This is a site about the live action movie adaptation of Halo, the Xbox and PC video game created by Bungie and Microsoft. Dedicated to everything new on this upcoming project, we support the cause, providing it doesn't turn into a long drawn out CGI-Hollywood Action-fest, which would quite obviously ruin the Halo series. However ignoring that fact, if this movie can build on the evolving storyline and the foundations set by the Halo game, this movie shall be unmissable.

IESB are report­ing that Steven Spiel­berg may be tak­ing up the Halo movie gig, a cou­ple years after his Tintin pal Peter Jack­son dropped the project. There’s no con­clu­sive proof and the rumor sources are “stu­dio exec­u­tives” and “close ties to CAA”; what do the rumors say?

“[Steven Spiel­berg is] cur­rently in active nego­ti­a­tions to develop the fea­ture film adaptation”

The story is hyped up with details of Spielberg’s video game hob­bies and sug­gested fas­ci­na­tion of the lat­est Stu­art Beat­tie “Fall of reach” script, aka a Mas­ter Chief back story orig­i­nally writ­ten in 2001 by Erik Nylund. We’re tak­ing this one with a grain of salt. BUT, it is good to see the Halo movie back in the lime­light — one day, maybe, it will hit the big screens.

IESB has learned exclu­sively (believe me this is solid and I’ve con­firmed it three times over with stu­dio exec­u­tives and our close ties to CAA) that one of the biggest pro­duc­ers in Hol­ly­wood his­tory is cur­rently in active nego­ti­a­tions to develop the fea­ture film adap­ta­tion and no it’s not Jerry Bruck­heimer or Peter Jack­son. It’s the man behind Jaws, E.T., Indi­ana Jones and Trans­form­ers, Mr. Steven Spielberg.

Spiel­berg is blown away by writer Stu­art Beattie’s take on the game in his script enti­tled HALO THE FALL OF REACH. This cou­pled with the fact that his Dream­works umbrella is look­ing for a big tent pole to help launch their newly inde­pen­dant stu­dio with dis­tri­b­u­tion over at Walt Dis­ney Pic­tures after los­ing Trans­form­ers to Para­mount in the sep­a­ra­tion, it’s the per­fect combination.

Hol­ly­wood screen­writer, Stu­art Beattie, who was respon­si­ble for Gears of War screen­play for New Line Cin­ema last year, has writ­ten the new Halo script. Word says that Microsoft like it and that they are dis­cussing pos­si­ble plans for it to be made.

Bet­tie beleives the old style Halo movie inca­r­a­tion is dead and is ready to release his vision, Halo: The Fall of Reach, a pre­quel to the first game. John Gau­diosi finds out what this vision is, in his inter­view for game daily. See the full tran­script below.

Latino Review have the exclu­sive on some con­cept are released to coin­cide with Stu­art Beattie’s Halo: Fall of Reach treat­ment which acts as a pre­quel to the Halo video game series. The image is by con­cep­tual artist Kasra Fara­hani (pre­vi­ous work includes Spider-man 3 and Han­cock) and is part of a larger pre­sen­ta­tion to Microsoft.

Accord­ing to Latino writer El May­imbe, there are some big time Hol­ly­wood pro­fes­sion­als that are also major Halo fans that want to see this movie made — let’s not give up hope yet.

Neill Blomkamp’s first big screen work has also started a viral stir at SDCC, Dis­trict 9 which looks very inter­est­ing. “For Humans Only”. Due for release next August, if this film can deliver the goods then the old Jackson/Blomkamp part­ner­ship may get its finan­cial back­ing after all.

We can also look for­ward to five more con­cept images being released over the next few weeks, stay tuned.

Kotaku had a chance to quiz head of Microsoft Game Stu­dios Phil Spencer and vice pres­i­dent of Strat­egy and Busi­ness Devel­op­ment Shane Kim at E3, try­ing to draw out of them as much Halo infor­ma­tion as pos­si­ble — touch­ing on the movie in the process.

We con­tinue to be in dis­cus­sions with var­i­ous poten­tial part­ners. We’re so excited about the idea. We don’t have any­thing spe­cific to announce but I can tell you that their con­tin­ues to be tremen­dous inter­est. We wanna make sure, when­ever we trans­late it to the big screen that its going to be a movie wor­thy of the IP. So we’re going to be very care­ful about how we pro­ceed there.