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The Take Two event was dominated by a live demonstration of Grand Theft Auto IV. Though little more than jacking a car and a bit of driving was shown, it seemed to make an impression on journalists at the event. Other titles shown at the conference include Civilization Revolutions, Bioshock, and All-Pro Football 2K8. From Joystiq's take on the GTA demo: "Two Rockstar devs take the stage. The music is a placeholder, so they ask that we not mention it. They've never shown a game to an audience this large before it's release. They remind us that it's a work in progress, so we'll be nice. Something tells us it will impress regardless. The titles shares all key players from earlier GTA games. This consistency should ensure that the title meets expectations. With GTAIV, they're looking to "create the defining next generation action adventure." They show Niko starting in Star Juntion (Times Square). This is not a rags to riches story, 'it's a rags to slightly better rags story.'"

On 20 April 2007, both parties reached a settlement and agreed to drop their respective lawsuits. Under the terms of the settlement Thompson is barred from suing to block the sale or distribution of any future games published by Take Two Interactive or any of its subsidiaries. He will be restricted to communicating through Take Two Interactive's attorneys on any future matters. Thompson will still be able to maintain his outspoken stance against the publisher's titles, as well as still being allowed to act as counsel in lawsuits brought against Take Two Interactive by other parties.

50% regardless, 65% if anyone in the country is killed by a mobster or crazy driver in the next day or so, 85% if the aforementioned killing has any video footage, and 100% if any of the journalists who saw the demo run over a prostitute on their way home.

Psst.. might want to see the stories posted by websites like Gamespot, showing that PS3 graphics are actually not that much better, and in some cases are worse, than the XBOX 360 ones. Whether this is due to the PS3's newness or not is open for debate, but Rockstar is just as new to the Cell as any other 3rd party developer.

Storage is a valid concern, but Blu-Ray discs access slower than DVD's as a result, so there is a trade-off. This game

I've been seeing this comment all over/. lately. While that may be the case, developers know that they can cache to the hard drive which more than makes up for any lack of read speed, which isn't always the case on other consoles...

AFAIK though, Rockstar has the ability to make the game require the 360 HDD, as long as they mention it on the package. I know when I purchased Splinter Cell: Double Agent, it had a sticker advising that the game required the hard drive.

In the event I am wrong though, the second half of that paragraph still applies.

I do wish more game makers would make the HDD standard for the their games though.

I'm pretty sure that MS requires games to be able to be played without a HD (I dont care enough to try and find proof). Although they do clearly state that if you want to play online or play old games you need one.

I thought that the HD in the original xbox was a great idea and it made absolutely no sense whatsoever to offer a new console without one. I mean really, they couldn't put a 20 gig HD in the basic system and just make all the developers lives a little easier.

I actually think it's quite smart.They give people the choice to add whatever options they want to their console (ie. HD-DVD, HDD, Wireless G), and keep the price down. If they later decide they want to use the hard drive to speed things up, they can just give developers the OK to require the HDD for some of their games.

The modular design of the XBOX 360 was a wise decision, I think.

Either way, the parent post is some horribly uninformed vitriol. Holding Rockstar in contempt for making their game multipla

Oh jeez, I don't even know where to start... Sony consistently ruining games for the PS2 was never a problem for people, so why would a problem that's not really that great make people flip out like you are?Dreamcast had 60hz on EVERY GAME in Europe and PS2 completely rejected proper refresh rate for YEARS without people complaining like this. Resident Evil 4 got reduced to shit when it got converted from Gamecube, and so did many other games that were multi-format directly. PS2 was consistently and obvious

I've been seeing this comment all over/. lately. While that may be the case, developers know that they can cache to the hard drive which more than makes up for any lack of read speed, which isn't always the case on other consoles...

This is also why many PS3 games require multi-gig installs. Personally, I'm not a fan of that approach.

Care to offer any examples? I've played quite a few games and have yet to have one install anything on the HD. Now if you go online and get the updates it puts it on the HD, but not right out of the box. Caching is not the same as installing.

