Reports are starting to surface about Valve working on a new Counter-Strike version, named Global Offensive.

Most of the information surrounding the new game has so far been gathered from a Reddit threadstarted by Steffen "3k2" Markussen, a professional CSS player for CKRAS, who is helping Valve in the development process.

Reports first said the game would be called Counter-Strike: Global Operations, but Jess "Cliffe" Cliffe, a Valve employee and one of the creators of CS, later corrected the name to Global Offensive.

When questioned about the new game's resemblance to Counter-Strike and CSS, the thread's author said it looks "much more like Source, it's made on a newer version of the Source engine."

Valve has reportedly flown in 20 people to their headquarters in Seattle to assist them, with reports furthermore saying the testers are mainly composed of CSS players. However, a few other e-sport personalities are also aboard.

Joe Miller, a reputable ESL TV commentator, and ESL Pro Series product manager Bastian Veiser are also in Seattle, and both have been tweeting about playing Counter-Strike: Global Offensive.

Throughout the last couple of years, people have wished for a new Counter-Strike game, usually mentioning that the graphics should be like CSS but maintain the gameplay of Counter-Strike 1.6.

When a Reddit user asked, "Will it have updated graphics but with the 1.6-style gameplay? Which is, arguably, the more competitive of the two. Are they going for an e-sports title contender, or are they going for a CoD-esque type game?", the author replied:

"It is a mix really, it has wall spamming which is more like 1.6, but it is on the source engine, so the feel of it is more (but not exactly) like source. The flashes are also more like 1.6, where turning your back to them will make you a lot less flashed than looking straight at them, but they also have the sound from source. The smokes are like they are in the current source."

"There is also more tagging than in source, but the tagging also depends on the damage you're being dealt, so you won't be pinned to the ground by being hit by a glock, for example"

The author then added that the new game will have a casual mode and a competitive mode. Apparently, the competitive mode is "very e-sports-minded" and will have a match-making and a ranking system for teams and individual players.

According to the same Reddit user, a few new guns have been implemented, with all of the original weapons having undergone a change. Interestingly, there are also a couple of new grenades.

"There are molotov grenades which create a fire blanket that slows players are little. It sounds crazy, but it actually played really well, I think, even though the size/dmg might need a bit tweaking."

"The other new nade is a decoy nade that can play firing sounds, so it can be used to fake that a player is in a position. Not sure how usable it is, but the idea is pretty nice, I think."

Reportedly, most of the maps have been altered, with levels such as de_aztec and de_dust undergoing a change that will hopefully make them more suitable for competitive five-versus-five play.

Meanwhile, the author added he feels the two maps de_nuke and de_inferno have been "made quite a bit worse", but underlines that they will probably be put under the knife.

"Right now I think both nuke and inferno have been made quite a bit worse, but they will probably be changed, if not it would be really sad and probably a big thing that will keep people from playing this. I think the changes made to dust has a chance of actually making it a map that could be played."

He added that the game will enter a beta stage somewhere between October and September, but the game itself is scheduled for release during the first quarter of 2012.

The information is not official, as it is all gathered from the above-mentioned Reddit thread. However, ESEANews.com is reporting a rumor about Valve issuing a press release within 24 hours.

shut up with this already, I know we love 1.6 but if we want to see CS in future 5-10 years we have to change our attitude towards this new game and drop these shitty comments like 1.6 4life and so on..that's why valve has been ignoring this '1.6 community' because it is full with 11 yo retard kids not all but most of it.

Dude I never said that everyone who doesn't genuinely like the game is a retard but I said retard to those who when they see the word 'source' they get disgust, I don't like the game either but I don't flame the guy who says that source > 1.6 and you will notice most of the comments on this thread are negative towards this game(cs:go) before they even see it

+*pi*
I hate css graphics, just because if I want to play in a high graphics game, I play Crysis 2, not CS. So I prefer to play CS in old pc's and get 100fps instead of buying a new pc to play ~60 fps. That's my word.

QUESTION: if they're launching it in 2012, will this mean that we'll have HALF LIFE 3 in 2012???? :DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD

I agree. For playing a high res, high uality graphics game I play something like CoD, not CS. CS is epic due to his max gameplay quality, ofc I'm talking about 1.6 here. I also played CSS for a while but I couldn't feel fit in it. It differs a lot from the conventional CS and imo hitboxes are lolz.

So yeah, looking forward to this new vesion, but imo i'd prefer something like CS 1.6 HD, not saying to only remake the sprites and stuff but really use the source engine to tweak everything but keep the actual style of oldschool counter-strike, at least in terms of hitboxes.

everybody is aware. have you ever played cs 1.6?
theres an incredible difference when playing with 100fps (recoil, everything). and im not talking about refresh rate yet. you can play with 100fps and 60hz, if you play with 100fps 100hz you will notice it run a lot more smoothier.

