My Dream is, be a FH2 mapper. But sadly, my skills are not good as FH2's Mappers skills, i dont know how to make Statics (And honestly, i dont care ) and i dont have time.

About these who ask themselves "When this idiot is going to post a pic of his WiP map?" Well, soon.

Maybe Mapping for FH2 1.5 is not fun because its too limited, One front only, maybe two, but the real Fruit is in Normandy. It opens a Big, Awesome front for Mapping..but its also more hard.

Edit:

Also, if you dont have ANY ideas, try this.

See these Greek Islands? well, i made something fun but it was lost in a crash. Operation Abstention. The British raided an Island in the Mediterranean, under Italian Control. It was a very accurate island, the Brits had 2 Desoyers and the Italians Artillery etc. Damn fun.

Little Problem:Some of the texture layers on my map are screwed up. Whenever I choose "detail layer" in the render menu they show up all bright and with a chess board texture when viewed from far away.

roflcopter...you probably did something wrong. First set up your texture layer with the proper color/detail textures you want. All that good stuff. Then choose "Set Low Detail Texture" which is about 3/4 of the way down on your Editor tab, and choose a .dds file. Finally, directly below that pick "Generate Low Detailmap" and you should be good.

hi, I'm in a rather hectic situation here... I created as many 19 static objects (these are all signs and targets) for my FH2 Boot Camp map (with the .dds files included in each one) and I've been trying to get them to show up in the map. The map is running fine when it doesn't have the objects, but it crashes when I include the objects in some way. Some of these methods were from the bfeditor.org guys...

-When I previously had FH2 and the editor installed, I tried including the custom objects by placing them into the existing objects_statics zip files. At one point it worked, but after uploading it, some people are saying that using this method of placing objects causes the map to crash. It didn't seem to happen to me until I reinstalled FH2 and the editor into another operating system.

-I've tried putting them in the client.zip file and server.zip file (after using a BF2 batch file to pack the map). The map still doesn't show anything.

-I created a tmp.con file for the map. I wrote in the stuff to run these objects, but also causes the crash.

-I tried copying and editing the serverarchives.con and clientarchives.con

I'm still determined to get this working properly, but I need help on this.

I'm setting up another fh2 folder called fh2_ed to avoid damaging the fh2 folder if I do something wrong and make less clutter, how do I link a shortcut to this mod like the fh2 one? Do I just have to copy the fh2.exe and rename it fh2_ed.exe and make a shortcut on the desktop?