[...]But as they're encouraging people to use the LFG tool to do this, won't your score always only be as good as the lowest common denominator you're randomly grouped with?

Unless the LFG tool will be updated to allow queueing specifically for timed runs, we will likely be stuck with the everyday-sunday-drivers in LFG groups who can't be arsed. I'm pretty sure one can still queue for LFG with a team of 5 realm-only people too though? They couldn't possibly expect us to attempt serious timed runs with LFG only groups.

Originally Posted by MrExcelion

I hope they're considering this ahead of time.

They could fix it easily enough by linking the intended pack pulls to the nearest boss, but if the first list of gold medal runs consists only of rogues and druids we know what happened. :P

"Heroic mode dungeons will not be as difficult as they were in Cataclysm, instead they will be similar to the Wrath of the Lich King level difficulty."will not be as difficult as they were in CataclysmWhat? Difficult in cata? Seriously?

Beta for MoP hasnt even started but everybody agrees that it's going to be bad. If I had time and money Id love to play MoP. Btw why are there no bows/range weapons listed for the hunter transmog list ?

You know, I don't get why they are nerfing heroic difficulty. They should be harder than they were in Cata. Original BC heroic difficulty was perfect.

Now that they obviously can scale gear based on iLvl, why not just apply the raid gear scaling system to 5-mans? The name "heroic" wouldn't quite mean the same, but you'd have:

LFD: Just like LFR, this provides a cross-realm queue for finding other players to do 5-mans. Loot quality is a full tier below the current normal-mode raid loot. VP available as it is currently.

Normal: Just like normal raids, there is no automated cross-realm queuing system for these. They are of superior difficulty to LFD versions, and loot quality is a half-tier below the current normal-mode raid loot. Same VP as LFD.

Heroic: Same deal, but even harder and loot quality would be equal to the current normal-mode raid loot. Same VP as LFD and Normal mode.

The scaling can be built around - just like LFR/normal/heroic raiding - the addition or subtraction of things like: individual boss mechanics, mob health, damage output, etc. Can even cheese it with group buffs/debuffs if balancing looks too hard.

This solves the same problem LFR solved, allowing Blizzard to develop truly challenging and rewarding content without totally leaving bad players (or casual players who just want to farm quick VP a few times per week) in the dust.

You know, I don't get why they are nerfing heroic difficulty. They should be harder than they were in Cata. Original BC heroic difficulty was perfect.

Now that they obviously can scale gear based on iLvl, why not just apply the raid gear scaling system to 5-mans? The name "heroic" wouldn't quite mean the same, but you'd have:

LFD: Just like LFR, this provides a cross-realm queue for finding other players to do 5-mans. Loot quality is a full tier below the current normal-mode raid loot. VP available as it is currently.

Normal: Just like normal raids, there is no automated cross-realm queuing system for these. They are of superior difficulty to LFD versions, and loot quality is a half-tier below the current normal-mode raid loot. Same VP as LFD.

Heroic: Same deal, but even harder and loot quality would be equal to the current normal-mode raid loot. Same VP as LFD and Normal mode.

Good idea but they should just skip the normal version option and make it the heroic option(so LFD is still normal but gear is inferior to raid gear).

Originally Posted by kbarh

may i suggest you check out wowwiki or any similar site, it's Grom that orders the murder of Cairne

Damn it's nice change to drop them to Wotlk difficulty, now I can run couple of dungeons after work day, not just one. Just dont got enough time for those 2 hour long dungeons.

Are you kidding ? 2 hours long dungeons ? In my world it's already more like 15-20min long dungeons now, and they're still a bit harder than WotLK's ; except they're shorter.
And even if you're talking about original Cataclysm difficulty, it was quite rare. Most of the time it took me around 40-45min with PuGs.