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Everyone comparing this with the RAM in a PC, you have to remember that a PC needs more RAM because it is designed for running multiple applications at once. A game console doesn't need that much because it is designed to run one or two applications at once.

@ouroborous NP stands for Non-deterministic Polynomial time (or something along those lines).I hope I don't sound like I'm just bragging about this, but I read the source article, and I understood every single word of it. I didn't have time to read the original paper, although I got the general idea of what they were doing.Also, the source is somewhat misleading. The problem that they classified as "hard" was determining whether a level is possible to complete, not completing the level itself, despite the fact that the title and first sentence (from the source article) seems to suggest otherwise.

@TrueWiiMasterTHANK YOU. I couldn't have said it any better.If this were any other analyst making these predictions I might take them seriously, but Pachter has been wrong about so many things recently that it's kind of hard to take him seriously. He almost seems to be predicting the exact opposite of what actually happened lately. Granted, he has made some accurate predictions, but then again someone who was just making random guesses would have a significant chance of making at least one correct prediction.Also, the science of economic analysis is by its nature somewhat unreliable. It's like forecasting the weather; you can make somewhat accurate short-term predictions but long-term predictions or predictions made with inaccurate initial conditions are unreliable. Since we know next to nothing about the Wii U we don't have accurate initial conditions yet, so it's kind of early to start making these kinds of predictions. On top of all that, as those above me have already said, Pachter is making unwarranted assumptions. "I think that if in fact it’s a lot like an Xbox 360 in terms of graphics, frame rate and control scheme,"... I stopped taking him seriously right there. Who seriously believes that the Wii U will only have 360-level graphics? The Wii U will also be nothing like the 360 in terms of controls; the last time I checked, my 360 controller didn't have a big touchscreen in the middle of it and it couldn't be used with Wii Remotes.Why doesn't he re-analyze the Wii U's performance when we have more solid information about it and I'll consider taking him seriously.

In my experience, the Circle Pad on the 3DS is quite strongly sprung and self-centers quite quickly. My problem with it is that it doesn't have a very wide range of motion. But hey, everyone has their own opinion.@warioswoods@19Robb92 I also agree that the ability to use a stylus is great, even if it means sacrificing the ability to use multi-touch. Multi-touch screens are great and have a number of advantages over resistive screens but a stylus is much more precise and you can replicate most commonly used multi-touch functionality with a single touch input and d-pad/analog sticks.I do have to ask, however, is it possible to make a touch screen that's both resistive and multi-touch capable? That would be the ideal solution imo.

12 players was one of the reasons why MKW's item balance sucked...50% more players = 50% more items hitting you. As far as I know there is practically no lag in MK7 as well, and it runs at 60fps which makes it even more impressive. And MK7 has no stupid Grumble Volcano glitch, Mushroom Gorge glitch, or Wario's Gold Mine glitch.

I think the best suggestions so far are Nintendo FTW (#44) and Ultra Nintendo Entertainment System (#2).Actually, does anyone else think that since the N64 was codenamed Ultra, maybe Nintendo originally intended to call it the Ultra Nintendo Entertainment System?

You know, there's actually a really simple way to solve the problem that doesn't require any patching or updates. It is easy to tell if someone is using the glitch by looking at their position, which the server of course knows. So why don't Nintendo just put an automatic function into their servers that disconnects anyone who uses the glitch. Then they lose 30 VR. Boom, problem solved. No one will use the glitch anymore because if they do they won't win the race, they lose 30 VR, and they have to go through the trouble of connecting to the network again if they want to keep racing online. The nice thing about this is that it would also work for basically any other glitch like this that might be found in the future.@Nilkad_Naquada snaking was a technique in MKDS (it was also in MKDD) that basically involves drifting to the left, then to the right alternately to continuosly get mini-turbos on straight stretches. While many say that it is a skill, which I guess is technically true, I see it as more of an exploit which could actually be compared to this glitch. I'm not in the mood to get involved in that debate right now, though, so if you want to start an argument with me about that, do so at another time.

I think Nintendo can't fix this when they could fix Ridge Racer because the issue in Ridge Racer was caused by a system update; it wasn't a problem with the game itself so the issue could be fixed with another system update. The glitch in MK7 is with the game itself, not with the system firmware so they can't just fix it the same way as with Ridge Racer.

