Poison Potion - Deals great damage to the enemy and applies the poisoning effect for a period. (The damage penalty and poison increase as skill levels develop)

Create homunculus - The alchemist summons an assistant in the selected area that will deal damage to the enemy.

Fear Potion - The alchemist throws a potion into the selected area causing fear (stun) in everyone within range of the ability to make them run.

Paralysis - The alchemist throws a potion at the enemy making him paralyzed and unable to use skills.

Absorption of life - The alchemist absorbs the surrounding energy by healing life points. (If you have enemies around part of the hit points will be sucked and transferred to the alchemist and damage will be inflicted)