I've been able to pull off the '>' challenge on Tetris DS, but I'm having considerable trouble accomplishing this feat with ARS. Most of the trouble comes with trying to manage the last two rows. Currently I can achieve grades S5 and greater fairly consistently. I've achieved S8 three times (although I've accidentally recorded over one of my S8 .inp), but I can't seem to figure out how to get the last two holes without placing them within an area where they are likely to be overlapped by the next piece. In each case, I've able to plan alternate placements for the last 2 pieces as well as a possible placement for the next one, but the possible piece deals I can come up with as solutions are limited.

Has anyone accomplished the stacking challenge in its entirety with ARS or any other Sega-based rotation system? Is there any way one should plan for the last two rows or is it mostly luck without the aid of a hold piece feature? Does anyone else have .inp of their best games? Who holds the best grade and time?

Ahh, TGM does recognition as well? I tried once but didn't trigger it. I'll change the topic to reflect this.

I used to rely on the 200 slow down to get from the S3 zone up into S5 and above, but my best games have been in the sub-100 zone. One time I had an S8 game going and got into the 200s and then ruined everything and got an S5. I just couldn't seem to get the right pieces and placements to complete the challenge. :<

I think it is best to continue competing for time. If you really care about passing everyone else, get a fast S8 and then suicide. Then, next time you can play properly and struggle to survive to S9 and Gm.

Really, once people are good enough to hit Gm it would feel silly to compete for anything other than time.