Technologies for Creative Learning

For one of the class assignments, two students built a Scratch-based drumset using foil-wrapped paper plates, conductive metal chopsticks, and a Scratch sensor PicoBoard. (Courtesy of anonymous MIT students. Used with permission.)

Course Features

Course Description

This course explores the design of innovative educational technologies and creative learning environments, drawing on specific case studies such as the LEGO® Programmable Brick, Scratch software and Computer Clubhouse after-school learning centers. Includes activities with new educational technologies, reflections on learning experiences, and discussion of strategies and principles underlying the design of new tools and activities.

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