In Destiny, you can obtain the exotic pulse rifle No Time to Explain by completing the “Not Forged in Light” quest. Your goal will be to obtain three ghost memories throughout the mission paradox and complete an alternative ending to the mission. There are no time requirements but there is a special parameter that if you die or your entire team dies while trying to obtain the three ghosts, you will need to restart.

Steps

Part 1

Collecting the First Memory

1

Select the mission Paradox on Venus on 240 light difficulty.

2

Go into the Vault of Glass. Follow the missions marker guides until you reach a goblin standing in your way on the left side, near a huge opening that is malfunctioning.

Normally you would proceed past the two malfunctioning goblins but instead, go towards the edge that was in front of you.

Stop right before the edge.

3

Walk off the edge and quickly jump back towards the cliff face you walked off. There is a hidden passage into the cliff side.

GibbyFam is about where the passage is; use his gamertag as a reference on where you need to jump.

4

Proceed down the hidden passage until you pass a blue light on the wall. You'll enter what seems to be a clearing that has orange lighting; this is where the first memory is.

5

Pass into the new area. Go immediately right to obtain the first of the three ghosts needed for the alternative ending. The red arrows are to help you show the same entrance from both sides, so you know to immediately turn right when passing through.

Follow the prompt to "collect memory."

Part 2

Collecting the Second Memory

1

Proceed through the new area by jumping onto several platforms and pathways until you make it to the Templar’s Well. This is where the mission original takes you after collecting the first ghost memory.

The pathway is winding and requires plenty of jumping around but it is fairly linear.

2

Walk up towards the large orange door to initiate a fight. Once this fight is complete do not go where the mission markers lead you. Instead of going through the large orange gate on the right side of the screen, go to the left side of the large map area, towards the pillar with the red light.

3

Jump up onto the rocks on the left of the pillar.

4

Find hole in the rock face on the right side of the passage.

5

Jump through the hole.

6

Take this path down to the gorgon maze like normal.

7

Jump down the path. As you go, carefully search for the holes in the cave walls until you reach this pillar.

8

Jump up onto it. Go forward past the pillar face on its right side into a small hole in the wall, inside the hole to the left just before a huge opening is the second ghost to collect.

9

Collect the ghost.

Part 3

Collecting the Third Memory

1

Continue to make your way carefully down the large drops. You know you’re going the correct way if you find this large orange door.

There is a pathway down to the rest of the gorgon maze, where the original mission takes you.

2

Find this rock face and drop down into the little river.

3

Walk through the mission as normal until you have defeated the taken hydra. Stop once you have defeated the taken hydra boss.

Do not immediately go to the mission marker as that ends the mission, instead search the gorgon maze for these pillars.

4

Go in front of the pillar with the light on the right. Turn towards the right. There is a little hole in the cave wall that leads to the Vault of Glass jumping puzzle. GibbyFam is standing right where the entrance is in the middle of the image. Head through this path and you will enter a new area called The Vault of Glass.

5

Look to the left towards the cliff face. You will see small ledges that lead to a new cave passage.

6

Head through the passage until you reach another seeming dead end.

7

Stand on the right side of the cliff face and jump towards white rock structure. There is a small platform very far down that you need to land on.

This is a better angle of the platform.

8

Look towards the cliff face you jumped from is yet another hole in the wall, where the last ghost to collect resides. Collect it.

Part 4

Completing the Quest

1

Expect that right after obtaining the last, ghost platforms will begin to spawn behind you on the edge of the platform. Follow this jumping puzzle, without dying or your whole team dying, towards a portal.

The portal is in the distance to the right of the hole in the wall.

There is a resting point halfway between the ghost and the portal.

2

Fight the alternative ending boss. This appears once you enter this new area in the Vault of Glass.

Take your time and defeat him as there are plenty of additional enemies that can take you down.

3

Enter the new room. Open up the chest that appears upon defeating the boss a large door will open behind where the boss spawns.

You are rewarded with dead cult ghost which is required to start the NTE quest line. Opening the chest will also end the mission.

4

Take your new dead cult ghost to Lakshimi-2. She is the future war cult representative, in the tower hanger and she will give you the Not Forged In Light quest line.

Follow that quest line to get the No Time to Explain.

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