Media

Description

Space is lovely, dark and deep, but it has secrets it wants to keep. Rich systems defended by fierce creatures, hostile pockets of resistance to your civilization, and the sleeping giants of the universe – the Fallen Empires who may yet be stirred from their centuries long indolence.

In Stellaris: Leviathans Story Pack, the galaxy will be filled anew with adventure and challenge as your new and naïve space-faring empire comes face-to-face and ship-to-ship with a host of dangers and rewards.

Guardians: Powerful space entities with mysterious origins and motives. Fight or investigate them to unlock technologies and gain access to great treasures.

Enclaves: Independent outposts of traders and artists who are willing to make a deal. Exchange resources, purchase information about the galaxy, or commission a great work of art for your empire.

War In Heaven: Where will your fledgling empire lie if two ancient Fallen Empires decide to renew old grievances in a War in Heaven? Will you err on the side of caution and take a side with the stronger power, or will you strike at both whilst they are occupied with their own titanic struggle?

Just for completion sake

Great Story Pack

This expansion adds 3 major things: Enclaves, War in Heaven and Guardians. The enclaves are stations with unique aliens that you can do different things, depending on their type (Traders, Curators and Cultural?) which give you nice bonuses and add a bit of flavour. The War in Heaven is when two fallen empires basically start a Galactic World War because of their hate over each other- I haven't had this event personally fire for me yet, so I can't tell you much, but from what I read, it is pretty fun and exciting. The Guardians are the big thing in this story pack, basically bosses you can fight in the galaxy for great rewards. Overall, I would recommend this story pack to everyone, as it adds a great ammount of flavour and fun in the game.

Helps with the late game lacking

Trying to enjoy the game, but in the mid-game you get spammed with "RESOURCE STOCKPILE IS FULL!" and you see your minerals being full, no matter what you do? This helps by making your credits give you problems instead.So far as I have seen, this DLC has 3 main features:-First of all, you have some spooky creatures floating around the galaxy... and they aren't really friendly. When you manage to defeat them, they pretty much give your fleet steroids (insane armour and weapons tech)-Second is the enclave system. There are a few outposts scattered across the galaxy, which if found can allow for some communication and trading. There are 3 types of enclaves, each with their own benefit to the empires that find them.-The war in heaven (which actually isn't in Heaven) is supposed to make the lackluster late game offer more variety. Basically at the start of the game ( if you didn't turn them off in the settings ) you can find some fallen empires - they are ancient empires who have lost a lot of their former lands, but are still in a very good shape in terms of technology and power. Once they awaken, they become a little bit more hostile and declare war on everyone. With the DLC, they go to war with each other and you can choose a side ( they will be angry if you don't ).I played without any DLC and struggled a lot, then I found out this DLC is a thing and the game is much more enjoyable when you don't get spammed by notifications about full stockpiles.. plus the other things like the guardians that float around the galaxy.

Typical Paradox DLC

Although this DLC adds some interesting elements to an otherwise very good game you just can't help feeling that the stuff this DLC adds should have been included in the main game and not sold separetely.