Museum Piece

When you head to Ray's restaurant on Denver Avenue, you'll find him talking on a cell phone. But when he gets off, he immediately storms into the restaurant's kitchen and begins to scold Niko for not being there sooner, while he has to sit on the diamonds by himself. The two argue, and Niko decides to stick up for himself, telling him that to continue to work for him, he needs a guarantee that he will help Niko find someone he's been looking for. The two finally agree, and then Ray gives Niko the rocks and instructions to meet another one of his contacts at a nearby museum.

Once outside, jack a car and begin heading north to your location, a museum off of Columbus Avenue in Algonquin, a huge building that juts into Middle Park. You can basically take Columbus Avenue almost the entire way there (though you'll need to take a detour around construction), so it should be a straight shot. Once you arrive, ditch your car and head around back, where you'll meet up with Johnny, a familiar face we met earlier in the game. He'll bring you inside, where the interested parties will examine the rocks. But then, one is gunned down, and a third, hostile party will make itself known. To get out of here alive, you're going to have to fight your way out.

Wield your most powerful weapon and begin using the various cover (much of it priceless, sadly) to block enemy bullets from hitting their targets. You're on the second floor catwalk that overlooks the first floor, so the general idea here is to first clear the second floor of enemies, and then turn your ire on the foes down below in order to thin out their ranks before you proceed. How so many armed foes are inside of the museum blowing everything up without anyone noticing is beyond us, but nonetheless, make sure each and every enemy on the second floor is slain before heading to the first (so that none sneak up behind you later), and of course, thin out the enemy ranks below. This will help you significantly in just a moment.

Once the second floor is clear, head to the staircase leading down to the first floor (you may be tempted to simply vault over the catwalk to the first floor, but not only will you get injured, but you'll land in the middle of a veritable hornet's nest). Hear, begin capping enemies that approach you. This acts as a great funnel to further thin out the enemy numbers below, since the gunfire will attract them to your location, where hold the high ground and can easily eliminate them. When the foes stop coming towards you, you can then run around the first floor and exterminate any remaining enemies you find.

With the coast clear, head out of the large white front doors, which will lead to another corridor where a few remaining enemies will be holding out. Then, run outside, but use cover wisely here, because while there are plenty of cars there that you can jack in just a moment, you should first clear the enemy ranks guarding those cars. Of course, we should have recommended earlier that you grab all of the enemy ammunition and weaponry that's dropped as you go, but you've probably already been doing that anyway.

All you have to do now is jump in one of the fast cars waiting at the side entrance/exit to the museum and lose the crew of guys that are following you. Thankfully, on the straight streets of Algonquin, you have plenty of ways to speed around. Simply knocking them off of your HUD should do the trick, but if any resilient foes stay on you well past the museum, you can turn violent on them to eliminate them once and for all. Once the enemy crews are lost, the mission is won.