Tap an untapped Spider you control: Search your graveyard and/or library for a card named Arachnus Web and put it onto the battlefield attached to target creature. If you search your library this way, shuffle it.

5/7

{5}{G}

Creature — Spider

Reach

Tap an untapped Spider you control: Search your graveyard and/or library for a card named Arachnus Web and put it onto the battlefield attached to target creature. If you search your library this way, shuffle it.

5/7

Attended Knight

Attended Knight

{2}{W}

Creature — Human Knight

First strike (This creature deals combat damage before creatures without first strike.)

{1}{G}: Death-Hood Cobra gains reach until end of turn. (It can block creatures with flying.)

{1}{G}: Death-Hood Cobra gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

2/2

{1}{G}

Creature — Snake

{1}{G}: Death-Hood Cobra gains reach until end of turn.

{1}{G}: Death-Hood Cobra gains deathtouch until end of turn.

2/2

Gruul War Chant

Gruul War Chant

{2}{R}{G}

Enchantment

Attacking creatures you control get +1/+0 and have menace. (They can't be blocked except by two or more creatures.)

{2}{R}{G}

Enchantment

Attacking creatures you control get +1/+0 and have menace.

Madcap Skills

Madcap Skills

{1}{R}

Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+0 and has menace. (It can't be blocked except by two or more creatures.)

{1}{R}

Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+0 and has menace.

Magma Jet

Magma Jet

{1}{R}

Instant

Magma Jet deals 2 damage to target creature or player. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

{1}{R}

Instant

Magma Jet deals 2 damage to target creature or player. Scry 2.

Rootborn Defenses

Rootborn Defenses

{2}{W}

Instant

Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control. Damage and effects that say "destroy" don't destroy creatures with indestructible.)

{2}{W}

Instant

Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control.)

Serum Visions

Serum Visions

{U}

Sorcery

Draw a card. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

{U}

Sorcery

Draw a card. Scry 2.

Ulvenwald Tracker

Ulvenwald Tracker

{G}

Creature — Human Shaman

{1}{G}, {T}: Target creature you control fights another target creature. (Each deals damage equal to its power to the other.)

1/1

{G}

Creature — Human Shaman

{1}{G}, {T}: Target creature you control fights another target creature.

1/1

Vampire Nighthawk

Vampire Nighthawk

{1}{B}{B}

Creature — Vampire Shaman

Flying

Deathtouch(Any amount of damage this deals to a creature is enough to destroy it.)

Lifelink(Damage dealt by this creature also causes you to gain that much life.)

2/3

{1}{B}{B}

Creature — Vampire Shaman

Flying, deathtouch, lifelink

2/3

Venser, Shaper Savant

Venser, Shaper Savant

{2}{U}{U}

Legendary Creature — Human Wizard

Flash (You may cast this spell any time you could cast an instant.)

When Venser, Shaper Savant enters the battlefield, return target spell or permanent to its owner's hand.

2/2

{2}{U}{U}

Legendary Creature — Human Wizard

Flash

When Venser, Shaper Savant enters the battlefield, return target spell or permanent to its owner's hand.

2/2

Wall of Frost

Wall of Frost

{1}{U}{U}

Creature — Wall

Defender (This creature can't attack.)

Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step.

0/7

{1}{U}{U}

Creature — Wall

Defender

Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step.

0/7

Youthful Knight

Youthful Knight

{1}{W}

Creature — Human Knight

First strike (This creature deals combat damage before creatures without first strike.)