Overview

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If there's one truth that can be guaranteed in this universe it's that Everything will divide opinion like few other games. The scientific simulation comes courtesy of Mountain maker David OReilly and promises the impossible: the ability to control everything in the universe – including the very fabrics of space itself. But can such...

About The Game

Everything is an interactive experience narrated by the late British philosopher Alan Watts.

There is no right or wrong way to play, and each person's game will be different.

Playing Everything involves traveling through the Universe and seeing it from different points of view, it has elements of role playing games, sandbox & simulation. The systems connecting the game are designed to create moments of peace, beauty, sadness and joy - and allow the player to do whatever they want. Everything requires no player input - it will play automatically if left unattended.

The game features an original 3 hour score from composer Ben Lukas Boysen (Gravity) and a rich world of sound by Eduardo Ortiz Frau (The Stanley Parable). It's code was written by Damien Di Fede (SuperHyperCube).

Everything was created and self funded by David OReilly over the course of 3 years.