This is totally cool! :) Very nice ideas here, I specially like the greetings part. The music is not really my cup of tea but it fits nicely nevertheless. I just don't like this particular style of music. ;) Anyway, great demo! Extra for the .nfo :)

Ah, the difference modern hardware makes! In 640x480 you actually can't really see some of the effects enough to get an idea of the quality, especially without AA.

So, the demo. Overall, great, plenty of content, the tune rules (not really my taste, but it's a good tune well made and fits the demo, so i like it), and the code is good as always. The sparrow scenes were really great (and who would have thought sparrows would make for a cool demo effect? =)

Some minor 'could be better next time' stuff - a few of the models and textures looked a bit low res, but the rest was fine (which was wierd after media error, where everything was high res but looked low res, guess it was the low res render target for the fish eye effect on that one).

I also had the 'blue line' just before the tv scene, but only on my work pc with a gf5 series video card, it didn't show up at home on my ati card. Kind of a thick blue stripe across the screen - I thought it might be a design feature too, if a bit of a shit one :)

Oh yes, and you've totally and utterly failed to get those thumb downs. Wtf happened to pouet, an outbreak of reasonableness?!

damN.! i just had to show that Silly Walks-Stuff to a friend of mine...i mean,WTF...it´s 2007 and he still did NOT know about the ´Ministry of Silly Walks´...!!
...Route 1066 got me directly from the beginning on...thanx,k8o-m8.!! Your Zak giveZ it that Special-Flow.! i f#*in like that Demo.! :)

Fanatastic! One of the top five demos for 2007... everything fits together nicely: great design and graphics, good and different music, John Cleese, detailed 3d scenes. This is for sure the epitome of Smash's trademark ribbon/city/graffiti-productions. Btw, had a good laugh reading the info :) Heads up, as long as you crank out demos of this high quality I couldn't care less if it contains ribbons and the like...

BTW: On first try, this crashed after the arrow trees on my comp too, just like Gloom experienced. But after deselecting AA in the setup and setting my geforce to fixed 4xAA everything worked and looked fine. So this might be of some help...

Really kool. Imo better that the last FLT demos. Seems you relax more out of FLT, Smash. And that makes the result better ;)

Totally awsome track from Keito.
If I should should find anything to dis on, the only thing would be the Columbo with uzi "stencil" at the end. I know BANKSY is hype theese days, but that stencil doesnt make sence to me (then again...taste is taste ;)

Fantastic work, love the mood, music, design and overall attitude. Had to run this on a low resolution but it still looked superb. (My only compliant is the fact Devistator`s logo jumped on and off to quickly to take a proper peek!)

tft: it was just fun to make that stencil.. nothing political to be made there. I just thought, wouldnt it be ace if columbo didnt actually go into the details of why he is arresting the criminal and just mow them down with an uzi instead? :) Columbo is our adopted mascot from over the pond so he had to go in ;)

oh btw.. there are more stencil artists other than banksy in the uk.

We should have a video up soonish for those who havent been able to watch it on older hardware.

at a second run (in windowed mode) it didn't crash so i got to see it through to the end.

the demo seems to suffer from low-res textures here and there, and also a massive re-use of old code (which is fine, but doesn't really bring anything new to the table). the arrow-leaves were dead cool, but i have to say that the music felt totally uninspired (and also the mix was crap, with stuff popping out here and there) and left a "rush-job" impression.

also, it was simply too black and white, with no colors for contrast - got a bit boring. still - beats most other "code-rehash-fast-music"-demos, so thumb it up i say :)

good show. The trees and "leaves" are too ambitious for realtime in my opnion, and I prefer the city surfaces, spotlights and the hallmark grafitti together with the (still cool) fluid-effect in the end. Nice touch to keep everything (except the logo-bg) in b/w.

"Let's be honest. You aren't going to like this demo. It contains a lot of arrows, ribbons, graffiti and hip hop. Some of the code is reused, and you will find that boring. It contains dark british humour. It's solely done for the sake of showing some design ideas, there's no effects to stand and applaud about. It's not colourful. It doesn't have a party-shaking bass drum in it. The filesize is 35mb, which is way more than the 64k you would like it to be. It won't even run on a 7 year old pc, and it doesn't have as nice effects as the latest NVIDIA DX10 tech demo.
It wasn't the result of a team of professional artists working 12 hour days for 6 months. It doesnt have any sci-fi or goth elements. It doesnt have any cubes, glenz vectors, copper bars or scroll texts. It is not in any way cute. It is the opposite of everything you want to see in a demo. Just don't bother watching and save yourself the anger it will cause you. You might get an ulcer. Nobody likes ulcers.
In fact, just go to your favourite demoscene flamebait site and thumb it down directly without watching it."

I can't remember when i was laughing so much while reading any release notes. This text itself is forcing me to watch it :) But right now i'm in work on my Duron 800, so i will save it for home...

In my opinion, this is an absolute masterpiece. Brilliant art combined with a top notch soundtrack (you go, Keito!) and Smash's trademark style/effects. To me it feels a bit like this demo was a relief for the creators, most notably for Smash. Less Fairlight-pressure, and more "ah let's screw it, we'll just have a blast" and it seems to me like this has lead to a better result. Top notch, guys. (*applauds*). To me personally, one of the best demos of the year so far.

IMO best Fairlight prod with smash as director. Features all the effects we've already seen but this time everything goes fluently. There are some monumental scenes which I like a lot. The only thing that disturbs me all the time are those artificial camera moves with critical or topping points on curves. They cause very rapid orientation changes that I dislike. I assume that you're using LW for previewing your camera moves. Try to concentrate more on the camera or implement two or three point camera - in LW use targeting. This will surely lead you to a true masterpiece.

Brilliant. Bloody brilliant. I cant even say why but it feels so under control, nothing random, eveything where it should be, nothing left to chance. Also, it worked without eating my PC. Wholly consistent. Oh and Ministry.

I don't comment much, i just silently watch, but i have to.
The .nfo was fun to read. But this... This is THE SHIT!! I can't easily explain it, but this moved me. One of the best things i've seen. Superb atmosphere and overall execution. And soundtrack. I really don't like any hip-hop style music, so how did u manage that i love it?! F..k I loved Track One and i love this, thx :)

im blaming the dodgy 8xxx series drivers here, because d3d doesnt throw any issues and it's fine on the tested machines. :) although if anyone gets a reliable crash and is up for a debug session sometime, drop me a mail.

Well, what can I say. It was very boring, had some lame effects, and the soundtrack wasn't disco-industrial. I hate it very much. The worst parts were the one with the tv-screens, the tree-part and the "men in front of buildings"-part. Those really made me want to vomit.

Just kidding ;) Looking foward to watching it with a new gfx card that I just ordered :D

Poor colors, lack of naked women, no cats.
As I did not told before, my last cats were females, and were holding a colored foufoune.
Black foufounes on whhite or brown hairs, and Mona has a white foufoune of black hairs.
Maybe another times...

i know, ukscene allstars isn't flt+cncd, but still, compare this with halfsome/media error - what a difference! (it's fairer than most demo comparisons because the set pieces are basically the same here :). it not only has none of that overly self-conscious "we are sooo hip" vibe (big improvement in my eyes), it also adds in the flow that's been so conspicuously absent in those two demos - this time, even the arrows are (literally! :)) going somewhere.

soundtrack seems to be somewhat controversial, but i thought it was great. oh, and for an added bonus, hooray for a reasonable loading time!