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I've read on the Gamersyde forum that there will be an additional 700M patch, that is not available yet. So that's a total of 1.2G (seemingly with the possibility to play after the first 500M one, judging by that banned guy)

helped a brotha out on multiple separate occasions!

Yeah, I figured it was the initial download. Seems pretty excessive before it allows you to start playing. Would have made a lot more sense to have a similar method to the first two Arkham games on PS3 where you could start playing almost immediately and it would install in the background...

If it does turn out to be that both consoles require you to do mandatory installs before you can boot them, I think KZ:SF, a game built with only next gen in mind, is what we can reasonably expect when all cross gen games die.

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So WHAT is the reason for these games being so much larger than the average 15GB we have witnessed this gen??. I know that these games will use much higher res assest but so has the PC been using the same sort and PC games have never been this large!!?

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Im assuming we can download off the marketplace and install a game at the same time? So when I get my Xbox One, I can install Ryse/DR3 whatever whilst downloading Forza 5 to save some time? Tempted to go and get Killer Instinct as its so small and play that for a bit whilst the others download/install.

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I'm having a hard time believing the 25 minute install, that would be terrible. Wii U bad ( anyone who has downloaded from the eshop knows this pain ).

I can understand a couple minutes but 25? That seems like poor design on MS part. They are a software company, you would think they will be the first to realize this is a bad idea. Hopefully this is part of the issues being cleaned up for launch.

Member

So WHAT is the reason for these games being so much larger than the average 15GB we have witnessed this gen??. I know that these games will use much higher res assest but so has the PC been using the same sort and PC games have never been this large!!?

Member

So WHAT is the reason for these games being so much larger than the average 15GB we have witnessed this gen??. I know that these games will use much higher res assest but so has the PC been using the same sort and PC games have never been this large!!?

Well all we know so far is Killzone is (from that tweet) about three minutes. Then you play while it finishes in the back ground.

What we know so far is that it took this fellow 25 minutes from disc insert to playing on Call of Duty: Ghosts.

I'm complaining because 25 minutes seems a fucking absurd considering I thought background installs was going to be a common theme this launch. All while (apparently) revealing some nefarious preference to Playstation 4 going into this next generation.

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Banned

Well all we know so far is Killzone is (from that tweet) about three minutes. Then you play while it finishes in the back ground.

What we know so far is that it took this fellow 25 minutes from disc insert to playing on Call of Duty: Ghosts.

I'm complaining because 25 minutes seems a fucking absurd considering I thought background installs was going to be a common theme this launch. All while (apparently) revealing some nefarious preference to Playstation 4 going into this next generation.

helped a brotha out on multiple separate occasions!

So WHAT is the reason for these games being so much larger than the average 15GB we have witnessed this gen??. I know that these games will use much higher res assest but so has the PC been using the same sort and PC games have never been this large!!?

Higher fidelity audio and high bit rate 1080p cutscenes would be my guess. I expect most devs will be pumping out full hd cutscenes now that they don't have to worry about the 360's DVD size limitations. Just look at some of the games that bothered with high quality cutscenes this gen; FFXIII is ~40GB's on PS3 (~20GB's on the 360 with lower bitrate scenes), Uncharted 3 is 44GB's, God of War: Ascension 34GB's, MGS4 ~34GB's, Killzone 3 41GB's...

Member

I've read on the Gamersyde forum that there will be an additional 700M patch, that is not available yet. So that's a total of 1.2G (seemingly with the possibility to play after the first 500M one, judging by that banned guy)

Member

I'm having a hard time believing the 25 minute install, that would be terrible. Wii U bad ( anyone who has downloaded from the eshop knows this pain ).

I can understand a couple minutes but 25? That seems like poor design on MS part. They are a software company, you would think they will be the first to realize this is a bad idea. Hopefully this is part of the issues being cleaned up for launch.

Member

Yeah same here, 25 min is too much, consoles are slowly becoming like pc, One thing I loved about console gaming was that you didn't had to install or configure settings, you just inserted the game and boom in less than a minute (or just a few seconds in cartridges) you were playing