The project VR in Architecture Exhibitions, a part of the University of Oslo’s Mediascapes project, explores VR technology as a communication tool for digital architecture. This project takes Atelier Oslo’s Kroppsrom as a starting point, and explores ways of inhabiting this space virtually.

I got invited to give a lecture on VR in the context of exhibition design, and to participate in a workshop where along other participants, we explored different scenarios and user experiences with the use of VR in Kroppsrom. How could visitors see the design process of the architects in this virtual space? Could the visitors trigger a panel that would transform the structure from wooden surfaces to different types of materials and textures? How could they play with the light? How could we inhabit this space and see the passage of time and inspiration: the metamorphosis from being in the Norwegian woods, climbing on some logs, transforming into Kroppsrom’s steps?

Below are some slides from my presentation.

You can find more about the VR in Architecture Exhibitions research here, and the Mediascapes project here.

Acknowledgements

Thanks to Professor Palmyre Pierroux and postdoc Rolf Steier from the University of Oslo.