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Skymod + Night Battles in RTW =

The latest skymod (RTW1.3/BI skymod) is compatible with vers 1.5 (rtw) and 1.6(BI). I confirm this since I just tested it with campaign and custom battles.

The newest skymod adds torches for RTW 1.3, changes the skies and light effects as usual. It only has 1 skydome, which varies throughout the game with the different weather and lighting conditions. I made this change to remove redundancies and also to make it easier to find problem areas.
Use this mod, if you have either RTW 1.3 (or 1.5/1.6) or if you installed BI. updated: 11/03/05RTW1.3/BI skymod

Warning! These version are outdated to be used with RTW 1.3. They were made for RTW vers 1.2 ( skymod 1.32 and less)Skymod 1.32 final

Readme:

1.Unzip the file to a place on your hard drive

2. Copy the data folder from there into your rome directory so it overrides your data folder. (it should ask if the files should be overwritten)

3. You're done, try it in custom battles or campaign !

How to back up your current vanilla files:

1. make a new folder somewhere on your hard drive (you can make one in the rome directory and name it something like "backup")

If you saved those into a folder , then you can restore those files later if you really hate me or my mod.

Changes:

Sunlight/strenght adjusted, see the previous posts of mine for screenshots.
-A new Lensflare, it is more visible, but still not the best (i'll try to make it better later)
-A new Sun. Completely my design with photoshop, you might not see a lot of difference, but it is slightly bigger and shinier.
- New colored skies, new colored days, there are a lot to list what has been changed,
just check them out and see if you like it or not!

-By controlling the amount of sunlight and different aspects of colors, the landscapes are more pronounced, sharper or perhaps has a better
coloration depending on the climate or the time of day, you decide!

- All the rest of the changes that was made in skymod 1.31 and 1.30 are still apply (4 different skydome, many many climates and daytypes, etc.)

Tested with Rome - total war (vanilla)
Tested with the SPQR 4.3 mod.
- no crashes or strange anomalies so far.....

A hard call. On balance I would vote for #2 because of the realism factor, although I hope the number of battles in these lowest of light conditions, where units are hard to identify, will be reduced from 1.1. Either way, great work.

I'm gonna release the mod soon to see who wants to test it and tell me if there is something to be changed or improved.

This is basically a revamped 1.2 mod with less funky colors and darker nights. I can change many things (such as less night battles or more rainy days or clear days) , but since i haven't tried every change in the game (you need to be playing the campaign game not custom games), I want to know if any of you having a battle in the : -desert (southern africa); - deep forest (somewhere in germany or gaul with heavy wooded areas), -arctic (north england). The others i can check.

so let me run through the mod and i'll post it soon. It works with any mod (RTR, darthmod,whatever mod) and vanilla RTW also.

I'm gonna release the mod soon to see who wants to test it and tell me if there is something to be changed or improved.

This is basically a revamped 1.2 mod with less funky colors and darker nights. I can change many things (such as less night battles or more rainy days or clear days) , but since i haven't tried every change in the game (you need to be playing the campaign game not custom games), I want to know if any of you having a battle in the : -desert (southern africa); - deep forest (somewhere in germany or gaul with heavy wooded areas), -arctic (north england). The others i can check.

so let me run through the mod and i'll post it soon. It works with any mod (RTR, darthmod,whatever mod) and vanilla RTW also.

I will definitely download this and test it. The only thing I would like you to change is the frequency of the night battles. When using the recent sky mods, the night battles occurred too often. It would be nice if you could make the night battles appear only sometimes.

I like #1 but if you go for #2 then I would suggest that you reduce the frequency of night battles. What ruined it for me in you first mod where it was really dark was the fact that night battles happened constantly. If you want to make it darker then reduce the frequency. I wouldn't mind fighting in the dark once in a while but not all the time. Looks good so far.