As such, I approached Slide Circus with high hopes. But was it a glorious reunion with the German developer, or a punch through the heart?

The answer, my friend, is blowin’ in the wind, and the wind says we’re somewhere in the middle. I was neither bowled over by Slide Circus, but nor is it terrible.

Slide Circus, as you’ve probably gathered from the screenshot above, is a sliding puzzle game.

However, while these puzzles (including the little plastic ones we had as kids) traditionally tend to have one empty square, the entire playing area in Slide Circus is filled in, and when you move a tile, the entire row/column moves with it. Interesting.

There’s also a small handful of special tiles that alter gameplay, such as the teleport tile, and the tile that renders the corresponding row and column immovable.

Slide Circus offers 100+ levels across four categories, namely Little Things, Christmas (slightly weird playing it in March, though it has been snowing a lot this week), Industrial Revolution and Animals.

There’s also a Studio mode, where you can import photos from – or take photos with – your iDevice, and turn ‘em into puzzles, with options to tailor the filter and colour scheme and stuff.

Finally, you can use the in-game currency to buy additional themes and colours. If you’re into that kinda thing.