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Unity 3.1 and Asset Store Launched at Unite 2010

At Unite 2010 conference, which takes place in Montreal, Canada, updated version of Unity 3 game engine was presented, marked as Unity 3.1. This update includes some bug fixes and improvements, but main feature of 3.1 release become embedded into editor online asset market — Unity Asset Store.

Any developer or artist can put his goods into Asset Store, but all content premoderated by Unity Technologies, and this in theory must guarantee high quality of assets, represented in this store. According to the developers, this feature can be useful for customers, who feel need in ready-to-usage art assets for their games, and for sellers, who can earn additional revenue selling own assets in this store. Artist will receive 70 % of sales, and 30 % will go to Unity Technologies.

Sergey "Treidge" Danchenko is a founder and the author of 3DG.Me blog, 3D Artist and game developer, Drupal web-developer and one-man-band with experience in some other areas. Personal credo — "If you want a thing done well, do it yourself". In times of great inspiration writes poetry and plays volleyball. Primary professional tools — Autodesk Maya & Mudbox, Adobe Photoshop. Wild about turkeys and parrots, loves music and videogames. Thanks for reading and come again!