There are 12 locations for Treasure Caches in Evendim and manually copy/pasting each chat line from the desktop into the chat command window would be daunting. And as an additional question, how do I (by either manually editing a file, or within MoorMaps interface) change the personal interest point icon with one for the treasure cache.

-- TREASURE CACHEs of Eriador --

Thanks for the info on the treasure caches. I haven't been playing for quite a while so I never picked up on the treasure caches that were added to Eriador. I'll get them into the next update.

Unfortunately, there's no easy way to process a file via the plugin API as implemented by Turbine. The best you could do would be to use my debug window and paste the lua code for adding the POIs but the simplest thing is to post common POIs here so they can be added to the plugin. As it happens, that also gets them added to TerrainMap since the default data files for both are generated from the same database.

As to changing the Custom POI icon, version 1.31 added the icon maintenance window and the ability to override the default icons. The instructions are in the version history notes for version 1.31 above (or the "Version History.txt" file in the plugin folder). Note, do NOT use the same name as the default icon file as any future update will wipe out your changes.

There are 12 locations for Treasure Caches in Evendim and manually copy/pasting each chat line from the desktop into the chat command window would be daunting. And as an additional question, how do I (by either manually editing a file, or within MoorMaps interface) change the personal interest point icon with one for the treasure cache.

Hmm, one of the entries in your original post was 43.9S, 30.1W but as I commented, I had one in my notes as 48.9S, 30.1W which appears in your second post but the original (43.9S, 30.1W) does not. Did you possibly make a typo in the original post, 43 instead of 48? It happens to me all the time which is why I try to double and even triple check values before publishing them - and sometimes they are still wrong .

Oh yes, sorry that was a typo, something with keyboard I think I had it right on my paper 48.9S, 30.1W

Hmm, one of the entries in your original post was 43.9S, 30.1W but as I commented, I had one in my notes as 48.9S, 30.1W which appears in your second post but the original (43.9S, 30.1W) does not. Did you possibly make a typo in the original post, 43 instead of 48? It happens to me all the time which is why I try to double and even triple check values before publishing them - and sometimes they are still wrong .

Just to let you know.
2 treasure cache are missing on the map in Far Anorien:

43.9S 30.1W
44.2S 29.2W

Quote:

Thanks for reporting those. I have another in my notes that I haven't verified yet at 48.9S 30.1W. I suspect that they moved a number of the treasure caches in the last round of beta so I will have to go back through and verify them all. Blech.

I have to revisit the old regions and determine where treasure caches have been added and include them in the default data for those regions. However, manually entered annotations should remain, even if duplicated by default data in a future update so it sounds like there is a bug that needs to be replicated and squashed.

1) DE client U18
2) I can only move it via the menu, not with CTRL+Mouse or CTRL+#
3) it gets reset instantly after switching maps (tested with North Downs <-> Breeland)
4) after unloading the plugin via command and reloading via manager it gets reset

The reset affects the map-icon only, the red-flag stays at the bottom of the screen, but I can't move it manually, too.

I did this in one session without logging out and in again.

Thanks. I have found the problem (I missed Euro handling of a pair of settings values for the icon while updating the saved settings code) and it will be fixed in the next update - I need to track down some inconsistencies in the Treasure Cache locations between beta and live, hopefully by the end of the coming week.

EDIT: On further testing, the bug is a bit worse than I initially thought, affecting a number of settings when switching clients, so until the next version is released, if you switch between DE/FR and EN clients (or vice-versa) MoorMap will not load Fortunately, the next version should be available Soon...

1) DE client U18
2) I can only move it via the menu, not with CTRL+Mouse or CTRL+#
3) it gets reset instantly after switching maps (tested with North Downs <-> Breeland)
4) after unloading the plugin via command and reloading via manager it gets reset

The reset affects the map-icon only, the red-flag stays at the bottom of the screen, but I can't move it manually, too.

I have a small problem. The position of the mini-icon is not stored between sessions. This means, I have to set it everytime I log into a character the way it should be. It keeps resetting the position to the top left corner.

I need some additional information to try to reproduce this issue.

First, which client are you running, EN, FR or DE?

Second, if you move the icon and then switch maps in the plugin does the icon get reset? If not, then if you move the icon and manually unload the plugin using the plugin manager or "/plugins unload moormap" does the icon get reset when you reload the plugin?

I have a small problem. The position of the mini-icon is not stored between sessions. This means, I have to set it everytime I log into a character the way it should be. It keeps resetting the position to the top left corner.

Just to let you know.
2 treasure cache are missing on the map in Far Anorien:

43.9S 30.1W
44.2S 29.2W

Thanks for reporting those. I have another in my notes that I haven't verified yet at 48.9S 30.1W. I suspect that they moved a number of the treasure caches in the last round of beta so I will have to go back through and verify them all. Blech.

Quote:

Also I am missing the treasure icons in old areas like Forochel, Angmar etc.
I put them to the map though, unfortunately they disapear on updates.

I have to revisit the old regions and determine where treasure caches have been added and include them in the default data for those regions. However, manually entered annotations should remain, even if duplicated by default data in a future update so it sounds like there is a bug that needs to be replicated and squashed.