Forcing Borderless fullscreen windowed mode with any tool (see previous link) works and can, in combination with Vsync, fix this stuttering and make the game run at a smooth frame rate matching the monitor refresh rate.

Anti-aliasing can be enabled in-game thanks to the current update which was released on Steam September 7th, 2012.

Nvidia, has no profile for Darksiders 2, and the Darksiders 1 profile causes severe graphics glitches if you attempt to use it.

Until a new driver is released with an updated profile, expect issues when attempting to force anti-aliasing apart from FXAA (which is fast and works fine for this game, but is arguably inferior to MSAA, CSAA...) and SSAA. Remember that the performance costs of SSAA are very high.

For the time being it might be a good idea to only use FXAA or look toward using a higher quality injector that bypasses the driver "hacks" that allow AA to function via the control panel, e.g. SMAA Injector, if you are an nVidia user.

Vsync setting did nothing at launch, but was fixed with the first patch.

Fixes screen tearing and caps frame rate to the monitor's refresh rate. Can help with stuttering.[8]

On some systems (tested on a Windows 7 PC with a GeForce GTX 560 Ti), forcing Vsync causes additional stuttering as the frame rate randomly changes back and forth between 30 and 60 FPS. Forcing Triple Buffering with D3DOverrider should fix this but it doesn't.

The key bindings menu can be found via the inventory menu (press O, then navigate to the Move List menu)[10]

Some keyboard keys cannot be mapped to game commands, like Delete, or num_del, Insert keys. Also, Arrow keys, END, HOME, PGUP, PGDN, etc. are displayed as "UNKNOWN KEY" then setting it again displays as NUMPAD keys. Does not seem too bad, but UNKNOWN KEY can only be bound once. Arrows are functional still after this binding as NUM keys, but you cannot bind any NUMPAD keys as it is seen as already bound. "I" is hardbound to PAUSE, so that is also not "remappable".

If a key is already bound, you have to remap the action using that key before you can use it. This sends you on a goose chase if you need to remap the majority of the keys.

Each time you set a key your entire page scrolls back to the very top so you need to scroll all the way back down again (using your w,s,UP,DWN keys that require constant pressing as holding does not scroll, and cannot use the mouse scrollwheel) to get back to the section you were configuring.

E is hard-coded into the game and cannot be bound to certain actions (e.g. Move Horse Forward)

If you are using a NVIDIA GPU, go to the NVIDIA Control Panel -> Manage 3D-settings (I think, mine is in Norwegian so I translated directly) -> Software settings tab -> Press the "Add" button and find Darksiders II -> When configuring the settings for Darksiders II in the control panel, scroll down to the Vertical Sync settings and set it to "Adaptive".

This should fix the problem.

This fix _can_ cause stuttering, and if that happens you can use this fix: