Random Download

Note: HTC Vive version was developed using Leap Motion driver alpha0.8 for Steam VR and a CV1, so maybe you find some bugs.

After getting lost in the wrong levels for an eternity I got a new unknown area, where ancient constructions and technology meets without a reason. Again the same questions unanswered. Who had built this world apparently abandoned? what was my role in all this? I have to find out.

Tomb of Rooms VR is a first person survival horror / dungeon crawler. In this demo the player must find the skeleton key to unlock the exit gate and escape. The level is generated differently every time, so you are never sure what is around the next corner...

We're still working on the VR implementation so if you have any comments, please leave them below or on our forum.

The White House's "1600"Created By
White House Historical Associationwebsite
The White House's "1600" is a new way for kids and playful Americans of all ages to learn about what happens at 1600 Pennsylvania Avenue. All you need to do is tap "Start" and point your camera at George Washington (on the one dollar bill).

Built through a collaboration with the White House Historical Association and Nexus Studios, the app’s aim is to educate and insp…

VRplay 360 Media

Experience the Clash world through the eyes of the Hog Rider. Bound through the woods, and into battle with your fellow Hog Riders. Attack an enemy village and attack mortars, teslas and cannons with your awesome hammer. Look out for Spring Traps, as you might end up in the Arena! Gahhhhhh... Giant Skeletons!!

The Martian VR Experience:
Executive produced by Ridley Scott and directed by Robert Stromberg, The Martian VR Experience is an interactive, immersive adventure with viewers participating from astronaut Mark Watney’s perspective, performing tasks that will facilitate his chances for survival. Viewers can fly onto the surface of Mars, steer at zero gravity through space, drive a rover navigating…

VRplay Forum VR Tech

glTF™ 1.0 (GL Transmission Format) is a royalty-free specification for the efficient transmission and loading of 3D scenes and models by applications. glTF minimizes both the size of 3D assets, and the runtime processing needed by applications using WebGL™ and OpenGL®-family APIs to unpack and use those assets. glTF defines a common publishing format for 3D content tools and services that streamlines authoring workflows and enables interoperable use of content across the industry.

Want to substantially improve image quality whilst immersed in your HTC Vive? Here’s details of a new tweak that allows you to engage supersampling in SteamVR and compatible games with the resulting differences impressive – as long as your system can handle it.

How to:

1.go to your steam install path for me this is C:\Games\Steam for many it will be C:\Program Files(x86)\Steam

Notice my renderTargetMutliplier has no trailing ,Beware this will affect all games so you may want to adjust or remove it between games. You may also need to tweak your graphics settings again.
Finally... PROFIT