Go Behind the Music of Epic Mickey 2

Junction Point Games and Disney Interactive Entertainment have just released the sixth episode in their series of behind-the-scenes videos for the upcoming game, Epic Mickey 2: The Power of Two.

The video is introduced by the game’s creator, Warren Spector of developer Junction Point – the man behind the original Deus Ex. In the newest installment, Warren alongside Composer Jim Dooley, talk about the musical elements of the game.

Most excitingly perhaps, the game takes on a musical style, in the history of all of the old great Disney films. Characters will burst into song throughout the game to help liven things up, or to advance the plot – even down to the villain of the game deciding to sing a song of his own. The game really takes its cues from how Walt Disney used to make his films – asking animators to create the cartoon around pre-recorded music tracks. Fans of classic Disney animation will find this video fascinating.

See the new behind-the-scenes video below:

On top of that new video release, there has also been a new batch of screenshots revealed for a newly-announced in-game ares – Fort Wasteland. This area is inspired by the Frontierland area of the Disneyland park – where Cowboys and Indians are represented in the Old West. Fort Wasteland is obviously a more twisted and extreme version of that real-life land, and has been tainted by the antics of the villain of the game.

Here are a collection of screenshots from both the next-generation and Wii versions of Epic Mickey 2, showing this new Fort Wasteland area, along with a couple of comparison shots of the original Frontierland from Disneyland in California, back when in opened in the fifties:

Disney Epic Mickey 2: The Power of Two will launch in the UK on November 23rd, for Xbox 360, PS3, and Nintendo Wii. Also released on the same day will be Disney Epic Mickey: Power Of Illusion – exclusively for Nintendo 3DS.

If I’m not playing on a good Adventure Game – still longing for the long-past Golden Age of the genre, when Lucasarts and Sierra ruled supreme – you might find me searching for a local arcade, in the hopes that it still houses titles such as Sunset Riders or WindJammers.