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The PlayStation 4 is in high demand for the second holiday season in a row, according to Sony Computer Entertainment Europe CEO Andrew House. Without offering specific sales numbers, House told Reuters that the console is potentially "going to be quite inventory challenged." Shipments for the PS4 reached 13.5 million consoles as of the end of October.

"I'm not going to say you won't be able to find a PlayStation 4," House added. "I think it's going to be kind of hand to mouth in terms of that market." The CEO noted that sales for the system in December were in line with Sony's projections, though it was a "tougher" month thanks to the $50 holiday price cut by its main competitor in the United States, Microsoft's Xbox One. While its gaming division is thriving, Sony upped its loss forecast to $2 billion in September due to struggling smartphone sales and opted to not renew its FIFA sponsorship at the beginning of this month to spend more money on structural reforms.

Permalink | Email this | Comments]]>Andrew-Houseconsoledemandeuropeplaystationps4salessceeSony-Computer-Entertainment-Europesupplysupply-and-demandFri, 19 Dec 2014 10:00:00 ESThttp://www.joystiq.com/2014/12/05/resogun-defenders-brings-two-new-modes-to-ps4-next-year/http://www.joystiq.com/2014/12/05/resogun-defenders-brings-two-new-modes-to-ps4-next-year/http://www.joystiq.com/2014/12/05/resogun-defenders-brings-two-new-modes-to-ps4-next-year/#comments
While Resogun is firing up its engines to launch on PS3 and Vita later this month, a new expansion for the game is in the works: Resogun Defenders. Priced at $5, the final add-on for the game introduces two new modes: Protector and Commando. It also features new ships and planets for players to "save the last humans" on (we're pretty sure they mean it this time).

Resogun Defenders will launch early next year, and will be part of the game's $8 season pass. The season pass includes the "Heroes" DLC, which hit digital shelves in June. Housemarque will also issue a free content update alongside Defenders codenamed "Challengers," which offers new challenges for players across Resogun's existing modes.

Permalink | Email this | Comments]]>add-ondlcdownloadable-contentexpansionHousemarquemodesplaystationps4resogunresogun-defenderssceesonySony-Computer-Entertainment-EuropeupdateFri, 05 Dec 2014 18:30:00 ESThttp://www.joystiq.com/2014/12/05/resogun-saves-the-last-humans-on-ps3-vita-this-month/http://www.joystiq.com/2014/12/05/resogun-saves-the-last-humans-on-ps3-vita-this-month/http://www.joystiq.com/2014/12/05/resogun-saves-the-last-humans-on-ps3-vita-this-month/#comments
Carousel-scrolling shooter Resogun will reach PlayStation 3 and PS Vita on Tuesday, December 23 in North America. The game will launch nearly a week earlier in Europe on Wednesday, December 17. Resogun first arrived as a launch title for Sony's latest home console, PlayStation 4, in November 2013.

While originally developed by Housemarque, the PS3 and Vita ports are courtesy of Climax Studios, the developer behind the PS4 and Vita version of Housemarque's Dead Nation. PlayStation Blog notes that the PS3 and Vita versions of Resogun run at 30 frames per second as opposed to the 60 fps seen in the current-gen version of the game. The game will be Cross-Save and Cross-Buy compatible, so those that own the PS4 version will be able to download it on the other two systems for free instead of ponying up $14.99. Resogun on Vita will feature ad-hoc cooperative multiplayer and the ability to customize controls in order to use the system's touch panel options.

Permalink | Email this | Comments]]>arcade-shooterclimax-studiosHousemarqueplaystationplaystation-vitaportps3psnresogunsceeshooterside-scrollingsonySony-Computer-Entertainment-EuropevitaFri, 05 Dec 2014 12:30:00 ESThttp://www.joystiq.com/2014/11/06/europes-heroic-vita-mega-pack-has-worms-ratchet-and-clank/http://www.joystiq.com/2014/11/06/europes-heroic-vita-mega-pack-has-worms-ratchet-and-clank/http://www.joystiq.com/2014/11/06/europes-heroic-vita-mega-pack-has-worms-ratchet-and-clank/#comments
Sony Europe revealed a new "PS Vita Heroes Mega Pack" for its handheld system today, bundling together five games and a memory card for the console just in time for the holiday season. Slated to launch on November 19 (November 21 in the UK), the pack includes the following games:

Players can opt to pick up the games alone with an 8 GB memory card for €40 ($49.75). Those without the console can also choose to purchase the games, memory card and a PlayStation Vita in one pack for €200 ($248.80) instead, the same price as a standalone Vita system. Sony issued other "Mega Pack" bundles for the Vita in the past, including the more recent adventure game pack revealed in August, which includes Uncharted: Golden Abyss, Tearaway and Gravity Rush.

Permalink | Email this | Comments]]>bundlejak-and-daxterlemmings-touchLocoRocomega-packplaystationplaystation-vitaps-vita-heroes-mega-packratchet-and-clanksceesonySony-Computer-Entertainment-Europevitaworms-revolution-extremeThu, 06 Nov 2014 15:00:00 ESThttp://www.joystiq.com/2014/10/28/report-ps4-share-play-caps-at-720p-for-guests/http://www.joystiq.com/2014/10/28/report-ps4-share-play-caps-at-720p-for-guests/http://www.joystiq.com/2014/10/28/report-ps4-share-play-caps-at-720p-for-guests/#comments
The PlayStation 4's latest update, codenamed "Masamune," adds a major feature, Share Play, to the console today. PlayStation Plus members can now share their games over PSN with friends that don't own a copy (and aren't necessarily PS Plus subscribers themselves unless both are playing), hosting one-hour play sessions at a time. As a Sony rep confirmed to Video Gamer, Share Play sessions are capped at 720p and will "have a limited frame rate" for friends partaking in the action, while those hosting the game will still see 1080p games on their screens at the full resolution.

SCEE product planning manager Kazuhiro Yanase said that while Share Play "doesn't require any super-fast broadband," the company won't disclose recommended upload and download speeds for those looking to share games sessions with friends over PSN. "The internet environment is really different user by user. For example, some users will be using a LAN cable, some users will be using Wi-Fi, sometimes you use the microwave in your house," Yanase told Video Gamer. "It's very difficult for us to guarantee you can use Share Play if you have [a certain] speed."

