>>68355708Sorry, I like my fantasy realistic. No liquor or a wine press, enjoy the peasants' feet flavour in your wine. No printed books, no paper, your maps are all tabula rogeriana style. No spectacles, you near sighted losers with negative diopter handicapped percaption. No buttons, go to /fa/. No Arabic numerals, not like we have arabia in our settings. No chimneys, mirrors or magnets.

The Historic scandal is exactly what Magic players actually wanted, regardless of what they think they want.

Magic players, above all, desire to be exploited. WotC's ceaseless and elaborate greed is what has always given the game a sense of premium value. Magic players like to show that they can afford to be exploited; by its collectible nature, the game functions as an inescapable hierarchy of status symbols no matter where or how it is played. But Magic players still have limits, and some of them still have morals, and so enters the real heart of the game: the neverending dialogue with WotC about where and how they consent to having their wallet touched.

Magic players do not actually care about card games, which is why so few of them have heard about Artifact or Prismata, and why they adamantly refuse to play any other card games for fear of voiding their investment.

The fact people were even willing to put so much effort into rebuking WotC on this matter is disgusting to me, when any number of saner alternative games beckons to them. But they must play Magic, and only play Magic, and not because Magic is the best card game. They are not even willing to have that discussion, which is why there are no conversations on the matter of how Garfield evolved the formula with Artifact, in particular adapting the Stack to a digital format more elegantly by way of the Initiative system, among other things.

I've personally spent about $200 on Arena and I might spend more, but only after I've managed to forget about this incident. I'm more appalled by people so eager to beg WotC at the top of their lungs than to actually act on principle. WotC's greed does not phase me, and were they even more blatant about it I might even begin to find it endearing.

WotC DON'T WANT eternal formats to exist because they aren't profitable. Thay stopped to do Modern Masters and they will never reprint something that eternal formats need in Standard.More so, very soon they will add 15-20 overpowered modern staples to Historic to completely kill the format and players' interest in it.

>>68368101>WotC DON'T WANT eternal formats to exist because they aren't profitableIs that a joke? Do you actually think Wizards made no money from Modern Horizons? Scalding Tarn is like a hundred fucking dollars; if Wizards puts it in a set, that set will sell, and Wizards will make lots of money. Just look at BFZ. Everyone hated BFZ but it sold because there was cards that are valuable on the secondary market. Sure Wizards can't acknowledge the secondary market, but if they """FEEL""" like putting Zendikar fetches into a set, they can, and it will make them lots of money. How in the fuck are eternal formats not profitable when that's where the overwhelming majority of their equity is tied up?

MtG Arena is kinda interesting because they keep doing this shit and there keeps being a big outcry and they keep walking it back.

So like, clearly there's some Hasbro dudes who are always 'how can we make MORE money out of this' and equally clearly there's some Hasbro dude(s) who can convince them the scandal isn't worth it when there's a big backlash. As long as those two forces remain I figure this situation will just keep happening.

AnonymousReminder that this is the idea(...)09/14/19(Sat)18:44:04 No.68360884

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>>68368108Depends on the mission. A single unit is useful if spearhead is allowed but losing eyes and ears means past deployment they're really nothing special anymore. Cheap light armour but that's about it.

>>68364062It could work, honestly its easier to justify a bunch of tieflings together. They might be sinblings, they might all be spawmed by different demons who hate each other and planed to create a tiefling army to their own goals (and the PCs are trying to get back at them).

I wasn´t around on /tg/ during the time - How did people reacted to the inclusion of Eladrin as a core race?

>>68356175>Favorite canon female exaltThe Deathlord Lover Clad in a Raiment of Tears. She's such a cool take on nihilism with a modus operandi I've never seen before. She operates a pleasure palace in the underworld of a cosmic scale all so she can overexpose her visitors to every conceivable carnal desire until they cannot find joy in any kind of pleasure except waiting for death. She takes this seductress vibe and flips it on its head to advance her belief, I wish the other death lords were as cool as that

>>68368171>>68368230Thanks! I've been struggling coming up with a shield option for him but this one, in particular the crow really ties it together imo aswell as giving him a bit more character.>I think his neck looks a little weak.I was going for a bit of bird look to him (i.e fat body and a relatively long neck) to further enhance the beakiness of the helmet. I'll give the neck a reconsider though.

Does Religion play a factor in your games, /tg/? I was meaning to introduce a religious conflict in my game, however, I really don't have much experience and I didn't want it to be lackluster. I was hoping you could share some experience and/or knowledge on what to do.

>>68363923It's kind of a background detail right now, but it will probably rise to prominence on account of some backstory. One of the party members is an ex-monk who lost his faith in the wake of a terrible war and then went into hiding as a homeless vagrant. One of the antagonists is one of the people from his old temple who became vengeful rather than despondent, embarking on a personal crusade and using the religion to justify their more bloodthirsty actions. Still a fundamentally decent person, when I eventually introduce them it's probably going to be as a brick wall to the party, since she would absolutely refuse to fight the ex-monk. The player in question has talked about maybe having an event which would reignite that faith, but I dunno how that'll pan out right now.

I suppose a better example would be that one of the primary antagonist factions has been tricked into embarking on an actual holy war by the main villain. He has an ability which allows him to effectively 'terraform' land into something that their species can actually live on, so they see him as a prophet/avatar of their gods. He has whipped them up into a religious fervour and is basically directing them in his mad quest to kill the 'actual' Gods by locating and acquiring a set of artifact weapons that can actually threaten the Holy City, floating in orbit.

Naturally, that faction can't really be negotiated with. The major thing about the campaign is that the party has been able to avoid almost all fights by acting as negotiators, but when it comes to these guys, logic and rhetoric won't work. They're going to have to fight.

I've noticed I've been focusing alot on the various religious beliefs of the different groups/factions in setting. Then again, I like to use it to explore my own ideas and conceptions of religion and religious beliefs as well

First you take a piece of paper,then you drop your pants,and then you wipe your ass with the paper.You will now have produced something that's just as good as 99% of all the "world building" that's out there.

>>68363615>>68365459Been considering a semi-lovecraftian wild west fantasy setting to replace the dogshit one I'm currently running, so this is good shit. The other one I was thinking about was a remixed Book of Enoch but I'm having trouble making up my mind