using a wii as a pointer is really frustrating. the controls are really fiddly, makes it unplayable really. for example, the objects u press b to rotate, and u try to move the wii on the screen randomly as it rotates randomly, impossible to get any sort of precision on it. an idea they could have implemented is something like in bit trip beat, where u physically rotate the wii to rotate.

the gameplay is a clone of the incredible machine, a physics based puzzler where u add objects such as rockets, fans and balloons to get other objects to reach the goal. no characters or anything like in little big planet, this is more of a lifeless game, not really that fun at all.

TX is on roll, release after release, and today's big release is brand-new SX OS v2.3 BETA
As you read thru TX's announcement below, you will quickly see that is jam-packed with all the features you...

Inti Creates have been getting around lately to various conventions throughout the year. From Pax East to Anime Expo, the team decided to visit NYC Anime convention to share their upcoming game with...

This hi-bit Zelda-like RPG with rogue-lite elements now hits the Nintendo Switch after being released for PC and other consoles earlier this year. Does Moonlighter hold its own or is it just another Zelda clone cash-grab?