What does the supervisor do? How can we make the most of them at KirbySwim?

published:07 Sep 2016

views:239

JJ worked 6 months on board of Carnival Liberty as a pool & deck supervisor. This video is dedicated to all of the guys who made this half a year so awesome, especially Ifo & Levi!

published:07 Sep 2012

views:1527

Our Deck Supervisors help keep our school fun, safe, and friendly. They're responsible for overseeing all classes, and assuring that the curriculum is upheld, the lesson is safe, and the environment is clean and friendly!

published:28 Jan 2018

views:16

Of all the jobs on the flight deck of an aircraft carrier, CatapultSafety is arguably the best, and it's definitely the most fun. The star of the show, the Catapult Safety Observer is the flight deck supervisor for all launches off of his catapult. Their job is to ensure all personnel are safely and expeditiously made ready for flight operations, to ensure all personnel run their watch stations efficiently, ensure a clear deck forward, and get the final signal from the pilot that they are ready for launch (the salute). Though this job was previously performed by Officers (and still is when the catapults are operating in "Deckedge Mode" instead of "ICCS Mode"), this job is more commonly performed by an enlisted ABE, fully qualed in all flight deck qualifications.
Of all of the quals to be had on the flight deck, this one will always have been my favorite. I could talk about this one forever! I used a little bit of editing in this video to fast forward to the good parts. Hope that's okay!
- PLEASE WATCH PART 2! https://youtu.be/UFYSfyAlgQg -
LIKE, COMMENT, SHARE AND SUBSCRIBE to @FlightDeckLife!

published:11 Nov 2017

views:51909

Learn to improve your MTG gameplay with these videos:
Tolarian Tutor - Mulligans: https://youtu.be/Q6aUeTn-DYY
The NewPlayer's Guide To DraftingMagic The Gathering Cards https://youtu.be/fUqPxSYPfrA
Learn To Be A Better Aggro Player in Magic: The Gathering: https://youtu.be/MkIu2fpX9Ug
TCC Shirts! Playmats! - http://www.tolariancommunitycollege.com/
Or you can support me directly over at Patreon -https://www.patreon.com/tolariancommunitycollege
Tolarian Community College is brought to you by Card Kingdom! You can support The Professor just by checking out their store through this link: http://www.cardkingdom.com/TCC
Our Professional Consultant is my own tutor, Emma Handy
Twitter: @Em_TeeGee
FaceBook: facebook.com/EmmaHandyMTG
Our Script Supervisor is Michelle Rapp
Twitter: @ninox_morpork
Check Tolarian Community College out on
Twitter: @TolarianCollege
FaceBook: https://www.facebook.com/TolarianCommunityCollege/
For players who have a bit of a mad scientist bent, Combo can be incredibly appealing, yet also a very challenging archetype to play. You have to know what cards you need, when to put them down, and how they interact in order to get that nearly unstoppable win. But of all the major deck archetypes, Combo relies on timing and sequencing the most in order to get that victory. If you assume that Combo decks are basically just Magic solitaire, then you’ve thought wrong. Today, we’ll be looking at these key skills to see how we can get the upper hand in tricky situations for Combo players. We’ll look at some common mistakes, and how to use the strengths of your deck to get past the other two archetypes, Aggro and Control.
What is your plan?
The first thing that every Combo player needs to understand is - what is your overarching plan? When do you plan on playing your combo pieces, and what needs to happen first in order to make that happen?

Learn to improve your MTG gameplay with these videos:
Tolarian Tutor - Mulligans: https://youtu.be/Q6aUeTn-DYY
The NewPlayer's Guide To DraftingMagic The Gathering Cards https://youtu.be/fUqPxSYPfrA
TCC Shirts! Playmats! - http://www.tolariancommunitycollege.com/
Or you can support me directly over at Patreon -https://www.patreon.com/tolariancommunitycollege
Tolarian Community College is brought to you by Card Kingdom! You can support The Professor just by checking out their store through this link: http://www.cardkingdom.com/TCC
Our Professional Consultant is my own tutor, Emma Handy
Twitter: @Em_TeeGee
FaceBook: facebook.com/EmmaHandyMTG
Our Script Supervisor is Michelle Rapp
Twitter: @ninox_morpork
Check Tolarian Community College out on
Twitter: @TolarianCollege
FaceBook: https://www.facebook.com/TolarianCommunityCollege/
If there’s something that humans are very good at, it’s categorizing things - themselves, cats, colors, even Hogwarts houses. That’s because we’re adept at recognizing patterns, not just in how things look, but how they interact with one another. In Magic, we often see recurring themes and patterns in how certain decks play out, and how they interact not just with your opponent, but the board state as well.
We call these archetypes, because we see them come up in almost every format again and again like an old friend, or in some cases, an old nemesis. By labeling these different deck archetypes, we can understand what a deck is trying to do just by hearing the name of it. If I say “Red DeckWins”, you know this deck is focused on a Aggro strategy, has no Control elements, and uses cards like lightning bolt and goblin guide. It immediately tells you what the deck is trying to do, and how going about it.
In this episode, we’ll be exploring the three primary types of deck archetypes we see in Magic: The Gathering: Aggro, Control and Combo. We’ll talk about their strengths, their weaknesses, and how to evaluate cards to build these archetypes in both Limited and Constructed.
Which of these archetypes should I play?
This depends on the format, and also on the timing. If you’re looking for a good win rate, the best time to play an Aggro strategy is usually right after a set comes out in Standard. Because the format is still being in some ways “figured out”, being proactive and focusing on just killing your opponent is an effective way of getting those early wins.
Once a format becomes more defined, it’s easier to build a Control deck to beat what other people are doing, which is usually at the end before the next set is released, or before rotation. Combo is sprinkled throughout the lifespan of a format sometimes, when and if there is a good busted combo in a Control deck. If people are playing a lot of Aggro decks, then it’s a good time to do one of those Engine decks, as long as it’s fast and can kill by turn 5 if there isn’t interaction.
But honestly, the real answer to this question is: any of them you want! What is amazing about Magic: the Gathering as a game is its flexibility. You can express yourself through gameplay in almost any way you might wish. I love my Modern Merfolk deck, and no matter how it’s doing in the meta, I’ll continue to play it, regardless of what other people think. For you that might be your Cat tribal Standard deck, your Burn deck, or even 8 Rack. Whatever you choose, follow your bliss and fine tune it to the best of your ability. Different people play Magic differently, and in that lies the inherent beauty and freedom of the game.
Music Courtesy Of:
"VintageEducation" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution3.0
http://creativecommons.org/licenses/by/3.0/

Learn to improve your MTG gameplay with these videos:
Tolarian Tutor - Mulligans: https://youtu.be/Q6aUeTn-DYY
The NewPlayer's Guide To DraftingMagic The Gathering Cards https://youtu.be/fUqPxSYPfrA
Learn To Be A Better Aggro Player in Magic: The Gathering: https://youtu.be/MkIu2fpX9Ug
TCC Shirts! Playmats! - http://www.tolariancommunitycollege.com/
Or you can support me directly over at Patreon -https://www.patreon.com/tolariancommunitycollege
Tolarian Community College is brought to you by Card Kingdom! You can support The Professor just by checking out their store through this link: http://www.cardkingdom.com/TCC
Our Professional Consultant is my own tutor, Emma Handy
Twitter: @Em_TeeGee
FaceBook: facebook.com/EmmaHandyMTG
Our Script Supervisor is Michelle Rapp
Twitter: @ninox_morpork
Check Tolarian Community College out on
Twitter: @TolarianCollege
FaceBook: https://www.facebook.com/TolarianCommunityCollege/
Long touted as one of the most difficult archetypes to master, Control players require insight and stamina to reach their endgame. Long known for denying their opponents key resources and creatures, Control players can be seen as cruel and unyielding, always saying “No” and never relenting. However, there can be times when saying “yes” is as important as saying “no”, and knowing when to do that is one of the many topics we’ll cover in today’s lesson. We’ll be looking at common mistakes that Control players make, evaluating cards and situations, and how to handle match-ups against the other archetypes.
Time benefits the Control player, and the best players use that time to disrupt their opponent’s threats while making their own unanswerable. Since Control is reactive by nature, knowing when and what to react to is key in making sure your strategy isn’t sabotaged.
Control is *not* about reacting for the sake of reacting, or providing an answer. If you do decide to counter a creature or a spell, it must done with purpose and with a specific goal in mind - your endgame. Knowing this can help you determine which cards you’d like to counter, and which you’d like to resolve.

published:30 Nov 2017

views:101214

Want to DREDGE up some fun? Check out Golgari Tortured Existence - A $25 Pauper Deck for Magic: The Gathering: https://youtu.be/Rc0aImbV6H8
Paper Pauper events to be held on Sundays at ALL GPs in January 2018. GP Santa Clara, GP Houston, GP Indy, and GP London! Bring your Paper Pauper deck (MTGO legality) and play in these double up events each Sunday in January! I'll be at Santa Clara, Indy, and London! Come say hi and let's get some games! Sign up now at hhttp://www.cfbevents.com!
Thanks toAlex Ullman, who served as Script Supervisor for this deck. Check out Alex at @nerdtothecore on Twitter.
Want to search for Pauper legality? Use https://scryfall.com/ for th best MTG search engine there is.
My Pauper playlist: https://www.youtube.com/watch?v=J7qQXP-Qk9E&index=1&list=PLvqw7t0kbGX96qIqeharIJ9O25lhYFCti
MTG Goldfish's Pauper Meta Decks: https://www.mtggoldfish.com/metagame/pauper/full#paper
Looking for more affordable MTG gameplay? Purchase a complete 60 card Merfolk Battle Deck for only $9.99 via our affiliate link at: http://www.cardkingdom.com/TCC . Fightin’ Fish is an aggressive Blue/Green tempo deck that drowns your opponent in a sea of slippery evasive creatures. Turn your guppies into whales with counters and combat tricks!
—MonoWhite Heroic, InstantBuild—
4 Akroan Skyguard
3 Deftblade Elite
1 HopefulEidolon
4 Lagonna-Band Trailblazer
4 Seeker of the Way
2 Territorial Hammerskull
1 Wingsteed Rider
1 Artful Maneuver
3 DefiantStrike
4Emerge Unscathed
4 Gods Willing
3 Mutagenic Growth
4 Cartouche of Solidarity
4 HyenaUmbra
18 Plains
—Sideboard—
3 Beckon Apparition
3 BlindingSouleater
2 Disenchant
3 Gut Shot
1 Lifelink
3 Sacred Cat
—Mono White Heroic, Enchantment/Aura Build—
4 Akroan Skyguard
2 BenevolentBodyguard
4 Lagonna-Band Trailblazer
2 Sacred Cat
4 Seeker of the Way
4 Defiant Strike
1 Double Cleave
2 Emerge Unscathed
4 Mutagenic Growth
4 Cartouche of Solidarity
4 Cho-Manno's Blessing
4 EtherealArmor
4 Hyena Umbra
15 Plains
2 Secluded Steppe
—Sideboard—
1 Benevolent Bodyguard
2 Sacred Cat
2CelestialFlare
2 Death Speakers
2 Deftblade Elite
2 Holy Light
2 Lifelink
2 Standard Bearer
Are you looking to build a powerful, competitive Magic The Gathering deck in an instant? Do you find the idea of spending $20 on a fully upgraded list that never rotates, never expires and never tires of winning to be an enchanting one? Then have I got a deck for you: Pauper Heroes, 2 Powerful, fully upgraded top decks for only $20 each.
Pauper Heroes are one of Pauper’s “go tall” decks. Each build wants to stack up a large creature that can end the game in short order. In that sense, it is similar to a few heavily played decks such as Izzet Blitz, Boggles Hexproof, and TirelessTribe Combo, but while each of those are fine options, they all run multiple colors and focus more on digging for answers than smashing face with overwhelming value. In contrast, these Heroic decks are each mono-White, and as such they have the advantage of rock solid mana bases which never trickle out. Let’s take a look!
There are two style of Pauper Heroic decks, Instant and Enchantment based. Each list will only run you about $20 in paper or 5-10 tix online, and they each have distinct advantages and gameplay antics.
Heroic takes its name from creatures with the Heroic ability. Heroic benefits the creature when it is the target of a spell or ability, giving that creature advantage in the way of pump, counters or added abilities.
The goal is to enhance these creatures with spells until they cannot be stopped, and as I said, there are two distinct versions of this deck - one leaning more on Auras, the other on Instants.
Both have merits and play for slightly different metagames. While neither are as good at “one shotting” their adversary, their robust creatures once properly suited up can overwhelm your opponents over the course of just one to two combat steps.
Both also share a core of cards in common. Let’s begin by looking at the cards both versions of the deck run, then discuss the differences between going into Instants or Enchantment Auras.

published:20 Jan 2018

views:68281

- PLEASE WATCH PART 1! https://youtu.be/zckc9l2UVdw -
Of all the jobs on the flight deck of an aircraft carrier, CatapultSafety is arguably the best, and it's definitely the most fun. The star of the show, the Catapult Safety Observer is the flight deck supervisor for all launches off of his catapult. Their job is to ensure all personnel are safely and expeditiously made ready for flight operations, to ensure all personnel run their watch stations efficiently, ensure a clear deck forward, and get the final signal from the pilot that they are ready for launch (the salute). Though this job was previously performed by Officers (and still is when the catapults are operating in "Deckedge Mode" instead of "ICCS Mode"), this job is more commonly performed by an enlisted ABE, fully qualed in all flight deck qualifications.
Of all of the quals to be had on the flight deck, this one will always have been my favorite. I could talk about this one forever!
I used a little bit of editing in this video to fastforward to the good parts. Hope that's okay! This starts not long after Pt. 1 ends.
LIKE, COMMENT, SHARE AND SUBSCRIBE to @FlightDeckLife!

published:11 Nov 2017

views:12005

Learn to improve your MTG gameplay with these videos:
Tolarian Tutor - Mulligans: https://youtu.be/Q6aUeTn-DYY
The NewPlayer's Guide To DraftingMagic The Gathering Cards https://youtu.be/fUqPxSYPfrA
TCC Shirts! Playmats! - http://www.tolariancommunitycollege.com/
Or you can support me directly over at Patreon -https://www.patreon.com/tolariancommunitycollege
Tolarian Community College is brought to you by Card Kingdom! You can support The Professor just by checking out their store through this link: http://www.cardkingdom.com/TCC
Our Professional Consultant is my own tutor, Emma Handy
Twitter: @Em_TeeGee
FaceBook: facebook.com/EmmaHandyMTG
Our Script Supervisor is Michelle Rapp
Twitter: @ninox_morpork
Check Tolarian Community College out on
Twitter: @TolarianCollege
FaceBook: https://www.facebook.com/TolarianCommunityCollege/
We’ve mentioned before that there’s more to playing Aggro decks then just turning creatures sideways and “smashing face” every turn. There are times when even the most aggressive strategies will need to stop and consider a particular nuance in the game, or decide on a slightly more subtle tactic. In today’s session, we’ll be taking a look at how to play Aggro at a higher level, examining the common pitfalls many players make and how to avoid them. We’ll look at how to evaluate board states and cards for this archetype, as well as how to play against the other big deck types: Combo and Control.
As tempting as the mantra “Always Be Attacking” may be, there are times when holding back for a turn or two, or only partially attacking might actually benefit your goal of dealing the most damage. Let’s go to an example:
Let’s say that you’re in the middle of a game, and your opponent currently has two 3/3’s on board. You have three 2/2’s, and two more 2/2’s in your hand. You know you have the mana to play both of them on this turn if you want. But for now, do you choose to attack with all of your creatures?
First of all, let’s look at the best blocks our opponent might have in this scenario. If we attack with all of our 2/2’s, our opponent will block two of them with their 3/3’s, killing two of our creatures. Two damage will go through. If we cast our two 2/2’s on our second main phase and our opponent does nothing on their turn, then we’ve set ourselves up for the same scenario again, effectively trading four creatures for four damage. This isn’t a very efficient line of play, so let’s reset and see how we could maximize damage given this situation.
Instead of attacking, let’s assume we play our pair of 2/2’s, having a total of five 2/2’s on the battlefield under our control. On our next turn, we attack with all of our creatures. While our opponent’s two blockers are able to kill two of our creatures, we’re still able to get six damage through. Then assuming they don’t play anything on their turn again, we can get in for another two damage if we attack with all of our creatures again. In the same two turns, we’ve doubled the amount of damage we’ve inflicted on our opponent to 8, for the same cost of four creatures.
Even though we’ve waited a turn to build up our board, we’ve actually come out ahead against our opponent. As basic as it might sound, analyzing the board state is key in understanding when to play your cards.
When we play Aggro wantS to be able to hit our very early, low curve immediately and often, which means we will most likely be playing at most two colors. More than that, and we’ll run into problems if we miss a color or a land drop. For example, Mono Red Burn decks have almost always been a competitive staple in Modern and Legacy and have remained, thanks to its simple, one color land base. While more colors can give us more options, the focused nature of Aggro makes the possible risks less than ideal.

Magic: The Gathering

First published in 1993 by Wizards of the Coast, Magic was the first trading card game produced and it continues to thrive, with approximately twenty million players as of 2015.Magic can be played by two or more players in various formats, the most common of which uses a deck of 60+ cards, either in person with printed cards or using a deck of virtual cards through the Internet-based Magic: The Gathering Online, on a smartphone or tablet, or other programs.

Each game represents a battle between wizards known as "planeswalkers", who employ spells, artifacts, and creatures depicted on individual Magic cards to defeat their opponents. Although the original concept of the game drew heavily from the motifs of traditional fantasyrole-playing games such as Dungeons & Dragons, the gameplay of Magic bears little similarity to pencil-and-paper adventure games, while having substantially more cards and more complex rules than many other card games.

Community college

A community college is a type of educational institution. The term can have different meanings in different countries.

Australia

In Australia, the term community college is not used. Analogous to community colleges are colleges or institutes of Technical and Further Education (TAFEs); institutions mostly regulated at state and territory level. There are also an increasing number of private providers of varying social esteem; often these are colloquially called "colleges".

