Slide To Play - 4 out of 4 AppSpy - 5 out of 5 PocketGamer - Gold Award Digitally Downloaded - 4.5 out of 5 iReviewT - 10 out of 10

PocketGamer - "Gorgeous to look at and with a control system to suit every taste"Digitally Downloaded - "a true home console experience to iOS"Slide To Play - "hits the sweet spot between arcade and sim"AppSpy - "pairing gorgeous visuals and rock-solid controls"

THIS IS THE ULTIMATE WWII AIR COMBAT GAME! Youll participate in visceral dogfights, protectcities and fleets, bomb enemy structures and even fly through tunnels. Everything is set up in accuratelyrecreated real life locations like Pearl Harbor, Coast of Dover, Midway, Germany and France.

IMMERSIVE GAMEPLAYTake off and land on landing strips and carriers. You will fly in fully recreated cities with realisticweather, accurate atmospheric scattering with aerial perspective and highly detailed planes withinteractive cockpits.

HUGE COLLECTION OF ONLINE MODES Invite your friends to play online! Choose between cooperative and competitive modes: Survival, LastMan Standing, Free Flight, Free for All, Team Match, Capture the Flag and the new Assault. Use GameCenter head to head with Voice Chat for the ultimate duel experience.

GAME CENTER, AirPlay and iCloudSince this all takes place on Apple devices, iCloud support has been integrated so players can saveand share progress across devices while AirPlay allows them to use an Apple TV to play the game on alarge display. Climb the Game Center leaderboards, challenge friends and unlock all achievements.

FWIW, I've been playing this more recently and having a lot of fun. I found that turning the accelerometer sensitivity down seems to help the frame rate (iPad 4). I had it turned up pretty high initially for some reason.

There will be another update soon (in a few weeks, it's in beta-testing now)

Hopefully you reverted back to previous update with just new planes. And those blimps are not strategy you can easily shoot through them and kill your opponent.
The ability to target your opponent by holding the radar button is just a hack toggling on or off feels to easy.
Please go back to the old way and please reposition the autopilot to above the weapons button not near the cluster of buttons it is already in. Autopilot plays an important role in strategy that many don't know how to use properly.

Hopefully you reverted back to previous update with just new planes. And those blimps are not strategy you can easily shoot through them and kill your opponent.
The ability to target your opponent by holding the radar button is just a hack toggling on or off feels to easy.
Please go back to the old way and please reposition the autopilot to above the weapons button not near the cluster of buttons it is already in. Autopilot plays an important role in strategy that many don't know how to use properly.

There will be another update soon (in a few weeks, it's in beta-testing now)

Yay, I can't wait!

I already sent an official thing to Atypical from their site, but could you guys maybe please add the Ki-84 Hayate or J2M Raiden?

I think the Hayate would go well with the P-51, Corsair, Yak-9, Re.2005, and Me 209 (i.e. late war high performance prop planes). I think it should have a top speed of 475 mph, and slightly less maneuverability than the Hayabusa, and the same structure. To prevent it from being too overpowered, the normal variant would simply have two Light Machine Guns, but the D variant would have a cannon and the A variant would have High Explosive Missiles. I think this would make a great choice for game players, since it would be an excellent dogfighter but with difficult to use weaponry.

The J2M would have around 500 mph speed and very heavy weaponry, slightly less than the Fw-190. However, it would have low maneuverability (higher than jet but lower than other prop planes) and only okay structure. It should be really difficult to control (just like the real one), though, so it doesn't dominate the game and kill every other non J2M plane. The variants would have lower speed but better other characteristics.

Thanks for listening, I just love these two planes so much and would love to see them in game. The suggested stats are just the ramblings of a fanboy...

Just a quick note, the game is on sale for this weekend: $0.99. Grab it while it's hot!

I saw,

Guys I have a few questions. I hope this is an exceptional flight game from the others currently in the App Store (based on reviews it is). Are the missiles undodgable? How realistic and skill based are the dogfights? Can you get mindlessly hit by MG sprays? How are the iap-exclusive planes? If you are skilled enough, can you maneuver around several planes without taking (much) damage?

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