Posts tagged gamescom-2014

Fan site BlackDesert.com spoke to representatives from Pearl Abyss and Daum Communications at Gamescom. The resulting interview is worth a read, and it mentions that Black Desert will in fact be getting some sort of naval system.
"Yes naval transportation and combat will be present in Black Dese...

Yet another MMO has fallen into the trap of promising monthly updates after launch only to realize that it's not as feasible as once thought. A mere two content updates into the live game, WildStar announced that it will be abandoning its monthly pace in favor of major drops every few months.
At...

The dense history of Assassin's Creed starts humbly in 2007, with polarizing reviews seeing more potential than anything else in the first game. Still, big sales paved the way for Assassin's Creed 2, which took the franchise into 15th century Italy and along an unbroken streak of bigger, annual rel...

If you didn't have the opportunity to travel all the way to Gamescom last week and check out the latest footage of The Witcher 3: Wild Hunt in action, are you ever in luck right now! Here's 35 minutes taken directly from the presentation at last week's show.
Now, there are some elements from the...

When Sony showed us Bloodborne at E3, it was like that disconcertingly racy feeling of seeing someone you really like and then realizing it's their younger, even more attractive sibling. It looked like a Souls game, albeit one even deeper into a goth phase, but bits and pieces felt weirdly unfamili...

Gamescom: The Year of Sechs, according to the Koelnmesse organizers, reduced last year's attendance of over 340,000 to "around 335,000." Things were quieter a few years back - you know, with only around 275,000 attendees - thanks to Microsoft and Nintendo's absence, but that certainly wasn't the ca...

Like many of you, when Ninja Theory showed its new game at Gamescom we turned to each other and whispered "Heavenly Sword 2? Come on, that's totally Kai!" But no, it was Hellblade, and in an Eurogamer interview the studio's confirmed the PS4 game has no ties whatsoever to the 2007 hack-and-slash. A...

Skyforge is a title that has caught my attention for several reasons, including its pretty graphics, its science-fiction bent, and its flexible class build system. Past that I'm a little ignorant, which is why I appreciated the following video from Gamescom.
After Skyforge's trailer, the team de...

If there's one game that doesn't quite fit into Far Cry's exotic zoo of flammable locales, it's Far Cry 3: Blood Dragon. The standalone spinoff (often confused for DLC) dragged the franchise's jungle-stalking into a neon cyber-parody of 1980s action, stripping off a serious face to reveal a toothy ...

The custodians of Halo have considered "what it means to move television forward," says executive producer Kiki Wolfkill. It's an unusual line coming from 343 Industries, maker of Halo 4, but it shows a more practical streak than Microsoft's own (and now defunct) Xbox Entertainment Studios.
343'...

Gamescom 2014 came and went, but not before a handful of interesting MMO-related news blurbs made their way from Cologne, Germany to your monitor. My personal favorite was Star Citizen's quartet of new videos, not to mention a fifth that showed off a multiplayer-crewed Constellation fighting for it...

Of the three key influences in Acid Nerve's Titan Souls, From Software's Souls series is the least obvious. The PS4, Vita and PC game is an immediate callback to top-down Zeldas like A Link to the Past, with its pixelated bow-wielding hero dueling with boss after boss hidden in room-like caverns. T...

World of Warcraft fans are not the only ones who have speculated about a sequel to the hit MMO. Blizzard Game Director Tom Chilton gave a surprisingly non-evasive answer at this year's Gamescom about whether the company was thinking about creating World of Warcraft 2.
"It's something we have tal...

Xbox head Phil Spencer has some encouraging words to fans of GoldenEye and Banjo-Kazooie development studio Rare. Speaking to CVG at Gamescom, Spencer said that the company is developing a new game - a new "Rare game."
"I think it's about them thinking about the next game that's going to be th...

We've still got a few more pieces coming as part of our Gamescom 2014 coverage, but we've wrapped up our week of daily treks to the Koelnmesse convention center. Yes, German readers, what I just wrote there was redundant, but let's just move on. If you missed our coverage, here are the highligh...

The dogs in Below aren't vicious or dangerous. They'll follow you around and are downright cuddly, as long as you don't hurt one. Still, most players try to kill the dogs the second a pack appears, Capy founder Nathan Vella said during a demo of Below at Gamescom.
"Everybody wants to kill the fu...

In a time when the video game industry is down to a handful of mega publishers and even small-scale independent developers have risen to become competitive, Activision stands out for making huge plays and reaping massive rewards.
Activision Blizzard is going into this holiday season with one of ...

Oculus VR founder Palmer Luckey compares the future of virtual reality to the current television industry – the money isn't in manufacturing TVs, it's in creating content for those TVs.
"It's going to be the same thing with VR," Luckey said during an interview at Gamescom. "Eventually,...

The votes are in, and the winner of the Gamescom 2014 Awards is ... *drumroll* Oh, you saw the headline and figured out the pun already? Well, you're right; it's Evolve, the 4v1 monster-on-human huntfest from Left 4 Dead developer Turtle Rock Studios. The game took home not only the award for "Best...

Middle-earth: Shadow of Mordor isn't canon, but developer Monolith intends to respect JRR Tolkien's The Hobbit and The Lord of the Rings series as the game borrows the books' characters, settings and lore – and some of their famous lines.
In a demo at Gamescom, Designer Michael De Plater s...