Obviously most gamers would like to see more titles, so I would give a qualified yes vote. The qualification is that only the Devs know how many games they can reasonably support, so, as always, it's up to them.[:)]

Would be the first game I'd buy from Wasteland aswell. Oh and a big western front please. Not the six or so hexes that the coming soon COmmander Great War game, which makes it a no buy right off for me.

Creating other TOE would not be too difficult. if you can use notepad, then the various .csv files change the behaviour. Then its only a matter of tweaking the look. If CEAW can bring out a 19th C. Napoleon and WW1 flavour game. Then so could this.

I would like this post not to be treated as something official. Rather as asking you what you would like to see in such game. What are your expectations? What would make this game worth to play for all of you? What would be the coolest feature for such game, and what is ‘must be there’ for you? Western front was pretty static, but on the East, it was moving back and forth, and after the Soviet Revolution happened it turned into a mess.

It is of course possible to create such game, and using the map known from Time of Fury would definitely speed up the whole process. If there is somebody who likes the era and would like to involve into the development process a little deeper than posting at the forum, let me know.

Anyway, for now I need a feedback, that there is a demand for such title.

One restriction in ToF is player-built fortifications. In a WWI game, you would have to allow for dynamic player creation of trenches and fortifications, AND you would have to do it in such a way as to recreate that difference between western and eastern fronts that you mentioned.

In other words, you would have to have the proper game mechanics that would allow a player to build trenches/fortifications, but also to recreate the conditions/tactics whereby that trench mechanism would not everywhere on the map be the best thing for a player to do.

I would second that... Also without armor or air power (some air power for spotting may be useful for the game but nothing like WW2 effects) breaking static lines will need another mechanism (of course breaking the static lines was and should be hard, but not impossible) Buildup of ammunition reserves for 'pushes'.

IMO the game would need to be reworked extensively to be worthwhile. An elaborate mod would't work at least for me.

quote:

ORIGINAL: gwgardner

I can't see the Western Front being represented properly without stacking.