Toonstruck is an adventure game released in 1996 in which, although all the imagery is drawn and scanned into the game, the protagonist Drew Blanc (played and voiced by Christopher Lloyd) is an actual video-captured representation of the actor (the name is a pun, since the character has "drawn a blank" on coming up with a new idea for a character). Drew's sidekick, crudely named Flux Wildly, is a drawn character voiced by Dan Castellaneta. Toonstruck also features scan-line compressedFMV and was also one of the first video games to include stock music from APM Music, notably the classic "Spooky Scherzo" by Sam Fonteyn and "Lonely Hearts Club A" by David Bell.

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Toonstruck is a point-and-click adventure game where the player controls Christopher Lloyd's digitised likeness. The game uses extensive minimalism in its design, with only an inventory icon (represented by a "Bottomless Bag") as an omnipresentHUD. The pointer key, represented by an animated white-gloved hand, is context-sensitive, changing icon depending on what it is rolled over.

The iconic barn, before it is struck by the Malevolator's beam. Drew can be seen talking to the Carecrow as Flux is walking away

Drew Blanc is a cartoon animator and the original creator of the Fluffy Fluffy Bun Bun Show. This show has been an unprecedented ten year success for his company, but in reality the many cute talking rabbits that star in the show sicken him. His self-revered creation, Flux Wildly, a wise-talking and sarcastic small purple character, has been denied the chance of starring in his own show. Drew's boss, Sam Schmaltz (played by Ben Stein), sets him the task of designing more bunnies to co-star in the Fluffy Fluffy Bun Bun Show by the next morning. However, the depressed animator soon nods off, suffering from acute artist's block. He wakes early the next morning to inexplicably find his television switched on, announcing the Fluffy Fluffy Bun Bun Show. Suddenly, Drew is mysteriously drawn into the television screen and transported to an idyllic two-dimensional cartoon world populated by his own creations, among many other cartoon characters. He soon befriends Flux Wildly (Dan Castellaneta), and discovers that this fictional paradise is being ravaged by a ruthless new character with a devastating weapon of evil, a flying machine equipped with a ray beam that mutates the pleasant, childish landscape and its inhabitants into dark, twisted and mean counterpart versions of themselves. He is tasked with hunting down and stopping this madman, thereby restoring peace and harmony to the land, in return for safe passage back to three-dimensional reality.

Drew Blanc (Christopher Lloyd): An animator who, upon being pulled into a cartoon world populated by his characters, tries to help the Cutopians in an effort to return to his own world.

Flux Wildly (Dan Castellaneta): Drew's favourite creation who assists Drew in helping the Cutopians stop the evil Count Nefarious while cracking jokes. Flux can sometimes be used like an item to overcome certain puzzles in the game.

Count Nefarious (Tim Curry): The most evil character in the cartoon world, who resides in the malevolands while plotting to take over the cartoon world and turn it and all its inhabitants dark and twisted like the malevolands. His three henchmen do most of his dirty work.

King Hugh (David Ogden Stiers): The smiley king of Cutopia. He sends Drew and Flux on a mission to find items for the Cutifier in exchange for helping Drew return to the real world.

Sam Schmaltz (Ben Stein): Drew's boss.

Fluffy Fluffy Bun Bun (Tress MacNeille): The sugar-sweet rabbit of Cutopia, whose job is to be the 'cutest rabbit in the whole wide world'. However, she is not all that she seems.

Ms. Fortune (Tress MacNeille): A psychic feline who assists Count Nefarious in his evil schemes and looks into the future to see what is to come.

Marge (Tress MacNeille): The sweet cow who makes butter for Cutopia in the barn. Later malevolated into Mistress Marge, a leather-wearing masochist.

Maxine (Tress MacNeille): Drew's wife and Schmaltz's assistant.

Polly (April Winchell): The kindly sheep who hangs around with Marge in the barn. Later malevolated into Punisher Polly, a dominatrix counterpart to Mistress Marge.

Elmer (none): A 'special' horse who lives in the barn with Marge and Polly.

The Carecrow (Jeff Bennett): A camp "scarecrow" who looks after the crows in his fields. Later malevolated into a real scarecrow.

Ms. Fit (April Winchell): The proprietor of the Costumarama in Cutopia.

