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The MAC-10 was originally supposed to appear in Call of Duty 4: Modern Warfare, but was cut during production. It is referenced by a string confirming this weapon in the Mod Tools. but it can be used via console commands where it has a 32 round magazine and a monstrous rate of fire.

The MAC-10 is one of the three SMGs available in Call of Duty 4: Modern Warfare (Nintendo DS), with the other two being the MP5 and the Mini-Uzi. Along with all other weapons in the game, the MAC-10 has no recoil and idle sway when aiming down the sights. The MAC-10 poses a 40-round magazinein multiplayer and 30 round in singleplayer, an extremely high rate of fire, but lacks in stopping power, taking several shots to take down a single enemy, though it is compensated for by the viciously high rate of fire. The game files refer to it as the MAC-11.

In the campaign, the MAC-10 has a 30 round stick mag the MAC-10 is used quite often by enemy forces in the SAS missions, but it is not found in USMC missions until "Missile Away". It is not used as often as the Mini-Uzi.

The MAC-10 has a 40 round stick mag but less reloads. It is very useful on all maps, due to its high rate of fire and excellent accuracy when aiming down the sights. Its only competitors are the M1014 at close range, and the M40A3 and Dragunov at long range.

The MAC-10 appears returns Call of Duty: Black Ops (Nintendo DS); however, the name is abbreviated to M10. It has a 30 round magazine, is fully automatic, and can be fitted with a suppressor. It is often found as a hidden weapon in the campaign levels. The iron sights have the same misalignment found on the Call of Duty: Modern Warfare 2Mini-Uzi, and the black pattern of the M10 make the two weapons even more similar.

The M10 is not initially unlocked and is unlocked with a total of 1000 kills in multiplayer. Despite having low-medium power, this is made up for its incredibly fast rate of fire, it usually takes a half or three quarters of its clip to down an opponent. Its decent iron sights and nearly non-existent recoil also make this an effective weapon for long range. Its suppressed counterpart can be unlocked with 150 kills with the standard M10.

The Mac-10 is one of the most versatile submachine guns in the game, sporting very low recoil with such a high rate of fire, which can be further enhanced with Double Tap and Bandolier as a deadly combo. Experienced users can take on medium-long range battles competitively. The iron sights might be too obstructive for some, a Red Dot sight is a great alternative. Perks like Steady Aim and Sleight of Hand are not needed, due to the Mac-10's great hips spread and handling.

Overall, the Mac-10 is a great weapon for those who wish to have a weapon that is has a little bit of everything, but is a master of none

An interesting thing to note is that the Mac-10 is similar in some ways to the Mini-Uzi. They both have a similar overall shape, an extra long magazine (which sticks out of the grip), similar rate of fire, and similar reload animation (the charging handle is pulled before ejecting the magazine in the Mac-10, opposite to that of the Mini-Uzi). However, the Mini-Uzi has significantly more recoil than the Mac-10, which is made even worse by the amount of muzzle flash. The Mini-Uzi also stores three rounds less in each magazine than the Mac-10, making reloading more frequent.