53 Answers

This will be your fire type starter for the game.The Rah nature is for upping the special attack stat by ten,and there's no chance that emboar can get great special defence. I choose flamethrower over fire blast or overheat beacause I prefer high usage and Fire Blast does'nt nessesarily have the best accuracy,and I choose a fire type move beacause I don't think there will be any others on this team and STAB.Hammer Arm gives STAB and I like it beacause of it's suprisingly strong power.ThunderPunch covers the water,and flying weaknesses.Scald covers the ground weakness and can give a nice burn once and a while to your opponent.

This crustle will be your rock type and your main defensive Pokemon on your team.X-Scisor has STAB,and this will be strong.I'll take it over U-Turn beacause u-turn makes you switch out and you only need that when you encounter a wayer type,beacause water types is crustle's only weakness.Earthquake is just for the type coverage plus I need a ground type move somewhere in here,right?Stealth Rock is my only hazard,plus it'll be early in the battle beacause it's my second Pokemon. Rock Slide is once again,STAB.i like it better than Stone Edge beacause of it's low PP.

This is your electric type.I also choose it beacause of it's secondary steel type.Anyways, Thunderbolt is STAB and I choose it over thunder beacause I wanted a lot of PP usage and this had the best when it comes to that and power.Flash Cannon is STAB, and now I have the final type move of the three main strong types(Steel,Ground,and Rock).Thunder Wave can really help when your catching legendaries and being a nusince to your opponent.I couldn't find anything for the last slot so I did explosion beacause of when your about to faint.

I needed a flyer for my team and I needed a surfer,so I took Swanna.It's got the sea insence to boost surf so it'll have great power and high PP.Everyone needs a Pokemon that knows fly!Unless you really like walking in the game or your trying to catch an egg.Plus this gives STAB to Swanna. Surf is also STAB and you need to surf to win the game,so this is how your going to "Walk on water".Ice Beam I needed there beacause of those bulky special Dragons that you can't beat with anything.Finally,Roost I use when I'm about to die,and when your friend is about to knock out your last Pokemon,Swanna,and then it uses Roost.

This guy is mostly for the E4, or the dark,psychic,fighting,and ghost types.I like to think of this guy as your last hope.The Adamant nature is to boost attack to 99.I also choose this one beacause this scrafty has no special moves so there's no use in the special attack stat.Payback is STAB,is given another boost beacause somebody probably already fainted in your team, and covers ghost types like golurk and covers psychic types like gothitelle. Focus Punch is very strong and it's a guranted hit if it has it's substitute out.Plus this move gives STAB to Scrafty. Zen Headbutt was the only psychic or flying type move Scrafty could learn so I can cover Fighting types in the E4 like Minshao, this is good beacause fighting types is Scrafty's only weaknesses in the E4.Substitute can really help making Scrafty last when it's your last Pokemon and it can help guranteing that focus punch hits your opponent.

I needed to get a grass type in here somewhere and I finally came up with this one.Petal Dance is STAB and has(for some reason)10 PP for a 120 power move.Now that's a deal!Spikes is my second hazard on my team. I thought of putting something else here but there wasn't anything else that was that great and I didn't need toxic spikes beacause of Roserade's poison point. Giga Drain is STAB. 'Nuff said. Sludge Bomb is STAB,and can cover the grass types that just get in the way.

Well,this is my suggestion for a good ingame team for Emboar lovers.zi hope this will beacome a great team!

I just swap Lucky Eggs and Amulet Coins among my Pokemon, so I'm not going to list the items. Before you get the pre-evos of the Pokemon I'm listing, carry around an army of Pickup Lillipups to get you items. Also have a Pokemon that can use Surf before you get Jellicent. The moves are pre-Elite 4, so TMs such as Earthquake are not there.

The best of the starters is the worst of the starters. Like any paradox, once you think about that statement, you realize it's truth. Emboar is outclassed completely by the powerful Darmanitan. And having Emboar means you can't have two of the best Pokemon in the game, Volcarona and Lucario, without doubling up on your types, which is something I never enjoy doing for ingame. Because of these facts, Emboar is the worst of the starters. Now, this Emboar can still do some damage. No Speed EVs, as eventually you'll get to the point where the base speed of your opponent outspeeds Emboar's full speed. So the focus is on HP and Attack, with an Adamant nature. Fire Punch you can get from the tutor and is Emboar's most reliable attack. You can use Flare Blitz however if you either don't mind the recoil or have a large supply of healing items. Low Kick becomes useful later on, getting STAB and doing solid damage to heavy foes you face. Bulldoze and Thunderpunch provide coverage, with Bulldoze even slowing down the foe so Emboar can outspeed slower opponents.

Your Flying type. You get it pretty early on, in Castelia Sewers. You can easily evolve it into a Golbat, and probably a Crobat after your next level up. Crobat's main job is to Fly you around. With good stats, this is the best Pokemon to do that for Emboar. Cross Poison is STAB. X-Scissor hits Psychic types hard. Wing Attack is a STAB move you can use when you don't want to use Fly, which I find is often. It also has a whopping 35 PP, so you can go quite some time without a Pokemon Center or Doctor before needing to replenish Crobat's PP. With 31 Speed IVs you hit 327 Speed, enough to outrun any Accelegor. It's a good number to aim for, just so Crobat is faster than everything you face. Then we have Attack and bulk.

The choice of your Ground type is a hard one. There are many good Ground types in BW2. In addition to Excadrill you have Krookodile, Mamoswine, and Golurk as the ones of note. I won't blame you for choosing any of those three instead of Excadrill, as they're all great Pokemon. However, I find that Excadrill's Attack and Speed give it an advantage over the others. Plus, you get it earliest. Drillbur can be found in Relic Passage Dust Clouds. It soon proves itself handy vs Elesa. Earthquake just tears apart everything in the game. Iron Head also hits hard. And Rock Slide takes down Flying types. Strength is a useful HM for ingame. The Speed EVs allow you to outspeed Zebstrika among other things. Then we have full out Attack and some bulk.

You thought Excadrill and Emboar hit hard. Haxorus makes them look like Metapod using Tackle. Outrage just pulverizes the opponent. And since this is inmgame, you can switch out once you take down the foe, meaning you don't get trapped in Outrage as easily as in competitive. Bulldoze offers coverage, and is nice along with Mold Breaker, especially in getting past that damn Boldore Sturdy. Since you'll mostly just crush everything using Outrage, Dragon Claw is there to provide more PP to your STAB. False Swipe is for use in catching Pokemon. The EVs give you nice Speed, great Attack, and some bulk.

Your Water type. There aren't really many good Water type options. Jellicent is the best one in my opinion. It has great typing with multiple resistances and three immunities with help from Water Absorb. While you get it later in the game, a bit before getting to the 7th Gym Leader, you get it at a nice level 40. So it doesn't hold your team back when you get it. The main purpose of it is to use Surf, the best ingame move ever. Shadow Ball is STAB. Ice Beam is coverage. Waterfall is another HM. EVs give bulk and offense.

You use this gal for Black 2. You get it around the 4th Gym, which is nice. I prefer Reuniculus, but that isn't an option for some people. Gothitelle is good also. Solid Special Attack and nice bulk. Frisk is cool, showing you what Pokemon to catch because they have items on them. Psychic is STAB. Thunderbolt and Signal Beam are coverage. Thunder Wave helps in catching wild Pokemon. EVs give bulk and power. It is a nice support Pokemon (support as in helping catch and know what to catch) as it has some power behind it.

For use with White 2. Easily better than Gothitelle. This thing hits incredibly hard. And it's bulky to boot. Slowest thing on the field, but so worth it. Magic Guard is a great ability also. Psychic is STAB. Shadow and Energy Ball are coverage. Thunder Wave is to help in catching Pokemon. EVs give power and bulk.

I'm not sure if you would use this for competitive purposes, but ingame this works well.

Starter - Oshawott - Dewott - Samurott (Water Type)

Moves - Surf, Ice Beam, Hydro Pump, Revenge

Surf because it has a good base power and gets a STAB due to it being a water type move

Ice Beam to combat any grass types that might appear and is good against Flying and Dragon types as well.

Hydro Pump as it only attacks one Pokemon, where as surf hits everyone, so if in a double battle, you don't hit your partner, plus a STAB due to it being a water move

Revenge to hit any steel type Pokemon, and if damaged before, the power becomes 120.

Second member - Riolu - Lucario (Fighting/Steel)

Moves - Close Combat, Swords Dance, Psychic, Bone Rush

Close Combat as it has a high base power and with the additional STAB, makes for a pretty good move. Defence does fall but shouldn't be a problem if you keep speed up.

Swords Dance as it will further heighten Lucario's already decent attack.

Psychic to deal with any poison types as, though they can't hit you, still need to be taken care off.

