Tag Archives: new Halo

Halo 5 is-a-coming, but new information suggests that it may not be the only game 343 Industries and Microsoft Studios are working on right now. It's more than likely that early development processes for Halo 6 is already under way, but I'm talking about something entirely different, and it might not even be a cheap mobile game.

This information comes from 343 Industries very own website, where they have a new job listing that has some rather suspect details in. Here is a little cut out from the job listing.

"343 Industries is searching for a rock star engineer to join the team developing a new experience in the Halo universe. Work on one of the most exciting and creative intellectual properties in the industry; we are gathering an incredible team to help drive the future of Halo."

A new experience in the Halo universe suggests that this could be a completely brand new game - it's unlikely it's referring to Halo 5, because development for this game has been going on for a while now. It could possibly be referring to Halo 6, but once again, it wouldn't make sense for the current engineers to quit their job and force 343 Industries to hire a new set for a game in the same trilogy.

I have a feeling this will in fact be a new Halo game, but so far have no clue what it could be. Another paragraph in the job listing does however suggest that the game will be a triple A title.

Halo 4 Info

After the huge success of Forge World in Halo: Reach, it's only fair that forge fans receive a treatment just as rewarding in Halo 4. A recent video has been released featuring Kynon Pearson, a developer for 343 Industries, and Lori Zawada, a developer for Certain Affinities, discussing the new forge features in Halo 4.

Although neither the forge menus nor any of the main mechanics were showcased in this video, information about new maps were. Three new maps will be included with Halo 4 upon release, which have all been designed with forge in mind.

The first map features jagged high-rising cliffs covered in rich green grass, surrounded by a vast ocean of blue. The map has been named Ravine, and it gives off the very authentic Halo feel that was given out to players in Forge World on Halo Reach.

The second is named Erosion. There are three major areas to build upon in Erosion, the first being a medium sized indoor space which is perfect for Griffball or other small-sized objective maps. Leading from the interior room, there are two other areas accessible within Erosion. The first is a dusty platform with lots of varied terrain and natural scenery. The third is a large cave structure that gives players lots of free space to get creative with forge pieces.

The last forge map is placed within an asteroid belt in space and has been named Impact. There are two large asteroids within the playing space and a smaller 'bridge' of asteroids connecting them together. There is also a large empty area to build upon in the depths of space.

Unlike Halo Reach, these levels will not be interconnected, which for some may be a bit of a letdown, as neither of the three levels are anywhere near as impressive as forge world in terms of size. However, the levels offer different atmospheres to allow creativity, and there is plenty of room to create forge works of art, whether it consists of complex race tracks or well-planned maps designed for strategic gameplay.

Ravine, Erosion and Impact are all stunning levels, and it would be amazing if we saw some of the community creations implemented into matchmaking similarly to Halo Reach.

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Rumored for some time now, the 'Pirate DLC' many have been expecting for Borderlands 2 has been released. Following gameplay footage of a list of new PS3 trophies leaked from Eurogamer, Gearbox has now confirmed that they will be releasing their 'Pirate DLC' this month.

"You can sense the pirate theme across the landscape, even though there's no water," said Gearbox Software president Randy Pitchford. "It's all dried up. It feels more like Tatooine than an ocean. These bandits have really embraced the pirate lifestyle, and there's the legend of a treasure. That kicks off this whole adventure that the players can go on."

The new DLC, which has been set for release on October 16th, follows the early release for the Mechromancer character just one week ago. The newest DLC will focus new gameplay on Captain Scarlett, a one eyed pirate queen. The DLC will add a new expansive desert and a bandit-filled town named Oasis.

The downloadable content won't just add pirates to the game; it'll also add new enemies such as sand worms that hover through the desert, and a new vehicle more suitable for the harsh environment. The pirate DLC will also add a new currency called Seraph Crystals. We're not quite sure what Seraph Crystals will be able to purchase you in the game, but it's likely to be a bunch of exclusive gear available only from the new pirate DLC.

The downloadable content will cost $9.99, or if you pre-ordered the game, you'll notice the content available as soon as it's released.

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Halo 4 Trailer

A new Halo 4 trailer has been scheduled to air live on October 18th on Late Night with Jimmy Fallon, and will then be available to watch from Halo Waypoint and the Xbox YouTube channel straight after.

The two minute long trailer has been named Scanned, and will give an "emotionally charged" back story into the mind of Halo's returning protagonist, the Master Chief.

The trailer is being produced by a large crew of talented directors and artists with mainstream success in the media industry. David Fincher, director of popular movies such as Fight Club and Se7en, is executive producing the project, alongside Tim Miller, lead visual effects artist for both Scott Pilgrim Vs. the World and the Girl with The Dragon Tattoo, who will be directing the title.

Tim Miller said "The chance to tell a story that explores never-before-seen facets of Master Chief's journey is an honor. Our goal is to deliver a blockbuster, Hollywood-quality trailer that raises the bar for the award-winning legacy of live-action Halo storytelling and gets fans stoked for the return of Master Chief."

"Halo is one of the most iconic sci-fi universes, with a depth that allows for amazingly cinematic and emotionally riveting stories."

If we're to go by the previous high quality of other Halo launch trailers then we are in for a treat, and with legends David Fincher and Tim Miller behind the wheel, the trailer is likely to be even more special.

Well if you've come this far through the Halo series, you may be in for a surprise: The Halo 4 campaign is not for the weak hearted.

