Tuesday, May 11, 2010

How to spot a Masturbator

Sunday, May 02, 2010

Monday, April 19, 2010

Farmville

Farmville is not a good game. While Caillois tells us that games offer a break from responsibility and routine, Farmville is defined by responsibility and routine. Users advance through the game by harvesting crops at scheduled intervals; if you plant a field of pumpkins at noon, for example, you must return to harvest at eight o’clock that evening or risk losing the crop. Each pumpkin costs thirty coins and occupies one square of your farm, so if you own a fourteen by fourteen farm a field of pumpkins costs nearly six thousand coins to plant. Planting requires the user to click on each square three times: once to harvest the previous crop, once to re-plow the square of land, and once to plant the new seeds. This means that a fourteen by fourteen plot of land—which is relatively small for Farmville—takes almost six hundred mouse-clicks to farm, and obligates you to return in a few hours to do it again. This doesn’t sound like much fun, Mr. Caillois. Why would anyone do this?

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The most important thing to recognize here is that, whether we like it or not, seventy-three million people are playing Farmville: a boring, repetitive, and potentially dangerous activity that barely qualifies as a game.

Tuesday, March 02, 2010

wtf japan srsly

Saturday, February 27, 2010

Kick-Ass

Can't wait. I picked up the comic last night and it was hilarious. There needs to be more red band trailers cause I have a feeling a censored trailer would make this movie look not nearly as funny as it seems to be.