5 Behind-The-Scenes Details of Jedi Challenges‘ The Last Jedi Update
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Spoiler warning: This article discusses some scenes and plot
details from Star Wars: The Last Jedi.

Star Wars: Jedi Challenges launched in
November 2017, delivering something most Star Wars fans
have wanted for a very long time: to actually have a lightsaber
duel. A smartphone-powered augmented reality experience, Jedi
Challenges put a Jedi weapon in our hands and brought enemies
like Darth Vader and Kylo Ren to life right in our homes. It worked
surprisingly well — as did its other features, including a
three-dimensional strategic combat game and holochess — and
garnered much critical acclaim. Now, Jedi Challenges has
expanded with a free Star Wars: The Last Jedi update,
released last week. For the first time, you can duel multiple
combatants — elite Praetorian Guards — at once, as well as a First
Order executioner stormtrooper and riot-control stormtrooper. Plus,
strategic combat adds the Battle of Crait, including a massive
AT-M6 walker. StarWars.com played the update and spoke with
Jedi Challenges managing producer Caleb Arseneaux about
how Lenovo and Disney brought all this new content into the game,
and came away with five behind-the-scenes
details.

1. The idea of dueling two Praetorian Guards at once
came out of seeing early footage from the film. “It kind
of started with a conversation about what we were going to do
different,” Arseneaux says. “In Jedi Challenges, all the
duels are one versus one. All tier-one bad guys. Darth Vader, Darth
Maul, Kylo Ren. It’s a pretty elite group of duelists that you’re
fighting, and so what we wanted to do was change things up. We knew
that there was not one single duelist in The Last Jedi
that was going to be in that tier.” What to do? How do you top any
of those iconic villains? Thanks to a sneak peek at some of The
Last Jedi, Arseneaux figured it out. “Lucasfilm was great,” he
continues. “They brought us in early, showed us footage of the
Praetorian Guard fight, and basically, we came up with the idea of,
‘What if, instead of fighting just one of these guys, you fought
two at the same time?’ So I called Schell Games, the developer, out
in Pittsburg, and said, ‘Listen guys, we have a crazy idea. Can you
actually put two people in the same duel?’ They were like, ‘You
know what? We think we can do it.'” The result is an intense
experience — the Praetorians move quickly and strike often,
bouncing back and forth between attacks. Battling them requires
focus, but winning is extremely satisfying. And really fun.

2. The entire Praetorian Guard battle experience was
essentially created from memory. While the team got to see
early footage of Rey and Kylo Ren fighting the Praetorian Guards,
they couldn’t keep it. “We did get to see footage that we used as
animation reference,” says Arseneaux, “but we didn’t get to bring
the footage with us. We got to see it once up there in the Presidio
[at Lucasfilm headquarters in San Francisco]. We got to see it in a
very controlled setting. Just from memory, the developers from
Schell went back to Pittsburgh and actually animated to it really
perfectly. The Lucasfilm games team helped shepherd that effort
with some notes and feedback, but in general, from memory, our team
animated it.” Knowing this and having played it, it’s truly
incredible how Jedi Challenges recreates the feel of
Praetorian Guard attacks, from stances to handling of weapons. Once
Arseneaux saw The Last Jedi, he was proud. “It felt great.
After seeing that moment in the film, you’re like, ‘Oh my gosh.’
Some of the moves that we never saw before in the footage they
showed us early, we animated anyway. It really feels authentic. It
feels like those characters.”

3. The two Praetorian Guards are not the same character
builds. Which is good for the game…and bad for you.
Arseneaux and the developers of Jedi Challenges wanted to
make sure you weren’t just having the same fight over and over. So
they worked with Lucasfilm in incorporating Praetorians with
different skill sets and builds, going through photo reference and
set photography to select their Guards. “We wanted a character that
was quicker, more light on their feet, and also had duel weapons —
one in each hand. And then we needed an attacker that was slower
and heavier. We wanted two very different enemies that you were
fighting, not just duplicates of the same thing.” The fight is
intense, even on the easiest difficulty setting. But you come out
of it feeling like Kylo and/or Rey in The Last Jedi.
(Depends whether you’re more light or dark side, I suppose…)

4. Some gameplay elements were designed to capture that
Jedi feel. When Luke Skywalker first deflected incoming
fire with his lightsaber in Return of the Jedi, it was a
thrilling moment. You can do that? It would later become a
standard Jedi move in the prequels, Star Wars: The Clone
Wars, and Star Wars Rebels. Well, it’s also part of
Assault Mode in Jedi Challenges. The new update sees
multiple stormtroopers blasting at you, and you need to send all
that fire back at the bucketheads. You can try to deflect with a
steady saber like Luke in Jedi, or swing your Jedi weapon
baseball-bat style, and it feels amazing. “We feel like it really
fulfills that ‘I’m a Jedi against a legion of enemies’ fantasy
fulfillment that’s really evident in the films,” says
Arseneaux.

