We have some amazing and long-awaited news to share! As planned, and promised in the development roadmap, the Endless Mode for Frostpunk is available now (for free) for all owners of the base game.

Whats Inside:

- Endless playthrough

- 3 new maps

- 2 brand new game modes

- Randomised frostlands

- New Archives mechanic

- New city decorations

You can find the full list of fixes below:

People can no longer be arrested while all the wardens are busy, for example building something

Gravely ill should head to Infirmary more timely

Hungry or ill people on scout teams no longer make completing certain quests impossible

Wall Drill line has now proper heating level progression

Using RMB to move the camera no longer closes the construction panel

Videos should no longer disappear after using Alt+Tab

Fixed a bug with Automaton Scouts not always revealing new sites

The economy panel now shows the correct number of free places in a Care House

Fixed a bug which sometimes caused the list of saved games to disappear from Save menu

Automatons assigned to Charcoal Kilns are now counted towards the quest goal in The Arks

Fixed an exploit with rebuilding the Outpost for extra Coal in The Fall of Winterhome

Shadow rendering system optimization and quality improvements

Other small fixes and tweaks

We've put a lot of effort to deliver you this mode. We hope you're going to enjoy it immensely! Also, we tried to test both modes as thoroughly as possible - but being a really big piece of content that you can play, well, endlessly - some non-standard issues may occur in the late game. Worry not, though, 'cause our brave QA guys are always waiting for your feedback at techsupport@11bitstudios.com! Don't hesitate to contact us about any bugs/crashes.

thank you for all the wonderful (and plentiful!) feedback about The Fall of Winterhome DLC! Your comments are always very valuable to us and thanks to you we can make Frostpunk even better! You have sent us a lot of data about saving-related issues. This bug turned out to be more complicated than we have initially thought - so it took us few moments to fix it. On top of that, we've patched some other stuff, too.

You can find the full list of fixes below:

Fixed the problem with not being able to write new save data

Additionally we've drastically reduced the size of saves and improved the way cloud manages save data

As always: thank you for your amazing support, folks! Also, if you are still experiencing any issues, be sure to reach out to us. How? Just send an email to techsupport@11bitstudios.com and describe your issue - we'll try to help as fast as we can!

on August 6th 2018 (Steam and GOG), Hot Patch on August 10th (Steam) and August 27th (GOG)

New feature: You can now rename characters and automatons - You can now give characters and automatons personalized names. In addition, it is now possible to search for a character or automaton by given name.

New features: Extreme Difficulty level based on Survivor Mode - now you can play every scenario on the hardest difficulty without the need to turn on the Survivor Mode – so you still have the option to pause the game and save it normally.

Remember the Development Road Map that we’ve posted some time ago? The time has come to introduce the promised Survivor Mode to the game! It’s a special feature for the most seasoned arctic survivalists among you. If you find Hard difficulty all too easy, test the limits of your ability to survive the winter apocalypse in this brand new mode! You can pause the game only by opening a menu – so there is no active pause whatsoever! – and your progress is only saved automatically and on exit, so all your decisions are final. The difficulty level itself is also more rough and demanding – meeting the people’s needs or balancing the delicate economy of your city will be even harder. What’s more: finishing the game in this mode will reward you with some new achievements as well. To start a new game in Survivor Mode, select a scenario and toggle the switch below the customization button.

Brand new achievements that you can get only by beating the game on the Survivor Mode!

Added Ansel SDK integration

Ansel is a revolutionary new way to capture in-game shots and view in 360. Compose your screenshots from any position, adjust them with post-process filters, capture HDR images in high-fidelity formats, and share them in 360 degrees using your mobile phone, PC, or VR headset. That’s the theory. In practice, this tool allows you – among other things – to take super cool, high resolution screenshots like this one. You can learn more on the Ansel website.

Default display mode detection fix - we know you've experienced some issues with screen resolutions; it should be all fixed now (if it's still happening for you - we have a manual solution that you can use - described below)

More diagnostics tools - we've added some analytics that will help us track and fix issues in the future

"Bread and Games" achievement is working properly now

"The Union" achievement is fixed as well - it was working before - but was triggered by wrong events

"Iron Man (The Arks)" achievement is fixed - now it's only possible to get it during The Arks scenario

Remember that one pesky issue that we've mentioned in "changes and fixes" section? The one about resolutions? Well, we've fixed it. However, it's not humanly possible to test it on each and every hardware configuration. So if you - for some strange reason - still encounter this problem, do not despair, we have a manual solution for you.

Tools

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