Explore the skies of a Steampunk world while discovering islands, taming beasts, and battling anything that stands in your way. When you've had your fill of adventuring, you can build up an outpost to serve as your base of operations for crafting and sending your captains out on missions while...

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Patch 0.4.5 is out!

Feb 4

Patch Notes - Beta0: 0.4.5.392 - 1/29/2015

New Stuff

Lots of tutorial/prologue changes.

Captain Harquin redesigned

Combat abilities now come in 3 flavors: Instant, Turn, and Charged. Instant abilities will not consume your turn. Turn abilities consume your turn. Charged abilities are pretty strong, consume your turn, trigger after a charge-up time, and can be interrupted by other abilities (bosses use these a lot, so interrupting them is a good strategy)

Added combat conversations for more story hooks during fights.

Added the Walkie Talkie to allow characters to remotely phone the player. This is currently only used by Jonas, but we’ll be using this all over the place eventually ;-)

The camera is now locked to the player while in their town (similar to Animal Crossing). The camera still is unlocked when placing buildings.

Clicking on something no longer moves you to it. Clicking on it again will move you to it. Now players can assess an enemy before auto-moving.

Default movement speed sped up a little.

Fixes

Lots of balance tweaks.

Lots of ability effects fixed.

Other fixes. (we really should keep better track of what we’ve fixed…)

Steam Bandits: Outpost

0

6

What is leveling for?

Where is the sense in leveling up, when there are no changes in character stats? Instead we have to try-and-error in every fight again and again? Hello?

So I've noticed that level really does jack squat in regards to nearly everything. Need more luck or engineering? You need gear. Otherwise you can't collect anything you find or send captains out on missions or do anything more than 10 damage.
Running th...