Tag Archives: female protagonist

Some animes are great because they are bright and happy. Even when faced with hard times they have an overall good feeling. They are important because they are able to help viewers remember that beauty and light can be found everywhere.

Cardcaptor Sakura is an anime that brings joy to so many people. As is the case with most animes it started as a manga. The anime debuted in 1998. It was directed byMorio Asaka. Cardcaptor Sakura ran for three seasons and has seventy episodes. This is an incredibly popular anime that has a reboot that more closely resembles the manga. This reboot is gorgeous to watch!

Sakura is a girl who has a pretty normal life. She has a best friend, an annoying older brother and goes to a regular school. The normalcy of her life changes when she finds a book of cards, called Clow Cards and she accidentally releases them. Sakura must now find the cards, fight the personification of them and win so that she can reclaim them. Her best friend makes her battle costumes and records her fights. Her mentor, and the guardian of the cards, helps her along the way. She even has a secret nemesis who is out to catch all the cards before Sakura can.

The character design of Cardcaptor Sakura is really just adorable. Because of the youthful nature of the series protagonist the designs for the humans are bright. The cards and the design for the battle versions of the are beautiful and rich. The music fits the overall feel of the series well. The settings are well animated. The entire vibe of the show is lovely and a treat to watch.

Cardcaptor Sakura is an anime that has encouraged not only the cute style that is used but also for there to be more stories with young girls as the heroes. Sakura is not sexualized but free to go after the cards in cute clothing. That makes Cardcaptor Sakura the kawaii dream. It also encourages girls to support each other with their own strengths. Teamwork and support is how Sakura succeeds.

Cardcaptor Sakura is just a really great anime. It is interesting. Visually pleasing. It has humor as well. I hope that you will enjoy it.

Our game is a modern 2D point-and-click adventure called This is No Time for Games. It’s a sci-fi fairytale where you play as Florence Holloway, a data verification technician in a future crime lab, where high-profile murders are solved by artificial intelligence. Through some amateur investigating, Flo bumbles her way into a bizarre and dangerous digital world of creatures called “Apps” who all have a story to tell.

The gameplay of the genre will be updated in This is No Time for Games to heighten the excitement and increase the player’s immersion in the puzzles and dialogue – but we haven’t released any info about that yet.

Our inspiration to make the game was undoubtedly to create a story of our own. We were in the TV/media industries (sound post-production, and graphic design) and kinda bored of polishing other people’s projects. We’ve been writing together for over ten years and we started writing stories for games about six(ish) years ago. We’re also big point-and-click adventure fans frustrated with how few of them actually get made, so we want to make one in our own style that will give adventure game fans something familiar, but something new at the same time.

The game itself has many sources of inspiration. We want the game to have a great protagonist like Guybrush Threepwood or Manny Calavera – we don’t think there’s a female character as funny or as charismatic as these characters in adventure games. The closest are possibly Laverne from Day of The Tentacle or more recently GLaDOS from Portal. We want Florence Holloway to be comical and loveable in the way that characters of the old Lucas Arts classics were.

We also love surprises in games. Sword and Sworcery had some really innovative ways of solving puzzles and Monument Valley did some really clever things. The best puzzles are the ones where you want to rip your hair out and the answer turns out to be right in front of you. We want all of these things in This is No Time for Games.

It’s not out yet. Release is all dependent on money, unfortunately. We’ve been looking into crowdfunding with an exciting new platform called gamekicker.org, so, depending on how successful that is, we could see the game released as early as next year. We were at the global game jam at the end of January and we made a game in a similar style to This is No Time for Games called Don’t Stop Bereavin. The response from the other jammers was amazing. They really seemed into the artwork and the mystery surrounding the puzzles. We plan to polish it up and try and release it in the next couple of months.