Quick question, I usually use 3dsmax and it is easy to disable shadow casting on a per object basis.

I'm using an environment sphere to light the scene along with a directional light to mimic the sun. The problem is the environment sphere is casting a shadow. Is there a simple way to turn off this shadow or get round this problem?

Follow Us On:

The CGSociety

The CGSociety is the most respected and accessible global organization for creative digital artists. The CGS supports artists at every level by offering a range of services to connect, inform, educate and promote digital artists worldwide. More about us on TheArtSociety.com