There is no source for sub numbers and now that it is F2P you couldn't draw any conclusions from server populations either. So, not much to discuss here other than everyone trying to spin their opinion into some kind of I-told-you-so.

I think they were somewhere around 500k before the conversion but I'm honestly not sure where I saw that number or if it was reliable, it's just the last thing I had heard somewhere.

Active player population with F2P is somewhere way north of that I expect.

EDIT:

Perhaps relevant, Damion Schubert (basically SWTOR's Ghostcrawler - he's Lead Systems Designer) wrote this about a month ago in a comments thread on Lum's blog:

Quote

Damion S • a month ago −I so very much wish that I could post our numbers. So I will just say that seeing these numbers, on a daily basis, makes me want to dance a jig. Some days, I do. The transition has been very, VERY successful so far, despite reports to the contrary. Ridiculously so.

There is no source for sub numbers and now that it is F2P you couldn't draw any conclusions from server populations either. So, not much to discuss here other than everyone trying to spin their opinion into some kind of I-told-you-so.

Reliable numbers were all I was after. If there aren't any, then you're right, there's not much to discuss.

Plant yourself like a treeHaven't you noticed? We've been sharing our culture with you all morning.I don't really mind how much you love me

Probably has increased income per subscriber more significantly. I see a lot of people buying coins because basically some people will buy any old crap.

Unless something major changes, I expect that to taper off in a big way. I've been noticing less and less people buying cartel packs on my server thanks to their lackluster contents. I also imagine that the Phantom Chestguard debacle's probably made people skittish about really gunning for certain pieces of cartel pack gear for fear that Bioware will change the model eventually.

Increased income per sub meshes with everything we've seen from other studies. Remember the BF Heroes one that said 5-10% of the userbase made-up 25% or more of the revenues? Same's going to happen here and I'm sure is true in WoT and MWO and even LoL. People will throw ridiculous money in to a game they enjoy so long as they get something they value from it.

Hell, even my own personal experience tracks with this. I won't toss a dime at TOR, but my son plays it because he's 9 and *lightsabers.* I'm in for far more than a year's TOR sub in WoT, though, and that's in just the last 6 months.

I can't get past the panties - AlluvianI really like the cocks. - LantyssaPeople rarely believe just how good I am at sucking. - LantyssaI love the swinging dongs - Signe

There is no source for sub numbers and now that it is F2P you couldn't draw any conclusions from server populations either. So, not much to discuss here other than everyone trying to spin their opinion into some kind of I-told-you-so.

Perhaps relevant, Damion Schubert (basically SWTOR's Ghostcrawler - he's Lead Systems Designer) wrote this about a month ago in a comments thread on Lum's blog:

Quote

Damion S • a month ago −I so very much wish that I could post our numbers. So I will just say that seeing these numbers, on a daily basis, makes me want to dance a jig. Some days, I do. The transition has been very, VERY successful so far, despite reports to the contrary. Ridiculously so.

My prediction from the earlier thread was that it would go F2P and be successful with that model

Now that they've added character slots I'm currently playing, spending money, and enjoying the game on a very inconsistent schedule without the pressure of a subscription ticking by.

All I know is that I need an intervention. Someone stop me from buying that new Imperial outfit for my new operative

would you guys (that craft, or sell stuff to those that craft) pay for more crew skills per char? How about a bonus to RE?

The Imperial outfit that looks like what you see in the Agent chargen screen? It's an incredibly common outfit, and you can even get that exact color scheme later on through normal orange gear.

As far as crew skills go, I'm kind of ambivalent. The RE system is shit and I'd be insulted at the idea of having to pay to make it better. More crew skills per character would completely fuck over the GTN, though, since hardcore auction house players would just load down their characters with as many high-value skills as possible and be able to just switch to whatever is the highest-value commodity that day due to every character having every skill.

I wouldn't mind a Legacy/Cartel-buyable bonus to crafting speed though.

Im back to playing again, GW2 ran its course for me and Im still hopeful that TOR will have some nice content and interesting PvP down the pipeline. I can say that servers seem to be pretty well populated, at least the 2 I play on and doing dailies there are always groups, etc happening. Game is far from dead, I think they need to work some on their F2P model still but hopefully it will get better over time. I still enjoy their instanced PvP Battlegrounds over a lot of other games. Debating on picking up the expansion but I probably will.

If this game maintains more than 400k subs after 6 months it will be due to either some significant content additions or the Star Wars franchise. I'm bored with the endgame already and the game has been out barely a month.

Was I close?

"Always do what is right. It will gratify half of mankind and astound the other."

If this game maintains more than 400k subs after 6 months it will be due to either some significant content additions or the Star Wars franchise. I'm bored with the endgame already and the game has been out barely a month.

Was I close?

No one knows. There aren't any useful sub figures. What I'm picking up in here is that it isn't so much content additions or the franchise, as it's the F2P and the cash shop, that are responsible for whatever increased attendance/retention they've been experiencing.

Plant yourself like a treeHaven't you noticed? We've been sharing our culture with you all morning.I don't really mind how much you love me

Well the reason I say that's where the value is, is because medium armor wearing Imps can get that look without spending points. The store version is adaptive armor, though, so you could slap it on anyone. (Companions too.)