Latest Update: Final Image: The final steps of lord Kagekatsu
http://www.cgnetworks.com/challenge/entries/9/5808/5808_1115933574_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5808/5808_1115933574_large.jpg)

I never did cg-characters bevore, so i think it´s a good training. ;) Let´s how far i get on this one.

This is the first Idea that came up reading the instructions. The Final Image will be very MANGA like. So lets get this Party started :) :) :)

Good luck to everyone.
Stay tuned.
Alex

theuni

03-22-2005, 09:27 AM

Hi Vampeta,

good luck in this challenge and nice start you did there...

vampeta

03-22-2005, 09:32 AM

Hi arturro & theuni, nice to some old friends in here and thanks 4 the 1 feedback in here.
See U

Squibbit

03-22-2005, 10:07 AM

wow u started fast , good luck and have fun!

Kragh

03-22-2005, 10:16 AM

Hi alexander

well, great use of grey colors...I reallty can´t say anything else, have no idea what you´re trying to do here.....:)
Even though I wont join the 3D section this time, if any section at all(?...lack of time), I will follow your progress. Just to make sure, that whatever concept I develope, I won´t find out that you´ve already done it better...;)

Kaksht

03-22-2005, 02:17 PM

Hey hey, look whose joined the party! :scream:
Good to see You pal, definetly gonna be folowing Your thread.
Well cant tell anything much from Your first scetch, so give us some updates :)
Good luck in this Quest Friend.

ArtisticVisions

03-22-2005, 02:40 PM

Ah, the Master returns. :D
Great concept sketch; what's the story behind it?

Climax

03-22-2005, 06:06 PM

• Hi there Alexander! good luck and have plenty of fun
• Great starting pal! seems u r the allready on the road!

ihamid

03-22-2005, 06:22 PM

congrats on GSO and nice to see already up and going:)! vampeta!

hv

03-22-2005, 08:33 PM

Nice, natural skylight and cool pov.

Very promising concept. I'll keep checking for updates:thumbsup:

jddog

03-23-2005, 10:13 AM

nice to see you again and primising beginn ! good luck vampeta :thumbsup:
jdd

This is one of my Characters in the Scene, it´s called LOAR. A great cyborg (half human half mashine) with strong emotions, the result of genetic engeniering in the future.

Here is a rip from the story i´m working on...

... It is civil War on Minakata.

The Fortress of King Tomonaga is taken and a heavy Battle going on in the royal throne room.

The King is woundet and only his few Servants can vindicate him from the assailants.

Loar, Tomec, & Kira are in place to protect her Master until the last breath.

Ok that´s 4 today, stay tuned!

ArtisticVisions

03-23-2005, 09:02 PM

Man, that is going to be one sweeeeet-looking model. :applause:

JCGA

03-23-2005, 09:52 PM

Looking great man. It'll be a treat to see that in 3d later on.

Virtuoso

03-23-2005, 09:57 PM

Hi Alexander........Concept all set I see........I like the potential,nice sketch,should be a interesting scene you create.......I'll be loking in,all the best to you Alex......:arteest:

Grimreaper1981

03-24-2005, 07:58 AM

Well alex, i think here'll be another masterpiece again...great sketches...looking forward to your work :thumbsup:

jddog

03-24-2005, 08:22 AM

I have absolut no experience to model and rigg characters.

we are in 2 :argh: but... I can't stopp in front of a funny experience, it's like a drug !

Beautiful sketch... heee beautiful HW... :eek:

jdd

Kaksht

03-24-2005, 11:00 AM

Nice, really great design, i like it.

arturro

03-24-2005, 01:53 PM

hahaa, I see a nice big smile on your face:) hope to see one after this challenge also:) Very good painting of this robot. It has it's own style and mood, which I like very much. Waiting for some 3d action now:twisted:

awesome concept.. will be great to start seeing some modeling.. of what i see your work is great sorry i havent seen any of it but i will gladly keep watch on the thread to see how you go in the challenge... good luck

SONIC-X

03-24-2005, 02:45 PM

Great concept-Cool art work man.

biliousfrog

03-24-2005, 02:47 PM

that's a mighty fine piece of concept art you've got there, great colours. I look forward to seeing some modelling & texturing......actually I look forward to any updates:thumbsup:

Ok here is another character in my scene. Kira the leader of the group. It´s the main character and i want to put deep emotions to her (but i don´t know how ;) )

nevermind... stay tuned 4 the next update, and thanks a lot friends!

mmoir

03-24-2005, 10:25 PM

Hi Alexander,

Are you related to Dr Phlox from "Enterprise" tv series. You have the same smile as he does. Anyways , I like your sketches , very nice style:thumbsup:. I like the heroic virtues of the servants in your story. Has to be a good master to have heroic servants. Look forward to more.

monsitj

03-25-2005, 01:36 AM

hi! great to see your high skill modeling texturing transfer in to manga style , I'm avid fan of manga aswell, the latest sketch remind me of battle angel alita, yukito kichiro , I like this very much , can't wait for update !

ArtisticVisions

03-25-2005, 01:50 AM

hi! great to see your high skill modeling texturing transfer in to manga style , I'm avid fan of manga aswell, the latest sketch remind me of battle angel alita, yukito kichiro , I like this very much , can't wait for update !
Yep, that was my thought as well. I can't wait to see the girl and robot in full 3D glory. :)

extreme good start man; i think you're worth another workstation...:arteest: (nono, the next one is for me ;))

Versiden

03-25-2005, 10:21 PM

heya..

nice efforts so far..

I think her hips and thighs need to be a little larger

Micro26

03-25-2005, 10:25 PM

:thumbsup: good looking so far
your sketches are great

ihamid

03-26-2005, 10:20 PM

beautifull sketches there Vampeta....:thumbsup:......oh and the models are surfacing :).....hmmm fro m the latest pic....the models torso seems a little shrunken from the front view....but still in the early stages i see ....keep curving mate!;)

Coming along smooth and clean Alex........Well done............Keep it on the fastlane of that autobahn......;) :arteest:

CryingHorn

04-02-2005, 01:48 PM

Great job, I liked you girl's concept, beautiful indeed, good luck!

rhin0

04-02-2005, 02:48 PM

HI, really like ur concept sketch of the grl, really reminds me that grl character from a manga i love: gunnm. The robot is really nice too, love the render.. keep it up! good luck :)

TheFirstAngel

04-02-2005, 05:21 PM

Came to wish you good luck and loadsa fun Alex! the robo looks quiet fine alreadygreat progress on him, the girl needs some finetweaking torso could use a bit of lookover in the anatomical details (i know what wip means, i'll be back to see you progress:)).
Keep it up mate, cheers

ArtisticVisions

04-02-2005, 05:30 PM

The robot is already looking excellent; very clean modeling and design to it. :)

UK3D

04-02-2005, 05:36 PM

Wow. Very nice concept and fab modeling. I love that just out of the manufacturing plant feel. Will there be corporate logos?

Indeed very nice and clean work so far..like the throne room too...:thumbsup:

jddog

04-03-2005, 02:10 PM

Beautiful design and models. :applause:
Really like your simple, accurate forms. Form sketches to 3D you are doing a beautiful work ! I hope to see soon the progress on the feminine figure too. Really cool "cartoonish" style on the body.

Ok ok, i knew that is not a very impressing update, I hope you like it nevertheless ;)

Sorry, I was not very busy today on challengework. These are the Fingers from Loar, they are not finished yet. I have a little trouble to figure out to make them spread later... hmmm i was not very good in mechanics, so pleasy vorgive me that simple version.

Thanks a lot friend 4 staying tuned on this thread & also 4 the great feedback in here.

I need some sleep now, see u tomorrow ;)
Alex

melkao

04-05-2005, 01:11 AM

hey guess what.....i have joined the party too.
good look.

Kaksht

04-05-2005, 04:35 AM

Nice update, dunno why You call it not impressing :)
Just love those fingers, looks really great.
Well, if i understood Your problem right, then You can make some more of the movable stuff (where the joint of the finger and the wrist is) on the wrist to make the fingers split.

Vampeta ,
Your doing some good work here, I really like the architecture of the throne room. Are you going to have some kind of doors in the back or side areas? Look forward to what you do here.

Virtuoso

04-05-2005, 10:11 PM

Hi alex...coming along well......I was wondering something: When you get things done for the most part......will you give some wear and tear,some bumps and scratches,some tweaks to the mesh to make things look more used and worn.....or is this going to be a more clean and has'nt been used look.....

Either way,nice updates,and looking forward to your next moves.....Until then best to you...:arteest:

I was a not satisfied with the body of KIRA, my main character and so i thought i can give her a whole new body... 4 free :)

Thanks 4 qouting friends!! stay tuned!

Alex

vampeta

04-05-2005, 10:30 PM

I was wondering something: When you get things done for the most part......will you give some wear and tear,some bumps and scratches,some tweaks to the mesh to make things look more used and worn.....or is this going to be a more clean and has'nt been used look.....

Hi Michael, of course they will be become a used look, but more like painted... hmm do you know the "ghost of the shell" movies?! Something in that style... very manga like.

Vampeta ,
Are you going to have some kind of doors in the back or side areas?

Hi! Possible.... this throne room will be heavy damaged, so that there is possible no escape chance 4 the master and his servants. There will be a great whole in the ceiling and one of the columns will be broken and placed over the ground of the room... ore something in that way :)

Nevermind, thanks a lot 4 the feedback! see ya!

Deadlyforce

04-06-2005, 08:58 AM

Hi Vampeta !

The throne room is superb and the designs are great !:buttrock:
I think the girl's body needs tweaking (the breasts not enough rounded) but I assume this is a WIP...

