Tagged Questions

I'm wondering about the following:
I'd like to create isometric sprites for a game that I'm currently developing.
Rather than asking an artist to draw numerous sprites (which will be quite costly), ...

I want to export an object as a .fbx at runtime in Unity3D.
I've made a C# script to export a mesh filter or skinned mesh renderer to a .obj file at runtime, but I want the animation and skin support ...

I made a cloth simulation (wind blowing a cloth). When I export it to FXB and the animation box is ticked on export menu it seems ok (no error in longs). When I reload it to Unity. or 3DMAX again. The ...