You can get out of battle any time you like. First you hit Esc, then exit to garage, then you can select another tank. That's why you have more than one.
The problem is being a self-absorbed fuckpuppet. You wouldn't like it if someone did that to you, so don't do it to other people. Super simple stuff, as the posters say.

So lemme get this right - the prevailing opinion is fuck arty who drown themselves and fuck arty who try to stay alive to get another shot in like anyone else?
That's official forums level irrational fuckwittery.

I really loved it too. It could fit behind many more bushes because size, the LT was just a medium with the wrong icon. I wasn't majorly impressed with the tier 9, but I'll have to see how the 10 plays when I scrape together the credits. Probably be my next buy since I already have it researched.

Ok, I just laid hands on the Progetto and played a couple of games and the first thing that struck me was: the UI is fucking retarded. Instead of the same fairly visible green with drop shadow they've used for the rest of the reticle since forever, some literal lobotomy patient at WG decided that the exact same shade of yellow as the majority of the grass textures in the game was the best choice for a new piece of UI covering a new mechanic that people are going to want to be paying more than usual attention to until they get used to it. Seriously, what the actual fuck WG? Did you fire every single designer who's ever worked for you?

Whoah now. You've never rolled a triple TOG toon? it's hilarious, 6000 DPM and 4200 HP at tier 6. Anything in front of you just melts. Of course, anything not in front of you might as well be on the dark side of the moon, but we can't have everything.

The TD meta is back in force right now with all of the new OP bushes, in a lot of situations getting spotted early is a quick trip to garage. I've seen 10 TDs per side in a Tier 10-9 match recently. Plus some maps like Fjords and Mines - if you get the bad spawn, camping is probably your only hope