Map Name:EthiopiaMapmaker(s):cairnswkGraphics software:Fireworks CS3, Photoshop PS5Fonts:Title - Ethiopic Addis, Regions - Bazooka, Countries - Boink LETNumber of Territories:29: 6 continents, 5 starting neutrals; leaving 24 (golden number).Special Features:BuildingsWhat Makes This Map Worthy of Being Made:1. Another small map for quick speed games = more choice2. Another map of an African country - Ethiopia is not included in CC yet.3. a continutation of the small "along the Nile" maps that i had with the Egyptian series

Hi cairnswk, another one now I see, what happened to the fairy tales and those pesky blind mice? Why so small and can the territ count not go any higher. 24 would be nice so the boss does not need to be disturbed. Yellow glow around somalia is bloody bright. Can it be toned down or find another solution to it?The home of coffee, thought that was Starbucks?Why Ethiopia when Somalia is also on the map itself?

koontz1973 wrote:Hi cairnswk, another one now I see, what happened to the fairy tales and those pesky blind mice?

hi koontz...they're still there cooling their heels

Why so small and can the territ count not go any higher. 24 would be nice so the boss does not need to be disturbed.

Because there are only a few small maps - for variety, but plenty of large maps.yes 24 is golden.because there are two and three territories in some regions, there are still going to be neutrals starting...so 17 is a nice number to split.

Yellow glow around somalia is bloody bright. Can it be toned down or find another solution to it?

it is the Ethiopian Somali territory not Somalia (the country) - please take note.yes it could be toned down, but then i don't think it is that bright.

The home of coffee, thought that was Starbucks?

Are you being funny? No, Starbucks does not feature in this map. If you check any decent reference, coffee was first found in Ethiopia, not the local morning take-away.

Why Ethiopia when Somalia is also on the map itself?

Not sure what you mean here, but Ehtiopia is it's own country and has nothing to do with Somalia - except for war-torn refugees flooding into an already impoverished country.

It was my mistake with somalia, I read the territ names wrong.With the starting numbers, you know that getting it up to 3 territs each for 8 player games is going to be asked for by the higher ups so getting it up know would be the best solution.And yes, starbucks was being funny.

koontz1973 wrote:It was my mistake with somalia, I read the territ names wrong.With the starting numbers, you know that getting it up to 3 territs each for 8 player games is going to be asked for by the higher ups so getting it up know would be the best solution.And yes, starbucks was being funny.

that means with 5 nuetral starts, i need to have 29 terts in total...agree?I don't know if that is possible on this map.And even on doodle there are only 18 terts.PS: wait...29 is possible, but it means including the outer countries...if i make northern and southern somaliam and south sudan, there are 29 terts.

Version 2 with 29 terts....now a golden number and with 5 starting nuetrals, still allows a 24 (golden number) start for 8 players games.

sannemanrobinson wrote:With the three cities starting 5 neutral, could they also receive an autodeploy or other bonus..

sannemanrobinson...thanks for dropping in for comment...they are presently set at 5 neutral which could change.there are only three cities in 3 regions...if there were other cities in the other regions i would probably consider that option.but these three are part of region bonuses, and i don't know if there is any connection between that and having them gain an autodeploy.

ViperOverLord wrote:I don't think the color selection on the three southern bonuses is good. The colors don't contrast enough imo. And I'm sure it'd be a bother for a significant portion of the players.

ViperOverLord wrote:I don't think the color selection on the three southern bonuses is good. The colors don't contrast enough imo. And I'm sure it'd be a bother for a significant portion of the players.

AndyDufresne wrote:

ViperOverLord wrote:I don't think the color selection on the three southern bonuses is good. The colors don't contrast enough imo. And I'm sure it'd be a bother for a significant portion of the players.

Mmhm, could be a good point.--Andy

I see contrast is mentioned...that's OK, but are you guys also talking about CB issues?