@5type thanks. Your screenshots are well designed too! I like the one with brownish greenish back ground. The noise effect look very well blended.Out of curiosity, how many layer are you using to get what you have now?

@RandomFellow thanks. I might get the background concept finish sometime today, currently trying to get all the background properly positioned and parallaxed.

I was too fanatic at getting everything so light I ended up using too many small object to get it right, that's a big cost to mobile performance (SGS3:5-10fps). Believe it or not, everything you see in there are only 180kb worth of art compared my current better mobile performance (SGS3:30-35fps) that almost reach 800kb.

I know it's not technically a screenshot, but I was working on making some animated portraits for the vid comm portion of the HUD and thought it looked pretty good. I'll have a screenshot with the 100% working HUD soonish.