Recettear: An Item Shop's Tale

Hi, only played this game a bit and now want to start playing again. Was wondering if I should spend time on dungeons, since they're pretty time consuming? Or should I just focus on selling stuff? Thanks and cheers.

In my opinion it mainly should depend upon whether or not you like the dungeon gameplay. If you do, use them as much as you want, just make sure you don't go overboard and save enough time to use for shop management. If you don't like them, then you might as well just avoid them as much as you can. You can easily succeed whether you rely on them or not so long as you use good time and resource management, and use booms and price changes to your advantage. Really I'd say it's just a matter of preference, you can succeed either way.

Personally I used them somewhat regularly, and I did pretty well for myself; never had any issues making payents.

The first dungeon run is a good way to skip the first few rounds of buying stock (when you don't have enough pix to fill your shelves in the first place), and a clean run of Jade Way will give you a really expensive treasure and a customer (two if you're lucky on drops).

After that, stick to just buying and selling stock. If you give them good deals near base price, it leaves you with a good profit margin (you buy from the guildmaster at 70% base, +/- about 10% for red/blue items), and raises your merchant level and their reputation crazy fast -- which means you can get more valuable merch from the guildmaster and the customers walk in with more money to afford it.

Dungeon runs after that first run are mostly just for fun and story. If you set up your scheme right, you'll have more than enough slip room to go in a few times a week, and even get up through Obsidian Tower if you're good. But they're pretty awful as far as profit goes, because almost nothing you'll consistently find in the dungeons is more valuable than guildmaster stock, and absolutely nothing is worth spending two whole timeslots to get it plus a third to put it on the shelves. Not even the fusion gear is profitable unless you get a very rare drop to make Azure Necklaces, and they get outclassed by guildmaster stock by like tier 3.