Dynamic Code Compiler - Have you ever wanted to compile a dll file, but didn't want to have to learn some application and do a whole lot of setup? This script allows you to compile a selected C# script in the project view straight to a dll in the Plugins folder!

EdgeAlignerTool - A tool to align one or more edges of the AABB of a selected game object to those of the AABB of another selected game object

EditorUndoManager - Manage undos/redos inside any Unity Inspector or Window in an effortless and functional way. Works also with windows who manage multiple sources.

SelectByComponent - Selects all gameobjects in the scene which have the declared component type attached.

SelectObjectsIteratively - Iterates Over The Selected Prefabs/All Prefabs In Project Folder and Select each one of them.Waits 1 UnityEditor frame between each select to let Unity render the GUI and update the Components if necessary.After selecting all the Prefabs script Applies all prefabs and if Project mode is selected removes all of the created instances from the Hierarchy.