It's the middle of summer movie season. These days, that means tons of movies, designed to bring in the broadest audience to justify their $100 million-plus budget. And sometimes, you can tell these films, deep down, want to be "B" movies. Here are 10 huge-budget movies that would have been more fun with less money.

It's official. No more gold teeth will be added to that gruesome smile, as GRIN, the Swedish developer responsible for games like Bionic Commando, Wanted: Weapons of Fate and more is closing its doors due to "an unbearable cashflow situation."

Fewer machines are better poised to enslave humanity than the ubiquitous iPhone. That doesn't make Apple's gadget the ideal device for a Terminator game, though it does suggest a good platform for crude movie tie-ins.

Sweden-based developer GRIN is said to be the latest game studio hit by cutbacks, as multiple sources have told Kotaku that the Bionic Commando and Terminator: Salvation dev has laid off more than 100 staffers.

After reading Crecente's preview of the game and seeing this and other trailers of the title in action, I lack the will to even come up with a satisfyingly witty "Gears of ____* remark. This looks like several other games I've already played, only not quite as good, to the extent that I get an overwhelming sense of…

An AP story about game adaptations of movies mentions that the developers of the Terminator Salvation game worked "under the same roof" as the film crew, in hopes of making something that doesn't, well, suck.

It's time for another stab at a Terminator video game, this time based on the upcoming film Terminator Salvation, due out in theaters next May. Developed by GRIN studios, Salvation will be an intense action game featuring John Connor fighting against the forces of Skynet in order to prevent the storyline from…