Vampire: The Masquerade - Bloodlines 2

Vampire: The Masquerade - Bloodlines 2 has been officially revealed. Release date is April 2020. The game is developed by Hardsuit Labs and published by Paradox Interactive. Supported languages are English, French, German, Japanese, Russian, Simplified Chinese and Spanish - Latin America. English are available in both text and audio, while the rest of the languages are only in text. System requirements for the game is to be announced/confirmed.

The game takes place in Seattle, where players become a vampire and can choose a faction similar to Vampire: The Masquerade - Bloodlines.

Pre-ordering the game will give you First Blood pack.

While the Deluxe Edition of the game is called Unsanctioned, with details about the contents you can see below.

The game also has Season Pass, which seems to be mandatory these days.

Same item, multiple stores, different features and currency support (or lack thereof) for customers with different needs and preferences.
Unlike Tim Sweeney, I'm Japanese and not a native English speaker, but this is what I call competition.

Excited for a sequel but concerned that the store page mentions nothing of the environment. If it isn't Deus Ex-ish in environmental design like the first, I don't think it will be well received. I wishlisted it all the same to keep an eye on it.

I'm really excited about the game, but there are a few red flags, though.
First, is an all-time-awful multi-tiered preorder scheme. I hate preorders in general, but I won't be ranting about that.
Second, very important one, is that the game is not even released yet, but they already have a season pass listed.
Third, and the MOST important one, is that the developer - Hardsuit Labs, only has Blacklight Retribution under their belt. And once they've started working on Bloodlines 2 - they didn't have enough resources to even keep supporting their own servers (plus it means that beyond trailers and concept, they only started working on it in January-February of this year).

The only promising thing about this project is that it's definitely going to be built on UE4(e.g. it's possible to make something decent in 1 year timeframe, and there will be modern features like RTX/DXR).

I'm really excited about the game, but there are a few red flags, though.
First, is an all-time-awful multi-tiered preorder scheme. I hate preorders in general, but I won't be ranting about that.
Second, very important one, is that the game is not even released yet, but they already have a season pass listed.
Third, and the MOST important one, is that the developer - Hardsuit Labs, only has Blacklight Retribution under their belt. And once they've started working on Bloodlines 2 - they didn't have enough resources to even keep supporting their own servers (plus it means that beyond trailers and concept, they only started working on it in January-February of this year).

The only promising thing about this project is that it's definitely going to be built on UE4(e.g. it's possible to make something decent in 1 year timeframe, and there will be modern features like RTX/DXR).

I am so much hoping that Paradox Interactive invests enough money in this project to make it at least possible to be a very good game. VTMB1 very much deserves a good sequel and has deserved it for almost 15 years now.

I am so much hoping that Paradox Interactive invests enough money in this project to make it at least possible to be a very good game. VTMB1 very much deserves a good sequel and has deserved it for almost 15 years now.

I'm really excited about the game, but there are a few red flags, though.
First, is an all-time-awful multi-tiered preorder scheme. I hate preorders in general, but I won't be ranting about that.
Second, very important one, is that the game is not even released yet, but they already have a season pass listed.
Third, and the MOST important one, is that the developer - Hardsuit Labs, only has Blacklight Retribution under their belt. And once they've started working on Bloodlines 2 - they didn't have enough resources to even keep supporting their own servers (plus it means that beyond trailers and concept, they only started working on it in January-February of this year).

The only promising thing about this project is that it's definitely going to be built on UE4(e.g. it's possible to make something decent in 1 year timeframe, and there will be modern features like RTX/DXR).

It always feels nice to have free time after life and work happened for so long.

New update from Bloodlines 2: new and first clan introduction, Thinblood.

I say it doesn't have much introduction, if at all.
For an introduction video, that is.

I was planning on making the main post as informative as possible, editing and adding more info and whatnot, but unfortunately since I can't edit the main post anymore, here's Bloodlines 2 official site.
For unknown reason, they keep the gameplay video on the official site and not YouTube.

