Related Questions

Deep-Sea Kraken

Creature — Kraken

Deep-Sea Kraken can't be blocked.

Suspend 9 - (Rather than cast this card from your hand, you may pay and exile it with nine time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Whenever an opponent casts a spell, if Deep-Sea Kraken is suspended, remove a time counter from it.

Deep-Sea Kraken Discussion

3 weeks ago

Welcome to the Magic community and congrats on building your first deck! You can certainly build around your commander but if you would rather double down on the Lovecraft-style monster theme, consider adding some more ramp to the deck and some cards that will let you do silly things because your sea-monsters. Of course, you can't forget to add some more tentacled monsters as well. With that in mind, here are a some of my suggestions for the deck. Hope this helps and that the building goes well for you!

1 month ago

All this deck needs is Greater Auramancy and you are set. It's quite the investment though. If you have that you might have more room for more creatures instead of all tht removal. Deep-Sea Kraken might be good here too, or at least sideboarded for play against low CMC decks.

4 months ago

@CaptSillva Except for Coax from the Blind Eternities (my playgroup uses sideboards for wishes so I just have a sideboard instead), all of these cards used to be in the deck. I took out the time counter removal because I think they fill the same role as tempo control cards, like Cyclonic Rift or Wash Out. Both kinds of cards help you to survive until your wipes drop, but the tempo cards are also good defensive options when you don't have a suspend up. I do have Timecrafting and Fury Charm in the deck, but I think they're just much more efficient and versatile options that the other time counter stuff. The reason I don't run Artisan of Kozilek or It That Betrays is because they are poor bombs to finish the game with alone. With the exception of Jin-Gitaxias, Core Augur and Omniscience, which give huge resource advantages, I think that the best wipes which depend on other cards to set them up are not worth the slot. I have considered adding more eldrazi, and these would be on the top of the list, but it would be because I wanted a higher bomb-to-enabler ratio. Deep-Sea Kraken has the same problem. Yeah, it's value with Jhoira, but it's not going to win me the game alone and I have few other ways to help me win just by dealing damage. None of these are bad suggestions, and I'm glad that you made them. I have noticed that my deck lacks a lot of what seem to be Jhoira staples on Tappedout, and I'm happy to talk about why I chose to diverge.

4 months ago

i think your problems are the creatures. i would put more creatures in this deck - at least one more playset.

the creatures are... meh... in my opinion you can't win with them against strong decks. you also don't need so much carddraw. you should focus on creatures and cards with suspend to use Solemnitys edge. For example: Lotus Bloom or Deep-Sea Kraken

4 months ago

Thanks mike.manard, I didn't know that Snap was banned. I assumed that any cards that they put into a Duel Deck would be legal. I also couldn't find it on the banned card list on the WOTC website. But Tapped Out has it shown as banned, so I will go with that. I will have to find a replacement card. I will probably add another Deep-Sea Kraken, another The Unspeakable, and max out Empty the Warrens or Grapeshot. What do you think?

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