I was not sure if I should make a topic about my current project, because it is just a learning thing... but it turned out to be an idea that could lead to a full game. Sometime... in the distant future...

So now I decided to just show what I have for now.

First off, I decided to work with LWJGL because of java2D really not being much too fast. I am currently still learning OpenGL but I have a good understanding of the things I need for simple 2D issues. I would say that I am still very noobish about it though. And there are a lot of questions that I still need answers for.

So the game is about a world after invasion from space. Yeah right, aliens have conquered the earth. The alien intruders are trying to make humans their slaves. For that they made a pact with the governments to let people think there is still hope if the production of raw materials is carried on with.So there is this crew that knows about this pact and does what the governments weren't able to: stop the invasion and eliminate the aliens. For that they have built a secret cave with all type of technology and most important an aircraft/spaceship. But to really be a threat they need knowledge over the alien technology. There are several areas where the aliens reside and some areas under attack.My goal is to create kind of a free world where the user can choose which base to attack next. Then a level starts with all the Boom Bang going on and after completing it there will be some kind of reward: new technology for the aircraft. So that the player can upgrade the ship step by step.That's about it. I will add more details later.

For now I am still using placeholder graphics which I will replace with my own soon. The graphics are now from Tyrian 2000.

Here are screenshots:My current start screen. I love the dark neon style, kind of 80s...

Thank you! I will try to follow your advice.I already have a few ideas for making it something special. The more challenging thing is at the moment to find out how to implement certain things. But I will keep on trying. Unfortunately I can't put as mich time into it as I want.

I have begun with drawing the final version of the start screen after I designed a prototype of the standard craft. It is of course based on the concept but i put much more time and effort in it. It is still not finished though. I hope that this goes in the right direction. Maybe I will adjust the colours a bit in the end.

Old titleScreen:

New titleScreen:

As one of the next steps I will create graphics for the ingame aircraft to use them instead of the placeholders.

EDIT: I lightened the image up a bit. I am working on my laptop, which is bad because of the display. I should use a normal display.

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