> Someone, somewhere said the Sega Saturn was not capable
of light source shading. This game, along with Fighters
MEGAMiX will put that myth to rest forever. Lobotomy
will also use their knowledge and prowess of the dual 32-bit monster's
hardware to bring us Quake. Anyway, fans of first person
shooters are in for a treat with Powerslave, which is set
in the catacombs, monuments and pyramids of Egypt.

Graphics

> Considering the media's negative view of Saturn's 3D capabilities,
the graphics are nothing short of spectacular. Powerslave
is crisp, fast, smooth, and convincing. Doom fans will
feel right at home. The maps are well planned and completely 3D.
There are lots of enemies to fight, passages to navigate, and sights to
behold. Being able to look up and down is useful to that end.
All this on a system that, as they say, "can't do 3D".

Control

> The control is dead on. Your movement is easy, quick and precise.
An option to remap the controls is available, should you need it.
Auto-aiming is a great feature, and Powerslave utilizes it
well. You start with just a machete, and soon find a handgun.
Eight total weapons are at your disposal, once you've acquired them all.
Powerups are revealed when opening doors, killing monsters, and breaking
vases. You'll need to solve some mild puzzles along the way too.

Sound

> Although it can become repetitive, Powerslave has a symphony
of excellent environmental music to set the mood. I recommend playing
this game in stereo, as the effects are great. The sound effects
are digitized and sound wonderful. Altogether, the sound you hear
helps you immerse yourself within the game.

Fun

> Fun is what you'll have if you play Powerslave. It's
easy to get into, yet difficult to master. You won't even realize
how much time flies bye, as you go through level after level. This
is my kind of FPS.

Bottom
Line

> If you like Doom, Duke Nukem 3D, or Quake,
then Powerslave is for you. This is technically the
best FPS for Saturn, although I do enjoy Duke Nukem
3D with NetLink a bit more on the subjective side.