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To sweeten up the dare, Kongregate is hosting a game contest for the triannual 48/72hr Ludum Dare game development challenge starting on August 24th.

So how will this work you ask? If you are planning to participate in the Ludum Dare contest, A) you are a bad-ass, B) submit your game to Kongregate afterwards for a chance to win some serious cash money.

Ludum Dare is two similar events taking place over one weekend

The Competition is the familiar “make a game in 48 hours solo competition ” that Ludum Dare is known for. Specific details can be found below. After the competition ends, participants are given 3 weeks to play and rate games created by their peers. After those 3 weeks, winners are announced.

The Jam is the new “relaxed” Ludum Dare. It was created to make Ludum Dare even more inclusive. You can work in a team, borrow assets from your other projects, or do things that would normally be against the rules. You also get one extra day, giving you up to 72 hours to submit an entry. This is helpful for those times real life gets in the way, or for games that need just a bit more time to become something great.

Ultimately, our goal with Ludum Dare is to encourage people to sit down and make something. Our hope is that the new structure continues to encourage more and more developers to join us and create a game in a weekend.

We're not affiliated with Ludumdare, these rules are copied from the Ludumdare site.

Kongregate Ludum Dare Contest Rules

About Ludum Dare

Ludum Dare is a regular accelerated game development Event. Participants develop games from scratch in a weekend, based on a theme suggested by community.

Ludum Dare was founded by Geoff Howland, and held it’s first competition in April of 2002. Since then the community has run more than 22 regular Events, several dozens of practice competitions, collectively creating many thousands of games in just a weekend each.

The event attracts developers from all sides of the industry. Students, hobbyists, industry professionals from many well respected game studios, as well as many independent game developers.

For many people, it can be difficult to find or make the time create a game or prototype for yourself. We’re here to be your excuse.