The Korath Temporal Science Vessel is a 29th Century Timeship recovered from the Tholian Assembly. Most of the advanced technology from these ships have been stripped, and have been replaced with contemporary equipment.

The Korath Temporal Science Vessel comes with a [Console - Universal - Tipler Cylinder], which allows the ship to rewind time briefly, undoing hull and shield damage, as well as ability cooldown timers. This console can only be used on Timeships.

The Korath's performance is much like any other Science Vessel, and it outperforms its KDF counter-part, the Varanus Support Vessel. When compared to the C-Store Varanus, the Korath has more hull points, a better shield modifier, and a higher turn rate while exchanging a group healing ability (the Varanus Deploy Repair Platform) for larger self-heal (Temporal Backstep) and greater tactical flexibility. With both a universal Lt.Cmdr and Lt Bridge Officer slots, it is possible to go in battle with four science bridge officer making it so that players could break away from the traditional approaches to selecting science BOFF abilities and allows people bring a staggering amount of capabilities without having to swap officers out of combat.

While it is possible to also slot Tactical and Engineering BOFFs into these slots, those types of builds are very similar to those of KDF Carriers. Without hanger bays and having lower hull points, the Carriers are very likely to outperform the Korath, but it could still fill similar roles if required.

When this ship is upgraded to a T5-U it will receive a 5th Science console slot.

The Korath Temporal Science Vessel comes with built-in Subsystem Targeting abilities. These built-in abilities stay at Rank I and do not automatically rank up when acquiring higher tier Science starships. They are separate from Subsystem Targeting abilities gained through TacticalSpaceBridge officer abilities.

Activating a subsystem targeting ability will upgrade all energy weapons to inflict a stacking power drain on the foe's targeted subsystem for the next 10 seconds. They will also have a small chance to knock the targeted subsystem offline for a short duration.

Sensor Analysis is an active toggle ability. While maintaining a Sensor Lock on a target, the player gains a stacking effect that either improves the damage and power drain against an enemy, or improves any heal directed towards an ally. This effect stacks every 3 seconds, to a maximum of 6 stacks after 18 continuous seconds. To maintain the desired effect, the player must hold the sensor lock.

Klingon starships come with standard equipment and weapons of the lowest mark available at the ship's minimum rank. The items provided are appropriate to the type of vessel and its related playing style.

Operations

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