game design, analogue and digital games, public display games, location based games, copacetic game distribution models, simulation and game design, agent based simulation and game design, games that include robots, games about space exploration, hard sci-fi games, Zen and game design, mindfulness in game design, and long form social games

He is, among other things, a pioneer in computer graphics and arts, human-computer interaction, visualization, semiotics, and anticipatory systems. He founded and directed the world's first Computational Design Program. His current area of research is anticipation/anticipatory systems and anticipatory computation.