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Beauty may not save the world, but it's the only thing that can

I like the idea of BethSoft moving beyond just the two franchise properties. My guesses were for either SF or spy genre settings. So no objection to Starfield, assuming it's designed to be playable as a single-player offline game (otherwise no sale).

But there are still plenty of fun questions we can ask.

What does "open-world" even mean for a space game? Is "Spacerim" planned to ve a Freelancer-like game, where you can fly from place to place to shoot things (ships), trade things for better gear (bigger ships, better weapons/engines/etc.), and in the Fallout 4/76 mode, build bases (colonies)? How would Starfield being open-world distinguish it from past space games?