1) Make sure you have a mic! Webcams are entirely optional, but it's always fun to see one another's faces when the unexpected occurs.

2) Attending a full session will earn you 1 Benny and 1 XP.

2.1) If you don't play a full session, you can choose either 1 Benny or 1 XP, but won't receive both.

3) When a player reaches 3/3 XP, he can either:

Roll-up a new character or

Tweak the pre-gen he's already playing, level it up, and claim it as his own (permanently).

3.1) Once "leveled up" a player can create his own character--instead of playing the pre-gen with which new players start.3.2) Character creation will be per standard EU rules (forum die-rolled attributes, etc.).3.3) Character class restrictions will vary according to the game setting, but will be posted.

4) A Benny can be used for all kinds of things. If you want to use a Benny for something, just ask Augur in game.

5) All players on EU (regardless of Patron status) are welcome to play, but patrons have priority access according to their tier.A player might ask himself Hey, how is it decided which games continue and which get voted on?

I'm glad you asked, hypothetical player! When, in the course of game nights, I do not have sufficient players present on a given game night to continue the campaign, I call off that game session and put that time slot up for a vote. This is why the Robotech campaign went on the backburner and PFRPG got its chance to shine.Definitions of Terms re: Character Restrictions:

1st Level Players: Players new to a given Roll20 game who will use an available pre-gen character until such time as they have earned 3/3 XP.

Leveled Players: Players who have earned 3/3 XP in a given game and who have character options from which to choose--see policy 3 in the above post.

Players who have earned 3/3 XP will be known as 2nd Level Players; those who have earned 6/6 XP will be known as 3rd Level Players, and so on.