Long: The CD of 2nd ability no longer reduces with the ability’s level-up. Reduced the base damage, damage growth and attack boost of the 2nd ability.

Sun Wukong: The physical attack boost now changes to extra physical attack boost in all abilities.

Purity: Redesigned.

Improvements:

Improved the battling experience.

Improved the hero equipment recommendation and rune recommendation.

Improved hero VO and battling sound effects.

Bug Fixes.

Heroes Arena Version 2.0.0 - 07/27/2018

New Content:New Skins:

Holy Maiden Angelyne (July 27th),

Goalkeeper Chronus (July 27th),

Death Breath – Gildas (August 6th),

Shadow Marksman Eisha(August 6th)

Content Adjustments:

Ranked Play Settlement: Added battle rating function to make it easier to get stars and points.

Use Coins to Get Runes: Have a certain rate to gain highlevel Runes.

New Gift Package: Added Summer Special Gift Package, will be released on July 27th.

Godlike Ranking Optimization: Changed the requirements, players need to be diamond level or above to get on the ranking list.

Create a Room Mode Optimization: Can add PC players, and the number of both sides’ players will not be limited.

Balance Adjustments:

Samanosuke: Reduced the range of the 3rd ability under heavy sword status.

Long: Increased the CD time of the 4th ability.

Madog: Reduced the CD time of the 4th ability.

Bandina: Increased the attack power recovery boost of the passive ability.

Garan: Reduced the CD time of the 2nd ability.

Beldora: Increased the magic power boost of the 2nd ability.

Eisha: Increased the growing damage of the 1st ability. Increased the attack boost of the 1st ability. Increased the growing damage of the 4th ability. Reduced the CD time of the 4th ability.

Obsidious: Reduced the CD time of the 4th ability.

Gassiel: Remodeled this hero.

Improvements:

Improved the battling experience.

Improved the hero equipment recommendation and rune recommendation.

Improved hero VO and battling sound effects.

Bug Fixes.

Heroes Arena Version 1.9.1 - 07/11/2018

New Content:

New Heroes: Long (July 11th Prerelease)

New Skin: Disaster Devil Sun WuKong (July 11th), Fierce Star Loren.

New Event: World Cup, participate in the battles to get the World Cup theme avatar box.

Content Adjustments:

Updated the heroes that can get from gems and tickets roulette stores.

Updated the heroes that can get from heroes and skins fragment stores.

Updated the teammaterecruiting rewards settings, now players can get more rewards from it.

Balance Adjustments:

Ayola: Remodeled this hero.

Sylvis: Increased the damage range of basic attack.

Angelyne: Reduced the CD time of the 1st ability.

Polarus: Increased attack boost of the 1st ability. Reduced the CD time of the 3rd ability. Reduced the CD time of the 4th ability.

Madog: Adjusted the passive ability to range damage. Adjusted the third strike of the 4th ability, giving both inside and outside circle the knocking into the air effect.

Anua: Reduced the delay time and CD time of the 1st ability. Increased the CD time of the 3rd ability. Increased the speedreducing effect of the 3rd ability.

Beatrice: Reduced attack boost of the Thunder Rage ability. Reduced the basic damage of the Thunder Vortex ability. Increased the magic power boost of the Thunder Vortex ability. Reduced the basic damage of the Galaxian Explosion ability. Increased the magic power boost of the Galaxian Explosion ability.

Eric: Reduced the bloodsucking percentage of the passive ability. Reduced the basic HP and growing HP.

Minotaur: Reduced the growing HP.

Doctor Abomina: Reduced the growing HP.

Sun Wukong: Reduced the growing attack speed.

Improvements:

Improved the battling experience.

Improved the hero equipment recommendation and rune recommendation.

Improved hero VO and battling sound effects.

Bug Fixes.

Heroes Arena Version 1.9 - 06/26/2018

New Heroes:

Paradox (June 27th Prerelease)

Long (July 11th Prerelease)

New Skin:

Sea Breeze – Fiorina (June 30th)

Dragon King Paladin – Harker (June 27th)

Masked Gambler – Bastien (June 27th)

Flame Godfather Lucius(June 27th)

Disaster Devil Sun WuKong (July 11th)

Fierce Star Loren

Content Adjustments:

Increased the EXP rewards from daily quests and battles so that players can level up faster.

Improved the rewards from daily events and matches. Daily activity quest will be easier to complete.

Adjusted season rewards. In the new season, players who reach Gold Level Rank can get exclusive avatar frame and season chest. Open the season chest to gain Diamond Roulette items and a chance of gaining skin.

Added more super value packages in the store.

Improved the punishment system.

Players can now create a room to arrange a matched battle.

Adjusted some of the skins' atrributes boost.

Added more types of Runes to redeem.

