I have an object that needs a texture and I am using mojoworld 3 but that uses *.mjl and i need to convert a jpg file to that texture library and am clueless how.

My collaborator exported 2 objects one was a *.3ds and the other *.obj and both didnt transfer textures to mojoworld.

Any help would be appreciated.

artsnova1

04-08-2007, 04:56 PM

Hi,
I believe that what you need to do is to use Mojoworld's material editor. You need to add a material leaf and then specify UV image material as the type, instead of the default displacement material. You can then pull in your jpg file. Note that you can add additional leaves to combine either procedural or other bitmap image materials.

Hope this helps.

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