Suikoden Tierkreis Janam Empress Consort Mission Requests

Now that you have a Company name, it is time to meet this Magedom of Janam. Time for us to head to Janam’s Imperial Capital – the Mage City El-Qaral, by following the Mislato River eastward. On the way, Meruvis comes to alert the Magedom ahead of time, so that getting an audience with the Magelord is easier.

Mislato River

Mislato River is a scenic pleasure. Luvais greets you as you enter – you have seen him before, at Fort Arc. Luvais helped you by telling the Magedom about the Order attack, allowing them to come as reinforcements. Luvais runs off but remember him, he’ll show up later on.

Raparo Birds, Stealth Birds and the like are no match for you and your new magedom friends. Travel east on the Mislato River, through a screen and east more for a north / east fork. North leads to a magedom guard stopping you from going further. You will run into a few of these. Continue east to a save point. Another guard to the north telling you to go east. Continue going eastward and you will see yet another guard to the south telling you that you cannot use that path. Further east, look for a south path that nets you a Mislato Salmon. Back north and east to exit out of Mislato River.

Magedom of Janam – El-Qaral

El Qaral is a lively place. It is very red. The large building is where his Lordship Danash VIII is. Chrodechild leaves the party as she doesn’t want an audience with the lordship, and she knows Lady Shairah wouldn’t like it if she showed up either. Danash VIII greets the Citro Village Heroes while Hero acts all immature in front of him. But he praises you nonetheless, and Shams is very awestruck.

Danish wants you to check out the Arcane Academy, a place that knows almost as much about the Chronicles as Cynas. The Magedom Chronicle is there as well. Looks like we will need Rizwan’s help, the Second Empress Consort. Asad leaves for reasons unknown. First of all, check out the weapon shop – there will be plenty of good weapons here but it depends which weapons you like to use for which characters. Magedom Sword is nice for Hero to go with the Iron Shield, while the Silver Spear, Iron Fists and Iron GreatSword are nice too (though the GreatSword doesn’t allow you to have a shield unfortunately). Fill up your party at the Inn, giving them the new weapons / armor.

At the Plaza, you hear of a lady with a husband in the City of Salsabil. We will go there later. Now go towards the Arcana Academy, where you will meet a beautiful woman named Rizwan, who is in charge of the academy. Further inside you meet the Chronicle Researcher Mubal. A new chronicle is shown to you, and you get yet another vision about the Mark of the Stars, and more new powers. You acquire the Fierce Regalia Chronicle, and Mubal joins you to see how these abilities work.

As everyone leaves you and you prepare to go to your village, Chrodechild comes by. She gives you some words of wisdom about the Magedom and their potential motives. On your way back to the Forest Ruins, you will talk to Mubal a bit about the forest that ‘just appeared’.

Forest Ruins

At HQ, Moana gathers everyone at the hall. So head there. Hero tells everyone about the deal with Janam. Time to officially designate Forest Ruins as your headquarters, and you get to name the Castle. Mission Accomplished.

Meanwhile, you see a scene with Lord Chancellor Valfred talking with Diadora, that archivist lady. They are looking to regain the Eighth Chronicle, something you probably will run across.

After that sequence, Hotupa senses a strange visitor from the Gateway and summons Hero. Atrie has come to this world from another gate. He says in a different world there were different people living in these Forest Ruins, evidently a much older, sky-blue armor clad Warrior. Afterwards, Hotupa and Hero remember that the character in the visions they have is the character the kid described. Hmm.

Back in the Castle, Moana tells you of three new requests already in from the Magedom of Janam! First of all, report on To The Magedom of Janam – 10000 potch for this. You also have these three new requests. Take 1st Empress Consort Shairah’s Mission.

