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investigates the use of mobile technologies in a range of different settings, ranging from mobile phone use among teenagers and seniors, to GPS use among hunters. During 2010-2012 Weilenmann is visiting Mobile...

investigates the use of mobile technologies in a range of different settings, ranging from mobile phone use among teenagers and seniors, to GPS use among hunters. During 2010-2012 Weilenmann is visiting Mobile Life as a VinnMer Fellow with a research grant from the Swedish Governmental Agency for Innovation System (VINNOVA), working on a project titled Mobile services for interaction, communication and learning. Weilenmann holds a PhD in informatics, and is Associate Professor in Applied Information Technology. She is employed at the Department of Applied Information Technology, Göteborg University/Chalmers. She is also a member of the Center for Language Technology and The Learning and Media Technology Studio, at University of Gothenburg. +46 70 303 29 53 alexandra.weilenmann@ituniv.se

is a master's student in Mechatronics at the Royal Institute of Technology with a bachelor's degree in Mechanical Engineering. During the studies his main focus has been software development and embedded systems...

is a master's student in Mechatronics at the Royal Institute of Technology with a bachelor's degree in Mechanical Engineering. During the studies his main focus has been software development and embedded systems. At Mobile Life Centre he will conduct his master's thesis together with Simon Asplund working on the SOMA project. With Martin Jonsson as the supervisor, the aim of the master's thesis is to combine mechatronics and the field of somaesthetics in order to create new ways of interacting with technology.

is centre director for mobile life. Annika is a ‘research by design’ academic with a background in computer science and Human-Computer Interaction, who has dedicated the latest ten years of her life to...

is centre director for mobile life. Annika is a ‘research by design’ academic with a background in computer science and Human-Computer Interaction, who has dedicated the latest ten years of her life to understanding games, and more specifically, pervasive games. These are games that are played in the physical world, often but not necessarily with the aid of mobile and ubiquitous technology. She is on the board of DIGRA, the Digital Games research association, acts as editor for the DIGRA journal ToDIGRA, and frequently participates in programme committees for scientific conferences.

joined MobileLife in February 2014 as a research assistant in Barry Brown's group. He is on leave of absence from Ericsson where he worked on software for 4G base stations. Antoine is also partner of a music...

joined MobileLife in February 2014 as a research assistant in Barry Brown's group. He is on leave of absence from Ericsson where he worked on software for 4G base stations. Antoine is also partner of a music startup for which he developed a group music recommendation engine. His interests cover embedded programming, physics and machine learning. Currently, he is researching ubiquitous speech recognition systems.

is an interdisciplinary researcher within the field of Human-Computer Interaction and a Ph.D at the Mobile Life Centre in Kista, Sweden. He does ethnographically informed reserach and design of live video...

is an interdisciplinary researcher within the field of Human-Computer Interaction and a Ph.D at the Mobile Life Centre in Kista, Sweden. He does ethnographically informed reserach and design of live video applications on mobile platforms, from studies of situated action to the ongoing development and design of Instant Broadcasting System, a next-generation production tool for editing mobile live video. Arvid’s background is in Media Technology (MSc, KTH, Stockholm), filmmaking and digital postproduction (San Diego State Univ.) and media studies (Uppsala Univ.). Outside academia he has been involved in various film, video, photography and installation projects. His previous work also includes consultancy projects on electronic newspaper publishing, research evaluation and ICT & learning +46703858980 arvid@mobilelifecentre.org

is a PhD-student in Human-Machine Interaction with specialization in Mobile Interaction Design at the Royal Institute of Technology (KTH) in Sweden. Bin Zhu is a teacher in Internet and Games Department,...

is a PhD-student in Human-Machine Interaction with specialization in Mobile Interaction Design at the Royal Institute of Technology (KTH) in Sweden. Bin Zhu is a teacher in Internet and Games Department, School of Media and Animation, China Academy of Art. Her research area is about affective interaction involving users bodily and somatically in communication. She is interested in how mobile technology can be designed to help people gain closer connection from emotional dimension. She also has a background of digital movie making. Before she moves to small screen on mobile phones, she had experience of making short films, TV programs and animation. binz@kth.se

is a Master’s student in Media Technology at Royal Institute of Technology. During his time at KTH, Christian has studied programming in several objective
oriented languages as well as taken courses in...

