The game is set in a "robot-invaded" Tokyo in the year 2080. Specifically, you'll be navigating the "derelict lower levels" of this future Tokyo as a squad of three international peacekeepers. This squad is just a part of larger "battle for humanity" against these robot invaders, who are supposedly rather intelligent.

The twist is that Binary Domain isn't purely about killing wicked robots. The game will attempt to present a familiar sci-fi ethical quandary as you progress: are these machines you've been massacring really all this terrible or is humanity actually the bad guy?

Red lights! That means kill it!

== TEASER ==“What I wanted to create this time was a dramatic and energetic sci-fi shooter," Nagoshi said in a press release statement. "When you hear 'sci-fi' you may think of cold, clinical environments but with Binary Domain I wanted to combine this with a deep human drama."

"The keyword we have in mind for this project is ’life’. I wanted to make something that will be accepted by both the Japanese and Western markets, and this fundamental theme is something everyone knows but which the full extent of can be difficult to grasp.”

Sega is talking big and bold about the robot's combat AI, saying that it'll make "the battlefield a more compelling experience than ever before." Sega also warns that we'll have to plan our moves ahead of time and be careful while moving across the battlefield... or else.

Take a gander at the game's first trailer before you judge. It's pretty hip.