I also wonder if the sales are going to be much lower now that Microsoft have upgraded the Xbox’s firmware to be.. well… crappy when it comes to highlighting indie games. It’s practically hidden away, and it shows in the very, very low download numbers for December. Still, if I’m looking at this right, $430K+ is beyond great!! I can only dream of making 10% of that in a year. Great work. I’ll definitely do what I can to drive that number even higher. Thanks once once again for the awesome games.

Hmm….I wonder if you would sell more copies on xbox live if you made breath of death and Cthulhu a package deal for 3 bucks. Over a 100,000 sold on steam as a bundle for the same price as one of 2 games on xbox live, so its understandable to see why steam sold so many, consumers value deals and a two for $3 is a good deal for most. Also, have to take into account steam 50 percent off sales, and everything else they do to move games. I am kinda interested in just how much cash you all made off your steam sales versus your xbox live sales. I consider humble indie bundles a totally separate issue.

I’d actually wanted to look into this after I did a video review of the game on ThatGuyWithTheGlasses.com and YouTube. It came out on the evening of May 21, 2010, so I’m hoping there was some sort of spike in sales on May 21-23. If not, my viewers truly are cheap, haha.

I’ll see what I can do to get those sales for Cthulu up sometime in 2012. I’m still on my first playthrough due to some thing irl getting in the way.

Thanks for making awesome games. I’m never going to get a true Phantasy Star V, so your great RPGs are pretty much all I have. That, and a copy of Pier Solar that was stolen by the USPS after being in transit for 10 damn months. Ugh.