Roleplaying ForumRole-play anything you like. It can be Arcanum, Greyhawk or Vampire based or perhaps make up your own Science Fiction world if you want. RPG to your delight. Be sure to read the Forum Rules and Ettiquette.Mon, 21 Jan 2019 23:15:49 +0000Mon, 21 Jan 2019 23:15:49 +0000Terra-Arcanum >> The World of Troika Gameshttps://terra-arcanum.com/forums/index.php?forums/roleplaying-forum.13/
Ten Thousand Years Ago Or SoThu, 25 Feb 2016 06:01:07 +0000https://terra-arcanum.com/forums/index.php?threads/ten-thousand-years-ago-or-so.23065/
https://terra-arcanum.com/forums/index.php?threads/ten-thousand-years-ago-or-so.23065/invalid@example.com (ytzk)ytzk
They weren't all-knowing or all-powerful compared to nature, but they were able to convince people they were, even themselves.

Anyway, towards the beginning of the end of the beginning of civilisation as we know it, a million or so people lived in a kind of stage magicians' fascist theotechnocracy, centred on a fortified city with electric lights and flushing toilets.

It wasn't...

Ten Thousand Years Ago Or So]]>5Five Words Or LessTue, 15 Dec 2015 07:22:42 +0000https://terra-arcanum.com/forums/index.php?threads/five-words-or-less.17672/
https://terra-arcanum.com/forums/index.php?threads/five-words-or-less.17672/invalid@example.com (ytzk)ytzk348From the Ashes of an Empire (NRP)Mon, 15 Jun 2015 14:22:49 +0000https://terra-arcanum.com/forums/index.php?threads/from-the-ashes-of-an-empire-nrp.22973/
https://terra-arcanum.com/forums/index.php?threads/from-the-ashes-of-an-empire-nrp.22973/invalid@example.com (Wolfsbane)Wolfsbane​“Where does one begin to tell the story of the dwarves of Kingitanga? Unmatched in knowledge and power, they subdued all before them. They built the highest and dug the deepest, their realm spanning the length and breadth of the land. A people obsessed with pride and greed, they held no charity or mercy. We were slaves to them, beasts of burden, and we toiled in their fields and in their tunnels.

So came the day when the...

From the Ashes of an Empire (NRP)]]>4Nation Roleplaying 2.0Mon, 13 Apr 2015 17:11:58 +0000https://terra-arcanum.com/forums/index.php?threads/nation-roleplaying-2-0.22971/
https://terra-arcanum.com/forums/index.php?threads/nation-roleplaying-2-0.22971/invalid@example.com (Wolfsbane)Wolfsbane
Been a while since we last did something here and I thought that maybe some of you would be interested in another game of NRP. I have a map and everything:

And it's pretty sweet, too.

I'll write up some more stuff if there's interest.]]>5Direct Translation Anime Showdown discussionSat, 22 Nov 2014 22:12:44 +0000https://terra-arcanum.com/forums/index.php?threads/direct-translation-anime-showdown-discussion.19400/
https://terra-arcanum.com/forums/index.php?threads/direct-translation-anime-showdown-discussion.19400/invalid@example.com (Grossenschwamm)Grossenschwamm
Each person taking part has their own main role, and will also take a quarter of the villain's plot exposition as the story develops. The villain is actually one of the 4 the whole time, and will be selected at random in the final leg of the game.

The name comes from directly translating one language into another without regard to rules of grammar or proper context. Seeing as this game...

Direct Translation Anime Showdown discussion]]>Der Hafen (againagain-version)Mon, 17 Nov 2014 23:11:55 +0000https://terra-arcanum.com/forums/index.php?threads/der-hafen-againagain-version.19342/
https://terra-arcanum.com/forums/index.php?threads/der-hafen-againagain-version.19342/invalid@example.com (Wolfsbane)Wolfsbane
The question is, should we use the usual Shaw plot or something new? We could also change the era to modern day or something else. What do you think?]]>2Anyone want to start again, again, again?Mon, 10 Nov 2014 21:12:48 +0000https://terra-arcanum.com/forums/index.php?threads/anyone-want-to-start-again-again-again.19326/
https://terra-arcanum.com/forums/index.php?threads/anyone-want-to-start-again-again-again.19326/invalid@example.com (Wolfsbane)Wolfsbane5Railroad City 1850Mon, 17 Mar 2014 19:05:58 +0000https://terra-arcanum.com/forums/index.php?threads/railroad-city-1850.19023/
https://terra-arcanum.com/forums/index.php?threads/railroad-city-1850.19023/invalid@example.com (ytzk)ytzk
As it was growing through the eastern forests and plains, towards distant Ashbury, the railroad delivered fantastic amounts of resources to the city, and people to the frontiers. As the rails were built, mostly by Orcish labourers, towns sprang up overnight.

