A couple shots from a project I just started taking a bit more seriously.Doesn't really have a name yet. I am working on the first few areas and planning it out.Most of the mechanics are in place. Just gotta flesh it out and make the menus.

A few screenshots of what I have been working on over the past few months in my spare time.I haven't created most of the graphics since I'm no artist, I have borrowed them from internet for now and will replace them in time.

An infinite runner with renewable Health Points and weird enemies.Mechanically it's already quite advanced. In terms of graphics still quite a lot to do but I make all the graphics myself, so I got that goin' for me, which is nice

Onscreen controls are Kenney's placeholders until I make my own ones (they are to be resource indicators as well).

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I want to make a roguelike/platformer and this is what i have after 4 days. The graphics will be replaced in the final version, the level generator does a decent work but im thinking in change some things because there are too many situations where you must backtrack and it's boring: