It would be nice to be able to expose the shader for the water to the editor, for colouring the water.... unless thats already there and i cant see it.

possibly also a right click option on the right hand list of "entities" to "Go To Object". moving the camera to the object and back a little, sometimes it can get confusing as to which object you are editing or in fact, where it is.

I'm not able to work on Xi or Ox this holiday season. For a little while now, I've been afflicted with some type of RSI. It's quite painful and limiting, and I need to concentrate on healing. My priority in healing now has to take precedence over my open
source development. It's nearly impossible to say how long it will take this to heal, but I'm sure it won't be soon. Therefore, I have to suspend work on my open source stuff indefinitely. I'm going to keep my job at EA as my highest priority and make healing
my second.

sorry about any unfulfilled promises. I'll try to answer any questions as I am able.

really sorry to hear that mate, hope you mend soon, i know that rsi/carpal tunnel syndrome are very debilitating. take it easy and hopefully you can return sometime, you have a great thing going here and all the work you have done so far really has
been incredible.

i don't know what is rsi but i hope you will recover from this. health is most important thing and you should rest and cure it.

cheers

yokozu

-edit

Now i know!!! you have to move your ass sometimes! you must do something else than coding and working. i know there is a lot things to do, but everyone MUST have some relax and use body to do more than seating and clicking. i'm programist, but i train martial
arts, snowboarding (now is really good time for this), skateboarding , playing guitar, going to some gigs, concerts, i do everything for my body to keep it fit and healthy, it really helps. every hour of coding (or simply web browsing) i do pushups and situps,
to move my leg and arms (and blood) and that really helps.

Does the list include FBX support ? It doesn't seem like Ox/Xi is ready for our team's immediate purposes, since we're using XNA 4.0 and have a tight deadline, but we'd love to see the ability to import assets from Maya et al.