My argument is the same as last time. I know nothing about Suikoden so I can't make this specific. Magus Goons have three guys with varying levels of magic and swordplay that know how to operate as a team, and with prep time can walk in with a couple of undead soldiers ... including, potentially, one that's on par with a mystical t-rex sort of thing. Versatility and numbers give the goons an edge here, but I don't know specifically what Tir has to counter that.

Zeal can hang back and attack everyone else. Honestly. Because she's a magician and that's all, and that isn't going to effect Onaga. So Onaga can get up close and personal and rough up his opponents while Zeal is able to hang back and use her magic to attack everyone else ... and only effect her opponents.

Sure, that probably means that Onaga will be out of the match before it's over, but that's okay with me, Zeal has some of the best healing/regenerative magic in the entire draft. And, the personality to sacrifice a teammate to survive.

I think with her ability to hang back and attack from the get go, from quite a distance, and then bring it on full force in the end, my trump can pull this off.

Plus, Zack strikes me as someone who really needs prep time to have the best chance for success. And he doesn't have that here.

That would be all fine and dandy if I didn't have my own distance fighter to keep Zeal honest. Ohatsu will be plenty to keep Zeal from concentrating entirely on attacking, while the other three can, let's be honest, make quick work of Onaga in this sense. They've all faster than him, and all have physical attacks that really pack a wallop. So Zack doesn't have the optimal materia set up, he's still fast and powerful. With Ohatsu keeping Zeal busy, and the three physical attackers taking care of Onaga quickly, they'll then move onto Zeal and, in a close match, take her down as well.

I don't think a single enemy will keep Zeal occupied all that long though. Not with her "attack all" magics and her ability to start ravaging opponents. You're going to need damn good healing magic to counter her best magic, which is just a few notches short of Kefka's Fallen Angel attack. That's going to effect everyone it hits except Onaga. So, she can start with that attack (as she almost always does), and then from there, use whatever attack she needs to finish someone off, of keep them at back, while reserving enough energy to keep healing herself (which is her usual mojo)

Edit: Forgot to mention Zeal's other fantastic attack: MP Buster, which takes away the ability of her opponent to do magic.

I still think my team's speed and ability to quickly make this a 4 on 1 fight will outweigh anything Zeal can do from a distance before Onaga falls. He was tough for the physical fighters of MK to hurt, but all of my guys deal more damage than even the strongest physical fighter for MK.

Except the initial attack from Zeal will be enough to weaken most of your team, that Onaga can dispatch of some of them before he's dispatched. The magic won't hurt him, even if he's up with them on the attack.

Except I think the first trump is a bit more cohesive, and I think Zack can handle Onaga on his own, if not beat him. DoD has crazy speed, so I don't know how often Zeal's magic is going to hit. Tough, maybe, but I don't doubt they can pull in the win.
Trump the first.

Those guys were also prepared, and probably controlled by someone using a strategy guide. Or at least had played the game several times before. No prep time to allow them to be ready to combat her and know that the attack is coming.

And why wouldn't she get that attack? There was nothing about neutering her on the list.

I'm almost positive that her second form is a fusion between her and the mammon machine or black omen or whatever. No mammon machine, no second form. And her in normal form, aside from that one cheap spell = good, but not that great. She's got no physical skills whatsoever, and it doesn't take all that much to send her packing. If the entire DoD team is attacking her at once, even if they get hit by the cheap thing, they're still capable of beating her. It's not like the rest of her magic can't be avoided, especially with the speed they bring.

And that entire team can attack her at once, because yes, Zack can take care of Onaga by himself. He's that much faster and that much more skilled. And if Zeal ends up defeating DoD somehow, Zack will likely be done and can finish off what's left of her. So yeah, there's a strong possibility that we'll have a only-one-person-left-standing scenario here, because it's definitely a very good match, but if that one person is anyone, it's almost certainly Zack.

Those guys were also prepared, and probably controlled by someone using a strategy guide. Or at least had played the game several times before. No prep time to allow them to be ready to combat her and know that the attack is coming.

And why wouldn't she get that attack? There was nothing about neutering her on the list.

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I meant her second form, which as Durron said, I thought was a fusion, much like Ramirez's.

And sure they were prepared, but it's not like they're not going to just attack her. They got two turns each compared to her single turn, which leads me to believe that she is not the fastest character around. And the fact that the spell was not crippling means, to me, that it will hurt, but not incapacitate.

Wow, I think we might be able to officially give The Last Spirit Monk the title of "Carnage of the Video Game Draft". Quite sad. Anyways, I'd almost without a doubt give Wu the nod in this one were Thrall not prepped. With it, though, my vote in this very nice match would have to clearly swing his way. Thrall wins.