Useful Searches

The Inspector has been causing me quite a lot of grey hairs lately, and he only just came out! Thankfully we have finally reached a conclusion. We have fixed all of the glaring issues we were dealing with before, namely guards not returning to your cell and very specific block configurations breaking wrongly. These changes will be implemented after your planet reboots!

Here are some important things to know moving forward:

The Inspector is not 100% compatible with slabs, it will handle most cases but there are some special cases where it may remove additional slabs if the path is too constricted, make sure that you provide your guards full block unobstructed paths (guards will still phase through doors don’t worry!)

Try to make sure your guards can protect you! Don’t make a super long path, your guard could run out of steam! This doesn’t mean you have to have straight lines, but try to use common sense

If you place a block and the Inspector believes it blocks a guard’s path, it will remove it, however, now, within a couple of seconds, will drop it (just like when you break a normal block in Minecraft) and you will be able to pick up the block off of the ground. This applies to generators, chests, ores, etc… Just remember to pick it up right away, you don’t want it to despawn!

Want to make sure your guard placement is going to be ok? As a little test, you can try to walk from where your guard is standing, ignoring doors, and try to get to the entrance of your cell. The Inspector essentially does the same thing, it is trying to clear a path for players to be able to reach the guard’s spawn point.

We will be keeping a close eye on the system as a whole, as I’m sure you understand it’s just not possible to anticipate every block placement, so this is a learning process for all of us. If the Inspector is breaking the blocks you are trying to place, try a less...

You read that right! Once your planets reboot, this week's update will be live! Make sure to take the time to check out the details posted on Wednesday!

For your convenience I have pasted them below!

FRIENDLY REMINDER: Don't keep your guards on pedestals! The Inspector will determine the most efficient way to get to them!====================================================================​

Greetings Prisoners!

Phew, what a week and it's only Wednesday! No, but really, this past week has been a grind and we owe a huge thanks to many community members, staff members, and of course @melsha for working so hard for us to sort everything out! Here's the skinny:

Introducing: The InspectorCell designers beware, the Inspector is watching you! Raiding has been on hold a couple of days now to allow staff to evaluate some of the game play mechanics and rebalance some of the issues players have been facing. Raiding was all too easy, even after an attempt at extending it (see Raiding Rebalance below), some enchants were allowing players to tank guards and other players for an extended period (see Enchantment Rebalance below). So after taking the time to talk with numerous community and staff members, tweaking, and going through at least infinity pots of coffee per day, we've implemented some changes to rebalance aspects of the game revolving around PvP, Raiding, and in turn, brought in, The Inspector.

The Inspector, as his name implies, will travel from cell to cell ensuring that your...

A few of you have been questioning what happened to Cosmic, why was it down for nearly 5 hours? Well, this is just to clear up to you guys what's been going on.

Mojang had some down time (Error 502), not entirely sure what their reason being, but that means that all Minecraft online servers were down in this time. Checking Mojang and Minecraft's official twitters & websites provided no information on the downtime, it was likely unexpected and I'm sure they did their best to get it first as soon as they could. Thankfully, the downtime is not over and we can finally get back to that prisons grind!

While prisons were down, we were preparing for this weekend's update by fixing some needed to be fixed bugs. Even with the servers down, we're always working on new stuff for you all. Hope that everyone is stoked for Friday's update/fixes!

Let us know below what you all did while servers were down, I stared at the forums and the Minecraft status page. What did you do?

Phew, what a week and it's only Wednesday! No, but really, this past week has been a grind and we owe a huge thanks to many community members, staff members, and of course @melsha for working so hard for us to sort everything out! Here's the skinny:

IMPORTANT: This Update is set to go live Friday! We are pre-posting this information to make sure everyone is aware of the upcoming changes and can prepare!​

Introducing: The InspectorCell designers beware, the Inspector is watching you! Raiding has been on hold a couple of days now to allow staff to evaluate some of the game play mechanics and rebalance some of the issues players have been facing. Raiding was all too easy, even after an attempt at extending it (see Raiding Rebalance below), some enchants were allowing players to tank guards and other players for an extended period (see Enchantment Rebalance below). So after taking the time to talk with numerous community and staff members, tweaking, and going through at least infinity pots of coffee per day, we've implemented some changes to rebalance aspects of the game revolving around PvP, Raiding, and in turn, brought in, The Inspector.

The Inspector, as his name implies, will travel from cell to cell ensuring that your block placement in your cell conforms with a new rule regarding guards: Full Block Unobstructed Paths.

What this means is that if you block your guards in, The Inspector will remove some blocks to create a path to your guard, and if you try to be sneaky and wait for him to leave, your...

Well now it's been an interesting weekend! As many of you know there have been a few hiccups with some recent updates so I figured I would fill you all in:

/xpbottle
Raiding​

/xpbottle
As some of you know there was a recent exploit with /xpbottle that would allow you to reach a cap, withdraw xp and then reapply the xp. Steps were taken to mitigate this last night, so we can all breathe easy

Raiding
Taking a look at the live beta implementation of the recent Raiding Update coupled with watching and listening to what the community has been saying we have temporarily disabled raiding.Call it a temporary cease fire I know that raiding is a huge part of Prisons and we want to make sure that while it is available it is as balanced as humanly possible.

