Bbbb wrote:That's not true. I think we know the melee and magic formulas. However, all that was ever known for the rest was estimated formulas for the rest at (I believe) level 30.

https://www.venan.com/boh_forum/viewtopic.php?f=13&t=4830EquationsIn BoH v1.7, except for Haste, Melee, and Magic, all other Stats are Opponent based Stat Curves. The lower your Opponent's level, the higher the percentage. The higher your Opponent's Level, the lower the percentage. These Stat Curves all use the Opponent's Level Constant (OLC):

Ive always though there was something about level difference that increased or decreased my stats. So im curious about that OLC, you gave some example but on what player character level are they based as I can imagine these shift as you level up. I also assume these OLC applies in pvp hence to losing VS players 4 lvls higher.

Crit, Dodge, Crit Power, Physical Resist, Magic Resist, and Defense are stat curves that are dependent on your opponent’s level (player or monster). These are called Opponent Level Stat Curves. Your stat rating stays the same, but against a low Level 3 opponent it is more effective (higher stat percentage), while against a high Level 36 opponent it is less effective.https://www.venan.com/boh_forum/viewtopic.php?f=6&t=8572

For who is interested I rewrote the formula to calculate the crit/dodge stat to give a pretty good indication of the OLC of the level you are on. This value May be of by 1 or 2 points as stats are rounded up or down on the second decimal. So here it goes.

OLC = (50%-stat%)/(stat%-5%)*rating.

The OLC can only be calculated from dodge/crit with this formula. After the OLC is obtained it can also be used to calculate all other OLC dependant stats. I calculated the OLC at lvl 39 to be 2791 and when I use this value in all the formulas they fit all my OLC based stats.