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en-usCopyright 2015 AOL Inc. The contents of this feed are available for non-commercial use only.Blogsmith http://www.blogsmith.com/http://www.joystiq.com/2014/03/10/crowdfund-bookie-winter-quarter-hibernation/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Joystiq&ncid=rss_semi
http://www.joystiq.com/2014/03/10/crowdfund-bookie-winter-quarter-hibernation/http://www.joystiq.com/2014/03/10/crowdfund-bookie-winter-quarter-hibernation/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Joystiq#commentsThe Crowdfund Bookie crunches data from select successful Kickstarter and Indiegogo campaigns that ended during the month and produces pretty charts for you to look at.

Money spent on crowdfunded games dropped 51.1 percent in the three-month period of December 2013 through February 2014. In this winter quarter, 76 projects received a total of $6,138,890, which compares unfavorably to the combined $12,543,198 in funding for the fall quarter (September through November 2013).

While the funding space squeaked by in December and took a nosedive in January, it gained a little ground in February in terms of dollars spent, with $2,961,953 pledged in that month alone, which stands well with other months we've tracked dating back to June 2013. The catch, and where the trend continues to be a concern, comes from the number of projects and backers overall. Only 16 projects were funded during February, and 20 in January. The average number of successful projects per month from June through December was just over 32, so roughly half the number of projects are being funded on Kickstarter and Indiegogo at this stage.

One of February's few funded projects was the wildly successful Kingdom Come: Deliverance. Kingdom Come earned $1,842,218 thanks to 35,384 backers. Without that game's contributions, February would have amounted to $1,119,735 in pledges from 28,355 backers. Looking at January's figures as well, there's a clear downward trend in crowdfunding at the moment. Whether it was a lack of enticing projects, a stack of holiday bills or just the winter doldrums, something kept backers from adding their two cents to crowdfunding.

The median, or middle points in the data set for the quarter point to a positively-skewed distribution as well, and gives a better indicator of how much projects actually earn when compared to mean averages. When comparing the median averages to the previous six months, we find that more backers (616 versus 542) are funding fewer projects, and at a lower spending amount ($18,087 versus $25,188). Unless the crowdfunding space has simply gone into hibernation and will return to life in the spring, the next few months may prove more difficult for project creators than in the past.

Head past the break for a list of the quarter's top ten earners as well as a breakdown by genre.

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crowdfund-bookieCrowdFundingfundingindieIndieGoGokickstarterkingdom-come-deliverancerecommendedsalesThe-Mandateunsung-storyunsung-story-tale-of-the-guardianswarhorseMon, 10 Mar 2014 12:30:00 -040011|20844859http://massively.joystiq.com/2014/03/05/make-my-mmo-crowdfunding-february-23-march-1-2014/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Massively&ncid=rss_semi
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This week's Make My MMO adds Trials of Ascension's Light the Forge campaign, which is Chaos Forge's company-specific (i.e., non-Kickstarter) bid to raise $40,000. The fantasy sandbox canceled its initial Kickstarter campaign because it "failed in showing its true potential," according to a news posting on the ToA website.

If the Light the Forge drive is successful, the devs will use the $40,000 to finish the game's demo and return to Kickstarter in the hopes of attracting additional funding. Head past the cut for a breakdown of other crowdfunded MMO projects for the week ending March 1st, 2014.

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business-modelscamelot-unchainedchaos-forgecitadel-of-sorcerycity-of-titanscrowdfundingdivergence-onlineelite-dangerousembers-of-caerusepic-spaceever-janegloria-victisgreed-mongerkickstarterkickstarterslight-the-forgemake-my-mmommo-industryneos-landnovus-aeternopantheonpantheon-rise-of-the-fallenpathfinder-onlinepledgeshadowrun-onlineshroud-of-the-avatarstar-citizentake-my-moneytales-from-the-strange-universeterraynthe-chosenthe-mandatetrial-of-ascensiontrials-of-ascensionWed, 05 Mar 2014 20:00:00 -0500319|20840974http://massively.joystiq.com/2014/02/22/make-my-mmo-crowdfunding-february-9-22-2014/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Massively&ncid=rss_semi
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In the world of MMOs, no news is not necessarily good news -- especially when it comes to crowdfunding. Silence often denotes a lack of progress on a game, and that can certainly make investors nervous. Thankfully, many games provide players with updates that we, in turn, provide for you here.

If no news is bad, then news is good, right? Unfortunately, this doesn't hold true. In the case of Star Rider and Hot Rod Hustle, the news is that neither met its funding goals. So we say farewell to these two games from Make My MMO. And Pantheon: Rise of the Fallen's campaign was chock-full of news, but in the end, its Kickstarter didn't succeed either; Pantheon, however, is continuing the fundraising effort on its official site.

At least some news is good! War of Omens also leaves this round up, but for different reasons: Players can hop in and play the game! Likewise, HEX: Shards of Fate and StarCraft Universe move on now that both have moved into testing. Another sandbox, Terrayn, also joins the Kickstarter ranks. To hear other good news, keep reading.

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androidavatarbrowserbrowser-mmobusiness-modelscamelotcamelot-unchainedcitadel-of-sorcerycity-of-heroescity-of-titanscity-statecity-state-entertainmentcliffhangercliffhanger-productionscohcotcrowdfundingcryptozoiccryptozoic-studioscsecyberpunkdivergenceeconomyEpic-Spaceepic-space-onlineever-janef2pfantasyfree-to-playgamigoGloria-Victisgoblinworksgreed-mongergreed-monger-partnershexHot-Rod-Hustleindieioskickstarterkickstarterslord-britishmacmake-my-mmomark-jacobsmissing-worldsmissing-worlds-mediammo-industrymmotcgmobilemobile-mmoneos-landNovus-AEternootherlandpathfinderpathfinder-onlineplayer-driven-economyplayer-economypledgepnppvprealurichard-garriottrvrsandboxsandparksci-fantasysci-fisegashadowrunshadowrun-onlineshroudshroud-of-the-avatarSOTAspiral-knightsStar-Riderstarcraft-universesteamsuperherosuperheroestad-williamstake-my-moneyTales-From-The-Strange-UniversetcgTerraynThe-Mandatethree-ringsthree-rings-designtrading-card-gamevirtual-worldvirtual-worldswar-of-omensSat, 22 Feb 2014 20:00:00 -0500319|20831139http://massively.joystiq.com/2014/02/08/make-my-mmo-crowdfunding-january-26-february-8-2014/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Massively&ncid=rss_semi
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The crowdfunding train just keeps rolling right along, with passengers always coming and going. New passengers hop aboard while others hop off at their desired destination. Sadly, some have to disembark early -- such is the case with Universe Rush and Antilia. Although the Kickstarter campaign fell far short of its goal, Antilia does plan to continue development on its own.

On the brighter side of things, some passengers reached their stop; Tales From The Strange Universe reached its goal, and both it and Novus AEterno (which brought in over 3.5 times its initial goal) will now take their places in the funded category. The Repopulation, earning over 175K during this latest Kickstarter run, disembarks at Betawatch station thanks to its ongoing alpha testing. Catch up on all the news for all these titles as they journey through crowdfunding here in Make My MMO.

