Swords and Sandals 2

Swords and Sandals 2 Instructions

If you have played Swords And Sandals: Gladiator (the original game that started the craze) before, then this should be a piece of cake for you to play. Just like the previous game, you just need your mouse - point and click at the right places, and you are good to go.

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Swords and Sandals 2 Walkthrough

YES folks! The guys at 3RDSENSE are at it again! With Swords And Sandals 2, you are taken back to the Roman Coliseum where you will face one Gladiator after another in an effort to beef up your skills, earn gold, and be hailed as the strongest of them all. The idea is as simple as the gladiator games back in the day: kill or be killed. There's no sugar-coating fellas.

The game starts with you, finally, gaining your freedom as a gladiator by killing the Fearful Prisoner. From that point onwards, you are free to roam around and check out the armory as well as weaponry shops before you go back to the arena to fight. Being a turn-based and tactical RPG game, the players would take turns and choose pre-made actions. In case you are wondering, here they are: (1) Walk forward, (2) walk backwards, (3) jump forward, (4) jump backwards, (5) attack, (6) taunt, and (7) entertain the crowd.

There are 2 ways to win in Swords And Sandals 2 - you can kill your opponent. How you do it doesn't really matter. If killing a gladiator by taunting him until he throws tantrums, turns red, and just explode with anger works for you, then by all means, go ahead. The other way to win is to make them submit or admit defeat. By winning battles, you will earn skill points. You can allot these points to any of your stats. As for the money, you can buy MORE weapons or upgrade your current ones to take your killing potential to the next level.

Being a gladiator, you will find yourself fighting for your life in the Arena most of the time. Whether you are looking for a one-off duel or a tournament, the Arena is the place to be. A duel, just in case you don't know, is just that... a duel. It's a short contest. Kill the guy you are paired with and you are done. Tournaments, on the other hand, are longer competitions composed of multiple duels. You will start off with the easiest of opponents and move all the way up to the champions. By the way, the Tournament Mode is only available once you have reached a certain level.

So how do you beat Swords And Sandals 2? Simple - beat all of the champion warriors in Tournament Mode.

When you are not cleaving or mincing gladiators at the Arena, more or less, you will be at the village shopping around. If back then there are only 2, in Swords And Sandals 2, there are 4 shops to check out. First off, we have the good and old Armory where you can buy things that would beef up your defenses. The Locksmith, on the other hand, gives you ranged weapons such as bows and arrows; slingshots; and those are just to name a few. The Magic Shop, as the name suggests, sells magic spells and enchantment. For the uninitiated, enchantments are stones or gems that are placed on certain weapons to increase their combat power. And lastly, the Church is the place to be when you need potions. Trust me, a single potion could save your life during battle.

What I really like about this RPG game is the rather funny graphics. Think about it - being a gladiator is a serious business. Killing muscular and armed fellas in the Coliseum is infinitely harder than taking a 'beating' on the phone from an angry and dissatisfied customer. The graphics and design do a good job of keeping the atmosphere light-hearted. The customization options at the start of the game are even better in this installment. You can choose your hair color, the hairstyle, the facial hair color / style, build, and everything else in between. Oh! The horns, pointed ears, and ugly noses are stuff you won't find in the original game.

Summing things up, this is one of those RPG games' sequels that retain much of the fun elements from the original game while adding more than a couple of tweaks that elevates the game to another level.