Knights are pretty much the most versatile of the second jobbers, being able to make the transition between offence and defence with ease. With the highest HP modifier in the game, and a Huge weight limit due to both, the dependency on STR and the PecoPeco's added weight limit, Knight can become HP monster's being able to easily pot 1k + HP with Each Pot. The Increse HP recovery skill just sweetens the deal. The PecoPeco grants perpectual increase in base movement. All in all, making Knight a killer package.

Knight Job Change

(will be added later)

Stats and How they effect Knights.

The best overview of stats can be found at :

Their importance for Knight, in general, precedes as thus:

Str: Attack. Weight Limit for Heavy Equipment, pots.

Vit: High HP. Resistance from many status effects. High HP recovery (both natural and from pots). Marginal/Moderate decrease in physical damage.

Agi: One ancronym: ASPD.

Dex: Moderate amounts required to connect with monsters.

Luk: A special class of knights (Crit Knights/Muramasa Knights) require a good amount of this.

Knights have just about the most number of builds of any class. This is, as stated, due to their intrinsic versatile nature. Knights can Tank, Kill, be status Inflicters. They can break pre-casts/wreck emperiums and we can do all this in many difffrent ways.

There are four general builds of Killer Knights:

Str-Vit Knight

Agi-Str Knight

Agi-Luk Knight

Hybrid Knight

Str-Vit Knight

These knights really mostly on High Str to kill and High Vit to survive. General builds of this type are:

Str: 80-110
Vit:60-100
Agi:1-30~
Dex:30-50
Int:1-14
Luk:1

SVD Builds.

The Most popular knight build EVER in inRO, this deserves a special mention.

Str:100-100
Vit:70-80
Dex:50-60-70
Int:12-24
Agi:1-30
Luk:1

Skill Builds have genrally been Spear Oriented, but with Juno and Heritage and the Bowling Bash updates, there might a genreal trend towards Bowling Bash builds helped greatly by this lovely little guide:

Agi-Str Knight

These knights rely on High ASPD and Str to deal huge amounts of damage per minute to a single monster. They use a combination of High Flee and Vit to survive. General Builds are:

Str:70~100
Agi:75~99
Vit:30~50
Int:1-6
Dex:30~
Luk:1-5

Oriented towards a pure Sword Build or a combination of Sword + Spear Build, these knights are a pretty popular choice and a great way to garner cash.

Agi-Luk

Aiming for the Red Bubbles, these knight use a combination of ASPD, Def-ignoring Crit Damage, Flee and a knights natural survivabily to Crit their way through the stickiest situation. This type is expesnive, and not recommended as a starter build. General Stats: