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Executed by performing two quarter-circle forward? motions and pressing punch, Sean begins with a dash that resembles the Sean Tackle, followed by an uppercut, a series of kicks that resemble Ken's Shippu Jinraikyaku, an upward-rising Tornado, and finishes by knocking the opponent away with a quick mid-air Ryuubi Kyaku for a total of twelve hits.[1]

The initial dash is fast enough to use as a punishment for blocked or whiffed attacks, or for taking advantage of any opening that may present itself, especially when it has the potential to take around 40% of the opponent's health.[1] However, it is not very good for juggling with, and therefore is not as useful as his other Super Arts when fighting an opponent that sticks to the air.[1]