Wednesday, March 29, 2017

Star Trek Online

I had never played Star Trek Online on a computer before it became available for Xbox One or PS4 consoles back in September of 2016; however now I can't seem to stop playing it. There is simply a lot to do and with seven years of content, updates, etc. to catch up on ..... well, there is a lot to do! And that does not even include the ongoing addition of new story content and content alterations being regularly introduced by Cryptic Studios the game maker ("sheesh").

I think that my favorite aspect of this game was the Agents of Yesterday expansion which allowed you to create a new character set within the original series timeline of Captain Kirk and Mister Spock (although you won't permanently remain there). Also when starting an original era character, you are limited to males and females of the four founding Federation races (Human/Vulcan/Andorian/Tellarite). That is fine by me!

Be prepared for ample choices available to that entice you to spend real world currency to acquire ships, boosts, and all manner of elective costume options. Within the game there are other currencies that allow you to "buy" stuff too! Many fan favorite actors reprise their roles from various Star Trek television and film properties although a tiny portion of those are repurposed from their originals sources. Tim Russ in particular really shines as Tuvok (from Star Trek: Voyager). If you want to enjoy the thrill of playing the galaxy of Star Trek, give this

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How it all began ....

In 1933, publishers at Eastern Color Press, intent to make better use of their printing equipment (which frequently sat idle between jobs), came up with the idea of printing an 8-page comic section that could be folded down from the large broadsheet to a smaller 9-inch by 12-inch format. The result was the first modern comic book. Containing reprints of newspaper comic strips, this experimental comic book titled "Funnies On Parade" was given away for free. It proved so popular that the following year Eastern published "Famous Funnies" and took the bold step of selling the comic for ten cents through chain stores. The enterprise was a smashing success and Eastern began churning out numerous reprints on a monthly basis. Other publishers, eager to get in on the profits, jumped on the bandwagon and the comic book industry was born!