Version 1.5

Version 1.4

Version 1.3

- added buttons to the texture paths that let you choose DDS files (paths are trimmed automatically)
- added the ability to load JSON-formatted material files
- made splitter of the containers not be fixed

Version 1.2

Version 1.1

- added shortcuts to 'File' menu.
- controls are now greyed out based on enabled flags.
- fixed 'Tile U/Tile V' format on save.
- fixed 'Rim Power' and 'Soft Depth' not being loaded into the UI.
- 'Save As' file name now defaults to the current file name.
- fixed tab order of controls.
- different tabs can now be viewed, even with no file loaded.
- more default variable values.
- made link in 'About' dialog clickable.
- added the file name to error messages.

Version 1.0

Straight donations accepted

This small program allows editing BGSM and BGEM material files in a user interface.

create new materials from scratch.

open and edit existing materials.

save them.

drag and drop support.

file association support.

To associate the *.bgsm and *.bgem files with the program, right-click one of them in the Windows Explorer, choose "Open with...", select the "Material Editor.exe" executable and enable "Always use this program for these files".