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Posts I've Made

Good luck. I really hope this will work out. What are you planning to do? Just a basic 3D and head tracking or a full-fledged support with touch controllers and decoupled aim?

Yes I want to have controller support but no idea how long it would take. I work for myself so have a lot of free time so we will see where it goes. To start with I would be happy to have the aiming like in quake 2 vr, where you can aim with the gun but it is still in the normal place if that makes sense. I am a long way off from that point though

Does anyone know the methods where the game is actually drawn to the screen? It seems polymer does all of the rendering functions but which is the main highest level method for finally displaying everything to the screen?