Saturday, March 31, 2012

Pokemon Card Overview:Today's Pokemon Card Review is of Luxio from the Next Destinies set. This is the first of two consecutive card reviews I'll be doing on Luxio. This is a stage 1, electric type Pokemon card with an hp of 80. It evolves from Shinx and into Luxray, I've already reviewed Luxray from this set in a blog post. Luxio has a x2 weakness to fighting type Pokemon, no resistance type, and a one colorless energy card retreat cost. Luxio doesn't have an Ability but it does have two moves, the first move is called Jump On which does 20 damage plus 30 more damage if you get a heads when you flip a coin for only one electric energy card. Luxio's second move is called Wild Charge and does 60 damage for three energy cards, two colorless and one electric, however when using this move Luxio does 10 damage to itself.

Pokemon Card Strategy:So as far as strategy goes, since this is a stage 1 card, you'll want to eventually evolve Luxio into Luxray which has quite a bit more hp and better moves, however for the time being, when you get Luxio into play you have the choice of either using Jump On or Wild Charge, I would recommend Wild Charge over Jump On unless Luxio isn't going to evolve into Luxray soon or if Luxio is about to feint and 10 damage would knock itself out. It will be interesting to see if this card is better than tomorrow's Luxio card I'll be reviewing. Since Luxio doesn't have any special abilities or moves that inflict special conditions or spread damage, you may as well keep this card on your bench until you evolve it into Luxray.

Pokemon Card Rating: I would give this card a 2 out of 5 rating. I am hoping tomorrow's Luxio card is better but this one is pretty poor. It has a low hp, and both of its moves don't do much, Jump On will only do good 50 % of the time and Wild Charge will end up knocking you out if you use it too much.

Tomorrow's Pokemon Card:So thanks for reading today's Pokemon card review of Luxio from the Next Destinies set, stay tuned for tomorrow's card review of the second Luxio card from the same set.

Friday, March 30, 2012

Pokemon Card Overview:Today's Pokemon Card Review is of Raichu from the Next Destinies set. This is a stage 1, electric type Pokemon card with an hp of 90. Raichu has a x2 weakness to fighting type Pokemon, no resistance type, and a one colorless energy card retreat cost. Raichu doesn't have an Ability but it does have two moves, the first move is called Thundershock which takes one electric energy card and does 20 damage plus paralyzes the defending Pokemon if you get heads when you flip a coin. Raichu's second move is called Slam which takes three energy cards, two colorless and one electric, and does 80 damage times the number of heads you get when you flip two coins.

Pokemon Card Strategy:So as far as strategy goes, if you want to use this card to do a lot of damage you'll need to load up three energy cards on this card and hope for some luck. If you use Slam every turn you may knock out a Pokemon every turn or you may never knock out a Pokemon, it really depends on the flip of a coin with this move. I would stay away from Thundershock unless you can knock out the defending Pokemon with 20 damage, in my opinion Thundershock isn't a great move because it doesn't do enough damage for a stage 1 Pokemon card. I would only use Pikachu and Raichu in an electric type deck if I was looking for 3 more cards to use because I wouldn't ever use more than a 2-1 line of Pikachu and Raichu in any deck.

Pokemon Card Rating: I would give this card a 2 out of 5 rating. This card is average overall, with an average hp and average retreat cost, however the reason I am downgrading this card to a 2 out of 5 is because of its moves, Thundershock should do at least 30 damage to be worthwhile and I just don't like the amount of luck you need with Slam to actually knock a Pokemon out.

Tomorrow's Pokemon Card:So thanks for reading today's Pokemon card review of Raichu from the Next Destinies set, stay tuned for tomorrow's card review of the first of two Luxio cards from the same set.

Thursday, March 29, 2012

Pokemon Card Overview:Today's Pokemon Card Review is of Frillish from the Next Destinies set. This is a basic, water type Pokemon card that evolves into Jellicent. I've already reviewed Jellicent from this set. Frillish has an hp of 80, a x2 weakness to electric type Pokemon, no resistance type, and a two colorless energy card retreat cost. Frillish doesn't have an Ability but it does have two moves, the first move is called Bubble and for one colorless energy card it allows you to Paralyze the defending Pokemon if you get a heads when you flip a coin. Frillish's other move is called Spit Poison which automatically poisons the defending Pokemon for two energy cards, one each of water and colorless.

Pokemon Card Strategy:So as far as strategy goes, since this is a basic Pokemon card that has an evolution you'll want to evolve Frillish into Jellicent as soon as possible since Jellicent has a much higher hp and much better moves, but if you're forced to play Frillish for a measurable amount of time you should try and poison the defending Pokemon first and then Paralyze it. I would include this card in a deck that also has other cards that inflict special conditions or spread damage around on the defending Pokemon. That way if you play Frillish you may be able to knock out the active Pokemon if it already has a lot of damage on it from earlier attacks. Frillish would be a good starter card since it has a high hp and doesn't require much energy to attack, however since this card actually doesn't do any damage you'll only be able to use this card as a staller until you evolve it or move a better Pokemon into the active Pokemon spot.

Pokemon Card Rating: I would give this card a 3 out of 5 rating. This is a pretty average basic Pokemon card. I would definitely evolve Frillish if I had the chance. If I were to use this card in my deck I would only use a 2-1 line of Frillish and Jellicent.

Tomorrow's Pokemon Card:So thanks for reading today's Pokemon card review of Jellicent from the Next Destinies set, stay tuned for tomorrow's card review of Raichu from the same set.

Wednesday, March 28, 2012

Pokemon Card Overview:Today's Pokemon Card Review is of Vanillish from the Next Destinies set. This is a stage 1, water type Pokemon card with an hp of 80. It evolves from Vanillite and into Vanilluxe, I've already reviewed Vanilluxe from this set in a blog post. Vanillish has a x2 weakness to metal type Pokemon, no resistance type, and a two colorless energy card retreat cost. Vanillish doesn't have an Ability but it does have two moves, the first move is called Icy Snow which takes one water energy card and does 20 damage. Vanillish's second move is called Icy Wind and for three energy cards, two colorless and one water, it does 50 damage, plus puts the defending Pokemon to sleep if you get a heads when you flip a coin.

Pokemon Card Strategy:So as far as strategy goes, since this is a stage 1 card, you'll want to eventually evolve Vanillish into Vanilluxe which has quite a bit more hp and better moves, however for the time being, when you get Vanillish into play it really isn't that bad. I would definitely stick with Icy Wind if I had the necessary energy on Vanillish. I would include this card in a deck that has many cards that put Pokemon to sleep, that way my opponent wouldn't be able to switch Vanillish out for another Pokemon if most of my Pokemon put the defending Pokemon to sleep. However with only 80 hp I would only keep Vanillish out there a turn or two before evolving it into Vanilluxe.

Pokemon Card Rating: I would give this card a 3 out of 5 rating. This card is pretty average overall, I probably wouldn't use this line of Pokemon in my deck, but if I were to I would use a 4-3-2 or 3-3-2 line of Vanillite, Vanillish, and Vanilluxe. One thing I can say for sure about this card is that whenever I really look at it I could sure go for a vanilla ice cream cone.

Tomorrow's Pokemon Card:So thanks for reading today's Pokemon card review of Vanillish from the Next Destinies set, stay tuned for tomorrow's card review of Frillish from the same set.

Tuesday, March 27, 2012

Pokemon Card Overview:Today's Pokemon Card Review is of Basculin from the Next Destinies set. This is a basic, water type Pokemon card with an hp of 80. Basculin has a x2 weakness to electric type Pokemon, no resistance type, and a one colorless energy card retreat cost. Basculin doesn't have an Ability but it does have two moves, the first move is called Bite and for one colorless energy card it does 10 damage. Basculin's second move is called Bared Fangs and for one water energy card this move does 40 damage, however if the Pokemon you are attacking doesn't have any damage on it this move does nothing.

Pokemon Card Strategy:So as far as strategy goes, this card is extremely straight-forward. Since Bared Fangs can only be used when the opponent has damage on their active Pokemon you can only use Bared Fangs then otherwise you'll have to use Bite. I would definitely suggest using this card as a starter Pokemon in your deck, it is fast only requiring 1 energy card and it has a fairly high hp for a basic Pokemon that can do a fair amount of damage. So in my water deck I would include 2 or 3 of these cards and use Bite first and Bared Fangs after that, and if you get this card into the active Pokemon spot right away during the game you should be able to knock out a couple of Pokemon.

Pokemon Card Rating: I would give this card a 4 out of 5 rating. For a basic Pokemon that isn't known to be too powerful I really do like this card, like I was saying earlier this card is very fast and would be a great starter card for any water type deck. One thing I would like to mention about this card is its artwork which has numerous Basculin on the card, this is very unusual and you don't see many cards with more than 1 picture of the Pokemon on it.

Tomorrow's Pokemon Card:So thanks for reading today's Pokemon card review of Basculin from the Next Destinies set, stay tuned for tomorrow's card review of Vanillish from the same set.

Monday, March 26, 2012

Pokemon Card Overview:Today's Pokemon Card Review is of Lapras from the Next Destinies set. This is the uncommon version of Lapras from the Next Destinies set. I have already reviewed the rare card. So Lapras is a basic, water type Pokemon card with an hp of 90. It has a x2 weakness to metal type Pokemon, no resistance type, and a two colorless energy card retreat cost. Lapras doesn't have an Ability but it does have two moves, the first move is called Water Arrow and for two energy cards, one each of water and colorless it does 20 damage to one of your opponent's benched Pokemon. Lapras' second move is called Surf and does the standard 60 damage for three energy cards, two water and one colorless.

Pokemon Card Strategy:So as far as strategy goes, since this card is a basic Pokemon card and requires at least two energy to attack this card is pretty slow so you'll want to try and set it up on your bench if possible. I would include this card in a spread damage type deck so you can use Water Arrow on your opponent's benched Pokemon and either knock some of them out with the move or set up other Pokemon on your team to knock those Pokemon out. I would mainly use this card for spread damage but if you need an attacker that does a fair amount of damage Surf isn't a bad move and since this card is a basic you don't have to spend time evolving to get to Lapras to do the 60 damage.

Pokemon Card Rating: I would give this card a 3 out of 5 rating. In my opinion this card is actually better than the rare version from this set, I like how it can spread damage on how both of its moves do damage to the defending/opposing Pokemon. There isn't anything too special about this card, nothing that really stands out so that is why I'm giving this card an average rating of 3 out of 5.

Tomorrow's Pokemon Card:So thanks for reading today's Pokemon card review of Lapras from the Next Destinies set, stay tuned for tomorrow's card review of Basculin from the same set.

Sunday, March 25, 2012

Pokemon Card Overview:Today's Pokemon Card Review is of Starmie from the Next Destinies set. Starmie is an uncommon card in this set. Starmie is a stage 1, water type Pokemon, with an hp of 90. It has a x2 weakness to electric type Pokemon, no resistance type, and a free retreat cost. Starmie doesn't have an Ability but it does have two moves, the first move is called Confuse Ray and for one colorless energy card it confuses the defending Pokemon. Starmie's second move is called Swift and for only one water energy card Starmie does 50 damage, and this move can't be affected by Weakness, Resistance, or anything else.

Pokemon Card Strategy:So as far as strategy goes, I could see using this card in a psychic or poison type deck, a deck that inflicts many special conditions on the defending Pokemon. Starmie is extremely quick only requiring 1 energy card to attack and with a free retreat cost you can move Starmie in and out of the active Pokemon spot whenever so you can actually do quite a bit with this card. I would definitely get Starmie on my bench as soon as possible and then I would move Starmie in whenever my opponent gets a powerful Pokemon into play, I would then use Confuse Ray and confuse that Pokemon hoping to confuse themselves. Also any time a Pokemon would be knocked out by 50 damage I would try and move Starmie in off the bench. So my strategy with Starmie would be to keep it on the bench until spots here and there in the game where it can be used either to stop a powerful Pokemon or to knock out a Pokemon.

Pokemon Card Rating: I would give this card a 4 out of 5 rating. Compared to yesterday's card, Lampent, this card is absolutely amazing for a stage 1, uncommon card. I love how this card is so quick and has a free retreat cost and both of its moves are very useful throughout the entirety of the game. I would definitely consider putting a 2-2 line of Staryu and Starmie in any water type deck I would build.

Tomorrow's Pokemon Card:So thanks for reading today's Pokemon card review of Starmie from the Next Destinies set, stay tuned for tomorrow's card review of Lapras from the same set.

Saturday, March 24, 2012

Pokemon Card Overview:Today's Pokemon Card Review is of Lampent from the Next Destinies set. Lampent is a stage 1 Pokemon card that evolves from Litwick and evolves into Chandulure. Lampent is a fire type Pokemon with an hp of 80. It has a x2 weakness to water type Pokemon, no resistance type, and a one colorless energy card retreat cost. Lampent only has one move called Ember which take two colorless energy cards and does 40 damage, when using this move you have to flip a coin, if you get tails you must discard an energy card attached to Lampent.