Balance Adjustments:

Chronus: Reduced the range of the 4th ability and increased the CD of the 3rd ability.

Orok: Reduced the basic movement speed and attack speed growth. Reduced the basic damage and damage growth of 3rd ability and reduced the time of movement speed boost.

Noctina: The passive ability now increases 6 ability power for each dark mark.

Carin: Reduced the basic damage of damage growth of 1st ability.

Doctor Abomina: Reduced the lifesteal rate of 1st ability and the damage growth and range of 2nd ability.

Beatrice: Reduced the attack boost of elemental faerie dragon and the damage against Turrets.

Added a x2 option in the Roulette that gives players one more spin chance.

The gold from hero trial card when players have had the hero now turns into tickets.

The weekly limited hero amount is now 4.

Balance Adjustments:

Olivia: Reduced the base damage of the 1st, 2nd and 4th abilities, as well as the damage growth.

Samanosuke: Reduced the base damage and damage boost of the 1st and 2nd abilities while under light sword status.

Ymir: Reduced the flying speed and range of the 2nd ability.

Worven: Reduced the base damage of the 1st ability and removed the extra damage effect of the 4th ability.

Madog: Enhanced the damage reduction effect of the 4th ability.

Eisha: Re-designed the 4th ability. Charges and then fires off an arrow to the intended direction, dealing damage to enemies along the path. The arrow increases damage by 25% for each enemy hit and it can be stacked up to 100%.

Polarus: Increased the base damage of the 2nd ability and the damage boost of the 4th ability.

-Invite Friends: Players now can get a free hero by inviting a friend and can get up to 3 heroes. Complete the current quest to unlock the next one. Players can get extra rewards when the invited friend levels up.

-Introduced more super value packages. Hero and Skin packages will be recommended on the home page of the store for players to purchase.

-Roulette: The rewards will randomly change after each spin. Players now can get more item rewards from the Roulette.

Balance Adjustments:

-Sun Wukong: For the 1st ability, adjusted the AD boost to (0.9/0.9/1.15/1.15/1.4). For the 2nd ability, adjusted the basic damage to (300/375/450/525/600) and AD boost to (1.1/1.1/1.3/1.3/1.5). For the 3rd ability, increased the basic damage and adjusted the AD boost to (1/1/1.3/1.3/1.6). For the 4th ability, increased the AD boost.

-Bastien: Increased the stunning time of 1st ability. Enhanced the slowing effect of 2nd ability. Enhanced the attack speed effect of 3rd ability and also added a movement speed effect.

-Xenna: Increased the freezing time of 2nd ability and the damage of 4th ability.

-Madog: Increased the knocking into air time and the damage of 4th ability.

-Orthol: Increased the stunning time of 2nd ability.

-Namida: Increased the damage of 3rd ability.

-Olivia: Reduced the armor reduction effect of 3rd ability and it now increases with hero’s level-up. Slightly increased the AD boost of 1st, 2nd and 4th abilities.

-Kors: Enhanced the knocking back effect of the basic attack and charging mode. For the 1st ability, reduced the damage and the CD under charging mode now reduces with the ability’s level up. For the 2nd ability, reduced the knocking back distance under charging mode. For the 4th ability, reduced the AD boost damage.

-Skalret: Reduced the damage of 1st and 3rd abilities. Increased the CD of 4th ability’s level 1 and level 2.

-Anua: Increased the CD of 3rd ability.

-Solust: Reduced the attack range of basic attack and 4th ability.

-Bandina: Reduced the CD and the damage of 2nd and 4th abilities.

-Garan: Increased the 2nd ability’s CD.

-Polarus: Redesigned all the abilities. Passive ability: Polarus receives a sword force when casting 1st ability and he will increase attack damage and get damage reduction effects after receiving 4 sword forces. 1st ability: Deals damage and gives a 5 sec cold assault mark. Hit enemies without a cold assault mark to refresh the ability CD. 2nd ability: Releases a wave of ice thorns to the intended direction and freezes enemies for 0.5 sec. 3rd ability: Gains a shield and consumes all the cold assault marks within the range to restore HP. 4th ability: Launches a raid to the intended area to damage enemies within the area and freeze them for 1 sec.

Improvements:

-Improved battling experience.

-Improved the hero equipment recommendation and rune recommendation.

-Improved the hero VO and battling sound effects.

-Bug fixes.

Heroes Arena Version 1.4 additional contents - 02/08/2018

New Content:

-New Hero Sun Wukong will be on the Pre-release Promotion on February 27th!

-Sylvis: Redesigned passive ability. Increases Movement Speed after each hit of Basic Attack, stacking up to 20 times. Increased damage of 1st ability. Increased damage of 2nd ability and changed damage dealt to one same target to one at a time. Increased movement speed and attack speed of 3rd ability.