First, is an all-time-awful multi-tiered preorder scheme. I hate preorders in general, but I won't be ranting about that.
Second, very important one, is that the game is not even released yet, but they already have a season pass listed.

Unfortunately it's just how publishers (and developers) work nowadays. Games as a service. I honestly never bothered with that. The Division 2 plays just fine without that expiring Season Pass. I have Ghost Recon: Wildlands with only Fallen Ghost and nothing else, not even those Deluxe items, and never regret my decision. And I bought Assassin's Creed: Odyssey Season Pass after I asked my friends about it, not when I bought the game. My rule regarding season passes and exclusive items: if there's a doubt, don't buy.

Thinbloods aren't new. Bloodlines had a lot of them and they're basically people so far removed from the original vampire that they're...well...really, really, really weak vampires. Vampires don't even call them vampires because they're considered second class...thinbloods (statement of truth and an insult). Why would anyone want to play as a thinblood?

There's a little clip of alpha footage from the game at the end of that trailer...

I still see nothing to get excited about. In fact, they have so little to show for releasing in less than a year...that's concerning.

The end of the trailer alpha gameplay footage wasn't cell shaded. In other words, this intro video is...well...worthless. They wasted time/energy/effort on it when they clearly should be investing in the game. The flags are starting to wave red on this one.

The end of the trailer alpha gameplay footage wasn't cell shaded. In other words, this intro video is...well...worthless. They wasted time/energy/effort on it when the clearly should be investing in the game. The flags are starting to wave red on this one.

I didn't even watch it entirely, I saw those red flags in the first ten seconds exactly the same way you did I guess. Heh

Honestly when devs feel the need to 'reveal' these tiny bits of lore as teasers, it damages my faith in a release in a big way. Star Citizen... It tells me the game has no meat, at least not at this point in a dev cycle. If you are developing a game, wouldn't you want to tease the actual game, you know, the thing you're putting all the effort towards?

Just noticed the versions

Yep, needs a 10-foot pole and looks decisively like a no-buy until everything Season Pass related is released. This is a staggered launch, people, and the vanilla game will be meh. They took an awful lot of time listing a dozen useless cosmetic BS items, too. Also 24 hour early access for a SP game? This is some pretty sad stuff.

What I meant was it's a new clan introduction as in new introduction for a clan, and also the first clan introduction in Bloodlines 2.
I knew Thinbloods are part of the lore. I played Vampire games since Redemption.

I don't know. I'd rather choose a clan from the character creation and work my way from there. But to each their own. Maybe there are people interesting in playing as Thinbloods. Or maybe it's just the story forcing players to play as Thinbloods joining whichever vampire clan they choose throughout the game, similar to joining a guild in Skyrim.

Good point! But... with Total War we already know the entire concept and we know it well. For Warhammer for example, the whole gameplay is centered exactly on the different factions, as in, its the meat itself you see here.

Also I don't remember CA teasing all those clans from Shogun or the factions in Atilla or Rome, but maybe I missed that. What I do remember from then was them showcasing the actual battles, the engine and its capabilities. And if I look at Three Kingdoms...

There's a simple reason why they decided to reveal the game so early - preorders. That's why you see multiple "editions" with "season pass" cancer. What's actually happening is fans paying the studio for simply attempting to finish the game at all.
These short teasers of "clan introductions" are poor attempt at delivering any sort of pre release footage (5 seconds at the end of each one) to generate some sort of hype that would help drive preorder sales even further.
They won't get my money unless the game comes out and it's actually good.

I don't know. I'd rather choose a clan from the character creation and work my way from there. But to each their own. Maybe there are people interesting in playing as Thinbloods. Or maybe it's just the story forcing players to play as Thinbloods joining whichever vampire clan they choose throughout the game, similar to joining a guild in Skyrim.