PhotoKifu converts a set of pictures of a goban, taken during a Go game, into an SGF file and/or a game record (the so called kifu), both containing the moves of the game. It can be also used to draw the kifu of a game whose SGF file is already available.

What is new in this release:

Version 3.1:

The grid-detection algorithm is brand new, nearly ten times faster and much more accurate than before, even with many stones on the goban.

The static score-counting algorithm is brand new.

Added: fast adjustment of shifts of the grid through arrow keys during manual realigning.

Preliminary use of the new grid-detection algorithm makes manual realigning easier, within reason.

Improved abnormal situations management.

The ReadMe is now distributed as a PDF file only.

Bug fixed: loading SGF files was not working.

What is new in version 3.0:

PhotoKifu now uses OpenCV as image processing library: game analyses are nearly ten times faster.

Compiled for both 32-bit and 64-bit CPUs with Visual Studio Community 2015.

Improved stones' detection and goban tracking algorithms.

Added: "PhotoKifu options" tab.

Added: magnified view for a fast and more accurate pinpointing of the corners of the grid.

Selecting a cell on the right column of the list of moves will highlight the corresponding stone, selecting a cell in the left column will show the corresponding picture too.

Replaced some of the buttons below the mini-goban with a track bar.

Multiple copies of identical PK files will not be saved any more.

The kifu of a game will be saved in PNG format only.

Several bug fixings.

What is new in version 2.12:

Version 2.12 improved detection of handicap stones.

What is new in version 2.11:

Version 2.11 no longer requires the Microsoft PowerPacks v10.0.

Requirements:

.NET Framework 4.0

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