Crysis Was Terrible

Comments 51 to 75 of 217

I think Crysis' sandbox nature made it boring for people who are used to being linearly drawn towards the next objective ( like COD games). One has to realise that such games are made boring or exciting primarily by the way the gamer plays. I would agree about the alien AI though. They were too dumb!

Crysis played quite well on my good, but not excessively powerful machine. The flying level was a piece of cake (maybe since I have a lot of experience with flying games), and the aliens weren't so hard to kill and certainly better than the trigens. The only absolutely ridiculous moment in the game was when that huge alien mothership slowly hovered next to the carrier and you had to destroy the weapon launchers (or whatever, cannot remember too well) to be able to finally kill it. That was purest childish arcade machine bullcrap. Such a ship should have been able to blow the entire carrier group to smithereens and create a hole half way to the center of earth in the ocean ground below it. Half Life 2 certainly was more linear and had worse AI than Crysis (not that Crysis has good default AI ...). It only excelled in presenting breath taking vista points again and again. As far as FC2 goes: Who cares about a product that does a few bits very well but so much screws up in some main areas that it ruins the game sooner or later?

All you could say about Crytek is that while they can build stunning graphics engines, they cannot really make games. They're not alone here though - just think of anything id Software produced after Wolfenstein and Doom 1.

Craig, all in all I have to say that I rather believe that maybe you rather than Crytek are a tad arrogant - can that be? You are making me wonder whether writing articles so full with negativity that they will inevitably attract all kinds of strife and controversy is bit-tech's new business model to get more readers.

You keep saying sandbox, but what you mean is a linear game with a bit wider tunnels than usually.

Yes, I know you can either stealth or just shoot everyone in the face, but that doesn't really change anything. IMO the game just isn't a sandbox, you just get the feeling of open terrain if you want to.

Originally Posted by isaac12345I think BT hired warrior for this article :P

I think Crysis' sandbox nature made it boring for people who are used to being linearly drawn towards the next objective ( like COD games).

I love sandboxes. I don't consider Crysis to be one.

It's just wide corridors and some weaponised abilities. The choice between Max Stealth and Max Strength is, in most situations, little more than the choice between a Shotgun and Pistol. If that's what you mean by Crysis being a sandbox then Dark Messiah of Might and Magic, with it's swords/bows/magic and special abilities, is even more of a sandbox. Except it isn't obviously.

As for the levels, they were just wide corridors, as Craig said. And regardless of how wide they were, you were still pulled through from A to B by linear objectives. The only choice there was to go on the road and fight some dudes, or go off the road and look at trees.

Personally, I don't consider that too much of a bad point - my dislike for Crysis isn't anything to do with whether or not it's a sandbox - but it can't really be labelled as one, for sure. The term 'sandbox' is a recognition of epic scope and freedom, rather than just having three or four choices of how to kill someone, but a game doesn't have to be a sandbox to be good. Some of the best games aren't.

GTA IV is a sandbox. Red Dead Redemption is a sandbox. Crysis is not a sandbox. Deus Ex is not a sandbox.

As with those other "controversial" articles they all have some truth in them. Crysis did have a few niggles of bad gameplay within it if you didn't really set it up right.

It was hella finicky at the start and once you got to the aliens you were a sitting duck.

However I do disagree about the Koreans being mediocre, that was great fun, and once you got a modded AI file, they became deadly. I don't see the issue with this article, like the FC2 article it pointed out some things that were glossed over entirely, as with the BS one, although I think BS was a bit crap near the end but that's another story.

I think its great that someone had the stones to make a game that would push the current state of hardware instead of just recycling the same ideas. Gotta hand it to innovation. Even at the expense of everything else. You have to drive technology forward somewhere.

That being said, Id pick it up for cheap if there was a special, wouldnt shell out $60 on it, but I can see how its entertaining and why some people like it.

Thanks for writing something critical, thats needed as much as the puff pieces.

Originally Posted by CardJoeI love sandboxes. I don't consider Crysis to be one.

It's just wide corridors and some weaponised abilities. The choice between Max Stealth and Max Strength is, in most situations, little more than the choice between a Shotgun and Pistol. If that's what you mean by Crysis being a sandbox then Dark Messiah of Might and Magic, with it's swords/bows/magic and special abilities, is even more of a sandbox. Except it isn't obviously.

As for the levels, they were just wide corridors, as Craig said. And regardless of how wide they were, you were still pulled through from A to B by linear objectives. The only choice there was to go on the road and fight some dudes, or go off the road and look at trees.

Personally, I don't consider that too much of a bad point - my dislike for Crysis isn't anything to do with whether or not it's a sandbox - but it can't really be labelled as one, for sure. The term 'sandbox' is a recognition of epic scope and freedom, rather than just having three or four choices of how to kill someone, but a game doesn't have to be a sandbox to be good. Some of the best games aren't.

GTA IV is a sandbox. Red Dead Redemption is a sandbox. Crysis is not a sandbox. Deus Ex is not a sandbox.

I agree with your 'wide corridors' statement. It seems that Crysis is a 'marmite' game.
It certainly does lack in the story department and has AI that doesnt do it justice. But I really admire Crytek for their technical prowess with CryEngine 2. Now that they have achieved it, I hope they have concentrated their efforts into other elements of Crysis 2..

Originally Posted by SpuzzellI've never disagreed so much with an article on BT before.

Crysis hasn't been uninstalled for more than a month since I first bought it years ago. It's the go-to title for showing friends who own consoles how to properly play a properly HD game, and I still play it and Warhead fairly often. Luring 10 soldiers into a hut and then knocking the walls out so the roof falls on them never gets old.

Crysis is a lot better than Far Cry 2 in my opinion. I'm actually playing through Far Cry 2 for the first time at the moment, and really, it's just not that good. The ridiculous enemy respawn on the checkpoints really pisses me off, and it's just nowhere near as solid and consistent a game as Crysis.

I seem to be alone in not hating the Trigens from Far Cry by the way. The mission where you're dropped in a Tri-gen infested forest with no bullets and have to make your way down a river at night with them all around you was brilliant, I'll never forget that.

You da man. Thats the level where you have an m16 with enough bullets to kill the little monkey trigen, running towards you ready to insta swipe you to death in under 10 seconds, if you hit him with every single one. Then you have to leg it and jump blindly off a huge freaking waterfall, then dodge certain death many many times from them on. It was epic i tellz ya!

What? I didn't realise there was a 'proper' way to control a HD game that is distinct from a SD game. Should I be standing on my head or something?

Properly play as in: Here is a mouse, here is a keyboard, put the pad down.
Properly HD as in: 1920x1200, your 720p Halo 3 belongs in 2004.

Interesting that you consider 1920x1200 to be 'properly HD' when it isn't actually a standard HD resolution. Industry standard HD resolutions use the ratio of 16:9, not 16:10.

In terms of controllers I would agree that keyboard and mouse is good for some games but surpassed by controllers or input methods for many others. I never use to bother with console gaming much but Im not going to spend hundreds on my pc just for the gaming element when everything else still works fine. This is why I have a PS3 now (aswell as all the benefits of a PS3 of course)

Cudo's to Craig, he's got the whole of bit-tech staff and community talking! I think, due to the style tho it would have been better recieved as a blog, the writers opinion, rather than a front page article for the bit-tech site. This was always going to happen, especially with a game like crysis that has lived for 3 years and is the subject of debate every other day. I'd clarify that I don't think it's fair to call the author arrogant, just the style of writing and chosen title of this piece. It sets out all the arguments for and against crysis that have been thrown around the Internet since it's release fairly well, many of it's criticisms I agree with, I'd love to stop a car dead with max strength!, others I don't, but I wouldn't have written the article from the crysis is terrible viewpoint as it's a personal preference.

You da man. Thats the level where you have an m16 with enough bullets to kill the little monkey trigen, running towards you ready to insta swipe you to death in under 10 seconds, if you hit him with every single one. Then you have to leg it and jump blindly off a huge freaking waterfall, then dodge certain death many many times from them on. It was epic i tellz ya!

Or alternatively, don't pick up the gun and just run past the first trigen (can run faster without a gun), straight off the waterfall and run up the stream (in the water) to the river, then to the helicopter to trigger the cut scene. Following the cut scene just run straight up the hill to the armoury inside the walls. The human trigens are too slow to catch you

Originally Posted by Gunsmiththen i suggest you amend it before i write a 5000 word essay explaining why crysis was the best thing the pc gaming scene has had in 10 years.

N'ah. I'm too interested in reading your essay, to be honest.

Just bear in mind the difference between 'Favourite' and 'Objectively good'. Sin: Episodes is one of my favourite games for reasons I've written about in the blogs many times, but I still have to admit that it's rubbish.