I've been considering getting a small extension for my TM Warthog, but they're getting increasingly difficult to find. The stick is vastly better than any other I've owned, but I still have trouble making very slight movements when closing in for a guns kill or landing. An increased stick height would almost certainly sort that, but really I should try messing around with axis curves to see if it'll help before I spend £50 on a 2 inch piece of aluminium.

Nope, it doesn't have yaw control, just like the real thing! I did use the slider on the throttle base for a while, but I hardly ever actually use the yaw control in-flight anyway (at least not in fixed-wings, in the Ka-50 it's a necessity). The pedals that I now own are used more for nose-wheel steering and the wheel-brakes when I'm on the ground.

I played the 6v4 mission that I journaled on the previous page again tonight, but this time I wanted to navigate back to Nellis and land. I'd used up the majority of my fuel using the afterburner while dogfighting with the MiGs, and after radioing Nellis ATC, I was told I was 90 miles out. This sounds like a long way to me, as I've never much considered distances in flight sims. In reality it was a 5-10 minute flight at the speed I was maintaining (thankfully I was at 20,000 feet when I started my ingress, so I could dip the nose a bit and reduce my throttle so that I was only a little above ticking over). I managed to get the plane down, and just as I was about to steer off the runway to the parking area, my engine shut down through lack of fuel. I didn't really look at my fuel gauge while going through the landing procedure, and didn't notice that my final few miles were powered by fumes. I don't think I could have managed it any better.

Jez wrote:Where is Yaw controlled from on that warthog? Is it a stick twist yaw?

If you're flying the A10 there is very little need for rudder input after you get off the ground to be honest. I bought CH combat rudder pedals but rarely use them in flight, mainly if I take severe damage and the plane is veering wildly off track.

I believe MFC Crosswind pedals are favoured for the serious simmers, although it's a bit of a wait to get hold of them.

So I've mentioned before that ejecting and walking around is a strangely awesome experience in VR, because you get a good idea of the scale of the various vehicles and aircraft that you just don't get on a monitor. Tonight that technique paid off.

I landed at Groom Lake for the first time tonight, after doing a quick flyover to see the layout and which bit was taxi-way and which bit was the actual runway. On my trip over I noticed a strange green building that looked like a giant tent. After landing I taxied over to it for a closer look. Apologies for the odd aspect ratio, screenshots taken in VR are from one eye only.

Nobody about, it won't hurt to have a quick look around.

Ok, that's oddly humerous for DCS. Wait, what's that at the back.

So. When the USS Voyager went back in time to the mid nineties, apparently they forgot to take everything back with them.

Partner bought me the UH-1H Huey for christmas. It's not the easiest thing to fly, what with it being a 60s-era chopper, but I think I'm getting the hang of it.

Pretty good seats for the race. I know Nascar's a little more lenient than F1, but I would have thought that a helicopter hovering 10 feet above the racetrack would have at least called for yellow flags.

"C'mon man, the reservation was for 0715!""Why the hell would you book a breakfast reservation that early? We'll never get a cab to the base at this hour!""I wanted to get the eggs before they went rubbery!""Look, there's a fully warmed up Huey sitting on the helipad; the marines won't mind if we borrow it. You've co-piloted one of those before, right? Let's go.""Well, actually....""Yeah, this'll work."

"Remind me, what do all of these dials mean?""Damnit Frank, you said you'd been in one of these before!""Yes. On a stretcher. In Vietnam.""Oh right, the purple heart."