Hi Ryan
On Wed, Sep 27, 2006 at 08:09:18AM -0500, Ryan May wrote:
> > That's what I kinda thought, but using 'linear' for interp2d didn't give
> > me the same answer as when I performed the calculation manually. I'll
> > have to see what I can find on this...
>> Ok, if I select the 4 points surrounding the location of interest,
> interp2d gives me the value I get with manually calculating a bilinear
> interpolation. However if I use the whole field (or even 9 points
> instead of 4), I get a different answer. I _know_ I wouldn't expect
> this for bilinear interpolation, and it would seem to imply that even
> _linear_ B-splines uses the information from additional points. Am I
> missing something here, or are the methods just not truly
> equivalent?
Please send some code so we can see what you are doing. Without that,
we are just discussing things in the air.
Cheers
Stéfan