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I believe he's talking about the lower unit size options and if this will affect single model health pools.

@OP: Short answer is probably a yes, the monster health pool will scale with unit size. Or the multiple man units like halberdiers will stay the same HP, just fewer models so it will take more "hits" before any of them start to die.

Wait.. you can play with people who are on different unit size settings online? I'm pretty sure you cannot. I don't do online custom battles, but for online campaign you have to pick a Unit Size setting in the lobby as it would other-wise cause tons of problems.

I'm guessing it will alter the HP pool of the monster, but there's a few way they could go about doing this.

Well single models from TT are gonna be also the same in Total War. As for Vargheist I feel like 12 of them is too much in one unit. Video provided by CA for previews shown 12 x 3 of them swooping down at one unit, i think there should be four or 6 of them only.

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Well single models from TT are gonna be also the same in Total War. As for Vargheist I feel like 12 of them is too much in one unit. Video provided by CA for previews shown 12 x 3 of them swooping down at one unit, i think there should be four or 6 of them only.

No there should be 24 Vargheists in each unit.... And 4 Terrorgheists in each unit.... *cough*screwbalance*cough*

I asked pretty much exactly the same question a few hours earlier, and no one has come up with a definitive answer. (see thread: Giants and unit size). I might go through the Lets Play videos and see if any have been played on different unit size levels, which would give us the answer I think.

I asked pretty much exactly the same question a few hours earlier, and no one has come up with a definitive answer. (see thread: Giants and unit size). I might go through the Lets Play videos and see if any have been played on different unit size levels, which would give us the answer I think.

While we may not know how they will implement it, there will definitely be something that makes up for "multi-man" units having fewer models. I still think it's most likely that the health and everything will actually remain mostly the same, so each model will have more health and the end result is that there will be a longer delay before models start to die since each model is more valuable since you might only have 80 instead of 160 or whatever.

Well single models from TT are gonna be also the same in Total War. As for Vargheist I feel like 12 of them is too much in one unit. Video provided by CA for previews shown 12 x 3 of them swooping down at one unit, i think there should be four or 6 of them only.

All TW units sizes are enlarged compared to the average TT ones. Considering a standard Empire unit is 120 men strong, 12 Vargheists per unit make sense to me.

No you cant.. haha the dude who said that has clearly never played mp before. The way it works is everyone's unit sies are set to whatever unit size the host has

The "dude" played quite a few online-Battles, but never encountered such a problem due to matchmaking...and since every battle I played was without any problem, I assumed it was as I said "only an graphical" issue...