The Triseum Game-Based Learning Validation Study, conducted by Triseum™ and European Schoolnet, was an international case study project which followed the purpose of testing and evaluating game-based learning with two educational games in European schools.

The pocket guide is designed for school leaders or new IT Administrators in schools that have decided to implement a Bring Your Own Device strategy and who are looking for practical, introductory advice regarding the technical aspects of doing this and specifically regarding cloud computing and BYOD.

This pocket guide includes explanations of some basic concepts, common terms and acronyms, useful for schools that have decided to implement a Bring Your Own Device (BYOD) strategy. It is intended to help non-technical school leaders and staff when discussing BYOD and especially network requirements. Having some grasp of basic concepts and terms is important to enable informed discussions of the key technical issues that will need to be addressed when planning BYOD.

The pocket guide is designed for school leaders or new IT Administrators in schools that have decided to implement a Bring Your Own Device strategy and who are looking for practical, introductory advice regarding the technical aspects of doing this and specifically. It provides an overview of risk management processes involving drawing up and regularly reviewing a risk, listing anticipated risks, how serious they are and how likely to occur, together with plans for how they will be avoided or mitigated.

Building on a succession of Safer Internet programmes, BetterInternet for Kids (BIK) is the latest European Commission-fundedinitiative aimed at creating a better internet for Europe’s childrenand youth.