Posts Tagged ‘reboot’

A lot has happened since Wild West Online launched in May. The review score has boosted quite positively toward 61% from 37% overall, although population has dropped to a few dozen concurrent players. 612 Games as an entity has vanished as quickly as it showed up, with its name seemingly being scrubbed from everything related […]

The oft-delayed and seemingly just as oft-rebooted Lineage Eternal is being rebooted as The Lineage. Set for beta in 2018, The Lineage is a totally new project with much of the game assets replaced, including the engine. The Lineage will run on Unreal Engine 4, has five confirmed classes, and will retain the seige system […]

Hellgate has had a rough past, developed by Flagship Studios, released in October 2007 and shut down in February 2009 by Flagship Studios before being picked up by eastern publisher Hanbitsoft and relaunched in the west only to be shut down again at the beginning of this year. Thankfully this time around the game is […]

Face of Mankind is a game of player interaction, an open faction system and player-driven economy in a completely dynamic universe. Fall of the Dominion is a restructuring of Face of Mankind, transforming the MMO and bringing it into a new decade with player-created factions, improved combat capabilities, crafting, exploration, progression, and more. Nexeon Technologies […]

“Interested” isn’t quite the word I would use to describe my attitude toward Blizzard’s upcoming MMO, Titan. It isn’t anything personal against the developer or the game itself, it’s just that at this early of a stage in development where everything we know about the title is from rumors and even the title itself is […]

Earthrise: The game some of you may not have heard of, is back! Well, not at the moment anyway. If you haven’t been paying attention to this or other MMO news sites, Earthrise is a sci-fi sandbox MMO that launched in February 2011 by Bulgarian developer Masthead Studios. Earthrise was panned rather widely in the […]