A surprising amount of work has gone into the NVIDIA Shield version of The Legend of Zelda: Twilight Princess – currently a Chinese exclusive.

Twilight Princess came to the device back in December 2017. However, just recently, the game was given a graphical update. By using deep learning, NVIDIA says the quality of over 4,400 textures have been improved.

Nintendo teamed up with NVIDIA to bring GameCube and Wii titles to the NVIDIA Shield in China. Folks are now getting their hands on the device, and an interesting discovery appears to have been made.

Speedrunner Pheenoh is one such person with access to the new version of the NVIDIA Shield. He came across some changes after streaming Zelda: Twilight Princess for over eight hours, such as how Epona and Link cannot be renamed at the start of a new game. It also loads very fast – apparently even quicker than Twilight Princess HD on Wii U.

The Legend of Zelda: Breath of the Wild reached a major milestone in Japan this past week. Based on the latest data from Media Create, it has now outsold Twilight Princess.

Media Create has Breath of the Wild selling a total 576,067 units on Switch. You can add another 133,024 copies for the Wii U version. We should also note that Media Create hasn’t provided an update for the Wii U version in quite some time, so the sales there should be even higher.

A few years ago, Nintendo and Dark Horse brought out The Legend of Zelda: Hyrule Historia. The book showed a bunch of concept art from the series, including Twilight Princess. There were many interesting designs depicted for characters such as Link. In some of the drawings, Link looked quite a bit older than his final version in the game. Now we have an idea about the potential age Nintendo was thinking about.

Nintendo artists Yusuke Nakano and Satoru Takizawa spoke about designing Link for Twilight Princess in the new Zelda: Art & Artifacts book. Nakano touched on how Nintendo considered making the character “twenty-five… maybe even thirty.” The intent was “making him quite sturdy”

Also worth mentioning, when designing Wolf Link, Takizawa noted how Nintendo thought about giving him a wolf cut hairstyle, “which would have given him a more wolfish look.”

The Legend of Zelda: Twilight Princess wasn’t the game Nintendo always intended it to be. Initially, development on the project began as a sequel to Wind Waker.

Series producer Eiji Aonuma actually “announced”Wind Waker 2 during a talk at GDC 2004. A slide included in his presentation showed that the game was in the works, though we know that plans ultimately changed.

Now we have some insight into the situation thanks to a new interview from The Legend of Zelda: Art & Artifacts. The book is coming west next February, but it’s out in Japan as “Hyrule Graphics”. And a section of the discussion with artist Satoru Takizawa talks about what happened back in the day.

VIZ Media made it known yesterday that the company is localizing the Zelda: Twilight Princess manga. Just as we learned from an Otakon panel, the first volume will be made available in English next March. As for the rest of the world? Fortunately, there are plans to have the manga in other languages as well.

Tokyopop will be handling the German version of the Zelda: Twilight Princess manga, and it’ll actually be coming out very soon. The first volume is due out on November 17 for €6.50. Plans are also in place for Spanish and French editions.

Thanks to Tokyopop, we also now know how long the manga will run for. The publisher confirmed that a total of four volumes will be released.

Lastly, Tokyopop will also be bringing out The Legend of Zelda: Legendary Edition based on Ocarina of Time on November 17. North America will have it on November 1.