What’s up in gamification #15

As highlighted in a Business Insider Intelligence report, the gamification market has grown from an estimated $400 m in 2013 to $2.8 billion in 2016. This week’s selected recent articles take a closer look at the use of gamification and games as behavioral assessment and sourcing/filtering tools in unbiased, skill-based recruiting worthy of the 21st century.

As highlighted in a Business Insider Intelligence report, the gamification market has grown from an estimated $400 m in 2013 to $2.8 billion in 2016. This week’s selected recent articles take a closer look at the use of gamification and games as behavioral assessment and sourcing/filtering tools in unbiased, skill-based recruiting worthy of the 21st century.

“It’s time to harness the power of new technologies to bring career assessment and hiring into the 21st century.”

ABOUT THIS SITE

This blog is a project created by a team passionate about games, Internet, marketing, and digital culture.
It was essentially conceived as a think tank platform on the concept of gamification and its practical applications in all possible fields.
We therefore aim at defining the concept of gamification, presenting case studies, best and worst practices, and topical analyses. We will try to keep you up-to-date with news and developments in the field via a regular press review. We will also present the literature on gamification and related topics.
We hope you’ll enjoy reading the blog and look forward to your feedback!