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One of the big downsides of 3-5-7 is that your team often wins when you are bottom tier. It is bad enough roughly half your games are played with noncompetitive view range/penetration/armor being forced to shoot at tracks ALL THE TIME. But then you have to waste your daily double on such a loser battle is just salt in the wound.

Learn ways to position your tank with full HP that will help the end game when you are low tier. There can be only one Rambo and most of the time it isnt you.

Unfortunately you are not wrong. The best solution is to camp and wait for the top tiers to eventually get killed of in the corridors. Doesn't make it any more fun. It isn't a matter of wanting to be Rambo. I just hate camping.

Unfortunately you are not wrong. The best solution is to camp and wait for the top tiers to eventually get killed of in the corridors. Doesn't make it any more fun. It isn't a matter of wanting to be Rambo. I just hate camping.

Why someone feels that they need to camp when there are at least 12 perfectly good targets to shoot at, I will never understand.

3-5-7 has nothing to do with winning on a poor battle or when low tier. People have been complaining about "wasting" their x2 as long as I can remember.

They should change Match Making to +/- 1, Tier 1's should only get tier 1 & Tier 10 should only see Tier 10. So what if we have to wait a little bit longer for a game.

Personally, if queue times gets much longer (+1 minutes on a regular basis), I likely would not play this game....and I suspect many feel the same. That is why AW was removed from my hard drive. I want to play a game, not sit and watch a clock tick.

Personally, if queue times gets much longer (+1 minutes on a regular basis), I likely would not play this game....and I suspect many feel the same. That is why AW was removed from my hard drive. I want to play a game, not sit and watch a clock tick.

after 30s I'll back out and play a different tier, this is why I dont play my 10s anymore even now that I have ones I like

Why someone feels that they need to camp when there are at least 12 perfectly good targets to shoot at, I will never understand.

3-5-7 has nothing to do with winning on a poor battle or when low tier. People have been complaining about "wasting" their x2 as long as I can remember.

Their 12 targets are hiding behind their 3 top tier tanks in a 3 corridor map. So either track the +2 and yawn until you die or you wait for the top tier to get killed. On rare occasion yes you encounter tanks you can deal with at bottom tier, but not often. Most of the bottom tier battles are just boring track and die fests. I suspect if the frontline style of map was used with flowing terrain, fewer corridors and MANY more flanking options +2 wouldn't be AS bad. But look at all the recent maps. Paris Corridor FEST, Studzianki wide central no-mans land creating side corridors, Province - Wide central no-mans land creating side corridors. Even the redo of Pilsen they took the side doors out of the factories removing the flanking opportunity thus making it a corridor. The new gravel mounds in Pilsen are way to short to encourage movement. Part of what made Frontline so epic was not just all the same tier but the maps really encouraged movement and flanking maneuvers by the rolling hills tall enough to block long range fire but small enough that you could drive round them in reasonable time to target spotted vehicles. Even the city was good in Frontline, no big central open no-mans land like almost every other city area. It really encourage people to see the map and try to get to the weak spots of the opponent.

Personally, if queue times gets much longer (+1 minutes on a regular basis), I likely would not play this game....and I suspect many feel the same. That is why AW was removed from my hard drive. I want to play a game, not sit and watch a clock tick.

As people stop playing because they are tired of ALWAYS being bottom tier, your queue times will suck too. I personally rarely see queue times more than a few seconds and I often play right after server comes up from daily reboot when only 1-2k users online. I think you are drinking the coolade if you think +1 MM is going to cause long wait times.

Well, if you are low tier, and only shooting tracks, maybe find a way to flank to shot flat sides, or thin backsides. No, not all tanks can do this (slower speed preventing flanking), but... Your other option is to relocate and find softer targets, like the lower tiers on the red team.

Their 12 targets are hiding behind their 3 top tier tanks in a 3 corridor map. So either track the +2 and yawn until you die or you wait for the top tier to get killed. On rare occasion yes you encounter tanks you can deal with at bottom tier, but not often. Most of the bottom tier battles are just boring track and die fests. I suspect if the frontline style of map was used with flowing terrain, fewer corridors and MANY more flanking options +2 wouldn't be AS bad. But look at all the recent maps. Paris Corridor FEST, Studzianki wide central no-mans land creating side corridors, Province - Wide central no-mans land creating side corridors. Even the redo of Pilsen they took the side doors out of the factories removing the flanking opportunity thus making it a corridor. The new gravel mounds in Pilsen are way to short to encourage movement. Part of what made Frontline so epic was not just all the same tier but the maps really encouraged movement and flanking maneuvers by the rolling hills tall enough to block long range fire but small enough that you could drive round them in reasonable time to target spotted vehicles. Even the city was good in Frontline, no big central open no-mans land like almost every other city area. It really encourage people to see the map and try to get to the weak spots of the opponent.

What a bunch of horse manure. I find ways to avoid engaging the 3 tanks that are +2 tiers above my tanks if I feel I need to and many other players do as well. Most tanks that are +2 tiers are not even that invulnerable as some people like to make them out to be. Yes, there are some tough ones that are hard to penetrate with a -2 tier tank, but most of them are not immune to penetration from the low tier tank.

As people stop playing because they are tired of ALWAYS being bottom tier, your queue times will suck too. I personally rarely see queue times more than a few seconds and I often play right after server comes up from daily reboot when only 1-2k users online. I think you are drinking the coolade if you think +1 MM is going to cause long wait times.

I suspect that that day will likely come long after I have stopped playing this game. Those that can not adapt to fighting only 3 tanks that are +2 tiers above theirs certainly do complain, but I suspect that most of those complainers still continue to play.....and before you start saying "but.....but.....but.....look at the population drop". Yes, the population has dropped over the past year or so, but it started to drop before 3-5-7 was introduced......and there are many more issue that some people claim are killing off the population. Of all the issues that many whine about this game, I feel that 3-5-7 and being low tier more often is very far from the top of that list and those that complain the loudest are just players that are either too dense or to lazy to adapt.....so that want the game to change to sooth their butthurt.