Adobe MAX Unconference files

As promised, here are the resources and source code from the Augmented Reality Unconference session I shared with Jesse Freeman.

You can download the source files here. One of the projects uses the native FP10 3D capabilities. The other uses Papervision with a 3D model exported from Blender as a Papervision class that extends TriangleMesh. Thanks to Lee Daley for the model. Both are FDT projects that make use of FLARManager.

Resouces.

FLARManager – Wrapper library by Eric Socolofsky.Marker generator – Print out your marker and use this application to create the .pat file.Blender – Free open source 3D softwareBlender AS3 exporter plugin – This plugin allows you to export 3D models as AS3 classes. This works with Papervision, Sandy and Away.

your work is really great! But how can I compile the projects? I’ve tried FLEXBuilder but it doesn’t compile any swf in the browser after pressing the “Run” button. The swf file in your “build” folder says there is an error “SecurityError: Error #2148” because it tries to use the “flar_config” which is only possible if a swf uses trusted local files or is opened up in the sandbox ‘local-with-filesystem’.