Articles tagged with: mame

Amiga emulator FS-UAE has hit version 1.0.0. The new release brings performance improvements, new configuration options, improved net play support, improved relative path handling in configuration files, and the ability to change controllers during game play. See the changelog for the full list, or get it from the FS-UAE website.

JPCSP, a PSP emulator, has new svn builds available. Recent changes include improved compatibility for software render, a new frame skip option, preliminary support for ad hoc connection, and compiler fixes. Head over to the official JPCSP website for more details.

ARAnyM, a virtual machine for running 32-bit Atari ST/TT/Falcon operating systems, was updated twice in March. Version 0.9.12 offers a new precise FPU emulation core, an important fix to CPU CAS instruction emulation, and more, while 0.9.13 includes a couple of important bug fixes. Get it at the ARAnyM website.

Continue reading for more updates, including new Mini vMac and Sheepshaver builds, the typical VirtualBox maintenance release, a new version of Stella, and more.

CrossOver Games is no more. Codeweavers has rebranded and merged its two "Windows apps on a Mac" products, CrossOver Pro and CrossOver Games, into CrossOver XI. The new version comes with a huge change log, with key updates including Wine 1.4, an improved registration method, RAR file support, support for several .Net components, and a host of Microsoft Office improvements. You can learn more about CrossOver XI on the Codeweavers website.

FS-UAE, an Amiga emulator focused heavily on games, has received several updates since its initial release on February 4 this year. FS-UAE is built on the WinUAE code base, and can be fully controlled with a gamepad. The most recent update (0.9.10) adds experimental net play support. Check out the official FS-UAE website for more details, and a download link.

Nintendo 64 emulator Mupen64Plus received its first official update in more than 13 months a few days ago. Version 1.99.5 updates the audio plugin, input-SDL plugin, video plugin, RSP plugin, core emulator, and Consule-UI front-end for Mupen64Plus 2.0 API versioning; adds support for the Nintendo 64 real-time clock; allows 8-bit PNG images to be loaded for hi-res textures; and fixes many bugs. The full list is on the Mupen64Plus ReleasePage. You can download the emulator from the project's Google Code downloads page.

Boxer, a DOSBox-based DOS emulator, has been updated to version 1.2.2. This version adds the ability to paste text into the DOS prompt, makes improvements to keyboard input, changes the default games folder location to ~/DOS Games, and fixes several bugs. See here for the full list of changes and a download link.

Continue reading for more emulator updates, including new JPCSP, Gambatte, Virtual ][, GSport, QEMU, and more.

There's a new emulator for us to play with! QDAE, a multi-platform Quick and Dirty Apricot Emulator, emulates the Apricot F1, Xi, and Portable, as well as the Wang Professional Computer. The current version, 0.0.8, supports emulation of the 8086 processor, the infrared keyboard and mouse, the screen, floppy drives, up to two hard drives (why are they called Winchester disks?), and the support chipset. Be warned, however, that it is very early in development, and may not work well -- if at all. You can download the source from the QDAE homepage, or grab a binary from Jerome Vernet's Apricot F1 website (the binary is for the older version 0.0.6, at the time of writing).

Previous brings NeXT computer emulation to the Mac, with the 0.3 version released in late January. This update brings partial read compatibility to SCSI disks, but apparently breaks the MMU emulation. Head over to the Previous website to learn more about the emulator or to get a download link.

Commodore 64 emulator micro64 has been updated to version 1.00.2012.01.13 Build 665. I believe this is the first time we've written about micro64, so here's a quick summary of its goals and functions. The developers want micro64 to become the most accurate Commodore 64 emulator available. Development is still in the early pre-alpha stages, with plans for a big GUI overhaul soon. Check out the micro64 website for more information.

Classic Sierra adventure game Space Quest 2 has been remade by Infamous Adventures with 320x200 resolution, a 16-bit colour palette, and over 4000 lines of recorded dialogue, along with allowances for mouse-only control. Team VSB have also released a feature-length Space Quest sequel called Vohaul Strikes Back. The SQII remake is currently Windows only, although a Mac version should be coming soon. Vohaul Strikes Back is Windows only.

OpenEmulator now supports the 1977 Apple II. The latest update (1.0.2) to the module-based emulator supports early Apple II hardware with cycle-accurate video emulation and joystick/mouse support. OpenEmulator also supports the Apple I. See here for a feature list for the Apple II support, or head over to the OpenEmulator website for more information and a download link.

Atari 2600 VCS emulator Stella has been updated to version 3.5. Stella is now donationware. You can donate many things other than money—there's a list of suggestions provided on the Stella website. Changes include improvements to joystick management code, restructuring of the OpenGL code, and a new default snapshot directory, amongst many others. See the Stella news page for the full list. Hit up the official Stella site for a download link.

Continue reading for more emulator updates, including new Hatari, Mini vMac, Dapplegrey, Bochs, RPCEmu, and more.