TAFEs and other providers carry on the tradition of adult education, which was established in Australia around mid 19th century when evening classes were held to help adults enhance their numeracy and literacy skills. The majority of Australian universities can also be traced back to such forerunners, although obtaining a university charter has always changed their nature. In TAFEs and colleges today, courses are designed for personal development of an individual and/or for employment outcomes. Educational programs cover a variety of topics such as arts, languages, business and lifestyle; and are usually timetabled to be conducted in the evenings or weekends to accommodate people working full-time. Funding for colleges may come from government grants and course fees; and many are not-for-profit organisations. There are located in metropolitan, regional and rural locations of Australia.

The Pool Deck Supervisor

What does the supervisor do? How can we make the most of them at KirbySwim?

4:57

Carnival life of a pools & deck supervisor JJ

Carnival life of a pools & deck supervisor JJ

Carnival life of a pools & deck supervisor JJ

JJ worked 6 months on board of Carnival Liberty as a pool & deck supervisor. This video is dedicated to all of the guys who made this half a year so awesome, especially Ifo & Levi!

0:48

Deck Supervisor

Deck Supervisor

Deck Supervisor

Our Deck Supervisors help keep our school fun, safe, and friendly. They're responsible for overseeing all classes, and assuring that the curriculum is upheld, the lesson is safe, and the environment is clean and friendly!

11:51

Best Job On The Flight Deck - Catapult Safety Observer (Pt. 1 of 2)

Best Job On The Flight Deck - Catapult Safety Observer (Pt. 1 of 2)

Best Job On The Flight Deck - Catapult Safety Observer (Pt. 1 of 2)

Of all the jobs on the flight deck of an aircraft carrier, CatapultSafety is arguably the best, and it's definitely the most fun. The star of the show, the Catapult Safety Observer is the flight deck supervisor for all launches off of his catapult. Their job is to ensure all personnel are safely and expeditiously made ready for flight operations, to ensure all personnel run their watch stations efficiently, ensure a clear deck forward, and get the final signal from the pilot that they are ready for launch (the salute). Though this job was previously performed by Officers (and still is when the catapults are operating in "Deckedge Mode" instead of "ICCS Mode"), this job is more commonly performed by an enlisted ABE, fully qualed in all flight deck qualifications.
Of all of the quals to be had on the flight deck, this one will always have been my favorite. I could talk about this one forever! I used a little bit of editing in this video to fast forward to the good parts. Hope that's okay!
- PLEASE WATCH PART 2! https://youtu.be/UFYSfyAlgQg -
LIKE, COMMENT, SHARE AND SUBSCRIBE to @FlightDeckLife!

16:18

Tolarian Tutor: How To Be A Better Combo Player in Magic: The Gathering

Tolarian Tutor: How To Be A Better Combo Player in Magic: The Gathering

Tolarian Tutor: How To Be A Better Combo Player in Magic: The Gathering

Learn to improve your MTG gameplay with these videos:
Tolarian Tutor - Mulligans: https://youtu.be/Q6aUeTn-DYY
The NewPlayer's Guide To DraftingMagic The Gathering Cards https://youtu.be/fUqPxSYPfrA
Learn To Be A Better Aggro Player in Magic: The Gathering: https://youtu.be/MkIu2fpX9Ug
TCC Shirts! Playmats! - http://www.tolariancommunitycollege.com/
Or you can support me directly over at Patreon -https://www.patreon.com/tolariancommunitycollege
Tolarian Community College is brought to you by Card Kingdom! You can support The Professor just by checking out their store through this link: http://www.cardkingdom.com/TCC
Our Professional Consultant is my own tutor, Emma Handy
Twitter: @Em_TeeGee
FaceBook: facebook.com/EmmaHandyMTG
Our Script Supervisor is Michelle Rapp
Twitter: @ninox_morpork
Check Tolarian Community College out on
Twitter: @TolarianCollege
FaceBook: https://www.facebook.com/TolarianCommunityCollege/
For players who have a bit of a mad scientist bent, Combo can be incredibly appealing, yet also a very challenging archetype to play. You have to know what cards you need, when to put them down, and how they interact in order to get that nearly unstoppable win. But of all the major deck archetypes, Combo relies on timing and sequencing the most in order to get that victory. If you assume that Combo decks are basically just Magic solitaire, then you’ve thought wrong. Today, we’ll be looking at these key skills to see how we can get the upper hand in tricky situations for Combo players. We’ll look at some common mistakes, and how to use the strengths of your deck to get past the other two archetypes, Aggro and Control.
What is your plan?
The first thing that every Combo player needs to understand is - what is your overarching plan? When do you plan on playing your combo pieces, and what needs to happen first in order to make that happen?

Learn to improve your MTG gameplay with these videos:
Tolarian Tutor - Mulligans: https://youtu.be/Q6aUeTn-DYY
The NewPlayer's Guide To DraftingMagic The Gathering Cards https://youtu.be/fUqPxSYPfrA
TCC Shirts! Playmats! - http://www.tolariancommunitycollege.com/
Or you can support me directly over at Patreon -https://www.patreon.com/tolariancommunitycollege
Tolarian Community College is brought to you by Card Kingdom! You can support The Professor just by checking out their store through this link: http://www.cardkingdom.com/TCC
Our Professional Consultant is my own tutor, Emma Handy
Twitter: @Em_TeeGee
FaceBook: facebook.com/EmmaHandyMTG
Our Script Supervisor is Michelle Rapp
Twitter: @ninox_morpork
Check Tolarian Community College out on
Twitter: @TolarianCollege
FaceBook: https://www.facebook.com/TolarianCommunityCollege/
If there’s something that humans are very good at, it’s categorizing things - themselves, cats, colors, even Hogwarts houses. That’s because we’re adept at recognizing patterns, not just in how things look, but how they interact with one another. In Magic, we often see recurring themes and patterns in how certain decks play out, and how they interact not just with your opponent, but the board state as well.
We call these archetypes, because we see them come up in almost every format again and again like an old friend, or in some cases, an old nemesis. By labeling these different deck archetypes, we can understand what a deck is trying to do just by hearing the name of it. If I say “Red DeckWins”, you know this deck is focused on a Aggro strategy, has no Control elements, and uses cards like lightning bolt and goblin guide. It immediately tells you what the deck is trying to do, and how going about it.
In this episode, we’ll be exploring the three primary types of deck archetypes we see in Magic: The Gathering: Aggro, Control and Combo. We’ll talk about their strengths, their weaknesses, and how to evaluate cards to build these archetypes in both Limited and Constructed.
Which of these archetypes should I play?
This depends on the format, and also on the timing. If you’re looking for a good win rate, the best time to play an Aggro strategy is usually right after a set comes out in Standard. Because the format is still being in some ways “figured out”, being proactive and focusing on just killing your opponent is an effective way of getting those early wins.
Once a format becomes more defined, it’s easier to build a Control deck to beat what other people are doing, which is usually at the end before the next set is released, or before rotation. Combo is sprinkled throughout the lifespan of a format sometimes, when and if there is a good busted combo in a Control deck. If people are playing a lot of Aggro decks, then it’s a good time to do one of those Engine decks, as long as it’s fast and can kill by turn 5 if there isn’t interaction.
But honestly, the real answer to this question is: any of them you want! What is amazing about Magic: the Gathering as a game is its flexibility. You can express yourself through gameplay in almost any way you might wish. I love my Modern Merfolk deck, and no matter how it’s doing in the meta, I’ll continue to play it, regardless of what other people think. For you that might be your Cat tribal Standard deck, your Burn deck, or even 8 Rack. Whatever you choose, follow your bliss and fine tune it to the best of your ability. Different people play Magic differently, and in that lies the inherent beauty and freedom of the game.
Music Courtesy Of:
"VintageEducation" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution3.0
http://creativecommons.org/licenses/by/3.0/

Career Snapshot: Pool Duty Supervisor - Angas Boot

Tolarian Tutor: How To Be A Better Control Player in Magic: The Gathering

Tolarian Tutor: How To Be A Better Control Player in Magic: The Gathering

Tolarian Tutor: How To Be A Better Control Player in Magic: The Gathering

Learn to improve your MTG gameplay with these videos:
Tolarian Tutor - Mulligans: https://youtu.be/Q6aUeTn-DYY
The NewPlayer's Guide To DraftingMagic The Gathering Cards https://youtu.be/fUqPxSYPfrA
Learn To Be A Better Aggro Player in Magic: The Gathering: https://youtu.be/MkIu2fpX9Ug
TCC Shirts! Playmats! - http://www.tolariancommunitycollege.com/
Or you can support me directly over at Patreon -https://www.patreon.com/tolariancommunitycollege
Tolarian Community College is brought to you by Card Kingdom! You can support The Professor just by checking out their store through this link: http://www.cardkingdom.com/TCC
Our Professional Consultant is my own tutor, Emma Handy
Twitter: @Em_TeeGee
FaceBook: facebook.com/EmmaHandyMTG
Our Script Supervisor is Michelle Rapp
Twitter: @ninox_morpork
Check Tolarian Community College out on
Twitter: @TolarianCollege
FaceBook: https://www.facebook.com/TolarianCommunityCollege/
Long touted as one of the most difficult archetypes to master, Control players require insight and stamina to reach their endgame. Long known for denying their opponents key resources and creatures, Control players can be seen as cruel and unyielding, always saying “No” and never relenting. However, there can be times when saying “yes” is as important as saying “no”, and knowing when to do that is one of the many topics we’ll cover in today’s lesson. We’ll be looking at common mistakes that Control players make, evaluating cards and situations, and how to handle match-ups against the other archetypes.
Time benefits the Control player, and the best players use that time to disrupt their opponent’s threats while making their own unanswerable. Since Control is reactive by nature, knowing when and what to react to is key in making sure your strategy isn’t sabotaged.
Control is *not* about reacting for the sake of reacting, or providing an answer. If you do decide to counter a creature or a spell, it must done with purpose and with a specific goal in mind - your endgame. Knowing this can help you determine which cards you’d like to counter, and which you’d like to resolve.

Want to DREDGE up some fun? Check out Golgari Tortured Existence - A $25 Pauper Deck for Magic: The Gathering: https://youtu.be/Rc0aImbV6H8
Paper Pauper events to be held on Sundays at ALL GPs in January 2018. GP Santa Clara, GP Houston, GP Indy, and GP London! Bring your Paper Pauper deck (MTGO legality) and play in these double up events each Sunday in January! I'll be at Santa Clara, Indy, and London! Come say hi and let's get some games! Sign up now at hhttp://www.cfbevents.com!
Thanks toAlex Ullman, who served as Script Supervisor for this deck. Check out Alex at @nerdtothecore on Twitter.
Want to search for Pauper legality? Use https://scryfall.com/ for th best MTG search engine there is.
My Pauper playlist: https://www.youtube.com/watch?v=J7qQXP-Qk9E&index=1&list=PLvqw7t0kbGX96qIqeharIJ9O25lhYFCti
MTG Goldfish's Pauper Meta Decks: https://www.mtggoldfish.com/metagame/pauper/full#paper
Looking for more affordable MTG gameplay? Purchase a complete 60 card Merfolk Battle Deck for only $9.99 via our affiliate link at: http://www.cardkingdom.com/TCC . Fightin’ Fish is an aggressive Blue/Green tempo deck that drowns your opponent in a sea of slippery evasive creatures. Turn your guppies into whales with counters and combat tricks!
—MonoWhite Heroic, InstantBuild—
4 Akroan Skyguard
3 Deftblade Elite
1 HopefulEidolon
4 Lagonna-Band Trailblazer
4 Seeker of the Way
2 Territorial Hammerskull
1 Wingsteed Rider
1 Artful Maneuver
3 DefiantStrike
4Emerge Unscathed
4 Gods Willing
3 Mutagenic Growth
4 Cartouche of Solidarity
4 HyenaUmbra
18 Plains
—Sideboard—
3 Beckon Apparition
3 BlindingSouleater
2 Disenchant
3 Gut Shot
1 Lifelink
3 Sacred Cat
—Mono White Heroic, Enchantment/Aura Build—
4 Akroan Skyguard
2 BenevolentBodyguard
4 Lagonna-Band Trailblazer
2 Sacred Cat
4 Seeker of the Way
4 Defiant Strike
1 Double Cleave
2 Emerge Unscathed
4 Mutagenic Growth
4 Cartouche of Solidarity
4 Cho-Manno's Blessing
4 EtherealArmor
4 Hyena Umbra
15 Plains
2 Secluded Steppe
—Sideboard—
1 Benevolent Bodyguard
2 Sacred Cat
2CelestialFlare
2 Death Speakers
2 Deftblade Elite
2 Holy Light
2 Lifelink
2 Standard Bearer
Are you looking to build a powerful, competitive Magic The Gathering deck in an instant? Do you find the idea of spending $20 on a fully upgraded list that never rotates, never expires and never tires of winning to be an enchanting one? Then have I got a deck for you: Pauper Heroes, 2 Powerful, fully upgraded top decks for only $20 each.
Pauper Heroes are one of Pauper’s “go tall” decks. Each build wants to stack up a large creature that can end the game in short order. In that sense, it is similar to a few heavily played decks such as Izzet Blitz, Boggles Hexproof, and TirelessTribe Combo, but while each of those are fine options, they all run multiple colors and focus more on digging for answers than smashing face with overwhelming value. In contrast, these Heroic decks are each mono-White, and as such they have the advantage of rock solid mana bases which never trickle out. Let’s take a look!
There are two style of Pauper Heroic decks, Instant and Enchantment based. Each list will only run you about $20 in paper or 5-10 tix online, and they each have distinct advantages and gameplay antics.
Heroic takes its name from creatures with the Heroic ability. Heroic benefits the creature when it is the target of a spell or ability, giving that creature advantage in the way of pump, counters or added abilities.
The goal is to enhance these creatures with spells until they cannot be stopped, and as I said, there are two distinct versions of this deck - one leaning more on Auras, the other on Instants.
Both have merits and play for slightly different metagames. While neither are as good at “one shotting” their adversary, their robust creatures once properly suited up can overwhelm your opponents over the course of just one to two combat steps.
Both also share a core of cards in common. Let’s begin by looking at the cards both versions of the deck run, then discuss the differences between going into Instants or Enchantment Auras.

8:08

Best Job On The Flight Deck - Catapult Safety Observer (Pt. 2 of 2)

Best Job On The Flight Deck - Catapult Safety Observer (Pt. 2 of 2)

Best Job On The Flight Deck - Catapult Safety Observer (Pt. 2 of 2)

- PLEASE WATCH PART 1! https://youtu.be/zckc9l2UVdw -
Of all the jobs on the flight deck of an aircraft carrier, CatapultSafety is arguably the best, and it's definitely the most fun. The star of the show, the Catapult Safety Observer is the flight deck supervisor for all launches off of his catapult. Their job is to ensure all personnel are safely and expeditiously made ready for flight operations, to ensure all personnel run their watch stations efficiently, ensure a clear deck forward, and get the final signal from the pilot that they are ready for launch (the salute). Though this job was previously performed by Officers (and still is when the catapults are operating in "Deckedge Mode" instead of "ICCS Mode"), this job is more commonly performed by an enlisted ABE, fully qualed in all flight deck qualifications.
Of all of the quals to be had on the flight deck, this one will always have been my favorite. I could talk about this one forever!
I used a little bit of editing in this video to fastforward to the good parts. Hope that's okay! This starts not long after Pt. 1 ends.
LIKE, COMMENT, SHARE AND SUBSCRIBE to @FlightDeckLife!

19:00

Tolarian Tutor: Learn To Be A Better Aggro Player in Magic: The Gathering

Tolarian Tutor: Learn To Be A Better Aggro Player in Magic: The Gathering

Tolarian Tutor: Learn To Be A Better Aggro Player in Magic: The Gathering

Learn to improve your MTG gameplay with these videos:
Tolarian Tutor - Mulligans: https://youtu.be/Q6aUeTn-DYY
The NewPlayer's Guide To DraftingMagic The Gathering Cards https://youtu.be/fUqPxSYPfrA
TCC Shirts! Playmats! - http://www.tolariancommunitycollege.com/
Or you can support me directly over at Patreon -https://www.patreon.com/tolariancommunitycollege
Tolarian Community College is brought to you by Card Kingdom! You can support The Professor just by checking out their store through this link: http://www.cardkingdom.com/TCC
Our Professional Consultant is my own tutor, Emma Handy
Twitter: @Em_TeeGee
FaceBook: facebook.com/EmmaHandyMTG
Our Script Supervisor is Michelle Rapp
Twitter: @ninox_morpork
Check Tolarian Community College out on
Twitter: @TolarianCollege
FaceBook: https://www.facebook.com/TolarianCommunityCollege/
We’ve mentioned before that there’s more to playing Aggro decks then just turning creatures sideways and “smashing face” every turn. There are times when even the most aggressive strategies will need to stop and consider a particular nuance in the game, or decide on a slightly more subtle tactic. In today’s session, we’ll be taking a look at how to play Aggro at a higher level, examining the common pitfalls many players make and how to avoid them. We’ll look at how to evaluate board states and cards for this archetype, as well as how to play against the other big deck types: Combo and Control.
As tempting as the mantra “Always Be Attacking” may be, there are times when holding back for a turn or two, or only partially attacking might actually benefit your goal of dealing the most damage. Let’s go to an example:
Let’s say that you’re in the middle of a game, and your opponent currently has two 3/3’s on board. You have three 2/2’s, and two more 2/2’s in your hand. You know you have the mana to play both of them on this turn if you want. But for now, do you choose to attack with all of your creatures?
First of all, let’s look at the best blocks our opponent might have in this scenario. If we attack with all of our 2/2’s, our opponent will block two of them with their 3/3’s, killing two of our creatures. Two damage will go through. If we cast our two 2/2’s on our second main phase and our opponent does nothing on their turn, then we’ve set ourselves up for the same scenario again, effectively trading four creatures for four damage. This isn’t a very efficient line of play, so let’s reset and see how we could maximize damage given this situation.
Instead of attacking, let’s assume we play our pair of 2/2’s, having a total of five 2/2’s on the battlefield under our control. On our next turn, we attack with all of our creatures. While our opponent’s two blockers are able to kill two of our creatures, we’re still able to get six damage through. Then assuming they don’t play anything on their turn again, we can get in for another two damage if we attack with all of our creatures again. In the same two turns, we’ve doubled the amount of damage we’ve inflicted on our opponent to 8, for the same cost of four creatures.
Even though we’ve waited a turn to build up our board, we’ve actually come out ahead against our opponent. As basic as it might sound, analyzing the board state is key in understanding when to play your cards.
When we play Aggro wantS to be able to hit our very early, low curve immediately and often, which means we will most likely be playing at most two colors. More than that, and we’ll run into problems if we miss a color or a land drop. For example, Mono Red Burn decks have almost always been a competitive staple in Modern and Legacy and have remained, thanks to its simple, one color land base. While more colors can give us more options, the focused nature of Aggro makes the possible risks less than ideal.

