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Sets of the best pokemon out there

Gallade is my favorite pokemon, as you can tell with my Username, Avatar, and Fav pokemon in my sig. Any way, now to the move set
CHOICE
Item: Choice Band/Scarf
Ability: dependent on Item (Justified if Band, SteadFast if Scarf)
Lonely nature, 252 Attack 252 Speed 4 HP
-Close Combat
-Psycho Cut
-Shadow Sneak
-Leaf Blade/Night Slash
Standard Choice Set. Hit as Hard as you can, then switch out when you need to.

Sir Gallade, the Dancer
Item: Life Orb/Muscle Band
Ability: Justified
Lonely/Hasty nature, 252 Attack 252 Speed 4 HP
-Swords Dance
-Close Combat
-Night Slash
-Psycho Cut
SD gets an IMMENSE attack If you can use it multiple times. Then just beat the crap out of them with it.

Gallade's pretty good. Only problems are his low defense, HP, and Speed. He also lacks a lot of good fighting moves. He has Close Combat, but he loses Defense and that's already low. His Sp. Atk is low so he can't really utilize Focus Blast and Vaccuum Wave. Both of his abilities are kind of useless. You can't really time when someone's going to use a dark move and you don't really see flinching happen that often, only with Fake Out and by chance, Steadfast raises Speed which is vital and makes him deadly and Justified raises his attack which also makes him a threat.

Thunder Wave cuts the opponent's speed in half and has a chance of making them not attack. Low Sweep and Bulldoze do the same thing; they lower the opponent's speed, but Low Sweep gets STAB and Bulldoze covers more. Night Slash covers one of your two weaknesses. Drain Punch gets STAB and is better now that it's stronger. Psycho Cut also gets STAB.
~~~Power House
Justified or Steadfast
Muscle Band/Life Orb/Leftovers
Adamant +Atk/-SpAtk
4 HP/252 Atk/252 Spd

Swords Dance/Bulk Up
Close Combat
Earthquake/Stone Edge
Night Slash

Swords Dance doubles Gallade's attack. Bulk Up is there to help with Gallade's bad Defense. It also can be used with Close Combat Lowering Gallade's defense is bad, but its Special Defense is high so it should be fine. Earthquake gets a lot of coverage and it's strong. Stone Edge is also strong and it covers one of your weaknesses. Night Slash covers your other weakness.
~~~Critical Hit
Justified or Steadfast
Scope Lens/Razor Claw
Adamant +Atk/-SpAtk
4 HP/252 Atk/252 Spd

