Anime News Network (ANN)

Steam Username

Japanese language

Development skill

Please note, Arosia only supports Windows (32/64 bit) in 1920 x 1080 resolution at this time.
Arosia is an erotic storybook; it’s a nontraditional visual novel (OELVN).
Fully-voiced; written & illustrated by two female artists.
We release free updates monthly, adding new characters, stories and paths.
VNDB link
Arosia will only become more expensive over time. Read more about our pricing plan.
You can play Arosia right now by becoming a Patron.
We’ll release a free demo and launch early access on Itch.io in April 2018.
We will be running a Kickstarter with Early Bird specials in May 2018.
Arosia will be available on Steam in June 2018.
Join our Community Discord server!
Features
– Arosia is a non-traditional visual novel, featuring a growing collection of short, erotic tales that can be completed in 20-40 minutes.
– We release free updates every single month
– Each story offers multiple paths with at least two different endings.
– All stories are fully narrated by female voice actresses.
– Each story features 5+ gorgeous illustrations by IvyFetish.
– All writing by Lily Black, a master storyteller.
– Play with your choice of: keyboard, mouse, or gamepad; touch probably supported (but untested atm)
– The game runs on a custom game engine that features a clean, functional UI and minimalistic features; the engine is coded and maintained by Lily Black and is developed using Unity 3D.
– Our game is not pornographic, but we do offer a free patch that adds in additional, erotic content.
Please note, Arosia only supports Windows (32/64 bit) in 1920 x 1080 resolution at this time.
Our Growing List of Content
March 2018 - The Witch Tree - Summer Route | 7 scenes | 3,300+ Words | 35m+ audio | 8 illustrations
April 2018 - Teen Succubus - Poison Route | Work In Progress!
More Info
We are launching our demo and alpha next month (April 2018)!
We decided on pricing for our game.
We committed to doing free, monthly updates.
We announced a free patch to uncensor our game.
Help Us!
We really need you! And no, this isn't a plea for patrons.
We created a mission statement for partnering with others.
This definitely includes you! Please take a moment to read it.
And when you're done with that, join our new Community Discord!

Hi guys! Figured this would be a good place to share updates on my first and latest vn project. Since it's being created as part of my senior thesis, the demo will be out by the end of april, so look out for it! I hope to continue after graduation and complete the game in full with all 3 endings if I can get the support to do so.
Project updates are posted here: https://relentless-vn.tumblr.com/
As always I'm very open to feedback once the demo is released because I really want to create the full game as best as I possibly can.
Information about Relentless: Visual Novel:
Play along as a young noblewoman living in the Great Steam Era of Amaranth. Nothing, not even your over-controlling step-father can prevent you from experiencing the joys of perusing the city night-life. Or can it? Not everything is as it seems in the complex world of the nobility and you find yourself suddenly thrust into the underbelly of something big..something only a select few know about.
3 Total endings
Ages 16+ for mature language/topics
Genre: Steampunk fantasy/mystery

Turmoil of the Seven is live on Kickstarter now! Please check it out and play the demo if you're interested!
Link to the demo: https://files.fm/u/x7gtdtye
In the distant future, humanity embraces the end of the Crusade of Man an intergalactic war that left the entire galaxy unbalanced. The most weakest population, the humans, have now became the most powerful and dominant race in the galaxy. Xenophobia for many humans is a thing of the past, but now as a new era is ushered in, this encourages much nationalism and free thinking for many humans. The Alliance of Free Systems which is the most powerful nation out of the now emerging seven, no longer has its firm grasp on the universe. For many, it was perhaps the end of the Crusade of Man that caused humanity to split, but for others it was during the conflict that instigated a division of humanity. As this new era of revolutions and ideologies dawns, what are the chances of the full unification of humanity like in the past? Or perhaps humanity will be chastised by the other races of the galaxy, once the humans finish fighting among each other?
Here are the main characters of the story:
For more information on the characters and factions please check out the Kickstarter!
Thank you all for taking time to view this post! I tried to make this post short and simple for everyone to read.

Idris is a bonds man- a special bonds man. While most of his clients need to bail loved ones out of jail, a few are looking for a reprieve from someone they once knew. For Evalise, all she wanted was to get a bail bond for her boyfriend, when Idris surprised her with a simple but confusing question. What if you could make him forget all about you? Story
Evalise's boyfriend has a bit of a wild side... and a bit of a knack for being caught. She arrives at a bail bonds place run by a man named Idris- however, while working out a bail bond, he springs a question about a different kind of bond- a memory bond. With his knife, he's able to sever any ties a person has with someone else, permanently, making the other person completely forget about his client. With one small cut, she'd be able to leave her not-so-great boyfriend behind and move on... Characters Evalise Adams
Our protagonist, Evalise. She's 26 and works a regular retail job with a not-so-regular boyfriend who's a repeat petty criminal. Eva isn't the bad girl type, so her friends don't see why she's with him- but to her, it's just a matter of convenience. She was in a car wreck over a year prior to the start of the game, and ever since then her memory has been blurred and she's slowly distanced herself from her friends. So, finding any kind of person who'd show her a bit of comfort- even at the price of having to bail him out of jail a few times- was worth it to her.
Idris Whitcher
Idris is a bonds dealer who also runs a lesser-known side business of severing the bonds people have with others. He's 28 and likes seeing movies the night they come out, playing with his shelter rescue labrador, and taking long walks on the beach- at least, that's what his dating profile reads. He takes an immediate interest in Evalise, but hasn't exactly tried the whole "dating" and "relationship" thing in a while.
...And many more characters in-game! Details
This game was being made for the Indie Game Maker Contest, a month long game jam held by Degica to make a game in any valid RPG Maker engine. I was hoping to finish this game, but alas, I was only able to get a demo finished. So, now I've ported it to Ren'Py and am finishing it, extending it in the process!
The concept for this game came from something quite visible in the key art- the red string of fate. While it's not present in the game, it does give a good idea about what the game is about, as it focuses on the bonds forged between people and fate. As it was a starting point for me in development of the story and is an item most people can identify, I placed it front and center in the artwork.
Steam Page
The current demo is about 15-20 minutes long. Demo Download it on Itch.io!

