VDR developer version 1.5.3 is now available at
ftp://ftp.cadsoft.de/vdr/Developer/vdr-1.5.3.tar.bz2
A 'diff' against the previous developer version is available at
ftp://ftp.cadsoft.de/vdr/Developer/vdr-1.5.2-1.5.3.diff
This version finally brings UTF-8 capability to VDR!
There are still a few minor details to iron out, but all in all
it already works pretty good.
Note that if you run VDR on a UTF-8 system, it will write all its
text files using UTF-8. Existing text files written in ISO will
not be automatically converted to UTF-8. You will need to do this
yourself if necessary. Channel and EPG data will be automatically
changed to UTF-8 as new data comes in.
If you run VDR on a system with ISO character set, files will still
be stored in ISO just as before.
Several bugfixes etc. that have been posted on the mailing list lately
are still in my inbox and I have yet to look into them.
WARNING:
========
This is a *developer* version. Even though *I* use it in my productive
environment, I strongly recommend that you only use it under controlled
conditions and for testing and debugging.
The changes since version 1.5.2:
- Fixed some spelling errors in 'newplugin' (thanks to Ville Skyttä).
- Fixed a busy loop in fast forward if the next video data file is missing
(thanks to Reinhard Nissl).
- Fixed handling frequencies in NitFilter::Process() (thanks to Anssi Hannula).
- Fixed a race condition with signal handlers at program exit (thanks to Udo
Richter).
- Non-primary devices in Transfer mode are now also used for recording (thanks
to Anssi Hannula).
- Fixed handling ChannelUp/Down keys if there is currently a replay running
(thanks to Marco Schlüßler).
- The new SVDRP command REMO can be used to turn VDR's remote control off and
on in case other programs need to be controlled (based on patches from Krzysztof
Parma and Helmut Auer).
- Increased the maximum number of CA system ids to cope with the AlphaCrypt
CAM's version 3.11 firmware.
- Fixed getting the code setting from the locale (thanks to Matthias Schwarzott).
- Implemented support for Freetype fonts (based on a patch from Alexander Riedel).
The font names and sizes can be adjusted in the "Setup/OSD" menu.
Note that VDR now requires freetype fonts to be installed in
/usr/share/fonts/truetype.
- If the OSD device in use has at least 8bpp bitmap depth and this is also
used by the current skin, Freetype fonts are displayed "anti-aliased".
The new setup parameter "OSD/Anti-alias" can be used to turn this off.
- The new function cOsd::SetAntiAliasGranularity() can be used to help the OSD
in managing the available color palette entries when doing anti-aliasing.
Skins that use 8bpp bitmaps can call this function with the maximum number
of colors used, and the maximum number of color combinations. The OSD will
then evenly split the available palette entries between the various colors
combinations, so that fonts can be "anti-aliased". By default a total of
10 colors and 10 combinations is assumed.
- The pixel fonts have been completely removed from the VDR source.
- VDR is now "UTF-8 aware". It handles strings according to the character
encoding used on the user's system. All internationalization strings and
incoming SI data are converted to the system encoding.
- Plugins that handle strings need to be aware that on systems with UTF-8
encoding a "character symbol" may consist of more than a single byte in
memory. The functions and macros named Utf8...() can be used to handle
strings without needing to care about the underlying character encoding
(see tools.h for details).
- Even though the weekdays of repeating timers are presented to the user as UTF-8
characters in the OSD, the timers.conf file and the SVDRP timer commands still
use single byte characters ("MTWTFSS") to make sure this information is handled
correctly between systems with different character encodings.
- Added a missing i18n string for "CAM" in the Turkish OSD texts.
- Improved editing strings that are too long to fit into the editable area.
- Changes to the OSD settings in the "Setup/OSD" menu now immediately take effect
when the "Ok" key is pressed.
Have fun!
Klaus