Many playing pieces in King's Revenge resemble standard chess pieces.
King's Revenge puts a twist on standard chess moves in various ways.

Below is an introduction to all the playing pieces and the moves they can make.
Each playing piece will be shown beside a chess board depicting the moves that piece can make.
On each square there may be an iconic legend:

Where piece is sitting before the move.

Piece may move here, if open (but cannot take a piece here).

Piece may move here, if open AND may take a piece sitting on the square as part of the move (Sentinel Pawns are an exception).

Piece may move to any open square in this direction, AND may take a piece sitting on the square as part of the move.

REMEMBER:
In King's Revenge, right clicking on any movable piece will show you the moves it can currently make.
At any time during the game you can right click on any piece or item to get information about it.

Sentinel Pawns are different than chess pawns in that they can turn around and move the opposite direction when they are blocked by a non-moving obstacle or when they reach the bounding edge of the current play area.

Sentinel Pawns are the same as chess pawns in they may only move diagonally by taking a piece. Diagonal moves without a take are prohibited.

When King Vindictus puts on a ring, a magical metamorphosis occurs. This turns the king into a mix of himself and the personality of the ring.
While wearing a ring the king can make the moves that the ring's power gives while still making standard king moves.

When King Vindictus plays a card he magically creates a piece for his army. The piece can be placed on any square adjacent the king.
By building up cards in inventory, a player can strategically plan attacks at difficult areas and levels.

The realm is strewn with weapons that King Vindictus needs to regain his throne.
Below is a description of the most abundant weapons. This is not a complete list!
In general, powerful weapons damage more at closer ranges. There are two classes of weapons: Direct Damage Weapons and Trajectory Weapons.

For weapons moves the crossbone icon signifies where a weapon can cause damage.
These are essentially the "moves" a weapon can make. Unlike taking pieces, weapons must damage
items until their health is completely depleated in order to "kill" or "take" the piece.

Direct Damage Weapons

Direct Damage Weapons may only damage something directly in their path.

The Dagger

Damage:

Range:

LOW

Direct Long

Moves:

Queen & Knight

The SwordDamage:

MID-

Range:

Direct Radius

Moves:

King only

The Axe

Damage:

Range:

MID+

Direct Long

Moves:

Queen & Knight

Trajectory Weapons

Trajectory weapons work by a simple rule: Trajectory weapons can be fired over obstacles if there is a moveable piece in the line of fire.
If there is not a movable piece in the line of fire, then the weapon will hit the first obstacle it encounters.
These weapons can be used strategically to break obstacles, or to fire over them to damage an opponent, etc.

As King Vindictus gets closer to his throne, the Red King, his mortal enemy, imposes ever greater dangers.
Bosses are enemy pieces that have special moves and weapons of their own. Finding out the best way to defeat these pieces
is part of the challenge of the game. (You wouldn't want to know how they move before you encounter them would you? :)