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I can't believe what you are saying? Wine is a good alternative yes, but I would much rather play a native game.

Actually technically Wine is a neat wrapper for closed source programs since if the game was a native Linux game, the company would sooner or later give up on updates and then the game would break due to ABI compatibility issues. With Wine people there's the opensource community writing updates so it will keep being compatible with the newest and shiniest Linux releases. The programs are coded against WinAPI and thus they will keep working as long as Wine is maintained and regressions get fixed.
Note that I'm not saying native Linux games are by any means bad. I'm just saying there's more than one point of view on it that has sound reasoning.

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Actually technically Wine is a neat wrapper for closed source programs since if the game was a native Linux game, the company would sooner or later give up on updates and then the game would break due to ABI compatibility issues. With Wine people there's the opensource community writing updates so it will keep being compatible with the newest and shiniest Linux releases. The programs are coded against WinAPI and thus they will keep working as long as Wine is maintained and regressions get fixed.
Note that I'm not saying native Linux games are by any means bad. I'm just saying there's more than one point of view on it that has sound reasoning.

Great if your running microsoft word but as far as heavier 3D apps are concerned, it helps if wine is able to run them to well enough begin with. Your point is very valid if wine was perfect and applications actually ran well on it but in all honesty most applications dont run on wine and the ones that do have bugs, destroyed features or slow frame rates. Maybe it will break compatibilty (even though I have never had this issue, ever) but I like my software working for me, not me working for my software.

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Maybe it will break compatibilty (even though I have never had this issue, ever) but I like my software working for me, not me working for my software.

Never forger libstdc++-3.
Edit: pretty much a Linux closed source game has to be written with C if you want to have it last time. Closed source software written with C++ are notorious in breaking with libstdc++ ABI changes.

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But you take a performance hit, and a big one. With every DX release it gets heavier and heavier. I have noticed this first hand, even with hardware upgrades over the years.
Your right, its not. But it can best be compared to one.

Depends, the main reason for this is openGL doesn't support the same features as DirectX and the OSS drivers are behind in openGL support.

If wine starts using openGL 3+ features, then performance and quality should get better since more things should be compatible.