Tiger Woods PGA Tour Walkthrough :

This walkthrough for Tiger Woods PGA Tour [PSP] has been posted at 19 Jul 2010 by Dhenis and is called "FAQ/Walkthrough". If walkthrough is usable don't forgot thumbs up Dhenis and share this with your freinds. And most important we have 1 other walkthroughs for Tiger Woods PGA Tour, read them all!

Walkthrough - FAQ/Walkthrough

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Greetings, fellow virtual golf players! At the advent of a new generation of
portable gaming, Sony and EA Sports have decided to release the most popular
console golf franchise for the fledgling PSP as a launch title. It's not only
surprising how well the developers were able to port this title onto the PSP,
but how well the actual system can handle the game! But, hopefully, you already
know how utterly amazing this game is. If you don't, go read some reviews. If
you're looking for any bit of information regarding any part of this game, read
ahead! This is my first FAQ, and I'm not really sure why I chose Tiger Woods,
but wish me luck!
This has taken me a while because I've written a strategy for every hole in the
game in my own words! When you read the guide, I'm not just quoting Gary
McCord; it's totally my own words about what I think you should do.
PS: One thing that has always made me laugh is the incomprehensible table of
contents some people create. I often see SGKhghsakgshl2!! As something to
"Ctrl-
F" when searching. I mean, SGKhghsakgshl2!! ?? Who's going to want to type in
that? I tried to make a sensible labeling system, and I think I got it done
pretty well. When you're typing in TWcoursePB, just be grateful it isn't
SGKhghsakgshl2!! :P Enjoy :P
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---TABLE OF CONTENTS--- (a + next to the topic means completed. A = means it's
partially completed)
+ TWdis. -- DISCLAIMER
+ TWver. -- VERSION UPDATE LIST
TWcon. -- CONTROLS
TWconPRE. - Pre-Swing Controls
TWconIN. - Swing Away!
TWconFLY. - In-Flight Controls
Twgauge. -- WHAT CLUB SHOULD I USE??
TWgaugeWIND - Wind Strategies
TWgaugeBUNK - Bunker Strategies
TWgaugeROUGH - Rough Strategies
TwgaugeDG - Dogleg Strategies
TWgaugeHIGH - Height Difference Strategies
Twshot. -- SHOT TYPES and WHEN TO USE THEM
TWshotFULL. - Full Shot
TWshotPUNCH. - Punch Shot
TWshotPITCH. - Pitch Shot
TWshotFLOP. - Flop Shot
TWshotCHIP. - Chip Shot
= TWfeat. -- FEATURES
+ TWfeatPT. -- Party Play
+ TWfeatPT1. - 3 Hole Skins
+ TWfeatPT2. - Long Drive Shootout
+ TWfeatPT3. - Playoff Round
= TWfeatHH. -- Head to Head
+ TWfeatHH1. - Stroke Play
+ TWfeatHH2. - Skins
TWfeatHH3. - Match Play
+ TWfeatHH4. - Long Drive Shootout
TWfeatHH5. - Bingo Bango Bongo
+ Twpro - Pro Shop
+ TWpro1 - Attributes (tips)
+ TWpro2 - In the Bag
+ TWpro3 - Apparel (info.)
+ Twpro4 - Accessories (info.)
+ TWpro5 - Clubs (info.)
+ TWpro6 - Equipment (info.)
+TWfeatCH - ITEM BONUSES CHART!!
=TWcourse. -- COURSES
TWcoursePB. - Pebble Beach
TWcourseST. - St. Andrews
TWcourseSG. - TPC at Sawgrass
TWcourseBH. - Bay Hill Club
TWcourseSC. - Sahalee CC
TWcourseKP. - Kapalua Plantation
+ TWcourseCA. - Coeur d'Alene
TWcourseHT. - Harbour Town
TWcourseSC. - Sherwood CC
TWcoursePC. - Paradise Cove
TWcourseED. - Emerald Dragon
TWcourseTP. - The Predator (*cries*)
TWcourseTW. - Tiger's Dream 18
TWtour -- LEGEND TOUR (coming on next update!!)
TWtourI. - Matches
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TWtourII. - Tournaments
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TWchal -- LEGEND CHALLENGES (coming on next update!!)
TWchalPW - Power Shots
TWchalPW1 - Challenge 1
TWchalPW2 - Challenge 2
TWchalPW3 - Challenge 3
TWchalPW4 - Challenge 4
TWchalPW5 - Challenge 5
TWchalPW6 - Challenge 6
TWchalSH - Short Game
TWchalSG1 - Challenge 1
TWchalSG2 - Challenge 2
TWchalSG3 - Challenge 3
TWchalSG4 - Challenge 4
TWchalSG5 - Challenge 5
TWchalSG6 - Challenge 6
TWchalRS - Recovery Shots
TWchalRS1 - Challenge 1
TWchalRS2 - Challenge 2
TWchalRS3 - Challenge 3
TWchalRS4 - Challenge 4
TWchalRS5 - Challenge 5
TWchalRS6 - Challenge 6
TWchalAS - Accuracy Shots
TWchalAS1 - Challenge 1
TWchalAS2 - Challenge 2
TWchalAS3 - Challenge 3
TWchalAS4 - Challenge 4
TWchalAS5 - Challenge 5
TWchalAS6 - Challenge 6
TWchalMT - Mental Toughness
TWchalMT1 - Challenge 1
TWchalMT2 - Challenge 2
TWchalMT3 - Challenge 3
TWchalMT4 - Challenge 4
TWchalMT5 - Challenge 5
TWchalMT6 - Challenge 6
TWfaq. -- FREQUENTLY ASKED QUESTIONS (all around tips!)
+ TWspecial. -- SPECIAL THANKS
+ TWabout. -- ABOUT T3h Awth0rness
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TWdis.
-- DISCLAIMER
As practically every other FAQ I've seen has one of these, I thought I'd
include one too. Ok, here's the deal:
This is the premier FAQ I've chosen to create. Writing such an extensive
guide requires not only a deal of versimilitude; but patience and energy as
well. Feel free to post this on your website, blog, gravestone, whatever.
Just MAKE SURE to give me (Mark Waters) FULL credit for everything.
DO NOT change this document in any way, shape, or form. Even with the best
intentions, leave the writer to make changes. If you have suggestions, just
send
them to me at theillusionoftime@hotmail.com
I'm only 14, but I know a lot about the law and what I can do to the sorry
people who take my strategy guides and plagiarize.
--End boring words/dialogue-(I wonder who actually read that.>__ <
Again, I will be including brief descriptions of these different game modes for
the poor souls who bought a golf game and don't know what stroke play is.
TWfeatHH1. - STROKE PLAY
Stroke play is the simplest form of golf you can play in Tiger Woods PGA Tour.
Each player plays the hole, and your score for each hole is counted. The player
with the overall lowest score wins.
A scorecard shows you at the end of each hole what each player's current total
score is; keeping you informed on how badly you're beating your friends who
can't get the analog swing function down :P
TWfeatHH2. - SKINS
Skins. Skins, skins, skins. This is the game mode that took me like 3 rounds to
figure out.
Here, the golfers compete at each hole for a money prize called a "skin". The
only person who gets money on the hole is the one that scores better on it than
all others. If golfers complete the hole with the same score, the skin for that
hole is carried over to the next.
The player with the most skins at the end of the round is declared the winner.
I'm not sure what the origin of this strange name for this type of golf is.
Perhaps way back in the time when King Louis was killing everyone, some golfers
decided to play for rabbit hides or whatever was the current animal of choice.
Then, when skinning animals as a currency became out of style, golfers started
betting the newfangled and more sophisticated "money". But, as a throwback to
the days of old, they left the name of skins.
TWfeatHH3. - MATCH PLAY
TWfeatHH4. - LONG DRIVE SHOOTOUT
TWfeatHH5. - BINGO BANGO BONGO
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TwfeatPS - PRO SHOP
The Pro Shop in Tiger Woods PGA Tour is amazing. Crazy amazing. Like Tiger's
16th hole at the 2005 Masters crazy. Well, maybe not that amazing. But pretty
close.
