Braavosi Dancer 1 (Defense) With fencing weapons in hands, gain +1 to Defensive Bonus even when making an attack.

Braavosi Dancer II (Fighting: Fensing) As a Greater Action, sacrifice all bonus dice (from fencing) and make a single attack against the adjacent opponent. A hit deals normal damage. Every 5 points over TN, Combat Defense is increased by 1 until next Fighting text.

Dexterous (Ability: Any Specialty) During Agility Test, reroll any 1s up to bonus dice provided by appropriate specialty.

Nemesis You have a destructive enemy.

Haunted (Awareness) -1D on Awareness tests

Furious (Persuasion) During Persuasion tests, you must begin with Intimidate. -2D on all Persuasion: Seduce tests.

Destiny

Virtue

Vice

Wounds/Injuries

3

Charitable

Cowardly

0/0

Armor

Armor Rating

Armor Penalty

Bulk

Leather Armor(Soft)

2

-1

0

Weapon

Test Dice

Weapon Damage

Qualities

Braavosi Sword

5D+1B

5

Defensive +2, Fast

Dagger

5D+1B

4

Defensive +1, Off-Hand +1

Intrigue defense

Combat defense

Composure

Health

7

11/12/15

9

9

Type

Gained

Spent

Notes

Experience

2

0

Glory

0

0

Coin

Bio:

Growing up on a Braavosi merchant ship was full of adventure. Between the storms, foreign lands and ships passengers there was never a dull moment. I suppose that is why a life of a duelist was fitting for me. I began learning from the Braavosi duelist that booked passage on my father’s ship. When I was 18 I moved to the mainland to officially train as a duelist. Now two years later I am ready to test my skills in other lands and possible learn some new skills that may help me back home.