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Version 0.9c

The Mercenary - Pack v0.9.c - plugin only update:

Updates the INR for both the B-90 and The Merc correction some naming issues by adding missing keywords.

Version 0.9

Please download the Full v0.9 Version and read the notes:
Fixes:
-Repacked into BA2's. Tested in game, OS, and Nifscope.
-Uploaded WIP CBBE Bodysliders thanks goes to JackJack86
-Meshes and Material files corrected for the B-90 series, thanks to tesoblivor for pointing out the WV texture issue
-Multiple Meshes and Material files fixed, it appears some of them corrupted at some point.
-Wastelander Jacket Armor Index system tweaked again. This will likely cause a reset of the index and require you to go to the workbench and update the armor.
-B-90 Index Tweaked along the same lines. This will likely cause a reset of the index and require you to go to the workbench and update the armor.

Corrections:
-Value rebalance of almost all items. Significantly dropped all items, especially accessories. All values close to vanilla for "basic" items. Thanks to Mycu for pointing this out.

Version 0.6

fixed gunner leveled lists so there shouldn't be any naked gunners.

Version 0.5

-Rebuilt the LLI_Clothes_Any to increase randomness and make it easy to introduce new items.
-Rebuilt the LLI_Vendor_Any_Basic to increase randomness and make it easy to introduce new items.
-Rebuilt the LLI_Vendor_Any_General to increase randomness and make it easy to introduce new items.
-Rebuilt UnderArmor table(s) Modeled after what has worked to increase randomness on RO
-Rebuilt headwear tables(s) Modeled after what has worked to increase randomness on RO
-Created a bunch of feeder tables to effect that
-Created a new Combat Armor set to increase Diverity
-Created 4 Synth armor sets to increase Diverity
-Removed some errored records (empty, marked as delete)
-Correctly linked the Armor_Rebel_Skihat_w_hair "Rebel Ski Hat (w/Hair)" [ARMO:930037BE] to AA_Rebel_Skihat_w_Hair [ARMA:93000B1B]
-Armor_Mercenary_Skihat_w_hair "Merc Ski Hat (w/Hair)" [ARMO:930037BD] to AA_Mercenary_Skihat_w_Hair [ARMA:93000B1D]
-Build full OMOD table for Rebel Gasmask, putting into the Armor combination record
-Build full OMOD table for Rebel Hoodie, putting into the Armor combination record
-Build full OMOD table for Rebel Backpack putting into the Armor combination record
-Build full OMOD table for Rebel Outfit, putting into the Armor combination record (46 record , ugh!)
-Build full OMOD table for Rebel Outfit WO, putting into the Armor combination record (46 record , ugh!)
-Built Full OMOD table for the B-90 Jetpack Wings
-Built Full OMOD table for the B-90 Color swaps
-Built LVL list for the B-90 Institute and added to the Institute Leveled list
-Built LVL list for the B-90 "Core" and added to the RailRoad heavy List [Added to Glory, no helm)
-Built LVL list for the B-90 Wastelander and added it to the ??????? (x2 places You'll find them...) [Gambit77... it's silly but I added it to MantaMan... Never understood why he ran around in a Shirt and batting helmet)
-Changes several items from the Vendor Clothing to Vendor Armor
Added Rebel Gasmask [49] variant that only takes up the mouth slot for use with short beards that won't clip through it.
Added Wasteland Coat variant without a pauldron as an armor index swap mod.

Version 0.4

Added any missing entries needed for VIS and DEF UI dynamic naming.
Slot optimization to the slot usage standard.
Integrated The Rebel Tex-Edits All-In-One Standalone Crafting by Griffin aka RafftheSweetling - AmaekilShath - L0rd0fWar (http://www.nexusmods.com/fallout4/mods/18211/?) and The Rebel Flannels by L0rd0fWar - Oh Deer - Gambit77 (http://www.nexusmods.com/fallout4/mods/19016/?) as color swap mods for the Rebel Outfit, Rebel Outfit WG, Rebel Hoodie, Rebel Gas Mask, and Rebel Backpack.
Consolidated Merc Backpack, B-90 Armor, B-90 Helmet I, B-90 Helmet II, and B-90 Jetpack variants as color swap and armor index mods for those items.
Moved around which menu some of the items are crafted under, description has been updated to reflect v0.4 changes.
Added with hair variants of the Merc and Rebel Ski Hats and Scavenged NCR Helmet that only use slot 30.
Added under helmet hood variants of Merc and Rebel Balaclavas that only use slot 31.
Added Scavenged NCR Gas Mask Hood intended to be worn by itself without a hat/helmet.
Made B-90 jetpack functional.
Various small bug fixes.

Both straight donations and premium membership donations accepted

All the outfits had been designed to blend in game with vanilla assets, my aim was to create a cool looking designs without going too far from the game vibe.

The mercenary outfit designed to give the Gunners leaders the fearsome look, it comes with three variants (light, medium, Heavy) all could be upgraded through the work bench, you also could change the armor colors and customize it to your liking. all the armor pieces that fit on top of The Mercenary works as a layered armor, you could also use it on top of vanilla underarmor.

the lower ranks of the Gunners have there own outfits and Gear too. and bare in mind that you could use vanilla layered armors with any of the above so you have better customization options.

Wastelander outfits had been added to NPC's level list and you also could buy most of the outfits from commonwealth vendors.

The Rebel old design have been updated with slightly better textures, rigging and proportions. also there are 3 more variants with head gears and scarf. B-90 and SNCR also had same updates. you can still craft them from Armorsmith Extended bench.

No More pip-boy clipping issue :)How to get The outfits :

all outfits has been added to npcs level list and commonwealth vendors, it's recommended that you buy the Mercenary outfit from the vendor it has the ability to change it's color unlike The outfit Gunner leaders wear which has only single color.

Old outfits could be crafted or bought from vendors, except B-90 which could only only be crafted or looted.

Patch 0.2 :

* changed the AE craft section to be more easier to find. * fixed pip-boy invisibility issue caused by left arm gunner armor. * fixed invisible gunner chest armor. * alterred level list (gunners will use the merc gear more often) * tried to avoid armor clipping as possible (clipping issues still exist). * all armor slots are now available, it's your choice to equip layered armor or not. (beware clipping will hunt you down :D )* added an alternative version for wastelander outfit without shoulders.

Patch 0.1 :

* All outfits now available via AE work bench.* Fixed SNCR long coat female issue with missed up weights and improved male version as well.* Fixed Mercenary female first person pip-boy clipping issue.* Fixed wastelander first person clipping issue.* Fixed some minor clipping issues with chest pieces.* You can now fully equip all mercenary armors and outfits (rebel, SNCR, Wastelander, B-90 not included)Note : there is minor clipping issues with some outfits. * Altered level list for the gunners, Gunner brigadier will always equip the heavy armor ( if you use no cheats and vanilla weapons only they will be tough as hell to beat ).* Mercenary outfit and pieces that gunner uses could be now upgraded as well.* Fixed female left shoulder piece missed up shotgun shell weights.* Minor Unnoticed fix's and tweaks.