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We have 28 entries submitted for for this game on this platform at the moment. If you something more to share submit it here!

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Unlockables

Ghillie Suit

You must complete the "Chrome Barrel Master" challenge to unlock the Ghillie Suit. Check the "Weapon Challenges" list to see if the challenge is active. If it isn't, go to "Operations" and spend squad points to get new challenges until it becomes active.

Extinction Mode

There are two ways you can unlock Extinction Mode, in which four players fight aliens. You can complete the first four missions of the campaign ("Ghost Stories," "Brave New World," "No Man's Land," and "Struck Down") on the Regular difficulty level or higher, or you can play multiplayer until you reach Level 5.

Easy Sprinter Achievement

Follow the instructions below to easily get the Sprinter achievement.

Play Extinction mode and destroy the 12 hives. Once the last hive is destroyed, a computer will appear beside it. All players in the game must activate the computer at the same time, which will trigger a countdown. You will have 2 minutes and 30 seconds to make it to the helicopter at the area where you started. Twice, your way will be barred by meteorite barricades, but they will fall apart after 30 seconds. Make sure you have armor vests, armor breaking ammo, and possibly sentry guns, as you will face Rhinos.

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How to get the Waste Not Achievement

Follow the steps below to easily get the "Waste Not" Achievement.

There are four times in Mission 4: Struck Down when you will use the remote sniper. Wait until the crosshairs turn yellow, and then fire for a guaranteed hit.

In the first sequence, kill at least one enemy.

In the second sequence, kill four enemies that have rocket launchers.

In the third sequence, clear the airfield and kill the enemies there.

In the fourth sequence, kill the three enemies firing MGs from vehicles.

If you miss a shot, restart the checkpoint.

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How to get the Tickets Please Achievement

Follow the steps below to easily get the "Tickets Please" Achievement.

In Mission 18: The Ghost Killer, when four enemies begin to grapple up the train, you must kill two of them before they make it to the top.

If you fail, restart the checkpoint.

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How to get the They Look Like Ants Achievement

Follow the steps below to easily get the "They Look Like Ants" Achievement.

In Mission 17: Loki, you will be able to target your enemies from space. You have unlimited ammo and can see your blast radius.

Take out all of the foot soldiers.

Destroy the main targets

Do not destroy the last target until you're sure all of the other enemies are dead.

If you think you have killed an ally, restart the checkpoint.

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How to get the Sleeping Beauty Achievement

Follow the steps below to easily get the "Sleeping Beauty" Achievement.

There is a point in Mission 7: Federation Day where you have to rappel down the building.

When you reach the two enemies on the balcony, kill them before you are noticed.

Descend two more floors to find an enemy asleep on a balcony. Shoot him through the window.

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How to get the Piece Of Cake Achievement

Follow the steps below to easily get the "Piece Of Cake" Achievement.

Choose Veteran difficulty and play Mission 11: Atlas Falls.

Save all of your grenades until you reach the point where you will have to breach a door.

Once you're through, use all of your flashbangs and frag grenades on the enemies within the room.

How to get the It Came From Below! Achievement

Follow the steps below to easily get the "It Came From Below!" Achievement.

It might help to try this on the Rookie difficulty level. In Mission 6: Legends Never Die, approach an enemy that is in water.

Crouch.

Kill the enemy with your knife.

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How to get the Jack-pot Achievement

Follow the steps below to easily get the "Jack-pot" Achievement.

In Mission 14: Sin City, you will be attacked in a casino.

Shoot the slot machines' screens to destroy them.

When you reach the broken escalator, don't go down it right away. Five more slot machines wait at the other side of the room. Destroy them as well.

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How to get the Grindin' Achievement

Follow the instructions below to easily get the "Grindin'" Achievement.

Near the end of Mission 11: Atlas Falls, the game requires you to control the pressure of valves by keeping the three bars on the screen in the green zone. Use the left analog stick to move the bars. Keep them in the green zone as much as possible, and do not let them leave it for long.

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How to get the Fly-by-wire Achievement

Follow the instructions below to easily get the "Fly-by-wire" Achievement.

In Mission 16: Severed Ties, the game will prompt you to switch to guided rounds. Do so, and shoot down the three attacking helicopters with guided rounds.

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How to get the End Of Your Rope Achievement

Follow the steps below to easily get the "End Of Your Rope" Achievement.

Near the start of Mission 15: All Or Nothing, you will have to pick up the Osprey targeting control, at which point enemies will approach the ship in dinghies and throw up grappling hooks.

Once an enemy begins to climb, cut the rope he's using.

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How to get the Deep Freeze Achievement

Follow the steps below to easily get the "Deep Freeze" Achievement.

Near the end of Mission 10: Clockwork, there is a point where you have to escape an enemy facility. Let one of your teammates drive so you can use the grenade launcher turret.

Do not shoot the pursuing vehicles. Instead, shoot just ahead of them to create a hole in the ground.

Each vehicle that drives over a hole will be incapacitated. You must incapacitate 8 vehicles in this manner to receive the Achievement.

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How to get the Carbon David & Goliath Achievement

Follow the instructions below to easily get the "David & Goliath" Achievement.

When you reach the point in Mission 12: Into The Deep where you have to use a torpedo to destroy a warship, target the red area on the side of the ship. It is visible with your thermal vision.

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How to get the Cog In The Machine Achievement

Follow the steps below to easily get the "Cog In The Machine" Achievement.

When you start Mission 13: End Of The Line, you must kill the first five enemies by yourself without being noticed. It might help if you use silenced weapons.

Jump down from a ledge to get the first kill.

Go to the train yard for the second.

When you find a group of enemies, make sure your teammates are with you and then take out your third enemy. Let them handle the others.

When your teammate opens a gate for you, prone and kill your fourth and fifth enemies before your teammate can.

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How to get the Carbon Faceprint Achievement

Follow the steps below to easily get the "Carbon Faceprint" Achievement.

Near the end of Mission 7: Federation Day, there is a section where you rappel for the third time, after you have shut down the elevators.

Interact with the rope, but don't do anything else. Just wait.

After a few seconds, the photocopier will fall on your face, and you will get the Achievement.

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Miscellaneous Hints and Tips

You should get the Agility perk (which is found in the Speed category), even though it costs two points. The increased speed is worth it.

The Scavenger perk (which is found in the Awareness category) can help ensure you don't run out of ammo.

Unless you plan to use your secondary weapon a lot, get rid of it. In exchange, you will get an additional perk point.

Try out the different game modes, even if you don't plan to play them regularly, because the different objectives and strategies will help you learn the layout of the map.

Move around the map instead of camping in one spot. You should try to move around the perimeter, where you have additional cover without sacrificing your ability to hit players at the center.

Once you learn the areas on the map where players are most likely to camp, set an I.E.D. there to catch the campers when they arrive.

Do not sprint around corners, or you may run straight to your death. Move at a moderate pace and keep your eyes open for enemies.

Try out different weapons to learn which ones work best for each situation.

Attempt to play using only your knife to change the feeling of the game.

When you reach five kills, you will get a Guard Dog, who will both protect you from attacks and growl to alert you to nearby enemies.

Fight ranged battles, while relying on your Resistance Perks to help protect you. The Reflex perk, along with a trophy system, will help protect you from enemy grenades, as well. Eliminate your opponents and head to the site to plant the bomb. A teammate can use a smoke grenade at this point, if you want additional protection.

A good defensive strategy is to take advantage of the period at the start of the round when you can change your class. Use Lightweight (Speed Perk), Marathon (Speed Perk), Incog (Stealth Perk), and either Tac Resist or Blast Shield (Resistance Perks).

Choose a position ahead of time that you want to be. Your Speed Perks will get you there quickly, and the others will protect you along the way.

Once there, switch to a different class that will be more effective for defending the site.

Domination

In Domination, you will either be trying to capture a control point or defending it.

If you are trying to capture it, use Blast Shield (Resistance Perk), Reflex (Handling Perk), and Extra Tactical (Equipment Perk). Use a smoke grenade with your Extra Tactical slot, so that you can mask your opponents' view around the control point.

If you are defending the control point, use Extra Lethal (Equipment Perk) so that you can have either semtex or lethal grenades. If your opponents get too close to the control point, use the grenades against them.

Blitz

In Blitz, speed is your greatest strength, whether you are attacking or defending. Therefore, use Lightweight (Speed Perk), Marathon (Speed Perk), and Extra Tactical (Equipment Perk). A stun grenade should be your tactical item, as you can use it to slow down your opponents.

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Weapon and Tiers Guide

In Gun Game mode, you begin with a handgun. With each kill you get, you move up through various tiers of weapons. When you get a kill with the final weapon, you will win the game. A melee kill, however, will not advance your weapon tier, but puts the killed player's tier down to the previous tier.

The weapon tiers are as follows:

Random Handgun

Random Shotgun

Random SMG

Random Assault Rifle

Minigun or Random LMG

Random Marksman Rifle

Random SMG

Random Assault Rifle

Minigun or Random LMG

Random Launcher

Random Sniper Rifle

Random SMG

Random Assault Rifle

Random Shotgun

Random Marksman Rifle

Random Sniper Rifle

.44 Magnum Akimbo ACOG

Combat Knife and Throwing Knife

Due to the way the weapon tiers progress, you will often be up against opponents with superior weapons. Therefore, remain in cover whenever possible and make sure you know the strengths and weaknesses of your gun.

Listen for opponents that might sneak up on you from behind, especially if you are playing on a small map. Be aware of your surroundings at all times, and keep your eyes on the mini map, as well.

If you have a slow weapon, stay behind cover and try to use contextual lean to get in a shot before your opponent can hit you.

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