News Tidbits for June

There’s been a few news snippets popping up here and there, figured I’d make a post to collect a few of them up.

32nd Live Broadcast

Sort of a self-explanatory subtitle but yes we’re getting another live broadcast. It’s been known about for a while but details about what exactly they’re going to do during the show were only just revealed.

Highlights will include:

A fight with Gal Gryphon

Latest update info

Latest details on the PSO 15th Anniversary project

New collab and retail goods (Yaay…)

You can catch the stream on NicoNico here (though if you’re not premium I wouldn’t bother). It’s likely fan re-streams will be up on the day.

Gwanahda Bit Fix

From the 10th of June, Gwanahda Bits will no longer drop items. They say it’s because during testing they found that they could farm Bronze Weapons Badges from them, which could break the upcoming event (PSO2’s 3rd Anniversary and Max Attack).

For those unaware, you could use Gwanahda Bits to get Client Order items and I believe Advance Quest items as well. This was useful for the more annoying Client Orders but it was always a fairly obvious oversight on their part.

That said, I’m really not convinced that it would have broken the event in any major way. I mean surely it’d be better badges/hour to just straight run the quest?

In order to compensate for this change, they’re apparently raising the number of items that Gwanahda can drop. Which is nice I guess.

Ultimate Busting

From the 10th we’ll be able to transfer Ultimate Buster onto weapons. This comes with a couple of restrictions:

In order to transfer, at least 5 of the items will need Ultimate Buster on them

Ultimate Buster can’t be transferred onto 13* Weapons or above

For the unaware, Ultimate Buster is an affix which boosts a weapon’s damage by 10% if the target is an Ultimate enemy (known as an “Aberration”).

So you will be able to make weapons just for Ultimate it seems, though whether or not it’ll be worth doing depends I’d argue. First I’m not sure that any weapon with Ultimate Buster attached will be able to compete with 13* weapons anyway. That said, it may well close the gap for those who don’t have 13* weapons yet and it certainly opens up options for classes where 13* weapons are not a reasonable or optimal (mostly due to element requirements or specific latents).

Personally, I have at least two weapons I’d like to bolster with Ultimate Buster and I don’t expect it will cost that much. This is mostly due to the fact that Ultimate Buster is only useful in Ultimate combined with the fact that plenty of weapons with the ability are generated with every Extra Hard Emergency Quest. That said, certain rare combinations of affixes with Ultimate Buster might become expensive, such as in combination with a boss soul. Given that five of the six items involved in the affixing process must have Ultimate Buster on them you’re going to need to use at least 3 souls if you want one or the one without Ultimate Buster will need Soul Receptor on it. Alternatively, you could build Ultimate Buster fodder and go from there, but that could just drive soul prices even higher as you’ll need Ultimate Buster + Soul + however many junk just to make them in the first place.

Kuronia – Harukotan’s 2nd Field

Yeah this was announced at the last live broadcast but I didn’t get to post about it before so why not now?

Thanks to data-mining it’s been known for some time that Kuronia was coming. I mean if nothing else, it was a pretty safe bet given the story set out for Harukotan and the big looming dark temple on the map.

The video below is so far the only preview we’ve had of the area. Skip to 1:36 to see it, though be warned the image quality is abysmal.

The area itself however does look quite pretty; a giant temple decorated with golden statues of… what looks like Asura? Why would a temple on an alien planet have statues of human deities in it? Oh well, I\m sure it will be enjoyable for the first week or so while it’s fresh.

Beyond the enemies showcased here they’re still missing the “dollhouse” and “toypipe” darker enemies. I really want to know what the dollhouse type involves. But hey, PSO2 finally has a regular centaur type enemy (Blu Ringahda notwithstanding). It wouldn’t be an online Phantasy Star game without centaurs of some kind.

Thats all for this post. With the release of the pre-patch it’s likely some tidbits about the game’s future could be released shortly, though be aware the the more interesting stuff tends to be from the maintenance patches.