Originally Posted by cbeese:@kanga I didn't bring down her neck yet so that is prob still an issue. She is appearing to have a bit more curves to her now that she is clothed let me know if you think I should still emphasis it more.

Yeah looking good
If it were mine I would go in with a hammer and mess with a copy. I would use transpose master and scale down the head, hands, feet and bring the neck down. You have nice details and the only thing I am missing is a sense of overlap on the costume that gives a feeling of layers. At the moment it looks a bit like you carved everything out of one piece, which is fine if you did, but it shouldn't look like that I think.

@reedomatic Thanks for catching that I gave her a little more meat on her bones so its not as pronounced now.

@Airflow Yeah you are right, I need to pose her soon. I am going to work on her bracer, bow quiver and a few other minor things and then pose her I think. I will prob revisit her face to work on the likeness a little more yet and work a bit more on her hair first though.

@Kanga I did a bit of scaling before you made this comment but I will def look into this some more. I know I finally brought the neck down a bit. I agree on the overlap, I know some more of it will come with the pose so the wrinkles etc aren't so random and actually make sense.

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