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There was supposed to be a branch off from the Nintendo thread ages ago, but it looks like none of us ever did it, so, uh, yeah. Here it is.

I don't normally do achievement hunting, but since there's only 4 left and there won't be much reason to play the game after getting them, I'm working on finishing up Cities: Skylines. Turns out keeping the crime rate over 50% for five weeks is somehow massively harder than keeping it over 40% for two years.

Also playing Deus Ex: Invisible War, which is probably a terrible game if you were (reasonably) expecting something revolutionary out of it. I went into it with no expectations and have discovered that beaning people in the head with furniture absolutely never gets old, so it's pretty fun.

And lastly, Star Wars: X-Wing, which I finally broke down and bought from GoG. I'm playing with a gamepad and don't have a roll axis or decent aiming capability, but all told it still holds up incredibly well. I was expecting at least the graphics or sound to be a letdown.

[QUOTE="I REALLY HATE POKEMON!, post: 1527430, member: 18119"]Still working my way through To The Moon. It's good but I'm going to have to look up a guide for the puzzles or I will never proceed.

Games really break flow, man. There needs to be an "Organic Experience" mode, sort of like easy but made so a retard could finish it.

I feel like the U.S.S Enterprise and instead of shields my patience is down. I'm trying to reroute power engineering but it ain't working.[/QUOTE]

Yeah, the puzzles didn't really fit the game. I feel like they were trying to avoid accusations of being a walking simulator a la Dear Esther (which is actually pretty good) and tried to force some unnecessary gameplay in. They really don't add anything.

I also think it's the sort of thing that's best experienced in one sitting, so it probably hurt itself a lot by including elements that might frustrate people into temporarily walking away.

One place that X-Wing did not age well is in the mission logic - I (hopefully temporarily) ragequit because of a mission that has you flying an impossibly slow Y-Wing to disable two specific transports out of about 10. Disable the wrong ones and the idiotic shuttles warp in and fail the mission. Disable one and move on to the other and Interceptors going twice your speed go around you and kill the shuttle. Disable one, protect the shuttle, and try to move on to the other and by then it's so close to the frigates that neither you nor the shuttle can get anywhere near it. Fun!

Moved on to another playthrough of Endless Legend (much better on Hard and above) and making very slow progress in Half Minute Hero: The Second Coming. Also continuing my quest to find an active multiplayer game I don't hate and mostly failing. :/

Don't know if you're using mods for that, but the Star Wars conversion is quite the experience. There's something about being a horribly overpowered Jedi droid riding a landspeeder through a crowd of Jawas and murdering 200 of them alternately with the routinely OHK lightsaber or the half-the-screen blast radius heavy guns.

The base game is fun, too, but I've never had the patience to legitimately get to the point where I can take on castles. Possibly because of refusing to join a real faction.

Life is Strange(as of this week),

I enjoyed the first episode of that, and then they went and made it impossible to buy the second one without also buying the remaining three. Strange business model.