Winter is over and the spring campaign can start. Our troops are eager to get back into the action after a well deserved rest. Seems those pesky Wonderworlders are still hanging around eager to beat us once again but our generals have not rested during winter. New tactics have been created, let's see how it work in practice.

Wonderworlders prepare to attack us but we ambush them instead. Our cavalry flanks them. They are forced to regroup completely. Battle breaks out all over the field and it is bloody. 20% of all brigades on both side are shattered and leaves the field almost immediately. Field surgeons have to work, a lot.

Seems the enemy have recruited some local star to help them as well. All those claws are tearing through our perimeter troops but they are not able to reach our veteran units. Those veteran units are instead sent out on search and destroy missions to wear down the enemy.

In the end one of their elite troops manage to break through our lines, our cavalry dash to push them back into the hands of general Lee's Heavy infantery but they miracously slip away, just to end up in reach of general Grant's heavy infantery. But yet again they manage to slip away and they are even able to capture our home base and sack it of valuables.

Time to regroup and attack them. This time no dark magic aids them. We can safely build our battlefield squares and move forward. General Grant's Heavy infantery ties up four enemy brigade in a brilliant holding manuever. Although they are shattered but this makes it easy for the rest of our troops to reach their target. We regain our valuables.

Battle is even again, Wonderworlders regroup for yet another attack but our scouts have done a good work and once again we can ambush them. And they have to quickly regroup in a less favourable position. We are able to contain them and our base is safe this time. When dark falls both armies withdraw after a very intensive but yet inconclusive day.

Seems our new tactics worked well but the Wonderworlder commander made really impressive moves preventing us from gaining the full benefit.

Draw!

Signed, General William Sherman

------------Thanks for the game Barmution, it sure was the most intense and even match so far between these teams. Just needed two blitzes to make it even... Anyway, very entertaining.

Congratulations for the victory Barmution. Well deserved. I think I did what I could in this game, thouhgt I had you cornered a few times but you always turned it around. Very exciting match, all the way to the end. /hakos