"At this moment, I can say that it is definitely the place to be in Portugal, for those who want to study "Concept Art" or "3D Production"." - Former Student, Daniel Picanço, and Concept Artist for Videogames in Mercury Steam, Madrid, Spain,

odd-school

Odd-school is a project created by a group of professionals with vast experience in the field, amongst which is the production company Até ao Fim do Mundo.

Odd-School has as its main goal the development of the digital entertainment market in Portugal. Focusing in areas such as animation, games, the web and broadcast, we created an educational methodology based on the job market. Hence, the student is prepared since the beginning to deal with the actual pressures of the industry.

Teaching Methodology

Odd-School emerges in the context of approaching the real needs of the business market, having as its main objective the training of qualified professionals able to meet the current requirements of the job market.

In an unique environment where students are treated as professionals, they are encouraged to create their own success. Only ambition, commitment and desire to achieve the goals they set themselves, dictate the results. It is essential that the student has time, dedication and an awareness that errors are part of this evolution process.There is an approximation of the student to professionals and international artists, as it is a way to realize that there are no unachievable goals and that with work anything is possible.

Odd-School’s culture keeps a clear focus on the labor market, the characteristics, essential skills and requirements necessary to meet the needs of the digital entertainment industry in Portugal. Nevertheless, the whole team works and evolves with the aim of producing quality work that will meet the standards and demands of the international industry as well.

In the foundation courses students will learn to master basic work tools with aptitude and confidence. These courses are focused on the ground skills and techniques essentials to progress to more advanced courses.

We know that it is from the work that doubts arise, so the Foundations courses have a large practical component - with classes exclusively dedicated to completing exercises always with the support of one of our teachers.

The the evaluation for the Foundation courses is continuous, including a final project and a practical exam with a duration between 4 to 8 hours.

3DS Max

3DS MAX ­ 90H

Price:­ €985.00

Hours: from 9:00 a.m. to 1:00 p.m. / 2p.m. to 6 p.m.

Days: to be defined

course only opens with at least 6 students

Creating 3D content is now a constant presence in areas such as games, animation, visualization, Engineering, Illustration, Special Effects and even new implementations for Web.

The 3DS Max is distinguished mainly by two reasons. First, for being the most versatile 3D tool on the market in all these aspects, applied to production quickly and efficiently. And secondly by presenting itself as a robust tool, holding a long production with several variables.

This Foundation course will provide the learner all the bases necessary to start in the 3D field and proceed to a career in the industry. This knowledge is assessed with a practical exam at the end of the course.

WHAT IS THIS COURSE FOR

Provides students with an effective introduction to 3D in the software that sets the standard of this language in its various applications.

Allows a solid foundation and growth with the 3D language and helps define sustainable path.

Creates for the learner prerequisites for integration in a path and specialized module.

WHO IS THIS COURSE FOR

Creative minds who want to start in/learn the 3D language and tools.

Professionals who need to complement their areas.

Migration of users of other 3D tools to 3DS MAX.

WHAT WILL YOU LEARN

General knowledge of 3DS Max and its tools.

Build non-organic objects with moderate complexity.

Learn to create scenarios with different lighting environments.

Have basic knowledge of animation functions and its controllers.

Apply basic notions of integrated physics on 3D MAX.

Export the final result in image or movie.

After Effects

AFTER EFFECTS 90H

Price:­ €985.00

Hours: 7:00 p.m. to 11:00 p.m.

Days: scheduled to11 March to 10 April 2019

course only opens with at least 6 students

Adobe After effects software is the most used tool in the professional video industry to create visually impactful animations and special effects for film.

Professionals in the industry use the After effects for 2D and 3D animations, image composition, color correction and the creation of dynamic texts through potent typography tools.

After Effects is composed of powerful tools for design, animation and image processing. It operates on a composition of layers that could be compared to an animated Photoshop. All of the effects and image properties can be configured and animated according to the user's preferences.

In image composition the native effects stand out by allowing an image processing as sophisticated as Photoshop or Lightroom. Among other uses, the software lets you highlight or isolate elements through various rotoscoping tools and stabilize shaky video plans.

After Effects is the standard animation tool in the industry and allows the graphic artist to eliminate technical barriers, thus opening the doors to a world of creative freedom.

WHAT IS THIS COURSE FOR

Create, manipulate, edit, deconstruct videos.

Apply and choose the correct techniques and tools for Motion Graphics and Digital Post Production.

Gain vision, experience and general skills with After Effects.

Make your own professional experience known to solve design and production challenges in the real world.

