CCAction is a base class which can be used to animate CocosSharp objects. This guide covers built-in CCAction implementations for common tasks such as positioning, scaling, and rotating. It also looks at how to create custom implementations by inheriting from CCAction.

The CCRenderTexture class provides functionality for rendering multiple CocosSharp objects to a single texture. Once created, CCRenderTexture instances can be used to render graphics efficiently and to implement visual effects.