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Not always, they were a small team. No way they can get everything. Also, due to the constraints in the game makes Y's looks like U's for character name text. Like Nyna looks like Nuna despite it being put in as Nyna. The game cuts out the bottom part of the Y and they couldn't get a work around for it.

If you don't like it, don't play it. Professional releases that cost money have bugs and spelling/grammar errors too, and these people aren't being paid. Shit happens and things can be missed. It's not about being proficient with the English language, either.

Pfou I finished it, it took me 3 days, 3 full days, I was supposed to prepare exams but who cares?

First game bad ending, second game hard mode with good ending, I don't even want to try after hard mode, it's ridulousely hard, chapter 20 with those stupid 12 repop of paladin drove me crazy.

Spoiler for spoil about romance:

Seems like I didn't manage to get a happy end with Katarina, I don't know why ... Too bad I don't have the faith nor the time to redo it once more. Julian X Lena is fairly enough. I'm disappointed toward Sirius too, damn I took this ridiculous useless paladin the whole game so that he gets nowhere with the princess? Idiot mask guy.

Professional releases that cost money have bugs and spelling/grammar errors too

Which is obviously inexcusable, save for the odd obscure bug.

Quote:

Shit happens and things can be missed. It's not about being proficient with the English language, either.

Yes it is, because someone proficient with the English language will make far fewer errors than someone who isn't. Someone who is proficient with the English language will spot more errors. So, have people with proficiency write and have a bunch of proficient people read over the script, and you should have barely any errors left in the script, if at all.

It's called human error. Somehow I doubt you'd be completely satisfied if they delayed all releases so they could have pitch-perfect spelling. It only makes room for complaints about deadlines, in my opinion.

I won't deny that grammar and spelling errors do stand out when playing, but it's not like it breaks the game itself. Unless it's painfully bad, I can be happy knowing there's a translation at all.

You can only do so much in a closed Beta and no matter what things will always slip through the cracks when you introduce a larger testing pool. This is their open beta and they are fixing stuff already, they aren't abandoning their project just because they finished and released it.

Among about a half-hour worth of Wii U and Nintendo 3DS news, this morning's Nintendo Direct broadcasts also gave us release dates for Fire Emblem: Awakening. The 3DS strategy RPG, which released earlier this year in Japan with lots of DLC following, will head to North America on February 4th, and sometime in April for Europe.
NIntendo had previously promised that the various DLC, which includes characters and scenarios, will also be released in these territories, so stay tuned for dates and pricing.