WORMS: A SPACE ODDITY ARTICLES

March 17, 2008 - THQ Inc. (NASDAQ:THQI) today announced that Worms: A Space Oddity, the newest installment in the popular turn-based strategy series, has shipped to retail outlets throughout North America. The franchise's debut on Wii features intuitive controls designed to take advantage of the Wii Remote, as well as a fresh new visual style, environmental settings and even more customization options. Worms: A Space Oddity is rated E10+ and is now available for a suggested retail price of $49.99.

March 13, 2008 - Worms is one of the only series out there that has seen more than a decade of success, and is still just as charming in its single design as it was when the series got its start. True, the franchise had a brief stint in the world of 3D, but it proved to be disastrous, and so Team 17 has gone back to its 2D roots time and time again, and that same engaging, turn-based experience has held up extremely well over the years. No matter what console or handheld you own, you will see Worms make an appearance. That's just the way things work.

March 11, 2008 - In anticipation for the March 17th release of Worms: A Space Oddity for Nintendo Wii, IGN, THQ, and Team 17 have teamed up to showcase three new Worms weapons every Tuesday and Thursday in our "The Weapons of Worms" feature. Each update will include concept art and a new gameplay-filled trailer that showcases that day's weaponry, as well as a description on how we've been using the latest in Worms warfare to decimate our opponents in the IGN LA office.

March 6, 2008 - In anticipation for the March 17th release of Worms: A Space Oddity for Nintendo Wii, IGN, THQ, and Team 17 have teamed up to showcase three new Worms weapons every Tuesday and Thursday in our "The Weapons of Worms" feature. Each update will include concept art and a new gameplay-filled trailer that showcases that day's weaponry, as well as a description on how we've been using the latest in Worms warfare to decimate our opponents in the IGN LA office.

March 4, 2008 - In anticipation for the March 17th release of Worms: A Space Oddity for Nintendo Wii, IGN, THQ, and Team 17 have teamed up to showcase three new Worms weapons every Tuesday and Thursday in our "The Weapons of Worms" feature. Each update will include concept art and a new gameplay-filled trailer that showcases that day's weaponry, as well as a description on how we've been using the latest in Worms warfare to decimate our opponents in the IGN LA office.

February 28, 2008 - In anticipation for the March 17th release of Worms: A Space Oddity for Nintendo Wii, IGN, THQ, and Team 17 have teamed up to showcase three new Worms weapons every Tuesday and Thursday in our "The Weapons of Worms" feature. Each update will include concept art and a new gameplay-filled trailer that showcases that day's weaponry, as well as a description on how we've been using the latest in Worms warfare to decimate our opponents in the IGN LA office.

February 25, 2008 - They're vicious, malicious and armed to the teeth. Their hatred for each other has never been explained, but it appears deep-seated and never ending. For over twenty years they have sought out new and more creative ways to send each other shuffling off the mortal coil while gamers have sat back and laughed. They are the annelid anti-heroes of Worms, and this is their story.

January 18, 2008 - If you thought 2007 was a good year for Wii, let us introduce you to your new best friend: 2008. Hot on the heels of a super-successful December holiday, forward Wii momentum is showing no signs of slowing in the new year. In the first few months, good efforts like No More Heroes, Endless Ocean, Bully: Scholarship Edition will lead the way into a very big March, which is set to encapsulate anticipated games like SEGA Superstars Tennis, Worms: A Space Oddity, Okami, and a little fighter called Super Smash Bros. Brawl. You may have heard of it. The year will also house the release of a brand new Mario Kart, Animal Crossing and, obviously, Wii Fit, which could very well become one of the most popular efforts of the year. In addition, we expect major software announcements from third-parties, which will be adding AAA titles to Wii's roster on a fairly regular basis. Finally, don't think for a second that the Big N doesn't have several tricks up its sleeves – expect some epic revelations from the company that created Mario and Zelda.

January 14, 2008 - Let's start with the bad news. In our initial interviews with Team17, the developer promised that the Wii exclusive Worms: A Space Oddity would feature a fully hashed-out online component and future downloadable content through WiiConnect24. Well, we've just finished our first hands-on demo with the title and we can state that none of these promised features made it into the end product -- a truth that is beyond disappointing, especially since the Worms franchise is ideally suited for both. No reason has been offered for these omissions. We're going to post a poll in this preview in which you can make your opinion on the subject known, one way or the other.

September 12, 2007 - The following is an editorial by IGN Nintendo Team editor-in-chief Matt Casamassina, who recently spent many hours testing the online component in Mario Strikers Charged. Please, Nintendo. Don't ship the cooperative-online action title Battalion Wars II until you're ready to offer gamers the means to communicate with each other as they play. I should define communication, which is absolutely not the ability to assign basic commands to Wii's D-Pad. "Follow me!" or "Stay here!" are one-way orders, not a dialog. That kind of half-baked attempt might've sufficed for connectivity seven years ago, but we're beyond that now, just like we're beyond keyboards. In today's games, as anybody who plays online knows, we communicate by voice and not by button taps or key strokes. So please, don't make us take a step backward even as you take one forward. You've already released a headset and microphone for your handheld. Where's the equivalent for Wii?

September 6, 2007 - Coming hot off the release of Worms: Open Warfare 2 for Nintendo DS, THQ and Team 17 have announced their latest Worms effort for Nintendo Wii, titled Worms: A Space Oddity. With the recent success capturing Worms fans on Nintendo's portable we were instantly pumped to hear that the team was moving directly over to this unofficial Wii sequel, bringing not only the personnel and know-how, but also the core engine and design philosophy of one of the hottest Worms titles in the last decade.

August 30, 2007 - Having already shot bazookas and unleashed explosive Super Sheep on just about every console and computer going over the years, Team 17's famous annelids are now set to make their debut on Wii in Worms: A Space Oddity.