Hey Brikwars people, I’m excited to share with you something that I’ve been working on for the last few years. It’s a brand new, original board game borne from a love of Brikwars. If it wasn’t for Mike Rayhawk or you guys, I wouldn't have designed my very own board game.

The game is called Mothership. It mixes the concepts of miniature wargaming with a traditional board game. It balances chance with skill. It simplifies dice wargaming while keeping the strategy. Most of all, it’s fun.

-------------------------Print & PlayYou guys are the first to see the print and play version. There are some changes some to parts of the game, but it plays exactly the same. BYO Dice.-------------------------

I want you guys to be involved. I want to get exclusive cards made just for our community. What do I mean?

In my game, aside from the usual move and attack stuff you’re used to, players can shake things up with action cards. Action cards that add attack power, increase movement that kind of thing.

I want you guys to come up with card ideas / themes that can be Brikwars related. Take inspiration from Brikwars lore, stories, anything you want really.

To get an idea of the kind of cards I have at the moment, have a look at this link. You guys have already come up with some great ideas so far! Just so we don't double up, here is the full list of current cards.

NOTE: The game in it's current form is finished and more importantly balanced. These cards you lovely people will help design will be only for Brikwars forum members for our own titillation and inside jokes. That said, to get an idea of how the game plays, see the following videos:

FINAL LIST

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Silverdream

Card Name: Trojan Virus, icon: soldiers jumping out of a computer for the shipEffect: Card that controls an enemy ship

Dilanski

Card Name: Lighting RodEffect: If a defending ship uses a wingman, that wingman must also roll to avoid the same damage.

I want a card that makes it so a player can get robot ships ( like special weapons that the player don't get like nukes ,death lazers, bio weapons,ect)Also I want to be able to teleport soldiers on enemy ships.

Edit also is there going to be a campaign? because I would love to start out as a small pirate warband then get stuff like capitail ships

An area of effect card of some kind? Possibly for clearing out swarms of fighters. Also, you need an "Almighty Benny" card as some kind of Hero, Let him allow you to reallocate your Motherships stats a second time per turn or something. And I hope that "Orange Transparent Ore" is in there somewhere as a resource.

Anyway, awesome game, I am looking forward to turning up to board games society with a copy in the future.

dilanski wrote:An area of effect card of some kind? Possibly for clearing out swarms of fighters. Also, you need an "Almighty Benny" card as some kind of Hero, Let him allow you to reallocate your Motherships stats a second time per turn or something. And I hope that "Orange Transparent Ore" is in there somewhere as a resource.

Anyway, awesome game, I am looking forward to turning up to board games society with a copy in the future.

Perfect! I really like the reallocate mothership stats and definitely adding transparent ore. The area of affect might be a liiiiitle overpowered but ill add it to the ass and maybe tweak it later.

Tzan wrote:You have references to other intellectual property, this might not be a great idea.Red LeaderVespene GasTiberium

There may be others.

Haha you noticed! Mothership was originally designed as a hobby and I had no intention of selling it. Most of hte IP's have been renamed and come under 'parody' or 'satire'. So,

Tibrerium = DiberiumVespene Gas = Ves-Peen Gas

And red leader is actually okay, it's generic enough that it doesn't infringe on any specific IP. Let me know tough if you have concerns about other references you find though because I have been racking my brain about that subject!