I agree. I'm a parent of 3 kids, the oldest of whom is 11. I picked up GTA V the day after it released and I had my two year old with me. That does NOT mean that I bought it for him or any of my kids to play. Matter of fact, I don't even play it while any of them are in the same room.

What I'm trying to say is when someone walks into a store with their kid in tow it does not mean that the kid is going to get to play whatever is bought. Yes, even if the kid is the one that brings the game to the parent's attention and begs to play it. I realize that some parents have yet to realize that they can say no to their kid.

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Soulskillon Friday July 16, 2010 @06:42AM
from the cloud-gaming-doesn't-involve-lakitu dept.

CNET has a lengthy interview with OnLive CEO Steve Perlman about how the service is shaping up almost a month after launch. Demand seems to have outstripped their expectations, and it required some quick server expansion to compensate. He also addresses a common concern among gamers — that the licenses for games could expire in three years. Perlman says, "It's less of an issue about the licenses evaporating, and more of an issue of whether or not we continue to maintain the operating systems and the graphics cards to run those games. If a game is tied to a particular Nvidia or ATI card, or if it's relying on a particular version of Windows with different drivers, we can't be sure that those will continue to be available as our servers age and need to be replaced. If it's a popular game that can't run on old hardware anymore, the publishers can do an upgrade for the game. Also, servers usually do last longer than three years, so chances are we'll keep running them. But we have a legal obligation to disclose what might happen. I think the probability of us pulling a game in three years is on the order of 0.1 percent. It's also highly unlikely that a game server will evaporate after three years, but we have to allow for that possibility." He also goes into future plans for expanding OnLive, both in terms of the content they offer and the devices they may support. The Digital Foundry blog followed up the latency tests we discussed with a full review, if you'd like an unbiased opinion of the service.

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samzenpuson Thursday June 03, 2010 @01:07AM
from the paging-doctor-manners dept.

Administrators at England's Worthing Hospital are insisting that doctors say the magic word when writing orders for blood tests on weekends. If a doctor refuses to write "please" on the order, the test will be refused. From the article: "However, a doctor at the hospital said on condition of anonymity that he sees the policy as a money-saving measure that could prove dangerous for patients. 'I was shocked to come in on Sunday and find none of my bloods had been done from the night before because I'd not written "please,"' the doctor said. 'I had no results to guide treatment of patients. Myself and a senior nurse had to take the bloods ourselves, which added hours to our 12-hour shifts. This system puts patients' lives at risk. Doctors are wasting time doing the job of the technicians.'"

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timothyon Thursday May 20, 2010 @04:35PM
from the how-about-liberty-unadorned? dept.

crimeandpunishment writes "The odds of Congress passing legislation to legalize and tax online gaming are probably no better than those of filling an inside straight, but some lawmakers are pushing for it anyway, hoping to lay the foundation for future passage. At a hearing Wednesday, one lawmaker cited numbers from industry analysts that Americans bet nearly $100 billion a year on the Internet, generating $5 billion for offshore operators. He said laws to prevent online gaming are no more effective than Prohibition was to alcohol."

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samzenpuson Tuesday April 27, 2010 @12:25PM
from the you-will-receive-your-award-between-8-and-12 dept.

ISoldat53 writes "The Consumerist has awarded Comcast the Golden Poo award for the worst company in America. From the article: 'After four rounds of bloody battle against some of the most publicly reviled businesses in America, Comcast can now run up the steps of the Philadelphia Museum of Art and hold its hands high in victory — it has bested everyone else to earn the title of Worst Company In America for 2010.'"

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kdawsonon Tuesday April 20, 2010 @02:50PM
from the glad-he-didn't-have-that-time-machine dept.

theodp writes "Sharks gotta swim; bats gotta fly; hackers gotta hack. On the 25th anniversary of Hackers: Heroes of the Computer Revolution, author Steven Levy has penned an interesting where-are-they-now follow up on the original digital revolutionaries for Wired. 'Some of my original subjects,' writes Levy, 'are now rich, famous, and powerful. They thrived in the movement's transition from insular subculture to multibillion-dollar industry, even if it meant rejecting some of the core hacker tenets. Others, unwilling or unable to adapt to a world that had discovered and exploited their passion — or else just unlucky — toiled in obscurity and fought to stave off bitterness. I also found a third group: the present-day heirs to the hacker legacy, who grew up in a world where commerce and hacking were never seen as opposing values. They are bringing their worldview into fertile new territories and, in doing so, are molding the future of the movement.' Here's hoping Google reads this and gets inspired to let Andy Hertzfeld ship whatever the hell he wants!" Glyn Moody pulls out one poignant detail from Levy's account: rms's thoughts of suicide.

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samzenpuson Friday April 16, 2010 @02:37PM
from the give-that-kid-a-gold-star dept.

Gud writes "According to The Washington Post a 9-year-old was able to hack into his county's school computer network and change such things as passwords, course work, and enrollment info. From the article: 'Police say a 9-year-old McLean boy hacked into the Blackboard Learning System used by the county school system to change teachers' and staff members' passwords, change or delete course content, and change course enrollment. One of the victims was Fairfax Superintendent Jack D. Dale, according to an affidavit filed by a Fairfax detective in Fairfax Circuit Court this week. But police and school officials decided no harm, no foul. The boy did not intend to do any serious damage, and didn't, so the police withdrew and are allowing the school district to handle the half-grown hacker.'"

