Comentários

Comentado por Boxofbeer

Comentários

Comentado por Annalisse

It looks like the best way to complete this quest is to mount up, use Ferraduras de Pedra de Meridiano and run to all the markers on the map to talk to the NPCs. You want to run fast enough to get out of the detection reticle of all the detector mobs in the area. Don't forget, these mobs can see through stealth, so rogues/ferals are still disadvantaged.

Comentado por varenne

This elite area is insanely annoying when you first get there. At least for me it was this way. But when you understand how things work, it gets easier and you actually start to like this zone. And you have to get used to it, because there is 3 world quests in this area. Some of them much harder then this quest) You actually have to fight with 3-4 elites at the same time)

Tips:

You don't need to kill anyone there (you probably can, but it is a waste of time)That is why i think it is easier to solo quests there. In group you will end up agroing all the area;p

Ferraduras de Pedra de Meridiano speed boosts are nice, but you don't really need them if you can draw a circle in your mind around detector mobs and you should always be on the border of this immaginary circle. Never try to rush, just wait

Comentado por concro

F*ck this city.

Comentado por Elysianfield

For mage's, polymorph does not break you out of your disguise. If you sheep a detector guard you can walk past it freely. It won't proximity aggro since it was yellow to start with, and sheep doesn't count as a combat spell so it won't put you in combat. Although this doesn't work on demons, it dramatically simplifies large portions of the quest since you can leapfrog your way across the map, one sheep at a time.

I imagine that other forms of CC would work similarly, e.g. sap.

Comentado por Phuzzums

This quest could have been so much better. It was perfectly set up to be like a hitman game where you are stealthing around avoiding detection, possibly doing things to pull guards out of place or knocking them out so you can get to your target, but instead it's setup such that you need to come in with a group of 5 and murder everyone or run in, tell your target the rumor, and then die to move on to the next target and repeat.

Comentado por Volitar

Thanks for the trash quest Blizard!

Comentado por tmg1993

This is the first time I've felt the need to make a comment on a WoWhead quest. Looking back at it, this quest could have been a lot of fun - but for me it was 100% frustration.

There are WAY too many demon guards who break your disguise almost instantly. Why are there demon guards blocking the bridges to get across to new courtyards? The second rumor is literally accompanied by a 7m hp demon in which you are almost guaranteed to die at least once to unless in a group.

I died a lot during this quest, and I'm currently a 839 sub rogue (I have vanish...which doesn't help 90% of the time)

This quest would be a lot more fun if there weren't so many guards/if the cast time of removing disguises would be increased/make mobs in that area non elites.

Comentado por Flarestar

I have never hated a quest as much as this one

Comentado por Stormain

I solo'd this quest using some wits, CC, and engineering toys. Go to twillight vineyards, drop down towards the quest area on parachute or goblin glider, CC the detectors if you can to get where you need. If you can't, then just run in, talk to npc, and run out, then hope you die close enough to the next npc before you die. Resurrect and repeat. Took me less than 5 minutes.

Comentado por Elysianfield

A guildmate pointed out that Jacin, a nearby vendor, sells items that make this quest A LOT easier.

The items:and a shimmerfield crystal (not in wowhead database for some reason) that applies this effect: Cinticampo

Illusion bomb and firecrackers distract guards, drawing them towards where you toss them. While distracted, guards will not do their detect animation.

Shimmerfield is a "cheat death" that's supposed to make you get back into your disguise if you get broken out, but it doesn't seem to drop combat at the moment.

Hope this helps!

Comentado por Aquaraz

This quest gave me aids.

Comentado por Langstrump

ILLUSION!

Comentado por Delantis

If you're a mage you should definitely use your Polymorph for certain guards, that way you can solo this without problems, you just gotta be EXTREMELY careful where to walk.

Comentado por Wren

The trick to this quest is to use feign death. Or purchase magical distractions from Jacin near the Waning Crescent teleport.

I'm just glad the nobles don't care about you killing their personal guard while looking like the enemy.

Comentado por Tatoh

Another way to do this quest if going to the wineyads and drop with a goblin Glider if you have a few. Try to drop in a roof or something like that. It would be nice have friends to do this quest correctly.

Comentado por Veelah

I have to agree with other comments. This quest is officially the worst in the whole city. It had the potential to be fun, but it's a corpse run. Completely unwarranted and if I didn't want to complete the Suramar Nightfallen lines, I'd give up.

Comentado por PessByNature

This quest should definitely draw more attention to the fact that it's intended to be tackled in a group, but it is technically doable solo, without corpse running, and actually fighting the elites near the nobles you have to talk to. But you almost certainly would have to be a tank spec, and if I had to guess, a Blood DK. I managed it with one, barely, at ilvl 831 via heavy use of cooldowns, and occasional dps assists from other players in the area.

Comentado por Servusx

It might help those without feign death to know that there is an area in the back corner of the room that you find the Distraught Noble in where the Felsoul Courtesan cannot reach you.

The area is at the back left of the room behind a small wall. There are some stacked barrels and standing behind the wall and in front of the barrels will grant you safey and allow you to line-of-sight the succubus too.

Comentado por Tibbhu

I think the easiest way to do this is, talk to first person then run to the little pond/river(water) in the middle. The npc doesn't attack uou while you sit in the water. Get your HP to max and run to next guy and repeat.

Comentado por Haeven

You can easily get around in the city once you figure out how to navigate around the elites with true-sight. Many of the groups patrol around, and you only have to wait for them to move a bit and follow behind or cut in front of them. For the stationary ones, just stay mounted and run through. You'll be on the other side of their Dispel Illusions by the time they finish channeling it.

I suggest talking to the quest targets in this order:

Nobre Distraída is inside a small building with a couple of stationary true-sight groups out front. If you keep running past them and into the back of the building, you'll be out of range of their Dispel Illusions and be able to talk to the noble. Be aware there is sometimes an elite demon in here, but you can easily fight it without aggroing anything outside as long as you aren't standing in the doorway.

/way Suramar 59.2, 58.1 Rumor Has It #1

Servo Irritado has a small garden area against the wall behind him. You can stop there to wait for the patrol to wander by before/after talking to him.

/way Suramar 61.9, 62.4 Rumor Has It #2

Nobre Envergonhado is also inside a small building, and this one is the trickiest of the three (but still easy with a little patience). There are two true-sight patrols with slightly differing paths wandering outside the building. They will leave enough of a gap for you pass easily by them. One elite Evocador Dimensional da Vigia Crepuscular is watching the door, and one is inside standing by the noble. I had to kill both of these but you can pull them inside and avoid aggroing anything else. Once done, you can stand just outside the doorway and mount up without causing anything to aggro to you.

Comentado por Qsram

Comentado por marlonhost

Comentado por loxx8310

This quest is complete bull#$%^, i had to die 4 times. pulling all the mob is 100miles radius

Comentado por metallicarulez0

Easily the worst quest in Legion so far. Be ready to die multiple times and use the corpse run to dodge most of the elites. This area is horrific, even with Feign and Shadowmeld I died 3 times completing this leg of the attunement.

Comentado por buur

I've never had a quest make me want to cancel my account until this moment.

Comentado por Lazzerz

As a blood DK I loved this quest! I usually don't pull 10-15 mobs into a tiny room and pop every CD I have to murder guards in front of Nightfallen, but this quest has really broadened my horizons!

Comentado por Nimel

Soloable: but corpse run all the way.If they could at least remove daze...

Comentado por spence1021

I wish I could provide some game-breaking tips for completing this quest. The best I can offer is to say "Drink. A lot."

Comentado por BlackTiger1974

This quest reminds me stupid japanese games such as "ninja gaiden". AND I HATE NINJA GAIDEN STYLE GAMES!It's not even clear what/who actually your target is.

Comentado por LectorHector

Apart from being in a group, the best strategy is "Surviving by suicide", i.e. get as close to the target as possible, be prepared to be killed, die, make ghost run, res, speak to the citizen, rinse and repeat. Boring but doable.

Comentado por Tenjen

*walks up to npc, while breathing heavily and covered in the blood and guts of everyone around*

*stares hard at npc like they spat on their mother*

"so i heard about those guys that killed ruben"

"You m..mean my beloved Ruven?"

"yeah whatever"

Comentado por Facerockker

I feel as if though some horrific tragedy had befallen the Blizzard office the day this quest was conceptualized. Like, the toilets overflowed and Steve the intern slipped and dropped all the freshly baked donuts into the backed-up sewage water, thus ruining Thursday breakfast for everyone.

That's my spin on it, at least.

Comentado por thetick2

The best part of this quest was the graveyard runs.

Comentado por Tenbed

Unequip all of your gear. These quests can't provide enough reward for the repair bill. Just keep dying and getting slightly closer to your target each time.

Comentado por meganerd18

All the quests in this area are terrible, but this one is easily the worst since it requires exploration. But the long and short of it is they have elites, many of whom can see through your disguise, all around this area indicating you're not supposed to be here. Then they give you a quest to go to the place you're not supposed to go to. Why not some super-stealth potion or detection disruptor or some kind of quest item to help? This is like the kind of quest some noob game designer makes up on RPG Maker. It's terrible. I can't even be mad at it really, because it's so bad that I feel like getting angry would be like insulting someone with down syndrome. It's pitifully bad. Even vanilla quests were better than this.

And while a group would be the best way to go, the quest is not marked as a group quest. So that tells the player they can do it solo. Except they can't.

Comentado por ZelfSilverwolf

Soloable as a disc priest. Levitate down from the vineyard area. Only fight what's needed while move around the patrols.

Comentado por sushibar

Managed to do Disgruntled Servant solo without dying. Ported into the vineyards, stood on the ledge to figure where he was. (In the round courtyard.) I then used a glider to fly down into the corner of the curved stairs and wall, jumped down, had a chat, then whistled out.For the others, I got close enough. Rezzed inside the house where there's just one elite, popped a healing potion, all cooldowns, and killed the solo guard. Had the talk.On one of them, I was also able to pull and kill the guard at the door, and whistle for a pickup just outside.

Comentado por Jaredius

The trick is to plan as best you can (flask, pots, food buffs, location of NPC and estimated path), DO NOT dismount en route to the quest NPC, DO NOT stop and sight-see.

I found this quest to be challenging which I enjoy in a game. If it is too easy to accomplish success then I don't see a reason to play. Paying your $15, logging in and having everything already done, already BiS gear? Blizz nerfs expacs for the casual players at the expense of serious players who put in time and effort too much already. WoW has been watered down so much since release that players are spoiled now and if they die a few times during completion of a quest they QQ. But, through all their QQ they manage to find a way to get it completed and I guarantee they ignore that sense of accomplishment upon completion and instead come to wowhead.com to....wait for it.....QQ.

Comentado por AzraelTHorn

I didn't have much trouble with this quest. I died once because I had to go afk for a few minutes, but if you go in through the canals and up the stairs at 58,61, this pretty much puts you right in the middle of the quest area. It's much less heavily fortified than running in through the "front" of the area. Yes, you'll have to take on a couple of mobs, but for the most part, with proper timing and range, you won't even have to contend with people breaking your disguise.

Comentado por TegoZanduba

Don't go by the "Rumors Started" counter on the quest tracker display if you are in a group. If you all 'start the rumor' closer enough together, you'll get the counter to go up -- but you still need to visit each mob and start 3 different rumors.

Comentado por culinund

I really really want to hear blizzard's explanation of such a terribly designed quest that feels akin to being water-boarded. Like seriously, what crack (or mana) was the developer smoking, that made them think this was a good idea. Honestly just want to beat the ever living crap out of the developer that designed this. Like, as I'm punching him over and over in his bloody face, I'd yell "RUMOR HAS IT, you're getting your ass kicked ... HOW DO YOU LIKE THAT B*****!"

Okay, I know I just went a little overboard. But the struggle was real and the pain is fresh.

Comentado por Borelia

Rather than complain about it like others, though I understand the frustration of the quest, I found that the best way for a non-stealther, non-CC'er like a Warrior was to use the portal to the Twilight Vineyards and drop down. Slowfall/Heroic leap/Goblin glider/Disengage/etc negated the fall damage so it wasn't a problem. Just use the Flight Master Whistle when you need to get to a new location. Took me a little over 10 minutes to do this quest.

