Find the colour at the closest point to a locator

So it’s a bit of an odd one, but I needed to be able to calculate the RGB value of the colour at certain points on the mesh, and at first this seemed a bit tricky, but using the cloestPointOnMesh node and the colorAtPoint command I was able to use a locator and easily connect it up to give me the result I needed, hopefully it will help you out too.

Nope, you’re quite right, in my haste to post something I got confused, it’s still just a pipe-dream to have a colorAtPoint node, until then we have this mel script, or I found someone had written one over at cgtalk here. Not tested it myself though!