The virtual pro shop has much more than any real life one I've been to. There
are thousands of items at your fingertips. You can completely customize your
player with clothing, clubs, accessories, and more.
It's pretty easy to get around in the Pro Shop, but there are a few tips and
tricks you should know.
TwfeatPS1 - ATTRIBUTES (tips)
Here's where you can upgrade your character's attributes. At first, you really
suck, but with enough money put into yourself, you will become unbeatable. A
very fitting message from EA, who is seeming to buy out every freaking video
game company in the world! Yup, they're secretly reflecting their own methods
in the video games they make. They're so huge, some EA guy read this as I wrote
it and now I have people outside my door offering me $100,000 to not expose
EA's (fake word alert!) monopolical ways.
There are 9 different attributes that you can change for your character.
Power
Power Boost
Driving Accuracy
Ball Striking
Approach
Putting
Recovery
Spin
Luck
I'd recommend upgrading your Power first. It makes the most noticeable change
early on, and gives you a huge advantage over other players. Also, make sure to
raise your driving accuracy so you can start hitting those perfect drives.
After those are up, then go right to your putting. Then spin, to assist with
getting on the green/lengthening drives, luck to help stay on the fairway,
power boost, approach because many of your shots will be using a pitching
wedge, and then recovery. Of course, that's just my opinion, but I think it
makes for an awesome character.
Here's a list of what you should upgrade in what order (it's just my opinion!
Don't flame me for it!)
Power
Driving Accuracy
Putting
Spin
Luck
Power Boost
Approach
Recovery
TwfeatPS2 - IN THE BAG
Here's where you equip your clubs. This isn't where you buy stuff; it's where
you can see in a nice neat list every club you've bought so far.
TwfeatPS3 - APPAREL (INFO.)
Apparel is where the bulk of all this "amazing as Tiger's 16th hole at the
Masters" customization appears. There are thousands of items you can choose for
your character to wear. Wanna make your guy look like 50 Cent? Go right ahead!
Got a hankering for Martha Stewart playing Pebble Beach? You create it!
Many articles of clothing you buy will have bonuses. When you equip them, your
stats might increase. You'll see a set of four golf balls with a certain amount
of them lit up to show you that that item has a bonus. The more golf balls lit
up (from one to four), the more that item will help you.
TwfeatPS4 - ACCESSORIES (INFO.)
Accessories is just another faucet of the apparel menu. You can buy eyewear,
watches/jewelry, socks, and miscellaneous. That's right; you can buy
miscellaneous! What kind of wonders does the miscellaneous section hold, you
ask? Well, you can purchase, tape for your wrists, rubber bands also for your
wrists, wrist bands for (that's right!) your wrists, golf tees (sadly, not for
your wrists), and hair dye!
TwfeatPS5 - Clubs (info.)
This is where you purchase your clubs. Once you do certain things (to go into
detail would add another million k to the file size), you can unlock more of
the items.
TwfeatPS6 - Equipment (info.)
This is where you purchase balls, shafts, grips, and gloves.
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TWfeatCH
----ITEM BONUSES CHART----
When you are looking for a certain attribute bonus, refer to this chart to see
which kind of item you should buy. Keep in mind that not all items give
bonuses; if an item carries a bonus, it will show up right under the price.
CLUBS:
Drivers Woods Irons Wedges Putters
POWER X
POWER BOOST X
DRIVING ACCURACY X
BALL STRIKING X
APPROACH X
PUTTING X
RECOVERY
SPIN
LUCK
APPAREL:
Shirts Outerwear(upper) Pants/Shorts Outerwear(lower)
POWER
POWER BOOST
DRIVING ACCURACY X X
BALL STRIKING
APPROACH
PUTTING
RECOVERY X
SPIN
LUCK X X
APPAREL (continued):
All Types of Shoes All Types of Headwear
POWER
POWER BOOST
DRIVING ACCURACY
BALL STRIKING
APPROACH
PUTTING
RECOVERY X
SPIN
LUCK X
ACCESSORIES:
Eyewear Watches/Jewelry Tape Bands(wrist) Socks Tees
POWER
POWER BOOST
DRIVING ACCURACY X X
BALL STRIKING
APPROACH
PUTTING
RECOVERY X
SPIN
LUCK X X X X
EQUIPMENT:
Balls Shafts Grips Gloves
POWER
POWER BOOST X X
DRIVING ACCURACY X X X
BALL STRIKING
APPROACH
PUTTING
RECOVERY X
SPIN X
LUCK
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TWcourse.
