This is the small rules handbook - RULES only - no fluff or background on the individual characters.
Based in an alternate Earth, Malifaux uses gothic, steampunk, and victorian horror with a dose of the wild west to inject fun and depth into the magical lawlessness of a world rife with monsters, necropunks, man-machine hybrids, gunslingers, and powerhungry politicos. Actively... [click here for more]

Grab your six-shooter, and get your game on. This is Tombstone, a rules-lite Wild West RPG. This Alpha version contains everything you need for endless adventure. Choose from six character Backgrounds: Folk Hero, Gambler, Indian Brave, Outlaw, Soldier, and Holy-Roller. Make a character, or select a Quick Play character to get into the action immediately. This booklet contains rules for character backgrounds,... [click here for more]

Over the last two decades, The Big List of RPG Plots has been cited, quoted, thanked and excerpted in articles for computer-game design, a book on Hollywood screenwriting, and more than a few pen-and-paper RPGs. I wrote it in 1993 as an article submission for Pyramid magazine (they rejected it). I later tried to shop it to Dragon and Shadis and others... [click here for more]

The year is 1904, but in a world that never was!
Dinosaurs still roam forgotten corners of the land. Alien influences operate from the skies. Mystics wield ancient powers, while strange new sciences promise to change the world. The dead rise from the grave. All the while, modern movements sweep the globe, and bold explorers venture deep into the unknown or delve into forgotten ruins.
The world is... [click here for more]

On a dusty street, a gunslinger stares down his opponent as the tumbleweeds roll past. In the distance, a train whistle blows as a bandito sneaks aboard the locomotive, her shotgun at the ready. In the mountains above the town, a prospector unloads a bundle of dynamite, ready to try for riches again… Edge of the Frontier is a Wild West RPG, using the mechanics... [click here for more]

Shootin IronShootin Iron is a fast playing miniature game designed for quick pick-up games or tournament play. The complete, yet concise, rules for this game are printed on a single, two sided, sheet of paper designed to be laminated for easy use and reference during play.
The design goal was to take in all the trappings necessary for a fun and tactical cinematic Wild... [click here for more]

Check out the next installment, Wyrd Chronicles Vol. 24!
It's All About the Fundamentals: Learn how knowing fundamentals of Malifaux will help you improve as a player.
Initiation: The first night on the job is always rough.
Stupid Rookie: A new Malifaux scenario.
That Sinking Feeling: Painting Jaakuna Ubume.
Allegro:... [click here for more]

Sheriff's OfficeDramaScape Free Volume 07The Sheriff's Office is a 16 x 20 inch, full color floorplan of a Old West Sheriff's Office, with Hex, Square and No overlay. The zip file includes the VTT file for use online.Now includes a 360° View... [click here for more]

An Ever-Changing Land of Myth and Power
The old stories still live. Tale-tellers practice their art, the constant flux of their tellings and retellings weaving an ever-changing tapestry of myth that shapes the fabric of reality. Landmarks, villages, and even the patterns of stars shift across the landscape, the familiar freely mixes with the mythic, and elements of dim ages stubbornly persist alongside... [click here for more]

Online E-Zine from Wyrd Miniatures with content on all things Wyrd! Bi-Monthly.
In this issue:
Why Won't You Die?!: Learn how to deal with Malifaux's toughest models.
High Stakes: A skilled gambler is about to play the most dangerous game of his life.
Scenario - Off the Rails: They say the railroad's coming through here soon...
Playing with Fire: Omnicarbivore takes on the... [click here for more]

A simple crank well will fit almost any setting. From ancient through medieval and fantasy up to WWII you will find one in almost every village. It is up to you what part it willl play in your story. Will it hide an entrance to a secret tunnel, sprinng enchanted water or be simply a meeting place for local folk.
Build your own detailed well to add this vital structure to your tabletop village.
In... [click here for more]

Check out the next installment, Wyrd Chronicles Vol. 25!
Designing New Masters: A look at coming up with the new Masters.
Puppet Strings: Watch the Bunraku take to the stage!
Praise the Oyabun: Painting the Shadow Emissary.
Chain Gang: A day in the life of convict labor.
Creation of New Gremlin Families: A glimpse of... [click here for more]

The simplicity of Heads or Tales allows your group to tell stories of any kind, with your imagination being the only limit. Sometimes though, we need a little creative inspiration. That’s what the Heads or Tales Supplement Bundle 1 is for! In it, you will find guides for running sessions in fantasy, science fiction, and wild west settings. These guides provide scenario generators for the GM in... [click here for more]

The GATEWAY RPG Tabletop System is a Free, rules-lite, easy to learn, fast-paced, and universal D20 Roleplaying Game framework that is perfect for introducing new players to the hobby of tabletop RPG’s. This system allows for any theme or setting, from Fantasy to Cyberpunk,... [click here for more]

Welcome to Krendel. Welcome to your world.
Krendel is a modular, universal role-playing game system that provides a toolbox to customize your game to any world you can imagine. Blending tactical simulation with cooperative narration, Krendel’s single die resolution provides the gradient of your success, or an alternative to failure, that may be tailored to help you realize... [click here for more]

Online E-Zine from Wyrd Miniatures with content on all things Wyrd! Bi-Monthly.
In this issue:
The Great Debate: Our two tactics authors go head to head!
The Dark Carnival: Guess what's coming to town.
Scenario - Cosplay Deathmatch: Who will emerge victorious?
A Night At the Star: A TTB Adventure - there's been a murder at the Star Theater!
The Errand: Sebastian's on a... [click here for more]

Hey Wyrdos. Check out the newly released Wyrd Chronicles Vol. 20!
In this issue:
A Bad Penny: A story about bad things happening...
Meat Market: A Through the Breach setting
Age Before Beauty: Yan Lo versus Colette!
The Blood Moon: A Halloween themed Malifaux scenario
Dancing Queen: Painting up the ever lovely Lola from the Dark Carnival
Good Faith: A quick Through the Breach one shot
By... [click here for more]

