Grenade — Produces lethal radius damage upon detonation.Semtex — Grenade that sticks to surfaces before detonating.Combat Axe — Retrievable axe that causes instant death upon impact.Claymore — Directional antipersonnel mine that triggers a proximity-based explosion.C4 — Plastic explosive device that can be set and triggered remotely.Bouncing Betty — Proximity mine that launches into the air before detonating. Can be avoided by crouching or going prone.

Tactical Grenades

Sensor GrenadeFlashbangConcussionShock Charge — A deployable charge which stuns enemies that enter its proximity.EMP GrenadeTactical InsertionSmoke GrenadeBlack Hat PDA — Hack equipment and care packages, or disable enemy vehicles.One additional point can be spent on any tactical grenade to bring two of the same type into battle when you spawn.

Wildcards

Primary Gunfighter — Allows a 3rd attachment for the primary weapon.Secondary Gunfighter — Allows a 2nd attachment for the secondary weapon.Overkill — Take a primary weapon as your secondary weapon.Danger Close — Take a second Lethal.Perk 1 Greed — Take a second Perk 1.Perk 2 Greed — Take a second Perk 2.Perk 3 Greed — Take a second Perk 3.Tactician — Take a Tactical grenade in place of your lethal Grenade.

I think the ghost perk will work out, DJ Vahn is an exceptional lead producer.. he will find a way to counter the loopholes (aiming down sight and moving back and forth = moving). I probably won't pick this up though.. maybe borrow/rent only to complete the single player since I played BO1