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Dec 2010

I found a solution to the right border issue, but it requires modification of the linux kernel. For whichever display driver you're using (OMAPFB or OMAP-DSS2), you can enable the AC-Bias signal (normally used to prevent polarization in LCD displays) to generate a "blank" signal. This could be then used to trigger some kind of analog mux (I'm using the TI THS8135's blank input) to drive the outputs to zero (blank level). The register you need to modify is DISPC_POL_FREQ, specifically fields ACBI and ACB. I used ACBI=0 and ACB=0x28 which matches up with my 640x480 display quite nicely. :-)

I'm thinking that you are not human.And i am scared when i realize that 'bad' programming a modern processor to do the same thing can probably waste 100 times the same energy. buh...!!!thank you!i'm italian so i can't speak/write in good english. eheh bye.

A thought-provoking article and interesting read! There is something I'd love to have expanded: why am I "better off without" syntax highlighting if I'm already accustomed to it? I do use syntax highlighting (coding mainly C) and I do agree with you that most of it is a waste of time if you're already comfortable with the language. Having read the article and thinking about it for a minute, it would seem I "use" syntax highlighting for quickly telling apart comments from code, code from macros and allowing me to stay away from accidentally using a reserved keyword (which, as you say, the compiler will probably take care of anyway). But, will I start writing better code if I remove these very simple guides? I doubt it.

I suppose it's like coffee to the regular user: Your own belief in it keeps you coming back for more, even if it doesn't really do much at all.

Hi there ! Would it be possible to create a raw tty which redirects input to some fifo and another tty to read from that fifo ? I know that is extrange what I'm asking...I'm building a z80 emulator and if this is possible would help me to test the input/output routines of the emulator without writting code to read/display...

thank you for all this (comments included!)... Part is certainly one of my favourite composers, and this piece along with those on his 'Miserere' album really go a long way to showing his genius.Thank you all.

It's nice watching people discuss this king of subject :)Over the time, people usually change their acceptance about all things.Its a natural behaviour of human being.But, as example, who could image that a player without many feature could make so much sucess just due this "beautiful" interface?People aim for "nice" looking view of thingsbpMost of people around the world, aim for things that really don't add anything. Just fill try to fill the gaps in their own concience(and lack of creativity).At least, most of us here try to create really nice things.Hernandi - Br - ff.bpt.c

Personally, I disagree with this article. Personally I enjoy using Game Maker a lot, and the syntax-highlighting within the program helps me program better. Any language can benefit from it, really; I mainly enjoy it for the fact that you can immediately tell if you might be accidentally naming a variable with the same name as a function or something. Plus it helps me pick out particular sections of code by coloring function names so I can immediately tell where a function is on a long line of code.

I just want to extend my heartfelt thanks for this beautiful rendition of Fratres. I would actually rank it right behind Shaham's interpretation (which I admire more than the ECM recording with Kremer - a blasphemy, I know). The 8-bit sound suits the music perfectly.