This game was inspired by my game idea a week project,
in particular, idea 8.
The main
premise of the game is that YOU are a world leader. How will you be remembered? Build your
Legacy with Banks, Monuments and Parades. Build the same type of Legacy for extra points. Watch out,
other people can destroy your Legacy!

To play this game yourself, download the card images and the rules with the
zip file Legacy zip file. Then, print out the cards, cut them up and put them in plastic
card protector pockets. Plastic pockets can be bought from specialised games shops quite cheaply and mean that you can print the
backs and fronts separately and cut them up without having to worry about unevenness in your cutting. Read through the rules (below
and also in the zip file)
and enjoy! If you have any problems or feedback, please feel free to contact me.

If you run out of
cards, simply shuffle the discard pile and start again.

Resources
are the items that are needed to pay for the Legacy cards. A wild
card can be used instead of a single Resource card, but only
one wild card is allowed per Legacy or Specific
Destroy, the other two cards must match the specific Resource
required.

Resources

Gold

Brick

Subject

Wild
Card

There are 3 types of Legacy cards:

Legacies

These
are items that you can build into your tableau. When someone
has 5 of these built in front of them the game will finish. The
resources cost to build a Legacy is shown at the bottom of the card. For
example, a Monument costs 2 bricks and a subject.

Specific Destroy

These items can be bought to destroy specific cards from other people's tableau.
To play, pay for the card using the resources shown, announce the player you wish to attack
(they must have the linked Legacy card), discard both cards. As a bonus you can now choose to
get two resources from the destroyed Legacy card. For example, if you have a Riot card, pay 2
subjects and a brick to destroy the Parade, then choose to get either 2 subjects OR 2 golds OR
one of each in return (discard Resource cards from the deck until you find the Resources you want).

Destroys
a single Bank only

Destroys a single Monument only

Destroys a single Parade only

Special
(Free) cards

These cards do not cost
Resources, but can only be played at the end of your turn.

Forcefully take the card you
want from someone else's tableau and replace it with a
card from your tableau that you do not want. Now put the taken
card directly into your tableau.

When placed in your tableau the
Protect card means your cards cannot be destroyed
(however, they can still be swapped). This card can be removed
by the free Destroy card.

Use this to destroy ANY 2
Legacies (not necessarily of the same player) that are shown in
a tableau OR use this to destroy a single “Protect”
card

Playing:

Each player is
dealt 4 Resource cards and 4 Legacy cards to begin.

Play rotates
clockwise, starting with the person to left of dealer.

Set up both decks
in the middle of your table with space for 2 discard piles.

Each player on
their turn does the following (in order):

Picks up 2 new
Resource cards.

Chooses between
getting a new Legacy card OR paying to build and destroy. You
cannot get a new card AND use a paid Legacy card on the same turn.
Specifically the choices are:

Pick one new
Legacy card out of the first 3 Legacy cards. The player can look
at the first three cards and choose which one to keep. The other
cards are placed face down in the discard pile.

Build or destroy
as many Legacies wanted: Use 3 Resource cards to pay, according
to the symbols at the bottom of the card. When building: the
Legacy is moved from your hand to the your tableau.
When destroying: follow the rules specified in The Cards section on
Specific Destroy cards, so you get 2 cards back.

Play a single special (free) card, if desired.

At the end of the
turn, the player can have a maximum of 7 Resource cards. Any extra
cards must be chosen by the player and put in the discard pile.

Finishing:

When someone
builds their 5th Legacy, the play continues for one more
tour of all the other players. During this time other players may
also build their 5th building. Any player who has 5
buildings in their tableau cannot have any building destroyed (but
can have buildings swapped by other players).

The player who
finishes first gets 2 bonus points.

Scoring: each
player determines which building type they have a majority of. If
there is an equal majority, one building type is chosen. For each
building of the majority type the player gets 3 points. For every
other building type they get 1 point. For example:

To play the game for
longer, players should agree to a certain number of rounds prior to
starting. At the end of each round each player’s points are
added to their total.

Two-player
Variation:

When playing with two
players, players must have 6 built Legacy cards to finish (i.e. an
extra card). When destroying the other player’s buildings with
a specific destroy card, the destroyer does not get a Resource card
as a bonus in return. If both players desire it, the Protect
and the free Destroy cards can be removed from the
pack.