Kuvari's Deep has three paths of expertise: Magii, Traders, and Warriors. The highest ranks of these paths, the Elders, constitute the Council of the Deep, a ranking which is by Talisae appointment only. All members begin as Kuvari's Ripple, and following an initiation rite become Kuvari's Flood. After this initiation, a member may choose to advance one of the paths:

The Magii:

Lead by the Rod Wielder, magii are critical to the safety and success of the Deep. These spellcasters, both Arcane and Divine alike, ensure that the Depths have the power to resist and defeat magical attacks from enemies. In addition to offensive and defensive tactics, the magii are critical for performing healing spells for Aquatic Folk, transmutation spells to enhance loyal surface-dwellers with aquatic traits such as gills, and for performing magical rituals during cultural events. The magii work closely with the traders to secure magical artifacts from the deepest stretches of the oceans and to obtain necessary spell components from the surface, as well as coordinating with the Warriors during combat, often acting as healers and buffers for the martial combatants.

The Traders:

Lead by the Net Dragger, taders control the trade necessary to sustain the Deep. Commerce is the most important facet of life for the Deep in many ways, and just as much as the surface heavily depends upon the waters for food, travel, and life itself. The Deep has an equal relationship with the surface. Traders regularly supply the Deep with tools, food, magical and herbal artifacts, intel and news from the surface. Due to this need, the traders will seek to infiltrate and even control trade based regions - and have already claimed the fishing docks of Stormstead Village for their use as a market. Other areas of commerce which tend to interest Traders are the Depot and Bath house, where they can control the sale of aquatic goods. Traders will also coordinate with the Warriors to ensure that waterways and travel routes are overseen and controlled by the Deep, a critical negotiation tactic in dealings with the surface.

The Warriors:

Lead by the Spear Bearer, these warriors of the waves are far more than muscle. These diverse individuals can specialize in subterfuge, tanking, cavalry and martial combat. Rogues use subterfuge to scout, spy, gain intel, and perform assassinations and reconnaissance missions. Tanks tend to be fortresses in their own right, taking heavy blows and pushing the battle lines back. Cavalry are the shark riders and dolphin riders of the Deep and have the ability to move fast and deal damage from their mounts. Finally the martial combatants, whether they fight with a trident, a spear, or their bare hands, these are the offensive warriors who deal out targeted damage in the waters.

Ranks of Kuvari's Deep

Rank 0 - Kuvari's Ally

This is the default role that everyone gets by submitting a successful application. IC'ly, these are the friends of Kuvari's Deep and while they can wear the tag of Kuvari's Ally, they can not reap any benefits or suffer the penalities of being in this faction.

Rank 1: Kuvari's Ripple

They are the masses that fill the deep. Though powerful and many, they have yet to prove themselves to the Deep.

To achieve the rank of Kuvari's Flood:

Meet ICly with the Talisae or an Elder and express your desire to join the Deep.

Perform the Quest of Devotion. (Will be given by an Elder or the Talisae)

Participate in the monthly Initiation Rite. (During which you will need to recite the 5 tenets)

Rank 2: Kuvari's Deluge

The Magii, Traders, and Warriors of Rank two. Equal in power but allows the players some choice. They study their role under the elders.

To achieve the rank of Kuvari's Deluge:

Speak to your path Elder or the Talisae and demonstrate your budding talent.

Accept and complete your first path quest from your path Elder or the Talisae.

Attend at least one faction event.

Players may display one of the following roles as a note in their Mysts of Eyr HUD titler:

Kuvari's Tsunami: warriors who serve and protect the Talisae and its people.

Kuvari's Torrent: traders who study trade and merchandizing.

Kuvari's Vortex: magii that study the mysteries and magical forces of the deep.

Rank 3: Kuvari's Typhoons

These devoted few have proven their ability in their path and have cemented their status within it. No longer are they seen as beginners, but the important faces that make up their path.

To achieve the rank of Kuvari's Typhoon:

Accept and complete your second path quest from your path Elder or the Talisae.

