Realising I had a horrendously complex water-powered system for pumping water and magma with lots of levers and pumps and no idea what did what.

When I discovered I could colour-code workshops.

Miasma avoidance through OUTDOOR BUTCHERY.

That my current fort was running out of booze because I just wasn't making enough plants.Running out of barrels because I was making too many plants and prepared meals.

Making soap and realising that it's virtually useless.

Realising that playing DF was painful because I'd dislocated a finger at karate training.(This usually happens every few weeks. I've discovered I can knock them back into joint by holding them right and flexing the finger. It goes crunch quietly and it suddenly moves easier and less painfully.)

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The *large serrated steel disk* strikes the Raven in the head, tearing apart the muscle, shattering the skull, and tearing apart the brain!A tendon in the skull has been torn!The Raven has been knocked unconcious!

Elves do it in trees. Humans do it in wooden structures. Dwarves? Dwarves do it underground. With magma.

Every plebe dwarf three squares from the entrance runs further outside and has their legs broken and dogs murdered by hammergoblins.

I guess if dwarves are already outside they don't think to run inside past all the cage traps they put in for just this purpose.

It is for this reason that I read 'Fisherdwarf' as 'Lone Victim'.

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Something really needs to be done about ice. At the moment it's like some kind of Pitch Black threat where everyone dies at sunset. Feel free to substitute that film reference with one without Vin Diesel.

Digging into a river during the winter (THROUGH my fortress), then forgetting to build a wall again to keep the water in the brook. I didn't notice until I got spammed the "Urist McHauler cancels (whatever): Dangerous terrain." Of course, at the same time, I also figured out that bauxite floodgates with rhyolite mechanisms work great! Until you open them, that is. At that point, my fortress was getting flooded with two liquids from opposite ends. I thought that deserved a facepalm with both hands at once.

Press i, designate an area (end with enter), then you can choose what the area is. g selects garbage dump, and if you select stones for dumping, they will get moved to that area instead of litter your stockpile rooms and whatnot.[/quote]

Thanks!

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The corpses appear to be primarily concentrated under the dead cat. - Untelligent

Those lucky dwarves, despite the risk of being stabbed, shots, poisoned, eaten, mauled, enslaved, eviscerated or involved in accidents... at least they donít have to worry about immediate dangers like the heat death of the universe.

I have made 5 attempts at building a 35 to 40 level obsidian tower that is about 40x40 squares per level. They always end with some disaster.

My strategy is to hollow out my tower, and then fill one level at a time with lava, slowly building up a solid tower of obsidian that can then be dug out.

During my 4th attempt I decided that it would be easier to pump water from the bottom level of my fortress because the water pressure will keep the area under the pump filled so that the water pumps faster.

So I dig 23 levels down (23 40x40 levels!). I build the infrastructure to re-route the river, and the pump house. This takes about 2 years in game time. I am essentially doing nothing else.

I then release the river only to realize that the water pressure which I was thinking would help me pump faster also fills my tower with water.

So now I have 23 levels dug out, but 14 of them are filled with water.

You know, it's fucking uncanny how many times people scream that Jim is out to get them and has rallied the town to destroy them, like he's the head of some damn conspiracy theory or something. I've learned to recognize this as something I call "The Jimbot Fallacy".

First: Not reading up on water pressure. My well flooded all my sleeping dwarves.Second: Giving Champion an Artifact Adamantine Axe and setting him to spar with a peasantThird: Realizing Floodgates don't stop HFSFourth: Setting the order "Dwarves gather outside Refuse" when there were dozens of corpses near 2 GCS

Press i, designate an area (end with enter), then you can choose what the area is. g selects garbage dump, and if you select stones for dumping, they will get moved to that area instead of litter your stockpile rooms and whatnot.

Thanks![/quote]

And now I feel like an idiot myself. I really thought you were trying to poke fun at the earlier posters. My extreme apologizes.