Both Maya VRay Templates were updated with support for Shadow Catching Ground and VRaySun light ( it will be used by defaut for the sun now, giving nice shadowing and colors ).

I have some issues though with the ground, there are GI artifacts when the ground is told to receive GI. Notice that I'm encountering also kind of compositing problem ( Check around the sphere on the example rendering ). If someone have a workaround I would be more than happy

Softimage / XSI Templates have been updated to prevent variable type errors introduced with some function changes in Softimage 2011. I updated both Templates, because the changes were coherent and appropriate.

At the moment the default size is 100 unit, in the next release the template will evaluate the size of the scene ( by calculating the bounding box of the objects ) and the Visual Feedback will be sized to surround the objects. If the current scene bounding box is inferior to 100 then the visual feedback will have the 100 default size.