For one, because every Demon Hunter ability is already part of a different class, that alone requires them to have a new theme and set of skills.

For another, because WoW armor system would require the character to wear chest plates, shoulderpads, helmets and weapons that don't always fit the Illidan look.

Then you have the lack of tattoo customization and the fact that a hero class like that would be available to most races, including gnomes, undead and perhaps even pandaren.

And finally, rogues can already play as half-naked night elves with glaives and an eyefold. The theme is not unique.

Theres allready demon hunters of most races, they are just very rare. Also the tattoos Illidan have is a gift from Sargeras so players wont be having anything like those. Armor wouldnt be a problem either since they can wear armor just look up some lore on them. Illidan´s "style" isint a must to be a demon hunter like him.

Theres allready demon hunters of most races, they are just very rare. Also the tattoos Illidan have is a gift from Sargeras so players wont be having anything like those. Armor wouldnt be a problem either since they can wear armor just look up some lore on them. Illidan´s "style" isint a must to be a demon hunter like him.

The first image portrays the strongest demon hunter in Warcraft, can you elaborate on why this approach wouldn't work?

As I said before, the armor and weapon system doesn't support it. Blizzard isn't going to introduce a class that's dependent on blindfolds, warglaives, and no chest armor in order to make people want to play the class. They're also not going to strip abilities from one class and give it to another one.

What you are asking for is basically hunters with shadow aspects.

Shadow and technology aspects.

Examples:
Grenades
Turrets
Explosive Bolas
Rockets
Cannons
Chemicals

The class would also be petless. Ask any Hunter who has taken the lone wolf talent. Hunters are a very pet-based class.

Pre-expansion event involves Alleria and Turalyon returning from Argus to warn Azeroth of Sargeras' arrival. Turalyon reignites the Knights of the Silver Hand with the help of an avatar of Tyr, who is currently on Argus delaying the coming invasion of the Legion into Azeroth.

Meanwhile, Vol'Jin's temptation to ally with Zul and the Zandalri comes up, as well as Sylvanas' agenda of breaking away from the Horde and leading her undead to Northrend to support her quest in becoming the new Lich Queen that the whispers of an evil essence under Tirisfal have been driving her to do. The Horde is crumbling; Wrathion and Thrall advocate for the true remaining faithful of the Horde to make peace with the Alliance for the coming invasion of the Burning Legion.

First tier brings back Illidan, Kil'Jaiden and Gul'Dan from the Nexus. Kil'Jaiden is going after Illidan, who knows the coming invasion of the Legion is imminent. Illidan trains heroes in his art of Demon Hunting to help stop the invasion and to keep himself from being killed. Gul'Dan is sought by Azshara, who with the harnessed power of Neptulon, has raised the sea level to help Sargeras' Legion invasion with her Naga. This all comes to a head at the Tomb of Sargeras, where the heroes of Azeroth fail to stop Azshara and Gul'Dan's summoning of Sargeras' avatar, which they have to defeat whilst holding back his onslaught of demons he is pushing through from Argus.

Second tier has the heroes pushing Kil'Jaden and the remnants of the Legion invasions back into the Nexus, where Alleria and Turalyon help us follow them through to Argus and meet up with Tyr to try and finish them off.

Third tier has the heroes making the final push through the elite ranks of the Legion on Argus with the help of Tyr to Sargeras himself.

After defeating Sargeras, Tyr introduces a whole new universe of lore to the heroes of Azeroth, spanning eons of time and light years of space.

The beginnings of a fantasy space themed MMO (Titan) are founded with the heroes learning of presences of Old Golds not only on their home world of Azeroth, but on planets throughout the universe that must be defeated to stop forces such as the Burning Legion from manifesting itself ever again from the essences of evil that the Old Gods emanate out into the fabric of existence itself.

As I said before, the armor and weapon system doesn't support it. Blizzard isn't going to introduce a class that's dependent on blindfolds, warglaives, and no chest armor in order to make people want to play the class. They're also not going to strip abilities from one class and give it to another one.

Shadow and technology aspects.

Examples:
Grenades
Turrets
Bolas
Rockets
Cannons
Chemicals

The class would also be petless. Ask any Hunter who has taken the lone wolf talent. Hunters are a very pet-based class.

There exists leather chest which consists mostly of tattoos, also they don't have to be half naked, Illidan used to wear leathers too. He was imprisoned without any proper clothes and probably couldn't be assed to find something. Adding new weapon type isn't big deal, although I think they'd rather use swords

On the other hand seeing how Sylvanas and trolls are repeating theme I'd rather go with Shadowstalker class with melee Demon Hunter spec. IF we are ever going to see DH class that is.

I'm thinking that the new hero class will be Shadowstalker and will look like above. That being said, I'm also thinking they'll redo Demonology for Warlocks and turn it into more of a Demonhunter tanking spec. Either that or fourth spec will be a thing. It just wouldn't make sense to introduce a Demon hunter class with Warlocks having all the things that make a demon hunter...well...a demon hunter. Namely metamorphosis and all that comes with it, immolation; hell just gives us mana burn and we pretty much have the complete kit. Furthermore it'd add another tanking spec to the shallow pool we have currently.

Pre-expansion event involves Alleria and Turalyon returning from Argus to warn Azeroth of Sargeras' arrival. Turalyon reignites the Knights of the Silver Hand with the help of an avatar of Tyr, who is currently on Argus delaying the coming invasion of the Legion into Azeroth.

Meanwhile, Vol'Jin's temptation to ally with Zul and the Zandalri comes up, as well as Sylvanas' agenda of breaking away from the Horde and leading her undead to Northrend to support her quest in becoming the new Lich Queen that the whispers of an evil essence under Tirisfal have been driving her to do. The Horde is crumbling; Wrathion and Thrall advocate for the true remaining faithful of the Horde to make peace with the Alliance for the coming invasion of the Burning Legion.

First tier brings back Illidan, Kil'Jaiden and Gul'Dan from the Nexus. Kil'Jaiden is going after Illidan, who knows the coming invasion of the Legion is imminent. Illidan trains heroes in his art of Demon Hunting to help stop the invasion and to keep himself from being killed. Gul'Dan is sought by Azshara, who with the harnessed power of Neptulon, has raised the sea level to help Sargeras' Legion invasion with her Naga. This all comes to a head at the Tomb of Sargeras, where the heroes of Azeroth fail to stop Azshara and Gul'Dan's summoning of Sargeras' avatar, which they have to defeat whilst holding back his onslaught of demons he is pushing through from Argus.

Anyways having the demon hutner "class" be just a spec for warlocks would be kind of cool actually.
My only concern is Int doesnt seem like a Demon Hunter stat. I would think they would be more into Agi.

Personally I still root for the idea I have about the Demon Hunter being 1 class but the three specs are three wildly different interpretations on what a Demon Hunter is though sharing a few core abilities.
Even though it wouldn't happen I think it would be awesome.

Anyways having the demon hutner "class" be just a spec for warlocks would be kind of cool actually.
My only concern is Int doesnt seem like a Demon Hunter stat. I would think they would be more into Agi.

As long as there is a blindfold and no chest armor and warglaives Transmog set available for Demon Hunters I don't see the issue.

I mean, monks can use axes and maces and that doesn't fit thematically with them. As long as you can make a traditional demon hunter, they can throw whatever else they want at them.

Monks/Martial Artists are traditionally known to use a variety of weapons, including axes and maces.

The problem with Demon Hunters is that their popularity is heavily tied to their appearance (Illidan). Their appearance can't be replicated via WoW's standard armor system without the transmog system. Because of that, other classes can co-opt that appearance and take away the coolest aspect of being a DH. The only way you can protect this aspect of the class, and make DH adopters happy, is to create special concessions only for them. That means you make warglaives DH only weapons, you make every armor set look like a variation of Illidan's appearance, you strip existing classes of abilities so that DHs can be complete, you make DHs OP, and so forth.

Which would make non-DH players angry in the process.

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Originally Posted by Rufix

There exists leather chest which consists mostly of tattoos, also they don't have to be half naked, Illidan used to wear leathers too. He was imprisoned without any proper clothes and probably couldn't be assed to find something. Adding new weapon type isn't big deal, although I think they'd rather use swords

On the other hand seeing how Sylvanas and trolls are repeating theme I'd rather go with Shadowstalker class with melee Demon Hunter spec. IF we are ever going to see DH class that is.

A melee spec in the Shadowstalker class would be a waste. Better to make all offensive specs Physical Ranged. One Shadow-based, the other tech/ballistics based. There is little reason to add yet another melee spec into this game.

I'd personally like to see a Shadowstalker healing spec based on Shadow Magic and Apothecary/Alchemy.

Monks/Martial Artists are traditionally known to use a variety of weapons, including axes and maces.

The problem with Demon Hunters is that their popularity is heavily tied to their appearance (Illidan). Their appearance can't be replicated via WoW's standard armor system without the transmog system. Because of that, other classes can co-opt that appearance and take away the coolest aspect of being a DH. The only way you can protect this aspect of the class, and make DH adopters happy, is to create special concessions only for them. That means you make warglaives DH only weapons, you make every armor set look like a variation of Illidan's appearance, you strip existing classes of abilities so that DHs can be complete, you make DHs OP, and so forth.

Which would make non-DH players angry in the process.

- - - Updated - - -

A melee spec in the Shadowstalker class would be a waste. Better to make all offensive specs Physical Ranged. One Shadow-based, the other tech/ballistics based.

I'd personally like to see a Shadowstalker healing spec based on Shadow Magic and Apothecary.

The shadow based one could as well be melee, although it could feel too much like a rogue. As for healing spec, I'd love to see that too, maybe with mechanic that requires you to deal damage to heal, something along the lines of: drain life from X and put it in Y. But it'd be a pain to balance.

If Demon Hunters are playable in WoW, what on earth makes you think they'd change them this much? Illidan is one of Blizzards most popular characters to date, his return is wanted, A Demon Hunter class based off of him is wanted, & both have been for a while. It would be a massive mistake to make something else. In my opinion, & I'm not even going to bother getting into a massive debate about it, is even if its slightly similar to other classes, it will be implemented if they wish it so, & I think that it will be in due time. Adding the World of Warcraft styled demon hunter, to World of Warcraft is what they will do, it will give them subs. Full stop.