Pokemon Card Strategy:So as far as strategy goes, if you don't have Chandelure in your deck there is no reason to use this card at all. But if you do and you are forced to put Lampent into the active Pokemon spot, your only choice is to use Ember and hope to not get a tails when flipping a coin. I would make sure to have supporters in the deck so you can make sure and evolve Lampent into Chandelure as soon as possible because this card isn't good at all, especially if you can't attack.

Pokemon Card Rating: I would give this card a 1 out of 5 rating. This card definitely doesn't deserve even being an uncommon card, it is absolutely worthless. Like I said the only reason to use this card is because it is necessary to have to evolve into Chandelure. If you were to play this card in a deck, I would run a 4-2-2 line. Besides the fact that this card is pretty worthless, now that I look at the picture it sure is strange how a Pokemon can basically be a lantern. It just doesn't make any sense and Nintendo should have created a better Pokemon than this, actually if I were them I wouldn't have created any more Pokemon and just left them the way they were. So sorry about ranting, I hope tomorrow's card is a bit better than today's card.

Tomorrow's Pokemon Card:So thanks for reading today's Pokemon card review of Lampent from the Next Destinies set, stay tuned for tomorrow's card review of Starmie from the same set.

Friday, March 23, 2012

Pokemon Card Overview:Today's Pokemon Card Review is of Arcanine from the Next Destinies set. This is the second review of an Arcanine review from this set, the first Arcanine card I reviewed was a rare card, this card is an uncommon card. So Arcanine is a stage 1, fire type Pokemon, with an hp of 120. It has a x2 weakness to water type Pokemon, no resistance type, and a three colorless energy card retreat cost. Unlike the other Arcanine from this set, this Arcanine doesn't have an Ability, but it does have two moves, the first move is called Crunch and for two energy cards, one each of fire and colorless, it does 30 damage plus if you get a heads when you flip a coin your opponent much discard an energy card attached to their active Pokemon. Arcanine's second move is called Heat Blast and does 70 damage for three energy cards, two colorless and one fire.

Pokemon Card Strategy:So as far as strategy goes, if you were going to use Arcanine in your deck I would run a 3-2 line with three Growlithe and two Arcanine, one of the rare version, and one of the uncommon card, which is the one I'm reviewing today. Since Arcanine doesn't have a move that is very quick I would try to get energy onto Arcanine on the bench and then move Arcanine into the active Pokemon spot when it has at least 2 energy cards on it, once I would get three energy cards on it, I would use Heat Blast every turn until Arcanine is either knocked out or retreated. The only for sure time I would use Crunch is if I knew my opponent didn't have any energy cards and then I would hope to get a heads when using Crunch. Just like Kricketot from yesterday, this is a card that would be good in a dual type deck since most of the energy required on this card is colorless energy.

Pokemon Card Rating: I would give this card a 3 out of 5 rating. This card is an average card but in my opinion it is actually slightly better than the rare Arcanine from this set. Even though this Arcanine has a little lower hp I like that this card can do 70 damage every turn whereas the other Arcanine can only do 100 damage once and then you're going to have to wait a turn or two to attack again. I also like the artwork on this card better than the rare version. I usually don't review these uncommon cards but so far they have been pretty good from this set so I look forward to reviewing more uncommon Next Destinies cards in the upcoming days.

Tomorrow's Pokemon Card:So thanks for reading today's Pokemon card review of Arcanine from the Next Destinies set, stay tuned for tomorrow's card review of Lampent from the same set.

Thursday, March 22, 2012

Pokemon Card Overview:Today's Pokemon Card Review is of Kricketune from the Next Destinies set. Since no one has recommended me any cards to review I am going to try and review all the uncommon cards from the Next Destinies set in the coming weeks and then move back sets in the Black and White series. I will be doing this until more Dark Explorers cards are released. Kricketune is a Stage 1, grass type Pokemon card with an hp of 90. It has a x2 weakness to fire type Pokemon, no resistance type, and a one colorless energy card retreat cost. Kricketune doesn't have an Ability but it does have two moves, the first move is called White Noise and for one colorless energy card it does 20 damage plus puts the defending Pokemon to sleep. Kricketune's second move is called Draining Cut which takes two energy cards, one each of colorless and grass and does 40 damage times the number of heads you get when you flip two coins. You can heal the same amount from Kricketune as you do damage to the opposing Pokemon with this move.

Pokemon Card Strategy:So as far as strategy goes, this is a very good stage 1 Pokemon card that I would recommend putting into the active Pokemon spot as soon as possible. Since its first move can put the defending Pokemon to sleep, I would use White Noise first, and then take your chances with Draining Cut, what I really like about this card is that even if the defending Pokemon wakes up, Draining Cut can easily regain any hp it needs to from your opponent's attack. I would get this card out early and keep it there as long as possible. I would also consider putting this card in just about every deck because it requires mostly colorless energy cards.

Pokemon Card Rating: I would give this card a 5 out of 5 rating. For an uncommon card this is a great one, so if you're looking to build a deck and want to use a card that isn't so rare or so expensive this would be a great card to include in your deck, I would include a 2-3 line of Kricketot and Kricketune. This wouldn't be the main card in my grass type deck but it definitely would be a big part of it.

Tomorrow's Pokemon Card:So thanks for reading today's Pokemon card review of Kricketune from the Next Destinies set, stay tuned for tomorrow's card review of Arcanine from the same set.

Wednesday, March 21, 2012

Pokemon Card Overview:Today's Pokemon Card Review is of Umbreon from the Dark Explorers set. Usually I don't do reviews of cards that aren't rares but Umbreon is my favorite Eevee evolution and I felt like reviewing a newer card today so I am going to review this uncommon card from the yet to be released Dark Explorers set. Plus this is one of the three cards from the set that have English scans. Umbreon is a dark type, stage 1 Pokemon card with an hp of 100. It has a x2 weakness to fighting type Pokemon, a -20 resistance to psychic type Pokemon, and a two colorless energy card retreat cost. Umbreon doesn't have an Ability but it does have two moves, the first move is called Shadow Drain and for two colorless energy cards it does 30 damage plus heals the amount of damage you do to the defending Pokemon from Umbreon. Umbreon's second move is called Slashing Strike, this move takes three energy cards, two colorless and one darkness and does 80 damage, however Umbreon can't use this move the next turn.

Pokemon Card Strategy:So as far as strategy goes, I would keep this card on my bench until I get at least 2 energy cards on it so I could attack right away once it is put into the active Pokemon spot, once in the active Pokemon spot I would rotate back and forth between Shadow Drain and Slashing Strike, obviously preferring the later move over the former. This card should fit well in most decks because it requires mostly colorless energy cards to attack, so either include a few darkness energy cards in your deck or use a couple colorless energy cards that you can use as darkness type energy. Even though Umbreon has a high hp for a stage 1 with 100, it will seem even higher since Shadow Drain can regain hp on Umbreon every time it is used.

Pokemon Card Rating: I would give this card a 4 out of 5 rating. In my opinion this is a very good uncommon card, if I had a darkness type deck I would definitely incorporate this card into it. I like that it can do massive amounts of damage and even though it is somewhat slow it can heal damage done to it. Besides being good as an attacker, I like the artwork on this card, and I think I'll like the artwork on many of the Dark Explorers cards.

Tomorrow's Pokemon Card:So thanks for reading today's Pokemon card review of Umbreon from the Dark Explorers set, stay tuned for tomorrow's card review of another rare card from the same set or an old school EX card, I haven't decided yet, or if there is anyone reading this that would like a specific card reviewed please comment and I'll try and review that card tomorrow.

Tuesday, March 20, 2012

Pokemon Card Overview:
Today's Pokemon Card Review is of Raikou EX from the Dark Explorers set. Since this set hasn't been released yet, the translation of the card may not be exactly accurate and the artwork may change, but if they do I will update this review as soon as their is an English scan of this card. The Dark Explorers set will be released on May 9th, 2012. Raikou EX is a basic, electric type Pokemon, with an hp of 170. It has a x2 weakness to fighting type Pokemon, no resistance type, and a one colorless energy card retreat cost. Raikou EX doesn't have an Abilitity, but it does have two moves, the first move is called Thunder Fang and for two energy cards, one each of electric and colorless it does 30 damage plus if you get a heads when you flip a coin, the defending Pokemon is now paralyzed. Raikou's second move is called Voltage Arrow and takes three energy cards, two electric and one colorless. This move does 100 damage to one of your opponent's Pokemon, however all electric energy must be discarded from Raikou when this move is used.

Pokemon Card Strategy:
So as far as strategy goes, I would include this card in a spread damage type deck so when you use Voltage Arrow, you are able to knock out Pokemon each turn you use the move. I would also make sure to have at least one other type of Pokemon in the deck so that you can attach another energy besides electric to Raikou so you don't have to discard 3 energy cards instead of 2 when you use Voltage Arrow. I would try and use Voltage Arrow as often as possible, just look for other electric type Pokemon who have an Ability to move energy from one card to another, then it is possible to use Voltage Arrow pretty much every turn.

Pokemon Card Rating:
I would give this card a 2 out of 5 rating. As long as the translation is right on this EX card, this card isn't very good for an EX card. It can't do much damage and when it can do some damage it has to wait a few turns to do that much damage again. One good thing about the card is that it has a low retreat cost so you can retreat it easily, also it does have 170 hp so you can wait a few turns to stock up on energy again after using Voltage Arrow and still attack again without being knocked out.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Raikou EX from the Dark Explorers set, stay tuned for tomorrow's card review of another rare card from the same set or an old school EX card, I haven't decided yet.

Monday, March 19, 2012

Pokemon Card Overview:Today's Pokemon Card Review is of Darkrai EX from the Dark Explorers set. This is the first EX card I'll be reviewing of the yet to be released set that is coming out May 9th, 2012. As cards are released for this set I'll review them on my blog, as of now only two rare cards have English scans out there. We'll have to see if the EX cards from Dark Explorers are as powerful as the EX cards from Next Destinies were. Darkrai EX is a basic, darkness type, ex Pokemon card with an hp of 180. It has a x2 weakness to fighting type Pokemon, a -20 resistance to psychic type Pokemon, and a two colorless energy card retreat cost. Just remember if this card is knocked out your opponent gets to take two prize cards. Darkrai's Ability is called Dark Cloak and says that each of your Pokemon that has any darkness energy attached to it has no retreat cost. Besides the Ability, Darkrai EX only has one move called Night Spear which takes three energy cards, two darkness and one colorless and does 90 damage, plus does 30 damage to one of your opponent's benched Pokemon.

Pokemon Card Strategy:So as far as strategy goes, this is a must have card for any darkness type deck, it can greatly aide all of your darkness Pokemon with its Ability that makes each darkness type Pokemon with any darkness energy attached to them have free retreat costs, and even non-darkness type Pokemon that have darkness energy attached to them have free retreat costs. So this card is a must have to have on your bench at all times, when you put this Pokemon into the active Pokemon spot you'll want to have had other Pokemon in your deck spread some damage around so when you use Night Spear Darkrai can knock out some of your opponent's benched Pokemon in a move or two.

Pokemon Card Rating: I would give this card a 5 out of 5 rating. The EX cards from this set are definitely as good as the ones from Next Destinies and I am giving this card the top rating, I love its high hp, its Ability, and its move, it will be no surprise to me if this card is included in many decks throughout the world since it is so good. I can't wait to open a box of Dark Explorers so I can get this card.

Tomorrow's Pokemon Card:So thanks for reading today's Pokemon card review of Darkrai EX from the Dark Explorers set, stay tuned for tomorrow's card review of another rare card from the same set or an old school EX card, I haven't decided yet.

Sunday, March 18, 2012

Pokemon Card Overview:Today's Pokemon Card Review is of Zoroark from the Dark Explorers set. This is the first card I'll be reviewing of the yet to be released set that is coming out May 9th, 2012. As cards are released for this set I'll review them on my blog, as of now only two rare cards have English scans out there. This is a stage 1, darkness type Pokemon card with an hp of 100. It has a x2 weakness to fighting type Pokemon, a -20 resistance to psychic type Pokemon, and a two colorless energy card retreat cost. Zoroark doesn't have an Ability but it does have two moves, the first move is called Brutal Bash and for two colorless energy cards it does 20 damage times the number of darkness type Pokemon you have in play. Zoroark's second move is called Dark Rush and for two darkness energy cards it does 20 damage times the number of damage counters on this Pokemon.

Pokemon Card Strategy:So as far as strategy goes, this card's strategy is fairly straightforward, you'll want to use this card in a deck with mostly darkness type Pokemon so you can use Brutal Bash and do a fair amount of damage with it, you'd like to be able to wait a little to get more dark Pokemon into play before having to use this card but if you can't do much with Brutal Bash the more damage you get on Zoroark the better, that way you can use Dark Rush and possibly do 180 damage in one turn using this move.

Pokemon Card Rating: I would give this card a 3 out of 5 rating. This card is better than the Zoroark card I reviewed from two days ago but it still isn't that great, this card really depends on a lot of other things in your game to do a fair amount of damage, I do like that this card has a little higher hp than most stage 1 cards and I do like the artwork on this card, the moon in the background looks very cool. But overall this is an average card that I probably wouldn't use unless I was forced to use it.

