Wherein I describe the projects that I've released for public consumption in chronological order
from newest to oldest. Unless stated otherwise, everything here requires some decently recent
version of Mac OS X.

Also, I am not adverse to receiving monetary compensation for my efforts. Visit the donations section if you'd like to send some money my way to encourage
further development of anything you see here (or help me feed the little
monsters).

Lastly, if you want to keep up with the latest happenings on any of these projects, you can either
sign up for the
mailing list or subscribe to the RSS feed.

.:AWAD Desktop:.
I'm on a mailing list the fine folks over at Wordsmith.org
provide called A.Word.A.Day. The problem is that I can never remember the words I get in my
incoming mail each morning. So I wrote this bit of software that downloads the current word of the
day and just displays it along with its definition.

.:Chemical Bonds:.
Ah, yet another entry for an iDevGames contest. The one that
this project was specifically crafted for the OMG Cup 2005, a six-week contest
sponsored by Freeverse Software and PureStatic. In this arcade puzzle hybrid, you're challenged to create
molecules using atoms that are continually filling a test tube.

.:HexDecBin:.
At work, I found myself converting a lot from base-16 to base 10 (as in several times in hour, in
some cases) and using the Windows calculator app was just too cumbersome after a while. So I whipped
up this little tool to do it quickly and efficiently. I don't imagine updating it ever again since
it does what I need it to do but I'm putting it out there for people since I couldn't find a program
for Windows that would just convert number bases.

.:Hot Spot X:.
Set the wayback-o-meter to 1995 and you'll find a tile-based puzzle game called Hot Spot for
the Mac before the transition to OS X (the Classic days, as they are called). Well, over a decade
later, the original game still runs great on my PowerMac G5 however it only runs in the emulation
layer that is Apple's Classic environment which can take about a minute or two to start up. So I
decided to give it the old college try and see if I could make a modern version of this classic
game.

.:Mine Swept:.
One day, I got on this Minesweeper kick. However, the only version if Minesweeper that I actually
liked playing was the Windows version. The versions of Minesweeper for the Mac that were available
at the time were a) shareware b) Minesweeper with added fancy features that I didn't care for and/or
c) just didn't like the look of it. So I did what any good programmer would do: I made my own.

.:Neko Type-R:.
Run, kitty, run! *insert furious typing motions here* A small game I whipped up in 21 days for
"Accelerated", a racing themed contest that the fine folks over at
IDevGames.com ran in January 2005. You must use your
elite typing skills to race your cats to the finish line before the computer's team does the
same. My entry came in third place (out of six entries) which got me the
Pangea Super Pack. Woot!

Under the terms of the contest, Neko Type-R and its source code is distributed under the
MIT license.

.:Nerak Attack:.
Defend your self! The Neraks are attacking! This is probably the first game ever that I finished
and released to the public. It was for the 21 Days contest "Vectorized" run by
IDevGames.com in February of 2004. It's a sort of a clone
in the vein of Galaga and Galaxian. Sadly, I didn't have enough time to put in all the gameplay
features I wanted to -- it placed 9th out of 16 entries -- but it was a fun learning experience
regardless.

Under the terms of the contest, Nerak Attack and its source code is distributed under the
GNU GPL license.

.:Symbolical:.
You wake to find yourself in a cell with no windows or doors. Looking around, it appears that
the only way out is to solve the puzzle presented before you. Symbolical is a remake of
Drixella's Dilemma, a game
originally published by COMPUTE!'s Gazette for the Commodore 64.

.:Legal stuff that everyone else adds:.
The following disclaimer applies to all of my projects here:

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT
NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT
OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.