WHO IS THIS COURSE FOR

Designers seeking the foundations for motion graphics and post-production.

Creatives wishing to bring movement and animation to a static visual concept.

Professionals in other graphics areas who want to expand their skills and knowledge, to create audio-visual or artistic content for advertising, television film.

WHAT WILL YOU LEARN

You will have knowledge of the main tools for motion graphics and post-production.

Complete final or intermediate tasks between A.E and other production softwares.

Workflow of Chroma Keying, Rotoscoping and Tracking.

Learn basic notions of color manipulation, channels and effects.

Learn the principles of 2D and 3D animation.

Gain knowledge on the main digital formats of video files, their limitations, indicated uses and the different scenarios in which they apply.

Cinema 4D

CINEMA 4D ­90H

Price:­ €985.00

Hours:7:00 p.m. to 11:00 p.m.

Days:to December 10 2018 to January 24 (christmas holidays December 19, 2018 to January 2, 2019)

Open for subscriptions

course only opens with a minimum of 6 students

WHAT IS THIS COURSE FOR

Provides students with an effective introduction to 3D, with the software that sets the standard of this language in its various applications.

Assists in creating a solid foundation and growth within the 3D language and defining a sustainable path.

Provide learners the necessary prerequisites for integration in a pathway and specialized module.

WHO IS THIS COURSE FOR

Creative minds who want to initiate in the 3D language and its tools.

Professionals who need to complement their areas.

Migration of other 3D tools users for 4D Cinema.

WHAT WILL YOU LEARN

General knowledge of 4D Cinema and its tools.

Build non-organic objects with moderate complexity.

Learn to create scenarios with different lighting environments.

Have basic knowledge of animation functions and its controllers.

Export the final result in image or movie.

Drawing Foundation

DRAWING FOUNDATION 120H

Price:­ €1100.00

Hours: from: to be defined

Days: to be defined

Open for subscriptions

course only opens with a minimum of 6 students

Drawing is a requirement, almost universal, for any artist or professional who wants a healthy progress in a career in digital entertainment.

In the drawing module we will guide you through visual grammar while addressing essential content such as volumetrics, perspective, proportion,chiaroscuro and texture.

We will study not only themes like fruit and fish (scientific illustration), but also more complex ones like the human figure (nude model), landscapes and architecture (outdoor classes). At the end we will go through more creative themes such as characters and scenarios.

WHAT IS THIS COURSE FOR

Learn the basics of drawing, design and materials.

Gain notions of depth and perspective.

Gain the ability to criticise and evaluate your own work.

Create and developed a work Portfolio throughout the course.

WHO IS THIS COURSE FOR

Professionals or beginners who want to start in the drawing learning.

Creatives who need to develop and improve their drawing skills.

All those who seek to start in concept design, to bring to life their own words or ideas.

Script for FIlm / Animation

SCRIPT FOR FILM / ANIMATION AND COMIC BOOK 90H

Price:­ €985.00

Hours: morning, afternoon or afterwork

Days: to be announced

course only opens with at least 6 students

A script or screenplay is a document written in a structured/fluent and organized manner detailing actions, dialogue, visual issues and relevant sounds, existing in each scene from a movie or a comic book.

As a work document used by both the director, the producer, actors, and technical team, it must comply with a certain pre-set of rules in order to facilitate its reading and understanding.

But more than mastering these techniques, a script has to be interesting in narrative terms, with protagonists, antagonists, strong conflicts and well structured. Odd-School’s script writing course is structured to help you reach these goals.

WHAT IS THIS COURSE FOR

Develop creative writing techniques and expertise for the development of a clear script, unique and interesting for different languages.

WHO IS THIS COURSE FOR

Anyone interested in writing, cinema and comic books.

WHAT WILL YOU LEARN

Techniques of creative writing.

Ideas for scripts and screenplays.

Storyline analysis.

Character development.

5Ws - Who? What? When? Where? Why?

Types of structure.

The process of structuring.

Dramatic curves.

Dialogues.

Dramatic unity.

Houdini

HOUDINI 90H

Price:­ €985.00

Hours: 7:00 p.m. to 11:00 p.m.

Days: scheduled to 8 April to 15 MAy 2019

Open for subscriptions

course only opens with a minimum of 6 students

Entry Requirements: 3D modeling and texturing Odd School or Portfolio / Curriculum Professional 3d area

Houdini rising popularity among the CG Industry is but a recognition of it's amazing potencial as one of the most complete and versatile 3d packages in the market, with a developing team that really listens to the users community and makes sure each update delivers new tools and real improvements.

