Was definitely unfair. I know the first 3 people, fulpsito, who was in china and we did 2v2 Bridges. Also, shazy, who wrecks anyone in PvP. Cxl is ez for him. But, half of the people hacked their ass off.

We'd like to share some things we learned from the event. This was the first tournament so we hope you understand it couldn't be perfect, but you can expect these points to be addressed in future events.

The 48 hours time (whole weekend tournament) was great. It let the most amount of players participate while keeping the excitement for the event up. We know some of you may not have been able to play this specific weekend, but you can look forward for a future tournament!

The 20 hours playtime limit was too high. This limit affected only a minority of players, but I'm sure if you were a leaderboard player, you'll be happy to see we're looking at reducing the limit for future tournaments. We underestimated pregame times and player breaks and simply the base amount of time. Having to play this long to stay competitive is very draining.

Brackets matchmaking was good, but can be improved. It was good because diamond+ games were pretty high quality (= hard!), but we'll tweak the required points / number of brackets to increase the spread of players. A bit more players than we expected were stuck in starter bracket, for example.

We need a better system for pregames & teams. There was a problem with long pregame times for master/grandmaster games, because most of the players joining were in parties of 4 and the games required exactly 16 players to start. This led to some pregames getting stuck at 15/16 players until a team of 4 moved, which led to lots of shuffling around pregames before getting a game going. We are still figuring out the best solution to fix that, but we want you to know we are aware of this.

We added a reward tier for top 2500. More players than we expected participated, so we rewarded more players with extra tributes. We also bumped up the tributes reward for top 1000.

Quick acknowledgement of the issues in the first hour. Again, as it is the first tournament, it was bound to happen, but we quickly resolved all the issues which were brought up, namely: not being able to join the game, points not counting, all players being sent to the tournament hall 1, skins in the master+ pregames... We spent the weekend monitoring the status of the tournament to make sure future ones are top notch and stable from hour 0.

Overall, we are very happy with how the event turned out and will definitely invest time into future tournaments. Thank you for participating in the very first Hypixel Tournament!

We're not sure which game mode to do next and would like to see what you're interested in! We're also reading through the forums in different sections and on this thread for feedback on the tournament.

The next tournament will be announced and take place in December.

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could you make a system where you can search your name up and it'll show your place

Know I'm late, but great job, a few things could be tweaked, a suggestion would be creating an option to play the game normally during tournaments, I'm not competitive and am no good at bedwars, so just wanted to play normally, so I didn't feel like playing with people who were just competing.

About Us

Starting out as a YouTube channel making Minecraft Adventure Maps, Hypixel is now one of the largest and highest quality Minecraft Server Networks in the world, featuring original games such as The Walls, Mega Walls, Blitz Survival Games, and many more!