This is a PDF of the brand new Wreck Age vehicle rules. 13 pages which give you the framework to create a vehicle of your choosing, and rampage the Wilds with it, or just quietly organize a scavenging party. The choice is yours.
Welcome to The Resurgence. Welcome to the Wreck Age.
Wreck Age is a dystopian, post-Exodus adventure game, where struggling... [click here for more]

You have banded together for mutual protection as you travel the untamed Western frontier. The road is long, and your companions a bit rough, but the end of your trail seems within reach while in their company.
Deputies & Desperados was written by Vincent Howard and Sean M. Smith (http://www.secondthoughtgames.com). This game is licensed under a CC BY-NC-SA 3.0 license. A copy of this... [click here for more]

Check out the next installment, Wyrd Chronicles Vol. 26!
How to Lose at Malifaux: Advice on the most common mistakes beginners make.
Together: A Malifaux love story.
Painting Asami: Learn to Freehand and blend using the Two Brush Technique.
Opposing Goals: See who will prevail in this life and death struggle.
House on Haunted Hill: Build your own Halloween... [click here for more]

Check out the next installment, Wyrd Chronicles Vol. 27!
Starting Malifaux On A Budget With Ten Thunders - Pick your master and learn how to build an effective crew in the first installment of a new tactics series.
Menagerie - Something strange is behind Ridley’s newest shopping craze
Interview From The Other Side - Get a behind the scenes... [click here for more]

It's easy to feel alone as the shadows gather and the pale moon rises over the High Plains. The Apache say that on nights like this, the cold wind from the prairie has a mind of its own - a malignant chill, born of the darkness, which eats at your warmth, and steals all compassion.
It was a night like that when Barton Duvall rode into Tombstone. A night like that when they found what was left of... [click here for more]

Somewhere out there is your quarry. The one that you’ve been hunting across the vast desert of the American West. The one who showed you how to bind a demon to your soul. John Moulton. Murderer, bank robber, outlaw and demon summoning warlock. The man they call ‘The Devil John’.
You’ve gathered together a posse. Each of your posse is also seeking the same sorcerous bandit... [click here for more]

This completely free adventure for Deadlands; Reloaded is the perfect addition to your campaign, or as a one shot!
The trouble takes place a few miles outside of Wichita, Kansas. Some local boys have fallen into a lifeless coma and some claim their souls are about to be forfeit to the devil. Can the posse get to the bottom of things before more hell breaks loose...on Devil's Night?
This adventure... [click here for more]

Throughout the Sublime, its angry out there on the road. The Settlement of Broken Rock needs you. Its time to burn rubber in... ROAD RAGE! This adventure for Frankenstein Atomic Frontier boasts:
Free micro-adventure, the perfect start to any campaign!
100% Australian made!
... [click here for more]

The Mexican-made clones of Adolf Hitler are attempting to resurrect Camelot! They’ve declared war on the Settlement of Magnificence to do so. Now the innocent citizens reach out to a magnificent group of world-weary folks wandering the Sublime looking for purpose… do your Adam’s fit that bill? This adventure for Frankenstein Atomic Frontier boasts:
Free micro-adventure, the perfect... [click here for more]

Mix it up, twist it round, jump that shark… Spare Parts #3 Amputation is a fragment product, based on experimental variations of the Frankenstein Atomic Frontier system, drawn from on cancelled and previously unpublished materials. Each variation and the background presented here ready to add to your games. Spare Parts #3 boasts:
Steampunk short story background.
New and... [click here for more]

They’re alive! Alive! Humanity lives! Or do they? This Spare Part supplement, H is for Human, debates the meaning of the word “extinction” and the continued survival and existence of humanity. Do remnants of the human race live, or are their twisted descendants and offspring all that remain in the Sublime? Spare Parts #4 H is for Human boasts:
Humans as Bad Guys ready for your... [click here for more]

He sat tall in the saddle. His eyes, shadowed by a dusty wide brimmed hat, scanned the buildings in the valley. His features were rugged and handsome, and he had the look of a man who had seen more hardship than one his age should have. He was wide of shoulders and narrow at the waist where the gun hung loosely in its holster. The Colt was old, but well tended, with a worn grip that was the... [click here for more]

Spirits -n- Spurs
Optional supernatural rules for Shotguns-n-Saddles
Spirits -n- Spurs adds the supernatural to your S-n-S game if you like a little weird with your west! The characters take the role of members of a secret society like group called The Shadow Posse. The characters wield 5 mystical relics that help... [click here for more]

After retrieving the stolen automaton prototype, our heroes have agreed to take direct responsibility for its safe delivery to the Wells Fargo office in San Francisco. As they will soon discover, there is good reason for concern...
This adventure is the next chapter in the episodic Plot Point Campaign introduced in Steamscapes: North America. It requires the Savage Worlds core rulebook to play. The... [click here for more]

After retrieving the stolen automaton prototype, our heroes have agreed to take direct responsibility for its safe delivery to the Wells Fargo office in San Francisco. Traveling by air will keep it out of the hands of the Southern Pacific Railroad but will also bring a new host of dangers...
This adventure is the next chapter in the episodic Plot Point Campaign introduced in Steamscapes: North America.... [click here for more]

San Francisco at last! Arrival at the capital of the Rocky Mountain Republic brings our adventurers fame, glory, and certainly a well-deserved reward. However, it also brings embroilment in local politics, and out here on the frontier, politics can get pretty messy...
This adventure is the next chapter in the episodic Plot Point Campaign introduced in Steamscapes: North America. It requires the Savage... [click here for more]