Gamearts' PlayStation Vita action RPG Ragnarok Odyssey will ship on February 2 with four player ad-hoc play. That's right, no actual online support out the box!

That will change following release, though. In an interview with 4Gamer today, Gamearts CEO Kazuki Morishita said that the development staff is already working on adding online play support via a post release update.

Asked when we can expect the update, Morishita said that the game was developed with plans to add online play support soon after release. He promised that fans won't have to wait too long. In fact, the reason online play didn't make it out at launch is that they wanted to make sure the network play quality was high enough.

Director Kazuhiro Irie had praise for the Vita's flexibility when it comes to download content. In his past titles, doing download content that changed the rules, like adding online play for instance, was difficult. However, with the Vita, you can add quite a bit of post release functionality.

Morishita said to expect additional functionality to be continually added through updates, similar to what one might expect of an online title.

4Gamer also posted a bunch of screens from the demo that was released today. Take a look below.