Tomorrow's Pokemon Card:So thanks for reading today's Pokemon card review of Zoroark from the Dark Explorers set, stay tuned for tomorrow's card review of Darkrai EX from the same set.

Saturday, March 17, 2012

Pokemon Card Overview:Today's Pokemon Card Review is of Hydreigon from the Next Destinies set. This is a Stage 2, darkness type Pokemon card, with an hp of 150. It has a x2 weakness to fighting type Pokemon, a -20 resistance to psychic type Pokemon, and a three colorless energy card retreat cost. Hydreigon's Ability is called Dark Aura and says that all energy cards attached to this Pokemon are Dark type energy cards. Besides the Ability, Hydreigon has one move called Berserker Blade which does 60 damage and 40 damage to two of your opponent's benched Pokemon for four energy cards.

Pokemon Card Strategy:So as far as strategy goes, this is one awesome spread damage type Pokemon card. Even though this card is dark type, this card will fit in with any deck type because of Hydreigon's Ability which turns all energy cards into darkness energy cards. I would keep this card on my bench until I get four energy cards on it, then put it in the active Pokemon spot and start knocking out benched Pokemon of your opponent's. I would consider pairing this card up with the psychic Chandelure card from this set.

Pokemon Card Rating: I would give this card a 5 out of 5 rating. This card is really amazing and can be used in any deck. This card has the potential to knock out three Pokemon a turn two turns in a row which will win you the game! So I love this card and would definitely use it in almost every deck I would make.

Tomorrow's Pokemon Card:So thanks for reading today's Pokemon card review of Hydreigon from the Next Destinies set, stay tuned for tomorrow's card review of an old school EX card.

Friday, March 16, 2012

Pokemon Card Overview:Today's Pokemon Card Review is of Zoroark from the Next Destinies set. This is a Stage 1, darkness type Pokemon card, with an hp of 100. It has a x2 weakness to fighting type Pokemon, a -20 resistance to psychic type Pokemon, and a one colorless energy card retreat cost. Zoroark doesn't have an Ability but it does have two moves, the first move is called Nasty Plot which takes one darkness energy card and lets you search your deck for a card and put it into your hand. Zoroark's second move is called Foul Play and for two colorless energy cards you may choose one of your opponent's attacks and use that move.

Pokemon Card Strategy:So as far as strategy goes, this is a card that is really going to depend on your opponent's Pokemon, I would consider having one Zoroark in my deck, regardless of deck type, and then if my opponent plays a powerful Pokemon that has a move that does 100+ damage, I could move Zoroark into play, use Foul Play and hopefully knock that Pokemon out.

Pokemon Card Rating: I would give this card a 2 out of 5 rating. This card really can be good if you face an opponent who has a Pokemon with an extremely powerful move, but if you only face average Pokemon, Zoroark can't really do much, and instead of wasting a Stage 1 Pokemon card on Zoroark, you could replace it will a Trainer or Supporter card to take the place of Nasty Plot.

Tomorrow's Pokemon Card:So thanks for reading today's Pokemon card review of Zoroark from the Next Destinies set, stay tuned for tomorrow's card review of Hydreigon from the same set.

Thursday, March 15, 2012

Pokemon Card Overview:Today's Pokemon Card Review is of Chandelure from the Next Destinies set. This is a Stage 2, psychic type Pokemon card, with an hp of 130. It has a x2 weakness to dark type Pokemon, no resistance type, and a two colorless energy card retreat cost. Chandelure's Ability is called Cursed Shadow and it says that any time between turns you may put 3 damage counters on your opponent's Pokemon in any way you like, if Chandelure is your active Pokemon. Besides the Ability, Chandelure has one move called Eerie Glow which takes three energy cards, two psychic and one colorless and does 50 damage and burns and confuses the defending Pokemon.

Pokemon Card Strategy:So as far as strategy goes, this is an absolutely great spread damage type Pokemon card and needs to be in every spread damage type deck. As soon as you can get three energy cards on Chandelure put it into the active Pokemon spot and start using Eerie Glow and putting the 30 damage on your opponent's Pokemon in any way you like with Cursed Shadow. I would recommend spreading some damage around on your opponent's Pokemon before putting Chandelure into play so when you do put Chandelure into play you can potentially knock out weak Pokemon with Chandelure's Ability.

Pokemon Card Rating: I would give this card a 4 out of 5 rating. This card definitely has one of the best Abilities I have seen on a card yet, besides the card I reviewed yesterday. This card has a great move and can be a great annoyer in battle since it can spread damage around and inflict two special conditions on the active Pokemon. The only downside to this card is that it can't do too much outright damage and its hp is somewhat low.

Tomorrow's Pokemon Card:So thanks for reading today's Pokemon card review of Chandelure from the Next Destinies set, stay tuned for tomorrow's card review of Zoroark from the same set.

Wednesday, March 14, 2012

Pokemon Card Overview:Today's Pokemon Card Review is of Emboar from the Next Destinies set. This is a Stage 2, fire type Pokemon card, with an hp of 150. It has a x2 weakness to water type Pokemon, no resistance type, and a four colorless energy card retreat cost. Emboar's Ability is called Inferno Pandango and it says that any time you like during your turn you may move a fire energy card from your hand to one of your Pokemon. Besides the Ability, Emboar has one move called Heat Crash which does 80 damage for four energy cards, two each of fire and colorless.

Pokemon Card Strategy:So as far as strategy goes, this is a must have card for any fire type deck out there. As long as you have this card on your bench, your fire Pokemon will be able to attack at will, even if they have to discard energy cards every turn. So make sure when using this card in your deck to have plenty of energy cards and plenty of ways to get energy cards from your deck into your hand. Also when you put Emboar into the active Pokemon spot, which I wouldn't do until late in the game, I would use Heat Crash every turn. I would put a 4-3-2 line of Emboar in my deck.

Pokemon Card Rating: I would give this card a 4 out of 5 rating. This card definitely has one of the best Abilities I have seen on a card yet. I wish the move would have been a little better though, however overall this is a great card.

Tomorrow's Pokemon Card:So thanks for reading today's Pokemon card review of Emboar from the Next Destinies set, stay tuned for tomorrow's card review of Chandelure from the same set.

Tuesday, March 13, 2012

Pokemon Card Overview:Today's Pokemon Card Review is of Cinccino from the Next Destinies set. This is a Stage 1, colorless type Pokemon card, with an hp of 90. It has a x2 weakness to fighting type Pokemon, no resistance type, and a one colorless energy card retreat cost. Cinccino's Ability is called Smooth Coat and it says that if any damage is done to Cinccino, you must flip a coin and if heads that damage is prevented. Besides the Ability, Cinccino has one move called Echoed Voice which takes three colorless energy cards and does 50 damage, the next turn if you use Echoed Voice it does 100 damage instead of 50.

Pokemon Card Strategy:So as far as strategy goes, since this is a colorless type Pokemon, this card can fit in any deck. I woulds set this card up on my bench first and then put it in when it has 3 energy cards on it, I would then use Echoed Voice every turn until you have to retreat Cinccino or it dies. With some luck, Cinccino should be able to knock out a few Pokemon and last quite a few turns.

Pokemon Card Rating: I would give this card a 4 out of 5 rating. This is definitely the best colorless type Pokemon card from this set. I really like its Ability, and if you get a heads a couple of turns, I would be willing to bet Cinccino should be able to knock out at least 2 Pokemon since it can do 150 damage every two turns.

Tomorrow's Pokemon Card:So thanks for reading today's Pokemon card review of Cinccino from the Next Destinies set, stay tuned for tomorrow's card review of Emboar from the same set.

Monday, March 12, 2012

Pokemon Card Overview:Today's Pokemon Card Review is of Regigigas EX from the Next Destinies set. This is a basic, EX, colorless type Pokemon card, with an hp of 180. It has a x2 weakness to fighting type Pokemon, no resistance type, and a four colorless energy card retreat cost. Regigigas EX doesn't have an Ability but it does have two moves, the first move is called Giga Drain and for three colorless energy cards Regigigas does 60 damage, you may choose to do 20 more damage when using this move but if you do you must do 20 damage to Regigigas. Regigigas's second move is called Raging Hammer and for four colorless energy cards it does 50 damage plus 10 more damage for each damage counter on Regigigas.

Pokemon Card Strategy:So as far as strategy goes, it may actually work out better to put Regigigas EX in the active Pokemon spot as soon as possible, that way it can get some damage on it so Raging Hammer will be extremely powerful. At full potential this move can do 220 damage. In the meantime, you can use Giga Drain and do the extra 20 damage to get some extra damage on Regigigas.

Pokemon Card Rating: I would give this card a 3 out of 5 rating. Even though this card has one extremely powerful move, I still am going to rate this card as average. This card is pretty slow and its retreat is expensive, plus this card really can't do a lot of damage until it gets some damage on it, and by that time it may be too late.

Tomorrow's Pokemon Card:So thanks for reading today's Pokemon card review of Regigigas EX from the Next Destinies set, stay tuned for tomorrow's card review of Cinccino from the same set.

Sunday, March 11, 2012

Pokemon Card Overview:Today's Pokemon Card Review is of Persian from the Next Destinies set. This is a Stage 1, colorless type Pokemon card, with an hp of 90. It has a x2 weakness to fighting type Pokemon, no resistance type, and a one colorless energy card retreat cost. Persian doesn't have an Ability but it does have two moves, the first move is called Nasty Plot and for one colorless energy card you may search your deck for a card and put it into your hand. Persian's second move is called Shadow Claw which takes two colorless energy cards and does 30 damage to the defending Pokemon and if you get a heads when you flip a coin you may discard one of your opponent's cards from their hand.

Pokemon Card Strategy:So as far as strategy goes, since this is a colorless type Pokemon, it can work in any deck. However since this card doesn't have an Ability there really isn't anything special about this card. You can put this card into play and then choose one of the two moves to use, obviously if you would like to do some damage when attacking you'll have to use Shadow Claw, but if you need an energy card or evolution card you can use Nasty Plot. I would prefer to put supporters in my deck instead of a Stage 1 card that acts as a Trainer card. Pokemon Card Rating: I would give this card a 1 out of 5 rating. This card is definitely below average. In my opinion this card is worse than the Wigglytuff card I reviewed yesterday. I could see potentially using this card if it was a basic Pokemon but since it is Stage 1, I will be staying away from it.

Tomorrow's Pokemon Card:So thanks for reading today's Pokemon card review of Persian from the Next Destinies set, stay tuned for tomorrow's card review of Regigigas EX from the same set.

Saturday, March 10, 2012

Pokemon Card Overview:Today's Pokemon Card Review is of Wigglytuff from the Next Destinies set. This is a Stage 1, colorless type Pokemon card, with an hp of 90. It has a x2 weakness to fighting type Pokemon, no resistance type, and a two colorless energy card retreat cost. Wigglytuff doesn't have an Ability but it does have two moves, the first move is called Round and does 20 damage times the number of Pokemon you have in play with the Round move on it. This move costs two colorless energy cards. Wigglytuff's second move is called Hypnoblast which takes three colorless energy cards and does 60 damage plus puts the defending Pokemon to sleep if you get a heads when you flip a coin.

Pokemon Card Strategy:So as far as strategy goes, since this is a colorless type Pokemon, it can work in any deck. However since this card doesn't have an Ability there really isn't anything special about this card. You can put this card into play and then choose one of the two moves to use, obviously if you would like to use Round you're going to have to include many other Wigglytuffs in this deck or other Pokemon that have the Round move.

Pokemon Card Rating: I would give this card a 2 out of 5 rating. This card is definitely below average. Neither of its moves is too great, and nothing stands out about this card. The only good thing is that again this card can fit in any deck type.

Tomorrow's Pokemon Card:So thanks for reading today's Pokemon card review of Wigglytuff from the Next Destinies set, stay tuned for tomorrow's card review of Persian from the same set.

Friday, March 9, 2012

Pokemon Card Overview:Today's Pokemon Card Review is of Bronzong from the Next Destinies set. This is a Stage 1, metal type Pokemon card, with an hp of 110. It has a x2 weakness to fire type Pokemon, a -20 resistance to psychic type Pokemon, and a four colorless energy card retreat cost. Bronzong's Ability is called Heal Block and says that damage cannot be healed from any Pokemon in play. Bronzong's only move is called Oracle Inflict which takes three energy cards, two colorless and one metal energy card, and does 30 damage plus 10 more damage for each card in your opponent's hand.

Pokemon Card Strategy:So as far as strategy goes, this card will definitely benefit a spread damage type deck, you can spread damage around on your opponent's Pokemon and have Bronzong on your bench and use its Ability so that your opponent can't heal any of that damage you're doling out on all their Pokemon. Other than keeping Bronzong on your bench and using its Ability, Oracle Inflict can be a good move whenever your opponent's hand is full. And since your opponent can't heal Pokemon while Bronzong is in play, hopefully they just keep their trainer cards in their hand thus making Bronzong's only move more powerful.

Pokemon Card Rating: I would give this card a 2 out of 5 rating. This card could have been much better if one of its moves did some spread damage but it doesn't so that is why I am giving this card a lower rating than average. But if you have the space in your spread damage type deck, this card is a viable option. Just be careful when you put it in the active Pokemon spot when the retreat cost is so high.

