Patch 6.1.0 is the first major patch of Warlords of Draenor. It finally brings the Heirlooms tab to the game, updated Blood elf models, adds a bunch of Garrison quality-of-life changes, and also adds Twitter integration.

Last Blizzard update: 2015-02-27

New character models: Blood Elf

Character models for blood elves have been overhauled with an increase to fidelity and texture resolution; while retaining the core look and feel of the originals.

Some character models received additional tweaks and adjustments.

Twitter integration

Characters can now send tweets for items, achievements, and screenshots from within the game client using the /share command.

To activate this feature, visit Social options in the Interface menu to enable, add, or disconnect a Twitter account.

Defeat a raid boss: Completing this weekly quest awards gold and an item level 645 token with a chance for it to be an item level 655 token.

Bounty (intended for 2 or more players): Group up with 2 or more additional players to hunt down and defeat a powerful enemy and you'll earn gold and a chance to get an heirloom quest item off of the creature you kill for the quest.

Relic: Completing these quests will reward gold and ultimately Harrison Jones as a new Follower.

Profession: Get your hands on more Primal Spirits, reduce surplus reagents, and buy new recipes for crafted upgrades and transmutes.

For the Pet Battlers out there, there's a separate chance for an additional visitor offering unique Pet Battles with a chance to award a bag containing Pet Battle items and new Battle Pets.

Summon a Raid or World Boss

Players may find an item while completing a Garrison Invasion that that summons one of six new raid or world boss in the Garrison.

Summoned raid or world bosses have scaling health and is intended for 10-40 players.

New Profession Missions are now available on upgrading a profession building to level 3. Successfully completing these missions award an item that allows instant completion of work orders.

Players can unlock Relic and Bounty missions for their followers by completing the corresponding Relic or Bounty quest offered by one of the random daily new visitors to the Garrison.

New exploration missions are available to players with a skill of at least 1 in Archeology. Successfully completing these missions can award Archeology fragments, keystones, or treasure maps for a Draenor zone. Treasure maps obtained in this manner does not require quest achievement completion for the Draenor zone.

Archeology Vendors in Stormshield and Warspear now sell an item that'll spawn a follower exploration mission for 5 Restored Artifacts.

New Level-100 Scouting missions to a Battlefield now awards an item that grants access to missions that award Apexis Crystals.

New Raid missions to Blackrock Foundry are now available for a cache that awards level 665, 680, or 695 items.

New follower missions have been added that can award gold, Apexis Crystals, Savage Blood, or Augmentation runes.

Level 90-94 gold and Garrison Resource missions will now continue to appear even if there are no Followers that are level 90-94.

[Miner's Coffee] no longer has a stack limit, is now bind on pickup, and has a sell price. It now has an exclusive category so it cannot be applied multiple times by splitting it into different stacks. However, the aura can now correctly stack up to 5 times.

[Preserved Mining Pick] no longer has a stack limit, is now bind on pickup, has a sell price, and offers a bonus even if you have the Peon's Mining Pick.

Tier-3 salvage recovered from Follower missions no longer has an independent chance to drop an uncommon (green), rare (blue), or epic (purple) item and will instead always drop one of them. This change is intended to reduce overall item spam without affecting their value. Existing chance for Tier-3 salvage to potentially also contain an uncommon Tier-2 salvage item remains unchanged.

Follower Weaponry and Armor Set tokens (War Ravaged, Blackrock, Goredrenched) no longer drops from salvage. Weapon and Armor enhancement tokens that can upgrade a Follower's weapon or armor item levels will continue to have a chance to drop from Salvage Crates.

Town Hall

The fireplace in Tier-2 and Tier-3 Alliance Garrison Town Halls can now be used as a cooking fire.

Some merchants have started accepting Crescent Saberfish Flesh as payment.

Garrison Invasions

Players that have performed above-and-beyond expectations for a Gold rating while defending their Garrisons from an invasion can now attain a Platinum rating. Platinum rating awards a level 660 item and a chance at obtaining an item that can be used to summon a raid or world boss.

Cosmetic transformations and toy effects

Improvements have been made to the way that cosmetic transformations are handled. Previously, using another transformation would overwrite or cancel an existing effect. Now, characters can retain multiple cosmetic transformations and the one with the highest priority will be visible. If a higher priority transformation is canceled or expires, the next highest priority transformation will then be visible.

Cosmetic transformation effects that do not have a mount riding animation are now temporarily suppressed when using a mount (previously, the effect is either canceled or prevented the use of mounts while active). Characters will regain the transformation once they dismount.

Cosmetic transformations that alter the character's appearance now have a higher priority than druid combat forms. This means druids can keep a transformation while shapeshifted.

Many druid shapeshift forms now have attachment points on the head and back for cosmetic toy effects such as [Blazing Wings] or Pepe. Additional shapeshift forms may receive attachment points in the future.

To retain and improve readability in rated PvP environments, cosmetic transformations are now suppressed for all classes while inside a rated PvP environment (Arenas or Rated Battlegrounds).

General

Accounts with an inactive subscription are now able to log in with the same restrictions that Starter Edition accounts have with the additional perk of being able to join guilds that characters on the account already are a member of.

Removed the requirement to have a character that's level 55 or higher to unlock the death knight as a playable class.

New Graphics Options

Particle Density in graphics settings now have 3 detail levels (down from 5). This may affect the number of particles generated by some particle systems.

MSAA is once again supported, with additional controls for fine-tuning under Advanced graphics options.

A new SSAA anti-aliasing option is now available for high-end video cards.

New Lighting

Per-pixel deferred point lights have been added to create more realistic lighting throughout Draenor.

Itemization

Tertiary Stats for Avoidance, Speed, and Leech now provide about four times as much benefit per stat point.

All rings, neck, cloak, and trinket items that can be acquired in Nagrand (A level 98+ zone) or later should now be better suited for the character's loot specialization. This means tanks should no longer receive items with no Bonus Armor and healers should no longer receive items with no Spirit from sources like item tokens, quests, or Personal loot mode in Dungeons and Raids for those item slots.

Racials

Dwarf

[Stoneform] when used, now triggers a 30-second shared cooldown with other PvP trinkets that breaks crowd-control effects.

Class changes

Talent balance

Developer Commentary: A primary focus for class changes in Patch 6.1 is improving overall talent balance. Not every talent needs to be useful in every situation; and in fact it's often better if they have strengths and weaknesses. But we do try to have each talent be useful in some situations, and make them close enough in value that if you really enjoy the gameplay of a talent you don't feel like you're dragging your group down by using it.

For these changes we focused primarily on tuning (tweaking numbers), and nearly all changes are buffs to underperforming talents. The goal is to reach more variety of viable builds, without bringing down the existing popular choices.

Death knight

Talents

[Breath of Sindragosa] no longer has an initial Runic Power cost, but only applies the Mark of Sindragosa for Blood death knights.

[Death Siphon] now heals the Death Knight for 400% of damage dealt (up from 335%).

[Ring of Peace] now incapacitates all enemies for 5 seconds (up from 3 seconds).

[Zen Sphere] has been improved. Its detonation damage has increased by 97%, detonation healing has increased by 70%, but periodic healing has been reduced by 39%. Also fixed a bug that caused its damage and healing to vary based on specialization.

Paladin

Talents

[Empowered Seals] (Protection, Retribution) has been improved. Liadrin's Righteousness now increases haste by 20% (up from 15%). Uther's Insight now heals the Paladin for 2% of maximum health every 3 seconds (up from 1% every 2 seconds).

[Auspicious Spirits] (Shadow) no longer cause Shadowy Apparitions to not deal damage. Instead, it now increases Shadowy Apparition damage by 100% in addition to still granting 1 Shadow Orb.

[Cascade] may now hit the same target twice. This results in an increase to total healing, so its healing has been reduced by 35% to compensate (the total healing in a 20-player raid will be slightly higher than before).

[Halo] now displays an indicator on the ground to make it easier for the casting Priest see where the ability is most effective. Additionally, Halo's visual effect has been synchronized so a character will receive the effect when the nova intersects with them.

[Saving Grace]'s (Discipline, Holy) healing has increased by 50%, but now reduces future healing dealt by 15% (up from 10%). Additionally, the talent is now instant-cast, but its effectiveness is reduced while in PvP combat.

Healer damage

Developer Commentary: Another change being made for Patch 6.1 is to bring the damage potential of healers up to a level that is sufficient and balanced. Healers' damage potential will still pale compared to that of a dedicated damage dealer or tank, but it should no longer feel like you're totally ineffective when attempting to do some outdoor content.

Druid

Restoration

[Naturalist] now also increases the damage of Druid spells and abilities by 15%.

Talents

[Heart of the Wild] (Restoration) now increases spell damage by 150% (down from 200%), and Agility in Cat Form by 75% (down from 110%).

PvP 4-piece set bonus for Holy paladins has been redesigned. [Eternal Flame] or [Word of Glory] now also reduces damage taken by the target by 5% for each Holy Power consumed (maximum of 15%) for 6 seconds. This effect only works in PvP combat.

PvP 4-piece set bonus for Combat rogues has been redesigned. Using Vanish instantly generates 5 combo points and the next Ambush, Eviscerate, Revealing Strike, or Sinister Strike will be a critical strike.

Shaman

General

[Grounding Totem] now protects both party and raid members (up from only party members). Additionally, fixed an issue where Grounding Totem was incorrectly redirecting Provoke (monk), Growl (hunter pet), and Defile (death knight).