Today's update also adds the ability to play music from a USB device with support for MP3 and AAC file types. The Masamune update introduces YouTube as an option for gameplay clip uploading as well as home screen themes. We've reached out to Sony to confirm the Share Play restrictions and will update as we learn more.

Permalink | Email this | Comments]]>1080p720pfirmware-updatepatchplaystationps4ps4-shareps4-share-playsceeshareshare-playsharingsonySony-Computer-Entertainment-Europesystem-updateupdateTue, 28 Oct 2014 14:00:00 ESThttp://www.joystiq.com/2014/10/08/driveclub-ps-plus-temporarily-held-back-to-ease-server-load/http://www.joystiq.com/2014/10/08/driveclub-ps-plus-temporarily-held-back-to-ease-server-load/http://www.joystiq.com/2014/10/08/driveclub-ps-plus-temporarily-held-back-to-ease-server-load/#comments
Evolution Studios announced it's delaying the PlayStation Plus edition of Driveclub following the server troubles and connectivity issues the retail version's endured since launch. In a Facebook post, Game Director Paul Rustchynsky apologized for holding back the content-lite version free for Plus subscribers, which was due to launch alongside the full game this week, noting that "we want to ensure that when you come on board, you get the best experience possible." Rustchynsky didn't provide a new due date for the Plus edition, but said once Evolution's happy with server performance the studio will announce when it'll be available.

The delay also applies to the racer's companion iOS and Android app, which did launch on Google Play yesterday but was since pulled. As for users who've pre-ordered the full game upgrade from the Plus edition, Rustchynsky said "you will still get the full version of Driveclub digitally." - we've reached out to Sony to clarify if that means they can obtain the full version now or when the Plus version launches [Update: A Sony UK spokesperson told Joystiq, "If someone has purchased the PS Plus version, they will be able to get the full game - as the game isn't out yet here, this would be on Friday in the UK."]

Permalink | Email this | Comments]]>delaydelaysdriveclubevolution-studiosplaystationplaystation-plusps4release-dateSony-Computer-Entertainmentsony-computer-entertainment-europeWed, 08 Oct 2014 05:40:00 ESThttp://www.joystiq.com/2014/09/16/bloodborne-testers-in-europe-getting-alpha-email/http://www.joystiq.com/2014/09/16/bloodborne-testers-in-europe-getting-alpha-email/http://www.joystiq.com/2014/09/16/bloodborne-testers-in-europe-getting-alpha-email/#comments
Alpha testing invites for Bloodborne are now appearing in select email inboxes. Joystiq's own Sinan Kubba received an invite to the "small-scale test," which features early access to the game and "a sample of its online features," according to the email.

Those that would like to take part in the testing phase for From Software's next sort-of-like-Dark Souls game can apply on the PSN Beta page. The trial is for European players only, as invites are granted at SCEE's discretion. The enrollment period ends on Tuesday, September 23 at 11:59am BST (6:59am EST). Bloodborne will launch on February 5 in Japan and early 2015 in Europe.

Permalink | Email this | Comments]]>alphaalpha-testalpha-testingbetabeta-testbeta-testingbloodborneFrom-Softwareplaystationps4psnsceesonySony-Computer-Entertainment-EuropeTue, 16 Sep 2014 18:00:00 ESThttp://www.joystiq.com/2014/09/15/driveclub-additional-to-regular-ps-plus-allocation-says-sony-eu/http://www.joystiq.com/2014/09/15/driveclub-additional-to-regular-ps-plus-allocation-says-sony-eu/http://www.joystiq.com/2014/09/15/driveclub-additional-to-regular-ps-plus-allocation-says-sony-eu/#comments
PlayStation Plus members are getting the service's edition of Driveclub on top of next month's regular number of games, according to Sony Europe. That means the PS4 racer's lite edition is effectively a bonus for Plus subscribers, who can download and play it as well as the two PS4, two PS3 and two Vita freebies due monthly in the Instant Game Collection. The confirmation comes from Sony Europe's Fred Dutton on the region's PlayStation Blog, so we've reached out to Sony America to confirm the same deal applies. [Update: A Sony Computer Entertainment America spokesperson told Joystiq the same does apply for North America]

Murasaki Baby - AKA that touch-based Vita game where you guide a little girl who has her mouth on top of her head - is out on September 16 in North America and September 17 in Europe. It's priced $15 for regular users, but if you've got Plus membership you'll be able to grab it for $12 during its first week.

Murasaki Baby marks the debut of Sony Europe's self-proclaimed "avant-garde" Ovosonico studio, which was founded by former Grasshopper Manufacture director Massimo Guarini. That might explain the why of the game, but not the what: Well, in ityou're guiding the head-mouth girl, a lost child called Baby, through nightmarish landscapes. While you can drag, tap and swipe to help Baby along, you're also in control of the world around her. Swipes of the rear pad, for example, can change the background to useful effect, like bringing in a wind turbine to drive lurking bats away. You can also tap on the front screen to take out dangers like, er, flying safety pins. They may not sound the deadliest of foes, but if one of them hits Baby's heart balloon then she immediately dies.

Permalink | Email this | Comments]]>murasaki-babyovosonicoplaystationplaystation-vitapsnrelease-dateSony-Computer-EntertainmentSony-Computer-Entertainment-Europesony-europevitaWed, 10 Sep 2014 12:30:00 ESThttp://www.joystiq.com/2014/09/09/playstation-4-surpasses-1-million-sales-in-the-uk/http://www.joystiq.com/2014/09/09/playstation-4-surpasses-1-million-sales-in-the-uk/http://www.joystiq.com/2014/09/09/playstation-4-surpasses-1-million-sales-in-the-uk/#comments
The PlayStation 4 is the first current-gen console to hit one million sales in the UK, making it the second-fastest of all to reach seven figures in the country's history. The Sony system took 42 weeks to pass the million barrier, four weeks less than the PS3 and eight less than the PS2. However, the crown for fastest seller remains atop the Nintendo Wii, which shifted a million to UK customers in just 38 weeks.

Permalink | Email this | Comments]]>chart-trackeuropeplaystationps4salesSony-Computer-Entertainment-Europesony-europesony-ukukTue, 09 Sep 2014 06:00:00 ESThttp://www.joystiq.com/2014/07/29/infamous-first-light-in-the-pink-on-europes-retail-shelves/http://www.joystiq.com/2014/07/29/infamous-first-light-in-the-pink-on-europes-retail-shelves/http://www.joystiq.com/2014/07/29/infamous-first-light-in-the-pink-on-europes-retail-shelves/#comments
A physical edition of standalone PS4 entry Infamous: First Light will light up Europe'sstorefronts on September 10. The Infamous: Second Son prequel is also coming to the region in download form, and according to the PS Store, that hits a smidgen earlier on August 27. That tallies with the listing of August 26 for North America.

First Light revisits the story of Abigail "Fetch" Walker, the delinquent Neon-empowered Conduit that you meet early in Second Son. The content - which you don't need Second Son to play - focuses on Fetch's journey to becoming the hardened killer she is in the main game, taking players back in time to a dark past lurking underneath her fuchsia locks.

There's no word on how much the physical copies cost, but First Light is priced £12 on the UK PS Store and $15 stateside. Check below the break to see the box art in full.

Permalink | Email this | Comments]]>box-arteuropeinfamous-first-lightinfamous-second-sonplaystationps4release-dateSony-Computer-EntertainmentSony-Computer-Entertainment-EuropeSucker-PunchSucker-Punch-ProductionsTue, 29 Jul 2014 11:30:00 ESThttp://www.joystiq.com/2014/07/08/driveclub-ps4-bundle/http://www.joystiq.com/2014/07/08/driveclub-ps4-bundle/http://www.joystiq.com/2014/07/08/driveclub-ps4-bundle/#commentsDriveclub is gearing up for its October launch with a newly unveiled PS4 bundle, as if to cement over the chances of another delay. The package is only confirmed for Europe so far, where it's priced 440 euros and includes the game, console and a DualShock 4 controller.

It's the second PS4 bundle of recent that Sony's unveiled for Europe but not North America (yet) the first being for The Last of Us Remastered. It would be more than a little surprising if neither bundle was headed stateside, even if Naughty Dog's polished-up horror is only a few weeks away. Well, at least the shiny white Destiny PS4 is definitely on the way.

Permalink | Email this | Comments]]>bundledriveclubplaystationps4release-dateSony-Computer-EntertainmentSony-Computer-Entertainment-EuropeTue, 08 Jul 2014 08:00:00 ESThttp://www.joystiq.com/2014/04/10/the-last-of-us-remastered-may-be-official-but-its-first-traile/http://www.joystiq.com/2014/04/10/the-last-of-us-remastered-may-be-official-but-its-first-traile/http://www.joystiq.com/2014/04/10/the-last-of-us-remastered-may-be-official-but-its-first-traile/#comments
Don't expect to see too much of how The Last of Us: Remasteredlooks on PS4 in its first trailer. It's a bit shy on content unless you really like footage of game of the year awards - hey look, there's ours! For something a bit meatier to keep you satiated until the summer, check out Sony Europe's video interview with Naughty Dog.

Permalink | Email this | Comments]]>Naughty-Dogplaystationps4Sony-Computer-EntertainmentSony-Computer-Entertainment-Europethe-last-of-usthe-last-of-us-remasteredThu, 10 Apr 2014 12:15:00 ESThttp://www.joystiq.com/2014/01/30/slimmer-vita-remodel-announced-for-europe-arriving-february-7/http://www.joystiq.com/2014/01/30/slimmer-vita-remodel-announced-for-europe-arriving-february-7/http://www.joystiq.com/2014/01/30/slimmer-vita-remodel-announced-for-europe-arriving-february-7/#comments
We've had liftoff for Sony's slimmer Vita breaching the west, after Sony UK announced the thinner, lighter PCH-2000 is coming to the isle on February 7. As revealed at a conference attended by UK press this morning, it'll be priced around £180 in the country (that converts to just under $300) and will replace the older model there. The price is a big markdown on the launch figures we saw for the original handheld: around £230 for the Wi-Fi only model, and £280 for the 3G+ models. That said, it's a big markup on the PCH-2000's price in Japan of 19,929 yen, which converts to around $195.

The remodel, which was introduced to Japan in October 2013, is 20 percent thinner and 15 percent lighter than the original Vita, and replaces the OLED screen with a LCD offering. There's also a new micro USB slot for data backup and charging, a 1GB internal memory card, six hours battery life, and new power and notification indicators on the top.

There's no news yet about the slimmer iteration coming to other countries in Europe, let alone North America and beyond. Sony UK's other announcement this morning was a 10-game indie pack for the whole of Europe, featuring Alien Breed, Thomas Was Alone, Velocity Ultra, Men's Room Mayhem, Coconut Dodge Revitalized, Limbo, Hotline Miami, Total Recoil, Superfrog HD, and Floating Cloud God Saves the Pilgrims in HD. It'll be priced €25, or in a Vita bundle that also includes a 4GB memory card for €200 - no word yet if the Vita in this bundle is the original or new model.

Permalink | Email this | Comments]]>pch-2000playstationplaystation-vitasonySony-Computer-Entertainment-EuropeSony-Computer-Entertainment-ukvitavita-2000Thu, 30 Jan 2014 05:45:00 ESThttp://www.joystiq.com/2013/11/18/psa-gran-turismo-6-psn-pre-orders-now-available-in-europe/http://www.joystiq.com/2013/11/18/psa-gran-turismo-6-psn-pre-orders-now-available-in-europe/http://www.joystiq.com/2013/11/18/psa-gran-turismo-6-psn-pre-orders-now-available-in-europe/#comments
The European territories can now ensure that they're able to race on launch day thanks to the addition of a Gran Turismo 6 pre-order option to the PlayStation 3's online store.

Those who pre-order the standard edition of the game will receive a bonus "Precision Pack," which adds five new sports cars to the game. Additionally, they'll be able to choose from one of four other car packs or one million in-game credits. The more expensive Anniversary Edition of the game includes all five car packs and that oversized stack of cash.

Gran Turismo 6 is scheduled to debut on December 6. The game can now be pre-ordered either from your console or by visiting the Gran Turismowebsite.

Permalink | Email this | Comments]]>gran-turismo-6playstationpre-orderps3sonysony-computer-entertainmentSony-Computer-Entertainment-EuropeMon, 18 Nov 2013 18:00:00 ESThttp://www.joystiq.com/2013/09/05/mega-pack-remote-play-boost-vita-momentum-in-uk/http://www.joystiq.com/2013/09/05/mega-pack-remote-play-boost-vita-momentum-in-uk/http://www.joystiq.com/2013/09/05/mega-pack-remote-play-boost-vita-momentum-in-uk/#comments
Sales of the Vita handheld increased by more than 100 percent in the UK over the summer, leaving Sony feeling optimistic for the portable's future.

