Skreg’s iron-jaw steed cannot be knocked backwards. When this ability is used, Skreg rides his iron-jaw, which uses 80 energy per second up until all of his energy is exhausted. While Skreg is riding his iron-jaw he is immune to control abilities and his attack rating is increased by 30%, Skreg’s normal attacks will also deal damage twice and knock down enemy targets.

Skreg’s iron-jaw steed cannot be knocked backwards and Skreg also cannot be knocked backwards while he is riding the iron-jaw. Skreg’s mode of attack also changes when he mounts the iron-jaw, which raises his damage by30%. While atop of the iron-jaw, Skreg will expend 80 energy per second and once his energy has been completely exhausted he will dismount the iron-jaw.

The iron-jaw assists Skreg in attacking his enemies by smashing them into the air, dealing a small amount of damage to them. If the enemy is successfully knocked into the air, Skreg will initiate a three-stage attack against them which deals 140% damage per attack to the enemy.

Level 2: Skreg beats his drum and rides his iron-jaw into nearby enemies, dealing 110% damage multiple times to them, also causing them to be knocked back.Level 3: Damage increased by up to 150%.Level 4: Damage increased by up to 160%.

Brute Force (Patch 1.24)

The iron-jaw assists Skreg in attacking his enemies by smashing them backwards into the air, successively causing 140% damage to them multiple times.

Level 2: Damage increased by up to 145%.Level 3: Damage increased by up to 150%.Level 4: Damage increased by up to 155%.

Ironskin (Patch 1.25)

Enemies deal less damage to Skreg the closer they get to him. Damage reduction is at its maximum when enemies are within Skreg’s striking range. Damage received can be reduced by up to 40%.

Level 2: Damage reduction is increased up to 50%.Level 3: Damage reduction is increased up to 60%.

Every 8 seconds an iron-jaw appears and charges towards the enemy closest to Skreg’s allies’ side of the battlefield, knocking back and stunning them and any other enemies in its path, dealing 150% damage to them.

Level 2: Damage increased by up to 165%.Level 3: Damage increased by up to 180%.

Payback (Patch 1.24)

If Skreg is killed in battle the iron-jaw will charge at its enemies, knocking down all enemies in its path and dealing 320% damage to them.

Level 2: Damage increased by up to 350%.Level 3: Damage increased by up to 380%.