I figured it would probably be good to have a "Resource Gallery" of sorts of all the homemade Control Panels we have made, to help give ideas to those who are somewhat new to the scene or just want to make something unique.

If you want, feel free to explain the specs of your CP, heck, even give it a nickname, but lets keep it brief and not get carried away writing essays

I posted this on another thread but Ill go ahead and throw it in the database. Here is the control panel i built. As far as the measurements between the buttons and joysticks, i took it straight off of my Street Fighter 2 cabinet so if your looking for somthing similar here are the measurements. The coin mouse buttons are on the sides like pinball flippers and the exit button is on the bottom.

The first pic is the only pic I could find of my showcase cabinet CP before the showcase was finished. The panel is approximately 26" wide. Some mistakes I made with it that you may want to consider when building yours

The trackball is lower than the joysticks and a few people have actually stubbed their fingers and hurt their hands taking wild swings in bowling

The red button is exit and the white button is pause - these buttons occassionaly get hit during games.

It's hard to estimate how crazy people get when playing trackball games!

The second pic is my driving cabinet. It has a home brew steering mouse hack for a steering wheel. It's a 360 degree wheel and a return to center shifter. If you have kids - they'll love playing this arcade. It's the most complicated arcade I have since people don't automatically understand how the shifter works in various games.

The last pic is on my favorite games cabinet. It's a 4 way cabinet and the monitor is vertical. It plays the classics. The super has since been replaced with a Wico 4 way.

Growing up every arcade I played at had the dust washers on top, so regardless of whether they're supposed to be on top or not, to me it feels more like an arcade machine with them on top. I have always spun them with my thumb when I'm waiting between levels/rounds/etc., so it brings back a more realistic memories to me having them on top.

Heres the CP to the project I'm currently working on. The cab isn't complete yet, but the CP is together (although it still needs to be wired). Its a 3/4 scale cab, so the CP is a bit smaller then my last one.

The first Missile command version uses two 4/8 switchable ultimarc T-stick plus with balltops and a 3 inch happ trackball running an ultimarc interface. It connects to the cab with two large bolts and can be swapped out in 1 min or so. I matched the missile command layout and added the T stick and extra buttons for the most classic games.

The second is my Robotron model using Groovygame gears interface and two 47-ways. The spinner is a GGG. I wanted to make a perfect controller for the standard classic button games such as asteroids/defender. I'm a huge tempest fan so the tempest knob and button placement pretty much match that control panel as well. The graphics were printed by mame marquee (awesome job)

This is the control panel Tim has graciously been building for me. I figured I would go ahead and post it since it is pretty much complete. I did the artwork myself from vectors taken from localarcade.com, and all the other hard work was done by Timoe The panel is around 17 inches deep, by 29 inches wide.

T-Stik Plus 4-way/8-way joystick, original Galaga 2-way joystick, street fighter button layout. The distance between the Galaga 2-way and the far right button is the same distance on an original Galaga CP.

My first CP. Uses P360s and Happ buttons. Art was custom made in photoshop 6.0 using the actual CP as a design template along with the art. Buttons in the middle I put there to take up the dead space, P1+red button is quit, and the black button is pause.

here's mine. plays a *lot* of different types of games. see the link in my signature for lots of details. the photo is a little bit out of date: the 8-ways are now sporting shorter red plastic wico handles instead of the taller metal ones in the picture.

I did add a illuminated blue ball top handle to my dedicated 4-way stick since this picture was taken. All buttons light up with 2 LEDS each, pushed into 2 holes drilled in either side of the HAPP translucent buttons.

P1 and P2 start buttons are original Atari volcano buttons. The 2 purple buttons are Mouse 1 and Mouse 2. On the back right (no pictured) is a HAPP momentary button that is wired to the power button on the computer. Back left is a volume knob wired between the computer and the powered speakers in the arcade cabinet.

I'm also including a picture of how I mounted the 3 LEDs under the HAPP translucent blue Track Ball, basically drilled three holes in some spare Lexan and screwed it into a hole in the TB.