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Read the latest gaming news, get game downloads, mods, patches, and watch game videos at Game Front.Tue, 10 Feb 2015 00:16:53 +0000enhourly1http://wordpress.org/?v=3.3.1Game Front editors discuss what's going on in the world of video games. Topics often include: the latest news, game releases, controversies, predictions we make (that are often wrong), PC gaming stuff and beyond. Game on!Game FrontnoGame Frontpodcast@gamefront.compodcast@gamefront.com (Game Front)Game Front's weekly podcast covering all things gaming.video games, games, gaming, pc, pc gaming, console gaming, gamer, gamefront, game frontGameFront » ACTIONhttp://www.gamefront.com/wp-content/uploads/2013/10/gfpodcast-1400.jpghttp://www.gamefront.com
The Last of Us Movie Will Have “Big” Story Changeshttp://www.gamefront.com/the-last-of-us-movies-will-have-big-changes-to-the-story/
http://www.gamefront.com/the-last-of-us-movies-will-have-big-changes-to-the-story/#commentsTue, 27 Jan 2015 15:39:42 +0000Stew Shearerhttp://www.gamefront.com/?p=297107The Last of Us movie will feature substantial differences from the story in the game. That, at least, was the...

]]>The Last of Us movie will feature substantial differences from the story in the game.

That, at least, was the indication of Naughty Dog creative director Neil Druckmann who, in a recent interview, confirmed that the plot of the film will make some significant turns away from the game.

“There are some big changes,” he said, speaking to Game Informer. “But the tone and what the story’s trying to say is pretty faithful to the game.” He would further affirm that the overall film will be “pretty faithful to the game.” Discussing the film’s progress, Druckmann revealed that he recently finished the script’s second draft and that the production has even done table reads with “a bunch of actors,” though he wouldn’t reveal who.

The Last of Us film was revealed last year and is being made in association with filmmaker Sam Raimi’s Ghost House. No director or official casting has been announced, but several members of The Last of Us’s development team have been confirmed as being involved with the film.

Unlock the bizarre Gluttony Deadly Sin gun “Last Supper” with all three weapon part locations hidden in Gat Out of Hell. In this Saints Row 4 standalone add-on, the boss is trapped in Satan’s grasp — that leaves resident psycho-gangster Johnny Gat to go on a rescue mission.

It isn’t Saints Row without crazy guns, and Gat Out of Hell might have the weirdest. There are seven unique Deadly Sin guns to collect through various means — check out our Gat Out of Hell: Get all Seven Sin Weapons guide to earn them all.

Weapon Parts Locations Guide

Find all three locations listed below to unlock the “Last Supper” weapon. At the Tacos Malos fast food restaurants, approach the drive-thru window and interact with the yellow icon to speak with Dane Vogel.

Weapon Part #1:

The first Tacos Malos location is the Forge. Travel to the Hellwrought neighborhood and look just west of the highway on-ramps. The fast food restaurant is about one block south of the Torment Fraud activity.

Weapon Part #2:

Next, go north to the Den and enter Satan’s Brilliance. The spot is just south of the Den’s Marshalling Grounds in the northwest corner of the zone. The drive-thru window is in the alley — the sign should be visible following the main road west from Shakespeare’s club.

Weapon Part #3:

The last location is in Shantytown. Fly to Glutton’s end and look beneath the highway bridge leading south into Downtown. The joint is in the lower southwest corner of the neighborhood.

Johnny Gat replays a famous scene from Terminator 2 with a twist in Saints Row: Gat Out of Hell. Sure, anyone can get a glimpse at this reference. With tons of health, a pair of wings, and the ability to instantly warp to shore make this special death pretty rare.

Earn the “Extra Crispy” trophy and check out a randomized little reference to Terminator 2. Die in the lava surrounding New Hades and Gat will give the iconic thumbs up.

Gat doesn’t just give the basic thumbs up as he sinks into magma, he’s got something a little different in store if you’re lucky.

