Method

We have animated with Johnatan Landais at lift12, a workshop aimed to share the co-design method developped in Host project and to collect complements about needs, tools and services for ederly people in social housing.

Some elements about our methodology :

The goal of the workshop was to imagine new ideas mixing ressources from real end-users and from the close relatives from the participants. However in case of short workshops (less than 2 hours) it is usefull to provide simple resources like already-known problematics. This constraint of efficacity can be contradictory with co-design method, especially in case of taking the place "unknown" people or problematics, a long time of exchange and immersion is a waranty of well working.

We have split the worshop in main stage of work (needs, tools, ressources) with a progression to a global service design. It is necessarry to "coerce" the co-designers to deliver a working production at each step in a guided form. The animation tools can be a paper form. It can as well be a tablet input that would be validated at the end of each step (ie : describe the need of the people) and usable by other co-designers in next steps.

Mixing informations can be sometimes productive sometimes not :

It has been difficult to achieve at the same time the goal to gather informations and to share the project and the method.

At the opposite, we have used technologies for animation during the workshop that where afterwards involved in the creation of new services (kjing).

You will find below the conductor/guideline of our workshop, ressources used in it and some results collected.

Method

We have animated with Johnatan Landais at lift12, a workshop aimed to share the co-design method developped in Host project and to collect complements about needs, tools and services for ederly people in social housing.

Some elements about our methodology :

The goal of the workshop was to imagine new ideas mixing ressources from real end-users and from the close relatives from the participants. However in case of short workshops (less than 2 hours) it is usefull to provide simple resources like already-known problematics. This constraint of efficacity can be contradictory with co-design method, especially in case of taking the place "unknown" people or problematics, a long time of exchange and immersion is a waranty of well working.

We have split the worshop in main stage of work (needs, tools, ressources) with a progression to a global service design. It is necessarry to "coerce" the co-designers to deliver a working production at each step in a guided form. The animation tools can be a paper form. It can as well be a tablet input that would be validated at the end of each step (ie : describe the need of the people) and usable by other co-designers in next steps.

Mixing informations can be sometimes productive sometimes not :

It has been difficult to achieve at the same time the goal to gather informations and to share the project and the method.

At the opposite, we have used technologies for animation during the workshop that where afterwards involved in the creation of new services (kjing).

You will find below the conductor/guideline of our workshop, ressources used in it and some results collected.

Method

We have animated with Johnatan Landais at lift12, a workshop aimed to share the co-design method developped in Host project and to collect complements about needs, tools and services for ederly people in social housing.

Some elements about our methodology :

The goal of the workshop was to imagine new ideas mixing ressources from real end-users and from the close relatives from the participants. However in case of short workshops (less than 2 hours) it is usefull to provide simple resources like already-known problematics. This constraint of efficacity can be contradictory with co-design method, especially in case of taking the place "unknown" people or problematics, a long time of exchange and immersion is a waranty of well working.

We have split the worshop in main stage of work (needs, tools, ressources) with a progression to a global service design. It is necessarry to "coerce" the co-designers to deliver a working production at each step in a guided form. The animation tools can be a paper form. It can as well be a tablet input that would be validated at the end of each step (ie : describe the need of the people) and usable by other co-designers in next steps.

Mixing informations can be sometimes productive sometimes not :

It has been difficult to achieve at the same time the goal to gather informations and to share the project and the method.

At the opposite, we have used technologies for animation during the workshop that where afterwards involved in the creation of new services (kjing).

You will find below the conductor/guideline of our workshop, ressources used in it and some results collected.

Method

We have animated with Johnatan Landais at lift12, a workshop aimed to share the co-design method developped in Host project and to collect complements about needs, tools and services for ederly people in social housing.

Some elements about our methodology :

The goal of the workshop was to imagine new ideas mixing ressources from real end-users and from the close relatives from the participants. However in case of short workshops (less than 2 hours) it is usefull to provide simple resources like already-known problematics. This constraint of efficacity can be contradictory with co-design method, especially in case of taking the place "unknown" people or problematics, a long time of exchange and immersion is a waranty of well working.

We have split the worshop in main stage of work (needs, tools, ressources) with a progression to a global service design. It is necessarry to "coerce" the co-designers to deliver a working production at each step in a guided form. The animation tools can be a paper form. It can as well be a tablet input that would be validated at the end of each step (ie : describe the need of the people) and usable by other co-designers in next steps.

Mixing informations can be sometimes productive sometimes not :

It has been difficult to achieve at the same time the goal to gather informations and to share the project and the method.

At the opposite, we have used technologies for animation during the workshop that where afterwards involved in the creation of new services (kjing).

You will find below the conductor/guideline of our workshop, ressources used in it and some results collected.

Method

We have animated with Johnatan Landais at lift12, a workshop aimed to share the co-design method developped in Host project and to collect complements about needs, tools and services for ederly people in social housing.

Some elements about our methodology :

The goal of the workshop was to imagine new ideas mixing ressources from real end-users and from the close relatives from the participants. However in case of short workshops (less than 2 hours) it is usefull to provide simple resources like already-known problematics. This constraint of efficacity can be contradictory with co-design method, especially in case of taking the place "unknown" people or problematics, a long time of exchange and immersion is a waranty of well working.

We have split the worshop in main stage of work (needs, tools, ressources) with a progression to a global service design. It is necessarry to "coerce" the co-designers to deliver a working production at each step in a guided form. The animation tools can be a paper form. It can as well be a tablet input that would be validated at the end of each step (ie : describe the need of the people) and usable by other co-designers in next steps.

Mixing informations can be sometimes productive sometimes not :

It has been difficult to achieve at the same time the goal to gather informations and to share the project and the method.

At the opposite, we have used technologies for animation during the workshop that where afterwards involved in the creation of new services (kjing).

You will find below the conductor/guideline of our workshop, ressources used in it and some results collected.

Method

We have animated with Johnatan Landais at lift12, a workshop aimed to share the co-design method developped in Host project and to collect complements about needs, tools and services for ederly people in social housing.

Some elements about our methodology :

The goal of the workshop was to imagine new ideas mixing ressources from real end-users and from the close relatives from the participants. However in case of short workshops (less than 2 hours) it is usefull to provide simple resources like already-known problematics. This constraint of efficacity can be contradictory with co-design method, especially in case of taking the place "unknown" people or problematics, a long time of exchange and immersion is a waranty of well working.

We have split the worshop in main stage of work (needs, tools, ressources) with a progression to a global service design. It is necessarry to "coerce" the co-designers to deliver a working production at each step in a guided form. The animation tools can be a paper form. It can as well be a tablet input that would be validated at the end of each step (ie : describe the need of the people) and usable by other co-designers in next steps.

Mixing informations can be sometimes productive sometimes not :

It has been difficult to achieve at the same time the goal to gather informations and to share the project and the method.

At the opposite, we have used technologies for animation during the workshop that where afterwards involved in the creation of new services (kjing).

You will find below the conductor/guideline of our workshop, ressources used in it and some results collected.

Lift12 co-design workshop

Method

We have animated with Johnatan Landais at lift12, a workshop aimed to share the co-design method developped in Host project and to collect complements about needs, tools and services for ederly people in social housing.

Some elements about our methodology :

The goal of the workshop was to imagine new ideas mixing ressources from real end-users and from the close relatives from the participants. However in case of short workshops (less than 2 hours) it is usefull to provide simple resources like already-known problematics. This constraint of efficacity can be contradictory with co-design method, especially in case of taking the place "unknown" people or problematics, a long time of exchange and immersion is a waranty of well working.

We have split the worshop in main stage of work (needs, tools, ressources) with a progression to a global service design. It is necessarry to "coerce" the co-designers to deliver a working production at each step in a guided form. The animation tools can be a paper form. It can as well be a tablet input that would be validated at the end of each step (ie : describe the need of the people) and usable by other co-designers in next steps.

Mixing informations can be sometimes productive sometimes not :

It has been difficult to achieve at the same time the goal to gather informations and to share the project and the method.

At the opposite, we have used technologies for animation during the workshop that where afterwards involved in the creation of new services (kjing).

You will find below the conductor/guideline of our workshop, ressources used in it and some results collected.