Every day the streets were filled with strange faces, drifters and immigrants from all over Arcanum,...

As in the video game; no changes.
Each skill point is worth 1 coin to flip in contested actions.
Heads = success.
3+ heads = critical success, bonus damage.
All tails =...

Arcanum PnP]]>15Shadowrun - The GameWed, 26 Feb 2014 10:56:07 +0000https://terra-arcanum.com/forums/index.php?threads/shadowrun-the-game.18983/
https://terra-arcanum.com/forums/index.php?threads/shadowrun-the-game.18983/invalid@example.com (Wolfsbane)Wolfsbane
The guy with the code is holed up in a private little fortress in one of the streets of the orcish ghetto. There should be a couple guards (one...

Shadowrun - The Game]]>78Shadowrun WIPMon, 17 Feb 2014 12:03:00 +0000https://terra-arcanum.com/forums/index.php?threads/shadowrun-wip.18979/
https://terra-arcanum.com/forums/index.php?threads/shadowrun-wip.18979/invalid@example.com (ytzk)ytzk
1) skills
Skills are each linked to ability scores, and cannot exceed the linked ability.
Each skill point is a coin which is flipped in a skill test. Heads = success.
Some actions may require multiple successes to achieve.

2) combat
In combat, characters act in the order of their initiative successes.
Attack is declared and skill coins flipped.
You may add coins from combat pool to no more than the skill level.
Combat pool = 4 and refreshes once per combat turn (3sec)

E.g. Fire...

Shadowrun WIP]]>19Shadowrun beta testMon, 27 Jan 2014 11:32:07 +0000https://terra-arcanum.com/forums/index.php?threads/shadowrun-beta-test.18980/
https://terra-arcanum.com/forums/index.php?threads/shadowrun-beta-test.18980/invalid@example.com (ytzk)ytzk
A simple snatch and grab of a certain crate in a warehouse on the docks. According to your contact, Mr Johnson (they're always called that), the package will be moved in one week (game time). You have until then to assemble your team and get the job done.

There are two guards and the usual electronic alarms. Should be an easy run.

The continent is called Amium. There was once a great elvish (called themselves eldin) empire, called Eldras, which covered nearly all of Amium except for the desert in the west. The empire was advanced both technologically and magically (think Rome with extra magicians), and had a japanese look to it. It was brought down two thousand years ago by the...

E.g., I'm thinking about starting to begin to commence to proceed towards writing a post in which I ask you guys what you all think of a character concept. What do you guys think about that?]]>25Fantasy Nation Roleplaying - DiscussionSun, 10 Nov 2013 08:59:27 +0000https://terra-arcanum.com/forums/index.php?threads/fantasy-nation-roleplaying-discussion.18761/
https://terra-arcanum.com/forums/index.php?threads/fantasy-nation-roleplaying-discussion.18761/invalid@example.com (Wolfsbane)Wolfsbane
So recently I've been playing a game on another forum where, instead of creating characters, you're creating nations. The GM will supply a map where the players select an area for their nation. Then the player fills out the Nation Sheet below. I'll be very lenient with accepting applied nations (creativity is very good, trolling is not). You have the power to form your nations flora, fauna, history and culture, regardless of other players nations. I would however advice...

Fantasy Nation Roleplaying - Discussion]]>122Fantasy Nation RoleplayingTue, 05 Nov 2013 16:59:35 +0000https://terra-arcanum.com/forums/index.php?threads/fantasy-nation-roleplaying.18810/
https://terra-arcanum.com/forums/index.php?threads/fantasy-nation-roleplaying.18810/invalid@example.com (ytzk)ytzk
Long ago, in a magickal land not unlike ancient Egypt, there lived a mighty king named Nahgrek. He conquered all of his enemies, until only time itself could threaten his empire, then he conquered time as well: First he gathered together the wisest necromancers and learned all...

Fantasy Nation Roleplaying]]>12Character creation 100, 000 BCSat, 21 Sep 2013 00:15:02 +0000https://terra-arcanum.com/forums/index.php?threads/character-creation-100-000-bc.17795/
https://terra-arcanum.com/forums/index.php?threads/character-creation-100-000-bc.17795/invalid@example.com (ytzk)ytzk
Every humanoid has speech, fire, hunting and domestication, plus whatever you think you could achieve with five hundred protohumans over five hundred years, given all the space in the world, and a billion monsters in your way.

I think I'd be most comfortable on a trained proto-elephant, the hell away from all the other megafauna... With another twenty...