The move, first performed by Arnold Schwarzenegger in James Cameron’s Terminator 2, is the eponymous Terminator’s last move to show his humanity as he secures a safe future for humanity by destroying another trace of the robotic menace and saving the rebellion’s heroes for the future.

While easy to get, it took two playthroughs before I managed to see this reference even once. Standing on lava, on any difficulty, saps Gat’s lifebar. But, a message will always appear in the lower corner of the HUD — warp back to shore. It takes at least a solid minute of lava-standing to watch this happen. And that’s without upgrades.

Take to the skies with the greatest of ease and traverse the breadth of New Hades in another tricky achievement guide for Gat out of Hell. Once Gat gets his hands on a pair of angelic wings, the underworld is your’s to explore — but early on, flying is very limited. And yet it’s still totally possible to get this trophy as early as level two or three.

To unlock this trophy / achievement, Gat or Kinzie needs to fly from the roof of the Snowball’s Chance Hotel to the roof of Sinterpol HQ.

Snowball’s Chance Hotel is a huge white building in the Last Glance neighborhood, locating in the upper northeast corner of New Hades.

Sinterpol HQ is located southwest in Rebellion Square — it’s hard to miss, a low-roofed building in the middle of skyscrapers

This trophy can be earned early in the game with the right upgrades. Pick up, at minimum, these abilities;

Flight Efficiency

Flight – Flap 1

Flight – Flap 2

Flight – Flap 3

Flight – Launching Jump

Flight – Power

It also helps to purchase upgrades to your Stamina bar. Upgrading to Efficiency 2 or Flap 4/5 will make this trophy easier.

Try to complete this trophy before reaching the first Gat Out of Hell Satan’s Wrath milestone. At that point, anti-air towers that fire missiles will appear all over New Hades. That makes getting the trophy a lot trickier. You’ll need to clear away the guns along the path before attempting this run.

Set a waypoint marker on Sinterpol HQ, then fly to the Snowball’s Chance. Fly straight for the target, dodging the floating structures, then drop and land on the pyramid on the tallest part of Sinterpol. Make sure you start from the flat rooftop on Snowball’s Chance.

The Flight – Hover skill helps too. The landing zone is very small, so make sure to press [x / Square] to slow your flight or use Hover before dropping down and landing on the roof.

Load up on the wackiest unlockable weapons in Gat Out of Hell with this quick list explaining what these weapons do and what quests to complete to earn them. Along with super-powers, these are the stand-out tools of destruction every Saint needs to fight the armies of darkness.

Suck up souls with the Ark of the Covenant, vanquish demons with a souped-up recliner, or go to town with a living gun that spews one-liners as Gat (or Kinzie!) spread chaos in New Hades. Get into the groove with the rest of GameFront’s open-world coverage of Volition’s strangest series — check out the Saints Row 4 walkthrough and fight the evil alien empire. Then drop by the Gat Out of Hell cheats list to discover glyph locations, achievement guides, and whatever else we can throw your way.

Get All 7 Deadly Sin Weapons

Work-In-Progress: We’re still learning about these weapons. Check back later for new updates as we learn more.

Diamond Sting

Sin: Greed

Type: SMG

Special Effect: Bonus Wages of Sin ($$$)

How to Get: Available for purchase at the start of the game for $100,000.

Gallows Dodger

Sin: Pride

Type: Pistol

Special Effect: Overkill Meter that fills up as you kill enemies. Also, it talks!

How to Get: After acquiring William Shakespeare’s power, you’ll unlock the kill Dex diversion. Kill Dex seven times to unlock this special pistol. He appears randomly on the map at street level.

Last Supper

Sin: Gluttony

Type: Special

Special Effect: This weird weapon shoots streams of frosting at enemies. Using the alt-fire causes any effected opponents to become targets for their hungry former-allies.

How to Get: Visit all three Tacos Malos fast food locations in New Hades. Interact with the icon to speak with Dane and he’ll give you a weapon part for each location you visit.

Unlock the mesmerizing Boom Chicka Deadly Sin shotgun and earn tons of cash with every glyph location in New Hades. In the stand-alone expansion Saints Row: Gat Out of Hell, the player can eventually unlock a collectibles tracker later in the game, but if you’re eager to unlock powerful weapons, want to save cash, or have the tracker purchased but still have problems uncovering each chest and glyph, then get some help with the tips on our text guide.

After completing Blackbeard’s quest and earning the Summon Imp power, five special chests will become available. There is one chest on each of the five islands in New Hades.

To unlock each chest, Gat needs to find three secret glyphs. A message appears on the HUD whenever the players passes near a glyph location on the map.

Treasure Chest #1: Barrens

Glyph 1-1: The first glyph is located directly right of the chest, found in the back of Blackbeard’s pirate ship.

Glyph 1-2: From the ship, look across the street for a bright yellow symbol on the two-tiered stone ruins just north, slightly west of the center road leading into two tunnels.

Glyph 1-3: At the second glyph, look east and jump across the street to the tiered stone walls. It should be visible from the second glyph.

Treasure Chest #2: Forge

Glyph 2-1: The treasure chest is located inside the giant demon statue’s mouth. The fist glyph is found about half-way up the main Ultor building, on a wall facing the west (or towards the chest) that can be reached by climbing an exterior stairway.

Glyph 2-2: Another glyph is on one of the pillars compromising the church-like ruins in The Deep neighborhood. The glyph is at the base of the ruins, it can be collected from the ground.

Glyph 2-3: The next glyph is in the Avernus neighborhood. Travel down the road and look in the alleyways between industry buildings. The glyph is south of the main road and can be collected from street level.

Treasure Chest #3: The Den

Glyph 3-1: The chest it located in the Last Glance neighborhood, behind the Snowball’s Chance hotel. Travel to the Lost Wages zone’s southeast corner. Grab the glyph on the rooftop of the arena, behind the massive sign.

Glyph 3-2: Travel up to the northwest corner of the Endless Alley. Enter the covered market and look on the rooftop near the “Lust” neon sign.

Glyph 3-3: Continuing down to the Debtor’s Den and look on the tall pillars of the Golden Showers building’s west side.

Treasure Chest #4: Shanty Town

Glyph 4-1: The chest is located on Vlad’s roof in the Tenth Circle Penitentiary. Look on the lower rung of the shanties just off the southern border of the Sinner’s Circle.

Glyph 4-2: Enter the Impalement Gardens through the front entrance and look on the left wall of the main structure. There’s a soul orb just next to the glyph.

Glyph 4-3: Go to the Night Echoes hood, and check out the southeast corner of the area. Go down to the street tunnel underpass beneath the buildings — there’s a narrow passage leading into a room with a glyph.

Treasure Chest #5: Downtown

Glyph 5-1: The last chest is in the southwest corner of the Pride. This one is tricky — fly over the lava sea and enter the giant skull’s mouth. For the glyph, travel to DeWynter View and jump onto the skyscraper with the heliport midway up. The glyph is located on the door.

Glyph 5-2: The next glyph is in the Goldenyard. Fly over the the large building above the southernmost floating structure. On the south face there’s a huge open section with a soul cluster. Behind the soul cluster, on a wall, you’ll find a glyph.

Glyph 5-3: Underneath the bridge in the southwestern corner of Dragonbone, look on the rocky flat walls above the lava sea.

To unlock this one the player needs to drive a particularly crummy car into the Ultor Corporation’s lobby. Finding the car isn’t so hard, but getting inside in one piece takes coordination. Not only that, but there’s a minor wrinkle to the challenge left unmentioned in the achievement proper. If you’re looking for help, look no further and keep scrolling to learn what to do.

Raid tombs in the Dead Kings DLC to Assassin’s Creed: Unity and our French protagonist Arno might trip up over one of the several puzzles located in the ‘Raising the Dead’ quest. Some people are experiencing problems, and we’re not talking about glitches this time. If you’re in need of help just keep scrolling for answers on all three environmental puzzles.

