Castle of Heroes is a turn-based, multiplayer strategy role-playing game where users can build their dream fortresses and armies and send them head-to-head against other players' forces. With level progression, more unique units and game pieces become available and players can vie for the most efficient castle design or most aesthetically pleasing one.

The roots for this project go as far back as 2002, when William was working on Exile Forever. The genesis for the gameplay comes from classics such as Master of Orion and Master of Magic, and more recently, Galactic Civilizations. This game also draws inspiration from The Odyssey Online Classic, a tile-based online RPG that William was a heavy participant in.

Castle of Heroes as a concept came about in 2007. Early prototypes used Processing.js and HTML5 canvas techniques for inspriration and the game eventually settled into its current incarnation in 2012.

This is a Symfony2 project and the client-side UI is heavily powered by jQuery.

This application is abandoned but functionality remains intact. It was a labor of love and a blast to develop!