{{nihongo|'''{{lang|ja|東方地霊殿 ～}} Subterranean Animism'''||Touhou Chireiden|"Eastern Palace of the Earth Spirits"}}, known as '''SA''' in English speaking community, is the eleventh official game in the [[Touhou]] series. The trial version was released at Reitaisai 5, and the full version debuted at Comiket 74.

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{{thtitle|Touhou |Chireiden|ruby=Earth Spirit Palace| ~ Subterranean Animism|jp=東方地霊殿 ～ Subterranean Animism}} is the eleventh official game in the ''[[Touhou Project]]''. The trial version was released at Reitaisai 5, and the full version debuted at Comiket 74.

Subterranean Animism features two playable characters ([[Reimu Hakurei|Reimu]] and [[Marisa Kirisame|Marisa]]), each with three weapon types representing a youkai assisting them from above ground. Collecting power items adds up to four "option" satellites around the character (or eight for the Marisa/Alice combination), which behave differently according to the character and weapon type. Power can be used to unleash a bomb, each with different behaviors, and some cause special gameplay effects to occur.

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''Subterranean Animism'' features two playable characters ([[Reimu Hakurei]] and [[Marisa Kirisame]]), each with three weapon types representing a [[youkai]] assisting them from above ground. Collecting power items adds up to four "option" satellites around the character (or eight for the Marisa/Alice combination), which behave differently according to the character and weapon type. Power can be used to unleash a bomb, each with different behaviors, and some cause special gameplay effects to occur.

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The scoring system is based on [[graze|grazing]], coupled with the collection of items dropped by enemies. <!--Overall, the system resembles some of the core elements of [[Embodiment of Scarlet Devil]] fused together with the Tension Bonus System from [http://en.wikipedia.org/wiki/Shikigami_No_Shiro_II#Tension_Bonus_System Shikigami no Shiro] series.--> As such, the player is urged to actively graze at every possible opportunity in order to increase the point item value. Grazing large amounts of bullets in little time is rewarded by the temporary effect of autocollecting all the freefalling items at their maximum value (identical to the [[point of collection]] effect, but without regard to the character's location on the screen), letting the player concentrate on avoiding bullets.

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The scoring system is based on [[graze|grazing]], coupled with the collection of items dropped by enemies. <!--Overall, the system resembles some of the core elements of ''[[Embodiment of Scarlet Devil]]'' fused together with the Tension Bonus System from [[Wikipedia:Shikigami No Shiro II#Tension Bonus System|Shikigami no Shiro]] series.--> As such, the player is urged to actively graze at every possible opportunity in order to increase the point item value. Grazing large amounts of bullets in little time is rewarded by the temporary effect of autocollecting all the freefalling items at their maximum value (identical to the [[point of collection]] effect, but without regard to the character's location on the screen), letting the player concentrate on avoiding bullets.

==Concept==

==Concept==

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ZUN has stated that the entire story was a result of his decision to use a partner system in this game(as was the earlier [[Imperishable Night]]).

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ZUN has stated that the entire story was a result of his decision to use a partner system in this game, just like ''[[Imperishable Night]]''. The partners for [[Reimu Hakurei]] and [[Marisa Kirisame]] in ''Imperishable Night'' both show up again as the first choice.

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A difference from other games is that you can still get good endings when finishing the game on easy mode. However, the extra stage only gets enabled after a [[Glossary#0-9|1cc]] on normal mode.

Evil spirits from underground are seen wandering around Gensokyo. Reimu and Marisa get suspicious and decied to investigate. Depending on who you choose, only one of the 2 girls go out to investigate, but one other person will watch through them. With Reimu, either [[Yukari Yakumo|Yukari]], [[Suika Ibuki|Suika]] or [[Aya Shameimaru|Aya]] will watch over Reimu. As for Marisa, it is [[Alice Margatroid|Alice]], [[Patchouli Knowledge|Patchouli]] or [[Nitori Kawashiro|Nitori]]. Although those 6 people watch over Reimu or Marisa, they never appear physically in the actual gameplay.

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Suddenly a geyser erupted out of nowhere, which [[Reimu Hakurei]] and [[Marisa Kirisame]] took advantage of, even though a higher amount of earth spirits showed up. But others got worried, and wanted them to go down into the [[Underworld]], with a device [[Yukari Yakumo]] made so they could talk even underground.

