Sat Oct 02 1999 07:19:
Dan and I want to write a game, for use when we get sick of XBlast
and FreeCiv. A networked game, obviously. Dan wanted to do a roguelike
game, but unless you have 100+ people playing, a networked roguelike
game is not that interesting. So I talked him out of that unless he
can come up with a way to make it interesting.

We have one really good idea, but it involves heavy 3D stuff.
So I don't want to do it straight off. When Dan wakes up I'm going
to try to sell him on a souped-up version of the classic Atari
2600 game Tank. I'm searching through Freshmeat to see if that's
been done already, and picking up any other interesting games as
I go along.