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VR & FUNThu, 21 Mar 2019 17:49:18 +0000enhourly1https://wordpress.org/?v=5.0.3https://www.vrandfun.com/wp-content/uploads/2016/09/cropped-VR-and-FUN-logo-512-2-150x150.jpegVR News, Games, And Reviewshttps://www.vrandfun.com
3232SJ AND FUN Podcast - where directors, artists, founders, and investors talk about their latest projects and share a fun exclusive story from their lives.SJyesepisodicSJsj@vrandfun.comsj@vrandfun.com (SJ)VR & FUN MEDIA LLCInterviews and StoriesVR News, Games, And Reviewshttp://i1.sndcdn.com/avatars-000333487542-5azpr8-original.jpghttps://www.vrandfun.com
Help us continue creating contentFinal Assault Is Set To Bring The WWII RTS World To Lifehttps://www.vrandfun.com/final-assault-is-set-to-bring-the-wwii-rts-world-to-life/
https://www.vrandfun.com/final-assault-is-set-to-bring-the-wwii-rts-world-to-life/#respondThu, 21 Mar 2019 17:48:31 +0000https://www.vrandfun.com/?p=15638RTS games in VR are quite popular as it provides an immersive feel in playing games. It adds a little spice in terms of activity and allows you to observe actions in a micro-combat setting. And Final Assault does a great job delivering that. Final Assault by Phaser Lock is an action packed, WWII themed RTS […]

]]>RTS games in VR are quite popular as it provides an immersive feel in playing games. It adds a little spice in terms of activity and allows you to observe actions in a micro-combat setting. And Final Assault does a great job delivering that.

Final Assaultby Phaser Lock is an action packed, WWII themed RTS built from the ground up to capitalize on the power of VR. Players will tower over the battlefield as war rages around you in 360 degrees. Final Assault focuses on the combat, removing base building and resource gathering and putting you into the battle quickly.

Players will be able to command jeeps, tanks, artillery and aircraft in massive ground to air battles. You will be able to execute air strikes and bombing runs as you advance your troops towards enemy territory. You can control your units by drawing paths for precise, direct combat.

Strategic decisions have consequences that require quick thinking and fast VR reflexes. This new approach to classic RTS gaming utilizes compelling and immersive game-play that can only exist in VR.

Features:

Cross-Platform Support- Fully support Oculus, HTC Vive and WMR. Future support for PSVR

Modes: Story Campaign and Skirmish, PVE and PVP

Movement: World drag

12 unique PvP maps

2 Starting Factions – USA & Germany

6 different Divisions

Leader-boards and Achievements

Customization of Units, Flags and Player Avatars

Spectator cameras

Final Assault is available today on Steam for Oculus Rift, HTC Vive, and WMR headsets for $20.09.

]]>https://www.vrandfun.com/final-assault-is-set-to-bring-the-wwii-rts-world-to-life/feed/0Oculus Partners With Lenovo To Create The Oculus S VR Headsethttps://www.vrandfun.com/oculus-partners-with-lenovo-to-create-the-oculus-s-vr-headset/
https://www.vrandfun.com/oculus-partners-with-lenovo-to-create-the-oculus-s-vr-headset/#respondWed, 20 Mar 2019 15:42:50 +0000https://www.vrandfun.com/?p=15631At GDC, Oculus has unveiled the new VR headset from the company, the Oculus Rift S. This is a new PC VR headset which combines the convenience of built-in Oculus Insight tracking technology with the full power of your PC. Higher Resolution Oculus states that they have improved optics and display technology to deliver a […]

]]>At GDC, Oculus has unveiled the new VR headset from the company, the Oculus Rift S. This is a new PC VR headset which combines the convenience of built-in Oculus Insight tracking technology with the full power of your PC.

Higher Resolution

Oculus states that they have improved optics and display technology to deliver a sharper picture with higher pixel density for an even more immersive gaming experience.

The Rift S comes equipped with an LCD display providing 1280 x 1440 per eye which rounds up to around 1.4X more pixels than the original Rift which came equipped with 1080 x 1200 per eye resolution on an OLED display. But one of the downfalls is that it comes at a 80Hz refresh rate over the 90Hz we saw with the original Oculus Rift.

Partnering with Lenovo

Oculus has partnered with Lenovo to design the new Rift S VR headset. They partnered on the comfort of the headset with better weight distribution, and improved light blocking, as well as a simple, single-cable system for a clutter-free experience.

Another cool feature that was mentioned was including inside-out tracking technology for the Rift S headset. Just like the upcoming Quest VR headset, Oculus Insight gets you into the game with ease. Using computer vision algorithms, Oculus Insight captures, traces, and navigates physical spaces in realtime. The Rift S headset features five sensors to maximize tracking volume in support of the existing Rift library. Oculus Touch controllers, redesigned for inside-out tracking, bring familiar hand presence and input so you can grab, point, and gesture through VR.

The Rift S is slated to launch in Spring of 2019 for $399 USD. The Rift S will provide subtle improvements over the original Rift headset.

]]>https://www.vrandfun.com/oculus-partners-with-lenovo-to-create-the-oculus-s-vr-headset/feed/0Vader Immortal: A Star Wars VR Series – Episode I Will Be Shown Through Oculus Quest In Aprilhttps://www.vrandfun.com/vader-immortal-a-star-wars-vr-series-episode-i-will-be-shown-through-oculus-quest-in-april/
https://www.vrandfun.com/vader-immortal-a-star-wars-vr-series-episode-i-will-be-shown-through-oculus-quest-in-april/#respondTue, 19 Mar 2019 16:47:45 +0000https://www.vrandfun.com/?p=15628Last year ILMxLAB in partnership with Oculus announced a brand new VR series called Vader Immortal: A Star Wars VR Series – Episode I. Now we got some brand new updates from the team. ILMxLAB announced that it will host an in-depth discussion about Vader Immortal: A Star Wars VR Series in Chicago this April. […]

]]>Last year ILMxLAB in partnership with Oculus announced a brand new VR series called Vader Immortal: A Star Wars VR Series – Episode I. Now we got some brand new updates from the team.

ILMxLAB announced that it will host an in-depth discussion about Vader Immortal: A Star Wars VR Series in Chicago this April. Core members of the creative team will join together for a panel on the conference’s main stage on Friday, April 12th, at 1:30PM CST. There they will reveal key details about the first episode, written by David S. Goyer, award-winning executive producer and writer known for The Dark Knight film series.

Following the panel, ILMxLAB and Oculus will open a booth on the show floor, bringing fans an exclusive, interactive preview of Vader Immortal – Episode I on Oculus Quest headsets that will run throughout the remainder of the celebration.

For those who are unfamiliar about the upcoming series, the new series takes place in between Revenge of the Sith and Rogue One. You will get to visit Vader’s lair on Mustafar. The canonical immersive adventure takes place between Star Wars – Episode III: Revenge of the Sith and Star Wars – Episode IV: A New Hope, and is set up by the events of Star Wars: Secrets of the Empire.

Vader Immortal: A Star Wars VR Series – Episode I will be apart of the launch title for Oculus Quest when it arrives some time this year.

]]>https://www.vrandfun.com/vader-immortal-a-star-wars-vr-series-episode-i-will-be-shown-through-oculus-quest-in-april/feed/0Beat Saber To Be A Launch Title VR Game For Oculus Questhttps://www.vrandfun.com/beat-saber-to-be-a-launch-title-vr-game-for-oculus-quest/
https://www.vrandfun.com/beat-saber-to-be-a-launch-title-vr-game-for-oculus-quest/#respondMon, 18 Mar 2019 17:14:46 +0000https://www.vrandfun.com/?p=15624In an exciting turn of twists, Oculus has announced that Beat Saber will be a part of the launch title for the standalone Oculus Quest VR headset. Beat Saber has recently passed the 1 million sold mark which is a huge milestone in the VR community. Now it’ll be making it’s way over to the […]

]]>In an exciting turn of twists, Oculus has announced that Beat Saber will be a part of the launch title for the standalone Oculus Quest VR headset. Beat Saber has recently passed the 1 million sold mark which is a huge milestone in the VR community. Now it’ll be making it’s way over to the upcoming standalone VR headset by Oculus.

“Playing Beat Saber on Oculus Quest allows you to make literally any move you want,” explains Beat Games Head of Marketing Michaela Dvorak in an Oculus blog post. “You can easily add that extra dance move, and that feeling when you don’t have to watch out for any cables is priceless. I’m a big fan of Rift, but Beat Saber on Quest is a whole new level of experience! Visuals look absolutely stunning, gameplay is smooth and polished, and tracking is just great. Watching the game evolve on this platform was pretty exciting.”

This is the first time that a game of this caliber is coming to a standalone VR HMD. The two companies will look to propel the VR industry by bringing a fun and enjoyable game that many people love to a headset that’s mobile and untethered.

Oculus Quest will also feature some other enjoyable VR games including Robo Recall, Moss, The Climb, and more. Oculus Quest is still slated to release some time in Spring of 2019 for $400 so we will have to wait and see.

]]>https://www.vrandfun.com/beat-saber-to-be-a-launch-title-vr-game-for-oculus-quest/feed/0What Will Swords Of Gargantua Offer VR Players?https://www.vrandfun.com/what-will-swords-of-gargantua-offer-vr-players/
https://www.vrandfun.com/what-will-swords-of-gargantua-offer-vr-players/#respondFri, 15 Mar 2019 17:30:39 +0000https://www.vrandfun.com/?p=15618Swords of Gargantua is slated to be an online VR game where the world is dominated by a race of giants called the Gargantua. It’s categorized as an online VR action/RPG game where you and up to three players unite to fight in real-time battles against the Gargantua and its forces; all in finely tuned […]

]]>Swords of Gargantua is slated to be an online VR game where the world is dominated by a race of giants called the Gargantua. It’s categorized as an online VR action/RPG game where you and up to three players unite to fight in real-time battles against the Gargantua and its forces; all in finely tuned realistic sword battles.

Players will have 30 weapons to unlock. This will mostly vary in different types of swords. As far as levels go, there will be 100 stages to complete in single player.

The developers of Swords of Gargantua, Yomuneco, stated that as you progress through the game, you will be faced against the massive titan “Gargantua”; larger than anything you have faced before.

Above, you can see how some of the enemies will appear, some being a lot bigger than others. Gumi has not announced when the game will be done but it is slated as “coming soon” some time in 2019. Swords of Gargantua will be available on both Oculus Rift and HTC Vive. We look forward to seeing some more footage and even the Beta for the game.

]]>https://www.vrandfun.com/what-will-swords-of-gargantua-offer-vr-players/feed/0Beat Saber Sells More Than 1 Million Copies And Releases First Music Pack Featuring Monstercathttps://www.vrandfun.com/beat-saber-sells-more-than-1-million-copies-and-releases-first-music-pack-featuring-monstercat/
https://www.vrandfun.com/beat-saber-sells-more-than-1-million-copies-and-releases-first-music-pack-featuring-monstercat/#respondThu, 14 Mar 2019 22:17:51 +0000https://www.vrandfun.com/?p=15615Beat Saber has just hit a huge milestone where they have sold more than 1 million copies of the VR game worldwide. While the VR community is still rather small, Beat Games as an indie developer created something rather amazing. This is no surprise considering Beat Saber sold more than 100,000 copies in the first […]

]]>Beat Saber has just hit a huge milestone where they have sold more than 1 million copies of the VR game worldwide. While the VR community is still rather small, Beat Games as an indie developer created something rather amazing.

This is no surprise considering Beat Saber sold more than 100,000 copies in the first month. It also collected more reviews than Skyrim VR or Fallout 4 VR in the first month with overwhelmingly positive reviews.

Following the good news from Beat Saber, the company has announced its first Music Pack for the VR game called “Monstercat Music Pack” which will be a paid add-on. This allows players to access tracks from the Canadiam EDM label Monstercat.

Who let the cat out? We did! @Monstercat Music Pack Vol. 1 is OUT NOW!

]]>https://www.vrandfun.com/beat-saber-sells-more-than-1-million-copies-and-releases-first-music-pack-featuring-monstercat/feed/0Facebook Is Looking To Create Lifelike Avatars In VR And It Is Pretty Impressivehttps://www.vrandfun.com/facebook-is-looking-to-create-lifelike-avatars-in-vr-and-it-is-pretty-impressive/
https://www.vrandfun.com/facebook-is-looking-to-create-lifelike-avatars-in-vr-and-it-is-pretty-impressive/#respondWed, 13 Mar 2019 20:08:31 +0000https://www.vrandfun.com/?p=15611While Facebook and Mark Zuckerberg has been receiving a lot of flack for their deception in data collection, we know that their technology is truly impressive. Yaser Sheikh, the Director of Research at Facebook Reality Labs recently published his work in regards to creating lifelike avatars using 3D technology called Codec Avatars. The reason behind […]

]]>While Facebook and Mark Zuckerberg has been receiving a lot of flack for their deception in data collection, we know that their technology is truly impressive. Yaser Sheikh, the Director of Research at Facebook Reality Labs recently published his work in regards to creating lifelike avatars using 3D technology called Codec Avatars.

The reason behind creating this new technology for Facebook was to overcome the challenges of physical distance between people, and between people and opportunity. “Using 3D capture technology and AI systems, Codec Avatars could let people in the future create lifelike virtual avatars of themselves quickly and easily, helping with social connections in virtual reality become as natural and common as those in the real world,” according to Facebook.

“Most of us, myself included, don’t live in the places where we grew up,” Shiekh stated. “I’ve spent my life moving from city to city, and each time, I’ve left relationships that are important to me.”

The technology itself requires the use of 180 HD cameras that captures the movements on your face. The FRL team has made significant progress in the two years since Schroepfer debuted their work on lifelike avatars. “We’ve completed two capture facilities, one for the face and one for the body,” says Sheikh. “Each one is designed to reconstruct body structure and to measure body motion at an unprecedented level of detail. Reaching these milestones has enabled the team to take captured data and build an automated pipeline to create photorealistic avatars.” With recent breakthroughs in machine learning, these ultra-realistic avatars can be animated in real time.

Facebook describes Codec Avatars to measure human expression through two primary functions: an encoder and a decoder. The encoder uses a system of cameras and microphones on the headset to capture what the subject is doing and where he or she is doing it. Once captured, the encoder takes the information and assembles a unique code, a numeric representation of the state of a person’s body and environment that is ready to send wherever it needs to go. The decoder then translates this code into audio and visual signals the recipient sees as a picture-perfect representation of the sender’s likeness and expression.

Measurement

Codec Avatars measure human expression through two primary functions: an encoder and a decoder. First, the encoder uses a system of cameras and microphones on the headset to capture what the subject is doing and where he or she is doing it. Once captured, the encoder takes the information and assembles a unique code, a numeric representation of the state of a person’s body and environment that is ready to send wherever it needs to go. The decoder then translates this code into audio and visual signals the recipient sees as a picture-perfect representation of the sender’s likeness and expression.

“Codec Avatars need to capture your three-dimensional profile, including all the subtleties of how you move and the unique qualities that make you instantly recognizable to friends and family. And, for billions of people to use Codec Avatars every day, making them has to be easy and without fuss. FRL approached the challenge by creating a pair of world-class capture studios — one for capturing faces and another for capturing full bodies. There are hundreds of high-resolution cameras across both studios, with each camera capturing data at a rate of 1 GB per second.”

The technology

An average 10-megapixel smartphone camera uses millions of light sensors to produce vivid pictures. Using captured data and fancy software, a smartphone can automatically adjust ambient light, field of view, and other factors to provide a great photo. Building Codec Avatars is also a combination of physical data and sophisticated software, but there’s a lot more involved than what’s in an Instagram post.

“To put this into perspective, a laptop with 512 GB disk space will survive for three seconds of recording before running out of space,” says Yu. “And our captures last around 15 minutes. The large number of cameras really pushes the limits of our capture hardware, but pushing these limits lets us collect the best possible data to create one of the most photorealistic avatars in existence.” One of the Facebook studios has 1,700 microphones, enabling the reconstruction of sound fields in 3D for truly immersive audio — an essential component of immersive environments.

“Codec Avatars isn’t the only approach to realistic avatars that FRL is pursuing. A different team at FRL Sausalito is exploring physics-based avatars that can interact with any virtual environment. This work combines fundamental research in areas like biomechanics, neuroscience, motion analysis, and physically driven simulations. This technique still relies on live data capture, just like Codec Avatars, but instead of the live sensor data driving a neural network, it drives a physics-based model inspired by human anatomy (more to come on that approach later this year).”

