It was announced earlier last month that a spiritual successor to Eternal Darkness: Sanity's Requiem was in development for the Wii U. The game in question, Shadow of the Eternals, received the Kickstarter and

Tribute Games has been given approved developer status by Nintendo, which means we should be seeing some software from the studio hitting either the Wii U or 3DS eShop.
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It's not known what games Tribute will be...

Recently, we reported that Martin Sauter of Shin'en Multimedia — the studio responsible for the Nano Assault and Jett Rocket series — had made very positive comments regarding the Wii U.
Now it's the turn of Shin'en's Manfred Linzner to make encouraging noises about the platform. Speaking...

Christopher Seavor may not be an immediately recognisable name, but he was the project leader and widely-acknowledged creator of iconic Nintendo 64 title Conker's Bad Fur Day; it was a game famous for its poor taste and crude humour. Seavor's also voiced a fair number of characters and has credits on...

In case you hadn't noticed, Microsoft lifted the lid on the Xbox One this week. The new system is the successor to the popular 360 console and will be getting plenty of support from the company's stable of internal developers — one of which is former Nintendo partner, Rare.
The UK-based studio was purchased by Microsoft over...

Last last year, Kotaku reported that Silicon Knights was on its last legs, crippled by mismanagement. The blame was laid squarely at the door of founder Denis Dyack, who has since left the company and joined Precursor Games — which is hard at work at the Wii U title Shadow of the Eternals.
Dyack was accused...

Silicon Studio, the developer behind the recently confirmed-for-the-West title Bravely Default: Flying Fairy, also works in creating software tools and game engines for a variety of companies, including Nintendo and Sony. Two higher-ups at Silicon recently sat down with Siliconera t

Localization is often seen as a post-production task, but a new diary video for Animal Crossing: New Leaf shows that its cultural nuances were being considered well in the early stages of development.
According to Reiko Ninomiya of Nintendo of America’s Treehouse division, she and other localizers began...

The developers responsible for the Dolphin emulator have successfully reverse-engineered the Wii U GamePad, shedding light on exactly how the piece of tech works.
The hackers found that Nintendo is using custom protocols to beam information from the pad to the console (and back), which discounts...

As we're all painfully aware, DICE's Frostbite engine isn't coming to the Wii U — which means that owners of the console will be missing out on titles in the Battlefield and Star Wars series.
The reason given is lack of power, which makes the move to develop Frostbite for "all major mobile platforms" all the more surprising...

Last week, we reported that Insomniac CEO Ted Price had branded the Wii U "current gen" and stated that his studio wasn't working on any projects for the system.
He should probably have added a "at the moment" to the end of that comment, because only a few days later, Price has changed his tune slightly.
Speaking to...

2D downloadable fighter Skullgirls would appear to be the ideal candidate for a Wii U eShop release. The brawler has already graced both Xbox Live Arcade and PlayStation Network, and one would assume that making the leap to Nintendo's digital store front wouldn't take much...

Insomniac Games — the studio behind Ratchet And Clank, Resistance and Spyro — has a history of working on Sony systems, but has recently gone multi-platform with the forthcoming Fuse. However, the company has ruled out creating games for the Wii U.
Speaking to IGN, Insomniac CEO Ted Price said:
Wii-U is something I'd consider...

According to a post on 4chan (the source alone may well set alarm bells ringing), Rockstar Games is not looking to support the Wii U in any meaningful way.
The poster — who claims to be working on the next iteration of the official WWE game — had this to say:
There's no plans to ever bring a WWE game to the Wii U...

Just Cause developer Avalanche has revealed that its Wii U dev kits are gathering dust and that it has found Nintendo a difficult company to pin down.
Speaking in an interview with Pressfire, Avalanche founder Christofer Sundberg had this to say when asked if he had any plans for...

Following the announcement of Eternal Darkness "spiritual successor" Shadow of the Eternals, many fans expressed concern regarding the game's link to the Silicon Knights' GameCube classic. If this was a true sequel — as the involvement of Denis Dyack would suggest — then why not call it Eternal...

Patrice Désilets has been fired from Ubisoft less than two months after rejoining the company following the collapse of THQ.
Désilets was one of the leading figures in the creation of the million-selling Assassin's Creed series, and departed Ubisoft in 2010 in order to take some time out from...

