Compiled apk crashes after splashscreen.

My game is running well in gideros player and gideros player for android. The game works the way I want on both players. However, the problem came when I exported my game in android. This is what happens:1. I compile my game using the latest gideros android export which is at the first tab when you click export.2. I will input my sdk version, etc. and keystore which I generated from cmd java keytool3. It will create apk of my game4. It will install in my phone

But the problem is the compiled apk of my game crashes just after the default gideros splashscreen.

What should I do?Can you suggest me the ideal setup of android sdk for gideros. The sdk-tool version, platform-tool version, build-tool version, android api level, gradle version that will be the perfect fit for gideros.

yes, the main reason for files failing to load is that - and the failure could cause an error. A fix could be having all asset filenames auto convert to lowercase. Then if assets are loaded then the filename you specify is also converted.