Stone Edge
Leaf Blade
Psycho Cut
Night Slash

All of the moves have a high critical-hit ratio. Combined with Gallade's amazing attack stat and the items, the chance of getting a critical hit is 25%.
~~~Harakiri
Steadfast
Life Orb
Jolly +Spd/-SpAtk or Adamant +Atk/-SpAtk
4 HP/252 Atk/252 Spd or 252 HP/252 Atk/4 Def

Close Combat and Psycho Cut get STAB. Earthquake, Giga Impact and Stone Edge are all powerful moves. Deal a ton of damage. Use Momento, Grudge, or Destiny Bond before you faint. Momento will sharply lower the opponent's Attack and Special Attack and make yourself faint. Grudge makes the opponent lose all of their HP for the last move used on you and Destiny Bond will bring the opponent down with you. Grudge and Destiny Bond won't work unless your opponent defeats you that turn.

*This set is best used on a Trick Room team to ensure his final move (Grudge, Destiny Bond, Momento) is used before it faints. If it's used on a Trick Room team use Adamant and 252 HP, 252 Atk, and 4 Def, other wise use Jolly and 4 HP, 252 Atk, 252 Spd.

I've been gone from Serebii for over 4 months already and this is by far the best team to grace the barren wastelands of Serebii's Competitive section. Let its creation be known throughout the land. Kings will hold grand feasts to commemorate its conception. All wars will end. The eyes of children will finally be opened to the truth of MMS.

This utilizes Gallade's AMAZING Special Defense while boosting up its poor defense and good base 125 attack. The three primarily listed offensive moves get perfect coverage, but you could go Ice Punch or Shadow Sneak in place of Night slash to cover ground types and to finish weak foes off with Shadow Sneak. Leaf Blade also hits ground types as well as water types, too.

one of my favourites, and as long as my signature is still what i think it was you can understand why, not to mention he is the backbone of my competitive team

basically what heracross did
close combat
psycho cut
night slash
ice punch/stone edge/earthquake/thunderpunch/fire punch/poison jab/leaf blade/x-scissor
att/spe/spd 252/252/4
adamant/jolly
choice scarf
fighting/dark attacking types are perfect together, psychic makes for a good auxiliary attack type and for the last you have a small number of options :P

basically what scizor does but in standard
thunderpunch/ice punch/fire punch/leaf blade
thunderpunch/ice punch/fire punch/leaf blade
thunderpunch/ice punch/fire punch/leaf blade
close combat/psycho cut
252/252/4
choice scarf
gallade can make a great counter to many of the top threats because of his varied move pool, and choice scarf can be used with his passable speed to get in quick and change out fast. thunderpunch can ko any gyarados, ice punch gets its usual dragon flying ground etc. threats fire punch takes care of ferothorn and scizor and leaf blade rips apart swampert

The best partner for Gallade is probably a baton passer... aka Ninjask... Ninjask and Gallade are buddies to the end because of how incredibly, insanely, ludicrous, and unfortunately odd Gallade's speed is. And Ninjask is the perfect cure for all those problems...
I mean, it's way too fast to abuse Trick Room, but too slow to have a chance at a sweep without(insert baton pass ideas here)boosting...
I think Ninjask is perfect for passing a couple of speed boosts(at least) as well as a Sword Dance... Cuz Gallade sure enjoys them swords

Tornadus is common enough, and hurricane on dragonite is somewhat viable, as well as nasty plot lucario w/ shadow ball

Tornadus is UU and takes 54.5% - 64.2% from a +2 LO Shadow Sneak. Dragonite and Lucario both run those moves, though both sets are by far less common than physical versions and Lucario can't OHKO anyway. If Gallade runs Jolly you outrun most Dragonite / Lucario.

Gallade is outclassed by Lucario but it still has a lot of cool options.

Defensive Bulk Up. Bulk Up / Drain Punch / Ice Punch / Shadow Sneak with a specially defensive EV spread. Set speaks for itself. Bulk Up to grain great bulk and attack then sweep. It can run Substitute too.

Choice. Close Combat / Night Slash / Trick / Ice Punch. 2HKOs pretty much every Pokemon in the game barring Cresselia if you hold a Choice Band. Trick Scarf screws with stall if you need it to.

Status. Great Special Defense and Will-O-Wisp / Thunder Wave / Pain Split / a ton of other annoying options. Pretty much outclassed by Gardevoir unless you like throwing around Close Combats.

I think that t-wave paralyzing ground types was a rumor running around in early gen 5, and some people haven't realized that this hasn't changed.

T-wave is still good on some sets, though.

The best partner for Gallade is probably a baton passer... aka Ninjask... Ninjask and Gallade are buddies to the end because of how incredibly, insanely, ludicrous, and unfortunately odd Gallade's speed is. And Ninjask is the perfect cure for all those problems...
I mean, it's way too fast to abuse Trick Room, but too slow to have a chance at a sweep without(insert baton pass ideas here)boosting...
I think Ninjask is perfect for passing a couple of speed boosts(at least) as well as a Sword Dance... Cuz Gallade sure enjoys them swords

Most speed passers would work. Smeargle would also do a good job, baton passing dragon dance or shell smash.

Venemo Oscuridad - 8 Battles
Anyone who says all pokemon are created equal cearly hasn't had much experience with Unown.

Easy. Swords Dance for bost. Psycho Cut and Close Combat as offensive STAB. Leaf Blade is another offensive move while Drain Punch is for healing. Stone Edge and Night Slash cover your weaknesses while x-Scissor are for those Psychic Type who will try to resist your STAB.

Although not that good, Gallade is also campable on supporting, thanks to its moderate SpDef and great Status Movepool. Thunder Wave and Toxic shuts some pokemon that serves as your threat. Light Screen and Reflect explain themselves. For the last slot, Taunt taunts the foe before they taunt you. Ice Punch is a damaging move that has no immunity. Drain Punch and Zen Headbutt are reliable STAB moves.

This set runs Bulk Up and Substitute to become more bulky and stronger and boost its weak Defense. It also has Drain Punch to heal off Substitute damage and for Fighting STAB and also to complete Ghost-Fighting neutrality with Shadow Sneak.

Specscavalier made Other Options. There's living proof that it is, in fact, a sexy beast.

Gallade is pretty cool in RU. It works in upper tiers, I suppose, but it's very nice in RU. Bulk Up is my personal favorite, since you can stay alive pretty well as long as you can land a Drain Punch every now and then. Evolite Gligar don't even do squat because of Ice Punch. SD is also very nice, since Close Combat just kills things.

In my opinion, apart from maybe adding Swords Dance, this is your only viable set for Gallade. Close Combat for sheer power or Drain Punch is you want a healing option as STABs that can take out most Steels. Psycho Cut as another STAB that gets boosted by a doubly high crit ratio (thanks to scope lens). Leaf Blade is a strong move that takes out Bulky Waters. Shadow Sneak for priority.

You can encore on a flinchy (if you had steadfast) or non-harmful move or start bulking up right away. Drain Punch will keep your health up and not risk loosing defenses. Lastly, shadow sneak gives you priority.

Scope lens is a gimmick, since crits are still going to be rare anyway...It's probably worthy of mentioning under other options, though.

Speaking of the Devil. And it's one of my Favs. I have three.

Other Options

Gravity is gimmicky, but if you want to try it with Stone edge and Earthquake, be my guest.Trick room fits ok with an Iron ball, I guess. Can't say I haven't seen it.Focus punch combined with either Hypnosis or Substitute works well. Hypnosis is also useful for switching. Other statuses from Burn, to Taunt to parahax, to Toxic, to even confusion. A lot of choices.Zen headbutt works with any status, and can be a good Stab move. Sadly, the accuracy is 90, and most people will perfer Psycho cut. Destiny bond is a classic lead move, and works with his low defense. A pokemon for a pokemon, possibly ruining a sweep, too. Elemental punches work well, Fire hurts Ferrothorn, Thunder hurts bulky waters, and Ice hurts Gliscor, Evolite-Gligar, and dragons. Scope lens, as my friend has mentioned, boosts critical hit ratio. Nice if you carry Stone edge, Psycho cut, Night slash, and/or Leaf blade. It also doesn't hurt to mention because of Gallade's bulk- too little for leftys at times, and more than enough for life orb at others. Then of course, we also have the Expert belt.

Apparently, I can't claim Larvesta. But who cares?
It's still the cutest bug eva!

I am The Grovyle, that friend in a high place.

The craziest battle I ever had- Toxic spikes supported baton passing team, with a Splashing Wailord. And won. You have to try it!