If this is your first visit, be sure to
check out the FAQ by clicking the
link above. You may have to register
before you can post: click the register link above to proceed. To start viewing messages,
select the forum that you want to visit from the selection below.

Those "cutscenes" were part of the missions scripting. The mission does "technical" work without them, but makes no sense in terms of "story".

If I would put the story of that mission into a movie, it would be a big one, at least 5 minutes ... but then the problem would be a huge file. There are 5 other briefing and cutscene movies already in the archiv and it has a size of ~ 165MB.
Another movie with this size would blow up the filesize
This mission was some kind of experiment which seemed to work in the first place ... but as the LGS tutorial said: Don't cross the beams
After all, it ain't that bad ... working on this series for 2 years now, it is about time to finish it and move onto something new

True, but you have authors' stuff from previous FMs up there, so I kind of feel this thread is a list of FM authors in general, not just upcoming FMs.

Every author mentioned in this list is an author with a mission in progress (except those who's mission was recently released, and who's mention will remain temporarily). I don't know what you mean with "author's stuff from previous FMs"!?

As a vague update: Shadowed Mayfield is currently languishing in my TODO pile somewhat, as work is kicking my proverbial posterior like a triple-footed electric bottom kicker machine.

Things will hopefully slack off a bit after the students have been back for a couple of weeks (at which point, I'll have either managed to get everything done and working, or died from exhaustion and bashing my head on the desk too much), so October should see some real updates.

Unfortunately, with school, I don't have the time nor the motivation (and I've got other games to play) anymore to work very much on any thief stuff. Sorry everyone. T'would be dishonest for me to say that LBMR is close to completion, especially after the poll I did in this forum. (Now I have even more work to do on it.) I know it might cause disappointment, but I'd rather not lie about the status. As far as Haunt Stadium Deluxe, this one is definitely closer to release than LBMR, and as such will be completed before LBMR. (However, I don't know when it'll be done.)