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No; as Fran points out, you've described a memory leak. A race condition is (basically) when an error can be caused by related events happening in an unexpected order. It's called a race condition because the outcome depends on which process/signal/event "wins the race". The solution is usually to either explicitly force synchronization or to tweak the system such that the appropriate process is guaranteed to "win" (the latter tends to be used in hardware, where delays/sequencing can be built physically).

Yeah..

Originally Posted by bridgman

Cooper has pushed a patch which should help with the corruption which previously forced you to run "indirect" (eg openarena). Haven't tried it myself yet though.

I can't believe things are moving so fast Is it Google earth working already?
Bridgman, I always wanted to ask you something...as you a working in AMD, can your team exchange if not code, but ideas with fglrx team.

We discuss ideas with the proprietary driver team (not just fglrx) and pick up code snippets for programming specific hardware blocks. What we don't do is pick up million-line code blocks and try to fit them into a 20,000 line driver