El-Qaral

At El-Qaral, go ahead and meet up with Shairah. She is actually General Commander-in-Chief Shairah, but is more laid back in public. She has a recon mission for you, to go to Ladzaa Fortress. You can get here by following the Mislato River north, a previously inaccessible area with the Magedom Guards guarding it. Just as you accept the quest and prepare to go on, Danash VIII stops you to chat.He asks that Chrodechild stay back with him, and then you are allowed to form a party around Hero and Asad.

Mislato River

Enter Mislato River, and go west past the save point. North when you can, then look for a northwest bridge that leads to a Sapphire Rod, very powerful for someone like Liu. West a bit more for a Magedom Sword, which you may have already bought. Now check the northeast part of this area for the exit.

A wonderful looking sluice gate is up ahead – this is Ladzaa Fortress, in The Order’s control. Head east until you can go north. From this point, you should be able to wind back west and northwest eventually until you see Meruvis and a jerk named Roberto, who does not like Hero at all. Everyone stops the chatter though to see a commotion – a strange robed beast is trying to flee the order. Despite the fact that you are not supposed to be involved, Hero jumps right in and decides to intercept the Cynas enemies.

These Cynas Conscripts do about 30 damage, but you should maul them in 3 turns or less. With the pursuers repelled, the party stops to meet this Beast-Man named Cougar. Cougar joins your active party – put him in the front line so he can show his beastly ways. Asad can be thrown in the back row. Time to make your way to the Magedom of Janam so that Cougar can find a doctor and recover.

Magedom of Janam

As you return with Cougar, Asad leaves to report what happened. Meanwhile, head to the Inn but as you do some people notice there is a non-human with you. Eunice and an older guy. Now at the Inn, the beast-man tells you more of his past – he is from a different world, from the Tribe of the Furious Roar.

In the middle of the story, that strange guy who saw you comes in. He is the doctor Zahra and he wants to treat you! The best doctor in the Magedom. Eunice acts as his nurse. Cougar recovers thanks to this nutty doctor.

Forest Ruins

Time to head back to the Gateway in the Forest Ruins, where Hotupa directs the beast back to the Furious Roar world. Unfortunately, Cougar cannot make his way back and freaks out over this. At this point, an aged Wanderer named Wahie comes out and tells you some good advice. Cougar cannot use this gateway, because he needs to use the one that got him in this world (which is the gateway at Ladzaa Fortress). With the Fortress being under Order control, Cougar has no where to go. So Cougar decides to join your cause in the meantime. Wahie is also recruited, and you can meet with him at any time in the Corridor.

As you exit out and head back towards the HQ, Zahra and Eunice are here! They followed you, as Zahra wants to work on your allies. And you do need a doctor, so Zahra and Eunice are recruited to your company.

Again as you get closer to the main part of your castle, you hear that you are under attack from strange enemies to the north! They snuck up on the castle in no time. Head to the front entrance past the gateway to find…Porpos-Kin? An odd aquatic tribe from the western sea. The head porpos demands the Chronicles, and a battle ensues with whoever you chose to go with Hero and Liu. Just gang up on the Porpos Soldiers up front to get to the stronger one in the back, who likes to use skill that stuns on occasion and does 50 damage. The soldiers have around 500 HP, with the main Porpos having a bit more. Nothing too hard though. 2 Mega Medicines and a Trident are your rewards for this victory. The main Porpos seems to want to explain things, but then thinks better of it saying that they don’t trust humans. The porpos army flees.

More stuff going on back at HQ. This time it is Dirk paying us a visit. He walks right in past the wanderer. Hmm. Act like you are heading towards the audience hall / chronicle area, and you then see a scene. Bad things happen.

Flesaria Forest North

You then find yourself in Flesaria Forest. Continue westward, then north quite a bit. Eventually you catch up to the group of Dirk, Nova and the mysterious woman. Nova is a strange looking Order officer, and he challenges you to a fight. Like the Archivists fight, you cannot win this, and will do 10 damage max on him. Meanwhile, Nova is more powerful than any other foe so far, doing 80+ damage per regular attack. Three turns and it’s over, typical Tierkreis un-winnable battle. Nova and the rest leave after this.