Bone Rush to deal with any Fire type Pokemon, as fire is a weakness to Lucario.

Third Member - Mareep - Flaaffy - Ampharos (Electric Type)

Moves - Discharge, Signal Beam, Confuse Ray and Power Gem

Discharge - Ampharos specialises in Special attack, and with the added STAB and the fact discharge has a high base power, it can make for a good move. It hits everyone though, so be careful using it in double battles

Signal Beam - A bug type special move, it can take care of any grass types you encounter, and has a pretty good base power as well.

Confuse Ray - Because it's fun watching the enemy hit themselves from time to time, and plus may give you a few free turns to take out your opponent.

Power Gem - A rock type move with good base power, good against any fire types and good to mix up some move types.

I went through many Pokemon in BW2, avoiding the use of legendaries and more frequently used Pokemon, and these six proved themselves worthy. Ive noticed a lot of people used emboar. You know what I call those people? Smart.

This guy is one destructive Lucha libre. He works best as a pure attacker, as he has a good move pool and the stats to back it. He can also run special attacks, but mine had an adamant nature so yeah the attacks above we're the way to go. The first two are obvious STAB
while stone edge and wild charge provide coverage.

The first addition

Magnezone: leftovers
Nature:calm
Ability: sturdy
Moves: magnet rise
Thunderbolt
Flash cannon
Tri attack/thunder wave
Literally everyone of my friends chose oshawott as their starter and had lucario on there
team, so I made it my mission use another early game steel type. I got through many battles using it alone with those thirteen awesome resistances. Magnet rise removes that awful weakness to ground while tbolt and fc are stab. The last slot goes to either tri attack for electric types or thunder wave for status

Jellicent: item varying, typically leftovers or splash plate
Nature: modest
Ability: water absorb
Moves: surf
Shadow ball
Will o wisp
Recover/ice beam
With all the sea routes you need a surfer in your main team, and jellicent was mine. She was mainly bulky support but every once in a while she helped offensively.
Surf and shadow ball are the stabs with will o wisp adding status and either recover or ice beam rounding out the set with bulk and coverage respectively.

This guy is so OP it's not even funny. He and magnezone are the typical stars. Normally I run a dd set but in PWT I give him a choice scarf to defeat faster threats, specifically opposing dragons, without setup. Outrage and dragon claw are stab while earthquake and brick break deal with steel types. Dd boosts

The bulky bat scorpion brought an appreciated ground immunity to the team. He and magnezone have good synergy. He serves as a physical bulky attacker as well as a physical hit taker. Sometimes I throw leftovers on him and replace acrobatics with stone edge. Flying and ground get could coverage anyway and toxic is always handy. Roost is for healing (obviously).

Well that's what I did, and it made the game a breeze. Hope it helped.

You need Surf to do most of the game so teach it to your Samurott. You can get Ice Beam in the Giant Chasm and is a strong move. MegaHorn is a powerful move and Razor Shell is a Physical Move Which Samurott needs.

Keep Thunder Wave from the start so you can paralysis Pokemon. Thunderbolt and Electro Ball will become a Little more stronger with the Thunder Wave. Power Gem is a good move but you can also take away Power Gem for Signal Beam.

You should have Psychic and Swords Dance because it will be helpful to have. Aura Sphere is a really powerful move and so is Earthquake.

Crobat @ Poison Barb
Moves:
Fly
Sludge Bomb
Confuse Ray
Bite

Fly is important to have and Confuse ray is helpful just like Thunder Wave. Bite can take down the 1st and 3rd Elite Four Member. Sludge Bomb is useful against Grass PKMN

Flareon @ Charcoal
Moves:
FlameThrower
Quick Attack
Shadow Ball
Dig

Flamethrower is found at a house by Victory Road. Keep Quick Attack (It is useful to hit Speedy Pkmn) Shadow Ball is found by the Strange House by Lentimas Town and Dig is found in Route 4. It's a strong Move set

You can get Grass Knot at Pinwheel Forest but you can trade your Roserade to a Pokemon White 1 Game. Teach Sludge Bomb with the same TM used to teach Crobat. Energy Ball can be found at Aspertia City by your house at the end of the lake so you need to use Surf (On your Samurott)
Toxic is found at SeaSide Cave which is also good to have when you teach Roserade Venoshock (You might want to do that if you want) and is useful such as Thunder Wave and Confuse Ray

Hope this Helped Comments and Opinions are excepted just remember that 2 Pokemon are weak against Psychic. Good Luck! -Oshawott100

This team was my team, my friends did agreed that it was good. I hope you could try it to and you'll know why I picked these also.

Samurott the Megahorned Otter

Well, I picked this one because it has a good movepool with full of STAB. Here's a summary of why I picked this.

Well, Samurott has good STAB moves. Like Hydro Pump. It also has high attack/special attack. As you see, the move "Megahorn" has a good coverage for Grass. Use that move with Bug Gem and you'll be fine with Grass. Now the moves below.

Megahorn - A good move for coverage of Grass, this move will be very useful.

Surf - STAB. A good move, tied with Waterfall.

Waterfall - STAB. Another good move, tied with Surf.

Ice Beam - It's good like Megahorn, depending if you have Modest, use this move for coverage for Grass.

optional - Dig - Coverage for Electric

Cofagrigus the Protection One

Well, I have nothing to say but Cofagrigus is a good defense Pokemon. Now the summary.

Cofagrigus is a awesome defense Pokemon. Also, it is good at Special Attack, this is useful for Mienshao, from triple or doubles. Well, all I have to say. Now for the moves.

Shadow Ball - STAB. A great move. Also great for Cofagrigus due to Special Attack.

Energy Ball - This is good, but use this for protection for the team in double/triple battles.

Protect - This is pretty good, just useful if your 25% or lesser HP.

Psychic - This is also good, like for Energy Ball, protection in double/triple battles.

Zoroark the Special Sneak

Well, this is my favorite Pokemon for Dark. As you see, this is a good special attacker, like psychic types. But more powerful. Attack moves are useless on this guy. I hear this, "Uhhh, I have Sucker Punch on my Zoroark, it's strong." Yeah, well, it's useless. Now, the summary.

I chose this dude because of it's power, y'know. It's very useful due to Dark Pulse and Nasty Plot. Zoroark is also rare. But in BW2, it's common because some guy gives it to you. I forgot the name. Now the moves.

Dark Pulse - It's very good, this is a example for "a good move." It's STAB is excellent, it's special, this is a perfect move for Zoroark. Unless you have Adamant.

Flamethrower - This move is also excellent. This protects you from Dark's danger, Bug.

Dragonite the Fly

Dragonite is awesome. It's nearly close to Zoroark. Like this dude, this one is pro. Good Air moves to. Now to the summary.

I chose this due to Fly. It shall be chosen because it's strong. Like I said, these Pokemon were in my team. Dragonite gave me a big help. In the second run of Elite Four, I got damaged , barely any Pokemon were alive. But Dragonite was support. Then when I used Outrage + Dragon Dance, it was positively awesome. Now end of story to moves!

Cinccino @ Any Item
Ability: Skill Link (Moves will always hit 5 times)
Moves: Sing, Rock Blast, Tail Slap, Wake-Up Slap
I know this is an unusual Pokemon to pick, but its not weak. Mine KO'd Black Kyurem with Rock Blast. It has good type coverage, and you can get one with an ability Skill Link in a Hidden Grotto. STAB Tail Slap, Wake-Up Slap Steel, Rock, Ground, and Dark types, Sing is for Wake-Up Slap, Rock Blast for Flying and Electric types. Overall good type coverage.

Excadrill @ Soft Sand, Air Balloon
Ability: Sand Force (Boosts Steel, Rock and Ground type moves during a Sandstorm)
Moves: Sandstorm, Drill Run, Earthquake, Stone Edge
Good Sweeper, fast, but not that fast. Sandstorm is to activate the ability. Drill Run and Earthquake is STAB. Stone edge is for coverage. It has good attack and average speed, so it is a deadly sweeper.

Magnezone @ Magnet
Ability: Sturdy
Moves: Discharge, Thunder wave, Flash Cannon, Protect
Good Wall and Crippler. Discharge is STAB, Flash Cannon too, Protect is for coverage, and Thunder wave is for a Status Effect. Magnezone is a good Wall, and Staller. It has good Defenses, plus Sturdy ability means that it can't be knocked out with one hit. Overall good addition for your team.

Lucario @ Any Item
Ability: Inner Focus or Steadfast
Moves: Iron Tail, Close Combat, ExtremeSpeed, Swords Dance
Swords Dance is for raising your attack and compliments ExtremeSpeed and making a deadly Close Combat. Close Combat is for STAB, Extremespeed is deadly with a maxed out Attack. Iron Tail is STAB and deadly with Swords Dance.

