DUAL CORE USERS - Solution to puddles, dry line and race line AFTER PATCH!

(First of all sorry for my english, I speak spanish, I used Google translator for this)

This solution is a mix of the CM hotfix and a CM forum user idea, neither of the 2 separate solutions worked for me, the first one corrected the bug in the puddles but the FPS dropped to 50%, the second did the opposite, increased the FPS but did not address the puddles and the other bugs, but testing and testing and mixing the fixes I have everything working very well now...

Tested by me on a Dual Core system, but maybe can work also in a quad core system.

IMPORTANT! We must implement the two solutions together to make this work!
Do the following:

1- First BACKUP THE FILES! Then add this line <track_info_system type="gpu" /> in the penultimate line (before '</hardware_settings_config>') of your hardware_settings_config.xml (in documents and settings/formulaone folder)... your last two lines should read:

<track_info_system type="gpu" /></hardware_settings_config>

Save the archive.

2- First BACKUP THE FILE! Then open workerMap2Core.xml (in C:\Program Files\Codemasters\F1 2010\system folder), go to the end of the file and set the trackinfo like this

If you want to see the drops on the camera as they did originally before the patch, do the following:

Copy the files postprocess.pssg in their original pre patch versions and replace the new versions that the patch installed in C:\Program Files\Codemasters\F1 2010\dx9\shaderpack and the one in C:\Program Files\Codemasters\F1 2010\dx11\shaderpack folders.

Remember to BACKUP THE FILES before replace!

If you don't have the original postprocess.pssg files, here is the link to download it: