This mod adds a new weapon to the X-com arsenal - the Acid Capsule Gun.The Acid Capsule Gun features two types of ammo: a basic acid with the same power as a Celatid spit, and an advanced acid capable of dissolving the outer walls of UFOs. Researching a Celatid corpse is required to access this weapon's research.

This mod adds a new weapon to the X-com arsenal - the Acid Capsule Gun.The Acid Capsule Gun features two types of ammo: a basic acid with the same power as a Celatid spit, and an advanced acid capable of dissolving the outer walls of UFOs. Researching a Celatid corpse is required to access this weapon's research.

NOTE: This weapon has a maximum range of 20 tiles.

The sprites for this mod were provided by yrizoud. Assistance with ruleset was provided by ivandogovich and Harald_Gray.

Install Instructions

1. Unzip the file and move the "AcidWeaponry" folder to Resources and the "Acid_Weaponry" ruleset to the Ruleset folder.

2. Activiate the mod from the game's Options menu.

Readme

Acid Capsule Gun

Version 1.0
+Acid Capsule Gun and both ammo types have complete floorobs and handobs

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Game Version Number *

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Change Log This list of file changes will be shown on the file's page.

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IMPORTANT! Only zip files are allowed to be uploaded. Please include all mod files in a zip file before uploading.
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Otherwise your mod will not work for the In-Game Mod Installer.