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This mysterious woman is allied with a clandestine group of ex-slaves, Abolitionists, working together to form a new type of Underground Railroad. She is forceful and bright, and she doesn't suffer fools gladly.[1]

The Railroad, like its namesake, works to protect escaped synth slaves. She has traveled to Rivet City to protect the identity of Harkness.

After delivering her quest-related message, Victoria Watts will remain in the general area in which she first encountered the recipient. She may attempt to travel to Rivet City, but she is incapable of fast-traveling and only moves position if the Lone Wanderer is in the same active map cell as her. As a result, she is almost certain to be killed in the wasteland if encountered far away from Rivet City.

If Victoria Watts reaches Rivet City, she will join the population there and performs a generic Rivet City citizen daily schedule. She can be spoken to again, but has no additional dialogue.

The Replicated Man: After the Lone Wanderer is asked by Dr. Zimmer to track down Harkness' location, for the Institute, Watts will request that they feign his death using an android component. If she is assisted in saving Harkness, she will later ask the Lone Wanderer to not speak to her again, for the safety of The Railroad.

Victoria searches out anyone looking to identify the android hiding out with Rivet City:

Once the Replicated Man quest has been triggered, Watts will begin actively tracking down the sleuth outside of her home within Rivet City. She can potentially be met anywhere, including rather incongruous locations and situations (such as inside of Arlington Library or even underwater).

pcxbox360 Victoria can sometimes fail to recognize the completion of the The Replicated Man quest. If you agree to help her, then subsequently resolve the quest otherwise, she will continue to goad you to turn the component over to Zimmer and tell him Harkness is dead. [verified].

This bug can be fixed by using console commands. First, reset both quest objects ("~resetquest 14e9b" then "~resetquest 63bf3"). Talk to Victoria and receive the component. Then, if Zimmer is nowhere to be found, create a clone of him in front of you ("~player.placeleveledactoratme 156b9"). He will speak to you as if for the first time, so just show him the component and talk to Victoria again.

The GECK reveals that this bug occurs due to faulty dialogue ordering and conditioning. She should instead say "Nothing Stops the Railroad" but the dialogue string is BELOW "Don't you have a component to deliver" whereas it should be ABOVE it since the former has additional conditions. Dialogue strings near the top of an non-player character's dialogue list take priority over ones below it.