Here's how it works: Via the Nouncy campaign page you write a social media post (or one per each platform that you want to use) about Chalo Chalo and grant us permission to control when that tweet/post is published. That enables us to choose a schedule for publishing those tweets that maximises (we hope!) the exposure of people to our game.

If you're in the neighbourhood of Neukölln, Berlin and fancy hanging out with us on the evening of the October 24th shoot us an email: chalochalogame at gmail dot com.

Chalo Chalo is a racing game that doesn't focus on speed, but on tactical choices and outsmarting your friends. You compete locally with three to eight players at the same time on the same screen.

A unique landscape is generated for each race. During the countdown you make a plan, taking into account the terrain, your opponents and the power pickups.

With a special power, or just a simple nudge, you can send an opponent off track, sometimes with fatal consequences. But when the others are closing in, be sure you can pull it off without harming your own position.

Tomasz is best known for creating the anarchistic propaganda cartoon George Ought to Help
and its sequels. He also makes electronic music under the Mormo alias and created sound
effects for Sparpweed's game ibb & obb.