Developer Katsu, aka xmax katsu, has been busy with quite a few interesting ventures regarding the PS Vita. First up are two hardware mods that he Tweeted about. The one been a Micro PS Vita eMMC Nand Reader and then dual nand been possible. I for one like the dual nand news. Katsu then showcased a trick using Charles proxy regarding PKG file installation.

First choose a game from your vita download list and begin downloading.

Stop it at about 1-2 MB.

Check the size from Charles proxy.

When the download is paused at charles proxy, remap the downloading pkg to another local pkg.

Resume the download.

The download will restart from beginning with the pkg file you chose.

It will write over the eboot file which was installed during the first pkg.

Your results may vary please try different PSP PKG's and vita PKG's with this method. Only pkg files with smaller size than the game you choose in the download list will install. I tried it with tiny hawk original eboot.pbp is 5.7 mb but it works even though i stopped it at 1.9 megabytes and probably there will be errors in next levels trying it with debug eboot files might give interesting results. PS Vita installs the .pkg files to NAND simultaneously when the file is being downloaded from the server it makes the extraction of the pkg on the fly. After the download finishes extracted contents are copied from NAND to vita memory card

The plugin webMAN-MOD, a collaboration between [email protected] and Aldostools, has been updated recently. In version 1.30.35 load last game is set to off by default, which is something I prefer. Also added is developer Habib's ODE patches and a bug fix.

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Changelog for webMAN MOD 1.30.35 Multi 21:

Fixed a bug in copyfiles function (this prevented the cache of the ICON0/PARAM.SFO for iso stored on ntfs and nethost)

Added habib's antiODE patches to Cobra version of webMAN on cfw 4.6x.

(These patches should reduce the blackscreens for games stored on external hdd. Thanks to Joonie for the workaround)

Just in case you missed it, because I sure as hell did, here is an update to IRISMAN. Developer Aldostools dropped the updated which addresses a bug in the options menu. The fix also applies to RetroXMB, a app that creates shortcuts of ROMS and PS1 ISO's on the PS3's XMB.

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Changelog 3.32 (Nov 10/2014):

Fixed bug accessing the Options menu on PSX games (fixed also for RetroXMB)

After the release of PlayStation 4 firmware Masamune, yes they named it, many were hit with the bug that affected the newly added Reset Mode feature. The bug, which was fixed in firmware update 2.01, only affected those who turned said feature on. Sony has now announced yet another update, version 2.02, is on its way so one can assume that further bugs have been squashed post 2.00. Not much to see here [break].[/break]except the usual stability dribble, but just a heads up to those who might want to let others beta test it before updating your console.

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PS4 system software update v2.02 is coming soon, and will improve system software stability during use of some features, games, and apps.

Talented PS3 developer doobz who you may know from his advancements in PSP-on-PS3 and RetroXMB work, amongst many other ps3 contributions, is back in the PS3 Scene with a new release for PS2 Classic's. This update is providing a fix for Games that were CD based. A list of these CD Based Games can be seen in[break]...[/break] this list (note: all games in link may not play via PS2Classic emulation) . These are Source Code releases for they will not of be of use to most end-user's but should be appearing in compiled version / other tools soon.

Following its initial release RetroArch PSP has had another update that seemed to slip through the cracks. The update is revision one of the beta release and resolves a few issues. These include tempGBA sram saving and the loading of compressed archives. Included in the update is [break].[/break]some additional information and a list showcasing known issues. Be sure to check out our RetroArch PSP release thread for additional info.

Developer Evilnat has updated his popular PS3 Homebrew App SEN Enabler to version 5.6.3. This update improves the checker for LV1/LV2 syscalls, improves the syscalls detection/deactivation, adds new temporary files to delete and fixes the graphic bug in the settings menu. Evilnat has also added a couple more shortcuts to the plugin version. Check out the full changelog below and follow this LINK for [break].[/break]additional information about SEN Enabler.

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CHANGELOG:

Improvements v5.6.3

SEN Enabler

Improved checker for LV1/LV2 syscalls (you can see them in checker menu with L2 button)
Improved syscalls detection/deactivation
Added new temporary files to delete
Fixed graphic bug in settings menu

This new version has a new method to detect/patch/disable syscalls, now you can see if LV1 and LV2 are readable/writable, some homebrews disables LV1 or LV2 syscalls sometimes (like IrisMAN or Iris Manager disables LV1 at exit/loading a game) but are not permanent, SEN Enabler disables current enabled syscalls, if it can't, restart your PS3 and try again

Log in on SEN is recommended only, i repeat, ONLY when all syscalls are disabled (you can view if are enabled or not with L2 button), temporary files are deleted and IDs are patched (optional if you are banned or need another IDs/MAC) along with pc software Charles to block some URLs (below), and enable PS3's...

Developers CodeLion and Major_Tom, with the help of others, have released a new tool for the PS Vita. JSoS Module Dump is a module dumper as the name implies and will aid in developer research. This tool is used with the Vita webkit exploit that was recently released.

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Clarification, new module dump release is based on JSoS framework but contains SCE functions not in original API.

Want an easy way to change up the look of your XMB and more? Well, with these two new Installers that were released by bitsbubba;GameBoot Collection&XMB Modify it's very easy to do so, with these installers that contain great collections from various Contributors from around the communities. Includes some of the best Custom Coldboots, Gameboots, System Start-Up Sounds, & also some [break]..[/break] Custom XMB waves that the scene has to offer. This is v1.00 of the collection and it's contents can be seen below and in the forums via these links that contain additional information;( GameBoot Collection & XMB Modify)

A new update for PSNpatch was released today by developer KW, with the release of v4.65.11. With this update KW rolls out some improved Support for REBUG & REBUG/COBRA CFW's. With this improvements is added Cobra Extensions for REBUG REX v4.65.1 (+ COBRA 7.02), plus various other updates and changes seen in the changelogs below. [break]dd[/break]

The PS4 might get some attention again. After the last few weeks, where we saw multiple Homebrew Releases - such as a updated Linux Distribution for your PS4, various Homebrew Games for your PS4, Emulators for playing older Classics on your PS4 and other useful Homebrew Applications, which makes your PS4 more useful for you - today, Developer @SpecterDev released a new WebKit Exploit for a newer System Firmware, namely for System Firmware 6.20. Although this Exploit isn't a complete Kernel Exploit together with the fact that this Remote Code Execution Exploit has been already patched by Sony on the newest System Firmware 6.50 released a few days ago, it is still a useful method to tinker more with this specific System Firmware, as Developer @SpecterDev describes it with his own words, which you can see down below. This can be especially useful for Developers, who wants to tinker with older System Firmwares as well, such as for System Firmware 5.55 for instance. Maybe we can see a newer full Kernel Exploit for a newer System Firmware released sooner or later.​