Just played UltraCade in arcade, and wow, this is tragic... Even sent a message to the guy wondering what was up with this failing, as you'd think by 2013 that somehow, people would be able to license old-school (and semi old-school...) ROMs in machines that could be put out on the floor by operators/FEC/etc.

Just played UltraCade in arcade, and wow, this is tragic... Even sent a message to the guy wondering what was up with this failing, as you'd think by 2013 that somehow, people would be able to license old-school (and semi old-school...) ROMs in machines that could be put out on the floor by operators/FEC/etc.

Just played UltraCade in arcade, and wow, this is tragic... Even sent a message to the guy wondering what was up with this failing, as you'd think by 2013 that somehow, people would be able to license old-school (and semi old-school...) ROMs in machines that could be put out on the floor by operators/FEC/etc.

...or at least release an update to kill the screens linking a dead website.

Just played UltraCade in arcade, and wow, this is tragic... Even sent a message to the guy wondering what was up with this failing, as you'd think by 2013 that somehow, people would be able to license old-school (and semi old-school...) ROMs in machines that could be put out on the floor by operators/FEC/etc.

Technically Tempest could be played on a track ball. Spinners are two way optical. A typical trackball could be too if you ignored any vertical movement.

Just played UltraCade in arcade, and wow, this is tragic... Even sent a message to the guy wondering what was up with this failing, as you'd think by 2013 that somehow, people would be able to license old-school (and semi old-school...) ROMs in machines that could be put out on the floor by operators/FEC/etc.

Technically Tempest could be played on a track ball. Spinners are two way optical. A typical trackball could be too if you ignored any vertical movement.

"I have been on supervised release for four and a half years, without incident. Rather thanwallow in self-pity, or blame others for my situation, I have taken on the responsibility for my actionsand have been rebuilding my life and making amends to those affected by the case at hand. I amcontinually attacked on a daily basis on internet forums for classic games and investments, and have tolive not only with the fact that I am a convicted felon, but that there are those people out there that willnever let me forget, and will let everyone that I do business with know it."

If you believe him, it was to prevent anyone other than MAMEDev from using it.If you believe MAMEDev, it was so he could either market his own stuff using the MAME name, or destroy MAME because his own Ultracade machines would be worth more without MAME on the scene.

I tend to believe he wanted to stamp out competition. I cut him some slack for being helpful to Ultracade owners who have posted here with problems.EDIT: I don't think anyone here has an axe to grind from any personal dealings with him. This isn't like Dave whatever his real name is at Ram Controls.

The third document lays out pretty plainly how the charges arose.After taking over sales of Ultracade products, Global VR wondered why the distributors weren't buying game packs so they called them up.Turns out they were still buying game packs from Dave. Fired next day, then they sicked the FBI on him.

Sounds like a fustercluck of a merger where he tried to sneak millions of dollars of debt into the deal without them realizing it until the last minute.

I always suspected pbj of being that Verizon employee in Texas who outsourced his own job to Chinese devs.He had to delete all his posts to get rid of any time stamps that would have been during work hours. (that would be most of them.....as would be for me)

I had suspected Jim as being a retired member of Seal Team Six, and he was called on by the government to do "one last mission", which he did, until he realized that he was too old for this ---steaming pile of meadow muffin---, so he came back to us.