Description

Attack a target with a Water spell that has the chance of freezing it.

Level

1

2

3

4

5

6

7

8

9

10

MATK%

110

120

130

140

150

160

170

180

190

200

SP Cost

25

24

23

22

21

20

19

18

17

16

Time Frozen

3 Sec.

6 Sec.

9 Sec.

12 Sec.

15 Sec.

18 Sec.

21 Sec.

24 Sec.

27 Sec.

30 Sec.

Freezing Chance

38%

41%

44%

47%

50%

53%

56%

59%

62%

65%

Applications

Frost Diver is a disabling skill, since Frozen status stops any monsters immediately. From this point, it is possible to cast a high-damage skill without fearing retaliation from the monster (unless it breaks free). Since a monster turns into Water element after being frozen, it is most liable to Wind attacks such as Lightning Bolt.

Undead and Boss monsters cannot be frozen but can still be damaged by Frost Diver. If a mage decides to become a Wizard, the skill Storm Gust can replace the need of Frost Diver for mobs. The other disabling skill, Stone Curse, is also an option.

Notes

Target's Magic Defense affects the chance of being frozen, as well as the duration of the frozen status.

Enemies frozen by Frost Diver skill become Water property (level 1) regardless of their original property.