Forget-Me-Knot

Design / 3D Artist / Scripting

Forget-Me-Knot is a prototype video game in which the player embodies the character of an elderly man, Harold. Confined to the living room that has become his world, the player shares his confusion and disability. Through a series of interactions with objects in his environment, it becomes apparent that Harold is suffering from Alzheimer’s disease - affording the player the insight into his condition which Harold himself lacks. The game aims to raise awareness of Alzheimer’s disease and provide a first-person perspective of living with this condition.