Suikoden III Geddoe Chapter 3

Suikoden 3 Geddoe Chapter 3 Suikoden III Index : Walkthrough/FAQ

Geddoe Chapter 3

Geddoe Chapter 3 begins in Brass Castle. Aila has a new uniform so as to fit in around Zexen areas. When you regain control, dump off the inevitable mass of skill points you acquired at Mt. Senai at the Bujutsu Teacher in the center area (Geddoe can actually go in here now). Aila and Geddoe probably have Freeze available now and this is one of my personal favorite abilities, when built up of course. Stunning enemies is very effective especially in random battles, expediates battle-time tenfold.

Further west in Brass Castle is Percival, and Aila attempts to kill him but she is stopped by Jacques. Aila is learning about stealth. Go through the Zexen Forest (Crab Rice Bowl, save one if you get one) and to Vinal del Zexay (or go ahead and go to the North Cavern and get the treasure boss) to advance the story. You’ll see a scene upon arrival and then go to the Inn for another one. After this you may head on to the North Cavern. Do check out the Rarities in both the Item and Armor Shop though, you might find some nice things.

As you enter the winding room that winds down, you’ll see Duke and his friends above you. They’ll come down and you’ll talk for a while. Geddoe will ask for them to leave but then Duke will request a duel. Take him up on that, and you should not have too much of a problem. Again, if his weapon level is 10 and his defense is upgraded, that’ll be more than sufficient enough to take him down. Afterwards Duke says that this whole plan isn’t Harmonia’s doing but rather the masked bishop’s planning. You probably could have guessed that by now though.

At the end where you usually fight a treasure boss, Salome and Louis are there. You get A LOT of storyline confirmation at this point; most of it are pieces tied together throughout the game that you probably noticed. For example, the Zexen Knights not making sound at the Great Hollow (illusions). Salome then tells you that the Harmonian Regular Army will probably be attacking to take over Grassland, and that he’d like you to help against the Zexen Knights at Budehuc Castle. If you did Master Thomas’ chapter 2 before this, you may know what he’s talking about already. You’ll leave the Cavern after the talk, but going back in will lead you to a new treasure boss – The Stone Golem. He is tougher than his predecessor on the Mountain Path (Rock Golem) but still shouldn’t be able to take you out. He can cast Explosion and will do physical attacks, but nothing that will kill you in one hit and you can always use the Water Rune to replenish yourself. As a reward, you’ll get roughly 100,000 potch, Premier Helm, Premier Casque, Flame Armor, Custom Leather, Ninja Suit, Robe of Mist, Herb Serbs and another ? Statue.

Rest up and go to the Lake Castle. Your timing will be impeccable. If you’ve played Thomas’ chapters before, you’ll remember this. Cecile will defend Thomas and eventually the Zexen Knights Leo and Percival leave Budehuc. You’ll have some time to explore now. If you have an S Statue and you want to take care of an annoying character, go to the second floor of Budehuc and enter the first room on your left (hard to see, it’s the statue room though). Place any of the S statues (Hex Doll S) on the center mount, leave and save. Then head right back in. In the second it took you to leave the room, Billy shows up and is admiring your S Statue. He’ll challenge you to a card game called Guppo. Basically you have an entire deck and so does Billy, but the idea is to get the higher card than him and end up with the most “wins”, more or less. I didn’t have much trouble, just try to conserve your face cards for later and win a lot of the smaller numbered cards. If you lose just reload and do it again, and note that if you recruit Billy with Hugo you’ll get a different scene (since Hugo knows Billy’s kid Melville).

