Kommentare

Kommentar von ajmontroy

You need the fire totem item in your inventory to use all fire totems.. i'll be posting this on all fire totem abilities.

Kommentar von ajmontroy

You need the fire totem item in your inventory to use all fire totems.. i'll be posting this on all fire totem abilities.

Kommentar von ajmontroy

You need the fire totem item in your inventory to use all fire totems.. i'll be posting this on all fire totem abilities.

Kommentar von ajmontroy

You need the fire totem item in your inventory to use all fire totems.. i'll be posting this on all fire totem abilities.

Kommentar von ajmontroy

You need the fire totem item in your inventory to use all fire totems.. i'll be posting this on all fire totem abilities.

Kommentar von TheOnyx

This totem is a good one to use when you pull multiple mobs, but you are not acting as the main tank. Over time, it will do more damage than the FIre Nova totem. You may want to consider dropping the Stoneclaw totem with this one so that it is not destroyed prematurely.

If you are tanking and need to pull aggro, drop the Fire Nova Totem first, then drop the Magma Totem after the Fire Nova Totem fires off and is on cooldown. Again, be sure to lead with the Stoneclaw totem so that your fire totems are not destroyed first.

Kommentar von ajmontroy

A good use for this totem is pvp.In WSG, you can set it in the tunnel so stealthed rogues will be hit by it if they try to go through.Set a sentry totem up with it and you have a warning system.

Kommentar von Carighan

Does anyone know the scaling of this totem?

Kommentar von darth603

This totem (or possibly Fire Nova) is essential for fights against mobs that summon low-HP adds (like Silithid Swarmers in the Barrens) to just poke at you and delay spellcasting and channelling to destruction. Just plonk this totem down and watch all the little buggies go away.

Kommentar von zolikk

Well, since the talent for lowering threat was removed, I expect this totem to have an added side effect/rework, to make it worthwhile. This way, it only lasts a few seconds before getting destroyed.

Kommentar von zolikk

Goodies! This totem had its damage increased by more than 100% (deals about 371 base damage on tick) and its threat component has been completely removed.

Now it's more like Blizzard or Hurricane in terms of damage, but for a much lower cost, and NOT channeled, so you can do whatever you want in the process.

On the downside, in PvP it can still be simply destroyed.

Kommentar von guldbajer

Allright so I took a run in Stockade on the PTR from the start to the end of the left wing (to avoid too much stun). When I had all the mobs with me, Magma totem did hit for 667 ON THEM ALL. And we're talking.. around 60 mobs? So no reduction at all. Crit for 1400. Did around 16k dps. Me like.2048 spellpower. (With FTW and Flask of the frost wyrm)

Kommentar von aleols

I just AoE'd the hell out of Stratholme with this thing as resto and loot and rep was given for the kills. Did not see any mobs that were unlootable and I'm pretty sure it did the killing blow on quite a few of all the mobs (undead and living).

You can solo the Leeeeroy achivement with this thing now in a matter of seconds after you round up everything.

<3 the change.

Kommentar von Ezareth

This has always been this way.

If you don't "tag" a mob by doing damage to it and it dies, you do not get loot/exp for the kill.

Lightning Shield, all Fire Totems, and Elemental Totems work this way.

The best way to ensure you get loot/exp is Thunderstorm before you drop the totem so you get a "tag" on all the mobs you plan on AOEing.

Kommentar von exavious

Or massive AoE farm with mobs of 10 about level 73 and use a trinket that consecrates... like the one recieved from the world event from argent crusade just before the xpac came out... that would be magic damage by you and tags the group. Use the totem, consecrate trinket and just heal. At rested xp, each kill gives 1400xp and with 10 of them, that's 14000xp a min and with epic flyer you can get to next mob fast. Really easy to just grind 600,000+xp an hour.

I'm also resto 79 though with 1500healing. Just let the totem kill them and heal yourself!

Kommentar von Thostan

As of 3.0.9, this no longer causes threat and is buffed in damage-output, making it a much more viable option.

