Feedback on our game design

Hey, we are close to releasing our game, Radial 50, would like to know your thoughts on our game design as it applies to gameplay. You can checkout a video here, also let me know if you would be intersted in a demo release to try out, thanks!

A couple of small suggestions:
1. Slightly curve the arrows so it's obvious that they are clock-wise/counter-clockwise arrows. That way the user doesn't think of them as up/down arrows and get confused.
2. Allow the user to tap a location to send the paddle there. The paddle would then move the shortest direction to get to that location but could be interrupted by touching one of the arrows.