Joystiqhttp://www.joystiq.com
Joystiqhttp://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gifJoystiqhttp://www.joystiq.com
en-usCopyright 2015 AOL, Inc. The contents of this feed are available for non-commercial use only.Blogsmith http://www.blogsmith.com/http://www.joystiq.com/2013/02/18/what-could-have-been-in-obsidians-aliens-rpg/http://www.joystiq.com/2013/02/18/what-could-have-been-in-obsidians-aliens-rpg/http://www.joystiq.com/2013/02/18/what-could-have-been-in-obsidians-aliens-rpg/#commentsIn 2009, Sega had three games in the Aliens universe under its control: Gearbox's Aliens: Colonial Marines, Rebellion's Aliens vs. Predator and an Aliens RPG subtitled Crucible from Obsidian. Sega decided to cancel one of these projects - we assume through a sophisticated "close your eyes, spin around and point" method - and Obsidian's RPG got the boot.

Back then Sega didn't offer a taste of what the game would look like, but now we have a video of some creepy-crawly creatures from Obsidian's Aliens RPG, courtesy of character animator Danny Garnett.

In 2010, Obsidian CEO Feargus Urquhart said the Aliens RPG was basically a finished game when Sega pulled the plug. "That's how close we were," he said. "It looked and felt like it was ready to ship." We wish we could say the same about Colonial Marines.

Permalink | Email this | Comments]]>aliensaliens-crucibleAliens-RPGmicrosoftobsidianObsidian-Entertainmentpcplaystationps3SegaxboxMon, 18 Feb 2013 21:15:00 ESThttp://www.joystiq.com/2010/04/28/obsidian-ceo-aliens-rpg-felt-like-a-finished-game/http://www.joystiq.com/2010/04/28/obsidian-ceo-aliens-rpg-felt-like-a-finished-game/http://www.joystiq.com/2010/04/28/obsidian-ceo-aliens-rpg-felt-like-a-finished-game/#comments
Of the perils one encounters when writing about games, the most painful is arguably following the games that almost were; games that were canceled just shy of release. Some are simply vaporware, announced one day and then were never heard from again, and others are in the spotlight for years, before being banished to a dusty hard drive in a closet somewhere. Duke Nukem Forever will stand ... well, forever as the most prominent example of the latter, but the Obsidian-developed Aliens RPG that Sega canceled could very well hold the second-place trophy.

At a press event last week, we asked Obsidian CEO Feargus Urquhart some followup questions about the axed title, which he'd previously asked us to do; however, it still hasn't been the required year since we first talked to him, so we're still missing the details as to why the title got the guillotine. But we did learn that the game looked and felt nearly complete before its cancellation. "Oh, if you had come in and played any of the last builds we were working on, you would have said it was a finished game," Urquhart told Joystiq. "That's how close we were. It looked and felt like it was ready to ship."

He went on to explain that you only played as the Colonial Marines in the game (not to be confused with these Colonial Marines), and that missions would have involved tasks like protecting the robot sentry guns that were featured in a deleted scene in Aliens. One of the biggest challenges, Urquhart said, was, "How do you make a 15-foot long Alien turn around at the end of a hallway?" Besides terrifying turn-based hallway combat, there also would have been multiple types of Marines, lots of gear to play with and ... wait. This is just like pouring salt in a freshly reopened wound. Thanks, Feargus!

Permalink | Email this | Comments]]>AliensAliens-RPGFeargus-UrquhartMicrosoftObsidianSegaXbox-360Wed, 28 Apr 2010 13:00:00 ESThttp://www.joystiq.com/2010/01/11/rumor-leaked-footage-from-canned-aliens-rpg/http://www.joystiq.com/2010/01/11/rumor-leaked-footage-from-canned-aliens-rpg/http://www.joystiq.com/2010/01/11/rumor-leaked-footage-from-canned-aliens-rpg/#comments
It's never been made clear just how far Obsidian got with Aliens RPG, a project that started back in 2006 and was then canceled in June of last year. If alleged footage from the uncompleted game is any indication, there was more than a solid foundation laid down. The brief snippet of supposed gameplay paints Obsidian's game as more of a third-person shooter than a traditional RPG -- though we're quite used to that sort of thing by now.

Head past the break to see the footage, but make sure you turn up your brightness before doing so. This video is dark.

Read | Permalink | Email this | Comments]]>aliensaliens-rpgobsidianobsidian-entertainmentrpgsegashooterMon, 11 Jan 2010 11:15:00 ESThttp://www.joystiq.com/2009/09/17/obsidian-ceo-almost-talks-about-canceled-aliens-rpg/http://www.joystiq.com/2009/09/17/obsidian-ceo-almost-talks-about-canceled-aliens-rpg/http://www.joystiq.com/2009/09/17/obsidian-ceo-almost-talks-about-canceled-aliens-rpg/#comments
We cornered Obsidian's CEO Feargus Urquhart with a motion tracker (notepad) and a an M41A1 Pulse Rifle (pen) at Austin GDC to ask him exactly what happened with the canceled Aliens RPG the company was working on for Sega. The game was announced back in 2006, and then canceled abruptly in February earlier this year. Of course, it took Sega four months to officially let us know about it. So what did happen?

