If this is your first visit, be sure to
check out the FAQ by clicking the
link above. You may have to register
before you can post: click the register link above to proceed. To start viewing messages,
select the forum that you want to visit from the selection below.

Matching Quake Sensitivity to Source Games

Hello my name is Ozzy and I am new to Quake Live. I have been playing the game for about a week now and I think it is incredible! There is only one problem. I play a lot of CS 1.6 and TF2 and my sensitivity does not feel the same on quake.
Here is my equipment information:
Mouse: Razer Deathadder
Pad: Steelseries QcK
DPI: 400
In game sens: 3.5
In/360: 12 (roughly)

Does anyone know how to match the sensitivities for Quake to that of Source games?
Any help is appreciated and I apologize in advance if this is in the wrong section.

You should try to describe HOW the sens in QL differs to that of Source games.
As I'm not very familiar with Source games, I can only list some of the options that might help.
If you don't know how to open the console, press CTRL+ALT+~ keys.

cl_mouseAccel - the usual amount/strength of acceleration (default: 0)
cl_mouseAccelPower - the power of the accelerating term (default: 2)
cl_mouseAccelOffset - the mouse speed at which acceleration begins to apply, below this speed the sensitivity is constant (default: 0)
cl_mouseSensCap - an upper limit on the sensitivity, the sensitivity will not be accelerated beyond this value (default: 0 [off])

Ah this might have done the trick. This feels like it did the trick. I was playing on one of the preset resolutions in QL which was not 1280x600.
Feels much better now, thank you for all the help everyone.