Cutter wrote on Mar 5, 2014, 15:33:Spoken by someone who's never worked a restaurant in her life, much less a high end one. Most chefs are insane, abused and abusive assholes who are both drunks and/or drug addicts. They're fucking tyrants and they're incredibly myopic. Their experimenting is predicated on a foundation of absolutes. They don't just throw a bunch of shit in a pot and see what happens. It's very generally minor innovations on established norms. And its far easier controlling costs on creating a single dish or cocktail then an entire game. And while it has appeal to a tiny few, most won't splurge on said creations. There are plenty of weird games out there no one has ever heard of...guess why.

A lot of times they run their kitchen to the detriment of the restaurant meaning everyone else has to pick up the slack. Long hours, late nights, high costs, high stress. No, it's really no fun at all and the only reason people do it is A) the money is really good and B) it looks great on a resume and for networking. It's certainly not for family oriented people looking for 9-5 with full benes and weekends off. As someone who's worked in both industries, I can say unequivocally that restos are far more hellish and not something to strive for as a business model. There's are plenty of reasons that restos fail more than any other business by a damn sight.

Why does gaming media keep treating this broad like she's some master game designer when she's done exactly jack? Afraid to come off looking like misogynists?

Then again, you just described most game development studios as well. The parallel might be closer than you're willing to admit

Cutter wrote on Mar 5, 2014, 15:33:Why does gaming media keep treating this broad like she's some master game designer when she's done exactly jack? Afraid to come off looking like misogynists?

It's gamasutra, that is where the industry goes to circle jerk and the guy who runs that site is all about ad revenue and clickbait. They purposely post and highlight controversial articles to drive ad revenue. Just look at all the dicksucking of DRM/F2P by Nicholas lovell.

So they give platforms to retards and assholes. Tragically it works because people attack and pay attention to things they hate.

Spoken by someone who's never worked a restaurant in her life, much less a high end one. Most chefs are insane, abused and abusive assholes who are both drunks and/or drug addicts. They're fucking tyrants and they're incredibly myopic. Their experimenting is predicated on a foundation of absolutes. They don't just throw a bunch of shit in a pot and see what happens. It's very generally minor innovations on established norms. And its far easier controlling costs on creating a single dish or cocktail then an entire game. And while it has appeal to a tiny few, most won't splurge on said creations. There are plenty of weird games out there no one has ever heard of...guess why.

A lot of times they run their kitchen to the detriment of the restaurant meaning everyone else has to pick up the slack. Long hours, late nights, high costs, high stress. No, it's really no fun at all and the only reason people do it is A) the money is really good and B) it looks great on a resume and for networking. It's certainly not for family oriented people looking for 9-5 with full benes and weekends off. As someone who's worked in both industries, I can say unequivocally that restos are far more hellish and not something to strive for as a business model. There's are plenty of reasons that restos fail more than any other business by a damn sight.

Why does gaming media keep treating this broad like she's some master game designer when she's done exactly jack? Afraid to come off looking like misogynists?

The problem isn't that game designers are afraid to fail. The problem is that publishers are afraid to lose money. The more frequently game designers are allowed to come up with games that do not have some corporate bean counter approving or disapproving every aspect of their design, the more frequently we will see games that are not a rehash of something that has already been done to death.

eRe4s3r wrote on Mar 5, 2014, 14:17:...if you put something in front of me that leaves me hungry when I am supposed to pay then wtf was the point of that?

"Because art!" Or something equally null is the typical response. Personally, I eat because my body needs fuel. If I want to watch some otherwise unemployable bum make meaningless streaks and swirls, I'll go to an abstract art exhibit.

Burrito of Peace wrote on Mar 5, 2014, 10:06:Because chefs make food their bitch?

Because after eating their products you are left hungry despite paying vastly too much for art-decor on the plate with miniscule portions that wouldn't even make a toddler full.

Typical American. "I don't care about taste or presentation, just give me a trough of food so I can waddle away happily full! In fact, just point me to the buffet!".

The joke is on you, I am not American nor is that what I mean I don't eat for pleasure, I eat because I am hungry and THEN with pleasure. But if you put something in front of me that leaves me hungry when I am supposed to pay then wtf was the point of that?

Burrito of Peace wrote on Mar 5, 2014, 10:06:Because chefs make food their bitch?

Because after eating their products you are left hungry despite paying vastly too much for art-decor on the plate with miniscule portions that wouldn't even make a toddler full.

not always, but yeh too many of them are exactly like this

I actually had the best steak I ever ate in a completely unknown hotel It was filling my entire plate, and it tasted like you cut god in tiny meat pieces and made them appear like steak. Ah.. It was definitely unhealthy as fuck eating that, but I loved it ....

And funnily enough, the best meat I ever ate came from an catering service. Some specially prepared pig of some kind.... ah.. I am glad not to be vegan