To Do List for Mary Mack 5000

Shoulder/Lap Pads: I clearly need to find a better way for people to put on/take off the pads without taking so much time. I have been looking at Neoprene Velcro material like on athletic knee supports sold at drug stores. Seattle Fabrics seem to sell it. Can I do it without losing the “rocker” look?

Enclosure (plastic? metal? wood?) for game for the purpose of:

protecting circuit

stick to the floor/table so players don’t pull wires out

protect circuit, stick on table/floor

quick sockets for wires

Circuit: the cleaner, sturdier the better!

changing all pots to trimmers so they can’t be changed so easily

turn all wires connecting pads to two easy sockets (10 wires ea)**

getting new terminal blocks that use 10 wires for each person

Wires!! need to find a way to make cleaner, quicker! Looks like spaghetti right now…

find wire with at least 10 conductors (round shape, not flat, black)

find quick, sturdy connectors, easy to attach/disconnect

Gloves:

neoprene velcro – I am not sure if this will take away from the “rocker” look

more from this feed

http://www.eyebeam.org/events/beyond-the-joystick-introduction-to-altern... I am running this workshop series weekly on Tuesday Evenings for 6 weeks, starting on June 28 to Aug 2 at Eyebeam. It’s basically for artists, designers and hobbyists interested in starting to think about and explore alternative physical interfaces that can be used in games, toys or interactive art projects. We’ll be learning about using the Arduino and some Processing with various sensors and switches to make simple, but effective controllers. This area is a big part of my practice so I am really excited about sharing it!

On Friday, I figured out the doorbell receiver signals and how arduino can tell which doorbell is being rung. Here is the project list which helps me code but also know exactly what goes where. MODE INTERFACE BUTTONS ARDUINO SOUNDS 1. Rest Start Button which goes to Intro Show screenshot of last game Start button Nothing Background loops 2. Intro Intro background Show 2 streaming videos Wait for snapbutton Timer to 3 mins then returns to Rest Exit button Exit button Snapbutton Introduction! 3. Game Game background Timer runs for 30 sec Has 2 pics of players Score If there has been a previous hit the snap shot from the prev hit if game has ended then go to ScoreMail 2 streamed video off screen Exit button Exit button Doorbell signals Hit Me! Game Loop 4. Hit Takes snapshot from whatever stream puts it on the screenshot Who did hit If judge adds points then show total points score from hit return to game Exit button Exit button Judge point input Ding ding ding 5.

I finally purchased the equipment to make the two wireless cameras feed simultaneously into processing.I am using the following set up: 2 x Wireless Security Kit from Geeks.com (they work on different channels around 2.4Ghz) XLR8 XtraView USB (composite video to USB adapter using, driver that comes with it) Canopus ADVC-55 (composite video to firewire adapter, no driver necessary)

I will be showing Hit Me! at the next Eyebeam Mixer. I am really excited about it. I need to do some updating to the game. Here is a list of intended updates: 1. Better wireless pin-hole cameras. For the game, I need 2 cameras that are same but run on different channels. I found some rechargeable ones at Geeks that have a choice of 4 different channels around the 2.4 Ghz frequency. Unfortunately I won’t know how the system would run in a space until I actually try it out. There are always going to be things that run on the 2.4 Ghz range, as well as the 900 Mhz range that my older cameras ran on. In the Chelsea Museum show, the old cameras conflicted with the project that was running right before mine, but it worked fine as soon as the previous project was turned off. So I am looking forward to getting them quick to try out in the space. 2. Better doorbell system. For the game, I need 2 that run on different channels like the cameras, but they can share the same receiver.