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Smooth animations are fundamental to many graphical UI applications. Windows 7 introduces a native animation framework for managing the scheduling and execution of animations. The animation framework supplies a library of useful mathematical functions for
specifying behavior over time and lets developers provide their own behavior functions. The framework supports sophisticated resolution of conflicts when multiple animations attempt to manipulate the same value simultaneously. An application can specify that
one animation must be completed before another can begin and can force completion within a set time. The new framework also helps animations determine appropriate durations.

You are welcome to join the Paul(s), both Paul Kwiatkowski and Paul Gildea, as they dive deep (real deep) in to some of the advanced topics of the Windows Animation Manager.

Wow, the stack looks really complex (not to use, but the work you've had to do to make it powerful and easy for consumers of it), congrats - its really impressive.. sucks that I'm primarily a .net web dev .

as quoted from microsoft site,. That "Animation can help to communicate major state changes in the user interface and help to manage the complexity of the user interface. Animation can also add to the user's perception of the quality of an application."

I agree about it,. But, as windows user I hope, Microsoft continues to develop how to have windows system is not heavy with the existence of a sophisticated animation.

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