No programming required! Turn-key Kit! Get control to your escape room! The combination of a push button and a status light mounted on a stainless-steel wall plate creates a professional presentation and installation for remotely controlling your room. This rugged and simple design provides a user interface for your game master to control the room.

Combined with the FX350 Room Controller, the button and light typically are used to start a room and let the game master know when the room timer is running. However, when connected to the FX350 and appropriate room control software, the button and light can be configured to do most anything.

Room controller demo at Transworld 2018

Control your escape room remotely!

Compatible with Escape Room Master, Houdini, Clue Control, MQTT, and pretty much any other Ethernet based control software out there. A special configuration of our FX350 has been designed and programmed for automation of common room control features.

While it's all custom configurable, common capabilities are video start, room timer start, room timer stop. There are also outputs to control lights to know if the room is in use and if the timer is running. Additionally, 4 other tech props can be monitored and controlled and over-ridden (force solve) for full tech prop management.

While ER operation varies widely, a common problem with the startup flow of an escape room under software control is that the computer running the room is away from the where the game master is facilitating the introduction. How do you start the video? How do you start the game? Does your game master have to run the halls to start the timer? What if your game master isn't watching the game closely enough and doesn't notice they escaped? This room controller solves these problems.

In one example, a two button, two light wall plate is installed outside the door of the room. The game master walks the group into the room, provides an introduction, then exits to press the 'Video Start' button. The 'Room in Use' light turns on. Then when the video is complete, the game master enters the room, asks for final questions and gives final direction, then exits. Upon exit, the 'Room Start' button is pressed, starting the timer, and turning on the 'Timer Running' light. During game play while the game master is watching the game (or their phone as they have been known to do) the room control software can show which props have been solved. Also, if the players are having a problem with a tech prop (broken, temperamental, too hard), the game master can force solve the prop allowing the players to proceed without the game master entering the room. And when the final puzzle is solved, the timer will automatically stop and notify the game master.

The above is all configurable. The operator can use their own buttons and lights. They can place them were they want. They can configure the operation to whatever they want, limited by the control software. There is a single button and light wall mountable plate as well.

To ease initial configuration, please specify the IP Address and the control software you use in the order notes.

If you don’t know your IP address, a USB cable will be required to configure the IP address at your site.

Features
Turn-key integration.
Automate room operations for a more consistent player experience.
Timers start and stop automatically. More accurate!
Compatible with Escape Room Master, Houdini, M3, Clue Control, and MQTT