评论来自 Apotheosis

评论来自 Dread

评论来自 Nichanda

Three and a half bosses, actually. By the corpse of Maur Grimtotem is the half-boss Oggleflint the Ragefire Chieftain. All four are level 16 elites. Only two drop the Bind on Pickup (BoP) items, Jergosh and Taragaman. Oggleflint and Bazzalan only drop standard loot, but Bazzalan is a subject of the "Hidden Enemies" quest.

评论来自 Orik

The tauren for the lost satchel is located on the east path when going down on the cave. It's guarded by troggs. Great droops especially Bazzalan, he drops a awesome sword.

Levels 12+ are recommended.

评论来自 Michael2031

I did this at level 15 as a rogue. If you want to do Ragefire pretty quick, get a group of 1 warlock, 1 rogue, 1 warriors, 2 priests, or any other healers. We did Ragefire in about 30 minutes at 15

评论来自 akirabrewer

The best group (we did in 30 mins also) is a Warrior, druid(healing druid), rogue (me), lock, and a mage.the war was lvl 15, i was lvl 17, the druid was lvl 13, lock was lvl 13and the mage was lvl 14. We did pretty good even though we wiped once.

评论来自 DarkCrisis

Kind of a starter dungeon for the Horde. Good a group together and just roll through it.

评论来自 WildW

This instance is really easy, and is just something to learn players what an instance is, the very basics of it. No reason to go here for loot though, as most of are not that good.

评论来自 Kasara

Do not, I repeat, DO NOT fall into the lava. Every time I run this somebody falls in. Watch where you walk, especially when you're on a narrow path.

评论来自 Kasara

The minimum level to enter the instance is level 8.

评论来自 yoyoyojoniscool

ya but if u want to live wait till level 13

评论来自 archmageblood

tip:you can sap,fear,sheep anyone,even boses,they are not immune to much.ive notice that they resist fire alot especially the troggs.the orcs resist 25% of my frost damage alot.out of 5 fire spells i threw the troggs they resisted 1-2.the orcs however, resisted 25% dmg on 2 out of 5 spells thrown at them.not a big deal,but if ur group is on the edge of death try avoid using those certain attacks on the enemies,respectively.i was a lvl 14 when i did this test.i think lvl 14 is the average for this dungeon and is precise for the resisnting percentages of ordinary players

评论来自 paladingod

If you are 30 or higher and just switched to enchanting, this is an excellent place to farm mats for the first 150ish levels.

Also useful for linen if you switch to tailoring or have an alt.

评论来自 cocopops

this is the best instance in the game^^

评论来自 webster

it's very funny to do rfc as an ally just get an 40-man raid (or something) and then raid through orgrimmar and then run it

评论来自 marshseven

Alliance can access this instance but would be very hardly to get to it since "Ragefire Chasm" is in a horde territory. Horde can acces this instance very easily this instance is in "The Cleft of Shadow" in orgrimmar also, this instance drops a good level 13 sword this would be good for rogues i guess :)

评论来自 Frostythemage

:P fun to be a lvl 70 warrior twink and swim in the lava

评论来自 AttorneyAtLawl

As others have said, this instance is awesome for low level Tailors and Enchanters. On one run with a guildie as a level 10 priest, I got 124 linen, and (from disenchanting) 14 Strange Dust, 12 Lesser Magic Essence, 2 Greater Magic Essence and 1 Small Prismatic Shard. I also got half a level of XP. Running through here a few times brought my Enchanting up to 110 and my tailoring up to 100, and I also gained two levels in the process.

评论来自 Ilovemage

How did you get a Small PRISMATIC shard from RFC, this is a high level item from disenchanting.

评论来自 Ilovemage

You can't get Prismatic shard's from ragefire chasm, i think you maybe mistaking it for a small glowing shard maybe?

评论来自 Zebigbos

We four-manned this at lvl 12-14. At the beginning we were 2x lvl 12 and 2x lvl 13, and all of us went up one lvl trough the instance.

With a prot warrior, resto shaman, balance druid and a fire mage (as far as specialization goes for lvl 12-14 ), this was easy as pie. And there were lots of drops, just brilliant for our lvl.

评论来自 xb2snoodles

I TOOK ON WHOLE INSTANCE AT ONCE A MILLION TIMES ON MY PALLY

I LOVE CAPS=)

评论来自 Rooster

This instance got no blue drops becouse Alliance can't access it. And then you think(Horde): Wtf, they got Deadmines (Westfall), give me rare. Actually Deadmines is accessable by Horde and are the opposite for Wailing Caverns (The Barrens) that is accessable by the Alliance. Ragefire Chasm is just a little gear up/xp instance that's make the levling compared to Horde and Alliance a bit unfair.

Edit: This is information for newcomers to Wow.

评论来自 Ygoloxelfer

As of Patch 2.3, all the BoP drops off bosses in here have been changed to blues, making it more worthwile to run this.

评论来自 kalmah

Yea so when u see the blues listed for this place it wont take effect until 2.3. They are greens now but will be buffed and be blues. It does kind of suck wowhead jumps ahead to the new patch. But it shows they are updating. = )

评论来自 depthcharge

I just ran a group through and all the BoP drops, still dropped as green.

评论来自 Laecell

I've checked it, I beleive the minimum level to enter is 9.

评论来自 joeyjoejoe1993

This is the first instance you should be playing in world of warcraft. the level range is 13-16, and has a fairly high drop rate for greens. there are no blue or epic drops. It is a great place to level your tailoring, enchanting, and first aid, as about 120 linen drop per run. This instance is also a very good place to farm gold, expecally for frost mages. my 60 frost mage can down the entire instance in 3 pulls, no problem. simple put on your ice shield, get about 100 enemies attension, turn around and blizzard them, and use AE until they are all dead. you can sell the green armor on the AH for about 50-75s and the weapons for over a gold. i can make 50g in an hour here.

评论来自 darth603

As with most changes in 2.3, clothies get the greatest benefit from the changes here. The cuffs have spell damage and the robe has spell crit, neither of which were commonly available before outland in previous patches.

评论来自 Warhead

The buff of patch 2.3 has made many of the blue items now dropping here worthwhile even at higher levels- bracers, cloaks, robes- all are viable even past level 20.

About the lava- last time I went here after 2.3 I was promised help by a level 29 paladin, but when he got in he said he had to do some IRL stuff. Next thing I know is seeing him run straight into the lava and dying...

