In fact, it works on CentOS 7 for 99.95% of projects. It's just some of them that crash. We do render a significant number of projects (as in hundreds per day) and they are very varied, coming from lots of customers who use the RenderStreet service. I opened this bug hoping I would help you track why it crashes on these few cases.

Jan 19 2015

@Sergey Sharybin (sergey), I have only tested the 64 thread version (on an 172 thread power8 machine, 2.69 version from apt-get) and was scaling quite nicely. I have only tested the Cycles rendering part though, not the others.