Power Overhaul

Instead of a release, we felt it necessary to address an issue that we've been discussing for a few months now.

When working on some mechanic changes and additions, specifically fixing weapon balance and upgrading the AI, we kept stumbling upon fundamental problems with our current way of building structures with at its core, the power system.

For this reason we discussed those problems and came up with a possible solution, which we would like to present to you here: