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Topic: [Starkin] OOC Stuff (Read 44522 times)

All vessels have been repaired to 8 boxes of damage remaining, except, iirc, the Karloff, which is undamaged.

You have been provided with a 1500 Potch reward (to the entire group), and have been able to scavenge a motley assortment of scrap metals and electronic bits, a pair of ship-to-ship railguns which can be made to function with a little time in a workshop somewhere, and a handful of missiles with most of the identifying markings worn off them. It is impossible to tell what make they are without opening them up and examining them more closely. Also, you are able to find enough reaction mass tank to more or less replace what was used during the battle, as well as a small profit in lithium fuels.

(I am discarding the few available personal effects / corpses here for you - Nothing spectacularly special here, unless you really want a hand written notebook of crude pirate erotic poetry, and a few gold teeth.)

Eventually, you can use karma to buy skill &stat increases, given that you've been using / have training available for that skill. To go from a 1 to a 2 in a skill costs 2 karma, 2 to 3 costs 3 karma, and so forth. To go from a stat of 1 to 2 costs 4 karma, 2 to 3 six, and so on, until your racial maximum, after which it gets punitively expensive.

You are now free to move about the cabin. It will take your fleet about another week of in-game time to reach the derilect craft. There will be no further random encounters, I'll give you a few rl days of downtime to hash out what you wish. Expect 'arrival' around thursday.

Mach can be considered to be leaving with the commercial freighter, unless Chaos decides to play again in the near term. But otherwise, yes, that's close enough.

You have the option of bringing a single fighter at a time into each of the Karloff and Old Ben's bays, and each ship sports the ability to mount up to three fighters on its outside hulls. The Mirage requires unique docking equipment, as it is built to the specs of her homeworld military, rather than to FSSC guidelines - Danasheth has a joining unit available, but will need to pick a ship as her 'home base'.