Record audio in the Waveform Editor

You can record audio from a microphone or any device you can plug into the Line In port of a sound card. Before recording, you have to adjust the input signal to optimize signal‑to‑noise levels. (See either Adjust recording levels for standard sound cards or the documentation for a professional card.)

Open an existing file to overwrite or add new audio, and place the current‑time indicator where you want to start recording.

At the bottom of the Editor panel, click the Record button to
start and stop recording.

Correct DC offset

Some sound cards record with a slight DC offset,
in which direct current is introduced into the signal, causing the
center of the waveform to be offset from the zero point (the center
line in the waveform display). DC offset can cause a click or pop
at the beginning and end of a file.

Direct‑to‑file recording in the
Multitrack Editor

In the Multitrack Editor, Adobe Audition automatically saves each recorded clip directly to a WAV file. Direct‑to‑file recording lets you quickly record and save multiple clips, providing tremendous flexibility.

Inside the session folder, you find each recorded clip in the [session name]_Recorded folder. Clip filenames begin with the track name, followed by the take number (for example, Track 1_003.wav).

After recording, you can edit takes to produce a polished final mix. For example, if you create multiple takes of a guitar solo, you can combine the best sections of each solo. (See Trimming and extending clips.) Or, you can use one version of the solo for a video soundtrack, and another version for an audio CD.

Record audio clips in the Multitrack
Editor

In
the Multitrack Editor, you can record audio on multiple tracks by overdubbing. When
you overdub tracks, you listen to previously recorded tracks and
play along with them to create sophisticated, layered compositions.
Each recording becomes a new audio clip on a track.

In the Inputs/Outputs area of the Editor
panel, choose a source from a track’s Input menu.

Примітка.

To change the available inputs, choose Audio Hardware,
and then click Settings.

Click the Arm For Record button for
the track.

The track meters display the input, helping you optimize
levels. (To disable this default and display levels only while recording,
deselect Enable Input Metering When Arming Tracks in the Multitrack
preferences.)

In the Editor panel, position the current‑time indicator at
the desired starting point, or select a range for the new clip.

At the bottom of the panel, click the Record button to
start and stop recording.

Punch into a selected range in
the Multitrack Editor

If you’re dissatisfied with a time range of a recorded clip, you can select that range and punch in a new recording, leaving the original clip intact. Though you can record into a specific range without punching in, punching in lets you hear audio immediately before and after a range; that audio provides vital context that helps you create natural transitions.

For important or difficult sections, you can punch in multiple takes, and then select or edit takes to create the best performance.

A take created by punching in

In the Editor panel, drag the Time Selection tool in
the appropriate track to select a time range for the clip.

When you reach an area where you want to begin recording,
click the Record button . When
you finish recording, click the button again.

Choose punch-in takes

If you punch in multiple takes, Audition layers
the takes over each other in the Editor panel. To choose between
takes, do the following:

With the Time Selection tool , select
a range that snaps to the start and end of the punch-in takes. (See Snap to clip endpoints.)

In the track, position the mouse over the clip header.
(The header displays the track name, followed by take number.)

Drag the topmost take to a different location (typically
the end of the session to avoid unwanted playback).

Play the session. If you prefer a take you previously
moved, drag it back to the selected range.

Примітка.

To mute the original clip for the duration
of the punch-in range, adjust the volume envelope. (See Automating clip settings.)

Input monitoring

Input monitoring allows you to preview the input coming from your recording device before starting the actual recording by either observing the level meters or listening to it.
Enable input monitoring by clicking the [I] button on the track header controls or in the mixer. The [R] button arms the track for recording. This affects the audio routing depending on your preferences.

Arm track for record

The track level meters reflects the audio coming from your input device and it is routed to the track output.
Audition offers two input monitoring modes that are activated when you arm a track for record.

Input metering

• Input metering: Enable the input metering check box to see the input levels on the track level meter while the transport is stopped or recording.
To enable input metering, follow these steps:

• Smart monitoring: Smart monitoring automatically enables input monitoring during recording and while the player is stopped, allowing for better overdubs. While the transport is stopped, you can hear the audio input, for example, to communicate with your speaker. After starting playback, the input is disregarded and you only hear the content of the track playing. This helps you find the perfect punch-in point. After punching-in, the recorded content is audible again so that you can observe the recording.
To enable input monitoring, follow these steps: