We're only a couple of weeks away from the launch of Ground Zeroes, the prologue to Hideo Kojima's Metal Gear Solid V: The Phantom Pain. We had a chance to sit in on a roundtable discussion with Kojima, where he talked about the game's length and how important it was to have a Japanese high-end game on next-generation hardware. He mainly spoke of the PlayStation 4, which had just released in Japan last week. When asked whether having a Japanese high-end game mattered more than other high-end games, Kojima had this to say:

People aren't playing too many high-end games [in Japan], they are focusing more on games that you play on your smart phone. With the launch of the PS4 in Japan toward the end of [February], we didn't have too many high-end games that were created in Japan.

Kojima went on to say that, while there are plenty of big budget titles being released by western developers, he wanted to release an equally large title of his own that Japanese gamers could relate to. His desire to bring people the kind of high-end experience that Ground Zeroes offers led him to speak with Sony.

Fans can expect to see more of Metal Gear Solid V: Ground Zeroes, the first game of its kind to take advantage of Kojima's new FOX Engine, when it launches for the PS3, PS4, Xbox 360 and Xbox One on March 18th.

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