With Generals 2's release date ever drawing closer it's expected that more people might start to play EA's Warcraft III-killer, C&C Generals - however time hasn't taken too well to the old game, so it makes sense to boost your battlefield prowess with tools like GenTool.

The official Command & Conquer Facebook page was updated earlier today with photos from devoted fans of the games media franchise who all got inked-up with symbols representing their favourite fictional post-apocalyptic conflict belligerents.

There have been many updates in the thriving RA3 modding community, but the biggest news in recent months was the release of the "The Red Alert" TC mod which faithfully brings the original Red Alert game into the third-dimension. Version 1.0 was released last September and version 1.1 was released in December.

Now that the dust is beginning to settle over Generals 2, a few facts have emerged - although take these with a pinch of salt as the game won't come out for at least another 14 to 24 months.

The GLA is back.

The European Union looks to be a faction.

This game will feature "classic" C&C-style action[1] (as opposed to C&C4's gameplay) - though whether this refers to Generals-style or the C&C we all know and love remains to be seen).

The game is powered by EA's Frostbite 2 engine.

The Frostbite engine means that the game will not run on Windows XP due to its DirectX 10 requirements[2].

The game is being developed by BioWare - please take your complaints of heresy to the forums, thank you.

The release date is (for now) somewhere in 2013 - going by the enormous amount of detail present in the trailer's actual game footage the amount of manpower involved must be staggering so this is unsurprising albeit disappointing.

...according to Jon Van Caneghem, the Executive Producer of a certain new Command & Conquer game. Some of us, who remember the flamewars on the forums back in 2002, will surely beg to differ, but I digress, this is big news in the Command & Conquer community once again:

News of an upcoming C&C game was made earlier this year, but no details about the game's subject matter were released - but given we had just received an onslaught of Tiberium and Red Alert games in the past five years it's only natural that the next game is set in the Generals franchise.

What will Generals 2 hold for the world of Command & Conquer? Islamic Luddite terrorism may be a bit passť for today's audiences - maybe the game will feature emerging and lesser powers such as Brazil and Australia? I certainly look forward to dropping Koala-bombs onto an incoming Rio-Carnival-rush. Watch out for the Jesus Tesla Coil!

Saddle up, buckaroos. There's a new total conversion mod releasing tonight and it will Hell March your Militant Force, Smash your Big Foot, Crush your Workmen, Backstab you in the Trenches, and Roll Out your Radio.

If you're enough of a C&C geek to get those references to the original Red Alert's music tracklist, you will definitely get a kick out of playing The Red Alert, a total conversion mod for Red Alert 3 that takes us back to the pixelated days of Tesla & Tanya, of Volkov and MAD -- all in glorious 3D this time.

Don't understand what's going on? No problem! PCNC has you covered with a brand new interview I conducted with Blbpaws. Turns out the Thief isn't so useless after all, since I managed to get a beta of the mod with one.

While you wait for the download to go live, or wait for the mod to actually download, take a look at the classified information I was able to extract from Blbpaws -- all without even a single truth-serum needle administered by a creepy bald guy!

Halo Evolutions has a new update up, containing pictures of the UNSC Armory and the UNSC Supply Pad. The UNSC Armory is a mobile reinforced laboratory for research and development in hostile environments. Supply Pads are UNSC structures that form the backbone of a prefabricated Firebase unit, and are crucial to the smooth operation of any base.