Why does his ejector seat put him back into the explosion his mech presumably quite predictably makes after it dies?

Hollywood crap. In reality (lol) the pilot would be encased in a full pod to protect against extreme environments, and the pod itself would have a rocket booster to propel it into the stratosphere and a few miles away before it comes down.

After two years of near-total silence about the fate of the MechWarrior reboot, Piranha Games has announced MechWarrior Online, a free-to-play, team-based multiplayer BattleMech sim that’ll go live in the second half of 2012. ...

After two years of near-total silence about the fate of the MechWarrior reboot, Piranha Games has announced MechWarrior Online, a free-to-play, team-based multiplayer BattleMech sim that’ll go live in the second half of 2012. ...

And regarding the performance good that I upgraded my machine two months ago after saving for it for over a year. (Intel i7-3840 (Sandybridge-E, 3.8Ghz, Quad +HT), 16GB Corsair Vengeance DDR3-1600, GA-X79-UD3 (I didn´t had an non ASUS board in my main rig since a long time ago. The last non ASUS board was an GA-6BA BabyAT Slot1 board with an BX Chipset. Damn I am getting old) and a 128GB OCZ Agility 3 SSD (My old 64GB ADATA SSD got to small after a while.) With the 560TI I already got sometime ago that should be enough for sometime to come.

I'm subject to an NDA. I can't say much about it.
But if my computer was better, I'd say it seems like it will be a good game once released. I'm about to get myself a 550TI (the 560 is a little above my pocket), so I'm hoping that would improve my framerate problem and I'll then be able to get myself a better opinion of the overall game. At the moment it's quite clouded by the fact it's one heck of a resource hog...

Well I did go from an 9800GT (Gainward Golden Sample, 1GB) and 9600GT for PhysX combo to the 560TI 1GB (POV, 1GB) and I didn´t felt that much of an performance improvement. Sure the graphics were better in for example DiRT 3 but it did run as smooth on the old combo over the DirectX 9 rendering path then it did with the new card at 1920x1200 an max details over the DirectX 11 path.

But there is really big advantage for the new card! In idle the 560TI only needs a fraction of the power the old combo needed and for most of us these cards do idle most of the time.
Hell I havn´t played anything needing more power then a S3 Trio3D (Okay people rise your hands if you had one of these.) in weeks. (Speaks Solitaire.)

Sure, if you have another PCIe 16 Slot free. You only have to adjust the settings for PhysX in the NV control panel.

Instead of buying an 550TI you also could get a second 9600GT (and a SLI connector) and you can SLI them on more or less any board thanks a software called HyperSLI. I have used it myself in my Guest/Reserve rig with two 9800GT (Before I killed one of them.) on an non SLI certified MSI P35 board and a friend of mine uses it with two 260GTX on a ASUS H67 board also not SLI certified (Only VMWare Workstation doesn´t like it.).