Augmented Reality in (outside) of Second Life

As we have pondered in various posts Augmented Reality is a quick win in terms of visualisation, it is realtivly easy to implement and has a high ‘wow’ factor. The concept is simple, a webcam is linked up via a toolkit that is able to identify printed tags, the system then superimposes and 3D model over the scene – thus augmenting reality.

Of course the printed tags dont have to be ‘physical’ they can be embedded into Virtual Worlds such as Second Life, creating a really unqiue concept of importing/moving and visualisation objects in a virtual environment.

Take a look at the video below from cristiancontini for a really interesting proof of concept: