I didn't understand until after I finished (read: stopped) playing the game that the eye bar thing was actually me blinking. That really, really would have helped me had I known sooner. I thought it was a darkness meter or something, I don't even know.

I think an interesting idea for this game (and forgive me if it's been suggested) is perhaps a button that "keeps your eyes open". Essentially, stalling your blinks at the expense of, say, a little bit of health the longer you do so (only way I could think to balance it).

Might help some of those situations where 173 has you cornered and is blocking the door.

I think an interesting idea for this game (and forgive me if it's been suggested) is perhaps a button that "keeps your eyes open". Essentially, stalling your blinks at the expense of, say, a little bit of health the longer you do so (only way I could think to balance it).

Might help some of those situations where 173 has you cornered and is blocking the door.

I think an interesting idea for this game (and forgive me if it's been suggested) is perhaps a button that "keeps your eyes open". Essentially, stalling your blinks at the expense of, say, a little bit of health the longer you do so (only way I could think to balance it).

Might help some of those situations where 173 has you cornered and is blocking the door.

Hold the button to stop blinking, but with a random chance to blink anyways, or faster blinking for a bit afterwards?

I don't like how the blinking thing has a fixed time, when I blink IRL the time inbetween can very from even less than a second to minutes. Of course, going without blinking for several minutes ingame will just make everything a little bit easy, but I'd like it if the blinking thing could have a range of times which can be chosen randomly.

I don't like how the blinking thing has a fixed time, when I blink IRL the time inbetween can very from even less than a second to minutes. Of course, going without blinking for several minutes ingame will just make everything a little bit easy, but I'd like it if the blinking thing could have a range of times which can be chosen randomly.

in real life my field of view isn't a perfect rectangle that can stay perfectly still

I don't like how the blinking thing has a fixed time, when I blink IRL the time inbetween can very from even less than a second to minutes. Of course, going without blinking for several minutes ingame will just make everything a little bit easy, but I'd like it if the blinking thing could have a range of times which can be chosen randomly.

I don't like how the blinking thing has a fixed time, when I blink IRL the time inbetween can very from even less than a second to minutes. Of course, going without blinking for several minutes ingame will just make everything a little bit easy, but I'd like it if the blinking thing could have a range of times which can be chosen randomly.

The average time you blink, whether you realize it or not, is 4 seconds.