It has been really great to work on such a cool bike as the BMW NineT. As soon as I got it on set I spent a few minutes just staring at it while mentally designing my lighting. I wanted to portrait the bike as sliently parked into an empty space so I decided to start with a soft light right on top of it and shaped that with 30° CUfocus to get a nice occlusion.

Than I worked a couple of outlines on the front and back of the bike and finally added a soft spot on the lower engine.

That worked out nicely on the two side shots.

Moving forward to our main shot, I kept the lighting diagram pretty simple and just added some fluid elements like smoke and water to add some depth to the scene. I think watering the floor worked out good as the reflection looks organic and real.