Running Late!

First off, about the Traveling Salesman guy, it was not intended to make him look like a Quibble(didn't know what it was until today). I just wanted to make a cyborg-looking Moglin-wannabe thingamabob. So I did. But he will have recurring roles and he should get explained more in future appearances. Anywho, that's the part of the release that is taking time to finish. We need to finish the art for the weapons. The specials are already coded so we just need to plop the code on the weapons and upload. Problem is, I won't be around to do it until 9-10 server-time.

However, the new art museum exhibit has already launched! Go check them out despite the fact that only 7 people contributed. I'm really hoping for more this month so get to it! I'm really excited to see what you all can come up with.

Also, that's right. We're raising the level cap. To be mean, that's all the info I'm giving. And as countless parents say throughout the ages, if someone's being mean to you, it's because they like you. But this is plutonic. Otherwise it's awkward. And while I am awkward, this is not. Well now it is. You know what? I'm being mean, period. Just kidding. But still, all I'm saying is it's going up. But how far? And when!? More later. Next paragraph!

Intro shuttle is continuing to be reworked. More detail on that later.

Mecha inventory slots will be coming. More details on that probably on Monday.