BIO:
Chris Bregler currently works at Google.
He was on the faculty at New York University and Stanford University
and has worked for several companies including Hewlett Packard, Interval, Disney Feature Animation, LucasFilm's ILM, Facebook's Oculus, and the New York Times.
He received his M.S. and Ph.D. in Computer Science from U.C. Berkeley and his
Diplom from Karlsruhe University.
In 2016 he received an Academy Award in the Oscar's Science and Technology category.
He has been named Stanford Joyce Faculty Fellow, Terman
Fellow, and Sloan Research Fellow. He received the Olympus Prize for
achievements in computer vision and pattern recognition and was
awarded the IEEE Longuet-Higgins Prize for "Fundamental Contributions
in Computer Vision that have withstood the test of time".
His work has resulted in numerous awards from the National Science
Foundation, Sloan Foundation, Packard Foundation, Electronic Arts,
Microsoft, Google, U.S. Navy, U.S. Airforce, N.S.A, C.I.A. and other
sources.He's been
the executive producer of Squidball.net, which required building the
world's largest real-time motion capture volume, and a massive
multi-player motion game holding several world records in The Motion
Capture Society. He has been active in the visual effects industry,
for example, as the lead developer of ILM's Multitrack system that has
been used in many feature film productions, including Avatar, Avengers,
Noah, Star Trek, and Star Wars.