PoolKit – Professional Pooling System For Unity

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Overview

Pool Kit v3.0 Overview

Introducing PoolKit, a truly next generation system for pooling, spawning and despawning.

Ever heard of “Pool Types”, “Chain Spawning” or “Automatic Despawning”? Among many other concepts, PoolKit is first to offer these unique and innovative pooling features in an easy to use, streamlined and professional series of tools to help you annihilate memory allocations and improve the performance of your games! PoolKit offers unique performance boosts unavailable in other systems.

PoolKit is a unique solution that tackles the problem of garbage collection which comes from instantiating objects. These memory allocations can cause huge spikes and “stuttering” in gameplay. PoolKit can uniquely pool and spawn your prefabs with ZERO garbage collection which can be up to 77% faster than instantiation (~33% on average) and helps to make your game a smoother experience which is increasingly needed on platforms like mobile and VR!

PoolKit also thinks about how you work in Unity and comes with it’s own powerhouse of a Spawner. This can be used to create enemies, special effects, weapon systems and more! In addition, an incredibly powerful all-purpose Despawner component can be attached to your gameobjects to despawn them after they are triggered by countdowns, particle systems, audio sources, physics collisions or scripts. It then allows you to setup “Chain Spawning”, a specialized despawner feature to spawn any number of new instances to replace a despawning object.

Features

Complete Solution For Pooling, Spawning, and Despawning!

Easy To Use Visual Inspectors!

Use “Pool Types” to select the data architecture of each pool!

“Pool Protection” can rebuild your pools in real-time!

Pools can be local to a scene or global to many or all scenes!

Automatically create global pools when the game starts!

“Instance Recycling” can re-spawn existing instances!

“Preloading” can create instances over time!

Instances can have “Automatic Despawning” setup via the pool!

Recieve Notifications when specific prefabs change state.

Unique scripting interface offers blazingly fast notifications!

Advanced Spawner to spawn enemies, weapons, effects and more!

Powerful Despawner to configure events that despawn your objects!

Unique Chain-Spawning System built into every despawner!

Cross platform and works in 2D & 3D projects!

Comprehensive API!

Comes with 5 Tech Demos and 9 Example scenes!

Documentation PDF and High quality video tutorials!

Full source, No DLLs!

Fast and friendly email support!

3rd Party Integration

Built-in PlayMaker actions!

Introduction Video

Find out more about PoolKit in this short video:

Requirements – Unity 2017.x, Unity 2018.x, Unity 2019.x or higher.

Gallery

Pool Kit Screenshots

Pool Kit – Optimize Your Games

Pool Kit – Pool Types And Pool Protection

Pool Kit – Pool Types And Pool Protection

Pool Kit – Instances

Pool Kit – Statistics

Pool Kit – Spawner

Pool Kit – Despawner

Pool Kit – Chain Spawning

Pool Kit – Preferences

Pool Kit – PlayMaker Actions

Pool Kit – Cross Platform

Pool Kit – Support

Videos

Pool Kit Tutorial Videos

1) Pool Kit – Tutorial 1 – Setting Up Pools

In this first Pool Kit tutorial, we take a complete look at setting up various types of Pool.

2) Pool Kit – Tutorial 2 – Spawners, Despawners & Chain Spawning

In this video, we explore setting up a lazer cannon scene. We take a complete look at Spawners and Despawners as well as focusing in on the Chain-Spawning feature.

Support

Pool Kit Support

Here you can find ways to get support or download the Pool Kit documentation. Don’t forget to watch the videos over in the “Videos” tab! 🙂