community reporting has led to the take-down of over 1,400 items from the Workshop to date.

I would prefer that there be more strict rules regarding items that are taken down. Some sort of punishment that discourages doing things that'll get your entries removed in the first place. But the guy who submit the item that was accepted that also violated IP law got banned at least, so it's a step in the right direction.

<@Commandhat> There's a strip of pixels at the top of the page bothering me
<@Commandhat> Like an eraser was taken to words there
<@Dovahkiin> Page, or image?
<@Commandhat> Image, excuse m
<@Commandhat> Me
<@Dovahkiin> Around the black bit?
<@Dovahkiin> Or at the top of the aged paper?
<@Commandhat> Yeah
<@Commandhat> Er
<@Commandhat> See if you zoom in along the top
<@Dovahkiin> Oh, I see
<@Commandhat> You'll notice there's occasional block marks
<@Commandhat> Black*
<@Dovahkiin> @morse ...---..
<@Commandhat> Can we ask a CSI to enhance it and zoom in on the reflection
<@Dovahkiin> ... that was a nice try
<@Dovahkiin> @m2a ...---..
<+ARGBot> => ?
<@Dovahkiin> nope.jpg
<@Dovahkiin> Looks like a jpeg artifact, maybe?
<@Commandhat> I'm not saying it's morse
<@Commandhat> It might be words that were erased or whited out
<@Dovahkiin> It's on the bottom too
<@Dovahkiin> And the sides
<@Dovahkiin> If you rotate the image
<@Commandhat> I can see a faint "n" when I zoom in at the top
<@Commandhat> I'd take a screenshot, but I'm not rooted and not using ICS :(
<@Dovahkiin> top right?
<@Commandhat> Top left/middle
<@Commandhat> Above the comma
<@Commandhat> You'd have to zoom way in
<@Dovahkiin> I see it.
<@Dovahkiin> JPEG artifact, maybe?
<@Dovahkiin> Or
<@Dovahkiin> Part of the paper?
<@Dovahkiin> Wait
<@Dovahkiin> No
<@Dovahkiin> That's obviously erased
<@Dovahkiin> I have it pulled up on my MBP
<@Dovahkiin> http://d.pr/i/mMC8
<@Commandhat> It's too... lettery to be a jpeg artifact methinks

There needs to be moderation in the workshop before anything else is added.
I am tired of russians spamming random shit items.

In theory the cream should rise to the crop but in practice, we see so many crappy items on the front page. The bright side is that there is no way in hell that stolen or crappy items will ever make it in game.

The Pyro's always been a short range class with limited options to get into ambush positions that other classes could have just as easily gotten into. The Detonator, Scorch Shot, and reflection jumps are the only actual ambush tools that the Pyro has, everything else could be done on foot by any other class.

The short range forces players to ambush or they do no damage. The Pyro lacks tools that other classes have as a base part of their class such as rocket jumps, sticky jumps, double jumps, invisibility and disguises.

The Pyro's always been a short range class with limited options to get into ambush positions that other classes could have just as easily gotten into. The Detonator, Scorch Shot, and reflection jumps are the only actual ambush tools that the Pyro has, everything else could be done on foot by any other class.

The short range forces players to ambush or they do no damage. The Pyro lacks tools that other classes have as a base part of their class such as rocket jumps, sticky jumps, double jumps, invisibility and disguises.

The pyro can hide around a corner.... and ummmmmmm??? Crouch to reduce his hitbox? He is totally an ambush class

Can we stop and think what was the purpose of updating the site in such a manner that does not reach the masses?

The tfteam has to know that only those who are completely dedicated (FPers, /r/tf2'ers, SPUFers, wiki team, etc.) would find this information leaving most of those who are interested in TF2 not even knowing about this recent update to the story (however obvious it may be). Usually when divulging this kind of information, the team updates their blog or adds links in the website spreading the information or keeping the 'hype' on newer developments. When their is a blog post change everyone who ever logs in to play TF2 gets that exposure, instead the new information was spread without any form of update (blog post or TF2 patch).

Maybe they did not mean to add this yet? Maybe they are testing out methods of spreading info?

Can we stop and think what was the purpose of updating the site in such a manner that does not reach the masses?

The tfteam has to know that only those who are completely dedicated (FPers, /r/tf2'ers, SPUFers, wiki team, etc.) would find this information leaving most of those who are interested in TF2 not even knowing about this recent update to the story (however obvious it may be). Usually when divulging this kind of information, the team updates their blog or adds links in the website spreading the information or keeping the 'hype' on newer developments. When their is a blog post change everyone who ever logs in to play TF2 gets that exposure, instead the new information was spread without any form of update (blog post or TF2 patch).

Maybe they did not mean to add this yet? Maybe they are testing out methods of spreading info?

shrugs

What do you guys think?

Maybe it's a way of tipping their hat to the more dedicated part of the community.
Here's some information about a future update(?) to anyone who looks hard enough type of thing is my guess.

did you really think they would release something without giving us backstory and/or arg.

Of course they usually give us a backstory/arg before an update, the issue here is they have not done so in such a hidden manner before.

Every time they release information relating to backstories etc. they do so in a way that gets a lot of people's attention. Either a blog post update, a new link added to the main site (that may further lead to hidden links), or information stated in what appears to be an ordinary patch fix. This time they released backstory information before an update in a way that only few (those few who have site updaters for tf2.com) would have the privilege of finding.

Their method today for releasing this bit of backstory is strange/unique and almost seems as a not very effective approach for spreading the information.

posted this in the things that annoy you thread as a way to fix the economy slightly.

If I were in charge of the schema....
-all bud would be made untradable. and become linked to some sort of acheivement so everyone could have one.
-Bills hat and Max head would drop with the ones before the update being bumped to genuine.
- No salvaged crates. EVER.
- All promo items have zero date restrictions so the items can be obtained at any time. Genuine quality version have a set obtainibility date.
- Increase chance of uncrating unusual hat to 5
- all the halloween acheivement hats become craftable.
Keys aren't messed with honestly I feel those are the only nonchanging in price type items...at least I think.
No clue about metal.

Of course they usually give us a backstory/arg before an update, the issue here is they have not done so in such a hidden manner before.

Every time they release information relating to backstories etc. they do so in a way that gets a lot of people's attention. Either a blog post update, a new link added to the main site (that may further lead to hidden links), or information stated in what appears to be an ordinary patch fix. This time they released backstory information before an update in a way that only few (those few who have site updaters for tf2.com) would have the privilege of finding.

Their method today for releasing this bit of backstory is strange/unique and almost seems as a not very effective approach for spreading the information.

Well, there was the Uber Update with the blog redesign. Although it was much more obivious, it was on the blog and you had to check it to know it.
Either way, it's not about who finds it, it's about how fast the word will spread.
What bothers me is that they're doing this so early. I mean, we just got a major update (Triad Pack) and one month ago, there was Pyromania.

We keep saying it at every little thing, but we may see something Monday.

Of course they usually give us a backstory/arg before an update, the issue here is they have not done so in such a hidden manner before.

Every time they release information relating to backstories etc. they do so in a way that gets a lot of people's attention. Either a blog post update, a new link added to the main site (that may further lead to hidden links), or information stated in what appears to be an ordinary patch fix. This time they released backstory information before an update in a way that only few (those few who have site updaters for tf2.com) would have the privilege of finding.

Their method today for releasing this bit of backstory is strange/unique and almost seems as a not very effective approach for spreading the information.

There is quite visible blood spot on the blog which leads to new message.
So it is availible for everyone who checks blog regulary.