We are very happy to announce that ShiVa 2.0 beta 6 has been released today! We added a bunch of new modules, bugfixes, engine updates and visual improvements to the editor. For a short overview, please read our blog post: http://www.shiva-engine.com/shiva-2-0-beta-6-released/

The update will be delivered to registered beta users and 2.0 licensees through our 1.9. beta portal on http://beta.shivaengine.com where you will find all download links and a detailed changelog. Please uninstall the old beta before getting the new version to avoid incompatibilities.

Love the new icons, was worried because B5 had some rough icons, now all icons look pro with unified theme.Played with some particle emmiters, seem very performant.Cant wait for the new material editor.

But I have an issue, sorry if I missed this information elsewhere.Opening a project made with version 1.9.2 is making my beta 6 crash. Is it possible at all or perhaps we have to use the stk packs to import older projects?

duarteroso wrote:Opening a project made with version 1.9.2 is making my beta 6 crash. Is it possible at all

Definitely. Old 192 projects should load into 20 without problems and play/feel/look exactly the same, in most cases even faster/smoother after an initial slow period where the engine regenerates all required textures and shaders for your game.

duarteroso wrote:perhaps we have to use the stk packs to import older projects?

No. This is even potentially going to cause problems, as these old STKs bundle shaders that no longer work with the new post-beta3 rendering pipeline. Importing the project folder directly is the way to go.

In case you had an older 2.0 version installed already, please delete the ShiVa folder in AppData, /home or Application Support (depending on your OS, as described on the beta portal page). Otherwise old settings might cause problems.

Delete the BUILD folder from your project as well, and clear the shader cache (from the 192 game module menu) before importing the project into 2.0.