Gym of Obsolete Technology

Imagine a space where visitors can pass iMacs back and forth like medicine balls. Where virtual reality experiences lead the brain while old hard drives train muscles during a fitness class. The ‘gym’ installation, where visitors can interact with the weight of obsolete technologies in a surreal framework, serves as the entrance point into the exhibition.

The work throughout Gym of Obsolete Technology plays with economies of energy, our fantasies of physical interaction with the digital, the clumsiness of technology, use and obsolescence in our social experience of technology, digital materiality, how the sacred is transformed through digital simulation, and the visualization of invisible signals. The exhibition illuminates the increasingly invisible and ubiquitous digital form, while simultaneously pointing to the weight and waste generated by planned obsolescence and a tireless quest for ‘innovation’ and novelty in digital objects.