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Mini DAYZ - Survival Game
12+

Screenshots

Description

How long can you survive in a post-apocalyptic world? Find out in Mini DAYZ now - an official pixel art rendition of the massively successful PC survival game - played by over 3 million fans.

It is you against the world in Mini DAYZ: explore a randomly generated map and scavenge for food, ammo and supplies. Use anything you find to craft advanced items. Protect yourself against aggressive infected and ferocious wolves. But most important of all: make sure to stay dry, warm and well fed at all times. The weather out there can quickly get under your skin and your wounds will not heal without you treating them…

There are no rules, except one - to survive.

In Mini DAYZ:

● Explore a beautifully handcrafted, pixel-art-style open world map with signature buildings ● Gear up your character and try to survive for as long as possible using tons of loot● Watch your health, hunger and thirst levels, prevent blood loss● Keep on surviving to improve your character stats, receive perks and collect achievements for your efforts● Grow plants, craft new items and build a makeshift base with campfire and fences● Meet AI survivors, both friendly and hostile, and fight (or avoid) various kinds of dangerous, ever-lurking infected● Make the wilderness your friend, not your enemy - use natural resources to stay alive● Find your way during the day/night cycle and do your best to stay warm while it is raining or snowing● No in-app purchases

What's New

Version History

1.3.3

Feb 14, 2018

Fixes:• Fixed the over-spawn of the military and "Tank" infected over time.• Fixed muted sounds and the fireplace sound positioning.• Fixed the black light from drivable vehicles.• Many other fixes.

1.3.1

Jan 16, 2018

Fixes• Added support for iPhone X.• Fixed an issue when the joystick stick was sometimes misplaced when using it while any touch was already in progress.• Fixed an issue when clicking a dialogue button while talking to a quest giver froze the game.• Fixed an issue when after resuming the game, the night overlay got distorted sometimes.• Russian text appearing on the player from time to time has been removed.• MAC10 unlock counter has been fixed.• Fixed the missing health bars for enemies after resuming the game.• The "Tank" infected now cannot cause damage through walls.• AUG ammo eject has been fixed.• RPK with Magpull reload time has been fixed.• In some cases unpickable loot has been fixed.• The inability to attack and shoot in some cases has been fixed.• Neutral characters shooting in a random direction after the attack has been fixed.• Disappearing bullets while shooting very close to walls has been fixed.

Changes• The "Tank" infected respawn locations and respawn probabilities have been rebalanced.• Fireplaces, landmines, and beartraps can now be planted in the underground bunkers.• Loot spawn rebalanced.• Camera is shifted a little bit now while in the car, for a better visibility on small screens.• Staying in an active drivable vehicle now provides additional warmth to the player.• Underground bunkers now provide additional warmth to the player.• RDS now can be attached to Saiga-12k.• The shooting spread of bandits has been increased for some weapons.

1.2.0

Sep 29, 2017

• 4th island added.• New types of secret locations added.• Gas stations on all islands added.• Gun attachments system added.• Underground bunkers added.• New game items: RDS scope, PU scope, PSO-1, ACOG, Bandolier, Silencer 5.45, Silencer 5.56, Hacksaw, Helmet, Kevlar vest, Sweater.• New weapons: Sword, FN-CAL, UMP45, RPK, IZH Sawed, Mosin Sawed, Rare Colt.• New infected types added.• Two new perks added.• Two new achievements added.• IZH-43 and Mosin Nagant can be sawed off for the pistol slot with the hacksaw.• All ranged weapons have rebalanced parameters.• Gear stats like heat bonus and armor bonus now show on tap.• New aim system showing the dispersion cone for the currently selected gun.• Player now aims only at enemies in the line of sight.• Deployed landmines and beartraps now have a red highlight.• Deployed civilian tents are now marked on the minimap.• Traders will chase the player if he attacks them.• Friendly bots now cannot damage the player.• Fixed the empty stats on the death screen.• General fixes.• Brazilian Portuguese added

1.0.4

1.0.3

Apr 13, 2017

- 9 new unlockable characters and a new character selection menu added- New survivors and infected enemy types added- Airdrops added, available after watching a rewarded video- Pistols now placed in a separated slot and can be carried as a sidearm- Barter (trade in) items with neutral bots added- Rebalanced difficulties and player damaging items- Deplete textures removed from the inventory- Improved performance- Multiple general fixes

1.0.2

Feb 14, 2017

- Fix for iPhone 6 Plus and iPhone 7 Plus GUI layout- Game saving fixes- Secret locations added to the map, they can be found in deep forests- New item: Radio- General bug fixes

Please note the game is in soft launch. We apologize for any technical issues you might encounter.

Ratings and Reviews

3.7 out of 5

1.7K Ratings

1.7K Ratings

We could use some help he...

Jan 16, 2018

Channel 34

This latest update, welcome and needed, thank you, has us combating random behemoths on the first island when you are very likely going to run into them (I ran into two in the first 10 minutes) wearing jeans and a T-shirt with a colt that you’ve probably used at least half the ammo. I play the survivor with the gun and “radar” perk, and 14 rounds on 45acp, at 3-4 rounds per zombie to kill it, isn’t a huge advantage. I decided to try pulling the regular difficulty to get the guns unlocked first. After at least a dozen games, none longer than 90 minutes, I unlocked the mac10 and the shotgun, (as yet to actually find one, though). Switched to Veteran to try unlocking the new characters, but the closest I have ever come to that was 2 completed tasks (a behemoth killed me before I picked up the reward). Way too hard to play. My wish list? I would like to see the islands difficulty ratings adjusted. I like the zoom out on it, but can you give us the ability to set our own screen resolution, and the joystick is practically near the middle of the screen, can we move it back to the corner? I play on an iPad Pro, so it’s a strain to hold the iPad and stretch my thumb all the way over there, very uncomfortable. As to the rest, we’ll keep playing as long as you keep providing us with this wonderful game, and you’ve done a GREAT job with fixes and content so far. Brilliant job.

We could use some help he...

Jan 16, 2018

Channel 34

This latest update, welcome and needed, thank you, has us combating random behemoths on the first island when you are very likely going to run into them (I ran into two in the first 10 minutes) wearing jeans and a T-shirt with a colt that you’ve probably used at least half the ammo. I play the survivor with the gun and “radar” perk, and 14 rounds on 45acp, at 3-4 rounds per zombie to kill it, isn’t a huge advantage. I decided to try pulling the regular difficulty to get the guns unlocked first. After at least a dozen games, none longer than 90 minutes, I unlocked the mac10 and the shotgun, (as yet to actually find one, though). Switched to Veteran to try unlocking the new characters, but the closest I have ever come to that was 2 completed tasks (a behemoth killed me before I picked up the reward). Way too hard to play. My wish list? I would like to see the islands difficulty ratings adjusted. I like the zoom out on it, but can you give us the ability to set our own screen resolution, and the joystick is practically near the middle of the screen, can we move it back to the corner? I play on an iPad Pro, so it’s a strain to hold the iPad and stretch my thumb all the way over there, very uncomfortable. As to the rest, we’ll keep playing as long as you keep providing us with this wonderful game, and you’ve done a GREAT job with fixes and content so far. Brilliant job.

Good but may I suggest something

Mar 4, 2018

Sherlock 2132

Honestly I would rate a 3.5. I’m not saying that this game is bad but the truth is that it’s mediocre. The things it does well are the looting and map design. I like how the map is always random. It’s does this very well but each town looks more or less the same. The food and thirst system needs a lot of improvement. I shouldn’t have to carry around 5 things of bacon just so I can go to the next town without starving to death. The one main complaint I have does involved the loot system (that is good for the most part). There’s no reason to keep playing once you get an assault rifle and vest so I’d like to make a recommendation. Why not allow players to keep loot in a storage locker of some sort. Allow players to build containers and weapon lockers. I would also make it to where you can respond as long as you have a fort but you would spawn at a random location and have to find it (the fort). You could still keep the one life per game n veteran but this would allow players to gradually build up the skills to play on veteran and allow more replay ability. This is a good game and I would recommend it but you need to be patient and tolerate some things. I hope this game continues to get regular updates like the PC version and I hope you take what I’m saying into consideration. I’d look into Escape From Tarkov and DayZ Epoch for some ideas.

Good but may I suggest something

Mar 4, 2018

Sherlock 2132

Honestly I would rate a 3.5. I’m not saying that this game is bad but the truth is that it’s mediocre. The things it does well are the looting and map design. I like how the map is always random. It’s does this very well but each town looks more or less the same. The food and thirst system needs a lot of improvement. I shouldn’t have to carry around 5 things of bacon just so I can go to the next town without starving to death. The one main complaint I have does involved the loot system (that is good for the most part). There’s no reason to keep playing once you get an assault rifle and vest so I’d like to make a recommendation. Why not allow players to keep loot in a storage locker of some sort. Allow players to build containers and weapon lockers. I would also make it to where you can respond as long as you have a fort but you would spawn at a random location and have to find it (the fort). You could still keep the one life per game n veteran but this would allow players to gradually build up the skills to play on veteran and allow more replay ability. This is a good game and I would recommend it but you need to be patient and tolerate some things. I hope this game continues to get regular updates like the PC version and I hope you take what I’m saying into consideration. I’d look into Escape From Tarkov and DayZ Epoch for some ideas.

You gotta love the challenge (add blue tooth sync)

Jan 31, 2018

papanatzy

I play this game proudly because of the kind of challenge it brings to a mobile app. There’s nothing more fun than constantly needing to adapt to survive this harsh world. Of course these challenges can be considered inconveniences in some eyes which I can understand. For instance the easiest difficulty can be pretty hard for a beginner but it’s not impossible. This game continues to surprise me with the random generation of maps, the random events that occur within, and how awesome it feels to overcome a near death experience. Scavenging never feels more rewarding when you actually find something you really need. Weapons and armor do deteriorate fast and the items you use to repair them are pretty much obsolete (I’ve never found a cleaning kit and it only repairs your gun 25%) but it’s these inconveniences that force you do constantly adapt your strategy and switch your load out that really makes this game amazing and challenging to play. And I love a good challenge, especially when it’s on my phone. Applause to the devs. One more thing: if multiplayer is too much, please add blue tooth sync or WiFi sync so at least 2 people can play together without changing too much in the base game

You gotta love the challenge (add blue tooth sync)

Jan 31, 2018

papanatzy

I play this game proudly because of the kind of challenge it brings to a mobile app. There’s nothing more fun than constantly needing to adapt to survive this harsh world. Of course these challenges can be considered inconveniences in some eyes which I can understand. For instance the easiest difficulty can be pretty hard for a beginner but it’s not impossible. This game continues to surprise me with the random generation of maps, the random events that occur within, and how awesome it feels to overcome a near death experience. Scavenging never feels more rewarding when you actually find something you really need. Weapons and armor do deteriorate fast and the items you use to repair them are pretty much obsolete (I’ve never found a cleaning kit and it only repairs your gun 25%) but it’s these inconveniences that force you do constantly adapt your strategy and switch your load out that really makes this game amazing and challenging to play. And I love a good challenge, especially when it’s on my phone. Applause to the devs. One more thing: if multiplayer is too much, please add blue tooth sync or WiFi sync so at least 2 people can play together without changing too much in the base game