In a desperate, near future setting where controlling the planet's depleting fossil resources determines the ultimate fate of civilization. A global war for oil is being waged between two superpowers, the Western Coalition (US/EU) and the Red Star Alliance (Russia/China), and players will be instrumental in determining how the war is waged -- and won. ESRB Rated T for Teen

Features:

Focused and intense system inherently promotes teamwork by creating a unified front of war. In both single player and multiplayer, players join the forces on the frontline that result in focused combat and increased intensity while allowing player choice.

Based upon actual locations in Central Asia, the player enters an epic campaign featuring 7 theaters of war with a climactic ending. Players can create their own path to victory with non-linear mission objectives and destructible environments.

Over 60 vehicles and weapons based off of real military designs of the near future. From futuristic tanks and jets to remote controlled drones and sentry guns, feel the adrenaline rush of utilizing next generation firepower on the battlefield.

Character customization allows you to represent your play style through character choices, weapon load out and role specialization.

Supports up to 64+ players on PC via LAN or Internet for large scale wars online

Customer Reviews:

FrontLines Fuel of WarThe single player version is excellent. Great weapons, excellent graphics and quality AI. The online version has a lot of problems. Logging on takes forever, as does populating the server browser. The maps are too small for the number of players and spawn camping sometimes makes it nearly impossible to even spawn much less play. It seems obvious to me that the game was designed for console play with the PC version added as an afterthought. The game doesn't even have a joystick feature....more info

Frontlines...Play it on 'hard' to get the most out of this gameA good game that has some interesting features.

I purchased this game from 'Steam' and after a long, sporadic download (off and on over 24+ hours) and then some difficulty getting it to load, I FINALLY got to play this game. (I suggest, before buying, that you visit the forums to see some of the troubles people are having.)

I initially played this game on 'normal' difficulty and found that it was fairly easy; the enemy were not that strong, my buddies although useful at times, didn't seem to do much, and my character seemed to be able to take a pounding before getting killed. However, playing on 'hardcore' difficulty, gave this game a entirely new dimension; it was a real challenge (but a doable challenge).

Some comments on what I liked and didn't like: (played on single player)

1.)Excellent smooth flowing graphics, good audio (even a good 'heroic-type' music tract [usually I turn the music off in games as I find it annoying]) that was pleasant to listen to. Also, some interesting 'cut-scenes' (which you can skip).

2.)There are the usual large variety of weapons; rifle, explosives, rocket launcher etc., but there are some interesting new remote controlled 'drone' robots (both ground and airborne) that do add a new twist to the FPS concept. These units can be used either as 1st or 3rd person and once you get the hang of manipulating these robots skillfully, they are exceptional pieces of weaponry.

3.)Although specific objectives must be obtained to complete a game segment, there is no order in which tasks have to be done and furthermore you usually have several ways of approaching a target, giving the game a certain amount of non-linear play to it.

4.)You get to operate a number of vehicles (both ground and air) and their weapons. Most of these vehicles can be played in either 1st person or 3rd person with a toggle key; obviously 1st person is the most realistic, but the 3rd person is extremely useful for looking around to get your bearings and to see where the danger is.

5.)There are no quick F5/F9 game save/loads; you must reach a game check point to autosave (which basically means completing a specific objective). If you died you can 'redeploy' (up to 5 times) somewhere near where you died. This feature seemed to work well and checkpoints were reasonably spaced apart.

On the negative side;

1.)Learning to fly and control a helicopter was an exercise in perseverance and frustration; I'm not sure the time I spent on this was worth the mediocre results.

2.)This game had a LONG load time from icon click to actual playing, however the restarts after dying (redeploys), were fairly fast.

3.)With the 'Steam' download there were two concerns;

A.)there was no manual available; this would have been very useful for general info and also for the different key combos that the different modes (infantry, driving, flying etc.) required . (these keys designations are available in options>controls but are inconvenient to look up in the middle of battle)
B.)there was no key code to unlock the 'extras' which apparently contained some extra levels and cheat codes.

4.)This is a fairly short game; only 8 campaigns (that have 4-5 sections each). I finished this game in two days of intermittent play. Not much playing time for $50 US.

Conclusions:
A short game, that graphically was well done, and it does have some interesting scenarios and ideas. And although it doesn't quite have that visceral intensity of Call of Duty 4, it is still an interesting and complex FPS. This game, played on 'easy' or 'normal' difficulty resulted in just a so-so rating, BUT on 'hardcore' it required some thinking and planning (and using your fellow soldiers), and thus making it intriguing FPS to play! 3 1/2 - 4 Stars

Could be better, could be worse.Frontlines: Fuel of War is an average game. Graphics-wise it's a mix between a cool looking interface and not-so next-gen effects. The title's "frontline system" was a very fancy way of masking a "capture the command points" standard that's been in gaming for quite a while, and while it had some promising potential, left it's selling point somewhat lacking. The guns and vehicles are all-too standard, though the drones were the exception. They brought some flavor to gameplay that's rehashing what's been done before. The level of immersion was somewhat low, with the guns not leaving the impression that I was in the battle. The plot was needing some depth that could have been expanded upon, and the dialogue was rather cheesy. Other wise it wasn't terrible. Just don't try the multiplayer, trust me....more info

No one is online playing this anymoreApparently there are only about 11 servers online at any given time, with only 3 of those with people playing on them. Where did everyone go? Today it is all about multiplayer, and if there is not one to play with, then whats the point. This is a real shame since I like the game. Call of Duty 4 still has like thousands of servers to chose from. Very disappointing that everyone is gone. I suggest you go look at how many servers are up using an online tool like Game Monitor, and see who is online first. i.e. [...]
...more info

do not buy this gameUpon installation, this game does not work. It requires way too many large and even huge (GB-sized) patches which must be downloaded and installed in a specific sequence. Expect it to take you a long time and likely have quite a few do-overs. I've run both Crysis and COD 4, on my computer with zero hassle - this game just isn't worth it - do not waste your time and money....more info

Best Military Shooter Game EverI thought that Call of Duty 4 was great and Joint Operations: Typhoon Rising was also very good although there is no single person use (you must play on the net as part of a group).

However, Frontlines Fuel of War is far beyond any first person shooter, that I have ever played, in terms of sheer action, weapons, and fun. It is more realistic than any military fighter game that I have ever seen. Basically, the makers of this game thought of every problem with other games and fixed them. There are no nauseating tunnels to explore. There is no need to find health. There are no secret doors to find. There are no vehicles that you can't figure out how to control. It is just intense fighting, with the latest military devices that you have heard about in the news, and easy to use vehicles. It is very realistic and the game teaches you how to use each new device that as it introduces the weapon. I have only played single-person but multiplayer, over the net, is available.

The single player (as many people have previously pointed out) is not that long or challenging although it is fun. However, this game is not an improvement from Battlefield 2142 or just 2 even from a multiplayer standpoint. The main reason is the new "frontlines" system, which allows for less running time but on the whole makes the game less fun.
The system works much like the point capture version does in Battlefield (stand by a point for a period of time without dying) except, instead of being all uncontrolled by teams, they are split evenly between the two, with only the front set of the opposing team's points being able to be captured. This is a problem for three reasons-
1. All fighting is done within a very closed area, making for exciting gameplay, but not as much thought as the Battlefield 2142 titan play (for the non-nerds, giant flying ship that needs to be assaulted then destroyed)
2. Often you will die the second you spawn
3. Incredibly frustrating for new players

Another gripe I have is with the weapon loadouts and the glitchiness of the game.

Mostly the loadout that is problematic is Assault. Normally, this is my favorite class to play, but with the addition of a fast-reloading, high ammo capacity underslung grenade launcher (a mouthful I know, for future reference- the noob-tube) that leaves many maps annoying to play in. This is because many players use the noob tube excessively, making any sort of attack-defense dynamic that the Frontlines game system would normally excel at void. This makes many maps seem like one giant explosion.

The glitchiness of the game is incredibly annoying. Mostly these glitches involve loading screens (will load infinitely) or will not let you join multiplayer games for little to no reason (this is talking just post- 1.01 patch by the way). Also, rockets can get stuck on objects, making a player capable of firing his rocket launcher and hitting a target without the normal graphic that would normally indicate said players location.

My last gripe is that the maps (even the largest ones) are tiny. This takes a huge chunk out of any strategy aspect that would normally be incorporated.

On the plus side, the game can be exciting, if you live long enough for it not to be frustrating....more info

DO NOT BUYthis game will not work on your computer it has major programing flaws, even after you install its almost 13 gigs of program you have to go online and download another 4 gigs worth of patches and it still wont work ...more info

Could have been great....Although this game is beautiful and has a great concept, it lacks certain polish that would make it a very good game. Let us not talk about the single player because it is just a bunch of bots following you around in a multiplayer type fashion. The single player did have nice touches that made it a little more than just a multiplayer with bots, but it still felt like it during gameplay.

Multiplayer is much more fun because there is no more mediocre artificial intelligence. The game does incorporate new gadgets and styles of play that set it apart from almost all FPS multiplayer games on the market. But even with the cool tools and weapons available, the multiplayer is not that good. There are many points in the game that were not addressed, that are still lacking.

1. The server browser sucks. It is slow, shows little stats of the server or the players on the server. No place to direct connect using an IP address.

2. Weapon damage is unbalanced and usually weak resulting in dependence on grenade launchers constantly being used for close quarters. This becomes almost silly in parts where someone shoot a grenade launcher 2m in front of them and they do not die from it.

3. Squad system isn't as natural as BF2, and you don't benefit as well in a team as you did in BF2. However, the game has a lot of incentives for people not in the same squad to work together.

4. Air vehicles are too difficult to control, and there was no joystick support.

Overall, if like BF2 and BF2142, you will probably enjoy this. This game is what BF2142 should have been and what it should have looked like (beautiful graphics). If you already have Call of Duty 4, I would stick to it. There are some multiplayer mods for COD4 that emphasize team based objectives and even incorporate some things like healing teammates. But even with those changes, COD4 is still not a "team" based game....more info

Waste of Money!!!You will be lucky if you can even get this game to run on your PC. Developer is no help. Game was released prematurely with way too many unresolved issues. Waste of $50 at this time. Spend your money on something that actually works....more info

I don't care what people say... I had a blast!I agree that there seem to be issues with the online part of the game, and patches are needed. However, I just finished playing through the single-player (offline) campaign, and I had a blast. In fact, I probably had a better time playing through this game than any other military first person shooter I ever played.

I am not sure why I liked it so much, but it just seemed to flow well and have a good pace. I also like that they have those remote controled vehicles (drones) that add a nice twist to the game. I haven't seen that done anywhere else.

Graphics are very good. The overall production values seem to be good. The whole "frontlines" concept with multiple next targets yet still some structure works very well and I really like it.

I am sure I will spend time playing this game online, but even if there was no online component at all (or if they never patched it properly), I'd still give this game 5 stars just for the offline experience....more info

Frontlines: Fuel of Incompetence !!!!This is horrible. Can not get the game going. Other people on internet having the same problem. The company was soo afraid someone may copy the game that they threw in a very subpar protection program, from the Sony co?? Go figure! Anyway, the game will not run and I have tried everything. SECUROM made this program. Called and e-mailed SECUROM several times (the true culprit - a branch of sony) they NEVER answered the phone (and I left messages) or emailed me back, but got my "Reply Request" returned, so they DID open the email. No wonder the game is being sold for $2.50. I never had a problem that was this bad. Don't buy this game. If you get it for a gift ... burn it!...more info