So I didn't see this earlier, otherwise I would have responded. I almost decided not to necro' this thread but...what the hell, why not. The premise is interesting enough for me to keep imagining hypotheticals.

piratezeff wrote:n a number problems they would be faced with. And if they did conquer the world what next they'd become targets for people in power to assassinate which wouldn't correspond with how Sora...is 'trying' to raise Shiro. Plus, he just want's to play games, conquering the world is more a pain in the a** than anything fun

I'm just extrapolating from the initial parts that I read. Here's the facts that stick out to me:

1. It seems like they're unsatisfied with their place in real life.2. It seems like they enjoy conquering a video game world.3. The video game world isn't even that fundamentally different from the real world. It's a highly detailed VR, not a pixelated platformer. Therefore anything they further demonstrate in the VR should be strong evidence that they can do it in real life.4. They have the power to conquer the real world, evidenced by their (presumably) successful acquisition of power in the virtual world throughout this story (see point 3), and also by the a priori reasoning that the power to brute force chess would quite literally be a super power, and it is established that this is a power Shiro possesses in real life, not just the game.

Just for example. If you can brute force all the ways a chess game plays out, you can also brute force search all the most likely ways to assassinate yourself, and take countermeasures to make yourself the safest person in the world. The fundamental thing you should consider is that this is just as much of a reality-breaking superpower as any obvious superhero cliche. If you can imagine superman's powers being used to rule the world, then you can imagine this as well.

As a side note:Looking at strong computer chess might give you some insight. Search for videos of human chess players commentating on computer moves. You'll see that the power of brute force seems to almost magically push reality towards a version where the computer player wins. Their relatively brute forced approach seem alien to the human style of chess. Now the NGNL premise is that shiro has this ability, as part of her mind, which is a generalized intelligence that can turn this to problems other than just chess....it doesn't even have to be that far removed. Simply quantify the problem at hand to variations that can be checked, then have the genius run checks until a satisfactory solution is found. Since she can apparently calculate the physically impossible number of chess permutations, this should be enough for solving many many problems.