On a small map like Doodle Earth to begin and to have good dice at the first throw is a huge advantage, but if you play maps like Poison Rome (especially trench) luck is not sooo important (except you have an awesome initial deployment or have bad/good luck consequently every single turn ).

Hint: "Trench" generally lowers the influence of luck, because you cannot wipe away one country after another with good luck in one turn.

stotzi wrote:Hint: "Trench" generally lowers the influence of luck, because you cannot wipe away one country after another with good luck in one turn.

This is fully untrue, in trench on normal maps 1v1 the starter's advantage and the importance of the drop is way larger than normal. Make sure you read the legend always very carefully and understand how the maps works before you do your turn.In 1v1 on normal maps you have to do three things:1. Get his territorry count under 12-15-18 or any like that so he deploys less than you.2. Make sure he doesn't get any bonuses3. Attempt to take bonuses that are hard to break.

(Side note by 3, unless the chance that you can keep your bonus is large or on very large maps, don't take (too m)any neutrals to gain a bonus)

Thanks for the replies. We usually play Classic, World 2.0 or First Nations of Americas. My opponents often tend to be extremely aggressive on their first goes, attacking a lot of 3 troops v 3 troops situations. What would be your strategy for this? Would you tend to gather troop numbers on regions or all out attack?

At first I want to say that I play team games most time, so I am no specialist for 1 vs 1.

3 vs 3? I would let 'em and look at the army and region count at the end of every turn and be happy In fact I would deploy to provoke more of this!!3 attacking armies vs 3 defending armies: 20,61% probability that the attacker wins... --> 79% for the defender (= you!!)

Don't let them make you nervous. Just look at the key numbers (army count, region count, deployment) and stay patient. I don't know how many games I've just won because of patience, waiting for the right time and then ...

darkdave2k wrote:Thanks for the replies. We usually play Classic, World 2.0 or First Nations of Americas. My opponents often tend to be extremely aggressive on their first goes, attacking a lot of 3 troops v 3 troops situations. What would be your strategy for this? Would you tend to gather troop numbers on regions or all out attack?

Attacking 3v3 will result in a lot of losses. I would definitely take advantage of their mistake by dropping 1s on my 3s to make 4s. Always attack with no less than 4, and never leave less than 2 on a territory that is in contact with the enemy. Avoiding the 3v3 situations will increase your win rate regardless of what other strategies you follow. This is mainly a game of statistics.

I think basically the best strategy is to control yourself when it comes to bad dice. Probably this is where some extraordinary players excell. Stay calm and be patient.(i do this mistake many times, and i regret)

Dont play in maps where the starting deployement is over 3. Normally big maps give a great advantage to the one who starts.Also very small maps like luxemburg are not advisable.Copenhagen is a good example of a balanced map to play a fun 1vs1. There are plenty more. Just go and dicover a few together with your friend

Off course you will allways depend on dice , like in every map or settings.You have to roll them every turn

i dont know anymore the last time i succedede with 6 vs 3even ( my logic) 6 should beat a 3 easy, it is not working anymorehave any changes been made , i am not aware ofis it now better to attack 4vs3 on this sitewell thanks for the infosince i didnt dare to attack a 4 vs3 anymore, but obviously this stupid things is workingso a 5 vs 7 succeds, a 6 vs 7 too, but why not a 6 vs 3i like to hear your answers

I used to roll the daizzFeel the fear in my enemy´s eyesListen as the crowd would sing:Long live the Army Of Kings !

is it now better to attack 4vs3 on this siteso a 5 vs 7 succeds, a 6 vs 7 too, but why not a 6 vs 3i like to hear your answers

The odds of winning a 5 v 7, 6 v 7, 4 v 3 and 6 v 3 have not changed and never will change as long as the same current system for rolling attacking and defending dice are not changed. Do you use the battle odds calculator? http://gamesbyemail.com/Games/Gambit/BattleOdds

Check it out, and don't be superstitious. Risk is a game of math and odds not sheer luck, coincidences and superstitions.