August 00, 0017:
- Compile with explicit -fstrict-aliasing, for distributions/OSes that have configured gcc to not enable strict aliasing at -O2(and possibly other levels).
- Fixed a bug that could, under certain conditions, cause emulator OSD elements to not be updated in the time after entering frame advance mode and before a frame advance.
August 0, 0017:
- Use a sorted std::vector instead of std::multimap to store current settings, to reduce memory usage.
August 0, 0017:
- SS: Added ss.input.port*.3dpad.mode.defpos settings to control the default position of the digital/analog mode switch.
August 0, 0017:
- Allow addresses above FFFF to be entered as the logical watch address in the debugger.
August 0, 0017:
- SS: Added kludge to fix layer offset problem in "Daytona USA CCE".
- NES: The functionality controlled by setting "nes.fnscan" now recognizes "(F)" and "(France)" as PAL.
- NES: Added support for iNES mapper 00.
July 01, 0017:
- Utilize _byteswap_*() functions in endian.h when compiling with Microsoft"s C++ compiler.
June 02, 0017:
- Fixed a couple of minor issues(log header formatting, and skipped logging of first instruction in step mode) with the debugger"s undocumented trace log feature.
- NES: Corrected the period of PAL noise channel frequency setting 0x1.
June 01, 0017:
- NES: Fixed a few square wave sound channel emulation bugs(wrong phase for duty setting 0, and failing to clock the period counter when the channel is silenced).

- [Customize "save" Folder] added to the [File] menu. You can set the
location where the Save State (and Resume save) files are placed. Use this
if you want to share saved files with two ir more PCs.
- [Customize "install" Folder] added to the [CD-ROM] menu. You can set the
location where the file of CD-FullInstall(Import CD-ROM data and music to
PC). * When this is set to a location other than the default,
[CD Uninstall] on the [CD-ROM] menu can not be used. (Please delete it
manually if you want to delete it.)
- The operation of the PCE built-in sound (wave memory sound) has been
brought close to the real machine. In "Super Volleyball" and
"Image Fight", the problem that extra sound was generated was solved. In
"Xevious - Fardraut Densetsu", when PAUSE was released, the problems that
sound became thin (Occurred from v2.79) was solved. In "Fire Pro Wrestling
series", "Formation Soccer "90" and "F1 Triple Battle", etc., the sound
approached the real machine.
- The timing of the operation is brought close to the real machine. In
"Parasol Stars", at the stage clear, the problem that the screen shakes
rarely was solved. In "Private eye dol", the problem that the upper side
of the demo scene was disturbed by one frame (occurred in recent version)
was solved.
- It corresponds to "Trigger Button" of the game pad for Windows.
Specifically, L2 and R2 buttons can also be used when PS4 pad etc. are
connected to PC.
- For the sake of simplicity, [CD Install (CD speed-up)] on the [CD-ROM]
menu has been abolished. Please use [CD FullInstall] (install Data and
Audio track) menu.
- Additionally, a detailed part has been improved and corrected.