BASIC CONFIGURATIONthe theme NEEDS TO CONFIGURE THE BUTTONS as follows

CUSTOM1 = BUTTON B IN THE FRONTENDCUSTOM2 = BUTTON A IN THE FRONTENDCUSTOM3 = BUTTON SELECT IN THE FRONTENDSELECT = BUTTON START IN THE FRONTEND

IN KEYS UP, DOWN, LEFT, RIGHT DELETE THE "Default action" AND ASIGN UP, DOWN, LEFT, RIGHT FROM JOYSTICK NORMALLY

IN GENERAL OPTIONSSet CONFIRM FAVOURITES = NO

TEMPLATE BASE FOR NEW BACKGROUNDSFiles for PSD with template base (in attachments), If someone feels creative can make backgrounds for the other systems and so I can add them in the next realeases

FILE WITH EXTRA BACKGROUNDS FOR OTHER SYSTEMS (othersystems.zip)BG for NES by stuart2773BG for FAMICOM DISK SYSTEM by stuart2773

MUSIC FROM MINI NES ORIGINALMini nes music (the forum dont uploaded file with more than 5mb, i uploaded in my server soon)

IMPORTANT: The theme loads many images at the same time, for the main grid and the grid of miniatures, it is recommended to resize the flyers to 310px height, with this you gain fluids when scrolling, the images that download the scrapper are exaggeratedly large

IN THE NEXT RELEASES:

Recoded theme for other resolutions, 4:3 and 16:10 por example, for now only 1920x1080

Optimize more for Rpi

more info on Big SubMenu and other graphics

more functionality in general and optimizations

cleaning code of debug sentences and other stuff

Thanks to all who supported the project and those who had patience, I hope your comments to improve the theme, enjoy it!

One thing bothers me thou.When you switch the game - dark blue selection moves first - and then the cyan frame (see the screenshot - single video frame).When you are quickly browsing game list - it's almost not noticeable. But if you are slowly switching games it looks awkward (at least for me).Maybe it's the way the original UI works - but it bothers me.

It should be the other way around (frame first, highlight second) - or ideally, simultaneously.