Gen V Monotype Metagame

As far as I've seen, there is no thread for this as of this late stage.

My friends and I were thinking of kicking up a mono-type tourny at school and I was wondering about the opinion of you guys when it comes to Gen V monotype battles.

At some stage I'll list the threats of each type but as for now I'll just comment on how insanely OP weather is in this metagame. Drizzle wins the game even w/o SS. If you allow Blaziken and Venasuar sun tears stuff up and unless you chose a type that counters Excadrill you be screwed.

What do you guys think about monotype and what type should I choose (assuming drizzle/drought are banned)?

As far as I've seen, there is no thread for this as of this late stage.

My friends and I were thinking of kicking up a mono-type tourny at school and I was wondering about the opinion of you guys when it comes to Gen V monotype battles.

At some stage I'll list the threats of each type but as for now I'll just comment on how insanely OP weather is in this metagame. Drizzle wins the game even w/o SS. If you allow Blaziken and Venasuar sun tears stuff up and unless you chose a type that counters Excadrill you be screwed.

What do you guys think about monotype and what type should I choose (assuming drizzle/drought are banned)?

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I use monotype Steel or monotype Water (Without SwSw) in Random Matchup. It's pretty fun, so far I've ran into monotype Ghost and monotype Bug.

Edit: You're laughing at Bibarel..? Ever heard of the ability "Moody"? It was so positively luck-based that it's been banned from OU. Only Octillery, Bibarel, and Smeargle (unreleased though, and I might've missed one) have Moody.

Watch this battle video to see how good Bibarel is now: 48-94546-73688

Edit: You're laughing at Bibarel..? Ever heard of the ability "Moody"? It was so positively luck-based that it's been banned from OU. Only Octillery, Bibarel, and Smeargle (unreleased though, and I might've missed one) have Moody.

Watch this battle video to see how good Bibarel is now: 48-94546-73688

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I was laughing at Bibarel because of the fact that it is usable. I played through the Inconsistent craze, annoying as hell. Infact, I use a Moody Bibarel on Random-Matchup and I have more enemy rage-quits than completed matches.

I'd honnestly go with Fighting, it's such a versatile typing and with gen V, it only got better. You can seriously make a decently functioning team by simply chucking together different pokemon that honnestly, do fill these roles pretty well.

Lead-Machamp
Scarfer-Kojondo (Mienshao i think is what it's called in english)
Special attacker-Lucario
Bulky sweeper- Roopushin (Conkeldurr?)/Zuruzukin (scrafy or scraggy?)
Technician abuser/sub puncher-Breloom
mixed attacker-Infernape
Set up sweeper- Terrakion

They don't obviously need to be these exact sets but you could make a pretty decent team with those pokemon. I say go with Fighting.

I'd honnestly go with Fighting, it's such a versatile typing and with gen V, it only got better. You can seriously make a decently functioning team by simply chucking together different pokemon that honnestly, do fill these roles pretty well.

Lead-Machamp
Scarfer-Kojondo (Mienshao i think is what it's called in english)
Special attacker-Lucario
Bulky sweeper- Roopushin (Conkeldurr?)/Zuruzukin (scrafy or scraggy?)
Technician abuser/sub puncher-Breloom
mixed attacker-Infernape
Set up sweeper- Terrakion

They don't obviously need to be these exact sets but you could make a pretty decent team with those pokemon. I say go with Fighting.

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Why Sub-Puncher Breloom and not the mass-healing set? I use it, it beats pretty much everything slower than it

Best monotypes are mono dragon, mono water, mono ground, mono fighting, and mono steel. Fire is too frail, and they suffer from not having any pokemon with a speed boosting ability that works under sun. Normal sucks because there is barely any normal type that can handle a scarfed fighting type, and fighting types are among the most common monotype teams. Also they don't have much variety.

I personally have had great success w/ monobug. Resists to Fighting and Ground is sweet and lead sashmega nearly ALWAYS nets a ko (not uncommon for it too get an early sweep as well)

Genesect, Heracross, Scizor, Shuckle, and I'm currently testing for the 6th slot (aggiruuda was there for a while but I'm searching for someone better) Despite my lack of consistent 6th member I win the majority of my monotype matches (and nice portion of OU ones as well :D )

I personally have had great success w/ monobug. Resists to Fighting and Ground is sweet and lead sashmega nearly ALWAYS nets a ko (not uncommon for it too get an early sweep as well)

Genesect, Heracross, Scizor, Shuckle, and I'm currently testing for the 6th slot (aggiruuda was there for a while but I'm searching for someone better) Despite my lack of consistent 6th member I win the majority of my monotype matches (and nice portion of OU ones as well :D )

People might laugh, but I was playing around with a mono poison team for a bit.

Gengar, Crobat, Tentacruel are all very potent threats (don't doubt Crobat, he can really pull his own with his overall utility of super fang, u-turn, and taunt). Drapion is also important merely for the fact he is the only poison that is immune to psychic (with this generations slight increase in psychic attacks, its helpful).

I also played around with a more attacking based team with Venomoth to BP a Dance or 2 for Toxicroak or Nidoking.

I tried more defensive variants with Weezing and Amoongus, while testing out Nidoqueen as well. Its nice to have 2-3 Ground immune on a poison team, and Drapion covers the psychic weakness as well (although hes the only one).

Overall, it was a lot of fun to play around with. There are some very potent poison types that really help the overall team move forward. Its just that crippling weakness to ground that really gets to them, but you can get around that (3 immune and 1 neutral at most).

I like using monotype Psychic just to annoy the hell out of people, since Mew is now able to fight in OU as well as te Lati twins, toxic stall Deoxys-D, and to annoy alittle more, regenerator Reuniclus/Slowbro

I personally have had great success w/ monobug. Resists to Fighting and Ground is sweet and lead sashmega nearly ALWAYS nets a ko (not uncommon for it too get an early sweep as well)

Genesect, Heracross, Scizor, Shuckle, and I'm currently testing for the 6th slot (aggiruuda was there for a while but I'm searching for someone better) Despite my lack of consistent 6th member I win the majority of my monotype matches (and nice portion of OU ones as well :D )

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I use Crustle on my mono-bug team. It has Sturdy, has STAB rock for fire and flying enimies, and sets up hazards. I also use Galvantula, and it fucking beasts so hard on so much. It's my MVP in about 50% of matches, seriously. I just use LO + 4 attacks with Thunder/Bug Buzz/Energy Ball/HP Ice. Not hitting Ferrothorn sucks but Genesect has Flamethrower and Scizor has Superpower, so whatever.

Basically sets up hazards, annoys with dual U-turners while punching holes until Volcorona can finish up. It's loads of fun to play, and actually works pretty well in DW OU, especially now that PO banned Chandelure. =P

People might laugh, but I was playing around with a mono poison team for a bit.

Gengar, Crobat, Tentacruel are all very potent threats (don't doubt Crobat, he can really pull his own with his overall utility of super fang, u-turn, and taunt). Drapion is also important merely for the fact he is the only poison that is immune to psychic (with this generations slight increase in psychic attacks, its helpful).

I also played around with a more attacking based team with Venomoth to BP a Dance or 2 for Toxicroak or Nidoking.

I tried more defensive variants with Weezing and Amoongus, while testing out Nidoqueen as well. Its nice to have 2-3 Ground immune on a poison team, and Drapion covers the psychic weakness as well (although hes the only one).

Overall, it was a lot of fun to play around with. There are some very potent poison types that really help the overall team move forward. Its just that crippling weakness to ground that really gets to them, but you can get around that (3 immune and 1 neutral at most).

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What about Skuntank? It's also a Poison/Dark.

Poison is great, most Poison mons get such great coverage in terms of move pool. Sad thing is that Poison itself as an attacking type sucks terribly.