Remute's Retrofuturism Flashback Bundle Part 2

For $1.25 Minimum You Get

Sacred Line Genesis Remix

Being originally designed and developed for the SEGA Mega Drive / Genesis, Sacred Line Genesis Remix is an alternate version of the brand new 16-bit horror visual novel/adventure game Sacred Line Genesis, which was released on cartridges worldwide in February 2015.

1812 Productions presents the new version of the game made for the evolved generation of Steam gamers. Packed with the most wanted feature every modern PC gamer wants to experience in its most primal form - trading cards crafting.

You are playing as Ellen, a private detective living in eastern Europe. Lately, her business has not been going well, which leads her to the decision of closing the office. But on the last day of work, an eerily familiar yet anonymous voice calls her by phone and asks her to inspect a hidden forest outpost. Intrigued, Ellen leaves for the case she could only find in her worst nightmares…
Remix Version Features / Differences
The new version is entirely kinetic and features Normal ending only (all choices, battles, bad endings and Secret ending have been removed)
Completely different engine with a completely different GUI
Save / Load system with multiple slots
Higher resolution graphics: original 576p stillshots vs. Genesis compressed 240p ones
HQ soundtrack: uncompressed original tracks and new tunes which were removed from the original game due to ROM size limit
Newly Included Fan-Made French translation: thanks to the hard work and generosity of Bob Ballard
Cartridges are for dinosaurs! Craft virtual badges like nobody’s business and pay real money for the .png pictures to feature them on your profile and make your Steam friends proud of you

Jim Slim

The Adventures of Jim Slim in Dragonland (or shortly Jim Slim) is a tricky jump’n’roll game with great graphics and groovy sound! You are the ball Jim, an always cheerful fellow who lives in Blizland.

A magical skull that is of highest importance for your home country, was stolen by the wicked demon Warlord Gothar! If that was not enough, the thief also kidnapped your girlfriend Candy! Your task is to retrieve the stolen skull and to save Candy.

Roll and jump through the colorful levels and find your way through the maze, upto Gothar’s realm!

Features:

15 worlds with 3 levels each
Trampolines
Tube system
Keys
Teleporters
Shoot power-up
A saveable highscore list and password system complete this title.

Baby Eater

Baby Eater takes place in the mind of the Princess of Emor, Procuni. When a vulgar beast from Hell’s deepest corners came to Emor, she was bitten and turned to a vampire. Forced to watch her family die, she refused to bow to the Queen’s whims. Punishing her, the Queen sealed Procuni in a sarcophagus and forced to dream the same nightmare every night - the nightmare of babes falling from the heavens, to die and feed the lust of QUEEN SAPHRON!

This game uses or emulates 8 bit rules where appropriate, to give an authentic 8-bit experience! This includes secret codes!

Keep checking for updates and freebies! More will be added over the next week!

Visit the official websites for communication with the community and developer: www.facebook.com/NinjaNezumiProductions & www.ninjanezumi.com

TransHuman (GAME PRE-ORDER)

Pre-order the new game by James Earl Cox III (he made this famous porn-watch-sim —> http://indiegames.com/2016/06/you_must_be_18_or_older_to_ent.html ) and Remute here!
And you can even grab a Steam key if the game gets released on Steam. ; )
Please vote if you like.

System Requirements:

TransHuman / The Solution (EP] Game Soundtrack

Songs about Transhumanity, a new definition of life and THE solution. Mesmerizing synthwave sequences and deep vocals by awesome singer PLAVKA (from Jam&Spoon, The Shamen and Rising High Collective Fame!) . Taken from Remute’s album ‘Play The Game’ and soundtrack for the PC-game ‘TransHuman’ by James Earl Cox III.
GRAB IT FOR FREE HERE NOW!!! :)

Hamburg-based Techno artist Remute has a very ‘technological’ approach to this genre - intense interaction with technology made him do the most amazing things:
Remute’s career began in the early 2000s with his first EP ‘Hypnoconsole’ which unmistakably drew inspiration from the flickering world of early 80s and 90s computergames and acid-filled rave-sequences mixed up in a timeless punky DIY-way - even in 2017 ‘Hypnoconsole’ is still considered as a ‘punk techno’ reference by Bandcamp. The success of his first release made Remute tour for years and perform at acclaimed festivals and clubs like for example Golden Pudel and Berghain. Various contemporary high-profile labels got aware of Remute - in 2006 he released his self-titled debut album via the legendary label ‘Ladomat’ from Hamburg. After several further releases on labels like Tresor, Traum, Smallville or Bedrock Remute founded his very own Remute-label in 2008. The first release of the label, ‘Zuendli’, became an instant hit and is considered as one the most successful and celebrated tracks of the minimal techno era of the late 2000s. More punchy club hits and BBC1 favourites like the cheeky acid-house banger ‘Lampuca For Me’ or the spacey open air techno anthem ‘Gravity?’ followed and Remute also became a busy remixer for artists like GusGus, Solomun, Dominik Eulberg or Daniel Avery.
Driven by the urge to push the boundaries of TECHNOlogy, it was never enough for Remute to deliver dancefloors hits only. Since the beginning of his career Remute was the sole ruler of his artistic vision and no managers, no agents and no producers were ever allowed to interfere with his work:
While others in the early 2010s were busy to jump on the EDM-bandwaggon and took the first opportunity to sell out, Remute devoted himself to commercially risky and artistically uncompromising projects like ‘24’, which is a 24 hour long ambient recording (named by Mixmag as a ‘24 hour anthem’) and ‘REMUTE24’, a series of digital music releases remixing news headlines running for over 6 years, week by week, non-stop. Additionally he released highly successful J-Pop with his song ‘Play The Game’, recorded a Cyberpunk-esque soundtrack for the classic silent film ‘Metropolis’ with his 2014 album ‘Yoshiwara’ (got him ‘Album Of The Month’ honours in Mixmag) and was very active as a soundtrack-producer for several videogames.
After over 15 years in music business and countless gigs from Miami to Moscow to Tokio, 2018 is a pivotal year for Remute:
His album ‘Limited’, a hybrid release consisting of 7” vinyl and a 3,5” floppy disk, is regarded as a trailblazer of a strong floppy disk comeback… as a valid music format! With some clever usage of technology and creative dealing with the data limitations of this format, Remute once more succeeds in establishing his very own technologic sound aesthetics and setting new distinctive trends for unique performances while constantly questioning the status quo. Besides getting enthusiastically labelled as ‘limited techno’ by CBC, the Los Angeles Times also points out that he is Techno’s only true Disk Jockey - literally.

REMUTE LIVESTREAM #16

Remute will play some hot tunes for you Jan 18th, 23:59 Berlin Time

Hamburg-based Techno artist Remute has a very ‘technological’ approach to this genre - intense interaction with technology made him do the most amazing things:
Remute’s career began in the early 2000s with his first EP ‘Hypnoconsole’ which unmistakably drew inspiration from the flickering world of early 80s and 90s computergames and acid-filled rave-sequences mixed up in a timeless punky DIY-way - even in 2017 ‘Hypnoconsole’ is still considered as a ‘punk techno’ reference by Bandcamp. The success of his first release made Remute tour for years and perform at acclaimed festivals and clubs like for example Golden Pudel and Berghain. Various contemporary high-profile labels got aware of Remute - in 2006 he released his self-titled debut album via the legendary label ‘Ladomat’ from Hamburg. After several further releases on labels like Tresor, Traum, Smallville or Bedrock Remute founded his very own Remute-label in 2008. The first release of the label, ‘Zuendli’, became an instant hit and is considered as one the most successful and celebrated tracks of the minimal techno era of the late 2000s. More punchy club hits and BBC1 favourites like the cheeky acid-house banger ‘Lampuca For Me’ or the spacey open air techno anthem ‘Gravity?’ followed and Remute also became a busy remixer for artists like GusGus, Solomun, Dominik Eulberg or Daniel Avery.
Driven by the urge to push the boundaries of TECHNOlogy, it was never enough for Remute to deliver dancefloors hits only. Since the beginning of his career Remute was the sole ruler of his artistic vision and no managers, no agents and no producers were ever allowed to interfere with his work:
While others in the early 2010s were busy to jump on the EDM-bandwaggon and took the first opportunity to sell out, Remute devoted himself to commercially risky and artistically uncompromising projects like ‘24’, which is a 24 hour long ambient recording (named by Mixmag as a ‘24 hour anthem’) and ‘REMUTE24’, a series of digital music releases remixing news headlines running for over 6 years, week by week, non-stop. Additionally he released highly successful J-Pop with his song ‘Play The Game’, recorded a Cyberpunk-esque soundtrack for the classic silent film ‘Metropolis’ with his 2014 album ‘Yoshiwara’ (got him ‘Album Of The Month’ honours in Mixmag) and was very active as a soundtrack-producer for several videogames.
After over 15 years in music business and countless gigs from Miami to Moscow to Tokio, 2018 is a pivotal year for Remute:
His album ‘Limited’, a hybrid release consisting of 7” vinyl and a 3,5” floppy disk, is regarded as a trailblazer of a strong floppy disk comeback… as a valid music format! With some clever usage of technology and creative dealing with the data limitations of this format, Remute once more succeeds in establishing his very own technologic sound aesthetics and setting new distinctive trends for unique performances while constantly questioning the status quo. Besides getting enthusiastically labelled as ‘limited techno’ by CBC, the Los Angeles Times also points out that he is Techno’s only true Disk Jockey - literally.

