An encrypted journal. A bloody assassination. A long-lost holy relic. Unraveling these mysteries will take explorers from the bustling streets of Rio de Janeiro to the deepest, darkest reaches of the Amazon jungle where even conquistadores feared to tread.
The clues point to the lost city of the Q'ero, rumored to be filled with riches beyond imagination-and a legendary holy artifact that could be... [click here for more]

It’s a time of revolution!
A time of exploration & discovery.A time when science itself stands poised to usher in a new golden age, or doom the world to terrible war. In the ancient university of Cambridge, the scion of an aristocratic family has gone missing, unearthing a plot which threatens to plunge the British Empire into chaos Can the intrepid globetrotters solve the Cambridge conspiracy... [click here for more]

After a famous historian is killed under suspicious circumstances, his fellow investigators must track down who did it and why.
The trail leads to Venice and a disturbing discovery: a long-forgotten Terra Arcanum vault containing secrets that may threaten the entire world!
The Legacy of the Terra Arcanum can fit into your ongoing Hollow Earth Expedition game or serve as a Venetian-sized... [click here for more]

Roleplay in a high-fantasy world before, during and after the apocalypse that brought civilization to its knees.
Journeys contains new rules for roleplaying before and during the apocalypse, character creation guidelines, equipment lists, new magic items and new setting information. New rules explain how to begin a campaign at any point in the setting's timeline, as well as how to reward players... [click here for more]

In the coldest and most isolated place on Earth, survival is a hope, not a guarantee. Admiral Byrd and his research team have been lost in the wide expanse of snow and ice of Antarctica. Death and terror shadow your every move, and all paths lead to an ancient Atlantean City where a horrifying truth lays buried deep beneath the ice.
The Frozen City of Terror can fit into your ongoing Hollow... [click here for more]

Paris Gothique is the definitive guide to Paris for All for One: Regime Diabolique.
This supplement includes information on all the important figures, places, and secret societies in France’s capital city. Also included is information on Parisian streets, architecture, and other aspects of everyday life.
In short, Paris Gothique provides the Game Master with everything needed to run swashbuckling... [click here for more]

A lost civilization in need of a miracle. A frozen city harboring a terrifying secret. An ancient legacy best left undisturbed. A crime lord determined to conquer a hemisphere.
Hollow Earth Expedition: Perils of the Surface World compiles four adventure scenarios that span the globe and deliver a walloping punch of pulp-era adventure: Miracle Stone of the Amazon, Frozen City of... [click here for more]

A tale of assassination, murder & terrorism. Can the Globetrotters uncover a terrifying Commonist plot? As the Thames ices over and the country grinds to a halt, a scientist is found murdered in the north of London, and the globetrotters are called in to investigate the theft of a mysterious device. What they find is a conspiracy that brings the British Empire to the brink of war! In this adventure,... [click here for more]

Everything Jules Verne could have written.Everything H. G. Wells should have written.Everything Arthur Conan Doyle thought of,but never published - because it was too fantastic.
Since the inventors Edison and Armstrong set out on their first journey to Mars in 1870, there has... [click here for more]

Originally included with the Hollow Earth Expedition GM Screen, this 16-page booklet is jam-packed with additional information. Inside you will find a classic sample adventure, detailed continuous combat rules, and expanded content from the core rulebook, including new Archetypes, Talents, and Flaws. ... [click here for more]

Everything Jules Verne could have written.Everything H. G. Wells should have written.Everything Arthur Conan Doyle thought of,but never published - because it was too fantastic.Mylarkt—Mars’ oldest city, home to a proud... [click here for more]

Everything Jules Verne could have written.Everything H. G. Wells should have written.Everything Arthur Conan Doyle thought of,but never published - because it was too fantastic.
Paris, the ‘city of lights’, home to artists and art lovers from all over the world—and... [click here for more]

This ready-to-play PDF includes free Quickstart rules for the Ubiquity version of Space 1889 - complete with abbreviated rules, sample characters and an adventure.
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Everything Jules Verne could have written.Everything H. G. Wells should have written.Everything Arthur Conan... [click here for more]

Everything Jules Verne could have written.Everything H. G. Wells should have written.Everything Arthur Conan Doyle thought of,but never published - because it was too fantastic.Since inventors Edison and Armstrong set out on their... [click here for more]

PLEASE NOTE: This adventure is designed for the Ubiquity Roleplaying System. Welcome to a brave new world of Pulp action for the Ubiquity Roleplaying System! Triple Ace Games presents the first instalment of Daring Tales of Adventure. Every month we will bring you new tales in which your heroes can explore ancient tombs, battle evil villains and discover new locales! To kick start your pulp action... [click here for more]

When you find a dead body in your house, especially one which belongs to a notable explorer, you know it’s not going to be an ordinary day. Web of the Spider Cult takes the heroes from the corridors and galleries of the Boston Museum, to the bayou of Louisiana, and onto the dark jungles of Mexico. There, amid the ruins of a centuries old temple, the adventurers face their greatest enemy so far... [click here for more]

Désir Mortel is the first of four adventures in the Le Mousquetaire Déshonoré campaign.
Le Mousquetaire Déshonoré is a tale of hatred and revenge and revolves around former King's Musketeer Delmar Boulanger. Delmar was thrown out of the company after being caught commiting a heinous crime. He blames four musketeers for his ouster and plots sweet... [click here for more]

Evil Curses & Evil Deeds in the Abbey! Le Baiser de la Mort is the second of four adventures in the Le Mousquetaire Déshonoré campaign. In this adventure, France reels from an unexpected invasion as the characters are tasked with discovering why a mysterious agent, Le Faucon, has failed to provide information after being paid. The trail leads to Mont Saint-Michel, where a mysterious... [click here for more]

Evil Curses & Evil Deeds in the Abbey! Le Baiser de la Mort is the second of four adventures in the Le Mousquetaire Déshonoré campaign. In this adventure, France reels from an unexpected invasion as the characters are tasked with discovering why a mysterious agent, Le Faucon, has failed to provide information after being paid. The trail leads to Mont Saint-Michel, where a mysterious... [click here for more]

All For One Adventure #05: Le Mousquetaire Déshonoré Pt 4
The Grande Finale... Revenge is a Dish Best Served Cold!
Le Mousquetaire Final is the fourth and final adventure in the Le Mousquetaire Déshonoré campaign.
In Le Mousquetaire Final the characters finally face Delmar Boulanger, the former musketeer responsible for the deaths of several musketeers, all killed... [click here for more]

Everything Jules Verne could have written.Everything H. G. Wells should have written.Everything Arthur Conan Doyle thought of,but never published - because it was too fantastic.Far away from his home planet, Canal Martian boy Kime... [click here for more]

Everything Jules Verne could have written.Everything H. G. Wells should have written.Everything Arthur Conan Doyle thought of,but never published - because it was too fantastic.
The exploration of Venus was ill-fated for the British right from the start. All three of their Venus expeditions... [click here for more]

Stand Your Ground, the King Must be Defended!
Force Majeure is an adventure for is an adventure for All For One, and is meant to be played as an introductory mini-campaign for novice musketeers and their lackeys.
It may also be played using the sample musketeers found in the All For One rulebook.
Our heroic musketeers find themselves involved in a seemingly minor dispute between two noblemen;... [click here for more]

A discreet investigation of an ambassador’s son’s romantic entanglement reveals a deadly shadow war between criminal armies. Orchestrating the chaos is a single, mysterious figure who plans to unleash a supernatural curse on Shanghai. He must be stopped before his nefarious scheme destabilizes the balance of power throughout the world!
Five Talons of the Jade Dragon can fit into... [click here for more]

HARK, FOR HIS EMMINENCE, CARDINAL RICHELIEU SPEAKS!
You may not like Cardinal Richelieu, but what he has to say might just keep you alive. You can be sure it will add a host of new elements to your All for One game, as well as greatly expand the background on the alternate 17th France.
Contained in this supplement is information on:
• The Queen’s Musketeers. • Wondrous... [click here for more]

Revenge is a dish best served cold!
Le Mousquetaire Déshonoré is a four part adventure campaign for the musketeer roleplaying game —All For One Régime Diabolique.
At its core, Le Mousquetaire Déshonoré is a tale of revenge involving a former King’s Musketeer. Thrown out of the company for being caught in the act of a heinous crime,... [click here for more]

The most prestigious, modern way to travel: the airship Hindenburg! Only two days from the United States to Frankfurt in the company of the rich and famous. It's a shame one of these passengers is a killer...
Murder on the Hindenburg is an adventure scenario in the style of the closed-room murder mysteries of the 1930s. When steel magnate Stefan von Eckhardt dies under suspicious... [click here for more]

A Christmas party interrupted by a car crash. The driver, shot and dying, begs you to get his journal to safety. A journal with research leading to the lost treasure of the Illuminati. The race is on between Nazis and mobsters, the Freemasons, and the characters to find the treasure before the others do!
Set in 1937, The Illuminati Treasure is a fast-paced pulp adventure using the Ubiquity... [click here for more]

A mysterious client offering a lot of money. A missing Russian noble. An ancient jade said to hold the spirit of the First Sovereign Emperor of China...
Through the sordid streets of 1936 Shanghai -- the Paris of the Orient -- the characters follow the footsteps of Count Rusikov, a refugee from the Bolshevik Revolution and archeologist, to find the legendary Donguin Jade, a priceless artifact of... [click here for more]

Everything Jules Verne could have written.Everything H. G. Wells should have written.Everything Arthur Conan Doyle thought of,but never published - because it was too fantastic.
Analytical Engines are of special importance for the calculation of complex processes, especially in ether... [click here for more]

Everything Jules Verne could have written.Everything H. G. Wells should have written.Everything Arthur Conan Doyle thought of,but never published - because it was too fantastic.Mylarkt—Mars’ oldest city, home to a proud... [click here for more]

Everything Jules Verne could have written.Everything H. G. Wells should have written.Everything Arthur Conan Doyle thought of,but never published - because it was too fantastic.
Paris, the ‘city of lights’, home to artists and art lovers from all over the world—and... [click here for more]

This special bundle product contains the following titles.Murder on the Hindenburg -- for UbiquityRegular price: $1.99 Bundle price: $1.50 Format: Watermarked PDF
The most prestigious, modern way to travel: the airship Hindenburg! Only two days from the United States to Frankfurt in the company of the rich and famous. It's a shame... [click here for more]

Everything Jules Verne could have written.Everything H. G. Wells should have written.Everything Arthur Conan Doyle thought of,but never published - because it was too fantastic.Mars and its city states are the most important concerns... [click here for more]

Everything Jules Verne could have written.Everything H. G. Wells should have written.Everything Arthur Conan Doyle thought of,but never published - because it was too fantastic.
Analytical Engines are of special importance for the calculation of complex processes, especially in ether... [click here for more]

Everything Jules Verne could have written.Everything H. G. Wells should have written.Everything Arthur Conan Doyle thought of,but never published - because it was too fantastic.Since inventors Edison and Armstrong set out on their... [click here for more]