To test the MIDI import feature, here is a transcription of Schubert's Allegro from his D958 sonata in C minor that I grabbed somewhere on the net.

The sounds were slightly post-processed: I duplicated all the sounds(using copy/paste), then moved the copied sounds slightly off-tune and set their level 1 below the original level with a custom envelope that somewhat delayed the peak amplitude of each sound. This creates a sort of reverb effect that gives more depth to the piece.

Yet, don't forget the engine uses still only a simple form of additive synthesis. The sound is more like that of an electric piano or an hammond organ than a real piano. The dynamics of the transcription is quite OK, though, making the result somewhat listenable...

this week's sample: "fish". a simple 3 note pattern is duplicated, superposed, shifted in time and frequency. the resulting clouds are organized in swarms, repeated with changes in timbre, pitch and envelope.

1024 was initially a stress test for the calibration of HighC algorithms. The oddity of its strange intervals is compensated by the repetition of the same, easily recognizable, sounds, that become more and more familiar as the piece progresses. Within a very dense sonic landscape, shapes emerge and slowly invest our conciousness, before the final, simplistic resolution.

Whip is the first saved HighC piece, created in late 2006. As such it uses only the minimal feature set available at the time: only sine waveforms, no pitch snapping.

It turns out not so bad after all: a combination of unbalanced rhythm and odd whistles going in all directions. Because it sounded quite new, I put it as a sample, but one must its musical value is quite limited to justify keeping it on the main samples page.

Regressing line: This piece started around the central diagonal line that traverse the piece. Visual structure was predominant in creating this piece, which is meant to be viewed as it is played. A simple rhythm and breaks were added to provide a structuring "ground" to the piece.