I got everything working on this mod, with one exception. It seems that in Internet Explorer, the top frame always goes to the home page of my site, and not the jumpframe that I have set up in the code for this mod. It works perfectly in Navigator though. Also, when I just type in the full path to the top redirect in IE, it works fine, I get what I expect. I don't think it's a browser thing, I tried the paintballcity.com that appears to also be using this mod and it works fine in IE... Anyone have any ideas what might be causing it? It's really weird.

Netscape Navigator is more forgiving of minor errors than MSIE in that respect. You need to check your HTML code carefully, maybe even print it out, and make sure that it's really doing what you asked it to do. If you know what page is different in MSIE and NN then start there. You might have to even go back one, or to the begining, but you've got to start somewhere :)

Note: You do not have to add the second sub-routine...you can use sub site_html_error instead.

3) Create two new template files: jump_display.html and jump_error.html. If you chose not to add the second sub above, then you do not need to create the second template file. The jump_display.html can contain the following:

a) Rate Form b) Links to other interactive options c) Link to Category Page using the following codes and tags:

Code:

<a href="<%build_root_url%>/<%Category%>/">Category Page</a>

4) Then in the jump.cgi file, change the following codes, add the following codes in the load modules section:

Code:

use Links; use HTML_Templates;

Note: I have put my modules in a different directory and I am using the following codes:

Code:

use Links::Links; use Links::HTML_Templates;

But if you are using the default structure of Links SQL, you should be fine with the first set of module codes.

5) Add the following codes in the jump.cgi file:

Code:

print $in->header('text/html');

in the sub main routine before the my... codes.

6) Then replace the following codes in the sub main routine in the jump.cgi file:

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