Also just remembered Cornelius from Odin's Sphere and his awesome ability to turn himself into a hopping, whirling, bunny buzzsaw of doom. Too bad it really wasn't that useful in practice (not like it would've helped his end game much anyways what with all the fucking wizards everywhere).

God I hate Cornelius's endgame for that exact fucking reason. It blows too because up till then I thought he was immensely fun to play.

For me most badass moments are defined by the music used for the scene. I'm not trying to discount the importance animation and characters play in making a "badass" moment, but what really seals the deal for me is when an equally badass score starts up.

During the seemingly hopeless fight with Golbez and the Shadow Dragon: When Rydia unexpectedly comes to your aid with a surprise killer summon.Total badass-ery.

How could I have forgotten about Cid jumping off of the airship as the party is trying to escape from the underworld while holding a bomb in an attempt at destroying the Red Wing airship squadron pursing your guys and sealing the entrance to the underworld by causing a cave in, only to show up later in the game resting in bed sleeping off the whole jumping off an airship high above the ground, blowing himself up, and toppling a mountain on top of himself and a pack of airships?

look guys, FF4 was full of heroic sacrifices in which no one actually dies. Except god hates Tellah's family, it's the only explanation as they are the only ones to experience perma-death in that game. One guy jumps out of an airship with bombs strapped to him, one guy locks himself in an exploding room and two turn themselves into statues and THEY ALL LIVE, all Tellah did was cast some black magic that didn't even work. He's the Chiaotzu of that game. Even Golbez gets to live and return as a good guy in the sequel.

look guys, FF4 was full of heroic sacrifices in which no one actually dies. Except god hates Tellah's family, it's the only explanation as they are the only ones to experience perma-death in that game. One guy jumps out of an airship with bombs strapped to him, one guy locks himself in an exploding room and two turn themselves into statues and THEY ALL LIVE, all Tellah did was cast some black magic that didn't even work. He's the Chiaotzu of that game. Even Golbez gets to live and return as a good guy in the sequel.

I know that (although I wouldn't say "God hates Tellah's family" since Anna was just unlucky to be Gilbert and Tellah's drama fuel and Tellah's entire point was that he was a famous sage who's getting too old for this shit), but its more significant in that being the particular moment where the game pretty much came up and said "Screw it. The audience knows we aren't going to perma kill anybody else so let's just run with it instead.".

Also, the Wonder After Years is bad fanfiction.

Also also, if we're comparing Dragon Ball characters to FFIV characters then Tellah would be more like Master Roshi in that Chiaotzu was never a crutch character like Tellah or Roshi were (all Chiaotzu had going for him was a gimmick fight against Krillian and two ineffectual kamikaze deaths).

Though he was originally a gimmicky psychic that Krillian fights in the second tournament arc in Dragon Ball which basically means he's a chump fight from a show loaded with them.

And in a desperate bid to rerail the discussion, was there any particular reason to get those DBZ GBA RPGs outside of being a fan? I never bothered with them myself outside of a demo I played once but the underlying gameplay seemed like it could've carried a DBZeque plot.

Not too long ago I was playing through this, I told my sister Sabin is by far the most strongest man in the world. She didn't believe...until I showed her this in the game. Still one of my favorite fights, especially since they are running for their dear lives from a train going probably past any reasonable speed (how fast do ghosts ships go again?).