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Android is now the best selling operating system for mobile phones and there have been some interesting developments with android applications this week. Google have released Google Play which is a new digital content platform where users can download apps, songs, books and films. In many ways it delivers a similar service to the iTunes store, which caters for iOS users. The new release from Google also includes a cloud service, which similarly to Apple's iCloud allows users to store data remotely and access it on any of their devices. Google play is an online service so users won't need to download software to enjoy the benefits as well as avoiding wires and syncing. It will be interesting to see how popular Google Play becomes considering the size of the android market and the easy to use interface.

It is due to the popularity and huge sales of Android devices that iOS developers often produce two versions of the same application for both platforms. Fortunately a SHOWstudio favourite is also soon to become available. Instagram have announced that the app will soon be available on Android, which means the 27millions users will soon be joined by many more. Remember you can follow Nick with the user name @showstudio_nick_knight.

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Over the last decade companies have been looking at interesting methods of linking exciting content (imagery, videos etc) to products with a view of making a more enticing method of shopping for consumers. This is something that has become popular within the fashion industry with an increased desire to see clothes moving and the ability to buy instantly.

Burberry's attempts at selling directly from the catwalk during a livestream of the show received mixed reviews and interactive videos, that allow the customer buy outfits as they see the latest models move in the items, have also received the same scrutiny. This is stil something that is being experimented with and may be a while before the idea is refined properly, but its something that music videos have now also attempted.

The video for "I Think She Ready" featuring FKi, Iggy Azalea and Diplo, the producer of Express Yourself, includes the ability to shop the looks that the artists are wearing. Selecting the floating S's on the different outfits takes you through to ssense.com where you are able to buy the items. The video has potential to become relatively popular due to the artists involved, but whether or not the interaction is enough to convince people to shop is yet to be seen.

As much as these glasses may look like a slightly delayed April fools joke, this is in fact a real concept that Google are currently pursuing. As you can see in the above video the device will power a small screen, which will be used to transmit information to the user. Although the selection of applications shown in the video are more of a 'what if', the device is likely to incorporate some of the features of a smartphone including maps and video calls. The device which is being developed on as part of Project Glass is quite far from release but Google X, which is a lab dedicated to projects pertaining to future technologies, have released the design now as they would like input and feedback from the public. Although the concept device is slightly lacking in appearance its exciting to see that Google are experimenting with this and other projects as part of their Google X project.

Paper by FiftyThree is an application for the iPad that allows users to draw sketches, diagrams, illustrations, notes or doodles and instantly share them across the web. Although we have seen drawing apps before, Paper seems to take the next step towards digital applications becoming more realistic to sketching on paper. Designed to be used with a stylus the app provides a variery of pens (at an additional cost, which is a slight downside to the app), which are designed to provide the user with an authentic representation of the pens that they are based on.

If the thought of moving away from real paper doesn't appeal another option is the Wacom Inkling. The inkling is a device that you can attach to any paper and all strokes are recorded electronically which can then be imported as a vector artwork. There is no need to scan and redraw your sketches. Using the button on the ballpoint provided you can click to record layers, which will be retained after import.

Toccata is an interactive on-screen installation based on the illusion of playing with the forces of a physical environment that has been installed in United Colors of Benetton's research centre window in Italy.

Similarly to Taking Liberty's and Visions Couture passersby are invited to stop and interact with the installation. In this instance a digital textile reacts to the movement, changing form and giving the impression that the user is altering the environment. The result looks very playful and the 'fabric' reacts beautifully to the movements of the user.

SymbiosisO: Voxel is an interactive installation that has been installed within Issey Miyake's flagship New York store. The piece is constructed from silk and felt hexagonal pads that respond to body heat. Users are encouraged to touch and play with the grid to leave their 'mark' on the installation. As well as the physical interaction the piece also responds to a mobile website that enables users to design a pattern that can then be displayed across the polygons.

The artists Alex Dodge, Kärt Ojavee and Eszter Ozsvald took influence from "Issey Miyake's ability to take traditional designs and techniques and reinvent them through new materials and technology" and the installation itself attempts to question the relationship between textiles and the user. If you can't make it to New York yourself to experience the piece, Cool Hunting's video (above) will give you a better idea of how it works.

During the project The Sound Of Clothes: Anechoic SHOWstudio embarked on exploring the sounds that specific garments produced whilst being worn. In a similar vein, Louis Vuitton have attempted to share a different perspective of one of their iconic pieces, the Harmony Trunk, by asking Al Doyle from Hot Chip and LCD Soundsystem to produce a soundtrack from the workshop sounds that are created during the production of the piece.

Nearly all of the sounds used within the piece are made from source material, including: background textures, sawing sounds, sawhorse installation, filing down and cutting-out canvas, all of which have been reinterpreted and reworked to produce this track.

Ahmad21:41 24 Nov 2012I CAN'T STAND THOSE GODDAMN POCKETS THAT STICK OUT I KNOW WHAT YOU MEAN. haha.I like when thin guys where slim but loose jeans that fold over to form a cuff right by the foot. converse rule.I like those brown and black jeckats that are designed like leather jeckats but have a more windbreakery plastic-bag-like feel to them.I like when guys wear plain white V-neck burnout tshirts whith either tattoos or dyed hair.

As part of a partnership between the Louvre and Nintendo, the 3DS will now be available for visitors to use as a new audio guide. The audio guide will feature 3D imagery and animation, an interactive map that allows users to see exactly where they are in the museum, over 700 commentaries on the work and the museum, and multimedia quizzes to keep the entire family engaged in the exhibits. The guides are also customisable to include certain pieces that users may want to see specifically.

The devices have replaced old handheld guides and it will be interesting to see them in practice and how much the additional features enrich the experience of the museum.

As part of the Interni Legacy event that is currently running in Milan in conjuction with Milan Design Festivial, the Architect's Eye has been installed within the Cortile d'Onore of the Ca' Grand.

The sculpture by Sergei Tschoban and Sergey Kuznetsov, partners of the architecture studio SPEECH Tchoba Kuznetsov in Moscow, is a stainless steel sphere ball which is completely smooth and reflecting. Within the ball there is a large LED system that creates the image of a huge human iris and pupil that rotates to 'look' at visitors or surroundings. The pupil also dilates and contracts, and the eye has the ability to change colours.

Also within the 'eye' are images of abandoned Russian architecture as the piece looks to enforce the need to conserve history and cultural legacy.

The vibrant colours of the iris look beautiful in the imagery and it interesting how the work turns sculpture into an installation piece.

It can often be interesting when an artist combines a tangible object with a digital object. In this instance the artist has used real bird cages, which are hung in the center of a darkended room and lit by the beam of a projector. When the cages are moved it triggers bird projections to be 'released' onto the background wall.

The result is thoroughly enjoyable, and the projections work extremely well, with each bird appearing to launch from the perch in the middle of the cage.

The Vimeo Festival + Awards aim to honour the best original videos that have been posted online within various genres. This year the festival has added 4 new exciting categories to the roster, including advertising, action sports, lyrical and fashion. Within each category Vimeo selected a shortlist of videos that they felt stood out from the rest of the field and invited a select few practitioners from within the industry to cast their experienced eyes over the field.

This year SHOWstudio director Nick Knight was invited to give his opinion on the entries within the fashion category, alongside Nicola Formichetti and Humberto Leon (co-owner and creative director of Opening Ceremony).

As well as taking consideration of the judges' opinions, Vimeo also made the shortlist available to the public, allowing users to vote for their favourite. The shortlist is still available online, and will soon be whittled down to 4 winners and announced before the festival starts on June 7th in New York.

Log on to Vimeo to pick your favourite, and see if you can tell which video is likely to be victorious. Unfortunately we can't reveal which video Nick voted for, but we'd be interested to hear which ones are your favourites from the group.

Wieden+Kennedy are renowned for producing creative projects with a technological twist. As part of their on going relationship with Nike, the Japanese branch of the agency have produced a projection mapping piece that is controlled by one of the Nike Free Twist shoes that they are promoting.

There have been quite a few examples of projection mapping recently with varied success, but the inclusion of an unusual controller in this example adds to the 'magic' of the seeing a building appear to be moving in front of the onlookers eyes. This combined with a high quality projection (albeit not as elobrate as some examples that viewers simply watch) and familiar soundtrack makes for a very effective project and promotion tool for Nike.

