The CTs start at the Mauritshuis, and have to prevent the Ts from either blowing up the Torentje {A} (lit. small tower) or the building next to the Ridderzaal {B} (lit. hall of knights).

We're doing our best to re-create the location and its atmosphere well, but sensible regarding scale, flow and balance needed for a proper CS:GO map.

New play-test:Today (July 2nd 2014) we'll be organizing another play-test at 19:30 CEST (international timetable). Download the map. You can you join around that time using the following console command to join our very own 14 slots CSGO server:

Feedback:The previous play-test proved very useful, and we have improved upon a lot of the feedback we received, thanks again for that!

New play-test:Today (May 18th 2014) we're organizing another play-test at 23:00 CEST (international timetable). Download and unpack the following file containing the map files into your CSGO directory. You can you join around that time using the following console command to join our very own 14 slots CSGO server:connect 195.4.107.94:27015; password Qnr83X71y64I

Made the stairs-route to A more clear, and changed something in the cover in this middle area.

The unnatural slanted stairs have been replaced with vertical only stairs, another layer of scaffolding is added, moving the stairs from the window away somewhere better fitted. The play area is now surrounded with railing so you can't easily fall off. The water now kills.

Roof mounted stairs allow the CTs to go onto the terrace where Ts can come from. The Ts have normal stairs, while the CTs have to climb a ladder.

More clear routes to A via scaffolding outside, and stairs to roof above A.

Scaffolding outside A is made more simple, some windows are blocked to provide cover.

One of the two exits of the CT B route is blocked, because it made the route unsafe (no cover), and additional scaffolding is added to allow CTs to go to B easily and safe (since it's far away).

Route to B is blocked because it made the different routes too complex, there's only the entrance at the back now left, which leads to B.

Complex room is made into a simpler and easier to navigate route to B.

Current area has 2 entrances (stairs from bridge, and door from middle courtyard), making it easier.

Left window on B is blocked to give Ts more cover, which was something that they didn't have enough on the previous version.

Route to the bridge scaffolding is simplified and nicer to navigate. You can now get on top of the car with a ladder instead of jumping on a bunch of things. Cover on the bridge windows is changed, right window now has less cover while the left one is boarded with wood.

Knights wrote:Looks great, just don't allow there to be a water hazard in the level. I've seen a lot of maps that are really good it makes no sense at all, you fall in and die? Isn't it fun using google maps?

Sure is fun to use google maps. We would probably rather also have water that doesn't kill, but it would allow people to camp in the water and/or it would be difficult to get back up, so for now we've decided to have hazard water, similar to other CSGO maps, but we might change that. Maybe.

Previous play-tests proved useful, and once again based on the feedback we've decided to change things, this time however, a little more drastic than you might expect. We've changed bombsite B, entirely.

Here's a small list of our changes:

Moved B

New scaffolding at B, allows CTs to quickly enter and secure B

New T spawn, better readability and timing

New "stairway" from T spawn to "terrace", "hallway" and "courtyard"

New route from "stairway" to "hallway", reduces corner peeking/sniping

Redesigned routes to new B

Removed scaffolding/areas/routes, due to new B

Removed ladder from CT roof to T roof

This update also includes several custom props, including a fence and windows.

New play-test:Today (Juli 2nd 2014) we'll be organizing another play-test at 19:30 CEST (international timetable). Download the map. You can you join around that time using the following console command to join our very own 14 slots CSGO server: