ESSV2 Help

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I want to install ESSV2, how ever, looks like Opendayz is still down and not sure if it is coming back. Does anyone have the install instructions. I have the files, from the last time i attempted to install it, but no instructions. Please let me know, thanks.

What it does: Provides dialogs to select spawn point, class and spawn type (air or ground) on respawn. These scripts are fully modular. Each selector is optional. Note: This is not compatible with the old ESS. If you have it installed please reverse the steps from here to remove it before attempting to install this.

Class Features:

Preview bot shows currently selected skin and primary weapon

Configurable random and preset loadouts

Restrict by VIP level and humanity level

Restrict by individual UID for custom loadouts

Specify male and female skins for each class

Spawn Features:

All maps supported

Animated in-game map control shows preview of currently selected spawn

Block all spawns within a set distance of a player's bodies (optional)

2. Near the top of init.sqf if you have these lines make sure they are set as shown:dayz_spawnselection = 0; (if using ESS spawn selector)dayz_paraSpawn = false;Note: If using a separate file for Epoch config variables make sure they are set as shown in that too!

Credits:TAWTonic - For the scrolling map idea from Altis Life@Player2 - For the method of detecting fresh spawns@Halvhjearne - For the better altimeter text@Zupa - For some of the dialog styling
Everyone who contributed ideas and reported issues in previous versions

What it does: Provides dialogs to select spawn point, class (optional) and spawn type (halo or ground) 0n respawn. Players are spawned in debug with god mode while they select. Dialogs stay up by force until a selection is made.

Requirements:Moderate = Orange >10 <30
mission
server pbo

Features:

Compatible with antiTP and antihack. No changes needed

Easy configuration in server pbo

Classes can be restricted by VIP level and humanity level

Unique classes by UID for custom loadouts

Unique spawn points by UID for player bases

Spawn points within 4000m of a player's body are blocked. Distance can be changed in config.

Adds default loadout first, then the class loadout on top. Default binocs, pistols, pistol mags and backpacks are replaced if they are specified in the selected class

Player zombies skip class and halo selection on Epoch

Compatible with default gender selection screen

All classes compatible with female characters:

Selecting bandit gives you female bandit skin

Selecting a preset class that uses a male skin will give you a random selection of available female skins (epoch) or female survivor skin (1.8.3)

Selecting a unique VIP class by UID overrides #2 and uses the skin in that class instead

Configuration:bodyCheckDistance - If a player has a body within this distance of a spawn that spawn will be blocked. Set to -1 to disable this check

vipClassLvl1 - Players with UIDs in this list can select presetClasses with a VIP level of 1vipClassLvl2 - Players with UIDs in this list can select presetClasses with a VIP level of 2vipClassLvl3 - Players with UIDs in this list can select presetClasses with a VIP level of 3

vipListBase- List of UIDs that own basesvipListBases- List of coords of player bases in ATL format. These must match the order of the first list. The first UID in vipListBase corresponds with the first set of coords in vipListBases and so on. If multiple UIDs share the same base then add the same base coords multiple times to maintain order

vipListClass - List of UIDs with custom loadoutsvipListClasses- List of custom loadouts. These must match the order of the first list. The first UID in vipListClass corresponds with the first loadout in vipListClasses and so on. These will only show in the class dialog for the player who owns them. If multiple UIDs share the same loadout then add the same loadout multiple times to maintain order (or consider making it a VIP class in presetClasses instead info on how to do that here)

Weapons - Weapons and tools to add in addition to default weapons. The first weapon in the list should be the primary, because it will be selected and reloaded while spawning in

Backpack - Leave as "" for default backpack

Bpck Mags - Same format as magazines. Leave as [] for none

Bpck Weps - Same format as weapons. Leave as [] for none

VIP Level -

0 - Anyone can pick this class1 - Only players with UIDs in vipClassLvl1 can pick this class2 - Only players with UIDs in vipClassLvl2 can pick this class3 - Only players with UIDs in vipClassLvl3 can pick this class

Humanity Level -

0 - Anyone can pick this classNegative # - Only players with humanity less than this number can pick this classPositive # - Only players with humanity greater than this number can pick this class

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Anyone tested this on 1.0.6 yet? - In my inital test I setup only spawn selection and after login it skipped the spawn point selection menu and spawned me in the northwest radioactive wilderness 25k out from stary - I'm re-testing this tonight on my test server and will report back if I can get it going.

EDIT: Reinstalled the spawn select option only - Same result on different test server, no go. Will need to be updated by someone who knows what they're doing :D

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Ive been trying to install ESSV2 all day. The instructions dont seem very clear to me. I have no idea what I missed. i dont get any errors that im aware of, and server plays fine, just nothing changed.

I completed steps 1, 2, 3, 4, 5 and 6.

I dont know what step 6 means, does it mean if I already had the old ess installed? or ? i dunno... I did that step too and no change.

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nope. i have a 1.0.5.1 epoch server set up. and I just bought the latest infistar 10 hours ago. been chatting with Chris aka infistar as well. but i cant keep biggin him to help get his admin/antihack to work with essv2

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nope. i have a 1.0.5.1 epoch server set up. and I just bought the latest infistar 10 hours ago. been chatting with Chris aka infistar as well. but i cant keep biggin him to help get his admin/antihack to work with essv2