If I zoom in and out by only moving one finger, I can successfully move the screen (possibly even enough to make a node previously in the middle of the screen now show on the edge of the screen while still being just as zoomed out). If I put two fingers on the screen (even after zooming) and move them both up, the editor still acts like I used one finger to move the editor upwards

Major UX flaw: The game should NOT start with "You have been demoted to Silver League". It should be something like "You start off in Sliver League. Beat your enemies, create the best AI, and climb to the top!"

mcompany wrote:If I zoom in and out by only moving one finger, I can successfully move the screen (possibly even enough to make a node previously in the middle of the screen now show on the edge of the screen while still being just as zoomed out). If I put two fingers on the screen (even after zooming) and move them both up, the editor still acts like I used one finger to move the editor upwards

That's the intended behavior. ^^It now works the same as the in-game zoom.Your ringer should actually stick to the grid (except for rotating gestures).

Scrolling map with mouse button pressed doesn't work and for debug AI mode too in 8.9 on PC. Can only zoom and look with the initial camera position (impossible to debug hence too). Can't also drag nodes in AI editor. It seems dragging is disabled at all