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The No guard ability makes Dynamic punch ALWAYs hit and ALWAYS cause confusion,as long as the defending pokemon isn't KOed. Shadow punch for ghost STAB. Probably earthquake over heavy bpmber because of more coverage and reliability. Than Iron defense to improve its survivability.

Total domination. It has QuakeEdge which has great coverage. Mega punch if your using Iron fist if not go Return. Than Hammer arm. I dont know If its one of the moves that gets boosted from Iron fist or not.....

~Dragonflypokemon,Or DFP for short~
I play TCG and the games, as well as the online versions of both. Hit me up for a battle sometime
I'm not a very good battler, I'm mainly here to have fun
~Yanmegas claimed by me.~

Also, we could replace Brick break with rock slide again so it could have Quake Edge coverage, only I little bit weaker

~Dragonflypokemon,Or DFP for short~
I play TCG and the games, as well as the online versions of both. Hit me up for a battle sometime
I'm not a very good battler, I'm mainly here to have fun
~Yanmegas claimed by me.~

Thanks dragonfly and jolteon for the feedback. I took some of the advice and edited it into the original post.

About replacing brick break with rock slide, I decided to stick with brick break just in case I get stuck facing an ice pokemon. I might decide otherwise later.

Good idea, also, it has reversal and counter for physical fighting moves. You could have a focus sash and use one of them. A nice kick in the head for the Unexpecting ice type that isn't Frosslass.

~Dragonflypokemon,Or DFP for short~
I play TCG and the games, as well as the online versions of both. Hit me up for a battle sometime
I'm not a very good battler, I'm mainly here to have fun
~Yanmegas claimed by me.~

Thunder+compound eyes just like you want. Bug Buzz for a STAB. Energy ball for coverage for rock and ground types that want to take this Bug out. And then finally, Volt change to switch out without wasting a turn. \

BTW I like that focus sash idea too. Im surprised I came up with it.

~Dragonflypokemon,Or DFP for short~
I play TCG and the games, as well as the online versions of both. Hit me up for a battle sometime
I'm not a very good battler, I'm mainly here to have fun
~Yanmegas claimed by me.~

Oh that's right! I totally forgot. Well I'll have to consider that then.

Just to persuade you ;] Rock slide in combination with Earthquake has one of the best coverage in the game. Only a few pokemon can ressit it and serve a problem to you,like Skarmory.

~Dragonflypokemon,Or DFP for short~
I play TCG and the games, as well as the online versions of both. Hit me up for a battle sometime
I'm not a very good battler, I'm mainly here to have fun
~Yanmegas claimed by me.~

Coil raises the attck def and accuracy of a pokemon. You can also Toxicfy the opponet than use Dragon tail to switch it out,you could repeat this to poisen the whole team. Leaf blade for standard STAB. you want speed on this set so you can hit the Opponet first before it can do much damage to you.

~Dragonflypokemon,Or DFP for short~
I play TCG and the games, as well as the online versions of both. Hit me up for a battle sometime
I'm not a very good battler, I'm mainly here to have fun
~Yanmegas claimed by me.~

Cheer up boosts both its sp attk and its attk.
Fire blast is VERY strong with added accuracy due to Victini's ability
Assist power is a strange move. It power increases more if your stats are boosted, like Cheer up does. Its pretty strong I imagine. Than finally Zen headbut. I like it cause of the Flinch chance but you could change it I guess.

~Dragonflypokemon,Or DFP for short~
I play TCG and the games, as well as the online versions of both. Hit me up for a battle sometime
I'm not a very good battler, I'm mainly here to have fun
~Yanmegas claimed by me.~

Cheer up boosts both its sp attk and its attk.
Fire blast is VERY strong with added accuracy due to Victini's ability
Assist power is a strange move. It power increases more if your stats are boosted, like Cheer up does. Its pretty strong I imagine. Than finally Zen headbut. I like it cause of the Flinch chance but you could change it I guess.

I like the idea of fire blast, but I'm gonna use blaze judgement till my 'OMGNEWMOVE' status is cleared haha and then I'll probably slap on fire blast. Assist power is a good idea. I'll consider it along with brick break.

~Dragonflypokemon,Or DFP for short~
I play TCG and the games, as well as the online versions of both. Hit me up for a battle sometime
I'm not a very good battler, I'm mainly here to have fun
~Yanmegas claimed by me.~

Ha thanks. Ya I didn't really know what to put other than flamethrower, so I left it and figured it covers that weakness. Ya calm mind might better suit it than nasty plot would.

=]. Posty another team up,Im bored and I need to rate somethin. Plus, You actually care about your team and take advice well. =] Also I befriended you....

~Dragonflypokemon,Or DFP for short~
I play TCG and the games, as well as the online versions of both. Hit me up for a battle sometime
I'm not a very good battler, I'm mainly here to have fun
~Yanmegas claimed by me.~

I disaggree, Flamethrower is almost essential for steel types you encounter.
Extrasensory does take out fighters but gets bad coverage in generall. Grass Knot helps you combat bulky water rock and ground pokemon.
Zoroark doesn' have good defences. Base 60 in all three. So boosting your spdef won't be worth it when you'll be KOed regardless.

I would but Stone edge over iron defense on goruugo. That's just my personal preference.

I disaggree, Flamethrower is almost essential for steel types you encounter.
Extrasensory does take out fighters but gets bad coverage in generall. Grass Knot helps you combat bulky water rock and ground pokemon.
Zoroark doesn' have good defences. Base 60 in all three. So boosting your spdef won't be worth it when you'll be KOed regardless.

I would but Stone edge over iron defense on goruugo. That's just my personal preference.

You're right, grass knot probably is a better choice for coverage simply because I'll more than likely switch out Zoroark when up against a fighting type than keep him in.

Stone Edge probably would benefit over iron defense and then this guy will have everything covered pretty much. I still want to consider using it though. Thanks for you input.