Head to the Fast Travel Station located in the lodge and select Candlesrakk’s Crag. Once you spawn in this area, follow the path around the mountain. You’ll come across a small settlement of Savages and Witch Doctors. You have the option of running past them, as they won’t follow you past the stream of water on the other side. Unfortunately there is another settlement of Savages right after the stream. Fight your way past all these enemies and continue on the path around the hill.

Wouldn’t you know it? There’s another settlement right after the bend of the mountain. Same rules apply. These Savages will not chase you far if you wish not to consume your ammo. Head to the stairs at the edge of the settlement where you see the banners spread across the gap in the mountain. To your surprise there is yet another settlement of more Savages and Witch Doctors. Past this settlement is another set of stairs. After climbing them there is a small area to the right with loot boxes for ammo replenishment. Once you’ve completed your mini break, there is a bridge connected to the other mountain. About halfway to the other side, Professor Nakayama will send his EliteSavages after you. These Savages do a hefty amount of melee damage and take a lot of bullets to bring down, and there are a lot of them. They even wear Handsome Jack masks! Anywhere between five and six EliteSavages will spawn. You’ll most likely get trapped on the bridge if you don’t take them out. Even when the Elites are killed, there are a number of regular Savages and Witch Doctors.

When they’re all cleared out, take the immediate left after the bridge. Run past the huts that line the pathway and eventually you’ll be running right around the hillside. Head up the hill and make your first left. This will take you to yet another settlement. Not many Savages will pop up here so you’re free to keep running up the next set of stairs inside a giant set of bones.

In this cave, you’ll have a bit of relief from Savages, for now. This time, you’ll be facing off with some Scaylions. To your left, there is a small narrow path with ammo and a Changing station. You won’t be able to access what lurks behind the gate just yet. You’ll need to finish this quest first. If you went and grabbed ammo here, which is recommended for what comes after the Scaylions.

From the point where you entered the cave, head forward and up the hill. Keep running straight and use the stairs to climb up. You’ll come to a bridge that gets retracted. You’ll need to find the switch in order to bring it back to you. Aim one of your weapons down the bridge and to the right. You’ll see a glowing green switch on the other side. Shoot it and the bridge will come back to you. Once you cross the bridge, you’ll be attacked by Savages. There will be a lot of them, a lot. It’ll seem like an endless wave before you wipe them all out. Not to mention there may be some Giant Spores and Witch Doctors attacking you as well.

You won’t be done killing Savages once you've cleared them from the stairs. When you reach the top, you’ll see the wreckage of the H.S.S. Terminus embedded into the mountain. This area also contains another settlement.

As soon as they’re all clear, you’ll see a pair of statues. These statues are modeled after Loaders but wear the same masks as the Savages and carry staffs. Go through this area and Claptrap will remind you that the code to enter the ship is 1, 3, and 4. Approach the wheels on the left side of the ship and start with the wheel most left. Turn the first wheel one time. Turn the second wheel three times and with the third wheel, turn it four times. Doing so will turn the switch to the right of the wheels green and grant you access to the ship.

When you enter the ship, stock up on ammo and turn to the right. You’ll need to duck down in a little cranny in the ship. Drop down into the Sunken Cargo Room and a giant Bullymong named Jackenstein will appear. You’ll need to kill it.

Shooting Jackenstein outright will not do you any good. You may notice that there are two large electric beams mounted on his back. Begin shooting those right away. You’ll see the damage indicators flying off but his health will not decrease. This is normal since the damage is really being done to his beams. There is no way to tell when the beams will be destroyed, however they will just fall off when they’ve been pounded enough. Jackenstein will occasionally jump to a higher edge and protect himself with an impenetrable shield while Loaders attack you. Make note that he can pick up large objects in the area and toss them at you.

For each beam destroyed, Jackenstein will lose a portion of his health. Once the two beams are gone, he’ll begin to do an attack that opens up a compartment on his chest the shoots out electric bolts that do a greta amount of damage. This is his final weakspot. Focus your ammo on this opening when he launches this attack in order to kill him. Do this enough times and he’s dead. Enjoy the final cutscene and dive into the loot that awaits in Nakayama’s Laboratory.