YES! For me, 1.6 would be still 1.6. CS IS ONE OF THE BEST GAMES EVER! Not because the graphics that were too good for the time (2000) but because of the gameplay. Yes, it has buggs you can say A LOT OF them but, who cares? We play it for years, why change it now? Valve won't make money with 1.6, I know but why not to support 1.6 in tournaments and events? I think that it would be a lot better for them, and maybe, they make some money. Imagine: Valme Extreme Masters or Valve Pro League!

We have been playing the same game (or gamestyle) for ten years, I think the molotov thing and decoy grenade could be a great addition, something needs to be changed or improved, could make the game more interesting (or more tactical if you are brazilian).

Anyway its all about gameplay, if it isn't feel so good or smooth no one would play this.

it's sounds shity lol, why in helll develope a game based on css instead of cs1.6 that is a hit and a topseller comparade to css lol.
Molotovs and shit? It sounds like they want to compete with cod and batlefield lol. Fuuuuuuuuuuuuuuuuuuuuuuuuuu.

"professional CSS player who is helping Valve in the development process"

F*** YOU, VALVE!

Oh well, i read the rest; doesnt sound that bad. New ideas are fun and that guy seems to know what people want (the nuke/inferno comments). But(!) that guy is still a CSS player.
Good that they have f.e. Joe Miller there, hope they would listen to some other CS1.6 professional player and his opinions about all of this.

at least theyre making the effort of taking advice from people who know the game from a competitive point of view, thats positive. I also like the idea of the new nades, could be a great advantage to the game.

lets hope they dont fuck up the movement like in css and the retarded gravity nades also from css.

You know guys, at first i was saying OH MY GOD NO THE NEW CS IS GONNA KILL 1.6 but then i saw the word Source and i said well i don't need to read the rest of this news cause i know now THAT WE WILL STILL BE PLAYING CS 1.6 AND CS:GO IS GONNA FAIL . IN YOUR FACE GABE NEWELL.

CS2 = COD
The simplicity and fool-proof game is the advantage of CS1.6.

I'd have VALVE supporting CS 1.6, rather than trying to kill 1.6 community overall with this new idea for CS2.0. Please do not call it anything related "Counter-Strike" - you'll just confuse the new generation of Counter-Strike 1.6 players!

it's just that they need to make money on a new product... so why should they support the game that won't give them same profit as the new one... they get money on game sales. IMO the only chance that they will support 1.6 and somehow improve it is if the game will be monthly-payed, like WoW or others... they will get the money, and 1.6 will stay alive...

the same players that failed in 1.6 and went to source,so they found an easier game to play,u think that theesr fialures are gonna try make the game more like 1.6?or a balanced mix?no way,and the molotov and the other sick stuff make me puke,fucking valve.

Is this going to be the NEW counterstrike or just another multiplayer game along with the classic ones ? It's difficult to say but there will be a lot of 1.6 players who are going to try it. People got tired of CS 1.6 and by people i mean casual gamers. Right now there are only a few gamers who still love and play counterstrike (im one of them). But let's face it, Valve needs to attract new gamers and Counterstrike 1.6 is not helping.

Global Offensive sounds like something new and fresh. Feels like we are all waiting for a new Call Of Duty game, a new Half Life episode or the new Bioshock chapter. Sounds aggresive and confident. But i don't think CS needs a new name. Counterstrike IS enough (at least for me).

Regarding the source feeling matter, i would say let's wait and see. Source has a nice graphic engine and if they integrate 95% of 1.6 into this Global Offensive game with the graphical interface of source it would be a nice game to play. The real question here is if the game is playable enough for the guys having a 9500GT or an 8400GS. CS 1.6 supports a variety of low-mid graphic cards, source needs something better and i don't think everyone are willing to buy a new gpu just for Global Offensive. You will say that most of us already have a Source-capable gpu, i will say that there are at least 3 threads a day in here asking for help on how to play 1.6 with 100fps.

To sum up, i am definitely going to try it, i am sure i will like some parts of it and play online a lot of hours but in the end im not going to love it.

Just like always your posts indicate that you have brain instead of 99% users here.Decoy grenades hmm that would alter the tactics so much!!

you can double fake or triple fake a sound by throwing lets ssay 2 decoy nades in different position while someone throws a nade!!it would be nice..

molotov is a major NO from me..Also, about the new guns..it is a must to add 2-3 rifles(mainly) and a couple of pistols (smg dont need a change imo they are pretty much useless at 2011) it would make another feel in the game.

Also i agree with you about the name Counter-Strike..just like that..period!!!

and in the end of the day we cant complain about anything.Valve wants t make money and obviously doesnt care if f0rest plays the game or a 10 yo kid..

We can protest against it(if we dont like it)and continue play 1.6 but valve will take the plug out :) (if they want to make more money)

Valve needs to promote its Steam platform and Dota 2 plus Global Offensive is a good chance to do it.

Decoy grens will change the way we played the game until now. Eventually this will be one of the reasons players won't like it.

Valve needs to understand that 1.6 is a great game, not because of the graphics nor the special features. 1.6 became so loveable because of its community. People loved it, cause it has so many ways to play the game. So many tactics and hidden spots and even 10 years from its official release date there are still things we DONT know. And i can prove it.

