Racecar stuff. Some RL/GA work published already. Might make for
interesting obstacle avoidance, planning ahead challenges. Can
obviously race head to head. Doesn't seem to take input from the
camera, but from above. Still, closest to standard RL theory and
some opportunties for studying competitive learning.

Open source snowboarding simulator. I just think snowboarding is a
cool thing to work on. Fits with some other departmental projects,
actually. There's a ton of other
Linux games available, and I could use your feedback on this.
(I'm starting to feel overwhelmed.) I like first-person perspective,
since that's closest to what we might get on a robot.