Critic Reviews

Even though there are a few frustrating moments in the game, the pros easily outweigh the cons and Wet succeeds being a decent third person action adventure game. If you do find it hard or annoying at medium difficultly, I do suggest you check out easy as it still gives you some challenge but makes the gameplay far less forgiving than at a higher level. The character of Rubi Malone is great and if you're looking for a mindless splatter fest with a healthy dose of fun, than Wet is definitely the game for you.

I am sure the “Grindhouse” graphics and audio will annoy some people to death, those brave enough to see the games beauty behind the rough graphic filters, rock-a-billy music and blood n’ guts gameplay will find much entertainment in this game. Certainly one of the few new gaming franchises that are a true must buy this summer. Rubi and WET totally rock.

Just when you thought the third-person action/shooter genre was running thin on style, Wet has come along and shaken things up for the better. While the game may have quietly snuck up on many gamers’ radar, it’s poised to become a game to remember in 2009. Wet does a great job of blending various gameplay elements with a creative presentation that delivers an experience that many have attempted but few have successfully carried out. Rubi Malone has certainly made her mark in the gaming world as she positions herself at the top of our list of femme fatales of the year.

New and harder play-through options also become available upon the campaigns completion, including one of my favorite, Golden Bullets. Playing in Golden Bullets puts enemies down with just one bullet, but Rubi’s health is diminished much quicker, forcing you to play in acrobatic cover as much as possible, directly strengthening your skills and combinations. WET offers up an over the top tribute to the classic B movie genre, putting you at the front of every speeding car, airplane, or cigar puffing enemy; making an entertaining ride to soar into. Although the controls could use some tightening, the overall experience screams with pure and pleasurable-rage-induced-bloody-action.

When put into perspective, Wet isn't a revolutionary marvel of gameplay. The same sort of elements seen in practice have been in several other games already to varying degrees of success. Artistically, however, the game is one of the most interesting and most well-done games of the past decade. While other games have taken on the idea of a game emulating a certain type of film, Wet is the first to truly embrace it.

In spite of the cheap deadly falls and feelings of repetition, I still have to say that I had fun with the game. I appreciated the whole grindhouse vibe and the game did inspire me to pull out and watch my Kill Bill DVDs, but if that's not your kind of thing then I'd expect the game to be less appealing to you.

WET is one of those games that will be played to death and then gather dust, never to be thought of again, which is a shame as the Rubi character is a welcome change to the usual sexist approach to gaming. WET is definitely worth a try but be warned of the short lifespan.

Wet is a very good game that any fan of shooters will enjoy. Disappointingly, the game doesn't seem to quite live up to its full potential though, as gameplay elements get tiresome and controls aren't quite tight enough. Regardless, the cinematic presentation and the outrageous gunplay is an experience most players will not want to miss.

Even though I really enjoyed WET, it is obvious its over-the-top style and acrobatic shooting gameplay won’t be for everyone. WET is an aquired taste, and while some gamers will love to splash around in this off beat amusement of campy action, others will simply shake their heads. From an action standpoint, Rubi can lock and load with the best of them and what could have been a standard third-person action game turns into a unique and interesting breath of fresh air. Sure, WET has a few issues, mainly it’s a little too repetitive and lacks variety, but at least the same old repetitive action is fun. In a holiday season filled with franchise heavy hitters, WET is refreshing, and one title you shouldn't overlook. You might just be surpsied at how enjoyable this simple action game can be.

Wet is exactly what it claims to be and nothing more. The action is intense, repetitive and predictable, but it is also highly entertaining. I had a great time playing through the story mode, but with so much repetition it may be hard to recommend shelling out $60 for this one-dimensional experience. However, if you love action games and don't mind the straight forward approach I guarantee you will find plenty to enjoy here. As long as you take it at face value Wet will not disappoint. I highly recommend the game for anyone who enjoys cheesy dialogue, stylistic action, and just a good old-fashioned good time.

Ultimately, Wet is a fun, if slightly flawed, single-player romp. In some ways, it's kind of like driving a beautiful sports car down the freeway. When the pavement is smooth, everything works and it's a sight to behold. Every so often, though, the ride gets rough when you hit a few potholes. How much you enjoy the ride is going to depend on your ability to overlook those small rough patches. If you don't mind the video game equivalent of a summer popcorn flick, then Wet is right up your alley. On the other hand, if you thought Kill Bill was juvenile and demented, you might want to look elsewhere.

