En plein dans le mille : le retour de Ringo

Cataclysm (Level 80+) SkillsCobra Shot - Deals weapon damage plus [ 8.6% of RAP + 248.58 ] in the form of Nature damage and increases the duration of your Serpent Sting on the target by 6 sec. Generates 9 Focus. / 40 yd range, 1.5 sec castAspect of the Fox - The hunter takes on the aspects of a fox, allowing you to shoot Steady Shot and Cobra Shot while moving and causing you to gain 2 Focus ( One with Nature : 3/4/5 ) whenever you receive a melee attack. / Instant, 1 sec cooldownCamouflage - You camouflage, blending into into your surroundings, causing you and your pet to be untargetable by ranged attacks, reduces the range at which enemy creatures can detect you, and providing stealth while stationary.You can lay traps while camouflaged, but any damage done by you or your pet will cancel the effect. Cannot be cast while in combat. Lasts for 1 min. / 20 Focus, Instant, 1 min cooldown

SkillsAspect of the Monkey has been removed from the tree.Aspect of the Dragonhawk is gone. (Aspect of the Hawk replaces it at high levels)Aspect of the Beast has been removed from the tree.Aspect of the Viper has been removed from the tree.Kill Command has been revamped - Give the command to kill, causing your pet to instantly inflict [ 35% of RAP + 772.27 ] damage to its target. Your Pet's happiness increases the damage done. The pet must be in combat and within 5 yards of the target to Kill Command. 40 Focus, Instant, 6 sec cooldownAspect of the Wild now increases Nature resistance by [ Level 1-70 : (Level) / Level 71-80 : (Level + 5 * (Level - 70)) / Level 81 or above : (Level + 5 * (Level - 70) + 7 * (Level - 80)) ]Scare Beast now costs 25 Focus.Mend Pet is now free to cast. Heals your pet for 25% of its total health over 10 sec.Tame Beast no longer reduces your armor while taming.Revive Pet now costs 35 Focus.Master's Call is now a baseline skill - Your pet attempts to remove all root and movement impairing effects from itself and its target, and causes your pet and its target to be immune to all such effects for 4 sec. 25 yd range, Instant, 1 min cooldownWidow Venom *New* - A venemous shot that reduces the effectiveness of any healing taken by 25% for 30 sec.

Talents ChangesBeast Mastery is now a Tier 7 talent, down from Tier 11.Kindred Spirits is now a Tier 6 and 2 Ranks talent, down from Tier 10 and 5 Ranks. Revamped - Increases you and your pets maximum focus by 5/10.Longevity is now a Tier 4 talent, down from Tier 9.The Beast Within is now a Tier 6 talent, down from Tier 9. Crowd control immunity removed.Cobra Strikes is now a Tier 3 talent, down from Tier 9. You have a 5/10/15% chance when you hit with Arcane Shot to cause your pet's next 2 Basic Attacks to critically hit.Invigoration is now a Tier 6 talent, down from Tier 8. Now regenerates 3/6 focus when your pet scores a critical hit with a Basic Attack.Ferocious Inspiration is now a Tier 5 and 1 Rank talent, down from Tier 7 and 3 Ranks and no longer increases the damage dealt by Arcane Shot and Steady shot - All party and raid members have all damage increased by 3% within 100 yards of your pet.Bestial Wrath now causes 20% additional damage, down from 50%. No longer has a Mana/Focus cost.Frenzy is now a Tier 2 and 3 Points talent, down from Tier 6 and 5 Points. Changed to a stacking effect - Your pet gains 6% attack speed after attacking with a Basic Attack, lasting for 10 sec and stacking up to 5 times.Spirit Bond is now a Tier 2 talent, down from Tier 5.Intimidation is now a primary spell of the Beast Mastery tree.Bestial Discipline is now a Tier 1 talent and 3 Ranks, down from Tier 5 and 2 Ranks. Now increases the Focus regeneration of your pets by 10/20/30%. (Down from 50/100%)Improved Mend Pet is now a Tier 2 talent, down from Tier 4. No longer reduces the cost of your Mend Pet spell (it's free now).Pathfinding is now a Tier 2 talent, down from Tier 3.

