Great Ape Prince Vegeta

Glory-Obsessed Prince of ...

{Auto} When you play this card, draw 1 card, and choose up to 1 of your energy and switch it to Active Mode.{Activate-Main} {Once-per-turn} Choose 2 cards in your life and add them to your hand : This card gains +3000 power for the duration of the turn for each energy you have, then, if you have 5 or more energy, choose up to 1 of your opponent's Battle Cards and KO it, and this card gains {Triple-Strike} for the duration of the turn.

{Barrier} (This card can't be chosen by the skills of your opponent's cards){Auto} When this card attacks a Leader Card, your opponent chooses 1 card from their hand and places it on top of their deck.

{Double-Strike} {Auto} At the end of the battle after this card attacks, place this card at the bottom of your deck. Then choose any number of your opponent's Battle Cards for which the total cost adds up to 5 or less and KO them.

{EX-Evolve} {green_ball}, place 1 card from your hand in the Drop Area : Green <Vegeta> with an energy cost of 3 or more. (Play this card on top of the specified card){Double-Strike} {Auto} When this card deals damage, you may place 1 card from your hand in the Drop Area. If you do so, this card gains {Critical} for the duration of the turn.

{Double-Strike} (This card inflicts 2 damage instead of 1 when attacking){Auto} When this card KO-s your opponent's Battle Card, place cards from the top of your deck under your {Majin Buu's Sealed Ball} until there are 5 cards under {Majin Buu's Sealed Ball}.

{Double-Strike} {Auto} When you play this card, reveal 1 card from the bottom of your deck. If that card is a <Trunks: Future> with an energy cost of 3 or less, play that card and negate its {Activate} skill for the duration of the game. If it is any other card, place it at the bottom of your deck.

{Activate-Main} {Once-per-turn} Choose 1 card from your life and add it to your hand : This card gains {Critical} for the duration of the turn.{Awaken} When your life is at 4 or less : You may draw 2 cards and flip this card over.

{Activate-Main} {Once-per-turn} Choose 1 card from your life and add it to your hand : This card gains {Critical} for the duration of the turn. If you have 7 or more blue energy, this card also gains +10000 power for the duration of the turn.{Auto} When this card attacks, draw 1 card.

{Evolve} {blue_ball} {blue_ball} {blue_ball} {two} : <Vegeta>{Dual-Attack} {Critical} {Auto} When a card evolves into this card, choose up to 1 opponent Battle Card with {Blocker} and return it to their hand.

{Universe_7} (Treat ?Universe 7? in all areas as if they had no specified cost){Auto} {Once-per-turn} When you attack with a ?Saiyan? Battle Card, if that card is ?Universe 7? or ?Universe 6?, draw 1 card.{Awaken} When your life is at 4 or less : You may choose up to 2 of your energy, switch them to Active Mode, and flip this card over.

{Universe_7} {Auto} {Once-per-turn} When you attack with a ?Saiyan? Battle Card, if that card is ?Universe 7? or ?Universe 6?, draw 1 card and choose the attacking card. The chosen card and this card gain +5000 power for the duration of the turn.

{Auto} When you play this card from your hand, if your Leader Card is red, choose up to 1 of your other ?Saiyan? Battle Cards in play which are ?Universe 7? or ?Universe 6? and switch it to Active Mode. Both that card and this card gain +10000 power and {Triple-Strike} for the duration of the turn.

{Auto} When you play this card from your hand, if your Leader Card is red, choose up to 1 of your other ?Saiyan? Battle Cards in play which are ?Universe 7? or ?Universe 6? and switch it to Active Mode. Both that card and this card gain +10000 power and {Triple-Strike} for the duration of the turn.

{Universe_7} (Treat ?Universe 7? in all areas as if they had no specified cost){Auto} When this card attacks a Leader Card, if you have a ?Universe 7? in your Energy Area, draw 1 card, and this card gains +5000 power for the duration of the turn.{Awaken} When your life is at 4 or less : You may choose up to 2 of your energy, switch them to Active Mode, and flip this card over.

{Universe_7}{Permanent} During your turn, if you have 3 or more ?Universe 7? in your Energy Area, this card gains +5000 power.{Auto} When this card attacks, draw 1 card. You may choose up to 1 of your energy and add it to your hand. If you chose to add a card from your ?nergy Area to your hand, choose up to 1 card in your hand and add it to your energy.

{Triple-Strike} (This card inflicts 3 damage instead of 1 when attacking){Permanent} If you have 7 or more energy, this card in your hand gains {Evolve} : <Vegeta> (Without paying its energy cost, play this card on top of the specified card).

{Permanent} If you have 4 or less cards in your hand, this card gains {Double-Strike} (This card inflicts 2 damage instead of 1 when attacking).{Auto} When this card attacks, you may place 1 card from your hand in the Drop Area. If you do so, this card gains +5000 power for the duration of the turn.

{Activate-Main} {Once-per-turn} Place 1 card from your hand in the Drop Area: This card gains +5000 and {Critical} (When this card inflicts damage to your opponent's life, they place that many cards in their Drop Area instead of their hand) for the duration of the turn.{Awaken} When your life is at 4 or less: You may draw 2 cards and flip this card over.

{Critical} {Blocker} {Auto} When you play or combo with this card, look at up to 3 cards from the top of your deck. Choose 1 «Great Ape»?and add it to your hand. If you do so, place 1 card from your hand in your Drop Area. Then, shuffle your deck.

{Permanent} If your Leader Card is red, this card can attack Battle Cards that are in Active Mode. {Auto} {Once-per-turn} When this card attacks a Battle Card, switch this card to Active Mode and this card gains +10000 power for the duration of the battle.