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Alpha 1

The following is the creative work of Firestorm a graphic artist and member of the Dark Star Imperium on Dual Universe. Starting off will just be chapter one, however as the weeks go by more chapters will be added. The possibly of minor edits is an option so if anyone has suggestions on anything I might miss let me know, so stay tuned.
This is the story following a young man by the name of Ryker Telemachus Omi and his journey from civilian to full fledged citizen and member of the Imperium Marines. Please follow his story as this seasoned young officer is thrown in the midst of a new and strange enemy.
DSI Discord:
https://discord.gg/2vkazux <— reach me here
Chapter 1: Beginnings
https://docs.google.com/document/d/1p4bIiuEFxA6N0ph2cO6xmjv9qiO3E2VyqQ_aJw97TpE
Chapter 2: Signal
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Chapter 3: Discovery
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Chapter 4: Conflict
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So here in this thread I am going to be posting sketched ship concepts that DSI will be producing in DU both for our Navy and public purchase once they game goes live. All concepts presented are exactly that, “Concepts” and do not reflect in game content. Each submission is basically a detailed design guideline that DSI will use for construction purposes at DSI Shipyards and outsourced work with our partners at Objective Drive Yards.
Thank you,
Firestorm

Hello and greetings I’m Firestorm and a am a part of the Dark Star Imperium, a relatively new DU org that was formed by over eight large orgs who consist of friends and enemies alike from a game called “Space Engineers”. We have been contemplating a switch to DU for over a year now and decided now was a good time to start laying the ground work for our org. So far in just four days we made it to org page four and are steadily climbing. We are focused on PvP but we are a well rounded org that intends to be not only PvP but also self sufficient in all sectors. Alliances are being made, treaties, trade deals are being brokered and people are enrolling for Citizenship with the Imperium. We look forward to doing business with you all and maybe, just maybe we will see YOU! In Dual Universe
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Firestorm
Vice Head of the Dark Star Imperium
https://discord.gg/vqnhhRe

I have a few ideas regarding interactive maps/star maps.
Star Map
Star Map is stored electronically in your Nanopack
All players start will no data in their SM
Data is added to the SM through scanning
Data can be selectively uploaded to a map data file
These data files can be sold or shared with other players
Features
Manually created POI’s can be created to mark discovered constructs, or any other location of interest
POI’s include an optional description
When uploading, you can select which discoveries you want to include or do a complete upload
The SM will keep track of the first player known to have discovered the locations on a given players map
Discoverer can opt to have their name undisclosed
Data from multiple players can be merged onto one data chip
Data points on your map that were purchased from other players cannot be resold unless allowed through RDMS
Using the RDMS you can prohibit rival organizations from purchasing your data
Automatically collects data on locations of planets, resources, and organization territories
Potential Effects
This could add gameplay for intelligence agents, who try to pinpoint the last known location of a target with the POI system
Players buying a unknown map, will have to investigate POI’s at their own risk, because they could be falling into a trap
Eventually most planetary data around Alioth will become common knowledge, as competing explorers are continually adding new data to the markets and the value of the older data decreases
Some data files will sell better than others because of the usefulness of their POI's
Some players explore unknown areas to make money on the open markets, others will do so on contract, and some will do it just to benefit their organization.