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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you
should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“In Early Access we can see the community's favourite levels, features, characters, and their biggest concerns, then focus on those.
Would you like more Level Workshop support? More official weapons? A character workshop? Let us know!”

Approximately how long will this game be in Early Access?

“Until mid-2015”

How is the full version planned to differ from the Early Access version?

“The full version will have more content, less bugs, and will be free to play locally. Everyone who buys the game during Early Access will keep all functionality they have in the game.

The free version of SpeedRunners is available now on Steam! Search for SpeedRunners Party Mode!”

What is the current state of the Early Access version?

“Gameplay features are all in and set! Play online or local multiplayer, single-player, and check out 10,000 created levels in the user-level workshop!
We're improving network code, fleshing out the leagues and progression system, working on redesigning the UI, adding more playable characters, and a lot more!”

Will the game be priced differently during and after Early Access?

“The final game will cost more or less the same, and local multiplayer is out there officially for free.
We do intend to sell character skin packs.”

How are you planning on involving the Community in your development process?

“We read EVERYTHING that comes in! Everyone in the office is active on the forums, and chats to fans in Steam messenger all the time. Your reviews and comments and messages come up in conversation every day.”

About This Game

In a city filled with superheroes, getting to crimes becomes a competition on its own. Fortunately there are enough rockets, bombs, grappling hooks, spikes, and other goodies lying around -- to make the competition fun and fast. Welcome to SpeedRunners.

SpeedRunners is a 4 player competitive platformer with grappling hooks, power-ups, and interactive environments. Run, jump, swing around, fire rockets, grapple onto people to knock them off screen.

Key Features

4 Player Competitive Platforming!

Keep up with the fastest player in-game, or fall offscreen and get eliminated!

Use weapons like missiles, mines and grappling hooks to screw over your friends, and make new enemies!

Local and online multiplayer! Can you have 2 players on a couch against 2 other players on the internet? Yes of course!

Bots enabled - play on your own with several AI opponents. Or put them into matches with other people!

A tutorial teaches you how to play

Controller compatible (and recommended!)

9 unique maps!

Unique game modifiers

A character named Unic!

Full blown level editor!

What to expect in the final game

Head onto the forum and help us decide what will be the final game! Expect more maps, characters, items and game modes.

tl;dr -> Mario Kart on foot. If you ever wanted to punch your friends in the face, play this game instead. 11/10 you'll want to punch them in the face anyway.

I was fortunate enough to get this game gifted to by a friend, and I was very excited to try it out after seeing all the powerful positive reception. I was very satisfied with my experience, and this has easily become one of my top (local) multiplayer games.

If you like comedic racing with item pickups (in the vein of games like Mario Kart and Crash Team Racing), then you will really enjoy this game.

The aesthetics are good - the detail in the environment is nice, and the artsyle is colorful and matches the tempo of the game. The different character models are well-done, and some of them have interesting jump animations (ex: the shark character dives forward and the cat character rides a broom). The music and sounds are very good, however, I usually play my own music to add to the intensity of the gameplay.

Controls are simple and easy to familiarize yourself with. I strongly recommend playing with a controller - especially if you are doing local multiplayer. The tutorial is quick and very helpful in showing you all the game mechanics. The learning curve is mostly minimal, however, mastering the game and understanding each map takes some time. Maintaining momentum is critical to success, and practice will really help you understand the most efficient way to traverse through each map (ex: knowing when to jump vs. double-jump to get across a section). Whenever I play with my friends, we like to start from the first map and play through all the available ones (they are ranked in ascending order of difficulty).

Gameplay really shines if you can play (local or online) with a few friends - this is my top local multiplayer game at the moment of writing this review. As you race, the screen gradually shrinks toward the middle, and touching the red edges (usually happens if you are trailing behind) will cause you to explode and be knocked out. Interestingly, there have been rare moments where being in the lead too much has caused me to die (but I think it's because I touched the "ceiling" before the lagging players could be knocked out. 4 players can play at a time, and the round ends whenever only one player remains - the first to 3 points wins the map. Whenever a round ends, all players will respawn in the immediate area (this can cause hilarious situations if the starting point is somewhere very inconvenient - like a multiple wall-jumping area). My friends and I have gotten the screen to shrink into an extremely tiny square in the middle (we don't know if there is an upper limit for how small the screen can get) before someone won.

Throughout the map, there are hazards like spikes/lasers (they will stun you for a few crucial seconds), boxes (usually a set of them in a row), and drops (insta-death). Boxes respawn, and a common technique is to let someone take the lead initially if you are unfamiliar with the map - especially since momentum can cause you to hit multiple boxes if you aren't fast enough in recovering. Usually, there are switches throughout the map that allow the person in the lead to manipulate the field a bit. For example, triggering a switch (you just need to run over it) may cause a route to be blocked off, opening a new one for the people behind you that is longer/more difficult. Sometimes, however, it is a better idea to avoid the switch, as they may also open routes that act as shortcuts for people lagging behind.

