"What particularly struck me is how well-written they are. The text is a delight to read. The descriptive text is evocative, and the DM notes don’t ramble. I really wish more adventures I read were as good as this one." - Merric B
https://merricb.com/2016/03/30/5e-adventure-review-journey-through-the-center-of-the-underdark/
Are your player's moving out of Velkenvelve? Enjoying a stroll... [click here for more]

Meaningful decisions, unexpected twists and memorable characters are the foundations of this dark 4-hour adventure for 5th to 10th level characters.
A chance encounter on an unassuming road leads to a dangerous and lucrative opportunity. But what seems simple on the surface turns out to be much more below. Thrust into a world where every enemy has an enemy and everyone has their own dark motive,... [click here for more]

A cavern network about a quarter-mile to the south-west of the sargh village of Kernguarn has become the home of a group of psychotic, mutated kobolds. These kobolds have been twisted in body and mind by exposure to the demonic taint of Jubilex. As the maddened monsters stage raids on the sargh settlement, it falls to the party to bring an end to the kobold threat.
A Small Problem... [click here for more]

Are your player's going fishing in the Underdark? Booked a ride with the Kua Toa Travel Agency? Taking a cruise on the Darklake? Well then Journey Through the Center of the Underdark 2 - The Darklake Strikes Back is just what the Leemooggoogon ordered! Like the first Journey, The Darklake Strikes Back contains several encounters designed with Out of the Abyss traveling... [click here for more]

This guide is designed to help dungeon masters prepare and understand the Out of the Abyss adventure. You will find stats, advice, explanations and summaries of everything you need to know. Your preparation time will be greatly reduced and difficult sections of the book are sorted out for you.
This guide has grown out of the Power Score RPG blog and is in a print-friendly format. ... [click here for more]

Two critically acclaimed Platinum best sellers - Journey Through the Center of the Underdark and Journey Through the Center of the Underdark 2 - The Darklake Strikes Back now available for one low price!
"What particularly struck me is how well-written they are. The text is a delight to read. The descriptive text is evocative, and the DM notes don’t ramble. I really... [click here for more]

Print & Play ready PDF file for an epic Zuggtmoy paper miniature. Cut File included for those of you lucky folk who have cutting machines.
For best results I'd recommend printing on ~65lb Glossy Photopaper.
PDF file is "interactive" and may not work in some web browsers. If you have any issues using it in a web browser then please try opening with a PDF reader instead. If you don't have a... [click here for more]

Play as a Drider in 5th Edition. Full rules including two subraces, lurkers and pouncers. Especially useful for Underdark campaigns such as Out of the Abyss, but can easily be refluffed and tweaked to work for your homebrew setting if you want a spider-taur race.
If you get enjoyment out of this, please leave a review/rating. If you think there is room for improvement please let me know in the discussion.... [click here for more]

The Vault of Eternity is a classic dungeon crawl with a twist for a party of mid-to-high level adventurers (roughly 9th-10th). While the dungeon is set in the Underdark of the Forgotten Realms, it is designed to be easily added without any major adjustments to any campaign that features dwarves. For example, this could easily be an ancient and forgotten mountain stronghold rather than an Underdark... [click here for more]

Presenting The Mines of Chult! This Savage Encounters adventure supplement features nine mini adventures from three best-selling DMs Guild authors. Featuring adventures for character levels 1 through 16, your PCs will challenge several new monsters, discover fascinating new magic items, and interact with some wickedly fun NPCs. Though designed with Tomb of Annihilation... [click here for more]

Print and Play ready paper miniature for a Mindflayer.
Includes:
An "Interactive" PDF file*
Individual PNGs for the base mindflayer and several alternate color options (including black & white line art)
A Studio Cutfile - Intend for use with Silhouette Studio cutting machines.
Miniatures intended for use at 28mm-32mm scale. For best results I'd recommend printing on Glossy Photopaper.... [click here for more]

A 4-7 hour adventure for characters level 1-4.
Duergar raiders have attacked a secret gnome outpost. During a desperate rescue mission, adventurers encounter giant snails, a net full of gnomes, an octopus, a sealed scriptorium, death, a ruined birthday party, a berserk construct, a haunted letter, and much more.
Includes:
- new monsters!
- a new poison!
- two new magic items!... [click here for more]

Print & Play ready PDF file for an Umber Hulk paper miniature. Cut File included for those of you lucky folk who have cutting machines.
For best results I'd recommend printing on ~65lb Glossy Photopaper.
PDF file is "interactive" and may not work in some web browsers. If you have any issues using it in a web browser then please try opening with a PDF reader instead. If you don't have a PDF... [click here for more]

ALSO AVAILABLE for Fantasy Grounds from the talented Rob Twohy here
After the Rage of Demons ends and the threat of the demon lords is addressed, how have the Forgotten Realms changed?
During their time in the Underdark, the demon lords and their servants unleashed great chaos and horrific destruction. Villages fell, alliances shattered and numerous societies... [click here for more]

Two tendays ago, Zhentarim agents were to transport a shipment of rare potions between their Underdark outpost and the surface world. The shipment has yet to arrive, and the outpost is not responding to any sending spells. Growing worried, the outpost’s overseer sends a group of hireswords to investigate and return it to Zhentarim hands.
Fear of the Dark is a 4 hour dungeon... [click here for more]

This 37-page supplement to the Out of the Abyss adventure restructures Chapter 4: Gracklstugh to streamline, simplify, and expand upon the elements within the adventure as originally written.
Changes to existing content:
Enhances the role of the Deepking of Gracklstugh.
Enhances the role of the derro Council of Savants and the Cult of Demogorgon.
Revises and clarifies the roles of... [click here for more]

Elven Tower presents a compilation document of all the content for DMs running Out of the Abyss module.
This guide has been very well received by the DMs community. I have gotten great response during the creation of this content.
The guide is over 60 pages long and contains hoards of information, guides, suggestions, and general information for DMs running this module.
It... [click here for more]

These encounters were written to bring elements of different genres into your game. They were written with the idea that the party would be traveling in a huge subterranean cave structure like the Underdark, but they may of course be re-purposed however is most useful or fun to you! In that case, simply ignore all the parts where they talk about your party going through a large system of caves, and... [click here for more]

Print & Play ready PDF file for a Zombie Umber Hulk paper miniature. Cut File included for those of you lucky folk who have cutting machines.
For best results I'd recommend printing on ~65lb Glossy Photopaper.
PDF file is "interactive" and may not work in some web browsers. If you have any issues using it in a web browser then please try opening with a PDF reader instead. If you don't have... [click here for more]

The dwarven city of Valhaspar is under siege by an army of demons. Race against the coming dawn to confront the demonic general and attempt to close the gate, or assist the dwarves with a desperate ritual, deal with a dragon, and sink the demon army into the depths of the earth.
A 3-hour adventure for characters 12th level and higher that can be run as a stand-alone or in conjunction with material... [click here for more]

What happens when Ilvara finally catches up to the runaway slaves (aka the adventurers)? Use this resource to make it a memorable fight for your party. Includes a battlemap and stat-blocks for all the bad guys giving your tactically minded players a challenge. ... [click here for more]

Additional options for NPCs to be found in the "Out of the Abyss" adventure at Velkynvelve. See how your adventure changes with these NPCs along for your journey!
I've always enjoyed the Out of the Abyss adventure, and I felt that the NPCs that survive and make it out into the Underdark with the PCs really shapes the beginning and even later parts of the adventure. With these new options,... [click here for more]

The Spider Domain is an option for 5th Edition Clerics. Whether you are an evil priestess of Lolth or a servant of a homebrew god of spiders, this domain is for you! The Spider Domain is focused on dealing poison damage via spells and weapon attacks. ... [click here for more]

Zooryn stumbled along the pitch black passage. Even with eyes so accustomed to the dark, he could barely discern anything through his good eye, his other having been swollen shut for some time. He tripped over unseen terrain, barely able to right himself. His stomach lurched, hunger pangs almost making him retch. He was battered, starved, and oh so tired. “Gods below, let me find them,”... [click here for more]

Dr. Jubal and his Carnival of Curiosities left The Stop almost a tenday ago. When one of the circus wagons is found abandoned, folks fear the worst. Brave heroes are needed to find out what has become of the good Doctor and his troupe. Are you up for the challenge?
This adventure is the follow-up to CCC-DDSC-01 Murder at The Stop ... [click here for more]

Terra Incognita The Case of the Kidnapped Cartographer
A dear friend of the party has gone missing; Boddyknock the gnome cartographer, supplier of maps and charting equipment. Can the party solve the mystery of his disappearance? Do they have the bravery to delve deep to recover their lost ally? What horrors will they uncover in the cavernous expanse beneath their feet?
A 6-10... [click here for more]

Elven Tower presents stock maps of the Forgotten Realms.This is a hand drawn map of the City of Gauntlgrym. It is illustrated in the style of a local cartographer, excellent to be a prop given to players. This map in particular pays no attention to scale and accuracy, it portrays the different areas of the city in a conceptual style.
The Illustration has a resolution... [click here for more]

If you’re running a campaign or string of sessions in the underdark, this supplement is probably a “must have”. - @RealmwarpM
This epic supplement contains 40 new magical trinkets from... [click here for more]

The Passage of Doom is a free one encounter preview of Journey Through the Center of the Underdark 2 - The Darklake Strikes Back.
Now available - Journey Through the Center of the Underdark 2 - The Darklake Strikes Back contains even more side trek adventures for your Rage of Demons Out of the Abyss or home set Underdark campaign.
The Passage of Doom is... [click here for more]

Lost in the mists of the Dark Mirage, the players must deal with a trio of witches that dwell in this strange place in order to escape.
Sisters of the Dark Mirage can be completed in a single session, making it a great standalone, one-shot adventure, or it can be included in any longer running campaign as a stop along the way. It shines most as a set encounter during your Out of the Abyss... [click here for more]

This is a collection of 26 battle maps that I designed for the Out of the Abyss Module. They can be used for Random Encounters throughout the adventure but can also be used for any other adventure set in the Underdark or a similar subterranean environment.
Features
Underdark Random Encounters
The Darklake Random Encounters
The Silken Paths Random Encounters
Technical Features... [click here for more]

This document includes 10 different oozes updated from 3.0 and 3.5 source material to 5th ed stats. All attempts to maintain the original characteristics of these oozes was made. Oozes included in this document include: Aballin, Arcane Ooze, Bloodfire Ooze, Bone Ooze, Conflagration Ooze, Sickening Sleep, Summoning Ooze, Teratomorph, Corrupture, Glitterfire. These oozes have not been playtested and... [click here for more]

An unexpected encounter leads the PCs to make a choice between less than reputable adversaries, and a possible short sojourn through the Underdark. This side trek is written with Out of the Abyss in mind but can be dropped into any campaign.
A 2-hour side trek for 5th-6th level characters ... [click here for more]

The Reckoning is a complete 5th edition Dungeons and Dragons (D&D) Underdark Campaign. There is enough material for approximately 15 full days of gaming with any gaming group. The adventure contains pre-generated player characters (PCs) in modifiable pdf files, complete character backgrounds (Appendix B), and is playable with relatively little preparation on the part of the Dungeon... [click here for more]

A 117-page campaign aid featuring the prisoners of Velkynvelve—Buppido, Derendil, Eldeth, Jimjar, Ront, Sarith, Shuushar, Topsy, and Turvy—reimagined as player characters. Each one is presented at each level, 1st to 7th. That’s 63 stat blocks total! You will also find three new playable Underdark races (derro, kuo-toa, quaggoth) as well as guidelines for playing and leveling up Stool,... [click here for more]

TENTACLES. WHY DID IT HAVE TO BE TENTACLES?Silver Metal Bestseller!Adventure in the Underdark, Part One A colony of deep gnomes have had their main water source taken over by a group of kuo-toa, but are the fishy folk really the ones to blame for leaving the gem-loving svirfneblin thirsty?… This adventure was originally... [click here for more]

Cult of The Glutton Laogzed Ascendant
A temple once devoted to Solonor Thelandira deep in the elvish lands has been taken over by troglodytes during troubled times. Whilst the heroes of the realm were fighting elsewhere, a dark, abyssal evil was summoned into being. Can the characters purge the evil from the once sacred shrine? Will they be devoured by The Glutton?
A 3-5 hour Dungeons... [click here for more]

A 4-hour adventure for 5th-10th level characters (optimized for 8th level characters).
The forest haven of Elventree is in peril! Children have been abducted, monsters have breached the town perimeter, and one of the village’s druids has gone missing. The local spring seems to be a source of these problems, and you must to descend into it to explore the caverns below. Are you... [click here for more]

The Monster Manual provides only one duergar (a CR 1 creature). Out of the Abyss supplies a few more variations, but any Rage of Demons campaign could use more options. The variations herein can provide you with a larger variety of duergar characters and enemies, ranging from CR 1 to CR 5.
Note that full stat blocks for the incomplete duergar from the appendices... [click here for more]

Skilled at tracking down targets, slayers are consummate hunters, living for the chase and the deadly stroke that brings it to a close. Slayers spend most of their time honing their weapon skills, studying the habits and anatomy of foes, and practising combat manoeuvres.
The slayer is elusive and good at finding the opportune time and location to strike. Combining the deadliest talents of rangers... [click here for more]

The DM's ART PACK ART101HD Beholder (Hand Drawn Style) Stock Art pack provides 12 high quality images for your DM's Guild Projects in a "hand drawn" style that will look great in your DM's Guild products. The first 6 images are pencil on white paper style, the second set of 6 are in a pencil on parchment style.
All images are US Letter sized, high resolution 300dpi (commercial print... [click here for more]

Out of The Abyss: Underdark Path Map Pack vol.01 contain 5 types of paths based on underdark endless caves. An option without grid an with grid. All maps were made for 5ft resolution, as recomended for Roll20 and has it resolution printed with the art.
This map pack is include 14 JPG images, compacted in a .rar file. To extract the images from the file you should use WinRar... [click here for more]

All gemstones have a bit of magic in them, but it is the very rare stone that has enough magic to manifest actual power. This publication contains descriptions and mechanics for eight types of very rare gemstones with such power. ... [click here for more]