A cross-platform Duke3D (Duke Nukem 3D) port which provides many new features for mod authors, including an enhanced scripting system and OpenGL renderer. Go to http://www.eduke32.com for downloads and http://bit.ly/dn_3d to get the game!

pyKSoko is a clone from Sokoban, yes another one. It was intended as a clone of Ksokoban the old Sokoban clone from KDE 3.5.x but it evolved and has now many features who are not part of the original KDE Sokoban clone. Have fun & give feedback! :-D

osgXI is a general interface of GPU effects, resource managers, and game developing components. It also includes a NVIDIA CG module and an Autodesk Maya exporter for use. osgXI is based on the OpenSceneGraph project.

Linderdaum Engine is an open source purely object-oriented 3D gaming engine written in C++. It is designed to be an integrated solution for the development of interactive 3D applications, for game, industrial and scientific visualization.

JUCE is a C++ toolkit for building cross-platform applications on PC/Mac/Linux/iOS/Android. Particularly good for complex, customised GUIs and audio/midi processing, it also includes a vast range of classes to help with all your day-to-day programming tasks.

GhostEngine is a game engine coded in C++, available for Windows, Linux, and MacOS. It is currently in heavy development, only fully available for Windows and partially for Linux, but work is being done to allow portability.

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