Posts tagged palmerluckey

"Print stuff didn't scratch the itch. Documentary didn't scratch the itch. TV drama didn't scratch the itch. It wasn't until I started building this stuff. There was no way I could do anything else. I just couldn't do anything else. I don't know even how to explain that. And I think sometimes I wa...

When Shari Frilot first kicked off New Frontier, an exhibit that pushes the boundaries of traditional storytelling through art and technology, at the Sundance Film Festival back in 2007, the attending press didn't quite know what to make of it or the works on display.
"People came and they had no...

"As always, the consumer Rift is in progress and we're making great progress," says Oculus VR Product VP Nate Mitchell. He told me that this week, but you could really pull versions of that response from any of the half dozen interviews we've done with Oculus VR in the past few years. It's the ele...

It looks like dogfighting in spaceships isn't the only virtual reality experience being co-published by Oculus VR. The creative lead behind mobile hit Words with Friends, Paul Bettner, has a new studio, and that studio is creating a "made-only-for-VR game" named Lucky's Tale. No, not "Luckey's Tal...

You might say the day is never really done in consumer technology news. Your workday, however, hopefully draws to a close at some point. This is the Daily Roundup on Engadget, a quick peek back at the top headlines for the past 24 hours – all handpicked by the editors here at the site. Click...

Palmer Luckey can hardly take a step without being stopped for pictures, questions or just friendly handshakes. I'm not surprised; we're at the Silicon Valley Virtual Reality Expo, and Luckey just closed a speculative panel on the future of VR. Here, he's a celebrity, and with good reason -- the E...

The man who co-created Doom, who co-founded id Software, and who later left id Software for Oculus VR, is being accused by his former employer of taking intellectual property with him to Oculus VR. Lawyers for id Software's parent company, Zenimax Media, sent claims to Oculus VR stating, "It was o...

Last month's news that Facebook bought startup Oculus VR for $2 billion spurred many loud and often furious reactions from gamers and especially those who participated in the project's initial Kickstarter. If you're among those wondering what's next for Oculus and haven't been convinced by the wri...

Oh Oculus, we hardly knew ye and now you're a part of the Zuckerborg. Whither goes your Rift? Is Virtual Reality now just a shill for status updates, virtual walls you can poster and an even more immersive way to experience other people's vacation photos? Shudder. This isn't how it was meant to be...

If you're reading this, you're likely already aware that social networking juggernaut Facebook has just announced plans for yet another multi-billion dollar acquisition. This time it's spending $2 billion dollars (that's $17 billion less than WhatsApp for those keeping track) to buy virtual realit...

Mark Zuckerberg is following up his Whatsapp buy with another big acquisition: virtual reality company Oculus VR for $2 billion in stock and cash (curiously, news of the talks may have leaked on Reddit a month ago). In a post on Facebook, Zuckerberg talks at length about how Facebook plans to make...

Just five days ago we told you about the Immersive Technology Alliance, a group of companies that are working on virtual reality coming together to support the burgeoning medium. At the time, we told you that Oculus VR -- the company behind the Oculus Rift -- was part of the group. That said, the ...

We did our best to break down and explain talks given by Valve's virtual reality leaders at Steam Dev Days, but there's no replacing the real deal. As such, we'd be silly not to share news that Valve's published to YouTube all 28 talks given at its first-ever developer's conference -- including th...

Sure, you could try and measure the motion-to-photons latency present in various Oculus Rift virtual reality games using your naked eye, but the latency tester Oculus just put up for pre-order is much easier and far more accurate. As demonstrated by Oculus Rift inventor Palmer Luckey in the video ...

Sony's PlayStation 4 and Microsoft's Xbox One may be the big next-gen stars at this year's Gamescom, but Oculus Rift is here as well, continuing to draw our adoration with news of a developer portal called Share. The portal facilitates easy distribution and cataloging of apps for current Oculus Ri...

Ever since Oculus Rift hired Doom co-creator and legendary game designer John Carmack as Chief Technology Officer a few weeks back, he's been hard at work on the Rift's SDK. "John likes to do what he likes to do," VP of product Nate Michell told attendees of an Oculus panel at GDC Europe this even...

We've been impressed with Oculus Rift from the start, and have been following the VR headset closely ever since. The developer edition has been in the hands of devs for a couple months now, and while Palmer Luckey and Nate Mitchell have certainly received rave reviews of the headset from many, the...

Every week, a new and interesting human being tackles our decidedly geeky take on the Proustian Q&A. This is the Engadget Questionnaire.
Oculus VR founder and designer Palmer Luckey has a go at our weekly set of questions while chatting perception modification and the importance of a meatspac...

You know that rule about not drinking and operating heavy machinery at the same time? You can widen that common-sense topic to include not getting tooled up before strapping the Oculus Rift to your face. In conversation with Joystiq, company founder Palmer Luckey has mentioned that the nausea-indu...