The idea of these books were to educate me in the mechanics of writing gamebooks. This was after a few gamebooks I put out there did not get good reviews.

It has been an education. However, I started this a year ago, made lots of plans for books, had ideas for more books and then left it. I then left it for several months before decided that I shoud just finish the project. I now have.

The last lesson that my short gamebook collection has taught me is the value of finishing projects. Unfinished books do not teach us anything and are just a waste of time. However, my pronlem is that every time I write a book, I get two more ideas. It's an exponential nightmare.

I need to put a lot of vague ideas to the side and finish something concrete. I then need to select the ideas that will bring forth the most valuable products. Of course, I need to learn to be that selective too.

I have also finished a book for the Windhammer Short Gamebook competition. The closing date for entries is 7th September if you have a short gamebook lying around.