When you die, a meteor falls from the sky and revives you. This effect has a 300 second cooldown.

(6) Set:

Dealing Fire damage causes the enemy to take the same amount of damage over 3 seconds, stacking up to 3000% weapon damage as Fire per second. After reaching 3000% damage per second, the enemy will burn until they die.

When you die, a meteor falls from the sky and revives you. This effect has a 300 second cooldown.

(6) Set:

Dealing Fire damage causes the enemy to take the same amount of damage over 3 seconds, stacking up to 3000% weapon damage as Fire per second. After reaching 3000% damage per second, the enemy will burn until they die.