The Chain Game is for anyone who wants to play along. It starts from Zero To Hero: from the very beginning to the very end and, eventually, to 100%.

Please read the Rules & Guidelines before you start to play.The Rules & Guidelines are here so that the game can progress and everyone can have an enjoyable experience and contributing into bringing the game towards 100%.

New players are always welcome to join the Chain Game. If you're new and want to join in, simply follow the Quick Start Guide for now and read the complete set of rules later. Eventually you'll have to... otherwise, you'll spoil the chaingaming experience, and firstly for yourself.

1. Call a turn by posting in this topic.2. Download the last save.3. Play one side mission (if there is more than one available, choose the one you desire)4. Upload your save on Samutz Save'N'Play5. Post the link to your game back here within 3 hours. Edit your original posting to do this.

1. Do not use any kind of cheats, trainers, mods or cleo scripts. They can seriously mess up things later in the game, so using them will not only spoil the fun for yourself, but also for the other players. Although, unlike GTA San Andreas, there is no effect in a save after having used the cheats, it is better not to use them.2. Call a turn by posting in the topic.3. Download the previously posted save file. We want to use the same save file throughout the game to do all side missions, available from the beginning.4. Complete ONE Side Mission only, save your game, upload your save file (see below) and post a link back in the topic (use the Edit button).5. The definition of a "Side Mission" is "any mission that changes the save file name". Examples are "Paramedic", "PCJ Playground" and "RC Baron Race".6. Several named missions are exempt from the 'One Side Mission Rule', for various reasons. Find all details on these in the Supplement To The Rules.7. Use Samutz's uploader to upload your save file (recommended uploader). If it is down you can use Rapidshare, FileFront or YouSendit.8. Use the preferred posting format (see below).9. Wait until 2 other turns have been completed before calling another mission. 10. If 4 hours pass without another gamer completing a turn, then the '3 mission rule' is reset & anyone may call a turn. This does NOT mean to wait 4 hours between personal turn calls. 11. The time limit to complete your turn is 3 hours. The post time in the topic will be used. The timer starts when a mission is called but for the timer to start counting down, the caller must give a strong indication that he is taking the turn. After 3 hours have passed and the caller has not posted back, it's a forfeit and anyone else may call a turn.12. The caller may call a forfeit. The forfeiter should wait at least one turn before calling another mission/turn. The forfeited turn will not count towards the '3 mission rule' and will not reset the 4 hour timer.13. In the event of two gamers calling a mission, the first one does the called mission. 14. Mission strategy is up to the caller - just don't use cheats, trainers, mods or cleo scripts.15. Do not save after getting busted or wasted. 16. The caller may purchase weapons, tools, clothes, food, safehouses, respray the vehicles, set up the bombs and have relations with prostitutes. Please let us know about any of this stuff in the Notes section of your post.17. The caller may do any collections/deliveries in the 3 hours. Please report any extra stuff in the Notes section.18. As we're aiming for an Ultimate Starter, we will be obliged to get to Mainland and Starfish Island to do something there by using any techniques possible to access these islands before they are open.19. We expect the players to adhere to the gtaforums.com rules. This includes "No warez/piracy (linking to, requesting or discussion of illegally obtaining copyrighted material) & Never open multiple accounts."

A request to all players

Please try to post the completion percentage from the stats after you have completed your turn. This will help in putting together the stats at the end of the round. The completion % can be found in the fisrt line of STATS.

Suggestions

1. Try to keep the mission failures to minimum unless it's to collect a special vehicle (BP/DP/EP/FP/unique color/extremely rare). If a special vehicle has been collected, let us know in the Notes section.2. Try to keep the safe house saves minimal. If you have a game crash problem on your system multiple saves are alright - save when you don't want to lose some progress.3. Try to save with full armor.4. Save close to available missions when possible.5. Try to keep the ammo count below 10000. When exceeded, the ammo count will disappear. And this sometimes can be lethal during missions where you engage in a heated fight with only 5 or 6 bullets left in your clip which you can't see and reloading can cut down your health or armor. The exceptions are one-bullet-clipped weapons: Molotovs, Grenades, Remote Grenades, Shotgun, Stubby Shotgun, Rocket Launcher & Sniper Rifle.

Supplement To The Rules

This supplement is designed to discuss some of the technicalities of the Chain Game's rules, and it was thought best to provide these in the original post.

(1) Abuse of the '3 Mission Rule':

Callers are encouraged to understand the basic ethos of the Chain Game. One should only call a mission, once the previous caller has completed his/her called mission and posted the new save. That's the basic idea of the chain: a new link can only be attached as long as the previous one is bound. Hence, to call a mission while a previous one is being completed, defeats the entire logic of the chain. Let's also consider the fact that when a mission/turn is called that the 3 hour timer has started.

(2) Exceptions to the 'One Named Mission Rule':

1. Paramedic:

These mission is an exception from the 'One Side Mission Rule' and can be done in combination with any other side mission(s).

2. Firefighter:

These missions is also an exception from the 'One Side Mission Rule' and can be done in combination with any other side mission(s).

3. Vigilante:

These missions is as well an exception from the 'One Side Mission Rule' and can be done in combination with any other side mission(s).

4. Pizzaboy:

These missions is yet another exception from the 'One Side Mission Rule' and can be done in combination with any other side mission(s).

5. Chopper Checkpoints

These missions is yet another exception from the 'One Side Mission Rule' and can be done in combination with any other side mission(s).

(3) Other things to keep in mind:

1. Hidden Packages/Rampages/Unique Stunt Jumps/RobberyFeel free to get any of these but remember: the 3-hour rule remains the same. Also, put any HP/rampages/USJ/Robbery and rewards received for them into the 'Notes' section.

2. TaxiThis side mission is an exception from the 'One Side Mission Rule' and can be done in combination with any other mission with any number of fares delivered. It's better to do all Taxi fares in a row to get larger monetary rewards.

Posting Format

Mission: Use the mission name as it appears on the screen. Don't use mission descriptions like 'that mission where you kill criminals'. Called by: Use your GTAForums account name.Link: The link to your uploaded save file, after you've completed your turn.Completion: Completion percentage from stats section.Notes: Anything pertinent to the mission/strategy or extra stuff done.

A simple "I'll take/call a turn" is enough to call a turn (most players do it this way), but please use this posting format for your completed turns. Below you'll find a template you can copy and paste, it'll look just like the example above. Feel free to change the colors to your liking.

The following vehicles are unique and therefore can be acquired only once in game. The unique vehicles list is pretty much limited in the beginning of the game. Still, the following vehicles are acquisitable in our scenario. Players can throw them out but it's good to keep them just for fun.

Arsen Vitiuk

I created a new save with 33 randomly generated vehicles at various points in the game. Apart from it, I have also unlocked Sparrows on their spawn points as well as a Maverick on Diaz's mansion rooftop, so they are now available from the beginning, thus making possible to complete the Chopper Checkpoints side missions before "Rub Out".

I also placed 4 PCJ bikes around the map that will help clearing some Unique Jumps with ease in the beginning, and added some Hunter, Rhino and FBI Rancher spawn points for early Vigilante.

Apart from that, me and lol232 left 7 personal vehicles in the game. Find them and identify their owner correctly, and you'll get tons of for this!

WOWAI: Vehicle Hunt

My randomly generated vehicles will be included as a part of WOWAI game called "Vehicle Hunt". The players' job is to find and identify the vehicles at their respective spawn points. If they complete a turn and find such vehicle(s), they must post it back in the topic. If they're correct, they'll get a for each vehicle. Let's see how many you can get in the end.

There's a total of 33 generated vehicles on the map, among them 22 ordinary, 4 PCJ bikes and 7 Personal Vehicles. Find them and identify them.

NOTE that my and lol232's personal vehicles, except for one, WILL ALWAYS BE LOCKED!. But that doesn't mean that every locked vehicle you meet belongs to us. To make it harder, I locked some of the generated vehicles, but tose will sometimes come with open doors, whereas our Personal vehicles will never be unlocked (except for one).