----COURSES----
Right now, there is
1
Course completed.
Believe me, it is EXTREMELY time consuming to write these things hole by hole.
:P
TWcoursePB. ----Pebble Beach----
TWcourseST. ----St. Andrew's----
TWcourseSG. ----TPC at Sawgrass----
TWcourseBH. ----Bay Hill Club----
TWcourseSC. ----Sahalee CC----
TWcourseKP ----Kapalua Plantation----
TwcourseCA ----Coeur d'Alene----
Course Description:
The Coeur d'Alene is an example of a beautiful traditional golf course. There
are many breathtaking holes and a bunch of extremely similar greens. It isn't
tough at all; I just shot a -15 while writing the guide for it hole by hole.
1. -Par 5- 425 yards - Handicap: 5
Up to the Green:
The first hole in the Coeur d'Alene is a long, fairly straight Par 5. The
fairway is wide, and you shouldn't have any trouble making a nice drive. Aim
for the right side of the fairway so your ball will get some extra roll from
the right to left hills. A bunker guards the green on the right side, so aim
your second tee shot left. It pays to be conservative on this hole. However,
make sure to spin the ball towards the center of the green; you'll set yourself
up nicely in accordance to the slope of the green.
On the Green:
This fairly small green is left to right. It gets pretty steep near the left
edge, and hopefully, you'll be on the far side of the pin. Use the grid here;
the caddy tip severely underestimates the slope of this green.
2. -Par 4- 285 yards- Handicap: 3
Up to the Green:
This straight par 4 is harder than it looks. The fairway gets narrow in places,
and you will be in major trouble if you pull it into the trees on the right. If
your accuracy isn't too high, you should aim a bit left of the pin. It's an
elevated green, but if you have enough power, it's easy to get on in 1.
On the Green:
This green is flat on the right side but slopes right to left in the center.
Depending on where you landed or where the pin is, you'll have either a very
easy putt or a fairly difficult one.
3. -Par 3- 79 yards- Handicap: 15
Up to the Green:
This is a nicely scenic hole. There are bunkers, rocks, and water on the left
side of the green, so aim it right and spin it on.
On the Green:
This green is pretty much flat, although it slopes left to right near the front
right edge. It should be a make-able putt no matter where you are on the green.
4. -Par 4- 207 yards- Handicap: 7
Up to the Green:
This short dogleg par 4 is fairly difficult to drive in one. Unless you have
mastered the art of diagonal analog stick swinging, you should just aim your
tee shot right and lay up. There is a cliff on the left side, and a slipup
could cost you many strokes. A small bunker guards the green on the front left
side, but that shouldn't be very bothersome. The green is elevated, so put an
extra club on it.
On the Green:
This green is sloped like a bowl (not that severely, of course.) The lips slope
inward but flare out at the very edge. It's very strangely shaped, but is
otherwise mostly flat.
5. -Par 3- 97 yards- Handicap: 17
Up to Green:
The defining thing in this par 3 is the freaking HUGE bunker! Gary McCord says
it's one of America's largest formal bunkers. I can see what he means. It
almost reaches from the tee to the green! About 65% of the green is surrounded
by bunker, so be careful where you aim your tee shot. Try and get it towards
the back left side. The groundskeeper probably has a driveable bunker raker
machine that he uses to rake this mammoth! And as if one massive bunker wasn't
enough, there's also a smaller one in the back-left of the green!
On the Green:
This green is pretty crazy. It mostly runs from front to back and towards that
front leg of it, but there's a hump on the left side that impairs any way to
make an easy putt. Good luck on this one...
