Experienced GM trying to start a chat-mode Amber game. Merlin books not in continuity, no Shadow Knight powers or constructs. Already have one player, looking for 1-3 more. Time frame is 7 PM-midnight Arizona time (that's UTC-0700 year round, equivalent to MST or PDT, because Arizona doesn't observe Daylight Savings) with a break in the middle.

There is no need for players to have read the rulebook (though it's now available on DriveThruRPG); however, I strongly recommend that you read at least the first novel in the series, Nine Princes in Amber, if you haven't played Amber before. It's quite short compared to the goat-chokers that pass for fantasy novels nowadays, and I'm sure a clever type like you could find a copy of it somewhere.