Once again amazing job!As I said before every new game feels more polished than then previous. In this one the environment was sooo unsettling. The lighting setup, the music, the sound effects and the choice of putting the player on a wheelchair make for a really creepy atmosphere. The difficulty also makes it even creepier, since once you're caught, you have to start all over again. The hard mode isn't too difficult (pretty much the same difficulty as your previous games). It takes time to get used to the wheelchair though. It took me 1.5 hours to beat it and for the first hour I was getting used to the wheelchair movement. I really liked that you actually made the wheelchair movement like that, it adds to the atmosphere.I can't wait to play your next game! P.S. The 64bit version has broken controls. Pressing W makes the wheelchair spin. The 32bit version works flawlessly though.

Ah yeah, one player encountered that issue in both 64 bit and 32 bit versions. I'm not sure why that happened. I have a theory that it may have to do with some computers or keyboards or something being from the EU causes that weird movement glitch. Cause the one guy that found that bug was from the EU and the other testers were from the US. The US ones never encountered that bug while the EU tester encountered it. Not sure if you're in the EU or US so I don't know if this theory of mine is true.

Yeah I'm from EU, so your theory might be true. However on my laptop both versions ran without the movement glitch. Probably what happened is that it changed language on the keyboard settings and then Unreal Engine didn't recognize the input key. Hopefully that helps!