The Pool Deck Supervisor

What does the supervisor do? How can we make the most of them at KirbySwim?

published: 07 Sep 2016

Carnival life of a pools & deck supervisor JJ

JJ worked 6 months on board of Carnival Liberty as a pool & deck supervisor. This video is dedicated to all of the guys who made this half a year so awesome, especially Ifo & Levi!

published: 07 Sep 2012

Deck Supervisor

Our Deck Supervisors help keep our school fun, safe, and friendly. They're responsible for overseeing all classes, and assuring that the curriculum is upheld, the lesson is safe, and the environment is clean and friendly!

published: 28 Jan 2018

Best Job On The Flight Deck - Catapult Safety Observer (Pt. 1 of 2)

Of all the jobs on the flight deck of an aircraft carrier, CatapultSafety is arguably the best, and it's definitely the most fun. The star of the show, the Catapult Safety Observer is the flight deck supervisor for all launches off of his catapult. Their job is to ensure all personnel are safely and expeditiously made ready for flight operations, to ensure all personnel run their watch stations efficiently, ensure a clear deck forward, and get the final signal from the pilot that they are ready for launch (the salute). Though this job was previously performed by Officers (and still is when the catapults are operating in "Deckedge Mode" instead of "ICCS Mode"), this job is more commonly performed by an enlisted ABE, fully qualed in all flight deck qualifications.
Of all of the quals to be...

published: 11 Nov 2017

Tolarian Tutor: How To Be A Better Combo Player in Magic: The Gathering

Best Job On The Flight Deck - Catapult Safety Observer (Pt. 2 of 2)

- PLEASE WATCH PART 1! https://youtu.be/zckc9l2UVdw -
Of all the jobs on the flight deck of an aircraft carrier, CatapultSafety is arguably the best, and it's definitely the most fun. The star of the show, the Catapult Safety Observer is the flight deck supervisor for all launches off of his catapult. Their job is to ensure all personnel are safely and expeditiously made ready for flight operations, to ensure all personnel run their watch stations efficiently, ensure a clear deck forward, and get the final signal from the pilot that they are ready for launch (the salute). Though this job was previously performed by Officers (and still is when the catapults are operating in "Deckedge Mode" instead of "ICCS Mode"), this job is more commonly performed by an enlisted ABE, fully qualed in all...

published: 11 Nov 2017

Tolarian Tutor: Learn To Be A Better Aggro Player in Magic: The Gathering

Deck Supervisor

Our Deck Supervisors help keep our school fun, safe, and friendly. They're responsible for overseeing all classes, and assuring that the curriculum is upheld, t...

Our Deck Supervisors help keep our school fun, safe, and friendly. They're responsible for overseeing all classes, and assuring that the curriculum is upheld, the lesson is safe, and the environment is clean and friendly!

Our Deck Supervisors help keep our school fun, safe, and friendly. They're responsible for overseeing all classes, and assuring that the curriculum is upheld, the lesson is safe, and the environment is clean and friendly!

Best Job On The Flight Deck - Catapult Safety Observer (Pt. 1 of 2)

Of all the jobs on the flight deck of an aircraft carrier, CatapultSafety is arguably the best, and it's definitely the most fun. The star of the show, the Cat...

Of all the jobs on the flight deck of an aircraft carrier, CatapultSafety is arguably the best, and it's definitely the most fun. The star of the show, the Catapult Safety Observer is the flight deck supervisor for all launches off of his catapult. Their job is to ensure all personnel are safely and expeditiously made ready for flight operations, to ensure all personnel run their watch stations efficiently, ensure a clear deck forward, and get the final signal from the pilot that they are ready for launch (the salute). Though this job was previously performed by Officers (and still is when the catapults are operating in "Deckedge Mode" instead of "ICCS Mode"), this job is more commonly performed by an enlisted ABE, fully qualed in all flight deck qualifications.
Of all of the quals to be had on the flight deck, this one will always have been my favorite. I could talk about this one forever! I used a little bit of editing in this video to fast forward to the good parts. Hope that's okay!
- PLEASE WATCH PART 2! https://youtu.be/UFYSfyAlgQg -
LIKE, COMMENT, SHARE AND SUBSCRIBE to @FlightDeckLife!

Of all the jobs on the flight deck of an aircraft carrier, CatapultSafety is arguably the best, and it's definitely the most fun. The star of the show, the Catapult Safety Observer is the flight deck supervisor for all launches off of his catapult. Their job is to ensure all personnel are safely and expeditiously made ready for flight operations, to ensure all personnel run their watch stations efficiently, ensure a clear deck forward, and get the final signal from the pilot that they are ready for launch (the salute). Though this job was previously performed by Officers (and still is when the catapults are operating in "Deckedge Mode" instead of "ICCS Mode"), this job is more commonly performed by an enlisted ABE, fully qualed in all flight deck qualifications.
Of all of the quals to be had on the flight deck, this one will always have been my favorite. I could talk about this one forever! I used a little bit of editing in this video to fast forward to the good parts. Hope that's okay!
- PLEASE WATCH PART 2! https://youtu.be/UFYSfyAlgQg -
LIKE, COMMENT, SHARE AND SUBSCRIBE to @FlightDeckLife!

published:11 Nov 2017

views:51909

back

Tolarian Tutor: How To Be A Better Combo Player in Magic: The Gathering

Learn to improve your MTG gameplay with these videos:
Tolarian Tutor - Mulligans: https://youtu.be/Q6aUeTn-DYY
The NewPlayer's Guide To DraftingMagic The Gathering Cards https://youtu.be/fUqPxSYPfrA
Learn To Be A Better Aggro Player in Magic: The Gathering: https://youtu.be/MkIu2fpX9Ug
TCC Shirts! Playmats! - http://www.tolariancommunitycollege.com/
Or you can support me directly over at Patreon -https://www.patreon.com/tolariancommunitycollege
Tolarian Community College is brought to you by Card Kingdom! You can support The Professor just by checking out their store through this link: http://www.cardkingdom.com/TCC
Our Professional Consultant is my own tutor, Emma Handy
Twitter: @Em_TeeGee
FaceBook: facebook.com/EmmaHandyMTG
Our Script Supervisor is Michelle Rapp
Twitter: @ninox_morpork
Check Tolarian Community College out on
Twitter: @TolarianCollege
FaceBook: https://www.facebook.com/TolarianCommunityCollege/
For players who have a bit of a mad scientist bent, Combo can be incredibly appealing, yet also a very challenging archetype to play. You have to know what cards you need, when to put them down, and how they interact in order to get that nearly unstoppable win. But of all the major deck archetypes, Combo relies on timing and sequencing the most in order to get that victory. If you assume that Combo decks are basically just Magic solitaire, then you’ve thought wrong. Today, we’ll be looking at these key skills to see how we can get the upper hand in tricky situations for Combo players. We’ll look at some common mistakes, and how to use the strengths of your deck to get past the other two archetypes, Aggro and Control.
What is your plan?
The first thing that every Combo player needs to understand is - what is your overarching plan? When do you plan on playing your combo pieces, and what needs to happen first in order to make that happen?

Learn to improve your MTG gameplay with these videos:
Tolarian Tutor - Mulligans: https://youtu.be/Q6aUeTn-DYY
The NewPlayer's Guide To DraftingMagic The Gathering Cards https://youtu.be/fUqPxSYPfrA
Learn To Be A Better Aggro Player in Magic: The Gathering: https://youtu.be/MkIu2fpX9Ug
TCC Shirts! Playmats! - http://www.tolariancommunitycollege.com/
Or you can support me directly over at Patreon -https://www.patreon.com/tolariancommunitycollege
Tolarian Community College is brought to you by Card Kingdom! You can support The Professor just by checking out their store through this link: http://www.cardkingdom.com/TCC
Our Professional Consultant is my own tutor, Emma Handy
Twitter: @Em_TeeGee
FaceBook: facebook.com/EmmaHandyMTG
Our Script Supervisor is Michelle Rapp
Twitter: @ninox_morpork
Check Tolarian Community College out on
Twitter: @TolarianCollege
FaceBook: https://www.facebook.com/TolarianCommunityCollege/
For players who have a bit of a mad scientist bent, Combo can be incredibly appealing, yet also a very challenging archetype to play. You have to know what cards you need, when to put them down, and how they interact in order to get that nearly unstoppable win. But of all the major deck archetypes, Combo relies on timing and sequencing the most in order to get that victory. If you assume that Combo decks are basically just Magic solitaire, then you’ve thought wrong. Today, we’ll be looking at these key skills to see how we can get the upper hand in tricky situations for Combo players. We’ll look at some common mistakes, and how to use the strengths of your deck to get past the other two archetypes, Aggro and Control.
What is your plan?
The first thing that every Combo player needs to understand is - what is your overarching plan? When do you plan on playing your combo pieces, and what needs to happen first in order to make that happen?

Learn to improve your MTG gameplay with these videos:
Tolarian Tutor - Mulligans: https://youtu.be/Q6aUeTn-DYY
The NewPlayer's Guide To DraftingMagic The Gathering Cards https://youtu.be/fUqPxSYPfrA
TCC Shirts! Playmats! - http://www.tolariancommunitycollege.com/
Or you can support me directly over at Patreon -https://www.patreon.com/tolariancommunitycollege
Tolarian Community College is brought to you by Card Kingdom! You can support The Professor just by checking out their store through this link: http://www.cardkingdom.com/TCC
Our Professional Consultant is my own tutor, Emma Handy
Twitter: @Em_TeeGee
FaceBook: facebook.com/EmmaHandyMTG
Our Script Supervisor is Michelle Rapp
Twitter: @ninox_morpork
Check Tolarian Community College out on
Twitter: @TolarianCollege
FaceBook: https://www.facebook.com/TolarianCommunityCollege/
If there’s something that humans are very good at, it’s categorizing things - themselves, cats, colors, even Hogwarts houses. That’s because we’re adept at recognizing patterns, not just in how things look, but how they interact with one another. In Magic, we often see recurring themes and patterns in how certain decks play out, and how they interact not just with your opponent, but the board state as well.
We call these archetypes, because we see them come up in almost every format again and again like an old friend, or in some cases, an old nemesis. By labeling these different deck archetypes, we can understand what a deck is trying to do just by hearing the name of it. If I say “Red DeckWins”, you know this deck is focused on a Aggro strategy, has no Control elements, and uses cards like lightning bolt and goblin guide. It immediately tells you what the deck is trying to do, and how going about it.
In this episode, we’ll be exploring the three primary types of deck archetypes we see in Magic: The Gathering: Aggro, Control and Combo. We’ll talk about their strengths, their weaknesses, and how to evaluate cards to build these archetypes in both Limited and Constructed.
Which of these archetypes should I play?
This depends on the format, and also on the timing. If you’re looking for a good win rate, the best time to play an Aggro strategy is usually right after a set comes out in Standard. Because the format is still being in some ways “figured out”, being proactive and focusing on just killing your opponent is an effective way of getting those early wins.
Once a format becomes more defined, it’s easier to build a Control deck to beat what other people are doing, which is usually at the end before the next set is released, or before rotation. Combo is sprinkled throughout the lifespan of a format sometimes, when and if there is a good busted combo in a Control deck. If people are playing a lot of Aggro decks, then it’s a good time to do one of those Engine decks, as long as it’s fast and can kill by turn 5 if there isn’t interaction.
But honestly, the real answer to this question is: any of them you want! What is amazing about Magic: the Gathering as a game is its flexibility. You can express yourself through gameplay in almost any way you might wish. I love my Modern Merfolk deck, and no matter how it’s doing in the meta, I’ll continue to play it, regardless of what other people think. For you that might be your Cat tribal Standard deck, your Burn deck, or even 8 Rack. Whatever you choose, follow your bliss and fine tune it to the best of your ability. Different people play Magic differently, and in that lies the inherent beauty and freedom of the game.
Music Courtesy Of:
"VintageEducation" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution3.0
http://creativecommons.org/licenses/by/3.0/

Learn to improve your MTG gameplay with these videos:
Tolarian Tutor - Mulligans: https://youtu.be/Q6aUeTn-DYY
The NewPlayer's Guide To DraftingMagic The Gathering Cards https://youtu.be/fUqPxSYPfrA
TCC Shirts! Playmats! - http://www.tolariancommunitycollege.com/
Or you can support me directly over at Patreon -https://www.patreon.com/tolariancommunitycollege
Tolarian Community College is brought to you by Card Kingdom! You can support The Professor just by checking out their store through this link: http://www.cardkingdom.com/TCC
Our Professional Consultant is my own tutor, Emma Handy
Twitter: @Em_TeeGee
FaceBook: facebook.com/EmmaHandyMTG
Our Script Supervisor is Michelle Rapp
Twitter: @ninox_morpork
Check Tolarian Community College out on
Twitter: @TolarianCollege
FaceBook: https://www.facebook.com/TolarianCommunityCollege/
If there’s something that humans are very good at, it’s categorizing things - themselves, cats, colors, even Hogwarts houses. That’s because we’re adept at recognizing patterns, not just in how things look, but how they interact with one another. In Magic, we often see recurring themes and patterns in how certain decks play out, and how they interact not just with your opponent, but the board state as well.
We call these archetypes, because we see them come up in almost every format again and again like an old friend, or in some cases, an old nemesis. By labeling these different deck archetypes, we can understand what a deck is trying to do just by hearing the name of it. If I say “Red DeckWins”, you know this deck is focused on a Aggro strategy, has no Control elements, and uses cards like lightning bolt and goblin guide. It immediately tells you what the deck is trying to do, and how going about it.
In this episode, we’ll be exploring the three primary types of deck archetypes we see in Magic: The Gathering: Aggro, Control and Combo. We’ll talk about their strengths, their weaknesses, and how to evaluate cards to build these archetypes in both Limited and Constructed.
Which of these archetypes should I play?
This depends on the format, and also on the timing. If you’re looking for a good win rate, the best time to play an Aggro strategy is usually right after a set comes out in Standard. Because the format is still being in some ways “figured out”, being proactive and focusing on just killing your opponent is an effective way of getting those early wins.
Once a format becomes more defined, it’s easier to build a Control deck to beat what other people are doing, which is usually at the end before the next set is released, or before rotation. Combo is sprinkled throughout the lifespan of a format sometimes, when and if there is a good busted combo in a Control deck. If people are playing a lot of Aggro decks, then it’s a good time to do one of those Engine decks, as long as it’s fast and can kill by turn 5 if there isn’t interaction.
But honestly, the real answer to this question is: any of them you want! What is amazing about Magic: the Gathering as a game is its flexibility. You can express yourself through gameplay in almost any way you might wish. I love my Modern Merfolk deck, and no matter how it’s doing in the meta, I’ll continue to play it, regardless of what other people think. For you that might be your Cat tribal Standard deck, your Burn deck, or even 8 Rack. Whatever you choose, follow your bliss and fine tune it to the best of your ability. Different people play Magic differently, and in that lies the inherent beauty and freedom of the game.
Music Courtesy Of:
"VintageEducation" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution3.0
http://creativecommons.org/licenses/by/3.0/

Learn to improve your MTG gameplay with these videos:
Tolarian Tutor - Mulligans: https://youtu.be/Q6aUeTn-DYY
The NewPlayer's Guide To DraftingMagic The Gathering Cards https://youtu.be/fUqPxSYPfrA
Learn To Be A Better Aggro Player in Magic: The Gathering: https://youtu.be/MkIu2fpX9Ug
TCC Shirts! Playmats! - http://www.tolariancommunitycollege.com/
Or you can support me directly over at Patreon -https://www.patreon.com/tolariancommunitycollege
Tolarian Community College is brought to you by Card Kingdom! You can support The Professor just by checking out their store through this link: http://www.cardkingdom.com/TCC
Our Professional Consultant is my own tutor, Emma Handy
Twitter: @Em_TeeGee
FaceBook: facebook.com/EmmaHandyMTG
Our Script Supervisor is Michelle Rapp
Twitter: @ninox_morpork
Check Tolarian Community College out on
Twitter: @TolarianCollege
FaceBook: https://www.facebook.com/TolarianCommunityCollege/
Long touted as one of the most difficult archetypes to master, Control players require insight and stamina to reach their endgame. Long known for denying their opponents key resources and creatures, Control players can be seen as cruel and unyielding, always saying “No” and never relenting. However, there can be times when saying “yes” is as important as saying “no”, and knowing when to do that is one of the many topics we’ll cover in today’s lesson. We’ll be looking at common mistakes that Control players make, evaluating cards and situations, and how to handle match-ups against the other archetypes.
Time benefits the Control player, and the best players use that time to disrupt their opponent’s threats while making their own unanswerable. Since Control is reactive by nature, knowing when and what to react to is key in making sure your strategy isn’t sabotaged.
Control is *not* about reacting for the sake of reacting, or providing an answer. If you do decide to counter a creature or a spell, it must done with purpose and with a specific goal in mind - your endgame. Knowing this can help you determine which cards you’d like to counter, and which you’d like to resolve.

