Warlock's Gauntlet is a dynamic, top-down shooter (well, spell-caster) game, placing you - the player - in the role of a battlemage. The hero travels through maps filled with monsters, gaining experience and learning new spells. The game is similar to titles like Gauntlet or Diablo. The game features 25 random-generated levels which should amount to about three hours of gameplay; the player character can find over 60 distinct spells. There is no networked multiplayer, but the game includes a hot-seat two-player mode. The game available entirely for free - the code is open source and the assets are licensed CC.

We are now ready to present you with a final version of Warlock's Gauntlet. We have been developing this game for over 2 years, keeping all assets and code open.

If you have played one of the previous version you can still find 1.0 version fun, because we not only fixed some bugs and improved game balance, but also bundled map editor with the game (unfortunately editor is as for now available only for Windows). There is also a possibility to build custom mod, because all data files are open and editable. Most of them are simple XML files and PNG images. If you have any question regarding modding we'd be glad to help.

We also hope that 1.0 won't be the end of Warlock's Gauntlet history. We still have some fun ideas to implement, be we need your support and feedback!

For those of you that don't know Warlock's Gauntlet yet, this is a top-down spellcaster (as opposed to top-down shooter) that you can play yourself or with your friend in hot-seat co-op mode. The game looks like this: