Dorkly: Dorklysthttp://www.dorkly.com/tag/dorklyst
Funny Videos, Funny Pictures, Funny Links!/post/64072http://www.dorkly.com/post/64072/7-videogames-that-took-customization-way-too-far
Tue, 10 Jun 2014 17:16:15 -0400The ability to customize things to your liking has been a video game staple for decades, whether it's how bright the screen is or whether or not your character has eyes, games often give us players the chance to tailor things to our liking. However, sometimes games give us players just a little bit too much freedom, like they did in ...

The immutable Laws Of Corporate Synergy (they're like the Three Laws Of Motion, but for money) require tentpole movies to have videogame adaptations. That's how we know Star Wars Episode VII will have no less than 8 games based on it (hopefully at least one about podracing). It's why Skyfall is already the jumping-off point for a through-the-franchise Bond game. And considering they're already doing The Great Gatsby in 3D, they might as well print some more money with The Sims: West Egg.

Now even though movie cash-in video games start life as an extra revenue source for a ruthless corporation, they're also the biggest project of any game developer's year. A lot of them turn out to be labors of love worth playing again and again, long after the film fades into obscurity as Saturday afternoon programming on TNT. Here are the 12 greatest videogames based on movies.

Gimmicks have always been a mainstay of the gaming industry - what better way to separate your game from the rest of the pack than by adding some weird, unique, maybe pointless feature? Sometimes the gimmick adds another layer of depth and makes your game more memorable - other times its annoying, stupid, or just plain bad. These are 8 of the best and worst gimmicks in videogame history....]]>
/post/40681http://www.dorkly.com/post/40681/the-dorklyst-7-ways-videogames-make-us-smarter
Mon, 25 Jun 2012 13:42:41 -0400

At best, fun-loving critics would say that video games are a complete waste of time. At worst, they teach children to murder each other while sexting corpses using gun swords. Or something along those lines.

Opponents of games love to point to stories of people killing each other over a disconnected PlayStation or stolen virtual goods as an example of how Nintendo tapes are leading to the next apocalypse. And while video games have undoubtedly led some idiots to be idiots (for more information, see "the history of every art form, ever"), they've also made us all more intelligent. Really. Here are 7 ways videogames are making us smarter....]]>

With NASA's space shuttle program retired, our hopes of getting full-fledged spaceships are diminishing quickly. Will we ever be able to traverse the vast expanses of the universe? Will we ever travel from one corner of the galaxy to the other in an instant? Will we ever make the Kessel Run to see if that Han Solo was lying about being able to make it in under 12 parsecs? Right now, it's not looking promising.

So until we have lightspeed-capable spaceships in real life, we'll have to live out our dreams in videogames. Here are the 7 greatest spaceships in videogame history....]]>

Getting around in games can be a hassle. Just like in real life, it's nice to have a faster option so that you don't always have to trudge through Mt. Moon one step at a time, fending off Zubats. Unlike real life, you don't have to settle for a used '96 Toyota Corolla. Here are the 10 greatest modes of transportation in videogame history....]]>

You want video games to trick you, to make you feel immersed in the pixelated world you've found yourself in. With as much skill and work and thought goes into playing a game, you want to feel like you're participating in a real world with real consequences. Sub-Zero's fatality is a lot more fun when it's murder and not a non-interactive, real-time cutscene.

At the same time, whether by necessity or greed, developers tend to ruin the world of their games again and again by showing how the sausage is made. Here are 7 world-ruining moments in videogames....]]>

DLC (Downloadable Content) is, at its core, actually a really great idea: after completion of the full game, the developers can add content to extend the playability, while gamers pay to get the content. It's win-win. Except it never works out that way, and usually the content is worthless, overpriced, or something that should have been a feature to begin with. These are 8 of the most awful paid DLC in videogame history....]]>
/post/36690http://www.dorkly.com/post/36690/dorklyst-the-6-worst-endings-in-video-game-history
Tue, 03 Apr 2012 11:15:26 -0400

If you've been anywhere on or near the internet in the past few weeks, you may have heard that a few people (everyone) are a little less than pleased (foaming at the mouth with rage) with the ending to Mass Effect 3. But there are worse endings than Mass Effect 3 out there. Endings that are more indefensible, awful, controller-shatteringly frustrating, or all of the above. Now, let's go over the six worst endings in videogame history

Not long ago, we began our search for the greatest Super Nintendo game of all time by asking you to choose your favorites in a series of one on one match-ups. After receiving over 800,000 votes, WE HAVEOURVICTORS! They're a great mix of commercial blockbusters, critical darlings, and hardcore-gamer favorites. Without further adieu, here are the 25 best SNES games as chosen by gamers.