Cities: Skylines

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Click on the clapboard icon (can be moved with right mouse button) at the bottom right of the screen or press C to display the user interface.

Click the + button or the + key on the keypad to capture the current position of the camera and add it to the path.You need at least 2 captured points to be able to play a cinematic.

You can edit the easing (auto recommended), duration, delay and fov of each point to fit your needs.

The fps option

When enabled, the fps option will allow you to set a specific frame rate. It is important to note that the simulation will be in sync with the frame rate. One frame = one simulation step.

This is especially useful if you get stuttering because you can record at a lower, more stable frame rate with the simulation in sync and speed up your recording in post production for a smooth video.

Other options

- Playback speed: Speed up or slow down the speed of the playback.- Hide UI during playback: Uncheck this to keep UI during playback. You can play the game normally during that time except for camera control.- Unpause simulation: If checked the simulation will be unpaused when starting the playback.

Save/Load

Hit the Save/Load button to manage your saved paths.Enter a name and click Save to save the current path.

The saved files can be found in the following folder %localappdata%\Colossal Order\Cities_Skylines\CinematicCameraExtended

I'm having trouble with this mod and camera collision. I'm using "Camera Positions" to disable all collision (so I can get close to buildings), but this mod seems to ignore that. I can set a camera position point close to a building, but when I press play, this mod still collides and flies way over my desired point. Any suggestions?

Hi SamSam. I've dropped you a friend request because I'd like to chat with you about possibly being a guest on the upcoming series of Skylines Talk. Be amazing to have you on the show. Hope to hear from you soon.