您使用了广告屏蔽软件！

Wikia通过广告运营为用户提供免费的服务。我们对用户通过嵌入广告屏蔽软件访问网站进行了使用调整。

如果您使用了广告屏蔽软件，将无法使用我们的服务。请您移除广告屏蔽软件，以确保页面正常加载。

Introduced in

Game:

Arma 2

Version:

1.00

Description

Description:

/*******************************************************************************
* version: 1.0
* name: create sound entities
* description: creates sound entities(logic objects) and attaches to
* an objects passed as parameter
* After scene end it will detach and delete all created
* sound entities (if scene was executed from scenes
* controller.
*
* paramater: objects - ARRAY of OBJECTS in format without "BIS_"
* prefix. For example, if you have BIS_Cooper in mission
* than parameter will be [Cooper]. Then you can use
* created sound entities as BIS_ZvukCooper say "something"
*
* return value: nothing
*