I wouldn't anticipate this lasting long, unless we're seeing a shift in Apple's strict "no foreign executable code" policy which has been the bane of iOS users wanting to play some classic games on their device. But a MAME emulator called iMAME has snuck into the App Store and shows some great promise. It ships with a handful of classic games already installed, but using a file uploading utility for the iPhone you can load up any MAME ROMs you like (search iDOS if you need some help, same process). We've seen a number of emulators find their way into the App Store over the years and each one disappears shortly afterwards, so get it while you can.

It's two months for the price of one, since we missed the roundup last month.

Aleph One, the open-source continuation of Bungie's Marathon 2 engine, has reached its 1.0 milestone after 12 years in development. For those unfamiliar with the project, Aleph One allows all three games in the Marathon trilogy (which are now freeware) to be played on modern systems, with OpenGL shader support, mouse-look, gamepad support, mod support, and Internet co-op and multiplayer. The new version fixes lots of bugs, offers a plethora of Lua updates, adds HD graphics to Marathon 2, and more. Get it, and the Marathon games, from the Aleph One homepage.

Legacy computer emulator OpenEmulator has reached version 1.0.1. The Apple I emulation is now working. The authors claim to have the first emulator that features a fully functional Apple Cassette Interface Card and CFFA1 expansion card emulation. Other new features include an audio recorder and a selection of several virtual monitors. Check it out on the official OpenEmulator website.

ScummVM is celebrating ten years of existence with a new release. Version 1.4.0 adds support for Lands of Lore: The Throne of Chaos, Blue's Birthday Adventure, and Ringworld: Revenge of the Patriarch, along with the Amiga version of Conquests of the Longbow. Notable new features include PC speaker support for SCUMM v5 games, better handling of digital/synthesized sound effects in SCI, and out-of-the-box support for building with MacPorts. See the Release Notes for the full list, or head over to the ScummVM homepage.

Mini vMac author Paul C. Pratt is now offering a Custom Variations service for custom-made, sponsored versions of Mini vMac. If you want to support the development of classic Macintosh emulation, this is currently the best option.

Apple co-founder and former CEO Steve Jobs died last week. Jobs oversaw development of the Macintosh, iPod, iPhone, and iPad, and he masterminded Apple's late-90s revival. He also built Pixar Animation Studios out of Lucasfilm's Graphics Group (which he acquired in 1986). He changed the world, and it is less of a magical place for his passing. Our hearts go out to his family and friends.

Fans of the Glider series, which we'vecoveredextensivelyhere on MacScene, will delight in the news that their creator John Calhoun has released Glider Classic for iOS. It runs on any iPhone, iPod Touch, or iPad with iOS 3.2 or later. Look out for my thoughts on the game in an upcoming Mac Classics Reborn post.

Mike Gleason recently released a new game for 68k Macs. Daleks Forever is a remake of the 1984 Mac game Daleks, which itself was inspired by an older UNIX game called Robots. You can see a long feature list and a few screenshots, plus get a download link, here.

You may have noticed that our new emulators database is looking a little sparse. We'd love your help in filling it up. Get in touch if you're interested.

Continue reading for the emulation news, including new VMWare Fusion, updates to JPCSP, Macifom, and Mini vMac, a new emulator, and more.

We're leading the news roundup with something a little different this month. Following a suggestion from seanstar to plug little-known audio player Cog, I thought it'd be a good idea to (briefly) highlight a few audio apps for those of you with collections of game rip audio and other video-game sound formats. Please let us know in the comments if there are any others you recommend.

So first up there's Cog, a free open-source audio player that supports tracker formats (it, s3m, xm, mod), several video game formats, and a host of other common audio formats. With playlists, Growl support, and a small memory footprint, it's a great choice. But development has fallen away over the past few years. Use the latest nightly build rather than the 0.07 release, unless you run into stability issues.

The lightweight Vox music player is in rather more active (albeit slow) development, and comes close to matching Cog feature-for-feature -- with the bonus of a slick interface and some cool effects plugins.

Old school Mac fans will be pleased to note that SoundJam MP is available for OS X, although it doesn't work in Lion (nor does it support any video-game music formats).

Getting a little more focused, the Commodore 64 music player SIDPLAY was recently updated to work in Lion. It mimics the look and feel of iTunes, and was designed with the huge High Voltage SID Collection in mind.

Richard Bannister's M1 and Audio Overload lack the bells and whistles of the other players mentioned, but between the two of them they cover 34 different video-game music formats (M1 is for arcade music only; Audio Overload is for everything else).

If you're looking towards Apple's iDevices, try Modizer for multi-format playback. Sid Player and Module Player offer music in the Commodore 64 and Amiga sound formats, respectively.

Keep reading for the emulator updates, including new versions of Parallels Desktop, Pom1, Atari800MacX, and more.