Hi all... Haven't found anything about it in the forums (maybe I just missed it).
Is it correct to say that the catapult damage is based on the level of the player that is shooting it? It's just a theory after some fights experiences but really does look like that. Any confirm please? Thanks!

The Catapult, although described as random, attacks the lower players in the bottom half of a Guild, and it should do 50% damage to a player that it attacks

That would make the Catapult an mushroom-eater for little effect on Guild with a lot of level variations but on a Guild with a high level average per player in theory then it should be more effective (if all players in a guild are lvl200 than the Catapult should do 100dmg on an attacked player)

So in theory there are some occasions where catapult could get you just that tiny bit needed to win a battle, in practice however the chance of such an occasion occurring is VERY low

Most avoid using the Catapult because in 99% of the time it is a waste of mushrooms, better get your Guildmembers to use potions

It is 50% dmg and I don't don't know the chance of it hitting but it checks everytime a new player fights.

example first player for both sides fights it rolls no catapult defender loses and 2nd player fights it rolls again for both side if both used it. attacking guild get the proper roll so catapult goes off and it keeps going like that till all catapult launches have been used up.

yes most guilds stopped using it cause it is a big waste of shrooms but those that do use it tend to use it a lot.

This still doesn't answer my question... Is it correct to say the lower the player is the lower damage the catapult will do? I already knew the catapult activates on the very first fighters of the battle...