Posts Tagged ‘Bayonetta’

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I’ve been on holiday. I come back to work mid-E3. It’s like being hurled into the sea, only instead of waves and seagulls there are explosions and men’s khaki-clad bottoms everywhere. I doggy-paddle frantically, searching for something to grab onto, to stay afloat in this ocean of screaming bluster. I’ll swim through it all in time, sure, but give me something safe and familiar to get my sealegs from. Ah, of course. A new Transformers game from Activision. It’ll be more routine shooty-bang from a jobbing in-house developer, and it will resolutely refuse to give long term plastic robot fans what they want in favour of supporting whatever joylessly spiky thing the movies or toyline are currently doing. I can snarl at it mechanically and… wait, what?Read the rest of this entry »

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Hang on. I need to get into character for this. Right. I cannot believe that Platinum are taunting me so cruelly. Or, worse, I can. This is only the latest knife stabbed into my - MY - very beating heart on purpose. I've been waiting for years for Bayonetta to turn up on PC, and Platinum have finally released a PC Bayonetta game only OH WAIT it's a free browser game I literally no, no, that’s not for me.

But if we play the little game on their website’s 404 page, maybe ☆magic☆ will bring the gun-shod witch to PC proper. Or their webperson will fret that these 404 visits mean their site is busted.

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The first thing that should be said when considering the possibility of Platinum Games self-publishing on PC – and that is the exciting future we are considering this postnoon – is that the company no longer retains the IPs that were originated at Clover Studio, its ancestral home. Those IPs are Okami, GOD HAND, Viewtiful Joe, GOD HAND and GOD HAND. A wiser man than me can tell you why that’s a shame. They do own the rights to Vanquish though and Bayonetta, the game that Devil May Cry occasionally aspires to be, and there’s an abundance of talent and imagination at the studio. So, executive director Atsushi Inaba, take it away: “I was thinking – with our own money – about creating a PC title for Steam.” Do tell.

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I came to Mass Effect 2 late, and after a couple of weeks of man-chat and man-shoot, finished it off last night. And so, I wandered off to Youtube to have a look for some of the choices I stepped away from and to relive my sexing of a mental lizard. At which point, I come across the make-up tutorials of UtopianDream (Who’s affiliated with the splendidly-named gamer-model agency Charisma +2 ). Her initial Miranda Mass Effect 2 one seems to have been linked quite widely back in February – which I missed – but her later ones for Morrigan Dragon age and (RPS IRRELEVANT!) Bayonetta (er) Bayonetta have been ignored. UNTIL NOW. Do you do requests, UtopianDream? If so, SHODAN. Go on. You know you want to. Her tutorials follow…Read the rest of this entry »