Always a sensible precaution, Armor is a
subject near and dear to many a Runner's
heart...literally.

ARMOR PRICES

In the MetaCyber campaign the cost of basic
armor is determined via a simple formula
as determined by the adjoining calculator.

ARMOR CREDIT COST

Active Points:

Real Cost:

Mass (kg):

Select Availability:

Credit Cost:*

Simply enter the Active Points, Real Cost,
and Mass into the fields provided, and select
the Availability level of the item. The
credit cost of the armor will be automatically
calculated based upon your entries.

In general, the lighter a suit of armor
is, the more expensive it is relative to
the level of protection it provides; however,
there are exceptions.

*NOTE: These
are ballpark figures; a large variety of
circumstances will dictate the exact costs
involved, but on average the prices will
hover in a range of around +/-10% of the
amount indicated by the above calculator.
The calculator can also be used to determine
the cost of extra accessories added later.

Ultimately the GM is free to ignore the
calculator entirely and simply assign a
price to an item.

BASIC PROTECTION

GM's should consult the
Assumptions section for explanations
of assumed caps in effect for Combat Luck
and Deadly Blow. It also describes the expectation
of how
Defenses are assumed to stack.

Following are some specific Armor Systems
that are available in the MetaCyber setting,
using the Gadgets & Gear modular design
rules. All Powered Armor is Rare (x 2 cost).

NORN-TEK

Norn-Tek AR-99 EXOCET Armor System

A lightweight exoskeleton with a distinctive
featureless helmet and oversized right gauntlet,
this armor is used heavily by the Red Legion
for its line units, and many Runners that
got their start in the Legion are familiar
with it. Refitted versions are available
on the black market at a tidy price, but
fans of the armor consider it worth it.
Some Runners even have versions that they've
modified themselves or have used parts from
an Exocet like the Palm Blaster or Helmet
to enhance some other armor.

A new lightweight Armor system recently advertised
by the johnny-come-lately German company,
marketed as a mix of mobility and heavy
punching power. It has yet to be seen if
it will catch on, but it is being priced
to sell relative to the market (x 1.75 instead
of x 2).

A lightweight Armor system that has been
in service for years; primarily sold to
Security Forces around the globe and used
for elite response forces and similar units.
A generally unexciting but utilitarian and
reliable suit of armor.

A light bio-protection suit with some armor
plating (the exo-skeleton lim indicates
that this is a suit w/ some armor; not an
actual exo-skeleton). Its primary advantages
are that its lightweight, fully enclosed,
and has one of the best sensory arrays available
in a personal defense system. Used by elite
special forces in some areas of the world.
There is also a fully amphibian variant
with built in hydro-jets.

A heavy Armor system produced for the New
Colonial Union's (NCU) military, this suit
basically just consists of some metal plates,
a comm unit, and integrated guns. However,
it can put a lot of lead down range fast;
in fact its major problem is that it can
run thru its ammo too fast. Still, the low
asking price for refitted ones on the black
market has lead to this being used by some
Runners.