i've spent the past 2 days replaying mass effect 2, doing all the loyalty missions, absolutely everything, i completed the game

and now, every save in that playthrough is corrupt, i cant load them or port them, the only save i can load is at project lazerous

its all because the Normandy Crashsite DLC is bugged to hell

I have to spent a further 3 days just to get everything perfect
I swear, this game must really fucking hate me, it can eat shit and die in a hole when im done with it, because im not going to touch it after i port this next save

i've spent the past 2 days replaying mass effect 2, doing all the loyalty missions, absolutely everything, i completed the game

and now, every save in that playthrough is corrupt, i cant load them or port them, the only save i can load is at project lazerous

its all because the Normandy Crashsite DLC is bugged to hell

I have to spent a further 3 days just to get everything perfect
I swear, this game must really fucking hate me, it can eat shit and die in a hole when im done with it, because im not going to touch it after i port this next save

You could make a new save in ME2 and edit it to be the same as the one you lost.

I'm finally playing ME3, but the cover system is so much more annoying thanks to the rolling. I'm just trying to get into cover and Shepard tries to reenact what must have been his previous life as a wheel. Its annoying, really.

I'm finally playing ME3, but the cover system is so much more annoying thanks to the rolling. I'm just trying to get into cover and Shepard tries to reenact what must have been his previous life as a wheel. Its annoying, really.

My favorite is trying to revive a squadmate behind cover and instead I leap right into Cannibals/Brutes.

And also, maybe it's just me, but the scale of a Reaper is confusing me. How big are they? I remember in ME1 that it was fucking massive, but in ME3 they're about as big as Earth buildings, which seems like there could be bigger ships out there. Are there different classes of Reapers?

And also, maybe it's just me, but the scale of a Reaper is confusing me. How big are they? I remember in ME1 that it was fucking massive, but in ME3 they're about as big as Earth buildings, which seems like there could be bigger ships out there. Are there different classes of Reapers?

The ones you see on Earth are I think called Reaper Destroyers, whereas the xboxhueg ones you run into in space are just plain old Reapers.

And also, maybe it's just me, but the scale of a Reaper is confusing me. How big are they? I remember in ME1 that it was fucking massive, but in ME3 they're about as big as Earth buildings, which seems like there could be bigger ships out there. Are there different classes of Reapers?

Yes there are different classes

Destroyers are around 160 meters tall, while Capital ships (like Sovereign and Harbinger) are 2 km.

And also, maybe it's just me, but the scale of a Reaper is confusing me. How big are they? I remember in ME1 that it was fucking massive, but in ME3 they're about as big as Earth buildings, which seems like there could be bigger ships out there. Are there different classes of Reapers?

Destroyers are the smaller, 4(?)legged ones that you fight on foot. The Sovereign-class capital ships are the bigger ones, being 2 kilometers in length according to the codex if I remember right.

I saw something a while back about bioware banning people for modifying your singleplayer, is this true or was it just some misunderstanding/me not reading things fully?

I ask since i'm trying to extract some textures but i can't find them using Umodel, so i was going to try TexMod to find them instead. I'm not even sure if TexMod classes as 'modding' if you're just extracting stuff with it, but i thought it'd be smart to find out beforehand than risk getting banned for it.

I saw something a while back about bioware banning people for modifying your singleplayer, is this true or was it just some misunderstanding/me not reading things fully?

I ask since i'm trying to extract some textures but i can't find them using Umodel, so i was going to try TexMod to find them instead. I'm not even sure if TexMod classes as 'modding' if you're just extracting stuff with it, but i thought it'd be smart to find out beforehand than risk getting banned for it.

At first they said they'd ban people for modifying the Coalesced file, then they said they'd ban people for modifying the MP parts of Coalesced, so I quess it's fine to modify the singleplayer bits.
Though if you wanna play it safe, keep a unmodified Coalesced backup that you can switch in when you play multiplayer, cause Origin scans that file when you start multiplayer, and might not care about the difference between singleplayer and multiplayer modifications.
To be honest, I have no idea about extracting textures, but I quess that's fine. Don't take my word on it though.

Some parts of the Coalesced are shared. If you set weight multiplier to 0 you'll always get 200% recharge speed in SP, but it also works in MP. Not sure if it works actually ingame on MP but I accidentally left it on once and was modifying my loadout and noticed the 200%.
Not banned yet, though.

Uh, the Reapers aren't really doing it to pave way for new life. That's a secondary effect, yes, but not the main goal. The main goal is to protect Organics from then Synthetics that they build. They come around and smash everything up so that Synthetics don't destroy Organics, and perserve the Organics in the form of a Reaper.

It really makes no sense, but, yeah.

It sorta makes sense until you realize that if the Reapers were simply to intervene and help out with preventing AI from killing their creators, that could be avoided just as well.