VFX

Give us your idea and we will do everything in our hands to take it to the screen no matter how complicated it may seem. We can create all kinds of visual effects for you. Whether simulations of water, fire, smoke or explosions, in our arsenal we have everything we need to make these effects as convincing as possible.

Composition and Color Grading

We work with chroma keys or, if necessary, composing shots from fragments. No seams, everything seems to be there from the beginning. Both for real image and for integration with elements created in 3D, our final goal is that our work of digital composition is invisible to the viewer. One of the keys to creating compelling visual effects and compositions is to pay special attention to the final color correction. Using tools such as Blackmagic Davinci Resolve, we provide our customers with everything they may need in terms of correction and color adjustment in their final product.

3D

We develop the entire 3D creation process according to the needs of our customers. Modeling of objects and scenes, texturing, lighting, animation and rendering. We work with the best and most renown render farms and we always have a solution that adapts to the budget of our clients. In terms of software we are totally agnostic and although we are fans of free software and mainly work with Blender, we adapt to any solution proposed by our clients, whether with Autodesk Maya, Autodesk 3D Studio Max, Newtek Lightwave, SideFX Houdini or any other.

Featured projects

“O Inverno xa está aquí” is an advertising short film directed by Javier Fesser. It’s a parody of the popular TV series “Game of Thrones” and won the

At Aineko VFX, we take care of designing and planning the visual effects for the spot, supervise everything related to chroma keys and other elements of our field of action and finally the creation of simulations, animation and the final composition of all the shots that contain visual effects. If you want to see more examples of our work, we recommend that you take a look at our portfolio.

“Scienstars” is an educational science fiction series created and produced in the United States. It’s made primarily for children and young people, but anyone can enjoy it.Their goal, among others, is to explore scientific concepts through TV fiction. You can learn more in its official website.

Our job for Scienstars was to create all the environments and virtual 3D objects for the pilot episode using as a guide both the concept art for the series and the thoughts of its creator, Vince Barnett. In addition to this we also take care of creating simulations like the one we can see in the video on the left, where thousands of enemy objects move in formation using an artificial intelligence system.

“Bedroom Waltz” uses as a base a 3D scene of an interior created by us for an architectural firm in New York. From that scene we reconstructed all the materials to accommodate them to the PBR standard.Then we migrated all the objects from Blender to the well-known video game engine Unreal Engine 4. Finally we created the animation that you can see in the video with a render time less than ten minutes instead of almost one hundred hours that the original version created with Blender would have taken.