Dovahkiin the Weavile(Move your mouse to reveal the content)Dovahkiin the Weavile (open)Dovahkiin the Weavile (close)

Weavile (Dovahkiin) Male ♫Nature: Adamant (+Atk, -SpA)Type: Dark/Ice
Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Abilities: Pressure: (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.Pickpocket (DW ability- UNLOCKED): (Innate) This Pokemon's mischievous nature and greed make it very effective at pawning off an opponents item. If this Pokemon has no item and either it or the opposing Pokemon strikes with a contact attack, their item is stolen and becomes the held item of this Pokemon. Pokemon with Pickpocket can be commanded to swap items with an ally, and only they will need to expend an action to do so because of their swifter sleight of hand.Command: [Ability: Pickpocket (Ally Item Swap)]

Type:Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

Abilities:Ability 1: Sand VeilType: InnateThis Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.

Ability 2: Rough Skin (DW: Unlocked)
Type: Innate
When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, dealing 25% of the damage received to the opponent.

Type: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).

Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Abilities:Ability 1: Flame BodyType: InnateThis Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.

Ability 2: Swarm (DW: Unlocked)
Type: Innate
When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)

And by Volc, you mean Garchomp. It's ok, I make those kinds of mistakes all the time too.
...No? You're really sending out Volc? Well... go get 'em Dovahkiin. You'll be facing this kind of stuff all the time in the Gym, so this is good practice! (lol jk you're fucked)

And take this Exp. Share too, because duh.

Aerial Ace -> Night Slash -> Aerial AceIf damaging Fire-type combo is used, Fake Out the first time and Dig (suspend) the second
If Will-o-Wisp AND Volc is not already Taunted, change that action to Taunt

Unfortunately for me, Espy reffed correctly. After Rank 5, the bonus is only +1, so Rank 6 gives you 8.5 extra damage, not 9. Either way, there's no chance for me to win, but we can at least deal some damage before we go down.