Kindergarten Common Core Math Game [FULL]

By LogTera Inc.

Description

First Step Kindergarten Math is a unique app that combines comprehensive learning with high quality entertainment for children ages 3 to 6 years. The captivating Safari theme keeps children engaged while learning new skills. Daphne dinosaur is the safari guide who helps navigate the safari and math questions. The app contains kid friendly rich graphics, animations, voices, and intuitive click, drag and drop type question templates that are easy for children to follow without parent or teacher supervision. The app is aligned to common core standards and with over 700 questions focused on developing core math skills in five areas: 1). Counting, 2). Addition, 3). Subtraction, 4). Measurement and Data, 5). Geometry

KEY FEATURES - FUN SAFARI THEME: An extremely engaging theme for kids where they can play with interactive animals. - MOTIVATING GAMEPLAY: By answering questions, children earn coins to add animals to the safari like parrot, kangaroo, tiger, elephant etc. - PERSONALIZED LEARNING: The app adjusts difficulty level to match child’s performance and learning requirements. Auto-solve helps kids get to the right solution for each question- PERFORMANCE REPORTS and real time feedback- BADGES for CORE MATH SKILLS: Kindergarten math skills based on Common Core State Standards. - Guided Voiceover and Rich Graphics

SKILLS DEVELOPED: Focus on four critical areas: (1) developing understanding of Numbers and its relation with Counting and strategies for Counting using different arrangements of objects; (2) developing understanding of whole number relationships and place value, including grouping in ones, tens, twos, fives; (3) developing understanding of comparison of objects with respect to size, height, length, weight and capacity; and (4) developing understanding of basic addition and subtraction concepts; (5) developing understanding of Geometry with the help of real life examples.

CCSS Topics Covered:

Know number names and the count sequence:K.CC.1-Count to hundred by ones and tensK.CC.2-Count forward from given number with known sequenceK.CC.3-Write numbers from 0 to 20 and representing with number of objects

Count to tell the number of objects:K.CC.4-Relationship between numbers and quantities, connect counting to cardinalityK.CC.5-Counting objects up to 20

Compare numbers:K.CC.6-Comparison between two groups of objectsK.CC.7-Compare two numbers between 1 and 10

Understand addition and subtraction:K.OA.1-Represent addition and subtraction with objects, images, drawings, verbal explanations etc.K.OA.2-Solve addition and subtraction word problems within 10K.OA.3-Decompose numbers less than or equal to 10 into pairsK.OA.4-Find the number that makes 10 when added to the given numberK.OA.5-Fluently add and subtract within 5

Work with numbers 11-19 to gain foundations for place value:K.NBT.1-Compose and decompose numbers from 11 to 19 into ten ones and some further ones

Describe and compare measurable attributes:K.MD.1-Describe measurable attributes of objects, such as length or weight, size, capacity, etc.K.MD.2- Directly compare two objects with a measurable attribute in common

Classify objects and count the number of objects in each category:K.MD.3-Count the number of objects in each category and sort the categories by count

Identify and describe shapes (squares, circles, triangles, rectangles, hexagons, cubes, cones, cylinders, and spheres)K.G.1-Describe the relative positions of objects in the environment using terms such as above, below, beside, in front of, behind, and next toK.G.2-Name shapes regardless of their orientations or overall sizeK.G.3-Identify shapes as two-dimentional or three-dimentional

Analyse, compare, create and compose shapes:K.G.4-Analyze and compare two- and three-dimentional shapes.K.G.5-Model shapes in the world by building shapes from components.K.G.6-Compose simple shapes to form larger shapes.