Street Fighter X Tekken
First, we sat down with Capcom’s resident fighting expert Seth Killian to discuss the upcoming Street Fighter X Tekken, which blends the fluid 2D elegance of Street Fighter with the rough-and-tumble brawling of Tekken. We were particularly curious to learn about Gems, which work as customizable loadouts for your fighters, and how inFAMOUS 2’s Cole McGrath will stack up in battle. Watch the video for more on this eagerly anticipated PS3 and PS Vita fighter.

Resident Evil: Operation Raccoon City
SID: With Resident Evil: Operation Raccoon City, Capcom and Slant Six seek to unite the suspense of the genre-defining Resident Evil series with contemporary squad-based military shooting and a healthy dose of online co-op for up to four players. The narrative fills in the story gaps between the first three Resident Evil titles, so you’ll explore settings and sequences from an entirely different perspective while guiding USS Delta Team “Wolfpack” on its grim mission to destroy all evidence of Umbrella’s nefarious deeds — up to and including the assassination of Resident Evil 2 protagonists Leon Kennedy and Claire Redfield. As you carve through zombies, clueless security guards, and the odd Super Tyrant, you’ll collect VHS tapes and Zip drives (how quaint!) to fill in the backstory and accumulate XP towards unlocking new weapons and special abilities.

JEFF: It’s amazing how a change of setting can completely alter the otherwise familiar feel of a tactical third-person shooter. However, if you thought RE5 messed with the Resident Evil formula, Raccoon City throws it out completely – not a criticism, but know what you’re getting into here. You’ll be controlling the bad guys (Umbrella) and they’re much better funded than S.T.A.R.S. You won’t be scraping by with puny 9mm bullets, but rather blowing apart anything that moves with a wealth of weapons at your disposal. The most interesting thing to me was the unusual variety of character types. I demoed “Four Eyes,” a scientist with the ability to manipulate the infected. Using the Triangle button, I switched to the control dart, fired into a crowd of zombies, then used R3 to send my now highly suggestible friend off to fight my battles for me. When it finished off the room, I repaid my minion with a face full of shotgun scatter. Sometimes, life just isn’t fair.

A shame we weren’t able to demo the game with full four-player co-op – I think that’s where Resident Evil: Operation Raccoon City will reach its full potential.

Asura’s Wrath
JEFF: Do you find the wrathful, rage-filled Kratos to be a bit too… mellow? Or perhaps you wonder why boss characters aren’t bigger. Like… bigger than the Earth. Asura’s Wrath was made with you in mind. The four chapters we experienced were filled with incredible hyperbole; punching missiles back at a giant starship, fighting a demigod equipped with a 30,000 mile long katana… on the moon. And then there’s Wyzen, the boss demigod who eventually dwarfs you by such a massive scale that you can only attack his thumb. Asura’s Wrath makes even over-the-top games like God of War and Bayonetta seem restrained by comparison.

SID: Asura’s Wrath is an intriguing blend of sweet and savory tastes, not unlike hot and sour soup or kombucha. It’s got bombastic beat ‘em up sequences, massive boss encounters, and quick time events reminiscent of God of War, but the action is coupled with a hyperkinetic visual style inspired by anime bruisers Dragonball Z and Fist of the North Star. The action evolves rapidly and seamlessly, and one battle may shift from an on-rails shooting sequence to a chase scene to a conversation to a crowd beatdown before it finally ends in an over-the-top boss battle. The pace is blistering, the scale is sprawling, and the villains long-winded. What’s not to like? Asura’s Wrath lands on PS3 this February 21st. Hey, that’s one day before PS Vita!

Dragon’s Dogma
SID: The very first point on my notepad reads “the character creator is scarily in-depth.” Dragon’s Dogma has the most extensive character creator I’ve ever seen, and I’ve seen a lot. In this open-world fantasy RPG, you can forge a hero of almost any size, shape, and color and then festoon him or her with all manner of scars, wrinkles, and physical attributes. I appreciated how the physical size of your hero defines their combat prowess. Creating a huge, musclebound character will automatically bestow him with the ability to wield oversized swords and hammers, while a smaller character will receive bonuses in agility and speed. As for me, I’ll be creating a seven foot-tall lady barbarian with a pendulous gut and embark on a fantastic quest. It’s been my lifelong dream!

JEFF: No, your lifelong dream was eating the world’s biggest hoagie. What’s interesting is that you don’t just create your own character, but that you put an equal amount of effort into your NPC companion, the “Main Pawn.” There’s a story behind all that which has yet to come to light, and some of it is hinted at in the new trailer seen here. Consider my interest piqued.

The concept of an open-world RPG with prominent dragons immediately had me thinking of Skyrim, but after seeing Dragon’s Dogma in action, I don’t think the comparison is apt. In our demo, we encountered a golem, which became an optional sidequest. The stone creature was quite large, and with his super-long life bar, I was reminded more of Monster Hunter than anything. Our character at this point was in command of three NPC pawns which filled various roles during the battle. For instance, we were able to request a healing spell with a tap on the d-pad. While the golem was engaged with our teammates, our player was able to traverse the environment, climbing up a rock formation to an arrow turret, which greatly weakened the creature. We were also able to clamber up onto the golem itself, Shadow of the Colossus-style, to wail on a weak point and finish it off. The whole encounter lasted over 10 minutes – now I know why the game made that quest optional.

What does the Asura’s Wrath gameplay compare to? DMC/Bayonetta or more like God of War (aside from the fact that it appears to be QTE heavy). Also will we be able to select the language for the game? English voice acting isn’t as good as the native Japanese.

I stopped buying capcom games since hey screwed us with SSF4 and RE5GE, and they keep doing it with their abusive DRM on PSN games like Final Fight and Bionic Commando 2. So until they change their policies…

honestly none of these games strike any interest for me. fighting games have gotten dull, and whats the point in buying this when its pretty obvious with capcom releasing another edition of the game within the next couple of months after the release of the game?

Resident Evil seems alright, but i am kinda hoping it plays like Outbreak series. i really enjoyed that game, and its sad that capcom doesnt make more games like that.

Street Fighter X Tekken and Resident Evil : ORC are on my MUST HAVE DAY ONE LIST! All the other games that were mentioned are RENTABLES :p I also want to applaud the people who are responsible for adding Cole into SFxT..his moves are AMAZING!

Hey Capcom, where is my Devil May Cry 5?
No. I’m not talking about that abomination you are doing with Ninja Theory. I want my true Devil May Cry 5 with Dante, Nero and Vergil.
I like these games and all but I don’t like your attitude Capcom. I’ll probably skip them until you show some love/respect to fans.

im looking forward to play street fighter x tekken and resident evil:operation raccoon city,but im not willing to get it during release day,because i know later on they will release a update version for cheaper.By the way im hoping for a snk vs capcom 2 hd online edition,make it happens capcom.

I’m definitely getting Dragon Dogma. The fact that the Devil May Cry team is working on it shows a lot in all the nice footage with battles with giant creatures. Can’t wait for this one. Asura’s Wrath I’m probably going to pick up since I usually love CC2’s work. Plus the complete over-top nature of the game sings to me ^,^

Well. You guys appear to have no idea what you’re doing with the Resident Evil franchise at this point. Dragon’s Dogma looks like a desperate (and going by the video footage I’ve seen, shoddy) effort to break into the western style RPG market. Aaaand you guys have gone to great lengths to kill your company’s mascot character.

I hope the rest of the company follows poor Mega Man into his grave. Street Fighter is the only thing you guys are good for anymore.

Capcom was my favorite developer in the PS2 days……. but now straight garbage.I miss the 2-d sprites beautiful animation in Street fighter and other capcom fighters,I miss classic resident evil now its a action game,Devil may cry-no comment you know.

After Socom Confrontation, id recommend staying away from Slant Six lol. Good game, but with the false advertisements and game data not implemented till almost a year later and the lack of support and promises of fixing etc. etc. I know it was the first ps3 title and all. No thank you! Big fan of Resident Evil, but Slant Six killed it for me.

@1 We are not geting Case Zero or Case West. Capcom already said they will stay 360 exclusive and that they were gifts to the xbox players who helped make Dead Rising a success. If there ever was a chance to get them it would of been with Off the Record and they weren’t so we are not getting them end of the story.

Resident Evil Operation Raccoon City looks and sounds like it’s gonna be great! Is it Move compatible? I hope Slant Six leaned from SOCOM: Confrontation and makes a bug-free game this time though. And if they don’t have friendly fire by default, nor vote to kick it’ll be even better!

Oh and one more thing Capcom i was really disappointed Resident Evil 4 and Resident Evil Code Veronica HD ports on PS3 you guys didn’t do anything to justify labeling them as true HD Collection. So make sure Devil May Cry HD Collection is good just like the god of war collection’s and ICO Collection because those are true HD collection.

We’ve got the return of the Marvel vs. Capcom franchise and the introduction of Street Fighter X Tekken, so I guess crossover games are making a comeback. So could we possibly see a Capcom vs. SNK 3 soon in the near future? Also, will there ever be an original Resident Evil game on PSP or PS Vita soon? (The PSone games from PSN don’t count). Or HDversions of Resident Evil (Gamecube version) and Resident Evil Zero for the PS3 in the future?

Let me be the first to say i couldn’t stand the RE franchise before 4 and 5 so I can;t wait for this new one. Hopefully this one sticks with good controls where you can move left right forward and back by pushing that direction only. If thats true im in.

street fighter x tekken is the only game that I’m looking forward…but anyway I’m a tekken fan so I expect more tekken version….BTW RE:Operation Racoon City is a shame for RE series…asura’s wrath I was looking forward too but My God is so copied from GOW and no one can be like go even more like kratos…just a simple game….and RPG is the only kind of game that I dont like…thats why I’m not interested in Dragon’s Dogma but looks like a great game.Capcom I have a huge question:Why did you allow they spoil the awesome series Operation Racoon City is the same mistake you guys allowed with the new DMC.Please dont hurt me more than this…I hate see my fav series falling down.

I wise all FPS & games like ‘Resident Evil: Operation Raccoon City’ & ‘Uncharted 3′ had 4 player split-screen with online & offline modes with bots & co-op etc etc :( That would be amazing. No one seems to do it this gen. I was hoping this gen games like that would come out. Oh well. (Anyway Uncharted 3 is amazing) :P

Actually looking forward to RE: ORC. I know current RE’s aren’t what they used to be, but one of the reasons I loved the older ones better was because of the settings. That’s what I see in this ‘new’ outing. And as for Slant Six, they messed up with Socom: Confrontation, but in my opinion, they did good with Socom: FTB 3.