Hello everyone. I have just updated my kickstarter campaign by adding a link to the demo (just the first few scenes). Please be aware that the music is just a temp track for the moment. Thank you for your patience. I hope you find it of interest. If there are any issues please let me know. I'll try to fix it as soon as possible.
Thank you again.
Joel Portillo
Yelth+Zhana (Prologue: Dawn of Descent) KS
yelthzhana01.zip
Deep within the jungles of Mesoamerica, sometime after the Spanish Conquistadors established a foothold in the New World, a young man bent on vengeance accidentally calls down an evil as old as the universe itself. The consequences are not his alone to bear.
Gameplay
Yelth + Zhana is a visual novel. Similar to the adventure books of the 70s and 80s, the player is given an opportunity to interact with the story by choosing a path for the protagonist to follow. The path can lead to a "good", "bad" or "neutral" ending. Depending on the ending, the story may or may not continue onward. The ultimate goal for any player and completest is to discover all the endings.
Game Art

Hello everyone. It is the first time I post here. I am new to the Visual novel genre and will be scoping out the rest of the forums for suggestions. In the meantime I am working on a visual novel (on my own) that I am hoping to complete. Please, if you have an opportunity, please visit my campaign. If you do not wish to contribute, its ok. If you have any input, I'd appreciate it. Thank you so much.
Joel Portillo

Hello everyone
We are a new indie game development studio that is launching a Kickstarter for our first visual novel: Analog Fantasy!
Please check it out here: [link]
This is a small preview of what the characters will look like:
Some of the game art:
More information and images can be found on the campaign page: [link]
We'd be happy to answer any questions here !

Hey hey!
I’m Xand, a digital 2D artist currently creating visual novel complete with beautiful storytelling, interesting gameplay, and plenty of romance. Currently, I'm with help of commissioned people working on "Love ritual" game. It is my first game but I'm more than two years working as a background artist for other visual novels projects and have some idea how to create games.
This is a ready-to-play demo version of the "love ritual"romantic detective. I hope you will enjoy this short demonstration of the fame and leave your feedback. Enjoy~ please follow the link to test it https://xandart.itch.io/love-ritual
For more info please visit our social media
twitter
tumblr
patreon
Write your ideas, requests and any opinion. It all will be appreciated!

Hello everyone! Our two-person team at Woodsy Studio is excited to officially announce Echoes of the Fey - Episode 2: The Last Sacrament. It's actually pretty far along in production right now (about 75% complete), but we're running a Kickstarter to help us to the finish line and fund all of the features we want to implement (such as more CGs and voice acting).
The Echoes of the Fey series mixes a high fantasy setting with the mysteries and conspiracies of pulp detective fiction. Play as Sofya Rykov, a private investigator with a secret of her own: she is the only Human able to wield unlimited magic. Her country of Oraz is recovering from a 30-year war between Humans and Leshin (elves) over the use of Fey energy, so her unstable magic is best kept secret.
Sofya herself is an unusual protagonist. For starters, we gave her personality traits typically given to the male leads of hard-boiled mystery tales. She sports a sassy, optimistic attitude that laughs in the face of danger, but this is a cover for the fear and helplessness underneath. As a result she sleeps around, drinks heavily, and knows she could die at any moment from the strange magic trapped inside of her.
In The Last Sacrament, Sofya’s childhood love and the Emperor’s daughter, Katerina, seeks her protection from threats near the border. Meanwhile Katerina’s rival, Nikolai, needs a dangerous drug stolen from the powerful Krovakyn Church and uses blackmails to force Sofya’s assistance.
Nikolai wants a dose of the Sacrament, a mysterious substance from the Krovakyn Church that can cure illnesses and extend lifespans. But repeated use of the Sacrament causes strange side effects, such as hallucinations and physical deformities. Nikolai wants to give the Sacrament to his grandmother, who has already received the maximum dosage allowed. It’s up to you, the player, to solve each case and determine its outcome. Can you track down Katerina’s enemy? And if you manage to steal the Sacrament, what will you choose to do with it?
You also have several romance options in The Last Sacrament. If you proceed carefully, you can develop a romantic relationship with Katerina, Arkady, Nikolai, or Heremon.
Most of The Last Sacrament consists of traditional VN scenes with choices to direct the story. You can also roam the town of Vodotsk freely as a side-scrolling environment, which opens up side quests and optional investigation opportunities.
But the most experimental aspect of Echoes of the Fey: The Last Sacrament is a complex mini-game called RiftRealms. This is a tabletop game that exists in the world of Echoes of the Fey, and as Sofya you can play with other characters. We thought this would be an interesting way to showcase each character’s personality based on how they treat you as a Dungeon master. It also explores the question: what do people fantasize about in a fantasy world?
What I'd love to hear from you:
1) Feedback about RiftRealms
Via the download-able demo, you can see the first few scenes of the game and try RiftRealms for yourself! We'd love to hear what people think of the mini-game and whether you feel it will be an enjoyable addition to the narrative experience. If you have any other specific feedback about the game right now we'd love to hear that, too
2) Feedback regarding technical game performance
Due to the fact that we're building this game in Unreal Engine 4 and implementing some fancy 3D environments, we realize that playing the game will require a better graphics card and CPU than most visual novels. You can set the Overall Visual Quality to LOW in the Options menu if you have a lower-end computer. Either way, we'd love to get a general feel for how the game performs for the average player.
PROGRESS
The Kickstarter sadly wasn't funded, but we promised that we would stay hard-at-work on the game and ensure it released, though perhaps without all the features we hoped to fund. We anticipated an early 2018 release date, but the unsuccessful campaign and a Steam release of our latest game, miraclr: Divine Dating Sim put us a few months behind schedule.
A few months later, we're excited to be ready to give an update on The Last Sacrament. The script is finished and 95% coded into the game. Almost all the art assets are complete and incorporated into the project. The soundtrack is complete except for a couple of remixes that we hope will be a fun surprise for our players.
What's left to complete? First off, the remaining portions of the script we've yet to implement in the game. That last five percent is chronologically near the end of the game and (as a result) has more branches/possibilities than most scenes. Second, we're hoping to implement a dynamic version of RiftRealms, the RPG mini-game, so that if players enjoy it they can experience it at any time, not just when the story allows. Finally, the not-insignificant testing and optimization phase, where we'll iron out every bug we can find over the final stretch.
So, when will you be able to play The Last Sacrament? As long as there aren't any more unexpected delays, we're aiming for a late May or June release on Steam/itch.io for Windows PCs. Console versions will likely be later this year.
Thanks to everyone who signed up to back the project last year. We're looking forward to finally making the game available to you and everyone else!

