Mode(s)

Navigation

Predecessor

Luigi's Mansion: Dark Moon (ルイージのマンションダークムーン Ruīji no manshondākumūn) (ルイージマンション2 Ruīji Manshon Tsū, Luigi Mansion 2) known in Europe and Austrailia as Luigi's Mansion 2, is a game for the Nintendo 3DS. It is the sequel to Luigi's Mansion.[2] This game has five mansions and has an upgrade of the Poltergust 3000, the Poltergust 5000 along with the item itself. It was released on March 24, 2013 for the 3DS. In this game, King Boo returns and has shattered the Dark Moon into pieces turning all of the ghosts of Evershade Valley into hostile beings. It is up to Luigi to recover all of the missing Dark Moon pieces. Later on, they reveal that King Boo has captured Mario again in the same way as before.There is also a big bowser battle that unfolds like the last time.

Contents

Story

King Boo returns as the main antagonist of Luigi's Mansion: Dark Moon. He is seen destroying the Dark Moon in the opening cutscene, causing all the ghosts of Evershade Valley to lose control and run rampant throughout the mansions located there.

Gameplay

The whole gameplay is very similar to the previous Luigi's Mansion, with Luigi exploring mansions, solving puzzles and defeating ghosts now with the Poltergust 5000. This game is much more detailed in solving puzzles requiring Luigi to explore an area for a while. Now in this game, each mansion is divided up into missions with the final mission always being a boss fight.

As for controls, the player can use the R button to vacuum and L button to blow. Luigi always has his flashlight on but stunning ghosts in this game is much more different. After Luigi has acquired the Strobulb, the player can press and hold A to use the Strobe Light flash which is now required to stun ghosts before vacuuming. The player can blow objects from the Poltergust 5000 when some are sucked up. Boos in this game require a much more special way to get captured and they are, at many times, very difficult and tricky to capture. After Luigi receives the Dark-Light from E. Gadd, the player can hold Y to cast a rainbow-like light that can materialize Spirit Balls, revealing hidden doors. Boos will eventually come out and Luigi must use the Dark-Light to see them then suck up the Boos by their tongues. The player can also tilt the 3DS to look around in the room. Also, the player can press X to have Luigi look up and press B to have him look down. You also have a DS as a communication device to talk to Professor E. Gadd.