In the Sony F5/F55's previous firmware versions, scene files had to be loaded manually via the Paint menu. Now, with the latest v3.0 update, there is a dedicated menu that supports the loading of scene files onto an SD card, as well as the camera's internal memory.

To make things a bit easier, we've taken all the scene files that Andy Shipsides provided in his previous blog and put them into one folder.

The procedure for downloading the file is fairly simple; first, format your SD card in the camera, AND write a Scene file to the card by going to Scene File -> Save SD Card. Write anything to the card no need to name it, this will just define the card structure for you. Next download the appropriate file (Sony F5 Scene Files & Sony F55 Scene Files) and uncompress it. Once you uncompress the zip file, you will have a folder entitled Sony; drag the Sony folder into the Private folder on the SD card. Overwrite the existing content. Place the SD card back into the camera and navigate to the File menu.

Under the File menu, select Scene File.

From there, select Load SD Card.

Now you can select which profile you want to load into the Paint menu.

You can also save the scene files into the camera's internal memory by loading a profile from the SD card and then selecting Store Internal M. Keep in mind you'll have to repeat this process to store each successive profile internally.

The camera's internal memory preserves the files even after the operator performs an All Reset.

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However, we sell this item at a reduced price. To see our price, simply click the Add to Cart button. You are under no obligation to purchase the item.

In the latest firmware version 4.0 for the F5/F55, Sony added the ability to load custom 3D LUTs. This enables you to see the look you want on set while recording in Raw or Log. Many have been asking about this feature for some time now, and Sony has now made it available.