How to play

Barts is a game that combines all of the outdoor fun and simplistic scoring concepts of cornhole/bags with the badassery of throwing darts at cans of beer! The goal of the game is simple: be the first team to score 21 points. The adventure comes on the path towards victory!

Scoring

Missing board/hitting board without the dart sticking in the wood or hitting outside the scoring arches = 0 points.

Hitting and sticking in outer black ring = 1 point.

Hitting and sticking in inner white ring = 2 points.

Hitting and puncturing the can or red “beerseye” target = 3 points.

When not playing with a can at the center target, any dart that strikes this zone is worth 3 points.

The dart is not required to stick in the can, but a new puncture hole must be created for points.

If the beerseye can is hit, your opponent will enjoy the beverage until liquid no longer spills out of the puncture hole. If the newest hole is above a previous mark, 3 points and 1 drink/sip is the total.

Once the can is hit 3 times, the can must be finished by opponent & replaced with a fresh can in the following round.

Cancellation scoring rules apply. If Team A scores 4 points and Team B scores 2 points, that round is scored: Team A = 2 | Team B = 0.

Setup

Find a flat and soft surfaced (grass/sand/etc.) area to set up that is clear of any bystanders behind the board.

A safety perimeter of 4 yards surrounding the board is required for all bystanders & participants.

Use the included strap to mark the throwing line 4 yards from the tip of the target board, open the Barts boards to face the line.

Grab 6 total darts (3 of each color) and your opponent(s).

General Rules

Alternate throws between teams with the team who scored more points in the previous round throwing first in the following round.

When throwing darts, your toes must not cross the 4 yard throwing line.

First team to 21 points wins the game (no “bust” rule).

Drinking Rules | Can on Target board

Place an unopened canned drink in the center “beerseye” portion.

If the beerseye can is hit, your opponent should enjoy
the beverage until liquid no longer spills out of the puncture hole.

If a hole is created above a previous puncture = 3 points & 1 drink/sip.

Once the can is hit 3 times, the beverage should be finished by the
opponent & replaced with a fresh can in the following round.

Drinking Rules | Side Drink

When playing with a side drink and no canned beverage on the target
board, drinks are awarded as follows: