It surprises me that Bayonetta 1 wasn't running at 60fps constant ( it drops to 50 but it's not noticeable as I've heard, I didn't notice it myself

Bayonetta 2 will be 60FPS Constant, and models will be 5x(?) more high poly than the previous ones. ( wouldn't that be too much overkill though O.o ) I guess this is good though, if it's 60FPS constant and the models are 5x High Poly ( which would be about 100k ? ) then I guess Wii U Will support better 3rd party games, and not limited to the ones like on the first wii.

Yeah it wasn't as consistently smooth and it was one of their first major HD action games too, so obviously it was still a bit new in the engine. Still 360 version was alot smoother than the PS3 one. They've certainly improved alot when it came to MGR:R though.

Yeah since the WiiU is just a bit more powerful than the 360 and PS3, makes sense that they can at least achieve better performance with the second game. Doubt the models will be that much better.