Marcomanni (Imperator Augustus) Faction

For decades now, the Germanic Marcomanni confederation has coveted the bountiful lands of Gaul. Their fathers speak longingly of the year spent settled there alongside the Suebi, before Caesar responded in defence of Rome’s new province and drove them back across the Rhine. A highly mobile people, the Marcomanni are renowned for exploiting weakness as soon as it is shown. Now that Caesar is dead, and his successors are at each other’s throats, just such a weakness has presented itself. Once the riches of Gaul are in their grasp, where will they strike next?

Faction Group

[NOT DISPLAYED] +2 security against authority-based agent actions [NOT DISPLAYED] +3 security against cunning-based agent actions [NOT DISPLAYED] +4 security against zeal-based agent actions Marauders: +20% income from raiding and sacking Warrior Society: +1 public order for every war against a neighbouring faction

Political Parties

Other ChiefsBy age and experience the elders in the council are the wisest men, and therefore the most qualified to rule and provide counsel when necessary.

Playable: False
Initial Power: 62

No Effect

Elder ChiefsThe Marcomanni, literally translated as ‘frontier people’, were thought to occupy lands in southern Germania, close to the Rhine. They were a tribal society, and a loose confederation of tribes that migrated, fought and settled as one.