Interesting video, even though it doesn't touch on arts.I've been stuck with energy weapons for my whole ingame time due to energy arts being the top tier ones that I've found so far. I could turn my blade into a kinetic ship, its dps will drop to 90% of the current amount and its defenses will drop to 80% of what they currently are.The video also doesn't take into account the grind required for new setups. Ship resets can get kind of expensive and they're not given frequently.

The video is mostly directed towards players who are asking which builds are the best, it's there to cover the topic of every weapon being good if you utilize it good, or if you just fit this play style. Artifacts and grind is a separate topic, both which I'm not going to touch for a while until the next balance update comes out. You never know what changes and in what extend.

To your point, I think new players get hung up on accumulating weapons and getting into better ships instead of learning to play with what they have. Also, there's a whole lot of instant gratification- give me cargo, give me story mission resources, farm xyz for me. If players took the time to upgrade what they have (level 6 x ET) and learn to play with it then they might actually be a little better than they think they are.

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AstroFlux is a MMO space shooter with numerous weapons, upgrades and abilities. Explore the galaxy and collect space junk to gain resources for new technologies.