The master of Ravenloft is having guests for dinner... and you are invited.

The Expedition to Castle Ravenloft campaign adventure updates the original 1st Edition "Ravenloft" module, retaining the Gothic flavor and familiar elements while expanding and reimagining some of the locations to create a deeper, richer adventure experience.

ASTONISHING SWORDSMEN & SORCERERS of HYPERBOREA™ is sword-and-sorcery role-playing at its pinnacle. Play an Amazon fighter, Atlantean magician, Esquimaux shaman, Hyperborean warlock, Ixian necromancer, Keltic barbarian, Kimmerian cataphract, Pictish thief, Viking berserker, or one of many other possibilities.
The heroes of a HYPERBOREA campaign delve the mazes and labyrinths... [click here for more]

Welcome to 100 Oddities for a Graveyard, the fourth entry in Skirmisher Publishing’s popular "Oddities" series!
As roleplaying locales go, graveyards are classic, and can play a part in just about any type of game. As long as adventurers venture and people die, there will be graveyards. Fantasy, historical, urban, modern, horror, and even sci-fi or post-apocalyptic games can all benefit... [click here for more]

"It’s easily one of the best, if not the best 5e adventure I’ve seen." — tenfootpole.org"The Chapel on the Cliffs surpasses any other adventure I've purchased on DriveThruRPG or DMSguild.""This is easily one of the better adventures that are available on this site."
The Chapel on the Cliffs is a 5th edition horror adventure optimized... [click here for more]

Welcome to "100 Oddities for an Enchanted Forest," the eighth entry in Skirmisher Publishing’s popular "Oddities" series! This publication includes 100 unique things characters might encounter in a sylvan setting and includes guidelines for introducing the Wild Hunt into your game sessions or stories.
Your characters are traveling from one region to another, such as from the keep they call... [click here for more]

Fight the Dark Side
Monsters that go bump in the night stalk the living eternally. Within this book, you’ll find a host of these creatures for use in your home game. Face off against cruel kytons, deadly shadows, mindless zombies, life drinking plants, town swallowing worms, and things far worse. Can your characters survive these darkened evils
The Monsters of the... [click here for more]

Primeval Thule 5e is a sword-and-sorcery campaign setting redesigned for 5e (For other game systems, go back to our publisher page and select the version you want.)
Welcome to Thule, a primordial land of fierce barbarians, elder horrors, and savage wilderness. In this ancient age, humankind is a young race, newly arisen on a monster-haunted Earth. Cities of cruel spledor lie scattered across the... [click here for more]

Why let necromancers have all the fun?
Tended by a legion of mindlessly loyal clones, abominable new life ferments in the vats of the vivimancer's laboratory. In prison cells nearby, experimental subjects are kept bound and drugged, ready for the moment of the monster's birth, the first chosen to receive its genetic seed. Meanwhile, the master's mind is elsewhere, immersed in the strange sentience... [click here for more]

Ravenmere is a small village situated between the market towns of Appleby and Cricklewood, and once supplied both with cattle and the odd sheep. Today the village has been isolated by the local lord, for a plague has come to Ravenmere and all of its villagers are dead by their own hands. What will bold aventurers discover in the isolated village?
This is what I like to call an Adventure... [click here for more]

Welcome to 100 Oddities for a Wizard's Tower, the fifth entry in the “Oddities” series of sourcebooks, each of which brings you 100 imaginative elements, curios, and details to add to your games or stories in whatever way you like.
Oddities are intended to aid storyteller creativity, turning possibly bland areas, and the goal of this publication is to make things more fun and... [click here for more]

The nightmare of Acererak's tomb once again hungers for life! Imagine a place of unspeakable evil. It was built upon hopelessness and filled with unending terror and pain. This loathsome place shattered the life of everyone who ventured near. But through tremendous sacrifice and heroism, over the course of many years, it was finally gutted and its foul creator destroyed. Now... [click here for more]

Have you ever wanted to go to another world?
The year is 1456. The place is the Southern Baltic. The Free City of Danzig is in rebellion against the Brother- Knights of the Teutonic Order. Privateers flying the Danzig colors patrol the waters of the Baltic all the way from Reval to Denmark. Bearing letters of marque they will intercept any vessels attempting to reach the Ordernstadt: the Monastic... [click here for more]

RAXATH'VIZ, THE CREEPING ROT - CR 15, Male Kobold (Black Bloodline), Cleric (Hidden Priest) 10, Divine Scion 3, Rogue (Trapsmith) 3Spreading the diseased will of his doomed goddess, the cunning kobold known as Raxath’Vis, the Creeping Rot, slinks throughout the land creeping like the cold darkness of a winter’s dusk. Death follows like a black cloud, the ravens and... [click here for more]

Rawr! A Series of Monstrous Malevolence
TPK Games is proud to bring you a new dark and sinister series all about monstrous malevolence! We have lovingly called it ‘Rawr!’, and it is a new series all about monsters, and not just new monsters -- but what makes them tick. What makes a monster scary?
We explore new themes each volume and give you new options for your monsters... [click here for more]

File Off the Serial Numbers is a d20 sourcebook giving advice and examples for using existing monster stat blocks in new "roles" as NPCs. For example:
Use a young black dragon's stat block as a CR 7 lizardfolk sorcerer
Use a dark creeper's stat block as a CR 2 rogue
Use a succubus's stat block as a CR 7 enchanter
Use a xill's stat block as a CR 6 monk or rogue
Use a yeti's... [click here for more]

TPK Games Presents: The Bleeding Hollow Deluxe Adventure
By: Brian Berg, Rick Cox, PJ Harn and Bernie McCormick. Foreword by Frank Mentzer.
The Bleeding Hollow is a survival-horror themed adventure for the Pathfinder RPG. It's 133 pages of adrenaline pumping excitement for up to 6 players of 4th level to 6th level.
In this adventure, the players are drawn to the small wilderness... [click here for more]

GHOST SHIP of the DESERT DUNES™An adventure in Hyperborea designed for from four to six characters of 2nd through 4th level
Somewhere in the depths of Diamond Desert lie the skeletal remains of Ymir’s Serpent, a legendary Viking longship. In days of yore, Sigtrygg Forkbeard led his company upriver, piercing the desert’s hostile heart. There... [click here for more]

BENEATH the COMET™An adventure in Hyperborea designed for from four to six characters of 6th through 9th level
For weeks the Comet has blazed in the sky above Hyperborea, inspiring widespread superstitious dread and fear of some star-borne contagion. Under the light of this harbinger from the Black Gulf, the PCs have come to Bogrest, following a magical treasure... [click here for more]

Ghosts – The Incorporeal Undead includes everything needed to develop and use ghosts in your Labyrinth Lord campaign.
Deadly Details on Fear Attacks and Life Draining Touch!
Eerie Information on the Incorporeal powers of ghosts and other Undead Special Abilities!
Full disclosure on the Sinister Sixth Sense, Scary Sensitives, and Mysterious Mediums!
Ten... [click here for more]

Davae Breon Jaxon'sCinematic Environs begins a new series of supplements designed to help GMs paint vivid cinematic scenes for their players in a way that gives the environment its own unique character. These environs can take a mundane encounter or location and turn it into an epic scene that the players will be talking about for year to come. This second in the series... [click here for more]

Davae Breon Jaxon'sCinematic Environs begins a new series of supplements designed to help GMs paint vivid cinematic scenes for their players in a way that gives the environment its own unique character. These environs can take a mundane encounter or location and turn it into an epic scene that the players will be talking about for year to come. This third in the series... [click here for more]

What makes Heroes into Villains?
Damien Anthilas has fallen from ally to adversary, but something desperate in him has struck a chord with you. Why would he risk everything to steal the memories of the citizens of Anduria?
Left with only a cryptic clue, the characters seek answers from the burned out remnants of his former home.
Anthilas Manor is a place of dark magic and even darker history,... [click here for more]

A Stricken WorldShadows over Vathak blends the Otherworldly, Cosmic Horror themes of New England's Lovecraft, the Macabre Mysteries of Poe, and the sensibilities of Victorian, Gothic Horror Adventure into an original fantasy setting for the Pathfinder Roleplaying Game.
As players, your characters fight to survive in a land threatened with destruction by the rise of the... [click here for more]

GAME OVER, MAN The bugs are through the perimeter, the gates of hell have opened, the mothership is landing, and the Captain's brain got sucked out...there's only one thing you can do, Marine...Stay Frosty.
Stay Frosty is an OSR game of future marines versus whatever the universe can throw at them. Use these rules to play games in the style of your... [click here for more]

print on demand coming soon!!
The Jeffersontown Setting Guide is 140 pages of everything you could ever want to know about Jeffersontown. From Maps, to History, To Modern Day, To Heroes, Villains, NPCs Monsters...this all inclusive Setting Guide is a one stop shop for all things Jeffersontown!
More about DARK PLACES & DEMOGORGONS
Following in the tradition of SURVIVE THIS!!... [click here for more]

In R'lyeh, Cthulhu Stirs...
Evil cultists consummate their union with Shub-Niggurath in dark woods no other mortals dare go. Alien terrors lurk in the underworld; their vast riches wait, or their incomprehensible powers could leave you broken, dead, or worse. Adventure in underworlds filled with horrible entities, or the ruins of alien beings that enslaved the ape-like ancestors of mankind.... [click here for more]

Shadows over Vathak World Map
Presented here is a 12x18 small poster map detailing the lands of Vathak for the Shadows over Vathak setting. The map details all major cities, provinces, and geological features. ... [click here for more]

A Thousand Dead Babies is a simple introductory adventure with attributes for Old School games and Neoclassical Geek Revival.
It has been played extensively but was written up as an award for early backers of the 2013 Printing of Neoclassical Geek Revival. Now that the crowdfunding campaign is over, it is available for everyone. ... [click here for more]

Vacant Ritual Assembly is an OSR zine. Directly compatible with Lamentations of the Flame Princess, but easily adaptable to other OSR games. 22-pages of content, most of which comes straight from my weekly LotFP campaign. Issue #4 Includes:Fresh New Artwork from Matthew Adams, Anxious P, Sean Poppe, and Xolis.... [click here for more]

The Price of Evil is a haunted house toolkit that allows you to make a haunted house in about half an hour with a deck of cards, an hour if its your first time. This includes the ghost that haunts it and the reward available for cleansing it of its curse.
On Sale Until Halloween! ... [click here for more]

FANTASY CAMPAIGN BUILDERRandom Generator ChartsBy Patrick E. Pullen
Welcome, Dungeon Masters. Ever find yourself in need of something on the fly and your mind draws a complete blank? Not a problem with these Random Generator Charts. You can use this DM’s Assistant to help cut down on time while creating your campaign world or use it on the fly to keep the game from... [click here for more]

“The harbinger of our agonizing death is the crow's shriek. The storeroom in the center of our small town has been ransacked; the shelves lie naked and the empty barrels din like hollow bones when thumped. Folk scurry from home to home through the knee-deep snow, begging for scraps of food and furniture to burn. Many of the elderly have fallen ill and no end to their fever can be found. Our pain... [click here for more]

The air is moist. The moisture mixes with your sweat — the heat is relentless. The drone of insects gives you headaches, and the fever from the infected wounds has left you delirious. Your raft is damaged, and there are spirits in the trees.You’ve only been here for three days.Fever Swamp is a hex-crawl sandbox adventure compatible... [click here for more]

This enchiridion of entities should only be used by DMs inclined towards malfeasance, sadism, and base wrongdoing.
Torn from the pages of the Books of Pandemonium, these horrific fiends -- including the grotesquely talented Curhadac, the sadistic Eremite, and the death-singing Acronical -- will test the mettle of any adventuring party.
Teratic Tome is an OSRIC-compatible bestiary featuring:... [click here for more]

Father Christmas, Sinterklaas, and Jolly Old St. Nick have been conflated into something new, something uniquely American. Stolen from a myriad of cultures, devoid of anything but ruthless optimism and joy, half remembered bits of Germanic mythos converge into a new being.Small miracles spawn in the wake of a flying sleigh pulled by reindeer. Small bright bits of kindness, remembering... [click here for more]

The End of the World Is at Hand!A hideous death cult has seized control of an ancient artifact-monument known as Tovag Baragu. The power behind the cult is the Old One himself, Iuz the Evil, demonic master of an empire. He's on an all-or-nothing quest for supremacy over the world—and the heavens beyond.
To stop him, heroes must face horrors never dreamed... [click here for more]

A Guide to Transylvania is an indispensable accessory for any Masque of the Red Death campaign - or for a campaign for any game system set in the 1890s. This 96-page book contains everything needed to explore the exotic, fear-filled country that is home to Dracula.
Highlights of this volume:
A survey of Transylvania's history and geography;
an overview of the beliefs, practices, crafts,... [click here for more]

Night is falling. The Mists are rising. Embrace the Darkenss.
Enter the dark and macabre world of Ravenloft. But beware - once you begin to walk among the mists and shadows, you can never leave.
Domains of Dread is the core rulebook for the second edition of the award-winning RAVENLOFT campaign setting - the original fantasy horror role-playing game. Within the... [click here for more]

The necromancer is a master of death and the undead; his spells are centered on dealing with crypts and tombs, creating and treating with the undead, as well as emulating some of the powers of the undead at higher level.
The Necromancer is an optional character class suitable for either PC or NPC use, with details on more than 75 new spells. It is suitable for use with any RPG compatible with the... [click here for more]

ISCHADRA, GRANDMOTHER OF ASSASSINS - CR 14, Advanced Soulbound Doll Assassin 10/Inquisitor 2
A horrifying new Infamous Adversary for the Pathfinder RPG!
She wears the guise of a doll, a child-like construct of porcelain and wire, but cold sentience seemingly teems in her empty eye sockets. She stares with an eery mute silence, giving you a moment for your brain to adjust to what it... [click here for more]

Madame Mombi's Forbidden Tomes Madame Mombi is back with a another collection of arcane items and unusual trinkets! This time she has a collection of bizarre tomes she has collected from across the lands of Vathak.
Madame Mombi's Forbidden Tomes brings you 10 mystical spellbooks. Each book has a detailed description and history. You'll also find what spells the... [click here for more]

A Pathfinder compatible adventure for four to six PCs of levels 7-9
With royalty coming to town, the reopening of the new Rybalka Lodge couldn’t be timelier. Although the place is warm and inviting during the day, it becomes a different place at night. Locals refuse to approach Rybalka Lodge and the owner is fire-fighting rumors of it being haunted.
The original lodge burned... [click here for more]

New options for your witches, wizards, and clerics following the whispered words of forgotten gods!
The third in our line of Gothic Grimoires, The Sepulchral Swaths of Tanoth-Gha unfolds the lore of an elder cult devoted to primordial things venerated in the dawn ages of the humanoid races, when civilizations now thought ancient were not yet born, or taking their first halting... [click here for more]

THE DEDUCTIONIST: A NEW BASE CLASS FOR THE PATHFINDER RPG
There are some who take on the mantle of adventurer for the gold and the glory. Others have the dubious title thrust upon them through circumstance or fate. Then there are some who seek out the adventurous life for the sheer sake of knowledge and discovery of the unknown. Enter the Deductionist.
The Deductionist is an original base class... [click here for more]

TPK Games is pleased to present: Feats Reforged, Volume I, The Core Rules
Character growth is an important aspect of any fantasy roleplaying game, and with the advent of feats in 3rd edition D&D™, players have always had a lot of growth potential and new abilities.
One of the problems people discussed is that many feats are static and have a diminished amount of return... [click here for more]

Rawr! A Series of Monstrous Malevolence
TPK Games is proud to bring you a another installment of our dark and sinister series all about monstrous malevolence! We have lovingly entitled it ‘Rawr!’, and it is a series all about monsters, and not just new monsters -- but what makes them tick. What makes a monster scary? How can you bring fresh new content to truly make... [click here for more]

THE TOMB OF CARAGTHAX THE REAVER [REVISED]
In this old school dungeon crawl, the players (suitable to scale for 4-6 PCs of 3rd to 7th level) stumble upon the forgotten cairn of a long dead butcher of ages past. Caragthax's malignance in life has not kept him well in death, and both he and his former companions hungrily await retribution against those who try discovering the secrets sealed away... [click here for more]

Inspired by the literary traditions of sword-and-sorcery adventure, lost worlds, and fantastic horror, the land of Primeval Thule is a savage, intense campaign setting. This is a world of barbarian freebooters and dark magic, star-spawned monstrosities and elder gods, fabulous treasures and mind-blasting terror.
The Primeval Thule Traveler's Guide is the introductory chapter of... [click here for more]

Deep Carbon Observatory is an adventure for Dungeons and Dragons. The adventure takes players from a town devastated by an unexpected flood, through a drowned land where nature is turned upside down and desperate families cling to the roofs of their ruined homes, hiding from the monstrous products of a disordered world, through the strange tomb of an ancient race, to a profundal zone, hidden for millennia... [click here for more]