]]>https://www.vrandfun.com/facebook-is-looking-to-create-lifelike-avatars-in-vr-and-it-is-pretty-impressive/feed/0First Look At Harry Potter: Wizards Unite AR Gameplayhttps://www.vrandfun.com/first-look-at-harry-potter-wizards-unite-ar-gameplay/
https://www.vrandfun.com/first-look-at-harry-potter-wizards-unite-ar-gameplay/#respondTue, 12 Mar 2019 14:56:49 +0000https://www.vrandfun.com/?p=15605Just a few months ago Niantic Labs — creators of Pokemon Go — announced that they’ll be releasing a brand new AR game called Harry Potter: Wizards Unite. And now, it seems like the company is ready to show off some gameplay teasers of their new AR title game. About Harry Potter: Wizards Unite In […]

]]>Just a few months ago Niantic Labs — creators of Pokemon Go — announced that they’ll be releasing a brand new AR game called Harry Potter: Wizards Unite. And now, it seems like the company is ready to show off some gameplay teasers of their new AR title game.

About Harry Potter: Wizards Unite

In Harry Potter: Wizards Unite, you’ll see a unique combination of content and characters you know and love from both the original Harry Potter series and the Fantastic Beasts films in a magical Wizarding World experience. “It’ll be up to you to ready your wand, prepare your potions, brush up your spells and help prevent The Calamity from exposing the secrets of the wizarding world,” as Niantic Labs describes it.

Storyline

A calamity has befallen the wizarding world, causing artefacts, creatures, people, and even memories to mysteriously appear in the Muggle world. Witches and wizards from across the globe must come together to solve the mystery of The Calamity, overcome the confounding chaotic magic that surrounds these “Foundables,” and return them to their rightful place, keeping them safe from Muggle eyes.

Your journey as a wizard begins as becoming a new recruit of the Statute of Secrecy Task Force, established by the Ministry of Magic and the International Confederation of Wizards for the “purpose of investigating and containing The Calamity.”

Gameplay

You’ll find that the gameplay and mechanics have some similarities to Pokemon Go. As you step outside and explore the world, the Map will reveal Traces of magic, highlighting the location of magical Foundables.

While these Traces can be found all around you, certain Foundables may be more likely to appear at various types of real-world locations including parks, banks, municipal buildings, college campuses, libraries, monuments, zoos, art galleries, and more. Players will be able to cast a variety of spells to overcome the Confoundable magic, keep the magical Foundables safe, and send them back to the wizarding world. By returning Foundables, you’ll earn unique rewards that can be tracked in the game Registry.

As you cast spells, you’ll consume Spell Energy. Be sure to regularly stop by Inns, found at Muggle locations around the world, to collect food and drinks that replenish your Spell Energy. While exploring, you’ll also come across ingredients that can be used to brew Potions, which will aid you in different aspects of your Wizarding World journey. These ingredients can be found on the Map, varying by the environment, weather, and time of day, as well as in specially designated Greenhouses.

Niantic states the importance of some key features throughout the game. “Make sure to also keep an eye out for Portmanteaus, which can be unlocked to reveal Portkeys that whisk you away to iconic wizarding world locations. For the first time you’ll be able to step into a full 360-degree Advanced AR immersive experience in places like Ollivander’s Wand Shop.”

Players will be able to visit one of the multiple Fortresses indicated on the Map which can be pulled up on your mobile device. Fortresses are host to Wizarding Challenges, similar to how arenas work in Pokemon Go. You’ll engage in real-time multiplayer battles against dangerous foes, including Death Eaters and soul-sucking Dementors. Similarly, you’ll be able to face your opponents together with your friends who also have the AR app. If you are successful in defeating these evil opponents you’ll be able to level up and recover rarer magical Foundables from within the Fortress walls.

Different classes

Players will be able to choose different specialized professions. This includes Aurors, Magizoologists, and Professors who have their own unique skills and abilities that will come in handy at different times, particularly during Wizarding Challenges. Your goal will be to team up and strategize with witches and wizards from other Professions to tip the scales in your favor.

Release date

Hary Potter: Wizards Unite will be launching sometime in the near future. For those who want to be in the know, Niantic has released a sign-up portal here where you can register and keep up with the launch of the game.

]]>https://www.vrandfun.com/first-look-at-harry-potter-wizards-unite-ar-gameplay/feed/0The Haunting Hour Is Now Herehttps://www.vrandfun.com/the-haunting-hour-is-now-here/
https://www.vrandfun.com/the-haunting-hour-is-now-here/#respondMon, 11 Mar 2019 17:25:02 +0000https://www.vrandfun.com/?p=15601Spooky ghosts and living skeletons always seem to be the theme in scary games. But Haunting Hour seems to bring out the brighter side of these spooky characters. Haunting Hour is a new VR title developed and published by Glass Cat Studios. In this game you will cooperate in a multiplayer VR escape room where […]

]]>Spooky ghosts and living skeletons always seem to be the theme in scary games. But Haunting Hour seems to bring out the brighter side of these spooky characters.

