Wrapped up Black but that last firefight was fucking brutal. Sniped with the magnum at the start, entered the death chamber and went up the stairs to the above platform to either waste anybody coming up the stairs with grenades and a machine gun or snipe guys on the other platform or in the bunker with my machine gun.The M249 machine gun. That huge fucking behemoth. Huge in the game at least, but sniped RPG guys with it.

Beat it on normal, which means I got silver weapons and unlimited ammo: unlimited explosives and one-shot kills.

RE6, it's fun, but it's not a good Resident Evil game. I got the archives thing, which has the movie, plus code veronica x, re4, and re5 gold, plus the animated movie. $100 total after tax, good deal I say.So far the only things that really bug me about the game is there never seems to be enough ammo, like I'm always just barely scraping by, always having only just enough. And then the PDA thing, fucking stupid, the start button pauses the game, but thats it, theres like no menu or anything, you hit the back button and it opens your pda, which has all your options and menus and stuff, but it's all in-game, the game is still going, so before you can adjust or change anything, you have to first make sure the area is secure. :/

I imagine the low ammo thing is them trying to make a callback to true survival horror, but when everything else is still a horror themed action game, it doesn't really work out. And as for the menus, THAT'S A HUGE REASON WHY FORCED CO-OP IS GARBAGE PISS!

I learned that you could find a bunch of really awesome pokemon in the wild. It's not just Gen V pokemon in the first run through, which is REALLY cool. I caught a Riolu, Growlithe, and a Magby already. Most of these guys you don't even get until later in the other games. So, this is already pretty cool. Then again, I've been playing the same game for the past ten years so there.

Logged

It's been a hard day's nightAge is no guarantee of efficiency 3DS friend code: 4613-6707-8466

More RE6. I do really like that it is a good length game, I'm still on Chris's campaign, so I'm guessing each one is about 8-ish hours. I'm enjoying it though. The most annoying issue I have is your character falling down, like if you're hit by a high power weapon, like a sniper rifle or mounted machine gun, your dude like just collapses flat onto the ground, as though they're dying or something, but then get right back up, it's tedious because the falling down animation is really slow, it seems like they just took it from a death animation, minus the death part.