The Crew follows on from a number of pretty awful online-focused game launches this year, but Ubisoft is hopeful the racing MMO won’t suffer the same fate as Halo: The Master Chief Collection or DriveClub.

Ubisoft has shown a new gameplay walkthrough and a batch of new screenshots for its upcoming next-gen racer The Crew. The game is open world with a wide variety of locales, and the screenshots show how a car can be customised to suit different terrain

During Ubisoft’s E3 2012 presentation the publisher called The Crew the biggest game ever made, boasting the whole of the United States as its game world. That’s probably hyperbole, but Ivory Tower COO Ahmed Boukhelifa has some more concrete and still very impressive details.

Annual convention GameHorizon has signed up Bossa Studios, Epic Games, GameStick, Paradox Interactive and Ubisoft. GamesIndustry reports Ubisoft Reflections managing director Pauline Jacquey will give the opening keynote, and Paradox CEO Fredrik Wester will give a session on niche gaming. The event is sponsored by CCP and Epic Games among others; it takes place at […]

The Crew follows on from a number of pretty awful online-focused game launches this year, but Ubisoft is hopeful the racing MMO won’t suffer the same fate as Halo: The Master Chief Collection or DriveClub.

Ubisoft has shown a new gameplay walkthrough and a batch of new screenshots for its upcoming next-gen racer The Crew. The game is open world with a wide variety of locales, and the screenshots show how a car can be customised to suit different terrain

During Ubisoft’s E3 2012 presentation the publisher called The Crew the biggest game ever made, boasting the whole of the United States as its game world. That’s probably hyperbole, but Ivory Tower COO Ahmed Boukhelifa has some more concrete and still very impressive details.

Annual convention GameHorizon has signed up Bossa Studios, Epic Games, GameStick, Paradox Interactive and Ubisoft. GamesIndustry reports Ubisoft Reflections managing director Pauline Jacquey will give the opening keynote, and Paradox CEO Fredrik Wester will give a session on niche gaming. The event is sponsored by CCP and Epic Games among others; it takes place at […]

Macgamestore.com has announced Driver: San Francisco is now available through its web site as a digital download purchase. Developed by Ubisoft Reflections, the Deluxe Edition features four new challenges in single-player and three extra cars for multiplayer: the 1963 Aston Martin D85, the 1972 Lamborghini Miura, and the 1966 Shelby Cobra 427 for $34.95. The […]

A new Kinect title is being made at Ubisoft Reflections in Newcastle, according to a LinkedIn CV, tweeted by Superannuation. The profile of Joss Scouler mentions he’s working on the “confidential” project as lead artist. Nothing else is mentioned. Ubisoft Reflections’ last effort Driver: San Francisco for PS3, 360, Wii and PC.

Ubisoft’s released a new update for Driver: San Francisco on Xbox 360, mainly aimed on balancing online gameplay. Players will now be able to use Shift efficiently if they are only just joining an online match. Online tag has also been been balanced. More details are on CVG.

Ubisoft’s sent out a brand new video of Driver: San Francisco, as the Reflections reboot prepares to launch in the UK this week. The clip featured the movie director mode, something which has become a normal standard feature in most Driver games since the series began. Get the video below the break. Driver: San Francisco […]

To celebrate the release of Driver: San Francisco’s single player demo – which you can get right now – Ubisoft has released a short promo trailer reminding you why you’d quite like to play it, even though it’s bereft of the ‘quite chaotic and like the Matrix’ multiplayer modes. Check it out through the break. […]