You must infiltrate UAC-HQ, and find the main computer center to get the access codes for a shuttle so that you can get off Earth. (See the full story in UAC-HQ.TXT) (Also see the play notes in UAC-HQ.TXT)

The level is too big to save using 1.1 or 1.2 Some sounds may leak into other areas. (I think IDBSP fixes this, but it breaks other stuff...) There are HOMs using 1.2 or 1.1 There is still lots of work to do on the textures

Found the red key (opens "alpha" doors). Couldn't find any other keys. Had to cheat (IDBEHOLDR) to explore underground nukage hallway maze without dying. Gave up after exploring all the little square rooms and not wanting to go through them a second time.

If my name was Gordon Mulcaster I would keep quiet about it. This is one of those early maps that tries to model a realistic location, in this case a big HQ building with a truck outside it. It's less atmospheric than the old UAC_DEAD, in fact it's very bland, with lots of pokey dark offices that might have been clever design in 1994 but aren't fun to play in. I couldn't find the blue key and decided that life was too short to continue looking.