This won't work for all classes (sorry Warlocks), but it should help for some.

Comentado por Bornok

This is a great quest and I hope they make it a world quest offering 50 rep :))))))))))))))))))))))))))

Comentado por shindoe

i just go naked and run to interuct with npc'sno gear cost!faster then avoiding guards:)

Comentado por Neozaki

Horrible quest. Whomever designed it should be absolutely ashamed of this atrocity.

Comentado por Talboth

Between this and the quest to get to Lady Lunastre in the first place, this is some of the absolute worst quest design I have seen. Perhaps it was designed to be a group quest but it doesn't really TELL you it's a group quest.

Then again, even with a group you pull 50 mobs or more that don't tickle.

I fully understand this is to attune to mythic dungeons, but it should be soloable without 1000 deaths.

And just 75 reputation to boot.

Bleh!

Comentado por Zxcccccccccccc

Start at the Twilight Vineyards portal for all 3 NPCs. For the first two, jump down just behind the portal. Use of your flight master's whistle and hearthstone to reset back to the portal quickly will make the quest go faster

Comentado por Jeolene

I'm sure my comment will get buried with the rest, but this is the one quest out of all of them that will make you wonder why blizz even considered putting this much time and effort into making this city so huge and detailed because you'll never actually get to see most of it or enjoy it since the guards are so tightly packed together. I don't get why all the trouble to make it look so epic looking when they know no one will ever be able to see it. Kinda like WoD Shattrath. What I would give to have seen that without the epic level hordes of demons invading, but no, it will forever be "under siege" and never really enjoyed.

Comentado por Mistraele

The easiest or least painless way i found to do this quest was as follows.

For the first two rumours, i would take the port to the vineyard, run along to the nearest point where the quest NPC wa and then jump off and use a goblin glider to get to them. For the first one this would still involve killing one or two guards but it wasnt so much an issue. For the second quest guy you can land on top of him without any interference.

For the third guy well, without a group there really didnt see anyway but - pop a CD run in talk to him and then i ran straight back out and jumped into the canals south of the guy to evade the big pack of NPCs that were chasing me

Comentado por ealdrich

As much as this quest sucked (and it did big time), it made Parque Shalássico all that much sweeter.

Comentado por Tielyn

This is one of those quest runs where having a guardian companion is ill-advised. The guardians are bugged as of the current patch; I can finish off a pack of guards, and then Broll-I-don't-know-how-to-shift-to-Bear(mantle) decides it's really important to attack the unaggroed pack over---------> there.

Worse, you can Shadowmeld, but as soon as the trash packs kill him, they see right through your get-out-of-combat-free card and come after you.

Comentado por hogue

Run, die, resurrect. Repeat as much as needed. Reminded me old Vanilla quest (part of BWL attunement) where players should run through the cave full of elite dragonkins for quest with necklace. Most of us did it naked to save money on repair bills.

Comentado por majeric

My solution is to base-jump from Dalaran using a Goblin Glider Kit and drop on top of the targets. Had to Soak Resurrection sickness though.

Comentado por goddesps

As a mage... I'd just like to remind all the other mages... don't forget about polymorph...

Comentado por EZHK

The Goblin Glider can actually help you avoid death for all three NPCs. The Distraught Noble and Disgruntled Servant are, as noted by others, easy to get to gliding down from the vinyards. The Shamed Noble requires you go to the high causeway above the central harbor. Directly above the area where you toss arcflame onto pleasure boats for the world quest, exit the large round building to the SE. There are three elite detecting pats you'll have to time. When the one patrolling the east side of the round building is out of the way, mount up, point ENE, jump off the low wall and glide. Your goal is a small dome just west of the building the Shamed Noble is in. Mount after you land and you can ride in before the detectors outside notice.

Comentado por Freeozy

Stupidly hard for low ilvl. So much guard but much worst so much trees and narrow streets that you have never a better view. The worst exprience i ever have in this game. The word is "TORTURE"

Comentado por Carsti

Did they already nerfed it down? Reading the comments above I prepared myself for a corpse-run-galore and rep-costs worth Nefarian First... but then, I just walked through, avoiding guards by observing a movement pattern or two and made it safe and sound till I called my trusty uber-griffon.

Didn't look like someone cleared the path before, as there where still so effing much around. Didn't see no 140+ elite guard whatnot though.

Comentado por Mementh

this quest had me angry.. as a tank 6m hp mobs that can see are annoying..

Supposedly your supposed to get a group and kill everything..

THAT DESTROYS THE IDEA IT IS A RUMOR/STEALTH!

revamp this.. remove alot of the stealth seers or add a option to have a better disguise/pay off people?

Comentado por reflexion213

I can confirm after completing this quest today that it is absolutely possible to do without detection. I only got into one altercation cause I wasn't paying attention, but I was able to skirt around all of the patrols.

Comentado por Gunder

There is a lot of frustration request but I had an easy way of it. Get some sort of slow fall and jump down from the Vineyards. From there it was incredibly easy to plan all of the rumors and avoid the spotters. Good luck!

Comentado por RiukiWolfe89

I need some help on this one. I have searched everywhere and cannot figure it out. I am honored, nearly revered and I cant find the quest. In videos it shows the location and I found it but he is not there? Then this page and others show the quest start point where you get "Death Becomes Him" But He doesn't have a new quest for me? am I missing something? Please help. Stuck on Chapter 7/11

Thanks so much :)

Comentado por Mogster1234

The only way I found to do this was to:

go to Shal'Aran

use the Twilight Vineyards portal

jump down and fly to the NPCs with a glider

plant the rumor

use my Flight Master's Whistle

fly back to Shal'Aran

rinse and repeat for the other two.

Tedious, but it worked.

Comentado por Vampiyaa

If someone out there is here looking for how to actually get to this goddamn quest objective, and can't find it amidst every identical comment of "this is the worst quest ever" (which it kinda is, yea): once you accept the quest from Arluin, run past Ruven (the guy he just made you kill for Death Becomes Him) and up the flight of stairs.

Now sit back and enjoy the corpse-runs. They will be plentiful.

