This section contains the most up to date information available for Nod Characters in Renegade. If you believe any of this information is incorrect or you believe information is lacking. Please make send all your comments to Assassin

Weapon and Ammunition supplies come from the GDI Barracks or the Hand of Nod to refill your supplies select Refill as shown (above). The Nuclear Strike Beacon is an extra weapon which any soldier can carry, this beacon takes a while to deploy but once it is deployed a Nuclear Missle will strike down on that position in a number of seconds giving you a while to get back from the blast. However enemy engineers can disarm the Nuclear Strike Beacon so its best to keep an eye on your beacon while the Missle is still in flight.

Here are the different Nod character classes available in C&C Renegade.

Picture

Description

Soldier

Weapons: Automatic Rifle, Automatic Pistol and Timed C4

Nod's Standard infantry armed with a Automatic Rifle and trained from the Hand of Nod, in teams these soldiers can be lethal so watch out.

Shotgun Trooper

Weapons: Shotgun, Automatic Pistol and Timed C4

Nod's Shotgun Troopers are not to be messed with in close quarter combat because they are sure to win. However at long range they are easy targets because the shotgun lacks damage at long distance firing.

Flamethrower

Weapons: Flamethrower, Automatic Pistol and Timed C4

Nods Flamethrower troopers not only have the ability to toast marshmellows when ever they want, they also have the ability to wreak Havoc upon you. These guys in groups can easily level a base, destroy a vehicle or fry a bunch of GDI soldiers take your pick.

Engineer

Weapons: Repair Gun, Automatic Pistol, Timed C4 and Remote C4

Nod Engineers equipped with their Repair Gun's can really be beneficial to you because they can heal friendly troops, vehicles and structures (fastest way to heal a building is to fire the Repair Gun at the structures Master Control Terminal (MCT)). They are also armed with remote C4 so they can single handedly level a structure by placing a charge on that structures MCT.

Officer

Weapons: Chain Gun, Automatic Pistol and Timed C4

Equipped with Chain Guns these guys make mowing down infantry easy and fun, biggest weakness is their high consumtion of ammunition.

Rocket Soldier Officer

Weapons: Rocket Launcher, Automatic Pistol and Timed C4

Rocket Soldier Officers are not to be triffled with, because of such devastating damage they can easily annihilate enemy structures and vehicles as long as their in groups. However at close combat you'll find most of these guys will panic and ether run away or destroy you as well as themselves.

Chem Warrior

Weapons: Chem Sprayer, Automatic Pistol and Timed C4

When in groups of two or more they are often reffered to as Chemical Brothers, they are even more deadly then the Flamethrower troopers not only are there weapons devastating but they are immune to all Tiberium weapons and immune to damage from Tiberium fields.

Blank Hand Soldier

Weapons: Sniper Rifle, Automatic Pistol and Timed C4

Black Hand soldiers are equipped with Sniper Rifles because of the nature of their training, they are trained to assassinate, kill, destroy in the most brutal ways. When their training is over they often become ether Black Hand Soldiers, Black Hand Heavy Weapons Soldiers or Black Hand Stealth Soldiers. The Black Hand Soldier is to be feared because of his long range he can easily pick off enemy infantry which stray away from their base.

Black Hand Heavy Weapons Soldier

Weapons: Laser Chain Gun, Automatic Pistol and Timed C4

These soldiers are trained to use the heaviest weapons on the battlefield most choosing the Laser Chain Gun, due to its fast firing rate and high damage it is the choice weapon for any Black Hand Heavy Weapons Soldier. It is to be feared by GDI, even the mighty Mammoth Tank because this weapon can easily level one.

Black Hand Stealth Soldier

Weapons: Laser Rifle, Automatic Pistol and Timed C4

The stealthiest infantry unit in Nods arsenal, these guys have done exceptionally well on their assassination training as part of the Black Hand and therefore are equipped to be very stealthy so they can sneak in kill and sneak out. The Laser Rifle they are armed with may not do as much damage as the Laser Chain Gun but is lighter and still very powerful, best for toasting GDI troops.

Sakura

Weapons: Ramjet Rifle, Automatic Pistol and Timed C4

Sakura has been well trained by GDI and Nod, so she knows the tricks of the trade and can easily get around with no problems. Due to her stealth and vitality she has been equipped with a Ramjet Rifle to take out GDI troops at long range. Watch out those of you that choose Havoc she has a score to settle with you and will take you out as priority to others.

Raveshaw

Weapons: Rail Gun, Automatic Pistol and Timed C4

General Raveshaw the founder of the Black Hand and one brutal mad man, equipped with the Black Hands latest prototype weapon the Rail Gun it is the answer to the Personal Ion Cannon. It does almost as much damage and is great for putting a hole in GDI soldiers, GDI vehicles and even structures suffer quite a bit against this new weapon.

Mendoza

Weapons: Volt Auto Rifle, Automatic Pistol and Timed C4

Getting tired of the Flamethrower Mendoza now uses the Volt Auto Rifle as his choice weapon, because of its devastating damage to any target and the fact it will still fry enemy troops it really apeals to him. Watch out GDI theres a bloodbath coming your way.

Technicians are the superior unit to the Engineer there Repair Gun has twice the range and damage of the standard one the Engineer carrys. They are also additionally armed with Proximity Mines which are very useful for planting around your base for defense or even planting them in enemy structures for offense.