Sunday, July 10, 2011

Hi everyone this is Jack Red, today I will be reviewing Teenage Mutant Ninja Turtles: Turtles in Time Re-Shelled for Xbox 360. Unfortunately I was too late to get it again on my Xbox however I do remember more than enough to do this review. I have tried reviewing this a few times which aren't quite right so I'm aiming to make it my best. I am a big fan of the turtles ever since my child hood though most were watching the cartoons.

This might be hard to believe but I actually got into the turtles through the movies and an game on my Genesis. Now I just want to keep finding more good stuff in the franchise that I can enjoy with my girl friend. Anyway my first criticism was why did they remake it instead of giving us the original arcade version. They even didn't give us TMNT: The Hyperstone Heist right off the Genesis which was another good option.

Another thing I had a problem with was the price when I first got it I paid ten bucks which I felt a little over priced. I actually found out their official price of this piece of shit was going to be fifteen dollars. Are you shitting me fifteen dollars with only five of it going toward good use does seem to be a fucking waste. One of the few good things I can say about the game is the new animation looks bad ass.

It does have some good songs though most didn't care for it due to how disappointing the game was. It's hard to believe some wanted TMNT IV: Turtles in Time on SNES though would not allow that to happen. If you want proof then go look up GoldenEye yet they gave us Perfect Dark the next best thing. You can download Perfect Dark right now which is on my list of what to get for my Xbox 360.

The controls can take time though they made that pretty simple in the original arcade game also available on Xbox Live. I also don't like when playing on your own you can't change turtles like the other one. I don't mine that in X-Men since that's a pretty good game but it's unexpectable here god damn it. I didn't care much for the voice acting either which is a shame for the turtles as well as me. Another good thing I can say is it does follow the arcade classic better than I thought it would.

I felt some of the AI especially Clement Boss was uneven which usually is a sign of a bad beat em up. I have played through the entire game wondering how unspired the look of these levels are. A good example for this was the Sewer because it seems too much kinda the same color. That's a problem since you do have to look out for spiked balls in the water.

I do like you can take more hits like TMNT: The Hyperstone Heist since it's a long game. Similar to X-Men enemies can be hurt by hazards that could come in handily. After you beat a level you can do Quick Play which was my favorite thing about the game. It lets you pick a level like X-Men while giving you 99 lives.

You also get Survival Mode which is play the entire game on one life are you mad. Well it there was an achievement in the original arcade game of that I would shit my pants. Thank god there wasn't though I do recommend Quick Play to those who do enjoy the game. I already said Clement Man was hard yet most of the bosses for me were too easy.

Yes even Shredder I remember doing a quick play on the last level on the hardest difficulty with a few hits. I didn't lose a life now come on in the last one he was nearly in fucking possible so there is no excuse for this. In my past reviews of this game I bought up Rocksteady who wasn't even in the game. The last criticism I got for this game would be why can't we play either the arcade classic or The Hyperstone Heist in the game.

In conclusion you are better off owning TMNT Classic 1989 Arcade, The Hyperstone and IV: Turtles in Time than this. Well I thank everyone for reading this and I hope this shows how I feel about the game.