GameSpot is reporting that the press release bullshots that Bandai Namco released during the early days of promoting Dark Souls II has caused quite a stir. So much so that the company had the screenshots removed from Steam's store page, as it could be conveyed as false advertising.

With a massive list of 48 games announced and confirmed so far for the PlayStation 4, who would have thought that just a day later even more games would be confirmed? Well, more games are being confirmed and will continue to be confirmed up to and past Sony's E3 conference. The latest game to join the list of 48 titles announced for the PS4 is FromSoftware's Destiny of Spirits.

It looks like Dark Souls II has already picked up some angry fans. A group of gamers have come together to petition for a Wii U version of Namco Bandai's Dark Souls II, the action-RPG that was recently announced during this year's VGAs hosted by Spike TV.

The latest community-made modification fix/patch for Dark Souls: Prepare to Die Edition on PC has been released from community modder “Nwks”. The fix is for the framerate in Dark Souls, enabling players to experience the game in full 60 frame per second smoothness. The fix also now works with Games for Windows Live so you can play it online with friends and use it alongside Durante's resolution fix for multi-sampling AA and anisotropic filtering.

One of the biggest complaints from PC gamers about FromSoftware's port of Dark Souls from home consoles to PC was that the game would be locked at 30 frames per second. This sent sighs, groans and moans throughout the community. However, today, a modder has released a fix to enable PC gamers to enjoy Dark Souls the way it was always meant to be played, at 60 frames per second.

You all petitioned for it, begged Namco Bandai to port over one of the most beloved, anti-propaganda, anti-mass market action-RPGs ever made. It was a small game designed to challenge players and not compromise on its appeal and it finally arrived for PC, albeit a shoddy consolitis port. Nevertheless, despite all the mellow raging going on right now there are modders already hard at work fixing the game, adjusting the resolution and working on fixes for the controls.

If you have a Kinect that's collecting dust and you have a 360 that you put to use regularly because you're a core gamer, then this next bit of news is for you. Capcom has announced that their hardcore vertical-mech action game, Steel Battalion: Heavy Armor, is currently available for the Xbox 360.

If you're curious about how the Kinect-and-controller heavy-mech game Steel Battalion: Heavy Armor plays out, you'll be able to test your gesture-based mettle with a fully playable demo, which is now available on Xbox Live.

For the first time Capcom is showing off the four-player cooperative mode for Steel Battalion: Heavy Armor. The game allows players to team up and take their manual mechanized tanks onto the battlefield to squash the opposition.

The new trailer for Steel Battalion keeps the intensity factors high as the video shows off players dealing with live grenades inside the mech, avoiding choking to death from the smoke of a rocket, as well as fighting off hordes of ground troops. The game looks like a really, really intense thrill-ride that we normally don't get from first-person games.

Namco Bandai released a new trailer for Armored Core V featuring the online multiplayer team battle mode. If you have keen eyes and can make out what's going on in the metal-grinding, explosion filled trailer, then kudos to you.