Okay, so you've probably already seen my Sterling Archer and Lana Kane sims. They are pretty much done, but I am currently leaning towards uploading the sims as a group rather than individually. Meanwhile, I have been working on other members of the cast. Rather than have separate posts for each of the remaining characters, I'm just going to have one rolling thread for the rest. To start things off, I have for you, Pam Poovey:

I couldn't find any full profile pictures of her, so we'll just have to work with the 3/4 view.

Love the hair! It's perfect! Great start! I'd say the sim might need more weight as the model seems fairly heavy and/or the whole face be wider - especially at the jaw. Making the chin longer/taller (up and down) and more pronounced - or distinct from the jaw - might help as well.

Thanks Simmy! The only problem I have with the hair is that I need the same one for another of the cast members. But it really is the best one for Pam. Anyway, I think I have addressed most of the points you made. I think I may have made her jaw a bit too wide now. But not sure.

The width is much better! I'm afraid the chin might be a bit too wide. You might want to try moving the whole face up and shortening the nose and chin a bit (up and down). That will make the whole face more square, I think. Also, the cheeks/jowls are cutting in / clipping a little at the nose. If you pull the side profile forward some, will that eliminate that? I think she's getting close! Good work! Is she an adult or young adult? I think the model appears to be an adult.

I have searched for a forehead wide slider and, really, nobody makes a forehead wide slider?

There are a few that affect the shape, but not the width of the forehead. I did try the ones that change the shape of the forehead and they caused some issues around the hairline with this particular hair.

Widened her face a touch more, raised her face and worked on her chin a bit. Also, I remembered to darken her eye color this time.

Unless anyone has any further comments on Pam, I'll consider her "done" and move on to another character. Next up is Cheryl/Carol (she is alternately referred to as either name) and for one entire season she was referred to as "Cherlene". It's a running gag in the show. Anyway, She's going to need a LOT of work. The hair I picked isn't quite right, but it's the the one that looks the best on her.

Oh, and the 3/4 view is more accurate for the "neutral" state of her eyebrows. She frequently has them raised, so it's hard to find front view pictures where they aren't. Also, her nose tip is WAY too turned up, even though it kind of looks turned up in the 3/4 view.

Good start! I think the nose needs to have a little less bulk / be more "petite", be less pulled forward (from the side), and not quite as sharp of an angle from the side. Looks like the nasal bridge indent needs to move up to level with the top of the iris. Can you pull the eyes forward and still keep the nice eye bags? Jaw should be wider and the chin shorter up and down as well as a little less wide. Looking forward to an update!

Thanks Simmy! Good help as always! Here is an update. Not sure how to get her bridge dent any higher without deforming her face (as it is, there is a bit of shadow/defect). May have to try lowering her eyes instead. Otherwise, I think I addressed all of your points.

I feel like she is moving in the right direction.

(edit: don't know why the pictures aren't showing up inline... I have them wrapped in proper tags. Even old posts don't see to be showing up right.)

Her face shape looks spot on to me. Great work! I think you may need to move the mouth up a little and/or lower the nose as Tigerdyhr said to decrease the space between nose and mouth. Also shorten the chin a little to decrease its height. From the side, the sim's eyes are deeper set than the model's but adjusting that may affect the sim's perfect eye bags.

All righty... So I *swear* I made changes to her face, but they are subtle. I lowered the nose and shortened the chin. I also pulled her eyes out farther (the eyebags are makeup, so no chance of ruining them).

Okay, so next up is Malory Archer (Sterling's momma). Her chin/jawline is going to be a be-atch to scuplt. Getting the chin that square to the jaw is nearly impossible. But I'll do my best. Her hair color will not be adjusted until I've settled on a final hairstyle because gray is a tough color to get right on some of these hairs.

As for her hair, I haven't quite settled on a hairstyle I like yet. Here are a few that I've found that are "close" (plus the one I used in the photos above, which is a base game hair.)

All righty... So I *swear* I made changes to her face, but they are subtle. I lowered the nose and shortened the chin. I also pulled her eyes out farther (the eyebags are makeup, so no chance of ruining them).

Oh sorry, just one more thing, if you can raise the cheekbones a bit they would more closely match the model's. But, it's a minor, picky detail you may not want to mess with. Great job!

For "momma", I would suggest making the eyes slightly larger in scale, turning the outer eye corners up a little, making the nostrils narrower and/or the nose above the nostrils wider, and making the bottom lip less square - more rounded. Chin and jaw look good to me!