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Re: ±±Custom Jutsu Submission±±

Originally Posted by KeotsuEclipse

(Densetsu no Kamei Gigei: Taisa) Legendary Command Art: Colonel
Rank: S
Type: Supplementary
Range: N/A
Chakra Cost: 40
Damage: +X to Kenjutsu/Command Arts
Description: A Command Art like no other, created specifically by Keotsu for himself. His blade Mythos is the perfect blade to use the Command Arts, since they embody the blade used to perform them, and so Keotsu created this technique to form the final synergistic link between his blade and the Command Arts, and thus the entirety of Kenjutsu. Keotsu will perform a Kenjutsu technique (for example, the Samurai Sabre Skill) and completely absorb its power into Mythos, for the remainder of the battle. Using our example of the SSS, Keotsu will have an additional +60 to all his techniques used through Mythos, and they will gain an equivalent in strength to the technique sacrificed. For example, the SSS can easily shatter stone, and such force will be added to every swing of Mythos. This technique is regarded as the ultimate ability of Mythos. It’s said that this technique is the embodiment of all of Keotsu’s beliefs and experiences, in that becoming a “Colonel”, he finally takes Command over destiny.
*The “sacrificed” technique cannot be used for the rest of the battle, nor can it have been used previously in the battle to be qualified as a sacrifice.
*The technique cannot be elemental.
*In the turn this is used, the only other technique that can be used is the “sacrificed” technique.
*Only useable by Keotsu, as it requires Mythos.*Though obvious, this is only useable by Samurai.
*Only one technique is allowed to be used per turn in the following 3 turns, and none of it can be Kenjutsu (though freeform is still allowed).*Cannot be used until Keotsu has had five turns.

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±± Declined ±± Still ridiculously OPed and unreasonable. And you know that i can't approve this specially taking into consideration all the boosts and added damage your other command arts and CW boost upon you.

(Hato-ka Kuchiyose: Elizabeth) Columbidae Summoning: Elizabeth
Rank: A
Type: Summon
Range: N/A
Chakra: 30
Damage: N/A
Description: Elizabeth is a Columbidae Summon that accompanies Keotsu almost everywhere, and acts as the record holder for the Columbidae Contract, scouting out potential signers. While Elizabeth has no special abilities physically (being comparable to Keotsu in physical feats), Elizabeth does have the ability to Summon other Columbidae. Elizabeth also carries a large amount of Keotsu's Heavy Artillery Explosive Tags, making Elizabeth's main fighting style through Taijutsu and bomb usage. Unlike other Columbidae who have two definite forms (their avian and human forms), Elizabeth has a hybrid Columbidae/Human form. Elizabeth also carries a wooden sign around, which while also acting as a basic weapon, is what is used to preform the summonings.
*If Elizabeth does not accompany Keotsu (or another contract signer) into battle, Elizabeth cannot appear in that battle.
*Elizabeth's summonings are bound by the Summoning Rules.
*Other than the Summonings, Elizabeth's only method of combat is through freeform.

Keotsu and Elizabeth

______________
±± Declined ±± First, you need to summon her into battle. Only Inuzukas and special bios/clans can enter battle field with a companion. Second, the heavy artillery explosive tags, please link them.

(Densetsu no Kamei Gigei: Taisa) Legendary Command Art: Colonel
Rank: S
Type: Supplementary
Range: N/A
Chakra Cost: 40
Damage: +X to Kenjutsu/Command Arts
Description: A Command Art like no other, created specifically by Keotsu for himself. His blade Mythos is the perfect blade to use the Command Arts, since they embody the blade used to perform them, and so Keotsu created this technique to form the final synergistic link between his blade and the Command Arts, and thus the entirety of Kenjutsu. Keotsu will perform a Kenjutsu technique (for example, the Samurai Sabre Skill) and completely absorb its power into Mythos, for the remainder of the battle. Using our example of the SSS, Keotsu will have an additional +60 to all his techniques used through Mythos, and they will gain an equivalent in strength to the technique sacrificed. For example, the SSS can easily shatter stone, and such force will be added to every swing of Mythos. This technique is regarded as the ultimate ability of Mythos. It’s said that this technique is the embodiment of all of Keotsu’s beliefs and experiences, in that becoming a “Colonel”, he finally takes Command over destiny.
*The “sacrificed” technique cannot be used for the rest of the battle, nor can it have been used previously in the battle to be qualified as a sacrifice.
*The technique cannot be elemental.
*In the turn this is used, the only other technique that can be used is the “sacrificed” technique.
*Only useable by Keotsu, as it requires Mythos.
*Though obvious, this is only useable by Samurai.*Keotsu cannot have used a technique in the turn prior to this jutsu's activation.
*No techniques may be used by Keotsu in the next four turns.
*Cannot be used until Keotsu has had five turns.

(Hato-ka Kuchiyose: Elizabeth) Columbidae Summoning: Elizabeth
Rank: A
Type: Summon
Range: N/A
Chakra: 30
Damage: N/A
Description: Elizabeth is a Columbidae Summon that acts as the record holder for the Columbidae Contract, scouting out potential signers. While Elizabeth has no special abilities physically (being comparable to Keotsu in physical feats), Elizabeth does have the ability to Summon other Columbidae, and the ability to summon herself to any of the Columbidae Contract signers at her own will, using the two way nature of a summoning contract. Elizabeth also carries a large amount of Keotsu's Heavy Artillery Explosive Tags, making Elizabeth's main fighting style through Taijutsu and bomb usage. Unlike other Columbidae who have two definite forms (their avian and human forms), Elizabeth has a hybrid Columbidae/Human form. Elizabeth also carries a wooden sign around, which while also acting as a basic weapon, is what is used to preform the summonings.*Elizabeth has 100 health.
*Elizabeth's summonings are bound by the Summoning Rules.
*Other than the Summonings, Elizabeth's only method of combat is through freeform.

Re: ±±Custom Jutsu Submission±±

[Raiton : Gurandoraitoningufenikkusu ] - Lightning Release : Grand Lightning Phoenix
Type: Attack
Rank: S
Range: Short- Long
Chakra Cost: 40
Damage Points: 80
Description: Just like Korra's Grand Water Phoenix Jutsu but with lightning the user will focus all their raiton chakra into the sky. When they have enough chakra in the sky they start to create a giant phoenix that is the half the size of Gamabunta made of lightning. When the phoenix is form it will explode into a large barrage of mini phoenixes that are the size of Abumanre bugs and will come down onto the opponent with such great force that even if they were underground up to 5 meters underground the phoenixes would still break through and do minor damage like breaking a little into the skin but not do faultily damage. Since the phoenixes are made up of the user chakra they will remain unharmed.
Note:Can only be used once in a battle
Note: Cannot use any lightning jutsus for the next turn
Note: It takes 2 jutsu moves to form unless its already thundering.
Note: Has to be taught by ~Korra~
Note: Every mini phoenix isnt S rank.
Changed the depth it can reach since its Raiton

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±± Declined ±± Remove the unless its already thundering reference. And this would damage you if you get caught.

