Breeding/Incubation Time

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Some Quibbles flat out refuse to grow up – in fact, it's one of the few things the two heads can agree upon. Rare Quibbles, who naturally retain the short, stout beaks of their youth, really commit: they preen their crests into radical feather-dos and never replace the colorful keyboards they played as hatchlings. They do need to use beak extenders to reach the rocks... but whatever, man. Still totally hardcore.

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Contents

Description

The Rare Quibble is quite different from the regular Quibble.The rocks on the pond are rainbow-colored, as on a child's toy piano, instead of white.The feathers on the heads are styled into mohawks(the green one has liberty spikes and the purple one is similar to a pompadour haircut).

Because they have shorter beaks, the Rare uses "beak extenders" in order to hit rocks.On the sides, there are racks of beak extenders, and one of the extenders is on the ground. The extender on the ground appears to have gone dull, and thus was discarded.

Rare Quibble without a pick or its piano.

Song

The Rare Quibble's contribution to an island's song is the sound of a piano. On Cold Island it plays the same rhythm as the Thumpies. Each head is responsible for playing the notes on its own side of the instrument. The head with the pink crest plays the lower notes, while the one with the green crest plays the higher notes. This is true even if the monster is flipped visually.

Breeding

The Rare Quibble can be produced by breeding monsters with the elements of Air and Water.

On Shugabush Island, the Rare Quibble must either be purchased with diamonds or teleported from any other island it is found on (not including Gold) once it reaches level 15.

The Rare Quibble can only be bred or bought during the seasons where Rare Quibbles are available.

Any kind of breeding attempt which includes a regular Quibble may fail, and give a Rare Quibble as a result instead of the regular Quibble. This includes all of the breeding combinations that can't ever work in the usual way, and breeding with a Shugabush on Shugabush Island.

The Rare version of any monster can be used for breeding instead of the common version.

Earning Rate and Maximum Income

Earning rate is in coins per hour and depends on Happiness % (Likes increase Happiness), also each monster has a limit to how much income it can hold at a time. Increasing the monster's level increases the limit.

Level

Per Minute

Maximum

0% Happiness

25% Happiness

50% Happiness

75% Happiness

100% Happiness

1

3

3

4

5

6

281

2

6

7

9

10

12

450

3

8

10

12

14

16

675

4

12

15

18

21

24

900

5

15

18

22

26

30

1,125

6

17

21

25

29

34

1,350

7

21

26

31

36

42

1,575

8

23

28

34

40

46

1,800

9

27

33

40

47

54

2,025

10

30

37

45

52

60

2,250

11

32

40

48

56

64

2,475

12

36

45

54

63

72

2,700

13

38

47

57

66

76

2,925

14

42

52

63

73

84

3,150

15

45

56

67

78

90

3,375

Feeding Monsters

Each monster needs to be fed four times before it reaches the next level. Increasing the monster's level increases the coins earned per minute, as well as the maximum coins earned. The food per level is the same for all double element monsters and can be found in this article.

Likes

Travelers' SignGo to Travelers' Sign

QuibbleGo to Quibble

Bottomless PitGo to Bottomless Pit

Floofy NestGo to Floofy Nest

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Every monster has different things that they like. For every unique object that they like that's placed near the monster (if not using a Unity Tree), the monster's happiness will increase by 25%. Placing two of the same liked item near a monster will still only increase happiness by 25%. Below are the things liked by Rare Quibble:

Strategy

Some items to take into consideration when designing your island by strategy are number of beds for the monster, rate of income per bed, max income per bed, and time for max income to be reached. The income below is for 100% happy and level 15:

Number of Beds

2

Rate of Income High

90

Rate of Income Low

45

Max Income

3,375

Rate of Income per Bed High

45

Rate of Income per Bed Low

22.5

Max Income per Bed

1688

Time to Max Income @ High

37:30 minutes

Time to Max Income @ Low

1:15 hours

Name Origin

The verb "to quibble" means to argue insistently about an irrelevant subject.

Notes

They were the second monsters added in 2015.

The Rare Quibble's ripples travel outwards faster than its common counterpart.

In DOF, baby Quibble’s keyboard is rainbow-colored while its keyboard as an adult isn’t.