Everyday we watch simple user movies which make us go "WOW, nice one". There are still things that impress us inside the game and things we still can't do.

yeah but mind 1 thing..we are both 25 we are playing the game from when? 2002?2001?2000? we were all teens back then and everyone played the game..there weren't any other games at pc that actually could play with everyone at the net cafe,except quake.

but today's 15 year old kids aren't playing the game, they prefer games like God Of War , console action games that play them through xbox live and stuff like that.

our community is OlD . everyone is 20 + now and the new kids play it with cheats for a month and they say " i will play this one with cool graphics " Its the truth that we have to face.

If we dont accept the change it might be the last change for the COUNTER-STRIKE community , as much as we hate it source IS CS too , to revive and attract new players from other games whether it will be like 1.6 or not. this is a no go from me. Personally i will try it and support it the same way i'm supporting 1.6 and crysis2

You are right, but it's not our responsibility to attract new players or convince them to play the game. If a games company like Valve cannot do it, them we are doomed :)

Counterstrike has OpenGL based graphics, which means someone won't choose it for it's graphical beauty. Counterstrike 1.6 is really difficult for someone starting the game today. For some it's a challenge, the most of them get bored and quit in no time. Source though is more user friendly and people play it. It has nice graphics and sounds thus an easier map & model movement.

I mostly agree with your sayings :) And i think you also belong to that 1% you were refering at a previous post of yours :)

Nahhh i don't think so. Try playing the game with an oldschool 7400,8400,9200 or choose any low end gpu you want. Even if you have the Intel's 2600K the game wont be playable as if you had a medium-range card like the 8600 or 9600.

Direct3D is an api which is used to render three dimensional objects and such. Although CPU can help pre-rendering some of them, cannot take the full rendering responsibility.

If you have an old 1.5Ghz AMD equipped with a 6770 radeon gpu card, then YES source is CPU related. This is called CPU bottleneck.

The graphic experience, at least nowadays, regarding games is GPU related. Better card, more fps. Source is one of these games. Definitely not CPU related.

I think they need to release if they are trying to make a game to (mostly) replace the others or if they are trying to just replace the esports cs, source or just 1.6.. at the moment it just sounds like call of duty copy

"The people here are all top players from source or people from the big communities, so they are very focused on fixing things that people have problems with in earlier versions of the game. It will have matchmaking and rankings, so it's not just another version of the same thing, it is mainly made for 5on5 play, so it's more about getting the "real" competitive experience than previous versions has been."

Bring on cs2 however drop any CSS players helping with the project send them back to games like Monkey Island. If it's going to be CS2 at least ask 1.6 players if you wanna make a new bad game like CZ/CSS feel free to get all the CSS players you want to help. You don't ask American football players about actual football so why css about 1.6 :/ but then again valve = enough said.

Some of you are really confused with the word SOURCE. Whenever you hear of it, you're vomiting, thinking they're talking about the game. It's ENGINE on which game is supposed to run, it can be fixed and set in any way. Portal 2, TF2, DOTA2, L4D are running on that engine.

If they implement the gameplay from 1.6 (and they are implementing it, since there is wallbanging, no fullyflashed with your back turned and fix movement) and use better graphics (graphics part for kids 'cause we know every pro and semipro player even on CS:S is on 800x600 with everything set to low) this game will be a success.

Don't get me wrong but if LAN events with big prizes starts using this game as a main game and threw out 1.6, what do you think 1.6 pro players will do? No really, they're going to retire? I wanna hear some pro opinion about it.

The only problem could be the price, since it's not going to be free-to-play.

When i think of cs 1.6, i think of all the games with shitty graphics that were released during that time; D2 lod, starcraft and even some stragegy games. These games were immensly popular, cos of the gameplay, not because of the graphics. Usually, i quickly forget the atmosphere and im motivated only by gameplay.
With graphics increasing, i see gameplay decreasing. Most hardcore gamers want a solid game with easy gameplay, where competition is based on man to man action, rather than gameplay coming down on who has the best PC.
No game will be as smooth as cs 1.6.
Good old days.

do u know why we dont have more CS tournaments? cus cs1.6 is completely outdated, its old, we need a new CS game as SOON as possible if we dont want to see all players changing to SC2.. CSS graphgics are fine! thats what they'r talking about, its the GAMEPLAY that sucks, and it can be improved. i say go for it valve!

i say, GO FOR IT VALVE! sick and tired of playing CS 1.6, its always the same thing over and over again.. a mix from both scenes(CSS and 1.6) would really be something that can help CS(whatever it will be) grow towards #1 fps game.. Cmon Valve dudes, makes us proud, lets smash SC2

People here hear the word Source and the game is shit for inmediate effect.

You want a new game, but you don't want an engine which works perfectly for a CS game (enough graphic quality, enough performance) so, whats the problem? Do you want BF engine? Want to play at 30-50 fps?

The Source engine just need to fix its hitboxes, its netcode, thats is a little bad, nothing else.

And for a lot of people as well. :D Blizzard may be the company with the most revolutioning games ever made. Every game released has achieved legendary status and Diablo 3 is due soon, so they are ready to do it again.

I prefer Valve because of the more single player oriented experienced like HalfLife and Portal, Steam and of course CounterStrike.

Dont know what to make of this, Kind of feel excited but at the same time cautious, never liked CS:S or black ops for example, just because weapons look like toys..
All Valve need to do is sit on cs 1.6 and make some fixes and then release it as DLC.

The new grenades ruined it for me, it will have too much of an impact on the gameplay taking away some of the key aspects of what makes CS 1.6 so popular.
New weapons is OK, but grenades that will slow you down? Oh lord..

Hopefully they will manage to make a decent and playable remake of nuke, inferno, train, dust and aztec. By that I mean no resemblance to the source remakes, those sucked - bigtime. Source engine is OK, but dont fill the competetive maps with too much details and shadows - that is not what counter strike is about.

I am very much interested in how this will turn out but I am afraid it will have too much of a resemblence to source and too little of CS 1.6.

That's how I see that. Cs community is too closed for changes. Css one has had its game changed immensely recently and I'm not sure if they want it to go any further.
I will be really happy if I'm wrong and this new cs replaces both games.

Wait and see, when 1.6 gets dropped from the games list on major tournaments everyone will move on.

Even though I know that 1.6 can fight against CS:S, I'm not sure if the game can survive against a new title especially made for pro gaming, I don't doubt if the game adds what the rumours are saying, that it will be an excellent pro gaming title.

I would luv a game with a more simelar feel to 1.6 and better graphics altho it being source engine.I really like the promise of promod this could be the next best thing just gotta see if it lives up to 1.6 players demands when it comes out.And we need good anti cheat.

Stop thinking on source engine by thinking on CS:S's engine which is basically from 2007, it was ported to the 2009 version of the engine but only to add Mac Os support, Portal 2 has the most recent source engine update and it shows some really cool stuff, Dota 2 will come in a newer version of the engine which will introduce cloth simulation.

And let's think about if they release something on a engine like the Cry engine 3 (Crysis 2) everyone would whine that they couldn't run it well, Valve (just like blizzard) is known for their support for low end pc's.

I don't really like what I'm reading but that doesn't necessarily mean it's not gonna be good. One thing I really don't like though is that there's only source players there? I mean at least get some 1.6 players in there too for shared and mixed opinions. Guess we'll just have to wait and see and hope for the best!

Yep, and Joe Miller being there doesn't really mean anything, no offense to Joe, but a player like cArn could give them so much more insight. Kind of a disappointing move by valve tbh :(. Let's just hope they're actually gonna have another round of development in which they actually do include 1.6 player.

The game will be in source2, same engine as half-life 3. Stop crying bitches. Youre all retarded. Ive been playing cs since 1999. How long do you think people will care about this old game? You will have to adapt bitches, yes you will

They day that carn, neo, walle, frod, musamban1, zonic, lex and more old school pro players enter in VALVE Office, I will say that the game will be GOOD. But with newbyes Source players the game will be a fail.

Why they have to use source engine again couldnt they try unreal engine?

Steffen "3k2" Markussen, a professional CSS player for CKRAS, who is helping Valve in the development process.

Get there SpawN and HeatoN look they made best monitor and mice in my opinion. Let them to make best game ever. This game requires a touch of very experienced 1.6 players to have a chance to become attractive for 1.6 players. For the sound of weapons wake up those from source are so plastic make a new ones or use 1.6 instead.

Let me explain when you ask source player why he doesnt play 1.6 he says that graphic sux. When you ask 1.6 player why he doesnt play source he says that game engine is unplayable. Thats my point why it has to be more 1.6 than source ;)

Really don't understand the negative attitude towards change from you guys. Yeah, 1.6 is a great, GREAT game. But believing it will last, that's just ignorant.

Take a look at the quake-scene. The game being dropped at ESWC and then replaced by LoL at IEM? And we're talking about the game that defined competitive FPS, that basically defined E-sports for that matter. That's bs, but all in all it comes down to $$$. Same thing will happen to 1.6 eventually if there won't be a replacement, I'm sure of it.

Anyways, it's just sad that you guys aren't even giving it a chance _now_, the game hasn't even been released yet. Not to talk about the lack of info we've got on this, nor do we have a single screenshot or an in-game demo of gameplay.
go /slitwrist if you don't like it @ release, gg.

1-the thread's author said it looks "much more like Source". EPIC FAIL2-When a Reddit user asked, "Will it have updated graphics but with the 1.6-style gameplay?", the author replied:"It is a mix really".FAIL3-According to the same Reddit user, a few new guns have been implemented, with all of the original weapons having undergone a change. Interestingly, there are also a couple of new grenades. Molotov????? omg is this left for dead 3?4-Reportedly, most of the maps have been altered. the only thing that they did well in css (don´t modify too much the maps), and now they are going to ruin it...

