virtual void PointLocatorBase::disable_out_of_mesh_mode (void) [pure virtual]Disables out-of-mesh mode (default). If asked to find a point that is contained in no mesh at all, the point locator will now crash.

Implemented in PointLocatorList, and PointLocatorTree.

Referenced by MeshFunction::disable_out_of_mesh_mode().

virtual void PointLocatorBase::enable_out_of_mesh_mode (void) [pure virtual]Enables out-of-mesh mode. In this mode, if asked to find a point that is contained in no mesh at all, the point locator will return a NULL pointer instead of crashing. Per default, this mode is off.

void ReferenceCounter::increment_constructor_count (const std::string &name) [inline, protected, inherited]Increments the construction counter. Should be called in the constructor of any derived class that will be reference counted.

void ReferenceCounter::increment_destructor_count (const std::string &name) [inline, protected, inherited]Increments the destruction counter. Should be called in the destructor of any derived class that will be reference counted.

const PointLocatorBase* PointLocatorBase::_master [protected]Const pointer to our master, initialized to NULL if none given. When using multiple PointLocators, one can be assigned master and be in charge of something that all can have access to.