The
multimedia world are very complex, not only its read sound or
video files, also converting and editing are aloweld, here only
tekes issues about converting files that means take the file and
stored as other with new diferent format but conserving the same
features and caracteristics from original, but with diferent
ofrmat of reading.

In multimedia
world theres only thre types of files, pictures and sound, video
files are only secuencial pictures in a rate per time.

Manage this media
files depends of main objetives and final meta, can be resumed in
thre types of objetives: converting and coding, transformation
and editing. Was mentioned in level of complexity and dificulty
order.

Can be made
throught two ways: graphicaly o using frontends; o
throught console o using backends. The
most graphicaly methods true made its using frondends that its
the real method.

This level its
the most simple, means that only it read in a format and as much
can be converting or save to other format. Comes the most basic,
read and interpretation only.

EXAMPLE: read a
JPEG file and save as PNG file.

Note: in the
reading category, theres gwenview, thats can read sound
and video files too, also support all image file format and the
most used of audio and video. Can save image files in many
formats too.

GRAPHICS
METHOD: any program can be read a image file, but only few
can be read in any format, theres two programs that are in main
top, one are famous, the other are recently, GIMP and
KRITA (something like KDE vs Gnome).

For most Linux
users u can use GIPM that read in all possible formats, but
saving its other issue, u only can save with the GIMP if captable
pluing are instaled for target format, theres many plugins, also
for animation movies too.

For most winbuntu
users, its better use Krita, the new painting and imaging suite
from Koffice Suite, the interface its the same (hidding and
modified for licence issues) like StupiPhotoShop, Krita read in
ALL formats, included MS formats, and save in almost all formats.

CONSOLE
METHOD: je je, theres a only word and only command:
imagemagick and convert.

Read and
converting in console can be made with a only command.

Reading for the
convert program its for ALL formats, can be read all formats,
inlcuding all from other OS like MS or Sun.

Converting and
savin are supported in all features only for PNG, JPEG, GIF, XPM,
XCF, MIFF, TIFF, PGM, FONT and MNG, but can convert basicaly ALL
image knowed in ALL knowed image format.

SUPPORT:
imagemagick its the proyect that support most image and picture
formats, few only can be readed and others few can be write, in
manpage are the about of 60 supported formats and in this blog
are more easy specified.

The example its
simple, image.ext are the orign file, where image
are the name and ext the extension that generaly determine
the format type png, jpeg, xpm, etc; imagenew.new are the
new file converted tho the new format, where imagenew are
the name of new image converted and new the extension that
determine the format.

The sound media
file are a file that contains mathematicals calcules about waves,
the sounds are realy waves from frecuencies, but only a very few
waves are captable by the human ear, and anly a few of thems yet
are captable.

The good new are
that the most used audio file formats are very huge supported in
Linux for coding and decoding with a very expert level of
managing.

GRAPHICS
MIODE: uff this issue are realy touched, many programs are
for read sound files only, not for converting, also only read the
most common formats, theres many like XMMS, Amarok, noatun,
helix, mplayer.

Reading: only few
can support the most formats, VLC and Mplayer programs are the
best, VLC are complety GPL and no depends of any other soft,
support all the formats, while mplayer are more complete and
avanced. And tirthd party option are XMMS, more optimized but
less used, with the plugins system can support the most and
almost all format but in mayority for reading, only can save and
converting in most common.

Converting: here
few options for audio converting, sorry, only one soft are
complete and two are frontends, the mayority of converters are
frontends. The most complete converter are mpayer&mencoder
team, mplayer use the mencoder brother included for converting
files. On the others have the best, SoundKonverter, wicht can
convert any audio format to another, but only if the backend are
instaled and runnig like lame or ffmpeg.

Kxmame its a frontend, a interface for playing
arcades or console videogames, using emulators, requires KDE,
xmame, xmess and a GPU of 300MHz with Xwindows. No requires OpenGL
support most if machine its ultramodern or powerfully or a
cuad-hyper-stupid-duo-core of 1000 thousants of core procesor, etc
etc. Requires much memory, work very good with 2D roms and 128Mb,
but for work with sound and good video, requires 256Mb main emory
minimum, both cases with 700Mhz main CPU in general.

El kxmame its only a graphic interpreter, for the
xmame and xmess, from series v2 was extended for use alternative
emulators. Main objetive are manage mame roms, and provide a
interface to xmess console systems and roms, but with minimal
interference of console, kxmame use xmame as dependency.

Kxmame after v2 can lauch other emulators, for xmess
console playing, using the “alternatives” file, that
its only the command line interpreter for each alternative
emulator, so, kxmame works as command launch interpreter for
emulators. But must be invoque from each system console list for
each type rom to play fro left system view and roms right view in
xmess free alternative mode selected. See usage in this page down.

Kxmame has a double personality, arcade mode
and console mode. Can be acceded throught menu,
preferences, where the entry “executable”, list the
founds binary versions of xmame or xmess, kxmame its on 7
languages. In arcade mode, kxmame manage the powerfully X –
M.A.M.E. that must be minimun a 0.83 version, but can be use any
other. In console mode, that appears when change exec to X –
M.E.S.S. whit support over 443 types of console videogames, with
derivations.

Kxmame its multifacetic, u can configure the xmame or
xmess settings, but also individualy for each rom!

Later confirmation, kxmame will download, and install
posibility of xmame and xmess from repository massenkoh, cos are
powered and kxmame require them. Sarge users can see a mayor
upgrade of many packages too.

Kxmame depends of xmame, massenkoh version depends on
xmess primary, so, list of games supported by each executable will
be asked for maintain up to date, must be accepted or nothing will
appears to emulate.

Roms its selected from list to left, right button
mouse launch a menu, where its acceded to launch and run rom
selected.

In xmess mode the systems consolegames are on the
left, a sonsole videogame system must be selected first before
lauch a videoconsole rom game, when its selected, roms compatible
are filtered to the right, but from the present directory, by
general the home place.

The kxmame massenkoh version comes with a powerfully
completed alternative archive prepared for using other emulators
than xmess or xmame.

In the menu – Preferences – Directorys
here the configurations for the executables, in the last tab, at
the end, are the check box for usig alternative, “enable
support for alternative emulator in xmess”, if enabled, the
xmess mode will change to free and roms can be launh using right
click menu over rom, selecting the “play using alternatve
emulator”