Hi Steve! Sorry for the delayed reply. For future reference, submitting a ticket directly to our Customer Support team by using the "Contact Support" link at the bottom of your game generally yields a faster response time.

Yes, I am still experiencing the same problem. Sometimes when I log on , the rendering is just fine, but most of the time it is like how I described it in my first post. It goes for the other games too - Mars Frontier and Summoner's Gate. Oh, and please look at the following pic, you will see that there is nothing at the bottom of my game...all blacked out No Contact Support link there.
I am sure you guys get a lot of complaints about technical issues and also think that since your team are actually making games and so on, there must be someone with the knowledge on how to fix my problem.

Thank you for the follow-up, Steve! I tried to download your screenshots of the JavaScript console readings from earlier in the thread, but the screenshots are very tiny and the text is too blurry to read when I zoom in on it. I'm not sure if this is the forum shrinking down your attachments, or if the screenshots are just low resolution. The next time you experience this issue, can you try to get the screenshots again using the following instructions? -> https://www.take-a-screenshot.org/windows.html - And then try to upload the screenshots to a file hosting service like Photobucket or Tinypic and share the link in here so we can acquire the higher res version.

Also as a test, can you let me know if you experience this same issue when using Google Chrome's anonymous browsing feature? To play in Anonymous mode, hit "CTRL+Shift+N" on your keyboard.

Looks like this is an error with the Facebook API interaction; any chance you have a browser plugin filtering access to facebook.com? (I mean, from the spinpunch.com game server? Obviously facebook.com itself is accessible because you are running the game inside it ).

Edit: We're testing a work-around for this issue on Days of Valor and Battlefront Mars right now. Hopefully this will fix the white-screen bug.