Quake played with 24 monitors in 10240×3072 resolution

HCI lab at Virginia Tech has a 24 monitor display wall, and as you can see from the pictures below, some guys got Quake 3 running on it. The system is driven by 12 linux servers (2 monitors per server) using Distributed Multihead X (DMX) and Chromium. Chromium distributes the OpenGL rendering from the head node to all of the servers. The game runs fairly fast, though some lighting effects had to be turned off and Chromium is having some trouble with the mouse.