The purpose of this symposium is to conduct a state of the art review of the use sonification* within art projects, with a focus on the use of data taken from our surroundings (in a broad sense) as opposed to gestural interfaces or electronic instruments.

a) What distinguishes sonification from other forms of data mediation ?

b) What are the different ways in which sonification is used in art ?

c) What parallels, similarities, differences & contradictions exist between the use of sonification or audio display for technical & for artistic purposes ?

d) What differences in the artistic approach does the use of realtime as opposed to recorded data imply ?

e) What is the importance of the relationship between the source of data and the way in which it is mediated ?

During the symposium organised by Locus Sonus "Sonification (What Where How Why)" we conducted the following interviews with the participants having an artistic practice incorporating sonification.
The interviews :http://nujus.net/~petesinc/wiki/?page=PHD_Research

* “Sonification is the use of non-speech audio to convey information data to sound”. G. Kramer, B. Walker, T. Bonebright, P. Cook, J. Flowers, N. Miner, and J. Neuhoff, “Sonification report: Status of the field and research agenda,” Tech. Rep., International Community for Auditory Display, 1999, http://www.icad.org/websiteV2.0/References/nsf.html.