It's not an assumption, I play WW/Disc on 2k+ in 2v2. WW Monks shine against healer/dps because they have so many peels to rotate through. The main problem is not being able to kill hpala/x unless they screw up bigtime.

Against double dps it's extremely hard to win if they're playing with a hybrid (shadow or feral being the main culprits). The issue being that it takes forever to get tigereye brew stacks and in the meantime the enemy team can almost freely turret damage because there is no pressure from the monk.

It's not an assumption, I play WW/Disc on 2k+ in 2v2. WW Monks shine against healer/dps because they have so many peels to rotate through. The main problem is not being able to kill hpala/x unless they screw up bigtime.

Personal anecdotes are not sufficient evidence for a class being good or bad.

What makes you think I'm saying those two classes are good or bad. I'm saying they can perform well in an environment where their weaknesses aren't so easily exploited, that environment being 2v2. It really is not hard to play ww/healer up to decent ratings in 2v2 as long as both players know wtf they're doing. The class being shit overall has nothing to do with that.

WW damage is good enough to run a healer oom -eventually- if played well enough and if the enemy team is not healer/warrior or healer/mage (good mages, not shit ones).

Resto Druids can be killed in a good swap with purged HoTs and healer assisted damage,
Holy Paladins can be killed with good offensive dispels and tunneltunneltunnel all day
Disc Priests die to WW Monks eventually if they don't get enough peels. (stop the peels > gg)
MW Monks go oom.
Resto Shaman is same as Resto Druid. Stunlock/silence while teammate spams purges and damage assist.

Three econometricians went out hunting, and came across a large deer. The first econometrician fired, but missed, by a meter to the left. The second econometrician fired, but also missed, by a meter to the right. The third econometrician didn't fire, but shouted in triumph, "We got it! We got it!"