Edge Imp Saw
Level 3 DARK Fiend-Type Effect Monster
ATK 500
DEF 1000
You can only use the effect of “Edge Imp Saw” once per turn. (1) When this card is Normal Summoned: You can send 1 “Furnimal” monster from your hand to the Graveyard; draw ? card(s?), then return 1 card from your hand to the top or bottom of your Deck.

Edge Imp Chain
Level 4 DARK Fiend-Type Effect Monster
ATK 1200
DEF 1800
You can only use 1 “Edge Imp Chain” effect per turn, and only once that turn.
(1) When this card declares an attack: You can add 1 {???} from your Deck to your hand.
(2) If this card is sent from the field to the Graveyard: You can add 1 {???} {card?} from your Deck to your hand.

Fluffal Sheep
Level 2 EARTH Fairy-Type Effect Monster
ATK 400
DEF 800
You can only use the (2) effect of “Furnimal Sheep” once per turn.
(1) During your Main Phase (?), if you control a “Furnimal” monster, you can Special Summon this card (from your hand).
(2) You can return 1 other “Furnimal” monster you control to the hand; Special Summon 1 “Edge Imp” monster from your hand or Graveyard.

Death Toy Chain Sheep / Frightfur Sheep
Level 5 DARK Fiend-Type Fusion Effect Monster
ATK 2000
DEF 2000
“Edge Imp Chain” + 1 “Fluffal” monster
You can only use the (2) effect of “Frightfur” once pe turn.
(1) If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step.
(2) If this card is destroyed by battle or your opponent’s card effect: You can Special Summon this card from your Graveyard, but it gains 800 ATK.

Deathtoy Mad Chimera / Frightfur Mad Chimera
Level 8 DARK Fiend-Type Fusion Effect Monster
ATK 2800
DEF 2000
3 “Frightfur” monsters
Must Fusion Summoned, and cannot be Special Summoned by other ways. You can only use the (2) effect of “Frightfur Mad Chimera” once per turn.
(1) If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step.
(2) When this card destroys an opponent’s monster by battle and sends it to the Graveyard: You can Special Summon that monster to your side of the field, but its ATK becomes halved.
(3) This card gains 300 ATK for each monster you control that is owned by your opponent.