The seminal first-person shooter Duke Nukem 3D, originally crashed onto the scene in 1996 and forever changed the genre with tight gunplay, a new level of interactivity, and a sense of humor then unseen before in games. Now your benevolent amigos at Devolver Digital, Abstraction Games, and General Arcade have brought 3D Realms’ legendary shooter to PS3 and PS Vita in the definitive collection — Duke Nukem 3D: Megaton Edition. This kickass compendium of all things Duke Nukem 3D includes:

Flying Wild Hog and Devolver Digital’s reimagining of the cult classic Shadow Warrior is out tomorrow on PS4, and to celebrate we wanted to offer some tips for those new to the series.

The most important thing to know: while Shadow Warrior is classified as a first-person shooter, shooting is the least fun and effective way for our hero Lo Wang to eliminate an invading demon force or an irritable gang of Yakuza. So holster your gun and whip out your katana, because it’s time to learn how to use your Wang properly.

The katana is the first weapon given to Lo Wang and ultimately the most powerful one in the game when used correctly. You can’t act like you do in every other FPS, slumping along flinging bullets into the air. Keep moving and attack at the most opportune time with well-placed strikes and you can literally dismantle your opponent, slicing off limbs and heads.

Never get intimidated. Never. When a demon has you cornered in some creepy ass hallway, just remain calm, take a deep breath, and cut him in half. Right in the gut. While demons are formidable creatures, there isn’t a single one that can survive being sliced in half — it’s science.

At this point you’re asking yourself “That’s all well and good if it’s one demon in a hall, what am I supposed to do when surrounded?” Time to reach into your bag of ninja tricks and start using special moves to clear some room. There are a few to choose from as you build up your katana skills, but my personal favorite is the 360-degree spin.

And finally, it’s important to know that you aren’t the only ninja on the block, so keep your wits about you. Demons, gangsters, and haters of all types are going to take a shot at Lo Wang, but if you keep that katana handy and your mind focused you’ll be strutting that Shadow Warrior swagger all over town soon enough.

A little over one year ago, Jonatan Söderström and Dennis Wedin’s Hotline Miami launched on PS3 and PS Vita, thanks to the efforts of fellow developer Abstraction Games and the good folks at PlayStation.

Between now and then, Hotline Miami 2: Wrong Number was announced and PS4 took the world by storm, but we always knew that Dennaton Games’ landmark hit had to make its way to PS4. That’s why we’re absolutely thrilled to announce that Hotline Miami will launch for PS4 on August 19th in North America.

So what’s new? Well, the team didn’t want to tamper with the perfection that is Hotline Miami for the latest release, but there were certainly some fun new options that were only possible on PS4. Gamers can now use DualShock 4’s touch pad to look around and lock on enemies, and actually shake the controller itself to perform execution moves when you have an enemy pinned on the ground. And to take the violence to the next level, the sounds of those same execution moves are amplified through the speaker on the DualShock 4 itself. Ouch.

Dennaton Games, Abstraction Games, and Devolver Digital hope you enjoy this latest version of Hotline Miami and are hyped for Hotline Miami 2: Wrong Number on PS4, PS3, and PS Vita. Hotline Miami is a cross buy game, so if you own it on PS3 or PS Vita then you already own it on PS4.

Please follow @HotlineMiami and @DevolverDigital on Twitter for more news about all things Hotline Miami, and thanks to all the fans for your amazing support!

]]>http://blog.us.playstation.com/2014/08/11/hotline-miami-hits-ps4-august-19th/feed/43http://blog.us.playstation.com/wp-content/uploads/2014/08/hotlinemiami.jpg4.28Chief Financial Officer, Devolver Digital430Hotline Miami 2 Coming to PS4, PS Vitahttp://blog.us.playstation.com/2013/08/21/hotline-miami-2-coming-to-ps4-ps-vita/
http://blog.us.playstation.com/2013/08/21/hotline-miami-2-coming-to-ps4-ps-vita/#commentsWed, 21 Aug 2013 15:30:39 +0000http://blog.us.playstation.com/?p=113733Dennaton Games and Devolver Digital could announce Hotline Miami 2: Wrong Number, we started getting questions on whether it would be coming to PlayStation platforms. And again, if it hasn’t sunk in yet, the answer is “yes.” Please pay attention. So let’s move on a bit and talk more about why we’re bringing the neon brutality and blazing beats of the next Hotline Miami to PlayStation.]]>Hotline Miami 2: Wrong Number is headed to PS4 and PS Vita, but hopefully you’ve gathered that from the headline already.

