Hands on with Call of Duty: Black Ops 4 and Destiny: Forsaken

We attended an after hours session at the Activision booth to see what the new Destiny expansion and Call of Duty: Black Ops 4 have to offer.

For starters, Destiny is as good as it’s ever been. The new PvPvE mode, ‘Gambit’, which is part of the Forsaken expansion, is wonderful. For those who aren’t necessarily fans of playing against other people, this gives it to you in small doses, with most of your objectives being to take down enemy AI. The PvP element comes in, though, when players from the enemy team can invade your side of the map and wreak a bit of havoc while buffed. The way you have to gather motes to progress gameplay is never cumbersome, and adds a bit of a nice challenge – what if you die when you’re carrying a tonne of them and lose them all?

Both vanilla Destiny and Destiny 2 players are going to love this one, so if you’ve given the game a miss for a while, now’s your chance to jump back in. We’re keen to see what the rest of the expansion has in store for us.

Now, onto Call of Duty: Black Ops 4. Put simply, it’s still very much a Call of Duty game.

We went through two team deathmatch games (and our team won both), and the game feels pretty fast-paced. We played the recon class in both games, which has perks such as blips on your minimap in the general vicinity of enemy players, as well as gadgets like a mini radar beacon.

The new maps we played on were versatile, allowing both for areas of sniping and close-quarters combat. All-in-all, the new CoD will fit right in with the rest of the Black Ops games, and we can’t wait to see what the ‘Zombies’ modes have in store for us when the game launches.