5. Strategic combat’s AT-M6 walker is seriously huge,
and that was a design challenge. In the strategic combat
game, you command Resistance forces on Crait against a First Order
attack. Using the lightsaber controller, you’ll place troops,
weapons, and attackers at different points on a 3D map and monitor
the battle, adjusting your strategy as need be. When the AT-M6
shows up, it’s shocking and a literal game-changer. The thing is
enormous and awe-inspiring — a definite highlight of the update,
but one that didn’t come easy for the developers. “I remember going
down to the developer of strategic combat, Blind Squirrel Games,”
says Arseneaux. “I said, ‘Listen, I can’t tell you guys a lot. But
here’s where the AT-AT comes up to me,’ and I pointed to my thigh.
‘And here’s where the AT-M6 needs to be on me,’ and I pointed to my
head. And they were like, ‘Ohhh. Okay.'” The size of the AT-M6
influenced the layout of the map, so that the walker could fit
within the range of visuals but still appear slowly and ominously.
They definitely pulled it off. Arseneaux offers one pro-tip: “You
have to really time the turret use really well to keep it stunned
long enough to take it down.” Good luck. You’re gonna need it.

Ultimately, fans of The Last Jedi are in for an
authentic, challenging, and delightful experience that they can’t
get anywhere else. “If you loved some of those elements of The
Last Jedi that are very iconic,” Arseneaux says, “anywhere
from the elite Praetorian Guards to the massive battle on Crait,
you’re going to be excited and feel really great about this update.
So pick it up!” Insider tip: you might even find some porgs.

The free Jedi Challenges update
featuring Star Wars: The Last Jedi content is
available now.

Dan Brooks is Lucasfilm’s senior content strategist of
online, the editor of StarWars.com, and a writer. He
loves Star Wars, ELO, and the New York Rangers, Jets,
and Yankees. Follow him on Twitter @dan_brooks where he rants
about all these things.

Spoiler warning: This article discusses some scenes and plot
details from Star Wars: The Last Jedi.

Star Wars: Jedi Challenges launched in
November 2017, delivering something most Star Wars fans
have wanted for a very long time: to actually have a lightsaber
duel. A smartphone-powered augmented reality experience, Jedi
Challenges put a Jedi weapon in our hands and brought enemies
like Darth Vader and Kylo Ren to life right in our homes. It worked
surprisingly well — as did its other features, including a
three-dimensional strategic combat game and holochess — and
garnered much critical acclaim. Now, Jedi Challenges has
expanded with a free Star Wars: The Last Jedi update,
released last week. For the first time, you can duel multiple
combatants — elite Praetorian Guards — at once, as well as a First
Order executioner stormtrooper and riot-control stormtrooper. Plus,
strategic combat adds the Battle of Crait, including a massive
AT-M6 walker. StarWars.com played the update and spoke with
Jedi Challenges managing producer Caleb Arseneaux about
how Lenovo and Disney brought all this new content into the game,
and came away with five behind-the-scenes
details.

1. The idea of dueling two Praetorian Guards at once
came out of seeing early footage from the film. “It kind
of started with a conversation about what we were going to do
different,” Arseneaux says. “In Jedi Challenges, all the
duels are one versus one. All tier-one bad guys. Darth Vader, Darth
Maul, Kylo Ren. It’s a pretty elite group of duelists that you’re
fighting, and so what we wanted to do was change things up. We knew
that there was not one single duelist in The Last Jedi
that was going to be in that tier.” What to do? How do you top any
of those iconic villains? Thanks to a sneak peek at some of The
Last Jedi, Arseneaux figured it out. “Lucasfilm was great,” he
continues. “They brought us in early, showed us footage of the
Praetorian Guard fight, and basically, we came up with the idea of,
‘What if, instead of fighting just one of these guys, you fought
two at the same time?’ So I called Schell Games, the developer, out
in Pittsburg, and said, ‘Listen guys, we have a crazy idea. Can you
actually put two people in the same duel?’ They were like, ‘You
know what? We think we can do it.'” The result is an intense
experience — the Praetorians move quickly and strike often,
bouncing back and forth between attacks. Battling them requires
focus, but winning is extremely satisfying. And really fun.

