1. Introduction for Affliction Warlock Boss Advice in Uldir

In this section you will find information pertaining to each boss
individually in the Uldir raid.

The advice in this section is in a state of continual updates, as
the content is still extremely fresh. As we experience the bosses in their live
and properly finished states, additional tips and advanced techniques will be
added.

This is a standard single target build, and smart Demonic Circle
placement can alleviate the movement required during Phase One.
In Mythic, you most likely will have at least Dark Soul: Misery once
for every phase.

Warlocks should be among the last to cross the Defense Grid, as
we do not have a convenient interrupt to deal with the
Remnant of Corruption adds that spawn, and our single target boss
damage is high. The Demonic Gateway is a great tool for helping the
raid deal with the Wind Tunnel, as it allows you to get a few extra
casts off for free before gating away from the danger. Demonic Circle
can be placed in each chamber for a similar advantage.

Dark Soul: Misery is a great talent for this boss, as you can really
pump out serious numbers for the final chamber.

Ensure you have your cooldowns ready for the third chamber, as the boss
takes 100% additional damage due to Depleted Energy.

Demonic Circle is a great way to deal with the
Shockwave Stomp present on Heroic and Mythic, although it is not available for
every knockback, unless you time it exactly when the ability happens.
If Demonic Circle is on cooldown try to position next to a column, to reduce the knockback distance.
In Mythic you may want to rotate your cooldown for each add phase.

This is more or less a Patchwerk style fight, so focus on maximizing
your damage output. Dark Soul: Misery is also great on this fight, due
to the amount of downtime in the intermission.
Talent Demon Skin to reduce the steady income of damage taken and help your healers.

Warlocks are great for this fight, due to our high cleave and single
target pressure. Pay careful attention to your timers before using cooldowns,
however, as there are a lot of difficult mechanical overlaps that might force
you to movement for extended periods.
In Mythic consider running Summon Felhunter to help with interrupt, and make use of
Absolute Corruption to damage the add even when its not targetable.

G'huun focus is boss damage. While Absolute Corruption may sounds the best choice
for Phase One adds, clever use of Summon Darkglare to extend dots can offer equal DoT uptime, while
retaining superior boss damage by talenting Siphon Life.
Depending on the strategy and raid composition you will have to place Demonic Gateway and
Demonic Circle in different places.
During last phase you can refresh Dots or channel Drain Life without facing the boss when hes
about to fear the raid.