Borderlands 2 Will Have A Season Pass

I know that it may sound like a bad thing, since everybody hates paying for DLC, but Borderlands is somewhat of a different story. The DLC released for the first Borderlands was usually worth the money spent, and added a few hours of gameplay with unique storylines and more loot. DLC for Borderlands 2 will probably follow this trend, so if you know that you’re going to be purchasing all the released DLC; why not buy a Season Pass instead.

Gearbox has confirmed that Borderlands 2 will feature a Season Pass that grants access to all the released DLC for a reduced total cost. Much like all the other Season Passes out there, players can pay upfront and receive all the DLC when it is released, which will ultimately save you money as opposed to buying each DLC release separately.

The price of the Season Pass is sitting at $30, while Gearbox have promised to reveal more details about the pass and planned DLC in the near future. This could possibly translate to some news during PAX this weekend.

Will you be picking up the Season Pass for Borderlands 2? Or do you think DLC should be a free post-release service? Sound off below.

For a game like Borderlands, where the emphasis is on gameplay and loot, DLC definitly works. I have a problem with it when cinematic games use it to add onto the story

http://www.facebook.com/kyle.schultz.89 Kyle Schultz

Anybody that insists that DLC should be free is fucking retarded. Just as much work goes into making DLC as the full game.

And before somebody comes with the shitstain argument of “They should sell the full game”. Ok smartass, and then what? You get the full package and nothing more. Ever. DLC allows devs to release a full game and provide additional content for the game, and has the benefit of being able to be developed from community feedback.

http://egamer.co.za/ Azhar Amien

True, but not entirely. DLC is never strictly positive. It also allows for cases of extortion, lazy development and incompleteness. Case in point would be Mass Effect 3’s ending, as well as Assassin’s Creed 2 where two chapters in the game were left out due to not being completed.

It all depends on how it’s done. DLC can be both good and bad. There are many cases of DLC done correctly (i.e Borderlands, Uncharted multiplayer) and done badly (Street Fighter X Tekken characters on disc). Be wary of both sides.

But I do agree, not all DLC should be free. But the fundamental argument is that DLC should be optional, and should be an expansion of the game – not a completion. It’s more relevant that when you buy a game, it should be complete, and DLC should only add to it.

http://www.facebook.com/kyle.schultz.89 Kyle Schultz

” It’s more relevant that when you buy a game, it should be complete, and DLC should only add to it.” Is precisely the point I was getting at. If the content is complete, and essential to the game, it should be there from the get go as part of the game. But additional stuff that is only developed after the initial release, thats where the DLC market should be looking. Borderlands 1 did this incredibly well, Magicka as well, but they seem to be milking the shit out of it, similar to how Saints Row The Third is.

CataclysmicDawn

I’m getting it. Borderlands DLC is the shit!

R240 for it though, probably ~R250. That’s a significant investment for a game I’ve already paid R1200 for.