# Open the archive with your favorite archive program (winzip, winrar).
# Extract the contents to WorldofWarcraft\Interface\Addons folder.

== Note ==

If you would like to send me your ag_UnitFrames layout file for inclusion in this addon, you may do so by sending your .lua file (and any font files) in a Zip to bell_nathan at hotmail dot com with "aUF_Layouts" in the subject.

If YOUR layout is already included in this addon and YOU do NOT wish it to be included, send an email to bell_nathan at hotmail dot com with "aUF_Layouts" in the subject and the name of YOUR layout in the body.

== Known Issues ==

* dissappearing class text Fixed, awaiting feedback
Sometimes a layout fails to show class text for a frame, believed to be random.
Reason is unknown, believed to be incorrect formating in the layout's table definition
Workaround - switch the "bugged" frame's layout to any other layout then back to desired layout (suggest using ABF for reseting)

* Text fields not updating
If a layout uses OverrideTag's for a text field, that element will not update automaticly when selecting a new layout.
Workaround - after selecting the desired layout, use the ag_UnitFrames menu to "Hide Frame" and then "Show Frame" to force an update. If it still refuses to update, then use /rl to reload your interface.

Originally posted by Tijusian Other than telling WOW to load out of date addons which was needed anyway to get AG_Unitframes to work in the first place. Nope, That's all I did. Just added in those line to the .toc file and it works fine for me. All the layouts are available. I disabled aUF_layouts afterwards. Dunno will that do anything. Like you said though. There is errors without !Buggrabber

Man, that's the greatest UI I have ever seen! Can you make it in a compilation and post it here? It would be very popular, I'm sure!

Originally posted by jbladder I did exactly as you said and none of the layouts appeared available for me to select other than abf.

You sure you have not omitted a step that is vital in the instructions?

Other than telling WOW to load out of date addons which was needed anyway to get AG_Unitframes to work in the first place. Nope, That's all I did. Just added in those line to the .toc file and it works fine for me. All the layouts are available. I disabled aUF_layouts afterwards. Dunno will that do anything. Like you said though. There is errors without !Buggrabber

I'm not sure if this problem arouse from the latest 3.0.2 patch, but I am unable to use any of these layouts anymore, not to mention the agUF texture addon as well. If anyone has any tips let me know. Thanks in advance n_n

Originally posted by tordenflesk I'm trying to change moonwitch to fit my UI, but no matter what i do i can't seem to make the fonts the right size. I use 9pt silkscreen, but even after setting it at 10 it STILL is smaller than the rest of my fonts. Clearfont2 is set to not affect other addons, and I've I've put the slkscrn.tff(renamed off course) in [game folder]\Fonts.

I cant say for sure this is why your FontSize fails, but I noticed a flaw in your layout. You need to change these lines:

Code:

Font = L["Interface\\AddOns\\ag_UnitFrames\\fonts\\slkscr.ttf"],

to this:

Code:

Font = "Interface\\AddOns\\ag_UnitFrames\\fonts\\slkscr.ttf",

The "L" in your code is, in some layouts, an AceLocale library call. Its used to localize the file names for fonts in the layout. The MoonWhich layout does not use this library.

I'm trying to change moonwitch to fit my UI, but no matter what i do i can't seem to make the fonts the right size. I use 9pt silkscreen, but even after setting it at 10 it STILL is smaller than the rest of my fonts. Clearfont2 is set to not affect other addons, and I've I've put the slkscrn.tff(renamed off course) in [game folder]\Fonts.
Here's the LUA:
aUF.Layouts.MoonWitch = {
Name = "MoonWitch",
Tip = "MoonWitch Layout Tip",
ResizeBars = true,
BackgroundBarColor = true,
AlphaBar = true,
RaidColorName = false,
PetClassName = true,
ComboGFX = true,
HappinessBar = true,
Portrait = true,
Border = "Hidden",

i think, if i am not mistaken, i had the same problem. to solve it i turned off tool tips in the interface menu. at the bottom turn off all the ingame tool tips and it solved mine or under tinytips there might a thing tunred on to hide them. use /tinytip to fix it. its under "hide tooltip on unit frames"

Originally posted by Shoben works great. everything is there i think. appreciate the fast service

Your welcome, sorry it was not updated correctly the first time.

Originally posted by Protocol82 This is an amazing addon, perfect for what I need. but ONE issue. I cant seem to get a tooltip. When I used to hover over other unitframes it would tell me about my party members, where they were in the world etc. But theres nothing when I hover over a frame. Any thoughts? Im using tinytip as well.

This is an amazing addon, perfect for what I need. but ONE issue. I cant seem to get a tooltip. When I used to hover over other unitframes it would tell me about my party members, where they were in the world etc. But theres nothing when I hover over a frame. Any thoughts? Im using tinytip as well.