SFxT – VG247http://www.vg247.com
VG247.comFri, 09 Dec 2016 21:47:52 +0000en-UShourly1https://wordpress.org/?v=4.5.3Tekken x Street Fighter is still in development, says Haradahttp://www.vg247.com/2013/08/03/tekken-x-street-fighter-is-still-in-development-says-harada/
http://www.vg247.com/2013/08/03/tekken-x-street-fighter-is-still-in-development-says-harada/#respondSat, 03 Aug 2013 14:18:29 +0000http://www.vg247.com/?p=394812Katsuhiro Harada wants you to know that Tekken x Street Fighter is still in development, and there’s a reason why he and his team have been quite regarding its progress.

Speaking with Siliconera, Harada said one of the main reasons he’s been quiet regarding the game, is because until recently, Street Fighter x Tekken was still being updated.

“We will say first off that the game is still in development, so you don’t need to worry about that,” he said. There are several reasons why we haven’t released any updates. One of the reasons is, Street Fighter X Tekken was released. That still had updates until recently. One interesting thing we’ve seen with that title when it came out was that it’s not quite what we expected.

“It was not just Tekken fans and Street Fighter fans merging, there seems to be a whole new community growing around that title that wasn’t playing either of the titles up until that point.

“That was very unexpected, but quite cool. It’s something we want to take care and grow. Rather than throw out our title right away while those people are still interested in [SFxT] we are looking for the right time because we are still developing [TxSF].”

Harada also said the game “will be more Tekken-like,” and the team is “making progress” on the roster, but is keeping the majority of it secret for the time being.

Tekken x Street Fighter was announced at Comic-Con in 2010.

]]>http://www.vg247.com/2013/08/03/tekken-x-street-fighter-is-still-in-development-says-harada/feed/0Street Fighter x Tekken Version 1.08 hits PC on Mondayhttp://www.vg247.com/2013/04/20/street-fighter-x-tekken-version-1-08-hits-pc-on-monday/
http://www.vg247.com/2013/04/20/street-fighter-x-tekken-version-1-08-hits-pc-on-monday/#commentsSat, 20 Apr 2013 17:19:08 +0000http://www.vg247.com/?p=360282Capcom has announced that Street Fighter x Tekken Version 1.08 will release on PC Monday, April 22. You can grab the long-awaited patch on Steam or through Windows Live. Also known as Version 2103, the update has been available for consoles for some time now.
]]>http://www.vg247.com/2013/04/20/street-fighter-x-tekken-version-1-08-hits-pc-on-monday/feed/2Street Fighter X Tekken – remaining DLC heading to PC next weekhttp://www.vg247.com/2013/02/02/street-fighter-x-tekken-remaining-dlc-heading-to-pc-next-week/
http://www.vg247.com/2013/02/02/street-fighter-x-tekken-remaining-dlc-heading-to-pc-next-week/#commentsSat, 02 Feb 2013 20:26:43 +0000http://www.vg247.com/?p=336044Capcom has announced that all of the remaining DLC for Street Fighter X Tekken will finally release for PC on February 6. To compensate for the long wait, the 12 new character DLC pack will have a 75% discount for two weeks making it $5.00 instead of its the $19.99. The firm also said development continues on SFxT 2013, a.k.a. version 1.08, and a release date will be announced when more information is available.
]]>http://www.vg247.com/2013/02/02/street-fighter-x-tekken-remaining-dlc-heading-to-pc-next-week/feed/1Street Fighter x Tekken Version 2013 changes in text and visual formhttp://www.vg247.com/2013/01/11/street-fighter-x-tekken-version-2013-changes-in-text-and-visual-form/
http://www.vg247.com/2013/01/11/street-fighter-x-tekken-version-2013-changes-in-text-and-visual-form/#respondFri, 11 Jan 2013 02:54:14 +0000http://www.vg247.com/?p=329248Capcom fans have compiled a huge pile of details on balance changes coming to Street Fighter x Tekken in the free Version 2013 patch. You can check out a text log on the on the Capcom Unity forums, or visit CapcomFightersTV for videos showing individual characters in action. The changes to the crossover fighter are so extensive that even this little avalanche does not yet take in the whole shake up. The patch has not been dated.