Tomorrow's Pokemon Card:So thanks for reading today's Pokemon card review of Bronzong from the Next Destinies set, stay tuned for tomorrow's card review of Wigglytuff from the same set.

Thursday, March 8, 2012

Pokemon Card Overview:Today's Pokemon Card Review is of Scrafty from the Next Destinies set. This is a Stage 1, darkness type Pokemon card, with an hp of 90. It has a x2 weakness to fighting type Pokemon, a -20 resistance to psychic type Pokemon, and a two colorless energy card retreat cost. Scrafty doesn't have an Ability but it does have two moves, the first move is called Rock Head and does 20 damage for one darkness energy card, any attacks done to Scrafty during your opponent's next turn is reduced by 20. Scrafty's second move is called Hammer Kick and for three energy cards, two colorless and one darkness, it does 50 damage plus 30 more damage if this Pokemon has less remaining hp than the defending Pokemon.

Pokemon Card Strategy:So as far as strategy goes, this Stage 1 Pokemon card can't do too much until it has some damage on it and with a high retreat cost, you'll just have to throw Scrafty into the active Pokemon spot, use Rock Head at first until you get more damage on you then the defending Pokemon and then use Hammer Kick to hopefully knock that Pokemon out. I can't foresee Scrafty being able to knock out more than one Pokemon in this way.

Pokemon Card Rating: I would give this card a 1 out of 5 rating. This card is below average at best. For a stage 1 Pokemon card, this card is pretty quick, but the move that requires one energy card doesn't do much damage and by reducing 20 damage done to Scrafty when using Rock Head, still doesn't do much because it has such a low hp to begin with. I would stay away from this card at all costs, find a better card for your deck.

Tomorrow's Pokemon Card:So thanks for reading today's Pokemon card review of Scrafty from the Next Destinies set, stay tuned for tomorrow's card review of Bronzong from the same set.

Wednesday, March 7, 2012

Pokemon Card Overview:Today's Pokemon Card Review is of Shiftry from the Next Destinies set. This is a Stage 2, darkness type Pokemon card, with an hp of 130. It has a x2 weakness to fighting type Pokemon, a -20 resistance to psychic type Pokemon, and a one colorless energy card retreat cost. Shiftry's Ability is called Giant Fan and says that when you play this card from your hand to evolve one of your Pokemon you may flip a coin, if heads you may choose one of your opponent's Pokemon and all cards attached to it and have them shuffle those cards back into their deck. Shiftry's second move is called Whirlwind and for three energy cards, two darkness and one colorless, it does 60 damage and you may make your opponent switch their active Pokemon with one of their benched Pokemon.

Pokemon Card Strategy:So as far as strategy goes, you'll want to wait until an opportune time to evolve into Shiftry so you can have a good shot at flipping heads and being able to remove one of your opponent's Pokemon from play, I would recommend removing one that your opponent has attached a bunch of energy cards to, not one that is close to being knocked out. You could also use this card in a spread damage type deck, since you could make your opponent switch out their Pokemon every turn after doing 60 damage to them with whirlwind.

Pokemon Card Rating: I would give this card a 2 out of 5 rating. For a stage 2 card, I would have hoped that its Ability would have been sure fire instead of being only a 50% chance of working and only being able to be used once. Whirlwind is a decent move that could benefit a spread damage type deck and its retreat cost is low, but overall this isn't too great of a card.

Tomorrow's Pokemon Card:So thanks for reading today's Pokemon card review of Shiftry from the Next Destinies set, stay tuned for tomorrow's card review of Scrafty from the same set.

Tuesday, March 6, 2012

Pokemon Card Overview:Today's Pokemon Card Review is of Weavile from the Next Destinies set. This is a Stage 1, darkness type Pokemon card, with an hp of 90. It has a x2 weakness to fighting type Pokemon, a -20 resistance to psychic type Pokemon, and a one colorless energy card retreat cost. Weavile doesn't have an Ability but it does have two moves, the first move is called Dark Penalty and does 90 damage to the defending Pokemon for one darkness energy card, if that Pokemon has a Pokemon Tool card attached to it, if not this move does nothing. Weavile's second move is called Fury Swipes and does 30 damage times the number of heads you get when you flip three coins, this move costs three colorless energy cards.

Pokemon Card Strategy:So as far as strategy goes, I wouldn't use this card at all, other than for Dark Penalty. I would include 1 each of Sneasel and Weavile in any type of deck and keep Weavile on the bench and attach a special energy card to it and put it into play if the opposing player has a Pokemon tool in play, then retreat Weavile right after that. Since Fury Swipes only requires colorless energy cards, if you are forced to attack, you can attach any type of energy cards to Weavile and still attack.

Pokemon Card Rating: I would give this card a 1 out of 5 rating. In my opinion this card is pretty dreadful, Fury Swipes is okay, but there are a plethora of moves on a plethora of other cards that are better. Dark Penalty is good but more than likely it will do nothing. So I would recommend staying away from this card.

Tomorrow's Pokemon Card:So thanks for reading today's Pokemon card review of Weavile from the Next Destinies set, stay tuned for tomorrow's card review of Shiftry from the same set.

Monday, March 5, 2012

Pokemon Card Overview:Today's Pokemon Card Review is of Lucario from the Next Destinies set. This is a Stage 1, fighting type Pokemon card, with an hp of 100. It has a x2 weakness to psychic type Pokemon, no resistance type, and a one colorless energy card retreat cost. Lucario's Ability is called Reflexive Retaliation and says that whenever Lucario is your active Pokemon and is damaged by an attack, put two damage counters on that attacking Pokemon. Lucario's only move is called Aura Sphere which takes two fighting energy cards and does 50 damage plus 20 more damage to one of your opponent's benched Pokemon.

Pokemon Card Strategy:So as far as strategy goes, this is a great all around Pokemon to put in a fighting type deck. As soon as you get two fighting energy cards on Lucario I would put it in the active Pokemon spot and use Aura Sphere turn after turn, but I will retreat Lucario when it is close to feinting because it is important to do the 20 damage every turn to the defending Pokemon when Lucario is attacked. I would probably have a 3-2 line of Lucario and Riolu in my fighting type deck that also includes some Pokemon that does some spread damage like Lucario does.

Pokemon Card Rating: I would give this card a 4 out of 5 rating. Both Lucario's Ability and only move are both great so I'm giving this card an above average rating of a 4 out of 5. I think this card should be in any fighting type deck, this card can provide your team with great attacking Ability and it may prevent your opponent from attacking with Lucario's Ability.

Tomorrow's Pokemon Card:So thanks for reading today's Pokemon card review of Lucario from the Next Destinies set, stay tuned for tomorrow's card review of Weavile from the same set.

