Ok! This is it! A fantasy RPG! (Read the rules and character creation section)

A world of magic, mystery and monsters, Mrear is the setting for this adventure. It is primarily one large continent, with the richer, fertile south, the harsh northern mountains, the warm eastern tropics and the desert to the west. Our tale begins in the Northern land of Rytho, a mountain kingdom. In a small villiage of Yukol, a band of heroes is about to meet for the first time. Though they do not yet know it, their actions will shape the world, and things to come...

*Starfor sits at a table in the corner, his helm on the table. He is eating a meal of boar and drinking ale. He wishes he'd never come to this place. People don't seem to want Paladins up here, yet Starfor can sense a great evil is no so far away. He pulls his cloak over his plate mail*

*Two hooded and cloaked figures enter the bar. ((OOS: it's a bar right? lol)) One carries a staff and walks with an authoritave stance. The other sort of shrinks behind the one with a staff, following him closely. The man with a staff looks around the bar, as if trying to find someone.*

*A voice whispers in Starfor's ear. It is the voice of the Hawk on his charmed platemail. Starfor was given it to him by his mentor, Sir Kylor Ferray. The Hawk is a symbol of Furro, God of The Righteous Blade*

Hawk: Hey, Starfor, check out those guys! They look like mages!

Quiet! I'm in enough trouble after that demon escapade. The last thing I need is for the whole bar to know I wear talking platemail...

No. Usually mages who come to Paladins want demons slaying, or it turns out their best friend has become a lich and needs killing. Or rescuing damsels. Or looking after orphans. Being a Paladin leaves you open for a variety of jobs.

*Starfor loads his crossbow. He steps outside and finds that the battle has already begun. It is too chaotic. The trogs are running about, killing all in their path, and the villagers are mainly running.

Starfor aims at the nearest Trog and fires. The beast is killed instantly. Whilst Starfor reloads, an old warrior runs to him...*

Man: Help! I'm dying...take this sword...

*Starfor is handed a strange runed sword [NO-It's not Starkiller-don't get any ideas]*

*Starfor charges at one of the Shamans. It is an ugly creature, carrying a glowing staff. It notices Starfor and blasts him backwards, slamming him against the wall of the inn. He turns to the mages, who are doing nothing*

*Starfor gets up and runs at the chieftan, blocks his club and stabs him in the side*

Trog#2: No chief! Run!

*The villagers cheer and help their new heroes up. They are served a free round of drinks. The mayor then comes to them*

Mayor: You two mages: For slaying the mage, the town presents you with these magical rings: One will make you see any evil prescene, the other will allow you to heal anyone with it's touch once per day.
And to your, Starfor, take this holy symbol of Tyron, god of the mountain. Our priests have given it His holy boon.

Those trogs didn't just decide to attack. Something is amiss here. The local barbarians may know what is going on. I think we should make for them. We'll have to take the snowy pass of Sal-dar and keep going that way for a day or so.

[OOS: By all RPG standards our party is a little thin, to seeing as you have 2 chars, so will I]

The party make a short trek through an oddly quiet, snowy pass to the barbarian village. There, all species are welcome, and the party sees such odd sights as elves and orcs living in peace. The party are introduced to the village's shaman, Jolider.

Jolider: I have seen many bad things. Evil in swirling clouds coming from fires below the mountain of Tzar. It is in the abandoned Dwarven mines where you will find it. Look there, and you will perhaps find what it is you seek...

But we're not currently seeking anything.

Jolider: It is the force that makes Troglodeyetes perform suicide attacks. It is the force that brought fire to the inside of the mountains...a fiendish thing. Go!

*As the party prepare to leave, a young dwarf comes to them*

Excuse me, but I heard you were going to the mines. I can help you. Name's Jorvak Highhammer, by the way. May I join you?