Mobile Game Diablo Immortal Announced

There's a new Diablo game on the way in the form of Diablo Immortal, a mobile game made in partnership with Netease Games. The game takes place between Diablo 2 and 3, and looks to tell a number of formerly untold stories. Game has no release date as of yet, with "when it's ready" given as the official answer during the Diablo: What's Next Panel. It will be coming to iOS and Android devices, with no current plans to release on PC. Check out the announcement cinematic and gameplay footage below.

Details we know so far:

Story details from the official Diablo Immortal website: "The story of Diablo Immortal is set between the events of Diablo® II: Lord of Destruction® and Diablo® III®.The Worldstone lies shattered, yet great power remains within its corrupted fragments. Power that Diablo’s minions hope to harness to bring about the return of the Lord of Terror.The Archangel Tyrael is presumed dead, and mankind is left to deal with the aftermath of his actions. Fragments of the corrupted Worldstone taint the land, bringing forth ancient evils who are looking to harvest the stone’s power and use it to control humanity."

Examples of some untold stories that will be explored in Diablo Immortal: formation of the Demon Hunters, activities of Adria and Maghda, activities of Deckard Cain and Leah, more about Baal, more about Malthael disappearance after the destruction of the worldstone.

The game will include six playable classes: Barbarian, Crusader, Demon Hunter, Monk, Necromancer, and Wizard.

Via the official Diablo Twitter account: "Every class in Diablo: Immortal has a set of 12 or more skills. The exact number varies from class to class. From those 12 skills you can choose which 5 you want to assign to an active skill button."

There will be some new skills for each class.

Eight outdoor zones will be playable at launch, including some re-imagined ones from older games, as players hunt down fragments of the destroyed world stone.

It appears Skarn, the Herald of Terror, will be be one of the game's core antagonist. Details from the official site: "The demon known as Skarn, Herald of Terror—once Diablo’s most powerful lieutenant—is rallying a new demonic army. Skarn intends to gather the fragments of the corrupted Worldstone and use them to resurrect Diablo, reigniting the Eternal Conflict between angels and demons.Skarn is not the only one hoping to seize the window that’s been opened by the Worldstone’s destruction; a fledgling Coven is at large, and dark cultists roam the land, spreading corruption wherever they go."

Outdoor zones will be open and shared, players able to encounter one another without having to form groups.

Details regarding controls from the official website: "Directional controls make it easy to move around in the world; demolishing the denizens of hell is as easy as holding down your thumb on a skill from your hotbar to aim it, then releasing it to unleash hell. Quickly access potions for a gradual health refresh, and equip recently looted items with a single tap on your screen."

Can move and aim abilities independently, can press down on touch screen to hold and charge abilities

Demo shows six players playing in outdoor zones at once. Dungeons will be instanced for group or solo play.

Monsters in outdoor zones respawn after a set amount of time. Monsters killed in instances stay dead.

There will be four instanced dungeons at launch.

Westmarch will be the game's "capital city", in the same vein of a proper MMO like World of Warcraft. It's a place where players can come together as well as interact with NPCs.

Hope is game will continue to expand in the form of new zones and classes as time goes on, with specific shoutouts during the Diablo: What's Next panel to Assassin and Witch Doctor.

Game will include legendary items.

Likely won't include any kind of hardcore mode (at least at launch).

Game will have social features, including Battle.Net integration, so players playing Diablo Immortal can chat with friends playing other Blizzard games.

i am sure that brack and morhaime took a good look at their family and they really hate diablo because he killed the family dog or something. they don't even talk about him anymore.

how many dead blizzcons did we have diablo-wise since RoS? i don't have the guts to look it up. how will they ever announce d3:xp2 or d4 without losing face? will they ever? can a company just "forget" a part of its portfolio? their life essence? their DNA? are they trying to get actively hated upon?