WHAT IS THIS COURSE FOR

This course is an introdution to Houdini that covers most of the major features for wich this amazing 3d package is used in prodution. It will allow the students to become perfectly comfortable with the user interface and Houdini's procedural workflow while revealing the potential that is making Houdini more and more popular among the film and game studios.

WHO IS THIS COURSE FOR

Anyone with at least some basic 3d experience, interested in starting to explore the power of Houdini, be it for adding this amazing software to your arsenal or to eventually make the full transition from another 3d package.

WHAT WILL YOU LEARN

Solid understanding of the procedural workflows in Houdini;

Creat digital assets through procedural modeling;

Introduction to Particles and Rigid Body Dynamics;

Introduction to Smoke and FLIP fluids.

Lighting and Rendering with Mantra.

Maya

MAYA 90H

Price:­ €985.00

Hours: to be defined

Days: January 28 to February 27 2019

Open for subscriptions

course only opens with a minimum of 6 students

WHAT IS THIS COURSE FOR

Provides students an effective introduction 3D in Maya and its various applications.

Helps students create a solid foundation and growth with the 3D language and define a sustainable path.

Equips the student with the necessary prerequisites to integrate on a specialized module.

WHO IS THIS COURSE FOR

Aspiring 3D artists and animators.

Designers who want to prepare for the professional market in a 3D high-end software.

Traditional entertainers or 2D artists who seek change and expand to 3D.

Professionals looking for a career change in a creative field.

WHAT WILL YOU LEARN

Interface, Navigation and viewports.

Modeling in Poly.

Modeling in Curves.

Texturing,,UVs, Shaders and Bump Mapping.

Basics of animation in Maya.

Cameras, Lighting and Rendering.

ARQVIZ

ARQVIZ 60H

Price:­ €750.00

Hours: to be defined

Days: to be defined

course only opens with at least 6 students

The creation of 3D content is currently a constant presence in areas such as Games, Animation, Visualization, Engineering, Illustration, Special Effects and even new Web implementations.

3DS Max distinguishes itself mainly by two forces, being the most versatile 3D tool on the market in all these aspects, applied in production quickly and efficiently. And secondly by presenting itself as a robust tool, sustaining a long production with several variables.

This Foundation course will provide the trainee with all the necessary foundation to start in the 3D area and pursue a career in the industry. This knowledge is proven with a practical exam at the end of the course.

WHAT IS THIS COURSE FOR

Provide trainees with an effective 3D introduction to the software that defines the standard of this language in its various applications.

Allow a solid foundation and growth with 3D language and set a sustained path.

Create for the trainee prerequisites for their integration into a specialized path and module.

WHO IS THIS COURSE FOR?

Creatives that want to get started in 3D language and tools.

Professionals who need to complement their areas.

Migration to users of other 3D tools for 3DS MAX.

WHAT YOU WILL LEARN

Have a general knowledge of 3DS Max and its tools.

Construct non-organic objects with moderate complexity.

Know how to create scenarios with different lighting environments.

Have basic knowledge of the animation functions and their controllers.

Apply basic knowledge of 3DS MAX's integrated physics engine.

Export the final result into an image or movie.

Photoshop

PHOTOSHOP 90H

Price:­ €985.00

Hours:9 a.m. to 1 p.m.

Days:from 11 March to 10 April 2019

Open for subscriptions

course only opens with a minimum of 6 students

The Digital Industry is becoming an increasingly relevant option when it comes to a career choice. Whether in the field of cinema, videogames, advertising or even photography, Photoshop is an essential tool deeply related to any area connected to image.

This course is aimed at providing students with knowledge regarding the software as well as working techniques and processes.

WHAT IS THIS COURSE FOR

Learn the fundamental basics of production and main formats used in the industry.

Learn to edit, manipulate, create and deconstruct images. Choose and apply the right tools and techniques in Digital production.

Practice in using a tablet - Wacom for drawing or painting.

WHO IS THIS COURSE FOR

Anyone who wants to acquire or consolidate knowledge in Photoshop.

Requesit for anyone interested in pursuing a solid career in the industry of Digital Entertainment,whether in imaging or film.

Artists who want to initiate in the language and digital tools.

WHAT WILL YOU LEARN

Become familiar with the interface and tools available.

Create and modify digital images.

Formalize the bridge between Photoshop and other softwares.

Learn about the main digital formats.

Learn the basic notions of technical manipulation in terms of color and channels.

Know and edit new selection tools, painting and productivity.

Pitching and Sponsorships

PROJECT FOR PITCHING AND SPONSORSHIPS 90H

Price:­ €985.00

Hours: Morning, Afternoon or After-Work

Days: to be announced

course only opens with at least 6 students

From Creativity to bureaucracy.

Preparing a good animation project dossier is crucial not only for pitching and soliciting producers or co-producers, but also to obtain sponsorships or secure private and public supports.

WHAT IS THIS COURSE FOR

In this course, students will work on the creative process of developing a project in a way that will highlight their strengths as well as learning everything about presenting and pitching a story or an idea.

This course will also address all the sponsorships and contests available for animation projects at a national and international level, including all the crucial information regarding the bureaucratic process in order to request and/or participate in these.

WHO IS THIS COURSE FOR

Entertainers.

Authors.

WHAT WILL YOU LEARN

Project Development.

Organization of information and the different elements: Introduction and synopsis.

Physical and psychological description of characters and environments.

Study of characters (acting) and environments.

Script.

Storyboard and Animatic.

The importance of oral presentation for pitching.

Pilot episode.

Public and private funding sources.

Types of financing.

Public and private contests.

Bureaucracies and material needed.

Budgeting techniques

Rigging

RIGGING 80H

Price: €985.00

Hours: Morning, Afternoon or After-Work

Days: date to be announced

Open for subscriptions

course only opens with a minimum of 6 students

Rigging by definition, is the creation of a skeleton to animate 3D models, such as characters.

The rigging module is aimed at providing students with sufficient knowledge to create different types of rig, and to find the best solutions to the challenges posed. The module also looks at familiarizing students with the tools and processes involved. At the end of the course, the student will face the challenge of putting together an advanced rig for an animation of a character.

WHO IS THIS COURSE FOR

Anyone who wants to learn Rigging and all those who wish to deepen their knowledge in this area.

WHAT WILL YOU LEARN

Fundamentals.

Basic Rigging.

Rigging of a Character.

Skinning.

Correction of deformities.

Low polymesh.

Expressions.

Automations.

Storyboard

STORYBOARD 90H

Price:­ €985.00

Hours: to be announced

Days: to be announced

Open for subscriptions

course only opens with a minimum of 6 students

Storyboard is the tool that unifies the conceptual vision and the plasticity of the movie, giving it continuity from the argument to assembly. Allows all actors and technicians working in the film, to have a better understanding of the vision and the director's intentions.

Helps producers, directors, video games cinematic directors, advertising customers, production teams, etc., to visualize the action and detect problems before they occur.

And it is a crucial business tool both in real picture production and advertising, as well as animation.

WHAT IS THIS COURSE FOREquips students with the necessary knowledge to create a storyboard that, through the use of different types of shots, framing, editing and scene transitions, clearly communicates to viewers the explicit and implicit ideas in each scene of the script, - in order to serve the main purpose of a good storyboard: Telling the story.

Movie/Film Language: Types of shots/frames and their use, camera placement

Toonboom Studio

TOONBOOM STUDIO & ANIMATE 90H

Price:­ €985.00

Hours: Morning, Afternoon or After-Work

Days: October 29th to November 30th

course only opens with at least 6 students

ToonBoom animation softwares have revolutionized the art of 2D animation being a remarkable contribution to its growth.

Used by the most prestigious national and international studios, it is a mandatory tool for any professional in the field of animation.

ToonBoom softwares have won the Primetime Emmy Engineering Award, in recognition for their impressive role in the 2D animation industry.

WHAT IS THIS COURSE FOR

ToonBoomStudio 8.1 - animation software based on vector drawing that allows the production of films in various styles such as: Traditional Digital animation, cut-out animation, bone animation and stop-motion.

WHO IS THIS COURSE FOR

Anyone interested in animation

2D Animators

WHAT WILL YOU LEARN

ToonBoom Studio 8.1

Vray

V-RAY 40H

Price:­ €450.00

Hours: to be defined

Days: to be defined

Open for subscriptions

course only opens with a minimum of 6 students

V-Ray is the rendering software most used in the 3D industry, either in animation architecture/product visualization, design or advertising.

Due to having versions compatible with most of the existing 3D softwares - from 3DS Max to the Sketchup - the acquired knowledge can be applied by users with different base apps.

This course is an introduction to the software. Mastering the basic foundations of this program will enable you to shape/set any scene the best way possible in order to always get the best picture in the shortest amount of time.

This knowledge is proven with a project at the end of the course.

WHAT IS THIS COURSE FOR

Provides students with an effective introduction to the rendering software.

