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Platinum Dragon Pistol is either too high or too low. If you are on the same 'level' as an enemy, unless it is jumping just right, or a 4 block, you will not hit it. However if you are on the block below then it will just barely hit the top edge

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Also, early game tip: The necromancers are probably the best class that you get right off the bat. You get a decent summon that you can have fight all the enemies for you (a character still gets unlocked if a summon kills it for you), you get a straight-line magic attack for backup, and you can cure yourself if you screw up. Solid. It's also fun to just drop skellies onto people's heads. Though, you need something with the "flying" trait at some point, since there are places you can't reach otherwise. (Flying is much better than you'd think based on how enemies use it.)
And if you're moving up or down when you make a ranged attack, it goes at an angle. Also, magic attacks bounce off of walls and you can get enemies with the rebound. So, you can sit on top of a ledge where they can't even see you and attack downwards by jumping and making the attack before you hit the ground (or, as a flying creature, hover above them and attack while falling). Very handy, usually very safe!

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@aetheriust - The purple elemental lets you use *almost* the same strategy, but better: it has an attack that turns enemies into cubes of purpleness, and it also has a somewhat weak punch attack with a short cooldown. So you can turn them into a cube, dodge the "purpleness" attacks which are now the only thing they can do (absolutely necessary or I assume you'll run into the same problem again and have to refresh--BUT, the attack is slow and has that cooldown, so it's not hard to dodge), and punch them to death. I beat all the dragons and the final boss like that without any trouble. Cheap, but funny.

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I finally unlocked all the characters and realized I met the invisible man several times but ignored him thinking there was nobody there. How can I know I met him if he's invisible? I know the exact spot where all the characters from last row spawn but sometimes I did not find anybody going there, so it's very likely there was the invisible man there.

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GUIDE FOR FAST GAME: Open flying character @ Play all LVL on 1,4,7 etc rows by passing them on fly @ Kill ALL dragons and boss by your favorite class (I used the ranger - 3 ranged attack without cooldown and different dmg area (long, middle, short) @ Kill bosses by spaming them from cover (ranged only)

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Level 1: Pick archer and use long range shots to kill a chicken. Every other level: Use the chicken and just fly through. For dragons, walk right up and just keep hitting z. gg

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The ultimate in quantity over quality. So many characters that the select screen looks like those Smash leak parodies, yet there's only maybe ten or twenty different moves between every character. Same with the dungeons. Excessively-large world map, only ten or twenty different actual maps. This is a 10-minute game attempted to be stretched to last an hour or more.

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Tip ***Warning - Do not read unless you want the game to be so easy that it's nearly boring!*** Flies bite for 6 damage and fly+fast. Use the "drop-follow" technique with the flies: If you drop onto any enemy from above (especially effective with dragon&boss enemies) and move to stay overlapping the enemy as it moves, you will remain unseen and can simply spam your bites. For ordinary enemies, you can still fly around anywhere and easily unlock any enemy by using the previously mentioned "drop" technique + the 6-dmg bite spam. You'll make quick work of all enemies, bosses, and can zip through levels in 10-15 seconds each. It is so easy you'll wonder why the dungeon doesn't invest in bug-repellant.

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Get paladin, shoot your fire arrow for a ranged attack, then the enemy sees you, go in thrusting your sword until kill it. Heal in a safe spot, and repeat the process. It works well.

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Necromancer is OP. You can literally kill any boss with the any health and any attack as long as you can stand on a different platform and the enemies don't spot you. The increasing number of skeletons you spawn means your attack piles up at a rapidly increasing rate and can be used to overpower any number of enemies or enemies with any number of health and attack.

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All skills are not created equal. Best skills are low cool down high damage. Fly is the best trait I used because you can tap up and go anywhere. Birdman with staff skill is unstoppable.

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If you're on chrome check your adress bar. On the right if there's a small symbol crossed by a red bar, click it and select allow flash player and reload the page. The badge should now count your kills from now on.
Creds to baruk. Reposting so more can see

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Fun game. I like having the diverse character class selections, and unlocking more through gameplay. I would give this 5 stars if the movement was analog, rather than slowly accelerating. It makes micro-adjustments a bit of a PITA, particularly during combat when the enemy is standing on your head, or when trying to make a precision jump. Combat itself is cool, with a variety of different attack styles, and different ways to apply them. Sorta like a classic adventure puzzle game.

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If you're on chrome check your adress bar. On the right if there's a small symbol crossed by a red bar, click it and select allow flash player and reload the page. The badge should now count your kills from now on.