When you start up Tintin++, it does not automatically save any information from the last time you were running it. Here is a simple way of storing variables automatically so that they are available another time.

For 3k, create a file "3k_Variables.tin" which contains the following:

Once the 3k_Variables.tin file has been loaded, it will save anything within the class "cGlobalVars" into itself every time the text "Character saved." appears from the mud (every time 3k does a save of your character object).

Any variable you want to retain, put it within the cGlobalVars class and it will shortly get saved into this file and loaded again next time you start up Tintin++