This is the main problem now. There's no reason to use Overpower. They need to remove the Rage cost from Overpower or make it miniscule if they're going to keep the Slam buff

I hate Slam. They should've never buffed it in the first place. All they should've done was just buff Seasoned Soldier by 5-10% and make Colossus Smash ignore 60% armor on player targets. Arms Fixed.

I agree with you, but then find weakness for sub rogues needs to be adjusted as well, i well indeed hate slam very much and the attack animation just doesn't seem "slamish" they shoulda just removed a long time ago.

I agree with you, but then find weakness for sub rogues needs to be adjusted as well, i well indeed hate slam very much and the attack animation just doesn't seem "slamish" they shoulda just removed a long time ago.

Don't worry about Rogues. They've already received across the board buffs to all specs. Never seen that shit before.

Besides, Sub has more control and utility than Warriors. It would be better for Warriors to have more damage over Rogues. Prior to the Rogue buffs I would've agreed with you but I can't anymore.

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Originally Posted by Girana

you should use OP while you got Sudden Execute Buff ;P

The only time I'm going to use OP is when I have Die By The Sword up. Probably the only idiot who uses that Glyph.

I'm just exaggerating though. I'll use Overpower but its basically going to swap "roles" with Slam. Before 5.4 I would just use MS on cool down and spam overpower while using Slam only if everything was on cool down. It was basically just a filler button that was only used during Reck/Avatar phase. I know this isn't optimal in pve, but in pvp it was definately the best way to go about things. Slam wasted too many gcds that could've been used on Hamstring or any other utility ability. The only reason they took hamstring off the GCD is because they're buffing Slam to make it less of a burden to use it in pvp.

Now with 5.4 ptr I'm hardly using Overpower. I actually feel more "gcd" locked because of the high cost in rage of Slam. I've been abusing Bull Rush glyph and even Berserker Stance/Defensive Stance swapping if I get caught into a fight where two people are attacking me. It's kinda frustrating but the damage is out of control.

Idk wait and see I guess. Hopefully they make Overpower something that I want to hit. Feels good with that .5 gcd time. Fuck Slam and its slow ass 1.5 gcd timer.

Idk wait and see I guess. Hopefully they make Overpower something that I want to hit. Feels good with that .5 gcd time. Fuck Slam and its slow ass 1.5 gcd timer.

Just a quick correction, its 1.0 gcd actually, not .5 gcd.

But yeah that is actually one of my main reasons why i hate slam, and the fact that the rage cost has an insane rage cost (especially when we are forced to stay defensive stance), even in pve i actually find rage to be a HUGE problem and the fact that now cleave and heroic strike and overpower are just 100% WORTHLESS (well, maybe overpower as some uses).

Overpower does hit like a WET noodle (err crit), i wish overpower was just as useful as it was back in wotlk and cata, but now its a wet noodle ability with a rage cost of 10, sounds like nothing but the fact that we have expensive stuff to use (execute/slam/sweeping strikes) just isn't worth using at all. Even with the additional effects to overpower (.5 reduce cd on MS per cast) just doesn't help that much any more, we need less 1.5 gcds if we want to pull something off or we need better rage regen, i am always RAGE STARVED!!

Rage cost is just too damn high for Arms shitty rage generation, both PvE and PvP. If they now reduce OP to take 5 rage that could sort it a bit but atm its pretty bad in PvP, you decide between OK burst and OK sustained. Almost all other classes have OK sustained while they prepare for OK burst, we dont. They seem to want us stancedance, but thats not really an option when you cant switch back to defensive while CCd.