Airstrike Mod

This is a simple .NET script that allows you to call in for an Annihilator airstrike on any waypoint you set on the map. Simply place a waypoint on the map in the pause menu, return to your game, and use the key/console command that you set in the INI file to call for the Annihilator. The helicopter will show up and drop some bombs on the point that you selected - you're at risk, too, so choose wisely!

I've attached the source code to this download so you can make your own modifications, make fun of my code, or learn how to make .NET scripts for yourself. Feel free to ask me for help in making your own script.

Feel free to upload this to any website or steal the script and call it your own.

This seems a very interesting mod and a nice idea! Will you release it for previous versions of the game like 1.0.3 and 1.0.4 since we are a lot of gamers who are still using those versions (because of the many mods that they exist for them)? Thanks

just tried it out Rappo, I was excited at first but that kinda turnt to disappointment - the reason I say this is, if you had a fleet of cops following you in car and you wantd to set them up, you can't- because once you drive thru the waypoint, the activation is no longer valid -and- if you activate the bomb run somewhat in front of you and drive under it (to tag the cops on your *), the heli is there but it doesn't drop because you've just driven thru the waypoint :/ that and the 1 explosion is kind of anticlimactic

otherwise, it's great for on foot or in car medium distance drops - would be awesome if you could load the waypoint into the cache, and even if you get to the waypoint, have it keep those coords until you either activate the run or set the next waypoint/bomb run ..that and more BOOM dude lol

@gorgonut: sorry, I'm not going to release any versions for earlier GTA IV patches. I included the source code so if anybody wants to compile it with older versions of the ScriptHook and release it, that's fine by me.