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Skill : Submerge
Class : Sirene (and Merfolk races)
Cost : 5
Casting time : 0
Difficulty : Level 0
Syntax : do submerge
Examples : do submerge
In an aquatic environment, a Sirene may submerge
beneath the sheltering water in order to hide from her
enemies. She may move about as long as she remains
within an aquatic environment. She may not submerge
while under assault, and staying underwater hidden
does sap away spell points.
Note: do submerge also reverses the process
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