Fixed the Tatsu unique mechanic no longer functioning correctly once a player dies and revives.

Fixed anti-stationary-target grenades thrown by Corpus Crewmen having their explosion timer being set to 0.5s upon landing on the ground. Now they are on par with Grineer grenades again (3~4s lifetime).

Fixed an issue where Damage conversion Mods could sometimes convert to the wrong type of Damage.

In an effort to increase visibility, both the Arbitration Shield Drone beam and Resurgence Burden colors have been changed to a more orange hue! We’ve also cranked up the contrast and added a more recognizable pulsing FX.

Resurgence Burdens are no longer affected by Vacuum.

All Resurgence Burdens will now be removed if the player needing revival leaves/dies, and if you die while carrying Resurgence Burdens.

Changed the VITUS ILLUMINA EMOTE to its proper name of ILLUMINA JUDICIUM.

Fixed losing all Resurgence Burdens after a Host migration if a player was still in need of revival.

'Known Arbitration UI bug: Host sees a different amount of Resurgence Burdens on Clients when they Transfer to Operator/Warframe.

Fix:

Fixed a crash when selecting different Loadout options in the Arsenal.

Fixed a crash when accessing the Gear wheel.

Fixed a functionality loss when viewing Cetus vendors while waiting for a Bounty mission to start.

Fixed several small problems with the Darvo Rescue stage of Vor's Prize.

Arbitrations ‘Iteration 1’ Changes
Our goal with this update is to maintain the challenge that Arbitrations promised, while also ensuring that if you or a teammate is knocked out, they still have a chance to jump back into the fight! Iteration 1 brings the discussed Revival mechanic and enemy scaling changes to mirror normal Endless mission modes. We will be watching how these changes play out as we plan to iterate further on the mode in the future, with our next review for Arbitrations focusing on reward pacing.

BE KIND, REVIVE
The rules of Arbitration death have shifted: players are still downed with no bleedout timer, but a Revive tower is now placed at the player’s spot of death. If any squadmate is awaiting Revival, the Arbitration Drones will begin dropping unique pickups known as a “Resurgence Burden”. These pickups function similar to Index points (otherwise known as “Financial Stress”), debuffing the players who carry them.

In order to revive a player, 5 of these Resurgence Burdens must be taken to their tower simultaneously. These 5 pickups can be delivered by one or multiple squadmates, but cannot be “dropped off” at the tower - it’s all or nothing!

NEW REWARDS
You can now spend Vitus Essence in the Arbitrations Market to purchase Archgun Rivens (if you are below your Riven cap), as well as new cosmetics! The new cosmetic offerings include: