Destiny: How Good Is No Land Beyond?

Last weekend Xur was selling No Land Beyond, arguably one of the most controversial exotic weapons in Destiny. This weapon is a Sniper Rifle that sits in your primary slot, and believe it or not that’s the exotic perk it has. While this might sound amazing, it’s really not as good as it sounds when you take into account that this weapon has a dreadful rate of fire, and an even worse reload speed.

However, there are players who have taken this weapon and made it their own, which is of course the case with every weapon in Destiny. What makes No Land Beyond more bearable as a Sniper Rifle are rest of its perks. Mulligan has a chance to grant a bullet back in the magazine if you miss a shot, which is great because you’re going to miss lots and lots to begin with. After a while though, you’ll start to notice how many bullets you have left, which is important as this is a two shot body kill. If you need that extra bullet then you can deliberately miss and hope to get the extra shot that’ll give you the kill. You could also get another shot at the crucial moment when aiming for someone’s head in the Crucible.

The Master, the weapon’s second perk, increases precision damage, and grants additional damage to the next target if you make a kill. This perk makes it so that you can get a body shot kill, aim directly for an enemy, and most likely destroy them in one shot. This perk is definitely catered more towards Crucible matches, and as far as I’m aware this is the place where No Land Beyond exceeds.

One question you need to ask yourself right away is whether you want a Sniper Rifle primary or secondary, because if you want it as a secondary then you won’t be using this gun.

With that out of the way we know you want to use No Land Beyond, but how do you make the best use of it? First you’ll need to level it up and get all of the perks activated, which is far easier to do in PVE that it is PVP. You will encounter a lot of comments about how bad the weapon is if you’re using it for Raids or Prison of Elders, it’s just about acceptable in Strikes but if you’re the reason the team wipes then you’d better be ready to pay for it.

When you’ve fully upgraded the weapon you want to head to PVP and start learning how to use it best. It’s going to take a lot of work but once you’ve learned how long it takes to get a second shot off on a target you’ll be good for competitive play. The real trick is to master the Mulligan perk, and make it so that the only time you miss a shot is when you mean to, sometimes scaring the enemy and moving them towards a team mate’s line of fire is the better option. Finally, when you’ve got all of that down, you’ll be ready to Trials of Osiris and making people feel truly awful about themselves by using this against the greatest raid weapons ever seen.