Fallen Avatar Tomb of Sargeras Raid Strategy Guide

This guide provides tips and strategies for defeating the Gefallener Avatar encounter on Normal Difficulty in Tomb of Sargeras. Changes to the fight for Looking for Raid, Heroic and Mythic difficulties are listed below in their respective sections, including tips and strategies for dealing with the new mechanics introduced in these difficulties.

Gefallener Avatar is a two phase encounter in which the raid needs to prolong phase one as long as possible by managing the bosses energy. This is achieved by making use of the Maiden of Valor add, which needs to be carefully positioned. Phase two is a race to the finish, as the boss destroys the very ground the raid stands on, eventually forcing them into the deadly lava.

Fallen Avatar is the 8th boss in the Tomb of Sargeras Raid; available June 20th on Normal / Heroic, difficulty, June 27th on Mythic, July 25th on LFR. Players must defeat the Maiden of Vigilance before attempting Fallen Avatar.

Mythic Fallen Avatar World Firsts

Loot

Loot starts at 885 on LFR, 900 on Normal, 915 on Heroic, and 930 on Mythic.

Abilities: Phase One

The Gefallener Avatar will passively gain energy over time. Once he has reached full energy he will transition into Phase two. As Phase Two has a time limit, you need to keep the Gefallener Avatar in Phase One for as long as possible.

He will also gain energy through Containment Pylons that will spawn from one of five set locations. These pylons create a beam of energy that he absorbs, gaining substantial amounts over 39.5 seconds. The beams of energy can be intercepted by positioning the Maiden of Valor add within it.

Tanking the Maiden of Valor within the Containment Pylon beam will prevent Gefallener Avatar from gaining the additional energy.

Whilst inside the beam the Maiden of Valor will gain the energy instead.

Tanks may want to note that they will take additional damage the longer she stands in the beam due to a stacking 5% Physical damage increase buff called Ermächtigung der Matrix.

Tanks want to pay attention and use damage reduction cooldowns when she gets high stacks when she has high stacks.

As soon as the shield is removed, all DPS want to switch back and focus on the Gefallener Avatar. This is due to the fact that when the Maiden of Valor dies, Phase Two is immediately triggered.

Although the Maiden has a large health pool, there is still very little reason to attack her, as she will kill herself after the fourth Fehlfunktion

The only time damage should be landing onto the Maiden is when she is casting Säuberungsprotokoll.

Ideally you would have her absorb 400 energy over the course of Phase One, as this would give you the highest up-time on the boss before the Maiden dies from Fehlfunktion damage.

However if the boss has gained energy accidentally through containment pylons and is about to transition early with the Maiden of Valor still alive, the raid will want to kill her as the Gefallener Avatar will Aufzehren her remaining health pool if she is active when entering Phase Two.

This will heal him for a substantial amount, which could cause Phase Two to last for too long and the raid will hit the pseudo enrage.

Tanks will need to taunt off each other and switch jobs on two Verwüsten stacks to keep them low and to make sure the Maiden of Valor is still positioned correctly within the pylon beam.

Gefallener Avatar will cast Realitätsfraktur, which will deal a lethal amount of damage to the entire raid after a long cast. Players further away from the Avatar take less damage from this ability.

All raid members, including the tanks, need to move at least half way across the room away from the boss to reduce the damage to survivable levels, however the further away you move the better!

The tank dealing with the Maiden at that time may have to continue to position her in a Containment Pylon. They should bring her as close to the pylon as possible and have their back towards the back wall to create the largest possible distance from the boss.

The tank dealing with the Avatar at that time needs to ensure they return to the boss quickly, as when the Gefallener Avatar isn't engaged in melee combat he will spam cast Welle der Dunkelheit, which will quickly deal unsustainable damage to the raid.

Melee DPS need to allow the tank to re-engage the Avatar first, as they otherwise may get an unwanted slap to the face and die.

Once the Realitätsfraktur cast has finished, players located within the green areas have done a good job, players in yellow should of done better, players in red are dead.

Gefallener Avatar will occasionally coat the entire raid with the Entfesseltes Chaos debuff. This causes each player take minor ticking damage and to spawn patches every 0.5 seconds which explode after 1.5 seconds, dealing damage to anyone nearby.

During this ability, all players in the raid will need to constantly move to avoid the patches they spawn underneath themselves.

Everybody should keep an eye out for other players and try not to run in their path, as you may cut off another player causing them to take unnecessary, potentially lethal, damage.

Everyone must keep moving while Entfesseltes Chaos is up. Combined with other damage sources the targeting circles you spawn can easily kill you.

Three blades will spawn near the boss and fixate on random players. The targeted players will be alerted and shown a beam between them and the Blade, however other players will not be able to see that beam.

A few moments later, the blades will fire towards the players dealing 10 yard splash damage to anyone en route, as well as to the fixated player whilst also knocking them back.

The tank who is dealing with the Maiden must pay extra attention to the blades, as the knockback could cause the Maiden to accidentally move out of a pylon beam.

As soon as the blades appear all players should note which direction the blades are facing and attempt to move out of their path.

The fixated player should avoid heavy movement, as changing the direction of the blade may catch out other players who are trying to avoid them.

Schattenhafte Klingen will always spawn in front of Gefallener Avatar in melee range. You must watch out for the direction they're facing in and take action to avoid them before they fire towards the fixated players.

Once the Gefallener Avatar reaches 100 energy, or when he reaches 20% health, or when the Maiden of Valor dies, Phase Two will begin. The Gefallener Avatar should ideally be around 30% health when entering Phase Two. If he has more health than this, the raid may struggle to kill him in time.

Abilities: Phase Two

The phase begins with the Avatar shattering the floor and your entire raid will drop down into a lava filled room that fortunately has a large platform. Standing within the lava deals heavy ticking damage to players and should be avoided at all costs.

This will allow you to have more Realitätsfraktur without losing any extra platform space.

Tanks should position Gefallener Avatar to a new corner ready for the next Realitätsfraktur cast. Other raid members should position themselves between the boss and a new corner so less travel time is required between each Realitätsfraktur cast.

The boss will also be dealing constant minor ticking damage to the raid through his Sengen passive.

Healers need to keep on top of this and may want to use healing cooldowns on each Realitätsfraktur to ensure players are topped quickly before the Sengen finishes them off.

The final ability the raid will need to deal with is the Dunkles Mal. The boss will mark several players over a few seconds, causing them to explode after 6 seconds.

This explosion deals high shadow damage that is split evenly between all players hit within 8 yards.

Players within the mark will also be knocked away from the marked target when the debuff explodes, whilst the marked target gets knocked straight up into the air.

As many players as possible should spread themselves evenly amongst the Dunkles Mal debuffed targets.

When the explosions occur, players who are spreading the damage should ensure that they are knocked towards a platformed area, rather than the deadly lava.

Marked players with immunities or very high damage reductions are able to solo the ability. Make sure that they notify the rest of the group when doing so to avoid accidental deaths.

Players afflicted with the Dunkles Mal must remain spread from each other. Meanwhile other unaffected players must stand within their targeting circles to help spread the incoming damage when the debuff expires.

Bloodlust Timing

Bloodlust/Heroism/Timewarp should be used on the pull on this fight, as getting as much damage as possible onto the Gefallener Avatar during Phase One is the key to success.

Strategy Summary

Phase One

Tanks need to position the Maiden of Valor so that she intercepts the energy beam from the Containment pylons

Do not damage the Maiden of Valor until she reaches full energy. Then break her shield to interrupt the Säuberungsprotokoll

Tanks need to use active mitigation on the Verwüsten cast and then switch on two stacks

Looking For Raid Difficulty

Aside from Looking for Raid abilities dealing less damage than Normal Mode, there are a few mechanical changes that make the encounter easier.

Phase One

The Gefallener Avatar will no longer Aufzehren the health remaining on the Maiden of Valor when entering Phase Two. This gives the raid more space for mistakes as the boss transitioning early will not heal him.

On a long cast, three purple zones will spawn in seemingly random areas of the room.

After 8 seconds these circles will erupt and deal lethal shadow damage to the entire raid.

To prevent this players need to stand inside them. They'll then split a smaller amount of damage and stop any damage going out onto the raid.

Although it depends on the raid size, 3-4 people per zone should keep damage to survivable levels, however the more players that soak the safer it will be.

To ensure that each zone will have a player nearby, the raid should spread themselves evenly around the encounter area.

Do Note: These zones can be solo soaked with immunities or large damage reductions. These should be used frequently as there are no other points in the fight where these abilities will be as beneficial to your raid.

The main additional mechanic is the Besudelte Matrix. Alongside one standard Containment Pylon, two corrupted pylons will spawn.

These pylons will generate a substantial amount of energy for the Gefallener Avatar, however the Maiden of Valor must not soak these as she'll pulse out lethal raid wide damage every 2 seconds whilst standing within the corrupted beam.

The beams from the Tainted Matrices can be soaked by players. Doing so deals moderate damage to the player and applies the Besudelte Essenz debuff to the player every 1.5 sec.

The Besudelte Essenz debuff reduces all healing and shields received by 10% and lasts for just over 1 minute. If any player reaches 10 stacks they will instantly die.

The raid needs to soak both Besudelte Matrix beams by rotating players to soak the beams.

Although it isn't entirely clear which number of players would be optimal, it seems like 6-7 players per beam will be needed if they rotate on 5-7 stacks.

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Kommentar von Templyn

This guide was absolutely great to have while progressing on a Normal run of it. I made a video for any fellow tanks to see how far you can kite the boss to mitigate Ruptured Reality. I do realize this would become tricky to handle during Heroic and/or Mythic difficulty.

Kommentar von DrDarkdevil

Your world 3rd kill is wrong. It should be Chinese guild Alpha not ScrubBusters

Kommentar von WinDraE

Phase 1 (LFR Chamber of the Avatar release day):In Looking for Raid Difficulty, there is no Maiden of Valor but the energy of Avatar will be gained slowly even without her. But this boss isn't interesting in LFR anymore.

Kommentar von quizzlefix

LFR quicktips

On LFR this fight boils down to a tank+spank dps race in phase 2.

Phase 1:

Avoid the three spears that come out from the boss and the fiery patches on the ground

Run away from the boss (at least halfway down the room) when Realitätsfraktur is cast

Stack on people with the purple circle debuff (Dunkles Mal) to spread damage (but don't get knocked into lava)

Continue to run away during Rupture Realities

Tanks: Continue to swap when Desolate drops off, and tank the boss in the corners of the platform, since each Rupture Realities will destroy a chunk of the platform. You can move the boss into the lava just before he starts casting to gain a bit more space

Kill boss before space runs out (6 or so Rupture Realities, although very placement dependent)

Heroism/Bloodlust: on pull. But someone probably already popped it on the single trash pull.