Recently I've implemented what is probably the biggest change in the way the MUD is played, Hardcore Mode. Hardcore mode is an optional flag that enforces Permanent Death. It designed to give the more experienced player an extra challenge and incentive to start a new character. Very soon this mode will also be ranked, giving people a chance to leave a lasting impression on the MUD.

Along with this comes numerous other changes and many, many bug fixes (mostly memory allocation) that have increased the play quality immensely.

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