PAKO 2's style carries it a long way, particularly when you first start playing it. As you get further into the experience though, the more you feel like there should be some amount of additional depth. The stuff that is in PAKO 2 currently is good and–more importantly–very cool. It would just be a more satisfying game if there were more to it.

This is definitely the game for hard-core and devoted Wheel of Fortune fans. It has a lot of extra features that will probably be more than the average person would want, like themes for different eras of the show. However, the pass and play option is a really nice touch and Wheel of Fortune is the perfect game for playing with friends on a single device.

While it's a bit of a jack of all trade and master of none, it's still well worth a look. The potential is great and hopefully Square Enix will soon be adding to the collection with new instalments. Oh and Final Fantasy fans will love the ending.

The hidden object side of things works as you would expect and the mini games are all just as enjoyable as on the PC, comprising of Match three, word searches, jigsaws, a version of pairs and puzzle rotation. It's not a hard game by any means but it is one that will take a fair while to complete, and some of the object clues might make you scratch your head for a while.

If you played and liked Darkest Dungeon on PC, picking up the tablet edition is a no-brainer. For five bucks, you can take your dungeon-crawling on-the-go, and even continue adventures you've started on the PC by exporting your save file via Dropbox. That said, Darkest Dungeon certainly isn't for everyone. It feels like a game that wants to beat you down by throwing its systems at you. This can be fun to a point, but it also makes the game feel pretty oppressive and downright random. Considering the game is about fighting off eldritch horrors, this makes a certain amount of sense, but it also makes for a less fun game experience.

Those that have previously played Backflip's previous game, DragonVale, will find a great majority of the mechanics are a fair duplicate of what is found in Gizmonauts. While the slight variations certainly add to the experience, it is not enough of a change to shake the feeling of déjà vu onset by every play session.

Unfortunately, the sub-par visuals and uncooperative controls all work against the game, and all it takes is a little bit of frustration to send players scampering for another title. Still, if you can look past those faults you'll likely have some good fun with this one.

Golf Kingdoms is amusing for a while; I love to see some experimentation in 2D golf games, though there could be some more variety and quantity in the courses, and having some easier ones to start off with could make the game easier to get into. Let's see what if anything comes next.

All in all, $0.99 is a minimal risk to give this game a whirl, and fans of the slingshot, bow and arrow, catapult style games will find some interesting complexity and enjoyable features with this game. Those who have found themselves exhausted with this style may find respite somewhere else.

There's a ton of potential in SpySpy. The more forgiving early stages are proof of this. However, until the controls get a tweaking (at least let us get off of ladders without having to climb all the way to the bottom) I can't really call it a "must play." Maybe more like "must watch."