Special road editor and automatic cars setup substantially accelerates preparation of scenes for the simulation of traffic movement.Huge variety of configurations for each car, whether it is adjustment of a suspension bracket or style of driving, give the ability to create realistic simulation.Dynamics calculation makes movements on complicated surfaces more realistic, and the artificial intelligent system helps cars to operate independently.

New features in version 2:

* New system of building road networks based on splines﻿

* Automatic construction of standard intersections﻿

* Advanced Artificial Intelligence for Vehicles﻿

* More realistic behavior of traffic flow﻿

* Increased speed of simulation calculation﻿

* Six wheeled vehicle support﻿

* Increased speed of simulation calculation﻿

* Six wheeled vehicle support﻿

* Simplified system for cloning vehicles﻿

* Simplified and expanded use of traffic lights function﻿

* New objects are "speed limiter" "obstacle," "stop line"﻿

* Improved parking﻿

* Improved suspension dynamics of vehicles﻿

If you already use CityTraffic version 1.xx CityTraffic 2 is essentially a brand new system based on the artificial intelligence system, which differs radically from the one used in versions 1.xx. Besides, the whole road construction and traffic management algorithms have significantly changed. Hence, we have not been able to provide compatibility; thus, scenes created in versions 1.xx cannot be opened correctly in CityTraffic 2. However, we have retained the possibility to install both CityTraffic 1.xx and CityTraffic 2 on the same version of 3ds Max. This will allow you to continue working on the files created in older versions and to switch to the new version step by step, whenever possible and necessary. The CityTraffic 1.xx license cannot be used for CityTraffic 2, so you will need to request an additional license for CityTraffic 2 from us by mail@rendering.ru. All CityTraffic 1.xx users will get the CityTraffic 2 licenses free of charge.

﻿ Features

Realistic simulation of a complicated traffic

AI-based calculation system of cars movement

Physically correct calculation of suspension brackets

Built in editor of road system

Creation of multi-line roads from a spline

Easy creation of crossroads

Support for multilevel overpasses and bridges

Support for traffic lights, parking and bus stops

Flexible management of speed modes for each strip of road

Support for different types of cars: cars, lorries, buses

Objects-obstacles for pedestrian traffic and other objects through road

Automatic rigging of cars in one click

Automatic compression of animation for minimizing scene size

please note: vehicles and environments which can be seen on our renderings for illustrative purposes only, and not included