Multi-purpose intake that allows for boulders to retain when crossing defenses, transferred to shooter, and activate Cheval de Frise and Portcullis

ROY G BIV (2014 – 2015 RECYCLE RUSH)

Strategy:

Competitive advantage: optimizes utilization of the game’s most restrictive resource (human player chute) by allowing almost constant introduction of totes through chute door, creating a buffer stack of totes on opposite side of wall

Significant challenges: fit three robots into transportation configuration, unobtrusive tether, how does a stationary robot contribute during autonomous?

Inspiration: material handling industry up-stackers

Configuration: three-part tethered robot to take advantage of relaxation of robot size constraint

Result: by the end of season to be able to score two capped (recycling container and litter noodle) six-stacks plus eight individual totes for a total of 100 points per match

Goal: create a solid “support” class robot capable of acquiring foam basketballs for partner or own use

Significant challenges: rookie learning curve, mongoose bridge actuator susceptible to damage, temptation to replace passer with shooter in last days of build resulted in raised centre of gravity and inconsistent gameplay