Counter-Strike: Global Offensive Update Released

Product Update - Valve

22 сер 2013

Release Notes for 8/21/2013

[GAMEPLAY]- SSG08: -- Reduced price from 2500 to 2000.-- Reduced standing and crouching accuracy recovery times.- Reduced Molotov price from 500 to 400.- Reduced Incendiary Grenade price from 850 to 600.- Reduced Glock damage from 33 to 28.- Fixed bug that NiP discovered where the aimpunch experienced when compensating for recoil was incorrect.- Third person silenced muzzleflash light brightness is no longer a portion of unsilenced brightness, instead it is now completely removed.- Chickens are no longer scared when moving silently near them or shooting near them with silenced weapons.- Fixed a bug where removing/adding a silencer would also drop a magazine on the ground.

[MAPS]- Fixed map placed weapons not working properly.

Aztec: --New connector between A and B bombsites.--More cover in underpass.--More cover in overpass.--More cover at bombsite A.--Changed cover at CT side of bridge.--Removed railings on bridge.--Added player collision inside large vegetation models.--Removed collision on some props.--Clipped stairs.--Reduced fog.--Reduced noise in textures.

Train: --Tweaked shower room.--Moved ladders to ends of traincars.--Made T entrance into bombsite A wider.--Reduced size of CT sniper position.--Removed some cover from CT sniper position.--Blocked visibility under electrical box at bombsite A.--Blocked visibility through yellow barrels at bombsite A.--Brightened textures near bombsite A.--Removed some wires at bombsite A.--Blocked visibility under traincars.--Rearranged trains at bombsite B.--Widened back of bombsite B, T side.--Replaced cover at back of bombsite B, T side.--Clipped stairs.--Optimizations.--Fixed radar naming.--Blocked visibility through concrete bags near Ivy.--Brightened door near Ivy.--Removed railing at top of ladder.--Brightened environment light.--Reduced fog.

Inferno:--Fixed missing collision in an area in mid.--Made railing at back of bombsite A easier to see through.--Widened doors in construction.--Reduced wall penetration in construction.--Removed wall supports in apartments hallway.--Increased C4 explosion radius to make it consistent with other maps.

Nuke: --Fixed a bug in ramp room.--Widened door in rafters.--Fixed some radar naming bugs.--Increased C4 explosion radius to make it consistent with other maps.

Mirage: --Added more light to CT window into bombsite B.--Fixed some graphical bugs.--Removed small trashbags that could be mistaken for players.

Dust2: --Made it easier to spot enemies at back of long A, CT side.--Removed center scaffolding in tunnels.

[UI]- Added warning message for when there is a new update available.- Fixed Main Menu for 21x9 monitors.- Weapon Case Unlock Animation: -- Fixed animation stopping on an item when the connection to the item server is actually unresponsive.-- Fixed animation not closing if error dialog occurs.-- Fixed animation restarting if space bar was pressed.- In-game previews of StatTrak™ weapons and unusual knives now correctly display those attributes in the name.- Weapon target ID text now colors the weapon the color of its rarity.- Fixed StatTrak HUD element for knives hiding.- Fixed Tooltip backgrounds disappearing when browsing Workshop maps.- Fixed Matchmaking 'ACCEPT' button not reappearing after you accept a match and not everyone accepts.- Fixed spectator player panels were showing up when they shouldn't be (wrong team, wrong mode, etc).- Fixed the spectator panel not using the new knife icons properly.- Moved the “flashed” icon from the center of the screen, made it more subtle and added fringe fades for when your target is flashed when connected via GOTV.- Fixed Rescue Kit displaying as Defuse Kit in hostage maps.- Fixed pause menu missing entries.- Fixed item drops displaying for 'Unknown' players.- Fixed formatting of AWP kill award text in Classic Competitive.- Teammate’s names now always show overhead during freeze time.- Additional work on inventory, addressing edge cases where HUD positions would not update properly after a weapon had been added or removed.

[MISC]- Added "Five Year Veteran Coin" awarded to players who were a member of the Counter-Strike community for over 5 years.- Fixed Overwatch not displaying new cases after viewing one case.- Fixed extended delay in the end of Classic Competitive games that had GOTV spectators.- While watching matches in GOTV, the Autodirector is paused, not deactivated, if the spectator follows a specific player.- Added weapon_m4a1_silencer and weapon_usp_silencer FGD entries for map makers.- Fixed several exploits affecting dedicated servers.- Added a server convar sv_quota_stringcmdspersecond to allow rate-limiting client string commands.- Reduced memory usage on dedicated server.- Fixed weapon switch and knife swing animations being choppy at low ping.- Stability fixes in shaders- Identified a memory allocation bug involving nVidia Geforce Drivers version 320.49 or earlier. We suggest that you update to the latest beta driver version 326.80.