Tower of Guns is a fast paced first-person-shooter for the twitch gamer... with a few randomized elements to keep it fresh with each playthrough. It's a short burst "Lunch Break FPS"... not unlike Binding of Isaac mixed with Doom 2. Tower of Guns was made by a guy named Joe (with his brother Mike composing the music).

February 19

Hey folks, I just updated the linux build once more to address a sound issue that was happening for some folks.

Also, for those of you who saw my last announcement about ToG coming to consoles--there's one more fun addition to that: ToG will ALSO be available on disc, in retail. I'm not sure if I can say where or when yet, but all you diehard ToG fans could own a physical copy of the game someday soon! :-)

February 5

Hi Folks!
I worked a bit more with the kind folks who assisted me on the Mac and Linux builds to get a few of the more common issues addressed. This includes migrating the save data on the Linux version.

While everything SHOULD work fine for all you--if you're worried look in the ToG directory for a file called gamestate.bin and duplicate that file to somewhere safe before you launch the game again--that way you can restore your savefile if anything weird happens.

This update fixes:

Mac fullscreen--fixed some issues where this was not behaving optimally

Save data migration out of the app: Users' savegames are migrated to their user directory.

Steam cloud support: This should now work for both Mac and Linux, but only after the first time you 'exit' the game after this update

Removed those crazy button keybindings that would crash the game for random reasons. Who thought those were a good idea??

Fixed library names on Linux

Integrated a few of the later bugfixes that were in the PC build, but didn't make the original content lock for the Mac/Linux build

Thanks again folks! Also, if you haven't heard, the game is coming this year to XB1, PS3, and PS4! That'll be pretty exciting! So, if your friends are console gamers who want to play ToG, soon they'll get their chance!

About This Game

Tower of Guns is a fast paced first-person-shooter for the twitch gamer... with a few randomized elements to keep it fresh with each playthrough. It's a short burst "Lunch Break FPS"... not unlike Binding of Isaac mixed with Doom 2. Tower of Guns was made by a guy named Joe (with his brother Mike composing the music).

Key Features

SINGLE SITTING FULL EXPERIENCE: For all of those who have too many games (or too little time) this is a game you can pick up and play again and again, without remembering where you were or what you were up to. If you're gonna win, you're gonna do it within an hour or two. That's a big if though... it won't be easy.

ALWAYS A FRESH EXPERIENCE: Random enemies, random powerups, random bosses, tons of unlockable items and weapons...even random-level compositing! You never know what to expect when you sit down in front of Tower of Guns.

CRAZY POWERUPS: You've played first person shooters where you can double jump, but have you played any game where you can centuple-jump? You can in Tower of Guns, with the right items.

GUN-MODIFYING MADNESS: Do you like rocket launchers? You'll like them more if you're lucky enough to stumble upon a "shotgun" modifier. A rocket-launching shotgun is very satisfying. Mix and match your gun with a dozen different Gun Mods!

OLD-SCHOOL TACTICS: For the fans of the faster shooters, it's all back. Circle strafe your way to glory at insane speeds; Tower of Guns is all about moving fast!

System Requirements

Windows

Mac OS X

SteamOS + Linux

Minimum:

OS: Windows Vista/7

Processor: 2.4 GHz Intel Core 2 Duo (Dual-Core)

Memory: 3 GB RAM

Graphics: NVidia Geforce 275 GTX +512mb memory

DirectX: Version 9.0c

Hard Drive: 2 GB available space

Sound Card: windows compatible sound card

Additional Notes: Warning: This game is CPU/GPU intensive. There are a lot of bullets. It is stable on older Nvidia cards (8800 era), but the framerate made for a sub-optimal experience.

Tower of Guns is the best FPS / Procedural Death Labyrinth I've played.

There is no hitscan, every weapon requires you to lead your moving targets, and every projectile can be dodged. You are very mobile, and upgrades you find in the tower will allow you to become even faster and stay airborne longer, if you're really lucky you'll be zipping around and rarely touching the ground.

With each new run you'll chose a weapon and perk to start with. Weapon mods found in the tower will allow you to change how your weapon operates, such as giving it a shotgun spread or causing your projectiles to seek or bounce. These, in addition to the reusable items you'll find and various stat increases like health, speed, or jumps, give each run a unique feel, even when you start with the same build. If you're lucky you may even find new, unique weapons in the tower that operate unlike anything else you can start with.

The tower is partly procedurally generated. Each floor you visit has a theme and you'll fight through a random assortment of rooms in that theme before fighting a boss. While the content of each room is random, the rooms themselves are handmade with a better sense of level design than you get with most procedural games, including secret areas and easter eggs.

If you're like me and scour the levels for hidden items, a successful run will take about 35 minutes. You cannot save in the middle of the game so you'll need to finish it in a single run. Thankfully each run is fairly short and can lead to a very addictive one-more-try game session.

Tower of Guns is an interesting game that melds the fast paced, twitch based action of the FPS genre with the high intensity and replayability of roguelikes. You'll be going through dungeon to dungeon, shooting a bunch of stuff while avoiding ridiculously giant sized bullets and bombs.

Tower of Guns feature a very interesting illustrative look when it comes to it's texture and overall style. If you've played the Borderlands series, it'll be very familiar to you. Visually the game scream with style and it'll probably be one of the more memorable elements to the game.

My only complaints is that the button prompts are made for consoles, so when using keyboard and mouse in the PC, it's hard to tell what button you should push to activate the prompt. Also some of the audio feedback from your bullets connecting to enemies seem a underwhelming in comparison to the exaggerated and highly stylized explosion that it produces.

Overall Tower of Guns is a pretty interesting take on the FPS genre. If you're into Quake or Unreal Tournament, but want a twitch based FPS with some roguelike flavors, then Tower of Guns should fullfill that need.

Pros:- Wonderfully stylized aesthetic- Very replayable- Easy to understand and get into- Very twitchy and fast paced

Cons:- Button Prompts set up for consoles and not PC- Some audio sound effects underwhelming

So. It's 6:26am and I had the decision between going to bed or playing some ♥♥♥♥. And for the last time I looked through my libray and saw the game. Tower of Guns. It sounds fun, I though so I installed the game and tryed it out. And I have to say, for a game that I didn't even know that I own it, is it very good. I played it a bit and I think it's now one of my favorite games so far.

But I really have to go to bed now. LOVE YOU STEAM-COMMUNITY AROUND THE WORLD ♥