Maintainer's Corner

Readme for werewolf-slack-0.3.0.2

werewolf-slack

A chat interface for playing werewolf in
Slack.
The game engine is based off of the party game Mafia, also known as Werewolf.
See the Wikipedia article for a rundown on it's
gameplay and history.

Game description

Long has the woods been home to wild creatures, both kind and cruel.
Most have faces and are known to the inhabitants of Fougères in Brittany, France; but no-one from
the village has yet to lay eyes on the merciless Werewolf.

Each night Werewolves attack the village and devour the innocent.
For centuries no one knew how to fight this scourge, however recently a theory has taken ahold
that
mayhaps the Werewolves walk among the Villagers themselves...

Objective of the Game:
For the Loners: complete their own objective.
For the Villagers: lynch all of the Werewolves.
For the Werewolves: devour all of the Villagers.

Setup

Preparing Slack

Set up an Incoming WebHook here.
Make note of the access token, we'll be using that soon.

Set up a Slash Command (/werewolf or similar)
here.
The Slash Command should perform a GET request to the server werewolf-slack is going to be hosted
on.
Make note of the validation token here too.

Installing

Installing werewolf-slack is easiest done using either
Docker (recommended),
stack or
Cabal.

Using Docker:

docker pull hjwylde/werewolf-slack

Using stack:

stack install werewolf-slack werewolf
export PATH=$PATH:~/.local/bin

Using Cabal:

cabal-install werewolf-slack werewolf
export PATH=$PATH:~/.cabal/bin

Running

werewolf-slack is a simple web server that listens for events from the Slack Slash Command.
After receiving an event werewolf-slack forwards it on to the werewolf game engine and uses the
Incoming WebHook to send back the response.

Running werewolf-slack is easiest done using either
Docker (recommended) or
the binary itself.
Make sure to add rules to your firewall for werewolf-slack's port.