Sunday, 2 December 2012

Finally, a new milestone reached. I've always wanted to know how to create some nice procedural terrain directly in Maya, without using any additional software or plugins. Now I finally got around to testing a few ways to do that and the results blew my mind. So easy and so many possibilities. I'll definitely use it for the terrain in Armies of the Fallen.

Sunday, 5 August 2012

I watched a lot of Pixar movies lately and I decided to create a painting using a similar style. Stylization, bright colors, skewed contours, all that good stuff... The main source of inspiration was the wonderful art of Jeremy Vickery. He taught me a lot.

Saturday, 28 July 2012

A personal painting I did when I finished a certain project and had a few days of free time. Base mesh created in Maya, then I painted over the render & overlayed various textures. Done in about 7 hours.

Friday, 27 April 2012

So, I decided this would be a good time to finish my old matte paintings. Gates of Primos are now more or less done... though I could work on this forever and I'd never feel satisfied. So I better post it.

Walls of Primos are impenetrable. Its gates are shut... The barbaric outside world may never enter the last outpost of humanity.

Sunday, 22 April 2012

On April 18, 2010, I finished Star WarsShadows of the Past. I had a vision then, of armies of soldiers with lightsabers clashing in the setting sun. I spent the next few moths learning enough CG to make this happen. In December 2010 I announced Armies of the Fallenand I've been working on it ever since.

In summer 2011, due to computer failure, I lost 90% of my AotF data. I had to start again. In December 2011 I got to the same stage where I was in August. Then, when I finally started to export the shots, complications arose, I wasn't happy with the shots, the music, everything. A lot of back and forth work was required. But we kept on going. And I am now ready to present to you what I saw in my head two years ago.

Thursday, 5 April 2012

The planet Akuss is a fortress. It relies on its orbital shields to prevent any kind of bombardment. Its only surface structure is the Temple - everything else is built underground. The anti-air guns can destroy any spaceship in a matter of minutes. And in case everything else fails, an EMP field can be activated around all the essential military centers.

It is impossible to reach the surface by ordinary means.

Fallen's plan is simple, crude and effective. He wants to flood the Akuss' skies with drop pods powered by ordinary fuels, able to withstand the effects of the EMP field. Each Pod is carrying several soldiers, ready to fight on foot as soon as they hit the ground. Fallen intends to assemble an army near the Temple and attack it head-on, while his fleet remains on the orbit to occupy Master's forces.

Fast and decisive action is the key. Even cornered, Master is a powerful opponent.

Sunday, 19 February 2012

Though located in the very
heart of Master's empire, the desert planet Akuss stands completely
isolated from all the neighboring sectors and very little is known
about it altogether. There are in fact only two things one can be sure of. While it may seem barren from the outside, it is an impregnable fortress with strong orbital shields protecting it from
bombardment and huge underground military bases, storing hundreds of
thousands of soldiers, ships and war machines.

It is also a place where Master's Throne is located. From here he rules with an iron grip over his vast intergalactic realm.

Or at least – that is
how it was before Fallen's revolution.

After his long campaign he
managed to steadily push Master's troops from one planet to another,
forcing them to retreat and surrender. Enduring defeats and striking
decisive victories, he slowly turned the empire to shreds. Then,
after many years of fighting, he finally reached Akuss, the place
where his fate will be decided. The place where he'll meet his former
Master for one last time...

Friday, 17 February 2012

I'd love to have the teaser ready in about 3 weeks and then start gathering a team to help me with the real production. Meanwhile, here are some official images. You can download them, share them, but always link back to this site, please.

Friday, 27 January 2012

A personal artwork. I always loved this color combination and I really wanted to do some fantasy, almost childish painting. Then I heard Tomas Zemler's Follow the Flying Squirrel and the idea was born. Hope you like the result.