Forest Ruins

Fortunately, the Chronicles seem ok. Even though they were ‘burned’, it seems they were not harmed at all? Clearly these are more than just books. This also explains why you were still able to use the Mark of the Stars after the books were ‘burned’.

Time to report on the last few quests you have done. Scout Out Ladzaa Fortress nets you 20000 potch. Get Cougar Back Home rewards you with a Wtr Dragn Claws and Argent Fists. Great weapons. 1st Empress Consort Shairah is a small 5000 potch reward.

Leave and exit the Forest Ruins – Sisuca randomly shows up and mentions that you have 10 allies now! Strange. Go back to the Forest Ruins, and a man will say that Jale ran off somewhere! At the front entrance, Jale will likely get smacked around by Selen. Selen is Jale’s mom. She comes around every blooming season if you enter / re-enter via the north end. You likely will not have a chance to fight her early on, it is only when you come back during a blooming season and Jale is +20 in the level department. So we’ll come back and try this later.

Accept the Gateway to Infinity Mission Request. Send Hotupa since he’s a Wanderer and some others. The Mission will last 10 days so they will be back after that.

Grayridge

Head to Grayridge with Erin as your support. You will see a mysterious boy and an older guy at the Mine. It’s actually not a boy after further investigation, it is a synthetic android with this aged inventor. The inventor wants you to leave and give him space to work on this elevator lift. Okay. Just go east to see Anya. Remember her from before on the streets? She is taking a break in the Mine since the Order has pressed hard on the villagers to follow The One True Way. Just tell Anya to come with your company, and she gladly will. Not sure if you need an extra space in your party since she doesn’t fight, but I had an extra spot anyway. Forget about the elevator inventor for now, we’ll get him later when HQ grows.

Try to go to the Ch Hall in Grayridge. You will be stopped by that Luvais guy. He tells you not to get close to these Order soldiers in case they recognize you. Luvais leaves abrubtly again, but we’ll come across him later.

Forest Ruins

Back at the Forest Ruins HQ, check out the Gateway. Talk to the Wanderer to go to the Corridor area. You can do your Nintendo Wi-Fi junk with Wahie here. For now though, go west a few screens untilÂ you find a strange wanderer mumbling about Windows. Every Suikoden fan knows about Windows. Anyway, this Wanderer won’t say much besides that.

Fortunately, talking to him opens up a new request. Talk to Moana, and she has that optional mission for you. Bring whoever you want as this mission is bound to fail. It takes just 5 days. This wanderer’s name is Tongatihi.

As far as the main storyline is concerned, might as well tackle 3rd Empress Consort Kureyah’s Mission. She is Shams’ mother.

Citro Village

Go to the Elder’s House to talk to Sisuca. She gets ready to move in at the HQ. Everyone else in town just talks about Dirk.

Forest Ruins

Back from the ruins, and your group should be finished with Window Information and maybe Gateway to the Infinity. Tongatihi is disappointed that he didn’t find out more about Window’s, but this isn’t the last we’ll hear from him. You get just 100 potch. 10000 potch however for the Gateway to the Infinity, as you are now ready to accept quests from other worlds.

As you finish this, that window guy Tongatihi may have another quest for you – Windows Beyond The Gateway. He needs more information or else his head is going to hurt. This one lasts 10 days.

El-Qaral

Now it’s time to go to the Magedom for 3rd Empress Consort Kureyah. At El-Qaral, just head to the Prince’s Palace. You meet the vivacious Kureyah here. She would like to head to her homeland of Salsabil, which might be a good idea for you to get to see a new region. Kureyah then gossips about the other empresses and about the Lordship’s interest in Chrodechild. Hero keeps trying to discredit his forces but eventually you can head out to bring her to Salsabil.

