Special notes: Units are grouped by type, and within groupings, the ones on top are closest to Geoffrey while the ones on bottom are closest to the boss. Notice that I listed STR for the Warriors rather than Atk, since they use Bowguns. Boss moves when the door is broken down.

These enemies start where the GMs and the Laguz meet up in the north. I am not counting the ones that died along the way. Cutoff is anything above the Thicket chokepoint. Levels/stat/gear are approximate (hard to get to them before the laguz do):

OK, so, there's no real easy way to do 3-6. I have the numbers for enemy levels and such, but because of the Fog of War I can't tell where the reinforcements are coming from or what turns that they arrive on. With Jill + Celerity + Torches, I can get a good portion of the starting positions for enemy laguz, however that doesn't tell the whole story, as some of the ones in far-flung places will actually be further away than the reinforcements in subsequent turns. So here are two seperate enemy counts... they are approximate, but fairly accurate nonetheless:

I say "roughly", because I can't see the whole map no matter what I do. There were only three laguz with A-rank Strike instead of S-rank. Invariably they are the ones that are level 14. Some of the 15 cats have 8 STR, but all over the 16+ cats have at least 8. About half of the level 17 cats have 9 STR. Some 16 Tigers have 13 STR instead of 12. An AS of 18 can happen on a 16 or an 18 Tiger, but it's uncommon and mostly happens on the 17's. Now for stats (all stats are for transformed laguz):