This is the first of the RDCCDX cartoons produced with our new digital workflow AKA draw directly into the computer on Cintiqs. However it wasn't completely digital. We were still using our old head library, which had originally been drawn in pencil on paper, scanned, and then vectorized* in Illustrator. The sharpness of the vectorized lines in the head drawings help match them with the body and background lines drawn with the Cintiq, but they're not as smooth, you can still see a lot of bumps in them.

If you haven't read my blog before, Matt and I created a library of head positions, mouths and eyes for each character, which we reuse over and over so save drawing time. And even though we had used these head libraries only several months ago, opening them up for this project was a like opening a time capsule. All of the characters looked slightly off model to me, which is a bit strange because there is no official model sheet we have. The heads looked too long, and their features were spread far apart. It's strange how character designs evolve as you slowly progress as an artist, and just evolve with the repetition of drawing them over and over and getting to know them better.

Shit, looking back on the other episodes I can see the progress Matt and I have made, and I'm a little startled. I would change a lot of things. In Episode 2.5, Jerry's head is should be much bigger, his body look too adult for him. And the backgrounds and perspective are so flat on everything. Oh well, what's done is done. I'm not going to pull some Lucas bullshit and redo them. Only out of laziness though. However if anyone wants to give us tons of money, I'll pull some Anno bullshit and redo them in crazy awesome looking movie form.

*if you're confused about what I'm saying when I refer to the vectorizing pencil lines process, read this.