Using it is pretty simple, open the config, check the roles you are interested in, and start the scan. When the satchel comes up, it will alert you with a raid warning and sound. You can show or hide the panel with "/ss3 toggle", allowing it to continue scanning in the background.

Glorious Tyranny PvP EnchantCould you please explain why there is a weapon enchant that is only viable for melees? Isnt that a bit unfair against casters?
Honestly, I have mixed feelings about this enchant.

Once we’ve switched the way Elite gear becomes available to players (from the 2200 rating requirement to 27000 Conquest Point requirement), we felt the need to add something cosmetic, to visually distinguish high rated players from the rest, it’s just a cool thing to do and players were clearly asking for it, recognition is generally a good thing, it values people and it’s very motivational.

So the issue I have with this is that we’ve changed the way players can buy Elite gear, partially because ilvl disparity in PvP only helps to further increase itself, once players start to get Elite gear, the gap between those players and the ones still trying to grab it, widens, and it gets harder to beat those players.

So what does this have to do with the enchant? Well, the enchant was introduced as one of those visually distinguishable features exclusively available to high rated players, which causes 2 problems:

- If the enchant is too good for PvP, it will reintroduce the first problem that we’ve tried to solve back into the equation.
- If it’s too bad for PvP, no high rated player will want to use it, so the item becomes pointless.

So for this to actually work in its current form it simply needs to be on par with top PvE Enchants. This sort of balance can be hard to achieve, especially when we have static stats and characters that can duel-wield and others that cannot, so it’s not just about casters vs melee.

We’re aware of the issues being reported about this enchant and about not having more cosmetic perks to make high rated players stand out from the crowd. We’ll make sure to pass your feedback along to devs. (Blue Tracker / Official Forums)

Catch Up SpeedAnd where was the problem with this? Isn't that the way games should be? You start at the beginning and go through all of the content in a specific order. Which game, except actual WoW, no matter whether on- or offline, allows you to leave out content and go directly to the final bosses?
With that route specifically? It was on the fact that if you came late to the game you didn't really have any way of catch-up to get into more advanced guilds, other than try to actually run that content when perhaps most guilds at that point had already moved past.

If you flash forward to Cataclysm, it probably isn't crazy to argue that it was too easy to bypass entire tiers by going into the Patch 4.3 5-man dungeons, sure.

If you flash forward to the present....
In Pandaria, now you do have to run that content, but the availability of tools as the Raid Finder and increased drop rates in previous raids means that while you're following that same route (as players were doing in Vanilla WoW) you're doing it at a quicker pace and even without the need of finding a guild running that content, looking for applicants and on the same time of the day you can raid.

So, it's not that there was something wrong with going through that route (in my opinion, I shall add), but, the fact there weren't many ways to bypass content meant that, the higher you went on that progress, the less guilds were around progressing, hence, less players were ready to experience that content. (Blue Tracker / Official Forums)

Towns GiveawaysCurse is giving away 15 Steam for Towns, as long as you enter by March 25 at midnight! Towns is a city-building RPG in which you are the leader of a group of citizens, commanding them to build, create, and explore to support your victory. If you already own the game, there is another ongoing contest for some Logitech Peripherals. Check out the wiki if you need help getting started.

"Fixed an issue where some players may not receive loot after defeating Nalak."
Does this mean that somebody has killed Nalak already on live? Far as i know, the unlock stage should be 3 atm. Atleast on a high populated server like Outland-EU.
Since i thought that Nalak was unlocked on the final stage ye?

Blizz continues to make pvp more bland. Enchants was one of the few things left that could allow you to differentiate your character from other pvp'ers.... 10 bucks says after casuals vent on the forum, 2 months later this change will be reverted so anyone can get the enchant.

No one left the LFD group yesterday. We finished up the dungeon and got our loot, but my CtA bag never appeared in my inventory. No mention of it in the chat window, either. =/.

I play 3 tanks and it can happen. But ONLY if the CtA stop in the time between when you see it and when you go in queu. There is some "server lag" showing the gold ring around tank/heal role but in fact there is no CtA.

And the easy way to see this is that when queu pop, you shouldn't see the bag as your reward for finishing the dungeon. If you see the bag, you will have it, if you don't no love for you.

So watch CtA for maximum reward, but double check if you really are in the CtA when dungeon pop.

I play 3 tanks and it can happen. But ONLY if the CtA stop in the time between when you see it and when you go in queu. There is some "server lag" showing the gold ring around tank/heal role but in fact there is no CtA.

And the easy way to see this is that when queu pop, you shouldn't see the bag as your reward for finishing the dungeon. If you see the bag, you will have it, if you don't no love for you.

So watch CtA for maximum reward, but double check if you really are in the CtA when dungeon pop.

I watched the window to see if it disappeared while I was in queue, checked the rewards listed in the queue pop-up, and then checked yet again once I was in the dungeon (slow loading screen, yay). It was still CtA for my healer , so I have no idea why I didn't get the satchel at the end of the run. I'm chalking it up to gremlins at this point.