So how's it going? Mine is almost starting to come together. I have the beginnings of my networking working (it'll be terrible, but functional ) and am about to get over the hurdle of having the two running the same level with movement and collision working. Should be all downhill after that.

Hmm. I thought I'd want to participate in this, but my post-GDC inspiration hasn't taken the form of wanting to write a quick jam game. I might get the itch and whip something out last minute, but unless that happens I'm probably out for this one.

Nice! I couldn't run it on my current Mac (an old MacBook), which sadly wasn't compatible anymore with about 90% of the tools/frameworks I was planning to experiment with for this contest. Hopefully I'll have some new hardware and be able to enter something next time.

(Apr 20, 2013 03:22 PM)easy_e Wrote: Since I am a beginner, this question might sound very stupid, but, what language is this in? Because I am learning Objective-C and just want examples of things I could do with it.

You can do anything and everything in it.

This is in Obj-C. It's a tiny bit of Cocos2d (just dealing with the tilemap loading/rendering so I wouldn't have to) and a big chunk of my own code that's part of a tutorial series I've been writing for iDevGames at a glacial pace.