News (2008/09/16)

Work in progress

I am currently working on a new version of gds2pov. It's a big tidy up of the code (so far I've removed almost 1000 lines of code, or about 10% of the total, with no change in functionality) and it's also going to be a whole lot easier to use. Don't hold your breath though :)

New release 20080229

Numerous fixes for compiling with gcc 4.3

New feature - automatic generation of a skeleton process file based on an input gds2 file.

New release 20070827

Minor fix for building on multilib Linux x86_64 machines. Thanks to Chitlesh Goorah.

New release 20070815

Some build fixes for both Unix and Win32.

Binary release for Windows...

New release 20070813

Build chain has been changed from autotools to cmake which should make life much easier all round and be more robust.

Thanks to Mark Wilmott the top level cell is correctly placed within the canvas when using gds2svg.

Fedora Packages (2007/08/09)

Thanks to Chitlesh Goorah, gds2pov is now available for Fedora users natively through yum on FC6 and F-7 on x86, x86_64, PPC and PPC64 (F-7 onwards).

Download

Source Code

gds2pov is available to download as source code. It should compile on just about anything, although there may be problems with OpenGL support on platforms other than Windows and Linux.