After seeing and playing around 150 different arena games around 1800- 2200 i managed to find 2 teams with a warrior. What is even more funny. Being a warrior myself. They were a breeze compared to all the feral, hunter, rets and dks you see flying around.

Stop living in a dream people. Warrs needed buffs. Which they got. And if warriors are viable again it only means. Mission accomplished.

If they are op. Which i highly doubt since dk and monk which are on live just superior warriors. Got the same equality of dmg buffs.

Also. Most ppl say the class they do not play = op. So what does op mean? Op = balanced?

After seeing and playing around 150 different arena games around 1800- 2200 i managed to find 2 teams with a warrior. What is even more funny. Being a warrior myself. They were a breeze compared to all the feral, hunter, rets and dks you see flying around.

Stop living in a dream people. Warrs needed buffs. Which they got. And if warriors are viable again it only means. Mission accomplished.

If they are op. Which i highly doubt since dk and monk which are on live just superior warriors. Got the same equality of dmg buffs.

Also. Most ppl say the class they do not play = op. So what does op mean? Op = balanced?

Sorry. If you like to fight target dummies. Arenas is not your place.

It's not the first or last time ppl call warriors op when they are just good/viable. Warriors are so often trash, that ppl get used to it

After seeing and playing around 150 different arena games around 1800- 2200 i managed to find 2 teams with a warrior. What is even more funny. Being a warrior myself. They were a breeze compared to all the feral, hunter, rets and dks you see flying around.

Stop living in a dream people. Warrs needed buffs. Which they got. And if warriors are viable again it only means. Mission accomplished.

If they are op. Which i highly doubt since dk and monk which are on live just superior warriors. Got the same equality of dmg buffs.

Also. Most ppl say the class they do not play = op. So what does op mean? Op = balanced?

Sorry. If you like to fight target dummies. Arenas is not your place.

Problem is that people start crying like a baby as soon as they can't win a class in a duel outside arena or even if they get outplayed by one inside arena. Which then has to mean = it's overpowered, I guess.

After seeing and playing around 150 different arena games around 1800- 2200 i managed to find 2 teams with a warrior. What is even more funny. Being a warrior myself. They were a breeze compared to all the feral, hunter, rets and dks you see flying around.

Stop living in a dream people. Warrs needed buffs. Which they got. And if warriors are viable again it only means. Mission accomplished.

If they are op. Which i highly doubt since dk and monk which are on live just superior warriors. Got the same equality of dmg buffs.

Also. Most ppl say the class they do not play = op. So what does op mean? Op = balanced?

It's not the first or last time ppl call warriors op when they are just good/viable. Warriors are so often trash, that ppl get used to it

I haven't played on the PTR yet, so I can't say for myself if warriors are OP, balanced or still in need of buffs, but I think that I can see where all the hate about warriors (and most other meeles) come from as soon as they are in a good spot.

When it comes to meeles overall, their way of scoring kills makes people react. Up until a certain level, people does not know enough about the game to properly peel, which makes melees cds incredibly scary (I am one of those people, so I'm not trying to be elitist or anything). This means that up to a certain rating, going into an arena and pop all cds off the bat is a successful strategy which takes a lot less skill to execute than it takes to counter. This (understandably) makes people react and ask for the nerf of said meele.

Therefore you will see a lot of middle to semi high rated people complain as soon as a meele is good, but when looking at ladders, they are not doing as well since the high rated teams knows how to peel them properly. Imo it is kind of a design flaw that I would like to see fixed somehow (I have no idea how) to the next expansion

I haven't played on the PTR yet, so I can't say for myself if warriors are OP, balanced or still in need of buffs, but I think that I can see where all the hate about warriors (and most other meeles) come from as soon as they are in a good spot.

When it comes to meeles overall, their way of scoring kills makes people react. Up until a certain level, people does not know enough about the game to properly peel, which makes melees cds incredibly scary (I am one of those people, so I'm not trying to be elitist or anything). This means that up to a certain rating, going into an arena and pop all cds off the bat is a successful strategy which takes a lot less skill to execute than it takes to counter. This (understandably) makes people react and ask for the nerf of said meele.

Therefore you will see a lot of middle to semi high rated people complain as soon as a meele is good, but when looking at ladders, they are not doing as well since the high rated teams knows how to peel them properly. Imo it is kind of a design flaw that I would like to see fixed somehow (I have no idea how) to the next expansion

I agree half of your post but it isnt a fucking miracle if 1550 players have found polymorph from their spellbook. And warrior damage is easily peeled. Maybe next time with Reflect/Massreflect/Intervene it might be quite stupid but..