Hamburg-based Techno artist Remute has a very ‘technological’ approach to this genre - intense interaction with technology made him do the most amazing things:
Remute’s career began in the early 2000s with his first EP ‘Hypnoconsole’ which unmistakably drew inspiration from the flickering world of early 80s and 90s computergames and acid-filled rave-sequences mixed up in a timeless punky DIY-way - even in 2017 ‘Hypnoconsole’ is still considered as a ‘punk techno’ reference by Bandcamp. The success of his first release made Remute tour for years and perform at acclaimed festivals and clubs like for example Golden Pudel and Berghain. Various contemporary high-profile labels got aware of Remute - in 2006 he released his self-titled debut album via the legendary label ‘Ladomat’ from Hamburg. After several further releases on labels like Tresor, Traum, Smallville or Bedrock Remute founded his very own Remute-label in 2008. The first release of the label, ‘Zuendli’, became an instant hit and is considered as one the most successful and celebrated tracks of the minimal techno era of the late 2000s. More punchy club hits and BBC1 favourites like the cheeky acid-house banger ‘Lampuca For Me’ or the spacey open air techno anthem ‘Gravity?’ followed and Remute also became a busy remixer for artists like GusGus, Solomun, Dominik Eulberg or Daniel Avery.
Driven by the urge to push the boundaries of TECHNOlogy, it was never enough for Remute to deliver dancefloors hits only. Since the beginning of his career Remute was the sole ruler of his artistic vision and no managers, no agents and no producers were ever allowed to interfere with his work:
While others in the early 2010s were busy to jump on the EDM-bandwaggon and took the first opportunity to sell out, Remute devoted himself to commercially risky and artistically uncompromising projects like ‘24’, which is a 24 hour long ambient recording (named by Mixmag as a ‘24 hour anthem’) and ‘REMUTE24’, a series of digital music releases remixing news headlines running for over 6 years, week by week, non-stop. Additionally he released highly successful J-Pop with his song ‘Play The Game’, recorded a Cyberpunk-esque soundtrack for the classic silent film ‘Metropolis’ with his 2014 album ‘Yoshiwara’ (got him ‘Album Of The Month’ honours in Mixmag) and was very active as a soundtrack-producer for several videogames.
After over 15 years in music business and countless gigs from Miami to Moscow to Tokio, 2018 is a pivotal year for Remute:
His album ‘Limited’, a hybrid release consisting of 7” vinyl and a 3,5” floppy disk, is regarded as a trailblazer of a strong floppy disk comeback… as a valid music format! With some clever usage of technology and creative dealing with the data limitations of this format, Remute once more succeeds in establishing his very own technologic sound aesthetics and setting new distinctive trends for unique performances while constantly questioning the status quo. Besides getting enthusiastically labelled as ‘limited techno’ by CBC, the Los Angeles Times also points out that he is Techno’s only true Disk Jockey - literally.

Its Magic

It’s Magic by Protovision is a jump’n run platformer with extremely cute graphics. The main character of the game is a little tomcat named Tommy - he is very curious and so he wants to be the first one who leaves his home world, the Dream Islands.

To make this plan come true, he signs on at a wizard.

One day, the wizard is out for some time, Tommy uses the opportunity: He takes the magic book and the crystal sphere and with the right spell, he catapults himself through time and space. Everything goes well it seems and he finds himself in the so called “Outside World”.

Fascinating - but soon Tommy wants to return home and realizes that this is impossible! He needs the crystal sphere for that, and some magic potions…

Unfortunately, the sphere broke down into thousand little pieces, and the potions are guarded by some monsters… And so, Tommy’s first adventure begins, and you can experience it with him. Meanwhile, the successor is available, too: It’s Magic 2.

It’s Magic consists of three worlds, each one is divided into 8 sections.

In each world a new graphic set expects you. To leave a section, you have to collect all diamonds and find a magic potion. This potion is carried around by one of the little monsters which run and fly around everywhere. And when you reach the level’s end and cannot leave - no problem: It’s Magic scrolls to the left and the right, so you can run back any time.

This is also useful in other cases: For example you can run after a monster until you get it. To do away with these creatures, you got an - of course magical - shot. Depending on the kind of the beastie more or less hits are sufficient to let it blow up in pink dust.

For $2.50 Minimum You Also Get

C64 Forever 2016 - Plus Edition

When the C64 was launched by Commodore in 1982 it immediately set the standard for 8-bit home computers. Its low cost, superior graphics, high quality sound and a massive 64 KB of RAM positioned it as the winner in the home computer wars, knocking out competitors from the likes of Atari, Texas Instruments, Sinclair, Apple and IBM.

Selling over 30 million units and introducing a whole generation to computers and programming, the C64 shook up the video games industry and sparked cultural phenomena such as computer music and the demoscene. In recent years the C64 has enjoyed a spectacular revival manifesting itself once again as a retrocomputing platform.

To allow you to experience and relive the wonders of this unique computer, Cloanto, developers of Commodore/Amiga software since the 1980s, has introduced C64 Forever, a revolutionary C64 emulator, preservation and support package. C64 Forever embodies an intuitive player interface, backed by a built-in database containing more than 5,000 C64 game entries, and advanced support for the new RP9 format, dubbed the “MP3 of retrogaming”.

System Requirements:

The downloadable Plus Edition of C64 Forever includes the full Plus Edition installer for Windows. If you would like to burn a CD, use the Build Image functionality from the Tools menu to create an ISO image and access printable artwork. Neither a physical box nor media are included.

Damage: Sadistic Butchering of Humanity

Damage is a violent but humorous 2D-adventure-shooter based on Amiga cult classic which was originally released in 1996.

The idea of Damage is simple: kill as many people as possible!

Damage is an adventure game where you can roam freely in a wide urban setting, loot money and goods, buy weapons and other equipment from the black market and kill thousands of enemies: harmless civilians, policemen, army troopers, organised criminals, bloodhounds and vehicles.

DSBoH is humoristic and harmless outlet for our violent instincts.

THE STORY

In Damage you take control of a formerly exemplary man named Michael Modelcitizen, who had everything a man could possibly dream of. Because of that, he soon became deeply frustrated. Michael tried various methods in search of a new super human state, but during the process something went terribly wrong. The solution to regaining his previous status is ugly.

Michael starts with a primitive baseball bat, taking out unaware passers-by. It’s not long before Michael’s actions begins to attract the members of authority - who all try to eliminate him. Of course, he has access to numerous appetising weapons, and he starts experimenting with dangerous drugs to keep himself alive.

In Damage, you play as Michael and we guarantee you many, many delightful discoveries and a feeling of extreme freedom to venture and express yourself.

Swarmonian Explorer

In Swarmonian Explorer, you take control over a swarm of particles to explore a huge variety of maps.
You have to grow your swarm and solve puzzles or fight enemies with it in order to proceed.
But it is not that easy, the world of Swarmonian Explorer is filled with dangers like enemy swarms, mysterious ghost dots and deadly spikes!

