wasn't planning to update the live version so quickly but I found a serious bug! I have updated the download links directly on the game page.

What's New in 1.1.3
- because of a mistake on my code, in version 1.1.2 you couldn't lose a battle. Even if you lost it, the game story would continue like nothing happened!
- now it autosaves before the battle starts, in the deck screen. Unfortunately, only the PREVIOUS deck is stored, not the new one. The save is visible in the auto-save folder in the load/save screen
- the "auto-skip" text is no longer displayed on the top-left corner in the battle screen

Didn't see a bug thread for this. On Graciela's friendship/romance dialogue where she's talking about auras, there are some issues.

Early on in the scene, Christophe has a line that actually begins "Christophe" - probably a scripting error.

Later on, this dialogue doesn't seem to make sense. Is there a line missing?
Diana: If I didn't know better, one would say this was almost fated.
Graciela: It's nice to think there was a guiding force, drawing us together.
Diana: Perhaps a psionic magnet? Perhaps.
Diana: Sweet of you to say so, but there is only one person I care to know me that intimately. (uh, what is this in response to?)
Lola: That must be something to see.
Graciela: I...I might be able to... (seems to be talking about sharing thoughts? not sure, refers to something previous that wasn't said.)

Yeah, I figured it'd all get rolled into the update where you remove email registration or something.

plot/talk.rpy 6614: should be "settlements"

6677: Kaden says "Or man hoisting a gun." But the previous line is "Why not both at once?" I think this should be "Or a man". (It might also be "Our man in response to 6673, but I'm playing as Diane so I don't think so?)