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The Pokémon Creepypasta Thread!

Pokémon games have been many a subject of creepypastas, horror stories of glitched games and terrible effects on players. From headache-inducing music to characters coming to life, anything is possible.

Despite what we may like to think, creepypastas aren't true - they're really just glorified fan fics trying to pass as true events, but that doesn't make them any less fascinating or fear-inducing.

Share some of the creepiest creepypastas you've seen. Do they seem believable? Do you want to believe them? Have any of them scared you too much to ever pick up your game again, or did they renew your fascination? Have you ever wanted to write your own? What would it be about?

Hi guys! I am working on a new forum and I would love some help getting it up and running. It is a fantasy themed forum where you can talk about games, books, tv, movies, as well as post your creative things. I encourage anyone who is into fantasy to check the website out HERE.

I am not sure if I can link it but Bulbagarden has a great collection of Creepypasta (Including one I made myself) in the General Pokemon Discussion, same name as this thread but has V4, has quite a lot of pages so I imagine you will have a lot to read, includes the more popular ones like Lost Silver.

Claims Amber Benson as Bishie
United we stand but separated we fall
As of April 18th, 2015, I met, hugged, took a selfie and a video with Amber Benson. This signature stands to the days where I wished for it, and that dream became reality.

Pokemon DEAD black verison

This is something I raked up from the internet I have no idea whether or not it's fake or cheesy or creepy I'm slightly new to the forum's and I'm not sure if this where to post it but it's here.
------------------------------------------------------------------------------------------------- Spoiler:- Pokemon Dead Black:

This is a story that happend only a year ago. Dead Black Verison... I

have no proof, no pictures, no vidoes.. You will more then likely call me

false. But I ensure you that you will never look at Kanto the same way.

Dead Black Verison changed the way I look at Pokemon. It's much darker

than lead to beleive. You want to know still? Well, if you must know the

story this is how it went.

So I put in my Blue cartarige, as I did once in a while. I had
a pretty good team too, consitsting of:

In that order. I was pretty proud of that team since it took some time
to develop. But I've had it for a long time and it got old, so I decieded
to transfer them to my Crystal copy. Then I decided to start fresh,
new, y'know? This is where things begin to take a strange route.

So I selected the "New Game" option butinstead of starting up, it came up

with this.

"You don't want to do that."

I just about turned off the Gameboy. I then tried to select "New Game"

once again but then another strange message came up.

"Stop trying."

I was really scared at this point. I tried once more and it said:
"Stopt trying and leave."

At that point I turned off the Gameboy. I didn't Think of EVER turning

the thing on again so I went to sleep. If you could call what I did

sleep.

I mostly tossed and turned thinking about what happend. wondering if I

was ever going to turn it on again. The next morning I got up and picked

up my Gameboy, and turned it on once more. It had been late and I was

probably just overreacting. I booted up like normal, and after it was all

started it gave me a message.

"Now why did you turn me off?"

Again I was about to turn it off but then I thought, "Wait. What's the

worst that can happen? It's just a GAME."

So I pressed A. Instead of even trying to start a new game I pressed
"CONTUNUE". No music played, no screen apeared. Nothing. Then it came to

the screen, still without music. My character appeared in a pure black

void. I checked everything and it was as I left it. I tried walking and

it worked. I had no idea what was happening so I decided To turn off the

Gameboy. Well, that was the plan until something else started to happen.

Another message appeared.

"Do you know where you are?"

I had two choices, "Yes" or "No". I selected "No". Then there was another

message.

"This is where a horrbile act happend."

The letters TIAJ appeared and an 8-bit moan was heard. Those letters

meant something, I knew it. That screech was like a Pokemon in pain. It

struck fear into me somehow. So, scared I turned the game off.

I'd had enough. There was NO way I was turing it back on. I was through

with that game. I was going to get rid of it and and NEVER think about it

again. I called my relative; he said he would take it, but he lived a

while away, and was busy so he said to give it a few days, that he'd pick

it up then. So I went to sleep, that night with all of the lights on and

the game tucked safely away in a closet under plenty of pillows and

blankets.

I decieded I needed to see if this had ever happend to anyone else. On

the internet I read loads of creepy things, but all fake and proven wrong

already, and NOTHING that slightly matched What had happen to me. I went

and asked on a local pokemon site, a forum, if this had happen to anyone

else, or anything like it. They said, "No, it has to be fake. There is no

copy that has ever done that and I'm sure yours isn't either." They

called me a liar. There was no way I was going to beilive that I was just

spooked and none of it happend. Two days later, me now finally calmed

down, I decided once and for all to put and end to this.

So I took out the game from my closet and put it into my Gameboy. This

time when turned on nothing happend. I checked the battery, but then

thought, "No, I'd just changed these recently." and tried once again to

turn on the game. Again, nothing. Then I appeared where the "Ghost" once

appeared in the game at Lavender Town; the tower itself. But instead the

Marrowak was already standing there. No NPC's in sight, and I was trapped

in a box of graves with the Marrowak. To my fear I checked my party, and

it was changed. At first I didn't notice anything different, then I

noticed it...

Dugtrio
Exeggutor
Articuno
Dragonite
Mewtwo
Raichu

Notice the difference between that and my old one? I didn't, but then I

realized the first letter in the first four Pokemon made out "DEAD". I

didn't even bother to turn it off, I flat out threw the gameboy this

time. It hit the wall and I ran outside and straight to my car.

After a while of drinking coffee from Starbucks, I decided to head back

to home, hoping the battery had gone dead. It wasn't. Even worse the

music had started, and it was the theme for Lavender Town. I also noticed

the Marrowak had walked a step closer to my charecter. I thought "Maybe

when I threw it I pressed a button", but no, the Marrowak was moved now

in the middle, and it was two steps away from the middle last I'd

checked. There was no doubt it had moved.. I tried to turn if off but

when I thew it the power button had been jammed. Rotten luck. I didn't

think of the batteries, I was too scared, too scared to that I left the

car running with the door open.

Back in the game, there I was, locked in a a sqare of graves with A

Marrawak. I Tried to find away out but nothing.I was too creeped out to

try to interact with the Marrowak but I couldn't do anything else.

I walked to it and pressed A. I was engaged in battle, but much like the

Safari Zone, I coulden't send out any of my Pokemon and only had the

options "Run Away" and "Throw Pokeball". I chose throw Pokeball. It

immediately bounced off, and instanly the Pokemon used it's attack, which

This is something I raked up from the internet I have no idea whether or not it's fake or cheesy or creepy I'm slightly new to the forum's and I'm not sure if this where to post it but it's here.
------------------------------------------------------------------------------------------------- Spoiler:- Pokemon Dead Black:

This is a story that happend only a year ago. Dead Black Verison... I

have no proof, no pictures, no vidoes.. You will more then likely call me

false. But I ensure you that you will never look at Kanto the same way.

Dead Black Verison changed the way I look at Pokemon. It's much darker

than lead to beleive. You want to know still? Well, if you must know the

story this is how it went.

So I put in my Blue cartarige, as I did once in a while. I had
a pretty good team too, consitsting of:

In that order. I was pretty proud of that team since it took some time
to develop. But I've had it for a long time and it got old, so I decieded
to transfer them to my Crystal copy. Then I decided to start fresh,
new, y'know? This is where things begin to take a strange route.

So I selected the "New Game" option butinstead of starting up, it came up

with this.

"You don't want to do that."

I just about turned off the Gameboy. I then tried to select "New Game"

once again but then another strange message came up.

"Stop trying."

I was really scared at this point. I tried once more and it said:
"Stopt trying and leave."

At that point I turned off the Gameboy. I didn't Think of EVER turning

the thing on again so I went to sleep. If you could call what I did

sleep.

I mostly tossed and turned thinking about what happend. wondering if I

was ever going to turn it on again. The next morning I got up and picked

up my Gameboy, and turned it on once more. It had been late and I was

probably just overreacting. I booted up like normal, and after it was all

started it gave me a message.

"Now why did you turn me off?"

Again I was about to turn it off but then I thought, "Wait. What's the

worst that can happen? It's just a GAME."

So I pressed A. Instead of even trying to start a new game I pressed
"CONTUNUE". No music played, no screen apeared. Nothing. Then it came to

the screen, still without music. My character appeared in a pure black

void. I checked everything and it was as I left it. I tried walking and

it worked. I had no idea what was happening so I decided To turn off the

Gameboy. Well, that was the plan until something else started to happen.

Another message appeared.

"Do you know where you are?"

I had two choices, "Yes" or "No". I selected "No". Then there was another

message.

"This is where a horrbile act happend."

The letters TIAJ appeared and an 8-bit moan was heard. Those letters

meant something, I knew it. That screech was like a Pokemon in pain. It

struck fear into me somehow. So, scared I turned the game off.

I'd had enough. There was NO way I was turing it back on. I was through

with that game. I was going to get rid of it and and NEVER think about it

again. I called my relative; he said he would take it, but he lived a

while away, and was busy so he said to give it a few days, that he'd pick

it up then. So I went to sleep, that night with all of the lights on and

the game tucked safely away in a closet under plenty of pillows and

blankets.

I decieded I needed to see if this had ever happend to anyone else. On

the internet I read loads of creepy things, but all fake and proven wrong

already, and NOTHING that slightly matched What had happen to me. I went

and asked on a local pokemon site, a forum, if this had happen to anyone

else, or anything like it. They said, "No, it has to be fake. There is no

copy that has ever done that and I'm sure yours isn't either." They

called me a liar. There was no way I was going to beilive that I was just

spooked and none of it happend. Two days later, me now finally calmed

down, I decided once and for all to put and end to this.

So I took out the game from my closet and put it into my Gameboy. This

time when turned on nothing happend. I checked the battery, but then

thought, "No, I'd just changed these recently." and tried once again to

turn on the game. Again, nothing. Then I appeared where the "Ghost" once

appeared in the game at Lavender Town; the tower itself. But instead the

Marrowak was already standing there. No NPC's in sight, and I was trapped

in a box of graves with the Marrowak. To my fear I checked my party, and

it was changed. At first I didn't notice anything different, then I

noticed it...

Dugtrio
Exeggutor
Articuno
Dragonite
Mewtwo
Raichu

Notice the difference between that and my old one? I didn't, but then I

realized the first letter in the first four Pokemon made out "DEAD". I

didn't even bother to turn it off, I flat out threw the gameboy this

time. It hit the wall and I ran outside and straight to my car.

After a while of drinking coffee from Starbucks, I decided to head back

to home, hoping the battery had gone dead. It wasn't. Even worse the

music had started, and it was the theme for Lavender Town. I also noticed

the Marrowak had walked a step closer to my charecter. I thought "Maybe

when I threw it I pressed a button", but no, the Marrowak was moved now

in the middle, and it was two steps away from the middle last I'd

checked. There was no doubt it had moved.. I tried to turn if off but

when I thew it the power button had been jammed. Rotten luck. I didn't

think of the batteries, I was too scared, too scared to that I left the

car running with the door open.

Back in the game, there I was, locked in a a sqare of graves with A

Marrawak. I Tried to find away out but nothing.I was too creeped out to

try to interact with the Marrowak but I couldn't do anything else.

I walked to it and pressed A. I was engaged in battle, but much like the

Safari Zone, I coulden't send out any of my Pokemon and only had the

options "Run Away" and "Throw Pokeball". I chose throw Pokeball. It

immediately bounced off, and instanly the Pokemon used it's attack, which

Go on Deviantart.
Search up Tommy Boy.
Read the pasta.
The one that starts off like, "Hey sis, can I play your Pokemon Emerald?"
Then read Pokemon Dead Channel by the same person.
Now.
Stop reading this and go.
Seriously.

