Dark Souls

As you pace the halls and corridors of the Undead Asylum it can be found to be a lonely and quiet place, moribund and uninviting. Here dwells a demon capable of lethal rage, its mind still ruled by virulent thoughts. Beware this foe. For all that you will fight stronger, more cunning, and more agile opponents, complacency will hasten your...

Includes - 6 miniatures and player boards for new classes: Pyromancer, Cleric, Thief, Sorcerer, Mercenary, and Deprived. 10 armored character models to replace the basic player miniatures when the player discovers and equips the corresponding cards included in this box.

Eerie sounds echo through the Darkroot, unsettling to even the bravest of heroes. It is a dangerous place; hidden adversaries prowl the wooded glades, and even the very plants are hostile to the unwary. Your other destination is no less imposing. The cursed walls of the Iron Keep stand in monument to the folly of man, the treacherous approach only...

The Core Game Expansion adds new terrain miniatures in the form of chests, barrels, gravestone, and a bonfire, as well as new adversaries to enhance Dark Souls: The Board Game. Contains The Pursuer, 2x Mimic (active and dormant), 3x Silver Knight Spearmen and 3x Fire bomb hollows miniatures and their respective cards, extra set of cards for the Old Dragonslayer...

The Iron Keep is a massive fortress, surrounded by and slowly sinking into a mass of molten iron. The Iron Keep Expansion includes new enemy miniatures to be used with Dark Souls: The Board Game. Contains The Dark Souls 2 Smelter Demon boss. [note - mimics are in the Explorers Expansion. Instead Sir Alonne (boss)is in Iron Keep]

The Mega Boss Expansions enhance your board game experience. These models are big - the Gaping Dragon is around 12-15cm tall! They also come with additional items to support their gameplay: A Tileset for the Mega Boss Encounter (vary in quantity dependent on the boss) 1 Boss Dial for tracking damage A Unique Mega Boss AI Deck that fully replicates...

As you journey through Lothric safe passage is rarely to be found, and the route to the Undead Settlement is no different. The vile watchdog of the Boreal Valley, Vordt is tasked with standing sentinel over the gates that lead from the Undead Settlement to the Castle of Lothric. Vordt exists now only as a savage and mindless beast, his...