DICE's Johan Andersson has hinted that the company's future Star Wars titles won't be making their way to the Wii U.
Speaking about the new publishing agreement between Disney and EA on Twitter, Andersson stated that the company's titles will be built using its Frostbite 3 game engine — which means that there's...

Recently we reported on Maverick Hunter, Capcom's abandoned Mega Man first-person shooter. The game — which was developed by former Retro staffers at Armature — was eventually cancelled following Keiji Inafune's departure from the company where he made his name.
Since then, there's been a lot of...

Last month, we were given fresh details on Electronic Art's next installment in the FIFA franchise, FIFA 14; however, a Wii U version wasn't mentioned in the initial line-up. In the press release, EA did say that additional platforms would be announced in the coming months.
When questioned by

Nintendo has responded to claims by hacking group, Wiikey, that it's hacked the Wii U to play pirated, copied games. While Nintendo does acknowledge that it's aware of the reported hacking, the Wii U appears to still be secure.
Responding to the circulating reports, Nintendo issued a statement to Eurogamer:...

UK developer Nyamyam has exclusively confirmed to us that Tengami is coming to the Wii U eShop. The game is currently in development for the Apple iPad.
The studio has issued us with this statement regarding the news:
Last year we asked on Twitter whether you would like to see Tengami on the Wii U. The...

Are you dying to know what Retro Studios is working on right now? Well you won't have to wait much longer, because Nintendo's Hiro Yamada has told Official Nintendo Magazine that the company will be lifting the lid on the new Wii U title soon.
Retro moved to larger offices last year, presumably to enlarge its workforce for...

They Bleed Pixels is a tough, retro-styled action platformer that was originally slated for Xbox Live Indie Games, but after a fair amount of development time was switched to Steam on PC. That release was fairly well received last year, with the title earning a fair bit of attention around the web.
It's the work of indie...

Although games are often compared to movies, it's not an entirely fair match — when was the last time you watched a movie which offers 10 or more hours of entertainment in a single viewing? However, not every 40-hour gaming epic is a classic, which is a fair indication that size isn't everything.
That's a...

We already know that Shin'en Multimedia is hard at work on two new Wii U titles, but so far the company — which has produced hits such as Nano Assault Neo, FAST Racing League and Jett Rocket — has given away little information on what they might be.
Speaking to

George Paz of Psychoz Interactive took to Twitter to announce that the indie developer is now an authorized Wii U developer and will be bringing its upcoming survival horror title, Forgotten Memories, to the eShop. Paz expressed interest in becoming a Wii U developer back in March. The game, which is...

Nintendo is clearly doing something right when it comes to convincing indie developers to support its machines, as Slick Entertainment founder Nick Waanders has taken to Twitter to state that he's super keen to develop for the company's hardware.
The tweet was made following this year's Full Indie Summit, which...

Ganbarion is already thinking of how to exploit the console's features

Japanese developer Ganbarion scored a critical success with Pandora's Tower on the Wii, and the company is now shifting its attention to Nintendo's latest console, the Wii U.
Speaking to Siliconera, Pandora’s Tower director Toru Haga was full of praise for the console:
The...

Criterion Games' Creative Director Alex Ward has taken to Twitter to debunk recent rumors about a Need For Speed reboot. In a series of tweets, Ward explained that Criterion wanted to take a break from the Need For Speed series, and racing games in general.
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Ward did, however, leave the door open for future...

Toxic Games has revealed that its unique first-person puzzle title QUBE is coming to the Wii U eShop.
QUBE — which stands for Quick Understanding of Block Extrusion, in case you were wondering — is currently available on PC and Mac. The objective of the game is to move around levels by manipulating coloured blocks.
Toxic...

When making a game in a universe with such massive, long-standing presence as the Mario series, it would seem a no-brainer to start mixing that familiar essence in right from square one.
But not so with Luigi's Mansion: Dark Moon; the brother was granted a cleaner slate. In an interview with Gamasutra, developer Bryce Holliday...

Following his recent press tour of the US, Shigeru Miyamoto has been prominent in spreading the word about the Wii U, the "Year of Luigi" and more. His presence has also been a reminder of how significant a figure he is within Nintendo, as he's still the key representative of the company's ideals and approach to game...

Australian Wii U owners are often frustrated when they do not receive games other Western nations do. Despite being a PAL region, games don't always make it Down Under as we've seen very recently with the news that Fast & Furious: Showdown will be not be made available.
That game is published by...

Wii U dev kits usually cost around $5,000, but it would appear that Nintendo is forgoing that fee in order to kick-start interest in the system amongst the development community.
The rumour has been triggered by Destructoid's Jonathan Holmes, who tweeted the following:
More support from devs would certainly help...

It would appear that UK studio Criterion — famous for the Burnout series and the recent Wii U classic Need For Speed: Most Wanted U — is hard at work on its next magnum opus.
Some LinkedIn snooping has revealed that the company is due to release another racer this year. Could it be Burnout? Or possib

Last week we were able to exclusively reveal Neko Entertainment's second Wii U eShop title, 2D platformer Kung Fu Rabbit. It's a big-screen conversion of an iOS / Android game that was released in 2012, and features the martial arts-trained bunny battling against Universal Evil in an attempt to rescue his colony of kidnapped...

Former Capcom developer Keiji Inafune has had some choice things to say about the state of games development in his homeland — it was his famous "Japan is over" speech at the 2009 Tokyo Game Show that triggered a protracted period of self-assessment on the part of many game designers in the...

It has been confirmed that Disney has shut down LucasArts. The company's publishing and internal development businesses will now close for good.
Disney picked up the company as part of its deal to acquire LucasFilm but has since decided to disband it. Star Wars games will still be made, they'll...

XSEED Games, known for its excellent translations of games like Little King's Story and Unchained Blades, recently spoke with localisation advocate Operation Rainfall about their development process.
During the interview it went into detail - sort of - about the various costs that go into localising a...

The video game industry is going through a transformational period at the moment. It used to be all about console gaming — whether that be on a system hooked up to a TV in your living room or on the go in the form of a handheld such as the 3DS — but now the market is broader, with the likes of...

Unreal Engine 4 is Epic Games' impressive next-generation engine, which can help developers deliver more impressive visuals when making their latest titles.
It's being geared towards the upcoming PlayStation 4 and the next Xbox, both of which are expected to have plenty of power under the hood.
Recently...

Banjo-Kazooie is revered by many as one of the best games to ever grace the N64. The platformer, which starred a docile bear and a wise-cracking bird, could have ended up being something completely different as it was originally set to be a highly ambitious venture known as Project Dream.
Speaking as a...

Every year brings with it an Easter Sunday, a Christmas Day and a new Assassin's Creed title. The series is just over five years old now and there are five home console games already in existence as well as several portable iterations on the DS, PSP and Vita.
It's reached the point now...

Epic Games' Mark Rein has been speaking recently about his company's impressive Unreal Engine 4, and has delivered some rather disappointing — but predictable — news for Nintendo fans.
Speaking to Kotaku, Rein admitted that the cutting-edge game development engine won't be making its...

Sunbreak Games is a studio founded by former Retro staffer Jason Behr, who worked as lead level designer on the Metroid Prime series during his time with the company and can also list Halo 4 on his résumé. Behr has gotten in touch to let us know about his studio's next project, a 2D platform adventure...

Psychoz Interactive is hoping to bring survival horror Forgotton Memories: Sixth Sense to the Wii U eShop.
The game — which has been made using Unity — has been in development for a couple of years, with the studio now wanting to make plans to bring its work to the Nintendo console.
Lead Programmer for Psychoz Interactive...

The Nintendo Web Framework is due to be unveiled in a panel today entitled "Nintendo Wii U Application Development with HTML and JavaScript" at this week's Game Developer's Conference (GDC).
The panel focuses on developing games and applications for Wii U using HTML 5, Javascript...

Star Fox is one of the Super Nintendo's most enduring classics, thanks largely to its ground-breaking use of 3D and tight, immserise gameplay. However, had Dylan Cuthbert — one of the game's key developers — had his way, it might have turned out very differently; something he now admits...

DICE creative director Lars Gustavsson has explained why the next entry in its best-selling Battlefield series won't be coming to the Wii U at launch.
Speaking at GDC after the reveal of Battlefield 4's launch trailer, Gustavsson told Videogamer:
I think overall for me as creative director, number one is...

Tecmo Koei has been doing pretty well for itself recently. Last year it recorded a net profit of $27.9 million (£17.7 million) between the beginning of October and the end of December, which was a staggering 291.7% increase on the previous quarter.
Now the company has announced it is reorganising its...

Next Level Games is the Canadian studio behind the upcoming Luigi's Mansion: Dark Moon and it appears it hasn't been taking any time off after the long development process.
According to the LinkedIn profile of Devon Blanchet, a lead designer at the company, there's a "top secret" game that's been...

Former Call of Duty dev announces Blood of the Werewolf for the Wii U eShop

Scientifically Proven Entertainment is a studio which has its fingers in many pies. It produces award-winning apps, content for TV and — possibly most importantly — video games. Speaking of which, it gives us great pleasure to exclusively confirm that the company's...

The developer behind Project CARS seems pretty pleased with the Wii U GamePad, saying that it "screams innovation" and that it intends to take full advantage of the controller's features.
Speaking with NowGamer, Slightly Mad Studios creative director Andy Tudor said:
The gamepad just screams new innovations for gameplay and...

So, it looks like Deus Ex: Human Revolution Director's Cut is coming to Wii U, with a ratings board classification and the common knowledge that Australia-based studio Straight Right has been working on a high profile Square Enix franchise for Nintendo's new system. Although still in rumour territory until announced at PAX...

At the weekend we reported that Dead Island: Riptide would be skipping the Wii U because a port would require a complete re-write of the game's code.
That was the official stance of publisher Deep Silver, but developer Techland has countered the claim by stating that the engine runs perfectly...

Project CARS developer Slightly Mad Studios has revealed that the Wii U version of the game will run at 720p and 30fps, but will still "look and feel amazing".
Creative Director Andy Tudor has been speaking to NowGamer about the forthcoming racer, and had this to say:
We always prefer to aim for 30fps generally...

Luigi's Mansion: Dark Moon is being released on the 3DS at the end of this month. It's been developed by the Canadian studio Next Level Games, the team behind a host of Nintendo games such as Punch-Out!!, Mario Smash Football and Mario Strikers Charged. There's no doubt that landing the...

The massively popular indie title Minecraft has built itself quite a fanbase since its emergence in 2011. It all started on mobile devices and PC, but moved over to the console market when it appeared on the Xbox Live Arcade.
Due to Microsoft's exclusivity deal with Mojang, the game's developer, it hasn't been made...

"Nintendo are you listening? Smash Bros! Just f***ing use the character"

Super Meat Boy creators Edmund McMillen and Tommy Refenes have been speaking to Eurogamer about their future projects, and have revealed that they would be prepared to work with Nintendo again — with one small caveat.
McMillen: "I want Meat Boy to be in Smash Bros. That...

A while back, there was a rumour that Monster Games was working on a new game for Nintendo. Speculation suggested it might be another Donkey Kong title, but a lack of solid evidence made many — Nintendo Life included — dismiss the chatter as unfounded gossip.
Turns out the rumour had...

WayForward Technologies is a studio that, in the opinion of quite a few, has produced some top-notch titles on Nintendo platforms and earned a place as a trusted developer. It's interesting news, in that case, that a team of six from the developer has split off and launched its own studio — Yacht Club Games.
The...

As part of an extensive interview that's been published by GameSpot, we've already been given an idea of Shigeru Miyamoto's perspective on Luigi's Mansion: Dark Moon's role as "lighter fare" on 3DS. Naturally a big topic raised with the executive producer was an upcoming...

The Wii U eShop is becoming a haven for indie developers, but it seems that not everyone is keen to join the party. According to Edge Online, Mojang’s Jens Bergensten has said that his company is unlikely to port its indie smash hit Minecraft to the Wii U.
Bergensten said:
Microsoft has an exclusivity deal for...

After a lengthy wait and a lingering suspicion that it would never come, Retro City Rampage has arrived on WiiWare, bringing its own blend of old-school game mechanics with a chaotic storytelling style. There are enough parodies and in-jokes to fill a dozen games, and it arrives on the...

The general feeling from Wii U eShop developers seems to be that Nintendo is a pretty decent company to work with. Cloudberry Kingdom developer Pwnee Studios has reinforced this viewpoint in an interview with Aussie Gamer, where company co-founder TJ Lutz said:
Nintendo has been...

Kirby and Smash Bros. creator Masahiro Sakurai has revealed in the latest issue of Famitsu magazine that he's picked up a painful injury which is hindering his work — although it's worth pointing out that he stopped short of saying his situation will result in any kind of delay for the...

At E3 2012 Nintendo of America's Reggie Fils-Aime stated that Nintendo gamers want Mario at a system's launch, and that's what was given with New Super Mario Bros. U, the latest in the re-born 2D series. After a notably mixed reaction among Nintendo gamers to New Super Mario Bros. 2 on...

Update: As several helpful readers have pointed out, this hack is actually for the Wii U Pro Controller and not the GamePad — although someone is working on it. Apologies for any misunderstanding or disappointment caused.
Those bedroom coders. Is there anything they can't do? Take the...

One of the worst things about the internet is that people can post things with very little proof and others will gleefully report it as fact. So please, as you read and digest the following item of news, be aware that we're treating it as a rumour for the time being.
A Reddit poster by the name of “soetester” (Sega of...

With the rise of technology over the years video games have established themselves as one of the biggest storytelling mediums out there. Stories used to be as basic as climbing a tower to save a damsel in distress, but as time has worn on they've become full cinematic experiences - even if we are still rescuing...

Nintendo's stance on collaborating with other developers is resulting in some interesting new titles, and rightly so — given the highly-esteemed nature of the company's portfolio, it's no surprise that other devs are falling over themselves to join forces with the Kyoto-based veteran.
Speaking to Dutch site...

Thatgamecompany's Journey has received a lot of love since its release on PS3 last March.
The game's own epic journey saw it grow from humble PSN sleeper to assailing many "Game Of The Year" lists, not to mention the eight BAFTA nominations (for Artistic Achievement, Audio Achievement, Best Game, Game Design, Game...

We've had a lot of negative news regarding the Wii U lately, so it's nice to have something positive to report. Giants Software's Marc Schwegler has stated that he feels the console could be even more popular than its predecessor, the Wii — which at the time of writing, has sold over 98...

Antonis Pelekanos talks exclusively about the hottest racer on the Wii U eShop

The news that The 90's Arcade Racer is coming to the Wii U eShop courtesy of Nicalis has pretty much made our week — this colourful love letter to Sega's arcade racers is shaping up to be one of our most eagerly-awaited download releases of 2013.
We spoke to the game's...

As the weeks pass of Wii U's early days, and the 3DS campaigns to prove that gaming handhelds still have a major role to play, there are some signs that Nintendo's being forced to adjust its strategies when preparing new games. With the previous week's debates about third party content — both multi-platform and...

Indie title A Hat In Time could be coming to the Wii U, according to its developer Jonas Kærlev, also known as Mecha the Slag.
The game is a homage to the N64 adventures of old, such as Donkey Kong 64 and Conker's Bad Fur Day. It's currently slated for a release on PC and Mac, and is expected to provide around five hours of...

"The GamePad offers something completely new to developers that you just don’t see elsewhere"

The news that Sniper Elite V2 is coming to the Wii U has us very excited indeed. The WW2 epic launched on PS3, Xbox 360 and PC last year, and gained positive reviews for its tense action and innovative "Kill Cam". We were understandably keen to speak to...

We reported last year that WaterMelon's 16-bit RPG Pier Solar would be gracing the Wii U in the near future, having secured funding for a HD remake via Kickstarter.
The team is busy working on the HD version as we speak, so we thought it would be a good time to get in touch and talk...

Late last week developer Two Tribes published a blog post with some explanation for the delayed release of Toki Tori 2 on the Wii U eShop. We've followed up with one of the studio's key figures and the blog's author, Collin van Ginkel, to get a few more details.
In the mini-interview below he reveals a...

Do you have any burning questions you'd like to put to the developers behind the forthcoming beast-slaying epic Monster Hunter 3 Ultimate? If the answer is yes then today's your lucky day - Nintendo UK is inviting fans to put their queries to producer Ryozo Tsujimoto, and the best questions will be...

Resident Evil Revelations launched on the 3DS last year and was granted a positive critical reaction. It also sold well - but apparently not quite as well as Capcom was hoping.
Speaking to Eurogamer about the

A little over a week ago we told you about The 90's Arcade Racer, a project from one-man Greek developer Pelikan13 with the goal of creating a new experience inspired by classic arcade racers such as Daytona USA and Sega Rally. In order to get the project over the finishing line for a release this year the...

The 3DS eShop — along with its online store predecessors on Wii and DSi — has attracted a number of small developers that would have likely remained anonymous in previous generations. The evolution of download gaming has transformed our consoles to include smaller, more diverse experiences at...

