>>>Narr:-Improved his ultimate's impact size to 150 AoE, also the birds size, and increased its speed to 1000.-Increased his Orb-able damage [25==>40].-Increased the affection area of his subability [175==>225].-Casting the Ultimate no longer deals instant damage, just the birds-hit damage.-New Effect for his subability.

>>>Togan:-Reworked the mechanism of launching his Ultimate.

>>>Kenzar:-Changed Kenzar's orbable missle's splashing angle.-His Ultimate now will apply 1 second stun to all units inside the ring upon cast.

>>>Mal'Fatan:-Improved his casting animation (cast backswing and point).-Improved his ultimate's damage from 50-130 to 80-120.

>>>Zunilia:-Remade her Ultimate [Wind Evasion].-Remade her Sub-ability [Hauling].-Increased the AoE of her orbable from 50 to 70-Increased her size a bit.

>>>Magika:-Remade his ultimate mechanism and renamed it to [Arcane Rain].-Reduced the damage of Arcane Rain to 20-60.-Remade his Sub-ability [Mystical Sphere].

>>>Shadai:-Her Orb-able will no longer scatter after hitting map edge OR self-destroying.-Her Sub-ability no longer deals damage.-Rescaled her Sub-ability moving distance from a constant 900 to [800/1000/1200/1400/1600].-Renamed her ultimate into Shadowy Orbs, and reduced its missile count to 14, and its hit radius to 85.

-New Mode [Castle Siege].-Disabled CTF mode.-Applied the winter theme.-Lowered the speed of most orbable missile to 1500.-All Shields ([A] spell) now have special model for each hero.-Changed Energy Burst's damage type [Pure ==> Magic].-Energy Burst's damage cap decreased from 60+(10* hero's lvl) to 30+(5* hero's lvl)-Remade The Experience Gaining system [now it is based on spells hitting, not units killing].-Removed the following items: 'Reveal' , 'Healing Salve' , 'Dust of Invisibility' and 'Refreshing Light' .-Disabled the SpellBook shop.-All heroes ultimate's cooldown increased [25==>40 seconds].-Reworked the terrain in Death Match - Teams field.-New path on FFA arena at the right near the map edge.-Reworked Runes system making them only HEAL and MANA runes.-Decreased MagicBall cooldown to 1 seconds.-Increased buff duration of the Dark Orb [2==>6].-Increased slow duration of the Cold Orb [1/2/3==>3/4/5].-Increased Poison Orb damage [5/10/15==>10/20/30].-New Model for MagicBall.-Removed the Magical shield (the mana points-damage reduction) and applied mana for item usage.-Added the mysterious Obelisks again to the map field that shows the color of the owning team/player.-Adjusted the cooldown indicator model for the abilities, making it clearer for long time cooldowns.-Removed gem and gold's extra from the game.

>>>>> BugsFix <<<<<-Fixed the spawning bug in DTM mode.-Fixed a bug with Storm's ultimate from not triggering while using QWER hotkeys.

-Fixed a bug with Brisk that prevents it to cast while stucking in an unpathable terrain.-Fixed a major stupid bug (a mistake) that makes Orbable missiles define the Spiral's orb level from the Critical level.