lol your Armour help protect the range while they do damage so why disband?

The point of armor is make the battle last more than 1 round (giving your range more chances to fire) If you know going in you are not going to last more than 1 round even with the armor you might as well take the workers. Your range will do the same amount of damage without, they will just only be able to fire once. (They would have only been able to fire once anyway)

As an attacker, its generally not a good idea to walk into a battle that will last more than 1 round unless you are forced.

lol your Armour help protect the range while they do damage so why disband?

The point of armor is make the battle last more than 1 round (giving your range more chances to fire) If you know going in you are not going to last more than 1 round even with the armor you might as well take the workers. Your range will do the same amount of damage without, they will just only be able to fire once. (They would have only been able to fire once anyway)

As an attacker, its generally not a good idea to walk into a battle that will last more than 1 round unless you are forced.

Oh ok I agree with that but if you, as the trapped defender, can push the battle to more then 2 rounds then Armour helps

another thing I was thinking if you are going to disband everything there at least leave one poor spam to give his last report before dieing that has to be worth it

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