Varus can still move while channeling, but cannot use basic attacks or abilities and is slowed by 20%. At the end of the channel, Piercing Arrow is automatically cancelled, refunding half of its mana cost.

Second Cast:Varus fires, dealing physical damage to all enemies in the arrow's path, reduced by 15% per enemy hit down to a minimum of 33% damage.

Spell shields will not block the damage, but will block the skills that trigger it.

Hail of Arrows

RANGE: 925

COST: 80 mana

COOLDOWN: 18 / 16 / 14 / 12 / 10

Active:Varus fires a hail of arrows that deals physical damage to all enemies in the target area and desecrates the ground for 4 seconds, slowing all enemies standing in it and inflicting grievous wounds upon them.

Active:Varus flings out a tendril of corruption that infects the first enemy champion hit, dealing magic damage and rooting them for 2 seconds.

Magic Damage: 150 / 250 / 350 (+ 100% AP)

The corruption then attempts to spread towards nearby enemy champions, applying the same damage and root if they stay near the infected champion for 2 seconds. The corruption then continues to spread until there are no further targets in range, but each champion can only be infected once per cast.