Deck Type Statistics

April 2016 Card Nerf

Speaking of Keeper of the Grove, Silence and minion removal are potent effects in Hearthstone. Currently, some removal options are too widely played, are attached to minions with efficient stats, or are simply too powerful. While removal is an important part of Hearthstone, it also makes playing big, exciting minions less rewarding. We are adjusting some of these cards so that the decision to add them to your deck comes with a cost, especially if you don’t end up finding an ideal target for them. These changes should help make cards with high attack or cool effects more interesting too.
Ironbeak Owl is a staple source for an inexpensive Silence in many decks. In line with our overall goal to make Silence effects more costly, Ironbeak Owl is moving from 2 to 3 mana.

Card Text

Battlecry:Silence a minion.

Flavor Text

Their wings are silent but their screech is... whatever the opposite of silent is.

I honestly thought that Blizzard would nerf the Silence effect. I think a possible solution would have been to make Silence last for only a single turn, like with Abusive Sergeant or Dark Iron Dwarf. That way you could still take out the minion you silenced and not have to deal with the Divine Shield or the Deathrattle on it.

P.S.: If you think it's a dumb idea, you can either dislike it or dicuss it. The latter would be much appreciated. ;)

I think it's a safe thing to add that this really means it's only viable in Hunter decks and Beast Druid, if that ever becomes a thing. Maybe in a really aggressive Zoo Warlock, with all the Taunt minions right now.

I think a really good way to nerf the silence effect in the whole game would be that the minion can only silence another minion that has his level of rarity or less. And this would make more sense, since legendary minions been countered by an Owl is ridiculous.

The same kind of effect could be applied for the Big Game Hunter effect in the game. He could only kill minions with 7 atack with his level of rairity or less.