> > > I recently dusted off an old project of mine, a java based arcade emulator> > > called 'CottAGE'. I updated so that it will do it's rendering using OpenGL> > > (using the LWJGL library) and enabled it for Java Web Start.> > > > AMD K6-III 400> > 384 MB RAM> > nVidia Riva TNT> > Windows XP> > JRE 1.4.1_07> > > > The game is correctly rendered on the screen with some bilinear, which I> happen> > to like a lot. Also, it appears to work properly. Sound is ok. Only thing it> > runs at something around 5-8 FPS, I couldn't really finish level one at that> > speed.> > > > While I didn't expect Java to perform much better on this machine, you'll> > forgive me if I don't have the heart to try the other games :P> > I'm guessing it has something to do with either the openGL code or your video> card (driver perhaps).

In the past I've found Map24 acts very differently on different machines. The JVM can change things as well, e.g. the SUN JVM ran it mind-bogglinginly slowly but the MSJVM ran it very fast (60fps almost).

On some machines neither runs it fast.

Related maybe?

> Galaga runs at 60fps on my old P2/266MHz laptop (the non opengl version though)> so the emulator should be able to cope with your setup as well.> Strange how people immediately point to java when something doesn't perform> well, isn't it? ;-)> Well, maybe it isn't that strange, given java's performance like 5 years ago...> -shrug-> > Thanks for testing!>