I would like you all to consider, for one moment if you will, the possibility that we have a certain occupation aboard the station that would be utterly terrifying if given more slip ability than they already possess. I ask you to ponder the terrible echoing honks that shall echo throughout the halls as the clown realizes that they have I N F I N I T E space lube. Every round. EVERY single round that such an accursed creature as the clownsnail shall exist, will there be naught but suffering and a terrible wailing arising from the crew until the beast is slaughtered. And slaughtered they shall be. I say no. If the clown seeks his lube, he must be made to work for it, by the wholesome and time-honored ways of stealing a chem dispenser, pestering the chemist, or yelling at the AI to give him the machine board.

Flypeople should never have been a roundstart race.They're meant to be a special species that happens only from a teleporter accident, and to that end its novelty is ruined by having it roundstart.There's no value in keeping around a gimmicky roundstart race that basically just vomits everywhere. There's also not much harm in removing them, as I've seen probably about two fly mains in my entire time on /tg/.We've decided to remove flies as a roundstart race entirely.

As for roundstart snails, they're sort of the same deal. They're meant to be a gimmicky, rare race. Their features (getting a lube trail everywhere) makes it basically a meme/joke race. While it's funny, it's not something that we want roundstart. Its uniqueness and freshness is best kept alive by its rarity, so we will not be adding them roundstart.