A Deathmatch Level that is likely to get my butt in trouble for trademark violation. What? You say that ID is having trouble obtaining the trademark for DOOM? Well, I guess I made this level just in time, eh? BTW: Hope you all have fun getting at the BFG... if you survive.

Credits:

The authors of DOOM, DEU, and BSP, of course.

Base:

New level from scratch

Build time:

A couple of Hours...

Editor(s) used:

DEU 5.0 and BSP 1.0

Bugs:

None (If any can explain the weird "Dancing Wall" effect on the west-most wall of the letter "D", e-mail me a clue. And no I don't mean the infamous "Hall of Mirrors" effect.

Basically four large rooms shaped like the letters in the Doom logo, and a success in this respect. Much too large to really work as a proper deathmatch level, though. The "dancing wall effect" the author mentions is a long wall error; it also affects the eastern wall of the M because the walls are single 5120-unit-long walls rather than being several shorter walls.