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The heroine sets out to start off in the underground, suddenly hearing another person's voice (specifically, the one watching them). A surprise attack by [[Kisume]] gets brushed aside by the heroine and they continue their descent into the underground. After, a ground spider, [[Yamame Kurodani]] is surprised to see humans heading off to the underground. Yamame attacks the heroine, attempting to shoo away the heroine, but failing. The heroine moves on to the deeper underground, seeing a bridge. But the heroine encounters the youkai of jealousy, [[Parsee Mizuhashi]]. Parsee is the bridge guard and tries to stop the heroine from proceeding. Parsee is quickly defeated, and the heroine moves on. Passing the bridge, the heroine finds the Ancient City of Oni, a city near the [[Palace of Earth Spirits]]. But before the heroine proceeded any further, an [[Oni]], [[Yuugi Hoshiguma]] stops them from going any further. But of course, Yuugi is defeated. Yuugi tells the heroine where the [[Palace of Earth Spirits]] is. The heroine enters the Palace, seeing a cat. After a while, the heroine meets the master of the Palace of Earth Spirits, [[Satori Komeiji]]. Satori finds it unusual for a human to visit the underground into the Palace of Earth Spirits. Satori attacks the heroine, but is defeated. Satori states that she has nothing to do with the evil spirits incident and it is maybe her pet cat, that controls all the corpses in the [[Remains of Blazing Hell]]. The heroine heads in there. It is a much hotter place than before, after all, it's a blazing hell. The cat from before encounters the heroine again. The cat transforms into it's youkai form. The cat's name was [[Rin Kaenbyou]] (Or her nickname, Orin). Rin was surprised to see a human to make it into such a hot place. Rin states that she was the one who sent the evil spirits to earth. According to Rin, her friend, [[Utsuho Reiuji]] recently acquired nuclear powers and was going to use them to take over [[Gensokyo]]. Rin was worried about Utsuho, and sent evil spirits to the world above to ask youkai for help, but she never expected it was a human that came. Rin fought with the heroine to see if she was good enough to battle Utsuho. Rin was defeated, and told where Utsuho should be. The heroine proceeded into a much hotter place than before, and then encountering Rin again. Rin states that if the heroine dies here, her ashes will burn so hard when she dies, there will be no remains left. Rin fought again with the heroine, but lost yet again. Finally, the heroine meets Utsuho. Utsuho was a hell raven. She states that she was going to burn Gensokyo with her newly given nuclear powers, and turn it into hell. The heroine prevented that from happening by battling Utsuho. Utsuho was defeated, even with her ultimate nuclear powers. She states that a goddess, who is presumed to be [[Kanako Yasaka]], told Utsuho that if she swallowed the god [[Yatagarasu]], she would acquire nuclear powers. The [[Moriya Shrine]] was planning something, but Utsuho didn't understand it properly and decided it to use the powers to take over Gensokyo.

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After passing the [[tsuchigumo]] [[Yamame Kurodani]] and the jealous bridge princess [[Parsee Mizuhashi]], the heroine reaches the [[Former Capital]], a place where now the [[oni]] live. [[Yuugi Hoshiguma]] challenges the heroine on a friendly battle, and then says the heroine should go to the [[Palace of the Earth Spirits]]. Here, the heroine met [[Satori Komeiji]], the owner of both [[Rin Kaenbyou]] (Orin) and [[Utsuho Reiuji]] (Okuu). Rin wanted the heroine to come down and help her stop her friend as Utsuho became too powerful, and Utsuho eventually was stopped by the heroine.

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Later, the heroine decides to pay a visit to the Moriya Shrine for more information. On the way to find the goddess Kanako, the heroine encounters a shrine maiden of the Moriya Shrine, [[Sanae Kochiya]]. Sanae is defeated, and then the heroine proceeds to find Kanako. However, Kanako was no where to be seen. Instead, the heroine encounters someone else, Satori's little sister, [[Koishi Komeiji]]. Koishi asks the heroine where the goddess is, but the heroine doesn't know. When the heroine heard Koishi's full name, they instantly knew she was related to Satori. Koishi also knew that the heroine was the human that entered the Palace of Earth Spirits. Koishi heard that the heroine defeated "Okuu" (Utsuho's nickname), meaning the heroine is stronger. Koishi decided to challenge the heroine in a battle. Though, Koishi is defeated. The heroine was trying to find out about the nuclear powers. Koishi was at the Moriya Shrine because she found out it was the goddesses of the Moriya Shrine that gave Utsuho the nuclear powers, and Koishi wanted a "Gloomy Power of Love" for her pets.

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Afterwards, the heroine visits the [[Moriya Shrine]] to talk with [[Kanako Yasaka]] and [[Suwako Moriya]]. The goddesses were not there, but she does meet Satori's sister, [[Koishi Komeiji]], who wanted to go to the [[Moriya Shrine]] to ask the gods to empower her pets. In the end, they have a duel because Koishi wanted to see if the person who defeated her sister was really that strong.

