You haven't experienced the full potential of Xbox 360 or Windows
until you've created your own homebrewed games for these innovative
systems. With Microsoft's new XNA Framework, the only thing
limiting you is your imagination. Now professional game developer
and Microsoft DirectX MVP Benjamin Nitschke shows you how to take
advantage of the XNA Game Studio Express tools and libraries in
order to build cutting-edge games.

Whether you want to explore new worlds or speed down a city
block in a souped up dragster, this book will get you up and
running quickly. You'll learn how to implement 3D models, generate
huge landscapes, map cool-looking shaders to your 3D objects, and
much more. Nitschke also steps you through the development of your
first fully functional racing game. You'll then be able to apply
this information as you write your own XNA cross-platform
games.

This book is for anyone who wants to write their own games for
the Xbox 360 or Windows platforms. You should have some experience
coding with C# or a similar .NET language.

Wrox Professional guides are planned and written by
working programmers to meet the real-world needs of programmers,
developers, and IT professionals. Focused and relevant, they
address the issues technology professionals face every day. They
provide examples, practical solutions, and expert education in new
technologies, all designed to help programmers do a better job.