Thought I'd pop by here to see if the games here are looking for an additional player. I've had one link to another site that's possibly looking, but I was checking to see if any game here is in the recruiting stage?

Thought I'd pop by here to see if the games here are looking for an additional player. I've had one link to another site that's possibly looking, but I was checking to see if any game here is in the recruiting stage?

Did you ever find a game? I have recently registered on the site and am looking for a game also. Anyone out there need a player, or, know where I could find a game?

Background: Seku'che started her life in Celanon city, growing up with her younger sister, in the workshop of her parents. After her parents retired she took over the shop, where she did work on everything from blasters to starships and even droids. She didn't care much who she worked for as long as they payed her for her services. This meant that she knew a lot of shady characters, and even the odd crime boss. Unfortunately her younger sister was always in trouble, running with all the wrong types, and eventually started hanging with a rough swoop gang.
One day after coming back from working on a smugglers ship in the starport, she found her shop ransacked, and her mother and father both dead. Her sister was missing, and from talking with the locals, she discovered that her sister had been the target of the attack. She immediately began looking for her, but quickly found out that she had been shipped off-world, and then sold into slavery by a rival gang.
Seku'che did the only thing she could think of. She called in every favour anyone owed her (including making a deal with a local Bothan crime lord) and sold her shop. With the money from the sale, she bought a decomissioned Baudo-class star yacht and began refurbishing it. As soon as the ship was ready, she moved what was left of her equipment into the ships cargo-space and took off after the people who had taken her sister. She had managed to get the flightplan the slavers had used from a friend in flightcontrol. The rest of her money she spent on the gear she needed. She managed to get a hold of a BlasTech A280 blaster rifle and a Corondexx VES-700 Pulse Rifle, and took them apart, on the trip to her new destination, and put them both into a single housing, in an over-under configuration, but with separate triggers and energy packs. She managed to boost the damage output of the blaster rifle, but at the cost of loosing some of the range.
She then began her double life, working as Seku'che the friendly engineer, or Xiann when she uses her much more sinister bounty hunter persona.
Xiann prefers using the sinister power approach, and has always taken great precautions to never let anyone see her face while she was hunting.
Appearance: Seku'che is a beautiful twi'lek torran female, with powdery white skin. Her entire body is covered with grey tribal style tattoos, including her lekku. When she is working as an engineer, she usually wears a simple jumpsuit with a multitude of pockets, holding various tools, gadgets and data-pads.
When she assumes the role of the bounty hunter she wears a modified Corellian 611 Combat Armour, which covers her head, as well as her torso

Special Abilities:
Head-tails: Twi'leks can use their head-tails to communicate in secret with each other, even if in a room full of others. The complex movement of the tails is, in a sense, a "secret" language that all Twi'leks are fluent in.
Biotech Cyborg Construct Aj^6: Increases computer programming/repair by 2D; Increases any Knowledge or Technical skill 1D; The Construct can store up to 8D worth of additional information. Seku'che can read the data in her data banks at any time.
Crozo Industrial Products At-Computer Link: Seku'che can make computer programming rolls or give simple commands to her shipboard computer/Go Corp CD-12a Autopilot Droid Brain
Neuro-Saav Cyborg/Droid Interface: Makes all Droid Programming rolls one difficulty easier.

(1) Game notes: select a target; the target and all beings within 1 meter radius take full damage. All targets within 15° either way of the target take 5D damage; all targets within 30° either way of the target take 3D damage. The super-conducting filaments must be replaced every 20 shots. If the filaments aren't changed when scheduled, roll 2D for the first shot after the change time; add +1 for each additional shot. On a total of 7 or higher, the pulse rifle's overload circuits cut in and shut the weapon down causing 250 credits of damage (moderate blaster repair). If the total is 11 or higher, the weapon explodes in the users hands causing 9D damage in a two meter blast radius.

(2) Xiann's Armour
Model: Modified Corellian 611 Combat Armour
Type: Personal Battle Armour
Cost: Not for sale
Availability: Unique
Game Effect:
Basic Suit: +3D STR physical, +2D STR energy; covers head and torso; add +10 difficulty to any swimming rolls.
Targeting system: Contains a Multi-Frequnecy Targeting and acquisition System (MFTAS) which gives +2D to all Perception checks in darkness, smoke and other visibility-obscuring conditions. Also gives +2D to ranged weapon skill uses when the user aims for more than one round (in addition to the normal bonuses for “preparing.”)
Macrobinoculars: Add +2D to Perception or Search for objects 100-300 meters away.
Rebreather Unit: Allows the wearer to breathe on any planet with an atmosphere for 10 hours.

(3) Game notes: The weapon has a built in dart launcher and a grappling spike launcher.
Dart Launcher: Damage: 1D, 6D (Stun damage from neurotoxin); Range: 2-5/10/20; If the neurotoxin achieves an unconscious result, the victim must make a Difficult stamina roll after five minutes to revive. After another five minutes, difficulty is reduced to Moderate. After another two minutes, the difficulty to revive is Easy. Targets over 150 kilograms reduce difficulty to revive by one level, and make stamina rolls at four minutes, three minutes and one minute; Targets over 300 kilograms reduce the difficulty to revive by two levels and make stamina rolls at two minutes, one minute, and one minute.
Grappling Spike Launcher: 20-meter lanyard, uses missile weapons skill; Range: 0-3/10/20. If used as a weapon it does 2D damage.

Capsule: Seku'che/Xiann has heavily modified a Baudo Star Yacht. 3 of the passenger cabins have been converted into prisoner cells, while another 3 have been converted into cargo space. Some of the cargo space (about 16 tonnes worth) actually holds what is left of Seku'che's repair- and manufacturing shop, where she keeps working to improve and invent her equipment. In addition to this she also added a CD-12a Autopilot Droid Brain to her ship, brought in a stronger shield generator and upgraded the light laser cannon to a heavy and added a second laser cannon to the turret and fire linked them. She also added a Light Repeating Blaster Docking gun, which may be fired either from the cockpit, or by the CD-12a Droid Brain. She swapped out both the hyperdrive and the hyperdrive backup for faster versions. In addition the ship has two separate transponder codes, allowing Seku'che to land incognito as a travelling repairship, by the name of Ma'allesh.
The CD-12a Droid brain has the following stats:
Type: Go Corp CD-12a Autopilot Droid Brain
Dexterity 0D
Knowledge 1D
Mechanical 1D
Space Transports 4D
Baudo Yacht 5D
Starship Gunnery 4D
Perception 1D
Strength 0D
Technical 1D
Space Transports Repair 2D
Availability: 4, R
Game Notes: Wrist activator has a range of up to 5 kilometres

* Regenerating shield generators are designed to be a backup system to an existing shield generator already installed on a starship. The backup shielding provides 3D in backup shields. When a die of shields is lost, the shield operator can attempt to make an Easy starship shields roll. If successful, one of the backup shield dice can be activated to bring the ship back up to its maximum shield die code. Once all three backup dice are exhausted, the shields can withstand the normal amount of damage and then must be completely overhauled.