Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.

Our rules have been updated and given their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!

[D&D 4E - Recruitment] GIANT ANTS Recruitment - 1 Leader, 1 Striker.

YES THE NAME OF THE GAME IS IN ALL CAPS. This is a game about giant ants, and of course other monsters, attacking a town. This thread is a template recruitment thread for a Striker and Leader spots. If you are interested in playing a Striker or Leader in a pbp game, please see below:

A. A bunch of sentences that describe how the game is run.

Table:Current title: GIANT ANTS COLON ITS FRAKKING ANTS, MAN.Time Zone: I live in the Eastern Standard Time Zone, so the play time will kind of be more favorable to that zone. (8am-12am) or something similar to that, assuming RL doesn't kick my ass.Starting Level: You will be level 6.Creation rules: Standard level 6 starting rules.Target start: Already active.Medium: PBP onlyMaptool version: N/AMaptools Session Length: N/AThe Table - Rules: Not too serious/rigid interpretation of the ruleset.The Table - Content: Stuff!Difficulty: It's random.Experience Required: A basic understanding of how to play would be great?Books Required: Any 4E content is allowed, at my discretion. Don't be a dick?

List of preferred races:

All PHB Races.

All PHB2 Races, yes. even Deva.

Other races that are available within normal player material (IE: Non MM races) are okay too, but I would prefer a PHB or PHB2 raced char. While it goes without saying, choosing a race that is insectoid in nature/appearance when the game is about killing giant insects is probably a bad idea. Could it work? Sure, but it would take a lot to make it so.

List of acceptable classes:

I am looking for a leader and a striker.

This game has the amenities and tech level of an late 1800s era civilization, including indoor plumbing.

The party dynamic:

There's a big dumb guy, a very smart smart aloof gnome and a magical farmboy.

To the extent that is reasonably possible, I would say being able to post at least once a day is a must. Being able to post more would be nice. I'm fairly active during the weekdays with posting, barring any unusual RL circumstances or being busy. I don't expect you to live and breathe this, it's just a game ffs, but yea... it is just a game, meaning if you don't post you shouldn't feel slighted if you're replaced or whatever.

Really important note: activity includes non-combat. Despite its brevity and absurdity, it's still a roleplaying game. A party full of strong, silent types is not what I'm looking for, even with this game. All characters should be made with the baseline assumption that they will join a group for this adventure. Also, no evil characters. So, what am I looking for at this point?

1) Current pbp games you are in or run. If you feel you were awesome in some game or whatever you can mention past ones too?
2) Availability M-F for maek post, and time zone you are in.
3) A brief description of your leader or striker character's appearance and personality.
4) You're walking down the street of a crowded marketplace. It's a bright, sunny day. You feel good. As you walk you're approached by a halfling. The little guy smiles pleasantly at you. He's balancing a tray on his head that has several small vials atop it. After greeting you and in a display of surprising balance, he hands you one of the potions. He tells you it's a free sample and that "it'll make you run faster and jump higher!" Then he just smiles at you, waiting for you quaff it… (Behind a spoiler, reply in character to that).

You don't need to fully generate a character, I don't expect one here. Just what I asked for in this post is fine. You don't need to reserve a post, not like there's a line or whatever. It's highly likely that my recruiting pattern for this will continue to skew towards people who haven't had a chance to be in any games though (just in general). I would prefer that you only put in one submission here per person. The deadline for this will be next Friday (3/23/12).

So in summary: I'm looking for a leader and striker character, it would be level 6. A brief post with what I asked for in part B is sufficient. Please do not PM me with your concept and if you have any other questions about this just post them here, thanks!

You will start out on a boat.

PS: No Shaman.

“I don't know the key to success, but the key to failure is trying to please everyone.”
― Bill Cosby

tastydonuts on March 2012

0

Posts

AnialosCollies are love, Collies are life!Ask me about them!Registered Userregular

1) Current pbp games you are in or run. If you feel you were awesome in some game or whatever you can mention past ones too?
Currently in your Zephyr game! Also the Lair assault Aegis is doing that is almost over and the Lookouts lvl 0 game Denada is doing that is about done as well. Revolutions: Arcane with Daniant is my other ongoing game that I don't expect to end soon *fingers crossed*.

2) Availability M-F for maek post, and time zone you are in.
Pacific time. Can usually post during work and in the evening, so...10am to 2am possibly your time.

3) A brief description of your leader or striker character's appearance and personality.

Lendara is what could possibly be the most annoying thing imaginable, an immortal nerd. If she wasn't so darned friendly, she would be. Her clothing is lined with bits of wire poking out here and there from the leather. The light purple shade of her skin gives some pause for a moment, wondering if she is Deva, or has just been holding her breath too long.

She loves to use her machinations to help others, and will talk your ear off if you inquire about them.

