Software - Preferred Plugins/Libraries

Instrumental & Vocal Skills (Other)

Hi! This is probably my best cover out of eight that I have put up on Youtube and Spotify. Having hard time finding any kind of audience/community to share these so I figured this is the place where I can find some video game music fans that give opinions and hints!
I try to be pretty faithful to the original arrangements and bulid my own stuff on top of that cos' it brings my piss to a boil when you have a metal remix of some tune and it's just filled with double kick and djent without anything to do with the original arrangment.
So there's my modus operandi, enjoy!
Original:

I've been messing around a lot recently with the soundfont for Golden Sun, applying it to other games, and this is one of the products thereof. I started out by using the same instrumentation as for the Elemental Stars Chamber, and ended up incorporating some of the melody, too (albeit adapted to a different time signature).
Any tips on how to improve further would be very welcome! I know there are all kinds of idiosyncrasies at the moment (especially for dynamics and variation of velocities - not sure how much the GBA is able to do), but I'm not sure which aspects I should really be focusing on.
Original tracks:
(I don't plan to submit this particular track to the OCRemix, by the way - I'm just experimenting~ ^_^)
Edit: My biggest concern for potential submission right now is whether unhumanised, raw GBA soundfont remixes are acceptable for submission. And, if not, whether treating the soundfont instruments as an orchestra, and applying realistic reverb and note velocity variation, would come across as very idiosyncratic.

My remix of 'Peach Beach' and 'Daisy Cruiser' from the best Mario Kart game, Double Dash. A GameCube classic. After remaking the first half, I mixed in a little bit of Sherbet Land, Title Theme, Rainbow Road, Yoshi's Island, and finally a little bit of the Race Won music at the end.
Hope you can enjoy it! I'm interested in submitting this here; please let me know if this meets the requirements.
-Juke
Original:

Hi! Me and some friends from Uni have this neat thing where each of us make VGM remixes every november. I chose a Chrono trigger mix because I'm playing through the game for the first time right now and it's amazing! I've have listened to the soundtrack for the longest time but never got around to playing it until now. I am now looking to see if the song is worthy of being submitted to this site.
The song is an attempt att making rock/metal but without guitars and instead having a heavily distorted organ fill in its place.
I would appreciate all the feedback.
Here is the Remix:
Updated version here: -
Newest updated version here: https://drive.google.com/file/d/1uhfWVMGvy5hwwjFIEb49Vt58v9zAPOOv/view?usp=sharing
Here is the Source:

Zup humans!
Been working on a remix of the underground theme from yoshi's island for the past 5 days. Its a WIP and I feel like my ears have become numb from listening to it for 5 days straight and I really need to hear what other people think about the mix and the arrangement.
Original
My remix, latest version

This is my first time posting to these forums and submitting a remix to them. I just recently got what I believe is called a step sequencer on my computer, LMMS in this case. After wrestling with it for a while, I created this remix. It is the two different walk about themes from Dragon Warrior/Quest 2. I have some varying styles in this...I like them, but also I did it so some of those varied styles could be heard, and perhaps one of them might work for the entire track, as opposed to the contrasting genres heard here. I added the celebration theme for when you add your final party member between the two different themes, and also added a footstep sound that you hear in the game for when you enter/leave a town. Not sure if those are needed. I also don't know how well I EQ'd this. I "split the difference" between different speakers and devices for playback, as I was surprised how different the same track can sound from one set of speakers/device to another.
Thank you for the constructive feedback ahead of time, and please take into consideration my extreme inexperience:)
Edit 3-18-18 Latest version at the bottom of this post. Layered some things differently, changed some parameters on a couple instruments, and added a couple little personal touches:)
Edit 3-21-18 Latest version at the bottom of this post once again, fixed a couple of sour notes that made themselves known at the end of the tune.
Edit 3-25-18 Changed some EQ. Also altered some of reverb on some instruments, as suggested. I also changed the drum pattern in one section, I had 16th note kicks in the section in question; I decided that was overpowering and changed that to quarter note kicks.
Edit 3-28-18 Changed some EQ again...I have two versions posted below. I have the one labeled Latest Edit, and I have one below that labeled Different EQ. If I could get some feedback on the EQ on those, and be told which one sounds better EQ-wise (not taking into consideration overall volume), that would be greatly appreciated:)
Edit 4-4-18 I only have one version in this post now, and it's my latest edit. Advice was taken, and changed a couple things based on that, as well as a wee bit more EQ change, and a couple small changes that came to me in the moment. Thanks for your listens and comments!:)
Originals
Latest version

From what I can tell, the original doesn't just use notes from a normal diatonic scale, but I can find it hard figuring out some songs so I could be wrong. Will extend it later.
Remix: https://sites.google.com/site/vspaine/wips/Unholy Thunder M.mp3?attredirects=0&d=1
Originals:

Hey everybody, got a new arrangement here.
This is an arrangement for full Orchestra, entitled "On the Sea, the Land and in the Sky", containing music from a few games in the Legend of Zelda Series.
After a brief introduction, where some of the themes are introduced, the music starts off in grand fashion with The Great Sea from Wind Waker. Afterwards, there is a transition to a calmer, pastoral and serene collection of tunes from Hyrule Field from Ocarina of Time, before the music builds up and concludes with a big, powerful rendition of The Sky from Skyward Sword. Also made through Sibelius 7 and NotePerformer. Hopefully, the strings don't sound so artificial!!

Hiya everybody, hope you all had a good New Year! Posting my third upload here - It's a meditative Orchestral Arrangement of the Song of Healing from Legend of Zelda - Majora's Mask. The link to the Soundcloud page is below. Tried to make some changes to the sound in this piece, especially in the strings. Brass sounds a bit too artificially bright, but then that's NotePerformer. Will be putting it through a Sample Library when I get one connected to my Kontakt!

Hello, after posting my first remix here not long ago I tried to use your feedback and made a second one.
I kept this in a more classical style. What do you think?
Sources from the Game:
- Prof Oaks Theme: https://www.youtube.com/watch?v=4GmF3musMLU
- Prof Oaks Lab: https://www.youtube.com/watch?v=lC3wvIyCOKY&t=14s

Hey all!
I wanted to share my latest project with you. I've been working on re-imagining the soundtrack to Chrono Cross as if it were a film score - classic symphony orchestra and all. What I'm sharing is the 2nd track on the album (I'm currently writing the 4th) of around 12 or so. I don't mind feedback, but mostly I wanted to share this with other fans of the series and get the album a little exposure before I try to kickstart a release later this year.
I hope you enjoy it! I also can post the 1st track and parts of 3 and 4 if anyone is interested!
02 Far From Home - Cross Symphonic
P.S. sorry if I posted this in the wrong section...

My current draft of my cover of Hateno Village's theme. I had heard the track an 8th note off from what I believe the intended rhythm is, and I kind of preferred it that way, so I made an arrangement based around that. Let me know what you think it needs!
Original: