Jerykk wrote on Dec 10, 2012, 23:17:My greatest complaint of Dishonored is that it doesn't recognize the difference between ghosting and non-lethal stealth. Functionally, knocking someone out is the same as killing them. You're still neutralizing a threat and making it easier to sneak around.

You gotta be careful where you stash the bodies, though. Rats may come by and eat the body, and I'm pretty sure the game counts that as a kill towards you.

Conversely, ghosting (no kills and no knockouts) leaves all threats active at all times, making it much harder to sneak around. Ghosting is significantly harder than non-lethal stealth and should be recognized as such. I think Mark of the Ninja is the only game to make that distinction thus far.

Is it really that much harder, though? I assume that if you Ghost, you just go do all the main objectives and leave. You don't try to get everywhere and loot everything, and there are easy, undetectable paths to every main objective that I've seen so far.