Voted Kurathene Empire. There is no lack of sourcebooks for feats, classes, spells, races. In fact, there's so damn many I lost track a long time ago. Avlis-specific ones would be nice, sure, but you'd be competing with more "canon" WotC stuff. That must be a pain.

Setting source books are where it's at. Probably one of the hardest things to do is figure out where to set a campaign, and the very standard ones such as FR don't really float my boat. Kurathene wins.

Interested in being an interviewee or an interviewer for a community interview, send me a PM!Go here for your custom DM item."Mages are over powered" - Spool32, previous head DM, said 300 times during Austin meet.

I voted for Avlis feats, classes, spells, races, but I think a collection of Avlis adventures or an Avlis campaign would be great too. Have each DM (Current and some former) write a piece. Someone come up with an initial premise etc and everyone build from there, one adventure at a time. That would make a great companion that I think a lot of Avlis players that also play PnP would really go for. We like the DM's here, we like the plots, let us take one home.

"It's as true today as the day I started adventuring: When in doubt, set something on fire"
Belkar, Order of the Stick

I said Monsters, and I'd include NPC histories for the playable races, too. Like how 3.5e MM has "Kobolds as Player Character" (or whatever it says) sections. Feats, etc. are very limited in A1 and they haven't been finalized for A2, so I think that source book would be limited.

4. Heros / Villians (from before, during and after Avlis1, including NPCs and PCs)

These are some excellent ideas. The ability to play not just using the Avlis rules and background, but in some true locations, or as members of actual Guilds or Orders, would add even more to the game.

Life is never as bad as you think it is, although that doesn't help at the time.

Orleron wrote:I think it's a fun idea if you can idiot-proof it. Problem is God always builds a better idiot.