Sure, it's a bit slow compared to Mario Kart, and yes the lion's share of the tracks are fairly forgettable, but the potential is there. However, there is just so much extra flotsam that the game forces you to navigate through to get at even the marginally fun bits that it hardly seems worth it.

The crux of the gameplay lies in combat that is extremely tedious. There are other features within which to loose yourself, from item customization, to even a Pokemon style creature rearing and combat mini-game that is deep enough to almost be a game on its own. But these facets are made to accentuate the core game, not make up for its shortcomings, which as it turns out are considerable.

The focus is clearly comedy, and though the game is easier and shorter than the average graphic adventure, the quality of the script, voice-acting, and even the end-credit song is worth the price of admission. Let’s hope they keep it up.

A class act. It may not be a cake walk the first time through, but for those who can deal with the occasional head scratching bouts of frustration, this game is another winning addition to the Nintendo DS library.

Burning Crusade's most grievous crime is that it totally invalidates the years of work you've put into pimping out your toons, but if you can handle looking like you can't dress yourself in the morning, the new equipment you'll be earning will be a salve on the wound.

From stick figures to rough polygonal approximations of popular franchise titles, Wario Ware dares to impress via sharp and insanely creative (or is that just insane?) art direction rather than traditional horsepower or amped up visuals.

In spite of missteps, if you can find yourself enjoying what Lost Planet does well (which is a lot), you’re bound to experience one hell of a ride that at times gets close to perfection, but just happens to miss its mark.

The nunchuck-only method, which has players tilting the device left and right to move, seems odd, takes some time to get used to, and really just comes off as clunky and inaccurate. The nunchuck/remote combo works well mostly, but aiming with the analog stick can prove bothersome when the action gets heavy.

Vengeance continues Ubisoft’s trend of releasing rushed port after rushed port to the Wii in hopes that gamers are indiscriminating enough to buy a game they’ve already played with added motion control. Given another month or two in development, it might easily have been worth it. In its current state, however, Far Cry Vengeance is harsh, glaring proof that this strategy isn’t working.

The Meltdown is fun, and it makes good use of the Wii’s motion-sensitive controller. If you’re an Ice Age fan or a platformer fan that doesn’t mind a short game versus an engrossing epic, then it’s hard to go wrong.

Though it falls short on some of the series' more lofty standards, Metal Gear Solid: Portable Ops combines addictive gameplay, impressive sound and graphics, and an astoundingly fleshed-out multiplayer component into a package that is easily recommendable to both fans and newcomers alike.

Adults won’t like it, children don’t like it and absolutely no one should pay money for it—not even as a rental. Heck, we got our copy for free, and we still feel cheated. Stay far, far away from this trash.

From its characters and epic, if somewhat predictable story, to the gameplay itself, Twilight Princess is a terrific extension to one of the most timeless and important franchises in video game history.

Excite Truck is a very fun, fast, and – dare I say it – exciting return to grass roots arcade style racing. There no tuning to worry about, no license tests, and no underground street cred here. All of those things can be found elsewhere. Excite Truck is just about racing, and it excels in this regard.

Project 8 doesn’t push very far beyond its previous boundaries. Most of the gameplay is very similar, and players familiar with the series will not find many surprises. However, the new coat of paint and the “Nail the Trick” mode help make the game seem at home on the next-gen consoles.