"Vita had a good summer, the Mega Pack is one of the things that has boosted performance by more than 100 per cent," said PlayStation UK managing director Fergal Gara . "It's now in growth year-on-year. And you've seen several pieces of news at Gamescom which will only help. So that means we can feel optimistic."

As Gara mentioned, Sony attributes much of this success to the release of the Mega Pack, a collection of 10 Vita games installed on a single 8GB memory card which has a retail price of £35 ($54.57). The Mega Pack is also available as a pack-in game with certain Vita systems for £170 ($265.06). Both the bundle and the standalone game made their retail debut on June 21.

Sony Computer Entertainment Europe president and CEO Jim Ryan also believes the Remote Play functionality of the PlayStation 4 will provide a boost to the handheld's sales.

"The ability to play all 32 PS4 launch titles using Remote Play does a lot for the Vita catalogue," said Ryan.

Permalink | Email this | Comments]]>europefergal-garajim-ryanmega-packplaystationplaystation-4playstation-vitaps4remote-playsonySony-Computer-Entertainment-EuropeukvitaThu, 05 Sep 2013 21:00:00 ESThttp://www.joystiq.com/2013/08/09/coke-branded-playstation-all-stars-advergame-hits-ios-android/http://www.joystiq.com/2013/08/09/coke-branded-playstation-all-stars-advergame-hits-ios-android/http://www.joystiq.com/2013/08/09/coke-branded-playstation-all-stars-advergame-hits-ios-android/#comments
Sony recently announced a partnership with Coca-Cola to bring a Coke Zero-branded game to iOS and Android by the name of PlayStation All-Stars Island.

The game features four characters: Sackboy from the LittleBigPlanet series, Nathan Drake from the Uncharted series, Cole MacGrath from the InFamous series and Kat from Gravity Rush. Those four characters tackle four mini-games in which players collect Coke Zero "orbs," which are then used to unlock "Make it Possible" moves.

PlayStation All-Stars Island is available now for free through the iOS App Store and Google Play store.

Permalink | Email this | Comments]]>advergameandroidcoca-colacokecoke-zeroiosipadiphonemobileplaystation-allstars-islandSony-Computer-Entertainment-Europezoink-gamesFri, 09 Aug 2013 15:00:00 ESThttp://www.joystiq.com/2013/07/26/sony-europe-plans-quarterly-events-for-self-publishing-developer/http://www.joystiq.com/2013/07/26/sony-europe-plans-quarterly-events-for-self-publishing-developer/http://www.joystiq.com/2013/07/26/sony-europe-plans-quarterly-events-for-self-publishing-developer/#comments
Sony Computer Entertainment Europe will keep in touch with its network of indie developers by hosting quarterly events, Develop revealed. SCEE hopes to launch the initiative in September, but dates have not been finalized.

SCEE Senior Account Manager Agostino Simonetta said that although the events will focus on Europe, all developers are welcome, regardless of their location. Each event will update developers on the PS4, PS3 and Vita. Discussions concerning the PSN's performance and each console's install base will also be a focus.

Simonetta hopes to use the events to support the "incredible numbers of new companies coming to the [PS4]."

Permalink | Email this | Comments]]>Indieps3ps4SCEESONYSony-Computer-Entertainment-EuropevitaFri, 26 Jul 2013 12:04:00 ESThttp://www.joystiq.com/2013/05/24/playstation-europe-ps4-ad-says-coming-2013/http://www.joystiq.com/2013/05/24/playstation-europe-ps4-ad-says-coming-2013/http://www.joystiq.com/2013/05/24/playstation-europe-ps4-ad-says-coming-2013/#comments
A new PS4 ad in Europe provides further indication the continent can expect the console to arrive there this year. While Sony announced the PS4 was due "Holiday 2013" back at February's reveal event, the company declined to commit to which regions that window applied to. However, a new PS4 ad, first spotted in today's Metro newspaper in the UK, then later tweeted by PlayStation Europe, says the PS4 is "Coming 2013."

Europeans have good reason to be cautious about a tentative window. The PS3 reached the continent in March 2007, having arrived in North America and Japan some four months prior - and that was via a last-minute delay, too.

When asked if this confirmed the PS4 is coming to Europe this year, a Sony Computer Entertainment Europe representative told us, "We announced at the PlayStation Meeting event on February 20 that [the] PS4 would be coming in 2013... the adverts are simply re-stating that message."

"More information about [the] PS4 and all PlayStation platforms will be announced at E3," he added.

Permalink | Email this | Comments]]>europeplaystationps3ps4Sony-Computer-Entertainment-EuropeFri, 24 May 2013 09:30:00 ESThttp://www.joystiq.com/2013/02/25/sony-completely-revises-list-of-ps4-eu-studios-down-from-53-to/http://www.joystiq.com/2013/02/25/sony-completely-revises-list-of-ps4-eu-studios-down-from-53-to/http://www.joystiq.com/2013/02/25/sony-completely-revises-list-of-ps4-eu-studios-down-from-53-to/#commentsSony made wholesale corrections to the list of European/PAL companies confirmed as PS4 developers and publishers, reducing the list of named studios from 53 to 28. Curiouser, not one of the developers and publishers named on the previous list makes an appearance on the new roll call. A spokesperson for Sony Computer Entertainment Europe confirmed to us the first list, sent out last week, was erroneous, and this new one is correct. There are no revisions for any other regions.

The new list removes a number of significant names, including Mojang (Minecraft), Rovio (Angry Birds), Frozenbyte, Criterion Games, and City Interactive. In their stead are some new noteworthy studios, such as CD Projekt, who've confirmedThe Witcher 3 as a PS4 game. Also included are Bohemia Interactive, Deep Silver, Ninja Theory, IO Interactive, Codemasters, 2K Games, and Sumo Digital. The full list can be found after the break.

We've reached out to a number of studios for comment. Mojang's Daniel Kaplan reiterated to us the comments he gave to Gamasutra, saying his studio hasn't decided anything yet, and that the error is "confusion from Sony's side." Gamasutra's article also confirms Super Crate Box developer Vlambeer and Skulls of the Shogun creator 17-Bit, both included in the original list, as not currently working on anything for the PS4.

