Reviews: Turney, Ray

RuneQuest, Second Edition —
Steve Perrin & Ray Turney

My
first year at university, I encountered my first roleplaying games;
two of those games I still remember fondly. Well, perhaps three, but
I’ll explain that in a footnote [1]. The first game was Traveller,
which I reviewed here. The second was Chaosium’s RuneQuest,
2nd Edition.
Which is now in print again, thank Ghu.

Like
Traveller,
RuneQuest
is
a skill-based system. Like Traveller,
the skills that count are somewhat mundane. However, unlike
Traveller, whose
basic rule set was quite unspecific about the setting, RuneQuest was
explicitly set in Greg
Stafford’s Glorantha.

I
should perhaps add that both games, unlike a lot of role-playing
games then and now, are designed to put wandering murder hobos at a
considerable disadvantage. Just in case you wondered.