It really depends to be honest. It has alot of similiarities of WoW//Warhammer Online (in terms of just similiarities of class-functionality and how operation/pvp works)

* But what makes it stand out at the moment is the fluidity of PvP/PvE(PvE is really downright fucking to easy tho, but I've got alot of experience on both ends, so there's a probability this is just a mere subjective opinion on the state of the game)

The PvP is really fast-paced, well-balanced to certain extend (holy jesus, it's quite incredible they've managed to nail the launch performance in PvP with classes. Every class has their niché and usefulness, and you mostly end up saying "This class is pretty good!" (In the end-game). Coming from WoW PvP, this game is ALOT ALOT more demanding on your actions and actual response + ... well, micro-management(?) since they're so many actions (good 20+ abilities that are ALL useful in PvP) whereas in WoW it's really more limited to some stuff.

So, the PvP I can say it's just fantastic. It's fast, dynamic and really unique and is in my opinion, the strongest aspect of the game thus so far. You can spot well-coordinated stuff and teamwork easily, and you can easily have a good impact on the actual game, due to how knockback/slow/aura buffs functions, so even if you're an solo-player by heart, you're actions and whatnot in the PvP enviroment pays off and helps your team. Let-alone, the fact that if you do well, the Warzone(Battleground/PVP enviroment) will give you shout-outs, as in what occurs frequently; - Caeltos is unbeatable!- Caeltos is invincible ! - Caeltos is immortal !

>> Etc etc; So it makes you feel quite satisified with your accomplishments, and it gains you recognition, which also bolsters your overall morale, let-alone establishment within the community. (Since it's not cross-server wide Warzones yet, this is a good thing to fond a good community in general)

Now for another end, the actual PvE (Story-Leveling) is really compelling and gets you hooked. If you're familliar with Mass Effect // Dragon Age (Both Bioware productions), the overall mechanics isn't going to fell strang at all, since they're blatant copies more or less of the chit-chat and consequence occurs, and the story differenatiates. Making up for even replay-value with the same class. Depending on the actions you make through-out the game, you gain what is known as Dark Side // Light Side Points . Depending on your Dark Side point, you will get different gear, be approached by NPCs/Characters differently, and your story will change. (Also, Dark Side gains you cosmetical changes, as in your eyes will become similiar to how Anakins turn bright-yellowish//++ Corrupted face, however- these are toggleable if you don't want the appearance changes)

The story for each class is really REALLY good, and I kept me intrested and in consequence to being intrested in it, it help me advance in levels (which is sort of the main goal afterall).

I failed to mention also, you end up getting a crew to help you in your QUEST, and a personal Space Ship, which you will use to travel the galaxy + Use in actual Space Combats. The Ship itself is a character of its own, which you can equip with different arsenal of weapons + upgrades and abilities.

Long story short.

Pros; Excellent PvP, balance is pretty good at the moment (and that's coming from someone with the most elite gear in the game atm)Pros; A compelling and intresting PvE/Story enviroment (Albeit to easy)Pros; Good change of paces through-out thanks the Space ShipPros; Good overall development of changes and future ahead of it.

Cons; Knockback in certain PvP enviroment causing some nuissance, but only if it's in quantity however. (This is mostly an melee issue)Cons; Piss-poor Customer Service. It's really terrible at the momentCons; Several bugs in the game that will annoy you quite so, like certain abilities not firing off (You get notification if it's through bug, or if didnt' just hit)Cons; No changeable UI, but this is presumed to change in the near future

That's bout all I can list for now. I'm having a blast playing it. If you're familiar with some MMOs and experience, don't be afraid to get in touch with me, and I might be able to squeeze someone into the actual guild. (We are quite demanding however, seeing as we're Hardcore guild.)

I give the game 8.9/10 the only real issues is some bugs (which they're tending to however, and the poor customer service.)

I have some friends who play it and after I told them that I didn't like WoW they told me to just stay away from this game so stay away I shall until they come out with a demo/trial of some kind. Guild Wars 2 is the only mmo that I'm looking forward to.

I'd guess a big shun-away part is the fact that they've placed all the levels in one single pool of players, instead of dividing them (From well-geared + maxl lvls from newly-frresh characters) which causes some....

Unpleasant welcoming hellos to the PvP aspect of the game, and seeing as it's such a good selling point (imo, and big part of the game), you're bound to get raped by the high levels + get a negative perspective on it. I'd imgaine that might be the case of the negativity. But once you get to the 50's and meet equivelent teams and alike, you're in for a treat.

Bao Dur and Niman EU with Moofassa on both. Struggling to play it though, still on level 20 because my PC is absolutely terrible for it.

I think one of the great things about the game is that it's immensely story driven with full on voice acting. You're simply forced to care about what's going on with your character instead of just skipping the quest text and going off to kill 100 bears for no reason a la wow. You still need to kill 100 bears in this game but at least they give you a compelling reason to do so or at least the option to snub off the NPC in the rudest way possible.

That sucks. You actually inspired me to play CL well anyways, have fun in the Star Wars Universe. I guess playing a good mmorpg is still awesome, unfortunately my limited time will not allow that anymore.