Hello everyone. I am RedSnappa, a mapmaker based at LCDLC. I am not an official member there, but I make maps for them. I have several maps in various beta stages, and one that is almost ready for a public release. Some of you have already helped me on the main Urban Terror site.

This is my idea for the next map I will make after I finish retouching all the maps I have now. This is part of a gameboard that has been edited somewhat. The dots are spawnrooms. Dashes are secret doors. I plan to put lava in the Chamber of Fire and slime in the northern treasure chamber. There wil...

I forgot to mention the size. 1 pixel=4 units in Radiant. So this isn't a huge map. 1884x2372 in Radiant, counting the walls which are all 16 units thick. I may scale up but I doubt it because there shouldn't be camping here except for a few places.

blendfunc blend, as per your instructions. I have tested the shader and textures used in edo for the water in that map, and they work on my map. I think I will play around with them as well and see if I can get exactly what I want that way. Here is the part I am using (and I don't fully understand i...