During the “Raising the Dead” quest in Memory 4, Arno enters the Royal Crypt and must solve three environmental puzzles.

Puzzle #1: Light the Fires

In the large water-filled chamber, there are multiple unlit braziers. Use the lantern to start fires in the shape of a cross — that’s a ‘t’ shape.

Refill the lantern with the jar in the center of the room, then carefully use the wooden beams to light the fires. Make sure to also light the brazier at the start of the room, between the steps where you’ll get the clue.

From the jar, light the braziers directly north, west, and east. It doesn’t matter what order they’re lit.

Puzzle #2: Pressure Pads

In the chamber with the digitized ghost, Arno needs to quickly activate pressure pads in a specific order. Push the buttons in this order, starting from the left;

3rd, 1st, 2nd, 4rth

Dash to each pad and press the interact button to activate them.

Puzzle #3: Raising Pillars

The third puzzle opens after completing the first two listed above. To solve this puzzle, light the brazier in the center of the chamber after speaking with the digitized ghost.

There are four sunken pillars near four pressure pads. Interact with the pads to raise the pillars — they need to match the glowing wall symbols in height.

Start with the symbol that’s closest to the ground. Interacting with the floor pressure pad once is enough to raise this pillar to the correct height.

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Dennaton Games wants Australian gamers to pirate Hotline Miami 2 if they can’t purchase it legally.

That, at least, was lead designer Jonatan Söderström told one fan upset about the game’s recent ban in the region. Replying to an email from the aforementioned fan, Söderström offered the following advice:

“If it ends up not being release in Australia, just pirate it after release,” he said. “No need to send us any money, just enjoy the game!”

While it was initially unclear whether or not this statement actually came from Söderström, Polygon was able to confirm with the game’s publishers at Devolver Digital that it was authentic. Hotline Miami 2’s ban came to light yesterday after reports surfaced that Australia’s Classification Board had refused to give the game a rating, a move that would subsequently prevent it from being sold within the country. The board refused to give the game a rating based on its inclusion of a rape sequence. Dennaton Games has since stated they won’t be challenging the decision.

Avoid an eternity of constant torture with GameFront’s Gat Out of Hell walkthrough, showing every former Saint hanging out in the underworld how to handle Satan’s evil armies like a pro.

Deep Silver and Volition are back with a standalone expansion to Saints Row 4, putting the protagonist shoes on the titular Johnny Gat (or Kinzie!) as they smash through the Devil’s headquarters in New Hades. The city is guarded by demonic gangs, where Gat can acquire heavenly powers or sinful new weapons.

Explore the secret corners of New Hades with our Gat Out of Hell cheats compendium. Check back later as we update the list below with links to achievement guides, collectible locations, Easter egg info, or actual cheat codes. Whatever we uncover in Volition’s standalone expansion belongs right here.

Devolver Digital and Dennaton Games have issued a statement in response the the Australian Classification Board’s refusal to classify Hotline Miami 2, effectively banning it from being released there.

In short, the board took issue with a scene at the opening of the game, which they described thusly:

“He is viewed pinning the female down by the arms and lying on top of her thrusting, implicitly raping her (either rear entry or anally) while her legs are viewed kicking as she struggles beneath him.”

Dennaton’s statement takes issue with that description, saying that the company is,

“concerned and disappointed that a board of professionals tasked with evaluating and judging games fairly and honestly would stretch the facts to such a degree and issue a report that describes specific thrusting actions that are not simply present in the sequence in question and incorrectly portrays what was presented to them for review.”

The company further confirms that the scene is question is the same one that caused a bit of astir when it was included in a 2013 demo. As they said at the time, the scene did indeed return in the full version of the game.

In response to the inevitable question of whether or not they’d change the game to clear the Australian board, Dennaton’s answer was simple: They won’t.

“Though we have no plans to officially challenge the ruling, we stand by our developers, their creative vision for the storyline, its characters and the game and look forward to delivering Hotline Miami 2: Wrong Number to fans very soon.”