Go on Deviantart.
Search up Tommy Boy.
Read the pasta.
The one that starts off like, "Hey sis, can I play your Pokemon Emerald?"
Then read Pokemon Dead Channel by the same person.
Now.
Stop reading this and go.
Seriously.

Only read "Tommy Boy" so far. That one's good.

I haven't read a lot of Pokémon creepypastas since I stopped reading creepypastas for my sleep, but of the few I have looked at, this is a favorite of mine.

More Delicious Pasta

Some of by favorites...
Feelin' ballsy?

Spoiler:- Perfect:

I squinted my eyes, trying to read what the screen was telling me. All the mixed colors were so confusing, and I had hardly learned how to properly read those strange lines yet. "I focused, trying to remember the letters I had learned in class and how to pronounce them. "W... Waaaa... Watle?" I mumbled, not really understanding what the word meant, or if I had got it right. "How do you get Mark confused with Watle?" My big brother snatched the DS out of my hands. Apparently I didn't get the word right.

"Why are you even looking at my trainer card?" I opened my mouth, having not really thinking of a response yet but wanting to look smart, but he cut me off anyways, "Whatever." He fumbled around with the DS, pressing buttons in a mystical pattern I couldn't imagine ever perfecting. After a minute he gave it back to me. I eagerly clutched the game. The character was standing in the middle of the dirt road once more, ready for battle. I was relieved, as I didn't really know how to exit out of that "Trainer card" as my big brother put it.

"Just be sure not to mess anything up, idiot." I gasped in utter shock. He had said the "I" word. "You aren't supposed to say tha-" "Mommy and daddy aren't here, they can't hear me all the way at the grocery store. I can say all I want." He taunted as he resumed playing his DSi. I scowled at his despicable behavior and instead turned my attention back to my game, or to be more precise, his game. I wasn't allowed to have a video game of my own yet, considering how I could barely read.

All other thoughts pushed to the back of my mind, I started walking around in the patch of grass closest to me. I started thinking about how this HeartGold game was so fun, even though I couldn't understand what anyone was saying. Just as I was thinking about how I could plead to my parents to buy me my own game, the screen flashed, and I entered a battle.

The Pokémon that appeared on the other side of the screen looked absolutely adorable, plus it was pink, my favorite color. It sparkled, and I let out a squeal. "I found a Whopper!" My big brother sighed and shook his head in a "What am I going to do with you?" kind of manner, then spoke, "You dumbo, it's Wooper, not Whopper." I huffed, "Whatever." and went back to the battle, eyes gleaming.

I was controlling some ugly rat thing that had the number 10. The pink "Wooper" had the number 6. I clicked on the word that started with "F", since I knew that would let me attack, even though I didn't know how to pronounce it. Alright, gotta use a not really strong attack to make it weak... I felt proud of myself for at least knowing a little bit on how to control the game. I clicked on "Cut", since I didn't think it was tough, plus I actually could read it.

"Ratface used Cut!" He attacked the pink Wooper. "Critical hit!" I didn't know what the word meant, but I gasped when the pink Wooper's bar was at red. I knew that meant it was about to die. It attacked the rat with Water Gun, but it didn't hurt him much. I clicked on the bag option, and looked around at all the choices until I found the one with the red and white ball picture. I selected it and threw it at the Wooper.

Shake, shake, shake... Sweat started to pour down my forehead in suspence. ...Click! "Yes! Yes!!" I jumped for joy when I saw I had successfully caught my pink Wooper. I started moving my feet and waggling my arms, doing a little dance of my own I made up as I went along. I only stopped when I dropped the DS, barely catching it in time before it collided with the floor. "Hey, watch it! I told you to be careful with that. Man, you're so stupid at times." My brother criticized me. "Well, sorry. I'm just really happy that I caught a pink Whopper." I retorted back. "It's Wooper, dip sh- Wait, a pink one? They're supposed to be blue, not pink! Gimme that." He reached out and snatched the game from me once more before I could react.

His eyes grew wide as he stared at the game, "Woah, you actually caught a shiny!" "Yeah, it did sparkle when I found it... I wanna name it Shelly!" I shouted out to him, despite him being able to hear me clearly enough. "Shelly? That's a stupid name, but since you caught it, I guess just this once... Plus I can change it later..." He pressed some more buttons, and in a flash I had the game back.

I grinned manically when I saw the pink creature standing behind the trainer. I pressed the A button and talked to it. A heart popped about its head, and some words appeared, "Woah! Shelly suddenly hugged you!" I could only understand the word hugged, but just that sent me into a fit of giggles. "She's so cute!" I spoke aloud to myself. "Who? Oh, that Wooper? It's a boy, you know." My big brother informed me, never looking up from his game.

I froze in place, my giggles quickly dead. "It's a... boy?" My brother mindlessly nodded his head as a response, still focused on his game. I looked back at the Wooper, and just stared dumbly at it for a moment. "...Eeeww! That's so gross! It's a boy and it's pink!" My brother seemed to just ignore me. I clicked on the button with the green ball, and switched the rat to the first slot instead of Shelly.

I was utterly dissapointed, and my heart sunk. Shelly was so cute, but I didn't want it if it was going to be a boy. I walked back in the grass and tried to find another one to catch, which would hopefully be a girl this time. The screen flashed, and I entered another battle. This time another Wooper appeared, but instead of being pink and sparkly, and it was blue and purple. Hmm... This one looks like a boy... So it can be a boy! My logic seemed perfectly flawless at the time, so I decided to catch this one also.

I made the ugly rat use Cut again, which didn't hurt it as much as last time. The Wooper attacked with Tail Whip, which didn't do anything except make the rat turn a different color. Afterwards I immediately went to the bag and threw another red and white sphere at it. Shake, shake, shake... Click! I didn't dance or shout for joy this time, as this victory didn't seem as sweet. But I still felt a bit pleased nonetheless.

I handed the DS to my big brother, who unwillingly put down his DSi and accepted it. "I caught another Wooper," I informed him, "And I want him to be named, uhh..." I hadn't really thought of a name to give him yet. My brother interrupted all possible thoughts of concentration though, "It's a girl, not a boy." It took a moment for the words to set in, and when they did, I started to fume in anger, "What?! But it looks like a boy! It has to be a boy!!" My big brother pressed some buttons on the DS, oblivious to my obvious unsatisfaction. "Here, I named it Shelly just for you. Now don't bug me again." He told me strictly as he handed the game back. I unwillingly took it back.

The new Shelly was standing behind the trainer, bobbing around happily. I talked to her, and a heart popped above her head, along with the same words as before with the other Shelly. "Bleck, I like that rat better than this thing." I switched out the rat for new Shelly, happy to have those two things out of my sight.

"A wild Shelly appeared!" A Pokémon appeared on the other side of the screen that was most definitely not normal. It looked as if someone had ripped apart different body segments of a normal and pink Wooper, and pieced them together with strings of skin. Half of its head was shiny, the other half normal. Pieces of its own flesh were tied around them to keep them held together. Same for its torso, feet, and tail. Not to mention it was bloody.

"Look! We're everything you wanted!" The letters were in blue and pink, making hem a tad difficult to read. That didn't matter because I couldn't understand the sentence. And that mattered even less as I was too busy panicking at the sight before me. My fingers trembled, and my head started to get sweaty. After a moment of sheer panic, I remembered the "Run" button and how is lets you escape a battle. I pressed down on that button as if my life depended on it, nearly bending the touch screen. "You still don't love us...?" I quickly zoomed through the text without taking a second glance.

It went back to the character in the main world, standing in the grass with the rat. I breathed heavily, the image of that Wooper still fresh on my mind. My breath started to fog up the screen, so I mindlessly wiped it off. I couldn't concentrate, and all my thoughts were of uncontrollable fear. The DS started to slip out of my hands, but I quickly clutched it tighter.

I decided I would try one of my techniques that I saved for occasions like this. I closed my eyes, scrunched up my face, and blocked everything that just happened out of my head. I instead thought of cute things, like kitties, and puppies, and getting my own dog one day, and running around with it, and eating ice cream, and how sweet it is, and how it drastically cools me off on a hot summer day, and how summer itself was just around the corner, and all the swimming I would be able to do... After a few minutes of thinking of things such as those, I felt a little better. Eventually I felt good enough to open my eyes again and look at the game. I carefully opened my eye lid, a bit wary as to what I might see.

The Wooper from the previous battle was standing in front of the character, bouncing happily. Behind it laid the ugly rat, a bloody, torn up mess. His head was ripped off, and crimson red matted his fur. It twitched and squirmed a little, but couldn't stand up. My heart beat started to pick up again, as did my breathing. I talked to the Wooper, "Look! We killed that ugly rat for you!" The text was still in pink and blue. The only word that truly registered in my mind was killed, and that word scared me.

I just stared blankly at the screen, fear crawling through my skin. "...You don't like it? We'll do better!" I didn't even try to understand that sentence, as I wouldn't be able to if I tried. Relief unlike ever before washed over me when the screen faded to black. I sighed, and brushed the sweat off my forehead. My heart skipped a beat when the screen on the DS flickered back into life, as I had thought if was turned off.

I examined the screen, and at first I didn't notice anything odd, besides the zombie Wooper standing next to the character. It bounced up and down, and a happy icon popped above its head. It walked into the grass, and the character followed behind. They walked around in circles for a few seconds, until more words appeared, "We killed all the Pokémon! No more annoying battles!" There was that word again, killed. I noticed there were some flecks of scarlet in the grass, and in one corner there was a Rattata hidden in the grass, unmoving.

The Wooper bounced around happily for a moment, then stopped. "...Still? We can do better!" Then screen went to black again, but turned back on before I could fully react. It still looked the same as before. The Wooper started to walk away, and the character followed. After a couple of steps they encountered a green hat on the ground, with a dark red stain on it.

The two continued walking on down the dirt path, finding more hats, shoes, and even a human limb or two. Eventually they reached the outskirts of Violet City. "No more trainers either!" It ran into the city, and my character ran along behind. Inside the town, there were several blood splatters along the walls and buildings. The Wooper and the character ran into the orange building, which was the place where you healed your Pokémon at. I could care less, still stricken from all I was seeing.

Inside there was no one, not even the pink nurse lady. Of course more scarlet red was there to add to the atmosphere. "No more waiting to heal your Pokémon... You don't even need Pokémon any more!" I checked the character's Pokémon, and sure enough, they were all gone. I exited out, and the Wooper was bouncing up and down cheerfully next to the trainer, if anything a little too enthusiastic.

It ran out of the building, the character following behind. They ran across town to the blue store building, where you bought items. Inside, shelves and items were toppled over. By some strand of ultimate luck, the guy you talked to actually buy items was still alive. I was prompted to do so by a nudge from the Wooper. I hesitantly walked the character over to talk to him, a bit more worried what would happen if I didn't.

He didn't greet me, just took me straight to the item selection. All of the items were free. I didn't choose any, as I wasn't really in any mood for shopping at the time. I exited out, and the Wooper started bouncing around. "Free items! No more money needed!" It ran around in circles, then practically flew out the door. Before the character could move, the screen faded to black. It took a few minutes for it to come back on.

When it did, the character was still standing in the store. The Wooper ran back in, jumped up and down, then ran back out, the character following behind this time. Outside it was total chaos. Different buildings and landmarks from all different sections of the game were all together in that one city. Colors clashed and glitched squares were everywhere. Textures mixed and welded together, making it difficult to tell one surface feature form another.