Your swarm is made of different particles, each color representing a special feature of this particle.

Green: Health. The most vulnerable particle, if you don’t have any of these left, your whole swarm dies
Yellow: Activators. Usually used to activate mechanics but can also function as a bait to protect your health.
Red: Strength. This is your food army, they can be used to attack and deal a massive amount of damage, but also die quick.
Blue: Shield. They are used just like Strength to attack, but deal less damage and survive longer.
White: Lumination. It is always good to have some of these, because they boost the view range of the particles nearby.

The future of the game

The game is currently in a good playable state, and I plan to release more updates with new features, maps and additions to the map editor.

Creating your own maps

You can create your own maps with the ingame map editor.
I am also working on a service where you can upload and share your creations with others.

You don’t like the look of the game?

That is no problem, you can extend and/or completely change the look of Swarmonian Explorer by creating your own texture pack.

Bonus Section

Its Magic

It’s Magic by Protovision is a jump’n run platformer with extremely cute graphics. The main character of the game is a little tomcat named Tommy - he is very curious and so he wants to be the first one who leaves his home world, the Dream Islands.

To make this plan come true, he signs on at a wizard.

One day, the wizard is out for some time, Tommy uses the opportunity: He takes the magic book and the crystal sphere and with the right spell, he catapults himself through time and space. Everything goes well it seems and he finds himself in the so called “Outside World”.

Fascinating - but soon Tommy wants to return home and realizes that this is impossible! He needs the crystal sphere for that, and some magic potions…

Unfortunately, the sphere broke down into thousand little pieces, and the potions are guarded by some monsters… And so, Tommy’s first adventure begins, and you can experience it with him. Meanwhile, the successor is available, too: It’s Magic 2.

It’s Magic consists of three worlds, each one is divided into 8 sections.

In each world a new graphic set expects you. To leave a section, you have to collect all diamonds and find a magic potion. This potion is carried around by one of the little monsters which run and fly around everywhere. And when you reach the level’s end and cannot leave - no problem: It’s Magic scrolls to the left and the right, so you can run back any time.

This is also useful in other cases: For example you can run after a monster until you get it. To do away with these creatures, you got an - of course magical - shot. Depending on the kind of the beastie more or less hits are sufficient to let it blow up in pink dust.

Unlocked

REMUTE LIVESTREAM #16

Remute will play some hot tunes for you Jan 18th, 23:59 Berlin Time

Hamburg-based Techno artist Remute has a very ‘technological’ approach to this genre - intense interaction with technology made him do the most amazing things:
Remute’s career began in the early 2000s with his first EP ‘Hypnoconsole’ which unmistakably drew inspiration from the flickering world of early 80s and 90s computergames and acid-filled rave-sequences mixed up in a timeless punky DIY-way - even in 2017 ‘Hypnoconsole’ is still considered as a ‘punk techno’ reference by Bandcamp. The success of his first release made Remute tour for years and perform at acclaimed festivals and clubs like for example Golden Pudel and Berghain. Various contemporary high-profile labels got aware of Remute - in 2006 he released his self-titled debut album via the legendary label ‘Ladomat’ from Hamburg. After several further releases on labels like Tresor, Traum, Smallville or Bedrock Remute founded his very own Remute-label in 2008. The first release of the label, ‘Zuendli’, became an instant hit and is considered as one the most successful and celebrated tracks of the minimal techno era of the late 2000s. More punchy club hits and BBC1 favourites like the cheeky acid-house banger ‘Lampuca For Me’ or the spacey open air techno anthem ‘Gravity?’ followed and Remute also became a busy remixer for artists like GusGus, Solomun, Dominik Eulberg or Daniel Avery.
Driven by the urge to push the boundaries of TECHNOlogy, it was never enough for Remute to deliver dancefloors hits only. Since the beginning of his career Remute was the sole ruler of his artistic vision and no managers, no agents and no producers were ever allowed to interfere with his work:
While others in the early 2010s were busy to jump on the EDM-bandwaggon and took the first opportunity to sell out, Remute devoted himself to commercially risky and artistically uncompromising projects like ‘24’, which is a 24 hour long ambient recording (named by Mixmag as a ‘24 hour anthem’) and ‘REMUTE24’, a series of digital music releases remixing news headlines running for over 6 years, week by week, non-stop. Additionally he released highly successful J-Pop with his song ‘Play The Game’, recorded a Cyberpunk-esque soundtrack for the classic silent film ‘Metropolis’ with his 2014 album ‘Yoshiwara’ (got him ‘Album Of The Month’ honours in Mixmag) and was very active as a soundtrack-producer for several videogames.
After over 15 years in music business and countless gigs from Miami to Moscow to Tokio, 2018 is a pivotal year for Remute:
His album ‘Limited’, a hybrid release consisting of 7” vinyl and a 3,5” floppy disk, is regarded as a trailblazer of a strong floppy disk comeback… as a valid music format! With some clever usage of technology and creative dealing with the data limitations of this format, Remute once more succeeds in establishing his very own technologic sound aesthetics and setting new distinctive trends for unique performances while constantly questioning the status quo. Besides getting enthusiastically labelled as ‘limited techno’ by CBC, the Los Angeles Times also points out that he is Techno’s only true Disk Jockey - literally.

