General:
150 videotutoriales mov format, expressly purchased on eBay, now available here and best of all in direct download, because you asked for arrived and wanted more videos from the network, there are no excuses for your designs in three dimensions.
The quality of the videos is the best you can find English language is very understandable, while it is most graphic so do not forget that English, then these to a baby would understand. The videos are aimed at both people who recently known as the 3D world for veterans in the field.

For a better diffusion is to últimaversion winRAR compressed and has been divided into parts of 200 MB, the material must be decompressed in its entirety in a single folder, since it can display them in an orderly and easy to understand.

Eat3d – The Fountain – High Res Modelling
English | 8:04:56 | 1280×720 | PAL (25fps) | Audio Codec: mp4a | Video Codec: avc1 | 1.6 GB
In this demonstration the instructor creates the high res version of a complex modular fountain from scratch with 3ds Max 2010. The sculpting portions of the video are done twice, once in Mudbox 2009 and again in Zbrush 3.1.

In this demonstration the instructor creates the high res version of a complex modular fountain from scratch with 3ds Max 2010. The sculpting portions of the video are done twice, once in Mudbox 2009 and again in Zbrush 3.1.

This is a 2-Disc Release with over 8 hours of demonstration and has something for everyone.

- Blocking out the Fountain using a Reference Image
- Experimenting with the new Containers in 3ds Max 2010
- Showing the difference between Scene Explorer and Scene Manager
- Using Stencils in both Mudbox and ZBrush
- Using the new Decimation Master Plugin for ZBrush 3.1
- Using the new Graphite Modeling Tools in 3ds Max 2010
- Using Meshlab to optimize your meshes prior to 3ds Max Import
- Optimizing the Scene for better Preformance
- Rendering out the Fountain with Lighttracer and tweaking it in Photoshop

In this demonstration the instructor creates the high res version of a complex modular fountain from scratch with 3ds Max 2010. The sculpting portions of the video are done twice, once in Mudbox 2009 and again in Zbrush 3.1.
This is a 2-Disc Release with over 8 hours of demonstration and has something for everyone.
* Blocking out the Fountain using a Reference Image
* Experimenting with the new Containers in 3ds Max 2010
* Showing the difference between Scene Explorer and Scene Manager
* Using Stencils in both Mudbox and ZBrush
* Using the new Decimation Master Plugin for ZBrush 3.1
* Using the new Graphite Modeling Tools in 3ds Max 2010
* Using Meshlab to optimize your meshes prior to 3ds Max Import
* Optimizing the Scene for better Preformance
* Rendering out the Fountain with Lighttracer and tweaking it in Photoshop

The sequel to the highly acclaimed Fume FX: Essentials, which is has made its way into practically every major visual effects studio around the world as their primary resource for fluids and Fume FX, as well as utilized during the development of many big Hollywood visual effects films. With over 10,000 units sold, this makes the Fume FX: Essentials the most popular fluids training resource for 3D Studio Maxin the world!

Just released, the new and highly anticipated Fume FX: Advanced, focuses on covering many of the advanced subjects for fluid simulations, creating photo realistic Fire and smoke, and massive explosions that rival most real explosions and stock footage. This DVD prepares both intermediate and professionals alike, for tackling the most difficult of visual effects shots, with confidence and solid knowledge and understanding of fluids and particles, shaders and compositing to conquer the most ambitious FX and approach the tasks correctly.

This DVD covers industry techniques and walks through many practical examples of real life visual effects shots, from the initial pre-production and planning, building scripts to automate your tasks and enhance particles to manage your fluids containers for you, or to be driven by your fluids, all the way through to rendering and preparing your scenes, rendering, and finally compositing the final effects into your visual effects shots.

With high resolution and crystal clear sound, and over 24 hours of video! This DVD is the ultimate training solution for both film and game studios alike! Aimed at advanced users, the DVD does cover topics thoroughly and explain methods clearly enough that most people should still be able to follow at any level, but having a good solid understanding of FX is recommended.

Video Course on Eat3D - Autodesk 3dsmax 101 (2009) 2DVD - ISO - A video known company Eat3D is twenty hours of training by the example of a project-specific "city snene", describing all the basic concepts and techniques in the work program 3ds max 2009.

In this DVD Jay Hawkins works from start to finish on the design for a Gears of War creature called the Locust Hydra. Jay covers everything from the intial thumbnail sketch to the final rendering of the concept used for production. He explains his design process using a combination of Adobe® Photoshop® and Autodesk® 3ds Max®. Jay also delves into his experiences in the game industry and at Epic Games, discussing what it takes to be a successful concept artist in today's ever changing and highly competitive market, and emphasizing the importance of teamwork for developing a successful game.