The clubhouse A/C broke, and it got so hot during the recording of this episode that your nice hosts started to get a little delirious.

But before they completely melted down, Mark talked about how Enemy AI can be a great tool for both level design and narrative design, Stephen collaborated on a discussion about co-op games, and Martha shared her excitement about the recently held Summer Games Done Quick speedrunning event.

Martha brags about her computer, Mark finds yet another excuse to talk about Star Trek, and Stephen is still holding out hope for a Smash Bros. announcement.

NOTE: After an epic (off-screen) battle, your nice hosts have managed to regain control of the clubhouse from their evil counterparts. We apologize for last week’s evil interruption. It will never happen again… we hope.