Students are able to analyze and adapt to any kind 3D scene.

Provides students with the necessary skills to create better images of their 3D models.

WHO IS THIS COURSE FOR

Creatives from several areas that want to learn basic rendering concepts.

Professionals who need to expand their knowledge.

Users of other rendering tools who want learn V-Ray.

Zbrush

ZBRUSH 90H

Price:­ €985.00

Hours: 2:00 p.m. to 6:00 p.m.

Days: 11 February to 15 March 2019

Open for subscriptions

course only opens with a minimum of 6 students

Over the last few years Pixologic transformed ZBrush in the reference concerning 3D sculpture software.

Extremely innovative and complete, ZBrush has become more and more relevant within the CG industries. Today it is a program used not only by 3D artists, but also by concept artists.

This course is an introduction to ZBrush, and its distinct interface and workflow.

Through the completion of projects during the lessons, the student will face real-life problems within production and learn how to surpass them.

At the end of the course, students will all have a good understanding of the methods used when working with ZBrush, and a good level autonomy in order to develop and work on their own ideas.

WHAT IS THIS COURSE FOR

Provides students with an effective introduction to digital sculpting in the software that sets the standard of this language in its various applications.

Allows a solid foundation and growth with the 3D language and helps set a sustainable route.

Helps form the necessary prerequisites for integration in a specialized direction and module.

Odd-school's programs are intensive training courses with a duration of 12 to 24 months, 8 hours a day, 5 days a week, where the student will experience work practices similar to the ones encountered by professionals in the field.

This training will endow the student with the knowledge and work routine necessary for an integration into the job market. The volume of work hours and projects the student will have, aim at the development of a consistent portfolio as a junior artist.

Throughout the 12 or 24 months of training, students will be evaluated on a module by module basis by tutors in order to have the conditions and preparation necessary to succeed and manage to integrate the job market after the end of the course.

3D FOR GAMES

3D FOR GAMES - 12 MONTHS

PROMOTION: less 20% on this value for registrations made until February 15, 2019 - Final value 576,00 € / month.

Hours: 09.00 - 18.00

Days: October 2019

Registration open for the next 2019/2020 program. The group only opens with a minimum number of 6 students

Prerequisites: Drawing, Photoshop, 3ds Max, Zbrush

Price: 8640€ total price of the program, minus 20% until February 15, 2019

The videogames market is currently one of the most important in the world economy. In it we have been able to cover many areas, both in the arts and in science and technology.

In the 3D for Games Program we created for you, you will have the opportunity to learn about Modeling, Sculpture, Textures, Lighting and Render especially aimed at video games.

WHAT IS THIS COURS FOR

Learn how to create 3D art for video games.

To master, transversally, several essential areas of 3D, aimed at video games.

Be able to identify and develop solutions to problems in the production of 3D projects for videogames.

WHO IS THIS COURSE FOR

All creatives / artists looking to join the 3D area for video games

All those who wish to complement their 3D knowledge with a more technical and oriented way to model video games

WHAT YOU WILL LEARN

Create ready-made 3D models for video games.

Creation of objects and characters.

Art pipeline for video games.

Integration of models in game engines (Unreal Engine, Marmoset Toolbag).

Methods of detail in mesh and textures.

Materials and shaders for real-time.

Lighting techniques.

Creation of particle systems.

3D Modeling & Texturing

3D MODELING & TEXTURING - 12 MONTHS

PROMOTION: less 20% on this value for registrations made until February 15, 2019 - Final value 576,00 € / month.

Price:­ €8,640 total price of the program, minus 20% until February 15, 2019

the group only opens with a minimum number of 6 students

The 3D field is taking an increasingly important role in the digital entertainment industry, and is becoming an essential investment for any branch of the creative sector.

Over 12 months, the student will receive an all-round training in the areas of 3D, Modeling, Texturing and Lighting. Throughout the course, pupils will also develop skills in High and Low Poly modeling, traditional sculpture and digital painting for textures.

WHAT IS THIS COURSE FOR

Incorporate a production team.

Master several key areas of 3D from a production standpoint.

Successfully identify and develop solutions to production problems.

WHO IS THIS COURSE FOR

All creatives looking to enter 3D cinema, animation or games.

All of those who wish to complement their 3D knowledge in a more technical aspect that is oriented towards modeling.

All 3D artists who want to develop their skills to a more advanced level.

WHAT WILL YOU LEARN

Create complex models.

Modelling of creatures and characters.

Methods of detailing in mesh and textures.

