Please remove 40man Battlegrounds

Hi all

If blizz removed all the 40man battlegrounds in the game:
- Have shorter Battleground queues
- Queueing for random BG's won't only be 40man because of filling the spots for bots queueing for these BG's.
- Avoid bots that continously keeps queueing up for only 40man so they can be less detected
- Faster reporting of bots because of faster detection in 10/15man groups.

There aren't enough face palms in the observable universe for this suggestion.

Walking with a friend in the dark is better than walking alone in the light.So I chose the path of the Ebon Blade, and not a day passes where i've regretted it.I am eternal, I am unyielding, I am UNDYING.I am Zethras, and my blood will be the end of you.

There aren't enough face palms in the observable universe for this suggestion.

Removing them is pretty dumb, but having them in the random is worse. Literally every person I have ever played with has IoC and AV blacklisted on ally and horde, its stupid. I would love to blacklist things I don't want to play in PVP and not be forced to blacklist PVE bgs. I would be fine with more blacklists as well since the people who actually enjoy 40man bgs can still run them instead of outright removing them. Ill give OP the benefit of the doubt and say he wants them removed from the random queue, which I would support.

Originally Posted by Gandrake

I like how when people complain about getting killed by kill shot which can have a 43 yard range, no resource cost, and can be used again if it doesn't kill and everyone says WELL, HEY, YOU KNOW, IT IS CALLED KILL SHOT
but when a warrior does it, clearly the ability's name is "useless wet noodle piece of shit strike with an exorbitant rage cost that should do the same damage as MS"

My guess is you play Alliance because of the "big battlegrounds" Alliance wins AV & IOC but lose routinely the open world BG's.

Well, I've Draenei girl as signature.

But no, I don't play Alterac Valley because of win/loss rate, but because I enjoy those large-scale fights and the BG gamestyle anyways ~ defending bunkers, invading towers, slaying mini-boss and pushing towards to the enemy base.

If you follow the sheep and go right to the end and stand around waiting for towers to cap then yes, not much PVP there. But then its YOUR fault. Start backcapping towers, camping choke points, etc. No excuse to complain about "PVE" BGs when you are the one making them that way.

If the "rush" element was removed, AV and IoC would be the most rewarding BGs. I still recall the epic AV battles lasting an entire weekend back in vanilla where there wasn't even cross realm and you knew each and every one of your opponents. Modern wow has taken a lot of the fun out of 40 man BGs and the botting destroyed the remaining elements, however I still consider them essential especially for the newcomers who don't want to be stomped in 10 man BGs where the less geared player stands out right away and becomes tunnel focused for the entire game duration. 40 man BGs serve a very important cause in game.

Would rather Blizzard add more maps, even if they're just re-used concepts (Like BfG and TP were) and split the system up into "Modes". So you'd queue for Capture the Flag and you'd get WSG, TP and whatever else they add to increase the numbers in that map pool. You would also be able to queue for "Domination" which would encompass AB, BfG, EotS (Though you could possibly make that span both, same as Deepwind), ToK and then add a "Siege" pool which has SotA, AV and IoC in.

You could then queue for the objective style you like. Though it's never going to happen as none of it influences the slaying of dragons.

"Reason is not automatic. Those who deny it cannot be conquered by it." - Ayn Rand
"You should never underestimate the predictability of stupidity." - Snatch

If you follow the sheep and go right to the end and stand around waiting for towers to cap then yes, not much PVP there. But then its YOUR fault. Start backcapping towers, camping choke points, etc. No excuse to complain about "PVE" BGs when you are the one making them that way.

Ive said it before, all those strategies do is extend an already annoying/less-fun experience that is the 40man bg. There is no time where I would enjoy the 40man aoe-fest more than a "real" bg with small group combat. I would rather it end faster so I can get to pvp that is actually enjoyable. Unless im playing an aoe happy caster (which I don't, I usually heal which is awful in the 40mans), I don't see the fun in it.

There could be fun 40man bgs, but blizz is terrible at designing them. AV is literally BUILT to be a zerg or camp-resourcefest because its designed like a hallway with a single objective. If there was a 40man that was in the style of Deepwind Gorge: 2-3 carts that people can run for stealing, 4-5 bases to hold for resources, a few respawning elite mobs to gain team buffs and resources, circular map with alot of spawn points for constant action. That would be actually fun, alot of small group combat and room for premade type groups to shine, but alas, AV and IOC are almost designed to be zerg the base fests. Hence why I am forced to blacklist them.

Originally Posted by Gandrake

I like how when people complain about getting killed by kill shot which can have a 43 yard range, no resource cost, and can be used again if it doesn't kill and everyone says WELL, HEY, YOU KNOW, IT IS CALLED KILL SHOT
but when a warrior does it, clearly the ability's name is "useless wet noodle piece of shit strike with an exorbitant rage cost that should do the same damage as MS"