Download cheat engine 6.1

It’s time for a new release again. This mainly contains bugfixes that 6.0 introduced and implementing some old features that went missing from 5.6.1 to 6.0 (Trainer maker) The lua environment has been extended and some new features have been added that can make dissecting a program easier (for example the structure spider , last branch record recordign on Intel Fam6 and string map, comments in assembler, etc…)
Also, translation support has been added so you can now create translation files (.PO files) which can be used to translate Cheat Engine. There is already a russian translation file. If you do a translation please send them to dark_byte@hotmail.com or pm in the forum and I’ll upload them to the site

link: Cheat Engine 6.1
Russian translation files
If you encounter bugs or have suggestions, please do not hesitate to report them

Cheat Engine 6.1

Fixes:

Fixed DBVM from not working

Fixed Kernelmode debugging with DBVM in 64-bit

Several disassembler fixes

Scanning errors now show the error

Fixed a few 16-bit assembler instructions

Fixed doubleclicking the assembler scan going to 00000000

Fixed the assembler scan going from ffffffff back to 0 and starting over again

Fixed autoattach causing huge memory leak

Fixed clicking nextscan when having 0 results

Fixed 8 byte scans so they it can now scan negative values

Prevent a 32-bit plugin from showing up error messages when loaded in the 64-bit ce version (It won’t work)

Fixed the VEH debugger from not handling int3 breakpoints properly

Fixed XMM registers in the veh debugger

Fixed the VEH debugger from causing a program to hang when Cheat Engine is closed normally
Changes since public release: (max 7 days)

June 4 2011: Add the shellExecute lua function

June 5 2011: Fix assembling of movq

June 7 2011: Fix loading a table after having a table with files. And fix the listbox and combobox in the designer. And AOBscan script fix

June 9 2011: Fix lua memory scan creation and reading out the resultsChanges:

Added a structure spider which may help in finding ways to distinguish between two objects

Value scanning can now take formulas

Added a form designer to create lua extensions

Added an automated trainer generator that will generate a trainer script for you

Added lots and lots of new functions to the lua engine. Check the helpfile or main.lua

Added the ability to save binary files into a cheat table

Added an xm-player

Added columns to the stackview window

Added an option to choose if the disassembler should show 32-bit or 64-bit code

Added support to translate cheat engine to any language you want (check the language folder for more info)

Some speed improvements at several tools

Added undo last edit (ctrl+z) when editing values in a cheat table

Added extra option to the pointer rescan so you can filter out paths more specifically