-Skalret: Redesigned passive ability. Deals true damage equal to health loss of targets if deals damage 3 times on the same target with ability or basic attack in a short while. Increased damage of 1st ability and 2nd ability. Redesigned 3rd ability. Next basic attack within 3 secs deals additional poisoning effect for 3 secs if resist damage for one time successfully within 1.5 secs. Deals physical damage to targets and restores health equal to damage dealt. Increased damage of 4th ability and introduced a circle to obtain additional CD reduction within it.

-Bandina: Adjusted the passive ability. Increased the lifesteal effects and the damage of 1st, 2nd and 3rd abilities. Reduced the initial damage of 4th ability.

-Gassiel: Redesigned the 4th ability. Reduced the regular damage but increased the AP boost damage. It now summons chaotic orbs automatically. The Orbs can be re-summoned in 10 secs since the skill is cast.

-Madog: Redesigned 1st ability. Flies to the intended location or the first hit target after casting ability. Increased damage. Increased CD duration of 2nd ability and 3rd ability. Redesigned 4th ability. Attacks nearby enemies 3 times. The damage range divides into inner circle and outer circle. Enemies in inner circle receive less damage than those in outer circle. 3rd attack in outer circle hurls targets into the air for 1 sec. Reduces damage by 50% while casting this ability.

-Obsidious: Reduced damage of 1st ability.

-Bastien: Increased damage of 2nd ability.

-Namida: Increased growth damage of 3rd ability.

-Eisha: Increased growth damage of 1st ability.

-Polarus: Increased growth damage of 1st ability.

-Arden: Reduced damage boost of 1st ability and 3rd ability.

-Sarpa: Increased damage of passive ability based on level.

-Angelyne: Reduced mana cost of 1st ability and 2nd ability.

-Xenna: Increased growth damage of 4th ability.

-Lucius: Reduced growth damage of 4th ability.

-Orthol: Increased lifesteal effect of 3rd ability.

Improvements:

-Improved battle experience

-Improved equipment recommendations and rune recommendations

-Improved hero VO and battle sound effect

-Several bug fixes

Heroes Arena Version 1.3 - 12/29/2017

New Content:

-New Heroes: Arden(coming upon the release) and Eric (coming on Jan. 10th, 2018)

-Improved the in game combative experience to make the battles more exciting!

-Numerous bug fixes.

Heroes Arena Version 0.2.14 - 08/11/2017

Heroes:

-Manipulator Redesign. In our initial design, we expected Manipulator to deal massive damage with releasing abilities and Basic Attacks in turns. But in light of feedbacks from our players, this design doesn’t accord with her positioning as a Mage. Thus we decide to make some adjustments on Manipulator’s abilities as detailed below:

For Passive ability. Adds sigil on target hit. When the layer amount of sigil reaches 4, consumes all layers and deals true damage and deceleration effect. Restores Health to a certain extent.
For 2nd y: Manipulator fires three arcane bolts to attack nearby enemies (Hero first), each dealing magic damage to a certain extent.
For 3rd ability 3: Manipulator fires a shadow bomb, dealing magic damage and immobilizing the first target hit for 1.5 secs.
For 4th ability: Manipulator dashes forward and casts shadow orbs to nearby enemies (Hero First) (3 at most), dealing Magic Damage. Manipulator can dash for up to 3 times during the period of shadow strike.

-Added Casting animation to Warrior of Light in 3rd ability. It can’t be released in other abilities.

-Optimized the screen vibration effect of some heroes.

Balance:

-Optimized the Atk Speed growth. Differentiated Atk Speed of Heroes with different positioning.

-Reduced Mana consumptions of some Heroes.

-Increased Damage of Marksmen and Minions. Increased Health of Super Minions. Reduced Monsters’ Health in the later period.

-Increased the initial defense value of Hare to the Throne and increased 2nd ability’s damage growth.

-Reduced the damage of Lycan Death Mage in 2nd ability.

-Reduced CD of Siren of the Seas in 2nd ability.

-Reduced damage of Truth's Light in 1st ability.

-Reduced damage of Namida Assassin in 3rd ability.

Features:

-Due to the upcoming update on the Leader’s Ability and Rune system, we remove Chests features both in Battle and Store in this version. In the meantime, we will launch daily events to release free Runes, Leader abilities and Gold.

-Here we got a Brand New Fast Mode! In a Fierce Battle, there will be no jungles, turrets left will show in 3 minutes and kills will show in 5 minutes. The longest reviving time is 15 secs. Come and have some fun!

-Added Advanced Tutorial and Practice Tutorial in Training Field. You can have a shot there to try your level!

-Changed 5v5-PVP mode back to 3v3-PVP.

