Attached units, and units that have attached units, now have icons next to their name in the army tooltip * To show if and how units are attached to each other

No longer possible to assign commanders to empty flanks

Ensured that when inviting plotters, the yellow hand won't show when giving a gift wouldn't be enough due to the character hitting the opinion cap

Hovering over a major river with a navy selected will no longer show it as traversable if you're unable to traverse rivers

The Ruler Designer no longer shows the wrong title for women on the attribute page

The Ruler Designer no longer shows beards as available for women

Added notification events for councillors going in/out of seclusion

The high threat alert now shows the # of months it'll take to reach 0 threat at your current threat decay rate

DLC requirements for decisions, laws, etc. are now properly displayed (E.G., Conclave bypassing some of the requirements for Seniority succession)

The College of Cardinals is now visible even if your religious liege is an anti-pope, though adding campaign funds is disabled

Moved the alert for advisor titles being grantable to the "council not full" alert from the "special minor titles" alert. The alert now takes you to the Conclave council page if Conclave is enabled

Fixed the Important Honorary Titles list being partially obscured by embellishments for republics

The Ask Liege to Press Claim interaction is now no longer shown for your liege, since this caused confusion; it only works when interacting with who you want them to declare war on

It is now possible to change flank commanders during sieges

The map mode buttons in the load interface are updated correctly

When loading a save that has a map mode that is not available in the load interface, the load interface will show the realm map mode, but after loading the save game will restore the map mode the game was using at save time

The increase/decrease campaign fund buttons now tell you the modifier keys to increase/decrease funds by 10/50/100

Fixed councillors in some cases being shown as idle in the outliner when they were leading troops

Increased the max zoom level by 2/3, allowing you to see the whole map at once

Removed several character interactions from the right-click menu when they couldn't apply

Increased the space for the county name in the province view, to allow for longer county names to fit the interface

Added define "AUTHORITY_FROM_PIETY_CAP" to cap the moral authority bonus from piety of the religion's leader

Added "immortal_age" to the create_character effect to set the age at which a character became immortal

Fixed a mod-related crash when getting a random death sound for characters with very high ID numbers.

Traits can now be hidden from others. Adding "hidden_from_others = yes" will make it invisible in all parts of the UI, except for the person with the trait

Traits can now be hidden from everyone except those who have the trait. Adding "same_trait_visibility = yes" will make it invisible in all parts of the UI, except for players with the same trait

Added define "PRUNE_MINIMAL_AGE" to set the minimal age for courtiers to be considered for pruning

Added define "MAX_ZOOM_LEVEL" which sets how far out it is possible to zoom

Fixed ai chances for torture decisions

Added [GetNoneE] to get the ending e for feminine version of adjective/nouns in french

Added define "HEALTH_IMMUNITY_TO_PRUNING" to determine a health above which courtiers are immuned to pruning

Added [GetNoneEOpp] to invert the result from [GetNoneE]

Added (back?) "GetHerHimCap", "GetObjectPronounCap", "GetHerHimOppCap", and "GetObjectPronounOppCap" to get the capitalized version

Fixed issues where creating custom trade routes led to some paths being permanently disabled. This fix also changed a behavior in scripting the paths. For a path of a trade route to successfully connect to another path it now requires the end province to be the same as the start province of another path. Previously paths could be connected to an arbitrary province along the path

Added support for customizable localisation

hidden_effect and hidden_trigger can now be used as aliases for hidden_tooltip in effect and trigger fields respectively.