Mage Knight Apocalypse - Review @ GameZone

by Dhruin, 2006-10-11 00:52:00

A disappointing result for Mage Knight: Apocalypse in GameZone's review, with a score of 5.8/10:

OK, overall the game handles well … but it is what it is … a Diablo-style hack-and-slash dungeon runner. Each part of the game is divided up into “enter area A, kill all bad guys, do some side quests, make some stuff, get to point B, load next area and start all over again.” Not that this is a bad formula mind you, considering the success many other titles using the same formula have had, the problem is that this one tries to do more than that. Basically, adding in all of the extra features of creating, recruiting, issuing commands, etc. seems better suited to a more open title, and it just seems out of character for what the game is in the end.