I wanted to make a (card/board)game that's like a cross between Playerunknown's Battlegrounds and Slay the Spire.

So it would be multiplayer free-for-all, and you have a deck that you cycle through (like in Dominion, Ascension etc) and you use the cards in your deck to try and kill the other players.

There is also a game board (like a chessboard) where you have minis that you move around and you can only attack other players if you're in range of them on the board and you have the attack card in hand. There's a turn timer so that some squares on the game board can't be used after a certain number of turns (like the shrinking circle in Battlegrounds).

You can get new cards for your deck by buying them like in normal deckbuilders (buying represents exploring the map for items), but also from killing other players. This encourages you to be aggressive.

Players have tokens to represent their health, and they regenerate health on their own turn, so to kill them you might need to form temporary alliances with other players.

Interesting! But I have a question about this "game board".Honestly, I did not understand much about the idea about " minis that you move around and you can only attack other players..." and so on. You can explain it somehow in more detail or maybe some pictures or videos with something similar.

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