Hey! As promised, I'm creating new RP scenario. "Venom" will take place in jungle hostile environment, and one of the main features of this mission will be subtlety and stealth. This thread will be used for technical stuff.

1. To stick to the rules, please sign up for the scenario with your character name and class - please describe your class as good as you can since there is quite many things in "Imperial Agent" bag. It will help me prepare something special for you.

2. We will keep the rule of full circle of answers, so even if you fill that your character is not preforming something important right now, you should post that to give me a signal that I can move along with the story. So Game master -> player -> player ->player.

3. the [White text] will be used to make forum RP little more dynamic and directed. It will be used to give me clue what will happen in next scene, so we won't wait forever for action to move. Just take them as game master requests like [please describe yourself and make list of your most basic gear that will be with you during the mission] or [@Leta - what type of ammunition is loaded in your slugthrower?]. Of course your posts are not restricted ONLY to aswers to white text. It's just more like guide and may be freely put into context - whatever you prefer.

4. If your character will undertake action that could gain him some important information, I may send it via PM, and it depends on the player will he share it with the rest of the team or not. So check it from time to time.

Example:[It's loaded with explosive ammunition] orLeta pointed her slugthrower, fully loaded with explosive ammunition, at black hollow of the cave.

He carries himself with a particular pride, usually wearing a dark grey coat that flows out behind him, he tends to wear double blaster pistols on the inside of each side of the coat and many satchels that are attached down his outter thighs.

He tries to keep up to date on all the latest technology with spy gear so that he can keep a good name for himself and accomplish any job. On his left wrist he keeps handy a stun dart launcher with more darts on the right inside pocket of his coat. His stealth emitter is a small device that is hidden on his right wrist made to look like a bracer.

The everyday Fray is quiet and expressionless, preferring solitude before crowds. She wears dark and comfortable clothes, mostly nothing more than a pair of loose pants, a top, soft boots and a stealth generator/utility belt. She is though very capable of, just as you change your clothes, changing her attitude and personality to fit a given situation during a job as an infiltrator or spy.

Her weapon of choice is the sniper that she uses with great skill, a mostly hidden Hold-Out blaster and vibrodagger for when things get more personal. She changes her equipment depending on the job, and is well advised in technology, as well as piloting and slicing.

((Well, I dunno what to write more, but right now I'm very tired and also a bit tipsy (St. Patrick's Day celebration =D), so I'll probably edit this tomorrow, but that should cover the basics. If you need to know anything, just ask ^^,))

Last edited by Viking on Sun Mar 20, 2011 1:33 pm; edited 2 times in total

With his early diagnosed „Irrefragable loss of emotional feeling“, Horatz is unable to feel any emotion.Despite of that, high mental processive abilites, alongside with calculative nature led him to conclusion that combat tactics and chemistry are very productive for his persona. Horatz is driven only by his needs and desires based on extensive concept of the world around, telling him that money, control and influence are key factors.

Out of action he usually wears grey casual clothes and a small backpack with all of his equipment, except of sniper rifle and armor. Armed with a blaster and 2 knives. When going into action he wears camo battle armor with shadowskin modification and shielding, sniper rifle with remote control and a vibroblade. Apart from the standard communicatory equipment he has computer visor on his head, carries a pocket scrambler, audio recorder, holo recorder, security kit, tool kit,datapad, stabilizer gloves for better accuracy, sensor pack and some kolto patches. He's and expert in chemistry and always carries 4 small ampules with useful chemicals in a small metal pack on his left thigh ( "sleeping gas ", metal decomposer, strong neurotoxin and adrenaline booster made of few different spice ). And inevitably a stealth field generator.

He is an expert in computers,technology and above mentiond chemistry, skillfull sniper and decent with melee weapons. He also spent many days studying tactics, rendering him able to evaluate situations quite precisely.

Well, I guess we have this set as after the conversation I and Keil'ix are having on the Hyperion right now and thus are at least acquainted with each other. If Fray knows about the Agent then it's from some time ago =)

You're right Witya. Horatz wasn't on any assignment so far and only had one drink in Hyperion. So he is a new face And science assistant suits him just fine. Something he inherited from his mother who was a biology and bothany professor. Looking forward to it .

Then Fray is gonna hate him ...he believes that emotions ruin everything, so he needs to check to almost everything personally... He's like a computer...always processing everything, finding solutions and telling them ...nothing else

Fray usually dun show much emotion, and she's a woman of few words, usually not working in teams, and prefers peace and quiet. She also dislikes having her abilities questioned, being summoned, given orders or to follow plans made by people she has not personally acknowledged as her superior.

In other words, she's kinda hard to please.

Last edited by Viking on Mon Mar 28, 2011 2:19 pm; edited 1 time in total

Fray usually dun show much emotion, and she's a woman of few words, usually not working in teams, and prefers peace and quiet. She also dislikes having her abilities questioned, being summoned, given orders or to follow plans made by people she has not personally acknowledged as her superior.

Fray usually dun show much emotion, and she's a woman of few words, usually not working in teams, and prefers peace and quiet. She also dislikes having her abilities questioned, being summoned, given orders or to follow plans made by people she has not personally acknowledged as her superior.

A real 'team-player' then!

Proof of concept in last RP-post =P Oh how I love being a *BLEEP!* ^^,

One thing does spring to mind though: with so many characters that are quiet / loners / sociopaths / psychopaths / don't play well with others / lone-wolf-bad-as5's, how are we going to translate into a working unit once the games goes live?

(Note that I'm speaking hypothetically here...I know that we as players will all get along fine, but our characters don't strike me as the 'close-knit team' type!)

Chain of command. We might be individuals, we might not trust each other skills, but what is bounding us is the trust from the Agency. I will use the film example.

Good old RoninBunch of mercs, each of them with other story, skills and character. They are not particularly friendly, but after some time they create professional team. Why? Because they had someone above and they had something to do, something that required cooperation.

We will need to have some big meetings with the officers, spend some missions under direct order of the higher ranks form the Agency. Someone will have to look after us and be sure no one will draw a gun against other agent.

In other words - we will need supervision to become A-team

After few missions and meetings we will know that playing Pazaak with Horatz is like game with Rain man and you can't just tell Leta to "take care of it" because she can just "take care with the blaster". And that's when the team fun and jokes starts...