Publisher Take-Two recently revealed that Grand Theft Auto V has sold 90 million copies. That surpasses Wii Sports‘ total of 83 million units to make it the third-highest-selling game of all time behind Minecraft and Tetris, according to a previous article from Forbes.

This figure combines the total number of units shipped to retailers and purchased digitally. Despite initially launching in 2013, GTA V was also the third-best-selling game in the U.S. in 2017.

Take-Two also noted in the same earnings call that both Grand Theft Auto Online and NBA 2K18 set a “record [for] recurrent consumer spending” last quarter, which ended on December 31st, 2017, with microtransactions making up 32 percent of Take-Two’s total net revenue, according to GameSpot. Total spending on microtransactions for Take-Two titles was up 64 percent (!) over last year.

Take-Two CEO Strauss Zelnick has previously stated that Take-Two plans to “have recurrent consumer spending opportunities for every title that we put out at this company.” We also know that Red Dead Redemption 2 will have an online component, but that it won’t compete with GTA Online. How Red Dead Redemption 2‘s online component will encourage the purchase of microtransactions is still a mystery.

About Michael Goroff

Michael Goroff has been gaming for almost three decades. He's a lover of all games and systems, but he mostly plays Xbox. That being said, if he's a fanboy, he's a fanboy for the game industry as a whole. Spit white-hot fanboy hate at him, trash talk his Gold II rank on Rocket League, or maybe just send him a cordial hello on Twitter @gogogoroff.

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Grand Theft Auto V is now the third best-selling game of all time

GTA Online brought in more players than ever last quarter as spending on microtransactions continues to grow.

Publisher Take-Two recently revealed that Grand Theft Auto V has sold 90 million copies. That surpasses Wii Sports‘ total of 83 million units to make it the third-highest-selling game of all time behind Minecraft and Tetris, according to a previous article from Forbes.

This figure combines the total number of units shipped to retailers and purchased digitally. Despite initially launching in 2013, GTA V was also the third-best-selling game in the U.S. in 2017.

Take-Two also noted in the same earnings call that both Grand Theft Auto Online and NBA 2K18 set a “record [for] recurrent consumer spending” last quarter, which ended on December 31st, 2017, with microtransactions making up 32 percent of Take-Two’s total net revenue, according to GameSpot. Total spending on microtransactions for Take-Two titles was up 64 percent (!) over last year.

Take-Two CEO Strauss Zelnick has previously stated that Take-Two plans to “have recurrent consumer spending opportunities for every title that we put out at this company.” We also know that Red Dead Redemption 2 will have an online component, but that it won’t compete with GTA Online. How Red Dead Redemption 2‘s online component will encourage the purchase of microtransactions is still a mystery.

About Michael Goroff

Michael Goroff has been gaming for almost three decades. He's a lover of all games and systems, but he mostly plays Xbox. That being said, if he's a fanboy, he's a fanboy for the game industry as a whole. Spit white-hot fanboy hate at him, trash talk his Gold II rank on Rocket League, or maybe just send him a cordial hello on Twitter @gogogoroff.