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No, the music stays the same the entire match, but it's the music that is set on the stage that starts playing.

eg Final Destination will have a set single Final Destination music playing while Luigi's Mansion has it's set single Luigi's Mansion music playing and that's the music it will set to the entire match.

What's interesting about stage morph is that previously one-time hazards like the Flying Men in Magicant respawn indefinitely and reset every time the stage morphs back.

I think the one Pokemon stage with Dialga/Palkia would be fine, though the underneath might prove troublesome with tournaments since it blocks kills.

Eh, not only that it's a cave of life, but it heavily favors camping, would be grounds for banning even without hazards.

That stage if legal basically means that you have to pick a character that is either very fast, has a good long range projectile, or both because otherwise Fox shoots you a few times then circle camps to a free time out victory because if you're someone like Ganon, you are 100% guaranteed to lose the instant you are behind on percentage

I thought tourneys only used Battlefield and Final Destination. And every single level now has a Battlefield and Final Destination variant I believe. So technically they all are. But if a level has hazards of any kind I bet they don't use them.

Nope. There are many stages that look like both that are tournament legal, the difference being platform sizes, height and blast zones. Like fountain of dreams being relatively small, and the blast zones are close.

Then there's smashville, which has a larger platform than FD and farther blast zones.

Dreamland 64 is tournament legal even with the wind interference, and there's a lot more.

Pokémon stadium is notable for being tournament legal even though the stage transforms giving certain characters obvious advantages.