"Everything is in one place! No need to walk around!" The Wooper ran in circles around the character, then abruptly stopped, an exclamation point popping above its head. The screen faded to black once more, but came back even faster. This time there was only darkness, the character and Wooper being the only things visible.

"There's nothing! No need to worry about anything!" It bounced up and down, with a happy icon, "Perfect!" It ran all around the character, spinning, jumping. My hands shook, and so did the DS. My thoughts were slowly starting to connect again, and I was able to focus more clearly. My brain finally was able to process everything that just happened. That was when a warm tear rolled down my cheek, and I started to sniffle.

The Wooper stopped its joyous little dance and turned to the character, "...You still don't love us?" I could care less about what it said as more tears started cascading down my face. In a few moments I was all out crying. Before I knew it, the DS was snatched out of my hands. My big brother was looking at me with a worried expression, "What happened? What the heck are you crying for?" I tried to respond, but my words would only come out as sobs.

He groaned, and instead turned his attention to his DS, the one I had been playing. He pressed the power button, as it was apparently turned off. He messed around with it for a couple of minutes, and with a shrug, turned it back off. "I don't know what you did, but you better stop crying all over the place before mom and dad get back home. I don't wanna get in trouble for something I didn't do." He turned back to his DSi, and left me sitting on the floor, a sobbing mess.

After a while I was able to mostly regain control of myself. I was still sniffling a little, but fairly good overall. Eventually our parents came home from the store. I don't think I had ever before been so excited to see them in my life. I ran up to them and gave them a big hug. "Woah, didn't think you'd be so excited to see us!" My dad chuckled. "Hey, we got you something..." My mom teased.

My ears immediately perked up. I needed something to cheer me up after what had just happened. "You said you wanted a video game of your own for a while, so..." My dad chimed in. "We got you this!" My mom reached into the grocery bag. I jumped up and down, eager to see what gift I was receiving. She dramatically pulled whatever it was out, and it turned out to be...

Pokémon HeartGold.

I screamed my lungs out and fled from the kitchen. I ran into my room and slammed the door shut, causing a picture in the hallway to fall and break. My parents stared back after me, completely bewildered. "Well, that went well..." My dad muttered. "Maybe she was so excited she couldn't handle it..?" My mom offered weakly.

---

From the living room I burst out laughing, having watched the whole scene. "Ha, looks like one extra game for me then." I spoke to no one in particular except myself. I reached for my own DS, feeling a bit grateful that my little sister obviously didn't want her HeartGold, as she would have to use my DS and I didn't want her breaking it. I started to play my own HeartGold, to double check and make sure she hadn't messed up anything.

When it started up, a pink Wooper was bouncing playfully behind my Pokémon trainer. "Oh, that Shelly thing, I'll screw around with it later..." I muttered to myself. I switched out Shelly #1 for my Raticate, but when I went back to the overworld Shelly #2 was idling behind my trainer. A bit confused, but mostly irritated, I switched out Shelly #2 for my Raticate. This time it finally worked.

I started walking down the route, but a text box stopped me midstep, "Shelly has run away! Shelly has run away!" "Hey, what gives?!" I checked my Pokémon, and both Shellys were missing. Sighing in frustration, I exited out and started walking down the route again. I walked into a patch of tall grass by accident, and the screen flashed.

A battle started.

By WarriorKloneomon on DeviantArt

Spoiler:- Strangled...:

So, you've played through all of the original pokemon games huh? You beat the Elite Four, trounced your rival, and even ventured into that mysterious cave and took on Mewtwo. You've raised a party of Level 100s, have every pokemon in the game, hell, you even did the Mew glitch as well didn't ya? You've got em all, probably caught a MissingNo or two just to tempt fate and came out on top, without even your Hall of Fame scratched.
But there is something you've probably not seen. We all have our theories what lies in that tall grass beyond the impassible walls to the west of Pallet Town. Sure, you can glitch over it with a game shark and wander the vast expanse of the field for fun, but game sharks have a nasty habit of messing things up, in this case, using one deletes the final secret held within the Pokemon Red version. If you want to see the secret the game shark shields you from, it is not hard.
Upon your complete conquest of the Elite Four and completing your Pokedex, return to Pallet Town, go into your room, and play the SNES within. The usual message will not appear. Instead, your character will have an exclamation point appear over their head, a message telling you that a question which has been nagging you all this time suddenly came to the forefront of your mind, but give no further instruction. Leave your home and talk to the people of Pallet Town, they will talk as if you have asked them a question, seeing as you never see your own dialogue.
"Oh? The house in the field?"
They will all mention they've heard rumors, but none seem to know anything. After asking everyone in town, you will notice a black sprite that appears to be a Ghastly waiting at the corner of the wall to the field. When you approach, it will innocently float over the wall and off screen, but as it does, you will notice the section of the wall has disappear. Finally! Time for the secret to be discovered!
Its not a long walk, just walk to the west for a little while, then north until you find it, the mysterious house in the field! Time to explore!
As you enter the house, the screen will remain black for quite some time, but keep waiting. Soon, you will hear a small thud sound, and you will be in a rather large home. Immediately, there will be a text box with just "G".
You are then free to roam the house as you please. There are four rooms on the first floor, plenty of stuff to look at, a large basement and four more rooms on the top floor. The bedroom on the right has the most to look at, gameboys sit on the table, inspecting one of the two TVs will yield a message exclaiming the owner of the house really loves videogames it seems.
While you're exploring though, you've no doubt seen the text boxes return, each time only one letter at a time. This is your timer. You have until the final box to finish your exploration and leave the house without incident. If you do so, the Ghastly will escort your character back into Pallet Town and seal the field forever.
If however your curiosity is morbid enough for you to stay, you'll noticed that, of coarse, the text boxes are spelling a message, which goes as follows.

G
I
V
E

M
E

B
A
C
K

M
Y

M
I
K
I
!

After the exclamation point, an event will occur no matter where in the house you are. Another trainer sprite will slowly fade into the house with you, from whatever exit is closest and walk right up to you.

"My Miki….I want her back. Give her back!"

Then a battle will begin, though the transition will cut to black for a few extra seconds, like when you face a MissingNo, a small sound can be heard though, as if the game is trying to hold something back, but eventually the battle will begin.

"Pokemon Trainer S!3v3n wants to battle!"

Before you will be a sprite of a furious, yet sorrowful, trainer, boy crouching with long wavy hair draped over half his face, a single poke ball in hand, along with only one in his queue. When he sends it out though, be prepared for an odd sight…
Before you, you will see a Charizard. While Charizards are relatively normal, this one is anything but. Its pose is as of it is in pain, wrapped around its neck is a cable of some sort, a look of anguish and suffering on its face. It has no name, in fact, its sprite is very lightly colored, as if not there at all. Your trainer will send out whoever is in your team first as usual.
You cannot run from this fight, trying to will result in the message: "The doors are locked!" instead of the usual "Can't Escape!" message. But the Charizard is a mere Level 1, you can handle it right?
No, no you can't. You can't even land a single blow. No matter what pokemon you use or what attack you choose, you will get the same message. The game will say your pokemon has begun to sob at the sight. At which point, the enemy Charizard will use a move that doesn't exist in the game: Strangle.
The usual animation for the Constrict move will show, but instead of the rather silly noise, you will hear a blood-curdling SNAP! Then, you're pokemon faints, when you go to change for the next one, the "strangled" pokemon is gone from your roster…
The instant your next comes out, you will see " 's attack continues!" The same animation, the same snap, and your pokemon will faint. This will continue until your entire roster is gone, at which point, you'll see your trainer take the place of where your pokemon should be.

" 's attack continues!"

The screen will cut to black with that same snap…

No, you will not be found dead the next morning in your bed, no you have not been cursed in your real life, such thoughts are rather silly. Just start your game right back up.
You will begin not at your last save, but at a tombstone in Pokemon Tower, one of many, indistinguishable from the rest. If you press A on it, you will see a text box as follows:

"[Charizard Sprite]
Here lies Miki, her flame went out long ago when the cords of friendship wrapped her neck.
Original Trainer: Steven

Please don't leave me…"

After this, you are free to continue playing Pokemon Red as you see fit. You can't return to the abandoned home to the west of Pallet Town, but otherwise, your game will run as normal…except for one thing.

Never trade any pokemon from the this cartridge to another ever again, that is, if you care for them. If you do this, both games will freeze as your pokemon moves across the pipes of the trade system, that same sickening snap heard moments before. When you turn your game back on, the pokemon will be gone from your party. They won't be in your friend's game either.

And one more tombstone will appear in Pokemon Tower.

By ShadowMaleRenamon on DeviantArt

Spoiler:- Strangled Red (Prequel to Strangled...):

There are tons of stories out there about hacked pokemon games. Some of them really quite neat such as the one about a version where you get a ghost as a starter. Some are ridiculous as well, silly stories about people dieing after playing a game, or the game talking to them. God, don't these writers know less is more when it comes to this stuff? Ah well, I digress.
I grew interested in these hacked games that are apparently in any thrift store, on ebay, or handed out by homeless people to random passersby. I didn't have the pleasure of meeting these creepy people, I merely found this particular cartridge in a trash bin when the garbage truck backed into my neighbor's dumpster. I noticed the game and asked the trash man if I could take it, and he didn't seem to mind. It was thrown away after all. I of coarse checked with my neighbor to confirm if they actually didn't want it, though they seemed perplexed, as if they'd never seen it in their life. Their son made a grab for it, a little boy who saw the charizard on the cover, crying out "Pokemon! I want mommy!", but his mother told him no, seeing as I found it. He didn't even have a game boy anyway, he just liked pokemon.
Thinking nothing more, I simply went home, looking at the cartridge's sticker on the way. Just a plain old Red Version, the sticker torn slightly across the Charizard's neck, but that was expected with such an old game. I had Blue Version as a kid, so I was a bit eager to see the, albeit minimal, differences Red Version had. I was rather disappointed by what I saw when the title screen showed up.
"Pokemon: Strangled Red Version."
Well damn it, it was a hack. Hacks were neat and all, but they had zero monetary value, the originals quite valuable by now, and I wanted to play Red anyway, not this crap. Oh well, it was free, might as well try it. The name was odd however, Strangled Red? That made no sense, not even in a morbid description of someone being asphyxiated, as people turn blue when chocking, not red. Who knows, maybe there was a pair of these hacks and I just got the red one.
The more I thought about this though, the more interested I became. My initial disappointment turned into curiosity, I wanted to know what the creator had made, and I was going to note everything I saw. The first oddity I noticed was the start screen had a Charizard next to the trainer instead of a Charmander, also, the pokemon never cycled through like the original versions did, it just stayed Charizard, even after five minutes of waiting. Shrugging, I hit start, noticing there was no Charizard cry as I did, like there was supposed to be.
I saw there was a "Continue" option, so I figured I'd do what everyone did with used games and see what the previous owner had done.
"…No…"
I blinked in surprise. No? What do you mean no? The game wouldn't let me continue no matter what, though on the fourth attempt, I heard the Charizard cry, quiet and barely audible, but there. Shrugging it off, I decided to just hit New Game, like I would have done after checking the old file anyway.
The screen cut to black for a while, no Prof. Oak, no starting theme, just nothing at all. Eventually, the screen came back, showing a bedroom, two beds, two TVs, and a computer in the corner. My trainer sprite was the usual one, consistent with the original Red Version. I was curious as to why it didn't ask my name, though that was answered as I opened the pause menu, noticing my Trainer was named "Steven". No, this isn't my real name or some stupid crap like that, this game isn't self-aware or haunted, at least not that I know of, it just had a name chosen already. Curious, I saw he had the starter amount of money, no badges. He didn't look like red though, his hair was longer, almost reaching halfway down his back, Red's usual smile replaced with a confident smirk. Honestly, I found this sprite much cooler than Red.
Next I checked out his pokemon, a single Charmander, level five, named "Miki". Nothing was odd about it…or should I say her, with the name and all. She had beginning Charmander stats, only knew Scratch and Tail Whip, basic stuff. The game seemed relatively normal. Returning to the game, I walked about the room, noticing Steven's long-hair was present on the back of my trainer sprite when my back was turned to the camera. I didn't recognize the house, but I descended the stairs to see more. Downstairs was another trainer, who spoke to me the instant I came down.

