The crates will be put into random sectors, "far away from the ecliptic" - similar like they were in X3:Reunion.

Hints to find the tunings:

The crates will be created in sectors that have AT LEAST 3 warp gates (orbital accelerators count as gates, too).
The crates will be at random coordinates; one coordinate is always 0, the two others coordinates are always +/- 100km.

Happy hunting!

Resources:
none

Changelog:
14/11/2008 Release of version 0.1
15/11/2008 Version 0.2 - fixed a critical bug that caused the script to hang for a new game start.

They are floating crates that contain 10 units of engine or rudder tunings. If you pick them up like any other floating cargo ("drive over them"), they will install themselves into your ship and "pimp" (read overtune) it.
They will bring your ship above the normal possible tuning level - therefore you better pick them up with an already fully tuned ship!

Version 0.1 has a critical bug that could cause new started games to hang and even interfere with the initial "Flight school mission". Big bad oversight from me, doh!

There were no negative effects on already running games though.

I was about to tell you although it crapped out my saved game to. I checked the script editor and it shows ALL ships being deletd from the universe as fast as they were being created! Endless loop. Had lots of stations to look at but nary a ship! LOL

None that I am aware of... yet.
But give it some time, bugs are nasty critters I am sure you'll see some again. Eventually.

TSM wrote:

Teladidrone have you thought about going one step further and adding random crates of other stuff all over place e-cells,missles ect ect, there seem to be very few freebies of that kind in TC

I've noticed the lack of various freebies in TC, too.
I wont add any other stuff to Pandora though - the objectives of this script here are the tunings only.

More loot/freebies is definitely something that should get its own package/script rather sooner than later.
I'm a little busy with other stuff right now (fighting hard against the dreaded MD), but as soon as I've won this battle I may get back to this. Or someone else might...

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