Haha I know the worst thing you could do if you want to be productive is do several things at the same time, but I haven't done any textures for such a long time I thought I needed a "boost". Doing these seemed easy enough atm.

So, after not working on these for quite some time, I added more textures. Most of them are small and almost not noticeable unless you have everything high res except these. Bethesda's way of having one thousand tiny textures for every model is really really annoying. I've understood that you never do it like this these days. It just takes too much time to load several textures for one model instead of one larger texture.

And as usual, you don't really see the effect in its full glory in a still image, you need to walk around it and so on. But just to explain, I haven't painted the edges on the bricks going up in the stair's direction, it is only the normal map + height map that defines those.