评论来自 Whole

If your a druid and make use of Warstomp a lot it is possible to heal and tank the instance. Just make sure others don't get threat because you only have time you heal yourself

评论来自 blazingpenguin

The lowest level you can zone in is 8.

评论来自 Koblec

It would be extremely hard to get in here as an Alliance, but I think I have a plan:

1. Strip down naked2. Run through Org, dieing however many times necessary3. Enter RFC4. ????5. Profit

It will take a long time, but once you enter the instance you don't have to worry about guards or Horde

评论来自 jessicasanders

actually its not hard. i stealthed all the way thru adn walked in. once the 70 in ogrimmar that kept attacking me realzied i wasnt there to gank i wasnt bothered. no guards got in my way only pvp.

评论来自 piesoul

That would be the way to do it for people who can stealth. For people who can't, do the strip and run thing. Also, while stripping and running, you might want to take a screenshot. :P

评论来自 leonmarkes

I rememreb it i was first there on christmas i was with 2 druids,1 mage and i warlock btw im a priest

评论来自 Mortenz

Probably the best place to farm linen cloth, can get up to x5 of them from a Humanoid.

评论来自 dochaminguldan

ran with four healers and a lvl 11 warrior and pwned everything only died 2 times

评论来自 chronoprodigy14

Then that isn't really "owning" this simple instance. You probably shouldn't die at all if you have any sort of competent group.

评论来自 gladiator1256

There isn't cool things to drop :(

评论来自 Bandir

Minimum level to get into the instance is level 8.

评论来自 Haiyu

You can run this with three people given that you have one of them as a healer. not suggested but doable.

评论来自 dochaminguldan

11 warrior so hard to get rage

评论来自 CLutz

At what level could this be soloable?

评论来自 dochaminguldan

19 if twink 24 if regular

评论来自 Bent

To all alliance trying to get inside for those twink braces. This is not hard at all but it is VERY boring. Here is how it's gonna work:

First step: Get yourself inside.I did this on a level 8 Priest. It took 45minutes and 15 rez to get there. I am sorry to say that there s no easy way inside. Take a look at this video to see wich way you need to run. http://www.youtube.com/watch?v=d1tvmMk_U9sMaybe a player on your realm got a charcter parked inside, but that is only if you are lucky. If you take a look at Spirit Healer's location you will see her very close to Ogrimmar. I think this Spirit Healer only works as a Horde. Beacause i had to start corpse running from Razor Hill. Can anyone please confirm this?

Second step: Get a booster inside.This is piece of cake really, just get on you mount and run! You will outrun the guards and the hordes will not be excpecting you. Like seen on the movie above. Third step: Get your enchant. http://www.wowhead.com/?spell=23802 <---- Best possible lvl 19 braces healing enchant!

Happy Twinking =P

~Bent

Edit: Couldn't get the links working.

评论来自 git555

for a good 1 hour of fighting at the right lv (13-18) it only has 4 rares that drop and only 2 of them drop per run!

评论来自 Snikmord

An Alliance party consisting of a few high levels and a warlock should theoretically be able to summon a twink to Ragefire Chasm, since Ritual of Summoning now works inside instances as well (as of patch 2.4). I wouldn't recommend trying this on a PvP realm tho! ;-)

评论来自 Benluna56

If you have a horde twink that runs pre-mades you can take your group through this place and try and clear it before your time for your BG is up. My fastest time was 6 minutes or so :)

评论来自 Rogabr

评论来自 kyleonslow

评论来自 Nedorian70

The very first Instance for any Horde Player. It has some decent drops and the Trash Mobs drop a lot of greens that are very good at that level.

评论来自 Sibbe87

RFC is a nice little dungeon for those who want some nice beginner gear or some dungeon experience

评论来自 Grimmnacht

Be careful in the area around the Dead Tauren for the Lost Satchel quest, I was running a group through here earlier, and on the ledge, a Warlock managed to aggro THE ENTIRE REMAINING TROGG POPULATION.

We don't know how she did it, but literally, around 20 or so Troggs aggro'd from the pit below and swarmed over us.

It seems there's some kind of overlap or glitch near there, so watch yourselves.

评论来自 kickasspali

is it possible to solo this instance as a lvl 19 human rougewho has like 2900 health

评论来自 mojachee

very simple instance with a good group,. However u need a few CC as the enemies are close together.

评论来自 thomaster93

is it possible/worthwhile to do this as alliance for the achievement without getting completely smashed to pieces by the horde? if it's inside oggrimmar that would be quite nasty.

评论来自 aeleb

just did this on my 70 hunter. luckily i followed a group that was kiting Anachronos (big bronze dragon) into org for lord knows what reason, so that took most of the guards for me; just a quick run to the instance, only got hit by a couple guards. make sure you have your freaking instance difficulty set to normal, though (this cost me a corpse run from razor hill).

评论来自 esigsworth001

solo'd s a 19 pally.pretty simlple.

评论来自 Amrun

It's real easy. It can get annoying in the 'crossroads' room a good way in where there are loads of enemies but you'll be ok. It's a great way for a group of level 8-15s to get a good start in WoW instances, as it shows you how challenging fighting almost all elites can be, it introduces the clear line between bosses and monsters, and it gives pretty fair drops. It's not especially fun, but it's short enough. Additionally, an orc just outside in the Cleft gives you Slaying the Beast, which is also achieved with the achievement for RFC.

The next logical instance a new player should take is the Wailing Caverns in the Barrens or Shadowfang Keep in Silverpine Forest.

评论来自 ruleofthumb

评论来自 Seiferthiago

评论来自 Vaashila

The Horde gets this and the Alliance gets the Stockades? You guys got lucky, at least the bosses here drop stuff, unlike the stockades where the only boss who drops something is a random rare spawn

评论来自 s20mike

Just did this tonight as my Level 60 Prot Warrior (Human) with a Stormpike Battle Charger. It's really not too bad to get to. I had to do 4 corpse runs and all in all it took me 20 minutes, and 6 of those are because I sat as a ghost watching this 70 Troll Hunter who had ganked me at the door. He sat there watching for me to revive, so I read a book until he got fed up.

I got naked so didn't suffer any cost from repairs, and it was a lot of fun getting a look at Ogrimmar from the inside - I would recommend this to anyone.

评论来自 Xrystal

Deadmines kicks RFC's ass.

评论来自 XKingMega

I found this dungeon to be VERY easy. The only hard parts are:1.) Getting to the instance as Alliance.2.) The mobs at the end of the instance.

评论来自 SpiritJoint

whats the minimum lvl u can enter this? not what lvl u think i should run it but the lowest lvl i can enter

评论来自 o0martino0

Me and my mate just 2 manned ths instance. He was a level 16 undead warrior and i am a level 15 tauren shaman was fun and we died 5-6 times but gave us a decent challenge.

One of them deaths is from the lava which i fell in because a noise made me jump and i walked backwards.

=[

评论来自 Danjen

This is a great place to grind, especially as a twinked warrior.

I was level 15 and used a Bloodied Arcanite Reaper and Polished Spaulders of Valor as well as a number of enchants, particularily Lifestealing on the axe. You spam Rend and Sunder Armor on the mobs and they die really fast, and sometimes the lifestealing triple procced and healed for nearly 100 life every few attacks. This takes a bit of set up, but it's really worth it to get past the first few tedious levels of a new toon.

评论来自 Cheezpuff

Best for farming linen cloth at that early tailoring stage, best to just do the half of the instance that has the troggs. Then you leave and restart the instance. an hour willl give ya like 260 linen cloths

评论来自 SDCRIT

i want to do this dungeon solo, but i am a level 20 night elf hunter, how can i go in oggrimar without dying

评论来自 nessinia

Oh how I wish I had read ALL of the comments before going, instead of just the first couple. When I got there, there was absolutely no hoarde on that I saw, & I got right to the instance & couldn't zone in. Being a mage, I just ported back to IF....then saw that it had to be on normal, not heroic, to zone in. Now I'm a sad mage.

Edit: also, you can't do it while your phased. 2x the sadness.

评论来自 cumbria

The Achievements tab on this page shows Loremaster for both Horde and Alliance, however the quests tab doesn't show any Alliance quests.

This, to me, would suggest there were no requirement to visit the instance to gain Loremaster Status as an Alliance player.

There is, however, a requirement (as mentioned above) to kill the final boss for the Classic Dungeonmaster achievement.

评论来自 RealMadridHater

i did RFC alone with my lvl 20 troll hunter 10 times all bosses,pretty easy and with 16 rogue too but with him 3 times

评论来自 Amrun

Solod as a level 20 Beast Mastery hunter, at least up till Taragaman. I had a cat, so anyone with a tenacity pet (turtle, bear, etc.) should have just as easy as a time. I was in somewhat high gear (a few higher-leveled quest rewards from Ghostlands, Tranquillen Champion Cloak, BoA shoulders and dual-wielding BoA weapons).

Keep Aspect of the Hawk on the whole time, unless you feel like you'll need to 1v1 an enemy without your pet, in which case you may want Monkey on. There are no places from the start to Taragaman (achievement boss) in which you must pull more than 2 mobs, excluding the room with worms/elementals a little way in.

Just make sure your pet keeps aggro the whole time, don't be afraid to Disengage (though be careful about falling into lava or, in my case, more enemies), and get ready to use CTRL-1 if an enemy starts attacking you. I'd install Omen to see where you stand threatwise, but every hunter would be smart to have Omen. Starting off fights with a Multi-Shot is good, and when you're fighting 2-3 mobs you should use multishot whenever it's available.

As for Taragaman, he was a pushover. Make sure all the guard pats are gone before engaging, put a Mark on him and send your pet to start the fight. Wait a couple of second, cast Mend Pet and Serpent Sting, then start bombarding him with auto-shots and arcane shots.

Total, I used one healing potion, died once, and didn't even bother using traps. Not very tough.

评论来自 CaSaBa

well my server is very desolate at the moment so what level is required for a normal belfadin to solo this place? l guess 16 should be ok but l'm not very sure ..

评论来自 Elfprince

Got here as alliance lvl 63 Human Pally, just take all gear off and mount up and ride in back gate, I died twice would have been once but died the first time right next to gaurd and when I came back to life bam only got about 10 feet and died again but then just mounted up and ran right to instance.

评论来自 Aarchangel

To get into Ragefire Chasm as an Alliance it's now a huge pain in the rear! You ready for all this?There are several quest chains you need to do. But once all this is finally all done, you can get into Orgrimmar with out much hassle. I tried this just three days after patch 3.2 released so I had some issues.... Here are the quests you will need to do:

Step 1: An End And A BeginningThe Kor'kron Vanguard!Step 2: Audience With The Dragon QueenTo Fordragon Hold!Step 3: Audience With The Dragon QueenStep 4: Galakrond and the ScourgeStep 5: On Ruby Wings

Return To Angrathar

Reborn From The Ashes Fate, Up Against Your Will A Royal Coup The Battle For The Undercity

You will be rewarded with Veteran of the Wrathgate achievement and a two minute cinematic!

After all this you can finally go into Ragefire Chasm in Orgrimmar (for Alliance) to try to get Classic Dungeonmaster Achievement.

When I tried this, shortly after patch release for Wrath of the Lich King 3.2 I was annoyed to find out (after I tried to get into Ragefire Chasm and failed miserably. Couldn't enter instance and got pwnd by guards and other horde players)I couldn't do this easy low level dungeon with out doing this huge long quest chain first! Even after I did all this business with questing and running all over the place, I still had issues entering Ragefire Chasm.The guards and other players didn't kill me, but I ended up having to relaod UI (I use Carbonite 3.21 add-on), then had to restart whole computer and then was finally able to enter instance...

Hope this helps and you have an easier time then I did! Happy hunting!

评论来自 Aarchangel

After you are done with the stuff in Dragonblight. Go to Durotar (Kalimdor) to find Orgrimmar city.

The best way I found in was from the Barrons (West side entrance into city). Once you run past the guards follow the path past the Valley of Spirits and make the first left you can. Follow ramp up and make a sharp right into The Cleft of Shadow. The instance is directly across the room. After I did Dragonblight quest chain, the normal horde NPC's didn't even notice me. I also did this very early in the morning so I didn't have to encounter any angry Horde players.

Once inside dungeon run south and around the U shape back up. Then head South East and kill Taragaman the Hungerer in the center for the four lava ponds.

评论来自 chicers

PEOPLE REALY LEVEL 10's trying to 10 man it i am level 60 no not a pally a DK not geared at all i mean come on pay a dude 1-5g to run you i mean come on! or at least get a heal or 2 and just 5 man this is the first instance in the game for the horde and for alliance i guess it would be the stockade

评论来自 TrollShammy

Soloed this Dungeon with my level 20 Demo Warlock. It's easy to do as long as you pace yourself; took me over an hour. And the gear on this toon isn't anything special either.

I'd like to try it with a pally, i think it would be doable.

评论来自 rabsie

Level 38 dwarf pally.Followed for the alliance group in as the guards chased them i was untouched. got in finished and hearthed out

评论来自 SpectraKitty

Strip down naked? ROTFLMFAO! Since when has Origrimmar become a Strip Joint? ROTFL! XD

评论来自 akridas

to finish this instance will need (5) five full geared t9.5 party also don't forget to read the tactics to avoid wipe!

Rumors say that soon it will be infested with goblins!

boost me plz!

评论来自 shadosan

As of 3.3, low-level players (lvl 15 minimum) have the chance to queue for ragefire chasm regardless of their faction. The system also teleport everyone directly inside.

High level alliance players still must face the danger of orgrimmar.

评论来自 TheWowPerson

would you do the same thing for stormwind stockade?

评论来自 lordmogg

Completed this Dungeon this morning as a level 65 Alliance Human Paladin.

Very easy inside of course if you are that level. The hard part is getting inside. I basically stripped down to my pants and legged it through. Died three times and the nearest Alliance Spirit Healer is miles away so expect a long run back each time if your as unlucky as me.

Still…….. was quite funny looking and readiing some of the reactions of the Horde as I flexed my Usain Bolt running skills wearing nothing but my choicest pair of Y Fronts.

" UG Fug a lug tug THIS! " I shouted while I brown trousered it away from the 4 persuing Grunts hot on my tail.

Worth it though. Next step Wailing Caverns I think…..

评论来自 Gordhart

There is no need for stealthing or corpserunning into Ragefire now. Just use the Dungeon finder tool :)

评论来自 Monos

I did it the exact same way as shown in the video (link above) just minutes ago with my lvl 77 hunter. I got knocked off my mount just before turning right into the cleft but made it with 50% HP left - easy!Of course - no Horde players where around, only mob

评论来自 Noromis

With the addition of the new Dungeon Finder tool, it will be much easier for Alliance toons to run this instance, along with SFK and Wailing Caverns. Same goes for the Horde and the Deadmines and the Stockade.

评论来自 AnwynLiera

The new dungeon finder also means you cannot access this dungeon at lvl 13 anymore... Ii have a lvl 14 shammy and I still cannot access the dungeon from the finder...

Can anyone confirm?

评论来自 Anmity

The level range to LFG for this dungeon is 15 - 21.

评论来自 Setlek

I just solo'ed this as a 27 hunter w/ a basic ferocity pet and these were my results after killing ALL the mobs:

(Only used a single healing pot, didn't want to walk all the way around so I fell down the cliff into 3 troggs)

18 Greens2 Shadowgem1 Malachite136 cloth2 BOP's

Have fun leveling alts all!

评论来自 Scutarii

New players should be warned that because of the new Looking for Dungeon tool, it will be difficult to find a group that will be willing to run the entire dungeon with you.

The reason being is that because Taragaman the Hungerer is considered the "boss" of this instance, players who have selected the random dungeon option will simply leave after killing him since they will have already been rewarded the Satchel of Helpful Goods.

Best option would be to run with people you know or (dare I say it) have a level 80 player run you through the instance directly.

评论来自 Tofuud

This is probably the EASIEST dungeon in the game.

评论来自 Skyywolf

It looks like Blizzard and Wowhead aren't quite seeing eye-to-eye on this one, Wowhead has RFC listed as level 13-16, WoW's in-game LFD system has it listed as 15-21. Quite a big difference.

评论来自 TombLordMalifact

It's a fun run, but the blues almost never drop, so don't go in expecting some easy loot.

评论来自 Elitehammer

Looks like in cat there will be some adjustments to the dungeon

评论来自 Crumpy

Haven't seen this on comments yet.

Ragefire Chasm is, along with Deadmines and Wailing Caverns, the first 3 dungeons you unlock as of Level 15.

Ragefire Chasm is available from Level 15-21, however Deadmines and Wailing Caverns are available until Level 26.

评论来自 Crumpy

Haven't seen this on comments yet.

Ragefire Chasm is, along with Deadmines and Wailing Caverns, the first 3 dungeons you unlock as of Level 15.

Ragefire Chasm is available from Level 15-21, however Deadmines and Wailing Caverns are available until Level 25.

评论来自 Kardock

It's funny that even though Oggleflint is labeled a boss, on the Cata map, there is no skull for him.

评论来自 Xirobe

Quests tab here shows zero quests alliance can do. Achievements tab here shows the Loremaster of Kalimdor achievement for Alliance as well as Horde. So, is there a well-hidden alliance quest for here?

评论来自 shadowfang17

I was highly disappointed when I found out ragefire had such low-level bosses after, like, 8 corpse runs. It's cooler than the stockades, but the level of the place was saddening.

评论来自 Kaallis

In The Shattering, you will receive the quest Enemies Below from Garrosh in Orgrimmar and it is the only quest needed for RFC. All other quests will be received in RFC.

评论来自 vkez

Since the cataclysm, it now requires level 10 to enter.

评论来自 Millidor

I just counted the number of mobs inside Ragefire Chasm located inside Orgrimmar that give rep with what ever factions tabard you are wearing. This can be done at any level above lvl 10 (I'm 80 and brought my son along who's toon is only lvl 19 and we both got rep).

There are a total of 81 rep giving mobs. (this does not count the blueberries that the warlocks have since they provide NO rep per kill. Killing the warlocks WILL however give rep) There are also 4 bosses inside. The regular mobs give +3 rep and the bosses give +60 rep. So you end up having +243 rep for mobs and another +240 rep for bosses. This run should take you about 5 minutes to do and if your waiting in the average Heroic Que, you should be able to knock out about 3-4 runs per wait period. That gets you 1932 rep while you wait for your heroic to que up.

This should not be your only source of getting rep however, it does help. Also, the 3 quests that are offered inside do count towards Loremaster, and give +500 rep per quest towards Orgrimmar but are only a one time quest.

Enjoy.

评论来自 NikNovi

I have a problem getting into the instance with aliance level 32 paladin. I resurrect right before the instance, try to run inside but the instance loading screen doesn't appear. Then the guards notice me, and kill me with one shot... But I am already to high for the Dungeon Finder... Any ideas what am I doing wrong?

