Ver 1.03 is now available with Western Rohan map tiles and default data. Note that since some NPCs are subject to phasing they might be listed twice in the search results or they may only be shown at one possible location. I will add additional locations for phased NPCs as I run alts through the zone in a later update. There may also be a few points of interest that are not on the map since I may not have stumbled upon them yet. If you know of something that you believe should be on the map and isn't, let me know.

Hello,
I know from RoM that plugins can be quite useful. I tried to download and unzip 2 plugins (Terrainmap + huge bag) in the directory you suggested ( C:\users\my name\the lord of the rings online\plugins ) after creating a plugin folder in the same directory of course, but it won't work. When i try to load the installed plugins i get a message "unable to load (name of plugin). I have Win7! So what am i possibly doing wrong?

By the way, my LOTRO folder includes a "PluginData" folder, i even tried to download the plugins in there but that didnt work either.
Thanks for your help in advance.

The simplest solution is to use Lunarwater's Plugin Compendium. It will allow you to select from a list of plugins to download and then it will download and extract them to the correct location for you as well as allowing you to keep track of updates. The windows version is available at:http://www.lotrointerface.com/downlo...nfo.php?id=663

Ver 1.03 is now available with Western Rohan map tiles and default data. Note that since some NPCs are subject to phasing they might be listed twice in the search results or they may only be shown at one possible location. I will add additional locations for phased NPCs as I run alts through the zone in a later update. There may also be a few points of interest that are not on the map since I may not have stumbled upon them yet. If you know of something that you believe should be on the map and isn't, let me know.

Hello,
I know from RoM that plugins can be quite useful. I tried to download and unzip 2 plugins (Terrainmap + huge bag) in the directory you suggested ( C:\users\my name\the lord of the rings online\plugins ) after creating a plugin folder in the same directory of course, but it won't work. When i try to load the installed plugins i get a message "unable to load (name of plugin). I have Win7! So what am i possibly doing wrong?

By the way, my LOTRO folder includes a "PluginData" folder, i even tried to download the plugins in there but that didnt work either.
Thanks for your help in advance.

The simplest solution is to use Lunarwater's Plugin Compendium. It will allow you to select from a list of plugins to download and then it will download and extract them to the correct location for you as well as allowing you to keep track of updates. The windows version is available at:http://www.lotrointerface.com/downlo...nfo.php?id=663

Ver 1.03 is now available with Western Rohan map tiles and default data. Note that since some NPCs are subject to phasing they might be listed twice in the search results or they may only be shown at one possible location. I will add additional locations for phased NPCs as I run alts through the zone in a later update. There may also be a few points of interest that are not on the map since I may not have stumbled upon them yet. If you know of something that you believe should be on the map and isn't, let me know.

Hello,
I know from RoM that plugins can be quite useful. I tried to download and unzip 2 plugins (Terrainmap + huge bag) in the directory you suggested ( C:\users\my name\the lord of the rings online\plugins ) after creating a plugin folder in the same directory of course, but it won't work. When i try to load the installed plugins i get a message "unable to load (name of plugin). I have Win7! So what am i possibly doing wrong?

By the way, my LOTRO folder includes a "PluginData" folder, i even tried to download the plugins in there but that didnt work either.
Thanks for your help in advance.

Ver 1.03 is now available with Western Rohan map tiles and default data. Note that since some NPCs are subject to phasing they might be listed twice in the search results or they may only be shown at one possible location. I will add additional locations for phased NPCs as I run alts through the zone in a later update. There may also be a few points of interest that are not on the map since I may not have stumbled upon them yet. If you know of something that you believe should be on the map and isn't, let me know.

Very nice add-on. Are you planning on adding a player icon that moves as your character moves and a key binding to open up the map?

Thanks. Both of the features you requested are only partially possible with the current Lua interface and are already implemented.

While it is possible to open the plugin in response to the 'm' key, it is not possible to suppress the built-in map (In LotRO, Lua can only respond to 'actions' not actual key presses) so that would result in both maps being displayed which would not be acceptable. The only other way to respond (and the way currently implemented) is for the user to bind the chat command '/terrainmap show' to a built-in quickslot and use the binding to that quickslot. Use the '/shortcut' command, for example '/shortcut 1 /terrrainmap show' to cause the first built-in quickslot, the '1' key, to open the map. Alternately, you can use '/terrainmap toggle' so that the map will toggle on/off with the bound key. With HD, there will be far fewer skills available so some quickslot will become available for other uses such as this.

In terms of displaying the player icon, the player position and heading are not directly exposed to Lua. That is why the player position is only updated when the player clicks the position icon - that button has the '/loc' command bound to it which generates your location information in the chat window which is then parsed and the player location is updated. Players with programmable keyboards can set up macros to automatically send the /loc chat command every few seconds to cause an update but that is the only way currently available to dynamically update the position.

Hi, I'm looking on my screen lotro window but I cant find the icon anywhere. What does it look like and where can I find it?

The icon is in the top left corner by default and looks like a map with brown and green terrain. Usually you would move it by holding Ctrl and dragging it, but if you can not see it, you can use the Options window to move it to another location.

First, load the plugin, then use the chat command "/terrainmap show" to display the map. Open the Options window by clicking the gears icon on the map. Change the icon position to a location you can see it and click 'Save'.

Hate to be the one to ask, but I am sure I've got this plugin installed correctly, as I am running many more successfully, but all I seem to get is a grey screen upon loading the map.

Don't see anything in your documentation regarding this issue. Maybe I am doing something wrong, but the plugin itself seems to be loading correctly, just getting a grey map.

Thanks!
Fyn

Did you try scrolling? There isn't anything on the map in the top left corner so it is blank grey. You have to scroll a tiny bit to the right (toward Forochel) or down (toward Ered Luin) before there's anything to see. I've considered changing the default location from the top left to something that is populated to avoid this confusion.

Great looking, it may be very useful but if you play in french it's not, i hope french name comming soon

Thanks for the feedback.

The map itself works fine in the French client. Unfortunately, the data files for the Search function currently only include the English names so the Search will only match the English names/descriptions. Acquiring all of the translations for the names (both French and German) is a very, very long process which can not be automated. While I do hope to be able to provide this support (the data files were designed to support French and German), especially since the same data files are also used by the MoorMap plugin, it is not likely to be done any time soon.

It occured to me that finding NPCs and locations on the map was a higher priority than X4 or X8 zoom capability, so...

Version 1.01 includes the new Search Window which allows users to search all of the default annotations from MoorMap - basically all of the NPCs and locations on every parchment map and a number of instanced interior maps. Objects/NPCs from interior maps will display the coordinates of the entrance to their location so, for instance, an NPC in Goblin-town will show at the coordinates of the main entrance to Goblin-town in Misty Mountains. To search, just click the magnifying glass icon, enter a NPC/location name and click "Search". The plugin will search all of the map data and display any NPC/location with a match in the name or description. To see the location of a result, just click the name in the result list and a temporary annotation will be added to TerrainMap and the map will display centered on that location.

I chose this implementation to minimize memory usage and limit lag. The search mechanism has as small a memory footprint as possible so there should be very little impact, even for users with older computers. Since the annotations are temporary and are cleared when the plugin is unloaded the map does not accumulate an excessive number of annotations (too many annotations would eventually cause lag, especially when zooming).

I will probably at some point look into adding the ability to add your own data/annotations for the search window or for permanent display on the map.

EDIT:
I just noticed that someone never got around to updating the MoorMap data for Wildermore and Forlaw . Sigh.

Maybe I am just dense but I can't find any X to click to close the map.

?????

Sorry. Hit the 'Esc' key. In the Beta build that is the only way to clear it from the screen. To get it to show again you can use '/TerrainMap Show'.

EDIT: Now that the first release is published, there is a close button as well as most of the other expected UI functionality such as the ability to resize and reposition the window. You can also scroll the map by the more intuitive method of grabbing it with the mouse and dragging. It also has an icon when minimized to make it easier to display. Version 1.0 does not have the ability to zoom greater than x2 (the same as the beta).