Mike: Ready yet?
Steven: Yeah.

I assumed this "Mike" was my rival, pre-decided for me, a replacement of Blue most likely, though I thought back to the bedroom having two beds, realizing they weren't just rivals, they were brothers. They talked back and forth, basic pokemon dialogue, become a pokemaster, catch em all, stuff like that, before having a little argument over which is better, Charmander or Squirtle, which of coarse led to the introduction battle, like the one vs. Blue in the lab. Simple enough, Scratch, Tackle, Scratch, Tackle, til I won purely for having the first turn. I took note of how much better Steven's sprite looked in combat than Red's, a different pose, his hair looking like it was blowing in the wind, a brief, minor upgrade, but still, much nicer. I left the house after some more banter with my "brother", stepping out to the Pallet Town theme. Going to the east, I found this was indeed Pallet Town, the house was simply on the outskirts to the west. I noted there was no mysterious grassy field like in normal Pallet Town. Wandering about, I decided to check in on Red's home. His mother was inside and when I talked to her, she commented on how handsome Steven looked, hoping her son would look up to him as a role-model for when he became a trainer himself next year, which of coarse led me to realize this game took place a year before the original pokemon. Red was even upstairs, playing the SNES in his room, commenting "I'm gonna be the best too when its my turn!"
I was starting to like this hack. It was interesting, a completely new adventure, a different character, hell, Steven even seemed to have a history with the people in his town, a reputation, a personality beyond a silent protagonist. The people in town talked to him as a person, making conversation, not just spouting tutorial crap. Even Blue's sister had new dialogue, they seemed to be in a relationship too, as the dialogue ended with a kiss and a heart over her head.
Prof. Oak simply wished me well, giving me a Pokedex to aid my adventure. He wasn't giving it to me to be the reason behind the adventure like every other pokemon game out there, he gave it to me out of kindness, something to help me on my way, a gift. I was liking this more and more with each second, the game seemed to have an actual story now! I was somebody, not just a cookie-cutter protagonist anyone could be, not some blank sheet that could be replaced without notice.
The story was different, though the actual game play remained unchanged. I went north like I was supposed to, went from town to town, collected badges, received the praise of the leaders. Steven's fame even seemed to spread, as some NPCs would talk like the knew him.
I used Miki for every battle, and she was growing surprisingly fast. She handled Brock with ease, even pounded Misty with no trouble at all. She wasn't as adversely effected by super-effective attacks as others, did more damage than a regular Charmander, she was a veritable powerhouse! She even became a Charizard at the mere level of twenty-five, not bad at all I must say.
Things started to get weird though as soon as I reached Lavender Town. I know, I know, Lavender Town is the focus behind every creepy story and the like, but it was the only place that was noticeably different. There was no Team Rocket invasion, which I found odd, though I did remember this was a year in the past, so the invasion wouldn't occur until Red's time. I tried to enter pokemon tower, aiming to get a Ghastly, but that's when it go odd.

Steven: I have no reason to be here…

Steven wouldn't go into Pokemon Tower no matter what I did. This was weird, I mean hell, there are a million places in Kanto you really have no need to be, little random houses with nothing but children NPCs for example. Why was it here that Steven wouldn't enter? With a shrug, I figured I wouldn't need a Ghastly, seeing as Miki could handle anything, so I simply went on my way, Lavender Town serving no purpose other than a passageway with a poke center.
The game progressed normally from there, the remaining gyms fell and eventually I made my way to the Elite Four and defeated them. As with Blue, my "brother" Mike was there before me, initiating the championship battle, which Miki swept with ease. The aftermath of the battle was quite pleasant, none of the tension that was present between Red and Blue at the end of their match, the brothers congratulated each other on their progress and shook hands, before the screen went white, no Hall of Fame, nor any credits.
When the screen came back, it was at the house again, the two brothers sitting at the computer, conversing with each other.

Steven: I don't want too…
Mike: Come on, I just gotta borrow her for a second to finish the Pokedex, the entry won't register unless she recognizes me as master for just a second.
Steven: But she's my Miki…
Mike: I promise I'll give her back, come on, please?

->Yes?
No?

I was a bit perplexed, so I hit No to be cautious.

Mike: Come on, please?

NO

Mike: Come on, please?

I realized this would simply continue to loop until I hit yes, so I did, just to see what would happen.

Mike: Alright, this will just take a sec, then we'll both be pokemasters!
Steven: ……..

The screen changed to the animation shown when two people trade pokemon, which I found a bit weird, seeing as I was solo, but whatever, this was what was apparently supposed to happen. Miki went first, I watched lazily as she began to travel down the trading tube.

SNAP!

That made me jump, the sudden noise resonating in my silent bedroom, loud due to the volume being way up. Looking at the screen, I noticed the game had seemed to freeze, Miki still in mid-trade, but the game wasn't doing anything. With a sigh, I just turned off the game, wondering when my last save was. When the game turned back on, I stared for a moment at the start screen, there was no Charizard next to the trainer. Upon pressing start, I saw the New Game option was absent, leaving only Continue. This was…strange to say the least, so I selected it, the game staring without even showing my stats as usual.
My jaw dropped at what I was greeted with.

ONE YEAR LATER

The Lavender Town theme came first, playing its normal way, the screen slowly fading in from blackness. Steven was in the Pokemon Tower, which made the music even stranger, seeing as the tower had its own theme. He was standing in front of a tombstone, not doing anything. Wondering what was going on, I pressed A.

Steven: …

Confused, I tried walking, realizing I was indeed in control at the moment. I brought up the pause menu and checked my party. Miki was gone. Not just Miki, all pokemon. He had nothing, The Pokedex was absent from the menu, his bag was empty. Honestly concerned now, I checked his trainer card.

He had no money. He had no badges. His play time was 8,795 hours, which was impossible as I had only 30 logged in before. But that wasn't the strangest part.
His picture, the picture of the handsome, confident young trainer was…different. His eyes were blank, his face turned slightly down, that smirk of his was gone, replaced by a lack of any expression at all, that long hair of his, before in a perfect perm, was now messy and unkempt. I couldn't look at him any more, closing the menu, I went to move out of the tower, but with every step I took away from the tombstone, the screen flickered, like it did when a pokemon was poisoned. Gulping, I brought up the trainer card again, his picture was getting worse. Every step I took, he hung his head more and more, his shoulder slumped, he bent over. By the time I had exited the tower, he was on his knees, hands to his face, hair draped across him.
I had guessed already what was going on, but this clinched it. I began to put some things together in my mind. I had always wondered why there was no champion in the original games besides your rival. Why is it you, the protagonist, had to beat your rival, when he just waltzed in, no previous champion to challenge. Then, it struck me. The answer was right here.
The previous champion gave up.
His precious Miki was apparently dead, and with her, so died part of him. His Pokedex, the other pokemon, his badges, his fame, all of it, he threw it away. In that year, the year that I missed, the year where all those hours came from, I even did the math, there is 8765 hours in a year, add that to my 30 from before and it matched up.
Even so, the game kept going, this should have been an ending I thought, I mean, what else was there to do? I had no Pokedex, no pokemon, not anything. What was I supposed to be doing? I talked to everyone in the town, but they all said similar things.

"Are you ok?"

"Still mourning I see…"

"Everything will be alright…"

"Please…Is there anything we can do?"

Steven never replied to them, and they all simply said the same things over and over. I couldn't put the game down now, this was all so strange. Curious, I headed off into the tall grass, and eventually got into a battle with a Rattatta. No pokemon was sent out, just Steven's sprite. I was wondering how I'd battle.

Wild RATTATTA left you be.

The battle ended without anything happening. This was certainly interesting, and it happened with every pokemon I encountered.

Wild PIDGEY ignored you.

Wild PONYTA wandered off.

The music never changed either. No matter where I went, Lavender Town came from the speakers, following me, sometimes slowed down slightly, sometimes not. I searched everywhere, every town, talked to every body, wondering just what the hell I needed to do. My frustration was mixing with the depressing atmosphere of all this, making the experience all together unnerving and uncomfortable, but I couldn't tear myself away. I was starting to get a bit angry though, nobody telling me anything besides giving me their condolences and trying to give me items like LEMONADE or COFFEE, each met with:

Steven: …No…

I slapped myself for idiocy, suddenly realizing how the likely answer was right in front of me, Pallet Town of coarse! When I went there though, which took a long time, having to walk, no pokemon to fly with, no bicycle to ride, and Steven only seemed to move half the regular movement speed, it wasn't much different. I first tried talking to Prof. Oak.

"These things happen…you were just unlucky."

Next I tried Blue's sister.

"Please…Don't leave home again…"

Red's mom wouldn't even talk to me at all. With nowhere else in mind to go, I walked to the west, finding the house from the beginning, which I had never entered since leaving Pallet Town. Inside was Mike, but talking to him was just as useless.

Mike: I'm so sorry…

I pondered for a moment if this really was the ending, Steven doomed to do nothing but roam Kanto in misery, haunted by the memories, forced to listen to everyone's concerns about him. As a last ditch effort to do anything, I went to the bedroom and walked over to the bed.

Steven: I'm going to sleep…

The screen faded to black for a moment, but then slowly faded back in, the world having a black tint to it, the Mike's sprite laying in the other bed, I assumed this meant it was night.

Steven: I'm going to do it…

Do what? Again, I had no idea, tried inspecting everything in the room, nothing happened. As soon as I left the house, another dialogue.

Steven: IT can bring her back…IT can do anything…

What in the hell was IT? Something that could do anything, I couldn't for the life of me figure it out. Wandering about, I tried to leave Pallet Town the usual way.

Steven: Not that way.

He wouldn't go any further, I tried the homes.

Steven: Screw them…

I quirked my eyebrow at that, forgetting for a moment this was not a real pokemon game, the vulgarity just took me off guard. I continued to look around, but there was nowhere I could go, until I accidentally stepped on the ocean, and Steven walked right in, only the upper half of his sprite visible, like the swimmers you encounter in the Cerulean gym. I didn't know he could swim…

Steven: The missing one…

Missing one? I paused for a moment, no, he couldn't possibly mean…that, I hadn't tried the MissingNo trick on this hack yet, but it just fit too well, that had to be what he meant. I "surfed" all the way towards Cinnebar. I began to feel something was off, more so than this already was. Silence. The Lavender Town them had stopped, there was no noise at all, nor were there any pokemon. I just kept going, finding Cinnebar and surfing up and down the east coast, lo and behold.

Wild MISSINGNO appeared!

Steven: Mine…

Wild MISSINGNO was caught!

What the hell? Steven didn't do anything, he just commanded that atrocity of broken data to join him, no, become his possession, and it did. I was getting more and more disturbed by this all, checking the start menu, I saw MissingNo was not in my party, but instead an item, making things even stranger. I checked the trainer card as well. Steven has his back to me, his long hair draped behind him, his hands in his pockets, nothing else. Remembering what he said at the start of this night, I realized what I had to do…
I surfed to land and made my way northeast to, where else, Lavender Town. Along the way, I noticed all the trainers, oddly still out at this hour, wouldn't look at Steven, all of them turning when he passed, even those that were normally static. I tried talking to one of the officers in the guard-house type buildings.

"Just go…"

They all said the same thing, though one sent chills down my spine.

"Sometimes dead is best."

My hands were sweating by this point, Steven was about to try the impossible, something some would see as a crime against nature, which many of these people shared that opinion. I steeled myself, its just a game, and I was going to complete it.
It took an eternity to reach Pokemon Tower, but I got there eventually, taking a deep breath and heading toward the tombstone, I remembered which one, the image of Steven standing before it was burned into my mind after all. First, I tried inspecting it.

Steven: Miki…

Nothing happened. With a gulp, I opened the menu and selected MissingNo from the bag.

OAK: Steven, don't use it!

I was reminded of when Prof. Oak would magically tell you that you couldn't use a Key Item somewhere, like when using the bicycle in a building, though the message this time was different, even worse, Steven responded to it.

Steven: In a world that cheated me, why should I play fair…

Steven used IT!

………………………
………………………
………………………
………………………

Steven obtained M@#$!

What in God's name did I obtain? I couldn't tell you, because the game took away my control. Without my input, Steven began to leave the tower on his own, walking single step by single step. The Lavender Town theme started again as he left the tower and began his excruciatingly slow journey against my will. Every time he crossed one of the borders where the music would change, it got progressively slower, more and more disturbing, by the time he reached Cerulean City, it was a demonic rumbling. I just stared, watching him, trying to guess where he was going, but it was getting more and more obvious. He was heading to Pallet Town.
The music had all but stopped when he got there, playing single note by single note. He went exactly where I had guessed, right to his own house, inside, and up the stairs. At this point, there was no music, Steven moved step by step, stopping at his brother's bed, turning to face him. At first, I though the game froze, he didn't do anything, simply stood there, and I couldn't move him. I did however, find out I could open the pause menu. I was terrified to look, but I couldn't stop myself. I selected his trainer card.
There was a low growl noise, like a distorted pokemon cry. Steven was looking at me again, directly at the screen. He was hunched over, his bangs obscuring his face, his hair was wild and feathered out. Between his bangs, there wasn't even a face at all, just black, two red eyes looking straight forward, a white grin contrasting with the darkness. That wasn't all.
His name was now S!3v3n.
I couldn't look away, my eyes glued to his, not breaking contact for some time. My vision was getting blurry until I couldn't see very well, my face grew wet. I was crying, like a baby. There was nothing I could do to hold back the tears. I was with this boy from the start, I built him up to greatness, and was then forced to watch his decline after a tragic accident, and now…he was this. This thing, this abomination.
I watched him go insane.
Halting my tears, wiping my eyes, I closed out of the trainer card and tried to save the game, wanting to just quit. The game informed me this was impossible.

"Nothing can be saved now."

The pause menu wouldn't close no matter what I did, so with no other option, I checked the bag, nothing happened. I checked pokemon, and there was one. A single sprite met me, it had zero HP, it's status: DED, it's name M@#$. I selected it, and I was greeted with four options.

->STATUS
"Its her…"

->SWITCH
"Never"

->CLOSE
"…No…"

->STRANGLE

My fingers shaking, I selected STRANGLE, and the menu closed, showing Steven in the room again.

S!3v3n: Goodbye…

SNAP!

The game shut itself off. I was more dumbfounded than frightened. In a bit of shock, I turned it back on, the title screen showing the manic S!3v3n and a horribly glitched Charizard. I pressed start, then Continue.
All I saw was a zoomed out view of Pallet Town, showing Steven's home to the west, tall grass surrounding it, those unmovable stones blocking it from the rest of the town. The image was completely static, no music, no movement, before fading to white, going back to the title screen.
It was as it had been when I first popped it in. A trainer and a Charizard. I attempted to hit continue.

I remember just recently watching on youtube parody of Pokemon and through the related videos there was the 4 creepy things about pokemon, made me yawn. But the lavender town one was weird how the ones in Japan were a higher fequency then the ones here that cause kids to kill themselves. They used some sound program that u can download on the Internet and it show at a certain part of the song the "GHOST" from the game and the unkown next to it spelling out,"LEAVE NOW". That was kinda freaky. Have any of you guys tried that? Does it really show that? :0

can some one get me some original programming ones.i mean like ax candle rope.and to reply to an above post i am planing to biy a Japan pokemon red and to go to lavender if i do i will tell you if i kill myself

Go on Deviantart.
Search up Tommy Boy.
Read the pasta.
The one that starts off like, "Hey sis, can I play your Pokemon Emerald?"
Then read Pokemon Dead Channel by the same person.
Now.
Stop reading this and go.
Seriously.

Haven't found another pasta yet. I don't really seek them out anymore. However, I suppose I'll link to Pokémon From Hell (GORE WARNING). She's picked up the project again for some reason.

@ Megh: Finally went ahead to look at two of the creepypastas there. I recognized "Perfect" from DeviantArt, I really like that one. There's a quite a few pictures of Shelly, though this one's my favorite (needs an account log-in to view). I didn't mind "Strangled", though I skipped the prequel because one: it's too long and I don't have the patience right now, and two: the format's really bad for the eyes.

@ Spite: Probably because that would've been obvious to post on here, and is the most well-known out there.

I almost forgot about this one. It's called "Organic", and it's really good, I swear. Thing is, you'll have to sign into DeviantArt to read most of the parts (there's 10 parts altogether, even though they're rather short parts). And there's creepy pictures to go with them as a bonus 8D.

I remember reading a good one about a real-life investigation on some kids commiting suicide after playing the japanese versions of pokémon red & blue...

I can't remember the link right now, but when I find it, I will share.

Edit: Found it!

Spoiler:- Warning, long read:

During the first few days of the release of Pokemon Red and Green in Japan, back in February 27, 1996, a peak of deaths appeared in the age group of 10-15.

The children were usually found dead through suicide, usually by hanging or jumping from heights. However, some were more odd. A few cases recorded children who had began sawing off their limbs, others sticking their faces inside the oven, and chocked themselves on their own fist, shoving their own arms down their throat.

The few children who were saved before killing themselves showed sporadic behavior. When asked why they were going to hurt themselves they only answered in chaotic screams and scratched at their own eyes. When showed what seemed to be the connection to this attitude, the gameboy, they had no response, but when combined with either Pokemon Red or Green, the screams would continue, and they would do their best to leave the room it was located in.

This confirmed the authorities suspicion that the games, somehow, had a connection to these children and the deaths. It was a strange case, because many children who had the same games did not show this behavior, but only a few. The police had no choice but to pursue this, since they had no other leads.

Collecting all the cartridges these children had purchased, they kept them sealed away as strong evidence to look over later. They decided the first thing to do was to talk to the programmers themselves. The first person they met was the director of the original games, Satoshi Tajiri. When told about the deaths surrounding his games, he seemed slightly uneasy, but admitted nothing. He lead them to the main programmers of the game, the people responsible for the actual content.

The detectives met Takenori Oota, one of the main programmers of the game. Unlike Satoshi, he did not seem uneasy, but very kept. Explaining that it was impossible to use something like a game to cause such deaths, and also bringing up the point that not all the children were affected, he brushed it off as some kind of odd coincidence or mass hysteria. It seemed like he was hiding something, but he wasn"t giving way. Finally, he did say something interesting.

Takenori had heard a rumor going around that the music for Lavender Town, one of the locations in the game, had caused some children to go ill. It was only a rumor, and had no real definite back up, but it was still something to look into.

He directed the detectives to Junichi Masuda, the music composer of the series. Masuda had also heard of these rumors, but again said they had no evidence that his music was the cause. Even to prove a point he played the exact song from the game completely through with no effects to anyone, the detectives nor Masuda himself, feeling anything different or odd. Although they still had their suspicions of Masuda and the music of Lavender town, it seemed they had reached another dead end.

Going back to the cartridges they had seized from the homes of the children, they decided to take a slightly more direct look at the games. They knew that it was these games that gave the children the ill effects, so they took extreme caution. Popping in the cartridge and turning the console on, the game screen booted. The title screen appeared, and the option to continue or create a new game appeared.

When they chose to continue the game, stats of that game appeared. They saw the names of the children who had played, usually "Red" or another simple name. However, the interesting thing was the time played and the number of Pokemon they owned. On every game, the time was very low, and all of them had only a single Pokemon in their inventory. They came to the stunning reality that it could not have been the music from Lavender town that had caused such ill effects in the children, since it was impossible to reach that part of the game in such small amount of time and with only one Pokemon in their inventory. This brought them to the conclusion that something early on in the game had to be the cause.

If it wasn"t the music, nor the title screen, it had to be something within the first few minutes of the game itself. They had no choice but to turn off the game now and go back to the programmers. Asking for a list of all the programmers from Takenori, they found, surprisingly, that one of the programmers had committed suicide shortly after the game was released. His name was Chiro Miura, a very obscure programmer who had provided very little for the game. Even more interestingly, he had requested his name did not appear in the credits of the game, and so it was not.

Looking over the evidence found at Chiro"s apartment, they found many notes written in bold marker. Most of it was crumbled, or marked out, making it very difficult to read. They few words they could find in the mess was "Do not enter", "Watch out" and "COME FOLLOW ME" in bold. The detectives were unsure what these meant, but knew they had to have a connection. Further searching, they discovered Chiro was good friends with one of the map designers, Kohji Nisino, and this was probably the only reason Chiro had given a part in making the game.

Kohji Nisino, since the release of the game, had locked himself in his apartment, barely leaving in the dark of night to fetch anything he might need. He told his friends and family he was mourning for his dear friend Chiro, but they didn"t believe this, since Nisino had locked himself up the day the game was put in stores, a few days before Chiro had killed himself.

It was troubling, but the authorities finally persuaded Nisnino to sit down and speak with them. He looked as if he hadn"t slept in days, dark rings under his eyes. He stunk, his nails had grown black and his hair was greasy, sticking to his forehead and neck. He spoke in stutters and murmurs, but at least he had something to say.

When asked if he knew anything about the children who had died after exposure of the game and if it had any connection to the game, he answered them seemingly carefully, choosing his words thoughtfully before answering. He told them that his friend Chiro had an interesting idea with the game, something he had wanted to try since he heard the project was starting. Nisino himself knew Takenori, the director and main programmer, for a long time, so he could easily get a mediocre programmer in on the project with a little persuasion. It seemed Chiro had convinced Nisino to get him in on the project, and it had worked.

The detectives knew they were on to something. This unknown obscure programmer, Chiro, had to have something to do with it, something... They asked what Chiro"s idea was, why he wanted so badly to have a part in making this children"s game. Nisino told them that Chiro never told him much about it, other than a few details every now and then. He wanted to insert a special Pokemon in the game, one completely different from all the others. It would serve as an extra, a kind of out of place thrill for the player. It wasn"t, however, Missing No. It couldn"t be. With the gameplay time recorded on the cartridges, it was impossible for the children to have time to meet that Pokemon.

Nisino, throughout the entire conversation, seemed to break down even more with every question. The detectives pushed him more and more, searching through his mind for any and every scrap of knowledge this man had no game and Chiro... and Chiro"s intentions...

It was when they asked about the notes found in Chiro"s home that he snapped. From under the couch Nisino was sitting on he whipped out a pistol, pointing it straight at the police while backing away a few steps. Then, just as quickly, he brought the pistol to his face.

