Speaking to PCGH, Intel’s Michael Vollmer has predicted that the first ray-traced games could appear in the next two to three years.

“I dare say that in two to three years time we will see something,” he said. “There already are some individual approaches, especially in the science sector, which show that ray-tracing algorithms are scaling very well with the numbers of cores.

“But the migration to a new programming technology takes years; ray-tracing is still in an early stage.”