Kingdom Hearts: The Song of Forever

Skill Revamp

We are using the Skill Groups rule variant found in the Core Rulebook. Skill Groups are bought directly with Character Points rather than Skill Points. Characters still get their allotment of Skill Points, however, which may be spent on Combat Skills only.

Adventuring
The skills associated with surviving the practice of the zen art of badassery, as well as other acts of physical derring-do.Cost: 6 Character Points / Rank

Cultural
This is the ability to discern Vivaldi from Vivendi, and how to avoid the faux pas of conflating them.Cost: 2 Character Points / Rank

Diplomatic
The skills of globe-trotters, would-be politicos, and those otherwise insane enough to think talking about your problems is a good idea.Cost: 4 Character Points / Rank

Economic
All of the skills one requires to be a burgeoning plutocrat with intent to TAKEOVERTHEWORLD! Or corner the international falafel market. Either or, really.Cost: 3 Character Points / Rank

Investigative
The skills of an aspiring gumshoe, who’ll leave no stone unturned in his quest to become the protagonist of a hardboiled crime novel.Cost: 5 Character Points / Rank

Perception
While these skills don’t allow you to see x-rays or taste dark matter, you’ll still be able to pick up more than most.Cost: 2 Character Points / Rank

Scientific
You are the very model of a scientist-salarian / you’ve studied species turian, asari, and batarian / you’re quite good at genetics as a subset of a biology / because you are an expert (which you know is a tautology). Cost: 4 Character Points / Rank

Streetwise
From the mean streets of St. Canard all the way to Cape Suzette, these skills will allow you to thrive in the urban jungle and its seedy underbelly.Cost: 5 Character Points / Rank

Technical
Gosh darned kids today with their gummiships and their interwebs! Fear not, as with this set of skills, you’ll at least know what Facebook is. Even if you don’t necessarily understand it.Cost: 3 Character Points / Rank