Tom Peterson touched on micro stuttering during yesterday's conference call. Looking over my notes, I see two comments which go something like "the declining quality of those frame rates" and "more and more time not connected to the frame rate."

So yes, NVIDIA has worked to reduce or eliminate micro stuttering.

Thanks for pointing that out. I'll update the info I posted about the conference call.

The 680 has been out for a little while now and it's still difficult to buy one and most places are still out of stock. Maybe they should focus on making the 680 available before putting out a card containing two of the scarce GPU's.

NVIDIA said the scarcity of the 680 was due to overwhelming demand. The 680 was only $499 at launch

They underestimated demand, which is costing them as well as frustrating consumers who want to buy one.

Semiaccurate's mole also told them about that dedicated physx thing.....
...not doubting there may be yield problems but, problems with masks etc ideally should have been caught at the validation stage and pre production runs....like last year....

..also who actually makes the masks? Nvidia makes the ASIC design, then who takes over to produce the masks based on the design.....anyone know?

Tom Peterson touched on micro stuttering during yesterday's conference call. Looking over my notes, I see two comments which go something like "the declining quality of those frame rates" and "more and more time not connected to the frame rate."

So yes, NVIDIA has worked to reduce or eliminate micro stuttering.

Thanks for pointing that out. I'll update the info I posted about the conference call.

I am one that refuses to go SLI or buy a multi-GPU card because of micro stutter problem.

While it is good that they are working on it... for $1000.00+ investment, I expect it to be completely gone / 100% solved, before I'd even consider running a multi-gpu setup. So, "reducing" really won't cut it, for me.