Psychological ProfilePersonality: What motivates the character, what are the core concepts of them, how do they interact with other people (ie player characters), etc

Racial FileInner Spirit and Inner World: Spirits are often a mentor or a yin/yang personality used to help guide the wielder, though exceptions occur. Inner World typical reflects the wielder's mental state, views on the outside world, or represent the theme corresponding with the character, though exceptions occur.

Zanpakuto: Unreleased Zanpakuto must either be a Katana, Tanto, or a Wakazashi. Upon releasing, the sword may become any sort of weapon or instrument to focus the character's power. The sword should have some tie in with the power.

Documented HistoryOrigin: The backstory of your character. This typically uses events in one's life to justify quirks in their personality and/or influence motivates. This also includes when and how your character developed and learned to use their powers.Call to Action: What happened that made your character become an active force in the game.

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Stats, Skills, and PowersFirst Release:"Release Phrase"Effects: The mechanical benefits of your power (i.e. Shoots fireballs)Description: The flavor and justification of how/why you use your powers (i.e. super-heats the air around his sword)

[font color="bf1d1d"][font size="5"][b]Psychological Profile[/b][/font][/font][font color="bf1d1d"][b]Personality:[/b][/font] What motivates the character, what are the core concepts of them, how do they interact with other people (ie player characters), etc

[font color="bf1d1d"][font size="5"][b]Racial File[/b][/font][/font][font color="bf1d1d"][b]Inner Spirit and Inner World:[/b][/font] Spirits are often a mentor or a yin/yang personality used to help guide the wielder, though exceptions occur. Inner World typical reflects the wielder's mental state, views on the outside world, or represent the theme corresponding with the character, though exceptions occur.

[font color="bf1d1d"][b]Zanpakuto:[/b][/font] Unreleased Zanpakuto must either be a Katana, Tanto, or a Wakazashi. Upon releasing, the sword may become any sort of weapon or instrument to focus the character's power. The sword should have some tie in with the power.

[font color="bf1d1d"][font size="5"][b]Documented History[/b][/font][/font][font color="bf1d1d"][b]Origin:[/b][/font] The backstory of your character. This typically uses events in one's life to justify quirks in their personality and/or influence motivates. This also includes when and how your character developed and learned to use their powers.[font color="bf1d1d"][b]Call to Action:[/b][/font] What happened that made your character become an active force in the game.

===========NEW POST===========

[font color="bf1d1d"][font size="6"][b]Stats, Skills, and Powers[/b][/font][/font][font color="bf1d1d"][font size="5"][b]First Release:[/b] [em]"Release Phrase"[/em][/font][/font][font color="bf1d1d"][em]Effects:[/em][/font] The mechanical benefits of your power (i.e. Shoots fireballs)[font color="bf1d1d"][em]Description:[/em][/font] The flavor and justification of how/why you use your powers (i.e. super-heats the air around his sword)

Psychological ProfilePersonality: What motivates the character, what are the core concepts of them, how do they interact with other people (ie player characters), etc

Racial FileAspect of Death: Summarized as a singular word. The theme that built up to and lead to their death and ultimately why they couldn't pass on. If left unchecked, this theme will kill them once more

Weapon: Can be of any nature

Documented HistoryOrigin: The backstory of your character. This typically uses events in one's life to justify quirks in their personality and/or influence motivates. This also includes when and how your character developed and learned to use their powers.

Call to Actions: What happened that made your character become an active force in the game.

===========NEW POST===========

Stats, Skills, and PowersFirst Release:"Release Phrase"Effects: The mechanical benefits of your power (i.e. Shoots fireballs)Description: The flavor and justification of how/why you use your powers (i.e. super-heats the air around his sword)

[font color="bf971d"][font size="5"][b]Psychological Profile[/b][/font][/font][font color="bf971d"][b]Personality:[/b][/font] What motivates the character, what are the core concepts of them, how do they interact with other people (ie player characters), etc

[font color="bf971d"][font size="5"][b]Racial File[/b][/font][/font][font color="bf971d"][b]Aspect of Death:[/b][/font] Summarized as a singular word. The theme that built up to and lead to their death and ultimately why they couldn't pass on. If left unchecked, this theme will kill them once more

[font color="bf971d"][b]Weapon:[/b][/font] Can be of any nature

[font color="bf971d"][font size="5"][b]Documented History[/b][/font][/font][font color="bf971d"][b]Origin:[/b][/font] The backstory of your character. This typically uses events in one's life to justify quirks in their personality and/or influence motivates. This also includes when and how your character developed and learned to use their powers.

[font color="bf971d"][b]Call to Actions:[/b][/font] What happened that made your character become an active force in the game.

===========NEW POST===========

[font color="bf971d"][font size="6"][b]Stats, Skills, and Powers[/b][/font][/font][font color="bf971d"][font size="5"][b]First Release:[/b] [em]"Release Phrase"[/em][/font][/font][font color="bf971d"][em]Effects:[/em][/font] The mechanical benefits of your power (i.e. Shoots fireballs)[font color="bf971d"][em]Description:[/em][/font] The flavor and justification of how/why you use your powers (i.e. super-heats the air around his sword)

Psychological ProfilePersonality: What motivates the character, what are the core concepts of them, how do they interact with other people (ie player characters), etc

Racial FileSchrift: The theme of your power(s)

Spirit Weapon: Typically some form of ranged weaponry. Exceptions occur with reasonable justification

Documented HistoryOrigin: The backstory of your character. This typically uses events in one's life to justify quirks in their personality and/or influence motivates. This also includes when and how your character developed and learned to use their powers.

Call to Action What happened that made your character become an active force in the game.

===========NEW POST===========

Stats, Skills, and PowersFirst Release:"Release Phrase"Effects: The mechanical benefits of your power (i.e. Shoots fireballs)Description: The flavor and justification of how/why you use your powers (i.e. super-heats the air around his sword)

[font color="1d89bf"][font size="5"][b]Psychological Profile[/b][/font][/font][font color="1d89bf"][b]Personality:[/b][/font] What motivates the character, what are the core concepts of them, how do they interact with other people (ie player characters), etc

[font color="1d89bf"][font size="5"][b]Documented History[/b][/font][/font][font color="1d89bf"][b]Origin:[/b][/font] The backstory of your character. This typically uses events in one's life to justify quirks in their personality and/or influence motivates. This also includes when and how your character developed and learned to use their powers.

[font color="1d89bf"][b]Call to Action[/b][/font] What happened that made your character become an active force in the game.

===========NEW POST===========

[font color="1d89bf"][font size="6"][b]Stats, Skills, and Powers[/b][/font][/font][font color="1d89bf"][font size="5"][b]First Release:[/b] [em]"Release Phrase"[/em][/font][/font][font color="1d89bf"][em]Effects:[/em][/font] The mechanical benefits of your power (i.e. Shoots fireballs)[font color="1d89bf"][em]Description:[/em][/font] The flavor and justification of how/why you use your powers (i.e. super-heats the air around his sword)