Virtual Reality Beta

Immerse yourself in Social VR with the latest gear

Announcing our OpenVR Beta

Sinespace now supports the latest and greatest desktop VR headsets - including support for all OpenVR compatible devices. We've tested these clients on the Oculus Rift, HTC Vive and a variety of Windows Mixed Reality headsets.

Using the viewer

To enable OpenVR, click the Blue Gear icon in the lower right corner of the screen when the viewer application starts. From there, toggle 'OpenVR' on, and restart your client.

If you haven't logged in before, you might want to consider accessing Sinespace in desktop mode first to acclimatise yourself with the platforms features and interface.

What to expect

This is our first official client with OpenVR support - so we're keen to hear from you about what you think. If you run into any issues, please let us know on our bug tracker, or support website.

Control Schemes

Each OpenVR headset has a different control scheme to best match the device, here's some of the common ones.

Input

HTC Vive

Oculus Rift

Windows Mixed Reality

Teleport Select

D-Pad Up

A or X

Button A

Teleport Cancel

Grip Button

Secondary Trigger

Grip

Reorient

Grip Button

Secondary Trigger

Grip

Show & Hide UI

Application Menu

B or Y

Varies

Select

Trigger

Primary Trigger

Trigger

Interact

Trigger

Primary Trigger

Trigger

Free Move

D-Pad Hold & Move

Joystick 1

D-Pad Hold & Move

Drive

D-Pad Hold & Move

Joystick 1

D-Pad Hold & Move

Sinespace

The worlds most powerful virtual world platform.

Designed and built by a team of virtual worlds enthusiasts - Sinespace is about tearing down creative barriers, while allowing developers to safely monetise their content. Create for free, and sell your wares or just simply exhibit them in a free hosted region. Powered by Unity 2017.2, Sinespace lets you reach graphical levels unparalleled in other virtual worlds.

More features than you can poke a stick at

Sinespace provides over 300 distinct components for common functions to speed up development, but has thousands more from our Unity core availible to use.