Список изменений (полный):

Улучшено:

AI 2.0. Integrated new AI system for all enemies

AI has received a big overhaul. In general it should be a lot smarter and have more awareness of its surroundings. This means that the AI might have gotten a bit more difficult to deal with, so don’t underestimate your enemies and especially watch your positioning! Your enemies will make better use of barrels, surfaces, and combat control skills, and they’ll have better knowledge of the consequences of casting particular skills. Planning ahead is now more important than ever.

Loot system overhaul

Find less gear in random loot, but more gold and valuables. The idea is to get economy going and make trade more important. Uniquely hand-placed items and boss loot should feel more rewarding and rare.

Added three new arenas

Forbidden Valley

Enemy at the Gates

Ravenshaw Mansion

Added AI 2.0 to arenas

You can now choose which starting class recruited companions should be, making it easier to compose the best-balanced party

Removed durability from armor

Weapon durability now only decreases when attacking objects

Reduced AoE radius of most area spells to promote tactical gameplay

Improved talk animation for female humans

New melee attack animations for all races

Improved female lizard skill animations

Improved several item textures throughout the level

Improved animations for several skills

Improved list of usable items that should automatically get added to the bottom bar

Improved Soul Jars: they now check if the player still has their Source collar before letting them absorb the soul in the jars

Improved Burn My Eyes tooltip to include that it removes Terrified, Sleeping, Enraged