A spokesperson for Monsters (probably) Stole My Princess developer Mediatonic, included in the original list but not in the corrected one, told us he couldn't make any comment on his studio and PS4 development. Meanwhile, Sumo Digital's inclusion adds weight to the rumor the British studio is working on LittleBigPlanet 3, but for the PS4. When approached previously about LBP3, a studio representative told Joystiq, "No comment."

Update 1: A spokesperson for 505 Games tells us the Italian company is "definitely" planning to publish games on the PS4. 505 Games was in the original list of European/PAL PS4 developers and publishers, but not the revised list. The spokesperson noted the company's logo appears in the image showcasing PS4 partners, as shown during last week's event, as do many of the names in the revised list.

Update 2: Sony Computer Entertainment Europe informs us the list of European PS4 studios has been further revised. Two more studios are now present in the form of Criterion Games and Ghost Games (an EA studio) - both were in the original list of 53. That takes the tally of confirmed European studios up to 30.

Permalink | Email this | Comments]]>2k-gamesbohemia-interactivecity-interactivecodemasterscriterion-gamesdeep-silvereuropefrozenbytemediatonicmercurysteammojangninja-theoryPALplaystation-4ps4roviosony-computer-entertainment-europesumo-digitalvlambeerMon, 25 Feb 2013 08:15:00 ESThttp://www.joystiq.com/2013/02/18/soul-sacrifice-offers-trailer-with-puny-humans-fighting-not-so-p/http://www.joystiq.com/2013/02/18/soul-sacrifice-offers-trailer-with-puny-humans-fighting-not-so-p/http://www.joystiq.com/2013/02/18/soul-sacrifice-offers-trailer-with-puny-humans-fighting-not-so-p/#commentsKeiji Inafune's Vita action-RPG, Soul Sacrifice, brings a mix of picturesque vistas, giant monsters, and epic combat with said monsters which rips those vistas into shreds. It arrives in North America on April 30, and in Europe on May 1.

Permalink | Email this | Comments]]>comceptplaystationplaystation-vitaSony-Computer-Entertainment-AmericaSony-Computer-Entertainment-Europesoul-sacrificevitaMon, 18 Feb 2013 10:15:00 ESThttp://www.joystiq.com/2013/01/30/rare-veteran-george-andreas-leaves-microsoft-joins-sony/http://www.joystiq.com/2013/01/30/rare-veteran-george-andreas-leaves-microsoft-joins-sony/http://www.joystiq.com/2013/01/30/rare-veteran-george-andreas-leaves-microsoft-joins-sony/#commentsFormer Rare game director George Andreas left Microsoft earlier this month to join Sony Computer Entertainment Europe. Andreas, who'd been with British developer Rare since 1996, is working as Creative Director at SCEE's London headquarters.

Andreas was creatively involved with much of Rare's work over the last 16 years, including the likes of GoldenEye, Banjo Kazooie, Perfect Dark Zero, and Viva Piñata. After the company was acquired by Microsoft in 2002, Andreas took on lead roles for Xbox 360 games, such as project leader and game director of launch game Kameo: Elements of Power, and creative director on Kinect Sports.

Permalink | Email this | Comments]]>george-andreaskameo-elements-of-powerkinect-sportslondonmicrosoftraresonysony-computer-entertainment-europeukWed, 30 Jan 2013 01:00:00 ESThttp://www.joystiq.com/2013/01/29/soul-sacrifice-being-given-up-to-na-april-30-eu-may-1/http://www.joystiq.com/2013/01/29/soul-sacrifice-being-given-up-to-na-april-30-eu-may-1/http://www.joystiq.com/2013/01/29/soul-sacrifice-being-given-up-to-na-april-30-eu-may-1/#commentsKeiji Inafune's Comcept is relinquishing Vita action-RPG Soul Sacrifice to North America on April 30, and to Europe the day after on May 1. It'll be in both stores and on PSN on its day of release. The game received its Japanese release date of March 7 last month.

Both regions get the same pre-order bonuses, such as the two character costumes and three magical aids for battle. Those aids are the Spirits' Flamepike, which spears a fiery five-hit combo attack, the Spirits' Blightstone, which stirs up a poisonous explosion, and Spirits' Fulgurwood, which can both track enemies and cast a thunder spell.

The most curious bonus is that of Japanese voice-overs. It's always great to have the option, but tying it to pre-orders is certainly unusual. If you're not gonna sacrifice your dosh for the pre-order, take note that the voice-over pack will be sold separately.

A group of developers from the UK's Relentless Software (makers of the Buzz! franchise and the Blue Toad Murder Files) has splintered off to form a new company called Wish Studios. The developers are already hard at work on a new IP for Sony Computer Entertainment Europe. Relentless veterans Caspar Field, Paul Brooke, and Tom Bennett joined together to become Wish's respective CEO, CTO and CCO back in July, and are steadily working on the prototype for Sony.

The team hasn't announced anything about what the prototype is just yet, except to say that it's "playing beautifully and has enormous potential." Field, Brooke, and Bennett have plenty of experience with downloadable titles and games for Sony's EyeToy peripheral, so perhaps that's a clue. Whenever they want to tell us what the project is, we'll be listening.

Permalink | Email this | Comments]]>caspar-fieldipkinect-nat-geo-tvmobilepaul-brookeplaystationps3sceesony-computer-entertainment-europetom-bennettwishwish-studiosTue, 23 Oct 2012 22:15:00 ESThttp://www.joystiq.com/2012/09/06/killzone-1-goes-hd-in-ps3-killzone-trilogy-packing-all-three/http://www.joystiq.com/2012/09/06/killzone-1-goes-hd-in-ps3-killzone-trilogy-packing-all-three/http://www.joystiq.com/2012/09/06/killzone-1-goes-hd-in-ps3-killzone-trilogy-packing-all-three/#commentsEveryone's favorite yellow-eyed flunkies are returning to the PlayStation 3, albeit this time in a re-release of their greatest hits. Yes, Killzone's 1-3 - which aren't places, but games - are getting boxed and bundled for the PlayStation 3 as "Killzone Trilogy," arriving this October. The first of the three games is even getting an HD makeover for its re-release, and all the multiplayer content for the latter two games is included in the package.

