Well, I think it's time to be 2015 now. I've uploaded an "official" version now with all the changes in it, such as the completely re-written tokenizer and detokenizer. I've also fixed a bug with backslash-escaping single tokens. I've also made it do when you set the save directory, that also sets the build directory. I was really getting tired of having to set both.
Download:
http://www.cemetech.net/programs/index.php?mode=file&id=515

For Pokemon Purple, I was using large sheets of graph paper so I could put the characters in place for the maps and make sure things were lined up.

I was wondering if Tokens could offer something similar, where a user could change the amount of rows/columns are displayed, and tie in the pretty print (where theta becomes θ) so people could make maps, and then have it where it can be exported or copied out as a string, with blank cells being spaces. Being able to highlight the string to send back to the tool would also be handy.

Last edited by M. I. Wright on 02 Apr 2015 08:47:27 pm; edited 1 time in total

If it's already there then I haven't found it, but if not-- could there be an option to change the filepaths to the External Tools menu options?

Edit: Interestingly, right after I posted this and tried to reopen TokenIDE, this second (light red) popup popped up:
No idea what it means or why it's there (the original popup was still present) but... yeah.

Apparently the current trimming of leading whitespace on lines is a bug, but I'd recommend leaving that as an optional feature. It allows for indented source files with the indentation stripped from the "compiled" file.

Along similar lines, I would also appreciate an option to strip out blank lines. Together, they would allow much better source code organization without resulting in "compiled" code bloat.

Trying to run it on Linux using Mono 4.0.2. Whenever I try to open it I get a error dialog saying "Unable to load default file Tokens\DCS8.xml, quitting." and it opens up the editor normally after I hit OK, but whenever I try to click any of the menus the program quits and this is the error log I get:

Noticed this as an 'issue' when viewing map data for Pokemon Purple, thought that it would have put the actual plot square in there, but didn't, and this is what I found on my investigation. Might be something to put into your xmls for future updates to Tokens if you add anything to it in the future

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