Just as in the arcades, up to four players will select their character class before doing battle against the mythical beasts from the Dungeons and Dragons’ universe with a mix of melee, range and magic attacks.

Key Features

GGPO Enhanced Online With Drop-in/Drop-out Co-Op Play: Community-trusted GGPO powers a smooth online experience that allows up to four players to drop in or out of games in progress at will.

Classic Arcade Gameplay with a New Twist: Players can enjoy the original arcade modes or mix up the gameplay with House Rules that can completely alter the experience.
Some examples of House Rules:

Enemy Rush - Fight against time in this special Time Attack Mode. Start the game clock with 30 seconds and increase the clock with each enemy you kill!

Make it Rain – Get rich quick! Enemies and chests drop tons of gold!

Challenge System: A newly introduced RPG-like system that fits on top of the existing games and provides a myriad of challenges for players to complete. Players can level up and obtain Vault Coins to be used in the Vault.

The Vault: A treasure trove of unlockables and gameplay loot can be purchased with Vault Coins earned via the Challenge System.

Character Visualizer: This UI visualizer tracks which characters the players and their friends most often use. Players can utilize the tool to create a more balanced multiplayer dungeon crew, or to see which under-used characters they should try out next.

Leaderboards & Connected Arcade: Players can track how they stack up against their friends through leaderboards, as well as view a full breakdown of gameplay related stats.

Finally I can re-live my childhood memories of one of my favourite arcade games...

It is one of the popular hack'n'slash RPGs back in the 90s, which allows you to play various classes based on the d&d universe, up to 4 players and a dynamic story which is influenced by your choices at certain points of the game.

This is the remastered version of the classic arcade game, coupled with :- 2 games in 1 package (tower of doom and shadow over mystara)- steam achievements- better graphics/music- challenges- extra options to unlock- galleries and special features

This package just can't go wrong ! Play with your friends, and conquer Mystara all over again !

THIS GAME IS SO MUCH FUN. I bought it for a few friends because we couldn't get Turtles in Time to work online through an emulator. This is like ten times better. Awesome beat em up. The keyboard controls suck a fat one but with a controller it's A++.

I would absolutely recommend it at full price. It runs windowed without issue or full screen, the graphics hold up and have a nostalgic feel, combat is really fun and the game doesn't get boring.

A throwback to the golden age of beat em ups! The game was fantastic when it first came out, and it is no different now. One o f the very few beat em ups that has aged extremely well and has plenty of fresh ideas that made it sound out then and now. The best way to describe the game is a side scrolling action roleplaying game in a beat em up fashion. Recommended.

Two awesome old Capcom arcade games that finally made their way to home console. If you like beat em ups at all, get this game. It combines beat em up with RPG elements, and has 4 player co-op, a branching storyline, 6 characters to choose from (each with a ton of exclusive moves and items), many hidden things and easter eggs, and just more variety than nearly any other beat em up game before or since.

Graphics:The orginal graphics are intact, loking as they did back on an orginal machine, as well as additions for other options, such as smoothing and crisp; and options for scanlines for those obsessed with authenticity. You also have options for better resolutions, vsynch, and even options for playing the game from an arcade cabinet, though that makes the screen much smaller and harder to play. It's better to play in widescreen or standard with achievement bars on the sides.

Sound:All the sound is just how it was back in the day, perfectly ported to this version. And the music is just as great as it was back then, too! No complaints!

Control:It's a bit different than using the old arcade stick, but it's quick to get use to a controller for it. I have NOT tried keyboard/mouse and for a game like this, it is probably best that you don't. Gamepad gives you quick access to your skills and secondary weapons and makes it easy to use them. So yes, gamepad.

Gameplay:JUST how it was. Secondary weapons, spells, able to change weapons. There is NOTHING missing from this game (that I can tell). The characters even have their special attacks (attacks taht require specil move button combos)! This is a straight port of the game that was also touched up for modern computers. Though I do have to point out that online play is a bit of a lag fest if you play someone with a less than perfect connection.

If you like old-school beatemups and D&D, this game is worth a look... As long as you DON'T have WinXP. It won't work on anything less than WinVista.

The bottom line, if you can't be bothered reading a full review: Should you buy this game?YES - Especially if you are a fan of oldschool brawlers, and/or you're looking for a fun co-op game to play with friends.

Disclaimer: Although it is not required, I highly recommend that you play this game with a controller. This review is based on the experience I had playing with an XB360 controller and a SFIV Tournament Edition Arcade Fightstick.

Dungeons & Dragons: Chronicles of Mystara is actually two games in one. Both are excellent remakes of the old arcade games D&D: Tower of Doom (1993) and D&D: Shadow over Mystara (1996). The story of the games overlap - Shadow over Mystara begins shortly after the end of Tower of Doom's campaign - but they can be played in any order. The game has you (and up to three of your friends) play as a noble team of adventurers on a grand adventure through the land of Mystara, a classic fantasy realm populated by elves, goblins, kobolds and fearsome dragons.

PROS: - One of the best options out there for anyone that enjoys oldschool brawlers/beat 'em ups. - Very faithful port, and runs well. Spectacular visuals that hold up even today.- Several different display options; scanlines, different views, etc. Including a view of the entire "cabinet."- Online and couch co-op for up to four players, drop in and out at any time.- Visual design is great, and soundtrack does a good job of immersing you in the game.- Stays true to the original D&D feeling; the game features spell slots as well as loot in the form of new armour and equipment for your character.- Limited character customisation and progression: Choose from classic D&D staples like Elf, Thief, Fighter, Cleric, and Magic User. Gain levels and grow stronger as you journey on.- The second game (Shadow over Mystara) features a more complex spell and equipment system. There are many types of weapons and equipment to find that change the way you play and deal with enemies (e.g. shields that enable you to block attacks that would otherwise be unblockable).- Branching storylines (Do you rush to the defence of the castle yourself, or do you seek help from the soldiers in the city? etc), and many optional areas. Lots of secrets to find.- An unexpectedly deep combat system for an oldschool brawler. Each character feels very different, and you'll have no trouble finding one that suits you. There are double jumps, dodge rolls, dashes, shield blocks, aerial maneuvers, attack combos and more to find and experiment with.- Very clear and accessible menus. No troubles getting things up and running.- Lots of challenges to clear, such as defeating enemies or using certain spells and attacks.- Tons of extras to unlock, including houserules (e.g. higher gold gain, or no respawning).

CONS:- These games were originally coin-op style arcade titles, where you insert more coins to get back into the game when you die. This means the game is designed to be lethal in order to hook the player. Until you get a good grasp of the mechanics, you will die. A lot. Capcom has opted to go with a more lenient approach in the remake, giving you infinite credits (there is a House Rule that lets you play on a single credit). Although this is a good thing for those that want to have a casual experience with friends, it also means that you can blaze through the entire game without stopping as you have infinite continues. This also means that there is no real reward for doing "well" (although there are difficulty levels that determine the HP and possibly amount of enemies).- Game is based on arcade stick controls and is best played with a controller. It's definitely possible to use the keyboard, but you might find it tedious.- Although online co-op usually runs very smooth, you might run into some issues if you are playing with three or more players and some of you are from different time zones. I experienced occasional slowdowns when running through Tower of Doom with American friends.- Certain enemies can be frustrating if you are playing alone, since groups of foes that can disable you (e.g. setting you on fire) can end up chain-stunning you for a long time if you are unlucky.- Aerial controls can sometimes be a bit clunky due to the way depth works in this game (It can be hard to determine if you can hit an enemy, or if they are too far away from you vertically).- Although this experience may be unique to me, I had one major issue: achivements bugging out. I played through the entire Tower of Doom game without unlocking a single achievement. Eventually I managed to fix it by verifying the game's cache, but the challenges were already unlocked in-game, which means I can no longer get these achievements. UPDATE: After contacting Capcom Support the problem was handily solved. I applaud their support staff for the swift reply.

The bottom line: should you buy this game?YES - Especially if you are a fan of oldschool brawlers, and/or you're looking for a fun co-op game to play with friends.

As someone who has never played the old arcade games I can still recommend this one - it's challenging but fun and full of secrets that aren't shoved down your throat. I've yet to try online multiplayer so I can't comment there, but the single player and local co-op is fantastic.

It makes me wonder why fantasy brawlers aren't more common, I'd definately pay for a modern brawler like this.

