Yeah, alt-tab thing is annoying as hell, but I managed to live with it. As mentioned above, just alt tab back to it again and it should solve it. Another thing to note is before you do alt tab, make sure to open inventory or just press ESC for options before doing it. By doing this, you will avoid the mouse glitch which can pop occasionally when you press alt-tab.

Yeah, alt-tab thing is annoying as hell, but I managed to live with it. As mentioned above, just alt tab back to it again and it should solve it. Another thing to note is before you do alt tab, make sure to open inventory or just press ESC for options before doing it. By doing this, you will avoid the mouse glitch which can pop occasionally when you press alt-tab.

Factions: Join the Dawnguard. Destroy the Dark Brotherhood. Fight for the Empire in the civil war.

Recommended Mods:
3rd person dual wield animation fix: if dual wielding.
Dual wield Parrying: Also if dual wielding.
Any no helmet mod: due to the lack of a helmet in the falmer set.
Bowlegged jump animation fix: so you don't look like a troll jumping with a bow.
Deadly Combat: Always.
Momo Acrobatic Jump: I don't like putting anime-style stuff in the game, but this one is definitely an improvement.
New animation for running with a bow: Same reason as the jump.
Project Reality:Climates of Tamriel: I can't play without this.

Does anyone else have problems when playing Skyrim above 60 fps? I have no idea whats causing it but when I let it be at 120, weird things start happening. Pots and pans start flying and making the collision noise indoors. Sometimes I get a weird submerging underwater and out of the water flicker. Chickens and other animals just die for no good reason etc.

After limiting it to 60 max, the problems seem to have disappeared but its a lot less smooth than it was before..

Remember remember the fifth of November
Gunpowder, treason and plot.
I see no reason why gunpowder, treason
Should ever be forgot...

And honestly, I simply don't understand how people can say that mods make the game 1000% more contentrich- most of them simply adds better game mechanics/graphics, but I simply can't find any gameplay additions.

man what the hell do you think a game is? mechanics and graphics are about 2/3 of what makes an RPG, you left out the thousands of hours of custom stories and if not for a dialogue bug you'd see more quests than there are.

not sure what you're expecting but hours and hours of free content that is limited by the modders imagination is exactly what makes bethesda games better. if you're getting your shit from the steam workshop, that's problem one, the best shit there is ripped off from the guys who put up on skyrim nexus. you tel me what you're looking for and i'll tell you where to find it. you want an addon where you fuck hookers in the inns? they made one. you want one where you can look like MLP and staby shit? they got one. mods will be created for the next 5 years for skyrim.

---------- Post added 2012-11-15 at 06:12 PM ----------

Originally Posted by ita

Does anyone else have problems when playing Skyrim above 60 fps? I have no idea whats causing it but when I let it be at 120, weird things start happening. Pots and pans start flying and making the collision noise indoors. Sometimes I get a weird submerging underwater and out of the water flicker. Chickens and other animals just die for no good reason etc.

After limiting it to 60 max, the problems seem to have disappeared but its a lot less smooth than it was before..

known bug, don't play at 120fps

---------- Post added 2012-11-15 at 06:14 PM ----------

Originally Posted by Flaks

It does and it makes me sad modders haven't looked into making it smoother and just making combat a lot more interesting.

then take an hour to learn how to create your own mods with all these free tools and do it. you people who don't create mods, DO bitch about it and run quality modders off (like the guy who made WIS) hold us all back

if you can't make it, you really don't have a right to bitch about nobody else making it. stop being lazy and learn how, you'll be amazed how simple this stuff can be and how many people are willing to help you with the stuff that isn't so simple (papyrus scripting)

This should do the trick for you + give you a few extra fps
I'm assuming you fiddled with config files before so I'll just point you in the right direction.

First file that we want to edit is Skyrim.ini. Add or edit these two lines under [Display].

fSunShadowUpdateTime=0.10
fSunUpdateThreshold=1.0

This will solve the jumping/glitchy shadows.

Now we want smoother, less pixelated shadows. To do that, go into Skyrimprefs.ini. Add or edit the following lines under [Display].
iBlurDeferredShadowMask=3
fInteriorShadowDistance=1000.0000
fShadowDistance=2000.0000
iShadowMapResolutionSecondary=4096
iShadowMapResolutionPrimary=4096
iShadowMaskQuarter=2

Make sure that all "ShadowMapResolution" lines are edited to a value of "4096", there are more than 2 lines defining the shadow resolution.
The only thing you have to keep in mind is that after the config files are edited, never go into the games options tab and change anything.
For no apparent reason at all this causes the values to jump back to default and you once again have the blocky no good for nothing shadows.

Edit: I can see you went offline, but fuck it, spent a few precious minutes writing this beforehand so better post it :>

you can by using console commands to make her normal, but that's the only way :/

That's a no no to me, only use such thing when game breaking bugs happen =P

Originally Posted by Jeavline

Hey, Myobi. What type of shadow issues do you have? Is it the flickering or are they jumping, are they pixelated or maybe all three?

It's a huge mix of that, yeah. I just tried to remove them all.... kind of fail'd.

Originally Posted by Jeavline

This should do the trick for you + give you a few extra fps
I'm assuming you fiddled with config files before so I'll just point you in the right direction.

First file that we want to edit is Skyrim.ini. Add or edit these two lines under [Display].

fSunShadowUpdateTime=0.10
fSunUpdateThreshold=1.0

This will solve the jumping/glitchy shadows.

Now we want smoother, less pixelated shadows. To do that, go into Skyrimprefs.ini. Add or edit the following lines under [Display].
iBlurDeferredShadowMask=3
fInteriorShadowDistance=1000.0000
fShadowDistance=2000.0000
iShadowMapResolutionSecondary=4096
iShadowMapResolutionPrimary=4096
iShadowMaskQuarter=2

Make sure that all "ShadowMapResolution" lines are edited to a value of "4096", there are more than 2 lines defining the shadow resolution.
The only thing you have to keep in mind is that after the config files are edited, never go into the games options tab and change anything.
For no apparent reason at all this causes the values to jump back to default and you once again have the blocky no good for nothing shadows.

Edit: I can see you went offline, but fuck it, spent a few precious minutes writing this beforehand so better post it :>

I installed SkyRe, but 2 things in combat are ruining it for me:
1-Walking cancels the attack animation
2-Enemy damage always comes at the start of the animation rather than when it's supposed to, making blocking by reflex impossible.
This is not how it's supposed to work, is it?

I installed SkyRe, but 2 things in combat are ruining it for me:
1-Walking cancels the attack animation
2-Enemy damage always comes at the start of the animation rather than when it's supposed to, making blocking by reflex impossible.
This is not how it's supposed to work, is it?