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It turns out there's actually a new OpenArena release from this year that I discovered today when writing this article... It does have GLSL support, better bloom, and a few other refinements. Here's a result file showing the old OpenArena 0.8.5 versus the new OpenArena 0.8.8 results, the frame-rate drops a lot - http://openbenchmarking.org/result/1...PTS-NEWOPENA54

sure we know this is "work" but maybe just ask for donation to do this?

Iím sure you will get more readers because TA-Spring engine is used by many gamers world wide.

and with high settings you really need fast hardware.

Because as far as I know there still is no proper automated support for handling it within the Spring engine compared to other open-source engines. And I don't see enough donations coming in for it to be worthwhile to add support to the Spring engine myself.

I don't see it bringing in any significant number of new readers... You're the only one that's ever even requested it.

I am one of the Alien Arena developers and would be happy to add any features needed to help support benchmarking. Just putting that out there.

I brought it up with John Diamond before but he didn't seem interested to do anything about it after a few emails... This was probably two or three years ago though. If you could implement a timed demo mode similar to the idTech titles, etc that would be terrific! I think there may have been in the code in CRX at one point but was broken.