Console Update 7.1 – Patch Notes

Update 7.1 - Patch Notes

When we launched Karakin back in Season 6, Vikendi was put on a short hiatus. During that time, we’ve put a lot of work into making PUBG’s frosty Battleground something new and special. Once we were close to finished, we gathered a little more feedback and made adjustments after the PUBG Partner test last month. Now we’re happy to announce that Vikendi is ready to be brought back into the fight in Update 7.1!

Vikendi has had quite a few changes since you saw it last. We’ve updated terrain, adjusted snow levels (and then readjusted them based on your test feedback), changed cities and landmarks, added a multi-track railway system to help navigate the island, and even converted the quaint Dino Park into Dinoland, the Prehistoric Park of the Future!

For those who want to embrace the culture of Vikendi, Survivor Pass: Cold Front is also available with new missions, rewards, and glimpses into the island’s ill-fated past. There’s also plenty of Dinoland merch available in the pass and we know some of you are just dying to play bullet tag while dressed as the lovable Alex the T-Rex. All in all, there are over 100 rewards to unlock, so pick up the pass and make Dinoland the new happiest place on Earth.

There’s more to see in Update 7.1, so take a look below for the full patch notes and we’ll see you on Vikendi!

Live Maintenance Schedule:

PDT: April 27 10pm ~ April 28 2am

CEST: April 28 7am ~ 11am

Live maintenance schedule may change. We will update you if there are any changes made.

Note: There will be no PUBG Test Server update for Console Update 7.1.

Vikendi is back!

Better than ever, with updated landmarks, trains and a slight change in season.

Trains have been added and can be found moving along multiple tracks across Vikendi

There is a major train line that extends along the perimeter of Vikendi, with 6 connected tracks towards the inland areas of the island

Trains stop temporarily at train stations across the map

A new Cargo Depot has been added

Reduced snow cover

Snow cover is reduced more on the Southern areas of the island

Snowbikes and Snowmobiles have been removed

Motorcycle and Motorcycle with sidecar will spawn instead, being more versatile vehicles for the updated terrain

Dino Park has been replaced by the bigger, more spectacular Dinoland

Abbey has been relocated to Mount Kreznik

Volnova now has much more cover

Tovar and Movatra have been removed

Weather will be either Clear or Snowy.

Moonlight has been removed for now, but will return with visual improvements at a later date.

General map optimizations have been made

You can play the updated Vikendi in custom matches

Matchmaking – Map selection

Vikendi will be playable via the featured map option, with all other maps being in a separate random map queue. We expect to have Vikendi available as a featured map for 1-2 weeks, but will monitor queue times closely and will return to full random matchmaking earlier if queue times begin to suffer.

Survivor Pass: Cold Front

Survivor Pass: Cold Front is your ticket to all the cool new outfits in Season 7. With costumes ranging from Dinoland employee apparel and mascot costumes to other themed looks, there’s something for everyone. Players can also once again unlock community rewards by working together, so be on the lookout for data discs!

Community Missions

All players can contribute to the community gauge to unlock videos and receive community skin rewards

1 video, 4 skins can be unlocked by accomplishing the community missions

To complete, Loot event items in public (normal) matches

As before, the community mission gauge is filled as such:

Disc piece: 1 point

Broken disc: 2 points

Old DVD: 3 points

On the Community Mission tab, you can see your personal contribution score and will earn XP towards your Survivor Pass

2000 XP per 50 points contributed

Season Missions

There are three tracks of Season Missions

Each track will be released monthly in April, May and June.

Tracks that are locked will show the time left before they are unlocked.

Progression Mission

Players can earn large amounts of XP when completing Progression Missions

Tracks 1 and 2 are available to all players and contain a set of 8 missions each that increase in difficulty

Track 3 is open for Premium Pass holders and contains a set of 10 missions that increase in difficulty\

Milestones are completed when a set goal is achieved related to daily, weekly, and challenge missions.

