Solo Gaming

This is an episode I’ve been wanting to do for a while, where I do pretty in depth about playing solo boardgames. After a quick introduction, I get right into a discussion about the role that playing boardgames alone serves and answer some challenges and questions about it. Then I launch into a list of boardgames I’ve played solo before, and finish with reviews of six solitaire boardgames: Levee en Masse, We Must Tell the Emperor, Zulus on the Ramparts!, If I’m Going Down…, Nemo’s War, and Friday.

Okay, let’s try to get back into the swing of actually writing about games for a change! After many, many absences over the last few months, I hope to have now returned to a more consistent attendance. I made a couple of visits back in November that I’ll touch on, but most of these games were played this very week, but the rest of the backlog will just have to be lost to the void of time. So, let’s get on with it!

In that vein, I was given Zulus on the Ramparts! last year by my good friend Kenny, and it quickly jumped right to the top of my favorite solo games. I’ve taken it on trips, played it over lunch at work, and occasionally pulled it out when everyone else was asleep and I had a hankering for something to play…

I missed my regular game night last week because I was preparing for a quick business trip to Denver for some really cool training. But thankfully, we’re living in the future, so I was able to search BoardGameGeek and find a local game group there that met on Thursday evening…

Once again, I’m way behind. Between having some extracurricular gaming outside my normal game night and then being out of town (with a sub-optimal computer and connection), I’ve got a lot of games to talk about. Rather than break it all up and get even further behind, I’m going to throw this sucker into high gear and blow through all of my backlog as efficiently as I can. I’ll still give the stats that I have from the last game night, but then I’ll just talk some about everything else I played…