When comparing Balderdash vs Gloomhaven, the Slant community recommends Gloomhaven for most people. In the question“What are the best board games?”Gloomhaven is ranked 5th while Balderdash is ranked 27th. The most important reason people chose Gloomhaven is:

Each and every class represented in-game has their own deck of cards. These cards feature skills and abilities that are entirely unique to that specific class. Whether you're attacking, moving, or looting - each class carries out these actions with their own distinct style. Thanks to the sheer amount of variety offered between the classes, no two ever feel alike, and you're guaranteed to get a unique game experience based on the class you select.

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Specs

# Players2 to 6

Age12+

Play Time60 Minutes

# Players1 to 4

Age12+

Play Time60-120 minutes (per scenario)

Ranked in these QuestionsQuestion Ranking

Pros

Pro

A great party game

Balderdash has been around since 1984 and has proven itself to be perfect for all kinds of gettogethers. The game is simple and filled with plenty of socialization, bluffing, ridiculous answers, and laughter.

Players receive points from other players, so it’s entirely possible to move forward on the gameboard only because of others applauding what you’ve written. Players can often get some laughs and points out of everyone by making their answers little throwbacks to previous answers.

When everyone has chosen an answer, the correct one is revealed. This can lead to plenty of hilarious discussions about how another answer appeared more probable.

Pro

Easy

The game is very easy to teach and accessible because there really isn’t much to it. The basics are straightforward – you take a card, roll dice, and choose the category on the card that matches the rolled number (if a player rolls 6, they can choose the category). Then you say whatever is written under the category to the other players – a word that requires a definition, a movie that needs its plot, etc. While the players are writing their answers, you write down the real one. Once everyone has handed in the answers, you read them aloud. Then the players vote, and you write down which player voted for who. After that points are distributed.

If nobody managed to guess the correct answer, then the “dasher” (the person reading the answers) receives three points which translates to three moves on the gameboard. If a player’s written answer was correct or very close, they receive three points and their answer is not read aloud with the others. Otherwise players receive a point for every other player voting for their answer. Two points are given to whoever guesses the correct one. The first person to reach the finish space on the gameboard wins.

Pro

Decent replayability

You will never play the same game of Balderdash twice. The box of the game includes 280 cards with 5 categories on each. Even if you manage to draw the same card in a different game, chances are the dice roll will make you read out a different category anyway.

Pro

Allows one to be creative

When writing down answers the player gets to be as creative as they like and the game tends to encourage silly as well as ridiculous answers.

Pro

Good with larger groups

The description says 2-6 players but it's really fun with a group of 4+, if more than 6 just pair up the players and it will still be a hilarious time.

Pro

Character classes are distinctly unique

Each and every class represented in-game has their own deck of cards. These cards feature skills and abilities that are entirely unique to that specific class. Whether you're attacking, moving, or looting - each class carries out these actions with their own distinct style. Thanks to the sheer amount of variety offered between the classes, no two ever feel alike, and you're guaranteed to get a unique game experience based on the class you select.

Pro

Intense card management

Cards in Gloomhaven represent all of your attacks and movements, as well as determine the order these actions will take place. Furthermore, every class in the game has their own unique deck of cards.

Most of the cards have unique and complex mechanics, but they all follow a simple rule when brought into play: you must choose whether to play the top action (attack) or the bottom action (movement). Once a card is played, it goes into a discard pile. However, by "resting" a few turns and sitting out of the action, you can put them back in your hand.

Managing your cards each round and trying to get a victory in every scenario can be a very intense experience. Knowing when and how to use an card in your hand results in some really tense play where some tough, on-the-fly decisions have to be made. Do you attack or move? Do you save this attack for a tougher enemy later? Is this card worth playing now? Is it worth resting to retrieve cards?, etc.

Pro

Exciting enemy encounter variations

There are a whopping 45 different enemies and 12 bosses. Each enemy in the game has their own unique stats along with combat modifiers such as additional damage. As such, each enemy acts and performs differently. Additionally, monsters can be set to various difficulty levels and scale based on how many players are in the encounter. All of this combined allows for a huge amount of variation, and keeps each encounter feeling fresh and exciting throughout numerous game sessions.

Pro

Heavy immersion in the world thanks to events

Outside of the dungeon crawling, there are Road Events and City Events that can occur. Road Events take place when traveling to a new location, whereas City Events happen when you visit the city of Gloomhaven.

These events present players with unique and interesting situations and choices, such as meeting a traveler, running into monsters, or finding a new quest. The choices you make during events also influence the course of the story and may provide you with a buff (or debuff) for your upcoming dungeon crawl.

These additional story elements help the world-building along, as they take place during what would be otherwise mundane things (such as traveling a road, or visiting town) and make it easy to stay connected and feel like you're a part of the game world at all times.

Pro

Easy to understand

Although the sheer size of the board, tons of cards, and numerous game pieces/tokens make the game appear intimidating, it is quite easy to understand the basics after a short amount of time spent playing. This is due to its clearly defined rules, detailed cards/iconography, and the clean visual presentation of the game board.

Pro

Players can join and leave at will

A game can still run at maximum efficiency, even with a "revolving door" of players.

Monsters can be set to scale based on the number of players, so if your friend suddenly has to leave mid-game, it won't be a huge detriment to the group. Players can also drop in or leave the game at any point, as it's easy to add or subtract players to the party between scenarios.

It's all the little details like this that make it a great game to play with a group of friends who all have varying amounts of availability.

Pro

Can play solo

Even if you can't find anyone to play with, the game is able to be played solo. You can still tackle events and dungeons solo, progress your character, and enjoy the story without the need for a game master or even a group to play with. This makes it a great choice when the the urge to dungeon crawl strikes, but nobody is available for a long play session.

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Cons

Con

Highly group dependent

The game requires people to understand it, socialize, be engaged, and have fun with it. If a person isn’t really invested into making creative answers, or just isn’t particularly good at Balderdash, then it can be very easy to spot which answers are incorrect right off the bat, which kind of ruins the experience.

Similarly, if a player is just unfamiliar with the game or maybe just learned it, then their experience also won’t be as fun and pleasant as that of an experienced player who knows the ins and outs of the game. For example, the way the correct answers are formulated, common tendencies, etc.

Con

Not suitable for younger children

Balderdash might not be the best fit for children under the recommended age of 12. It’s a smart game that requires some higher language comprehension and general knowledge of many things, for example, movie plots and laws, to be able to effectively bluff as you write and formulate your answers.

Con

Not fun with two people

The game devolves into a pure guessing game when played by two people. The gameplay consists of one player writing down the false answer and the true answer and making the other person guess which one is correct. While it keeps some of the bluffing elements, it really takes a lot of the laughter and light-heartedness out of Balderdash.

Con

Components included are very sparse

Balderdash, for its price should include more in the box as not even including pencils means the game can not be played without outside equipment.

Con

Takes a long time to set up

Setting up the board between each scenario is very time consuming as pieces have to be carefully arranged according to diagrams, cards have to be shuffled and placed into multiple piles, and character boards have to be configured. This process tends to take much longer than other similar board games.

Con

Cumbersome game box

The game box is huge and all the pieces don't always fit neatly back inside. This could make transporting the game a hassle. It's heavy, large, and has many various parts and pieces.

Con

Expensive due to being out of print

This game, while popular, is no longer in print. If you're looking to add it to your collection, you should be able to find it on Amazon or various board game hobby sites, but it normally carries a high price tag.

Con

Not good for short gaming sessions

While it's possible to play one scenario at a time, the story and encounters are best appreciated and experienced as a full campaign which will play out over several long sessions. Additionally, the board takes quite a while to set up between scenarios, which isn't great when you only have limited time to play.

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