When people say “educational game” I instinctively clench up. I was raised in the heyday of Canadian educational software, with all the impenetrable geography-teaching trucking simulators and embarrassingly stilte...

Saints Row IV is absolutely crazy. It is, without a doubt, one of the most off-the-wall sandbox experiences you can have on a console or otherwise. It's an excellent cooperative adventure as well, and it delivers the franchise’s trademark juvenile, zany humor in droves.

Unfortunately, it released near the end of the previous console life cycle, so as it happens several Saints Row fans skipped it entirely or chose to wait until its eventual updated release on Xbox One and PlayStation 4, because we all knew it would probably happen. The time has finally come, as Saints Row IV: Re-Elected and the raucous President of the World is sworn in on current consoles. How is it, you ask? The short version: just as sweet as the first time around.

Earlier this year at the Consumer Electronics Show, Dish announced a rather interesting prospect called Sling TV. As one of the first companies to embrace Internet TV, its new subscription-based service will stream live television to a number of devices for $20 a month -- with no need for traditional cable.

So how does this relate to videogames? Well, Sling TV is coming to the Xbox One in the coming weeks, and I know a lot of people are curious about it.

I have a stable of around 30 people I raid with in Destiny regularly, but yesterday I picked the five I play with the most and set a scheduled time for the brand new Crota's End Hard Mode. Everyone showed up, and te...

Last year Patrick reviewed PC strategy role-playing game Blackguards, and he loved it. Blackguards 2 is out on Steam today. I have put about a dozen hours into the sequel, but I am not even close to the point where I can...

When we reviewed Halo 4, we really liked it. If you were to ask me personally, I was not enthusiastic about the game at all. Campaign aside, the multiplayer clearly lost sight of what made Halo multiplayer so damn fun in the first place. That was a real bummer.

And so, one can understand why I was wary of the direction Halo 5: Guardians' multiplayer would likely take. 343 has been promising that we would see a return to the classic arena style, and, after spending time with the early access beta over the weekend, the studio has delivered.

Starting this week, you can buy into the Don't Starve Together beta if you don't have access already. It's $5 if you own the base game, and it comes with a gift code for the core package as well as two Together codes.

So how does it work? First you'll have to sign up for developer Klei's proprietary service with your email and date of birth. The process was kind of buggy, as the in-Steam browser constantly errored out and didn't display the right screen. I had to restart Steam twice, and then wait 15 minutes for an "instant" verification link.

Ubisoft recently notified the press that it wasn't going to send out early copies of The Crew. Instead, critics would have to experience everything at launch and beyond, meaning there would be no reviews for the game at release. That's a bummer for anyone who pre-ordered and has no idea of what to expect.

But fear not, as Brittany Vincent and I have obtained copies of The Crew, and while she's hard at work giving you the full rundown in the future, I'm here to give a few quick thoughts for all of you who haven't picked up your pre-orders yet.

Grand Theft Auto V was one of my favorite games of last year, mostly due to the insanely fun Heist missions in the campaign, and the detailed sandbox of Los Santos. It suffered from some of the same trappings as every GTA and the online portion left much to be desired, but I had an enjoyable time overall.

Although I received it late, I got a copy of GTA V for the Xbox One early this morning and dug right in. So far, I haven't found any real problems with it.

Secret Base it probably most well known for its incredible mock-ups for theoretical Ghostbusters and The Avengers games for the NES. It's clear that the developer has a passion for adapting live-action fantasy/sci-fi icons for classic games, even when they don't legally have the right to.

This passion is strewn all over Devil's Dare, its latest release on Steam. Horror is the theme here, and no expense was spared to pay tribute to all the modern horror icons, both familiar and obscure. Of course there's a boss based on Jason Voorhees, but you might be more surprised to see a tribute to both Baxter Stockman's and Jeff Goldblum's disgusting fly-man monsters. At least, I think that's what's going on here. It's hard to be 100% sure, which is part of the fun.

Devil's Dare is like classic, Glenn Danzig era-Misfits in game form, except it seems to be intentionally ridiculous, where Glenn might not have been as self aware. The references to horror classics, the low-fi aesthetic, the tension, and the levity all come together to form something larger than the sum of its parts. Even better, it plays a lot like a traditional four-player arcade beat-'em-up but with Smash Bros.-style flash and simplicity. This isn't the kind of crossover that Nintendo is likely to publish, but it will likely appeal to many of its fans.

Do you have your code for the special demo of Pokémon Omega Ruby and Alpha Sapphire?
There are a handful of ways to acquire one before the games' full release on November 21. Those who missed getting a code via email s...

With Marvel, Star Wars, and The Walking Dead under their belts, there's no license too big for Zen Studios to take on at this point. This time around, Zen has teamed up with Comedy Central and put together two new tables themed after none other than South Park.
I wasn't sure what to expect, but should have known the tables would be phenomenal.

You know what Minecraft is, your parents know what Minecraft is, and your grandparents just don't understand why that younger family member is on the iPad all the time. It's everywhere, but why has it never received a proper ...

Hyrule Warriors is a massive game. If you want to 100% everything, get every weapon, and max out every character, it could last you roughly 200 hours or more. I'm hitting the 100-hour mark myself, due in part to the new Master Quest DLC pack that dropped yesterday.

The pack comes side-by-side with a free update that brings three new characters to the mix, and on its own delivers a new weapon (Epona), five new campaign maps, and a newer, tougher Adventure Mode map.

Although it had a few issues in terms of content, Killer Instinct on Xbox One was actually a good game at launch. Since then, I've taken a look at both Spinal and Fulgore, and found them to be a great addition to the already well balanced cast.

After Double Helix flew the coop, the game's fate looked rather iffy until developer Iron Galaxy took over the mantle. The changing of the guard would leave anyone on edge, but IG has done well by Killer Instinct with the Season 2 update, bringing in two new characters and a brand new UI.