Forum rules
In order to help you, we need to know a lot of information. Make sure to include answers to at least the following questions in your initial post.

- what OS (Windows Xp/Vista, Mac etc.) are you running?- what FlightGear version do you use?- what graphics card do you have?- does the problem occur with any aircraft, at any airport?- is there any output printed to the console (black window)?- copy&paste your commandline (tick the "Show commandline box on the last page of FGRun or the "Others" section on the Mac launcher).- please upload a screenshot of the problem.

If you experience FlightGear crashes, please report a bug using the issue tracker (can be also used for feature requests).To run FlightGear on old computers with bad OpenGL support, please take a look at this wiki article. If you are seeing corrupted/broken textures, please see this article.

Note: If you did not get a reponse, even after 7 days, you may want to check out the FlightGear mailing lists to ask your question there.

FWIW: you can't hit that 'x' to close the window when running in full screen mode

"You get more air close to the ground," said Angalo. "I read that in a book. You get lots of air low down, and not much when you go up.""Why not?" said Gurder."Dunno. It's frightened of heights, I guess."

It's not the right thread but to prevent future threads: with pictures can be better to understand the settings, under Intel i7 CPU+ATI Gigabyte HD 5770 (it's the same with the other ati cards i think)+Winwows 7+FG 3.7 Nitghtly binaries+last Sourceforge FGDATA:LEBL Barcelona 25R Runway for comparison:Noon+point sprites+ALSNight+point sprites+ALSNoon+without point sprites+ALSNight+without point sprites+ALSThe same settings but without ALSBye!

Lydiot wrote in Sat Oct 03, 2015 2:26 pm:I don't get the "balls" at all in 3.4, regardless of configuration of the three parameters (Point Sprites / ALS / time).

You've a nvidia graphic card

i get the balls with point sprites off and i've an nvidia using the nvidia-340 driver on my kubuntu 14.04 system... granted my card (GT218 [GeForce 8400 GS Rev. 3]) is a bit of drek but it works for now until i can get another one

"You get more air close to the ground," said Angalo. "I read that in a book. You get lots of air low down, and not much when you go up.""Why not?" said Gurder."Dunno. It's frightened of heights, I guess."

Most of this is over my head. Got weary rummaging through files trying to figure how the lights integrated with textures, objects, maps, etc.

However, found that by turning off "sprites" under "view", going to "advanced" in last menu, selecting maximum " texture filtering" and maximum "anti-aliasing"I got credible lighting for cities and towns.

i don't find any "advanced" menu in the sim's F10 menu bar... if you have done this in something like FGRun, can you tell us what properties were set on the command line for those options??

thanks!

"You get more air close to the ground," said Angalo. "I read that in a book. You get lots of air low down, and not much when you go up.""Why not?" said Gurder."Dunno. It's frightened of heights, I guess."

apparently the OP changed the title line since it was solved for them...

"You get more air close to the ground," said Angalo. "I read that in a book. You get lots of air low down, and not much when you go up.""Why not?" said Gurder."Dunno. It's frightened of heights, I guess."