Game Music

I enjoy video game soundtracks and have worked on several projects for extracting and replaying the raw music data embedded in games.

vgmstream is a decoder for 200+ audio file formats, many exclusive to games. It is permissively licensed and has been used in several other projects.

USF is a format for storing music from Nintendo 64 games, in the spirit of SPC, using Neill Corlett's PSF container. 150+ soundtracks have been extracted in this format, for playback with a stripped down N64 emulator.

I built a bunch of small tools for extracting and converting archives and audio formats used in various games.