Open World means they'll completely change the type of horror the game presents. Instead of meticulously designed encounters and set pieces, it will be almost fully random... If you played STALKER, you'd know what I mean... You're exploring this abandoned factory and suddenly a mutated dog wanders in and startles the living fu*k outta you.

That kind of horror is good, too. But I much prefer semi-open areas like Ch.3 and Ch.9, if TEW2 is mostly like that, it'll be awesome.