Care to offer any examples? I've played quite a few games and have yet to have one install anything on the HD. Now if you go online and get the updates it puts it on the HD, but not right out of the box. Caching is not the same as installing.

When Penny arcade discussed Spider-man 3 [penny-arcade.com] "Tyco" states He [Gabe] brought it home, went through the long install again on his own PS3, and then wept under its cruel lash.

This was the first I had heard of any installs to the hard drive (beyond DLC or patches), so

I just rented Resistance and didn't notice any kind of install, so I'm going to go with "most" games don't require any install. My guess would be that the "required 3 gigs" is for caching and the updates you can download. Crappy movie based piece of shit games do lots of stupid things, like getting made in the first place.

I am sorry I have to break the bad news, but Microsoft have tricked you into thinking Blu-Ray in PS3 is slower than the DVD in the 360.It's simply not true, Microsoft have stated the maximum data transfer rate, at the outer edge of the disk, Blu-Ray is consistent across the entire disk surface (look up CAV and CLV). If you take the average speed of the Xbox DVD drive, and consider it's only 12x on single layer media (8x on DVD9), the Xbox drive is actually slower.

Look around for scans of the recent gaming magazine that had an exclusive. Lots of new stuff.1. The game isn't as centered around committing random crimes. Sure you can still jack cars, but its obvious easier to pay a taxi or take other transportation or example.2. There is an in game computer internet, you receive emails from crime bosses, post resumes to jobs, etc etc.3. Much more extensive fighting system. Article stated it was close to gears of war in the close quarters fighting, nothing like the spray and pray of the previous fighting.4. The missions are more open ended, unlike previous GTA games you can have multiple missions going on at the same time, for example some missions require multiple days to complete you can take on smaller missions in the interim while you complete the larger missions, etc etc..

GTA 3 was great in that it had lots to do and was a very open game. The stunts bonuses you could get added a nice non violent touch to the game. That aspect was greatly lost in the next 2 installments of the genre.Basically the PS3 is baught once GTA4 and Metal Gear 4 come out on it. I just seriously hope Sony doesn't gut it too much by the time I woujld like to buy. I would realy love them to keep the PS2 hardware in the system. But... I guess emulation is a good thing too. They can somewhat enhance the gr

> GTA 3 was great in that it had lots to do and was a very open game. The stunts bonuses you could get added a nice non violent touch to the game. That aspect was greatly lost in the next 2 installments of the genre.

Huh? GTA:VC and GTA:SA had even more non-violent side content than GTA3. Much moreso in the case of GTA:SA. Did you even play those games...?

I was being specific to the unique Car stunts. I've played through all the GTA games. SA added in exercise at the Gym and airplane flying. For non violence you could help some demented kid shoot down remote control planes.

I liked the size of the world in SA you could traverse without load pauses. It was impressive. And I hope in GTA IV they use the Blu-Ray to the fullest extent to go even further (hopefully they won't hobble it to only the capabilities of the XBox 360).

My favorite GTA flying experience was actually the "Dodo" in GTA III, which with careful practice you could fly around the whole map.

Yeah, I loved flying the dodo up to the hidden city in the... north east?... corner of the map. Almost makes me want to put my Windows hard drive back in my computer and reinstall it.

Vice City was the game where I spent the most time just driving around jumping things and trying to do stunts. I don't recall if I got any in-game bonuses for them, but that didn't stop me. I do remember hitting all the little triangle signs in the airport to jump my motorcycle around for unique jumps though.

Of which GTA3 had 20 and GTA:SA had 70. Plus GTA:SA had photo goals, more hidden trinkets, several arcade games within the game, etc. Tons more non-violent side content than GTA3. So whether you're being general or specific, you're still wrong.

Because he's a gaming legend, responsible for Civilization, Pirates & Railroad Tycoon amongst other things. I have no idea of his actual day to involvement in games that carry his name, but that's why it's there.

It certainly means a hell of a lot more about the quality of a game than Tom Clancy or (shudder) American McGee.