Developers

Standards used for module making

Developer's Quick Start

If this is your first time getting involved with the SWORD Project,
welcome! The SWORD Project needs talented, highly motivated, and committed individuals. Volunteers like you keep this project going. Thank you for your
willingness to help. To find where you fit it, here
are a few simple steps to follow:

get our code (see below)

Explore the Developers' Wiki of our site and see what info is available. Also, if you have
not done so already, go to the Software Section and try out some of our software to see what others
are already doing; maybe there is a specific area where you feel called to contribute. Alternatively, you may feel you have an idea
for a domain into which we have not yet ventured.

Jump right in! Post to the list with how you think you can help out and see what feedback you get!

The SWORD Engine

The SWORD Engine is a software framework that allows research manipulation of Biblical texts. There are a number of projects that use The SWORD Engine, including Bibletime, Xiphos, PocketSword and many others. Many of these projects already include The SWORD Engine in their distribution, so only download if you were instructed to do so, or are a software developer wishing to develop Bible software.

A quick start for getting the engine compiled:

The SWORD engine should now be installed. You should be able to
download any books from our site
(http://www.crosswire.org/sword/modules/ Choose the RawZip download link
for each book) that you wish to make available and unzip them to
/usr/share/sword.