Check out the official patch notes for patch 7.1 down below. Please note that the list of changes is quite extensive.

New Karazhan Mythic Dungeon

From the moment of its mysterious creation, the purpose of this dark tower has been intertwined with the history of the Guardians of Tirisfal, once Azeroth’s greatest bulwark against the Legion. It is now best known as the home of Medivh, who tragically betrayed Azeroth and brought the unbroken chain of Guardians to an end. This legacy makes Karazhan a place of particular interest for the Legion, who have descended in full force in an effort to open a new front in their war on the denizens of Azeroth.

Gather a party of five seasoned adventurers and return to this legendary dungeon to face eight bosses on Mythic difficulty. It’s an experience that may turn you upside-down!

New Trial of Valor Raid

Since Loken’s betrayal, Odyn has been trapped within the Halls of Valor as Helya plots in the shadows to claim the souls of his valarjar champions. In recent days, however, great heroes have arrived in the lands of Stormheim in the Legion’s wake. Hoping that their might and determination could tip the scales and end Helya’s reign, Odyn summons these champions for a final test.

This new three-boss raid dungeon completes the story of Stormheim. Odyn, Guarm, and Helya will become available in Normal and Heroic difficulties two weeks after the launch of Patch 7.1, with Mythic and Raid Finder Difficulties opening afterward.

The Continuing Suramar Campaign

Your heroic efforts in Suramar continue with a series of quests that unlock over a period of nine weeks, ultimately leading you to the very entrance of the Nighthold. Delve into the story of the Nightfallen insurrection against the Nightborne and their Legion allies, and you can obtain the wondrous Arcanist’s Manasaber mount. Look for the quest “Lockdown” to get started.

New World Quests

A new questline that will unlock Helarjar World Quests is now available. Look for “A Call to Action” in Dalaran to discover the depth of Helya’s influence on all of the Broken Isles and contribute to the resistance.

Falcosaurs are here! The coastline of the Broken Isles is under assault from an invasive, predatory species, and they’re breeding out of control! Falcosaurs drop Falcosaur Eggs and Falcosaur Feathers, reagents for new First Aid and Cooking recipes. Save an Orphaned Falcosaur pet to begin a journey toward understanding these hungry creatures, and you might find yourself with a unique new mount.

Class ChangesDeath Knight

Blood

Icebound Fortitude has returned, reducing damage taken by the Death Knight by 30% (remains at 20% for Frost Death Knights).

Frost

Frozen Pulse now triggers if you have fewer than 2 full Runes (was 1).

Hamstring is now on the global cooldown, and can once again trigger Tactician.

Bladestorm damage increased by 8% for all specs.

Fury

Raging Blow damage increased by 8%.

Rampage damage increased by 8%.

Execute damage increased by 8%.

Bloodthirst damage increased by 8%.

Odyn’s Fury damage increased by 8%.

Furious Slash damage increased by 8%.

Dragon Roar damage increased by 8%.

Ravager damage increased by 8%.

Enrage now increases damage taken by 20% (was 30%).

Warpaint now modifies the Enrage damage taken increase to 15%.

Items

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The following items now disable their effects rather than cancel the entire buff when leaving the Broken Isles:

Bloodtotem Saddle Blanket

Leystone Hoofplates

Demonsteel Stirrups

The damage effects from the following trinkets should no longer hit targets that are crowd-controlled:

Six-Feather Fan

Terrorbound Nexus

Caged Horror

Twisting Wind

Emerald Nightmare trinkets

Ravaged Seed Pod’s damage increased by 20%.

Nature’s Call cone attack damage increased by 40%.

Unstable Horrorslime’s damage increased by 20%.

Bough of Corruption’s damage increased by 10%.

Horn of Cenrius’s healing increased by 10%.

Unbridled Fury’s duration increased by 5 seconds, and its armor and health bonuses increased by 10%.

Swarming Plaguehive can now also drop for Shaman whose loot specialization is set to Enhancement.

Legion Companion App

Bounty information has been added to World Quest tooltips.

Added filter options on the map for active bounties.

Items received from completed Work Orders are now shown.

Performance improvements.

Bug fixes.

Leveling

In this patch, a large number of changes are made to improve the order and flow of abilities gained while leveling all classes.

In many cases, the level 1-10 abilities that introduce the class have changed.

Many special bonuses and features for class abilities are now granted by upgrades that are learned at a later level.

This applies to every spec for every class other than Death Knights and Demon Hunters.

Examples:

Druids below level 10 now use Wrath and Moonfire as their primary damage abilities, rather than Shred and Ferocious Bite.

While Smite will still be the first spell given to Priests at level 1, the added absorb shield effect will be an upgrade learned by Discipline at level 36, as the purpose of that effect is to add to healing in group content.

Rogues will start leveling with an ability that attacks with one weapon and generates one combo point. Rogues who choose Assassination specialization will replace that ability with Mutilate at level 40.

New World Event

Return to Alcaz Isle – Dr. Weavil and the Drudge Gnomes

Get to the bottom of Dr. Weavil’s insidious plans on Alcaz Isle.

Rewards include the Big Red Ray toy for everyone and tamable mechanical spiders for Hunters.

Pet Battles

Raiding with Leashes IV

Delve into Ulduar, Trial of the Crusader, and Ice Crown Citadel in search of rare pets and the chance to do battle with a new Celestial foe!

Player Versus Player

Nagrand Arena has received a significant visual update.

Honor System

Honor talents will no longer be lost when a player chooses to Prestige.

Players will receive gold or artifact power in lieu of honor talents at higher prestige levels.

Rewards

The Item Levels of PvP gear rewards now scale as World Quest gear rewards scale, and PvP gear rewards can be Titanforged, Warforged, socketed, or include tertiary stats.

Players will no longer receive a bonus piece of gear based on their rating for the first two wins in each rated bracket (2v2, 3v3, 10v10).

Players will now receive a bonus piece of gear based on their best rating from the previous week for each rated bracket (2v2, 3v3, 10v10).

Bonus gear will be of the “Gladiator” type at PvP ratings below 2000, and of the “Elite” type at PvP ratings above 2000.

The first victory of the day bonus now includes a large Artifact Power reward.

The reward increase for your first victory of the day has been extended to all brackets: Skirmishes, 2v2 Arenas, 3v3 Arenas, and Rated Battlegrounds.

Artifact Power rewards have been increased.

Honor Talents

Death Knight

Frost

The two bottom rows of Death Knight Honor Talents have been significantly redesigned:

Every 20 seconds, Effuse is instant-cast. You gain a Control of Mists debuff with a 20 second duration after casting Effuse instantly. Each Chi spent while Control of Mists debuff is active will reduce its remaining duration by 1 second.

Yulon’s Gift now only affects Flying Serpent Kick.

Rushing Tiger Palm has been replaced with Disabling Reach:

Disabling Reach now increases the range of Disable by 7 yards.

Paladin

Retribution

Vengeance Aura now only affects targets who have your Greater Blessings.