Sunday, March 4, 2012

Pokemon Card Overview:Today's Pokemon Card Review is of Beheeyem from the Next Destinies set. This is a Stage 1, psychic type Pokemon card, with an hp of 80. It has a x2 weakness to psychic type Pokemon, no resistance type, and a one colorless energy card retreat cost. Beheeyem doesn't have an Ability but it does have two moves, the first move is called Brain Control and takes one psychic energy card and makes your opponent show their hand to you, and then you get to choose one of those cards and put it on the bottom of your opponent's deck. Beheeyem's other move is called Psybeam which takes three energy cards, two colorless and one psychic and does 40 damage and confuses the defending Pokemon.

Pokemon Card Strategy:So as far as strategy goes, the only reason I would use this card would be for Brain Control, I would try to get Beheeyem into the active Pokemon spot as soon as possible when my opponent has a full hand, that way early on I can see what type of strategy my opponent is trying to use. I would also try and use Brain Control any time your opponent uses a Trainer card to get a Pokemon from their deck. Psybeam is an okay move, but I would stick with Brain Control and then retreat Beheeyem after that.

Pokemon Card Rating: I would give this card a 2 out of 5 rating. This is a below average card to me because for a stage 1 card the hp of Beheeyem is too low and the one attacking move it does have doesn't do enough damage for the amount of energy it requires. I don't think I would use this card in any psychic type decks I would make.

Tomorrow's Pokemon Card:So thanks for reading today's Pokemon card review of Beheeyem from the Next Destinies set, stay tuned for tomorrow's card review of Lucario from the same set.

Saturday, March 3, 2012

Pokemon Card Overview:Today's Pokemon Card Review is of Darmanitan from the Next Destinies set. This is a Stage 1, psychic type Pokemon card, with an hp of 110. It has a x2 weakness to psychic type Pokemon, no resistance type, and a three colorless energy card retreat cost. Darmanitan doesn't have an Ability but it does have two moves, the first move is called Synchrodraw which takes one psychic energy card and allows you to shuffle your hand into your deck and draw new cards so you have the same amount of cards in your hand as your opponent. Darmanitan's second move is called DarMAXitan and for two colorless energy cards this move does 50 damage times the number of heads you get when you flip a coin for each energy card attached to Darmanitan.

Pokemon Card Strategy:So as far as strategy goes, if you were just looking for a decent attacker for a Pokemon card this card may fit your bill. It only requires colorless energy cards to attack so it can fit in any deck. I would also consider using this card for Synchrodraw but you may be able to find a trainer or supporter card that does pretty much the same thing as this move. I would have liked to have seen Darmanitan's Ability to Synchrodraw instead of its first move. But when you do get Darmanitan into the active Pokemon spot, hopefully with at least three energy cards attached to it, this card can do some damage and the more energy cards you stock up on this Pokemon the more potential damage you can do.

Pokemon Card Rating: I would give this card a 3 out of 5 rating. This card is pretty average to me, it has one good move and one okay move, it has a good hp but a bad retreat cost, and the one good move it has might result in nothing if you aren't very lucky. So I think this card has some great things about it and some poor things about it and these ups and downs offset to make this card quite average.

Tomorrow's Pokemon Card:So thanks for reading today's Pokemon card review of Darmanitan from the Next Destinies set, stay tuned for tomorrow's card review of Beheeyem from the same set.

Friday, March 2, 2012

Pokemon Card Overview:Today's Pokemon Card Review is of Musharna from the Next Destinies set. This is a Stage 1, psychic type Pokemon card, with an hp of 100. It has a x2 weakness to psychic type Pokemon, no resistance type, and a three colorless energy card retreat cost. Musharna's Ability is called Forewarn and says that once per durn you may look at the top two cards of your deck and then choose one of them and put that card in your hand. Besides the Ability, Musharna only has one move called Fluffy Dream which takes two psychic energy cards and does 40 damage, however after performing this move, Musharna is asleep.

Pokemon Card Strategy:So as far as strategy goes, this card is similar to yesterday's card, you are only going to use this card for its Ability. This card is better than yesterday since this is Stage 1 instead of Stage 2 so you can get Musharna out quicker. I would keep Mursharna on my bench the whole time, just using Forewarn. I would include a lot of Pokemon in my deck that are Stage 2 or require a lot of energy cards since Forewarn will allow you to go through more cards in your deck faster than normal.

Pokemon Card Rating: I would give this card a 3 out of 5 rating. Once again, this card is absolutely horrible outside of its Ability. Since its Ability is so good and the rest of the card is so bad, I am going to give this card an average score. I would consider putting this card in my deck, especially if you need to go through a lot of your cards quickly.

Tomorrow's Pokemon Card:So thanks for reading today's Pokemon card review of Musharna from the Next Destinies set, stay tuned for tomorrow's card review of Darmanitan from the same set.

Thursday, March 1, 2012

Pokemon Card Overview:Today's Pokemon Card Review is of Gardevoir from the Next Destinies set. This is a Stage 2, psychic type Pokemon card, with an hp of 110. It has a x2 weakness to psychic type Pokemon, no resistance type, and a two colorless energy card retreat cost. Gardevoir's Ability is called Psychic Mirage and says that each Psychic energy card attached to your Psychic Pokemon counts as two energy instead of one. Gardevoir's only move is called Mind Shock and for four energy cards, two each of psychic and colorless it does 60 damage, which can't be affected by resistance or weakness.

Pokemon Card Strategy:So as far as strategy goes, the only reason you would use this card is if you were building a psychic type deck, that way you could use Gardevoir's Psychic Mirage to increase the quickness of all your psychic Pokemon. So I would keep Gardevoir on my bench at all times, and if for some unfortunate reason you have to use Gardevoir as your active Pokemon, your only choice is to use Mind Shock.

Pokemon Card Rating: I would give this card a 3 out of 5 rating. This card is absolutely horrible outside of its Ability. For a stage 2 Pokemon its hp is way too low and it requires 4 energy cards to attack, it just isn't worth it, so if you aren't going to use its Ability, don't use this card in your deck.

Tomorrow's Pokemon Card:So thanks for reading today's Pokemon card review of Gardevoir from the Next Destinies set, stay tuned for tomorrow's card review of Musharna from the same set.

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Hey, I'm Primetime Pokemon, I'm an avid collector of Pokemon cards and have been collecting since I was 10. Besides Pokemon, I enjoy exercising and working out, watching Minnesota sports, and working. If you have any comments or questions for me please feel free to ask them I will answer as soon as possible, and it would be greatly appreciated if you would follow me on here and subscribe to my YouTube channel.