QCF is a game development studio based in Cape Town, South Africa. We take pride in approaching almost everything from a game design perspective, meaning we can make pretty much anything fun. We openly aspire to be international rockstars and won’t rest until you can’t stop playing something with our names on it.

In addition to the critically acclaimed Desktop Dungeons, we’ve produced everything from pull-out boardgames for magazines to educational content for the World Bank Institute, mobile advergames and Xbox 360 proofs of concept.

Wanna contact us, get support or just see what we’re up to? There’s a whole bunch of platforms for you to poke us on, as well as a handy press kit for Desktop Dungeons!

A collection of memes seen as a security risk by the United Nations, dislekcia was confined to the secondary role of game designer by the advanced nano-machines flowing through his blood. In what he laughably calls his spare time, dislekcia runs Game.Dev and dreams of owning a yacht.

Hiding from a grim past spent mostly spinning clockwise, “Aequitas” tries to live a normal life… The ways of his past call to him, the urges only assuaged by making indescribably cool stuff. The facial hair helps as well… And has nothing to do with secretly wishing to be a Grand Vizier when he grows up.

Chiselled out of the robotic remains of an elder god, and then raised by eskimos and pumas, Dorianne knows 538 ways to say ‘spline’. When not making pixels to poplate the higher orders of reality, fills her days by injecting color into the minds of youths.

Previously employed as poison taster, Robbie found himself adrift in a sea of code, aboard a ship of cat gifs. Now he resides in in the bowels of a pointer whale, vibrating it’s ribs to warp reality into playable experiences.