I repeat that it is MY OPINION, maybe I´m wrong, for the future of cs I hope that I´m wrong...

well...About #1 maybe I explained wrong, i wanted to say that i dont like the models and the animations of css, ofc I want better graphics, but preserving the originals models, movement and textures of cs 1.6 just with more details. About #2 Ofc they must fix the russianduck and more bugs, but just FIX IT on the old engine, just take the old engine, fix bugs and improve details and textures and NOTHING MORE, no new physics, no new recoil, no new movement, etc,etc...About #3 I hope that molotov will be banned like the shield in 1.6. About #4 TY :)

2. Not an old engine. But it should have russian ducking, bunny jumping, wallbanging, ignoring real world physics so you can throw "special" grenades, ignoring real world scale (we want the game world to be big and the player models to be small like in 1.6 so it becomes harder to hit, we DONT want big player models and small game world like in css.). It should also have, the bugg so u can surf on walls, movement control in air, longjumps, duckjump and all of these small buggs that you have to LEARN by urself. Its all these small buggs that make cs 1.6 to what it is. Its cuz of the buggs that it takes a long time to acctually become good at the game.

And no ex_interp is not bugged. Learn how it works and you're gonna have the correct value and not bugged hitboxes.

3. Probably.

4. Lol, the source remakes on the maps are NOT good. Inferno is a fucking joke, Dust 2 is filled with barrels, cars, fog and shit. And all of the maps are in real scale.

"There are molotov grenades which create a fire blanket that slows players are little. It sounds crazy, but it actually played really well, I think, even though the size/dmg might need a bit tweaking." - AHAHAHAHAAHA Call of Duty 1.6

I am Valve
- call to top5 Counter-Strike 1.6 clans
- call to top5 Counter-Strike source clans
- discuss
- make a good game for players of 1.6 and source
- Valve event of 1M $ like Dota2 with top teams of source and 1.6
- We have the FPS esports game of the next decade.

trying to please all the cs 1.6 and css players at the same time is not an easy task for Valve I can understand, being myself a cs 1.6 player im not really thrilled about this news tbh (btw molotovs... are we in left for dead 2 or what ?)

Maps are not the same, gun behavior is not the same, and playstyle is not at all the same. While the format of both games is similar, the gameplay differences make them quite different to play. Sure the guns and maps have the same names but do you think 1.6 inferno is played the same way as source inferno?

Guns DO behave the same, same recoil patters (just a little less in cs:s)

1.6 inferno is played nearly the exact same as source inferno. Don't come here as a close minded arrogant 1.6 player, if you haven't played source properly (you obviously haven't) then don't make snide remarks.

What? I'm not at all "a close minded arrogant 1.6 player". In fact, I watch cs:s events as well and enjoy it.

The maps may look the same for the most part, but the angles people take are totally different due to the differences in gameplay and the maps. It also makes playing each map somewhat different. Starting from how the trains work in de_train, to the vents in de_nuke and going on to the little corners in de_inferno (base side of mid) where people relatively often are positioned (though if I remember correctly they updated inferno so I don't know what was changed).

For you to say that source is played the same way as 1.6 is a bit strange tbh. Starting from the flashbangs, the smokes, the difference in awp game, the lack of buying ammo, they all make the games different. I'm not saying at all that source is terrible due to these things, but it is different. Also the smokes and the flashbangs alone make a huge difference to how the different maps are played (like in 1.6 it's very hard to totally smoke out an awper on de_train whereas in source I see it happen frequently)

Because they're looking for people to give advice on how the game will fair in competitive play, no point asking 1.6 players because it runs on a completely different engine to what they're used to.
Source players know what's right and wrong on their engine so they were asked.

Looking forward...hopefully new game, more advertsising = new players + css and 1.6 players if the games good, more competative teams = more LAN's with more sponsors and good prize money, also plz good Anticheat

Didn't read all the comments, so dont know if this has been said before, but if Valve isn't going to get 1.6 players testing GO it will remain more like Source and a lot of 1.6 players ain't going to play it. Yea, Joe is there, but...

you are the one that blows. you have most likely, related to the other idiots that hate on source, not even played source at all, and just jump on the bandwagon because you are too retarded to have an opinion of your own.

I have played CS since 1999. When CS:S was announced I was HYPED UP and wanted to play it so bad. But it was fucking AWFUL so I never did, even though I tried it again and again, year after year, and it was ALWAYS terrible.

So maybe you should shut the fuck up, kid. Maybe YOU are too retarded to have an opinion on your own, and are instead just repeating what all the other source-scrubs have been saying for years.

What a partial response. The game is supposed to be simillar to both 1.6 and Source to attract both communities. An engine isn't something that features the same gameplay for all the games that are built on it. An engine should be adaptive to many kinds of manipulations including gameplay and graphics. It's the excuse that Valve have been using for years. I'm not saying that it's bad but it's definately getting old and it's obvious when you look at some of their titles. The similarities are too big to be overlooked. Oh and not everything I wrote was directed at +sunsh1ne. I just found his reply to be a suitable basis for mine. Cheers.

I'll try it out but I'm honestly not expecting a whole lot. Sounds like CS:Source V2 to me.

