All EverQuest Servers will be brought offline on Friday, May 24, 2013 at
6:30 am US Pacific* to address a pressing issue. The servers are
estimated to be unavailable for approximately 1.5 hours (90 minutes). We
apologize for the inconvenience.

But good news! During this downtime, we will also activate the Memorial
Day Weekend Double Experience Bonus a few hours early! Enjoy the boost
throughout the long weekend.

Keep an eye on the EverQuest website and the forums for status updates and for news if additional downtime is needed.

Monday, May 13, 2013

All EverQuest Live Servers will be brought offline on Tuesday, May 14, 2013
at 5:00 am US Pacific*. The servers are estimated to be unavailable for
approximately 3 hours. Keep an eye on the EverQuest website and the
forums for status updates and for news if additional downtime is needed.

Monday, May 06, 2013

We've
changed the way we release content. For the last couple years we
released an expansion with a big chunk of content. Then we waited
another year and did it again. This created a system of content glut
followed by content drought. It wasn't a bad system, but it didn't
accomplish all our goals.

We've moved to Expansion + Game Updates. This was intentional, and is
meant to address the issues that arose in the system above. Rain of Fear
is the first time we've done this, but it's our plan from this point
on*. This way we can continue to provide people with new things to do at
different times of the year.

This is going to take a little work, before things run as smoothly as
they did with the old model. We were used to the old model, you were
used to the old model. Change can be a little difficult sometimes.
Definitely give us your feedback on what you'd like to see.

*Normal caveat that this can change in the future, and 10 years from now
you can't hold this post up as evidence that we've promised to do this
forever and ever. If we find better solutions, we may change the way we
release content again, and again, and again.