I'm new to all of this linux stuff. I've gotten it installed to a flashdrive, and tried to boot it and i'm stuck at the grub command screen. What do i need to do to get past it and run this please. i realy want to kick some old school butt i haven't seen in almost 2 decades

Either I didn't understand it or I just too new.
I gave all that a shot and got no where.
I'm not trying to use other programs to get past the first boot dialog grub screen. But thank you for the try

Try the "frugal installer" instead of "universal installer".. the frugal installer will most likely setup everything for you, but the universal installer is not so clever (although it is required to do a full install, as opposed to a frugal install)._________________Akita Linux, VLC-GTK, Pup Search, Pup File Search

#I can't see why anyone would use a window and a mousegrab so uncomment #MG1=" -nomouse"
#if you wish to overridev prboom behaviour on its defaults.
if [[ $FULL1 = "true" ]];then
C="$C -nowindow "
else
C="$C"
fi

#checkbox variable of Monsters. I kept original behavior. Nomonsters does cancel the others.
#It can also be used with new games as well as warped ones. Doesn't affect a loaded one though.
if [[ $MON1 = "true" ]];then
C="$C -nomonsters "
else
C="$C"
fi

# define and build comboboxes - so they remember the previous selection

# resolution combobox
VID1_ARRAY=(Default 320X200 320x240 640x400 640x480 800x600 960x600 1024x768 1280x800 1280x960)
VID1_ITEMS="<item>$VID1</item>" #stored value should be first in list
for i in "${VID1_ARRAY[@]}"
do
if [ "$i" != "$VID1" ];then # if not already the selected value
VID1_ITEMS=`echo "$VID1_ITEMS<item>$i</item>"` # add the value to the list
fi
done

# difficulty combobox
DIFF1_ARRAY=("ITYTD" "NotTooRough" "HurtMePlenty" "UltraViolent" "Nightmare")
DIFF1_ITEMS="<item>$DIFF1</item>" #stored value should be first in list
for i in "${DIFF1_ARRAY[@]}"
do
if [ "$i" != "$DIFF1" ];then # if not already the selected value
DIFF1_ITEMS=`echo "$DIFF1_ITEMS<item>$i</item>"` # add the value to the list
fi
done

<vbox>
<text><label>""</label></text>
<frame Other Stuff>
<pixmap tooltip-text="stock icon">
<input file icon="gtk-help"></input>
</pixmap>
<vbox>
<text wrap="true">
<label>By Ale and Technosaurus. Modded by sc0ttman for Puppy Arcade. Thanks to Plinej, MU, and Zigbert. All of which have no idea that they helped me and special thanks to Technosaurus for whom this would not be possible. </label>
</text>
</vbox>
</frame>
</vbox>
</notebook>

It is recommended that you install it with BIOS-Checker, as this will be loaded by pupdoom, if installed, and auto download your prboom.wad file (note, the icons are missing from the BIOS-Checker pet file!... oops)

Thanks once again for that awesome frontend - one of my favourite parts of Puppy Arcade

Welcome back Ale! Long time... odamexd looks great... I think I will have to give it a go, although I'm not expert at compiling!

And here's the latest pupdoom frontend, if you have not yet seen it, and want it... It maybe updated from the last version you have, maybe not...

It might need running in the terminal and checking for errors, but should work ok.. Does on mine..

Code:

code removed for space:P

It is recommended that you install it with BIOS-Checker, as this will be loaded by pupdoom, if installed, and auto download your prboom.wad file (note, the icons are missing from the BIOS-Checker pet file!... oops)

Thanks once again for that awesome frontend - one of my favourite parts of Puppy Arcade

You're welcome. I keep thinking I should release the basic one the Doomworld forums so that other prboom linux users have something to work with. I pulled the version from Puppy Arcade 10 which is closest to what I made a year and a half ago while abroad in Costa Rica. I have not touched it since then (I can barely read code now:( ).

I like how you added a way for people to download some usable files before they start. The /usr/share/games/doom is the default wad directory. It took compilation of prboom-plus (which I have attached below for you to try) to finally learn this. It is recent as the 11th of May.

I have also discovered that the binary and both versions of the the frontend, current puppy arcade and newer do not seem to like capitals because they ignore my DOOM2.WAD.

Code:

cd /usr/share/games/doom

puts us in the default directory for the wads.

You can remove the MBF variable if not using the dogs switch is not being used^_^

The new one is a lot easier to navigate for the iwad or main game file, but I can't figure out how to start the game. Is there an easy button to play the game?

I think you've done more for this project then I have. I only put in the non-binding copyright to check my name in on it:P Add yourself to the list of authors.

I keep thinking I should release the basic one the Doomworld forums so that other prboom linux users have something to work with.

If you can be bothered, I would... I found the easiest way to package things like GTKDialog frontends for other stuff may be a program called CDE..

Quote:

I like how you added a way for people to download some usable files before they start. The /usr/share/games/doom is the default wad directory. It took compilation of prboom-plus (which I have attached below for you to try) to finally learn this. It is recent as the 11th of May.

Thanks... I have to re-check what dir I am using, can't remember, but I will update if need be.. If I can! Hopefully I didn't hard-code the path anywhere!

Quote:

I have also discovered that the binary and both versions of the the frontend, current puppy arcade and newer do not seem to like capitals because they ignore my DOOM2.WAD... You can remove the MBF variable if not using the dogs switch is not being used^_^

Hmm... I will look into this and fix it! Thanks for noticing... I didn't..

Quote:

The new one is a lot easier to navigate for the iwad or main game file, but I can't figure out how to start the game. Is there an easy button to play the game?

There should be a button at the bottom right, first one, should say "Play" or "Start" or something... At work right now (yeah, working hard!), so I can't double check... Also double clicking on the wad should work, I tested with about 5 or 6 different ones.. But I'm no expert.. Plutonia, Doom1, Doom2, some others.. they worked... But the "Counter Strike" wad, didn't

Quote:

I think you've done more for this project then I have. I only put in the non-binding copyright to check my name in on it:P Add yourself to the list of authors.

I have it setup to work on my TV - I needed to install the correct Nvidia drivers for my card, and then setup the 2nd screen in the Nvidia settings GUI thing... I use s-video, as I have an older, crapper video card (and TV)... But it works fine... I setup joypad navigation for "Rom-Loader" - so I can load my ROMs using the joypad... It all works pretty well.._________________Akita Linux, VLC-GTK, Pup Search, Pup File Search

Hi!
I have a Nvidia Geforce4 420 go on my notebook and I'm searching for the nvidia-96.43-k2.6.25.16.pet package driver. The link in the first post
http://download.tuxfamily.org/nop/
doesn't have it anymore.
Has someone saved it somewhere over the net?
Could he kindly post a link to it?
It's a shame to see 'direct rendering: no' running glxinfo.....
Many thanks!

Hi!
I have a Nvidia Geforce4 420 go on my notebook and I'm searching for the nvidia-96.43-k2.6.25.16.pet package driver. The link in the first post
http://download.tuxfamily.org/nop/
doesn't have it anymore.
Has someone saved it somewhere over the net?
Could he kindly post a link to it?
It's a shame to see 'direct rendering: no' running glxinfo.....
Many thanks!

I'd love to help you out but don't know where the .PETs have gone... If I ever find them again, I'll make them available at ppm.scottjarvis.com

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