UNIGINE Corp. has released a new, enhanced version 4.0 of Heaven Benchmark, the GPU intensive benchmark that gained massive popularity among overclockers and hardware manufacturers for hammering their graphics cards to the limits. This powerful tool can be effectively used to determine the stability of a GPU under extremely stressful conditions, as well as check the cooling system's potential under maximum heat output. It provides completely unbiased results and generates true in-game rendering workloads across all platforms, such as Windows, Linux and Mac OS X.

Heaven Benchmark immerses a user into a magical steampunk world of shiny brass, wood and gears. Nested on flying islands, a tiny village with its cozy, sun-heated cobblestone streets, an elaborately crafted dirigible above the expanse of fluffy clouds, and a majestic dragon on the central square gives a true sense of adventure. An interactive experience with fly-by and walk-through modes allows for exploring all corners of this world powered by the cutting-edge UNIGINE Engine that leverages the most advanced capabilities of graphics APIs and turns this benchmark into a visual masterpiece.

Well they definitely beefed this thing up beyond Unigine 3.0... maxed out 1440p 4xAA I get 89.6 fps in 3.0 but only 58 fps in 4.0.

They did make the lights prettier, though

I'm hoping that Valley isn't a total slideshow.

(edit) Anyone know why they picked the pathetic resolution of 1600x900 as the "extreme" resolution? There's not much extreme about 1600x900...

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My guess would be on the resolution because most people could run 1600x900 even with laptops for comparison's sake. That is the reason I made my run without any tweaks to the benchmark, but it seems everyone else has made adjustments so far in their extreme runs...no way to make any comparison that way.

There are but when I have a 1440p monitor why the hell would I want to run a benchmark at a puny 1600x900 (the "extreme" preset resolution)?

I thumb my nose at things which encourage this current trend of resolution stagnation to continue. Benchmarks should be about pushing technology, not pretending it's 2005.

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The entire idea is to be able to compare different hardware...without a standard there can be no comparison. No one said you could not do as you please, but without a standard you have nothing to compare with except yourself.

Thought i'd update my heaven 4.0 run here..I just checked my ccc and it was on "override application settings" and forced to 2x tessellation for that first run I posted lol so that explains why the screen shot looked kinda lackluster in the heaven run. Changed both tessellation mode and maximum tessellation levels to "use application settings" now and here is the new extreme run. Managed to get a much higher minimum fps this time round?