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I've downloaded Second Life because I've read on a psychoanalysis book that it was possible to partecipate to discussions in groups, etc.

I've downloaded it and started playing, but I can't get what's the goal of the ''game'' (it's not a game if I'm not wrong, is it?).

Can someone explain me what's the goal of the ''game''?

The goal of the game is to score an own goal, dude/dudess.

Like when you get the keys to your first condo, you choose what happens next, you choose your own goals.

Its a game if you want it to be. Its a job if you want it to be. Its just something to have as a hobby. Or if you want education, there's space for that too. (Some schools have closed off sims for education purposes. - but guess your psychoanalysis book might cover that aspect already.)

In world, grab a hold of that "search" option, enter "discussion group" or "book group" and see what comes up. Or what it is you wanna discuss in a group. You're sure to find something interesting for discussion. And some games within the game.

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Like in real life, individual goals will vary, Unlike real life, everyone has a goal. We can be sure they have a goal, because everyone in SL makes a decision to be here, everyone has to log onto their computer or other device. Life isn't like that, the Sun sets, and comes up the next day, and you find yourself in the world whether you want to be or not, whether you have any goal or not. Everyone who makes a decision to log on to SL does so for some reason, that reason defines their goal in SL.

Also in life, certain goals get imposed upon us, the goals of finding food when we are hungry, a bed when we are tired, a bathroom when we have to pee. These things don't exist in SL. This gives people the freedom to pursue other more pleasurable goals. And by pleasurable I don't mean just sex. people take pleasure in a variety of activities, from taking pictures, to holding conversations, to playing cards, ect. ect.

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You can learn to build. There are numerous roleplay sims for anything you might want to do. Star Trek, Star Wars, Medieval, Game of Thrones, Western, 20's Berlin, Post apocalyptic, several different varieties of Gor, sim based on Anita Blake/Merry Gentry books. Just abount anything you could want.

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Second is a resources intensive no-devil game, where players have thousand of machines. When they get tired, they have all kind of chat rooms (chat rooms) and landscape attractions (named sims) with various themes.