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ECS GeForce GT 640 Review

ECS GeForce GT 640 Testing:

Unigine Heaven Benchmark 4.0 is a DirectX 11 GPU benchmark based on the Unigine engine. This was the first DX 11 benchmark to allow testing of DX 11 features. What sets the Heaven Benchmark apart is the addition of hardware tessellation, available in three modes – Moderate, Normal and Extreme. Although tessellation requires a video card with DirectX 11 support and Windows Vista/7, the Heaven Benchmark also supports DirectX 9, DirectX 10, DirectX 11 and OpenGL 4.0. Visually, it features beautiful floating islands that contain a tiny village and extremely detailed architecture.

Settings

4x AA

8x AF

Shaders = High

Tesselation = Normal

Measurement = FPS

The Kepler architecture is a tessellation monster and despite the GK107 being a stripped down version, it bests its AMD counterpart in Heaven 3.0. It's an epitome of tessellation for the future of 3D gaming.