* At the beginning of your turn, put the top 3 cards of your deck into your graveyard.

* Awakenâ€”At the beginning of your turn, you may shuffle 5 Fire Birds in your graveyard into your deck. If you do, flip this creature.

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)

* When you awaken this creature, destroy 2 of your opponent's creatures.