is a Master’s student in Media Technology at Royal Institute of Technology. During his time at KTH, Christian has studied programming in several objective
oriented languages as well as taken courses in the area of HCI, including Interaction Design, Multimodal Interactions and Interfaces and Interaction Programming. His main interests are located in the areas of Sustainability in ICT, the Sharing economy, Internet of Things, Interaction Design and programming. Next to his studies, Christian has worked part time as an System developer at Svea Ekonomi and as a coordinator for the reception of KTH new students. Moreover, he has developed a mobile application to Järfälla församling named “Hur mår du?” (How are you?) together with a group of peers. At Mobile Life, Christian works on his Master’s thesis in the Homes & Cities project. He examines opportunities for using windows as a way of visualizing information connected to the sharing economy.

first major participatory television drama is The Truth About Marika with SVT. The show was given the International Emmy Award in 2007, along with multiple other international and national awards. Before that,...

first major participatory television drama is The Truth About Marika with SVT. The show was given the International Emmy Award in 2007, along with multiple other international and national awards. Before that, Sandberg created a participatory national digital TV-channel with TV4. Sandberg headed the 2009 production of Dollplay, with Joss Whedon (creator of Buffy the Vampire Slayer) for 20th Century FOX Television. In 2010, Sandberg was the Executive Producer and Creative Director for Conspiracy For Good, with Tim Kring (the creator of Heroes). Conspiracy For Good was nominated for an International Emmy, and awarded two Banff World Media Awards and received several other awards. Sandberg is currently developing a sci-fi show with Ridley Scott’s production company Scott Free and the international transmedial show Treasures, together with the European Broadcasting Union, and with the support of Mobile Life innovations.

is a Human-Computer Interaction master student at KTH. He came to Mobile Life to develop his master thesis under the supervision of Elena Márquez. He will continue with the PhySeEar project developing a movement...

is a Human-Computer Interaction master student at KTH. He came to Mobile Life to develop his master thesis under the supervision of Elena Márquez. He will continue with the PhySeEar project developing a movement recognition and an app design for the elderly in assisted living facilities. He recently came from Madrid Polytechnic University, Spain. He holds a bachelor degree in computer science. He is interested in medical health care combined with games and all type of new mobile technologies davidlr@mobilelifecentre.org +46760692606

is a master student at the department of Computer Science at Uppsala University. In her master studies, she focused on Human Computer Interaction and Computer Networks and combining these with her research...

is a master student at the department of Computer Science at Uppsala University. In her master studies, she focused on Human Computer Interaction and Computer Networks and combining these with her research interest in interaction design for the Internet of Things. She will conduct her master thesis at the Mobile Life Centre, supervised by Barry Brown, in Homes and Cities project where she is looking at interesting ways in which mobile technology can change how we interact and experience the spaces we share with others in our apartment buildings, such as the laundry room or the elevator.

studied Electrical and Electronics Engineering at Bilkent University in Turkey and did his master in System-on-Chip Design (Embedded Systems) at KTH Royal Institute of Technology. He has done his master thesis...

studied Electrical and Electronics Engineering at Bilkent University in Turkey and did his master in System-on-Chip Design (Embedded Systems) at KTH Royal Institute of Technology. He has done his master thesis in iMPACT project at Mobile Life. He is specialized in Toolkits for Sketching in Hardware and Software. Here in Mobile Life, Jordi Solsona and Deniz Akkaya designed a wireless low power toolkit for rapid sketching for cross-disciplinary teams within Internet of Things concept. After returning from an internship at Microsoft, Deniz continues to work with different projects at Mobile Life.

received a MSc in Biomedical Engineering from Moscow Institute of Electronic Technology, Russia, in 2007. During the next five years she worked in a business development department at a medical devices company...