Also remember that some of the vehicles come in unqiue colors, so if you can correctly identify the unique color pattern of the vehicle, you'll get an additional for each correct identification.

Vehicles Hunt Founds:A Ukraine Colour Phoenix Near The Links View Apartment, It's Locked, and I It's Arsen's Personnal Vehicle, A Sparrow at The Studios in Prawn Island,A Hotring Racer near the North Point Mall,A Hotring Racer near the Parking loot whitch is near the Downtown Hospital and West Island, A PCJ 600 on the top of the Downtown Hospital, A PCJ 600 Inside the Pier and East Island.A Black and Ultramarine BF Injection near Hyman Memorial Stadium.A Sanzhes inside the North Point MallA Sanchez inside the Place where Kaufman Cab is, near the 331 Vice Point.

I found All Mine Personnal Vehicles (Exept for one, that I told Arsen to put in a Radnom Place, but I ain't telling them!)!!!

Arsen Vitiuk

Sorry, lads, had no time before, but it's time to make some things clear about the G.V. (Generated Vehicles).

First is, USE SPOILERS on your findings, so others could not be spoiled by knowing the G.V. name and location.Next, picture proof is not obligatory to be included, but if it is, it MUST be a link, so, again, others would not get spoiled.

Vehicle Hunt Founds:The Sanchez Arsen saved is the Light Yellow UCV Sanchez near the Hyman Memorial StadiumA Hoting Racer "B" in the Parking loot of the Hotel That has the pool, near the Bikers.A green Sanchez inside the Parking loot that is Near the Downtown HospitalA Light Red PCJ *Inside the Same Place as Green Sanchez*A Sesparrow inside the Vercetti Estate/Diaz MansionA PCJ 600 Near the Diaz Mansion.

Arsen, I also found some Hotring Racers Randomly Driving on the Streets, lol!

lol232 found 4 7 vehicles and identified one of the U.C.V. So he gets 5 8 more for his turn!!!

The Mansion PCJ 600 color is identified incorrectly!

NOTE: A little thing about the PCJ and the Sanchez. In this save I've set the vehicle randomizer in a way so certain vehicles will appear at the same position most of the time. That was done to make it harder to identify the G.V.s, but the difference is that other cars, although much more rare, will appear in those places. In that particular location, I scripted the randomizer in a way so a Sanchez and a PCJ would appear much more often than other vehicles. Still, that doesn't make them into G.V.s

P.S. Seems like I messed something up with this savegame, thus making Hotrings a common vehicle instead of rare.

lol232

UC of PCJ is Surf Blue,Also forgot to say:There's a Squalo in the Boat Dock (I don't know how to call it) near the Mansion;A Jetmax near the El Banko Corrupto Boat Dock;A Coastguard in near the Boat Dock in Starfish Island, place where there's a Bikini woman pool;And a Jetmax near the Boatyard.

Vehicle Hunt Finds:Hotring Racer A near the Hyman Memorial StadiumSand King on the way where you got to Dirt Track and Trial By Dirt, Don't know the exact name of the Place.UC of Squalo II is Purple and Dark PurpleAnd PCJ-600 is Surf Blue.

We've achieved the maximum percentage possible for the Chain Game's Ultimate Starter Edition and assembled an Ultimate Starter Save made by the Chain Game players!!!

I thank everyone for taking part in the Ultimate Starter Edition, and very special thanks to lol232, who took the responsibility of leading this extraordinary Round of the Chain Game in these hard times!

May we be blessed and our Ultimate Starter Save become popular on GTAGarage! Our Chief will be uploading it soon enough!================================================

Vehicle Hunt Results

It appears that the Ultimate Starter Edition Round ended before all Generated Vehicles were found. The players can now try to look for them in free roam, but those vehicles, both unraveled and undiscovered, will still play a role in further Rounds of the Chain Game! Just keep tracking our updates!

Since we're now finished, all G.V. findings up are sorted out, put in their respective categories and are now unspoiled! Enjoy!

Cookies Rating Board

The following list includes how much cookies each particpant earned in the end of the Round: