I think I can safely say that this is the blog that everyone’s been waiting for secretly- time to talk about the weapons.

Many people wouldn’t consider a map good if it didn’t come with new weapons, so hey, why not discuss my plan for them?
Starting off with a possibly controversial idea, limiting SMGs.
I’ve always personally hated how SMGs are a secondary weapon choice, and by extension overshadowing pistols, so on Kuwait I’ve decided to completely remove SMGs (with the exception of the Viper, Yuri and possibly Empire) to make the map a lot harder.

/// The Heatwave

Specifications: This weapon packs a punch. While only offering Semi, this DMR/Assault Rifle mix will infact be your primary weapon most of the time you survive here.

This is - the - military weapon you will be using, while the other (more modern and coincidentally rarer) model is hidden away somewhere. Should I showcase it? Nope. It’s your job to find it!

I really like the way these weapons turned out, I’ve gotten an immeasurable amount of help from @Renaxon and @Dah_Gun_Geek on these, and I couldn’t thank them enough. I didn’t want to go overboard with the amount of weapons; so I thought that five would be the sweetspot to offering a new and fun experience.