I've considered letting you use my Steam account to play the game. But while I know the recommended hardware specs for the game itself (3.2 GHz, 2 GB RAM), I don't know what you'd have to have to get at least 15 FPS (the point where the motion becomes pretty fluid) with recording software running at the same time. And that's presuming you're driving a UK train, US trains take much, much more resources due to their size.

@Truthseeker4449 wrote:I've considered letting you use my Steam account to play the game. But while I know the recommended hardware specs for the game itself (3.2 GHz, 2 GB RAM), I don't know what you'd have to have to get at least 15 FPS (the point where the motion becomes pretty fluid) with recording software running at the same time. And that's presuming you're driving a UK train, US trains take much, much more resources due to their size.

Yeah even people with gaming computers complain that the game is really resource hungry. Even NerdCubed mentioned that Train Simulator 2012 was slow even on his computer and one of the things he liked about Train Simulator 2013 was that the game ran much better. The required specs are 2.8 GHz, 2 GB RAM if anyone was wondering.

Train Simulator 2016 is supposed to have with a brand new and much more efficient game engine. Or so I hear.

Last edited by Truthseeker4449 on 28th January 2015, 2:58 pm; edited 1 time in total