To recap,
six "adventurers" have all stumbled apon the small town of Morgansfort. The six include a wizard, a dwarf, a warrior, a thief, and two halflings. Upon their entrance, it seems clear that this town dosen't see too many adventurers. Which, of course, means that there is adventuring to do. A sweet little girl was snatched out of her home by vile goblins. Lord Piram Helsith IV, has offered one hundered gold pieces, for the safe rturn of this little girl. Being adventurers who couldn't resist helping out, and earning some pocket money, set off. Finding the goblin's hideout was quite easy. Inside, not so much as easy. Quite a few goblins were pitted aganst our heroes, with the warrior, Thaddeus, almost taking a permenent trip to the other side. After (mostly) dodging an arrow trap, and defeating yet another goblin, our heroes are at the end of a long hallway, making ready to march down the long and dark abyss, with no knowlidge of what might await them...

After picking up the arrows and resetting the trap as best he can, Galan turns to Neville and says "Lead the way, Neville. Let us all keep our wits about us lest we stumble into another trap ill prepared."

The problem with doing something really stupid to impress people is that they may just be impressed by how stupid you really are.

As you continue down the hall, you can see two goblins in the distance. They don't seem to see you. They're watching something. You can hear some very sickening noises... it sounds like something is eating something else. The goblins chatter to themselves, which Neville can hear...

Goblin 1 : So what is that thing?
Goblin 2 : Chieftan called it a "Ghoul".
Goblin 1 : Uh, isn't it dangerous?
Goblin 2 : Not to worry, it's in a cage, stupid.
Goblin 1 : Huh... That thing is making me sick just staring at it...