Heroes Arena Version 0.2 - 07/21/2017

Heroes:

- Shadow Queen Redesign. Finally it is time for Shadow Queen unleashing her power. Upon reflections on our original design intention, we made modifications on her passive ability and ability 3, with a hope that the new Shadow Queen version can be stronger and cooler, hunting for any enemy who is alone. For passive ability, each hit on an enemy increases Ability Power by 8% for 5 secs, stacking up to 10 times with duration refreshable. For ability 3, Shadow Queen throws chains towards the intended direction, locking the first enemy hit. Chains are triggered every 0.3 sec to deal magic damage, lasting 3 secs. Chains will be broken when exceeding a certain distance. Enemies still locked after chains broken will be dealt magic damage and stunned.

Heroes Arena Version 0.2 - 07/13/2017

Heroes:
Prolocutor Re-design. For passive ability, basic attacks increase Attack Damage and Crit-Rate after hitting targets, stacking up to 5 times. For ability 1, Prolocutor throws his weapon to the intended direction, dealing physical damage and marking enemy units. The weapon returns to Prolocutor's casting location, dealing physical damage to enemies along the path and additional damage to marked enemy units. For ability 2, instead of waiting for the end of duration, it’s triggered immediately after it stacks up to 5 times. For ultimate ability, it reveals enemy heroes ‘locations and casts Gravity Wave to them in a delay of 1.5 secs, dealing physical damage, silencing and slowing them down.

New Features:

Test on Skin Feature. We only released the Warrior’s Skin of Truth's Light in our first version. More Skin options are now on test. Stay tuned!

To differentiate the title of Heroes’ skins, a Hero’s title and name will both be displayed on the Hero Display page.

On July 15th, Season 3 will end while Season 4 begins in the meantime. All players of Gold or above in Season 3 will be awarded limited amount of Warrior’s Skin for Truth's Light!

Destroying Turrets button: You can turn it on with Last Hit on. With Destroying Turrets, target priority is given to Turrets in basic attacks.

Popular Setup in Equipment Page: Feel free to check Godlike Asset!

Teleport displayed on the mini map: For the convenience of your team members to check your teleporting.

Only Ranked Play shows in Ranking & Godlike.

Multiple optimizations in World Chat & Friend Chat.

Optimizations in rule display of Heroes’ abilities.

Bug Fixes:

Fixed a bug that the Elements Lord BUFF still existed after the hero was killed.

Fixed a bug that the Equipment recommendations repeated.

Fixed a bug that the unique ability effect did not work when purchased during a hero’s revival time.

Fixed a bug that the Outcast Chieftain’s second part of reinforced ability 2 could cause a calculation error in CD if not cast.

Heroes Arena Version 0.1.8 - 07/07/2017

Heroes:

- The Hornblower Re-design: Passive Ability has been changed to the third time Basic Attack bringing additional physical damage equal to 4% of The Hornblower’s Max Health (doesn’t work for Turrets). Ability 3 has been changed to slowing down enemy heroes nearby and bringing a shield to resist incoming damage (up to 1,500 damage) according to the amount of enemy hits. Meanwhile the slowing down effect of ability 2 has been disabled from using. In our initial design, The Hornblower was expected to be a robust warrior marching in the battlefield with great capacity in damage and healing. But unfortunately he didn’t make it in team battle with the original passive ability and ability 3. Therefore, we added survival ability to help The Hornblower get back to the battlefield.

- Troll Champion Nerf. Great mechanism of Troll Champion made her very popular among players, but we also found her unduly survival & damage dealing capacity. We made the following changes to her: For ability 1, damage after each hit decreases by 20% instead of 10%. For ability 3, CD has been prolonged to 16 secs. For ultimate ability, the bullets on the fly could be blocked by the enemy heroes.

Heroes Arena Version 0.1.8 - 06/30/2017

Heroes:

-The Mountain King Re-design: Passive Ability has been changed to one layer of Buff with physical attack increased by 3% for 5 secs if his abilities or basic attacks hit a target, stacking up to 5 times. Ultimate ability has been changed to deal physical damage to enemy units nearby one time once launched and increase Movement Speed by 50%. In our initial design, Mountain King was an intrepid warrior fighting with nothing to fear. However, he failed to meet our expectation due to the strict requirement in ability design. So we added Movement Speed boost to his ultimate ability as well as the effect of more damage with more attacks. We hope the Mountain King will be again on the top of warriors.

-Outcast Chieftain: Fixed a freezing issue while dashing with the enhanced ability of Crush Down.

-Golden Lion: The Golden Lion will temporarily be disabled from using in the game until he meets our quality requirement. Well the good news is, we will introduce more heroes in July. Stay tuned!

Improvement:

-Improved the out-of-sync issue in the game match.

Heroes Arena Version 0.1.71 - 06/24/2017

Heroes:

Outcast Chieftain Re-design:

a. Reduced the Anger cost of the 1st and 2nd abilities from 1,000 to 500, now players can use the two reinforced abilities at the same time.

b. Re-designed the 3rd ability to fix the problem that players could forget to pause the health loss buff. The ability now sacrifices 15% of current Health to enhance basic attack and brings a 3 sec lifesteal effect.

c. The 1st ability can now interrupt the charging of the 2nd ability, so that the hero can release the 1st ability while charging.

Troll Champion: Damage of the 1st ability decreases by 10% (up to 40%) with each enemy hit by it. For the 3rd ability, instead of jumping back to previous location, the hero now jumps reversely; stunning effect slightly decreased.

- Tyrant: Fixed a bug that the 1st ability could drag the target to behind Tyrant.

Improvements:

- Added World Chat and Chat Auto Translation.

- Added pre-purchase function to the equipment store in the battles.

- Added 5V5 teaming-up for Ranked Play. This function is still under test mode and may be disabled at any time.

- Players now can unlock and change their hero in hero-selecting interface.

- Siren of the Seas—Ayola: The beautiful mermaid princess with powerful recovering and disabling abilities!

- Celestial Warden Re-design: The old version of Celestial Warden was not forceful enough as an ADC with low survivability, so we rebuilt this hero. We enhanced the linkage between her talent and her abilities to make her a more agile marksman on the battlefield.

New Content and Improvements:

- Changed the hero picture of Ranked Play to Angel of Vengeance’s for Season 3! Fight for the honor in the new Season and earn the limited SKIN reward for you!

- Players now can hide the chat box by tapping the chat icon again in the battles.

- Fixed a problem that certain movement could reveal the heroes when they were hiding in the bushes.

- Added team-up invitation in the settings. Players now can set to block team-up invitations.

Balance Adjustment:

- Titan Warlord: Reduced the damage of the 2nd and the 3rd ability. Increased the damage reduction effect of the 3rd ability. The 1st ability now slows enemies’ attack speed by 50%. We made these adjustments to increase Titan Warlord’s survivability to fit his tank position better.

- Grim Fate: Increased the attack damage bonus of the 1st and the 2nd ability.

-Turret: Slightly increased the damage of the 2nd and the 3rd turrets of each lane.

-Recovery Method: Increased the health/mana recovering effect.

-Truth's Light: Decreased his basic Movement Speed.

-Shadowstrike: Decreased the additional damage of the basic attack after casting the 2nd ability from 350 to 240 and decreased the Attack Damage bonus from 121% to 108%

Heroes Arena Version 0.1.56 - 04/14/2017

New Heroes:

-Prolocutor: The Prolocutor Gildas comes with the will of his god, swearing to spill heathen blood!

-Manipulator: As the top female elf leader in power, cruelly and astutely, Mayve manipulates whoever stands in her way!

-Truth's Light: Awoken from ten thousand years of darkness, Acolith comes back with his remarkably mighty power!

Balance Adjustments:

-Leader Ability Heal: Increased healing effect.

-Leader Ability Shield: Increased the initial shield from 200 to 500.

-Leader Ability Smite: Increased the initial damage to 600.

-Increased the damage growth of Turrets to make it more difficult for players to dive gank.

-The Dark Dragon and the Elements Lord: Reduced their revival time and increased their growth attributes. Added Health and Mana regen effect to the Elements Lord Buff.

-Magic Script: Increased shield from 500 to 1,000.

-Wind Bow: Increased shield from 500 to 1,000 to resist magic damage.

-Crystal: Increased shield from 800 to 1,000 to resist magic damage.

-Abaddon: Reduced lifesteal effect of the ultimate ability from 18% to 15%.

-Quake: Reduced the 1st ability’s charge distance to 700. Upgrade of this ability will not reduce its CD time. Quake now increases his Max Health by 363 for each level-up.

-Admiral: Upgrade of the 2nd ability will not reduce its CD time. The damage of the 1st ability increased.

-Tyrant: Ability Power boost of the ultimate ability decreased from 18% to 12%.

-Lil' Witch: Increased the shield effect of the 3rd ability.

-Burning Sun: Increased the slow effect of the 2nd ability from 15% to 25% and reduced the mark damage of the 1st ability.

-Warrior of Light: Reduced the execution power of the ultimate ability.

-Iceblade: Increased the CD of the ultimate ability and reduced its damage. Increased the shield effect of the 3rd ability.

-Mountain King: Increased the slow effect time of the 1st ability to 3 secs and the stun effect time of the 2nd ability to 1.5 secs. Increased the 2nd ability’s damage and the casting speed of the ultimate ability.

-The Hornblower: Increased the damage of the 1st ability and the ultimate ability.

Heroes Arena Version 0.1.52 - 04/08/2017

New Hero:

The Mountain King is here! Charged with the thunder and lightning’s might, the Mountain King brings divine punishment down on every foe of his.

New Content:

Hero Preview: We have prepared more than 30 well-designed new heroes of different styles and they will be put into the game gradually within next 2 months. Pay attention to the Hero Preview on the main interface to learn about our new heroes!

Avatar Frame: Players now can get special Avatar Frames from all kinds of game events.

EXP Increase: If a player is 2 or more levels lower than the highest level player in a battle, he will receive extra 15% EXP.

Improvements:

Facebook Share: Players now can share their new hero or battle results to Facebook when they achieve triple kill/quadra kill/penta kill/godlike/MVP title. Note: You can complete the pre-registration quests if your Facebook friend download and join the game through your shared link on Facebook.

Emoji: Added different colors to the in-battle emoji so that players can tell if the emoji is from the enemy team or the ally team.

Increased the ability’s missile speed of some heroes.

Balance Adjustments:

Quake: Reduced the health recovering effect of the third ability, AP bonus of the ultimate ability, basic damage and upgrade damage growth.

Pre-registration Event for Android devices: The Open Beta of Heroes Arena begins on April 14th! Brand new heroes will be released and the IOS version will be available on App Store! Join the Pre-registration Event now to get the 2 new heroes and limited avatar frame for FREE!

Emoji: Introduced the emoji for battle field interface. Players now can send the emoji to all the players during the battle.

Players now can invite guildmates and Facebook friends to team up in matchmaking.

Improvements:

The Wwise Audio: Introduced the Wwise audio solution for the game. An auditory feast for your ears!

Adjusted the layout of the game’s main interface.

Improved the battle field interface to make it more user-friendly. In addition, if an enemy hero is killed, his reviving countdown icon will appear at the upper left corner of the game screen.

Players now can claim daily quests rewards and open chests even during matchmaking.

Improved the operation sensation for some heroes, as well as the visual effects for them.

Balance Adjustments:

Improved the formula of Damage Rebound. Rebound damage is now magic damage instead of true damage and it is calculated by damage dealt instead of actual damage received. Only basic attack damage will be rebounded.

Added 30% Ability Power for Basic Damage to increase heroes’ attack damage to the Turrets.

Facebook Avatar: Players now can use their Facebook Avatar as the in-game avatar.

Facebook Share: Players now can share their battle results on the Facebook page.

Like Facebook Page: Players will get a free package by tapping the in-game “Like” button to like our Facebook Page!

Link Google Play: Players now can link their game account to the Google Play account in the account settings.

Improvements:

Improved the ability descriptions, as well as included the CD info for each ability level in the Hero display interface.

Increased the defense of the Base when there are no enemy minions around it.

Improved the visual effects of some notifications and UI.

Removed the “Tap Target” setting because the function might cause players to target the wrong enemies.

Added the Beginner Tutorials for Runes, Chests and Daily Quests.

Heroes Arena Version 0.1.42 - 03/15/2017

New Content:

The Season 1 has come to an end. All the players who have joined Season 1 Ranked Play will get the rewards according to the highest Arena Level they have achieved. Meanwhile, all guild members will get the rewards for the Guild Contribution they have made.

The Season 2 is here! In the new Season, we added more Arena Levels and improved the matchmaking system so that higher leveled players will not be matched with lower leveled teammates. We also prepared a special avatar frame for all the players who participate in Season 2.

Improvements:

Changed the attack order of the Last Hit into Turrets->Minions/Monsters->Heroes. This change is to help players target turrets first in the Last Hit mode.

Added battlefield notifications to inform players of the Elements Lord/Dark Dragon’s spawning. Players kill them to get special Buff effects!

Added allied heroes reviving countdown in the battle interface.

Players now can start matchmaking directly by tapping the “Play Again” button on the battle result interface.

Adjusted the Hero Proficiency’s level requirement from 200, 550, 1050, 1700 and 2500 to 50, 190, 520, 1100 and 2500. Each victory grants you 25 proficiency points and each defeat grants 5. Each MVP title of the victory team grants 10 more proficiency points and each MVP title of the defeated team grants 5 more.

Improved the background color of the game.

Bug Fixes:

Fix a bug that some heroes’ ability effects disappeared.

Fix a bug that some players got stuck in the Base.

Heroes Arena - Version 0.1.41 - 03/08/2017

New Hero:

The Namida Assassin is here! The most agile assassin with destructive damage power and unbeatable shift ability!

A limited time offer, the 60% OFF Namida Assassin Package is available for 7 days! Purchase the package to get the hero Namida, along with FREE Runes worth 2,000 Diamonds!

