WaterType = 2; the water parameters of the 0 reflection platform are 2 water.

2, in order to solve the problem 2 of the water on the ground is covered, must enable a special sky model: this special sky model is middle earth 2 in the sky, the sky attached model download address, located in the center of the map into the sky model can ensure that only water inverted image, opened a 3D shadow land does not appear to be a reflection

3, in order to solve the problem that the upper surface of the right corner of the map, it must be in the map to insert a small circle of the sky, and KindOf = CAN_CAST_REFLECTIONS PRELOAD set can be reflected by the property

4, in order to improve the transparency of water 2, water directly to see the surface material, we must produce a surface 3D model, and the surface of the model into a high degree of consistency in the map.

5, in order to solve the problem of the reflection of the N card, please put the D3D8.DLL special file in the game's root directory.

WaterType = 2; the water parameters of the 0 reflection platform are 2 water.

2, in order to solve the problem 2 of the water on the ground is covered, must enable a special sky model: this special sky model is middle earth 2 in the sky, the sky attached model download address, located in the center of the map into the sky model can ensure that only water inverted image, opened a 3D shadow land does not appear to be a reflection

3, in order to solve the problem that the upper surface of the right corner of the map, it must be in the map to insert a small circle of the sky, and KindOf = CAN_CAST_REFLECTIONS PRELOAD set can be reflected by the property

4, in order to improve the transparency of water 2, water directly to see the surface material, we must produce a surface 3D model, and the surface of the model into a high degree of consistency in the map.

5, in order to solve the problem of the reflection of the N card, please put the D3D8.DLL special file in the game's root directory.

WaterType = 2; the water parameters of the 0 reflection platform are 2 water.

2, in order to solve the problem 2 of the water on the ground is covered, must enable a special sky model: this special sky model is middle earth 2 in the sky, the sky attached model download address, located in the center of the map into the sky model can ensure that only water inverted image, opened a 3D shadow land does not appear to be a reflection

3, in order to solve the problem that the upper surface of the right corner of the map, it must be in the map to insert a small circle of the sky, and KindOf = CAN_CAST_REFLECTIONS PRELOAD set can be reflected by the property

4, in order to improve the transparency of water 2, water directly to see the surface material, we must produce a surface 3D model, and the surface of the model into a high degree of consistency in the map.

5, in order to solve the problem of the reflection of the N card, please put the D3D8.DLL special file in the game's root directory.

WaterType = 2; the water parameters of the 0 reflection platform are 2 water.

2, in order to solve the problem 2 of the water on the ground is covered, must enable a special sky model: this special sky model is middle earth 2 in the sky, the sky attached model download address, located in the center of the map into the sky model can ensure that only water inverted image, opened a 3D shadow land does not appear to be a reflection

3, in order to solve the problem that the upper surface of the right corner of the map, it must be in the map to insert a small circle of the sky, and KindOf = CAN_CAST_REFLECTIONS PRELOAD set can be reflected by the property

4, in order to improve the transparency of water 2, water directly to see the surface material, we must produce a surface 3D model, and the surface of the model into a high degree of consistency in the map.

5, in order to solve the problem of the reflection of the N card, please put the D3D8.DLL special file in the game's root directory.

WaterType = 2; the water parameters of the 0 reflection platform are 2 water.

2, in order to solve the problem 2 of the water on the ground is covered, must enable a special sky model: this special sky model is middle earth 2 in the sky, the sky attached model download address, located in the center of the map into the sky model can ensure that only water inverted image, opened a 3D shadow land does not appear to be a reflection

3, in order to solve the problem that the upper surface of the right corner of the map, it must be in the map to insert a small circle of the sky, and KindOf = CAN_CAST_REFLECTIONS PRELOAD set can be reflected by the property

4, in order to improve the transparency of water 2, water directly to see the surface material, we must produce a surface 3D model, and the surface of the model into a high degree of consistency in the map.

5, in order to solve the problem of the reflection of the N card, please put the D3D8.DLL special file in the game's root directory.

Sky model and mapping of the download: http://pan.baidu.com/s/1hqzYK1u

Reflection of the file to download: http://pan.baidu.com/s/1bndOtqB

At this point, the real reflection principle of the life of the platform is fully explained the teaching is completed.

WaterType = 2; the water parameters of the 0 reflection platform are 2 water.

2, in order to solve the problem 2 of the water on the ground is covered, must enable a special sky model: this special sky model is middle earth 2 in the sky, the sky attached model download address, located in the center of the map into the sky model can ensure that only water inverted image, opened a 3D shadow land does not appear to be a reflection

3, in order to solve the problem that the upper surface of the right corner of the map, it must be in the map to insert a small circle of the sky, and KindOf = CAN_CAST_REFLECTIONS PRELOAD set can be reflected by the property

4, in order to improve the transparency of water 2, water directly to see the surface material, we must produce a surface 3D model, and the surface of the model into a high degree of consistency in the map.

5, in order to solve the problem of the reflection of the N card, please put the D3D8.DLL special file in the game's root directory.

Sky model and mapping of the download: http://pan.baidu.com/s/1hqzYK1u

Reflection of the file to download: http://pan.baidu.com/s/1bndOtqB

At this point, the real reflection principle of the life of the platform is fully explained the teaching is completed.

WaterType = 2; the water parameters of the 0 reflection platform are 2 water.

2, in order to solve the problem 2 of the water on the ground is covered, must enable a special sky model: this special sky model is middle earth 2 in the sky, the sky attached model download address, located in the center of the map into the sky model can ensure that only water inverted image, opened a 3D shadow land does not appear to be a reflection

3, in order to solve the problem that the upper surface of the right corner of the map, it must be in the map to insert a small circle of the sky, and KindOf = CAN_CAST_REFLECTIONS PRELOAD set can be reflected by the property

4, in order to improve the transparency of water 2, water directly to see the surface material, we must produce a surface 3D model, and the surface of the model into a high degree of consistency in the map.

5, in order to solve the problem of the reflection of the N card, please put the D3D8.DLL special file in the game's root directory.

WaterType = 2; the water parameters of the 0 reflection platform are 2 water.

2, in order to solve the problem 2 of the water on the ground is covered, must enable a special sky model: this special sky model is middle earth 2 in the sky, the sky attached model download address, located in the center of the map into the sky model can ensure that only water inverted image, opened a 3D shadow land does not appear to be a reflection

3, in order to solve the problem that the upper surface of the right corner of the map, it must be in the map to insert a small circle of the sky, and KindOf = CAN_CAST_REFLECTIONS PRELOAD set can be reflected by the property

4, in order to improve the transparency of water 2, water directly to see the surface material, we must produce a surface 3D model, and the surface of the model into a high degree of consistency in the map.

5, in order to solve the problem of the reflection of the N card, please put the D3D8.DLL special file in the game's root directory.

WaterType = 2; the water parameters of the 0 reflection platform are 2 water.

2, in order to solve the problem 2 of the water on the ground is covered, must enable a special sky model: this special sky model is middle earth 2 in the sky, the sky attached model download address, located in the center of the map into the sky model can ensure that only water inverted image, opened a 3D shadow land does not appear to be a reflection

3, in order to solve the problem that the upper surface of the right corner of the map, it must be in the map to insert a small circle of the sky, and KindOf = CAN_CAST_REFLECTIONS PRELOAD set can be reflected by the property

4, in order to improve the transparency of water 2, water directly to see the surface material, we must produce a surface 3D model, and the surface of the model into a high degree of consistency in the map.

5, in order to solve the problem of the reflection of the N card, please put the D3D8.DLL special file in the game's root directory.