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ScriptSpot is a diverse online community of artists and developers who come together to find and share scripts that empower their creativity with 3ds Max. Our users come from all parts of the world and work in everything from visual effects to gaming, architecture, students or hobbyists.

I don't have time to test the script.
How to use it:
- select first object and press the Get First Object buton. Then select the folder wherer are plaved the textures for the first object.
- select the second object and do the same as for the first
- Important - the count of the textures in both folders(for the first and the second objects) must be the same. For example 101 textures in folder01 and 101 textures in folder02
- Open Render Setup dialog(hotkey F10) and select the width and height of the rendered images, the output path, the base name for rendered images and so on.
-Press the RENDER button.
The script save rendered images in the folder, specified in the Render Setup Dialog.