Using the Shading tab

- When you apply Sketch and Toon to your scene…by default our background turns to white…and your object shading gets simplified.…These background and shading options…are all controlled by the Sketch and Toon…shading settings that we'll cover in this movie.…Now, navigate to your…Sketch and Toon Render Settings here…and we're going to go to the Shading tab.…Right here is where all the shading options…for our scene is located…including the Background shading…as well as our Object shading.…Now, the background shading's handy because…you can set the color of our background…using this color chip and this replaces having to actually…bring in a background object and add a material to it.…

Now, you can still do that…if you just turn the Background to off…you can see that I have a background…with this teal color applied to it via this material…and we can just use that instead,…or you can use a texture that you can load in…as a background as well.…So, we'll just switch this to Color…and we'll just give this a nice yellow color for now.…

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10/2/2015

Not everything you create in CINEMA 4D has to be photorealistic. Sometimes you want a "line art" look. Sketch and Toon is the C4D module that allows you to apply flat shading to 3D artwork and create 2D-style, cel-shaded motion graphics with a click of a button. These tutorials introduce Sketch and Toon to 3D mograph artists who want to emulate this 2D style. EJ Hassenfratz follows a real-world workflow, from applying a 2D look to 3D objects, to animating the objects and strokes, to completing a final render. Along the way, he'll dive deeper into line types, the Cel Shader, and Sketch Style tags—features that help mograph artists achieve just the results they want from this fun and creative module.