Salsabil

Go through the Mislato River. Take the southwest path, and this time you are actually let through. Grab the Silver Spear as the first thing you see, then go south to a new area. You might fight some new enemies around here like Inpu. These guys only do 40 damage or so, but they are a welcome relief in terms of yielding experience. Anyway, in the new area, go straight south until you can go east or north through a different route. Go north for a Bronze Axe, then head southeast then northeast. After a long walk, you reach an Iron GreatSword. West a bit, north, and east to exit to a new area.

Just go south here, east a bit, then south more. Eventually you are stopped. A few guys run in and label a female in your party a ruffian. These guys prepare to fight you. They are a joke though – their front line crumbles in a matter of attacks, and the back guy can’t move round 1 because he has a front line weapon Just pummel the Ruffian Head in round 2 and he’ll go down. 2 Mega Medicine and 1 Revival Statue are your rewards. This ruffian head tells you about the Salsabil Liberation Army. They seem to work for them.

When you regain control, go southwest for 5000 potch, then take the eastern path south. Exit out and you are but 5 days from Salsabil.

Salsabil

Enter Salsabil. Kureyah wants to go straight to the Viceroy’s Mansion so go there. You meet Kureyah’s parents; Masrur the Viceroy of Salsabil and his wife Furat. They are nice people and take care of the Inn for you tonight. You are to head back the next day for Kureyah.

This place reminds me of Kirov in Suikoden I. Especially the music. Check out the Armor Shop. Buy a few Silver Mail for some nice armor on your front line fighters. Especially if you took the Iron Shield off of Hero to put a second Magedom Sword on him (not a bad idea, considering how easy battle has been so far). Time to go to the Trade Harbor. Across the sea to the east is the United Kingdom of Ritterschild.

When you are done exploring, go to the Inn. Talk to the guy a bit about Salsabil’s history, and of the hoodlums that run the Salsabil Liberation Army. Looks like Kureyah is pushing her father to provide more funds to the Magelord to improve her position! We have got to head all the way back to El Qaral now to bring the 3rd Empress Consort Kureyah back to the Prince’s Palace.

El-Qaral

As you get back to the Palace, Shams is home. Shams and his mommy go off and talk about what happened while they were away. Mission Accomplished.

After this, you meet Captain Asad’s subordinate Nakil. Nakil joins you as the Order from Grayridge is planning another attack on your castle. Save and quickly make your way back.

Forest Ruins HQ

As you get in, Moana says that The Order just left Grayridge! Asad, Chrodechild and everyone else is at the Grand Hall. Time to think of a strategy as there are twice as many troops as last time with the Fort Arc reinforcements. The strategy is to have the mage group and the blades fight the back while Hero and friends take the forefront. This is a way to test the strength of your team members at HQ and to not show the enemy your own reinforcements initially in the blades and mages.

Form your party. Jale, Hero and Logan lead the groups. You should have 3 members for each one now, with at least three support members.

On the enemy side, it is that same Order Officer you saw at Fort Arc back a long time ago. Still talking trash about your army. The enemy then begins it’s assault! Jale’s group is up first, fighting three Cynas Conscripts. These battles can actually be hard if you have under-leveled or under-equipped characters. The Conscripts are a bit stronger, taking off 40-50 on your tougher guys and close to 100 on your weaker characters. I had Sisuca and Zahra in this battle and they gained 7 levels after victory, close to level 20 for everyone. Next battle against the Conscripts will be with Logan and his group. You are fighting two Conscripts and a Cynas Archer in this pack. This was actually hard, with Logan and Marica my front liners only able to do 50-60 damage each attack, and Hotupa being worthless at level 10 in the back row (20 damage attacks but his healing and defense shield helped).

Finally, it is time for the Hero‘s battle against three Cynas Conscripts. Another somewhat tough battle for your group, but after this, the Order attack is squashed.

At the Forest Ruins Grand Hall, everyone is glad that the reinforcements weren’t even needed. Preparations for further attacks will be discussed later.

Talk to Moana now to report on some old quests. Escort Me To Salsabil gives you 10000 potch, Defend The Castle! gives you Argent Grt Swrd / Sapphire Rod, and 3rd Empress Consort Kureyah gives you 5000 potch. For the Windows Beyond the Gateway Mission, it seems like even other worlds don’t know about Windows. You get 100 potch for this, and then Hero talks about that mission in particular. Go to the Corridor now, and go west a few screens to Tongatihi. Hero makes a point to him. Then ask him to make windows for you. After some thinking, Tongatihi is now your ally. You can talk to him in the area east of the Grand Hall, and he can change the color scheme of your Windows.

There should be two more quests, 1 being the other Empress Consort Mission that you haven’t completed, and the other should have just popped up – Find Somebody. You are to meet some woman out east at Salsabil about a manhunt.

Salsabil

Head to the Inn, unless you need to buy new weapons / armor for new allies you brought over. In the room at the Inn, the stern woman is waiting. You meet Morrin from the east, and her bodyguard Yovel. These two are looking for Icas. Remember him? He was looking for ladies back in Cynas. Agree to look for this guy, though it may be hard.

Forest Ruins

You automatically return to Forest Ruins. Talk to Moana to get your reward for that mission, 1000 potch. We must do the third Empress Consort mission, and I left the 2nd Empress Consort Rizwan for last. After taking this on, Moana goes and gets Mubal since you need him to go with to the Arcane Academy. Bring allies who use the Mark of the Stars.

El-Qaral

As you enter and go to the Arcane Academy, you are stopped by Taj, Prince Shams’ attendant. Offer to go see what Shams has to say, since Mubal will need some time at the Arcane Academy anyway.

At the Prince’s Palace, Shams tells you of his younger sister, daughter of Lady Rizwan. Her name is Manaril. Shams implies that Third Empress Consort Kureyah and Lady Rizwan do not get along. Taj gives you a key that leads to the cellar of the Arcane Academy. Take the Academy Key and go there.

Rizwan greets you. They have created ‘dreambeasts’ for you to fight and show off your Mark of the Stars. The first summoned enemy is the Rock Dragon. Use your best Mark of the Stars abilities – this thing has a ton of hit points, and does decent damage. Having a defensive shield up wouldn’t hurt, or just stay on top of healing. A Gold Ore and Revival Statue are your rewards. Rizwan and Mubal thank you for your work, and go off to talk more about researching.

Now use that Academy Key on the cellar door east of you. It opens, so go in. Go down 5+ flights of stairs until you reach a Mage Soldier. Talk to her a few times, then continue further to see Manaril, Rizwan and Mubal. Rizwan treats Manaril like dirt in the midst of her power lust regarding these Mark of the Stars. Hero of course gets in his I’m going to do whatever I want mode, but Taj is here to remind you that it would be a disaster if you attacked on behalf of Prince Shams. Run the hell out of there now and go to Prince’s Palace.

Shams explains that Manaril can see the content of the Chronicles, like Hero and his friends. Manaril can also act as a reader, which is how the mage arts are created. Really though, the point is to show that while the Order is scum, the Magedom is shady as well. Talk with Mubal a bit, and then the Mission is complete.

Go to a residence and leave, then a Shady Old Woman comes up and talks some junk about Rizwan.

Forest Ruins

As you get back, Moana tells you of a special request from the Magelord to aid him in the assault on Ladzaa Fortress. First, report on Help Research Chronicles (10000 potch) and 2nd Empress Consort Rizwan (5000 potch).

Notice that you have a new quest, Arcane Academy Tour. Some Mage Art students would like you to hook them up at the Arcane Academy in El-Qaral. They are at the west part of the Mislato River. You automatically meet them after accepting the Mission. The leader is Geschutz, with Buchse and Minen at his side. These three are actually from the United Kingdom of Ritterschild. They want to see the Fierce Regalia chronicle, but of course Hero doesn’t let these guys see it.