[Echo of the Elements] has been redesigned. Echo of the Elements now causes Earthquake, Fire Nova, Lava Burst, Lava Lash, Riptide, Spirit Link Totem, Stormstrike, and Unleash Life to have 2 charges. Other abilities that reset the cooldown of these abilities will instead grant 1 charge.

[Frozen Power] should no longer cause Frost Shock to trigger a new Mastery: Molten Earth (Elemental). Note that this does not stop Molten Earth effects that are already in progress or in the process of being triggered.

PvP 2-piece set bonus for Restoration shaman now grants 975 Versatility after dispelling a harmful Magic or Curse effect from an ally (up from 780 Versatility).

PvP 4-piece set bonus for Restoration shaman now triggers when the target of Earth Shield drops below 50% health (up from 35%) and Earth Shield will immediately consume up to 4 charges (up from 3 charges).

Quests

Players in a raid group will once again no longer be eligible for quest credit, except for specially-designated Raid quests. We are continuing to explore ways of allowing players who want to engage in solo or small-group questing while in a raid group (for example, while waiting for a Highmaul raid to form, or in a Rated Battleground queue), without also allowing raid groups to trivially complete quests that were never designed with groups of that size in mind.

Legendary Ring Quest Line

A new epic follower awaits those that complete the latest chapter in the Legendary Ring Quest Line!

Characters can now select the version of the ring they want to receive when completing a step of the Legendary Ring Quest Line that provides an upgrade.

Legacy

[110] Cruisin' the Chasm: Resolved an issue where characters were not receiving completion credit after riding the Rental Chopper.

[110] Ridin' the Rocketway: Resolved an issue where characters were not receiving completion credit after riding the Redhound Two-Seater prototype.

World environment and events

Improved the logic used for connecting flight paths. Players are now able to fly through flight points that they have not discovered yet if it'll result in a more direct flight path to a destination point.

A button has been added for characters in the middle of a flight to get off at the next known flight point.

The Darkmoon Faire have added an exciting new racing event with opportunities to obtain new unique prizes!

New achievements and rewards have been added to the Darkmoon Tonk Challenge and Darkmoon Ring Toss.

Creatures and NPCs

Khadgar has decided to dismiss his remarkably realistic mirror images from capital cities across the land. Adventurers answering his summons and seeking to enter Draenor may once again find him near the Dark Portal in Blasted Lands.

[Flask of Conquest] has been added as a potential drop at the end of a Rated Battleground match. The flask increases Conquest Point gains from Arenas and Rated Battlegrounds by 25% for 2 hours and the effect persists through death. The flask does not affect the character's Conquest cap and the drop chance is in addition to the existing chance for Conquest Points.

Battlegrounds now reward the appropriate level of experience at lower levels.

Primal Gladiator's and Primal Combatant's Badges now have a 2-minute cooldown (up from 1 minute).

Guards in Ring of Conquest now drop 6-8 Artifact Fragments (down from 8-11).

Ashmaul Pearls and Ghost Truffles have been removed. Players can now buy potions from Crafticus Mindbender (Alliance) and Dazzerian (Horde) for 10 Artifact Fragments each.

Kowalski's Music Box now has a 15-minute cooldown (down from 1 hour).

Scroll of Mass Invisibility, Scroll of Replenishment, and Scroll of Town Portal has been removed.

Wand of Death, Wand of Mana Stealing, and Wand of Neutralization has been removed.

Battlegrounds and arenas

A new queuing system is in place to help improve matchmaking for Oceanic arena teams hosted on Australian game servers. This new system will attempt to match an Oceanic arena team against another Oceanic team before looking for opponents from the broader North American player pool. There's an expectation that queue times may be a slightly longer as a result but the increase should not be significant.

Bonus Honor received from winning a Battleground should now correctly convert into XP for characters that are below level 100.

Eye of the Storm: Icon for the flag should no longer be incorrectly displaying in the center of the map even though it's been picked up by another player.

Professions

Harvesting from Draenor Mining and Herbalism nodes should now provide more experience points. Previously, only True Iron nodes were providing the correct amount of XP.

New recipes have been added to create items that boost the item levels of crafted armor pieces to 680 and weapons to 670.

[Piccolo of the Flaming Fire] has been rebuilt into a Toy Box item. Players can channel for 30 seconds to cause those around them to dance with a 5-minute cooldown. Additionally, the effect will no longer interrupt eating or drinking.

Characters now receive a treasure maps in the mail for completing storyline achievements for a Draenor region.

Griftah now sells a variety of transmogrification items for [Dingy Iron Coins]. In addition, he now sells a Rogue-specific toy, [Barrel of Bandanas]. Barrel of Bandanas spawns a barrel that gives players that use it a random visual bandana buff for 30 minutes.

Season 1 PvP boots and belts sold by Kezzik at Area 52 in Netherstorm are now more comparably priced to their other Season 1 counterparts (1750 Honor).

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