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In Heroes of the Storm, your skill level, or Rank, is expressed in the form of League Tiers and Divisions. At the start of each Season, a series of Placement Matches determines your initial rank. As you play ranked games, you gain (or lose) Rank Points. Earn enough rank points, and you'll get the chance to move up to the next division or tier by winning a Promotion Match. If you consistently lose points, you'll have a chance to defend your rank in a Demotion Match. Players at the top of the leaderboard enter first into the Master tier and ultimately Grand Master, where the best players in the world battle for glory.

A League Tier is a large bucket meant to give a general idea of a player's skill level. The tiers in ascending order are: Bronze, Silver, Gold, Platinum, Diamond, Master, and Grand Master. Each tier up to Master League is then broken down into divisions, with the lowest division within a tier being five, and the highest being one.

Each tier from Bronze through Diamond is further divided into five Divisions. The lowest division within a tier is 5; division 1 is the highest. A player's division within their tier tells you how close that player is to advancing to the next higher tier via promotion (or whether they risk dropping down one tier via demotion). For example, a player in Platinum 1 (Platinum tier, division 1) has a higher ranking than a player in Platinum 4, and that Platinum 4 player is ranked higher than a Gold 2 player.

Players will be able to easily tell how they rank across the Heroes competitive game modes. At the beginning of each season, a series of ten Placement Matches will determine their initial rank. With each ranked match played after initial placement, players will gain (or lose) rank points.

Earning enough rank points will present players with a chance to move up to the next tier or division by winning a Promotion Match, while consistently losing points will grant a similar opportunity to defend their current tier or division in a Demotion Match. Players will know if they're up for a Promotion or Demotion match via a message on the Score Screen and through a special effect played on their Rank Badge after the match.

The unique Master and Grand Master tiers will have slightly different rules. Instead of divisions, Master league badges will display the total number of rank points accumulated in Master league for the current season, so players can easily track their progression against other Master League players.

Grand Master league will be comprised of the top 200 point earners in each region's Master League. For players in this league, badges will display a number ranging from 200 to 1. This number is a player’s position in the overall Grand Master rankings for their region, which will be updated on a daily basis.

Ranked Play is meant to be the place to play for competitive, high-intensity matches. This means that communication will be integral to a team’s success. With this in mind, silenced players’ ability to queue will be removed in this game mode until their silence penalty expires.

Ranked seasons typically last a couple of months. The first 10 games in each league (Hero League and Team League) are placement matches. Until these games are completed for a league, a player does not have a rank in that league. Matchmaking is loosened during placement matches, meaning these matches have a greater impact on a player's rank than after-placement games.

Battling it out in Ranked play every season is truly an epic challenge, and all epic challenges deserve epic rewards. Players who participate in Hero League and Team League seasons will be rewarded with a practical pile of treasure at each season’s end based on their ranked performance in Team and Hero League.

Ranked rewards will be granted based on the highest rank achieved during the season, including preseason. Players can earn double rewards for participating in both. As for the rewards, keep in mind that later seasons' rewards may be completely different.

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