Comments for Gaming History 101https://gaminghistory101.com
Know Your RootsFri, 09 Dec 2016 16:05:30 +0000hourly1http://wordpress.com/Comment on Podcast: The First Annual GH101 Game of the Year Awards (1996) by Andrewhttps://gaminghistory101.com/2016/12/07/podcast-the-first-annual-gh101-game-of-the-year-awards-1996/#comment-27629
Fri, 09 Dec 2016 16:05:30 +0000http://gaminghistory101.com/?p=7912#comment-27629I hate to correct you (oh who am I kidding, I love to), but Tomb Raider was a 3D platformer, not really an adventure game.

Also, I would personally choose the Tomb Raider 1 soundtrack for best VGM of 1996.

]]>Comment on Cross Talk: Nintendo Has Completely Lost Touch With Retail, Black Friday Proves This by bmulligan69https://gaminghistory101.com/2016/11/28/cross-talk-nintendo-has-completely-lost-touch-with-retail-black-friday-proves-this/#comment-27616
Sun, 04 Dec 2016 05:50:32 +0000http://gaminghistory101.com/?p=7889#comment-27616Could not find one new 3ds on Black friday. I wanted one for my daughter for $100, but if they restock at that $150 price point, I’ll just keep letting her use my old 3ds instead. I guess you’re right about that $100 price point. it’s a psychological barrier that I’m not willing to cross for another version of something I already have.

Another eggshell in my omelette is the fact that the Switch is on the horizon. Why would I throw away $150 for something that will be “old” in a couple months?

]]>Comment on The Big PS4 Pro Analysis Post by Andrewhttps://gaminghistory101.com/2016/11/15/the-big-ps4-pro-analysis-post/#comment-27589
Mon, 21 Nov 2016 05:49:40 +0000http://gaminghistory101.com/?p=7872#comment-27589“Finally the other enhancement, which I find equally cool, is the ability to take 4K resolution screen shots and stream to both YouTube and the PC app at 1080p60. Granted, this doesn’t matter much with the many games that are only running at 30 fps, but people on YouTube tend to flock to a video running at 60 fps even if the game in question is a 30 fps game.”

Most people don’t know technology, and don’t care. They simply flock to bright shiny things, and buzzwords. Remember when people fell for “BLAST PROCESSING!!!”?

]]>Comment on The Big PS4 Pro Analysis Post by Yogizillahttps://gaminghistory101.com/2016/11/15/the-big-ps4-pro-analysis-post/#comment-27581
Tue, 15 Nov 2016 22:33:46 +0000http://gaminghistory101.com/?p=7872#comment-27581The picture on the right looks sharper and more color-saturated in the right places but I kind of like the picture on the left better because the eyes pop out more. With differences these minute, I’m extra MEH.. But I get it: when you can’t innovate in other areas, shoot for prettier visuals. 4K and HDR is a good one-two punch. Lots of room for growth but I don’t think we’re there yet. Give it 3-5 years and then maybe… By then, it’ll be 8K or USDHD – who knows! =oP
]]>Comment on Killzone: Getting Caught Up With the Story by Fred Rojashttps://gaminghistory101.com/2013/11/10/killzone-getting-caught-up-with-the-story/#comment-27578
Mon, 14 Nov 2016 16:27:56 +0000http://gaminghistory101.com/?p=2828#comment-27578Thank you. Fixed and gave you credit in the article. Cheers
]]>Comment on Kingdom Hearts Final Mix Review by the Well-Red Magehttps://gaminghistory101.com/2016/11/07/kingdom-hearts-final-mix-review/#comment-27577
Mon, 14 Nov 2016 00:45:52 +0000http://gaminghistory101.com/?p=7761#comment-27577Hey I’m glad I found your blog! I love gaming history! I also love me some Kingdom Hearts. The mixes were great hold overs till KH3!
]]>Comment on Killzone: Getting Caught Up With the Story by Kalebhttps://gaminghistory101.com/2013/11/10/killzone-getting-caught-up-with-the-story/#comment-27574
Sat, 12 Nov 2016 04:16:00 +0000http://gaminghistory101.com/?p=2828#comment-27574Just a quick thing… It wasn’t Garza who crashed the new sun into the refinery, it was Jan Templar.
]]>Comment on Horror Obscura 2016: Tomb Raider Series by Andrewhttps://gaminghistory101.com/2016/11/04/horror-obscura-2016-tomb-raider-series/#comment-27570
Tue, 08 Nov 2016 18:00:39 +0000http://gaminghistory101.com/?p=7818#comment-27570You could have used at least 1 screenshot from the PS1 era titles. But Anniversary is good too.
]]>Comment on Fans of Ocean Software Need to be Checking Out Retro Gaming Round-Up by Simon Butlerhttps://gaminghistory101.com/2016/05/27/fans-of-ocean-software-need-to-be-checking-out-retro-gaming-round-up/#comment-27562
Fri, 04 Nov 2016 20:41:11 +0000http://gaminghistory101.com/?p=7260#comment-27562My slots started in September of 2015 if I recall.
They were very hesitant and stream of consciousness and mostly garbledegook and the cursing and swearing only kicked in with the 2nd episode if I recall.
I’m not the most knowledgeable person in the world about what game was released on what machine and in what year, but I play shedloads of the buggers and I have very strong opinions on just about everything…hence my podcast.
]]>Comment on Call of Cthulhu: Dark Corners of the Earth Review by Andrewhttps://gaminghistory101.com/2016/10/27/call-of-cthulhu-dark-corners-of-the-earth-review/#comment-27543
Fri, 28 Oct 2016 07:43:58 +0000http://gaminghistory101.com/?p=7780#comment-27543I feel like the endlessly respawning enemies thing 9 times out of 10 was done because developers could not write code to stop them from respawning.
]]>Comment on Dissecting Nintendo’s Famicom Classic Edition (Mini) Differences by stephinibloghttps://gaminghistory101.com/2016/09/30/dissecting-nintendos-famicom-classic-edition-mini-differences/#comment-27494
Wed, 12 Oct 2016 20:40:31 +0000http://gaminghistory101.com/?p=7686#comment-27494This whole deal seems to be “Americans bitch about their products while Japanese people will simply say ‘shoganai'”. They are shitting on their eastern customers and import customers by saying “You get what you get, how dare you want to have a better controller for your Wii/WiiU emulators?” and catering to their western non import customers by giving them an experience tailored to them. “Want a controller that is NES proper on your Wii/WiiU? Why the frack not?!?!”
]]>Comment on Dissecting Nintendo’s Famicom Classic Edition (Mini) Differences by stephinibloghttps://gaminghistory101.com/2016/09/30/dissecting-nintendos-famicom-classic-edition-mini-differences/#comment-27493
Wed, 12 Oct 2016 20:36:02 +0000http://gaminghistory101.com/?p=7686#comment-27493Small controllers: Not sure how there is any way around it. For them to be the same relative size to the unit they must surely be smaller as the unit is smaller.

Hard wired: This is exactly what I was afraid of. It makes the NES mini 100x more useful of a purchase than the FC Mini.

No mic: Zelda no Densetsu on everything but FDS had an option to kill pols voices using the select button. It’s funny that us westerners NEVER got an option to kill pols voices so easily we have always had to use arrows.😛 Aren’t we the ones who need our games made easier?😛

]]>Comment on Dissecting Nintendo’s Famicom Classic Edition (Mini) Differences by Fred Rojashttps://gaminghistory101.com/2016/09/30/dissecting-nintendos-famicom-classic-edition-mini-differences/#comment-27491
Wed, 12 Oct 2016 04:52:09 +0000http://gaminghistory101.com/?p=7686#comment-27491A couple of things I can tell you from what I’ve seen and discovered. People are saying the controllers look small, but I’m not sure they are any smaller than the traditional Famicom controllers are, but I can’t be sure until I get my hands on a console, which no one has. I can also tell you that both the Famicom and NES Classic Editions have short, approx 3 foot, cords on the controllers. I can also tell you that the Famicom Classic Edition does not allow you to unhook the controllers, much like a real Famicom, so the virtual console option and different controllers is limited to the NES Classic Edition. This also removes the problem with controller 2 not having the necessary buttons. I also would guess port 2 would have a microphone like the Famicom, but I can’t be sure. It had better though, especially since Zelda no Densetsu is in there and that’s necessary for the Pols Voice enemy.
]]>Comment on Dissecting Nintendo’s Famicom Classic Edition (Mini) Differences by stephinibloghttps://gaminghistory101.com/2016/09/30/dissecting-nintendos-famicom-classic-edition-mini-differences/#comment-27490
Tue, 11 Oct 2016 23:01:57 +0000http://gaminghistory101.com/?p=7686#comment-27490I’m curious if the controllers are going to be small. Looking at them they seem to extend to the same place on the unit (the power switch) as they do on my normal Famicom. this is concerning as that would make the controllers tiny (less than 50% the size) as the unit is so much smaller than the Famicom (again less than 50% of the size). Also if they are built in like the real Famicom then they can’t be used to play virtual console games or used as a classic controller on the wiimote and an 8bitdo Retro Receiver on a real NES/modified Famicom. If they are removeable then does the second controller have a start and select button so both controllers are fully useable on other platforms like those I mentioned?

I was on board to order both but the more I think about the problems the less appealing the FCCM looks if the answers to these questions are not ideal.

]]>Comment on The Silver Case Now Available in English on Steam by Jesse Daultonhttps://gaminghistory101.com/2016/10/06/the-silver-case-now-available-in-english-on-steam/#comment-27485
Sun, 09 Oct 2016 23:39:15 +0000http://gaminghistory101.com/?p=7704#comment-27485No problem, keep an eye on their website, as they have some pretty significant releases upcoming… Like the new Shantae games, Volume, Cosmic Star Heroine etc.
]]>Comment on Community N64 Top 10 by Blake Bickerstaffhttps://gaminghistory101.com/2015/05/21/community-n64-top-10/#comment-27484
Sun, 09 Oct 2016 17:17:10 +0000http://gaminghistory101.com/?p=5596#comment-27484Nice list
]]>Comment on The Silver Case Now Available in English on Steam by Fred Rojashttps://gaminghistory101.com/2016/10/06/the-silver-case-now-available-in-english-on-steam/#comment-27478
Sat, 08 Oct 2016 03:21:26 +0000http://gaminghistory101.com/?p=7704#comment-27478Thank you so much for letting me know about this! Pre-ordered.
]]>Comment on The Silver Case Now Available in English on Steam by Jesse Dhttps://gaminghistory101.com/2016/10/06/the-silver-case-now-available-in-english-on-steam/#comment-27475
Thu, 06 Oct 2016 20:45:13 +0000http://gaminghistory101.com/?p=7704#comment-27475FYI , this is also available in a physical copy🙂

]]>Comment on Dissecting Nintendo’s Famicom Classic Edition (Mini) Differences by Fred Rojashttps://gaminghistory101.com/2016/09/30/dissecting-nintendos-famicom-classic-edition-mini-differences/#comment-27470
Wed, 05 Oct 2016 18:07:31 +0000http://gaminghistory101.com/?p=7686#comment-27470Or roms. Or both. Yeah, it’s coming.
]]>Comment on Dissecting Nintendo’s Famicom Classic Edition (Mini) Differences by Andrewhttps://gaminghistory101.com/2016/09/30/dissecting-nintendos-famicom-classic-edition-mini-differences/#comment-27468
Wed, 05 Oct 2016 05:44:47 +0000http://gaminghistory101.com/?p=7686#comment-27468I just realized, it is only a matter of time before people crack it and make a mod that accepts flash carts.
]]>Comment on Podcast: Project Reality by Sparky Kestrelhttps://gaminghistory101.com/2016/09/21/project-reality/#comment-27466
Wed, 05 Oct 2016 02:06:44 +0000http://gaminghistory101.com/?p=7659#comment-27466I’m listening🙂
]]>Comment on Dissecting Nintendo’s Famicom Classic Edition (Mini) Differences by Fred Rojashttps://gaminghistory101.com/2016/09/30/dissecting-nintendos-famicom-classic-edition-mini-differences/#comment-27464
Tue, 04 Oct 2016 14:32:34 +0000http://gaminghistory101.com/?p=7686#comment-27464Yeah this is a stocking stuffer for people who either don’t have time for video games or haven’t picked one up in about 10-20 years. Sure, there will be retro enthusiasts who will also grab it, but that’s mostly because the cost of this item is about the same as the cost for Super Mario Bros. 2 and 3 in cart form these days.
]]>Comment on Dissecting Nintendo’s Famicom Classic Edition (Mini) Differences by aLexhttps://gaminghistory101.com/2016/09/30/dissecting-nintendos-famicom-classic-edition-mini-differences/#comment-27461
Mon, 03 Oct 2016 13:34:49 +0000http://gaminghistory101.com/?p=7686#comment-27461It’s to grab money from nostalgic people and hipsters!😀
]]>Comment on Dissecting Nintendo’s Famicom Classic Edition (Mini) Differences by Andrewhttps://gaminghistory101.com/2016/09/30/dissecting-nintendos-famicom-classic-edition-mini-differences/#comment-27459
Sun, 02 Oct 2016 23:41:40 +0000http://gaminghistory101.com/?p=7686#comment-27459Still don’t understand the purpose of a new version of a console that only play a small percentage of the catalog.
]]>Comment on Podcast: Gaming Tech 101 Episode 1 (Parts a-c) by Andrewhttps://gaminghistory101.com/2016/09/13/gt101-ep1-a-c/#comment-27409
Sat, 17 Sep 2016 04:26:03 +0000http://gaminghistory101.com/?p=7647#comment-27409So, you MUST have a 4K TV to have HDR? That is some of the bullest bull that I’ve heard.

Regardless, this was very informative. If the next episode is about sound, consider covering all the sound FORMATS used in major consoles.

]]>Comment on Podcast: Gaming Tech 101 Episode 1 (Parts a-c) by Andrewhttps://gaminghistory101.com/2016/09/13/gt101-ep1-a-c/#comment-27398
Tue, 13 Sep 2016 21:19:31 +0000http://gaminghistory101.com/?p=7647#comment-27398I was waiting for this.
]]>Comment on Podcast: Top Scores, Volume 4 by future_Tarzanhttps://gaminghistory101.com/2016/09/07/top-scores-volume-4/#comment-27384
Sat, 10 Sep 2016 06:41:20 +0000http://gaminghistory101.com/?p=7643#comment-27384strong move on the end theme🙂
]]>Comment on New Podcast: Gaming Tech 101 (Episode 0) by Jesse Dhttps://gaminghistory101.com/2016/09/02/gt101-ep0/#comment-27382
Fri, 09 Sep 2016 00:21:56 +0000http://gaminghistory101.com/?p=7639#comment-27382Great episode Fred, I would just add one small tidbit… The Retron 5 allows users to apply translation patches to JPN cartridges. This was the biggest selling point for me, and I am unsure if that is a feature of the AVS or Analogue. Great podcast sir, keep up the good work.
]]>Comment on Podcast: Top Scores, Volume 4 by Andrewhttps://gaminghistory101.com/2016/09/07/top-scores-volume-4/#comment-27377
Wed, 07 Sep 2016 21:35:05 +0000http://gaminghistory101.com/?p=7643#comment-27377(you may have tome, but let’s hope you have time)
]]>Comment on Podcast: Top Scores, Volume 4 by Andrewhttps://gaminghistory101.com/2016/09/07/top-scores-volume-4/#comment-27376
Wed, 07 Sep 2016 21:34:32 +0000http://gaminghistory101.com/?p=7643#comment-27376A song from Nights Into Dreams was played before Ratchet Deadlocked. If you have tome, edit it into the playlist.
]]>Comment on New Podcast: Gaming Tech 101 (Episode 0) by Blake Bickerstaffhttps://gaminghistory101.com/2016/09/02/gt101-ep0/#comment-27365
Tue, 06 Sep 2016 16:24:52 +0000http://gaminghistory101.com/?p=7639#comment-27365Awesome episode
]]>Comment on New Podcast: Gaming Tech 101 (Episode 0) by Andrewhttps://gaminghistory101.com/2016/09/02/gt101-ep0/#comment-27355
Sun, 04 Sep 2016 03:36:51 +0000http://gaminghistory101.com/?p=7639#comment-27355Is this a non-denominational winter holiday?? I did not expect another podcast for a week, and now I get this!

I am happy.

]]>Comment on Podcast: Super Power by Blake Bickerstaffhttps://gaminghistory101.com/2016/08/24/super-power/#comment-27330
Sun, 28 Aug 2016 17:31:47 +0000http://gaminghistory101.com/?p=7630#comment-27330Damn right I’m in Final Fight! Oh man, DK64 really got picked?! What have I done to everyone! Lol
]]>Comment on Podcast: Super Power by Andrewhttps://gaminghistory101.com/2016/08/24/super-power/#comment-27326
Fri, 26 Aug 2016 12:06:36 +0000http://gaminghistory101.com/?p=7630#comment-27326So, it got renamed. Did the MP3 file get renamed too? Will “Play It Loud” become a rare collector’s item?
]]>Comment on Podcast: Super Power by Stalkid64https://gaminghistory101.com/2016/08/24/super-power/#comment-27325
Thu, 25 Aug 2016 15:45:52 +0000http://gaminghistory101.com/?p=7630#comment-27325The console wars had NOTHING on the microcomputer wars. Although was it really a war when only the Spectrum side was filled with all of the best humanity had to offer? While we’re at it, F**K COMMODORE 64 OWNERS!
]]>Comment on Podcast: Kingdom Hearts, Part 1 by Andrewhttps://gaminghistory101.com/2016/08/21/kingdom-hearts-part-one/#comment-27321
Wed, 24 Aug 2016 04:36:13 +0000http://gaminghistory101.com/?p=7626#comment-27321Never played the series, mostly because, from what little I know, the story is a mess. And that’s a biggie for me.
]]>Comment on UPDATED: Now You Can’t… ORIGINAL:You Can Now Read and Download the First 145 Issues of Nintendo Power by Sparky Kestrelhttps://gaminghistory101.com/2016/08/03/you-can-now-read-and-download-the-first-145-issues-of-nintendo-power/#comment-27302
Mon, 15 Aug 2016 03:14:40 +0000http://gaminghistory101.com/?p=7594#comment-27302I feel your pain Fred. There is a person elsewhere on the web that sells DVDs full of scans from Zzap!64, Crash, Commodore User, as well as mags for many other computers and consoles, yet when he put up a DVD with all the issues of Commodore Format, Future Publishing (CF’s original publisher) hit him with a case-and-decist order (or whatever the UK equivalent of DMCA is) and made him stop selling them.
As you say, of course they are well within their rights to, but why do that when they are not doing anything with the content (and have no intention do so) themselves? Surely contacting the person doing this and working out some licensing/royalty plan to continue selling would be more beneficial to everyone?
]]>Comment on Comprehensive Playstation 2 Guide (Purchase and Soft Mod) by Andrewhttps://gaminghistory101.com/2016/08/14/comprehensive-playstation-2-guide-purchase-and-soft-mod/#comment-27301
Mon, 15 Aug 2016 02:22:09 +0000http://gaminghistory101.com/?p=7624#comment-27301I was actually waiting for tips on how to fix or replace the DISK drive, but this is good too I guess.
]]>Comment on Podcast: Psychic World by Andrewhttps://gaminghistory101.com/2016/08/10/psychic-world/#comment-27294
Sat, 13 Aug 2016 10:00:23 +0000http://gaminghistory101.com/?p=7620#comment-27294I talked to someone online, and apparently component does deinterlace PS2 games’ video signal. A few artifacts aside, it does a splendid job.
]]>Comment on What is a Shmup? by Week 2 – melasherhttps://gaminghistory101.com/2012/02/29/shmup/#comment-27291
Thu, 11 Aug 2016 01:51:49 +0000http://gaminghistory101.com/?p=922#comment-27291[…] Rojas, F. (2012) “What is a shmup?” Retrieved from:https://gaminghistory101.com/2012/02/29/shmup/ […]
]]>Comment on Disney 16-Bit Platformers Hit Good Old Games by Fred Rojashttps://gaminghistory101.com/2016/08/04/disney-16-bit-platformers-hit-good-old-games/#comment-27284
Mon, 08 Aug 2016 16:21:49 +0000http://gaminghistory101.com/?p=7598#comment-27284Kinda depends where you grew up. Not so sure it was that prevalent outside of America. Also I feel the Genesis versions are much less known than the SNES.
]]>Comment on Disney 16-Bit Platformers Hit Good Old Games by Andrewhttps://gaminghistory101.com/2016/08/04/disney-16-bit-platformers-hit-good-old-games/#comment-27282
Mon, 08 Aug 2016 05:41:48 +0000http://gaminghistory101.com/?p=7598#comment-27282Funny how the childhood of so many people (other than myself) was filled with these games.

(please don’t read this on the air, it is just a sentence).

]]>Comment on Disney 16-Bit Platformers Hit Good Old Games by Blake Bickerstaffhttps://gaminghistory101.com/2016/08/04/disney-16-bit-platformers-hit-good-old-games/#comment-27276
Thu, 04 Aug 2016 22:57:54 +0000http://gaminghistory101.com/?p=7598#comment-27276Very cool
]]>Comment on Podcast: Community PS2 Top 10s and Mailbag by Blake Bickerstaffhttps://gaminghistory101.com/2016/08/03/community-ps2-top-10s-and-mailbag/#comment-27272
Wed, 03 Aug 2016 21:15:33 +0000http://gaminghistory101.com/?p=7592#comment-27272]]>Thanks for using my pic! 😃
]]>Comment on Podcast: Community PS2 Top 10s and Mailbag by future_Tarzanhttps://gaminghistory101.com/2016/08/03/community-ps2-top-10s-and-mailbag/#comment-27271
Wed, 03 Aug 2016 20:46:11 +0000http://gaminghistory101.com/?p=7592#comment-27271I’m also really happy to see people appreciate Silent Hill 4, it tends to get a lot of shit for it’s combat system and how the second half of the game is the same levels as the first. For me it’s most memorable of the series and the most terrifying. You have to crawl through this hole in the wall of the restroom that continues to grow in size as you progress through the game, it is so bizarre and can easily hit a nerve. Anyway great episode guys
]]>Comment on Podcast: Community PS2 Top 10s and Mailbag by future_Tarzanhttps://gaminghistory101.com/2016/08/03/community-ps2-top-10s-and-mailbag/#comment-27270
Wed, 03 Aug 2016 20:38:53 +0000http://gaminghistory101.com/?p=7592#comment-27270The reason i put MGS2 as #1 over MGS3 is because Sons of Liberty runs at 60 fps and Snake eater at 30 fps.
]]>Comment on Podcast: Playstation 2 Top 10 by Matthew Guerin (@GuerinMatthew)https://gaminghistory101.com/2016/07/06/playstation-2-top-10/#comment-27264
Tue, 02 Aug 2016 22:26:48 +0000http://gaminghistory101.com/?p=7432#comment-272641. MGS3 – One of my all time favorite MGS and PS2 games. The ending still gives me the feels

2. 007 Everything or Nothing – Probably the best Bond game ever made, essentially a fully fleshed out James Bond movie, it’s a shame more titles didn’t follow this formula.

3. Oni – One of the first games I owned on my PS2, and it was fun as hell, combining gun combat with melee. If only Bungie had stuck with this project over that other game franchise😉

4. Socom US Navy Seals – The concept of voice controlled gameplay was pretty damn sweet at the time (what can I say, some gimmicks work). But this game solidifies it’s spot on the list as my gateway drug to online play. I lost dozens of hours playing this game online.

5. Onimusha – the list of action-horror games I’ve played is few, but this game tops that list and still sticks with me years later. I need to find time to get into to sequels.

6. Ace Combat 5:The Unsung War – I was still in my flight sim phase and this game had a truly memorable and moving story. My favorite by far in the series

7. Romance of the Three Kingdoms 8 – Joke all you want, but I do have a lot of fun with these games. The eight entry in the series allowed you to play with multiple officers which allowed for many a fun sessions with friends trying to work together and take over China. Can’t wait to give ROTK 13 a go!

8. Way of the Samurai – You relive the same three days over and over again ala Majora’s Mask. It’s weird how addicting this game was for me, I have yet to play the newer titles but I hope they’re just as fun

9. Guitaroo Man – Have to agree with Jam, this game is fantastic, my only regret is that I suck at rhythm based games and can enjoy it to it’s max potential. Still, very killer soundtrack

10. Mister Mosquito – A mosquito simulator, how could you not love this?!

]]>Comment on Podcast: Nier Game Club by Fred Rojashttps://gaminghistory101.com/2016/07/27/nier-game-club/#comment-27262
Tue, 02 Aug 2016 16:15:49 +0000http://gaminghistory101.com/?p=7554#comment-27262Thanks man. I promise we will do that from now on. The spoiler concepts are bleeding together too much and it’s necessary. We’ll make an announcement on the show but it’s totally happening from now on.
]]>Comment on Podcast: Nier Game Club by Austinhttps://gaminghistory101.com/2016/07/27/nier-game-club/#comment-27254
Sat, 30 Jul 2016 06:59:49 +0000http://gaminghistory101.com/?p=7554#comment-27254Definitely made me interested in playing the game. I also very much appreciated the inserted spoiler warning on the story, that’s something I’d love in all future game clubs. You guys definitely know how to sell a game, but at the same time avoiding spoilers makes the idea of playing even more enticing
]]>Comment on Sound’s Good: Your Video Game Audio Buying Guide by Fred Rojashttps://gaminghistory101.com/2014/12/02/sounds-good/#comment-27252
Fri, 29 Jul 2016 15:53:08 +0000http://gaminghistory101.com/?p=4033#comment-27252Not a problem Seth, thanks for writing in. Those logos on games like DTS and Dolby Digital are present and probably how the game was mastered, but with consoles (and PC even) that’s almost a non-point because it’s all uncompressed PCM in the lossless category. The reason that consoles have “Dolby Digital” and “DTS” on both PS4 and Xbox One is because those are the lossy old school encoders, but the sound signal of the 5.1/7.1 PCM is downsampled into those encoders. That’s why you can pick DD or DTS for your non-PCM signals because the console can literally take the PCM and turn it into whatever sound system you have. If you want lossless you’ll need to send an HDMI from the console through an appropriate receiver that can decode everything, but I will say that the PS3, PS4, Xbox One, and both PC graphics cards (GeForce/Radeon) can send every signal from lossy Dolby Digital/DTS for my DVDs/Streaming and lossless PCM (in either true PCM, Dolby True, or DTS Master Audio) automatically and my receiver on audio receives and decodes these appropriately. For your Onkyo it looks like it’s more than prepared to handle all that. My advice is to set your PS4 to PCM (uncompressed) and then listen to your speakers to verify true 5.1/7.1. It’s easy to tell, if you are only doing 2 channel then sound won’t come from center or back channels.

One more side note if you’re juggling HDMI ports, one goes bad (happened on my Pioneer), or just plain wish to use optical instead on a console: they aren’t that bad. I have noticed that when I use my PS4 via optical and encode to 5.1 (I usually use DTS out of habit because I personally believe it’s better but it’s more of a Coke/Pepsi decision) that it does quite well. Sure, the audio is lower so I have to crank more power to get the same volume and I’m sure somewhere in there I’m losing some quality and special effects, but overall most games are about the same. I have to swap to optical when doing captures because my capture device only supports 2.0 so I send the surround sound out separately through optical.

In direct answer to your questions: Yes the console is re-compressing to lossy DD/DTS unless you’re playing a piece of media that is naturally supporting it (Netflix, DVD, etc.). Linear PCM is true uncompressed 5.1 out of consoles but there’s no need to set the decoder (Dolby True, DTS-MA, etc.) because the consoles just break it down to the most compatible format, 5.1 PCM, which is still the best way to get audio so bully for Sony/Microsoft. Games all support lossless 5.1 audio at this point, it’s basically been the case in PC since about 2012 and on consoles since they launched in 2013. If you launch a game and are getting 2.0, look in the menu, it probably just needs to be activated (this was the case with Transformers Devastation and it’s much more common on PC than consoles). As explained above, the consoles just convert the lossless 5.1 to either lossy 5.1 or linear 2.0 PCM for optical cables, user settings, or if it detects and HDMI source that doesn’t support 5.1 (TVs, capture cards, incompatible receiver, etc.) I am with you, I can very rarely hear the difference, especially with such strong tech encoding, decoding, and re-encoding audio all over the place. Science and experts will tell you lossless PCM is the way to go. Personally I feel about audio the same I feel about resolution: what seems best to you?

Hope this helps, let me know if you have future questions.

]]>Comment on Podcast: Nier Game Club by Fred Rojashttps://gaminghistory101.com/2016/07/27/nier-game-club/#comment-27251
Fri, 29 Jul 2016 15:34:55 +0000http://gaminghistory101.com/?p=7554#comment-27251I am approving this only because I find it hilarious. For the record, GH101 appreciates and invites the presence of Fort when working with these complicated games. It’s always fun with him and the chaos he brings.
]]>Comment on Sound’s Good: Your Video Game Audio Buying Guide by Seth Johnsonhttps://gaminghistory101.com/2014/12/02/sounds-good/#comment-27245
Thu, 28 Jul 2016 16:46:29 +0000http://gaminghistory101.com/?p=4033#comment-27245Long winded comment/question: I recently started playing Mirror’s Edge Catalyst on the PS4 and the load screen has DTS all over it. So I’m assuming the game was mastered in DTS. What happens if my PS4 is set to output Dolby Digital. Is the console recompressing the signal to lossy DD? If I set the console to linear PCM, am I getting a true uncompressed signal or is it still just the lossy DTS? Do games even support lossless HD audio? Because, in terms of fidelity, I can’t hear a difference between DD, DTS, or LPCM when I’m gaming – except that the DD signal is louder and has more punch than the others.

I have an Onkyo Dolby Atmos/DTS:X receiver and I usually leave the PS4 outputting DD, this way I can stream movies from Vudu and hear the Atmos track when it’s supported. If I’m on LPCM, I miss out on the DD Atmos track.

]]>Comment on Metal Gear Solid 2: Sons of Liberty Substance Review by future_Tarzanhttps://gaminghistory101.com/2016/02/08/metal-gear-solid-2-sons-of-liberty-substance-review/#comment-27238
Wed, 27 Jul 2016 12:49:22 +0000http://gaminghistory101.com/?p=6182#comment-27238Just so you know, this game is actually a 6/5.
]]>Comment on Metal Gear Solid 2: Sons of Liberty Substance Review by future_Tarzanhttps://gaminghistory101.com/2016/02/08/metal-gear-solid-2-sons-of-liberty-substance-review/#comment-27237
Wed, 27 Jul 2016 12:48:33 +0000http://gaminghistory101.com/?p=6182#comment-27237Really a wonderful game, this game captured my imagination when i was a kid. Nice review😀
]]>Comment on I Have to Accept That I Don’t Like Dishonored by Andrewhttps://gaminghistory101.com/2016/07/26/i-have-to-accept-that-i-dont-like-dishonored/#comment-27234
Wed, 27 Jul 2016 05:00:50 +0000http://gaminghistory101.com/?p=7544#comment-27234Not liking things even IF they are good(?) has benefits.

For example, if everyone liked everything, that would make the demand for (whatever it is) rise to astronomical heights, making printing enough copies impossible, and in case of digital downloads, kill all the servers 4ever.

And, again, if everyone liked everything, that would make it impossible to enjoy ANYTHING, since there are only so many hours in the day. There are more good things in existence than you have the time to enjoy them.

So, not like things. Not like them, and be proud!

