WOLF got me involved in this lovely project, and it will be officially released tomorrow!

Given a starting point of loneliness I made a short survival themed mini game set in a snow covered landscape. Snow blind was very satisfying to make, it was small enough to come together reasonably quickly, but complex enough that I still rage-struggled and had to learn new tricks to get it working.

A drawing of a figure in protective gear which had been on the studio wall for a while but which was too blank and colourless to become a painting, provided the source for the survival story of the game. I wanted some characters to interact with the survivor but the drawing was so blank and I didn't want to duplicate the main figure, so eventually I decided to use the charcoal the drawing was made with as a source for a character. I ended up with a sort of charred charcoal matchstick man. Then I took fire and light as a stimulus for transformation and pieced the bits together. The sole survivor wears protective gear which has saved them from the fate of the matchstick men, and as the survivor encounters different forms of fire they face their loneliness head on.

Collaborations like this are so enjoyable, and the music that WOLF and P H O E N E have made completely transforms this basic game and creates a wonderful and atmospheric world.