Free Full Download The Gnomon Workshop - The Making of Totem With Alex Alvarez

In this DVD Alex Alvarez shares his workflow and techniques for creating Totem a commissioned 3D illustration for the cover of 3D World magazine.

Alex delves into all aspects of how the image was created. Beginning with the initial design brief of a stone head in a jungle Alex began with a series of sketches for approval. The 3D development began with the head in ZBrush moving to terrain layout and camera setup in Maya. The terrain was then sculpted in ZBrush to finalize the foundation upon which all of the plants and trees would be placed. Scene lighting was then blocked out using Mental Rays physical sun/sky system while designing the areas of illumination and shadow using a library of trees created with Onyx. Plants and trees were created using SpeedTree including custom assets such as hanging vines and ground ivy. The moss that grows upon the stone head as well as the tree branches was creating interactively in Maya with custom PaintFX brushes. Further areas of discussion include texturing shaders the SP Paint script nDo Quixel Megascan ZDepth Volume Fog and final compositing in Photoshop.As an intermediate to advanced level lecture artists who have seen Alexs DVD series on natural environments will greatly benefit from this detailed overview of his creative and technical process.