...this assignment, your goal is to compile and run the code provided in the attached zip file ([log ind for at se URL]) and make a small [log ind for at se URL] code is a correctly implemented working OpenGL code using GLFW. It reads three texture files as ppm files, reads a scene geometry file as vertex coordinates, texture coordinates, and triangle vertex information. It computes

I need someone who will complete OpenGL project, here you will have to draw a Crane (chasis already done) and make it parts move when someone will press the button. Basic code has been already written for you. You just have to finish the task.

Build an graphical application using OpenGL, simulating a bike race, with bikers going around a circular track at different speeds. The geometry of the track should be built by you (i.e., it can not be loaded from a file). The bikes can be loaded from a given OBJ file.
Check the pdf file I attached for more.

Simple Drawing project with C++ language.
Budget is 15 $.
You can not use GLM library ,you can only use libraries to replace glut/freeglut and/or glew .
Therefore you should not use any of the deprecated features of the API, e.g. glBegin, glEnd, glVertex3f, glTranslate etc.

...implementation of a procedural, recursive tree using Transform Feedback in OpenGL. The task is intended for editing by individuals.
It is highly recommended to use a correspondingly powerful graphics card during development. The processing of the task takes place in C++ and OpenGL for the supporting program. Shader in GLSL. The aim of the task is to implement

As you know, setting up a build environment is one of the worst experiences in the first world.
I need OpenGL support in my Qt Creator IDE. It says you need to configure Qt with -opengl, which means it has to be built. There are instructions but you know how that goes...
What will this cost?

I need you to develop some software for me. I would like this software to be developed for Win...to develop some software for me. I would like this software to be developed for Windows using C or C++.
Must be on open-framework
Small code need to fixing my wrong code
Opengl and openframeworks skills required
Job is easy and fast
It’s tetris game

...ocean rendering with reflection of the surrounding landscape, normals and glow mapping for objects etc. For this we search for a software developer with experience in C++, OpenGL, Shader development, osgEarth and OSG.
The first step is to switch to the new version of osgEarth 2.10 (current version is 2.7) and OSG 3.6.3 (current version is 3.4.0). Apart

An advertisement with a multiple scene animation. It should include basic techniques such as double buffering, transformations, and multiple view ports. with at least 3 scenes and it should last no more than 2 minutes.

Small openGl project.
Use only Visual Studio and C++ language.
Therefore you should not use any of the deprecated features of the API, e.g. glBegin, glEnd, glVertex3f, glTranslate etc
Budget is 10 euro.
You can use this references :
[log ind for at se URL]
[log ind for at se URL]

This is a game that must be done in Visual [log ind for at se URL] main functionalities are the OpenGL libraries as it is a design [log ind for at se URL] IDE Visual Studio 2017 Desktop development with C++ and Game development with C++.
All details are in the docx.

Hello.I have a project Hello.
OpenGL project.
Ellipse Instead of points, it is assigned to the coordinates of the center and a and b the Elipsoid pendulum that only stops.
Ellipsoid center X, Y, Z = b, b, b Volume of the ellipsoid 10π (bxax2a) The resulting ellipsoid should work as a pendulum with a support in 0,0,0 with a + 30 degree deflection

Hello.I have a project Hello.
OpenGL project.
Ellipse Instead of points, it is assigned to the coordinates of the center and a and b the Elipsoid pendulum that only stops.
Ellipsoid center X, Y, Z = b, b, b Volume of the ellipsoid 10π (bxax2a) The resulting ellipsoid should work as a pendulum with a support in 0,0,0 with a + 30 degree deflection

I am looking for a talented Qt expert who can build macOS and linux version of screen saver with OpenGL. Now we have an app for windows and it is using video assets for default loop.
We need to replace it with openGL animation and build for macOS and linux.
The source code and exe file for windows can be provided.

I have a simple program ported for Delphi, but exist some problem in source in Delphi, don't look shaders in action, only a black screen in my exe compiled.
Source is also in site LearnOpengl, example lighting_maps_exercise4.