Comentado por SkaiFirstar2724

Not sure if anyone has said this already. The easiest way to "cheese" this quest in my opinion is to take the portal to the Vineyard and jump off the edge with a Goblin Glider and glide right on top of the NPCs. Repeat by either hearthing back or using the Flight Master's Whistle back to Shal'aran and porting back to the Vineyard.

Comentado por johanb

Before doing this quest, remove the mana divining stone from your pack. When you are in a hurry, it confuses the map with yellow dots and make it difficult to see where the targets are.

Comentado por Putmeister

Go to Twilight Vineyards (using the portal), jump over the edge using Goblin Glider Kit, and float to the NPC's. Hearthstone out and repeat, easy.

Comentado por Magekin

True this is one of the worst quests in the city-many of the nearby patrols here are both elite and stationary. The third guy is inside a house on the upper level. The whole thing is also made worse by distances from your character often not looking the same from inside vs. outside of a building. Dodging inside is sometimes a convenient way of only dying once since you can be out of sight of the guards at least when you resurrect. As for npc Jacin I think he's a reference to the trainer in the temple of the Faceless God in Game of Thrones--a master of disguise.

Comentado por Magekin

You have to use shimmerfield before combat then for 5 minutes if you die you can resurrect in disguise.

Comentado por Loremastertappa

You can do two of these without any issues at all, possibly even no Elite fighting using Twilight Vineyards portal. As soon as you go through the portal, look to your left and there is a guard that can see through stealth. You can either kill him or CC him, he is not elite. Once he is dealt with, jump on the ledge and look behind where the guard was, there is a bridge. Jump to the bridge. (I jumped from 63.03, 61.08) Before jumping on the bridge, take note of the area around it. There are two domes, one has a purple roof, the other is larger and has a clear roof. (This will be important in a moment)

The first noble is right below the bridge. When you’re on the bridge, you should be able to see his dot on your map and the rare Miasu. Jump to the garden area right below the bridge, then jump down to speak with the noble.

The next one is tricky but can be done. It helps if you have paralyze (Monks), or a CC method just for the guards who can see through stealth.

Try to make it to the clear dome without being seen. There is a spot within it where guards do not patrol and cannot see you. (61.27, 65.22). It has stairs but they lead to a wall. When you’re on the stairs, you can see the next area to your left. You want to head to that area (Watch for guards that patrol the staircases).

This is the tricky part. There are a few Elites that are hard to get past. One patrols the area around the safe area you are leaving, one can come down the stairs as soon as leave the dome, and two patrol around the house the noble is in. I try to make sure the one on the staircase is heading up, I CC the Warpcasters, then wait for the other Elite to move out of the way before heading into the noble’s house. (58.77, 65.63) If you do not have CC, you may have to fight at least one Elite, or try to run and die next to the noble’s house so you can rez inside it.

Once I got the second noble, I used my Hearthstone, (which is set to where Thalyssra is, near Meredil), then I used the Twlight Portal to the Vineyards again, killed and/or CCd the guards along the upper wall, until I got to the area where the big purple barrels of wine are. Before you get to the last guard who can see through your disguise, jump on the wall and look down. There is a large, white domed building to the right and next to it, on the left, is a small purple domed building. That is where the final noble is. Walk slowly off the wall and onto the roof of the puple domed building (wall waypoint is 59.42, 57.55). The fall should not kill you and you can jump down once the coast is clear to get to your final noble. From there, you run to the little grass area outside and use the flight master’s whistle, use your Dalaran Hearthstone, or sit until your actual Hearthstone is active again.Hope this helps.

Comentado por Wowzir

Contrary to what the "Relevant Locations" section and MAP above indicate,

Dizem rumores gets turned in to Ly'leth Lunastre in the Waning Crescent section of Suramar City. You can take the Waning Crescent Portal from Shal'arath.

/way Suramar 47.9 83.0 Ly'leth

IDK why this NPC does not have different I.D. numbers for the two different locations, but when turning in the quest at the waypoint above, Ly'leth showed an ID of 107632 and on the Wowhead page for her the coordinates given are (47.0, 61.8).

Comentado por Aisenfaire

If you're not very sneaky and/ or don't want to fight all the seeing eye elites, the least combative way I found of doing this was to just whistle to town and goblin glide to each rumor spot. Landing on the roof of the destination gave me time to check out the spot for any seeing-eyes before they could see me.

Comentado por carens

Actually this quest can be EASY!

All three npcs you need to talk to are located below the Twilight Vinyards. Simply take the portal there, then jump off the wall and slow-fall or glider into the area. I was able to do all three within minutes, each time 'whistling' to return to Meredil, and start from Twilight Vinyards for the next npc.

No fights, no corpse runs. It CAN be done!

Comentado por Pektra

Goblin Gliders. For pity's sake, use them.I realised after half an hour of dying this was an option and felt like a moron.

Comentado por bomaya

Hardest thing I thought about this quest was actually finding the area. Doing the rumour spreading was easy if you just take your time and watch here the patrols patrol.

When you get the quest you need to go up the stairs to the left of the guy you just assassinated and then left again over the bridge.

Comentado por goooofy

I love this quest. I teleported to the vineyard, then glided onto a roof, then used Eye of Kilrogg to scout out the area. It was a lot of fun.

Comentado por bennetta

After reading the comments on this quest, I decided to take the port to Twilight Vineyards levitate down (I'm a priest) to the first location (visible from the vineyard ledge after you port), then just suck it up and corpse hop from spot to spot. It worked, and aside from the 150g repair bill, I was able to solo the quest relatively easily. I think it took me 10 minutes.

I suppose the repair bill could have been avoided by just putting everything in the bank and going in naked, but I wanted a fighting chance if I aggro'd something small.

TL; DR version: To just get it done:1) Port in to the Twilight Vineyards.2) First mob is visible from the nearby ledge. Levitate, parachute down or whatever.3) Die.4) Corpse run from location to location.5) 150g repair bill.6) 10 minutes, tops.

Comentado por Nullenvhoid

Um, I just carefully navigated from the Twilight Vineyards Portal down, waited for the guards to clear out, and planted the rumors. Patience, I think here, is key.

Comentado por Vindy001

First time poster - thought I'd share how I completed it; no deaths, very little drama.

Take the portal from Shal'Aran to The Twilight Vineyards - you'll be above the courtyard you need to descend to. I just jumped off the wall and used a Goblin Glider Kit to soar down to deliver the first rumor - it's an easy trek for the other two from there on out.

After I was done I popped the Flight Master's Whistle and headed back to Shal'Aran. Easy peasy.

Comentado por Aerynsun8449

Ok, this is neither here nor there about any quest in particular. But what the hell is this maze crap in Suramar City, specifically The Gilded Market with all the demons who roam so close to each other about? You can't watch them AND find your way around. That's IF and WHEN there IS a way around without going out of the city and back in at a different location. WHO DESIGNED THIS CITY? Blizzard, check that person for drug use because they had to be on some kind of illegal drugs when they came up with this crap. I'd say a hallucinogen.

Four characters though this area now, and it's still confusing on how to get from point A to point B even when point B is 35 yards away. It seems more times than not, that 35 yards is blocked by building after building with no way around except to go 1000 yards this way, 85 yards that way, out of the city, back in at a different location to go 45 yards, then another 200 yards only to find another damn wall of buildings with no way to get to your destination. So, back out and try a different route. ALL while avoiding demons that is near impossible to avoid even if they were the only thing you were looking for.

At this point, there IS no way to fix it, except flying. So, ONE character gets the frustration so the rest can wait to quest this area AFTER flying is re-introduced.

In the future, Blizzard, why not make the employee who designs these things play them over and over and tie their pay into how quickly they can finish the quest without dying, deduct say $100 each time they die, and don't let them use GOD mode and only have gear that a normal player, not epics, not raid gear, quest drop gear, would be using. I'll bet there would be a lot less frustrating quests and a lot more fun for the players. Why tie quests into group quests in the first place. NOT EVERYONE IS IN A DAMN GUILD OR HAS MULTIPLE REAL LIFE FRIENDS THAT PLAY THIS GAME! Your programmers need to THINK before they design!

Comentado por LiriellGarrosh

Apparently, the Distraught Noble is Ruven's mother; she calls him "my child" in the quest window. So basically, we are planting a rumor in his mother's mind? I felt kind of guilty about that.

Comentado por mgkesi

Ok, I accidentally found a way to do this quest solo without killing guards. I was up in the vineyard section doing a world quest when I noticed the "rumor" quest areas were right below me. I jumped down onto a roof from the vineyard level and went right in and talked to the first guy (sorry I don't remember which order I did them in). Then while getting to the second one, I got aggro, but instead of fighting I RAN to the second house/rumor area and died there. Then I came back as a ghost and rezzed inside, talked to the second guy. The third guy I managed to avoid the guards and talked to. So I got through all three with two deaths (one was because I misjudged the first fall and it killed me but if I had used a glider or slow fall I could have avoided that).

Overall, a 100g repair bill was worth getting it done in less than 15 minutes and without the hassle of trying to sneak around and/or kill guards.

Comentado por Arcmon

I died many times before a friend told me. "Stay mounted" usually you can out ride the watchers, unless you're companion or hunter pets is moving too slow. If you do die, this gives you an opportunity to check your way to the next spot. Bu stay mounted friends.

Comentado por Deathelpriest

Well, I really cannot understand where's the difficulty in this quest: I have completed it at first attempt, without dying. Maybe it's better if you leave the game if you can't do it... or maybe you're used to nuke things, without paying attention to the enemies, or using CCs. LTP your character at its full potential, and you'll be able to complete simple quests like this one

Comentado por nytetears

once I got the waypoints in the comments it was just a matter of running up, dodging the ones that can see you and clicking., it went easily after that point.

Comentado por Doloria

Use the canals to minimize damage. Easy route to the Nobre Envergonhado. Use a water walking ability, potion or mount. Ride, don't walk. Think about setting your hearthstone to Shal'Aran.

Using the canals

From Shal'Aran take the portal to the Waning Crescent. Enter the canal at the bridge near the red flame shaped tree. Turn left and travel along the canal.

The Angel of Death is at 50.9, 62.3 (about 1/2 way to the end of the canal).

Near the end of the canal, mount up and squeeze through a gap between the column and stair wall. Ride up the stairs. Turn left on to the small bridge. You'll see a large spiral fountain. Head towards it. You can jump in it. Keep close to the fountain. Your goal is the last house. A Nobre Distraída sits inside weeping.

If you want to continue, locate the fountain and the bridge. Ride in a straight line on to the main roadway. Turn left (don't cross the bridge). Coming up fast on your left is a sunken terrace with a large tree, tables of arc wine and hookahs. Servo Irritado is in the back near a circle of cushions.

What to do?a) If your disguise is up, you can turn left into the courtyard. Check for true-sight mobs. ORb) Ride past the terrace and up the large staircase (it's mob free). Look down and locate the circle of cushions. Check your disguise. Jump down and spread the rumor.

If you hearthed out or jumped into the canal, ride up the stairs near the end of the canal. Cross the bridge and turn right. Head up the large staircase. Look down. When you see a circle of cushions check to see your disguise is on - then jump down. Servo Irritado is standing near the cushions at the back of the sunken terrace. Spread the rumor. Ride back to the canal or hearth out.

It's easier to start from the canal.From the end of the canal, ride up the stairs. Don't cross the bridge. Aim to ride in a straight line toward the closest purple tree (with red bushes at the base). You have 2 choices:

Ride to the left of the purple tree (better). You'll enter a wide road with a couple of true-sight mobs. Turn right at the first opening. This is a plaza. You'll see a temple. Turn into the last house - the doorway faces the temple. The Nobre Envergonhado is skulking behind a pillar. See varenne's video above.

Ride to the right of the purple tree. This is a narrower roadway with houses and a couple of true-sight mobs. You'll see a temple. Stop. Turn right into the last house - the doorway faces the temple. See the video above by Boxof beer.