Example: Complete total number of 50 missions

Challenge Mission

These are ‘Survival’ Themed challenge missions

Challenge Missions are composed of 16 total missions. Every 4 missions completed will grant a Utility belt and Backpack skin as a reward

Log-in Event: Season 7 Launch

To celebrate the launch of Season 7, we have a special log-in event to reward players! All you need to do to claim the rewards is log into PUBG each day during the event.

Schedule: May 1 0:00am until May 6 11:59pm PDT

Fri 5/1 0:00 ~ 23:59

Reward: Venetian Crate 1 unit

Sat 5/2 0:00 ~ 23:59

Reward: 100 G-Coin

Sun 5/3 0:00 ~ 23:59

Reward: RAIDER CRATE 1 unit

Mon 5/4 0:00 ~ 23:59

Reward: 100 G-Coin

Tues 5/5 0:00 ~ 23:59

Reward: Venetian Crate 1 unit

Wed 5/6 0:00 ~ 23:59

Reward: 100 G-Coin

Survival Title System

The Survival Title System is being shelved this update, in preparation for a new system making its way in-game in a future update alongside our new Competitive Mode.

Fear not, you can still view all your accrued statistics in the Season tab and if you’re eligible for rewards from Season 6 of the Survival Title System, you’ll receive them once this update hits live servers.

Overview and Leaderboard tabs of the Season menu have been removed

A new Leaderboard will arrive with the introduction of Competitive Mode in a future update

New Weapon: Mosin-Nagant

We know weapon choice is important to you, but there is also the problem of there eventually being just too much choice, especially when a certain few weapons remain the most popular picks over everything else. We want to keep adding new weapons to the game but at some point finding the exact gun you want would suffer and as the overall list grows, maintaining balance between everything would also become more difficult. Because of this eventuality, we’ve decided to test out the idea of shared stat weapons. For all intents and purposes, the Mosin-Nagant is a Kar98k. The stats, attachments, ammunition, etc. are all directly copied from the Kar98k, but the Mosin will feature its own look and sound.The Mosin-Nagant Sniper Rifle has been added to Vikendi and Erangel, but not in the same way as we have other weapons.

The hope here is to be able to give more weapon diversity without diminishing the availability of the weapons you love to use, but we know a choice like this might be met with mixed feelings. Are more weapons in the game a good thing, even if some of them share stats, or should we be more selective with what we put in and make sure all weapons are unique? The Mosin is coded as its own weapon, so we could always adjust its stats in the future to make it unique, but we’d like to at least test out this idea first.

We’d love your take on this, so please let us know your thoughts.

M249 Balance

Increased recoil of the M249

The M249 was recently changed to be a world spawn weapon. We have made further adjustments to the M249 in order to achieve proper balance.

M249 recoil is now increased by 50%

Dev Note: We considered various ways for balancing the M249, such as world spawn rate, ammunition amount, basic damage per bullet, and effective range. However, we decided to increase the recoil to suit the console player environment and satisfy its status as an LMG at the same time. We will continue balancing the console environment little by little, and would love to hear your feedback during this process. We are closely monitoring internal data and community sentiment and will conduct surveys as needed.

Controller Guide Improvement

Controller guide screen has been improved.

Players can quickly change to their preferred preset in System menu – Controller guide

The controller guide UI has been changed to a more intuitive form

Bots

Added bots to public matches.

We know that many players enjoy how unforgiving PUBG can be, but we’re also aware that there are many players who drop in and get sent back to lobby before they’re able to deal a single point of damage.

To help these players get familiar with the unique PUBG mechanics and features, we’re introducing bots.

The ratio of bot opponents will decrease as players become more familiar with the game, allowing new players to hone their skills while still allowing experienced players to battle against other veterans of the game.

Bots are still being worked on, and as we move forward we will be continuously updating and balancing them based on your feedback and game data analysis to ensure we’re providing the best PUBG experience possible.

Ratio of bots in each match is dynamic.

The ratio of bots in each match will change according to player skill and the matchmaking pool in each region.