Reaper Scythe Arts: Reaper's Heart (Sishen Liandao Yishu: Shinigami no shinzō )
Rank: A
Type: Attack
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: After the user throws their scythe at the opponent while still being attached to their chain they will use their chakra to create clones of the scythes(like Shuriken Shadow Clone Jutsu) that are all still attached to the user chain making it harder for the opponent to dodge due to the scythes covering a wider range.
Note: Needs to be taught by ~Korra~
Note: Usable 4 times
Note: Can only create up to 10 Scythe clones

______________
±± Declined ±± Reduce to 5 scythes, remove damage (the technique in itself doesn't do damage, it increases the number of scythes...) and reduce range to mid. Can't be use 4 times. Make it 3 times. And, I checked this but I shouldn't have since there is no link to the approved CFS. Don't forget it next time.

Resubmitting

[Raiton : Gurandoraitoningufenikkusu ] - Lightning Release : Grand Lightning Phoenix
Type: Attack
Rank: S
Range: Short- Long
Chakra Cost: 40
Damage Points: 80
Description: Just like Korra's Grand Water Phoenix Jutsu but with lightning the user will focus all their raiton chakra into the sky. When they have enough chakra in the sky they start to create a giant phoenix that is the half the size of Gamabunta made of lightning. When the phoenix is form it will explode into a large barrage of mini phoenixes that are the size of Abumanre bugs (and as such completely visible) and will come down onto the opponent with such great force that even if they were underground up to 5 meters underground the phoenixes would still break through and do minor damage like breaking a little into the skin but not do faultily damage. Although the small phoenixes don't actually move that fast, they pact great momentum.
Note: Cannot use any lightning jutsus for the next turn
Note: It takes 2 jutsu moves to form.
Note: Has to be taught by ~Korra~
Note: Every mini phoenix isnt S rank.Note: If the user does not find a way to defend them self or avoid the attack the jutsu will hurt the user.
Changed the depth it can reach since its Raiton

______________
±± Approved ±±

Reaper Scythe Arts: Reaper's Heart (Sishen Liandao Yishu: Shinigami no shinzō )
Rank: A
Type: Attack
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: After the user throws their scythe at the opponent while still being attached to their chain they will use their chakra to create clones of the scythes(like Shuriken Shadow Clone Jutsu) that are all still attached to the user chain making it harder for the opponent to dodge due to the scythes covering a wider range.
Note: Needs to be taught by ~Korra~
Note: Usable 3 times
Note: Can only create up to 5 Scythe clones

(Suiton: Mizu fenikkusu) - Water Style: Water Phoenix
Rank: A
Type: Attack/Defence/Supplementary
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description: A technique that utilizes water to create a phoenix shaped made up of water. The user can then send the phoenix at the enemy or use it to defend against attacks. The phoenix is as big as the hawk Sasuke summoned during the fight with Danzo.
Note: Can only block ninja tools and up to B rank fire.
Note: Can only be taught by ~Johninto Uchiha~
Note: Can only be used 3 times a battle.

(Suiton: Mizu fenikkusu) - Water Style: Water Phoenix
Rank: A
Type: Attack/Defence/Supplementary
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description: A technique that utilizes water to create a phoenix shaped made up of water. The user can then send the phoenix at the enemy or use it to defend against attacks. The phoenix is as big as the hawk Sasuke summoned during the fight with Danzo.
Note: Can only block ninja tools and up to S rank fire within reason.(Depending on the size of the fire jutsu)
Note: Can only be taught by ~Johninto Uchiha~
Note: Can only be used 3 times a battle.Note: Can either use a water source or release it from the user mouth.

______________
±± Approved ±± Don't forget to update any members that might know the original of these changes.

Re: ±±Custom Jutsu Submission±±

Originally Posted by Lysander

Resubmitting.

Lightning release:Electrically repel (Denkou houmen:erekutorikku oshi)Type:DefenceRank:ARange:ShortChakra:30Damage:60Description:The user will charge lightning chakra around his body and then changed the electrons which are in the lightning and make them the same electrons to that of the attack which he has been targeted by.For example the enemy sends an attack the user will vibrate the lightning particles in his body to make them react with the lightning which is coming towards him and identify the type of electrons which are in the attack.The user will then change his electrons to either positive or negative ones to repel the attack.
-Only usable three times a battle-Can only repel A rank and below lightning.
-Has to be taught by Lysander

Lightning release:Electrically charge (Denkou houmen:Erekutorikku denka)Type:DefenceRank:ARange:ShortChakra:30Damage:60Description:This defence focuses on the non offensive form of lightning.By removing a large amount of strength and charka the user will coat himself with lightning to form a weaker defence instead of a raw shield of lightning.The lightning formed will appear as small static shield which coats the users body.The user will then change the electrons in the lightning to the same ones in the water which he is being attacked to repel the water.
-Only usable three times a battle
-Has to be taught by Lysander-Can only repel A rank and below water and the water repelled will fall to the floor when within range.

Added a new note which I made bold and changed both names.

______________
±± Both Declined ±± If this was the first time that the name thing was noted, I wouldn't mind editting it, but Xylon had pointed out the wrong name before and yet it persists. Denkou Houmen might literally translate into Lightning Release but you know fairly well that in Narutoverse Lightning release/Lightning Style is named RAITON :sy:

Resubmitting.

Lightning release:Electrically repel (Raiton:erekutorikku oshi)Type:DefenceRank:ARange:ShortChakra:30Damage:60Description:The user will charge lightning chakra around his body and then changed the electrons which are in the lightning and make them the same electrons to that of the attack which he has been targeted by.For example the enemy sends an attack the user will vibrate the lightning particles in his body to make them react with the lightning which is coming towards him and identify the type of electrons which are in the attack.The user will then change his electrons to either positive or negative ones to repel the attack.
-Only usable three times a battle-Can only repel A rank and below lightning.
-Has to be taught by Lysander

______________*
±± Declined ±±*this is too advanced for Lightning release. It would fit a CE that would enable you to manipulate electrons. Not Lightning release. Don't resubmit.

Lightning release:Electrically charge (Raition:Erekutorikku denka)Type:DefenceRank:ARange:ShortChakra:30Damage:60Description:This defence focuses on the non offensive form of lightning.By removing a large amount of strength and charka the user will coat himself with lightning to form a weaker defence instead of a raw shield of lightning.The lightning formed will appear as small static shield which coats the users body.The user will then change the electrons in the lightning to the same ones in the water which he is being attacked to repel the water.
-Only usable three times a battle
-Has to be taught by Lysander-Can only repel A rank and below water and the water repelled will fall to the floor when within range.

______________
±± Declined ±± Similar to existing techniques.

New submission.

Lightning release:Explosive burst (Raiton: bakuyaku heki) Type:SupplementaryRank:SRange:ShortChakra:40Damage:80Description:The user will gather up large amounts of lightning chakra from all around there body and then release it in one go.This will result in everything within short range to be destroyed except humans.
-Only usable twice per battle
-No S rank lightning the same turn
-Has to be taught by Lysander

Re: ±±Custom Jutsu Submission±±

Genjutsu baikyuu itami - Illusionary Arts Increased painType:Supplementary Rank:ARange:Short-MidChakra:30Damage:N/ADescription:The user starts by performing the Dog hand seal and transfers his chakra into his opponents brain and using his chakra as a medium he is able to increase the amount of pain his opponent is feeling, It can cause the opponent to believe that the certain part/limb of his body is suffering from so much pain that even moving it slightly will result in great suffering this technique basically restricts the opponent from moving the body in which he or she has been struck by an attack or are injured and if this gen is casted as soon as the opponent is exposed to the injury it becomes even more realistic as the opponent suffers a great pain from the very start and is not able deduce that it is his opponents doing.
Note: Can only be used 3 time
Note: Can amplify the pain many a times to degree where the opponents start to believe that there limb/body part has gone numb
Note: No S Rank genjutsu in the same turn.
Note: Can only be taught by Gitanshu

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±± Declined ±± Similar to countless Genjutsu customs. Only difference is that yours is a generic version of a mayhem of multiple genjutsu that induce pain or increase pain. Don't resubmit.

