A bit of everything that interests me, mostly comic books, politics, and football, with a little of the world of writing, TV/movies, games, and other random Craig Berger favorites mixed in.

Wednesday, July 16, 2014

What Is Humor?

I was watching a recent episode of the Big Bang Theory where
Sheldon attempts to create a unified theory of humor. The joke in this idea
comes from the fact that Sheldon has little to no concept of humor or sarcasm.
Inherent also, however, is the implication that humor is just “what’s funny,”
and can’t be quantified. However this is completely untrue.

Humor of all kinds can be boiled down into one simple
concept: Subversion of Expectations. That is the essence of humor. A joke or a
funny situation sets up a given expectation with its premise, and subverts that
expectation with its punch line. For example, take the following joke: (Note: To see the joke answers, please highlight the area next to the A:)

Q: What’s worse than two hangnails on the same hand?

A: The Holocaust.

We’re given an expectation that the answer will be of a
similar degree to the question. We would expect an answer like: a hangnail on
each hand, or three hangnails on one hand.
But the true answer is completely out of proportion to the question.
Thus we are surprised, and we laugh.

Maybe.

This particular joke is complicated by the fact that it is
completely bereft of cultural sensitivity. Thus, if you are connected to the
culture of the answer, you may find it offensive, rather than funny. Or you may
find it funny, but feel guilty. However, this guilt and discomfort is also a
part of humor. The famous line “Comedy equals Tragedy plus time” has its basis
in truth. We laugh to protect ourselves from our existential terror, the so
called “Morbid humor,” but when a tragic event is far enough away that we can
assuage ourselves by parodying it varies depending upon the event and the
audience. And, as a friend of mine once said: “Every joke is at someone’s
expense.”

Note that humor comes from subversion of expectations, not
destruction of expectations. For example.

Q: Why did the chicken cross the road?

A: To use a washing machine.

To be sure, this is not the answer we expected, but it’s
also not one we could have arrived at by any permutation of logic, so it’s not
funny. The true answer to this joke, “To get to the other side,” is also not
funny, but only because every child has heard the punch line, so this answer
meets expectations. If you had never heard the joke before, you would expect a
more deterministic reason for the chicken to cross the road, so the simple
answer “to get to the other side,” would be surprising and funny. It’s a
diminishing of expectations, the opposite of the humorous technique in the
first joke. The point however, is that it’s an answer that can make sense in
the right context, even if it’s one we didn’t expect.

Jokes can also use subversion of expectations to build an
increasingly complex network of humor, setting up new expectations with the
first subversion, and then subverting the new expectations, as in the famous “Monkey
Routine.”

Q: Why did the monkey fall out of the tree?

A: Because it was dead.

Subversion of expectations. The answer makes sense, but it
is the most out of proportion of all the possible answers.

Q: Why did the second monkey fall out of the tree?

A: Monkey see, Monkey do.

Our expectations are subverted once more. We expect an
extreme answer and get a simple one.

Q: Why did the third monkey fall out of the tree?

A: Peer Pressure.

By this point, our expectations are so tangled we don’t know
what to expect, and so an answer that is neither simple, nor extreme, but still
meets the parameters of the joke, that it is unexpected and can still be
arrived at logically (even though it almost certainly never would) is perhaps
the funniest of all.

This joke also observes the Rule of Three, which states, for
reasons too complicated to go into here, that no more or less than three
permutations of the same joke provide maximum humor. You will find that sitcoms
that employ runners, or a joke that repeats, will generally do it no more than
three times: the first to establish the joke, the second to establish that it
is a running gag, and the third to finish off the joke before it becomes
expected. The idea of a runner, or a stand up comedian’s “callback,” both
follow the idea of subverted expectations. We expect that the joke is over, so
when it returns later and somewhat out of context, we are surprised and amused.

What about something like slapstick? When we see our clown
walking carelessly towards the banana peel, we know exactly what is going to
happen. He’s going to slip and fall. It’s exactly what we expect, and yet we
laugh. Why? In this case, it is our visual expectation that is subverted. That
is, every day, we see people walking down the street. It’s very mundane and
boring. When someone suddenly stops that activity, goes flying, and takes a
tumble, it subverts our visual expectation, if not our cognitive one. As Krusty
the Clown once remarked regarding the “pie in the face” gag, “It only works if
the schmuck has some dignity to begin with!” We know the pie is going into a
face, what’s funny is the subversion of our typical visual experience that a
dignified person won’t appear with a face full of pie.

I believe if you analyze any kind of humor, be it slapstick,
political satire, joke, situation comedy or standup routine, you will find that
at its heart lies the subversion of expectations. If your joke isn’t getting a
laugh, you probably haven’t set up the expectation well enough or subverted it
effectively. Take my Blog….

1 comment:

Rick Paik Schoenberg
said...

I like it. Great blog! I totally agree with your definition of humor. There does seem to be some creativity inherent in humor too. I mean, not anything that defies expectations is necessarily gonna qualify as humor. It's got to be original and creative too, I think.

I always find it interesting when people try to define things, in general. I had a student arguing that statistical graphics should qualify as "art", and in my book the definition of "luck" and "skill" came up, though I've never seem them defined in any other probability or game theory book. I remember my high school biology teacher talking about the definition of a living thing, and whatever definition people gave, he could come up with something we wouldn't normally think of as living that met the definition AND something we would usually think of as living that didn't. It's just hard to strictly define anything, actually.