Another interesting Kickstarter project has recently popped up, and it's the kind where every backer counts. Its name is Unwritten: That Which Happened. The developers describe the gameplay like this:

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In Unwritten the player creates and guides a nomadic clan on a one-way journey across a dangerous wilderness. It is a turn based strategy game with maps, story elements, units, abilities, and enemies that are all randomly generated. Along the way decisions (and death) are permanent, and each play session is unique.

Within the team we often call it "Sid Meier's Civilization meets Oregon Trail". It could also be called a "strategy rogue-like" since each area map feels a bit like a "dungeon" in the classic role playing game Rogue. However, in Unwritten you're controlling many units at once that share global resources like food and money.

Further details about the gameplay are sparse at the moment, but the concept sounds very promising, and the art style is original and evocative. I'm backing it.

I'm a bit worried about this game's chances of succeeding with its Kickstarter campaign at this point. Progress has been too slow, though they have passed the infamous 30%-point that most failed Kickstarters don't even reach.