Tuesday, March 7, 2017

Wildly did my mind wander...

Taking time away from everything, letting the mind rest, thoughts of that game keep coming back to me. It's the burden of a creative mind, at least that's what I've read. That need to work on something, to get it out there. If you've followed my blog, or know me at all, you know that I've been working on WILD for many years now - tinkering away in the quiet moments.

Well, I've been thinking about it again. Coming back to it after some time away has made me question some of my initial choices, and it's going to take some work, some thought, and maybe some changes. Nothing major or drastic, but a few tweaks to some of the cards of the Tarot, changing the names of some things, and I can get back to where I was.

The playtest roughs, nowhere near final artwork

The horrible thought that dawned on me just after Christmas was that I had been working on WILD on and off for five years. I'd hate for it to become one of those great unfinished projects.

I'm not going to over-do it. I'm not going to stress myself into illness again, but I'm certainly going to chip away at it with a little more determination. One day I'll get it finished. One day...

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WHO IS AUTOCRATIK?

David F. Chapman - writer, game designer, editor, publisher and all-round control freak. Probably best known as game designer on the award winning Doctor Who: Adventures in Time and Space roleplaying game for Cubicle 7 Entertainment and creator of the Vortex system that powers it, and as line developer on Conspiracy X 2.0 for Eden Studios, and as creator of #RPGaDAY.