end if if IngName=="Rusty" then if uo.SkillVal('Blacksmithing',1) > 599 then Gauntlets(IngName) else Gloves(IngName) end if end if if IngName=="Old Copper" then if uo.SkillVal('Blacksmithing',1) > 639 then Gauntlets(IngName) else Gloves(IngName) end if end if if IngName=="Copper" then if uo.SkillVal('Blacksmithing',1) > 719 then Gauntlets(IngName) else Gloves(IngName) end if end if if IngName=="Silver" then if uo.SkillVal('Blacksmithing',1) > 784 then Gauntlets(IngName) else Gloves(IngName) end if end if if IngName=="Golden" then

if uo.SkillVal('Blacksmithing',1) > 799 then Gauntlets(IngName) ; +"en" else Gloves(IngName) end if end if if IngName=="Shadow" then if uo.SkillVal('Blacksmithing',1) > 824 then Gauntlets(IngName) else Gloves(IngName) end if end if if IngName=="Rose" then if uo.SkillVal('Blacksmithing',1) > 849 then Gauntlets(IngName) else Gloves(IngName) end if end if if IngName=="Agapite" then if uo.SkillVal('Blacksmithing',1) > 874 then Gauntlets(IngName) else Gloves(IngName) end if end if if IngName=="Blood Rock" then if uo.SkillVal('Blacksmithing',1) > 899 then Gauntlets(IngName) else Gloves(IngName) end if end if if IngName=="Verite" then if uo.SkillVal('Blacksmithing',1) > 924 then Gauntlets(IngName) else Gloves(IngName) end if end if if IngName=="Dull Copper" then Gloves2(IngName)

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