A beautiful set of full-color cards that award the player with benefits such as bonus damage, divine blessing, bonus treasure, automatic successes on Trait tests, and more. The art is excellent and the cards are fun, but I found the text on the bottom of each card a little difficult to read - a black background or different color scheme could probably correct it.

A great resource that outlines the various genres of tabletop RPGs, with examples of games in each genre. While this may seem to be of little use to a veteran gamer, it could be an excellent tool for educating new players about the hobby, and possibly even for brainstorming new setting ideas, or discussing with your players what type of RPG they would like to play.

The writing is clear and concise, and there are numerous examples in each category.

A nice collection of 14 legendary weapons for Pathfinder, each with a few paragraphs of history and lore. Includes a variant Jealousy rule for weapons that don't care much for their wielder using other weapons for combat. The layout is somewhat plain, but the content is very good, and the artwork ranges from good to excellent.

A set of new conditions for 4E, to add a bit of variety to combat. There are 17 in all, plus rules for Acute Conditions. This is pretty plain and straightforward, with no fluff, and the price is reasonable. Pick it up if you want to add some spice to your game.

A collection of magic axes for fantasy games using the Savage Worlds system. This collection is unique in that it includes Knowledge tables for each weapon that the player or GM can roll on to see of the character knows (or can figure out) the magical properties of the weapon. Done in secret by the GM, this can be a great way to make the items more mysterious.

As with all of these supplements by Misfit Studios, this one includes excellent fantasy art.

A pretty good collection of 9 magic items of variable quality and utility. Some items are somewhat vague in their descriptions, like the Boots of Fate, which lead the wearer to adventure (But -which- adventure? The nearest one? Is there a range limitation?). Likewise, the Two Knot Snake Ring has as one of its powers the ability to change into a small viper - but no benefit for this use is listed (Is the viper friendly to the user, and will follow his orders?)

Of course, any good GM can fill in these details as they wish, and as a short list of magic items that could serve as springboards for adventures, this collection is likely worth the price.

A great-looking set of giant paper minis from Super Genius - this set includes two types of giants (ten and fifteen feet tall) in several varieties, from two-headed, flame, and frost giants, to giant skeletons and trolls. All are full color and double sided, with full character art for both front and back sides.

A new class for Pathfinder, the Templar is a holy warrior, similar to a Paladin, that can serve a god of any alignment. This PDF includes everything you need to create a PC or NPC with this class - new class skills, features, and feats, and temple orders.

The Genius Guide series from Super Genius Games have been consistently excellent, with great fantasy art, content, and layout. Each of them is packed with info with little or no wasted space.

A great system and set of printable tools for running miniature-based games in three dimensions. With this PDF and a few supplies from your hobby, craft, or hardware store (dowels, wood, foam board, and glue), you can create a set of "tracker trees" that allow you to run mini games in three dimensions effectively. This PDF is well worth the price for anyone who wants to do aerial or aquatic miniature games.

A gritty superhero adventure set in an alternate history where the Soviet Union never collapsed, and the Cold War rages on into the 1990s. The supers in this world are high-skill, no-power heroes who encounter a very powerful menace.

The adventure includes playtest notes (a rarity in adventures like this, and I always enjoy seeing them), six pre-made characters that fit the story and setting rather well, and a set of printable paper minis to use for the adventure. The character art is fair to good, and the formatting is clear and easy to read. It's a nice package for a reasonable price.

I'm a big fan of this series. The characters are unique and well detailed, and there is an incredible amount of story-rich material packed in just a few pages, with a high-quality piece of character art to top all of it off. Jack Avery is a police officer with a dark secret - he is haunted by a supernatural beast that only he can see.

Jack is a modern-day character best suited for a horror setting, but could be modified to fit in other genres. This product is systemless, so that you can use it with the RPG system of your choosing.