One of the real takeaways from the time I’ve spent with Assassin’s Creed Odyssey so far is that Ubisoft is working hard to make it the most immersive experience in the series. Now a new game mode is looking to take this bent towards immersion to the extreme.

A recent IGN demo revealed that players will select one of two different modes, separate from the difficulty settings, that will dramatically affect your experience with the game. There’s Guided Mode, which is described as a “more traditional experience. Markers are displayed at all times, and quest objectives are given to you automatically.” Sounds like pretty standard fare for an open-world Ubisoft game, right?

Then there’s Exploration Mode. Here, the “user must investigate the world to uncover targets and quest objectives.” It goes on to say that Exploration Mode is “the way Assassin’s Creed Odyssey is meant to be experienced.”

Practically speaking, Exploration Mode will still have some map markers, though not nearly as many as Guided Mode. The difference is that Exploration’s map markers will function more as clues instead of actual locations, and those clues will still require players to talk to NPCs to get more information about targets and locations.

The fact that Exploration Mode is described as basically the “correct” way to play Assassin’s Creed Odyssey shows how serious Ubisoft is about making the game an immersive experience. Odyssey‘s version of ancient Greece is vividly realized, so it makes sense that the developers would want to show it off by removing the pesky UI elements that make it feel very video game-y. On the other hand, depending on your outlook, the lack of a guiding hand might extend the gameplay artificially. But hey, at least Ubisoft is giving you the option. The game’s all about choices, after all.

About Michael Goroff

Michael Goroff has been gaming for almost three decades. He's a lover of all games and systems, but he mostly plays Xbox. That being said, if he's a fanboy, he's a fanboy for the game industry as a whole. Spit white-hot fanboy hate at him, trash talk his Gold II rank on Rocket League, or maybe just send him a cordial hello on Twitter @gogogoroff.

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Assassin’s Creed Odyssey’s new mode forces you to discover the world

Assassin's Creed Odyssey's Exploration Mode will feel a lot more old school than a traditional Ubisoft game.

One of the real takeaways from the time I’ve spent with Assassin’s Creed Odyssey so far is that Ubisoft is working hard to make it the most immersive experience in the series. Now a new game mode is looking to take this bent towards immersion to the extreme.

A recent IGN demo revealed that players will select one of two different modes, separate from the difficulty settings, that will dramatically affect your experience with the game. There’s Guided Mode, which is described as a “more traditional experience. Markers are displayed at all times, and quest objectives are given to you automatically.” Sounds like pretty standard fare for an open-world Ubisoft game, right?

Then there’s Exploration Mode. Here, the “user must investigate the world to uncover targets and quest objectives.” It goes on to say that Exploration Mode is “the way Assassin’s Creed Odyssey is meant to be experienced.”

Practically speaking, Exploration Mode will still have some map markers, though not nearly as many as Guided Mode. The difference is that Exploration’s map markers will function more as clues instead of actual locations, and those clues will still require players to talk to NPCs to get more information about targets and locations.

The fact that Exploration Mode is described as basically the “correct” way to play Assassin’s Creed Odyssey shows how serious Ubisoft is about making the game an immersive experience. Odyssey‘s version of ancient Greece is vividly realized, so it makes sense that the developers would want to show it off by removing the pesky UI elements that make it feel very video game-y. On the other hand, depending on your outlook, the lack of a guiding hand might extend the gameplay artificially. But hey, at least Ubisoft is giving you the option. The game’s all about choices, after all.

About Michael Goroff

Michael Goroff has been gaming for almost three decades. He's a lover of all games and systems, but he mostly plays Xbox. That being said, if he's a fanboy, he's a fanboy for the game industry as a whole. Spit white-hot fanboy hate at him, trash talk his Gold II rank on Rocket League, or maybe just send him a cordial hello on Twitter @gogogoroff.