An article on Eurogamer.net called the "The deleted scenes of Deus Ex," examines Warren Spector's original design documents for Deus Ex, ION Storm's cyberpunk action/RPG. The look at various changes the project took from the original outline, leading lead writer Sheldon Pacotti to say "Warren once commented that in the beginning he envisioned the game as X-Files but he somehow ended up with James Bond." They also note the original working title of Deus Ex was Majestic Revelations, which might seem like a classic now had it stuck, but sounds pretty awful.

Jerykk wrote on Jan 7, 2013, 01:37:Also, the fixation on story is never a good thing. Conviction did that and we ended up with a much more linear and scripted game than before. Gameplay should dictate story, not vice versa.

It's a Clancy game. They've been awful since Red Storm was bought out.

No, Splinter Cell: Chaos Theory and Rainbow Six 3 were good. Things only started going downhill after that.

Jerykk wrote on Jan 7, 2013, 01:37:Also, the fixation on story is never a good thing. Conviction did that and we ended up with a much more linear and scripted game than before. Gameplay should dictate story, not vice versa.

It's a Clancy game. They've been awful since Red Storm was bought out.

Fantaz wrote on Jan 6, 2013, 23:05:You say you have no idea about #2, but that's because you know you won't play it. Remember what Warren said earlier, that after this he'll already be working on Epic Mickey 3? I can't imagine it being that much better.

I have no idea about #2 because I never HAVE played it. I played the first one for awhile over at a friend's house, and I thought it was okay. I doubt that I'm really the market for it, but I thought the open world elements worked well, and it looked good. The 2d platforming, eh... (then again, I've never liked platforming, so...)

Said person never bought Mickey 2, so that's why I can't really comment.

But yeah, if he's now going to make Mickey 3, then he's really, really fallen very far. I guess that's all Disney will let him do. Instead of some shitwick there getting Warren's ass on a Star Wars inspired Deus Ex game, no, let's have him do ANOTHER Mickey Mouse game, because, you know, that IP still inspires so many people?

jacobvandy wrote on Jan 7, 2013, 00:39:Re: Random shit -- Ubisoft isn't using Michael Ironside for the new Splinter Cell because he's old and feeble. As if their super-advanced mo-cap and lip-synch technology doesn't support voice dubbing.

Yeah, it's a pretty flimsy excuse. I'm pretty sure Ironside didn't do the mo-cap for any of the previous games so why is this one any different? Also, the fixation on story is never a good thing. Conviction did that and we ended up with a much more linear and scripted game than before. Gameplay should dictate story, not vice versa.

Fantaz wrote on Jan 6, 2013, 13:33:How does Warren Spector go from System Shock to Epic Mickey 2?

Epic fails...

Epic Mickey really isn't that bad a game. No idea about #2, but one was pretty decent.

It's just marginal steps, and suddenly you're doing stuff that nobody could have ever seen you doing. Look at Richard Garriott: His latest game was a fucking poker game for Facebook.

As for the name, yeah, that would have sucked. Imagine Majestic Revelations:Human Revolution. Urk.

Edit : Fixed tag.

Creston

It's really a bad game... already the price dropped down to $19 here from $59 for all platforms. You can see the general consensus shows that it got an average of 60%, but user score average is lower being at 4.3/10. (Metacritic link.) That's already a travesty. Ask a game store how many copies they sold and they'll tell you nobody's buying it, sales is very low.

You say you have no idea about #2, but that's because you know you won't play it. Remember what Warren said earlier, that after this he'll already be working on Epic Mickey 3? I can't imagine it being that much better.