Some argue that having a solid armor rating takes the chance and such out of brikwars, but I think it is good because it means less rolling. as for the marine having 10 cp, unless the weapons are included 10 cp is way too much.

samuelzz10 wrote:Some argue that having a solid armor rating takes the chance and such out of brikwars, but I think it is good because it means less rolling. as for the marine having 10 cp, unless the weapons are included 10 cp is way too much.

Looks like he's included all the weapon costs in the CP total. A marine (4cp) plus light armor (1CP) and a rifle (5CP) is 10CP total.

Prowler stats: so it is remote controlled by someone else on the field who has 1d10 skill?

halo 3000 wrote:Yes, it is size 3. I'll change it. how do you determine skill rating?

According to the 2005 rules, any creation can have 1d6 skill for the cost of it's own size. For the same cost, it can upgrade the 1d6 to 1d8. Likewise, 1d8 can be upgraded to 1d10. So a size 3 creation can get 1d6 skill for 3CP. For another 3CP it can have 1d8, and another 3CP gets 1d10 skill.

For 19CP, you can keep it mostly the same with 6" move rather than 5". Base cost 4CP (Size 2, 2d10), 6" of move for 3CP, 1d8 skill for 4CP, and a minigun at 8CP. Unless, of course, you add a second weapon.