I've been on a slow road to building a real preview object for
entrance_edit_gui. The idea is to always show the full entrance in a
small preview window, complete with all the edje effects that the theme
or background may have to offer. Eventually too, complete with the
greetings, etc. Right now though, all i just want is to display
(obviously :) ).

Raster and Codewarrior asked me to look thru e_livethumb subsystem. And
I discovered i knew nothing of Esmarts and coding that the evas layer,
so I went to fix that and I'm better in that regard now. Here I'm
attaching minientrance.tar.gz (NOTE: THE ENTRANCE THEME FILE I USED IS
HARDCODED, PLEASE MODIFY B4 YOU COMPILE) which is a complete esmart
object for entrance that i'm playing with to understand the problem
(apparently, there's an incomplete and not used entrance_smart object in
entrance right now, but its well... not quite in use, so its rusty).

The main problem I have with this smart object and infact, in general is
that when I load the edje, the main login box, refuses to resize below
its min geometry. I do not know if its possible to *force* an edje part
to resize below its min width or so. If you compile minientrance, and
resize the window, you'll notice the box just refuses to resize with the
rest of the ui.

What I was aiming at doing is to instantiate the entrance_smart obj, and
give it a size say 100x50, and have it render itself properly as a
preview. When I then change the theme or background in the gui config
tool, I'll just make the esmart object refresh itself. Basically, i
guess once the smart object works well, its all ok. the next issue will
be loading it in an etk/ewl canvas or something. But that's another story :)

Am I on the right track? Someone, smack me on the head with a
solution/idea :)