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Best options :
The Hermit - Obviously quite op 100% to draw a card everytime you summon a card , embrave and nimble
The sun - +5 life +5 attack , good luck stopping it in time
The wheel : +6 life
Hierophant - who doesn't like a 3 damage arma everyturn (which also immediately heals hierophant ) and 5 damage to opponent and 5 healed life if friendly creature is killed
The high priestress - If you play recyvle AMAZING.
The queen - hard to kill especially for priests

I personally have made wheel as first awakened tarot for the reason that i am building a special kinda deck , next one will be hierophant and then sun
For the mentioned descriptions which i gave on discription of the cards

Hermit Draw til you fill up all the spaces in battlements
Sun Better have your forget/pet/wall maker handy
Mimic cause random chance to get anything or a double of something like double awakened wheel
Judgement would be nice to keep the scorch spammers from killing it in two turns
World 11 damage shared and can't be hit by those single target spells and not affected by modesty