I met a lot of players who are not sure about how to build up their characters, and has no one to turn to and ask about it. So I finally decided to make this blog/topic to help those who needs it.

First of all, please build up your character with brain… When you reborn, you get stat boost depending on what job you choose.

Wit----------Matk

Priest--------Mdef

Seer----------Spd

Killer--------Atk

Warriror----Def

Knight------Spd

So to gain more bonus points the best is if you concentrate on the stats from where you can get the boots after you reborn.

Also the character you coose to play with right in the begging hold a big role. I have twins characters, but my mage has much less MATK then my Killer has ATK. Why? The character I choosed adds on ATK. Where you can see that? Right in the begging when you choose to add your first 5 points, check where that character already added the points. If you wanna make a melee type, choose a character that adds on STR, if you wanna make a mage, choose a character that adds on INT right from the begging!!

PS.: The informations I'm going to share with you all, are all my opinions, and not realated to any levels. So these informations can give you a guide but please do not forget than everyone has their own style of playing so make your character fit for your style, maybe based on my tips.

Quest build characters:

Water Priest

Water Priests has a big role in hard quests where you deal with high damage caused by the mobs. The priest is a dependable member of your team. Priests are there to heal you, revive you while it can resist in battle. It has high resistance and very nice CON which allows a Priest to stay alive and act freely in battles. However, do not expect high sealing rate from them.

A priest should concentrate on encreasing the WIS and CON. And ofc some INT is good as well. But for a Priest 100 – 130 INT is enough. All other points should be put on CON and WIS. AGI is not needed for a Priest, but if you insist on adding some AGI to be able to overspeed your fire team members, add 50 AGI at the maximum.

Water Wit

A Water Wit is basically the sealer of your team. With Highly dependable sealing rate. Because of the INT and some WIS she can resist pretty good as well, the only disadvantage is that she can die more easily then a Priest. This type of character needs some decent HP since it’s a quest type. Add around 200 CON, 90 WIS and all other points should goes to INT. AGI doesn’t matter again for this type of character, maybe add some if you want to be faster then the fires, but not more than 50 AGI, and I suggest to add this amount after reborn.

Fire Killer

Fire Killers are the damage dealers of your team. With DS they can kill vanished opponents and with JS they can easily kill water enemies. Fire Killers needs a decent HP. That’s why my suggest is 150 – 160 CON at level 110+ reborned you can gain 2.8k HP which is good enough to participate in harder quests without too much risk to spawn. Add 42 WIS to get mess spell, or even lower, depends on how you play, because a quester Fire killer’s role is to be able to stay alive and hit hard. That’s why WIS is not a main point of the build, just like you don’t need AGI either, only the 4 AGI to get hagendis skill. Add enough WIS to not run out of SP too early after useing 1 DS or JS. All other points should go to STR!!

Fire Wit

Fire Wits are damage dealers as well as Killers, but there is a difference which will make the Wits more dependable on tactics, not just in killing off everything. And this difference is their seal resistence, which comes from their INT/MATK. Add enough CON just like to a Killer 150 – 160 CON, I would add only 42 WIS, or even lower. AGI isn’t needed here at all, so leave it at 0. And add TONS of INT.

Fire Warriors

Fire Warriors are the ultimate survivor of quets along with Water Priests. These characters are based on CON and STR. Needs only 4 AGI, around 170 - 200 CON, 42 or maybe better lower WIS, and all other points goes for STR! And keep adding STR after reborn.

Earth Wit

Earth Wits are NEEDED in harder quests. Their high seal rate, mixed with terrification spell will give you a high advantage, along with Wit JS!! An earth Wit needs decent HP which means 200 – 240 CON. Don stop with adding CON untill you get at least 3k HP!! An earth Wit’s role in quests is to resist and seal the opponents, for this, add the CON I meantioned and add enough WIS so you won’t have problemes with dealing your SP. I suggest around 70 WIS, but as well, 0 AGI or at the maximum 40 – 50 AGI. And ofc, TONS of INT!!

