CAP Leader

I've been going through all the battle logs from today. Over 60 battles occurred today! Syclant's frailty seems to limit it from being too dominant. Lots of Syclants tried to stat-up today and got pounded as a result. There were some late game sweeps too, so Syclant is definitely something to fear. I'm looking foward to some warstories. I think Sunday is writing one tomorrow.

I moved the server to a permanant machine. It still isn't showing up in the server list automatically. I've requested that it be listed on the permanent Shoddy list. Hopefully, Colin will add it soon. If anybody knows Colin, politely beg him to list our server quickly. I'm really getting sick of typing in the connection info. I'd also like to be able to see how many people are connected without logging in.

I'm working on an .EXE wrapper for the sprite loader. If I'm successful, it should work for Windows and Mac users. Just run the file like every other program. I hope to complete that tomorrow.

Otherwise, the first full day of Syclant testing has been very successful IMO! Lots of battles and good chats. Thanks to everyone who has signed in and helped test this thing out.

CAP Leader

After a several hours of digging, I discovered that my mods were built on an old version of Shoddy source code. I don't know how I got the old version, but I did. That explains some of the mysterious D/C's. It also explains why the server isn't listed. It probably explains why you can't use an existing team. I'm a little amazed it ran at all.

I've ported all the changes to the new version. I'll do some new builds and tests tomorrow.

umbrelarva can you add heatran to the counters list? it 4x resists both syclants STABS and can ko with a fire attack.
maybe put HP electric over focus blast rarther than bug buzz?
on the second set (mixant) can you put that earth power canot be used with superpower.
on the forth set (SpecsSycle) ether remove superpower or add another option over earth power, as you cant use them together.
i think U-turn should be over BB not x-sissor on swordsant you dont want to have to switch out if you have a SD and want to use your STAB.

also great work DJD, and KoA hows the babe sprite going? i want to see it/use it in UU. (if i ever learn UU). nice warstory LS, mines comeing soonish.

[SET COMMENTS]
Syclant has the ability to tear through many of the most common walls in D/P. Ice Beam is a great STAB in the OU Metagame which is the only one you will see Syclant playing in. Brick Break deals with Blissey and will 2HKO 90% of the time. Bug buzz provides a strong STAB that deals with many opponents. Substitute can be used if you do not want to risk mispredicting, which will often force Syclant to switch out. It is also useful to absorb Thunder Waves from Blissey and Cresselia. Focus Sash can be used to garuntee you get at least one Tail Glow in, but is best used with Weather support from Abomasnow.

If you do use Substitute than Superpower becomes an option over Brick Break as it can 2HKO Blissey with less EVs, but it does not allow for repeated hits.

[SET COMMENTS]
This is a full physical version of Syclant. It's attack reaches astronomical levels after a Swords Dance. Ice Shard takes care of anything that thinks it can switch in on the Swords Dance and out speed for a KO. Ice Punch provides a more reliable Ice STAB.

Fire fang, Thunder fang, Stone edge, Night slash or Shadow claw could be used over Brick Break. Fire fang dents Forretress, who would otherwise wall you, after a SD. Thunder fang is your best bet against Gyarados. Stone edge (or Rock slide if you don’t like the poor accuracy and want to take advantage of the flinch chance) has great coverage and can 1HKO some Pokemon you would otherwise have problems with after a Swords Dance. Night slash or Shadow claw can beat down Dusknoir. Superpower is not an option on this set as the attack drop conflicts with Sword Dance.

[SET COMMENTS]
This set has the ability to do massage damage to most of the OU metagame, provided you predict right. If you run the low accuracy Blizzard and Focus Blast then use the Compound Eyes ability with heavy Rapid Spin support, as Syclant wants to have the ability to switch in and out freely with this set. If you don't want such a high-maintenance Poke than run Mountaineer, Super Power and Ice beam allows you to still dent Blissey and also be immune to SR. Keep in mind that only Modest Nature and Focus Blast are able to 2HKO without SR.

[Other Options]
Stone Edge is a good option for dealing with the likes of Moltres and Articuno. Superpower is unable to 1HKO Blissey even with max Atk, so isn't of much note other than on the Choice Specs set, or to 2HKO with less EVs. Thunder Fang and Earth Power will 1HKO Gyarados and Heatran respectively, but don't be tempted to use them on anything that isn't 4x weak as unresisted STAB Blizzard or Bug buzz will usually do more. Most of the time its incredibly powereful STABs will cover it better than a single attack that hits Super Effective against a certain Poke. Choice Band is also an option if you don’t want to have to set up your Physical sweeper, but Syclant isn't build for repeated switch ins. Choice Scarf makes it a decent lead, but be sure to max the Atk stats as much as possible.

[EVs]
Neutral Natured Syclant with max Atk and Life Orb is never guaranteed to 2HKO Blissey with Break Break, but 200 EVs Provide a very reasonable chance and a guaranteed KO with SR in play. Any EVs Leftover from your main form of offence should go into Spd. Always make sure that Syclant can survive two switch ins to SR if running Compound Eyes. This means NEVER give it four Hp EVs. Either eight or none.

[Opinion]
Syclant can tear through some of D/P's prestige walls, but is extremely high maintenance. Its typing is a mixed bag. It has two wonderful STABs for an offensive Poke, but is hindered by a horrible SR weakness. Mountaineer takes care of this, but leaves it using a weaker STAB. If you can keep Syclant in good condition then it will be a great asset to your team.

In order to survive, Syclant relies on its extremely powerful and accurate STAB moves and its impunity to Stealth Rock. Taking either one of these away will weaken it significantly. If it is running the Compound Eyes ability, an opponent that can use Stealth Rock and prevent them from being spun away will stop Syclant in its tracks. If Syclant is using Abomasnow's hail for 100% Acc Blizzard then your own weather changer will hinder it.

[Counters]
Metagross and not be KO'd by anything bar a boosted Earth Power, and can 1HKO in responce with Bullet Punch. Tentacruel is a good overall counter, but dies if Syclant is carrying Earth Power. Heatran can come in on the STABs and 1HKO if it's scarfed, but does not fare well against Brick Break of the previously mentioned Earth Power. Blissey is a good counter to the Spec set. Against the Mixant set, Blissey can come in on anything other than Brick Break and Substitute and can 1HKO Syclant with Flamethrower, or use a status move like Sing or Thunderwave. Priority moves, expecially Bullet Punch which Syclant is weak to, or Pokes that outspeed Syclant can deal very heavy damage once they get in.

i realy think te Tail Glow and Mixed sets need diferent analysis. they play compleatly diferently, have diferent ev spreads, diferent moves.
Pure tail Glow (without BB/Superpower) is walled by blissey, but takes everything else very well. Compoundeyes works fine on the pute tail glow set aswell it helps with FB and Blizzard, but rapid spin support is needed.

Is someone could instruct me on how to do some damage calcs for Ant, I'd be interested in trying to create a more bulky Ant (crazy, I know). Also, I'm going to edit the server data into the first post in a minute or two.

EDIT: Also, anyone who has a good warstory involving Syclant, please send me the raw text over PM. I'm going to compile the best in the e-mail to Nintendo, which is now a visible option. Note that you don't need to win the battle for it to be good; a good battle only needs to showcase Syclant in action. For example, in a recent battle I OHKOed Ant with a Critical Hit Suicune Surf as it was SDing. That is not a good battle. But if Ant succeeded in downing half your team before you got lucky with Sandveil hax, that is a good battle.

Oh. Damn, I never knew that. So basically, we make it, they accpet and it is automatically OU? Then wedo some testing and find it to be Uber? Something along those lines?

Edit: I still believe some losses should be included so Nintendo doesn't reject it right away saying it is too good. Maybe some with it sweeping a whole team, taking no DMG other than Lo, and then some random Pokemon, A Water type preferably, comes along and OHKOs it.