Posts tagged camelot-unchained

So, is Camelot Unchained going to have those alpha servers ready in February? That's a great question! No, really, it is; the most recent official development update makes it clear that even the staff is unsure whether they'll be ready to go, as the team is currently a bit short on programmers and...

In the crowdfunded independent industry, we are starting to see some ups and downs. Backers have seen some games fail and other games soar. One of those games that seems to be doing very well, at least if you ask its Community Manager Jenesee Grey and its legions of fans, is Camelot Unchained. At t...

For MMO fans headed to Penny Arcade's inaugural PAX South in San Antonio, Texas, this weekend, there's one panel not to miss: Where Did Multiplayer in MMOs Go?. Massively's Larry Everett will guest on the community-oriented panel, which runs from 11:30 a.m. to 12:30 p.m. local time on Friday in the...

If you missed Thursday night's Camelot Unchained update, CityState bossman Mark Jacobs recapped it prior to the close of business on Friday, and he also threw in some new art assets and a project checklist for good measure.
The latter is interesting if you're following the sandbox PvP title's deve...

SOE's zombiebox H1Z1 vaulted into early access on Steam this week against a backdrop of controversy surrounding its PvE servers, launch issues, and potentially pay-to-win game mechanics. What else is new in the world of MMO testing?
We took a hands-on look at The Repopulation's alpha.
Neverwint...

Dear Camelot Unchained: What's up with the duck? Is that your mascot? Does your artist love duck doodles? Or is it referring to a secret race in your game? Please let us know. Sincerely, Massively.
Some good news for fans of this upcoming RvR title as City State Entertainment announced that it...

Camelot's Unchained's latest newsletter is hot off the virtual presses. It's a lengthy read, too, so grab yourself a snack and a beverage before perusing the community Q&amp;A section, a state of the build update, an art update, and a design discussion on the RvR sandbox's building system.
"The wo...

As of the writing of this post, Camelot Unchained is on the verge of hitting $3M in fundraising donations at $2,952,875. City State Entertainment said that when that already-impressive sum climbs to $3,025,000, the team will sign on a sound engineer to kick the game's audio up a notch.
"Part of t...

City State Entertainment -- an indie studio that's becoming better known to our readers, I imagine, after it ran away with our poll for best studio last week -- has today posted its first class concept reveal. The tentatively named Drengr is the Viking warrior class, and in its long design document...

Landmark's beta is getting PvE in 10 days! Because it's actually a beta! What else is new in the world of MMO testing?
Black Desert rolls into Korean open beta on December 17th.
We had a looksee at Elite: Dangerous' gamma 1 build.
Elder Scrolls Online has apparently further delayed the launch...

City State Entertainment has continued its daily Camelot Unchained updates with another batch of notes on the ongoing state of the build as the team gears up for alpha testing in 2015.
Studio boss Mark Jacobs says that his crew has done a first pass on the building system as well as the ability cr...

The bad news of the most recent Camelot Unchained update is placed front and center of the latest development update: Some of the features once slated for inclusion in the second pre-alpha test have been kicked back to the third pre-alpha test. This also counts as good news, though; because of the...