Having graduated from the University of Edinburgh with a Bachelors in Artificial Intelligence and Software Engineering, I'm now a second year game design student at Carnegie Mellon's Entertainment Technology Center (ETC).

With the goal of obtaining a position as a game designer in the video game industry I have put my experience and skills to use. Following the fantastic experience of the ETC's first semester I went onto obtain a game design internship at Electronic Arts DICE LA studio, as well as produce an award winning app during my previous semester at the ETC.

Making a fun transformational game is challenging. In this article I chronicle my design process in creating an award winning transformational puzzle game about geometry, and conclude with lessons learned.