[AUTO](VC):At the beginning of your main phase, Soul Charge (1), and this unit gets [Power]+2000 until end of turn.
[ACT](VC/RC):[Soul Blast (8) & Counter Blast (5)] Choose one of your opponent's rear-guards, and put that unit on your opponent's (VC), and at the beginning of the end phase of that turn, your opponent chooses a card from his or her soul, and rides it.

Know your limits! Black Downfall!

Number: BT03-001

Rarity: RRR

Clan: Dark Irregulars

Nation: Dark Zone

Race: Vampire

Power: 10000

Grade / Skill: Grade 3 / Twin Drive!!

Trigger: None

comments about this card

Author

Message

leals

Full skill
[AUTO](VC):At the beginning of your main phase, Soul Charge (1), and this unit gets [Power]+2000 until end of turn.
[ACT](VC/RC):[Soul Blast (8 ) & Counter Blast (5)] Choose 1 of your opponent's rear-guards, and put that unit on your opponent's (VC), and at the beginning of the end phase of that turn, your opponent chooses a card from his or her soul, and rides it.

I say this is a very good card. I haven't seen many dark irregular decks used much lately due to the over use of kagero, gold/royal/shadow paladin, narkuami and genesis decks. But to run this would cause a set back in your opponents strategy. Not being able to guard depending on what card was picked leading up to some serious damage