One of the strengths of the game is the fact that it is expected that business and the consolidation of LineageII Adena playing through the main story. The obligation (Group) Finder can be used to this content, but communication is still required for most Dungeons & Raids Endgame. This type of system does well in a multi-platform identity and invites players to approach others, friends, and join the Allies.

In an interview with Yoshida, director of FFXIV, he said the US players FFXIV distributed evenly between the PS3 and PC, while the Japanese players tend to favor consoles. It seems that his decision to make a console port was a wise man. Why continue to divide the players, if unify?

Games going multiplatform way also tend to accept gender diversity. FFXIV, similar to Final Fantasy XI, mainly contains elements of MMORPG, but too many elements to a role player, the history of art and to highlight the NPCs well-developed characters. FFXIV has a stable cast of characters that the story-the same player after the collision to reach the limit average. Since the game is available on PC and console fans of role are more of a chance and try. pls check the more at http://www.vgolds.com/lineage-ii/adena/148-21-1.html