I wrote a small gadget to create a rail and a shape for a moulding and tested it. It displays the 2 vectors correctly. Now I want to make a call from my gadget to the "moulding toolpath" and create the moulding. How do I automatically fill in the values for the toolpath and create it from within my gadget? I am using Vcarve Pro 8.5 for shopbot.

Where is the API. So far I've been using existing gadgets to get an idea of how to create a gadget without an API document. I downloaded a file called Vectric_Gadget_SDK_V3.vgadget from one of the links in http://gadgets.vectric.com/developerinfo.html. But I am unable to install or open it since it has a vgadget extension. I am on a PC that has the latest Windows 10 version.

Which version of VCarve/Aspire are you running? The VGadget versions are for Version 9 onwards. The gadgets for prior to V9 are available from a link on the gadgets site but there isn't a link for the older versions of the LUA documentation.

Thank you very much Adrian. I spent countless hours pondering how to do things without proper documentation. Never thought changing the .vgadget to .zip will solve my problem at least partially. I would still like someone from vectric who created the moulding toolpath code to either update the API document or respond to this forum post.

This forum is primarily user to user rather than support directly from Vectric. Especially when it comes to gadgets which aren't really a fully supported part of the product. You could try asking directly via email.