Proceedings from Games + Learning + Society Conference

Originally published in the Games + Learning + Society 2012 Conference Proceedings 8.0, this research represents a partnership between Carnegie Mellon University, New York University, Carnegie Learning Inc, and BrainPOP. The research examines a solution for data collection around online gaming sites that seek to optimize game mechanics. The results indicate that this model may be replicated on a larger scale, and the data reveals insights into learning and game play.