We rather thought it might be the case that the European release dates for Skyrim's PS3 DLC would clock in a day after the North American drop dates in each cases, and that's what's been confirmed by Bethesda's Pete Hines.

The Bethesda UK VP stated on Twitter that Dragonborn would hit PS3 on February 13th, Hearthfire on February 20th and Dawnguard on February 27th.

Administrators aren't robots, you know. Deloitte's Lee Manning, a man who's attempted to drag many a UK high street chain out of the financial quicksand into which poor management has led them, is currently acting as administrator for Blockbuster UK, and likens the process to being caught in trench warfare.

Hot damn, Crusader Kings II is a fine strategy game, bristling with intrigue and duplicitous political machinations, forging familial bonds of blood in the hopes of siring a dynasty of lords and ladies, and perhaps even kings and queens. We love it in all of its enormous majesty.

And it's about to get bigger.

Paradox have just announced that another expansion pack is incoming, with The Old Gods reaching back into the Dark Ages for some pagan-tastic treatment.

Yeah, you read that right. It's time to change that underwear, folks, because one of the The Best Games of All Time just got Oculus Rift support thanks to some exceptional mod work.

The mod introduces head tracking control for the Rift, the exceptionally promising 3D VR headset that blew our minds at Gamescom last year. Designed by Nathan Andrews, who also confirmed the mod's compatibility with Half-Life 2: Episodes 1 and 2, as well as The Lost Coast, you can check out the mod in action in a video after the jump.

When THQ's assets went to auction last week, Saints Row was snapped up by Deep Silver-owners Koch Media, and although the move has made the European publisher and distributor more visible, CEO Klemens Kundratitz has stated that he's keen to forge a different path to success than others in the industry, and avoid simply being "the next THQ".

Downloadable Shooter Out This Week

Special Forces: Team X is set to release on Steam and Xbox Live Arcade this week, offering a stylish rotoscoped take on third person gunplay. Zombie Studios have released a new developer video to give players a taste of what to expect, and it's looking rather slick ahead of Wednesday's launch.

'Revises Opinion' Of Action Elements

Following the fan feedback (read: furore) surrounding Resident Evil 6, producer Masachika Kawata has 'revised his opinion' on adding bang bang shooty action to the series - instead deciding that "horror and fear" will retake its place as the core pillar of the franchise.

Microsoft has confirmed that they don't plan to support the XNA Game Studio, the development suite designed to let indie developers create Xbox 360 and Windows Phone-compatible titles, with any new versions going forward. Could this be the death knell for the Xbox Live Indie Games scene, or perhaps the precursor to a new Windows 8-focused development environment?

Not all of Raiden's foes will be as squishy as his fellow cyborgs, since Metal Gear Rising: Revengeance will also field hordes of deadly unmanned drones to slice into scrap metal. This latest trailer shows off some of the robotic foes that you'll face in Platinum's upcoming brawler, including the mournfully-mooing Gekkos that pack a wicked kick.

Metal Gear Rising: Revengeance will release on February 22nd, and a demo is available to download on PSN and Xbox Live.

Sony are releasing two new versions of their 500GB Super Slim console on February 15th. Consumers will have the option of picking up red or blue versions, both of which will come with two DualShock 3 controllers for £249.99.

Both the red and blue models are currently available to pre-order at Game, with the red one being an exclusive to the store. If the white slim PS3 is anything to go by, these will only see a limited release and will be much more expensive on eBay at a later date, so act fast if they take your fancy.

While the black model released late last year appeared to look a bit cheap and tacky, I think these versions look much better, or maybe I’ve just become indifferent to my original 60GB version. Only kidding, I get to play PS2 games in HD after all.

Frogwares and Focus Home Interactive have announced their latest Sherlock Holmes adventure, Crimes and Punishments. Something of a shakeup for the series is promised with the game being developed with the Unreal 3 engine instead of Frogwares in-house engine. Not that the last game was a graphical slouch by any means.

More freedom during investigations is one of the more intriguing claims made in the press release. Moral choices and decisions will influence the game and affect Holmes’ reputation. Whether this will lead to multiple endings is yet to be seen. Holmes himself has had a redesign, apparently to be more modern, but the time setting remains the same. Don’t worry it’s less inspired by Robert Downey Jr.’s version, it’s more of a let’s make him look less like a psychopath kinda look.

Fighting games aren’t known for making an effort with their stories, but if this new story trailer for Injustice: Gods Among Us is anything to go by, that could be set to change. With such a rich heritage of DC Comics to fall back on, it makes sense that the developers should aim to give a little purpose to the action.

The cutscene footage is looking impressive and it’s pleasing to hear some familiar voices behind the masks. Many of the outfits seem to be more armoured than the classic looks we’re used to, but when you look at the fighting itself, we can hardly blame them for wanting a bit of extra protection.

We’re really looking forwards to the game as it looks set to shake up the genre somewhat with the most impressive interactive environments ever seen in a fighting game, which should elevate it above the impression of a Mortal Kombat game with DC characters. Wait, they already did that one. Check out my Gamescom Preview for more information ahead of the April 19th release date. Details for the game’s Collector's Edition can be found here.

It may look like The Sims Murder Edition, but this is a turn-based combat game that places you in the prime gangster era of the 1920s. Classic gangster movie or Boardwalk Empire fans in particular will enjoy the setting that requires you to take out rival gangs to build up your empire.

The Mafia series aside, there are precious few games out there keen to use this setting, so any chance we get to don a sharp suit, fedora and tommy gun is just fine by us. Enjoy the launch trailer after the jump and don’t forget to check out Jon’s hands-on preview and his interview with the developers.

Milestone are taking a break from traditional rallying with their next game, WRC: Powerslide. This new trailer shows off the game’s multiplayer where we can see cars jostling for position with physical simultaneous racing instead of the usual ghost cars that the last three WRC games used.

This isn’t the first racing series to ditch its sim-like roots. Against the odds, Dirt: Showdown proved to be a lot of fun, but Codemasters then slipped up with F1 Race Stars. As long as Milestone or Codemasters get back to making a proper rallying game next, I think this one could turn out to be a lot of fun.

Powerups will help you succeed, such as a shield that spins out your rivals or a sudden personalised hailstorm that grinds them to a halt – which already looks like Powerslide’s Blue Shell. Some of the tracks look familiar, especially that vicious ninety degree right turn past the buildings, but hopefully the roads will be widened a little to avoid flipping over a cliff or nailing a tree teeth-first.

Things get a bit ranty on this week's Game Buzz. We pick apart all of the Nintendo news of the week, including the slashed revenue projections, Crystal Dynamics' excuses for not bringing Tomb Raider to Wii U, Iwata's conference call, and the lack of a price cut on the horizon. EA also come under fire for their Day 1 DLC policy and running Medal of Honor into the ground.

The Wii U's definitive version of Trine 2 has gotten a major new update, featuring voice chat, Pro Controller support and a rendering tweak that makesstops the colours from appearing washed out. Seeing as that was one of our few complaints in our Trine 2: Director's Cut review, we're rather excited about this.

You can watch the embedded developer diary for more details direct from Frozenbyte themselves, while we've stashed a graphical comparison after the break.