Some people likely saw this coming for some time but I am likely cancelling this mod. I'm not saying for sure that I am yet because I have yet to see if I can squeeze some extra time out of my days to keep making it, but it's unlikely. I can't neglect my real life for a mod. I've been doing that a bit in the past and it's a really dumb thing to do.

I don't want anything I've made to go to waste so I will likely release all the assets to people who want them.

I already offered Enigma (Arsenal Overhaul, which already has two weapons I ported/edited for Swartz mod 2.0) my weapons so I'll see if he wants them. If he does people can download his mod if he includes them all and get them through there (I still need to do stuff like finish world models and make scopes regular attachments again).
If he doesn't want them I'll give them to someone else.

In terms of scripts, it's a bit of a mess so I would likely just release it as-is via Dropbox or something and let people sort through it. Hopefully an actual scripter can come along and figure out a way around the shortcomings with the dual-aiming and solve the crash caused by the gibbing script.

I'd just like to say thank you to everyone who has given their support and time to my mod. If it does die I will make a new post with links to everything mentioned. I'm sorry to potentially disappoint people that have been tracking this, but I hope people will try and understand.

This is not the last of me and modding, it's just that due to my time constraints I'll have to make smaller scale projects from now on. I will likely not be doing any future projects for Stalker: Call of Pripyat except for porting over Meltac's Dynamic Shaders 2.0 to COP when it comes out.
I will probably make mods for Lost Alpha when that comes out and now that the source code for Cryengine 3 has been released I may do some mods for that as well.

Either I messed up installing this, or there's something wrong with the mod. I haven't come across much diversity in regards to weapons between vendors, or npc's. I'm already playing through Pripyat, and I have not seen a single Merc carrying the Honey Badger. The only AK I've come across is the Ak-103, and there is a ridiculous amount of sway when sniping. Also any gun I try using that is basic iron sights or built in close range optic twitches badly like someone is grabbing the gun and shifting it, making it really hard to aim and shoot while moving or standing still.

Sorry for that stupid comment posting,but why do i get irradiated for no reason and why does radiation doesn't hurt me at all?Also my screen sometimes gets blurry.Is it because of radiation or something else?