One comment on “MMH7: Hotfix 2.2.1”

“Teleporting units’ animation is fixed, also the deadly Fire Wall, then the “ethereal units” bug where big units can step on top of small ones. The “Teleport” spell’s range calculation was also fixed, and then the Bone Dragon/Spectral Dragon default attack damage types are now the appropriate type. Feral Charge reachability calculation was also fixed.”