Todesraserei/Deathfrenzy: If a modell in this unit is killed it can move up and attack at the end of the current initiative step. This even applies if the model already has attacked.”

Weite Sprünge/Leaping Bounds: This unit can run and attack. It also rerolls failed charge rolls.

Options: May contain up to 5 more Wulfen…. 30p/m Each model may take a salvo grenade launcher 2p/m Each model may take one of the following: Two Handed Frost Axe 8p/m Two Wolf Claws 12p/m Thunderhammer and Stormshield 20p/m One Wulfen can be upgraded to Wulfen-Pack Leader with two Frost Claws 20p This unit may take a stormwolf as a dedicated transport

Man, i still love those old models although they didn't much play. I wish they would have took that design with these guys too. I guess these guys look a lot more like 2 wound str 5 models.. and armpur 4 for that matter.

Some trimming and green stuff could make the elevated leg the point of contact instead of the extended one. Then he could just be vaulting over the corpse of something and being dynamic instead of trying to do crane style.

Some trimming and green stuff could make the elevated leg the point of contact instead of the extended one. Then he could just be vaulting over the corpse of something and being dynamic instead of trying to do crane style.

Most poses can be fixed with green stuff and some cutting, truthfully. But with this guy you gotta fix the legs and the arms. Thats a lot of 'fixin'. The rest are posed nicely, makes me wonder what they were thinking for ol' ice knuckles.

Some trimming and green stuff could make the elevated leg the point of contact instead of the extended one. Then he could just be vaulting over the corpse of something and being dynamic instead of trying to do crane style.

Most poses can be fixed with green stuff and some cutting, truthfully. But with this guy you gotta fix the legs and the arms. Thats a lot of 'fixin'. The rest are posed nicely, makes me wonder what they were thinking for ol' ice knuckles.

They were thinking about the hit film "Stomp the Yard" which they had recently seen for the first time.

Wargear:Curse of the Wulfen.All non-vehicle models within 6″ is affected. For Blood/Sky/swift claws it is 12″, for Long Fangs it is 3″.Wulfen, Servitors and units that starts in a transport are not affected.At the start of the player turn, roll a single dice for all units. The effect lasts until your next player round.Units outside of combat gains the Hunt tables effect, units in combat gains the Kill effect.Hunt1-3: re-rolls failed charges and… hammer of wrath4-5: Add 3″ when you move, run or charge. Basically dunestrider.6: All models gain Furios Charge and gains 1d3 attacks for charging, unless they have Rage.

Kill:1-4: +1 initiative.4-5: Re-rolls to wound.6: If killed, you may attack before being removed, even if you already fought in an earlier Initiative step.

Wargear.Helfrost pistol. I will laugh if that thing ends up being 15 points and straight up better then plasma pistols.Grenade launcher is 12″, S4 Ap5 assault 3. Or assault D3?

I might have to start building some Space Werewolves.. I don't know what the issue is here besides the Power Armor Booty Shorts. I think these guys look pretty bad ass.Their rules are savage and mean. Kind of like Space Wolves, really. Just stick a Thunder Hammer and a Shield on these Teen Wolf Hardcores and that 4+ Armor save seems more irrelevant.