Campaign for Discovery Channel, a brand from portfolio of our new Client, Discovery Networks CEEMEA. Campaign is on air from 14th March 2012 till the end of April. Campaign's communication was created across internet, press and materials for B2B communication (direct mailing, game, ambient).

Our long term Client Ubisoft (San Francisco, US) asked us to concept and produce a new global Key Art for Nintendo 3DS's new game 'Monster 4x4 3D'. After few rounds of concept work we came up with an idea that showed very dynamic and bold race scene that took place on the sands of a desert. To produce the key visual we used our experience gained for automotive industry and built from scratch two monster truck cars totally in 3D. On top of that our crew worked on a matte painting background and retouch. Thanks to advanced lighting and car paint shader technique - 3D part works perfectly with matte painting and creates unbelievable scene of real racing monster trucks.

Project for Rushplay AB / Casino Saga. Over 3 months time we concepted and produced the most complex mini world to date - 40 themes, 40 villian's, 10 avatars, webdesign & logo (to be revealed further) all from scratch.

View website live at - https://disneyvacationclubsweepstakes.com/
Thanks to a great success of Disney Cruise Line Adventures that we have worked some time back, we teamed up with Nomadic (US) to create a Disney Vacation Club board game.

Ars Thanea’s creative work for Casino Saga, a digital casino game, is a 30-second spot featuring dynamic pirate’s chase through the colorful landscapes of Casino Saga island, filled with humor and deadly explosions. We were responsible for the creative and full production.

Some time back we (Ars Thanea) were asked by Ubisoft (San Francisco, US) to create a Global Key Art of James Camerons Avatar - The Game. In print as a limited editiongame cover and promotional game materials. Also, a lot of our assetswere used by Ubisoft to create Key Art for normal version of the game -for this weve additionally created a hi-res version of Navi (last image) which was drawn by our concept artist Grzegorz Domaradzki. Wholeproject was a massive collaboration among members of our team: Karol Kolodzinski, Bartek Rozbicki, Pawel Nolbert and Peter Jaworowski.