I was learning OpenGL by following nehe tutorial but their code was outdated.the GLU import was bad and the lwgjl.util.devil.IL do not exist anymore so I replaced it by slick's texture loader.Which change a little bit the code.

I also packaged everything in a maven project, it's easier to launch (download and import automatically lwgjl and slick).

So if like me you are learning OpenGL with LWGJL know that the converted nehe tutorial are here : https://github.com/eildosa/LWJGL-tutorialI did not convert the tutorial after the lesson 20, but I've re-taken interest in LWGJL so I'll probably do it soon.

Most of the comment are in french :p I'll translate them too when I have time.

ps : is it me or the maven native eclipse plugin from GEMSERK does not work anymore (when it worked I did not have to make an assembly.xml file and add -Djava.library.path=target/natives in the VM arguments.

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