The good news? There's an answer. The bad news? You're going to have to wait until February 2011 to get it. We hope we remember the question that far in the future. If that makes anyone think about The Hitchhiker's Guide to the Galaxy, you get bonus points. Read on after the break for what he said, which did not include the proper pronunciation of his name.

[Update: And, not with a bang but a whimper, Sega has confirmed the cancellation of Aliens RPG, telling Giant Bomb, "At this point, SEGA has no plans to move forward with the Aliens RPG. The Aliens franchise offers us so much content to choose from that we feel it important to take a step back and carefully consider the type of game we want to release. We plan to continue working with the Aliens franchise and ask fans to be patient and stay tuned for more information about what SEGA has coming out for the Aliens series of games, starting with the upcoming Alien vs. Predator game. We are very excited about and focused on Alien vs. Predator, which promises gamers a fantastic single player game and an equally compelling multiplayer experience. We are confident that it provides all the excitement and fun that the Aliens and Predator fans are looking for!"]

[Original: Finally, Aliens RPG's will it, won't it dance has come to an official, if disappointing, end. We were hoping the many, many rumors of its cancellation would be for naught, but a moderator at the Obsidian forums has confirmed that the project is dead; "unfortunately, it is true that we are no longer working on the game, and we wanted to finally announce that officially to everyone who has been following its development."

Read | Permalink | Email this | Comments]]>aliensaliens-rpgcanceledobsidiansegaSat, 27 Jun 2009 12:30:00 ESThttp://www.joystiq.com/2009/06/15/sega-game-not-over-for-aliens-colonial-marines-aliens-rpg/http://www.joystiq.com/2009/06/15/sega-game-not-over-for-aliens-colonial-marines-aliens-rpg/http://www.joystiq.com/2009/06/15/sega-game-not-over-for-aliens-colonial-marines-aliens-rpg/#comments
The big, green gooey eggs containing Sega's long in development Aliens: Colonial Marinesand Aliens RPG are going to hatch -- just not soon. When we asked why the games were absent from this year's E3, Sega replied, "Aliens vs. Predator will be the first to ship out of our triplet of Aliens titles; hence it was shown at this year's E3. We'll have more news to share about the other two games in the near future so stay tuned." Rumors of both titles being jettisoned out an airlock have been swirling since earlier this year.

In addition, Gearbox Software prez Randy Pitchford has confirmed to Kotaku that Colonial Marines lives on in now-gen console and handheld form on DS. Pitchford told the site that Gearbox is not developing the portable title, lending more credence to purported footage of a WayForward-developed Colonial Marines that leapt out of the darkness last month. We've put word into Obsidian, developers of Aliens RPG, for confirmation of that title's status.

Permalink | Email this | Comments]]>aliensaliens-colonial-marinesaliens-rpgaliens-vs-predatorDSgearboxgearbox-softwareMicrosoftNintendoobsidianwayforwardXbox-360Mon, 15 Jun 2009 15:15:00 ESThttp://www.joystiq.com/2009/06/13/obsidian-working-on-unannounced-fourth-project/http://www.joystiq.com/2009/06/13/obsidian-working-on-unannounced-fourth-project/http://www.joystiq.com/2009/06/13/obsidian-working-on-unannounced-fourth-project/#comments
In addition to the upcoming Alpha Protocol and Fallout: New Vegas, as well as the perpetually delayed/possibly dead Aliens RPG, Obsidian Entertainment is apparently working on a fourth, unannounced title. In an interview with GameBanshee, Obsidian's Feargus Urquhart said, "We have been working on another title for the last four months that we can't talk about yet."

According to the piece, the game is being developed on the company's internal engine, though Urquhart had, more or less, positive things to say about his company's experience with Unreal Engine 3. "Our engine, like Unreal, is a tool and different jobs can be done better with tools that are made for them ... there are things that our engine may never do as well as Unreal, but likewise there are things that our engine will do that will be better than Unreal," Urquhart says of the choice. Considering the rest of the interviews answers, we're fairly certainly that the game's not a new Neverwinter Nights nor Knights of the Old Republic 3. Guesses, friends?