This evening i will went to the Armor of Kira. The version i posted yesterday was not so great, so i modeled it over. I think this is a better start. (took some references from "Yukito Kishiro" :)

Stay tuned
Alex

Gunilla

04-07-2005, 06:41 PM

Great looking model so far! Only thing, it seems to me her back is to thin in the area just under the armpits. Instead of going ( ) for the back it should be a bit more \ / shaped - other than that I can't see any flaws. I love the shoes - would get me a pai tomorrow if they where for sale :thumbsup:

mecman

04-07-2005, 06:45 PM

Nice Alexander! I love the environment you created!
Keep it up!!:thumbsup:

Aethyrprime

04-07-2005, 07:11 PM

Very nice keep it coming. No crits... sweet design on that Loar.. Great throne room. I love the clean style of your design. Good work. :thumbsup:

vampeta

04-07-2005, 09:56 PM

Hey Thanks a lot friends! :buttrock:

for the back it should be a bit more \ / shaped

Hmm.. you are right, i´am working on that (this is my first cg-character so please vorgive me some errors :) )

There are still some errors, but i wanted to show you the progress! :)

I´m a bit afraid of modeling the hands, ... ... ... ok i will went to this tomorrow :)

See u on my next post,
Alex

Kaksht

04-08-2005, 04:54 AM

Hey Alex, nice model (as allways).
But there are some crits that i want to say, are the bumpy lines at the top of her legs supposed to be there? And i'm kinda missing her belly button.
Good luck with Your work mate!

Grimreaper1981

04-08-2005, 05:01 AM

maybe that are some kind of folds....or just an error in that early stage:D

btw she'll gonna be ass-kicking:twisted:

vampeta

04-08-2005, 05:35 AM

Hey Alex, nice model (as allways).
But there are some crits that i want to say, are the bumpy lines at the top of her legs supposed to be there? And i'm kinda missing her belly button.

Hi Jonas, DON´T PANIC ;) there will be a belly button :). The bumpy lines on here legs are some kind of folds (Thanks Claus) but not very well modeled, I will try to make here some :: HOT-LATEX-PANTS :twisted::twisted:.!

Thanks a lot Friends!
See Ya

jowens

04-08-2005, 08:41 AM

Looking good, I like the armor :)

The front (facing the camera) side of the bicep looks a bit flat...kinda hard to tell though.

Grimreaper1981

04-08-2005, 02:00 PM

I will try to make here some :: HOT-LATEX-PANTS :twisted::twisted:.!
yeah, man that's for daddy...:buttrock:

vampeta

04-09-2005, 09:08 AM

Hi Friends

Thanks 4 Feedback !:bounce::bounce::bounce:

yeah, man that's for daddy...:buttrock:

YES, :twisted:YES,:twisted: YEAH :twisted:HI,HI

The front (facing the camera) side of the bicep looks a bit flat...kinda hard to tell though.

Jeah i knew, there a still some errors (also a missing belly-button :) ) I´m working on that, its very hard 4 me this time,this is my first cg-character EVER!!..... PLEASE let me model some Spaceship ;) that would be going much faster... :)

Nice, that really looks nice :applause:
Are You gonna leave it red or any other color?

vampeta

04-09-2005, 12:12 PM

Hi Friends!

@Dimi :: :twisted::love:Yeha! :twisted:

@Jonas :: Posibble but i don´t knew yet, you knew Manga is mostly very colorfull... posibble blue or red :)

Keep on watching :)
Alex

bdblok

04-09-2005, 12:41 PM

hi!

really nice concept :)!
loving the latex :)

gl!

stoat

04-09-2005, 12:47 PM

Nice work :thumbsup: To think, the South Americans were swanning about in latex body stockings, eating chocolate dunked guinea pigs and french fries, when we were still painting ourselves blue. Pity they were into massive blood rites but ya can't have everything :)

Great progress Alex!
its great to see you also started breaking a bit the very stylised clean appearance the girl has and get a bit into the bumpy, randomized appearance of organic... Hau rein, Grüsse aus Zürich... :)

Wandddo

04-09-2005, 02:21 PM

Very nice work man! Good modelling in the robo and good modelling progress in the girl... I liked so much your enviroment, very well done!! :thumbsup:
cheers

vampeta

04-09-2005, 02:50 PM

Great progress Alex!
its great to see you also started breaking a bit the very stylised clean appearance the girl has and get a bit into the bumpy, randomized appearance of organic... Hau rein, Grüsse aus Zürich... :)

Thanks a Lot friend!

I´m trying to make it an good as i can. Like the challenge bevore this is a great learning experience. I never dit cg-characters beveore and it´s nice to become this much feedback in the first time. Thank to everyone in this thread.

I haven't looked at this challange and your entry in particular much yet. But now that I did, all I can say is... carp@#!%$! is there something in CG you can't do? Only this time there is now some more competition... the last "Space Opera Challange" was a sure homerun for you ;)

Knowing your girlfriend and her sister even better I know that you have good reference running around and this is obviously reflected in your sketch-drawings and WIPs sofar ;-)

Regarding your recently posted WIP-images and ideas to stick with a Manga-style of look, I am eagerly looking forward to your further postings. This latex-stuff is sooooo sweeeeet! Your "Master and Servant"-thread is in my bookmarks now and I will surely check it out on a daily basis.

Best regards...

MacSlow

P.S.: Oh, please don't forget to inform me when the new prints of your "Grand Space Opera"-image arrive, so I can come by and get my copy.

ufotung

04-10-2005, 01:26 PM

cool ~ nice style !
yes , this is a great learning experience ~ I have learnt many skills and idea from you !
Thanks ~

Versiden

04-10-2005, 03:16 PM

the latex is looking really good vampeta, great work on the folds.. keep it up

I would make the waist a bit more thicker.. right now too much of a barbie doll appearance.
the buttocks towards the center look a bit square

hope I could help.. :thumbsup:

Squibbit

04-10-2005, 04:44 PM

The are a few errors on some bodyparts

yea I would look at the knees again...what say you ?

.

vampeta

04-10-2005, 05:23 PM

I would make the waist a bit more thicker.. right now too much of a barbie doll appearance.the buttocks towards the center look a bit square..

Ok i see what you mean, hmm... taking care of the square butt :surprised:) because i want a very Manga-style look in the Image, i´m not so sure about the waist you said. The most Mangas i knew are working with very strong Proportions in the Body/Head/Eyes.... I will think it over. But thanks a lot, very helpfull post!

yea I would look at the knees again...what say you ?

I say you are right! the knees are possible problem :banghead:
I think i have to buy my girlfriend a latex suit as reference (and 4 some personal reasons :twisted::love::twisted:

See ya!
Alex

Squibbit

04-10-2005, 05:26 PM

I think i have to buy my girlfriend a latex suit as reference (and 4 some personal reasons

Kira's looking pretty good, vampeta :) . The butt looks a little low (but then again, I know nothing about butts :D ), but that could just be the angle.

BTW, have you ever seen Oswald Piras's Alita (from Battle Angel) model? It's very good (similar to the style you're going for) and also has the "latex-hotpants" idea. :drool:
You can view it here (http://www.3dtotal.com/home2/gallery/gallery.asp?cat=character&pos=280&lpos=105) (lowest-center icon), curtesy of CG Total.

Squibbit

04-11-2005, 01:42 AM

immediately better :thumbsup:

gra7

04-11-2005, 01:44 AM

what a f*&$( butt ! uhauah

waiting to see more.. c ya !

JensDenker

04-11-2005, 03:32 AM

hi,

i never drank alt in my life, so i don't know who it taste :)
to the model: i wanna make the butt and legs a little bit thinner, maybe a bit. looks to me like woman wrestler legs :)
love her suit.

greetz Jens

tharrell

04-11-2005, 04:53 AM

Well, some might think that the butt is a little low, but I can tell you from my own taste, that's my kinda ass! :eek:

In all seriousness, great modeling on the form and especially the little wrinkles in the latex. That's hard stuff to pull off that well.

@tharrell :: Thanks a lot, year.. the folds are some tricky modeling, above all when you have no reference.:wip:

Thanks to all others in here!
Stay tuned
Alex

Versiden

04-11-2005, 09:41 AM

Ok i see what you mean, hmm... taking care of the square butt :surprised:) because i want a very Manga-style look in the Image, i´m not so sure about the waist you said. The most Mangas i knew are working with very strong Proportions in the Body/Head/Eyes.... I will think it over. But thanks a lot, very helpfull post!

I read manga too, and anime. It depends on the manga/anime artist I guess, but typically I don't see alot of thin waistlines and large buttocks.. mostly large breasts. Maybe try reducing the ass/hip size and leave the waist the size it is which could also work..

the last update looks alot better, looks more round.

CryingHorn

04-11-2005, 09:48 AM

I won't say anythink about butt, I just think her stem is a bit too thin.. good luck, great modeling indeed

well alexander, love the modeling of the latex body, the folds looks awesome...(greets aus wien...:D)

Kaksht

04-11-2005, 06:24 PM

Ahh man, Youve hidden the belly :) Anyways, comes up great. Oh and wouldnt the knees be a little thicker compared to the wole leg?

vampeta

04-11-2005, 06:53 PM

WOW great Feedback in here! AWESOME
Thanks a lot to everyone, very constructive!!

@Kaksht:: Ups.. sorry Friend, no belly button :p :) nevermind, thanks a lot!
@Grimreaper1981:: Thanks & greets back from Düsseldorf, cheers:beer:
@Versaiden:: Thanks a lot, i keep an eye on what you said. lets get it on ;) :wip:

And muchos gracias to all others :bounce::bounce::bounce:
See Ya on the next update
Alex

DimitrisLiatsos

04-11-2005, 06:59 PM

Hey..it's coming along nicely man...just a personal taste tip though....select at each butt cheek a center vertex from behind and with big Area soft selection (u work in MAX ..yes?) ,
pull the butt cheeks up a bit...she looks a bit low butt lady now...again it's only my humble opinion....:)

Hey hey, nice concept of her :thumbsup: The hair looks quite nice, IMO just needs more of then and a couple of layers. And the face, just push the forhead a little to the front, cause now the whole moulth is to much in the front, especially when comparing to the concept.
Ok, cant wait to see her whole :scream:

vampeta

04-12-2005, 10:46 AM

Verry nice feedback in here! Thanks to everyone!

The hair looks quite nice, IMO just needs more of then and a couple of layers. And the face, just push the forhead a little to the front, cause now the whole moulth is to much in the front, especially when comparing to the concept.

Nice hint :thumbsup: i will kepp an eye on what you said. Thanks a lot Friend.

