The Mighty J58 - The SR-71's Secret Powerhouse
🛈⏬It's been called black magic : an engine that can push a plane from 0 to Mach 3.2 without breaking a sweat. Here's how it works. Be sure to SUBSCRIBE to Tech Laboratories for more awesome technology videos! J58 Airflow Diagrams: http://sr-71.org/blackbird/manual/1/1-33.php The Blackbird Family: http://youtu.be/S2xgI3wQbWQ The Plane that Dreams are Made Of : http://youtu.be/81ofbypM2aI Join me on Social Media for updates and activity http://instagram.com/techadamslab http://facebook.com/techadamslab http://twitter.com/techadamslab Questions or Comments? Post them below! And as always, keep thinking! ~Tech Archive footage courtesy of NASA, the United States Air Force, and Lockheed Martin. Written, Directed, Filmed, Edited and Animated by Tech Adams. 2014, Tech Adams LaboratoriesOver 5000 KEVA planks building - Bullet Physics
🛈⏬A little KEVA planks stress test with Bullet Physics engine. Total 5278 rigid bodies. Pretty solid. Same destruction from three different POVs.Voxels vs Polygons basic Q/A
🛈⏬Credits: Branislav Siles- www.atomontage.com Gavan Woolery- www.voxelquest.com Miguel Cepero- www.voxelfarm.com Dennis Bautembach- www.youtube.com/user/radulphi Aerometrex- www.youtube.com/user/Aerometrex Nvidia- www.youtube.com/watch?v=_E1oVl2d01Q Mojang- www.mojang.com SoE- www.everquestnext.com Mandelbox- www.youtube.com/watch?v=bO9ugnn8DbE Polygons Limit- www.youtube.com/watch?v=dSzy6tWhJ7E Additional Information: After 8 months, approaching many LPers we settled on the first who contacted us, using their quality footage. In the future if you are a LPer doing 4k gaming, please tweet @vercusgames. All permissions were pursued over the course of a year. I thank all the experts who helped go over the information provided.Stirling Engines - the power of the future?
🛈⏬Stirling engines are having a bit of a revival. What are they, and how do they work? Could they generate our electricity in the future? Support me on Patreon: https://www.patreon.com/Lindybeige More ranty videos here:https://www.youtube.com/playlist?list=PL92609E6F61F4E5A4 I like machines that show their workings. You can see all the parts of a stirling engine doing their jobs. Stirling engines are simple, but use a principle that may be unfamiliar to many viewers. One thing that you have to remember from your science classes is that gases expand and contract very rapidly indeed, making this sort of engine practical. Stirling engines are not very powerful nor do they have great power to weight ratios. I know of one annual boat race that takes place in England on a river using stirling engines, and it is somewhat sedate. Lindybeige: a channel of archaeology, ancient and medieval warfare, rants, swing dance, travelogues, evolution, and whatever else occurs to me to make. You can now buy the music I use over the end-plates of my videos, which was written as the theme music for The Adventures of Stoke Mandeville, Astronaut and Gentleman: https://lindybeige.bandcamp.com/releases ▼ Follow me... Twitter: https://twitter.com/Lindybeige I may have some drivel to contribute to the Twittersphere, plus you get notice of uploads. Facebook:https://www.facebook.com/Lindybeige (it's a 'page' and now seems to be working). Google+: google.com/+lindybeige website: www.LloydianAspects.co.uk http://www.youtube.com/user/ Lindybeige World's Roundest Object!
🛈⏬The world's roundest object helps solve the longest running problem in measurement -- how to define the kilogram. Support Veritasium on Patreon: http://bit.ly/VePatreon A kilogram isn't what it used to be. Literally. The original name for it was the 'grave', proposed in 1793 but it fell victim to the French Revolution like its creator, Lavoisier. So begins the tale of the most unusual SI unit. The kilogram is the only base unit with a prefix in its name, and the only one still defined by a physical artifact, the international prototype kilogram or IPK. But the problem with this definition has long been apparent. The IPK doesn't seem to maintain its mass compared to 40 similar cylinders minted at the same time. The goal is therefore to eliminate the kilogram's dependence on a physical object. Two main approaches are being considered to achieve this end: the Avogadro Project and the Watt Balance. The Avogadro project aims to redefine Avogadro's constant (currently defined by the kilogram -- the number of atoms in 12 g of carbon-12) and reverse the relationship so that the kilogram is precisely specified by Avogadro's constant. This method required creating the most perfect sphere on Earth. It is made out of a single crystal of silicon 28 atoms. By carefully measuring the diameter, the volume can be precisely specified. Since the atom spacing of silicon is well known, the number of atoms in a sphere can be accurately calculated. This allows for a very precise determination of Avogadro's constant. Special thanks to Katie Green, Dr. David Farrant, the CSIRO, and the National Measurment Institute for their help. Thanks also to Nessy Hill for filming and reviewing earlier drafts of this video. There is debate as to whether this is truly the roundest object ever created. The Gravity Probe-B rotors are also spherical with very low tolerances such that they may in fact be rounder. Music by Kevin McLeod (incompetech.com) Decision, Danse Macabre, ScissorsHow Hot Can It Get?
🛈⏬TEMPERATURES! Links to everything: http://www.twitter.com/tweetsauce http://www.facebook.com/VsauceGaming Thanks to http://www.youtube.com/minutephysics and http://www.youtube.com/user/phdcomics for their guidance on this video! All music (except for the classical in the beginning) by Jake Chudnow: http://www.soundcloud.com/JakeChudnow Human body temperature: http://antranik.org/regulation-of-body-temperature/ GreenPowerScience: http://www.youtube.com/watch?v=svAPyyUJUCo wbeaty's videos: http://www.youtube.com/user/wbeaty/videos?view=0 sun and pinhead fact is from this book: http://www.amazon.com/The-Universe-Teacup-Mathematics-Beauty/dp/0151003238 PLASMA IN MICROWAVE inside my temperature leanback: http://www.youtube.com/watch?v=HVb7XzTbl2k&feature=BFa&list=PL5B111EE10D69CD6E Calculate wavelength based on temperature: http://hyperphysics.phy-astr.gsu.edu/hbase/wien.html WR 104: http://blogs.discovermagazine.com/badastronomy/2008/03/03/wr-104-a-nearby-gamma-ray-burst/ These are great discussions of absolute hot if you want to read more: http://forums.xkcd.com/viewtopic.php?f=18&t=39799 http://www.wisegeek.com/what-is-the-highest-possible-temperature.htm http://www.physicsforums.com/showthread.php?t=384571&page=2 http://www.thenakedscientists.com/forum/index.php?topic=9467.0 Temperature wikipedia: http://en.wikipedia.org/wiki/Temperature kugelblitz: http://en.wikipedia.org/wiki/Kugelblitz_(astrophysics) Are you brighter than the sun?: http://blogs.discovermagazine.com/badastronomy/2009/12/30/are-humans-brighter-then-the-sun/ BONUS: check out the Hagedorn temperature: http://en.wikipedia.org/wiki/Hagedorn_temperature ****Awesome Russian Guest Stars**** sashok74 http://www.youtube.com/user/sashok74 PolinaRepik http://www.youtube.com/user/PolinaRepik blushsupreme http://www.youtube.com/user/blushsupreme katsiaryna00 http://www.youtube.com/user/katsiaryna00 OnlyFightingRu http://www.youtube.com/user/OnlyFightingRu MWaytv http://www.youtube.com/user/MWaytv 10ELISS http://www.youtube.com/user/10ELISS KiselevSash http://www.youtube.com/user/KiselevSash NinaNonsimple http://www.youtube.com/user/NinaNonsimple pymathru http://www.youtube.com/user/pymathru energytima http://www.youtube.com/user/energytima And also negative ABSOLUTE temperatures: http://www.newscientist.com/article/mg20827893.500-how-to-create-temperatures-below-absolute-zero.html http://cryo.gsfc.nasa.gov/introduction/neg_Kelvin.htmlWill these small engine work?
🛈⏬The smallest engine in the world. COX .010 Engine Assembly & Working Video.John Carmack Interview: GPU Race, Intel Graphics, Ray Tracing and Voxels and more! - PC Perspective
🛈⏬http://www.pcper.com/reviews/Editorial/John-Carmack-Interview-GPU-Race-Intel-Graphics-Ray-Tracing-and-Voxels-and-more Last week we were in Dallas, Texas covering Quakecon 2011 as well as hosting our very own PC Perspective Hardware Workshop. While we had over 1100 attendees at the event and had a blast judging the case mod contest, one of the highlights of the event is always getting to sit down with John Carmack and pick his brain about topics of interest. We got about 30 minutes of John's time over the weekend and pestered him with questions about the GPU hardware race, how Intel's intergrated graphics (and AMD Fusion) fit in the future of PCs, the continuing debate about ray tracing, rasterization, voxels and infinite detail engines, key technologies for PC gamers like multi-display engines and a lot more! One of our most read articles of all time was our previous interview with Carmack that focused a lot more on the ray tracing and rasterization debate. If you never read that, much of it is still very relevant today and is worth reading over. This year though John has come full circle on several things including ray tracing, GPGPU workloads and even the advantages that console hardware has over PC gaming hardware.The Differences Between Inline Four & Boxer Four Engines
🛈⏬Subscribe for new videos every Wednesday! - https://goo.gl/VZstk7 Related Videos Engine Balance - http://youtu.be/aonbwOxooGA Primary Balance - http://youtu.be/9Bdc9CuBOzc Secondary Balance - http://youtu.be/gdHQ8aTfiQQ 3D Printed I4 - https://youtu.be/LglOUj7AsQA 3D Printed Boxer 4 - https://youtu.be/y5oRsvRH_Ig 3D Printed Models - Big Thanks To Eric Harrell: Straight-4 Model: https://www.thingiverse.com/thing:644933 Boxer-4 Model: https://www.thingiverse.com/thing:1643878 In this video we are going to be comparing inline four cylinder engines with boxer four cylinder engines, and talking about the individual advantages and disadvantages of each engine layout. We have a 3D printed EJ20 Subaru boxer engine, as well as a 22RE Toyota inline-four engine. We’ll start fairly basic and work our way through several different topics for each layout, including the four strokes, the firing interval and order, the vibrations of each layout, the packaging differences, the cylinder head differences, and finally a bit about the sound. Looking at either layout, they’re both based on the same four strokes. Intake, compression, power, and exhaust. Both engines fire one cylinder for every 180 degrees of crankshaft rotation, but they have slightly different firing orders. On each engine, we can see cylinders one, two, three, and four. For the boxer engine, the firing interval is one, three, two, four, while on the straight four it’s one, three, four, two, so the order of the last two cylinders firing is switched. On the boxer engine, you’ll notice the pairs of pistons move in and out together. This means that the primary forces when the piston reaches the top of the cylinder, as well as when they reach the bottom of the cylinder, are canceled out. On the inline four cylinder engine, it’s