Yup played two more games, 16,000+ points, 4/5 stars, still loss. This game has been created by trisomic troglodytes. I just hope that if the creators of this game ever get cancer they get treatment that is comparable to their attempt at making a fair game that rewards good play, IE they will die due to failure. And rather than editing my statements, how about you fix the game???

yeah, the game's objectives are kind of boring and stupid compared to v1.4-1.9

yep I said it

if the pilot's good, see, I mean, if he's really..sharp, he can barrel that baby in so low [he spreads his arms like wings and laughs],

you oughtta see it sometime, it's a sight. A big plane like a '52. VRROOM! There's jet exhaust, fryin' chickens in the barnyard.

GAA'ing isn't just about shooting ground targets, it's about knowing which sector to cap and when to cap it. We can't win the air battle, so we win with as little direct combat as possible. If the cap you got was flipped too quickly, try something else; hit where the enemy isn't at or try to sneak behind enemy lines

the game's objectives are kind of boring and stupid compared to v1.4-1.9

Myth! Those were pre-release versions. They don't count.

1.X WoWP veteran - Airborne Scout - Class of 1.0 - Non-Russian

Vae victis

Update 2.0 - It's not a bug, it's a feature- Let's be Professional, Fix it! - Be the gold standard for MMO warplanes

"Battle is the Great Redeemer. It is the fiery crucible in which true heroes are forged. The one place where all men truly share the same rank, regardless of what kind of parasitic scum they were going in."

Sry. looks like i'm late for this party, " Flying the Ga in Wowp Dead ". Going to mothball all my Ga's until they fix the problems with flying them on wowp. Not going go on about all the problems, those of us who fly them, know all too well. Simply put, unless you fly with a wingman, you will be flying under a 50% win / lose ratio. Been flying them in 2.0, and out of 10 battles, i'm lucky to win 3. Bombers offer much better ratio,& can get to targets & bases easier & faster. My ratio in bombers, are more like 7 wins out of 10. Using Ga's in must WIN battle... ( those daily's ), is frustrating & painful. You have to fly 15 missions to get 5 wins, times 3 tiers to get 4 useless tokens. What a Joke. ( I" d rather go to my dentist & have a root canal done ) .... So until they fix the GA's …...they will be collecting dust.

Sry. looks like i'm late for this party, " Flying the Ga in Wowp Dead ". Going to mothball all my Ga's until they fix the problems with flying them on wowp. Not going go on about all the problems, those of us who fly them, know all too well. Simply put, unless you fly with a wingman, you will be flying under a 50% win / lose ratio. Been flying them in 2.0, and out of 10 battles, i'm lucky to win 3. Bombers offer much better ratio,& can get to targets & bases easier & faster. My ratio in bombers, are more like 7 wins out of 10. Using Ga's in must WIN battle... ( those daily's ), is frustrating & painful. You have to fly 15 missions to get 5 wins, times 3 tiers to get 4 useless tokens. What a Joke. ( I" d rather go to my dentist & have a root canal done ) .... So until they fix the GA's …...they will be collecting dust.

I guess I'm the polar opposite then. I couldn't make any of the bombers work, not even the A-26B, which I was forced to use as a heavy more often than not. Aside of that, the only real problems I have with GAAs are mostly balance issues among each other, more specifically giving the german tier V-VI GAAs a buff, and maybe allowing the IL-2 (t) to fly faster, considering it's slower than both the BSh-2 and IL-2 while boosting, yet it sees larger maps on a constant basis

As a GAA you should kinda ignore the airwar, it's not like WG wants us in there anyways with the stats our planes get and the lack of aim assist. GAAs work around the airwar to get the win, or stabilize the situation through indirect means (like securing outlying sectors while both teams dogpile in the center). The less we engage enemy aircraft, the better, especially if our team can't win against them under normal circumstances

Well my issue with the game overall is I can capture more sections, have more overall points etc and still lose. People say that oh you need better tactics. Whatever. If I am playing 1 other person, and I outscore them in all measurable ways, I win. I dont understand why the scoring here is so difficult for Wargaming to figure out (especially for GAA). Third graders can compare numbers and determine the higher number.

I stopped spending money here a while back. Im just looking for another game to catch my interest. I suggest everybody leave here until wargaming takes customer service and the gaming experience seriously.

Well my issue with the game overall is I can capture more sections, have more overall points etc and still lose. People say that oh you need better tactics. Whatever. If I am playing 1 other person, and I outscore them in all measurable ways, I win. I dont understand why the scoring here is so difficult for Wargaming to figure out (especially for GAA). Third graders can compare numbers and determine the higher number.

I stopped spending money here a while back. Im just looking for another game to catch my interest. I suggest everybody leave here until wargaming takes customer service and the gaming experience seriously.

Well, I've had games where someone on the enemy team camps a central sector all game long, ignoring everything else on the map. All I do is capture everything else and let them be. They often get a very high score, but didn't really get much done, nor did they really try helping out their team aside of keeping a single sector out of five clear of enemies. Though in those cases Attrition might be to your liking, as all that matters is how much your team can shoot down, so the highest scoring fighter did indeed contribute a lot towards a win

Oh and another thing why the hell am I going up against 2 human opponents by myself? This coincides with another complaint. In my last battle against 2 humans by myself both my opponents had significantly higher winning percentages (1 over 70%, 1 just under 70%) mine is less than 50%. All this data and wargaming thinks a "fair" playing field is putting you on the same map.

It is such a shame, I love the flying and fighting, but the issues make it difficult to look past.