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We’re excited to have someone from the Sketch team, our designer Chris, answer your questions on Designer News today (Wednesday 14th October). He’s ready and looking forward to answering questions from other designers and the community, so follow along and ask him anything!

Is there a Sketch community or event happening near you — a meetup, or a workshop? We would love to hear about them and help spread the word! Let us know on Twitter, our Facebook Group, or send us an email.

This Plugin bridges the gap between design and development and helps speed up your workflow. Today’s designers have to account for multiple screen resolutions and devices, so with Sketch Constraints, you can save a ton of time designing different displays by setting up constraints.

To do this is simple. Select your layer or group, run the Plugin, set the alignment, the size, and the constraints for each of the four edges. Update the layout when you resize the Artboard your design is in, and hey presto!

Designing at 1x has improved productivity drastically for Brad Wrage and his team. In this article, Brad shares the ideal product designer’s workflow. Read about the benefits of designing at 1x, such as sharing assets and styles across platforms and forgetting about the complexity of varying screen sizes and densities.

Although you can design at any scale in Sketch, designing at 1x is something we recommend, so check this out!

Tobia Crivellari, Lead Designer of Bonagora, and an active member of the Sketch community is featured in our new blog post. Tobia shares his favorite Plugins and talks about how Sketch and other tools improve his workflow. He provides valuable tips on starting out with Sketch, and on designing for different interfaces.