Dr, Ayman Ezzat

Dr, Ayman Ezzat

1- Delegating Computation using Fully Homomorphic Encryption (FHE): Cloud security is a common concern in many markets today, including the Egyptian Ministry of Communication. Many users today worry for their data and/or trade-secret algorithms that they are not willing to submit them to the cloud for execution even if they need to. The aim of this project is to allow a user to send his program to the cloud for execution, while preserving the secrecy of both, his data, and his algorithm. The approach to this problem will employ Fully Homomorphic Encryption (see the list of references below) to implement an LLVM virtual machine, that will be able to execute any application, given it was compiled to LLVM, and then encrypted using an FHE scheme.

2- Cryptographic E-Voting: Electronic voting have been a rising field of research for the past few years and have been deployed in real-life situations in many countries. However, the existing approaches may not cover all the challenges facing developing countries. In particular, the unavailability of a reliable internet connection in many rural–and sometimes urban–areas; the potentially widespread corruption; and the illiteracy, whether to reading or to technology. The goal of this project is to investigate and implement a (partial) solution that is tailored to the unique challenges in Egypt, a developing country, using advanced cryptographic techniques, while at the same time assuring the whole system can tolerate the decaying infrastructure and be easily understandable by the general public.

Dr, Ayman Ezzat

In order a quickly and easily to create Augmented Reality and real-time application.We would like to build a smart augmented reality engine that allows ordinary users to develop their own AR education/entertainment applications. The engine aims to reduce the development cost and time needed to develop an AR application. Even-thought their exist some commercial AR engines they either requires programming knowledge or restricting their usage to predefined setups. We aim to deliver an AR engine that can utilize novel IHCII input devices (Kinect , WII, leap motion,…ETC). Moreover, ARENA allows ordinary users to build their own AR markers and scenarios with a usable GUI. ARENA users can create an Augmented reality application on mobile application.

Dr, Ayman Ezzat

Interaction GroupSCoTT: A seamless large display and table interaction for camera surveillance.

Team Members:

1- Mahmoud Mohammad Abd-elhmed

2- Muhammad Hossam El-din Mohamed

3- Abdelrahman Tarek Nasr

4- Ehab Mohammad Soliman

5- Muhammad Najeeb Taha

6- Muhammad Tariq Mosad

SCoTT is an innovative system that displays the live feed coming from security cameras in a smart way using a touch table and a big display in order to better visualize the cameras feed and to ease the interaction with it.

Dr, Ayman Ezzat

Medika a new product that provides doctors and medical institutions with new tools that facilitate and change the way doctor’s store and view medical data. In hospitals and medical institution information is vital in saving lives every day. Today’s hospitals use traditional computer based-systems to manage the patient’s information. This is extremely inefficient and complex in an organization that deals with human lives.

Our solution offers a new product built upon an augmented reality glasses and large multi-touch surface. Using natural human computer interaction techniques to interact with the patient’s information. The product would reduce the time and effort required by doctors to insert new medical information during examinations. Also changing the method doctor’s view previous patient’s examinations and medical history. Allowing doctors to collaboratively insert, view and share patient’s information during examinations with great ease and in less time. We aim to build a complete platform that supports the usage of augmented reality and touch surface interface in the medical field. Designing and developing new way to interact with the augmented reality device. Also construct new techniques that support working across the several devices used in our solution.

Alive is an augmented reality social network that allows users to interact with the surrounding
environment directly by adding and sharing content on places, physical objects and even
money. We also support object owners tracking system to save history of past object owners
and redisplay them with suitable data visualization interface. Also, users can review products
or services by service providers and these contents are visualized through an augmented
reality interface which would create the first augmented reality social network.