4) You're walking down the street of a crowded marketplace. It's a bright, sunny day. You feel good. As you walk you're approached by a halfling. The little guy smiles pleasantly at you. He's balancing a tray on his head that has several small vials atop it. After greeting you and in a display of surprising balance, he hands you one of the potions. He tells you it's a free sample and that "it'll make you run faster and jump higher!" Then he just smiles at you, waiting for you quaff it… (Behind a spoiler, reply in character to that).

"Oh thank you kind sir!" Lendar exclaims excitedly, using the moment to quickly scrutinize the potion both arcanely and chemically, downing it once she is relatively sure it is safe. "Shall I give it a try?" she queries, getting into a jumping stance, "I'd like to see if it is more potent than my own, you know I'm quite the alchemist myself, in fact I've been meaning to have someone test some of my potions, would you be up to it? Of course you would! Now here, drink this...oh my...umm..."

1) I'm currently playing in the Lair Assault PbP, but it should end soon. EDIT- Looks to be over now.
2) I'm available to post at least once a day during the week: Lunchtime (11am-12pm) and after 3pm until 9pm. (All EST)
3) Reed Riversong is a charming young halfling. Not too tall and not too short, he's the very ideal of what a halfling should be. His long brown hair is unbraided but bound in a knot at the nape of his neck. He wears brown and green armor with images of streams and river life worked into the leather. Generally kind to others, he's notoriously nasty when he feels he's been lied to or cheated. He has a tendency to rub the pommel of his shortsword when he feels threatened.
4)

Reed takes the vial and examines it closely before berating the other halfling, "Corrin...I told you last time I don't like your swill and no matter how many times you tell me it will make me faster and jump higher, it still won't be true. You need to spend more time on learning to handle a boat and less time making ineffective strength potions. Uncle Perrin is going to be really mad if you've used up all the cinnamon again." Eventually, Reed can't hold it anymore and cracks a smile. "How many longshanks have you bilked with this scam today? Don't forget to pack it in before nightfall, we have to be setting off for the next town at first light and there's a lot of stuff to take care of at the docks before bed.

I have to say that in all my years of running my games here I've never had a spot go uncontested, lol... should be interesting. Still gotta wait until next Friday though, as my RL time is still tapped and there's still prep work required (maps mostly) for the next leg of this game.

“I don't know the key to success, but the key to failure is trying to please everyone.”
― Bill Cosby

1) I'm in the Zephyr game currently. There are also a couple of other games, "Siege of the Underdeep" and "The End of the World", which have been idle for the last few months.

2) I'm in PST, and I'm available days and evenings for posting.

3) Description!
Bahrnard Twigs (halfling executioner, sheet coming soon) is a dingy, quiet little man, who tends to look like he has bits of shadow stuck to him. His face is generally impassive and slow to respond, though his hands twitch and move in evocative, sometimes disturbing ways. He tends to be fairly literal-minded, with not much room for creativity outside his professional pursuits.

4) You're walking down the street of a crowded marketplace. It's a bright, sunny day. You feel good. As you walk you're approached by a halfling. The little guy smiles pleasantly at you. He's balancing a tray on his head that has several small vials atop it. After greeting you and in a display of surprising balance, he hands you one of the potions. He tells you it's a free sample and that "it'll make you run faster and jump higher!" Then he just smiles at you, waiting for you quaff it…

Twigs stares back blankly for a few seconds, then says, "Oh. Right."

He puts the potion in his bag and rummages around in it briefly before coming out with a small, murky vial. "I have something for you, too," he says, as he tries to polish the vial with the corner of his shirt. He hands it to the halfling, who takes it, a bit confused.

Just wanna throw my hat in the ring for the striker position! I'm at work right now, but I'll throw a character together just as soon as I have some free time (before the end of the weekend, ideally). Thinking Ranger. (...D&D has Rangers, right? I've only ever made two characters before...)

Just wanna throw my hat in the ring for the striker position! I'm at work right now, but I'll throw a character together just as soon as I have some free time (before the end of the weekend, ideally). Thinking Ranger. (...D&D has Rangers, right? I've only ever made two characters before...)

I have really bad luck with D&D games, though. My first PbP: The DM disappeared by the third page. Second PbP: Applied, not accepted. First MapTools: Went on for about 4 or 5 sessions then the DM had to withdraw.