Improvements:

Localizations: Introduced a new language—Arabic, as well as improved the quality of the other 20 languages.

Added VO to the 5V5 Tutorials.

Players now can tap and hold the BUFF icon to view the detailed description during a battle.

Added sound effects to the countdown of entering battles and the star-gaining of Ranked Play.

Added hero combination tips in the hero-selecting interface to help players form a proper team combination.

Increased the attack range of the Spring Turret to protect respawning heroes from being killed in the Base.

Improved the walking animation of some heroes.

Numerous UI improvements.

Balance Adjustment:

Increased the Mana capacity for all heroes. We wanted players to have enough Mana to cast abilities in the early battle period.

Removed the armor and magic resistance attributes from the minions.

Turrets now deal 30% extra damage to minions.

Increased super minion’s attack damage toward Turrets by 30%.

Increased the overall attributes of monsters. The monsters were too easy to kill in the late battle period.

Hero Adjustment:

Iceblade: Reduced the range of the ultimate ability from 280 to 250 and cut down its freezing effect time. Reduced the second ability’s reinforced shockwave’s range from 1100 to 900 but increased its speed from 1100 to 1500.

Tyrant: Reduced the range of the ultimate ability from 600 to 500. His second ability now can be interrupted.

Angelyne: Increased the blessings/reprimands amount of the ultimate ability from 5 to 7.

Trigger: Increased the range of the ultimate ability from 650 to 750 but the missile’s collision size was decreased from 60 to 50.

Shadow Queen: Increased the first ability’s missile’s speed from 900 to 1300 and the mark effect time by 2 secs.

Admiral: Increased the second ability’s effect delay from 1 sec to 1.2 secs. Meanwhile, its range reduced from 330 to 300 and the stun effect time also decreased.

Warrior of Light: His second ability now can trigger crit-hit, but the crit-hit damage will be reduced by 50%.

Jubilee: Jubilee’s first ability no longer resets the CD of her basic attack.

Quake: Reduced the stun range of Quake’s first ability from 350 to 310.

Lil' Witch: Increased her first ability’s effect delay from 0.8 sec to 1.2 secs. Reduced her ultimate ability range from 500 to 450 and slow effect time from 3.5 secs to 2 secs, and her ultimate ability’s damage slightly decreased.

Winter Witch: Reduced the range of her second ability from 310 to 250 and also reduced its freezing effect time.

Introduced the 7-day Signin: Sign in every day to claim rewards of Diamonds, Gold, Runes and even Heroes!

Video Save/Replay: Players now can save thrilling battle videos and upload them on YouTube! Diamond rewards will be sent out for outstanding battle videos.

Rune Donation: Players now can donate Runes to their guildmates. And in return, they will receive free Gold for each donation!

Introduced the Hero Trial Card: Use this card to get a free trial of a certain hero for a limited time period!

Introduced the Hero Shard: Collect a certain amount of hero shards to obtain a hero!

Introduced the Gold Boost: Use this item to get additional 40 Gold from each battle win for a limited time period!

Introduced the EXP Boost: Use this item to get 200% EXP from each battle for a limited time period!

Improvements:

AFK players who are of Bronze/Silver Arena Level will be directly replaced with AI players. Also, further improvement on AFK system will be implemented soon.

Bug Fixes:

Fixed a bug that incoming messages did not appear in the message box.

Fixed a bug that minions could accidentally consume the HP Recovery Items near the Turrets.

Version 0.1.25.30 - 02/09/2017

New Hero:

The Hornblower is here! A powerful warrior with both DPS and Control abilities. Overkill isn't in his dictionary!

New Content:

Guild: Players now can create/search/join/manage a Guild. Choose a Guild and join battles with your Guildmates! And more Guild features will be coming soon!

Facebook: Players now can link their game account to Facebook. When you link for the first time, you'll be given 50 Diamonds!

Added more advanced guidance in players’ first 5V5 battle.

Improvements:

Name length limit is now 15 characters instead of 12 characters.

Lv.1 Runes and Lv.1 Leader Abilities have been added to the Store for players to buy.

Balance Adjustments:

Equipment: Increased Icebound’s basic damage by 50 and slow-down by 10%, as well as reduced its CD by 1 sec.

Lucent: The second and third arrows of Lucent’s first ability will no longer bring special effect.

Wild Card: Wild Card’s ability damage was too powerful in the early battle period. We reduced his basic attack by 5 and added 1 more attack for each level-up. Additionally, we reduced his Lv.1 ability’s basic damage by 40 while each ability level-up brings additional 10 attack damage. Therefore, the total damage amount remains the same.

Quake: His first ability and ultimate ability could bring destructive damage to his enemies in the early battle period. However, they were not improving in later fight. We reduced the basic attack of his ultimate ability by 60 and added 40 more attack for each level-up. CD of his first ability increased a little bit in early battle, but the final CD remained the same.

