Embers

Here is the list of embers and different ascensions that can be performed. Embers are found and given to black smiths allowing the black smiths to give your weapon different attributes. It is important to note that each Ember has a certain blacksmith it must be brought to.

The list shows the maximum level needed before ascension is possible, if there is further ascension for that type.

No Ember

All blacksmiths offer some form of weapon upgrade without any ember. These upgrades never go past +5, and thus will only boost your weapon slightly.

Normal Weapon +5

Created from a regular weapon. Can be done by any smith. Improves base attack and retains parameters

Magic Weapon +5

Creates a Magic weapon from a normal weapon +5.This upgrade can be done by Ricket of Vinheim. Adds Magic damage as well as an Intelligence parameter bonus. Strength and dexterity parameters are brought to D/D unless they had no letter before.

Fire Weapon +5

Creates a Fire weapon from a normal weapon +5. This upgrade can be done by Blacksmith Vamos. Adds Fire damage, but removes parameter bonuses.

Lightning Weapon +5

Creates a Thunder weapon from a normal weapon +10. This upgrade can be done by the Giant Blacksmith. Adds Lightning damage, but removes parameter bonuses.

Demon Weapon +5

Creates a unique weapon from a demon's soul which can then be upgraded to a maximum of +5. Also can upgrade certain other weapons that can be bought or found, such as the Demon Spear, bought off of Shiva from the Forest Covenant. This upgrade can be done by the Giant Blacksmith

Large Ember

The Large Ember can be found in a chest behind the first butcher in The Depths.

Normal Weapon +10

Creates up to a normal weapon +10 from a normal weapon +5. Improves a regular weapon. Can be done by Blacksmith Andrei in Undead Parish. Further improves base attack and improves parameter bonuses.

Raw Weapon +5

Creates a Raw weapon from a normal weapon +5. Improves base damage but lowers parameter bonuses. This upgrade can be done by Blacksmith Andrei.

Very Large Ember

Normal Weapon +15

Creates up to a normal weapon +15 from a normal weapon +10. Improves a regular weapon.This upgrade can be done by Blacksmith Andrei. Further improves base attack while retaining and eventually improving parameters.

Large Magic Ember

This ember is located inside The Duke's Archives, in the room where you first fight Seath. After defeating him the second time, return to the Duke's Archives and go back to the room where Seath killed you. There will be a chest in this room containing the ember.

Magic Weapon +10

Creates up to a magic weapon +10 from a Magic weapon +5. This upgrade can be done by Rickert Of Vinheim.

Enchanted Ember

Found in Darkroot Garden, in the "Pt. 2" section, between the two large mushroom enemies in the pond.

Enchanted Weapon +5

Creates an Enchanted weapon from a Magic weapon +5. Improves Intelligence parameter bonus at the cost of base damage.

Divine Ember

Divine Weapon +5

Creates a divine weapon from a normal weapon +5. This upgrade can be done by Blacksmith Andrei. Prevents monsters from being revived. Adds a faith parameter bonus at the cost of strength and dexterity.

Large Divine Ember

Found in the Tomb of the Giants after meeting with Patches. Follow the narrow cliff around, drop into large chamber, guarded by no less than 7 Giant Skeletons.

Divine Weapon +10

Creates up to a divine weapon +10 from a divine weapon +5. This upgrade can be done by Blacksmith Andrei. These upgrades further increase the faith scaling while maintaining the low strength and dexterity parameter bonus.

Dark Ember

This ember is used to forge Occult weappns. It is found in the Painted World of Ariamis, It is found inside the Annex, which can be opened by the Annex key. The key is located in the sewers behind a hidden fog wall.

Occult Weapon +5

Creates an cccult weapon from a Divine weapon +5. Improves faith parameter bonus, but reduces strength and dexterity. The weapon will now do occult damage, which is stronge against most living enemies Black Knights.