A sound installation that grows in the same as as a forest ecosystem, heard through the undergrowth and canopy of the forest itself. Commissioned by Forestry Commission England and Sound And Music, the work toured four UK forests over summer 2014.

Over 48 hours of user-created audio is uploaded to the internet every minute, a figure that is increasing exponentially. Maelstrom is a sound installation that draws on this material in real time, constructing shifting walls of sound from thousands of audio fragments.

A platform for sonic improvisation based on the swarming behaviours seen in large groups of insects or birds. Within these collectives, each individual operates under a set of very simple rules, but the swarm as a whole appears to exhibit astoundingly complex and adaptive behaviours, capable of responding rapidly to new environments.

A generative excavation into network interactions, capturing the semantic content of a TCP/IP packet and transforming it into glyphs of light which, in sequence, form sentences corresponding to a complete electronic conversation.

Engineering

Engineering on third-party projects.

Chirp (2012)

by: Animal SystemsiOS app development and API architecture

Chirp is a platform for sending information over sound, modelled loosely on the communication of birds. I built the iPhone app and designed the platform's REST API. Read about the process. Chirp was #1 in the App Store UK's free Social Networking apps, shortlisted for the Design Museum's Designs Of The Year 2013.

Papa Sangre (2010)

by: Somethin' ElseAudio engine development

Papa Sangre and The Nightjar are audio-only iOS games, navigated through a simulated 3D sound world. I developed the binaural DSP elements of the audio engine used by both. The Nightjar was nominated for two BAFTAs, including Audio Achievement.

The Fragmented Orchestra (2008)

by: Jane Grant, John Matthias and Nick RyanNetwork development

The Fragmented Orchestra is a networked, UK-wide sound installation which models the rhythms of the human brain. I developed the network infrastructure and real-time audio streaming software. The Fragmented Orchestra won the prestigious PRS Foundation New Music Award.