Oath and Seven feel quite different. Oath can be thought of as an evolution of the "traditional Ys" (no apostrophe!) system which heavily emphasizes positioning and basic attacks, while Seven takes things in a pretty different direction with more types of attacks and a party-based system. I happen to like the approach in Seven, but it was a pretty big departure for the series and I know it was controversial among old-school Ys fans.

No recommends for Zettai Hero Project? A thousand lashings for each of you!

Looks like I actually have that one already, just haven't played it.

I checked my PSN account and it turns out I forgot about several games I had bought but never downloaded to the PSP (looking at the dates most of these were around the time my wife and I found out she was pregnant with our first in early 2011, which I guess distracted me from getting all of them at the time). I'm grabbing them from PSN now.

I have been curious about this one, saw very mixed reviews back in the day. It's in storage somewhere but unlikely I'll ever get around to playing on the original CDs.At this rate it will end up being just another unplayed game in my old RPG collection that I am slowly selling off on amazon (I felt bad about this at first, but very little time to play console rpgs anymore).

I'd be more likely to give it a try on the PSP though (since I can stop and go whenever needed to accommodate a hyper toddler).

Yeah Hexyz is not amazing or anything. It's very streamlined and easy to get into but the battle system isn't anything special and the story is pretty average. I really love the graphics style though, looks very cute. Better presentation values than Sting's other games generally have.

I love Trails but it's extremely slow paced for prettymuch the entire game so it's not for everyone.