Insurgency: Sandstorm is a team-based, tactical FPS based on lethal close quarters combat and objective-oriented multiplayer gameplay. Experience the intensity of modern combat where skill is rewarded, and teamwork wins the fight.

สั่งซื้อ Insurgency: Sandstorm ล่วงหน้า

14 พฤศจิกายน

Hello everyone. Today we are releasing a patch to address some issues and respond to some of the feedback from last week’s major update. We hope everyone enjoys the changes, and we look forward to joining you on the servers!

Stability Fixes

Added potential fix for “Kicked from server: host closed the connection” issue that some players are facing related to Steam Authentication.

Fixed a potential startup crash.

Optimization

Changed the default scope setting to use a traditional zoomed in scope view which has better performance. Players may still select the realistic “Picture-in-picture” scope option if they prefer.

Ragdolls now enter a sleep mode when they’ve become inactive, so they will no longer simulate client-side physics when nothing is happening to them.

Fixed an issue with bots spawning inside vehicles during Checkpoint that were intended for the human team.

Fixed an issue where bots firing semi-automatic or bolt action weapons would not be audible.

Characters

Fixed an issue where giant characters could occur when using the bipod.

Added various fixes for Headgear and hair for some heads.

Weapons

Fixed an issue with the Uzi and AKS-74U iron sights being misaligned.

Fixed an issue where cycling the bolt of a weapon occured before releasing the mouse button. Firing and holding down the fire button should now properly delay the cycling of a bolt-action rifle or pump action of a shotgun.

Fixed an issue where when planting mines there was a slight delay after the animation completed before they would be planted.

Implemented stripper clip and scope deny text support. This indicates to the player if there are any conflicting upgrades when hovering over the upgrade.

Server Admin

Added server admin config option bCounterAttackReinforce to Checkpoint which allows the human team to be reinforced at the start of every counter-attack. This is not on by default and is intended to be an option for custom servers.

Visual Improvements

Animations

Updated the menu idle animation.

Updated rifle, pistol and launcher sprinting character animations.

Customize

Improved textures for the following Insurgent items:

Polo Plain

Polo Striped

Button Rolled

Button Sleeves

Button T

Ragdolls

Reworked head and neck constraints and added linear damping.

Improved the speed at which ragdolls will stop simulating physics if they haven’t encountered any large physical forces. This should reduce instances of jittering ragdolls.

Weapons

Scaled down the suppressor for the AKM, AK-74 and Alpha AK.

Updated the scale of all third person flash hiders and compensators.

FX

Fixed some scaling issues with third person muzzle flashes.

Map Balance & Fixes

Refinery

Revised Push Insurgents scenario and expanded it to five objectives.

Adjusted Push Security B building to make it capturable on both floors.

9 พฤศจิกายน

Hello everyone. Today we are releasing a hotfix to address some of the issues and respond to some of the initial feedback from yesterday’s major update. We plan to continue monitoring feedback through the weekend, and will likely release another patch some time next week.

We are aware of a crash some people are experiencing on startup, which has a fairly easy fix for it. If you are experiencing this crash, try the following:First, navigate to: %LOCALAPPDATA%\Insurgency\Saved\Config\WindowsClientThen delete the following file: GameUserSettings.iniThe file will be recreated when you next start the game.

We hope everyone enjoys playing over the weekend, and we look forward to joining you on the servers!

บทวิจารณ์

ข้อเสนอการสั่งซื้อล่วงหน้า

*Includes 10% Early Adopter discount available until December 12 + 10% Loyalty Discount.- To benefit from this offer, make sure you are logged into your Steam account and that Insurgency is available in your library.- The loyalty discount offer will remain after the release of the game until the end of March.- Loyalty discount only applies to the PC version of Insurgency: Sandstorm.

เกี่ยวกับเกมนี้

Insurgency: Sandstorm is a team-based, tactical FPS based on lethal close quarters combat and objective-oriented multiplayer gameplay. Sequel to the indie breakout FPS Insurgency, Sandstorm is reborn, improved, expanded, and bigger in every way. Experience the intensity of modern combat where skill is rewarded, and teamwork wins the fight. Prepare for a hardcore depiction of combat with deadly ballistics, light attack vehicles, destructive artillery, and HDR audio putting the fear back into the genre.

An intense atmosphere putting the terror into modern combat

Move with speed and caution as you push through the war-torn environments of a fictional contemporary conflict in the Middle East. Death comes fast, ammunition must be carefully managed, and the environment must be tactically navigated at every step toward victory.

Insurgency: refined and expanded

For the first time in an Insurgency game, customize your character to show your veterancy with diverse sets of clothing, uniforms, accessories, and character voices. Coordinate fire support with your team, engage enemies with vehicle mounted machine guns, and go head to head in small scale high speed competitive matches. Wield new weapons and new upgrades to outmaneuver, outflank, and outsmart the enemy.

War at its realest

Continuing Insurgency’s acclaim as the most atmospheric shooter, Sandstorm is built on Unreal 4 to bring its gritty close-quarters combat into a whole new era of realism. Skill is rewarded, and survival is paramount. Feel every bullet, and fear every impact.

Key Features

Sequel to the indie breakout FPS Insurgency, now with 5 million units sold. Sandstorm is reborn, improved, expanded, and bigger in every way.

Character and weapon customisation to show your battle-hardiness.

Unprecedented audio design with positional voice-chat for realistic teamwork, and heart pounding ambient audio to bring you into the battlefield.

Peek around corners, tactically breach doorways, use smoke to cover your team’s advance, and call in air support.

Battle across expansive maps in up to 16-versus-16 player game modes, or 8 player co-operative against AI, now with machine gun mounted drivable vehicles.

Competitive multiplayer features including matchmaking, broadcasting UI, and replays.