Knight Zbrush 3D model

3D model of a Knight.
- modeled in Zbrush 4R7p3;
- ztl file format
- model consist of 65 subtools;
- polypaint in grey tones;
- model was rendered at the highest subdivision level;
- model was rendered in Zbrush with the BasicMaterial and MatCap White Cavity;
- some parts are decimated;
Note:
- model has a very big polycount; to open scene in zbrush needs a fast computer;
- subdivided subtools was set at first subdivion level;
- to set the highest subdivision level for all subtools at once, use function 'All high' in SubTool inset from Tool menu;
- subtools doesn't have active Noise; all detailes are applyed to the mesh;
- you can turn off helmet, skirt and pedestal if you want;
Polycount (at the highest subdivision level):
69 048 847 polys
67 157 961 points
Enjoy!