IIRC @pichenettes wrote somewhere that he would not make a module with a display again, as it only caters to deep menus, and that he want to avoid this in the future. I think we can expect more Streams like navigation in the coming modules.

Alright, complexity is maybe not the right word here. Depth is not the right word either - some things in appearance simple can be made very deep just through the possibility of interaction with other modules.

Let me rephrase it then:

I’d rather avoid designing modules with a “parameters/physical controls” ratio so high that they would require a display.

I can see where you are coming from, however Having to remember what different combinations of blinking colored lights mean what is perhaps less desirable. A little display to light your way can make your day.

I do have to admit, that I rarely use the additional undocumented features on Rings just because of the blinking lights not exactly making sense to me, but they are very appealing when I do use them. It’s really interesting to see your approach evolving.

Oh I love me some blinking lights! Especially on gate and LFO signals. That type of blinking is intuitive and pleasing. I just get a little lost when different combinations of colors and pulses indicate where I am in a menu.