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When the Napalm Zombie spawns, it emerges from a patch of flames that spawns on the ground. Napalm Zombies have a higher damage threshold and take significantly more bullets to dispose of than normal zombies. Napalm Zombies explode violently upon death, leaving behind a small patch of napalm that will harm players and zombies if touched. This can be used to the player's advantage. A player can run up to the Napalm Zombie and back up quickly while in a narrow choke-hold that a lot of zombies go through. The Napalm Zombie will explode with minimal damage to the player(s) while killing all zombies that go through the fire.

When a player is near a Napalm Zombie, the outer edges of their screen will turn orange, the same way it does when walking through a fire trap in Kino der Toten or Ascension. The character that player controls will warn him/her if the Napalm Zombie is about to damage the player. If a player is too close to a Napalm Zombie, it will explode and can kill the player even if they have Juggernog if they are close enough.