paizo.com Recent Threads in Kingmakerpaizo.com Recent Threads in Kingmaker2015-03-19T22:53:09Z2015-03-19T22:53:09ZKingmaker: Distance QuestionsBelros Dhallen (alias of KingmakerDM)http://paizo.com/threads/rzs2s3yq?Distance-Questions2015-03-27T21:05:33Z2015-03-27T21:05:33Z<p>Was curious if anyone has worked out some distances between cities/areas or if you had any thoughts on the matter.</p>
<p>Specifically, what would you say would be the distances between these points:</p>
<p>Restov to Kridorthrost in Iobaria.
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Kridorthrost to Mirnbay in Iobaria.</p>
<p>Anyone know what the scale is for the Iobaria map that is in Varnhold Vanishing?</p>
<p>I appreciate anyone's thoughts/suggestions on this.</p>Was curious if anyone has worked out some distances between cities/areas or if you had any thoughts on the matter.
Specifically, what would you say would be the distances between these points:
Restov to Kridorthrost in Iobaria.
Kridorthrost to Mirnbay in Iobaria.
Anyone know what the scale is for the Iobaria map that is in Varnhold Vanishing?
I appreciate anyone's thoughts/suggestions on this.Belros Dhallen (alias of KingmakerDM)2015-03-27T21:05:33ZKingmaker: Kingdom Building Google Spreadsheet?Andostrehttp://paizo.com/threads/rzs2s3r1?Kingdom-Building-Google-Spreadsheet2015-03-25T22:19:52Z2015-03-25T22:19:52Z<p>Does anybody know of any successful Google Spreadsheets of the Ultimate Campaign version of the Kingdom Building rules?</p>
<p>I know that this has been asked before, and I apologize in advance for asking again, but I haven't been able to find an answer. Most of the search results are for people asking for the same thing, or lamenting that they can't take someone else's spreadsheet and copy it into Google Drive. Thanks in advance.</p>Does anybody know of any successful Google Spreadsheets of the Ultimate Campaign version of the Kingdom Building rules?
I know that this has been asked before, and I apologize in advance for asking again, but I haven't been able to find an answer. Most of the search results are for people asking for the same thing, or lamenting that they can't take someone else's spreadsheet and copy it into Google Drive. Thanks in advance.Andostre2015-03-25T22:19:52ZKingmaker: This got strange... (play report, kinda long)Lee Hannahttp://paizo.com/threads/rzs2s3fr?This-got-strange2015-03-23T01:44:42Z2015-03-23T01:44:42Z<p>A partial game report, no player fatalities.</p>
<p>Last night, we played session 25 of my game, set in the world of Birthright, so the names and places have been changed from the Kingmaker AP. I'm a mishmash of Books 3 and 4, so that Armag's Tomb is where Vordekai's lair is, Varn is the guy turning into Armag, and Vordekai got taken out a few sessions ago. Varn dragged the missing citizens of Varnhold off into the mountains to dig out the tomb.</p>
<p>Where it started to get strange: Our oracle, while investigating the Oculus, consulted with her immortal patron, who is Lawful Evil. She had no objection to the use of the eye, and the oracle was already (partly) blinded by her class. So, she accepted her fate and popped it in.</p>
<p>Not so strange: The party led their army into Varn's land, and we set up for a battle using the mass combat rules from Ultimate Campaign. We had played with these once before, against Hargulka's troll kingdom, and some players didn't like them at all-- with Small and Medium armies, it was too easy to one-shot-kill a whole army. Which happened to 2/3 of the realm's armies. This time, we built up so that all of the units were Medium or Large. Once I laid out the armies (I made a card for each unit, so that all could perhaps visualize who was fighting whom), then it got weird.</p>
<p>Strange: the player who most strongly objected to the system, did it because there is no visible tactical maneuver: the cards don't move around to fight. I thought this strange, since he'd objected (years ago when he was DM) to my trying to use tactics in a game. A debate broke out, and we decided to not play this out as a battle. It will be played out, just for fun and education, at some later time. BTW, a 10th-level barbarian looks like she should carve her way through a Large army of warrior-1s all by herself.</p>
<p>More strange: the night before the battle, our Oracle walked out of camp, near to the enemy camp, and used the haunting call effect of the Oculus to "Don't trust the priests" among Armag's army. I ruled that this would disrupt the loyalties and combat effectiveness of Varn's/Armag's armies enough that they fought poorly the next day, and were quickly overwhelmed by the PCs and their armies. </p>
<p>We went on to play into half of the Armag's Tomb dungeon, suspending the game with the golem's defeat.</p>A partial game report, no player fatalities.
Last night, we played session 25 of my game, set in the world of Birthright, so the names and places have been changed from the Kingmaker AP. I'm a mishmash of Books 3 and 4, so that Armag's Tomb is where Vordekai's lair is, Varn is the guy turning into Armag, and Vordekai got taken out a few sessions ago. Varn dragged the missing citizens of Varnhold off into the mountains to dig out the tomb.
Where it started to get strange: Our oracle, while...Lee Hanna2015-03-23T01:44:42ZKingmaker: How do i keep my players in their city?Norin d'orienhttp://paizo.com/threads/rzs2s3b3?How-do-i-keep-my-players-in-their-city2015-03-21T11:39:56Z2015-03-21T11:39:56Z<p>so my players are more willing to go out and explore (especially,out of the greenbelt...) than stay at home and develop their country...this situation is partially due to the fact that the rules say the're supposed to stay home only for a week every month or so...
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while this is logical i am worried with the impact this is going to have with the development of the events (say Kundal, Grigori...).
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I have tought of letting them meet Maegarn Varn in RRR (wich we're actually in) to build up interest for his disappearance in the next module AND make a sort of agreement on how far they're supposed to travel..also since in the second month i've rolled the 'scandal' event, they've stayed home to prevent public uproar..
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The last resort would be to play the 'civilization' part of the game via skype or emails in advance...</p>so my players are more willing to go out and explore (especially,out of the greenbelt...) than stay at home and develop their country...this situation is partially due to the fact that the rules say the're supposed to stay home only for a week every month or so...
while this is logical i am worried with the impact this is going to have with the development of the events (say Kundal, Grigori...).
I have tought of letting them meet Maegarn Varn in RRR (wich we're actually in) to build up...Norin d'orien2015-03-21T11:39:56ZKingmaker: Looking ahead to 4 and 5pennywithttp://paizo.com/threads/rzs2s2ag?Looking-ahead-to-4-and-52015-03-11T14:51:39Z2015-03-11T14:51:39Z<p>My party is bopping along in Varnhold Vanishing right now. It's starting to come together, and I THINK it's going to end in a rather brutal showdown between my players and their armies, on the one hand, and Vampire Vordakai and his undead hordes, on the other. </p>
<p>I'm starting to glance ahead to 4 and 5. Any tips on running these two modules? Any good mods in the forums? I ran Dudemeister's Hargulka's Monster Kingdom, which was a big hit, and I've upped the faerie involvement a bit (enough that my players are now pretty friggin' paranoid about the fey). Anything I should change or alter? After the Vordakai plotline resolves, I'd like to have a one- to two-year quiet period where my players build their kingdom, but I'd like to start laying seeds for Pitax, the Tiger Lord barbarians, and Fort Drelev. Any thoughts?</p>My party is bopping along in Varnhold Vanishing right now. It's starting to come together, and I THINK it's going to end in a rather brutal showdown between my players and their armies, on the one hand, and Vampire Vordakai and his undead hordes, on the other.
I'm starting to glance ahead to 4 and 5. Any tips on running these two modules? Any good mods in the forums? I ran Dudemeister's Hargulka's Monster Kingdom, which was a big hit, and I've upped the faerie involvement a bit (enough that...pennywit2015-03-11T14:51:39ZKingmaker: Who the hell throws a fire storm at a 5th-level party?Ravingdorkhttp://paizo.com/threads/rzs2s1y8?Who-the-hell-throws-a-fire-storm-at-a2015-03-08T19:16:23Z2015-03-08T19:16:23Z<p>[Spoiler omitted]</p>[Spoiler omitted]Ravingdork2015-03-08T19:16:23ZKingmaker: Velcome to my Lair ...pennywithttp://paizo.com/threads/rzs2s0yt?Velcome-to-my-Lair2015-02-27T19:18:15Z2015-02-27T19:18:15Z<p>Has anybody tried statting Vordakai as a vampire? He's been offstage for much of VV in my mythic Kingmaker campaign, and I'm starting to grok the idea of Vordakai as a recently awakened cyclops vampire who wants to plunge the Stolen Lands into eternal night. Anybody played with this idea?</p>Has anybody tried statting Vordakai as a vampire? He's been offstage for much of VV in my mythic Kingmaker campaign, and I'm starting to grok the idea of Vordakai as a recently awakened cyclops vampire who wants to plunge the Stolen Lands into eternal night. Anybody played with this idea?pennywit2015-02-27T19:18:15ZKingmaker: Noble House StatisticsDM Barcas (alias of Isaac Duplechain, RPG Superstar 2011 Top 32)http://paizo.com/threads/rzs2momg?Noble-House-Statistics2011-08-10T15:13:57Z2011-08-10T15:13:57Z<p>I've decided to stat out all 6 of the Houses, plus Restov and the former holdings of Rogvaria. I predict that my PCs will find themselves amidst a Brevoy civil war and will have to be part of it. This project may take a while, but I'll add what I develop when I develop it. I constructed a map via Civ5 that is to scale from the Brevoy map, which is how I determined the number of hexes.</p>
<p><b>House Surtova</b> 202 hexes: 159 plains, 14 forest, 6 mountains, 17 hills, 6 swamps</p>
<p><b>House Lodovka</b> 106 hexes: 77 plains, 15 mountains, 13 hills</p>
<p><b>House Medyved</b> 157 hexes: 13 plains, 108 forests, 10 mountains, 26 hills</p>
<p><b>House Orlovsky</b> 256 hexes: 120 plains, 61 forests, 9 mountains, 26 hills</p>
<p><b>House Lebeda</b> 136 hexes: 133 plains, 3 forests</p>
<p><b>House Garess</b> 148 hexes: 94 plains, 24 mountains, 30 hills</p>I've decided to stat out all 6 of the Houses, plus Restov and the former holdings of Rogvaria. I predict that my PCs will find themselves amidst a Brevoy civil war and will have to be part of it. This project may take a while, but I'll add what I develop when I develop it. I constructed a map via Civ5 that is to scale from the Brevoy map, which is how I determined the number of hexes.
House Surtova 202 hexes: 159 plains, 14 forest, 6 mountains, 17 hills, 6 swamps
House Lodovka 106 hexes: 77...DM Barcas (alias of Isaac Duplechain, RPG Superstar 2011 Top 32)2011-08-10T15:13:57ZKingmaker: Kingdom BuildingJames Jacobs (Creative Director)http://paizo.com/threads/rzs2kqjx?Kingdom-Building2010-04-20T21:11:29Z2010-04-20T21:11:29Z<p>Okay! Let's use this thread to ask questions and get rulings for building kingdoms and cities using the rules in Pathfinder Adventure Path #32. These rules could impact more than just "Rivers Run Red," so it deserves its own sticky thread.</p>Okay! Let's use this thread to ask questions and get rulings for building kingdoms and cities using the rules in Pathfinder Adventure Path #32. These rules could impact more than just "Rivers Run Red," so it deserves its own sticky thread.James Jacobs (Creative Director)2010-04-20T21:11:29ZKingmaker: Who are your Kingmakers?Grendel Todd (RPG Superstar 2012 Top 32)http://paizo.com/threads/rzs2km8b?Who-are-your-Kingmakers2010-03-16T22:12:05Z2010-03-16T22:12:05Z<p>I waved around a copy of the Kingmaker Players guide to my group this last Sunday, and before I knew it had a group all rolled up for Kingmaker (we're still working on SD mind you, but they're itching for Kingmaker once we're done with that, or possibly as an alternate). </p>
<p>My party as it stands:
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<b>Variel Forestwalker</b>: Male 1/2 elf Paladin of Erastil and loyal Rostlander.
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<b>Natasha Surtova</b>: Noble-born female human Temptress,* dilettante adventuress (in the classic 18th century sense of the word).
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<b>Khoran Lebeda</b>: Noble-born male 1/2 elf Noble** up-and-coming courtier.
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<b>Morielle Aldori</b>: Male Fighter, a remittance-man of House Medvyed who renounced the family name after joining an Aldori dueling school in Restov.
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<b>Sonja Medvyed</b>: Noble-born Female human Priestess*** of Erastil.
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<b>Jan One-eye</b>: Basterd male Cavalier**** &amp; member of the Order of the Lion.</p>
<p>I left open the option of Troupe-style play, so we even have some alternate/back-up characters in:
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<i>Meenem Riverstalker</i>: a halfling druid.
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<i>Zoresh</i>: A human Barbarian from Numeria.
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&amp; an as of yet unnamed Gnome Nature Oracle****.</p>
<p>*adapted from <b>Hyboria's Fallen</b>, Mongoose Publishing.
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**adapted from from <b>The Noble's Handbook</b>, Green Ronin Publishing.
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***from <b>Tome of Secrets</b>, Adamant Entertainment.
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****<i>Pathfinder Advanced Player's Guide</i> final beta.</p>
<p>I am a little worried at the choice of political over woodsy types going in, but several of them plan on multiclassing into more adventurous and survival oriented classes once they get out into the Greenbelt. Presuming they survive the game should get very interesting down the road, given the background choices they decided to run with.</p>
<p>I know I'm not the only one giddy with starting this AP up. What are the rest of you running with?</p>I waved around a copy of the Kingmaker Players guide to my group this last Sunday, and before I knew it had a group all rolled up for Kingmaker (we're still working on SD mind you, but they're itching for Kingmaker once we're done with that, or possibly as an alternate).
My party as it stands:
Variel Forestwalker: Male 1/2 elf Paladin of Erastil and loyal Rostlander.
Natasha Surtova: Noble-born female human Temptress,* dilettante adventuress (in the classic 18th century sense of the word)....Grendel Todd (RPG Superstar 2012 Top 32)2010-03-16T22:12:05Z