REDWOOD
CITY, Calif.--(BUSINESS WIRE)--Electronic Arts Inc. (NASDAQ:EA) today announced
that The Sims™ 4 will be shipping in fall 2014 worldwide. In development at
Maxis’ The Sims Studio, The Sims 4 brings all new ways to play with life;
powerful new creative tools, all-new Sims with enhanced emotion and
intelligence, and a gaming experience where players control the mind, body and
heart of their Sims to bring their stories to life like never before.

“Those millions of voices will fuel our development process, helping The Sims 4
to be the most ambitious and the best game our studio has ever made. We can’t
wait to see our fans reaction when The Sims 4 comes out in fall 2014.”

“The Sims franchise has the best fans in the world and their passion and
enthusiasm is at an all-time high,” said Rachel Franklin, VP and General Manager
of The Sims Studio. “Those millions of voices will fuel our development process,
helping The Sims 4 to be the most ambitious and the best game our studio has
ever made. We can’t wait to see our fans reaction when The Sims 4 comes out in
fall 2014.”

The Sims is one of the best-selling and most beloved franchises in the history
of gaming. More than four years after its launch, The Sims 3 continues to be
played every day as players exchange their creativity, stories and life’s
moments across an array of social networks to an audience in the multi-millions.

Pre-orders are available at
www.TheSims.com/TheSims4. Those who pre-order now will receive the Limited
Edition which comes with The Sims 4 Life of the Party Digital Content. The Sims
4 is coming to PC and is not yet rated by the ESRB. For the latest on The Sims 4
please visit the all-new franchise website at
www.TheSims.com/.

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The disastrous launch of SimCity is over and done with. Emerging from the wreckage with two million sales and counting, Electronic Arts is considering allowing the game to be played offline like many of us originally wanted. Speaking to GamesBeat, EA Labels president Frank Gibeau said what we were thinking: that the backlash resulted, at least partially, in The Sims 4 being announced as a "single-player, offline experience."

"In the last few months, we have started making changes to the business practices that gamers clearly don't like," said Gibeau. "In the spring, we dropped our online pass program for consoles -- both next-generation and current-generation. We listened to the feedback on SimCity and decided that The Sims 4 would be built as a single-player, offline experience."

Christ what a tool, SimCity was a clusterfuck of huge epic proportions and their business practices were only half the reason why. The other half being that the game sucked fat smelly donkey balls.

Even now (I sadly own it) the traffic simulation is completely fucked up because of the highway and the way they implemented it. Doesn't help that dump trucks can hold up entire city worth of traffic because of their stop-and-go-over-taking dance.