The new map, Gallery, is out in the latest build! The design goal for this map was to make it long and narrow with a lot of dynamic occlusion caused by the partygoers.

Obey local ordinances!

It seemed to work pretty well, we played it during the release notes stream, where I did two different “birthday games”, the first set with scientist for his 5k birthday, and then smash10101 for his 1k birthday.

I made a few subtle behavior changes for this new map:

I made paintings more attractive on this map, and to do that I had to slightly change their probabilities on Ballroom. I think it won’t be noticeable, but we’ll see.

Due to restrictive local ordinances, open containers of alcohol cannot be consumed or served on the sidewalk. Some people flout these ordinances, but most partygoers are responsible citizens.

The conversations are a little less crowded now. People will still stand close to each other, but they won’t all jam into a tiny conversation circle, so you have to be a little more aware of how the NPCs behave around crowded conversations. I had to be careful with this code so I didn’t break the delicate balance of Balcony, but I think I was successful. I’m sure the beta players will tell me if I screwed it up!

Also in this build, I worked around a bug in Wineskin so MacOS beta testers should have their replays directories updated properly now.

If you’re a beta tester already, come try out the new map, it’ll be there after you auto-update. If you’re not, what are you waiting for?

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What is SpyParty?

SpyParty is a spy game about human behavior, performance, perception, and deception. While most espionage games have you spend your time shooting stuff, blowing stuff up, and driving fast, SpyParty has you hide in plain sight, deceive your opponent, and detect subtle behavioral tells to achieve your objectives. Unlike the suave and confident spies you might find in films or books, most spies in spy games are more like super powered commandos--more Rambo than James Bond. By contrast, SpyParty is a new and quite different game about the more interesting and deeper aspects of being a spy.

Can I play it?

SpyParty is currently in active development, but there is no ship date yet, and there won't be for a while, because I want to make it perfect! All of the art you see on this website is placeholder art for the gameplay prototype! This blog documents the game's progress. Feel free to leave questions and comments, and I'll try to reply.

Also please tell your friends about the game, and follow the game on Twitter or Facebook. Indie games like SpyParty depend on fans to spread the word. Thanks!