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Disconnected Keyboard

This gamer wants to finish his game, and you, little keyboard, must help him!
You have to link the controls to the power to move.
Keep the virtual and the real world connected!

Controls :
All the game is mouse only
Left Click : Drag a wire from +Vcc to the control panel or Move a connected wire
Right Click : Delete a wire
You can add several wires and remove a wire while creating one.

Have fun and try to beat my record : finish the 11 levels in 101.9s! The timer is in the game :3

I used Love2D for the game engine, the sounds were generated thanks to sfxr. Music was also generated, using autotracker-py. Finally, the art was made using Gimp.

Spoiler:
Well, since some people couldn't finish the game, I quickly made a playthrough in case you would like to see the "end" of the game. It has 11 levels.
I'm used to the game so it's not really what the game looks like when someone discovers it but here it is : https://www.youtube.com/watch?v=RA8GuxyolJk

Comments

This game is a great example how people make completey different games based on a different approach of the same theme. I really like the idea of controlling the game with PCB connections.
Well Done :)

Nice! You made something that feels very different from anything else I've played before. Very challenging. Level 3 took several tries but got as far as Level 5 before I put it down. I did stare at the game dumbly for the first few seconds because I didn't understand what the things on the screen represented, but eventually I just started randomly clicking on stuff until I noticed the click/drag wire. The music is groovy, BTW.

Wow! Awesome! A game where you are the keyboard!
Fits the theme (more on the Connected side than on the Worlds side, but anyways), simple but nice graphics, cool music that is not annoying, original control scheme that made me think of Etch-a-Sketch (or Télécran as it's known in France) because you only have the four directions that you have to combine.
My only (minor) gripe is the yellow text on green background in the beginning is really hard to read.
Lots of stars for you!

Nice game, I like the mechanic it was good fun to mess around and get used to. The only thing I would like is more level variety but to be honest in 48 hours I don't think that is realistic. Good work, I feel like I have learnt a lot about what a keyboards life is like:)

Unique and fun game. Pretty difficult though. Its hard to look at both places at once and draw the lines accurately. The graphics and sounds are pretty good, though nothing super special. Very interesting idea though.

Really good, I liked your interpretation. I couldn't go past level 8, but I don't blame your levels :P
It was a bit of trial and error for me, as I used the fastest controls to get a glimpse of the level first then tried to use them to go past the courses, and I can see this kind of mechanic on a mobile game, just make more levels and a level-selection screen then launch it :D

Well, since some people couldn't finish the game, I quickly made a playthrough :3
I'm used to the game so it's not really what the game looks like when someone discovers it but here it is : https://www.youtube.com/watch?v=RA8GuxyolJk

Very nice game, but the instructions were not clear (it took a minute to understand what I'm supposed to do), and only when I saw the playthrough video I realized you could change existing connections...

What I liked :
- Fun ! challenging but not too hard by being permissive, it's pretty well balanced and the learning curve is good for the game.
- 108.8 sec. Pretty sure I miss very little to beat you =D Let's rush through the holes at highspeed and get a no-care win xD
- Audio, theme idea and overall realization are good.

What imo could be improved :
- The Font is very tiny and the contrast isn't good enough for reading if you don't have good eyes.
- Graphics would be better being bound dtronger to you environnement. Is the moving dot an electron moving on a circuit ? let's show it more explicitely !

Overall a good entry, thanks for the game =)

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