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Saturday, November 15, 2014

Donkey Kong Country 2: Diddy's Kong Quest Super Nintendo Cheats

Cheat

On the select mode
screen, keep on pressing down until the extra option comes up.

Cheat

In the first level,
go into the cabin and press L and then R, run out and get the first two
banana's ya see, go back, press R and then L, then go out and jump over the
banana's then go back and don't do anything then run out and jump out and then
get the first two banana's, then go back in, there will be a large token that
is not in the game, press x, y, b, and a at the same time and then get it. that
is all thank you, this cheat will give you all the bonuses and access to
everywhere in the game.

Music
Test

Start a new game
file. Once on the player select screen, highlight the Two Player Contest
option, then press Down on the Control Pad five times. An option labeled
"Music Test" will appear.

Extra
Lives

Beat the first
level of the game,then re-enter the level and go into the cabin with the note
and extra life.Get the extra life,press pause then select to exit the
level.Keep repeating this until you are satisfied with how many lives you have.

View
Kremcoin total:Repeatedly press L, R at
the map screen until a screen with Cranky's score and coin total appears.

75
Kremcoins:Begin game play in Pirate
Panic and enter K. Rool's cabin. Leave the cabin, jump over the two bananas,
take the bunch that are on top of the barrels, and return to the cabin. Take
the balloon, leave the cabin, jump over the same two bananas, grab the same
bunch that were on the barrels, and return to the cabin. A token worth 75
Kremcoins should be inside.

99
banana coins:In the first level of the
game, play until you get Rambi. Backtrack a short distance to find a crack in
the floor (left of the N). Fall through and go right to reach a bonus stage.
Run right to get the banana coin, then climb and get the other coin. When you
come out of the stage, go left, down the crack again, and get the banana coin
in the bonus stage again. Repeat this as needed. Rambi makes it easier.

Alternate
ending sequence:Defeat K.K.Rool as the
Secret Lost World Boss to see an extra ending. You can also see a different
ending by collecting all 40 DK coins.

Kremkoin
marker:Once you have all the
Kremkoins possible in a level there will be an exclamation point after the
level title on the world map. This makes it easier if you are trying to get all
of them in the game.

Hint:
Barrel Bayou: Unlimited chests:From the continue barrel,
proceed through the level until you see two Kloaks. Both of them will throw
Click-Clacks at you. The second one is guarding the Kong Letter "N".
When the first Kloak throws the Click-Clack, it goes away. However, the second
one throws another ant at you and goes directly left. Follow him until he stops
(this will not take long) and it will throw a chest at you containing 2-ups. Go
a little to the left then go back at those two ants throwing Kloaks. Use the
chest on one of those Click-Clacks. This process is repeatable, unless you kill
the second Kloak.

Hint:
Barrel Bayou: DK Coin:From the beginning,
continue the level until you see a bee and a barrel above. Use the barrel to
launch yourself on the second, then from the second one to the third one. From
the third barrel, shoot diagonally down and left to get Rambi. You must take
Rambi throughout the level until he passes the "No Rambi" sign. When
he passes, it will turn into a DK Coin.

Hint:
Bramble Scramble: DK Coin:After the first Squawks,
jump down the hole with Diddy and hold Right. You will pass the barrel with Dixie. Get the barrel and get Squitter. You can go through
the bramble with a banana in it.

After you get
Squawks (the bird), continue the level as usual. After you get close to the
halfway point, let Squawks go. You will then go next to the halfway point and
look to your right. You will se a banana. Jump through the vines and continue
through until you get Squitter (the spider). Use his web by pressing A and then
A again to spread his web. Work your way through the vines with Squitter. You
will get next to a bunch of bananas. Work your way up. When you get next to two
banana coins, look to your left. Go through the vines where the single banana
lies. You will then get your DK coin.

Hint:
Chain Link Chamber: DK Coin:When you are climbing the
tower, go up the two chains that have the two dinosaurs at the top shooting the
cannons down the chains. Halfway up, you will see a banana. Go to the right and
you should see an "N". Go further left and you will see the DK Coin.

Hint:
Chain Link Chamber: DK Coin and the Kong letter N:Get to the part where the
two crocs are shooting cannonballs down at you. Climb up the chains as usual.
The crocs should still be on top of you. Wait until the croc on the right fires
his cannonball. Then, walk off the ledge and hold Right. You should walk into
an invisible crevice and you will see the Kong letter N. Jump up and you will
find the DK Coin.

Hint:
Chain Link Chamber: Get the bonus level hidden next to the crocs:Get to the part where the
two crocs are shooting cannonballs down at you. Climb up the chains as usual.
Climb up the next chain until you reach the crevice with the DK Barrel. Then,
walk off the ledge and hold Left. You should walk into an invisible crevice.
Defeat the two crocs, then walk into the door that you will see.

Hint:
Gangplank Galleon: Shortcut:Go to where the four
barrels are. Kill whoever is on them. Stand on the first barrel from the left
and when you are on it (you need both Diddy and his girlfriend) press A. If you
have Diddy playing and his girlfriend following, Diddy's girlfriend will hop
onto Diddy's back. If you have Diddy's girlfriend playing and Diddy following
her, Diddy will hop onto his girlfriend. Then, press B and quickly press Up +
Y. You will go to a totally different place and find bananas. You can take them
if desired. Go through the hole in the right side to reach the end of the
level. Jump on the target to complete the level.

Team throw upwards
above the first bonus room, which is on top of the first set of barrels

Notice the barrels
stacked up on each other. At the top, you will see a bonus barrel. Have Dixie and Diddy stand on top of each other. Throw the top
monkey up to the right of the bonus barrel. This is a shortcut to the end of
the level.

Start a new game,
and complete the first two levels. Enter Gangplank Galleon, then run and get
Diddy or Dixie. Jump all the way up the barrels and press
A. When Dixie or Diddy is on your shoulders, jump out and
throw them upward (press Y, Right, B, A, Up). You should hear the barrel sound
and enter a place where you can get some bananas. Leave, and you will be at the
end of the level.

Hint:
Gangplank Galley: Shortcut:At the start of the level,
go to the top of the barrel stack and use one character to jump up and throw
the other up and to the right of the bonus barrel.

Hint:
Gangplank Galleon: DK Coin:Use Dixie's helicopter spin
and jump off of the top barrel at the beginning, then grab onto a hook.

Hint:
Ghosty Grove: Extra items:At the start of the level
is a hill. Go forward and kill the first Croc. Return to the start and
repeatedly jump to the left. Your character should keep sliding down. A ghost
will appear and throw out some Bananas. Keep sliding down and he will throw out
a treasure chest. Get and open the chest and take the items inside.

Hint:
Ghostly Grove: Bonus level:When you are about halfway
through the level you will see two barrels and two blue bulky opponents. Kill
one of them with a barrel (or throw it well and kill two of them). When you get
all the way down use the other one by throwing it directly into the wall. Then,
enter the a hole you made in the wall.

Hint:
Ghostly Grove: Extra lives:At the beginning of the
level, do not move. Someone will fly halfway down and throw a bunch of bananas.
Stay there, and after about a few seconds he will appear again and throw an
extra life balloon. Remain there again and he will throw a two extra life balloon.

Hint:
Haunted Haul: DK Coin:At the end target, go under
the place. Come out and walk left.

Hint:
Hornet Hole: Extra Bananas and Coins: Go to Hornet Hole (level 1
of Krazy Kremland). Climb the honey at the beginning of the stage. Note: Both
Kongs are needed to complete the trick; you will need to team up. Climb until
you reach the top. Get the Banana Coin and Bananas on the hooks. Enter the
bonus door. Complete the bonus, if desired. When the bonus is finished, the
Bananas and the Coin will be back on the hooks. Note: This works on all stages
for lives and more Coins, but not Crock Coins.

Hint:
Hot-Head Hop: Shortcut:At start of the level, use
one character to throw other up and to the left to land on ledge. There is a
chest with a green balloon in it. Throw your partner up again from the ledge to
find a shortcut barrel.

Hint:
Hot-Head Hop: Extra lives:Complete the level, then
replay it. At the start of the level is a chest on top of the cave. Team up to
get it. The DK barrel is past the first two Krocheads. Then, take the chest and
smash it on the first enemy (should be a mouse). Then, press Start and exit the
level. Reenter the level and repeat this as many times as desired.

Note: To do this
trick, you must already completed the level previously. . At the beginning of
Hot-Head Hop (the very first level in the second world), throw your partner up
onto the opening of the cave. Get the chest and break it on the first enemy you
see. Get the green balloon then press Start to pause game play. Choose to go
back to the Homeworld. Then, go back to Hot-Head Hop and repeat the procedure
as many times as desired.

Hint:
Hot-Head Hop: DK Coin:When you pass the barrel
with the stars, continue the level until you reach a box with a spider symbol
on it. Jump on the box and you ride Squitter. There is a "Y" in
bananas. Above the "Y" are plenty of bananas and a DK Coin. Note: You
must use Squitter's special ability ( creating platforms of web) to reach it.
Press A then press A again to unleash the launched web.

Hint:
Kannon's Klaim: Shortcut:At the start of the level,
use Dixie to helicopter spin off the edge to the
right (you will see arrow). It is the first bonus game. In bonus game, spin off
the edge again to the right to find a DK coin. After leaving the bonus game,
use the barrel launchers to go up until you see two TNT barrels side by side. Kill the two rats and
the Kremling to get them out of the way. Then, using Dixie, jump off the ledge to the left then spin to the right
(under the ledge) to find shortcut barrel.

Hint:
Krem Quay: Easy lives:The first level, in Krem
Quay, you must first get to the "No Rambi" sign. Shortly after that
you will encounter two Kloaks throwing Klick-Klacks (beetles) Wait for the
second one to finish throwing its second Klick-Klack -- he will attempt to
leave. Follow him to the end, almost right next to you, to the platform. He
will stop and throw a treasure chest. Do not break it open on the Kloak itself
-- if you have not already killed all the beetles, use one of them. Do not kill
the Kloak, because he will return to repeat the process. You can continue to
kill one of the beetles or you can pile more and more chests on top of each
other. The chests contain green baloons.

Hint:
Krem Quay: Easy coins and bananas: The easiest way to get
banana coins and banana bunches is on the Rattle Battle level. As soon as you
go in to the level, do not go straight into the door to your right -- instead,
jump up and to the left. You will find an invisible barrel that shoots you up
top to a coin, a bunch of bananas, and a bonus barrel. Once you have done this
once and have completed the level, return as many times as needed to get the
coin and the banana bunch again.

Hint:
Lava Lagoon: Shortcut:At the start of the level,
go past the first seal. Do not go in the water. You will see a Klaptrap. Kill
it and get as close to the right edge as you can. Jump up and throw your
partner straight up into shortcut barrel.

When you have
killed the first biting crocodile, go slightly further and kill the second
"Klaptrap". Notice that the water has risen slightly. Go back to
where you killed the first crocodile, then jump out of the water from the right
edge. Hold Y and jump straight out of the water. You must try harder to reach
the shortcut barrel.

Hint:
Lockjaw's Locker: Shortcut:Go to just past the
"K" until the water rises, then swim back to where you fell down at.
You will see a banana coin and a banana bunch. Directly to the right is a
space. Swim into it, and it will take you to the end of the level. At the end,
you can use your partner and jump high to the left and throw him/her straight
up and to the left to get your DK coin.

Proceed as usual at
the start of the level to get the water to rise. Then, back track to the
beginning where you will see a small pocket opening, about two crates long, at
the ceiling. It is recognizable as an area where there would be a K or a Banana
Coin, but there is nothing there. Proceed and you will get in an invisible
barrel. This will launch you to a small room with banana-shaped exclamation
marks. From there you will go to the end of the level.

Wait until the
water goes up and go back into that opening where it appears like a barrel will
fit.

Hint:
Mainbrace Mayhem shortcut:Begin game play in
Mainbrace Mayhem as Dixie Kong. In the beginning of the first level, as you
start to walk forward, go until you reach the edge. You should now see an arrow
of bananas. Collect all of them and hang on to the ropes. You have to hold Y to
jump far enough. Jump off the edge of the ropes to the left and hold Y button
to just miss the edge and go over to the pole. A barrel will shoot you upwards.
This will not work if there are mice above you. Collect everything and go all
the way to the right to reach the very end of the board. Collect every thing on
the ledge, then find the row of bananas going down. Jump down to land right on
the ending target.

Use Dixie's
Helicopter spin and spin under the platform you start on.

At the start of the
level, using Dixie, jump off to the right towards the arrow.
Then, helicopter spin to the left under the mast into the shortcut barrel.

Hint:
Mainbrace Mayhem: Unlimited banana coins:You can get unlimited
banana coins by jumping in the bonus to the left, dying (or completing it, but
it is faster if you die), getting the coin, and repeating the proccess. You can
also get extra lives doing by this.

Hint:
Parrot Chute Panic: The Kong Letter K:When you have landed with
the first parrot, go left until you see a rectangular box. Do not use it
against the "wasp" or the biting crocodile. Use it on the wall near
the crocodile (you must kill it first). It will reveal a passage. Enter it. You
will appear in a room with an "R" in bananas, indicating that this is
a well-hidden secret. Collect those bananas if desired and exit the passage by
going to the right. Finally, the exit leads you to the letter K.

Hint:
Pirate Panic: Shortcut:On the first row of barrels
you reach, stand on the first barrel and have one character jump up and throw
the other straight up into the short cut barrel.

Hint:
Pirate Panic: Finish with 100%, all bonuses:On the first stage of the
game, Pirate Panic, go into the room at the start, then exit. Go over the two
bananas and get the bunch that is nearby. Go back into the room, jumping over the
two bananas again. When you are in the room get the balloon. Exit the room.
Jump over the same two bananas and get the same bunch. Go back into the room
again and a token worth 75 Kremkions will be inside. Get it. Complete the
stages without the need for special bonuses, since you have all the Kremkoins.
Complete the game both ways, through the plane at the top of the island and the
Lost World. Use the Kremkoins to get into the Lost World via Klubba and finish
inside the volcano. To defeat Kaptain K.Rool, be careful and rapidly jump. If
you keep avoiding the objects such as clouds and balls, he will eventually
shoot a barrel. Jump on it and break it open. Get the barrel and throw it
directly into his gun. He will explode and the last DK Coin will appear. If you
finish the game both ways and get every DK Coin, you will end up with a 100%
rating.

Hint:
Pirate Panic: Extra lives:Complete the level, then go
back into the game and play until you get Rambi. Go to the "No Rambi"
sign and collect the 2-Up. Then, go back to the left until you reach the place
with the arrow spelled out in bananas. Pick up a crate and throw it at the
door. Enter the bonus room and collect Rambi. Either collect the Kremkoin or
bump into an enemy. Go to the "No Rambi" sign and collect the 2-Up.
Run back to the area where they gave you the first Rambi (on top of the two
crocs). Collect Rambi and go back to the "No Rambi" sign. Repeat this
as many times as desired.

Hint:
Pirate Panic: Shortcut:Team throw upwards from the
first barrel on the first four barrel set

Hint:
Rattle Battle: Banana Coins:This trick requires your
partner. As soon as you enter Rattle Battle, jump straight up to hit a barrel
that will blast you on top of the boat. When you are up there, you will see a
Banana Coin and a B Barrel above you. Get the coin, then press A to put your
partner on your back. Next, throw your partner at the B Barrel. Win or lose in
the B Barrel, and you will be brought in front of the door where you would
usually go through and get the snake. However, do not go through the door.
Instead, go back into the barrel that blasts you to the top of the boat. When
you are back on the top of the boat, you will see that the Banana Coin is there
again. Get it and go back in the B Barrel. Keep doing this until you think you
have enough Banana Coins, then go through the door.

Hint:
Red Hot Ride: Shortcut:Go to second balloon. Ride
it to steam wisp just after the "K". While it is floating on steam
wisp, jump up and throw your partner straight up into shortcut barrel.

Hint:
Red Hot Ride: DK Coin:As Donkey Kong, play the
level as usual up until the half-way point. Switch your character to Diddy and
hop on the balloon. Grab the DK barrel and carry it to the area with two bees
and the "N". Throw it at the highest bee. Jump up there and throw
your character up to discover a DK Coin.

Hint:
Rickety Race: Shortcut:At the beginning of the
level, when you jump on the skull cart, instead of pressing Right to go
forward, press Left. This will take you into the shaft. Inside is a + Barrel
that will launch you twice as fast as you would normally go. With the extra
speed, you can take out the first three Klanks (Kremlings on carts) by simply
running them over. After that you will still have a high amount of speed to get
through the rest of the level.

Hint:
Squawk's Shaft: Shortcut:Walk to edge of platform.
You will see a banana coin to the right. The shortcut barrel is to the far
right of the coin. It is a long spin, so get a good head start.

