The Game

The goal that I set as choosing to make a game about Zelda is to recreate its universe in a new history while reproducing the ambiance of Zelda - A Link to the Past as faithfully as possible, while adding small things of the more recent Zelda games (it goes from Link's awakening to the oracles, while passing by Ocarina and Majora), plus a personal touch that will give him all its originality.

The Game :

The game is programmed with the software RPG Maker 2000. It is about a Zelda game like so many exists, therefore not the pain to make you a drawing! However, some new things made their apparitions, as the fact to be able to play with either Link, either Zelda or the two, what gives a new dimension to the game and especially to the quests and to the enigmas. Besides Big N had the idea of it when one looks at the Four Sword. The idea, speaking for myself, came to me when I played Majora's Mask, where at a moment of the story, we must recover a Mask with the help of Kafei. The fact that we can play with two characters pleased to me, and I said to myself that it is a pity that a whole Zelda like this doesn't exist.(at this time, the Four Sword was not at all scheduled) and since this day, I had in my head the idea to create a game in this style. Besides, we never played with Zelda whereas all the games are called the Legend Of Zelda, it is why I wanted to make of Zelda a playable character, without abandoning Link who is The Hero, from where began the system of the two main characters.

The Gameplay :

The Gameplay is quite enough like Zelda 3 on Super NES not to say very alike. What is sure is that Link and Zelda will have different weapons and magics and some actions will be different according to the used character. For the Weapons and Objects, I divided them in two distinct categories:For the Weapons, Link will have the right to the sword (that goes without saying), the bow and the boomerang. Zelda will have a scepter, and the fire and ice rod. And the hook and the canes of Somaria and Byrna for the two characters. So sums up the category of the Weapons. As for the Items they will be numerous and various (I can't unveil you all, that will remove the charm and the surprise.)

The Subsreen :

The Subscreen looks a little like the Subscreen of the Zelda game on Nintendo 64, that means that it is composed of several pages that scrolls on the side:

The Status Screen: It's here that we can save, see the hearts remaining of the two characters, etc...

The Weapons / Magics Screen: As its name indicates it, it's the subscreen where we select the weapon to use.

The Items Screen: The same as Weapons Screen, but for the items.

The Map Screen: To see the map of the zone or level in prosress.

The Quest Screen: Display the time of game, the done Levels, etc...

The Characters Screen: Allow to change between Link and Zelda as main character.

There is many details that I won't unveil, at the risk of wasting the pleasure of the game.