So, 3.4 million units sold since the Tomb Raider launch and it's a failure? Makes you wonder, what were the g'damn expectations here? COD money?

I guess if it is CoD it isn't a success. Considering how great the reviews are though, and the fact that it only included physical sales and not Steam I'm guessing they made a lot more then that article lets on.

I honestly thought this game was terrible. No real challenge as such,tombs were far to easy and boring,enemies far too predictable. It also just seemed to hold my hand all the way through.As for the mp,well,better leave that alone.It looked nice,but that's it.

Can't speak much on the gameplay or challenge aspect, haven't played it yet.. - but I'm still intrigued in the direction that they've taken the series from where it used to be. Again, not the gameplay (I'll figure that out sometime soon), but the concept of a more realistic approach.

To me, the game is enough of a challenge in places to not be boring, but not so tough that I couldn't manage to get past something after a few attempts. But my skill level at games is rather low. I've been a Tomb Raider fan since the first game, and this one didn't disappoint me at all. I have yet to try the MP though and don't really have a desire to play it.