Handguns

While the game is not primarily a shooter, guns play a major role in Syndicate. Although not the first Assassin's Creed game to have guns, it is the first to feature them as a major tool of combat. The player can only carry available handguns, most of which are revolvers. There are also some single-shot, break-barrel, and self-loading guns as well.

Bergmann Model 1896

The Self-Loading pistol is an anachronistic version of the Bergmann Model 1896 (the game is set in 1868). One of the better usable guns in the game, it has significantly higher stats than many other pistols.

Bergmann Model 1896

The Self-Loading Pistol as seen in the game's menu.

Colt 2nd Model Derringer

Henry Greene gives the Frye's their own Colt 2nd Model Derringer in one of the earliest missions. In the game's menu it is simply referred to as the "Derringer Pistol". This is slightly anachronistic with the the Colt 2nd Model Derringer not being produced until 1870, however its precursor the National Arms Co. 2nd model Derringer was being manufactured at the time.

Colt 2nd Model Derringer - .41 RF

Derringer Pistol

Stats of the Colt Derringer. It is worth mentioning that the gun can be fired twice before reloading while in reality this is a single-shot pistol.

Evie aims her Derringer at an unsuspecting Blighter patrolman.

Henry hands the twins their derringers.

Jacob inspects the derringer. Note the rather large scaling of the gun's barrel

Jacob fires the pistol into the air during a carriage chase to distract enemies.

Colt M1877 Lightning

The Colt Lightning is another weapon available to unlock in the game. It comes in two variants, the standard "Lightning" model, and the "Thunderer", which has better speed, damage, and quickfire accuracy. This is yet another anachronistic gun in the game.

Colt Lightning - .38 Colt

The Colt Lightning in the game's menu. Notice the short ejector rod housing found on the "Shopkeeper" and "Thunderer" variants.

The gang leader known as Bloody Nora points a Colt Lightning at Jacob Frye in a game cinematic.

Lydia Frye points her Colt at Winston Churchill and his soldiers during the World War I part of the game.

The Thunderer variant, with boosted stats.

Crawford Starrick's customized Colt.

Crawford Starrick points the Thunderer in a game cinematic.

Frederick Abberline holds his M1877 in the Jack The Ripper DLC. Since it takes place in 1888, the gun is no longer anachronistic.

Colt Single Action Army

The Single Action Army is available in the game. The barrel of the in-game gun appears a bit longer than a standard Single Action Army. The game is set in 1868, making the SAA anachronistic.

Colt Single Action Army - .45 Colt

The Single Action Army in the game's menu.

Jacob points the Single Action Army while Evie stands ready with a throwing knife.

Jacob fires the revolver atop a train.

Jacob aims the SAA at two patrolling police officers. Policemen are usually neutral to the player and will only attack if they see the player performing assassinations or fighting Blighters.

Lancaster Pistol

Jacob uses the Lancaster Pistol to scare off some bullies and score an easy £200 during a crowd event.

The "Templar Shoot-Out" is a special variant appearing in the Jack The Ripper downloadable content. Just don't ask how can it hold 10 rounds after buying the upgrade.

Mars Automatic Pistol

The Mars Automatic Pistol is the final gun available in the game, excluding DLC. It is the most powerful gun in the base game, and has the highest stats of all firearms in the vanilla version. The Mars is ornately decorated and quite anachronistic, since it wasn't produced until 1897. An extremely rare pistol with a long-recoil and a production run of around eighty, the Mars was largely a failure due to firing a special round with a muzzle velocity more suited to a rifle; it was said that those who fired it found it "singularly unpleasant and alarming" and never expressed any desire to do so again.

The Mars pistol before buying the upgrade for it. After the upgrade every stat will be maxed out except of the quickshot accuracy. This is the best firearm in the base game, but is just mediocre in Jack The Ripper.

Jack The Ripper (or more like Jack The Shooter) takes aim with his Mars pistol. As if he wasn't OP already.

Since the bonus objective calls for a headshot, the otherwise stealthy Evie pulls out a S&W to take out the Templar leader.

Evie takes on Spring-Heeled Jack for the second time in a side mission for Charles Dickens.

"Rend Asunder" (Savage 1861 Navy)

In the Steampunk DLC pack from November 2015, players were given new outfits, a new gauntlet, a new knuckle duster, and a new steampunk firearm called "The Rend Asunder". It is mocked up with a heat shield, long-range scope, and the various gears, dials, and metal bits that are common in the steampunk art style. The Rend Asunder appears to draw similarities with a Savage 1861 Navy.

Savage 1861 Navy - .36 caliber

The Rend Asunder in the game's menu.

Jacob fires the Rend Asunder at an unsuspecting enemy.

Concept art of the Steampunk DLC showing a better view of the Rend Asunder

A character model of Evie holding the Rend Asunder

M1911A1

Juhani Otso Berg and Violet da Costa both use M1911A1 variants during cutscenes taking place in present days.

Colt M1911A1 - .45 ACP

Juhani Otso Berg holds an M1911 pistol.

Otso Berg and da Costa provide cover for Bishop.

Violet da Costa about to shoot the intruders.

Apache Pepperbox Revolver

The Apache Pepperbox Revolver is added in the Jack The Ripper DLC as the "Insidious Pistol". It can be used both as a handgun and as brass knuckles. This is the first known appearance of this weapon in any form of media. In reality, the pistol was popular with certain criminal gangs specifically because it was both brass knuckles and a handgun, although in practice it wasn't particularly good at being either.

Apache Revolver - 7mm

Stats of the "Insidious Pistol". The 8-round capacity is obviously not correct.

And the Apache as a melee weapon known as the "Knuckle Sandwich". This is treated as a separate weapon, so it is possible to unlock only this melee variant.

Evie aims the Apache at a Rook formerly loyal to her, now working for Jack The Ripper.

"Fire Spitter" Pepperbox

The "Fire Spitter" is a pepperbox-style gun available in the Jack The Ripper DLC. It is based on pinfire pepperbox revolvers, such as Victor Collete Pepperbox. The difference in protected fixed trigger, while in reality such pepperboxes had a folding trigger.

SMLE

Lee-Enfield No.1 Mk.III* - .303 British. This was the main battle rifle of British and Commonwealth forces during the First World War, introduced in 1907 it has seen action throughout the 20th century.

A British soldier with a really oversized SMLE on his back.

The soldiers prepare for the German airplane attack.

Whitworth Rifle

A Whitworth Rifle appears as a piece of evidence in one of the game's murder mystery side missions.

Whitworth Rifle (modern Parker Hale reproduction) - .451 caliber

Miscellaneous Guns

Gatling Gun

During a mission Nigel Bumble steals a gatling gun fitted with a Broadwell Drum feeding device from the Blighters to impress the Frye twins. Later Jacob uses the gatling gun to stop the enemy gang trying to take it back.

Nigel cranks up the gatling gun. Jacob's outfit is the Ezio costume unlockable in uPlay.

In the obligatory turret section of the game Jacob uses the gatling gun to hold off the incoming waves of suicidal enemies.

Vickers Machine Gun

The Vickers machine gun is the main armament of the British Lanchester 4x2 Armoured Car during the World War I segment of the game.

Vickers Mk1 Machine Gun - .303 British

A Vickers mounted on a Lanchester Armoured Car behind Lydia Frye.

Another shot of the low-detailed Vickers machine gun.

Maxim-Nordenfelt 37mm QF 1-pounder Pom-Pom Gun

The Maxim-Nordenfelt 37mm QF 1-pounder Pom-Pom gun (which was a scaled-up Maxim) appears during the World War I part and is seen mounted on British boats. The gun's model is mirrored and oversized compared to the real version, being almost double the size it should be.

M18 Smoke Grenade

Galina Voronina uses two M18 smoke grenades in the showdown occurring during the present day finale underneath Buckingham Palace against the Templar Sigma Team.

M18 red smoke grenade

Galina's first customized smoke grenade lands at Otso Berg's feet. A nice detail is the missing lever and safety pin - something other games tend to forget to remove.

Wrist-mounted guns

The new variation of the Assassin Gauntlet has both a dart gun on top and a grapple launcher on the bottom. Syndicate is the first Assassin's Creed game to feature a grapple gun to make traversing rooftops easier and quicker.

a good view of the dart gun

a detailed look at the bottom portion of the gauntlet

Jacob fires the grappling hook to ascend to the rooftops

Jacob uses the grappling cable as a zipline

The Fryes acquire this grappling gun after defeating the first gang boss. Its mechanism is later modified by Alexander Graham Bell and attached to Evie Frye's gauntlet.

Special Weapon Packs

Through the "Join the Family" promotional contests on the Assassin's Creed website, users were able to unlock bonus weapon packs with special guns.

In the "Master Assassin" pack, the new gun is a Single Action Army with a barrel almost as big around as the cylinder.

In the "Pirate Pack", player are able to use a stylish version of a Smith & Wesson Model 1½ with pirate-themed accents.