While it’s understandable that this scene could upset some people, it’s a bit perplexing to me that the board didn’t mention that the game gives players the option to opt out of the scene in question. As you can see in the video above, There’s a warning and an option to see an alternative version of the opening.

Regardless, the lack of a classification means that Hotline Miami fans in Australia won’t be able to check out the next chapter in the series when it launches later this year. If you’d like to see the full statement from Dennoton and Devolver, you can read it below.

We are aware of the recent report published by the Australian Classification Board in regards to Hotline Miami 2 and have been in communication with them. As such, we and Dennaton Games would like to clarify a few things:

First, to clear up any possible misconceptions, the opening cinematic that was first shown in June of 2013 has not changed in any way. We also want to make clear that players are given an choice at the start of the game as to whether they wish to avoid content that alludes to sexual violence. The sequence in question is presented below in context, both after choosing the uncut version of the game and after choosing to avoid content that alludes to sexual violence.

Second, in response to the report itself, we are concerned and disappointed that a board of professionals tasked with evaluating and judging games fairly and honestly would stretch the facts to such a degree and issue a report that describes specific thrusting actions that are not simply present in the sequence in question and incorrectly portrays what was presented to them for review.

Though we have no plans to officially challenge the ruling, we stand by our developers, their creative vision for the storyline, its characters and the game and look forward to delivering Hotline Miami 2: Wrong Number to fans very soon.

]]>http://www.gamefront.com/devolver-dennaton-no-plans-to-challenge-hotline-miami-2-rating/feed/1Hotline Miami 2 Rape Scene Leads to Australian Banhttp://www.gamefront.com/hotline-miami-2-rape-scene-leads-to-australian-ban/
http://www.gamefront.com/hotline-miami-2-rape-scene-leads-to-australian-ban/#commentsThu, 15 Jan 2015 04:03:09 +0000Stew Shearerhttp://www.gamefront.com/?p=296491Hotline Miami 2 will not receive an official release in Australia. The game, due to release in North America at...

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Hotline Miami 2 will not receive an official release in Australia.

The game, due to release in North America at some point in 2015, has been refused classification by Australia’s Classification Board. Speaking to Kotaku, the Classification Board revealed that was denied classification based on the inclusion of a rape sequence. The board’s description of the scene can be read below:

“In the sequence of game play footage titled Midnight Animal, the protagonist character bursts into what appears to be a movie set and explicitly kills 4 people, who collapse to the floor in a pool of copious blood, often accompanied by blood splatter. After stomping on the head of a fifth male character, he strikes a female character wearing red underwear. She is knocked to the floor and is viewed lying face down in a pool of copious blood. The male character is viewed with his pants halfway down, partially exposing his buttocks. He is viewed pinning the female down by the arms and lying on top of her thrusting, implicitly raping her (either rear entry or anally) while her legs are viewed kicking as she struggles beneath him.”

The scene in question is likely the same one that incited controversy after it was included in a demo for the game back in 2013. In response, Dennaton Games opted to remove the sequence from the demo but affirmed that it would likely return in the full game. The Australian Classification Board’s response to Hotline Miami 2 would definitely indicate that it did.

Complete a tricky series of puzzles and unlock a new sword with our Suger’s Legacy riddle solutions guide for Assassin’s Creed: Unity’s Dead Kings DLC.

Bringing Arno to a creepy new city full of graveyards, you’ll need to search the underground to solve a new story-based mystery — but that’s got nothing to do with these optional puzzles. Each part of the quest involves three riddles giving Arno a clue where to go on the overworld map. Instead of stumbling around, check out the locations below for clear instructions and unlock the “Defender of Franciade” easily.11

Don’t miss GameFront’s huge Assassin’s Creed: Unity walkthrough if you’re looking to experience the story or need help with a particular mission. For more extra articles like this, check out the Assassin’s Creed: Unity cheats page with links to the latest collectible pages, Easter eggs, or secrets related to Ubisoft’s massive franchise.

