The manifester discerns auras. The amount of information revealed depends on how long the character studies a particular area.

1st round: Presence of good or evil auras in the area. The manifester can't pin an aura to a particular object or individual at this stage.

2nd round: Number of auras (creatures, objects, powers, or spells) in the area.

3rd round: The owner of each aura is revealed, unless the individual is somehow hidden. If the manifester's character level is 5 or more levels below a target's actual experience level or HD, the manifester is overwhelmed by its presence and stunned for 1 round, and the power ends.