TheElvesRule wrote:Last i played arms specced warriors could hold their own in any part of the game, be it pvp or pve. I guess I would do pvp with a bit of e on the side

Truth is, I don't know much about PvP. For PvE, however, I find that Fury DPS almost always works better in raids. However, for warrior PvE DPS, it is totally dependant on your weapon. If you have a sexy 2 handed weapon and mediocre dual wield, you'll do better with MS spec and vise versa.

But Bob, Arms brings one thing that which is the only reason people prefer arms over fury, Blood Frenzy. Plus if you have an enh shaman, arms will get a bigger dps boost than fury. Of course we are assuming equal skill here.

Oh yeah, and endless rage is a garbage 41pt talent. Better off getting rid of the points in imp ms too and going for imp slam. 1 sec cd less and 5% extra dmg isn't enough to justify it.

Bobwich III wrote:My mistake, forgot about blood frenzy. Though from what I've seen they really aren't used til black temple/sunwell, guessing because how warriors scale with gear.

Every progression guild has used mostly 33/28 warriors when they have room for DPS warriors since BC released. Until one of the recent rounds of adding badge loot, fury was not viable at5 all before t6 level gear, because there wasn't enough hit rating to pull it off.

Elves, considering it sounds like you'll have a pretty random time to play, you'll probably want to focus on pvp/arena. Arms is your best bet, and like people said, stuff like improved mortal strike and endless rage are quite subpar for bottom of the tree talents.

Taking stuff like improved disciplines over a weapon specialization would be quite dumb, imo.