The initial release (in a planned trilogy), ''The One Ring: Adventures over the Edge of the Wild'', is based in the area of northern [[Mirkwood]], after the events of ''[[The Hobbit]]'' and before the [[War of the Ring]].<ref name=TOR/><ref name=TORC>[http://www.cubicle7.co.uk/our-games/the-one-ring/the-one-ring-characters/ The One Ring: Characters] at [http://www.cubicle7.co.uk/ Cubicle7.co.uk] (accessed 20 June 2011)</ref>

+

The initial release (originally planned to be first of a trilogy), ''The One Ring: Adventures over the Edge of the Wild'', is based in the area of northern [[Mirkwood]], after the events of ''[[The Hobbit]]'' and before the [[War of the Ring]].<ref name=TOR/><ref name=TORC>[http://www.cubicle7.co.uk/our-games/the-one-ring/the-one-ring-characters/ The One Ring: Characters] at [http://www.cubicle7.co.uk/ Cubicle7.co.uk] (accessed 20 June 2011)</ref>

Setting

The initial release (originally planned to be first of a trilogy), The One Ring: Adventures over the Edge of the Wild, is based in the area of northern Mirkwood, after the events of The Hobbit and before the War of the Ring.[2][3]

The game uses custom dice, specifically a twelve sided die numbered 1-10, the "Eye of Sauron", and the "Gandalf" Rune (a Cirth G rune, r), and 6 sided dice numbered normally, but with the 1-3 being in outline, 4-5 solid, and 6 solid having also the TengwarLambe rune, j
. Standard 12-sided dice can be used, counting 11 as Sauron, and 12 as Gandalf, and standard 6 sided dice as well. [4]