Heh, thanks. Of course, the main reason I used orange was that both the side engines and front panels both worked tht colour. I think if I Bricklinked the pieces now it would probably cost a lot as I'd be going back to the days of Exo Force for those pieces. Ho hum.

Here's the closed view along with another interior close-up.
I don't really want to colour the plaster on the upper floor, but I'm thinking a splash of colour with flags and signage out front might make a difference. Those round plates on the frontage were envisaged as guild badges, so would be fine with added colour. In fact, they'd be even better as the new 'tooth' half-round plates, to look like miniature shields, but of course LDD doesn't have them and the withdrawal of updates means it probably won't ever.

Oh and I've just realised I've never done a render of the building closed up. Oh well.
Sort of considering whether it's worth putting this up on Ideas as an individual model or including a second building in the vein of the old MMV. I've begun work on a companion building, a guildhall with a half-timbered front and a stone rear, but it's proving a somewhat tricky build at the moment.
Oh, the bakery, yes. It's designed in LDD but uses only production-colour bricks (aside from the minifigs, natch). I shamelessly copied the idea of the front shop window from the Diagon Alley set, and of course the building proportions are all from the original MMV concept.

Well I don't know.
I was digging through my old LDD files the other day and came across this model. I think at one point I was going to bricklink the pieces as they're all in production-ready colours. Anyway, gave it a quick render with my new graphics card and I guess it looks kinda okay. The idea was (I think) to make a sort of pickup truck speeder, so there's space for a crate at the back. But all speeders end up looking like sports cars anyway, so I guess it wasn't a total success.

I think this could be useful info. A run-down New York-style tenement would look out of place with the more glitzy buildings we've had so far, but 221B Baker Street means Victorian townhouse, and that sounds fantastic. I mean, I'd still rather have a museum, but this could be excellent anyway.

Yes, you can absolutely do that. Wolverine's powers are selected by giving a character the claws (I think this also grants the healing ability too, but I've not tested it - it's pretty weak anyway) and Cyclops's powers are selected by giving the character the Cyclops face - so you can't have Cyclops powers from under sunglasses. But so long as you've got the claws or the face, you can design the rest of the character to be whatever you want. Civilian clothes are there, but a little thin on the ground.
This also means you can combine powers - Gambitclops, or Mister FanGambit for example.

As you unlock characters, you will often unlock their body parts and abilities in the character creator, but it's not particularly consistent. For instance, getting Electra unlocks her natty headband, but not her daggers, while getting Gambit unlocks his powers and outfit. Despite having unlocked several characters with pistols, I've still not unlocked their weapons in the character creator.
It is, however, a step up from Batman 2's effort, which was crap.

Right, I definitely don't think it is a hint or a preview of a planned pirate theme, and we certainly shouldn't be getting our hopes up at all.
However I do have a theory. ("I thought you might.")
I think this is LEGO testing the waters to see if there is interest in Lego Pirates, and therefore to make an informed decision as to whether sales will be high enough to warrant to cost of designing and making the theme. Now as people have noted, there isn't an original element in the whole pack - everything has been reused, and therefore this set has been put together with minimal design cost (even the packaging is simple in its design). Essentially, if this pack sells well, it supports the business case of designing and releasing a new Pirates line. If it sells badly, they won't bother.
Now, if this theory is true (and that is a big 'if'), that also suggests that a future PotC line is less likely, as LEGO are experimenting with their own brand again.
Food for thought, at least.

That's a fantastic MOC, very detailed, very accurate. Certainly something to be proud of, and I hope you make more GOT locations
But as a Cuusoo project, it'll never happen. Sorry to be blunt, but there's no way around it. Game of Thrones is an adult book/TV series, featuring entirely adult themes. You can't make a children's toy out of it. The first episode features beheading, dismemberment, child cruelty, sex, nudity, prostitution, incest and only a few occasional fluffy puppies. And that's just the surface details. GOT is a politically-charged drama with almost-exclusively morally-questionable characters.
It's a fantastic show of course, and create inspiration for AFOL building, but as marketing and selling a children's toy? No. LEGO already refused the Shaun of the Dead project, and that was a slapstick comedy.

Oh, I'm sure that's not the set number, so we can ignore it. And to have the name on the shipping crate very much implies that it's a special order, almost certainly a display model for a Legoland park or a large store. There won't be a new UCS in production while we're still waiting on the release of the new UCS X-Wing.

A small amount of information on the Phase 2 movies - mostly focussing on Iron Man 3, but also touching on the Thor and Captain America movies... and showing some of the Ant-Man test footage. So that's a thing now.