As-built joint

- [Instructor] This video is on an "as built joint".…So, I have one body here.…I'm going to turn this into its own component, like this.…Right here.…And now, I'm going to create, let's say, another box.…Right on the center, I'm going to maybe painstakingly…make sure that this is right in the center,…or essentially where I want it, and move this out.…The operation, I'm going to say "new component".…Click okay. So now we have two components.…

So, in this case, I built these…two moving things right where I wanted them.…I'm not moving one to another, so I go…to assemble and say "as built joint".…I would say, if we were to select the joint command,…we would be asked for two components to select,…but this one just says this component, and this component.…The type of motion is the same,…so we can maybe say "revolute".…And the position you would ask…where you want this revolute joint to be.…

In this case, we want it to be through…the inside of this so we can go down and select the face.…I held down my mouse button here.…

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Author

Updated

6/15/2018

Released

8/15/2017

Design differently with Fusion 360. This cloud-powered tool from Autodesk—the makers of AutoCAD, Inventor, and Maya—is the key to instant 3D creativity, used for computer-aided design, manufacturing, and engineering (CAD, CAM, and CAE). This essential training gives you the expertise to use Fusion 360 to turn your ideas into ready-to-manufacture designs. Nick Kloski provides an overview of all the basic operations in Fusion 360, including sketching, extruding 3D objects from sketches, 3D modeling, sculpting, and surface modeling. He explains the functions of the software, while providing a solid foundation in the basics of effective 3D design. Learn how to plan a project; model your ideas; work with sketches, meshes, and surfaces; generate files for 3D printing; and run simulations on your designs.

Note: This course was created and produced by HoneyPoint3D. We are honored to host this training in our library.

Topics include:

What is cloud-enabled CAD?

Converting models for Fusion 360

Using Fusion 360 environments

Extruding 3D objects from sketches

Turning a sketch into a surface

Adding and subtracting objects

Creating a joint between bodies

Using the sketching, modeling, and sculpting tools

Surface modeling

Generating and downloading meshes

Converting and importing complex meshes

Inspecting a model

3D printing

Patching models

Working with simulations

Skill Level Intermediate

11h 20m

Duration

482,442

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Q: This course was updated on 06/15/2018. What changed?

A: The following topics were updated: hole, sweep, and patch. In addition, new videos were added that cover Fusion 360 in the browser, cutting text into curved shapes, tangent constraints, and the Simplify workspace toolbar.