Darkvision (60 feet) You can see in the dark (black and white only).Deadly Aim -2/+4 Trade a penalty to ranged attacks for a bonus to ranged damage.Fast Movement +10 (Ex) +10 feet to speed, unless heavily loaded.Ferocity (Ex) Fight without penalty even while disabled or dying.Guarded Life (4 hp) (Ex) If reduced below 0 hp, convert some damage to non-lethal and auto-stabilize.Orc Blood Half-orcs count as both humans and orcs for any effect related to race.Orc Ferocity (1/day) If brought below 0 Hp, can act as though disabled for 1 rd.Power Attack -2/+4 You can subtract from your attack roll to add to your damage.Rage (13 rounds/day) (Ex) +4 Str, +4 Con, +2 to Will saves, -2 to AC when enraged.Trap Sense +1 (Ex) +1 bonus on reflex saves and AC against traps.Uncanny Dodge (Ex) Retain DEX bonus to AC when flat-footed.

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A generally youngish brute, apparently naive in the ways of the world, but not afraid to fight, though given his size, not many will provoke him carelessly. Simple, inquisitive, a bit dull...okay more than a bit dull, but generally easy to get along with. Bite could be considered much worse than his bark.

Out to see the world, make his name and fortune, or at least a name; the fortune is less important. He just likes to hit things, and is looking for a way to do so and not be considered a murderous psychopath.