Hey there! Come check out the Patreon for Erospace, a new erotic dark sci-fi game coming soon. Our Patreon will have all of the latest updates and versions of the game, so keep a look out! We're new to the game development world, so any feedback/words of widsom would be greatly appreciated. Right now, we're still developing our first version, but plan on putting up new posts just about every day.
Thanks for your time and help!

About Our Feelings (No Pun Intended)
“What memories can you trust?”
Our Feelings is an engaging Visual Novel about returning to high school life, love, and lost memories. You are a used-to-be college girl Yukimura Hiyoko thrusted into three years prior, as she encounters girls who claimed to be her friends at her high school.
And the catch is: Hiyoko didn’t recall knowing them at all. As she struggles to understand her ‘new’ friends while keeping her future self a secret, then came a transfer student complicating matters more at hand. The girl, Ayano, even went so far as claiming to know about who Hiyoko really is.
As Hiyoko, what will you do? Is Ayano even telling the truth? Will Hiyoko ever find out what really happened in the past? Her fate is in your hands. Out of the seven possible endings, there will be only one true answer of the mystery. Can you find it?
Our Feelings >> kickstarts << into action right now! (This is not a Nigerian Prince scheme. Please trust us. Go click it.)
So, YOU will be playing as...
Yukimura Hiyoko
You are Hiyoko, a girl who suddenly gets thrown to the past by an unknown force, aside from Michiko, she doesn’t really know the other girls who claimed to be her friends. Despite the predicament she’s in, happiness of others is always the utmost priority for her.
Features
- Seven Multiple Endings!
- Your choice definitely matters.
- Three Romance-able Girls!
- 18+ Hot and Steamy Yuri contents
Our Staff
Vazurea Studio is a dedicated game circle in creating an amazing Original English Language (OEL) Visual Novel experience that will set a new bar for every OEL Visual Novels. We also have a backing of an established video game publisher to release our games in Steam, Nutaku, and physical DVDs! Along with DEVGRU-P of DPRK fame, we hopes to bring *ahem* Our Feelings into fruition!
Project Leader & Story: Y.Piyoko
Illustrator: MasaBodo
Background Artist: Avyrouz
Programming: Azinudin Achzab
Music: Farhan's Music Works
Public Relations & Marketing (Also the one who loves to abuse this account): Nyasuverse
Please spread the word about our project by Social Media, pretty pretty please? Every bit of your support helps us. No, like, freaking really. We meant it. (We should use these cute buttons as our signatures later on, but well...)
Updates 12/16/17:
SWEET JESUS, WE'VE REACHED OUR GOAL IN A CLOSE CALL
Hey, the demo's out. Get it HERE

The Witch in the Forest is about a young woman who lives in the forest and is mystified by all things magical and natural. One day, however, she meets another young woman living deep in the forest- a real witch!
🎃 Characters 🎃
Fidelia
Fidelia has lived in the forest for all of her life, as she lived there with her parents and grandparents. She's 20 years old and has her own garden where she grows vegetables and herbs. She likes taking walks through the forest and reading fantasy books.
Jastiline
Jastiline lives in a cottage in the forest towards a section Fidelia never realized she'd never seen before until she takes another route one day. Jastiline is 21 years old and teaches young kids from the city nearby about home skills. Her real passion is flower arranging and she has her own flower garden. She also loves to read fantasy books.
🎃 Setting & Plot 🎃
The Witch in the Forest (TWITF) is centered around Fidelia, a somewhat introverted and socially awkward girl who stumbles upon Jastiline's house one day and befriends her. It's a short, NVL-style kinetic novel about their lives as they prepare for their favorite holiday, Halloween! It's set in a some-what modern time, but with a more fantasy take on it- there are cities but things such as cellphones, Internet, etc. don't exist. So, think more along the lines of 30+ years ago. The novel is about one hour long.
🎃 Credits 🎃
Character Art, Writing, Programming - Me, Mikomi Kisomi
Backgrounds - various photos from Unsplash
Music - Alyx
This is made for Yuri Jam 2017.
🎃 Download 🎃
Download on Itch.io for Free!

Hey everyone! I made a post here a while back about a Kinetic Visual Novel series I'm working on called Viridescent Dragon. A few days ago I released the third chapter of my visual novel on itch.io, gamejolt and indiedb. I used Ren'py and it's available on Windows, Mac, Linux and Android devices.
Official Website: http://viridescentdragon.weebly.com/
Here's the general story:
After waking up in a forest, meet Charlotte, the smack-talking, amnesic dragon girl who travels with her friends on a quest to regain her memories... Who is she and where did she really come from? The journey won't be easy, as she will have to conquer many obstacles and find out the hidden truths about the world she travels through, the friends she makes, the reigning monarchs, and the deities that are worshiped...
Thank you very much for checking out my game! Please be sure to leave feedback as I would love to hear from you! Also be sure to share with your friends!

