Whoa. What's this? A new game in the Terraria universe? I have just recently been getting back into the similar-but-unrelated Starbound, so this is especially interesting news right about now. Re-Logic released the above alp...

Did you like the last generation of gaming on platforms of yesteryear? A lot of good stuff came out for PlayStation 3 and Xbox 360. Legacy consoles are seemingly maintaining their relevance by the sheer number of re-releases ...

Cool song! And it's nice to have a holiday 2015 release window locked in for Just Cause 3 (PC, PS4, Xbox One), but I'll take gameplay footage over a CG trailer any day. Where's that?
Writing on the PlayStation Blog, Avalanch...

Over the past week, I've spent I don't know how many hours trying to get through the new DLC in Hyrule Warriors. Even if I did know, I wouldn't say. A lot. Way too many.

To access certain levels, you'll need to use a Deku, Goron, or Zora mask on the Termina Adventure map. Sounds neat, except it's set up such that you have to beat one level to get a mask that can let you reach another mask to obtain the mask you really wanted all along (x10). Then and only then can you make real progress toward stopping that danged moon from crash landing.

The levels themselves are, at times, absurd in their difficulty. New mission types place you in a heated race against A.I. warriors to take keeps, or collect rupees, or rack up KOs. It's you and you alone against their posse which just so happens to include boss monsters because no one said this was going to be a fair fight. I hope most of your characters are sufficiently leveled.

Anyway, enough talk. I managed to nab the last of the Majora's Mask DLC outfits last night and some are downright hilarious. Others, horrific. What's best in life? Darunia wearing a Goron mask.

Majora's Mask may have problems, but the three-day cycle concept is not one of them. While some people didn't like the fact that they had to "start all over" after the cycle repeated, that's not really the case.

You get to keep all your key items, you can store your Rupees in a bank and get them back right away, and there's an easy method to ensuring that you have all the time you need for dungeons.

The Legend of Zelda: Majora's Mask is unlike any other Zelda game in the series. For instance, there's no sign of the franchise's classic villain Ganon, and no Zelda outside of a quick flashback reference.

It's also a decidedly darker affair, with strong themes of depression, anxiety, and general angst due to the impending end of the world. Heck, there's even straight-up voyeurism quest and the assumption of dead people's identities.

Majora has a lot of really cool ideas, and most of them are augmented by the slight upgrades found in Majora's Mask 3D.

It's been almost two decades since I first played Vectorman, BlueSky Software's treasured run-and-gun game for the Sega Genesis, and I still can't get over how absurd its second level is.
That's what I had intended to write...

The tone of this trailer for Hitman: Agent 47 matches my playstyle for the game series, which is to go in quietly only to screw up repeatedly and end up having to trade bullets with everyone.
While I could have done without ...

And before I knew it, Windy Hill Studio's attractive-looking action platformer Orphan had jumped from Greenlight approval on Steam to being over halfway through its Kickstarter campaign. So it is sometimes in the games writi...

Ah, Monster Hunter. A game that ends up being more of a culture than anything else. These have always been games about community and self-improvement. Getting better isn't measured in some arbitrary number, but how well you can execute your talents. It also helps that as you get better your gear becomes increasingly more badass.

Monster Hunter 4 Ultimate doesn't tamper with the classic formula too much, but the additions here are certainly nothing to ignore. New weapons, new mechanics, and an incredible amount of monsters makes Ultimate more than just the "same old thing."

Strength of the Sword Ultimate is a bad, bland name for a good looking 3D action game.
This two-man project is actually an enhanced version of Strength of the Sword 3, which came to PS3 in 2013. It also gets a bit more...

Vergil's Bloody Palace is a 60-floor combat arena coming to the current generation remaster for Ninja Theory's DmC, which Alessandro took a long look at a couple weeks back.
Unlike Dante's, which progresses t...

This cool little top-down action/adventure game, The Wild XYZ, caught my eye on Tumblr today. It began life as as a prototype for the Space Cowboy Jam, and designer Joseph Gribbin has been chipping away at completing it in hi...

There are shields in Bloodborne after all, SCE Japan Studio has confirmed to IGN. Well I'll be.
Shields will seem like a comfort to Souls players who haven't yet experienced the faster, in-your-face action of Bloodborne, but ...

It's not a day-making new Space Marine or Dawn of War, but as far as Games Workshop adaptations go, Warhammer: End Times - Vermintide (PC, PS4, Xbox One) seems neat. As a cooperative first-person shooter / melee-combat game ...

I'll be the first to say it: it's going to be the year of Souls. With the release of Bloodborne only a month away, which looks to redefine the experience along with its wonderful change of setting, From Software has been busy as of late. But that's not stopping the studio from re-releasing its previous titleDark Souls II for new audiences on new hardware.

Recently, the developers released an update for existing versions of Dark Souls II for all players, adding in an invasion faction, characters, and even new encounters. Of course, this is to ease them into what Dark Souls II: Scholar of the First Sin has to offer. Though there's been little information about what to expect from this revisit, the folks behind the title had a lot to say about it.

At a special Bandai Namco Games event last week, Destructoid got to go hands-on with the new and improved version of Dark Souls II and chat with Bandai Namco global producer Atsuo Yoshimura. Though many see it as simply a remaster, From Software thinks of it as much more.