Probably the worst fault though is that you've seen it all before - it's absolutely no advance on the original computer version. If you really want to know what country has the nearest territory to Japan then by all means give it a try, but don't expect too much.

The most attractive version, but the worst for making use of its host. The rotating planets are average, featuring some atrocious patterns. Totally mystifying is the primitive use of the sound chip for music questions and FX. A more user-unfriendly game than the other versions due to the lack of humorous responses.

I really enjoyed playing the C64 A New Beginning but I'm disappointed that the Amiga version of one of my favorite games hardly makes any use of the Amiga's power. The graphics just don't amount to anything worthy of 16-bits and the sound, simply, is virtually non-existent. So what, you might say, it doesn't need them – well, no, but £19.95 still seems a bit steep when you can get the superior graphics and gameplay of Powerplay for a few quid more.

The original computer version of Trivial Pursuit was great, but this sequel falls way short of the mark. Scrapping the board and attempting to come up with a completely fresh approach was a good idea - but the new space
adventure scenario certainly isn't. Any strategy that was present in the original board game isn't apparent in this new incarnation, and as such the game is little more than a long string of trivia questions.