Sharing assets

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As you work on a freelance UX/UI web project, it’s important to think about ownership of assets. In this video, you’ll learn about working with both proprietary assets and assets brought to the table by the client. Who owns what (and keeping track of it) and at what point ownership can change, say, for the design comps or the completed project assets.

- [Narrator] As you work in a project,…as a way of protecting yourself and actually your client,…it's important to think about ownership of assets.…In this short video,…you'll learn about working with proprietary assets…and assets brought to the table by the client,…who owns what and keeping track of it…and at what point ownership can change…say for design comps or completed project assets.…When it comes to assets,…knowing who owns what…by the end of the process is important.…So here are just a few things to keep in mind.…

This is just something I've learned overtime,…but you need to share the designs with clients obviously,…but you're going to have more internal iterations.…You're going to have more things that happen that come up…because you do internal testing,…you do this, you do that.…Make sure that they don't see those.…You can if you want, it's your call,…but you're going to see that they may poke around a little bit…in the files if you have a shared system and say,…"Oh, what's this?"…If you've developed an off the shelf product,…

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Released

11/21/2016

Get project management tips designed specifically for freelance UX designers like you. Learn about the importance of a solid contract, explore workflow options for incorporating feedback from developers and clients, get tips on managing files and revisions, and find out how to track the time you spend working as well as the bugs and issues you resolve along the way. Instructor Brian Wood also helps you understand how to share proprietary assets (owned by you or the client) and navigate change requests.