I could not see 120x120 appearing anywhere? Is this iOS 7 specific? Should I include an icon named

Icon-120.png

or something?

Update: I added three icons to the resource folder (Icon-120.png : 120x120, Icon-76.png: 76x76 & Icon-152.png: 152x152), but it did not add them to the

info.plist

. The same warning email was received. I decided to not change anything and wait to see what would happen next.

To my utter amazement, the app went into the review stage 20 hours later and was released on the market the very next day! Kind of makes me wonder how many Apple/Windows app review people lurk around here.

Create different sizes of the app icon for different devices. If you’re creating a universal app, you need to supply app icons in all four sizes.

For iPhone and iPod touch, both of these sizes are required:

120 x 120 pixels

60 x 60 pixels (standard resolution)

For iPad, both of these sizes are required:

152 x 152

76 x 76 pixels (standard resolution)

Now set this into Project:

Create a new icon with 120 pixels with high-resolution and 60 pixels as regular as above that the Apple documentation mentions and set the name. For example, icon-120.png and icon-152.png.

Put this icons into your project Resource folder and add this icon into the project:

After this, click on ProjectName-Info.plist and find the icon files row. If you can't find it, then add it by clicking the (+) sign and select icon files and then set all icon images like below.

Now archive and distribute your project as we did for submission of the app binary into the App Store. I hope now you can submit your app without any icon issue.

NOTE:-

Be careful to provide all the icons you need. Otherwise your app will not pass Apple validation. If you’ve received this kind of email:

Invalid Image - For iOS applications, icons included in the binary submission must be in the PNG format.
- If your application supports the iPhone device family, you must include square icons of the following dimensions: 57x57 pixels and 120x120 pixels.
- If your application supports the iPad device family, you must include square icons of the following dimensions: 72x72 pixels, 76x76 pixels and 152x152 pixels

Apple is now accepting applications that work on iOS 7 as well, so whatever the Deployment target6.1 or earlier, but you also need to provide the iOS 7 icon sizes as I mention above (that the store is expecting).

Xcode 5 app icon Manage

If you are using xCode5 The first thing to update is the icons. Xcode 5 introduces Asset Catalogs to simply managing multiple copies of an image (such as for multiple resolutions). We’ll create one to manage both the Game’s icons, along with the Launch Images.

Now, click the Use Asset Catalog button. When confirming the migration, you’re also asked if you wish to migrate the Launch Images (which is iOS talk for the splash screen that appears when starting your app) - you’ll want to ensure this is checked as well.