Dungeon

NA Dungeon History

Challenge - Miscellaneous Dungeon Series

Reward

- Sub dungeon may be attempted in any order. ( Does not apply to One-shot Challenges )- The gift awarded is based on the sub dungeon completed.- Dungeon rewards are only granted once per level, regardless of the number of times completed.

40% Chance. Will use when above 20% HPDeal 95% damage.Change the following column "Ｏ" into Light orbs－－Ｏ－－－－－Ｏ－－－－－Ｏ－－－－－Ｏ－－－－－Ｏ－－－Change the following column "Ｏ" into Wood orbs－－－Ｏ－－－－－Ｏ－－－－－Ｏ－－－－－Ｏ－－－－－Ｏ－－..

25% Chance. Will use when above 30% HPDeal 100% damage.Change the following column "Ｏ" into Fire orbs－Ｏ－－－－－Ｏ－－－－－Ｏ－－－－－Ｏ－－－－－Ｏ－－－－Change the following column "Ｏ" into Fire orbs－－－Ｏ－－－－－Ｏ－－－－－Ｏ－－－－－Ｏ－－－－－Ｏ－－Change the following column "Ｏ" into Fire orbs－－－－－Ｏ－－－－－Ｏ－－－－－Ｏ－－－－－Ｏ－－－－－Ｏ..

Remarks

In normal dungeons, rare monsters have approximately a 2-5% drop rate based on player experience. The rate may be slightly higher for harder difficulty tiers. For end game bosses, the estimated drop chance per difficulty is: Mythical 100%, Legend 100% ( 40% If a Mythical Dungeon is available ), Master ~40%, Expert ~5%, Adept ~2%.

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My Previous Builds

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Team Builds

Suggest a buildNote: Stones and estimated times are still based on monster level, monster skill level, individual player skill, initial orb spawn and luck. Due to these factors, down votes have been disabled for the original poster.

Stone = Estimated number of stones to clear this dungeonTime = An approximation based on each individual build

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