Re: ±±Custom Jutsu Submission±±

Summoning Animal: PanthersScroll Owner: The 4th RaikageOther Users who have signed contract: None so farSummoning Boss if existing: none so farOther Summoning Animals tied to contract: none so farDescription and Background:
They are described as unspotted leopards with sharp emerald eyes and dark brown hair. They have a long body and neck with a short face, small head and a long tail. The hind limbs are larger than the fore limbs. The paws of a black panther are deadly weapons for prey. They strangle their prey by grabbing it at the throat with their powerful paws and sharp claws. In narutoverse these panthers are larger then normal. Large enough to carry 2 people on back, yet still move at incredible speeds.

dropping from the toucan contract aswell as my otter contract

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±± Declined ±± Don't resubmit. Had you actually research this you would have found that Panthers actually is a group of large cats and not a species of cats. As for Black Panthers, they may refer to black leopards, black jaguars or black cougars. All of these were made before and your own attempts has been done before.

Katon ikkojin kouen sou Fire Style Individual Flame StreamsType: AttackRank: C Range: short-midChakra: 15Damage: 30Description: The user exhales a plane of fire(horizontally), then by exerting more chakra into the plane. The plane of fire reaks off into 4 individual streams of fire which fire at different times. This gives the user the chance to use other jutsus in conjunction with it or not. If used in conjunction with (Fuuton heki hitofuki) the streams can break off into smaller flames whcih travel faster at the opponent.
Note: can only be taught by The 4th Raikage

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±± Declined ±± Planes of fire? And from what I can understand of this, its similar to other techniques.

Fuuton heki hitofuki Wind Style Bursting GustType: Attack/SupplementaryRank: C Range: short-midChakra: 15 | + 5 every turn it is maintainedDamage: 25Description: The user claps his hands together and releases a gust of wind from his hands. As the gust is traveling it "pulses" which causes the wind to restart in a way. Bursting and gaining power and speed. When the gust bursts the user can manipulate the winds shape (think of how lightning crakles, unsure of the word) If used in conjunction with (Katon ikkojin kouen sou) the gust causes the fire to do the same. causing the stream to break off into smaller flames which travel faster and stronger/more focused at the opponent.
Note: can only be taught by The 4th Raikage
Note: If maintained, no other wind jutsu can be used that turn

Re: ±±Custom Jutsu Submission±±

Jaaku Shinkan| Wicked SilenceType: OffensiveRank: C-RankRange: Short-MidChakra: 15Damage: N/ADescription: This is a simple genjutsu technique, where the user injects their chakra in to their opponent, and then cause the opponent to feel as if their tongue is being rolled inside their mouth and being pulled in to their throat and feel as if they are choking on their tongue.
-Can only be used 3 times
-Can only be taught by Cookie M

Sakashima Seken | Reverse WorldType: OffensiveRank: A-RankRange: Short-MidChakra: 30Damage: N/ADescription: A Genjutsu in which the user causes the target's senses to be reversed. The target will see someone running on their right, when in reality, the person is running on their left. The target will hear a noise on their left, when in reality, the sound is coming from their right. To add more to the confusion, the user sees everything as their eyes see a picture (upside down). So the target will feel as if their eyes are upside down.
-Can only be used twice per battle
-No genjutsu in the same turn and the next turn
-Can only be taught by Cookie M

Re: ±±Custom Jutsu Submission±±

Originally Posted by PresidentBush

Summoning Boss AceType:SupplementaryRank:SRange:ShortChakra:40Damage:N/ADescription:Ace is a fire type warrior fossa. He is the boss of all Fossa, and he is about the size of Gamabunta. He can use A rank and below fire jutsu, and can use 1 S rank fire jutsu per battle. He is very fast, and like all other fossa can also fire a C rank wind bullet. Ace like all other fossa has very good night vision, and has a flame colored pelt which makes it hard to be stealthy in most enviorments. Ace also has claws, as sharp as a kunai which can be used to claw an opponent.

Restrictions~

No wind jutsu the turn he is summoned
Must have signed the fossa contract to use.
Summon lasts 4 turns
Can only be summoned once per battle.
Any move Ace uses counts as a move I used as well.

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±± Declined ±± summons can only use one elemental chakra. Also, isn't this a bit too big?

~Resubmitting~

Summoning Boss AceType:SupplementaryRank:SRange:ShortChakra:40Damage:N/ADescription:Ace is a fire type warrior fossa. He is the boss of all Fossa, and he is about the size of an elephant . He can use S rank and below fire jutsu, but he can use S rank jutsu once per battle. Ace like all other fossa has very good night vision, and has a flame colored pelt which makes it hard to be stealthy in most enviorments. Ace also has claws, as sharp as a kunai which can be used to claw an opponent. Ace is very confident in his abilites, and loves to prove himself against stronger opponents. Unlike other Fossa, Ace cannot use wind jutsu

Strenths and Weaknesses

No wind jutsu the turn he is summoned

Must have signed the fossa contract and have been taught to use.

Summon lasts 4 turns

Can only be summoned once per battle.

Any move A rank or above Ace uses counts as a move I used as well.

Can only be taught by PresidentBush

His pelt is very tough, it takes a direct hit of A rank or above to disperse him

Ace can channel flame chakra into his teeth that can break through defences B rank and below.

______________
±± Declined ±± No formatting in terms of font, alignement, etc. Read the first post of this thread.

Calling NimbusType:WeaponRank:S Range:Short-Long Chakra:40 Damage:N/A Description: Long ago, a man named Gohan condensed all the water molecules from a cloud so that a person could sit on it. He then poured in so much of his chakra into the cloud that he died. He did this so that it could become his perfect weapon, sadly it failed. Nimbus is a yellow cloud which can be called when the user says "Hey Nimbus!". After the user says it, the yellow cloud flies to the user with great speed. The cloud can then be used for the user to fly, or to do battle. Nimbus can also release a cloud of gas, which causes the opponent to be caught in a A rank genjutsu. The genjutsu makes the user think that he is rapidly falling from the sky. The user is unaffected by the cloud, due to being on top of nimbus, while the cloud is below.

~Note~

Nimbus can only be called once per battle
+15 damage to all suiton attacks (with the exception of forbidden ranks)
User must be on top of Nimbus for him to use his Genjutsu Gas, or for the boost to suiton attacks to take effect.
Nimbus only lasts for 5 turns.
No one else can ride Nimbus except for PresidentBush
Genjutsu gas reaches up to mid range and can only be used once.

Visual of Nimbus

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±± Declined ±± Dont resubmit.

Summoning BorsalinoType: Supplementary Rank: SRange: ShortChakra: 40Damage: N/ADescription:Borsalino is a fossa about the size of TonTon. He is quite cheeky about his size, and hates being called short. Borsalino has extraordinary eyesight, he is able to see chakra itself being a sensory type animal. He is also able to use Earthstyle up to A rank having an Earth affinity. Borsalino due to his size disperses after any kind of weak attack (a punch, kick, kunai, etc). Borsalino will sit on the user's shoulders, and is able to weave handseals. Borsalino can use one S rank earth jutsu per battle.

Restrictions:

~Stays in battle for 4 turns~
~Disperses if he is hit with any kind of weak attack~
~Any jutsu used by him A rank or above counts as a move by me~
~Must have signed Fossa contract to use~
~Summoned only once per battle~

Re: ±±Custom Jutsu Submission±±

Originally Posted by pradattauchiha

[Genjutsu: Henshoku Assarishita]- Fading LightRank: AType: Offensive | DefensiveRange: Short-MidChakra Cost: 40Damage Points: 60Description: The user utilizes his chakra to cast an illusion upon the opponent almost unnoticable. The opponent, when inside the genjutsu see's everything as before for about 3 seconds when he/she suddenly experiences a seizure in his entire body and feels excess palpation, that causes him to loose sight of things around him. In real, the opponent is already down on the ground and is unable to move.Note: Can only be used thrice

X-Declined-X i get what you want with but the description is too vague.

Resubmitting

[Genjutsu: Henshoku Assarishita]- Fading LightRank: SType: Offensive | DefensiveRange: Short-MidChakra Cost: 40Damage Points: 80Description: This is a slow acting genjutsu. The user, utilizing his chakra, creates an illusion where the opponent notices fade of light from his eyes continually until he collapses down due to complete blindness. The genjutsu actually executes in such a way that the opponent doesn't realize he is in a genjutsu since the terrain and the situation is same as before being placed in genjutsu. After getting trapped in the genjutsu the opponent [in real and instantly] collapses down on the floor but doesn't realize the "bump" of landing and such due to the strong effect of the chakra on his mind.

Note: Can only be used once.Must have mastered Genjutsu.User cannot use genjutsu for the rest of battle.Blindness stays for 2 turns as a post-traumatic effect.The opponent doesn't experience "Immediate fade of light" after genjutsu us activated. It takes 3 seconds (inside genjutsu) to start losing eyesight and 7 seconds to go complete blind.

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±± Declined ±± Ever heard of bringer of darkness?

Changed the entire description.

____

Surfboard: Sa-Fubo-DoType: WeaponRank: SRange: Short-LongChakra Cost 40 [On Summoning] 20 [As per turn]Damage Points: N/ADescription: The surfboard is a crafted piece of elongated surface, made up of a special strong metal that has high density and durability. Utilizing the user's wind chakra, this board allows the user of fly on the desired direction and altitude at high speeds. The surfboard can carry two people on it's surface with ease and doesn't conduct heat. The user can summon it once, or bring it with himself as per wish. One major speciality of this board is the "Wind Boost". This allows the user to fly at a tremendous velocity for 5 seconds, allowing the user to escape undesirable situations. Note: When the board is in 5meter radius of the user, it can fly at an altitude of 1m form the ground as per user's wish.
The "Wind Boost" can only be used once.

Re: ±±Custom Jutsu Submission±±

( Katon: Mei-en ) - Fire Release: Hades Flames
Type: Offense-Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user claps his hands together, immediately after that he channels fire chakra through his body, down to his feet, and through the earth, these flames are so dense that if an earth Technique is done within the next 3 turns it will disrupt the Fire Chakra beneath the earth resulting in a Huge explosion that happens instantly, along with the Huge explosion, flames also erupt from the earth and can reach up to 10 meters high. The user may also do the Tiger handseal and release the chakra which results in the same effect. The Area of Damage depends on how much Chakra the user releases, Maximum amount of radius that this technique can cover is 20 meters in width.
Notes:
*Can only be used x2
*If used to it's maximum Radius width; this technique can only be used once.
*Can Only be Taught by -Vasto Lorde-

( Katon: Teikoku hi gādo ) - Fire Release: Imperial fire Guard
Type: Offensive/Supplementary/Defensive
Rank: S-Rank
Range: Short-Long
Chakra: 40
Damage: 80
Description: The user first does several Hand seals the last one being the Bird Hand seal, then gets on one knee and Releases a humongous amount of Fire chakra infront of him which forms a shield infront of him made of fire. The shield's size is enough to protect the user's whole body, if hit by a Large water technique then steam will rise. If wanted the user can release the shield which results in an A-Rank fire ball charging towards the target (counts as a move).
Notes:
*Can only be used by fire Specialists.
*Can only be Taught By -Vasto Lorde-

X-Approved-X Let me add: Since you didn't stated otherwise the technique follows the Elemental weakness and Rank chart(That being S-rank Fire release=A rank Water release and so on)

Resubmitting~Update

( Katon: Teikoku hi gādo ) - Fire Release: Imperial fire Guard
Type: Offensive/Supplementary/Defensive
Rank: A-Rank
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user first does several Hand seals the last one being the Bird Hand seal, then gets on one knee and Releases a humongous amount of Fire chakra infront of him which forms a shield infront of him made of fire. The shield's size is enough to protect the user's whole body, if hit by a Large water technique then steam will rise. If wanted the user can release the shield which results in a B-Rank fire ball charging towards the target (counts as a move). Due to the dense amount of fire chakra, this Technique can with stand one S-Rank water Technique after that it vanishes.
Notes:
*Can only be used by fire Specialists.
*Can only be Taught By -Vasto Lorde-

______________*
±± Declined ±±*Leave the original alone, its fine as it is.

( Katon: Haihahaini ) - Fire Release: Ashes to Ashes.
Type: Offensive
Rank: Forbidden
Range: Short-Mid
Chakra: 50
Damage: 90
Description: a phrase from the Anglican burial service, used sometimes to denote total finality. As the title suggests, the User uses Ashes ( either already present on the field or from his own creation ) to turn anything to Ash. This can be done by infusing ones own Dense Fire chakra into the Ash, and once the user is ready he does the Tiger handseal and releases the chakra which results in an immense amount of heated Ash to get stuck on the enemy's body resulting in his body turning to Ash, the effect is almost instantaneous leaving no time to react nor think properly for a counter. While using this technique the user will get 1st degree burns on the arm that he did the Tiger seal with.
Notes:
*Can only be used by -Vasto Lorde-

Re: ±±Custom Jutsu Submission±±

(Kaden ryūshi) | lightning release: electrically charged particles
Type: Boost
Rank: S
Range: Self
Chakra: 40
Damage: N/A (+15 to lightning jutsu's and + 5 to Taijutsu)
Description: After performing this jutsu Fire Release: Great Dragon Fire Technique to change the weather, the user will get into a stance and will clear their mind and then close his eyes with his arms clapped together. The user with his chakra, will collect the electrically charged particles made by the thunder clouds in the atmosphere. When collected enough, the user will summon back his chakra and place it back into his body's chakra system. By collecting and inserting the charged particles into the users chakra system, the user will be able to utilize properties of a thunder, e.g. speed and reflexes. The sudden entrance of the electrically charged particles will cause the users constant flow of chakra supply to the muscles increase dramatically, thus increasing his reaction times. Because of the electrically charged particles, electrical current very similar to Nagashi will run through the users body.

Restrictions

- Jutsu lasts for 5 turns
- No summonings allowed in these 5 turns
- No wind jutsu's at all in these 5 turns, or this jutsu will automatically be cancelled.
- Usable 1 time per battle.
- While in this state, if the user is hit with a water jutsu above C-Rank, the damage point of the water jutsu will increase by 15 and also the user will be forced to deactivate the jutsu or he'd fall unconscious.
- The user must perform Fire Release: Great Dragon Fire Technique and wait for a turn in order for this jutsu to take place.
- For the next 5 turns, the user is only able to use C-Rank jutsu's, but cannot use Lightning jutsu's. Then the user can only use A Ranks and/or below jutsu's can be used for the remaining of the battle.- If the user is interrupted while in the stance, gathering the particles, this justu will not happen.
- The user cannot use Kirin during these 5 turns.
- Can only be used/taught by UchihaMadara01

Abilities

- The user will be able to travel 2.5x faster than he usually would.
- The damage points of all the lightning jutsu's performed by the user in the period of these 5 turns are increased by 15.
- Reaction time is also increased, 1.5 seconds faster than an average ninja.
- Physical hits are increased by 5 and due to the electricity crackling all over the users body, it will also numb where the opponent got hit.
- Immune to Genjutsu for those 5 turns, because of the electrical current running through the users body constantly which is similar to Nagashi.

Re: ±±Custom Jutsu Submission±±

Katon:Fenikkusu Gekido - Fire Release:Phoenix Rage Type: OffensiveRank: SRange: Short-Long Chakra: 40 or(+10)Damage: 70Description:The user gathers up fire chakra and then performs three hand seals. The user then forms flames around themselves and then fires the flames forward in the shape of a giant Phoenix which heavily burns the opponent on impact. Notes:
-Can only be performed 3x
-Can only be used by Kage Phoenix
-Direction of the attack can be controlled but will cost 10 chakra points each time.

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±± Declined ±± Incorrect damage info

Katon:Fenikkusu Hōyō - Fire Release:Phoenix EmbraceType: Defensive/OffensiveRank: SRange:selfChakra: 45Damage: 30Description: The user gathers up Katon chakra and performs the Tiger and Bird hand seal, the user is then engulfed in massive flames that form a huge Phoenix. The Phoenix then shields the user with its wings from on coming attacks.Notes:
-Can absorb any fire ninjutsu for that one turn
-Can be used every three turns
-Only Kage Phoenix can use this technique
-Physical attacks will result in being burned
-User is unable to attack when technique is performed on that turn
-The user is inflicted 10 damage points from the intense heat

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±± Declined ±± Incorrect chakra and damage info

Summoning Animal: Philippine EagleScroll Owner: Kage PhoenixOther Users who have signed contract: noneSummoning Boss if existing: none at the momentOther Summoning Animals tied to contract: none at the moment Description and Background:The Philippine eagle, a.k.a the "Monkey-eating Eagle", is said to be the largest extant of Eagles.They have brown and white-colored plumage, and a shaggy crest that resembles a lion's mane, and generally measures 86 to 102 cm.The Philippine Eagles have heavy legs that are yellow with large, powerful dark talons, and the prominent large, high-arched, deep beak is a bluish-gray. The eagles' eyes are blue-gray color.The Philippine eagles weighs about 6.5 kg., and have a wingspan of 2 meters. Their diet are mostly flying lemurs, some squirrels, snakes, civet cats, hornbills, and occasionally bats and monkeys. The Philippine eagle is known to live about 30 to 60 years. They also dwell in mountain forests or clearings of lowland forest.Note:
-Permission from -Andy- Click Me

I am looking at the stars. They are so far away, all we ever see of stars is their old photographs.

Red flesh cloud's choking outthe morning sky, they saidit'd never come, we knew itwas a lie. All forms of lifedie now, the humans allsuccumb. Time to kiss your assgoodbye. the end has justbegun.

Re: ±±Custom Jutsu Submission±±

Originally Posted by Professor Sarutobi

The Golem's Gauntlets
Rank: S
Type: Offensive/Defensive/Supplementary
Range: Short
Chakra cost: 40 to infuse
Damage points: +5 to hand based taijutsu
Description: A pair of black and gold metal gauntlets that cover the user's hands and forearms up to his elbow, forged by the finest blacksmith the land of earth had ever seen. The gauntlets are made of chakra reactive metal that allows it's wearer to quickly and easily infuse and store earth chakra in it in large amounts. Because the metal is chakra reactive while earth chakra is stored inside of it, it takes on additional qualities of the earth chakra, adding another layer of armor on to itself. The storage ability also allows the user to save earth chakra to infuse into his own earth techniques when needed. This large amount of stored chakra when released increases the rank of power to oridinary earth techniques by one.
-Can't infuse extra chakra into Forbidden rank Earth technques.
-Can only increase one earth technique every 5 turns.
-Storing chakra counts as one of the user's 3 moves that turn.
-Can only be worn by Professor Sarutobi.
-Gloves are indestructable.

eclined-X Previous weapon submission?

(Genjutsu: Naiteki Oni )Illusionary Technique: Inner Demon
Type: Offensive
Rank: S
Range: Short-mid
Chakra Cost: 40
Damage Points: 20
Description: The user makes the Tiger seal and induces his foe into an illusion where they feel a sharp pain in their chest that pulses 3 times and then a demon version of the enemies upper half (similar to the sound 5's stage two curse mark forms) emerges from their chest staring at them then grabs the enemy around the throat until they pass out.
-Once per battle
-Takes two turns to cause them to pass out if unbroken. Once the enemy passes out the illusion ends.
-Slight damage from the mental stress caused by the realistic illusion simulating the pain in their chest and choking.
-No genjutsu the same turn or next.
-Only taught by Professor Sarutobi.

X-Declined-X S rank? Well for reasons i never allow high ranking techniques particularly a genjutsu unless their workings are fair. This Genjutsu is so simple to perform it cant be s ranked. Either make it C ranked or DNR.

The Golem's Gauntlets
Rank: S
Type: Offensive/Defensive/Supplementary
Range: Short
Chakra cost: 40 to infuse
Damage points: +1 Rank to earth jutsu used on
Description: A pair of black and gold metal gauntlets that cover the user's hands and forearms up to his elbow, forged by the finest blacksmith the land of earth had ever seen. The gauntlets are made of chakra reactive metal that allows it's wearer to quickly and easily infuse and store earth chakra in it in large amounts. Because the metal is chakra reactive while earth chakra is stored inside of it the gloves glow a faint green aura. The storage ability also allows the user to save earth chakra to infuse into his own earth techniques when needed. This large amount of stored chakra when released increases the rank of power to oridinary earth techniques by one. When infused the user's earth techniques are slightly larger and have a more rough appearance (If taking on an animal or human like structure they will appear more feral or demonic) and a deeper brown color from an overload of earth chakra reinforcing the substance. In the same way that Tsunade stores chakra to unleash and increase her power with increased amounts of chakra the gloves act as a lesser version of her seal's ability to save chakra to be used later.
-Can't infuse extra chakra into Forbidden rank Earth technques.
-Can only increase one earth technique every 5 turns.
-Can only be worn by Professor Sarutobi.
-Gloves are indestructable.

Re: ±±Custom Jutsu Submission±±

(Fuuton: Kireme Seppaku) - Wind Release: Breaking PressureType: SupplementaryRank: ARange: Short - MidChakra cost: 30Damage points: 60Description: The user will place their hand on any solid surface, where they will inject their wind chakra into the surface, building up a massive pressure from the inside in small holes, which will make the surface begin to crack. When the pressure is big enough, the surface will explode in a furry of splinters from the surface, will it be earth, wood etc. This jutsu can be used to break through a defensive wall or simply stop an offensive from the enemy.Note: Can break through an A-rank earth jutsuNote: Must be taught by Gutsy Jiraiya

______________
±± Declined ±± Similar to existing techniques.

(Katon: Yubi Tama) - Fire Release: Finger BulletType: OffensiveRank: ARange: Short - LongChakra cost: 30Damage points: 60Description: The user will first summon their fire chakra to their index finger while pointing it straight at the enemy. From there the user will release the fire chakra on the tip of their index finger, while compressing it into an incredible small bullet like fire bullet, which travels with great speed and is incredible heated.Note: Capable of penetrating A-rank earth jutsuNote: Can be used in rapid sectionNote: Must be taught by Gutsy Jiraiya
aiya

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±± Declined ±± Similar to existing techniques.

(Doton: Hando No Yomi) - Earth Release: Hand of the underworldType: SupplementaryRank: SRange: Short - LongChakra cost: 40Damage points: 80Description: After performing the Tiger – Bird – Ox hand sequence, the user will release their chakra into the ground, mustering up a massive amount of chakra, blending it into the earth in front of the opponent. When ready, the user will force the earth to rise high into the air in front of the enemy, forming it into an enormous hand (size of Gamaken), which can be used for both defensive and offensive purpose, such as to block a large attack or come crushing down upon the enemy.Note: Can only be used once per battleNote: Must be taught by Gutsy Jiraiya

Re: ±±Custom Jutsu Submission±±

Mirandus- Blade From Beyond (Katana Kara Sakini)
Type:Attack
Rank:B
Range:Short-long
Chakra:20
Damage:40
Description: The user takes hold of the Greatsword and allows the Mirandus chakra to enter their body and mind. By combining their own chakra with the powerful Mirandus Chakra, the user charges a large amount of chakra into their whole arm and sword, creating a gigantic glowing chakra sword that is 30ft long and 5ft wide. The user then swings the blade, releasing an unbelievable amount of destructive force which has the power to level an entire street. The speed and scale of the atttack make it nearly undodgable leaving the opponent to either take the hit, or build a strong defense to survive it. The force can overpower most attacks, and is even powerful enough to take down a summon animal. The after math of the attack is usually results in a deep fissure in the earth, or a path of destruction in front that stretches many feet in front of the user.
Note: Takes one turn to charge, and lasts one turn. The user is left vunerable while charging since they are concentrating all their chakra.
Note: The attack can break through any A-Rank or lower moves.

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±± Declined ±± Sword wasn't approved

Mirandus V
Type: Weapon
Rank: S
Range: Short
Chakra: N/A
Damage: 80
Description: A large 7ft Greatsword created with chakra imbued steel only found in the Iron Country. The blade once belonged to a great samurai named Mirandus. The sword also serves as a carrying case, as it hold four more smaller 5 foot long swords inside of it. Each with a different shape enabling them to fit together like a puzzle piece, allowing them to be stored inside the greatsword, each blade is an extension of the great sword, meaning all 5 blades are all one weapon. Mirandus was eventually killed during a civil war within the country. Before her death she stored all of her chakra and her will into a seal, which she then placed on the sword in order to protect her young child, Etah. The blade is usually on the wielder, but at the moment of danger, the sword automatically dislodges the the other four into the ground, handle up, for quick and easy access, and they strike out an any nearby enemy, without the user even lifting a finger. Despite its size, the sword is really light.
Note: The swords will float next to the user as the user moves, but then stab into the ground again when the user stops.
Note: Each blade possesses the power to cut through most solid objects like rock and weaker metals

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±± Declined ±± Look at what i colored and answer this: Why?

Sword Strikes from Heavens (Tsurugi Dageki kara sono Kyuuten)
Type: Attack
Rank:A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: The user activates all the weapon seals on their body causing 7 large swords to appear into the ground almost like a sword graveyard all around themselves. Then by using their chakra, the user controls 5 swords at a time making them hover in mid air, and quickly uses them to strike at the opponent at fast speeds.

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±± Declined ±± do you have fuuinjutsu? Then don't submit anything related to "seals".

Re: ±±Custom Jutsu Submission±±

Fuuton/Raiton| Kumo Bankai|Wind/Lightning Style| Cloud Restoration
Rank: A
Type: Supplementary|Attack|Defense
Range: Short-Long
Chakra Cost: 30
Damage Points: 60(If opponent is hit)
Description: The user will create a spinning vortex of wind and lightning around himself and thrust his hand upwards, towards the sky. Then the wind and lightning will rise rapidly as two interwoven dragons towards the sky, destroying everything in their path. Once they reach the sky, a massive roar of thunder will be heard and a blue wave of light will travel across the sky, neutralizing whatever clouds had been formed earlier.
-Combo can only be released towards the sky.
-Usable only once every 2 turns
-No wind and lightning techniques in the same turn
-Can only be taught by Naizen

Doton/Katon/Fuuton| Sanjuu Goremmu Raishuu| Earth/Fire/Wind Style| Triple Golem Attack
Rank: A
Type: Attack
Range: Mid-Long
Chakra Cost: 30
Damage Points: 60
Description: The user will perform 3 handseals and slam their hand on the ground, causing 3 earth golems to rise from the ground around the opponent. As soon as the golems rise, one shoots out a stream of fire, another shoots out a stream of wind that combines with the fire and the last one shoots out multiple earth spikes. The golems will follow the person's movements. So if the person runs/jumps, the golems will continue to shoot at the person.
-Usable four times
-Fire, wind and spikes shot by the golems are equivalent to B rank.
-No wind, fire and earth techniques in the same turn
-Can only be used and taught by Naizen.

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±± Declined ±± Same as a above.

