World of Warcraft hack suspected in turning cities into deathtraps

Watch the video above, and tell me otherwise that it is not a hack. Unless, of course, someone managed to figure out a way to play god, World of Warcraft cities have ended up as instant deathtraps, where players as well as NPCs (non-player characters) in the World of Warcraft MMORPG were embraced by death in a solitary blow. The death trap incidents were first spotted on European servers right in the cities of Ogrimmar and Stormwind, where it has since spread to Tarren Mill, Ragnaros, Draenor, Twisting Nether and other realms, with US servers being part of this apocalyptic meltdown.

Of course, this exploit reached the ears of the folks at Blizzard, and thankfully, they did what was necessary to close up this in-game exploit via a hotfix. Blizzard’s statement reads, “This exploit has already been hotfixed, so it should not be repeatable. It’s safe to continue playing and adventuring in major cities and elsewhere in Azeroth. As with any exploit, we are taking this disruptive action very seriously and conducting a thorough investigation. If you have information relating to this incident, please email hacks@blizzard.com. We apologize for the inconvenience some of you experienced as a result of this and appreciate your understanding.”