Ludum Dare is a regular accelerated game development Event. Participants develop games from scratch in a weekend, based on a theme suggested by community. Ludum Dare was founded by Geoff Howland, and held it’s first competition in April of 2002. The event attracts developers from all sides of the industry. Students, hobbyists, industry professionals from many well respected game studios, as well as many independent game developers.

The Compo is the “make a game in 48 hours solo competition” that Ludum Dare is known for. After the competition ends, participants are given 3 weeks to play and rate games created by their peers. After those 3 weeks, winners are announced.

The Jam is the new “relaxed” Ludum Dare. Games can be made in a team, borrow assets from developer’s other projects. Up to 72 hours to submit an entry.