"Don"t follow me..." muttered Nisino as he stuck the pistol in his mouth and pulled the trigger. It was too quick for the police to react. It was done. Nisino had killed himself, repeating slightly differently what was written on one of Chiro"s papers...

It seemed all leads had finally died. The team who had created this original game were splitting up, becoming harder to find. It was as if they were keeping a secret. When the police finally managed to talk with anyone who had parts in the game, even the obscure character designers or monster designers, it seemed they had nothing of interest to say. Most of them didn"t even know Chiro, and the few who did only seen him once or twice working on the game itself. Throughout all of this the only confirmation they had was that Chiro was indeed the one who had worked on the very early parts of the game.

It had been a couple of months after the original children suicides and the death rate had dropped dramatically. It seemed that the game was no longer giving any ill effects to any children. The call back of the games that was planned was canceled, since it seemed the game was no longer harming any children. They had began to think that maybe Takenori was right and it was all just a very odd coincidence or mass hysteria... Until they received the letter.

It was given to one of the detectives himself, quite directly out on the street. It was a woman who gave him the note, a very frail, thin, sick looking thing. She gave him the letter quickly, telling him it was something he needed to see, and without waiting for a response or another word, she disappeared into the crowd. The detective brought it to his office, and calling the others in, he brought it out and read it aloud.

It was a letter written by Chiro himself, but it wasn"t one found at his apartment. They had throughly searched and cleared out the place, so wherever this letter had come from, it wasn"t kept at his home. It was signed to be given to Nisino. It started off quite formal, a hello, how are you, regards to the family, and such. After one or two of these normal paragraphs, they reached a section that requested Nisino to get him into the game team, to get him a programming position in Pokemon Red and Green.

As the letter continued, the handwriting seemed to grow more jittery. He talked about a glorious idea he had, a way to program something unseen in any game before. He said it would certainly revolutionize not only the gaming industry, but everyone. He went on to say that it was a very simple procedure to program this idea into the game. He did not even have to add any foreign programming, but could use what was already given in the game itself. This would, the detectives agreed, make it impossible to notice any obscurities in the programming itself. It was a perfect way to hide whatever this was.

The letter ended abruptly. There was no goodbye, no say hi to the family, no write back, or thank you. Nothing like that. It was just his name, written hard in the letter where the paper almost broke through. It was only his name. "Chiro Miura."

This was the nail in the coffin for the detectives. They had no more suspicion about the cause. Chiro had programmed something into the early parts of the game, something maddening. To further increase this streak of success, they discovered that the programming team had worked in pairs, even Chiro himself. He had worked with another programmer, Sousuke Tamada.

If anyone knew what the secret in this game was, Sousuke Tamada would be the man. This was their final hope of unraveling this mystery once and for all.

They learned Sousuke had provided a lot of programming to the game, and seemed to be an average, good guy and worker. They were easily allowed into his home, a fair place, and they entered his living room where they sat. Sousuke did not sit, however. He stood by the window of the second story floor, looking out onto the busy street. He was smiling a little.

There is no direct witnesses to the events that followed. The only thing from this conversation that remained was found on a voice recorder sitting on the table in front of the two detectives assigned to talk to Sousuke. What follows is the unedited recording:

"Sousuke Tamada, what part did you have in the games Pokemon Red and Green?" asked the first detective.

"I was a programmer." His voice was light, friendly, almost too friendly. "That"s all."

"Am I right in knowing that the programmers working on the game worked in teams?" asked the detective.

One could hear the voice of feet moving on the floor slightly. "You would be right," said Sousuke after a moment of silence.

"And your partner, his name was--" The detective was quickly cut off by Sousuke eerie voice.

"Chiro Miura... That was his name. Chiro Miura."

Another silence. It seemed the detectives were a little uneasy about this man. "Could you tell us if Muira ever acted strange at all? Any particular behaviors you observed while working with him at all?"

Sousuke answered them. "I don't know him that well, really. We didn"t meet up frequently, only every once in a while to trade data, or when the entire group was called up for a meeting... That"s the only times I really ever saw him. He acted normal, as far as I could tell. He was a short man, and I think this affected his consciousness.. He acted weaker than any other man I met. He was willing to do a lot of work to gain recognition, this I do know. I think..."

Silence. "Yes?" asked the detective, pushing for him to continue. "You think what?"

"I think he was a very weak man. I think he wanted to prove himself regardless of this point... I think he wanted to make himself known for something special, something that would make people forget about the way he looked and pay attention to the powerful mind that lay inside his skull.. Unfortunately for him, however.. heheh.. He didn"t have much of a mind to back up that reasoning."

"Why do you say that?" asked the second detective.

"Well it"s the simple truth," answered Sousuke quickly. His feet could be heard moving across the tiled floor. "He was nothing special, even if he wanted to believe so. You can"t become greatness, even if you believe it. It's impossible... Somehow, I think Chiro knew this himself, somewhere deep in there, he knew it."

The detectives were silent again, not sure how to steer the conversation. After a moment, they continued. "Can you tell us what Chiro"s part of the game was? What did he work on exactly?"

Sousuke answered more quickly than before. "Nothing... I mean, nothing important. He worked on some obscure parts of the beginning of the game." A pause, then a little more information. "It was Oak"s part to be exact. He worked on some of Oak"s parts... When he"s seen first, you see.."

"What else?" pushed the police. They could hear it in Sousuke"s voice. He knew something. "We know you know about the children and the deaths. We know it was Chiro who did it. He programmed something in the game."

"What are you implying?" asked Sousuke. It sounded like he was trying to maintain his voice.

"We"re implying that since your his partner, if you"re hiding something from us then you could just as much be responsible for those children"s deaths as Chiro is himself!"

"You can't prove anything!" Sousuke shouted.

"Tell us what Chiro did to the game!" they shouted back.

"WHAT I TOLD HIM TO."

Silence. Complete silence.

"You want to know, huh?" asked Sousuke finally, breaking the eerie silence, but replacing it with his voice. "You want to know what is this all about? Chiro was an idiot. He"d do anything for a bit of attention, anything at all. He couldn"t program worth a CENSORED either. The one thing he could do, however, was be manipulated. You could tell him what to do, and he"d do it. He wouldn"t even question it, he"d do it. Just to hear that "thank you" when you received the finish product, that was his reasons. That"s all he wanted."

Two clicks from the detective"s guns could heard.

"I could control his flawlessly. He"s a lot like Takenori... Of course none of you knew this, but I was the one who brought up the idea of the game, the idea of the entire operation. I just told the fellow what to do, and he followed me without doubt. He knows nothing, just like Chiro."

A sound of a window opening could be heard, follow by the detectives.

"Don"t move or we"ll shoot!"

"Let me tell you about a mechanic in the game," continued Sousuke. His voice was more rushed, but it still held that slyness. "Consider it a hint, alright? If you walk around in grassy areas enough a Pokemon will appear, and you"ll have the chance to go into battle with it. It"s a necessary part of the game overall, you see?"

"Step away from the window! We won"t warn you again!"

"At the start of the game you have to walk into the grassy area before Oak appears and you receive your first Pokemon, understand me? Under normal circumstances, it was programmed that even though you"re in a grassy area, no Pokemon will spawn... I made it different. I manipulated that Chiro, told him what to put in the program, gave him all the instructions on how to do it, and he did it flawlessly. It"s rare, but it can happen.. Stepping into that grass, one can spawn..."

"Sousuke, we don"t want to shoot!"

"Shoot me?" asked Souske, laughing at the same time. "Shoot ME? You"re as dumb as Chiro was! Once he found out the truth, he had to end it! It was his fault after all! He shot himself because of it! If you"re so determined to finish that case of yours, if you want to know, play the damn game for yourself! Roll the wheel, and who knows? Maybe you"ll learn the secret for yourself!"

A shot could be heard, loud enough to distort the audio. Sounds of screaming, murmuring could be heard. The table the recorder was on crashed. Ear shattering distortions. Silence. Then laughing. Sousuke was laughing, and then words. "Come follow me... Come follow me..." And then nothing.

The recorder continued to record until the tape ran out. There was nothing else on it. The police arrived on the scene quickly, and to their horror they discovered Sousuke and the two detectives dead. They had all been shot, but not after struggling. The detectives had been shot multiple times, at least ten each, before dying after being shot in between their eyes. Sousuke himself had clearly died of two shots to his chest, straight through the heart.

This game was causing a massacre. At least a hundred children were dead. Nisino, the unexpecting friend, dead. Chiro, the manipulated toy, dead. The two detectives, dead. And now, even the creator, the cause of this atrocity, Sousuke, dead. This game was stretching far over it"s original intentions. It was killing anyone and everyone who got involved.

The lead detective had decided to put this case away. He man who committed the crime was dead, so there was no longer any reason to continue the case. All evidence, all the cartridges, all the notes, all the letters, they were locked away, kept in the darkness where they belonged. There were talks about the entire thing, small conversations every now and then, but over the years even these began to fade away. Eventually, the case was only a memory in the minds of those who experienced it first hand.

Ten years passed. February 27, 2006 was the date. The lead detective, the man who locked away the original evidence ten years previous, was reminded of the awful event that occurred. Although he was no longer in the force, he still had access to files and was helped when he could. The reminder of the event caused him to look back, to open the sealed container that held all the evidence collected.

He read through the letters and the notes. He remembered the woman who had appeared to him on the street that one day and handed him that letter that lead to the change of the entire case. He wondered who she was, and where she had come from. Perhaps she was Chiro"s mother... or maybe Sousuke's. It was far too late to pursue any of this. Far too late..

Sealing the container again, he saw a second one directly behind it. Pulling it out, he read the note on top of it. "Evidence #2104A" He opened it up, and looked inside. Filling the container were exactly 104 Pokemon Red and Green cartridges, each one in perfect condition, untouched since the day they had last checked them ten years ago.

He reached in and pulled one out, Pokemon Red. He hadn"t seen one in a long time. He didn"t know what he thought next, but he reached in his desk and pulled out an old Gameboy. He received it a long time ago, but it still worked. It was his son's, but he had died a few years ago. His wife was gone too. That was then though. Popping in the cartridge in the back of the Gameboy he turned on the system.

The title screen. Then the option to continue or start a new game. "Tanaka." That was the child"s name, the one who played it first. He was probably dead, along with all the others. He pressed New Game, and started a new game. It was normal, average. He walked around, talked to his mother, went outside. He started walking towards the grass.

In his head, he could still hear Sousuke"s words. Even though he was not there, even though he had never seen the man in his life, he could still see him, hear him. "Come follow me."

He was getting closer and closer, only a step or two away.

"Roll the wheel, and who knows? Maybe you"ll learn the secret for yourself!"

He entered the grass. The screen did nothing at first. Nothing at all. It just sat there, and so did the detective, completely frozen, as if time had stopped just for them. The screen went black. and then lit up again, the iconic green background with black text appearing.

The lead detectives weary eyes grew wide. He couldn"t help but read out what was there in front of him.

"Come follow me, come follow me, come follow me. I miss you dad, I miss you my husband, I miss you so much."

Tears formed in his eyes, falling down his cheeks. Screens and screens of text appeared and he rapidly clicked the A button to continue it. It was his wife and his child. They were speaking to him, calling to him, crying with him. They wanted to see him, they loved him, he loved them.

"I love you too," muttered the man in a hoarse, scratching voice.

"Come follow me, become new again. We want to see you and hold you, and be with you forever and ever and ever and ever."

"AND EVER AND EVER..."

"Don"t stay away. You can see us too.. We miss you.. Come follow me. We love yo--"

A black screen. The detectives eyes grew wide, his jaw dropping. The screen lit back up, and Oak was leading him out of the grass. "Come follow me," said Oak.