The Mobile version of the crossover has just been updated, too, so grab the patch in order to unlock the two new characters, Capcom Unity reveals that the second character is Heihachi, a series favourite, while the other is, of course, Rolento.

Finally, there’s a special event running from November 28 to December 10. Players who participate in Online Ranked Matches will be automatically entered, and winners will be rewarded with increased in-game gold drops.

]]>http://www.vg247.com/2012/11/22/sfxt-mobile-price-drop-character-update-and-tournament/feed/0Street Fighter x Tekken Vita DLC fixes offeredhttp://www.vg247.com/2012/10/29/street-fighter-x-tekken-vita-dlc-fixes-offered/
http://www.vg247.com/2012/10/29/street-fighter-x-tekken-vita-dlc-fixes-offered/#respondMon, 29 Oct 2012 22:32:27 +0000http://www.vg247.com/?p=311184If you picked up Street Fighter x Tekken for Vita, you’ll be pleased to know Capcom and Sony think they’ve sorted out the DLC mix up which left most buyers without promised bonuses. Hit the break to find out how to grab your missing content.

If you redeemed either voucher before Sony corrected issues (October 24 4:00PM PST for retail vouchers, October 26 6:00PM PST for digital purchases), you’ll be affected; those who waited till after this time should be fine. If you redeemed prior to these dates and were affected, details of how and when to grab your stuff are below.

In-pack voucher redemption prior to October 24 4:00PM PST:
– You should have received the “SF/TK Alternate Costume Complete Pack” (38 Alternate Costumes). On November 6, you will be entitled to the access the Additional Characters Pack (12 New Characters) and the SF/TK Alternate Costume Complete Pack (38 Costumes) for PS3 the if you log in to the PSN Store via the PS3 and select these items. They will be marked as Free based on your entitlement, and you can download the content.
– If you prefer not to wait until November 6 to access the DLC on your PS3, please have your PSN ID, Voucher Code, description of DLC received or missing and Date/Time of redemption and contact Capcom Customer Service via email at accounts@capcom.com and we will help you in the order the request is received.

Full Game Purchased via Digital Download prior to October 26, 6:00PM PST:
– The DLC content described above was not included in the download. On November 6, you will be entitled to the access the Additional Characters Pack (12 New Characters) and the SF/TK Alternate Costume Complete Pack (38 Costumes) for PS3 the if you log in to the PSN Store and select these items. They will be marked as “Free” based on your entitlement, and you can download the content.
– If you prefer not to wait until November 6th to access the DLC on your PS3, please have your PSN ID, Voucher Code, description of DLC received or missing and Date/Time of redemption and contact Capcom Customer Service via email at accounts@capcom.com and we will help you in the order the request is received.

Other Situations:
– If the above scenarios do not apply to you (i.e. you received incorrect DLC), please contact Capcom Customer Service via email at accounts@capcom.com and we will help you in the order the request is received.

If you bought the Digital Download version, you’re entitled to use your DLC in the PlayStation 3 version of the game, too. You should find the content listed as free in the PS3 Add Ons section of the PS Store, or via the Street Fighter x Tekken PS3 game menu, under System Expansion & Tools.

Those who picked up the portable fighter expected to receive a number of bonuses via DLC – 12 new characters featured as DLC in the console versions; 38 alternate costumes for the original roster; and for those who pre-ordered, a further 12 costumes for the new characters.

Thanks to some kind of error, the code bundled with all new copies of the game unlocks only one portion of this content – the pre-order bonus costumes for the 12 additional characters, which is particularly galling since, well, the characters aren’t there to make use of them.

A post on Capcom Unity makes it clear the missing content is not deliberate and that a fix is on the way:

“We apologize for the inconvenience. We’re aware of the issues with DLC codes and we’re working with Sony to make sure everything gets fixed. Please hang tight a little longer and rest assured you will get your DL goods.”

Some of the system changes are more cosmetic – gem effects don’t glow as brightly when activated, for example – while others are the sort of thing you’re probably going to have to be quite cluey to understand the impact of, like a two-frame reduction in start up time on normal throws.

Interestingly, guard cancel moves can no longer be followed up with extra hits, life recovery has been nerfed to a third of its previous rate, and Pandora has been extended from seven to ten seconds.

In this release, you’ll also find changes to Lars, Alisa, Jax-X, Bryan, Christie, Lei and Pacman – but not Kuro. Kuro was perfect the first time and has not been fiddled with. Lars and Jack-X on the other hand? Quite a lot of fiddling there.

Visit Capcom Unity for the full change list; there are three other posts covering the rest of the cast, too.

]]>http://www.vg247.com/2012/10/25/sfxt-version-2013-system-alisa-lars-changes-detailed/feed/0SFxT Version 2013 – Heihachi, Yoshimitsu, Ogre and more detailedhttp://www.vg247.com/2012/10/24/sfxt-version-2013-heihachi-yoshimitsu-ogre-and-more-detailed/
http://www.vg247.com/2012/10/24/sfxt-version-2013-heihachi-yoshimitsu-ogre-and-more-detailed/#respondWed, 24 Oct 2012 02:57:11 +0000http://www.vg247.com/?p=309755Capcom has released further details of what changes are coming in Street Fighter x Tekken Version 2013, a major but entirely free rebalancing across all systems.

The changes include new commands for specific moves and tweaks to existing attacks; notably, most of the updates seem to be buffs or boosts rather than nerfs.

Paul seems to have undergone the weightiest overhaul, with the particularly interesting note that post-patch, Demolition Man can only be canceled only by Burning Fist.

Check out the patch notes on Capcom Unity, but note that this still not the full list; more change logs are expected over the next few weeks ahead of the new version’s mid December launch.

]]>http://www.vg247.com/2012/10/24/sfxt-version-2013-heihachi-yoshimitsu-ogre-and-more-detailed/feed/0Street Fighter x Tekken Mobile update to add two new charactershttp://www.vg247.com/2012/10/18/street-fighter-x-tekken-mobile-update-to-add-two-new-characters/
http://www.vg247.com/2012/10/18/street-fighter-x-tekken-mobile-update-to-add-two-new-characters/#respondThu, 18 Oct 2012 05:23:38 +0000http://www.vg247.com/?p=308172The next update for the mobile version of Street Fighter x Tekken brings Rolento to the fold – along with a second, more mysterious roster addition.

The update has not been dated, and even Capcom Unity seems a little hazy on the details; the publisher’s representatives don’t know who the second new addition is yet. We do now the update is free, though.

Grab Street Fighter x Tekken mobile from the App Store; from The universal iOS app will set you back the regional equivalent of $3 and contains a number of unique control and gameplay mechanics not seen in the PC and console release.

]]>http://www.vg247.com/2012/10/18/street-fighter-x-tekken-mobile-update-to-add-two-new-characters/feed/0Street Fighter X Tekken Vita Cross-Link feature confirmed by Capcomhttp://www.vg247.com/2012/10/13/street-fighter-x-tekken-vita-cross-link-feature-confirmed-by-capcom/
http://www.vg247.com/2012/10/13/street-fighter-x-tekken-vita-cross-link-feature-confirmed-by-capcom/#commentsSat, 13 Oct 2012 20:30:56 +0000http://www.vg247.com/?p=306764Street Fighter X Tekken will launch with Cross-Link implementation on Vita, Capcom confirmed during NYCC this weekend. Cross-Link will allow players to use Vita as PS3 controller of sorts when they own both the PS3 and Vita versions of the game. Using Vita as a console controller allows players to use the touchscreen and rear touch panel in order to pull off fighting moves with the swipe of a finger. SFxT is out later this month on Vita. Thanks, Polygon.
]]>http://www.vg247.com/2012/10/13/street-fighter-x-tekken-vita-cross-link-feature-confirmed-by-capcom/feed/2Street Fighter x Tekken Vita shown off at NYCChttp://www.vg247.com/2012/10/12/street-fighter-x-tekken-vita-shown-off-at-nycc/
http://www.vg247.com/2012/10/12/street-fighter-x-tekken-vita-shown-off-at-nycc/#respondFri, 12 Oct 2012 02:10:41 +0000http://www.vg247.com/?p=306298Street Fighter x Tekken seems to be taking forever to arrive on Vita, but with the launch just in sight, here’s a bundle of new gameplay footage to look at.

Capcom released a pile of new assets for the portable incarnation at New York Comic Con, ahead of its release on October 19 in Europe and October 23 in the US.

Check out the trailer, Street Fighter footage and Tekken footage below, and visit Gematsu for a gallery of screenshots.

]]>http://www.vg247.com/2012/10/12/street-fighter-x-tekken-vita-shown-off-at-nycc/feed/0Street Fighter x Tekken to be rebalanced as Version 2013http://www.vg247.com/2012/10/12/street-fighter-x-tekken-to-be-rebalanced-as-version-2013/
http://www.vg247.com/2012/10/12/street-fighter-x-tekken-to-be-rebalanced-as-version-2013/#commentsFri, 12 Oct 2012 01:01:36 +0000http://www.vg247.com/?p=306284Street Fighter x Tekken will be given a thorough overhaul with a free update bringing the fighter to Version 2013.

The update announced by Yoshinori Ono during New York Comic Con, and then detailed during a panel by Matt Dahlgren.

Version 213 is expected in mid-December and althouhg a full change list has not been released, some of the details are listed below, as reported by Shoryuken:

System Changes

Standard throws are faster, and now have a 5F start-up, rather than the 7F start-up in previous versions.

Anti-air techniques for Tekken characters have been improved.

Recoverable health regenerates at a slower rater, reducing the number of timeouts.

Recoverable health has a more distinct color.

The cinematic camera during Boost Combos has been changed, giving battles a speedier feel.

Kazuya: ’EX Wind God Fist’ now has full invincibility from the start-up to the end of active frames.

M. Bison: ’Knee Press Nightmare” is now projectile-invincible.

Bob and Paul: Walk speed is now faster.

]]>http://www.vg247.com/2012/10/12/street-fighter-x-tekken-to-be-rebalanced-as-version-2013/feed/1Street Fighter x Tekken Vita is another thing on show at TGShttp://www.vg247.com/2012/09/20/street-fighter-x-tekken-vita-is-another-thing-on-show-at-tgs/
http://www.vg247.com/2012/09/20/street-fighter-x-tekken-vita-is-another-thing-on-show-at-tgs/#commentsThu, 20 Sep 2012 02:43:18 +0000http://www.vg247.com/?p=299034Street Fighter x Tekken Vita is finally almost upon us. To remind you the brawler exists, here’s a new trailer and pile of screens from the Tokyo Game Show.

The portable crossover arrives in mid October; the core console version arrived in March, so it’s been quite a wait. The Vita version has a couple of exclusive characters, touch screen support, and some fancy online features, as well as the “Pandora” secondary character system also seen in the Mobile version, which explains the neon in the screens below.

The trailer actually includes English. Thanks, Capcom!

]]>http://www.vg247.com/2012/09/20/street-fighter-x-tekken-vita-is-another-thing-on-show-at-tgs/feed/1Hearthfire, Alan Wake’s American Nightmare sale, and SFxT kick of XBLM updatehttp://www.vg247.com/2012/09/04/hearthfire-alan-wake%e2%80%99s-american-nightmare-sale-and-sfxt-kick-of-xblm-update/
http://www.vg247.com/2012/09/04/hearthfire-alan-wake%e2%80%99s-american-nightmare-sale-and-sfxt-kick-of-xblm-update/#commentsTue, 04 Sep 2012 12:59:48 +0000http://www.vg247.com/?p=293638Skyrim: Hearthfire, a sale on Alan Wake’s American Nightmare and select Ubisoft titles are just some of the goodies kicking off the latest round of updates to Xbox Live Marketplace.

Gold Exclusive Deals of the Week until September 10 include discounts on Ubisoft’s Babel Rising and Rayman 3D HD. There’s also Mad Riders, Alan Wake’s American Nightmare, Limbo, and Sine Mora on sale as well.

Tomorrow, September 5 marks the release of Kung Fu Strike: The Warrior’s Rise and Dogfight 1942, as well as the new Pinball FX2 DLC table Plants vs. Zombies.

September 6 the Call of Duty Modern Warfare 3: Collection 4 – Final Assault arrives, and the following day Mark of the Ninja releases for 800 MS Points.

Further on into the month, Kinect Sports: Season 2, PowerUp Heroes, FIFA Street, Max Payne 3 hit Games on Demand September 11, and Red Johnson’s Chronicles – One Against All arrives September 12 alongside Double Dragon NEON and the IKE-aramba! DLC for Quantum Conundrum.

As detailed in the video below and on Capcom Unity, Street Fighter x Tekken allows you to collect “ghost tags” while playing online. If you’re offline or just feel like playing against the CPU, you can activate a ghost tag to fight an AI-controlled opponent based on data harvested from those you’ve met online.

Swap Switch is a natural extension to this; if you fight a ghost tag and lose, you’ll get the chance to play as your opponent, poking around in their customised gem and costume set up as you go, to figure out what they had that you didn’t. Data sharing allows you to share DLC between your PS3 and Vita, too, so if you see something you like on an opponent, you can buy it and use it on both systems.

SFxT Vita allows you to share your progress with friends via Activity updates, and to collect KO trophies glorifying your victories. It also includes a gallery of all the goodies you’ve unlocked. It’s due on Sony’s portable in October and is currently available on PC, PlayStation 3 and Xbox 360.

]]>http://www.vg247.com/2012/08/22/street-fighter-x-tekken-vita-packs-in-extra-features/feed/1Street Fighter x Tekken DLC out on GFWL, delayed on Steamhttp://www.vg247.com/2012/07/21/street-fighter-x-tekken-dlc-out-on-gfwl-delayed-on-steam/
http://www.vg247.com/2012/07/21/street-fighter-x-tekken-dlc-out-on-gfwl-delayed-on-steam/#respondSat, 21 Jul 2012 19:49:44 +0000http://www.vg247.com/?p=278880Capcom’s announced the latest round of DLC for Street Fighter x Tekken is now available through Games for Windows Live; however, and “unforeseen error with the Valve submission process,” has caused a delay on the Steam release. Capcom said the ETA on Steam is now “early next week,” Meanwhile, as part of the 25th anniversary celebration of the Street Fighter series, Street Fighter Devotion website has been updated with all sorts of information and goodies. Go visit it, little Ryus and Chun-Lis.
]]>http://www.vg247.com/2012/07/21/street-fighter-x-tekken-dlc-out-on-gfwl-delayed-on-steam/feed/0SFxT Vita releases in October, new shots and videos releasedhttp://www.vg247.com/2012/07/11/street-fighter-x-tekken-hits-vita-in-japan-october-25/
http://www.vg247.com/2012/07/11/street-fighter-x-tekken-hits-vita-in-japan-october-25/#commentsWed, 11 Jul 2012 15:46:08 +0000http://www.vg247.com/?p=276131Capcom has announced Street Fighter x Tekken will land on Vita in Japan October 25. Previously slated for “fall”, the game will also release in the US on October 23 and in Europe on October 2. We’ve also posted new shots and couple trailers for you below.

“They’ll be in the second batch of DLC. We’re hoping to submit middle of next month, with release in early September. So probably something like five-six weeks separating the [two DLC packs] unfortunately,” Capcom’s Christian Svensson wrote on the Capcom Unity forum.

The DLC characters have been the subject of much controversy after it was discovered that Capcom shipped them on-disc; the publisher has since said it will revise its DLC strategies in response to complaints.

]]>http://www.vg247.com/2012/07/11/street-fighter-x-tekken-extra-characters-expected-on-pc-in-september/feed/1Street Fighter x Tekken on-disc character DLC hits consoles July 31http://www.vg247.com/2012/07/07/street-fighter-x-tekken-on-disc-character-dlc-hits-consoles-july-31/
http://www.vg247.com/2012/07/07/street-fighter-x-tekken-on-disc-character-dlc-hits-consoles-july-31/#commentsSat, 07 Jul 2012 13:25:32 +0000http://www.vg247.com/?p=275311Capcom has announced 12 additional characters for Street Fighter X Tekken, which were originally planned as a DLC release alongside the Vita version of the game, will release later this month.

The roster consists of Blanka, Sakura, Guy, Cody, Dudley, Elena, Jack, Bryan Fury, Alisa, Lars, Lei and Christie. Those who registered at EVO as a SFxT competitor at EVO will receive the 12 new characters for free.

“As for the PS Vita version, the 12 characters and alternate costumes for the core 38 characters will be available as free downloads,” said the firm. “The 12 new fighters have alt costumes available as a pre-order incentive at GameStop, Best Buy and Amazon, and all DLC purchased can be shared between PS3 and Vita.”

Capcom said it is aware that the 12 DLC characters “have been a contentious topic since they were discovered on the disc,” and while it can cite its reasons why the fighters were on the disc such as “compatibility for all players, save HD space, download bandwidth, etc,” in the end it had to “hear what the community had to say.”

“The dev teams are listening, and promise to incorporate that feedback into future titles – fighting or otherwise,” said Capcom.

A patch will also be released alongside the pack, with balancing affecting all characters.

Some of what is included in the patch is below:

Ryu, Ken and Akuma’s Tatsumaki Sempuu kyaku have all had their hitboxes reduced in size.

Rolento’s jabs addressed.

Xiaoyu’s crouching hard kick phoenix loops.

Raven crouching HP loops.

Auto-block gem has been re-balanced.

The 12-character DLC pack will be released on July 31 for 360 and PS3. It will run you 1600 MSP/$20.

]]>http://www.vg247.com/2012/07/07/street-fighter-x-tekken-on-disc-character-dlc-hits-consoles-july-31/feed/4Street Fighter x Tekken update 1.02 now available on Steam, GFWLhttp://www.vg247.com/2012/06/30/street-fighter-x-tekken-update-1-02-now-available-on-steam-gfwl/
http://www.vg247.com/2012/06/30/street-fighter-x-tekken-update-1-02-now-available-on-steam-gfwl/#respondSat, 30 Jun 2012 16:22:51 +0000http://www.vg247.com/?p=273916Capcom has announced patch 1.02 for Street Fighter x Tekken has been released on Steam and Games for Windows Live. The patch addresses the rollback and sound quality issues affecting online play, and also introduces the gem selector menu for quicker menu surfing. The next patch will go right into update 1.05, which should also address the freeze issue that occurs when the knife from Rolento’s Stinger hits a normal projectile. No exact date is set, but the team has already begun work on implementing the update into the PC version.
]]>http://www.vg247.com/2012/06/30/street-fighter-x-tekken-update-1-02-now-available-on-steam-gfwl/feed/0Street Fighter x Tekken screens show Sakura, Blanka, Dudley, Elena, morehttp://www.vg247.com/2012/06/22/street-fighter-x-tekken-screens-show-sakura-blanka-dudley-elena-more/
http://www.vg247.com/2012/06/22/street-fighter-x-tekken-screens-show-sakura-blanka-dudley-elena-more/#respondFri, 22 Jun 2012 15:56:06 +0000http://www.vg247.com/?p=271912Capcom has released a set of Street Fighter x Tekken Vita screenshots. Andriasang has the lot. Go look. SFxTV launches this fall.
]]>http://www.vg247.com/2012/06/22/street-fighter-x-tekken-screens-show-sakura-blanka-dudley-elena-more/feed/0Street Fighter x Tekken lands on PC todayhttp://www.vg247.com/2012/05/11/street-fighter-x-tekken-lands-on-pc-today/
http://www.vg247.com/2012/05/11/street-fighter-x-tekken-lands-on-pc-today/#commentsFri, 11 May 2012 15:41:01 +0000http://www.vg247.com/?p=258094Capcom has released Street Fighter X Tekken on PC. The game is now available at retail stores across Europe and worldwide on all major digital download sites. It includes all game modes and features from the console version, with added graphical options and 3D-vision capabilities. It retails for $49.99, but Steam has it 10% off at the moment, a it’s likely on sale through other outlets as well.
]]>http://www.vg247.com/2012/05/11/street-fighter-x-tekken-lands-on-pc-today/feed/8Street Fighter x Tekken patch coming May 16http://www.vg247.com/2012/05/09/street-fighter-x-tekken-patch-coming-may-16/
http://www.vg247.com/2012/05/09/street-fighter-x-tekken-patch-coming-may-16/#commentsWed, 09 May 2012 19:28:21 +0000http://www.vg247.com/?p=257419Capcom has announced the Street Fighter x Tekken patch which adds new color palettes and Boost Gem packs will be released May 16. The patch will also remove certain infinite combos. Full notes can be found through here and the list of Boost Gem packs and color palettes with pricing are below.

Color Palette Add-on 3 – Free

Special Color Palette 2 – Free

SF Boost Gem Pack 3 – $0.99

SF Boost Gem Pack 4 – $0.99

TK Boost Gem Pack 3 – $0.99

TK Boost Gem Pack 4 – $0.99

SF/TK Shared Assist Gem Pack 4 – $1.99

]]>http://www.vg247.com/2012/05/09/street-fighter-x-tekken-patch-coming-may-16/feed/1Street Fighter x Tekken patch to remove infinite combos in mid-Mayhttp://www.vg247.com/2012/04/28/may-street-fighter-x-tekken-patch-to-remove-infinite-combos/
http://www.vg247.com/2012/04/28/may-street-fighter-x-tekken-patch-to-remove-infinite-combos/#commentsSat, 28 Apr 2012 14:40:03 +0000http://www.vg247.com/?p=254489Capcom has announced a patch will be released next month for Street Fighter x Tekken which will, among other things, remove infinite combos. Patch notes are below.

Changes are also being made to Juri and Rufus, and selected character moves have been tweeked as well.

Kazuya Restand glitch infinite combo has been removed.

Kuro cr.MP infinite has been removed.

Xiaoyu QCB MP infinite has been removed.

Pacman Hit back on LP and LK has been changed so infinite has been removed.

Jin Chop Kick Glitch on mid air opponents has been fixed.

When first hit of Kazama Style 6 Hit Combo is a counter hit, Jin is at +2F now.

Ogre Damage properties of cr.HP have been changed so follow ups are now not possible.

]]>http://www.vg247.com/2012/04/28/may-street-fighter-x-tekken-patch-to-remove-infinite-combos/feed/1Capcom’s Better Business Bureau rating downgraded by three rankshttp://www.vg247.com/2012/04/12/capcoms-better-business-bureau-rating-downgraded-by-three-ranks/
http://www.vg247.com/2012/04/12/capcoms-better-business-bureau-rating-downgraded-by-three-ranks/#commentsWed, 11 Apr 2012 23:41:42 +0000http://www.vg247.com/?p=250328More than thirty complaints since the starts of the month has pushed Capcom’s Better Business Bureau rating from A+ to B.

As of early April, Capcom maintained an A+ rating.

Currently, it has 42 closed complaints, 40 of which required intervention from the BBB.

Just four of the complaints date back to before the launch of Street Fighter x Tekken, suggesting a fan-driven campaign in response to on-disc DLC is having a major impact.

Capcom has come under fire for including bonus characters on-disc in the PlayStation 3 and Xbox 360 versions of Street Fighter x Tekken; the publisher maintains the inclusion is necessary to counter compatibility issues caused by patching in new content after release. Some gamers have argued that this makes them pay twice for content.

]]>http://www.vg247.com/2012/04/12/capcoms-better-business-bureau-rating-downgraded-by-three-ranks/feed/3SFxT Swap Costumes and color packs now available, more updates hit April 10http://www.vg247.com/2012/04/03/sfxt-swap-costumes-and-color-packs-now-available-more-updates-hit-april-10/
http://www.vg247.com/2012/04/03/sfxt-swap-costumes-and-color-packs-now-available-more-updates-hit-april-10/#commentsTue, 03 Apr 2012 19:03:51 +0000http://www.vg247.com/?p=248599Capcom has announced the Swap Costumes for Street Fighter x Tekken are now available for download and will run you $1 each. Full sets will run you $13.00 each, and there are also three, free color packs containing four new additions to the palette. Also available are three new quick combos which brings the total to five attack patterns. Capcom also has word the online sound update will release on April 10 along with a tournament support update. More information is available through the link.
]]>http://www.vg247.com/2012/04/03/sfxt-swap-costumes-and-color-packs-now-available-more-updates-hit-april-10/feed/1Ono taking a break from Street Fighter developmenthttp://www.vg247.com/2012/03/29/yoshinori-ono-to-take-a-break-from-street-fighter-development/
http://www.vg247.com/2012/03/29/yoshinori-ono-to-take-a-break-from-street-fighter-development/#commentsThu, 29 Mar 2012 13:01:19 +0000http://www.vg247.com/?p=247450Yoshinori Ono has announced he’s taking a break from Street Fighter development after his hospitalization last week.

The announcement was made on his Twitter account, where he stated the following, per Edge:

“I caused you so much worry for a while. I went back to work. [The Street Fighter] team are working wholeheartedly on patches for SF X TK. Please wait just a little longer,” he said.

“I apologize for that. And thanks for a lot of get-well messages! I’ll refrain from work [on my] current job for a while. Another person [is] in charge of the SF series for a while. Of course I’ll [give] constant support to it. I’ll be out of the limelight [of] fighting game series for a while. I’ll think about the new future of fighting games after this.”

The patch is expected to fix a bug which blocks some sound effects during online matches.

Ono was rushed to hospital last week amid reports his condition has “rapidly and heavily deteriorated” during a Street Fighter X Tekken promotional tour in Asia.

Capcom also put a price, but not a date, on the most anticipated content pack of them all; the 12 characters which will be added with the Vita version. You’ll be able to grab the DLC characters, which notoriously already appear on disc, for ¥2,000 or 1600 MS points.

Street Fighter x Tekken is out now on PlayStation 3 and Xbox 360, hits PC in May and arrives on Vita in northern autumn.

]]>http://www.vg247.com/2012/03/22/street-fighter-x-tekken-dlc-packs-coming-next-month/feed/0Street Fighter x Tekken sound issues due to new netcodehttp://www.vg247.com/2012/03/09/street-fighter-x-tekken-sound-issues-due-to-new-netcode/
http://www.vg247.com/2012/03/09/street-fighter-x-tekken-sound-issues-due-to-new-netcode/#respondFri, 09 Mar 2012 02:19:35 +0000http://www.vg247.com/?p=241104Capcom has apologised for sound issues plaguing online matches of Street Fighter x Tekken, but said the problems are the trade off for a smooth online experience.

“We are aware of the sound issues that occur when playing matches online,” assistant producer Tomoaki Ayano wrote on Capcom Unity.

“The new netcode implemented in Street Fighter X Tekken allows for up to 4 players to have a smooth online experience, however depending on the connection stability between players, things like ‘spontaneous match rollback’, ‘voice effects cutting out’, and ‘sound effects cutting out’ also are occurring.”

Ayano said the SFxT netcode is completely different from that used for Street Fighter IV, as it has to carry a much greater amount od data to support four player matches.

“In order to completely fix all the sound issues, the smoothness of the online gameplay has to be traded off, so it is a very complicated and difficult balancing act. We would like everyone to know that the development team is currently looking at various ways to improve the sound issues,” he said, promising further updates when possible.

Street Fighter x Tekken is out now on PlayStation 3 and Xbox 360, with a PC launch in May and a Vite release in northern autumn.