the same story, the primary forces cancel out as the pairs of pistons reach the top and bottom at the same time. When we get into secondary forces, however, the engines begin to differ. Secondary forces are created due to the piston traveling faster at the top half of the piston than at the bottom half, something I’ll include a link to in the description for a video that breaks it down in great detail. What you need to know though, is that when the piston reaches the very top of the cylinder, or the very bottom, the secondary force points up or out from the piston. Now with the boxer engine, since the pistons point opposite each other, these forces are balanced out, resulting in a very smooth running engine. For the inline four, all of the forces point in the same direction, and thus do not cancel each other out, causing the engine to vibrate unless balancing shafts are used. The boxer engine isn’t perfect, however, because the pistons do not perfectly align with each other, it creates a rocking moment which makes the engine want to rotate back and forth along the vertical axis. What’s fascinating, however, is that if you add two cylinders to either of these designs, whether it’s a boxer six or an inline six, you can perfectly eliminate all first and second order forces and moments. You might think the boxer six would have a rocking motion from the cylinder banks of three, but each bank of three cylinders cancels out the rocking motion of the other, unlike in a V6 configuration. The other biggest advantage of the boxer engine is the low profile, which keeps the center of gravity low and thus reduces the amount of load transfer you have in the car during braking, cornering, or accelerating, which improves grip. With a lower center of gravity, you can also reduce body roll and choose to use softer springs. Additionally, in the event of a collision, it’s easier to position the engine so that it goes underneath the passenger compartment, rather than into the passenger compartment, for improved safety. That’s not to say the inline four doesn’t have it’s own size advantages. Generally it’s a bit more compact, with only one cylinder head, and it’s not quite as wide as the boxer engine. This leaves more room for suspension geometry, and can also allow for a better steering angle, since the tires won’t have as much of an interference at full lock. Don't forget to check out my other pages below! Facebook: http://www.facebook.com/engineeringexplained Official Website: http://www.howdoesacarwork.com Twitter: http://www.twitter.com/jasonfenske13 Instagram: http://www.instagram.com/engineeringexplained Car Throttle: https://www.carthrottle.com/user/engineeringexplained EE Extra: https://www.youtube.com/channel/UCsrY4q8xGPJQbQ8HPQZn6iA NEW VIDEO EVERY WEDNESDAY!Euclideon Geoverse 2013
🛈⏬Euclideon Technology Demonstration for the Geospatial Industry. As many critics pointed out, if you have the ability to run terabytes of point cloud data, how do you store that much? And how would you load it? This is a problem inherent to laser scanning, which generates a lot of data. Geoverse is our Geospatial product for running laser scanned data. We have spent the last year building technology that overcomes all the loading and memory problems that happen when you use terabytes in places where people would normally use megabytes. If you are in the geospatial industry then we hope that our work can be of help to you. I'm afraid the video isn't very interesting from a gaming point of view and we are aware many have expected a game by now. This does not mean we have abandoned games. If you had the ability to laser scan in the real world and run it, would you abandon games? You will hear from us again soon. Kindest Regards The Euclideon Team.Are 2-Stroke Bicycle Engine Kits worth it? Let's find out!
🛈⏬Lots of requests for testing on 2-stroke engines. A 2-stroke bike seems like a great way to performance test alternative fuels and additives. I purchased the 2-stroke bike kit off of Wish.com, but they are also available on Ebay. Hope you enjoy the video and thank you very much for supporting the channel! https://www.patreon.com/projectfarmTOP 10 New CITY BUILDING Games 2017 / 2018 Build Cities, Villages & Manage Civilization, Populations
🛈⏬These are 10 new City Building games for 2017/ 2018 that let you build Cities, Villages, Towns, and Manage Resources, Civilization and Populations. GamesList: 00:05 Life is Feudal Forest Village 01:52 Saelig 03:30 Sugarmill 05:00 Depraved 06:27 Ostriv 07:54 Ancient Cities 09:24 Block’Hood 10:56 Cities Skylines Mass Transit 11:57 Aven Colony 13:01 Surviving MarsXNA Planet Renderer - Terrain & Ocean
🛈⏬Link to my blog: http://www.gamedev.net/blog/1302-silviu-andreis-journal/ Progress update: new terrain, new ocean. New terrain: - The new terrain is a complex combination of different noise types. - Added gpu cell noise (Voronoi noise) - Entirely generated on the GPU - Highest mountains are now about 10000 - 12000 meters high (about the same as earth) New ocean is a FFT ocean based on Eric Brunetton's paper.Understanding Helicopter's Engine | Turboshaft
🛈⏬A turboshaft engine acts as the powerhouse of modern helicopters. They are also used for power generation and marine propulsion! This video will illustrate the inner-workings of turboshaft engines in a clear and logical way. Your support makes us sustainable, please do visit us at https://www.patreon.com/LearnEngineering Voice over artist : https://www.fiverr.com/voiceonthemoveMotorcycle Engine Types | Advantages & Disadvantages