New TalentsImproved Kill Command - Increases the critical strike chance of your Kill Command by 5/10%.Crouching Tiger, Hidden Chimera - Whenever you are hit by a melee attack, the cooldown of your Disengage is instantly reduced by 2/4 sec. Whenever you are hit by a ranged attack or spell, the cooldown of your Deterrence is instantly reduced by 4/8 sec. These effects have a 2 sec cooldown.Killing Streak - When you score two Kill Command critical hits in a row, your third will deal 10/20% more damage and have its cost reduced by 10 focus.Fervor - Instantly restores 50 Focus to you and your pet. / Instant, 2 min cooldownFocus Fire - Consumes your Pets Frenzy effect, restoring 4 Focus to your pet and increasing your ranged haste by 3% for each Frenzy stack consumed. Lasts for 15 sec. / Instant, 15 sec cooldownOne with Nature - Increases the attack power bonus of your Aspect of the Hawk by 10/20/30%, and increases the amount of focus restored by your Aspect of the Fox by 1/2/3.

Removed TalentsSerpent's Swiftness has been removed from the tree.Catlike Reflexes has been removed from the tree.Animal Handler has been removed from the tree.Ferocity has been removed from the tree.Aspect Mastery has been removed from the tree.Unleashed Fury has been removed from the tree.Focused Fire has been removed from the tree.Improved Aspect of the Monkey has been removed from the tree.Thick Hide has been removed from the tree.Improved Revive Pet has been removed from the tree.Improved Aspect of the Hawk has been removed from the tree.Endurance Training has been removed from the tree.

SkillsKill Shot now deals 150% weapon damage plus [ 30% of RAP + 362 ], down from 200% weapon damage plus [ 40% of RAP + 410 ]. No longer has a Mana/Focus cost. Cooldown reduced from 15 sec to 10 sec.Volley is gone.Tranquilizing Shot now costs 35 Focus and no longer has a cooldown.Steady Shot no longer causes additional damage against Dazed targets. Now generates 9 Focus. Max range increased to 40 yards, up from 35 yards.Flare now has a 40 yards range, up from 30 yards.Rapid Fire no longer has a Mana/Focus cost.Multi-Shot has been revamped - Fires several missiles, hitting your current target and all enemies within 8 yards of that target for 55% of weapon damage. 40 Focus, 5-35 yd range, InstantDistracting Shot no longer has a Mana/Focus cost.Concussive Shot no longer has a Mana/Focus cost. Now has a 40 yards range, up from 35 yards. Now has a 5 sec cooldown.Arcane Shot now causes weapon damage plus [ 4% of RAP + 252 ] arcane damage, up from [ 15% of RAP + 15 ] Arcane damage. Now costs 25 Focus, range increased to 40 yards, up from 35 yards. Cooldown removed.Hunter's Mark no longer has a Mana/Focus cost.Auto Shot now has a 40 yards range, up from 35 yards. No longer increases ranged attack speed by 15%.Serpent Sting is now a Survival skill.Viper Sting is gone.Scorpid Sting has been removed from the tree.

Talents ChangesChimera Shot is now a Tier 7 talent, down from Tier 11. No longer affects Viper Sting or Scorpid Sting (removed from the game). Now deals weapon damage plus [ 24% of RAP + 401 ], up from 125% of weapon damage. Now refreshes the duration of Serpent Sting and heal you for 5% of your total health. 50 Focus, 40 yd range, Instant, 10 sec cooldownMarked for Death is now a Tier 6 and 2 Ranks talent, down from Tier 10 and 5 Ranks. Revamped - Your Arcane Shot and Chimera Shot have a 50/100% chance to automatically apply the Marked for Death effect. Marked for Death is the same as Hunter's Mark, but undispellable, does not restrict stealth or invisibility and lasts 15 sec.Silencing Shot is now a Tier 3 talent, down from Tier 9. No longer deals damage. No longer has a Mana/Focus cost.Improved Steady Shot is now a Tier 2 talent, down from Tier 9. Revamped - When you Steady Shot twice in a row, your ranged attack speed will be increased by 5/10/15% for 8 sec.Master Marksman is now a Tier 5 and 3 Ranks talent, down from Tier 8 and 5 Ranks. Revamped - You have a 20/40/60% chance when you Steady Shot to gain the Master Marksman effect, lasting 30 sec. After reaching 5 stacks, your next Aimed Shot's cast time and focus cost are reduced by 100% for 10 sec.Rapid Recuperation is now a Tier 5 talent, down from Tier 8. Updated for Focus - You gain 12 focus every 3 sec while under the effect of Rapid Fire, and you gain 50 focus instantly when you gain Rapid Killing.Piercing Shots is now a Tier 3 talent, down from Tier 7.Trueshot Aura is now a Tier 4 talent, down from Tier 7.Concussive Barrage is now a Tier 3 talent, down from Tier 5.Readiness now also affects Bestial Wrath.Efficiency is now a Tier 1 and 3 Ranks talent, down from Tier 4 and 5 Ranks. Now educes the focus cost of your Arcane Shot by 1/2/3, and your Explosive Shot and Chimera Shot by 2/4/6.Go for the Throat now procs from auto-shot critical hits, and generates 5/10 Focus. (Down from 25/50 Focus)Rapid Killing now affects Steady Shot and Cobra Shot. No longer affects Arcane Shot or Chimera Shot.Careful Aim is now a 2 Ranks talent, down from 3 Ranks. No longer increases AP from Intellect and has been revamped - Increases the critical strike chance of your Steady Shot, Cobra Shot and Aimed Shot by 30/60% on targets who are above 80% health.

New TalentsBombardment - When you critically hit with your Multi-Shot your next Multi-Shot's focus cost will be reduced by 25/50%.Posthaste - Reduces the cooldown of your Rapid Fire by 1/2 min, and your movement speed is increased by 15/30% for 4 sec after you use Disengage.Termination - Your Steady Shot and Cobra Shot abilities grant an additional 3/6 Focus when dealt on targets at or below 25% health.Resistance is Futile - When your marked target attempts to run, flee or move, you have a 4/8% chance to cause your next Kill Command on the marked target within 8 sec to refund the focus cost.Sic 'Em! - When you critically hit with your Arcane Shot, Aimed Shot or Explosive Shot the focus cost of your Pet's next basic attack is reduced by 50/100% for 12 sec.

Removed TalentsWild Quiver is gone. (Reintroduced as Mastery)Improved Barrage has been removed from the tree.Combat Experience has been removed from the tree.Ranged Weapon Specialization has been removed from the tree.Barrage has been removed from the tree.Improved Stings has been removed from the tree.Improved Arcane Shot has been removed from the tree.Improved Hunter's Mark is goneMortal Shots has been removed from the tree.Improved Concussive Shot has been removed from the tree.Focused Aim has been removed from the tree.Lethal Shots has been removed from the tree.

SkillsMisdirection is no longer permanent, and fades after 30 sec. No longer has a Mana/Focus cost.Snake Trap, Ice Trap, Explosive Trap now lasts 1 min, up from 30 sec.Freezing Trap now prevents all action for up to 20 sec (up from 10 sec). No longer has a Mana/Focus cost.Feign Death no longer has a Mana/Focus cost.Mongoose Bite has been removed from the tree.Wing Clip no longer has a Mana/Focus cost.Raptor Strike is now Instant instead of Next Melee. No longer has a Mana/Focus cost. Now has a 6 sec cooldown.Trap Launcher is now a baseline skill. When used, your next Trap can be launched to a target location within 40 yards. Lasts for 15 sec. 20 Focus, InstantDeterrence now has a 2 min cooldown, up from 1.5 min.Scatter Shot is now a baseline skill.Serpent Sting has been moved to Survival. Now scales from 40% of your Ranged Attack Power, up from 20%.