I know this game isn't for everyone; I've seen some early reviews and understand this. Trust me on this though, if you can go into WET thinking you want a ton of action mixed with some strategy then you'll be happy. Sure the A.I. isn't the best and sure there is some repetitiveness in the game, but the style and action completely make up for that.

Developer Artificial Mind and Movement also fit some environmental puzzles into Wet, which brings to light some really annoying instant death setups. There never seemed to be alternate routes to take; there's one way to go and that's it. Approaching the final battleground there's a really annoying minefield that killed me at least a dozen times before I just turned the game off. After sleeping on it and trying again, I still died a dozen more times in rapid succession. That wasn't enough to completely squash the over-the-top goofiness of the game, which appealed to me, but these instances of awkwardness did cause some frustration.

But you know what? The whole mess sort of works for me. It’s boneheaded to its spandex-clad little soul, but like a good late night cable flick, the creators seem to be in on the joke. I love how there’s no attempt to provide any sense of reality. The developers don’t even bother with a reload function on your main pistols and there’s no cool-down timer on your bullet time abilities, translating into battles that are somewhere between Jet Li and a gymnastics meet on amphetamines. It’s not polished enough to hang with the games that inspired it – the action gets messy to the point of frustration far too often, and the level designs are rudimentary to say the least – but if you’re looking for a weekend sugar-rush you could do much ­worse.

When you're done with the story, you can replay each level to try to beat a target point score or take on the obstacle-course challenges, though the latter tends to expose some of the game's weaker elements. Wet isn't a particularly pretty game, and a lingering awkwardness can interrupt the acrobatic platforming from time to time. Fortunately, you'll usually be too busy enjoying the action to notice. The combination of auto-target, free aim, and slow motion makes combat relentlessly entertaining, and the vigorous soundtrack and great pacing give the game a satisfying sense of momentum. Though there is a certain roughness to the action, Wet is still a raucously entertaining adventure.

If you can look past the repetitiveness of the arena battles and the sometimes clunky controls of the acrobatics, WET is definitely worth giving a go even if just for its visual and gameplay uniqueness, not to mention its kick ass soundtrack.

It has clunky controls, a cheesy story, hammy acting and crummy visuals. And I loved every minute of Wet. With over-the-top action and some creative flourishes, Wet has a lot going for it. It may not be the best action game of the year, but it's worth playing through if only to hear the amazing soundtrack!

The bottom line here is that Wet is one of those action games you can pick up, beat in an afternoon, master every which way you can in a couple days, and never really have any desire to pick up again. It’s a classic rainy day rental and in that capacity, as an unpretentious shoot-em-up, it works just fine. Just don’t buy it thinking you’ll be playing it for years to come, because you probably won’t.

Because the game forces you to spend so much time in slo-mo, the novelty does wear off, and there are other missteps. Chase scenes amount to little more than “Press this button… now” puzzles, and obligatory obstacle-course challenges are a weird diversion from the story. Still, the flair of Wet—exhibited in touches like a head-banging original soundtrack, an ultra-stylized “rage mode” that paints the screen red, and loading screens that dredge up vintage theater PSAs—gives the game enough drive to overcome most of its flaws.

Like the grindhouse action flicks of the ’70s, Wet is a wild ride packed with enough blood, bullets, and ridiculous over-the-top action to make it worth your while. Sure, some gameplay elements could have used polishing and the trail-and-error moments a bit aggravating at times but the truly best moments in the game shine brightly like Rubi’s sharp blade.

Wet is a solid action shooting game which features some fine slow motion inspired moments. However, the game can get repetitive, perhaps more than other games simply due to its design, yet don't let this put you off as the game does have its own charms when the action comes thick and fast, which is from start to conclusion. Wet isn't the most intelligent offering or the most stylish, but what is does provide is some pure unadulterated fun that will keep you entertained for the duration. Well worth checking out if you can stomach lots of blood, cheesy dialogue, some overly scripted moments, dreaded QTE, in fact all the ingredients that make an action packed game that's more expected than inspiring.

