draw two treasure cards, choose one and then shuffle the other back into the deck. The Alchemist then gains all of the abilities of the chosen treasure card until the beginning of her next activation, when the card is discarded.

1Secret Ingredient

Add +1 to the Hero's next dice roll.

1Waldmeister Syrup

Range 6, Compel 3

Glimmerdusk Ranger

Elf Hero 1.0

73

Attack

1, 1

Armor

3

Will

2

Dex

2

51

Missile 8

1Herbalist

Augment, Range 6, Remedy

2Sparkle Burst

Burst 1

1Pixie Dust

+1DEX, Stealth

Hearthsworn Fighter

Dwarf Hero 1.0

63

Attack

2, 1

Armor

2

Will

2

Dex

2

61

Immune: Knockdown, Immune: Poison

2Dwarven Curse

Wave 3, Pull 3, ATT vs. WILL

1Cleave

Sweep 1, Dangerous

1Hero's Balm

The current attack is applied to the Hero affected by Hero's Balm as though they were the target of the attack instead.

Hexcast Sorceress

Human Hero 1.0

63

Attack

2

Armor

3

Will

1, 1

Dex

1, 1

51

Magic 8

1Frozen Feet

+1WILL, Cold

1Hobbled Hands

+1WILL, Weak

1Broken Bones

+1WILL, Fragile

1Wizard Wings

+1WILL, Fly

Kunoichi Candy

Human Hero 1.5

63

Str

2

Arm

2

Will

2

Dex

2

51

Dodge, Magic 6, Sidestep

2Pachi-Pachi-Pachi

Magic, Wave 1

2Distracting Costume

Wave 1, Hex

1Ninja Pop

Models affected by Ninja Pop gain Fly and may move through walls.

Mistmourn Shaman

Troll Hero 1.5

63

Str

1, 1

Arm

2

Will

3

Dex

52

Tough, Magic 6

2Outcast Pyre

Magic 8, Burst 1, Fire

1Ancestral Will

Range 6, Push 2

2Spirit Burn

Augment, Range 6, target Hero gains Backlash and Fire

2Troll Heart

Augment, Regenerate

Nether Assassin

Nether Elf Hero 1.5

73

Str

1, 1

Arm

3

Will

3

Dex

2

51

Missile 6, Poison, Surefoot, Stealth

2Hex Bolt

Missile 6, +1DEX, Hex

1Nether Ash

Augment, Actions targeting a model affected by Nether Ash reduce their range to 1. Area affects are unaffected.

Nyan-Nyan

Freyjan Hero 1.0

73

Attack

3

Armor

3

Will

2

Dex

2

51

9 Lives, Dodge, Luck

2Teeth & Fur

+1ATT, Knockdown, Pounce

1Purr

Wave 1, Compel 2

1Catnip Bomb

Ability Range 6, Burst 2, Pacify

One Shot

Human Hero 1.0

63

Attack

2

Armor

3

Will

2

Dex

2

51

Range 8

2Daystar

Lance 8, Push 2

2Focused Shot

+3ATT

1Fritz

+1ATT, Knockdown

Princess Emerald

Human Hero 1.5

63

Str

2

Arm

3

Will

1, 1

Dex

2, 1

51

Missile 8

1Scope

Range 8, DEX vs DEX, Fragile

2Subduing Shot

+1DEX, Pacify

1Hunter's Rations

Heal 2, Surefoot

Princess Malya

Human Hero 1.0

83

Attack

1, 1

Armor

2

Will

2

Dex

2

51

Dodge

2Energy Blast

Missile 8, Burst 1

1Purification

Augment, Range 2, Heal 1

1Mr. Tomm

Augment, Aura 3, +1ARM

Princess Ruby

Human Hero 1.0

63

Attack

2

Armor

3

Will

3

Dex

2, 1

51

Magic 6, Dodge

1Maiden's Favor

Augment, Range 6, +1ATT

1Maiden's Token

Augment, Range 6, +1WILL

1Maiden's Kiss

Augment, Range 2, Heal 1

1Happily Ever After

Discard a single drawn loot or relic card and immediately draw another.

Questing Knight

Human Hero 1.5

63

Str

2

Arm

2, 1

Will

2

Dex

2

51

1Mighty Throw

Missile 4 +1DEX

2Spinning Axe

+1STR, Lance 6

3Massive Sword

+1STR, Massive Damage

1Magic Armor

+1ARM

Riftling Rogue

Demonkin Hero 1.0

73

Attack

3

Armor

2

Will

1, 1

Dex

2

51

Dodge, Luck, Stealth

1Bamf!

Wave 2, Smoke

3Backstab

Massive Damage, +1ATT

1Dimensional Draught

Hero affected by Dimensional Draught may immediately Teleport.

Royal Paladin

Human Hero 1.0

63

Attack

3

Armor

1, 1

Will

1, 1

Dex

2

51

Healer, Holy

1Iron Halo

Augment, Aura 3, +1ARM

2Smite

+1ATT, Knockdown, Fire

1Elixir

Heal 3, Remedy

Royal Paladin

Human Hero 1.5

63

Str

2

Arm

2, 1

Will

3

Dex

2

51

Holy

2Smite

1sword, +1STR, Knockdown, Fire

1Iron Halo

Augment, Aura 3, +1 ARM

1Elixir

Augment, Heal 3

Royal Warden

Human Hero 1.5

63

Str

3

Arm

3

Will

1, 1

Dex

2

51

Tough

1Crossbow

Missile 6, +1DEX

2Arrest Warrant

Missile 6, +1DEX, Pull 6

2Tax Collector

Sword 1, +1STR, Even if this action does not destroy a model draw one loot.

1Bound by Law

Range 6, STR vs STR, Immobile

Sebastian Cross

Human Hero 1.0

53

Attack

2, 1

Armor

2

Will

2

Dex

2

61

Immune: Knowckdown, Holy

3Shattered Sword

+1ATT, Massive Damage

1Spearhead

Wave 3, Push 3, ATT vs. Will

1Rook

Hero drinking Rook potion may
immediately Teleport.

Silver Chevelier

Human Hero 1.5

63

Str

2, 1

Arm

3

Will

3

Dex

2

51

Range 2

2Silver Star

Cross 3

2Silver Lance

Range 1, +1STR, Pounce

1Quicksilver Elixir

Augment, Reroll any number of dice from the last defense roll made.

Sister Of Light

Human Hero 1.0

63

Attack

1, 1

Armor

2

Will

1, 1

Dex

2

51

Holy

1Hammer of Judgement

Cross 1, Push 1

1Purification

Augment, Cross 2, Heal 1, Remedy

1Elixir of Light

All melee attacks made by the affected Hero gain "Cross 1, Holy, Fire".

Sister Of Light

Human Hero 1.5

63

Str

2

Arm

3

Will

2

Dex

2

52

Healer, Holy

2Judgement

sword, Cross 4, Hex

1Purification

Augment, Cross 2, Heal 1

1Elixir Of Light

Augment, +1WILL, Remedy, Holy

Star Guild Sapper

Dwarf Hero 1.0

63

Attack

2, 1

Armor

1, 1

Will

2

Dex

2

61

Immune: Knockdown, Reach 2

2Astral Hammer

Cross 2, Knockdown

2POW!

+1ATT, Massive Damage

1Star Shine

Augment, Immune:Status Effects

1Burning Bloom

All non special attacks made by the affected Hero gain "Range 8, Fire".

Survivor Marie-Claude

Human Hero 1.5

63

Str

3

Arm

2

Will

2

Dex

3

52

Tough

2Rolling Pin

sword, Sweep 2

2Frying Pan

1sword, +1STR, Bane

1Hearty Grog

Augment, Heal 1, Remedy

Thundervale Huntress

Centaur Hero 1.5

83

Str

2, 1

Arm

3

Will

3

Dex

2

51

Reach 2, Surefoot

2Lightning Charge

+1STR, Push 3, Stun

2Trample

Wave 1, Knockdown

1Distilled Stampede

All Heroes may immediately move 3 squares

Von Wilder

Shapeshift 1.0

83

Attack

1, 1

Armor

3

Will

2

Dex

1, 1

52

Tough, Vulnerable: Magic

1Shag Fest

Sweep 1, +1ATT, Dangerous, Lycanthropy

1Shapeshift

Von Wilding

Von Wilding

Human Hero 1.0

63

Attack

1, 1

Armor

3

Will

1, 1

Dex

2

52

Reach 2

2Whip Master

+1ATT, Pacify

1Crack the Whip

Compel 2

1Shapeshift

Von Wilder

1Holy Water

Ability Range 4, Burst 1, models hit suffer Vulnerable:Holy

1Holy Oil

Attack Range 4, Burst 1, Holy, Fire

Von Wilding

Human Hero 1.5

63

Str

2

Arm

3

Will

3

Dex

3

52

Potion Master, Shapeshift: Von Wilder

2Soul Whip

2sword, +1STRIce

1Crack The Whip

Augment, Range 2, Compel 2

1Holy Water

Range 6, Bane

1Holy Oil

6sword, Burst 1, Fire

Wandering Minstrel

Elf Hero 1.5

73

Str

1, 1

Arm

2

Will

3

Dex

2

51

Dodge, Feint

1Jaunty Tune

Augment, Aura 2, +1 on all offensive rolls.

2Lullaby

Wave 2, Slow

1Powdered Power Chord

Wave 3, Knockdown

Wyrm Claw Exemplar

Kobold Hero 1.0

73

Attack

2, 1

Armor

2

Will

1, 1

Dex

1, 1

51

Immune: Knockdown

2Burning Blade

Sweep 1, +1ATT, Fire

2Hightower

Augment, Aura 3, +1ARM, Immune:Knockdown

1Portcullis Potion

Place a Hero Affect Token next to any doorway. The next monster to move through that doorway suffers an attack equal to the Exemplars current ATT. Then remove the token.

Missile 2, vs DEX. If successful, Miserable Toad gains either one heart or one potion, in addition to any that are rolled.

Mistmourn Chieftain

Troll Elite 1.5

mistmourn coast warband

63

Str

2, 1

Arm

1

Will

1, 1

Dex

2

32

Tough

2Ancestral Wrath

Sword 3, +1STR, Bane

3Spirit Wind

Sword 1, Wave 2

1Mistborn

Augment, Aura 3, All Trolls gain +1STR

Mook

Kodama Denizen 1.5

old-growth hollow

61

Str

3

Arm

1

Will

3

Dex

2

11

Immune: Poison, Poison, Virulent

Nocturne

Shapeshift 1.0

84

Attack

2, 2, 2

Armor

2, 2

Will

3

Dex

2

64

Berserk, Blood Drinker, Fly

2Terrifying Screech

Wave 3, Stun

1Shapeshift

Von Drakk

Okoshroom

Kinoko Elite 1.5

emerald valley

63

Str

3

Arm

1, 2

Will

1

Dex

2

42

Range 2, Soporific, Spongy

1Whirling Shitake

Wave 1

1Temperamental Toadstool

Augment, Backlash

Old-Growth Hollow

Spawning Point 1.5

old-growth hollow

Str

Arm

1

Will

Dex

3

Immune: Status Effects

Prowler

Undead Zombie Minion 1.5

stilt town zombies

82

Str

3

Arm

1

Will

1

Dex

3

11

Grabby, Mob, Stealth

1Homunculus

1sword, If Homunculus inflicts a wound one Witch may remove a single wound token.

Pudge

Undead Zombie Minion 1.5

stilt town zombies

51

Str

2

Arm

1

Will

1

Dex

1

22

Grabby, Gross, Mob

1Disgusting

sword, Lance 3, +1STR, Poison

pumpkin Patch

Spawning Point 1.0

pumpkin patch

Attack

Armor

1

Will

Dex

3

Immune: Status Effects

Rattle Bone

Undead Skeleton Minion 1.0

shallow grave

61

Attack

3

Armor

Will

2

Dex

1

11

Bone Pile, Mob, Risen

Rex

Kobold Ogre Mini Boss 1.0

53

Attack

2, 2

Armor

2

Will

2

Dex

2

54

Reach 2, Mob

3Rex Smash

+1ATT, Massive Damage

2Rex Cuddle

Immobile, Weak

1Thwomp

Push 5

Rock Gut

Troll Mini Boss 1.0

63

Attack

3, 1

Armor

1, 1

Will

1

Dex

2

44

Tough, Fire, Immune: Fire, Vulnerable: Cold

2Feast

+1ATT. If Rock Gut inflicts a wound this attack he may immediately remove a wound counter.

2Burning Bile

Lance 6

Rock Pile

Spawning Point 1.0

rocktop

Attack

Armor

1

Will

Dex

3

Immune: Status Effects

Roller

Rocktop Minion 1.0

rocktop

52

Attack

1, 1

Armor

1

Will

3

Dex

2

22

Turtle

1Thwack!

Push target shell up to six squares. If the Shell moves into a square adjacent to a Hero its movement immediately stops. The Roller then makes an attack roll against the Hero with 1b for every square the Shell moved. This roll does not use the Roller's ATT attribute

1Turtle Power

Immediately activate Turtle

Roxor

Elemental Boss 1.0

54

Attack

1, 2

Armor

2, 2

Will

1, 2

Dex

3

104

Burrow, Immune: Fire, Immune: Knockdown

1Magma

Augment, Backlash

2Riddle of Steel

Range 6, Weak

2Volcano

Wave 3

Molten Core

At the beginning of every activation choose one form for Roxor to assume. See back of card for rules.
Roxor enters play in Rock Form at the beginning of every activation choose one form for Roxor to assume. Roxor gains the form's bonuses until the beginning of his next activation.
Rock Form: 1g ARM, Immune:Status EffectsFire Form: 1g ATT, Fire

Ruby Slime

Slime Creep 1.5

51

Str

2

Arm

Will

1

Dex

1

11

Insignificant, Small

1Ruby Goo

Range 1, Invader, Hero may not benefit from Ruby equipment.

Saphire Slime

Slime Creep 1.5

51

Str

2

Arm

Will

1

Dex

1

11

Insignificant, Small

1Saphire Gloop

Range 1, Invader, Hero may not benefit from Saphire equipment.

Ser Snapjaw

Kobold Mini-Boss 1.0

73

Attack

2, 1

Armor

2

Will

1, 1

Dex

1, 1

54

Immune: Knockdown, Fire, Mob

2Burning Blade

Sweep 3, +1ATT

1Hightower

Augment, Aura 2, +1ARM, Immune:Knockdown

2Rally Cry

Augment, Wave 5, Pull 4

Shallow Grave

Spawning Point 1.0

shallow grave

Attack

Armor

1

Will

Dex

3

Immune: Status Effects

Shamble Priest

Witch Elite 1.5

stilt town zombies

63

Str

2

Arm

3

Will

2

Dex

1, 1

32

3Pin Cushion

Wand 8, +2WILL, Hookshot, Bane, Hex

1Wakey-Wakey

Place one Zombie from the spawning pool adjacent to Shamble Priest. Shamble Priest suffers one wound.