If this is your first visit, be sure to
check out the FAQ by clicking the
link above. You may have to register
before you can post: click the register link above to proceed. To start viewing messages,
select the forum that you want to visit from the selection below.

Re: ±±Custom Jutsu Submission±±

Originally Posted by Zero Kelvin

(Fūinjutsu ♦ Kuroji Raijin) – Sealing Technique ♦ Black-Marked Lightning God
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user spreads chakra through his body, forming a chakra-based Kanji for ‘Transcendence’ somewhere on his skin. The Kanji is connected to the user’s limbs through sealing formulae. The seal as a whole serves as a foundation for an improved Chidori Nagashi. When ‘Chidori Nagashi’ is used alongside Kuroji Raijin, the seal will turn the non-focused current into a much more focused stream that can, potentially, cover the user’s entire body. The formulas serve as shape manipulation strengtheners, allowing the user to exert complete dominance over his near vicinity by shaping and directing the paralyzing powers of the Nagashi. The drawback of focusing the Nagashi through the seal is its inability to reach beyond short range in any way. Furthermore; the seal can only support three (3) usages of the Nagashi.
-Can only be used twice (2) per battle.
-Can only be taught by Zero Kelvin. ||Declined|| Complete dominance? What are you implying by this?

(Fūinjutsu ♦ Gohi Yubisaki) – Sealing Technique ♦ Five-Fire Fingertip
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user spreads chakra through his palms; forming five hollow circles of chakra on each of his palms with the Kanji for ‘Fire’ filling each circle. The circle itself is made up of formulae similar to that of a summoning scroll. The purpose of the circles is to allow the user to use ‘Katon: Bakuryūgeki’ and ‘Katon Kuchiyose no Jutsu: Hitora Bakufu’ with the circles replacing a scroll as the required medium. Small rings of formulae around the circles function as low-leveled barriers that activates when one of the two techniques are fired from point blank, forming a small hemisphere of chakra that keeps the majority of the potential backlash away from the user. Due to the power of the fire techniques, however, the user can only use the two techniques a total of five (5) times through this seal, regardless of which of the two techniques one uses.
-The ‘five times’ rule doesn’t discern between the two techniques; the count is universal.
-Can only be used once (1) per battle.
-Can only be taught by Zero Kelvin.||Declined|| Five is a bit much. If you're going to do that, you should limit the usage in between rounds.

(Fūinjutsu ♦ Tenchōchikyū) – Sealing Technique ♦ Coeval with Heaven and Earth
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user spreads chakra through his body, forming the Kanji for ‘Petrify’ on his elbows and knees. The four Kanji are connected to each other by sealing formulae. The ability of the seal is to partially mix the petrifying abilities of ‘Doton: Kajūgan no Jutsu’ with the defensive capabilities of ‘Doton: Domu’. The seal itself activates at the usage of the Earth Spear Technique and allows the user to partially petrify objects and beings that his arms and legs make physical contact with. This allows the user to break through obstacles easier. Beyond that, each Kanji is also capable of absorbing non-focused electricity-based attacks of equal rank or below, but using this ability will deactivate one of the four Kanji and prevent that arm or leg from petrifying objects through physical contact. Though the formulae acts as nature manipulation strengtheners, the seal is only capable of sustaining four (4) uses of the Earth Spear Technique before breaking down.
-Absorbing an electrical attack counts as a move.
-Can only be used twice (2) per battle.
-Can only be used by Zero Kelvin.||Declined|| Interesting. It should be a higher rank, however, and have greater restrictions.

(Fūinjutsu ♦ Kuroji Raijin) – Sealing Technique ♦ Black-Marked Lightning God
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user spreads chakra through his body, forming a chakra-based Kanji for ‘Transcendence’ somewhere on his skin. The Kanji is connected to the user’s limbs through sealing formulae. The seal as a whole serves as a foundation for an improved Chidori Nagashi. When ‘Chidori Nagashi’ is used alongside Kuroji Raijin, the seal will turn the non-focused current into a much more focused stream that can, potentially, cover the user’s entire body. The formulas serve as shape manipulation strengtheners, allowing the user to shape and direct the paralyzing powers of the Nagashi. The drawback of focusing the Nagashi through the seal is its inability to reach beyond short range in any way. Furthermore; the seal can only support three (3) usages of the Nagashi.
-Can only be used twice (2) per battle.
-Can only be taught by Zero Kelvin.

______________
±± Declined ±± Well, this is all pretty and nice but...what does this do and what do you expect to accomplish from this? Nagashi can already be directed. And if you're augmenting the paralyzation side of it...sorry but its just text. What does this do? does nagashi increase rank? does it increase damage? what? So far its nothing but a general description that means nothing. Its an "empty" technique zero.

(Fūinjutsu ♦ Gohi Yubisaki) – Sealing Technique ♦ Five-Fire Fingertip
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user spreads chakra through his palms; forming five hollow circles of chakra on each of his palms with the Kanji for ‘Fire’ filling each circle. The circle itself is made up of formulae similar to that of a summoning scroll. The purpose of the circles is to allow the user to use ‘Katon: Bakuryūgeki’ and ‘Katon Kuchiyose no Jutsu: Hitora Bakufu’ with the circles replacing a scroll as the required medium. Small rings of formulae around the circles function as low-leveled barriers that activates when one of the two techniques are fired from point blank, forming a small hemisphere of chakra that keeps the majority of the potential backlash away from the user. Due to the power of the fire techniques, however, the user can only use the two techniques a total of five (5) times through this seal, regardless of which of the two techniques one uses.
-The ‘five times’ rule doesn’t discern between the two techniques; the count is universal. -Must wait one (1) turn between using techniques through the seal.
-Can only be used once (1) per battle.
-Can only be taught by Zero Kelvin.

______________
±± Pending ±± contact me. I'll approve this, yes but...you do know you'll be spend 2 moves (the sealing technique and the fire one) each time you want to use this? It doesn't sound much...hum...useful.

(Fūinjutsu ♦ Tenchōchikyū) – Sealing Technique ♦ Coeval with Heaven and Earth
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user spreads chakra through his body, forming the Kanji for ‘Petrify’ on his elbows and knees. The four Kanji are connected to each other by sealing formulae. The ability of the seal is to partially mix the petrifying abilities of ‘Doton: Kajūgan no Jutsu’ with the defensive capabilities of ‘Doton: Domu’. The seal itself activates at the usage of the Earth Spear Technique and allows the user to partially petrify objects and beings that his arms and legs make physical contact with. This allows the user to break through obstacles easier. Beyond that, each Kanji is also capable of absorbing non-focused electricity-based attacks of equal rank or below, but using this ability will deactivate one of the four Kanji and prevent that arm or leg from petrifying objects through physical contact. Though the formulae acts as nature manipulation strengtheners, the seal is only capable of sustaining three (3) uses of the Earth Spear Technique before breaking down.
-Absorbing an electrical attack counts as a move. -Must wait one (1) turn between using techniques through the seal.
-Can only be used twice (2) per battle.
-Can only be used by Zero Kelvin.

(I haven't increased the rank, as S-ranked Fuuinjutsu requires one to be a part of the Med-school and have special permission. I've reduced its ability to sustain techniques, instead.)

______________
±± Declined ±± Sorry but this isn't really an A-Rank. And its more of a earth technique than a Fuuin. You could simply make an earth technique (although I'm 70% sure it already exists) that combines both Domu with added weight technique into one. Fuuin doesn't fit what you want and this can't be A-Rank for the effects and defenses it has.

Re: ±±Custom Jutsu Submission±±

(Katon: Reza-Ken) - Fire Release: Razor BladeType: OffensiveRank: BRange: Short - LongChakra cost: 20Damage points: 40Description: The user will raise one hand into the air with an open palm, while assembling a good amount of fire chakra in their open palm. Then while assembling the chakra, the wielder will manipulate the chakra into, turning into a blazing hot circular blade that spins in the air just above the wielders palm, making it look like a circle of pure fire, which can be thrown at the enemy with great speed and accuracy. Note: The blade is capable of cutting through C-rank earthNote: Must be taught by Gutsy Jiraiya

______________
±± Approved ±± edited.

(Doton: Yochi Kobushi) - Earth Release: Earth SamuraiType: SupplementaryRank: BRange: Short - MidChakra cost: 20Damage points: 40Description: The user will release their chakra into the ground in front of them. From there they will summon of up to 4 human sized samurai made of earth whom will rise out of the ground, which utilize samurai weapons such as the katana. This samurai has heavy armor and is capable of resisting B-rank lightning.Note: Can summon up to 4 samuraiNote: Is only capable of resisting one B-rank lightningNote: Must be taught by Gutsy Jiraiya

______________
±± Declined ±± Similar to existing techniques.

(Doton: Yochi Kaigara) - Earth Release: Earth ShellType: DefensiveRank: BRange: ShortChakra cost: 20Damage points: 40Description: The user will release their chakra onto their own skin, creating a thin layer of earth which looks completely like the person, much like Gaara’s armor of sand. This earthen shell around the person’s body serves both as a defense increasing the persons defense against suiton jutsu, but it mainly serves as a decoy, as the person is capable of sinking into the ground while the earthen shell which is created upon the skin, unable to be seen by the naked eye. The shell stands on the ground, while he is capable of going underground without being detected, preparing a surprise attack upon the enemy.Note: Must be taught by Gutsy Jiraiya

Re: ±±Custom Jutsu Submission±±

Description: A secret ability used by the elites of the Nara clan. With this, the user channels his shadow chakra throughout his body and turns himself into nothing but shadows. The user can roam around by turning himself into shadow without being detected. But ofc, the enemies would get suspicious if they find a shadow without a body. This is similar to the Suigetsu's technique but the difference is that the user cannot turn himself into shadow after being hit. Moreover the user returns back to his normal form on being exposed to bright light. This can be used to sneak into enemy's territory.

Note: Can only be used thrice.
Note: Cannot use any other jutsu while in this form.
Note: Can only be used by a Nara.
Note: Can only be taught by Flash07.

Re: ±±Custom Jutsu Submission±±

(Genjutsu: Sekushīna watashi) | Illusionary Arts: Sexy meType: SupplementaryRank: BRange: Short-MidChakra: 20Damage: N/ADescription: The user lets out a burst of chakra towards the opponent, to put him under genjutsu. As soon as the opponent is under the genjutsu, he will see a mist in front of him for a split second, and when the mist disappears, the user will be replaced with the person the opponent desires most. This person starts to slowly undress himself/herself, causing the opponent to be immobilised on his spot.
Note: Can be used 3 times per battle
Note: Can only be taught by -Severus Snape-

______________
±± Declined ±± needs handseals. also, how can you know the person the enemy wants the most without knowing him? and why would someone undressing cause you to be immobilized?

(Fuuton: Kaze no yoroi) | Wind Release: Wind ArmourType: DefensiveRank: BRange: ShortChakra: 20Damage: N/ADescription: The User preforms a sequence of 3 handseals and gathers his chakra in a layer around his body. The chakra will create small but powerful gusts that covers the whole of the users body except for his face.
Note: Armour lasts for five (5) turns
Note: Can withstand a A-Ranked Taijutsu attack, but after that the armour will fall apart
Note: Can only be taught by -Severus Snape-

Re: ±±Custom Jutsu Submission±±

(Meiton Kemuri) Dark Release: Dark SmokeType: SupplementaryRank: A-rankRange: MidChakra: 30 Damage: -Description: The user preforms three hand seals, and then gathers up dark chakra into there mouth. Then they blow out a thick purple smoke like fog that has such force that it can down medium to large trees within it's path. This technique also drains the chakra of whoever is caught into it. The smoke like fog is so dense that only very high ranked wind techniques are able to blow it away. The fog drains enough chakra that the victim is only able to use A-rank and below techniques.
Note: Takes the fog one turn to form.
Note: The fog lasts for 3 turns once formed.
Note: Can only be used 3 times per match.
Note: S-rank wind techniques are the only techniques able to blow away the smoke like fog.
Note: Person trapped in the fog can only use A-rank and below techniques for two turns.
Note: Can only be taught by Nathan.

X-Approved-X

---------------------------------------------------

(Meiton: Kasai Butoukai) Dark Release: Fire BallType: OffensiveRank: A-rankRange: Mid/long rangeChakra: 30Damage: 60Description:
This technique grants the user the ability to enhance his own Fire Release jutsu by absorbing his own jutsu and then being expelled through the lower square of the mark with augmented tempture. The flames of fire release jutsu can turn blue do to it's augmented heat.Note: Must have used a fire release technique before you can use this technique.Note: Can only used 2 times per match.Note: Can only be taught by Nathan.

X-Approved-X
-----------------------------------------------------

(Meiton: Oni Kasai) Dark release: Demon's FireType: Offensive/DefensiveRank: S-rankRange: Short/midChakra: 40Damage: 80Description:
The user performs Tiger → Goat→ Dog → Horse hand seals, then by releasing their dark chakra, the user (up to 5 metres around the user) is surrounded by blue flames that absorbs the chakra of anyone who touches it.Note: Can only be used once per match. Note: Can only be taught by Nathan.

Re: ±±Custom Jutsu Submission±±

(Suiton: Sutikkī denpun same ) -
Water Style: Sticky starch SharkRank: A-rank Range: Short/Long Chakra Cost: 30Damage Points: 60Description: The user After performing the required hand seals Ram → Tiger spits out high-viscosity, chakra infused water, that is released in the form of a large water shark. This is a blast of sticky liquid which can be used to form an adhesive trap that can inhibit a person's mobility or just crush their bones if hit directly due to its large mass and speed.-Usable 3 thrice per battle
- Only taught by william24X-Approved-X A ranks require restrictions
|

Originally Posted by william24

(Kamen no akuma no henshin)-
Masked Demon transformationType: Supplementary Rank: S-rank Range: Short-LongChakra: 40Damage: N/ADescription:
Kakuzu does a single hand sign which in return allows him to mold and manipulate the threads in his separated masks to alter their forms as he sees fit. . Instead of the separated masks being in their original forms they can be altered to each take on a certain form. While being in these altered forms, any limb ripped off or destroyed by an opponent will restore itself with the threads it's body is made of.Human form
The threads within the masks bodies will be altered by Kakuzu in order to change its form into a 7 foot all black figure with the build of a man, with the mask as the mans face. The fingers on this form are very sharp and the fingers (being made of the thread) can be lengthened to mid range to stab or intangle an enemy. This form has a pair of butterfly like wings on its back which enables it to fly at either its own will or Kakuzu's.Bird form
This form is created by Kakuzu manipulating the threads in a chosen mask so that he can mold its shape Into that of a large eagle type bird (about sasuke's hawk size) who's face is that of the chosen mask. This forms talons are sharpened threads that can be used to cut through solid rock of B-rank or lower.Flying octopus form
This is created by Kakuzu manipulating a separated masks threads so that it can be molded into the form of an octopus that has wings on its back to fly. The octopus is about large as Gamakichi and is able to go through water at high speeds. Each of it's 8 tentacles are thick, sharp threads that can be slung around to stab or restrain an opponent. The octopus' biggest feat is being able to open its head thus letting up to 3 people fit inside of it to transport them to a certain location safely, especially good for underwater travel.

• Only taught by William
• The masks can stay in these forms for 5 turns at a time.
• Can be used 3 times per fight
• Stretching their limbs count as one of the allotted jutsu per turn
• While in these forms the masks can still use their element affinities
• Can be used on all masks at once and they all don't have to be the same form
• Can alter the forms from any range

______________
±± Declined ±± This is a B-Rank technique, no need to make it more powerful as its quite simple. And flying octopus? O_o

Resubmitting with different rank, and yess a flying octopus. (Kamen no akuma no henshin)-
Masked Demon transformationType: Supplementary Rank: B-rank Range: Short-LongChakra cost: 20Damage: N/ADescription:
Kakuzu does a single hand sign which in return allows him to mold and manipulate the threads in his separated masks to alter their forms as he sees fit. . Instead of the separated masks being in their original forms they can be altered to each take on a certain form. While being in these altered forms, any limb ripped off or destroyed by an opponent will restore itself with the threads it's body is made of.Human form
The threads within the masks bodies will be altered by Kakuzu in order to change its form into a 7 foot all black figure with the build of a man, with the mask as the mans face. The fingers on this form are very sharp and the fingers (being made of the thread) can be lengthened to mid range to stab or intangle an enemy. This form has a pair of butterfly like wings on its back which enables it to fly at either its own will or Kakuzu's.Bird form
This form is created by Kakuzu manipulating the threads in a chosen mask so that he can mold its shape Into that of a large eagle type bird (about sasuke's hawk size) who's face is that of the chosen mask. This forms talons are sharpened threads that can be used to cut through solid rock of B-rank or lower. The bird can at anytime open up its body and let up to 1 person ride within it..Flying octopus form
This is created by Kakuzu manipulating a separated masks threads so that it can be molded into the form of an octopus that has wings on its back to fly. The octopus is about large as Gamakichi and is able to go through water at high speeds. Each of it's 8 tentacles are thick, sharp threads that can be slung around to stab or restrain an opponent. The octopus' biggest feat is being able to open its head thus letting up to 3 people fit inside of it to transport them to a certain location safely, especially good for underwater travel.

• Only taught by William
• The masks can stay in these forms for 5 turns at a time.
• Can be used 3 times per fight
• Stretching their limbs count as one of the allotted jutsu per turn
• While in these forms the masks can still use their element affinities
• Can be used on all masks at once and they all don't have to be the same form
• Can alter the forms from any range

X-Approved-X

(Akuma no sureddo no tsubasa)-
Demon thread wingsType: Supplementary Rank: B-rank Range: Short (self)Chakra cost: 20Damage: N/ADescription:
Kakuzu does a hand seal (Tiger) which In return allows him to mold and manipulate the threads in his body to erupt from his back in the form of 3 pairs of wings; the top pair, which erupt from his shoulder blades span out 10 feet from wing to wing and are used to take flight and balance in the air.
The bottom 2 pair which erupt from the midpoint in his spine area are twice as small as the top pair, but they flap at immense speeds like a hummingbird, thus being used for gaining high speed flight, though the flapping of the lower and upper wings are silent.

• Only taught by William24
• can only be used twice, and lasts 3 turns each use.

X-Declined-X This is canon isn't it? Get Zenryoku to add this in the AACT.

Re: ±±Custom Jutsu Submission±±

死の外科医|The Surgeon of DeathType: WeaponRank: ARange: ShortChakra: 30Damage: N/ADescription: "The Surgeon of Death" is a large version of the Japanese sword type known as nodachi. It is a long sword with an oblong-shaped hand-guard coated with short white fur, sheathed in a black scabbard decorated by white crosses from the opening to the bottom, and with a small piece of red rope tied near its opening. This sword cannot be broken thanks to the metal used for it's creation. Due to its size, it is usually carried on the back or over the shoulders. Although being longer than an ordinary sword, this sword isn't heavy, allowing the user to use it just as effectively as a regular sword. This sword has the ability to manipulate the user's chakra in relation to Illusionary Techniques. The sword has only use for it's master, no other being may manipulate it's abilities unless they share the same exact chakra of it's master. The Surgeon of Death has the ability to cast genjutsu on opponents. This may be done by striking/cutting the opponent with the sword to activate the Genjutsu known as "Surgery" (B Rank). In this genjutsu, the person is placed in the situation of being stabbed and tortured by floating knives and swords which poof onto the battlefield. The sword may also perform this genjutsu through self activation. If a person other than it's master tries to wield the sword, it will detect that the chakra isn't that of it's master's and release onto them the chakra stored within it to activate the genjutsu.
♞ May only be wielded by Drizzeh.
♞ Genjutsu mastery is required to wield this sword.
♞ The Sword's Genjutsu, "Surgery" may only be used 4 times per battle and counts as a move/jutsu.
♞ The Genjutsu, "Surgery" can only be self activated 3 times due to the limited amount of chakra in the sword itself.

[Genjutsu: Yakuwari] Illusionary Technique: ShamblesType: Supplementary Rank: BRange: Short-MidChakra: 20Damage: N/ADescription: After performing the Tiger handseal, the user will release his chakra onto the opponent, which he will then manipulate to disrupt the opponent's senses, trapping him/her in a Genjutsu. In this Genjutsu, a visible dome of chakra will form around the user and opponent. The opponent then visualizes being cut by the user. In this genjutsu, anything cut by the user's sword sword will become dislocated from it's original place. The user can even cut living things clean in half and have them float around by making hand movements. The user can also join dislocated parts together, for example, sticking the opponent's head on an animal or tree. Being only an Illusion, everything in reality remains the same.Note: Usable only three times per battle.Note: The user must have a sword.Note: Created by Drizzeh, thus can only be taught by him.Note: This Genjutsu lasts up to two turns if uninterrupted.

X-Both Declined-X The Genjutsu Shambles exist, techniques from other anime don't take long to be submitted as CJ's.

Re: ±±Custom Jutsu Submission±±

Originally Posted by Asskickulator

Can you please check these:
And my summoning contract in this post: http://www.narutobase.net/forums/sho...=1#post5327055
Because as it seems, you need to actually approve/decline it to actually move on with it. And I have submit it countless times and that was the only time it was "checked" But no decline/approved was written and I require it please. Thank you.

Rank: A
Type: Supplementary
Range: Short – Long
Chakra cost: 30
Damage points: -
Description: Like the Mind Body Disturbance Technique of the Yamanaka clan. A ninjutsu where one sends their chakra into the subject's nervous system. The user manipulate his chakra to block the enemy from moving his fingers. Prevent the enemy from forming handseals therefore restrict their usage of techniques that require handseals for a short while.
-Lasts for two turns.
-The user can not preform any Yamanaka technique for two turns after the usage of this technique.
-Only a member of the Yamanaka clan can preform this technique.

Art of the Sword: Cutting Flames - Kenjutsu: KokuHisaki

Rank: S
Type: Deffensive
Range: Short
Chakra cost: 40
Damage points: -
Description: When countering elemental shots. The user rapidly swings his blade in high accuracy and chakra running through it and his arm to increase its speed and strength, halving all of the shots send toward him no matter what they are shaped like or their size if possible, leaving enough space for his body to let the shots pass without causing him any harm.
-Can only be used twice per battle.
-No kenjutsu techniques to be used next turn.
-Must have mastered kinjutsu to use this technique, for the user need the full knowledge of the sword's angle in use, speed and power.
-Cannot protect against lightning based techniques.

Ninja Art of Tchnique Transformation - Ninpo No Jutsu Henshin

Rank: A
Type: Supplementary
Range: Short-Mid
Chakra cost: 30
Damage points: -
Description: As the user use a ninja technique that is generated out of the user's body such as breathing or spitting them, he place more chakra into the technique itself and transform it with the manipulation of his chakra into another shape and form. The user could turn flame into a wind current for example. Or mud shots to lightning balls. This technique is used to fool the enemy and make him falsely counter the user's technique. However, this technique can be fegured out by doujutsu users and sensory ninja. The technique needs to transform back before hitting the enemy for it would have the same characterizes the user turn it to if it didn't transform back in the right time. If the technique fails to transform back it will act as a technique of the same characterizes it transformed to and with the strength of its orginal rank.
-Can not be used with a S or Forbidden ranked technique
-Can only be used twice per battle.
-This is not the type of combination techniques that would make a jutsu stronger. It can only change its form into another of the elements the user can use with a shape close to the orginal's.

______________
±± All Declined ±± Under the blue rule. Also, did you actually read what i wrote on the post you linked? Did you vm me like i asked you too? No. I added your contract to the list now but resubmit it with proper template in a proper manner in your next submission. Also, next time a mod asks you to do something, do it instead of acting like no one checked it when someone did.

Rank: S
Type: Attack/Defense/Supplementary
Range: Short/Long
Chakra: 40
Damage points: N/A
Description: The user wipes blood on his fan and charges it with a huge amount of chakra. Then he swings it and summons a huge vulture. This creature is the emperor of the Vulture Empire. It has 10 wings and its upper two wings each have three birdclaw "fingers" in the middle of the wing, which are used as front legs. This is done by laying the wings on the ground and use these "fingers" to stand. It's useful for him to go faster on the ground. However in aerial fights this summon is very untrustworthy since it hates to be summoned so much, but ridable. He will punish the user by absorbing 30 chakra points out of him after 4 turns he has been summoned and he will reverse summon itself. If he was somehow defeated before that time, he will take that chakra and disappears. The vulture's speed and power are magnificent, it's only equalled by the highest among all the summoning ninja animals. He can fly at the height of the Ruppell's vultures too and is able to use wind jutsu's which is helpful to create chakra fangs from its "fingers" making it very strong and can cut through even solid substances.

~ Can only last for 4 turns.
~ He takes 30 chakra points when it leaves whenever that is.
~ Can only use up to S-rank wind jutsu's which the owner knows.
~ Must have signed the summoning contract.
~ Can only be summoned once per battle.
~Can not summon any other Vulture after summoning this one.

Rank: S
Type: Attack/Supplementary/Defensive
Range: Short
Chakra cost: 40 (-30 from the summons)
Damage points: N/A
Description: The user wipes blood on his fan and charges it with a huge amount of chakra. Then he swings it and summons two humanoid vultures. These creature are the royal knights of the Vulture empire. Each one of them has six wings and its upper two wings each have three birdclaw "fingers" in the middle of the wing, which are used in combat. Two arms and two legs, which looks like human's but filled with feathers and has vulture-like fingers. They will punish the user by absorbing 15 chakra points each out of him. The vultures's speed and power are magnificent, it's only equaled by the highest among all the summoning ninja animals. They can fly at the height of the Ruppell's vultures too and are able to use taijutsu's which the user knows up to S rank including these which needs elemental chakra.

~ Can only use up to S-rank taijtusu which the user knows, but cannot use any other kind of techniques.
~ Must have signed the summoning contract.
~ Can only be summoned once per battle.

Vultures are medium to large-sized birds that are adapted to a diet of dead animals.Their long, broad wings are efficient for long distance soaring. In the Ninja world, Vulture was the most civilized animals among other ninja animals for they were the first to create an empire that was located in the mountains. Vultures are incredibly hard to befriend for their hard, very unsocial personality. Vultures have many shapes, some have multiple wings, some have fingers on the middle of their wings, some even have tall legs that makes them look like humanoid. Vultures have many characterizes that makes them very special among other summons, like their ridablity of the hot wind, their strong sense of smell, and germs resistance.

PS: summons mentioned above are already approved.

X-Approved-X Get them stated in the custom summons list.

2-Ninja Art of Tchnique Transformation - Ninpo No Jutsu Henshin

Rank: A
Type: Supplementary
Range: Short-Mid
Chakra cost: 30
Damage points: -
Description: As the user use a ninja technique that is generated out of the user's body such as breathing or spitting them, he place more chakra into the technique itself and transform it with the manipulation of his chakra into another shape and form. The user could turn flame into a wind current for example. Or mud shots to lightning balls. This technique is used to fool the enemy and make him falsely counter the user's technique. However, this technique can be fegured out by doujutsu users and sensory ninja. The technique needs to transform back before hitting the enemy for it would have the same characterizes the user turn it to if it didn't transform back in the right time. If the technique fails to transform back it will act as a technique of the same characterizes it transformed to and with the strength of its orginal rank.
-Can not be used with a S or Forbidden ranked technique
-Can only be used twice per battle.
-This is not the type of combination techniques that would make a jutsu stronger. It can only change its form into another of the elements the user can use with a shape close to the original's.

X-Declined-X

3-Jade Warp | Tamamayu 玉繭

Rank: S
Type: Weapon; Attack, Defense and Supplementary
Range: Short-Long
Chakra cost: 40
Damage points: -
Description: A unique gauntlet that is composed of several hard metals and wire. The gauntlet's inner layer, the part that is in contact with the skin, is made of special chakra infusible wire that protects the users skin. The wire is also very light but the composition of the metal wires make them incredibly hard but also very malleable. The outer layer of the gauntlet is of a similar structure as the inner layer except much stronger and mainly covers the wires in between the inner and outer layers. The user is able to control the strings as they desire and direct it to anywhere he wishes, manipulating them into different shapes and also able to infuse the wires with raw or elemental chakra increasing their strength and also giving them a variety of different effects. The gauntlet itself doesn't affect the user's arm speed or disturb forming hand signs. When infused with lightning chakra, the wires/gauntlet is able to paralyse the target. When infused with Fire Chakra, the wire/gauntlet is able to cause severe burns on contact. When infused with wind chakra, the wires are able to cut through boulders. When infused with water chakra, the gauntlet are able to absorb moisture from the air.
-All the elemental based abilities mentioned require the usage of the weapon's techniques.*to be submitted*
-Cannot be destroyed.
-The strings are transparent however they can be spotted by the naked eye through their reflection of light.
-Similar to the gauntlet in the picture however the strings of this weapon are transparent.

X-Approved-X Its not limited to a number of turns only because it does not provide any power ups.