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above-and-beyondabove-and-beyond-technologiesandroidAntiliaavatarbrad-mcquaidbrowserbrowser-mmobusiness-modelscamelotcamelot-unchainedchris-robertscitadel-of-sorcerycity-of-heroescity-of-titanscity-statecity-state-entertainmentcliffhangercliffhanger-productionscloud-imperiumcloud-imperium-gamescohcotcrowdfundingcryptozoiccryptozoic-studioscsecyberpunkdivergence-onlineeconomyembers-of-caerusEpic-Spaceever-janefantasygloria-victisgoblinworksgreed-mongergreed-monger-partnershexHot-Rod-Hustleindieinternet-spaceshipsioskickstarterkickstarterslord-britishmacmake-my-mmomark-jacobsmissing-worldsmissing-worlds-mediammo-industrymmotcgmobilemobile-mmoneos-landpantheonpantheon-rise-of-the-fallenpantheon-rotfpathfinderpathfinder-onlineplayer-driven-economyplayer-economypledgepnpprotfpvprepopulationrichard-garriottrise-of-the-fallenrotfrvrsandboxsandparksci-fishadowrunshadowrun-onlineshroudshroud-of-the-avatarSOTAspaceshipstar-citizenStar-Riderstarcraft-universesuperherosuperheroestake-my-moneyTales-From-The-Strange-UniversetcgThe-Mandatethe-repopulationtrading-card-gameUniverse-Rushvisionary-realmswar-of-omensSat, 08 Feb 2014 19:00:00 -0500319|20824032http://massively.joystiq.com/2014/01/25/make-my-mmo-crowdfunding-january-12-25-2014/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Massively&ncid=rss_semi
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After a sleepy holiday season, the crowdfunding crowd has woken up and gotten down to business. And amidst that new bustle of activity, Make My MMO's ranks are altering a bit. Two games leave our listing, but each for different reasons; the cross-platform space sim Space Unfolding folded after missing its goal, and Face of Mankind moved along to Betawatch to join the ranks of the games in testing. And now that War of Omens' campaign has wrapped up, it moves into the fully funded category.

Some campaigns have really kicked into high gear. Pantheon: Rise of the Fallen joined the crowdfunding race and has delivered a slew of nearly daily news. Novus AEterno has nearly tripled its goal and is closing in on yet another stretch goal these final days of its campaign, while The Repopulation has also blown away its initial goal and is aiming for its eigth stretch goal (not to mention revealed plenty of juicy new bits). A smaller title, Tales From The Strange Universe, is more than halfway to its modest goal with a week left. And newcomer Star Rider also jumps on the Kickstarter bandwagon. Unfortunately, others aren't faring as well. Things aren't looking promising for Antilia or Universe Rush, whose campaigns end soon and are still over $85K and $98K short of their respective goals.

Want more details on these stories or an update on all the already-funded projects? We've got the round-up right here.

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above-and-beyondabove-and-beyond-technologiesandroidAntiliaavatarbrad-mcquaidbrowserbrowser-mmobusiness-modelscamelotcamelot-unchainedchris-robertscitadel-of-sorcerycity-of-heroescity-of-titanscity-statecity-state-entertainmentcliffhangercliffhanger-productionscloud-imperiumcloud-imperium-gamescohcotcrowdfundingcryptozoiccryptozoic-studioscsecyberpunkdivergence-onlineeconomyembers-of-caerusEpic-Spaceever-janeface-of-mankindfantasygloria-victisgoblinworksgreed-mongergreed-monger-partnershexhex-shards-of-fateindieinternet-spaceshipsioskickstarterkickstarterslord-britishmacmake-my-mmomark-jacobsmissing-worldsmissing-worlds-mediammo-industrymmotcgmobilemobile-mmoneos-landnovus-aeternopantheonpantheon-rise-of-the-fallenpantheon-rotfpathfinderpathfinder-onlineplayer-driven-economyplayer-economypledgepnpprotfpvprepopulationrichard-garriottrise-of-the-fallenrotfrvrsandboxsandparksci-fishadowrunshadowrun-onlineshroudshroud-of-the-avatarSOTASpace-Unfoldingspaceshipstar-citizenstar-wars-the-old-republicstarcraft-universesuperherosuperheroestake-my-moneyTales-From-The-Strange-UniversetcgThe-Mandatethe-repopulationtrading-card-gameUniverse-Rushwar-of-omensSat, 25 Jan 2014 20:00:00 -0500319|20807339http://massively.joystiq.com/2014/01/11/make-my-mmo-crowdfunding-december-29-2013-january-11-2014/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Massively&ncid=rss_semi
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Was 2013 the year of Kickstarter? Whatever you think personally about the funding model, you can't argue with the fact that over $480 million was pledged through the crowdfunding platform in the last calendar year. That's definitely one hunk of change! But whether or not that figure translates into a tidal wave of awesome games has yet to be seen; the jury will remain out until even more funded games actually release and players get to experience what they backed.