Fingers (Dom DeLuise): The slimy Zanian octopus who left for Cutopia to con the gullible Cutopians in his video arcade.

Jim (Jeff Bennett): The muscled bulldog who owns his own gym in Zanydu. His voice is modeled on Arnold Schwartzenegger.

Woof and Warp (Jeff Bennett and Jim Cummings): The owners of Wacme, a play on the ACME from the Looney Tunes), who provide Zanydu with the finest abuse gadgets.

B.B Wolf (Jim Cummings): The suave wolf who resides in the Malevoland woods, hosting dinner parties and generally pretending to be sophisticated.

Outhouse Guard (Jeff Bennett): The dedicated security guard at the Zanydu outhouse who hasn't left his post for years.

Barman (Rob Paulsen): The big lump of half-Irish, half-Scottish cheese who owns the pub in Cutopia.

Feedback, Goggles and Lugnut (Jim Cummings, Corey Burton, and Rob Paulsen respectively): Nefarious' henchmen who suffer from the loss of speech, sight, and hearing. They use specially-made gadgets, invented by the megalomaniacal Robot Maker, to overcome their losses.

Seedy (Jim Cummings): The owner of the sleazy bowling alley in the Malevolands.

Bouncer (Tress MacNeille): The gritty bouncer at Seedy's.

Bricabrac (Corey Burton): King Hugh's scatterbrained engineer who creates and builds the Cutifier.

Robot Maker (Jeff Bennett): The mechanical man who creates machines for Nefarious and dreams of machines ruling the world. His design and personality appear to have drawn inspiration from the Dalek of Doctor Who fame while his voice and speech patterns appear to be based on those of Christopher Walken.

Although receiving mostly positive reviews from game critics, the game wasn't overly successful due to the rise of new 3-D games and poor marketing.[3]Gamespot gave Toonstruck a score of 8.8 out of 10.[4]

The released version of Toonstruck contained less material than originally planned. Shortly before the beta version was released, the game was divided in half. The removed material, video and animations from the first game were to be released as a sequel; however this material was never released. A number of the unused backgrounds, animations and pictures remain on the internet.[5]

Keith Arem, a developer who currently owns the right to Toonstruck 2, is planning to release a full version of Toonstruck which would include the second half of the game. But since he needs "tremendous fan support" to justify its release and get funding, there is a petition for the release of Toonstruck 2.[6][7] In November 2010 Keith Arem stated on the Toonstruck 2 Facebook page that he's going to release some "behind the scenes peeks into the development process" in the next months.[8]

In May 2011, Keith Arem officially confirmed they're currently working on an enhanced re-release of ToonStruck, to which they may add some of the sequel's content if they can afford it. He has also stated they'd like to re-build the fanbase first, before moving onto the development of Toonstruck 2.[9] It was also confirmed by Arem that an official announcement for the enhanced edition would hopefully be made by the time of Comic Con in July 2011.[10]

In June 2011, Trevor Greer, a friend of Arem's, confirmed on the Toonstruck 2 Facebook page that his father, Arem and himself are overseeing the project through Arem's owned PCB Productions company. Greer also answered some fan questions, most notably mentioning that an iOS version of the game is in development first for iPhone/iPad. A PC & Mac release may happen soon after depending on its success. More info was to be announced at Comic Con in July. However a rep at the PCB productions booth said they had planned to make an announcement during the convention, but were waiting for the right word to say so due to legal issues being resolved at the moment.[10]

In 2014, Arem gave the fanbase a handful of updates through the Toonstruck Two Petition Facebook group and Twitter. In February he wrote that they would "need to raise significant capital and fan interest to bring this game back to life" and "we need to show investors and distributors that we can sell hundreds of thousands of games," tasking the community to recruit as many fans and followers in social media as possible.[11] In June, Arem posted for the community that "very good news is on the way" and that there would be a large update in "the next few weeks."[12] When asked on Twitter, Arem said that they hoped to have an announcement by Comic Con in the end of July.[13] However, the announcement was once again postponed due to the copyright issues still being unresolved.

The increased interest in the Toonstruck sequel among fan community resulted in many fan creations, including a Toonstruck 2 fangame project.[14]