Haunting Hour is a new VR title developed and published by Glass Cat Studios. In this game you will cooperate in a multiplayer VR escape room where you must find a way out of the witch’s castle. You’ll be pitting your wits against wisted puzzles and crazy challenges as you and your fellow imprisoned ghosts race against time.

The game mixes a silly atmosphere with serious puzzle solving. Players have one hour to complete a series of physical and mental challenges while brewing potions, chasing cats, and generally wrecking the place. If they can break the spell binding them to the castle, they just might escape before the witch comes home.

Silliness aside, the game is a challenge, and many players will have to make multiple attempts if they want to escape the evil witch’s clutches. The castle is devious, but the rewards are bountiful. Special achievements and challenges will earn players unique costumes. You’ll have to make sure to cooperate and communicate well with your team if you want to make it out alive.

Features

Insidious puzzles, across a range of mechanics, to challenge your wits and abilities.

Unlockable character skins for spooky customization.

Unique rooms to explore.

Play with your friends or rally with complete strangers.

Work together to solve puzzles or chuck plates at your teammates until they rage

]]>https://www.vrandfun.com/the-haunting-hour-is-now-here/feed/0Meet Cult horror game “White Day” through VRhttps://www.vrandfun.com/meet-cult-horror-game-white-day-through-vr/
https://www.vrandfun.com/meet-cult-horror-game-white-day-through-vr/#respondFri, 08 Mar 2019 16:27:24 +0000https://www.vrandfun.com/?p=15583White Day was first introduced in 2001 and gained notoriety as a classic cult horror games. Now the game is back as a full on immersive VR game. Sonnori (CEO Lee Won Sul) announced that the company will start the global sales of White Day: Courage Test, a new work of the White Day series. […]

]]>White Day was first introduced in 2001 and gained notoriety as a classic cult horror games. Now the game is back as a full on immersive VR game.

Sonnori (CEO Lee Won Sul) announced that the company will start the global sales of White Day: Courage Test, a new work of the White Day series.

About White Day

The White Day series was released as a PC game back in 2001 and then released on mobile in 2015. In total White Day has sold more than 600,000 copies and released as a PS4 and STEAM game.

White Day: Courage Test is a VR-game that will be available at virtual reality (VR) theme parks. It is developed with VR-optimized gameplay through Unreal Engine. It is produced as an immersive game that provides a sense of horror and action.

The user will take on role of a student who enters the school at night to participate in a courage test through a school club and explores the area for a certain period of time.

The goal is to find various hidden items and find a way out of the school where strange phenomenons occur.

Users will feel a sense of freshness when playing the game in an VR theme park. Especially when the visuals and sounds perfectly reproduce the sense of being at this school.

The game features a tutorial that guides the user through the basic controls and system of the game when first launching the title, therefore staffs are not required to provide instructions at VR theme parks.

White Day: Courage Test offers a unique party system where a secondary user can hide and move objects in the game via a wirelessly connected tablet PC. This will hinder and create some additional thrill for the main player who is moving around in the game as you confuse and even scare the main player.

“White Day: Courage Test is a new game that aims to maximize the attraction of White Day series in offline VR theme park,” stated Sonnori.

“It has the best quality that overwhelms any horror experience game that may be enjoyed in a general VR theme park and users can enjoy it with other users through ‘dual play’.

Currently, we are focusing on sales of B2B versions for VR theme parks. We tested it in Korea for the past year and planned to work with our global partners to distribute it in a stable version.”

About Sonnori

Sonnori is developing a fun, new, user-friendly game with the slogan ‘For fun For new For you’. Sonnori is a multi-platform developer creating unique IPs and titles including mobile, PC, console and VR games.

The representative work White Day – Mysterious school was launched in 2001 and successfully remade as a mobile game at the end of 2015. Sonnori received the Korea Game Awards in 2016 in four categories: Excellence Prize in the Mobile Game, Technology Creation Award and Scenario.

Visit their website for more detail. You can Email biz@sonnori.com for more info.