In a previous Dev Diary, I briefly touched on the tools I use when making games and as a part of that article I listed the tools I use for sound design, I didn't really go into too much depth about the process, however... but while doing some new effects for my game Skein, I realised that sound design is one of the only subjects that this dev diary hasn't really talked about properly, and I feel that my neglect to touch on this subject reflects an overall attitude amongst small devs - sound design isn't as important as the gameplay or the visuals.