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Valve’s SteamVR is Steam—for your head-mounted display

Gaming Editor Kyle Orland does his best Lawnmower Man impersonation using the Oculus Rift.

Roughly a year and a half after moving from the computer monitor to the TV with Big Picture mode, Valve has transitioned its Steam interface to head-mounted displays this week, launching SteamVR on the beta version of its popular game distribution client.

The new interface comes ahead of Steam’s “Dev Days” gathering of developers starting on Wednesday. That conference includes a number of sessions on virtual reality development and how it relates to Steam in particular. In one session, Valve VR guru Michael Abrash will discuss and demonstrate Valve’s own VR headset prototype, which the company feels will be ready for market “in a couple of years.” Abrash and company have teased Valve-developed AR glasses and VR head-mounted displays in the past.