gamkedo.community

This show's mission is to share the stories and views of people from a wide range of background experiences and experience levels, to help show a rich view of what's involved in making games (AAA, indies, game jammers, hobbyists, and more!), various sides of the game industry, and today's game communities and events.

Allison Vansickle (@AlliTheAnimal) and Royce Rogers (@Roycetherogers) of @OverHookGames talk about their mobile game ZenFold, console development difficulties, GDC, and making games in the midwest (KC MO!) Music by Danny Baranowsky

In Part 2 Lee Perry (Lead Design for Gears of War and Unreal Tournament) discusses his indie VR game - MoonStrikeVR.com - and he also offers advice to new game developers. Follow him on Twitter as @MrLeePerry Music by Danny Baranowsky

Lee Perry was an artist at SquareSoft, art director and lead level designer for Ion Storm Dallas (Anachronox), then lead/sr. level/gameplay designer on Unreal Tournament and Gears of Wars series. Part 2 is coming next week! Music by Danny Baranowsky

Rob Jagnow, Lazy 8's founder. His indie game Cogs earned nearly $1 million. Their next game, Extrasolar, was a whole new kind of experience. Game About *: http://www.lazy8studios.com/star/index.html Extrasolar: extrasolar.com Music by Danny Baranowsky

Brett Sweeney has programmed for social games, a Lara Croft title, and now League of Legends. Hear about job interviews, getting started, and more. He's ubiquitous42 on most networks and @brettmotron on Twitter. Music by Danny Baranowsky