Aliens Vs. Predator To Support DirectX 11

Rebellion has revealed that Aliens Vs. Predator will support DirectX 11.The forthcoming first-person shooter is to support Microsoft’s latest API, which probably won’t mean much to a lot of people without comparison screenshots.Nonetheless, it’s exciting news. Based on past performance, AvP should look stunning on any computer that will support this when it comes out. For those who aren’t in the know about the sort of benefits DirectX 11 will bring to the game, Rebellion’s Chief Technical Officer Chris Kingsley has a few things to say.”DirectX 11 provides opportunities never exploited before in 3D graphical terms, with features such as the Shader Model 5.0 providing better shadow and depth of field aspects to the game, and also multi-threaded rendering enabling the Aliens Vs. Predator futuristic characters and environments to be realised in exacting detail but with absolutely no frame rate issues,” said Kingsley.Rebellion’s technical director, Chris Southall, agrees. “With the advent of DirectX 11 on PC and the new DirectX 11 class graphics hardware, the increased speed, realism and fidelity of rendering mean that it’s possible to achieve more in a videogame than ever before,” he said.In a nutshell, this means that have the hardware to support DirectX 11 and choose to play the horror FPS – which will allow gamers to take control of either a xenomorph from Alien, a Predator from Predator, or a colonial marine from the end of a Predator’s combi-stick – will have a game that not only looks better, but without any framerate drops.Most recently, EA’s free card-based RTS BattleForge got DirectX 11 support a bit early. If you’ve somehow got the hardware, that might be worth a look.As for Aliens Vs. Predator, while it’s hard to say whether or not the media released so far shows off DirectX 11, you may want to have a look at the latest screens and the trailer.