Masteries

Offense:
21

Defense:
9

Utility:
0

Basically i took the top rated build on the site made by Dewo and tweeked it a bit after some play testng. Dewo imo did an awesome job and his guide written underneath his build is something i still read when i feel like im missing something from my Yi gameplay.

This is just a build that i came up with after some play testing. I found that i was having MASSIVE troubles taking out tanks. While i know that its not really my job to enter a team fight and take out the tanks i would like to be able to do more than tickle them after the squishies are dead.

What i came up with still does massive damage to squishies but i found that i can kill tanks with it and at worst make them rethink coming at me if i had made a mistake in a 1v1 situation.

I decided to go with Heal / Exhaust because in early game ur attack speed is king and being able to stay on the target with exhaust is huge and with heal if you get a little over zeleous you will be ok. Not to mention i love Heal on most squishy classes do to the fact that the amount of HP you have isnt that much so Heal gives you a huge % back. And if someoe is giving chase and they see ur health go from 25% to 60% they will more than likely back off fearing you will turn around and kick their butt.

The first item i went for was the Chalice. I know that just screams wtf but i really found that my ability to harass and possibly capatilize on early game kills relied on me having enough mana to do so---not being able to lifesteal. Be sure when you grab the first piece to make the chalice that you also grab a health pot, this along with heal shoud make you pretty effective harraser and also you may be able to goad the opposition into a foolish rush and then you finish them of after a heal and a pot. early game the lifesteal seemed almost useless from the other build i just didnt take that much dmg. After about lvl 10 you can sell the chalice to go towards something within the build as you will be able to easily solo the golem if you need some perma mana.

This build will crush squishies (still) and send tanks either running or wishing they had run while they wait to respawn. Any consructive critisism? i would love to have some. Thanks.