In Development: Focusing on Battalions (Updated)

You’ve already learned about the French dealer that is coming in the second part of the Arabian Nights season, but now’s the time to unveil the second major cornerstone of Update 0.28 – Battalions.

To say we are focusing on Battalions only now, however, would be inaccurate. We’ve been working on Battalion-related content for many months now, bringing you the first iteration of the Battalion activities in the form of a special Contract System back in November 2018 along with the Heroic Special Operations difficulty. But it is only in the second part of this season that we are finishing our work and are truly rolling out the features we’ve always wanted to give the Battalions of Armored Warfare.

Battalion Ranked Battles

The first and possibly the most requested feature we’re preparing for you is the Battalion Ranked Battles mode.

The basic principle is simple and is generally similar to the individual Ranked Battles mode we tested in the early 2018. A separate mode with skill-based matchmaking will be available daily for a certain time period (during the peak server hours) in the following format:

Random Battles (PvP) available to Battalion members only

10 versus 10 players on existing PvP maps

Tier 9-10

Single players (who are in Battalions) or Battalion platoons (up to 5 players) will be able to enter it and will get matched based on their Battalion’s rating so that roughly equally powerful Battalions are matched together.

Each Battalion member is ranked individually and there are two dozen ranks. Every time a player wins a battle in this mode, his or her rank goes up. On the other hand, a lost battle means a loss of a rank. Battalion rating is then calculated based on the ranks of the players present in the battalion, as such:

BR = (Sum of ranks of Top 10 Battalion players by rank*10) + (Sum of ranks of all the other players, including inactive ones)

Battalion rating will be visible to all – everyone will know how cool your Battalion is, putting, once and for all, the end to the question which Battalion is the best.

Please note:

Battalion rating is re-calculated once per 7 days

Penalized (suspended) Battalion members cannot participate in this mode

Ranks are tied to a specific Battalion – leaving it makes a player lose all ranks

Players are considered “inactive” unless they play at least one Ranked Battles mode per 28 days – an inactive player loses one rank per each 7 days of his or her inactivity

After a defeat, a draw or an inactivity, your rating is proportionally reduced by the following rules: by 1 if your rating is 10 or lower, by 2 if your rating is 11 to 20, by 3 if your rating is 21+

In order to make sure the fights are fair, the matchmaking will take player platoons into account more strictly than usual. Platoons (from 2 to 5 players) have to consist of member of only one battalion.. Naturally, such organized platoons will only play against other organized platoons. It is, however, not required to assemble a 5-man platoon to participate as this mode has a special matchmaking in place. Here’s how it will work:

The matchmaking assembly will not be continuous like in standard modes – instead, the matchmaker checks the queue once per several minutes

During each such cycle, the matchmaker checks all the Battalions in the queue and divides them into two groups – those with 10 or more members in the queue and those with less than 10 member in the queue

The matchmaker first focuses on the first group with 10 or more members. From each such Battalion, it takes 10 best players by their personal ranks and assembles a team from them. Full pre-assembled platoons are treated as a full team by themselves.

The matchmaker then pits equally Battalion-rated teams against one another

This leaves the queue with Battalions that do not have enough members to form a full 5-man team along with the leftovers from the Battalions that had more than 10 players in the queue during the abovementioned process.

In this case, the Battalion assembles the largest units from queued Battalions – for example, if a Battalion joined with 8 members, these 8 members will be treated as a team core. The matchmaker then fills the rest of the team with members of other Battalions that are roughly equally ranked. Such formed teams are, once again, pitted against other such assembled teams of comparable ranks.

In case some players are left in the queue during the process without being assigned to any teams in a cycle, they are automatically awarded with a “technical victory” along with one rank.

Battalion Rank and Rewards

The introduction of the Ranked Battles mode is closely tied to the Battalion Contract system. The mode itself does not offer any special rewards – instead, your Battalion ranking influences what kind of rewards you will receive for completing the Battalion Contracts. There will be four groups of Battalion Contract ranks with their own reward bonuses. The lowest Contract rank that will be the equivalent of the current rewards. As your Battalion progresses through the ranks, the Contracts:

The T-14 Armata Hades is a Tier 10 Premium MBT, which, apart from its unique Hades camouflage, will have the choice between the 125mm gun and the 152mm gun.

We are also introducing special Battalion Contract Missions that can be completed by playing the Ranked Battles mode. In order to complete it, you will have to win 10 times in the mode while keeping your personal rating above the value of 3. This mission resets once per 7 days. Please note that this mission can also be completed in exchange for Gold.

Additionally, a special personal Ranked Battles-related mission will be available to the players with personal rating of 25 (which is the highest value possible). This mission only requires one Ranked Battles victory in exchange for a reward based on the abovementioned Contract rank with the top prize being 500 Gold. It will be available once per 7 days.

Other Battalion Changes

In order to accommodate the abovementioned Battalion rating value as well as to improve Battalion management, we will be introducing a large number of changes to the Battalion User Interface system. First and foremost, the UI will be overhauled to match the one of the current Headquarters and Garage screens.

We will be also including some new features:

The Battalion window will show a list of Battalions along with their rating that you can sort through. Other info will include the names of their leaders, their logos, member count and their mottos

A new Battalion Roster will be available with the names of all players, their rank, status (what they are doing), join date and Battalion Ranked Battles rating, allowing the officers to manage their members more effectively

We hope that you will appreciate the more convenient interface in your Battalion adventures.

And last but not least, we will be introducing a number of smaller changes to the Battalion contract system in order to address several issues and provide you with more comfortable gameplay, such as:

Heroic GLOPS Battalion Contract Mission that required your platoon members to not die even once now allows for up to three deaths per platoon, but also requires you to kill at least 15 enemies instead of 10