So now that I have all the assets together now, both from my own work and Ltd's stuff, I hold all the cards and now it's all up to me to finish things up. The purpose of this thread is to put in one place what you should expect from this first release and also what I have left to do to get to that point.

Let's start with what to expect:

What you're going to get isn't some crude early or pre-alpha or anything like that. There is a rather large chunk of overall progress done.

Around 125 units with virtually all custom models and textures. (With a HUGE amount of help and support from these modders listed here:Twcenter.net)

Plenty of new UI work done including Unit Cards, Faction Emblems, Unit Descriptions, and more!

Some animation and gameplay changes to more suit the timeframe, nothing huge though.

Now I personally haven't paid that much attention to Naval Battles so don't expect much to do there. Also there is currently no campaign mode in this mod, YET.

That's basically what to expect, that isn't a big list but it'll shine through when you play it. Now lets get to what I still have to do:

1. The unit descriptions(this might get postponed due to time constraints)
2. Implementing some imposter models
3. Several Templar/Hospitaller/Santiago units
4. Most of the Bodyguard units and some officer adjustments
5. Barded Horses for Scotland and Flanders
6. Unit Cards for Nicaea and Latin Empire
7. SOME balancing.

That might seem like a lot, but it isn't really. I can easily get that done in the week's time we have left. I got all of Flanders done in two days people, this is child's play for me. Okay that's all folks, GET HYPED!