I just dont like the idea of having people getting a few days head start on others, that will discourage people from rolling on a pvp server that has people 20-30 levels higher then them. Then again Im sure they will have new servers coming out so they could just roll there

I'm on it, obviously. I just hit 50 90 minutes ago; first Bounty Hunter 50 on the server. Name's Rolandd. My guild leader, Rain, is the first 50 overall; I'm second. He hit 50 just before me. The 3rd person I leveled with, Termi, is the 3rd 50. We smoked it; powered as quickly as possible, skipped all cutscenes, etc.; only for our first level 50s, though.

You can't possibly schedule downtime any other time other than peak? Not going to lie, I had a 10 hour day, did some cleaning, worked out, and wanted to end my night with some SWTOR. Kind of irritated. I get that the servers have to go down, but it's like drafting Aaron Curry - presented with several suboptimal choices, you picked the worst one possible. Not going to lie, I think Bioware has a lot to learn about running an MMO, but they seem to have done a nice job making it.

Sarlacc, on comparing .NET to Soccer: And why not? It's a bunch of people running around in circles, feigning pain, and never scoring.

To be fair, this time it was prepping for midnight (official) launch on the East coast. From now on scheduled maintenance will be Tuesdays in the wee hours.I've been having fun though. Lvl21 IA on daragon trail. Banged a Sith Lord on Balmorra, hehe.

I don't think the story is going to keep me playing, although it's certainly nice and extremely well done. But nothing else makes me want to play, and quest grinding is one of my least favorite activities.

I didn't even think about selling it, so I'll finish my month. But it doesn't feel like a living world (universe). It just feels like a multi-player RPG with mediocre combat (not by MMO standards, it's perfectly decent. But for a RPG, meh, nothing exciting). I was hoping it would keep my interest for longer, but oh well.

Sarlacc, on comparing .NET to Soccer: And why not? It's a bunch of people running around in circles, feigning pain, and never scoring.

I totally understand the feeling you guys are going through. It certainly doesnt feel much like an MMO. Being in a guild has helped to a degree but it still feels like a single player RPG. As far as classes go, my favorites so far have been Bounty Hunter and Sith Inquisitor.

I think swtor will have an odd history when all is said and done. The project truly was one of the most ambitious games I've ever seen, and imo, they pulled it off. The game is awesome.

But, it doesn't have lasting appeal. Leveling seems easy and end game content seems lacking. I was a big early wow player back in the day and it had a very different, lasting, addictive feel that swtor lacks.

So, while the game is amazing and a blast to play, and even has good replayability, I think it will flop sooner than later due to limited lasting appeal.

JerHawk81 wrote:So, while the game is amazing and a blast to play, and even has good replayability, I think it will flop sooner than later due to limited lasting appeal.

I think it's too early to say one way or the other. Remember how much WoW didn't have at launch? Dire Maul was patched in later, but it did come with Molten Core and Onyxia. Blackwing Lair was added 8 months after launch.

SWTOR launched with Eternity vault which, granted, only has five bosses; but there is also Kragga's Palace, which only has one boss right now; but several more are being added later this month. Having hard mode and nightmare mode available right away is cool.

The game has been out for a couple of weeks, I think it's a bit premature to be making definitive statements about long-term end game playability, personally.

JerHawk81 wrote:So, while the game is amazing and a blast to play, and even has good replayability, I think it will flop sooner than later due to limited lasting appeal.

I think it's too early to say one way or the other. Remember how much WoW didn't have at launch? Dire Maul was patched in later, but it did come with Molten Core and Onyxia. Blackwing Lair was added 8 months after launch.

SWTOR launched with Eternity vault which, granted, only has five bosses; but there is also Kragga's Palace, which only has one boss right now; but several more are being added later this month. Having hard mode and nightmare mode available right away is cool.

The game has been out for a couple of weeks, I think it's a bit premature to be making definitive statements about long-term end game playability, personally.

