A free-roaming squad based RPG. Focusing on open-ended gameplay features rather than a linear story. Be a trader, a thief, a rebel, a mercenary, a business owner, a doctor, a bandit... the list goes on. Aid or oppose the various factions in the world while striving for the strength and wealth necessary to simply survive in the harsh desert. Purchase and upgrade your own buildings to use as safe fortified havens when things go bad, or use them to start up a business. Train your men up from puny victims to master warriors. Carry your wounded squad mates to safety and get them all home alive.

Version 0.33 is now out. Its nothing exciting, but it fixes a ton of bugs and problems. In the meantime I'm still working on the next big update called 0.40, which will add all the farming and brewing and mining and shop owning and stuff.

Here's the changes for the update. I have named it "Oh wow it's the big update! ...Oh wait, no it's not ...that sucks."

0.33

This is just a stability update, fixes tons of bugs to help you guys suffer less while waiting for the big 0.40 update.

Dead NPC corpses now decay and vanish after about a day. This is mainly for performance, so your base doesn't end up with 1000 corpses around it. As cool as that would be, it would kill performance.

What if instead of making body's decay, since u added the ability to carry bodies, why not put it to further use and make it so players can pick up the dead bodies, and bury or burn. Like even for teammates, being able to create a graveyard of ur fallen comrades, or piling the enemy bodies and burning them to ash. :PP Just a thought, either i dont mind what you do.