Itch.io | Game Jolt | Lemma Soft | Deviant Art
Summary:
It's been 30 years since the last war ended. The people of the world are slowly trying to recover from its devastating effects, but signs of another war are beginning to show themselves. Strange occurrences have been happening throughout the different layers of the world; creatures are running wild and chaos seems to be spreading everywhere. Is it possible that the previous threat to the world has returned?
While all of this goes on, you live a quiet life in the Starkwood Forest; completely unaware of what's going on outside of your little patch of Forest. You're about to celebrate your 18th birthday with your parents, when a loud bang upon the door interrupts your party.
You soon find yourself on the run, fighting for survival. Discover secrets about your past as you travel the world and come to terms with your role in the upcoming war. Will you be able to help put a stop to the magical disarray that continuously throws the world into war or will you become just another victim?
Content Warning:
This Visual Novel contains content that might not be suitable for some people: Coarse language, Depictions of Violence, Blood, Depression, Abuse, Suicide, Death, Illness, Disability, Sexuality, and other real life situations.
Choose the Name and Gender of the Main Character (Male/Female/Neutral) Choose from 4 Different Story Routes. Each route has its own unique cast and enemies. 13 Different Allies to Romance or Befriend Unlockable Profiles for Each Character104 CGs Total Between Every Route and Character (When Full Game Is Complete)
Map that Updates Based On Your Location In Game
Clickable Encyclopedia Entries
Hidden Easter Eggs
Health Bar (Must Keep Healthy or You Will Die. When Full Game Is Complete)
28 Attainable Achievements (When Full Game Is Complete)
6 Good and 6 Bad Endings for Each Route (When Full Game Is Complete)
* CHARACTER ART SUBJECT TO CHANGE AFTER GAME DEMOS ARE DONE *
Underground Cast:
Kaiden - Age 206 - Incubus Demon- Acts as the main guard for the MC. Zander - Age 140 - Dragon - Mercenary who feels like it's his job to protect the innocent (A.K.A The MC).Salem - Age 73 - Vampire - Lone Wolf Assassin trying to save the world. They only protect you because it'll save the world.Whisper - Age??? - Spider Demon - In charge of wrangling spider demons in the Underground.
Forest Cast:
Felix & Fernie - Age 90/15 - Wolf Demon/Wolf- Guardians of the forest, thus it's their job to defend you. Bennet - Age 28 - Human - Demon Hunter working for the DHA. In charge of protecting civilization from demons/magical creatures.Sylphy - Age 28 - Water Nymph - An innocent nymph caught up in your fight. Chooses to defend you cause you're her new "friend".
Fields Cast:
Dante- Age 23 - Human - A necromancer who travels the fields to ward off the undead. Hates traveling alone, so he comes with you.Onyx- Age 122 - Deva - The right-hand man of the King of the Surface World. A Family friend who decides to protect you. Iris- Age 17 - Fairy - Spoiled brat who ran away from home and commands you to protect her while she travels.
Mountains Cast:
Kyo- Age 18 - Halfbreed- Rebellious and harsh teen who wants to see the world. Ryo- Age 18 - Halfbreed- Unlike his twin brother, Ryo is a nice kid who just wants the world to be peaceful. Ebony- Age 138 - Royal Vampire - Cold and Sarcastic, Ebony struggles to find something to live for. She guards the MC in order to protect the world.
Each Character comes with a variety of different poses and evolutions.
- Plot: 100%- Script: 100% - Character Sprites: 100%- Programming: 30% (1 of 3 Demos Done. Each demo is 2 chapters of the game.)- Backgrounds : 100%- Songs & Sound Effects: 100%- GUI: 100%
Update #1- 10/29/2017- Game Demo #1, V1.0, Released!
Update #2- 12/20/2017- Game Demo #1, V1.2, Released!
Added a history menu, rollback function, made changes to dialogue,
added new menus and a little more emotion to the game, all
based on BETA tester feedback.
Download Demo V.1.0 (Version 2) Through Itch.io:
HERE
Questions for You:
1.) What made you decide to check out my Visual Novel?
2.) Who is(are) your favorite character(s) and why?
3.) Who is(are) your least favorite character(s) and why?
4.) What did you like least and most about this Visual Novel?
5.) Is there anything you think could be improved? Anything that should be removed? Anything I need to add to this Visual Novel? If you have any critiques, advice, or questions, feel free to message me at: liztehgamer@gmail.com

Memory Trees RPG Life+Farming Game
the game will be quite big. I plan that there would be shops to buy tools, items for harvesting, planting, fishing, etc. Then there would be mini events to score our crush. I believe that this will take a long time to finish:We want to make a game that make you happy and enjoy it
Public version 7.8 is out! Download it here
Main Character
and Bachelorettes/Bachelors
Some some screenshots

*Commissioned by Lady G"Love x Lust", a choice-based RPG/Visual Novel game about confessing your love and save the world from the lust!(Very rough and unfinished. Just to show the idea of the "Tag Pulling" gameplay. No affection system yet.)(Non RTP) : http://www.mediafire.com/file/5e7g6hc8aa4276i/Love+x+Lust+Beta+1.1.rar
(+RTP) : http://www.mediafire.com/file/mgywzqttvshmyt0/Love+x+Lust+Beta.rar
Engine: RPG Maker VX Ace *(The reason I used this engine is simple enough. It's because of the knowledge and an experience with it. It also has some abilities to utilize what I need that I don't know how to do it in Ren'Py, TyranoBuilder or other engines. And I'm too bothered to study all of them. I personally don't like programming that much anyways.) One day, an angel named Luvi appeared before a boy named Gris and told him he is a "Tag Puller", the one who can save this world from the lust-spreading machine, Xesor. Gris needs to find his true love and retrieve the "Vanilla Tag" from her and use it to stop the machine before it plunged humanity down into the lust.But, things aren't so easy with an intervention from Luzi, a demon who want to spread the lust throughout the world. And Afylos, a mysterious scientist whose goal is to use Xesor machine to erase the sexual hormones and reproduction system in order to achieve "true love" he believed in. Can Gris and Luvi be able to save the world and stop those enemies? Find out in the journey ahead! *Noted: It is not a direct H-games but it does contains some elements relating to sexual things.*By MA-EYES1. Gris: The main protagonist of the game. A boy who becomes a "Tag Puller". A bit harsh and straightforward, but righteous and overprotective toward girls in trouble.*My adopted I bought from Mook Mook Mook Mook2. Nay: Gris's senior. Gentle, modest and clever like a perfect ideal girl. But she has a hidden side. (The size of the butterfly hair clip will be reduced.)*My adopted I bought from Donny Artery3. Luula: Gris's junior in school. Energetic and jovial. Favors boys's love and like to tease guys, including Gris. (Her legs will be changed into the human's. Her tail and cape will also be removed.)*My adopted I bought from Donny Artery4. Cheiria: Gris's classmate. A little bit shy and clumsy. She has a secret behavior that no one could know. (Her heart eyes will be removed.)*By PLukung5. Luvi: An angel who came from heaven to find "Tag Puller" in order to stop Luzi and save the world from the lust.*By PLukung6. Luzi: A demon who came from hell to manipulate people into the lustful ones. She's also trying to stop the "Tag Puller" and protecting "Xesor" machine.*By MA-EYES7. Afylos: A mysterious scientist man whose goal is to eradicate the lust in human by using the Xesor machine to erase the sexual hormones and reproduction system.*By Lady G8. Unsa: A self-proclaimed android who assists Afylos in anything he needs. (Just doing a rough transparency process.)And a lot more characters will appear in the game!*Noted that those arts are just a character design art.- Visual novel storytelling style. This game will use mostly texts and pictures. No controllable sprites and tilesets.- Collecting various Tags in the "Tag Pulling" conversation!!Choosing the best choices to persuade the "Tag Holders" and pull their tags in the "Zone"!- Dating Simulation System! Strengthen your relationship with 1 of 3 girls until she falls in love with you! Try interacting with her by talking, giving things, dating and a lot more!- Time System!Choosing what you are going to do in your day! Each actions you choose will consume your time differently. 1. Types of "Tag" - There are two ways to define the types.- By "Name" : There are "Blank Tag" and "Named Tag". > "Blank Tag" are the mass-produced version of an incomplete "Named Tag". It can increase one's attraction and lust to a certain level. But, it is not as specific and strong as the "Named Tag". The "Tag Pulling" will be a lot more easier in this case. It might be identical to a normal battle in most RPG games.> "Named Tag" are the tags with a specific name on it, which defined what power it holds. There is only one "Named Tag" for each name. It is similar to the boss battle in RPG games.You can use the "Blank Tag" to give the "Named Tag"'s power in order to recharge its power in order to use the Tag Skill. Each "Named Tag" consumes different amount of "Blank Tag". It can also be used to upgrade the "Named Tag" and "Act" effects or acquire some new "Act". - By "Category" : The Tags have three categories. > Chara(Beige); defining character, appearance or personality, such as Tsundere, Loli etc.> Act(Black): defining actions or feelings, such as Vanilla, Blackmail etc. > Object(Brown): defining objects or body parts, such as Stockings, Armpit etc."Blank Tags" (Grey) can technically be any or none of these categories, maybe just one or even mixed up.*Character by Elzee (Placeholder)2. "Tag Pulling" and "Conversation" - In order to collect the Tag, you will have a conversation with a "Tag Holder" within a special area called the "Zone". There are three types of main actions to choose.- Act : Interacting by using various kinds of action. There are two default sub actions.> Listen : Listen or wait for the other without acting anything. > Talk : Tell something or ask some questions. *There will be more additional actions.- Inventory : Using whatever inside your own bag.> Items : Use various items to help you in a Tag Pulling, such as .> Tags : Activate their various helpful skills, such as reading the holder's mind, viewing some part of a message log etc.- Pull Tag : Pull out the tag to end the "Tag Pulling" conversation. There are 6 levels show as a percentage for the success rate. 0%, 10%, 25%, 50%, 75% and 100%. It can be changed depends on your actions. If you failed to pull it, it will be a game over.There are also a "Negative Levels" for the main character which show as the same with the tags pulling levels. It increases if you choose the wrong choices or acting recklessly. If it reaches 100%, it will also be a game over. *Character by ppppantsu.blogspot.com (Placeholder)*Script and pictures for script by Moghunter"Named Tags Pulling" will be harder and longer than "Blank Tags" ones. And the "Named Tags Holder" also wields special skills such as timed choice, QTEs, button-mashing, scrolling choices etc.3. Time System & Interactions*Bedroom picture by Chocolate Berry*Kitchen picture by BASS(All of these are just placeholders.)There will be Sun.-Mon. cycles and each days will feature different events. There will be an options for you to choose what to do and where to go in each days. Each actions will consume different "Time Slots". There are 6 slots in total, 5 for morning to evening and 1 for night. But, you have to spend 2-3 slots in the school during weekday. You can also save your progress in your house.You only have 49 days or 7 weeks (Not yet decided) in order to get the "Vanilla Tag". If you failed, it will lead to a Bad End. Also, you can tell Luvi anytime after you get the Tag or just waiting until it reaches the last day as it will promptly lead to the Xesor machine's event.4. Raising an affection and Confessing*Character by ElzeeSince your primary goal is to find true love and collect the Vanilla Tag, you will need to raise an affection towards the 1 out of 3 girls you want with a 10 points head start. An affections can be increased or decreased depends on your actions in each an amount of 5-15. But it may require multiple actions or time, e.g. giving a flower 5 times for a 5 affection (so, it's like each flower give 1).You can raise any other people's affections as well but most of them won't be higher than 50 with an exception of the girls. You can't raise affection over 75 with more than one girl or else it will lead to a Bad End. There will also be a special event in every 25 you achieved for every possible characters. You can check everyone's affection level from asking Luvi. It won't consume any time slot so feel free to ask!*Character by Elzee*School picture by BASSYou can confess anytime once you have reached 25% or more affection level. Your success rate will depends on your affection level range. For 25-49 = 1/8 , 50-75 = 1/4 , 76-99 = 1/2 and 100 = 3/4. But, when reaching 100 affections, there will be one last special events which will guarantee the succession. And there's a 50% chance that the girl will come confessing to you by herself, which is basically 100% succession if you accepted her! *Noted that these system are all just a production plan. They might have changed later.- Story & Developer: Goddiga (me) and few from Whateverzone (Not yet certain).- Music: Ryan Fogleman, DaveyBright, black-san, http://wingless-seraph.net/material-music.html- Character Designs Idea: Goddiga (me)- Character Designs Illusts: MA-EYES, Natsu'no.to, PLukung and Donny Artery- Character Portraits & Event CGs: Not yet decided.- Background: Mayko (Main Planned) , Greerenz (Planned&Spare1)- Interfaces: Goddiga (me) , Kurovector (Tags) and ItaHoly (Windowskin)- Logo: Kurovector- Scripts: Galv, Tsukihime, Black Mage, Kyoui (modification), Enelvon, NerdiGaming, Yanfly, Moghunter, Sixth, RaizenMore Screenshots: All of these are just still in a production plan and major changes can be made. I'd like to know your feedback about the gameplay and the summary plot so feel free to comment! I also planned to release this commercially if the crowdfunding goes well (not now). If not, I might have to find other ways to hire artists or release it for free.Thank you very much!

