Epoch review

Epoch by Uppercut Games brings mobile gaming to new heights by implementing Unreal engine which is widely used in PC and console titles. Popular games like the Mass Effect series, Deus Ex, Medal of Honor, Gears of War and so on are built on this engine, and it seems Epoch isn’t the last mobile game running on this engine.

Epoch is a fast-paced action shooter set in a post-apocalyptic world, where robots fight each other completing different tasks and missions to uncover the civilization once lost.

The graphics are amazing, it’s on par with PS2 titles, the controls are simple and intuitive enough, but the game also has a tutorial, where you can learn all you need to know to survive. The game is an rpg, therefore it has a leveling system, by completing missions you earn credits and experience too. You can then customize your character by buying new weapons, armor, grenades or other equipment. In-app purchases lets you buy equipment if you want to, but I highly recommend playing the game and earning credits, because buying it for real money just spoils the whole experience. There is no multiplayer, but there are 2 single-player game modes: story and arena. In story, you do missions and follow the story-line, in arena mode, you kill waves of robots for a high-score. Both modes are fun, the game is well designed, but the AI could be better (I mean stronger, tougher opponents). They can be challenging sometimes though. The background music is good too, the animations, characters, buildings, objects really look amazing.

The game also has multiple profiles, which means you can have several playthroughs or different players on the same device. On the other hand, the game doesn’t respond to the *back* button on my phone, so navigation in-game isn’t flawless. I would’ve really appreciated an exit button, but no need to fear, once you exit the game, it doesn’t end up filling up your ram, it quits automatically.