First post. Wanted to say thanks so much for the emulator. Also, Xenogears no longer crashes during the intro after new update, quasi playable, still some graphical anomalies. Do I just update the Doc?

First post. Wanted to say thanks so much for the emulator. Also, Xenogears no longer crashes during the intro after new update, quasi playable, still some graphical anomalies. Do I just update the Doc?

Sure, you can update it without issues. If you accidentally break something the document state can be rolled back.

First post. Wanted to say thanks so much for the emulator. Also, Xenogears no longer crashes during the intro after new update, quasi playable, still some graphical anomalies. Do I just update the Doc?

The only reason Xenogears happens to not crash is that the emulator's VRAM guard memory region was expanded. Thats 'fix' is very fragile, and doesn't address the real problem: the gpu_unai plugin is accessing the emulated VRAM out-of-bounds or unaligned. The real Xenogears issue will hopefully be fixed when we adapt PCSX Rearmed 'gpulib', which handles GPU DMA command chains correctly. It is currently being worked on. Even then, it still has some glitches in text boxes for some unknown reason.

I try with a few games, I put mi tests here (like always, sorry for my bad english, I do my best ):

- The flickering problem persists (when enter to the emu menu, and return to the game)

- I finished Final Fantasy IX, awesome, runs very well. The only issue is in CD4, when I approached to the tree in the center of the map , I have seen this:In this screenshot we can see the FFIX problem and the flickering problem.

- The problem with some games when we see a cinematic and return to the game, and the cinematic It's in the background persists:

- Sometimes, when I load state, the game has problems (freezes when i change the sceneario, or in FFVIII, at the beggining, there is a moment that Squall and Quistis walk through the courtyard , mixing 3D characters with cinematic, well, When I load a state before this, the cinematic doesn't seen, I see Squall and Quistis walking in a gray background.

- Valkyrie Profile doesn't works.

- Xenogears, some graphic problems, but seems runs well, awesome

- Klonoa, in the other version the game runs slow, with 2.3 update this game runs very well

I need to explain another problem, but it's a little and insignificant problem for you because is only for a spanish translation patch. I explain myself: I'm playing Parasite Eve (awesome game), the game runs PERFECT , but...when i put this translation patch (http://parasiteevetranslationproject.blogspot.com.es/) the game runs well, but when I go to the map the game crashes and return to the Zero menu. I know it's a patch problem because the game without patch runs well, I talk with the translation staff and they tell me to try the same ISO in another systems and...the same game runs well in PSX, PSP and PC. How can it be? --> The translator found the problem, all ok now

Hi. thanks to all guys involved in this. One question. Would it be possible to fix the save/load procedure somehow to see if the selected slot is already used? When I try to load a save slot which is in fact empty/blank (and there is no way how to recognize it), my unit always crash. Cool stuff would be to save a screenshot with a save and display it as a background image while browsing the slots....

Hi. thanks to all guys involved in this. One question. Would it be possible to fix the save/load procedure somehow to see if the selected slot is already used? When I try to load a save slot which is in fact empty/blank (and there is no way how to recognize it), my unit always crash. Cool stuff would be to save a screenshot with a save and display it as a background image while browsing the slots....

Absolutely, I am working on savestate and memcard related stuff, taking a break from GPU plugin improvements. I hope to also add a memcard manager.