From Bens review of Evolution 2, I can tell he didnt play the first part. I know because the sentiments he expressed about the sequel are very similar to my critique of the original. Those exposed to the series for the first time—whether it be part one or two—are bound to have a positive reaction.

While I wouldn't go so far as to say that Fear Effect 2 is the digital entertainment equivalent of a cutting-edge novel or soul-searching film, it certainly pushes the envelope of games by going boldly where almost no console titles have gone before in terms of what qualities they are expected to contain, and it manages to do it with panache.

In an industry that can't seem to distinguish the fine line between mature and immature, the sexist T & A ad campaign for Fear Effect 2: Retro Helix was very troublesome to me. By alienating women and targeting the more sexually depraved and adolescent minded part of the male population, Fear Effect 2 signals a dangerous trend that may eventually condemn videogames to the same narrow ghetto culture that plagues comic books.

What makes a person strap a piece of fiberglass to his feet and careen down a mountainside? Probably the same thing that keeps me seated safely in front of my television playing a game based on that sport. Snowboarding is not for the timid. At its very core, its a sport for the daredevil—anyone willing to go to the edge to show-off his skill or test his mettle. For the rest of us, SSX is the next best thing to being there. It takes a sport already bursting with attitude and bravado and cranks it up a few notches. The result is a game that provides a fun, wild ride and actually does its job in justifying the purchase of Sony's high-priced PlayStation 2.

Electronic Arts, granted the license from MGM, took notice of Bond's affinity for fast cars, and 007 Racing was born. Unfortunately for Electronic Arts and its developer, Eutechnyx, every release that followed Rare's brilliant GoldenEye 007 has proven that the license can only carry a game so far. 007 Racing is a game that barely carries its license and succeeds only in driving it into the ground.

007 Racing's developer, Eutechnyx, puts the following tag line underneath their logo: "Advanced gaming science." If 007 Racing is any indication of this pretentious moniker, than it's wrong on all counts.

First off, let me say that SSX isn't exactly the killer-app that everyone makes it out to be. Like Dale, my experience with SSX also saw its highs and lows (and I'm not just talking about the slopes, either). At first, I too was blown away by the visuals, but I didn't initially see what was so great about the gameplay.

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