Led by Vigfus Omarsson and Snorri Sturluson from CCP, this talk was focused on APEX Clothing system integration with in-house engine, supposed to be used in Incarna add-on for EVE Online and, probably, new World of Darkness MMO.

Using a nice custom character as an example, full clothing authoring pipeline was demonstrated.

Several additional topics, including cloth sim optimizations under MMO specific needs, LOD system and debugging tools were discussed.

For dessert – real-time cloth simulation preview.

Too pretty for a capsuleer, huh ? Guess that’s how exotic dancers will looks like in Incarna