]]>Comment on Nintendo Announced the NES Mini and Here’s the Important Details by Blake Bickerstaffhttps://gaminghistory101.com/2016/07/14/nintendo-announced-the-nes-mini-and-heres-the-important-details/#comment-27199
Fri, 15 Jul 2016 13:23:00 +0000http://gaminghistory101.com/?p=7523#comment-27199Awesome assortment of games, with some odd exclusions, I agree!
]]>Comment on Podcast: Playstation 2 Top 10 by Sara Khttps://gaminghistory101.com/2016/07/06/playstation-2-top-10/#comment-27181
Wed, 13 Jul 2016 02:05:17 +0000http://gaminghistory101.com/?p=7432#comment-27181My Top 10 –

]]>Comment on Contact by Fred Rojashttps://gaminghistory101.com/home/contact/#comment-27179
Tue, 12 Jul 2016 18:27:24 +0000http://gaminghistory101.com/?page_id=2038#comment-27179This was also added to the PS2 Top 10 so more could see it.
]]>Comment on Podcast: Playstation 2 Top 10 by Hecthttps://gaminghistory101.com/2016/07/06/playstation-2-top-10/#comment-27178
Tue, 12 Jul 2016 18:23:53 +0000http://gaminghistory101.com/?p=7432#comment-27178This is Fred, just adding Hect’s comments he made on a different location accidentally. I was able to manipulate the info but not the avatar or actual back end comment poster. If there’s an easier way to do this, lmk, I just don’t know much about comment manipulation.

1. Fire Pro Wrestling Returns – it’s the best wrestling game hands down on ps2, in North America, it was ported from Japan, and there’s better wrestling games in Japan but never ported…

2. Virtual Fighter 4: Evolution – It was a budget title, $20, and is prolly the best fighting game on the system, it’s intricate, easy to pick up, and hard to master, with many fighting styles represented. It was a nice surprise when this came out and I had a lot of friends who got it also, who weren’t necessarily VF fans, but the game is so good

3. Burnout 3: Takedown – Crashing…always good

4. Mortal Kombat: Shaolin Monks – Expanded the MK story at the time, and had a decent VS system within the game. More importantly, THIS WAS A HARD GAME TO FIND! I only played it because the neighbor rented it. Never could we find the game for sale again until the MK PS2 collection came out that had (i think) Deadly Alliance, Deception, Shaolin Monks, and Armageddon

5. Street Fighter Alpha Anthology – All the Alpha game..ALL OF THEM…even 3 Max/Upper if you high light alpha 3 and input a special code.

7. WWE Smackdown: Shut Your Mouth – It’s not the best WWE game on ps2, but it has the best CAW mode in the series. You can make Darth Vader and Spiderman in this version, even has an entrance for Spiderman, also a lot of costume options to make faithful representation of several real life wrestlers, most notably Bret Hart.

8. Marvel Ultimate Alliance – Great game, better as a multiplayer mostly for the party atmosphere of it, but just as easily played alone. Great controls, and a good story.

9. Tony Hawk Pro Skater 3 – First pro skater on PS2, and I hear Wolverine’s in it, but more importantly Bam Margera is in it, and it was at a time when Jackass was HUGE

10. We Love Katamari – I didn’t get this until a couple years ago on PS3, but it’s a great game

]]>Comment on Podcast: Emulation, Version 2.0 by Andrewhttps://gaminghistory101.com/2016/06/29/emulation-version-2-0/#comment-27148
Wed, 06 Jul 2016 02:05:05 +0000http://gaminghistory101.com/?p=7385#comment-27148One more thing (you don’t have to read this on the show). PCSX-Reloaded is a good competition to ePSXe, because of its new feature. The thing is, PS1 was not a completely orthodox 3D console. The hardware converted the 3D image composed of triangle polygons into a 2D image, and that 2D image was the thing sent to your TV. However, the conversion was not perfect, which resulted sometimes in jittery polygons, as well as some polygons appearing in front of others, when they should be in the back. PS1 was not a perfect 3D console that way.

PCSX-R now has a way to bypass the normal PS1 operation, and convert the 3D polygons into a 2D image more correctly. So, even if this emulator supports fewer games, it now has that edge over its competitor.

]]>Comment on Contact by Hecthttps://gaminghistory101.com/home/contact/#comment-27147
Wed, 06 Jul 2016 01:17:47 +0000http://gaminghistory101.com/?page_id=2038#comment-271471. Fire Pro Wrestling Returns – it’s the best wrestling game hands down on ps2, in North America, it was ported from Japan, and there’s better wrestling games in Japan but never ported…

2. Virtual Fighter 4: Evolution – It was a budget title, $20, and is prolly the best fighting game on the system, it’s intricate, easy to pick up, and hard to master, with many fighting styles represented. It was a nice surprise when this came out and I had a lot of friends who got it also, who weren’t necessarily VF fans, but the game is so good

3. Burnout 3: Takedown – Crashing…always good

4. Mortal Kombat: Shaolin Monks – Expanded the MK story at the time, and had a decent VS system within the game. More importantly, THIS WAS A HARD GAME TO FIND! I only played it because the neighbor rented it. Never could we find the game for sale again until the MK PS2 collection came out that had (i think) Deadly Alliance, Deception, Shaolin Monks, and Armageddon

5. Street Fighter Alpha Anthology – All the Alpha game..ALL OF THEM…even 3 Max/Upper if you high light alpha 3 and input a special code.

7. WWE Smackdown: Shut Your Mouth – It’s not the best WWE game on ps2, but it has the best CAW mode in the series. You can make Darth Vader and Spiderman in this version, even has an entrance for Spiderman, also a lot of costume options to make faithful representation of several real life wrestlers, most notably Bret Hart.

8. Marvel Ultimate Alliance – Great game, better as a multiplayer mostly for the party atmosphere of it, but just as easily played alone. Great controls, and a good story.

9. Tony Hawk Pro Skater 3 – First pro skater on PS2, and I hear Wolverine’s in it, but more importantly Bam Margera is in it, and it was at a time when Jackass was HUGE

10. We Love Katamari – I didn’t get this until a couple years ago on PS3, but it’s a great game

]]>Comment on Review: Espgaluda (PS2) by future_Tarzanhttps://gaminghistory101.com/2013/03/08/espgaluda/#comment-27146
Wed, 06 Jul 2016 01:17:32 +0000http://gaminghistory101.com/?p=2168#comment-27146this game is great
]]>Comment on E3 2016: All Games Playstation Press Conference Impressions by Fred Rojashttps://gaminghistory101.com/2016/06/13/e3-2016-all-games-playstation-press-conference-impressions/#comment-27079
Mon, 20 Jun 2016 16:49:21 +0000http://gaminghistory101.com/?p=7346#comment-27079This is one of the only justifications of a Crash remake that made me actually want this collection. Okay, I’m on board with the concept, let’s see how Sony does.
]]>Comment on E3 2016: All Games Zelda Treehouse Impressions by Andrewhttps://gaminghistory101.com/2016/06/14/e3-2016-all-games-zelda-treehouse-impressions/#comment-27071
Sat, 18 Jun 2016 07:10:33 +0000http://gaminghistory101.com/?p=7353#comment-27071I do not understand why people keep saying how Pikachu is kawaii, while Raichu is not.

Pikachu is a freaking potato with arms and ears. Raichu is objectively 100% much more awesome than that! >:)

]]>Comment on E3 2016: All Games Playstation Press Conference Impressions by Andrewhttps://gaminghistory101.com/2016/06/13/e3-2016-all-games-playstation-press-conference-impressions/#comment-27066
Fri, 17 Jun 2016 04:16:28 +0000http://gaminghistory101.com/?p=7346#comment-27066Perhaps it’s the number of people that result in a 2.5 hours of feedback.

Anyway, I don’t want to bother you with more annoying emails, so here is what I think of the Crash remasters in a short paragraph you won’t have to bore your listeners to death with:

What made Crash special, what made it stand out, was not just its “90s attitude”; it was the animations and style. The game stylistically, artistically, was basically Looney Tunes, with a sprinkle of the best TV animation from the early 90s. That dates the game, but in a GOOD way. And that classic comedy cartoon atmosphere, is what the remasters HAVE to nail (since there isn’t much story, or “lore” to screw up). If the PS4 versions won’t end up playing like a classic cartoon, I won’t buy them (except maybe to extract the slightly higher quality music tracks, PROVIDED THEY DON’T REDO THE PERFECT SOUNDTRACK)

]]>Comment on E3 2016: All Games Playstation Press Conference Impressions by Fred Rojashttps://gaminghistory101.com/2016/06/13/e3-2016-all-games-playstation-press-conference-impressions/#comment-27063
Thu, 16 Jun 2016 02:28:25 +0000http://gaminghistory101.com/?p=7346#comment-27063So many hosts, so many opinions!
]]>Comment on E3 2016: All Games Playstation Press Conference Impressions by Andrewhttps://gaminghistory101.com/2016/06/13/e3-2016-all-games-playstation-press-conference-impressions/#comment-27062
Wed, 15 Jun 2016 22:52:13 +0000http://gaminghistory101.com/?p=7346#comment-27062Holy shihs………. 2 and half hours…….
]]>Comment on Klonoa: Door to Phantomile Review by Andrewhttps://gaminghistory101.com/2016/06/09/klonoa-door-to-phantomile-review/#comment-27053
Sat, 11 Jun 2016 09:39:27 +0000http://gaminghistory101.com/?p=7296#comment-27053I myself avoided this title because it is not 3D. But recently I softened up to 2D games, watching many a Let’s Play and getting through Undertale. Klonoa 1 is now on my list.

The music is actually a mix between trip-hop, electronica, j-pop, orchestral, and kitchen sink. Yes, I already listened to the soundtrack before playing a single second. That is a thing I tend to do, being a big fan of VGM.

Also, are the fury friends made of pure fury?

