Babar can see in the dark, using a mix of infravision (which allows him to “see” changes in heat), and ultravision (which enables him to make the most of any available light). He gains a +2 bonus to sight-based rolls while in dim or dark conditions.

Longevity

Hutts like Babar live longer than Humans. Hutts attain adulthood at about 200, middle age around 500, Old Age around 800, Venerable at 1,000

Natural Armor

Babar has the natural thick, tough skin of all Hutts, granting him a +1D to all damage resistance rolls against physical (not mental) attacks and damage – including contact poisons, corrosives, etc.

Omnivorous

Babar can gain nourishment from any organic substance (though he is not immune to poisons). He can also chew through just about any organic substance with no adverse effects to his teeth or jaws.

Babar – like all Hutts – is beholden to his clan, and has an almost innate sense of duty toward all Oregor Hutts, and – to a lesser extent – to all of Hutt-Kind. This includes an oddly specific, and unwritten law among the Hutts that one does not kill a messenger.

Environmental Incompatibility (R3)

Cold Blooded. In less than 50 degrees temperature, Babar takes a +1 modifier to the difficulties of all rolls (which is increased by +1 per minute of exposure) until he is out of the harmful situation.

Hindrance (R2)

Greedy Gluttony. Whenever confronted with an opportunity to consume some fine or tasty food or drink, or to increase his finances in any way, Babar must make a moderate Willpower roll to resist taking whatever steps are necessary to do just that.

Hindrance (R2)

Slow (No Legs) Babar’s move speed is 4, though he is semi-aquatic and has a swim speed equal to his move speed. On land, he makes his way through slithering locomotion.

Hindrance (R3)

Like all Hutts, Babar considers non-Hutts to be beneath him. He gets a +3 difficulty modifier to any Interaction rolls with non-Hutts where he is attempting to endear himself to the character, or any interaction where his apparent disdain for the character would effect the roll.

Prejudice (R1)

Hutts have a notoriously bad reputation outside of Hutt Space. Among non-Hutts, Babar has the difficulty of all interactions increased by +3; when those interactions are not in-line with perception of Hutts as vile gangsters and criminal scum.

Quirk (R1)

Self-Centered. Babar must make a moderate Willpower roll to put himself in harms way for the benefit of another, who is not offspring or a parent. He must make an easy Willpower roll to inconvenience himself for the benefit of another, who is not offspring or a parent.

Quirk (R1)

Overconfidence. Babar must make a moderate roll to back down, in the face of opposition, from some task he has begun. If not backing down would put Babar into danger of physical or financial harm, the difficulty of the roll is easy or very easy, depending on the situation.

Roleplaying Quirks

Babar enjoys listening to and singing Hutt Opera, though he sings off-key.

Babar has a fixation with constantly upgrading and repairing his monacle.

When agitated, Babar has a tendency to resort to the chest bump.

Babar only discusses finances in his native Huttese.

Babar has is attracted to full-hair species.

Bio:

Adulthood is about 200 years… Do you want to change your age?

Babar lives in a small (by Hutt Standards) Apartment in the Oregor Block in Corellian Sector on Nar Shaddaa. He possesses one beat-up, old Airspeeder (a refit Utilitech Metrocab – Modified to be comfortable enough for two Hutt passengers). The Airspeeder is piloted by a GE39 Pilot Droid, hard-mounted into the vehicle.