Explodes when killed dealing 200~300 damage to everything nearby. Other zombies take less damage.

This monster explodes, resulting in 200-300 damage

Advice

Because of passive defenses, only melee attacks can deal any damage. Have a healer ready to recover any damage sustained from explosions.

The Grandmaster Mission version of this monster is able to use Self-Destruct at any time, upon which it detonates itself after a short (3-4 seconds) delay. It may be wise to run away from the zombies should they spawn, and allow them to kill themselves without putting yourself in harm's way.

Due to a lot of people likely going after the King Zombie as soon as it spawns, it will constantly get knocked back, provoking repeated usage of Counterattack. Because of this, it is recommended to use WM as an alternative to Smash, as it doesn't provide temporary invincibility to the monster (thus taking up more time that could be used protecting the camp), overrides Counterattack, and has a chance of critical for even more damage.

It is possible to stay right near the back of the belly and attack there to dodge Petrification.

Staying behind the back of the belly may also prevent Tail Attack from successfully hitting.

A good way that to keep the Prairie Dragon from running is to strand it under a tree. When It attempts to fly up, it will not be able to.

Final Hit and Normal Attacks will keep it stranded, however, anything other than those, including Windmill, seem to cause it to Dragon Dash Attack away. It is possible to completely freeze the Prairie Dragon with five players using continuous Windmill in a timed clockwise cycle, but doing so is very hard, and is not recommended.