Paragon update 2.13 (v43) for PS4 and PC released – Patch Notes

Paragon update 2.13 (v43) for PS4 and PC is now available for download. The new bug update comes with changes to heroes as well as the game in general. According to developer Epic Games, things like an auto-run feature, an endgame cinematic, and new maps have been added into the game for players to enjoy. Check out full changelog below.

Paragon update 2.13 for PS4

Paragon update 2.13 (v43) for PS4 and Xbox One released – Patch Notes

HEROES

HERO BALANCE & BUG FIXES

Aurora

Glacial Charge

Cast speed has been increased

No longer briefly delays before beginning the dash

Hoarfrost

Cast speed has been increased

Radius increased from 400 to 440

Cryoseism

Cast speed has been increased

Initial Application Radius increased from 700 to 850

Secondary Explosions are the same size

Belica

Seismic Assault

Damage reduced from 88/140/192/246 to 82/129/176/222

Power scaling reduced from 1.88 to 1.67

Drongo

Shrapnel Cannon

Paragon update 2.13 has fixed an issue which could sometimes cause the knockback of this ability to fire incorrectly direction if target was on the edge of the targeting wedge

Old Rusty

Now bounces off of Steel’s Bulwark instead of being absorbed by it

Gideon

Burden

Slow magnitude increased from 100 to 150

General Balance

Movement speed from 680 to 690

Base health increased from 554 to 566

Health gain per level increased from 57.4 to 61.1

Base health regen increased from 0.92 to 0.94

Basic defense per level increased from 1.9 to 2.3

Grim.EXE

Deflector Shield

Mana cost from 40 to 0

General Balance

Increased base health from 592 to 633

Paragon version 2.13 patch has increased health per level from 60.8 to 63.3

Paragon version 2.13 has increased base health regen from 0.99 to 1.06

Polish and Bug Fixing

Paragon update 2.13 has fixed an issue in which Grim’s torso would continue glowing after toggling off Suppression Mode

Minor animation improvements to Perilous Hug emote

Grux

Minor improvements to basic attack animation

Smash and Grab

Should now targets more reliably around difficult terrain.

Corrected an issue that could sometimes cause spikes for double damage

Iggy & Scorch

Flame Turret

Reduced health from 220/380/540/700 to 220/360/500/640

Burning Sensation

Base damage reduced from 35/58/82/105 to 28/47/66/84

Power Scaling reduced from 0.84 to 0.66

General Balance

Health gain per level decreased from 68.6 to 62.6

Polish and Bug Fixing

Molotov

Corrected an issue which was causing this ability to sometimes not combo correctly with the Hero’s basic attack