Berserker (Origins)

Berserker

type

effects

+2 strength+10 health

description

The first berserkers were dwarves. They would sacrifice finesse for a dark rage that increased their strength and resilience. Eventually, dwarves taught these skills to others, and now berserkers can be found amongst all races. They are renowned as terrifying adversaries.

Contents

The stench of blood and death drives the berserker into a willing fury, providing a bonus to damage. Rages incur a penalty to stamina regeneration, however, which Constraint reduces. Resilience adds a bonus to health regeneration in this mode.

Beserker talents are complemented well by those gained from the Templar specialization. Berserkers can easily fall victim to magical spells such as Vulnerability Hex, which require a large mental resistance to withstand. With the Mental Fortress ability, it is possible to shrug off many of these attacks. Add in Righteous Strike and Cleanse Area, and this specialization gives the Berserker a much better chance of dealing heavy damage to a mage.

Acquiring Reaver as a second specialization allows the Berserker to deal heavy damage while using the sustained Aura of Pain and Blood Frenzy talents, and then finish the attack, when their health has dropped to near-zero, with the potentially devastating Final Blow.