What does this mean?
Stay tuned to the forums for updates about Raiding. Once they are live again we will post under Server Announcements and make sure it's communicated on the server.

Does this mean there's going to be a rollback?
No. There really isn't a means to effectively rollback any server due to Raiding. We've had to look at the situation objectively and as such cannot validate the implications on thousands of players' time, efforts, investments based on the outcome of a few. We know that this will be frustrating for some however, based on the overall impact and weighing both the pros and cons this was the best choice available to us.

When will raiding be available again?@melsha is coding his fingers off and working as quickly as he can Try to be patient <3

Ypperin, I want to vent!
I gotchu fam, I'll be in the teamspeak for the next couple of hours fielding your complaints, questions, and gripes. I'll even drag @XsSlayeR3 in with me

Oh the joy, don't we all love when our wonderful owner @Woofless spoilerz all the updates? Well, I know I don't! Just kidding, but if you guys are living under a rock, you wouldn't have seen in Rob's latest stream, showing off this week's updates. For those who did, these won't come as a surprise to you all! Coming to a server near you within this morning's reboots!

May CC 2017
It's the moment you've all been waiting for, finally, the next Cosmic Crate is out! This months crate is, even more OP than the last, though it is balanced. It has a StarWars themed admin item and many more special items you won't want to miss out on!

This crate offers some of the most desired loot in the prisons galaxy. Purchasing and opening this crate will guarantee you the following items; High-tiered contraband crate, high tiered/levelled mining xp bottle, 50% 5-10x level charge orb, 3-4 70-90% enchantment orbs, 2-3 guard nametags, Prisoners Blade o' Glory, May Space visor, May spacesuit, Admin items and a CHANCE at ONE of the bonus items: High-tiered donor rank or 1-5 million raw energy.

Mining Level 105 Release
Weren't expecting this one were you? I'm sure there are one or two community members who may have suggested this or even guessed right on point. However, this is going to be your 105 mining level perk;

Mining level 105 will get an increase in all enchant success/failure rates. This isn't a major increase that gives you a 100% increase, but it's definitely much better than vanilla and I'm sure you 105's will appreciate this!

Vulkarion Meteorite Gkit
You have all dreaded the moment when you hear about us adding gkits, just reading the title of this post makes you cringe at the extra P2W? It's not what you think guys! This isn't the gkits you all know and love..or hate?

Introducing the Vulkarion meteorite gkit.

This kit is one like no other, only the quickest prisoners, only the strongest will prevail. Gkits will spawn with half of the meteorite showers, be aware though, there's no notification on when or where they spawn in. Keep your eyes on the lookout at all times for these bad boys!

Currently only obtainable from the meteorite showers, but they will eventually find their way to our server store.

Our first meteorite gkit, Vulkarion, features a full set of armour tiered to the pickaxe you break the gkit block with. This armour will vary in high tiered levels and high amounts of energy. Remember though, you cannot extract the original energy from the gkit gear.

Raid Balancing
Some of you may have thought we were over and done with changing and balancing raids, but no, there's always more work to do! Raids are so close to being exactly what the Cosmic team envisioned so long ago, hopefully, we're not far off with these changes.

After much discussion throughout the community and a poll to have everyone's input it is time to let you guys know that rules have changed. From now on, scamming offences go as follows:

6. In Game Scamming is Not Permitted.
Scamming is not permitted on the server. Players misrepresenting items for sale, offering to give an item in payment for actions and not following through when able, bait and switch, are all examples of scamming. This INCLUDES renaming items as if they are something they are not in the Auction House and teleport killing (eg. "Tp for items" but killing the player instead)

First Offence: 7 Day Temp Ban.
Second Offence: 30 Day Temp Ban.
Third Offence: 60 Day Temp Ban.

Excessive offences that follow will be reviewed by upper staff and punishment for continued abuse will be at the discretion of the Head Admin / Owners etc.

Thank you to everyone who voted on the poll, these were the final results.

We're saying goodbye to easter, but we're not saying bye to weekend updates. Of course, we're going to give you all another update. Let's get into it;

Generators & Meteorites!
"Safe" Meteors
Bug Fixes
10% Off Sale​

Generators & Meteorites!
Everyone knows and loves our generators, but we thought we could do a little more to make them perfect. On the next sever reboots you will notice two new additions/changes.

part 1.
Your crude ore will generate a little differently physically. Everything is actually the same, however, the ore will be visually different. We noticed that ore wasn't being broken at all the first stages. Thus, we've made it so the stages change after a certain amount of ore is generated.

for example, a crude ore with less than 25 stacks will show the second phase
less than 100, the third phase
and so on.
the final phase, possibly at something like 500-1000 will show the actual ore.

This will give an easy visual indicator as to how many ores you actually have generated.

part 2. - Meteorite ore generators!
Most importantly and more exciting, this update is definitely going to solve our issue with players sitting in mines for hours.

You will soon hear meteorites spawning in the maps. Working the same as your ore generators/crude ore, these spawn in similar to meteors, only they spawn more often. Then perodically, there will be a meteorite shower, where tons of these little meteorites spawn everywhere.

One of the best parts about these meteorites is that anyone can mine it at the same time as others. These blocks are completely personal and doesn't show other players breaking them.