Star Trek: Voyager got off to an acceptably entertaining start
in Season
1, introducing the characters and presenting the fundamental
premise of the show: the adventures of a mixed Federation/Maqui crew
stranded in the far-distant Delta Quadrant, struggling to find a way
home while dealing with the strange, often hostile alien races around
them. Season 2 might be reasonably expected to take the series a bit
farther, but instead it looks like Voyager has already settled
into a fairly predictable pattern of both content and quality.

Voyager is clearly modeling itself more after the original
Star Trek and Next Generation rather than Deep Space
Nine, opting for a heavily episodic style with minimal attention
to overall story arcs. The basic premise of "trying to get home"
is really the only overall theme, and even that is frequently passed
up in favor of exploratory adventures of the week; for a shipful of
lonely, stranded people, the Voyager crew are remarkably
complaisant about the time they're taking to get home. The one
concession to continuity is in the recurring alien races, most
notably the Kazon tribes (clearly echoing the role of Klingons in the
original series) and on a more minor note, the Ocampa. In episodes
like "Maneuvers," we do see a recurrence of a character and
plot from Season 1, but even with a "hook" thrown in at the
end to suggest further development of that plot thread is planned, it
doesn't feel like a coherent part of an overall story arc. (It
doesn't help matters much that the "hook" is hopelessly
cheesy and soap-opera-ish.) Similarly, "Alliances," in
which Captain Janeway reluctantly decides to accommodate
non-Federation tactics to help Voyager survive, is rather
bland, and certainly not as interesting as it ought to have been.

If Voyager is to pass up the chance to develop an ongoing
storyline (and it's a big missed opportunity), then it must stand or
fall on the merits of its individual episodes. Unfortunately, in
Season 2 the writing continues to be rather weak. Stories often get
off to a reasonable start, but then fizzle partway through, like
"Twisted," which creates an interesting premise (the ship
is undergoing strange spatial distortions) but then drags through the
middle to the end of the episode without developing the plot any
further. Others are bland from start to finish, like "Parturition,"
which is nothing more than a threadbare plot to accompany the
"character development" of Neelix, and the dreadfully
boring "Tattoo."

One of the problems with Voyager is its love affair with
technobabble. Admittedly, technobabble has always been a feature of
Star Trek, but in earlier shows, it was under control. Scotty,
Geordi, or O'Brien might come up with some nifty seat-of-the pants
tweaking of something-or-other, but the actual mumbo-jumbo was kept
to a tolerable level, and the basic vocabulary of gadgets was
actually reasonably consistent: shields, deflectors, the warp core,
Jeffries tubes, phasers and photon torpedoes, and of course a few
different kinds of radiation (tachyons always being a favorite, it
seems). But Voyager goes over the top. It seems that in every
episode, there's a new gadget, a new kind of radiation, or both,
being invented. It starts moving beyond the silly, into the realm of
the absurd, as in "Cold Fire," when we learn about a
"sporocystian life form" (uh, ok) that gives off
"sporocystian radiation" (uh-huh). What's more, we're
subjected to Torres describing in agonizing detail exactly what kind
of whatchamacallit she's rigging up. Um, hello, Voyager
writers? This stuff is all made up, and we know it. We know it's all
pulled out of nowhere, even by Star Trek standards. We really,
really don't find it interesting to hear about how recalibrating the
gazingus drive by fifty microwidgets and irradiating the ship with
chrono-tachy-boolean radiation will do the trick... OK?

Why do we get so much technobabble? That's the real question, and I
suspect that the answer is that the episodes lack sufficient dramatic
tension of their own. When the story works, it doesn't need a lot of
tech-talk to jazz it up. Take, for instance, one of the better
episodes of the season, "Non Sequitur." Here, Harry Kim is
thrown into an alternate version of reality in which he stayed on
Earth instead of shipping out with Voyager. A bit of
technobabble is needed to provide the reason for these events, but
it's kept simple and to a minimum; the natural focus of the story is
on Kim dealing with the situation, and it works quite well.

Where Voyager does better is in the development of its
characters, something that has been a strong point in all the Star
Trek series. Even without strong stories to build on, the ensemble of
characters are, for the most part, interesting and believable; these
are people we're interested in seeing more of. While Neelix remains
an annoyingly grating character, and Captain Janeway still feels
bland, the characters of Harry Kim, B'Elanna Torres, Tom Paris, and
Chakotay are engaging and fun to watch. And my favorite character is,
without a doubt, the Doctor: the "Emergency Medical Hologram"
is by far the most creatively drawn and amusing character in the
bunch, and he does get his fair share of attention, such as in
"Projections" in which he becomes unsure whether he's a
hologram or a real person.

Voyager: Season 2 contains all 26 episodes from the show's
second season, originally airing from 1995-1996.

The
DVD

Voyager: Season 2 comes in the same style of packaging as
Season 1, which is with the seven DVDs held in a book of hard plastic
pages (this time in neon purple), and a two-part slip cover going
over top and bottom. The purple "book" that holds the DVDs
is fine, but now that I've had more time dealing with putting the
slip covers back on and off, I can officially declare that they're a
royal pain in the neck. If they're not overlapped exactly right, they
don't fit properly... and any case designer at Paramount who thinks
otherwise must not have spent any time with the final product. Well,
at least the episode titles are usefully printed on the back of the
slip cover.

Video

Voyager looks fabulous here, with bright, vibrant colors
accompanied by rich, deep blacks producing a lovely visual
appearance. Contrast is handled very well in these episodes, with
minimal grain. The picture is sharp and both live-action and special
effects shots look natural. The show appears in its original 1.33:1
aspect ratio.

Audio

Voyager continues to sound excellent, with both a Dolby 5.1
track and a Dolby 2.0 soundtrack offered. The audio is clean and
sharp, with clear dialogue and nicely done special effects, making
for an enjoyable listening experience overall.

Extras

A reasonable assortment of interesting special features appears on
the final disc of the set. The producers of Voyager offer an
overview of the challenges of making the series' second season in
"Braving the Unknown: Season 2" (16 minutes). Next up is a
14-minute interview with Tim Russ (Tuvok); filmed in 2003, it offers
Russ the opportunity to reflect back on his experiences with Voyager.
The interview with Martha Hackett (Seska) in "Saboteur
Extraordinaire" (6 minutes) also dates from 2003. The 7-minute
"A Day in the Life of Ethan Phillips" is self-explanatory,
following the actor as he gets made up as Neelix and so on. "Red
Alert: Visual Effects Season 2" (13 minutes) narrated by visual
effects producer Dan Curry, offers an interesting look at some of the
special effects for the second season, while the 12-minute "Real
Science with Andre Bormanis" talks about the way that science is
worked into the show.

For other special features, we get a text "trivia commentary"
for the episode "The 37s," and a photo gallery. There are
also three short "lost transmissions" with
mini-featurettes, one on each of the first three special features
menu screens. These are fairly easy to find, but it's still
irritating; why not just make them into proper features with labels?

Final
thoughts

Season
2 of Voyager sticks to the path that was trodden in Season
1, leaning heavily on stand-alone episodes rather than making
much use of continuity. The result is a season that feels bland; it's
watchable, but there's no sense of anticipation for the next episode.
The writing is weak, with few episodes able to boast well tuned
plots; fundamentally what keeps Voyager reasonably watchable
is its ensemble of likable characters. Fans
of Voyager, and devoted Star Trek fans in general, will
probably enjoy watching these episodes, but the set is really not
solid enough to merit recommending it as a purchase. I'll suggest it
as a rental, with the added comment that those who do choose to buy
the set can be assured that the transfer quality is excellent.