List of Final Fantasy Tactics Weapons

The following are a list of weapons from Final Fantasy Tactics and the remake, Final Fantasy Tactics: The War of the Lions. All of the extra items that were introduced in the PSP version gotten from the Multiplayer Mode will be unlocked after the player finishes the game in the iOS version. After the credits have finished rolling, the game will auto-save and all the PSP items will appear in the Poachers' Den. Multiplayer-exclusive weapons cannot be thrown with the Ninja's Throw command.

Some weapons are found as treasures on the battlefields with the Treasure Hunter ability. For the exact location on the grid, see the location article.

Contents

Axes can be wielded by Squires, Geomancers, and Onion Knights though any Job can equip them if the character has equipped the ability Equip Axes of the Squire. While Axes have higher attack power and can deal more damage than weapons available at the same time, their damage is random and they can do much less than other weapons. Axes can be used with Dual Wield and Doublehand. Axes have a vertical range of 2 tiles up and 3 tiles down, and can be bought at castle Outfitters.

Bags can only be worn by female characters regardless of class and Onion Knights. Bags do random damage similarly to Axes and Flails. Bags are the only weapons that Reis can equip. Bags cannot be Dual Wielded, but it can be used with Doublehand. Bags have a vertical range of 2 tiles up and 3 tiles down, and can be bought at Outfitters not in castles, with the exception of the Outfitter at the Clockwork City of Goug.

Bows can only be wielded by Archers, Onion Knights, and Sky Pirates. Bows are the only ranged weapons that can fire in an arc to shoot around certain obstacles. Bows cannot be used with Dual Wield nor Doublehand. Bows have more range if it targets panels below the user's height. Weather effects and nighttime will give accuracy penalties to bows. Bows have a horizontal range of 3-5 (+1 when shooting downwards, -1 when shooting upwards) and an infinite vertical range.

Cloths can only be wielded by Dancers and Onion Knights. They all have an unnaturally high Parry rate. Cloths cannot be used with Dual Wield nor Doublehand. Cloths have a horizontal range of 2 tiles and a vertical range of 3 tiles up and down, and Outfitters sell them at merchant cities.

Damage calculation

Weapon

Weapon Atk

Weapon Def

Magic Power

Element

Special Effect

Available

Cost

Damask Cloth(Persia)

8

50%

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Outfitters: Royal City of Lesalia (Chapter 3)

7000

This cloth is thick and brilliantly colored, making it perfect for use in carpets.

Fell Swords can only be wielded by Dark Knights, and Onion Knights. Also, all Fell Sword gain extra damage for having low Faith. Fell Swords must be used with two hands, and thus cannot be used with Dual Wield, Doublehand, nor used with a shield. Fell Swords have a vertical range of 2 tiles up and 3 tiles down.

Flails can only be wielded by Squires, Ninjas, and Onion Knights, and Game Hunters. Like axes and bags, they have a higher damage potential than other weapons available at the same time, but they can also do less damage. Flails can be used with Dual Wield and Doublehand. Flails have a vertical range of 2 tiles up and 3 tiles down, and are only sold at merchant cities.

Guns can be wielded by Chemists, Orators, Onion Knights, and Sky Pirates, though any Job can equip them if the character has equipped the ability Equip Guns of the Orator. Magic guns operate on a different formula than normal guns, as they use faith. They will cast a level 1 spell 60% of the time, level 2 30%, and a level 3 10% of the time. In the PS1 version, the names of the Blaze and Glacial/Glacier Guns were mixed up. Guns have a horizontal range of 3-8 tiles, while having infinite vertical range. The guns that can be bought can only be done so at the Clockwork City of Goug.

Instruments were called Harps in the PSX version, they can only be wielded by Bards, and Onion Knights. Instruments, like Books, have a set range of three and are unable to target panels closer or farther away. Instruments cannot be used with Dual Wield or Doublehand. Instruments have a horizontal range of 3 and an infinite vertical range, and can be bought at merchant towns' Outfitters.

Katanas can only be wielded by Samurais, Onion Knights, and Sword Saints, though any Job can equip them if the character has equipped the ability Equip Katana of the Samurai. Katanas have a second purpose: they are required for the Samurai ability Iaido. Katanas can be used with Dual Wield and Doublehand. Katanas have a vertical range of 2 tiles up and 3 tiles down and can be bought at merchant towns' Outfitters.

Ninja Blades can only be wielded by Ninjas, Onion Knights, and Sword Saints. They are similar to knives, as they also use speed to calculate damage. Ninja Blades can be used with Dual Wield and Doublehand. Ninja Blades have a vertical range of 2 tiles up and 3 tiles down and can only be bought at merchant cities.

Damage calculation

Weapon

Weapon Atk

Weapon Def

Magic Power

Element

Special Effect

Available

Cost

Ninja Blade(Hidden Knife)

8

5%

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Outfitters: Defeat Cúchulainn at Lionel Castle (Chapter 3)

3000

A sword specially tailored to the needs of ninjas. Its blade is shorter than that of the average sword.

Poles can only be wielded by Arithmeticians, Mystics, and Onion Knights. They, unlike most melee weapons, have a range of two, which allows the user to avoid counterattacks. Because their power is calculated using magickal attack, it allows Mystics to deal decent damage with physical attacks. Poles cannot be used with Dual Wield, but they be used with Doublehand. Poles have a vertical range of 3 tiles up and down, and can be bought at all Outfitters bar those in the Clockwork City of Goug and castles.

Polearms were called Spears in the PSX version, they can only be wielded by Dragoons, and Divine Knights. In The War Of The Lions remake, Polearms can be wielded by Dragoons, Onion Knights, Sky Pirates, and Divine Knights. Any Job can equip them if the character has equipped the ability Equip Polearm of the Dragoon. Polearms have a range of two, which allows the user to dodge counters from weapons that only have a range of one. Polearms cannot be used with Dual Wield, but they can be used with Doublehand. Polearms have a vertical range of 3 tiles up and down, and can be bought at Outfitters in castles.

Found within the weapons' graphical in-battle sprites in the game's data, there are two unused weapons among the various weapon and shield sprites. The first appears to be a boomerang, while the second is a doll. It is unknown if the doll would have been used as a weapon or a shield, as the graphics contain both intermixed.