3. Stunning Strike:
Mainly used to suppress casters. Quite hard to utilize when more than one condition removal exist in opposing team. Cover Dazed Contition with Barbed Spear.

4. Remedy Signet:
Irritating conditions, be gone! Be wary when there are interrupters around. Mesmer Hex Spell Ignorance will make one cry.

5. Troll Unguent:
Stay alive using this one. Three (3) seconds activation time is a lot, use wisely.

6. Apply Poison:
Make ’em suffer! Keep this activated always.

7. Natural Stride:
Chase down fleeing mofos, flee away from nasty mofos or block attacking mofos. Note: Natural ends if one is Hexed or Enchanted while Natural Striding, but should one is already Hexed or Enchanted, one is able to activate Natural Stride, and it would not be ended, unless one is Hexed or Enchanted again.

Blockers:
Can’t do much against targets who loves to block. Switch targets.

Low Damage Per Second (DPS) Output:Damage Per Second
The Noxious Chucker’s strength does not lie in high spiking damage, but relies more on the ability to keep a target at -7 Health Regeneration and casters suppression.
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