One wonderful project which could really use some design work is www.gutenberg.org, especially the distributed proofreaders system — I can’t imagine just how many people want to contribute but are put off by the incomprehensible #ui

One #ux fail I’m seeing more and more is the “we’ve got a different version of this site for your locality! Would you like to go to it?” whole-page overlay on permalink pages. So many problems:

Why do you have multiple versions of the same site if the content is equally valuable on either one (e.g. recipe sites)?

If language is the reason (I have never seen this) exactly why can’t you internationalize the UI and offer some sort of auto-translation of the content? Or leave the translation to me/my browser whilst having a small, unobtrusive banner letting me know I might be able to find similar content in my native language.

If I’ve followed a permalink, I want to see that content. Offering me a redirect to a generic homepage is useless

sandeepshetty yep, this is certainly something I need to document on the wiki.

In fact most of the machine tags were a hack to add schemaless data to my MySQL-managed schema, but as I move to flat files + ad hoc indexes I might migrate some of my machine tags to “real” data — it’s not like they’re doing much good where they are at the moment.

The main benefit is easy editing — I just use my tag editing UI instead of building another UI for each different bit of data.

Miyazaki says, "Our job as animators is not only to draw scenes. We must find the minimum necessary and important lines for the specific movement in a given action. The techniques of animation drawing are not the same as those of painting a still picture. Animation is a consequence of the audience's perception of movement created by sequential drawings. For this reason, each drawing in the sequence -- especially the lines -- should not be drawn too detailed; rather, they should be drawn less [detailed] and create an instant pause in the sequential movement.” (source)

Walked along a nice bit of beach-ish area near my flat. Realised that whilst I’m fairly experienced at creating UIs where the creation of sound is the end result (musical instruments), I’ve never really given much thought to the use of sound in other UIs.

The house lights across the bay twinkle a lot — perhaps because of the heat. It’s cold outside here, but inside all the buildings is really toasty, thanks to ubiquitous geothermal power.