Objects are now highlighted the player color when they do any functions – scaling, rolling, color tinting, under, locking, etc. This will allow you to see who are doing things when they aren’t supposed to.

You can now load custom tables when expanding a mod.

You can now expand and load custom backgrounds from the Workshop.

Improved protection against corrupt player prefs.

Added safe guard for objects falling forever if colliders are lost.

Better error handling when saving long name URLs to disk.

Added mouse scrolling to the Games Menu so you can use your scroll wheel to quickly scroll through the pages, as well as on the front menu with the categories.

Moved Saved Slot number to the top left of thumbnail instead of in the name to give more space for the text.

Saved objects added to Objects menu in the top bar, so you no longer need to go to the Chest to access it.