@shingi_70 : I know they weren't! It was a dumb joke: I heard that WWDC would be across the street from the E3 presentation. Also, even though Nintendo isn't making an 'iPhone', they probably see themselves in competition with Apple from an entertainment software, pricing, and service point of view.

Prediction: the Wii U will start at 299.99 usd! I think the control will probably be $99, too.. would be very interesting if it were $80 - $90! But they probably aren't expecting it to make as much as current Wii controls..

Nintendo had the best E3 presentation by far. [They either beat, - or tied with Apple imho.] The Wii U control will be alot more interesting than it seems, once more are able to try it.. That said, it also depends on power method and battery life.

Also, 1 question: Will the Wii U controller be compatible with current gen. Wii?

"We are taking a film-festival approach — high-class content done by knowledgeable developers in creating fantastic experiences for the consumer — instead of the YouTube approach of everything under the sun that is difficult for the consumer to navigate through."= B.S.

*srry if hope is lost.. stuck in のびのびworld until [maybe] Nintendo becomes more or less.. um.. [..? lol] it's really not even the 'cost' that's the problem; the 'thought' seems so 'dry' now.. still like Nintendo, though! but, after all this time(since launch), seeing things like Geisai develop, or the results of Game/Net Yarouze [or, at least, the possibility of what can be done].. it's confusing lol they should be really pushing their potential.

lol think one can see this is suspect. [.... !]though, personally don't care much anymore, -- のびのびBOY will be out thursday!!

@Captain_Konami: ♥♡♥♡♥♡♥♡BIG O!!!!!!!!!!!!!!!!!!amazing music, animation, design, story.. everything! still watch it alot![also, have you seen the Giant Robo OVA?! designed + animated by alot of the same cast.]

@Jace: SEGA CHANNEL!!!!! was more like a 'cable-game-magazine' subscription service. thankfully, they rotated games, so the particularly good ones would come back every 2 weeks - 1 month. ..discovered alot of great games from it! ['94-'98.]

♥ Pulseman*

*though, nintendo took so long releasing this on VC-eu/us, probably won't even get it. [may be an inferior version, too.]

@Sean Aaron: cool previews/blog, btw. maybe we should all just get JP Wiis! that would even out VC for sure.

always being extremely curious, must ask: is 'robots', that is, general robotic development/use, really that 'central' to JP culture; or, could it be the subjective/psychological relationship that may run parallel to it? (an e.g.)

*i'll try:no, sir. the point is: the general relationship of NA peoples to 'robotics' is not only about violence + 'null' interaction; e.g. exposure in a delicate fields like military/civilian medical districts as well as, now, retail**.. it's not one-sided, it's varied.

**remember, vast majority of things developed for civilian use (Jeans, T-shirts, TVs, VGs,ect.) came from the Military, + NASA adaption.. so, in a way, they are all POP culture lol

another note: have you seen B.E.A.R.(yes, it's real lol)? anyone who's rescued by one of these things is bound to have been very deeply 'impressed'.. hence they have made a very deep impact, yet again, on XXI century culture. [typography/linguistics aren't one-sided either.]

@AlexSays: ummm.. robots are [fortunately, or not] as much a part of N.American culture as part of any other; not just killing.

lest we forget, Robots have been working in NA hospitals/medical district for the last decade or so.. UNIQLO will have them in NA stores also, so the relationship isn't that far-fetched lol

though, the general relationship in NA is kind of wary (probably rightly so), the idea that NA peoples are some how completely alien to a culture that they've mostly developed is kind of.. strange? lol

unless you call the 5 owners of NA media, 'the american' people, -- but, that would be crazy, no? lolalso, these robot-monuments, aren't they really monument to 'golem-mythos' of JP development history? + alot of those did kill things [save, Atom].

@Yatesy: very true. although, we'll probably never know just how many developers were 'unconvincing'+refused/unreleased + what happens afterward.. also, sure alot of IPs have been absorbed by bigger companies once the past holders are out-of-business; that shouldn't be too hard to track down.

@Taraka: well put! though, could it really be public, or would it take private investment? what form would that take? Creative Commons ?

@Jasco: FF7 + Ehrgeiz may be released on PSNetwork, --hopefully this year.. Ehrgeiz was already released in JP; heard SCEA was trying to get more content released in US. of course, no hope with VC though.

@Shadx: don't think Sega actually 'screwed' themselves with the consoles.. they've developed a large 'cult' pretty much! [is it because they died young? lol] not to mention their great ideas/content* + their willingness to not become another EA**, ect.,. what 'destroyed' them was not only PS2, but the combination of losing their main financier(alot was probably unresolved also)! after the major financial losses, theres the dissolution under Sammy in 2004. Nintendo didn't save anything at all, unfortunately.. so alot of their brain-trust (that is, actual Sega) is gone.