Frank O' Connor, development director of 343 Industries recently sat down at Eurogamer and played through a scene of the new Halo 4 campaign. As he played it was clear this game was going to be hard, and he was only playing it on normal difficulty.

When I played Halo Reach on Legendary for the first time, it hit me how much Bungie had managed to improve the AI of the covenant, and this was one of the main reasons it was such a challenge. In Halo 4, AI has been improved drastically, and you'll be very lucky if you can manage to find a hiding spot behind a rock for a quick breather, because once Masterchief's enemies start to fire, they won't stop till the chief is dead, or till you return fire and take them out.

Frank O' Connor has said that the new Halo campaign will be even less forgiving than it's predecessors, and each difficulty level has had a one-up; normal difficulty will be like heroic difficulty in previous games, heroic will be like legendary, and legendary will be the ultimate challenge of skill and prowess.

Hopefully we'll see a bunch of skulls and terminals in-game, and maybe some extra collectibles too, because if we do, Halo 4's campaign will probably be the hugest campaign yet in terms of replay-ability.

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Halo 4 Editions and Exclusives

Haven't pre-ordered Halo 4 yet? Good. Read this post to make sure you get the most out of the content within game, and help yourself save some bucks in the future too. Don't forget that subscribing to our newsletter gives you a chance to win an official Halo 4 console with official Halo 4 Controllers.

There are three main releases for Halo 4 and for all you diehard fans, no, unfortunately there isn't a humongous legendary crate of Halo goodies like previous games, but there are plenty of extras included both in-game and out of game bundled with each edition.

Halo 4 Standard Edition

The Standard Edition will cost you $60, and will include just the bare backbone of the Halo 4 experience, including the full game in an average case and no extra features. Check out a few retailers though, because you could get an extra in-game reward like the Forest armor skin from Gamestop.

Halo 4 Limited Edition

If you're going to be playing the Halo 4 multiplayer for a long time after release, then this is probably the deal for you. The bundle, which costs $99, will be boxed in a snazzy and shiny case with UNSC symbols etched on the front and insides. The limited edition copy will include instant access to all 8 multiplayer Spartan specializations, early access to the first DLC maps, and 15% off all future download content. You'll also get a bundle of armor and weapon skins as well as a few documentaries, and some cool graphical content.

Halo 4 Console

The Halo 4 Console pack will come with a 320GB translucent Xbox and two pairs of controllers as well as the standard game. The controllers and Xbox will be skinned with highly detailed Halo themed graphics, and the Xbox will make a Hal0-like sound when turned on. Although this lacks some of the limited edition features, you'll grab yourself a wicked looking new Xbox and a pair of impressive controllers.

Separate Controllers

If you don't want to splash $399.99 on a new xbox, you can still get yourself separate UNSC themed controllers for $60. This allows you to get whichever edition of the game you want as well as a cool controller.

You can definitely expect Evil to add some limited Halo 4 themed controller to our Controller Creator to help fans of the franchise make a truly custom halo 4 controller for themselves.

Halo 4 Info

The flood have become a very iconic race in the Halo series, and from every game since launch there has been at least a small reference to the parasitic species.

It's been known for a while that we won't be seeing the flood in the Halo 4 campaign, but new gameplay reveals the ability to play as the flood creatures in the newly buffed infection game mode.

Infection starts off with a group of players fighting against a predefined number of 'infected' players. In previous games the infected usually wielded an energy sword and had different health stats depending on the game variant. In Halo 4, when a player gets killed by the infected, the player will die and then transform into a figure of the well-known sentient plague. It's expected that the human players will start the game with shotguns, and the flood players will also have the option to use between three different armor abilities, one of which will be a thruster pack, capable of boosting the player towards other live players.

The game mode name will be changed to flood, which won't make a significant difference, and it'll be likely to have its own matchmaking playlist like the Living Dead in Halo Reach.

I'm interested to find out how the flood mode will play out in the new matchmaking atmosphere, and whether we'll see any flood missions in Spartan Ops.

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Borderlands 2

Borderlands 2 has been out for almost two weeks now, and the amount of content within the game is unbelievable. If you've managed to get your hands on the game, I'm sure you've probably been pleasantly swamped with side quests, customization options and many other aspects of the gameplay that make it so great and immersive, but there are some features in the game that aren't so easy to spot. We're talking about Easter eggs, baby.

Probably one of the most widely known Easter eggs in Borderlands 2 is the inclusion of an area dedicated to the popular sandbox game, Minecraft. A place called Caustic Caverns has an area sectioned off by blocks that look similar to the iconic Minecraft visuals; smash your way through them and you'll find a layer of coal and stone, which is also in the blocky Minecraft style. Keep tunneling your way through and you'll find yourself face to face with a bunch of creepers. Minecraft wearable skins for your characters.

This isn't the only hidden gem within the games diverse atmosphere, and if you've got a good eyesight, be prepared to come across many more interesting additions such as a double rainbow, a scannable QR code and even a Facebook reference.

If you've found any more cool features in Borderlands 2 that are otherwise unknown, share it with us in the comments.

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Recently, a ton of Halo 4 content was displaced throughout Internet. Hypertrooper at the NeoGAF forums compiled a large list of all the news in order to make it easier for the Halo 4 lover in all of us. Check out the links below!

Be warned though. Some links do contain spoilers of the campaign so read at your own discretion.