🛈⏬Check out my website! http://www.herorr.com http://herorr.com/store - (stickers, shirts, etc.) http://herorr.com/my-bikes - (all my bikes & mods) http://herorr.com/my-gear - (all my gear and equipment) ============================================ My Motorcycles: 2008 Honda CBR600RR (red) 2003 Honda VFR 800 (silver) 2006 KTM 450 EXC-G (orange) 1980 Honda Z50 (pit bike) 2003 Yamaha TTR125L (dirt bike) ============================================ Social Media Instagram - https://www.instagram.com/theherorr facebook - http://www.facebook.com/theherorr ============================================ Contact: -Business inquiries ONLY: theherorr@gmail.com -Casual talk over on instagram or facebook @theherorr ============================================NEW Micro Jet Engine 30 lb thrust Very AFFORDABLE! 12kg video
🛈⏬↘Share of Kaso-Li in action. The 12kg Jet engine shown & Install kit, here http://s.click.aliexpress.com/e/rvfmAI2 , Nice kits at https://ebay.to/2J9yIlK RC fun To Fly-kits or a 6kg ACE60 Swiwin SW6 Turbine Engine found at https://ebay.to/2vv89Wm JET-kit the W6, The SW6 Jet Engine will run non stop for years on any 0.25 micron filtered Diesel, JT8, and Kerosene.. The first engine ( in video) will increase to over 30 lbs thrust after some use. Tolerances are in the 1/100,000 It is way under $2000 unless your country is tax happy. This has been my secret hobby since 2006. Using a high output Jet engine to make electricity in a turbine to turbine drive at less than the fuel cost of any gas engine generator, And is capable of thousands of KWH. Direct to the makers shop its from ➳ http://s.click.aliexpress.com/e/NvrnMZJ as well as 1000's of top quality RC parts here http://s.click.aliexpress.com/e/NRrbmau This is a open SHARE video with sharing for your use to see the new jet engine. If you like, then check out more details on it.. Swiwin SW6 ( ACE60 ) 6kg Turbine Engine with ECU for RC Jet Plane Full Complete Version, Ultra Fast Responds. 100% Brand New. Full Install kit In re RC jet engine wrens jetcat100 ATJ 190SV 19kg Turbine Jet Engine ATJ 140SV 14kg Turbine Jet Engine ATJ 120SV 14kg Turbine Jet Engine Spark T12 12kg Turbine Jet EngineDesigning a 4D World: The Technology behind Miegakure [Hide&Reveal]
🛈⏬We build our 4D world using Tetrahedral (instead of Triangular) Meshes, and show 4D Crystals as an example. See also: How to walk through walls using the 4th Dimension: https://www.youtube.com/watch?v=9yW--eQaA2I Stay tuned for the next video, which will show more gameplay! We also will make more videos explaining the fourth dimension using the game. Subscribe to the channel if you are interested. Image Formation by Lenses from College Physics. Download for free at http://cnx.orgAtomontage Engine - The Future Is Volumetric, Atom-Based - Unofficial vblog #1 (part 3/3;1st half)
🛈⏬Part 3 demonstrates simple destruction of the volumetric content. The engine was performing mostly in real-time on 1280x720; the notebook (with Intel C2D P7550, nVidia GF GT 130M) failed completely to capture the video from screen at interactive framerates. Therefore the video was shot using a video camera (704x576i deinterlaced and resized to 1024x576p (16:9), so the apparent low framerate does not always match the framerate on the screen). Read more on: http://www.atomontage.com Hi-Res screenshots: http://www.atomontage.com/?id=gallery Dev-blog page: http://www.atomontage.com/?id=dev_blog#jan03_2011 Donations: http://www.atomontage.com/?id=donate Please, refer to this particular video if you want to refer to this multi-part video dev-blog. Thanks! BranoInside the Worst Video Game Ever
🛈⏬The video game 'E.T, The Extraterrestrial' for Atari 2600 is considered one of the biggest flops in gaming history. Yet the game's designer, Howard Scott Warshaw, says he couldn't be prouder of that honor. This is the story of an awesomely bad video game. This Great Big Story was inspired by Genesis. SUBSCRIBE: https://goo.gl/vR6Acb Follow us behind the scenes on Instagram: http://goo.gl/2KABeX Make our acquaintance on Facebook: http://goo.gl/Vn0XIZ Give us a shout on Twitter: http://goo.gl/sY1GLY Come hang with us on Vimeo: http://goo.gl/T0OzjV Visit our world directly: http://www.greatbigstory.com This story is a part of our Frontiers series, where we bring you front and center to the dreamers, pioneers, and innovators leading society at the cutting edge. Let us take you along for a trip to the oft-imagined but rarely accomplished. Great Big Story is a video network dedicated to the untold, overlooked & flat-out amazing. Humans are capable of incredible things & we're here to tell their stories. When a rocket lands in your backyard, you get in.Real-Time Eulerian Water Simulation
🛈⏬Video by Nuttapong Chentanez. The technique used is described in the paper Chentanez et al., Real-Time Eulerian Water Simulation Using a Restricted Tall Cell Grid, Siggraph 2011Euclideon & Unlimited Detail - Bruce Dell Interview
🛈⏬Euclideon, a small company consisting of 9 people in Brisbane Australia, was in the news again in early August 2011 after having released a demo video of it Unlimited Detail Technology to give its fans a one year update. This video received almost 2 million views in the first 4 days and generated a lot of questions. Euclideon is a very secretive company that normally declines interviews. Recently though, public outcry for it to respond to its critics has been so great that Euclideon kindly agreed to an exclusive interview with [H]ardOCP. [H]ardOCP is proud to present this full feature video, behind-the-scenes interview with Bruce Dell, the founder and CEO of Euclideon, and the original creator Unlimited Detail technology. John Gatt interview's Bruce Dell for a full look into the past, present, and future of Euclideon and the Unlimited Detail technology.Is It Bad To Engine Brake With A Manual Transmission?
🛈⏬Is It Okay To Engine Brake With A Stick Shift Car? What Is Engine Braking? https://youtu.be/o8Cta2cC2Co Can You Skip Gears With A Manual? https://youtu.be/tpGsNXUlX1c Subscribe for new videos every Wednesday! - https://goo.gl/VZstk7 Camera Used W/ Data Overlay: Garmin 4K Camera Used - http://amzn.to/2fZSSQ0 Data Overlay OBD2 Link - http://amzn.to/2fZMYi3 RELATED VIDEOS What Is Engine Braking? https://youtu.be/o8Cta2cC2Co Heel & Toe Shifting - https://youtu.be/xeoLRWCNGcA Double Clutching - https://youtu.be/tescWzTlGQ0 5 Bad Manual Transmission Habits - https://youtu.be/_cbZlhduYJY Rev Matching - https://youtu.be/FnXLZg_O1rk How To Launch A Manual - https://youtu.be/54I5RU-RNhQ How To Do A Burnout - https://youtu.be/Srnlrs1-dN0 Is it bad for your car to engine brake? Engine braking is when you use the engine to slow your car down, rather than the mechanical brakes. This utilizes the engine's cooling system to displace the heat that results from slowing the vehicle down. There are benefits to engine braking, such as better fuel economy, and saving the life of your brake pads. Engineering Explained is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to Amazon.com. Don't forget to check out my other pages below! Facebook: http://www.facebook.com/engineeringexplained Official Website: http://www.howdoesacarwork.com Twitter: http://www.twitter.com/jasonfenske13 Instagram: http://www.instagram.com/engineeringexplained Car Throttle: https://www.carthrottle.com/user/engineeringexplained EE Extra: https://www.youtube.com/channel/UCsrY4q8xGPJQbQ8HPQZn6iA NEW VIDEO EVERY WEDNESDAY!Voxel Quest March Update
🛈⏬For more info, visit http://www.voxelquest.com Vote for Voxel Quest on Steam Greenlight! http://steamcommunity.com/sharedfiles/filedetails/?id=245148095GigaVoxels : High Quality Realtime Sparse Voxel Octree Ray-Casting
🛈⏬This video illustrate our GigaVoxels rendering pipeline. It is based on sparse octree ray-casting of very large voxel scenes. Our corresponding I3D research paper can be found here : GigaVoxels: Ray-Guided Streaming for Efficient and Detailed Voxel Rendering http://artis.imag.fr/Publications/2009/CNLE09/Does Seafoam Actually Work in a Car? (with Proof)
🛈⏬In this video I test Seafoam in a Honda Civic Si. I use a mini borescope camera to look into the engine and see how dirty the engine is before the fuel treatment and then after the fuel treatment. I followed the instructions on the container and seafoam did a great job cleaning a good amount of carbon off the piston head. I am impressed by the results and finally we have proof that seafoam actually works! Here is the fuel cleaner I used: http://amzn.to/2gEa5Qr Here is the borescope camera I used: http://amzn.to/2hiumyG Royal Purple Max Clean Test: https://www.youtube.com/watch?v=BocH2c4mYcc Seafoam in a Lawn Mower https://www.youtube.com/watch?v=WdT4DPFXIkM Here is the Techron Test: https://www.youtube.com/watch?v=h8i9qftqKNY Lucas Deep Clean Test: https://www.youtube.com/watch?v=FLhXqgEEYyI Gumout all in one fuel system cleaner test: https://www.youtube.com/watch?v=5SoZnymBSC8 Lucas Fuel System Cleaner test: https://www.youtube.com/watch?v=FLhXqgEEYyI CleanBoost Maxx Test: https://www.youtube.com/watch?v=VDUogAQzLAc **If the video was helpful, remember to give it a thumbs up and consider subscribing. New videos every Thursday** -Website: http://www.ChrisFixed.com -Facebook: https://www.facebook.com/chrisfix8 -Twitter: https://twitter.com/ChrisFixed -Instagram: https://instagram.com/chrisfixit -Subscribe Here: http://www.youtube.com/subscription_center?add_user=paintballoo7 -YouTube Channel: https://www.youtube.com/ChrisFix Disclaimer: Due to factors beyond the control of ChrisFix, I cannot guarantee against improper use or unauthorized modifications of this information. ChrisFix assumes no liability for property damage or injury incurred as a result of any of the information contained in this video. Use this information at your own risk. ChrisFix recommends safe practices when working on vehicles and or with tools seen or implied in this video. Due to factors beyond the control of ChrisFix, no information contained in this video shall create any expressed or implied warranty or guarantee of any particular result. Any injury, damage, or loss that may result from improper use of these tools, equipment, or from the information contained in this video is the sole responsibility of the user and not ChrisFix.Minecraft in Unity 3D [Flashing Images] - One-Week Programming Challenge
🛈⏬An attempt at programming Minecraft in Unity 3D in a week. If you do not care HOW it was done, jump to 10:20 to see the result. Stream: https://www.twitch.tv/legendoflinq WARNING: frequent rapidly changing screen colors, viewers should use discretion if sensitive. End result features: Infinite terrain, Ore veins (coal, iron, redstone, gold, lapis lazuli, diamond, emerald), Placeable and destructible blocks, Sand physics, Health and stamina, Steve and any skin, can download from username, Herobrine removed Minecraft was the target for the first episode of my new series, the One Week Game Programming Challenge. The primary purpose for this series is to make myself look like a fool while engaging in the art of learning. I use Unity3D as the game engine and c# as the programming language. Feel free to suggest games you'd like to see me program in a week. Music courtesy of Kevin MacLeod (incompetech.com) The Complex , Decisions , Plain Loafer , and Arcane Also a huuuuge thanks to Notch for programming Minecraft, arguably one of the most enjoyable games in the world.Ambient Occlusion as Fast As Possible
🛈⏬Ambient occlusion. that setting is in so many of your games, but did you even know what it does?? ADATA Sponsor Message: The SP910 SSD from ADATA delivers performance, affordability, and reliability. Click here to check it out: http://linustechtips.com/main/topic/188326-adata-sp910-ssd/Voxel Farm: Dynamic Water
