Joined: 22 Sep 2005Posts: 1392Location: In your imagination......yup, you are having visions of me.

Posted: Thu Feb 02, 2006 8:04 pm Post subject:

"Intentions
# It is apparent to most now that the level of skill involved in Halo: Combat Evolved was a fluke. The spawn weapon that was your only hope against someone with a power weapon (rocket or sniper) was never intended to be what it was. Three shot kills! Oops - Now you’re not automatically dead if you spawn next to someone with a rocket! Evidenced by the fact that your first weapon in Slayer Pro was the Assault Rifle, Bungie apparently intended Halo C/E to be the spray and pray game that Halo 2 is designed to be. The pistol was simply overlooked (Quote Bungie: “Pistol sniping whores!”).

Good thing for us. Good thing for Bungie. Everyone knows Halo C/E would have never had the staying power that it did (and still does) without the pistol. Tournaments would have never been held, LANs would have been few and far between, and hardly anyone would know what XBC was. I can just picture the Ogre twins running around spraying players with an AR on Hang ‘Em High at MLG, and game after game of Blood Gulch on XBC with Plasma Pistols.

So you’re Bungie, you don’t intend to create the near perfect game of Halo, but you do. And unless your stupid, after 3 years you have to have some sort of clue of what made it so great. You now have a Working Formula. Now, Halo 2 proponents say, “Bungie never intended for Halo C/E to be such a skillful game so you are stupid to complain about Halo 2, which is what Bungie intended for Halo to be anyway.” This is just brilliant. So, Bungie stumbles across greatness by sheer luck, and they should neglect the greatness and go back to plan A for the sequel???

Using this logic, we can assert that Christopher Columbus should have turned right back around when he landed in the Americas. "Wow! Fertile soil, beautiful land, and wonderful opportunities! But, then again, I was never looking for this land in the first place. Let’s all go back, not tell anyone about it, and just start trying to circle the globe again (Plan A)". Good thing Columbus didn’t work for Bungie. "

And i remember you Sabotage i seen your name here and figured "How many people on the internet use that alias" so i didn't think it to be you but...its a small world.

And on the subject of hating halo 2.

I dont actually hate it. In fact i enjoyed the campaign but truth be told Bungie really let down their fanbase. The multiplayer is a joke to be honest and the online community is....to use a well worn euphamism "Colourful". The game itself was destroyed by its lack of balance which ruined the competetiveness of the game. fair enough, Bungie did set up how it would work on live well: The party system,the friends list/clan list and players list. Very user friendly no doubt about that.

But optimatch....Bungies idea of Optimatch is "You choose a general type of game then we will pick map,weapons and gametype" Which renders optimatch to be now known as "Bungie-match"

And the online ranking system....wow where to begin. The imbalance makes skill less of a tangent for skill to be based on and random luck,spawn points and being the host of the game are now able to decide the victor yet you are stil ranked.. which causes an insane number of a******s on Xbox live. And then there are cheaters and so on.

But i dont want to discuss halo 2 here. So thats all that will be said about it from me.