The Admob ANE is supported on Android and iOS with 100% identical ActionScript API with a super easy interface so you can focus on your game logic without being worried about how you should earn more from your app. We are always working on our ANEs to make sure they are using the latest native SDKs so your apps won’t ever face a problem. With our Admob ANE, you can always be sure that you will earn from your game with just a few lines of AS3 code.

Supporting Banner, Interstitial and Rewarded Video Ads

The most commonly used Admob types are Banners and fullscreen interstitial Ads. With our Admob ANE, you can use them in your game with just a few lines of code. It’s easy, it’s fun and it’s supported on Android and iOS. Also Rewarded Video Ads has been very popular recently to allow you reward users with anything you want if they watch advertising videos in your app!

Having control over all required EventListeners

We have made sure that you will have access to all different Admob events so you can know if your users has touched over the Ad or not! You will know if your users are leaving your app because of touching on an Ad and you will also know when they get back to your app.

Being able to position the Ads by pixels

As an Air developer, you are comfortable with positioning your UI based on pixels. We know that and we made that happen! When a banner Ad is loaded to your app, you will have access to width, height, x and y properties of the banner so you can easily place it anywhere you like inside your game.

AdMob ANE Analytics

Firebase Analytics ANE automatically helps you build better user experience with using the AdMob. So if your Japanese users are growing, the Firebase Analytics shows you such data and you can tweak your AdMob mediation configurations or start a new campaign targeting your Japanese users based on that data.

DoubleClick SDK Support

Although the name of the ANE itself is Admob, it supports more than Admob SDK! We have also included the DoubleClick API support in the same ANE and you can easily use either one of these SDKs with the same ANE.

Providing 100% identical AS3 API

We spent countless hours discussing the differences between iOS and Android APIs and created a completely new approach toward these functionalities to make sure the resulting AS3 API will be not only 100% identical on both platforms but also super easy to work with.

Always up to date

Our dev team, are always checking on the latest releases of Android/iOS to make sure you have access to the latest features of this library.

Premium Support Package

If you are an active MyFlashLabs club member, you will have access to our private and secure support ticket system for all our ANEs. Even if you are not a member, you can still receive premium help if you purchase the premium support package.

FAQ

Have any questions before buying the item? Checkout our FAQ page. We have answered all of the general frequently asked questions regarding the licenses, our club membership benefits and etc…

License

This item is under the “One Time Usage” license which allows you to use it in a single end product. You may charge your client for your services to create an end product. But you can’t use the “One Time Usage” license on multiple clients or jobs. Though of course you can publish your single end product on multiple platforms such as AppStore and GooglePlay. View the full legal terms at MyFlashLabs licensing.

So if you like to use the purchased item in multiple end products, you need to order the item per usage to buy more “One Time Usage” licenses. So for example if you like to use this item in two different applications, you need to purchase it two times. And of course you can also consider buying our popular “Unlimited Usage” license, which allows you to use the purchased item in ANY number of end products, that is limitless. This type of license is available to Club members only. Read more about the club membership and its benefits.