Hopefully the servers can handle the environmental change effects. One of the most appealing things about Battlefield is the level of interactivity of the game, whether it’s the assortment of vehicles available or the changing of the landscape. The absolute chaos that results from it is a characteristic I’d like to see more of in multiplayer shooters:

Russians vs. Chinese (in-game, not the actual players):

“Paracel Storm”

With five planned expansions (c’mon, this is EA, you were expecting otherwise?), the game is set to launch at the end of October for North America and November 1st for the EU.