Advanced materials and shaders.

Lighting techniques.

Digital formats.

Physics and study of materials.

Integrated Scripting in 3D software

2D Animation

2D ANIMATION - 12 MONTHS

PROMOTION: 50% OFF for applications made until May 31st - Final value €360,00/month

In the past decade, 2D animation was marked by a sharp growth both in terms of animation series and in terms of games for mobile platforms, which reflected in a growing demand for professionals.

The 2D animation course at Odd-School is a practical program, taught by professionals with given proofs in their areas of specialization, and with teaching methods that encourage learning in a practical and creative way. Through the development of concrete projects, learners will have the opportunity to experience real-life work environment.

This course is structured so the students can learn the techniques that support any type of animation as well as advanced methods of 2D animation. Our training is also designed to enhance the quality of the portfolio developed by the student throughout the course. With the use of digital animation, especially through the use of TOON BOOM (the animation software used by the most prestigious 2D animation studios), students will be able to take the big step forward and complete a film of their own at the end of training.

This 2D animation course gives its students multiple skills. Investing in comprehensive cross-knowledge that prepares them, making them individuals more aware of their capabilities and therefore more prepared and self-sufficient professionals.

WHAT IS THIS COURSE FOR

Producers and/or animation studios.

Advertising Agencies.

Game Producers.

WHO IS THIS COURSE FOR

Those interested in design, animation and the gaming industry.

People with creative spirit.

WHAT WILL YOU LEARN

Traditional and digital animation.

Development of scripts, StoryBoards and Animatic.

The art of characters and scenarios for animation projects.

Producing and directing animation projects.

ANIMATION 3D

3D ANIMATION - 13 MONTHS

PROMOTION: less 20% on this value for registrations made until January 31st 2018 - Final value 576 € / month.

Registration open for the next 2019/2020 program. The group only opens with a minimum number of 6 students

Price: 9360,00 € total price of the program less 20% until January 31st 2019

Throughout the history of animation we have witnessed an exponential growth of 3D animation with a very strong expression in the last decade.

Today is one of the most sought after careers by the film industry, video games, animation series, advertising among others and this trend does not seem to be slowing down.

Lectured by area professionals and with workshops and lectures from international guests this is the course we have longed for at Odd-School.

In this one-year course, focused essentially on character animation and a well-designed program, we strive for our students to acquire the fundamental concepts for creating excellent animation performances, starting with the basics and ending with the most complex interaction between two characters. With disciplines like performance we help our students to lose their fears and put themselves in the shoes of their characters, discovering them and helping them to be better animators.

WHAT IS THIS COURSE FORCreate competent professionals to integrate teams into Producers and / or Animation Studios, Advertising Agencies, Game Producers, etc.

WHO IS THIS COURSE FOR?All interested in animation in its various variants.

Entertainers who want to see expand their knowledge in the area.

People with creative spirit

WHAT YOU WILL LEARN3D character animation

History of animation

Develop visual culture

https://www.youtube.com/watch?v=rD032w-L1jA

COMPOSITING (ADVANCED)

COMPOSITING (ADVANCED) -­ 6 MESES

Price: to be defined

Horário: to be defined

Days: to be defined

Pré-requisitos: None

Odd School and Carlos Conceição (Compositor - Scanline Vfx, Industrial Light and Magic - London, Double Negative) join forces to make, for the first time, in Portugal, and intensive Compositing course for movies (roto, prep, comp), Where Carlos will teach, share and discuss professional techniques used in movies like Guardians of the galaxy Vol.2, Star Wars: Episode 1, or James Bond: Spectre!! Before Scanline VFX, Carlos were in studios like Industrial Light & Magic, Double Negative, Electric Theatre Collective e The Foundry, onde trabalhou em filmes como Avengers: Age of Ultron, The Hunger Games, Thor: The Dark World, Total Recall, entre outros.

http://www.imdb.com/name/nm4973043/

https://www.linkedin.com/in/carlos-concei%C3%A7%C3%A3o-299b3127/

RTC Advanced Comp Series is the most complete and ambitious Full Compositing for Visual Effects course designed by RTC for the upcoming generation of young artists that want to fulfil the dream of start working in the Film Industry. More than 400h of learning and practicing all the arts involved in the growth of a new Compositor, this course with take you on a rollercoaster of experiences that we hope will change your future.

Well rounded artists, curious enthusiasts or absolute beginners, if you have passion for it and you’re willing to work hard, this is the right choice for you.

https://www.roadtocomp.com/event/rtc-advanced-series/

OBJECTIVES

This course will have 2 essential components, learning the technical concepts and producing contents to demonstrate your new abilities.

