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27 March, 2012

Map Discovered in Castle Nicodemus

This map wasn't actually found last night, during my regular Monday night game. It was found in last week's game, by Dodekatheon, Priest of The Spider God. He discovered it on the marble desk where Darf the Dwarf cut off his own hand to save his life from poison; poison injected by a needle hidden in the top drawer handle of a marble desk; a marble desk with accompanying ancient, worn down marble chair, so old that the centre of the desk is worn a full half inch low by the passage of hand, pen and paper.

Those present were quite sure the map had not been there when Darf's extremity was removed. Neither does it have any blood on it, as do the other parchments on the desk. Furthermore, it bears words in what can best be interpreted by the discoverers as some obscure variation of Anglo-Norman. All the other papers are written with Devolved Morvalian.

Therefore, how did this map come to be present on this desk, in this room? What does it indeed map? What connexion might it have with the elusive spearman? When pursued, the spearman fled down a long, waterlogged, subterranean passage. The passage forked. Where did the spearman go? Who is he?

In last night's game, none of these questions were answered. However, another question, one which our harried vagabonds had not even asked, was answered in full. A matter of weeks in The Lands We Know amounts only to a matter of days in this extrinsic realm of Anglia, wherein Nicodemus lies.

The protagonists had more earthly concerns, of course. The Southern Gatehouse remains cleared of all but the rats. The goblin Ug, beetling away in the subterranean foundry, had not the time to yet complete the mechanism which will hopefully replace Darf's hand. Fap, the she-goblin, had no skill in smithing. Ug was amenable to the impending passage of his loyalty from Darf to Philip the Bloody; after all, Philip is an obvious wizard, and one of clear and decisive mien.