Talents ChangesHunting Party is now a Tier 5 and 1 Rank talent, down from Tier 10 and 3 Ranks. Replenishment effect removed. Now Increases your total Agility by an additional 10%, and increases the Ranged and Melee Attack Speed of all party and raid members by 10%.Point of No Escape is now a Tier 2 talent, down from Tier 9.Black Arrow is now a Tier 7 talent, down from Tier 9. No longer increases all damage done by you to the target. Now scales from 12% of Ranged Attack Power, up from 10%. Now shares a cooldown with Fire trap spells only. Range increased from 35 to 40 yards. Costs 35 Focus.Sniper Training is now a Tier 6 talent, down from Tier 9. No longer affects Aimed Shot, Black Arrow, or Explosive Shot. Now affects Cobra Shot.Noxious Stings is now a Tier 5 and 2 Ranks talent, down from Tier 8 and 3 Ranks. Increases your damage done on targets afflicted by your Serpent Sting by 5/10% (up from 1/2%). Increases your damage done on targets afflicted by your Serpent Sting by 5%. If Wyvern Sting is dispelled, the dispeller is also afflicted by Wyvern Sting lasting 25/50% (up from 16/25/50%) of the duration remaining.Wyvern Sting now costs 10 Focus.Thrill of the Hunt is now a Tier 3 talent, down from Tier 7. You have a 5/10/15% chance when you Arcane Shot, Explosive Shot or Black Arrow you instantly regain 40% of the base focus cost of the shot.Resourcefulness is now a Tier 4 talent, down from Tier 6. No longer reduces the mana cost of all traps, melee abilities and Black Arrow.Hunter vs. Wild is now a Tier 1 talent, down from Tier 5. No longer increases you and your pet's attack power. Now increases stamina by 4/7/10%.Counterattack is now a Tier 3 talent, down from Tier 5. No longer has a Mana/Focus cost.T.N.T. is now a 2 Ranks talent, down from 3 Ranks. Revamped - When you deal periodic damage with your Immolation Trap, Explosive Trap or Black Arrow you have a 6/12% chance to trigger Lock and Load.Lock and Load is now a Tier 3 and 2 Ranks talent, down from Tier 4 and 3 Ranks. Now procs from Freezing Trap and Ice Trap only. Now has a 50/100% chance to cause your next 2 Arcane Shot or Explosive shot to cost no focus and trigger no cooldown.Survival Tactics is now a Tier 2 talent, down from Tier 3.Entrapment is now a 2 Ranks talent, down from 3 Ranks. Now entraps the targets for 2/4 sec, up from 2/3/4 sec.

New TalentsPathing - Increases ranged haste by 1/2/3%.Serpent Spread - Targets hit by your Multi-Shot are also afflicted by your Serpent Sting equal to 6/9 sec of its total duration.Toxicology - Increases the periodic critical damage of your Serpent Sting and Black Arrow by 50/100%.Mirrored Blades - When attacked by a spell while in Deterrence, you have a 50/100% chance to reflect it back at the attacker.Improved Serpent Sting - Your Serpent Sting also does instant damage equal to 15/30% of its total periodic effect.

Removed TalentsMaster Tactician has been removed from the tree.Expose Weakness has been removed from the tree.Lightning Reflexes has been removed from the tree.Killer Instinct has been removed from the tree.Survivalist has been removed from the tree.Scatter Shot is gone. Now a baseline skill.Deflection has been removed from the tree.Surefooted has been removed from the tree.Survival Instincts has been removed from the tree.Improved Tracking has been removed from the tree.Hawk Eye has been removed from the tree.Savage Strikes has been removed from the tree.

Pet SkillsBloodlust / HeroismAncient Hysteria (Core Hound - E) - Increases melee, ranged, and spell casting speed by 30% for all party and raid members. Lasts 40 sec.Allies receiving this effect will become Sated and be unable to benefit from Bloodlust or Time Warp again for 10 min. / Instant, 6 min cooldown

Silence / InterruptSerenity Dust (Moth) - The moth's wings produce a cloud of dust that interrupts the enemies spellcasting and preventing any spell in that school from being cast for 2 sec. / 25 yd range, Instant, 1 min cooldown

New SkillsSpell Level Description Camouflage85 You camouflage, blending into into your surroundings, causing you and your pet to be untargetable by ranged attacks, reduces the range at which enemy creatures can detect you, and providing stealth while stationary.You can lay traps while camouflaged, but any damage done by you or your pet will cancel the effect. Cannot be cast while in combat. Lasts for 1 min.20 Focus, Instant, 1 min cooldown Aspect of the Fox83 The hunter takes on the aspects of a fox, allowing you to shoot Steady Shot and Cobra Shot while moving and causing you to gain ( One with Nature : 2/3/4/4 ) Focus whenever you receive a melee attack.Instant, 1 sec cooldown Cobra Shot81 Deals weapon damage plus [ 8.6% of RAP + 276.81 ] in the form of Nature damage and increases the duration of your Serpent Sting on the target by 6 sec. Generates 9 Focus.40 yd range, 1.5 sec cast Trap Launcher48 When used, your next Trap can be launched to a target location within 40 yards.30 Focus, Instant Widow Venom40 A venemous shot that reduces the effectiveness of any healing taken by 25% for 30 sec.15 Focus, 40 yd range, Instant

Complete Skill List

Beast MasteryMarksmanshipSurvivalSpell Level Description Aspect of the Fox83 The hunter takes on the aspects of a fox, allowing you to shoot Steady Shot and Cobra Shot while moving and causing you to gain ( One with Nature : 2/3/4/4 ) Focus whenever you receive a melee attack.Instant, 1 sec cooldown Master's Call74 Your pet attempts to remove all root and movement impairing effects from itself and its target, and causes your pet and its target to be immune to all such effects for 4 sec.25 yd range, Instant, 1 min cooldown Aspect of the Wild64 The hunter, group and raid members within 30 yards take on the aspect of the wild, increasing Nature resistance by [ Level 1-70 : (Level) / Level 71-80 : (Level + 5 * (Level - 70)) / Level 81 or above : (Level + 5 * (Level - 70) + 7 * (Level - 80)) ]. Only one Aspect can be active at a time.Instant, 1 sec cooldown Improved Mend PetRank 1 60 Reduces the mana cost of your Mend Pet spell and gives the Mend Pet spell a chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick.100 yd range, Instant Aspect of the Pack56 The hunter and raid members within 40 yards take on the aspects of a pack of cheetahs, increasing movement speed by 30%. If you are struck under the effect of this aspect, you will be dazed for 4 sec. Only one Aspect can be active at a time.Instant, 1 sec cooldown Widow Venom40 A venemous shot that reduces the effectiveness of any healing taken by 25% for 30 sec.15 Focus, 40 yd range, Instant Aspect of the Cheetah24 The hunter takes on the aspects of a cheetah, increasing movement speed by 30%. If the hunter is struck, he or she will be dazed for 4 sec. Only one Aspect can be active at a time.Instant, 1 sec cooldown Scare Beast18 Scares a beast, causing it to run in fear for up to 20 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time.25 Focus, 30 yd range, 1.5 sec cast Mend Pet16 Heals your pet for 5845.55 health over 10 sec.45 yd range, Channeled Aspect of the Hawk12 The hunter takes on the aspects of a hawk, increasing ranged attack power by 637.92. Only one Aspect can be active at a time.Instant, 1 sec cooldown Beast Lore10 Gather information about the target beast. The tooltip will display damage, health, armor, any special resistances, and diet. In addition, Beast Lore will reveal whether or not the creature is tameable and what abilities the tamed creature has.40 yd range, Instant Dismiss Pet10 Temporarily sends this pet away. You can call it back later.10 yd range, 2 sec cast Feed Pet10 Feed your pet the selected item. Feeding your pet increases happiness. Using food close to the pet's level will have a better result.10 yd range, Instant, 10 sec cooldown Kill Command10 Give the command to kill, causing your pet to instantly inflict [ 21% of RAP + 772.27 ] damage to its target. Your Pets happiness increases the damage done.The pet must be in combat and within 5 yards of the target to Kill Command.40 Focus, 100 yd range, Instant, 6 sec cooldown Tame Beast10 Begins taming a beast to be your companion. If you lose the beast's attention for any reason, the taming process will fail. Once tamed, the beast will be very unhappy and disloyal. Try feeding the pet immediately to make it happy.30 yd range, Channeled Call Pet 11 Summons your first pet to you.Instant Revive Pet1 Revive your pet, returning it to life with 15% of its base health.35% of base mana, 10 sec cast