From day one, we’ll be working in a production environment, trying to emulate the real tight deadlines involved in the professional world. You’ll be invited to be part of producing a short film, shooting it, taking care of the visual effects data wrangling and then bring all the information to class and start working on it. We’ll have special guests from different departments of the visual effects pipeline, that will feed you everything that you need to complete your shots, with proper weekly feedback.

At the same time, we’ll be carefully guiding you through the most complete set of techniques that you’ll need throughout your career. From the early days of rotoscoping, going through the unique skills of a paint and prep artist and diving into the complex world of digital compositing, by signing up for this course, you’re in for a life changing experience that will open you the doors of a bright future in this demanding and ultra competitive industry.

FEATURES

Short film production with royalty free footage suitable for showreel

Shot management through Shotgun with real deadlines

Dailies sessions with detailed feedback

Special guest talks from major Industry companies

SOFTWARE

This course includes all the software that you need to learn and practice at home, officially licensed and available throughout the course

- NUKE - Included 6 months node locked license (Personal)

- Flowbox - Access to 6 months floating license (RTC VPN)

- mocha - Access to 6 months floating license (RTC VPN)

- Silhouette FX - Access to 6 months floating license (RTC VPN)

PROGRAM

PIPE - Visual Effect Production Pipeline is the series of tools, procedures and technical decisions that a VFX house adopts as their standard, dividing their structure into several departments working together to achieve a common goal.

TRACKING - Tracking is the technique used to capture the movement of an object or camera in a live action footage by comparing reference patterns in consecutive frames and locking a target to that transformation.

ROTO - Rotoscoping is the art of creating a digital cutout or matte of an object in a live action footage, by carefully drawing splines and matching their animation to the object’s movement to help separation in the final compositing.

PAINT - Raster Paint is the technique used to assist the removal of unwanted green screen markers, safety wires or rigs surrounding objects in a live action footage, by recreating or stealing information from adjacent frames in a smooth and a seamless fashion.

PREP -Series of procedural techniques used to assist the same objective as Paint but in a non destructive environment, allowing for advanced parameter tweaking in a general compositing fashion and the option for using 3D projection environment.

COMP - Compositing is last step of the production line, where live action is combined with CG, 2D elements and simulated FX using all the preped contents from above. Advanced grading, complex maths and a truck load of creativity are used to integrate all the imagery as the final comp.

REEL - Showreel is an edited sequence of snippets of work that demonstrates your ability and experience as a compositor. They should be short and assertive to capture the interest of recruiters and help assessing your level among your peers.

SOFT - Understanding the communication skills needed to survive in a production pipeline is the key for sucess, learning how to deal with pressure and criticism and managing the career throughout the years.

RTC Intensive Series is a Full Compositing for Visual Effects course specially crafted for the professionals on the Industry that want to do the jump to Film in a global international market. With an extremely convenient scheduled time and a fast pace rhythm, this series should be attended by artists with at least a basic knowledge of image manipulation and generic compositing concepts (ie. Photoshop, AE).

The nature of the Intensive Series is self explanatory, we’ll be extremely focused in intensively squeezing the most important information possible within the time frame, with a super relaxed and interactive environment, having in mind the attendees probably went through a long day of hard work before coming to classes and we still need that last breath of the day to be a funny and enjoyable moment.

https://www.roadtocomp.com/event/rtc-advanced-series/

OBJECTIVES

With this course we have a clear goal established, to provide you with the most solid background in all the areas of knowledge of the Compositing career so you can start applying for your first film job right after the course ends and be confident that you’re not just simply an academic but that you’re prepared to approach any kind of challenge that is put in front of you, with a strong capability of adaptation to different pipelines and company environments.

We will balance the technical progression with creative decision, training your hands and your eyes to be critic of the quality you present. Get ready for a wild ride in this compacted version of our Compositing journey!

FEATURES

Short film production with royalty free footage suitable for showreel

Shot management through Shotgun with real deadlines

Dailies sessions with detailed feedback

Special guest talks from major Industry companies

SOFTWARE

This course includes all the software that you need to learn and practice at home, officially licensed and available throughout the course

- NUKE - Included 6 months node locked license (Personal)

- Flowbox - Access to 6 months floating license (RTC VPN)

- mocha - Access to 6 months floating license (RTC VPN)

- Silhouette FX - Access to 6 months floating license (RTC VPN)

PROGRAM

PIPE - Visual Effect Production Pipeline is the series of tools, procedures and technical decisions that a VFX house adopts as their standard, dividing their structure into several departments working together to achieve a common goal.

TRACKING - Tracking is the technique used to capture the movement of an object or camera in a live action footage by comparing reference patterns in consecutive frames and locking a target to that transformation.

ROTO - Rotoscoping is the art of creating a digital cutout or matte of an object in a live action footage, by carefully drawing splines and matching their animation to the object’s movement to help separation in the final compositing.

PAINT - Raster Paint is the technique used to assist the removal of unwanted green screen markers, safety wires or rigs surrounding objects in a live action footage, by recreating or stealing information from adjacent frames in a smooth and a seamless fashion.

PREP - Series of procedural techniques used to assist the same objective as Paint but in a non destructive environment, allowing for advanced parameter tweaking in a general compositing fashion and the option for using 3D projection environment.

COMP - Compositing is last step of the production line, where live action is combined with CG, 2D elements and simulated FX using all the preped contents from above. Advanced grading, complex maths and a truck load of creativity are used to integrate all the imagery as the final comp.

REEL - Showreel is an edited sequence of snippets of work that demonstrates your ability and experience as a compositor. They should be short and assertive to capture the interest of recruiters and help assessing your level among your peers.

SOFT - Understanding the communication skills needed to survive in a production pipeline is the key for sucess, learning how to deal with pressure and criticism and managing the career throughout the years.

Price:­ €17,280 total price of the program. 15% less until 15 Frebuary 2019

The group only opens with a minimum number of 6 students

A concept is the beginning for all images and creations.

To feed the industry, it is crucial for artists to be able to create, out of nothing, the concepts and ideas behind everything we see in a movie or a game; The conceptualization of characters, monsters, environments, architectural structures, vehicles, weapons and items.

Knowing how to choose the best textures, colors and clothes, as well as being familiar stories and myths from various parts of the world.

Concept is general knowledge. It is knowing how to use preferences and cultural standards to create images that are attractive and comprehensible to those who see them.

In this program you will experience a complete journey from idea to the technical conclusion of the concept, which once finalized will go on to the production departments. Ideas, drawing/design, color and shape are the main functions and requirements of a good concept artists

WHAT IS THIS COURSE FOR

Integrate a production team.

Create original and functional concepts to the needs of a product.

WHO IS THIS COURSE FOR

Illustrators who want expand their knowledge.

Anyone interested in all artistic areas such as drawing, animation and the video game industry.

People with a creative spirit.

WHAT WILL YOU LEARN

Develop visual skills.

Become familiar with stories and myths of present and ancient societies.

Image interpretation.

Composition.

Anatomic drawing of humanoids and animals.

Architecture and mechanical forms/shapes.

Movements and expressions.

Digital and color painting.

Technical drawing.

VFX

VFX - 12 MONTHS

PROMOTION: 15% off for applications made until May 31st 2018 - Final value €612,00/month.

Hours: to defined

Days: starting in September 2018

Entry Requirements: Houdini

Price:­ €8,640 total price of the program less 15% until May 31st 2018

the group only opens with a minimum number of 6 students

VFX for film and television is one of the most exciting fields of the CG industry and probably the most demanding in terms of quality and realism. During this course we'll be going though the entire VFX prodution pipeline and learning some of the most commonly used tools with a main focus on Houdini.

WHAT IS THIS COURSE FOR

VFX for film and television is one of the most exciting fields of the CG industry and probably the most demanding in terms of quality and realism. During this course we'll be going though the entire VFX prodution pipeline and learning some of the most commonly used tools with a main focus on Houdini.

WHAT IS THIS COURSE FOR

This course will allow you to take Houdini skills to an advanced level for creating some of the most frequent and spectacular visual effects for film and television, while also giving you good understanding and practice on the different stages of the prodution pipeline.

WHO IS THIS COURSE FOR

Anyone with some experience working in 3d, who is passionate about VFX and wishes to take their skills to the next level, aiming for an opportunity in the Film and Television industry.

WHAT WILL YOU LEARN

Shooting and creating HDR images;

Camara Traking;

VEX in Houdini;

Destruction with Rigid Body Dynamics in Houdini;

Explosions, Fire and Smoke in Houdini;

Water Simulations in Houdini;

Realistic rendering with Mantra;

Compositing in Nuke.

WHO IS THIS COURSE FOR

Anyone with some experience working in 3d, who is passionate about VFX and wishes to take their skills to the next level, aiming for an opportunity in the Film and Television industry.