Help or participate in at least one faction event.

Be an active member of the second rank for a minimum of two weeks.

Submit 3 examples of roleplay where your character trains, learns, and/ or improves a skill.

Training may be sought from other factions, businesses, and individuals as long as it benefits your progression.

Players will receive one of the following roles through the Kuvari's Deep group:

Kuvari's Hurricane: A proven warrior for the Deep. Independent in further studies of war and battle.

Kuvari's Geyser: A proven acolyte of Kuvari, proficient in trades of the Deep. Independent in further studies of the deep and land.

Kuvari's Maelstrom: A proven magii and healer of Waterfolk. Independent in further studies of healing and other magii arts.

Rank 4: Elder of the Deep

There’s good and then there’s Elder good. These are your notorious silver-tongued traders, infamous sea witches, and legendary warriors that the tides will whisper about for eternity. Elders are tasked with leading the helm of their paths and are hand-picked by the Talisae. Only the strongest and wisest are given this prestigious position, for Elders are expected to uphold the Five Tenets, guide andtrain their path members, as well as provide counsel to the Talisae.

To achieve the rank of Elder:

Accept and complete a large quest from the Talisae.

Host a faction event.

Be an active member of the Maelstrom rank for a minimum of 1 month.

Receive official appointment from the Talisae as a Council Member.

Players may display one of the following roles as a note in their Mysts of Eyr HUD titler:

The Rod Wielder: Leader of the Magii. No one yet bears this title.

The Spear Bearer: Leader of the Warriors. No one yet bears this title.

The Net Dragger: Leader of the Traders. No one yet bears this title.

Rank 5: Council of the Deep

Arguably one of the most honorable positions a faction member can hold is to belong to the Council of the Talisae. These fine individuals have, in the past, held one of the Elder rank positions and have proven themselves time and time again to the faction and to the Talisae. Their prowess in their fields are undisputed, and they have helped grow the faction as a whole with their selflessness and activity. They are dedicated players who know everyone in the faction, and everyone knows them. Most importantly, these members are those special few who serve as the voices of their divisions in order to council the Talisae. Not all Elders become Council Members.

To achieve the rank of Council Member:

Accept and complete your final ranking quest from the Talisae.

Host two or more faction events.

Be an active member of the Elder rank for a minimum of 1 month.

Receive official appointment from the Talisae as a Council Member.

Players may display one of the following roles as a note in their Mysts of Eyr HUD titler:

The Voice of Wisdom: The Voice of the Magii. No one yet bears this title.

The Voice of Strength: The Voice of the Warriors. No one yet bears this title.

The Voice of Cunning: The Voice of the Traders. No one yet bears this title.

Rank 6: Talisae of the Deep

The Talisae sits at the head of the Council and is the leader of Kuvari’s Deep. Talisae are chosen by Kuvari himself to rule over Eyr’s waters and are often seen as his voice.

To achieve the rank of Talisae of the Deep:

Submit a successful application through the Mysts of Eyr admin team.

Tour the Locations of Eyr!

1 Sim Entrance Temple: Your First Location!

2 The Lava Falls of Ebon Reach

3 The Coral Reef of Kuvari's Deep

4 Stormstead Village Landing Dock

5 Cascade Falls

6 The Eastern Shoreline Cliffs

7 The Hidden Sea Cave

8 Tili'kambo, the Sacred Tree of the Asing

9 The Mystfolk Stone Circle

10 The Myconid Cave of Mount Ohm

11 The Orchid Cave of Ebon Reach

12 Bamboo Falls

Sim Entrance Temple: Your First Location!

Welcome to the Temple of Legends!

Begin your own legend at the main entrance to Mysts of Eyr! This beautiful indochinese-style temple overgrown by ficus tree roots is host to our events board, freebies and exclusives wall, staff pagers and one of our favorite OOC hangout spots!

The Lava Falls of Ebon Reach

Welcome to Lava Falls!

Deep within the belly of Eyr, something wicked is stirring... do you dare venture into the darkest depths? Lava Flows have overtaken ancient ruins and a new society thrives along with the bizarre flora and fauna that have adapted to the extreme environment.

The Coral Reef of Kuvari's Deep

Welcome to the Coral Reef!

Under the shimmering surface of the sea lies a complex and thriving world full of color and constant movement. This is the heart of the Kuvari's Deep faction, and a place teeming with life. Not to be missed!

Stormstead Village Landing Dock

Welcome to the Village of Stormstead!

This rustic fishing village clings on the edge of peril, it's refugees nearly as stubborn as the bamboo pylons it was built upon. Hunching over the wide, muddy Kuvari river, this settlement is home to a motley of people, all with one thing in common: survival. A great location to begin your adventure!

Cascade Falls

Welcome to Cascade Falls!

This location out in the wilds of the jungle provides an abundance of beauty and relaxation, with a beautiful lagoon for taking a dip and a wide open embankment shaded by jungle trees. If you look closely, ancient remains of Stone Giant civilization can be seen. One of the most popular retreats in the jungle of Eyr!

The Eastern Shoreline Cliffs

Welcome to the Eastern Cliffs!

These pristine jutting cliffs extend from Mount Ohm out to the sea, where a sheer drop down the cliffside leads to a small, heavily eroded beach. On these higher elevation shoreline cliffs, a hardier biome flourishes and pure spring water flows from the peaks.

The Hidden Sea Cave

Welcome to the Hidden Sea Cave!

Accessible by both land and sea, the Sea Cave is a private location where surface dwellers and waterfolk can come together and meet in safety and privacy. If you explore this cave you might discover other secrets!

Tili'kambo, the Sacred Tree of the Asing

Welcome to the home of the Moei Asing!

Soaring hundreds of feet up into the sky, the great Moei Asing tree Tili’kambo is the tallest structure on Eyr. The Asing make their home here safe amongst the thick boughs, woven into dome canopies that provide excellent vantage point for observation as well as protection against attacks and the elements. Thick, twisted vines cascade down from the tree, some fashioned into ladders and climbing is the primary method of ascending this great tree. The size and sheer height must be seen to be believed!

The Mystfolk Stone Circle

Welcome to the Mystfolk Stone Circle!

An ancient henge with a magnetic and magical beauty stands in a thick forest of bamboo as though it had always been there since the beginning of time. But that is not entirely accurate, for this structure was laboriously carried in from a faraway realm, called Mystara, by the people who hand-hewn the stones eons ago, the Mystfolk. Each stone represents an element, with a central ceremonial boulder to form the pentagonal henge which is rumored to cause unusual side effects.

The Myconid Cave of Mount Ohm

Welcome to the Lair of the Myconids!

Step into this other-wordly cave illuminated by phosphorescence and spores that emit a pulsing ultraviolet glow. The entire cavern feels alive and even the cave floor beneath your feet has a spongy, life-like feeling to it, and the atmosphere is damp, warm and womb-like. A seemingly endless variety of fungi sprout from the floors, walls and ceiling of the cave. This magical underground forest is more alive than you might think...

The Orchid Cave of Ebon Reach

Welcome to the Orchid Cave of Ebon Reach!

Before you beckons a mysterious, water-filled cave spanned by a dubious bridge and lit by a rainbow of bio-luminescence. Clinging to the stalactites by tough roots are mysterious orchids that flutter and move, flitting their tendril-like petals in a strange mating display. Hanging in the still air and upon the surface of the waters, orchid pollen flickers and glows in shades of yellow, blue and pink. Below the waters' surface, passages connect aquatic tunnels worth exploring.

Bamboo Falls

Welcome to Bamboo Falls!

Nestled against the northern coastline of eyr, terraced cliffs rise upward, covered in a dense forest of bamboo. Cutting its way through the thickets is a crystal spring, which feeds into the swamp below it. Around the crystal spring a variety of rare orchids bloom and exotic birds and wildlife visit often to drink the fresh water. This peaceful location is an excellent escape for private RP!