The Subnautica Terrain Test is a tool that allows users to create procedural, underwater, semi-realistic terrain. A programmer can write a terrain generation algorithm, edit it, and see the terrain change in real time. It is available for free. WARNING: The Terrain Test is not a game, and not a demo of the game Subnautica.

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About This Software

The Subnautica Terrain Test is a tool that allows users to create procedural, underwater, semi-realistic terrain. A programmer can write a terrain generation algorithm, edit it, and see the terrain change in real time. It is available for free.

WARNING: The Terrain Test is not a game, and not a demo of the game Subnautica. If you are interested in playing Subnautica, please go to the Subnautica Store Page.

The Terrain Test is part of the development of Subnautica, an underwater open world exploration and construction game currently in development at Unknown Worlds. The test has several objectives:

Allow anyone to create prototype terrain for Subnautica

Get feedback on what kinds of terrain work best

Explore the limits of procedural terrain generation algorithms

Test performance and stability of Subnautica terrain rendering

Right now, the Terrain Test has full basic functionality. However, we will regularly update it through Steam to improve its ability to meet the above objectives. These updates will add new features (Such as Steamworks integration), functions (Such as stat tracking), and fixes (Let's be honest, not everyone will be able to run the Terrain Test perfectly, first go!)

If you would like to be kept up to date on the development of the Terrain Test, please go to the Subnautica website, and follow any of the feeds available there. Documentation on how to use the Terrain Test is available in a Steam Guide. If you create terrain, consider posting it to the Subnautica Subreddit! Here at Unknown Worlds, we would love to see what you have come up with.

System Requirements

Windows

Mac OS X

Minimum:

OS: Windows Vista

Processor: Intel E8400

Memory: 2 GB RAM

Graphics: NVIDIA 9600GT

DirectX: Version 9.0c

Hard Drive: 200 MB available space

Additional Notes: These requirements are estimates and will be adjusted based on the results of the test. Please note that disk space used will increase as you explore generated worlds.

Minimum:

OS: OSX 10.4

Processor: Intel E8400

Memory: 2 GB RAM

Hard Drive: 200 MB available space

Additional Notes: These requirements are estimates and will be adjusted based on the results of the test. Please note that disk space used will increase as you explore generated worlds.

The Subnautica Terrain Test is a way for anyone with a little bit of programming experience to create their own procedural worlds. If you don't have programming experience, you can still generate default worlds, or other people's worlds, and fly around in them. While the tool is not yet perfect (so many features on the wish list!), I am excited about where we will be able to take Terrain Test in the future as it develops further. If procedural terrain and game development are not your thing, then the Terrain Test is not for you!

We hope you guys enjoy coding up your own crazy terrain in our "terrain test". It's certainly not a game yet, but will really help us get feedback about our tech and learn a lot about one of the most difficult aspects of our game: generating interesting, beautiful, replayable worlds.

Subnautica seems like an interesting game, thus the Subnautica Terrain Test program grabbed my attention when I saw in in the list of free software on Steam. The Terrain Test allows for custom Terrain generation, and lets you load other peoples Terrain they have made as well. Overall its a neat program, it gains more significance if you know how to use it and what it is used for. You may enjoy this software if you are following Subnautica Development or just want to fool around with terrain generation. Subnautica Terrain Test is free, so if your intrested you should give it a try.