Cirerrek's AI Scripts

The eSeries is a set of party AI scripts
for BG2SoA & ToB.
They began as Sarkyn's gSeries, which were one of the
premier sets of party AI scrpts
for SoA.
The eSeries leaves off where the gSeries ended by updating
them to include the spell and item options that became
available with ToB.
Note: This pack does require some support files to
function properly.

gMinion was created by Greg Hodgson (aka Sarkyn).
I've have updated the gMinion series here and there
to account for the additional summons available in
the expansion pack ToB,
but the majority of original content is intact and
as potent as ever.

These scripts are designed to enhance and increase
the enjoyment of the Baldurs Gate II series of games
produced by Bioware. They increase the in-game intelligence
of the creatures that are summoned by Spells and Items,
so that they behave more in line with the original
intentions of both Bioware and more Purist D&D Roleplayers.

seqmem.bs is a little script I wrote to enable a player
to remember what they have stored in their minor spell
sequencers, spell sequencers, and spell triggers after
a couple of days away from the game. This script can
be appended to another customizable script, increasing
functionality.

The tSeries is a set of .bcs scripts adapted from
Gebhard Blucher's Planescape: Torment Player AI Scripts.
They cover The Nameless One and all of the joinable NPCs.
The scripting language is limited in comparison to
the options avialable in Baldur's Gate II: SoA/ToB,
but the scripts will attack enemies; cast memorized
offenisve, defensive, and healing spells; and also
make use of many in-game items.

The iSeries is a set of very beta versions of my scripts
for Icewind Dale II. So far the scripts only use a
limited number of spells. Otherwise they appear to
do most of the other things the eSeries was designed
to do: Threat Level Assessment, Weapon Switching, Move
to Combat, and a few other things. They're NOT going
to be able to strut their stuff with a high level party.
Packaging is very basic. Constructive feedback is encouraged.
Use iBard for Bards, iArcher for Mages, and iFighter
for Fighter types or Cleric types.

Scriptable Spells fixes several SPCLxxx and SPINxxx
spells that had their spell level incorrectly defined.
The incorrect level definition would cause the game
to crash when the spells were cast using the trigger
HaveSpell(). The spells modified by this package are
able to be scripted without causing the game to crash.

Please note that Scriptable Spells is already included in the BG2 Fixpack.

uScript or "Universal" Script is a Player AI script
for BG2SoA & ToB.
It was created by Rich Martel. I'm supplying it here,
because I don't know of any other place where it exists
and some may find it useful. Please note that G3 will
not be providing any support for this script or any
of the other items contained in the package.