Taito musical shooting game, Music Gungun! 2 is out in Japan today. Two players, Cyan (the boy) and Magenta (the girl) can compete on more than 100 songs. These are divided into categories: "Games" with titles from Taito (Darius, THE IDOLM@STER, ...) but also medleys from Nintendo games (Mario and Zelda) and songs from Taiko no Tatsujin (Namco); "Animes" (Naruto Shippuuden, Haruhi Suzumiya, .Hack//Roots, Luckyâ˜†Star, Evangelion, ...); "Miku" with songs recorded by... Miku; "J-Pop"; "Original"; "Classic" and "Kids". The songs are classified from "easy" to "very hard". Music Gungun! 2 runs on Type X².

To celebrate Pac-Man's 30th Birthday in 2010, Namco America has organized a series of events: a website, mobile games, an interactive Google logo, goodies, and especially the announcement of a new arcade game: Pac-Man Battle Royale. At Amusement Expo 2010, Namco America unveiled the game to the public. Then, Pac-Man Battle Royale was presented at Electronic Entertainment Expo (E3) in Los Angeles before more than 45,000 visitors and stole the spotlight from the games console ... Pac-Man Battle Royale is the first Pac-Man arcade game to be playable up to 4 players in a competitive mode. The original concept was revised: now, to win the game, the player must eat the other to eliminate them and being the last survivor (so the title). When a player eats a power-up, his size is doubled and his speed increases. Once powered up, he is able to eat the other competitors and ghosts. Two Pac-Man of the the same size will just bounce off each other. Ghosts are also dangerous becaue they can eat Pac-Man. Eat a fruit or every power-up reset the maze with a set of new power-up. At the end of the game, statistics such as "Most Rounds Won" and "Ate Most Pac-Man" are displayed for each player. Pac-Man Battle Royale is available today in the U.S. To get the latest info about the game, visit the official Facebook page.

A brand new Frogger game was just released! Developed by Raw Thrills and Konami, this game retains the gameplay of the 1981 original version enhanced with beautiful 3D rendered graphics. ICE took care of the cabinet design and manufacture, equipping it with a 42" LCD screen, a 2 player control panel and a ticket dispenser. Number of granted tickets depends on how far you get. Location tests held for 6 months show that this is one of the highest earning redemption game of all times. No doubt the popularity of the license and the addictive concept of the game are decisive factors! First machines started shipping on January 14th.

Since its release last June, Hatsune Miku Project DIVA Arcade is regularly updated by Sega: 3 revisions are already out each bringing new songs and new costumes. Today, it's a new version that comes out: Hatsune Miku Project DIVA Arcade Version A. More than a simple update, this version introduces 2 new modes: DUO mode (highly anticipated by fans) and Contest mode. New songs are also added and the playlist has been revised so that more titles appear on the screen which makes the choice easier. To upgrade to this version A, operators must already have installed revision 3 on their machine. Futhermore, Hatsune Miku Project DIVA Arcade Version A is compatible with Aime card (phone card which also serves for electronic payment) from NTT DoCoMo.

During IAAPA Attractions Expo, Andamiro unveiled its new Pump It Up FIESTA EX model. The game was showcased in a new designed cabinet featuring a 50" widescreen 50 (improving resolution and refresh rate) and an improved response and solid dance pads. To maximize audio performances, Andamiro R&D team integrated two high quality subwoofers and four tweeters. Andamiro has also implemented a synchronization program that coordinates LED lighting and rhythmic frequencies to produce beautiful rhythmic effects during a game. Pump It Up FIESTA EX offers about 350 songs (most in the history of Pump It Up) and more than 2,000 step charts.