Get support

Story idea?

Everything else

Limbo is a game that you can play pretty much anywhere. Since its 2010 release, it has made its way to almost every imaginable platform. Limbo doubles down on that mindset by coming to Xbox One for the second time.
Today, Limbo&nb... read

If you own a device, chances are you can play Limbo on it. Blenders? Yep, I think those are equipped for Limbo. Those high-tech war machines where two guys have to turn a key at the same time to launch a nuke? Fact: They have Limb... read

One of my favorite experiences at a trade show was at E3 in 2010. I was set to have hands-on time with Limbo and time to chat with the guys at Playdead. However, they were less interested in talking about their game, and more intereste... read

To the people who haven't played Playdead's Limbo yet: do it! Further expanding your options, the puzzle-platformer can now be played on iPhone 4S, iPad 2, and fifth-gen iPod touch or newer devices. From what I've heard, it's not the ideal ... read

If you somehow haven't played the indie puzzle platformer Limbo yet, it's coming to iOS next week (July 2nd) for $4.99. The iOS specific platforms supported at launch are the iPad, iPhone and iPod Touch -- no Android version has been mentio... read

You're probably plagued by the oddly specific problem of loving to die in videogames, but hate being tethered to the general area of your console. Lucky for you, Limbo is arriving on PSN for PlayStation Vita next week, freeing you up to ind... read

Limbo made its debut on Xbox Live, but Sony could have been first to get its hands on the beautiful sidescroller if only it'd kept its dick in its pants. Instead, the publisher tried to go the whole way and own the game, its need for contro... read

Playdead has just announced that their Limbo Special Edition is available today for only $24.99. It includes DRM-free (yay!) PC and Mac versions of this incredible game, a soundtrack disc, seven art cards, a sticker and 3D glasses.
As you c... read

Limbo is one of those games that works well because of its atmosphere. When you take that element away, like Dorkly did, you end up with something silly, and maybe a little bit scary, like the above video. Just be warned, once you've ... read

Having now reached worldwide sales of one million copies, Limbo will be introduced to Mac users "before the end of the year" via Steam. Development of the game was not particularly fast, but the time invested seems to be really paying off.
... read

Playdead's premiere title Limbo was one of a world engulfed in darkness and monochrome obscurity, where behind each corner almost certain death would be waiting for the protagonist. Along with its tight controls and striking art style, Play... read

If you're an OnLive user and you're a huge fan of indie gaming, you've no doubt already checked out the likes of Braid, Trine, World of Goo and The Maw. Joining the ranks of these indie classics this fall are six more beloved indie titles; ... read

GameCity, the annual video game festival in the UK, has launched an award which it hopes will become the "Turner Prize" for games. Festival director, Iain Simons, started the event in 2006 and created the award to celebrate the cultural imp... read

Word recently went out that Playdead's Limbo would be appearing on PlayStation Network and Steam with the vague promise of an upcoming release, and today actual dates were announced. PlayStation 3 owners located in the United States can pur... read

When we got wind of Limbo for PlayStation Network by way of a Korean ratings board, I wasn't expecting to hear anything about it -- especially not on the record -- for some time to come. That's generally how these things go down, but Playde... read

PS3 fans are in for a real treat, with news that a Korean ratings board has revealed the imminent arrival of Limbo on the PlayStation Network. One of the greatest Xbox Live Arcade games of all time going multiplatform? Very, very cool!
Limb... read

I'll be honest, I didn't expect much when I first heard about Limbo. To me, it looked and sounded like yet another art game that people clambered over each other to fellate because it made them feel intelligent. Then I played it. Then I sh... read