I have about 2 hours in, maybe a little more and it hasn't caught on for me. I loved DA:O, a little disappointed with DA:2, but DA:I combat feels so repetitive. I'm a two handed rogue and I find myself doing the exact same combos to take down enemies. Been doing side quests, so I am sure once I get deeper into the story I'll get hooked. Just haven't gotten to that point yet. Hooked on Arma 3 again, at the moment.

I thought Inquisition was better than Origin and far better than DA 2. I also did the dual wielding rogue, he is a little repetitive. later on, he gets some additional powers which are better. I enjoyed much more controlling Iron Bull once he joins your party. actually just started the game up again playing qunari fighter for that reason.

I played the first time through as a 2-handed warrior, and am doing the second as an archer rogue. As Ohio said, the combat has absolutely gotten better as the series has gone on. Origins could be a terrible pain at times, and I found it clumbsy and frustrating in bigger battles.

I'm excited for it, and it looks really cool. For me, the timing couldn't be better. I picked DA:I back up after finishing my first playthrough on The Witcher, and have gotten just about everything short of the final few areas completed on my second playthrough, including doing things like killing all 10 dragons and completeing all of the Astariums, which I didn't do the first time through. I'm just starting Jaws of Hakkon now, and then I'll dig into the new one before completing the game again in time for Madden to come out.

I completed Jaws of Hakkon (the first big DLC) last night, and it was well worth it. If you're on the fence, I give it my stamp of approval. Without giving too much away, its a whole new full sized area to explore, a pretty good story, lots of XP to acquire (I went from level 23-27), lots of cool loot, and some other nice surprises. I had read some reviews before I got it that were either bland, or even poor, but I just don't get that at all. Its a really solid addition to the game.

Downloaded Into the Descent this morning, and I'm excited to jump into that one tonight.

There's also a new 3.5 gig update to the game on the PS4 that I noticed this morning too. Not sure what it entails yet. (EDIT: Apparently it involved multi player, if you're into that - I'm not)

I completed the final DLC, Tresspasser, and in doing so, the game. It is absolutely the first ever DLC that I've played that's essential to the story of the game, and not just a fun series of sidequests which, awesome or not, are not crucial to the story of the game. If you played Inquisition, and especially if you've played all of the DA games, you owe it to yourself to get this DLC. It completes the game, ties up a lot of loose ends, and is a fairly long series of missions as well. Without giving too much away, it also clearly leads into the next Dragon Age game as well, whenever that comes about.

You guys had trouble with the combat in DAO? I haven't played DAI yet, but I've beaten DAO 3 times with all 3 options: Elf Mage, Dwarf Warrior and Human Rogue. I had to play on Nightmare mode because it was too easy. Are you all using Combat Tactics efficiently? Because if you aren't the combat is very difficult. I also switch up the Combat Tactics according to the situation. Once I mastered those I didn't have to pause too frequently.

You guys had trouble with the combat in DAO? I haven't played DAI yet, but I've beaten DAO 3 times with all 3 options: Elf Mage, Dwarf Warrior and Human Rogue. I had to play on Nightmare mode because it was too easy. Are you all using Combat Tactics efficiently? Because if you aren't the combat is very difficult. I also switch up the Combat Tactics according to the situation. Once I mastered those I didn't have to pause too frequently.

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I played through DA:I twice. Once as a two handed warrior, and once as an archer, both on standard difficulty. That is almost always tough enough for me. DA:2 always felt a bit easier than DA:I, but I never ramped up the difficulty. Origins killed me. As mentioned before, the only way that I was able to defeat the final boss on standard difficulty was to cheese - attack and then run and hide until my HP restored, and then do it again. The battle took forever. I always felt that the combat in the game was maddening, but of course it was designed for the PC, and I'm a Sony console gamer.

I played through DA:I twice. Once as a two handed warrior, and once as an archer, both on standard difficulty. That is almost always tough enough for me. DA:2 always felt a bit easier than DA:I, but I never ramped up the difficulty. Origins killed me. As mentioned before, the only way that I was able to defeat the final boss on standard difficulty was to cheese - attack and then run and hide until my HP restored, and then do it again. The battle took forever. I always felt that the combat in the game was maddening, but of course it was designed for the PC, and I'm a Sony console gamer.

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Ah ok. I've never played on anything other than PC. Apparently it's easier on the PC than Playstation?

Ah ok. I've never played on anything other than PC. Apparently it's easier on the PC than Playstation?

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As I understand it, talking to people who do PC gaming, it was set up to be done with the mouse and keyboard, and giving commands to your party members and such. Using the controller, and mostly controlling one player at a time as an action RPG, it was a definate challenge. Especially for me, who had up until that point always played turn based RPGs like Final Fantasy.

As I understand it, talking to people who do PC gaming, it was set up to be done with the mouse and keyboard, and giving commands to your party members and such. Using the controller, and mostly controlling one player at a time as an action RPG, it was a definate challenge. Especially for me, who had up until that point always played turn based RPGs like Final Fantasy.

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Yeah I set the combat tactics on my other party members and they pretty much do their own thing. I don't think I'd like having to constantly pause and babysit everyone in the party.

Giving this the winter play through I mentioned a few posts above, and really enjoying it, BUT, I can't beat the Envy Demon on normal difficulty and rage quit. Don't judge. Can I leave the area completely and go to the war room, do some side quests and level up and get better gear and then go back? I'm literally at the boss fight.

Giving this the winter play through I mentioned a few posts above, and really enjoying it, BUT, I can't beat the Envy Demon on normal difficulty and rage quit. Don't judge. Can I leave the area completely and go to the war room, do some side quests and level up and get better gear and then go back? I'm literally at the boss fight.

