The original comic, titled Turok, Son of Stone, was illustrated by Rex Maxon. The writer-creator credit for the characters of Turok and Andar is disputed, with historians citing Matthew H. Murphy, Gaylord Du Bois and Paul S. Newman as the feature's earliest writers.

The Western Publishing version of Turok was a pre-ColumbianNative American (identified as Mandan in the first issue, on page 21 and 32 of Dell Four Color #596) who, along with his brother, Andar, became trapped in an isolated canyon valley populated by dinosaurs, which they refer to in general as "hoppers", "monsters" and more often than not, beginning in Dell issue number 9, page 35 as "honkers", as well as by their most obvious characteristics (Tyrannosaurs are called "Runners", Pterosaurs are called "Flyers", Velociraptors are "Screamers", Plesiosaurs are "Sea Demons", Triceratops are "Rammers", etc.). The Du Bois stories involve Turok and Andar seeking a way out of the canyon. Du Bois was influenced by his visits to Carlsbad CavernsNew Mexico and developed the "Lost Valley" from his visits to the area.[citation needed]

After two appearances in Four Color #596 and #656, the title ran 27 issues (#3-29) published by Dell Comics (1956–62); then issues #30-125 (1962–80) from Gold Key Comics; and finally issues #126-130 (1981–82) under Western's Whitman Comics imprint.

The first Turok one-shot (Four Color #596) was originally written by Du Bois as a "Young Hawk" story. "Young Hawk" was an earlier Native American comic book feature Du Bois created, which appeared in Dell's The Lone Ranger comic book series.

Although the artists had long since established Turok as an adult, Du Bois's last scripts for the series (Turok #8) still introduced stories by describing Turok and Andar as "youths," more befitting Young Hawk than Turok (though Andar was depicted as a youth). The first story in that issue begins, "Turok and Andar, Indian youths, have found their way into a strange network of deep canyons in the Carlsbad area, where ancient forms of life still exist...They have found no way to get out." The second story begins, "Trapped in a deep canyon in the Carlsbad area of New Mexico, Turok and Andar, two Indian youths, have met ancient forms of life which have disappeared from all other parts of the world."

In Du Bois' last Turok story (issue #8, "Turok Seeks the Trail to Freedom", in which Turok encounters a herd of horses, which he calls "slim-legged creatures," having no word for them, as the horse had not yet been introduced to the Americas by the Spanish), Turok scales the cliffs, and escapes the Lost Valley. He is out, but he returns for Andar, who was wounded. Then an avalanche permanently seals the way out, and the series begins anew. Paul S. Newman began writing the Turok stories afterward.

In 1992, Valiant Comics introduced a revamped Turok, debuting him in Magnus: Robot Fighter #12.[1] With this version, the concept and setting were altered. Turok and Andar were now 18th century Native Americans. The isolated valley became "The Lost Lands" — a land where Demons, Dinosaurs and Aliens flourish and where "Time has no meaning". A cosmic anomaly causes time in The Lost Lands to move in a self-contained loop (which means that while millions of years pass outside of it, inside it, time barely moves at all). "Unity", a line-wide Valiant Comics crossover storyline, altered the concept even further. The crossover's main villain, a psychotic super-powered being known as Mothergod, uses the Lost Land as the base of operations. She outfits Dinosaurs with intelligence-boosting implants, turning them into "bionisaurs".

In the aftermath of the final battle between Mothergod and Valiant Universe heroes, the Lost Lands begin to disappear. Turok and Andar are tossed into a post-apocalyptic future Earth, and a group of bionisaurs make it to Earth along with them. Following this, they become ruthless hunters trying to contend with the demons and aliens that exist in the future world as well as various Lovecraftian abominations and high-tech future warriors. Mothergod seizes power in this future and, with the help of The Campaigner, The Longhunter, Thunder (a biomechanical Tyrannosaur) and Mantid (a 30-foot robot praying mantis), begins to rebuild her empire and attempt to hunt down and kill Turok and Andar.

A new volume of Turok's own comic, titled Turok: Dinosaur Hunter, was launched in 1993. Valiant published a total of 53 issues before Acclaim purchased the company, including Turok: Dinosaur Hunter #0-47, Original Turok: Son of Stone #1 & 2, Turok Dinosaur Hunter Yearbook in 1994, and the two-issue mini-series Turok the Hunted in 1996. Turok: Dinosaur Hunter #1 was the 6th best-selling comic of the month, surpassed only by the first five installments of "Reign of the Supermen!".[2]

A new Turok series, titled simply Turok, was published by Acclaim Comics in 1998. In the revamped Acclaim Comics universe, Turok is not the character's name, but rather a title meaning "Son of Stone". The Turok must protect the barriers between this dimension and the others—the axis of all worlds being the Lost Lands, a place where creatures from across time and space had been dragged and where "time has no meaning". Joshua Fireseed, the latest Turok, must travel between alternate universes stopping those who would try to conquer the Lost Lands, and thus all of the multiverse with it. This series inspired the video game series of the same name.

On October 13, 2010 a new Turok series, again titled Turok: Son of Stone, was launched by Dark Horse Comics, under license by Classic Media. The title was written by former Valiant Comics writer Jim Shooter and illustrated by Eduardo Francisco. This was one of a series of titles released by Dark Horse that year based on classic Gold Key Comics properties. The entire line, including Turok, was short-lived, with Turok lasting only four issues.[3]

On October 11, 2013 Dynamite Entertainment announced plans for a new Turok comic series, titled Turok: Dinosaur Hunter, as well as books based on other Gold Key Comics properties, as part of a licensing deal with DreamWorks Classics.[4] The creative team on the title is Greg Pak and Mirko Colak. The first issue was published on February 5 2014.[5] The series ended after 12 issues. [6]

Turok will appear in a mini-series called Gold Key Alliance. Written by Phil Hester and illustrated by Brent Peeples, the book will star heroes from multiple Gold Key Comics titles. The first issue will be published on April 6, 2016.[7]

The initial mobile game was developed by Disney's Living Mobile Studios and released by Touchstone in 2008. In it, Joseph Turok is a member of the Whiskey Company's elite squad. Turok survives an airplane crash, and must fend off dinosaurs.

After the success of the Turok video games, a series of non-canon Turok novels written by Michael Teitelbaum was released, dealing with the same storyline as the games. The first book was titled Way of the Warrior. The second and third books, Seeds of Evil and Arena of Doom, concerned Joshua Fireseed's fight against the Primagen and Campaigner, respectively. A fourth novel, Path of Destruction, was published in November 1998.

In early 2008, a 70-minute animated DVD titled Turok: Son of Stone was released by Classic Media. The screen story was written by Evan Baily and Tony Bedard, with a screenplay by Bedard. In this version, Andar is Turok's nephew not his brother. Adam Beach provides the voice of Turok, with Irene Bedard as the voice of Catori (the wife of Turok's brother, Nashoba), Robert Knepper as the villain Chichak, and Cree Summer as the voice of Sepinta. Curt Geda, Dan Riba, and Frank Squillace each directed a third of the movie. Ex-Disney (Aladdin & Hercules) producer Tad Stones was the supervising director.[12]

In June 2008, actor Adam Beach said he was involved in a planned Turok live-action film. He had voiced the character in the animated film Turok: Son of Stone. Beach added that work was underway on the script.[13]