Patch 0.9.6 Notes
The Westerosi portion of the World and Ice and Fire is now complete, all new information should be present in the mod. There is, as usual, many other fixes and improvements, including:

– Blackfyre Rebellion adjustments
– Added an experimental change to the ACOK bookmark, it now starts from renly’s death so that the tyrells and lannisters can support the Iron throne in all of its wars
– The flags of the Iron Throne and The Seven Kingdoms can now change dynamically if a traditional great house owns them

Important Note:
– If you are wondering about the question mark flags everywhere, there are currently no flags for many areas.

Patch 0.9.2 Notes
Way of Life and foci have been adapted for the mod in this version, any of the vanilla foci can now be selected and used by all rulers. Other additions include a new Great Council event chain, and a mega war rework which allows custom empries to be created. Some effort has also gone into fixing bugs, so hopefully stability should be improved.

– Updated mod for patch 2.3.2
– Way of Life and foci adapted for the mod
– Added a Great Council event chain/decision to decide a kingdom’s heir when the succession is unclear
– More more changes from World of Ice and Fire, including Bone Mountains improvements

Important Note:
– If you are wondering about the question mark flags everywhere, there are currently no flags for many areas.

Patch 0.9 Notes
This update is the first step in intregrating all the new information from The World of Ice Fire. Many database additions/updates have been added, plus lots of tweaks, balances and events. Also many changes have been adapted from the latest vanilla patch.

Highlights include:
– Vassal limit added, which varies with Crown Authority
– Characters can go into hiding, also adapted existing siege hiding events for the new trait
– Can form custom kingdoms (empires not available yet)
– Wildling reflavour
– Many World of Ice and Fire updates

Important Note:
– If you are wondering about the question mark flags everywhere, there are currently no flags for many areas.
– Charlemagne DLC Note: Adds the chronicle, custom kingdoms (existing titular kingdoms are still available without DLC) and a ‘hero knight’ flavour event

Patch 0.8 Notes
In this update The Night’s watch and the White Walkers have received some love, with many improvements, fixes and additions being added which hopefully make the area more playable. The details are listed below. As usual, many fixes, tweaks and new flavour have also been added.

Patch 0.7.1 Notes
This brings the mod up to date with the latest 2.1.6 vanilla patch, and includes tweaks, fixes and numerous small additions.

Changes include:
– Many decisions added from the ‘More Decisions’ submod
– Added events and flavour for the Mountain Clans
– Adjustments to the map, including changes to the Crownlands, Vale and terrain types
– Many character database updates
– The AI in The North is allowed boats again!

Patch 0.7 Notes
There are lots of small changes in this update. Some recent ‘World of Ice and Fire’ extracts have allowed us to expand our history setup, detailed changes are found below. We’ve also tried to make the various Westerosi regions slightly more unique by varying the troop composition found in each region. Other highlights include:

– Overhauled tourneys. Characters now match up in duel-like jousts.
– Adjusted claimant adventures. Adventurers now usually require gold to accumalate an army, the size of which increases the wealthier they are. They can also ask nearby rulers for funding.
– Ironborn may now have to duel wielders of valyrian blades to steal them whilst raiding
– Rebalanced the Conquest of Dorne scenario. The lords of Dorne are now in revolt against the Tyrells only, giving them a chance of winning.
– Updated immediate Stark family tree
– More flags
– Added House Codd

Important Note:
– If you are wondering about the question mark flags everywhere, there are currently no flags for many areas.