We consider wireless multicasttreeconstruction for energy efficiency. We introduce a novel algorithm, Incremental Shortest Path Tree (ISPT), to generate source-based multicasttrees and analyse its performance. Additionally, the potential of further improvements in the treeconstruction

"... An ad-hoc mobile network is a collection of mobile nodes that are dynamically and arbitrarily located in such a manner that the interconnections between nodes are capable of changing on a continual basis. In order to facilitate communication within the network, a routing protocol is used to discove ..."

to discover routes between nodes. The primary goal of such an ad-hocnetwork routing protocol is correct and efficient route establishment between a pair of nodes so that messages may be delivered in a timely manner. Route construction should be done with a minimum of overhead and bandwidth consumption

"... Overcast is an application-level multicasting system that can be incrementally deployed using today's Internet infrastructure. These properties stem from Overcast's implementation as an overlay network. An overlay network consists of a collection of nodes placed at strategic locations in a ..."

Overcast is an application-level multicasting system that can be incrementally deployed using today's Internet infrastructure. These properties stem from Overcast's implementation as an overlay network. An overlay network consists of a collection of nodes placed at strategic locations

"... We present an overview of ad-hoc routing protocols that make forwarding decisions based on the geographical position of a packet's destination. Other than the destination 's position, each node needs to know only its own position and the position of its one-hop neighbors in order to forwar ..."

to forward packets. Since it is not necessary to maintain explicit routes, position-based routing does scale well even if the network is highly dynamic. This is a major advantage in a mobile ad-hocnetwork where the topology may change frequently. The main prerequisite for position-based routing is that a

"... State of the art, real-time, rate-adaptive, multimedia applications adjust their transmission rate to match the available network capacity. Unfortunately, this source-based rate-adaptation performs poorly in a heterogeneous multicast environment because there is no single target rate — the conflicti ..."

State of the art, real-time, rate-adaptive, multimedia applications adjust their transmission rate to match the available network capacity. Unfortunately, this source-based rate-adaptation performs poorly in a heterogeneous multicast environment because there is no single target rate

"... The Dynamic Source Routing protocol (DSR) is a simple and efficient routing protocol designed specifically for use in multi-hop wireless ad hoc networks of mobile nodes. DSR allows the network to be completely self-organizing and self-configuring, without the need for any existing network infrastruc ..."

experimentation in a physical outdoor adhocnetworking testbed we have constructed in Pittsburgh, and have demonstrated the excellent performance of the protocol. In this chapter, we describe the design of DSR and provide a summary of some of our simulation and testbed implementation results for the protocol. 1

"... An ad-hoc network is the cooperative engagement of a collection of (typically wireless) mobile nodes without the required intervention of any centralized access point or existing infrastructure. To provide optimal communication ability, a routing protocol for such a dynamic self-starting network mu ..."

must be capable of unicast, broadcast, and multicast. In this paper we extend Ad-hoc On-Demand Distance Vector Routing (AODV), an algorithm for the operation of such ad-hocnetworks, to offer novel multicast capabilities which follow naturally from the way AODV establishes unicast routes. AODV builds

"... An ad-hoc network is the cooperative engagement of a collection of mobile nodes without the required intervention of any centralized access point or existing infrastructure. In this paper we present Ad-hoc On Demand Distance Vector Routing (AODV), a novel algorithm for the operation of such ad-hoc n ..."

An ad-hocnetwork is the cooperative engagement of a collection of mobile nodes without the required intervention of any centralized access point or existing infrastructure. In this paper we present Ad-hoc On Demand Distance Vector Routing (AODV), a novel algorithm for the operation of such ad-hoc

"... We describe a new scalable application-layer multicast protocol, specifically designed for low-bandwidth, data streaming applications with large receiver sets. Our scheme is based upon a hierarchical clustering of the application-layer multicast peers and can support a number of different data deliv ..."

delivery trees with desirable properties. We present extensive simulations of both our protocol and the Narada application-layer multicast protocol over Internet-like topologies. Our results show that for groups of size 32 or more, our protocol has lower link stress (by about 25%), improved or similar