Can someone point me to a tutorial or technique for using Fusion's camera tracker to remove objects from a shot? I have a client project that is proving to be quite painful in executing. I'm mostly acquainted with Nuke, so I'm trying to transition to Fusion.

EDIT: What I found especially interesting is that he shows a technique whereby you attach the Polyline mask to the original footage. All I would need to do is pipe a Merge to a copy of the footage node as Background.

But, for my current project, I'm going to try using Mocha Pro for the removal effect.