Well devs are either bought out entirely or they make deals....seems Respawn loves working on X1 platform, looks like they have a hit on their hands judging by all the interest from both xbox and ps fans, naturally though since E3 is about games, and shooters are big on both platforms, exclusive shooters can do alot for a console as Gears has demonstrated, looks as if Titanfall really grabbed the spotlight. I think KZ shadow whatever is a launch exclusive for ps4, although I'm not buying a ps4 anytime soon, I just hope it gets the attention it deserves too.

The second they said "power of the cloud" anyone with half a brain could see that it's B.S.

Cloud computing on the X1 is the same as 4D, 1080, 120FPS that was promised for the PS3. It's all smoke and mirrors. Latency, lack of necessary bandwidth, and the bottlenecks are all very real problems.

This is quite obviously money exchanging hands. But where EA is concerned, there's no such thing as a true exclusive. EA are money whores, they'll go where they can make money. Count on Titanfall being ported. I personally couldn't care less if Mech of Duty came to the PS4 or not, but for those who do, expect it. It'll happen.

Was that so hard to say? Why does Microsoft always insist that the reason for exclusivity on its systems be kept quiet by the publishers? Gamers want exclusives, and you're giving them (temp) exclusives. There's no reason to BS anyone.

(BTW, EA said to Eurogamer that they couldn't discuss details about this game coming to Ps4; obvious translation being that they contractually can't say "maybe" or reveal that it could in a year)

That has nothing to do with Mass Effect, Bioware was owned by MS for years since the original made Jade Empire KOTR and other games EA bought them off MS right after Mass Effect came out then EA made it multiplat not similar at all since Respawn is already with EA

Whats your point they dont have as many servers as microsoft if you think so your fooling yourselves if they did they wouldnt be owned by sony. They are a small crap company they didnt and never will have the resources to pull this off for all games especially with like millions of players online simultaneously .

Warframe looks way more interesting to me then both this and Killzone.

Warframe being a PS4 launch is the actual game that made me want to own PS4 on day one because even if the other launch IPs turn out to be bad, at least I know Warframe is going to be a fun game I can enjoy with out even having to spend anymore money.

Guaranteed fail safe that might actually be even more fun then all other new IPs

@newmonday Windows 8 exclusive?! Jeez, they really want us to upgrade to that piece of crap, don't they? I'm thankful my laptop was the last one of its model to come out with Windows 7. Pretty much everyone I talk to that had Windows 8 downgraded to Windows 7 or went with a Linux OS instead of putting up with that horrendous piece of software.

Dualshockers, wtf? Where did you get that headline from? Can't see it in your article.

And if the headline was there, I would say to Respawn "ORLY?" - the power of the cloud enabled you to make this game? LOL. It looks like an awesome game, but nothing that relates to graphics or physics or other heavy stuff suggests that it could not be done without the cloud.

Bioware was not owned by MS. And the truth is that Jade Empire was published on the PC by 2K Games. Bioware owned their IPs at the time, not MS.

Mass Effect was a PC/360 title because of the ease of development for devs that did not have the time to learn the PS3. There may or may not have been some funded development assistance from MS as well. It obviously did not affect IP ownership.

@awi5951,

Learn the difference between a hardware server and a virtual server. Several developers have called MS on this one already because it is a load of horse dump and everyone knows it. When 52 people time shares a cond for a week each, stelling everyone they own a beach house is untruthful.

Good luck with that pipe dream/marketing story. And be aware that any game relying on any type of web assistance is dead the minute ther servers shut down. Do you understand that cost of 300,000 real individual hardware servers? Ever seen the public a game server was being shut down a year after a game launched. Certainly.

Gamewise everyone is piling on the Sony bandwagon and when that 1 year Titanfall exclusivity deal is done they will come crawling to the Sony fanbase and speak about the PS4 with glowing terms telling us it is powerful enough to do even more than they need but in standalone. It won't matter because like XRAVE above so many of us just were not impressed.

Titanfall is being made out to be more than it is because it is seen as the one bright spot in an otherwise dismal E3 for the Xbone. You do not really hear the horn being blown for anything else. And this should be telling because it isn't a launch title for the Xbone either. What does that say about the Xbone stable of games this fall?

It's going to get worse for MS. With Gamescom and TGS the number of announced titles for the PS4 will grow exponentially. TGS will be particularly ugly.

The shooter with my attention that will actually arrive for launch and not next year is Killzone Shadowfall. The MP reveal at Gamescom is going to be one not to miss. The 21 minute demo shows the advancements in mere months:

Of course they paid for exclusivity. Both Sony and MS pay for exclusivity 90% of the time. Respawn(despite being well know vets, they said so themselves) is a new company and needed the support for a new IP. MS has the money to support them. Sony would have done the same thing if they had gotten there first or had the money. I'm sure Sony paid for that Final Fantasy exclusive.

You also have to wonder if IP ownership came up if Sony did try. I know that would have been a non starter for Respawn.

Sony is capableof cloud computing but its no where near as advanced as MS cloud.

"Can the PS4 do cloud?" A simple yes answer from Sony and suddenly its just like the X1's cloud feature riigght.

Sony can do cloud computing and suddenly it's that much better then X1? One bit of info and fanboys take it and run with it and use it as misinformation and stretching the truth. Get outta here the cloud is used for storage, instant play, and streams. That's its main functions. It could be outsourced for different things I'm sure, but is it on the level the way MS is making it sound? I don't think so.

Wow you fanboys seriously think one Console is the best in world at everything. All you need is one bit of info doesn't matter its relevancy and stretch far and wide until it sounds better than the other console.

Sony doesn't necessarily have to pay for Final Fantasy exclusives. They have stock ownership in Square-Enix (currently #3 @ just over 8%; Yasuhiro Fukushima is #1 @ 20%), it's not enough to tell Square what to do, but enough to have their ear.

It is a decent title, but I have seen nothing in the game that can't be done on PS4 or WiiU if Nintendo ever invested or partnered up with a Cloud company. AI being utilized in the cloud is a nice idea in theory, but still its not perfect.

EA is publishing. So this game won't be exclusive for long. We all see how fast Activision got rid of their exclusive to Xbox One deal with Destiny once it moved along in development. EA will fear losing PS4 consumers to Destiny and ship Titanfall to PS4. That's what I believe. E3 2014 lets see.

AI being utilized in the cloud is an awful idea...it's also a stealthy way of requiring an always online connection, rather like Sim City and it's fabled "server side calculations" that turned out to be a load of garbage. Besides, we know the PS4 - well, any device with an internet connection really - is capable of cloud function if said connection is strong enough.

This "unlimited power of the cloud" nonsense is marketing gobbledegook to disguise the fact the One has weaker hardware than it's competitor...yet costs more thanks to Kinect, which the majority of gamers couldn't care less about.

I agree, but really I have not seen anything in the games shown so far that has benefited from Cloud tech. I don't expect to see anything like that until everyone is running 50 Mbps internet. Its one of those ideas that exists way earlier than it is supposed to exist. Just like electronic cars, 3DTV, and so on. Which have had variations over the years since its conception that have failed until recently when they tech actually catches up to the idea.

Internet is everywhere and spreading every year. There will be a time when no space has zero internet in the future. Most countries are pushing to have at least 50% or more % in every major country running at 50-100 Mbps by 2025ish. Nearly 2 gaming generations away from this one. Then and beyond is the only time I see its cloud features running 100% like they are claiming now to be possible, but they could setup software to learn along the way how a player plays on the Cloud, but any real auto-adjustment to the AI wouldn't take place for another decade at the earliest.

What? Most of europe is running at 50-100mbps + (YES PLUS, we already have easy access to 300 mbps, 10mbps is lowest possible deal and it costs almost nothing). I live in a small town (2000 peeps) and you know how much I pay for my 100 mbps connection? 16 USD a MONTH (and I get plenty of HD channels). USA is behind with the internet infrastructure for some weird reason but most of Europe is definitely ready. Bah, there is even FREE mobile internet available from ANY place in my country (HSPA+ 900MHz / LTE 2500TDD. We're ready and I'm sure if xbox one will succeed, USA will get better internet deals in no time!

@dennett316, was going to post the same thing until I saw your comment, agree 100%. "Server side cloud computations" is just marketing bullshit to disguise drm. Xbone and PS4 hardware are more than capable of handling any computations of AI or whatever else, unless we're going to be playing against IBM's Deep Blue.

"Power of the cloud." translates into "reason to force always-on requirements".

There is NOTHING about "the cloud" that is exclusive to Xbone. Sony doesn't promote it because they know it's just smoke and mirrors. MS clings to it for dear life because they know they've been outclassed with their hardware, and need some reason to implement mandatory online connections.

Titanfall is exclusive because of a big fat payment from MS. That's it. That's why they've already discussed bringing the game to other platforms. Also, PC doesn't use "teh cloud" either, so their argument of it being due to the "power of the cloud" falls flat on it's face right there. They contradict themselves in the same sentence.

"Also, PC doesn't use "teh cloud" either, so their argument of it being due to the "power of the cloud" falls flat on it's face right there. They contradict themselves in the same sentence" That's cos pc had enough power under the hood and needs not have things rendered for it by a more powerful cloud server. Xbone needs cloud support cos its weak

The 24hr DRM check is anti-piracy as XB1 requires games installed to HDD. You will be able to access 10 of your friends library of games from cloud and download to your HDD and play whenever they are not.

You cant do that on PS4 - well you can by physically going around to mates borrow their games.

On Xbox One, only you and one of those 10 people can be playing at once.

PSN already lets you install any of your games on a friend's PS3 as it is, and you can play at the same time as that friend.

In other words, both are the same other than Xbox letting 9 other friends wait in line for the 10th guy to finish playing the game so one of them can play too. At any point though, 9 people have to wait on the 10th to finish before they can play.

It's the same policy PS3 already enjoys with a waiting list tacked on.

That's like saying "Let the Nazi's kill the jews, I don't care because i'm not a jew"

Obviously this is taken yo an extreme but it still applies. Microsoft is doing bad things but because some of those bad things don't effect you your just going to let them slide and give your money to them anyways... some people..

In all seriousness, its not anything like the situation you mentioned. If you don't like the system and MS policies, don't buy the system. I don't share games with others, I always have internet access, and this whole kinect watching u shit can be easily avoided by covering the camera or unplugging the console. Seriously, most smartphones/laptops have cameras. Some people are just absurd.

Well like I said... just because it doesn't effect you doesn't make it any less wrong. You no longer even own your games, you own a license to play them, it's a step backwards in the industry. Especially when all of these new 'features' don't benefit you in any way nor do they make the system better. What gives Microsoft the right to tell you what you can and can't do with what your buying? I don't understand how any consumer can stand behind Microsoft when everything about the Xbox One is so anti consumer oriented and this wasn't just added, the Xbox One was built around this.

If you are a pc user than you might be familiar with GFWL, which is not very popular because steam makes it look like crap. I don't get why people try to compare the xbox1 to steam when it should be compared to microsoft's own pc drm. Like oceangrownkush said steam has competitors, microsoft was one of them, but are disliked by a majority of pc gamers. (at least the ones I know)

^ I know right?... It's on the x1, because its such an awesome system and it has access to the infinite power of the cloud.... Oh yeah, it's on pc and 360 too... BUT! The x1!!! Lol... Microsoft are like a bad joke now... And I WAS a rabid Xbox fanboy for the last ten years.... For you current and still Xbox fanboys that will say I never played on the Xbox? My gamer tag is tonymontana530.... I have almost 50,000 achievement points... So yeah, I was a big Xbox gamer.... But the price, drm, constant check in with bigbrother(Microsoft), and ms seemingly arrogant attitude, I'm an Xbox fanboy no more.... Fanboys should only be skin deep... When a company pulls the stuff ms is doing, it's time to move to greener pastures... I preordered a ps4 last weekend... Can't wait to get my hands on it... Sony wants every gamer possible on ps4, ms wants only people with good and fast Internet who are willing to forego their rights... Me? I'll be a playstation gamer for the first time since my launch ps2 broke after 8 months... Things change, but it should never be about gaming on a company, but gaming for the games.

Yeh lets see ps4 is one of the top ore ordered systems and EA was so close to sny for last 3 gens what changed all of the sudden? Don't give me the crap about cloud or good relationship with MS. Whether its ms or Sony it's all about money and who is willing to pay.

Patcher said MS had to cover for what the game would have sold on PS4 for it to be on Xbox one and to be console exclusive. MS said they had a billion dollar budget for games so how much did just one game cost? GTA dlc was 50 million so this has to be a least 3 times as much

Also this will be on ps4 within 6-12 months since its a 3rd party game

It's kind of weird that bungie is with Sony lol money reasons and EA with MS

The xbone def has the edge on announced games but I can't support the online checks. I don't like blocking used games but I buy new anyways so my only real worry is ten years later when I can't play a game because the online is down. If ms didnt do these things they would be in the best spot next gen but alas, ps4 it is. My friends who never liked Xbox all wanted a xbone but none of us will support this shit. Ms is literally losing half their potential customers. Hope they get the message.

My personal pick for Game of The Show, this coming from someone who is very sick of FPS games. It just looks beyond fun if you ask me and will most likely get me back online playing multilayer which i grew tired of after the last COD game before BlackOps2.

Actually they're building cloud-enabled games so that if the cloud is not available it isn't 'you can't play your game' which is just people jumping to conclusions. If the cloud isn't available, then the developer can opt to do something like implement a less computationally intensive version locally, or perhaps worst case, just skip that part of the computations. It's not the end of the world as you would love people to believe.

Onlive was only in trouble because the network was so large they couldn't afford to keep it running because of the daily costs. Gaikai was in trouble because no one was really using the service for games enough.

No dude mouse and keyboard for the xbox would be awesome it would make FPS on the console a viable option for me. As it is now they only allow controller and I cannot tolerate the controller for shooters

Actually the article is a load of crap the developers said at E3 the only reason its not on PS3 is budget restraints but they do want it on as many consoles as possible in the future. Meaning a Playstation launch is very realistic and its probably a timed exclusive. If you concentrate on 1 console at a time you can get your game out faster and thus make income faster. Plus if you get MS to pony up some cash for you doing it also in advance then thats also a win. It's nothing to do with cloud gaming read the article carefully its doesn't say it is thanks to the power fo the cloud like the title says. He just says he looked at the game a little differently meaning he may have put cloud features into the game. PS4 also has cloud remember? And I am not just talking Gakai

We will here this power of the cloud BS for a few years as developers try to justify there games and fanboys there consoles. As they know the PS4 is 50% more powerful but it doesn't actually matter in this case as he didn't say the cloud makes a difference just they can incorporate it into the game.

Yep cause every fanboy in hear is a developer Look none got your hands on an xbox so until then I think its kind of stupid to criticize something you know nothing about The only developer I have seen really come out against cloud is Blow But we all know he still bitter at MS Until I get the system I will.keep my criticism reserved

Lol.. I also seen that they said they are a new team and they didnt want to worry about developing for multiple platforms. Which kinda equates to we dont give a crap about ps fans so we going to sell out to MS. Hope the game sells like crap on that drm filled xb1.

@ gnothe1 Naughtydog is a first party studio Sony OWNS them. Even if they chose to go multiplat they cant. Respawn is under EA they are 3rd party developers that develop for all platforms.

@Icicle who called them stupid? Seems like your inferring that they are stupid on your own conclusion. I just called them greedy considering ps4/xb1 have the same architecture wouldnt take them too much to port across all platforms and if they were to ever bring it to ps4 down the line I wouldnt even give it a consideration.

@wb quantic is still funded by Sony to help w/ development which is why they were able to make a game like Heavy Rain where no other publisher probably would risk their money on. They arent owned by any big publisher so they can do what they want and take the risks. Respawn again is under EA they are funded by EA which means money isnt a problem. MS doesnt fund their production they just give them money to not develop on the other platform. When you start taking money to not develop is when you lose respect as a development team in my book and not worth my money.

@ joe I dont think Sony does no wrong I just think they do a lot more things right. Also I dont blame MS I blame Respawn. MS is doing what they know how to do and thats throw their money around cant fault them for that.

I think third party exclusives are dumb on any system. It doesn't show off the system like a Halo or Uncharted, it just hurts the brand by limiting its market.

So big payoffs are involved, but it doesn't make it suck less. Being multiplat is good for the life of a game like Metal Gear and Madden. MS has some good looking 1st party games. Use that money to keep a studio alive, not feed a fat corporate cow.

Why don't you actually listen to what they are saying... it's not talk... and it's not as if we don't see forms of it today... the "power" isn't new it's the way Microsfot is using it's infastructure that is why they can do this... at least listen/read

Exactly..... That's the problem with Sony fans they are too busy running off at the mouth instead of paying attention, reading, and doing some actual reseach. For some add strange reason they expect to get spoon fed everything. If you was in college (which I know most of you are not and it shows) the instructor is not gonna stop every five seconds to answer every question you have. At this level you are expected to do your own research and find the answer to your question. The same thing applies here. You guys against something you don't understand. The cloud is real and Microsoft has explained it so many times, but some of you Sony fans are too dumb to comprehend or too lazy too try. All you guys do is play follow the leader instead of finding the truth for yourselves.

@marcelliuss1 Did you really just say 'if you was in college'? Haha. Irony at its best. It's not that sony fans don't understand it. It's that the ps4 will be able to do the same exact thing if they so desire. Microsoft is just spamming the idea to try and mask the disaster of always having to be online and the fact that its more expensive than its competitor despite being weaker. It's annoying that they can't shut up about something that isn't new or special to the x1 at all.

To everyone who thinks that the cloud actually is going to be able to make the X1 4x more powerful, it is actually highly limited. Eurogamer has a really great unbiased article on the cloud. If you have 15 minutes or so, give it a read.

Bandit, I agree that it will make it more powerful in a way. It just won't be useful in the ways people are imagining. It's not going to be able to do the work that physical components would. I think that having physical hardware rather than "cloud hardware" is much better due to many less limitations on what the physical hardware can do.

Titanfall, looking to play this game on the Xbox One. I love Mech games and this looks like Mech Assult on steroid with a little COD thrown in there. Hoping my buddy will buy this so I can play it on his family share game. If it is good, I'll get a copy myself.

It is not a restriction for me, maybe to you and others. Just like digital music, digitally purchased movies, and apps for my phone, everything is saved on my account on the cloud. So I can log in to any xbox one without limit and play my entire gaming library from anywhere without bringing a case full disc with me. Also, digital sharing is a feature that is not limited to driving 3000 miles across country or sending my cousin Jim the game via Fed Ex so my he can play my copy of Titanfall. He just need to be on my Family game sharing list and he can check out the game as he likes. That is what I call the no-limit of the digital age.

Power of the cloud, there's some seriously MS PR with Respawn going on there. I still won't believe it until MS shows some evidence. Saying you have 300 000 servers means nothing, I want to see real world results, not test lab results.

Ah, server virtualization is a real concept, MS isn't inventing it. What's not real is that only Xbox One can do it, basically every machine with access to a powerul enough cloud cluster can do it, including the PS4 according to Yoshida.

The only difference is that sony leaves the decision to publishers, because of course you need to be always online to use it.

Yes, I know that and not doubting it from a conceptual view point, but what I want it to see results, and by result, real world results. I am just tired of hearing it without them actually showing it off, even just a little. That way I know what I am buying into as a customer.

Yes, Yoshida-san stated it is possible on the PS4 and why not if they wanted to introducing if it has benefits, but still needs to be proven as a viable method within game implementation, because we all know how well that worked with Sim City.

All this is, is an upgraded version of Folding Home on the PS3, where they used clusters of PS3's to fold proteins in hopes of finding a cure for cancer! The workload is just being handled by multiple PC's & PS's clusters. It didn't make your PS3 more powerful! It's just with the multiple PS's each were able to handle different folding sequences.

Edit, with these computations, yes the PS3's were required to be online with a active connection.

Edit2, the cloud will not magically allow a computer, PS4 or Xbox1 to do something that it wasn't intended to do in the first place! Example, you can't offload 1 TB of info into a 1 GB chip, without some form of latency, that's just common sense.

Have there been any good examples of cross play in an FPS between consoles and PC? I like the idea of Titanfall - and would buy it on PC. But I am concerned that they would need to slow down the mouse / keyboard PC controls to match a console controller.

Also... POWAH OF CLOUD... yeah right. Anyways wouldnt it work to just have it streamed through GAKAI if youre going to have to rely on external hardware in the cloud anyways?

And while Id like to see Titanfall on Ps4, which might happen I could not tell at the Titan fall Xbox one reveal if anything of what I saw would take more power than what is supposedly available inside the ONE.

Love how it says its due to the "power of the cloud, good relationship with Microsoft" when it probably has nothing to do with the "power of the cloud" and everything to do with the "good relationship with Microsoft"

Nobody wants Titan on Ps4, we have the Order, games like The Last Guardian and even more. PC will only have multiplattform games that other consoles have aswell, what you fear is the truth. And this time multiplats are made separately, not PC ports anymore. I can see the new God of War in a few years, the new Demon's Souls ecc, a port of Dark Souls 2 on Ps4 ecc.

I have to disagree with that, I'm only buying the PS4 and I wouldn't mind if it was on there. Sure, we have other games, but when does a choice ever hurt?

That being said, I wouldn't pick it up at launch, but it looks like a fun game so I would definetly eventually if it was out on PS4. Although, I expect it will come to PS4 in time, afterall EA is their publisher and it's only a matter of time before they decide they'ld rather a higher fanbase than whatever Microsoft is paying them (or Microsoft will keep paying a price to keep it exclusive, and we'll never see it on PS4).

ok.... someone tell me what the cloud is doing for this game that makes it standout when compared to other ps4 exclusives or multiplats ?

I honestly don't think this will stay exclusive. I was a 360 right from it's launch. I still have my original copy of Dead Rising that says "only on xbox" ... except it's not. not to mention bioshock, lost planet, oblivion... MS hsa a habbit of saying stuff is exclusive and the developers have a habit of saying it's exclusive or they don't have any plans to bring it to x console at this time... 6 months later or a year later and bam...

whatever they have to say about it being exclusive now I am guessing they are just saying to try and make MS look good.

Not to mention, all those other games were not published by Microsoft - while Dead rising is (don't know why. First game was published by Cacpom. Perhaps it's a similar deal to Bayonetta). The Only game I recall published by Microsoft and actually released on the PS3 was Ninja Gaiden 2, where they actually renamed it to Ninja Gaiden Sigma 2 and slightly changed the actual gameplay. But that was after NGS1 was already on the PS3 and i's more like the exception, isn't it?

Yea this is just spin for more Microsoft PR, MS paid a lot of money probably (to a new up and coming developer) for their first game to stay exclusive (maybe for a few years or maybe forever but I doubt that second one) and that's the main reason for the exclusivity.

I have no issue with MS buying exclusives, its what Sony does and its what Nintendo did with Bayonetta 2 and Wonderful 101(among others I'm sure), its part of the industry. But trying to bullshit about the whole "power of the cloud" tagline that Microsoft is pushing as the reason while two other systems its on (x360, PC) do not use this cloud power thing is ridiculous. Money, its about money and for a new dev with its first game that capital is important.

I look forward to playing titanfall (awesome name BTW) on PC but don't bullshit us on the reason its exclusive to MS platforms.

Would you rather see them penniless??? Just so they can accommodate your and every Sony fanboys selfish needs??? They are a new developing studio OF COURSE they are gonna choose the greater evil with deep pockets over the lesser too buried in debt evil.

I haven't play an FPS for around 12 years now, I used to play CS & QUAKE III Arena & that's it but seriously there was 2 games in E3 this year that it was very interesting for me to ignore one was TITANFALL & it drive my interest because it have very interesting gameplay like double-jump, running on walls, jet-packs & controllable giant robots & the other was DESTINY & the reason it drive my interest other than the gorgeous visuals was because it was made like an MMORPG there is classes for us to choose & there is skills to make our own builds & there is even bosses out on the field to farm & get some sweet drops :D

So yeah although I ignore FPS usually those 2 I want to try & about TITALFALL exclusivity to xbone it's no big deal to me as I prefer to play those kind of games on PC, mouse/keyboard > game controller imo for accurate targeting.

yup gutted that they are getting free servers for the Xbox One version from MS. That totally sucks... They must be miserable that they are one of the best talked up games from E3 and will be the "hot title"on the X1 and PC ...and sell millions.