In resurrecting Duke in this way, dropping him from 1996 into 2011, with uninteresting levels tethered together in a loose way, middling gunplay, and offensiveness trying to hide behind parody and satire, even the thickest rose-colored glasses of nostalgia won't hide the fact the game's not good or even fun to play.

I can understand a game being derivative, but only so long as it adds something good to the mix. Empire Earth III fails to meet up to the standards of the games that came before it. It has failed to learn from its own history.

Even with the slightest of appeal for its online play, overall tepid gameplay and graphics combine to once again prove the all-too-often bad movie-based videogame cliché and sink Pacific Rim to the ocean's depths.

All in all, Legends of Aethereus was a frustrating game to play; it failed to really innovate anything besides a crafting system – which is like buying a car because the cup holders are really big…. Kind of missing the point.

The Baconing isn't completely devoid of enjoyment; occasionally you may stumble upon a fun weapon or two, such as poison arrows or a flamethrower, and the experience system allows you to choose what kind of bonuses to receive with each Level Up (such as faster speed, more health, etc). But without the laughs to back up the mediocre gameplay, not to mention the ludicrous difficulty, it might be time to bring out the oversized shepherd's hook and pull Deathspank off the stage.

Granted, at the $40 price tag you'd probably be better off investing more money and grabbing DDR, Rock Band, or Guitar Hero for an experience that is going to last longer, and is ultimately more satisfying.

But however pleasant that perspective may be, the unnecessarily complicated controls, the crappy fighting system and the inability to change perspective before jumping from place to place grinds to a halt whatever potential this game had for a bounce off of an atomic box-office bomb.

I hope to God the guys at Firaxis are watching this, because Jagged Alliance: Back In Action is, and probably will for many years hence be, the definitive textbook example of how to mess up by the numbers when attempting to "relaunch" a classic franchise.

Don’t quote me on this, but putting this game in your system may actually make all of your other games less fun. There is simply not an ounce of joy in this product, and I can’t recommend it to anyone, at all, ever.

A clumsy interface as well as an ineffective physical activity, Exerbeat is not the worst offender in this continuously offensive market of unimaginative motion control games, but it offers little value beyond keeping grandma and grandpa entertained during their next visit, though Nintendo's first party efforts are still the clear choice for virtual workouts.