As for specific MMO news this past fortnight, the bulk of it involves new titles vying for a slice of 2014's crowdfunding pie. The CCG War of Omens has already grabbed a piece; it met its goal and has moved on to stretch goals for the last couple of days. Other hopefuls include more two space strategy games. Learn more about all of these, as well as the news from the funded front, right here in Make My MMO.

As the weeks go by, the video game crowdfunding space appears to be under a shift of sorts. December 2013 saw the second-lowest total amount of dollars raised by gaming projects ($2,331,061) in the last seven months, since we began tracking such data. Unlike September 2013's $2,211,975 raised, backers in December managed to fund 40 projects, the second-highest number of successful projects in, again, the past seven months.

December 2013 is the first month in which crowdfunded projects failed to raise $1 million over the top of their combined project goals, toppling the combined goal amount by $568,518. While it still seems like a lot of extra money, that averages out to $14,213 in extra dollars for each of the 40 crowdfunders last month.

The trends we've tracked to this point indicated that crowdfunding was especially a boon for creators to reach stretch goals to bring games to additional platforms. Therefore, December's numbers go against the grain, showing that money spread out a bit more evenly across more projects. Whether that has anything to do with the holiday season is unclear.

Head past the break to see the month's breakdown by genre as well as a list of December's top five-earning games.

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crowdfund-bookieCrowdFundingever-janeIndieGoGokickstarterparadise-lost-first-contactstasisThe-Mandatetrainz-simulator-a-new-eraFri, 03 Jan 2014 09:30:00 -050011|20798938http://massively.joystiq.com/2013/12/28/make-my-mmo-crowdfunding-december-15-28-2013/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Massively&ncid=rss_semi
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'Tis the season... but not for news! With minds focused on the holidays, it looks as if not much happened in the realm of crowdfunding since our last Make My MMO update. Just how slow was it? It was so slow that Star Citizen did not announce earning another $2 million.

A few tidbits did, however, did trickle out. Novus AEterno met its goal within 102 hours and still has a month of funding ahead. On the other hand, Empires of Tahn followed what seems to be the new norm: cancel the project before getting the dreaded "unsuccessful" label. And one title that is already strong in its development has jumped back into the crowdfunding realm; The Repopulation aims to incorporate even more features into the sandbox. There are also a couple dev blogs to speak of and a few odds and ends, all of which you will find rounded up for you below.

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above-and-beyondabove-and-beyond-technologiesandroidAntiliaavatarbrowserbrowser-mmobusiness-modelscamelotcamelot-unchainedchris-robertscitadel-of-sorcerycity-of-heroescity-of-titanscity-statecity-state-entertainmentcliffhangercliffhanger-productionscloud-imperiumcloud-imperium-gamescohcotcrowdfundingcryptozoiccryptozoic-studioscsecyberpunkdivergence-onlineeconomyembers-of-caerusEmpires-of-TahnEpic-Spaceever-janeface-of-mankindfantasygoblinworksgreed-mongergreed-monger-partnershexhex-shards-of-fateindieinternet-spaceshipsioskickstarterkickstarterslord-britishmacmake-my-mmomark-jacobsmissing-worldsmissing-worlds-mediammo-industrymmotcgmobilemobile-mmoneos-landnovus-aeternopathfinderpathfinder-onlineplayer-driven-economyplayer-economypledgepnppvprepopulationrichard-garriottrvrsandboxsandparksci-fishadowrunshadowrun-onlineshroudshroud-of-the-avatarSOTASpace-Unfoldingspaceshipstar-citizenstarcraft-universesuperherosuperheroestake-my-moneytcgThe-Mandatethe-repopulationtrading-card-gameSat, 28 Dec 2013 21:00:00 -0500319|20793225http://massively.joystiq.com/2013/12/14/make-my-mmo-crowdfunding-december-1-14-2013/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Massively&ncid=rss_semi
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If it seems as if crowdfunding's gone into a turkey coma lately, you aren't just imagining things -- at least as far as funded games are concerned. News on that front has seemed scarce compared to the deluge of some other two-week spans, but the current campaigns are trying to make up for it. Life is Feudal canceled its Indiegogo campaign, but devs vowed to "survive according to Plan 'B'," so we'll keep an eye out to see whether it moves into personal funding as other games have done. (That route is working for Neo's Land, whose donations keep creeping higher.) Similarly, Novus AEterno scrapped its second Kickstarter campaign, but in a twist, it's already restarted another with a lower goal. Outer Worlds Online, however, just didn't make the funding cut.

