After completing the Disengage the Lockdown and Return to the Base objective, enter the next hallway ahead and make your first left. Turn the corner ahead and drop through the next opening in the floor to your right, then move forward through the ventilation shaft and follow it around until you can stand up again.

Climb into the room above and enter the next ventilation shaft on your right, then follow it around to pass through the second opening on your left. Exit the room and take out the enemy to your left, then vault over the obstacle ahead and take out any remaining enemies in your path.

Make a right at the end of the corridor and head down the staircase, then move forward when you reach the bottom and eliminate the two enemies ahead. Vault over the obstacle and make your next right down the hallway, then crawl into the vent to your left and move through it to reach the next area.

Move down the ladder and jump across the gap to next platform below, then climb down another ladder and enter the ventilation opening below. Crawl through the shaft to reach the next room on the left, then make a right and approach the shop ahead to complete the objective.

Join the Conversation

* required field

By submitting a comment here you grant GameFront a perpetual license to reproduce your words and name/web site in attribution. Inappropriate or irrelevant comments will be removed at an admin's discretion.

how do i save everyone in the prison and the doctor their is an achievement for saving her and all the prisoners

Coroner

On October 27, 2011 at 4:40 pm

In the detention centre, don’t go up the stairs of the central tower. Instead, go to the periphery on ground floor where there is a fragile container to lift. This reveals a ventilation shaft. Go in and jump up onto a pipe and through another vent and you will be in a room with the poison container. Destroy it and you will save everyone. Note: You need augmented jump to get up the pipe.

In the room with storage containers and turrets after leaving the ship you will find the launcher barrel in a container on the opposite side of the room to the Office/Admin Area.

As you look at the door with the camera on it and the laser grid it will be to the far left. Be careful of the robot stamping aorund and the guards. Jump on crates or one of the forklifts to reach it

Jim

On December 9, 2011 at 8:03 am

This walkthrough has no heart. If I want to be a robot and follow your instructions without caring about anything around me and without finding any upgrades or stashes, this would be perfect. but who on earth wants to do that?

TPTKING

On December 20, 2011 at 5:27 am

The achievement for saving both the Doctor and all the prisoners does NOT require the augmented jump upgrade. If you collect two of the small boxes, they will fit through the vent, lengthwise, in front you. Then you place one on the floor, one on the pipe and jump your way up.

Paul

On January 9, 2012 at 5:28 am

You forgot to include the step where the eye is acquired. Which severely limits the utility of this walkthrough

The best serving of video game culture, since 2001. Whether you're looking for news, reviews, walkthroughs, or the biggest collection of PC gaming files on the planet, Game Front has you covered. We also make no illusions about gaming: it's supposed to be fun. Browse gaming galleries, humor lists, and honest, short-form reporting. Game on!