I have the wireless controller and only one of the triggers actually works. The problem is that when i set one of the triggers, it goes in revers instead. The force feedback works fine but i cant figure out how to configure the stupid thing.

Both my 2900xt's are dead at the moment, so I'm presently gaming on my old x1900 while I sort out something new. Decided to play GRID just for the sake of it since I couldn't think of anything else that might run on this card that I wanted to play...

Must say, I'm truly surprised. At 1280x1024 with 2xAA and all settings on Medium with perhaps a few here or there on High, the game runs... Perfect. Without a framerate counter I can only guess by looking that it's about 50-60fps at all times, even with 6 other cars on screen.

Just wanted to express that, it really surprised me with how well it runs on this old card. I wouldn't even consider trying DiRT on this x1900, my two 2900xt's barely kept it playable on the same settings

*edit* Checked, sits between 40-50fps ingame, which is awesome. One thing that ****s me though is that with my X-Fi, the game only works if I have it set to Entertainment Mode or Audio Creation Mode... On Game Mode, GRID just crashes. But on the other modes I don't get the ability to enable Hardware Acceleration ingame. Any known fixes? I've installed the latest version of OpenAL and shoved the DLL in the game's main dir, but that didn't help.

Well, I finally replaced my x1900xt with a shiny new 4870, maxed GRID out (after reinstalling since the game is dodgy and constantly refused to save my settings changes, not to mention it wa trying to install the patches into my ******* WINDOWS directory - Real Codies quality there), and it absolutely flies. I can't seem to make it run bad... So I'm planning to install the Ultra High mods tonight and see how that fares.

Quick question regarding race music... Or lack thereof. When I first started playing way back on my 2900xt's, the first few races had music, really good music, which made the races seem that much more intense. But after the first few, nothing. Now since I've reinstalled and started over, NONE of the races have music, and it's just boring as all hell.

Is there some way to make the damn music play during races? Because while driving around and combatting the AI is fun to a degree, the music in GRID is by far the winning component. Without it, I just don't have the, heh, 'drive' to keep playing race after race.

Mip-mapping settings, textures should now be up to max. Visibility sharply expressed.

LOD texture distances increased (WIP) is unfortunately only for really high resolutions.

No. of objects / textures which can be represented gleichzitig increased.

Resolution limit for smaller cards ausgehebelt (from V10)

Mirrors not only on but off the low resolution selectable-1024 * 256 medium-2048 * 512 high-4096 * 1024 ultra-8192 * 2048
in conjunction with enhanced ultra-mod finally an ordinary rear view mirror but swallows a lot of power (ca50%)

In all ingame AA modes, the parameters adjusted. Rearview mirror is bspws. also smoothed.

Detail Level Ultra-High for the vehicles: the past: Representation as in replay mode! now: How in the garage, more detail does not ;-)

Ground Cover / Flooring now directly in the resolution selected - some are not yet supported but switches automatically to the next

Representation of vegetation aufgebohrt something. At the highest level up to 4000m to 1200m them visible in high-detail

Settings for shadows and reflections adjusted from 128 to 4096 (8192 in shadows) directly selectable, with the reflections in HQ mode, more textures generated (Std 6 - HQ 15)