52Hz by Cornelius Dämmrich

Cornelius Dämmrich posted his first personal project since late 2013 He published HAZE called 52Hz. The detailed and beautiful scene was done by using Octane Render, everything was modelled in Cinema 4D, Fusion 360 and Marvelous Designer.

The scene took around 7.5 gigabytes of vram on two GTX Titan Xs and contained about 21mil polygons. The wide shot was rendered at 8000x4800px and took over 50h to render with the Octane 3.0 Alpha for Cinema 4D.

Awarded

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