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The board of Bible.com claims that it is easier for a camel to pass through the eye of a needle, than to make money on the domain name, but an angry shareholder disagrees. From the article: "James Solakian filed the lawsuit in Delaware's Chancery Court against the board of Bible.com for breaching their duty by refusing to sell the site or run the company in a profitable way. The lawsuit cites a valuation done by a potential purchaser that estimated bible.com could be worth more than dictionary.com, which recently sold for more than $100 million."

Officials in Riverhead, New York are using Google Earth to root out the owners of unlicensed pools. So far they've found 250 illegal pools and collected $75,000 in fines and fees. Of course not everyone thinks that a city should be spending time looking at aerial pictures of backyards. from the article: "Lillie Coney, associate director of the Electronic Privacy Information Center in Washington, DC, said Google Earth was promoted as an aid to curious travelers but has become a tool for cash-hungry local governments. 'The technology is going so far ahead of what people think is possible, and there is too little discussion about community norms,' she said."

Today BioWare announced a sequel to Dragon Age: Origins, titled Dragon Age 2. They've opened an official site for the game, which shares some vague details and concept art, and promises a trailer in mid-August. The story will apparently span an entire decade and involve a new hero, but it will be located in the same world as the original game. The site says there will be "dynamic new combat mechanics," though the same three basic classes will be available. More information should be forthcoming in this month's issue of Game Informer.

thsoundman writes with this excerpt from thegamersblog:
"We live in a world where we have multiple platforms for gaming: PC, PS3, 360, Wii, etc. Each platform has varying amounts of power when it comes to playing games. Activision, one of the leading cross-platform publishers, wishes to move away from the 'walled gardens' set by Sony, Microsoft and Nintendo. ... [Activision CEO Bobby] Kotick’s solution is to turn to the PC, where it can set its own model for pricing — not unlike what Blizzard has done with World of Warcraft and Battle.net. Kotick stated that Activision would 'very aggressively' support the likes of HP and Dell in any attempt at making an easy 'plug-and-play' PC that would hook up directly to the TV."

bbretterson writes "From an interview Bitmob conducted with Civilization 5 Lead Designer Jon Shafer: 'You can import Civ 4 maps into the world builder and convert them into Civ 5 maps, including all the units and cities and stuff on it — the conversion process will just do that for you automatically. We're hoping that the first week Civ 5 is out, people will use that function and port all of the Civ 4 stuff over to Civ 5, so everything will be out there already.'"

Stoobalou writes "Blizzard co-founder Frank Pearce reckons that fighting piracy with DRM is a losing battle. His company — which is responsible for one of the biggest video games of all time, the addictive online fantasy role player World of Warcraft — is to release StarCraft 2 on July 27, and Pearce has told Videogamer that the title won't be hobbled with the kind of crazy copy protection schemes that have made Ubisoft very unpopular in gaming circles of late. StarCraft 2 will require a single online activation using the company's Battle.net servers, after which players will be allowed to play the single-player game to their hearts' content, without being forced to have a persistent Internet connection."

RogueyWon writes "The Times is reporting that Polyphony Digital's Gran Turismo 5, likely to prove a key title for the PlayStation 3, has been delayed indefinitely, despite an expectation that it would be released relatively early in 2010. The delay seems likely to impact Sony's plans to bundle the game with the PlayStation 3 console in time for the important spring sales period in Japan."

They showed that the non-Intel MLC drives can have some serious performance issues, so I'de stick with an Intel MLC.
If designed correctly, an SSD is actually more reliable than a standard HD, since you know exctly when it's going to fail. Here's some key points from the article on reliability:

page 4:
OEMs wanted assurances that a user could write 20GB of data per day to these drives and still have them last, guaranteed, for five years.... Intel went one step further and delivered 5x what the OEMs requested. Thus Intel will guarantee that you can write 100GB of data to one of its MLC SSDs every day, for the next five years, and your data will remain intact.
Intel actually includes additional space on the drive, on the order of 7.5 - 8% more (6 - 6.4GB on an 80GB drive) specifically for reliability purposes. If you start running out of good blocks to write to (nearing the end of your drive's lifespan), the SSD will write to this additional space on the drive.

page 5:
Intel's SSDs are designed so that when they fail, they attempt to fail on the next erase - so you don't lose data. If the drive can't fail on the next erase, it'll fail on the next program - again, so you don't lose existing data. You'll try and save a file and you'll get an error from the OS saying that the write couldn't be completed.
The beauty here is that the SSD knows exactly when it can't erase/program a block, and if the drive knows, then you can use software to ask the drive what it knows. In the near future Intel will be releasing its own SSD tool that will let you query two SMART attributes on the drive: one telling you how close you are to the rated cycling limit, and one telling you when you've run out of reallocating blocks. The latter is the most important because Intel fully expects these drives to outlast their rated limits. As bad blocks develop, the SSD will mark them as such and write to new ones - by telling you when it has run out of bad blocks (or nearly run out of bad blocks), you'll know exactly when you need a new hard drive.