Implemented a new "Veteran Levels" option in My Account on the front page. Checked (default for current and new players) means you will get your veteran starting level bonus on character creation. Unchecked mean you will start at level one regardless of your veteran reward level.

Bad Ash will get this on it's next restart. It will be implemented on DA/KA when the new core goes live. It is currently running on Test, but as the base starting level is 80 currently (for testing the new core), it will not be testable.

I've implemented Death Rune abilities, added some new proc methods that fixed Death Runes but should also fix other abilities, close as possible implementation of the calendar Raid Reset times, Bear Form Mangle multiple targets, DBC Spell chain loading, dodge/hit rating calculations to retail spec for level 80, updated Test Dummies to be +3 levels to help test hit rating on raid bosses, and a few dozen other things I forgot already.

I've implemented Aura 262 (Warbringer, Fingers of Frost, etc), put in a preliminary version of a better anti-cheat but it's disabled for now. I've also added some fixes for Paladin T10 procs and ICC Raid is about 75% done at the moment. I've not added the scripts to any of the NPCs nor have I spawned them on the test server. Not happy with the look yet. Oh and some fixes for Druid Shapeshift forms.

But, we're getting there. Seems to be running pretty well on Test. I need to get the new creature_movement_template table or whatever they called it put in or pathed mobs will not work correctly.

Should definitely be releasable after we do the server move back to it's home (Probably this weekend).

Added Vellums, Divine Storm, Hymns, Mechanic Bleed, Warbringer root removal, and a few other fixes into the Test Server.

Very close to being releasable. I'm aiming to get the conversions done and then finish up the rest of ICC. Once these are completed, then I will push all the updates to DA/KA. My target is to have them all finished up before September.

This new build fixes a ton of broken things on both servers. I've been noticing all the errors between the two as I've been updating and they are extensive.

I still see some issues with Map loaded (Which is a problem on Bad Ash even) and some minor issues with SpellAuraHolders but most everything else seems ok.

I've finished transferring Cross-Faction teaming, Flying in Azeroth, .stuck, .xprate, and a few other modifications.

Getting there..slowly but surely. Only maybe a dozen of mods that need to be moved over. I've found a ton of discrepancies between the new core and KA/DA that could very well explain the instabilities (Those not related to spellauraholders, of course).

The reset of the router updated the speeds. Customer service was right for a change.

Did not put the latest core onto KA due to some proc issues. Ash is talking about coming over today (Sunday) to take a look and see if we can figure out the mess. My attempt to fix it by hand resulted in Warrior Stances not working anymore.

Might have to convert the whole core to the new aura proc system and bypass the spellholders part.

Enabled registration. Registering to the bug tracker allows you to track the bugs you've submitted and see any updates related to them in the "My View" section. Makes it a lot easier to see if what you were wanting fixed has gotten fixed or needs more information.

The faster things get responded to the faster they get fixed. Which, I imagine, you guys would consider a good thing.