Somnambulant Gamer

Our recent move did a number on my usual pattern for playing games, ultimately a good thing, but I still feel like I'm searching for some clue for when my play habits changed so much. At any rate, its been a great opportunity for me to get caught up on some of the games I started but never finished as well as try out a few games I had often said I would try.

During a recent move, we were caught in the unfortunate position of being without internet for about 3 weeks. That time was not spent entirely without access, but acquiring that access required us to take great pains. Our consoles were offline for that entire time, during which I renewed my appreciation for the single player games I haven't played in far too long and helped me understand better what gaming is like for people who love games but consistently live with limited access to the internet.

Warhammer Total War 2 is a game whose title I have a great deal of trouble with. It is cumbersome to say and feels redundant. Worst of all,it is a terrible reflection upon what, in my estimation, is one of the strongest entries in the Total War franchise.

Unlike some players, it takes me some time to work through most of the content available in a game like Destiny 2. I try to take things at a slower pace so that I can really get the most mileage out of the game and my time in it. When I finished Destiny, I was disappointed that there wasn't more of just about every part of the game. I still have some of the same pains with the sequel, but the fact is that there is a great deal more to do and keep my interest in Destiny 2.

I took some time to hop into a few matches of the open PC Beta for the latest Call of Duty title. Promising to go back to World War II, there was a strange optimism from some writers in the industry that I just didn't understand. The idea that we somehow need to re-explore this very well trodden area of World War II is preposterous given the actual scope of the war and how much of its numerous stories have yet to be told through the medium of games. But I digress. I'm here to talk about the multiplayer experience on PC, and I can sum it up in three words: do not bother.

I was first acquainted with Hob at PAX 2015 when we sat down with Marshall Lefler. Since then we've had a couple other opportunities to play the game as it progressed, with our last opportunity just a few weeks ago at Runic's studio in Seattle. From the first minute we got our hands on the game, we have been enchanted by the game's visual style and mysterious, open world. If you are a fan of Ico or The Legend of Zelda, you'll find plenty to love about Hob.

I had a real roller coaster journey with Destiny. The initial game let me down, as did the first DLC installment for it, but I found myself more engaged with House of Wolves and The Taken King, then a little let down again a with Rise of Iron. I ended my time in Destiny on a good note though, having found that I enjoyed it most when i could play with friends. Those friends are now (mostly) my new clan mates in Destiny 2 and while a lot has changed, and I've been having a lot of fun with the new activities, even though there are a few issues I still have with the game.