Designed to serve as a guide for integrating interactive problem-solving or simulating computers into a college-level physics course, this anthology contains nine articles each of which includes an introduction, a student manual, and a teacher's guide. Among areas covered in the articles are the computerized reduction of data to a Gaussian distribution, "free-style" input which frees the student from format restrictions, the effects of integrating physics concepts with computer programing, harmonic motion, relativistic and nonrelativistic two-body collisions, simulation of relativistic collisions in a bubble chamber, further computer simulations involving mass spectrometers and physical systems (including the roulette wheel or Monte Carlo approach), vacuum and low-velocity ballistics in a conversational approach, and computerized curriculum open-ending to provide increased realism and relevance. The student manual and teacher's guide sections clarify and expand the information presented in each introduction. Computer listings, subroutine, and structure maps are provided also for many of the articles. (Author/SP)