I also really like the story of getting punched in the gut by crappy games and thus decided to publish on $60 instead of spending it on the latest version of Ars Magica. I like that you function on a no debt business model. That can definitely work when it comes to slowly compounding annual sales with new product releases rather than gambling on the 3 tier system with borrowed money.

I've also decided to read some Jack Vance as a result of the interview.

Which is kind of a relief. Also kind of disappointing, since I meant to say at least ONE controversial thing, surely. I didn't have any particular controversial thing in mind - well, maybe one thing. I said that I don't find cheaper printing for Dogs in the Vineyard because then I'd have to lower the price, and Dogs in the Vineyard has been one of the standards by which my friends decide how much to charge for their games. I expected someone to be mad at me for that.

Oh well. Luke Crane's going to interview me at Dreamation, I'll see if I can say something controversial then.

Yeah, Vincent, you and me are alike. Personally, whenever I try to say something controversial and inflammatory, people either ignore me or nod and say, "Hmm yes. That's a good point." I guess we just don't have the knack of really making people mad.