Comments

Just to let you know that 3.03 seems to have taken care of the multiple queued items issue. This feature seems to be working now, as do most other features. I have a couple of issues for which I will go ahead and open tickets for.

Please try 3.03 for your experiments and a list of what works would be great. The list of what doesn't work should have a ticket opened (a separate one for each issue).

The create multiple queued items known issue isn't fixed yet because I can't get it to fail on my system. If you open a ticket for that issue, please be as specific as you can. A screenshot might be helpful but more than that, a copy of the debug log. A debug log can be created by typing "/skillet debuglogging". Close Skillet and logoff after an issue has been discovered. The data I need is the account wide savedvariables file Skillet.lua and the per character savedvariables file Skillet.lua (please rename this one to Skillet_<toon>.lua

Be aware that in some cases, just enabling debug logging has caused the problem to disappear.

Greetings, and thanks once again for all the work and effort you are putting into getting this addon back up to speed.

Since the launch of 7.0.3 I have downloaded and tested just about all of your updates, and as of this time I can say that the most stable one for me is 3.02-beta4. It does still have a few bugs, but mostly it does what I need it to do, especially creating multiple queued items without me having to click on the process button repeatedly.

If you would like, I could try and put together an itemized list of what works and doesn't work with this version, compared to lets say the latest version, for you to have a look at. If you think this would be helpful, please let me know where and how I should post this.

I am using it in Legion Beta (Skillet ver.3.02-beta2) on a blacksmith ... says spell not learned ... flushed all data ... still not working for Beta Legion ... only error message I get is "spell not learned" Hope that helps you

I will revert to an earlier alpha and let you know how it goes

Edit:
Went back and loaded r513, dumped the lua in WTF for Skillet, loaded the Legion Beta, did the "skillet flushalldata" and then opened blacksmithing.

Got a warning that I was using an Alpha Version ... cliked ok and made some items... seems to work with the new legion recipes in Legion Beta. I crafted 3 items and mailed them off to an alt.

The next time I opened the window it looked different ... like skillet ... but unfortunately I don't have mats to test it further at this time... I use Skillet for many years already, but did not load any addons when I started copying my toons to the Legion Beta. So, the installation of Skillet on the Legion Beta toons was a "virgin" installation.

Anyway I will test again later when I have more mats and let you know how it goes. THanks for keeping this addon alive m8.

Just wanted to say thanks for what is obviously a lot of time and effort going into updating this add on. Don't think we are not noticing just how fast those updates are coming out. We do appreciate it!

Just wanted to give you and update on my original post in that I found the issue that was causing my concern, for some reason in my Addons folder for Skillet I found two old update text files ( r488 and r493 ) still there with the latest update file under them so when it appears that when CURSE scanned this folder it was seeing this r488 old file 1st and not seeing the other or newest file and was how it was reporting needing to update to latest file.
Thanks for this Add on I like it a lot.

@Bludwulf62
Skillet on Curse will get updated when I decide that the current Alpha release is ready. Curse only updates when Beta or Release versions are created, it does not update on Alpha releases.

I'm guessing you are using the Curse Client and if it thinks you are interested in Skillet, it will keep you updated with "the latest release" which is 2.88. While I don't use the Curse Client personally, I've been told you can tell it which quality (Alpha, Beta, Release) you are interested in on a per addon basis as well as globally. I don't know if you can tell the Curse Client to ignore an addon completely.

If you want to continue to run Alpha builds, then I suggest you check back here often (or use the Subscriptions tab to set notifications). Alpha builds won't always work. You can enter tickets here if you want.

Was wondering when CURSE is going to be updated so that after using WoWAce files to update Skillet to the latest version after r488 that CURSE does not come back the next day reporting that my version is still r488 and to update to the newest version. I manually update this add on from here because CURSE fails at updating from there on any latest version since r488.
CURSE is also showing that the latest version is for WoW is 6.2.3 with Newest File: 2.88 with this latest version Updated Dec 25, 2015.
I have gone thru all Saved Variable folders for WoW and deleted all Skillet.lua's and still keep getting that my latest version Curse is showing still remains at r488.

Currently the addon is indeed not working; it shows an empty skill list (all toons, even after deleting all the lua files).
I'll have faith and wait till you get it working again and will try out every version you put up here.

There are a few options. First, the command "/skillet flushrecipes" will clear just the recipes. Second, the command "/skillet flushalldata" will clear recipes, inventories, queues, and other stuff. Third, delete the file in "WTF\Account\<name>\SavedVariables\Skillet.lua" while WoW is closed which will delete only the data associated with Skillet. The next time you open WoW, a new file will be created.

Note that a change in WoW build (version) will automatically flush recipes and a change in the Skillet database version with automatically flush all data.

If you are running r489 or r490 (the latest alpha build), then the empty skill list is expected. I built this version to get the ACE3 libraries updated. Blizzard changed the TradeSkill API completely and it will take a few alpha versions until things are working at all, and a few more before things are working correctly.

Is there a way to reset all data? And I do not mean deleting the WTF folder; I have too much important data there from other addons.

The reason I ask is that often after an update of this addon, the addon does not work well.
It just shows an empty skill list.
I have to delete all the saved variables to fix it. But with all my toons spread out on different servers, that's a lot of map swapping to find the files manually.

I wish I could say there was documentation (as I could use some myself sometimes) but there isn't. There's four plugins coded now so you can get an idea of what one would look like by looking at the code. You will also have to look at the code to figure out how Skillet calls the plugins.

When LSW was integrated into Skillet, it wasn't done as a plugin. The same person was the author for both LSW and Skillet at the time. There may need to be some modifications to Skillet to call the new plugin at the appropriate place in MainFrame.lua, but we can discuss that if you are serious about pursuing something. I'll help where I can but this has to be your project.

TradeSkillInfo is a good example of a successful collaboration. The TSI author has maintained both the plugin and the hooks within Skillet itself.

Sorry, LSW is an abandoned addon and Skillet support for it has been removed. There is support for TradeSkillInfo but it is displayed on the right side in the recipe details frame, not on the left side in the recipe list. I'd consider including (as a plugin) support for other addons but I believe "native" support in Skillet is beyond the scope of the addon.

Skillet does have support for plugins but that wasn't how Lilsparky's Workshop was integrated. If you figure out how to do what you need, I'll consider including it in the official release. Open a ticket so we can exchange ideas.

Is it possible to add price info on craftable items derived from GoingPrice addon or AH scans I made. Just like Lilsparky's workshop did. If there is a way I can help with issue I like to help. (Does skillet support plugins?)