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There is a new interview with Vincent Pelisson, the Art Director for Dark and Light available at the official site. In this article you will see some great development artwork and get a nice "behind the scenes" look. Here is a excerpt:

Why did you choose that type of universe rather than a more cartoon or comic book one?

Gamers cannot immerse themselves totally in a cartoon or comic book universe. An overly marked style can be disturbing; it may not correspond to the gamers' desire. Thanks to the style we've chosen, our world is not that far from reality. We may extrapolate as to the various types of buildings, characters, weapons, and so on...but we always keep in mind that everything has to be in line with the scientific and magic knowledge of the times.