Read | Permalink | Email this | Comments]]>aliens-rpgalpha-protocolfallout-new-vegasFeargus-Urquhartgamebansheeobsidianobsidian-entertainmentunreal-engine-3Sat, 13 Jun 2009 19:00:00 ESThttp://www.joystiq.com/2009/02/25/ex-obsidian-staffers-cv-confirms-aliens-rpg-canceled/http://www.joystiq.com/2009/02/25/ex-obsidian-staffers-cv-confirms-aliens-rpg-canceled/http://www.joystiq.com/2009/02/25/ex-obsidian-staffers-cv-confirms-aliens-rpg-canceled/#comments
This is never how you want to get confirmation for a story, but we do what we must. Ex-Obsidian designer David Kondor's LinkedIn profile lists his involvement in a "canceled third-person action Aliens RPG (Xbox 360, PS3, & PC)." The listing lends credence to rumors of the game's cancellation, which circulated earlier this month. We still haven't heard back from Sega for official word, but we've put in another request for comment this morning.

If you're curious about what might have been (but what almost certainly won't be), you can see more details from Kondor's listing right here.

Read | Permalink | Email this | Comments]]>aliensaliens-rpglayoffsobsidiansegaWed, 25 Feb 2009 11:31:00 ESThttp://www.joystiq.com/2009/02/14/obsidian-ceo-says-company-is-doing-fine/http://www.joystiq.com/2009/02/14/obsidian-ceo-says-company-is-doing-fine/http://www.joystiq.com/2009/02/14/obsidian-ceo-says-company-is-doing-fine/#comments
"We are doing fine," says Feargus Urquhart, CEO of Obsidian, just a day after Aliens RPG, arguably the developer's most anticipated project, was said to have been forcibly burst from its chest by publisher Sega. Despite the rumored bloodletting, the executive seems encouragingly upbeat, telling our sister site Big Download that the studio has no plans to close up shop. In fact, the exec says that work continues on its espionage RPG Alpha Protocol and, according to Urquhart, "another couple of properties."

Yesterday's rumor painted a much bleaker picture for the company, with multiple sources claiming Sega's reported actions had left the Neverwinter Nights 2 dev in dire straits with some 20 employees let go as a result. Urquhart wouldn't confirm any of this, however, leaving us wondering if by "doing fine" he is being sincere or is simply in shock. If all of this turns out to be true, we doubt we could put on a brave face while staring down at our freshly eviscerated trunk.

Read | Permalink | Email this | Comments]]>aliensaliens-rpgalpha-protocollayoffsobsidianobsidian-entertainmentsegaSat, 14 Feb 2009 00:00:00 ESThttp://www.joystiq.com/2009/02/12/rumor-sega-pulls-funding-on-aliens-colonial-marines-aliens-rp/http://www.joystiq.com/2009/02/12/rumor-sega-pulls-funding-on-aliens-colonial-marines-aliens-rp/http://www.joystiq.com/2009/02/12/rumor-sega-pulls-funding-on-aliens-colonial-marines-aliens-rp/#comments
Sega has allegedly pulled funding from both Obsidian's Aliens RPG and Gearbox's Aliens: Colonial Marines, sources have revealed to Joystiq. Supposedly, 20 people were laid off from Obsidian yesterday and more could soon lose their jobs. The layoffs also affected the team working on Alpha Protocol, another Obsidian-developed, Sega-published title. Without the Aliens RPG, Obsidian is apparently on the ropes, our sources say.

As for Gearbox, Sega allegedly stopped paying the developer for its work on Colonial Marines for "a while" -- production has since ceased. At this point, it's unclear whether Colonial Marines has been "halted" or "canceled," which Gearbox president Randy Pitchford - in response to a previous rumor - called an "inaccurate characterization."

This rumor comes less than 24 hours after Sega announced Aliens vs. Predator and refused to answer questions about the previously announced Aliens titles. Sega turning off the money tap wouldn't exactly be shocking, given the company plans to lay off 560 people and already lost $119 million in the first three quarters of its fiscal year. Requests for clarification from Sega and Gearbox on the status of the titles have not yet been returned as of press time. An Obsidian representative responded with "no comment" to our inquiry. If you're one of those let go, or have any further information, please feel free to contact us.

Sega is bleeding acid, slowly, with each drop another hint of where it will take its new Aliens license. The first major announcement is of an Aliens RPG, currently under development by Obsidian Entertainment (Neverwinter Nights 2, KOTOR 2).

Although officially unveiled today, the Aliens RPG is likely the mysterious project announced in March by Sega and Obsidian, which has been in development under the name Project Georgia. The game is scheduled to be released for PC and next- new-gen consoles. We're hoping to see fleshed-out Aliens lore and, much in the way Oblivion handles vampirism, the "chance" to become a Xenomorph.

IGN notes that Sega will announce the developer for its Aliens First-Person Shooter on Friday. If Sega aims to milk the franchise for all its worth, we're hoping to also see real-time strategy games, MMOs, kart racers, text-based adventures, and party games forthcoming.