I had this idea that ships appear in stations by microjumdriving by station manager. Would need animation similar to a gate jumping animation. Instead they use this long docking animation and ship just vanshes from space outside station.

I also had this idea to make docking on planet bases possible, using the same microjumpdriving animation and additional bases on planets, with new planet environnments and planet markets where people could sell their planetary interaction products. That would be tied to Planetary interaction rework too, with UI rework and additional features making it more feel like strategy game, more risks, some decision making, crewed colonies, random happenings, planetary market, etc…