“But that is still a title that’s absolutely in the mix at Worldwide Studios. That’s the most you’re gonna get.”

The executive went on to say that fan anticipation for the project has not gone unnoticed within SCE.

“We want to make great games. And when we see that the public is so interested in a specific game, of course that drives us to want to complete that game. But it also drives us to want to make it great. We would not want to ship that game if we don’t think it’s great,” he said.

“I love that people are still interested in it. That’s an honour to us. That’s not just me spinning. It’s really cool that people are still interested in it, and we’re trying to make the best thing we can out of The Last Guardian.”

The Last Guardian was announced at E3 2009, and has had a tumultuous development cycle to say the least. Originally scheduled for a holiday 2011 release, the game was delayed and later saw creator Fumito Ueda leave Sony to work in a freelance capacity.

Since then, we’ve been treated to sporadic updates on the boy-meets-griffin-beast adventure, with rumors circulating that the project had been quietly moved to PlayStation 4. Last November Ueda-san apologized for the game's lengthy delay, though we're still no closer to finding out when we can get our hands on it.