Requirements

Each kingdom in Econ Island v3 has specific water, food, and energy requirements. Players must provide these requirements each turn or suffer a penalty. In the “real world”, as a town grows into a city, its population requires more water, food, and energy. The same can be said in Econ Island. As kingdoms grows in size (or Realm Rank), the requirements increase accordingly.

Example of Dragonmeadow’s Requirements

In the above example, at Realm Rank 1 through 10, the player must acquire 2 water, 2 food, and 2 energy resources to satisfy the needs of his/her people. As the kingdom grows in Realm Rank (or size), the requirements increase as well.

Requirement information can be found on each kingdom’s plot sheet or attached below. It will vary from kingdom to kingdom.

The Econ Island classroom economic and government simulation (2005 - 2014) is the intellectual property of Michael R. Mosall II. All rights reserved. All lessons, graphics, ideas, and game mechanics belong to him. No reproduction of these materials without permission is permitted.