I am attempting to add OpenGL to an existing program. However, when I call glXMakeCurrent(), I get a return of 0 (= error) and sure enough nothing is drawn by ogl. I have previously gotten a valid Display, Window and GLXContext (the args to glXMakeCurrent). I have successfully called
glXQueryExtension()
glXChooseVisual()
glXCreateContext()
Any help greatly appreciated. Oh yes, the same code runs successfully on NT using wgl* where I'm using glX* on Unix.

Bob

03-01-2000, 10:03 AM

Hello

I suggest you use (IF you can/want to) GLUT to handle windows. The code works on all platforms with no/minor modifications.