In Star Trek Online, the Star Trek universe appears for the first time on a truly massive scale. Players take the captain's chair as they command their own starship and crew. Explore strange new worlds, seek out new life and new civilizations, and boldly go where no one has gone before.

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June 11

We're pleased to announce that with the Steam Summer Sale from now until 10AM PDT on Monday, June 22nd, 2015, we are having a major sale on all of our Steam Packs! Now is the perfect opportunity to get your packs while they're discounted from up to 40% off.

Launch into the Delta Quadrant equipped with state-of-the-art gear! Retrace Voyager's legendary path with a variety of ships such as the Phantom Intel Escort or the Dauntless Experimental Science Vessel. This pack comes loaded up with nine ships, numerous officers, and a variety of content to tackle the Delta Quadrant with ease.

In the aftermath of the destruction of Romulus and Remus, rise up and fight the Tal Shiar! This pack comes with everything a Romulan could want with nine Warbird ships as well as the premium Reman species-unlock.

Steam-powered captains, we have the pack for you! This bundle contains all you need to start battling the Klingon Empire, including two Starfleet Steamrunner starships -- a Tier 1 ship for the start of your career, and a Tier 5 ship for when you reach Vice Admiral.

April 22

Five years of chasing the Iconians' shadows and fighting their minions, all leading up to this moment! With the launch of Season 10: The Iconian War, the Iconians' Heralds begin their invasion, with an occupation force already burning Qo'noS to the ground. Join the front lines and log in today!

The Iconian War is here, and it’s time to see if the alliance is up to the task of repelling the Iconian Invasion. The Iconian War will begin in two episodes that release with Season 10, featuring the voice talents of Star Trek: Voyager actors Robert Duncan McNeil as Tom Paris and Lisa LiCicero as Miral Paris. You will be engaging the Iconians in three queues. The first two represent two fronts of the same battle for Qo'noS, where you will face the fearsome Iconian Heralds in space and ground combat. In the third queue, you will assault a Herald Sphere, a gateway control hub for Herald ships, and attempt to prevent the invasion of other worlds in our galaxy. This war will span months and require teamwork and sacrifice from the entire alliance. What you’re going to see this season is only the beginning.

We've also expanded the Pilot Specialization, giving it a full suite of abilities for hotshot Captains. Finally, we've completely overhauled our existing sector space, converting from 18 sector maps into 3 quadrant maps, improving the feeling of being in the vastness of space.

Learn more about Season 10 in this blog post. Log in today, Captains - you're needed on the front lines!

Just Updated

With the launch of Season 10, the war for the galaxy has begun! The ancient Iconians have stepped out of the shadows and begun their invasion; already, the Federation, Klingon Defense Force, and Romulan Republic are under attack. Face the Iconians' Heralds in three new queues and two new episodes. The sector map has also been reworked, and the Pilot specialization has been remastered for hotshot captains.

Learn more about Season 10!

This is it. More than five years of build-up, two expansions of fighting their minions, the building of an alliance that spans most of the galaxy, and endless story threads leading up to this moment. The Iconian War is here, and it’s time to see if the alliance is up to the task of repelling the Iconian Invasion. The Iconian War will begin in two episodes that release with Season 10, featuring the voice talents of Robert Duncan McNeil as Tom Paris and Lisa LiCicero as Miral Paris. You will be engaging the Iconians in three queues. The first two represent two fronts of the same battle for Qo'noS, where you will face the fearsome Iconian Heralds in space and ground combat. In the third queue, you will assault a Herald Sphere, a gateway control hub for Herald ships, and attempt to prevent the invasion of other worlds in our galaxy. This war will span months and require teamwork and sacrifice from the entire alliance. What you’re going to see this season is only the beginning.

In addition to the amazing story content we’ll be providing the equipment to fight the Iconians through the Iconian Resistance reputation, which features gear tailor-made to fight the Iconian Heralds. We’ve completed the Pilot Specialization, giving it a full suite of abilities that put it on par with Intelligence and Command. Along with this update, we’re also giving you the ability to slot a primary specialization in a secondary slot and vice versa, giving you even more flexibility to choose your role.

Last but certainly not least, we’ve completely overhauled our existing sector space. Our original sector space has been converted from 18 sector maps into 3 quadrant maps. On top of tearing down those walls and eliminating all of those map transfers, the scale of sector space has been adjusted to improve the feeling of being in the vastness of space. This is a momentous change for the game, and to celebrate it we’re going to be giving out a few party favors if you login during the first week of Season 10. During our first year we released some items that we’re bringing back for the first time ever to commemorate the day the sector walls fell. Everyone that logs in during the first week will have free access to the following items in the C-Store: Shaka When the Walls Fell emote, The Badge of Temba, The Medal of Tenagra, and the titles Tamarian Envoy and Hero of Tenagra.

This is stacking up to be an excellent season and I’m looking forward to seeing you all in game!

Stephen Ricossa
Executive Producer
Star Trek Online

About This Game

In Star Trek Online, the Star Trek universe appears for the first time on a truly massive scale. Players take the captain's chair as they command their own starship and crew. Explore strange new worlds, seek out new life and new civilizations, and boldly go where no one has gone before in this ever-expanding online universe.

Key Features:

Free-to-Play - Play a triple-A MMO experience without cost. Play from level 1 to 60 free of charge! There is no box price and no mandatory subscription. Enjoy Star Trek Online as you like, when you like.

Become part of Star Trek - In Star Trek Online, you will get to visit iconic locations from the popular Star Trek fiction, reach out to unexplored star systems, and make contact with new alien species. With Episode Missions, every moment spent playing Star Trek Online will feel like a new Star Trek episode.

Adventure in the Final Frontier - Explore strange new worlds and seek out new life and new civilizations in a vast, expanding universe. Establish contact with new races, discover resources, and uncover mysteries that will influence Star Trek's future.

You Are the Captain - Travel into the depths of space, across exotic planets, and even inside starships! Partake in epic space battles and lead away teams across unknown worlds, interacting with allies and battling enemies.

Duty Officers - Actively manage the unsung heroes of a starship and delegate assignments. Collect and trade officers with fellow captains to help a crew of legend. Earn special rewards, accolades and even advance in rank!

Total Customization - Using Cryptic’s Total Customization technology, every ship can be customized, from color to construction. What’s more, anyone can create a unique alien species in Star Trek Online. Leave your mark on the Star Trek universe!

Forge Your Own Strange New Worlds - With The Foundry, players can create and build brand new missions and stories to share with friends and the entire Star Trek Online community. Use the specialized toolset to create missions in space or on the ground. Craft custom missions, or really take your creativity to the next level by designing an entire series of episodes from the ground up!

Join us in Star Trek Online, and boldly go where no one has gone before!

This game was my home for 5 years. I loved it and even when cryptic tried to run it into the ground, they always seemed to fix it at the last moment and restore my faith.

not anymore. PWE has shown they are a greedy little asian company that only cares about fisting this game up the pooper and destroying the vision of star trek for cheap cash grabs and pay to get ahead. ruining players favorite ships everywhere in favor of pay to win ships...and turning a casual fun game into yet another mindless grind.

As a long time Trekkie

I am crushed, heartbroken and devestated to see this game being treated like ♥♥♥♥ by ♥♥♥♥ head companies.

I will hold faith that one day someone will restore this game to glory.

I wish there was a middle-of-the-road option where I could recommend this game under certain circumstances. But since there isn't one, I feel like the most honest thing I can do is not to.

I have a few hundred hours invested in this game, which I started to play in 2014. Since then I've gotten my main character to 60, and created a few alts that are on their way there as well. I've pretty much exhausted all there is to do in my main, and finally feel like I can do this justice with a review.

So is this a bad game? I am inclined to say no. However, there are many negative things that will hold the experience back for you. The thing is that, mostly, they are not enough to stop you from playing once you've tried it and if you've liked it for what it is. But after a while, dissapointment might start to catch up with you nonetheless.

STO is a bittersweet experience. I feel that most of the time, for every three good things this game has, there is also one bad thing to go along.

Pros:

-The episodes are really good. This game has an interesting story that kept me going from beginning to end to see what happens.-Space combat is not the most deep out there, but its satisfying and fun. Yes it's brainless and a spacebar smasher, but enjoyable.-It feels like a true Star Trek experience, despite some questionable things lore-wise.-Missions are repetitive, yeah, but more often than not many of them can be quite creative and entertaining.-There is a lot of room for roleplaying if you're into that sort of thing.-A good amount of content that will keep you busy for a few hundred hours.-The foundry allows for some welcome creativity and what I consider the most meaningful player run aspect of the game. It helps keep things fresh and going when you are out of episodes from the game's main storyline.-Getting in-game currency is not as painful as in other games, and the Exchange (a.k.a auction house) is great for fattening up your wallet.-There is a sizeable amount of voice acting (many of it from actors of the actual Trek shows) to help immersion.-You can customize your character appearance anytime you want, and as many times as you'd like.-The fleet (a.k.a guilds) system is good and has a lot of things going for it, from your own fleet starbase to many other cool things you can add and customize in it.-There is a decent amount of fan service and the tie ins between the tv shows and the game can be clever from time to time.-There are nice events that let you have neat things, as well as giveaways for the same purpose.-The game is regularly updated with content.