The whole shebang will run $39.99/€49.99/£40.84 when it arrives on October 23 in the US and October 24 in Europe. Head past the break for all the specifics on those bonus maps.

Permalink | Email this | Comments]]>guerrillaguerrilla-gameskillzonekillzone-2killzone-3killzone-trilokillzone-trilogyplaystationplaystation-collectionps3q4-2012re-releaserelease-datesceasceesony-computer-entertainmentsony-computer-entertainment-europeThu, 06 Sep 2012 09:46:00 ESThttp://www.joystiq.com/2012/08/20/vita-sales-august-2012/http://www.joystiq.com/2012/08/20/vita-sales-august-2012/http://www.joystiq.com/2012/08/20/vita-sales-august-2012/#commentsSony says that its latest console, the PlayStation Vita, topped 2.2 million units sold this summer. "The latest figures we've released for Vita (as of June 30th) are 2.2. million sales worldwide," an SCEE rep told us. We reached out following a report from PlayFront.de, where German PlayStation head Uwe Bassendowski mentioned the number in the context of the Vita's marketing.

The last update we had on Vita sales was back in May, when Sony CEO Kaz Hirai said the system sold 1.8 million units worldwide - meaning the console moved around 200K units each month in May and June. For some context, before the Nintendo 3DS received its price cut to $170 - and just days after its US launch - the then $250 handheld had sold 1.41 million units more than the Vita's current lifetime sales. As of September 2011 (one month after the price drop), the 3DS was at 6.68 million units sold worldwide - or more than triple where the Vita's selling at right now. "Yikes" is the word we'd use to describe that situation.

Permalink | Email this | Comments]]>playstationplaystation-germanyplaystation-vitasalesscesceesony-computer-entertainmentsony-computer-entertainment-europeuwe-bassendowskivitaMon, 20 Aug 2012 11:35:00 ESThttp://www.joystiq.com/2012/07/23/red-white-and-silver-limited-edition-ps3s-now-out-in-the-uk/http://www.joystiq.com/2012/07/23/red-white-and-silver-limited-edition-ps3s-now-out-in-the-uk/http://www.joystiq.com/2012/07/23/red-white-and-silver-limited-edition-ps3s-now-out-in-the-uk/#commentsBack in April, retailer listings for a Scarlet Red PS3 surfaced on Amazon and Play. Today, the console launches in the UK, and is joined by two other console colors previously exclusive to Japan: Classic White and Satin Silver. Each console comes sporting a DualShock 3 controller, a 320 GB hard drive and about six years of games to catch up on.

Permalink | Email this | Comments]]>classic-whiteplaystationps3satin-silverscarlet-redsceeSony-Computer-EntertainmentSony-Computer-Entertainment-EuropeukMon, 23 Jul 2012 21:00:00 ESThttp://www.joystiq.com/2012/06/26/sony-no-definitive-plans-for-resistance-series-no-games-curr/http://www.joystiq.com/2012/06/26/sony-no-definitive-plans-for-resistance-series-no-games-curr/http://www.joystiq.com/2012/06/26/sony-no-definitive-plans-for-resistance-series-no-games-curr/#commentsThe folks who created the Resistance series, Insomniac Games, are no longer working on it. This much we know. But what of Sony? The Japanese publishing giant owns the intellectual property rights to the Resistance series - as evidenced by the recent release of Resistance: Burning Skies on Vita, developed by Nihilistic - but is it planning on any more series entries? "We have no definitive plans," Sony Computer Entertainment Europe producer Daniel Brooke said in a recent interview.

That isn't to say the series is done, of course. Brooke's full answer was, "The Resistance franchise has been exciting to work on, but as for the future we have no definitive plans," which sounds an awful lot more couched to us than straight up saying the series is done with. Considering Sony's five games deep on the franchise and the latest entry was billed as a sell-point for the Vita, we're not counting out Resistance just yet. After all, those Chimera are awfully dexterous.

Permalink | Email this | Comments]]>daniel-brookeinsomniacinsomniac-gamesnihilisticnihilistic-softwareplaystationplaystation-vitaps3pspresistance-burning-skiessceesonysony-computer-entertainmentsony-computer-entertainment-europevitaTue, 26 Jun 2012 20:00:00 ESThttp://www.joystiq.com/2012/06/07/littlebigplanet-2-vita-cross-control-adds-incredible-griefing-po/http://www.joystiq.com/2012/06/07/littlebigplanet-2-vita-cross-control-adds-incredible-griefing-po/http://www.joystiq.com/2012/06/07/littlebigplanet-2-vita-cross-control-adds-incredible-griefing-po/#commentsYou can do a lot with LittleBitPlanet 2's upcoming Vita Cross Control patch. In a game already filled to bursting with creative opportunities, the additional Vita features are honestly a little staggering. Sure, you could make intricate levels, leveraging every touch and tilt gimmick, every unique cooperative possibility.

You could do that, but why bother when the Vita opens up a whole new world of ways to screw with your friends? Check out our demo with Media Molecule's David Dino above.

Permalink | Email this | Comments]]>david-dinoe3-2012LittleBigPlanet-2media-moleculeplaystationplaystation-vitaps3sceesony-computer-entertainment-europevitaThu, 07 Jun 2012 13:45:00 ESThttp://www.joystiq.com/2012/03/22/littlebigplanet-karting-arriving-in-2012-from-modnation-racers-d/http://www.joystiq.com/2012/03/22/littlebigplanet-karting-arriving-in-2012-from-modnation-racers-d/http://www.joystiq.com/2012/03/22/littlebigplanet-karting-arriving-in-2012-from-modnation-racers-d/#commentsAfter briefly hearing about LittleBigPlanet Karting in early February, Sony decided to share some new details this morning on the upcoming adorable kart racer. United Front Games is handling production duties - which makes sense given the developer's track record with ModNation Racers - and the team promises the same level of dedication and attention to detail that Media Molecule lavishes on its main franchise LBP titles.

Like those main titles, LBP Karting will support a full creation system, which allows players to craft new levels, racers, and even "to modify the rules of the game itself to create completely new modes and challenges," according to UFG senior producer James Grieve. He also says that some form of "community experience" will be included, though he stops short of saying whether LBP.me will play some part in that experience.

When we first heard about LBP Karting, the game was said to feature PlayStation Move functionality as well, a la Mario Kart for Wii. However, neither Sony nor United Front Games mentions as much in this announcement. What we do know for sure is this: LittleBigPlanet Karting will launch at some point in 2012 on the PlayStation 3.

Permalink | Email this | Comments]]>james-grievekart-racinglittlebigplanet-kartingmedia-moleculeplaystationps3release-datesceesony-computer-entertainmentsony-computer-entertainment-europeunited-front-gamesThu, 22 Mar 2012 09:30:00 ESThttp://www.joystiq.com/2012/01/21/wipeout-2048s-intro-cinematic-takes-us-through-our-future-past/http://www.joystiq.com/2012/01/21/wipeout-2048s-intro-cinematic-takes-us-through-our-future-past/http://www.joystiq.com/2012/01/21/wipeout-2048s-intro-cinematic-takes-us-through-our-future-past/#commentsAccording to this intro cinematic for Wipeout 2048, which chronicles the evolution of the game's racing world and its technology, we've only got 36 years to get from out current Formula 1 racers to flying angular death rockets. Challenge accepted.

Permalink | Email this | Comments]]>cinematicplaystationplaystation-vitaSCEESony-Computer-Entertainment-Europevitawipeoutwipeout-2048wipeout-ngpSat, 21 Jan 2012 10:30:00 ESThttp://www.joystiq.com/2011/11/22/sony-first-party-vita-launch-eu/http://www.joystiq.com/2011/11/22/sony-first-party-vita-launch-eu/http://www.joystiq.com/2011/11/22/sony-first-party-vita-launch-eu/#comments
Sony kinda has a thing for Europe, as evidenced by today's PlayStation Vita event in London. SCEE worldwide studios SVP Michael Denny took to the stage to reveal the February 22, 2012 first party launch lineup for the PlayStation Vita, which includes titles like Uncharted: Golden Abyss and Wipeout 2048.

The list of 12 games adds to the two from Namco we already expected by February 22 -- namely Ridge Racer and Touch My Katamari -- and reveals a cadre of "in development" titles, even outing a couple we'd yet to hear about. Presumably the EU's first party launch lineup isn't far off from North America's, but we'll assuredly find out more definitively in the near future.

Permalink | Email this | Comments]]>michael-dennyplaystationplaystation-vitaq1-2012release-datesceesony-computer-entertainment-europeuncharted-golden-abyssuncharted-ngpvitawipeout-2048Tue, 22 Nov 2011 15:00:00 ESThttp://www.joystiq.com/2011/08/05/tamer-version-of-heavy-rain-to-be-re-released-in-europe/http://www.joystiq.com/2011/08/05/tamer-version-of-heavy-rain-to-be-re-released-in-europe/http://www.joystiq.com/2011/08/05/tamer-version-of-heavy-rain-to-be-re-released-in-europe/#comments
PEGI, the European video games rating board, recently published an evaluation for Heavy Rain Edition Modifiée, an apparently toned-down version of Quantic Dream's interactive drama which will carry a PEGI 16 rating (marked down from the original's PEGI 18 rating). Little is known about the content or reasoning behind the new, minor-friendly version of the game, but as the PEGI rating mentions an August 3 release date, it'll probably start showing up on European store shelves soon.

So, what's getting cut in the Edition Modifiée? According to the PEGI ratings, the original's "extreme violence" and "violence towards defenceless people" have been downgraded to "realistic-looking violence." We can't wait to see how this changes the game's more intense sequences. For instance, there's that one scene, during which you have five minutes to improvise a tool which you can use to cut your fingernails.

Update: Looks like the tamer edition isn't releasing Europe-wide -- a Sony representative confirmed to Eurogamer that the new version "is just a small initiative for France only."

Permalink | Email this | Comments]]>Heavy-Rainpegipegi-16playstationps3quantic-dreamSony-Computer-Entertainment-EuropeFri, 05 Aug 2011 22:00:00 ESThttp://www.joystiq.com/2011/07/19/littlebigplanet-vita-dev-signs-exclusivity-deal-with-sony/http://www.joystiq.com/2011/07/19/littlebigplanet-vita-dev-signs-exclusivity-deal-with-sony/http://www.joystiq.com/2011/07/19/littlebigplanet-vita-dev-signs-exclusivity-deal-with-sony/#comments
Sony has added another LittleBigPlanet developer to its collection. Franchise originator Media Molecule became a Sony-exclusive first party in 2010, and now PlayStation Vita LBP developer Double Eleven is joining them in the exclusive club, though through a contract and not outright ownership.

Double Eleven has signed a deal with Sony in which the developer, formed by ex-Rockstar Leeds lead engineers, will create games exclusively for SCEE. That includes LittleBigPlanet, along with "new titles for Sony platforms" -- mostly the Vita, we assume, given the studio's predilection for handheld gaming.

Permalink | Email this | Comments]]>double-elevenlittlebigplanet-vitaplaystationplaystation-vitasceesonySony-Computer-Entertainment-EuropevitaTue, 19 Jul 2011 18:50:00 ESThttp://www.joystiq.com/2011/06/16/littlebigplanet-2-move-dlc-preview-infinity-times-two/http://www.joystiq.com/2011/06/16/littlebigplanet-2-move-dlc-preview-infinity-times-two/http://www.joystiq.com/2011/06/16/littlebigplanet-2-move-dlc-preview-infinity-times-two/#commentsLittleBigPlanet 2's upcoming, Move-integrated expansion can't really be classified as anything other than relentless. When Media Molecule launched the game this past January, the possibilities for prospective creator-curators were limitless -- as evidenced by the community's daily discoveries of new ways to use the core game's toolset. When the Move DLC launches this September, it's going to push the still-not-reached boundaries back even further.

During a demo led by Media Molecule's James Spafford and Christophe Villedieu, I learned that the studio's ambitions for the expansion are as straightforward as they are lofty. By adding a suite of Move-based controls to the Create tools catalog, Media Molecule hopes to give players the opportunity and the inspiration to use the orb-tipped peripheral in ways that so-called "professional" developers haven't even considered yet.