"NO!" shouted the man, dropping the game onto the floor. He quickly fell forward, reaching for it, bringing the screen back to his face. "Bring them back, bring them back to me!" The game continued on as usual, not responding to the detective at all. "My wife, my child, listen to me! Bring them back to me, I said!"

Voices... He heard voices, hundreds of voices. He turned around from his seat, looking behind him, and standing in his small room were children, many children. Some had no eyes, some had rings around their throats, some were burned all across their body. They were screaming, reaching towards him.

"Bring back my mommy, bring back my daddy, bring back my pet!" they all screamed out, reaching for the game, their mouths agape with horror and pain. "I don"t want them to go away, bring them back to me, bring them back to me!"

"No!" shouted the detective. "It"s mine! My family is here, don"t touch it!" Horror was across his face.

"Come follow me..." said a voice. The lead detective looked over, and in the corner of his room, next to an old desk, was Sousuke. He stood in the corner, tall, handsome, clean. A smile was on his face, stretching across his face. "Come follow me..."

The lead detective jumped up, stepping back, trying to force away the children crawling towards him, reaching out for the game held tightly within his hands. "Wh-what"s going on here!? What"s going on!? Where is my family!?"

Sousuke smiled generously. "I"ll show you. I"ll help you get away from them, you see? Just follow me." Sousuke reached down, and opened a drawer on the old desk. The lead detective, pushing through the crowd of children, trying to get away, looked inside.

Siting there, covered with dust, was his old gun from when he was on the force. He had not used that gun in many years and had put it away, not wanting to remember the things he had to do with it. But right now he didn"t see it as something that caused pain or that killed. It was shining, it was light. It was something that could set him free.

"Just follow me," said Sousuke, picking up the gun and putting it in the lead detectives hand. He formed his hand to hold the gun, then brought it up to his temple. "Just pull the trigger. That"s all."

The lead detective turned around. The children were crawling at him, grabbing his legs and pulling at him. They reached for the game. He turned back towards Sousuke, and smiled.

"My family... I"ll follow you." He pulled the trigger. Bang. His brains spread the wall as he fell to the ground, dead.

It was a few days before the body was discovered. It lay on the floor, blood everywhere. In one hand held an empty gun, and in the other was a classic Gameboy with Pokemon Red on the back. The battery had long died, and only an empty, black screen was left.

This was the final murder that the remaining authorities would allow. The last detective who was ever a part of this case personally carried all 104 cartridges away, and burned them all, making sure not a single one survived. There would taunt no more.

However, this is not the end of the story. The code was said to have survived, and was even passed on to other language versions of the games. If you have an old Pokemon game, you can place the cartridge in the back of the classic Gameboy, turn on the system, and roll the wheel who knows? Maybe you'll learn the secret for yourself.

I remember reading a good one about a real-life investigation on some kids commiting suicide after playing the japanese versions of pokémon red & blue...

I can't remember the link right now, but when I find it, I will share.

Edit: Found it!

Spoiler:- Warning, long read:

During the first few days of the release of Pokemon Red and Green in Japan, back in February 27, 1996, a peak of deaths appeared in the age group of 10-15.

The children were usually found dead through suicide, usually by hanging or jumping from heights. However, some were more odd. A few cases recorded children who had began sawing off their limbs, others sticking their faces inside the oven, and chocked themselves on their own fist, shoving their own arms down their throat.

The few children who were saved before killing themselves showed sporadic behavior. When asked why they were going to hurt themselves they only answered in chaotic screams and scratched at their own eyes. When showed what seemed to be the connection to this attitude, the gameboy, they had no response, but when combined with either Pokemon Red or Green, the screams would continue, and they would do their best to leave the room it was located in.

This confirmed the authorities suspicion that the games, somehow, had a connection to these children and the deaths. It was a strange case, because many children who had the same games did not show this behavior, but only a few. The police had no choice but to pursue this, since they had no other leads.

Collecting all the cartridges these children had purchased, they kept them sealed away as strong evidence to look over later. They decided the first thing to do was to talk to the programmers themselves. The first person they met was the director of the original games, Satoshi Tajiri. When told about the deaths surrounding his games, he seemed slightly uneasy, but admitted nothing. He lead them to the main programmers of the game, the people responsible for the actual content.

The detectives met Takenori Oota, one of the main programmers of the game. Unlike Satoshi, he did not seem uneasy, but very kept. Explaining that it was impossible to use something like a game to cause such deaths, and also bringing up the point that not all the children were affected, he brushed it off as some kind of odd coincidence or mass hysteria. It seemed like he was hiding something, but he wasn"t giving way. Finally, he did say something interesting.

Takenori had heard a rumor going around that the music for Lavender Town, one of the locations in the game, had caused some children to go ill. It was only a rumor, and had no real definite back up, but it was still something to look into.

He directed the detectives to Junichi Masuda, the music composer of the series. Masuda had also heard of these rumors, but again said they had no evidence that his music was the cause. Even to prove a point he played the exact song from the game completely through with no effects to anyone, the detectives nor Masuda himself, feeling anything different or odd. Although they still had their suspicions of Masuda and the music of Lavender town, it seemed they had reached another dead end.

Going back to the cartridges they had seized from the homes of the children, they decided to take a slightly more direct look at the games. They knew that it was these games that gave the children the ill effects, so they took extreme caution. Popping in the cartridge and turning the console on, the game screen booted. The title screen appeared, and the option to continue or create a new game appeared.

When they chose to continue the game, stats of that game appeared. They saw the names of the children who had played, usually "Red" or another simple name. However, the interesting thing was the time played and the number of Pokemon they owned. On every game, the time was very low, and all of them had only a single Pokemon in their inventory. They came to the stunning reality that it could not have been the music from Lavender town that had caused such ill effects in the children, since it was impossible to reach that part of the game in such small amount of time and with only one Pokemon in their inventory. This brought them to the conclusion that something early on in the game had to be the cause.

If it wasn"t the music, nor the title screen, it had to be something within the first few minutes of the game itself. They had no choice but to turn off the game now and go back to the programmers. Asking for a list of all the programmers from Takenori, they found, surprisingly, that one of the programmers had committed suicide shortly after the game was released. His name was Chiro Miura, a very obscure programmer who had provided very little for the game. Even more interestingly, he had requested his name did not appear in the credits of the game, and so it was not.

Looking over the evidence found at Chiro"s apartment, they found many notes written in bold marker. Most of it was crumbled, or marked out, making it very difficult to read. They few words they could find in the mess was "Do not enter", "Watch out" and "COME FOLLOW ME" in bold. The detectives were unsure what these meant, but knew they had to have a connection. Further searching, they discovered Chiro was good friends with one of the map designers, Kohji Nisino, and this was probably the only reason Chiro had given a part in making the game.

Kohji Nisino, since the release of the game, had locked himself in his apartment, barely leaving in the dark of night to fetch anything he might need. He told his friends and family he was mourning for his dear friend Chiro, but they didn"t believe this, since Nisino had locked himself up the day the game was put in stores, a few days before Chiro had killed himself.

It was troubling, but the authorities finally persuaded Nisnino to sit down and speak with them. He looked as if he hadn"t slept in days, dark rings under his eyes. He stunk, his nails had grown black and his hair was greasy, sticking to his forehead and neck. He spoke in stutters and murmurs, but at least he had something to say.

When asked if he knew anything about the children who had died after exposure of the game and if it had any connection to the game, he answered them seemingly carefully, choosing his words thoughtfully before answering. He told them that his friend Chiro had an interesting idea with the game, something he had wanted to try since he heard the project was starting. Nisino himself knew Takenori, the director and main programmer, for a long time, so he could easily get a mediocre programmer in on the project with a little persuasion. It seemed Chiro had convinced Nisino to get him in on the project, and it had worked.

The detectives knew they were on to something. This unknown obscure programmer, Chiro, had to have something to do with it, something... They asked what Chiro"s idea was, why he wanted so badly to have a part in making this children"s game. Nisino told them that Chiro never told him much about it, other than a few details every now and then. He wanted to insert a special Pokemon in the game, one completely different from all the others. It would serve as an extra, a kind of out of place thrill for the player. It wasn"t, however, Missing No. It couldn"t be. With the gameplay time recorded on the cartridges, it was impossible for the children to have time to meet that Pokemon.

Nisino, throughout the entire conversation, seemed to break down even more with every question. The detectives pushed him more and more, searching through his mind for any and every scrap of knowledge this man had no game and Chiro... and Chiro"s intentions...

It was when they asked about the notes found in Chiro"s home that he snapped. From under the couch Nisino was sitting on he whipped out a pistol, pointing it straight at the police while backing away a few steps. Then, just as quickly, he brought the pistol to his face.

"Don"t follow me..." muttered Nisino as he stuck the pistol in his mouth and pulled the trigger. It was too quick for the police to react. It was done. Nisino had killed himself, repeating slightly differently what was written on one of Chiro"s papers...

It seemed all leads had finally died. The team who had created this original game were splitting up, becoming harder to find. It was as if they were keeping a secret. When the police finally managed to talk with anyone who had parts in the game, even the obscure character designers or monster designers, it seemed they had nothing of interest to say. Most of them didn"t even know Chiro, and the few who did only seen him once or twice working on the game itself. Throughout all of this the only confirmation they had was that Chiro was indeed the one who had worked on the very early parts of the game.

It had been a couple of months after the original children suicides and the death rate had dropped dramatically. It seemed that the game was no longer giving any ill effects to any children. The call back of the games that was planned was canceled, since it seemed the game was no longer harming any children. They had began to think that maybe Takenori was right and it was all just a very odd coincidence or mass hysteria... Until they received the letter.

It was given to one of the detectives himself, quite directly out on the street. It was a woman who gave him the note, a very frail, thin, sick looking thing. She gave him the letter quickly, telling him it was something he needed to see, and without waiting for a response or another word, she disappeared into the crowd. The detective brought it to his office, and calling the others in, he brought it out and read it aloud.

It was a letter written by Chiro himself, but it wasn"t one found at his apartment. They had throughly searched and cleared out the place, so wherever this letter had come from, it wasn"t kept at his home. It was signed to be given to Nisino. It started off quite formal, a hello, how are you, regards to the family, and such. After one or two of these normal paragraphs, they reached a section that requested Nisino to get him into the game team, to get him a programming position in Pokemon Red and Green.

As the letter continued, the handwriting seemed to grow more jittery. He talked about a glorious idea he had, a way to program something unseen in any game before. He said it would certainly revolutionize not only the gaming industry, but everyone. He went on to say that it was a very simple procedure to program this idea into the game. He did not even have to add any foreign programming, but could use what was already given in the game itself. This would, the detectives agreed, make it impossible to notice any obscurities in the programming itself. It was a perfect way to hide whatever this was.

The letter ended abruptly. There was no goodbye, no say hi to the family, no write back, or thank you. Nothing like that. It was just his name, written hard in the letter where the paper almost broke through. It was only his name. "Chiro Miura."

This was the nail in the coffin for the detectives. They had no more suspicion about the cause. Chiro had programmed something into the early parts of the game, something maddening. To further increase this streak of success, they discovered that the programming team had worked in pairs, even Chiro himself. He had worked with another programmer, Sousuke Tamada.

If anyone knew what the secret in this game was, Sousuke Tamada would be the man. This was their final hope of unraveling this mystery once and for all.

They learned Sousuke had provided a lot of programming to the game, and seemed to be an average, good guy and worker. They were easily allowed into his home, a fair place, and they entered his living room where they sat. Sousuke did not sit, however. He stood by the window of the second story floor, looking out onto the busy street. He was smiling a little.

