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5.5.3p2

905659

Yes

1) Download attached project 'NestedGenerics.zip' and open in Unity
2) Make sure Scripting Backend is 'IL2CPP' in Player Settings
3) Build and Run project on a device
4) Check logcat, after scene finishes loading Exception will be thrown: 'NotSupportedException: IL2CPP encountered a managed type which it cannot convert ahead-of-time. The type uses generic or array types which are nested beyond the maximum depth which can be converted'

Expected result: No Exceptions in logcat.
Actual result: Exception 'NotSupportedException: IL2CPP encountered a managed type which it cannot convert ahead-of-time. The type uses generic or array types which are nested beyond the maximum depth which can be converted' thrown in logcat.