Invisible Tunnels and Ninja Climbing Begone! (0.13.33.0)

We are very excited as we are getting super close to being able to share some very important updates for Life is Feudal: MMO. In the meantime, we continue tweaking, optimizing, patching and addressing critical issues as we progress through development.

Patch Notes (ver. 0.13.33.0):

New Features and Tweaks:

Player movement history is now precisely saved. That means that /stuck and relog activities will no longer let players get on the top of walls and buildings.

Personal timer for movable objects does not allow you to destroy them quickly anymore

Dismantle ability is no longer available after 30 mins of building a decorative object. This is done to prevent the dismantling of other player’s decorations in order to recover Decoration kits.

You can no longer inspect a bag with a dropped movable

Tweaked amount of shaped granite needed for Castle Wall recipes

Bug Fixes and Optimizations:

Fixed a random floating bug when tunnel walls were not visible on some clients or in certain parts of the map

Fixed a rare server crash related to the character deletion process

Significantly optimized the network load that claims and renamed objects put on the network, which should increase open world performance significantly