On the successful side, manners and dinner parties will be coming to an MMO near you; Ever, Jane got an invitation to join the funded club. A few other funded titles also saw some progress, and still others joined (or re-joined) the race for your support. And topping all that, we also bid farewell to Elite: Dangerous, who leaves Make My MMO for Betawatch now that its alpha has started. You can catch all the updates below.

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androidavatarbrowserbrowser-mmobusiness-modelscamelotcamelot-unchainedchris-robertsCitadel-of-Sorcerycity-of-heroescity-of-titanscity-statecity-state-entertainmentcliffhangercliffhanger-productionscloud-imperiumcloud-imperium-gamescohcotcrowdfundingcryptozoiccryptozoic-studioscsecyberpunkdangerousdavid-brabendivergence-onlineeconomyeliteelite-dangerousembers-of-caerusEmpires-of-TahnEpic-Spaceever-janeface-of-mankindfantasyForsaken-Studiosfrontierfrontier-developmentsgoblinworksgreed-mongergreed-monger-partnershexhex-shards-of-fateindieinternet-spaceshipinternet-spaceshipsioskickstarterkickstarterslord-britishmacmake-my-mmomark-jacobsmissing-worldsmissing-worlds-mediammo-industryMMO-Magic-Incmmotcgmobilemobile-mmoneojac-entertainmentneos-landNovus-AEterniopathfinderpathfinder-onlinePerihelion-InteractivePerihelion-Interactive-LLCplayer-driven-economyplayer-economypledgepnppvprichard-garriottrvrsandboxsandparksci-fishadowrunshadowrun-onlineshroudshroud-of-the-avatarSOTAspaceSpace-Unfoldingspaceshipspaceshipsstar-citizenstarcraft-universesuperherosuperheroestake-my-moneytcgThe-Mandatetrading-card-gameSat, 14 Dec 2013 20:00:00 -0500319|20783575http://www.joystiq.com/2013/12/02/enterprising-starfleet-rpg-the-mandate-secures-700k-in-crowdfun/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Joystiq&ncid=rss_semi
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Indie developer Perihelion Interactive has wrapped up its Kickstarter campaign for the spacefaring RPG The Mandate, surpassing its initial funding goal of $500,000 and reaching many of its stretch goals.

Gameplay in The Mandate focuses on crew interaction, and players will build space stations, scavenge wayward vessels and fight in large-scale intergalactic battles over the duration of the campaign. Perihelion gave backers a taste of the experience with a bevy of pre-release content, including an interactive prologue and a text adventure.

The Mandate has ended its run on Kickstarter, but would-be captains can still contribute to the campaign via PayPal. The final product is set to launch for Windows, Mac, and Linux in early 2015.

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One thing gamers can definitely be thankful for this year is crowdfunding! Thanks to this phenomenon, we have many more options opening to us than ever before. And there are definitely some good gaming prospects on the horizon, even if news about all but one is seeming a bit scarce lately.

While it's true that a few funded projects tossed out a news morsel or two, two new campaigns replaced two unsuccessful ones (neitherThe Zodiac Project nor Omuni Online made their goals), newcomer The Mandate already made its goal, and another hopeful -- Ever, Jane -- has secured three-quarters of its goal with only a couple of days left, the majority of the spotlight has been stolen the upcoming space sim Star Citizen, which continues to blast the crowdfunding record to smithereens. If you missed any of the news, you can catch up on it all right here in Make My MMO.