1 Even though the Relic Hunters use somewhat inferior weapons than some of the factions listed as weaker, they do have a superior health pool, which ultimately tips the scales in regards to time-to-kill. Their strength is also in line with their HP and thus higher than other factions, alleviating some of that missing weapon damage.

Using any type of blunted weapon enhancement like Advanced Blunted Weapon Fitting dramatically decreases the number of hits needed with a Truncheon or Lovetap. Those enhancements can even be put on some tools (like Stone Hatchet) or weapons to get that same result.

Thrall crafting time, or the speed at which thralls can be crafted, is affected by the level of the thrall itself as well as the level of a Taskmaster assigned to the Wheel of Pain. The type of Wheel of Pain has no effect on crafting times.

A tier 1 thrall requires 3,900 seconds to break, or about 1.08 hours.

A tier 2 thrall requires 11,905 seconds to break, or about 3.30 hours.

A tier 3 thrall requires 23,627 seconds to break, or about 6.50 hours.

A tier 4, or named thrall, requires 92,920 seconds to break, or about 25.80 hours.

Fighters, Bearers and Archers can be placed anywhere that isn't within the claim radius of a different clan or which is prohibited by certain landmarks and zone as determined by the game (e.g. Unnamed City). This means a combat thrall can be placed within a base, or even out in the world. To deploy a combat thrall, move it to the hotbar and place it like any other building item.

Thralls can be useful for defending an area against weak, stupid, or disoriented opponents. They are particularly useful in defending a region against NPCs or against other players during a raid. On PvP servers, it is usually a bad idea to leave a combat thrall out in the open, or anywhere a passing enemy might snipe the thrall with their bow. They will still offer protection when placed inside a building structure.

Combat Thralls will attack other players that come within range, but only during raid times (e.g. 5 pm to 11 pm PST on official servers). This does not apply to PvE-servers.

Thralls don't have to be fed, as they depend on a decay timer. If you do not login in 168 hours they will disappear.[citation needed]

Thralls can not die from hunger despite their hunger bar decreasing. Once it hits 0 they should not lose any HP.[1]

Grilled Steak > Roasted Haunch > Shredded Roast will give the thrall a buff that increases their damage output. The visual indicator for this is a fist symbol with a + attached to it, usually only visible during combat.

Thralls have a variety of specializations. Most can be visually identified from a distance by what they are holding, e.g. bow is an archer, sword and shield is a fighter. Thralls placed at a crafting station reduce the amount of crafting materials needed and often provide unique or high-grade recipes.

Every specialization has 4 different levels, or tiers, identified with a I, II, or III at the end of their name, with tier 4 thralls being uniquely named. The exceptions are priests (Priest, High Priest and Archpriest) and Taskmasters from Sepermeru (Journeyman, Apprentice, Master).

Thralls affect crafting speeds, resource requirements and Fuel usage when placed at a workstation, depending on their specialisation and tier.

Tier 3 and 4 Thralls, when placed at their corresponding workstations, can grant access to additional crafting recepies or exceptional/flawless variants of equipment.

Tier 4 thralls have unique names. These thralls often provide additional recipes when placed at a crafting station.

The thralls listed below include the ingame map coordinates where they can spawn. The following method can be used to view map coordinates ingame (admin access is not required):

Open the console with ~ Tilde: Shift + `

Type: ToggleDebugHUD

Press [Enter]. The map coordinates will be displayed in the bottom left-hand corner of the screen using the format (X,Y,Z) where X is the East/West coordinate, Y is the North/South Coordinate, and Z is elevation.

Tools

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