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Im glad I stuck with guard on my tank class for PVE, wardens always seem to be in flux. Despite my distaste for them in PvP I thought overall they were in a good place for PVE/raiding. Looks to me like a change to force a grind. Guess we will see the details in the coming class updates.

Fantastic, this will be another reason for me to suck at playing the class. Thanks Turbine.

Originally Posted by RockX

Correct, Might will still give contributions to Block, Parry and Physical Mitigation, just not to Physical and Tactical Mastery.
I'm planning on changing all the Hytbold sets to reflect the difference.
In general, changing existing armor and shields is rather safe, in that we know what classes will make use of it.
Changing existing jewelry and LI relics is far more delicate, because other classes can make use of it.

You've gotta give credit to RockX for contributing to the forums with some details. +rep /again

There is gonna be a huge increase of crit rating for DPS wardens plus a significant boost of Evade as well for tanking purposes in

exchange for common mitigation and block rating... Pretty much overrated stuff if you ask me.

This "grace period" is meant for wardens to have enough time to switch between stats w/o gimping themselves.

Originally Posted by Thorgrum

Im glad I stuck with guard on my tank class for PVE, wardens always seem to be in flux. Despite my distaste for them in PvP I thought overall they were in a good place for PVE/raiding. Looks to me like a change to force a grind. Guess we will see the details in the coming class updates.

I know what you mean, played warden almost exclusively for 2 years and I can tell that the class is far from being as solid/stable as guards. Too

much drama/changes that were rather unnecessary.

But hey, gotta play the game like they want us to play it.

Last edited by Rashy; Jan 26 2013 at 11:12 PM.

Captains are clearly made of sunshine and rainbows. I thought that much was obvious. - RockX