Class Hall Campaign: At the start of your Class Hall Campaign you are made sure to have the needed resources so that you won't find yourself unable to progress in the quests. While this isn't very consistent supply in a long run, you are occasionally rewarded some OR in the later parts of the campaign.

Treasures: Broken Isles zone treasures aren't either very sustained way to get OR, but they do pile up and are a very good source in the beginning of the expansion. There are several chests hidden around the Legion zones each yielding some Recursos da Ordem (amount depends on the chest type) so keep your eyes open! After reaching Honored reputation with a zone faction, you'll be able to buy a treasure map which shows the nearby treasures in the minimap as for that zone. The map can be purchased from the faction's quartermaster like Mapa do Tesouro: Azsuna from Veridis Fallon of Corte de Farondis.

Rares: Around the Broken Isles you can come across some special events which are denoted as in the minimap. Most of these encounters require you to kill rare monsters which have a chance drop some Order Resources (not guaranteed though). It's always a good idea to tackle the encounter because there's usually some other reward waiting for you. Note that some of the monsters aren't meant to be soloable and might require assistance from the other players.

Bonus Objectives: During your adventures you might come across to these one-time objectives in the quest areas. On several occasions these objectives reward a good amount of Recursos da Ordem along with player experience, so they are definitely worth doing for. Most of the time you can get the objective done while doing the quest(s) you came for.

World Quests: World quests offer the biggest and the most sustained way to get OR. After reaching level 110 you are presented a bunch of quests around to Broken Isles zones which can virtually be anything from picking herbs to killing monsters. Their rewards also vary greatly, but one of them can be several hundreds of Recursos da Ordem, depending of the quest's difficulty. These quests have limited availability and usually new quest pops when the previous expires so you might want to prioritize quests rewarding OR if you find yourself lacking the resources.

Emissary Caches: Once per day, you are presented a "quest" in your World Map to complete four world quests for certain faction or in certain zone. Doing the needed world quests and then turning in the quest will yield you an item like Arca de Farondis which can contain a hefty amount of Order Resources as well. However, the cache can contain other items too and thus you aren't guaranteed to get OR.

Bodyguard Champions/Combat Allies: You can assign certain champions to be your combat ally around the Broken Isles. While you have a Combat Ally active, you can acquire Order Resources when you complete World Quests if your Champion is using certain equipment or you have researched certain Order Hall Advancement. You can read more from the Order Hall Advancements from the next subsection and the champion equipment is covered in a later section.

Artifact Research: This was formerly an important part of regular gameplay prior to 7.3, but it will be removed in Shadows of Argus! Everyone starts off at AK 41 and automatically gains a rank per week.

Order Advancement: Each class has a unique Order Advancement Tech Tree. There are six tiers and the first five tiers have a choice between two options. Most of these choices improve your Class Hall in some way such as upgraded mission troops, but others have quest benefits and a select few even offer vanity items like hidden artifact appearances.

Class Hall Missions: Missions, similar to Warlords of Draenor, cost resources to embark upon. Note: there are no Legion missions which reward Recursos da Ordem.

Recruiting Troops: There are two types of troops to recruit: Greater and Lesser. Greater Troop Work Orders are unlocked by a quest at 103 and take 5 Recursos da Ordem. Lesser Troop Work Orders are unlocked by a quest at 101 and take 0 Recursos da Ordem. Greater Troops have more vitality than Lesser Troops and increase success chance by 30% vs 15%. Tier 4 Order Hall Advancements can further enhance your troops. Tier 7 Order Hall Advancements give a new type of troop to recruit: Gives access to a powerful troop which is increases the success mission change by 30% and can counter either Perigo, Lacaios or Feitiço.

Recruiting Argus Troops: Players that quest through Argus unlock repeatable quests to turn in Order Resources for powerful troops:

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Champion Armaments All classes except for Druids, Monks, and Shaman have a Tier 3 Order Advancement ability which unlocks a special Work Order. This Order takes 50 and 12 hours to complete; it can yield Heavy Armor Set, Fortified Armor Set, or Indestructible Armor Set. Higher ilvl is needed to beat difficult missions.