This past year has been incredibly rough for Konami. Now, it seems that Konami is exiting the world of console game development with the single exception of the Pro Evolution Soccer series. Considering that Konami holds the rights to some of the most beloved franchises in gaming history, this is incredibly sad news.

Why are some ports nearly spotless, while others are train wrecks? Are the PS4 and Xbox One really just dolled-up midrange PCs? Let’s bypass the noise and hear the story directly from the devs themselves.

This week, Google announced that 48fps and 60fps video playback will be available on YouTube sometime in the next few months. The transition to higher frame rates has been painfully slow across the board, but this move from the YouTube team could force game devs and Hollywood to focus on pumping out more frames per second.

Since the Xbox One was revealed last May, Microsoft has made some major course corrections. The draconian always-online requirements were scrapped, and the execution of used game dealers was stayed, but a number of serious issues still plague the Xbox One. Worst of them all, Microsoft is demanding launch parity for ID@Xbox titles. Because of this short-sighted policy, many notable indie devs are steering clear of the Xbox One completely.

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