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Bottom Line: Don't quit your day job.

This barely doesn't pass off as a charity case. Making a living online is a lucrative business and an ideal for many, but if the loss of two weeks of appstore revenue is so detrimental to the point that a man will struggle to feed his family, then he should reconsider his work ethic. Four dollars for a game that looks like a novice coders school assignment is nothing short of embarrassing. I think you're doing the man a disservice in writing and submitting such an article to Lxer.

The game has drawn a lot of attention on various Linux and technology blogs so the game is not in question here, its my way to A support Linux game developers in need and B my attempt to give apple a small boot up the hole. I noted that he was foolish in relying on the app store for his revenue and from this article a lot of would be app developer will become aware of the dangers of doing so. I think you're doing yourself a disservice in writing and submitting such a negative comment.

Quoting:I've bought the game, and sadly (while I had high hopes for it) it proves to be rather minimalistic and boring. Instead of the experience of building a distro from a very small thing to a robust thing I was hoping for, there's two counters that matter: "Bugs" (try to keep it down) and "Workers" (try to raise both Volunteers and Paid). And that's it.

I recommend saving your $4 for the next Humble Indie Bundle, instead.

Sure, you can argue that it's still in beta, but it just looks like shameless shovelware to me. I think this is a product of desperation from financial stress, and ultimately will be a blight on the developers reputation.