I need to change my party and backtrack. Possible?

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The answer is "probably". You can also likely load a slightly older save file, as well. Which area are you in?

Let me put my answer in spoiler tags, for those who haven't played through yet.

If you've started the mission to side with the Templars vs the Mages, there is likely no backing out. Once you're in, you're in. Are you at least the recommended level for the misson? If you are, you should be able to get through it with a few tries. If you aren't, then it may be best to see if you can load an older save file and level up a bit before taking it on again.

What build is your inquisitor? I played once through with a warrior, and other with an archer. Haven't played as a mage myself, so I don't have a lot of insight to that, but I always kept at least one of the companion mages in my party.

Let me put my answer in spoiler tags, for those who haven't played through yet.

If you've started the mission to side with the Templars vs the Mages, there is likely no backing out. Once you're in, you're in. Are you at least the recommended level for the misson? If you are, you should be able to get through it with a few tries. If you aren't, then it may be best to see if you can load an older save file and level up a bit before taking it on again.

What build is your inquisitor? I played once through with a warrior, and other with an archer. Haven't played as a mage myself, so I don't have a lot of insight to that, but I always kept at least one of the companion mages in my party.

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I am a dual wield rogue and am beyond required level, at 8 recommended is 4-7. My party is Cass, Blackwall,and Iron Bull. Made a mistake with my party, I think I need a mage for barrier at the least.. I have 7/8 potions available and can't seem to beat the boss. I'll keep trying I guess but I keep getting wrecked.

I am a dual wield rogue and am beyond required level, at 8 recommended is 4-7. My party is Cass, Blackwall,and Iron Bull. Made a mistake with my party, I think I need a mage for barrier at the least.. I have 7/8 potions available and can't seem to beat the boss. I'll keep trying I guess but I keep getting wrecked.

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Yeah, sound like you've done everything else right, but you almost always need to have a mage with you for barrier and resurection spells. Unless you're just out and about exploring and not doing an actual mission, I'd always keep at least one. For missions, sometimes two. All three of the ones you can eventually get are equally good.

With your party, you've kind of pigeon holed yourself into a "beat the crap out of them" role almost exclusively, and that doesn't always pay off. I'd take out either the Bull or Blackwell, because they're almost the same character. Cassandra can be useful with her abilities to draw enemies to her, and effect their behavior.

I got through it, with a lot of micro management. Progressing through the storyline to unlock skyhold. Rated lvl 8-11 and I'm 9 at the moment so I'm going to use war table to unlock other areas and side missions for a bit. I

I got through it, with a lot of micro management. Progressing through the storyline to unlock skyhold. Rated lvl 8-11 and I'm 9 at the moment so I'm going to use war table to unlock other areas and side missions for a bit. I

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Yeah, that last fight before Skyhold is brutal. Took me multiple tries my first playthrough. You should have plenty of opprotunity to explore, level up, and get better gear now. I wouldn't move onto another main mission until you're really comfortable.

Well, as terrible as the news from Bioware has been and continues to be about the Mass Effect series, at least there's good news from the people in charge of Dragon Age. At a minimum, the game's creation is underway, and they are hiring tons of people for the process. The fan community of the game has been speculating for a while that there will be a fall 2019 release, and that seems plausible.

As I said in the ME thread, one positive thing that could come out of the fiasco with that series is that extra care and cash is dumped into DA, ensuring its success, and making the games even better in the future. I'll hope so at least. It looks like they're on the right track.

My wife was into this series. Did they just start development this year? If so, a fall 2019 release seems unrealistic to me. Most RPGs take 3-5 years, right?

After edit: To be fair, as I was taught at work, there are three parts to the development triangle: Time/Money/Features. You can have two of the three, but never all of them. If they want fall 2019 (time) they can add more people (money) and give up features for the final product.

My wife was into this series. Did they just start development this year? If so, a fall 2019 release seems unrealistic to me. Most RPGs take 3-5 years, right?

After edit: To be fair, as I was taught at work, there are three parts to the development triangle: Time/Money/Features. You can have two of the three, but never all of them. If they want fall 2019 (time) they can add more people (money) and give up features for the final product.

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Well, development from a writing/planning aspect has been going on since at least 2016, maybe 2015. The same people are in charge of everything now that oversaw DA:I, so there's a lot of continuity. Its very likely that the art and visual creation elements have been hard at work for years already also.

Plus, remember that this is an existing universe, with a lot of characters, locations, and general tropes already created, and it will be releasing on the same generation of consoles as their previous game. A ton of groundwork has already been laid, as compared to a completely new IP or one thats moving to a new generation of consoles and/or engine. They need to create everything that will be new in this game (DA4), but they have a framework to work with.

With all of the talk of hiring and funding, 2019 should be realistic if they don't hit too many bumps in the road. And if they do, then you damn well better be certain that it will be delayed, as to not run into the same mess that's killed ME.

Mike Laidlaw, the man in charge of DA at Bioware, recently said that they're already discussing a "theorhetical" Dragon Age 5. So, while they're already known to be hard at work on 4 (though its not been officially announced), they're also talking about where things go beyond that. Which means that if nothing else, 4 won't be a firm end to the series. Hopefully, Bioware and EA give them the ability to continue the series as long as the games sell!

There will be some sort of announcement within the next month about DA4. Fingers crossed, but its looking good. I think my previous guess of Autumn 2020 is probably pretty likely. Once Anthem is out in the wild, Bioware will shift the focus to DA.