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City Tradeskill Tasks (also known as Writs) are repeatable quests that can be completed for status points and faction. Each of the starting cities contains 5 controlling factions: One for each of the 4 player archetypes (Fighter, Priest, Mage, Scout) and one faction for the Crafters. These Tradeskill Tasks are given out by the Artisan faction in each town:

You cannot obtain a Work Order until artisan level 15. You cannot obtain a Rush Order until crafting level 20, at which point you will have fully specialized in your craft. (When you are level 19, speak to your crafting trainer; you will skip ahead to level 20 and thus have access to 20th level rush orders.)

After talking to the foreman and accepting the quest, the task does not begin until you "pick up" your invoice. There are Work Orders Desks near the foremen and various Work Order Clipboards on the walls that are clickable. Clicking the desk or clipboard will locate your invoice and "begin" the task. If it is a Rush Order, the timer starts NOW!

While you create your items they are collected automatically by the shop steward's staff and do not go into your inventory and as each line item of the invoice is done the shop steward will check your work for quality and reimburse you for your fuel expenses, unless you have passed the time limit for Rush Orders. When you complete the entire invoice, return to the foreman that gave you the job for a small cut of the sale price of the goods, and the warm feeling that comes from a job well done (the promised coin reward and some faction).

The number of items you are asked to make is usually irrelevant, as it is based on the number of crafts (assuming pristine maximum output each craft). This is to balance classes that make multiple items per craft, such as Woodworkers and Provisioners.