TGS: Sony Conference Roundup

Sony’s Tokyo Game Show conference landed this year with a sprinkling of new information across a lot of logo slideshows and intriguingly long handshakes. Dominated by the Playstation Vita and Playstation 2 remakes, follow the jump for our conclusive show summary.

It was all about the Vita yesterday, with a December 17th release date scheduled for Japan and details on the 3G plan for the device, offered by NTT Docomo. Those interested can choose between a 20 hour plan for ¥980, or a 100 hour plan for ¥4980. Beyond that were allusions to a Vita launch lineup of 26 titles, with over 100 currently in development for later release. Social networks Twitter, Facebook, Foursquare and Skype were confirmed for the device, as was compatibility with the Japanese video service Nico Nico Douga.

In perhaps the biggest news of the conference, Square Enix discussed a 10th anniversary HD version of Final Fantasy X for both Playstation 3 and Playstation Vita, although no actual footage was shown. The publisher also debuted two Vita launch titles: the Action-RPG Lords of the Apocalypse, and the pleasantly named Army Corps of Hell.

In terms of cross-platform news, Capcom’s Yoshinori Ono took the stage to reveal a Vita version of Ultimate Marvel vs. Capcom 3 to launch day and day with the PS3 and 360 versions in Japan this December. Sony Computer Entertainment Japan cat mascots Toro and Koru will be playable characters, in Japan at least. Hideo Kojima was on hand to announce that Konami’s Transfarring tech is being branched out to allow cross-platform saving and gameplay from the Playstation 3 to the Vita. Metal Gear Solid HD was also announced for the PS3 and PSV.

Not as many games to mull over as Nintendo, but what are your thoughts regarding Sony’s offerings at TGS this year? Submit your thoughts in the comments section!

2 thoughts on “TGS: Sony Conference Roundup”

The conference was a snore fest. I was hoping to see some game montages, but all we got were tech talks. That stuff is fine for GDC, but for a pre-TGS conference, you need to bring life into the presentation. Nintendo got their presentation right.

I just want to see when NTSC and PAL regions will be getting the system (I say March at the earliest).