Of course, this is a simplified few, doesn&amp;#x2019;t mention anything about level of focus, or whether the developer is working on the *right* things. \n\nOr, maybe we can assume that that&amp;#x2019;s covered under &amp;#x201C;Intelligence&amp;#x201D; and &amp;#x201C;Knowledge&amp;#x201D;\n

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Waste Less Time - Don&amp;#x2019;t spend as long staring at screen, twiddling thumbs.\nShorter Iterations - Get feedback more often, make sure we are on the right track\nMaintain Focus - A byproduct of thumb twiddling is that you get distracted and start reading blogs.\n\nLeverage Points - Automation. Find ways to do a lot with a little. This leads to a feeling of traction, excitement, longer focus, and more productivity.\n\nConsistency - Repeatable process is faster than starting from scratch. Remove the temptation to fiddle with tools each time we start a new project.\nEasy Onboarding - Others can join in without having to relearn the system.\n

Waste Less Time - Don&amp;#x2019;t spend as long staring at screen, twiddling thumbs.\nShorter Iterations - Get feedback more often, make sure we are on the right track\nMaintain Focus - A byproduct of thumb twiddling is that you get distracted and start reading blogs.\n\nLeverage Points - Automation. Find ways to do a lot with a little. This leads to a feeling of traction, excitement, longer focus, and more productivity.\n\nConsistency - Repeatable process is faster than starting from scratch. Remove the temptation to fiddle with tools each time we start a new project.\nEasy Onboarding - Others can join in without having to relearn the system.\n

Waste Less Time - Don&amp;#x2019;t spend as long staring at screen, twiddling thumbs.\nShorter Iterations - Get feedback more often, make sure we are on the right track\nMaintain Focus - A byproduct of thumb twiddling is that you get distracted and start reading blogs.\n\nLeverage Points - Automation. Find ways to do a lot with a little. This leads to a feeling of traction, excitement, longer focus, and more productivity.\n\nConsistency - Repeatable process is faster than starting from scratch. Remove the temptation to fiddle with tools each time we start a new project.\nEasy Onboarding - Others can join in without having to relearn the system.\n

Waste Less Time - Don&amp;#x2019;t spend as long staring at screen, twiddling thumbs.\nShorter Iterations - Get feedback more often, make sure we are on the right track\nMaintain Focus - A byproduct of thumb twiddling is that you get distracted and start reading blogs.\n\nLeverage Points - Automation. Find ways to do a lot with a little. This leads to a feeling of traction, excitement, longer focus, and more productivity.\n\nConsistency - Repeatable process is faster than starting from scratch. Remove the temptation to fiddle with tools each time we start a new project.\nEasy Onboarding - Others can join in without having to relearn the system.\n

Waste Less Time - Don&amp;#x2019;t spend as long staring at screen, twiddling thumbs.\nShorter Iterations - Get feedback more often, make sure we are on the right track\nMaintain Focus - A byproduct of thumb twiddling is that you get distracted and start reading blogs.\n\nLeverage Points - Automation. Find ways to do a lot with a little. This leads to a feeling of traction, excitement, longer focus, and more productivity.\n\nConsistency - Repeatable process is faster than starting from scratch. Remove the temptation to fiddle with tools each time we start a new project.\nEasy Onboarding - Others can join in without having to relearn the system.\n

Waste Less Time - Don&amp;#x2019;t spend as long staring at screen, twiddling thumbs.\nShorter Iterations - Get feedback more often, make sure we are on the right track\nMaintain Focus - A byproduct of thumb twiddling is that you get distracted and start reading blogs.\n\nLeverage Points - Automation. Find ways to do a lot with a little. This leads to a feeling of traction, excitement, longer focus, and more productivity.\n\nConsistency - Repeatable process is faster than starting from scratch. Remove the temptation to fiddle with tools each time we start a new project.\nEasy Onboarding - Others can join in without having to relearn the system.\n

4.
Developer Productivity How much progress can a developer make on a problem in some interval of time. Intelligence XKnowledge / Experience X Typing Speed X Edit•Build•Test Cycle =Developer Productivity (Simpliﬁed) 4

5.
Developer Productivity How much progress can a developer make on a problem in some interval of time. Intelligence XKnowledge / Experience X Typing Speed X Easy to improve Edit•Build•Test Cycle =Developer Productivity (Simpliﬁed) 4

6.
Developer Productivity How much progress can a developer make on a problem in some interval of time. Intelligence XKnowledge / Experience X Typing Speed X Easy to improve Edit•Build•Test Cycle Transferrable to other projects =Developer Productivity (Simpliﬁed) 4

7.
Developer Productivity How much progress can a developer make on a problem in some interval of time. Intelligence XKnowledge / Experience X Typing Speed X Easy to improve Edit•Build•Test Cycle Transferrable to other projects =Developer Productivity Transferrable to other people (Simpliﬁed) 4