Lilligant @ Miracle Seed
Ability: Own Tempo
Moves: Petal Dance, Synthesis, Leech Seed, Giga Drain
Lilligant is simply the best. With Petal Dance and its ability Own Tempo, it rules the field. Miracle Seed Boosts the power of its attacks, and its health sucking attacks will leave you with a chance to regenerate any time. Petal Dance and Giga Drain is STAB, and Leech Seed is for health. Synthesis is for recovery too.

Hydreigon @ Any Item
Ability: Levitate
Moves: Dragon Pulse/Draco Meteor, Work Up, Rock Slide, Dark Pulse
A Pseudo-Legendary Pokemon, this is one of the best Pokemon out there. It has all rounded Attack and Sp. Atk, and a great movepool, its a deadly addition to your team. Rock Slide is coverage, Draco Meteor/Dragon Pulse is STAB, Dark Pulse is STAB too, and Work up is to prepare/recharge after Draco Meteor.

Haxorus is this team attacker. It has mostly Dragon-type attacks because they are powerful. But X-scissor is on the moveset because it's powerful and it can deal pretty good amount of damage to Dark-type Pokemon. Dragon Fang boosts power of Dragon-type attacks.

Aggron @ Quick Claw

Ability: Rock Head
Nature: Adamant (Attack-) (Sp.Atk+)

Moveset:

-Iron Head/Iron Tail
-Double-Edge
-Autotomize
-Proctect

Aggron is pretty useful for E4. If your other Pokemon faint you can revive it without getting this Pokemon faint. If you have ability Heavy Metal replace Autotomize with Heavy Slam. If you give Quick Claw this may move faster than other Pokemon. Iron Head is powerful move. Protect is pretty useful move for making the battle more longer. Autotomize helps dealing Pokemon with good defense if combined with Iron Head or -Tail.

Omastar @ Leftovers

Ability: Weak Armor
Nature: Bashful (Neutral)
Moveset:

-Surf
-Waterfall
-Ice Beam
-Stealth Rocks or Earth Power

Omastar is pretty hard to get before E4. Only way to get it is trading or Dream world. It's pretty good on defense and Sp.Atk. It's pretty much HM slave, but you may forget Dive if you teach it to this Pokemon after you explored Abyssal Ruins in PWT exchange for 1 Heart Scale. Ice beam deals Grass-types if you are faster than them.=9

Alttaria @ Draco Plate

Ability: Natural Cure
Nature: Serious (Neutral)
Moveset:

-Dragon Dance
-Dragon Claw
-Fly
-Outrage

Alttaria is pretty good Pokemon because it learns lot of moves that are pretty useful. Like Ice Beam. I didn't put Draco Meteor for this moveset because it has negative effects. And I don't like that move. This pretty balanced Pokemon.

Lilligant @ Miracle Seed

Ability: Own Tempo
Nature: Calm (Attack+) (Sp.Def-)
Moveset:

-Energy Ball
-Giga Drain or Dream Eater
-Quiver Dance
-Petal Dance

Lilligant is pretty nice Pokemon. It has good Sp.Atk, Speed and HP. Defense is high too. Dream Eater is on the moveset, because it's good when combined with Parasects Spore. Petal Dance doesn't confuse you if you have Own Tempo, so it's killer combo.

Parasect @ Life Orb

Ability: Damp
Nature: Adamant (Atk-) (Sp.Atk+)
Moveset:

-Cross Poison
-Giga Drain
-Synthesis
-Spore

Parasect is only available with trading or in Dream World if you want it before E4. Parasects Spore + Lilligants Dream Eater. Perfect! This team has two Grass-type Pokemon.

Pretty good team after all. I recommend this team if you have Dream World available.

A nice moveset for a Pokemon with good attack and special attack power, STAB towards the already powerful surf, and good coverage. The Life Orb can be used for taking out enemies quickly.

Chandelure @ Choice Specs/Choice Scarf

Trait: Flash Fire
Nature: Modest (+SpAtk, -Atk)

Flamethrower (Simply more reliable and accurate than Fire Blast. Overall the best Fire-Type move)

Energy Ball

Psychic

Shadow Ball or Spite (Spite is not recommended)

Chandelure is a absolute MONSTER when it comes to special attack. A whopping 145 Special attack base stats total! Well rounded moves that have good coverage against some very strong types like Fighting, Ground, and Water.

