Perk 1: BandolierPerk 2: UAV JammerPerk 3: Dead SilenceNotes: Absolutely own with this class, just be very stealthy, move slowy and in grass, mostly for maps like Overgrown, Downpour, or Wetwork but good on any map. Excellent to flank out people on Search and Destroy.

Notes: This class is a combination of very powerfull guns and perks. the guns in this custom class can get through any thing in your way. using the 2 perks Deep Impact and Stopping Power alows you shoot through walls and kill fast at the same time.

Notes: This class is exactly what it says Light Gunner Class. the perk 3 that makes you move really fast gives you the chance to confuse your enemy by running around in circles really fast whill shooting them (dont get confused your selff though!).

Notes: Very good accuracy and very very long range. not good for close range. and you can shoot through walls if you use the perk Deep Impact. and just in case you have to go s bit close you can use a RPG. Use yor claymore so noe body can come near you while your using your scope.

Notes: Good all around class, can double as a sniper due to the G3's accuracy (best in game) and the claymores for setting up sniper shop. With stopping power, the G3 will drop opponents with 2-4 shots. Also a pretty silent gun with low recoil. Matyrdom helps out when you get knifed or 'Run & Gunned.' Also okay with Double Tap, but overall it's just an ammo waster.

Notes: Not very accurate, but with this class, accuracy is not needed. A close to medium range Class. The AK-74u's power makes up for accuaracy issues, but has very poor ammo capacity. Bandolier is also a good perk to use for Perk 1.

Class Name: Survive And KillPrimary Weapon: G36c (Or M4)Attachment: Red dot sight Secondary Weapon: AK-74u Attachment: Red dot sightPerk 1: BandoilerPerk 2: OverkillPerk 3: Deep impactNotes: Its a good class if you are a good suviver and you are as mad as hell when you run out of bullet and you cant find a weapon to use and you die and dont get what it eould be a perfect kill streak.

Class Name: Ambient WarfarePrimary Weapon: G36CAttachment: Red Dot aimingSide Arm: Doesn't really matter...but a Desert Eagle if you have it. The others are all pretty much the same.Perk 1: Claymores x2 (I don't ever play without them Perk 2: Double TapPerk 3: Deep ImpactNotes: The M4 Carbine is also a great choice with this combination, and with double tap its a bullet raining machine. Both of these sets work well in Team Hardcore. But I would choose the M4 in any other non-hardcore matches, since the G36C does have quite some recoil. And with non-hardcore matches you have to hit somebody 30 times to kill them, and recoil is your worse enemy when trying to shoot at longer distances. The M4 has much less and does have a bit higher rate of fire with Double Tap than the G36C. So non-Hardcore use a M4 Carbine, hardcore you could choose the G36C or M4, both work great in that mode.

Class Name: Eagle specialPrimary Weapon: M4 CarbineAttachment: ACOG Scope w/ Blue or Red TigerSide Arm: Desert EaglesPerk 1: Bandoiler or Claymorex2Perk 2: Stopping PowerPerk 3: Steady AimNotes: ACOG scope allows for some pretty nice range killing, while the M4's fast rate of fire is good for up close too. Steady Aim is useful as you might find yourself in a lot of close range encounters where you might have to fire from the hip. If you get on a nice, long spree though, you might run out of ammo- where Bandoiler can come in handy.

Class Name: Silent But DeadlyPrimary Weapon: Mp5Attachment: SilencerSide Arm: Desert EaglePerk 1:BandoilerPerk 2:UAV JammerPerk 3: Dead Silence Notes: With this, I can totally flank an enemy base and once I get it, I'll be very silent and take out unsuspecting foes. Works well with campers when you have to knife them.

Class Name: SharpshooterPrimary Weapon: M16Attachment:ACOG ScopeSide Arm: Any PistolPerk 1: Claymore x2Perk 2: Stopping PowerPerk 3: Deep ImpactNotes: Great long range cover fire, support and counter sniping, high vantage point gives perfect opportunity for kills, almost sniper, but for a little closer support

Notes: Good on long range maps where you can use your Rifle pretty safely, like Crossfire, Strike and Crash. Use the MP5 to move towards your vantage point, and the silencer will keep you hidden in case you find someone enemy-shaped. Once there let rip with your Rifle. If you think someones gunning for you, because you've got one too many headshots, swap to the MP5 and be ready for them. You can also swap some Claymores in if you want to defend yourself or an objective.

Notes: This is the best combo that I have found for when playing Domination, though this can work with Headquarters games as well (just switch in claymores for the C4). In Domination games, there is a lot of close quarters fighting, and the P90 is the best gun for that situation. What the C4 will allow you to do is to plant it at one or two of your flags, then when the announcer says that your flag is being taken, just blow the C4 for some easy defense kills. Remember though, if you die, any C4 that you planted will disappear. Same with claymores.

Notes: This is a Hardcore players dream setup. The Barrett will give you range, and the P90 will dominate at close range. Claymores will cover your butt when you are sniping, and for when someone gets past them, the P90 will be your savior. If outside of Hardcore, I would typically take Stopping Power with the Barrett, to insure a one shot kill, but in Hardcore, that isn't needed, so the P90 is a great back up.

Notes: Probably best on Hardcore mode. And reason I think this would be a nice arrangement is that you get the CQC with the P90, and since it already has excellent rate of fire, you really don't need double tap. And the G3 is unaffected by double tap anyway. Then you use the G3 for any long range shots. And if you play in hardcore mode the G3 is pretty much a one-shot kill deal.

Notes: This is a great class for any game type, it gives you a lot of versatility so you can run'n'gun until you find a nice spot to snipe. This class is ideally suited for infiltrating enemy lines and ambushing them with the silenced G36c or for supporting your troops with the sniper.

Notes: When I am in the mood to mix it up and try and get those Matrix-esque kill combos this is the Custom Class I load up. I am constantly trying to flank the enemy. In short to medium range engagements I very rarely aim down the sights. Aiming down the sights slows you down and makes you a much easier target. When the other player aims down their sights you simply strafe left or right and shoot short, controlled bursts from the hip. The AK is a beast and will kill with 2 to 3 hits to the chest. I perfected this style of play playing COD3 with the Thompson. I don't know how many times I would run down the tunnel on the upper level of the Verdun map killing three or four people in bad ass fashion. Absolute CQC ownage. Makes a really good Free for All class as well.

Notes: Great class for run 'n' gun style play, red dot means easy all range kills...Except perhaps extreme long range...P90's crazy fire rate appeals for CQC, you'll hardly ever run out of ammo and as long as you're quick they'll never be able to hide.

Notes: Although it seems "normal", note the Name. It is titled Marine, for this is a classic outfitting of a U.S soldier (IMO) It packs extreme versatility; good for CQC, Medium range, and ocassionally some lucky headshots from afar. I recommend this class to every type of player out there. See ya on the battlefield!

Class Name: Anti-Khrist 47CWeapon: AK47CAttachment: Keep it stock; Red Dot is buggedCSecondary: Anything you likeCPerk 1: BandolierCPerk 2: Stopping PowerCPerk 3: Steady AimCNotes:C The AK is often overlooked for it recoil, but any player worth his salt can burst accurately. Godly close/medium range ability over other assault rifles and with a little practise, long range bliss. The Anti Khrist has arrived!