The new method of Greenlighting games Valve has chosen to pick up is... Greenlighting less of them, but telling everyone that it's quicker?

4 games every week = 16 games by the end of the month. Keep in mind that this isn't even accurate; it's been over a week since the last batch of games. And one of those four was a program, which you can choose to count or not at your own discretion.

The Greenlight set before this one had 18 games Greenlit, and those happened monthly or quicker. What's going on here?

4 games every week = 16 games by the end of the month. Keep in mind that this isn't even accurate; it's been over a week since the last batch of games. And one of those four was a program, which you can choose to count or not at your own discretion.

The Greenlight set before this one had 18 games Greenlit, and those happened monthly or quicker. What's going on here?

80-odd games since the end of August last year. Seems like a lot less that 18 a month, not more so how is your 16 games a month slower?

Just out of interest though, do you have a link to the '4 games every week' thing?

i think the procedure will remain the same (10 or more games greenlit every 6 weeks) and now and then valve will choose some more titles, not 4 necessarily maybe more each timethe main fault i see right now, is that some developers of greenlit games seem to dont care to communicate with us steam users that voted for them ,they dont give any info on when their game will be released and thats arrogant to me. so for sure its not valve's fault there, its lack of professionalism, but thats what indie is about i guess.but they should consider that what they release is no skyrim or farcry or anything like that and thats what they compete with, so they should be humble at least.so i suggest to all steam fellows before voting to check the developers ,if they care about the comments people leave and all that.

Im waiting for dragons lairs to show, its been months since it was greenlighted... to me this greenlight business needs speeding up.

Or maybe Valve should stop Greenlighting unfinished games. It's seriously taking away from the finished, high-quality games that are piling up in Greenlight. It seems a bit unfair that someone can just promise a graphics update to HL1 and get instantly greenlit, while real games that have actually been released and have actually won awards might never make it to Steam.

Look through the greenlight news feed. Find the date of the last batch of greenlit games. Wait, you will need to ignore that batch of four games. So the last batch would be the one at 17th of april.Add to that a month and a half (roughly 45 days). That would put the next batch at around the first of June. Still half a month left, assuming they stick to the pace they have up until now. They could possibly wait a bit longer because of that extra batch of four.