"As computer games became more and more complex in the late 1980s, the days of the individual developer seemed to be waning. For a young teenager sitting alone in his room, the dream of creating the next great game by himself was getting out of reach. Yet out of this dilemma these same kids invented a unique method of self-expression, something that would end up enduring longer than Commodore itself. In fact, it still exists today. This was the demo scene."

An interesting aspect of the scene history is the unexpectet resurgence of the C64 scene not infrequently featuring the same people that were the heroes back 25 years ago, that came to assembly coding after having kids that are the same age they where when they started.
The best part? Current day demos not only repeat old time nostalgia with this same old techniques. They managed to discover completely new stuff never thought before, and thats on 30 year old rig that's rev engineered down to gate level . Prods like Cubase64 simply blow me away. I've been pretty savvy asm coder but have no idea how in a world did Ithese guys managed to achieve that.years old