Re-Volt Classic is another game that takes savvy players down memory lane. The reboot of the popular console racing game from the late 90’s just dropped for Android.

It is a game based on racing radio-controlled cars, old-school style, across different type of tracks and against computer-generated and controlled competitors.

One of the the games best attributes is the breadth of options. It boasted 42 different type of cars, with different types of attributes: size, handling, power-base and more. To make it more of a challenge, most had to be unlocked to be accessed in real races. There were more than two dozen different race tracks; vanity cruise ships, museums and even what looked like a 21st century housing development.

There were several playing modes, including single mode, time trials, championship mode, practice and a surprisingly fun and challenging stunt mode. The gameplay itself wasn’t complex; once I got used to the touch controls, it was easy to really get into the racing. I thought the controls were fairly responsive, if a little tight by default. The tracks were varied, as pointed out, and there were some familiar elements, such as collectible power-ups which I could use on opponents, and of course, when collected by opponents, used on me. The hazards were natural; stuff like soccer balls and curbs could be helpful or dangerous. I couldn’t find a way to change the default difficulty level in the version I played.

I thought the game was decent graphically. It stayed relatively true to the original, and there were some great usages of color in the different environments, but I just couldn’t shake the feeling that some scenes could be sharper. My biggest gripes, to be honest, had more to do from perhaps unfair comparisons to the original: no track editing and no multi-player functionality.

Still, I’d be lying if I didn’t say that I was able to get a lot of enjoyment from it. For folks reminiscing, or those looking for a new handheld racing option, this game might fit the bill swimmingly.