Well I want a character to enjoy romance its a fraking Bard what is the point of not enjoying crafting beautiful ballads of love to my characters muse and gaining the love of someone special. Sex would likely be there for my character at that point.

Oh what dieties are common in the area we are in? It might help choose my dieites patron and who she will spend time writing honor hymns and tributes to not to mention dedicating her work in general.

I only took a bard because I love the Pathfinder version and they fill in well the fighter and healer and rogue slots (kind of) so can be handy. And who better to get into places that you all might have problems like the fortress of some warlord. Bards are welcome even in such halls and can scout and do other tasks without much ,um, concern. And since she is neutral alignment nuances would not matter to her that much.

How are you oding stats, rolling or some other meathod? Rolling often gives interesting results and I don't mind that having a lower than average stat to work with can be interesting.

Stats will be generated by point buy with 25 points to spend. Now Im betting someone just went "What Epic fantasy level in a low magic setting?" While in the start this will be very low magic I want to start with epic fantasy attributes because later on you might change the world to the point where magic is much more common, or choose to leave the world and move on to planes walking.

The dieties involved will be the core pathfinder dieties. You would probably like Shelyn, goddess of music, love, romance and art.

Well who says I need to honor one diety she is not a cleric, and as I see it in the afterlife you go to heaven or hell based on your life and deeds not who you worship.

But I was thinking she would honor Shelyn as a bard and well romantic at heart, and follow the Old Ways since her family tend to be nature oriented and as a philosophy it would not be opposed to her patron goddess. And as I read her she is good but tends to be regarded as neutral-ish by most of the powers even evil ones so should get along.

So this is a 1st l;evel game? I didn't know exactly because some of the others had mrention 6th level or something like that. As for the point buy system is that with everyone starting out with 8's in their stats then buying or subtracting from there?

Hmm... So you have a bard taking your 5th slot. I guess that rules out a monk, eh? I was thinking of trying out a Maenad (non-psionic Pathfinder version from Kobold Quarterly, Issue 9) Monk. It's a race that has a slight (understatements are fun!) problem with rage and madness and so, controlling that inner turmoil gives her an excuse to pursue the monk's way of life.

Of course, Maenads are a seafaring people normally found on the coast of Vudra, so I'd probably have to get extra creative (No problem for me. I love a good challenge in character crafting) if I'm going to find a way to have her be in the starting region.

Whether or not you'd approve of a Maenad and whether or not you'd allow a monk and bard (which both seem like "5ths") in the group at the same time, I think I'll still craft the character for the sole reason that once I'm inspired, I *have* to do it, or else I'll lose sleep and daydream frequently at work. :p

Character Personality: Nialyssa is an often chirpy and boisterous young gnome, who enjoys engaging random strangers in conversation. When she gets it in her head that someone needs love, she becomes one possessed in finding love for that one, even if it means that it is she who must love that one.

Character Background: Nialyssa was raised as a human child for a number of years, having been found abandoned in a mine shaft near a large human settlement. As she grew older, she didn't really grow taller, which lead to people whispering amongst themselves, believing she was cursed, or not human.

Uncaring as to the scrutiny paid her by the people she grew up around, Nialyssa grew into an early puberty for a gnome, an effect that came upon her by the very fact that she grew up around people who had their puberty far earlier than gnomes did. A sudden growth spurt had her start catching up with the other girls of the town, but she was still looked upon as strange, or shunned by others. Starting into the years of her life where romance became important, she felt as if she was ugly, while her 'mother' assured her she was anything but.

Finally, the little girl ran from her village to the Temple of the Goddess of Love and Beauty, to pray to the goddess for deliverance from her ugly appearance.

Overhearing her tearful prayer, a senior priestess approached Nialyssa, adamant in her words that Nialyssa was anything but ugly. So small and cute that the Priestess asked her if she'd be interested in the clergy.

Eager to escape the stares and whispers of her village, Nialyssa eagerly accepted the offer, and spent the next twelve years in learning of the goddess, of magic, of arms and armor, and finally, of the arts of lovemaking. She wasn't to be a 'whore', but to be a vessel of the goddess' love, even if that meant making love to another.

