Disclaimer: I apologize in advance, my English is not A1.Hello dudes and dudettes! first of all, I'm a random new guy in the site and just found out about the awesome program that the editor can be (Yes, I'm on that eager rookie point, Thanks a lot Atrius.).As soon as I found out that many people were working on revamping projects of the game I got inspired to make my own. Needless to say, there are some things that I need help with, I have little to no experience with hex editing, and there are some things that the editor wont let me change, so I figure out I have to do the changes manually by editing some hex values(enemy power/resist for example).

Other than that, I have already started with many changes that the editor does let me do, I still have yet to finish all the tweaks in EVERY single aspect of the game(s) to make it more challenging and in depth.

The goal of the project: -Expand the game's options by balancing every single aspect of the game to have it's pro and cons but to still feel viable and balanced.(Talking to you, summon rushes) -Make every single party member extremely unique. -Make the game more challenging overall by adding more diversity to the bosses and how they work, tweaking every single class and expanding the late game setups one use to make the game more expanded options(this time, talking to you, Megiddo, Legend, Pure wish and Vengeance). -Make the experience of the game a lot more favorable towards Golden Sun veterans that want to replay the game and go deeper with the game's mechanics without feeling that they are playing a foreign game in order to keep the nostalgic feeling.

Since I am barely starting the project(I assure you I will be working on it quiet oftenly) I will need some guidance as stated above, But I will share with you some of the ideas that I have to make the game more fun towards player who want to go deeper into the game's mechanics.

Example:

The main goal I want to achieve is to make every party member in the game be unique, we all know every party member and know how they work, but we all remember who were the strongest(Talking to you again, Sol Blade wielder)

To address this problem, I have made a tier(Based on NOTHING BUT MY OWN OPINION, feel free to enlighten me if you do not agree) list of the party members and some of the things I have in mind in order to make all of them feel quiet more distinguished for their unique mechanic.

The tier list:---God tier(most useful adept(S) in the games(s).) I am definitely nerfing these. -Mia: The reason why she is gonna be lone in this tier, is because we all have to be a little honest here... her group healing is broken.You could literally heal a group of 4 members with 25% of their remaining health back to 100% with only one spell. On top of that, being able to use this in her mono-elemental tree: this made her mercury spells A1, and no matter where you put her of how you play her, let that be duo elemental or tri elemental, she always felt usefull due to mercury power increasing itemization and PP recovering itemization available in the game, this made her an unbeatable healer.

---Top tier: Venus adept with the Sol Blade Let that be one of these 2 dudes, they always outclassed every damage dealer in boss fights. Spam impact, unleash megiddo , ????, Profit. Free 1k damage every turn because of the amount crit you can achieve with itemization.

---Mid tier: Preety much everyone else but one singular adept. Further explanation why: All these dudes plus the venus adept who was wearing either that excalibur or tisiphone's edge( preety limited choice of ultimate weaponry equipment....BOORING).While these dudes work like a charm in most situations, they are either played as damage dealers at the end of the game with the ultimate weapons, or they are playing by being a wish psynergy userBottom line: You do what Mia does like a goddess and what Isaac or Felix does(Sol Blade wielder) like a god in a less consistent way. Here's why: Garet, Jenna: These are cool, they have a 170% attack multiplier choice to be one of the best attackers, but still outclassed by Venus adepts on the subject. Ivan and Sheba on the other hand, feel like the weakest pair of adepts in the series(I am cooking something really fun for these 2) Ivan being a possible damage dealer with his ability to wield the Tisi's edge but with a low 130% attack multiplier on his base class and not having a Jupiter aligned unleash, and sheba being VASTLY outclassed as a damage dealer due to her lack of heavy unleash weapon and psynergies being a base damage dealer only, you are forced to either play her a healer or play her a Necromage, which will result in having an adept being heavily shafted.

---And to finish the list: Piers...my man, I feel like you are the weakest party member in the series... Here's why: as a warrior, one would assume you can do heavy amounts of damage. And its true, he does with the Excalibur option...But hes by far the most outclassed damage dealer in the party, having a maximum attack multiplier of 140% and on most of his other stats. He's not bad, he just does what everyone else can do in a less consistent way.(Come on dude, even Ivan has a 150% attack multiplier on his PARTIAL tri elemental ninja class).On the other hand, one can choose to play him as a healer, but he has little access to the wish psynergy while having a high mercury power due to lack of itemization and good-warrior friendly PP recovering items-(Talking to you, crown of glory). The lack of items that made a healing warrior favorable and his utterly average stat multipliers made him feel the most under performing party member in the game(I am also cooking fun stuff for him)

