiderling Eggs for each damage dealt and put them into that champion's deck.]]>Spiderling Eggs for each damage dealt and put them into that champion's deck.]]>Spiderling Eggs for each damage dealt and put them into that champion's deck.]]>Spiderling Eggs for each damage dealt and put them into that champion's deck.]]>Spiderling Eggs for each damage dealt and put them into that champion's deck.]]>Spiderling Eggs for each damage dealt and put them into that champion's deck.]]>Spiderling Eggs for each damage dealt and put them into that champion's deck.]]>Spiderling Eggs for each damage dealt and put them into that champion's deck.]]>Spiderling Eggs for each damage dealt and put them into that champion's deck.]]>Spiderling Eggs for each damage dealt and put them into that champion's deck.]]>Spiderling Eggs for each damage dealt and put them into that champion's deck.]]>Spiderling Eggs for each damage dealt and put them into that champion's deck.]]>Spiderling Eggs for each damage dealt and put them into that champion's deck.]]>Spiderling Eggs for each damage dealt and put them into that champion's deck.]]>Spiderling Eggs for each damage dealt and put them into that champion's deck.]]>Spiderling Eggs for each damage dealt and put them into that champion's deck.]]>Spiderling Eggs for each damage dealt and put them into that champion's deck.]]>Spiderling Eggs for each damage dealt and put them into that champion's deck.]]>Spiderling Eggs for each damage dealt and put them into that champion's deck.]]>Spiderling Eggs for each damage dealt and put them into that champion's deck.]]>Spiderling Eggs for each damage dealt and put them into that champion's deck.]]>Chew Toy and put it into play.]]>Great Spore Beasts and put them into your deck. Otherwise, create a Great Spore Beast and put it into your deck.]]>Marked."]]>Marked.]]>Pet Treats and put them into your deck. Otherwise, create four Pet Treats and put them into your deck.]]>Improvised Firebomb and put it into play.]]>Fire Beasts and put them into your deck. Otherwise, create two Fire Beasts and put them into your deck.]]>Bombardments and put them into your deck. Otherwise, create a Bombardment and put it into your deck.]]>Seed Pod and put it into play.]]>Plant Garden and put it into play.]]>, gets +1[ATK]/+1[DEF]. Otherwise, create and put it into play.]]>, gets +3[ATK]/+3[DEF]. Otherwise, create and put it into play.]]> and put it into play.]]> dies, add two vulnerable counters to you.]]>Greater Healings and put them into your deck. Otherwise, create a Greater Healings and put it into your deck.]]>Eye of Chaos and put it into play.]]>Guardian Golem and put it into play.]]>Royal Lion Keepers and put them into your deck. Otherwise, create a Royal Lion Keeper and put it into your deck.]]>Swiftstrike.]]>Boiling Bloods and put it into your deck. Otherwise, create a Boiling Blood and put it into your deck.]]>Old War Wound and put it into your deck.]]>Captain's Parrot and put it into play.]]>Spiderling Eggs for each damage dealt and put them into that champion's deck.]]>Grim Study - At the start of your turn, bury the top card of each champion's deck.]]>Soothsaying - 4[SP] [ARROWR] Draw a card, then choose and discard a card.]]>Telekinesis - 6[SP] [ARROWR] Put target card into its controller's hand.]]>Invincible.]]>Turreted Wall and put it into play.]]>Swiftstrike.]]>Trained troop from your deck into your hand.]]>Righteous Paladin and put it into play.]]>Trained troop from your deck]]>Trained troops]]>Divine Altar in your deck or two Divine Altars if you have 100+ cards in your deck.]]>Knowledge is Power in your deck or two Knowledge is Powers if you have 100+ cards in your deck.]]>War Machine in your deck or two War Machines if you have 100+ cards in your deck.]]>Spell Sprites in your deck or four Spell Sprites if you have 100+ cards in your deck.]]>

Speed.]]>Battle Hoppers created by your Fertility Magic trait have a 20% chance to become a random Shin'hare Cleric instead.]]>Battle Hopper and put it into play.]]>

Using a Spell increases its cost by 1[SP].]]>

Using a Spell increases its cost by 1[SP].]]>

Marked."]]>Spiderling Eggs for each damage dealt and put them into that champion's deck.]]>

When a Beast enters play under an opposing champion control, there's a 25% chance to put that Beast into your hand.]]>

Chew Toy in play.]]>Distraction gets cost +[(2)].]]>Poison would deal damage to an opposing champion, it deals that much damage +1 instead.]]>Stealth talent has, "Then, target troop you control gets Unblockable this turn."]]>Blight Stones and put them into play.

Each opposing champion creates randomly 1 to 3 Blight Stones and puts them into play.]]>

Back from Beyond and put it into play.]]>

Your Battle deals +1 damage.]]>

Trained troop from your deck into your hand."]]>Lifedrain.]]>

At the start of the game, draw a card for each Blessing in your hand.]]>

At the start of the game, resources in your deck get "There's a 25% chance to create a Barrier Vines and put it into play."]]>

As an opposing troop enters play, there's a 50% chance it becomes Marked.]]>

At the start of the game, resources in your deck get "When this enters your hand, gain 1 health."]]>

At the start of the game, resources in your deck get "When you play this, there's a 25% chance to add a burning counter to each opposing champion."]]>

When a Marked troop dies, gain 2 health.]]>

Seed Pod and put it into play.

When a Plant enters play under your control, there's a 5% chance to create a Plant Garden and put it into play.]]>

Master Thieves. You may include one Master Thief in your deck. If your deck is 100 or more cards, you may include an additional Master Thief in your deck.]]>Trump Cards. You may include one Trump Card in your deck. If your deck is 100 or more cards, you may include an additional Trump Card in your deck.]]>

At the start of the game, you may allocate [1 COMBO POINT], [2 COMBO POINTS], or [3 COMBO POINTS] to Combo: Healing Cocktail. For each [COMBO POINT] allocated to Combo: Healing Cocktail gain 1 health for each resource in your hand.]]>

Poisons for each opposing champion, and put them into their deck.]]>Swiftstrike.]]>

At the start of the game, you may allocate [1 COMBO POINT], [2 COMBO POINTS], or [3 COMBO POINTS] to Combo: Preparation. For each [COMBO POINT] allocated to Combo: Preparation one target card in your hand gets cost -[(1)].]]>

At the start of the game, you may allocate [1 COMBO POINT], or [2 COMBO POINTS] to Combo: Poison Bomb. Create a Poison for each opposing champion and put it into their deck for each [COMBO POINT] allocated to Combo: Poison Bomb for each unique cost among cards in your hand.]]>

Poison deals damage to an opposing champion, a random opposing troop gets -1[DEF].]]>Hidden 1.]]>Mistress of Dark Desires and put it into play.]]>

Before the start of the game, gain five charges.]]>

Keep the Dark Pact Card; or Discard Dark Pact Card.]]>Dark Pacts instead have, "[BASIC]: [3] [ARROWR] Draw a card. Then, choose one: Keep the Dark Pact Card; or Discard the Dark Pact Card Gain Health."]]>Arcane Wights. You may include a Arcane Wight in your deck. If you have 100 or more cards in your deck, you may include an additional Arcane Wight in your deck.]]>

[BASIC] [ONE-SHOT]: [(2)] [ARROWR] Gain [L0][R1].]]>

Your Trained troops have Steadfast and Swiftstrike.]]>

[ff0000]You can't choose to go first.[-]]]>

[BASIC] [ONE-SHOT]: [(2)] [ARROWR] If you have 10 or less health, create a Never Surrender and put it into play.]]>

Trained.

Your Trained troops have +1[ATK]/+1[DEF].]]>

Trained troops have Speed.]]>

Before the start of the game, create a Castle Walls and put it into play.]]>

At the start of the game, create an Old War Wound and put it into your deck.]]>

While the top card of your deck is equipped with a gloves, trinket, or weapon equipment you can play the top card of your deck. (Pending the 100+card deck thing)]]>

+3 Starting health.]]>

Spiderling Eggs for each damage dealt and put them into that champion's deck.[-]]]>

When a troop you control creates a Pet troop, there's a 50% chance that the Pet gets +1[ATK]/+1[DEF].]]>

Spiderling Eggs for each opposing champion and put them into their decks. Otherwise, create two Spiderling Eggs for each opposing champion and put them into their decks.]]>Captain's Parrot in play.]]>#PET_ROBOT_DOG#, #PET_ROBOT_DOG# gets +1[ATK]/+1[DEF]. Otherwise, create #PET_ROBOT_DOG# and put it into play.]]>#PET_BUMBLE_BEE#, #PET_BUMBLE_BEE# gets +1[ATK]/+1[DEF]. Otherwise, create #PET_BUMBLE_BEE# and put it into play.]]>#PET_HOUND#, #PET_HOUND# gets +1[ATK]/+1[DEF]. Otherwise, create #PET_HOUND# and put it into play.]]>#PET_RAT#, #PET_RAT# gets +1[ATK]/+1[DEF]. Otherwise, create #PET_RAT# and put it into play.]]>#PET_SABRETOOTH#, #PET_SABRETOOTH# gets +1[ATK]/+1[DEF]. Otherwise, create #PET_SABRETOOTH# and put it into play.]]>#PET_SHROOMKIN#, #PET_SHROOMKIN# gets +1[ATK]/+1[DEF]. Otherwise, create #PET_SHROOMKIN# and put it into play.]]>#PET_BABY_SPIDER#, #PET_BABY_SPIDER# gets +1[ATK]/+1[DEF]. Otherwise, create #PET_BABY_SPIDER# and put it into play.]]>#PET_ROBOT_DOG# and put it into play.