Doton| Suibou|Earth Release: Collapse
Rank: A
Type: Attack|Supplementary
Range: Mid-Long
Chakra Cost: 30
Damage Points: 60
Description: After sending chakra into the desired location, the user will either by slamming their hand or stamping their feet on the ground, cause the earth to break into multiple large chunks of rocks whilst collapsing inward rapidly, burying the opponent(s) within. This is similar to the moving earth core but it is faster and more destructive.
-Usable 3 times
-Can only be taught by Naizen

Re: ±±Custom Jutsu Submission±±

(Kyōka Suigetsu) - Mirror Flower, Water Moon

Rank: S
Type: Supplementary
Range: N/A
Chakra Cost: N/A(-15 per turn)
Damage Points: N/A
Description:
The only decoration is the crossguard, which is a hexagon instead of a rectangle. The two sides parallel to the blade are long, whereas the four sides above and below the blade are shortened, making it into almost a diamond or prism-like shape. It has a green handle. This is aizen's normal weopan that he is in almost every single one of his battles.
The name Kyōka Suigetsu hints at its illusionary properties; the moon reflected in water and a flower in a mirror are things that can be seen but not held. It is a Chinese saying for seeing and desiring something that is a dream that cannot be easily grasped in hand, teaching people about temptations.
The katana's special ability is that three times per battle, the user can, for 2 turns, control the opponents sense of sight. The user can make the target see hawks appear next to them, but they wouldnt smell it, hear it, taste it(>.>) or feel if they grabbed it. It only affects the sense of sight and none of the other 5 senses. This can be done 3 times a battle and only last 2 turns unless canceled. A passive blade ability is to be able to detect the presence of chakra throughout the battlefield. Effects count as one of three moves per turn. User can’t use effect two consecutive turns. Effects is equivalent to C-rank genjutsu.

Re: ±±Custom Jutsu Submission±±

Originally Posted by Hazama

Osoroshii Kishu Tatsumaki Kaden Supin (Dreaded Horseman Tornado Charge Spin)
Type: Attack/Defense
Rank: S
Range: Short
Chakra: 40
Damage: 80
Description: The user surges their body with chakra and performs a short, quick backwards dodge gliding across the ground. The user then begins a rapid tornado spin with chakra surrounding their body in the direction of the target. This spin only lasts for a short period of time, enough to go from one range to another. The short quick backwards is not enough to send the user into a different range, and ranges between 1-3 meters backwards. When going backwards from the speed at which it occurs, it leaves a chakra impression of the user's body, however it does not harm the opponent in anyway. This techniques can be performed extremely quickly. The user's body is covered with a chakra coat with a diameter of 2 feet. If the user is in the air, this can be performed without the backwards dash. This technique is capable of plowing through a large summon.
Note: Can only be used once per turn.
Note: Can only be used 3x per battle.
Note: User must wait one turn before using this technique again.

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±± Declined ±± Sorry to say that this makes little sense Hazama. Do you surround yourself with the tornado and then rage forwards against the opponent like that? or do you send this tornado of chakra towards him? Because tornados have been done countless times before in mostly any and every element so far except for probably those which its not feasible that it would be possible to produce tornado with.

Osoroshii Kishu Tatsumaki Kaden Supin (Dreaded Horseman Bullet Charge Spin)
Type: Attack/Defense
Rank: S
Range: Short
Chakra: 40
Damage: 80
Description: The user surges their body with chakra and performs a short, quick backwards dodge gliding across the ground. The user then begins a rapid 360 degree spin with chakra surrounding their body in the direction of the target. As the user travels towards the target, the chakra surrounding the user gives off the impression of the user being encased in a chakra bullet as it rages towards the target like a protective layer around their entire body. This spin only lasts for a short period of time, enough to go from one range to another. The short quick backwards dodge is not enough to send the user into a different range, and ranges between 1-3 meters backwards. When going backwards from the speed at which it occurs, it leaves a chakra impression of the user's body, however it does not harm the opponent in anyway. This technique can be performed extremely quickly. The user's body is covered with a chakra coat with a diameter of 2 feet. If the user is in the air, this can be performed without the backwards dash. This technique is capable of plowing through a large summon.
Note: Can only be used once per turn.
Note: Can only be used 3x per battle.
Note: User must wait one turn before using this technique again.

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±± Declined ±± Much better. Has a problem though: while the technique is perfectly fine and ready to be approved, technically, only a Hyuuga could possibly use this. The spinning alone would make it so that without a dojuutsu and more specifically a Byakugan, you would become hazed, dizzy, etc right after the technique and during it you wouldn't be able to even notice an attack. This said, as its raw chakra, you'd be easily killed by any enemy.

New

Jiton: Sakin Midasu No Te Funsai (Magnetism Release: Gold Dust Crushing Hand of Midas)
Type: Supplementary/Attack
Rank: A
Range: Short - Long
Chakra: 30
Damage: 60 (+5 to taijutsu)
Description: The user channels magnetic chakra into their hands and coats them with condensed Gold Dust like a glove. The user then controls the Gold Dust in the surrounding area (and if there isnt any then the user extracts it from the ground) to raise two large hands of condensed Gold Dust out of the ground to crush their opponent(s). The user manipulates the Gold Dust using their hands. The Gold Dust stays on the user's hands, increasing the user's taijutsu damage for the duration of the technique.
Note: No Magnetism techniques can be used in the same turn.
Note: Can only be used 3x per battle.

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±± Approved ±±

Jiton Fuuinjutsu: Midas no Dōzō (Magnetism Release: Gold Dust Statue of Midas)
Type: Supplementary
Rank: A
Range: Short - Mid
Chakra: 30
Damage: 0
Description: After having successfully magnetized their opponent with Magnetic Ninja Art: Electric Phantasms, the user performs Tiger>Ram>Horse handseals and magnifies the magnetic pull on their opponent in such a way that all the Gold Dust within range of the opponent will be drawn towards their opponent an a rush and try to stick to them until the opponent seems to be standing like a statue, unable to move while immersed in Gold Dust. The Kanji for the word "Seal" then appears on the user's hands, and upon touching any body part of the opponent, successfully seals the opponent in the statue.
Note: The speed of this technique depends on the amount of Gold Dust in the area of the opponent. The more Gold Dust in the area, the quicker and harder it is to avoid this technique.
Note: This can be done to multiple opponents as long as they are within short range of each other.
Note: Can only be performed 3x per battle.
Note: Can only be used by The Yondaime Kazekage bio

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±± Declined ±± Very OPed. Specially the " After having successfully magnetized their opponent with Magnetic Ninja Art: Electric Phantasms," with all that it implies.

Re: ±±Custom Jutsu Submission±±

Removed references to multiple ranks, re-worded and edited parts that detailed multiple effects, and limited what happens to the foe once hit with said juts. Also added a restriction at the end.

Kongou Kokuretsu Zan | Diamond Country Splitting Cut
Type: Attack
Rank: S
Range: Short - Mid
Chakra Cost: 40
Damage Points: 80
Description: The user gathers large amounts of Satsui no Hado manipulated chakra and raises his arm towards the sky and charges all the chakra into said arm, which takes around a second or two. Then, he violently slams his fist on the ground which results in an explosion of pure energy, which first takes the form of a lightning bolt and then emanates outwards in a shock wave of energy. The resulting wave has such a large amount of Satsui no Hado chakra inside it that the wave itself becomes physically harmful, destroying the terrain as it spreads outward in a destructive manner. The wave is powerful enough to force opponents backwards from the user, with the waves hot enough to burn and singe the skin of the opponents caught in the wave. The point of contact, where the user's arm strikes, becomes completely shattered and leaves a crater of 6 meters deep (around 20 feet) and 10 meters wide (around 30 feet), with the user left standing in the middle. The sheer force and power of the strike is so great that it causes a slight earthquake to be felt around the field; this earthquake alone causes no damage to any opponent, unless they are under ground, of course. The wave is so great that opponents caught in it will feel great heat emanating from it, causing small first degree burns along their body. The point of impact along the ground will be stuck so hard that it causes the earth itself to literally split and break completely (meaning if it is used on an island for example, it has enough strength and force to destroy the island and if used on any other field, it will cause a fissure to grow outwards from the user's fist, going forward for up to mid range). If the opponent is struck head-on, the impact will cause their body to be severely injured, the point of impact on the said enemy will have it's bones struck with enough force to shatter them completely, along with causing slight paralysis, not literally paralyzing the foe, but it causes their speed to become slowed to levels of Gaara's, perhaps the slowesr moving canon character. Coincidentally, if they already move this slow, then their speed will be dropped even further due to the lightning bolt hitting with the strike. Though the earth will be split in half, an opponent's body will not suffer as greatly. Completely shattered bones, and ruptured internal organs with slowed speed awaits a downed foe once they are struck with this jutsu. [/B]However, despite all the wonders granted by this jutsu, it also has severe drawbacks. Only capable of using it thrice, the user is only able to use one other jutsu during the turn this is used. The user is also left with great pressure on the arm he performed the jutsu with, causing it to become severely injured and after using it, he can only use ninjutsu for the following three turns, no taijutsu nor kenjutsu with said arm. The user is only able to use one other jutsu that same turn he uses this jutsu as well.
Notes:
*No taijutsu/kenjutsu for two turns with said arm.
*Can only be used thrice with an interval of at least 3 turns
*Cannot be used with any other chakra enhancing mode such as Sage Mode or EIG or various other modes which increases the users chakra/speed*After using, the user is left with high levels of fatigue and can only use ninjutsu for the following three turns, but no lightning ninjutsu during those turns
*Can only be used by learners of the Satsui no Hado

Image gif of jutsu being performed

X-Declined-X I realize your constant attempts to weaken the technique and prevent its exploitation, but destroying/splitting an island is going quite overboard. You'll have to tune this down it already has alot of effects.

Attempt number 4 lol. Removed references to destroying an island, clarified a bit how hot the wave is and other small details. Also added a restriction near the end.

Kongou Kokuretsu Zan | Diamond Country Splitting Cut
Type: Attack
Rank: S
Range: Short - Mid
Chakra Cost: 40
Damage Points: 80
Description: The user gathers large amounts of Satsui no Hado manipulated chakra and raises his arm towards the sky and charges all the chakra into said arm, which takes around a second or two. Then, he violently slams his fist on the ground which results in an explosion of pure energy, which first takes the form of a lightning bolt and then emanates outwards in a shock wave of energy. The resulting wave has such a large amount of Satsui no Hado chakra inside it that the wave itself becomes physically harmful, destroying the terrain as it spreads outward in a destructive manner. The wave is powerful enough to force opponents backwards from the user, with the waves hot enough to slightly burn and singe the skin slightly of the opponent caught in the wave (not hot enough to incapacitate a foe however). The point of contact, where the user's arm strikes, becomes completely shattered and leaves a crater of 6 meters deep (around 20 feet) and 10 meters wide (around 30 feet), with the user left standing in the middle. The sheer force and power of the strike is so great that it causes a slight earthquake to be felt around the field; this earthquake alone causes no damage to any opponent, unless they are under ground, of course. The wave is so great that opponents caught in it will feel great heat emanating from it, causing small first degree burns along their body. If the opponent is struck head-on, the impact will cause their body to be severely injured, the point of impact on the said enemy will have it's bones struck with enough force to shatter them almost completely, (similar to how Gaara's sand shattered the bones in Lee's arm when they battled during the Chuunin exams), along with causing slight paralysis, not literally paralyzing the foe, but it causes their speed to become slowed to levels of Gaara's, perhaps the slowest moving canon character. Coincidentally, if they already move this slow, then their speed will be dropped even further due to the strike. Broken bones, and ruptured internal organs with slowed speed awaits a downed foe once they are struck with this jutsu. However, despite all the wonders granted by this jutsu, it also has severe drawbacks. Only capable of using it thrice, the user is only able to use one other jutsu during the turn this is used, and it must be a Satsui no Hado natured jutsu. The user is also left with great pressure on the arm he performed the jutsu with, causing it to become severely injured and after using it, he can only use ninjutsu for the following three turns, no taijutsu nor kenjutsu with said arm. The user is only able to use one other jutsu that same turn he uses this jutsu as well.
Notes:
*No taijutsu/kenjutsu for two turns with said arm.
*Can only be used thrice with an interval of at least 3 turns
*Cannot be used with any other chakra enhancing mode such as Sage Mode or EIG or various other modes which increases the users chakra/speed
*After using, the user is left with high levels of fatigue and can only use ninjutsu for the following three turns, but no lightning ninjutsu during those turns
*Can only be used by learners of the Satsui no Hado

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±± Approved ±±

2. Hadoken| Surge Fist
Type: Offensive
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage Cost: 60
Description: The user gathers large amounts of Satsui no Hado natured chakra to his arm and condenses and compresses it greatly to create a basketball sized orb of chakra inside his hand. The user then adds shape and chakra manipulation to the mix, adding fire chakra as he draws both his arms to his side, as if he is shielding the orb as it's being created fully. The user then thrusts forward quickly, releasing the creation as a projectile with great force behind it due to the deeply compressed chakra within it, causing it to have the momentum and strength to break through most earthen defenses of up to B-rank and given the fire properties of the Hadoken, when contact is made with a foe, they will be deeply burned and feel as if the orb itself is slamming against them with enough force to fracture bones. Masters and Grandmasters are capable of using this attack with one hand. Once released, the 'fireball' travels up to one range of the user in great speed, though a foe would still have sufficient time to counter if the are a range's length away from the target.
*Can only be used 4 times at the most*
*Must be a student of the Satsui no Hado Fighting Style*
*Must be a two turn minimal waiting period before usage*

Re: ±±Custom Jutsu Submission±±

(Kuchiyose: Honoo) Summoning: InfernousType: SupplementaryRank: SRange: ShortChakra: 40Damage: N/ADescription: The user channels his chakra, biting his thumb for mere blood simultaneously he/she summons the Guardian of the Bison contract, known as The Flame Guardian or Infernous. Infernous is a moderate size bull who stands on two feet instead of using all four, he is slightly bigger than Taurus. Infernous is the strongest guardian of the bison's land, he possess the greater affinity of fire and is only few years younger than Taurus. He is also able to speak fluently but has a very heavy voice. Infernous having the fire affinity, is able withstand a lot of heat and high temperature, and also have the ability similar to Taurus to absorb fire chakra and release it back in shapes of flames. He does that by extending his arm(s) forward, his palm facing the fire chakra, and right when the fire chakra is inches away, he drains it all in which extinguishes any flames caused by that chakra, the reserve then provide him the power to send it back in shape of flames, same rank as absorbed.Note: Can only absorb 1 Forbidden-Rank fire Chakra OR 3 S-Rank or below fire Chakras per battle.Note: Infernous poofs back if Forbidden-rank chakra is absorbed.Note: Infernous is able to release maximum of 3 flame waves, same rank as of the jutsu absorbed, except in the case of absorbing a Forbidden-rank.Note: Can only be summoned once per battle.Note: Stays in battle for 4 turns after summoned.Note: Must have Bison summoning contract signed.Note: Graphical Representation of Infernous; x