**no offense to EA, ect., but it's no coincidence that the over all 'interest' of VGs is not really what it could be; the vast majority are extremely boring.*like to see Nintendo conceive something [aesthetically] on the level of Cosmic Smash. gameplay-wise, it's 'dead simple' (tennis/pong/squash + break out), but wonder if they can really match something like that.. [just speculation].

hmm.. think Nintendo wants to make space for other contributers on Wiiware + probably focus on retail release [--though a Game&Watch remake +/OR MarioPaint on wiiware should certainly be welcome]. maybe they should:

occasionally, create small teams from their R&D base with the best ideas to make wiiware.(pretty sure they have lots of unused ideas; some should work!). +

@Yatesy: think you'd have to put more of the pressure on Nintendo. not sure who takes the bigger risk (the IP owner, or the publisher,ect.) but, ultimately, it will come down to Nintendo [--who usually either delays it, or dosen't release it at all].*

wonder if they realize the 'pride-of-ownership' + fun ppl have 'building' a good collection.... (hence, probably, iTunes' success)

*of course pending they fix some sort of control response problem....**or, make a new version for Wiiware / DS.

..also, it's really not fair that JP region has SO many games (+ better quality at that!) than the others; THEY pay for their games just like JP does, THEY anticipate releases just like JP does.. what if books/information were released like this? we'd hardly have any idea of other places! [it's not that difficult!]

*of course never expected SF4/HD on Wii*also, think its obvious to [probably] most that Nintendo has 'mis-managed' VC.. personally, don't think they care very much.. +/or, maybe don't listen to their staff for any ideas.. they seem pretty dull/dumb.

wish they could consolidate DSiware and DSi with the standard DS+Lite. so many ppl are going to be put off of buying a DSi + they probably had to strategically postpone release.. [also, the future price gouging problem, boring 0.3mp digital lens, + no GBA is another reason] . other than that, Nintendo seems to get alittle more what SONY handheld is lacking. PSP doesn't seem as fun.. (maybe they should focus on PSP as the new PS2 lol)

cool idea+prizes, but not completely [of course.] why aren't all the VC titles acceptable? also, adding Club Nintendo™ to the Nintendo Channel [--or something similar on the Wii™/DSi™] would make registration more convenient [probably].

would actually ♥ Leiji Matsumoto,ect. stuff for wii! hmmm.. therein [again] lies the rub with nintendo, not that they probably won't release these things over here.. but, that they don't really counter-balance it with another idea.

a few sentences should suffice lol + here they r:the speaker is hardly american [if you couldn't tell, don't 'forgive' them]. KoF 94 on PS2/PSP/PS3, ect. works just fine(its about response). see: Form v. Content. + all is forgiven (prob being used to efficiency affects personality i.e. form v. content)

@Paul-B: 1. never said ever Wii needed 'HD'. was responding to "btw.... what a load of crap that pr guy spoutsshould say "we don't really want nintendo getting money from our game if it's wiiware", --it could never be viable WIIWARE because of the space issue.. as disk, they probably shouldn't risk it because not only market/cost concerns, but also the kind of specific gameplay makes the Wii controls feel alittle unresponsive.. (like KoF'94 on VC for example).

2. "secondly wii gfx are way past ff12 u muppet, what are you smoking." suppose that is a matter of opinion, having played FF12 on a good screen. one thing not left up to opinion is FF12's level of graphic design which isn't seen on the Wii.

3."thirdly have a look at the ps3/360 titles to date3/4 of them are sequals to ps2/xbox games" ... sometimes a series is successful, which warrants further installment/invention. lol

4. we all bought Wiis for the reason stated, but the '?' is if its really up to its potential. as for "not following the money trail." ... how is it not? they see alot of gross, true, but who cares when it's not adequately reinvested in the Wii itself. lol personally, don't care how much it sold for --a much more affordable console is easier to purchase. (most got a Wii before a PS3/XBOX) alot of other companies take way more financial risk than nintendo, so thats probably not really it's impressive point..

5. "erm yes motion control has been around for decades, but not incorporated into a consoles main use." true, but it felt was more of a 'tactic' than a "new idea". like VC, a good asset, [which is Legal,] but not very effective when they stall so many releases + still not only region-lock content, but rarely release previously unseen content..(sometimes understandable, but are they really going to release a "Wonder Project"*? would be nice, but will they?) nintendo did make 3rd on 'most innovatve ' list, but they do have faults also (i.e. '3rd') . also, wonder if 'new developers' are really altogether impressed.. any console has BEEN 'revolutionary', but stop when they provoke arbitrary 'revolution'.. (i.e. PS or XBOX also)

6. this is a free world (for most) but, please watch what you say ("right plank", "u muppet, what are you smoking." ect., ect.) especially when you so inadequately grasp a response, completely missing it. there is no need to over-compensate. had one been that backwards, it would have been warranted, but please do be more comprehensive in the future. thank you. lol

@Paul-B: uhh, the PS3 file alone for SF|HD + BC:R is more than the Wii has altogether.. + then theres the content, which is too much! as far as 'revolutionary', strictly graphic-wise, put any Wii title next to FF12 (PS2 has longevity for that reason) ect..

@AlexSays: is Wii really so revolutionary? motion control has been around for decades.. [literally]. PR-wise, they definitely aren't doing anything interesting.. as for WiiWare, while a good idea, is hardly new + the application is ineffective. ( the better application would probably be a mix of current WiiWare idea with some the tenets of Game Yaroze! ) at this point, the only way Wii could really constitute + bring about any major or fundamental change would be to 'Fundamentally' invest(not just financially) in their R&D base.. but, maybe they/Iwata-san would feel less 'in control'. lol