评论来自 TheSheep

Fairly easy for alliance now if you have flight in kalimdor and eastern kingdoms - you can dive bomb into the cave, shoot an invisibility pot or just run like heck to the entrance.

评论来自 denjerre

As of Cataclysm, RFC is soloable by a decently geared (but not heirloomed or twinked) level 20 Protection Paladin. If you combine Crusader Strike and Word of Glory enough, you should barely ever have to use another type of heal. There are a few things you should watch out for, though;

When doing bosses, kill the adds first.

Ragefire Shamans are your priority, as they can heal.

Watch out for Searing Blade Enforcers, as they can stun you.

Other than that, it is pretty simple. It should take you less than half an hour to kill all four bosses.

评论来自 Elwynlight

This reply is for both the high level who simply wants the achievement as well as for the lower level who wants to run the dungeon with a party (for the lower level player, there is specific info for you at the end of this message). Hopefully this will help those of the Alliance to find the dungeon without dying and give the lower level player info to help them through the dungeon.

If you are Alliance. I just ran this dungeon last night with my level 85 arms warrior with a gear level of 312. I would not advise doing this with a toon that is much lower than level 80 due to the difficulty of getting to the dungeon. If you try it at a lower level and have average gear (not epic), at least use caution and get help from a few higher level players (like level 85). This city is three levels high. There are level 85 soldiers on the ground level and high level archers on the top two levels. It may seem like there are not many soldiers around, but the archers are hiding above you and they WILL get you! Orcs and Horde don't understand when Alliance just want to go in and complete the dungeon for the achievement and not kill anyone in the city, or they understand and just want to stop you regardless. I would advise not fighting your way to the dungeon. That would flag you as pvp and you will end up attracting more attention that you want. Really, the run is not as bad as it may seem IF you are prepared for it.

Orgrimmar has a back entrance, well actually it's more of a side entrance. The side entrance is on the left side of the city (if you are facing the city). I flew in and landed far enough away from the gate that I wouldn't attract any attention. I tried to land inside the city where I felt there weren't many soldiers and got shot off my bird. That's when I discovered the archers! So, I would advise just running in through the side gate. Get on your swift horse and be prepared to run as fast as you can. No hesitations so be careful you don't miss anything or get stuck on a pole or such with your horse. Lol!

Here's the route to the dungeon: Run straight through the gate and down the path. When you come to the circle, take the left side and circle around. The path picks back up on the other side of the circle. Continue down the path and you will see that it goes through a tunnel of sorts. Go through the tunnel. At the end of the tunnel take a left and the entrance to the Cleft of Shadow is on your right almost immediately. It's easy to miss because it's just a slit in the rock, but don't miss it because by now you have an army of soldiers following you. Once you are in the cleft, follow the path around and you'll get to some buildings. If you look ahead a bit, you'll see the instance off a little bit to the right and further ahead. You'll have to weave to your left a bit then run down a ramp and curve to your right a bit. You should be able to see the instance clearly by now. Just run straight through it. The soldiers don't follow you, so you can stop and heal after you get inside.

Once inside the instance, if you simply want a quick run for the achievement and you are level 80 or above, you can probably just run straight to the middle of the dungeon and get the final boss and be done with it. It's only a level 15 dungeon, so the mobs won't hurt you much. To find the final boss, pull up your map. When you pull it up it has a map of the dungeon (very nice btw Blizzard!). You see three marked bosses - one in the middle and two further on. Believe it or not, the one in the middle is the final boss and the only one you need to get to complete the dungeon. Personally, I'm a looter. I am not one of those rich 85 players and I can always use as many goods as I can get. There are a lot of green and blue items in there. Granted they are level 15 or so, but you can still sell them, and some you can give to lower level toons if you have any.

For the lower level players who want to clear the entire dungeon:1. Follow the map carefully once inside the instance. 2. There are doorways where it looks like there are none so they can be easy to miss. 3. There are dead ends that have quite a few mobs. Two of them can be found at the beginning of the dungeon, one off to each side through a dark entrance. 4. When pulling mobs, it's almost impossible to pull them one at a time. They usually come in twos and threes, and there is usually a caster of some sort that stands off and shoots spells at you (in addition to the other three) so plan accordingly. I usually just pulled out my gun and shot one of the mobs and the other two ran over to me. 5. For players who are doing this dungeon at the correct level or slightly above it, there are a lot of really good green and blue items to loot here, so I would advise clearing everything and being careful not to miss anything! 6. There are a lot of bridges crossing over lava, so again, be sure to use your map so you don't keep circling around. It is a pretty straight forward simple set up for a dungeon, so no worries. 7. The final boss, Taragaman the Hungerer, is all alone. I was quite surprised at this since you never seem to find the big boss all alone. The other two bosses have two mobs around them and a few more wandering around before them alone, but if you pull one you generally pull both.

Since I did this as a level 85, I really can't explain how the bosses fight. All it took was one hit form me and they were gone. So, sorry, no mechanics explanation here I'm afraid.

Hope this helps some of you! Have fun!

评论来自 Solona

If you're Alliance and can fly:

1. Set dungeon to normal (do not have it on heroic).2. Go to ~67.52. 3. Face west. You'll see a tunnel with bones sticking out of it. You're aiming for that. 4. Wait for the patrolling wind riders to finish their routes. DO NOT lower yourself down before that point; there are archers hiding and they WILL dismount you if you linger about too long. This can be bad because if your corpse gets stuck on one of the buildings you'll have to do a graveyard res.5. When it's clear, fly down into the tunnel and DO NOT DISMOUNT. You can fly in there. Once through the tunnel make a sharp left and the entrance is right there.

This way you shouldn't attract any Horde attention and if you do, you'll be gone before they know you were ever there. Also you won't have to kill any mobs!

This is what I did so good luck fellow Alliance!

评论来自 Mithroo

Well, myself (55 Hunter) and my friend (84 Hunter) decided we needed to do this dungeon in order to get our last Classic Dungeon achievements. We are Alliance, so we knew it would be difficult since I can not fly. My friend decided to fly over Orgrimmar and check out the PvPers and see what guards were where. After we decided to take the front entrance (contrary to everyone else's view), we stripped down and went running. I died a total of 16 times while he died a total of seven trying to get inside the dungeon. The death walk is boring, but being able to resurrect quite a bit further than where you died and the ability to run for a few seconds before you're fully resurrected helps.

With my experience, I must say: Alliance, if you want to do this achievement, get ready to have many death runs.

