Are you ready for PAX? You should be! It starts in a little over 9 hours. Team Kotaku will be on the ground, covering the festivities. The show hasn't started, so have a look behind the show's curtain.

Rare is the first-person shooter that lets us pit murderous clown versus flamethrower-wielding Vegas showgirl, beach bunny against surfer bro. Ubisoft's new Bloody Good Time does, a multiplayer kill-fest from the developers of The Ship.

Andy and Chris are going to Seattle this weekend. They are going to the Penny Arcade Expo where they will share a booth and let the public, for the first time, try their games. Things are looking good.. for Andy.

Are you going to this year's PAX convention in lovely Seattle, Washington this weekend? Kotaku is. Ubisoft is too, giving many attendees their first look at games like Rez spiritual sequel Child of Eden, Assassin's Creed Brotherhood and something new.

Where in the world is Kotaku headed next? With half of our team back from Germany and Gamescom 2010 we will stay put only briefly. Next week, we hit PAX in Seattle. Specifically, I will be hitting PAX.

The Behemoth may be busy pushing Castle Crashers through Sony's approval process and working on BattleBlock Theater, but that doesn't mean they don't have time to work on a very special Castle Crashers treat for fans attending PAX this year.

There may be hope yet for the ludicrously long-in-the-making Duke Nukem Forever. Sources claiming to have knowledge of the situation tell Kotaku that Duke Nukem Forever development continues at a new home, Borderlands developer Gearbox Software.

We haven't had a year without an Insomniac Games-developed release since 2001, but this year is looking to be both Resistance and Ratchet & Clank-free. At least we have an Insomniac Games announcement to look forward to very soon.