There’s quite a bit to enjoy with WET if you’re able to look past the flaws in the gameplay. WET had a chance to set a new bar for third-person action games, but it never has all its components working together at once to make a perfect package. Perhaps the best thing I can say about this game, other than the fact that I enjoyed it in spite of its shortcomings, is that I’m really looking forward to a sequel. WET is good enough that A2M deserves a chance to improve on the issues, and provide gamers with a true classic instead of a game that will end up like many of the movies that influenced it: a cult favorite.

It’s disappointing that this product didn’t achieve as much as it could’ve accomplished, but as a pure thrill-based action game, you could certainly do a lot worse. There’s a lot of fun to be had with WET’s gunplay and whacky storyline but the developer didn’t do such a swell job at making it easy to find those few hours of bliss. As a whole, it might start to fall apart near the end but that doesn’t mean the beginning isn’t worth checking out.

It's sad, then, that Wet never really comes together nearly as well as it could've. When you break it down into key components, Wet stacks up well; The soundtrack – an eclectic mix of rockabilly, hip-hop, funk and guitar rock – combined with the grindhouse aesthetic, make for a very digestible mix. The gunplay is definitely derivative, but it works – and the platforming is acceptable, if not polished or wholly reliable. But for all of these elements that work - cool 'Rage' moments, arena fight or neat set-piece sequence and so on - there's a lot of bland, 'grey' content too, and the lack of focus and polish definitely detracts from the experience. Sadly, by parodying the B-grade movie market, it comes perilously close to being a B-grade game in the process. Oops.

WET is certainly all about style over substance, but the rather short main story will not keep you occupied for too long. The presentation and music is spot on, but aside from a few achievements and challenge modes, there will be very little reason for most players to come back after one playthrough.

Wet can use a ton of different excuses for not showing up perfect. One excuse can be the release date. Coming with and before some of the best video game titles of all time is not exactly good timing. If this game was released during the early summer months, we could defiantly see ourselves coming back trying to beat this one on various difficulties. We still feel however that the unlimited slow motion is behind most of the problems here. We have no idea if a sequel is planned for this one, but if some work is done on the controls, graphics and some gameplay aspects this game could be something. Until then though, enjoy the vast number of other choices in the market.

So the game is fun, but ultimately flawed. It'll definitely appeal to those who like over-the-top, action-heavy titles, but the low graphical quality and somewhat repetitive nature of the titles will likely turn others away. I say give it a shot, and get your hands wet.

Despite those shortcomings, though, Wet's experiment is a mostly successful one. It's a game entirely devoted to appearances, never asking the player to kill people, but rather to kill them as spectacularly as possible. The stylish action genre is a relatively new one, and Wet deserves a place at the top of it, if only because it, with few exceptions, manages to strip everything but the stylish action out of the experience. It might seem odd to celebrate developers getting bored with their jobs, but Wet is a perfect example of people willing to take bizarre chances and go odd directions with a game just to keep things interesting. And I look forward to a few more years of games like this until the Xbox 720, PlayStation 4 and Nintendo Wiii are released.

WET certainly offers some entertainment value, and those who want to check it out for a weekend rental will likely get their money’s worth. The action is fast-paced and fun until the novelty wears off, and the soundtrack is a real treat. Movie buffs and Tarantino fans will enjoy the style, at least for a little while. It’s not that WET does anything particularly bad, but it doesn’t do anything exceptionally well either. If there’s a sequel, I hope the developers can tweak the game’s elements to truly make it something that stands out in a crowd. The unique presentation certainly deserves a more compelling game underneath.

What's more, WET does have some things in common with Tarantino's movies. It's shamelessly derivative, gloriously over-the-top and it doesn't take itself too seriously. Most of all, it's brilliant fun. If all you want is to chop up and shoot down some baddies, do some stunts, watch some mindless gore and enjoy some silly scriptwriting, and don't mind feeling a bit empty and dirty afterwards, WET fits the bill.

I enjoyed the eight or so hours I spent in Rubi's frenzied world of bullet time and bloody somersaults, but I don't feel any particular urge to play again. WET's sassy style and minimalistic gameplay give it a tasty enough flavor that you won't find anywhere else, but like movie theater popcorn, you can only consume so much of it before you're hungry for something with a bit more substance.

