The Khronos Group - a non-profit industry consortium to develop, publish and promote open standard, royalty-free media authoring and acceleration standards for desktop and handheld devices, combined with conformance qualification programs for platform and device interoperability.

If this is your first visit, be sure to
check out the FAQ by clicking the
link above. You may have to register
before you can post: click the register link above to proceed. To start viewing messages,
select the forum that you want to visit from the selection below.

Mesh rendering problem

Hello all,

I have a problem on Android opengl es. I can render boxes, planes, etc.. But when it comes to human models, i try to render and i obtain messy renders. Could somebody please give me an idea why they are looking so messy. The image below is a human in T pose.