🛈⏬Introduces the dynamic water component in Voxel Farm. For more information visit: http://procworld.blogspot.com and http://www.voxelfarm.comThe Differences Between Petrol and Diesel Engines
🛈⏬Here's everything you need to know about the differences between petrol and diesel engines. SUBSCRIBE: http://bit.ly/CTSubscribe VISIT OUR SHOP: https://shop.carthrottle.com/ SNAPCHAT! http://bit.ly/CTSNAP ----- Follow Car Throttle ----- Subscribe to Car Throttle: http://bit.ly/CTSubscribe On our website: http://www.carthrottle.com On Facebook: http://www.facebook.com/carthrottle On Twitter: http://www.twitter.com/carthrottle ----- Music by ----- Tom Kent: http://www.tomkentmusic.co.uk YouTube: http://youtube.com/tomkentmusic ----- Credits ----- Golf TDI http://bit.ly/2uQX0Oh Volvo Diesel Video by CHARLIE LEES Diesel http://bit.ly/2vJ9WlEDestructible Voxel Vehicles
🛈⏬Read the related dev-blog entry: http://www.atomontage.com/?id=dev_blog&pid=mar17_2015 This work-in-progress example shows high-resolution voxel geometry being altered during real-time simulation. The presented destruction is done using eraser/blob tools. Any voxel geometry can be altered this way - no need to worry about the polygon budget! The APC (by Nikolay Nikolov, see http://nndesign.tk/ ) and the cabrio (by Peter Blazej, see http://pbdesign.ic.cz/ ) have been voxelized using projection-based voxelizer. The off-road car (by Mattias Magito, see http://www.mattiasmagito.com/ ) was voxelized using ray-based voxelizer. The terrain has been generated. All was done in Atomontage Engine on a XMG P722 notebook (assembled in 2012, specs: http://www.mysn.eu/xmg-p722 ) For more visit the AE homepage: http://www.atomontage.com Contact me if you like this project and want to help: http://www.atomontage.com/?id=contacts You can also become a donator: http://www.atomontage.com/?id=donate Special thanks to Dan Tabár, Schenker Notebooks and others (see below) who are helping me to keep this project going! http://crush2d.com/ http://www.mysn.eu/ more: http://www.atomontage.com/?id=donateHow Engine Cooling System Works
🛈⏬This video demonstrate how an internal combustion engine cooling system work. If you like this presentation, don't forget to like and subscribe. And LIKE us on Facebook - https://www.facebook.com/AutoTech-Labs-1646170382327045Voxel Farm Engine: July 2013
🛈⏬Shows some new features in the Voxel Farm Engine. For more information please visit: http://procworld.blogspot.comSparse Voxel Octree (SVO) Demo by Jon Olick
🛈⏬This demonstration of real-time sparse voxel octree technology was debut at Siggraph 2008. http://s08.idav.ucdavis.edu/olick-current-and-next-generation-parallelism-in-games.pdf Mirror: http://jonolick.weebly.com/uploads/7/9/2/1/7921194/olick-current-and-next-generation-parallelism-in-games.pdf Model by http://parkparkin.com/How Collisions Work in Games
🛈⏬Here's a short overview on how hitboxes and collisions work. Might talk about a few more optimization tricks in future videos! New game dev videos out every Monday! New gameplay videos out (usually) every Wednesday and Friday: https://www.youtube.com/channel/UC0lqOJRkJg_9bm3bMI89ryA Check out this article on advanced collisions: http://www.gamasutra.com/view/feature/131598/advanced_collision_detection_.php?page=3 Follow me on Facebook: https://www.facebook.com/thehappiecat Or Twitter: twitter.com/TheHappieCatAtomontage Engine - The Future Is Volumetric, Atom-Based - Unofficial video-blog #1 (part 1 of 3)
🛈⏬This is an unofficial Atomontage Engine technology preview/video-blog #1 (part 1 of 3). Sorry for the low quality -- it was shot with a video-camera. The video demonstrates some of the real-time capabilities of the engine. The static scene was generated in AE built-in content generators. It was generated with 16bit colors and without any super-sampling as well as without multi-sampling. All that resulted in the numerous small-scale artifacts. The generation took about 10 hours on two cores of an Intel(R) P7550 CPU so the generator is obviously not well optimized. AE renders complex scenes on per-pixel geometry details in real-time. The renderer is accelerated and the engine provides some of the effects that are common in GPU-based solutions. Some of the basic features of the engine are presented here including DoF effect which blurs the voxels in close-ups, the Bloom effects which reduces apparent voxelization in views with a bright background, as well as the cast soft shadow and a proof-of-concept simple indirect illumination solution. All that in real-time. Read more on: http://www.atomontage.com Want to see your name or company logo on AE screenshots and in videos? Want to help me keep AE alive and independent? Donate: http://www.atomontage.com/?id=donate Dev-blog page: http://www.atomontage.com/?id=dev_blog#aug14_2010 Hi-Res screenshots: http://www.atomontage.com/?id=galleryInteractive Indirect Illumination Using Voxel Cone Tracing
🛈⏬We present a novel algorithm to compute indirect lighting in real-time that avoids costly precomputation steps and is not restricted to low frequency illumination. It is based on a hierarchical voxel octree representation generated and updated on-the-ﬂy from a regular scene mesh coupled with an approximate voxel cone tracing that allows a fast estimation of the visibility and incoming energy. Our approach can manage two light bounces for both Lambertian and Glossy materials at interactive framerates (25-70FPS). It exhibits an almost scene-independent performance thanks to an interactive octree voxelization scheme, hereby allowing for complex scenes and dynamic content. This technique was presented at Pacific Graphics 2011 and published in CGF: http://www.icare3d.org/research-cat/publications/interactive-indirect-illumination-using-voxel-cone-tracing.html More info in our I3D2011 Poster: http://maverick.inria.fr/Publications/2011/CNSGE11/ Our Siggraph 2011 presentation: http://maverick.inria.fr/Publications/2011/CNSGE11a/How Rendering Graphics Works in Games!