Due to the big changes in 4.0.1 (mana gone, ArP gone, welcome focus!) I think it would be good to discuss things about the MM hunter in a separate thread.(Half of the Cataclysm changes/abilities are nnot yet avaibles, and 3.3 is way too old for the current state.)

So: This topic is only about lvl80 gearing, talenting, gemming, enchanting, raiding, shot-priorities.

Welcome, theorycrafters!

Ps: If a moderator thinks it isn't the correct place to discuss the above things, pls delete this thread.(As the theorycraft goes on its way, I'll update this post with basics.)

1.) TalentThis is a good base for talents:Talent Calculator - World of WarcraftThere is 5 floating points which can be put into 4 DPS talents:One With Nature: 18 AP / pointBestial Discipline: 10% more pet focus / focusPathing: 1% haste /pointResistance is Futile: When it procs, you could cast a focus-free Kill Command.

2.) GlyphsWe now have 3 type of glyphs: Prime, Major, Minor.From now we have to buy (and learn) a glyph only once, after we learned it we can use them any time we want.

Minor: The recommended one are the same as before:[Glyph of Feign Death][Glyph of Mend Pet][Glyph of Revive Pet]

Major: It is very hard to find anything that helps us raiding, here is 4 of them which could be good, but that's the point with the biggest freedom.[Glyph of Trap Launcher]: Reduces the focus cost of Trap Launcher by 10. (for AoE situations and/or CC.)[Glyph of Mending]: Increases the healing done by your Mend Pet ability by an additional 3%. (Helps keep the pet alive.)[Glyph of Misdirection]: When you use Misdirection to your pet, the cooldown on your Misdirection is reset. (It can be useful to transfer threat to pet, if FD is on CD.)[Glyph of Disengage]: Faster moving -> win.

Prime: We have several choices, we have no closer theorycraft about them yet, but maybe these are the best:[Glyph of Steady Shot][Glyph of Kill Shot]: If the damage from your Kill Shot fails to kill a target at or below 20% health, your Kill Shot's cooldown is instantly reset. This effect has a 6 sec cooldown.[Glyph of Arcane Shot]: Your Arcane Shot deals 12% more damage on targets afflicted by your Serpent Sting.

These are thought to be a little weaker:[Glyph of Aimed Shot]: When you critically hit with Aimed Shot, you instantly gain 5 Focus.[Glyph of Chimera Shot]

There are 3 more which can be good, though not as good as the uppers:[Dazzled Prey]: Your Steady Shot generates an additional 2 Focus on targets afflicted by a daze effect.[Rapid Fire]: Increases the haste from Rapid Fire by an additional 10%.[Serpent Sting]: Increases the periodic critical strike chance of your Serpent Sting by 6%.

3.) Shot priority(Thanks to Midnight)If HM is not on target or running out in less than a set time and there´s no MfD on target and MfD is not talented and focus/cooldowns/target heath don´t allow for KS or CS--> cast HMIf KS is off CD and target health is at or below 20%--> cast KSIf CS is off CD and got enough focus--> cast CSIf MMM buff is up and focus won't overcap --> cast AimSIf SpS is not on target and got enough focus--> cast SpSIf SS won´t overcap focus and Imp. SS buff need refresh --> cast SSIf enough focus to cast AS now and still enough to cast CS whenever it comes off CD--> cast ASNone of the above--> cast SS

4.) Itemization(Thanks to Rivkah)Our main stats are the following from the most important:

4.1 HitHit capping is highly recommended however hit above the cap gives you no benefit. The hit cap for a hunter is 8% (247 hit rating), and you can subtract another 1% from Heroic Presence if you are a Draenei (Not anymore a groupŰ/raid buff). Note that pets do not get the full expertise value from focused aim and get none from heroic presence, but generally this shouldn't impact your decision as to how to achieve your hit cap. Pet hit will also round down, so being just slightly below the cap is usually worse than being slightly above.

4.2 AgilityAgility is one of the strongest stats for MM. It is recommended that agility be the primary stat gemmed for MM hunters (After you reached hit cap). Since agility's value isn't hugely above other stats it is often worth gemming agil/crit in yellow sockets as most yellow bonuses are worth picking up.

4.3 MasteryIt is increasing the chance for every shot to fire an additional shot for 115% weapon damage.It isn't avaible on gear yet, there is no Mastery gems or enchants, reforging is the only way to get points in this stat.

4.4 CritCrit is generally a very solid stat for MM. It is especially valuable in increasing the proc rate of your Piercing Shots, which become extremely powerful at higher gear levels. You don't need to gem for it but as the best of the yellow stats available to MM (once hit capped) you may find it useful to gem agil/crit in yellow sockets to pick up most socket bonuses. Generally you don't need to be concerned about capping out on crit as MM (you need 104.8% crit before you max out on a boss).

4.5 HasteWith 4.0.1 the values of haste rating is a little bit more valuable than before.The only shots affected by haste are autoshot and Steady shot), plus it increases our focus regeneration directly too.

5.) PetWe place for 20 pets in our table, and we can keep 4 pets in out "bags", from where we can summon them with Call Pet. (Only one at a time.)Pets do not give buffs, but inherit the following stats from the hunter:- 100% hit (rounded down to the nearest integer)- 100% crit- 100% melee haste (Not Rapid fire and Pathing, for example.)- 42.5% of hunter attack power- 0% from hunter strength

With the pet-revamp we can give almost any raid buffs with the right pet:(Thanks for Malazee @ Petopia for the pictures)

Pet-damage is normalized, so every pet from the same type (Feroicity, Cunning, Tenacity) is doing the same damage. (Except the Exotic pets which are doing a little higher, but they are avaible only with BM 31pt talent.)

• With the remove of our mana [Flask of Endless Rage] (180 AP) is the very best choice to us.• [Blackened Dragonfin] (40 Agil/Stam) is usually a noticable dps gain although on less challenging content using a fish feast will still be good and cheaper• [Spiced Mammoth Treats] (30 Str/Stam for your pet) is recommended for maximum dps but 33874 (20 Str/Stam for your pet) is a suitable alternative for less challenging content• [Potion of Speed] (500 Haste for 15 sec) is preferred for maximum dps but [Potion of Wild Magic] (200 Crit for 15 sec) may be preferable in some circumstances, especially with rolling serpent sting crits. (Need confirmation.)• [Scroll of Strength VIII] is usable on our pet, since it doesn't get any buffs directly.