After satisfying your hunger and packing your belongings, you set out. Another hot day is in store as the rising sun looms in the eastern, cloudless sky.

True to her word, the journey up the river valley is uneventful. The river is fairly broad and serene here, and the land mostly flat with the occasional grassy hill. A light breeze comes off the river. You pass some farms, even garnering a wave or two from those in the fields. Grimma explains the folk here are used to seeing armed patrols. You travel several hours and Grimma calls for a short rest, before you turn to the north.

Here the land is more desolate, broken by larger hills topped by rock outcroppings. Grimma treads carefully along a faint trail, until that disappears and you are truly in wild country.

Encounter 1d6=4

Grimma calls a halt as the sun is setting, near an outcropping with a small spring at its base. "This seems a good a spot as any to camp. We should be at Wessex Keep tomorrow if all goes well. I'll keep first watch," Grimma says as she lowers her pack.

Guntram finds a comfortable tree to lean against. He rummages for his trail rations and bedroll. Scratching his head, he asksI am also an early riser. Wake me in the early morning hours before the sun is up and I will take a watch. I will pray to the Goddess for safe travels and good beer!

Readying morning star (Skull-breaker) and shield he slowly edges towards the rest of the team keeping his eyes peeled to the West. As soon as he reaches the first party member, a swift boot aims to wake him from his slumber coupled with a growly yelp that might sound a bit like a coyote or wolf. Hopefully.

"Up and eyes to the West. Something was drawn to the roar of your snoring. Knock arrows and find cover..."

Oberon stands still making himself a potential target but perhaps allowing others to move to cover without drawing too much attention.

[Oberon was nearest Grimma on the map, so she gets the boot as itwere...]

Grimma wakes with a start at the kick, standing quickly, sword in hand.

"We'll discuss your means of waking me later. What is it!?" she hisses.

As if in answer to Oberon's yelp, a loud baying is heard from the westas four figures move into view. In the moonlight you can make out thatthree are short humanoids and one is a large dog or wolf, the sourceof the noise. They stop perhaps 40 feet from you. The dog/wolf growlsand you see movement as if weapons are being readied.

Actions?

[All of you are at least awake at this point, the humanoids are theX's and the dog/wolf is the W]