So, with this analysis on board(I repeat, feel free to share your thought on it) It's needless to say I am nerfing the multiplier weapons and nerfing the strongest spells in the game. Megiddo, Pure wish, Vengeance and Legend. Nerfing some stats on the Venus adepts, adding new mechanics to the mid tier adepts to make them more unique and REMOVING ALL THE EQUIPMENT RESTRICTION FOR PIERS, So he does feel a unique party member. Other than that, add new stuff for Ivan and Sheba for them to be a lot stronger than they feel they are.Finally, shafting some items to make iconic appearences stay longer in the game(Talking to you, Gaia Blade) and even make them feel like ultimate weapons for set members of the party.

This is only an example of what I have in my mind, I have a lot more ideas for classes, items and enemies in the game.I will share with you more ideas as I progress with the editing, Have a nice day :) please let me know if you want to help me with the hex editing, I would really appreciate that.

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Cbox

Yesterday at 09:19:38 PM

Fox: Okay, so that Summon Night games adds the fram number to the seed, before generating another seed via mul/add.... (GS1-GS3 never adds the fram number.) ... So um, that makes sense! ; Summon Night: ((seed + frame) * 0x343FD + 0x269E3C) >> 0x10 ; Which is also on the list here: https://en.wikipedia.org/wiki/Linear_congruential_generator

December 12, 2017, 11:10:45 PM

Fox: Yes, and there could be contests. Maybe ones where 1st/2nd/3rd place get a cash reward, but eh. Dunno.... Kind of thinking about making a topic about how people got their job, and what was their experience. (e.g. Did they use references of people already working in the job, and various other things.)

December 09, 2017, 04:24:14 AM

Majora: Import old forum posts for reference, perhaps take posts containing important info like documentation away from the old stickied forum post model and make them into their own pages on a site with an in-built search bar. Might help with SEO, too. If nothing else, perhaps whipping them into PDFs and hosting them via Scribd? The possibilities are boundless when it comes to restructuring a site

December 09, 2017, 04:20:02 AM

Majora: Just a nice idea to have even if it doesn't come to fruition. Updating, modernizing, always a good idea. Could probably do something pretty nifty using a good Wordpress theme

December 09, 2017, 04:15:45 AM

Majora: Would be kind of neat to do something like that for GSHC. Could change it up a bit to show all tweets/instagram posts/facebook posts/golden sun subreddit posts all in one sidebar. It would be cool in that it gives the site it's on (and the topic in general) appear more lively and active, which is a plus

December 09, 2017, 04:14:19 AM

Majora: That does sound interesting. One cool thing I've seen some sites use is a sort of unique take on a sidebar option that acts like a social media integration (like, "See GSHC's latest Tweets"). It displays activity from a variety of related sites, such as Reddit, Twitter, Instagram, etc.

December 09, 2017, 12:58:53 AM

Fox: And the way it'd work via code is not that all users would instantly get nicknames the minute you register... but rather, the moment you view a name if it doesn't have a nickname, it gets one. (My Thoughts.)

December 09, 2017, 12:53:55 AM

Fox: (I was thinking that it would be "Name (Nickname)" ... The nickname is what you first known the user as, and you can change that yourself... and the Name is what the user wants to be called... Something like that.

December 09, 2017, 12:47:56 AM

Fox: So like... for starters, one idea I had was to make it so anyone can name anyone... much like how it works on Skype, and you (the namer) would be the only one to see it, and such...

Fox: Now that I have thought about it a bit more, would I be right to assume that GSHC would be one of the most interesting websites to administrate, or no? It's sad to see not much going on with it. == I almost want to make a concept website at some point. :D Anyway, how is everyone doing today?

December 06, 2017, 12:12:59 AM

Fox: Like... Start using Github or something... Do like how many of those other projects such as Citra (WIP 3DS Emulator) does. Etc.

December 06, 2017, 12:08:12 AM

Fox: No idea. I just wish OpenGoldenSun would release it as unfinished, but oh well.

December 05, 2017, 06:52:09 AM

MaxiPower: Bummed out that the open golden sun project is dead it seems with no actitivy in close to a year at this point. Is there any hope left in any other projects?

November 27, 2017, 10:25:28 AM

Fox: (When I say research, mainly refering to the data in the game, though checking websites can count to a degree.)

November 27, 2017, 09:52:27 AM

Fox: Maybe. But Dark Dawn is meh, hahah... I still research it, though, because data can be interesting.