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Sunday, September 10, 2017

There are plans in the works to do much more than I'm starting to do (not my plans mind you), but I'd like to start highlighting Youtube videos (and other videos) that would be of interest to regulars of The Tavern and the OSR at large. Feel free to add links in the comments of this post.

I've shared links to +Matt Finch 's videos before, but Matt's latest kicks off a new series - Adventure Design.

Matt makes some very good points about meaningful choices when designing adventures - commercially or for your personal table. It made me feel good that I was already following most Matt's advice when I put together Beneath the Battered Dwarf Tavern.

You can chat and / or talk about Matt's videos at the Official Frog God Games Discord Server - https://discord.gg/kXjt3JIts also the official home for Swords & Wizardry on Discord.
Looking to yap about Swords & Wizardry Light or just general OSR chat? Drop into The Tavern's Discord Server - https://discord.gg/fReGmuD

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Why "Swords & Wizardry?"

Believe me when I say I have them all in dead tree format. I have OSRIC in full size, trade paperback and the Player's Guide. I have LL and the AEC (and somewhere OEC, but I can't find it at the moment). Obviously I have Basic Fantasy RPG. Actually, I have the whole available line in print. Way too much Castles & Crusades. We all know my love for the DCC RPG. I even have Dark Dungeons in print, the Delving Deeper boxed set, Astonishing Swordsmen & Sorcerers of Hyperborea (thank you Kickstarter) (edit) BOTH editions of LotFP's Weird Fantasy and will soon have some dead tree copies of the Greyhawk Grognards Adventures Dark & Deep shipping shortly in my grubby hands awaiting a review..

I am so deep in the OSR when I come up for breath it's for the OSR's cousin, Tunnels & Trolls (and still waiting on dT&T to ship).

So, out of all that, why Swords & Wizardry? Why, when I have been running a AD&D 1e / OSRIC campaign in Rappan Athuk am I using Swords & Wizardry and it's variant, Crypts & Things, for the second campaign? (Actually, now running a S&W Complete campaign, soon to be with multiple groups)

Because the shit works.

It's easy for lapsed gamers to pick up and feel like they haven't lost a step. I can house rule it and it doesn't break. It plays so close to the AD&D of my youth and college years (S&W Complete especially) that it continually surprises me. Just much less rules hopping than I remember. (my God but I can run it nearly without the book)

I grab and pick and steal from just about all OSR and Original resources. They seem to fit into S&W with little fuss. It may be the same with LL and the rest, but for me the ease of use fit's my expectations with S&W.

Even the single saving throw. That took me longer to adjust to, but even that seems like a natural to me now. Don't ask me why, it just does. Maybe it's the simplicity of it. At 45 48, simplicity and flexibility while remaining true to the feel of the original is an OSR hat trick for me ;)

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