As I have only recently re-subbed to RIFT for 1.7, after not playing since about when Character Transfers were first introduced and the Pre. HKnell release water event was running. (Having a 50 rogue at the time)

Reading all the Cleric guide posts etc, seem to be from a few patches ago, and looks to be a little outdated.

What is the best specs for a cleric dps. I have 51 in Inquisitor and am usually always at the buttom of the dps list when in a dungeon. Any suggestions?

Thanks

For OP:

Someone mentioned there are tons of other threads on this exact topic, and that's true - use your search function ;)

For a quick summary though - 51 inq and 51 shaman (look up those other threads for soul combos/rotations) are the two best dmg dealers for Single Target dmg. Which one you use depends on whether you prefer ranged or melee, and to a certain extent on what fight you're in (if it's a fight that really sucks for melee, it won't matter if you 'prefer' melee or not).

As to why you're always near the bottom for dmg - prob two things:
1. It depends on what gear you're in. I was told for the longest time that 51 inq is better dps, but until I got my 4-set HK bonus I always did better with shaman (and now with the changes in 1.7 shaman is a little higher again, but ignore that for now). So scaling as you get better gear + raid buffs can make a difference and could affect which build is 'best'.
2. Your rotation may be off. Inq is a little more complicated than Shaman, and if you're moving too much, not refreshing your dots or clipping your dots, you could have large drops in dps. Again, check those other threads that go into this in more detail.

1) Clerics have a few viable raiding specs for various situations (single target vs aoe, an option the other classes don't get much of to the same extreme) so instead of making 1 super wonder spec how about buying all 6 of your soul slots and ultizing them instead of suggesting the same 4 set bonus of another class.

What is the best specs for a cleric dps. I have 51 in Inquisitor and am usually always at the buttom of the dps list when in a dungeon. Any suggestions?

Thanks

You said dungeons, so I assume you're not raiding? For 5 man content Druid is actually a decent spec. I can't find a guide though - personally I'd probably go 51 Druid. If I recall it was a pretty simple macro and the pet did more dps than I did.

I play mostly Shaman, pre-1.7 I was pulling about 2.2k DPS on a stand/pound fight. Now, I'm running around 2.9k. Not the highest in the raid, but within a hundred or so (RNG could push this higher or lower.) *Note* Shaman is great as long as you have a large DPS uptime on the boss. As soon as you can't refresh stacks of Brutalize, they DPS goes down in a hurry. Like a 500 DPS loss if you have to leave melee range every 30 seconds or so.

Inquisitor is bad for heavy movement fights, but USUALLY has really solid DPS. Shaman can parse higher, BUT you need to have luck from RNG and not have to run out too often.

Cabalist is the best for 3+ mobs at a time. If there's only ever 2 or 3 mobs up at a time during a boss fight, you would be better off going a different spec. Remember, Cabalist's effective range isn't 1-4 mobs, it's sweet spot is 7-10 mobs. In between is anyone's guess as to it's efficacy.

If you're parsing on the low end, it's either your gear, rotation, or play style. (i.e. If you're constantly twitching and interrupting casts as ranged, or your constantly leaving melee range as Shaman.) If you're running Druid,..... you fail.

I think Inquisitor is the best DPS, Shaman is just too unreliable and restrictive in my opinion. As long as you're not doing a ton of running you'll parse consistently high. If you're near the bottom of the list you're either doing the rotation wrong (its really simple, look it up) or you just need to get better gear (which will come in time). Was able to get mid 3k dps on sicaron, outparsing alot of people so it's definitely viable.

Ranged DPS

i use a 46Inq build and i frequently sit up there with the mages in our guild.

this build requires you to be close to the crit cap (~1050-1100, 40% Unbuffed) as it utilises a +60% crit dmg. in full GSB/RoTP gear and 2 pieces of HK (no relics) BOD gives 5k-5.5k per crit which at ~60% with buffs is alot.