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Criticism requested (updated... 4 of 256)

I'm trying to develop my own style, and would appreciate some criticism. I know it's not much, but I have grand designs for an ultra-large online webgame. This image would be the first of 256 game tiles. Before I get too far along, I wanted to get some criticism. Text has been intentionally omitted.

****EDIT****
This update adds the 3rd and 4th tiles, and my first attempt at mountains. I've also included a thumbnail of the tiles glued together.
The final product will include 256 tiles, each at 4096x4096 px. The tiles I'm presenting are reduced in size and quality.

I built a photoshop brush, and then turned on jitter for size, angle, spacing, and color of the brush. Then I placed the trees on 2 different layers (for depth) and applied a drop shadow to both layers.

For the hills, I'm playing with shaded relief just a tad. But I'm not good at it yet, so I'm starting with one of my flatter areas. There should be a hint of hills via shaded relief.

Can't offer many more critiques other than what the rest have already said.

I think you've got a pretty good handle on the shaded relief for an early attempt. That's not something I've tried as of yet. Did you follow a tutorial somewhere? I wouldn't mind having the link to it if you did.

Aside from the above critiques, I would only add that the the hills under the trees to the north are only visible where the trees are not. As you are trying your own techniques here, I would suggest finding a way to give the trees over the hills some impression of height or elevation. I have no suggestion as to how to go about it except maybe through shading and lightening the trees on the hills somehow.

All I would do is make the trees a bit darker...they look quite bright.

If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
-J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)