By any other name, WET is Kill Bill: The Video Game. WET gives everything it has to offer in the first ten minutes. Nevertheless, the score/health system that lies at its core keeps it compelling with a strong dynamic that lends the urgency and pace third-person shooters desperately require.

It may sound like Prince of Persia locked, loaded and with a bad attitude, but WET manages to raise itself above such a me-too premise through pure charm. The rockabilly soundtrack, Grindhouse style and two-tone Blood Rage stages, introduced in a whirl of Kill Bill sirens, raise the bar. Beneath Rubi's snarl and booze addiction is a fun girl who just wants to be loved.

When it’s all said and done, WET has a number of technical annoyances but the overall style and feverish gunplay outweigh the majority of them. If the ending of the game is any indication, there may be a sequel coming eventually and if the issues get addressed, Bethesda could have a killer franchise on its hands. For now though this is a nice, but flawed, distraction whose general approach and gunplay should at least make B-movie fans proud. We just need a bit more substance to go along with all of that style.

What disappoints me about WET is that the developers seemed to sabotage the fun factor in their own game by insisting on too many video game and film stereotypes. This could have easily been a wild, obscure action game in the style of Stranglehold (but superior) or even something like Killer 7, but instead everything's bogged down with poor game design decisions and an over-reaching plot. Hopefully A2M's next game can deliver a more streamlined, fun-oriented experience that still delivers the same stylish action as WET does. But for now, you've got too many Fall 2009 games to buy already, and this shouldn't be one of them.

Don’t get me wrong though. Wet is definitely enjoyable for those of us who like our action games with plenty of hack and extra slash, but like most of these titles, it’s not going to break the mold. Bethesda does a great job of creating the closest thing that we’re probably ever going to see to an in-game fight between The Bride and Gogo and the Crazy 88s, it just needs to offer more bang for your buck.

Admittedly, I was a little skeptical about being able to take Wet seriously when I first learned about it, what with its supposedly sexualized female hero, general over-the-top-ness, and of course, the title. I've come away with a completely different feeling towards the game having now experienced it, and am satisfied with the result. While it's not the most fantastic thing ever, a couple of its components -- namely the stylish presentation and the battle arenas -- are brilliant. Wet has the makings of a universe I'd like to revisit, but I'd want to see the same amount of polish that's been afforded to the wrappings in a follow-up.

Overall, WET was a decent title. Unfortunately, the time between publishers didn’t really help the team when it came to extra time to polish the game. The story mode is fairly short and doesn’t really offer much after it’s beaten. This game is worth a weekend pickup, but don’t expect anything long lasting out of it.

Come for the blood, bullets, crude language, seedy characters and piles of dead bodies, but don't expect to find any lasting kind of satisfaction. With overly repetitive enemy encounters and an unsatisfying slice of slow-motion-centric action, Artificial Mind and Movement's WET, like the styles of film it apes, is filled with imperfections. It hits on a lot of the presentation elements, but when its issues are related to gameplay they're much more difficult to endure compared to something like bad lighting or cheesy special effects.

On the whole, the game feels like it struggles with itself: On one hand it presents some enjoyable artistic and campy elements, as it plays homage to an old film genre, and delivers a star cast of mildly acted voice talent complemented by a superbly fitting rockabilly soundtrack; while on the other, it tussles with quirky gameplay mechanics that sometimes just don’t work. Essentially, a scratchy filter holds everything together. Should you choose to turn off the filter, what you’re left with is a game that could have easily been a simple arcade shooter thanks to a thin-as-hair story, and, not to mention, an experience that ends with quick-time button mashing.

If you're looking to kill a couple of hours with some mindless mayhem, WET may be just what the doctor ordered. Stylish in its own simple way, it's short, excessive and a bit derivative, but there's plenty of fun to be had blowing away hordes of minions. There's some replayability to be had and a challenge at higher difficulties, but ultimately this is not the kind of game you'd take home to meet your mother – it's not even the sort of guilty pleasure you'd stash on the shelf behind all your other games.

