- The idea of this survival scene is like nothing other; I love it! aha
- Everything as far as the add-on image, movie poster, and screen shots were spot on and correctly working, no errors, very nice!
- HDR, yes!
- The navigation mesh for the infected worked flawlessly, not a single stuck zombie.
- The map itself is extremely detailed and well thought out; I can easily believe this is an abandoned slaughterhouse.
- I found the lighting in the map to be pretty perfect, I don't think I would change anything as far as that goes.
- There's enough survival supplies to help you survive fairly long, almost too much.
- There's things in this map that I have never seen in any other map, custom brush work and all.
- Custom props and textures in a map are always good to see.

Cons

- I noticed around some corners and props there was a chance you could get stuck or you would awkwardly squeeze by; I think you could have smoothed some brushes out to make navigating the slaughterhouse a bit cleaner.
- There was some minor lag in a couple areas, so I believe there is some optimization that could have been fine tuned, but not a huge deal.
- The map itself I think could have been slightly bigger just for gaming purposes, but the size is fine, I couldn't see a slaughter house being huge anyways.

- Man, I wish I had found this map sooner! The map is quite fun playing with friends, and it doesn't get too repetitive at all. Developers should really take advantage of butcher shops and slaughter houses in zombie games, like the meat hanging from the ceiling and the pooled blood, it's just unique and goes so well with the theme. Overall, a very nice map, the details and lighting made it very enjoyable and I'm glad to say this map is one of my new favorites for L4D. Great work Mark, keep it up!

- The idea of this survival scene is like nothing other; I love it! aha
- Everything as far as the add-on image, movie poster, and screen shots were spot on and correctly working, no errors, very nice!
- HDR, yes!
- The navigation mesh for the infected worked flawlessly, not a single stuck zombie.
- The map itself is extremely detailed and well thought out; I can easily believe this is an abandoned slaughterhouse.
- I found the lighting in the map to be pretty perfect, I don't think I would change anything as far as that goes.
- There's enough survival supplies to help you survive fairly long, almost too much.
- There's things in this map that I have never seen in any other map, custom brush work and all.
- Custom props and textures in a map are always good to see.

Cons

- I noticed around some corners and props there was a chance you could get stuck or you would awkwardly squeeze by; I think you could have smoothed some brushes out to make navigating the slaughterhouse a bit cleaner.
- There was some minor lag in a couple areas, so I believe there is some optimization that could have been fine tuned, but not a huge deal.
- The map itself I think could have been slightly bigger just for gaming purposes, but the size is fine, I couldn't see a slaughter house being huge anyways.

- Man, I wish I had found this map sooner! The map is quite fun playing with friends, and it doesn't get too repetitive at all. Developers should really take advantage of butcher shops and slaughter houses in zombie games, like the meat hanging from the ceiling and the pooled blood, it's just unique and goes so well with the theme. Overall, a very nice map, the details and lighting made it very enjoyable and I'm glad to say this map is one of my new favorites for L4D. Great work Mark, keep it up!

-Very creative, first map (i've seen) in a slaughterhouse.
-Each room is diverse, making it a fun-to-explore map
-Nowhere is safe forever, it forces you to move around and do different tactics.
-The map is believable, you could actually see it working and have people using it.
-(this is small, but it's still a pro) you can actually follow the path the meat takes, you didn't just have random tracks throughout.

Cons

-The mist room. It's only one room, it would be cool to see the mist spill out into the hallway, or even as the time goes on to have it slowly fill the entire map to give it an eerie and creepy feel.
-It's a little small, adding outdoors area (like seeing where the meat goes out into trucks, e.t.c.) would be nice, and make it appeal to the audiences who prefer outdoors.

Easily one of the best custom survival maps I've tried. The only cons are things that would make the map better as a whole, no bot glitches or bad nav meshes, no leaks. The design is well-thought out, it's fun to explore, it's fun to play in. Maybe consider the Con's for a second map, or something. All in all, excellent map.