Valid point, but a few points of my own.

1.) WoW didn't have to compete with, well... WoW. Much different market, gamers had a lot less choice and not many free MMOs, so you stuck with one. Also, was it so easy to reach endgame in WoW at release? I joined several months after release, so I'm not sure.

2.) You're both right and wrong about end-game playability. I agree, way too early. Buuuut, that's how it will be judged. RIFT, admittedly a game with very little endgame (at release, loads now), showed that you have to justify the customer's money within a couple months of release, at the latest. If those customers are reaching endgame in a week or two, you need to have a lot of endgame content by that time. From what it sounds like, Bioware is going to be racing against the clock.

Sarlacc, on comparing .NET to Soccer: And why not? It's a bunch of people running around in circles, feigning pain, and never scoring.

Roland, you didn't by chance use the exp exploits to race to 50 did you? Reason I ask is, as quickly as I am grinding, I don't see any way of getting to 50 in a week, let alone 3 days. Not since PVP zones have been filling up and space stopped giving repeated EXP.

I didn't exploit; granted, if I did, I certainly wouldn't publicly admit it. I did not, however. I leveled with three other people, and the game doesn't really penalize you for grouping; i.e., the mob XP isn't nerfed very much at all. So, you kill stuff way faster and take only a mild XP hit. You can probably level twice as fast in a group as you can solo, or close to it. Obviously we skipped cutscenes for everything except class quests starting after chapter 1. We didn't hit 50 in 3 days, though. World first wasn't even that fast. (It was right about 4 days, I think; ours were like 4-and-a-half.)

IIRC, almost every level starting at 16 and going to 50 has at least one green space combat daily, though. What levels don't?

@Snohomie: It was pretty easy to hit 60 in vanilla WoW. This was before it was popular to "race" to max level in an MMORPG, though; and the concept of "world first boss kills" was basically non-existent, so the "firsts" at that time weren't worth much. World first Ragnaros kill in Molten Core (final boss) was April 25th, 2005 by Ascent on the Medivh server.

If two of the people in our party didn't ignore their alarms & phones and sleep for like 8 hours instead of the 4 we had planned on, we might have been world first 50s. After they slept in when we first went to sleep, (which was about 42-43 hours after release, we stayed up nearly two days from the 4am PST launch) we slowed down a bit because we knew world first was out of reach from their slacking, lol.

So, since we had discussion about the amount of end game content in SWTOR, it looks like a lot of stuff is on the way. Their first content patch (1.1) is coming next Tuesday, and it's rather minor; but it does have a new flashpoint, and it does add four bosses to the Karagga's Palace operation. There's a pretty amusing trailer for the new flashpoint, presented in a horror format which I find amusing:

James Ohlen wrote:We then have a second update coming in March, and that’s going to be a much bigger update, another flashpoint – part two of Rise of the Rakghouls – and we’re going to have a whole new planet, with a brand new operation and warzone. We’re going to have the second part of the Legacy system, which is the real meat of it. We’re going to have guild banks, PVP ranking systems, and a lot of smaller additions and bug fixes. And we’re already working on the third update. The story’s already written out and being recorded for the fourth, fifth… and I can’t say how many updates we have, but we have a lot. Just to give you an idea of how far we’re planning ahead, we’ve already got voiceover being recorded for content you won’t see for a year or more. We’re really making sure we deliver new content. We also want to make sure that the Star Wars galaxy feels alive, so we’re working on an event system, which we’ll be giving more details about in the new future.”

Sounds pretty damn good to me. How long did it take WoW to add a new battleground? First expansion? Lol.

So I've done alot of research into this game, and I think I'm gonna get it. It does look like being a WoW player in the past, will help.Every gameplay video I've seen, just adds more to my interest. It does have that feel, like everyone says, of being WoW with lightsabersand lasers, but to me that's a solid improvement over WoW lol.

P.S. and Roland if you're rolling anything but a smuggler/gunslinger I'll be very dissappointed in you. lol

Yeah, I wanted to roll Empire myself, but the only classes that thrilled me more than their Republic counterpart were the Bountry Hunter/Merc and Operative/Sniper, the latter of which is what I just might roll depending on what the coin I flip lands on.

heads: Gunslingertails: Sniper

They are mirrors of each other, but the dual wield and look of the gunslinger is more intriging I think lol

I've been playing an IA. I'll admit Tatooine suckkkked. Now that I'm on Alderaan it's a little better, got bored for a minute but it's getting better. Cover is grating for sure, a little buggy sometimes and just annoying in that your toolbar changes upon cover activation so you basically have to remember two toolbars.After I hit 50 on this char(lvl33 now) I will def play a rep toon. The side quests should be totally different right? Plus I have a special toon planned for my legacy name...hehe

So I was watching the chat in the Jekk Jekk server the other day and saw someone mention that it was the unnofficial ghey server, haha. I was assigned to that one in pre-order and wondered how that happens ..then the item chest I was fighting for got ninja'd by some twerp calling himself Feralsexypants.

RolandDeschain wrote:I'm on it, obviously. I just hit 50 90 minutes ago; first Bounty Hunter 50 on the server. Name's Rolandd. My guild leader, Rain, is the first 50 overall; I'm second. He hit 50 just before me. The 3rd person I leveled with, Termi, is the 3rd 50. We smoked it; powered as quickly as possible, skipped all cutscenes, etc.; only for our first level 50s, though.

Fun times.

I tried adding you, says you don't exist .... Y U NO EXIST !!!

edit: P.S. my toons names are Mirandalawson and Teuffelhund if you wanna add a fellow hawk and run a few questies sometime

Lol. Yeah, it's retarded that you can only add names when they're online. Also, Smokey, you hit upon a pet peeve of mine...

WHY DON'T PEOPLE LOOK THROUGH THE PREFERENCES/OPTIONS OF VIDEO GAMES WHEN THEY INSTALL THEM?

There is an option in SWTOR right in the preferences to disable the cover bar. Use it. Lol. (The fact that every 30 seconds for the first couple weeks, someone was asking how to do something that was plainly visible in the preferences didn't help, I'm sure; but seriously, the first thing you should do any time you install ANY game is go through the prefs and check stuff out.)

/end rant

P.S., Your legacy name carries over to the Republic side so you must switch servers if you want a different legacy name on the same account for your Republic alt.

I downloaded and installed the game but i wanted to try the 14 day trial before i buy, i read that anyone with a active subscription gets 25 free trial invites, anyone want to toss me one please? I don't want to leave my email address here but if someone wants to PM me i can give you my email.

I've never been a gamer but I did the 7 day trial back in March and I got hooked. I'm a level 40 Jedi Sentinel after almost 2 months of playing 10 hours a week or so. Sold my Transformer Prime so I could afford a laptop that could run this game. I suck but I can't quit. I Shalln't.

How many characters have you played, Ro? I just finally hit 50 with my Sith Inquisitor after leaving my old Jedi Knight at 45 because, well, because I suck and I got stuck and gave up. I've started a Jedi Consular and a Smuggler now, both around level 6, but I don't know if I want to keep going with either, they just don't seem to do it for me. The Sith Inquisitor story was the best by far, IMO.

I was hardcore playing it for a while with a couple of real-life friends in the first few months following release, then we all cancelled for a while, then resumed and hardcored it up again for a couple of months and then slowed down, which is where we're at right now. I've got a level 50 of every advanced class on the Empire side, and a 50 Sage on the Republic side...lol. So, 9 50s, total.

Best story on Empire side is dark side Bounty Hunter. If you haven't played one, you need to. It's freakin' amazing. You're such a bad-ass, it's not even funny. Well, it's actually hysterical many times, but you know what I mean.