We propose to use the open source rendering program Blender in combination with MATLAB to create a millimeter wave scene simulation program that will be specifically aimed at simulating ships in a nautical environment. We already possess relevant data from experiments performed at both Dahlgren and the Yuma Proving Grounds which has allowed us to identify the critical parameters necessary to create an accurate simulation program. In addition to past data, we also have access to passive millimeter-wave imagers that we can use to supplement our data and to validate any simulation program that we develop.