If only they'd listen to the community for once; 1.6 gameplay with slight tweaks, better graphics and some added features such as guns and what not. But whatever, I'm sure the source babbies are all gonna eat this shit straight outta gaben's arse.

Why bother making a good game when you could make a crappy one and make just as much money, right?

1.6 will never die because is so popular.why do you want to change somethig good?.it's like "gothic series".gothic 1 and 2 was verrrry good , gothic 3 it was nice and gothic 3 forsaken gods and gothic 4(arcania) was a great SHITs.

The beauty of CS (1.6 for me is the last real CS) is that this game is so simple. No extra-cool gaphics that can distract you, you just can feel the game. I think that maybe, now CS looks old, and the things we need is just some refreshing of the maps like 1.5 -> 1.6 but not too much. Also I will be very happy if there are integrated ladder systems and somethink like stats in you steam counter-strike profile. But CS:GO with the molotovs especially looks stupid. I like the thing that you can win a round 1v5 even if you are 10hp for example... Now i thing that the developers are going to remove this with the molotovs and etc.. Maybe the decoy grenade is going to be nice.. I'm not sure. CS 1.6 have great gameplay, but needs some refreshing, not entirely new game.

who cares about the molotov and decoy nade?
1.6 has tactical shield, yet its not used in tournaments, so it doesnt matter how many extra retarded weapons/guns they throw in the game, we just wont use them on competitive play...

why wouldnt it be? the game is coming from valve which never disappoints with their games and even if all the pro's are not gonna play it there will be still bunch of people playing it just because valve makes the best games in the world and everybody wants to play their games because they never get old and you can still play them just like 1.6 which is still played from year 2000 and other games

times are changing..generation's changing!!if you look at the actual cs community it is shrinking day by day. We must understand the fact that CS needs a change in graphics engine at first. Source engine is the best possible engine that they can use because it is light you can still play with 100 fps and ofcourse you dont have to have a high end pc!!

If they could use lets say cry engine 3 you would need a i5 2410 and a ati radeon 6770 to play decent! The source engine they used is the same engine portal 2 uses which is an awesome game so most of you knuckleheads that you still insist that they shouldnt use it,either you are retarded or you dont have a clue about gaming in general.

Everybody, needs to take off their 1.6 glasses and see that for companies ,in our case valve, CS is just another way to make profit not to say that they can force us to play it by "taking the plug out" . But either way it will attract a lot of players from different game styles not only 1.6 , css but from COD , BF etc and they will make money.

About the game. We actually need 2-3 more rifles and maybe 1-2 more pistols just to alter a little bit the ecos,the strategies and the money system now nades,shields,molotov or rocket lauchers are irrelevant and not needed to me..Maybe decoy nade could be useful for fakes etc.In addition to that the new game should have player/model movement and generally the game movement of 1.6.

Other than that a new game would be challenging for me to play it and maybe it will be better who knows. I still remember having the same conversation when 1.6 came out and everyone used to complain about sniper,bunny hoping, everything

I can't wait for this, but just to see what will be. But if the release a new game, I don't think that in 1-2 years we will see professional CS: GO like is CS 1.6 nowdays, cause a lot of professional CS 1.6 will retire, and some of them will play CS: GO, but we will see just new players, and we love oldschool or atm CS 1.6 players. Anyway for me, i want to see just an CS 1.6 rebuilded a little, just any grenade, some changes in map, not like in source (i hate them), and will be just awesome.

I think stingeR was there, a former 1.6 professional. Some of the other players might be that aswell. But kinda sad and weird that Valve didn't gather some 1.6 pros too. Would have been nice to have players like Markeloff, Neo or Walle there.

Finally!
But i hope from the bottom of my heart that they are bringing in some 1.6 players (and source too so that the source community will be happy aswell), commentators, tournament admins and so on, to test the game and give feedback and ideas.
They also should check out the many good ideas that cspromod had coming, like a great ui for casting, auto demosaving function.

Don't flame the game before you know the outcome and result. It might be the game of the decade :) It might break records, but we as gamers have to be against something all the time, because the "inner-nerd" inside of us, can't be satisfied. Don't misunderstand me, but this is my opinion.

This could be great if they invited some more cs 1.6 players instead of cs:s players. Sure they can have the source engine, but then invite ONLY 1.6 people because with source engine it's already a bit like source. Then just take all the 1.6 things and put them into that engine.

The recoil is what's makes 1.6.
The easy way to hire a server with a good anticheat on.
The awsome headshots, that you can't get on source.
The tactical stuffs that source is'nt even close at.
Even the aiming is'nt as important in source because its so easy to get headshot.
The movement in cs 1.6 is 100x better, you can get an advantage just by moving you characher in an exact movement.
The granedes in 1.6 is so precisly, you can lob the grenades, you can cast them long and fast by jumping and so on.
The recoil in source is childishly simple.

cs1.6 is an competitive game, while source makes it best as a public game.

top players wont change the game even if this new cs >>>>>>>>>>>>>> 1.6 simply cos they are top in 1.6. They would be retarded if they were earning a salary for playing and they changed to a different game

lpkane + -
Referenced post #26 by Deethree
So does that mean you think they are going to follow it up with a cs2 or do you just mean that this isn't the new cs you were expecting and this is the last attempt by valve to...

#26 this is not cs2, valve knows that though so i'm certainly not giving up

There we go even the CEO of ESEA thinks this is not CS2 as it will be labeled CS2 and not under another name lets all calm down. This is like CZ to CS.

The author then added that the new game will have a casual mode and a competitive mode. Apparently, the competitive mode is "very e-sports-minded" and will have a match-making and a ranking system for teams and individual players.

I think Valve is well aware of the fact that even though Source was a success for the main stream, as a competitive game it really lacked the fast paced and arcade feel of CS 1.6. If they can manage to bring back this feeling with CSS style graphics then CSGO will be succesful.

They should definitely bring in 1.6 players to the development. With their help, this game would probably have a really good chance to be better than 1.6. I'm talking about players like cArn, NEO, f0rest, zonic or even some of the retired players that have a great knowledge of the game (SpawN, HeatoN etc.).

Oh man seriously .. did you even read the article? Do you have something like a time machine and can you travel to the future and see what the game will look like in the end? Do you know something about today's gaming software market? Today's populace won't accept another "1.6" and that is the most important thing if a game want to have success today, it needs to be accepted by the "casual customer base" otherwise big companies will not put money in it, means no sponsors, no tourneys.

r u guys retarded? This game is made on a newer engine, much like what CS:Source is on now. If they sent 1.6 players how will they know what needs to be fixed and what not when the game will already feel new to them? Unlike source players who knows how the game works and can tell somethings wrong right away.

enough of this bickering away with this nonsense of 1.6 is a better game. Please, there's a lot of things wrong with 1.6. you're an old timer, it's 2011 move the fuck on.

or you can say that css players are players who prefer graphics over gameplay and are already biased anyway whereas cs1.6 player knows all about the strenghts of cs1.6 and the weaknesses of css. they should invite pro players from both games

And since when do the source players know the engine better than the dev team ?

If the game is supposed to have 1.6's gameplay then send 1.6 pros, if it's meant to have source gameplay send source pros, if it's neither of that , and more of a mix of those or simply a new game, send both or none.
Also the reason why we play 1.6 and not all the more " recent " games is because the gameplay is actually interesting, as opposed to all the call of duty series where anyone ( mostly 13 ye old kids ) can become an average player after playing it for an hour
I liked crysis tho but only because of the graphics tbh because honestly there's not much to say about gameplay
The thing with 1.6 is that there's a huge progression margin : someone gets flashed, then realises he can avoid that by looking the other way when he sees the flash coming, then the other guy figures out a way to send a flash with a different angle, or to use a trick such as the double flash, or to send it so that when the opponent sees it, he doesn't have enough time to look away. I may not be a pro on either of these games but i understand that much. Source, cod and all these " 2011 " games don't have any of that. I don't know what's " wrong " with 1.6 but none of your games have that depth.

sorry to say, but 1.6 is a non factor. It's a new cs game not cs2. This game WILL have a competative mode and a casual mode. So how about we see what they have, i'm pretty sure they are taking this pretty seriously.

lol kk
dude if people stayed at 1.6 maybe becuase they liked it more than cs:s
and maybe they liked it more becuase cs:s had too many shit
its why i think cs 1.6 pro players should work with the designers and shit in new cs just becuase for they dont make same shit as they did with source

I like those even tho i'm not a pro, the same applies to cs, and i still play those games. One can enjoy chess without being a high level chess player right?

About sc2, it works for now because of the sponsors but who can tell what it will be like in 2 years ? And i'm not saying it'll fail anytime soon nor in 2 years but it's a bit early to compare that to Brood war which is still N1 by far in korea , and still played on iccup ( BTW Idra and someone else, tyler i think , both said they'd take brood war over sc2 anyday, also, the reason why the fanbase in korea is pretty small is partly because players like MC, who are considered " incredibly awesome " , " some of the best toss players in the world " were merely some B-Team brood war player who got raped x1000 by the likes of flash, bisu , jaedong etc etc etc )

So you really can't compare those. The same applies for quake : the pros are on QLive, and Q4 is basically non existant as a competitive game atm

Why would Valve contact a community of thick heads who have no interest in any game that is not a carbon copy of 1.6? I wouldn't. Your guys ceaseless bitching and moaning over the smallest things is what makes your input the least appealing. I swear, I could murder all of your families and none of you would get as angry or sad as when they added the AWP delay

Well looks like valve got all the brains together for this one, Joe finding out a few weeks back you run faster with scout.. "Good job buddy" If UK teams are the best in the world at CSS it speaks for itself.

Ask pro 1.6 players or even EX pro 1.6 players all have better input than this lot. Christ seems like valve have collected "the ringer" cast for this one.

You don't ask NFL players what they want changed in the BPL :/ why is a game any different.

@ this fucking rate we're all going to be stuck on CS 1.6 for another ten years... Battlefield 3 is your friend. x

What are you even on about, the best team in the world is French right now in CSS.