Alex

DaddyMack

04-12-2005, 11:19 AM

Hi vampeta, Your character somehow has instant appeal... Great work on the face so far, I do agree that she needs work, as suggested earlier, as well as her nose needing some softening...Great stuff!

TheFirstAngel

04-12-2005, 12:29 PM

Hi alex. Since i love your work, id like to give you a few tips on the face. since my english in anatomy sux royally, i gonna write it in german :P hahaha, lazy me

As you know... the face is in a realy early stage and your hints are most welcome this time. (You know my first cg character ;) )
I just visited your website and saw your last work :):bounce: (realy nice work on the whole character and on some cool details :twisted: :twisted: I hope my work will reach this high level.

OK. I´m not good in faces, that´s a fact! but thats why i´m here, just to learn it! right ?!

I was absolut unhappy with the face of Kira. It was modeled after a the sketch i draw and there where a lot of proportional errors on it. The modeling result was a Face that i don´t like. It´s very easy to design something abstract, but when it comes to model nature & reality... nevermind... I just wanted u to show you i´m doing.

P.s: I hope you all like Winona ;)

See Ya!

jowens

04-14-2005, 01:07 AM

It's hard to tell since there's hair on the better version, but the one thing I definitely noticed on the "bad version" was that the upper part of the head (forehead to the top) looked too squashed, and not tall enough.

Looking good otherwise!

ArtisticVisions

04-14-2005, 02:19 AM

Are you planning on making the character realistic now, or are you still planning on her being anime-style?
This (http://www.comet-cartoons.com/toons/3ddocs/facialmodeling/modeling.html) is the tutorial that I used when I first started some anime modelling a while back (it's kinda old, but the principles still work). For your Kira (if you still want her to be kinda "Alita"-like), I'd look for some of Yukito Kishiro's artwork and use that as part of your modeling reference.

As for the hair... well, I'd don't much about that subject, but you could make copies of the hair strands and layer them to create more volume to it (which I think is it's the main problem right now)

vampeta

04-14-2005, 06:41 AM

Hi Friends,

This is so great!! Thanks so much 4 the help in here!! :love: Realy great!!

@ArtisticVisions :: Hey great Tutorial! My Character will be defenetly Manga like, i just want to take a realistic face 4 the proportions, because i think my painting from Kira is proportional not right and the result is a face i don´t like (I just wanted her to look cute) I think Winona is a good Choice (he has already a bit Manga style, don´t you think ;) )
i will tweek the Eyes in the end to the Manga Version. About the Hair.... f#ckn#$!gnn!! I will come back to this later ;) Thanks a lot 4 the Help (and 4 the cool links)

@jowens:: Jeah! the first version was modeled without references, The greates Problems where the Eyes at the beginning. The second version looks a bit better, but after a few texturing tests he looks TERRIBLE. I was soo unlucky to decide to make a third version. (i had the same Problems modeling my Okayama Cruiser, i have made three Versions of the front, and only the third Version looks good ;) ) Thanks 4 the feedback.

@jddog:: Nice to hear :bounce::bounce:

@teapoter:: Thanks!

See U on the next update.
Alex

MacAndre

04-14-2005, 08:50 AM

hi vampeta!
great progress i see here. :thumbsup:
hope you can fix the face. in the moment it looks really like a child face. when you are looking for a manga like face what abaout this thread:
http://www.cgtalk.com/showthread.php?t=203201&highlight=bunny+girl
maybe the face can fit to your char... :rolleyes:
i did a little overpaint, to show what i mean..., but i can´t attach this image here.:shrug:

can´t wait to see the new face. Winona is looks good, maybe you have problems, because you have no side view...
keep it up :thumbsup:

Thanks Winona, 4 your beautifull head.
I just matched her eyes to Manga-style.

The rest will do the textures and the hair.

Hope you like her ;)
Stay tuned
Alex

DimitrisLiatsos

04-14-2005, 11:40 AM

Hey man...:thumbsup:...it's better ...but NO...don't go to hair just yet...Stay with it more....
-- work opn her Lips more...seems too ...out (can't find correct word now)...and i think lower lips should be less out than upper lips...just a bit...also all mouth should be a little smaller or in the way that Sacha (1st_angel ) makes them.

-- ears i think are way back...must come forward and meet the Diagonal side line of Jaw..(i know 'cuase i made the same mistake in first ears for ARES)

-- In Manga style i think face is more round and chin is more small and pointy..i think...make a small search on this.....

I think u are in abetter track now but my humble advice is to work more with it ....don't just yet go to hair and other stuff.

Your friendly bubble :bounce:

MacSlow

04-14-2005, 04:53 PM

I concur with Dimitris that the ears are currently set very far back. At the moment this gives the head a bit of an elfish appearance. But the hugh leaps in quality of your head-modeling skills cannot be denied! I'm very impressed.

In those example images you can clearly see the small nose and chin manga-characters usually have as Dimitris just pointed out. Furthermore the jaw and overall lower part of the head has a very triangular shape in those reference images.

I bet it's a tough call this time around for you in this challange, but just stick to it... sofar your efforts in swimmnig in uncharted waters seem to gradually pay off!

Best reagards...

MacSlow

vampeta

04-14-2005, 05:39 PM

Hi Dimi & Mirco.

Thanks 4 the great support and help. I will try to make the best of it. :arteest:

Head modeling sux... :banghead: the first version took me two days, the second version 1,5 days and the last one ( my favorite) only 6 hours. Cool thing!! :cool:

Nevermind, The Tips / Hints & Support is AWESOME :bounce::bounce:this time, keep it on guys you are the greatest!!

WOW! Cool work you've got here! :bounce: That head model(s) look awesome! (állot personality in it, in my opinion :) ) And also that hair you just showed off, looks really cool! (especially the shading looks 'special' and cool!)

Good luck on it! I'll follow this to the very end ;)

Have a nice day! :)

vampeta

04-15-2005, 01:16 PM

WOW!! Very cool feedback in here!

Currently working on the Throne-room and on some textures.
Next update is in progress ;)

MUCHAS GRATIAS FRIENDS!! :thumbsup:

ArtisticVisions

04-15-2005, 01:36 PM

Hair is looking a hundred times better than the previous version. :)

Only thing I really notice is that the nose is holding back the model from being "manga-style"; the nose looks too realistic for the character. Try thining it out, tapering the end of the nose to more of a point, and decreasing the size of the nostrils.

Regarding the head-modeling work, I guess I found something helpful here (http://www.cgtalk.com/showthread.php?t=226583). It is not manga-related, therefore missing the direct references to manga-specific proportions, but still containing helpful guides for creating an appealing face.

Best regards...

MacSlow

Neeno

04-16-2005, 02:29 PM

hey there dude.,. fantastic progress so far .. i wouldnt be too harsh on yourself the textures look quiet good a few tweaks here and there with the lighting will do a lot more just keep experimenting.. keep hittin that render button until you get what you want.. im sure when you add more detail to the scene it will look alot better (as you said its only 70% done) so good luck and awaiting more progress its looking great man... :thumbsup:

vampeta

04-16-2005, 02:48 PM

But are you sure that girl's face is Ok? Looks a bit disproportional.

@suk-grigorij:: No i´m not sure. you ar right, looking a bit disproportional... i´m working on that. But nevermind thanks a lot 4 your feedback. (p.s: nice thread you have there! I like your characters!

Here is the first textured version of Kiras head. Looking much better then some versions i dit bevore, but i´m curious what you think of her ;)

(I removed the hair to show you some proportional fixes on her head)

Stay tuned
Alex

ArtisticVisions

04-16-2005, 07:38 PM

Ok, critique time! :applause:

1. From the side, the lower lip looks kinda funny; usually, it's the upper lip which sticks out further than the lower lip.

2. The nose still needs to be less realistic and more anime-ish (see my post above for what I mean).

3. There either needs to be a bigger chin or smaller lips (can't really tell, but something in that area is throwing the lower face off).

Hope that helps. :)

vampeta

04-17-2005, 05:13 PM

Hi Jason,

I love critique, it´s the only way to get better ;)
Very very thanks 4 the continous visits and very helpfull hints & links in this thread!
Most of the errors in my face are the result from a maybe different point of view, maybe i´m better in painting faces then modeling them ;) (but as i said bevore, i improved my modeling skills a lot (the first version of the face took twice the time then the last one)

I´m so short in time in this Challenge, i only hope i can finish this projekt.

Nevermind, thanks a lot! I will keep your critique in mind. very helpfull!

I dit a quick overpaint on my render in PS to figure out a good shape of her hair.

This is the result modeled with nurbs (3 hair layers)
There are currently some texture repeat errors on it, i will fix this tomorrow gähn... i need to sleep)

Hope you like it.
C&C most welcome

Alex

3dRaven

04-19-2005, 08:41 AM

She's really coming to life Alex. Looks great with the hair in place. Try and get the eyes to have more interactions with the light...maybe a slight rebuild with some lenses? (raytracing & stuff)

Deadlyforce

04-19-2005, 10:29 AM

Hi !

I'm a little late to post comments on the geometry but I think it needs a few tweakings. What I see more in the front view is that the nostrils should be rounded. The hole looks too squared. Same comment for the tip of the nose.

The hairs look a little like "Nylon" (don't have my dictionary at work sorry) but I'm not really a specialist...

Anyway nice work so far ! good luck ! :bounce:

Kaksht

04-19-2005, 01:39 PM

Hey hey Alex!

Nice updates You have done here, love the hair, looks really fluffy :) though the end of the hair is still visible (where it should be completlie transparent). Oh and IMHO the hair, when You look from the front, looks kinda poised in the air, needs another layr of the hair to fill the gap in there (the right side near the neck from the back).
About the eyes, take a look at this (http://www.3dluvr.com/content/article/59/1) tutorial.
Good luck friend!

The scene is rendered with Max default scanline renderer (no GI). I don´t like the shadow casting at he moment but this was just a test.

The next one will be rendered with Mental ray..

Thanks 4 the Feedback and the cool hints! (Gregory, Norman & Jonas)
I will do my best ;)

See ya
Alex

3dRaven

04-19-2005, 05:16 PM

It'd be nice if you could simulate some dirt build up, either by adding a mix material with a vertex paint channel as the mixer or maybe by using a gradient with

- oryginal material
- dirtier material
- dirtiest varient

set it up as a uvw map on channel 2 and then add a channel 2 uvw map with simple flat mapping pointing straight up
(you can copy the oryginal and manipulate the bitmap to be darker under its color tweaks)

vampeta

04-20-2005, 07:06 AM

Thanks Gregory,

This is realy a cool trick, I used a similar technique on my habitat-ring (GSO) but dit it another way. Thanks a lot 4 this!!

I was just curious how i the room will look withs some standart max lights. (the last test was with v-ray, but i don´t like the result...the materials are to dim with vray)
I will try to do in mentalray some tests...
...The first results look not so bad.:)

I testet the lighting without textures to improve my rendering Time. This one took 3 hours in 1100x1100 pixel (on my old AMD Mashine ;)

I,m so far satisfied with this one... just a bt curious how it will look with textures :/

I think with textures the rendering time will be 4x the time (ähmm... i forgott the final resolution... dear lord :O ... well then i think 16-32x ;)

hope you all like it, and thanks 4 the great feedback.
Alex

3dRaven

04-22-2005, 07:30 PM

Nice lighting Alex :thumbsup: although I'd pump up the amount of bounces to give the dark corner on the left some light.

ilusiondigital

04-22-2005, 07:43 PM

Wow, what a lights :love:

Tremoside

04-22-2005, 07:55 PM

Impressive scene! Yes- yes volumetric lights are cool and hungry for RAM and machine. Also problematic to work with the highres maps and final image with this light effect. Perhaps you can give a try to solve it in photoshop...I know it's not the same...but you can give more control on it and no doubt some great artists made it perfectly in 2D. Just a suggestion you know. To avoid the out of memory message after you're waiting since two hours for start of your final rendering. :wavey:

Tremo

melkao

04-22-2005, 08:02 PM

:eek: wow man thats a beautiful escene, amazing

wildekyote

04-22-2005, 08:09 PM

Great lighting. I love the green tone to it. Can't wait to see it with texture.

arLutiK

04-22-2005, 08:10 PM

Gorgeous lighting you've got there, great work :thumbsup:

CuneytGuclu

04-22-2005, 08:57 PM

Good light and environment! :thumbsup:

Good Luck!

vampeta

04-23-2005, 07:15 AM

Wow...:eek:

It´s pure fun to read all the great comments and hints in here.
Don´t stop Friends ;)

Thanks

overcontrast

04-23-2005, 08:19 AM

the lighting is looking real nice man!!... very good job there...i really liked ur works starting from the concept.. so i can bet the end produst is gonna look grand as well... best of luck.. c ya around :thumbsup:

Kaksht

04-23-2005, 06:28 PM

Hey Alexander
Nice, You managed to get the volume light to look really soft, that great!
And, mind me asking, why arent You using Your new workstation to render?

Maxter

04-23-2005, 10:36 PM

Great lighting Vampeta... the enviroment is hallucinating... some post-effect or correction???
Good luck!!:thumbsup:

Micro26

04-24-2005, 01:00 AM

this great work, the lighting is suberb:thumbsup:
i would add some more elements like vines to make it more ruined...but thats personal taste.
Cant wait to see this enviroment textured.:bounce:
Keep up man:)

@Maxter :: Thanks! (some post-effect or correction???) Possible! I will figure that later out.

@Kaksht :: Hi Friend! Thanks! I´m currently using my old mashine as a render slave ;) that is a great time saver,I can modeling/texturing & rendering at the same time :bounce::bounce: (without any performance breakdowns)

@overcontrast :: That´s so cool! I´m going to get blushed ;) :blush:

And a BIG Thanks! to all others in this thread, it´s always nice to have this kind of Critique/feedback/promotion. DONT´T STOP ;)

See Ya!

alex.h.

04-24-2005, 11:17 AM

wow, thats athmosphere, love it, great work alex. see you and :thumbsup: :thumbsup: :thumbsup:

3dRaven

04-24-2005, 12:55 PM

When will you start some tests with the characters?? I can't wait to see them in the enviroment. :buttrock:

vampeta

04-24-2005, 02:00 PM

When will you start some tests with the characters?? I can't wait to see them in the enviroment. :buttrock:

Yeah i want to see tem too in the environment. But they still need some work. Lets see how far i get today.

Stay tuned

WildWire

04-24-2005, 02:28 PM

Hi vampeta,

I like your skill for modeling and sketch.
Good luck for you!

Ralf Stumpf

AIR

04-24-2005, 03:13 PM

Jesus,,I played with volumetric lights myself,,and i heat it.as u said,,,rendering time,,just something I can't live with.Im rather going to do it in posteffects.
Youzrs is fantastic,,interessing to see it with textures and final lighting,and not to mation characters.keep it up pal. :thumbsup:

Deadlyforce

04-24-2005, 03:21 PM

This is obviously some great lighting !
Keep it up, I'll wait for the whole scene !

The text is just to explain the emotions of the characters for this sketch/concept ant won´t be in the Final! (?!)