Hint:
Target Terror: DK Coin:When you ride on the
platform, you usually go through two shacks. When you are about to go through
the second shack, prepare to jump. The DK Coin is concealed, spinning atop the
shack. You can see part of it spinning at the bottom.

Under the second or
third underpass, jump up and you will get the DK Coin.

Hint:
Topsail Trouble: Shortcut:At the start of the level
(just under the box with the snake in it), cartwheel jump or helicopter spin to
the right into the shortcut barrel. At the end, jump over the target and go all
the way to the right. Then throw your partner straight up to get a blue
balloon. Do this quickly, or it will float away.

There are three
ways to get to this shortcut. Use Dixie's helicopter spin and spin under the plat form you start
on; use Diddy's cartwheel jump; or step off with Rattly and press B.

Hint:
Topsail Trouble Warp: Collect Rattly: Walk to the right until you
reach the edge of the mainbrace. Jump and turn right. You will be blasted in an
invisible barrel near end of the level. Jump over the bee and you will finish
the game.

Hint:
Web Woods: Bonus levels:Watch for the arrows
spelled in bananas. Keep playing until you see the crocs which shoot
cannonballs. After a couple, he will shoot a cannonball slower than the others.
Follow the balls and you will find the bonuses.

Hint:
Double animals on screen:You can get two animals on
the same screen at once. For example, get Ramby in Pirate Panic. Enter a bonus
stage while still keeping him. Then, return to where you got Ramby and hit the
crate. You may have to chase after him to catch him, but that should not be too
difficult.

Hint:
High jumps:Note: Both Diddy and Dixie are required for this trick. Press A to have one
character carry the other. Press Y to throw upwards to somewhere where there is
some thing to stand, hold on, or enter. The character that threw the other
should follow. If you just throw one of them across the screen or off the edge,
they will return. If you throw one of them by pressing only Y and they hit the
ground, they will stay until passed by or hit by an enemy. If they are hit by
the enemy while down, you will lose them.

Hint:
Get animal by sign:Note: This can only be done
in levels when you are going up, for example, Topsail Trouble. Try to jump up
by using the special where you found the muscle man. You will be ahead of the
sign and you will not lose him until later.

Hint:
Walk across honey:You can walk across honey
by pressing A to team up -- just walk and jump as needed.

Hint:
Avoid getting lost:If you get lost, follow the
bananas -- they will usually lead you to safety.

Hint:
Bonus scene:Successfully complete the
game by defeating K.Rool. Leave the game at "The End" screen until a
bonus scene with Cranky starts.

Glitch:
More lives:Go to a level with a Gray
Klobber. Keep getting hit by it and get the extra lives back from him. It
should take a while, but sooner or later your life total with go up. You must
be very fast or it will not work.

Glitch:
Other objects from barrel:Get to Castle Crush. Have
Diddy get the first DK barrel and set it down. Pick it up and nothing will be
in his hands. Throw it against the wall a group of different things will appear
(Wrinkly Kong, Rambi, Expresso Klubba, metal Donkey Kong, etc.).

Glitch:
Control Squitters past sign:In Hot Head Hop, get to the
halfway point and get to Squitters (the spider) shortly afterwards. During the
end of the level, you will see a muscle guy walking around. Kill him and shoot
a platform web at the very top of the lava on the right of him. Hop on the
platform web. You should only see half of the web. Continue this process and
make the webs very close together. If done correctly, you should crawl
underneath the "No Squitters" sign and go to the end. However, you
only can finish the level with Diddy or Dixie.

Glitch:
Lockjaw's Locker: Control Enguarde past sign:Get to Lockjaw's Locker and
continue the level until you get Enguarde for the second time. Go up until you
get to the end where the water starts rushing down. Get hit by the top eel at
the bottom when the water goes down. Enguarde should swim to the right. Two or
three seconds after, chase him. Enguarde will now be past the
"No-Enguarde" sign. Hop on him quickly, and you will be past the
sign.

Glitch:
Web Woods: Stuck in level:When you reach the part
with the banana arrows, go down to the level using webs. Keep creating webs and
go to the left in the direction that the arrows point. You will eventually
reach under the platform that you were on last. If you try to go any further,
you will stay in place and become stuck. To get out, jump and you will appear
back on the platform.