Looks like there are two, BG: Enhanced Edition and BG2: EE. Each will also include their expansion, and everything will run on a post Throne of Bhaal version of the infinity engine. He also said that they don't want to change 'what made it fun' and confirmed D&D 2e rules are staying.

He also confirmed new content from people who worked on original, and implied that maybe existing mods will work.

I was hoping they'd screw up BG3. But no, they've decided on an even worse path. Screw up BG1 and BG2! I see no way that they can live up to my rose tinted nostalgia beer goggled memories I have of those two titles.

Wow. A surprising lack of details about what exactly "Enhanced Edition" means, but at least it'll be both games, and not just BG2. Really, just a "HD" version would've got me excited, and anything beyond that is gravy. It'll just be a great excuse to replay both games.

Unfortunate that there is no screenshot and no estimated release date.

I have. It's fairly lightweight, and more or less DRM-free except when it comes to MDK2 HD.

With MDK2 HD you need to be logged in to the client to play, so if that sort of thing's a sore point with you, you're not going to like it. The game itself is, by and large, the original MDK 2 with refurbished graphics - more detailed models, slightly better textures in places, and better lighting. They didn't fix anything that wasn't broken.

If I was a billionaire, I'd get the old crew assembled to remake all of BG1 and BG2 into one game, with all the assets redone for a 1080P native target. I wonder if sprites that detailed would require a beefy system? We can safely assume Throne of Bhaal never happened (never liked that one). Also, keep all the old storyline and voice acting, as those were fine. They can come back and add more VO if they'd like. The music they can come back and reprise, sort of like how Skyrim's music sounds more pompous and boisterous than Morrowind or Oblivion, although I loved those soundtracks too.

Oh, just as an aside, I do like the fact that a lot of games are being brought back and remade. Remade into first person shooters, not so much. But remakes that are true to the original and capture the spirit of the franchise, yes, give me more!

I hope these publishers are paying attention to Kickstarter and seeing that old classics do have a market. Now someone bring back X-Wing vs Tiefighter and Master of Orion. And Starcon 2, not 3, but 2.

Oh, just as an aside, I do like the fact that a lot of games are being brought back and remade. Remade into first person shooters, not so much. But remakes that are true to the original and capture the spirit of the franchise, yes, give me more!

I hope these publishers are paying attention to Kickstarter and seeing that old classics do have a market. Now someone bring back X-Wing vs Tiefighter and Master of Orion. And Starcon 2, not 3, but 2.

Man, an updated Xwing/Tiefighter game would be amazing. In fact, just put Xwing vs Tiefighter into an updated engine, and I would fall in love all over again.

If I was a billionaire, I'd get the old crew assembled to remake all of BG1 and BG2 into one game, with all the assets redone for a 1080P native target. I wonder if sprites that detailed would require a beefy system? We can safely assume Throne of Bhaal never happened (never liked that one). Also, keep all the old storyline and voice acting, as those were fine. They can come back and add more VO if they'd like. The music they can come back and reprise, sort of like how Skyrim's music sounds more pompous and boisterous than Morrowind or Oblivion, although I loved those soundtracks too.

I'm sending you a dollar as a donation to the cause.

Though I would say, replace the voice for Imoen. Never liked that voice.

"character Import will still work. We're looking for new ways to attach the games

Any word on how the game looks compared to Baldur's Gate with widescreen mod right now? Same or different/better?it will be better. We've got the code to rework the UI and rendering

BGEE will be all 2D. We're using the hardware for acceleration.

We would never change the music

We are not removing any content, just not going to 100% VO for new characters

bgee is 2nd Edition D&D. Our first rule is don't break the fun. Part of the appeal of BG was the depth of the rules system

We haven't changed the save game formats yet. Hopefully nothing comes up that forces that on us

We're using the latest code from BGII Thronw of Bhall as our base, so everything in BG II and ToB will be there + what we add

We're going to stay with the BG model of only voicing some of the content. We feel it allows for more in-depth writing.

We want #BG3 as well. #bgee is a part of the master plan.

We're very interested in supporting the modding community and hopefully kicking off even more mods[/indent][indent]We'll be rolling screens out in the future. Same place, Same time next week. Hopefully less server fires.

We take mods seriously. (I led NWN after all) mods both current and future are important. More announcements to come[/indent]

So there will be new areas and quests, but also maintain integrity of the classic stuff. Awesome!

so... it looks like BG2 running in one of the user upgraded resolutions... hard to tell due to the fuzzier pics but .... that is what it looks like???

Also... I rather liked mouse controls just fine. I recall doing a LOT of clicking and hot keys...not StarCraft level of course, but lots and lots of hot keys, spells, etc... that might be somewhat annoying on a tablet....?

Ugh. Pixel-hunting for the ring of wizardry (or the ring of protection outdisde ccandlekeep*) would be nasty on a tablet.

Of course, the ToB interface highlighting at least makes the 'well-hidden' loot caches easy to find, but they'd have to completely revamp the looting system to make it touch-friendly.

Meh. We'll see, I suppose.

*: It both worries me and speaks well of the game that I remember so much of the 'hidden' content off the top of my head. I've played through BG2 /far/ too many times; on one go-round I used D. Simpsons's FAQ (which sets the bar for video game FAQs eternally, as far as I'm concerned) and did every possible thing in a single good-aligned playthrough. The BG sereies had some serious depth of content.

If they're just going mobile with it, there had better be an android port coming soon.

Why would there be? Game developers don't take the Android tablet ecosystem seriously because there's shit-all money to be made there. The numbers are really painful; I actually like developing for Android (more than iOS, and I'm an iPhone/iPad user) but there's just really little reason to bother right now.

(There's somewhat better selling power available on Android phones, but still very little compared to iOS.)