You play as the KID KOZMIK as he travels through space and time stabilizing the colors of the universe. Each world you enter will slowly drain of its colors, and it's up to you to collect the color crystals to restore the world's schemes to pleasing palettes.

The game is gamepad and keyboard friendly:

Movement: Arrow keys, left stick, or D-pad

Jump: Space, A, or X

This game was made as part of #procjam 2015 and was created in 9 days.

It uses procedural generation to create aesthetically pleasing, cohesive palette's using basic color theory. It also attempts to shade sprites in the game to have tints and shades that an artist may have hand picked.