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While other sports have statisticians to evaluate players and their stats, in electronic sports there is a need for statisticians to evaluate different parts of the game. League of Legends is the most popular of ESports and is the focus of this discussion. The mechanic of focus here is runes which give boosts to the players stats in-game like being able to do extra damage. We will be finding the effectiveness of these runes by looking at gold efficiency, help with last hitting, and extra damage dealt through the use of Python.