All credit for the file goes to Jazzock, this file is basically just a very slightly altered copy of his Pinpoint Wizard Kingdom. The only change being I have 2 flying girls and he had 2 Fellana. Edit: Forgot I have Deep Sleep and he had Bubbles.

But yeah, it's also funny seeing mirelia semi-pinpoint around sac units and still 1 shotting things with 1 RNG and 65 attack (illusion and combat sorc)

Callonia wrote:Huh, thats weird. First time seeing units in other spheres with crazy conditionals that isn't refess. Bandalt's pacifism.

^ (that was literally my reaction, no offense Call but I found it funny for some reason...)

Well played though Aoi. Yeah, I really want to put in 2 teleport girls, not sure what for though.So..whatcha think of it (the file)? since you're the only other person using it...Also... where were the owl sages? xD

Self proclaimed user of weirdness, one of the few crazy people to actually use a pure sorceress file...

Well first of all I really like the file, mostly because people can't really say your just getting lucky with hits, since it has pinpointing capabilities. Allowing you to ignore those sac units and target the main trouble units. Example being those obsidians since their close effect is so strong, you can just shoot around them and hit the generals who need to die. As for not using the owl sages, my excuse is I was playing damage control, making sure they couldn't murder my field by spaming flying girl and deep sleep. I think the only time in that match where I could have summoned sage was turn 19 when I didn't summon anything. By the way I got really lucky on that turn with red general nuking the slyph instead. Also I think you can probably get rid of a sage for another flying girl, they don't really do much since you don't really need the sp for anything besides maybe using ariete to spam deep sleep or return every other turn.