Like movies, the design of games can often be reduced to a set of "building blocks", various elements that you can combine to form the final product. It's an abstract concept, but one that's perfectly illustrated in this...card game.

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Put together by Christophe Berg, Niki Smit & Liselore Goedhart, "Game Seeds" is part of the Utrecht School of the Arts' attempts to help budding game designers "bring new characters and game ideas to life".

They're just as useful for gamers themselves, however, breaking down the various components and styles that go into making the games we're playing. Remember, knowing is half the battle!