There is no direct witnesses to the events that followed. The only thing from this conversation that remained was found on a voice recorder sitting on the table in front of the two detectives assigned to talk to Sousuke. What follows is the unedited recording:

"Sousuke Tamada, what part did you have in the games Pokemon Red and Green?" asked the first detective.

"I was a programmer." His voice was light, friendly, almost too friendly. "That"s all."

"Am I right in knowing that the programmers working on the game worked in teams?" asked the detective.

One could hear the voice of feet moving on the floor slightly. "You would be right," said Sousuke after a moment of silence.

"And your partner, his name was--" The detective was quickly cut off by Sousuke eerie voice.

"Chiro Miura... That was his name. Chiro Miura."

Another silence. It seemed the detectives were a little uneasy about this man. "Could you tell us if Muira ever acted strange at all? Any particular behaviors you observed while working with him at all?"

Sousuke answered them. "I don't know him that well, really. We didn"t meet up frequently, only every once in a while to trade data, or when the entire group was called up for a meeting... That"s the only times I really ever saw him. He acted normal, as far as I could tell. He was a short man, and I think this affected his consciousness.. He acted weaker than any other man I met. He was willing to do a lot of work to gain recognition, this I do know. I think..."

Silence. "Yes?" asked the detective, pushing for him to continue. "You think what?"

"I think he was a very weak man. I think he wanted to prove himself regardless of this point... I think he wanted to make himself known for something special, something that would make people forget about the way he looked and pay attention to the powerful mind that lay inside his skull.. Unfortunately for him, however.. heheh.. He didn"t have much of a mind to back up that reasoning."

"Why do you say that?" asked the second detective.

"Well it"s the simple truth," answered Sousuke quickly. His feet could be heard moving across the tiled floor. "He was nothing special, even if he wanted to believe so. You can"t become greatness, even if you believe it. It's impossible... Somehow, I think Chiro knew this himself, somewhere deep in there, he knew it."

The detectives were silent again, not sure how to steer the conversation. After a moment, they continued. "Can you tell us what Chiro"s part of the game was? What did he work on exactly?"

Sousuke answered more quickly than before. "Nothing... I mean, nothing important. He worked on some obscure parts of the beginning of the game." A pause, then a little more information. "It was Oak"s part to be exact. He worked on some of Oak"s parts... When he"s seen first, you see.."

"What else?" pushed the police. They could hear it in Sousuke"s voice. He knew something. "We know you know about the children and the deaths. We know it was Chiro who did it. He programmed something in the game."

"What are you implying?" asked Sousuke. It sounded like he was trying to maintain his voice.

"We"re implying that since your his partner, if you"re hiding something from us then you could just as much be responsible for those children"s deaths as Chiro is himself!"

"You can't prove anything!" Sousuke shouted.

"Tell us what Chiro did to the game!" they shouted back.

"WHAT I TOLD HIM TO."

Silence. Complete silence.

"You want to know, huh?" asked Sousuke finally, breaking the eerie silence, but replacing it with his voice. "You want to know what is this all about? Chiro was an idiot. He"d do anything for a bit of attention, anything at all. He couldn"t program worth a CENSORED either. The one thing he could do, however, was be manipulated. You could tell him what to do, and he"d do it. He wouldn"t even question it, he"d do it. Just to hear that "thank you" when you received the finish product, that was his reasons. That"s all he wanted."

Two clicks from the detective"s guns could heard.

"I could control his flawlessly. He"s a lot like Takenori... Of course none of you knew this, but I was the one who brought up the idea of the game, the idea of the entire operation. I just told the fellow what to do, and he followed me without doubt. He knows nothing, just like Chiro."

A sound of a window opening could be heard, follow by the detectives.

"Don"t move or we"ll shoot!"

"Let me tell you about a mechanic in the game," continued Sousuke. His voice was more rushed, but it still held that slyness. "Consider it a hint, alright? If you walk around in grassy areas enough a Pokemon will appear, and you"ll have the chance to go into battle with it. It"s a necessary part of the game overall, you see?"

"Step away from the window! We won"t warn you again!"

"At the start of the game you have to walk into the grassy area before Oak appears and you receive your first Pokemon, understand me? Under normal circumstances, it was programmed that even though you"re in a grassy area, no Pokemon will spawn... I made it different. I manipulated that Chiro, told him what to put in the program, gave him all the instructions on how to do it, and he did it flawlessly. It"s rare, but it can happen.. Stepping into that grass, one can spawn..."

"Sousuke, we don"t want to shoot!"

"Shoot me?" asked Souske, laughing at the same time. "Shoot ME? You"re as dumb as Chiro was! Once he found out the truth, he had to end it! It was his fault after all! He shot himself because of it! If you"re so determined to finish that case of yours, if you want to know, play the damn game for yourself! Roll the wheel, and who knows? Maybe you"ll learn the secret for yourself!"

A shot could be heard, loud enough to distort the audio. Sounds of screaming, murmuring could be heard. The table the recorder was on crashed. Ear shattering distortions. Silence. Then laughing. Sousuke was laughing, and then words. "Come follow me... Come follow me..." And then nothing.

The recorder continued to record until the tape ran out. There was nothing else on it. The police arrived on the scene quickly, and to their horror they discovered Sousuke and the two detectives dead. They had all been shot, but not after struggling. The detectives had been shot multiple times, at least ten each, before dying after being shot in between their eyes. Sousuke himself had clearly died of two shots to his chest, straight through the heart.

This game was causing a massacre. At least a hundred children were dead. Nisino, the unexpecting friend, dead. Chiro, the manipulated toy, dead. The two detectives, dead. And now, even the creator, the cause of this atrocity, Sousuke, dead. This game was stretching far over it"s original intentions. It was killing anyone and everyone who got involved.

The lead detective had decided to put this case away. He man who committed the crime was dead, so there was no longer any reason to continue the case. All evidence, all the cartridges, all the notes, all the letters, they were locked away, kept in the darkness where they belonged. There were talks about the entire thing, small conversations every now and then, but over the years even these began to fade away. Eventually, the case was only a memory in the minds of those who experienced it first hand.

Ten years passed. February 27, 2006 was the date. The lead detective, the man who locked away the original evidence ten years previous, was reminded of the awful event that occurred. Although he was no longer in the force, he still had access to files and was helped when he could. The reminder of the event caused him to look back, to open the sealed container that held all the evidence collected.

He read through the letters and the notes. He remembered the woman who had appeared to him on the street that one day and handed him that letter that lead to the change of the entire case. He wondered who she was, and where she had come from. Perhaps she was Chiro"s mother... or maybe Sousuke's. It was far too late to pursue any of this. Far too late..

Sealing the container again, he saw a second one directly behind it. Pulling it out, he read the note on top of it. "Evidence #2104A" He opened it up, and looked inside. Filling the container were exactly 104 Pokemon Red and Green cartridges, each one in perfect condition, untouched since the day they had last checked them ten years ago.

He reached in and pulled one out, Pokemon Red. He hadn"t seen one in a long time. He didn"t know what he thought next, but he reached in his desk and pulled out an old Gameboy. He received it a long time ago, but it still worked. It was his son's, but he had died a few years ago. His wife was gone too. That was then though. Popping in the cartridge in the back of the Gameboy he turned on the system.

The title screen. Then the option to continue or start a new game. "Tanaka." That was the child"s name, the one who played it first. He was probably dead, along with all the others. He pressed New Game, and started a new game. It was normal, average. He walked around, talked to his mother, went outside. He started walking towards the grass.

In his head, he could still hear Sousuke"s words. Even though he was not there, even though he had never seen the man in his life, he could still see him, hear him. "Come follow me."

He was getting closer and closer, only a step or two away.

"Roll the wheel, and who knows? Maybe you"ll learn the secret for yourself!"

He entered the grass. The screen did nothing at first. Nothing at all. It just sat there, and so did the detective, completely frozen, as if time had stopped just for them. The screen went black. and then lit up again, the iconic green background with black text appearing.

The lead detectives weary eyes grew wide. He couldn"t help but read out what was there in front of him.

"Come follow me, come follow me, come follow me. I miss you dad, I miss you my husband, I miss you so much."

Tears formed in his eyes, falling down his cheeks. Screens and screens of text appeared and he rapidly clicked the A button to continue it. It was his wife and his child. They were speaking to him, calling to him, crying with him. They wanted to see him, they loved him, he loved them.

"I love you too," muttered the man in a hoarse, scratching voice.

"Come follow me, become new again. We want to see you and hold you, and be with you forever and ever and ever and ever."

"AND EVER AND EVER..."

"Don"t stay away. You can see us too.. We miss you.. Come follow me. We love yo--"

A black screen. The detectives eyes grew wide, his jaw dropping. The screen lit back up, and Oak was leading him out of the grass. "Come follow me," said Oak.

"NO!" shouted the man, dropping the game onto the floor. He quickly fell forward, reaching for it, bringing the screen back to his face. "Bring them back, bring them back to me!" The game continued on as usual, not responding to the detective at all. "My wife, my child, listen to me! Bring them back to me, I said!"

Voices... He heard voices, hundreds of voices. He turned around from his seat, looking behind him, and standing in his small room were children, many children. Some had no eyes, some had rings around their throats, some were burned all across their body. They were screaming, reaching towards him.

"Bring back my mommy, bring back my daddy, bring back my pet!" they all screamed out, reaching for the game, their mouths agape with horror and pain. "I don"t want them to go away, bring them back to me, bring them back to me!"

"No!" shouted the detective. "It"s mine! My family is here, don"t touch it!" Horror was across his face.

"Come follow me..." said a voice. The lead detective looked over, and in the corner of his room, next to an old desk, was Sousuke. He stood in the corner, tall, handsome, clean. A smile was on his face, stretching across his face. "Come follow me..."

The lead detective jumped up, stepping back, trying to force away the children crawling towards him, reaching out for the game held tightly within his hands. "Wh-what"s going on here!? What"s going on!? Where is my family!?"

Sousuke smiled generously. "I"ll show you. I"ll help you get away from them, you see? Just follow me." Sousuke reached down, and opened a drawer on the old desk. The lead detective, pushing through the crowd of children, trying to get away, looked inside.

Siting there, covered with dust, was his old gun from when he was on the force. He had not used that gun in many years and had put it away, not wanting to remember the things he had to do with it. But right now he didn"t see it as something that caused pain or that killed. It was shining, it was light. It was something that could set him free.

"Just follow me," said Sousuke, picking up the gun and putting it in the lead detectives hand. He formed his hand to hold the gun, then brought it up to his temple. "Just pull the trigger. That"s all."

The lead detective turned around. The children were crawling at him, grabbing his legs and pulling at him. They reached for the game. He turned back towards Sousuke, and smiled.

"My family... I"ll follow you." He pulled the trigger. Bang. His brains spread the wall as he fell to the ground, dead.

It was a few days before the body was discovered. It lay on the floor, blood everywhere. In one hand held an empty gun, and in the other was a classic Gameboy with Pokemon Red on the back. The battery had long died, and only an empty, black screen was left.

This was the final murder that the remaining authorities would allow. The last detective who was ever a part of this case personally carried all 104 cartridges away, and burned them all, making sure not a single one survived. There would taunt no more.

However, this is not the end of the story. The code was said to have survived, and was even passed on to other language versions of the games. If you have an old Pokemon game, you can place the cartridge in the back of the classic Gameboy, turn on the system, and roll the wheel who knows? Maybe you'll learn the secret for yourself.