INFO

Sometime around 2002-03 I was studying Graphic Design at UGA in Athens, GA and discovered you could make a career out of drawing things you make up. What's more, it was drawing things for all these delightful games and media I'd grown so fond of over the years. I thought, "yeap this is for me, hopefully..." and really started trying to draw things that I made up. Luckily I'd had training in art since youth, but this skill was pretty specific and the field of concept-art-industry fresh and new.
It took a while.

After graduating in 2004, my only choice (at the time) was to forge west to the land of the California.
Somehow with enough persistence and blind optimism I'd gotten a job working on the PS3 launch title ‘Lair’ with Factor 5 as a Junior Artist. After this brief introduction to the warm and inviting industry of digital entertainment, I joined Massive Black Inc for the real inferno. Since then, I've had the pleasure and privilege of working with some of the absolute best artists on the planet, on lots of different stuff, for lots of different people.

Besides that I'm probably best known for my concept work for Hasbro properties including G.I.Joe and Transformers, the tanks in Red Faction: Guerrilla, the dropship in Killzone 2, some of the tanks in EVE: DUST 514, the 300i in Star Citizen, and for editing and directing Massive Black: Vol 1 & 2. I enjoy art, design, humans, vehicles, characters, war, peace, space and lots of other subjects that I attempt to use as delicious ingredients in a hearty conceptual and artistic medley.

Along with and because of this, I've been fortunate to have the sweet and fulfilling experience of being a teacher at the Next-Gen Atelier, The Safe-House Atelier, and workshops around the world. Being a part of the Safe-House group of fine-artists in San Francisco from 2006 until it closed in 2013 was, and is, a particular treasure for me. In 2016 I was part of a group show for the newly re-opened Safe House Atelier in Los Angeles. I should also mention the additional pleasure & privilege of being a part of the MADE workshop with SIXMOREVODKA in 2010, Trojan Horse was a Unicorn in 2013, and most importantly the workshops through my company Massive Black Inc that have allowed me to meet all these talented and wonderful people, students and professionals alike. (If you're reading this and have been to one of these events, thanks for coming out and hope to see ya again soon!!)