Cons:

-The game is designed to extract money from you. What I hate is that half of how it's done seems appropiate to me. The game seduces you to buy uniforms and packs from your favorite shows. If the milking would have stopped there, It would have been fine. But nope, the game asks you to pay up for the best ships of the game, or grind dilithium for around 2 months just to get one of the tier 6 ships (currently the best ones). And then theres the whole "pay here for xp boosts, pay here to unlock more inventory slots, more character slots, and this and that, and etc." which isn't as annoying as how it was on SWTOR, but still pretty out there.-Ground combat is terrible. At first, I accepted it for what it was, but after hundreds of hours invested here I have come to grips with reality and had to admit the truth: it is just horrible. Shallow, thin, counterintuitive, buggy, and just an overall mess. The AI of your companions gets the job done, but it is barebones basic. And enemy AI is just laughable. Patrols can be so bugged up, their walk will jitter and flicker around like a bad LSD trip.-The game feels like a singleplayer game that was slapped the MMO label because of some online components. There isn't really any need to group for questing and exploring, and end-game content is sort of shallow to even bother and fully experience it, so that pretty much erases any meaningful purpose to grouping.-Fleet actions (a.k.a. dungeons) are ok when they are space based but horrible when ground based. And even in space they can be boring, tedious and repetitive: fight waves of guys, protect some AI ships, and a small twist here and there depending on the particular one you're doing. There are different difficulties in which you can complete these, but considering you pretty much blow through everything with standard solo gear, the need to come together to get the best pieces seems like an aftertought. Don't expect endgame organized raiding here.-The community is just dreadful. The chat on Earth Space Dock really brings out the worst in humanity. I've actually created a special tab in the chat window that filters it out for whenever I visit. Players are not helpful, and every channel feels full of slander and insufferable banter. In groups, it's the norm to roll need on everything, even if you dont really need the gear at all.-This game is not noob friendly. The UI design is not entirely convoluted, but it can take a while to figure out. The map is a mess that will make your head spin the first time around. It is a labyrinthine disaster that will not be kind to a new player at all. Hell, I'm 60 and I still get confused looking at it.-The exploration factor is virtually unexistant, except for some random missions you can pickup when flying near some planets.-There is a lot of grinding, particularly with reputation, dilithium, stuff for the fleet, credits and many other currencies.-Bugs. Bugs, bugs, bugs, bugs. Little bugs, medium bugs, large bugs, game breaking bugs. Bugs everywhere. Sometimes they get patched. Sometimes they don't. Developers are not as terrible as people often say, but they sure slack when it comes to patching for fixing errors. Not to add content, though; they can profit from that.

And despite having much more negative things to say about the game than positive and overall not recommending it, I feel obligated to answer the following question: is there any circumstance in which you would recommend the game? Surprisingly, yes.

If you are a hardcore fan of Star Trek and videogames, and you are willing to depart from some money then this is for you. Or perhaps if you are one of those fellows that do not mind to grind for months. If you like roleplaying, this game can be hours of fun as well if you find the right fleet.

If you're looking for a deep MMO with complex mechanics, don't bother downloading this. If you're not willing to open up the ol' wallet or grind your way through all the stuff you need, then keep browsing for something else as well.

What keeps this game alive and running with faithful players that follow it, is that despite all the bad, it is fun. A lot of fun actually. Many of us stick around waiting for a miracle that might never come: for Cryptic to revamp the areas that need it, and to patch the game so it can be rid of the problems it has. Perhaps a bigger developing team, and a more humane cash shop.

So I've given STO the old college try and have come to the conclusion that, while I personally enjoy it, I just can't recommend it in good faith to most people. I love Star Trek and that's one of the reason I've played it this long and will likely continue on and off in the future. That and I've learned to tolerate the poor ground combat and some of the game's other weak areas and there are a lot of weak areas.

The bad is most everything else. Very poor ground combat, poor quest design, currency grinding, clunky interface, ugly ground textures and dated special effects accentuated by a patch work of development suggesting a lack of resources and focus. There's also an extremely heavy emphasis on paid content and little attention given to free and pre-existing content that needs work.

However despite all that the game is free. If you like Star Trek, if you like Space ship combat then maybe give this game a try if only because it will cost you nothing to do so. Maybe you'll be able to overlook the bad for a while and get some fun out of it. I know I did, maybe you will too.

If you intend to get one or two characters to 60 simply to expirience the story get right ahead but if you intend to get decent gear in order to face off in pvp events then turn around right NOW! this game has no pvp any more. This game is nothing more than grinding up gear by playing the same groups of missions every day simply to prepare for the next set of missions for which you have to grind endlssly. THERE IS NO POINT ANYMORE. Yes the the story is decent and the voice acting is neat getting to hear the actual actors from various star trek series such as voyager and the next generation come back to voice there roles here but other than that this game has nothing. People need to stop handing moey to cryptic for recyclign old ship designs and making them into a new tier. I see no point of adding a sixth tier of star ships except for them to make a huge prophet. I cant believe I'm saying this but The Farengi could learn a thing or two from the guys down at cryptic.