Friday, January 16, 2009

Use of the Hero Blade taught us a lot about our pipelines. This is a VERY robust tool and one we loved to use. I would love to get the funding needed to obtain the license for this Engine. It directly plugs into our development methods and virtual studio with ease. It was a lot of fun creating and testing our ability sets for Infernal World. I loved seeing our whole team in there and creating all at the same time. We were able to get a ton accomplished within the short time with it and now have a video on InfernalWorld.net showcasing our final output.Once again thank you Simutronics for this rare and wonderful opportunity.

Well ALOT has happened since last years GDC. We left with a ton of positive feedback. A great review from MMORPG.COM and some excellent leads for VC. We continued to build for the Multiverse platform but began to outgrow the technology. The feedback we were continually getting from VC was they wanted to see more gameplay. We could not accomplish this with the current iteration of MV so we looked for another engine to showcase our combat. This led us to Simutronics and the Hero Blade. In late July we were given access to their technology for 30days. We traveled to St Louis for 4 days of training and began to build our first zone along with combat using the DnD 4th Edition ruleset.