Game Outcomes Project

schedule 1 year ago

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45 mins

Talk

Intermediate

In November 2014 an independent team of academic and industry leaders conducted a survey targeting the video games industry in an effort to understand the factors that distinguish successful teams from those that are less successful. The results of the survey were dramatic and resulted in a series of 5 articles published on Gamasutra and numerous workshops and discussions within the games industry. The results are presented here showing the statistical correlations that clearly identify things great teams do. In March of this year, 2016, Paul Tozour, who lead the team in 2014, will be presenting a version of this presentation at the Game Developers Conference (GDC) in San Francisco.