WinQuake is the "official" Source port of Quake to Windows. It lacks support for high-resolutions, has no "modern" graphics (such as dynamic shadows) and lacks colored lighting, but is good for lower-end PCs that have Windows installed, or for oldschool players who prefer the game's original look.

The current plan is to make it 060 only and support RTG (direct CyberGFX mode) and AGA/Graffiti

There's still lots of work to be done to get this working properly and at a decent frame-rate. I'll release the first BETA to the Zone when it's good enough for testing.

Now got mouse control working and got a big speed boost by targeting 060 (this video is running on WinUAE using an ATOM BTW).

I also did a nice little icon

Not much to do now really, it all seems to be working as expected and so far it seems to be nice and stable. I just need to implement the sound (using AHI) and some code cleaning and it should be ready for testing.