"Taken" has been on FX for the last few weeks and I couldn't resist
I recently converted to Blender and needed to prove to myself that she is a capable sculpting package, texture painting/projection painting solution, render engine, and compositor in and of itself. And this is what she gave me, minus a slight color correction in ps --

This is a portrait of Nick Cave I've made in my spare time. My goal was to make a portrait of a real person and and to make it as realistic as I could. I also wanted to see if I could make life-like hair and skin in Modo.