The Silverwastes also boasts a large network of underground caverns, which are mostly inhabited by skritt, who are lending their tunnels to the Pact forces to allow them to travel faster around the area. From time to time, they will close due to the presence of bandits who fled Fort Vandal looking for a new place to set up camp.

Spoiler alert: The hidden text contains spoilers relating to the story of Guild Wars 2.

Rich Mithril Veins operate differently than in other areas. Here, you can farm one normally (to 8 strikes plus bonuses). However, the next and all following veins produce only 2 strikes. There may be a timer on this effect.

There may be a limit to the number of Orichalcum nodes and Ancient Saplings you can farm. If you take note of a node, intending to come back and harvest it later, it may disappear. This seems to be caused by harvesting another node of the same type elsewhere in the zone. So, you still get your orichalcum ore and/or ancient logs, just from a different location.

The Silverwastes covers roughly the same area as Silverwood, a map zone in Guild Wars in the Maguuma Jungle. Like other areas in the Maguuma Wastes, it has undergone substantial changes in the 250 years between the two games: Silverwood was a lush jungle populated by centaurs, instead of the arid desert the zone is today.

The colors of the four fortresses match the first four available colors of commander tags.