On your PC, edit the AssetProcessorPlatformConfig.ini file
(located in the
lumberyard_version\dev
directory) to add es3=enabled to the [Platforms] section.
This enables the Asset Processor to create data for Android
devices.

Start the Asset Processor (located in the
lumberyard_version\dev\Bin64
directory).

Install the game on your device by entering the following in an ADB command line
window: adb install -r BinAndroid.Debug\SamplesProject.apk

Tell your Android device to send traffic to the
Asset Processor by entering the following in an ADB command
line window: adb reverse tcp:45643 tcp:45643

To run the game

Launch your game by tapping the icon on your device's home screen. You can also
launch your game from the Visual Studio 2015 debugger.

Note

You can check the Asset Processor to verify a
connection from PC-GAME with es3.
Serving files from your PC can affect load time, so it may take time
for the game world to appear.

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