Melandru's Shot: functionality change to: "If this attack hits, your target bleeds for 5...21...25 seconds. If it hits a foe that is moving or knocked down, that foe takes +10...22...25 damage and is crippled for +5...13...15 seconds."

Elemental Lord: functionality changed to: "For 40...56...60 seconds, your elemental attributes are boosted by 1, you gain 1 Energy for every 10 ranks of Energy Storage, and you are healed for 100...260...300% of the Energy cost each time you cast a spell."