Axel and Pixel are trapped in a beautiful but dangerous dream world. If they plan to get out they must solve its mysteries. Drawn by hand and rendered in full high-definition, Axel & Pixel is a unique journey through an artist's dream.

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Axel and Pixel are trapped in a beautiful but dangerous dream world. If they plan to get out they must solve its mysteries. Drawn by hand and rendered in full high-definition, Axel & Pixel is a unique journey through an artist's dream. Axel and Pixel features 24 stunning chapters set in 4 different seasons, 3 vehicle minigames and many challenging puzzles.

Key Features

One day Axel, a painter, and his dog Pixel awaken trapped in a beautiful but perilous dream world of his own creation. They must solve the mysteries of Axel's landscapes to get home. Guide the duo through this awe-inspiring world to help Axel fulfill his greatest wish – to paint a picture of all four seasons in a single day. Unlock the full game for 24 stunning chapters in different seasons, vehicle mini-games, many challenging puzzles and hand-drawn art rendered in full high-definition, Axel & Pixel is a unique journey through an artist's dream.

A classy, short, and enjoyable game that definatly is worth playing. The characters are unique and the story, while told with no words at all, revivals some of the better puzzle games out there. What would of stopped me from buying this game though would of been the arcade elements that were thrown in. It's like having peanut butter stuck in jelly, and ultimately only kinda works but as long as you dont play to much of it.

An adventure game that at one point was released on the Xbox Live Arcade and that is something you can notice on the controls. At times the mouse/keyboard controls feel quite awkward. Its a mediocre game and overall the puzzles are easy and not very interesting. They try to change up the pace by making levels a bit different, but most of it just feels like the same thing over and over. It has a few minigames for driving different vehicles, but that's sadly worse then the rest of the game and does not make it the break of pace that it needs to be.

Other then the usual progress achievements the game has some collectable items that you need to get along with two achievements tied to completing the game with a high enough score (should not be an issue) and for not using many hints (game can be easily beaten without using any). Personally I find the achievements for the three separate minigames to be the most annoying in the game. The poor controls make it annoying to do, and a small mistake can cost you the entire attempt.

I love this gamefor its art, its sound, and its originality. The gameplay isn't so hot, though: pixel-hunting puzzles with stuff being usable that wasn't moments before, too many quick-time events and minigames, and too many opportunities lost for making the displays more interactive mean that this gem isn't as polished as it should be.I played it for the pretty pictures and felt that was worthwhile.