==Music==

==Music==

{{Main|/Music|l1=Music}}

{{Main|/Music|l1=Music}}

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Just like ''[[Mountain of Faith]]'', ''Subterranean Animism'' had 18 tracks, but only 17 can be heard in the music room. The 18th track, {{nihongo|"Player's Score"|プレイヤーズスコア}}, is copied over from ''Mountain of Faith''.

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The title screen is just like any other title screen, an arrangement of {{nihongo|"[[Theme of Eastern Story]]"|テーマ・オブ・イースタンストーリー}} from ''[[Akyu's Untouched Score vol.5]]''. A recurring theme in the earlier stages of the game is that it is "cave-like", with lots of echos.

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A couple of songs from this game have been arranged for other games and music CDs. [[Utsuho Reiuji]]'s theme, {{nihongo|"Solar Sect of Mystic Wisdom ~ Nuclear Fusion"|霊知の太陽信仰 ～ Nuclear Fusion}} was arranged by [[U2 Akiyama]] for ''[[Touhou Hisoutensoku]]''. {{nihongo|"Hartmann's Youkai Girl"|ハルトマンの妖怪少女}}, [[Koishi Komeiji]]'s theme, was arranged by ZUN for ''[[Trojan Green Asteroid]]'' and was again rearranged in ''[[Hopeless Masquerade]]'' by U2.

==Additional Information==

==Additional Information==

===Trivia===

===Trivia===

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* While you're playing, if you look at the right side, you can see [[Reimu Hakurei|Reimu]] written in yellow and [[Marisa Kirisame|Marisa]] in green.

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* While you're playing, if you look at the right, you can see [[Reimu Hakurei]] written in yellow and [[Marisa Kirisame]] in green.

* Most of the characters that the protagonist meets think she is talking to herself at first, because the protagonist's partner is not visible.

* Most of the characters that the protagonist meets think she is talking to herself at first, because the protagonist's partner is not visible.

Touhou Chireiden (Earth Spirit Palace) ~ Subterranean Animism (東方地霊殿 ～ Subterranean Animism) is the eleventh official game in the Touhou Project. The trial version was released at Reitaisai 5, and the full version debuted at Comiket 74.

Subterranean Animism features two playable characters (Reimu Hakurei and Marisa Kirisame), each with three weapon types representing a youkai assisting them from above ground. Collecting power items adds up to four "option" satellites around the character (or eight for the Marisa/Alice combination), which behave differently according to the character and weapon type. Power can be used to unleash a bomb, each with different behaviors, and some cause special gameplay effects to occur.

The scoring system is based on grazing, coupled with the collection of items dropped by enemies. As such, the player is urged to actively graze at every possible opportunity in order to increase the point item value. Grazing large amounts of bullets in little time is rewarded by the temporary effect of autocollecting all the freefalling items at their maximum value (identical to the point of collection effect, but without regard to the character's location on the screen), letting the player concentrate on avoiding bullets.

Attention: This section is a stub and it needs expanding with more information related to the section's topic. If you can add to it in any way, please do so.

You may improve one (or more) of the following points: <toggledisplay showtext="Show" hidetext="Hide">

Needs to be filled in

</toggledisplay>

ZUN has stated that the entire story was a result of his decision to use a partner system in this game, just like Imperishable Night. The partners for Reimu Hakurei and Marisa Kirisame in Imperishable Night both show up again as the first choice.

A difference from other games is that you can still get good endings when finishing the game on easy mode. However, the extra stage only gets enabled after a 1cc on normal mode.

Suddenly a geyser erupted out of nowhere, which Reimu Hakurei and Marisa Kirisame took advantage of, even though a higher amount of earth spirits showed up. But others got worried, and wanted them to go down into the Underworld, with a device Yukari Yakumo made so they could talk even underground.

Afterwards, the heroine visits the Moriya Shrine to talk with Kanako Yasaka and Suwako Moriya. The goddesses were not there, but she does meet Satori's sister, Koishi Komeiji, who wanted to go to the Moriya Shrine to ask the gods to empower her pets. In the end, they have a duel because Koishi wanted to see if the person who defeated her sister was really that strong.

Just like Mountain of Faith, Subterranean Animism had 18 tracks, but only 17 can be heard in the music room. The 18th track, "Player's Score" (プレイヤーズスコア), is copied over from Mountain of Faith.

The title screen is just like any other title screen, an arrangement of "Theme of Eastern Story" (テーマ・オブ・イースタンストーリー) from Akyu's Untouched Score vol.5. A recurring theme in the earlier stages of the game is that it is "cave-like", with lots of echos.