CheckMate Lite Checklist

CheckMate Lite Checklist

This checklist is designed to give you a comprehensive overview of hitting the CheckMate Lite certification specification. It is broken out into the major phases of what to do while building your model, as well as what to do when preparing and submitting your model for CheckMate Lite certification.

Many of the links within the checklist will lead you to the relevant Checkmate Training pages. You are also encouraged to review the entire CheckMate Lite specification to get a deeper understanding of each requirement.

These are the things you need to focus on while you’re building your 3D model. In many cases, you can clean up your model once complete, but it’s always good to consider these items before you dive in to help make your life easier later.

Your model must open without any errors (missing textures or 3rd party plug-ins)

Upon rendering, the model needs to match the submitted published images you provided (both in terms of texturing/lighting, but also in composition and framing of your Context Signature image)

NOTE: In order to assist you while you’re modeling and preparing your 3D model for publishing, we have created a set of free inspection tools that can help identify problems that need to be fixed prior to submission. These tools currently are available for 3ds Max, Maya and CINEMA4D, and can check for a multitude of errors within your work. You can download them HERE.

Now that you’ve created an amazing model, before you can publish it for sale, you first need to clean it up. Generally speaking, this should be easy to accomplish and by following the guide here, will ensure any customer who buys your model will be able to put it into their pipeline regardless of how they work.

These are the images you’ll render and submit with your model to showcase what it is and how great it looks. For all required imagery listed below, no logos or watermarks can be used.

IMPORTANT: Upon opening your model and rendering, it needs to match the submitted published Signature Image you provided (both in terms of texturing/lighting, but also in composition and framing of your Context Signature image)

Signature Image – Just the model on a white (RGB: 247,247,247) background, model entirely inside frame to be used in the Search Results pages (minimum resolution and aspect ratio is 1200×1200 pixels square)

Context Signature Image -Same pose and resolution as your Signature Image, on any background to best showcase the model (minimum recommended resolution is 1480×800 pixels)

Product Shots– At least 5 Product images from various angles and showing the important details of your work (minimum recommended resolution is 1480×800 pixels)

Turntable – An animated sequence of your static model turning counter-clockwise over 18 frames, starting from the front of the model, turning seamlessly (no slowdowns or stops) and looping back to start frame (minimum recommended resolution is 1480×800 pixels)

UV Image -If your model has Unwrapped UVs on it, generate at least one image of the UV wireframe overlaid on top of the model’s Diffuse texture (minimum resolution is 800×800 pixels)

Optional Imagery– Any additional renderings or turntables as you like at their respective image resolutions and aspect ratios. We strongly recommend that you create more than the minimum number required as more images will help you sell your model better. Period. (minimum recommended resolution is 1480×800 pixels)

Once you’ve cleaned up your model and created amazing imagery to show off why a customer should buy it, it’s time to name your model and upload it for publishing to the TurboSquid website. It’s at this point you should consider how to price your model and to carefully describe what is included so there is no mistake as to what a customer receives when they purchase.

Product Name must be in English that is properly formatted, without file extensions or versioning in the name

Model & bitmap textures are placed into a single ZIP file with flat file structure (no subfolders) for each file format offered.

Model & bitmap textures are placed into a single ZIP file with a single textures subfolder below the main file for each file format offered.

All bitmap textures required are placed into a single, named ZIP file and uploaded once as a Textures Supporting Items product in the TurboSquid publisher. Models are each placed into their own named ZIP files and uploaded on their own.

If you follow the guidelines listed above, you will be far more likely to pass CheckMate inspections on your first submission attempt. Of course, mistakes happen, and in those cases, our inspectors will reach out to you personally with specific fixes to help you gain that important CheckMate certification status.