1. Added a new store: The Legend of the field, and the synthesis of some of the items placed in the new store

2. Added a new sound for a short time in the party killed five or more cases a hero

3. Changed the dynamic speed adjustment system, and in some cases to work correctly

4. Removed by turning off the flamboyant, devil strike, eagle horn bow Wrath of the synthesis of synthetic way of the stars

5. Fixed Sven - some of the issues storm shock

6. Fixed some functions may result in suspension of the current problems running the trigger action

7. To Visage - Land of the Dead added a IM shaking effect: the duration of the gain, the value of all life goals change will result as a reply back to the caster. This effect will restore the value of life against targets. And skills in this skill to random library.

8. Visage redesigned - the souls of salvation Skills: around 1200 yards when the enemy hero units total damage by more than 110 points, or a unit (ignoring the enemy) because of the death of non-anti-complement and restore the dead 10/20/30/40 health over dragon spirit and soul to improve 1 point of energy for 30 seconds. Soul energy per point increase Visage 6/8/10/12 point attack. Timing of each individual soul energy. Can also be released once all the soul energy, thus causing the specified target 60 +30 * soul energy damage.

9. Visage redesigned - the grave keeper's cloak Skills: Visage surrounded by its magic power of the Deathly Hallows, will be part of the damage and 625 yards for the treatment of their allies within the unit. The initial total of 6 layers armor, each time by more than 50 points from the player units will be destroyed when the damage layer of armor. 8 seconds after the armor is destroyed or upgrade the skill will be renewable. Each armor will be 4% / 7% / 10% / 13% damage converted to treatment. Armor each time the cooling alone.

10. Redesigned Visage - Summon Familiars skills results: Visage call out from the death of two commission animal kingdom. Familiars have a low of hero, but there 84/105/126 additional attack, each attack, additional damage will be reduced by 7 points. Familiars have a petrochemical skills, become invincible when Sinopec, and the enemy units within 325 60/100/140 damage and causing dizziness; petrochemical state for 7 seconds, it will return fully to life, and the additional damage. Familiars have a high magic resistance, has been killed by giving a lot of money. Familiars cursed with the blood of the halo effect around the enemy units will increase the attack damage by 40/60/80 points.

13. Fixed DM model AK model and the random interactions lead to the upgrading of skill level do not

14. Fixed some typos

15. Now Faceless Void - the effect will not back you are witchcraft / pause function when the effect of

16. Adjusted some relief mechanism of the interaction between the skills

17. To re-write the Storm Spirit - ball lightning in the code, optimize its operation mechanism, visual effects and the location of landing points. During the flight the same time the caster can not attack and magic.

18. Tarrasque redesigned the heart of the IM effect, amended as follows: Tarrasque breath: the control unit to improve all of your maximum health by 20%, can be superimposed, but decreased 3% per stack the value of life to raise the ceiling ratio. Only your body to carry hero when this item will be an additional effect.

19. Now when you carry a real visual gem, the head will have a direct effect (the enemy are visible)

20. When you stand-alone game, you can place any player in the command input mode

21. Taking into account the part of the platform problem, now when you have taken time lucky - LuckyTime, you will no longer be able to see / click on the icon

25. Now when the nightmare of prison Guards Begin a natural disaster when the cage is no longer considered the effect of Guards; natural disasters the same way

26. Now open over a nightmare when a cage, the enemy army in the elite creature will not kill extra money / experience of reward, in the FE model will not fall creeps kill anything, and alchemist - to fine effect in the greed of the cage for the duration of the nightmare creeps also invalid

29. Now the skills in the random mode, the other hero units were to mountain giants - grow up! , The volume will not be so enormous.

30. Re-design of the Golem - the skills of violent blood effects: activation of the power of the blood, when the target is enemy or friendly units, immediately absorb 40% of its maximum value of life (not less than 100 points to the value of life ), and to silence targets / objectives and the caster by 20% to 80% of the base damage, the value of life lessons will gradually return duration; when released on your own, the immediate response 40% of the value of life, and improve 20% to 80% of the base damage, restore the value of life will be for the duration of runoff.

