- Fixed a critical bug that caused reforging to get stuck reforging the same item
- Expertise to hit should be working now

** v1.17

- Fixed bugs in ReforgeLite.lua:1257 and ReforgeEngine.lua:44

** v1.16

- Fixed some more bugs, this time I actually did some testing and it seems to be working fine

** v1.15

- Fixed another small bug..

** v1.14

- Fixed a small bug in 1.13 that prevented loading presets

** v1.13

- Partially reworked interface, removed unneeded buttons.
Speed slider is gone (optimal speed is automatically determinted), saved result section is gone
(main result area now shows the best overall result).
- Tanking mode was removed as CTC cap is gone and tanks will be more interested in other stats now
- Added priority mode for more user friendly configuration
- Updated all presets
- Fixed some taint issues (hopefully?)

** v1.12

- Now automatically deletes relic reforge data
- Only presets for your class are now listed
- Changed supported game version to 5.0.4
- PRESETS NOT UPDATED YET

** v1.11

- Updated for MoP (currently works with both live and beta)
- Moved target level to weights section to avoid confusion
- Added reforge saving options
- Some bug fixes

- Redid all presets based on EJ threads
- "Open window when reforging" now also closes the window when reforge UI is closed
- Tanking model reworked. It only appears for paladins/warriors/deathknights (druids don't need to balance dodge/parry/block).
Additionally, it gives you an option to simulate buffs such as Kings, Str/Agi, flasks and food in order to correctly reforge
to block cap.
- Added Reset button to show current stats (mostly so tanks can see their current CTC easily)
- Added Debug button at the buttom of Settings: if you think that something is wrong, e-mail the dump provided by this
option to d07.riv@gmail.com so I can find the problem.

** v1.08

- Don't remember what I fixed, but uploading anyway so the latest fix isn't marked as beta

- Fixed and improved calculation algorithms (hopefully)
- Spirit-to-hit no longer disables second stat cap; it should now prefer spirit over hit whenever possible
- Tanking mode added, allowing tanks to maximize total avoidance and/or block
- Individual items can be locked by clicking on their icons in the stats table
- If Pawn is installed, its scales will be available in Presets dropdown

** v1.05
M /trunk/ReforgeEngine.lua
M /trunk/ReforgeLite.lua

- Enhance with Primal Precision (and Feral with Balance of Power) no longer blocks second cap. Spirit-to-hit conversion is ignored
for now
- Fixed a couple typos

- Fixed and improved spirit-to-hit option. It now automatically detects spirit-to-hit talents, and only allows using one stat cap.
- Output window now uses checkboxes, so users can select which items they want to skip reforging. Also, irrelevant reforges aren't
applied.
- Reforging is now a bit faster and makes a lot less noise, but users shouldn't interfere in the process, otherwise results are
unpredictable.

- Recoded stat caps. It is now possible to set multiple cap values for the same stat (barely affecting performance). For example,
fury warriors can set multiple soft caps for hit rating.
- It is now possible to use preset values for stat caps, e.g. Melee hit cap.
- Some settings added at the bottom of the scroll frame.
- Minor fixes and improvements.

- Added Reforge button to output window that reforges all items in the specified way (only works when reforging UI is open).
- Few minor fixes.

** v1.00 Beta
Changed paths:
A /trunk/ReforgeEngine.lua
A /trunk/ReforgeLite.lua
A /trunk/ReforgeLite.toc
A /trunk/textures
A /trunk/textures/frameborder.tga
A /trunk/textures/leftgrip.tga
A /trunk/textures/rightgrip.tga