Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.

Our rules have been updated and given their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!

[Un]Official PA WH40K Gaming League! Season 2.5: The Challengeing!

You can download the VASSAL wargaming application from this link here, and the 40K module from this link here. There is a new group of people working on this module, you can check the bugfixes, download the latest release, and keep up with plans for future revisions here: http://www.vassal40k.info

Here is a link to some premade maps..You load them as a saved game, there might be an error that is was saved with a previous version, but it will work. Also, if the scatter die doesn't work right you can replace it from the models tab.

Here is a link to an old user guide, some of the options have changed, and the screens don't look exactly the same, but there is a lot of basic information there that will help you get a feel for the module.

Rules:
Time period: until we have a Grand Champion, or Thanksgiving.

Army composition: you start with a Core (that you must take every game) of up to 750 points(you can choose less), and 4 optional blocks that you may choose between. A block is up to 250 points(you can choose less) or one unit (if it costs more than 250). The point limit for games is unaffected, so you will have to take fewer points in another block or from your Core to compensate.

Army list: Core +4 blocks. Use the Core and choose 2 blocks to make a 1250 point (or less) list.

How you play:
1. Challenge Board

Each participant can be moved up and down the list to show each player's present standing.

2. Challenging

In general, players on each tier may challenge any player on the next higher tier to a match by contacting that person and arranging a time to play. If you are on the bottom tier, you may challenge anyone on the next higher tier. However, if you are on a higher tier, then you may only challenge if you have successfully defended your present position.

3. Bottom Tier

The bottom tier is the lowest tier that is more than half full. If the lowest tier is half full or less than half full, it is counted as part of the tier above, and the second lowest and the lowest tier both are considered the bottom tier. Players who do not have a spot on the board are considered on the bottom tier and must try to fight their way on.

4. Challenge Tokens

When you successfully defend your spot, you get a challenge token, and you may then spend your challenge token to challenge a player on the next higher tier. If you win, your name is switched on the Challenge Board with the name of the person you defeated (but you no longer have a challenge token, and must earn another by defending your new position). If you lose OR draw, your opponent gets your challenge token, and you must earn another). Challenge tokens will be denoted by red names.

5. Champion

The player on the top position is the current champion of the Challenge Board. Each time the champion successfully defends his position, he gets a challenge token, and if he wins four tokens he shall retire as Grand Champion (with his name commended through the ages) and may reenter the Challenge Board with a new army. However, if the champion is defeated, he falls to the bottom tier, and the resulting openings on the Challenge Board are filled randomly by players with challenge tokens.

6. Frequency of Play

You should play at least one game every other week. Unless you are in the top position of the Challenge Board, if two weeks pass without you playing a game, then I will swap your tag with that of a randomly selected player who has a challenge token from the next lower tier (if you have a challenge token, you would not lose it as the result of this swap). Thus, if you fail to play games, you will keep moving lower until you get to the bottom tier.

7. If Nobody Will Challenge You

If two weeks pass without you receiving a challenge, then I will issue you a free challenge token. If three weeks pass and no challenges have been issued to the top player, they shall retire as Grand Champion, and the two players in the second tier shall be moved to the bottom tier, with the resulting openings filled randomly by players with challenge tokens.

Allowed Armies: All standard 40k armies (No Forge World)
Map: There are about 36 different maps included with the VASSAL package above. Randomly pick one to play on. Some of the maps have terrain and cover saves already determined. If not, agree with your opponent before the game how you want to play it.
Mission and Deployment: Use the VASSAL button.

Rule disputes: If something crops up in a game that cannot be conclusively settled, post it here and I'll make a ruling on how it should be played within the league.

Anything that needs to be further clarified? Did I leave anything important out?

There are some acts so ruthless, some deeds so unpalatable, that only the Vlka Fenryka are capable of undertaking them. It's what we were bred for. It's the way we were designed. Without qualm or sentiment, without hesitation or whimsy. We take pride in being the only Astartes who will never, under any circumstances, refuse to strike on the Allfather's behalf, no matter what the target, no matter what the cause.

There are some acts so ruthless, some deeds so unpalatable, that only the Vlka Fenryka are capable of undertaking them. It's what we were bred for. It's the way we were designed. Without qualm or sentiment, without hesitation or whimsy. We take pride in being the only Astartes who will never, under any circumstances, refuse to strike on the Allfather's behalf, no matter what the target, no matter what the cause.

There are some acts so ruthless, some deeds so unpalatable, that only the Vlka Fenryka are capable of undertaking them. It's what we were bred for. It's the way we were designed. Without qualm or sentiment, without hesitation or whimsy. We take pride in being the only Astartes who will never, under any circumstances, refuse to strike on the Allfather's behalf, no matter what the target, no matter what the cause.

There are some acts so ruthless, some deeds so unpalatable, that only the Vlka Fenryka are capable of undertaking them. It's what we were bred for. It's the way we were designed. Without qualm or sentiment, without hesitation or whimsy. We take pride in being the only Astartes who will never, under any circumstances, refuse to strike on the Allfather's behalf, no matter what the target, no matter what the cause.

That's the beauty of this system, if he doesn't play next week he goes down to the bottom tier. Btw I am carrying over games not played from last week, so those people that didn't get a game in the week before we took off are in danger of losing a spot. I am looking at you Dayspring!

I get the sinking feeling that somehow I'm going to make it to the top of the list without ever actually getting a genuine game in... D:

You'll have to go through Ragnar first hombre.

Slapnuts on September 2010

There are some acts so ruthless, some deeds so unpalatable, that only the Vlka Fenryka are capable of undertaking them. It's what we were bred for. It's the way we were designed. Without qualm or sentiment, without hesitation or whimsy. We take pride in being the only Astartes who will never, under any circumstances, refuse to strike on the Allfather's behalf, no matter what the target, no matter what the cause.

There are some acts so ruthless, some deeds so unpalatable, that only the Vlka Fenryka are capable of undertaking them. It's what we were bred for. It's the way we were designed. Without qualm or sentiment, without hesitation or whimsy. We take pride in being the only Astartes who will never, under any circumstances, refuse to strike on the Allfather's behalf, no matter what the target, no matter what the cause.