OreSome is a 2D strategy game about ore -- exploring space for it, fighting aliens for it, blowing up planets with it. Build a network of frames and bots to defeat your enemies -- or just throw a sun at them. In a dying, decrepit universe full of foes, build up your forces and mine your way to the top of the food chain to explore further and further out into the void. By the time you're ready, you'll be powering light speed jump drives with stars, building Death Star style super weapons with black holes and in charge of the largest scale mining operation ever known to man -- all working for one of humanity's least scrupulous corporations -- and there's a lot of competition.

The week, we have a couple of new ship designs in the game. Graciously donated by community member sssuperguy, the can be found used by enemy corporations and as plans in the shipyard.

In addition, a number of long standing bugs and annoyances have been fixed up. The full list can be found below the images of the new ships. More bug fixes and efficiency improvements to come soon. With the tech tree complete, smoothness of gameplay is top priority.

The lack of instruction for this game is in my view, pretty bad. Don't get me wrong, I love the universe, the idea, and the detail put in, but better (and more technical) explanations for the shipyard and each part would be great. For example, how do you rotate parts?
And also just a little knit-pick, but I feel that the final thruster upgrade makes you go way too fast at times. The addition of some sort of speed control would be helpful.
In total, this is a pretty good game relative to how it's in Alpha. Keep it up guys!

There's still some work to be done with help systems, though everything is described in campaign mode, not everything is obvious. Rotating parts can be achieved by holding right click while dragging them out. The thruster upgrade can only be accessed with cheat mode and will likely be modified before it goes in the main game.Text boxes do scroll... but there shouldn't be many that have too much text in. Fullscreen mode is in the usual place, in options.

Normaly when it hapens i are close to a dozens of aliens trying to stick in my builder bot command frame as i fire the drills in then, some times it happens when i crash my builder bot in a planet destroying it, and when i get hit by two or more red alien guys...

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Brilliant game! It feels like a crossover of 'Asteroids 3D' and 'Miner Wars 2081' and 'The Incredible Machine'. For a 2d strategy game, it has great graphics. The quests and places to go seem endless. The gameplay feels very arcade like and makes the adventures in space so much fun. I have only been playing for a few hours and I'm hooked. For me the only down side is it crashing, which is logicall considering it's an alpha version. I will add that for most computers it seems to be a stable game…

Jan 11 2013, 12:03pm by svleur

Style

Genre

Real Time Strategy

Theme

Sci-Fi

Players

Single & Multiplayer

Project

Indie

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