Hi Guys! I’ve been reading a few skill/stat guides/threads for Thief/Assassin class and noticed that there’s a debate on whether maxing out Mark of Genocide or leaving it at level 1. Few says to max it and other players (ignorant players if you ask me) even say your a “noob” for not maxing it. Others says its good at level one. so lets do the math shall we.

Now we may have two different versions of computing this depending on the person reading and understanding the Description of the skill. 1st interpretation may be that it adds as is, example will be 10% (your critical rate) + 0.4% (MoG Buff). the other one is that, it will add the percentage of your critical rate to your current critical rate. example: 10% (your critical rate) + [10*0.004] (MoG Buff). the second one will yield a lower result as you can see now. but we will include that in our analysis later, just for the heck of it. haha!

Now for the computation.

Let us assume your critical rate is 10% and you did 10 attacks.
which means 1 out of 10 (1/10) of your attack will be a critical hit.
COMPUTATION: 10% = 0.1 (divide by 100 to remove the percentage)
10 (Number of your attacks) x 0.1 (percentage for critical hit) = 1 (Number of critical hits)

With MoG Buff:

(OPTION 1)
Level 1: 10% + 0.4% = 10.4%

This means 1.04 out of 10 (1.04/10) of your attacks will be a critical hit.
COMPUTATION: 10.4% = 0.104 (divide by 100 to remove the percentage)
10(Number of your attacks) x 0.104 (percentage for critical hit) = 1.04 (Number of critical hits)

Level 5: 10% + 2% = 12%

This means 1.2 out of 10 (1.2/10) of your attacks will be a critical hit.
COMPUTATION: 12% = 0.12 (divide by 100 to remove the percentage)
10 (Number of your attacks) x 0.12 (percentage of critical hit) = 1.2 (Number of critical hits)