Live vs Reaper

They are two different DAWs suited for different tasks. Live, Bitwig, Reason and FL are similar DAWs, mainly intended for nonlinear production (using samples, loops, stretching audio), even though you can still write linear music with them of course. Reaper is more like Pro Tools, Cubase, DP, S1, etc.. With a linear workflow, intended for composing linear songs, mixing/mastering and recording bands, orchestras, and stuff like that. So you can't really compare Live and Reaper. IMO you (and most people who like to compose in different styles) should use both a non-linear DAW and a traditional linear DAW, this way you'll be way more versatile. You can try Reaper, but don't leave Live behind (unless you want to replace it by another similar DAW).

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this is why PLAYTIME has been mentioned in the first page of this topic, which breaks this limit https://www.helgoboss.org/projects/playtime/ and Reaper can play projects from multiple opened tabs (ooops there are no tabs in Live) in synch so u can try different variations easily, also has subproject feature (quite fun) searching... >

ps. there is item fx too, also missing from Live

ps2. supports VST3, has notation editor, can handle multiple takes, has universal tracks so u can put MIDI/samples/videos(oops can handle videos too) to the same track in the same time so handle multi clips too...

so
sample clip with own fx and automation and MIDIs(for MIDI note triggered fxes) can be put to the same track (not just two any number), has VCA fader too man and can handle MIDI channels inside/between tracks(ofc audios MIDIs can be routed between track freely), huuge limitation in Live which can work only with one MIDI channel, feedback looping also working