Shuttle XPC SZ170R8 V2: Small but Powerful

Compact, efficient and incredibly powerful if you spring for the right parts, the Shuttle XPS SZ170R8 V2 has a lot going for it. The small form factor of the motherboard does not take away from its power. Even better is its capability as a portable machine.

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Student Council Presidents are usually those student leaders who are well-organized and have natural leadership skills. There are a lot of anime characters who have the traits to become an excellent Student Council President, so Charapedia asked which characters would make the best one. 10,000 people (46.2% male, 53.7% female) all voted for a total of...

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Seems that gamers are looking at a delayed Bioshock Infinite release… again. The game has been delayed several times, originally looking at a October 2012 release, and now moving into March 2013. Some are agitated by the delay, but many more are expressing their relief that the game should be finely tuned by the time the makers, Irrational, finally do release it.

Gamers around the world flinched slightly at the news that Irrational Games is delaying Bioshock Infinite… again. This is not the first time the game has been delayed, but will it be the last? That depends on the reasoning behind the delay, many suppose, and according to Ken Levine, the creative director for the game, the snag was less of a snag and more of a pause for refinement.

“It’s primarily polish and bug fixing,” Ken Levine said. “You know, 'let’s make that narrative scene that much better. Let’s do another pass on the timing of that scene. Let’s do another balance pass.’ It’s a game we could have shipped in February. It just wouldn’t be the game that we think the fans deserve. And that doesn’t mean it was far off from that, but they deserve what they deserve. And when we ask people to pony up a lot of money for this game, we have to feel confident that we’re giving them something that they deserve.”

Ken expected to take “slings and arrows” for the delay, but overall the response was rather mature – many are applauding the game studio for taking the time to make sure that the game is quality, rather than focus on the speed of release. While there are undoubtedly those complaining (there always are), the majority of the audience seems to be fine sitting by and waiting. As long as the final product is good, of course.

From what we've been hearing from those who have previewed the game, the wait will be worth it.

Contrary to what you may think, this game is not a prequel or sequel to any other Bioshock game. The short-and-sweet premise of the game… (if you enjoy going into a game completely blind you may consider some of this paragraph to be spoilers, so shield you eyes) – you play a character named Booker DeWitt in 1912, sent to the floating city of Columbia to find a woman named Elizabeth. Yes, we can all imagine that Elizabeth must be the woman-in-the-dress-with-the-chest. Don't tell Ken Levine, boss at Irrational Games, you've been looking… he doesn't appreciate that.

The project was originally due in October of this year. Not much later, the date was pushed to February of 2013. While the March 2013 release date isn't much of a push, any push at all usually makes gamers bite at their finger nails… even wonder if the third time's the charm, and will be the final delay. Everyone will need to keep their fingers crossed. Very, very hard.