In this Maya tutorial we'll learn how to accelerate the character development process by showing how to use a character generation program (Mixamo Fuse Basic) in conjunction with Maya, Mudbox and Photoshop to efficiently develop a fully-realized, rig-able character model.Along the way, we'll use Maya to adjust our UV maps, model clothing and eventually render our character model. We'll also use Mudbox to sculpt broad cloth folds and paint high-frequency normal maps.By the end of this Maya training, you'll not only have a fully realized character model but also have a solid understanding of how to create your own characters quickly and efficiently.