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(Seeking Programmers)
(Seeking Mappers)
(Seeking Graphic Artists)
(Seeking ANYONE who is interested even if you have no skills. We will do our best to teach you how to do things)

Beginning Story Line

About the hero/heroine:You were raised by mostly your father, your mother was away most of the time on ‘mysterious’ business trips. You knew your mother worked in a huge office in the main city (Name of main city), but you never understood what she did there. Your father didn’t know what went on in this huge building either, even to him your mother wasn’t open about her work. He was a loving but overprotecting person, he didn’t really want you to leave on a pokemon journey, but let you anyway. One day your father decided to move to a little village (name of little village). He wanted to live here since your uncle (name of prof.), who’s your father’s older brother, worked there in his laboratory, studying pokemon natures. You were young at the time you moved, and your mother didn’t show up anymore. The only friend you had here was your cousin, the daughter of your uncle the professor, Ruby.

The start of the journey:Once you reached the appropriate age to set out on your own journey, your uncle invites you to his lab to choose a starter pokemon. Since you always loved pokemon and played with your father’s pokemon ever since you were little, you got really excited over this day. The first step to becoming a pokemon master was taken. After receiving your starter kit containing some medicines and of course pokeballs, you go back home to say goodbye to your father when a news item is on the TV. The news item warns everyone about an upcoming organization which seems to steal pokemon from people. Your father tells you to watch out for those people, and with those last words, you leave on your journey.

Planned In-Game Features

Regions - 5 with quests. A 6th will be added possibly for player owned gyms / guild owned cities.Story Line - Trainers will have to complete certain tasks in each of the 5 regions to unlock a certain skill / receive a HM etc.Starter Poke'mon - Pichu, Togepi, Tyrogue, Elekid, Magby, Azurill & BudewCatching - All Poke'mon except Legendaries. Poke'mon that are considered Common/Rare are found in the Wild (Generation 1 - 5)Legendaries - Given out in events. The chances of people owning legendaries will be slim.Player/NPC sprites - Generation 5 walking spritesPoke'mon walking sprites - Player has the option to choose whether a poke'mon will follow the trainer.HM's/TM's - The goal is to have all HM's and certain TM's available in the game by either purchasing in stores or staff run events.Fishing - Old, Good and Super Rod available for purchase.Trainer Skills - Players will have Fishing, Surfing & Tracking skill sets. The higher your level in a certain skill the easier it will become to find rares or pick up items after wild battles.Gyms - 40 gyms (8 per 5 regions). A 6th region will be added later for player operated gyms / guild owned cities. Beating the 40 gym leaders will allow trainers to unlock area's / quests for the best EV training grounds or locations to catch certain rare pokes.Wild Poke'mon Encounters - After defeating wild poke'mon, certain pokes will give items and all pokes will give money. Trainers are able to find and catch Shiny Poke'mon (very slim encounter rate).

We are currently looking for Programmers, Mappers, Graphics,Musicians and anyone who can help with Sprites.

This is a quick development project. We are hoping to get enough staff members to get the game up and running with 1 region in less then a couple months. We are taking all necessary precautions that when the MMORPG is finished, Nintendo does not issue a cease-and-desist notice.

If anyone is interested in helping with development please send a PM to Gameday with all your qualifications.

*** In NEED of more PROGRAMMERS & GRAPHIC ARTISTS***

WE WOULD LIKE TO GIVE A BIG THANK YOU TO DOMC MUSIC COMPANY FOR HELPING OUT WITH THIS MMO PROJECT

The only issue I have with this is that the natures have a direct effect on your pokemon's stats so with having the ability to purchase natures how will you deal with the change to the stats because lets say you have a hasty Gyrados fully ev trained then you purchase the adamant nature to it. Or will your wild pokemon not have natures and that you have to buy them which would cause an unfair advantage to your richer players as their pokemon will have a 10% to a certain stat.

On a side note I see several familiar names on this list of staff just gonna say hey to you guys

The only issue I have with this is that the natures have a direct effect on your pokemon's stats so with having the ability to purchase natures how will you deal with the change to the stats because lets say you have a hasty Gyrados fully ev trained then you purchase the adamant nature to it. Or will your wild pokemon not have natures and that you have to buy them which would cause an unfair advantage to your richer players as their pokemon will have a 10% to a certain stat.

On a side note I see several familiar names on this list of staff just gonna say hey to you guys

The poke'mon that you catch in the wild will not have any natures. You are allowed to purchase the nature from an NPC at a certain location. We will work out all kinks so that there isn't any issues with "unfair advantages". The pricing for natures will be different by classifications. Purchasing a nature for a common pokemon will be less expensive then buying a nature for a rare pokemon.

We are also offering some sort of EV resetters in game at a disclosed pokemon mall. This will allow trainers to reset their EV's at any point in the game by using the item. This is essentially useful if you screw up your Pokemon's EV's.

More than likely IV's won't be implemented. IV's just cause too much confusion since most trainers don't understand how the math works. Not having IV's won't hurt the gameplay that much. It will be different than the Nintendo Versions as we are following our own format.

Looking for new head programmer. Core will be away at school and won't be able to continue coding. With this being the case we need someone to take over the head position so we keep progressing quickly. New head programmer will be owner and will have to cooperate with the staff. We are willing to start everything over if someone can program efficiently in any language.

Can a moderator please remove this thread (Please & Thank You). We have found some new programmers who are interested in helping us with this project. We plan on keeping all ideas secretive until we reach the showcase because another Pokemon MMO has already raided our forums and they purposely banned us from playing there game which in a way is unfair.

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