This is a port of two classic Capcom brawlers with a Dungeons and Dragons theme. You get both the Tower of Doom and Shadow over Mystara. Many consider these games to be the best brawlers of an era. The game's implementation of GGPO means the online multiplayer is smooth. It includes some bonus content (such as concept art), but the real meat of the game is still the two brawlers themselves. They hold up fairly well after all these years and are still rather insteresting games. However, the plethora of continues available remove some of the bite they originally had. Brawlers easily became quarter eaters in the past and with enough coins you could always trudge them them.

Still there is enough content left to warrant owning this game. However, the asking price of $15 is somewhat steep. This is a prime canditate to add to your wishlist and pick it up on Steam sale. 50% off or more is just the right price. It is worth playing eventually, but not necessarily immediately. It will also provide poor satisfaction for someone who only plays single player games. Brawlers are at their best when played with a buddy.

I must say the value of this game certainly pays for itself. I used to play this game in the arcades when I was younger and this game still holds out today as far as quality gameplay goes. The only gripe I have about this game is that the special graphics filters really slow down the framerate of this game , I have to turn them off in order to play. I am not annoyed by this fact but since I obviously have over the minimum system requirements its strange.

What I find cool is the emulation options. They have different views when it comes to emulating the machines. You can choose a mode with graphics surrounding it or you can choose dual monitors like the arcade.

Glad Capcom took their time on this release. I hope to see more classic arcade games in the future. I'll pay for them because they are worth every penny.

Chronicles of Mystara is a classic arcade brawler from the 90s. It contains two games, Tower of Doom and Shadow Over Mystara. They are remarkable in that they both stand up remarkably well for being nearly 20 years old. Branching paths, level ups, weapon upgrades, shopping... Basically these games, for their time, and even now, do a fantastic job of capturing much of the Dungeons and Dragons formula.

That being said, these games run on the Advanced Dungeons and Dragons (AD&D) rules, so if you play a character who casts spells, don't expect to be able to blast away willy-nilly. Spells a ultra-powerful abilities that are extremely limited in their use until the party makes camp for the night, and this only happens at set story moments in the game. You don't get to choose.

This game is part of what Arcades were all about back in the day. It has a really fun combo system, with special moves of which the inputs are just like fighting games, and with clever play you can extend your combos with items and magic. It's pretty unforgiving in difficulty, that is if you didn't have infinite continues heauehaueaheuaeh.

Also, this game has online multiplayer, and I manage to catch a game in progress sometimes. It's even more fun with groups.

The graphics aren't high definition, but still sharp enough and are definitely an improvement over the original graphics, thanks to our high resolution monitors.

Like the original games; the gameplay is all about beating creatures up, while collecting money, gear and finding secrets. Basically a beat 'em up with light RPG elements. You can pick one of the many available classes. All of them come with their own armor and moves. A nice and great idea back then, but when you compare it to (action) RPGs of today it's, obviously, disappointing. Especially when you can customize pretty much anything these days, from the looks of your character to your own playstyle by selecting the specific skills *you* want to use. I agree it's an unfair comparison, but I couldn't help but notice it, because the game is linear and short, and the current asking price is steep for what you actually get. There are so many other games out there, for the same price, or even lower, that give you much, much more value for your money.

Anyway, the developers have also added challenges to the games. Kill 10 enemies for example and you'll earn in-game currency that you can spend in the virtual store to buy artwork and magazine pages, as well as things that can help you beat the game like making your items unbreakable. It's a fun idea that I'd love to see appear in other 'modern retro' games. It does give the game some replay value.

As I mentioned the game is short. This is thanks to the unlimited continues. There's no penalty for dying. So beating these games in approximately 2 hours, well, that's pretty fast. And the other available classes aren't all that different to warrant a second playthrough, but I guess you could give the drop-in/drop-out co-op a try though. Or I could see you play it again to complete some more of the challenges.

To make a long story short; buy it if it's cheap (because it is a fun game), but for the current asking price (€15) it's just not worth it.

Basically the old school arcade game (visually and musically) takes me back about 2 decades lol..You can play with they keyboard and mouse, however unless you want to cramp your left hand up you have to play with Controller.

Dungeons & Dragons: Chronicles of Mystara is a port from the classic arcade games of my youth to our current digital age. The gameplay is how I remember of the games though I wasn't one to have many quarters to blow back in the day.

If you have any love of old-school side scrolling brawlers with a touch of the D&D mythos, then this is a fantastic game for you.