Can you combo after EX collider or EX Rajinken,or can you only follow up with specials and supers?Really diggin' Benimaru in this game.

EX Raijinken sure, clear ground combo, EX Collider yes but different way... it crumple the opponent and what ever you do after send the character in air, so you have to do a combo like iado kick and drive cancel for extend, or someother thing more straight away

I found an interesting setup, haven't really calculated the potential damage but here it goes tell me what you guys think.

Example:2A > 2A > 236AC > 66 > SJ > J.D

Explanation: After the 236AC, the opponent is left suspended as we all know, now if you dash forward and SJ and the opponent techs. J.D will crossup extremely deep on their tech roll. It's instant for the opponent, secondly it safe jumps Leona's EX moonslasher. I know not a big deal, but I have a theory that it safe jumps other dps as well as crossing up notations. I'll be tesing it later today and will post my results, it's just hard to replicate , because you can't set the record dummy to block or passive move you can only guesstimate.

Edit:I've finished conducting my tests and it safe jumps the entire casts normal reversals save for a few that I will now list. Some DMs I didn't get the chance to test and will later on.

I found an interesting setup, haven't really calculated the potential damage but here it goes tell me what you guys think.

Example:2A > 2A > 236AC > 66 > SJ > J.D

Explanation: After the 236AC, the opponent is left suspended as we all know, now if you dash forward and SJ and the opponent techs. J.D will crossup extremely deep on their tech roll. It's instant for the opponent, secondly it safe jumps Leona's EX moonslasher. I know not a big deal, but I have a theory that it safe jumps other dps as well as crossing up notations. I'll be tesing it later today and will post my results, it's just hard to replicate , because you can't set the record dummy to block or passive move you can only guesstimate.

Edit:I've finished conducting my tests and it safe jumps the entire casts normal reversals save for a few that I will now list. Some DMs I didn't get the chance to test and will later on.

You would be missing out on about 10% damage by doing this set up instead of qcf+K > d,u+K or even more damage if using supers.

I'm not sure if that's worth is since most opponents will roll forward when they see a possible cross-up setup.

It would probably be better to find a similar set up after hitting them with a j.D or j.CD after the qcf+AC so you wouldn't be sacrificing 10% damage. Most of the time resets happen when damage is scaled too hard

You would be missing out on about 10% damage by doing this set up instead of qcf+K > d,u+K or even more damage if using supers.

I'm not sure if that's worth is since most opponents will roll forward when they see a possible cross-up setup.

It would probably be better to find a similar set up after hitting them with a j.D or j.CD after the qcf+AC so you wouldn't be sacrificing 10% damage. Most of the time resets happen when damage is scaled too hard

That setup was only an example as I didn't have an actual legitimate setup prepared for it. Thank you for your input it was greatly appreciated so I can proceed with more enthusiasm. ^^