Last edited by Xylon; 12-11-2012 at 06:47 PM.
Reason: Added links for the summoning already approved

Re: ±±Custom Jutsu Submission±±

(Fuinjutsu: Kaze no Shingai) Sealing Technique: Wind’s Terror
Type: Supplementary/Defensive
Rank: A
Range: Short-Middle
Chakra cost: 30
Damage points: 60
Description: The user will clap his hands to activate a special seal with the “Wind” kanji located on his chest. Upon activation a huge blast of spinning wind will be shot from the chest with pure glowing white light. The wind blast is 3 meters in length and height and has a circular form. The wind will go up to middle range and everything caught in the winds will be sucked in, sealing it in a special scroll held by the user.
~ This technique can be used twice per battle and can’t suck in people. Though it can suck in any ninja weapons and technique up to A rank including or 1 S ranked technique but then the user won’t be able to use the technique for the second time, meaning if used for sucking a technique of S ranked, then it can only be used once per battle. Furthermore it can’t seal Custom weapons.

X-Declined-X Similar to Chiyo's Puppetry sealing technique.

(Fuinjutsu: Rosuto O-ra no Amarok) Sealing Technique: The Lost Aura of Amarok
Type: Supplementary/Defensive/Offensive
Rank: A
Range: Short-Middle
Chakra cost: 30
Damage points: 60
Description: The legend of Amarok is perhaps the most famous one amount ice users, it’s the legend of the huge wolf Amarok who was able to use his cold ice chakra to hunt and kill. He was famous for his aura, a sign that he is protected by the Ice Gods, or so the native believed. He lived amount the ice users and past some of his secrets to them until one day he disappeared. Only a big portion of his blood could be found, collected and then sealed away in a scroll. The scroll is passed down to generations and whoever has it can unleash what is known as “The Lost Aura of Amarok”. In order to do so the user will draw some blood and put it on the scroll, making a blood connection between his and Amarok’s. Then with a single hand seal, a huge amount of Hyouton chakra will be released from the scroll into the user’s body and around him, giving him a tremendous amount of Ice chakra and also, the most significant feature of the technique is the aura of Hyouton chakra that surrounds the user in the shape of a wolf.

Advantages:

The aura can be used in multiple ways, the first one is acting as a shield, giving the user a great resistance towards water and wind (as ice is strong against them) – the user is now immune up to A rank attacks of these elements including as well as he is immune to B rank and bellow fire attacks. The ice is incredibly resistant to snow attacks which do little to no damage to it. The ice chakra freezes everything that comes in contact with, and if the opponent for example is to touch it he will feel an extreme pain due to frost bites but will not be frozen. The user’s speed is increased and can reach up to Rock Lee’s speed without weights. The user can extend the aura up to middle range and shape it any way he wants.

Disadvantages:

The aura is extremely vulnerable to Earth and Lightning attacks and the user if hit by them feels the effects by double, meaning if he is zapped by a simple lightning technique he will feel as if he was hit by a tremendous bolt of lightning. The ice aura stays on the field for 4 turns but if it’s used by 3 technique or more it will immediately by destroyed. The technique can only be used once per battle. Once the technique is over the user will suffer a low state of hypothermia and some severe frost bites would be seen all around his body. His reaction time and speed overall will be slowed down and he won’t be able to run. The user won’t be able to use any ice technique for 2 turns and won’t be able to use any Wind and Water techniques above S rank for 2 turns as well.

X-Description-X Poorly Made and Oped. It would give any non Yuki person ice release abilities. And i cannot touch this technique until Roku allows you to use wolves for this techniques purpose. When you resubmit, its better if you use bullets. Long paragraphs trigger a detective nature among us to search for openings that can be exploited. Bullets will make everything precise and visible, improving your chances of approval.

(Fuin Merodīāto Genjutsu: Kaichou no Shingai) Sealing Melody Art Illusionary Technique: Melody’s Terror
Rank: A
Type: Supplementary
Range: Short-Long
Chakra cost: 30
Damage points: N/A
Description: This is a very advanced sealing and illusionary technique which requires a great deal of chakra and concentrating. The user will begin by unrolling a scroll and spill some blood on it, and then activate it with a single hand seal. As a result a very loud and screaming kind of melody will be played from the scroll and everyone listening to it will be caught in the illusion. Inside the illusion the user has full control of the environment, and can create any sound to distract the opponent from water rushing towards in to the scream of hundreds warriors. Each sound that the user wants to be produced will be seen by the opponent as if it was real, so basically the opponent can “hear with his eyes”. For example if the user decides the melody to be of rushing water, the opponent will see a water attack coming at him while in reality nothing will happen. The user can also eliminate the melody of his real techniques that come outside the illusion, preventing the opponent from seeing his real attack, that way the user can decide what and what not can the opponent see.
~The melody that produces the illusion will last for only three turns. This technique due to it’s sealing nature does not require the original Melody Art technique to be activated, thus the restrictions to it does not apply. After use the user can not use any fuin techniques for 2 turns as well as any illusionary techniques for 1 turn. The technique can only be broken if the seal is destroyed or if the opponent inflicts a great deal of pain in his ears.

I have permission from Zero Kelvin to submit a Melody Art custom.

X-Declined-X
-Show the permission
-Woudn't this be summoning more then sealing?

Re: ±±Custom Jutsu Submission±±

Hyouton: Kagirinai(Ice Release: Unlimited)Type: Attack/Defense*Rank: Forbidden*Range: Short-Mid Range*Chakra: 50Damage: 90Description: *The user first performs a sequence of five hand seals and creates six ice weapons(any kind of weapon sword, spear, axe...)two of the weapons will be in the users hands the other four will be on his sides (from, back, left, and right)After the weapons are created the user will hold out the two weapons in his hands and spin inside the perimeter of the weapons, while the user spins he release his chakra *from the weapons and manipulate it so it forms a ice wall that is above the four weapons this causes the weapons in his hand to disappear and "go" to the wall and the weapons on the ground will have their "tip" inside the wall the user will then use further shale and chakra manipulation to increase the length of the weapons so they are "spikes" on top of the wall the user then performs five hand seals and causes the same process to occur but this time the weapons will cover the entire wall. The user can make a maximum of 6 walls with a minimum of 3 walls. Now after tue desired number of walls are created the user will perform two hand seals and direct then"cyclone" of weapons toward his opponent(s) the "cyclone" has a radius of 3 meters and it can be decreased to a smaller radius through the user will, the "cyclone" has the weapons on it's "tip" and the walls(inside and out) are fill of jagged pillars of ice that are emerging from every direction of walls. The user can attack using this technique by either directing the "tip" of the cyclone to the opponent(s) or by trapping the opponent(s) inside the "cyclone" and let it close in on them.
-Usable once
-must have mastered ice
-must be member of yuki clan.
-no forbidden ranked techniques for the rest of the battle.
-can't be performed by shadow clones or when shadow clones are created.
-for the next three turns the user is restricted to D rank water and wind and no ice.

Hyouton: *Zairu (Ice Release: Spiked Laso)*Type: AttackRank: A RankRange: Short-Mid Range*Chakra: 30Damage: 60Description: The user will first perform two hand seals and send his chakra to his index finger after that is done he will swing his finger in the air above him and follow it up by directing his finger towards his opponent as the user directs his finger towards his opponent he releases the Hyouton chakra built up in his finger in the form of a transparent (similar to the transparency of ice disk tech) rope that has a "whole" in it in the front after the opponent is caught inside the rope the user will "click" one finger to his index finger and cause the rope to tighten around the opponent since chakra is built up in the second finger and through the clickage the user sends his chakra down the rope the user will then click his other finger and cause the rope to harden and cause ice spikes to "emerge" from the area that surrounds the opponent and impale them.
-Must be from Yuki Clan.
-Must have mastered Ice release.
-Usable three times per battle.
-No s rank ice and above on the same turn.

X-Both Declined-X Very vague descriptions, not that i mind. I'd check 10 times if i need to understand properly, but text based RP needs proper explanation of moves. It would be a hindrance during battles.

Hyouton: Handanryoku (Ice Release: Pillars of Judgment)*Type: SupplementaryRank: A RankRange: Mid range*Chakra: 30Damage: N/ADescription: *The user first performs three hand seals and causes 4 pillars of ice to emerge from The ground or be created around the opponent(s). The pillars are arranged so that they form a parallelogram with point A(left of opponent) 6 meters away from point B(right of opponent) and point A 4 meters away from point C(back left of opponent) and point D like point C but from B, the user then performs another hand seal and causes ice to emerge from the pillars and connect to the other points so a parm is made(Ice does not cover the ground nut it covers the "roof" and there are no diagonals) the ice that emerges from the pillars are from inside reflective like a mirror and from the outside are similar to this found in investigation rooms so the user can see his opponent while they are inside but the opponent can only see his reflection, this technique serve as a capturing technique. More techniques related to it will be added like "Sin", "Slice" etc*
-Usable four times per battle.
-Lasts until destroyed or escaped from.
-No S rank ice on same and next turn.

X-Approved-X Additional techniques may or may not be approved, that's given.

Note when I say more techs related will be added I mean in a another submission if this gets approved*

Re: ±±Custom Jutsu Submission±±

Fuuton: Rippou| Wind Release: Cube
Rank: A
Type: Defence|Attack
Range: Short
Chakra Cost: 30(+5 each turn to keep active)
Damage Points: 60(+15 to wind techs)
Description: The user will mold a large amount wind chakra in his body and release it. Using shape manipulation, he will slam his palms together and form a cube made of pure wind chakra. This cube protects the user from all attacks A rank and below except for fire which it can block up to B-rank. The user can still move and perform techniques while in the cube.
-Cannot use fire techs while cube is active.
-Cube will automatically deactivate after 3 turns
-Wind techs used while the cube is active receives a +15 boost.
-Can only be used twice
-Can only be used by Naizen

X-Declined-X Thats like solidifying wind, a weakness of wind is its shape cannot be manipulated with the same skill as earth or water

Doton: Numa o Hako | Earth Release: Swamp in Box
Rank: S
Type: Attack
Range: Mid-Long
Chakra Cost: 40
Damage Points: 80
Description: The user weaves 2 handseals; Boar and Snake and then slams his hand on the ground, causing 16 massive pillars to erupt rapidly from the ground and form a complete earth barrier with no opening, around the target(s). As the pillars rise, they cause massive tremors which are similar that of the Destructive Rising Pillars. Immediately the barrier is formed(2 secs), a swamp forms inside it and begins to rise, filling the whole "box"(3 secs). This technique is similar to the 16 pillar bind in size but doesn't have an opening.
-Usable twice.
-No Earth technique in the following turn.
-Can only be used by Naizen.

X-Declined-X double the time gaps between techniques

Raiton: Kinjitou|Lightning Release: Pyramid
Rank: Forbidden
Type: Defence|Attack
Range: Short-Long
Chakra Cost: 50
Damage Points: 90(-15 to user)
Description: After focusing lightning chakra in his dominant hand, the user will thrust it upwards and while transforming the chakra into lightning, releases it into the sky, molding it into a thin bolt of lightning. The user will keep sending the beam into the sky for 1 turn. Immediately 1 turn has elapsed, the user will stop sending the bolt and open up his hands. Then a beam of lightning will emerge from the sky and spread out, forming a pyramid around the field with the user being at the center. As soon as the pyramid is formed, a white flash appears inside it and in that split second, everyone inside it, except the user is shocked by the lightning.
-User cannot use any lightning technique for the next 2 turns.
-User will be unable to use any Forbidden rank tech for the next 3 turns and any S rank for the 2 turns.
-Usable only once.
-Usable only by Naizen.

Re: ±±Custom Jutsu Submission±±

Originally Posted by Shade Dracova

Wasureta shinigami|The Forgotten Reaper
Rank: S
Type: Supplementary
Chakra Cost: 40(20+ with additional techniques in use)
Description: The user will pull a scroll out of his/her pouch. The user will wipe his/her blood across the scroll, the scroll will poof, and summon The Forgotten Reaper into his hands. The blade is sharp enough to cut straight through stone.Chakra can be channeled though this scythe freely to increase the scythe's cutting power. When holding the scythe the user becomes more proficient in ninjutsu and his/her taijutsu becomes stronger. This is because when the user is holding the scythe, chakra is being sent in and out of the sight like a wave. the chakra sent through the wave is enhanced by the special metal the blade is made from. When the enhanced chakra is sent into the body the muscles are enhanced the same way his techniques would be enhanced. This aids the wielder in holding the scythe with ease. The scythe is black and has a thin handle. When being held chakra is infused in the handle to give the user a good grip on the scythe.

The Forgotten Reaper is indestuctible

The user gets a +10 boost in taijutsu and a +5 boost in ninjutsu

Can only be used by Shade Dracova

The scythe will become 500 pounds if it is wielded by anyone but the owner or anyone given permission to hold by the wielder

The Forgotten Reaper weighs 50 pounds so the user must have somewhat training in taijutsu to prove his muscle strength.

______________
±± Declined ±± The explanation of why it boosts your abilities makes no sense. And +20 to that? +10 to taijutsu? why? In essence this would make you weaker in taijutsu by the added weight, the volume and the need to actually wield it. Why would it make your taijutsu stronger? Makes no sense.

Kuchiyose no jutsu: Jishin furuete iru chikyū|Summoning Technique: Jishin The Quaking Earth
Type: Supplementary
Rank: S
Range: Short
Chakra Cost: 40
Damage Points: 80
Description:The user will draw blood, perform a line of several handseals then he or she will thrust their arm downwards and Jishin The Quaking Earth will appear. Jishin meaning earthquake is a powerful Red Cardinal from Aries. He has a black bill, black face and a vibrant red body like most male cardinals. He can fly at speeds up to 52mph. He is ruffly the size of two normal hummer automobiles side to side which is twice a big as a female. Naki can use any earth technique's up to A rank that doesn't require any handseals without touching the ground. Once per battle, Jishin can also sing a song that could cause a large amount of pillars to shoot out the ground at high speeds and recede back into the ground. If the song is sung continuously without the enemy stopping him the opponent will eventually be hit by the technique. The pillars shoot upwards with enough force to potentially break bones.

Must have signed Red Cardinal Contract

Can only be summoned twice

When summoned she last for 3 turns in total

The earthquake technique cost an additional 60 chakra from her summoner plus it counts as a move

Summoning him counts as a move also

The summoner will be dizzy after she is dispersed

The pillars can stretch to long range

I do own the Cardinal Contract.

______________
±± Declined ±± You do? hum...doesn't exempt you from proving proof and linking the contract. Like it says in the first post of the thread, when submitting summons you need to provide a link to the contract.

Chikyū rirīsu/ kasai rirīsu: Yama kaji!|Earth Release/Fire Release:Wild Fire!
Type: Offensive
Rank: Forbidden
Range: Long
Chakra: 50
Damage: 90
Description: The user will channel his/her earth chakra and send it deep into the earth. They will send it low enough until they have struck methane gas deep inside the earth. Once they have done this the opponent will create a tunnel which would lead the methane gas upwards to the surface. On the surface the user summons a cylindrical earth statue at chin height. The methane gas is inside the cylindrical earth statue. That statue will have one hole pointing towards the opponent and one pointing towards the user. Once this statue is forming the opponent will gather a large amount of fire chakra in the palm of his dominant hand. The user will release it all at once but keep it compressed in the palm of his dominant hand(example below). With the compressed fire bomb in his hand the user will stick dominant palm into the statue. Once his palm is fully inside thee statue the user will release the fire from his palm while keep it under control. With the added power of the methane gas the user will manipulate his chakra to create several wild animals which shoot out of the opposite end of the statue all at once in a fire explosion. The animals that come out consist of 1 elephant, 2 tigers, 3 eagles, and 3 gorillas. All of the flame animals are at the users control as long as their hand stays with the statue. All of the animals can explode into a fair sized pillar of flames depending on the size of the animal at the user's command as long as he has his hand inside the statue. The animals can attack all at once of one at a time. This technique is very dangerous to use.

Can only be taught by Shade Dracova

Hand must stay inside statue while using this technique

Hand will receive severe burns from being in the statue.

Must have mastered Katon and Doton

No katon rank B or higher after using this technique

The burns would be so severe that you are left unable to perform hand seals for the rest of the match.

Your nose will begin to bleed as effect of chakra exhaustion

This techniques counts as two moves

Can only be used once per battle

Changes have been bolded.

______________
±± Declined ±± Don't resubmit.

Wasureta shinigami|The Forgotten Reaper
Rank: S
Type: Supplementary
Chakra Cost: 40(20+ with additional techniques in use)
Description: The user will pull a scroll out of his/her pouch. The user will wipe his/her blood across the scroll, the scroll will poof, and summon The Forgotten Reaper into his hands. The blade is sharp enough to cut straight through stone. Chakra can be channeled though this scythe freely to increase the scythe's cutting power. When holding the scythe the user becomes more proficient in ninjutsu and his/her taijutsu becomes stronger. This is because when the user is holding the scythe, chakra is being sent in and out of the sight like a wave. The chakra sent through the scythe is enhanced by the special metal the blade is made from. When the enhanced chakra is sent into the body the muscles are stimulated and his chakra flow becomes faster. The scythe only accepts the chakra signature of it's true owner. The special scythe is made out of the same material King Arthur's sword was. This leads to the reason why only a chosen few can wield it as if it weightless though for others it is tons. When held by The scythe is black and has a thin handle. When being held chakra is infused in the handle to give the user a good grip on the scythe.

The Forgotten Reaper is indestuctible

The user gets a +10 boost in taijutsu and a +5 boost in ninjutsu

Can only be used by Shade Dracova

The scythe will become 500 pounds if it is wielded by anyone but the owner or anyone given permission to hold by the wielder

The Forgotten Reaper weighs 10 pound when the user wield it.

The user cannot perform any genjutsu as a downside while they wield this scythe.

X-Declined-X Chakra comes out enhanced? First time i heard about such a thing ._.

Kuchiyose no jutsu: Jishin furuete iru chikyū|Summoning Technique: Jishin The Quaking Earth
Type: Supplementary
Rank: S
Range: Short
Chakra Cost: 40
Damage Points: 80
Description:The user will draw blood, perform a line of several handseals then he or she will thrust their arm downwards and Jishin The Quaking Earth will appear. Jishin meaning earthquake is a powerful Red Cardinal from Aries. He has a black bill, black face and a vibrant red body like most male cardinals. He can fly at high speeds. He is ruffly the size of two normal hummer automobiles side to side which is twice a big as a female. Naki can use any earth technique's up to A rank that doesn't require any handseals without touching the ground. Once per battle, Jishin can also sing a song that could cause a large amount of pillars to shoot out the ground at high speeds and recede back into the ground. If the song is sung continuously without the enemy stopping him the opponent will eventually be hit by the technique. The pillars shoot upwards with enough force to potentially break bones.

Must have signed Red Cardinal Contract

Can only be summoned twice

When summoned she last for 3 turns in total

The earthquake technique cost an additional 60 chakra from her summoner plus it counts as a move

______________
±± Declined ±± First, if he is a bird and wants to use earth release he needs to be touching the ground. The pilar technique by singing? How does it work? Magic? And having it continously working can't be done. Won't ever allow that. Also, you do know that this bird is barely 4m wide thus it can't actually fly with you on top? Just making sure you understand it.

Re: ±±Custom Jutsu Submission±±

Originally Posted by Seto Kaiba

Custom weapon

(akuma ha-pu)Demon harp
Rank: S
Type: Weapon
Range: Short/long
Chakra cost:40
Damage points: N/A
Description: The harp is made from pure stainless steel but light in weight and is capeable of conducting chakra.its strings are four in number and each strings produces different sharp tone when striked.Each tone brands it's listeners with a particular type of illusion.Also the harp acts as a barrier against illusion attacks thrown at the weilder. Because of it's portablity and stylishness,the weilder is able to strap
it unto his or her back,whilst in battle.

-Note: The user can't perform handseals whilst holding the harp.
- the harp blocks
illusiön based attacks,except advanced ones(forbidden or ms illusions) whilst in the user's possession.
-illusion shielding counts as one of 3 moves a turn and can only shield 5 times per match.
-Note: The harp can only be used by Seto Kaiba.

(akuma ha-pu)Demon harp
Rank: S
Type: Weapon
Range: Short/long
Chakra cost:40
Damage points: N/A
Description: The harp is made from pure stainless steel but light in weight and is capeable of conducting chakra.its strings are four in number and each strings produces different sharp tone when stroked. Each tone brands it's listeners with a particular type of illusion .Also the harp acts as a barrier against illusion attacks thrown at the welder, whilst notifying him/her what kind of illusion it is. Because of it's portablity and stylishness,the weilder is able to strap
it unto his or her back,whilst in battle.

-Note: The user can't perform handseals whilst holding the harp.
- the harp blocks
illusiön based attacks,except advanced ones(forbidden or ms illusions) whilst in the user's possession.
-illusion shielding counts as one of 3 moves a turn and can only shield 5 times per match.
-Note: The harp can only be used by Seto Kaiba.

X-Pending-X Im not quite sure about this, it would help if you had a background in either sound or music. And it lets you avoid most S rank Genjutsu.
My opinion is 50:50 over this. Need another mods input here.

______________
±± Declined ±± I was tempted to DNR this off the bat for the simple reason that you submitted a weapon that makes you immune to genjutsu without even explaining why or even considering any kind of side effect or restriction. Also, regardless of the permission from Roku and Zero, this would eventually be equal to their own techniques. Not to mention that the low depth and description of it is not befitting of the whole concept. So, basic idea: make this better and more reasonable.

P.s I would make the tones as seperate jutsus,if approved^^

(genjutsu-Nanchō) - illusion technique- deafness
Rank: A
Type: supplementary
Range: long
Chakra Cost:30
Damage Points:N/A
Description: After making a half-tiger seal,the user induces the target into a unique illusion that takes away their ability to hear momentarily but the target doesn't notice this incidence because the jutsu keeps the previous sounds (if any) that he or she has been hearing thus enabling the user to launch a surprise attack.
-last's for one turn.
-twice per battle.

X-Declined-X Similar to existing technique

(suiton: mizu kujira ) water style-water whale
Rank: forbbiden
Typeffense
Range: long
Chakra Cost:50
Damage Points:90(20 to user)
Description:This technique is a complicated move to pull off,as it requires a very large water-source to work,After the user must have done two handseals,with great concentration he/she manipulates and turns a large body of water-source such as river or lake into a giant whale that navigates towards the target with unimaginable speed whilst demolishing everything in its path.Still in motion,the whale is able to absorb some incoming water jutsu thus becoming more bigger and also able to shot off a medium size c-rank water shark to do major damage to the target,before crashing into the target leaving no bone uncrushed.
-Once per battle.
-no S-rank water jutsu and above next turn.
-absorbs 'one' C-rank and lower water jutsus.
-The user take 20 damage,due to stress.
-requires a standard water-source.

Re: ±±Custom Jutsu Submission±±

Daku Sutairu Ken Dark Style SwordType:Weapon Rank:S RankRange:Short-LongChakra:N/A(Depends on the jutsu)Damage:N/A(Depends on the jutsu)Description:This sword was made from the strongest metals and is highly sharp and indestructable. Forged by an old Dark Release master this sword has the ability to utilize the users dark chakra to absorb the opponents chakra and utilize some Dark Release techniques such as (Evil Black Aura, Darkness Wavs, Inhaling Maw, and Judgement) as long as the user is holding the sword. Abilities
This sword can stretch to great lengths if the user applies their dark chakra into it which gives it the ability to wrap around the opponent and drain their chakra. The sword is activated when the user flows their dark chakra into it which allows it to extend to long range and/or absorb techniques through the sword(Only when using Inhaling Maw can it absorb jutsu or chakra)

Restrictions
-Only a dark release user can use this swords abilities
-This sword does not enhance any techniques
-At least one of the users palms must remain in contact with the handle of the sword to use its abilities
-Cant use any S rank Fire nor S rank lightning while the sword is activated

Initial Form

Applying Dark Chakra

X-Declined-X

(Meiton: Kuro Aku Doragon) - Dark Release: Evil Black Dragon
Rank: S
Type: Offensive
Range: Short-Long
Chakra cost: 40
Damage points: 80
Description: The user focuses and releases a large amount of Dark chakra from the lower square of their palms releasing a large dragon which moves towards the enemy and completely obliterates the opponent this technique grows as it collides with enemy techniques up to one rank higher that that Dark Release: Inhaling Maw can absorb such as (S Rank Wind Fire and Lightning, B Rank Water, and Forbidden rank Raw chakra)
-Must absorb 2 S Rank techniques to row into a Forbidden Rank
-Only Dark Release users can learn this technique
-Must master Dark Release
-Useable only 3 times
-Has no effect in absorbing earth jutsu as Dark release cant absorb Earth jutsu
-Must wait 3 turns before being able to use it again

X-Declined-X Similar to existing technique

(Kuchiyose No Jutsu: Shizuka) -Summoning Technique-Shizuka
Rank: A
Type: Supplementary
Range: Offense
Chakra Cost: 30
Damage Points: N/A
Description: The user takes some blood and wipes it on their snake tattoo, then they make the snake hand sign and slam their hand into the ground to summon Shizuka. Shizuka is a massive brown and black Python roughly the size of the snake Orochimaru used in the forest of death. Shizuka is a Earth Style specialist snake and can use up to A rank Earth jutsu that don't require hand signs. Being an earth style snake Shizuka can burrow and dig underground far deeper than any opponent can reach him and move at very high speeds underground. He is large enough for a group of people ride on his head also about 3-4 people can ride inside of his mouth as he goes underground.Proof of Snake signing

Re: ±±Custom Jutsu Submission±±

Originally Posted by kokubungi Huygamaki

Wind Release: Ten Spiraling Dragon Swords(Fuuton: Juu Rasen Doragon Touken)Type: Attack/DefensiveRank: C-RankRange: Short-MidChakra: 15 (+5 each turn.)Damage: 30Description: The user concentrates a large amount of fuuton chakra into the palm of their hands, after that they release the chakra into the air and manipulate it to form 10 katana swords that float in mid-air, the user then flicks his hands in the direction of the opponent which causes the the swords to fly forwards at the opponent, the defensive part is that the user can station the swords behind him and when the enemy attacks the user quickly crosses his arms to cause the swords move in-front of him and clump together to deflect the attack and at the same time cause some minor cuts on the enemy's body part that was used to attack , the swords can also deflect lightning jutsu but dispersers after insulates the lightning.
Note: The user can regenerate swords that were used to attack.
Note: Can only deflect lightning jutsus c-rank and below.
Note: It takes a full 3 seconds to move the swords from behind of yourself to in-front of yourself.
Note: Can only be used twice per battle.
Note: The user can keep this jutsu lasting for 4 turns for each use.
Note: May only be taught by kokubungi Huygamaki.

Bug Style: Rising Destruction Dragon(Mushiton: Joushou Inmetsu Doragon)Type: AttackRank: A-rankRange: Short-LongChakra: 30Damage: 60Description: The user sends a large volume of destruction bugs into the air that then form into a dragon then the user sends the dragon at the opponent which then lifts the opponent into the air and then raps its self around the opponent and falls down to ground, during mid-drop the bugs then explode on the opponent sending the opponent crashing towards the ground.
Note: This technique takes 2 seconds to get to the opponent at mid rang and 5 seconds to get to the opponent at long range, this technique can not be dodged at short range.
Note: Can only be used 5 times in battle
Note: May only be taught by kokubungi Huygamaki.

Wind Release: Phoenix Strike (Fuuton: Fenikkusu Dageki)Type: AttackRank: C-RankRange: Short-LongChakra: 15Damage: 30Description: The user does a few hand seals then concentrates a mass amount wind chakra into his hands then claps them together and releases the chakra into the sky far above the user and opponent he then manipulates the air to form a phoenix in the sky it then bombs down towards the opponent and strikes the opponent with great force and causes a small crater to form due to the pressure of the speed the phoenix was traveling at.
Note: Can only be used 2 time in battle.
Note: The user can keep the phoenix in the sky for the next 2 turns but once the 2 turns are up the phoenix disperses automatically and the next note applys.
Note: The user can not use any wind jutsu for the next turn regardless whether the user uses the phoenix or not.
Note: May only be taught by kokubungi Huygamaki.

______________
±± All Declined ±± You're bolding the descirptions so I'm assuming this is a resubmit. On resubmits you need to quote the previous submission. If its not a resubmission, then you need to resubmit this without bolding the description. Bolding descriptions only pertains to resubmissions and the changes done.

Resubmitting

Wind Release: Ten Spiraling Dragon Swords(Fuuton: Juu Rasen Doragon Touken)
Type: Attack/Defensive
Rank: B-Rank
Range: Short-Mid
Chakra: 20 (+5 each turn.)
Damage: 40
Description: The user concentrates a large amount of fuuton chakra into the palm of their hands, after that they release the chakra into the air and manipulate it to form 10 katana swords that float in mid-air, the user then flicks his hands in the direction of the opponent which causes the the swords to fly forwards at the opponent, the defensive part is that the user can station the swords behind him and when the enemy attacks the user quickly crosses his arms to cause the swords move in-front of him and clump together to deflect the attack and at the same time cause some minor cuts on the enemy's body part that was used to attack , the swords can also deflect lightning jutsu but the swords disperse after deflecting the lightning.
Note: The user can regenerate swords that were used to attack.
Note: Can only deflect lightning jutsus A-Rank and below.
Note: It takes a full 3 seconds to move the swords from behind of yourself to in-front of yourself.
Note: Can only be used twice per battle.
Note: The user can keep this jutsu lasting for 4 turns for each use.
Note: May only be taught by kokubungi Huygamaki.

Bug Style: Rising Destruction Dragon(Mushiton: Joushou Inmetsu Doragon)
Type: Attack
Rank: A-rank
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user sends a large volume of destruction bugs into the air that then form into a dragon then the user sends the dragon at the opponent which then lifts the opponent into the air and then raps its self around the opponent and falls down to ground, during mid-drop the bugs then explode on the opponent sending the opponent crashing towards the ground.
Note: This technique takes 2 seconds to get to the opponent at mid rang and 5 seconds to get to the opponent at long range, this technique can not be dodged at short range.
Note: Can only be used 5 times in battle
Note: May only be taught by kokubungi Huygamaki.

Wind Release: Phoenix Strike (Fuuton: Fenikkusu Dageki)
Type: Attack
Rank: B-Rank
Range: Short-Long
Chakra: 20
Damage: 40
Description: The user does a few hand seals then concentrates a mass amount wind chakra into his hands then claps them together and releases the chakra into the sky far above the user and opponent he then manipulates the air to form a phoenix in the sky it then bombs down towards the opponent and strikes the opponent with great force and causes a small crater to form due to the pressure of the speed the phoenix was traveling at.
Note: Can only be used 3 time in battle.
Note: The user can keep the phoenix in the sky for the next 2 turns but once the 2 turns are up the phoenix disperses automatically.
Note: The user can not use any wind jutsu for the next turn if the user uses the phoenix before it disperses.
Note: May only be taught by kokubungi Huygamaki.

X-Declined-X Okay erm lol. You could ask a sensei or a mod about what you did wrong xD

Re: ±±Custom Jutsu Submission±±

(Raiton: Denki Kando Jutsu) Lightning Release: Electrical Sensitivity TechniqueType: SupplementaryRank: BRange: Short-MidChakra: 20Damage: N/ADescription: The user will emit a constant electric field from their entire body, too small to be seen without or have any physical effect on the surroundings. This electric field is designed to bounce off of objects and people rebounding back to the user, in this way the user has learned to “feel” the world around them for a limited distance and has developed a sixth sense about them. This field is especially sensitive to metals and other objects that conduct or emit electricity (water, animals, humans) allowing them to operate blind if necessary. This can be used to sense ambushes and when combined with the Chakra Sensing Technique makes for an unsurpassable ability to “feel” the enemies presenceNotes:
- Can only be taught by Shinta,
- Remains active for five turns,- Can be used two times per battle.
- User is vulnerable to water release, slightly shocking him on contact while this is active

X-Approved-X Reduced usage limit, added a restriction

(Raiton: Undo Jutsu) Lightning Release: Movement TechniqueType: SupplementaryRank: BRange: Short (effects only the user)Chakra: 20 (+5 per turn sustained)Damage: N/A (5/turn to the user)Description: By converting the users lightning chakra into electricity and infusing their bodies with small amounts of it, they are able to overcome paralysis or crippling injuries by forcibly moving themselves through commanding their own nerves and muscles with impulses caused by chakra. Dislocated limbs and numbing poisons mean nothing to someone who has mastered this allowing them to fight until their bodies are over damaged. Notes:
- Can only be taught by Shinta,
- Can not be used if the users chakra network is blocked,
- No wind jutsu while this jutsu is active,
- Can be maintained for three turn successively,
- Can be used two times per match with one turn gap in between each use.

X-Approved-X

(Katon: Moesashi no Ame) Fire Release: Rain of EmbersType: OffensiveRank: ARange: LongChakra: 30Damage: 60Description: the user expels a very large cloud of flame in to the air, however this is merely a distraction, the fire does not disperse but rather condenses into countless tiny embers which very slowly fall to the ground in the target area. When the user performs the Tiger hand seal these embers burst in to flame again, the result is covering the target area an explosion that covers short range from the epicentre of the explosion. This technique also causes large black clouds to form, mimicking the clouds used for Kirin however no lightning is present.Notes:
- Can only be taught by Shinta,
- Can at most cause three areas of embers to explode although the ember rain covers the entire field,
- The embers do no significant harm until they are detonated,
- Can be used four times per battle,
- The embers can continue raining for up to two turns, after which they become useless. On the turn of detonation, this jutsu must be posted again. The repost does not count as one of the four uses but still counts towards one of the three jutsu for that turn,
- The large black clouds remain on the field for four turns but again serve no purpose for kirin.

Re: ±±Custom Jutsu Submission±±

(Kchuysei: Kyoudai Youi) Summoning: Dark Brother
Rank: A
Type: Supplementary
Range: Short
Chakra Cost: 30 (+10 per turn)
Damage Points: N/A (+20 toxic bite) (+5 per turn after bite)
Description: Hei, after being accepted as family with the Eels of "Unagiirie", Hei was gifted with a Brother known as "Dark". Dark travels with Hei everywhere he goes, always being by his side. Dark can be seen coming forth from under Hei's coat in a similar fashion to kabuto's Snake. when in battle Dark acts as an extra limb for Hei. His main form of attack is biting with razor sharp and jagged teeth that have toxic saliva that poison's the wounds numbing the infected area. The toxin will spread through the opponents body slowly paralyzing them until the opponent is no longer able to move. Dark has very thick but flexible skin allowing it to block up to B-Ranked Taijutsu.Note:
-Can only be used by Serpent's Hei Bio.
-Toxic Bite counts as a move.
-Takes 6 turns to paralyze the opponent.
-Must sign Eel Contract.

(Poizunkushi) Toxic Spit
Rank: A
Type: Attack
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: Kyoudai Youi will focus toxic saliva in his mouth and slit it out as a spit bullet. this spit is potent in toxic poison. If the toxin seeps into any open wounds, eye's, mouth, or any other opening in the opponents body, it will slowly paralyzing them until the opponent is no longer able to move. Note:
-Can only be used by Serpent's Hei Bio with Kyoudai Youi.
-Takes 3 turns to paralyze the opponent.
-Must sign Eel Contract.

X-Both Declined-X Link to eel contract?

===========
Updating/Changing:
===========

Originally Posted by Serpent

(Ranton: Shinjouran) Storm Release: Body of Storm
Type: Supplementary
Rank: S
Range: Short
Chakra Cost: 40
Damage points: N/A (+10 Ranton | +5 Taijutsu)
Description: The user will push all of his Ranton based Chakra out of his body forming a bright aura around the user. This aura takes shape of Ancient Battle Armor that is semi-transparent. This drastically increases the users ability to use Storm Element, allowing the user to use stronger Storm based techniques then normal. Because of the Ranton Armor the user is able to achieve greater speed in similar fashion to "Raiton Armor", however this only allows the user to move at half speed compared to "Raiton Armor". Thanks to the speed gained by this technique, Taijutsu becomes more efficient. Not only allowing for faster delivery of Taijutsu, but an increase in strength as well. Ranton Armor seems like an excellent technique, but it has it's drawbacks. The amount of output needed for the Ranton makes it impassable for the user to use other element bases, the user can only use Ranton based Ninjutsu and Taijutsu during this mode. Upon deactivation of this mode the user will feel totally drain. As a side effect, the user will feel dizzy and move at half their normal speed because of the lack of chakra and the strain on the users body. Notes:
-Last 5 turns.
-Can only be used once per battle.
-Only Ranton and Taijutsu during this Mode.
-User moves at half speed for 2 turns after Jutsu.
-No S-ranks for two turns after this Jutsu.
-No Ranton Rest of Battle after this mode is deactivated.
-This Jutsu can only be taught by Serpent

~Approved~

(Ranton: Shinjouran) Storm Release: Body of Storm
Type: Supplementary
Rank: S
Range: Short
Chakra Cost: 40
Damage points: N/A (+15 Taijutsu)
Description: The user will push all of his Ranton based Chakra out of his body forming a bright aura around the user. This aura takes shape of Ancient Battle Armor that is semi-transparent. This drastically increases the users strangth and speed. This allows the user to achieve greater speed in similar fashion to "Raiton Armor", however this only allows the user to move at half speed compared to "Raiton Armor". Thanks to the speed gained by this technique, Taijutsu becomes more efficient. Not only allowing for faster delivery of Taijutsu, but an increase in strength as well. Ranton Armor seems like an excellent technique, but it has it's drawbacks. The amount of output needed for the Ranton makes it impassable for the user to use Ranton after this mode is deactivated. Upon deactivation of this mode the user will feel totally drain. As a side effect, the user will feel dizzy and move at half their regular speed because of the lack of chakra and the strain on the users body. Notes:
-Last 5 turns.
-Can only be used once per battle.
-User moves at half speed for 2 turns after Jutsu.
-No S-ranks for one turn after this Jutsu.
-No Ranton Rest of Battle after this mode is deactivated.
-This Jutsu can only be taught by Serpent

X-Declined-X From my understanding, its downgrading your own technique. Because you cannot add that you could perform other natures, while already stimulating your body with two natures.

