After crash-landing on an distant planet, build a colony with your friends, battle others and explore the system prospecting for immeasurable riches. Discover, fight, and tame indigenous alien creatures or search for lost human expeditions as you survive the far reaches of space.

Negative reviews made up for 30% of total. That's high and usually indicative of something genuinely wrong.

Scanning over all negative reviews, most share a common theme. Laggy multiplayer. For us, that will definitely be a problem.

One other negative review in particular struck me as something valid. Arbitrary grind. Because the game lacks depth, it tries to mask the fact by lengthening the time to complete tasks. In this case it makes you walk around a whole lot for extended periods of time to do something completely simple. Looking for resources. This usually hints bad game design.

Now here's the problem:

Majority of negative reviews say the game has bad technical problems. Which is to say dev team are bad engineers. We now also have a review that strikes me as an authentic complaint that says the dev team is also bad at designing fun. So if they are bad at tech and also at design, wth then are they good at ?

From pictures and videos - it seems aesthetics.

So this game was probably made by a core of talented artists with poor engineering and game design. Question is - would you play a nice looking game even though it is unfun and buggy ?