Djive, I tried every way I could think of but whatever I did your map crashed my client the second it switched to it. Idk why 2 of you pulled out of the event, I only had 3 maps to use in the end so frozen took the last spot, the worse case scenario is you don't make the cut and submit to the next event, there's no issue in submitting to 2 events in a week if you didn't get into the first one.

This was one hell of an awesome gameday. I think everything ran really smoothly and rarely have I seen so many good players at a testing. The maps were on average better than usual too. Can't wait til the payload contest testing days.

hydragorgon

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This was one hell of an awesome gameday. I think everything ran really smoothly and rarely have I seen so many good players at a testing. The maps were on average better than usual too. Can't wait til the payload contest testing days.

hydragorgon

Not to sound like I'm bragging, but I invited a bunch of people from my regular server at the start to make sure we were close to full for the first test, and our server tends to be a bit above-average in skill. Also we are above-average in talking, hence the comments from people about turning off voice chat.

Not to sound like I'm bragging, but I invited a bunch of people from my regular server at the start to make sure we were close to full for the first test, and our server tends to be a bit above-average in skill. Also we are above-average in talking, hence the comments from people about turning off voice chat.

Yeah, this was a fun/great gameday. I really enjoyed all the maps I got a chance to play. Look forward to testing them again in future versions. Great job everyone and as always, many thanks for hosting/putting together the event.