Pretty much. I don't even want to play my copy of Vesperia anymore. Knowing how much is missing would just make it feel incomplete. But, I still know the basic story, and what's done is done, so I'd rather focus on the new stuff. I'm at least happy we got the "definitive" version of Graces.

I still need to open graces but felt Abyss had the best story out of all them. And It was longer than I expected, did no sidequests and took me 60hours!!

Solid game, Story gets better and better in Abyss.

Vesperia might be a slight edge over abyss gameplay wise, but the story is pretty good. the 3rd part is the weakest, its still solid, just felt like 5 hours of going around chasing the end game boss knowing quite well who the end boss is.

Abyss. Though, unlike the others, I think the gameplay is solid. I actually consider the gameplay in Vesparia to be a HUGE step down, I felt like it was trying too hard. Haven't played Graces though (I will soon, because I'm getting a PS3). However, Abyss looks terrible, I'll warn ya. It's practically PS1 level graphics. After Symphonia, it's kinda sad. Vesparia's pretty, has a few really good characters, but is kinda vacant.

Easy there prime, abyss doesn't look that terrible. It's competent PS2 level graphics for a mid life PS2 rpg. Having played it only a couple months ago, it was no eyesore or anything, just looks like an older game. Doesn't detract from the game's feel.

Tales of Legendia is the one that looks like a PS1 game, and even it doesn't look that bad. It just looks really budget. The only real way in which Abyss is a step back is that it doesn't have cel shading. That's it. Graces looks kind of blah for a PS3 game, especially considering Eternal Sonata, but it's a remake of a Wii game, so I'll give it some slack.

Tales of Legendia is the one that looks like a PS1 game, and even it doesn't look that bad. It just looks really budget. The only real way in which Abyss is a step back is that it doesn't have cel shading. That's it. Graces looks kind of blah for a PS3 game, especially considering Eternal Sonata, but it's a remake of a Wii game, so I'll give it some slack.

Say what?! Did you see the scenery in that game? I thought it looked better than 90% of gamesOnly problem is it's the only of the prev. gen titles that didn't "zoom in" or show any dynamic shots during story events.

Abyss looked awful. But it got the body proportions most accurate. I thought Symphonia looked way better if not for the fact the character models all looked like Fisher Price toys.

Problem with the series, and this wasn't fixed till Graces' motion-capture, was the stoic animation. That's one reason Abyss looked awful, the cutscenes were very wooden and quick.

I always found Tales series did backgrounds to a stellar degree though, that's why I've always loved their graphics anyways.