Palm Island is a game that is literally designed to be played in the palm of your hand. The art is tropically themed, but the name is also apt for the way you play it. No table necessary! It may have only 17 cards in a player deck, but you can manipulate them in a number of ways throughout the game to manage resources and develop your own village. In the solo game, feat cards add to the challenge of the game and keep things interesting. I'm excited about the possibilities of this one because of its portability and general cleverness.

This game is a follow up to Days of Ire, which was very well received. In Nights of Fire, you can battle the Soviets solo, cooperatively, or against a live player who controls the enemy. The solo mode was designed by the maker of Anachrony's Chronobot, which means that single player games should feel more like playing against a live opponent and less like trying to beat your own score. Days of Ire and Nights of Fire can also be played in succession as part of an overarching campaign, if you're into that. I am definitely interested in this one because of its interesting theme and its promise as an excellent solo game. I wish I had more money!