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new Archangel's Staff seems rather decent for Swain.
His Ultimate will very quickly stack it, and if he shields himself for a bunch he buys some time to heal.
More mana is also more ult time, so that works out well too.

But the thing is, that shield takes off 25% of his current mana, and other than that, there are no tanky stats coming out of the item. I don't really see that as much of a benefit (RoA/Athene's is usually enough mana for me in a teamfight)

In a match I just recently played in, the Swain built Archangels/RoA/Frozen/Liandry before the game ended. With the huge amount of mana and regen pluz the slight tanky attributes from RoA/Liandry/Frozen he was able to hold his own 3v1 and in team fights decimate with his ult.

In a match I just recently played in, the Swain built Archangels/RoA/Frozen/Liandry before the game ended. With the huge amount of mana and regen pluz the slight tanky attributes from RoA/Liandry/Frozen he was able to hold his own 3v1 and in team fights decimate with his ult.

And this is why I like a tanky Swain I feel like the Liandry can replace Deathcap in certain situations in terms of damage output, plus health and mpen are always nice

It seems to me that Liandry's and Muramana are now essential on Swain. Their damage is insane on anyone, but they do even more when paired with torment. The new DFG would also really good too though.

After that just focus on mana and tankiness and I think Swain is now doing more damage than Ryze...

Liandry's alone will do about 2% / second when torment is on (max torment would mean 3%/1.5 seconds). And one torment means that it continues to tick for 5.5 seconds (4 seconds of decrepify + 1.5 for half duration)... That is an additional 11% of an enemy's current life per decrepify.

With ROA/Mikels Crucible, Iceborn, and Muramana you can have over 3.5k mana and torment means that you are doing an additional ~250 damage with max mana for each AA or torment and decrepify.