Imagine that it is the year 2033 and Las Vegas has long been buried beneath the sands of the Nevada desert. How did this happen? The secret, you find, is locked within an electronic scrapbook. This scrapbook, a hand-cranked slot machine, has been built piece by piece over the course of fifty lonely years by the quietest man who ever died in Vegas: the surly curator of the deserted Motel Réal.

His secret lies in your hands and on your screen. You wander through fifty-two stories, inside fifty-two rooms, through fifty-two rumors that keep you in the peculiar presence of the Réal's Las Vegas. The story unfolds through tabloid clippings, drawings scribbled on napkins and coded in electronic toys. How much you discover depends on how lightly you are willing to skim the surface of every face and every word.

The Réal, Las Vegas, Nevada is an electronic artist's book featuring the writing of Mark C. Taylor and José Márquez, illustrated by Ralph Kelliher and José Márquez, and programmed by Noah Peeters. A multimedia CD-ROM, The Réal runs on both Windows 95 and Macintosh OS platforms. It is published jointly by Williams College Museum of Art and Massachusetts Museum of Contemporary Art and distributed by the University of Chicago Press.