About this mod

This adds balance to my 770 perk overhaul mod and changes the difficulty's across the board (The very easy setting is close to survival in vanilla, without the eat/drink/sleep mechanic) Survival is far more dangerous.

Requirements

DLC requirements

DLC name

Automatron

Wasteland Workshop

Far Harbor

Contraptions Workshop

Vault-Tec Workshop

Nuka World

Permissions and credits

Credits and distribution permission

Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources

Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file

Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator

Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file

Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me

Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms

Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets

Console modding permissionThe author uploaded this mod to Bethesda.net and it is available for console users

Author notes

Go be free

File credits

This author has not credited anyone else in this file

Donation Points system

Update 1.13Returned the carry weight back to vanilla.(Didn't know reducing it also reduced dogmeats carry weight)Special raised to 21 pointsMinimum zone level is set to 1 on all zones.Legenday rarity increased (about 5x rarer than vanilla)

Update 1.11I just turned the terminal speed back down to 60 as i explore the npc adjustments it is necessary.

Update 1.1

I am making other mods some will make the game easier,some more will make the game more difficult so i altered the damage/exp ratio's to half : Very easy = 1 x damage/expEasy = 1.25 x damage/expNormal = 1.5 x damage/expHard = 1.75 x damage/exp Very Hard = 2 x damage/expSurvival = 2.25 x damage/exp (old)Survival = 2.5 x damage/exp (new)

Had a quick run through sanctuary on survival, you level up before you leave the vault and the special book makes + 2 strength, if you started with 2 points in every stat that would be 4 strength and the balance felt right, a little easier than i'm used to but there is more to come.

Version 1

I didn't touch the combat AI, Settlement or Companion settings.

Starting Special Points = 14

Legendary Rarity Increased

Max Zone levels increased from 999 >>> 65500

Min Zone levels increased apart from zone 1

Exp for level increased / most exp is reduced apart from kills , kills are multiplied by level difficulty