Importing Existing Content

We strongly advise importing the Sinespace Editor Pack into a blank project.

Existing assets may incorporate incompatibilities in dependent assets, such as Unity's Post Stack V2 (which we bundle the Sinespace compatible version in our package, ditto Cinemachine.) which can cause conflicts.

To import existing content, we recommend creating a blank project, and import the assets into the new project, if you encounter incompatibilities please let us know!

Note for Mac/Linux Users

You also need to have Mono installed on OSX for the editor pack to work.

For OSX we recommend a specific version you can get that here: Download