6. If a monster deck runs out of cards, you must draw from the next monster deck above it. If there is no monster deck above it, draw from the monster deck below it. For example, if Dungeon Level 2 runs out of cards, draw from the Dungeon Level 1 deck. If there are no cards there either, draw from the Wilderness deck. If there are no cards there either, draw from the Dungeon Level 3 deck.

So your rule that if an area deck is empty, you are safe in that zone is wrong, I think.

6. If a monster deck runs out of cards, you must draw from the next monster deck above it. If there is no monster deck above it, draw from the monster deck below it. For example, if Dungeon Level 2 runs out of cards, draw from the Dungeon Level 1 deck. If there are no cards there either, draw from the Wilderness deck. If there are no cards there either, draw from the Dungeon Level 3 deck.

So your rule that if an area deck is empty, you are safe in that zone is wrong, I think.

Before I get to my question, I just want to say this is a great game! A few friends of mine have already said they would buy and play it if a physical version was made.

I've read through the errata here and the only card my friends and I can't agree on is Cold Golem. It states "On win: roll a die. If below a 4, fight Cold Golem again."

My friend fought it and won 3 times before finally rolling above a 4 after combat. She argues she gets 2 silver for each win. I argue that treasure is only awarded once it goes in the victory pile. Which interpretation is correct?

nomedias wrote:Before I get to my question, I just want to say this is a great game! A few friends of mine have already said they would buy and play it if a physical version was made.

I've read through the errata here and the only card my friends and I can't agree on is Cold Golem. It states "On win: roll a die. If below a 4, fight Cold Golem again."

My friend fought it and won 3 times before finally rolling above a 4 after combat. She argues she gets 2 silver for each win. I argue that treasure is only awarded once it goes in the victory pile. Which interpretation is correct?

When two players battle, if they both roll the same die value they each take one damage. This could potentially end up in both players being defeated simultaneously. In this case, do both players keep their respective gold, do they trade gold (because each player won against the other), or do they put their gold in 'Limbo'?

Question 2:

Is it possible to move back and forth across a bridge during a move without progressing around the area first? Here's a picture:

When two players battle, if they both roll the same die value they each take one damage. This could potentially end up in both players being defeated simultaneously. In this case, do both players keep their respective gold, do they trade gold (because each player won against the other), or do they put their gold in 'Limbo'?

Question 2:

Is it possible to move back and forth across a bridge during a move without progressing around the area first? Here's a picture:

1st: both loses their gold and it goes in the limbo.

2nd: you can't move back and worth across the bridge. once crossed the bridge you must go around the dungeon 2 first before you can go over the bridge again. once again always go clockwise except if you step on asylum.

I understand the rules state that the first player rolls two dice, chooses one, and moves. The rules continue and eventually tell you to repeat "this" until all monsters are defeated. Am I to understand that movement is always a choice between dice? Or is that a privilege for the first player only?

And a thought on the subject; it would perhaps be interesting if the latter is true (that you only roll one die following the first turn) if you were allowed only upon leaving town to roll 2 dice and choose between them. Just a thought -- and I know that's really better suited to the suggestions forum.

I understand the rules state that the first player rolls two dice, chooses one, and moves. The rules continue and eventually tell you to repeat "this" until all monsters are defeated. Am I to understand that movement is always a choice between dice? Or is that a privilege for the first player only?

yes the movement is always choice between dice and continues same for everyone till the game ends

And a thought on the subject; it would perhaps be interesting if the latter is true (that you only roll one die following the first turn) if you were allowed only upon leaving town to roll 2 dice and choose between them. Just a thought -- and I know that's really better suited to the suggestions forum.