The Basics – NUKEX CameraTracker Tutorial Part 1

The Foundry’s Lead Research Engineer, Jon Starck, covers the basics of tracking and solving with the NUKEX CAMERATRACKER. This tutorial covers:

– Using a mask input to exclude moving regions
– Previewing features for tracking
– Reviewing tracks
– solving and refining the solve
– creating a scene and inserting elements
Also, includes the images and script.

To find out more information about NUKE, follow this link: thefoundry.co.uk/products/nuke-product-family/ or this link for more information about the CameraTracker for After Effects: thefoundry.co.uk/products/plugins/cameratracker/