dansh wrote:Unfortunately the master server master.ioquake3.org not looking for Smokin 'Guns servers, so need to do your own.

I don't know what you've been doing, but it works fine for me. I've been using SG 1.1 and just set sv_master1 properly. The server is both listed on the master server as well as in the client UI.

In the latest SVN-revisions does not work on the server side. I think this is due to the addition to source code cvars heartbeat flatline in SVN-revision 563.I could be wrong.ioquake3 engine has refused of the cvars: sv_heartbeat, sv_flatline and cl_gamename, replacing them with one cvar: com_gamename.

James West wrote:You can also come to my server, The Wild Wild West, it is up on Saturdays. I am not a very good admin, there is still a lot i need to learn about running servers my IP address is 192.168.0.4:14567

Hi James and welcome to the forums.

First: Your game server announcement is rather off-topic and would belong into a dedicated thread.

HiI'm new here in the forum and play quake for a long time and now I'm venturing into the SG.I made a change in smokin guns.exe and the master server is working again see below the screen, but I do not know how I can send to the community to test.I hope I have helped