*Membership spots not really limited!

Rain Partier

Writer Dwight L. MacPherson has kept busy on the independent comics scene for several years, showing great versatility all the while. In June 2009, MacPherson's career reached a milestone when his webcomic SIDEWISE became the first all-ages entry to win the monthly competition at DC Comics' Zuda Comics imprint. Dwight recently took a seat in The Outhouse to tell us all about Sidewise and the rest of his career.

How long have you worked in comics? How did you get your start? What else have you written? Do you also write outside of comics?

I've been writing comics for almost 6 years. My first published workwas the pirate/historical fiction/horror mini-series DEAD MEN TELL NOTALES. I also created/wrote JIM REAPER: WEEK ONE and LIL' HELLIONS: ADAY AT THE ZOO (both published by Silent Devil Publishing), THE SURREALADVENTURES OF EDGAR ALLAN POO Books 1 and 2 (published by ImageComics), KID HOUDINI AND THE SILVER DOLLAR MISFITS (published by ViperPress) and several short comic stories for various anthologies such asImage's POPGUN and GENE SIMMONS' HOUSE OF HORRORS from IDW Publishing.My latest published work is the AMERICAN MCGEE'S GRIMM videogameadaptation published by IDW Publishing.

Yes, I've begun writing outside of comics. I'm currently working on my first young adult novel with my beautiful wife Rebecca.

How would you describe your work? What kinds of things do you write?

Well, my work covers so many different genres that I'm not certain itcan be easily described. I would say that is versatile, intelligent,and fun.

As I said, I've written several different genres: horror and sci-fi,comedy and fantasy, superheroes and historical fiction, etc. My goal isto present a different angle or add something new and creative to thatgenre.

For those who aren't aware, how does the Zuda Comics process work?

As long as creators follow Zuda's submissions guidelines closely, it'sa relatively simple process. If Zuda likes your submission, they willeither select your strip as an instant winner or ask if you wish tocompete in their monthly competition. If you win the competition, youreceive a deal with Zuda/DC Comics for 60 screens. If you lose, it'sback to the drawing board.

Tell us about your entry, SIDEWISE.

SIDEWISE is the story of a teen-aged genius named Adam Graham. Adamuses his parents' prototypical time machine to visit Edwardian Englandto gather research for a college paper. Instead of moving into ourpast, Adam passes sidewise in time to an alternate universe where QueenVictoria's preserved brain rules England with an iron fist. With hergroup of mad scientists, robot army and a demonic state police,she appears to be unvanquishable. But, luckily for the downtroddencitizens of Britain, Nikola Tesla has a plan to overthrow the queenwith his army of exo-suit-wearing teen soldiers and the exiled"traitors" who have been expatriated to Scotland, beyond theimpenetrable wall that divides the two countries. If Tesla's planshould fail, however, England will forever remain suppressed under thetotalitarian regime of Queen Victoria's brain with no hope of freedom.You use alternate versions of historical figures in SIDEWISE, such asNikola Tesla and Queen Victoria. Did you do any research on the actualversions of these figures for the story?

Oh, absolutely. I don't start any project without first conductingresearch. It is imperative to draw from research to accurately portrayhistorical characters. Of course, SIDEWISE takes place in an alternateuniverse where I am not bound by the constraints of history, but Istill want to present each character with an air of authenticity.

What can you tell us about your artist, Igor Noronha? How did youguys come to work on SIDEWISE together? How do you guys collaborate?

Igor is fantastic. He draws, colors and letters each page which makes the collaborative process much easier.

Igor and I became friends through the Image forum and kept in touch.One day, out of the blue, Igor contacted me about working on a Zudasubmission. I was pretty busy working on IDW's AMERICAN MCGEE'S GRIMMadaptation as well as several personal projects, but I went to thetrusty project file and found a project titled "SteampunX." I sent itto Igor, he loved it, and the rest is history. (Pun totally intended.)

Our collaborative process is extremely simple. I write the script andIgor makes the magic happen. Igor sends sketches of each page forapproval, I approve them or make suggestions and he completes them.It's a fun, painless process.

Since users vote on an 8-page prologue, did you already have thefull webcomic story prepared in the event you won? If so, what wouldyou have done with that material had your story not won?

Well, I had an outline in my project folder, but I went back andcompletely reworked it while Igor was providing character sketches.Then, sketches in hand, I plotted out the entire first Season. When wewon the competition, I already had the plot, so all I had to do wasscript Season 1, and I had that complete and turned in to Zuda withinthree weeks of winning the competition.

If we had not won, the project would have gone back into my folderuntil I had time to work on it again. I have a ton of story ideas,plots and scripts in that folder waiting to be developed. The more themerrier, I guess. [laughs]

Will you be able to collect SIDEWISE in a print version upon the conclusion of the story?

That decision is in [DC Comics Vice President of Creative Services] RonPerazza's, Zuda's and readers' hands. If the series is popular enoughto warrant a trade version, it will definitely happen. That's why I'mencouraging readers to leave comments and share Sidewise with all theirfriends. The fans will decide if this book gets traded or not, soplease continue reading and spreading the word!

Talk to us about your relationship with the steampunk genre. Howlong have you been into it? What was your introduction to steampunk?

I was a steampunk fan before it was called steampunk. I grew up readingH.G. Wells and Jules Verne--which are both steampunk authors bydefinition. I also loved the television show WILD WILD WEST which wasdefinitely a steampunk show. My introduction to the genre was Wells'THE TIME MACHINE, and I've been a fan of the genre ever since.

SIDEWISE is the first all-ages story to win the monthly competitionat Zuda. Do you see that as any kind of a landmark within the industrywhen it comes to increasing the role of all-ages storytelling? Do youthink the profile of all-ages storytelling needs to be higher?

Hopefully it means more exposure for all-ages material. If readers whowouldn't normally read an all-ages title read SIDEWISE and like it,perhaps it will change their preconceived notions. There is, after all,a wonderful world of all-ages material to be discovered.

You've said that comic book readers need to "dismiss the sillynotion that all-ages=kids only or dumbed down." In your opinion, whatkinds of qualities does a story need in order to distinguish itself asall-ages, rather than "kids only?"

Well, by definition, "all-ages" means that it can be read and enjoyedby readers of--wait for it--ALL AGES. I don't know how readers canassume "all-ages" means "kids only." It's kind of like saying thatcartoons are only for kids. The Japanese people would dismiss thatnotion as ignorant, yet many readers still equate all-ages with youngreaders only. I just don't get it.

You've also worked in comics as an editor. Is an editor better if he or she writes also?

Well, this is conjecture, of course, but I would say that writers makebetter editors. As writers, we are familiar with the rewriting, editingand proofreading process. We are constantly revising, editing andproofreading. If you want to appear as a professional, you would beremiss to simply write a script and immediately send it to an editor.Yes, it is an editor's job to edit, but they shouldn't have to help outin the revision and spell-checking process. A writer should have enoughpersonal pride and pride in his or her work to ensure the editor hasvery little work to do.

Is there anything else you'd like to add? Now's your chance to lay it all out.

I sincerely hope that readers will check out SIDEWISE without anypreconceived notions. Yes, the story is all-ages, but that doesn't meanthat it's only for kids, dumbed down or weak. If you enjoy intelligentsci-fi, action-adventure or just a fun story, please drop by and readthe strip. I really think you'll enjoy it.

Any websites, blogs, etc. where we can learn more about you and your work?

Well, I have a blog here that is in dire need of an update. I also have a Twitter account and Facebook page. I love interacting with readers and fans, so please feel free to send a friend/follow request.

Writer Dwight L. MacPherson has kept busy on the independent comics scene for several years, showing great versatility all the while. In June 2009, MacPherson's career reached a milestone when his webcomic SIDEWISE became the first all-ages entry to win the monthly competition at DC Comics' Zuda Comics imprint. Dwight recently took a seat in The Outhouse to tell us all about Sidewise and the rest of his career.

How long have you worked in comics? How did you get your start? What else have you written? Do you also write outside of comics?

I've been writing comics for almost 6 years. My first published workwas the pirate/historical fiction/horror mini-series DEAD MEN TELL NOTALES. I also created/wrote JIM REAPER: WEEK ONE and LIL' HELLIONS: ADAY AT THE ZOO (both published by Silent Devil Publishing), THE SURREALADVENTURES OF EDGAR ALLAN POO Books 1 and 2 (published by ImageComics), KID HOUDINI AND THE SILVER DOLLAR MISFITS (published by ViperPress) and several short comic stories for various anthologies such asImage's POPGUN and GENE SIMMONS' HOUSE OF HORRORS from IDW Publishing.My latest published work is the AMERICAN MCGEE'S GRIMM videogameadaptation published by IDW Publishing.

Yes, I've begun writing outside of comics. I'm currently working on my first young adult novel with my beautiful wife Rebecca.

How would you describe your work? What kinds of things do you write?

Well, my work covers so many different genres that I'm not certain itcan be easily described. I would say that is versatile, intelligent,and fun.

As I said, I've written several different genres: horror and sci-fi,comedy and fantasy, superheroes and historical fiction, etc. My goal isto present a different angle or add something new and creative to thatgenre.

For those who aren't aware, how does the Zuda Comics process work?

As long as creators follow Zuda's submissions guidelines closely, it'sa relatively simple process. If Zuda likes your submission, they willeither select your strip as an instant winner or ask if you wish tocompete in their monthly competition. If you win the competition, youreceive a deal with Zuda/DC Comics for 60 screens. If you lose, it'sback to the drawing board.

Tell us about your entry, SIDEWISE.

