I hope the screenshots so far have pleased those browsing this mostly abandoned section of the forums. So far I've barely completed any significant portion of the planned end map, so it'll be in the works for some time to come.

I'll go with light rain, minimum fog. If the map ends in a helicopter rescue. I personaly like this one the most. On a dark-ish map pepole would often relly on their fashlight, that runs out in ~5-10 mins. Then they will be lost in the darknes. (Though that's pretty good for the Zombie Master.)I forget what you can do if you spend extra time on your maps. Keep it up!

This thread reminds me when I tried to map. I spent like a week mapping a ventilation shaft and adjacent rooms. I had to have a good shadow, every texture pixel aligned, every prop not out of place, everything perfect or I would go all OCD on myself and would not get any sleep. Well I never got past that shaft and my map never left the first few rooms, hope you will do better.