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The arcade Double Dragon was a smash hit when it was released. Its "beat 'em up" gameplay was fairly innovative for the time, so much so that it was one of those games whom's success would be cashed-in on by nearly every major publisher in the video game industry at the time. Much like we have a glut of first-person shooters today, after Double Dragon, the arcade (and eventually consoles) would see a barrage of scrolling brawlers as well.

And of course, like any mega-popular arcade game of the day, Double Dragon received loads of home conversions. The two most notable versions (and most often talked about among retro game fans, usually to opposing opinions) are the Sega Master System and NES ports. Many fans in the SMS camp dislike the NES version for its lack of a traditional two-player mode, along with its deviation to some degree in level design from the arcade version.

Myself personally? Double Dragon on the NES is easily a personal favorite on the system. Despite some of the features it's lacking from the SMS version, it more than makes up for it by having an incredible soundtrack and tight gameplay that simply feels excellent, even to this day.

In this video, we will naturally be focusing on the NES version in particular. During our session, I will be taking you through the game in its entirety, and along the way I explain my strategies used to complete the game, as well as talk about glitches and personal memories with the game. I even demonstrate the novelty that is the two-player versus mode at the end of the video, so be sure to see this one through to the end!

Throughout my life I have been an avid gamer. My early years in particular consisted of growing up with platforms like the Atari VCS/2600, NES, and Master System. Naturally, that led into platforms like the Sega Genesis, Super Nintendo, Sega CD/32X, Sega Saturn, Virtual Boy, etc.
In the mid to late 1990's, I realized (as a fledgling teenager with little disposable income) that I could obtain those systems that I once thought were completely out of my reach as a child (Neo-Geo, Atari Jaguar, CD-i, 3DO, etc.), and it was from there that I went into a long-term phase of discovering, experiencing and collecting consoles--just about anything I could get my hands on.
While I enjoy the occasional modern game, these days time is limited outside of my many hobbies, so I tend to hover towards quick pick-up-and-play types of games, via generations I truly grew up with: Shoot 'em ups, arcade style beat 'em ups, platformers, light gun shooters, and racing games. Not to mention pinball games, something new (to me) that has become a main focal point of interest.
In addition to the podcast with Kris, I also create a variety of content on my own YouTube Channel, including video game reviews, Long Plays, and Let's Plays. Many of these you will be able to find here at IMPLANTgames!