- When you add a 3D model,…it may likely come in with it's own lights.…Those lights can be adjusted…or you can add new lights to a scene.…Lights, just like a studio…or the outdoors,…will bring something to life.…Without light,…an object appears flat.…Light is going to add reflection…as well as shadow.…Let's take a look here at the 3D panel.…You'll notice that the last category is Lights.…So if I choose this,…I can see the light that's applied.…Currently, we have an Infinite Light.…

The controller here…allows you to adjust…where that light is coming from.…So notice, just like the scene…where the lights seem to be going…across the grass,…I can position that light…so that there's a shadow…on the backside of the soccer ball.…As well as a shadow cast onto the ground.…Now, if I click off of that,…you can see the entire environment…and get an idea of what…that light actually looks like.…In this case, it kind of reminds me…of stadium lighting…and you'll see that it's using…an image based light…of several different lights…coming from a sphere.…

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Released

8/4/2015

As a video editor, you might not create 3D objects, but you should still know how to work with them. If you are not quite comfortable with 3D, this course is for you, providing a lightweight introduction to the skills required to create and manipulate 3D graphics specifically for video. Rich Harrington shows how to use Photoshop to texture, light, recolor, reposition, and format 3D objects for use in video projects. He also shows how to use the Vanishing Point Exchange workflow to move objects from Photoshop to After Effects, plus how to enhance and render a model in After Effects and create simple 3D objects from scratch in Illustrator. At the end of the course, Rich shows how to hand off your files to a nonlinear editor like Premiere Pro.