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That is the question. I personally say dungeons and secrets. Without dungeons, a Zelda game, is just not fun. Mostly the secrets inside the dungeons and other places, you just wanna keep playing on and on till' ya beat a Zelda game.

Almost forgot, Link. Nintendo used him as the hero for the games, and they did a very good thing. He matches as the hero perfect and hopefully he's the hero in the future games. He seems great with a sword in his hand, and he's a lefty. So am I a lefty, I'm so happy!

Well first in order to have a Legend of Zelda game, you just might need a person named Zelda, somewhere, unless of course it is a spin off, but all games have shown Zelda or mentioned her.

The basis of what you need for the PERFECT Zelda game is:
1. Zelda
2. Link
3. Ganon/Ganondorf/both
4. Master Sword
5. Triforce
6. Compelling Story
7. The Doo Doo De Doo thing whenever you open a treasure chest.
8. And a bunch of great dungeons, and then one subpar Water Temple.
9. Originally beginning with the Green Garbs, then getting different outfits as the game goes on.
10. Zelda helping you beat Ganon/Ganondorf(Even if she sucks at aiming).
11. Link being a Pimp and getting all the ladies to chase after him.
12. Becoming the Hero of Something(Something includes Time, Twilight, Ages, and Seasons)
13. Epic Boss Battles that may require thinking.
14. A bunch of different Items to use against said bosses.
15. Puzzles.
16. Slightly Annoying Fairy, that for some reason won't revive you if you die, what a Biotch.
17. Fairies that heal you all the way, and if you keep them in a bottle they magically open their prison and save you, if you die.
18. Epona
19. Side Quests to get upgrades.

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A slipping gear could let your M203 grenade launcher fire when you least expect it. That would make you quite unpopular in what's left of your unit.

well lots of games have puzzles and secrets. it's the culmination and style of everything that makes it Zelda.

at the most basic though, Zelda is all about exploring a large overworld at your whim and braving dungeons to get items so you can explore more. it and Metroid have quite a few design similarities, many have even called Metroid "Zelda in space," but the difference is Zelda doesn't have a seamless world like Metroid.