I was soo close to put this up on my iOS device... but having to do it, this way, with closed source code, I couldn't, this doesn't feel right. ...I know, I know I have it on my Mac and I don't have the code...

I understand that you might want to provide more things and commercialise some parts, but could you find a way around with Inter-App Communication? And have the base and minimal f.lux open-source and an another paid app companion available through the App Store?

BTW I would happily donate few bucks if f.lux was properly open-sourced and a must-keep on my iOS device...

Thanks @JPTHOR here's hoping we get something for everyone. Just a reminder we have been informed that we are bound by Apples Developer Agreement to delete any public links to downloads in the forum or on our website. :(

Maybe, but I doubt it, I don't see how they would requires that an unharmful open-source project would be taken down by i.e Github or the developer, I never heard of anything alike, we are free to experiment with whatever code we have with our developer account and our own device. Having some compiled binary distributed by a third party, which might hypothetically be dangerous is a different story.

But I didn't read the entire Developer Agreement, feel free to point me to a chapter if you have more info. I'd love to understand more.

Alright, have a look at the pinned ios post and get familiar with the clean download so you can see what's different when you get mine. Then feel free to modify it so that it matches the original and send it back! I'll do this tomorrow. It's time for me to sleep now.