Description

Windows 7 includes many new updates and improvements to the Graphics stack, including a new set of APIs for 2D graphics and writing text. Among the improvements are a major reduction in memory consumption by the DWM and new more efficient ways to combine
the different available APIs. Join David Blythe, a senior architect in the Desktop and Graphics team, and Yochay Kiriaty, Technical Evangelist for a quick tour of Windows 7 Graphics architecture, its different components, and how they affect and improve the
user experience in Windows 7. Discover what’s new in Windows 7 Graphics and how developer can tap into the new APIs.

This is the first of three overview videos and the first in a long series of videos about Windows 7 Graphics.

The Discussion

Love the content of the video's but hate the way they have been recorded. We see channel 9 video's up to 50 minutes. Why post in 3 parts? And why don't you shoot in the office of the persons, this seems like pure marketing. Also the person sometimes speaks
really fast...

Again, love the content and the idea, the execution is not really channel9 style though

Like many interviews/shows, this was shot in our studio. Channel 9 provides more than one interview format. Yochay is not in marketing. He's a developer! Besides the format, what else do you find un-Channel 9 about this? They're talking about the engineering
that's gone into the graphics system in WIndows 7....

To put a counter-oppinion - I feel quite comfortable with the format and the location. It is a nice cosy format and a pleasure to watch. I would love to see more of this. The speed of the speaker may put some requirements on the listener, depending on
background, but people are different and one has to expect that. That it does not take place in some office can be a plus. I would argue that better sound and visual quality is very much appreciated when doing interviews. Not that we want to loose the authenticity
and spontaneity, if you will, of random walks around various buildings but this is a nice complement that is well suited for communicating the actual material (which would seem appropriate for those who feel the talking is fast). So kudos from here at least.

About the actual splitting up of the videos into chunks. I must admit that long deep videos are something I like but downloading all three and watching them one after the other is not something I consider a challenge or significant annoyance. And if the
splitting is done with a rationale behind it, then even better. But it's always a balance, if the videos become too small, they feel "skinny" and with too little meat.

The split is confusing, one video is probably better. The editing is kind of weird as well. A nice layer system was drawn in the whiteboard, then Yochay Kiriaty said some awkward "We heard about....." then theboard was magically blank and the subject continued
in a completely different direction. I can live with this though, just thought I'd point out that it was awkward.

I hope the DWM system has a more flexible API in win7. In Vista you could only make a thumbnail of a complete top-level window using it, which is nice because that's what it was designed for, but with a bit more effort it could have been a 100 times more
useful. I came up with a situation where I desperately wanted to make an app that would display a portion of the window of several apps in one place, at 100% scale. If the DWM API had supported that it would have been an amazing lifesaver. It sounds from this
video that there is more flexibility in Win7.