Revised waterfront routeTravel by water using the outer canal/lake (Astravar Harbor) starting from Starcaller Retreat (Waning Crescent portal). Head toward the words "Suramar City" on the map. Although it looks like there are gray barriers on the map, those are just overpasses. There are great views of the city and no water monsters. You're looking for a single house (57.8, 66.5) near a warehouse with luggage on the water with hanging crystals. (You can also start from the eastern edge of Suramar outside the city.) With your disguise on enter the house and run upstairs. (There are 3 npc's downstairs and one sleeping upstairs.)

From the upstairs doorway you'll be able to see sparkles in a house diagonally across the wide street. The sparkles come from an indoor moon pool. Inside the house you'll find the Nobre Envergonhado who is skulking behind a pillar. Spread the rumor and hearth out..

As girlygeekish says below, you need to turn right into the red flame shaped trees as soon as you walk out the door.

When you go through the trees you'll find yourself in the same courtyard (Midnight Court) you'd be in if you came up from the canal.

Problem is you can't see the true-sight patrols until you walk through the screen of trees. (But you can turn around and run through the trees to evade.) Aim to ride in a straight line to the closest purple tree (with red bushes at the base). Decide whether to ride to the left or right of the purple tree as above.

Comentado por aggaton

Pretty easy on a mount to run between the oculars etc, just time it and run from person to person. I even managed to scoop up all the mana items and chests while there.

Comentado por Helly

Comentado por mgcullinan

Like so many others, I died several times, to no avail, and came here in frustration.

I later managed to get through it using a combination of things I found here. Even if you are out of disguise and drawing aggro, you can still give the rumor if you are close enough.

Comentado por alpanhell

This whole quest line is kind of silly from a story telling perspective. This one is the worst though, how did all these people know he was dead? I just killed him.

And really, don't think they'd all believe some stranger who tells them something.

Comentado por jam5158

Starting with the one at 59-58 just take the path from Crimson thicket FP into the vineyard and get right above her. Glider down and she is inside the building with no guards near. Or jump and die so you can scout the area as a ghost like I did the first time then you can just fly to your body and res right inside the building. From there I made it easily to the other two by just avoiding the guards. One death and I got all 3 then either port or use the whistle and fly out.

Comentado por yzq85

One tip I'll offer is to prioritize avoiding the demonic detectors as their cast time is much lower than the nightbourne detectors. And as mentioned, bring out your CCs and watch for patterns in patrols.

Comentado por 7thDirection

Okay. I finally was able to make it to the third and final rumor (not without a LOT of yelling and cursing).

I get back to Waning Crescent to turn in the quest and LY'LETH ISN'T THERE! Grr.

Comentado por Jevan

This quest was easy. Im a Hunter and didn't Feign Death once. I hearthed out to Shal'Aran, got on my mount and rode to 60, 51 or so, jumped off the edge and Goblin Glidered my way to the top of the building the first NPC was in. Dropped down and ran inside. Talked to him, mounted up and went to the second NPC with no problems. A few sentries tried to dispel my Masquerade but you can see which ones have the ability and which ones don't. Just skirt the out perimeter away from them and when you are detected, you are gone before they dispel it. After talking to the second NPC, I mounted up and used the same precautionary measures and got easily to the third one with no mobs chasing me. Easy peasy. Not sure what the ruckus is about this quest, or maybe they hotfixed it, but there is no issue if you know how to avoid the NPC's that detect your Masquerade and just use a small amount of common sense to avoid them.

Comentado por geekygirlish

After finishing this SUCKFEST quest, yes it really is that bad on so many levels, I slapped Ly'luth Lunastre. If I could have attacked him I would have.

Comentado por Gymlea

Well I just did on my first try. I did not die once, and I did not fight any MOBs. I just was very careful to watch for the pats, and the standing guards. I just kept moving when they got suspicious. Went in delivered my three rumors, and got out. Maybe Blizz has nerfed it.

Comentado por Sas148

Comentado por JustJinxed

Someone might try to call BS on me for this, but I didn't die a single time on this quest...

I did however use my rogue, sprinted away twice, evasion once, vanished twice and used about 8 smoke powders up.

Common Blizzard, I realize this is a group quest, but NO ONE likes this area enough to make a quest group for it in the finder. I looked for a couple of days on and off before getting fed up.

Comentado por Ivorybrony

The best way I found to complete this if you have a lot of health (I'm a Blood DK) or have like slowfall etc. is to start from the Twilight Vineyards area via the portal in Meredil. There arent as many elites around the Vinyards that can detect you, and the ones that are were dispatched easily. I basically fell my way down to "street level", quickly talked to the NPC to "plant" the rumor, used the Flight Master's Whistle to and returned to Meredil, or died because of all the elites and no 'Inconspicuous Baskets". Rinse and repeat. This may not work for everyone, as my Blood DK has roughly 2.7 million health and can take a lot of fall damage. Good luck!

EDIT: I used both "magical distractions" sold by NPC Jacin, with no success. The decoy didn't attract the elites standing right next to it, and the other did NOT put me in stealth for 5 seconds and recast masquerade upon exit like it was supposed to. This quest is terribly designed, just keep that in mind before you pay the initial guy the 1200 Ancient Mana or however much it is.

Comentado por SpakyTwo

Start off near 57.86 61.46 on the river. You will see a stairway going up. Proceed up the steps. You will see a guy with the circle on his head and a companion. Kill or run across the bridge and then go invis. There will be two more guys that have the masq detection. One of the guys you are looking for is straight ahead to the left, he is in the house on the right (59.27 58.07) Then go back out to bridge and turn left go across the other bridge. You see a staircase go up and to the right. It starts at 64.92 63.07. Take the staircase. It will take you up to a rare. Careful there is a pat up here. Go a little ways to the left (62.39 62.62). Jump over the rail to the second guy. Making sure to keep track of detectors. Run back to the original bridge. Go back across the bridge. Go straight to the wall and follow it to the left. Turn right as soon as you have an opening. The guy will be inside at 58.70 65.39.

Hope this helps.

Comentado por moparchris

I got killed so many times I can't even remember, armor was destroyed, 280 gold repair bill & rez sickness because in one of my corpse runs my body was not where I died & not on the map. Suramar City is the worst designed zone in the history of the game. There are many levels littered with dead ends galore. Every where you turn you aggro half a dozen or more elites & get murdered. The layout is so confusing that having a map is completely useless. If it weren't for the needed quest chains to progress the story, I would never go here. Shame on you Blizzard for designing this zone. I have been a loyal player for 7 years, but I seriously think I am not re-upping my sub when it ends in 2 months.

Comentado por bleukreuz

I'm going to add another vote that you can do this without dying or fighting. To be fair, I was a nelf druid and I did use shadowmeld ONCE but that was because I went into the wrong house and didn't get out in time. As long as you're on your mount and avoid patrol, it was really easy.

i went from shamed noble-->disgruntled noble-->distraught servant and just use the whistle once I finished

Comentado por Neinah

What I did is:

Remove all gear that can be damaged, thus saving on repair costs.Yes you will die, probably a lot, but make use of it by scouting where you have to go. It will save you frustration if you know the way to dash.Just keep going, the corpse runs are not that bad. You can finish this quest within 10-15 minutes.

This quest is indeed one of the worst in design I have ever seen.

Comentado por remid0d0s0

It's safe to say that as of 7.1.x there are going to be no groups for this group quest.

It sucks, that's all there is to it, unless they nerf the health of the elites (which would be a really good idea), or get rid of many of the stealth detecting mobs (also a good idea). The elite mobs don't do much damage, but they take sooooooooo long to die. That's the part that's aggravating. Oh, and only having the flying spectral mount for part of the city.

Died twice, could probably have got through it without dying, but, ehhh, it just takes so long, you can either wait for patrols to move into the right spot, or wait while you kill them, et cetera. At some point you will want to go go go and then you'll wind up fighting even more of them.

Comentado por kilth1

I used twilight vineyards portal 3x, goblin glider 3x, flight master's whistle 3x. Just fly down to each guy you have to talk too. I did not have to kill anyone and did not die. Good luck.

Comentado por KrayOfKhaz

The quest hand-in is actually at Ly'leth Lunastre, located at 47.9 , 83.0Port to The Waning Crescent, head south around 100yds and turn left at the water. Turn left after ~60 yds, left again into the building and there she is.Ly'leth is waiting inside the building at the above co-ords.

Comentado por HeatherWind

I managed to reach the Distraught Noble (woman in the house crying in the corner) by taking the portal to Twilight Vineyards, passing through the vineyards to the wall just above the woman's house (around /way 59.19, 58.12 Suramar ), and slow falling as a mage down to the corner next to her home. You can run inside, talk to her, and not aggro a thing.

If only the others had been so easy. :(

Comentado por Aloradus

There are lots of good pointers to the targets, good strategies.

Add one:

When you die, use the corpse run to line up your next suicide run path.Find the best path, find the target, rez, and go again.

I fiddles around for a long time on the first location, then realized when I was dead, I was in perfect reconmode to figure out where I needed to go next.

Very quick finish after that. 2-3 runs total for each after that, I died right inside next to target. Rez in the building with target, click, complete.

Comentado por andreios

What blows my mind is that there is ZERO indication that this is the quest that unlocks Court of Stars. At least Thalyssra sends you to the Arcway at the appropriate time...

Comentado por Kurtis666

Very easy, I was pretty scared from Yours comments, but I've done it without a single fight. ;-)

Comentado por Yogilaw

Tough to solo this Q unless you use the portals. If you don't, the easiest way I found was to Goblin Glide down from Dalaran onto the upper level close to where the most outlying rumour has to be planted, then work your way in towards the harbour. Don't try to work the other way (from the harbour), you will never avoid the 'watchers', & get mobbed & die. It is a pain it the butt until you figure out how best to navigate round this god forsaken settlement.

Comentado por LawrenceToo

For the one at about 60, 58, Distrought noble, come in from the northeast to where the huge blue barrels are lined up, just past them you can jump/fly down to some round red roof tops then jump down in front of the door. Never encounter a single guard.

Comentado por sk0010

The person who came up with this quest, should die. He/she does not deserve to live.

Comentado por DeliaDelilah

It is a DAMN SHAME there are quests like this. We are used to going from a quest where you may just have to pick five flowers or such, to ones where you kill a buncha whatever and then some where a little stealthiness is needed. But when a quest has this many people upset there is a problem. This is as mentioned going to require repeated death runs, or a massive kill squad rivaling a raid group-but however you accomplish it there comes a point where fun is no longer in the play book. AND THAT'S A DAMN SHAME. No one wants to have a monthly fee to feel frustrated, irritated, or even disgusted!I typically play pve solo and my favorite type of quest is one where you do not rush in, (like all dungeons are executed)- but where a stealthy calculated approach (perfect for a spell caster, which I am) is used and opponents are "surgically" removed from the play. Nothing's more fun to me than careful kiting of the perimeter and the use of approaches from strategic angles of attack etc. This quest however is more like running through a mine field and counting on the miracle of multiple lives to eventually get you to the prize. COM'ON BLIZZ! Let's make it FUN!

Comentado por DeliaDelilah

It is a DAMN SHAME there are quests like this. We are used to going from a quest where you may just have to pick five flowers or such, to ones where you kill a buncha whatever and then some where a little stealthiness is needed. But when a quest has this many people upset there is a problem. This is as mentioned going to require repeated death runs, or a massive kill squad rivaling a raid group-but however you accomplish it there comes a point where fun is no longer in the play book. AND THAT'S A DAMN SHAME. No one wants to have a monthly fee to feel frustrated, irritated, or even disgusted!I typically play pve solo and my favorite type of quest is one where you do not rush in, (like all dungeons are executed)- but where a stealthy calculated approach (perfect for a spell caster, which I am) is used and opponents are "surgically" removed from the play. Nothing's more fun to me than careful kiting of the perimeter and the use of approaches from strategic angles of attack etc. This quest however is more like running through a mine field and counting on the miracle of multiple lives to eventually get you to the prize. COM'ON BLIZZ! Let's make it FUN! this wouldn't post then did twice , sorry.

