Pure Dark Eldar - 1650 - ITC

Let me know what you think! Dark Eldar 1650 - List Development 20 Game Series -

CAD 1 -

Succubus - archite glaive , haywires , armour of misery

5 kabalites - venom dual cannon5 kabalites - venom dual cannon

3 reavers - caltrops 3 reavers - caltrops3 reavers - caltrops

Grotesquerie Formation Heamonculus

3 Grotesques - Raider3 Grotesques - Raider

CAD 2

Lhamean

5 trueborn - 2 blasters - Raider lance

5 kabalites - venom dual cannon5 kabalites - venom dual cannon

5 scourge 4 haywires 5 scourge 4 heat lances Razorwing

stevethedestroyeofworldsKabalite Warrior

Posts : 169Join date : 2016-05-22

Subject: Re: Pure Dark Eldar - 1650 - ITC Sun Jul 24 2016, 05:03

Looks like a pretty solid list, but unsure about the dual blaster trueborn. You're paying 3 ppm more for a squad that is taking 1 more blaster than warriors can, and they lose ObSec. For the price of that unit and its raider you could get a triple lance ravager and have some spare points to throw on your Grots

When the unit is upgraded to Trueborn, their role is changed to Elites. ObSec only applies to Troops.

_________________Worry not about Chaos; it is the used 40k market that shall be thy temptation.

SCP YeemanSybarite

Posts : 266Join date : 2013-04-17

Subject: Re: Pure Dark Eldar - 1650 - ITC Sun Jul 24 2016, 18:28

I would drop the Trueborn. They wont do much with only 2 Blasters and you are paying a premium for them.

With the 145pts you have, I would up your Haemonculus to Urien. His bubble will be nice for your Reavers and allow for both Grot units (if they are in range) to be Fearless turn 1 incase anything should happen. He also gives you a nice CC model as well. I would still make the Succubus the warlord though so you do not get Urien's bad one.

With the next 80 points, I would grab a Venom for the Llahmaen. Always nice to have an extra Venom on the field. Then with the last 15, I would throw Dark Lances on the Razorwing for extra AT duty if need (you are losing those Blasters) be. That leaves 5pts to do what you'd like.

Aberrations with Scissorhands + a small Mandrake squad could be another choice for the last 80 points as well.

If you do not like Urien, a Dark Lance Ravager would not be a terrible choice as well to help with AT duties.

Looks like a pretty solid list, but unsure about the dual blaster trueborn. You're paying 3 ppm more for a squad that is taking 1 more blaster than warriors can, and they lose ObSec. For the price of that unit and its raider you could get a triple lance ravager and have some spare points to throw on your Grots

To play devil's advocate I suppose you could argue that the Raider and Trueborn give you two units with the added benefit of targeting two targets and disembarking to claim two objectives. Skarri's lists do tend to be All Star objective focused lists rather than falling for the trap of Mathhammer net list efficiency killings.

*comes back to reality

I agree though, that's a lot of points for a second blaster in a unit when a Ravager can do it for less. Hell, you could take a Ravager and massage a few points to take a minimum unit of Mandrakes to be annoying somewhere. (No, I'm not endorsing or extolling the virtues of Mandrakes, but I've watched Skarri pull of some savvy moves with less optimal units!)

Not sure how Skarri plays it, but I've found that you really need that haywire grenade just in case you get charged by a Dreadnaught or something that the Grotesques can't take down and can't run away from once they're fearless rather than simply lose models to instant death S10 attacks.