Comentários

Comentado por jjanchan

UPDATE: The latest Beta patch has adjusted many of the passive effects of these legendaries. The following represents the most current in-game data as of August 28/16 (many of the Wowhead tooltips have not been updated yet!)

This is one of the new legendary world drops that are coming in Legion. Some of these drops are class-specific, and others are shared between classes (or have no class requirement at all!)

At the beginning of Legion, only 1 legendary item can be equipped at a time. Over time, as the expansion progresses this cap will be increased (Source).

Here is some further information about these items:

The legendary items are intended to be used for the entire expansion. They are currently item level 895, and it remains to be seen whether this will change prior to release, or during Legion itself (for comparison, Mythic mode gear from O Pesadelo Esmeralda is iLvl 880).

Thus far, it appears that legendaries will drop from dungeon bosses, raid bosses, PvP Strongboxes, Mythic+ Weekly Caches and World Quest Caches (rewarded after completing 4 world quests). As it stands, these will be the ONLY sources that will yield legendaries. Blizzard may expand where they can come from in the future (Source: Legion Summit Dev Interview, Video | Text Summary; June 16 Legion Live Developer Q & A, 53:30)

While the legendaries are rare drops, they are not fully random - there will be ways to target specific items (Source).

More difficult content will have a higher chance of dropping these items (Source)

It should be nearly impossible to get a duplicate legendary item. (Source: Legion Summit Dev Interview, Video | Text Summary)

Some level of bad luck streak protection also applies to legendary items (i.e. the chances of you getting a legendary will slowly increase if you don't have one drop). (Source: Legion Summit Dev Interview, Video | Text Summary)

If the slot for the item is transmoggable, you can transmog these legendaries to other appearances, and vice versa (unlike legendary items from previous expansions) (Source)

Legion legendary procs/effects will be disabled in instanced PvP (Source)

Blizzard plans to institute a "suppression aura" in effect for a certain number of weeks after Mythic raids are available, which would disable any legendary item passive effects (they would still function normally as high-ilvl regular items, with the primary/secondary stats intact). (Source)

UPDATE - As per the latest information, Legion legendaries WILL BE allowed in all raid situations, INCLUDING Mythic difficulty. The previously noted "suppression aura" in Mythic will not be implemented. (Source: Legion Summit Dev Interview, Video | Text Summary)

All legendary bonus effects are passive "Equip" effects (there are no "Use" effects on these items)All Legion legendaries are Bind-on-Pickup, and cannot be sold, traded or listed on the Auction House.

After not taking damage for 5 sec, you gain an absorb shield for 15% of your maximum health for 30 sec. This effect may occur once every 30 sec.

Comentado por RageCube

I wonder if this works with Serenity.

Comentado por p00pyjoel

After running multiple simulations, you want to stack Haste and Critical Strike with this Legendary instead of Mastery and Critical Strike.

Haste > Critical Strike > Versatility > Mastery

Comentado por arddrie3451

Alright, why is there no separate effect with Serenity. Serenity is almost crucial for Windwalker Monks to do any sort of damage, and yet, they make a legendary that kinda defeats the purpose of a talent?

If i were to make this item better, i'd probably have it where it simply increases Serenity's duration by 5 seconds, and increases the damage from 40% to 50%. But sadly, if you use Serenity, this is a useless legendary.

Comentado por derpmon

Sadly this item is the worst legendary that you can ever wish for right now on 7.1 since Serenity is the way to go if you want to do damage as a WW, Storm, Earth and Fire is very buggy and does less dmg overall just not worth taking it over Serenity this item is completely useless unless it's your first or second legendary, for more info on how better serenity performs over SEF see, http://www.walkingthewind.com/

PS: DO NOT delete your Drinking Horn Cover because of this they are fixing the problems with Storm, Earth and Fire for 7.1.5 if they can't fix the bugs they will buff SEF to be viable it was confirmed by Ion Hazzikostas (Game Dev) and they removed the legendary cap so there is no reason at all to trash it just hold on to it and hopefully it will be the best legendary ever for dps