Author
Topic: Dragon Quest X Online: Rise of the Five Tribes

As long as it doesn't require more money than the game itself I can probably let it slide.The sad thing about it is that X just like IX probably won't have a party that interacts with you and you build a relationship with. It's either going to be some generic random dudes or some random guy I meet online.

Of the two DQ I played to the end with IX still at the very beginning just one, Dragon Quest V which I really liked the characters and story but VIII is still have somewhat enjoyable characters even if it has a crappy story.

Now IX if it weren't for the good gameplay I don't know because so far there's no decent character in it and I'm afraid DQX will be even worse.

You guys are so weird. What's with the total Wii hate? I'm not a wii fangirl by any means (shovelware, M&M cart racing, lol), but I would think everyone would be jumping through the roof over the fact that the Wii is GETTING an MMO/RPG. Yeah, PS3/XBox360 would be nice, too, but I'm glad my poor little Wii is still getting some love.

If the online content is free, I'd definitely be interested. I think the only way I'd pay for an MMO is if my friends are playing it. FFXI was a drag because by the time I got a computer to handle it, everyone had left. :|

I don't know what's worse here: The fact enough people may skip that there MIGHT (probably not) end up being so few I'd just have to solo it like a single player game anyway... Or the fact I can't really blame them. At the least I hope this handles the "going from single player to MMO" angle FAR better than FFXI did, given how damn antagonistic that was to solo'ing for a long time (and still is?)

It also has to do with the Wii not exactly being built with internet gaming in mind like the PS360 are. Unless Squeenix does a full, online gaming suite (ala Mario Kart Wii); which, given their effort in making use of the DSi's WPA encryption for DQIX (i.e. none), is not something I expect them to do. Besides given how DQIX was designed with Japan first and foremost with barely an afterthought given to other territories, I fully expect this game to completely fail to adjust to outside markets.

Also everybody and their brother has cracked their Wii wide open (mostly to get around that ridiculous region locking for games like Xenoblade and Fatal Frame 4). I can already see the mountains of cheaters and pirates sucking the fun out of the online experience like any other online Wii game.

And then there's the fact that Xenoblade, probably the single best console JRPG in years, has so far completely skipped over the US. And not only that game but other RPGs on Nintendo consoles have been getting skipped over as well like The Last Story and Fire Emblem DS2. The US completely missing out on DQX is too within the realm of possibility for me to get worked up for this game.

The tl;dr is the invariable mountain of Friend Codes that players are going to need to memorize, as well as phone numbers/email addresses/twitter accounts/facebook pages/ect to communicate with because DQX won't be offering much of any alternative if any at all to these things, assuming we even get it of course.