Hello, we are Broken Hammer Games. Our current project in development is: All is Fair in Dust and Air. VNdb: https://vndb.org/v21699
We are originally a fan team, turned indie developer who has a contract with Muse Games, the creators of Guns of Icarus. Our VN is based on the Guns of Icarus world. A steampunk/dieselpunk kind of world where airships are the main method of travel. Our story currently spans every nation faction within the world of Guns of Icarus and is expected to clock in past 700,000 word count.
Being based within the world of Guns of Icarus, Dust and Air attempts to tell a story based on the pieces of lore that Muse has created. Their world lore is very open and vague, giving us plenty of room to flesh it out with this story.
Our story is not canon, but it is within the realm of possibility and Muse could certainly choose to make some of it canon later. For more details you can check out our website: https://www.brokenhammergames.com or visit our IndieGoGo page: https://www.indiegogo.com/projects/all-is-fair-in-dust-and-air-visual-novel-anime/x/16780722#/
Our current progress is we are in active development on our initial neutral arc story. Between 40-50%. There is an alpha demo up here which offers the first day of that story: https://www.brokenhammergames.com/demo-download
The story arcs are all finished in at least draft format. Edit passes are taking place in prep for production.
Recruitment is open but we are looking only for serious people who are interested in long term commitments with the project. Most of us work day jobs or have college so we're understanding about limitations for workloads. But more than that, we seek people who will mesh well with our current team. Art styles/writing styles/etc. We want this project to be as much your project as it is ours.
You can drop us a line at feedback@brokenhammergames.com . Most recruitment decisions will take place on conclusion of our IndieGoGo campaign. Thanks!
SCREENSHOTS!

Dear all, a new story of 5000 words visual novel has been launched with the AOM girls! There are EIGHT different endings depends on your choice, so remember to replay the game to find out all the Moes!
Click this link to read: https://goo.gl/i8R77t
The Awesome Trolls - oice: visual novels
You are an adventurer. You and you friend, Aesop and Gada, go to explore a mysterious forest, but one day Aesop is missing. You are Gada is now going to rescue him from the danger.
Please feed back, thanks!

(Updated on 21st day of December, 2018.)
Tales From Windy Meadow is now available on Steam!
A slice-of-life interactive story about choosing your path and living in a community. Help three protagonists make the most important choices of their lives. A unique fantasy Visual Novel blending coziness and melancholy.
A small village known as Windy Meadow may not be rich or famous, yet it offers something even more valuable: harmony. Gorgeous views, serenity of the forest, gentle rivers and fertile land... Even beasts and dragons seem to usually keep their distance.
Nevertheless, not everyone can find peace here. The time has come for three young people to decide what are they going to do with their future. And it’s happening much sooner than they would wish for.
Will Vena, the best huntress in the village, stay with her family? Is it better to take the lucrative job offered by distant merchant guild?
Fabel wants to become a famous bard, but his rough past complicates so many things. Should he follow his dream, or is it finally time to wake up?
And is Iudicia, the local outsider and talented herbalist, going to marry a man she doesn’t love? Is spending her future alone and lonely the only alternative?
You can find more details about our protagonists on our website!
KEY FEATURES
Three intertwined stories. For 2,5 hours you get to play as three protagonists with their own problems to solve. Each route offers different moods, topics and perspectives and all of them share the dramatic, final chapter.
A multitude of side characters. Their varying personalities and complex relationships make this community feel alive and relatable.
An immersive, detailed village. You get to visit multiple buildings and outdoors and see how they change over the course of the game. The carefully thought-out fantasy setting reflects through both the dialogues and visuals.
Choices matter. Choice-shaped endings significantly shift the game's atmosphere, while even smaller decisions influence dialogues, events and how your protagonists are perceived by other characters.
Heart-warming scenes. A unique mix of coziness and melancholy supported by colorful pixel art and emotional music.
Animated visuals. Unlike most Visual Novels, Tales From Windy Meadow replaces the majority of narration with animated character sprites. More than 99% of the in-game text represents dialogues.
Buy the game on
Steam | Itch.io | Kartridge