@TromboneGamer They were referring to releasing a new retail version of the game without the glitch which would create an unfair advantage as those with the (glitched) original version would be able to use the glitch online and the others with the new (fixed) version wouldn't. They never said anything about a DLC patch...although I think they are implying that MK7 doesn't support DLC @PheonixCake That depends on what you mean by "fair". If you mean that everyone is in the same position then Mario Kart is certainly fair. If you mean that skill is more important than luck, well I'll agree that wasn't true for MK Wii but it is true for MK7. I'll say that MK7 is 15% luck, 85% skill, so that the skilled player should still win 6 out of 7 races.

I think I might have played against the "Player" person before...now that I remember, I think he did vote for Maka Wuhu every time. Then again, it could just be a coincidence; I've seen at least three people named "Player", so that guy might have been a legit racer who just happened to like Maka Wuhu. BTW, I successfully dodged a blue shell on my first (and only) try; I actually deliberately stopped right before the finish line to let the shell catch up to me so I could attempt the dodge. The annoying thing is, I end up in first place with a mushroom quite often, but whenever I do, no one gets a blue shell, then when I'm in first without a mushroom and least expecting it, I get blue shelled. Oh well, at least blue shells aren't nearly as common as they were in MKW. I'm definitely not complaining about that.

@StarDustTwo of the others in the Lightning Cup are GCN Dino Dino Jungle and DS Airship Fortress; the last course has not been revealed yet. Also, if you look closely at the N64 Koopa Troopa Beach you can see that the tunnel is still there (but part of the beach is now underwater, so it might look a little out of place) and apparently can be accessed by hang-gliding.

@rayquaza_masterWell, in Super Circuit there were four bowser's castle tracks; MKDS had Bowser Castle 2 and MKW had Bowser Castle 3. 7 will have Bowser Castle 1.BTW, we already know what the red 7 does; it's called the Lucky 7 and it gives you 7 items which circle around your kart. Go here for more information.

@20 Unfortunately, you can be 99% sure that Sky Garden won't be in, because it was in MKDS and Nintendo never reuses retro tracks. Unless they changed that rule, which is why there's still a very small chance of it being in. You shouldn't get your hopes up for Donut Plains either, because all but one of the retro tracks have been revealed, and the last one will probably be an N64 track because there are already 3 revealed N64 tracks.@24 Actually the fourth Wii course (Koopa Cape) has also been revealed, but we don't know which race it will be yet.

The Honey Queen is an odd choice, but not necessarily a bad one. Wiggler, on the other hand, is going to be awesome. He might be my second favorite character after Lakitu.While these might not be the best possible character choices, it's certainly not a deal breaker for me, and as long as the core gameplay is good, I'll be fine.@SuperLink The playable Lakitu has a red shell, while if you do fall off the track or into water (there are some places where you can't drive underwater) a Lakitu with a green shell will fish you out.

Capacitive screens get fingerprints all over them, and multi-touch isn't all that great. The only important use of multi-touch I can think of is zooming in and out (and rotating) images. And you cannot use a stylus on a capacitive screen. Styluses do not leave fingerprints, they offer more precision than anything you could ever get with a capacitive screen, and are very natural to hold. However, the benefit of a resistive screen is you can also use your finger if you want.Conclusion: Resistive screen does everything a capacitive screen does (except multi-touch), and more. The only thing a capacitive screen does that a resistive one doesn't is multi-touch, which isn't all that great anyway.Resistive screen wins hands down.

I just tried the eShop, and it is so fast, 100000x better than the DSi shop!!! Very organized and easy to use... also the internet browser is great, I am typing this comment from my 3DS. The browser can still be a little slow but it is infinitely better than the DS/i browser.P.S. I already got excitebike, my first eShop download!

Maybe the delay means that the 3DS VC will support GBA games???In all likelihood probably not but that would be awesome...In any case if they actually make it really good then it will be totally worth it.If not......it's better to not say what I'll do.

For all of you who are saying that moving the 3DS around destroys the 3DS, it doesn't if you do it the right way. Just move the 3DS and your head together and there should be know problem. As for playing in public, I do agree that it would be kinda weird to be constantly moving the 3DS around, so I hope there will also be an option to control the camera with the touchscreen in some way.