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Monday, April 30, 2012

As some of you know, there was a Game Maker Community Jam (6th one). I made a game called Sleepshooter, you can check it out here. It's a platform view puzzler. In it you can put your enemies to sleep and toss them almost anywhere you like.

Saturday, April 7, 2012

I think this might be the first time I've made 2 blog posts in one day. Anyways, the 4 hour dev jam was a success for me! I made a game called Asteroid Panic(click this to download)! It's an arcade game where you can destroy dirt by shooting it with your gun and you must dig down deeper to escape from asteroids up above. I only used 2 & 1/2 hours of the 4 hours alloted. Which just shows I have mad ninja skillz.

Well, I'm still helping out with the GMCG. Things are getting going a bit slowly atm, that will change. Also the RDC (Rapid Development Competition) has been changed, it is now the 4 Hour Game Dev. You just work on stuff for 4 hours and then get feedback, so it's not really competing anymore. But it should be fun. It's being hosted today, in like, 4 and a half hours.

So um.. yep...

Here's a screenshot of the GMCG engine, all sprites are placeholders except the grass tileset:

Sunday, April 1, 2012

I'm afraid I'm losing interest in game development... I find myself more drawn to less computer-reliant hobbies. Therefore I will no longer be working with GM :(
It was fun while it lasted, I made a lot of noteworthy games... yet they did not get as much attention as I believe they merit.
So farewell, my dear comrades, may you forever be in the blissful world of indie games(And keep me in your memories).