Tempting. I played UO back in the day, but what I want to know about this game is whether or not it has split the world into two shards like they did a long time ago with Felucca and Trammel. That was the downfall of UO to me. The point of UO was the rampant and unyielding PvP that was everywhere you went. Bands of PKs roaming around towns, "neighborhood" wars like we had when I lived a little west of Vesper. That's what made UO great. It made it real. You could actually die and have all your stuff taken by some jerk if you got caught prancing around with your longsword of vanquishing and 20k gold. You would get ganked 50 feet from town and you would get your friends together and go find the PK bastard.