Adding reverb is the way to go. Reverb is kind of like an echo; imagine you're in a big room and yelled something, that's reverb.I suggest using Audacity, its free, and you can export it as an ".ogg"file, suitable for Amnesia's engine. Effects are very simple for it, simply click the track, press the effects button at the top and select reverb.

(05-06-2012 11:09 AM)Theforgot3n1 Wrote: Hm, I tried using reverb, the echo, but it didn't sound close to what they do in the flashbacks.

Quote: A cool trick with reverb is to first reverse your vocal-track, apply the
reverb, then reverse it back to normal, gives a nice ghostly sound

What exactly did you mean? Should I have two tracks? One echoing with the reverse, and one normal?
Tried the two-tactic but it sounded just odd, not flashbackly.

Using Audacity.

1. Reverse your recorded voice so it's played backwards and add reverb effect on it
2. Render it
3. Take the new rendered audio and reverse it (so it's NOT playing backwards)
4. Add another reverb effect on it
5. Render, and ur done

(05-06-2012 11:09 AM)Theforgot3n1 Wrote: Hm, I tried using reverb, the echo, but it didn't sound close to what they do in the flashbacks.

Quote: A cool trick with reverb is to first reverse your vocal-track, apply the
reverb, then reverse it back to normal, gives a nice ghostly sound

What exactly did you mean? Should I have two tracks? One echoing with the reverse, and one normal?
Tried the two-tactic but it sounded just odd, not flashbackly.

Using Audacity.

1. Reverse your recorded voice so it's played backwards and add reverb effect on it
2. Render it
3. Take the new rendered audio and reverse it (so it's NOT playing backwards)
4. Add another reverb effect on it
5. Render, and ur done

EDIT: Oh no, wait, I think he means "apply," like changing it so the reverb is actually part of the audio, and not just playing in real-time. Audacity doesn't do this, it just applies the effect once you hit "OK," so no need to look for a 'render' option.