I admit that I haven't got very far yet, and I've actually only found two crap artefacts, but I noticed that they are both the default weight of 0.50kg, so I'm therefore assuming, perhaps wrongly, that all artefacts in the mod are the same weight. Usually I would edit the inv_weight value in items_artefacts.ltx to suit my preferences so there is variation between between different classes of artefacts, but I cannot find the relevant file; does it exist (again I'm assuming, that these values must be written somewhere) and is this even possible in CoC?

I hate to seem thick, but I cannot find either of these two files in the CoC installation. I would have thought that they'd be in gamedata\configs\misc\items, but since they're not I searched the entire installation directory tree to no avail.

I do like the waiting time feature for mechanics, the more work you give them to do the longer it takes, which makes perfect sense. However, stripping mutant carcasses of meat and body parts is instantaneous, it should in my opinion be a more onerous task which takes some time, thus leaving you as the player vulnerable whilst being undertaken. One would presume that it is possible to make this procedure last longer, like it does in Misery, but I have no idea how to go about it or where to look, so I would appreciate a little guidance in this regard, if you'd be so kind?