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Haven Mackenzie (Mack)

Played By: Katheryn Winnick (young)

Quote: "Shut up and let me fix you."

Position: Consultant to Stark Enterprises

Affiliations:

Inspiration: Marvel

Rating: NC-17

Note: Haven MacKenzie doesn't look like anyone out of the ordinary. She could be that girl in the picture that comes in your photo frame from the store. If you take a closer look, you'll maybe see the dog tags, or the way she watches all the exits. She's got Brooklyn in her voice, when she's not taking care to enunciate, but she can sound every inch a classy lady when she does. She's the girl next door, and the girl in the pictures on the gossip pages. It all depends where and how you find her, but if you're lucky, she's the one who will find you when you're hurt.

Public:
Mother and Father currently live in Brooklyn, younger brother is in a PhD program across the country. Was in the Army, but what exactly she did gets a little more murky and hard to parse out from there. She seems to have spent most of her years of service nominally based out of a base in Germany.

Secret:
Haven does not have a secret identity, exactly, but her work for the military is almost all classified. She worked with special ops teams, and was on lend to joint team ops more than once, and occasionally to the Navy, etc. She's spent most of her time overseas, out of country.

Haven MacKenzie was just a pretty girl, a smart if not overly serious student, living in Brooklyn with her parents and younger brother. Her mother, once a translator for the army, had fallen in love while in Germany. Her father, a doctor, had eventually moved to the states to be with her mother though not until after the birth of their baby girl. Haven had chosen, when older, to keep her mother's name, rather than her father's, leaving it to her younger brother to carry on that bloodline name.

Everything was perfectly normal in her life, or as normal as high school can be for any teenager, when she and her then boyfriend were caught up in an accident. A car had jumped the curb, and Haven had only been knocked aside, knocking the wind out of her and giving her some bumps and bruises. Her boyfriend had taken the brunt of the force, and was far more seriously injured. This was when Haven's powers manifested, and her 'normal' life was over. She finished high school with good grades, she'd been co-captain of the cheer squad and on the softball team. But after high school…that was over.

She'd been forced to register, and after high school had been taken into government custody. After a limited number of choices, Haven agreed to become a military asset. She went through Basic, medical training school, and then further training to get her ready to be attached to the elite military units, despite her female status. She even went through some SERE training, though they were prepared to go easier on the female, which wasn't necessary, to her deep pride. She was attached to one unit for most of her service, a Delta Force unit that operated completely off the books, though she did go on joint team ops and was loaned to the SEALS once or twice Now that she's been discharged, she's searching for a direction.

BiokinesisHaven can sense things about the bodies in the people around her. Blood pressure levels, recent or current injuries, if blood flow is slow, sluggish, or blocked. She can read information on a person's general health, pinched nerves,broken bones, etc. The distance between her and the target affects the speed of her healing ability. Through the laying on of hands, Haven can cause the surface of a wound to knit together, though should she have to do this in an emergency situation, it can result in the twisting of scar tissue. She can heal a bullet wound (non-lethal, obviously) in a matter of a few minutes, if she can lay on hands and focus strictly on that one individual and that one wound. The bigger the wound, the harder it is, and too many leave her limited in how much healing she can do at one time. When she can not lay on of hands, she can still accelerate the healing, and keep a target in much better condition than without her help. The more she lays on of hands, the more of her own energy or vitality she burns, and the more quickly she will tire out. Haven's powers, the ability to scan and sense another's biometrics, makes people easier to remember by that, than by faces, and it is harder for her to be tricked by illusions or metamorphs.

IntuitionWhile Haven can not see broken or cracked bones clearly like one would on an X-ray, she can sense or'see' some damage has been done to it, and with her medical training, go from there to try and define just how bad the damage is. Same goes for dislocations, snapped or strained ligaments, tendons, etc. This is how she can sense injuries, as though the heartbeat is the sweeping arm of a radar unit over the body.

Adrenaline PushHaven has the ability to 'lean' on the adrenal gland for a fraction of a second, to release the powerful chemical into the body's system, in order to help a patient's heart, or keep them moving if she's trying to help someone without any assistance. Of course, if she leans too long, the body will suffer under the stress of the chemical, and can cause more harm than good, even death.

Body/Brain ChemicalsHaven has the ability to raise levels of chemicals in the body: Serotonin (It's a factor in clotting, helping digestion, as well as helping a feeling of well-being), melatonin (Helpful for putting someone to sleep and mellowing them out), as well as Norepinephrine (which is related to fight or flight response to stress, and can be used to stay alert) and Epinephrine.

B.P. InterferenceHaven can help raise or lower a person's blood pressure, in order to try and keep someone stabilized. Doing so for any serious length of time, however, is heavily taxing, and if she is forced to do so for too long, it can play havoc with her own self of sense and her own blood pressure.

Fluid SeparationHaven has a limited ability to separate levels of the circulatory system and components of blood. Example: Encouraging platelets to a wound to cause it to clot more quickly, or to encourage white blood cells to concentrate in the area where she senses infection. Of course, she could also do this in reverse, and cause someone to not clot and keep bleeding. She can control blood as a whole more effectively, pulling it away or pushing it towards an area, in accordance with her desired result.

WeaponryIn order to be a viable attachment to teams sent in when there can be no trace and no dead weight, Haven has learned to both shoot multiple guns with accuracy, as well as use a knife when silence is required. The knife can be used for defense, offense, or to cut away obstacles in her healing.

MedicHaven has had (on and off) 8 years of medical training, to augment and expand upon her 'natural abilities'.

Hand To HandHaven, both from need and from long hours spent with the 'guys', has learned to defend herself, with a strange blend of styles from boxing, Karate, and dribs and drabs of a couple other 'arts'. While she hasn't had much practice of late, she's dying to start working on it again.

DrivingHaven can Drive anything from a Humvee, to a smartcar, to a motorcycle like a bat out of hell. In fact, she enjoys it a great deal.

LanguagesHaven can speak Spanish and Arabic fluently, along with her native English, and get by in a couple others.

ServiceHaven has had the advantage of intense military training, and years in the field with guys in the intense situations that create lasting bonds. She could go to any one of them for help, and be fairly certain of them offering whatever they could.

IncomeHaven has worked in the military, gathering months and months of hazard pay in tax-free countries. She tends to try and save, make small investments, and is looking for work even as she waits to be formally released from the military.

RankHaven reached the rank of Sargeant whilst in the military.

LightheadedTimes when Haven focuses too narrowly and intensely, for too long a period of time, she will start to feel dizzy and slightly disorientated. She has yet to determine why this is, though she has started to note that at times such as this, her body tends to react to her mutation's command towards the injured body, and can mess with her blood flow, etc.

HeadacheShould Haven progress past the signals of disorientation and dizziness, she will start to develop a head ache that will get to be rather severe the longer she continues.

BurnoutIf Haven does not heed the signals of disorientation or headache, and continues to push her powers, once she stops, she can not use them again, even to manipulate something small in scale, until her mind has had time to 'recharge'. Once she has attained this state, burnout can last up to 24 or so hours.

Night TerrorsThe more often Haven uses her powers intensively, the more frequent her nightmares. In these terrors, she can't seem to awaken, and everyone around her is in some state of injury, and she no longer sees their faces, but as if they have shed their skin. Skeletal people, people with the moist muscles over the bone, all of them coming for her, and reaching out to her, begging her to fix them. Most people would write this off as a side effect of guilt for the ones she can't save, but as she's had them for far longer than she's been a combat medic (since the first time she used her powers), she knows the truth.

PTSDHaven has mild PTSD from her time as an attachment to a few elite units. She does willingly see a counselor a couple times a month for this, currently, and does not medicate.

Mack makes her way into Mutant Town following the incident there, looking to help heal the injured and gather more information for SHIELD. She runs into the homeless, and the mysterious Tiger of Mutant Town.

A combination of science and technology luminaries and other interested parties gather for the opening ceremonies of the StarTech Science and Technology Expo in Metropolis.<br/><br/>This is the beginning of the week-long Expo storyline.//