The Touché project is a new sensing technology being developed at Disney Research Pittsburgh by Ivan Poupyrev in collaboration with Munehiko Sato and Chris Harrison.

The technology aims to not only detect touch, such as a finger making contact with a screen, (something that we have all become familiar with) but also to simultaneously recognise more complex configurations of human hands and body as the user interacts with any given object.

During the testing, highlighted in the slightly corporate attached video, Disney have added the touch recognition to computer devices and everyday objects, but amazingly also to the human body and liquids. Using touch sensitivity material a single wire can be connected to make previously unresponsive objects and environments touch and gesture sensitive.

This technology greatly increases the range of touch interactions that will be possible in the future, not only further enhancing touch screens, but also in new scenarios where touch control was previously unusable, which is incredibly exciting.

Imagine being able to control your phone, music player and many other devices by taping your wrist in certain ways; thankfully with the ongoing development of Touché this is becoming increasingly more realistic.

iQ by Intel is a new web based social-publishing platform that aims to narrate the impact of technology on our lives and provide an increased insight into the brand Intel.

In what resembles a digital magazine, similar in appearance to Google's news aggregator Newsmap and Flipboard, Intel employees curate aggregated and self created content. iQ, designed primarily to be read on smart phones and tablets, pulls in curated content from the leading thinkers, engineers and scientists at Intel, as well as pulling in content from wider technology sites like Mashable, TechCrunch and social networking streams.

As the site has just launched the content is primarily pulled from a couple of recognisable sources, but as the flow of information continues to grow, it will only be articles that have been recommended by a certain amount of people that will feature on the front page. Intel wants the experience to be democratic, with a view of engaging their younger audience and further encouraging discussion about technological developments, which they belief will push the human race forward.

Whether this is an attempt for Intel to reveal more of the brand to their audience or to push their backing of touchscreen devices, or to even encourage coverage of Intel, it will be interesting to see the platform develop further and its great to see them sharing the technological developments that are exciting them.

Video sharing apps are currently getting a lot of attention since Facebook's acquisition of Instagram, with many people citing them as the next big social platform. There are already many popular video sharing applications on the market, notable Viddy, which has passed 27million users and SocialCam, which has 51.5 million monthly users.

Vyclone is a new video sharing application that has just just been released (UK only) that aims to take the concept of sharing further, allowing users to share in the process of capturing the footage as well as sharing the finished product.

The app works using location services so that users can see who else in the immediate area is also filming. Once the user has filmed and uploaded up to 60 seconds of footage you can then choose to have the footage edited together with other users to make a quick 'multicam' edit of the footage. This allows the finished video to contain several different vantages of the same event.

Vyclone was initially devised to cover music concerts, but the creators soon realised that the technology could be used to film anything from; short films of your friends, to citizen journalism, to large scale festivals, which was far more exciting than just gigs and concerts.

The concept behind the app is really exciting, and as the idea of co-creation is something that hasn't really been explored with other imagery sharing platforms I can imagine it becoming very popular.

Future Self is a new installation by london-based collection rAndom International that maps and replicates human movement. The project, presented in the above video, involved two dancers interacting with each other and a large LED based structure as part of a dance performance coordinated by choreographer Wayne McGregor and composer Max Richter.

As the dancers moved around the installation, 3D cameras (Kinects) recorded the shapes made by their bodies and replayed them on a brass grid of over 10,000 LED lights. Rather than mirroring the dancers, the installation re-interrupts the movements into a beautiful digital form that resembles its own form of communication, as if the LEDs are communicating with the dancers and vice-versa.

The wonderful performance marked the opening of the installation, which is currently located in the MADE exhibition space in Berlin and will be showing until 2nd June.

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Mkoma10:52 24 Nov 2012Dear Erica,To post dances video are in your web are a such great idea slicealpy those video are demonstrate from ORIGINAL CHOREOGRAPHER, please do post the video in your web instead of follow to other website not everyone has those social website .Suggestion: after dances been taught please play at least 4 consecutive weeks in order for dancers to be remember the steps, most of dances (almost 40-50%) that you taught either you don't play after 2nd week or you killed them, what a pity. some of them are good dances.