Posts tagged powers

When Powers failed to materialize on Sony's PlayStation Network back in December, you were probably distracted by the company's other, more high-profile catastrophes. Now that some of the dust has settled, however, series creator Brian Michael Bendis has taken to the PlayStation Blog to tell the w...

If you were worried that Sony's transformation of Powers into a PlayStation Network show would lose the comics' grittiness, you can (probably) relax. The first trailer for the original series is now available, and it's pretty clear that the production maintains a dark, twisted world of superhero c...

Every story needs a hero, and comic-book based yarns aren't any different. Good thing Sharlto Copely has some experience in that department because the upcoming Powers adaptation for PlayStation would be awfully different without Detective Christian Walker. The District 9 alum has been cast in the...

We'd heard that Sony signed up Brian Michael Bendis' comic series Powers for an original TV show, and tonight it confirmed that at its E3 2014 event. With Bendis on stage, we saw some concept art and found out from Andrew House that the series will arrive in December on the PlayStation Network. If...

The Green-Lantern-turned-bad, aka Sinestro, is the latest champion to be showcased in Turbine's Infinite Crisis MOBA. The free-to-play game based on the DC Universe will introduce Sinestro on Wednesday, May 21 for all players.
Sinestro's uses silencing and fear to defeat his enemies, thanks to h...

Sony executives have revealed the company's first entry into original content for the PlayStation, a TV show based on the Powers series of comics. Sony Pictures Television is producing the show, made up of ten one-hour episodes focusing on a detective who investigates cases involving people with s...

Are you so excited to get tossed into a superpowered battle to the death that you can hardly contain your enthusiasm? That's... actually a little creepy. But if you're a Champions Online fan, there's plenty of reason to be excited about the Forum Malvanum, so it's all right. And you can see what we...

Hitting 51 on my Scoundrel in Star Wars: The Old Republic meant getting what is probably the greatest ability ever, the ability to quickly roll forward. I absolutely love any sort of quick movement ability like that, especially rolls -- anything that lets me dart around the battlefield without bein...

It's tough enough to balance an MMO for a single platform, but DC Universe Online's team has the unenviable task of doing so for both the PC and PlayStation 3. Due to the latter's "strict limitations," Executive Producer Larry Liberty and his team had to prioritize performance and balance over vi...

Getting new powers in City of Heroes is always a reason to be excited, especially when they fill out a gap you hadn't even realized existed beforehand. The most recent livestream from the staff at Paragon Studios has unveiled two sets that do precisely that. Martial Combat (a secondary for Blaste...

One of the rules of MMO design is that the game is never really done. Designers can still make extensive tweaks and changes to abilities even well after launch. DC Universe Online's revamps of the Mental and Gadgets sets are a case in point. According to system designer Jesse Scott in a recent up...

We've gotten a lot of new powersets in City of Heroes ever since the game went free-to-play. This is something that I've talked about before: There's rather uncomfortable cycle during which a new set is released full of bugs, but it gets played for a month before the next set comes out and you st...

Are you ready to get wetter than you've ever been? If not, how about letting your enemies get drenched? The Water Blasting set coming to City of Heroes will allow you to do just that, and it's a set that players have been waiting on for what seems like half of forever. And if you're wondering wha...

Yes, Virginia, there is a game after character creation.
With such extensive customization available, it is quite likely that I would have spent the duration of Choose My Adventure without ever actually logging in to play City of Heroes. For all of the hours I spent in character creation with ...

If you weren't in California over the past weekend, you sadly had to miss out on the City of Heroes player summit. That means no voice in the several panels during which the doors were thrown open for new suggestions. But you can at least read through the summary of the weekend's events to find o...

There were a lot of reasons I decided to stop collecting Transformers a couple of years back, but chief among those reasons was the fact that it was increasingly a hunt for novelty over permanence. A new wave of toys was released, and fans were expected to buy the lot of them, admire the novelty,...

There are a lot of questions within the RIFT community, questions the development team seeks to answer with a new set of responses to community inquiries. Some of the answers are a bit on the negative side; there are no plans to expand the game's lore into novels, for instance. There are also no ...

DC Universe Online players have known that the next major powerset has been set in stone for some time now. The Earth powerset is rolling along, and in the latest developer blog the team explains just how the set works for all sorts of players. At its foundation, the powerset is split into the Ge...

We're all very familiar with the term "ding." We're also familiar with the immediate follow-up to a ding -- namely, figuring out what new stuff you get following a new level. Of course, that varies a lot depending on the game. Guild Wars will give players new abilities all the time, whether or no...

If you think about characters in the online Final Fantasy games compared to the console-based equivalents, you have to come to a kind of demoralizing conclusion: Your character online is pretty weak. In Final Fantasy XI, you can cap out your Black Mage and you'll still never learn Ultima. In Fina...