Well, Matt definitely wasn't alone in thinking that the original Mega Man Legends was something special in the midst of the usual flood of Street Fighter rehashes Capcom sees fit to choke store shelves with. Personally, it's quite exciting for me to see that the series hasn't been pushed aside and forgotten in favor of more predictable (read: unimaginative sequel) titles.

Namco is a name that means a lot to me as a gamer. It touches me spiritually, almost. Not only is it the company that invented Pac-Man, Galaga and a monstrous slew of other hits during the golden days of the arcade, but it continues to be a vital, successful and influential force in the gaming scene today.

Yu Suzuki and his development team, AM2, all purported driving fanatics, set out to create one of the most realistic racing experiences ever made while staying true to the idiosyncrasies of the F355 itself. The result is a driving simulation that is as close to the real task of driving the Italian sports car as many of us will ever get.

Of all of the countless racing games that have been released over the last few years, only a small few have managed to be true pioneers in what is possibly the most over-saturated genre in video games.

When I first played Acclaim's All-Star Baseball 2000 last year, I was convinced that this was as good as baseball could get on a console and quickly proclaimed it the best baseball game I've played in recent memory.

Unlike so many other baseball games before it, All-Star Baseball 2001 simply takes the time to put elements of the game that so many other games choose to ignore. This means that pitchers actually throw wild pitches that get away from the catcher or fielders misplay balls by overthrowing the receiver or booting the ball. Base runners get picked off for leading too far or caught stealing on a pitch out. Batters develop hot and cold streaks.

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