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You were celebrating your victory over the dragons when Prince Edmund arrived in Oxford looking frantic. He begged you to come quickly to London to save his people. You arrive in London to find surprises around every corner. Perhaps that thick fog hides the source of the bizarre things you’ve found. Knowledge (History) encouraged, combat inevitable. 9th to 11th level characters provided.

Deep within the old ruins of Darlek's tower an ancient portal is deteriorating. Can your group of adventurers seal the gate before the planes beyond burst forth bringing wanton destruction to the natural world? A selection of characters of appropriate level and a Spelljammer will be provided.

You were celebrating your victory over the dragons when Prince Edmund arrived in Oxford looking frantic. He begged you to come quickly to London to save his people. You arrive in London to find surprises around every corner. Perhaps that thick fog hides the source of the bizarre things you’ve found. Knowledge (History) encouraged, combat inevitable. 9th to 11th level characters provided.

You were called up to the Canvas City Kobolds to help them in their pennant run. Unfortunately, Mr. Terrose, the Kobolds owner, gave you to Beelzebub to cover his gambling debts. Now you’re in the land of fire and brimstone. Can you puzzle out how to return to the fields of summer? Silly attitudes encouraged, role-playing inevitable. Fifth level characters provided. No special baseball knowledge required.

You were celebrating your victory over the dragons when Prince Edmund arrived in Oxford looking frantic. He begged you to come quickly to London to save his people. You arrive in London to find surprises around every corner. Perhaps that thick fog hides the source of the bizarre things you’ve found. Knowledge (History) encouraged, combat inevitable. 9th to 11th level characters provided.

You were called up to the Canvas City Kobolds to help them in their pennant run. Unfortunately, Mr. Terrose, the Kobolds owner, gave you to Beelzebub to cover his gambling debts. Now you’re in the land of fire and brimstone. Can you puzzle out how to return to the fields of summer? Silly attitudes encouraged, role-playing inevitable. Fifth level characters provided. No special baseball knowledge required.

As adventurers misplaced in time and space, you must make world altering choices for civilizations you donât know. The information gained from the people who can survive in this frozen wasteland in front of you will bring you to your first big decision. A 7th level adventure for mature players only. This is part of the second story arc of the Lost Religion Found Campaign. Playing in previous story arcs or sessions is not required.

As adventurers misplaced in time and space, you must make world altering choices for civilizations you donât know. The information gained from the people who can survive in this frozen wasteland in front of you will bring you to your first big decision. A 7th level adventure for mature players only. This is part of the second story arc of the Lost Religion Found Campaign. Playing in previous story arcs or sessions is not required.

Through many years of adventuring, you have amassed wealth, fame, and power. Now as you prepare to pass the torch to a younger generation, your past has finally caught up with you. This is your last adventure, in one way or another. A 20th level adventure.