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Type Elimination

Spoiler:- Past Rules/Rounds:

Greetings! Welcome to my new game. If any of you were familiar with "Eeveelution Elimination" then this game is a lot like it, only this time with types!

How it works:
Each type will start with a default amount of points each, add a point to your personal favorite type, then deduct one from your least favorite. So for example:
Fire: 10 (+1) (11)
Water: 10 (-1) (9)
The ones that are minused can be brought back up, and ones plused can be brought back down by another user. See the most recent post to see the current standings No consecutive comments! Wait until at least one other person comments before you participate again. Once a type has reached 0 points, it is permanently eliminated until the next round. The final type with point(s) left will be the winner!

The numbers "10/20/30" etc... above are default. Look on last page (or a couple pages before depending how far the type has fallen behind) to see what the current numbers for each type are. "Eliminated" means they are permanently done and cannot be brought back up anymore for the remainder of the round.
Round 3:

Welcome to the new and improved Type Elimination, one and all! We have a whole new set of stipulations and rules! These new additions are sure to make this game that much more exciting! Let me list them for you:

1. Predictions:
This new feature allows to make a prediction at the very beginning of the round. You may pick one type you think will win. Predictions will be disabled once the first elimination has taken place. This will play a very important rule later on (see stipulation 3). Oh, and you must place your prediction on your first post of the round.

2. Lifeline:
This is probably my favorite feature out of the three. This allows you to resurrect any type that has been eliminated, up to half health. Each user gets one resurrection each per round, and one same type can't be resurrected more than once. Lifelines cannot be used once a type has officially won the round.

3. Steal or No Steal:
This is where predictions come into play. If your predicted type wins, you have the choice to replace the winner with any type that has not yet been resurrected. You have 24 hours to post your decision. If you fail, then the winner is unchanged. If more than one person predicted correctly, then the person who posts their decision first is the one that will be official. If all Pokemon have already been resurrected at least once, then same applies.

4. Turbo Points:
This feature was new to Round 4. From here on out, every participant will have 20 points they can use at anytime, but only once per round, and you have to use them all at once. So, if you cashed them in on a post, you would have 20 points to deal with instead of the usual 5. Again, you can only do this once per round. Use them wisely.

5. (NEW):Four for Three:
If a user eliminated a type three consecutive times in a row (e.g. eliminated Grass, then Poison, then Fire), they will be granted a free, instant elimination, regardless of how many points the type they want to eliminate has. This doesn't mean three consecutive posts, just three consecutive times in general. Just make sure you keep track, if you want the free elimination.
This feature may only be performed once per round per user.

The point system:
This round, each type will have 50 default points, and each user gets 5 points per post. You can do whatever you want with them. You could +5 to your favorite type, -5 to your least favorite type, or you can mix and match by adding some points to certain types, and subtracting from others. When a Pokemon has reached 0 points, it is gone, but can be resurrected once up to half life (25 points).
Here are the types: