Hapland 2
1 - Open the door in the roof
2 - Click on the red dot to turn it into the green arrow
3 - Click the small yellow arrow beneath it to make the stick man walk
right and fall through the hole
4 - Click the green arrow to turn it red
5 - Click on the crate the to the right of the stick man to let out a grenade
6 - Repeatedly click on the little yellow arrow to make stick man throw the
grenade up, which will then be blasted forward by the red dot
7 - Click on the pink plank sitting right on top of the crate (where the
grenade came out) until it falls off and makes a ramp
8 - Click on stick man to make him go through the door you just blew up
9 - Open the window to scare the blob down to the ground
10 - Tilt the lamp and turn it on so that light shines on the balls
11 - Click on the crow, which will pick up a ball and fly across the screen
12 - Click on the first cloud as the crow flies by to make it drop the ball
on the antennae on the hill below
13 - Click the blob to get it out of the way
14 - Turn on the underground switch to make the light under the steps flicker on
15 - Click the blue arrow pointing right on the circular underground thing, making
the wheel rotate clockwise
16 - Click on the stairs to make them move right
17 - Ring the doorbell to make stickman come out and climb onto the roof
18 - Click the crow again to pick up another ball
19 - Click the second cloud as the crow passes by, making it drop the ball
into the catapult
20 - Click the first cloud one more time
21 - Click the first cloud for the third time to make it explode
22 - Quickly click on the stickman at the catapult
23 - Click on the man on the top floor of the castle on the left
24 - Click the hatch in the castle
25 - Clicking on the fan in the wall to make the fly bug the other stick man
26 - Once the fly passes through the fan, click the stick man on the right to let
him walk safely underneath the suspended crate
27 - Click on the leftmost stick man to make him fall again and so that he's next
to the lever
28 - Click on the arrow below the bottom stick man to switch it from left to right
29 - Click on stick man to make the water flow right
30 - Click the middle stick man to open the trapdoor
31 - Click the top stick man to release the suspended crate, a fish will come out
of the box and fall into the water
32 - Once the fish hits below stair level, click on the large underwater gate to let
the fish flow by and get caught by the fisherman
33 - Turn off the water current by clicking on the appropriate stickman
34 - Click the fisherman, who'll eat the fish and bounce up to the roof of the castle
35 - Click on him when he's on top to light the first torch
36 - Turn on the water current again so that it flows right
37 - Click on the red dot to turn it into a green arrow again
38 - Click the small yellow button to make the stick man at the catapult go inside
on the right
39 - Open the window to make another blob come out
40 - Click on the new blob to make it explode the underwater mine
41 - Turn off water current (this might not be needed but just in case)
42 - Click on the blue left arrow on the circular underground switch to make the wheel
on the stairs turn counter-clockwise
43 - Click on the stairs to move it next to the crate
44 - Ring the doorbell to let stick man out
45 - Click crate when he's almost to the top of the stairs to make him fall into the
crate
46 - Click on the underwater gate in time to let the truck pass
47 - Now flip both underground switches to activate the portal