]]>Comment on Podcast: Twas the Night Before Xmas Pt. 3 (1994-1997) by Austin Trothhttps://gaminghistory101.com/2014/12/28/twas-the-night-before-xmas-pt-3/#comment-27052
Sat, 11 Jun 2016 03:12:29 +0000http://gaminghistory101.com/?p=4162#comment-27052awesome thank you so much🙂 I finished all the episodes in the feed, going through and downloading all the ones that are too far out there
]]>Comment on Podcast: Twas the Night Before Xmas Pt. 3 (1994-1997) by Fred Rojashttps://gaminghistory101.com/2014/12/28/twas-the-night-before-xmas-pt-3/#comment-27050
Fri, 10 Jun 2016 18:28:19 +0000http://gaminghistory101.com/?p=4162#comment-27050Sorry about that. The podcast feed and podbean site had it live and for some dumb reason I never put the site stream live. It has been corrected! You can now stream/download the episode right now.
]]>Comment on Podcast: Twas the Night Before Xmas Pt. 3 (1994-1997) by Austin Trothhttps://gaminghistory101.com/2014/12/28/twas-the-night-before-xmas-pt-3/#comment-27046
Fri, 10 Jun 2016 02:44:00 +0000http://gaminghistory101.com/?p=4162#comment-27046Hey there! I know you said you lost the recording of the live show, but do you have a link to this re-recorded version?
]]>Comment on Killzone: Getting Caught Up With the Story by Fred Rojashttps://gaminghistory101.com/2013/11/10/killzone-getting-caught-up-with-the-story/#comment-27039
Wed, 08 Jun 2016 02:26:33 +0000http://gaminghistory101.com/?p=2828#comment-27039Well as the owner of the site, this one ain’t going anywhere. Glad it helped.
]]>Comment on Killzone: Getting Caught Up With the Story by Danhttps://gaminghistory101.com/2013/11/10/killzone-getting-caught-up-with-the-story/#comment-27034
Tue, 07 Jun 2016 06:02:25 +0000http://gaminghistory101.com/?p=2828#comment-27034Thank you for this. Years later this page is probably the most important about the series with the most documented story. Even the official pages are down.
]]>Comment on Review: 1943: Battle of Midway (NES) by darren renvuehttps://gaminghistory101.com/2012/01/24/1943/#comment-27015
Mon, 06 Jun 2016 02:25:14 +0000http://gaminghistory101.wordpress.com/?p=761#comment-27015Its a very fun game, I got to level 21 with lots of practice and taking breaks. I suggest using a joystick.
]]>Comment on Podcast: Bringin’ It Back – Reboots (Part 2) by Andrewhttps://gaminghistory101.com/2016/06/01/bringin-it-back-reboots-part-2/#comment-27000
Thu, 02 Jun 2016 07:31:47 +0000http://gaminghistory101.com/?p=7294#comment-27000To spare Fred the labor of putting the link in the description, the 2 hour retrospective of Silent Hill HD collection was done by Twin Perfect. Easily found on YT, no link needed.
]]>Comment on Fans of Ocean Software Need to be Checking Out Retro Gaming Round-Up by Fred Rojashttps://gaminghistory101.com/2016/05/27/fans-of-ocean-software-need-to-be-checking-out-retro-gaming-round-up/#comment-26987
Tue, 31 May 2016 01:47:39 +0000http://gaminghistory101.com/?p=7260#comment-26987Yeah I like top 10 as well, especially because of the random and completely random ways in which they slot and remove items.
]]>Comment on Why Retro Games Still Matter by Andrewhttps://gaminghistory101.com/2016/05/29/why-retro-games-still-matter/#comment-26983
Mon, 30 May 2016 03:58:37 +0000http://gaminghistory101.com/?p=7205#comment-26983This stuff smells like mind control. “You are not allowed to like that, because it is bad. Like this instead, it is good!” No one should tell you what is right or wrong when it comes to your leisure. Except…… in the case of you liking mind control and would enjoy having someone else think and make decisions for you. Do not let other people control your life.

The other thing that bothers me is the idea of “keeping up with the times”. Time does not exist by itself. It is not an independent entity, but simply our own actions arranged one after another. “Time” does not “move” by itself. We take actions, and make things. We make time. Time is us. We are not controlled by time, because time does not exist. And yet, in our society, something being “old” and “outdated” somehow makes it “bad” and “unworthy of existing”. If something is old, you are not allowed to like it because it’s bad.

The world of humans is filled with wrong opinions that we are stupid enough to consider “facts”. Time is not a thing in and of itself. Technology cannot be good or bad. It is up to us to create whatever technology we want, and use it however we want. But I guess this idea of free thinking does not appeal to sheep a lot.

tl;dr, games cannot be “too old”, and being old does not make them “bad”. Those are stupid, stupid, STUPID opinions.

]]>Comment on Why Retro Games Still Matter by bmulligan69https://gaminghistory101.com/2016/05/29/why-retro-games-still-matter/#comment-26982
Mon, 30 May 2016 01:26:53 +0000http://gaminghistory101.com/?p=7205#comment-26982Old games’ greatness stems from great gameplay, not graphical prowess. Recent gems like Shovel Knight and Axiom Verge illustrate this premise. Great arcade play, in it’s simplest form, is timeless and ripe for any generation to enjoy. In fact, the twitch gameplay that dominates online play today owes a debt to history. With it’s run, shoot, killl, die, respawn , repeat gameplay, it echoes the past perfectly. If only they had three lives and had to pay a quarter, they might appreciate them more.
]]>Comment on Fans of Ocean Software Need to be Checking Out Retro Gaming Round-Up by bmulligan69https://gaminghistory101.com/2016/05/27/fans-of-ocean-software-need-to-be-checking-out-retro-gaming-round-up/#comment-26979
Sat, 28 May 2016 22:14:33 +0000http://gaminghistory101.com/?p=7260#comment-26979I think Simon’s segments started last year in Jan 2015. He’s much more interesting than SoCal Mike playing a MAME game and trying describe it on a damn podcast. His insight into the nascent game industry is very entertaining.

One of my favorite segments is the top ten list. I like how they each come in with their list and then argue which ones should go in which slots and which ones get thrown out.

]]>Comment on Altered Beast Reboot – How Bad Could It Be? by Austinhttps://gaminghistory101.com/2016/05/28/altered-beast-reboot-how-bad-could-it-be/#comment-26978
Sat, 28 May 2016 21:07:52 +0000http://gaminghistory101.com/?p=7281#comment-26978Wow those introductory cutscenes really are cool, then the gameplay flashes and wow it looks awful. Such striking contrast. I suppose I had the exact same thoughts on the sonic video, apparently games can look cool and then be really REALLY awful. Love these videos, keep it up!
]]>Comment on Podcast: Old Console, New Hardware (Part 2) by Fred Rojashttps://gaminghistory101.com/2016/05/11/podcast-old-console-new-hardware-part-2/#comment-26951
Thu, 19 May 2016 14:23:09 +0000http://gaminghistory101.com/?p=7162#comment-26951I will be reaching out to you today or tomorrow. I’m very interested to see what I can mod and do a video.
]]>Comment on Podcast: Old Console, New Hardware (Part 2) by Austin Trothhttps://gaminghistory101.com/2016/05/11/podcast-old-console-new-hardware-part-2/#comment-26948
Thu, 19 May 2016 03:03:10 +0000http://gaminghistory101.com/?p=7162#comment-26948Hey Fred, if you ever want a Psone (the tiny one), let me know! I never use mine since just playing through the PS3 for wireless and the unlimited memory cards, I’d part with it if you pay shipping!
]]>Comment on What is a Shmup? by Week 2 | melasherhttps://gaminghistory101.com/2012/02/29/shmup/#comment-26931
Fri, 13 May 2016 01:13:11 +0000http://gaminghistory101.com/?p=922#comment-26931[…] Rojas, F. (2012) “What is a shmup?” Retrieved from: https://gaminghistory101.com/2012/02/29/shmup/ […]
]]>Comment on Podcast: Old Console, New Hardware (Part 1) by suprcrackershttps://gaminghistory101.com/2016/05/04/old-console-new-hardware-part-1/#comment-26916
Sat, 07 May 2016 18:16:19 +0000http://gaminghistory101.com/?p=7140#comment-26916Loved the show this week. While I know this was out of some people’s wheelhouse, I’m looking at you Fortengard, this show was up my alley. There were a few mistakes here and there (my TV does 1080p over component, Everdrive N8 does emulate the soundchip in Akumajo Densetsu – Castlevania 3, BNC connectors not BNP, and I think you were getting the SD2SNES confused with the Super Everdrive). Would also like to hear about the wonderful world of CRT modding. Can you say RGB natively in America on the cheap? I’m doing one right now as we speak.

Keep up the good work. The slightly obsessed gamers out there appreciate it.

]]>Comment on Now & Then: Mortal Kombat II (Midway) by Fred Rojashttps://gaminghistory101.com/2012/06/19/mk2/#comment-26907
Wed, 04 May 2016 15:43:04 +0000http://gaminghistory101.com/?p=1368#comment-26907Sorry, not sure what you’re referring to. Please be more specific and I’ll make the proper updates.
]]>Comment on Now & Then: Mortal Kombat II (Midway) by Gent Gashihttps://gaminghistory101.com/2012/06/19/mk2/#comment-26901
Sun, 01 May 2016 17:54:58 +0000http://gaminghistory101.com/?p=1368#comment-26901The Babailty Isn’t Right BABAILTY Needs to be in Blocks
]]>Comment on My Open Letter of Loving Advice to Sega by bmulliganhttps://gaminghistory101.com/2016/04/21/my-open-letter-of-loving-advice-to-sega/#comment-26891
Fri, 29 Apr 2016 11:56:25 +0000http://gaminghistory101.com/?p=7081#comment-26891Ha! Read this again and noticed my mistake. Sorry Jam!
]]>Comment on Podcast: Majora’s Mask Game Club (Part 1) by Austin Trothhttps://gaminghistory101.com/2015/06/03/majoras-mask-game-club-part-1/#comment-26890
Fri, 29 Apr 2016 03:49:01 +0000http://gaminghistory101.com/?p=5773#comment-26890I am strangely late to this, but I wanted to let you know that the Troupe Leader’s Mask does serve somewhat of a purpose in the n64 version of the game, The mask is useful for repeating the event where Link is asked to help Cremia make her delivery to Clock Town. It makes the two Gorman Brothers not attack Link, because of their supposed sadness.
]]>Comment on Back in 1995 Review by Austin Trothhttps://gaminghistory101.com/2016/04/28/back-in-1995-review/#comment-26889
Fri, 29 Apr 2016 03:45:38 +0000http://gaminghistory101.com/?p=7119#comment-26889Thanks for the review, this game looked highly intriguing but based on your review it seems to fall short in substance and rely more on concept (of which could probably be gleaned by such an obvious title). I’ll keep an eye for when it goes on sale, but I appreciate your honesty here!
]]>Comment on Jam’s Collecting Story by Andrewhttps://gaminghistory101.com/2016/04/25/jams-collecting-story/#comment-26879
Tue, 26 Apr 2016 04:56:34 +0000http://gaminghistory101.com/?p=7089#comment-26879Your collection puts mine to shame! I am all for physical copies, but also very picky and selective; only buy (and play) the games I love (or know I’ll love), and I love a very small percentage of what there is. Currently, I believe I have less than a hundred game disks, and 4 PlayStations. My CD collection is 10 times larger than my game collection.
]]>Comment on Jam’s Collecting Story by bmulligan69https://gaminghistory101.com/2016/04/25/jams-collecting-story/#comment-26878
Tue, 26 Apr 2016 01:30:57 +0000http://gaminghistory101.com/?p=7089#comment-26878Holy crap, is that a picture of your collection Jam? If so, then I’m very impressed with your Sega CD collection. Your story is very similar to mine, but I started in 1979 with an Atari VCS and was jealous of my friends’ Intellivisions and Colecovisions a few years later. Then I skipped a number of generations throughout High school and college only to get married in 1994 and buy a house in 1995. With 800 sq ft of basement, I started collecting like mad to experience all that I had missed. I bought everything I could get my hands on from Colecovision to Dreamcast. I got everything from local stores, flea markets and garage sales – nothing from Ebay. When my son arrived in 2000 I topped out at 1200 games and 20 different systems. I’ve sold off every bit of it in the last 15 years simply to make room for all the junk that comes with having kids. I’ve even purged myself of the PS2/Xbox/Gamecube generation as of a few years ago. I did sell everything on Ebay, though, and had an opposite nightmare of being a seller.

