MoreLuckThanSkill wrote on Mar 18, 2018, 18:53:Who the hell is still buying PUBG at this point, or is it all banned people getting new accounts?

Could be. The daily max CCUs have been on a downtrend since January. More people are getting fed up with Bunghole's constant screw-ups, terrible PR and inability to control cheaters than are picking the game up now. They're going to have to turn it around fast before an experienced dev house drinks their milkshake.

They did implement the server ping grouping thing, so hopefully that will help control the Chinese being most of the people on the US servers

So one more week for a year of pubg. Not sure how long it's been top of sales list, but it's been close to that I believe. I know once it hit there it's never gone down.I believe it is at least 30 million sales on PC (I think all were through steam)

Not exactly a flash in the pan. Even the other big boys like skyrim/fallout etc usually fall off the top spot and only re-hit it when there's sales.

Not at all. Was a simpler time, and at the time it was amazing graphics (didn't it have video sequences?), showcasing the new CD format and how much one could store, instead of floppy disks. Games at the time maxed at like 30 megs from 10 disks, and bang all of a sudden you could put 650 megs on a CD.

Prior to that Wing Commander was a showcase game, good ole 640k ram and DOS.

Nowdays it's often whatever is the flavor of the month for FPS games that one would show off, or a VR game, in terms of graphics.

I like to sometimes believe there's actual reasons behind the lack of HL3, rather than just valve being too lazy with the flat management structure and desks wheeled out of that group... Maybe I have too much faith in humankind.

So it's possible they've been developing HL3 VR for years, thinking that will be the title that gets VR mass market appeal.

Prez wrote on Mar 9, 2018, 10:48:Handle both at once? Are you trying to imply that they currenrly are adequately handling the running of their digital distribution service? Because that would be funny. Hysterically, ironically funny. Have you SEEN the garbage you are selling Valve? Have you checked into how your customer service operates? Have you observed the behavior of the many cretins you allow to sell their crap on it? If by "handling" you mean making lots of money while doing as little as humanly possible, then okay, you're handling it I guess. I just don't see this mechanism crossing over into game development though. I'm not a developer but I know enough to know that for a game to be made, someone has to actually DO something at some point.

Oh I completely agree, and in fact all their moves in last years can be seen as avoiding work (they straight out said in the greenlight announcement that they wanted community doing boring work for them).

They'd actually have to wheel their desks away from the TF2 hats floor though to do it.

Warskull wrote on Mar 11, 2018, 13:45:This sounds like a seriously anti-competitive move. The brand is a huge issue. If Nvidia is pushing companies like Asus to stop using the Asus name with AMD cards that is a big issue.

That said, how legal the arrangement is really can't be evaluated clearly until somebody actually tests its limits, whether by creating an AMD-centric sub-brand (which could bring this into the grounds of antitrust if Nvidia tried enforcing their rules based on that) or directly with one of their existing brands (which would effectively rule it moot if Nvidia let it go).

As for the other cases in that decision square, a sub-brand that Nvidia lets go would leave the existing agreement in relatively murky legal ground (albeit much more cleanly defined) and an in-brand effort that Nvidia goes after could potentially be ruled as legitimate by the courts (although such a judgment could provide guidance as to the legal interpretation of the program going forward).

Smartest/shadiest thing NVidia could do is adjust allocation of new cards to minimum to punish someone doing that... hard to prove.

loomy wrote on Mar 10, 2018, 12:15:this is typical kyle. he's vindictive and when a company crosses him he goes after them for years. the bigger story is counting up the number of hit pieces he's done

Except... he actually has a point most of the time. Has phantom labs ever produced anything yet? Hasn't it been a decade or more?Wasn't AMD pulling some crap and being deceitful about their latest chip last year? It didn't come anywhere close to beating NVidia, and many of the ones that claimed to be VR, couldn't handle the load. Wasn't NVidia cheating on benchmarks like a decade ago? (and AMD too as I recall, just not as much).

The funny thing is, I know Kyle is legit, because he gets accused of being Pro NVidia/Anti amd with one review, then the next review he gets accused of being pro amd/anti NVidia, if you get accused of being a fanboy/hater of both sides simultaneously, you probably aren't

Also, their power supply reviews are one of the few that I trust (the others are johnnyguru). Most of the other sites have crap like "well I touched the pins with a voltmeter, and the case is shiny!"

MeanJim wrote on Feb 25, 2018, 19:17:That does look interesting. It also looks familiar. Was this on Kickstarter or something? I swear I've seen it somewhere before. I wonder if it will be on the Humble Store before the promotion runs out because I've got some credit there and 10% off from buying last months Monthly bundle.

xXStellarDadXx wrote on Feb 25, 2018, 13:39:Hunt Showdown i shall get later when there is more content...Looks good though...

And when it actually lets you play, once they fix up initial bugs. Rating is a pretty horrible mixed 66% because they had to put a cap on player numbers, since their servers are so buggy they couldn't handle the load from the first week sales numbers. If crytek doesn't fix that crap up ASAP, it will fix itself... by all the players abandoning it in early access, and giving it bad ratings. Basically anyone who actually GETS to play rates it positive, so sounds like it's a good game underneath. Although apparently the official recommendation for people who want to play with friends, is play random and hope you get your friend in your game, hahahahaha.Also showing another hazard of not letting players host servers.

Timeline per the Q&A seems to be that the two guys started filing DMCA claims against Stardock, to not only stop distribution of SC1 and SC2, but also some DMCA against SC3. Then stardock had to respond with a lawsuit (presumably so a court could rule on who actually owned what). Then the two guys counter sued.

Also it's interesting that stardock spent a while developing the game and suddenly after decades the two guys suddenly decided to announce another SC game. Why couldn't they have done another SC years ago?

There's plenty of room for 2 SC type games in the market and I would have bought both of them. It's unfortunate it went this way.

Dunno why these two guys started all this. Stardock was carefully staying away from the aliens and story of the first 2 games. Like it's been dormant for what, a decade or two now, couldn't they have talked it out?

I admired the duo before, they released open source for Ur Quan Masters, and didn't stop that from going forward. And I love star control 2. I was thinking it was cool we'd get two star control type games, I'd buy them both. Now, who knows.