edit: hehe mine crashed twice in 15 minutes of gameplay
once headed into Forest Encampment my PC just locked,
Musicbee playing in the background froze too, Vivaldi & Visual Code Studio was also open. I could not end the game process and had to use Windows 10 ctrl+alt+del -> Sign Out as the Task Manager was non-responsive.

Second crash it showed an error, I had no background applications open.
"Art/Models/Terrain/Doodads/Act3/furniture/tgms/tent_mid_square_alteri_v01_01_c2r1.tgm": Failed to uncompress file

I then proceeded to try Steam's "verify Game files" and it's now scheduled to download 12.4gb
I'll download it when i can, rip me

my unedited rage before mine crashed

MUH CRASHES BLAH BLAH

Don't be a scrub, if you're going to complain about crashes, find the crash log.
Post your specs.
Screengrab and Imgur your graphics settings Dx9?! Dx11?!
Does it crash on load?
Specific spell?
Does it crash more in intense areas?

Did you upgrade your PSU or your whole PC and kept the 10 year old PSU?!

You can no longer throw flares or dynamite by clicking on their icons. This prevents throwing flares and dynamite unintentionally.

Fixed a bug where Consecrated Path would not deal damage to a monster if you were standing directly on top of that monster. This fixes the bug that caused Consecrated Path to appear to "miss".

Fixed a bug where Consecrated Path's "Deals up to 20% more Damage to closer targets" stat had its damage fall off faster than intended. This should result in slightly higher damage dealt to nearby targets, particularly with targets near the edge of the area of effect.

Fixed a bug where Clasped Hands in a Breach dropped items with a lower item level than intended.

Fixed a bug re-introduced in 3.4.3f where monsters killed by the secondary explosion damage of Infernal Blow would not drop items.

Fixed a bug where the Elementalist's "Liege of the Primordial" Ascendancy stat "x% increased Effect of Buffs granted by your Golems for each Summoned Golem" did not correctly update buff values in certain situations.

Fixed a bug where "nearby Enemies are Poisoned" modifiers did not spread the strongest Poison.

Fixed a bug where a self-inflicted Despair Curse would not be scaled down correctly by Level Downscaling.

Fixed a bug introduced in 3.4.0 where using an Orb of Scouring on an Unset Ring would reroll the socket colour.

Fixed an abuse case that allowed you to automatically use an instant skill as soon as the cooldown was refreshed by manipulating Num Lock.

Fixed a bug where the player was placed in the wrong location when returning from the Azurite Mine to The Sewers, The Lunaris Temple Level 2 and The Upper Sceptre of God.