I played Dark Souls II and all I got was this lousy rage quit - MMGN

Paul Verhoeven of MMGN: From Software want to see you suffer. In fact, that's exactly what players want, need and deserve from a good Souls experience. When the Prepare to Die DLC came out, every horrifying new surprise gave me a genuine rush. I WANTED to get spanked into the dirt. Forget Fifty Shades of Grey; Dark Souls is the ultimate sub/dom experience. Only, you know. With less nakey.
(Dark Souls 2, PC, PS3, Xbox 360)

Played Dark Souls for a few hours on the PS3 and I can't understand how people enjoy it. Horrible graphics, shitty frame rate, clunky and terrible gameplay (i find the main character's movements quite horrible), problems with camera angles during certain points in the game and when fighting certain bosses (sometimes your view is completely blocked), saves points are a joke (die and repeat all over the same sh*t, die and repeat all over the same sh*t, die and repeat all over the same sh*t ... ).

Dark Souls is a true hardcore gamers compliment. it's simple, genuinely challenging, atmospheric and imposing all put together in a unique blend. the visuals may not appeal to everyone but its world is among the most memorable this gaming generation.

I can understand you, the first time I played Demon's Soul I thought the same, but then.. it became an experience. the Souls games are the kind you have to invest in them to truly appreciate their offering.

Dark Souls II will improve the visual part of the game for those who care most about visuals.

but to be honest it took me 3 trys to get into demons souls throughout a year period (gave up 2 times at around the spider boss) the 3rd time i started a new game and ended up doing 3 playthoughs of the game.

i did get the plat for dark souls, but i could never get the plat for demons souls due to the character tendency thing, i could never invade or be invaded (i suspect its because of my nat type3)you can lower/raise you're character tendency offline, but it takes multiple playthoughs without stuffing up certain parts

The difficulty is reminiscent of the NES era style of difficult games. Don't like it, then peace out. The rest of us are more than happy to have a game that requires skill, as opposed to all of this hand-holding we get today.