Today's project is hard to apply a "W" name to, maybe we'll just call this "Wow Wednesday" and leave it at that, because once I got this project running, "Wow, that's kind of cool" was my first thought... Terrain RenderingTerrain Rendering is a game technology code…

Today's Hardware Friday post is kind of thing that many gamers lust for, a hardware extension for their simulator of choice, be it as complicated as a airplane cockpit in their garage or something a little more approachable like a DIY hardware dashboard for your racing simulator. DIY Dashboard The…

Today's Mobile Monday project is a fun little Windows Phone game that lets play with physics and Pirates. How's that for a combination? Pirates! for Windows Phone Table of ContentsIntroduction System Requirements Farseer Physics Engine Adjusting The Game To 60 Frames Per Second Converting Images…

Today's Mobile Monday project is one that's both simple, yet complicated. Simple in that this project is just one piece of the overall picture of where you can use it. Complicated in that this might be something the average dev might not be able to just knock out. Let's say you're writing a cool…

Today's project is a little outside our usual, delving into C++, but one that I still thought pretty cool. And since it compiles with VS 2005, VS2008 or VS2010 and is "Fun" I thought it might be something you all might like too. This project is still in an Alpha state, but that's…

Our Hardware Friday post returns us to the PIX-6T4, The PIX-6T4 kit is out..., and a Friend of the Blog, Pete Brown. If you follow Pete, it probably won't surprise you to know he's gotten his hands on a PIX-6T4 and has shared his recent experience building the kit and writing his first…

So you have your .Net Micro Framework device. You want to give it a UI that people are used to, one with buttons, progress bars, grids, etc. You don't want to do all the basic grunt UI drawing yourself, and wish there was some kind of UI design tool available, preferably a free, though maybe GPL,…

We're going to start mixing in some new items in our Monday posts. Given the recent release of Windows 8 Customer Preview and Visual Studio 11 beta we're going to start mixing in some new "M's", such as today's Metro Monday project... One of the promises of developing for Windows 8 is that…

Today's project is cool little C# XNA 4 game. Not only is there the game, but also a couple "editors" too. This game shows off a number of things, from creating games with custom content to particle engine usage and more... XNA 4.0 Game with Source: Mage Defender DeluxeMage Defender Deluxe…

I dig the idea of how "teachable" .NET Gadgeteer development can be. They let the students and teachers focus on bigger picture of creation and not the minutiae (which is important, but...). So when I saw this, while there's no Solutions or direct code to download, I still thought this a…