;=================================================
; Script Name: The Walking Miner
; Author: KevinAllenWiegand
; Version: 1.0
; Client Tested with: 5.0.1i
; EUO version tested with: 1.5
; Shard OSI / FS: OSI
; Revision Date: February 10, 2006
; Public Release: February 10, 2006
; Description: An attended mining script that mines
; spots dry as you walk with your Fire
; Beetle.
; Purpose: Mines spots dry, smelts the ore
; you mine on your Fire Beetle,
; keeps track of the ingots and
; gems mined, as well as the number
; of shovels tinkered, tinkers
; shovels when needed. No setup
; required. Just load and run.
; Limitations: This is not an unattended
; script! You must manually
; walk to each place you want
; to mine, and face the
; direction of the mineable
; spot. This script does not
; drop off resources anywhere.
; Requirements: 1) Enough Tinkering to tinker
; shovels. 2) A Fire Beetle.
; 3) 1 Tinker Tools. 4) Enough
; ingots to make 1 shovel and 1
; tinker tool to start off (6
; ingots on OSI).
; Bugs: There seems to be an issue with EasyUO 1.5
; updating character positions, so in some
; cases, it will try and mine a spot, get a
; message stating that there is no more metal
; to mine, yet it takes about 7-8 tries for
; the script to "see" it. If you step through
; the code as it runs, it runs fine...this seems
; to only happen with you are running it normally.
; I've played with #LPC, and the only setting that
; seems to get the script to function properly is
; by setting it to 1...which is ridiculously slow!
; Also, when attempting to smelt ore, if your
; beetle is close enough to you, but not accessible,
; the smelting will fail, and keep looping. Best
; bet is to move yourself to get in accessible
; range with you and the beetle.
; Copyright: 2006 KevinAllenWiegand
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