V R O O M

In December 2003 an exciting exhibit will open to the public at the Melbourne museum. In this talk I will describe this unique system in which virtual objects and worlds can be presented. The installation consists of 8 walls each of which contains a window displaying stereoscopic 3D images. The walls are arranged in a circular fashion to form an octagonal room that encloses a virtual environment. The audience walk around wearing passive polaroid glasses (for the stereoscopic effect) and they perceive virtual objects that appear to be located within the confines of the room. Each wall looks into the same virtual environment but from a different view point. I will outline some of the challenges in realising this system including discussion of the hardware, software, and content creation.