That's a pretty useless way to use it for a lot of fights IMO. It's alot more efficient to use it in high incoming damage phases, when you have disciplined raid members (as in they all click it at the same time after a big burst of damage). If you don't have such members, then I agree.

....And why not pre-cast it before the high damage phases so that after everyone uses it, you can cast it again?

Like others have said, Blizz' priest team seems to be on crack currently. Either that or they're sick and tired of trying to balance disc and holy so they're trying to force everyone to be disc.

Originally Posted by Precursor

"Fall of therzane....." ....um what? if that woman fell , god help us it will be the second cataclysm

The point is, you need to click LW, find a good place for it, cast it & announce it's been cast, have the raid acknowledge the announce, have the raid locate it on their screens, and click it at the appropriate time.

So, barring some uber coordination, you'll want to cast LW at least 10sec ahead of a spike, negating the whole point of the bonus if you wish to use LW properly. The only go around I see for this is to plunk down a raid marker 10sec in advance, then drop LW just before the hit. That seems overly complicated to gain full usage out of both LW and the bonus.

Wank for Holy... Abysmal really, they won't stay and i'm amazed the designers thought these balanced the 4 piece for Disc.... I guarantee both will get changed for Holy and I'm fairly sure the 4 piece Disc will get nerfed. It's Massively OP.

Wank for Holy... Abysmal really, they won't stay and i'm amazed the designers thought these balanced the 4 piece for Disc.... I guarantee both will get changed for Holy and I'm fairly sure the 4 piece Disc will get nerfed. It's Massively OP.

These are honestly the worst designs for piece sets I've ever seen.

It isn't massively OP, but it is definitely better than holy's. Pi for 45% mana reduction and then spam bubble.

As crazy as it sounds coming from me, I'm actually OK with that. Every 2min, Assuming GCD capped, you can drop 10[more likely 9] super-cheap bubbles + 5[4] more cheap bubbles w/ a 10% chance [assuming no ICD] for a double-bubble. They only last for 15sec. Seems reasonable, TBH.

Giving players an option to ramp up something big is good design, as long as it's balanced by something else [in this case, 2min CD].

As crazy as it sounds coming from me, I'm actually OK with that. Every 2min, Assuming GCD capped, you can drop 10[more likely 9] super-cheap bubbles + 5[4] more cheap bubbles w/ a 10% chance [assuming no ICD] for a double-bubble. They only last for 15sec. Seems reasonable, TBH.

Giving players an option to ramp up something big is good design, as long as it's balanced by something else [in this case, 2min CD].

Yeah, I was saying it is a good thing :] But they need to figure out something for Holy... because the set pieces just aren't worth it.

Holy Priest bonuses are probably as useless as possible. Lightwell is cast before high healing requirement scenarios because of the GCD. If lightwell was maybe off the GCD and more intuitive to use in a hurry (macro, petbar, something) it would be a decent 2 set, and lightwell would be a better raid cooldown.

The 4 set though...christ. Sanctuary is only used in 25 mans because it is bugged and healing over 4 times what it should be. It's already questionable in 10 man even with the bug. Serenity? If I'm tank healing I'm Disc, who cares. 4 Set gives us -20% cooldown on a spell that's only useful in 25 mans cos its bugged and another spell that we never use. Hooray.

As crazy as it sounds coming from me, I'm actually OK with that. Every 2min, Assuming GCD capped, you can drop 10[more likely 9] super-cheap bubbles + 5[4] more cheap bubbles w/ a 10% chance [assuming no ICD] for a double-bubble. They only last for 15sec. Seems reasonable, TBH.

Giving players an option to ramp up something big is good design, as long as it's balanced by something else [in this case, 2min CD].

oh god. if this goes thur disc my even be able to out heal a tranq druid are far as cds go...................maybe

Originally Posted by adam86shadow

I hear people say bring War back to World of Warcraft, well how about bringing World back to World of Warcraft

The only bonus that's even "worthy", IMO, is 2pc for Disc. Gives us the option of using PI for a DPS'er (pretty big bonus for a 10man, I must say) and still having some mana reduction for ourselves, or save PI for ourselves and super-duper bubble spam the raid (probably depending on the fight). 4pc's 10% chance to proc a x2 shield is RNG-BS. If it's on a tank, sure it's helpful, but if you're PI'ing yourself and super-duper bubble spamming the raid, a x2-bubble on a random fellow raider is rather useless because the incoming raid-wide burst damage probably won't bust it (aka overheal). If in the event the damage *would* burst it, that means 70k+ damage raid-wide on every player you bubbled (meaning the ones w/o x2-bubble took 40k damage after shield) in which case, was PW:S spam the best option? Sure, you saved one player from taking 40k extra damage (RNG-BS, btw), but you'll still probably AoE-heal up the rest of the raid anyway (which would be OHeal on any x2-bubble targets).

Bonuses for Holy are just crap, I can't even find one good thing to say except 4pc's bonus for Serenity. Woot for quicker instant heals (I usually use Serenity on non-tanks anyway).