Follow along as I detail the makings of LEGACY the video game!

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Exploration!

SO – the game is still in progress, but moving along quickly! There is indeed a pre-alpha version available to staff as was mentioned in a previous post, but there are still scripts of chatter and communication direction in the works as the levels are edited. Still, it’s amazing to be part of a project and see it coalesce into a cohesive product!!! It’s an exciting time!!!

Personally, I’m also having a bit of fun exploring new skills and practicing existing ones. Currently taking a Python programming class with MIT through edX…so will see how that turns out. (Obviously you can all see I’m all about online learning and alternate education along with the traditional. It’s helpful, especially when you have a busy schedule.)

But besides that, I’m exploring some concept art and perspective practice…if you wish to follow what I’m doing art-wise, my Instagram is primarily for that sort of thing: g.d.franco. Check it out if interested! Currently trying to improve with environment sketches and three-point perspective.

Speaking of art and games…very soon, I will be broadcasting a Twitch series on concept art, writing and a handful of reaction Let’s Plays. Mostly art and storyboarding, though. Upon the startup, I’ll be creating content for Legacy’s universe, specifically. Again, if you are interested, keep an eye out for the channel gdfrancoart. Coming soon!

Haha – lots of self-promotion in this post. But it’s an FYI, if you all are interested. No pressure!

Also, a question for anyone: does anyone want to see Legacy on a particular social media platform? There is Twitter, Tumblr and Facebook already, but is anyone particularly interested in a Legacy-centric Instagram? Or even later on, a newsletter production booklet of some type? Just throwing about some more ideas.