The Sith Inquisitor is the wizard of the Sith Empire. He spends his time trying to find ancient Sith artifacts that will make him even wiser and stronger. They are completely corrupted by the Dark Side and live for it. Unlike the Sith Warrior who relies on his lightsaber and brute strength to get what he wants done, the Sith Inquisitor relies on the force, similar to how Emperor Palpatine did. An Inquisitor is not against electrocuting one of their foes with lightning to show them just how serious they are. Give them what they want or die.

Their armament is much more elaborate and fancy than other classes. They don’t wear much armor, relying on expensive and fancy wardrobes. Their lightsabers typically are double-bladed and have fancy gems in the middle to show how mystical they are. While the warrior is on the front line, the inquisitor is involved in the politics of being a part of the Empire. They make deals and they use cunning to try and get what they want. That doesn’t mean, though, that an inquisitor won’t ignite their lightsaber and use speed to make that lethal blow on any of their foes.

Abilities

Starting Abilities

Name

Description

Lightning Drain

Deals very high energy damage to the target and restores Force over the duration of the effect. Lightning Drain also slows the movement speed of the target by 50% , and stuns weak and standard enemies.

Seethe

Pause to prepare for the coming fight, restoring health and force. Damage causes the effect to end prematurely. Cannot be used during combat.

Saber Strike

Deals 100% weapon damage spread across a flurry of three melee attacks.

Shock

Shocks the target with high energy damage

Trainable Abilities

Name

Level

Description

Overload (Rank 1)

4

Deals moderate energy damage and knockback to all enemies within 8m. Standard and weak enemies are additionally knocked down for 3s.

Electrocute

8

Electrocutes the target, dealing low damage and stunning it for 4s.

Whirlwind

8

Traps the target in a whirlwind for 60s. Any damage will end the effect prematurely

Dark Heal

8

Heals a friendly target for a moderate amount of health

Lightning Drain (Rank 2)

10

Deals very high energy damage to the target and restores Force over the duration of the effect. Lightning Drain also slows the movement speed of the target by 50% , and stuns weak and standard enemies.

Backlash

14

Surrounds the caster in a lightning shield, increasing resistance to damage by 25% for 15s. In addition, once per second, the shield shocks melee attackers dealing low energy damage.

Unbreakable Will

18

Summon the unbreakable will of the Sith, immediately freeing you of all incapacitating and controling effects.

Force Speed

24

Increases movement speed by 70% for 2s. Does not break stealth.

Cloud Mind

28

Clouds the mind of an enemy, instantly lowering the threat to a moderate amount.

Deflection

32

Increase the chance of deflecting blaster bolts by 70% for 15s.

Sacrifice

26

Sacrifice companion for instant health to 75% of your total health.

Nightmare

46

Send a nightmare down upon all enemies within 8m causing them to cower in fear for 8s. Damage causes this effect to end prematurely.

Sith Inquisitor Gameplay Video

Field Recon

The destruction Sith Inquisitors leave in their wake rarely allows for the survival of any recorded images. In the cases where the Inquisitors fury has been caught on holo, however, the daunting presence and the awe-inspiring power at the Inquisitors’ disposal present a striking picture. Whether the Inquisitor wields a Lightsaber with lightning-sharp attacks, or just Force Lightning itself, it’s always a dazzling display of deadly energy.

Weapons & Armor

Asserting power and authority is one of the highest priorities for the Sith Inquisitors. Their choice of attire reflects this strategy, as they often prefer dark, high-contrast robes to express their sophisticated tastes and ambitions for political control. Nonetheless, despite regal appearances, great attention is given to ensure all their attire allows the flexibility for stunning acrobatics in Lightsaber combat. Of course, some Inquisitor outfits take expression to the highest extreme — designed to inspire sheer terror in those the Inquisitor comes into contact with.

Combat Tactics

Whether facing a traitorous fellow Sith or a crowd of Republic soldiers, the Inquisitor fights with unlimited fury to create a storm of destruction. Expertise in conducting Force energies further allows Inquisitors to draw upon the life essence of themselves and others. This energy can be channeled to bolster their powers, harm their foes, and even to reinvigorate their allies. An Inquisitor’s skills with a Lightsaber are equally impressive. Often wielding a double-bladed Lightsaber, Inquisitors use quick, guileful, and lethal maneuvers to strike their enemies down with astonishing speed.

Specializations (advanced classes)

Sith Sorcerer

Single Saber

Force Lightning / Force Drain

Ranged DPS or Healer

Sorcerer Skill Trees

The two Sorcerer skill trees are Lightning and Corruption. The shared Sorcerer and Assassin skill tree is Madness.

Lightning - Channels the force to overload the Inquisitor’s enemies with blasts of lightning.

Corruption – Uses dark power to maintain allies’ health in battle, and protect them from enemy attacks.

Madness – Increases the Inquisitor’s mastery of the force to drain and corrupt his enemies.

Companions

Khem Val

Species: Male Dashade

Planet: Korriban

Melee Tank with heavy armor

The Dashade are large reptiles with dark skin and powerful claws. Khem Vaal is a melee focused fighter with the unique racial ability to “soak up” force power from enemy force users. This allows the player to take a less active melee role, for those who choose to stand away from combat.

Talos Drellik

Xalek

Male Kaleesh

Planet: Voss

Ranged tank, starts with Shockwave kit

DPS caster with a lightsaber and a generator

Has light armor

This Kaleesh Force-user is a pure damage dealer. This allows the Inquisitor to concentrate on healing from the second row and still deal sufficient damage or to add to his strength as a fighter and be even more destructive.

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Cisza

Posted October 25, 2011 at 4:51 PM

Just one female companion? Let’s just hope they have some unannounced non class-specific ones. If not I’m rolling a female myself.

Phaeron

Posted November 11, 2011 at 5:11 PM

You forgot, that Assasin is a Tank too!

Randkin

Posted November 20, 2011 at 5:22 PM

I am stoked about all the potential the roles have with these class combinations. Technically you could have an entire team of stealth users. That would be hilarious…and possibly quite effective. Hmm.

Lord Xrrann

Posted December 3, 2011 at 7:30 AM

As I am tring to decide on what to play. I was wondering if you can be more than one character per server or if it will be like SWG with one charater per server. Either way I want to pick the best one for me and stick with it, and not have class skitso disease like in other MMOs.

One thing I notice with your guides here, is that the Inquisitor and the Jedi Conselor do not have the same amount of skills. The Counselor seem more powerful, or do the Inquisitors make up for the lack of skills with more powerful moves? Or is your guide not complete yet? Are they mirror classes is what I am trying to ask? Because they do not seem like it at all.

Fran

Posted December 6, 2011 at 1:09 PM

@ Xrrann

During beta I was able to play all classes on both sides. In total I made 8 characters.

Not only can you play all classes on the same server, you can also play both sides.

sithlorfaolan

Posted January 18, 2012 at 5:31 AM

what level does a sith inquisitor get his apprentice? can anyone help me out?