10 Squared

A game I made for Ludum Dare 27. It was my first attempt at a game jam. Made it with Java and Slick2d, and I used Tiled to set up the levels.

The point of the game is to get to the exit in 10 seconds while dodging bullets. The levels are incredibly challenging, because every millisecond matters. I've had criticism over this, with some people saying that it was too difficult and others saying that it was just right.