The drop chances for each component are 38.72%, 38.72%, 22.56% for Neuroptics, Chassis, Systems respectively as it is for most boss-rewarded Warframe components, with an expected 5-6 runs to obtain each component at least once and 36±9 runs to be nearly guaranteed each component at least once.

His name is drawn from the Norse god Loki, who was generally seen as a mischievous, sly trickster. The Loki Warframe has abilities that further strengthen this connection, as Loki is able to turn invisible and create decoys of himself, amongst other abilities.

For a while during Closed Beta, Switch Teleport could be used on the Defense cryopod, allowing players to move it across the map or into significantly more defensible and advantageous positions - including locations the AI (especially for the Infested at the time) could not reach. This was ultimately fixed in Update 5.4.

Loki Prime is the primed variant of the Loki Warframe featuring more powerful stats: possessing a higher energy capacity, as well as an additional and a polarity.

On May 10th, 2016, it was announced that Loki Prime would enter the Prime Vault and be retired from the reward tables on May 17th, 2016. Any preexisting components or fully-built frames will remain as is.

Loki Prime is the second Prime Warframe since Excalibur Prime to have two additional polarity slots instead of just one, adding a second and a polarity.

Loki Prime has an emblem situated on his chest at his left that resembles the Grand Master sigil. It also appears that this emblem moves on a different degree than Loki himself, as various movements change the emblem's position.

So far, only Loki Prime has shown to wear this emblem.

Loki Prime, along with Loki are the fastest warframes, with 1.25 sprint speed and with maxed Coaction Drift, Rush, Armored Agility, Sprint Boost and Speed Drift boosting his sprint speed up to 2.125, and with a group set up bringing it up to a sprint speed of 3, and finally with a full trial, a sprint speed of 3.125.

As a Prime Warframe, Loki Prime possesses a special passive ability where contact with an Orokin VoidDeath Orb will make them release an energy pulse that grants 250Energy to all nearby allies. This effect can only occur once per Death Orb, and can occur even if the Death Orb has been previously destroyed.

The sixth Prime Warframe to be released, Loki Prime is also the third to have the Orokin white and gold default color scheme after Excalibur Prime and Mag Prime. Incidentally, all three Warframes were the starting Warframe options for new players, Loki having now been replaced with Volt, whose primed version does not contain the white and gold color scheme.

Loki Prime's Decoy uses a Lex Prime instead of a Lato like the standard version, making it the third ability to be modified for the Prime version.

Curiously his Decoy fires the Lex Prime much faster than the Lex Prime's default fire rate.

Wielding a Lato (Lex Prime in Loki Prime's case), the decoy is capable of inflicting an Impact proc that can stagger enemies, a Puncture proc that reduces the damage of the target's attacks by 30% for 6 seconds, and a Slash proc that deals a minuscule 1 damage per tick.

Aside from the mentioned status effects, the decoy's shots do not inflict damage.

Deploying a decoy while one is already active will remove the previous decoy from the field.

If enough damage is done to the decoy, it will collapse and disappear.

If aimed at a ceiling or the sky, the decoy will appear directly below the aimed point, allowing it to be placed in higher platforms.

If placed in a position where enemies cannot reach:

Within a few seconds Infested enemies will swap their aggro to another target.

Grineer and Corpus enemies will keep trying to aim at the Decoy until it disappears even if they cannot see or hit it, making it extremely effective if placed in good cover against enemy fire.

Decoy has a tendency to fall through certain props on the map. This means a decoy can be placed on top of something, for example: a pillar, and it will sometimes fall through it, being protected from within the prop.

Enemies will focus on the decoy if it is deployed closer to them than Loki is, allowing Loki to deal heavy damage or escape an area without being targeted.

Decoy's defenses do not increase at higher levels or with Ability Strength, making it very weak at high levels if not placed in cover.

Decoy can be used in conjunction with Switch Teleport, essentially allowing teleportation to any point where Decoy can be placed. It should be noted that sometimes there is no switch and loki is just teleporting close to decoy, so careful placing is required sometimes.

The hologram blocks lasers from Laser Barriers, allowing passage through when deployed directly on top of them (as they only emit from one side).

Decoy can be used as means to find or lure out hiding enemies.

The copy will only start firing its Lato if there is an enemy close enough to be attracted, but it will not stop firing once all affected enemies are dead. Keep this in mind when using Decoy to scout enemy locations.

Can also be used to hold doors open, which can be useful when the following area is full of enemies, allowing players to engage them from a safer distance.

Limbo can put the decoy in the rift, making it completely invincible against enemies not also in the rift, although this eliminates its ability to apply procs on enemies.

Can obtain bonus shielding from Shield Osprey Specters, adding some shielding while increasing the shield recharge rate and delay of the decoy. The Specter will also automatically prioritize targets like Decoy to protect, just like it will prioritize following other specters. Note that the osprey is terribly weak, and the decoy will attract heavy fire, making the possibility of the specter dying quickly much higher.

Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.

Loki camouflages himself and becomes untargetable for 5 / 7 / 9 / 12 seconds. While Loki's invisible, all sound effects are muffled and slightly muted. Loki's vision becomes blurry when he's not in motion, and his visual field becomes more sensitive to light.

Loki swaps positions with a target within 25 / 40 / 60 / 75 meters, whether it be friendly or hostile. Switching positions with an enemy will cause it to become confused for a brief duration. The enemy will not attack until it reorients itself.

Loki relies little on Power Strength as it only increases the damage that Radial Disarm deal, which is more of a secondary utility. Therefore Overextended can be used with little impunity, while vastly increasing Radial Disarm's range, as well as Switch Teleport's.

Loki is the fastest Warframe by a very noticeable margin, and this allows him to move, avoid, or deal damage in battles extremely quickly.

Although he has weaker shields in general combat, the damage Loki deals while invisible is extremely high and his other abilities can manipulate entire crowds of enemies to make use of this effect.

Loki's Decoy can be placed in positions other players cannot get to, such as in between two closely packed crates. Because of this trait, the Decoy is effectively protected from most directions of fire. This helps in increasing the Decoy's life span while also potentially distracting an entire wave of enemies. Along with Decoy's high aggro priority towards enemies, Loki can make most Defense missions much easier to handle depending on the map and the location of the Decoy's placement.

Decoy with Switch Teleport can be used to get through Corpus laser doors, though its more cost effective to use the Decoy to block the beams, allowing yourself or your team through as well.

Switch Teleport can be useful to move your team mates to a better position or the extraction point. Also, you can switch with wounded allies, making it easier for someone to revive them.

Decoy is also great against Infested, as the Infested will crowd around the decoy. It also helps to get rid of Runners due to their nature.

Decoy can be used to great effect against Infested, especially because Infested maps often include pits. Deploy the decoy at the bottom of a chasm, and the Infested will leap into the chasm after it, dying instantly. This will, however, forfeit any loot.

Combining Invisibility with a Shotgun will allow you to get close and deliver devastating damage to unsuspecting foes.

Switch Teleport can also be used to effectively immobilize bosses, by getting into a tight spot then switching with them.

Be extremely careful using Loki in pitched combat. Loki is the least durable Warframe by a noticeable margin. If he is left without energy, he becomes incredibly easy to kill.

Radial Disarm is capable of removing any buff/debuff from a Leader (Fire/Cold animation is still there but does nothing, Energy/Health is not drained, other units are not given a buff.

The Pistol used by Loki's Decoy power has the same skin as a regular Lato. It will "fire" like a regular lato in the direction of the nearest enemy to the decoy but will do no damage and will not shoot any projectile, It is hypothesized that the shooting animation is to emphasize the aggro effect of the decoy itself.