Re: ±±Custom Jutsu Submission±±

Kamisama かみさま God's Sacrifice
Type: Weapon
Rank: A
Range: Short - Medium
Chakra: 30
Damage: N/A (+10 Wind Combinations)
Description: Kamisama is a weapon which was crafted by Alexander himself, after reading and analyzing information throughout the years about Madara Uchiha's infamous weapon. Kamisama is a medium sized war-fan rivaling the height of an average shionbi when placed along side with one another. The light brown fins decorated with a strange symbol on each end of the war-fan are made of a very lightweight and durable material that does not conduct electricity, nor is it able to be engulfed in flames. The core of the war-fan is a nearly indestructible pole with a thin rubber layer to avoid conductivity that is bandaged up from the bottom end all the way to the middle of the poll. At the very bottom of the pole lays a very lightweight, thin, and durable chain link which appears to have metallic spheres evenly spaced every three inches which ensures enhanced gripping. The other end of the chain-link is connected to a medium sized nearly indestructible scythe which was rumored to be one of Madara's deadliest weapons in combination with the war-fan. Just like the pole, the scythe's hand is also laced in a thin layer of rubber with bandages covering the entire thing up to the blade itself. The chain-link is long enough to allow Alexander to throw his scythe up to medium range distance similar to Hidan's scythe. Both the war-fan and scythe are strapped in the center of his back in an "X" manner. The unique ability of the war fan is to coat elemental projectile-type techniques with wind chakra. When the user releases an elemental projectile type technique, he will swing the fan and coat the technique with wind chakra, causing the technique in question to be turned into a XX/wind combination. Meaning that if the user releases a fireball and swings the fan, it would turn into a fire/wind combination. Although it does not boost the rank nor size of the technique in question, it does boost them by ten damage points. In order to release the projectile techniques successfully and coat them in wind, Alexander found out a way to exchange hand signs for fan swings. Meaning that for every two hand seals required in a projectile type technique, the user is required to swing his fan once. (ex: If I release a fire technique that requires four hand seals, I would need to swing the fan twice as I then release the fire and coat it in wind, increasing its damage while it maintains the same rank.) The wind enhancement would not be effective against lightning techniques because the lightning technique in question would disperse. Kamisama is chakra reactive, which if channeled with expansion chakra it will expand at the users will. Expanding it refers to using any variation of the Akimichi clan's expansion techniques and so leading to count towards the user's jutsu per turn. When releasing a wind style technique from Kamisama, the technique in question would automatically receive the ten damage boost due to the fact that is not physically possible to create a wind/wind combination. The user is also able to release physical projectiles like kunais, shuriken, senbons etc and coat them in wind chakra for increased speed and damage. This is accomplished in the same manner that the elemental projectile techniques are enhanced into combinations.

▵ Utilizing the expansion ability requires an Akimichi biography
▵ Can only be wielded by Hard

Lightning: This attribute will coat the weapon in lightning and grant it piercing and slicing/cutting capabilities. The pierced area will suffer slight numbness similar to chidori spear.

Wind: This attribute will coat the weapon in wind and also grant it slicing/cutting capabilities along with the ability to shred due to the manifested cutting edge wind currents surrounding the weapon.

▵ Can be used four times per battle
▵ Requires Kamisama かみさま God's Sacrifice to use
▵ Only one of the elemental affinities can be activated around Kamisama per turn
▵ Must wait one turn before re-using the same affinity with this technique
▵ Can only be used by Hard

Pyramid: Being one of the two defensive methods; The user will channel his/her wind chakra throughout three bladed objects like Kunais, shurikens, swords etc and throw them on the ground within range, forming a triangular formation. As the objects are placed on the ground, a pyramid made of cutting/shredding wind will be created that covers the user's entire vicinity, including the floor. During creation the user is able to choose whether or not the cutting/shredding effects the floor side.

Shield: Being the second defensive method; The user will shift his body in the form of a "Y" with his/her arms raised and feet placed together. Both feet and hands will act as connection points to each other, similar to the bladed objects, creating a triangular shield of cutting/shredding wind in front of the user as means of defense.

Net: The user will throw three bladed objects and manipulate the wind chakra channeled throughout them and the wind currents to create a triangular net of cutting/shredding wind that travels forward along with their respective projectiles.

▵ The user is unable to perform any other techniques if the shield method is in use.
▵ Can only use one method per turn
▵ Can be used four times per battle
▵ Must be taught by Hard

X-Approved-X

(Fūton: Okami sekiryoku) - Wind Style: Emperor's Repulsion
Type: Defensive/Offensive
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: 60
Description: The user will channel his wind chakra throughout his medium/large sized fan/war-fan whilst manipulating the air currents around it to create a protective layer of wind that allows the user to repel attacks away. This technique is commonly used to "slap" away small to medium sized projectiles, ranging from elemental to physical(elemental weakness still applies). Upon contact with the fan's wind coating, a sharp/cutting edge gust of wind will be released that will repel the object in question, allowing the user to slap it away with greater ease as he swings the fan.

▵ Requires a medium/large sized Fan to use
▵ Can be used four times per battle
▵ Must be taught by Hard

Re: ±±Custom Jutsu Submission±±

(Suiton: Kanashibari no Jutsu) - Water Style: Temporary Body Paralysis TechniqueRank: AType: SupplementaryRange: Short-MidChakra: 30Damge Points: N/ADescription: This technique is a variant of the temporary body paralysis, with it being its parent technique, and its effect primarily serving as the base for this technique. Essentially, this technique works by the user manipulating his chakra to immobilize his opponents, constricting their movement altogether. However, unlike its parent technique, this technique involves Suiton chakra, making it different. Forming on the base of that immobilization effect, the user also, due to the usage of Suiton chakra, cause a thin film of water to materialize on the area binded by the technique, such as when the body is binded, the body is hence coated in water. Due to more chakra being exerted in this technique, it lasts twice the duration than its parenting technique, along with the additional effect of soaking the opponent in water. With the opponent unable to move or respond, the user would be able to take advantage of the opening.

- No water techniques above S-ranks on this turn, and the turn after this technique.
- Can only be used three times per battle
- Can only be taught by Toshiro

X-Declined-X Cant allow this sorry xD

(Suiton: Seppaku tensuu) - Water Style: Pressure pointsRank: AType: SupplementaryRange: Short-MidChakra: 30Damge Points: 60Description: The user would utilize their chakra, taking control of the vapour in the air around the opponent. The user would then use Suiton chakra to condense the water vapour into countless minuscule water droplets. The water droplets are hardly noticeable due to their size, yet still, despite their size, carry a sizeable impact upon hitting the opponent. The water droplets are highly compressed, with the molecules linked closely together to create a tighter bond which reinforces each of the water droplets strength. After doing so, the user snaps their fingers, causing the water droplets to quickly slam into the opponent's body, targeting the pressure points mainly. The water droplets, having been materialized close around the opponent, would take no more than a second to cause impact on the opponent's pressure points. The water droplets, being so strong already, along with slamming into the opponent at high speeds, would cause immense pain and temporary immobilization of the opponent. The pressure points, being hit with such force simultaneously, would generate a shock in the opponent's system, not allowing him to respond nor move his limbs for a couple of seconds due to the sudden impact.

- Can only be used three times per battle
- Can only be used by a Medical student(Has been or curently is), and doujutsu user
- Can on be taught by Toshiro

X-Declined-X The water droplets are undetectable initially which removes the technique from the criteria of approval.

(Genjutsu: Noren Mekuri) - Illusionary Arts: Curtain Stripping Type: SupplementaryRank: B-rankRange: ShortChakra: 20Damage: 40Description: This technique is an adapted, yet similar version to Kai. The technique revovles around the user focusing chakra into one of their hands, and grasp the air infront of them as if it was a curtain. They would then begin to pull it to the side casting the illusion off. The technique can dispel up to S-rank illusions beside Mangekyou Sharigan techniques.

- Can only be used three time per battle
- Can only be used once every turn
- Can only be taught by Toshiro

X-Declined-X The effect of an illusion is limited to your mind. Not the surroundings, figure the rest

Re: ±±Custom Jutsu Submission±±

Zanka No Tachi:Longsword of the Remnant FlameType:Weapon Rank: A-RankRange: ShortChakra: n/aDamage: 60 Description:AKA The sword that burns.The sword can be viewed as a common katana that has a blue hilt .It is about as long as a human hand and incredibly sharp.It is also known to be extremely durable and just a bit heavier than a regular sword.It is made with a tough metal that makes the sword virtually indestructible and has a higher than usual melting point.As part of its abilities the sword can readily accept chakra and use it to boost its abilities extremely.This is know as the released state of the sword.Releasing the sword counts as a jutsu.When the sword is released, a simple and basic one-hand swipe of it releases a gust of hot wind capable of neutralizing
B-rank raiton
C-rank katon
C-rank suiton
C-rank futon
D-rank doton
This is because the gust released is a combination of C-rank wind heated up to C-rank katon temperature, making it as strong as B-rank fire but maintaining the intangibility and other properties of wind.The basic swipe can only be done in the turn that the sword is released and does not count as a jutsu.

Zanka No Tachi houmen:Longsword of the Remnant Flame Release Type: SupplementaryRank: A-RankRange: n/aChakra: 30Damage: n/aDescription:To activate the swords special ability(release) The user channels a surge of chakra through it and says "Burn all".The chakra is automaticaly converted into fire that heats the sword to an extreme temperature.The temperature is very high, and would melt a normal sword but this is prevented due to the metals high melting point.The sword becomes so hot that if pierced into an object, it would vapourize all its moisture almost intantaneously.
-Can be used only twice per battle.
-User must wait at least 2 turns after first use to use it again.
-Lasts for only 4 turns.

banshō issai kaijin to nase:Reduce All Creation to AshType: OffensiveRank: A-RankRange: LongChakra: 30Damage: 60Description: The user channels his futon chakra into the released Zanka No Tachi and maneouvers a massive two-handed slash which sends a blade of 'hot-air' at an opponent.The slash covers a large area.It is also difficult to stop due to the intangibility of wind.
The slash of hot wind capable of neutralizing
S-rank raiton
A-rank katon
A-rank suiton
A-rank futon
B-rank doton
-Note: Can only be used three times per battle.
-Cannot use it twice in the same turn.

||All Declined|| Seriously overpowered with few restrictions. Do not Resubmit.