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Shephard got his own interview spot. Booo they'll never do a femShephard since VanderShep is the canon character and face of Mass Effect.

oh well. its just a commercial. on one of my gameinformer mags Male shephard was #1 protagoniest and mention somethin about "that the female shepard just doesnt pull off" idk why, its the same damn thing just diffrent gender. Prob has to with who they based shephard off from. I think it was stargate galaxtica or w.e

and i Just noticed, do all the girls have bigger hootas than in #1 or is that just a character thing >_>

OT : I, on my part, blame Keroko as one of those who instigated me to play Touhou. The characters are too irresistibly cute.

Quote:

Originally Posted by Cub-Sama

I was never really concerned whether my decision was right or wrong, it was what I wanted to say so I said it. My major complaint with the dialogue in ME1 was it would say one thing on the options but what they come out with is either too nice or too rude than what you actually wanted to say.

Also it was hard being a renegade, I was trying to be a renegade but there were TOO many paragon things compared to renegade.

One final thing sometimes pointless conversations last too long.

I agree. There should have been a "Say Nothing" for all convos. Just for the lulz, we could also have "tilt head to side" or "make a noise", which the latter can be broken down into "Nyaa~", "Woof", "Squeak" or "make random noise".

The Paragon and Renegade shouldn't be equated to the Light/Dark side, just a reflection of how certain people would treat you as a whole. The Light/Dark side thing limits the choices you can make, or in D&D terms, being only able to be Lawful Good or Chaotic Evil, and not Chaotic Good/Neutral or Lawful Evil/Neutral.

I am one person who always play a female character because of they tend to always have more non-generic plot options. I guess it comes from being a male player trying to see from the position from an opposite sex.

Quote:

Originally Posted by Kyero Fox

and i Just noticed, do all the girls have bigger hootas than in #1 or is that just a character thing >_>

Yes. The girls, apparently, don't wear sports bra anymore. But I don't think we can expect them to bounce like Himari's*.

* - From the anime Omamori Himari.

__________________

When three puppygirls named after pastries are on top of each other, it is called Eclair a'la menthe et Biscotti aux fraises avec beaucoup de Ricotta sur le dessus.
Most of all, you have to be disciplined and you have to save, even if you hate our current financial system. Because if you don't save, then you're guaranteed to end up with nothing.

oh well. its just a commercial. on one of my gameinformer mags Male shephard was #1 protagoniest and mention somethin about "that the female shepard just doesnt pull off" idk why, its the same damn thing just diffrent gender. Prob has to with who they based shephard off from. I think it was stargate galaxtica or w.e

For me, it was the voice. Femshep's voice lacks something that makes me want to play her.

I agree. There should have been a "Say Nothing" for all convos. Just for the lulz, we could also have "tilt head to side" or "make a noise", which the latter can be broken down into "Nyaa~", "Woof", "Squeak" or "make random noise".

The Paragon and Renegade shouldn't be equated to the Light/Dark side, just a reflection of how certain people would treat you as a whole. The Light/Dark side thing limits the choices you can make, or in D&D terms, being only able to be Lawful Good or Chaotic Evil, and not Chaotic Good/Neutral or Lawful Evil/Neutral.

Do you really expect Shepard, the first human Spectre, savior of the galaxy, all around badass motherf*cker to go "Nyaa~"?

Also I think the difference in Paragon and Renegade should simply be attitude which effects how people see you and the decisions you make. Like say the renegade option is "Kill it with fire" and the paragon option is "Love it with hugs" but I want to be a renegade but I dont want to sound completely evil.

There should be more middle ground like "Burn it lightly" or simply "Kick it's ass" or "Remain indifferent" or "Advise"

In 2009 was the year of bringing in more moral options and differing decisions in games, now 2010 should be bringing in more middle ground than just being outright evil or outright good.

OT : I, on my part, blame Keroko as one of those who instigated me to play Touhou. The characters are too irresistibly cute.

I agree. There should have been a "Say Nothing" for all convos. Just for the lulz, we could also have "tilt head to side" or "make a noise", which the latter can be broken down into "Nyaa~", "Woof", "Squeak" or "make random noise".

The Paragon and Renegade shouldn't be equated to the Light/Dark side, just a reflection of how certain people would treat you as a whole. The Light/Dark side thing limits the choices you can make, or in D&D terms, being only able to be Lawful Good or Chaotic Evil, and not Chaotic Good/Neutral or Lawful Evil/Neutral.

I am one person who always play a female character because of they tend to always have more non-generic plot options. I guess it comes from being a male player trying to see from the position from an opposite sex.

Yes. The girls, apparently, don't wear sports bra anymore. But I don't think we can expect them to bounce like Himari's*.

Everything I've read/seen about this game to date is making a very good argument for purchasing it (and perhaps its prequel as well, now that it's a Greatest Hits title). It helps that they're doing the Deluxe Edition right by adding actual swag above and beyond the ingame goodies (Ubisoft is doing likewise with SC: Conviction).
This said, I should point out that the soundtrack packaged with the Deluxe Edition seems to be a subset of the whole thing.

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White Knight of the Order of Mihoshi Enthusiasts
"Destroyed overnight, or the next one's free."Arc Nova

Everything I've read/seen about this game to date is making a very good argument for purchasing it (and perhaps its prequel as well, now that it's a Greatest Hits title).

The first game will definitly be worth it if you want to continue a safegame or get to know the universe (truckload of journal entrys). But overall it feels like a Beta. The Secondary Missions are a joke, the Vehicle Physics are similar to a toast with marmelade and the inventory is a nightmare. Not to mention the citadel, i just couldnt memorize its layout. tehe.

The first game will definitly be worth it if you want to continue a safegame or get to know the universe (truckload of journal entrys). But overall it feels like a Beta. The Secondary Missions are a joke, the Vehicle Physics are similar to a toast with marmelade and the inventory is a nightmare. Not to mention the citadel, i just couldnt memorize its layout. tehe.

Well, it was a beta compared to the PC version. Still, those side missions could really have used some procedureally generated content if they didn't have time to do them.

Everything I've read/seen about this game to date is making a very good argument for purchasing it (and perhaps its prequel as well, now that it's a Greatest Hits title). It helps that they're doing the Deluxe Edition right by adding actual swag above and beyond the ingame goodies (Ubisoft is doing likewise with SC: Conviction).
This said, I should point out that the soundtrack packaged with the Deluxe Edition seems to be a subset of the whole thing.

I'd just buy the first, it's well worth your time. It's not a long game, so just play it. Not to mention it's dirt cheap, compared to what's in it.

Skipping to first would be waste. I bought the first after watching the ME2 trailers as well.

Also I think the difference in Paragon and Renegade should simply be attitude which effects how people see you and the decisions you make. Like say the renegade option is "Kill it with fire" and the paragon option is "Love it with hugs" but I want to be a renegade but I dont want to sound completely evil.

Personally, I like the occasional bullet through the head. The addition of more options wouldn't hurt though.