The mouse is very nice to use to get to an option in the game menu fast. I only saw that when you hover over an option, it doesn't
make a sound, unlike when you use the arrow keys to go up and down with the menu options (It does, however, make a sound when
you click on an option with the mouse). Is it supposed to be like that?

- when using a high dpi mouse, it's too fast in the menus (a problem in many other ports/older games). Would it be possible to have control over the mouse speed in the menus (i.e. setting a certain % of current sens)?

- the dialogue of "overwrite savegame/quicksave over/quit game" closes when just clicking somewhere in the window. In the heat of the battle one might think (I did at first), that the game saved fine, when it didn't. So would it be possible for that window to only close with
- ESC key
- precisely clicking the yes/no option

- general: am_overlay is nice when hunting for secrets and having the map onscreen, only the lines are still too distracting for me (I might try some different colors though).
I don't know how popular this feature is, but something like am_overlay_alpha would be great?

- how can I remove the weapon icons from the althud?

- the menus are getting more complex, they would be easier to access quickly with certain important menus like "video/sound options" being colored, or having a more distinct grouping altogether.

gravitar wrote:Thanks for the new update. A few points that came to mind:

- when using a high dpi mouse, it's too fast in the menus (a problem in many other ports/older games). Would it be possible to have control over the mouse speed in the menus (i.e. setting a certain % of current sens)?

The mouse cursor is controlled by Windows, so not really.

gravitar wrote:
- the dialogue of "overwrite savegame/quicksave over/quit game" closes when just clicking somewhere in the window. In the heat of the battle one might think (I did at first), that the game saved fine, when it didn't. So would it be possible for that window to only close with
- ESC key
- precisely clicking the yes/no option

Have to check.

gravitar wrote:
- general: am_overlay is nice when hunting for secrets and having the map onscreen, only the lines are still too distracting for me (I might try some different colors though).
I don't know how popular this feature is, but something like am_overlay_alpha would be great?

Make a suggestion at the ZDoom forums. Here it'll get lost.

gravitar wrote:
- the menus are getting more complex, they would be easier to access quickly with certain important menus like "video/sound options" being colored, or having a more distinct grouping altogether.