6. -Par 3- 136 yards- Handicap: 13
Up to the Green:
This downhill par 3 is pretty simple. You'll most likely be either on the green
or in the rough in front of it. If you pull it really horribly, there's a
heavily shrubbed hill on the right that you might shoot it into.
On the Green:
The whole green runs strongly right to left. This is where I lost my 6 birdie
streak to a 37 foot putt. Just try and get it close.
7. -Par 4- 286 yards- Handicap: 11
Up to the Green:
This par 4 has a wide fairway that you can use to lay up. If you're
conservative or not too powerful, you can use a middle iron. However, if you
can drive over 270, consider aiming straight for the pin and blasting straight
across the slight dogleg. There's a tree that your ball might catch, but it's
pretty small and shouldn't be too dangerous. There are bunkers on either side
of the green, so watch out for those too.
On the Green:
This green is mostly flat. Just read the breaks with the grid and put it
wherever it needs to go.
8. -Par 4- 370 yards- Handicap: 9
Up to the Green:
This is another medium length par 4! It's hard to tell what is fairway and what
is rough, and the large bunker right in the middle of the hole doesn't help
much either. This bunker forces you to lay up unless you have almost maxed out
power. Watch out for the set of bunkers lining the left side.
On the Green:
This green is flat except for a slight front to back slope near the back. If
you're lucky enough to get on in two, it will be an easy birdie putt no matter
where your ball landed.
9. -Par 5- 512 yards- Handicap: 1
Up to the Green:
Hole 9 is the longest of the par 5's. It's quite a straight hole, and the best
advice would be to make nice straight shots all the way through the hole. Be
careful not to put it into the trees, though!
On the Green:
Making up for the journey to get here, the green on the 9th hole is large and
extremely flat. I just made a straight in 20 foot putt for eagle.
10. -Par 4- 350 yards- Handicap: 6
Up to the Green:
You will need to make a straight tee shot to be in good position for your
second. Make sure not to hit the bunker that juts out onto the fairway.
Accuracy is important.
On the Green:
This is another mostly flat green. The lips are slightly sloped, but you
shouldn't have trouble making an almost straight-in putt.
11. -Par 5- 481 yards- Handicap: 2
Up to the Green:
You must be accurate and powerful if you want to reach the green in two. If you
try and get on for eagle, there's a large risk of catching the creek that cuts
right across the fairway. Aim to the right with your tee shot, avoiding the
trees and the creek. Then, for your second shot, try and get as close to the
creek as you can without trying to cross it. There is a bunker in the back of
the green.
On the Green:
The whole green slopes sharply from right to left, and the hump near the middle
will really throw you off. A par is very welcome, and just try to get it close.
Surprisingly, the caddy tip seems to be accurate on this green.
12. -Par 3- 149 yards- Handicap: 14
Up to the Green:
Hit a straight shot to the tee. But, don't overshoot, or you'll either be wet
or sandy!
On the Green:
There aren't any tricks to this green. Just a fairly straight and mid-size
putting surface.
13. -Par 4- 281 yards- Handicap: 12
Up to the Green:
This has to be one of my favorite holes. The developers really did a great job
in emulating the exact look of these courses. It's risky, but the best option
is to hit a straight drive right towards the tee. If you don't think your stats
are high enough, you can either lay up in front of the lake or aim to the
right. Just watch out for the bunker and the lake.
On the Green:
This green slightly slopes right to left, but as is the case with most of this
course's greens, there's no tricks or especially horrible slopes.
14. -Par 3- 75 yards- Handicap: 10
Up to the Green:
Best. Hole. Ever. This is the world's only floating green, and you actually
have to take a boat to get to it :P I bet this hole would be so hard in real
life! Shooting in between clubs can make this hole horrible. Just aim towards
the center and try to get a very clean shot.
On the Green:
This green slopes towards the tee.
15. -Par 5- 422 yards- Handicap: 16
Up to the Green:
Hit a straight tee shot down the right center of the fairway to be in good
position for a chance of getting on in two. Hitting it right will also allow
you to avoid the fairway bunker. The green is protected by a bunch of bunkers
so try not to use a wood to get on the green.
On the Green:
Another slightly sloping right to left green. I'm getting of writing these
extremely similar green sections! > _<
16. -Par 4- 301 yards- Handicap: 8
Up to the Green:
Stay to the left or center with your tee shot. Accuracy is the most important
thing here. Try to avoid the many green-side bunkers.
On the Green:
The edges of the green slope inward so be wary of over-spinning the ball and
running it past the hole. Other than that, it's an easy green that doesn't need
any special instruction.
17. -Par 4- 208 yards- Handicap: 18
Up to the Green:
Here's a very short par 4. My character currently uses a 2-iron to get on in
one, but I bet more powerful players like Tiger Woods could put it on with a 4-
iron. Hit a perfectly straight tee shot to get it on the green, and watch out
for the bunker to the left of the green. This should be an easy hole to make
eagle on.
On the Green:
This green is small, so you can probably make a putt from anywhere on the
putting surface for an easy eagle. There isn't too much slope, but make sure to
use the grid to check before going on what the caddy says.
18. -Par 4- 405 yards- Handicap: 4
Up to the Green:
The final hole of Coeur d'Alene! If you want to play conservative or if you
don't have too much power, aim right. If you want to get closer to the green,
bomb it straight to the pin - just watch out for the trees lining the rough and
the fairway bunker. If the tee is at the back, aim for the front and spin it on
rather than aiming right for the tee- the green will run you right off if you
land at the back.
On the Green:
Finally, a nice sloping green! The center left side slopes heavily towards the
center, while if you land on the back, you'll almost certainly end up in the
rough. Just read the grid and don't be afraid to play it safe. I've noticed
that the caddy tip really underestimates the slope
Congratulations on finishing Coeur d'Alene! I hope you enjoyed the crazily
similar greens that I had to write about!
TwcourseHT ----Harbour Town----
TwcourseSC ----Sherwood CC----
TwcoursePC ----Paradise Cove----
TwcourseED ----Emerald Dragon----
TwcourseTP ----The Predator----
TwcourseTW ----Tiger's Dream 18
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Twtour.
----LEGEND TOUR----
Twtour1. ----Matches----
Twtour2. ----Tournaments----
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Twchal.
----LEGEND CHALLENGES----
TwchalPW. ----Power Shots----
TwchalSH. ----Short Game----
TwchalRS. ----Recovery Shots----
TwchalAS. ----Accuracy Shots----
TwchalMT. ----Mental Toughness----
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Twfaq.
----FREQUENTLY ASKED QUESTIONS (all around tips!)
I am now waiting for some questions. Feel free to ask me anything or contribute
things of your own. Email me at theillusionoftime@hotmail.com
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Twspecial.
----SPECIAL THANKS----
There are many things that have made this FAQ possible.
-GameFAQS- for hosting it.
-EA Sports- for publishing the game.
-The developers- for creating the game.
There are also more indirect helps that I have received.
-Led Zeppelin- For making awesome music to write FAQ's to.
-Pink Floyd- For making awesome music to write FAQ's to. (Well actually,
they're sort of better for getting stoned to. But that's a thank you too!)
-My keyboard on my laptop- For being so easy to type on. A smaller keyboard =
less effort to type stuff.
-The AC adapter cord of the PSP- Thank you for enabling me to leave my PSP on
for hours while writing this.
-Buddha- Thanks for making me care enough (due to your teachings) to write this
FAQ. That's right people; Buddha helped me write my Tiger Woods PGA Tour FAQ!
-My desk- Thanks for being a place to put my laptop on. If I didn't have you, I
would have had to make personal sacrifices by spending long hours with a
computer on my lap... --ahem radiation from laptops decreases sperm count ahem-
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Twabout.
----ABOUT T3H AUTHORNESS----
I'm going to write this on the next update.
However, you can check out my MySpace at www.myspace.com/greeneggsandROCK
You'll probably be surprised at what I look like. I'm a skater 14 year old who
is wasting my time writing a huge walkthrough for a golf video game......
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