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Three titles took home awards at the 9th Annual Games for Change Festival, honoring their achievement in using entertainment and engagement for social good, following a ceremony Wednesday night in New York.

Way, from Coco & Co., was voted Game of the Year in addition to another award for Most Innovative Game. In this two-player online game (pictured), players from very different backgrounds learn to communicate and collaborate with each other to solve puzzles and and overcome obstacles.

Unmanned, from Molleindustria and No Media Kings, was recognized for Best Gameplay. It also was named the Knight News Game, a special award supported by the John S. and James L. Knight Foundation to recognize games that engage individuals and communities with current events.

Spent, from McKinney and Urban Ministries of Durham, was judged as having the Most Significant Impact.

The 2012 Games for Change Awards were presented by jury members Lucy Bradshaw, general manager of Maxis/Electronic Arts; Greg Trefry, co-founder and game designer with Gigantic Mechanic; and Edwin Schlossberg, founder and principal designer of ESI Design.

Games for Change (G4C) is the leading global advocate for supporting and making games for social impact.