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I feel ya, use to dream about this type of game. Now that I play it, it physically exhausts me lol...
A fun thing about the game is when you get shot, you turn into a flaming projectile basically, so with some luck you can accidentally crash into someone.

My problem with it is, I'm kinda not buying Indie Multiplayer Titles without Bots anymore. They have a tendency to die out really really fast and leave a great game in a completely unplayable state. The moment it has bots, I'll happily buy it.

My problem with it is, I'm kinda not buying Indie Multiplayer Titles without Bots anymore. They have a tendency to die out really really fast and leave a great game in a completely unplayable state. The moment it has bots, I'll happily buy it.

Bots would of been great, but I cannot even see AAA publishers implementing a competent bot for a game like this even with a reasonable budget.

Well, even a moba (what does that even stand for?) or DOTA type AI or game mode is better than nothing. MP only, ever, is a lot to ask for in some instances.

Multiplayer Online Battle Arena. It exists not to call every moba a DOTA-like game:P If i remember correctly old Gaben didn't even know what moba would stand for and used to call this kind of games Action RTS (ARTS).

From what i've seen it gets really twitchy on later stages just like quake. Maybe the general cold feel concerns the camera handling. I'm not sold on loadouts/weapons and perks, but it seems they managed to get a lot of stuff into the game. The rocket frags while chasing feel, third/first person, dodges, open maps etc. Can't be worse than multiplatform shooters.