Posted
by
Unknown Lamer
on Wednesday December 19, 2012 @12:49PM
from the live-to-fight-another-day dept.

Grumbleduke writes "The UK Pirate Party has been forced to shut down its proxy of The Pirate Bay. The Party had been running the proxy since April, initially to support the Dutch Party's efforts, then as a means of combating censorship after the BPI obtained uncontested court orders against the UK's main ISPs to block the site across the UK. In a statement released through their lawyers, the Party cited the impossibly-high costs of legal action for their decision, but vowed to keep fighting for digital rights however they can."

Posted
by
Soulskill
on Wednesday December 19, 2012 @12:08PM
from the 1987-returns-with-a-vengeance dept.

Jon Brodkin writes
"Pity poor Mega Man. The little blue robot boy with a gun for a hand was one of the most popular heroes in the Nintendo Entertainment System's heyday, starring in a video game series almost every bit as good as The Legend of Zelda and Super Mario Bros. The original Mega Man series resulted in some great games for the original NES and the Super Nintendo. But then he dropped (swiftly) from the face of the Earth. Attempts to bring Mega Man into the 3D world resulted in games not nearly as fun as their predecessors. Most recently, the planned Mega Man Legends 3 for Nintendo 3DS managed to generate a bit of fan excitement, but the project was canceled in July 2011. Gamers moved on — some grudgingly. Fans have clamored for Capcom to revive Mega Man for years, and it's happened to some extent. Mega Man 9 and 10 came out in 2008 and 2010, respectively, continuing the original series with the same graphical and gameplay style perfected in the 1980s. And Monday, something perhaps even more exciting occurred for Mega Man's 25th anniversary: the release of Street Fighter X Mega Man, a celebration of two excellent game series that have lost their luster in the HD age."
Read on for the rest of Jon's review.

Posted
by
Unknown Lamer
on Wednesday December 19, 2012 @11:31AM
from the up-is-down dept.

From El Reg comes word that interim guidelines have been issued for prosecutions under the UK Communications Act that have landed a few folks in jail for offensive speech: "Keir Starmer QC published this morning his interim guidelines for crown prosecutors that demanded a more measured approach to tackling trolling on the Internet. ... 'A prosecution is unlikely to be in the public interest if the communication is swiftly removed, blocked, not intended for a wide audience or not obviously beyond what could conceivably be tolerable or acceptable in a diverse society which upholds and respects freedom of expression. The interim guidelines thus protect the individual from threats or targeted harassment while protecting the expression of unpopular or unfashionable opinion about serious or trivial matters, or banter or humour, even if distasteful to some and painful to those subjected to it.'"

Posted
by
Unknown Lamer
on Wednesday December 19, 2012 @10:44AM
from the fuzzy-feelings dept.

Greg Lindahl writes "blekko is donating search engine ranking data for 140 million domains and 22 billion urls to the Common Crawl Foundation. Common Crawl is a non-profit dedicated to making the greatest (yet messiest) dataset of our time, the web, available to everyone, including tinkerers, hackers, activists, and new companies. blekko's ranking data will initially be used to improve the quality of Common Crawl's 8 billion webpage public crawl of the web, and eventually will be directly available to the public."

Posted
by
Unknown Lamer
on Wednesday December 19, 2012 @10:00AM
from the elop-is-a-business-wizard dept.

SternisheFan writes "PCMag's Angela Moscaritolo writes: 'Samsung is expected to account for 29 percent of worldwide cell phone shipments, up from 21 percent in 2011, when it nabbed the No. 2 spot in the market. Meanwhile, Nokia's share this year will drop from 30 percent to 24 percent this year. Nokia had held the top spot in the mobile phone market since 1998.'"
Not just highest sales of smartphones, but of all cell phones.

Posted
by
Soulskill
on Wednesday December 19, 2012 @09:10AM
from the by-hook-or-by-crook dept.

An anonymous reader writes "Earlier this year, the Supreme Court put an end to warrantless GPS tracking. Now, federal prosecutors are trying to get similar data from a different source. A U.S. District Judge has ruled that getting locational data from cell towers in order to track suspects is just fine. '[Judge Huvelle] sidestepped the Fourth Amendment argument and declined to analyze whether the Supreme Court's ruling in Jones' case has any bearing on whether cell-site data can be used without a warrant. Instead, she focused on a doctrine called the "good-faith exemption," in which evidence is not suppressed if the authorities were following the law at the time. The data in Jones' case was coughed up in 2005, well before the Supreme Court's ruling on GPS. "The court, however, need not resolve this vexing question of Fourth Amendment jurisprudence, since it concludes that the good-faith exception to the exclusionary rule applies," (.PDF) she wrote. ... With that, prosecutors are legally in the clear to use Jones’ phone location records without a warrant.'"

Posted
by
Soulskill
on Wednesday December 19, 2012 @04:49AM
from the can't-go-wrong-learning-klingon dept.

ichimunki writes "I am a mid-career software developer. I am from the Midwestern U.S. and my native language is English. I've studied a few languages over the years, both human and computer. Lately I've begun to wonder what is the best second (human) language for someone in this field to have. Or is there even any practical value in working to become fluent in a non-English language? I am not planning to travel or move/work abroad. But if I knew a second language, would I be able to participate in a larger programming community worldwide? Would I be able to work with those folks in some useful capacity? Perhaps building products for foreign markets?"

Posted
by
Soulskill
on Wednesday December 19, 2012 @02:16AM
from the take-that-peter-jackson dept.

An anonymous reader sends this excerpt from Develop:
"Games developed for the next-generation of consoles will still target a performance of 30 frames per second, claims id Software co-founder John Carmack. Taking to Twitter, the industry veteran said he could 'pretty much guarantee' developers would target the standard, rather than aiming for anything as high as 60 fps. id Software games, such as Rage, and the Call of Duty series both hit up to 60 fps, but many titles in the current generation fall short such as the likes of Battlefield 3, which runs at 30 fps on consoles. 'Unfortunately, I can pretty much guarantee that a lot of next gen games will still target 30 fps,' said Carmack."

Posted
by
Soulskill
on Wednesday December 19, 2012 @01:10AM
from the open-success dept.

ptorrone writes "Limor 'Ladyada' Fried of open-source hardware company Adafruit Industries was awarded Entrepreneur of the Year by Entrepreneur Magazine. From the article: 'Recognizable by her signature vivid-pink locks, Fried (or Ladyada, as she is known on the internet) is one of the dominant forces behind the maker movement--a legion of do-it-yourself-minded folks who create cool things by tweaking everyday technology. Last year New York City-based Adafruit did a booming $10 million trade in sales of DIY open-source electronic hardware kits.'"

Posted
by
Soulskill
on Tuesday December 18, 2012 @11:11PM
from the dibs-on-the-oil dept.

sciencehabit writes "Astronomers have discovered what may be five planets orbiting Tau Ceti, the closest single star beyond our solar system whose temperature and luminosity nearly match the sun's. If the planets are there, one of them is about the right distance from the star to sport mild temperatures, oceans of liquid water, and even life (paper)."

Posted
by
Soulskill
on Tuesday December 18, 2012 @09:04PM
from the it's-nobody's-fault-and-everybody's-angry dept.

An anonymous reader writes "Patrick Wyatt, one of the developers behind the original Warcraft and StarCraft games, as well as Diablo and Guild Wars, has a post about some of the bug hunting he's done throughout his career. He covers familiar topics — crunch time leading to stupid mistakes and finding bugs in compilers rather than game code — and shares a story about finding a way to diagnose hardware failure for players of Guild Wars. Quoting: '[Mike O'Brien] wrote a module ("OsStress") which would allocate a block of memory, perform calculations in that memory block, and then compare the results of the calculation to a table of known answers. He encoded this stress-test into the main game loop so that the computer would perform this verification step about 30-50 times per second. On a properly functioning computer this stress test should never fail, but surprisingly we discovered that on about 1% of the computers being used to play Guild Wars it did fail! One percent might not sound like a big deal, but when one million gamers play the game on any given day that means 10,000 would have at least one crash bug. Our programming team could spend weeks researching the bugs for just one day at that rate!'"