Library of Economics and Liberty

Vickrey, William. 1996. 15 Fatal Fallacies of Financial FundamentalismFifteen Fatal Fallacies of Financial Fundamentalism A Disquisition on Demand Side Economics William Vickrey October 5, 1996Economic Data freely available onlineCompiled by John Sloman, Economics Network Last updated 12th April 2014 Here are some links that you may find useful for accessing statistics and other information. Datasets that require you to pay or register are on a separate page along with pointers. (Note that some free datasets that require registration are also listed below.) Printing out this page If you print out this page, the URLs will appear alongside each individual link.Finance: Stock market quotes, news, currency conversions & moreBusiness Insider - 4 hours ago Donald Trump at a news conference in the lobby of Trump Tower in New York on January 11. AP Photo/Evan Vucci. SHANGHAI - China has granted preliminary approval for 38 new Trump trademarks, paving the way for President Donald Trump and his ...

The 1% are the very best destroyers of wealth the world has ever seenIf wealth was the inevitable result of hard work and enterprise, every woman in Africa would be a millionaire. The claims that the ultra-rich 1% make for themselves – that they are possessed of unique intelligence or creativity or drive – are examples of the self-attribution fallacy. This means crediting yourself with outcomes for which you weren't responsible. Many of those who are rich today got there because they were able to capture certain jobs. This capture owes less to talent and intelligence than to a combination of the ruthless exploitation of others and accidents of birth, as such jobs are taken disproportionately by people born in certain places and into certain classes. The findings of the psychologist Daniel Kahneman, winner of a Nobel economics prize, are devastating to the beliefs that financial high-fliers entertain about themselves.

Economics RoundtableJanuary 2014 Payroll Employment We are getting closer to the previous peak. Click on the image to get a bigger version. Jobs The best summary of the state of our economy is the graph (below) of employment as a fraction of population for people over 16 years old. The decrease is large, but the most troubling feature of the graph is the flat trend .HomeEconPort is an economics digital library specializing in content that emphasizes the use of experiments in teaching and research. Content includes teaching modules, a handbook of economic and game theoretic principles and concepts, a glossary of economics terms, and an extensive collection of educational material, as well as software for running experiments. Teaching modules include: substantive coverage of a variety topics that are central to economics courses; instructions and guidance for professors who plan to use these experiments in class; suggested parameterizations for experiments; and graphical data presentation facilities.

The Neuroeconomics Revolution - Robert J. ShillerExit from comment view mode. Click to hide this space NEW HAVEN – Economics is at the start of a revolution that is traceable to an unexpected source: medical schools and their research facilities. Neuroscience – the science of how the brain, that physical organ inside one’s head, really works – is beginning to change the way we think about how people make decisions. These findings will inevitably change the way we think about how economies function.

logic and perception - topical index -The Skeptic's Dictionary - Skepdic.comLast updated 20-Nov-2015 Recommended Reading Critical Thinking Mini-Lessons Adams, James L. Conceptual Blockbusting: A Guide to Better Ideas 3rd ed.Games Economists Play: Jurgen Brauer and Greg DelemeesterThis web site is a resource for instructors of economics who would like to use non-computerized economic experiments (games) in their classrooms. The bulk of the website consists of an extensively annotated and hyperlinked compilation of more than 170 classroom games, most of which can be played within one class period. The purpose of the games is to help teach fundamental micro and macroeconomic concepts. The web site is organized around two tables that classify the games according to subject matter, objectives, class size, game variations, etc. A bibliographic source and/or contact reference is provided for each game. Whenever possible, each game is hyperlinked to (i) similar or related games, (ii) the author's email address, and (iii) a website where the full game description can be accessed (if available).