2. The entire Praetorian Guard battle experience was
essentially created from memory. While the team got to see
early footage of Rey and Kylo Ren fighting the Praetorian Guards,
they couldn’t keep it. “We did get to see footage that we used as
animation reference,” says Arseneaux, “but we didn’t get to bring
the footage with us. We got to see it once up there in the Presidio
[at Lucasfilm headquarters in San Francisco]. We got to see it in a
very controlled setting. Just from memory, the developers from
Schell went back to Pittsburgh and actually animated to it really
perfectly. The Lucasfilm games team helped shepherd that effort
with some notes and feedback, but in general, from memory, our team
animated it.” Knowing this and having played it, it’s truly
incredible how Jedi Challenges recreates the feel of
Praetorian Guard attacks, from stances to handling of weapons. Once
Arseneaux saw The Last Jedi, he was proud. “It felt great.
After seeing that moment in the film, you’re like, ‘Oh my gosh.’
Some of the moves that we never saw before in the footage they
showed us early, we animated anyway. It really feels authentic. It
feels like those characters.”

3. The two Praetorian Guards are not the same character
builds. Which is good for the game…and bad for you.
Arseneaux and the developers of Jedi Challenges wanted to
make sure you weren’t just having the same fight over and over. So
they worked with Lucasfilm in incorporating Praetorians with
different skill sets and builds, going through photo reference and
set photography to select their Guards. “We wanted a character that
was quicker, more light on their feet, and also had duel weapons —
one in each hand. And then we needed an attacker that was slower
and heavier. We wanted two very different enemies that you were
fighting, not just duplicates of the same thing.” The fight is
intense, even on the easiest difficulty setting. But you come out
of it feeling like Kylo and/or Rey in The Last Jedi.
(Depends whether you’re more light or dark side, I suppose…)

4. Some gameplay elements were designed to capture that
Jedi feel. When Luke Skywalker first deflected incoming
fire with his lightsaber in Return of the Jedi, it was a
thrilling moment. You can do that? It would later become a
standard Jedi move in the prequels, Star Wars: The Clone
Wars, and Star Wars Rebels. Well, it’s also part of
Assault Mode in Jedi Challenges. The new update sees
multiple stormtroopers blasting at you, and you need to send all
that fire back at the bucketheads. You can try to deflect with a
steady saber like Luke in Jedi, or swing your Jedi weapon
baseball-bat style, and it feels amazing. “We feel like it really
fulfills that ‘I’m a Jedi against a legion of enemies’ fantasy
fulfillment that’s really evident in the films,” says
Arseneaux.

5. Strategic combat’s AT-M6 walker is seriously huge,
and that was a design challenge. In the strategic combat
game, you command Resistance forces on Crait against a First Order
attack. Using the lightsaber controller, you’ll place troops,
weapons, and attackers at different points on a 3D map and monitor
the battle, adjusting your strategy as need be. When the AT-M6
shows up, it’s shocking and a literal game-changer. The thing is
enormous and awe-inspiring — a definite highlight of the update,
but one that didn’t come easy for the developers. “I remember going
down to the developer of strategic combat, Blind Squirrel Games,”
says Arseneaux. “I said, ‘Listen, I can’t tell you guys a lot. But
here’s where the AT-AT comes up to me,’ and I pointed to my thigh.
‘And here’s where the AT-M6 needs to be on me,’ and I pointed to my
head. And they were like, ‘Ohhh. Okay.'” The size of the AT-M6
influenced the layout of the map, so that the walker could fit
within the range of visuals but still appear slowly and ominously.
They definitely pulled it off. Arseneaux offers one pro-tip: “You
have to really time the turret use really well to keep it stunned
long enough to take it down.” Good luck. You’re gonna need it.

Ultimately, fans of The Last Jedi are in for an
authentic, challenging, and delightful experience that they can’t
get anywhere else. “If you loved some of those elements of The
Last Jedi that are very iconic,” Arseneaux says, “anywhere
from the elite Praetorian Guards to the massive battle on Crait,
you’re going to be excited and feel really great about this update.
So pick it up!” Insider tip: you might even find some porgs.

The free Jedi Challenges update
featuring Star Wars: The Last Jedi content is
available now.

Dan Brooks is Lucasfilm’s senior content strategist of
online, the editor of StarWars.com, and a writer. He
loves Star Wars, ELO, and the New York Rangers, Jets,
and Yankees. Follow him on Twitter @dan_brooks where he rants
about all these things.