Added Ability/Hybrid builds to Chernobog. I forgot how much burst his 2 - 1 combo does, as it essentially is 3 abilties worth of damage if you count the basic attack from the 2 as a 100% scaling ability and the double detonation from his 1.

With early burst potential and good scaling on his 1-2 (80% + 80% if both initial and explosion hit), thoughts on further emphasizing early power by choosing Warrior Tabi over Ninja Tabi? Or do you think it'll just be most comfortable by making sure he's not too weak on basic attack DPS early/mid? Especially in build 3, getting Hunter's Blessing early, and getting The Crusher 3rd give him plenty of attack speed at that point. I know discussing a 20 power difference is probably worthless...

I'd say, at least until late game, he's not really a boxer, more a ganker. With that in mind, I like the late concepts of lifesteal in builds 2 and 3, rather than the mid pickup of Asi in the 1st.

Since he has a temporary steroid, and is really meant more for burst kills than elongated fights, what are your thoughts about crit overall? What about a slightly different crit combo of Poisoned Star + Deathbringer, to add more control to his kit?

Just curious overall...I haven't booted up SMITE in a couple of days, and haven't had a chance to try him out. How does he feel overall to you? What feels good/bad in terms of kit and flow, and what feels OP?

The high scaling on his 1 works well in a ability based build, although the high attack speed steroid works well with crit, he could probably go hybrid ability based with crit or just ability based. Then there is also the fact that Living Nightmare procs Heart of Cold for every basic attack within the 6 second buff duration.

Haven't had a chance to play him yet, but from what I have seen he seems average to mediocre. His lategame damage is pretty strong and his Living Nightmare can work well in a 1v1 versus a hunter, but he may have a problem reaching it. Using Living Nightmare can be very risky for aggression, but can be also used for a self-banish, map-awareness, travel to the solo laner to survive if ganked in lane (if they're not ahead or they will demolish you), or counter split-pushing. However, he doesen't have a lot of CC and lacks a great team fighting ultimate like other hunters.

SmiteFire & Smite

Smite is an online battleground between mythical gods. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds.