Last edited by Sorunome on 06 Apr 2012 04:25:42 pm; edited 22 times in total

Hello, I thought of starting a topic of my projects, coz some of them are to small that I feal like making a new topic for all the single projects, so I have one for alll my projects!

FinishedPure Basic
- Animation v2.0 (a program with 8 animations in)
- Calculate v1.0 (a program that gives you random operations to solve)
- Chance v1.0 (A Black Jack similar Game)
xLib
- Mino v1.2 (see here!)
- Cave (That gravity Game where you can just go up)
- Tunnel (The legendary tunnel game, it gets more narrow)
- Fake (A program to cheat in tests, it is just simply the the memory menu with all the screens etc.)
Doors libs
- SurvivalSnake (A Snake game where you just have to survive as long as you can)
- Contrast (A program that allows you to change the contrast)
- Sprite (A program that allows you to create grayscale sprites)
- Pic3D (A program with 3D cross-eye pics)
- Run (A program where you have to hide/jump under/beneath objects)
- Rubik2 (A 2x2x2 rubiks cube)
- Rubik3 (A 3x3x3 rubiks cube)
Omnicalc
- Star Wars Film Music (Star Wars Soundtracks!)
Grammer
- Tetris v1.0 (Well, it's Tetris!)
Axe
- Axe Tunnel (The classic tunnel game written in Axe)
- Nyancat (A Nyancat animation)

ONly xLib, more people can use it, and the Menus I do look to me more "traditional", sorry.

I hear you and respect your decision. I think almost everyone using xLIB these days is using it via Doors CS, though, if that might allay some of your fears if you want to use DCSB Libs in future projects.

oh yeah, that would be great. That could be a feature added to DCS8, add a snake section in the DCS Lib!

I started thinking that too, but I think that that might be too specific for a DCSB Lib, personally. A library implementing basic data structures like queues, (DCSB Libs already have stacks), binary trees, etc would be kinda cool....

A binary tree is an efficient way to store certain types of data, such as sorted items. It is arranged in a branched tree structure where each node has zero, one, or two children arranged according to rules. For example, the rule could be that the value at the left node must be less than or equal to the value at the parent, and that the ride node must be greater than the value of the parent.

You can take in "Abitur" "Informatik", wich is somthing lie computer sience. As I don't know a lot about the american systhem I can't compare a lot, but as far as I know is "Abitur" more complicated than youre High school!

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