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New class

I was thinking that their might still be room for a whole new class, My idea is that we make a non-armed class for Elves and Men. Instead of bows, swords, and the like they would use their bare hands with passive skills to do more damage and different fighting styles, like turtle -a defence based form-, monkey -a attack speed and critical hit based form-, etc. They would only use medium, light armor, they would be either crowd control (which would be to much like bugler) or DPS. Thanks for reading and lets see if this gets anywhere.

It sounds to me that you're basically suggesting a Kung-fu/monk style class. As such that would certainly not fit in with the lore of LotR at all. I'm not sure that any bare-hand fighting class would really do so either.

You have to understand that LotRO is a very lore-driven game and anything put into the game has to comply with that lore, even if sometimes a little tenuously.

I'd first like to say that i would love to see a new class, but at the same time that the idea of a hand-to-hand monk does not sound promising for me, or very likely to be implemented by turbine. I DO think that a way to do this would be the Beorning class, often suggested, and very well done in this thread. https://www.lotro.com/forums/showthr...eorning/page28

I'd first like to say that i would love to see a new class, but at the same time that the idea of a hand-to-hand monk does not sound promising for me, or very likely to be implemented by turbine. I DO think that a way to do this would be the Beorning class, often suggested, and very well done in this thread. https://www.lotro.com/forums/showthr...eorning/page28

The same problem arises as with the monk, it'd go against lore.
Granted, that hasn't stopped them with the Runekeeper, but two wrongs do not make a right.

[I]In the sea without lees standeth the Bird of Hermes.
[/I][I]When all his feathers be from him gone, He standeth still here as a stone.
Here is now both white and red, And all so the stone to quicken the dead[/I][I].
The Bird of Hermes is my name, Eating my wings to make me tame.[/I]

I'd first like to say that i would love to see a new class, but at the same time that the idea of a hand-to-hand monk does not sound promising for me, or very likely to be implemented by turbine. I DO think that a way to do this would be the Beorning class, often suggested, and very well done in this thread. https://www.lotro.com/forums/showthr...eorning/page28

A class as described in that thread is a non-starter because Turbine no longer have the license for The Hobbit, and skin-changing etc.. isn't mentioned anywhere in LOTR. So no changing into a bear, or having animal companions, or any of that. Apart from the honey-cakes that is, those get a mention, for what it's worth.

As for this 'monk' business, here: even WoW only added a class like this by making it part of an Eastern-themed expansion. Here, it's simply incompatible with a setting that's meant to resemble Western Europe. What next, ninjas?

I seemed to have giving u all the idea that I was talking monk, probably from the whole turtle, monkey. those we bad examples, what I was going for was a brawler, using brass knuckles and that sort of stuff, but I didn't think of the lore stuff

The same problem arises as with the monk, it'd go against lore.
Granted, that hasn't stopped them with the Runekeeper, but two wrongs do not make a right.

Beornings go against the lore? How?

Did everyone get a bugged signature? My BB code doesn't work anymore
____________________________Glorgnorbor,A Rock And A Hard Place,Stop by our Friday music shows! 4PM EST at the Bree West Gate on Dwarrowdelf!If a Malledhrim Soldier dies alone in the forest because of canceled quest, will it make a sound? ~Leixy

Not so much that they don't exist (obviously they do) but the Beornings are a very small family, so it would be unrealistic for them to be played by hundreds of players.

Good point... But a session play as one would be nice... Maybe put it in the moors instead of rangers? Or better yet:

Creepside gets to have 1 troll and 1 Uruk-Hai master

Freepside gets to have 1 ranger and 1 beorning?

Did everyone get a bugged signature? My BB code doesn't work anymore
____________________________Glorgnorbor,A Rock And A Hard Place,Stop by our Friday music shows! 4PM EST at the Bree West Gate on Dwarrowdelf!If a Malledhrim Soldier dies alone in the forest because of canceled quest, will it make a sound? ~Leixy

Good point... But a session play as one would be nice... Maybe put it in the moors instead of rangers? Or better yet:

Creepside gets to have 1 troll and 1 Uruk-Hai master

Freepside gets to have 1 ranger and 1 beorning?

That has slightly higher potential, but at that point I'm a bit wary of what it would take (investment-wise, both on the cost and coding fronts) to include such a unique class that wouldn't be played very often.
Kinda sucks that it's a class that would only work in small numbers but is only justified in large ones.

I think all the class roles are already filled. Also, how would it contribute to a group?

Life is not a journey to the grave with the intention of arriving safely in a well preserved body, but rather to skid in broadside, totally worn out & proclaiming "WOW, what a ride!"Continuing the never ending battle to keep Lobelia Sackville-Baggins in check

I think all the class roles are already filled. Also, how would it contribute to a group?

This^^. It is really hard to try to figure out some new type of fighting-skill/method which is not already covered. There are only 'so many' hero-types described in the books.

Then there is the group-problem. A good trio is heal+tank+dps, a 6-man is a 3-man + some more dps + cc/buffs/debuffs (or should be at least...) 12=2x6 etc. Those roles are all already covered, in some cases by 3+ different classes. Whatever role - or combination of roles - a 'new' class would get it could lead to an outcry from the existing players: 'He can do what i can but better!' (And i would probably be one of the people crying...)

On 'the evil side' (creep) there might be room for maybe 1-2 more (they have less classes than the freeps today) , but that's it.

But who knows? Someone with better imagination than me might come up with something which could work some day

[I]In the sea without lees standeth the Bird of Hermes.
[/I][I]When all his feathers be from him gone, He standeth still here as a stone.
Here is now both white and red, And all so the stone to quicken the dead[/I][I].
The Bird of Hermes is my name, Eating my wings to make me tame.[/I]

A hand-to-hand fighter isn't so outside lore. Tulkas, one of the Valar, uses no weapons. Pippin and Bergil discuss wrestling moves when they first meet. And in-game there are several bandits, Gaurudan, and orc brawlers that use only fists. You could create a brawler/wrestler class that would make a great crowd control manager (with stuns, throws, disarms, and knockback skills) without going too far afield from Tolkien lore

A hand-to-hand fighter isn't so outside lore. Tulkas, one of the Valar, uses no weapons.

Yes, and Morgoth used a really big hammer so it's not like all the Valar relied on fisticuffs. It doesn't sound like a very good idea for anyone less indestructible than Tulkas to bring fists to a sword-fight. Fists, kicks and grappling are what you rely on if you've got no other choice, you'd have to be completely mental to go into medieval-style fighting deliberately unarmed. It's not even as if they make a habit of that in Chinese martial arts movies which are set in ancient times, there's always loads of fancy swordplay plus showy spear and staff techniques.

It sounds to me that you're basically suggesting a Kung-fu/monk style class. As such that would certainly not fit in with the lore of LotR at all. I'm not sure that any bare-hand fighting class would really do so either.

You have to understand that LotRO is a very lore-driven game and anything put into the game has to comply with that lore, even if sometimes a little tenuously.

Gratz on not shouting that at him like so many people on the forums do. Love how you explain why it wouldn't work instead of just yelling 'It won't work you moron'. Forums need more people like you.

Why not?

I don't understand why an unarmed class would be so far fetched.
In the game, there are half Orc Brawlers that run up to you and start punching you in the face.
In the movie, Aragorn, Gimli, and Legolas owned everyone bare handed while Gandalf was trying to release Theodan from Sauron's hold.
So why not have an unarmed playable class? Just don't call it a monk,,,, call it a brawler.

I like this idea, but I think that it should be available to the race of man and dwarf. (Not hobbits or elves)
And it could be a medium armor, DPS/Support class. It would be able to hit as hard as a champ when trained for DPS,
And buff like a captain when trained for support. Also could have some awesome CCs through grappling and some self HoTs for solo play....

I don't understand why an unarmed class would be so far fetched.
In the game, there are half Orc Brawlers that run up to you and start punching you in the face.
In the movie, Aragorn, Gimli, and Legolas owned everyone bare handed while Gandalf was trying to release Theodan from Sauron's hold.
So why not have an unarmed playable class? Just don't call it a monk,,,, call it a brawler.

I like this idea, but I think that it should be available to the race of man and dwarf. (Not hobbits or elves)
And it could be a medium armor, DPS/Support class. It would be able to hit as hard as a champ when trained for DPS,
And buff like a captain when trained for support. Also could have some awesome CCs through grappling and some self HoTs for solo play....

So why can't this work?

True that we got Half orcs punching you but it's usually because they have no weapons, and as for Aragorn Legolas and Gimili true that they used some punches or kicks but they didn't rely souly on them, they mainly used there swords/axes
The idea is fun but doesn't seem to really fit... now the RK didn't fit very well at all but they NEEDED a new Mage class for the game...
As for some type of brawler or monk class it just would have a hard time fitting in as they already have all areas covered with classes, the Brawler/monk couldn't do more damage then a Champion because 1: not to sound sarcastic but I think a sword would kill people easier then firsts 2:the champion is the KING of Damage, it's like saying a class that could heals better then the RK

As for my "it doesn't seem to fit" part I do understand that is my view on Middle-Earth...and it could be very different from what I think

Because nobody would make a point of using nothing but their bare hands 'just because' when the opposition's tooled up with all manner of medieval weaponry and is typically wearing armour. And also because it's a given of the setting that if you kick a Troll, you're going to break your foot. Sam knew a silly rhyme about that

In the Western tradition an unarmed fighter would be a "peasant". If he hung around taverns enough to be considered a "brawler", he'd probably be classed as a "bully". On the battle field, anyone deliberately fighting without weapons would be classed variously as "cannon fodder", "dead", or "road bump".

In the Western tradition an unarmed fighter would be a "peasant". If he hung around taverns enough to be considered a "brawler", he'd probably be classed as a "bully". On the battle field, anyone deliberately fighting without weapons would be classed variously as "cannon fodder", "dead", or "road bump".

Asheron's Call 1 had (still has???) a class that was primarily a hand-to-hand fighter. It's been a long time
since I played that game, but I *think* they eventually gave the class some weaponry, by players' request.