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Lance doesn't need to proc flares when the attack resolves in a death.... dear. That's beside the fact that 1630 flare rate would be horrible and is also an AoE. But ya know, whatevs!

For what it's worth, I noticed no significant difference in flare rate of 1615 vs 1630 using twc blink weapons... perhaps there is a difference but far from horrible. Also this was with 100 spell ranks so maybe at some point the flares for the two spells are the same.

For what it's worth, I noticed no significant difference in flare rate of 1615 vs 1630 using twc blink weapons... perhaps there is a difference but far from horrible. Also this was with 100 spell ranks so maybe at some point the flares for the two spells are the same.

Yeah the flare rate on 1630 is great. The blink flare rate formula was changed at some point, it's no longer 1/<spell level>. No one knows what it is now, but higher level spells flare much more often than before. I'd say my 1630 rate is at least standard flare rate.

Yeah, the base rate seems to be either 15 or 20% from my testing. I could fit either an increase of 1%/5 ranks or 1%/10 ranks respectively, but then I got distracted by another alt build and lockered it heh.

Yeah, the base rate seems to be either 15 or 20% from my testing. I could fit either an increase of 1%/5 ranks or 1%/10 ranks respectively, but then I got distracted by another alt build and lockered it heh.

The base rate could be 100% and it still wouldn't matter on a weapon that is MCW+. The resolution of the attack results in death. Flares are null and void. 1 flare, 5 flares, 20 flares, it doesn't matter. OP doesn't seem to understand that.

Also the rotflares are just odd for a paladin (or priest I guess because of the sanctification). To make it anything worthwhile we'd have to take otherwise useless lores to up the damage. It's a very specific weapon for a very specific person IMO.