We’re currently putting the finishing touches on a new February 2016 Prismata Alpha unit patch that will go live within the next week.

With this patch, the total number of Prismata units will increase by 4. We are adding three new units, plus replacing the existing Deadeye Operative with two other units that replicate its current role.

I won’t be spoiling the new units just yet, but I do wish to announce the bulk of the balance changes that we’ll be deploying. We’ll not be deploying as many balance changes as last time, but some of the new things we’re testing are quite important.

Prismata co-founder Will Ma has provided us this week’s update, but he’s posted it on the Prismata subreddit instead of the blog. You can check it out here, alongside some comments from me and many other Prismata community members.

As well, if you’re feeling that things have been a bit too quiet lately, rest assured that we have TWO exciting new Prismata patches/updates coming very soon:

A game patch that will provide a few small balance tweaks, complete reworkings of some units (Deadeye Operative and Corpus), and a few new units.

A content patch that will add animated skins, some new in-game graphics, and more collectibles.

We’re also making a lot of progress on our “new user experience” (NUE) project, which includes a level-up system, tutorial content, and rewards for new players. I’ve posted some comments on the subject here, and we’ll be revealing more in future blog updates, so check back next week and later this month!