Konami will be using the Fox Engine for PES 2014 and also other unannounced next-gen PS4 games and this new photo comparison shows the engine in action. To the right is a photo and left is a screenshot from Fox Engine.

You can still see some apparent distinguishing features that gives the illusion away:

• The polygon edges on the ear are prevalent and you can also see them on the lower parts of the nostrils.

• Hair is always a hard feature to pull off and here you can see the lack of hair strains and their delicate fidelity are not the same. While the eye brow is almost identical you can see the unnatural evenness of the eyelashes compared to the more random real-life appearance.

• The strong light (simulates a flash) gives off an unnatural and monotone color flesh tone compared to the photo. As you can see in the reflection of the eyeball two light sources has been set up for this render.

• Random blemishes, birth marks, freckles and other imperfections of the skin are usually details that makes a person look realistic, they are largely missing here.

• The shadow between the lips and inside the ear is too strong which suggest that the flesh itself doesn’t have enough translucency (transparency) as real skin.

Yeah the ear is the biggest flaw in my opinion! Although you have to consider that this might be a model for PES 2014, where the players on the pitch are very small, and for that purpose the model is super detailed.

this is where Pc gamers brag about their rigs being able to pull off something better than this. This 3d model is far superior to anything we’ve seen this generation, not even close. Heavy rain doesn’t even belong in the same nebula with this rendering. There are some imperfections, like the ear and hair, but those are only noticeable closeup. Honestly if we’re playing this game, what reason would we have to this close to this model? This is a huge leap from what we’ve seen this generation.

Good point! The eye looks pretty great in my opinion, it’s often one of the hardest things to make. In the photo it looks like they use some kind of ring flash which they cannot duplicate in the render and apart from the eyelashes I think they pulled it off!

To all the ridiculous internet hardmen and pseudo intellectuals above, posing as the authority on game engine and graphics design…

Oh how original you all are, not being impressed by something new. I guess you’re all just too hip and cutting edge to be impressed by anything professionals do. I look forward to all the mind-blowing graphics engines ready to launch from your parent’s basements and bedrooms soon :)

It has been confirmed as PS3 quality. so judgement towards PS4 in unjust. a fair contrast is to PES13 or Fifa13 as they are the Sports Sim rivals and this years competition. I would like the think they can smash the room for PS4 as the Fox engine can take 2Million polygon images down to 2k for this one and PES13 on PS3 this year. with the PS4 i would expect 6Million Poly count scaled down to 100k to save on space and finish off the ”Little” details found here. Advise. watch the fox engine news next thursday when Mob Dick announce Phantom Pain as a PS3 title! they ain’t shown anything for PS4 YET>>>