void ofBaseRenderer::drawAxis(float size)

void ofBaseRenderer::drawBox(const ofPoint &position, float size)

Documentation from code comments

Draws a cube with the specified size, starting from the specified position.

A cube is drawn starting from a 3D reference position, with the specified size.
The cube is drawn with the current color, e.g. set with ofSetColor().
The cube is drawn filled by default; change this with ofFill();

Parameters:
position an ofPoint which contains the (x,y,z) coordinates for the cube's reference corner.
size The size of the cube.

Documentation from code comments

Draws a rectangular box with the specified dimensions, starting from the specified position.

A box is a rectangular solid: an extruded rectangle.
It is drawn starting from a 3D reference coordinate.
It has a width (in x), a height (in y), and a depth (in z).
The box is drawn with the current color, e.g. set with ofSetColor().
The box is drawn filled by default; change this with ofFill();

Parameters:
position an ofPoint which contains the (x,y,z) coordinates for the box's reference corner.
width The width of the box.
height The height of the box.
depth The depth of the box.

void ofBaseRenderer::drawBox(float width, float height, float depth)

Documentation from code comments

Draws a rectangular box with the specified dimensions, starting from the origin.

A box is a rectangular solid: an extruded rectangle.
It is drawn starting from the origin of the current reference frame.
It has a width (in x), a height (in y), and a depth (in z).
The box is drawn with the current color, e.g. set with ofSetColor().
The box is drawn filled by default; change this with ofFill();

Parameters:
width The width of the box.
height The height of the box.
depth The depth of the box.

void ofBaseRenderer::drawBox(float x, float y, float z, float size)

Documentation from code comments

Draws a cube with the specified size, starting from the specified coordinates.

A cube is a rectangular solid bounded by six square faces of equal size.
It is also known as a regular hexahedron, a square parallelepiped, an equilateral cuboid
and a right rhombohedron. It is a regular square prism in three orientations.

It is drawn starting from a 3D reference coordinate, with the specified size.
The cube is drawn with the current color, e.g. set with ofSetColor().
The cube is drawn filled by default; change this with ofFill();

Parameters:
x The x-coordinate of the cube's origin.
y The y-coordinate of the cube's origin.
z The z-coordinate of the cube's origin.
size The size of the cube.

Documentation from code comments

Draws a rectangular box with the specified dimensions, starting from the specified coordinates.

A box is a rectangular solid: an extruded rectangle.
It is drawn starting from a 3D reference coordinate.
It has a width (in x), a height (in y), and a depth (in z).
The box is drawn with the current color, e.g. set with ofSetColor().
The box is drawn filled by default; change this with ofFill();

Parameters:
x The x-coordinate of the box's origin.
y The y-coordinate of the box's origin.
z The z-coordinate of the box's origin.
width The width of the box.
height The height of the box.
depth The depth of the box.

bool ofBaseRenderer::getBackgroundAuto()

ofColor ofBaseRenderer::getBackgroundColor()

ofVec3f ofBaseRenderer::getBoxResolution()

ofVec3f ofBaseRenderer::getConeResolution()

Documentation from code comments

Retrieve a data structure describing the resolution with which cones are polygonized.

Allows you to fetch the resolution with which cones are polygonized.
Returns an ofVec3f containing the following data:
Encoded as "x": radiusSegments, the number of facets (subdivisions) around the cone's circular footprint.
Encoded as "y": heightSegments, the number of subdivisions from the cone's top to bottom.
Encoded as "z": capSegments, the number of annular (ring-shaped) subdivisions of the cone's endcap.

void ofBaseRenderer::setColor(int r, int g, int b)

void ofBaseRenderer::setColor(int r, int g, int b, int a)

Documentation from code comments

Set the resolution of a polygonized cone.

Allows you to set the polygonization resolution of any cones you subsequently draw with ofDrawCone().

Parameters:
radiusSegments The number of facets (subdivisions) around the cone's circular footprint.
heightSegments The number of subdivisions from the cone's top to bottom.
capSegments The number of annular (ring-shaped) subdivisions of the cone's endcap.