Report this post

Explain why you are reporting this post:(750 characters max.)

dont you think it's a little too little cap for players?

400 square km is like.. huge.. and i think they should maximize the cap to like 1000 each server otherwise, i would say that you would probably run the whole day in the game and not meet a single player

Report this post

Report this post

Explain why you are reporting this post:(750 characters max.)

Let's just say that a real zombie apocalypse happened in real life. Do you believe that there will be tons of people out and about? Likely, the people who haven't been eaten or killed due to rioting in some places will be shacked up somewhere, few and far between. Then some of those people will begin killing other in self-defense and survival. After a while, you won't see many people. Less people provides greater immersion in a game like this. DayZ, in most cases, only provided you with 40-50 other players on a larger map. So, for most of us who played DayZ, it's going to be a bit of a shock because there will be way more people than we are accustomed to.

If there are 250 players on a server, I think you are going to run into other people a LOT.

Report this post

Explain why you are reporting this post:(750 characters max.)

Don't worry. I'm 100% positive their will be clans of people grouping together specifically to hunt other players down. DayZ was arguably a very big map (on foot sprinting it would take longer than an hour to reach the other end granted will dodging players and zombies in towns) and the clan I ran ALWAYS ran into other players.

I think this bigger world is good. For me, hunting other players to kill with a group will be far more enjoyable on a larger scale map. I won't go one town down and possibly hear shots to kill someone. As always though, there will be hot spots in which people speficially go to deathmatch it out.

Report this post

Explain why you are reporting this post:(750 characters max.)

^

Of course. There will be a few hardcore guilds, spread about the servers that go about ganking people. They will camp the newbie spawn areas (unless they are sectioned off somehow) and giggle when they lock out a 'normal' character for 24 hours. They will positively laugh their butts off when they kill a hard core player and collect his drops.

I was intrigued by this game until i went to their forums and saw the 24 hour lockout. Hardcore? No. My life means too much to me to waste time even if I didn't think my 1st comment above wouldn't happen within hours (or at the very best days) of the game opening.

Report this post

Explain why you are reporting this post:(750 characters max.)

Not at all, having players everywhere makes it feel more like a death match and loses the feeling of a zombie apocylpse. Its more of a "shooter with zombies running away". If anything it could be actually bigger to provide more exploration and the ability to scavage for supplies and make encountering a player a far more intense feeling.

Report this post

Report this post

Explain why you are reporting this post:(750 characters max.)

they went with the small cap due to the fact that its the zombie apocalypse think of the walking dead he went into Alanta and we are talking about a couple 100 sq miles of city and he ran into glenn and later 3 more guys. 250 people is perfect because it will give you that filling of seclusion and the thrill of seeing another human and wondering are they friend that you can trade goods with or foe who you need to decided a fight or flight.

Report this post

Did you ever play DayZ? Running into other players in that game usually meant your death... or theirs.

So not running into players is, in my opinion, more immersive for survival. It should be a rare occurance.

You said it. Also to the OP believe me you will run into people every few minutes. If not you will definetly hear gunshots in the far off distance or very near you. The question is do you hide and wait in hopes of avoiding this person or do you try to hunt them down in hopes of getting thier gear? You do not want to be constantly engaged. I think it is fun not knowing when you will run into people. Sometimes you will see a person and they might leave you be and you may also feel the same. Or you will try to kill them even though they don't want anything to do with you. Oh how survival is brutal.

I loved DayZ and I cannot wait for this game. I love the fact there are going to be more people to run into. Hell even in DayZ on my server I play on even with 30-40 people I run into someone for the most part at least once every 15 to 20 mins. I can only imagine how many people one will encounter with 250 running around.

1000 people like the OP said would be too much. That would be pretty damn insane and I bet you would not get very far.

Report this post

Explain why you are reporting this post:(750 characters max.)

Originally posted by Digna

^

Of course. There will be a few hardcore guilds, spread about the servers that go about ganking people. They will camp the newbie spawn areas (unless they are sectioned off somehow) and giggle when they lock out a 'normal' character for 24 hours. They will positively laugh their butts off when they kill a hard core player and collect his drops.

Well but that is just it. Picking off poeple from a large group is pretty easy I would say. Have not played War Z, but seems to me that in a game like this the small groups/solo poeple have and advantage over big groups.

Report this post

sure the initial cap is 30 players and they will look at adding more over the days.. up to 70-100..

Still dont like this game being called an MMO tho lol but there we go :)

as others have mentioned you dont want to be running into people all the time as you will just end up getting killed by them. There is no trust between people so they will always shoot first in fear of getting shot themselves :)

Report this post

Explain why you are reporting this post:(750 characters max.)

Originally posted by TweFoju

dont you think it's a little too little cap for players?

400 square km is like.. huge.. and i think they should maximize the cap to like 1000 each server otherwise, i would say that you would probably run the whole day in the game and not meet a single player

i hope the cap is more than what it's written.

Put that into a little more perspective. 400 sq. km is only 20 km per side. That is tiny if you break it down even further. With the cap at 250 players, means 1.6 people per square km IF they are all spread out. While you may have some spread out, most will concentrate on particular areas like towns/cities. Concentration will be much higher....maybe too high in those areas. So 250 players on a 400 sq. km map is not a bad thing. In fact, 250 players might be far too many. We shall see.