Wednesday, May 03, 2017

“Most of the energy is spent moving bits around … so it would seem natural that … the first layers of processing should happen in the sensor,” Pollefeys told EE Times in a brief interview... “I’m following the neuromorphic work that promises very power-efficient systems with layers of processing in the sensor — that’s a direction where we need a lot of innovation — it’s the only way to get a device that’s not heavier than glasses and can do tracking all day.”

Researchers are still working on ways to map a user’s hands accurately into an environment so that they can be used to control virtual objects. Occlusions, segmentation failures, and noisy data have hindered such efforts for years, Pollefeys said."