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Unwanted by his parents, Cosmo Hill is put to work by the state, testing highly dangerous products. Cosmo realizes he must get away, and escapes with the help of the Supernaturalists, a group of kids who have the same special abilities as Cosmo--they can see supernatural Parasites, creatures that feed on the life force of humans. The Supernaturalists patrol the city at night, hunting the Parasites in hopes of saving what is left of humanity in Satellite City. But soon they find themselves caught in a web far more complicated than they'd imagined, and they discover a horrifying secret that will force them to question everything they believe in.

With stunning art and nonstop thrills, The Supernaturalist: The Graphic Novel will delight fans already familiar with the story and dazzle readers discovering it for the first time.

Addio-Colonnello is a distant town, a port beyond the oceans, many moons away from our Bohemian lands. Tragedy strikes when Nosferatu launches his assault, commanding his legion of vampires to descend upon this town. This is how the Lords of the Vampire Parliament make their point. The mission of Daffodil, Globuline and Achilles, three beautiful agents of the very same Vampire Parliament, is apprehend Nosferatu and uncover the motive for his crime.

In 2001, audiences first met and fell in love with a twelve-year-old criminal mastermind named Artemis Fowl. Since then, the series has sold over seven million copies in the United States alone. Now, this phenomenally successful series is being translated into a graphic novel format. Eoin Colfer has teamed up with established comic writer Andrew Donkin to adapt the text. For the first time, rabid fans will be able to see what Foaly's tin hat looks like; discover just how "Beet" Root got his name; and of course, follow their favorite criminal mastermind as he plots and connives in action-packed, full-color panels