Phantasy Star Online: Blue Burst Walkthrough :

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Walkthrough - FOmarl FAQ

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===============================PSOBB FOmarl FAQ================================
================================By:Sage Ryock==================================
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Table of contents
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Section 1: Version History
Section 2: About Myself
Section 3: About the FOmarl
Section 3A: Good Points and Bad Points
Section 3B: How to get Started
Section 3C: How to Combat Proficiently
Section 3D: Customizing your FOmarl
Section 3E: Worthwhile Mags
Section 3F: Weapon/Armor Checklist
Section 4: Credits, Thanks, Contact
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Section 1: Version History
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Version 1.00: This is the first version of my FAQ. Currently, nothing needs to
be updated, but as things get updated, new stuff will come if neccesary.
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Section 2: About Myself
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Well, this is at last, my fourth FAQ that I have written. I am currently 16
years old, and I'm very addicted to the game PSOBB. I figured I should write
another FAQ for this game since there are a lot of people who need help and
information. What better way, then to write a FAQ with this neccesary
information on it.
For why I write about this PARTICULAR FAQ, why...I'm very skilled with Forces.
They are my favorite classes, and the ONLY classes I use. Because of this,
I got a lot of experience with each Force. I figured I'd make a in-depth FAQ
for the FOmarl since it's my second favorite class, and FOmarls can be the
most difficult calss to play with if you don't know what you're doing.
In-depth FAQs about each Force are coming, as long as this FAQ is accepted.
The best way to start, is to first have a strategy pulled out for how you're
going to put up your FOmarl's stats, since she does not have any particular
high stat, excluding her MST. Without further to do, here is the FOmarl FAQ.
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Section 3: About the FOmarl
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About the FOmarl to start off with. FOmarls are average in every stat. They do
not have the lowest stat of any class, nor do they have the highest stat of
any class. By the time they start hitting the more difficult areas of combat
like Very Hard mode and Ultimate mode, their magic will not be useful anymore,
and they will have to rely on their magic as a backup.
The FOmarl is an average-sized human woman who is good with magic. Her highest s
tat is MST, but she is by far the weakest Force in terms of spells. Because of
this, she needs to be competent with melee. She is going to be an expert with
healing, but not very good with damage. So, here are the things you're going
to need to do to make a good FOmarl =).
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Section 3A: Good Points and Bad Points
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The good points and bad points of the FOmarl are quite interesting. She is
much like the FOmar in terms of technique bonuses, but more supportive than
the FOmar. The differences between the two Forces are as follows...
FOmar: 30% Grants boost, Shifta and Deband have twice the range, and 30% Gi
techniques damage.
FOmarl: 50% Grants boost, Shifta, Deband, Resta, and Anti have twice the
range.
So, as you can see, FOmarls are the ultimate support Forces. They can support
a team extremely well if they are given a Shifta, Deband, Anti, or Resta
Merge. Preferably a Resta Merge. Excluding the fact that she is the ultimate
supportive Force, she is average in every stat. There is no low stat, nor is
there a very dominant one. Even the FOmarl's MST is pretty low. But because
she does not really have any dominant stats, she is very difficult to play as.
Of all the Forces, she is probably the most difficult to master, but is very
rewarding.
Compared to the other Forces, her magic is very low. The FOmar is quicker to
learn, the FOnewm can nuke, and the FOnewearl has the highest MST to back her
up. The FOmarl's greatest abilities lie in being good with healing; but that
is not going to help when she is soloing. So, let's get her powerful.
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Section 3B: How to get Started
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To get started is going to be a problem at first, but I will help as much as
I can. First of all, you'll wanna get a few weapons, and a Mind Mag with at
least 150 MIND in the MIND stat. She's not really going to use this
much....sort of. You'll want to train two different Mags for a while. The Mind
Mag should keep her alive long enough to finish both Mags.
The second Mag you'll want is a decent Mag with good Photon Blasts. This Mag
is going to be your Hunter/Ranger Mag. You will want it to have 5/145/50/0.
This will maximize her damage potential. Why is the Mind Mag there? Why, to
teach her techniques as she obtains them through levels. With the Power/Dex
Mag, she won't be able to use many techniques because she'll have low MST. The
Mind Mag is there to help with that. You will definitely want it to be a Sato
or Rati Mag. The Rati can be obtained with help from a friend.
After that, you just need one more thing...a Soul Eater. This will be one of
your MOST useful weapons, since it's the only weapon Forces can hold that is
a blade that hits multiple enemies. Later on, you can get something stronger.
You can get the Soul Eater through a number of quests from Kireek.
