I will say I've seen some pretty crazy numbers on the ptr just tonight while attempting to test ret in PvP and failing miserably I decided to see just how much damage the class is really capable of so I paid a visit to a dummy in my PvP set and was rather surprised to see my first templar's verdict did a total of 683k.

Now while this is in fact on a dummy you can imagine just how painful that would be in PvP with 31% pvpP on top of that after resil and to top it off this was with no outside buffs simply normal cool downs and might.

For those looking to try this I use t15 4pc with tyrant head and my gems of choice are str/mastery, pure mastery, and mastery/pvpP as well reforging mastery > crit > haste.

Mastery is the best stat for Chaos Bolt and Shadowburn damage on PTR, it also increases ember tap healing. Overall it may not be best, incinerate etc but most people on PTR are so bad you usually only need the big guns.

Originally Posted by kbarh

may i suggest you check out wowwiki or any similar site, it's Grom that orders the murder of Cairne

Mastery is the best stat for Chaos Bolt and Shadowburn damage on PTR, it also increases ember tap healing. Overall it may not be best, incinerate etc but most people on PTR are so bad you usually only need the big guns.

I think it's safe to say warlocks will be gemming intellect. I cant think of a dps class which will go for something else than main stat really, maybe fire mage and so on. It's even better than resilience.

A) The players in question are in 522+ PvE gear, and fighting in world pvp (which seems to be what you are doing). These players have a significantly higher stat budget/weapon damage then players in 496 PvP gear, and, with the PvP Power nerfs, do about 30% more damage to such players, not counting various tier set bonuses/uber powerful trinkets.

B) OP's PvP resilience is bugged at previous 40% baseline. Possible since this is a PTR

Anyone ever notice how the sun seems to shine silverish now? Didn't it used to shine goldish? PM me if you've noticed this.

that lock hit me by 63k-86k shadow burn none crit, if the shadow burn does not kill me, all he needs to do is press it again

Ghostcrowler says all classes needs to be unique.
Assessination Rogue's Dispatch: 23k-46k depending on the target's armor, 43-67k crit depending on armor, warrior's execute hits for 40k-60k none crit, 80k-130k crit, hutner's killshot 30k-60k i dont know if crit or flat, all i know is not overpower as it was on wrath, paladin's hammer of wrath, well on my paladin, hits for about 25-45k cus is holy, but i had been hit for 80k, most of the time 60k

now all classes have stuns,

finishing moves that are allowed to use at 20% of the enemy health should not deal 50% of the enemy health. not even 30%

Not seeing how this matters in pvp. If you're at 20% hp, and you have say 50k hp left, what would it matter if that ability did 60k vs. 500k? You're still going to die.