If pvp was about standing there, doing 100% DPS and the one with more dps or toughness wins, then maybe. But pvp does not work that way. Theres much more about movement, cc effects, targeting, automatic damage from for example turrents and pets and much more. Some damage modifiers are not enough. Players won't even use the same builds. They would find builds that may be pure crap in pve, but totally OP in pvp and then stuffs needs to be "balanced" and it influences pve and it starts to get complicated.

If you like skillbased pvp, there are games that are much better suited for that.

If you like to roflstomp others with your supergear and high paragon, fine, but i don't think other players would love to be roflstomped.