Abilities

After not taking damage for 5 seconds, Azelf's AD and AP raise by 1% every second for 25 seconds. Taking damage makes Azelf lose all of it's bonus AD and AP.

Extrasensory

COST: 60 / 70 / 80 / 90 / 100 Mana

COOLDOWN: 13 / 12 / 11 / 10 / 9 seconds

Azelf bends the willpower of a single target to deal magic damage. If the opponent takes damage from azelf again in the next 3 seconds, it is stunned for 1 second.

Magic Damage: 80 / 120 / 160 / 200 / 240 (+70% Bonus AD)(+50% AP)

Detect

COST: 80 Mana

COOLDOWN: 20 seconds

Azef shields itself against the next incoming enemy Ability. If Azelf is hit, It doesn't take damage and gains extra movement speed. Additionally, Azelf cannot damage the target it shielded itself against if the spell blocked was either global or non-damaging for 3 seconds.

Movement Speed Boost: 15% / 20% / 25% / 30% / 35%

Imprison

COST: 70 Mana

COOLDOWN: 8 Seconds

Azelf Imprisons a target, snaring them for a short duration and dealing Physical Damage. If the target hurts more then three different targets during this snare, the snare is lifted and it is stunned for the remainder of the duration.

Physical Damage: 70 / 105 / 140 / 175 / 210 (+30% AD)(+80% AP)

Wonder Room

COST: 150 / 200 / 250 mana

COOLDOWN: 150 / 130 / 110 Seconds

Azelf Bends the reality of an area, dealing magic damage to everyone inside it plus a percentage of their Armor and Magic Resist.