评论来自 kukic

This is a good place if you want to be an enchanter to get items at the start,maybe 10-11 runs will get you enough green items to raise your enchanting skill to 70-90.

评论来自 BlueRobe

Curiously, none of the blues that drop from the bosses in this dungeon are any use to a Balance Druid or Elemental Shammy.

评论来自 BlueRobe

To rank your enchanting, just make a boat-load (about 60) of greens (such as Brown Linen Pants) with tailoring (you only need rank 1, so you can even do it with a bank alt). Then, DE (Disenchant) all 60. The process of DEing will rank you to about 60, and then you'll have a ton of mats to cast Enchant Bracer - Minor Health and watch your enchanting go up another 40 points.

100 levels of enchanting in 20 minutes, all for the price of a few stacks of linen cloth and some thread.

Edit: I tried to link those items over and over again. &$@*ed if I know why the links wouldn't work.

评论来自 lorien2011

No longer any hassles doing this- as long as you can fly. EDIT: Would be wise NOT to fly your most noticable mount. Pick something small like a gryphon, not a mount that anyone without 100 miles would notice as being Alliance.

When you get to Orgrimmar City, hover high above and get yourself oriented. Be sure to be high enough to be out of range of the flying patrols etc. Once you see where you are, just hover over the area where the west side entrace to Cleft of Shadows is. Drop down enough to be sure, but stay up enough to not aggro flying patrols.

Once you see no one is noticing you, just swoop down into the Cleft and continue east and down to the right a bit. You will NOT be dismounted, and if you do aggro a patrol, you'll easily get to the instance and fly into it without taking any noticable damage. It took me no more than 15s to swoop down into the cleft and hit the instance entrance.

Horde would have to camp the actual entrance, and even then I doubt it matters. You momentum along would carry you in, and the instance entrance is tall enough that no totems are going to affect you as long as you are more than 1/2 way to the top of the instance entrance.

评论来自 Nightgregar

Soloed the entire instance, including all bosses, as a level 18/19 beast mastery hunter without heirlooms and mostly crap gear, including 2 white items and the rest greens from questing. It was really challenging, took over 1 hour to finish. My pet was a cat.

The trick to do this was to kite most mobs through the entire dungeon, from their starting location to the entrance of the dungeon and trying to keep Mend Pet up most of the time while there was only 2 mobs. I had to die many times due to no more kiting space when there was more than 2 mobs.

When I reached the part of the troggs, I let my pet attack 1 mob for the entire time while I kited the 2 other ones, always letting my pet focus and tank the shaman ones, so they couldn't heal the mobs I was kiting. I kept Hunter's Mark up on the mob I was focusing and always using Concussive Shot, and when the one I wasn't focusing reached melee range, Wing Clipped it and resumed kiting.

For Oggleflint, I had to die 1 time so I could get at least the shaman down. Then, when I went back to resume the fight, I let my pet tanking Oggleflint while I kited and killed the other one. By the time the trogg was dead, my pet was dead as well, so I had to kite Oggleflint to his death. Keeping Hunter's Mark, Serpent's Sting and Concussive Shot up all the time, I kited him back and forth from his starting location to the entrance of the dungeon. When I was close to the entrance, I let Serpent's Sting fall off so I could Scatter Shot him and turn the other way around, until he was dead. I proceeded killing the worms and elementals in my way until I reached the orc mobs.

I ALWAYS let my pet tanking the enforcer while I kited the cultist, so I wouldn't have to worry much about the stun from the enforcer and the damage from Curse of Agony was really low so I didn't care about it. When there was a warlock, I kited the cultist or enforcer while my pet was tanking the warlock so I wouldn't have to take all the damage from Shadow Bolt, which hits for about 34 damage and it was quite high compared to my health at the moment. Also always killing patrols alone and waiting for them to go away before I engaged a group of mobs.

For Taragaman, I first let my pet tank him using Intimidation, Mend pet and Kill Command until my pet was dead, then I proceeded kiting Taragaman through the entire instance, just like Oggleflint.

Doing the same kiting for the group of 3 orcs before Jergosh, I let my pet tank the enforcer while I focused the other enforcer and using Wing Clip on the cultist.

Now for Jergosh, it was hard, because I had to kite him and another orc while my pet was tanking the third orc. The difficulty here was that I had to kite both the boss and the orc, meaning that I would have to Concussive shot Jergosh and Wing Clip the orc because the boss hit me for over 120 damage, and I had 479 health. I had to die twice for both of the adds deaths, so I could do the same thing I did with Oggleflint, kiting him. The main problem was that Jergosh would sometimes cast Immolate, which could kill me even if he didn't touch me. I also had to pop a Lesser Healing Potion.

Bazzalan was the same thing as Jergosh, except that it was easier. I let my pet tank both Bazzalan and one cultist at the same time, so I could kill the cultist I was focusing with ease. By the time my target was dead, my pet was dead too, so I Wing Clipped the orc and focused him while used Concussive Shot on Bazzalan whenever it was off cooldown, then proceeded kiting Bazzalan the same way I did with the others, but here I only kited him through his starting place to the start of the way to him, so I didn't have to waste too much time.

In the end, I got 2 levels, 1 from killing the mobs and the other 1 from the quests, plus 2 gold from just looting and vendoring, not including the items I could sell at the auction house. It was a pretty fun challenge, not something I would do again so soon. Hope this helps fellow hunter trying to solo this place as well.

EDIT: Fixed some spell names and added links.

评论来自 OmniusPrime

OK, I'm stuck. L60 Dranei DK, I resurrect right in front of the instance (literally) and can't get in. I have maybe 1-2 seconds before the grunts guarding the instance kill me again. I try and move by using the forward key right when I click the resurrect button, but it's like I'm running up against a wall trying to move through the "fog". Is it because they target me the nanosecond I resurrect? What's the secret? Or should I just give up until I'm 80+?

评论来自 silveress

Alliance: Having trouble or difficulty going through the Ragefire Chasm entrance even though you found the instance? Here is the troubleshooting solution:

Should you stand too close to the instance entrance, there's a fairly certain chance you will not be granted access within the dungeon. It may appear as though you are running in place or your mount is flying in place. When this happens, you are actually within safe distance to res there if you are about to die, and you can eat, drink, and buff without aggroing the nearby guards. When you are ready to run through the instance, take a few steps back and run forward. Use caution as there are two level 85 guards who stand there behind you. As long as you can stay alive approximately 3-5 seconds, you can run inside and the coast is clear. The "few steps back, then run forward" solution works like a charm! YES, it WORKS!

