“The site, m.mochigames.com will
feature more than 25 games and will be available upon the release of
Google’s next version of Android (“FroYo”) phones. The site features
mobile-optimized versions of puzzle game Biomass, card game Magic Towers
Solitaire and strategy game Wheekling, as well as other puzzle,
strategy and shooter games.”

We caught-up with Mochi yesterday and asked them a few burning questions we had about his new avenue for Flash game developers.

Q: Will Mochi be accepting new games onto this Android portal? Will
it be editorialized by Mochi staff?

Yes, we’ll be continuing to add games in the future. I don’t
think we’ll be editorializing too heavily (outside of making sure they
are working well and mobile-optimized), but more details to come on this
in the near future.

Q: Will Mochi publish some guidelines for developers
on how to “optimize” games for the Android (real world optimization
from the Mochi brain-trust).

Yes, we’re
working with Adobe on this and will have guidelines to share soon.

Q: Is Android specific development going to be part
of the Mochi Game Development Fund?

We are very
excited about mobile here at Mochi. The goal of the Mochi GAME
Developer Fund is to help developers build world-class Flash games and
businesses, and mobile could certainly be a part of that but we don’t
have a part of the fund specifically focused on mobile today.

Q: Does Jameson Hsu have a monocle yet?

Nope!

Coming on the Heels of the Chrome Web store announcement yesterday, we are feeling pretty good aboutthe future for Flash games and Google technology. It almost makes us forget that we are still so mad at Apple. Almost.