Patch 0.8.0.1208 Released!

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Natalino 4,857

Natalino 4,857

The 0.8.0.1208 update has added the new Interchange map and new game mechanics to Escape from TarkovPlease Note: At the "Interchange" location, there are no Scav NPCs and Scav players also cannot enter it yet. This is a temporary measure.

We are happy to announce the release of a major update, 0.8.0.***, for the closed beta version of multiplayer online FPS Escape from Tarkov. This game update introduces the new Interchange map, modern and somewhat atypical compared to the rest of Tarkov locations so far. The Interchange, besides obvious highways, features a huge shopping mall with shops and restaurants. The new location provides conditions for honing new confined space combat tactics. It should be noted that for some time after the update there will not be any AI adversaries on the location, they will be added in the following patches. Also, traditionally, along with a new location, we have introduced a new trader - Ragman, who sells everything related to garments and equipment.

We also would like to announce that the current update applied new, experimental methods for optimizing the handling of game physics on client and server, as well as new means to reduce network latency. In addition, specifically for the new Interchange map, new object rendering optimization technology was applied. Over the course of the upcoming testing, these methods will be applied to other locations as well, resulting in an additional performance gain. We admit that in the process of testing the new game update, you may experience various problems associated with new methods of optimization and new game features. All the emerging problems will be processed through the system of bug reports and promptly fixed. Moreover, the launcher was updated as well, along with numerous other fixes and changes. The new EFT update has also introduced a basic training that is going to help new players to understand and master the basic mechanics of the game faster and better.

"As promised, we are gradually and continuously introducing new features and realistic mechanics," said Nikita Buyanov, the head of Battlestate Games. "So, after this update, players will have to spend more time on loading and unloading of the magazines, check the number of cartridges in the magazine and chamber. Note that different magazines affect the loading/unloading rate differently, and there is now a new specialized character skill - Mag Drills."

Other additions to the game content include new weapons, among them, the Springfield Armory M1A, Remington 870, AAR, APB and new models of AK including 100-series as well as numerous items for weapon modification. Overall, more than 60 new gear and equipment items were added to the game, including bags and vests, body armors and helmets, weapon modifications, ammunition and medicine cases, hats, glasses, and balaclavas. A detailed list of the new equipment was previously posted on our official website of the game and in the social network communities. You can find it here!

Finally, the update has been combined with the long-anticipated profile reset (wipe).

The following updates, among other improvements and changes, are going to further improve the project performance, network quality, bug fixes, and add new game combat mechanics. Soon, Escape from Tarkov is scheduled to feature the advanced armor system, flea market, Hideout and other features that were mentioned in the plans for 2018. Development and testing of the future innovations are already underway. Also, the test results of this update will have a crucial influence on deciding the Open Beta launch date. We are sure you are excited for all this as much as we are.

Thank you!

Turkish translation of the news can be found here. Thanks to Turkish emissary @Dimitri468

French translation of the news can be found here. Thanks to French Emissary @LePatrick

Italian translation of the news can be found here. Thanks to Italian Emissary @gianluzzz

German translation of the news can be found here. Thanks to German Emissary @Cyver

Portuguese translation of the news can be found here. Thanks to Brazilian Emissary @REAPERBR

Bulgarian translation of the news can be found here. Thanks to Emissary of Bulgaria @Shibby

Czech translation of the news can be found here. Thanks to Czech Emissary @PugMonk

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Kremson
75

Kremson 75

Yeah I'm sorry but I have to agree . The lag in the game is horrible compared to how it was before this update . Come up on two PMC that I have dead to rights an unload a full clip into their head for them not to die an yet appear behind me an kill me when a second prior they was right infront of me . What happened to fixing the lag that was detailed in the info for the update ??? An unless I overlooked it scav respawn time is now 20 minutes ? REALLY? I was really enjoying the game on the last patch but this one just ruined the fun factor.

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PIG-Mathieu 1,296

PIG-Mathieu 1,296

It's pretty confusing, so this update is the "technical" version of OBT (With lots of content and fixes), that aims at making the game ready for a "public" version of OBT that will come with less content/fixes/optimization than on the technical OBT that we updated to yesterday, but with public and open access to the game ?

Edited April 20, 2018 by PIG-Mathieu

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duhdang
9

duhdang 9

It's pretty confusing, so this update is the "technical" version of OBT (With lots of content and fixes), that aims at making the game ready for a "public" version of OBT will come with less content/fixes/optimization than on the technical OBT that we updated to yesterday, but with public and open access to the game ?

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Natalino 4,857

Natalino 4,857

It's pretty confusing, so this update is the "technical" version of OBT (With lots of content and fixes), that aims at making the game ready for a "public" version of OBT that will come with less content/fixes/optimization than on the technical OBT that we updated to yesterday, but with public and open access to the game ?

What is really confusing now is your question.

It's simple. Consider this just another update but a very decisive update for when the open beta is. Because how well this patch goes means one huge step towards the open beta. And then the open beta comes, there will be more content added, more fixes, maps, hideout, etc.

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PIG-Mathieu 1,296

PIG-Mathieu 1,296

It's simple. Consider this just another update but a very decisive update for when the open beta is. Because how well this patch goes means one huge step towards the open beta. And then the open beta comes, there will be more content added, more fixes, maps, hideout, etc.

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Natalino 4,857

Natalino 4,857

Oh ok i just assumed since the 2018 road map was stating OBT to be Early 2018. So does that mean OBT is still planned for Early 2018 and that it is gonna be soon ? (™)

No ETA for OBT yet. That is what I mean above. This update is a decisive one for when OBT will be. So far, it is looking good. We would like to hear more feedback and see more reports on this from the community first.

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PIG-Mathieu 1,296

PIG-Mathieu 1,296

No ETA for OBT yet. That is what I mean above. This update is a decisive one for when OBT will be. So far, it is looking good. We would like to hear more feedback and see more reports on this from the community first.

Ok thanks for clearing it out. So far, we all enjoyed the patch. Interchange is massive and detailed, it looks and play well, and most importantly : It plays with good FPS !!

Thanks for your hard work. Thanks for the update. It's almost 3am in texas now, you should go to bed, have some rest sometimes you know