Hardcore was originally developed in 1994 for the Sega Genesis before publisher Psygnosis canned it. The real tragedy was that the game was pretty much finished.

Thankfully, SLG is stepping in like Indiana Jones to rescue the game and put it in a museum… er, I mean, on PlayStation 4 and PS Vita.

The game now has a new trailer, and it still looks like it holds up. The graphics still look good, and considering we’re seeing a resurgence of high-quality, retro-style sidescrollers from new developers, this is probably the perfect time to bring newer gamers to school and give them a history lesson. A hardcore history lesson. (Where my Dan Carlin fans at?)

Hardcore (which, for some reason, Strictly Limited still considers a working title, even if it’s perfectly simple) is launching sometime in 2019 with DICE’s full support and approval.

About Michael Goroff

Michael Goroff has been gaming for almost three decades. He's a lover of all games and systems, but he mostly plays Xbox. That being said, if he's a fanboy, he's a fanboy for the game industry as a whole. Spit white-hot fanboy hate at him, trash talk his Gold II rank on Rocket League, or maybe just send him a cordial hello on Twitter @gogogoroff.

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Battlefield developer’s canceled early game is getting released

DICE's abandoned 1994 side-scrolling shooter Hardcore is finally seeing the light of day, a quarter of a century later.

Hardcore was originally developed in 1994 for the Sega Genesis before publisher Psygnosis canned it. The real tragedy was that the game was pretty much finished.

Thankfully, SLG is stepping in like Indiana Jones to rescue the game and put it in a museum… er, I mean, on PlayStation 4 and PS Vita.

The game now has a new trailer, and it still looks like it holds up. The graphics still look good, and considering we’re seeing a resurgence of high-quality, retro-style sidescrollers from new developers, this is probably the perfect time to bring newer gamers to school and give them a history lesson. A hardcore history lesson. (Where my Dan Carlin fans at?)

Hardcore (which, for some reason, Strictly Limited still considers a working title, even if it’s perfectly simple) is launching sometime in 2019 with DICE’s full support and approval.

About Michael Goroff

Michael Goroff has been gaming for almost three decades. He's a lover of all games and systems, but he mostly plays Xbox. That being said, if he's a fanboy, he's a fanboy for the game industry as a whole. Spit white-hot fanboy hate at him, trash talk his Gold II rank on Rocket League, or maybe just send him a cordial hello on Twitter @gogogoroff.