HQ still have to be different in wargear, your priests have nothing different about them that you haven't noted. The easiest fix that doesnt cost any points, is to have oen witha bolter, and another withe the bolt pistol.

In addition, Priest #1 (JotWW + LL) cannot cast both. JotWW and LL are shooting attacks, he may only fire one weapon. Having MoR on him makes little sense, unless you want to wing off a Force Weapon ID attack.

What i would suggest, is taking a bird (chooser of the slain) Hitting on 2's vs hitting on 3's makes a world of difference.

MC Tic Tac

1st June 2010, 18:48

Yeah was thinking about a Chooser, or maybe just melta bombs.

Matt1785

1st June 2010, 18:54

Problem with this army is body count in my mind. Your large blast markers are going to cut you down pretty quickly.

I have a friend that tried an infantry Space Wolf army with heavy wolf count (As in he had wolves). You just don't have enough to deal with faster troops in vehicles, and in the end, you have no way to dash to capture anything.

5th is so heavily into vehicles that to go against the grain is almost impossible.