Wind Knight

Winds Knights are perfect for quests where there is a lot of mobs with the danger of sealing your team. The advanatge of Wind knight is the 2x spd with their cape and Knight JS. Wind Knight is an AGI character, don’t even need CON, get the last assistant skill for burst (INT 7, WIS 49), and start to gether forgotten scrolls!! After you done with bursting, decrease the WIS and INT, STR. No need SP just to be able to use Knight JS, after that this character will spawn or log out, because the only purpose is to prevent seals on your team by overspeed the mobs. So what this character needs is AGI, AGI, AGI!!!

PvP builds

Water Seer

A Water Seer is a main point of your team. It needs to be faster then your opponents and also need good seal ability and good seal resistance. A Seer is not a real Seer under 200 AGI!! I suggest over 250, but untill reborn, add like 200 AGI. Add only 58 WIS to get the last assistant skill which is Recover normal. No need more WIS, there is no point for a Seer adding WIS. As I already said this type of character needs to be fast and needs to seal your opponents, in order to be able to seal them, add INT, I suggest around 130 untill you reborn, and then later on, add more. Untill reborn, you can add 160 CON, which should be fine for a water Seer. After reborn, add AGI and INT!

Water Wit

In PvP, a Water Wit can be useful, if you add some AGI. It can be faster then most of the opponents and has a real good seal rate and if needed,it can damage the enemies as well . I am not expert with it, but I really think that 100 – 150 AGI should be fine, also 160 CON, 70 WIS, and all other points to INT. After reborn, add more INT!!!

Fire Killer

This type of Fire Killer needs lower CON, I wouldn’t add more than 140. Also need 100 – 150 AGI to stay fast, lower WIS, but can be good to get the mess spell at 42 WIS. All other points should go to STR, to be able to hit your target hard enough. After reborn, I would add only STR. Or you can choose to add more STR before reborn and less AGI, so you can get more boost from reborn, and then add the needed AGI.

Fire Wit

Fire Wits made for PK are almost the same as Fire Killers. Just add INT instead of STR and maybe a bit more WIS later after you reborn, but don’t add more than 60 WIS. Add INT first, then AGI, same situation what you can choose at Fire Killer.

Fire Knight

A Fire Knight’s role is to be fast in Sealing with Mess spell, or using Knight JS. Also can be good to get this character’s DS, so if your opponent is a Wind Knight which you cannot overspeed by any chance, Kill it with 1 hit. In order to be fast enough but don’t die after you moved first, and your teammates can depend on you, add some CON. This will result that a Fire Knight is going to be a weak attacker. I would add 120 – 130 CON, 250+ AGI, 42 WIS and other can go to STR. After reborn add AGI/STR

Fire Seer

A Fire Seer can work really fine, since its seal resistane is better and can be fast enough. With INT, your Mess spell will miss with lower chance. I would suggest a similar build as a Fire Kinght has, with some changes. Keep the 120 CON, 42 WIS, but lower AGI, needs like 240, all other points goes to INT. After reborn, add INT/AGI.

[b[Fire Assistant[/b]

This type of character is basically there to Mess the opponent or use JS or Hotfire allys. Can be a Seer and a Knight as well. The main point is the low CON, not more than 100, 42 WIS, Low INT/STR and TONS of AGI!!

Here, I would suggest to add INT and STR too, reborn as a Knight and get lots of scrolls to decrease your STR and add everything to INT/AGI. And keep with AGI after reborn.

Earth Wit

Earth Wits are sealers of your team. But here they needs to be faster, so basically I suggest similar build like the PK type Water Wit.

Earth Seer

Earth Seers functions the same as Water Seers, so build is similar. You need enough WIS to get terrification spell, not more. 200 - 220 AGI, 160 – 170 CON, all others should go to INT.

Wind Killer

This character is Fast and STRONG!! Doesn’t really need CON, because a wind stays wind, no matter how much CON you add. I wouldn’t add more then 90 CON. 7 INT and 49 WIS to get Coma spell, around 170-220 AGI and all other points need to be added on STR. This character will hit hard and going to be fast with using the Ring instead of the cape!!

Wind Knight

Winds knights role is almost the same like in Quests, but here, you need to stay alive, OR hit enough hard to take out your opponent first. I suggest 50 CON, 250+ AGI untill reborn, enough INT and WIS to get Coma spell, other points can go to STR or/and INT. Why? A Knight Wit sounds good don’t you think? The advantage of Knights ( Speed and JS) and the adavanatge of Wits ( Seal rate and reiststence). For this, you need to add a bit more STR then INT untill reborn, so you can choose Knight as your job. But the real work starts after this. Get enough Forgotten Scrolls to decrease the STR and add the points to INT. Or you can just stay with the classic Knight character with 7 Int which you need for Coma.

Wind Seer

A Wind Seer is using the advantage of winds as an SPD boost and the mages good seal rate. Wind Seers can be faster then opponents and can seal the crusial characters of the opponent teams, even tho against mages seal rate is much lower specially if we are talking about fire mages but can work as a damage dealer against earth characters or waters :) . This type of character is similar build as the Wind Killer, just add INT, not STR ^^

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All other Job and Element variations I haven’t mentioned are: earth Priest, earth Knight Earth Killer, Earth Warrior, Fire Priest, Wind Priest, Water Killer, Water Warrior, Water Knight… Why I didn’t write about them at all? Because in my eyes, they are hobby characters. The most effective characters can be the onse I wrote down. It doesn’t mean these characters are useless, but I wouldn’t make any. They are much less effective.

you posted this from your blog awesome! :) I try to post up what builds i know here. I love what you put in red thats a big fact cause everyone DOES have their own opinions and builds. Thanks again.

Be more concerned with your character than your reputation. Your Character is what you are and your reputation is merely what other people think of you. Live free and Strong and seize every moment, you never
know when its your last.
Some people are born under lucky stars, some people are born under stars of misfortune...but no matter which star I was born under Be assured that i will never give up.- Seiya
My topic for Earth burst without waterMy topic for Wind burst without water My Cuss Burst TopicWorking on a build topic its been brought to a halt since i cant find the copy i made before my comp died.
Click spoiler for Guilds joined, Server, and Accounts.

okok >| there are always exceptions =P "which are making the rule even more strict" And i haven't said it's bad =P it's just if i make an earth I would rather choose to be a wit xD but as i said that's only good for my playing style. Still if you wanna add the Earth Killer build tip, you are very welcome Meta :DD

Thanks for this guild Sophie I'm now ready to create 4 chars at the same time . Also if i see u in PvP in v6 Prepare to die >=3 hopefully...

Spoiler:

Here at dawn we make a stand upon thy leader we make a chance with faith at last, The traitors will shall fear the team but non of us shall fear his soul, The heart of angels are clear at day but some at night are as dark as the night-sky, This letter ends with names at Christ our battle ended with all our strikes in our hands. By:-Mr.Nomad-

Unfailness :3! Its perfect!! !Exactly how I made my chars!!!But, Waters SHOULD have a decent 1.5k+ HP, So keep it up hun =3!

Water:Lvl 193
Water Priest:Lvl RB 100
Fire Wit: RB 129
Fire Killer: RB 90
Wind Seer: RB 101
Fire:188
Not sayng server bcuz every other forum last time I forumed... And I said the server.....I Got spammed with quest requestes <3
**Time is a great teacher, but unfortunately it kills all its pupils

For me CHaracter build all depends on what your goin to use that char for. I have a Water Priest with 200 Con that does just as good as a Water Priest with 300. To really make the char you want to make you gotta decide what ur really goin to use the char for. PK = Higher Spd. Quest = Lower Spd. Is there an in between. Definitely. But dont really expect to be a PK Master with In-between. Unless you got a good pet. WHich nowadays almost everything is gearing towards a good pet. Which it has always ben but with Pet RB it is more forefront. But most these builds are plain vanilla. I prefer more exotic builds.