Learn to improve your MTG gameplay with these videos:
Tolarian Tutor - Mulligans: https://youtu.be/Q6aUeTn-DYY
The NewPlayer's Guide To DraftingMagic The Gathering Cards https://youtu.be/fUqPxSYPfrA
Learn To Be A Better Aggro Player in Magic: The Gathering: https://youtu.be/MkIu2fpX9Ug
TCC Shirts! Playmats! - http://www.tolariancommunitycollege.com/
Or you can support me directly over at Patreon -https://www.patreon.com/tolariancommunitycollege
Tolarian Community College is brought to you by Card Kingdom! You can support The Professor just by checking out their store through this link: http://www.cardkingdom.com/TCC
Our Professional Consultant is my own tutor, Emma Handy
Twitter: @Em_TeeGee
FaceBook: facebook.com/EmmaHandyMTG
Our Script Supervisor is Michelle Rapp
Twitter: @ninox_morpork
Check Tolarian Community College out on
Twitter: @TolarianCollege
FaceBook: https://www.facebook.com/TolarianCommunityCollege/
Long touted as one of the most difficult archetypes to master, Control players require insight and stamina to reach their endgame. Long known for denying their opponents key resources and creatures, Control players can be seen as cruel and unyielding, always saying “No” and never relenting. However, there can be times when saying “yes” is as important as saying “no”, and knowing when to do that is one of the many topics we’ll cover in today’s lesson. We’ll be looking at common mistakes that Control players make, evaluating cards and situations, and how to handle match-ups against the other archetypes.
Time benefits the Control player, and the best players use that time to disrupt their opponent’s threats while making their own unanswerable. Since Control is reactive by nature, knowing when and what to react to is key in making sure your strategy isn’t sabotaged.
Control is *not* about reacting for the sake of reacting, or providing an answer. If you do decide to counter a creature or a spell, it must done with purpose and with a specific goal in mind - your endgame. Knowing this can help you determine which cards you’d like to counter, and which you’d like to resolve.

Want to DREDGE up some fun? Check out Golgari Tortured Existence - A $25 Pauper Deck for Magic: The Gathering: https://youtu.be/Rc0aImbV6H8
Paper Pauper events to be held on Sundays at ALL GPs in January 2018. GP Santa Clara, GP Houston, GP Indy, and GP London! Bring your Paper Pauper deck (MTGO legality) and play in these double up events each Sunday in January! I'll be at Santa Clara, Indy, and London! Come say hi and let's get some games! Sign up now at hhttp://www.cfbevents.com!
Thanks toAlex Ullman, who served as Script Supervisor for this deck. Check out Alex at @nerdtothecore on Twitter.
Want to search for Pauper legality? Use https://scryfall.com/ for th best MTG search engine there is.
My Pauper playlist: https://www.youtube.com/watch?v=J7qQXP-Qk9E&index=1&list=PLvqw7t0kbGX96qIqeharIJ9O25lhYFCti
MTG Goldfish's Pauper Meta Decks: https://www.mtggoldfish.com/metagame/pauper/full#paper
Looking for more affordable MTG gameplay? Purchase a complete 60 card Merfolk Battle Deck for only $9.99 via our affiliate link at: http://www.cardkingdom.com/TCC . Fightin’ Fish is an aggressive Blue/Green tempo deck that drowns your opponent in a sea of slippery evasive creatures. Turn your guppies into whales with counters and combat tricks!
—MonoWhite Heroic, InstantBuild—
4 Akroan Skyguard
3 Deftblade Elite
1 HopefulEidolon
4 Lagonna-Band Trailblazer
4 Seeker of the Way
2 Territorial Hammerskull
1 Wingsteed Rider
1 Artful Maneuver
3 DefiantStrike
4Emerge Unscathed
4 Gods Willing
3 Mutagenic Growth
4 Cartouche of Solidarity
4 HyenaUmbra
18 Plains
—Sideboard—
3 Beckon Apparition
3 BlindingSouleater
2 Disenchant
3 Gut Shot
1 Lifelink
3 Sacred Cat
—Mono White Heroic, Enchantment/Aura Build—
4 Akroan Skyguard
2 BenevolentBodyguard
4 Lagonna-Band Trailblazer
2 Sacred Cat
4 Seeker of the Way
4 Defiant Strike
1 Double Cleave
2 Emerge Unscathed
4 Mutagenic Growth
4 Cartouche of Solidarity
4 Cho-Manno's Blessing
4 EtherealArmor
4 Hyena Umbra
15 Plains
2 Secluded Steppe
—Sideboard—
1 Benevolent Bodyguard
2 Sacred Cat
2CelestialFlare
2 Death Speakers
2 Deftblade Elite
2 Holy Light
2 Lifelink
2 Standard Bearer
Are you looking to build a powerful, competitive Magic The Gathering deck in an instant? Do you find the idea of spending $20 on a fully upgraded list that never rotates, never expires and never tires of winning to be an enchanting one? Then have I got a deck for you: Pauper Heroes, 2 Powerful, fully upgraded top decks for only $20 each.
Pauper Heroes are one of Pauper’s “go tall” decks. Each build wants to stack up a large creature that can end the game in short order. In that sense, it is similar to a few heavily played decks such as Izzet Blitz, Boggles Hexproof, and TirelessTribe Combo, but while each of those are fine options, they all run multiple colors and focus more on digging for answers than smashing face with overwhelming value. In contrast, these Heroic decks are each mono-White, and as such they have the advantage of rock solid mana bases which never trickle out. Let’s take a look!
There are two style of Pauper Heroic decks, Instant and Enchantment based. Each list will only run you about $20 in paper or 5-10 tix online, and they each have distinct advantages and gameplay antics.
Heroic takes its name from creatures with the Heroic ability. Heroic benefits the creature when it is the target of a spell or ability, giving that creature advantage in the way of pump, counters or added abilities.
The goal is to enhance these creatures with spells until they cannot be stopped, and as I said, there are two distinct versions of this deck - one leaning more on Auras, the other on Instants.
Both have merits and play for slightly different metagames. While neither are as good at “one shotting” their adversary, their robust creatures once properly suited up can overwhelm your opponents over the course of just one to two combat steps.
Both also share a core of cards in common. Let’s begin by looking at the cards both versions of the deck run, then discuss the differences between going into Instants or Enchantment Auras.

Want to DREDGE up some fun? Check out Golgari Tortured Existence - A $25 Pauper Deck for Magic: The Gathering: https://youtu.be/Rc0aImbV6H8
Paper Pauper events to be held on Sundays at ALL GPs in January 2018. GP Santa Clara, GP Houston, GP Indy, and GP London! Bring your Paper Pauper deck (MTGO legality) and play in these double up events each Sunday in January! I'll be at Santa Clara, Indy, and London! Come say hi and let's get some games! Sign up now at hhttp://www.cfbevents.com!
Thanks toAlex Ullman, who served as Script Supervisor for this deck. Check out Alex at @nerdtothecore on Twitter.
Want to search for Pauper legality? Use https://scryfall.com/ for th best MTG search engine there is.
My Pauper playlist: https://www.youtube.com/watch?v=J7qQXP-Qk9E&index=1&list=PLvqw7t0kbGX96qIqeharIJ9O25lhYFCti
MTG Goldfish's Pauper Meta Decks: https://www.mtggoldfish.com/metagame/pauper/full#paper
Looking for more affordable MTG gameplay? Purchase a complete 60 card Merfolk Battle Deck for only $9.99 via our affiliate link at: http://www.cardkingdom.com/TCC . Fightin’ Fish is an aggressive Blue/Green tempo deck that drowns your opponent in a sea of slippery evasive creatures. Turn your guppies into whales with counters and combat tricks!
—MonoWhite Heroic, InstantBuild—
4 Akroan Skyguard
3 Deftblade Elite
1 HopefulEidolon
4 Lagonna-Band Trailblazer
4 Seeker of the Way
2 Territorial Hammerskull
1 Wingsteed Rider
1 Artful Maneuver
3 DefiantStrike
4Emerge Unscathed
4 Gods Willing
3 Mutagenic Growth
4 Cartouche of Solidarity
4 HyenaUmbra
18 Plains
—Sideboard—
3 Beckon Apparition
3 BlindingSouleater
2 Disenchant
3 Gut Shot
1 Lifelink
3 Sacred Cat
—Mono White Heroic, Enchantment/Aura Build—
4 Akroan Skyguard
2 BenevolentBodyguard
4 Lagonna-Band Trailblazer
2 Sacred Cat
4 Seeker of the Way
4 Defiant Strike
1 Double Cleave
2 Emerge Unscathed
4 Mutagenic Growth
4 Cartouche of Solidarity
4 Cho-Manno's Blessing
4 EtherealArmor
4 Hyena Umbra
15 Plains
2 Secluded Steppe
—Sideboard—
1 Benevolent Bodyguard
2 Sacred Cat
2CelestialFlare
2 Death Speakers
2 Deftblade Elite
2 Holy Light
2 Lifelink
2 Standard Bearer
Are you looking to build a powerful, competitive Magic The Gathering deck in an instant? Do you find the idea of spending $20 on a fully upgraded list that never rotates, never expires and never tires of winning to be an enchanting one? Then have I got a deck for you: Pauper Heroes, 2 Powerful, fully upgraded top decks for only $20 each.
Pauper Heroes are one of Pauper’s “go tall” decks. Each build wants to stack up a large creature that can end the game in short order. In that sense, it is similar to a few heavily played decks such as Izzet Blitz, Boggles Hexproof, and TirelessTribe Combo, but while each of those are fine options, they all run multiple colors and focus more on digging for answers than smashing face with overwhelming value. In contrast, these Heroic decks are each mono-White, and as such they have the advantage of rock solid mana bases which never trickle out. Let’s take a look!
There are two style of Pauper Heroic decks, Instant and Enchantment based. Each list will only run you about $20 in paper or 5-10 tix online, and they each have distinct advantages and gameplay antics.
Heroic takes its name from creatures with the Heroic ability. Heroic benefits the creature when it is the target of a spell or ability, giving that creature advantage in the way of pump, counters or added abilities.
The goal is to enhance these creatures with spells until they cannot be stopped, and as I said, there are two distinct versions of this deck - one leaning more on Auras, the other on Instants.
Both have merits and play for slightly different metagames. While neither are as good at “one shotting” their adversary, their robust creatures once properly suited up can overwhelm your opponents over the course of just one to two combat steps.
Both also share a core of cards in common. Let’s begin by looking at the cards both versions of the deck run, then discuss the differences between going into Instants or Enchantment Auras.

Best Job On The Flight Deck - Catapult Safety Observer (Pt. 2 of 2)

- PLEASE WATCH PART 1! https://youtu.be/zckc9l2UVdw -
Of all the jobs on the flight deck of an aircraft carrier, CatapultSafety is arguably the best, and it's...

- PLEASE WATCH PART 1! https://youtu.be/zckc9l2UVdw -
Of all the jobs on the flight deck of an aircraft carrier, CatapultSafety is arguably the best, and it's definitely the most fun. The star of the show, the Catapult Safety Observer is the flight deck supervisor for all launches off of his catapult. Their job is to ensure all personnel are safely and expeditiously made ready for flight operations, to ensure all personnel run their watch stations efficiently, ensure a clear deck forward, and get the final signal from the pilot that they are ready for launch (the salute). Though this job was previously performed by Officers (and still is when the catapults are operating in "Deckedge Mode" instead of "ICCS Mode"), this job is more commonly performed by an enlisted ABE, fully qualed in all flight deck qualifications.
Of all of the quals to be had on the flight deck, this one will always have been my favorite. I could talk about this one forever!
I used a little bit of editing in this video to fastforward to the good parts. Hope that's okay! This starts not long after Pt. 1 ends.
LIKE, COMMENT, SHARE AND SUBSCRIBE to @FlightDeckLife!

- PLEASE WATCH PART 1! https://youtu.be/zckc9l2UVdw -
Of all the jobs on the flight deck of an aircraft carrier, CatapultSafety is arguably the best, and it's definitely the most fun. The star of the show, the Catapult Safety Observer is the flight deck supervisor for all launches off of his catapult. Their job is to ensure all personnel are safely and expeditiously made ready for flight operations, to ensure all personnel run their watch stations efficiently, ensure a clear deck forward, and get the final signal from the pilot that they are ready for launch (the salute). Though this job was previously performed by Officers (and still is when the catapults are operating in "Deckedge Mode" instead of "ICCS Mode"), this job is more commonly performed by an enlisted ABE, fully qualed in all flight deck qualifications.
Of all of the quals to be had on the flight deck, this one will always have been my favorite. I could talk about this one forever!
I used a little bit of editing in this video to fastforward to the good parts. Hope that's okay! This starts not long after Pt. 1 ends.
LIKE, COMMENT, SHARE AND SUBSCRIBE to @FlightDeckLife!

published:11 Nov 2017

views:12005

back

Tolarian Tutor: Learn To Be A Better Aggro Player in Magic: The Gathering

Learn to improve your MTG gameplay with these videos:
Tolarian Tutor - Mulligans: https://youtu.be/Q6aUeTn-DYY
The NewPlayer's Guide To DraftingMagic The Gathering Cards https://youtu.be/fUqPxSYPfrA
TCC Shirts! Playmats! - http://www.tolariancommunitycollege.com/
Or you can support me directly over at Patreon -https://www.patreon.com/tolariancommunitycollege
Tolarian Community College is brought to you by Card Kingdom! You can support The Professor just by checking out their store through this link: http://www.cardkingdom.com/TCC
Our Professional Consultant is my own tutor, Emma Handy
Twitter: @Em_TeeGee
FaceBook: facebook.com/EmmaHandyMTG
Our Script Supervisor is Michelle Rapp
Twitter: @ninox_morpork
Check Tolarian Community College out on
Twitter: @TolarianCollege
FaceBook: https://www.facebook.com/TolarianCommunityCollege/
We’ve mentioned before that there’s more to playing Aggro decks then just turning creatures sideways and “smashing face” every turn. There are times when even the most aggressive strategies will need to stop and consider a particular nuance in the game, or decide on a slightly more subtle tactic. In today’s session, we’ll be taking a look at how to play Aggro at a higher level, examining the common pitfalls many players make and how to avoid them. We’ll look at how to evaluate board states and cards for this archetype, as well as how to play against the other big deck types: Combo and Control.
As tempting as the mantra “Always Be Attacking” may be, there are times when holding back for a turn or two, or only partially attacking might actually benefit your goal of dealing the most damage. Let’s go to an example:
Let’s say that you’re in the middle of a game, and your opponent currently has two 3/3’s on board. You have three 2/2’s, and two more 2/2’s in your hand. You know you have the mana to play both of them on this turn if you want. But for now, do you choose to attack with all of your creatures?
First of all, let’s look at the best blocks our opponent might have in this scenario. If we attack with all of our 2/2’s, our opponent will block two of them with their 3/3’s, killing two of our creatures. Two damage will go through. If we cast our two 2/2’s on our second main phase and our opponent does nothing on their turn, then we’ve set ourselves up for the same scenario again, effectively trading four creatures for four damage. This isn’t a very efficient line of play, so let’s reset and see how we could maximize damage given this situation.
Instead of attacking, let’s assume we play our pair of 2/2’s, having a total of five 2/2’s on the battlefield under our control. On our next turn, we attack with all of our creatures. While our opponent’s two blockers are able to kill two of our creatures, we’re still able to get six damage through. Then assuming they don’t play anything on their turn again, we can get in for another two damage if we attack with all of our creatures again. In the same two turns, we’ve doubled the amount of damage we’ve inflicted on our opponent to 8, for the same cost of four creatures.
Even though we’ve waited a turn to build up our board, we’ve actually come out ahead against our opponent. As basic as it might sound, analyzing the board state is key in understanding when to play your cards.
When we play Aggro wantS to be able to hit our very early, low curve immediately and often, which means we will most likely be playing at most two colors. More than that, and we’ll run into problems if we miss a color or a land drop. For example, Mono Red Burn decks have almost always been a competitive staple in Modern and Legacy and have remained, thanks to its simple, one color land base. While more colors can give us more options, the focused nature of Aggro makes the possible risks less than ideal.

Learn to improve your MTG gameplay with these videos:
Tolarian Tutor - Mulligans: https://youtu.be/Q6aUeTn-DYY
The NewPlayer's Guide To DraftingMagic The Gathering Cards https://youtu.be/fUqPxSYPfrA
TCC Shirts! Playmats! - http://www.tolariancommunitycollege.com/
Or you can support me directly over at Patreon -https://www.patreon.com/tolariancommunitycollege
Tolarian Community College is brought to you by Card Kingdom! You can support The Professor just by checking out their store through this link: http://www.cardkingdom.com/TCC
Our Professional Consultant is my own tutor, Emma Handy
Twitter: @Em_TeeGee
FaceBook: facebook.com/EmmaHandyMTG
Our Script Supervisor is Michelle Rapp
Twitter: @ninox_morpork
Check Tolarian Community College out on
Twitter: @TolarianCollege
FaceBook: https://www.facebook.com/TolarianCommunityCollege/
We’ve mentioned before that there’s more to playing Aggro decks then just turning creatures sideways and “smashing face” every turn. There are times when even the most aggressive strategies will need to stop and consider a particular nuance in the game, or decide on a slightly more subtle tactic. In today’s session, we’ll be taking a look at how to play Aggro at a higher level, examining the common pitfalls many players make and how to avoid them. We’ll look at how to evaluate board states and cards for this archetype, as well as how to play against the other big deck types: Combo and Control.
As tempting as the mantra “Always Be Attacking” may be, there are times when holding back for a turn or two, or only partially attacking might actually benefit your goal of dealing the most damage. Let’s go to an example:
Let’s say that you’re in the middle of a game, and your opponent currently has two 3/3’s on board. You have three 2/2’s, and two more 2/2’s in your hand. You know you have the mana to play both of them on this turn if you want. But for now, do you choose to attack with all of your creatures?
First of all, let’s look at the best blocks our opponent might have in this scenario. If we attack with all of our 2/2’s, our opponent will block two of them with their 3/3’s, killing two of our creatures. Two damage will go through. If we cast our two 2/2’s on our second main phase and our opponent does nothing on their turn, then we’ve set ourselves up for the same scenario again, effectively trading four creatures for four damage. This isn’t a very efficient line of play, so let’s reset and see how we could maximize damage given this situation.
Instead of attacking, let’s assume we play our pair of 2/2’s, having a total of five 2/2’s on the battlefield under our control. On our next turn, we attack with all of our creatures. While our opponent’s two blockers are able to kill two of our creatures, we’re still able to get six damage through. Then assuming they don’t play anything on their turn again, we can get in for another two damage if we attack with all of our creatures again. In the same two turns, we’ve doubled the amount of damage we’ve inflicted on our opponent to 8, for the same cost of four creatures.
Even though we’ve waited a turn to build up our board, we’ve actually come out ahead against our opponent. As basic as it might sound, analyzing the board state is key in understanding when to play your cards.
When we play Aggro wantS to be able to hit our very early, low curve immediately and often, which means we will most likely be playing at most two colors. More than that, and we’ll run into problems if we miss a color or a land drop. For example, Mono Red Burn decks have almost always been a competitive staple in Modern and Legacy and have remained, thanks to its simple, one color land base. While more colors can give us more options, the focused nature of Aggro makes the possible risks less than ideal.

