The swingshot is a grappling hook.
It has two different hook orbs : The green one, and the yellow one.
The green one simply makes you go to it.
The yellow one makes you swing. ( Not yet in the mod )
Videos of it in action :http://gfycat.com/PastelCheapCalf Green one

Others :

Bolt Crates :

They drop bolts ( From 0 to 7 ), and one bolt is currently 25 bolts, it will be changed!

The bolts :

Explosive Crates :

They only destroy other crates, are triggered when walked on, when broke or like classic TNT.

- In about a week, 0.5.3
What it will add : Bugfixes, and little tool-tip showing up when you hold a weapon for the first time. It will tell you how a weapon works, and if it's still WIP or not.

- In about a month, or more since I'll have exams in June, 0.6
This update will be centered around the theme chosen with the poll. It will take some time to do, depending on which theme is chosen ( The secret one is going to be hard to do ) but I'll manage it.

- After that, I'll basicaly do 0.7, 0.8, and 0.9 using the other themes.
Example : If Graphics get chosen for 0.6, 0.7 will be about weapons, 0.8 will be about gadgets, 0.9 will be bug fixing, and general improvement of the code. 1.0 would then include the secret thing, meaning the mod will have completed enough things to consider it "finished", and will mark the start of the modules era ! Modules will basically be this : You'll have one coremod, adding nothing, and modules, adding game contents. You'll be able to have the Ratchet & Clank module, giving all the stuff from the 1st game, the R&C 2 module, giving stuff from the 2nd game, and so on.
This is going to be long. My hope is to get to 1.0 before 2016.

Of course, there are going to be updates in-between big content updates ( 0.x.x etc... ), I won't just do 0.7 then go on to 0.8
I don't want to release new versions too often, so I guess two updates a month would be good, and if I do an update notifier, then I'll just do updates as much as I can, and you'll know when a new one is out without having to check for it on the forums / curseforge.

Thanks to o0DemonBoy0o for the models, he ripped them.
You can find all the models used here : http://www.models-re...3/ratchetclank/ ( First game only, since I haven't made weapons from the other games. The vendor is recolored only, model wasn't touched. )

Thanks to Marvien14, who made the VisiBomb, added crafts, and helped me fixing bug etc...
He is a contributor, so some weapons etc.. will be made by him !

Conditions for using the mod, or sharing it :

I am the mod author.
If you want to share the mod, I have no problem with that ! Only send the official download link, since they're the only links that are SAFE, and they do not have any ads on them.
You can do a YouTube video, at the only condition of giving a link to this page in the description, and sharing it here, so I can see it

You can use the mod freely, and put it in every modpack you want. You just need to post the modpack name here, so I can see it, and you must give me credits, with a link to this page, in the place where you tell people the mods in your modpack. Also, people don't lie about being this mod devellopper. It's not good, and you won't get anything from saying that.

Minecraft is owned by MOJANG, and I do no take any credits for the game, only for the modification I made for it.
Ratchet & Clank is owned by Insomniac Games, and I do not take any credits for it, only for the port I made for Minecraft, wich is a fan tribute, and is not in any way a commercial thing.