The Venturing '''Arts and Hobbies Bronze Award''' focuses on the Venturer acquiring and cultivating lifelong skills, arts and hobbies. The Bronze Award metal is pinned immediately above the seam of the left pocket; the ribbon device is worn above the left pocket in a rack above any knots.

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== Award requirements ==

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The Venturing '''Arts and Hobbies Bronze Award''' focuses on the Venturer acquiring and cultivating lifelong skills, arts and hobbies.

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Do nine of the following. (Activities or projects that are more available in your area may be substituted with your Advisor's approval for activities shown below.)

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After completion of a bronze award, a medal is awarded at a crew recognition ceremony (similar to a Boy Scout [[Court of Honor]]), with a miniature device that pins to the medal and a bar that is worn above the left pocket of the uniform for daily wear.

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:1. '''CAD site visit'''. Visit a drafting company that uses state-of-the-art CAD systems and see how the new technology is used.

::d. After participating in your hobby for at least 90 days, make a presentation or tabletop display on what you have learned for your crew, another crew, a Cub Scout or Boy Scout group, or another youth group.

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:5. '''Golfing'''.

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{{reqs}}

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::a. Tour a golf course. Talk to the golf pro, caddy, groundskeeper, manager, or other golf course employee about what it takes to operate a golf course. Play at least nine holes of golf.

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::OR

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::b. Tour a golf driving range. Talk to the manager or other driving range employee about what it takes to manage a driving range. Hit a bucket of balls.

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:6. '''Physical training improvement'''.

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::a. Develop a plan to assess the physical skill level of each member of a group such as your crew, a Cub Scout or Boy Scout group, a retirement home, or a church group.

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::b. Once you have determined your starting point or base, develop a plan with each member of your group to develop a physical training improvement program.

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::c. Test your group members on a regular basis over a 90-day period to see if there is improvement.

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::d. Share your results with the group and/or your crew.

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:7. '''Merits of sports'''.

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== Notes ==

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::a. Lead or participate in a crew discussion on the merits of a young person choosing a sports hobby such as golf, jogging, or cycling for a lifetime. Discuss health benefits, opportunity to associate with friends, costs, etc.

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::b. Ask an adult who is not active in your crew and who has an active sports hobby to join your discussion to get his or her point of view.

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:8. '''Hobby store visit'''. Visit a hobby store. Talk with the manager about what the most popular hobby is relative to what is purchased and the type and age of people who participate in different hobbies. If they have free literature about beginning hobbies, share it with your crew members.

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:9. '''Teach the disadvantaged a sport or hobby'''. Teach disadvantage or disabled people a sport and organize suitable competitions, or help them develop an appreciation for an art or hobby new to them.

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== Requirement resources ==

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{{Venturing Advancement Requirement resources}}

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:10. '''Hobby meet'''. Organize a hobby meet (a place where people gather to display and share information about their hobbies) for your crew, a church group, a Cub Scout or Boy Scout group, a retirement home, a group home, or another group.

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:11. '''Photography contest'''. Organize a photography contest in your crew, another crew, a church group, a Cub Scout or Boy Scout group, a retirement home, a group home, or another group. Secure prizes and judges. Plan an awards program.

:12. '''Artwork for crew activity'''. Using your artistic ability, volunteer to do the artwork for an activity for your crew, another crew, a Cub Scout or Boy Scout group, a district, or council. Example: Do the posters and promotional materials for a district Cub Scout day camp.

This is the Venturing Arts and Hobbies Bronze Award.Boy Scouts can earn the Art and Graphic Arts merit badges.Webelos Scouts can earn the Artist activity badge.Cub Scouts and Webelos Scouts can earn the Cub Scout Art belt loop and pin.

Arts and HobbiesBronze Award

Created:

1998

Level:

Venturing

The Venturing Arts and Hobbies Bronze Award focuses on the Venturer acquiring and cultivating lifelong skills, arts and hobbies.

After completion of a bronze award, a medal is awarded at a crew recognition ceremony (similar to a Boy Scout Court of Honor), with a miniature device that pins to the medal and a bar that is worn above the left pocket of the uniform for daily wear.

b. Attend a theater production. Then critique the work of the artist in set design, decoration, and costume design.

New hobby.

a. Choose a new hobby such as CD, sports card, or stamp collecting; in-line skating; or marksmanship.

b. Keep a log for at least 90 days of each time you participate in your hobby.

c. Take pictures and/or keep other memorabilia related to your hobby.

d. After participating in your hobby for at least 90 days, make a presentation or tabletop display on what you have learned for your crew, another crew, a Cub Scout or Boy Scout group, or another youth group.

Golfing.

a. Tour a golf course. Talk to the golf pro, caddy, groundskeeper, manager, or other golf course employee about what it takes to operate a golf course. Play at least nine holes of golf.

OR

b. Tour a golf driving range. Talk to the manager or other driving range employee about what it takes to manage a driving range. Hit a bucket of balls.

Physical training improvement.

a. Develop a plan to assess the physical skill level of each member of a group such as your crew, a Cub Scout or Boy Scout group, a retirement home, or a church group.

b. Once you have determined your starting point or base, develop a plan with each member of your group to develop a physical training improvement program.

c. Test your group members on a regular basis over a 90-day period to see if there is improvement.

d. Share your results with the group and/or your crew.

Merits of sports.

a. Lead or participate in a crew discussion on the merits of a young person choosing a sports hobby such as golf, jogging, or cycling for a lifetime. Discuss health benefits, opportunity to associate with friends, costs, etc.

b. Ask an adult who is not active in your crew and who has an active sports hobby to join your discussion to get his or her point of view.

Hobby store visit. Visit a hobby store. Talk with the manager about what the most popular hobby is relative to what is purchased and the type and age of people who participate in different hobbies. If they have free literature about beginning hobbies, share it with your crew members.

Teach the disadvantaged a sport or hobby. Teach disadvantage or disabled people a sport and organize suitable competitions, or help them develop an appreciation for an art or hobby new to them.

Hobby meet. Organize a hobby meet (a place where people gather to display and share information about their hobbies) for your crew, a church group, a Cub Scout or Boy Scout group, a retirement home, a group home, or another group.

Photography contest. Organize a photography contest in your crew, another crew, a church group, a Cub Scout or Boy Scout group, a retirement home, a group home, or another group. Secure prizes and judges. Plan an awards program.

Artwork for crew activity. Using your artistic ability, volunteer to do the artwork for an activity for your crew, another crew, a Cub Scout or Boy Scout group, a district, or council. Example: Do the posters and promotional materials for a district Cub Scout day camp.

The official source for the information shown in this article or section is:Venturer Handbook, 2015 Edition (BSA Supply No. 33216 - SKU# 620714)

The text of these requirements is locked and can only be edited by an administrator.Please note any errors found in the above requirements on this article's Talk Page.