StarCraft II: Kerrigan: Hope and Vengeance #0

By Cameron Dayton & Zoddd

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Description

StarCraft II: Kerrigan: Hope and Vengeance #0 No single human being has been more inseparably tied to the twisted destinies of the terran, protoss, and zerg races than Sarah Kerrigan. She has risen from the ranks of soldier and rebel to become the unstoppable Queen of Blades, supreme ruler over a race of bloodthirsty aliens. But now she has fallen from her seat of power and been taken in by those who wish to separate the woman from the monster--a task which may be more difficult than it was to dethrone her.

More by Cameron Dayton & Zoddd

Cameron Dayton & Zoddd No single human being has been more inseparably tied to the twisted destinies of the terran, protoss, and zerg races than Sarah Kerrigan. She has risen from the ranks of soldier and rebel to become the unstoppable Queen of Blades, supreme ruler over a race of bloodthirsty aliens. But now she has fallen from her seat of power and been taken in by those who wish to separate the woman from the monster--a task which may be more difficult than it was to dethrone her.

Cameron Dayton “Vividly realized, skillfully crafted and briskly paced, Etherwalker is a thrilling first chapter for what is sure to be an outstanding saga.” — Micky Neilson, Senior Story Developer, Blizzard Entertainment

About Etherwalker

The world is broken.

The powerful machines that once ruled over land and sky fought and died, leaving humanity in a primitive age of swords and monsters. But that was long ago, and only legends of the Schism remain.

Enoch has never been frightened by these tales. He sees things differently than the other youth in Rewn's Fork, and that makes him an outcast. Where others see crops and weather and flocks of sheep, Enoch sees numbers and patterns.

When he accidentally awakens a powerful Artificial Intelligence, he discovers the truth behind his peculiarity—Enoch is an Etherwalker, the last in a long line of powerful technopaths who can control machines with their minds.

Without knowing it, he has triggered the ancient Hunt, and now legendary monsters are hungry for his blood and bent on his extinction. They know he has seen the truth behind the broken world, and, if he survives, he may have the power to shatter it . . . or to make it whole again.

Cameron Dayton The world is broken.

The powerful machines that once ruled over land and sky fought and died, leaving humanity in a primitive age of swords and monsters. But that was long ago, and only legends of the Schism remain.

Enoch has never been frightened by these tales. He sees things differently than the other youth in Rewn’s Fork, and that makes him an outcast. Where others see crops, weather, and flocks of sheep, Enoch sees numbers and patterns.

When he accidentally awakens a powerful Artificial Intelligence, he discovers the truth behind his peculiarity—Enoch is an Etherwalker, the last in a long line of powerful technopaths who can control machines with their minds.

Without knowing it, he has triggered the ancient Hunt, and not legendary monsters are hungry for his blood and bent on his extinction. They know he has seen the truth behind the broken world, and, if he survives, he may have the power to shatter it . . . or to make it whole again.