Tainted Land

Contents

Overview

Tainted Land is land that, as the name implies, has been tainted. Tainted Land can be created intentionally using the Bottle of Taint, or unintentionally by leaving the effects of Flux that has manifested itself untreated. An example of this would be Flux goo. By leaving a puddle of Flux goo unattended, it can dissipate, not only putting Flux back into the Aura, but also leaving behind Fibrous Taint. Fibrous Taint is the actual cause of Tainted Land outside of the Bottle of Taint. Although not immediately, Fibrous Taint will eventually, if it is allowed to remain, Taint the block it rests on, changing that block into a Tainted Land biome, and eventually turning the block itself into its tainted variant. If this is allowed to happen, the Taint can then spread indefinitely, as Fibrous Taint can spread from Tainted blocks and infect and Taint the blocks under and around it, causing it to spread quickly.

Dangers

Many creatures in Tainted Land can themselves become Tainted, causing even passive mobs to become twisted, hostile versions of themselves. Crops are also destroyed by taint, and Fibrous Taint can confer Taint Poison for 5 seconds and deal approximately 2.5 hearts of damage total over tat period of time. Essentially, unless cured, Tainted Land is useless in the sense of productivity and habitability, and quite dangerous to traverse unless prepared. However, the aspect of Vitium is otherwise very difficult to come across, making Tainted Land a good and reliable source of Tainted items. This means that one should still be very careful in allowing their creation and spread, as, although it has its uses, Tainted Land is otherwise completely undesirable, as in addition to being extremely dangerous, it is, to most, not aesthetically pleasing.

Mobs

Taintacle

The Taintacle is an approximately 3 bock tall stationary mob with 25 hearts of health that can attack in two separate ways, by burrowing taint tendrils through the ground to do 1.5 hearts of damage, or with a melee attack within a 3 block radius of itself, which deals 5 hearts of damage. They are tall and imposing, often writhing in the air, making them easy to see and avoid, even against the purple background afforded by Tainted Lands. They can spawn anywhere on Tainted Soil and may drop Taint Tendrils or Taint Goo upon dying. They can spawn in any light level on Tainted Soil and may drop Tainted Goo or a Taint Tendril upon dying.

A Taintacle spawned in a controlled environment.

Tainted Chicken

A Tainted Chicken spawned in a controlled environment.

The Tainted Chicken is a normal sized chicken now covered in Taint Tendrils. They have 2 points of armor and 4 hearts of health, attacking in melee range to do 2 hearts of damage, along with having a chance to inflict Taint Poison for 5 seconds with every hit. They are not exceptionally dangerous on their own, but can be deadly in numbers, especially combined with the many other dangers presented in Tainted Lands. They have a chance to be spawned when a chicken is killed by Taint Poison and may drop Tainted Goo or a Taint Tendril upon dying.

Tainted Cow

The Tainted Cow is a normal sized cow now covered in Taint Tendrils. They have no armor, but instead have a massive 20 hearts of health and deal 4 hearts of damage when within melee range, additionally having the ability to cause 5 seconds of Taint Poison when hit. They are much more dangerous than Tainted Chickens and should be handled with caution. They have a chance to be spawned when a cow is killed by Taint Poison and may drop Tainted Goo or a Taint Tendril upon dying.

A Tainted Cow spawned in a controlled environment.

Tainted Creeper

The Tainted Creeper is a normal sized creeper now covered in Taint Tendrils. They have no armor, but instead have a moderate 15 hearts of health and explode when in the normal range to deal hearts of damage, but now can leave taint tendrils behind instead of a crater, additionally having the ability to cause 5 seconds of Taint Poison when hit. They have a chance to be spawned whenever a creeper is killed by Taint Poison and may drop Tainted Goo or a Taint Tendril upon dying, but not gunpowder.

A Tainted Creeper spawned in a controlled environment.

Tainted Pig

A Tainted Pig spawned in a controlled environment.

The Tainted Pig is a normal sized pig now covered in Taint Tendrils.They have 2 points of armor and 10 hearts of health, attacking in melee range to do 3 hearts of damage, additionally having the ability to cause 5 seconds of Taint Poison when hit. They are dangerous, attacking quickly and doing large amounts of damage, along with having a moderate amount of health. They have a chance to be spawned when a pig is killed by Taint Poison and may drop Tainted Goo or a Taint Tendril upon dying.

Tainted Rabbit

The Tainted Rabbit is a normal sized rabbit now covered in Taint Tendrils. They have 3 points of armor and 7.5 hearts of health, attacking in melee range to do 3 hearts of damage, additionally having the ability to cause 5 seconds of Taint Poison when hit. They have a chance to be spawned when a rabbit is killed by Taint Poison and may drop Tainted Goo or a Taint Tendril upon dying.

A Tainted Rabbit spawned in a controlled environment.

Tainted Sheep

A Tainted Sheep spawned in a controlled environment.

The Tainted Sheep is a normal sized sheep now covered in Taint Tendrils.They have 1 point of armor and 10 hearts of health, attacking in melee range to do 2 hearts of damage, additionally having the ability to cause 5 seconds of Taint Poison when hit. They are relatively weak and should be taken as much lesser threats than many of the other Tainted creatures listed above. However, they are still able to graze and will lay down a patch of Taint Tendrils when they do. They have a chance to be spawned when a sheep is killed by Taint Poison and may drop Tainted Goo or a Taint Tendril upon dying.

Tainted Villager

A Tainted Villager spawned in a controlled environment.

The Tainted Villager is a normal sized villager now covered in Taint Tendrils.They have no armor, but instead have 15 hearts of health, attacking in melee range to do 2.5 hearts of damage, additionally having the ability to cause 5 seconds of Taint Poison when hit. They are relatively weak in all ways and are not to be taken as very dangerous, especially compared to the other creatures listed. They have a chance to be spawned when a villager is killed by Taint Poison and may drop Tainted Goo or a Taint Tendril upon dying.