Sooner or later, you're going to need more story!
The GameMaster's Apprentice is a genre-and-system-neutral deck of cards that can be used as either a supplement for traditional tabletop RPGs or as a complete game engine for GM-free solo or group RPGs.
You can view the cards' complete instructions for free by clicking the preview link beneath the thumbnail above, or view the Quickstart Guide... [click here for more]

“Overall, I’m frankly blown away by Itras By. If you like Gormenghast, Twin Peaks, Kafka, Mieville or even Roald Dahl, you will find something to intrigue you.”—Andrew Peregrine, Review on rpg.net
The city is the dream the Goddess abandoned.
At first glance, the city appears like a scene from a faded sepia photography. An image of early modernity.... [click here for more]

King for a Day is a systemless fantasy sandbox campaign written in the style of Lovecraft, with more creep than gore. Set in a traditional anglo-saxon shire, the campaign is an extensive toolkit of people, places, and strange events all culminating in a horrific and unreal finale. With nearly 200 NPCs and dozens of unique locations and stories, King for a Day promises to provide many hours of gaming... [click here for more]

It's all fun and games until someone loses an eye, then it's a critical hit! There are many players and GMs out there who feel most role playing games are already quite lethal enough without adding insult to injury. This is obviously not the way we feel at Critical Hit Publishing. In fact, adding an additional layer of risk and lethality to combat can not only enhance the overall... [click here for more]

It's the far future, Old Earth is lost and shrouded in legend, and the children of paleo-humanity have long ago populated the stars, branching into new forms and strange cultures. Adventure is measured in light-years!
STRANGE STARS is a setting for any game where modern transhuman science fiction meets classic 70s space opera. Join a salvage mission to steal ancient tech... [click here for more]

Explore the Wild Side of New Europa!
From the darkest jungles of Africa to the rooftops of London, animals are everywhere in New Europa. Curious Creatures offers a glimpse into the less civilized side of Castle Falkenstein, drawing out into the light the marvelous, the monstrous, and the mythic for your edification and delight. Brought to you from across the Faerie Veil and written... [click here for more]

Your immortality is not in question. But what will you do with your new power now that you're trapped in the World of the Forsaken?
Oubliette. A dungeon with no way out. A place to put things to forget about them. A grand castle filled with destitute immortals. A world that is heaven, hell, or something in between.
Throughout the ages, the power of belief has waned for certain subjects.... [click here for more]

The Archpriest, leader of the Church, has defied a summons to the Immortal Capital. You have been chosen to retrieve the recalcitrant pontiff. Kidnap the Archpriest is designed to be an implicit tutorial for diplomacy, stealth, theft, bluffing, and cunning. It is a system-less, setting-less heist module featuring:
a city (with a map)
a fortress (with interior and exterior maps)
two hectic... [click here for more]

In the dark night of a distant future, the shattered remains of Earth drift through the cold void of space. The shadows of the past have been driven away, and the dark clouds at the horizon appear to be man-made. After the Great Netherwar, which resulted in the destruction of Earth, mankind is restless, scattered across the void, bereft of its cradle. The Sol system became the last safe hideout... [click here for more]

Remarkable Inns & Their Drinks is the definitive guide to taverns, how to create your own and bring them to life. This richly detailed 88-page tome offers a wealth of new gameplay options, 8 ready-made taverns, NPC's, rumors, secrets and over a 1.000 random list options. What are you waiting for? Step inside!
Turn ordinary tavern visit into remarkable, exciting roleplaying experiences.... [click here for more]

Theater of the Mind is the first gaming magazine to embrace the bold mission of exploring immersive role playing, cooperative story telling, and direct reader involvement in its publication. The phrase “theater of the mind” is used to describe an immersive role playing experience that takes place entirely within the imaginations of the players and story teller, requiring... [click here for more]

Home is a story roleplaying game about soldiers in a fantasy world returning home from a long and costly war. Being on the losing side of the war, the characters must overcome adversity, national tension, and a lack of resources as they navigate the roads and wilderness. With only a few coins in your pockets, your long trek home begins.
The Protocol game series uses vignettes, interrogations,... [click here for more]

Parsantium: City at the Crossroads is a city sourcebook for use with all editions of the world’s bestselling fantasy RPGs.
Parsantium is a melting pot, a cosmopolitan city where trade routes meet and great cultures collide. Inspired by real-life Byzantium with its rich Greco-Roman heritage, Parsantium is packed with characters, monsters and magic from the Tales of the Arabian... [click here for more]

A System Neutral GM's Resource by John Bennett, Creighton Broadhurst, Seamus Conneely, Brian Gregory, Eric Hindley, Brian Wiborg Monster, David Posener, Josh Vogt and Mike Welham
Tired of glossing over the details of your PCs’ overland journey (except for the inevitable, violent random encounters)? Want to add in minor features of interest to their journeys? Want to make their journeys seem... [click here for more]

A System Neutral Edition GM's Resource by Josh Vogt
Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring them alive with cool, interesting minor features of note? Then Urban Dressing is for you! Each instalment in the line focuses on a different kind of town and gives harried GMs the tools to bring such locales to life with interesting... [click here for more]

Sails on the horizon!
The GameMaster's Apprentice: Age of Sail is a system-neutral deck of cards that can be used as either a supplement for traditional tabletop RPGs or as a complete game engine for GM-free solo or group RPGs.
You can view the cards' complete instructions for free by clicking the preview link beneath the thumbnail above, or view the Quickstart Guide and a set of quick-reference... [click here for more]

The Gamemaster's Worldbuilding Journal is perfect for game designers, novelists, and especially gamemasters. Build nations, design kingdoms, explore the geography of your realms with this collection of forms, documents, and sheets created to cover all aspects of world design.
Use this tome to nicely print your notes and ideas in a clean compilation, or treat the journal as a scrapbook and write in... [click here for more]

Second in the World of Calidar collection and for use with any RPG, Beyond the Skies unveils the gods of this fantasy universe. At its core lie the descriptions of pantheons for the main races and cultures of the Great Caldera, their individual deities, their mythologies, alliances, and foes. Each chapter reveals the history of the ancient peoples who summoned these gods into existence... [click here for more]

Schloss von NachtherzDeep in the pine forest, high in the hills, sits Schloss von Nachtherz, the ancestral castle home of the von Nachtherz family. For centuries the family ruled from the stronghold, treating people fairly and justly. That all changed when Dietmar became Count von Nachtherz. The castle doors were closed, the windows bricked up, and messages stopped coming... [click here for more]

A Style Guide with Style
Writing With Style: An Editor’s Advice for RPG Writers presents 45 pages of concise tips on simple ways to make your roleplaying game writing cleaner and clearer. This guide doesn’t show you how to structure adventures, build stat blocks, or create worlds. Instead, Ray Vallese looks at some of the most common and easily fixable grammar and style issues he’s... [click here for more]

Centered on a flying circus, this mega-adventure and mini-setting can also be run in any game world, with RPG rules of your choice.Adventure: This tabletop role-playing game adventure also is a self-contained mini-setting. Because the action takes place on a flying circus, Dreams of Aerie is easy to adapt to any game world. Drawing on Barnum & Bailey and... [click here for more]

Street LevelDramaScape SciFi Volume 02Street Level is a 48 x 30 inch, full color floorplan of a SciFi Road Junction, with Hex, Square and No overlay. The PDF Product includes the VTT files for online play. The PDF includes a 360° View... [click here for more]

Ancient Temple InteriorDramaScape Fantasy Volume 10This Product is a full color floorplan 48 x 20 inch, of an Ancient Temple Interior.It comes with Square, Hex and No Ovelays and includes the VTT (Virtual Table Top Images for online play).The... [click here for more]

Other Worlds is a roleplaying game of heroic action and adventure for any genre. The game is driven by description: descriptions of characters, details of actions, and dramatic visualisations. Numbers and dice rolls are secondary to the action; in fact, you will find that in Other Worlds the rules serve to emphasise the story and increase the drama rather than getting in their way.
This... [click here for more]

NOW AVAILABLE AS A PRINT ON DEMAND PRODUCT! No more wasting your own ink! No more cutting and taping together! This map is printed on high quality 8.5"x11" cardstock and is 20 total pages with a square grid. And the best part? When you purchase the printed version, you also get the PDF and VTT versions of the file for immediate download! ... [click here for more]

Ravenmere is a small village situated between the market towns of Appleby and Cricklewood, and once supplied both with cattle and the odd sheep. Today the village has been isolated by the local lord, for a plague has come to Ravenmere and all of its villagers are dead by their own hands. What will bold aventurers discover in the isolated village?
This is what I like to call an Adventure... [click here for more]

“The harbinger of our agonizing death is the crow's shriek. The storeroom in the center of our small town has been ransacked; the shelves lie naked and the empty barrels din like hollow bones when thumped. Folk scurry from home to home through the knee-deep snow, begging for scraps of food and furniture to burn. Many of the elderly have fallen ill and no end to their fever can be found. Our pain... [click here for more]

Join the Coalition TODAY and help fight the IMPERIAL REGIME to secure freedom for the WORLD OF TOMORROW!
Fight off the SKULLBOT INVASION with the help of your BIRDMAN ALLIES!
Crush ARACHNOID SCUTTLEBUGS under the heel of your shiny space boot!
Smuggle ILLEGAL CONTRABAND across the farthest reaches of the galaxy while avoiding GUILD INTERCEPTORS in your battered old CARGO FREIGHTER!
Use STRANGE... [click here for more]

FEAR THE NIGHT FOR IT HAS FANGS!
The city is a place of nightmare and darkness, where the worst fears of mortals' hearts come alive. Creatures driven by their need to feed upon us like lowly cattle stalk the shadows. If you choose to come here, mortal, it will be your end! Vampires have appeared in legend for time immemorial, throughout all ages of history. Vampire... [click here for more]

A Curious Volume of Forgotten Lore is a rules supplement that will enhance most old-school role-playing games. The rules are based on Gary Gygax's plans for a 2nd edition of the world's most popular role-playing game (that unfortunately never happened), and are the product of years of meticulous research. The book contains:
Five new character classes: the bard, jester, mystic, savant,... [click here for more]

The MAYHEM Battle Chest edition contains both the core rules and the STRONGHOLD expansion.MAYHEM is a 'fantasy mass battle' combat game played on the grand scale. Here generals lead armies of their own creation on the field of battle in search of victory and glory. Not just for wargamers, MAYHEM is perfect for roleplayers... [click here for more]

GO ON, BE A HERO...You know you want to.
How often do you get a chance to race a supersonic jet, take a rocket propelled grenade smack on the chin and crack a smile, or arrive just in the nick of time to save the entire universe? Never right?
Well now you can.
Play Mighty Six, the super powered roleplaying game compatible... [click here for more]

Joan of Arc is a story roleplaying game about scientists and rescue personnel working to save a damaged space station before disruptive energy rips it apart. Starting from the planet’s surface, the team has limited time to get to the station, climb inside, and repair the damaged station. The clock is ticking as problem after problem besets the team members who have limited resources to battle... [click here for more]

Agaricath: Drow City
A printable rpg battlemap compatible with any RPG/Dungeon-Crawl or skirmish game. Use as a standalone gameboard, or combine with any same-scale tileset. The map is 50x50, equivalent to 25 of our standard 10x10 tiles.
Contents: An underground Drow city, deep within a cavern. Houses and shops are carved from the rock, stairs wind their... [click here for more]

The Scarecrow is a story roleplaying game about isolation and superstition. Characters are children living in rural America all dealing with a local ‘legend’ about a Scarecrow, who may or may not be real. Based on the Cropsey myth on Staten Island or the Slender Man from the internet, this game plays upon misguided fears and preconceptions, creating an environment that is both unstable... [click here for more]

We ride!
The GameMaster's Apprentice: Demon Hunters is a system-neutral deck of cards that can be used as either a supplement for The Dead Gentlemen's RPG, Demon Hunters: A Comedy of Terrors, or as a complete game engine for GM-free solo or group RPGs set in that same world.
You can view the cards' complete instructions for free by clicking the preview link beneath the thumbnail above,... [click here for more]

East Lynthorpe Farm - Winter
A printable rpg battlemap compatible with any RPG/Dungeon-Crawl or skirmish game. Use as a standalone gameboard, or combine with any same-scale tileset. The map is 50x50, equivalent to 25 of our standard 10x10 tiles.
Contents: A small cluster of farm buildings, surrounded by snow covered fields, farmland and dirt tracks. A... [click here for more]

Kittywitch Woods - Night
A printable rpg battlemap compatible with any RPG/Dungeon-Crawl or skirmish game. Use as a standalone gameboard, or combine with any same-scale tileset. The map is 50x50, equivalent to 25 of our standard 10x10 tiles.
Contents: A moonlit night time forest of dead and gnarled trees, with a path winding through. Shrouded in mist,... [click here for more]

Why are we nicknamed the City of Bones?People first started calling us that when the city's founder killed the dragon Ignomia and used her bones to build the walls of Drakonheim. It took on new meaning after the Empire fell. The marble palaces became skeletal remains of a dead civilization. Now there is... [click here for more]

Thrilling Adventure and Mad Science!
The GameMaster's Apprentice: Steampunk is a system-neutral deck of cards that can be used as either a supplement for traditional tabletop RPGs or as a complete game engine for GM-free solo or group RPGs.
You can view the cards' complete instructions for free by clicking the preview link beneath the thumbnail above, or view the Quickstart Guide and a set of... [click here for more]

*Now with updated "Nations, Factions, and Empires" section!*
The most streamlined worldbuilding sourcebook yet.
From the basic shape of your world, to the warring populations that inhabit it, you are the decider. You will pull the mountains out of the earth and make the raging rivers flow into the vast seas. You will scatter magical forests and arid deserts across the land, separating... [click here for more]

The Gamemaster's Allies and Adversaries Journal is perfect for game designers, novelists, and especially gamemasters wanting to keep track of all non-player characters in their world.
This product is designed as a blank journal for you to catalog all the various non-player characters you’ve created for your campaign world. The book is broken down into 6 chapters.
Major Non-player... [click here for more]

Adventure Awaits!
The GameMaster's Apprentice: Fantasy is a system-neutral (compatible with any edition of any game!) deck of cards that can be used as either a supplement for traditional tabletop RPGs or as a complete game engine for GM-free solo or group RPGs.
You can view the cards' complete instructions for free by clicking the preview link beneath the thumbnail above, or view the Quickstart... [click here for more]

Itras By: The Menagerie is a cabinet of curiosities for the surreal roleplaying game Itras By. New scenarios, setting elements, short games, tools, cards, articles to help your group fine-tune the game for your purposes.
Emily Care Boss from the foreword (abbreviated):
“The game captured something for me. A period, a mind-set, a feeling. Surrealism, German... [click here for more]

Rated as a 'Project We Like' on KickStarter and successfully backed by almost 500 people!
Most fantasy role playing games use elements if the Middle Ages in their background ... but they provide little or nothing in the way of real background ... and what they do provide is generally anachronistic, misleading or downright wrong.
Orbis Mundi2 is a massive... [click here for more]

Campaing Spell Book also available. Over 500 fillable fields in the interactive PDF.
*** Make sure you have the PDF titled "NOmarks" with no watermark so it is fillable. ***
"My physical books arrived yesterday, which was pretty amazing. Thanks, they're all I wanted, and more!" -- Mike (Kickstarter backer)
"Got my Book. Nice quality, should have opted for... [click here for more]

River BargeDramaScape Brief Encounters 02The Card version contains nine, double-sided card tiles. Each over-sized tile is 8”x10” and printed on sturdy 12 point card stock. The UV coating on the tiles keeps them spill resistant, lets you peel transparent tape on and off them without damaging the... [click here for more]