This episode got majorly rewritten--since Turtwig now belongs to Barry, Ash now gets Chimchar as his Shinou starter, mirroring who I started with when I played Diamond. This will also affect his relationship with Paul, as you will see next time.

Since this episode follows "Bulbasaur and the Hidden Village" almost beat for beat in the real show, I had this remixed version follow the remixed version of...

So I just got back from a screening of Love, Simon. And I'll admit, there were a couple of moments where I got close to crying and a single moment where it all drew together and I shed a few tears. It was not, however, the movie that I'd been hoping it to be. It didn't feel as grand or as special as it could have been. It feels more like that it was just an attempt at cashing in on something that's been becoming a big topic of discussion. The first 3/4 of the movie is crammed full of mostly meaningless...

This week, the gang befriends the minstrel Nando, and Brock gains a new best friend and friendly rival for the Fantasy Stage.

The biggest change (besides obviously taking Team Rocket out) was dramatically modifying Nando's (and Brock's) end game goal. Rather than show up on both the battle and contest routes, he now simply sticks to the remix's Fantasy Stage route, serving as a mentor and friendly rival to Brock. So if you wondered where Brock got his harp and his famed minstrel costume,...

This week, Ash catches a Starly, and then uses her in battle against his first Shinou rival, Paul.

The teams were dramatically shaken up in the remix. Ash does not have Aipom in the remix (which in turn meant that his storyline could be cut), and Brock has a lot more Pokemon with him in the remix (including the Pokemon that replaces both Bonsly and Happini in the remix. At this stage, Brock does not know that this Pokemon has come with him to Shinou. This will be one running gag until...

I worked on this game for a couple of summers and it was great fun. Sadly, I never got to finish and have more important things to do.
My goal was to make an internal pokemon game where you could catch/obtain all pokemon one way or another (either with an event or very low encounter ratio),
visit first three regions and battle more people in a challenging way (added 30 levels to emerald 'final' league).
It's basically a cross between Yellow, Crystal and Emerald all done in...

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