Knowledge Base DIALux evo

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Light scenes

Modified on: Thu, 9 Mar, 2017 at 2:37 PM

You can create as many light scenes as you wish for your projects. In each scene you can use different luminaires or different settings of the luminaires for the lighting installation. Multi-channel settings for luminaires may also be included in the light scenes. You do not have worry about control groups: DIALux calculates automatically how the luminaires should be distributed so that there are no conflicts between the lighting scenes due to contradictory dimmer setting.

The first lighting scene is set automatically for you. If you do not make any changes to this, all luminaires will be calculated with 100% luminous flux in one single lighting scene.

Generating a lighting scene for one zone

Using this function, with one click you can generate a lighting scene in which only those luminaires are used in the selected room or zone in order, for example to achieve a calculation result for one room only without the influence from external light sources. No other luminaires in this lighting scene are taken into consideration. Of course you can continue to edit and change this " room light scene".

Duplicating lighting scenes

With this function you can generate new light scenes. An already existing lighting scene which has been generated automatically by DIALux is used as the basis. Changes can be made to the copy, e.g.. different dimmer settings or different compositions of luminaire groups.

Generating new luminaire groupsLuminaire groups are luminaires which are switched on and off or are dimmed together or which have common channel settings. Just mark the luminaires concerned and press "Generate new luminaire group". A luminaire cannot belong to various luminaire groups. since this might lead to contradictory switching or dimming conditions. If you try to allot a luminiare to a second luminaire group within the lighting scenes, the function will be deactivated. In this case you must first remove the luminaire from the old luminaire group. To do this, select the luminaire and click within the luminaire group on the small minus symbol below the CAD. In the same way you can add a luminaire to a luminaire group.

Active light sceneHere you can edit the name and description of the lighting scene.For larger projects it is of great benefit to allocate names to the light scenes, e.g. "all on", "presentation", "pause", etc. That makes switching around and finding again much easier.With the checkbox "Generate output for this light scene" you decide whether all the calculation results of this lighting scene should appear in the outputs. Especially when many light scenes have been generated for presentation purposes it does not always make sense to create all the outputs possible.

Light scenesAll the light scenes created are listed here. They can be called up with a double click. Alternatively you can rearrange the light scenes at the top of the window and activate them with the button next to them. The creation of lighting textures for CAD may take a few moments. Room lighting scenes are marked with (S).New luminaires are always inserted first into the active lighting scene.Here it is possible to combine light scenes which makes sense e.g.for room lighting scenes. Instead of generating three room lighting scenes and all the combinations of the different light scenes, you now need only the three room lighting scenes. With the help of the check boxes these can be combined and visualised. If required, a combination of lighting scenes can be saved as a new light scene e.g.to be used in the documentation.Luminaire groups of light scenes. Here all the luminaire groups of the active light scene are listed. You can delete (-) or add (+) luminaires from or to the groups, rename or delete the group or set the luminous flux percentually. With multi-channel luminaires each channel can be set separately.

On the right hand side you can see the symbols for:

updating each of the light scenes

setting all the luminaires together to 100% luminous flux

setting all together to 0%

combining luminaire goups with the same dimming values into one new luminaire group.