Details Group Tabs

Synthclipse is a GLSL shader prototyping tool. It makes possible to fast develop all kinds of shaders: Fragment (FS), Vertex (VS), Geometry (GS), Tessellation (TS) and Compute (CS). Shader development can be done using, compatible with Fragmentarium and Shadertoy (but limited to FS and VS), Fragx shaders or by using fully featured JavaScript JSX scripts. The JSX API is consistent with WebGL but in fact exposes complete OpenGL 4+ API. Features:

easy GLSL shader development focused on simplicity and interactivity

support for the newest OpenGL API (4+) and for all kind of shaders (Fragment, Vertex, Geometry, Tessellation and Compute)