Final Fantasy Dimensions Is An iOS Game, Coming This Summer [Update]

Remember Square Enix’s Final Fantasy Dimensionstrademark? We speculated that it may end up being the western title for Bravely Default: Flying Fairy. However, this morning, Square Enix revealed that Dimensions is actually an iOS and Android title. The game’s official website went live this morning, and you can view it here.

Square Enix USA will be bringing Final Fantasy Dimensions to E3. Here’s how they describe the game:

“Drawing upon the roots of the series with such features as beautiful 2D pixel art, job-driven character growth, additional scenarios in which to inherit the jobs of your adventuring companions, and a classic story of light, darkness, and crystals, Final Fantasy Dimensions delivers the best of Final Fantasy, retro and fresh alike, directly to your smartphone.”

Final Fantasy Dimensions will be released for iOS platforms this summer.

Update: Siliconera reader, Pete, points out that the logo for Final Fantasy Dimensions looks very similar to the one for Final Fantasy Legends: Warrior of Light and Darkness, an episodic 2010 cell phone game. Perhaps this is a port of that game? Thanks, Pete!

Hmm, cellphone games sure have grown. The iOS and the Android are really starting to become their own platforms, aren’t they?

Anyway, I like the sounds of pixel art. But I dunno if I like the sound of “a classic story of light, darkness, and crystals”. It sounds like they’re giving up on writing a complex plot because it’s a casual iOS game.

But anyway, it’s probably way to early to make any judgements.

FitzpatrickPhillips

People complain when they make complex plots and just whine about wanting old-school plots. Probably want to fulfill that want with this.

Hopefully a Vita port soon. Im not a big fan of games in iOS or phones in general. A vita port will have my fist day buy for sure!

Omikuji

Oh my goodness I have been dying for this game for a while now, it’s great to see it able to come over if it really is the warriors light and darkness port! I can hardly wait, I am so glad to have an ipad.

I’m a little bit torn about this. It’s great that we’re seeing Legends come out over here, but it’s not a game that was tailor-made for a touchscreen interface. I would much rather see this released digitally for handhelds or consoles in the same way that After Years was. This game is just begging for the eShop treatment. I just can’t help but feel that this game would be best experienced with analog controls.

Bhunivelze

Actually, this game was always a cell phone game. It was released in episodes, just like The After Years was. This really is the most logical form of release here. And it’s nice for the iphone platform to get some games that aren’t shovelware or ports.

Definitely excited about this! I’m guessing this is indeed the port of the Hikari to Yami no Senshi game that SE released for cellphones in Japan back in 2010 (?), and that’s awesome because back when this was released, I was all over this. Getting it day one!

Anyway, cool, but I’d like to actually be able to use buttons. I hope it gets ports for the 3DS and Vita.

neo_firenze

At this point, anyone who derisively dismisses iOS as somehow not being capable of having worthwhile games are showing their ignorance. Since I bought a new iPad a couple months ago (due mostly to the flood of good games), I’ve found the scene to be frankly a lot more vibrant and creative than the mostly stagnant software we’re seeing on the Sony/Nintendo portables, and increasingly bloated and corporate console releases (which seem to be getting more of an AAA or bust attitude). iPhones and Android phones are simply handheld computers. People comparing what you can play on them to crappy phone games from last decade or Bejeweled are being willfully ignorant.

Especially for RPGs reminiscent of the JRPG golden age in the 16-32 bit era, iOS lately is quite a great environment. Square-Enix is releasing some really good stuff (Chaos Rings series), and lots of other developers are doing great RPGs. Kemco, Gamevil (best spritework around), Kairosoft’s sim games, smaller devs with games like Dragon Odyssey Frane, Aurum Blade, 100 Rogues, Swordigo, Mage Gauntlet. Heck, the best version of Capcom’s Ghost Trick is the iOS one (yes, I own it and the DS version).

Not that I dislike Vita/3DS (I bought both at US release), but to completely ignore the potential of iOS as a viable game platform is just… dumb. Do all devs design well for the hardware? No. Can smart devs make great iOS games? Heck yeah.

Unless its a phone that comes with a joypad attachment like the Sony xperia Play (Thank god I have that) a phone really isn’t worth using for quality gaming. Touch-screen is gimicky. I don’t like it on the DS series, and I don’t like it anymore on smart phones. The lack of tactile feedback just ruins the experience.

usagi_san

Yeah! Another Kairosoft fan!

Have you tried Cut the Rope?

Gmoyajp

it finally comes!!!

been waiting since japanese release!

Mitchell Lee

I hope they make the resolution compatable with the 4S, unlike some of their other ports.

scratchbach

Great news. iOS or not, I’ll always take more Final Fantasy!

neetyneety

“light, darkness, and crystals”

Hoho, paint me excited. It’s never been a better time to be an iOS/Android gamer! Now I’m simply lmao at those lamenting how they so quickly dismissed mobiles (and I don’t mean handhelds like the 3DS/Vita) as capable gaming platforms.

it seems what Tokita say when he reply my tweet is true though it’s sure take a hell amount of time,I don’t mind if Ios version come first because the QA testing of android games will be long because you can testing a hundred device

Mr Snausages

Finally S-E releases what seems to be a traditional/classic style Final Fantasy game. Unfortunately for me, I do not own an apple device nor plan to (ever) and I went the Windows Phone route.

I would just like to see a console game released that followed this same structure. It could even be a PSN/XBLA release.

Video game stories from other sites on the web. These links leave Siliconera.