Comentado por Zarrek

Comentado por Neofit26

This quest must have been heavily modified since the beginning and all the horror stories one can read at the beginning of this thread. Using the waypoints to the 3 dudes provided by Haeven, I was able to safely solo the quest, without any necessary fights, just navigating around the seers. A couple of times I couldn't get out of the detection zone in time and lost my disguise, which I tend to attribute to lag, but I just jumped into the water and swam away. The scary seers standing close to the entrances to the buildings were not even triggered. I was more scared reading about other people's experiences than doing the quest myself.

Comentado por mrhua

i hate this quest i hate this quest i hate this quest i hate this quest . I've never died more in my wow experience than during suramar questing. I dont have a group of friends to help. It's solo chain death. @blizzard, this just isn't fun.

Comentado por watchout4snakes

If your toon can survive long drops, you can start at Crimson Thicket, make your way toward /way 59.2, 58.1, then drop down from a killing height right on top of the building wherein the Distraught Noble is crying her eyes out.

That leaves only, um... 2 nobles.

Comentado por Wimbleton

Yet another upraised middle finger from Irvine with a Bronx cheer thrown in for good luck. Can we figure out how to do this, especially with the great help of the commentators below? Of course. You can figure out anything (including cancer) with enough money, time and enough pig-headed stubbornness. Is it fun? About as much fun as Multiple Myeloma. These kinds of Groundhog Day, multiple-death migraines should be optional, or at least there should be some kind of alternate path to get to flying. Without flying, a lot of Legion just....isn't available to some classes, so either learn to fly or just go away and die. So we all get a record repair bill. Where's the fun in that?

Is that the kind of message you want to send to your customers? No wonder there are so few players left. I admit that many believe (including me) Legion is the best Xpac yet, but Irvine needs to get beyond the DK scenario: "Our Way or the Highway, You Clueless Noobs!" That kind of stuff works in boot camp because it's part of the scenario but I wasn't paying for that. In fact, they were paying me.

Not exactly a welcome mat.

Comentado por man247

I can see why people hate this quest but if you are a combat rogue, this is very doable. You can grapple your way around the buildings well out of range of the sentries. Wait for your moment, jump down, make contact, grapple back up the building. The one guy inside can be trickier to get to because it looks like you have to run across an open courtyard from the others. There are blind spots you can catch your breath; just find them. (one by the central fountain). Its a very rogue-y quest. Sneak, jump, try not to get caught.

Btw, there's lots of quests down here that grapple helps on. One of the ones you probably already done used it explicitly. I've been using it ever since.

Comentado por NonViction

I'm confused. I literally just did this quest and after reading the comments I was dreading it, however I just ran through and spoke to all 3 npcs with no problems at all? Did they change this or am I missing something lol

Comentado por diver0129

In order to gain access from the harbor I entered the house at (57.48, 65.04) and went up stairs. From there, if you are careful you can negotiate around to each person and avoid those who will spot you.

Comentado por rosse59

If I EVER get the chance to meet the designer of Suramar (and this STUPID quest), I'm going to punch him in the face.

Comentado por Kerfuffle

I've read the endless complaints listed on this page and was tempted to dump it... but I made the attempt and found it far less challenging than most would have you believe. Some players might not be aware of this, but Blizzard's mob placement always provides a seam that one can use to thread and avoid aggro-ing. The patrolling mobs you just wait out, our rush quickly and be out of range before the dispel spell is cast. Once I found the proper area, it took me about five minutes to locate the three targets. Don't quit! YOU CAN DO IT!

Comentado por ze1k

Just pay attention to true sight patrols + crowd control humanoids that are the only true sight guy inside the patrol (if you CC them while wearing illusion the rest don't attack). You can actually make it without this quest being a pain in the ass

Comentado por Exildur

Reading these comments, they must have made this quest a LOT easier in the current patch. Avoiding the detection mobs was effortless, did this first try with minimal effort.

Comentado por lildogdy

either still a painful quest.

Comentado por daBuck

I just had to sign up to post here.Personally I believe Blizz is into some sort of "Game" themselves.Its like they just want to see how much abuse ppl wil take, and STILL pay to play the game.

Its gotten past a "challange"....To downright stupid.

Comentado por Depandafactor

Easiest way to do this without dying (very much) is making your way there from Crimson Thicket.After dying several times trying through other ways, this way didn't cause death to me once, which was a total relief...

Comentado por Wyndforge

Every one of these jack-holes has like 10 guards around him. Even when my pet aggro's the first 5 melee guards, I got casters in the back gang-raping me with their goddam lightning bolts. FCK this quest and this damn city! I can't even resurrect without getting raped.

Comentado por jonders

Worst quest ever! Way to many elites and so much death. Blizz are you trying to get people to quit?

Comentado por vikitty

This quest made me rage so I slept on it and came back the next morning with strategies. I used a combo of a bunch of comments here. Mounting definitely helps speed to avoid the circles once you’ve been detected. The accurate waypoints were a godsend. And when I rezzed I tried to rez on a rooftop so I could heal, summon my pet, scout, and take a minute.

Comentado por vega01

"Rest Point"!

Start:/way 57.94 61.43 (canal)

/way 58.32 62.07/way 58.45 64.56/way 59.01 65.45 (This is one "rest point" that you can only "rest" awhile, so time it perfectly! the first idiot is just in the room round the wall./way 59.66 64.80/way 60.63 64.95/way 61.08 64.07 (stairs, jump down, talk to second idiot and time nicely to go to next "rest point")/way 60.98 61.22/way 60.51 59.71 (and head for the last idiot in the last room)

Comentado por Ururiel

Totally agree with most of the comments above, and though, just found a way to solo finish this quest without much dying -provided you have a more or less decent gear, which by the time you get to start the chain wouldn't be rare-: wait until the world quest 'Sick of the sycophants' is up. When you enter the zone, you're provided with an orb that summons four withered, with a 45 seconds CD. They hit and tank quite appreciably, and may survive the fight with a couple elite mobs, soyou can gather more than four withered (the survivors, and the fresh summoned every time the orb is off CD) and use them to slaughter every mob in your way. This involves careful pulling, and sometimes kiting the mobs towards your troops, which stay around the corpses chewing on only God knows what: it's not fast, it's not funny, but it's doable. Be careful tho not to kill the 20 sycophants needed for the world quest before you finish this one, or it'll count as complete and your orb will disappear.