Yea, all your guys from Albion were real cool, we'll have to make sure we are setting up on the same server. We have another clan we're going to be playing with as well, between our two groups, we should have a decent size crew.

Some of you may have gotten the email, but I figured I'd post it up here as well.
We are planning on getting a group together for Archeage. Open beta is this Thursday, headstart Sept 12, launch Sept 16th. Game is free to play for anyone cash strapped, headstart requires a founder's pack. Game has an interesting twist between sandbox and theme park style. There's a ton of pvp between pirate/ship combat, sieges on your clan's castle (max 100vs100) and open world pvp. Plus you can place houses throughout the world. The class system is pretty unique, with 120 to choose from.
Videos:
Siege:
Ship combat:

You can get to VR1 (level 50) in about 36-42 hours of play time, faster if you push hard. VR1-VR10 is double that. You can join pvp at level 10, and be semi useful, especially as a healer. But VR1 is where things really start to become noticeable.

Hmm, I'm usually excited about new mmos, but usually at this point is when I'm finished with one. The pvp finally has some challenge to it and value to fighting people. PvE is decent, some of the high end VR dungeons are pretty bad ass and the first content patch Craglorn looks pretty good after watching the testers on it today. Haven't played a good mmo like this since Darkfall 1.