🛈⏬Going all the way from the bits of vertex coordinates to the rasterizing of pixels, let's learn how rendering graphics works! More about matrix math in 3D graphics: http://www.codinglabs.net/article_world_view_projection_matrix.aspx My Second Channel: https://www.youtube.com/c/TheHappierCat2 Subreddit: https://www.reddit.com/r/TheHappieMakers/ Twitter: https://twitter.com/TheHappieCat Facebook: https://www.facebook.com/TheHappieCat/ Twitch: twitch.tv/happiecatAtomontage Volumetric Technology Reel - April 2018
🛈⏬A glimpse of the inevitable volumetric future http://atomontage.com Scanned 4D head model by Infinite-Realities ( http://ir-ltd.net/ ) Scanned 4D whole-body models by Digital Air ( http://www.digitalair.com/ ) Tank and buggy models by Mattias MagitoHow V8 Engines Work - A Simple Explanation
🛈⏬What Is A V8 Engine? Working 3D Printed Chevy LS V8 Engine EE Shirts! - http://bit.ly/2BHsiuo Recommended Books & Car Products - http://amzn.to/2BrekJm Subscribe for new videos every Wednesday! - https://goo.gl/VZstk7 3D Printed LS3 Camaro V8 Engine Model: https://www.thingiverse.com/thing:1911808 V8 engines operates under the same basic principles as any other gasoline four-stroke engine. First the piston pulls in air and fuel as it moves downward, then it compresses that air and fuel as the piston moves upward. A spark plug fires, igniting the air/fuel mixture and forcing the piston downward. Finally the piston pushes out the exhaust gases on its way back up, before for the cycle repeats itself. In a V8 engine, this cycle is happening in 8 different cylinders, at different times. Instead of multiple cylinders firing at the same time, you want them to be spread out so that power delivery is smooth. For this Chevy V8, the firing or is 1, 8, 7, 2, 6, 5, 4, 3. With 8 cylinders, there is a cylinder firing for every 90 degrees of the crankshaft rotating, which means at any point in time, there are two cylinders on the power stroke. With regards to the valvetrain, the intake air comes from the top of the engine, and into the sides of the cylinder head. The exhaust flows to the sides of the engine, exiting the exhaust valves from the cylinder head. In this LS3 model, there is a single intake valve and a single exhaust valve, though it’s also common to see engines with two intake valves and two exhaust valves. The larger valve is the intake valve, and the smaller valve is the exhaust valve. The pushrod valvetrain gets its name from the metal pushrods which activate the rocker arms which open up the valves. The camshaft, located in the center of the V, has lobes on it which push the push rods up, opening the appropriate valves. For a full explanation of V8 engines, check out the video! Related Videos: Inline-4 vs Boxer 4 Engines - https://youtu.be/mgpDTVBeHOw Horsepower vs Torque - https://youtu.be/u-MH4sf5xkY VR6 Engines - https://youtu.be/6UZRmNXzveQ V5 Engines - https://youtu.be/TsaKRaAIyVE Wankel Engines - https://youtu.be/sd6pJtR4PaY Engineering Explained is a participant in the Amazon Influencer Program. Don't forget to check out my other pages below! Facebook: http://www.facebook.com/engineeringexplained Official Website: http://www.howdoesacarwork.com Twitter: http://www.twitter.com/jasonfenske13 Instagram: http://www.instagram.com/engineeringexplained Car Throttle: https://www.carthrottle.com/user/engineeringexplained Amazon: https://www.amazon.com/shop/engineeringexplained EE Extra: https://www.youtube.com/channel/UCsrY4q8xGPJQbQ8HPQZn6iA NEW VIDEO EVERY WEDNESDAY!Atomontage Engine - Voxelized Geometry
🛈⏬Examples of hi-poly geometry (138MPoly and 7MPoly) voxelized, rendered and edited in Atomontage Engine http://www.atomontage.com Hi-poly meshes provided by CMPMVS http://ptak.felk.cvut.cz/sfmservice/ Industrial area scene: Source data provided by / Dáta pre scénu (model) boli získané od spoločnosti AirshipClub.com http://www.airshipclub.com/ Read more on http://www.atomontage.com Hi-Res screenshots: http://www.atomontage.com/?id=gallery Dev-blog page: http://www.atomontage.com/?id=dev_blog&pid=jan28_2013 Donations: http://www.atomontage.com/?id=donate Twitter: http://twitter.com/atomontage_com Facebook: http://www.facebook.com/atomontage Notebook specs: Acer notebook, Intel C2D P7550, nVidia GeForce GT 130M, MS Windows Vista 32bit (comparable with gaming desktops from 2005) Near full-screen part resolution: 1600x8?? Captured part resolution: 1280x720 Frame-rate: 15-150 FPSVoxel Farm Engine: August 2013
🛈⏬Improved materials and level of detail transitions. For more information please visit: http://procworld.blogspot.comCar Tech 101: Variable valve timing explained
🛈⏬Few innovations under the hood have become as ubiquitous as variable valve timing. Automakers brag about it all the time, but seldom explain it. So Brian Cooley's here to do just that.Atomontage Engine - Playing with LODs
