News Story

Euro Truck Simulator 2 gets major update

SCS Software's trucking sim, Euro Truck Simulator 2, has gotten a major update that mostly fixes the game's coding, as well as some glitches and bugs. In terms of gameplay, gamers will be happy to know that the A2 highway has been completed, with all the tollbooths intact.

*The save slot selection is shown after profile selection if there was problem with automatic load

*There is config variable in console "s_rumble_enabled", that can enable/disable sound of rumble stripes on the roads

*Increased range of non-linerity slider in controller option screen

*Fix potential crash related to recent Nvidia Optimus drivers changes

*Added more job-start autosaves

*Improved robustness to mod removals

*Improved behavior of input wizard

*Improved efficiency of memory pool usage

*Renamed game.log and game.crash files to game.log.txt and game.crash.txt

*Improved behavior of non-widescreen resolutions while driving

*Experimental support for triple-monitors. Controlled by r_multimon_mode cvar (0-disabled, 1-wide fov with ui on central monitor, 2 - three separate views). In the three-view mode it is possible to compensate for bezels using r_multimon_border_fov_* cvars

*The game will reset jobs whenever it detects certain changes in data

*Added Georgian language to the game

SOUND

*Money sound played only on important events

*Air brake sound fixed

STEAM

*Game will pause when Steam overlay appears

*Steam notifications are positioned on the opposite side of the screen than Route Advisor

MODDING

*New sector based map format which supports simultaneous modifications by more than one user and local extensions as long they operate in separate sectors.

*Many definition lists (e.g. types of AI trucks) can be now simultaneously extended by more than one mod.

*As result of multiple changes it is now possible to have more than one reverse speed in modded trucks.