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Soulskillon Thursday April 08, 2010 @11:53PM
from the greenbacks-for-greenskins dept.

TheSpoom writes "A screw-up in EA's Warhammer Online billing system has resulted in many players being charged upwards of 22 times for a one-month subscription, filling bank accounts with overdraft fees and the Warhammer forums with very angry players, who are discussing the issue quite vocally. EA has said that refunds are in progress and that '[they] anticipate that once the charges have been reversed, any fees that have been incurred should be refunded as well.' They haven't specifically promised to refund overdraft charges, only to ask customers' banks to refund them once the actual charges are refunded. They seem to be assuming banks will have no problem with this."

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Soulskillon Friday March 26, 2010 @03:14PM
from the since-they're-so-strapped dept.

reifman writes "Last week, the Washington State House of Representatives passed a bill which would impose a 10% tax on custom software while all but eliminating a $100 million yearly tax obligation that some say Microsoft is wrongfully avoiding by routing large chunks of business through an office in Nevada. 'I believe we've got an issue of justice and fairness here,' said Rep. Maralyn Chase. 'Most of the custom software purveyors are small businesses. It's a question for me of how we fairly distribute the tax burden.' 'It means that a 5 person team of entrepreneurs building a cool custom software suite, or a group of system integrators, would face a 10% tax on their services while keeping the exact same project in-house would not be taxed,' wrote Rep. Reuven Carlyle. 'It would be a massive blow to the entrepreneurial community in our state.' The bill won't become law until the House and Senate work out how best to raise another $300 million in taxes. A sales tax increase on consumers is also being considered."

I have to give him credit for smashing the vases to get the medicine, and finding the legendary wedding dress among the rags. However, he forgot to kill the peasants for xp and you should always check the fireplace for any remaining food.

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Soulskillon Friday March 19, 2010 @04:26AM
from the swing-and-a-miss dept.

The $64,000 question about Sony's upcoming motion control system, the PlayStation Move, is how responsive it will be compared to traditional console controllers and its counterparts from Nintendo and Microsoft. Eurogamer slowed down videos of Sony's tech demo software to establish a rough baseline latency that developers will have to work with. Quoting:
"While exact latency measurements aren't possible in these conditions, a ballpark idea of the level of response isn't a problem at all. The methodology is remarkably straightforward. Keep your hand as steady as possible, then make fast motions with the controller. Count the frames between your hand moving, and the motion being carried out on-screen. Equally illuminating is to stop your movement suddenly, then count the frames necessary for your on-screen counterpart to catch up. While not 100 per cent accurate, repeat the process enough times and the frame difference becomes fairly evident. Bearing all of that in mind, and recognizing that we don't know how much latency the display itself is adding, I'd say that a ballpark figure of around 133ms of controller lag (give or take a frame) seems reasonable, certainly not the ultra-fast crispness of response we see from games like Burnout Paradise or Modern Warfare, but fine for most of the applications you would want from such a controller."

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Soulskillon Monday February 01, 2010 @12:58PM
from the that-was-a-joke dept.

Mass Effect debuted a little over two years ago to almost universal praise, getting high marks for the rich story, endless exploration options, and entertaining gameplay. Despite the game's success, BioWare listened closely to player feedback, promising to revamp the parts of the game that needed improvement while developing the sequel. They didn't hesitate to refine the elements they wanted to keep and do away with the ones they didn't. The result is a familiar, but much more streamlined experience. Rather than being a shooter with a great story added in, Mass Effect 2 a great story that often has you shoot things. Read on for the rest of my thoughts.

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Soulskillon Monday January 25, 2010 @07:35AM
from the another-one-bites-the-dust dept.

Several readers have sent word that George Hotz (a.k.a. geohot), the hacker best known for unlockingApple's iPhone, says he has now hacked the PlayStation 3. From his blog post:
"I have read/write access to the entire system memory, and HV level access to the processor. In other words, I have hacked the PS3. The rest is just software. And reversing. I have a lot of reversing ahead of me, as I now have dumps of LV0 and LV1. I've also dumped the NAND without removing it or a modchip. 3 years, 2 months, 11 days...that's a pretty secure system. ... As far as the exploit goes, I'm not revealing it yet. The theory isn't really patchable, but they can make implementations much harder. Also, for obvious reasons I can't post dumps. I'm hoping to find the decryption keys and post them, but they may be embedded in hardware. Hopefully keys are setup like the iPhone's KBAG."

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Soulskillon Thursday December 03, 2009 @06:20AM
from the oh-hey-it's-real dept.

An anonymous reader writes "Controlling computers with our minds may sound like science fiction, but one Australian company claims to be able to let you do just that. The Emotiv device has been garnering attention at trade shows and conferences for several years, and now the company says it is set to launch the Emotiv EPOC headset on December 21. PC Authority spoke to co-founder Nam Do about the Emotiv technology and its potential as a mainstream gaming interface."
One wonders what kind of adoption they expect with a $299 price tag.