Charlie Martin Deck Pusher Supervisor Foreman

-- Created using PowToon -- Freesign up at http://www.powtoon.com/youtube/ -- Create animated videos and animated presentations for free. PowToon is a free tool that allows you to develop cool animated clips and animated presentations for your website, office meeting, sales pitch, nonprofit fundraiser, product launch, video resume, or anything else you could use an animated explainer video. PowToon's animation templates help you create animated presentations and animated explainer videos from scratch. Anyone can produce awesome animations quickly with PowToon, without the cost or hassle other professional animation services require.

published: 09 Feb 2018

Deck Supervisor

Our Deck Supervisors help keep our school fun, safe, and friendly. They're responsible for overseeing all classes, and assuring that the curriculum is upheld, the lesson is safe, and the environment is clean and friendly!

published: 28 Jan 2018

Supervisor Test Deck interview questions

InterviewQuestions for Supervisor TestDeck.Illustrate few exemplars of companionship as an Supervisor Test Deck.In your Supervisor Test Deck Chef job did you feel you improved agreeably?What achievements have you gained working as an expertise Supervisor Test Deck?Tell me about how you worked effectively under pressure.Do you prefer to work independently or on a team?

published: 29 Sep 2017

The Pool Deck Supervisor

What does the supervisor do? How can we make the most of them at KirbySwim?

published: 07 Sep 2016

Carnival life of a pools & deck supervisor JJ

JJ worked 6 months on board of Carnival Liberty as a pool & deck supervisor. This video is dedicated to all of the guys who made this half a year so awesome, especially Ifo & Levi!

Charlie Martin Deck Pusher Supervisor Foreman

-- Created using PowToon -- Freesign up at http://www.powtoon.com/youtube/ -- Create animated videos and animated presentations for free. PowToon is a free to...

-- Created using PowToon -- Freesign up at http://www.powtoon.com/youtube/ -- Create animated videos and animated presentations for free. PowToon is a free tool that allows you to develop cool animated clips and animated presentations for your website, office meeting, sales pitch, nonprofit fundraiser, product launch, video resume, or anything else you could use an animated explainer video. PowToon's animation templates help you create animated presentations and animated explainer videos from scratch. Anyone can produce awesome animations quickly with PowToon, without the cost or hassle other professional animation services require.

-- Created using PowToon -- Freesign up at http://www.powtoon.com/youtube/ -- Create animated videos and animated presentations for free. PowToon is a free tool that allows you to develop cool animated clips and animated presentations for your website, office meeting, sales pitch, nonprofit fundraiser, product launch, video resume, or anything else you could use an animated explainer video. PowToon's animation templates help you create animated presentations and animated explainer videos from scratch. Anyone can produce awesome animations quickly with PowToon, without the cost or hassle other professional animation services require.

Deck Supervisor

Our Deck Supervisors help keep our school fun, safe, and friendly. They're responsible for overseeing all classes, and assuring that the curriculum is upheld, t...

Our Deck Supervisors help keep our school fun, safe, and friendly. They're responsible for overseeing all classes, and assuring that the curriculum is upheld, the lesson is safe, and the environment is clean and friendly!

Our Deck Supervisors help keep our school fun, safe, and friendly. They're responsible for overseeing all classes, and assuring that the curriculum is upheld, the lesson is safe, and the environment is clean and friendly!

InterviewQuestions for Supervisor TestDeck.Illustrate few exemplars of companionship as an Supervisor Test Deck.In your Supervisor Test Deck Chef job did you feel you improved agreeably?What achievements have you gained working as an expertise Supervisor Test Deck?Tell me about how you worked effectively under pressure.Do you prefer to work independently or on a team?

InterviewQuestions for Supervisor TestDeck.Illustrate few exemplars of companionship as an Supervisor Test Deck.In your Supervisor Test Deck Chef job did you feel you improved agreeably?What achievements have you gained working as an expertise Supervisor Test Deck?Tell me about how you worked effectively under pressure.Do you prefer to work independently or on a team?

This video is sponsored by Wizards of the Coast! Support the show by using our Card Kingdom affiliate link for your next Magic purchase: http://www.cardkingdom.com/commandzone
----------
SHOW NOTES:
Cosplayers Christine Sprankle and Ashlen Rose are going toe-to-toe with Jimmy & Josh but this time with an extra twist: each player is in costume as the Commander of their deck, one of the new legendary creatures from Ixalan!
It's a tribal showdown of Pirates vs Vampires vs Merfolk vs Dinosaur. Who will emerge victorious? ONLY ONE MAY STAND!
(Links to the deck lists are included below)
----------
Huge thanks to UltraPro (http://www.ultrapro.com - @UltraProIntl) for sponsoring this episode and providing awesome prizes for our giveaways!
Find UltraPro on Facebook: https://www.facebook.com...

This video is sponsored by Wizards of the Coast! Support the show by using our Card Kingdom affiliate link for your next Magic purchase: http://www.cardkingdom.com/commandzone
----------
SHOW NOTES:
Craig "Mr. Infect" Blanchette makes his long-awaited return to the show, alongside former Magic: the Gathering creative team member Mel Li, to battle it out with the new multicolored legends from Rivals of Ixalan! It's an epic throwdown between Kumena, Elenda, Azor and Zacama.
Who will emerge victorious? ONLY ONE MAY STAND!!
(Links to the deck lists are included below)
----------
Huge thanks to UltraPro (http://www.ultrapro.com - @UltraProIntl) for sponsoring this episode and providing awesome prizes for our giveaways!
Find UltraPro on Facebook: https://www.facebook.com/UltraProInternat...

Iconic Masters with Wedge and The Professor | Game Knights #12 l Magic the Gathering Gameplay

This video is sponsored by Wizards of the Coast! Support the show by using our Card Kingdom affiliate link for your next Magic purchase: http://www.cardkingdom.com/commandzone
----------
SHOW NOTES:
Wedge from The ManaSource and The Professor from Tolarian Community College join the show to crack open some IconicMasters and battle it out with Jimmy and Josh in a crazy made-up format: 12-pack sealed multiplayer.
Who will emerge victorious? ONLY ONE MAY STAND!!
----------
Huge thanks to UltraPro (http://www.ultrapro.com - @UltraProIntl) for sponsoring this episode and providing awesome prizes for our giveaways!
Find UltraPro on Facebook: https://www.facebook.com/UltraProInternational/
Purchase a GameKnights t-shirt (available for a limited time): http://bit.ly/GKShirt
Support us...

published: 17 Nov 2017

Must Watch- Engine Room Tour of Cargo ship

This Video is shot by Marine EngineerArjunKalra in a container ship- MSC MATILDE. He has brilliantly covered all the important engine room machinery and systems right from tunnel to funnel (Top to Bottom). If you are a new bee, this is a must watch video to understand how the engine room of a cargo ship looks like.
Thank You Arjun Kalra for submitting this video.

Love Letter & Coup: Fine Brothers and Felicia Day Join Wil Wheaton

Wil Wheaton and guests the Fine Brothers and Felicia play Love Letter, and Coup in this week's episode of TableTop!
Catch up on last week's episode here:
https://youtu.be/boA5PTkf3mc
New episodes every Thursday on Geek & Sundry!
Can’t find Love Letter or Coup in your favorite FLGS? Click here to buy:
http://bit.ly/TT_Coup
http://bit.ly/TT_LoveLetter
Check out http://www.tabletopday.com, where you can now Gather Your Party and host/find local gaming events all year long.
We want your feedback! Email us at tabletop@geekandsundry.com
Subscribe to Geek and Sundry: http://goo.gl/B62jl
Join our community at: http://geekandsundry.com/community
Twitter: http://twitter.com/geekandsundry
Facebook: http://facebook.com/geekandsundry
Instagram: http://instagram.com/geekandsundry
Google+: http:/...

This video is sponsored by Wizards of the Coast! Support the show by using our Card Kingdom affiliate link for your next Magic purchase: http://www.cardkingdom.com/commandzone
----------
SHOW NOTES:
Kathleen De Vere and Graham Stark from LoadingReadyRun join the show for an epic Commander battle that spans the entire 25 year history of Magic: The Gathering.
Who will emerge victorious? ONLY ONE MAY STAND!!
(Links to the decklists are included below)
----------
Huge thanks to UltraPro (http://www.ultrapro.com - @UltraProIntl) for sponsoring this episode and providing awesome prizes for our giveaways! Be sure to check out their new Relic Tokens.
Find UltraPro on Facebook: https://www.facebook.com/UltraProInternational/
Purchase a GameKnights t-shirt (available for a limited time): h...

Pre-order new product from IXALAN and support the show with our affiliate link: http://www.cardkingdom.com/commandzone
Own a piece of GameKnights history! Check out our shirt here: http://bit.ly/GKShirt
----------
We're searching for buried treasure and exploring the brand new world of Ixalan!
It's podast vs podcast when Meghan & Maria from Magic the Amateuring set sail for an epic showdown against Jimmy & Josh in a sealed two-headed giant battle for the ages.
Who will emerge victorious? ONLY ONE (GIANT) MAY STAND!
(How would you build it? Full decklists and card pools are linked at the bottom)
----------
You can get your hands on the newest Ixalan cards at Prerelease this weekend – September 23-24. Find your local store at: http://magic.wizards.com/en/event-types/prerelease
Hug...

Learn to improve your MTG gameplay with these videos:
Tolarian Tutor - Mulligans: https://youtu.be/Q6aUeTn-DYY
The NewPlayer's Guide To DraftingMagic The Gathering Cards https://youtu.be/fUqPxSYPfrA
TCC Shirts! Playmats! - http://www.tolariancommunitycollege.com/
Or you can support me directly over at Patreon -https://www.patreon.com/tolariancommunitycollege
Tolarian Community College is brought to you by Card Kingdom! You can support The Professor just by checking out their store through this link: http://www.cardkingdom.com/TCC
Our Professional Consultant is my own tutor, Emma Handy
Twitter: @Em_TeeGee
FaceBook: facebook.com/EmmaHandyMTG
Our Script Supervisor is Michelle Rapp
Twitter: @ninox_morpork
Check Tolarian Community College out on
Twitter: @TolarianCollege
FaceBook: https://www.facebook.com/TolarianCommunityCollege/
If there’s something that humans are very good at, it’s categorizing things - themselves, cats, colors, even Hogwarts houses. That’s because we’re adept at recognizing patterns, not just in how things look, but how they interact with one another. In Magic, we often see recurring themes and patterns in how certain decks play out, and how they interact not just with your opponent, but the board state as well.
We call these archetypes, because we see them come up in almost every format again and again like an old friend, or in some cases, an old nemesis. By labeling these different deck archetypes, we can understand what a deck is trying to do just by hearing the name of it. If I say “Red DeckWins”, you know this deck is focused on a Aggro strategy, has no Control elements, and uses cards like lightning bolt and goblin guide. It immediately tells you what the deck is trying to do, and how going about it.
In this episode, we’ll be exploring the three primary types of deck archetypes we see in Magic: The Gathering: Aggro, Control and Combo. We’ll talk about their strengths, their weaknesses, and how to evaluate cards to build these archetypes in both Limited and Constructed.
Which of these archetypes should I play?
This depends on the format, and also on the timing. If you’re looking for a good win rate, the best time to play an Aggro strategy is usually right after a set comes out in Standard. Because the format is still being in some ways “figured out”, being proactive and focusing on just killing your opponent is an effective way of getting those early wins.
Once a format becomes more defined, it’s easier to build a Control deck to beat what other people are doing, which is usually at the end before the next set is released, or before rotation. Combo is sprinkled throughout the lifespan of a format sometimes, when and if there is a good busted combo in a Control deck. If people are playing a lot of Aggro decks, then it’s a good time to do one of those Engine decks, as long as it’s fast and can kill by turn 5 if there isn’t interaction.
But honestly, the real answer to this question is: any of them you want! What is amazing about Magic: the Gathering as a game is its flexibility. You can express yourself through gameplay in almost any way you might wish. I love my Modern Merfolk deck, and no matter how it’s doing in the meta, I’ll continue to play it, regardless of what other people think. For you that might be your Cat tribal Standard deck, your Burn deck, or even 8 Rack. Whatever you choose, follow your bliss and fine tune it to the best of your ability. Different people play Magic differently, and in that lies the inherent beauty and freedom of the game.
Music Courtesy Of:
"VintageEducation" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution3.0
http://creativecommons.org/licenses/by/3.0/

Learn to improve your MTG gameplay with these videos:
Tolarian Tutor - Mulligans: https://youtu.be/Q6aUeTn-DYY
The NewPlayer's Guide To DraftingMagic The Gathering Cards https://youtu.be/fUqPxSYPfrA
TCC Shirts! Playmats! - http://www.tolariancommunitycollege.com/
Or you can support me directly over at Patreon -https://www.patreon.com/tolariancommunitycollege
Tolarian Community College is brought to you by Card Kingdom! You can support The Professor just by checking out their store through this link: http://www.cardkingdom.com/TCC
Our Professional Consultant is my own tutor, Emma Handy
Twitter: @Em_TeeGee
FaceBook: facebook.com/EmmaHandyMTG
Our Script Supervisor is Michelle Rapp
Twitter: @ninox_morpork
Check Tolarian Community College out on
Twitter: @TolarianCollege
FaceBook: https://www.facebook.com/TolarianCommunityCollege/
If there’s something that humans are very good at, it’s categorizing things - themselves, cats, colors, even Hogwarts houses. That’s because we’re adept at recognizing patterns, not just in how things look, but how they interact with one another. In Magic, we often see recurring themes and patterns in how certain decks play out, and how they interact not just with your opponent, but the board state as well.
We call these archetypes, because we see them come up in almost every format again and again like an old friend, or in some cases, an old nemesis. By labeling these different deck archetypes, we can understand what a deck is trying to do just by hearing the name of it. If I say “Red DeckWins”, you know this deck is focused on a Aggro strategy, has no Control elements, and uses cards like lightning bolt and goblin guide. It immediately tells you what the deck is trying to do, and how going about it.
In this episode, we’ll be exploring the three primary types of deck archetypes we see in Magic: The Gathering: Aggro, Control and Combo. We’ll talk about their strengths, their weaknesses, and how to evaluate cards to build these archetypes in both Limited and Constructed.
Which of these archetypes should I play?
This depends on the format, and also on the timing. If you’re looking for a good win rate, the best time to play an Aggro strategy is usually right after a set comes out in Standard. Because the format is still being in some ways “figured out”, being proactive and focusing on just killing your opponent is an effective way of getting those early wins.
Once a format becomes more defined, it’s easier to build a Control deck to beat what other people are doing, which is usually at the end before the next set is released, or before rotation. Combo is sprinkled throughout the lifespan of a format sometimes, when and if there is a good busted combo in a Control deck. If people are playing a lot of Aggro decks, then it’s a good time to do one of those Engine decks, as long as it’s fast and can kill by turn 5 if there isn’t interaction.
But honestly, the real answer to this question is: any of them you want! What is amazing about Magic: the Gathering as a game is its flexibility. You can express yourself through gameplay in almost any way you might wish. I love my Modern Merfolk deck, and no matter how it’s doing in the meta, I’ll continue to play it, regardless of what other people think. For you that might be your Cat tribal Standard deck, your Burn deck, or even 8 Rack. Whatever you choose, follow your bliss and fine tune it to the best of your ability. Different people play Magic differently, and in that lies the inherent beauty and freedom of the game.
Music Courtesy Of:
"VintageEducation" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution3.0
http://creativecommons.org/licenses/by/3.0/

This video is sponsored by Wizards of the Coast! Support the show by using our Card Kingdom affiliate link for your next Magic purchase: http://www.cardkingdom.com/commandzone
----------
SHOW NOTES:
Cosplayers Christine Sprankle and Ashlen Rose are going toe-to-toe with Jimmy & Josh but this time with an extra twist: each player is in costume as the Commander of their deck, one of the new legendary creatures from Ixalan!
It's a tribal showdown of Pirates vs Vampires vs Merfolk vs Dinosaur. Who will emerge victorious? ONLY ONE MAY STAND!
(Links to the deck lists are included below)
----------
Huge thanks to UltraPro (http://www.ultrapro.com - @UltraProIntl) for sponsoring this episode and providing awesome prizes for our giveaways!
Find UltraPro on Facebook: https://www.facebook.com/UltraProInternational/
Purchase a GameKnights t-shirt (available for a limited time): http://bit.ly/GKShirt
Support us directly, be a part of our community, receive awesome rewards, see Game Knights before anyone else and more: http://www.patreon.com/CommandZone
Be sure to enter the contest at the end of the episode for a chance to win swag from UltraPro, Card Kingdom and more! Winners will be announced on Twitter and Facebook on Friday, October 20th.
---------
Where to find our guests online:
Christine Sprankle:
http://www.twitter.com/cspranklerun
https://www.facebook.com/CSprankleCosplay/
Ashlen Rose:
http://www.twitter.com/AshlenRose
https://www.facebook.com/Miss.Ashlenrose/
----------
Credits:
Lauren Haroutunian (@laurasaurusrex) Director of PhotographyTerry Robertson & Dom Rollandeli - Additional Editing
Geoffrey Palmer (@LivingCardsMTG) SpecialGraphics and FX
Danny Batterman (@DBatterskull) Script Supervisor and L2 JudgeBonnie Bacevich - Set Design
----------
DECK LISTS:
Ashlen's AdmiralBeckettBrass:
http://tappedout.net/mtg-decks/ashlens-admiral-beckett-brass-l-game-knights-11/
Christine's Vona:
http://tappedout.net/mtg-decks/christines-vona-l-game-knights-11/
JLK's Tishana:
http://tappedout.net/mtg-decks/jlks-tishana-l-game-knights-11/
Jimmy's Gishath:
http://tappedout.net/mtg-decks/jimmys-gishath-l-game-knights-11/
----------
Follow us on Facebook:
https://www.facebook.com/CommandCast/
Follow us on Twitter!
@CommandCast
@jfwong
@JoshLeeKwai
Email us:
commandzonecast@gmail.com
----------
Commander/EDHOfficialRules, Banlist, Forums, and more:
http://mtgcommander.net/rules.php
----------
What life total app do we use?
LIFELINKER:
Lifelinker is the premium LifeCounter app for Magic: the Gathering - available for FREE on the Apple and Android App Stores now! Customize your experience and redeem codes from your favorite creators to use their logo as your background when you game! Featuring logos from:
Tolarian Community CollegeLimited Resources
Loading Ready Run
Numot Gaming
The ManaSource
Magic The Amateuring
The Masters of ModernBrainstormBreweryThe Magic Man Sam
Card Kingdom
Commanderin’
Commander’s Brew
SGDoc
...and more! Download Lifelinker today - available on Android and IOS platforms.
----------

This video is sponsored by Wizards of the Coast! Support the show by using our Card Kingdom affiliate link for your next Magic purchase: http://www.cardkingdom.com/commandzone
----------
SHOW NOTES:
Cosplayers Christine Sprankle and Ashlen Rose are going toe-to-toe with Jimmy & Josh but this time with an extra twist: each player is in costume as the Commander of their deck, one of the new legendary creatures from Ixalan!
It's a tribal showdown of Pirates vs Vampires vs Merfolk vs Dinosaur. Who will emerge victorious? ONLY ONE MAY STAND!
(Links to the deck lists are included below)
----------
Huge thanks to UltraPro (http://www.ultrapro.com - @UltraProIntl) for sponsoring this episode and providing awesome prizes for our giveaways!
Find UltraPro on Facebook: https://www.facebook.com/UltraProInternational/
Purchase a GameKnights t-shirt (available for a limited time): http://bit.ly/GKShirt
Support us directly, be a part of our community, receive awesome rewards, see Game Knights before anyone else and more: http://www.patreon.com/CommandZone
Be sure to enter the contest at the end of the episode for a chance to win swag from UltraPro, Card Kingdom and more! Winners will be announced on Twitter and Facebook on Friday, October 20th.
---------
Where to find our guests online:
Christine Sprankle:
http://www.twitter.com/cspranklerun
https://www.facebook.com/CSprankleCosplay/
Ashlen Rose:
http://www.twitter.com/AshlenRose
https://www.facebook.com/Miss.Ashlenrose/
----------
Credits:
Lauren Haroutunian (@laurasaurusrex) Director of PhotographyTerry Robertson & Dom Rollandeli - Additional Editing
Geoffrey Palmer (@LivingCardsMTG) SpecialGraphics and FX
Danny Batterman (@DBatterskull) Script Supervisor and L2 JudgeBonnie Bacevich - Set Design
----------
DECK LISTS:
Ashlen's AdmiralBeckettBrass:
http://tappedout.net/mtg-decks/ashlens-admiral-beckett-brass-l-game-knights-11/
Christine's Vona:
http://tappedout.net/mtg-decks/christines-vona-l-game-knights-11/
JLK's Tishana:
http://tappedout.net/mtg-decks/jlks-tishana-l-game-knights-11/
Jimmy's Gishath:
http://tappedout.net/mtg-decks/jimmys-gishath-l-game-knights-11/
----------
Follow us on Facebook:
https://www.facebook.com/CommandCast/
Follow us on Twitter!
@CommandCast
@jfwong
@JoshLeeKwai
Email us:
commandzonecast@gmail.com
----------
Commander/EDHOfficialRules, Banlist, Forums, and more:
http://mtgcommander.net/rules.php
----------
What life total app do we use?
LIFELINKER:
Lifelinker is the premium LifeCounter app for Magic: the Gathering - available for FREE on the Apple and Android App Stores now! Customize your experience and redeem codes from your favorite creators to use their logo as your background when you game! Featuring logos from:
Tolarian Community CollegeLimited Resources
Loading Ready Run
Numot Gaming
The ManaSource
Magic The Amateuring
The Masters of ModernBrainstormBreweryThe Magic Man Sam
Card Kingdom
Commanderin’
Commander’s Brew
SGDoc
...and more! Download Lifelinker today - available on Android and IOS platforms.
----------

This video is sponsored by Wizards of the Coast! Support the show by using our Card Kingdom affiliate link for your next Magic purchase: http://www.cardkingdom.com/commandzone
----------
SHOW NOTES:
Craig "Mr. Infect" Blanchette makes his long-awaited return to the show, alongside former Magic: the Gathering creative team member Mel Li, to battle it out with the new multicolored legends from Rivals of Ixalan! It's an epic throwdown between Kumena, Elenda, Azor and Zacama.
Who will emerge victorious? ONLY ONE MAY STAND!!
(Links to the deck lists are included below)
----------
Huge thanks to UltraPro (http://www.ultrapro.com - @UltraProIntl) for sponsoring this episode and providing awesome prizes for our giveaways!
Find UltraPro on Facebook: https://www.facebook.com/UltraProInternational/
Purchase a GameKnights t-shirt (available for a limited time): http://bit.ly/GKShirt
Support us directly, be a part of our community, receive awesome rewards, see Game Knights before anyone else and more: http://www.patreon.com/CommandZone
Be sure to enter the contest at the end of the episode for a chance to win swag from UltraPro, Card Kingdom and more! Winners will be announced on Twitter and Facebook on Wednesday, January 24th.
---------
Where to find our guests online:
Mel Li:
@smelissali
Craig Blanchette
@CraigBlanchette
----------
Credits:
Terry Robertson & Dom Rollandeli - Additional Editing
Lauren Haroutunian - Director of PhotographyGeoffrey Palmer - SpecialGraphics and FX
Danny Batterman - Script Supervisor and L2 JudgeBonnie Bacevich - Set Design
----------
DECK LISTS:
Jimmy's Kumena:
http://tappedout.net/mtg-decks/jimmys-kumena-l-game-knights-14/
Craig's Zacama:
http://tappedout.net/mtg-decks/craigs-zacama-primal-calamity-l-game-knights-14/
JLK's Elenda
http://tappedout.net/mtg-decks/jlks-elenda-l-game-knights-14/
Mel's Azor:
http://tappedout.net/mtg-decks/mels-azor-l-game-knights-14/
----------
Follow us on Facebook:
https://www.facebook.com/CommandCast/
Follow us on Twitter!
@CommandCast
@jfwong
@JoshLeeKwai
Email us:
commandzonecast@gmail.com
----------
Commander/EDHOfficialRules, Banlist, Forums, and more:
http://mtgcommander.net/rules.php
----------
What life total app do we use?
LIFELINKER:
Lifelinker is the premium LifeCounter app for Magic: the Gathering - available for FREE on the Apple and Android App Stores now! Customize your experience and redeem codes from your favorite creators to use their logo as your background when you game! Featuring logos from:
Tolarian Community CollegeLimited Resources
Loading Ready Run
Numot Gaming
The ManaSource
Magic The Amateuring
The Masters of ModernBrainstormBreweryThe Magic Man Sam
Card Kingdom
Commanderin’
Commander’s Brew
SGDoc
...and more! Download Lifelinker today - available on Android and IOS platforms.
----------

This video is sponsored by Wizards of the Coast! Support the show by using our Card Kingdom affiliate link for your next Magic purchase: http://www.cardkingdom.com/commandzone
----------
SHOW NOTES:
Craig "Mr. Infect" Blanchette makes his long-awaited return to the show, alongside former Magic: the Gathering creative team member Mel Li, to battle it out with the new multicolored legends from Rivals of Ixalan! It's an epic throwdown between Kumena, Elenda, Azor and Zacama.
Who will emerge victorious? ONLY ONE MAY STAND!!
(Links to the deck lists are included below)
----------
Huge thanks to UltraPro (http://www.ultrapro.com - @UltraProIntl) for sponsoring this episode and providing awesome prizes for our giveaways!
Find UltraPro on Facebook: https://www.facebook.com/UltraProInternational/
Purchase a GameKnights t-shirt (available for a limited time): http://bit.ly/GKShirt
Support us directly, be a part of our community, receive awesome rewards, see Game Knights before anyone else and more: http://www.patreon.com/CommandZone
Be sure to enter the contest at the end of the episode for a chance to win swag from UltraPro, Card Kingdom and more! Winners will be announced on Twitter and Facebook on Wednesday, January 24th.
---------
Where to find our guests online:
Mel Li:
@smelissali
Craig Blanchette
@CraigBlanchette
----------
Credits:
Terry Robertson & Dom Rollandeli - Additional Editing
Lauren Haroutunian - Director of PhotographyGeoffrey Palmer - SpecialGraphics and FX
Danny Batterman - Script Supervisor and L2 JudgeBonnie Bacevich - Set Design
----------
DECK LISTS:
Jimmy's Kumena:
http://tappedout.net/mtg-decks/jimmys-kumena-l-game-knights-14/
Craig's Zacama:
http://tappedout.net/mtg-decks/craigs-zacama-primal-calamity-l-game-knights-14/
JLK's Elenda
http://tappedout.net/mtg-decks/jlks-elenda-l-game-knights-14/
Mel's Azor:
http://tappedout.net/mtg-decks/mels-azor-l-game-knights-14/
----------
Follow us on Facebook:
https://www.facebook.com/CommandCast/
Follow us on Twitter!
@CommandCast
@jfwong
@JoshLeeKwai
Email us:
commandzonecast@gmail.com
----------
Commander/EDHOfficialRules, Banlist, Forums, and more:
http://mtgcommander.net/rules.php
----------
What life total app do we use?
LIFELINKER:
Lifelinker is the premium LifeCounter app for Magic: the Gathering - available for FREE on the Apple and Android App Stores now! Customize your experience and redeem codes from your favorite creators to use their logo as your background when you game! Featuring logos from:
Tolarian Community CollegeLimited Resources
Loading Ready Run
Numot Gaming
The ManaSource
Magic The Amateuring
The Masters of ModernBrainstormBreweryThe Magic Man Sam
Card Kingdom
Commanderin’
Commander’s Brew
SGDoc
...and more! Download Lifelinker today - available on Android and IOS platforms.
----------

This Video is shot by Marine EngineerArjunKalra in a container ship- MSC MATILDE. He has brilliantly covered all the important engine room machinery and systems right from tunnel to funnel (Top to Bottom). If you are a new bee, this is a must watch video to understand how the engine room of a cargo ship looks like.
Thank You Arjun Kalra for submitting this video.

This Video is shot by Marine EngineerArjunKalra in a container ship- MSC MATILDE. He has brilliantly covered all the important engine room machinery and systems right from tunnel to funnel (Top to Bottom). If you are a new bee, this is a must watch video to understand how the engine room of a cargo ship looks like.
Thank You Arjun Kalra for submitting this video.

This video is sponsored by Wizards of the Coast! Support the show by using our Card Kingdom affiliate link for your next Magic purchase: http://www.cardkingdom.com/commandzone
----------
SHOW NOTES:
Kathleen De Vere and Graham Stark from LoadingReadyRun join the show for an epic Commander battle that spans the entire 25 year history of Magic: The Gathering.
Who will emerge victorious? ONLY ONE MAY STAND!!
(Links to the decklists are included below)
----------
Huge thanks to UltraPro (http://www.ultrapro.com - @UltraProIntl) for sponsoring this episode and providing awesome prizes for our giveaways! Be sure to check out their new Relic Tokens.
Find UltraPro on Facebook: https://www.facebook.com/UltraProInternational/
Purchase a GameKnights t-shirt (available for a limited time): http://bit.ly/GKShirt
Support us directly, be a part of our community, receive awesome rewards, see Game Knights before anyone else and more: http://www.patreon.com/CommandZone
Be sure to enter the contest at the end of the episode for a chance to win swag from UltraPro, Card Kingdom and more! Winners will be announced on Twitter and Facebook on Friday, February 23rd.
---------
Where to find our guests online:
Kathleen De Vere:
@Kathleen_LRR
Graham Stark:
@Graham_LRR
LoadingReadyRun on YouTube:
https://www.youtube.com/user/loadingreadyrun
----------
GAME KNIGHTS AUDITION INFORMATION (follow this link for entry rules and guidelines):
https://collected.company/audition/
----------
Check out our Game Knights behind-the-scenes video:
https://www.youtube.com/watch?v=fj_zNNP1OwQ
Watch Graham Stark's Game Knights Vlog:
https://www.youtube.com/watch?v=u631CEwYlL8&t=153s
Mark Rosewater discussing Game Knights on his podcast:
http://media.wizards.com/2018/podcasts/magic/drivetowork506_gameknights.mp3
----------
Credits:
Terry Robertson & Dom Rollandeli - Additional Editing
Lauren Haroutunian - Director of PhotographyGeoffrey Palmer - SpecialGraphics and FX
Danny Batterman - Script Supervisor and L2 JudgeBonnie Bacevich - Set Design
----------
DECK LISTS:
JLK's Nicol Bolas:
http://tappedout.net/mtg-decks/jlks-nicol-bolas-l-game-knights-15/
Kathleen's Drana:
http://tappedout.net/mtg-decks/kathleens-drana-l-game-knights-15/
Graham's Chromium:
http://tappedout.net/mtg-decks/grahams-chromium-l-game-knights-15/
Jimmy's Neheb:
http://tappedout.net/mtg-decks/jimmys-neheb-l-game-knights-15/
----------
Follow us on Facebook:
https://www.facebook.com/CommandCast/
Follow us on Twitter!
@CommandCast
@jfwong
@JoshLeeKwai
Email us:
commandzonecast@gmail.com
----------
Commander/EDHOfficialRules, Banlist, Forums, and more:
http://mtgcommander.net/rules.php
----------
What life total app do we use?
LIFELINKER:
Lifelinker is the premium LifeCounter app for Magic: the Gathering - available for FREE on the Apple and Android App Stores now! Customize your experience and redeem codes from your favorite creators to use their logo as your background when you game! Featuring logos from:
Tolarian Community CollegeLimited Resources
Loading Ready Run
Numot Gaming
The ManaSource
Magic The Amateuring
The Masters of ModernBrainstormBreweryThe Magic Man Sam
Card Kingdom
Commanderin’
Commander’s Brew
SGDoc
...and more! Download Lifelinker today - available on Android and IOS platforms.
----------

This video is sponsored by Wizards of the Coast! Support the show by using our Card Kingdom affiliate link for your next Magic purchase: http://www.cardkingdom.com/commandzone
----------
SHOW NOTES:
Kathleen De Vere and Graham Stark from LoadingReadyRun join the show for an epic Commander battle that spans the entire 25 year history of Magic: The Gathering.
Who will emerge victorious? ONLY ONE MAY STAND!!
(Links to the decklists are included below)
----------
Huge thanks to UltraPro (http://www.ultrapro.com - @UltraProIntl) for sponsoring this episode and providing awesome prizes for our giveaways! Be sure to check out their new Relic Tokens.
Find UltraPro on Facebook: https://www.facebook.com/UltraProInternational/
Purchase a GameKnights t-shirt (available for a limited time): http://bit.ly/GKShirt
Support us directly, be a part of our community, receive awesome rewards, see Game Knights before anyone else and more: http://www.patreon.com/CommandZone
Be sure to enter the contest at the end of the episode for a chance to win swag from UltraPro, Card Kingdom and more! Winners will be announced on Twitter and Facebook on Friday, February 23rd.
---------
Where to find our guests online:
Kathleen De Vere:
@Kathleen_LRR
Graham Stark:
@Graham_LRR
LoadingReadyRun on YouTube:
https://www.youtube.com/user/loadingreadyrun
----------
GAME KNIGHTS AUDITION INFORMATION (follow this link for entry rules and guidelines):
https://collected.company/audition/
----------
Check out our Game Knights behind-the-scenes video:
https://www.youtube.com/watch?v=fj_zNNP1OwQ
Watch Graham Stark's Game Knights Vlog:
https://www.youtube.com/watch?v=u631CEwYlL8&t=153s
Mark Rosewater discussing Game Knights on his podcast:
http://media.wizards.com/2018/podcasts/magic/drivetowork506_gameknights.mp3
----------
Credits:
Terry Robertson & Dom Rollandeli - Additional Editing
Lauren Haroutunian - Director of PhotographyGeoffrey Palmer - SpecialGraphics and FX
Danny Batterman - Script Supervisor and L2 JudgeBonnie Bacevich - Set Design
----------
DECK LISTS:
JLK's Nicol Bolas:
http://tappedout.net/mtg-decks/jlks-nicol-bolas-l-game-knights-15/
Kathleen's Drana:
http://tappedout.net/mtg-decks/kathleens-drana-l-game-knights-15/
Graham's Chromium:
http://tappedout.net/mtg-decks/grahams-chromium-l-game-knights-15/
Jimmy's Neheb:
http://tappedout.net/mtg-decks/jimmys-neheb-l-game-knights-15/
----------
Follow us on Facebook:
https://www.facebook.com/CommandCast/
Follow us on Twitter!
@CommandCast
@jfwong
@JoshLeeKwai
Email us:
commandzonecast@gmail.com
----------
Commander/EDHOfficialRules, Banlist, Forums, and more:
http://mtgcommander.net/rules.php
----------
What life total app do we use?
LIFELINKER:
Lifelinker is the premium LifeCounter app for Magic: the Gathering - available for FREE on the Apple and Android App Stores now! Customize your experience and redeem codes from your favorite creators to use their logo as your background when you game! Featuring logos from:
Tolarian Community CollegeLimited Resources
Loading Ready Run
Numot Gaming
The ManaSource
Magic The Amateuring
The Masters of ModernBrainstormBreweryThe Magic Man Sam
Card Kingdom
Commanderin’
Commander’s Brew
SGDoc
...and more! Download Lifelinker today - available on Android and IOS platforms.
----------

Pre-order new product from IXALAN and support the show with our affiliate link: http://www.cardkingdom.com/commandzone
Own a piece of GameKnights history! Chec...

Pre-order new product from IXALAN and support the show with our affiliate link: http://www.cardkingdom.com/commandzone
Own a piece of GameKnights history! Check out our shirt here: http://bit.ly/GKShirt
----------
We're searching for buried treasure and exploring the brand new world of Ixalan!
It's podast vs podcast when Meghan & Maria from Magic the Amateuring set sail for an epic showdown against Jimmy & Josh in a sealed two-headed giant battle for the ages.
Who will emerge victorious? ONLY ONE (GIANT) MAY STAND!
(How would you build it? Full decklists and card pools are linked at the bottom)
----------
You can get your hands on the newest Ixalan cards at Prerelease this weekend – September 23-24. Find your local store at: http://magic.wizards.com/en/event-types/prerelease
Huge thanks to UltraPro (http://www.ultrapro.com - @UltraProIntl) for sponsoring this episode and providing awesome prizes for our giveaways!
Find UltraPro on Facebook: http://www.facebook.com/UltraProInternational/
Support us directly, be a part of our community, receive awesome rewards, see Game Knights before anyone else and more: http://www.patreon.com/CommandZone
Be sure to enter the contest at the end of the episode for a chance to win swag from UltraPro, Card Kingdom and more! Winners will be announced on Twitter and Facebook on Wednesday, September 27th.
----------
Follow us on Facebook:
https://www.facebook.com/CommandCast/
Follow us on Twitter!
@CommandCast
@jfwong
@JoshLeeKwai
Email us:
commandzonecast@gmail.com
----------
Where to find our guests online:
Magic the Amateuring:
@MtACast
Meghan Wolff:
@MegTheWolff
Maria Bartholdi:
@MissMariapants
Credits:
Lauren Haroutunian (@laurasaurusrex) Director of PhotographyGeoffrey Palmer (@LivingCardsMTG) SpecialGraphics and FX
Danny Batterman (@DBatterskull) Script Supervisor and L2 JudgeBonnie Bacevich - Set Design
----------
TWO-HEADED GIANT RULES:
https://magic.wizards.com/en/game-info/gameplay/formats/two-headed-giant
----------
What life total app do we use?
LIFELINKER:
Lifelinker is the premium LifeCounter app for Magic: the Gathering - available for FREE on the Apple and Android App Stores now! Customize your experience and redeem codes from your favorite creators to use their logo as your background when you game! Featuring logos from:
Tolarian Community CollegeLimited Resources
Loading Ready Run
Numot Gaming
The ManaSource
Magic The Amateuring
The Masters of ModernBrainstormBreweryThe Magic Man Sam
Card Kingdom
Commanderin’
Commander’s Brew
SGDoc
...and more! Download Lifelinker today - available on Android and IOS platforms.
----------
Meghan's Decklist:
http://tappedout.net/mtg-decks/meghans-greenblack-2hg-deck-game-knights-10/
Maria's Decklist:
http://tappedout.net/mtg-decks/marias-bluewhite-2hg-deck-game-knights-10/
Meghan & Maria's Full Card Pool:
http://tappedout.net/mtg-decks/meghan-marias-full-card-pool-game-knights-10/
Jimmy's Decklist:
http://tappedout.net/mtg-decks/jimmys-whitegreen-2hg-deck-game-knights-10/
JLK's Decklist:
http://tappedout.net/mtg-decks/jlks-bluered-2hg-deck-game-knights-10/
Jimmy & Josh's Full Card Pool:
http://tappedout.net/mtg-decks/jimmy-joshs-full-card-pool-game-knights-10/

Pre-order new product from IXALAN and support the show with our affiliate link: http://www.cardkingdom.com/commandzone
Own a piece of GameKnights history! Check out our shirt here: http://bit.ly/GKShirt
----------
We're searching for buried treasure and exploring the brand new world of Ixalan!
It's podast vs podcast when Meghan & Maria from Magic the Amateuring set sail for an epic showdown against Jimmy & Josh in a sealed two-headed giant battle for the ages.
Who will emerge victorious? ONLY ONE (GIANT) MAY STAND!
(How would you build it? Full decklists and card pools are linked at the bottom)
----------
You can get your hands on the newest Ixalan cards at Prerelease this weekend – September 23-24. Find your local store at: http://magic.wizards.com/en/event-types/prerelease
Huge thanks to UltraPro (http://www.ultrapro.com - @UltraProIntl) for sponsoring this episode and providing awesome prizes for our giveaways!
Find UltraPro on Facebook: http://www.facebook.com/UltraProInternational/
Support us directly, be a part of our community, receive awesome rewards, see Game Knights before anyone else and more: http://www.patreon.com/CommandZone
Be sure to enter the contest at the end of the episode for a chance to win swag from UltraPro, Card Kingdom and more! Winners will be announced on Twitter and Facebook on Wednesday, September 27th.
----------
Follow us on Facebook:
https://www.facebook.com/CommandCast/
Follow us on Twitter!
@CommandCast
@jfwong
@JoshLeeKwai
Email us:
commandzonecast@gmail.com
----------
Where to find our guests online:
Magic the Amateuring:
@MtACast
Meghan Wolff:
@MegTheWolff
Maria Bartholdi:
@MissMariapants
Credits:
Lauren Haroutunian (@laurasaurusrex) Director of PhotographyGeoffrey Palmer (@LivingCardsMTG) SpecialGraphics and FX
Danny Batterman (@DBatterskull) Script Supervisor and L2 JudgeBonnie Bacevich - Set Design
----------
TWO-HEADED GIANT RULES:
https://magic.wizards.com/en/game-info/gameplay/formats/two-headed-giant
----------
What life total app do we use?
LIFELINKER:
Lifelinker is the premium LifeCounter app for Magic: the Gathering - available for FREE on the Apple and Android App Stores now! Customize your experience and redeem codes from your favorite creators to use their logo as your background when you game! Featuring logos from:
Tolarian Community CollegeLimited Resources
Loading Ready Run
Numot Gaming
The ManaSource
Magic The Amateuring
The Masters of ModernBrainstormBreweryThe Magic Man Sam
Card Kingdom
Commanderin’
Commander’s Brew
SGDoc
...and more! Download Lifelinker today - available on Android and IOS platforms.
----------
Meghan's Decklist:
http://tappedout.net/mtg-decks/meghans-greenblack-2hg-deck-game-knights-10/
Maria's Decklist:
http://tappedout.net/mtg-decks/marias-bluewhite-2hg-deck-game-knights-10/
Meghan & Maria's Full Card Pool:
http://tappedout.net/mtg-decks/meghan-marias-full-card-pool-game-knights-10/
Jimmy's Decklist:
http://tappedout.net/mtg-decks/jimmys-whitegreen-2hg-deck-game-knights-10/
JLK's Decklist:
http://tappedout.net/mtg-decks/jlks-bluered-2hg-deck-game-knights-10/
Jimmy & Josh's Full Card Pool:
http://tappedout.net/mtg-decks/jimmy-joshs-full-card-pool-game-knights-10/

Deck Supervisor

Our Deck Supervisors help keep our school fun, safe, and friendly. They're responsible for overseeing all classes, and assuring that the curriculum is upheld, the lesson is safe, and the environment is clean and friendly!

11:51

Best Job On The Flight Deck - Catapult Safety Observer (Pt. 1 of 2)

Of all the jobs on the flight deck of an aircraft carrier, Catapult Safety is arguably the...

Best Job On The Flight Deck - Catapult Safety Observer (Pt. 1 of 2)

Of all the jobs on the flight deck of an aircraft carrier, CatapultSafety is arguably the best, and it's definitely the most fun. The star of the show, the Catapult Safety Observer is the flight deck supervisor for all launches off of his catapult. Their job is to ensure all personnel are safely and expeditiously made ready for flight operations, to ensure all personnel run their watch stations efficiently, ensure a clear deck forward, and get the final signal from the pilot that they are ready for launch (the salute). Though this job was previously performed by Officers (and still is when the catapults are operating in "Deckedge Mode" instead of "ICCS Mode"), this job is more commonly performed by an enlisted ABE, fully qualed in all flight deck qualifications.
Of all of the quals to be had on the flight deck, this one will always have been my favorite. I could talk about this one forever! I used a little bit of editing in this video to fast forward to the good parts. Hope that's okay!
- PLEASE WATCH PART 2! https://youtu.be/UFYSfyAlgQg -
LIKE, COMMENT, SHARE AND SUBSCRIBE to @FlightDeckLife!

16:18

Tolarian Tutor: How To Be A Better Combo Player in Magic: The Gathering

Tolarian Tutor: How To Be A Better Combo Player in Magic: The Gathering

Learn to improve your MTG gameplay with these videos:
Tolarian Tutor - Mulligans: https://youtu.be/Q6aUeTn-DYY
The NewPlayer's Guide To DraftingMagic The Gathering Cards https://youtu.be/fUqPxSYPfrA
Learn To Be A Better Aggro Player in Magic: The Gathering: https://youtu.be/MkIu2fpX9Ug
TCC Shirts! Playmats! - http://www.tolariancommunitycollege.com/
Or you can support me directly over at Patreon -https://www.patreon.com/tolariancommunitycollege
Tolarian Community College is brought to you by Card Kingdom! You can support The Professor just by checking out their store through this link: http://www.cardkingdom.com/TCC
Our Professional Consultant is my own tutor, Emma Handy
Twitter: @Em_TeeGee
FaceBook: facebook.com/EmmaHandyMTG
Our Script Supervisor is Michelle Rapp
Twitter: @ninox_morpork
Check Tolarian Community College out on
Twitter: @TolarianCollege
FaceBook: https://www.facebook.com/TolarianCommunityCollege/
For players who have a bit of a mad scientist bent, Combo can be incredibly appealing, yet also a very challenging archetype to play. You have to know what cards you need, when to put them down, and how they interact in order to get that nearly unstoppable win. But of all the major deck archetypes, Combo relies on timing and sequencing the most in order to get that victory. If you assume that Combo decks are basically just Magic solitaire, then you’ve thought wrong. Today, we’ll be looking at these key skills to see how we can get the upper hand in tricky situations for Combo players. We’ll look at some common mistakes, and how to use the strengths of your deck to get past the other two archetypes, Aggro and Control.
What is your plan?
The first thing that every Combo player needs to understand is - what is your overarching plan? When do you plan on playing your combo pieces, and what needs to happen first in order to make that happen?

Learn to improve your MTG gameplay with these videos:
Tolarian Tutor - Mulligans: https://youtu.be/Q6aUeTn-DYY
The NewPlayer's Guide To DraftingMagic The Gathering Cards https://youtu.be/fUqPxSYPfrA
TCC Shirts! Playmats! - http://www.tolariancommunitycollege.com/
Or you can support me directly over at Patreon -https://www.patreon.com/tolariancommunitycollege
Tolarian Community College is brought to you by Card Kingdom! You can support The Professor just by checking out their store through this link: http://www.cardkingdom.com/TCC
Our Professional Consultant is my own tutor, Emma Handy
Twitter: @Em_TeeGee
FaceBook: facebook.com/EmmaHandyMTG
Our Script Supervisor is Michelle Rapp
Twitter: @ninox_morpork
Check Tolarian Community College out on
Twitter: @TolarianCollege
FaceBook: https://www.facebook.com/TolarianCommunityCollege/
If there’s something that humans are very good at, it’s categorizing things - themselves, cats, colors, even Hogwarts houses. That’s because we’re adept at recognizing patterns, not just in how things look, but how they interact with one another. In Magic, we often see recurring themes and patterns in how certain decks play out, and how they interact not just with your opponent, but the board state as well.
We call these archetypes, because we see them come up in almost every format again and again like an old friend, or in some cases, an old nemesis. By labeling these different deck archetypes, we can understand what a deck is trying to do just by hearing the name of it. If I say “Red DeckWins”, you know this deck is focused on a Aggro strategy, has no Control elements, and uses cards like lightning bolt and goblin guide. It immediately tells you what the deck is trying to do, and how going about it.
In this episode, we’ll be exploring the three primary types of deck archetypes we see in Magic: The Gathering: Aggro, Control and Combo. We’ll talk about their strengths, their weaknesses, and how to evaluate cards to build these archetypes in both Limited and Constructed.
Which of these archetypes should I play?
This depends on the format, and also on the timing. If you’re looking for a good win rate, the best time to play an Aggro strategy is usually right after a set comes out in Standard. Because the format is still being in some ways “figured out”, being proactive and focusing on just killing your opponent is an effective way of getting those early wins.
Once a format becomes more defined, it’s easier to build a Control deck to beat what other people are doing, which is usually at the end before the next set is released, or before rotation. Combo is sprinkled throughout the lifespan of a format sometimes, when and if there is a good busted combo in a Control deck. If people are playing a lot of Aggro decks, then it’s a good time to do one of those Engine decks, as long as it’s fast and can kill by turn 5 if there isn’t interaction.
But honestly, the real answer to this question is: any of them you want! What is amazing about Magic: the Gathering as a game is its flexibility. You can express yourself through gameplay in almost any way you might wish. I love my Modern Merfolk deck, and no matter how it’s doing in the meta, I’ll continue to play it, regardless of what other people think. For you that might be your Cat tribal Standard deck, your Burn deck, or even 8 Rack. Whatever you choose, follow your bliss and fine tune it to the best of your ability. Different people play Magic differently, and in that lies the inherent beauty and freedom of the game.
Music Courtesy Of:
"VintageEducation" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution3.0
http://creativecommons.org/licenses/by/3.0/

3:17

Career Snapshot: Pool Duty Supervisor - Angas Boot

A Career Snapshot brought to you by Service Skills SA.
Name: Angus Boot
Occupation: Pool ...

Tolarian Tutor: How To Be A Better Control Player in Magic: The Gathering

Learn to improve your MTG gameplay with these videos:
Tolarian Tutor - Mulligans: https://youtu.be/Q6aUeTn-DYY
The NewPlayer's Guide To DraftingMagic The Gathering Cards https://youtu.be/fUqPxSYPfrA
Learn To Be A Better Aggro Player in Magic: The Gathering: https://youtu.be/MkIu2fpX9Ug
TCC Shirts! Playmats! - http://www.tolariancommunitycollege.com/
Or you can support me directly over at Patreon -https://www.patreon.com/tolariancommunitycollege
Tolarian Community College is brought to you by Card Kingdom! You can support The Professor just by checking out their store through this link: http://www.cardkingdom.com/TCC
Our Professional Consultant is my own tutor, Emma Handy
Twitter: @Em_TeeGee
FaceBook: facebook.com/EmmaHandyMTG
Our Script Supervisor is Michelle Rapp
Twitter: @ninox_morpork
Check Tolarian Community College out on
Twitter: @TolarianCollege
FaceBook: https://www.facebook.com/TolarianCommunityCollege/
Long touted as one of the most difficult archetypes to master, Control players require insight and stamina to reach their endgame. Long known for denying their opponents key resources and creatures, Control players can be seen as cruel and unyielding, always saying “No” and never relenting. However, there can be times when saying “yes” is as important as saying “no”, and knowing when to do that is one of the many topics we’ll cover in today’s lesson. We’ll be looking at common mistakes that Control players make, evaluating cards and situations, and how to handle match-ups against the other archetypes.
Time benefits the Control player, and the best players use that time to disrupt their opponent’s threats while making their own unanswerable. Since Control is reactive by nature, knowing when and what to react to is key in making sure your strategy isn’t sabotaged.
Control is *not* about reacting for the sake of reacting, or providing an answer. If you do decide to counter a creature or a spell, it must done with purpose and with a specific goal in mind - your endgame. Knowing this can help you determine which cards you’d like to counter, and which you’d like to resolve.

Want to DREDGE up some fun? Check out Golgari Tortured Existence - A $25 Pauper Deck for Magic: The Gathering: https://youtu.be/Rc0aImbV6H8
Paper Pauper events to be held on Sundays at ALL GPs in January 2018. GP Santa Clara, GP Houston, GP Indy, and GP London! Bring your Paper Pauper deck (MTGO legality) and play in these double up events each Sunday in January! I'll be at Santa Clara, Indy, and London! Come say hi and let's get some games! Sign up now at hhttp://www.cfbevents.com!
Thanks toAlex Ullman, who served as Script Supervisor for this deck. Check out Alex at @nerdtothecore on Twitter.
Want to search for Pauper legality? Use https://scryfall.com/ for th best MTG search engine there is.
My Pauper playlist: https://www.youtube.com/watch?v=J7qQXP-Qk9E&index=1&list=PLvqw7t0kbGX96qIqeharIJ9O25lhYFCti
MTG Goldfish's Pauper Meta Decks: https://www.mtggoldfish.com/metagame/pauper/full#paper
Looking for more affordable MTG gameplay? Purchase a complete 60 card Merfolk Battle Deck for only $9.99 via our affiliate link at: http://www.cardkingdom.com/TCC . Fightin’ Fish is an aggressive Blue/Green tempo deck that drowns your opponent in a sea of slippery evasive creatures. Turn your guppies into whales with counters and combat tricks!
—MonoWhite Heroic, InstantBuild—
4 Akroan Skyguard
3 Deftblade Elite
1 HopefulEidolon
4 Lagonna-Band Trailblazer
4 Seeker of the Way
2 Territorial Hammerskull
1 Wingsteed Rider
1 Artful Maneuver
3 DefiantStrike
4Emerge Unscathed
4 Gods Willing
3 Mutagenic Growth
4 Cartouche of Solidarity
4 HyenaUmbra
18 Plains
—Sideboard—
3 Beckon Apparition
3 BlindingSouleater
2 Disenchant
3 Gut Shot
1 Lifelink
3 Sacred Cat
—Mono White Heroic, Enchantment/Aura Build—
4 Akroan Skyguard
2 BenevolentBodyguard
4 Lagonna-Band Trailblazer
2 Sacred Cat
4 Seeker of the Way
4 Defiant Strike
1 Double Cleave
2 Emerge Unscathed
4 Mutagenic Growth
4 Cartouche of Solidarity
4 Cho-Manno's Blessing
4 EtherealArmor
4 Hyena Umbra
15 Plains
2 Secluded Steppe
—Sideboard—
1 Benevolent Bodyguard
2 Sacred Cat
2CelestialFlare
2 Death Speakers
2 Deftblade Elite
2 Holy Light
2 Lifelink
2 Standard Bearer
Are you looking to build a powerful, competitive Magic The Gathering deck in an instant? Do you find the idea of spending $20 on a fully upgraded list that never rotates, never expires and never tires of winning to be an enchanting one? Then have I got a deck for you: Pauper Heroes, 2 Powerful, fully upgraded top decks for only $20 each.
Pauper Heroes are one of Pauper’s “go tall” decks. Each build wants to stack up a large creature that can end the game in short order. In that sense, it is similar to a few heavily played decks such as Izzet Blitz, Boggles Hexproof, and TirelessTribe Combo, but while each of those are fine options, they all run multiple colors and focus more on digging for answers than smashing face with overwhelming value. In contrast, these Heroic decks are each mono-White, and as such they have the advantage of rock solid mana bases which never trickle out. Let’s take a look!
There are two style of Pauper Heroic decks, Instant and Enchantment based. Each list will only run you about $20 in paper or 5-10 tix online, and they each have distinct advantages and gameplay antics.
Heroic takes its name from creatures with the Heroic ability. Heroic benefits the creature when it is the target of a spell or ability, giving that creature advantage in the way of pump, counters or added abilities.
The goal is to enhance these creatures with spells until they cannot be stopped, and as I said, there are two distinct versions of this deck - one leaning more on Auras, the other on Instants.
Both have merits and play for slightly different metagames. While neither are as good at “one shotting” their adversary, their robust creatures once properly suited up can overwhelm your opponents over the course of just one to two combat steps.
Both also share a core of cards in common. Let’s begin by looking at the cards both versions of the deck run, then discuss the differences between going into Instants or Enchantment Auras.

8:08

Best Job On The Flight Deck - Catapult Safety Observer (Pt. 2 of 2)

- PLEASE WATCH PART 1! https://youtu.be/zckc9l2UVdw -
Of all the jobs on the flight deck ...

Best Job On The Flight Deck - Catapult Safety Observer (Pt. 2 of 2)

- PLEASE WATCH PART 1! https://youtu.be/zckc9l2UVdw -
Of all the jobs on the flight deck of an aircraft carrier, CatapultSafety is arguably the best, and it's definitely the most fun. The star of the show, the Catapult Safety Observer is the flight deck supervisor for all launches off of his catapult. Their job is to ensure all personnel are safely and expeditiously made ready for flight operations, to ensure all personnel run their watch stations efficiently, ensure a clear deck forward, and get the final signal from the pilot that they are ready for launch (the salute). Though this job was previously performed by Officers (and still is when the catapults are operating in "Deckedge Mode" instead of "ICCS Mode"), this job is more commonly performed by an enlisted ABE, fully qualed in all flight deck qualifications.
Of all of the quals to be had on the flight deck, this one will always have been my favorite. I could talk about this one forever!
I used a little bit of editing in this video to fastforward to the good parts. Hope that's okay! This starts not long after Pt. 1 ends.
LIKE, COMMENT, SHARE AND SUBSCRIBE to @FlightDeckLife!

19:00

Tolarian Tutor: Learn To Be A Better Aggro Player in Magic: The Gathering

Tolarian Tutor: Learn To Be A Better Aggro Player in Magic: The Gathering

Learn to improve your MTG gameplay with these videos:
Tolarian Tutor - Mulligans: https://youtu.be/Q6aUeTn-DYY
The NewPlayer's Guide To DraftingMagic The Gathering Cards https://youtu.be/fUqPxSYPfrA
TCC Shirts! Playmats! - http://www.tolariancommunitycollege.com/
Or you can support me directly over at Patreon -https://www.patreon.com/tolariancommunitycollege
Tolarian Community College is brought to you by Card Kingdom! You can support The Professor just by checking out their store through this link: http://www.cardkingdom.com/TCC
Our Professional Consultant is my own tutor, Emma Handy
Twitter: @Em_TeeGee
FaceBook: facebook.com/EmmaHandyMTG
Our Script Supervisor is Michelle Rapp
Twitter: @ninox_morpork
Check Tolarian Community College out on
Twitter: @TolarianCollege
FaceBook: https://www.facebook.com/TolarianCommunityCollege/
We’ve mentioned before that there’s more to playing Aggro decks then just turning creatures sideways and “smashing face” every turn. There are times when even the most aggressive strategies will need to stop and consider a particular nuance in the game, or decide on a slightly more subtle tactic. In today’s session, we’ll be taking a look at how to play Aggro at a higher level, examining the common pitfalls many players make and how to avoid them. We’ll look at how to evaluate board states and cards for this archetype, as well as how to play against the other big deck types: Combo and Control.
As tempting as the mantra “Always Be Attacking” may be, there are times when holding back for a turn or two, or only partially attacking might actually benefit your goal of dealing the most damage. Let’s go to an example:
Let’s say that you’re in the middle of a game, and your opponent currently has two 3/3’s on board. You have three 2/2’s, and two more 2/2’s in your hand. You know you have the mana to play both of them on this turn if you want. But for now, do you choose to attack with all of your creatures?
First of all, let’s look at the best blocks our opponent might have in this scenario. If we attack with all of our 2/2’s, our opponent will block two of them with their 3/3’s, killing two of our creatures. Two damage will go through. If we cast our two 2/2’s on our second main phase and our opponent does nothing on their turn, then we’ve set ourselves up for the same scenario again, effectively trading four creatures for four damage. This isn’t a very efficient line of play, so let’s reset and see how we could maximize damage given this situation.
Instead of attacking, let’s assume we play our pair of 2/2’s, having a total of five 2/2’s on the battlefield under our control. On our next turn, we attack with all of our creatures. While our opponent’s two blockers are able to kill two of our creatures, we’re still able to get six damage through. Then assuming they don’t play anything on their turn again, we can get in for another two damage if we attack with all of our creatures again. In the same two turns, we’ve doubled the amount of damage we’ve inflicted on our opponent to 8, for the same cost of four creatures.
Even though we’ve waited a turn to build up our board, we’ve actually come out ahead against our opponent. As basic as it might sound, analyzing the board state is key in understanding when to play your cards.
When we play Aggro wantS to be able to hit our very early, low curve immediately and often, which means we will most likely be playing at most two colors. More than that, and we’ll run into problems if we miss a color or a land drop. For example, Mono Red Burn decks have almost always been a competitive staple in Modern and Legacy and have remained, thanks to its simple, one color land base. While more colors can give us more options, the focused nature of Aggro makes the possible risks less than ideal.

2:25

Life on the buoy deck

Various video clips of Coast Guard Cutter George Cobb, homeported in San Pedro, Calif., fi...

Charlie Martin Deck Pusher Supervisor Foreman

-- Created using PowToon -- Freesign up at http://www.powtoon.com/youtube/ -- Create animated videos and animated presentations for free. PowToon is a free tool that allows you to develop cool animated clips and animated presentations for your website, office meeting, sales pitch, nonprofit fundraiser, product launch, video resume, or anything else you could use an animated explainer video. PowToon's animation templates help you create animated presentations and animated explainer videos from scratch. Anyone can produce awesome animations quickly with PowToon, without the cost or hassle other professional animation services require.

Deck Supervisor

Our Deck Supervisors help keep our school fun, safe, and friendly. They're responsible for overseeing all classes, and assuring that the curriculum is upheld, the lesson is safe, and the environment is clean and friendly!

1:11

Supervisor Test Deck interview questions

Interview Questions for Supervisor Test Deck.Illustrate few exemplars of companionship as ...

Supervisor Test Deck interview questions

InterviewQuestions for Supervisor TestDeck.Illustrate few exemplars of companionship as an Supervisor Test Deck.In your Supervisor Test Deck Chef job did you feel you improved agreeably?What achievements have you gained working as an expertise Supervisor Test Deck?Tell me about how you worked effectively under pressure.Do you prefer to work independently or on a team?

1:09

The Pool Deck Supervisor

What does the supervisor do? How can we make the most of them at Kirby Swim?

Learn to improve your MTG gameplay with these videos:
Tolarian Tutor - Mulligans: https://youtu.be/Q6aUeTn-DYY
The NewPlayer's Guide To DraftingMagic The Gathering Cards https://youtu.be/fUqPxSYPfrA
TCC Shirts! Playmats! - http://www.tolariancommunitycollege.com/
Or you can support me directly over at Patreon -https://www.patreon.com/tolariancommunitycollege
Tolarian Community College is brought to you by Card Kingdom! You can support The Professor just by checking out their store through this link: http://www.cardkingdom.com/TCC
Our Professional Consultant is my own tutor, Emma Handy
Twitter: @Em_TeeGee
FaceBook: facebook.com/EmmaHandyMTG
Our Script Supervisor is Michelle Rapp
Twitter: @ninox_morpork
Check Tolarian Community College out on
Twitter: @TolarianCollege
FaceBook: https://www.facebook.com/TolarianCommunityCollege/
If there’s something that humans are very good at, it’s categorizing things - themselves, cats, colors, even Hogwarts houses. That’s because we’re adept at recognizing patterns, not just in how things look, but how they interact with one another. In Magic, we often see recurring themes and patterns in how certain decks play out, and how they interact not just with your opponent, but the board state as well.
We call these archetypes, because we see them come up in almost every format again and again like an old friend, or in some cases, an old nemesis. By labeling these different deck archetypes, we can understand what a deck is trying to do just by hearing the name of it. If I say “Red DeckWins”, you know this deck is focused on a Aggro strategy, has no Control elements, and uses cards like lightning bolt and goblin guide. It immediately tells you what the deck is trying to do, and how going about it.
In this episode, we’ll be exploring the three primary types of deck archetypes we see in Magic: The Gathering: Aggro, Control and Combo. We’ll talk about their strengths, their weaknesses, and how to evaluate cards to build these archetypes in both Limited and Constructed.
Which of these archetypes should I play?
This depends on the format, and also on the timing. If you’re looking for a good win rate, the best time to play an Aggro strategy is usually right after a set comes out in Standard. Because the format is still being in some ways “figured out”, being proactive and focusing on just killing your opponent is an effective way of getting those early wins.
Once a format becomes more defined, it’s easier to build a Control deck to beat what other people are doing, which is usually at the end before the next set is released, or before rotation. Combo is sprinkled throughout the lifespan of a format sometimes, when and if there is a good busted combo in a Control deck. If people are playing a lot of Aggro decks, then it’s a good time to do one of those Engine decks, as long as it’s fast and can kill by turn 5 if there isn’t interaction.
But honestly, the real answer to this question is: any of them you want! What is amazing about Magic: the Gathering as a game is its flexibility. You can express yourself through gameplay in almost any way you might wish. I love my Modern Merfolk deck, and no matter how it’s doing in the meta, I’ll continue to play it, regardless of what other people think. For you that might be your Cat tribal Standard deck, your Burn deck, or even 8 Rack. Whatever you choose, follow your bliss and fine tune it to the best of your ability. Different people play Magic differently, and in that lies the inherent beauty and freedom of the game.
Music Courtesy Of:
"VintageEducation" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution3.0
http://creativecommons.org/licenses/by/3.0/

This video is sponsored by Wizards of the Coast! Support the show by using our Card Kingdom affiliate link for your next Magic purchase: http://www.cardkingdom.com/commandzone
----------
SHOW NOTES:
Cosplayers Christine Sprankle and Ashlen Rose are going toe-to-toe with Jimmy & Josh but this time with an extra twist: each player is in costume as the Commander of their deck, one of the new legendary creatures from Ixalan!
It's a tribal showdown of Pirates vs Vampires vs Merfolk vs Dinosaur. Who will emerge victorious? ONLY ONE MAY STAND!
(Links to the deck lists are included below)
----------
Huge thanks to UltraPro (http://www.ultrapro.com - @UltraProIntl) for sponsoring this episode and providing awesome prizes for our giveaways!
Find UltraPro on Facebook: https://www.facebook.com/UltraProInternational/
Purchase a GameKnights t-shirt (available for a limited time): http://bit.ly/GKShirt
Support us directly, be a part of our community, receive awesome rewards, see Game Knights before anyone else and more: http://www.patreon.com/CommandZone
Be sure to enter the contest at the end of the episode for a chance to win swag from UltraPro, Card Kingdom and more! Winners will be announced on Twitter and Facebook on Friday, October 20th.
---------
Where to find our guests online:
Christine Sprankle:
http://www.twitter.com/cspranklerun
https://www.facebook.com/CSprankleCosplay/
Ashlen Rose:
http://www.twitter.com/AshlenRose
https://www.facebook.com/Miss.Ashlenrose/
----------
Credits:
Lauren Haroutunian (@laurasaurusrex) Director of PhotographyTerry Robertson & Dom Rollandeli - Additional Editing
Geoffrey Palmer (@LivingCardsMTG) SpecialGraphics and FX
Danny Batterman (@DBatterskull) Script Supervisor and L2 JudgeBonnie Bacevich - Set Design
----------
DECK LISTS:
Ashlen's AdmiralBeckettBrass:
http://tappedout.net/mtg-decks/ashlens-admiral-beckett-brass-l-game-knights-11/
Christine's Vona:
http://tappedout.net/mtg-decks/christines-vona-l-game-knights-11/
JLK's Tishana:
http://tappedout.net/mtg-decks/jlks-tishana-l-game-knights-11/
Jimmy's Gishath:
http://tappedout.net/mtg-decks/jimmys-gishath-l-game-knights-11/
----------
Follow us on Facebook:
https://www.facebook.com/CommandCast/
Follow us on Twitter!
@CommandCast
@jfwong
@JoshLeeKwai
Email us:
commandzonecast@gmail.com
----------
Commander/EDHOfficialRules, Banlist, Forums, and more:
http://mtgcommander.net/rules.php
----------
What life total app do we use?
LIFELINKER:
Lifelinker is the premium LifeCounter app for Magic: the Gathering - available for FREE on the Apple and Android App Stores now! Customize your experience and redeem codes from your favorite creators to use their logo as your background when you game! Featuring logos from:
Tolarian Community CollegeLimited Resources
Loading Ready Run
Numot Gaming
The ManaSource
Magic The Amateuring
The Masters of ModernBrainstormBreweryThe Magic Man Sam
Card Kingdom
Commanderin’
Commander’s Brew
SGDoc
...and more! Download Lifelinker today - available on Android and IOS platforms.
----------

This video is sponsored by Wizards of the Coast! Support the show by using our Card Kingdom affiliate link for your next Magic purchase: http://www.cardkingdom.com/commandzone
----------
SHOW NOTES:
Craig "Mr. Infect" Blanchette makes his long-awaited return to the show, alongside former Magic: the Gathering creative team member Mel Li, to battle it out with the new multicolored legends from Rivals of Ixalan! It's an epic throwdown between Kumena, Elenda, Azor and Zacama.
Who will emerge victorious? ONLY ONE MAY STAND!!
(Links to the deck lists are included below)
----------
Huge thanks to UltraPro (http://www.ultrapro.com - @UltraProIntl) for sponsoring this episode and providing awesome prizes for our giveaways!
Find UltraPro on Facebook: https://www.facebook.com/UltraProInternational/
Purchase a GameKnights t-shirt (available for a limited time): http://bit.ly/GKShirt
Support us directly, be a part of our community, receive awesome rewards, see Game Knights before anyone else and more: http://www.patreon.com/CommandZone
Be sure to enter the contest at the end of the episode for a chance to win swag from UltraPro, Card Kingdom and more! Winners will be announced on Twitter and Facebook on Wednesday, January 24th.
---------
Where to find our guests online:
Mel Li:
@smelissali
Craig Blanchette
@CraigBlanchette
----------
Credits:
Terry Robertson & Dom Rollandeli - Additional Editing
Lauren Haroutunian - Director of PhotographyGeoffrey Palmer - SpecialGraphics and FX
Danny Batterman - Script Supervisor and L2 JudgeBonnie Bacevich - Set Design
----------
DECK LISTS:
Jimmy's Kumena:
http://tappedout.net/mtg-decks/jimmys-kumena-l-game-knights-14/
Craig's Zacama:
http://tappedout.net/mtg-decks/craigs-zacama-primal-calamity-l-game-knights-14/
JLK's Elenda
http://tappedout.net/mtg-decks/jlks-elenda-l-game-knights-14/
Mel's Azor:
http://tappedout.net/mtg-decks/mels-azor-l-game-knights-14/
----------
Follow us on Facebook:
https://www.facebook.com/CommandCast/
Follow us on Twitter!
@CommandCast
@jfwong
@JoshLeeKwai
Email us:
commandzonecast@gmail.com
----------
Commander/EDHOfficialRules, Banlist, Forums, and more:
http://mtgcommander.net/rules.php
----------
What life total app do we use?
LIFELINKER:
Lifelinker is the premium LifeCounter app for Magic: the Gathering - available for FREE on the Apple and Android App Stores now! Customize your experience and redeem codes from your favorite creators to use their logo as your background when you game! Featuring logos from:
Tolarian Community CollegeLimited Resources
Loading Ready Run
Numot Gaming
The ManaSource
Magic The Amateuring
The Masters of ModernBrainstormBreweryThe Magic Man Sam
Card Kingdom
Commanderin’
Commander’s Brew
SGDoc
...and more! Download Lifelinker today - available on Android and IOS platforms.
----------