31. Re-design of the Golem - the skills of killing effect: you can steal each attack point targets 1/1.5/2/2.5 life regeneration per second for 4 seconds. When you kill a unit, the blood would burst out of the Bay, causing the surrounding enemy units for 4 seconds was 30% / 35% / 40% / 45% slow effect, and cause of death 10% of target max health / 20% / 30% / 40% damage. Life back, steal and damage effects can be superimposed; hero attacks, common injuries; injury and deceleration ignore magic immunity

32. Gorefiend redesigned - Haemophilus effect desired skills: Gorefiend instinct for blood to make it within 625 yards around the time of death will be shower units in the blood, restore the value of life equal to the maximum target of 10% / 20 % / 30% / 40% (10% / 15% / 20% / 25%) of the amount. When the ambient 1500/3000/4500/6000 yards blood within the enemy hero below 40%, the urgent desire will be to increase 11% / 22% / 33% / 44% movement speed, and to obtain objective perspective. When the goal is not to be when you kill, back half results; multiple enemy heroes movement speed when the trigger effect of the gain can be superimposed. Desire to change the icon of the Haemophilus

33. Gorefiend redesigned - fragmented Skills: Using the power of control of blood, Gorefiend able to connect to a random target and the surrounding enemy units, and the goal of immediate damage caused 150/250/350 point, when the two by distance is changed, causing the two sides being connected to the equivalent of changing the distance of 20% / 40% / 60% of the damage by 8/12/16 seconds. If there are no other units within the scope, the target and its location will be connected, according to the distance moved harm. Heroes magic damage attack

34. Remove the original invisible rune, rune into the fog of deception: the user and around 1,500 yards all the players within the control of friendly units from both large and small map wiped off the map, sustained 45 seconds. In the continuous process, if the hero in an enemy building or within 850 yards, or attack Sentinel / Scourge biological and mountains of meat, the trick of the fog effect will disappear.

36. Remove the recovery of the original rune, rune bound to the deceased: a hero to all friendly units increased 1000% and life regeneration rate and mana regeneration, so that any enemy of all forms of life heroes mana regeneration effect of recovery and invalidation for 7 seconds.

37. Remove the original speed rune, rune into the nightmare of the film: all friendly units and building movement speed and attack speed to the limit, all enemy units and construction of the movement and attack speed reduced to the limit for 3 seconds.

38. Increase the effect of illusion rune: phantom with 100% attack power by 70% of the damage

39. On the part of the code has been streamlined to improve the efficiency of the system; on the part of the original algorithm was modified to improve the efficiency of the code

40. Re-designed the Lightning Ghost - IM plasma field effect: damage each time, while the target unit will steal 20/30/40/50 point attack speed and movement speed 25/50/75/100, continuing 7.5 seconds.

41. Re-designed the Lightning Ghost - Static connection Skills: The release will continue to launch a lightning target being affected by the physical damage caused by 20 points and steal the 12/24/36/48 point of attack for 10 seconds. Lightning up to the ejection 6/6/8/8 times. Repeat the same unit can bounce.

42. Remove the-tpu financial contributions to the system

43. To improve the text some text effect

44. Remove the ox - Onyxia challenge mode, the future will only exist for each version of a Boss

45. Draw acquired Kodo mobile speed gain from 10% to 30%, and the player controls all units of the effective

46. ​​Rewrite the lucky draw time of the probability mechanism and related items

47. Draw the pool add a new semi-artifact (with glasses, weapon and other similar equipment), specifically what your own players in the game taking it ~

48. Greatly accelerated shadow magic - the rate of diffusion soul of the Requiem, but the damage increase attenuation of diffusion

53. Joined the new random climate system for landscaping. Players can enter the-weather on / off this effect, the default off state

54. Centaur - fight back, Underworld Yaron - skills such as effective corrosion appearance of being suspended or deformation in the case no longer play a role in the

55. To re-write of the Templar Assassin - refractive index of the code, and with other relief mechanism of the interaction between the skills, but now you can remove all kinds of purification effect of the refractive

56. To re-write of the Headless Horseman's head of damage reduction, and now exceed the value of life can limit immune damage to the

57. Now when the trigger mechanism of anti-theft tower, the effects of any attack and the damage will not be triggered

58. Now when there is construction around the body of the enemy army units, the tower will not trigger the anti-theft mechanism

59. Fix any distortion effect may be caused by witchcraft speed problem is not normal

60. To re-write of the Axe - Berserker fury coding skills, to amend its articles could cause the problem can not be discarded

61. Fixed some of the skills in the AK / SS mode to enhance the problem of high effective

62. Centaur - counter attack is now back in the calculation, the non-property and the initial part of the attack count only 50%

63. Acceded to disrupt the mechanism of a random number

64. Phantom units now only 20% of common units equal to the probability of triggering effect Bonecracker

65. Some show the details of changes to the details and skills

66. Remove the neutrality of the three biological Fool's Day candy drop

67. Re-create the FE - world drop items falling pattern rules, there is now a neutral creatures do not drop the probability of 92.277% of any item falling under the rules of the new, the probability of each of the different items are dropped different, and are calculated, the same number of creeps drop items allowed, good enough as long as you RP, or even out of print or hidden items will drop, for example, five-star Spirit of the Void, glasses, god weapon horse.

68. Fixed some displacement of the skills (like flying shoes, repel and other effects) and other contingency situations cause soldier to stop attacking the problem

69. Rewritten Nightcrawler by - Shadow Dance and mechanism of the skills of code