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Did a quick gallop animation in photoshop that I quite liked, so I decided to use it for the up-coming trailer! Ace was interesting to animate...since he's so skinny and has such a sparse mane and tail! Not sure if that's apparent here, but I did TRY to animate him as close to model as I could Hope he looks somewhat Thoroughbred/y!

This is 'hopefully' going to be an animated segment from page five of issue 1:

It's not perfect...There are a few buggy things in his movement/his mane annoys the hell out of me...but I quite like it! X) So yeah...I know everyone loves to crit animation, and I appreciate the gesture, but unless it's something you don't think I can see myself/really important, please no crits? It's a finished piece, and I'm not going to go back and change anything!

Animated in Flash CS5, with 13 frames on two's at 25 fps (26 frames in total!)

You did a really good job with a lot of the movement and making the gallop work if you would like some help or critique though to figure out the "buggy" stuff let me know! I majored in traditional animation and mainly just animated 4 leggeds.. haha namely my donkey char: shottsy85.deviantart.com/art/R… there are a few "cheats" with this one etc and it is more of a character run obviously but I could help you with a couple things with yours. I use toon boom mainly on my stuff but have dabbled in photoshop. Hard to get timing right in photoshop though but I would cut yours down so it isn't so slow unless you want it to be.

I love it you seriously did an amazing job; it's so clean and perfect looking!!

I know you said no crits, don't think of this as one, just a tip for future reference in case you didn't intend to do that and plan on making more galloping animations in the future:

What I'm noticing is...unless this is particularly so for this character....he is cross-firing his gait (his front legs are on the left lead, and his back legs are on the right lead) - which is both uncomfortable and (in the show world) considered unnatural and could get you docked in points for letting him perform with such a gait.

But, like I said, you may have already known that and intended him to be a cross-firing-type of character. Love it and love all your work!! Totally looking forward to more!

Its great, as an animation in training you've done well. Anatomy in animation can be pushed a little over the limit. The only thing that bothers me is his gate, its makes his entire body strech which can be okay in some videos. But in this one he is a weiner dog for a few frames, push his back legs farther back but place don't stretch his entire hips back.

For the most part, I think you did a super-fabulous job. It all flows together quite nicely. A horse is one of the hardest things in the world (if not the hardest) to animate. There are so many body parts moving in a specific way, and you have to pay especial attention; horse experts can detect an error in a heartbeat.

Even if this hadn't turned out so well, you would have deserved credit anyhow.

if you haven't, since you are animating in flash I'd like to suggest looking up draw with Jazza on youtube. He's got some great stuff, he also talks about two things call V-cam, and key frame caddy which could GREATLY help you in your endeavor to make a trailer.