1) Current pbp games you are in or run. If you feel you were awesome in some game or whatever you can mention past ones too?
None! No PBPs or MapTools or live games. I've tried on a few different occasions to break into D&D as a hobby and have had bad luck every time.
2) Availability M-F for maek post, and time zone you are in.
Eastern Standard time. Available to make posts often daily. I work 2300-0700 in a low-demand network ops job, so I have access to the forums several hours every night. And since I'm at home a lot taking care of a young puppy, I have plenty of time during normal hours to play as well. I typically sleep from 0800-1300, and then take another nap later in the afternoon.
3) A brief description of your leader or striker character's appearance and personality.
Bartholomew (Human Ranger) is a plain young man, just under 6' in height adorned in sturdy clothing that provide function over form. He is resourceful from a life living off the land, and is knowledgeable in the ways of nature. He enjoys sitting around a campfire and conversing with his companions, though he chooses his words carefully. He tends to be somewhat stubborn and set in his ways while maintaining a polite manner. He is accompanied by his black and gray wolf, Bongo, that he raised and domesticated from a pup. Bongo is highly intelligent and fiercely loyal to Bartholomew, and is quick to defend him in any unfriendly encounters.
4) You're walking down the street of a crowded marketplace. It's a bright, sunny day. You feel good. As you walk you're approached by a halfling. The little guy smiles pleasantly at you. He's balancing a tray on his head that has several small vials atop it. After greeting you and in a display of surprising balance, he hands you one of the potions. He tells you it's a free sample and that "it'll make you run faster and jump higher!" Then he just smiles at you, waiting for you quaff it… (Behind a spoiler, reply in character to that).

Bartholomew scowls at the vial he's handed before replacing it on the tray. "No, thank you. Put that garbage in another man's veins."

3) A brief description of your leader or striker character's appearance and personality.

"Gramps" is an old warrior (Human Warlord mechanically). He'd seen whole generations of young kids get themselves killed, and done his part to make sure that most of em were on the other side of the fight. He'd fought hispanics, he'd fought indians, and lately he'd fought bugs.

He's got a bunch of big metal scales strapped all over his body, and carries what seems to be an unsharpened piece of metal that passes for a sword (probably in much the same way as a long thin rock passes for a knife), and carries a big metal plate held in front of him. What is visible under the metal is wiry and gristly, and surprisingly in some places well muscled.

"If there's three things I know about fightin', it's this: One, you can't just charge in there with no plan an' expect things ta turn out well. Ya gotta out think the other guy, make 'im do what you want em to do. Second, you gotta know when ta' run, 'cause iffin' ya don't you're bound ta get out thunk or out luckied one day, an' then yer toast if ya stay."

"What's the third thing, Gramps?"

"Kids these days! Always thinkin' they know more than I do. Why, in my day, we didn't have more than 2 things to talk about on any subject- couldn't afford it, since we didn't have nothin' back then."

4) You're walking down the street of a crowded marketplace. It's a bright, sunny day. You feel good. As you walk you're approached by a halfling. The little guy smiles pleasantly at you. He's balancing a tray on his head that has several small vials atop it. After greeting you and in a display of surprising balance, he hands you one of the potions. He tells you it's a free sample and that "it'll make you run faster and jump higher!" Then he just smiles at you, waiting for you quaff it… (Behind a spoiler, reply in character to that).

"I didn't get to be my age by drinkin' random potions from little people what balance trays on their heads!" said Grampa, with a cackle. "If there's two thing I know, it's that you don't trust people who gives ya stuff for free!" Tossing the vial back towards the tray, Grampa squinted at the halfling from behind his plates. "Now, if ya gots somethin' for the hemmoroids, I'd be much obliged to pay ya for some! You just better be sure it works before I do..."

1. No current PBPs, actually have never played one before, Would love to give one a shot!
2. Available M-F, most times of the day. Central time zone
3. A brief description of your leader or striker character's appearance and personality.

Grulgor Wyrmsbane (Dragonborn Ardent) was found to be gifted from an early age. He excelled at his martial skills, but showed a mental clarity and strength that few possessed. Through years of study he was able to meld his combat prowess and mental strength to forge himself into a powerful dragonborn leader. Like many young dragonborn he yearned for adventure and to prove himself to his father as an able warrior and leader to his people. Grulgor stands at 6'2" and weights just under 300lbs. He covered in green scales and wears a suit of chainmail armor that barely covers his muscular frame. He carries a large shield and spear, and can use both with strength and purpose.

4. You're walking down the street of a crowded marketplace. It's a bright, sunny day. You feel good. As you walk you're approached by a halfling. The little guy smiles pleasantly at you. He's balancing a tray on his head that has several small vials atop it. After greeting you and in a display of surprising balance, he hands you one of the potions. He tells you it's a free sample and that "it'll make you run faster and jump higher!" Then he just smiles at you, waiting for you quaff it… (Behind a spoiler, reply in character to that).

Grulgor gingerly accepts the small vial, "Run faster and jump higher you say little one?" He takes a whiff of the contents, and downs it in one gulp. After waiting a couple minutes, Grulgor says, "I am not feeling any different little man, what foul concoctions are you peddling here?" Grulgor grimaces, and hands the gnome back the vile and continues down the street. He ducks into an alley, looks around and tries to run and jump and see if the gnome is telling the truth.

Because a smelly old guy would make for interesting convo with the existing members. Lendara would have some chemistry with Nim, but other interactions were harder to visualize. Grulgor would fall heavily into the strong-big category, and there's already a strong-big guy too.