All Posts in Category “Programming”

Every now and then someone on the Softimage mailing list would ask a question about using wxPython or PyQT with Autodesk Softimage, and such questions usually go unaddressed or receive a vague answer at best. So I’ll try to answer that question once and for all in this post. Softimage already has a robust set [...]

A previous post introduced a way of assigning a unique ID number to arbitrary C++ types. As already mentioned in that post, my motivation for doing this was to lay the foundation for a simple, intra-process messaging system suitable for use in games (particularly the examples presented in Programming Game AI by Example). This post [...]

I have been reading a lot about Behavior-Driven Development and test automation lately. Steven Sanderson’s blog proved to be a goldmine of practical information in that regard, specifically his post about BDD, SpecFlow, and ASP.NET MVC. From my limited understanding of the subject, an ideal BDD test should verify a feature by running a series [...]