Abstract

The computation of ripple effect is based on the effect that a change to a single variable will have on the rest of a pro gram, it determines the scope of the change and provides a measure of the program's complexity. Previous research has shown that measurement of ripple effect can give us valuable information about procedural software. This pa per explores the applicability of ripple effect to measuring object oriented code, particularly C++. Extensions are pro posed to the computation of the ripple effect to accommo date aspects of the object oriented paradigm.