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en-usEngadget is a web magazine with obsessive daily coverage of everything new in gadgets and consumer electronicsCopyright 2016 AOL Inc. The contents of this feed are available for non-commercial use only.https://massively.joystiq.com/2014/01/22/aethertechs-arrive-in-aion-january-29th/https://massively.joystiq.com/2014/01/22/aethertechs-arrive-in-aion-january-29th/https://massively.joystiq.com/2014/01/22/aethertechs-arrive-in-aion-january-29th/#comments

If you thought you'd have to wait until the end of Q1 for Aion'sSteel Cavalry expansion, NCsoft has a surprise for you! Once dubbed patch 4.5, Steel Cavalry -- with its new Aethertech class, two new instances, and all-new skills -- is launching next week. As of January 29th, players can slip into the long-awaited final new class that uses a mechanized suit as a weapon. Daevas can also adventure through The Illuminary Obelisk and Iron Wall Warfront, the two newest instances to open in Atreia. Want a taste of what awaits you next week? Check out the trailer below.

Two months out from Final Fantasy XIV's launch, I haven't had a chance to talk about any of the information we've seen about patch 2.1. That is kind of great. I haven't been thinking extensively about what the next big thing will be because I'm too busy enjoying the game right now. But that patch is approaching, and you'd better believe that it's going to include enough stuff to shake things up again -- enough that I could really write four or five columns just looking forward to what's coming next.

First let's look at some of the elements that are going to seriously affect the endgame this week.
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consoleconsolesdropsdungeonsendgamefantasyfeaturedffff14ffxivffxiv-patch-2.1final fantasy xivfinal-fantasyfinal-fantasy-14final-fantasy-xivmog-lognew-dungeonsopinionpatchpatch-2.1patchespvpsquaresquare-enixsquenixthe mog logthe-mog-logupcoming-patchesupdatesSat, 09 Nov 2013 16:00:00 -0500319|20764133https://massively.joystiq.com/2013/10/31/mingle-with-monsters-as-heva-clonia-online-launches-today/https://massively.joystiq.com/2013/10/31/mingle-with-monsters-as-heva-clonia-online-launches-today/https://massively.joystiq.com/2013/10/31/mingle-with-monsters-as-heva-clonia-online-launches-today/#comments

After just two weeks of open beta testing, the anime-styled free-to-play game Heva Clonia Online launched today. Along with the full launch, OGPlanet is introducing new content and features including a new region, more quests, new dungeons, an increase in the level cap (to 49), and new class evolutions. Additionally, the cash shop is now available for use.

As Heva Clonia Online's launch coincides with Halloween, it is fitting that there are numerous holiday-themed events for players to participate in and earn prizes from. And what better way to keep that holiday spirit all year round than by cloning and collecting the Halloween monsters? To start your adventures, visit the official site. For more on the game, check out Rise and Shiny and watch the gameplay trailer below.

A common refrain among casual players this expansion has been the lament for five-man content. Mists of Pandaria hasn't added any new five-man dungeons since it launched, and for fans of that format, it's a bit of a bummer. In fact, Mists of Pandaria marks the first time that Blizzard hasn't added new dungeons post-launch. In classic WoW, Maraudon was added in patch 1.2, and the Dire Maul set in patch 1.3. The Burning Crusade saw Magister's Terrace in patch 2.4, Wrath gained the three Icecrown five-mans in patch 3.3, Cataclysm had Zul'Aman and Zul'Gurub retooled as 5-mans in 4.2, plus the Well of Eternity dungeon suite in 4.3. Yes, if five-mans are your thing, Mists probably has you feeling pretty glum right about now.

So maybe the following tweet from Ghostcrawler will cheer you up a bit:

@GersenKirth We would like to provide more 5-player dungeons than we were able to do for MoP.

Instead of five-man dungeons, Mists definitely saw a focus on scenarios for casual group content. And while scenarios are fun, if you're a healer or a tank, you're not really necessary for them. I personally would love to see a bit more balance in the future between implementing scenarios and implementing five-mans, so here's to a WoW future where both will shine. What about you? Are you hoping for more five-mains, or could you do without them?
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5-man5-manscata-dungeonsclassic-dungeonsdungeonsfive-mansgc-twitterghostcrawlermists of pandariamists-dungeonsnew-dungeonsnews itemsscenariostbc-dungeonstwitterwrath-dungeonsMon, 16 Sep 2013 13:00:00 -040099|20721811https://massively.joystiq.com/2013/09/10/massively-exclusive-en-masse-talks-tera-s-dungeon-assault/https://massively.joystiq.com/2013/09/10/massively-exclusive-en-masse-talks-tera-s-dungeon-assault/https://massively.joystiq.com/2013/09/10/massively-exclusive-en-masse-talks-tera-s-dungeon-assault/#comments

Also new today are the Conjunct, Visionmaker, and Bloodrave armor sets, which represent the most powerful armor on offer once fully leveled and upgraded. We spoke with En Masse about the state of TERA: Rising, the thought process behind the new encounters, and how the studio answers some common fan complaints.

If you've been yearning for a new experience in TERA, you've only got to wait until next week to get one. On September 10th, the free-to-play fantasy game is launching four brand-new dungeons, complete with new game modes, epic bosses, and of course elite gear. Dubbed Dungeon Assault, this update adds content for various group sizes and allows players to upgrade the Conjunct, Visionmaker, and Bloodrave armor sets.

Wonderholme, a 10-player co-op adventure, is a lethally whimsical castle. Channelworks is a series of aqueducts maintained by automatons (basically the sewers) deep beneath the Veritas District is explorable by groups of three. Kezzel's Gorge is a tower defense scenario built for seven participants. And Shattered Fleet, a five-player BAM beatdown, takes place on a ship run aground off the Jagged Coast.

Can't wait until the 10th to see what's in store? Then check out screenshots of these new dungeons in the gallery below and watch a teaser trailer for each, one right after another, after the break.

SOE Live 2013 kicked off in the new Planet Hollywood venue with a keynote full of information as well as frivolity. The night started with a rap performance by a PlanetSide 2 player and continued with plenty of humor and even prize giveaways. Fan favorite Brasse, aka Linda Carlson, then lit up the stage (literally) in her PlanetSide 2-inspired Dwarven armor set and plugged Player Direct, a way for player-made gaming videos to gain more exposure. And then came the gaming news.

Although even more details will be forthcoming as the convention progresses, there were some definite highlights shared by SOE CEO John Smedley, EverQuest Producer Thom Terrazas, and EverQuest II Producer Holly Longdale, including expansion announcements, release dates, and even some EverQuest Next tidbits.
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brassebreakingcall-of-the-forsakenchannelerconconventiondragondragon's prophetdragonsdragons-propheteqeq-2eq-iieq-nexteq1eq2eqiieqneventevents (massively's coverage)everquesteverquest iieverquest nexteverquest-2everquest-iieverquest-nextexpansionsf2pfan-fairefantasyfeaturedfree-to-playholly-longdalehousinginfernuminfernum-productionsjeremy-soulejohn-smedleylas-vegaslaunchlaunch-datelauncheslinda-carlsonmercenariesmmo industrynew titlesnew-classnew-contentnew-dungeonsnew-zonesplayer-generated contentrunewakerrunewaker-entertainmentsoesoe-fan-fairesoe-livesoe-live-2013sonysony-online-entertainmenttears-of-veeshanthom-terrazasFri, 02 Aug 2013 06:00:00 -0400319|20684698https://massively.joystiq.com/2013/07/23/darkness-dawns-takes-the-everquest-ii-story-to-new-heights-today/https://massively.joystiq.com/2013/07/23/darkness-dawns-takes-the-everquest-ii-story-to-new-heights-today/https://massively.joystiq.com/2013/07/23/darkness-dawns-takes-the-everquest-ii-story-to-new-heights-today/#comments

While many eyes are turned toward Las Vegas in anticipation of big reveals next week, EverQuest II fans get to sink their teeth into a meaty update to help them pass the time until the convention. Darkness Dawns, the continuation of the story developed throughout the previousScars of the Awakened update, hits servers today.

What in GU67 could possibly distract players from thoughts of SOE Live? How about four fabled Desert of Flames dungeons retooled for the max-level crowd, a more flexible AA system, new PvP rewards, more tradeskill apprentice items, three new contested god avatars, a special raid arena, improved inventory management (yay for personal depots!), daily objectives, and -- in the words of Producer Holly Longdale -- "one of most epic events in game."

Sounds like a bit to take in, doesn't it? And that's just scratching the surface. Thanks to a tour hosted by Longdale, Creative Director Akil Hooper, Lead Designer Kyle Vallee, and Designer Carlos Mora, I was treated to a preview of EQII's newest features and learned a few extra tidbits to pass along as well as the update trailer (which you can see here as well!).

Last time, when sharing my initial impressions of AionDark Betrayal, I mentioned how the expansion was so big that there was no way one Wings Over Atreia could cover it all. Well, that's putting it mildly; there's no way two or ten can, either! in fact, I am still finding gems tucked away both in game and in the patch notes, so we'll definitely have plenty to discuss for a while. This week, we're going to try to make a dent in that pile of topics by grabbing one and just running with it. Up this week: 4.0 dungeons.

Now, this guide is not going to delve deeply into tips, tricks, or strategies for Aion's newest dungeons. Instead, it's concerned with the who, the where, and the why, offering a synopsis of each new instance and a look at the lore behind it. Heck, with 12 new dungeons, that's about all we could fit in -- and only half of them at that! Check out six of these new dungeons now, and stay tuned for the second half of our guide next time.
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4.0aionaion-dark-betrayalascensiondanaur-sanctuarydanuar-mysticariumdanuar-reliquarydark-betrayaldungeonsexpansionsf2pfantasyfeaturedfotress-instancesfree-to-playguideguidesidgel-research-centerinstanceskamar-battlefieldlorencsoftnew-dungeonsnew-instancesopinionsteel-rosetruly-freewings over atreiawings-over-atreiaSat, 13 Jul 2013 15:00:00 -0400319|20651479https://massively.joystiq.com/2013/05/29/scarlet-blade-reveals-first-major-content-update/https://massively.joystiq.com/2013/05/29/scarlet-blade-reveals-first-major-content-update/https://massively.joystiq.com/2013/05/29/scarlet-blade-reveals-first-major-content-update/#comments

Though it's a game best-known for removing things (clothing in particular), Scarlet Blade is actually adding something this time around: Aeria Games has announced the free-to-play game's first major content update. Players in Scarlet Blade can now reach level 34 and venture into a new zone called Barbiron. New gear also accompanies the level cap increase, as do new dungeons, including the aptly named Subterranean Factory, which sits underground.

PvP also received attention in this update with the opening of Viledon, an all new open-world zone capable of holding hundreds of combatants. This zone, which contains quests to complete, bosses to fight over, and escort missions to complete or sabotage, can be entered and exited at will.

Have you ever thought that adventuring would be so much easier if there were two of you? MapleStory players in Europe will have the chance for just that experience if they choose the newest character -- Mihile, The Knight of Light. As a special ability, this knight can duplicate himself, essentially creating a shield to protect against enemies. At level 70, Mihile can also transfer this same skill onto other players.

Along with the knight, Nexon Europe is adding three new dungeons to MapleStory. Players will soon get to dive into four dungeons based on the seasons through Spiegelmann's Strange Gallery, take a cable car to the quests in Fatansy Theme Park, and discover the secrets of of the beautiful Sakura Castle. The first two will be accessible starting at level 50, but the final dungeon is only for players over level 70.

If you'd rather not hear any more news about Aion4.0 until it includes a release date, we've got good news! No, it isn't the release date. Instead, we've got details about content coming in the patch after the 4.0 update, namely five new dungeons.

Some of these instances sport unique new features or twists on old ones. Ophidan Bridge is a timed-group instance where Daevas must simultaneously occupy all key points. In Danuar Shelter, groups must split up and take three different paths to the final boss, one of which involves jumping. On a more familiar note, Sauro Logistic Base allows players to choose the difficulty of the final boss (which must be killed within six-and-a-half minutes) and Impenetrable Bastion is a once-a-week 24-man raid instance where loot depends on the final rank the alliance achieves. The final instance, Kamar Battlefield, is a 12v12 battle between two teams on an upgraded Dredgion.

Although NCsoft notes that names and details are subject to change through updates and localization, Daevas can look forward to venturing into these instances after the dust of 4.0 settles.
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aionascensiondanuar-shelterdredgiondungeonsf2pfantasyfree-to-playimpenetrable-bastioninstanceskamar-battlefieldncsoftnew-dungeonsnews itemsophidan-bridgepatchespost-4.0-contentsauro-logistic-basetruly-freeMon, 04 Mar 2013 11:00:00 -0500319|20487251https://massively.joystiq.com/2013/01/17/aion-3-5-soars-to-eu-today/https://massively.joystiq.com/2013/01/17/aion-3-5-soars-to-eu-today/https://massively.joystiq.com/2013/01/17/aion-3-5-soars-to-eu-today/#comments

While North American Daevas have been enjoying all the goodies that came with Aion3.5 since last October, folks across the pond had to continue to wait for their turn. Now, though, the wait is finally over as Gameforge has released patch 3.5 on the European servers. EU Daevas can get their PvP on in new arenas, enjoy special legion quests (along with a legion level cap increase to eight), and dive into new dungeons like Tiamat's Stronghold. Players wanting a break from the adventuring side of life can take part in the new village improvement process to get new housing designs and add NPCs to the neighborhood.

Get a glimpse of Tiamat as she awaits you in the trailer after the break, then hop in game to face her for yourself!

We've been teased with bits of information and still shots for various aspects of Aion's upcoming 4.0 expansion for quite some time. Today, we finally get to see it live! No, I don't mean the patch is live, sadly; rather, NCsoft has released two trailers highlighting the new lands, classes, and skills that eager Daevas can expect when the expansion finally hits North America.

The first video highlights the new zone Katalam with its various landscapes, shows off a fortress siege, spotlights the new classes, and demonstrates a number of new skills, including the new intensity skills players charge for a more powerful effect. On top of that, it zooms through a host of new instances, introducing even more than those already revealed. It also appears to suggest a new type of character customization, but there is no additional information currently available. The second video focuses solely on the new skills coming to existing classes.

Feast your eyes on all of the visual goodness in the two trailers after the break and tell us what you think!
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aionascensionclassesdungeonsexpansionsf2pfantasyfree-to-playgame mechanicskatalamncsoftnew-classesnew-dungeonsnew-skillsnews itemspatchespvptourtrailerstruly-freevideovideo-tourThu, 20 Dec 2012 13:30:00 -0500319|20408502https://massively.joystiq.com/2012/12/14/aion-adds-fuel-to-the-4-0-fire-with-announcement-of-four-new-ins/https://massively.joystiq.com/2012/12/14/aion-adds-fuel-to-the-4-0-fire-with-announcement-of-four-new-ins/https://massively.joystiq.com/2012/12/14/aion-adds-fuel-to-the-4-0-fire-with-announcement-of-four-new-ins/#comments

If the trickles of information about Aion4.0 are making you crazy with anticipation, you might be pleased to hear that NCsoft has just revealed the four new instances coming in the expansion.

The new dungeons are: Underground Katalam, a labyrinth where owning the fortresses will make travel easier; Lunadium, home of the broken-hearted witch Grendal; and Katalamize, a 12-Daeva instance boasting the strongest boss of all of 4.0. On top of those, the expansion is also bringing yet another new type of siege, just like 3.0 introduced a new one with the Hearts in Tiamaranta. The new fortresses will also have two unique additions to the standard fortress instance: a solo instance and a special version for the controlling legion that offers better rewards than the original. For more details, check out the official announcement.
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12-man12-man-instance12-man-raids4.0aionaion-4.0aion-4.0-patchascensiondungeonsexpansionexpansionsf2pfantasyfree-to-playkatalamizelunadiumncsoftnew-dungeonsnew-fortressnew-instancesnew-siege-systemnews itemspatchestruly-freeunderground-katalamFri, 14 Dec 2012 21:00:00 -0500319|20403984https://massively.joystiq.com/2012/12/11/forsaken-world-kicks-off-its-latest-expansion-war-of-shadows/https://massively.joystiq.com/2012/12/11/forsaken-world-kicks-off-its-latest-expansion-war-of-shadows/https://massively.joystiq.com/2012/12/11/forsaken-world-kicks-off-its-latest-expansion-war-of-shadows/#comments

If you're a stalwart fan of Forsaken World, your winter holiday of choice came early this year. The game's latest expansion, War of Shadows, has just gone live, bringing with it an entirely new race for players. Lycans can transform from their normal humanoid state into hulking wolf-creatures, providing a variety of new abilities and upgrades while they remain transformed. Other races have also seen several adjustments to bring them in line with the new kids on the block.

Even if you're not interested in new races or balancing old ones, the expansion features a new zone (Eclipse Hollow) and new dungeons (Ancient's Battleground and Hell Road), which provide new quests and challenges for players. Take a look at some screenshots of the expansion in our gallery, look at the full trailer for the expansion just past the break, and then get on in and start running around with your new wolfman.

A new age begins in Eden Eternal as the game's new expansion, Shadows of the Past, launches with tons of new content tying the past to the present. Players will find three new maps, four new dungeons, and a new Sage class on top of the additional lore and a raised level cap (70) when they log in to the free-to-play fantasy game.

In an interesting twist, those wishing to play this new class cannot just choose it; they must undergo a series of trials in order to unlock it for play. These trials allow player to experience the saga of the lost Sage in a bygone age firsthand. Producer Andy Muesse states, "This is the first time that the lore has had something tied to the world's past, a compelling story of the corruption of the Zumi race and why there are no Sages anymore."

If you have the urge to hack-and-slash your way through some undead or test your mettle against a new type of demon, Dungeon and Dragons Online's recent expansion Menace of the Underdark has just the two dungeons for you. The Unquiet Graves dungeon features Drow necromancers desecrating a once-peaceful graveyard and constantly reanimating the bodies of the dead. The second dungeon, The Deal and the Demon, pairs players with the notorious mercenaries, the Yugoloth, to get rid of a demon lord deep inside the Demonweb.

Dungeons and Dragons Online's first expansion Menace of the Underdark is now a week old, but have you seen everything? Neither have we. Luckily for us all, Turbine keeps treating us to screenshots showcasing the new areas. Today the spotlight is on the new dungeon called House of Broken Chains. Besides just offering the standard fare of foes, this dungeon presents a new dynamic in the game. As players fight both slaves and their masters, they can choose to kill all of the slave masters and free the slaves or simply eradicate everything in true hack-and-slash form.

Take a look at the images of this new dungeon along with other Menace of the Underdark screens in the gallery below.%Gallery-148679%
[Source: Turbine press release]
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ddodnddungeonsdungeons and dragons onlinedungeons-and-dragonsdungeons-and-dragons-onlineexpansionexpansionsf2pfantasyforgotten-realmsfree-to-playgalleriesgalleryhouse-of-broken-chainsmenace-of-the-underdarknew-dungeonsnews itemspvescreenshotsslavesturbineturbine-entertainmentunderdarkTue, 03 Jul 2012 11:00:00 -0400319|20270969https://massively.joystiq.com/2012/04/26/iris-online-opens-the-lost-temple-of-atlantis/https://massively.joystiq.com/2012/04/26/iris-online-opens-the-lost-temple-of-atlantis/https://massively.joystiq.com/2012/04/26/iris-online-opens-the-lost-temple-of-atlantis/#comments

Iris Online players are in for a treat today because it's patch day. And not just the small sort of patch with a bunch of bugfixes, either -- this is the big kind, the kind that opens up new areas and expands the level cap. In fact, it's exactly that kind, as today's update opens four new zones and the Lost Temple of Atlantis for player exploration. The temple is meant as the most challenging dungeon in the game and contains a variety of treasures for players braving its depths.

Beyond the temple, the new zones give players new chances to strike back and liberate the land from the Sahar, complete with new quests to enjoy. Those new quests will also help as players head for the new level cap of 75, but if that alone isn't enough, the development team is doubling all EXP and SXP rates until April 29th. Players can also earn special treasure boxes for a limited time, a little extra boost for enjoying the game's new content.

In Final Fantasy XIV's latest producer's letter, producer Naoki Yoshida stopped by the forums to reflect a bit on 2011 and give fans a look at what's coming up in 2012. Yoshida notes that September 2011 marked the one-year anniversary of Final Fantasy XIV as well as the one-year anniversary of Yoshida's installation as producer and director of the title.

He goes on to state that "2012 will see [the game] making even larger strides and will prove to be an even bigger test for FFXIV." Next year's first new patch, 1.20b, is already in development, and Yoshida says the team is working diligently on 1.21 features such as the job system, job quests, and two new dungeons. As his final announcement, Yoshida reveals that QA testing for the battle system for the 2.0 client will begin shortly after the new year. For the full details, click on over to the full producer's letter on the FFXIV official forums.

Aion fans rejoice! The near-mythical 3.0 update is coming to Korea inside of a week (which means it's a few months removed from the American servers, of course). If the new Korean trailer is any indication, though, it should be well worth the wait.

The four-minute clip takes us inside the Promised Land patch's player housing mechanics, not to mention six new instanced areas and a variety of open world locales. You can also glimpse the patch's assorted air and ground mounts. We reported on some early looks at the 3.0 content last month, but the new trailer is even more extensive. Head past the cut to view it in full, and then mosey over to MMO Culture for a few new screenshots.
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3.0aionaion-3.0aion-promised-landatreiaexpansionsfantasygame mechanicshousingmmo industrymountsncsoftnew-dungeonsnews itemspatchesplayer-housingpromised-landtrailertrailersvehiclesvideoSat, 05 Nov 2011 17:00:00 -0400319|20099610https://wow.joystiq.com/2011/09/19/tom-chilton-shares-info-on-patch-4-3-dungeons-and-more/https://wow.joystiq.com/2011/09/19/tom-chilton-shares-info-on-patch-4-3-dungeons-and-more/https://wow.joystiq.com/2011/09/19/tom-chilton-shares-info-on-patch-4-3-dungeons-and-more/#comments

When Zarhym said that patch 4.3 goodies were imminent, we didn't know he meant this soon. Our parent site, Joystiq, has the details from Tom Chilton, game director for WoW. He talks about the trio of new 5-man dungeons and the lore behind the final chapter of Cataclysm's story.

The new 5-man dungeons will have us exploring a future where Deathwing wins, to show Nozdormu the endtime that would happen if Deathwing were allowed to bring his plans to fruition. After convincing the leader of the Bronze Dragonflight to aid us, we travel back in time to the Well of Eternity to allow Thrall to steal the Demon Soul. The Demon Soul is an ancient dragon artifact that will be the focal point of our attack on Deathwing. Finally, we enter the Hour of Twilight, escorting Thrall and the Demon Soul to Wyrmrest Temple, which is where the final battle begins.

Chilton also talks about the Deathwing encounter itself, sharing with us details on the mobile fight that is like nothing we've ever seen before. Deathwing will be on the run, and we will be giving chase across the world. As Deathwing is trying to heal himself and regain his strength, players will be ripping away his armor plating and fighting the lava beasts that lurk within his body. There will be a new balancing mechanic that forces players to stay balanced while fighting, adding an entirely new angle to the encounter.

The final showdown will occur with players fighting Deathwing from floating islands in the Maelstrom. The full article on Joystiq has more details on the encounter and what we can expect to see when facing Deathwing. From my perspective, patch 4.3 is shaping up to be one of the most exciting patches of all time!Brace yourselves for what could be some of most exciting updates to the game recently with patch 4.3. Look at what's ahead: newitem storage options, cross-realm raiding, cosmetic armor skinning and your chance to battle the mighty Deathwing -- from astride his back!
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breakingdungeonsendtimehour-of-twilightnew-5-mannew-5-mansnew-dungeonsnews itemsnozdormupatch-4.3patch-4.3-dungeonswell-of-eternityworld-of-warcraft-patch-4.3wow-patchwow-patch-4.3wow-patch-4.3-newswow-patch-newsMon, 19 Sep 2011 02:42:00 -040099|20045955https://massively.joystiq.com/2011/08/31/mythos-content-update-includes-23-new-dungeons-skill-tweaks/https://massively.joystiq.com/2011/08/31/mythos-content-update-includes-23-new-dungeons-skill-tweaks/https://massively.joystiq.com/2011/08/31/mythos-content-update-includes-23-new-dungeons-skill-tweaks/#comments

The last time we profiled Mythos on Massively, it was in service of some new content. It's no surprise, then, that Frogster is once again expanding the free-to-play hack-and-slash MMO. This time the new bells and whistles can be found on the Fog Island of Horror, and in case the name didn't drive the point home, it's a pretty scary place.

The isle is home to a horde of ravenous zombies and is the base of operations for two opposing queens. Their majesties Vyle and Neperta make their home on the fog-shrouded island, as do the denizens of 23 new dungeons ripe for the plucking by adventurers from across the realm. Oh yeah, that level cap, previously stuck on a piddling 51? It's been bumped to 55, the better for you to get a handle on some changes to cooldowns and the skill system whilst you're grinding your way through packs of monsters.

Today's Mythos press release also alludes to a massive crafting system overhaul, but since it's a little light on the details where tradeskilling is concerned, you'll just have to log in and see for yourself. Alternatively, you could hit up the official website for more details.
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craftingcrafting-updatediablo-clonedungeon-crawlerdungeon-crawlingdungeonsf2pfantasyfog-island-of-horrorfree-to-playfrogstergame mechanicsmmo industrymythosmythos-europenepertanew-dungeonsnews itemsopposed-queenspatchesvyleWed, 31 Aug 2011 17:30:00 -0400319|20031863https://massively.joystiq.com/2011/06/24/cabal-readies-episode-vi-legacy-of-darkness-expansion/https://massively.joystiq.com/2011/06/24/cabal-readies-episode-vi-legacy-of-darkness-expansion/https://massively.joystiq.com/2011/06/24/cabal-readies-episode-vi-legacy-of-darkness-expansion/#comments

Summer's heating up for denizens of Nevareth (that's the world of Cabal Online, if you're scoring at home), and the free-to-play MMO's Legacy of Darkness expansion looks to add a fair bit of the content to the game very shortly.

The Episode VI update "throws a series of challenging encounters at players of all levels including outdoor bosses, a dungeon point system, a revamped upgrading system, and a brand new time-based instance [called] Maquinas Outpost," according to a new press release.

The new dungeon boasts some slick rewards too, not the least of which is the drool-inducing Drei Frame armor set. Episode VI: Legacy of Darkness also boasts its share of smaller gameplay tweaks, chief among them improved drop rates, new customization items, new pets, and increased success rates on rune crafting. While we can't give you a definitive release date as of yet, we can tell you to head to the official Cabal website for further details.
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cabalcabal onlinecabal-legacy-of-darknesscabal-onlinedrei-frame-armordrop-ratesepisode 6episode-viepisode-vi-legacy-of-darknessepisode6expansionexpansionsf2pfantasyfree-to-playgame mechanicsmaquinas-outpostmmo industrynew-armornew-dungeonsnew-petsnews itemspatchesupdateFri, 24 Jun 2011 17:30:00 -0400319|19976083