There is an existing app to create these shapes. Some modifications are required to exi...shapes. There are some new shapes that need be created. See attached image to get an idea of the shapes that are being created.
Preference will be given to candidates with OpenGL experience. The project is in C# using SharpGL
[log ind for at se URL]

...add some new ones to adapt the sound, the user interface etc.
Later on I'll explain everything that the game should have.
This videogame is built on a framework based on OpenGL and C++.
The load of all the necessary shaders, textures and meshes has to be done using the ResourceManager class.
We will also need to do this for several other ‘manager’

hi,
You need to help my team to build few opengl tools. You need to have a opengl window created by your own and provide us the coding for the required options.
For example: floating box with text, etc. C, C++ and C# programming languages are only allowed.
Will be paid after you show the demo of the required tool. Please bid if you are interested

..."android.permission.MODIFY_AUDIO_SETTINGS" to work
4. Must render a simple bar style visualizer (similar to this one [log ind for at se URL]). Can be either Canvas or OpenGL as long as it is efficient and not demanding on the CPU/Battery.
I have created a quick demo project of exactly where I am stuck. You can grab the source code, run the app

hi,
You need to help my team to build few opengl tools. You need to have a opengl window created by your own and provide us the coding for the required options.
For example: floating box with text, etc. C, C++ and C# programming languages are only allowed.
Will be paid after you show the demo of the required tool. Please bid if you are interested

Looking f...experienced mobile developer to build an Android version of an interesting video/music app which we have developed. It would require real time video processing with use of OpenGL and custom shaders. (Will be provided) Kindly download the attachment, go through it and let me know if you are able to replicate the same version for Android.

I have an application that uses SlimDX, some issues with SlimDX are present on Intel GPU's therefore we would like to move away from SlimDX.
all calls are completed through the rendering dll and rendering proxies so porting to new system should not be so much trouble

...run on Linux and Windows via Qt
• The software shall be able to display a nautical chart using provided SDK’s (to be provided)
• The display shall make use of the latest OpenGL technology to allow for fast rendering of a high amount of user data & targets.
• The software shall make use of layering
• The software look and feel shall be a ‘modern&...

I need two utility function for OpenGL:
1) Scaling
I have a 2D OpenGL texture.
This should be scaled to 300 pixel with (proportional).
I need the result back in a CPU memory buffer as RGBA with float components.
Input parameter: inputTexture
Return parameter: bitmap
2) Render with lookup table
I have a 2D input and output 2D texture.
Also, I have

I have a base code of an OpenGL audio visualizer for a personal project. I need help to make a simple audio visualizer work with the base code. Due 10/12/2018
- i'd wanna have vertex Array(Vertex/Color/UV array) not including display list method
- color blending (at least one ofthe geometry in the scene is using additive/multiply color blending)
eg1

I need OpenL developer to perform two variants of one task. It is necessary to create a model of the manipulator. Scheme 13 and 14 in the attached file.
Requirements:
3d model
Controlling the model and point of observation using the mouse / keyboard
Using quadrics
Using lighting and defining materials with the glColorMaterial (...) command
Using OOP
Texture usage
Perspective Projection
The implem...

...and add these Elements to the Scene whilst transforming, scaling and rotating it to global coordinate space. The tScene then draws this to the canvas / panel / form using OpenGL functions.
What I need is to be able to interact with this scene using a mouse. Functions required are listed below:
1) zoom, rotate and pan.
2) when I click an element

It is a short program to build a 3D scene. It needs some models (loaded or generated), textures, filters lights and cameras. I...I have a huge specification if it is needed. Something like visible in the picture, but more complex (with textures, lights and cameras added). Prefered libraries: OpenTK, OpenGL, Monogame, DirectX Cannot be done in Unity3D.

It is a short program to build a 3D scene. It needs some models (loaded or generated), textures, filters lights and cameras. I have a huge specification ...I have a huge specification if it is needed.
Something like visible in the picture, but more complex (with textures, lights and cameras added).
Prefered libraries: OpenTK, OpenGL, Monogame, DirectX