Kotachi Asterio is a 15 year old boy who wants to help people that can’t fight for themselves. However, he isn't some sort of superhero- he can just see things other people can't. During the day, he goes to high school with his best friend, Ophi. At night, the two fight off specters, monsters that lurk in shadows and can harm people. It is a kinetic visual novel in terms of story, as there is only one ending.
Game Design Document ★ Public Script ★ Concept Art
Kotachi Asterio wants to help people that can’t fight for themselves. However, he isn't some sort of superhero- he can just see things other people can't. During the day, he goes to high school with his best friend, Ophi. At night, the two fight off specters, monsters that lurk in shadows and can harm people.
Kotachi has been able to see specters since he was about 10. When his grandfather died, he was given a wooden box that was simply inscribed with “to whoever can grasp it”. Inside were a pair of white revolvers- however, his parents couldn’t see them, leading Kotachi to realize the revolvers were special. He finds that his revolvers are actually forged from the constellation Perseus, and can be used to fight of specters, monsters that fester in dark places. The game starts with Kotachi and his best friend, Ophi, fighting off specters when they stumble upon a talking fox who claims to be an Aligner, someone who fights specters, and makes the two boys her apprentices. They meet several other characters as they all train to become certified Aligners from C.O.I.N., an organization that employs Aligners to dispel and research specters. Throughout the game, it becomes apparent that some constellations actually embody human forms, and are a group known as the Zodiac- a group that was previously thought to be legend, as they haven’t been seen for decades. Kotachi is one of the few people in the world with a weapon strong enough to dispel the specters controlling each of the Zodiac, and thus can become their Protector, someone who shields the constellations from specters and is able to invoke their power in battle.
✩ Kotachi Asterio
Kotachi almost always has a grin on his face and, when he isn’t being lazy, he’s typically upbeat. However, he’s not very outgoing, and Ophi is his only real friend until Vulpe comes along and forces him to meet new people. Kotachi would be perfectly content staying a nobody and destroying specters on his own time, as he hates change. He's a junior in high school and has no clue what his major in college will be- his backup plan is becoming a "professional" urban explorer.
✩ Ophi Lira
Ophi is a very standoffish character who is both distrusting and generally doesn’t like the rest of the cast, save for Kotachi. However, aside from their “teacher”, Vulpe, Ophi is the most experienced in the group, as he’s been able to see specters “for as long as [he] can remember”. Even with Kotachi, though, there are things he doesn’t like to talk about- specifically his family, or lack thereof. However, through all of his rude and snide comments directed at Kotachi, Ophi does care about him.
In game, Ophi is an optional love interest.
✩ Ayane Miu
Ayane is seemingly cold and standoffish, but she doesn’t like people who waste her time or slack off. She is the tentative valedictorian of their class and also the incognito PTA president while also learning the ropes of running a national bank, her father's business. It's safe to say she doesn't exactly like to rest.
✩ Leos Coronil
Leos tries to get along with everyone. He’s an easy going guy, but his calm nature makes him the target of bullying, specifically from football players who think he’s crazy for seeing specters. Within the group, he’s the median, and thinks more with his heart than with his brain. He’s the ace of the soccer team and prefers the company of people as opposed to being alone.
✩ Riko Asterio
Riko is Kotachi’s adopted older sister. She used to be close with Kotachi when they were younger, but a failure to stay in touch or even visit after she moved into a dorm for high school caused the two to grow apart. Riko is mostly the opposite of her brother- she’s outgoing, vibrant, and constantly trying new things. She’s never still except when busy with work and loves to be around others. Most of all, she likes teasing Kotachi.
✩ Dania Truman
Dania doesn’t get out a lot, not since her grandfather passed away. She used to volunteer at the C.O.I.N. outpost with him, healing Aligners, so when he passed away she kept at it, even if she became more reserved. Dania is timid and doesn’t talk a lot to strangers, but isn’t quiet- instead, she only talks a lot to people she’s comfortable being around because of her shyness.
Character Sprites - 25% Done
Walking Sprites - 10%
Writing - 100%
Script Revisions - 40%
Programming - 10%
Music - 2%
Art, writing, scripting - me (Mikomi Kisomi)
Music - undetermined
Game Twitter ★ Dev Blog
★ Overview
Hey guys! This is my newest project, Asterism. It's an RPG VN (i.e. an RPG with VN elements) that is being made in Ren'Py. It centers around Kotachi and the rest of the cast training and becoming certified Aligners, and eventually him becoming the Protector of the Zodiac. I've already had a few questions about it before, so note- this game is astronomy based, not astrology based. The main cast all use weapons forged from constellations such as Perseus, Serpens, Aquila, and more- each weapon was placed on Earth long ago by ancient powers. Each of the weapons can be upgraded. Later on, Kotachi begins rescuing members of the Zodiac from specters that have infected them- once he has successfully rescued a constellation, he is able to summon them to help fight off specters. The fights in the game are classic JRPG turn-based style and there are multiple dungeons in the game.
As previously mentioned, there are some boys love elements in it, i.e. Kotachi can end up with a boy, but the story itself is very low on romance and it's optional. However, there is only one ending, so choices only change dialogue and some scenes. The word count so far is about 60k words, but the full game after dungeons will be about 10+ hours long. There will be a demo released sometime in 2019, but the full game will be commercial, around $15-20. This will be playable on Windows, Mac OS, and Linux.
★ Questions About the Game ⋆ What are you expecting from this?
⋆ Where you confused at any point while reading the descriptions? ⋆ Who is your favorite character?
⋆ Have you ever played an RPG VN? If so, what would you like to see us do better?

Hello, I'm a french game developer. My name is Shobu and I start a project with a little team of 3 people, me: the programmer, a sprite artist and a musician. Then, we need a CG artist to make backgrounds and scène for this game.
To begin, I present to you what is the game we work on:
Game Presentation:
When The Light Go Down is an interactive Visual Novel, action take place in a fantasy world with angel, furry, humans and demon, there is a lot of race in this universe. At the beginning of the game, the player can choose our sex and our name, and in terms of his sex, the story change, there are the same PNJs, but the story is different.
Game System:
In the game, the player follows the link of the story, and at the special moment, he can choose what action her character does, and this action can change the next of the story, for a simple example, imagine:
You are in the street, a little girl cry on a corner, you can:
-Approach them and tell why she cries
or
-continue
If you choose the first solution, the girl hurt you and thief your money, then she flies though the street, then, you can run before them or leave us alone, and the story is different if you choose to follow the girl or not.
Sexual Content:
In this game, we have 3 Major PNJ, a girl, a transexual, and amen. Dependent on your choice on the story, at the end, you can have sex with one. The action is explained by CGs and narration.
CG artist job:
Our job is to create all backgrounds and sex scene in this game, the background can be simple and not very complex, and the sex scene is note hardcore porn with a lot of tentacles :P, this is just normal sex with two lovers.
Remuneration:
This game is free, all members of the team work free and get no money, also, we have a tipeee in this place: https://www.tipeee.com/brainless_team and if we earn money with this website, the benefits will be split to all members.
If you have any question about this game or this job, or if you are interested, you can contact me by Skype (shobukill) discord (Shobu13#392) or by mail at lelu.awen@hacari.org