Almost as fast as Dennaton Games and Devolver Digital could announce Hotline Miami 2: Wrong Number, we started getting questions on whether it would be coming to PlayStation platforms. And again, if it hasn’t sunk in yet, the answer is “yes.” Please pay attention. So let’s move on a bit and talk more about why we’re bringing the neon brutality and blazing beats of the next Hotline Miami to PlayStation.

The original Hotline Miami launched on PS3 and Vitaearlier this summer, and the PlayStation community has been incredibly supportive of the game that Dennaton Games originally created and Abstraction Games rebuilt for the platform.

Heck, “supportive” doesn’t do it justice — the fans have gone crazy about Hotline Miami, and it hasn’t gone unnoticed. Even when there was a little hiccup and some Trophies weren’t unlocking properly, the community was understanding and helped us figure out what some of the issues were and made the patch process move faster than we could have done on our own. And when that patch hit, Twitter exploded with the cheers of Hotline Miami fans posting screenshots of their freshly-popped platinum Trophy.

That feeling was incredible, and we want it again.

While there is no set release date for Hotline Miami 2, the target for launch on all platforms is the first half of next year. In the meantime, Dennaton Games will be thinking on how best to take advantage of some of the wonderful features of the upcoming PS4, and also make better use of the PlayStation Vita, all while seeing how both can be used together for a better experience.

Between all the social functions and the more tactile control options, there are some really amazing opportunities for Hotline Miami 2: Wrong Number and we’re all thrilled to be a part it.

Now, if you haven’t played the original, go download Hotline Miami on PlayStation Network and see what all the fuss is about.

]]>http://blog.us.playstation.com/2013/08/21/hotline-miami-2-coming-to-ps4-ps-vita/feed/23http://blog.us.playstation.com/wp-content/uploads/2013/08/hotlinemiami2.jpg4.53Chief Financial Officer, Devolver Digital230Hotline Miami Assaults PS3 and PS Vita This Springhttp://blog.us.playstation.com/2013/02/19/hotline-miami-assaults-ps3-and-ps-vita-this-spring/
http://blog.us.playstation.com/2013/02/19/hotline-miami-assaults-ps3-and-ps-vita-this-spring/#commentsTue, 19 Feb 2013 16:00:08 +0000http://blog.us.playstation.com/?p=99822PlayStation 3 and PS Vita this spring. Through unknown black magic and dark arts, our friends at Abstraction Games are crafting an absolutely perfect version of Hotline Miami for both PlayStation 3 and PS Vita and are taking great care to take advantage of both systems nifty features.
For those unfamiliar with Hotline Miami, it’s the debut commercial effort of prolific indie developer Jonatan Söderstrom and artist/designer Dennis Wedin. Hotline Miami almost immediately garnered praise from both gamers and press for its distinct visual presentation, driving soundtrack, breakneck action, and schizophrenic narrative that leaves players with more questions than answers.]]>

The teams at Dennaton Games and Devolver Digital are thrilled to announce that the pixilated brutality and neon hyper-violence of Hotline Miami will be testing the will of gamers on PlayStation 3 and PS Vita this spring. Through unknown black magic and dark arts, our friends at Abstraction Games are crafting an absolutely perfect version of Hotline Miami for both PlayStation 3 and PS Vita and are taking great care to take advantage of both systems nifty features.

For those unfamiliar with Hotline Miami, it’s the debut commercial effort of prolific indie developer Jonatan Söderstrom and artist/designer Dennis Wedin. Hotline Miami almost immediately garnered praise from both gamers and press for its distinct visual presentation, driving soundtrack, breakneck action, and schizophrenic narrative that leaves players with more questions than answers. Since then the game has won awards from IGN, Destructoid, Machinima, and Indiecade culminating with a nomination for the Independent Games Festival’s Grand Prize.

Hotline Miami is a high-octane action game overflowing with raw brutality, hard-boiled gunplay and skull crushing close combat. Set in an alternative 1989 Miami, you will assume the role of a mysterious antihero on a murderous rampage against the shady underworld at the behest of voices on your answering machine. Soon you’ll find yourself struggling to get a grip of what is going on and why you are prone to these acts of violence.

Rely on your wits to choreograph your way through seemingly impossible situations as you constantly find yourself outnumbered by vicious enemies. The action is unrelenting and every shot is deadly so each move must be quick and decisive if you hope to survive and unveil the sinister forces driving the bloodshed. Hotline Miami’s unmistakable visual style, a driving soundtrack, and a surreal chain of events will have you question your own thirst for blood while pushing you to the limits with a brutally unforgiving challenge.