Strong points: mana boosting(+ mosquito and it's like a rush tactic), cheap evos and early field presence,rumbling terahorn and hornead beast evosWeak points: lack of drawing cardsWays to counterattack mana boosting: don't, let the opponent boosts his mana, won't help him since he lacks of drawing cards early field presence: fire removal spells, cheap blockers+tap

Strong points: water is considered by many to be the best in mono civilization decks, because of its rush strategy based on bothblockers removal(crystal paladin) and bounce cards(spiral gate, unicorn fish) and also because of it's drawing cards(energy stream, aqua hulcus, illusionary merfolk+cyber lords combo-corile/emeral).Weak points: the water creatures have generally low power/cost.Ways to counterattack water rush strategy: i know 3 efficient ways. 1st one is fire/nature rush the 2nd one is socalled, "pyro starnoid" deck, based on fire removal spells, wise starnoid shield addition power and tito vilanova comboto secure the field control and the 3rd one is the light nature assault using glais mejicula combo in order to save shieldsand skysword/mana nexus

Strong points: rush decks will try to win the game in the first 6-7 turns.fn and df rush have got anti-blocker cards, butan aggro system will overcome those removals.Weak points: shield triggers creatures. aqua surfer in this case is way better than terror pit and if you also use a miraculoussnare, you can recycle that aqua surferWays to counterrattack fn/df rush:survive first turns, building a solid defence andremoving opponent's creatures. after you do this and win the field, a striker like bluum erkis will finish the job.

Vs water-fire rushThis is more special, because of crystal paladin(aggro blocker decks won't have any chance). So what do i recommend?My Pyro Starnoid deck proved me many matches that it can stop this kind of rush.P.s.: also light-fire rush can be destroyed using Pyro Starnoid

Strong points: these type of deck uses light, natural and/or water civilization.it concentrates on field control, using tapping cards and blockers.also, it might feature anti-discarding cards.Weak points:removal spellsWays to counterattack this deck: once it looses the field control, the game ends. so, using a tito combo(which will giveyou that field control) you have highest chances of winning.keep your removal spells for mist rias.don't forget you mighthave to face craze valkyrie so you can use blockers, or remove initiates.

Strong points: mana burn decks tend to be fire/nature decks.Most of them use mana crisis, reap and sow and dragons:bolzard and uberdragon bajula.Also, some of these mana burn decks will try to break the shields as soon as they gained the advantage.Weak points:snork la guardian and mana burn users will play empty-handed after first 5-6 turnsWays to counterattack this deck: use mana booster cards, snork la and blockers like tajimal.Also, discarding and revival might be very useful.Be precacious in defense.Be patient, focus on surviving in the start and in the middle of the game.

Strong points: mana bounce decks are generally water/nature/darkness decks. they use cards like shrtra to bounce mana andalso poisonus muhsroom, dream weaver to quickly charge it back. also, the key cards of this deck are: lost soul, miraculousplague and fortress shell.mana bounce deck have a high synergy since they use drawing cards and the illusionary merfolk comboWeak points:rush decks, alcadeias, rain of arrowsWays to counterattack this deck:there are many ways: you can use a rush deck, a deck based on alcadeias(using rain ofarrows), or a deck which dream weaver/poisonus mushroom to cancel the enemy's strategy

Strong points: using cocco lupia, these decks can quickly occupy the field with powerful dragons which can evolve intouberdragon bajula and might end the game.also, these decks use nature civilization so they have mana accelWeak points:lack of drawing cards, lack of removal spellsWays to counterattack:crimson hammer and spastic missile are the best solutions against cocco lupia,while snork la isthe only card which can stop bolzard and bajula's mana burn effect.if you use a control decks which focus on field, then you might have the highest chances of winning.the best exemple is the tito vilanova control deck which can provide youa permanent field control.

Strong points: bombazar decks(blue, light, simple) are assault decks who use bombazar as the main finisher.these decksuse mana accel, cheap creatures(gonta) and speed attackers(twin-cannon skyterror and magnus) and blocker removalsWeak points:discard,shield triggersWays to counterattack: nariel is a great card which stops enemy's strikers, shield triggers can give you a great advantageas a your last resort(you can try emeral) and slash charger can destroy your opponent's most fearsome creature:bombazar