Eder posted a lengthy update on the status of his Standoff project to the Chat Zone. Interesting stuff... (I love it when other people do the writing for me)

I'm not working on any ships right now, not that there's much left to work on actually: I have to model the Dorkathi, Ralatha, Fralthra, and Fralthi, texture the Galaxy and Free Trader models (which are already done), re-texture the Talon (adding militia and pirate paintjobs besides the current retro one...), but (excluding texturing the Kilrathi ships, which is JarJarThomas's job) that's it for the ships department - at least until I decide that something sucks and needs to be redone, which believe me, will happen. I'm a perfectionist. *g*

Now about the many things that still need to be worked on so you can look at them while you're not flying... Some people applied for a part in the Standoff cast of characters, and I've already started working on 3D models and animations based on their faces. Needless to say, I've got less applications than there are characters, so there are still plenty of vacancies left for whoever wants to see his/her face in this mod (about 3/4 of the cast, actually... )

I'm almost done with the Perry Naval Base bar, but I took a break from it to work on the characters, so no screenshots yet, and that probably will stay that way for a while. And no other scenes/places will be worked on until I get the concept sketches from mpanty either... but this isn't the priority right now, the characters and ships are.

As for the texturing... I've asked JarJarThomas to make all Kilrathi textures look similar, in a good way... just like the Hhriss he textured, which looks more WC2-yellow-ish than WC1-tan-ish, the Kamekh and all other Kilrathi ships will have WC2-style texturing, no matter which game they are from.

As for the confed ships, I based their texturing style on the launch sequences from WC1, where it shows part of your ship up close in great detail... with some scratches and stuff like that.