Dark Raid is a Retro FPS Action game developed by an indie developer 'Vector Games'.Dark Raid is a new concept of mixing good old-school FPS game styles and new generation graphics and game-play.Brace your selves to fight with sinister enemies and save the world!

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About This Game

About the GameSaving the world from an alien invasion is in your hands. Dark Raid is a FPS Action game developed by an independent developer studio 'Vector Games'. Dark Raid is a new concept of mixing good old-school FPS game styles and new generation graphics and game-play. With the next-gen graphics and scenario, Dark Raid offers the players an amazing FPS Action game experience.

A research ship named S.W.A.N, receives an unknown signal from an unknown source while cruising throughout the deep space. The ship gets attacked and invaded all of a sudden. You're the only one who can stop this invasion and save the human kind from total extinction. Brace yourselves to fight with sinister enemies and save the world!

Key Features- Two different game modes, Single-Player(Story) and Multi-Player

Single-Player:
- The Real FPS Action : Mixing good old-school FPS game styles with new generation graphics and game-play, in this game you will find the old-school FPS Action that you missed.
- Enemies with different levels of intelligence and fighting skills.
- Old-School Boss Fights
- Fast paced game-play
Multi-Player:
- Fast paced game-play
- Death Match, Team Death Match, Capture The Flag Modes
- Tough enemy bots
- Enjoy being a robot warrior and fight the sinister enemies without mercy

In today's world of hyper-reactionary gamers, where decent games are routinely dog-piled by the community and even minor issues are denounced as game-breaking travesties, along comes a game like Dark Raid to remind us of what a trulybad game looks like.

In fact it's probably a compliment to call Dark Raid a game; better games have done more with less. Dark Raid is only a game in so far as it pretends to be one. It might be more accurate to describe it as a first-year student game development project, except the student(s) in question started this project late and only had a day to complete it.

This game just screams "minimum effort" on the developers' part; everything from character design and AI, to weapons, story, animation and level design are attrociously underdeveloped.

Level design, in particular, bears the unmistakable fingerprint of amateurs at work. Dark Raid's levels consist of either identical, mostly empty, rooms (literally) copy-pasted together or huge nearly-featureless rooms with platforms and ramps; rinse repeat for 5-6 levels until you've beaten the game. Levels consist mostly key/button hunts while clearing rooms of robotic enemies who relentlessly aimbot (no pun intended) you from the other side of the level.

Were Dark Raid a free game one might forgive its failings, but as a commercial game it is inexcusably lazy.

Overall Dark Raid is a joyless, tedious experience unworthy of its retail price. I was (ahem) lucky enough to get it in a bundle at a fraction of the steam store price and I still feel ripped-off.

There is nothing it can offer that other better, more complete games can at the same price. Save your money and buy them instead.

Got it in the summer sale and still consider it a waste of money. Terrible level design, painful voice acting, basically just a confusing buggy mess. Possibly the worst thing ever made with the excellent Unreal Engine.

This game might actually be fun and playable if it only had a quicksave option, then it could serve as mindless fun as a sci-fi FPS, but without it, it just is not fun at all.

Why? Is it a hard game? Not really the AI is pretty bad and it is easy to kill the enemies. However, there is a lot of environmental hazards such a timed flame spurts or acid pools that you have to dodge or jump across, and if you timing isn't exactly perfect or your jump off by one pixel? Then you are dead and doomed to repeat a long section of pretty boring and mindless combat that you just did 1 minute ago.

What is absolutely ridiculous is how this game claims to be an old-school FPS game, but then does not have the said quick save feature which was present in all old-school FPS games and was a standard until the cancerous modern FPS standard of checkpoint saves started, which is what this game uses.

A fast tactical hardcore FPS game with elements from crysis, mass effect, deus ex, syndicate. Really hard traps, awesome dark atmosphere, lovely detailed levels and nearly every corner is beautiful in this game. You have a tactical shield, on some weapons you have a secondary fire option, you have to hack doors. And the story is fresh and sometimes funny, the main character is a secret military robot with feelings, before the accident he works as an engeneer.

If you stuck because you can't pass a trap or something else you can type in your console (tab) "god" for the god-mode and "god" again to deactivate. I hate cheating but its impossible to pass the fire trap at the beginning. And you have to pass it because after that the game really starts and it's getting awesome. Wait until you enter the labs :) My favorite weapon was the sniper rifle after that the shotgun.

This game really deserves more audience and a few fixes would be great too (traps, missing sounds).But all in all a good fast Sci-fi FPS game with tactical elements and funny skill levels.

Yes, the game is bad. It is not fun at all, the gameplay is broken and frustrating, the story is almost non-existant and what is there is just confusing and irrelevant. Even the shooting is just stupid and lackluster, the AI is so basic that it does not even deserve the name.

Plus the game is so poorly optimized (if at all) that is runs like a poor PS4 port of a high end game. Although it looks amateurish and has almost empty levels.

I liked some assets but the way the game is put together makes all potential wasted.