Yes 1.6 players would have a lot of knowledge of the Source engine and how it works, oh wait, one of the zBlock creaters who actually developed a plugin for CSS went to this meeting, a guy who literally knows the Source engine inside out... I forgot, he knows fuck all doesnt he.... fml.

bla bla i hate source engine bla bl dude they will release a beta just download it at steam and play it if u like buy it, and its a NEW SOURCE ENGINE SO ITS A NEWWWWW ONE, maybe better then the old one

So much ado about nothing... cs 1.6 is the game that we want.. there hasn't been and there will not be better than this why cant they just understand it and make money of something else... WE ARE HAPPY WITH CS 1.6 THANK YOU VERY MUCH VALVE!! Just leave this game for gods sake...

My main game is CS:S. I've been playing it since release. I used to play 1.6 and i still do occasionally.

One thing i find funny is when people write "source engine = fail" or "omg nothing will ever beat 1.6" These might be the same people who joins a CS:S Deathmatch gets alot of kills and then says "This game is so fucking easy, only filled with kids"

It is without doubt easy to kill people in public server. But when it comes to competitive play, it's so different. I don't really bother writing the differences and protect source from the 1.6 elitists and fanboys. But people are being way to negative about the new game.

When NaVi, SK, Fnatic, mTw stops their carrier... Then what's left? 1.6 Is a great game. But the FPS community need people to support up about CS:GO. Otherwise all companies will make Call of Duty clones to harvest money from console gamers, which all those games being shit with iron sights and perks.
And who knows, VALVe might actually make a really great game, the changes might not be as bad. And yes, it is CS:S professionals who are in Seattle right now, but none of you have played CS:S on a professional level, so you have no idea what it's like. Some of them have even been great in 1.6. I really do have faith in the pro players in Seattle, I'm sure they know what they're doing.

VALVe supports DotA 2 as well. The first DotA 2 tournament to be played will have 1 Million dollar prize money for the winners. If we're lucky enough, they'd might support CS:GO just as much.

TL;DR. Be supportive about the game. If people are being way too negative, wont buy the game, flame it too hard. Companies will never make competitive FPS based games because they know the community will doom it from the start and console gamers have the casuals who buys easy casual shit games.

that molotov grenade actually is a really interesting tactical element. you could throw it at the exits while holding a bombsite, or actually throw it AT the bomb to kill a defusing player. or even as a counter, you could delay fast rushes, or (assuming it does more damage against no-kevlar-players), you could deal heavy collateral damage versus ecos.

about the noise-grenade im not quite sure. if it sounds real, like a real player would shoot, it'd be more than interesting i guess.

and if valve doesn't mess it up with things like HLTV for transmission (evtl. developing an intelligent auto-director??), recording scenes (saving demos + converting them into a video format), and more game settings (auto-freezing when a player dropps plus saving eventual money or equip, showing the players your team's moneysituation like in promod, etc. etc., i think you all have some similiar ideas) which need to be able to be changed more freely, then this game might be very enjoyable.

i just hope it will be a real esport game with none of the useless thrash they put in games like cod...

im not a great fan of source or its engine either, but all im saying is: give the game a chance. you can hate after youve played it.

Don't forget, we as in the community/competitive play adjust the game to our needs. If the molotov sucks sooo bad ESL and other tournaments will just ban it :)

I'm just hoping it all feels solid and that they've actually made a game that will replace both worlds and unite them.

I think it's time to just realize no game will ever be as 1.6, because it's 1.6 and since promod are dead now and they spent to much time within the project so they couldn't see clearly how to adjust it, and damn well impossible if they don't have access to the complete engine unlike Valve.

I like the sentence that valve also focusing on competitive play which looking at SC2 is a big plus. They will never deny 1.6 and there players, just hoping they will invite some guys over from the EU 1.6 scene. Since they are best of the 1.6 scene.

what on earth did you expect the next counter-strike to be made on? A completely new engine? LOLOL... Valve are in the business of making money, no one in their right mind would remake an entire engine just to please a group of uneducated 12 year olds who wouldnt be able to tell the difference between the engines anyway.

Q1 2012. That is when you muppets need to move on to the new cs... or at the very least, Give it a chance.

damn you people are stupid, its your spoiled-ass attitude that made CS:S fail. if you boicot this new game, you CAN ONLY BLAIM YOURSELF FOR never ever again getting a new game in the Counter-Strike product line!

CS:G0 is different, however different isn't always better.. CSS is only different because its fucked around and changed most things that made 1.6 good :[ you lot are killing CS by making new games that are worse than the original, how about you all get the brain trust together at valve ask some top 1.6ers not special announcers/CSS players to give opinion on an actual game.. Then possibly i don't know... Not take every aspect of a decent game and try and change it.

Stop slating 1.6, end of the day without 1.6 you spacks that play CSS would still be playing wow, monkey island or some game that requires you to bash some buttons and dribble, similar to source.

Just changing the graphics won't help them much.I think they should bring some new additions (Btw,these new nades sound like fun :P ) If they have something new and interesting it will help a lot,rather than just improve textures,skins and models.