Characters who have an attack with a meteor smash hitbox are listed here, along with each attack. As the exact numerical distinction between "meteor smash" and "spike" is currently unknown, this page assumes that Brawl's range of 230-310 is at least similar. This list does not include unconventional meteor smashes.

Down Air Attack - Meteor smashes if the sweetspot in Ganondorf's legs/feet connects.

Flame Choke- If the move's grab connects in the air, a stall-then-fall grab motion brings both Ganondorf and his opponent downward until solid ground is hit or they both bypass the lower blastline. Should a soft platform be hit instead, Ganondorf will land on it, but his opponent will continue downward like normal, although recovering from it is possible in this scenario. If used over the blast zone, this will KO Ganondorf first. (Keep in mind that this can be mashed out of, however.)

Wizard's Foot - Meteor smashes for the first few frames of Ganondorf's descent.

Beast Ganon - If Ganondorf uses this Final Smash on an airborne opponent, they will be meteor smashed with the downward swipe of the sword.

Down Air Attack - Meteor smashes airborne opponents in the first few frames of the attack animation.

Flip Jump - Meteor smashes with the descent and follow-up kick's sweetspot. The descent attack is significantly less stronger and meteors directly downward, while the follow-up kick's angle depends on its direction.