Microsoft's decision to ditch Microsoft Points in favor of real-world currency in Xbox Live might prove to be a costly proposition for consumers.

According to reports out of the U.K., where the feature is currently in beta testing, it costs more to buy content in real-world money than it did with Microsoft Points. Eurogamer, which previously reported on the issue, says that games that cost 1,600 Microsoft points used to set U.K. customers back 13.60 pounds ($20.25). Now, the titles cost 14.99 pounds. Similar price hikes were discovered on 1,200, 800, and 400 Microsoft Points.

Several Reddit posters, who are up in arms over the price increases, say that the games now cost about the same as their counterparts on Sony's PlayStation Network.