Rekonstruction Interview with Chris DiBona at Warcry

Damage Studios' CEO fields eight queries on the perpetual world title set against a futuristic backdrop.

By IGN Staff

Chris DiBona addresses a handful of questions on Rekonstruction in this interview dated today. One of them deals with the game economy, the concept of which he outlines as follows:

We've decided to opt for a global currency in the game (not that we ever considered a solely barter focused economy, but I digress) but the economy too, is one of those things that we'll be balancing for the life of the game. Currently, we're working on balancing raw material values correctly and the design of the market system so that people can really enjoy that part of the game. We know what a let down a poorly implemented economy brings. I'll tell you this though, we see the economy as one of the most important things in the game, as or more important than combat and we're really drawing on our experience in the banking sector here.

Located in San Francisco, California, Damage Studios is developing Rekonstruction as a persistent online title where a futuristic Earth must be rebuilt following a devastating asteroid collision. - TruthSword