Suger’s Legacy Riddle Solutions

Completing Suger’s Legacy quest unlocks the “Defender of Franciade” trophy / achievement and also rewards Arno with the powerful Eagle of Suger sword.

For each part of the quest, you’ll need to locate three hidden symbols in the environment. Clues can be found in the Basilica. Use Eagle Vision to spot these invisible symbols.

Nativitatis et Mortis0

Symbol #1: Starting near the church roof, climb down or jump into the hay below then swing around to look at the church front doors. The symbol is painted on the wall just to the left of the entrance.

Symbol #2: During the story you’ll meet a character named Leon. Travel north up to the orphanage and look on the wall near a well to spot this symbol.

Symbol #3: Continue northwest into the graveyard in the Cemetery District of the city. Across from the church with a fast-travel marker, hop over the low wall and look for a tree stump. It’s in the lower corner of the cemetery proper.

Morbum

Symbol #1: Jump down from the toward, heading inward from the corner of the map, and look left for a wooden wall. The marker is pained onto this wall, just outside a guard building where there might be fighting.

Symbol #2: The next symbol is very close. Turn around and keep Eagle Vision active, look on a doorway on a building down the road. It’s only a few steps away from the first symbol.

Symbol #3: Further down this path, run past a ramshackle fruit cart and look on the wall in a dead-end alley to get the last symbol.

Diabolus

Story-Related: This riddle is solved during normal progress through the DLC.

Natura

Symbol #1: This one is easy. From the quest marker, use Eagle Vision near the base of the nearby windmill.

Symbol #2: The second symbol is trickier. From the windmill, travel into the woods southwest until you stumble into a burning fire in a corner. There’s a standing stone with the second symbol you’re looking for.

Symbol #3: Travel northwest along the muddy path until you run into a well. Check out the wall behind the well to complete this part of the puzzle.

Crux

Story-Related: This riddle is solved during normal progress through the DLC.

Noctis

Symbol #1: Right at the starting point, turn south and jump to the ground from the roof. The symbol is on a building’s wall straight ahead, above a stack of wood.

Symbol #2: Turn around and run through the wooden market stalls, down the street, and into a courtyard with a large fountain. There’s a withered tree behind the fountain — scan it with Eagle Vision to uncover a symbol.

Symbol #3: The last symbol is further away. Travel to the fast-travel church and head north until you’re near the city rampart walls. Near a gate archway, you’ll find a mossy stone jutting upward toward the sky. At the base of this stone is the third symbol.

Dies

Symbol #1: Climb the north-facing wall of the massive abandoned basilica and look on the small balcony above the massive window with shattered stained glass.

Symbol #2: Drop down and head toward the front entrance of the basilica. Climb over the cemetery wall and look left with Eagle Vision active to spot it.

Symbol #3: For the last symbol, start at the closed front doors and start climbing up. Enter the broken window and go up the stairs to the right. It leads into a smaller room with a baptismal font. On the floor nearby you’ll spot the last invisible marker and complete Suger’s Legacy.

The free add-on’s focus on underground exploration makes finding these hidden costumes tough, so check out the explanations and locations below to disguise yourself as one of the new Raider enemies, join up with Napoleon’s army, or put on a famous Iron Mask.

Collect every Napolean Bicorn collectible in the Dead Kings DLC city of Saint-Denis.

Raider Outfit:

During the story mission “Under Lock and Key” open the Initiates Chest to unlock this outfit. It’s located in the same room as the Napoleon Chest.

Guard of Franciade Outfit:

Enter Louis IX’s underground tomb and explore the room behind his burial chamber. There’s an Initiates chest in the back guarded by Raiders.

Iron Mask Outfit:

Complete the story mission “The Eyes of the King” in Paris. You’ll need to find three keys after killing Iron Mask faction enemies. Once all three keys are collected, unlock the door and pick up the hidden Louis XIV’s note to unlock the costume.