Fate of walkie-talkie

There is two location of walkie-talkie in the end of season one. First location: In "Marsh house", if we put everything on table, or if we put only walkie-talkie and keep knife by ourself (my variant). Second location: Walkie-talkie are in shop when Lee died, If we told stranger "I have nothing" and keep walkie-talkie by ourself. When Lee fight with stranger, if you push "Q" too fast, Lee strangling him to death and we got a choise, shoot stranger, or not, you would ask: "Why have you telling this everything?" I think that this walkie-talkie will be in second season, someone, maybe Clem, or new playable character will going to Savannah, and finding radio. If walkie-talkie are with Lee, we would must killing walker Lee (if Clem didn't shoot him) or not killing if Lee in handcuffs. If walkie-talkie was left in "Marsh house", we will get it in there, and killing walker stranger, if Lee or Clementine didn't shoot him.

@Platinumb said: It's possible Omid and Christa could come to the rescue.

at any rate, I think she'll run away from weird men now. she does have that look of pure horror when she spots the two figures in the distance.

When you tell her to find a group, Lee tells her to look for someone like Katijaa, if there is someone sweet and caring like her within the group then they can't be to bad, but if there is nobody like that then run away. I thought that was pretty neat.

@Yertos said: When you tell her to find a group, Lee tells her to look for someone like Katijaa, if there is someone sweet and caring like her within the group then they can't be to bad, but if there is nobody like that then run away. I thought that was pretty neat.

He did?Oh wow,I taught he meant that she should look for our group,and Clem didn't know that Kenny and Ben were dead so..Anyways,that was probably best thing to say to her.

@Yertos said: When you tell her to find a group, Lee tells her to look for someone like Katijaa, if there is someone sweet and caring like her within the group then they can't be to bad, but if there is nobody like that then run away. I thought that was pretty neat.

oh. that actually sounds like the best thing of all to say. there should have been more suggestion of that:find a "nice" group, or something

@Platinumb said: what do you think will bring us back for the walkie-talkie?

Maybe a new playable character who meeting Clementine will need a radio (for many reasons). Clem will say him that she lost her walkie-talkie in Savannah. If Lee didn't said to her "Stay away from citys" or "Don't trust anybody", then Clem will accompany new character to Savannah. If Lee was said that, then Clem doesn't goes with him. Will Clem meeting Lee again as a walker (or just body) or not, it depends of where her walkie-talkie are, in "Marsh house", or in jewelry shop.

It's just my thoughts who based in this fact that why Telltale made answer "All I've got is the radio" ?

@Platinumb said: I figured Telltale made that option because the Stranger knows that Lee has the radio, because he has communicated with him through it at Vernon's abandoned morgue-hideout, and in the mansion attic.

though you bringing this up made me wonder if that stupid radio is going to be the only reoccuring character in Season 2, because that would be our luck.

If you did not shoot Stranger (if you had successfully fight him and strangled him to death). You can see that he didn't turn yet. But I think that if Telltale If gave us the opportunity to choose to shoot or not to shoot, this choice will be the impact in the future I think. Same situation with handcuffs for Lee. I sure that decision of handcuff Lee or not, will have consequences.

@zev_zev said: If you did not shoot Stranger (if you had successfully fight him and strangled him to death). You can see that he didn't turn yet. But I think that if Telltale If gave us the opportunity to choose to shoot or not to shoot, this choice will be the impact in the future I think. Same situation with handcuffs for Lee. I sure that decision of handcuff Lee or not, will have consequences.

You know what would be funny? Those who handcuffed Lee, probably did that, because they wanted to go double sure, he would never hurt anyone again, those who didn't cuff him, felt save enough as it was. Now imagine Telltale makes it play out, that those who cuffed him, will get a negative consequence, and those who didn't cuff him get the good consequence.