Grand Theft Auto: Vice City Behind The Scenes, Welcome To The Lab

Roughly 10 years ago, London's Design Museum nominated Rockstar Games for the annual design award, with the goal of recognizing the publisher's contributions with Grand Theft Auto: Vice City in 2002. To give people a better idea on how the game was created, the company installed interactive kiosks that covered such topics as motion capture, character sketches and animation. On that note, Rockstar just re-released this content to the public.

Motion Capture: A rare video showing a cutscene between Kent Paul and Tommy Vercetti going from motion-capture through to 3D model wireframe to finished product. Sketch Book: A progression of original character sketches through to final models and now-iconic illustrations of such folks as Lance Vance, Avery Carrington, Ken Rosenberg and more. Tommy Moves: A set of clips showing the genesis of Tommy's animations whether jumping into a Comet sports car, dive kicking a biker off his chopper or running with a chainsaw.