each polygon makes (numberOfVertices - 2) triangles. hope this helps. e-mail me if you need more help/code. good luck.

b

07-23-2001, 11:50 PM

Thanx, but that's not my problem. I even don't get the Vertices... I just have a compiled List as Block and I want to get the Vertices to split it up into Polygones. Well, I tried to get the upper left Vertex like this: