To quote: We're willing to guess that until someone finally dares to make The Adventures of Methuselah Jones, it'll be hard to find a game that's been anticipated by fans for over a decade.

That's right, back in 1999–in between all those exciting millennium parties, of course–a new chapter in the acclaimed Persona series of roleplaying games came out in Japan and was ultimately never published in North America. This "lost" chapter, long anticipated by fans of Atlus, the series, and RPGs in general, is extremely overdue.

Apart from one other game coming out this year that has teased and tortured its fanbase for a similarly agonizing stretch of time (you know, the one that wants bubble gum but is out of it), there really isn't much else out there that fans have been waiting as long for.

Which is why we're so excited to announce that the wait is nearly over. Shin Megami Tensei: Persona 2: Innocent Sin, or rather, an enhanced version of it for PSP (PlayStation Portable) system, is finally coming to North America!

Innocent Sin stands for more than just its deliciously dark, twisted narrative about a world in which rumors are becoming reality. While the original Persona still had a lot of foundational ties to the core SMT games, Innocent Sin marked the moment in which the Persona sub-series came into its own.

Carrying over franchise traditions like demon negotiation and party-building, Innocent Sin was ultimately defined by its far greater emphasis on character and story over surviving long dungeons, discarding things like first-person dungeon crawling in favor of a third-person view of the ever-escalating insanity.

But we're not just going to give fans the same game that came out in Japan in 1999. Oh no, the PSP version of Innocent Sin is loaded with improvements and additions, including but not limited to: