Slashman wrote on Jul 10, 2015, 18:25:But I will give kudos to Stardock for creating a game framework so mundanely number based and by-the-books that making better AI for it was much easier. All they needed to do was sacrifice interesting combat and races to do it. Yay I guess...

Just in case people come in here thinking it's a game universally thought to be boring, it isn't.

Still not sure why you are making combat comparisons between a turn based game and a real time game.

jdreyer wrote on Jul 10, 2015, 00:00:Map packs for Gal Civ? Aren't all the maps procedural? Or are these hand-crafted scenarios?

Hand crafted maps. Designed to be symettrical etc to give every race an even chance. Otherwise they are procedural.

mag wrote on Jul 10, 2015, 00:37:And has anyone been playing GalCiv 3? Any opinions vs. MOO2 and GalCiv 2?

Never played the MOO games but it's a good iterative upgrade on Galciv2. Tech trees are deeper, AI is good as usual, UI got a nice overhaul, some nice new features. It can't match the depth of content of Galciv2 after the Dark Avatar and Arnor expansions but it's better than vanilla Galciv2 was (or vanilla Civ5 for that matter). If something like espionage or terror stars not being added yet bums you out then it's to best wait for an expansion.

I will say it's a great engine though, you can really see what they were talking about with their push for 64-bit. This thing just purrs during late game when it's predecessor and others in the genre would start to chug. I haven't tried any of the crazy map sizes though yet. Also the music I've found surprisingly good.

jdreyer wrote on Jul 8, 2015, 13:34:Then they will ignore the mandate anyway, and the government won't follow up. That's what always happens with these things.

And if the rare instance someone has the balls to bring it up the industry reps will pull out some bullshit statistics and maps that are proven incorrect with 5 minutes of research but the politicians who have received "campaign donations" will just act as an echo chamber and demand the FCC & govt stop meddling in the private sector.

Nice to hear they aren't breaking compatibility too bad, good on MS for that. And good on GOG for testing this proactively, the same old games that are available on Steam don't get that kind of intervention. GOG continues to be a great company to buy from.

Scheherazade wrote on Jul 6, 2015, 16:31:But if they did, then people would just unlock anything they wanted - which would eliminate the MMO progression and turn things into a giant DM sandbox - which is basically what you get from a private DM server.

IMO the biggest draw would have been conversion mods to other IP's. It would probably take awhile to make one at this level of detail but it could have been sweet.

Unfortunately if it's true they've nixxed the idea due to technical reasons it lends evidence to the theory that what they've promised to make simply isn't feasible.

I'm hoping Chris Roberts realizes soon that his massive vision of super everything game is completely retarded and he should just concentrate on making his squadron 42 single player game.

Imo that's half the problem. The other half is the fans who spend hundreds and thousands with utterly unrealistic expectations just feeding the problem. Without a publisher to rein him in the only way to send a message is to stop the money taps. After the 2 year mark with little to show the donations should have stopped flowing.

Just to cite precedent from the previous game Origins on the commitment to fixing things:

"The team is currently working hard on the upcoming story DLC and there currently are no plans for releasing another patch to address the issues that have been reported on the forums," a community manager said in a post on the game's official forums.

Note that at the time there were still reports of game ending progression bugs. There was actually a user in the forums offering his services in editing save files to get people unstuck since WB was so unhelpful.

An option that defaults to on. Something people here would understand how to turn off but the non-tech savvy would have their eyes glaze over if someone tried explaining it to them. If it was opt-in there would be no problem, and with the backlash the news is getting hopefully they will change that.

Really Microsoft? Is that really such a problem that needed solving so much so as to introduce the security risks involved?

"Hey Joe what's your wifi password?""This 5 second conversation is too frustrating, please set your phone to give the password to everyone you know so I don't have to waste 5 seconds in the future. Thanks MS!"

Should friends of my friend get a copy of the spare housekey I gave him too? And blissfully ignorant of all the people who don't understand what their computer is doing they decide to have it default to on. What brainiac greenlit this?

Edit:"Some WiFi hotspots ask you to accept the terms of use in a web browser, provide additional information or do both before you can connect. WiFi Sense can do these things on your behalf to get you connected quickly."

theyarecomingforyou wrote on Jul 1, 2015, 12:48:When the statement was made it was accurate. Release dates are targets, not factual statements. Delays happen.

Such a statement can excuse any amount of delays. Probably was uttered at 3D Realms numerous times. A good project manager wouldn't make incorrect public statements that often.

theyarecomingforyou wrote on Jul 1, 2015, 12:48:Then why are there so many posts on the official forums whenever there's a delay?

There are posts from individuals criticizng. Any post with criticism of any form is pounded into oblivion by hundreds of members of the CR defense force, exactly what InBlack was talking about. Not that this is unique to this game but the severity seems to scale with financial investment. Probably related to post-purchase rationalization.

theyarecomingforyou wrote on Jul 1, 2015, 12:48:CIG has quoted Brook's Law specifically in reference to the delays. They used the "nine women can't make a baby in one month" to point out that adding more people to a project won't necessarily shorten the time it takes. Here's the link: 10 For The Producers (Episode 2).

Letter from the Chairman - $19 Million:"...the more funds we can raise in the pre-launch phase, the more we can invest in additional content (more ships, characters etc.) and perhaps more importantly we can apply greater number of resources to the various tasks to ensure we deliver the full functionality sooner rather than later."

"Potential owners and operators can rest easy: the Starliner is a ship designed to pay for itself!"

Wait, wait wait. It'll "pay back" your real money with fake money. That is not paying you back. This makes as much sense as giving the dealer of a monopoly game real money to buy a hotel. And even then it's a tangible object for a game that has actually been finished.

As much as I loved Titan mode in 2142 I just can't see them working on two sci-fi takes on Battlefield at the same time. Honestly I'd rather see Vietnam come back, I miss having music playing from my heli.