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en-usEngadget is a web magazine with obsessive daily coverage of everything new in gadgets and consumer electronicsCopyright 2018 AOL Inc. The contents of this feed are available for non-commercial use only.https://massively.joystiq.com/2013/08/19/bungie-bringing-colossal-destiny-statue-to-gamescom/https://massively.joystiq.com/2013/08/19/bungie-bringing-colossal-destiny-statue-to-gamescom/https://massively.joystiq.com/2013/08/19/bungie-bringing-colossal-destiny-statue-to-gamescom/#comments

Gamescom bills itself as the largest single gathering of gamers in the world. Who better than Bungie, then, to set up the "largest theater to ever grace the event" in order to showcase its upcoming Destiny title.

The game will also be advertised by a colossal sculpture of the Fallen Captain, a fearsome four-armed baddie that Destiny players will face as they fight their way through the game's war-torn sci-fi scape. Click past the cut to see the statue take shape courtesy of Bungie's art department.

Bungie is on the hunt for intellectual property, filing trademark applications for five ideas: Glimmer, Fallen, Hive, Cabal and Vex. Filed on March 11 and spotted by Gamespot, each word seeks protection for a range of products, including video games, novels (graphic and classic), Halloween costumes, clothing, action figures, television and movies.

Bungie, of course, is working on Destiny, a persistent-world console shooter with RPG elements. Destiny will come to the PlayStation 4 alongside the PS3 and Xbox 360 versions, sometime not in 2013.
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bungiecabaldestinyfallenglimmerhivemicrosoftplaystationps3trademarkusptovexxboxSun, 17 Mar 2013 19:30:00 -040011|20507290https://wow.joystiq.com/2009/04/02/relic-beats-activision-blizzard-in-developer-showdown/https://wow.joystiq.com/2009/04/02/relic-beats-activision-blizzard-in-developer-showdown/https://wow.joystiq.com/2009/04/02/relic-beats-activision-blizzard-in-developer-showdown/#commentsHere's an update, albeit slightly unexpected, from The Escapist's big "March Mayhem" tournament that we reported on a little while ago. They were pitting Relic Entertainment up against Activision-Blizzard in a developer vote-down, and apparently, after a tie and a little ballot box stuffing, Relic, not Blizzard, has emerged out on top. Quite an upset in a number of ways -- Relic was seeded #12 in the bracket, and Activision-Blizzard was seeded as number one (the bracket also included Harmonix, Infinity Ward, and another big MMO developer, Mythic). In fact, Relic also went on to beat Harmonix, and is now facing Bioware for a spot in the final matchup.

Is it fair to say, then, that the mighty have fallen? Blizzard was (and still is, for the most part) held in high esteem as a developer -- most of the games they've released in their vast history aren't just hits, they're classics. But even commenters here on our site felt that the "Activision" on the front of the dev's name was distasteful: Blizzard's new owners don't demand as much respect as the studio itself does. And Blizzard has definitely changed lately. Some might say that the developer that allowed Diablo 2 players to play for free on Battle.net (which, to be fair, has had its own issues) isn't the same company that's planning to sell Starcraft II three different times.

And let's not forget that, ballot-stuffing or not, Relic has moved on to beat Harmonix, and still has a chance to win it all, so it could just be that they have a much bigger fan following than anyone expected. But does a loss like this mean Blizzard has fallen from their fans' grace?

The real news comes in the latest round of questions and answers on the official Fallen Earth forums by Lead Developer, Lee Hammock. Seven questions in all are answered. Regarding realistic loot drops depending on equipment and NPC type, in Fallen Earth if you kill an NPC that is wearing advanced armor, Kevlar or titanium components will drop. Most MMOGs eschew realistic looting rules; everyone has killed an NPC decked out in a full suit of blazing bad ass weaponry only to loot moldy cheese from its well dressed corpse. Completed items will drop as well, but components will be the common drop. The other big revelation is that in two months Fallen Earth will be nearing content completion as work on polish is underway.

Fallen Earth, a post apocalyptic MMOG set in the year 2156, has officially hit the alpha milestone. A working foundation is up and running that consists of clans, raids, PvP, auction house, and in-game mail. Tons ofimprovementswere made over the past six months to get to the alpha stage and the hard work is paying off. The art department made huge strides in the vehicular arena by creating an array of new vehicle models from muscle cars to motorcycles to all-terrain vehicles. The graphics engine showcases new and improved effects, textures, models, and more robust environment options. When it comes down to the bread and butter, over three thousand missions have been implemented, not a surprise since we reported earlier implemented content was already 75% complete.