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nice.... i really like how that one turned out... though, again u need to mess with the brightness/contrast a little more... maybe tone down the bright 3 or 4 notches and bump the contrast a bit too... still though, really nice, imo....

hmmmm I see that my thread is struggling so *bump*
anways here is a new sig I have been working on and its my first clamp sig, I think

Nice vector style sig you got there... alas, I took it upon myself to test out the levels and found some nice rich color. I actually took a screen shot. I was more concentrated on the render itself instead of the bg. As you can see from your original to the modified one, a lot of deep colors are revealed. Well, personally, I like the modified look because it brings out the presentation. It's just a thought for you to think about but yeah nice job on the bg brushing. I would also suggest a drop shadow probably around 50% opactiy, distance=2 and spread=3. That should give it a little bit of depth. Like I said, it's just a thought on the levels part.

This is by far better than your first version. With this one, the only thing I would say is to have you feather out the sides a bit... I'm thinking about 1-2px. Right now they're a bit rough on the edges. Don't worry, not bad or anything, but if you look at your vectoring, they have smooth edges so we want to keep that consistant. So try that, and if you don't know feathering, let me know and I'll be glad to help you out.