Looking at them, they dont seem too bad, Nuker gets more hit haste and CS, the only problem I see is the spirit on healer set is nice IF you get hit capped,

Looking at the pieces seperatly, Healer gloves offer 15 more spell power (through 49 spirit and twisted faith) at the cost of 35 haste (about 1%@80) and 14CS (about 0.3% @80)now I'd prolly go for the nuker set, but cant see much there.

Where it gets interesting is the Shoulders. IF you can hit cap else where (Which will be hard given nurfbat on shadow focus) you can swap 44 haste and 36 hit for 44 spirit (13SP) and 36CS... which would be tasty

Re: First impressions of NAX 10 man sets

Well, if you take a look at the ring/necks and so on that drops in there, they have loads of hitrating on them. This is only the first loot we see...and if i start to add all hitrating together... i might get hitcapped just from this loot.
Thx Blizz for adding damage to Misery... +3% hitrating from Misery will be useless when we get Naxx rated gear.

Re: First impressions of NAX 10 man sets

Originally Posted by Merin

Way, way too much crit on the set, it's less of a healer set and more of a "Go Disc or fuck you" set.

Blizzard have stated that they want to standardise itemisation for all the armor types, that means that in an ideal world that all casters will want the same stats on them, all healers want the same, all melee leather dps want the same etc etc etc.

That way when a guild clears content they aren't left looting items that are just totally redundant. If itemisation caters to everyone in the raid then it means more useful loot for your guild.

I will say though that spriests may be delving into healer loot quite a bit and it may just be with the changes relating to spellpower than shifting out of shadow form and throwing some heals will be more viable than ever. We will be able to heal at the same power as a healer (less talents) due to spellpower, so it may be worth doing. As for hit rating, I dont percieve we'll have to work that hard for it, we get 6% hit from talents curtousy of shadow focus & misery... that means we need to make up an additional 4% in gear than we curently have to and tbh most people run at 101 hit not the 76 min hit to go 4/5 shadow focus... so it's 2% hit in most people's cases.

Re: First impressions of NAX 10 man sets

Originally Posted by Merin

Way, way too much crit on the set, it's less of a healer set and more of a "Go Disc or fuck you" set.

i disagree, the set with crit. is extremely good for smite priests, enabling them to do better dps via surge of light and healing if they decide to switch to that role (with 71 points, they can affectively do both jobs). as well, more crit means more inspiration proc. 25% armor increase can make the healer's job a lot easier.

Re: First impressions of NAX 10 man sets

Re: First impressions of NAX 10 man sets

lol yes if you want to do something different with your holy priest. of course the general responds i get from people is similar to yours. the "wtf is smite?" "wait..2 holy priest in group?" etc etc etc.

but i think smite will have its own spot in wotlk. switch to healing on boss, do affective dps on trash mobs. when you level up, you can heal 5 men easily and grind up pretty fast if you pick up spirit tap. now that the healing/damage are combined into "spell power", you don't even have to switch too many pieces of your gear. here's a sample talent speci i came up with.