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Thanks everyone for coming out! For the next 3 weeks, we’ll be Playing and Rating the games you created.You NEED ratings to get a score at the end. Play and Rate games to help others find your game.We’ll be announcing Ludum Dare 36’s August date alongside the results.

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A visual novel about a group of people who get trapped together after an explosion at a shopping mall. Everyone in the group has a distinct character, generally springing from some problem in their lives, and the story is largely about working through their issues. An impressively polished game for 72 hours, and longer than you might expect!

A top down action game, focused on linking enemies together to make them crash into each other. The art is really cute, and it has a strong soundtrack too, but the gameplay is really where this one shines. Running into a group of enemies, dodging their fire, and linking them all together is a real rush, and the dev team have done a good job tuning the game to feel just right!

The only compo game on this list, but one that I feel has enough polish to stand with the big games! Something of a metroidvania platformer, this game is about exploring a large level to collect coloured powerup gems. The only ability the player gets is the power to fly by firing in the opposite direction, which gets stronger as you progress. Some of the platforming can be a bit frustrating, but there’s plenty of possible sequence breaks that reward exploration, and can help out if you’re stuck at one bit.

A simple vector graphics game about rescuing humans from flying saucers. This game doesn’t just bring a retro graphics style, but also gameplay to match. Landing the spaceship is particularly hard, but the whole game feels like an old PC game, and it’s plenty of fun too!

I didn’t come across this one until after judging had finished, but damn, it’s just too cute not to include! A block pushing puzzle, with the twist that if you’re not wearing the right hat, the blocks will instead push you! Everything about this game is cute, and though the difficulty spikes once you reach the second floor, a bit of extra observation makes it possible to solve all the puzzles without trial and error.

Finally, I’d love to give a huge shoutout to everyone who worked hard rescuing games with under 20 votes, especially OadT and Tselmek. Without you some great games would have missed out on ratings, including the jam’s runner up! Thanks for your hard work, everyone!

Lots of games still are sitting beneath the 20 votes mark, including some really good ones! Here’s some great games I found that just need a bit more of a push to get them there, so please help out to save these games! If you help out I’ll try your game too, or any others you want to recomend in the comments!

There’s still a lot of games out there that need a few extra votes, but here’s five of my personal favourites that still haven’t reached the needed threshold.

A la lumiere d’hiver (14 votes, Windows): An atmospheric first person game, with a bit of a horror touch. Hold down the mouse button to close your eyes so you can look away from the screens!

Sticks N Stones (12 votes, Windows/OSX/Linux): A simple comedy game with visuals and sound effects that suit it perfectly. Use insults as your weapon of choice!

Bob’s Got A Cold (17 votes, Windows/OSX): Something of a silly little game, but with excellent voice acting! It goes to show how much good audio can do for a game!

Crystal Ball Chaos (16 votes, Windows): Something between a puzzle game and an action game. Drag the ball and release to clear the blocks. The difficulty is a little wonky, but there’s a lot of interesting ideas here!

Exhaust (8 votes, Web): Vector graphics, and the difficulty to match. This game really reminded me of playing old games as a kid. Just be careful when you try to land your rocket!

If you’ve found any wonderful games that haven’t met their rating score yet, let me know in the comments.