Three months. In three months is PAX, the Penny Arcade Expo, in Seattle. When I get back, we are playtesting this son of a bitch. Weekly or biweekly, over video chat in Roll20.net.

9 Realities. 4 players. 1 campaign.

The next three months is about me getting my mechanics and campaign background into good enough shape to start running the game. Preliminary mechanics, sketched-in cosm writeups, rough draft FX systems.

And, of course, it will all be blogged. All the run-up, all the rough drafts, all the mechanical development.

Three months until…

Holes in time and space. Invaders from other cosms. Storms that warp Reality itself.