PARAMETERS

Specify f2xfP, f2yfP, f2zfP, and f2wfP coordinates of a vertex.
Not all parameters are present in all forms of the command.

C SPECIFICATION

void f3glVertex2dvfP(
const GLdouble fI*vfP )

void f3glVertex2fvfP(
const GLfloat fI*vfP )

void f3glVertex2ivfP(
const GLint fI*vfP )

void f3glVertex2svfP(
const GLshort fI*vfP )

void f3glVertex3dvfP(
const GLdouble fI*vfP )

void f3glVertex3fvfP(
const GLfloat fI*vfP )

void f3glVertex3ivfP(
const GLint fI*vfP )

void f3glVertex3svfP(
const GLshort fI*vfP )

void f3glVertex4dvfP(
const GLdouble fI*vfP )

void f3glVertex4fvfP(
const GLfloat fI*vfP )

void f3glVertex4ivfP(
const GLint fI*vfP )

void f3glVertex4svfP(
const GLshort fI*vfP )

PARAMETERS

f2vfP

Specifies a pointer to an array of two, three, or four elements.
The elements of a two-element array are f2xfP and f2yfP;
of a three-element array, f2xfP, f2yfP, and f2zfP;
and of a four-element array, f2xfP, f2yfP, f2zfP, and f2wfP.

DESCRIPTION

%f3glVertexfP commands are used within %f3glBeginfP/%f3glEndfP pairs to specify
point, line, and polygon vertices.
The current color,
normal,
and texture coordinates are associated with the vertex when %f3glVertexfP is called.
When only f2xfP and f2yfP are specified,
f2zfP defaults to 0 and f2wfP defaults to 1.
When f2x, y,fP and f2zfP are specified,
f2wfP defaults to 1.