Sorceries (5)

Instants (5)

Artifacts (1)

Enchantments (2)

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Deck Description

This is a Mono-White creature token deck, I decided to go with cats as the main focus this seemed pretty interesting between the options of Angels, Cats, Knights, or Vampires.

This deck isn't as fast as I've wanted it to play, especially with how the current meta as burn once again (oh what a surprise). I've been able to win by turn 6 or 7 against a Junk Modern format deck, no real good test yet.

Leonin Warleader, Regal Caracal, Resplendent Angel, and Anointed Procession are the strong cards in here. Allowing you to produce many tokens and gain plenty of life to sustain.

The biggest issue in this deck is you won't have much play until turn 5 usually, it's mono-white land just doesn't come to play fast enough for these 4-5 drop cards.

How to Play

Early-game:You'll want Adorned Pouncer, Leonin Warleader, 3x Plains, and Sacred Cat are nice to get out early on as well since they get a boost from Regal Caracal later on. Adorned Pouncer and Sacred Cat have Embalm which can be great later when you have Anointed Procession on the battlefield or just need some extra cats if needed.

Cast Out and Revitalize are good to have in your starting hand as well, they are decent for a draw if needed.

Oketra's Monument and Sigiled Sword of Valeron can help a lot early game, enabling you to cast creatures for 1 colorless less and creating warriors, or Knights with vigilance.

Mid-game:Leonin Warleader and Regal Caracal, these are what are producing your Cat tokens and making them stronger while giving yourself life to sustain the mid-game and be strong during late game.

You should also have an Anointed Procession in the battlefield at this point and a decent amount of Cats and/or Angels, Angel of Invention is there to boost all of your creatures, since Regal Caracal only gives Cats +1/+1.

Ajani, Adversary of Tyrants is very useful at this time, putting a +1/+1 counter on two target creatures, generally, I'd put them on the Adorned Pouncer while they have a Sigiled Sword of Valeron equipped.

Late-game: You should have plenty of tokens and life at this point. Even if the opponent has good removal, you should be able to get back on your feet in. If they have too many creatures for some reason use that Fumigate, don't let them out produce a token deck. I've sideboarded decent removal just in case.