Updates on Apple are now becoming more useless. IOS 7 was a performance booster on my ipad mini but my iphone 5 lagged a bit, then the ios 8 update came out and had heaps of bugs so ios 8.1 came out. Now firstly, it took heaps of space (like all updates) i could see each individual pixel on my phone and tablet, i think they were trying to improve the screen res and it makes your devices twice as laggy! Now im thinking of getting an android phone since my iphone 5 is full and cant update anymore.

Phone person, 30 Oct 2014Well, as a "mobile developer" you'd be perfectly qualified to compare a company to a... moreWhen that company:
1) Only uses one OS (iOS for mobiles)
2) Is the only one to have that OS

Then it's pretty fair to say the name of the company.
Plus many devs do indeed just say "Apple", mostly due to the idiosyncrasy that goes into iOS (in ObjectiveC) which pretty much relate to the whole Apple story (even when Jobs parted Apple to found "NeXTSTEP").

As a dev you can see the "remerge" of Jobs by all the things that came from NeXTSTEP and are now (aptly) called NSsomething.

8.1 is useless on ipad 2. Wish I didn't upgrade. Now the multi gesture stops working everytime. To fix it you have to turn the Multi Gesture off then on again. There's nothing new, no performance improvement, nothing. Infact there's a degrade in performance. Now I notice a bit of lag sometimes (just a teeny bit), which I had never noticed before.

One of the complaints that cropped up recently was that many people clicked the Software Update install on their iPhone, and the update was then cancelled due to lack of space.

The fact that the complaint begins with the person ATTEMPTING TO UPDATE the software already indicates that it is not the fear of 8.0.1 as stated. It is simply the space issue. Those who understood this, went to iTunes and updated on their Macs/PCs. Those who didn't, or couldn't be bothered, stayed with iOS7.

Fragmentation is something Apple is keen to avoid, so there will probably be a message of sorts in the coming weeks from them advising users on ways to update their devices to iOS8.

yes iOS 8.1 is less buggy than 8.0 but the battery drain just the same.
appstore need to be compressed so more fast and responsive.
and every iOS update, the last iOS seems to be worsened like the iOS 7 appstore cannot update apps.
the apps is no problem cannot used on lower iOS but their words about "for lower iOS can download latest compatible apps" which is clearly not all apps, such a regretable promise.

This isn't adoption but a forced update so Tim Crook can make his pretty claims. Ended up with iOS 8 on my device when I didn't even authorize it and now it's laggy with no way to revert back. Adoption my @ss!

Anonym, 30 Oct 2014AppCompat and it's the zero (in the url) that's causing it to not work.Well, maybe it's not the zero but something else... will stop replying to this in order to not be triggered as spam.

dcds, 29 Oct 20141. Except that there is no reason at all why practically all apps can't run on anything Jelly ... more1. Except the part where AppComp isn't just a given and can (sometimes) be quite cumbersome to develop with.
I still remember this days:
https://support.google.com/chromecast/answer/605­9461?hl=en

Surely there was *some* reason for that (in those early days)

2. True. Also Android is installed in much more devices which aren't replaced as often as phones or tablets (thus further skewing the results). For instance STBs or VDOs.

Anonymous, 29 Oct 2014The issue with Android fragmentation is that the latest OS version is not available for older ... more1. Except that there is no reason at all why practically all apps can't run on anything Jelly Bean 4.2 and above. Most support stuff can run down to Froyo/2.2 and, at worst, Gingerbread. Most of the basic building blocks support Eclair/2.1. As the ecosystem matured, many libraries appeared, and because of that Android development these days relies on a lot of third party libraries (including from Google) for everything but the basic app building blocks.

2. The fragmentation methodology used by Apple skews the data towards more active devices, which are, for obvious reasons, those who tend to stay more up to date with current system versions. When measuring, Google takes into account a much larger time frame than Apple does, thus representing better those devices that are not as active (those who do not constantly access the Play Store). So, while the API dispersion issue is more serious in Android as a whole, one must also discount the difference in methodology: if you'd use Google's methodology for iOS, I bet the picture would be worse than the one Apple portrays.

You can talk all the fan things you want on the Internet but these numbers show people don't want to update their iPhone because they have been let down since ios 7. And then when 7.1.2 made things better "better nor fixed" you get the botched 8 update"s".

Apple had to remove the option to revert to 7 because to many people were reverting back.
And they would rather have the claim of having more people on the latest version than happy users.