Description

Grayscale is a puzzle game in which the player guides a small ball of light through a series of pathways in order to reach a huge beacon of light, marking the end of level.

Pathways are linked with gears which can alter their routes if passed by, the core puzzle being to find the optimal route and the necessary turns required to open up the way to end-level marker. Throughout the course of 20 levels, the gear mechanisms become even more complex and introduce different limitations, such as pathways that can only be crossed once, or one-way paths.