staticgravity :Number

staticinterpolation :Boolean

staticpauseOnBlur :Boolean

Specify whether to pause the game when losing focus.

Default Value:

true

staticpreRender :Boolean

Specify the rendering method for layers
if false, visible part of the layers are rendered dynamically
if true, the entire layers are first rendered into an offscreen
canvas
the "best" rendering method depends of your game
(amount of layer, layer size, amount of tiles per layer, etc.)
note : rendering method is also configurable per layer by adding this
property to your layer (in Tiled)