XstikaX

It has come to my attention that people making concept champion
ideas are limited to 5 abilities. This creates a small dilemma for
people with great champ concepts. Also, some people who have
awesome ideas but are afraid to try to create a champion have been
held back.

This discussion is for you to discuss possible champion ability
concepts, without having to design the whole thing. Another thing
to discuss would be unique champion playstyles eg Udyr.

So.... What are your thoughts? Some of mine are:

Play style: Each basic ability has a bonus effect depending on
the previously casted one. This would allow for different
combinations of skill combos for damage, CC etc.

Ultimate type skill: Champion does damage in a constant AOE
around it, and sh…