As a warlock they were easy before the change, now they are a tad more challenging but not impossible. Before the patch I could summon my voidwalker as much as I want if it died since it could just taunt and grab threat, now I HAVE to keep it alive and I HAVE to make it move away from the spirit that is summoned. I did them all solo before the change and I am still doing them solo now ^.^

They come out and said they KNEW griefing would take place but did nothing. They also said they wanted these rares to require a group tank/heals expected yet there were hunters/mages/blood dks...etc soloing. This change simply makes these rares what they should have been to begin with in my mind; no same side griefing and actually requiring a group with a tank/heals.

Common sense prevails this time.

Little proble there sweetheart, tanks can solo them, one way or the other, if another class has the skill and talent to solo them SO BE IT. wait to see if they fuck up and get a shot yourself.

They are. Just by less classes.
Warlocks can still solo them just fine, you just have to avoid pulling aggro from your void lord - that's all.

Originally Posted by Forgottenone

and I HAVE to make it move away from the spirit that is summoned.

You don't even have to move it.
Personally, I've made a /tar macro for the spirits, hit it a soon as a spirit spawns and spam one or two fel flames asap - problem solved, as it takes them about two seconds before they actually start attacking something after they appeared.
Just remember to turn taunt off - at least as long as they are up so that VL/VW won't taunt them back.

Depends on their level. The one from Dread Wastes and Townlong Steppes have a lot more health than the one from Krasarang Wilds and Jade Forest. Either way, at level 90 you should be able to outgear them very quickly given how easy it is to catch up now.

Frost mages soloed the Warbringer rares with 2 fingers in their nose.

I soloed countless of the Warbringers on my priest. Even without root (it lasts for 1-2 sec anyway). The easiest ones were the Dread Wastes ones because of Klaxxi buffs, but all were doable. My biggest problems were terrain reset bugs, world PvP, failbots taunting and kiting it (e.g. into Sha of Anger; all were reported and GM told me their behavior is not acceptable), failing nitro boosts (but I should not rely on them anyway), and the required focus which I rather spend on raiding. After a little bit of practice it was doable, and I succeeded multiple times. If it is still possible I'll have to see. Definitely up for the challenge.

Since I'm an incredibly friendly person I'll give you all a small piece of advice on how to deal with the fear besides your obvious class abilities: http://www.wowhead.com/item=92786 (A) / http://www.wowhead.com/item=92787 (H). Yes, it is a DPS loss, deal with it and use a +1000 stat flask. And as priest perhaps Glyph of Fear Ward. Personally, I use Glyph of Weakened Soul to be able to use B&S earlier on.

---------- Post added 2013-03-19 at 07:26 AM ----------

Doesn't work with mobs which drop mounts. It'll become zerg. You can already see it on Sha and Galleon. Its not about performance its about tagging the boss before it is dead. Same with new rares. Also, how would you then distribute the bags and rep bonus?

No they all have the same health pool, doesn't matter which zone they're in.

The really frustrating thing about this is that it didn't honestly fix the issue anyways. I was fighting one of these this morning and some jerks realized that their old griefing methods didn't work and decided to, instead, aggro a bunch of normal mobs and kite them over to me to try to get them to stick. All it did was give me more Vengeance to work with; but it goes to show that as long as other players can involve themselves in trying to make your day worse, they will find a way to do so.

Just phase the flippin' fights like they do with the guy that drops the Grey Camel; and then balance it however you want. There; now the fight is in a vacuum for the person (or people) who tag it and nobody can mess with anybody else. The end.

I will eat, sleep, and breathe Dark Souls 3.
Add me on the PSN for jolly-cooperation @ PuppetShoJustice

Really nice how they become easier and easier to Solo as the Gear and Skill increases:
Once I soloed a Warbringer and two Scouts at once although the buttonmashing involved was neither healthy nor good for the Keyboard.