I spoke to a film class at UCLA about video game audio and general sound manipulation techniques. Good times. It’s quite inspiring to share my weird little world with young creative minds. One funny moment happened after playing a loud crazy sound. The professor from the next classroom knocked and asked if we could please turn it down because his class was taking an exam. NERDS! Glad the audio talk had a bit of rebellious punk rock vibes.

Sorry for the low quality audio. It was an reverberant room and a crappy goPro mic placed too far away. Next time I will place a Zoom recorder closer so it will be more audible.

I was exploring how a more deep interaction could fit inside the previous Float Land. I also like how there is musical predictability from watching the orb movement without the fatiguing repetition of a normal step sequencer. More to explore!

I started learning a bit of TouchDesigner awhile ago and made these soft floating sound blobs react to the lovely voice of Mree. I synced up a midi track from Ableton Live to the endless array of parameters available in TD. This combination of audio and visual tools seems to hold so many possibilities. So much to learn!

Holy crap, the holidays were filled with so much Audio-Visual goodness! “Day for Night” is a new festival in Houston that showcases the cutting edge in AV artists. So many unique spectacular installations and performances. And I got to see Aphex Twin after almost 20 years of being an avid listener! He somehow exceeded my expectations.

I also got to visit my buddy Charlie at a unique immersive art space called Meow Wolf in Santa Fe, New Mexico. He collaborated with Dose One on an interactive art room where the live players physically interact with the room to control the music. Also quite inspirational and I am super curious where this leads to next.

These experiences have further inspired me to pursue this peculiar blend of audio/visual/VR/ Art Installation path. Woohoo!