1. How to Create a Background

Step 1

Create a new 1000 x 1000 px document, click the Create new fill or adjustment layer icon at the bottom of the Layers panel, choose Solid Color, and set the Fill Color to #2a1135.

Step 2

Place the Abstract formed by color dissolving in water image on top of the Background layer without resizing it, rename its layer to BG Texture 01, change its Blend Mode to Overlay, and move it around to get a result you like.

Step 3

Place the Dark rhombus background image on top of the BG Texture 01 layer, and resize it to fit within the document.

Change the layer's name to BG Texture 02, its Blend Mode to Color Dodge, and its Opacity to 50%.

2. How to Create an Editable 3D Text Layer

Step 1

Create the text using the font Built Titling SemiBold, and change the Size to 250 pt.

Step 2

Go to 3D > New 3D Extrusion from Selected Layer.

Step 3

If needed, you can show/hide the 3D ground plane by going to View > Show > 3D Ground Plane.

3. How to Work With the 3D Scene

Step 1

To access the 3D mesh settings and properties, you’ll need to open two panels: the 3D panel and the Properties panel (both found under the Window menu).

The 3D panel has all the components of the 3D scene, and when you click the name of any of those, you’ll be able to access its settings in the Properties panel. So make sure to always select the tab of the element you want to modify in the 3D panel before you change its settings in the Properties panel.

Step 2

Select the Move Tool to access its 3D Modes to the right of the Options bar.

After you choose one of those, you can click-drag to perform changes (on the selected element in the 3D panel).

Use the 3D Modes to change the Current View into an angle you like.

4. How to Adjust the 3D Mesh and Cap Settings

Step 1

Select the 3D mesh tab in the 3D panel, and change its Extrusion Depth in the Properties panel to 125.

Step 2

Click the Cap icon at the top of the Properties panel, and change the Bevel Width to 100%.

7. How to Duplicate 3D Meshes

Step 1

Step 2

Rename the duplicated mesh to the word you want to create next, and click the Edit Source button in the Properties panel.

Step 3

Once the text file opens, change the text to the word you want to add, and save and close the file.

8. How to Move 3D Meshes

Step 1

Pick the Move Tool, select the mesh tab of the word you want to move, and use the 3D Axis to move and rotate it as you like.

The arrows at the ends of the axis move the mesh, the part below them is used for rotation, and the cubes are used for scaling. The cube in the center is used to scale the object uniformly. All you need to do is click and drag the part you want to use.

Step 2

Select all the mesh tabs you have, click the 3D panel menu icon, and choose Move Object to Ground Plane.

9. How to Adjust a 3D Scene's Settings

Step 1

Select the Infinite Light 1 tab, change its Intensity to 70%, and uncheck its Shadow box.

Step 2

Click the Scene tab, change the Surface Style to Flat, and check the Linearize Colors box as well as both the Remove Hidden boxes.

Step 3

Select the Current View tab, and choose a final view you like.

Then, check the Stereo box, change the Type to Lenticular, the Lens Direction to Vertical, the Lenses Per Inch (LPI) to 60, the Distance to 6.5, and the Depth to 4.5.

You can try other values to get different results if you like.

Step 4

Go to 3D > Render 3D Layer to render the scene, which should take a few moments.

Once the rendering is done, rename the 3D layer to Text, and right-click it to choose Convert to Smart Object.

10. How to Adjust a 3D Rendered Scene

Step 1

Add a Levels layer and clip it to the Text layer, and change the Shadows value to 16, the Gamma to 0.86, and the Highlights to 237.