A little bit more added to this same topic.. Storytelling Cinematics The game's linear storyline is told mostly through in-game cinematics. The cinematics are all noninteractive and the game doesn't feature any story related interaction with NPC:s. Mostly all of the dialogue in the game takes place...

This excerpt is taken directly from the original Jack Claw design document. It gives a little insight into what the world of JC was designed to be like. All community members are encouraged to comment, continue or even argue the text. Story Premise -Some times conflict is the only solution. -Questi...

This excerpt is taken from the original Jack Claw design document. It covers the topic of the main character's claw movements, attacks and so on. Some of the notes are referring to parts of the original doc that haven't been published yet, but are left in for reference. All of the community members...

We also have a very unique possibility to use this column as a tool of sorts with the project. So if you have a good idea or topic for the column, I will likely write about it too. Everything helps. Plus as many of us already know, Edge has a lot of programmers, artists and designers as readers, so ...

I believe this was supposed to be a boss in the publisher demo back in the day and there might even be a video of it somewhere in the files. But yea, it was only implemented on the visual side and never had any actual gameplay elements added. On the topic of bosses and such, I think enemies might be...

If you can think of a good place to put pics collectively we can get that going soon. Until then you can email them to us and we will post them on our servers. Also if you want to look a bit more at the concept art that we have already made for Jack Claw, here is a link to that. http://frozenbyte.co...

Nice to see so much interest towards Jack Claw. We will indeed be posting a lot here on the forums and helping out as much as we can. For now the Humble Frozenbyte Bundle is taking the majority of our time, but hopefully soon we can get the Jack Claw community organized and moving forward. And once ...

Here are some of the updates concerning the Jack Claw project: Art for the game is available at http://frozenbyte.com/press/press_jack.php Lots of old concepts, but hopefully something cool and inspirational. I have also setup a Github repository here: [email protected].com:Frozenbyte/Jack-Claw.git Still l...

We are trying to get about 2-3 helpers from each country and then list them here. Added* - Right now the countries that we already have helpers from are these (# of participants): Poland (1) Czech (1) Mexico (1) France (2) Germany (2) UK (1) Brazil (2) Netherlands (1) Russia (1) Italy (1) If you are...

Hi Frozenbyte friends, We are looking for regular gamers from all around the world to help us get some insight into local markets. Specifically what we are looking for is information on video game magazines and their popularity and circulation. Mainly pictures and detailed information are needed. So...

Edit: We have received enough tester applications and the testing is now closed. Thanks to all participants! We're looking for Linux users to test an upcoming Linux version of Trine. We need people with at least basic Linux experience who are able to run the game and can play the game reasonably so...