———————————————- Release note – Console patch 1.03 ———————————————- ———————————————- Multiplayer fixes for the patch: ———————————————- General: – Fixed several crashes – Fixed bug where user was unable to jump on certain surfaces – Fixed bug where players could become invisible – Fixed bug with 3D weapon images in Decoding menu – Fixed bug where weapons could disappear after completing objectives in Co-op – Fixed bug where users could get stuck in Loadout screen in Co-op – Removed “Reloading” shout after user shoots the bow – Fixed issue with overlapping UI elements when playing split-screen – Fixed bug where split-screen users could get stuck in black screen after a cinematic – Parties will no longer be allowed to numerically unbalance games – Improved and fixed several issues with host migration – Connection degradation will now properly trigger a host migration – Fixed several bugs with Loadout menu – Fixed bug that could display a profile restriction message when trying to join a lobby – Fixed bug where users could get stuck in 3rd person in Custom games – Fixed bug with Flamethrower not doing any damage in certain circumstances – Fixed bug where “Player is on the way” tag could stick to downed players – Fixed bug where clients could remain on black screen if host left the game – Fixed bug where Fire Arrows did not do fire damage – Fixed bug where Long Distance Kill was not awarded – Fixed bug where Tag Assist was not awarded – Fixed bug where Killcam wasn’t shown in certain circumstances – Fixed bug where Survival Instinct was not cancelled properly – Fixed bug where Psych gas could get dropped in the wrong place – Fixed bug where Psych gas could affect players outside of the deployment area – Fixed bug where users could get stuck when killed by Poison gas – Fixed bug where other player’s footstep sounds sometimes did not play behind you – Fixed bug where sound could get muffled when being revived – Fixed bug where user could get de-synced if killed in mid-air Map Editor: – Added information for Player Map playlists – Improved available space for Player map names in lobby – Fixed bug where User made maps wasn’t downloaded properly in lobby – Fixed bug that made the user stuck when igniting Firestorm nodes on certain maps ———————————————- Single Player fixes for the patch: ———————————————- – Fixed issue with accessing the camera and the throwing rocks. – Fixed issue with accessing weapons. The user weapon inventory will be restored as soon by entering in a safehouse or by fast travelling. – Users that have miss the Relic located in Dr. Earnhardt cave will have the relic recover. – Fixed the bug with the weapon models staying on screen / stuck on the character arm. – The leaderboard is now updating correctly even after if the user is disconnecting/reconnecting the ethernet cable – The objective is now properly updated after Jason burns the weed fields. – New options the hide the HUD are now available in the option menu. – Add support for downloadable content. – Fixed the issue when the user was becoming invincible after failing mission ‘Black Gold’ several times. – The Phonecall from Hurk (ULC missions) is no longer overlapping the brief of the ‘Piece of the past’ mission. – Fixed the game crashes happening when the user reconnect to Ubisoft servers using an account that has unlocked any MP item. – Fixed the issue when Sam was no longer in the jeep’s turret after placing two bomb and being kill several time in ‘Black Gold’ mission. – Sam is no longer getting stuck when the user destroy an enemy car. – Fixed the buttons issue related to the Lefty Stick Controls scheme.