- ps2.0? if you asked me, it looks like it's going to run smoothly on geforce2-class cards
apart from the shadows, yes; although a gef2 is able to provide stencil shadows, that with its sharp edges would look like shit on a bumpy wall. shaders were chosen to fix this problem - ask Gargaj about details

and yes, as trace has pointed out, the lighting is indeed fucked up, added to fix-it-todo-list (thanks for noticing, i forgot about mirroring the normalmap.. :\ )

Interesting atmosphere, a bit boring though. The output flickered strangely in this PC (same bug with Fifa in all the PCs of this netcafe), however I found the most lousy way to avoid this. Keeping the PrintScreen key pressed during the whole show(!!!) ;P LOL.

Once in the Middle Ages I was thrown in prison for egg theft and the dungeon corridor was like really long and although the guards were walking me to my cell at a fair pace I felt everything around me slow down and the room started filling with the most unearthly noise. Soon I started to hallucinate. I saw these lights shaped like different symbols I couldn't understand and I could swear the walls started sprouting these like tentacleish arms. I feared for my life but I was in love by the time of my release and didn't want to leave the beauty of those chambers.

there is something about the dungeon look versus synthetic 3d look that kills the atmosphere in this one.. Either it could lean more towards some pure techno universe or make it look like Gears of War.

It had an eerie moment when the tentacles started to appear though. that was pretty cool.

Refreshingly new and definately a prod that leaves your amagination to fill the "gaps". Really like it, when groups surprises and jumps out of their stereotype and challenges the audience to wake up and not just consume. Productions of this kind are too rare in my opinion!