Terms and Conditions

XAMARIN, INC.
XAMARIN COMPONENT STORE TERMS OF SERVICE 1.0
Introduction
1.1 All use of the Xamarin Component Store ("Xamarin Component Store") is subject to the terms and condition herein (collectively, ("TOS").
1.2 You ("User") accept the TOS by either (1) clicking to agree or accept where these options are presented, or (2) actually using the Xamarin Component Store. If User is accepting on behalf of User employer or another entity, User represents and warrants that: (i) User has full legal authority to bind User employer or such entity to the TOS; (ii) User has read and understands the TOS; and (iii) User agrees, on behalf of the party that User represents, to the TOS. If User does not have the legal authority to bind, do not click the "I Accept" button or use the Xamarin Component Store.
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Xamarin Component Store
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2.4 Xamarin may discover Products on the Xamarin Component Store that violates the applicable Distribution Agreement or other legal agreements, laws, regulations or policies. User agrees that in such an instance Xamarin retains the right to remove those Products, in its sole discretion.
User Use of Xamarin Component Store
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Open Source Products
Some components of Products may also be governed by applicable open source software licenses. In the event of a conflict between the TOS and any such licenses, the open source software licenses will prevail with respect to those components.
Updates
Products may communicate with Xamarin servers from time to time to check for available updates to the Products. By purchasing these Products, User agrees to such automatically requested and received updates. User agrees that Xamarin may collect certain personally identifiable information from users of the Products and Xamarin will have the right to compile and distribute statistical analyses and reports utilizing aggregated data derived from information and data obtained from User, users, other Xamarin customers and other sources.
6. Export Regulations
Products available on the Xamarin Component Store may be subject to export controls or restrictions by the United States or other countries or territories. User agrees to comply with all applicable United States and international export laws and regulations. These laws include restrictions on destinations, end users, and end use.
Indemnification
To the maximum extent permitted by law, User agrees to defend, indemnify and hold harmless Xamarin, its affiliates and their respective directors, officers, employees and agents from and against any and all claims, actions, suits or proceedings, as well as any and all losses, liabilities, damages, costs and expenses, including attorneys’ fees, arising out of User’s use of the Xamarin Component Store, including User’s downloading, installation, or use of any Products, or User’s violation of the TOS.
Term and Termination
8.1 The TOS will continue to apply until terminated by either User or Xamarin as set out below.
8.2 If User wants to terminate the TOS, User may do so by ceasing User’s use of Xamarin Component Store and any Products purchased from the Xamarin Component Store.
8.3 Xamarin may at any time, terminate the TOS with User if: (A) User has breached any provision of the TOS; or (B) Xamarin is required to do so by law; or (C) Xamarin decides to no longer provide the Xamarin Component Store.
8.4 When the TOS terminate, Sections 3.6, 3.7, 3.8, 4, 5, 6, 7, 8.4, 9, 10 and 11 will survive.
DISCLAIMER OF WARRANTIES
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9.2 USE OF THE XAMARIN COMPONENT STORE AND ANY PRODUCTS OBTAINED THROUGH THE USE OF THE XAMARIN COMPONENT STORE IS AT SUBSCRIBER’S OWN DISCRETION AND RISK AND SUBSCRIBER IS SOLELY RESPONSIBLE FOR ANY DAMAGE TO YOUR COMPUTER SYSTEM, MOBILE DEVICE, OR OTHER DEVICE, OR LOSS OF DATA THAT RESULTS FROM SUCH USE.
9.3 TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, XAMARIN FURTHER EXPRESSLY DISCLAIMS ALL WARRANTIES AND CONDITIONS OF ANY KIND, WHETHER EXPRESS OR IMPLIED, INCLUDING, BUT NOT LIMITED TO THE IMPLIED WARRANTIES AND CONDITIONS OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT, WITH RESPECT TO ANY AND ALL PRODUCTS AND THE XAMARIN COMPONENT STORE.
9.4 NONE OF THE PRODUCTS ARE INTENDED FOR USE IN THE OPERATION OF NUCLEAR FACILITIES, LIFE SUPPORT SYSTEMS, EMERGENCY COMMUNICATIONS, AIRCRAFT NAVIGATION OR COMMUNICATION SYSTEMS, AIR TRAFFIC CONTROL SYSTEMS, OR ANY OTHER SUCH ACTIVITIES IN WHICH CASE THE FAILURE OF THE PRODUCTS COULD LEAD TO DEATH, PERSONAL INJURY, OR SEVERE PHYSICAL OR ENVIRONMENTAL DAMAGE.
LIMITATION OF LIABILITY
SUBSCRIBER UNDERSTANDS AND AGREES THAT XAMARIN AND ITS AFFILIATES SHALL NOT BE LIABLE TO YOU UNDER ANY THEORY OF LIABILITY (WHETHER CONTRACT, TORT INCLUDING NEGLIGENCE OR OTHERWISE) FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL CONSEQUENTIAL OR EXEMPLARY DAMAGES THAT MAY BE INCURRED BY YOU THROUGH USE OF THE XAMARIN COMPONENT STORE OR ANY PRODUCTS OBTAINED FROM THE XAMARIN COMPONENT STORE, INCLUDING ANY LOSS OF DATA, WHETHER OR NOT XAMARIN OR ITS REPRESENTATIVES HAVE BEEN ADVISED OF OR SHOULD HAVE BEEN AWARE OF THE POSSIBILITY OF ANY SUCH LOSSES ARISING.
General Terms
11.1 The TOS constitute the whole legal agreement between User and Xamarin and govern User’s use of the Xamarin Component Store and Products, and completely replace any prior agreements between User and Xamarin in relation to the Xamarin Component Store, Products, and Professional Services.
11.2 If Xamarin does not exercise or enforce any legal right or remedy which is contained in the TOS (or which Xamarin has the benefit of under any applicable law), this will not be taken to be a formal waiver of Xamarin’s rights and that those rights or remedies will still be available to Xamarin.
11.3 If any court of law, having the jurisdiction to decide on this matter, rules that any provision of the TOS is invalid, then that provision will be removed from the TOS without affecting the rest of the TOS. The remaining provisions of the TOS will continue to be valid and enforceable.
11.4 No person or company will be third party beneficiaries to the TOS.
11.5 The rights granted in the TOS may not be assigned or transferred by User, whether by operation of law or otherwise, without the prior written approval of Xamarin.
11.6 The TOS will be governed by the laws of the State of California without regard to its conflict of laws provisions. User and Xamarin agree to bring any and all actions under the TOS in exclusively in a court of competent jurisdiction located within the county of Santa Clara, California to resolve any legal matter arising from the TOS and each party agrees to submit to the exclusive jurisdiction of such court and waives all objections to such venue.

You must agree to the Terms of Service to download components.

Component Terms and Conditions

END-USER LICENSE AGREEMENT

IMPORTANT PLEASE READ THE TERMS AND CONDITIONS OF THIS LICENSE AGREEMENT CAREFULLY BEFORE CONTINUING WITH THIS PROGRAM INSTALL:

Appracatappra's End-User License Agreement ("EULA") is a legal agreement between you
(either an individual or a single entity) and Appracatappra, LLC. for the Appracatappra, LLC. software product(s) identified
above which may include associated software components, media, printed materials, and "online" or electronic documentation ("SOFTWARE PRODUCT").
By installing, copying, or otherwise using the SOFTWARE PRODUCT, you agree to be bound by the terms of this EULA. This license agreement represents
the entire agreement concerning the program between you and Appracatappra, LLC., (referred to as "licenser"), and it supersedes any prior proposal,
representation, or understanding between the parties. If you do not agree to the terms of this EULA, do not install or use the SOFTWARE PRODUCT.

The SOFTWARE PRODUCT is protected by copyright laws and international copyright treaties, as well as other intellectual property laws and treaties.
The SOFTWARE PRODUCT is licensed, not sold.

1. GRANT OF LICENSE.

The SOFTWARE PRODUCT is licensed as follows:

(a) Installation and Use.

Appracatappra, LLC. grants you the right to install and use the "designtime" development environment copies of the SOFTWARE PRODUCT on your computer running a validly licensed
copy of the operating system for which the SOFTWARE PRODUCT was designed. [Example: Windows OS, Android OS, iOS, Mac OS X, etc.]

(b) Backup Copies.

You may also make copies of the SOFTWARE PRODUCT as may be necessary for backup and archival purposes.

(c) Per Seat Basis.

This SOFTWARE PRODUCT is licensed on a "per seat" basis and a valid license must be purchased for each developer using the SOFTWARE PRODUCT within the development environment.

2. DESCRIPTION OF OTHER RIGHTS AND LIMITATIONS.

(a) Maintenance of Copyright Notices.

You must not remove or alter any copyright notices on any and all copies of the SOFTWARE PRODUCT.

(b) Distribution.

You are granted the license to use and distribute applications developed with the "runtime" version of this SOFTWARE PRODUCT on a royalty-free basis, given
that the application includes the SOFTWARE PRODUCT as an integral part, in machine language format, compiled within your application only. You may not distribute,
bundle, wrap or subclass the SOFTWARE PRODUCT is such a way, which when used in a "designtime" development environment, exposes the programmatic interface of
the SOFTWARE PRODUCT. You may distribute, on a royalty-free basis, the "runtime" redistributable files compiled within your application only.

You may not reverse engineer, decompile, or disassemble the SOFTWARE PRODUCT, except and only to the extent that such activity is expressly
permitted by applicable law notwithstanding this limitation.

(d) Rental.

You may not rent, lease, or lend the SOFTWARE PRODUCT.

(e) Support Services.

Appracatappra, LLC. may provide you with support services related to the SOFTWARE PRODUCT ("Support Services"). Any supplemental software
code provided to you as part of the Support Services shall be considered part of the SOFTWARE PRODUCT and subject to the terms and conditions of this EULA.

(f) Compliance with Applicable Laws.

You must comply with all applicable laws regarding use of the SOFTWARE PRODUCT.

3. TERMINATION

Without prejudice to any other rights, Appracatappra, LLC. may terminate this EULA if you fail to comply with the terms and conditions of this EULA.
In such event, you must destroy all copies of the SOFTWARE PRODUCT in your possession.

4. COPYRIGHT

All title, including but not limited to copyrights, in and to the SOFTWARE PRODUCT and any copies thereof are owned by Appracatappra, LLC. or
its suppliers. All title and intellectual property rights in and to the content which may be accessed through use of the SOFTWARE PRODUCT is
the property of the respective content owner and may be protected by applicable copyright or other intellectual property laws and treaties.
This EULA grants you no rights to use such content. All rights not expressly granted are reserved by Appracatappra, LLC.

5. NO WARRANTIES

Appracatappra, LLC. expressly disclaims any warranty for the SOFTWARE PRODUCT. The SOFTWARE PRODUCT is provided 'As Is' without any express
or implied warranty of any kind, including but not limited to any warranties of merchantability, noninfringement, or fitness of a particular
purpose. Appracatappra, LLC. does not warrant or assume responsibility for the accuracy or completeness of any information, text, graphics,
links or other items contained within the SOFTWARE PRODUCT. Appracatappra, LLC. makes no warranties respecting any harm that may be caused by
the transmission of a computer virus, worm, time bomb, logic bomb, or other such computer program. Appracatappra, LLC. further expressly disclaims
any warranty or representation to Authorized Users or to any third party.

6. LIMITATION OF LIABILITY

In no event shall Appracatappra, LLC. be liable for any damages (including, without limitation, lost profits, business interruption, or
lost information) rising out of 'Authorized Users' use of or inability to use the SOFTWARE PRODUCT, even if Appracatappra, LLC. has been
advised of the possibility of such damages. In no event will Appracatappra, LLC. be liable for loss of data or for indirect, special, incidental,
consequential (including lost profit), or other damages based in contract, tort or otherwise. Appracatappra, LLC. shall have no liability with
respect to the content of the SOFTWARE PRODUCT or any part thereof, including but not limited to errors or omissions contained therein, libel,
infringements of rights of publicity, privacy, trademark rights, business interruption, personal injury, loss of privacy, moral rights or the
disclosure of confidential information.

You must agree to the Terms of Service to download this component.

Thanks for downloading ActionPack!

If you haven't already, check out the Getting Started documentation for ActionPack here.

ActionPack 3.2

Appracatappra, LLC.

About ActionPack

In today's world of ever expanding mobile devices, developers face a challenge when creating high quality, engaging and unique user experiences that not only look great but also work great across the multitude of phones, tablets, and even different operating systems.

With ActionPack, we do all the heavy lifting for you, allowing you to spend more time focused on making your mobile app great and less on the details of implementation.

Native Cross-Platform

Nearly every ActionComponent included in the ActionPack suite is fully cross-platform between the iOS and Android mobile operating systems and each ActionComponent renders natively, taking on the look and feel of the OS they are running on. This ensures your mobile application looks and works its best on each system supported.

Great care was taken to keep the calling structures the same across platforms, thus allowing for the maximum of code reuse. In fact, the same code used to populate a component on one OS can be used, many times totally unchanged, on another. Again reducing the amount of time and code required.

Highly Customizable and Pixel Perfect

Because each ActionComponent in the ActionPack suite is rendered completely in vectors they are not only resolution independent, but they are also highly customizable.

By adjusting the values of the component's appearance property, you have full control of nearly every aspect of its appearance. In times when that's not enough, many of the components allow you to take total control and custom render elements of their UI.

And because our ActionComponents are built with vectors they also scale perfectly to match the screen size of any mobile device they are run on, from phone to tablet, which ensures your mobile application will render pixel perfect every time.

iOS 8 Ready

All of our ActionComponents have been completely updated to take full advantage of iOS 8 and the larger screen sizes represented by the iPhone 6 and iPhone 6 Plus. Again, this works seamlessly because each ActionComponents is rendered as vectors.

Fully Documented

Every ActionComponent included in the ActionPack suite features a fully documented API so you'll never have to guess what a method or property is used for.

And as an added benefit, the sample app that comes with ActionPack has a local copy of the API reference along with all of the documentation for each component in the suite with a nifty index. It can be compiled and placed on an iPad or Android based tablet and used as a reference while coding.

Included Components

The ActionPack suite includes the following ActionComponents:

ActionAlert

ActionAlert is a highly customizable, cross platform alert and notification system for iOS and Android. Present both modal and non-modal alerts, dialog boxes and notifications with a minimal of code to quickly inform the user of the state of a process or alert them of a situation that needs their attention in your mobile app.

ActionAlert makes it easy include images, activity indicators, progress bars, and interactive buttons to a notification, while providing for a maximum of code reuse across platforms. In many cases the same code used to display an ActionAlert on one platform can be used virtually unchanged on another which not only saves time, but improves code maintainability.

For more detailed on ActionAlert, please see the About and Getting Started documentation here

ActionTable

ActionTable is a custom Table View Controller for iOS and custom ListView for Android that supports a range of features that allow you to create complex Table/List Views quickly, all with a minimum of code. By implementing the RequestData event on the ActionTable's dataSource property you can quickly populate any ActionTable without having to create custom classes.

The ActionTableUIActionTableItem class defines several helper function that make attaching accessory views a snap so you can quickly add things like switches and buttons to your table items without have to code them by hand. ActionTables make easy work of implementing your mobile apps settings.

The following helper function are available:

AddAccessorySwitch

AddAccessoryStepper

AddAccessorySlider

AddAccessoryActionImageView

AddAccessoryButton

AddAccessoryTextField

For more detailed on ActionTable, please see the About and Getting Started documentation here

ActionToast

ActionToast is simple, quick, single line popup notification system for iOS in the style of Toast for Android. ActionToast implements the same calling structure and styles as Toast for Android to assist in cross platform development.

Need to quickly catch a user's attention with a single line notification? ActionToast makes it easy. Either create an object of type UIActionToast and fill out it's properties or use the staticMakeText method of the ActionToast class to create a popup. Next call the Show method to display it, just like in Xamarin.Android.

For more detailed on ActionToast, please see the About and Getting Started documentation here

ActionTray

ActionTray is a dockable, customizable, slide-out, tray view controller for iOS and Android that can be attached to the top, left, bottom or right sides of the screen. ActionTray supports three tray types:

Draggable - The user can drag the tray out from the edged anywhere between its open and closed positions or double tap it to snap between open and closed.

Popup - The tray will snap between its open and closed positions when its Drag Tab is touched

AutoClosingPopup - Just like the Popup tray but it will also close if the user taps its content area

You can place individual ActionTrays along any edge of the screen or place several ActionTrays together and attach them to an ActionTrayManager to control them as a group and use them like palettes or menus. The ActionTrayManager provides events to respond to user interaction in any of the trays it controls and it automatically ensures that only one tray in the group is open at a time.

For more detailed on ActionTray, please see the About and Getting Started documentation here

ActionView

ActionView is a collection of custom view controls and helper methods for iOS and Android that take the grunt work out of common user interface tasks. Create stunning experiences with easy by using ActionViews directly or use them as the basis of your own custom controls. If fact, ActionViews are the foundation of our other ActionComponents in the ActionPack suite.

Creating immersive, captivating mobile user interfaces usually means writing similar, repetitive code for common interface tasks. At Appracatappra we say, "Why reinvent the wheel?" That's why we created our ActionView low-level tool suite. They encapsulate the logic to handle common tasks such as tapping, moving, rotating and dragging so you can focus on making your mobile app great and not the details of implementation.

ActionView Subcomponents

ActionView is composed of the following subcomponents:

UIActionImage - This static class contains several helper functions for working with UIImages including the ability to detect an iPhone 5 (or greater) images in the form name-568@2x.ext and automatically load them in the place of name.ext or name@2x.ext files and helper routines for easily dealing with rotation.

UIActionImageView - Is a custom UIImageView that contains many useful built-in features such as being draggable with optional constraints for it's X and Y axis, user interaction events such as touched, moved and released, and provides methods to make moving, rotating and resizing easier and with less code.

UIActionLabel - Is a custom UILabel that containes events such and touched and released and helper methods to easily handle moving, rotating, and resizing.

UIActionView - Is a custom UIView that contains many useful built-in features such as being draggable with optional constraints for it's X and Y axis, user interaction events such as touched, moved and released, and provides methods to make moving, rotating and resizing easier and with less code.

UIActionViewController - Is an Android component for working with Views that have been inflated from a .axml file by providing a place to hold the code to handle any UI Widgets so you don't have to put it in the Activity class that is loading the view or create a new activity to support it. Create a child of this class, override the Initialize method and place the code to handle your UI Widgets there.

UIActionWebView - Is a custom UIWebView that contains many useful built-in features such as being draggable with optional constraints for it's X and Y axis, user interaction events such as touched, moved and released, and provides methods to make moving, rotating and resizing easier and with less code. Helper methods such as LoadFile and LoadURL make working with web views easier and with less code.

iOSDevice - Is a static, helper class that returns information about the iOS device your Xamarin.iOS app is running on.

For more detailed on ActionView, please see the About and Getting Started documentation here

ActionViewSplitter

ActionViewSplitter is a draggable, customizable divider between two views that can automatically handle resizing or moving
the views attached to it. The ActionViewSplitter supports both horizontal and vertical orientations and has several options to control its behavior such as:

minimumBefore - Sets the minimal amount of space for the view before the splitter

minimunAfter - Sets the minimal amount of space for the view after the splitter

doubleTapAction - Can be set to move the splitter to the minimum before or after position

fullSplitterDraggable - Makes the entire splitter draggable and not just its dragThumb area

ActionViewSplitter is fully customizable with user definable appearances for every element of its UI and you can control the location of the dragThumb as: Top or Left, Middle, Bottom or Right (depending on the ActionViewSplitter's orientation).

For more detailed on ActionViewSplitter, please see the About and Getting Started documentation here

DownloadManager

DownloadManager handles the downloading of one or more files from the internet using either HTTP or FTP protocols.
All downloads take place in a background thread so your mobile application's interface remains responsive.

DownloadManager provides several events for both the overall batch and for individual
files that can be responded to such as:

DownloadError

DownloadCanceled

DowloadFileStarted

DownloadFileCompleted

FileDownloadProgressPercent

OverallDownloadProgressPercent

AllDownloadsCompleted

For more detailed on DownloadManager, please see the About and Getting Started documentation here

NavBar

NavBar is a left-side, icon based, customizable navigation strip and view controller for tablet based iOS and Android devices that supports several different types of user definable buttons such as:

View - Handles hiding and showing an attached view

AutoDisposingView - Handles hiding and showing an attached view and removes the view from memory when it loses focus

Tool - A button that has a user defined action when touched

Notification - A non-touchable icon displayed in the bar

NavBar has three separate regions that you can add buttons to: Top, Middle and Bottom. NavBar automatically handles
the spacing and placement of buttons within the regions and responds to UIInterfaceOrientation events with smoothly
animated transitions.

Note: While Navbar will work on small screen devices such as iPhones, iPod Touches and Android phones, it was designed for tablet devices as may not provide the best User Experience in these situations.

For more detailed on NavBar, please see the About and Getting Started documentation here

Trial Versions

The Trial version of ActionPack is fully functional but includes Toast style popups within the individual components. The fully licensed version removes these popups.

I have written to the vendor support but no response. I have had to remove it from all of my apps to be able to be Unified API compliant in time for the iOS 9 release - which requires a new release to the App Store for all Xamarin built applications.

Posted on:
August 30, 2015
/ Version: 3.1

Dhanush

Hello,

I was trying the Download manager component in my project(iOS Unified). everything is working fine apart from cancel download, upon clicking cancel it is crashing the app. I have checked the sample project given , there also same result.