For complete information check out in our IndieGoGo!
>>> https://www.indiegogo.com/projects/nusantara-bermuda-triangle-visual-novel-adventure-fantasy/x/16687918#/
Genre: Otome Fantasy, Adventure, Romance, Comedy, Mystery WARNINGS: swearing, blood, death, psychological, and a little gore Rating: 16+
In 20XX, an enormous earthquake shook the world and caused a triangular crater to suddenly appear in the middle of Bermuda Triangle. The world was aghast with this discovery; even more so when scout teams discovered an ‘invisible wall’ around it, preventing further investigation. As if it wasn’t enough, spiritual events also increased all over the world after this phenomenon occurred.
Our heroine, Maya (19), was a young adult who was busy earning her living so this kind of event was of little importance aside from adding an exciting spice into her life. But then her world crumbled when a Goddess came and announced that her family would die in a car accident in the near future.
The Goddess offered Maya a deal: She would alter her family’s fate in exchange for closing the Bermuda Crater. To do that, Maya would have to go to a place called Forgotten Isles, find what caused it, and look for a solution.
If she agreed, three men will accompany her, acting as bodyguards. Apparently, they each have their own circumstances and a wish to be granted.
Characters:
Here's our rename-able Heroine
-And many more! x'D
Background & GUI Samples:
Game Info:
Hi! This is SweetChiel who is responsible for the fantasy adventure visual novel with winged guys in loin cloths*cough* -I mean, traditional Indonesia Batik clothes. Remember this baby of mine?
The warm welcome I received for Nusantara: Legend of the Winged Ones pushed me to make more visual novels with Indonesian elements in it. Please take note that Nusantara: Bermuda Triangle is NOT a sequel of Nusantara: Legend of the Winged Ones. It is set in the same world, but it will be in a wider horizon and a brand new story.
I really didn't expect myself to jump head first into becoming a visual novel developer since I didn't know a thing about programming 3 years ago, but who knew! After a trial of errors and tears, I feel that Ren'Py now is like a magic item which allows me to create a whole new world!
Features:
- 4 Love interests (The last bachelor will be unlocked once you finished with all 3 main bachelors routes, more info later in IndieGoGo)
- 9 Endings
- 1 Minigame
- Casual Status Raising
- Regular & Time-Limited Choices
- Translation/Definition Notes
- Mini Encyclopedia
- lots of original CGs & BGs (I haven't calculate the exact number yet)
My Honored Proofreaders:
- KrystalFlare
- crystalscm
- Blasé&Voracious
I found awesome proofreaders! It's so much fun working with them and I love the result <3 :'3
Game Progress:
- Plot: 75%
- Script: 25%
- Character Sprite: 60%
- Programming: 25% (Demo Finished)
- Backgrounds : 55%
- Songs & Sound Effect: 75%
DOWNLOAD DEMO HERE
(Windows, Mac, Linux)
Questions for you:
1. Which character caught your attention the most?
2. What do you expect to see in Bermuda?
3. Will you guys be happy if I add a route to romance the antagonist? xD
4 It will took awhile until I publish a demo since I still have things to experiment with Ren'Py -but feel free to give suggestion/critiques :'3
I will update once every Monday in lemmasoft forum/facebook fanpage/tumblr/itch.io <3
Oh, I also opened a Patreon: there will be more sneak peeks, step by step WIPs of my backgrounds, behind the scenes, and even a spot for beta-testing without strings attached if you want!
I hope to see you around!
xoxo,
SweetChiel

Hi there, I'm currently free for commissions and am a keen bg artist
I have a very adaptable style and a great grip on perspective, and frankly, I really enjoy it! I'm UK based so work in £s, but paypal handles this very easily so dont let that deter you!!
Email me at: itstalburt@gmail.com with any questions you may have!
Portfolio Link: chsmith11.carbonmade.com Min Cost of 1 BG: £100 (negotiable) Max Cost of 1 BG: £250 (negotiable) Cost For Variations: Day / Night / Weather £50 Max Cost of 1 CG: N/A Turnaround Time: It takes me 10-20 hours per image depending on complexity. have competed 3 backgrounds in the space of 1 week for another company. Royalties Desired: No Resume: please check out my profile for some of my recent artwork.
I'm also creating my own comics tapastic.com/series/bajo-mano Please inform me how many images you need for your project!
BG artwork in a comic page Lineart BG in a comic page lineart BG solo

Hi! I would like to introduce our indie game : The Horizon of Stars.
The Horizon of the Stars is (Live2D) Visual novel game that is combined with shooting game. In a world where they can use the supernatural powers, high school students get into incident.
Decades ago, mankind had found the new materials that can yield human to use supernatural powers. Only selected inborn children can use the powers, and they mostly choose to enter the military academy. The protagonist Eugene was only ordinary military school student, but he inevitably joins the military when the war begins. However, he encounters unexpected truth from the incidents..
*More synopsis & features beneath!
Horizon of the Stars is visual novel and text adventure game. Here, we introduce you our characteristics.
1. Live2D. Every character in our game stays alive in the screen. They can blink their eyes, or smile, or breathe. Through using this technique, we are making our visual contents more animate. These moving is not made by video editing, but is by Live2D technology.
2. Shooting. Throughout The Horizon of Stars, Each character has to face the battle, to find their hidden secrets or, simply, to survive. Our game is turn-based shooting game. Player has attack & defense turns.
3. Text Adventure. Story flows only when you can find the clues from the scene. Through clicking the objects and talking to the people in the background, you can continue the investigation and find the clues from the scenes. keep your suspicion, never let your guard down!
You are the one who can help main characters to figure out their ways.
4. Miscellaneous. There are the moments you have to decide whether to fight against the enemies, or run away. At the battle, your game control decides characters' battle skills and their fates. Enjoy other various game systems!
Synopsis
The protagonist Eugene enters the military academy with his supernatural power 'Guard'. However, nowadays he frequently has nightmare about his childhood. While the students in Military Academy still attend the classes, unexpected raid by giant gimmicks attacks the school. Although Eugene and his friends do not know what's going on, he has to fight against. While Eugene participates in the war, he even finds suspicious points on his close people.. Why does he have nightmare? what is the secrets that lies beyond the future?
About Background
Decades ago, mankind found the materials that they have not seen previously. While all the scholars have been vigorously discussed about materials, a great number of newborn babies were reported for their abnormalities: making jewel-like materials in their hands. Researchers managed meticulous examination on the babies. Researchers soon found out when they merge two materials, selected people can execute the supernatural powers. They called it ‘birthstone’. From that discovery, mankind have established a great development in every field, especially in science, and military.
About Birthstone
Only 0.1 percents of people born with the birthstone. Children who has their inborn talents are sent to organizations to educate their supernatural powers, and refine their birthstones. Through using their stones as media, they can execute supernatural powers. Supernaturals are divided into three categories: Attackers, Guardians, Amplifiers. The form of weapon is limitless, from swords to the dual wield pistons. They usually hold their stones in the form of accessories, and transform it to weapon when it’s necessary. However, battle planes can only be operated by inserting their stones.
Military Academy
Only top 0.1 percent inborn talent children enter National Military Academy. Eugene belongs to this school. Student usually joins the military right after the graduation.
Relations Between Countries
Heden (where Eugene belongs) and Sira have long history of the war. Nowadays, they have built the convivial relationship in various ways. However, when the ambassador was assassinated by the other, they quickly changed into combative relations. This incident influenced the relationships in extremely negative ways, that now they are about to raise the war.
The Horizon of Three Seconds
Enormous beam of light that covered the sky a decade ago. No one knows the exact reason for this phenomenon.
*All these screenshots appear as real CG in gameplay. (live2d supported)
*More screenshots available in our homepage : (www.thehorizonofstars.com)
I feel very fortunate to share our project in this forum site. Please check our Kickstarter if you are interested in our game.
Thank you so much!