After that, there's the material usage for your FOmarl. For your FOmarl, you
absolutely do NOT need any Mind Materials. You want to max out your FOmarl's
Luck first. Bring that to 100, then as for the rest of the materials, use all
Power Materials.
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Section 3C: How to Combat Proficiently
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FOmarl's are hard to fight with, unless you know how to do it properly. With
your Soul Eater or Plantain Huge Fan(explained later), you'll always want to
do just the first two strikes, and never the third, unless you know it will
kill the monster you're fighting. She can't take many hits, so you want to be
very careful.
Next, you'll always, and I mean ALWAYS want Shifta AND Deband casted. With
this, she becomes stronger and more defensive than most Hunters and Rangers
do. This can make her a better solo character than the Hunters and Rangers at
times, so long as it STAYS casted.
With any kind of Rifle weapons like Angel Harp(also explained later), you
want to use a basic attack, charge attack, charge attack. This is the best
way to fight, and always works pretty nicely.
Use your magic when you're cornered. You're a Force for a reason; use your
greatest stat to your advantage and help yourself get out of tight spots with
your techniques. Such useful techinques for FOmarls will be Gizonde, Anti, and
Rabarta. Rabarta sometimes the most, to help freeze your opponents to inflict
damage. Use your Jellen and Zalure too! Zalure comboed with Shifta will do
much more than any Hunter or Ranger could do. You have this advantage with
Level 30 tecniques.
Always be careful. If you don't feel right, do NOT rush into battle. Always
use Trap Vision too; make sure you always carry those, because they prove
very handy later on when playing with others. Otherwise, go nuts! ^_^
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Section 3D: Customizing your FOmarl
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This is a pretty simple part. It's not too hard, since you're going to be a
Battlemage. Your palettes should be pretty simple. The basic attack, charge
attack, and special attack should be on your first three palettes without a
DOUBT. These definitely need to be here.
For your last three, I would recommend putting Anti in there somewhere, and
definitely Resta. As for that last palette, it's up to you. Preferably
Rabarta, Gizonde, or Razonde. Those seem to work best, and a lot of people
use those. But other techniques like Rafoie or Zalure work well there too.
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Section 3E: Worthwhile Mags
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The Mags that a FOmarl is going to need are pretty simple and easy to obtain
as long as you can Mag train a little bit. In order of importance, it goes
like this for me.
Sato > Chao(currently unavailable) > Rati > Bhima
Those are some of the best to use for a FOmarl, as these provide decent
abilities that a FOmarl would need.
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Section 3F: Weapon/Armor Checklist
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There are weapons out there that your FOmarl CAN NOT go without. I list the
most important weapons and armors in level like ways.
Level 1: Level 1-40
Soul Eater +9
Slicer of Assassin +9
Double Saber +35
Level 2: Level 41-80
Soul Eater +9
Slicer of Braveman +9(preferably with hit %)
Grass Assassin's Sabers +25 or Double Saber +35
Inferno Bazooka +9(A MUST; FOmarls attack faster with this weapon than any
other class)
Level 3: Level 81-120
Plantain Huge Fan or Soul Eater +9(preferably Plantain Huge Fan)
Sliver of Braveman +9 or Slicer of Fantatic(preferably Slicer of Fanatic)
Double Saber +35(the government quest 50% hit one)
Holy Ray or Inferno Bazooka(preferably Holy Ray)
Force Wall
Level 4: 121-200
Plantain Huge Fan
Slicer of Fanatic
Vivienne
Double Saber +35 0/0/0/0/50
Angel Harp
Excalibur
Safety Heart
V501
V101
Smart Link
Adept
As for Level 4 stats, I know...it's hard. Not very possible. But it is a
FOmarl's dream master equipment. That's all for the FOmarl's checklist
equipment. It will be updated if I feel there are more weapons and armors
that should be listed there. For now, enjoy.
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Section 4: Credits, Thanks, Contact
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This FAQ can NOT be used on any other site except GameFaqs. GameFaqs is the
only site that has the right to the this FAQ. If you seek otherwise, contact
me first, and we'll see. Contact me immediately if you see this FAQ on another
site excluding GameFaqs and you shall be given credit on the Section 4 part
of my FAQ =).
Thanks to a whole bunch of my friends(PSOBB player friends)
TetsuyaSan, naruto V.2, Shinzo, Eteocles, Ashley, dragonfly, Rantious(thanks
for all the games you made me!), Shinji, MerlinX, and a whole bunch of other
friends I can't think of at the moment! >_<
If you need to contact me about anything regarding to this FAQ or another I
have made, e-mail me at sageryock@yahoo.com
Thank you!