How do I get to Barindu if I do not belong to a guild and therefore cannot use the guild hall? I am not finding any zones that I can invs and run though to get here - need it to get some of my lvl 65 spells - seems all the zone that drop Stones needs for these spells I can't find access to. Thanks

If you need to use a GH, use Alt-G and create your own guild. It's handy to have access to the GH as well as when you meet people you like alot you can always add an alt of theirs or invite them to guild with you.

Does anyone know where i can get information on progression for the Barindu Expedition trials? Seem to be stuck after finishing 6th trial, supposed to talk to Apprentice Udranda. She has [take heed] in her text, but doesnt respond to it. Any help would be appreciated. /salute

There are two pages. They drop randomly off mobs. Do what the guy below says about who to give them to. Doing so only tells you about another mob you have to go visit. This is a slave I believe, Pretorri (sp). Anyway, the mobs in here can hit for as hard as 700+. There's a major part of the CY that is constantly criss-crossed by roamers.

This zone is also the main starting point for the expeditions for progression.

You can get to the Ferubi, Riwwi, and Qinimi zones from here.

A few see invis mobs in here so be careful. Would not suggest camping to the left of where you enter the cy due to how ppl train to that point. I would also not recommend camping at the ferubi zone line.

Most ppl don't exp in here but there are some decent drops. I got a 12ac 100hp/mana/endur earring that is no drop from here.

I've also looted both pages due to them being part of a bigger quest from Fezbin.

Most of the stuff that drops off these mobs is common drop junk you find everywhere that sells for a pittance, doesn't appear to be worth any sort of points, and typically are not stackable.

There's a key that spawns on the ground near the ferubi part of the cy, the corner of the cy that leads to either the ferubi zone or the riwwi zone.

In the cy is a large pyramid. Inside the pyramid is a safe room (only safe if ppl don't train). This also is the entrance are to the sewer trials.

Theres a scribe, High Priest, and Gamesh here that are related to the instanced zones here. Not sure if there are others. Probably are.

Straight across the cy from where you zoned in from qinimi if you go invis across it and keep going you'll find the entrance to another set of instanced zones (trials). I'm not sure of the quest mob that gives you the trial to enter at those though. I believe they are for the mountain version of the trials.

After group had camped the entrance to Garden from Qin we decided it was best to move in. we invised and headed through the main hall til we got to the courtyard and found a great safe spot/camp to the left of CY entrance. Mobs were manageable and could see a few names on track. wish there was more time. A warlord dropped a Emblazened armpiece. No stats and unsure at this point if its for a quest or if its just a cash loot. definately saving it til the dust settles on these zones. mobs hit for 600ish most dont see invis and there's 2 mobs that spawn in the garden that are geen to 65 called harvesters and look like the Natimbi folk, unsure what theyre for yet.