Enough about Billy. Go to the library and you’ll have a scene with Eike. He knows Geddoe from something he read regarding the Zexen/Grassland common-land situation at Budehuc. Anyway, do whatever you need to do and go down the stairs for another scene. Choose “I suppose” to go to bed, otherwise you can look around. At night Joker will come up to Geddoe at the bar, alone. Geddoe will tell of his relation to Jimba (Wyatt Lightfoot) and the Fire Champion. They made their pact regarding the land to make it free from anyone’s control. After this Geddoe shows the True Lightning Rune and unlocks it for you to use. All you need to know is that the level 1 spell is Soaring Bolt (900 damage spread out). Probably the single most powerful attack rune in Suikoden III, or any Suikoden for that matter. Endless high-level Lightning ammunition.

The next day it’s time to go outside as the soldiers are gathering. At the gate you’ll trigger the scene with Thomas fleeing from the councilor and the Zexen Knights. Geddoe and friends will step in and battle a group of 5 Zexen Knights. You may wish to abuse your recently-acquired True Lightning Rune here. Run up to the manor and Thomas and friends will retreat into the house. You’ll then get the scene where Thomas is fighting the impossible group of knights, and Queen throws the flash bomb or whatever. Geddoe rushes in and yet another easy fight. More scenes and the councilor and friends will flee. You’ve already seen all this though, if you did Thomas’ quests. After this you’ll be free to roam around again but when you leave a path to the Flame Champion’s Hideaway appears. This is through Kuput Forest and ultimately where you’ll have to go, but let’s discuss a few things before we end Geddoe’s final chapter.

First of all, if you like Geddoe more than Hugo and Chris, upgrade his fire ability. Otherwise, you’ll be fine with the True Lightning. At the end of everyone’s third chapter, the money is pooled. So, try to keep around 30-40,000 with Geddoe. Usually what I’ll do is if I have a surplus of money I’ll buy a bunch of armor so that I can sell that off in the next chapter, even if I don’t need it now. Either way, there’s no sense in having more than 99,999 since you’ll just lose anything that goes above that if you don’t convert it into armor or whatever. You can go to the Mountain Path, North Cavern, or Mt. Hei Tou if you’d like to fight a boss, but really I don’t see what the point would be. You’re probably fine with abilities and money but if not those are your options. You can get a Copper Hammer from one of the market people hanging around on the west end of town. Unfortunately you’ll have to make the trip all the way back to Lake Castle if you want to utilize this. I suggest you do though, as you have the money to spare I’m sure and building up weapons is the best way to waste it. When you’re ready though, go to the Flame Champion Hideaway.

In the Flame Champion Hideaway, keep taking the right path. At the third screen you’ll see a yellow switch; this is the end of the chapter, so keep going right. Along the way you’ll come across the Old Book volume 1 and 9, both after taking the east fork. Eventually you’ll come to a dead end with a save point and a tough treasure boss. If there was ever a situation to have the Yellow Scarf, this is it. Geddoe (Lightning) and Aila (Shield) are probably the most needy of protection from Silence attacks. This thing isn’t the Blue Mantix, so be rested.

Azzodess is a powerful creature. Fortunately you have the best of the three groups. That Silence attack stated above is used frequently and takes off 100-140 on each character. If you don’t have a Yellow Scarf this is devastating. Geddoe is useless casting spells (Azzodess takes 1 damage on Hammer of Raijin) but you’re better off attacking with him anyway. Battle Oath and Great Blessing are your friend in this battle. If you have your weapons sharpened to level 10 you should be able to Melee the thing in four turns or so. Great Blessing with cure Silence too by the way, so as long as Aila has a Yellow Scarf and enough level 2 magic, you should be unbeatable. A Stone of Power, Kite Rune, Fine Helm, Wind Hat, Fine Armor, ThndrboltLeather, Custom Tunic, Silver White Robe, Fire Magic Ring, and another Statue.

That should just about do it for the Flame Champion Hideaway. If you want to leave and sell some of the stuff you got or do some other tinkering, then do so. Otherwise return to the Flame Champion Hideaway and take the three west paths to teleport Geddoe away from his party. Run straight and you’ll see Chris and Hugo already with Sana of the Chisha Clan. Geddoe’s tale ends here.