I think I need to reiterate that this games only allowed material without express approval is the Pathfinder core material. Meaning you can use whatever you like out of the pathfinder core book, anything else has to go through me. Ive already Oked a couple non-core (spontaneous healer and augmented healing from complete divine) feats but thats it. That said, Lunaris if you really want to try this Maened youll have to send me the info

So far we have a lot of competition for the various positions so let me put up the updated list. This is of course people who have acctually gone through that whole initial process of writing up the character info (again mechanics arent required at this point in time).

People who have characters in the works but have not sent anything in yet: BlueMary (druid of some kind), Chloe Milev (Druid of some kind), Lunaris (monk)

I am not ruling out anyone at this time, if I saw any big problems you would have gotten a PM or I would have said something here. That said, I could add in a 6th slot as another wildcard or as something the group lacks but Im not going to be able to fit 8 people into the game. Sadly someones going to get left out and knowing that Im giving everyone and I mean everyone every chance I can to write out those characters till they're satisfied with them and think theyve done their best

Name Tianna "Wildfire" MillerAge 19Race HumanAlignment Neutral goodClass DruidRole Wilderness expert / HealerDescription A tall girl, but she moves with efficient grace. Her medium brown hair is in many small braids piled on her head to hang down a little, with a few beads and decorations thrown in. Dressed in hide armor, she nevertheless tries to keep herself as clean and well-kempt as possible. As sexuality is an important part of the natural world, she isn’t shy about presenting herself attractively.Personality Tianna, or Wildfire as she is known by people outside her village, is cheerful and friendly, especially for most druids, but is serious when it comes to matters of ecology and conservation. She knows nature itself is in a balance, and adding people and settlements to the equation makes everything much more important to monitor. Being in tune with the cycles of nature, she isn’t too worried by disasters or other misfortunes, like theft and murder, as they are natural parts of survival and nature. She is human, however, and would try to stop anyone from getting hurt while protecting the balances of both nature and society.Background Tianna was born in a small village near the forest, the daughter of a miller. Growing up, she saw that as the village expanded, they cut down trees, and the animals she used to see were more rare. As a teen, she spent more and more time exploring the forest, getting to know its paths and inhabitants better than anyone else, eventually spending more time there than with other people. One hot summer, there was a drought, and a chance flame set the dry crops and grassland aflame. It seemed to spread instantly throughout the village and into the forest, burning all to the ground. As Tianna was in the forest as usual, the villagers thought her dead, until she finally stumbled to their makeshift camp a few days later, covered in soot and scratches. She had been herding animals away from the fire, when she was caught in a ring. Tianna survived by finding a large burrow and clawing her way down, burying herself as the flames covered the ground. After this near-death experience, she seemed to have come to a new awareness and enlightenment. Saying goodbye to her family, she went back to the burnt village to study the effects and process of regrowth. Now calling herself Wildfire, she ranges out, seeking to learn more about nature and the primal forces that change everything.Currently in Arlia consutling on agricultural techniques and stability, animal husbandry and conservation, and even speaking with animals sometimes to learn migration and hunting patterns.Goals To experience new environments, climates, flora, and fauna, and learn applications of ecology and conservation to shore up the balances.

Okay, this is my level 20 build, just in case anyone had some suggestions for cooler things. Obviously we're not at level 20 yet, but one can hope for the future.

I might have to be the one you leave behind. While I'm not worried about passing any sort of quality control with my writing ability, *buffs nails* I can say that I won't be able to finish working on my character until Monday at the least due to some very long shifts at work this weekend. If you don't mind that long of a wait, I can post her up when she's all done.

Mine isn't very combat-capable, being a 'weak' little gnome. She's a good healer and caster, and a pretty good people person. She's pretty naive, which is by the player's design, of course. I want her to be taken advantage of...

The Conjurer so far, though some of the spells and feats he's using still have yet to be approved. Still need to settle on what I'm going to use the last 3 skill points he has on. Recommendations, anyone?

Well, I don't know if it's allowed, but in Unearthed Arcana, there's the Conjurer variant of Rapid Summoning, where your summon monster spells are only 1 standard action to cast (making them available for quickening later) at the cost of your familiar.

And Knowledge (engineering) is always fun. "I've run out of fly spells. But I can build a trebuchet..."