Mr. Mime @ Magnet

Calm Mind

Baton Pass

Psychic

Thunderbolt

Trait: Filter
Nature: Modest (+SpAtk, -Atk)

While Psychic is uneccesary and Thunderbolt can be useful, the REAL reason Mr. Mime is here is because if you use Calm Mind in conjuction with Baton Pass and switch in to Chandelure, who already has insane Special attack power, Pokemon will be a whole lot easier for you. Feel free the change Psychic into any move you wish, But it just depends on your timing when using that combo. Filter can really help with that matter, as it wil help you survive some super effective moves.

Half Special, Half Physical. The goal is usually to make the most well-rounded moveset possible. I covers against Dark, Rock, Ground, Steel, Ice, Psychic, Ghost, Dragon, and Poison. It complements the Expert Belt nicely, an item the boosts super effective hits by 20%. Lucario has good enough attack and special attack power to sweep against 3 of the Elite Four's Pokemon. Inner Focus will not come into play if you flinch with Focus punch though, So don't get to cocky and replace Aura Sphere with it.

Braviary @ Life Orb
Trait: Sheer Force
Nature: Lonely (+Atk, -Def)

Bulk Up

Superpower

Brave Bird

Rock Slide

Due to Sheer Force, the Life Orb will not give you recoil damage. That's a 30% Boost in all your moves for free! Bulk Up takes care of the detrimental effects from Superpower, which, in my opinion, make Superpower even more reliable than Close Combat. Brave Bird is powerful 120 power move that gets a 30% boost, plus STAB, to sweep Bug and Grass-Types. Sheer Force will also make Rock slide more powerful, at the cost of removing its flinching effect, plus the 30% boost, A secondary coverage against the dreaded Ice-Types, like Black Kyurem, who has the second highest Attack stats EVER, and his signature 140 power move, Freeze Shock.

Hydreigon @ IDK
Trait: Levitate
Nature: Modest (+SpAtk, -Atk)

Dragon Pulse

Flamethrower

Crunch

U-Turn or Earthquake

All a basic set for a strong pseudo-legendary. Dragon pulse for Dragons, Flamethrower for Grass and Bug, Crunch for Psychic and Ghost, And U-Turn for Dark.

I am not going to put sprites, just the Pokemons, movesets,natures and explanation
Note:To make a balanced team,Have one fire,one water.one grass,one flying,one electric,one type of your choice(mostly a dragon slot)

Yes, I know I aready have posted a team with serperior as starter but I just think this team is so good (hopefully it's allowed to post many teams). NOTE: this is pre elite four only. Black 2 Only
Team Member 1: Snivy ---> Servine ---> Serperior
Serperior
Item: Miracle Seed
Ability: Overgrow
- Leaf Blade
- Aqua Tail
- Return
- Coil

Now you will need a good Pokemon for fighting such as Lucario which you can get from the Floccesy Ranch as a Riolu which will evolve into Lucario from happiness
(Lucario) Close Combat, Dragon Pulse, Psychic, Extreme Speed

You will also need a Rock Type Pokemon like Gigalith for when your fighting Flying Type Pokemon such as Unfeazant which your Rival will have in all the Generation V Pokemon Games another good thing about Gigalith is that it has the Sturdy Abbility you can get Gigalith from the Chargestone Cave as a Boldore which will evolve when it is traded to someone
(Gigalith) Stone Edge, Bulldoze, Rock Slide, Strength

Next you will need a Flying Type Pokemon but don't get a one such as Unfeazant because it is a Flying and Normal Type Pokemon so you should get one such as Crobat because it is a Flying and Poison Type Pokemon because that is better than Flying and Normal Type Pokemon you can a Golbat from the Strange House which will evolve into a Crobat from happiness
(Crobat) Fly, Sludge Bomb, X-Scissor, Air Slash

You will definetly need a Dragon Type Pokemon such as Haxorus because it has very high Speed and Attack and it will be very good against the Champion Iris you can get an Axew from the Mistralton Cave which evolve at Level 38 and again at Level 48
(Haxorus) Dragon Dance, Bulldoze, Swords Dance, Draco Meteor

Finally you will need an Electric Type Pokemon which is Zebstrika because it has High Speed and Agility and it can learn powerful moves
(Zebstrika) Wild Charge, Thunder, Thunderbolt, Thunder Fang

You need to add a Pokemon you can switch Lucario out with if you choose Emboar. Serperior, Emboar, & Samurott NEED their Moveset changed. You need to add another option for Rock other than Gigalith or you could give a moveset for Boldore.