Back at the Forest Ruins, the storm is here again. It’s Selen again, this time though Jale is at level 20. Even then, this battle is damn tough. Selen gets critical hits at astounding rates, which take off about half of Jale’s defense. If she does her body slam tactic, it’s over. You’ll either die that turn or get stunned, lose a turn, and watch her pummel you some more. It’s possible you could win, Selen has a good deal of hit points, but you pretty much have to save / load and pray she doesn’t use her body slam technique. You may get lucky and she will waste turns guarding.

Inside HQ, talk to Moana about Arcane Academy Tour. You get 100 potch for your troubles.

Just go to the Grand Hall to advance the storyline. It seems the Magedom is finally ready to assault Ladzaa Fortress. You can tell Liu you need some more time, but you might as well go ahead and prepare for the assault. Save if you have to, but then choose your party by talking to Liu. It will be Hero, Cougar and two characters of your choosing. Make sure they are equipped properly.

Mislato River

The scene then shifts to Mislato, with Shairah getting the Blades of Night’s Veil and your company ready for the opening onslaught. Asad doesn’t like that you are being used as bait. Hafin and Nakil stop him from complaining to Shairah.

Cougar and Hero talk about how there is an Order of the True Way in Cougar’s World as well, and Cougar is fighting against them. After talking for a bit the battle horn sounds and you can walk east. You will fight some very easy random battles, but eventually will come across the Cynas Captain. The archers in the back attack quick for about 40-50 damage. The Captain has a Mark of the Stars type ability for about 60-100 damage on a front line fighter. A Revival Statue and two Mega Medicine are your rewards.

Further east and north for another Cynas battle. It’s tough and there is a mage involved, but afterwards the party senses something amiss. The mages haven’t made their attack, while Roberto comes running in wondering where your party was. Agree to aid them, and go all the way west.

Ladzaa Fortress

Just as you get there, you see the Magedom of Janam get slaughtered by those beasts you saw earlier at Cynas. Oh that’s right, I forgot Cynas employed them. Vaslof in particular was the one to let you leave back at Cynas. You have a friendly talk with them, but soon battle looms. This is the hardest battle yet, with these two doing 90-120 damage on your front line fighters. Again, you can’t damage them. Just staying alive against these two is a chore. Vaslof lets you go, so Hero and Cougar run back discouraged at the failed attack of Ladzaa. These Auster Folk are just too difficult to get through, regardless of who is sent at them.

Forest Ruins

The party talks more about the failed attempt, and how to get past these Austers. Mission Accomplished. Return to Moana to talk about the Ladzaa Fortress Siege some more, and gain 30000 potch for your effort.

Go towards the Gateway. That Wanderer Man tells you that Atrie is back. Atrie talks about the other owner of this place. It seems there is an Order of the True Way in every world! Scary thought. Atrie then leaves saying he’ll come back when he gets more information.

Liu then comes to you and tells you of this great idea. Everyone goes over it at the Grand Hall. Basically, attack from water, but you cannot do this through ships. So? Get the aid of the Porpos-Kin. The new mission is accepted, and Cougar goes with Liu and Hero so that there is a non-human along. Put a fourth member in and a support, and it’s time to go off. We have a long way to go – through Giney Valley, to Tehah Village, then through the Ch’olui Mountains. It would be easier to go through the Kingdom of Astrasia, but that is not an option.

Excellent guide. I’m already at the part where the Furious Roar appears. Is anyone making a list of all 108 stars and where to recruit them? Check out Citro Village soon, there will be a recruitable character there.

Haha I don’t wanna spoil the game for you. The people who wanted the Academy Tour will be joining after the fall of Ladzaa Fortress, once you get them head back to Citro, optional recuit, not from a quest.

Yea, I took a glance through the recruitment FAQ on gamefaqs and for the most part I think I’m on top of things. I already met those guys with their first request so I’ll be looking for their next one soon enough. And thanks, I’ll check Citro occasionally to make sure I don’t miss that recruit.

Just started the third part of the Tierkreis walkthrough, since this page is already pretty big.