GALLOP! The Game includes a game board with a magical Scanimation door, two dice (colors and numbers, depending on the age and ability level of the players), five animal movers (horse, cat, turtle, butterfly, and rooster), and four guess tokens. Players take turns opening the Scanimation door to see which animal will move around the track on each round. The first player or players to strut, gallop or flutter their way around the track wins. It is the "Only board game to feature the magic of Scanimation from Rufus Butler Seder’s popular book, GALLOP!," Natalie Dent, director of PR at Discovery Bay Games, told TDmonthly. Launch date: July 2011.

Call-it! is the new fast-paced and fun word-burst game. Gather your family and friends, and give your swift thinking a whirl with this new category card game. Flip a card, match a symbol with your opponent, and be the first to call out a word from their category to win their card. Easy to learn and can be played anywhere. Contains 80 Symbol Cards, 20 Category Cards, 1 Mini Game Board, and a Set of Rules. Good for 2 or more players of all ages.Awards: Dr. Toy 100 Best Children's Products - 2010

Grateful Dead-Opoly was created by music industry veteran and longtime Grateful Dead associate Debbie Gold, and includes artwork by comic book illustrator Timothy Truman. Each game comes with a VIP Pass and tokens that include a guitar, drum, amp, a tour bus and even Bob Weir’s dog, Otis. Players circle the board, attempting to acquire album-themed properties. Along the way, they might catch a show at Winterland, hang in the Parking Lot or even get thrown Off the Bus. Grateful Dead fans will surely appreciate the game's attention to detail. For 2 to 6 players.

As players take turns stacking their pieces on the seven wooden posts, the object is to get four in a row of their winning color or shape. Moves require extra strategy, though, as more than half of each player's pieces are the opponent's shape and can help their game. The game features wooden construction with a box to store all the pieces. It measures 12.25" L x 4.5" W x 4.5" H. Launch date: February 2009.

In this game for two or more players, each tries to match the drink displayed on the rolled dice to create the ideal martini for the win. Players can spill drinks or take them away, or even call for a Bartender Challenge to challenge an opponent for the win. Launch date: 2008.

In this game for three or more players, each team tries to guess a famous name as they're given up to four clues. More points are earned for guessing the name with fewer clues given. The first team to 300 points wins. Launch date 2008.

In this challenging game for two or more players, each participant is given five words on a card and must form a story using them in just a minute and a half. The first player to get to 300 points wins. Launch date: 2008.

After the potion dice are rolled, it is the goal of the two to four players/apprentices to be the first to create the potion as instructed. They must be careful, though, as some apprentices may steal ingredients, change the recipe altogether or even spill the cauldron. The game comes with 52 cards, four dice, 20 token, a token bag and a cauldron. Launch date: 2008.

Four are more players can play this game in which four clues are given to help each team guess a famous name. Points earned decrease depending on how many clues are given before the answer is guessed. The first team to earn 300 points wins. Launch date: 2008.

The game teaches kids about how everyone sees the world differently. Heart 2 Heart lets players work as a group to move game pieces along a board while discovering what each player contributes to moving toward a shared goal. Some players are thinkers, some are talkers, some are guided by their feelings, and some are guided by seeing how things work. “Heart 2 Heart is a great tween girl’s game that provokes positive conversations about you!” Discovery Bay Games Director of Sales Veronica Sanchez told TDmonthly. Launch date: August 2008.

Can you guess the origin of “Hit the sack”? In this hilarious game, players guess the origin of common expressions, or bluff their friends. The game explains why we say what we say, revealing the startling beginnings of modern expressions. “This game answers the questions that we ask every day of “Where did that come from?” There are many websites on the subject, but this is the first game to answer the questions in a very fun way,” Carol Simon of Discovery Bay Games told TDmonthly. This product is a 2007 National Parenting Center Seal of Approval Award and 2007 Family Review Center Gold Award winner. Launch date: September 2007, available exclusively at Barnes & Noble. General availability: March 15, 2008.

This fast-paced rhyming game gives players two minutes to act, draw, or speak clues in order to get correct guesses from team members and rack up points. They go through as many cards as they can in each round of play, prepared to laugh at the goofy antics friends and family will go through trying to get these rhyming pairs across to their teammates. “There are many rhyming games, but the use of three different modes — speak, act, draw — of playing the game is unique,” Carol Simon of Discovery Bay Games told TDmonthly. Launch date: November 2007.

Cuentamelo offers the same family fun for everyone that Baffle Gab™ offers. It just does it in Spanish. Everyone’s got a story to tell, and players can earn Bone Bucks telling theirs. A player gets five words and writes a sentence or story that includes them. Using the words correctly earns a player huesitos. And the player with the most huesitos wins. “This is built on the overwhelmingly popular Baffle Gab to bring the same storytelling fun to the Spanish-speaking or learning market. It has already won several awards in its own right,” Carol Simon of Discovery Bay Games told TDmonthly. This product is a 2007 iParenting Media Award winner. Launch date: September 2007.

Grande nonfat mocha with a single shot? Or tall soy cappuccino with a double-shot? In this game of strategy and match-up fun, players match the beverage shown on a roll of dice to make the perfect cup and win. But … other players can force one to spill a drink order, or they can change the drink order and mess up a hand. Or maybe a player is closer to finishing the drink order than you are and calls a Barista challenge. “Where better for a coffee game to be born than in the Seattle area, known for great coffee? It’s a unique game perfect for playing around the kitchen table or the coffee shop table,” Carol Simon of Discovery Bay Games told TDmonthly. Launch date: October 2007.

For 3 to 6 players, this unique game of literature challenges players to create a convincing first line of a novel to fool other players into thinking it's the real first line of the famous book in question. It was developed by actresses Daryl Hannah and Hilary Shepard. The unique box design has the board built into the box. The game was formerly distributed by SimplyFun.

The fast, funny and easy-to-play creative writing game will appeal to classroom teachers who are looking for a fun way to supplement the language arts curriculum as well as families who like to have fun while challenging their creative writing abilities. To play, each player uses five Gabby words to write a story in less than one minute. A Spanish version of the game is also be available. This product is a winner of numerous awards, including a 2005, 2006 and 2007 Creative Child Magazine Game of the Year Award, 2005, 2006 and 2007 Parent to Parent Foundation Adding Wisdom Award, a 2006 Earlychildhood NEWS Director's Choice Award and a 2005 iParenting Media Best New Products Hot Award.