Shadow of War Developer Monolith’s Next Game Will Take Advantage of the Nemesis System

Monolith, the legendary studio responsible for classics such as Blood, No One Lives Forever and F.E.A.R had somewhat of a misstep in the form of Middle Earth: Shadow of War last year. That doesn’t mean they’re ready to pack up their bags and leave. In fact, it seems like Monolith is gearing up towards their next project.

That pretty much confirms it. The Nemesis system is one of the most innovative gameplay mechanics in years and it’d have been a real shame if it was confined to their Middle Earth series of video games. If you’ve been living under a rock and doesn’t know what Nemesis system is, its where enemies can “remember” the main player character, and gain stronger and more powerful depending on how many encounters with that enemy they’ve had.

Maybe one day, we’ll be treated with Blood 3 featuring the Nemesis system for the Cabal. A guy can dream….

Jay has an unhealthy obsession with obscure Euro RPGs, retro FPS and every game associated with Chris Avellone. But that doesn't dissuade him from exploring other genres once in a while. When he's not digging through his ever-growing backlog, Jay can be found engaging in friendly banter in the hush-hush RPG forums of the internet.