"Native to the dead seas of Mars, green martians are towering, four-armed humanoids who eke out a tribal lifestyle in the forsaken landscape of the dying planet. Green of skin, these aliens resemble extremely tall men with second torsos atop their normal ones, complete with a second pair of arms."
That's right. We are diving into the world of Edgar Rice Burroughs'... [click here for more]

Expand Your Mind, Expand Your Game
Introducing “Alternate Paths: Ascetic Characters”. This book is designed with the very experienced player in mind as it presents alternate rules and classes that are more suited to their needs.
Overview:Awakening System: This system allows a character to reach “enlightenment” by... [click here for more]

Take Your Game To The Next Level!
Introducing “Alternate Paths: Divine Characters”. This book is designed with the very experienced player in mind as it presents alternate rules and classes that are more suited to their needs. Overview: 6 new base classes (bishop, templar, lantern, la rosa, mariner, and leper), a slew of support feats, new divine spells, alternate rules... [click here for more]

The Sequel You Have Been Praying For!
Alternate Paths: Divine Characters has a sequel! This time dive into a plethora of odd gods, weird and wonderful subsystems, and new classes! Overview: 31 new deities, 5 new base classes (avatar, demonologist, hermit, priestess, and valkyrie), a slew of divine “worship” feats, new divine spells, the new “soul... [click here for more]

Take Your Game To The Next Level!
Introducing “Alternate Paths: Martial Characters”. This book is designed with the very experienced player in mind as it presents alternate rules and classes that are more suited to their needs. Overview: 7 new base classes, non-vancian magic systems, 8 new armor properties, 20 new weapon properties, 3 unique magic items, 34 new feats... [click here for more]

Take Your Game To The Next Level!
Introducing “Alternate Paths: Martial Characters”. This book is designed with the very experienced player in mind as it presents alternate rules and classes that are more suited to their needs. Overview: 20+ new alternate rules, 20+ new weapons, 5 new martial prestige classes, 8 new base classes (and 1 hybrid class too)!
Base... [click here for more]

Take Your Game To The Next Level!
Introducing the sequel to Alternate Paths: Martial Characters! In this entry we explore new ways to make combat less linear by presenting new rules and options that allow you to "fight smarter" not just "hit harder". Classes in this book follow the same design ethos as classes like rogues, rangers, and even vigilantees. This... [click here for more]

Make Prestige Classes MEAN Something!
Early in Pathfinder we are introduced to the concept of “prestige classes”, classes we need to qualify for in order to enter. These are seen as goals and many people work towards them. Unfortunately, not all prestige classes dovetail nicely with base classes and they were largely supplanted by archetypes, hybrids, and alternate... [click here for more]

Take Your Game To The Next Level!
Introducing “Alternate Paths: Primal Characters”. This book is designed with the very experienced player in mind as it presents alternate rules and classes that are more suited to their needs.
Overview:
Civilized vs uncivilized subsystem characters
A super simple chaotic monk archetype (the "wild ascetic")
A... [click here for more]

Take Your Game To The Next Level!
Introducing “Alternate Paths: Social Characters”. This book is designed with the very experienced player in mind as it presents alternate rules and classes that are more suited to their needs.
Overview:
Civilized vs Primal is back.
Urban deities are thing now.
The social caste system is off the hook.
We made... [click here for more]

Expanded Combat Content for Starfinder!
This book provides support and expanded rules for martial characters in the Starfinder Roleplaying Game. The book specifically focuses on soldiers, operatives, and solarians. It also details the martial and military organizations of Red Sector- ideas that can be used for any Starfinder game. Finally, it provides two new martial classes for... [click here for more]

The Gonzo Book
When titling this book, we had to find an appropriate phrase, and “gonzo” was the only one that gave us a perfect fit. This book looks at the Pathfinder system as being more malleable in terms of inspiration and tone; that is to say, designers and players can use this book to inject a heavy dose of other genres and aesthetics into what would normally be a traditional... [click here for more]

The Weirdest Book In Pathfinder
When titling this book, we had to find an appropriate phrase, and “gonzo” was the only one that gave us a perfect fit. This book looks at the Pathfinder system as being more malleable in terms of inspiration and tone; that is to say, designers and players can use this book to inject a heavy dose of other genres and aesthetics into what would normally... [click here for more]

Classic Monsters as Player Races!
This book contains player races designed to be added to your game. In this entry of the series we focused on looking at classic monsters and turning them into humanoid races. You’ll see chimera-folk, anthropomorphic cockatrice, and so much more! While we use the “racial point” system presented in Paizo’s “Advanced... [click here for more]

Little Red Goblin Games Racial Guide 2.5Halfbreeds and Hybrids
Being a bastard never felt so good! In this book we've crammed in 30 new hybrid races! What happens when a aboleth and gillmen have a forbidden romance? How about a dromite and a rust monster? An elf and a dwarf? Well have no fear we've got all you want and some things you never wanted to know about... [click here for more]