Also she forgot to add Priest under PvP Section. I mean come on. Have a Seer/Wit hybrid Water Priest. Yes Hybrid. Not Str/Int like most ppl associate. You can hybrid out 2 Int or Str Based Classes and reborn as 3rd class to build an awesome Char. Super Resist. Descently fast with Seer Suit with descent diamonds. Using Rest (Priest JS) on dead oppenents preventing them from helping at all. To me Priest is actually the Super PK Class.

In this day and age of Wlo you have so much choice when it comes to characters why stick to the normal cookie cutter Char builds. Think of what you want you character to be able to do. Then look thru the classes. Now mingle in the potential abilites of another class to further enhance your char. I still like the PK Build Fire Priest. High SPD, Descent Int and all the Priest resist. U dont even have to do high Wis or Con. You get damage reduction from being a Priest already. Instead of using cape. Use Ice Pack or Bulletproof Vest. Then watch the other ppl suffer when they struggle to kill you.

Very nice guide ^^
But i think wind knights yes need 1k max cuz with 400 hp very easy to kill them if pk my charther wind lvl 189 i will make him knight
and he have 100 con and 240 agi 10 int 60 wis and 160 str

I do Maintenance work on WLODB. As such i don't actively post,
So PM me if needed.

IGN: Zarrow
Serv: leo 3 and 1
"Everything begins and ends with zero..."
(MGO) 16 Ex fox, ranked 7th best in the world at Team Sneaking, Not bad eh? Thanks to JayC for this signature <3

Spoiler:

He is one who, without a second thought, slays the foe that stands before him. He does not deny, nor is ashamed of, his demon-possessed arm. He accepts the fact that the demon that dwells within him, at any moment, could destroy him. And he endures, even in the midst of the excruciating pain caused by Kazan Syndrome...

To those who choose the path of the Berserker, unimaginable strength is bestowed; however, embracing such a destiny comes with an acceptance that one’s life will end painfully and tragically. Tombstones throughout the continent mark the final resting place of Berserkers who were all unparalleled in battle but met harrowing ends. One by one, they evaporated...like a withering flame into thin air. Even given vast demonic energy, the Berserker is still a prisoner to the limits of the human body. Though they appear to fear nothing, even they cannot divest themselves of the most basic and human of feelings. They still desire to live.

Awakening into a Hell Bringer may grant them even more power, but it quickens the strangling coils of mortality. The Hell Bringers are known for their endless pursuit of vitality. By absorbing the blood of other creatures, their drink in their vital power. However, the more power gained, the more intense their own candle of life burns, bringing them ever closer to their ill-fated deaths.

nothing on water killers? :(oh well thanks for the guide now i know how to build my characters :D

water killers are easy, just like fires but get all wis skills, then it's up to you if your gonna add agi or not@|

Actually for a proper Water Killer, you should focus on enough Con for about... 2400-2700 hp or so, Water Ds has the highest damage multiplier out of any attack, so you're able to do just as much damage, even if you have less Str.

I do Maintenance work on WLODB. As such i don't actively post,
So PM me if needed.

IGN: Zarrow
Serv: leo 3 and 1
"Everything begins and ends with zero..."
(MGO) 16 Ex fox, ranked 7th best in the world at Team Sneaking, Not bad eh? Thanks to JayC for this signature <3

Spoiler:

He is one who, without a second thought, slays the foe that stands before him. He does not deny, nor is ashamed of, his demon-possessed arm. He accepts the fact that the demon that dwells within him, at any moment, could destroy him. And he endures, even in the midst of the excruciating pain caused by Kazan Syndrome...

To those who choose the path of the Berserker, unimaginable strength is bestowed; however, embracing such a destiny comes with an acceptance that one’s life will end painfully and tragically. Tombstones throughout the continent mark the final resting place of Berserkers who were all unparalleled in battle but met harrowing ends. One by one, they evaporated...like a withering flame into thin air. Even given vast demonic energy, the Berserker is still a prisoner to the limits of the human body. Though they appear to fear nothing, even they cannot divest themselves of the most basic and human of feelings. They still desire to live.

Awakening into a Hell Bringer may grant them even more power, but it quickens the strangling coils of mortality. The Hell Bringers are known for their endless pursuit of vitality. By absorbing the blood of other creatures, their drink in their vital power. However, the more power gained, the more intense their own candle of life burns, bringing them ever closer to their ill-fated deaths.

nothing on water killers? :(oh well thanks for the guide now i know how to build my characters :D

water killers are easy, just like fires but get all wis skills, then it's up to you if your gonna add agi or not@|

Actually for a proper Water Killer, you should focus on enough Con for about... 2400-2700 hp or so, Water Ds has the highest damage multiplier out of any attack, so you're able to do just as much damage, even if you have less Str.

i have a pure str water with 0 con and all the wis skills will the damage will be the same or stronger than normal water ds?@#

nothing on water killers? :(oh well thanks for the guide now i know how to build my characters :D

water killers are easy, just like fires but get all wis skills, then it's up to you if your gonna add agi or not@|

Actually for a proper Water Killer, you should focus on enough Con for about... 2400-2700 hp or so, Water Ds has the highest damage multiplier out of any attack, so you're able to do just as much damage, even if you have less Str.

i have a pure str water with 0 con and all the wis skills will the damage will be the same or stronger than normal water ds?@#

you'll be no match for any PVP combatant. a simple bloodsuck would end you. but if you used Eddy Beating and i used Curdle, I would still do more damage because of the much greater multiplier (:.

I do Maintenance work on WLODB. As such i don't actively post,
So PM me if needed.

IGN: Zarrow
Serv: leo 3 and 1
"Everything begins and ends with zero..."
(MGO) 16 Ex fox, ranked 7th best in the world at Team Sneaking, Not bad eh? Thanks to JayC for this signature <3

Spoiler:

He is one who, without a second thought, slays the foe that stands before him. He does not deny, nor is ashamed of, his demon-possessed arm. He accepts the fact that the demon that dwells within him, at any moment, could destroy him. And he endures, even in the midst of the excruciating pain caused by Kazan Syndrome...

To those who choose the path of the Berserker, unimaginable strength is bestowed; however, embracing such a destiny comes with an acceptance that one’s life will end painfully and tragically. Tombstones throughout the continent mark the final resting place of Berserkers who were all unparalleled in battle but met harrowing ends. One by one, they evaporated...like a withering flame into thin air. Even given vast demonic energy, the Berserker is still a prisoner to the limits of the human body. Though they appear to fear nothing, even they cannot divest themselves of the most basic and human of feelings. They still desire to live.

Awakening into a Hell Bringer may grant them even more power, but it quickens the strangling coils of mortality. The Hell Bringers are known for their endless pursuit of vitality. By absorbing the blood of other creatures, their drink in their vital power. However, the more power gained, the more intense their own candle of life burns, bringing them ever closer to their ill-fated deaths.

nothing on water killers? :(oh well thanks for the guide now i know how to build my characters :D

water killers are easy, just like fires but get all wis skills, then it's up to you if your gonna add agi or not@|

Actually for a proper Water Killer, you should focus on enough Con for about... 2400-2700 hp or so, Water Ds has the highest damage multiplier out of any attack, so you're able to do just as much damage, even if you have less Str.

i have a pure str water with 0 con and all the wis skills will the damage will be the same or stronger than normal water ds?@#

you'll be no match for any PVP combatant. a simple bloodsuck would end you. but if you used Eddy Beating and i used Curdle, I would still do more damage because of the much greater multiplier (:.