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Normally, we can start the UV mapping from a low or med resolution. UV might have offset between low and hi res model. Thus, we always re-edit the UV mapping back and forward a several times. good luck.

For your case, here're the screen captures. 1. You can reset all the settings by "Convert to Editable Poly" 2. Assign UV Unwrap to model and use of "Point to point seams" 3. Make sure you edit your UV in vertex mode if you are using point to point seams. 4. Good use of "Pelt...

Yes, I used Freeform Tool to edit the UV that I want. For the UV types, it depends on your observation and experience. The checker mapping can help you much to figure out the relationship between seams and UV edit.

In your case, you can select your original UV (your UV of individual model) with "Polygon Mode" in UV Editor. By the way, you can have a look of this tutorial. It demonstrates the UV technique of "Point-to-point seams" and really useful in most of cases. https://www.youtube.com/w...

On the timeline, you can can select key frames that you want. 1. Press "Shift" on the keyboard >>> Left click on your mouse and drag it. 2. Once, you see some key frames are duplicated. Duplicated key frames will be white. 3. Release and drag the key frames to specific timing 4. You can do...