I'm trying to migrate my code from CS+CEL pseudo stable September 3rd to January 27th version. There's no errors in the compiling process, but I've had several problems when running the app.

1) My mouselook made in CEL (thanks to muffinpeddler's code) isn't working anymore2) The skybox is missing.3) The CS Reporter made a LOT of warnings, must of them saying something about OPCODE adn degenerate faces (things that never happened in previous versions).

crystalspace.mesh.loader.factory.sprite.cal3d: Material definitions in meshes is not considered good style, if you need to define a mesh and material at the same time use libraries.[node: meshfact(name=padre),params,material(name=padre_skin)]WARNING! Object 'Object04' is not closed!WARNING! Object 'Museu_Mes0' is not closed!WARNING! Object 'monkey' is not closed!WARNING! Object 'Museu_Portas_3' is not closed!WARNING! Object 'Estatua_Co' is not closed!WARNING! Object 'monkey' is not closed!...