The only thing I really miss is my Turbo Grafx. Even though I can play the games through emulation, there’s just something about firing up a real console and an original controller that can’t be simulated. That and the uniqueness and novelty of the TG-16 makes me miss it to this day.

]]>Comment on Jam’s Collecting Story by Blake Bickerstaffhttps://gaminghistory101.com/2016/04/25/jams-collecting-story/#comment-26877
Mon, 25 Apr 2016 18:33:00 +0000http://gaminghistory101.com/?p=7089#comment-26877Jam, thanks for sharing: your story is very similar to mine. I’m still trying to rebuild my collections from my youth. The selling of my N64 collection several years ago is the one that hurts the most, because I had some amazing titles that just aren’t cheap to repurchase these days.

If you ever feel like sharing your collection in pictures or video someday, I love to see it!

Cheers🙂

]]>Comment on My Open Letter of Loving Advice to Sega by Fred Rojashttps://gaminghistory101.com/2016/04/21/my-open-letter-of-loving-advice-to-sega/#comment-26876
Mon, 25 Apr 2016 17:05:25 +0000http://gaminghistory101.com/?p=7081#comment-26876Couple quick notes, first is that Jam wrote this piece, so the thoughts and opinions are his. That said, it’s not his fault for thinking Sega can be resurrected, Europe is weak to the big blue. Just kidding, kinda.
]]>Comment on My Open Letter of Loving Advice to Sega by bmulligan69https://gaminghistory101.com/2016/04/21/my-open-letter-of-loving-advice-to-sega/#comment-26868
Sat, 23 Apr 2016 23:29:41 +0000http://gaminghistory101.com/?p=7081#comment-26868I hear you Fred, and I reiterate your sentiment. Unfortunately, Sega can’t solicit vision or conjure it from nothing. You have to hire someone who already has it. Unfortunately for them, they refused to follow the Nintendo formula of milking the sacred cow and their properties have suffered for it. Instead of making Sonic an actual character, giving him a life, and making him part of the family they just pasted him into games and relied on similar mechanics translated into 3d games. Nobody gives a shit about Sonic because he’s just a picture, not a person like Mario. Now, it’s too late. And that’s just the tip of the iceberg that is the structural decisions they make as a hardware company 20 years ago. From the Sega CD – Saturn, Sega had no idea what the market would bear, no game plan, and no vision. By the time they made the Dreamcast, it was too late. They got rid of all the people who had these key characteristics to follow an idea through to success, thinking they could rely on their name only. Now even their name is worth nothing. It’s almost parallel to what happened to Atari, and what looks like may happen to Sony with all of this Playstation 4.5 and VR nonsense.
]]>Comment on My Open Letter of Loving Advice to Sega by Yogizillahttps://gaminghistory101.com/2016/04/21/my-open-letter-of-loving-advice-to-sega/#comment-26867
Sat, 23 Apr 2016 15:35:06 +0000http://gaminghistory101.com/?p=7081#comment-26867You know, as much as I LOVE Sonic, I think the reason SEGA is the only brand from the old guard that I still really care about is this: they take risks. Many of this risks hurt them but at least they’re trying. Arguably, that is what is lacking now. They are playing it safe because they don’t have the war chest or market position to really take those risks right now.

Throughout the year, whenever I played an obscure, quirky, and straight-up FUN game, it has often been SEGA published. I look back to games/series like Seaman, Seventh Cross Evolution, Guardian Heroes, Panzer Dragoon, Illbleed, Power Stone, Burning Rangers, Three Dirty Dwarves, Skies Of Arcadia, Crazy Taxi, Secret Of Lodoss War, Alpha Protocal, Binary Domain… SEGA has often pushed forward games that did something different or were simply just FUN.

Nowadays, I feel like video games are being treated like movies. Critiques are so artsy-fartsy and full of crap. I don’t care if the story made you cry and if the game is visually stunning.. WAS IT FUN FFS?!!

I’d like to SEGA come back to rekindling that arcade magic and placing their stamps on unique offerings that, hopefully, will get the big studios to stop regurgitating the same crap year after year. In terms of flagship offerings, I think a modern-day Alex Kidd, Kid Chameleon, or Ecco game would be fantastic. If you think about it, retro is doing well because the modern stuff just isn’t as fun. While platforming games may be a hard sell, every so often you see games like Gianna Sisters, Ori & The Blind Forest, Dust, Shovel Knight, Rogue Legacy, Valdis Story: Abyssal City, and Rayman prove that it can still work.

Jam, you’re right on the money about SEGA working with indie companies and smaller brands. I think the Atlus acquisition was a smart move that they really need to nurture. Atlus tends to make really quirky games and that’s a great brand fit for SEGA. If they can work with indie companies to shine spotlights on lesser-known projects, it can be a win-win-win scenario!

For now, I would say they should give Sonic a break and let him serve as a cameo or mascot. The problem with Sonic is that the game design was flawed from the start because here you have a super-fast hero who is punished for rushing through levels because of how things sneak up on you. You guys know what I’m saying.. LOL.. But a racing game could work or have some more of these mash-up/party games. Those are always good fun, as much as we like to rag on them.

All I know is that I see a huge void in the industry right now. SEGA can fill that void and they’re not limited by being tied down to a hardware platform. I’m rooting for them and, deep down inside, I’ll always a be a SEGA fanboy. They can bounce back. As for folks like Nintendo, Capcom, and Konami.. Well, I don’t know. With the latter two, it’s like they don’t care that they are sitting on a gold mine. All these great franchises just rotting away. I would love to see games like Sunset Riders, Rocket Knight/Sparkster, Castlevania, and Contra get the SEGA touch. Could you imagine?? *NERDGASM*

]]>Comment on Contact by Yogizillahttps://gaminghistory101.com/home/contact/#comment-26866
Sat, 23 Apr 2016 15:21:29 +0000http://gaminghistory101.com/?page_id=2038#comment-26866Internet formatting is OP.
]]>Comment on My Open Letter of Loving Advice to Sega by Sparky Kestrelhttps://gaminghistory101.com/2016/04/21/my-open-letter-of-loving-advice-to-sega/#comment-26862
Sat, 23 Apr 2016 03:07:21 +0000http://gaminghistory101.com/?p=7081#comment-26862That’s a well written letter, I hope you actually did send it to Sega.
]]>Comment on My Open Letter of Loving Advice to Sega by Austinhttps://gaminghistory101.com/2016/04/21/my-open-letter-of-loving-advice-to-sega/#comment-26861
Fri, 22 Apr 2016 16:25:54 +0000http://gaminghistory101.com/?p=7081#comment-26861Great article, I feel like it’s so simple for Sega to succeed if they do something like this, but they seem so unusually adverse to it. I’d love to see them do something like thi, as would a lot of other people I am sure
]]>Comment on Podcast: Gamecube Top 10 by Stalkid64https://gaminghistory101.com/2016/03/30/gamecube-top-10/#comment-26830
Fri, 08 Apr 2016 20:00:07 +0000http://gaminghistory101.com/?p=7031#comment-26830Uh oh. It’s me again and you know what that means… Yes. Time for one of my patented corrections for long running small errors!
Ready? Okay… here we go…
The SNES game was not Lylat Wars. It never had that name. In UKland, the original was known as… Starwing. There were license issues in the UK over the existing title Starfox on the microcomputers;https://en.wikipedia.org/wiki/Starfox
And the boxart;
And I remain envious of that Starfox 2 repro cart Fred. I was a huge fan of the original and still have the “certificate” from participating in the pre launch “Starwing Challenge”, along with a lot of old issues of Total! magazine and a few others with all the coverage of Starfox 2.
]]>Comment on Mega Man Legends 2 Out Today on US PSN, Go Get It by Fred Rojashttps://gaminghistory101.com/2016/04/05/mega-man-legends-2-out-today-on-us-psn-go-get-it/#comment-26828
Fri, 08 Apr 2016 14:11:55 +0000http://gaminghistory101.com/?p=7062#comment-26828Actually me too, which is why I mentioned it. I need to make a month the Mega Man Legends trilogy focus.
]]>Comment on Mega Man Legends 2 Out Today on US PSN, Go Get It by Austin Trothhttps://gaminghistory101.com/2016/04/05/mega-man-legends-2-out-today-on-us-psn-go-get-it/#comment-26814
Wed, 06 Apr 2016 03:35:28 +0000http://gaminghistory101.com/?p=7062#comment-26814Thanks for the heads up, I’ve always wanted to play this one!
]]>Comment on Collector’s Cache: Unboxing of 20 Mystery Xbox Games by Old School Game Bloghttps://gaminghistory101.com/2016/04/03/collectors-cache-unboxing-of-20-mystery-xbox-games/#comment-26806
Mon, 04 Apr 2016 17:50:24 +0000http://gaminghistory101.com/?p=7053#comment-26806Thanks for sharing.🙂 Was fun watching you going through the mystery bag. I will not spoil anything by commenting directly on the contents.😉
]]>Comment on Turok 1 and 2 Coming to Xbox One, Why This is a Good Thing by Fred Rojashttps://gaminghistory101.com/2016/04/04/turok-1-and-2-coming-to-xbox-one-why-this-is-a-good-thing/#comment-26804
Mon, 04 Apr 2016 16:11:00 +0000http://gaminghistory101.com/?p=7035#comment-26804We are starting to see those walls for PC and console development break down, which is probably thanks mostly to digital publishing being easier on consoles and gamepad support being more necessary on PC. For all the push Sony claimed to be making, Xbox One seems to be the place to go for ports of popular Steam games these days. Either way, I think there’s a hungry market for these games and I do want Xbox One players to get access, but the reality is that the majority of console players are on PS4. These games need to go there as well and the only entity I can imagine is holding this back is probably Sony. These games are great remasters as well, hopefully I can get some coverage of System Shock and Turok, both titles I currently own.
]]>Comment on Podcast: What the Shmup by Fred Rojashttps://gaminghistory101.com/2016/03/23/what-the-shmup/#comment-26793
Sat, 02 Apr 2016 17:42:54 +0000http://gaminghistory101.com/?p=7026#comment-26793Oh wow, I’m super envious of your “Starwing Challenge” box. That’s awesome.
]]>Comment on Podcast: Gamecube Top 10 by Austinhttps://gaminghistory101.com/2016/03/30/gamecube-top-10/#comment-26788
Sat, 02 Apr 2016 04:51:23 +0000http://gaminghistory101.com/?p=7031#comment-26788Super Monkey Ball is not that good!!! otherwise, great list
]]>Comment on Podcast: What the Shmup by Stalkid64https://gaminghistory101.com/2016/03/23/what-the-shmup/#comment-26743
Thu, 24 Mar 2016 20:40:50 +0000http://gaminghistory101.com/?p=7026#comment-26743Uh oh. It’s me again and you know what that means… Yes. Time for one of my patented corrections for long running small errors!
Ready? Okay… here we go…
The SNES game was not Lylat Wars. It never had that name. In UKland, the original was known as… Starwing. There were license issues in the UK over the existing title Starfox on the microcomputers;https://en.wikipedia.org/wiki/Starfox
And the boxart;
And I remain envious of that Starfox 2 repro cart Fred. I was a huge fan of the original and still have the “certificate” from participating in the pre launch “Starwing Challenge”, along with
]]>Comment on Podcast: What the Shmup by Stalkid64https://gaminghistory101.com/2016/03/23/what-the-shmup/#comment-26742
Thu, 24 Mar 2016 20:39:01 +0000http://gaminghistory101.com/?p=7026#comment-26742Uh oh. It’s me again and you know what that means… Yes. Time for one of my patented corrections for long running small errors!
Ready? Okay… here we go…
The SNES game was not Lylat Wars. It never had that name. In UKland, the original was known as… Starwing. There were license issues in the UK over the existing title Starfox on the microcomputers;https://en.wikipedia.org/wiki/Starfox
And the boxart;
And I remain envious of that Starfox 2 repro cart Fred. I was a huge fan of the original and still have the “certificate” from participating in the pre launch “Starwing Challenge”, along with a lot of old issues of Total! magazine and a few others with all the coverage of Starfox 2.
]]>Comment on Cross Talk: Easy Guide to Choosing VR Options by Jessehttps://gaminghistory101.com/2016/03/22/cross-talk-easy-guide-to-choosing-vr-options/#comment-26727
Tue, 22 Mar 2016 23:54:36 +0000http://gaminghistory101.com/?p=7018#comment-26727Great write up! I’m leaning toward PSVR myself…
]]>Comment on Cross Talk: Dissecting Microsoft’s Vision of the Future by Fred Rojashttps://gaminghistory101.com/2016/03/15/cross-talk-dissecting-microsofts-vision-of-the-future/#comment-26700
Wed, 16 Mar 2016 20:08:28 +0000http://gaminghistory101.com/?p=6990#comment-26700I misspoke here and I’m glad someone called me out on it. What I should have said was, “I suck so bad against PC gamers, especially because I cannot competitively use keyboard and mouse, that I am more comfortable playing on console. Those who are more skilled will most likely feel the opposite.” I was addressing my personal opinion but the way it was written implied that my opinion was objective and not subjective. I deserve the “pleb” label for that.
]]>Comment on Cross Talk: Dissecting Microsoft’s Vision of the Future by RJhttps://gaminghistory101.com/2016/03/15/cross-talk-dissecting-microsofts-vision-of-the-future/#comment-26699
Wed, 16 Mar 2016 19:56:30 +0000http://gaminghistory101.com/?p=6990#comment-26699“In fact, almost every social game I buy on PC is inferior, despite looking better, to the Xbox One port thanks solely to Xbox Live.”

Pleb. Dedicated servers beat out Xbox Live anyday, in both features and quality of their userbase, and they’re FREE.

]]>Comment on Cross Talk: Dissecting Microsoft’s Vision of the Future by Fred Rojashttps://gaminghistory101.com/2016/03/15/cross-talk-dissecting-microsofts-vision-of-the-future/#comment-26698
Wed, 16 Mar 2016 19:12:26 +0000http://gaminghistory101.com/?p=6990#comment-26698I completely agree Andrew. My argument is that the UWP isn’t inherently bad, and for some users it can be good, but it’s absolutely necessary that Microsoft not “screw up” as I put it. That means that Microsoft released products, and all other XB1/Win10/UWP titles are also in this category, also need to be made available through traditional means. You can’t just make a game in UWP format on the XB1/Win10 store, you also have to make a version that can go on Steam and ideally any other platform it wants (most of which use/require a Win32/EXE file or similar packaging). If Microsoft keeps games in UWP format by itself, this is the monopoly and this is where they fail. As for trust…I trust Phil Spencer as an individual, but he has bosses that can easily override him. I don’t trust Microsoft’s top dogs in this situation.

]]>Comment on Cross Talk: Dissecting Microsoft’s Vision of the Future by Andrewhttps://gaminghistory101.com/2016/03/15/cross-talk-dissecting-microsofts-vision-of-the-future/#comment-26697
Wed, 16 Mar 2016 10:44:05 +0000http://gaminghistory101.com/?p=6990#comment-26697Well, I do not trust Microsoft, and monopolies are bad bad things that are always bad.
]]>Comment on Jam’s Dream List for the Resident Evil 2 Remake by Fred Rojashttps://gaminghistory101.com/2016/03/10/jams-dream-list-for-the-resident-evil-2-remake/#comment-26676
Thu, 10 Mar 2016 17:42:32 +0000http://gaminghistory101.com/?p=6948#comment-26676Not sure if you’ve studied up much on the different versions, but I recently have because of a long-winded RE2 episode of “Version” that may be done by the end of the decade. The PS1 version is the template for basically everything released, especially from a content perspective. Technically it was the base game used to develop the N64 and GameCube versions whereas the PC port had completely re-rendered textures, backgrounds, and resolution (640×480 instead of 320×240), but the content remains the same. The Dreamcast version is a direct port of the PC version and is essentially identical. Many will cite the 16 extra notes found in the N64 version that links RE2 to RE3, Code Veronica, and RE0 as the biggest content difference. What I would love to see is the Biohazard 2 SourceNet 2006 release come to the US. If you’re not aware of this version, it’s a modern upscale for XP PCs that released in Japan only and does some things Jam is asking for. It upscales everything to 480p, has uncompressed cutscenes, and unlocks everything like 4th Survivor (Hunk/Tofu) right at the beginning. If they could find a way to get this thing to scale up to 1080p (just quadrupling the pixels or something, nothing fancy) and port the localization (fans have already done this anyway) it would be an ideal version to get on the disc/download.

For those ready to head out and grab Biohazard 2 SourceNet 2006 and run it on your PC, let me warn you that it needs multiple patches, a special installer, an .exe modification, and two English patches to get it to run. Even if you do succeed, it only seems to run correctly in a windowed screen and still has some jank that requires Hex Editors to fix. Also almost everywhere you would get the English patches there’s a brutal malware hidden alongside the safe download and if you’re not importing the actual DVD disc, the ISO sites will also load you with unwanted adware/spyware/malware/viruses as well. It’s a nice version if you’re speedrunning as fast as you can – which is why the speedrunning community loves it – but it’s not a whole lot different in quality than the Dreamcast version on a VGA box.

]]>Comment on Wrapping up the Coleco Chameleon and My Eventual Anger by bmulligan69https://gaminghistory101.com/2016/03/09/wrapping-up-the-coleco-chameleon-and-my-eventual-anger/#comment-26675
Thu, 10 Mar 2016 12:24:36 +0000http://gaminghistory101.com/?p=6968#comment-26675I was wondering if you were going to comment on this. Glad you did. This is more than just theft. It’s deliberate deception for monetary gain. Kennedy could be facing a myriad of felony charges. Kudos to you, Fred, for divesting yourself from his other enterprises.
]]>Comment on Wrapping up the Coleco Chameleon and My Eventual Anger by Old School Game Bloghttps://gaminghistory101.com/2016/03/09/wrapping-up-the-coleco-chameleon-and-my-eventual-anger/#comment-26674
Wed, 09 Mar 2016 19:56:06 +0000http://gaminghistory101.com/?p=6968#comment-26674What a scandal!😦
]]>Comment on It’s Not “Wii U” It’s “Me, U, and Nintendo” by Austin Trothhttps://gaminghistory101.com/2016/03/08/its-not-wii-u-its-me-u-and-nintendo/#comment-26667
Tue, 08 Mar 2016 20:21:42 +0000http://gaminghistory101.com/?p=6903#comment-26667great article, as a Wii u fan I feel very similarly about the console. Has some fantastic games, but the third party support is disappointing. I’ve still loved mine regardless
]]>Comment on 24 Hour Live Stream Videos by Blake Bickerstaffhttps://gaminghistory101.com/2016/02/29/24-hour-live-stream-videos/#comment-26634
Wed, 02 Mar 2016 22:29:28 +0000http://gaminghistory101.com/?p=6929#comment-26634It was so much fun, need to do it again soon!
]]>Comment on Podcast: Introducing the Homer! by Fred Rojashttps://gaminghistory101.com/2016/03/02/introducing-the-homer/#comment-26632
Wed, 02 Mar 2016 21:08:50 +0000http://gaminghistory101.com/?p=6927#comment-26632Hopefully Jam can chime in as well, but for me I think people need to concede that the ultimate retro console for today already exists: it’s computers. Not just PCs mind you – tablets, mobile devices, and consoles using these operating systems belong here as well. C’mon lets face it, the Retron 5 is an emulator that claims to require the cart to play. All of the best actual retro, remakes, neo-retro, and indie games are all $5-$20 downloads on computers. Even better, they are totally laptop and mobile friendly due to the low requirements to run.

In fact, I’m even buying super retro games like Turok with “new HD graphics” and modern controls instead of a Retron 5. The problem with Kennedy’s debate is that it dismisses the fact that most gamers will just use computers or consoles for old games and those that can’t stand the new stuff already purchased and retain the old consoles. Nostalgia doesn’t really work in the tech world where video games reside.

]]>Comment on Podcast: Introducing the Homer! by bmullzhttps://gaminghistory101.com/2016/03/02/introducing-the-homer/#comment-26629
Wed, 02 Mar 2016 18:26:40 +0000http://gaminghistory101.com/?p=6927#comment-26629This was a great show, guys. SoCal Mike (aka mr Kennedy) has fallen so deeply in love with an idea of what retro gaming should be, he can’t see past his own nose. He doesn’t know his market, which is strange since he’s a sales professional. Love really does make you blind.

In the Show, you seemed to suggest that a “magic formula” for a retro console doesn’t exist, but I’d like to know, on a personal level, what you guys would want in a retro-console package. Does the Retron already fulfill that need, or would either of you build something better for yourself?

]]>Comment on Collector’s Cache: Fred’s Playstation 2 Games by Blake Bickerstaffhttps://gaminghistory101.com/2016/02/16/collectors-cache-freds-playstation-2-games/#comment-26511
Tue, 16 Feb 2016 19:11:51 +0000http://gaminghistory101.com/?p=6820#comment-26511So cool, really looking forward to watching this
]]>Comment on Podcast: Genre Study of Platformers (Part 1) by Fred Rojashttps://gaminghistory101.com/2016/02/10/genre-study-of-platformers-part-1/#comment-26423
Fri, 12 Feb 2016 15:43:09 +0000http://gaminghistory101.com/?p=6812#comment-26423fixed
]]>Comment on Podcast: Genre Study of Platformers (Part 1) by Fred Rojashttps://gaminghistory101.com/2016/02/10/genre-study-of-platformers-part-1/#comment-26422
Fri, 12 Feb 2016 15:42:57 +0000http://gaminghistory101.com/?p=6812#comment-26422fixed
]]>Comment on Podcast: Genre Study of Platformers (Part 1) by Fred Rojashttps://gaminghistory101.com/2016/02/10/genre-study-of-platformers-part-1/#comment-26421
Fri, 12 Feb 2016 15:42:46 +0000http://gaminghistory101.com/?p=6812#comment-26421Sorry guys, I screwed up the link first and then WordPress didn’t alert me to the comments until now. It is fixed. Hopefully this sees you getting the right ep. I also am aware of the background hum, I know that problem too and it will be fixed come next episode.
]]>Comment on Podcast: Genre Study of Platformers (Part 1) by Sparky Kestrelhttps://gaminghistory101.com/2016/02/10/genre-study-of-platformers-part-1/#comment-26416
Fri, 12 Feb 2016 04:24:16 +0000http://gaminghistory101.com/?p=6812#comment-26416The link is for the wrong episode, that’s last week’s episode, Don’t Call It A Comeback
]]>Comment on Podcast: Genre Study of Platformers (Part 1) by Andrewhttps://gaminghistory101.com/2016/02/10/genre-study-of-platformers-part-1/#comment-26401
Thu, 11 Feb 2016 12:52:02 +0000http://gaminghistory101.com/?p=6812#comment-26401Wrong file link, please fix.
]]>Comment on Undertale Review by The Every Gamer's Reviewhttps://gaminghistory101.com/2016/01/11/undertale-review/#comment-26065
Tue, 12 Jan 2016 21:24:24 +0000http://gaminghistory101.com/?p=6701#comment-26065Reblogged this on Every Gamer Review and commented:
I previously reviewed Undertale and my opinions of the game were average at best, but there was something about this game that made me think that this wasn’t all that perfect as many would think. After reading this review, I realised why.
]]>Comment on Undertale Review by The Every Gamer's Reviewhttps://gaminghistory101.com/2016/01/11/undertale-review/#comment-26064
Tue, 12 Jan 2016 21:22:02 +0000http://gaminghistory101.com/?p=6701#comment-26064Great review. This was a game that a friend surprisingly brought for me, that’s how much he wanted me to play it. As I said in my review, it’s good but it’s not for me and I didn’t fully understand why. I went and read this review and I could see why.

It’s good, but not perfect, which is a shame since I’m a huge fan of the Mother series. I just hate the fact that nearly no one can have a civilised conversation about this game.

]]>Comment on Undertale Review by Andrewhttps://gaminghistory101.com/2016/01/11/undertale-review/#comment-26057
Tue, 12 Jan 2016 08:13:26 +0000http://gaminghistory101.com/?p=6701#comment-26057This is the first time I run into someone who is outright unimpressed with Undertale (rather than hating it for being popular or not “serious enough”). I am surprised.

Anyway, my only problem with this game is the pacifist option and the justifications for it. From my point of view, if someone actively tries to hurt me, hurting them right back is not evil, it is just and fair. I heavily disagree with the game on that front, and that takes away 1 star.

So, my score would be 4 stars out of 5.

]]>Comment on What is a Shmup? by The B-Team - Dariusburst Chronicle Saviours Reviewhttps://gaminghistory101.com/2012/02/29/shmup/#comment-25941
Thu, 31 Dec 2015 18:05:42 +0000http://gaminghistory101.com/?p=922#comment-25941[…] is a love letter to the Darius series as well as anyone who has nostalgia for the shoot-em-up (shmup) genre. This series first started all the way back in 1986 and was infamously known for its […]
]]>Comment on Extra Credit: Tomb Raider Game Club by Andrewhttps://gaminghistory101.com/2015/12/13/tomb-raider-game-club/#comment-25682
Mon, 14 Dec 2015 09:22:59 +0000http://gaminghistory101.com/?p=6580#comment-25682Core is yet to release the full story they wrote for Angel of Darkness (which of course included the continuation).
]]>Comment on Resident Evil HD Remaster Under 3 Hour Speedrun by Shawnhttps://gaminghistory101.com/2015/02/02/resident-evil-hd-remake-under-3-hour-speedrun/#comment-25367
Mon, 23 Nov 2015 18:52:26 +0000http://gaminghistory101.com/?p=4365#comment-25367Really helpful, Fred. Thanks, man!
]]>Comment on Podcast: A Long Time Ago… by jedislurpeehttps://gaminghistory101.com/2015/11/18/a-long-time-ago/#comment-25316
Fri, 20 Nov 2015 23:50:54 +0000http://gaminghistory101.com/?p=6555#comment-25316Thank you guys! Didn’t get to see SimonBelmont’s, but here’s the others I shall pick from!

]]>Comment on The Countdown Obscura Horror – Day 1: Extermination by jamalaishttps://gaminghistory101.com/2015/10/23/the-countdown-obscura-horror-day-one/#comment-24747
Mon, 26 Oct 2015 20:50:31 +0000http://gaminghistory101.com/?p=6263#comment-24747No problem my friend. It goes under the radar a lot now but when I first got my PS2 this was actually my most anticipated game as it was in the horror genre. It’s not a great game but there are very interesting design choices here that were quite ahead for the time.
]]>Comment on The Countdown Obscura Horror – Day 1: Extermination by Andrewhttps://gaminghistory101.com/2015/10/23/the-countdown-obscura-horror-day-one/#comment-24674
Mon, 26 Oct 2015 02:01:23 +0000http://gaminghistory101.com/?p=6263#comment-24674Thanks for the review. Never even heard of this title.
]]>Comment on ChronCD Trailer by Tony Wilkinshttps://gaminghistory101.com/2015/10/15/chroncd-trailer/#comment-24515
Thu, 15 Oct 2015 19:39:30 +0000http://gaminghistory101.com/?p=6387#comment-24515Look forward to it. Good luck mate
]]>Comment on ChronCD Trailer by Fred Rojashttps://gaminghistory101.com/2015/10/15/chroncd-trailer/#comment-24513
Thu, 15 Oct 2015 19:18:27 +0000http://gaminghistory101.com/?p=6387#comment-24513It will be ready by the end of the month, hopefully next week.
]]>Comment on ChronCD Trailer by Tony Wilkinshttps://gaminghistory101.com/2015/10/15/chroncd-trailer/#comment-24512
Thu, 15 Oct 2015 19:13:50 +0000http://gaminghistory101.com/?p=6387#comment-24512Is the episode up yet? Where can I find it please?
]]>Comment on ChronCD Trailer by Fred Rojashttps://gaminghistory101.com/2015/10/15/chroncd-trailer/#comment-24510
Thu, 15 Oct 2015 16:10:56 +0000http://gaminghistory101.com/?p=6387#comment-24510Awesome! Sega CD (Mega CD) doesn’t hit the scene until episode 3 or 4 but I hope to have the first ep with that console live by the end of the year! This first ep was a bear but future eps will come much quicker.
]]>Comment on ChronCD Trailer by Tony Wilkinshttps://gaminghistory101.com/2015/10/15/chroncd-trailer/#comment-24509
Thu, 15 Oct 2015 16:08:31 +0000http://gaminghistory101.com/?p=6387#comment-24509Looking forward to this especially since I have just sourced myself a Sega CD.
]]>Comment on Friday At the Movies: Mad Max Beyond Thunderdome by bigALhttps://gaminghistory101.com/2015/10/09/friday-at-the-movies-mad-max-beyond-thunderdome/#comment-24456
Fri, 09 Oct 2015 21:01:45 +0000http://gaminghistory101.com/?p=6375#comment-24456The Road Warrior is one of my favorite movies of all time, and I absolutely loved Fury Road. Anytime I recommend someone watch the series, I always make it very clear to not watch Beyond Thunderdome.
]]>Comment on Legend of Kay Anniversary Review by Andrewhttps://gaminghistory101.com/2015/10/06/legend-of-kay-anniversary-review/#comment-24439
Thu, 08 Oct 2015 03:32:33 +0000http://gaminghistory101.com/?p=6353#comment-24439I wish the game had the OBSCENE option to play in a different language with subtities. The original german dub is quite good.
]]>Comment on The Little Plumber That Could by Alhttps://gaminghistory101.com/2015/09/14/the-little-plumber-that-could/#comment-24307
Sun, 04 Oct 2015 21:34:58 +0000http://gaminghistory101.com/?p=6319#comment-24307Great post. My nostalgia for the older Mario games (1 through 4/World) has created my recent addiction to Super Mario Maker.
]]>Comment on Review: Final Fight CD (Sega CD) by Saprulhttps://gaminghistory101.com/2012/11/05/final-fight/#comment-24263
Wed, 30 Sep 2015 01:43:43 +0000http://gaminghistory101.com/?p=1758#comment-24263What a lame game…
]]>Comment on Metal Gear Solid 2 – The Misunderstood Entry in the Series by Andrewhttps://gaminghistory101.com/2015/08/21/metal-gear-solid-2-the-misunderstood-entry-in-the-series/#comment-23859
Wed, 26 Aug 2015 02:05:29 +0000http://gaminghistory101.com/?p=6188#comment-23859MGS2 is the first, and so far, the only MGS game I played. And I loved it. I got the plot perfectly fine the first time; I guess most people don’t like to think when exposed to fiction. I mean, why think when you can just relax and look at the pretty colours! But then you won’t pay attention, won’t get the plot, get angry, and start blaming the creators.

And I liked Raiden. For all the intended reasons. He was awkward, not a smooth talker, and had tons of ghosts haunting him from his past. Let’s just say I was very much like that, and saw myself in him.

]]>Comment on Metal Gear Solid 2 – The Misunderstood Entry in the Series by snowscrowhttps://gaminghistory101.com/2015/08/21/metal-gear-solid-2-the-misunderstood-entry-in-the-series/#comment-23812
Tue, 25 Aug 2015 04:45:47 +0000http://gaminghistory101.com/?p=6188#comment-23812I’ve always had a love/hate relationship with this game. I admire the strange direction Kojima went in making this title as it is definitely NOT your standard “more of the same” kind of sequel. I like the plot twists and really didn’t think Raiden was that bad of a character and when taken in to context with the rest of the series it makes a little more sense. My problem with it is the design of the Big Shell. I found it incredibly boring and uninspiring moving from platform to platform and dreaded a lot of the back tracking that was necessary throughout the mission. Unfortunately, this is where you spend 80% of the game and that to me is unforgivable.

I remember reading something way back about Kojima’s decision to have Raiden replace Solid Snake as the main character for MGS2 and the way this was explained was really interesting. At the time MGS2 was to be Kojima’s last Metal Gear he was going to work on (as he has said during the making of pretty much all of them since) and so having Solid Snake become more of a supporter/teacher to Raiden was mirroring Hideo taking a back seat to the rest of the team going forward in continuing the series. As we all know this didn’t turn out to be the case, but I think it’s still a unique idea for the time.