cboard community project

This is a discussion on cboard community project within the Projects and Job Recruitment forums, part of the Community Boards category; Hi,
Just shooting an idea around. I was thinking it would be cool if perhaps the community here had a ...

I know, I know... We'll make some application, like... Something that someone comes up with, make it an open SVN, and then all the CBoard people will work on it... I suggest some admin takes the position as leader... Or we can make a voting

Sure, but my question was more so about if the general idea of it is good / will work?

It'd be fantastic if it perhaps had a C & C++ side of things. And perhaps a few other things.

But since you've already started talking about organisation, I presume you do think it's a good idea?

Some random idea I just thought of (just now) is say, the C++ STL for C . Or more complex things, although not sure how this is different to say Boost or glib. But would allow multiple authors pretty easily.

I think it's a cool idea. The difficulty is the huge range of skill level and experience.

On open source projects I've looked at, the skill level of the contributers seems mostly consistent. When somebody with less experience tries to contribute, what usually seems to happen is a big argument, perhaps some name calling, and the eventual rejection of the contribution.

On open source projects I've looked at, the skill level of the contributers seems mostly consistent. When somebody with less experience tries to contribute, what usually seems to happen is a big argument, perhaps some name calling, and the eventual rejection of the contribution.

If we can somehow avoid that, then I don't think it's a bad idea.

We could use a review system (e.g., Launchpad's review system) with more weight given to those who are old timers in this community. In a way, it would be the same idea as what got the Programming Book and Product Reviews forum going.

No, please use Accelerate your team with online workspaces | Home | Assembla as it works way better than launchpad, atleast for peeps like me D: Since launchpad demanded SSH passwords or something bad...
Also, since i'm more Game Development oriented, we could make an RTS or RPG, but since that would require OpenGL (As in, cross-platform) it'd be very problematic between both sides (DirectX vs. OpenGL) so lets just skip that xP
So, lets make an IDE that supports easy SVN, like you just configure it to a SVN 'server', and it wins over all other IDEs...
Or a new graphics API! (I jest xP)
Or maybe an pwnage Linux Distro ...
Ideas are just svimming through my head xD

No, please use Accelerate your team with online workspaces | Home | Assembla as it works way better than launchpad, atleast for peeps like me D: Since launchpad demanded SSH passwords or something bad...
Also, since i'm more Game Development oriented, we could make an RTS or RPG, but since that would require OpenGL (As in, cross-platform) it'd be very problematic between both sides (DirectX vs. OpenGL) so lets just skip that xP
So, lets make an IDE that supports easy SVN, like you just configure it to a SVN 'server', and it wins over all other IDEs...
Or a new graphics API! (I jest xP)
Or maybe an pwnage Linux Distro ...
Ideas are just svimming through my head xD

I'd be far more in favor of a homebrew review system. The goal here is to work on a project. I don't see why we should introduce a dependency on some web service.

In fact, to get this thing off the ground, we could design the review system as the first project.

No, please use Accelerate your team with online workspaces | Home | Assembla as it works way better than launchpad, atleast for peeps like me D: Since launchpad demanded SSH passwords or something bad...

SSH keys are required in some places, yes, but what is so hard about that? I note that encrypted access to one's Git repository in Assembla requires SSH as well. Speaking of Git, Github and Google Code hosting also allow for reviews; does Assembla allow for reviews?

Originally Posted by Akkernight

Also, since i'm more Game Development oriented, we could make an RTS or RPG, but since that would require OpenGL (As in, cross-platform) it'd be very problematic between both sides (DirectX vs. OpenGL) so lets just skip that xP

Well, you cannot please everybody, so I do not see why having to choose between two commonly used libraries would be a problem

Originally Posted by Akkernight

So, lets make an IDE that supports easy SVN, like you just configure it to a SVN 'server', and it wins over all other IDEs...

Not so easy to win since SVN plugins are available for a number of IDEs.

EDIT:

Originally Posted by brewbuck

In fact, to get this thing off the ground, we could design the review system as the first project.

That is certainly an option, but wouldn't it be a chicken and egg scenario?