EN Publishing is the publishing arm of EN World, the world's largest independent tabletop RPG news website. Publishing since 2001, EN Publishing has published books for D&D 3E, 3.5, 4E, 5E, and the Pathfinder RPG. We are best known for our critically acclaimed adventure paths - WAR OF THE BURNING SKY (D&D 5E, 3.5 and D&D 4th Edition) and ZEITGEIST: THE GEARS OF REVOLUTION (PATHFINDER RPG and D&D 5E and 4th Edition), as well as the WOIN (What's OLD is NEW) roleplaying game system. This storefront contains both print (softcover) and electronic (PDF) versions of our books. Use the logos below to help you narrow down your selection of our 400+ books!

Extended verison with an additional 35 pages of free content!
The all-new EXTENDED Player's Guide for ZEITGEIST: The Gears of Revolution! Powered by Kicksterter, this Player's Guide is a whopping 75 pages of FREE material for players planning on delving into the ZEITGEIST adventure path. The free Player’s Guide is designed for players of the ZEITGEIST adventure path, and contains background... [click here for more]

THIS IS THE D&D 4E VERSION OF THIS PRODUCT.
Welcome to the first adventure in the SANTIAGO: A Myth of the Far Future adventure path for the Dungeons & Dragons 4th Edition! In this adventure for 1st-level heroes, the PCs hunt down their first bounty, receive information about the greatest outlaw ever to live, and deal with a territorial rival.
SANTIAGO: A Myth of the Far... [click here for more]

THIS IS THE D&D 4E VERSION OF THIS PRODUCT.
Welcome to the SANTIAGO: A Myth of the Far Future adventure path. In this campaign, the heroes will take on the role of bounty hunters who ﬁnd themselves challenged across eleven adventures spanning levels 1 to 20 in a search for a legendary bandit. They will travel to different worlds, battle outlaws, face of with rival bounty hunters,... [click here for more]

THIS IS THE D&D 4E VERSION OF THIS PRODUCT.
This book is designed to help you, as a player, design a character for use in the SANTIAGO: A Myth of the Far Future adventure path, as well as futuristic campaigns of your own.
Join the hunt for Santiago in Mike Resnick's far future galaxy using the D&D 4E rules, or start a futuristic campaign of yof your own with this book... [click here for more]

WARNING - DMs ONLY! THIS GUIDE WILL SPOIL THE ADVENTURE PATH FOR PLAYERS!
This FREE extended 32-page guide details the plot, antagonists, and power groups of the ZEITGEIST adventure path..
This is the 4E version of this guide.
This Campaign Guide is completely free. You are welcome to distribute it amongst your friends.
Subscribe to the ZEITGEIST adventure path HERE. ... [click here for more]

WARNING - GMs ONLY! THIS GUIDE WILL SPOIL THE ADVENTURE PATH FOR PLAYERS!
This FREE extended 32-page guide details the plot, antagonists, and power groups of the ZEITGEIST adventure path.
This is the Pathfinder version of this guide.
This Campaign Guide is completely free. You are welcome to distribute it amongst your friends.
Subscribe to the ZEITGEIST adventure path HERE. ... [click here for more]

Check out this excerpt from the ZEITGEIST adventure path Player's Guide.
This 2-page preview gives you a a sneak peek at one of the character themes available to players in the ZEITGEIST adventure path.
This is the D&D 4E version of this ZEITGEIST Preview.
ZEITGEIST is an adventure path for D&D 4th Edition and PATHFINDER RPG and can be purchased here as a subscription. ... [click here for more]

A free collection of newspaper clippings to be handed out to players in the ZEITGEIST adventure path. These clippings can be given out whenever the GM feels it appropriate - the PCs could see one in a first class cabin on the Avery Railroad, lying on a table in the Royal Homeland Constabulary Headquarters, or perhaps just being sold by a vendor on the streets of Flint. The clippings help immersion... [click here for more]

E.N. Publishing’s naval supplement Admiral o’ the High Seas has a full set of rules for adventures at sea, but herein we present enough rules to handle basic naval combat between two ships. If your group particularly likes ship encounters, your DM can use the additional material in Admiral o’ the High Seasto spice up nautical engagements. ... [click here for more]