Hamburg-based Techno artist Remute has a very ‘technological’ approach to this genre - intense interaction with technology made him do the most amazing things:
Remute’s career began in the early 2000s with his first EP ‘Hypnoconsole’ which unmistakably drew inspiration from the flickering world of early 80s and 90s computergames and acid-filled rave-sequences mixed up in a timeless punky DIY-way - even in 2017 ‘Hypnoconsole’ is still considered as a ‘punk techno’ reference by Bandcamp. The success of his first release made Remute tour for years and perform at acclaimed festivals and clubs like for example Golden Pudel and Berghain. Various contemporary high-profile labels got aware of Remute - in 2006 he released his self-titled debut album via the legendary label ‘Ladomat’ from Hamburg. After several further releases on labels like Tresor, Traum, Smallville or Bedrock Remute founded his very own Remute-label in 2008. The first release of the label, ‘Zuendli’, became an instant hit and is considered as one the most successful and celebrated tracks of the minimal techno era of the late 2000s. More punchy club hits and BBC1 favourites like the cheeky acid-house banger ‘Lampuca For Me’ or the spacey open air techno anthem ‘Gravity?’ followed and Remute also became a busy remixer for artists like GusGus, Solomun, Dominik Eulberg or Daniel Avery.
Driven by the urge to push the boundaries of TECHNOlogy, it was never enough for Remute to deliver dancefloors hits only. Since the beginning of his career Remute was the sole ruler of his artistic vision and no managers, no agents and no producers were ever allowed to interfere with his work:
While others in the early 2010s were busy to jump on the EDM-bandwaggon and took the first opportunity to sell out, Remute devoted himself to commercially risky and artistically uncompromising projects like ‘24’, which is a 24 hour long ambient recording (named by Mixmag as a ‘24 hour anthem’) and ‘REMUTE24’, a series of digital music releases remixing news headlines running for over 6 years, week by week, non-stop. Additionally he released highly successful J-Pop with his song ‘Play The Game’, recorded a Cyberpunk-esque soundtrack for the classic silent film ‘Metropolis’ with his 2014 album ‘Yoshiwara’ (got him ‘Album Of The Month’ honours in Mixmag) and was very active as a soundtrack-producer for several videogames.
After over 15 years in music business and countless gigs from Miami to Moscow to Tokio, 2018 is a pivotal year for Remute:
His album ‘Limited’, a hybrid release consisting of 7” vinyl and a 3,5” floppy disk, is regarded as a trailblazer of a strong floppy disk comeback… as a valid music format! With some clever usage of technology and creative dealing with the data limitations of this format, Remute once more succeeds in establishing his very own technologic sound aesthetics and setting new distinctive trends for unique performances while constantly questioning the status quo. Besides getting enthusiastically labelled as ‘limited techno’ by CBC, the Los Angeles Times also points out that he is Techno’s only true Disk Jockey - literally.