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X-COM: Apocalypse is a remake of the classic X-COM: UFO Defense. Although it changed significant portions of the core gameplay, specifically by moving from turn-based to real-time combat, it kept the spirit of traipsing around shooting aliens, stealing technology, researching bigger guns, and trying to keep your organisation afloat.

I mean, itís got great parts Ė Alyx is a strong woman of color presented compellingly; the Gravity Gun was ace, and Father Grigori was awesome.

But the rails are bolted on so heavily you canít move your feet. Just one path thru a level (now standard), new rockets miraculously stashed before each gunship fight, and so on. In later Valve games, like Portal the rails are still there, but they make sense. In HL2, it feels clunky and restraining.

Tesla the Weather Man
This is the only game I know of where you can collect pigeons. It's a physics platformer where Nikola Tesla fights Thomas Edison's army of robots, by controlling the weather. A little buggy in places, sometimes frustrating, but full of enough personality that it doesn't matter so much. It's fully-voiced, which depending on your personal taste may be hilarious or in some cases may make you want to die. (I was the former, Total Biscuit seems rather the latter!)

I mean what's not to like? It's awesome. Yeah it has a lot of flaws (like the terrible combat system or the terrible voice acting). But in the end all the good, the bad and the ugly stuff sums up and creates something extraordinary. Something that makes you wish to replay it almost every year. I'm gonna go full on renegade commander Shepard and say - anybody who thinks this game is not an achievement in modern gaming should get roundhouse kicked by Chuck Nor...no let's make it J.C. Denton. He's busy during the day because he participates in staring contests with the sun, and always wins – he’s that awesome.

“Would you look at that water!” probably my first words regarding Outcast; a reaction that returns with each revisit. “What a bizarre game” would also be apt: scrounging ammo, riding cocobos, shooting bats!

Wherever you found yourself in Adelpha, the world had something to offer. What Outcast did well, bar being the last great Voxel engine I recall, is to offer up an engaging, original and alien planet to explore. Which other title of that era, went to the pains of building the save feature into the game word? Without doubt, the greatest game to have come out of Belgium.

Morrowind: Morrowind has always been a special game to me, it may not have the best gameplay mechanics in the world, but it's still my favorite game of all time. Why? I don't know. Morrowind takes place on the fictional island of VVardenfell, where racist elves berate you for not being as elf as they are (Even though they still berate you if you are one of their kind), and they get pretty shocked when you turn out to be their equivalent of Jesus. It's also hugely moddable, with most fans spending more time installing mods than playing. Go play it.

Hail to the King Baby.

Duke Nukem 3D - hey remember when you were fighting aliens in an urban wasteland, using your shrink ray to stomp on a pig-like creature, flying on your jet-pack and paying strippers to show you their goods while you spouted out amazing one-liners? Don't remember? Well then play this game dummy and live vicariously through Duke Nukem the baddest motherf*cker around. Enjoy.

This is easily one of the best FPS out there with a heavy focus on large scale battles, teamwork plus being based on World War II. While I never played the first 1941 games in the series, I still instantly fell in love with it. It manages to mix a realistic representation of squad based combat and the laws of Issac Newton re-imagined. Nothing like helping out 4 wounded mates surronded by 2 tanks and 9 hostile infantry while surfing on top of an aeroplane crashing into your enemies. I can't wait for the remake of the 3rd game in the series.

I've never been the biggest fan of open-world games, but Bully is just brilliant. Though the characters in Rockstar's other open-world games reguarly rub elbows with drug dealers, crime lords, and mafia bosses, Bully's main character is much more relate-able--spending most of his time playing pranks on teachers, trying to win over girls, and dodging hall monitors. Its like going back to high school again, except you can do whatever the hell you want. This feeling of reliving old experiences from "the other side of the swirlie" is something that few games manage to accomplish (maybe the Sims does too, if you count that as a game). The gameplay has some minor flaws (like some of the mini games) and the PC port is a little lazy, but I highly recommend this game to everyone. Its unlike any other game--a hint of teenage fantasy wrapped up in a crunchy shell of solid Rockstar-quality gameplay.

Reviewing Rainbow Six: Raven Shield is reviewing other people. How many marks is the "clipping error" that caught a friend's bullet in the back of your head? What percentage is the grenade that your squadmate threw, and that you ran into? What price stacking up, throwing a flashbang and shouting GOGOGO into your headset? What would you give for running between parked cars, your comrade's sniper rifle covering your back? Is there a mathematical value for storming a room together, dying in a hail of each other's bullets? For shared ineptitude? For the brotherhood of victory? For friends? Ninety-one percent.

Magicka is a game about combining elements in order to create spells and, on rare occasion, doing so without accidentally murdering your friends. Each wizard protagonist carries a sword and a staff, both of which can be upgraded. Those upgrades are lost when you die, which is to say frequently, but weirder and more powerful upgrades are usually close at hand.

Also, just about every character in the game talks like the Sweedish Chef. If you find that funny, and if the core mechanic appeals to you, then you will enjoy the beejeebus out of this game.

I
am
not
good
gamer
enough
to tell
you what
you shall
play based
on my truly
un-justified
opinion about
some game that
you most likely
know newt about.
Frankly, it would
be very snotty for
me to think I could
compare my review to
your magnificent work
you guys write on RPS!
Nonetheless, you should
perhaps go play Terraria
right now, because having
spent countless hours with
it I feel it is safe to say
you will not be disappointed
as this is one the best games
on the indie market right now!