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December 19th Bug-Fixing Build

I thought that yesterday’s bug-fixing build was going to be the last one, but there were still a few more bugs that needed to be addressed. I feel really confident that this one will be the last build I’ll need to release between now and January 1st. We’ll see what happens!

To see a list of everything that is new in this version of the game, scroll down past this gorgeous portrait of Nemesis by clearlyoriginaljellyfish!

It is now possible to use a screwdriver to disable metal detectors, allowing the player to pass through a metal detector while carrying a weapon. (This allows the player to complete the “Kill target with katana” objective while metal detectors are active.)

To resolve an issue that would prevent the player from being able to complete missions with certain combinations of criteria in Mission Mode, I have changed “Cannot speak with students” to “Cannot speak with any students except for club leaders”.

Fixed bug that would cause the Mission Mode pause screen objective list to fill up with “Kill Musume Ronshaku” if the player’s target was a randomly-generated student.

Fixed bug that would cause the Student Info screen to not accurately display a randomly-generated student’s persona or strength level.

Fixed bug that was causing Yandere-chan’s body to be rendered on top of the Mission Failed screen if she was apprehended by a teacher.

Fixed bug that would cause Yandere-chan to continue gripping objects even after being killed by Nemesis.

Fixed bug that would cause weapons to get trapped underground when dropped in the gardening area.

Fixed bug that caused the safe key to spawn in school, even if the safe was not present at school.

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41 thoughts on “December 19th Bug-Fixing Build”

I’m happy to see how far this game has come from the early development stages! Hey, does anyone remember the time when we DIDN’T have clubs? Or different personalities for the students for that matter? I’m sure this game will be a great success when it launches, no matter how much more grim it might become.

I’ve recently seen an intersting Bug in a build from 17th, so i want to ask for anyone to know about it still being not fixed in the current build. At the Moment it is possible, that Nemesis and your Target are one and the same Person. So if Nemesis is invulnerable then, it is sometimes not possible to kill yojr target.

– Why the screwdriver? I would remove the katana with the violin case. LOL
– As a girl said above, sometimes Nemesis-chan is the victim and if it was chosen that you can not kill Nemesis makes impossible to complete the mission.

You know, I thought occurred to me when I saw the Cameras and Metal Detectors while playing Mission Mode. Aren’t these things also gonna show up when the last rival in the game appears? If so, Mission Mode could also be used as practice for when these things appear in the main game, right?

Yup most likely i think when rivals are gone and 4 girls go “missing” they would put up cameras that would be cool and the metal detectors uhh well i think when the 8th one goes “missing” they would do that so Hanako and Megami you might wanna save two ways to get rid them im thinking for Megami POISON and for Hanako uhh matchmaking or i would do that for OKA BC OKA IS BAE

Hi, i want to know if someone can upload Yandere Simulator 19 december on Mega (Megaupload) because Mediafire and launcher isn’t really good to download YS

My DL crash all time and that make me really angry (And YandereHost take 2 Years to upload the Mega link on the website)
I’m a YouTuber (French Youtuber) and my job is to show all update of YS
But when my DL crash and slow down my work i really need to say “Fuck this update i don’t it”

So please try to upload Yandere Simulator on Mega, that the better way for me to download YS without problem so please do it

I’m not the only one thinking that Nemesis seems awfully weak simply because you literally have to be in her face, physically, so she can kill you while you have a much larger attack range?

Anyways, I think Nemesis needs a larger attack range. Yandere-Chan has a rather big attack range aswell and Nemesis can apperently not even reach out with her arms to get us making it too forgiving.
I almost bumped her – twice – and lived because the attack range is so short that it is very forgiving. She can’t even prevent me from using the staircase she is using or the corridor she is in.