Patch Notes Updated—And Some Interesting Haste Changes

All of the new data has been conveniently marked with a "New! (10/7):" flag, and the top has a section for the last date it was updated. Looks like a new PTR Build on the horizon, so stay tuned for more dataz!

Haste Rating and DoTS/HoTs

In other news, casters may be interested in this post from Ghostcrawler, which discusses proposed changes to DoTs, HoTs, and haste rating. They're talking about a system which actually lets the spells tick faster—and are considering testing the technology out on , , and . None of this is confirmed yet, it's just something they're testing—but still very interesting to explore the way things work over there.

Комментарии

Комментарий от ThreeD

I like the changes. Only thing I'm little worry about is DoTs and HoTs might potentially tick faster.

Комментарий от Dusklight

on 2009-10-07T18:34:36-05:00

New! (10/7): Pet Resilience: All player pets now get 100% of their master’s resilience.

Sweeeeet.

New! (10/7): Cower: Redesigned. This ability no longer affects threat, and instead reduces damage taken by the pet by 40% for 6 seconds with a 45-second cooldown. While cowering, the pet’s movement speed is 50% of normal speed. Cower now only has a single rank and is available at pet level 20.

Wait, what?

Hunter tanking pets are being buffed immensly.

Комментарий от Kangi

on 2009-10-07T19:11:20-05:00

The existing /welcome emote now greets/welcomes targets (character says "hello"), while the new /yw is for saying "you're welcome."

Finally, no more confusion.

Комментарий от Kyndrid

on 2009-10-07T19:19:05-05:00

I wonder what the new orc and troll totems will look like.

Комментарий от shredwheat

on 2009-10-07T19:45:45-05:00

Mmo champion has all the totem previews online. You can even find an animated video of the new dwarven totems.

Комментарий от codyb

Комментарий от TheAshenVerdict

If this haste boost is applied to damaging dots on live I would be angry if they did not let resilience effect dots. It would invalidate any class/spec without dots.

Комментарий от Demonoidal

on 2009-10-07T23:35:27-05:00

Affliction locks could now have some decent burst with the Haste change.

Комментарий от bloodpaly

on 2009-10-07T23:35:45-05:00

Resilience affects all damage, including dots. And at the moment dot classes are definately not overpowered and this change is very good.

Комментарий от TheAshenVerdict

on 2009-10-07T23:52:12-05:00

Affliction locks could now have some decent burst with the Haste change.

Burst is quick, high damage that isn't intended to be up 100% of the time like DoT effects.

Комментарий от codyb

on 2009-10-08T00:06:29-05:00

Oh look,another shaman buff.

And clothies are officially screwed when it comes to rogues.

/reroll plate.

Комментарий от Demonoidal

on 2009-10-08T01:12:17-05:00

Affliction locks could now have some decent burst with the Haste change.

Burst is quick, high damage that isn't intended to be up 100% of the time like DoT effects.

I know it wouldn't be full, real burst. But instead of waiting 18 seconds to deal 1080 damage, it could now be dealt in say, 9 seconds. So more bursty...ish.

Комментарий от Bllets

on 2009-10-08T02:40:04-05:00

I know it wouldn't be full, real burst. But instead of waiting 18 seconds to deal 1080 damage, it could now be dealt in say, 9 seconds. So more bursty...ish.

Not really... Changing 10k over 18sec to 9sec, just increases the sustained dps, it doesn't make it burst.

Have to remember that Burst means a lot of damage in a very little short amount of time... Also i seriously doubt we are gonna see a half in dot time :p

Комментарий от smcn

on 2009-10-08T03:13:21-05:00

Some really interesting stuff in the interface files (interface changes are my favorite part of every patch):

UI implementation of cross-server LFG, including a pop-up window to enter the dungeon (just like BGs)side note: it's referred to as "LFD" and seems to be separate from the current LFG system, so you can stay in-server for your pugs if you want

Комментарий от vaanvern

Комментарий от Lihonessa

New! (10/7): Improved Felhunter: This talent now also reduces the cooldown on the felhunter's Shadow Bite ability by 2/4 seconds.

New! (10/7): Shadow Bite: This pet ability now provides 15% increased damage for each of the warlock’s damage-over-time effects on the target.

Haste Rating will affect the speed in which HoT's and DoT's tick.

...What?

Weren't Affliction Warlocks overpowered enough in PvP already?

Комментарий от wigg1es

on 2009-10-08T08:15:05-05:00

New! (10/7): Improved Felhunter: This talent now also reduces the cooldown on the felhunter's Shadow Bite ability by 2/4 seconds.

New! (10/7): Shadow Bite: This pet ability now provides 15% increased damage for each of the warlock’s damage-over-time effects on the target.

Haste Rating will affect the speed in which HoT's and DoT's tick.

...What?

Weren't Affliction Warlocks overpowered enough in PvP already?Not from my understanding. Everyone was playing Destro for its burst (hence the Conflag PvP nerf), and even then, Warlock representation was really low.

I'm hoping they make Haste apply to UA and CoA as well and make Affliction a prime PvE raid spec again.

Комментарий от mofomisfit

on 2009-10-08T08:21:34-05:00

Not from my understanding. Everyone was playing Destro for its burst (hence the Conflag PvP nerf), and even then, Warlock representation was really low.

I'm hoping they make Haste apply to UA and CoA as well and make Affliction a prime PvE raid spec again.

You and me both buddeh. My minor concern is only that corruption will run out faster than haunt.