SIDEWISE is the story of a teen-aged genius named Adam Graham. Adamuses his parents' prototypical time machine to visit Edwardian Englandto gather research for a college paper. Instead of moving into ourpast, Adam passes sidewise in time to an alternate universe where QueenVictoria's preserved brain rules England with an iron fist. With hergroup of mad scientists, robot army and a demonic state police,she appears to be unvanquishable. But, luckily for the downtroddencitizens of Britain, Nikola Tesla has a plan to overthrow the queenwith his army of exo-suit-wearing teen soldiers and the exiled"traitors" who have been expatriated to Scotland, beyond theimpenetrable wall that divides the two countries. If Tesla's planshould fail, however, England will forever remain suppressed under thetotalitarian regime of Queen Victoria's brain with no hope of freedom.You use alternate versions of historical figures in SIDEWISE, such asNikola Tesla and Queen Victoria. Did you do any research on the actualversions of these figures for the story?

Oh, absolutely. I don't start any project without first conductingresearch. It is imperative to draw from research to accurately portrayhistorical characters. Of course, SIDEWISE takes place in an alternateuniverse where I am not bound by the constraints of history, but Istill want to present each character with an air of authenticity.

What can you tell us about your artist, Igor Noronha? How did youguys come to work on SIDEWISE together? How do you guys collaborate?

Igor is fantastic. He draws, colors and letters each page which makes the collaborative process much easier.

Igor and I became friends through the Image forum and kept in touch.One day, out of the blue, Igor contacted me about working on a Zudasubmission. I was pretty busy working on IDW's AMERICAN MCGEE'S GRIMMadaptation as well as several personal projects, but I went to thetrusty project file and found a project titled "SteampunX." I sent itto Igor, he loved it, and the rest is history. (Pun totally intended.)

Our collaborative process is extremely simple. I write the script andIgor makes the magic happen. Igor sends sketches of each page forapproval, I approve them or make suggestions and he completes them.It's a fun, painless process.

Since users vote on an 8-page prologue, did you already have thefull webcomic story prepared in the event you won? If so, what wouldyou have done with that material had your story not won?

Well, I had an outline in my project folder, but I went back andcompletely reworked it while Igor was providing character sketches.Then, sketches in hand, I plotted out the entire first Season. When wewon the competition, I already had the plot, so all I had to do wasscript Season 1, and I had that complete and turned in to Zuda withinthree weeks of winning the competition.

If we had not won, the project would have gone back into my folderuntil I had time to work on it again. I have a ton of story ideas,plots and scripts in that folder waiting to be developed. The more themerrier, I guess. [laughs]

Will you be able to collect SIDEWISE in a print version upon the conclusion of the story?

That decision is in [DC Comics Vice President of Creative Services] RonPerazza's, Zuda's and readers' hands. If the series is popular enoughto warrant a trade version, it will definitely happen. That's why I'mencouraging readers to leave comments and share Sidewise with all theirfriends. The fans will decide if this book gets traded or not, soplease continue reading and spreading the word!

Talk to us about your relationship with the steampunk genre. Howlong have you been into it? What was your introduction to steampunk?

I was a steampunk fan before it was called steampunk. I grew up readingH.G. Wells and Jules Verne--which are both steampunk authors bydefinition. I also loved the television show WILD WILD WEST which wasdefinitely a steampunk show. My introduction to the genre was Wells'THE TIME MACHINE, and I've been a fan of the genre ever since.

SIDEWISE is the first all-ages story to win the monthly competitionat Zuda. Do you see that as any kind of a landmark within the industrywhen it comes to increasing the role of all-ages storytelling? Do youthink the profile of all-ages storytelling needs to be higher?

Hopefully it means more exposure for all-ages material. If readers whowouldn't normally read an all-ages title read SIDEWISE and like it,perhaps it will change their preconceived notions. There is, after all,a wonderful world of all-ages material to be discovered.

You've said that comic book readers need to "dismiss the sillynotion that all-ages=kids only or dumbed down." In your opinion, whatkinds of qualities does a story need in order to distinguish itself asall-ages, rather than "kids only?"

Well, by definition, "all-ages" means that it can be read and enjoyedby readers of--wait for it--ALL AGES. I don't know how readers canassume "all-ages" means "kids only." It's kind of like saying thatcartoons are only for kids. The Japanese people would dismiss thatnotion as ignorant, yet many readers still equate all-ages with youngreaders only. I just don't get it.

You've also worked in comics as an editor. Is an editor better if he or she writes also?

Well, this is conjecture, of course, but I would say that writers makebetter editors. As writers, we are familiar with the rewriting, editingand proofreading process. We are constantly revising, editing andproofreading. If you want to appear as a professional, you would beremiss to simply write a script and immediately send it to an editor.Yes, it is an editor's job to edit, but they shouldn't have to help outin the revision and spell-checking process. A writer should have enoughpersonal pride and pride in his or her work to ensure the editor hasvery little work to do.

Is there anything else you'd like to add? Now's your chance to lay it all out.

I sincerely hope that readers will check out SIDEWISE without anypreconceived notions. Yes, the story is all-ages, but that doesn't meanthat it's only for kids, dumbed down or weak. If you enjoy intelligentsci-fi, action-adventure or just a fun story, please drop by and readthe strip. I really think you'll enjoy it.

Any websites, blogs, etc. where we can learn more about you and your work?

Well, I have a blog here that is in dire need of an update. I also have a Twitter account and Facebook page. I love interacting with readers and fans, so please feel free to send a friend/follow request.