Will you design my MMORPG?

I'm a seasoned developer with a lot of experience in C programming, OpenGL, and distributed systems, both using MPI and my own homegrown communication protocol. I've worked on some very large projects (80+ developers) that have shipped internationally. However, I'd really like to try my hand at working on a game.. specifically an MMO. I've brought a couple of my friends, including some professional artists, voice actors, and 3D modelers that have experience mostly in Maya.

If you don't know how to program, that's okay. We've got that part covered.

Also, don't worry about starting with a small project. We want to go straight into the full project, and not waste any time with the little stuff.

Since we have licenses for this big stuff, we'll not bother working ourway up through the technology.

And most importantly:

5. Do not give up. Ever. This IS a realistic goal; we can do it today.

What we need from you.. is someone with some fresh ideas. We'd like a game designer who will tell us what to code. If you can write stories, that would be a plus. If you don't have any art skills, that's okay too. Like I said, we have artists. Also, don't worry if you're young, we can help you work out your ideas.

Why do "some professional artists, voice actors, and 3D modelers", and "a seasoned developer with a lot of experience in C programming, OpenGL, and distributed systems" need help designing a game? And why would you quit your high-paying jobs before asking for design tips?

I'm so confused. It sounds like a professional team of artists asking high-school kids what they should draw. Is this what it feels like to be feeding a troll?

What sort of MMO are you planning to create? If your looking for a medieval fantasy type, I'd be happy to help. Since programming isn't for me (too busy with reading, writing, music,...) I'd like to create a story for the game. Maybe you'll find it a problem that I'm only 16, but the last couple of years I've become quite a fantasy-fan so I know a bit of storytelling and scenecreating.

Hmm, is this serious?
I'd like to work with you but I dont think i have enough in depth knowledge of MMORPGs to even design a good one alone. But i can throw out ideas, suggestions and dubious theories if you need them

Edit: Hmm, readin better it does sound like a mock But i have got a good idea for a turn based strategy game if you want to work together

diordna Wrote:Most of me is yelling "satire" at this one, since it's the exact opposite of certain kinds of popular topics on this forum.

Absolutely and entirely! I felt kinda bad when I got serious replies... I thought it was pretty obvious and full of obviously fake information. Sorry to those who feel tricked.. ;-;

Najdorf Wrote:Hmm, I'm getting the idea this was a bragging thread...

"look i'm making a mmorpg engine (eternal realms) while you are just noobs with no clue"

Just slightly more concealed

Haha, not really. I don't have much of a clue either, just about 3 years of dedication... and I have some mediocre screenshots to show for it. Doesn't seem much to brag about, it's just a side project of mine.

nich Wrote:seems semi legit, apart from the job. is an intern worth 80grand?

Nah.. about 50 grand.. but anyway, where does a person with a $80,500 (the average wage for software engineers, which is why it seemed like a good number for my satirical post) get enough money for all those expensive engines? I thought that'd make it obviously satire.

AndyKorth Wrote:Also, don't worry about starting with a small project. We want to go straight into the full project, and not waste any time with the little stuff.

Since we have licenses for this big stuff, we'll not bother working ourway up through the technology.

AndyKorth Wrote:Nah.. about 50 grand.. but anyway, where does a person with a $80,500 (the average wage for software engineers, which is why it seemed like a good number for my satirical post) get enough money for all those expensive engines? I thought that'd make it obviously satire.

I thought it was too... The title alone, but *plus* SpeedTree and Havok!? (yeah right...) I mean, forget the money, SpeedTree and Havok can barely be afforded by studios developing for the 360, let alone... Never mind... I guess if you haven't heard of them then maybe it would be easier to play along with the idea. Good one!