There’s only so many times one can play the official campaigns and after about 4 years I began to look for additional content. Obviously I have the Kingmaker Expansions, but for various reasons I decided to look further. Here are my notes, which consist of sections Continue reading “NWN – Some Modules”→

Saving throws are a measure of a character or creature’s resistance to special types of attacks-poisons, magic, and effects like a dragon’s breath weapon. If a saving throw is made, this may reduce the damage or prevent the effects of the spell or attack entirely.

This article has broken links. DFL July 2013. The Community Expansion Pack is what it says; a collection of packaged changes, they are used in a number of mods. It’s an omnibus package. This page documents my notes on how to install it. There are two versions of the CEP named, One & Two. Continue reading “NWN Community Expansion Pack”→

I finished my second run through Neverwinter Nights the other week, with a Barbarian called Dello. I started with a low charisma, but its not a good idea to take a low charisma character through this game, a number of story lines are not available and there’s not a lot of compensation, well apart from the extra attributes. Anyway, I cheated his charisma up using Leto. Continue reading “Dello in Neverwinter”→

Some notes on Playing a Mage in the NWN Official Campaign. I made her an Evoker. An extra spell per level, but you lose “Summoning”. I have never played a wizard under wither V2 or V3 rules, and it’s really changed. I need to check up on the offence, defence, buffing, protection and counterspells. About the specialisation, despite losing summoning, neither Shades nor Mordenkian’s Sword are summoned, it would seem. This article contains broken Bioware links. Continue reading “NWN Playing a Wizard”→

This is my page about Machinima, which now has a wikipedia page. Another project which fell by the wayside. The rest of this page deals with some experiments and documents he links I found. Continue reading “Machinima”→

This is one of a series of NWN character notes. Binky is fighter/thief who travels with Mischa Waymeet in the NWN game, Shadow of Udrentide. I am not sure that the fighter/thief was such a good idea. See Of Fighter/Thieves @ http://forums.rpgforums.net. I discuss the difficulty in keeping up with the game since the scales are no longer exponential. (See also Playing a Rogue on this wiki.)I have still kept the classing at evens for the moment. i.e. until the end of Shadow of Udrentide. This will allow me to adopt a third class if I choose. Continue reading “Binky Netzen”→

I decided to give NWN Macros some examination. It’d be nice to group a bunch of actions, and bind them to a single button. i.e. “buff up”, or “put the sword and shield away & draw bow”. This article contains broken Bioware links. Continue reading “NWN Macros”→

I am taking a Druid through Shadows of Udrentide. There’s a couple of class specific quests which are quite nice. I have reached the Asabi Camp as a Druid/Barbarian/Shifter (7,1,1) and am having some difficulty. I notice that Ashtara has very few Druid’s scrolls and not that many heals or even cure critical. Actually he has them, its just I have no Gold and they’re expensive. In this page, I discuss the difficulty I find with the Druid, the weakness of the companion &the importance of the starting WIS. This page points at a number of URLs that may no longer be there. Continue reading “NWN Playing a Druid”→