It's not up yet because it's unworkable. Having people discussing multiple ideas isn't practical and it's difficult to easily indicate whether or not a specific idea has been approved or denied if they're all bundled together.

There has been at least one auction in the past granting the ability to create campfires like those from Woodlore so we won't be seeing such an ability added to Survival ever. Purely cosmetic campfires? Perhaps, but how would they differ visually from the Woodlore ones? I'm not convinced it's worth the time to do at any rate.

It would be great if there were a way to submit such simple ideas in game. Some sort of IDEA command, perhaps.

Any admin can tell you the IDEA backlog is huge and alooot of submitted suggestions (which are many each day) are lost in transmission. Posting it on the forums is a much cleaner system, also with a thread dedicated to simple ideas/additions, it'd would make it even better.

My Idea: Clothing being on their own separate line in the description. Would make it much more easier to simply admire/check the attire of someone.

It would be great if there were a way to submit such simple ideas in game. Some sort of IDEA command, perhaps.

Any admin can tell you the IDEA backlog is huge and alooot of submitted suggestions (which are many each day) are lost in transmission. Posting it on the forums is a much cleaner system, also with a thread dedicated to simple ideas/additions, it'd would make it even better.

My Idea: Clothing being on their own separate line in the description. Would make it much more easier to simply admire/check the attire of someone.

I don't know if you're joking or not because I didn't read the rest of the post, but don't you know about CONFIG CLOTHESLINE ON?

It would be great if there were a way to submit such simple ideas in game. Some sort of IDEA command, perhaps.

Any admin can tell you the IDEA backlog is huge and alooot of submitted suggestions (which are many each day) are lost in transmission. Posting it on the forums is a much cleaner system, also with a thread dedicated to simple ideas/additions, it'd would make it even better.

My Idea: Clothing being on their own separate line in the description. Would make it much more easier to simply admire/check the attire of someone.

Except that this just adds one more backlog to wade through, with the added complication of spurious and/or unrelated comments, and added difficulty in indicating whether something is approved or denied.

I had a friend way back in the day. He got drunk and proposed this ridiculous idea that cursed at the admins and said all sorts of crazy stuff(he couldn't remember exactly what he had idea'd). They messaged him back 2 RL years later telling him to please not abuse the idea function.

I normally clear out the IDEAS list on a monthly basis and add any worthwhile suggestions to the list but I keep an eye on it each day so the backlog isn't too bad at all. Suggestions I'm finding range from simple "It would be nice if we could......" to the more space consuming tirades about how a particular ability is vastly OP and should be nerfed (although these can generally be correlated with a recent death of said player).

If you're not too sure about your idea, it's ramifications, or what would be involved, the Dais works better because people can discuss it. If it's something simple, like one recently - "Could we get CFS as an actual alias for CREDITS FOR SALE" No explanation necessary so IDEA was a suitable placement.

Would it be okay if the denizens you encounter while deepsea diving could actually drop gold? Because you see some identical ones in Meropis (duskfin tuna, for example) who will drop gold. I love the whole treasure chests, but the gold reward is often very minor. If the denizens had a chance of dropping some gold, that wouldn't be a problem, I think.

Would it be okay if the denizens you encounter while deepsea diving could actually drop gold? Because you see some identical ones in Meropis (duskfin tuna, for example) who will drop gold. I love the whole treasure chests, but the gold reward is often very minor. If the denizens had a chance of dropping some gold, that wouldn't be a problem, I think.

This is by design. They're not supposed to drop gold. The chests are the reward.

Is there any way novices could be warned about joining houses that conflict with chosen cities in the newbie intro? We have a few who have joined while being in outside houses, since cities are chosen first.

Is there any way novices could be warned about joining houses that conflict with chosen cities in the newbie intro? We have a few who have joined while being in outside houses, since cities are chosen first.

Better yet just restrict them to available in-city houses automatically?

~

You close your eyes momentarily and extend the range of your vision, seeking out the presence of Drugs.

Though too far away to accurately perceive details, you see that Drugs is in Mhaldor.