Kronosaur Productions is elated to announce the release of Transcendence 1.7, the best version of our epic-scale indie space opera. This release, in development for over a year, contains major user interface, gameplay, and graphical improvements.

Is there anything to say about 2016 that hasn't been said already? Maybe this: that our community lives on and is as strong as ever. None of us can fully control what happens in the world. All we can do is watch out for each other and work as hard as we can on our chosen paths.

For us at Kronosaur Productions, that means bringing joy to people by building enduring, elaborate, and extensible games! In this annual report I want to talk about what we accomplished in 2016 and look ahead to what 2017 might bring.

Welcome to the first alpha release of Transcendence 1.7. In the 2015 Annual Report I described 1.7 as being focused on gameplay improvements. This alpha release begins those improvements with significant changes to weapons.

They say hubris leads to nemesis. Icarus thought he could fly high and paid with his life. Only a slightly better fate awaits those, like me, who try to predict the future: we get to admit we're wrong.

Last year I predicted we would release CSC America and a beta version of The Vault of the Galaxy (plus updates to Anacreon!) in 2015. In the event, 2016 rolled around without either in sight. 365 days just aren't enough sometimes.