The Elder Scrolls Online PS4 and Xbox One Delayed

Update: Bethesda has confirmed The Elder Scrolls Online has been delayed on PS4 and Xbox One by about six months.

A blog post has been released confirming the delay we reported earlier, and offered some insight into the issues.

It reads: "We continue to work on the console versions of ESO, and game development has been progressing steadily, but we are still working to solve a series of unique problems specific to those platforms. Integrating our systems with each console manufacturer’s networks—which are both different from the PC/Mac system as well as different from each other—has been a challenging process. It has become clear that our planned June release of the console versions isn’t going to be possible. Though we have made great progress, we have concluded that we’ll need about six months to ensure we deliver the experience our fans expect and deserve."

However, it's not all bad news. Bethesda has announced that anyone playing the PC version of ESO before the end of June will be able to transfer their characters to the PS4 or Xbox One version of the title once it's available, and the console version of the title will be available at a reduced price of $20 / €14.99 / £12.99 / AU$20 for anyone who meets the eligibility requirements.

Original story follows.

Original story: The Elder Scrolls Online may be delayed on PS4 and Xbox One, if an accidental update to the game's FAQ is to be believed.

Though it was swiftly edited, eagle-eyed Redditors managed to screen-cap the message, which you can see below.

"The Elder Scrolls Online officially launched on April 4, 2014 on PC and Mac," it read. "While it has become clear that our planned June release of the console versions isn't going to be possible, we have made great progress, we have concluded that we'll need about six more months to ensure we deliver the experience our fans expect and deserve."

Also included was a dead link supposedly leading to a blog post going into more detail about the delay, which suggests someone may have jumped the gun in updating the story. We've reached out to Bethesda for comment and will update you when we hear back.