Lil' Witch: Her third ability had too powerful immune effects for the crowd. We changed its CD to 15 seconds from 12 seconds.

Celestial Warden: The attack in the early battle period was weak, so we increased her basic attack by 4, and each level-up (for the first four levels) will bring additional 1 attack.

Dimension Devil: To balance his attack damage and increase the buff effect, we reduced the attack of his second ability by 30% but the ability now can stack up to 8 times instead of 6. To make up for this, we increased his first ability’s damage by 20%.

Version 0.1.15.0 - 01/15/2017

New Content:

Daily Tasks: Players now can obtain plenty of Gold, Runes and Diamonds by completing Daily Tasks!

National Flags & Localizations: More national flags and localizations have been added! We will keep striving to make HA the best worldwide eSport game!

New Control Interface: The interface has been changed for better controlling experience. Feel free to send your feedback to us on this version!

Improvements:

Game capability and RAM have been optimized! The improvement will continue in subsequent versions for a better game experience!

There will be 6-10 different Limited Time Free Heroes every week. Hero price has been changed to formal price. Buy your favorite heroes and lead them to victory!

Each hero now has three sets of recommended equipment that focus on specific features (DPS, Nuker, Durable, Jungler, etc.).

Ability Attributes on different levels will be shown on Hero Display to help you get to know your heroes better!

Lucent's ULT ability will also be shown on minimap for you to have a clear shot!

Heroes' ability effects have been optimized!

Players now can enter ID to search friends! Team-up Ranked Play will soon be released! It's time to fight with your good teammates!

Improved the AFK Punishment Rule to reduce erroneous judgement.

Balance Adjustment:

Daily Gold rewards of the First Victory have been increased to 100; Diamond rewards of battles have been canceled. Players will get Diamonds by completing Daily Tasks.

AFK Punishment Rule: To create a fair and healthy gaming environment, we introduced an AFK Punishment Rule that players below 80 credit points will be denied in Ranked Play. Below is the rule’s detail:

a. Each player has 100 initial credit points.

b. If a player is detected AFK, the credit points will be reduced by 5 (If he is in Bronze level, it will be reduced by 2), and will be reduced by another 2 if reported by other players.

c. Players from 80 to 90 credit points can only receive half of the battle rewards. Players below 80 credit points do not receive any battle rewards. (This does not affect daily first winning)

d. Players below 80 credit points will be denied in Ranked Play

e. Players can regain credit by 2 points at Server tune 12 AM everyday or 1 point per good match.

Turret and Base Notification: When the Base or Turret is under attacks, all the team members will receive a VO notification.

Improvements:

Added a hint in the game to remind players of the daily first winning double rewards.-When registering, a player’s default avatar will be randomized.

A player will be notified when he has up to 4 unlocked chests.

The hero Jubilee has special movement for her skill 1. This is for players to know if her next attack is laser attack or not.

Equipment Quick Purchase: According to our players’ feedback, we changed the position from the left side of the screen to the right side of the screen.

Fixed a bug that a hero might be stuck in walls when he was charging or being knocked back.

Fixed a bug that the allied Base Turret did not attack.

Fixed a bug that the Cooldown reduction buff had an effect on the summoner’s skills and equipment skills.

Version 0.1.13.0 - 01/04/2017

New Content:

Introduced sound effect notification and device vibration notification when players are matched successfully: You don’t need to wait on the game screen for matching anymore!

If a player is matched successfully but does not tap on the confirm button, he will be denied from the Ranked Play for 60 seconds. We wanted to create a fair and healthy environment for every player in every match!

Improvement:

Greatly improved the game crashing problem caused by the lack of device memory.

Bug Fixes:

Fixed a bug that the Chest cost 8 hours to unlock when it should be 4 hours.

Fixed an error in Arena Level names.

Fixed a bug that when a hero dies, the screen camera couldn’t move.

Fixed a bug that the Movement Control Stick did not appear in the Beginner Tutorial.

I suggest a strict punishment for the players who consistently leave or go AFK during Ranked matches, take a swift action. You know that some people can’t avoid it, carefully monitor the process to avoid punishing players who may have one-off occurrences or connection issues.

To Betty: you added that players can obtain gems while performing daily tasks. The option is still unavailable on my game. It's also dated for 1-15-17. I think your a day ahead of me. If this is the case, when can we expect this to roll out?

Its nice to see the gane patch notes one day before, but I woukd really love to see what are the exact numbers in the stat changes for the heroes, for example it says "Slightly reduced Lil' Witch's ULT ability damage." but from how much to hiw much. I would like to know those numbers and the scaling, that is a very important thing in a serious esports game.