I have a question regarding coordinates in this mod . i hope i can make my point clear although english isnt my native language .
Ok lets start , in classic arma we have a single map lets say altis and this map lies in upon a x,y,z matrix .
By using the coordinates you can spawn in objects and so on and ai is able to travel the map .
in your new and fascinating enviroment we can have multiple maps , will ai be able to navigate for example when ordered to move from continent A to B ?
Or will my cpu explode after the way finding routines ran an hour without finding a solution (just kidding) ;)
thank you

I think the biggest obstacle would be the armor systems .
Just a thought , would it be possible to purge the old inv44 armor systems from the inv44 model configs and implement the iron front armor system .
perhaps .kju could answer me that just to get things a little more straight in my head .
thx alot ;)

maybe that was epic .
in my opinion the most epic mission in invasion 44 was the Benny edition Warfare 2.073 mod by Hannibal .
and i hope and pray that in some distant future we will see something similiar for ifa.

Hi
Are there any plans to implement currently not present but important weapons into this mod ?
Why i ask this , iÂ´d like to see the most common weapons in the game .
If you have an opinion regarding the importance or unimportance of a listed weapon/vehicle feel free to let us know .
For example .
Germany :
8,8 cm Flak 36 http://en.wikipedia.org/wiki/8.8_cm_Flak_18/36/37/41
PzKpfw V Panther http://en.wikipedia.org/wiki/Panther_tank (edit . already available )
MG 34 http://en.wikipedia.org/wiki/MG_34
can you tell me if the PanzerFaust http://en.wikipedia.org/wiki/Panzerfaust is working ?
Soviet Union
PTRD-41/PTRS-41 http://en.wikipedia.org/wiki/PTRD
SU-76 http://en.wikipedia.org/wiki/SU-76
Ilyushin Il-2 http://en.wikipedia.org/wiki/Ilyushin_Il-2
thanks for your answers . :)