thatgamecompany’s Flower Headed to Vita

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Move petals on the go.

By Andrew Goldfarb

Journey developer thatgamecompany's second game, Flower, is headed to PlayStation Vita. The news comes via a list of games that will appear at the IndieCade booth at E3 this year, and confirms that the game will feature new controls to take advantage of Sony’s portable.

“Using simple touch or motion controls, the player guides the lead petal and accumulates a swarm of flower petals as he moves at his own pace within the environment, causing the on-screen world to change,” the listing reads. “Flower's gameplay offers different experiences, pacing and rhythm to all players. Along the way, the environment will pose challenges to the player’s progress.”

Back in February, creator Jenova Chen told IGN the studio is open to Vita ports, explaining that “we made those games to make people enjoy something and hopefully change their life. I wish they could be played by as many people as possible. If that happens to be a Vita port, I’ll totally support it. Except if the port is not good. A lot of people who played flOw in China played the ported version of the game because the PSP is available, but not PS3. The graphics are way worse, you know? And the control doesn’t use the tilt. It’s a stick control. It’s not the experience we had on PS3, so it’s not really our game anymore. It’s some other game.”