Estimating the use of higher-order theory of mind using computational agents.In: A. Perea, G. Bonanno and W. van der Hoek, Proceedings 12th Conference on Logic and the Foundations of Game and Decision Theory (LOFT 2016). Download pdf

The role of simple and complex working memory strategies in the development of first-order false belief reasoning: A computational model of transfer of skills.In: N.A. Taatgen, M. van der Vugt, J.P Borst and K. Mehlhorn, (eds.), Proceedings of the 13th International Conference on Cognitive Modeling, 2015, pp. 100-105.Honorable mention for the Allen Newell Award at ICCM 2015Download pdf

I do know what you think I think: Second-order theory of mind in strategic games is not that difficult. In: L. Carlson, C. Hölscher, and T. Shipley (eds.), Proceedings of the 33rd Annual Conference of the Cognitive Science Society, Cognitive Science Society, Austin, TX, 2011, pp. 2486-2491. Download pdf

A dialogical logic-based simulation architecture for social agents and the emergence of extremist behaviour.In: B. Edmonds and N. Gilbert (eds.), Proceedings of The Sixth Conference of the European Social Simulation Association (ESSA), University of Surrey, Guilford, 2009. Download pdf

A tuning machine for collective commitments.In: B. Dunin-Kęplicz and R. Verbrugge (eds.), Proceedings of the First Workshop on Formal Approaches to Multi-agent Systems (FAMAS'03), University of Warsaw, Warsaw, 2003, pp. 99-116.

Dialogue in teamwork.In: J.M. Fonseca et al., The Vision for the Future Generation in Research and Applications: Proceedings of the 10th ISPE International Conference on Concurrent Engineering: Research and Applications. Balkema Publishers, Rotterdam, 2003, pp. 121-128. Download pdf

The role of dialogue in collective problem solving.In: E. Davis et al. (eds.) Proceedings of the Fifth International Symposium on the Logical Formalization of Commonsense Reasoning (Commonsense 2001), New York, 2001, pp. 89-104.

A knowledge-based algorithm for the Internet protocol TCP.In: G. Bonanno and W. van der Hoek (eds.), Proceedings of the Fourth Conference on Logic and the Foundations of the Theory of Games and Decisions (LOFT 4), ICER (International Centre for Economic Research), Turin, 2000.

Evolution of teams in collective problem solving.In: K. Cetnarowicz (ed.), Problems of Evolution in Real and Virtual Systems: Proceedings of the First International Conference on Philosophy and Computer Science, November 2-4, 1998. Jagiellonian University and University of Mining and Metallurgy, Krakow, Poland, 1998, pp. I/18-I/25.