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Magnetica - Platform: Nintendo DS

Magnetica - Platform: Nintendo DS
Credits mini-game:
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Successfully complete all Quest mode levels to play a staff credits
mini-game after defeating the Quest mode Boss. Complete the mini-game
to unlock the "Staff" selection at the options menu. Use that option
to play the mini-game again.
Hard mode:
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Hard mode has the spheres going in two different directions. This makes it a little
bit easier in the beginning because you can get bigger chain. When marbles are being
destroyed on one side, expand the chain by shooting a marble into the other side.
It is easy to get a twelve or better chain this way. The strategy mainly for Hard
mode in the beginning is just to group pairs of at least two red, at least two blue,
at least two red, then destroy a set in the middle of this arrangement in each path.
Detonator:
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In Normal Play in the Training, Normal, Hard, or Special, you should have enough
time to count the red and blue dots. This is when you usually get the first detonator.
Always destroy the one with the least dots. Also when there are the following colors:
red, blue, yellow, light blue, and purple, it is typically good to destroy light blue.
This works 80% of the time.
Special mode:
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Special Mode has smaller marbles because there is an extra circle to the spiral.
It has expanded, so the detonator also gets a benefit from this. If you are lucky
enough to eliminate most of the yellows before you get the first detonator so that
only red and blue remain, you will get a killer chain once the detonator is used.
Quest Detonators:
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In the actual quest levels that have detonators, they do not appear in the slot
where you can launch marbles. They are actually in the arrangement of incoming
marbles. This makes it more convenient actually because you can use it at that minute,
or hold off its usage for when you really need it. In the Normal Play, you must use
one when you get one. They work the same way as far as the destruction of marbles is
concerned.
Switcher:
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These devices usually lead to two or more different paths. When the switcher is set
one way, the marbles have to flow in the path that it leads to, but the switcher can
change its direction, pushing the marbles in a different direction than before.
It only appears in Quest mode.