You can multiplay, you can't pkill? The features it lists which are about 3, alone make it a boorish, a pathetic excuse for a game, and no where near the type of entertainment I'm looking for in a text-based MU*.

You can multiplay, you can't pkill? The features it lists which are about 3, alone make it a boorish, a pathetic excuse for a game, and no where near the type of entertainment I'm looking for in a text-based MU*.

Different strokes for different folks. It's exactly this sort of close-minded attitude that gives the RPI camp a bad name, when you try to pass your interpretation of roleplaying as some sort of universal law. To roleplay, you don't need any game mechanics or features.

You can multiplay, you can't pkill? The features it lists which are about 3, alone make it a boorish, a pathetic excuse for a game, and no where near the type of entertainment I'm looking for in a text-based MU*.

Whoa nelly, rein it in before you start a flamewar or something.

First, note that the fundamental requirement for a mud is the multiuser aspect - after all, otherwise we'd be building IF, no? Thus, the community makes the mud, and whether this community digs the orc-killing and thrives amidst heroic battles against the Gigantes, or if the community likes their furries and their huge furry world, it's all good. People are different, they like different things, and that's the beauty of it.

Some of us, even those of us in dev work on muds with heavy-handed code - some of us just like our sandbox RP.

Actually a lot of the largest muds put no effort into being ranked high on TMS and TMC, but that's an issue unrelated to this thread.

Oh I had missed the link. Of course the date on the listing is about two years before TinyMuck was written, but nonetheless it's older than any Dikumud. I've played FurryMuck briefly a long time ago. It's primarily a social mud, with role-play light and often humorous, and needless to say there's always been an awful lot of heavy petting going on, what with all the fur. It's one of the genre starters for "adult play". *nudge* *nudge* *wink* *wink* Say no more. It isn't particularly my cup of tea.

People are different, they like different things, and that's the beauty of it.

People are indeed different, which also means they dislike different things, that's the beauty of it as well. The real dispute is if someone is allowed to express him/herself negatively, which in turn is a dispute about power and intollerance. Now where's the beauty in that?

I like frowning at people who try to RP on my own mud, completely in character of course. The few times I tried playing a muck I ended up being annoyed by the poor interface. This in turn made me estimate how willing I was to learn myself how to use it, which was close to zero.

Oh I had missed the link. Of course the date on the listing is about two years before TinyMuck was written, but nonetheless it's older than any Dikumud. I've played FurryMuck briefly a long time ago. It's primarily a social mud, with role-play light and often humorous, and needless to say there's always been an awful lot of heavy petting going on, what with all the fur. It's one of the genre starters for "adult play". *nudge* *nudge* *wink* *wink* Say no more. It isn't particularly my cup of tea.

Yes. I was only attempting to highlight the difference between "RP accepted" and "non-RP." It's not particularly important whether or not anyone here likes FurryMUCK (I don't even have a character there, plus furries took over our last forum which I'm still not too happy about - suffice to say that I will never look at pirates the same way again).