3.0.9.19-Beta
Add some missing enchants
Add nasty retarded checking to ENSURE that Auc's API is available when Auc is loaded... cache Auc prices since they don't
- Sorry Auc users, bitch at Norgs to implement GetAuctionBuyout if you want proper support

3.0.3.10-Beta
Big 3.0 update! No more dongle or OptionHouse
Redesign DE panel to use space better and display results more clearly
Redesign prospecting panel to be, like, actually useful
Add Wrath gems and ores
Add glyph and scroll panels
Add milling
Add flask and elixir panels
Add shift-click item linking
Add alt-click to craft all of an item
Add flasks and elixirs panels
Add Nightmare Vine to milling
Tweak up the UIErrorsFrame strata so we can see combine errors
Save char's known combines across sessions
Add * to glyphs that require two inks
Use itemIDs when crafting instead of names
Use Auc's Beancounter, I guess
Move DE panel tooltip anchor so it doesn't cover up the current button
Make DE panel tooltip update on BAG_UPDATE
Add placeholder wrath DE probabilities... no idea if the usual pattern is maintained
Make panels scrollable if they overflow
Add force-cache button to panels
Make refresh button use localized craft name

2.4.2.7-Beta
Clear the DE tip cache whenever the AH refreshes, so that we get updated prices
Add mu symbol so I can remember which number is the mean
Make gem cutting panel prices refresh, instead of only writing on first show
Add support for GetAuctionBuyout global for price lookups
Add pearls to gem cutting panel