Why are the cool new portraits and sounds in BGEE1 not Present in BGEE2 ?

Personally, I don't think this was a bug. But I don't know what the exact reason is, and I would like to know from a dev or moderator who is connected to the devs, not just guesses from random people on the forum.

Comments

It's something we wanted to add in, but ran out of time to implement correctly. Because it's paid DLC on iPad and Android, that complicates things a little. I believe it will be coming in a future patch.

Will the voice sets of BG1 also be made available (or rather do you think they will be added in a future patch)? I used the default male voice for BGEE ("the one that goes "Onward!", "I feel this is my rightful place", etc) and I'd like to use it for BG2EE, but I can't even seem to find the sound files to manually add them to BG2EE.

I'm not familiar with Near Infinity. I'm on a Mac so it likely isn't compatible though. I know how to add most of the voice sets from BGEE into BG2EE, but I can't seem to locate the sound set for the default voices.

BGEE had I think 6 sound sets for each gender, PLUS a default sound set for each gender. The default sound sets are not identical to any of the six additional sound sets. Furthermore, the default sound sets are not in the folder containing all the other sound sets (at least the PC sound sets, I also don't know how to locate NPC sound sets on my Mac).

Doing this stuff on a Mac is much more troublesome than I expected (I played the original games on a PC). I should have just bought the PC version and played on Bootcamp.

@pnkwagNear Infinity is run from a Java archive (.jar) executable file. While I can't say for certain since I avoid Apple like the plague, I would imagine it works for Macs since it works on Linux (since, as I understand it, the OS on a Mac is just a highly modified form of Linux/Unix).