Set dungeon difficulty to normal, not heroic. Normal does count for achievement, so no worries. :)

No need to log out or log back in... no need to reset all your instances either. Just take a few steps back and run forward.

Good luck!

评论来自 DSilvermane

Can be solo'd at 20 (On Starter Account)

评论来自 KarnlKhaz

Oggleflint's Inspirer also drops in this intance by Oggleflint himself. I did not find the item listed under the Items Tab, and seeing it worth noting, wish to inform others of this potential drop, as it can be a beneficial weapon.

评论来自 Takata

I just made it inside the instance easily as a lvl 85 Paladin. The trick is to make a horde toon if your not too sure where the entrance is. You'll be looking for a purple cave entrance that has claw like horn bones reaching out. Its right near where its marked "the dead" on the map. And alliance characters can fly in with their mounts as I just did. Hang a hard left as soon as you fly down the cave and come to an opening, you shouldn't even aggro any of the guards on the ground unless maybe your lower than 85 and you should enter the instance with ease even on your mount. I just ran in, avoided most but killed some of the trash mobs, and killed Taragaman.

评论来自 pepeu

My dear Alliance warrior went there flying. Fly way up above all guards to coords: /way 57 51Then you are above the entrance of the Cleft of Shadows. Facing west, dive down and enter. When you get in, make a left 180 degree turn and you'll see the entrance.

75 Linen cloths, some fun loot and an achievement! Woop woop!

评论来自 crawdad7

Alliance warrior. I did it the hard way. Took the left entrance in to the city. Was killed 6 times as I progressed to the entrance. I could hear the grunts attacking my molecules as I transported in to the instance but I reemerged on the other side unscathed. Had to check all my body parts first. Nice to finally get the achievement.

评论来自 indyfan1202

I (ilevel 328 Ret Pally) just made a mad dash to the dungeon, killed the two guards at the entrance, tried summoning a guildie that needed it for 旧世地下城大师 but a Horde mage showed up to cause trouble, so I dashed back in to the instance, and on a whim used inside the instance, and it worked!

评论来自 ultrapaint56

update note of interest:this is now available to alliance through he lfg tool early as level 15(?). quest giver should be inside or a auto pop style. no need to run into org anymore.

评论来自 Cjisme

In the Expansion: Mists of Pandaria the Ragefire Chasm will be getting a facelift in many parts of the zone including new bosses and new quests, including some new mechanics to the area.

评论来自 Rano

In the upcoming expansion,Mists of Pandaria, Ragefire Chasm will be involved in Garrosh Hellscream's "corruption arc" and fall from grace culminating in the Siege of Orgrimmar in the expansions final patch.

评论来自 Takata

I just soloed the whole instance on my Blood elf prot warrior lvl 35. Non twink. He only has some green iron armor and a few quest armor items on. Even Taragaman and Bazzalan who have about 8900hp weren't that tough. They got me down to only about half way before I killed them. Just used Sunder Armor 3x, rend, Tclap and shield slam for every enemy. Once in a while I used HS and cleave.

评论来自 Severage

If you're farming this place for Swiftness Potion recipe, don't waste your time looting the golems and worms, unless you're looking for linen or a different drop.

It seems the Searing Blade mobs and Ragefire Troggs have the highest (and possibly the only) drop rates for it. The drop rates are terrible, so check the AH frequently as well for some.

Happy hunting.

评论来自 homiebrah

Have to say, the new look is interesting. Seems the run time is a lot shorter. Troggs are now roadkill for the Dark Shamans. Wicked looking lava boss.

评论来自 jaxsonbateman

Thanks to the 5.0.4 talent changes, this instance is now soloable by a holy paladin... at appropriate level (15 for me - I started doing it while waiting for my healer/dps queue to pop, and ended up clearing the whole place). In fact, the only daunting bit was having to run out after killing one mob of a three pull at the start (due to limited kiting room at that point). Between Pursuit of Justice (which is easily maintainable for the 30% speed buff) and Holy Shock's 40 yard range, the vast majority of mobs are a piece of cake to kite and kill (with the majority dying from 2-3 shocks from a non-heirloom, badly geared tauren pally). Throw in the fact that you can Holy Shock yourself now and then for full health, and you're in business.

In terms of the individual bosses - the first doesn't give you a huge amount of room to kite, but even if he closes on you he seems to only really use a frontal cone fire attack which doesn't do much damage and you can move out of, thus kiting him back to his starting point after reaching the entrance.

The second was a simple kite and kill. Avoid his shadow blasts; you can see where they'll land.

The third boss I thought would make the solo impossible... but he doesn't melee, and if you run around the place you'll easily avoid his fire attack. Because you don't need to kite, this was actually the easiest boss.

The final boss seems faster than normal, and can gimp your run speed with his earth spike ability - but even so, he never closes for long enough to put you in danger. Just try to maintain that 30% Pursuit of Justice (so try to HS yourself if you need healing, rather than WoG). Given that you've got virtually the whole instance to kite through at that point, it should be a cakewalk.

Of course, it's much faster and easier as a group - but if you have an insanely long queue like I did, give it a try! It felt really rewarding afterwards, even though I know it's a by-product of how insane HS is atm. :-)

Edit: well, this was true until the Holy Shock hotfix. While it's still potentially possible, the major damage reduction of Holy Shock at lower levels means it'd at the very least take a lot longer, which could cause problems with the early pulls (which don't give a lot of room to kite).

评论来自 MickMaster01

Is ragefire still good for linen farming (with all the mob changes)?

评论来自 Midare

Wow came here to check the new loot of this place and it's not even updated... I wonder if it's worth it to post about the new bosses myself.

评论来自 Evangelism

Somewhat easily solo-able by a pandaren prot warrior. The only trouble I was having was 黑暗萨满柯兰萨 because his 扭曲元素 hits rather hard. Though you can always run and bandage "Like I did" when he does 暗影风暴. Good luck and happy hunting :D

评论来自 Zxcccccccccccc

While farming for 典礼皮手套 on my Alliance mage, I found 强化隐形术 to be invaluable--both for initially getting into the instance, but also for resetting. Cast just before you exit, reset the dungeon, and re-enter without aggroing the guards.

评论来自 asherkobin

评论来自 Shayoli

Not sure if others have tried this, or if it's been posted already, but I haven't seen it anywhere so I thought I'd contribute this little tip if you happen to be a high-level Hunter working your way through the Classic Dungeonmaster Achievement, and you're having trouble getting to/into RC, here's something that has worked for me on multiple ocassions:Make sure you have your Camouflage ability (gained at lvl 85), and the Glyph of Camouflage, which allows you to move without breaking stealth.Land somewhere safe (behind a building, anywhere so long as you can't be seen).Make sure your pet is either Dismissed or, if applicable, also Stealthed. (Dismissed is preferable)Activate your Glyph-enhanced Camouflage ability and start toward the dungeon entrance.As long as you avoid walking directly in front of Guards/N.P.C.s, etc, you should have no problems making it to the instance portal unmolested.Where you originally land will obviously determine how long and therefore how many Camouflage activations you'll need, so remember to use Readiness if something goes pear-shaped. Sorry if this is over-long or poorly written/laid-out, I'm new to this whole forum deal, but I at least hope this can help someone.

评论来自 Brailiia

This is very easy to solo as a level 20 Discipline Priest with the new changes/expansion. Trust me, because I am not that good as a priest (maybe I got better....NOT), my gear was all from questing in Silverpine & Ghostlands (all greens, except my staff and cloak), and had difficulty in soloing this dungeon (prior to the changes) at that same level as a Shadow Priest. It may be possible to solo at a lower level. I never lost a lot of health where I didn't have time to heal myself on any of the NPCs, and did not even try to avoid any of their abilities. Psyfiend may be helpful when pulling the three NPCs near the bosses. Other than that, all I did was keep PWS & SWP up, used my limited rotation, used a stamina scroll, minor wizard oil, and Smoked Sagefish. It is a pretty straightforward easy dungeon now! Good luck, and have fun keeping all the loot to yourself! I know I did! :)

评论来自 zxj4k3xz

great xp farming at lvl 10! 530 xp per mob, i go up till first Houndmaster (then it gets hard) then go out a reset and go again.at level 13 i soloed the entire place easy eanough on a resto shaman with full Cloth heirlooms, got to level 15 out of it.

评论来自 Bimz

I just corpse hopped thru Orgrimmar and it wouldn't let me zone into Ragefire. Just ran at the haze like a stone wall while they killed me a few more times. NElf Rogue lvl 13... any advice appreciated =P

评论来自 MABGamer6407

It would seem Ragefire will have a part in the Siege of Org. Most of the instance under Org will be in the new city like complex of the Underhold (Which part of the original Ragefire is connected, along with the Cleft of Shadows) . One of the Maps shows the first segment of the classic Instance. (Trail to the First Boss) That links to the new area at the side which has a new entrance further into the actual Underhold, an what looks to be the chamber that General Nazgrim will be likely confronted in. Its slightly remade but looks to be nearly identical to the first part of this Map. (Including that tiny tunnel that leads to a dead end near the start) It is unknown at this time if it will be filled with mobs or simply a area between maps or not. I am interested to see how it looks in the upcoming raid an how this area of Ragefire plays out an its involvement in the Raid is.

评论来自 Aviatrixx

Wowhead really needs to update the final boss thing to the right.. it still says Taraggaman the Hungerer.

评论来自 Elementalkin

The two reoccurring "floods" of lava found within the dungeon are effectively non-lethal, only dealing 50 damage per second while you stand in them. You can't avoid the first one while it's active unless you have a skill such as 闪现术 or 逃脱, but you CAN just walk around the second one by hugging the right side. It doesn't really matter either way though, as the damage is irrelevant. The only true risk they pose is to stealth users.

The static pools of lava, like the big caldera in the main chamber where Slagmaw is, work differently. This lava is the "real deal", a true environmental hazard that deals damage every 2 seconds equal to 9% of your HP. It's easy enough to avoid, but should you fall in for some reason, there are ledges you can swim to in order to get out. Assuming you had full HP, you'll have roughly 21 seconds to do so.

评论来自 Kataclysia

I love the changes they made to this dungeon in Mists. It made this dungeon more fun to run on a low level toon. When I make a toon I look forward to level 15 so I can run this short and fun dungeon.

评论来自 Ikshuki1

评论来自 gbalkam

I think blizzard needs to make a portal to enter this dungeon in stormwind for alliance, since a horde can just walk in and get the gear drops and be totally OP in low level bgs. It is an unfair advantage (yet another unfair advantage) given by blizzard to horde players. MY money is just as good as a horde players money, it spends the same and pays the developers salaries, just the same, so why is it they are favoring one faction over another at low level. This isn't a big deal for those leveling, but there are some that twink at level 10-14, and blizzard heavily favors horde for this.

评论来自 bruce1967

How come I cant walk into this dungeon as a lvl 90 Monk? Any suggestions?

评论来自 ImbaHunter

评论来自 TheWoWExp

As of 6.2_____________________________________________________________________¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Goldmaker's Guide to Ragefire Chasm_____________________________________________________________________¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯RFC is a very straight-forward dungeon run, and, in my personal opinion, not the greatest dungeon for gathering things for gold.

While, yes, there are mats you can obtain essential to professions (such as 亚麻布 for tailoring), and greens for disenchanting or selling on the AH, it's just so...short of a run. There's no skinning involved. No stray herbs. No stray mining nodes. No mobs you can skin.

It's a gold-run for maybe lower level toons, instead of the higher levels._____________________________________________________________________¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Items obtained from three (3) full runs_____________________________________________________________________¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯★ (x12) Blues ★

★ (x25) Greys ★_____________________________________________________________________¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Ending Note_____________________________________________________________________¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯As I said, not a bad run, but really short and lacking a variety of mobs. Still, for three runs, that's a fair amount of cloth.

评论来自 Jaxor

评论来自 nitrolite

评论来自 Stizelswik

Anyone got coordinates for Ragefire Chasm PLEASE! I've been trying to find the entrance using all the discussions here, but i'm just not getting it. I keep getting attacked by lvl 110's (Yea, I'm a weak lvl 110 hunter). I just want to get the achievements done.

评论来自 Jfazende5683

评论来自 FoxyOwl

So I'm writing this in 2018 as a new player. This dungeon now scales up to level 60. Older posts stating players in their 20s can solo are no longer accurate. I hope this helps. I'm level 82 now and I was able to solo as a shadow priest with no issues. The bosses are 62-63 so just be prepared. Most mobs are in threes so if you don't think you can fight level matched mobs, I would wait until you out level all the enemies/bosses