Note: I correct the given mistake only once. If you do not use the metric system, I will only make a single comment about it, even if it appears again in the rest of the article. If the draft has many language problems, I will only correct the most glaring ones.

SCP-XXXX is currently held on Site-██ in the Light Containment Zone, in Room-███.

''Light Containment Zones'' aren't canon in the Wiki, like they are in the game. It's fine if you want to use it and I personally don't have a problem with it, but some people might associate it with someone that only takes the game as an inspiration.

SCP-XXXX is to be locked shut with a minimum of two (2) padlocks.

While the number (#) notation saw a lot of use in the past, it's not something that really needs to be used unless there's a strong need for the number to be read accurately (drug dosages, for instance.) Otherwise it's just taking up space.

SCP-XXXX is not to be entered under any circumstances.

Avoid saying 'at all times', since it's the default state. Only state exceptions if they apply. Example: SCP-XXXX is only accessible during controlled testing.

SCP-XXXX is a white painted wooden door 2.3 meters tall and 95 centimeters wide with a rounded metal handle. It has a large 10 centimeter long door bolt under the handle.

Bit sloppy, let's rephrase this:

''SCP-XXXX is a wooden door, painted white. It stands 2.3 meters tall and 95 meters wide, and has a rounded metal handle.''

I didn't mention the bolt, since it's not really important.

When a person walks through SCP-XXXX, they are transported to any random door in existence that mets the same dimensions of size as SCP-XXXX.

Same here:

''SCP-XXXX seems to connect to every door with similar dimensions. Walking through the aperture will transport an individual to said door seemingly at random.''

So right now, it's like the door system in Monsters Inc. That's fine, but it needs a little more to stand out and distance itself from it.

Right now, you have an object with a clearly defined activation and function, with no context or backstory, essentially a generic magic object. I recommend adding some more to this, because at this point the idea seems to be more of an entry on the log of anomalous items than an SCP object that would merit special Foundation containment.

Some aspects people like to add into the SCP to give the reader more to think about include answers to questions like

- Did this object ever have a greater significance before it was contained?
- Why does it exist? Does it have a purpose?
- What might the intentions of the creator have been?
- Why does it act the way it does?

Keep in mind that you don't need to give a full answer for these questions, just enough information to give your reader something to contemplate. Give them enough information to make them care, but not enough to ''spoil'' it, so to speak.