100 Science Fiction Adventure Seeds

Following on from the success of 100 Fantasy Adventure Seeds, this book provides you with a wealth of generic science fiction plots. There are 100 pages of ideas each with a base idea, three twists and an epilogue. Never be without game ideas again!

This product is a GOLDMINE! As a creative GM as you are you can easily twist/tweak the adventures in this book to fit in your setting and world. I use it in my Eclipse Phase campaign. With this product you can fast and easy create "adventures within [...]

A genre specific but system neutral set of adventure seeds can prove to be a useful tool in any GM's armoury. I picked these up for ideas for an upcoming sci-fi campaign I'm writing and I wasn't disappointed. There are lots of interesting ideas here, [...]

I like the book and I'm glad I bought it. However the sample pages were useless in my decision to buy the product. The first few pages (which were used for the sample) don't have any of the 'meat' of the book, instead offering (good) advice on how to [...]

This PDF starts off with advice on creating adventures. There's a deconstruction of traditional adventure modules, notes on how player actions destroy plotlines, and places to find inspiration. That's all of two pages, then in plunges into the meat: the [...]

Just like 100 Fantasy Seeds, this product gives you a one page description per seed with a variety of twists for each. And with a little creativity of your own thrown in, each seed can be expanded upon and developed into a full night’s adventure. In [...]

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