Animal Instincts

Flanking Strike also reduces the remaining cooldown by 2.7 sec of a random one of the following abilities:

Flanking StrikeMongoose BiteAspect of the EagleHarpoon

Snake Hunter

Snake Hunter

1.5 min cooldown
Instant

Instantly grants you 3 charges of Mongoose Bite.

Farstrider

Farstrider

Passive

Your ability critical strikes have a 10% chance to reset the remaining cooldown on Disengage.

Improved Traps

Improved Traps

Passive

Reduces the cooldown of Freezing Trap by 15% and the cooldown of Explosive Trap and Tar Trap by 50%.

Ranger's Net

Ranger's Net

40 yd range
30 Focus

1 sec cooldown
Instant

Requires Melee Weapon

Hurls a net at the enemy, rooting the target for 3 sec and reducing movement speed by 50% for 15 sec. Damage may break the effect.

Dragonsfire Grenade

Dragonsfire Grenade

40 yd range

30 sec cooldown
Instant

Hurls a dragonsfire grenade at the target that explodes into flames, inflicting 279,563 Fire damage over 8 sec and reducing movement speed by 20%. The volatile flames on the target also scorch nearby enemies.

Lone Wolf

Lock and Load

Your ranged auto attacks have a 8% chance to trigger Lock and Load, causing your next two Aimed Shots to cost no Focus and be instant.

Farstrider

Farstrider

Passive

Your ability critical strikes have a 10% chance to reset the remaining cooldown on Disengage.

Patient Sniper

Patient Sniper

Passive

Gain the patience of a veteran sniper, increasing your maximum focus by 30 and causing Vulnerable to increase your Marked Shot and Aimed Shot damage by 150%, but only last 6 sec and no longer stack.

Binding Shot

Binding Shot

30 yd range

45 sec cooldown
Instant

Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow.

Barrage

Barrage

40 yd range
60 Focus

20 sec cooldown
Channeled

Rapidly fires a spray of shots for 2.7 sec, dealing 570,174 Physical damage to the target and an average of 285,087 Physical damage to each other enemy in front of you. Usable while moving.

Sidewinders

Sidewinders

40 yd range

Instant

Launches Sidewinders that travel toward the target, weaving back and forth and dealing 65,523 Nature damage to each target they hit. Cannot hit the same target twice. Applies Vulnerable to all targets hit.