Sapphire Plug-ins for After Effects: Monochrome

S_Monochrome

Generates a monochrome version of the source clip using adjustable weights
for the red, green, and blue channels. This can simulate the use of a
color filter applied to the lens of a black and white camera. For example,
use more red weight to darken blue sky areas of the input. The weights are
scaled so they sum to 1 before being used to reduce overall brightness
changes when they are adjusted.

In the Sapphire Adjust effects submenu.

Inputs:

Source:
The current layer.
The clip to be processed.

Mask:
Defaults to None.
Interpolate between the result and the Source input. White areas
use the result of the effect. Black areas use the Source clip.

Parameters:

Load Preset:
Push-button
.
Brings up the Preset Browser to browse all available presets for this effect.

Save Preset:
Push-button
.
Brings up the Preset Save dialog to save a preset for this effect.

Blur Mocha:
Default:
0,
Range:
0 or greater.
Blurs the Mocha Mask by this amount before using.
This can be used to soften the edges or quantization artifacts of
the mask, and smooth out the time displacements.

Mocha Opacity:
Default:
1,
Range:
0 to 1.
Controls the strength of the Mocha mask.
Lower values reduce the intensity of the effect.

Invert Mocha:
Check-box, Default:
off.
If enabled, the black and white of the Mocha Mask
are inverted before applying the effect.

Show Mocha Only:
Check-box, Default:
off.
Bypass the effect and show the Mocha Mask itself.

Combine Masks:
Popup menu, Default: Union
.
Determines how to combine the Mocha Mask and Input
Mask when both are supplied to the effect.

Union:
Uses the area covered by both masks together.

Intersect:
Uses the area that overlaps between the two masks.

Mocha Only:
Ignore the Input Mask and only use the
Mocha Mask.

Weight Red:
Default:
0.3,
Range:
-1 to 1.
The relative contribution of the source's red channel.
To simulate a black and white exposure using a red filter, set this
to 1 and set the green and blue weights to 0.

Brightness:
Default:
1,
Range:
0 or greater.
Scales the brightness of the result.

Mix With Source:
Default:
0,
Range:
0 to 1.
Interpolates between the result (0) and the
original source (1).

Mask Use:
Popup menu, Default: Luma
.
Determines how the Mask input channels are used to make a
monochrome mask.

Luma:
the luminance of the RGB channels is used.

Alpha:
only the Alpha channel is used.

Blur Mask:
Default:
0.05,
Range:
0 or greater.
Blurs the Matte input by this amount before using. This
can provide a smoother transition between the matted and unmatted
areas. It has no effect unless the Matte input is provided.

Invert Mask:
Check-box, Default:
off.
If on, inverts the Matte input so the effect is applied
to areas where the Matte is black instead of white. This has no effect
unless the Matte input is provided.