Little Red Goblin Games Racial Guide 3: Races of Darkness
We are proud to present Racial Guide 3: Races of Darkness! This installment focuses on new races found primarily in and around the underdark. The book is loaded with lore (politics, geology, culture, etc), new mechanics (darkness as a terrain type for example), 15 deities (ever wonder what a troll deity was like?), 15 new racial weapons,... [click here for more]

Races- The Likes of Which You’ve Never Seen!
We have THIRTY TWO new races, unconnected to traditional fantasy and unlike anything you’ve played before. That means they are not a new subtype of elf, orcs with the numbers filed off, or another human with an elemental connection. These are new races, hot off the press, and ready to be dropped into your next game!
Each... [click here for more]

New Twists on Old Races!
We have 10 new races and 2 new subtypes- new spins on familiar races and monsters (as PCs)! These are new races, hot off the press, and ready to be dropped into your next game!
Each race comes not only with lore and racial traits (all of them are balanced as player races) but they each come with additional material. While it’s something of a mixed... [click here for more]

A Centaur With The Body of a Human and the Lower Half of... Well Another Human"Sneaking through the tall grass you happen to spy a ruggedly handsome man, perhaps a bit too tall as his torso is clearly visible above the stalks of grass, with wild black hair and a feral beauty about him. As you draw closer, letting your presence be known you are greeted by another set of... [click here for more]

It's SO Simple!
We feel that oftentimes, prestige classes were not always “worth it”. They rob a character of their higher-level abilities and often dictate many aspects of the character’s growth by way of heavy entry requirements. This upcoming book, aptly named “Really Simple Prestige Classes” allows you to do just that! It includes 9 new 3 level, simplistic,... [click here for more]

The Official Sergal Racial Guide
The famous anthropomorphic race created by Mick39 and Kiki-UMA from the world of Vilous comes to Pathfinder!
(If you are not familar with sergals or Vilous. check out this wiki!)
This is a product officially endorced by Mick39 and Kiki-UMA (AKA the parallel bird friends)
Technical
Page Count: 11 pages (1 cover, 1 credit, 1 OGL,
PDF... [click here for more]

The Best Toolbox Class You Never Knew You Wanted To Play
Introducing the Shapeshifter! This 37 page beast of a book features the easy-to-use base class features 9 mantles and over 80 "visages" (ways to morph their body). With so many ways to play- you'll never play the same shapeshifter twice! Check out this full BAB, d10 HD, 4 + Int skill ranks per level, character in... [click here for more]

The Dungeon Is Yours!
Introducing the Sind! A medium BAB, d8, 6 level arcane caster, who draws their power from dungeons and other old ruins! Their (literally) academic approach to adventuring gives them a slew of unique "class credit" abilities that make this "dungeon mage" useful to any party! They can modify dungeons on the fly, morphing terrain and messing... [click here for more]

Personified Spells that Can "Highlander" Each Other!
"Stray Spells" are a race of spells that, through magical mishap, have been given life. Imagine what the hot-headed humanoid personification of a fireball spell would look like or a “holier than thou” bless spell! To add to that stray spells can “transcribe” an other... [click here for more]

A Book About People Who Use Stuff
It is a book about creation, crafting, and items. However, like most of the Little Red library we’ve taken this concept in a different direction than what would be traditionally found in such a book. We didn’t include a mad scientist class or an artificer, there are no huge list of redundant items to fill out page count, and there is... [click here for more]

Perfect for Halloween!Tome of Wicked Things 2 adds a little bit of evil to the game! It includes an evil slasher movie themed class and player race to the game for GMs and players in evil games!
The Slasher Base Class:
This martial character takes inspirations from supernatural slashers from horror movies like Halloween,... [click here for more]

Tome of Wicked Things Redux is all about antipaladins and other evil player characters. Included in this vile tome is:
General
Playing An Evil Character: How to play an evil character in such a way that your party doesn’t behead you is a difficult task. We’ve laid out some rules (a sort of “contract”) that allows an evil character to function within... [click here for more]

Science Meets Faith!
Churches are generally known for their cloistered monks, fiery pastors, and love of tradition. Some embrace the changing tides of the world however and use them to fulfil their god’s mission. The anointed warriors who follow this creed are known, in slang terms, as “techadins” for their wondrous ability to use technology along with their faith.... [click here for more]

The Master of Momentum!
Introducing the Vector! A medium BAB, d8, 4 + Int, character who tap into a branch of magical study known as “kineomancy”. They are able to manipulate some the fundamental forces of the universe. This affords them a high degree of control over movement, gravity, and directionality. They can manipulate their own personal gravity, create magical... [click here for more]