In Other News

June 1, 2013

In other news, the game Dargoth and I were working on translating is almost done. Like a jackass, I dragged him into helping me, then left as MGQ3 got released when we were on the verge of finishing. He put up a 90% patch of what we had gotten done over at his blog at http://dargothtranslations.wordpress.com/2013/05/31/desire-dungeon-not-done-yet/ . May be something to keep your mind off of MGQ3 during the weekend if you’re the type to wait for the translation patch before trying it!

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Desire Dungeon is a nice aside to spend time on before MGQ3 (or Dargoth’s other stuff if others haven’t checked it out already, the man does nice work), but none of us fault you for giving that priority.

Hey i was wondering if you could after mgq3 make a translation to this game id actually donate what i could to see this your amazing and a blessing to the eroge community ty for every thinghttp://uponherlips.forumotion.com/t770-topic
it is called fantasy ma india amazing rpg but sadly dont have a clue what to do on it and hate using aght

Rogue doesn’t take donations, and has said MGQ will be his last translation for us all. So probably no, but while I don’t know anything about japanese, agth doesn’t scare me. I’ll take a look at it, and see if I can help.

I’ve played that game. It’s some sexy stuff. I’ve mentioned it elsewhere, but it essentially revolves around a hero who sets out to defeat a crapload of Succubi. Now, these Succubi all use various methods to essentially brainwash any man they come across. TransAgg+ITH tells me that most of these were non-sexual by nature. Softcore things, like whispering in ears, posing and teasing, and so on. Eventually, if you lose, your mind is overthrown and you live as a servant to the succubi. It’s a very sexy game for those who like corruption and forceful seduction. I enjoyed it thoroughly. It’s an RPG Maker game, though. So bear that in mind.

Yeah game works with ITH (Interactive Text Hooker), which is Much more user friendly than AGTH. Use ITH + Translation Aggregator instead Brandon, and you should be able to figure it out. Now I would rather go play with some MGQ3 monster girls than softcore succubi so, I’ll go do that instead.

The title of the game is actually Mindia, because the battles are called “mind battles” as they’re mental rather than physical. Really awesome game, but pretty grindy. Still, I would love to see it get a translation since I’m a fan of Neitifasu’s works and it’s pretty much a collection of almost all of them put into a game form. Really erotic.

To be fair, if you didn’t start the MGQ 3 after it came out you’d get poorly guised posts pressuring you to start. I’m just glad you’ve done as much as you have, hands down the most reliable translator (and yes delays are to be expected w/mgq3). Thanks and we wish ya the best in whatever future ventures!

In general, a core of the game (if I read the machine translation right) revolves around using the opposite element that an enemy uses. Slyphs opposite is Gnome and vice versa, and undine’s opposite is salamander (and reverse).

For the early part of the game, undine translates to,… I forget what it’s called, but it’s the first stance you learn. Salamander is the fallen angel dance.

So there’s a number of fights where you’re fighting in say fallen angel, but then someone pops slyph, and you switch to gnome while they’re in that stance, and then when it ends, you switch back to fallen angel. And stuff like that.

If you’re referring to the third form of B. Alice (her very last one) then as the others have mentioned you need to summon the appropriate spirit opposite of what she summons. Considering that Gnome is relatively cheap in SP I would at least have her up if you are not countering any of B. Alice’s spirits just to get the higher defense. Summoning more spirits other than Gnome is pointless because you need to conserve SP to be ready to make counters and B. Alice has that ability to nullify all of your summons.

Each spirit B. Alice summons has their own particular “hold” move that will insta-defeat you if you don’t have the right spirit up to counter it. Other than that she has three other hold moves that don’t require summons. The venus flytrap looking one you can counter by attacking. The one that wraps around Luka jr can be countered by struggling (you don’t need Gnome for this although it takes more turns to get out). The last hold move takes B. Alice one round to charge and you should hear a powering up sound. You can guard that move without having any spirits up I think.

The CG isn’t the same as the actual loss/win scenes, and you can’t rewatch scenes from the main menu like in most eroge. Not a huge problem though, you just have to fight to whatever girl you want (which takes very little time if you just defeat them normally and skip all the text) once you’re overleveled.

Is it possible to use the english patch on MGQ part 3? I’ve combined the data for all 3 games, so I’m wondering if it’ll result in the first two parts of the game and their monsterpedia entries being translated, and the third not being.

Searched for AGHT and Atlas, then searched for ITH, both to no avail; where can I download one of these?? Please and thanks–I appreciate all of the help that this awesome community has never failed to provide.

ITH is the first (and second too, I think,) result if you search ‘interactive text hooker’. Search ‘translation aggregator’ to get the other one. They’re both very straightforward to download and set up, and that’s coming from someone who usually struggles with this stuff. There are good tutorials on how to get them working on those pages.

That said, be prepared if you’re not used to machine translation: It’s way worse than you’re expecting.

Yes, I’ve since figured it all out, thank you very much! The translations are indeed hideous. Rarely, a sentence will almost make some sense, and all other lines are complete nonsense. Thanks to the software, I’m now getting very much into many other games I’ve been eager to try out for ages! Succubus Quest and 幻想世界マインディア are two examples ^^

Well, even then we should keep our expectations rational. For MGQ2 it took about three and a half months, which is approximately 1% per day. Now judging from his blog activity I get the idea that Rogue’s personal time is even more limited, and MGQ3 is around 50% bigger than part 2.

So unfortunately even 4 months would be hyper mode, even for Rogue’s high standards, my guess being around 5-6 months for full translation. Divide that by 3 or 4 to get the approximate day of the first patch (depending on whether it’s a 25% or 33%) and that makes a June patch highly unlikely.

Has anyone checked mon110.sakura.ne.jp lately? there is what i assume to be a new teaser there in big ? does this mean they are working on a sequel or and extenstion? idk cause i cant read japanese yet.