Permalink | Email this | Comments]]>dlcLittleBigPlanet-2media-moleculemoveplaystationplaystation-moveps3sonysony-computer-entertainment-europeThu, 16 Jun 2011 08:45:00 ESThttp://www.joystiq.com/2011/06/02/euro-psn-gets-massive-update-ps-plus-members-get-more-freebies/http://www.joystiq.com/2011/06/02/euro-psn-gets-massive-update-ps-plus-members-get-more-freebies/http://www.joystiq.com/2011/06/02/euro-psn-gets-massive-update-ps-plus-members-get-more-freebies/#comments
Just hours after the PlayStation Network Store went back online, Sony took to its European PlayStation blog to detail both what's coming in the first major update, as well as what European PS Plus subscribers will be receiving in the coming weeks. Beyond the already detailed "Welcome Back" content, SCEE says an extra 10 days will be added to the 60 already included in the Plus "Welcome Back" package, "due to the Store coming back a little later that we hoped."

Additionally, April's Plus content and deals are being extended for two extra weeks, meaning that if you missed a chance to download Premiere Manager at 50 percent off, there's still time! June's offers have yet to be revealed, but the post does promise Plus users a free copy of Burnout Paradise as part of the month's content offerings.

The "Spring Offers" deal for all PSN users has also been extended to June 8, a sale which was unavailable during the majority of its duration as a result of the month-long PSN outage. All PSN users can also snag a free copy of FIFA 11 Ultimate Team, a soccer management game from EA, for the time being.

And finally, the EU PlayStation Store has also received a massive update, the likes of which we've never seen before. Final Fantasy VI is totally on there, as is a mess of new Hyperdimension Neptunia content and ... well, you know what? We're going to simply point you to it rather than try to wade the flood.

Permalink | Email this | Comments]]>Burnout-Paradiseeueuropeeuropean-unionfifa-11-ultimate-teamplaystationplaystation-networkplaystation-network-storeplaystation-plusplaystation-storeps3psnpspsceesonysony-computer-entertainment-europeThu, 02 Jun 2011 15:40:00 ESThttp://www.joystiq.com/2011/06/02/wipeout-ngp-gameplay-video-flies-into-view/http://www.joystiq.com/2011/06/02/wipeout-ngp-gameplay-video-flies-into-view/http://www.joystiq.com/2011/06/02/wipeout-ngp-gameplay-video-flies-into-view/#comments
Okay, the video of Wipeout running on Sony's NGP didn't literally fly into view, but it does contain a variety of flying liveries. It also contains several game journos -- including our own Chris Grant! -- staring intently at prototype NGPs. We much prefer the racing parts. Sorry, Chris!

Permalink | Email this | Comments]]>gameplayngpplaystationplaystation-vitasceesony-computer-entertainment-europevitawipeout-ngpThu, 02 Jun 2011 14:13:00 ESThttp://www.joystiq.com/2011/05/26/invizimals-shadow-zone-will-cause-you-to-swat-at-your-coffee-ta/http://www.joystiq.com/2011/05/26/invizimals-shadow-zone-will-cause-you-to-swat-at-your-coffee-ta/http://www.joystiq.com/2011/05/26/invizimals-shadow-zone-will-cause-you-to-swat-at-your-coffee-ta/#comments
Augmented reality-based collection-RPG Invizimals never quite picked up the steam in North America that it managed to conjure up in Europe -- probably due to the fact the game came to our shores a full year after it hit PAL territories. Still, that doesn't mean we'll have to go without further iterations of the undetectable monster franchise: PlayStation Blog has announced that Invizimals: Shadow Zone, which dropped in Europe last November, will come stateside this fall.

The game throws over 100 more secret beasts into the mix, and adds a co-op component to the original title's monster-capturing mechanic. So, potentially, you could have two people working in tandem to snatch collectible apparitions from the flat surfaces of their homes. We can't tell if that's going to make them look less insane, or exponentially more insane.

Permalink | Email this | Comments]]>invizimalsinvizimals-shadow-zonenovaramaplaystationpspsequelsonySony-Computer-Entertainment-EuropeThu, 26 May 2011 21:00:00 ESThttp://www.joystiq.com/2011/04/27/sony-response-to-psn-outage-was-dependent-on-forensic-analysis/http://www.joystiq.com/2011/04/27/sony-response-to-psn-outage-was-dependent-on-forensic-analysis/http://www.joystiq.com/2011/04/27/sony-response-to-psn-outage-was-dependent-on-forensic-analysis/#comments
What happened after Sony pulled the plug on PlayStation Network, and before it finally alerted customers that their information had been compromised during an unlawful intrusion? According to SCEE head of communications Nick Caplin, writing in a post on the European PlayStation blog this morning, Sony's lackluster communication efforts were impeded because the company didn't immediately assume the worst. "There's a difference in timing between when we identified there was an intrusion and when we learned of consumers' data being compromised," Caplin says.

He goes on to explain that Sony learned of the "illegal intrusion" on April 19 and "subsequently shut the services down," though the official FAQ he links to in his post claims that Sony found the breach "between April 17 and 19." Furthermore, Caplin says that after shutting down PSN and Qriocity, "It was necessary to conduct several days of forensic analysis, and it took our experts until yesterday to understand the scope of the breach." There's your disparity.

The FAQ further notes that services will remain down until Sony can "verify smooth operation" of its network, though the company is "working hard to resume the services as soon as we can be reasonably assured security concerns are addressed." It also notes that folks looking for refunds may be out of luck for the moment, as Sony "will assess the correct course of action" regarding such requests when "full services are restored."

Beyond one US Senator politicizing Sony's info breach, the UK's Information Commissioner's Office also announced today that it would be questioning the company on the issue. "We are contacting Sony and will be making further enquiries to establish the precise nature of the incident before deciding what action, if any, needs to be taken by this office," the ICO said of its plans in a statement to Eurogamer.

Permalink | Email this | Comments]]>nick-caplinoutageplaystationplaystation-networkps3psnpsn-outage-2011pspqriocitysceesonysony-computer-entertainment-europeWed, 27 Apr 2011 10:30:00 ESThttp://www.joystiq.com/2011/03/28/killzone-live-action-short-overacts-the-helghan-wars-origins/http://www.joystiq.com/2011/03/28/killzone-live-action-short-overacts-the-helghan-wars-origins/http://www.joystiq.com/2011/03/28/killzone-live-action-short-overacts-the-helghan-wars-origins/#comments
Not since Command & Conquer's Kane have we seen overacting of such brilliance as that exhibited in the new Killzone origin story clip. Two friends, one ISA and one Helghan, have their friendship torn asunder ... in the name of war. Check it out after the break.