By continuing to browse this website or by clicking on the X, you consent to the use of cookies that enable us to collect site-visit statistics and offer you videos, share buttons, personalized ads, and a chat feature. Learn more and set cookie preferencesX

Log In

Just a few clicks away with:

I already have an ANKAMA account.

Incorrect login details.Your account is permanently bannedYour account has been locked for security reasons.Contact Support.DeletedBrute forceYour IP address has been blocked. This may be because you're logging in on a public network and/or you're using a proxy/VPN.This Ankama account is protected by the Authenticator.

Open the Authenticator application.

Select your account.

Select ''Unlock.''

You will have 30 seconds to retype your account information.

This feature is not available for your community.This Ankama account is protected by Ankama Shield. To link this account, please deactivate Ankama Shield in your Ankama Account Management center. We highly recommend you activate the Ankama Authenticator, since it is compatible with Steam.Your Ankama account must be certified.This Ankama account is already linked to a Steam accountYou failed the anti-robot verification. Please try again.Your parent or legal guardian refused your registration. This account will be deleted within 15 days of registration.

"Culture" quest

The quest is not. The quest is literally the same as the "Brotherhood of the Tofu" quest we had a few weeks back.
Of course, playing seeds is a sort of viable strategy, but still, the quest is really boring. I didnt have too much problem with this, since I usually play Sadida semi-focused on seeds for Chimeras, also it doesnt take to long to complete. Sure, it, just as the "BhotT" quest changes up the gameplay, but not really for the better.

I remember in that thread that you dont have the right metrics (or right code for more complex requirements for quests), but you really ought to get your coders to make more complex metrics so that the quests doesnt remain "play X amount of Y". It would be nice to see the event quests from the "Play X amount of Y" formula to a more challenging/fun formula.

(as a side-note, we never saw that "play X Gobball" quest that accidently was released a few months(?) back)

I would be happy to do something like "Play x Gobballs" or "Destroy x minions with Striches" (you know, those basic cards and families)
And, on the contrary, I avoid most quests tied to specific class or Infinites, they are just no fun.

The problem with "Play X of Y" is that there is no active gameplay required for it to happen. That means that you can just, as happened with the Tofu quest, just cycle with Xelor.

Your second suggestion, on the other hand, is much better. Imagine finishing the quest, and then building a deck specifically made to counter other people trying to complete that same quest, which makes for a great dynamic, and instead of making a shallow quest, they invite for more unique playstyles than just that one boring "spam" playstyle. However, I dont think krosmaga has any advanced metric system for quests, it's all really barebones.

The problem with "Play X of Y" is that there is no active gameplay required for it to happen. That means that you can just, as happened with the Tofu quest, just cycle with Xelor.

That's why I mentioned basic cards, cycling with Xelor won't make sense if there're 20 cards in the deck suitable for the quest. Cycling begins when a player has very few cards which meet quest conditions. We saw it when that Tofu Brotherhood quest was active: very few people actually had all Brotherhood Krosmics and Infinites and all other people had to cycle. But everyone has a bunch of Gobballs and other basic stuff.

Some of this website's features (content sharing on social media, direct viewing of videos) rely on services provided by third-party sites. These features use cookies that notably allow these sites to track your navigation. These cookies are only placed if you allow it. You may learn more about the type of cookies used, and allow them or reject them either in entirety for the entire website and services, or on a service-by-service basis.

All

Preferences for All Services

All

Audience and Ads

Audience cookies make it possible to collect information relating to the connection and behavior of visitors for statistical purposes.

All

Facebook Tracker

Google Analytics

Other

Social Media

Social media make it possible to enhance site conviviality and help promote the site through sharing.

All

Facebook

Google Plus

Twitter

Discord

Powr Io

Media

Media services make it possible to enhance the site with multimedia content and increase its visibility.