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what a godly skin. all that fuss about nothin. i find it hilarious so many of you were trying to push that hooker skin.

So the new skin appeals to you. Hooray for you. Some people still don't like it, and won't like it. Being kind of condescending and insulting about it is not going to change their mind. But hey, if you're fishing for clicks... go you.

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definitely would have preferred the Jade one over the one we got. thankfully I'm on PS4 so I can just keep using my Obsidian Skin for her..

if I had the talent, I'd try and make a skin that takes themes from modern-day hunting attire, Ghillie Suits etc. she already has a couple good Tennogen Skins, so I'm sure an artist can make something else we like.

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The fan concept is really nice, but only looks like Ivara insomuch that it has a hood, and that's it -- odd choice of legs, out-of-genre fur lining and no quiver. Not a good fit for the frame or the game.

The Deluxe Skin looks pretty good, a lot better than the WiP they showed previously. I'm liking the details and composite cloth armor theme. I just hope its metallics aren't overbearing like with several other deluxe skins, as this makes it very difficult to pair the skin with any other helmet.

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So much better. Really begs the question why they would first show it in its worst light.

If you haven't followed de for a while, they're currently often making mistakes when revealing something, look at the first in-game shots of Wukong deluxe, it was ugly as hell because it missed a lot of parts. Or wisp, which when revealed in-game was nothing but an ass because they missed a lot of cloth, also the animation looks way different now in-game than what they showed.

I also think they should up the game and improve on that specifically. Also their gameplay. When Gauss was first shown he looked like an actual god survival wise, last stream Rebecca was always almost dying and it looked like his 2 had no effect.

I know it's a dev build but come on.. a bit of preparation never hurt nobody.

On topic: I think the skin looks dope, I just hope ivara gets some qol changes with her skin or the prime..

Edited August 17 by (XB1)GaussPrime

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If you haven't followed de for a while, they're currently often making mistakes when revealing something, look at the first in-game shots of Wukong deluxe, it was ugly as hell because it missed a lot of parts. Or wisp, which when revealed in-game was nothing but an ass because they missed a lot of cloth, also the animation looks way different now in-game than what they showed.

I also think they should up the game and improve on that specifically. Also their gameplay. When Gauss was first shown he looked like an actual god survival wise, last stream Rebecca was always almost dying and it looked like his 2 had no effect.

I know it's a dev build but come on.. a bit of preparation never hurt nobody.

On topic: I think the skin looks dope, I just hope ivara gets some qol changes with her skin or the prime..

What kind of preparation are you hoping they can do that would prevent completely in development things from being completely in development? They say more or less every devstream that near all the content they are showing is in progress and that it may not be indicative of the final product, and try to be explicit where they know change will be, short of just never showing works in progress there isn't much more preparedness they can offer to anyone in regards to how people choose to perceive such situations.

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What kind of preparation are you hoping they can do that would prevent completely in development things from being completely in development? They say more or less every devstream that near all the content they are showing is in progress and that it may not be indicative of the final product, and try to be explicit where they know change will be, short of just never showing works in progress there isn't much more preparedness they can offer to anyone in regards to how people choose to perceive such situations.

I talk about stuff that IS already hooked up, like the cloth with wisp and the armour with Wukong, and was just accidentally missing for some reason.. if they would've put but a little bit of caution in the stream they would've noticed it was missing. And use some magical dev hacks to implement the missing stuff to show the real thing.

I mean people nagged about how ugly Wukong deluxe was and now they're satisfied (mostly) just because something that was finished was shown off inappropriately..

Edited August 17 by (XB1)GaussPrime

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I talk about stuff that IS already hooked up, like the cloth with wisp and the armour with Wukong, and was just accidentally missing for some reason.. if they would've put but a little bit of caution in the stream they would've noticed it was missing. And use some magical dev hacks to implement the missing stuff to show the real thing.

I mean people nagged about how ugly Wukong deluxe was and now they're satisfied (mostly) just because something that was finished was shown off inappropriately..

That's not really an option while using a live dev build that is constantly getting updated and seeing new iterations. Anything can break anything at a moments notice, and since the development doesn't go on hold for several hours around each devstream that means it's impossible to guarantee everything will go perfectly and without bugs. All they can do is as they always do, which is inform people when content is still wip/in development and prone to change, and hope they can be reasonable enough to understand what that means and meter out their expectations. Yes sometimes people refuse to understand it, like with Wukong, to which DE mentioned several times during the stream he was missing his shoulders pieces but they did exist and would be a part of his bundle, they even I believe posted a preview with his shoulders following the stream, but you can't do anything with about that but hope they learn. We either get to see the in development content and match our expectations to the situation, or we just give them up entirely.