The StarCraft II Website now offers the opening cinematic for StarCraft II: Heart of the Swarm, showing off the expansion that's due for the RTS sequel in March. This sets the story for the add-on, which is summed up like so: "Whether you ultimately choose to play as Protoss, Terran, or Zerg, you simply must ask yourself one question: Who is Sarah Kerrigan?"

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panbient wrote on Jan 22, 2013, 17:21:After the original SC2 and it's 'totally not linear' campaign packed with scripted mission after scripted mission to teach you how to use a bunch of new units that you only ever use in that specific mission and don't even show up in MP; I'll be waiting until it's out and properly reviewed before spending any cash.

I'll never understand why they did this. Its not 1998 anymore, there is no excuse to release a game with fewer units. I know its complicated to balance things but they had a goddamn decade. And on top of it they taunt you by showing you all the toys in the campaign, but no, don't touch in MP. No Zerg Leviathan, no firebats(???), no science vessels, no wraiths, no diamondbacks(really blizzard? These hunks of junk ruined your precious balance somehow?).

Honestly, their MP is still quite good but it's mystifying why they refused to evolve. You want to know why everyone complains about metagame stagnation, its because there's only 3 builds per race (and number three for my favorite zerg is the hacked together queen-spines builds).

EDIT: They left so much shit out of MP I couldn't even remember it all. Here's a few more: Goliaths (ground to air mechs), Predators (cyber cats), vultures, dropships, and Spectres (aoe ghost alternative)