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Reviews

It's not easy being a star, having to worry about losing your place in the night sky. Aura-Aura has slipped and fallen from the heavens, crashing into the Earth far, far below, and you'll be helping him to resume his place in outer space in Aura-Aura Climber, Nintendo's own latest offering for DSiWare. By now,...

About The Game

Aura-Aura has fallen out of the sky and landed on Earth.

He is determined to return to his rightful place in the universe and become a bright star. Take control of Aura-Aura, and help him to accomplish this by using his grapple arm to grab a variety of grapple points and continuously climb higher in the sky. Along the way, collect items to aid him (bombs, extensions for his grapple arm) and avoid enemies that damage Aura-Aura's health.

Two modes of play offer very different challenges: Score Attack, in which you try to get to the goal with as many points as possible, and Endless, in which your aim is simply to help Aura-Aura climb as high into the sky as possible within the time limit. And even if you think you've mastered the art of climbing, both modes offer numerous medals to find or earn by completing specific tasks. With its intuitive controls, straightforward game play, and incredible replay value, Aura-Aura's journey is arcade-style gaming at its best ... or should that be its highest?

small ball of light jumps upward and side to side latching on to nodes as he climbs higher and avoids enemies, grabs items, etc. It's about timing/strategy/path-finding. All button-controlled, but it's a good thing. Touch control would make this too easy. It's worth $2 IMO.

Bugging me that I can't figure out which team developed this one. I think it's Skip, but there are no in-game credits, or I haven't unlocked em yet.