League of Legends V6.18

General

Invulnerability HUD

Champions' health bar now display a golden effect when the champion is invulnerable.

Spectator VFX Cleanup

Taking the "Worlds patch" narrative in a different direction, we’re cleaning up some of the more distracting visuals in spectator mode. For the most part, we're not touching primary visual effects; rather, we're taking out various indicators (such as the team-colored lines that wrap around Braum'sGlacial Fissure). These indicators aid in-game decision-making (ex. avoid red things), but we as spectators aren’t making those decisions. Toning these effects down makes it easier to track other information at the same time.

Ranked Decay

Players can play to store up to 10 banked games of decay immunity.

Each day, 1 banked game is removed from player reserves.

Starting when the number of banked games first reaches 0, players incur 100 points of LP decay per day until they bank additional games of decay immunity.

Banked games are tracked on the Leagues tab.

Decay rules in other tiers are unchanged.

Minimap Targeting

Bug Fix: Fixed a bug introduced V6.17 that caused all abilities to use minimap targeting.

Game On Ward

Bug Fix: The floating star on the Game On ward skin now properly shows up when enemies gain vision of a ward.

Bug Fix: Centered the Game On ward skin in the ambient ring particles that sit beneath all wards.

Active: Yorick's next basic attack deals bonus damage and restores some health. If Last Rites kills a target, it creates a grave. If there are at least three graves nearby and Last Rites is on cooldown, Yorick can instead cast Awakening to raise Mist Walkers from the graves.

Active: Yorick summons the Maiden of the Mist with her own personal Mist Walkers. The Maiden moves and attacks on her own. When Yorick attacks the Maiden's target, he'll deal bonus magic damage based on the enemy's maximum health.