01 Nov

07 May

01 Jan

CryptoSoul

Big Idea
Transform gaming model from «The player spends» to «The player earns».
In CryptoSoul, we use a new economic game model focused on the player's earnings. The player get tokens for achievements in the battle, that have value in the real world.
Problem of existing games

Game currency has no value out of the game

A complex and unclear way of making earnings

The games exist due to players’ investments

CryptoSoul model

Game currency has a real value

An easy and clear way of making earnings

The game exists due to the demand for token

Main results for the year of the project

Alpha gameWe have a working game prototype in which our economic model is used

Fast growing community+25 000 participants in September

ExchangesCryptoSoul trading on Mercatox, Ecex

Main goals for 2019

Online per day: 60,000 players

Token price for 1 CryptoSoul: $ 0.1

2 top-10 exchanges listing

What we will release for the funds raised
20% Steam releasePublic free-to-play game. Gain of community
40% Token integrationUsing CryptoSoul you can buy game content
60% Market placeThe ability to trade game items for CryptoSoul
80% SQUAD modeCreating a new mode for playing in a cooperative
100% Mobile releaseEntering the most popular gaming market