Would AMD like to comment on 3Dmark Time Spy Async Compute (Or lack of it)?

Apparently the rumor is that 3Dmark Time Spy DX12 benchmark is not leveraging AMD's async compute (Not using parallelism). But instead is using methods geared more towards Nvidia's preemption and concurrency.

'I should note that the primary performance benefit as implemented in Time Spy is via concurrency, so everything here is dependent on a game having additional work to submit and a GPU having execution bubbles to fill.'

The above seems to indicate that 3Dmark is biased towards Nvidia's solution to async computer and the options in Time Spy to 'disable' async compute in the custom options is more of an auto/on toggle rather than an option to explicitly disable/enable async compute.

Furthermore games such as Doom and even Rise of the Tomb Raider clearly show an advantage towards AMD architecture. The face of the matter is that GPU's such as the Fury X are showing significant performance gains as high as 27% in 4K for 60 fps gaming whereas a GTX 1070 barely gains anything and does not reach much about 40 fps. If Nvidia does not supply an updated driver that disputes this fact I can only conclude that 3Dmark is favoring Nvidia hardware and not making full use of AMD's.

Can you please clear this up for us and perhaps reach out to 3Dmark on this?

I am enjoying the new found gains using my R9 290 but it annoys me to see the spread of misinformation by certain invested interests.

I think It's going to be the same story all over again... It's going to depend on the developers, I'm even betting specific dx12 implementation will be up to the devs.

Has Nvidia released any specific driver updates for Doom and TombRaider? I dont think they have yet.. I got an nvidia driver update today but didnt read the release notes. I know my 1070 is hitting 20k 3dmark firestrike graphics scores, havent ran Time Spy yet