Hope i have enough time to finish the work on the characters (uff.. time is against us ;) )

The villain will be only seen from the back side... hmm i think 4 this one i will went to zbrush.

Ok back to work :)

Stay tuned

3dRaven

04-24-2005, 06:03 PM

Hehe those will be the last steps he climbs. Can't wait to see em there in person.

The text looks pretty cool though pitty it'll be canned.

Still a bit distracted by the left corner. Any ideas how to lighten it up??.

vampeta

04-24-2005, 06:29 PM

Still a bit distracted by the left corner. Any ideas how to lighten it up??.

Yea, i think i will move the cam a bit to the right, The Characters will be very big in size and in this position they will obscure the backround to much.
I will try that out as soon as the characters are finished (I hate modeling HANDS :( ) ;)

Muchos gratias 4 the fabulous feedback in here.
Alex

CryingHorn

04-25-2005, 05:36 PM

Beautiful volume light, I really like it, the green color gives a great contrast with environment, nice going, and good luck! :thumbsup:

theuni

04-26-2005, 05:38 PM

Really nice lightning so far. Maybe the left part of the image is a little bit to dark...?

alexichabane

04-26-2005, 05:50 PM

Great work on the ligthing. You've got a good camera angle established and the beams of light comming in work really well with the composition. I like the dark area on the left side, it's a good contrast to the bright areas. Alexi.

neo_sk8rider

04-26-2005, 06:25 PM

Great Lightning Fella.. I can´t wait to see the characters in the scene.. Keep Working Man...

Neo.

vampeta

04-27-2005, 09:26 AM

Thanks a lot 4 the Great feedback friends!!

Sorry for the spare updates :sad: but i´m kind of busy theese day´s :(
My dayjob is killing me and i have currently zero time to work on the image.
(the only thing finished is my backround)

I hope i can finish my characters until next week. (Kira is up to 70% (no rigging yet)) and loar is at 90% ... need textures and arms. (Vilain at 0% ;)

::Throne Room:: Finished (maybe some more details)
::Kira:: Missing Hannds and parts from her armor (also Textures)
::LOAR:: Finished! :) (some problems with riging, as you see in the pic)
::Villain:: (nothing yet, maybe this evening... stay tuned)

((I detected that i´m better in mechanical objects than in organic models.. hmm...so i will focus on this a bit more in the Future. ))

Thanks 4 the great support friends, see Ya!
Alex

monsitj

05-01-2005, 02:47 PM

nice robot! I really like the detail you put in the bevel edge of every part of robot!! but I don't sure the latest post , robot dirt texture look a bit strange! but maybe your wip, so keep goin!

yes 17 days left:eek:

Wandddo

05-01-2005, 03:13 PM

Nice forms on robot, man! keep on going...:thumbsup:
cya

Neeno

05-01-2005, 03:27 PM

how kewl is this guy vampeta excellent job with teh shader and textures so far... great concept and you fulfilled it much more in 3d... great work! :thumbsup:

melkao

05-02-2005, 12:14 AM

hey nice model and textures:scream:

arLutiK

05-02-2005, 06:56 AM

Hehe nice work

My son would love this one, he always keeps saying that before jumps from somewhere

You're doing a good job on the texturing

Looking foward to see the final

3dRaven

05-02-2005, 07:20 AM

Hey Alex how about giving him a camera lens type eye??. Great updates BTW :thumbsup: The mech looks heavy & not to be pushed around :)

vampeta

05-03-2005, 07:00 AM

@3dRaven:: Thanks Friend, cool idea, at the moment it´s a bit more like mix between a laser weappon and a camera lens, (i will show you later ;) )

@arlutik:: Yes thats so cool, nice to hear. This movie changed my mind, about making cartoons in 3d. Greetings to your son!

@melkao:: Thanks!

@Neeno:: Thanks also ;)

@monsitj:: Thanks a lot, Yes i knew what you mean, that´s also a problem with skylight rendering in max, i´m shure in mental ray it will look much better. (but this is an experiment.) i like more the clean version... but in the environment i created it will proberbly look strange. ... Yeah i will figure that out after the first testrender with my characters in it ;) Nevermind, thanks a lot friend

I placed my robot into the scene to figure out how will the lighting work (currently just one light straight behind from the ceiling, the rest does GI :)

My new Mashine rendered 6 hours without volume light in 1000x1000 pixel. (the volume light in this one are a small comositing fake... :)

Now i will went back to the missing parts from Kira, hope modeling will be finished this night!? ;)

Hope you like it,
See Ya

overcontrast

05-03-2005, 05:09 PM

dude nice update!.....that is one neat looking mach... well done... but i think if his legs were taller then it wud look better to me(just me).... but WTH its all cool... keep up the neat works mate :thumbsup:

theuni

05-03-2005, 05:30 PM

Hi Vampeta,

your scene starts to rock ;) Sorry it already did rock... I really like the mood of the backlights... great work !!! keep going...

Follow Us On:

The CGSociety

The CGSociety is the most respected and accessible global organization for creative digital artists. The CGS supports artists at every level by offering a range of services to connect, inform, educate and promote digital artists worldwide. More about us on TheArtSociety.com