NVIDIA today announced the latest addition to its Fermi-class of graphics processing units (GPUs), the NVIDIA GeForce GTX 460 -- which delivers a great DX11 gaming experience and is priced right at the market's $199 sweet spot.

Built from the ground up for DirectX 11 tessellation, GeForce GTX 460 GPUs deliver monster tessellation performance with up to 4x tessellation performance over competing GPUs. The GTX 460 brings the ultimate next-generation DX11 gaming experience to a new price segment, enabling more gamers than ever to experience incredibly detailed characters, terrain and game environments with blazing fast performance and awesome visuals.

With full support for NVIDIA 3D Vision technology, the GeForce GTX 460 provides the graphics horsepower and video bandwidth needed to experience games and high definition Blu-ray movies in eye-popping stereoscopic 3D.

Here's what leading game developers have to say about the GeForce GTX 460:

"With the GeForce GTX 460, NVIDIA is really upping the ante with an amazingly fast DirectX 11 GPU available at a great, mainstream-friendly price. Its new hardware tessellation support will enable games to reach an entirely new caliber of graphics."
-- Epic Games / Tim Sweeney / Chairman, CEO and Technical Director

"We've got a great working relationship with the NVIDIA engineers. It has enabled us to add amazing new visual effects like native 3D, 3D Vision Surround, and PhysX/APEX support in Mafia II. With the new GeForce GTX 460, Empire Bay comes to life, immersing players like never before!"
--2K Games / Denby Grace / Senior Producer of Mafia II

"The Civilization V team is really excited about the high-end DirectX 11 performance at a mainstream price point that the NVIDIA GeForce GTX 460 delivers. The 460's support for DX11 features such as tessellation and compute shaders allow Civilization V to run faster while looking better than ever."
-- Firaxis Games / Dan Baker / Graphics Lead on Civilization V

"Great performance at a great price -- what's not to love? With full support for PhysX and 3D Vision, the GeForce GTX 460 is a great GPU to use for UDK development and UE3-based games."
-- Epic Games / Mark Rein / Vice President

"Capcom has worked closely with NVIDIA on a number of PC titles and GeForce GPUs have always helped us to deliver the very best experience to users. The GeForce GTX 460 is a great card and its blazing performance helps our titles to shine."
-- Capcom / Jun Takeuchi / General Manager of R&D Strategic Planning Department

Based on it's price point thought and W1zz's review, this card will make ATI stop grinning. At UK£150 it's £100 cheaper than a HD5850. I'm pleasantly surprised. ATI will have to drop their prices now - no doubt. Otherwise NV just stole the game back.

Based on it's price point thought and W1zz's review, this card will make ATI stop grinning. At UK£150 it's £100 cheaper than a HD5850. I'm pleasantly surprised. ATI will have to drop their prices now - no doubt. Otherwise NV just stole the game back.

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assuming there is enough stock, yes. the 460 just got nvidia back in the game.

i'd like to see what GPU they're competing against here - from what i've seen, these cards are pretty much a perfect match for the 5830

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While the 4x thing is totally exagerated, it does perform right with the HD5870 in Unigine, and right with the HD5850 in Metro2033. Those are really the only things we have with heavy amount of tessellation to give us an idea what future DX11 titles will do.

I'm sure the 4x number came from some in house benchmark they wrote themselves that is so extreme in tessellation only with no other rendering going on so the HD5830 got 0.1FPS and the GTX460 got 0.4FPS, but only for 1ms...

I'm sure the 4x number came from some in house benchmark they wrote themselves that is so extreme in tessellation only with no other rendering going on so the HD5830 got 0.1FPS and the GTX460 got 0.4FPS, but only for 1ms...