XCOM: Enemy Within - Preview @ GameReactor

It's been almost a year since Xcom: Enemy Unknown was released to a deafening roar of critical acclaim and commercial success. Perhaps a little bit strange then that publisher 2K Games and developer Firaxis haven't talked about any expansion until now.

Sure we got some extra missions and a couple of DLCs with your typical cosmetic changes, super soldiers and exclusive weapons, but other than that Xcom: Enemy Unknown has remained untouched. This when story DLC and multiplayer expansions for other titles are typically being announced even before the main game is out on store shelves.

The explanation lies with another successful franchise belonging to developer Firaxis. They have had a lot of success with Civilization V expansions Gods & Kings and Brave New World, and that in turn has inspired the Xcom team. Instead of just adding more missions and scenarios to the pre-existing game, they have decided to shake up some of the fundamentrals, expand other areas and add brand new concepts, and like Civilization before it, Xcom: Enemy Within has been designed with the same approach.