Ultimately, WET only occasionally transcends average status, its brand of excessive action marred by a lack of depth, unrelenting repetition and a dearth of imagination. Strangely likeable, those seeking straightforward, uncomplicated shooting thrills may happily overlook the game's issues and enjoy a solid, fun-filled blast for a good few hours or so. But anyone looking for something with a bit more substance would do better to search elsewhere. You certainly won't find it in WET, that's for sure.

Despite looking how a B-movie should and acting like a ridiculous over the top action shooter should act, WET has absolutely nothing to make you stick around. Just like many B-movies, WET is filled with holes that, if filled, could make this a decent title. If you need your fill of stupid action, definitely give this a rent. But savour those few moments of pure joy as they don't stick around for long.

WET's distinct over-the-top action is ironically its primary weakness. The stylish presentation, coupled with constant bloodbath, loses its charm very quickly. Also, it's not 'wet' enough... if you no what I mean. So, don't mislead us perverts like that!

The story of double-crosses and revenge feels pretty inconsequential over the course of Wet, but it manages to get the game's sharp dialogue across, so it certainly has its place. But that's probably the best thing that can be said about Wet, because the rest of its interesting moments get driven into the ground through repetition over the course of its 12 chapters. It's certainly not all bad, but more variety combined with its razor-sharp lead character could have resulted in a much stronger final product.

Repetitive gameplay, choppy pacing, and a bad plot are a result of Wet’s desire to be watched more than played. A superb original soundtrack, entertaining characters, and striking visual design attempt to overshadow it’s shortcomings, but it isn’t enough to keep it from being more than a spicy mediocre third person shooter.

It’s still strangely alluring, enough so that even after completion (which only took seven hours) I went straight back and played the first two levels all over again. I didn’t know why, as it hadn’t been a particularly memorable journey, but there was just something pulling me in for just one more go. And as a rental, WET is highly recommended, thanks to the short campaign and simple gameplay. But as a purchase, as a game that has garnered lots of eager fans with high expectation based on previews and PR, and considering all of the last-gen flaws that it has, WET is a letdown. It’s not a terrible game, but it is a terrible shame.

With no multiplayer to speak of, the only reason you'll play WET once you've finished the campaign is to hunt down all the collectibles (including mechanical monkeys), unlock all the extras, dabble in Points Count mode and better your Challenge Mode score. Some will enjoy this, but for most the game won't keep their attention long enough to justify forking out full price. WET is good fun for a couple of hours but ultimately it's a classic case of style over substance.

WET is not a terrible game, but it also isn’t gripping or really very good at what it does. It takes elements we’ve seen and done before, and if anything, implements them worse than previous titles did. The scoring is something that really felt out of place and irritating, and it’d be much better if it weren’t there (yes, because it makes us look pretty useless). Its still a relatively fun third person shooter, but it feels as though a lot of what the developers have tacked on is largely worthless and it may have been better to focus on a straight shooter. Its redeemed by the well implemented cinema experience it conveys, as well as the Kill Bill atmosphere and style of music.

WET isn’t irredeemably crap by any means, mind you – the tedium is occasionally broken up by one of a number of fairly incredible set-pieces that rarely disappoint, even if you do wonder at times how much influence you’re really having on the goings-on around you. But when you’re shooting people whilst freefalling from an exploding aeroplane, you won’t really care. Those of you who are just looking for a quick bit of fun might get something out of it before trading it in a week later, but this doesn’t stop WET being difficult to recommend. I’m normally the first person to enthuse about games that are a bit rough around the edges but have an underlying sense of character (see: Earth Defense Force 2017, Psychonauts, any Dynasty Warriors game, etc), but WET just isn’t compelling, original or fun enough to really fit into that category. As it is, it’s a short-lived, occasionally exciting but overall shallow experience. Definitely one to rent, if you really must play it at all.

The truly incredible “what in the direct hell” moment came when I turned the box over and saw “Bethesda Softworks” where the publisher information usually rests. I was utterly dumbfounded, and felt the breath leaving my chest in rapid gasps. If this were true, how could anything in this world ever make sense again? Then I realized that they had only published the game, not developed it. I loaded up Steam and launched Fallout New Vegas, the world came slowly back into focus, and I could feel the warmth returning to my limbs. Things would be alright after all.