Weapon Specialist Talent Tree

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Choose a single Exotic Weapon or weapon group with which you are proficient. Whenever you make a successful attack against a target using such a weapon, you treat your target's Damage Threshold as if it were 5 points lower when determining the result of your attack.

You may select this Talent multiple times. Each time you select this Talent, it applies to a different Exotic Weapon or weapon group.

Choose a single Exotic Weapon or weapon group with which you are proficient. Whenever you make a successful attack against a target with such a weapon, you treat your target's Damage Reduction as if it were 5 points lower when determining the result of your attack.

You may select this Talent multiple times. Each time you select this Talent, it applies to a different Exotic Weapon or weapon group.

You use your attacks to beat down your opponents' defenses. When you successfully damage an opponent using a Bludgeoning weapon that you have the Weapon Specialization Talent for, your next attack against that opponent made before the end of the encounter gains a +2 bonus on the attack roll and to the damage roll. The effects of multiple Crushing Assaults do not stack.

Choose a single Exotic Weapon or weapon group with which you are proficient. You ignore a target's armor bonus to Reflex Defense when Disarming with such a weapon. Additionally, as a Free Action, once per encounter, you can grant yourself a +10 bonus on your attack roll when attempting to Disarm an opponent while using such a weapon.

You can hit your opponents to slow them down. Whenever you successfully damage an opponent using a Piercing weapon that you have the Weapon Specialization Talent for, your opponent reduces its speed by 2 squares until the end of your next turn. The effects of multiple Impaling Assaults do not stack.

When you successfully suppress an enemy using the Aid Another Action, that enemy takes a -5 penalty on its attack rolls until the start of your next turn. When targeting an area with an Autofire Weapon, each enemy in the attack area takes a -2 penalty on its attack rolls until the start of your next turn, regardless of whether your attack hits.

You can deliver nasty injuries that leave your opponents reeling. Whenever you successfully damage an opponent using a Slashing weapon that you have the Weapon Specialization Talent for, your opponent takes a -2 penalty on melee attacks against you until the start of your next turn. The effects of multiple Stinging Assaults do not stack.