This is Richard Eric Lope's pixel by pixel scrolling engine ported to FreeBASIC. The original engine was made in QBasic with RelLib by R.E.Lope in order to show the powers of the mentioned library. This FreeBASIC port is heavily commented and the goal of it is to help people to create ZELDA-style movement games in FreeBASIC of any genre (from action to RPG) by using GFXLib 2 graphic routines.

The Edition #3 was created in Jan 2008, recompiled in Semptember 2011. It compiles in FreeBASIC ver.0.23. The engine loads graphics from 24-bit color depth BMP images.