Mercenary Big Axes

In the hands of the trained, or indeed the psychotically violent, the axe is formidable indeed.

Although the vast majority of Germanic warriors fought with spears - even as the Middle Ages dawned - the axe became more and more prevalent due to its effectiveness in penetrating the heavier types of armour of the period. In comparison to swords, axes were cheap to make, could be used to pull aside or split shields, and were effective against plate or chainmail armour as, even if it didn't find the optimum angle to split it, a blow could still shatter bones and crush the organs beneath. One-handed axes may have been the most practical to carry and use, but two-handed axes were also common - the bearer requiring great upper-body strength to pick the weapon up and swing it repeatedly in combat.

Unit Name

Mercenary Big Axes

Main Unit Key

cha_merc_vik_big_axes

Land Unit Key

cha_merc_vik_big_axes

Naval Unit Key

cha_longship_transport

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

330

Recruitment Cost

330

Upkeep Cost

200

Melee Attack

59

Melee Damage

50

├ Melee Weapon

cha_dane_axe

├ Melee Base Damage

20

├ Armour-piercing Damage

30

├ Armour Piercing

No

├ Attack Against Cavalry

0

├ Attack Against Elephants

0

└ Attack Against Infantry

0

Charge Bonus

87

Melee Defence

29

├ Base Defence

4

├ Shield

cha_round

└ Shield Defence

25

Armour

10

├ Armour

cha_cloth_helmet

├ Armour Defence

10

└ Shield Armour

0

Health

100

├ Man Entity

cha_infantry_light

├ Man Health

100

└ Bonus Hit Points

0

Morale

42

Abilities

No Ability

Attributes

Resistant to FatigueFatigue has less of an effect on this unit.

Hide (forest)This unit can hide in forests until enemy units get too close.