🛈⏬The video shows LODs of a voxelized scene. The featured plant models are made up of millions of voxels. It is often useful to work with lower LODs to save resources. For example distant objects are rendered at lower LOD than close ones. Similarly large particles usually interact with some of the lower LODs of the content. Atomontage Engine automatically maintains the integrity between the LODs in real-time. Want to see your name or company logo on AE screenshots and in videos? Want to help me keep AE alive and independent? Donate: http://www.atomontage.com/?id=donate Read more on: http://www.atomontage.com Dev-blog pages: http://www.atomontage.com/?id=dev_blog Hi-Res screenshots: http://www.atomontage.com/?id=galleryHigh Resolution Voxel Tank Closeups
🛈⏬Read the related dev-blog entry: http://www.atomontage.com/?id=dev_blog&pid=mar17_2015 The tank in this example has been voxelized using a ray-based voxelization method. The surface color was generated right after voxelization. Self-shadows are baked. The original 3MPoly model was created by Mattias Magito ( http://www.mattiasmagito.com/ ). The scene has been generated, the tank voxelized and all rendered in real-time in Atomontage Engine on a XMG P722 notebook (assembled in 2012, specs: http://www.mysn.eu/xmg-p722 ). For more visit the AE homepage: http://www.atomontage.com Contact me if you like this project and want to help: http://www.atomontage.com/?id=contacts You can also become a donator: http://www.atomontage.com/?id=donate Special thanks to Dan Tabár, Schenker Notebooks and others (see below) who are helping me to keep this project going! http://crush2d.com/ http://www.mysn.eu/ more: http://www.atomontage.com/?id=donateVoxelFarm Engine: Feb 2013
🛈⏬This video covers some of the features added to the VoxelFarm engine over the last month. For more info please visit the blog at: http://procworld.blogspot.com Follow this project in Twitter @miguelcepero. This was captured on a 4 year-old PC: Intel i5, ATI Radeon 4770. There is some lag because of the capture software, at 720p it runs at 60 FPS. At 1080p it does 40 FPS.How Procedurally Generated Terrain Works
🛈⏬Today we cover how we can use Perlin noise to generate terrain and why this technique is really well-suited for a giant game like No Man's Sky. No matter what people think of the quality of the game, or the marketing, or whatever, I hope the buzz can at least motivate everyone to think Hmm, I could do ___ better than that! and continue pursuing procedural storytelling and world creation in games. And perhaps this video could be a starting point :) I was going to do a coding example, but Red Blob Games does it much better: http://www.redblobgames.com/maps/terrain-from-noise The AI challenge is also extended for another month! If this is the future and you've missed it, there's a new theme every few months so feel free to submit for whatever's currently going! Find the challenge and ask questions here: https://www.reddit.com/r/TheHappieMakers/ My second channel! https://www.youtube.com/c/TheHappierCat2 Follow me on Twitter: https://twitter.com/TheHappieCat Or Facebook: https://www.facebook.com/TheHappieCat/ Or Twitch: twitch.tv/happiecatUnlimited Detail Comparison Demo
🛈⏬A video showing a technology using Point Cloud data to replace the current polygon system. Video and technology done by Unlimited Detail Technology.Minecraft + Physics = Awesome
🛈⏬A Minecraft style voxel engine is combined with a rigid body physics system (Bullet Physics) to produce a completely destructable game environment. A tech demo produced by Chris Delay at Introversion Software. Full blog post + technical details here: http://forums.introversion.co.uk/introversion/viewtopic.php?t=2723Blockscape - Playing with the new engine
🛈⏬New stuff you will see in this video: - Material painting - Seamless block editing and smooth voxel sculpting - Fast world loadingVoxel Farm Sandbox: Creating curved and angled surfaces
🛈⏬This shows a capture of the VoxelFarm engine. You can create with the same ease as in Minecraft, then you can smooth and flatten surfaces at will. The creation UI is very intuitive and simple, still allows very complex shapes. For more info visit: http://procworld.blogspot.com

Atomontage Engine - A Large Game-Like Scene

Atomontage Engine features an extremely efficient data model. It packs a typical voxel to less than 1 bit in the memory. Future games will require this functionality to actually work on common computers. This video shows a large scene made up of pretty many voxels. It also shows basic effects like volumetric fog and dynamic soft shadows. The volumetric content can be modified in real-time. Want to see your name or company logo on AE screenshots and in videos? Want to help me keep AE alive and independent? Donate: http://www.atomontage.com/?id=donate Read more on: http://www.atomontage.com Dev-blog pages: http://www.atomontage.com/?id=dev_blog Hi-Res screenshots: http://www.atomontage.com/?id=gallery