I play a character, you see my face (somewhat altered but it's clearly me) in the game on posters, books and you hear my voice on some recordings.

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POSTED: 9 APRIL
I haven't played the first Barrow Hill game, and it seems like you need to have in order to understand this one. Throughout the game, I was asking, who are these people, who am I supposed to be, what are they talking about, what is going on? The area the game takes place in is small, and they give you a rudimentary map, but navigation is still a nightmare. I never managed to make it from one place to another through the woods maze without running around in circles for a while. The gameplay is repeatedly interrupted by long, unskippable, very cheesy FMV scenes and recordings. I got sick of it pretty soon and just finished it from a walkthrough.

ooof

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If it walks like a Nazi,
talks like a Nazi,
salutes like a Nazi,
it's probably an FBIPLANTBYJEWSWHOALSODID911BTW

I like point n click games, but yea the video production quality is pretty baaaad, even just on that trailer

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Hidden Spoiler Content

IF you can keep your head when all about you
Are losing theirs and blaming it on you,
If you can trust yourself when all men doubt you,
But make allowance for their doubting too;
If you can wait and not be tired by waiting,
Or being lied about, don't deal in lies,
Or being hated, don't give way to hating,
And yet don't look too good, nor talk too wise:

If you can dream - and not make dreams your master;
If you can think - and not make thoughts your aim;
If you can meet with Triumph and Disaster
And treat those two impostors just the same;
If you can bear to hear the truth you've spoken
Twisted by knaves to make a trap for fools,
Or watch the things you gave your life to, broken,
And stoop and build 'em up with worn-out tools:

If you can make one heap of all your winnings
And risk it on one turn of pitch-and-toss,
And lose, and start again at your beginnings
And never breathe a word about your loss;
If you can force your heart and nerve and sinew
To serve your turn long after they are gone,
And so hold on when there is nothing in you
Except the Will which says to them: 'Hold on!'

If you can talk with crowds and keep your virtue,
Or walk with Kings - nor lose the common touch,
If neither foes nor loving friends can hurt you,
If all men count with you, but none too much;
If you can fill the unforgiving minute
With sixty seconds' worth of distance run,
Yours is the Earth and everything that's in it,
And - which is more - you'll be a Man, my son!