[L4D2] Healing Cola (1.0) [30-Mar-2012]

Save up to 32 Colas for auto-spawning. (Saved to l4d2_cola.cfg in \addons\sourcemod\data).

Thanks:

JoBarfCreepy - For the request.

Admin Commands: (requires "z" flag)

PHP Code:

sm_cola // Spawns a temporary cola at your crosshair.sm_colasave // Spawns a cola at your crosshair and saves to config.sm_coladel // Removes the cola you are pointing at and deletes from the config if savedsm_colawipe // Removes all colas from the current map and deletes them from the config.sm_colaglow // Toggle to enable glow on all colas to see where they are placed.sm_colalist // D isplay a list cola positions and the total number of.sm_colatele // Teleport to a cola (Usage: sm_colatele <index: 1 to MAX_COLAS>).sm_colaang // Displays a menu to adjust the cola angles your crosshair is over.sm_colapos // Displays a menu to adjust the cola origin your crosshair is over.

CVars:

Saved to l4d2_cola.cfg in your \left4dead2\cfg\sourcemod\ folder.

PHP Code:

// 0=Plugin off, 1=Plugin on.l4d2_cola_allow "1"

// 0=Off, 1=Heal players holding the cola.l4d2_cola_heal "1"

// Turn on the plugin in these game modes, separate by commas (no spaces). (Empty = all).l4d2_cola_modes ""

// Turn off the plugin in these game modes, separate by commas (no spaces). (Empty = none).l4d2_cola_modes_off ""