Goddess of Mercy, Inanna – Cardfight Vanguard Card of the Day

Goddess of Mercy, Innana– #G-BT14/019EN

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down. [AUTO]:Revelation-(VC) [ACT](VC)[1/Turn]:[Counter Blast (1) & Choose a face down card with the same card name as this unit from your G zone, turn it face up] Soul Charge (3), your opponent chooses one of his or her rear-guards for each card with the revelation ability Soul Charge, and retires them. [CONT](VC) Generation Break 3:All of your rear-guards get [Power]+2000 for each card in your soul with the revelation ability.

Date Reviewed: April 18, 2018

Rating: 2.50

Ratings are based on a 1 to 5 scale.
1 is bad. 3 is average. 5 is great.

Reviews Below:

Saikyo
Cardfighter
R

Feelings are mixed. Now this thing can retire quite a lot for a meager cost of Counterblast 1 and loads soul up regardless…if you’re lucky enough. The problem is Revelation itself. With this being the last G Set, I honestly think Fenrir is still the better, more consistent build, and the more Fenrir support you include, like him, Skoll, etc, the more non-Revelation cards you must cut. And without a searcher I’m not prepared to champion Amaruda. As for the GB3…I’m not going to try loading soul up deliberately just for this. In Amaruda you usually just stride Ishtar twice and win that way. I’m not sold on the idea of the opponent having more broken finishers live by the time this can grant any meaningful columns to anybody.

What’s up, Rogue Squad?! When I first saw Banana (*erm*…Inanna…it had to be said, dammit), I thought to myself, “This seems like an annoying ass card to deal with”, and I was…half right. See, being able to potentially retire 3 rear-guards for her skill is great especially for the cost of Counterblast 1 and a Persona Flip, but the thing is that to pull of both of her skills, your deck needs to be stacked with a LOT of Revelation cards. Now, that sounds fine and dandy at first, but you have to also take into mind the different kinds of support that Fenrir would need (because honestly, the Nordic Wolf is superior to Amaruda since he has more exclusive support), along with the 16 triggers in your deck, Skolls for easy Strides, and suddenly, those chances start dropping pretty quickly. Don’t get me wrong though, Inanna is a nice card, and even a good finisher for non-Regalia builds, but the fact that her skill is a bit luck based (which says a lot in a luck based game), the fact that the G Era is dying (which means support is also at the wayside) and is reliant on having Revelation cards in the Soul hurts her a bit.

Rating: 2.5/5

Artwork: 2/5 (Needs more bananas)

Next Time: Who would’ve ever thought that the demon of the G Era would rely on such an angelic sniper?

Go Rogue…Go Pro…and Fight the Meta!!!

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