Gravitational Racing 1.3.3

The last fixes update broke some things (how ironic ) so heres a fix for the fixes:

Fixed an error causing teleporters to stop working in the hub-world

Fixed incorrect cache file causing hub-world to have invisible walls - this will require you to clear your cache for this to take effect (save file will be moved as well so you will have to go to your BeamNG.drive directory and go into the backups directory and find the file called 'gr_savefile')

Fixed barriers on locked scenarios being too high

Fixed reloading the hub-world causing a reset of all objects which, most notably, positioned the trail for the binary system to be offset

Also fixed checkpoint 8 and 9 for tipping point resetting you the wrong way