julionib

the use of XNA Dll or SlimDX Dll to have access to xbox control input its good but has some side effects like some people that just cant load the mod or bad precision (like i had with slimDx), so its better try to do all with native calls

julionib

this is beautiful, thx for the tip, now i can use this same pointer idea for a lot of methods, damm i was stuck with some script ideas because i tought it was impossible to use some native calls in VB.net and i was too lazy to migrate to C# ^^

CODE

Dim P1, P2, P3, P4 As GTA.Native.Pointer

P1 = New GTA.Native.Pointer(GetType(Int32))P2 = New GTA.Native.Pointer(GetType(Int32))P3 = New GTA.Native.Pointer(GetType(Int32))P4 = New GTA.Native.Pointer(GetType(Int32))

julionib

Yeah I was wondering why all these mods are being released using xna stuff when gta already does it

yeah, it makes more complicated to install, some people ignore the file and the game just crash at loading screen when script loadsi guess that its indicated to games/programs that cant have direct access to xbox control