Kommentar von lameasstehmity

Judging by the comments on this totem and Searing Totem, it seems that Magma Totem is better DPS for single target ( and definitely groups ) than Searing Totem. This of course assumes that you are grouping with another shaman who is using FT totem or ToW

By guldbajer on 01/10/2009 (Patch 3.0.3)Allright so I took a run in Stockade on the PTR from the start to the end of the left wing (to avoid too much stun). When I had all the mobs with me, Magma totem did hit for 667 ON THEM ALL. And we're talking.. around 60 mobs? So no reduction at all. Crit for 1400. Did around 16k dps. Me like.2048 spellpower. (With FTW and Flask of the frost wyrm)

Now, assuming your Spell Power is at least 1603 (which is a safe assumption for a lvl 80 shaman), Searing Totem will put out more single-target damage. Additionally, you only use 7% of your base mana to pop down a Searing Totem, and it's there for a whole minute. To keep a Magma Totem up for a minute, you'd have to pop it down 3 times, using 81% of your base mana.

Let's do some multi-target math now, and ignore mana costs for the time being.

Magma Totem will do damage over 60 seconds.Searing Totem will still do damage to one target over 60 seconds.Assuming all targets stay alive and in range of the totem (in order to take damage), Magma Totem will do more total damage on groups of 2 or more unless you have at least 3838 spell power (which is not a safe assumption for a lvl 80 shaman). With 3 mobs in your target group, 150592 SP would be required for Searing Totem to keep up with Magma Totem's damage. The rubber hits the road when you think about the "staying alive and in range" assumption.

I will not attempt to claim which totem is "better," I simply seek to lay out the facts. Magma Totem is well-suited for groups in close-range, but costs much more mana and doesn't last as long. This may mean questing and farming are good situations in which to use this totem. Searing totem does excellent damage for less mana and for a longer duration, but only hits a single target. This may be a better choice for longer fights, where the target moves around much, except perhaps raid boss fights if you're specced for Elemental Combat, in which case Totem of Wrath is a common choice for fire totem.

There you have it. The numbers have been presented to you. Now, may you seek further guidance from those who aided you in your Call of Fire in your quest to master the shamanistic way of fire.

Kommentar von Matadava

False. You don't take into account that Magma Totem scales as well. Your number only reach to what Magma Totem's BASE damage is. With as much sp as you mentioned (1603), Magma Totem would be doing 15939 damage each minute (10% scaling each tick) and Searing Totem would only be at 11132 per minute. There is a point at which Searing will outpace Magma, but it requires at least 4030.3 SP to reach that point. This all assumes optimal conditions where you can keep 100% uptime.

Kommentar von sorsa

Perfect reply, thanks for the clarification.

Kommentar von FlameLazer

Does this totem hits stealthed rogues and druids?

Kommentar von Aratiti

Why does it say 21 - 1 seconds

Kommentar von Pakkos

can u loot mobs if they have been killed by the totem?

Kommentar von Rollingbrill

I don't know if this still works, but the best use of this totem is/was:

ALL HAIL Magma Totem VII, CHAMPION OF VALHALAS!

Kommentar von Sacrosterion

Because it's special ^^

Kommentar von Sahdhiera

I hadn't had the chance to test it properly, but does the Magma Totem ticks interrupt flag tapping in battlegrounds? I tested it in a dual, my priest mate channeled Hymn of Hope and lost channeling time. I just don't know if its the same mechanic in PvP.

Kommentar von Alnair

For example, if you are an Elemental Shaman, the DPCT (Damage per cast time) of Totem des glühenden Magmas is less than the DPCT of Kettenblitzschlag on fewer than 7 targets. So if you are in the middle of combat, and all of a sudden a few adds show up, it's not worth dropping this totem for less than 7 targets, since immediately spamming Kettenblitzschlag would be more effective.

On the other hand, Totem des glühenden Magmas lasts for 60 seconds, and so you could of course cast it *BEFORE* combat begins (thus saving an in-combat GCD for something more useful) and use the talent to place the totem over group of targets, isince that ability is off the GCD. A useful combination of abilities at the beginning of most multi-target pulls.

The same holds true for Enhancement Shamans, who would do better to spread the DoT with Lavapeitsche, and use Feuernova on cooldown when adds numbering fewer that 6 or 7 show up mid-combat, but still using Totem des glühenden Magmas and before combat starts on AoE pulls.

Kommentar von Dygu07

So by accident I used magma totem on my lvl 100 shaman while farming the mount in karazhan. NEVER do it guys, it made the boss imposible to loot and i lost my chance of the week with one character. Blizzard better fixes this stupidity, it makes no sense that it works in such way.

Kommentar von yusuf

Does anyone know the sound file name of this totem?

I would be really grateful if someone knows how to find it and tells me the file name and, ideally, location on disk. Thanks.