Dais of Destruction

"Beg for mercy! Not that it will help you."

The ultimate weapon of the Dark Eldar army all but assures victory for a wise commander and bears their leader Asdrubael Vect. The Dais of Destruction projects an energy field around it, shielding all units from incoming ranged weapons, while returning fire with deadly weapons effective against all unit types. Finally, the weapons can be overloaded to unleash the Dark Scythe ability, which causes extreme damage in a swath in front of the Dais.

Tactics

The Dais of Destruction is one the most useful Relic units due to its great damage, speed, and Dark Scythe ability, although it has the lowest health. Be aware that it is relatively fragile like most Dark Eldar units, so do not send out the Dais unsupported. Should the Dais of Destruction find itself facing a powerful single foe alone use its high speed to retreat or other unit's speed to bring assistance. When using the Dark Scythe ability try to target large clumps of infantry, turrets, or generators that are packed too closely together. Using Corrosion, Screams of the Damned, Soulstorm and especially Rekindle Rage (to instantly recharge the Dark Skythe) will further increase the Dais of Destruction's offensive capabilities.

One useful tactic for the Dais is to reserve it as a defense unit for your base. Reasons? 1. The Dais has a relatively low health and is very fragile. 2. The sheer power of the Dais's Dark Scythe is strong enough to pelt off crowds of enemy infantry trying to attack (esp. flying units and jumping units) your base from behind and severely weaken enemy vehicles as well. 3. In case of damage, the Dais can be quickly repaired by nearby Slaves. 4. Dais' Energy Field will give some much needed protection to your buildings.

The Dais of Destruction works particularly well with Ravager tanks: the Dais of Destruction's Energy Field ability toughens up your comparatively fragile tanks. In turn the Ravagers provide the Dais of Destruction with much needed anti-vehicle damage.

Abilities

Dark Scythe

Dark Scythe

Hotkey: D

Requires

Nothing

Target Types

All enemy units except air

Range

0

Area of effect

Half circle of radius 25

Cooldown time

90 s

Effects

The Dais sweeps the affected area with a beam from from its Dark Lance.