Well... [Relic Q&A]

Comments

@r_benb said:
We still have some options on the table for free cosmetic DLC (including a set next week), but we know now that we won't be able to hit your bigger expectations.

Bear with us today. We'll be popping back in this thread to answer questions where we're able to share more.
Ben

So there's more than one. And are there plans to further support the game with balance patches?

Our designers feel that balance is stable at the moment. Or at least more stable than if we start adjusting the dials without knowing when we can come back to them (not to mention the need for testing, tracking, feedback, etc.).

STABLE ?! Did you ever watch replays that prove how broken some units are ? There are counteless at gamereplays.org by good players. There is no testing needed because the community ALREADY KNOWS WHAT IS BROKEN ! FFS!
Such a bad joke. R.I.P Relic.

Edit: Not to mention all the bugs that are still in the game ! You literally stole money with this game.

Ben, why don't you try to release Chaos by re using all contents already existing in the campaign? You already have the great daemon as elite! Others elements (units developpment, actors voices) could be funded by a payable dlc you would propose us by pre order? Im sure it will boost the game and would be profitable!

@TokyoDream said:@r_benb
Thanks for the Q&A. I'm still kind of in shock. I think the combat in DOW3 was the best in the series. I hope you guys build on what worked in DOW3 if Relic ever returns to DOW. There still seems like a lot of potential for the gameplay in the future.

Is there anything you can tell us about the circumstances surrounding launch? Did Relic want to have more content? Was Relic satisfied with Power Core as the only MP mode? Was annihilation mode a response to players or was it always in the works?

Every game team wants more content but scope narrows the closer you get to a launch date. We were satisfied with Power Core but saw a good opportunity to deliver Annihilation (relatively) quickly in response to community requests.

dow3 keep shocking me through the whole time, relic provided tons of things but most of them are not DOW fans wanted. Power core ,doctrine, elite units,skins,skull , unlockable things.
The beta just too late for making needed changes before release.
Why relic not make a alpha or included more old player as test group?
Do you think relic need to rethink the decision process of game direction?
Did the relic team learn enough to make a good AOE4?
I am a AOE fans too(not much as a DOW fan), I only have more doubt for RELIC's ability after today.

About Dow4, if ever will be, as I said I might buy it eventually, but will be at least a improved and bigger version of Dow3? I really enjoyed Dow3 and I wish for Dow4 to be a improved and bigger version of the former, maybe even with Annihilation on launch, not just Moba-like mode. Though I'm not sure if ever will do something like that, but I wish now to have Dow3's spiritual successor....

Will you at least try to convince the higher ups to give the game a proper farewell?

Because let's not pretend here, it's not even been a full year and the game was dropped like a hot potato. I know Dawn of War 2 had issues and yet it pushed through.

The higher ups could do much, but if they can do one thing, it's let us use a full modding api to do what we want. Relic might not be able to do much, but the players can. If we have the tools then we can do much with the game itself...short of having access to the source code.

Tough morning...we've been reading your comments for the past five hours or so and collecting our thoughts to share.

We know you're disappointed and we are too. This hasn’t been an easy decision to make but it's one we take responsibility for within the studio. We would like to thank all the members of this community for their feedback and support, and extend our sincere gratitude to everyone who stuck with us.

To be very clear, the servers will remain up so those of you who are still enjoying Dawn of War III can continue to wage war. We still have some options on the table for free cosmetic DLC (including a set next week), but we know now that we won't be able to hit your bigger expectations.

Bear with us today. We'll be popping back in this thread to answer questions where we're able to share more.
Ben

Hi, Ben. Tough day, indeed. I'm still grateful for what things DoW III did get right (the visuals, return of large armies, basically anything that returned from DoW 1), and the additional content that released for free.

Since the studio is moving on from major content releases, mind letting us know what expansion or factions were in the works if there were any? Is iNControL's NDA still in effect? ;-)

Yeah, our NDAs are permanent unless otherwise stated. But, look at the credits teaser and you can see where we were headed.

Which only adds lemon dipped salt cubes to the injury....
I can't even put in words how massive my disappointment is as I've had full faith in Relic since forever.

And with AoE4 being seen by me as pure microsoft win10 marketing tool.... well.... lets say Relic lost a lot in my eyes.

The beta just too late for making needed changes before release.
Why relic not make a alpha or included more old player as test group?
Do you think relic need to rethink the decision process of game direction?
Did the relic team learn enough to make a good AOE4?
I am a AOE fans too(not much as a DOW fan), I only have more doubt for RELIC's ability after today.

Your points about betas and players as part of our process have been a huge point of discussion in the studio. I can't get into much detail here but even before the launch of DOW, the AOE team has been working very differently to make user research, early play-testing, and community consultation a much bigger part of how we make games.

its time to pay respect for dow3 ...just let it RIP and rethink relic and this happened when u ignoring dow community ..next time if ever happens and i doubt for dow4 in far future make a dow that we asked for .RIP RIP RIP

Tough morning...we've been reading your comments for the past five hours or so and collecting our thoughts to share.

We know you're disappointed and we are too. This hasn’t been an easy decision to make but it's one we take responsibility for within the studio. We would like to thank all the members of this community for their feedback and support, and extend our sincere gratitude to everyone who stuck with us.

To be very clear, the servers will remain up so those of you who are still enjoying Dawn of War III can continue to wage war. We still have some options on the table for free cosmetic DLC (including a set next week), but we know now that we won't be able to hit your bigger expectations.

Bear with us today. We'll be popping back in this thread to answer questions where we're able to share more.
Ben

So no more: Necrons, Imperial Guard, Tau, Chaos... this game will be forever stuck with three races. Shame on you Relic! At least you could add Necrons because you teasing them at the end of the campaign.

@Lockerd said:
Will you at least try to convince the higher ups to give the game a proper farewell?

Because let's not pretend here, it's not even been a full year and the game was dropped like a hot potato. I know Dawn of War 2 had issues and yet it pushed through.

The higher ups could do much, but if they can do one thing, it's let us use a full modding api to do what we want. Relic might not be able to do much, but the players can. If we have the tools then we can do much with the game itself...short of having access to the source code.

They'll never do that because Games Workshop is now extremely tight with allowing games using its license to have modding capability. You're never going to see total conversion mods ever again for a Warhammer game of any kind.

There's nothing left now. I'm done with Relic after this. Company of Heroes 2 is now out of my library as well.

Games Workshop honestly went through some rather dramatic changes and has so far been very lenient on modding, especially in their own games. So long as you don't claim any works as your own, or use assets from other games, you're generally good.

Sh*thead community didn't give DoW3 a chance. Necron expansion was obviously in the works, I wonder what their faction mechanic would be. I wonder what new elites would be added to the game. Avatar? Seer Council? Techmarine? Apothecary? I guess we'll never know, no game can survive 9 month of pure hate.

@r_benb said:
A very dedicated designer on the team was trying to reverse-engineer a sort of Classic mode within the existing game - produce elites through buildings, etc.. There were programming challenges that we weren't able to overcome.

This is actually sounds fun. A lone hero at the 26,600,000$-worth company left to his own tools on the AAA project. Well, I like this guy.
Can't say this much about the others, who left him on that.

Ben, what are you going to do regain credibility? I'm afraid, silence won't help with that.