There are also items you can pick up, and this is my favorite part of the game - I am an item ♥♥♥♥♥, and will purposely go for items just to see what I randomly get. Pickups may be things like homing rockets, a set of boxes you can drop, a pulling hook (switched places between you and the person in the lead), or a freezing beam. I do not know if this is a bug, but something I've encountered is a delay when you use the ice beam right before a round ends - instead of having the item wasted, it seems to activate right after the next round starts, freezing anyone in front of you.

There are white areas on the ceilings that allow you to use your grappling hook to swing around. Some advanced techniques include swinging to propel yourself up a wall-jumping area and swinging to redirect your forward momentum (in the right direction). Boost areas also litter the map, and using a boost will make your character move considerably faster. Your boost gauge carries over even after death, so one technique I use it to save my boost for an ideal situation (ex: don't waste it if I am extremely far behind).

All of the DLC's are for purely cosmetic - there are no differences between characters except for the movement animations. From what I've experienced, the online multiplayer community is both active and friendly.

Overall, the game is fantastic for anyone who enjoys comedic, fun racing. It is currently a steam daily deal, and this price is honestly a steal - even if you were to treat it as a finished product with no future developer support.

PROS: Great animation, balanced and intense gameplay. Easy to pick up and plays very comfortably on controller. Taught intuitively and very fun with friends. Has a series of story-related single player levels to get comfortable on. I see this being a multiplayer staple of mine for a very long time, rather than something that will be fun for a few weeks and then uninstalled for good.

CONS: Lots of trash finds its way in the user-submitted levels. "Youtuber packs" will undoubtedly date itself.

OVERALL: Not many titles can say that they single-handedly revived a persons trust in the words "Early Access."

Incredibly addicting fast paced racing game with a *huge* learning curve of tricks, jumps, and routes, with a colorful cast of characters. One of the few games capable of replacing my adrenalin addiction with natural adrenalin.

Best played with a group of friends who are at the same skill level, but has a small but friendly online community and matchmaking system for when your friends rage-quit (expect to run into the same 8-10 people over several weeks).

Easily the most fun I've ever had in the multiplayer game, and no matter how good you get, there's always someone better.

Speed runners is an indie developed, 2D sidescrolling, racing game that is fit for all ages due to its unique appearance, availability and 'quick to pick-up' controls. This combined with its fast paced gameplay and short game length allows it to be played anywhere and anytime (i myself am guilty of sneaking it in and about while doing homework and assignments,"just 1 more match!") which can explain its overwhelmingly positive feedback even while it is still in 'Beta' development. Included with this gameplay is the intergration of the ranking system which involves the use of the leaderboard which tracks players in you league and how many points they have which allows the player to check their standings compared to others which allows for a competitive environment that increase the games longegevity and also seperates casual players to more serious ones.

Speed runners appearance is fit for all ages due to its bright and bold colour palette which distinguishes the background from the runners that the players control, giving the game a 'quirky' and fun feeling. Its availability comes from its low price of 10 dollars while not on sale and 2 dollars while on sale which is a cheap price compared to most other games in the market that usually range from 15 to 25 dollars. Speed runners is also a 'quick to pick-up' game letting players get into the game faster and also making it less daunting for newer players to the genre. This combined with its cheap price and colourful appearance sets this game up for long-term success due to its wide target market and the fact that cartoons are better than realism long-term due to realism always being outdated while cartoons itself are a unique and personalize genre of presentation.

Its rank system involves the use of leagues which are different groups that players are placed in due to their skill. Its uses a point system which is the way you rank up to a higher league in Speed Runners in which points are earned according to you succes in matches. However you may ask how they balance out the points lost or gained if you in a match with higher ranked people? Speed Runners makes it so that if your vsing a higher ranked person, the points you lose in the match are decreased and if you vsing a lower rank person, the points you lose are increased. This, combined with the quick matches that speed runners offer makes the ranking environment, friendly and less daunting for any player.

There are the reasons why Speed Runners in my opinion is worthy of a 7/10 rating which can be improved through increased content, different styles of gameplay e.g. new gamemodes, perhaps a unique character customisation (might be going a bit too far xD) and general bug fixes which i strongly believe will be achieved when this game is out on full release (maybe not the character customization).

Best competitive rage friendship f'kin game i've played in a while this game is freaking awesome, and should be further developed. HIGHLY Recommended especially playing with friends unless they're lil biches and go rage on you and be like a 10 year old girl kid. Really competitive excellent and sick game play alot of funny sht happens SO GO GET IT RIGHT NAW.

A game that you run speedly in, trying to get everyone out of the screen and use special attacksThey dont have a speed, they have the same speed! It has a youtuber pack! Play as markipiler! Pewdiepie! All those guys!This game deserves a 99/10 Its amazing!

///HOW TO BREAK A FRIENDSHIP IN THIS GAME//Use golden hook, get another special, use that random one, if it knocks them out, try to get them out of the cameraand then land some crates on there head and get them into traps.

I can see this one becoming a new addiction, it would be killer with a bunch of friends on the chat taunting the crap out of each other.Essentially you are running laps, you are trying to win and you can fire rockets and molten lava balls at each other and when that fails theres that comedy grapple hook to grab the leader and toss him behind you.

It is really awesome, and this is early access! Great things ahead! :D