The dust has now settled on the Wii U launch, and it's the ideal time to take stock of what's happened and how software has performed in terms of sales.
With this in mind, Chasing Aurora developer Broken Rules has admitted in an interview with Wii U Daily that the performance of the game didn't...

During the '90s, Sega was the undisputed king of arcade racers. The Japanese coin-op veteran produced a string of solid-gold classics, such as Virtua Racing, Daytona USA, Sega Rally and Scud Race. Sadly, as interest in arcade hardware has dipped, the need for these attention-grabbing experiences has lessened - but there are few who...

Gunman Clive recently made quite an impact on the 3DS eShop, earning a positive review from us and bagging some decent sales.
You might assume however that the Nintendo version of the game trails its iOS and Android siblings quite badly - after all, the smartphone editions came out in...

One of the early rules put in place by Nintendo for developers on its digital platforms was the need for a physical office - a move which was no doubt intended to ensure a certain "quality" of developer.
However, since the days of WiiWare the playing field has shifted - the number of professional coders...

Neko Entertainment released Puddle on the Wii U eShop in time for the launch of the the next generation console across Europe, and since then has been making quite a splash with gamers. It's only been over a month since its release, but that hasn't stopped Neko's QA Manager Sébastien Chipot-Delys discussing...

Yesterday we exclusively broke the news that Fuzzy Wuzzy Games' Armillo is coming to the Wii U eShop. Keen to know more about the development and history of this interesting title, we sat down with James Saito and Yanni Fyssas for a little chat.
Nintendo Life: Can you give us a bit of information on your respective...

UK studio Headstrong Games - the company behind House of the Dead: Overkill, New Art Academy, Battalion Wars 2 and Lords of the Rings: Aragorn's Quest - is working on an unannounced title for the Wii U.
We know this because Headstrong Games Associate Producer

Wii U launch title ZombiU seemed to divide critics across the globe, but we thought it was pretty darn special - so much so that we've got all of our fingers and toes crossed that a sequel eventually goes into development.
It would appear that the guys at Ubisoft are equally keen to see the game turn into a fully-fledged...

One development studio that has made a valiant contribution to Nintendo’s digital download services is undoubtedly Curve Studios. Having first released Hydroventure for WiiWare to much critical acclaim back in 2010, the development team has recently returned to its original idea and expanded...

Last night, Disney announced its own take on the Skylanders "toys to life" concept: Disney Infinity. It hasn't taken long for Skylanders publisher Activision to react to the news, with John Coyne, Vice President of Consumer Marketing, telling Forbes:
We are thrilled by the incredible success that the...

Zero Escape: Virtue's Last Reward is one of the most unique experiences currently available on 3DS, serving a role well fulfilled by its predecessor — 999: Nine Hours, Nine Persons, Nine Doors — on DS.
Part of its appeal, as shared by many of its strongest advocates, is its strength of...

When Renegade Kid's Jools Watsham stated that his company would be forced to pull support for the 3DS if piracy became a big enough problem, it triggered quite a debate. Watsham was branded as "anti-Nintendo" by some quarters, and Goodbye Galaxy Games founder Hugo Smits entered the argument with his own...

Back in 2008, a group of staff from Retro Studios broke away to form Armature, with the promise of creating games for platforms other than those made by Nintendo. However, in four years the company has only produced one product: Metal Gear Solid HD Collection on the PlayStation Vita.
Although the...

We know that Shin'en Multimedia - the studio behind the Wii U eShop title Nano Assault Neo - is fond of Nintendo's latest console, because we spoke to the company recently about developing for it.
However, Shin'en is clearly a very pro-Wii U firm, as the Manfred Linzner has recently spoken to...

We reported a couple of months back that Crysis 3 wouldn't be making its way to the Wii U following comments from a Crytek staffer.
Just in case you still held out hope, Cevat Yerli, CEO and founder of Crytek, has confirmed to Digital Spy that there is currently no chance of the futuristic FPS making its way to Wii U.
Yerli said:...

Remember Bonk: Brink of Extinction? It was an update of Hudson's famous TurboGrafx-16 platformer that was supposed to come out on WiiWare in 2010, but was cancelled despite being almost finished.
Texas-based Pi Studios - the team behind the update - closed in 2011, but many of its staff moved on to form Oscar...