Park Bound is a massively multiplayer playground featuring player crafted parks. Each park contains a variety of worlds to explore, play, and meet other players. Every world presents goals and challenges to overcome with unique collectible treasures that can unlock special worlds in the park. Players can pick up jetpacks, soar the sky with hang-gliders, and even roll inside balls to complete objectives.

50 / 10002.5

Computer Tycoon is an indie business strategy game about Computer Evolution. Start your company in the 70s. Invent until 2034, create the best hardware and operating system, upgrade your infrastructure and handle your marketing! Promote games, rule the global market and become an immortal!

70 / 10003.5

Two small classics from Clarus Victoria published in 2013, Stone Age and Bronze Age, are now available on Steam! Manage an ancient tribe in the African Savannah, build the first city in the Fertile Crescent, guide your people across prehistory and lead them to Victory!

GentleMoon 2 is a second game in GentleMoon series, an action game, filled with jokes and unlogical funny things to make you smile. The objective is to fly to the Moon and get away from the zombies this way. Before your trip to the Moon you collect the things that helps you to survive, like food, a weapon, good music, tv...

Features:

Flashlight - SCT (spinning christmas tree)

Weapon - CRAP (chair rendering apple pie)

Car - made of Comic Book and Magic

Rocket to fly to the Moon - Santa's "borrowed" sledges

Multiple targets to shoot - Afro Zombies and Penguins... What else would you need?

UBOOT is a simulator of a submarine from WWII era. It is a survival sandbox with game mechanics similar to that of Fallout Shelter while it's primary theme is life of German soldiers like in Wolfgang Petersen's film Das Boot. The boat is their home, but it can become their grave at any time.

70 / 10013.5

It is action-RPG and sandbox hybrid with building, crafting, gathering, farming and land claiming elements. There is no NPCs in game so the only way to get something is to create it by yourself or trade from other players... or take it with brutal force. However we understand that not every one have enough time to "live" in game doing everything by their selves that is why all game processes are boosted to make game a little bit casual.

We can say this about your character development as well. It is very boring to level up your character to XX-level just to take a good sword in hands and start to fight. There would be leveling anyway however it would grant you small additional benefits in combats but not major domination.