Hey I just tried it again and it worked much better on my Droid (running Android 2.0.1).

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Please, can you send me a logcat with the 1.6 version ? I recommend SendLog, available on the Market for that purpose.

There's no sound though, and i cant figure out how to pull up the quake 2 menu in the game.

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Hi, on my Galaxy, I just need to press the center key on the DPAD. then you can remap the controls as you want in the quake 2 menu > OPTIONS > customize controls. or if you prefer, edit the config file : /sdcard/baseq2/config.cfg.
An sound is working also on my Galaxy .

My fps on Droid are around 25.

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If you want higher framerate, you can uncheck "eco mode" in the settings panel. but this will eat up your battery faster ;-)

Hi Julien - Version 1.6 works on my Samsung Moment with the retail pak0.pak from Quake 2. Performance is in the 5 - 9 Fps range. Not acceptable, but not a bad start either. It's 20 fps if I go outside on the first level and look at a wall though! The sensors work good for control. And I'm using the Enter key on the Moment's keyboard to shoot. Sound works too, but the 2nd time I ran it I had no sound until I walked into the 1st room where you hear some radio comm traffic. Then all the sounds came back. (It was like it was taking a while to load the files.)

I can use the Moment's Optical Mouse to navigate the Quake 2 menu, and can click on Quit, Options, but not Video.

I have few things to say...
First, Julien, YOU ARE THE MAN!!!
Second, I get about 7-18fps on my Galaxy...Don't know how. Currently using II5 GalaxHero 1.1 rom. Tomorrow I will flash my phone to IK5 and then try it again.
Third, I am jealous of you guys using Droid... :-(

Finaly, did you ever think about porting Counter-Strike??? It uses the same engine as QuakeII just modified a bit.

i loaded it up and hit download pak0.pak it hangs a bit then doesn't dl.

Did i do something wrong?

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I don't think you did anything wrong. Its a huge 37MB file, so it should take a while. If it's still taking long, try downloading it from your browser through the website (that way you can see the progress bar in your download).

I don't think you did anything wrong. Its a huge 37MB file, so it should take a while. If it's still taking long, try downloading it from your browser through the website (that way you can see the progress bar in your download).

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no i mean it says starting download, then it throws me an error, java io something

It's not quite playable yet on my Droid though. Particle effects (e.g. firing the blaster) and explosions/fire seem to drop the framerte to around 1 or 2 per second (it shows 5). Whens such effects are not onscreen, it's incredibly smooth and playable, e.g. 40fps. Tried ending all tasks, then rebooting the phone, turning all sync/wifi off...doesn't seem to help.

Have a blinking F1 light and don't know how to press F1. (Been so long since I played Q2 that I don't even remember what it's for).

I can't seem to get free look to work with the accelerometer. I forget if this requires a custom config in Q2 or not? I'd like to have it function like a modern game, i.e., mouse (accelerometer) controls pitch/yaw and arrows control walking/strafing fore/back/left/right.

Hi, on my Galaxy, I just need to press the center key on the DPAD. then you can remap the controls as you want in the quake 2 menu > OPTIONS > customize controls. or if you prefer, edit the config file : /sdcard/baseq2/config.cfg.
An sound is working also on my Galaxy .

If you want higher framerate, you can uncheck "eco mode" in the settings panel. but this will eat up your battery faster ;-)

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Turns out i was just being stupid with the sound - it is working!
Menu coming up too.

eco doesn't seem to have made a huge difference - there's a bit less lag when im controlling it, but fps are still about the same. But still playable though!

edit - i had a small issue when i used the ingame download too - it stalled at 25mb, so i just transferred to sdcard manually.
I think it was because up until about 20mb i regularly touched the screen to make sure the lock screen didnt come on/phone went to sleep. But then i stopped doing it, and perhaps it hung when the phone screen tried to sleep but the game was downloading, i dunno.

It's not quite playable yet on my Droid though. Particle effects (e.g. firing the blaster) and explosions/fire seem to drop the framerte to around 1 or 2 per second (it shows 5). Whens such effects are not onscreen, it's incredibly smooth and playable, e.g. 40fps. Tried ending all tasks, then rebooting the phone, turning all sync/wifi off...doesn't seem to help.

Have a blinking F1 light and don't know how to press F1. (Been so long since I played Q2 that I don't even remember what it's for).

I can't seem to get free look to work with the accelerometer. I forget if this requires a custom config in Q2 or not? I'd like to have it function like a modern game, i.e., mouse (accelerometer) controls pitch/yaw and arrows control walking/strafing fore/back/left/right.

In any case, very impressed with what you've done so far!

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I agree. On my Galaxy, if there is no "effects" like shooting, fire, enemy, fps rises to about 25. Since Galaxy has only 128mb, when I start it without preparations in task manager, during the play the are tones of boring messages popups like "pure messenger widget stop working" and such.
This is actually a good thing. It shows that android can recognize priorities and turn off those inactive apps to gain some memory.
God bless google!!! ;-)

I agree. On my Galaxy, if there is no "effects" like shooting, fire, enemy, fps rises to about 25. Since Galaxy has only 128mb, when I start it without preparations in task manager, during the play the are tones of boring messages popups like "pure messenger widget stop working" and such.
This is actually a good thing. It shows that android can recognize priorities and turn off those inactive apps to gain some memory.
God bless google!!! ;-)

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How did you turn them off? It crashes for me when I select "video" from the quake 2 menu on my Galaxy.

On a droid it spurts at a smooth fast fps of 30+ then drops as soom as the gun fires and the red particles come out, but sometimes the red particles that slow it down go smoothly at other parts in the game. Something is lagging it, I know it can be fixed. it will be awesome!

k got it running on droid, runs great! Is there anyway tho to add an upside down screen/control setting. Right now it's pretty impossible to play properly, I have always hated tilt control, and its really hard to control left handed and with the center of the d-pad mapped to fire.