received a MSc in Biomedical Engineering from Moscow Institute of Electronic Technology, Russia, in 2007. During the next five years she worked in a business development department at a medical devices company in Russia. After her years in industry she decided to take on business studies tailored to the Life Science industry. In September 2012 she enrolled a two-years Master Program in Bioentrepreneurship at Karolinska Institute, that aim to bridge the gap between scientific research and business. She truly believes in patient empowerment as a way to improve quality of healthcare, this is also why she chose to work with the Affective Health project during her practical internship.

is Master of Computer Science student at University of Trento, Italy and holds a Bachelor of Computer Engineering degree from Middle East Technical University, Turkey. She joined Mobile Life in order to carry...

is Master of Computer Science student at University of Trento, Italy and holds a Bachelor of Computer Engineering degree from Middle East Technical University, Turkey. She joined Mobile Life in order to carry out her master thesis correlated to the pervasive game “Codename:Heroes”. She has experience in web and mobile application development as well as designing a web platform to be used by university students as part of Smart Campus course project. In her master thesis she will be focusing on designing a game master interface for “Codename:Heroes”.

did a degree (BEng and MEng) in Telecommunication Engineering in Sevilla, and a master in Interactive Systems Engineering, at KTH, in Stockholm. She came to Mobile Life in 2010, to do her master thesis...

did a degree (BEng and MEng) in Telecommunication Engineering in Sevilla, and a master in Interactive Systems Engineering, at KTH, in Stockholm. She came to Mobile Life in 2010, to do her master thesis supervised by Annika Waern. She was part time employed for the DanceCrew project in collaboration with Movinto FUN, designing whole body interaction games for the Oriboo game platform. From Mars 2011, she was full time employed at SICS, participating in different studies for the LIREC project. Now she is a Ph.D. student. Her research revolves around designing for whole body interaction, mediated, supported, or triggered by the use of technology. Her mixed background grants her the possibility to participate in design processes that balance user-driven and technology-driven approaches. +46 (0) 76 777 15 12 elena@mobilelifecentre.org

is a social anthropologist and researcher within the field of Human-Computer Interaction. She started her Ph.D. student position at the Mobile Life Centre in May 2011. Elin does research focused on ethnographic...

is a social anthropologist and researcher within the field of Human-Computer Interaction. She started her Ph.D. student position at the Mobile Life Centre in May 2011. Elin does research focused on ethnographic methods and analysis. She has done fieldwork at sports bars, among amateur broadcasters and amateur meteorologists. Her interests lie mainly with people’s leisure activities, nature experiences and also the role of technology within these areas. Elin holds a Master in Social Anthropology at University of Lund. On maternity leave from May 2013 +46730410464 elin@mobilelifecentre.org

Fergus holds a BA in Industrial Design and Technology and a MPhil in Design Research from Brunel University. He is enthusiastic about the use of human centred design and the application of technology to enhance...

Fergus holds a BA in Industrial Design and Technology and a MPhil in Design Research from Brunel University. He is enthusiastic about the use of human centred design and the application of technology to enhance human performance, self-concept, social engagement and innovation. Having worked as a design consultant on projects in contexts as diverse as the Design Museum in London and the Youth Olympic Games in Singapore, through to the participatory design of knowledge transfer resources in the social care sector in the UK. Fergus’ research interests are in exploring the role of design and technology in shaping and supporting human motivation, engagement, wellbeing and innovation. Fergus’ work as a designer also draws upon his background as a cross-country ski racer and ski coach.

is a master’s student in Software Engineering of Distributed Systems at the Royal Institute of Technology with a bachelor’s degree in Information and Communication Technology. During his studies, his main focus...

is a master’s student in Software Engineering of Distributed Systems at the Royal Institute of Technology with a bachelor’s degree in Information and Communication Technology. During his studies, his main focus has been on software development. He will conduct his master’s thesis at Mobile Life Centre with Elsa Vaara as supervisor. The aim of the thesis is to collect rhythm of people’s activities such as movement, writing or driving and transform it into expressive language.

is senior researcher at the Mobile Life Center, employed by the Interactive Institute, since January 2010. She is part of the Mobility Studio. She holds a M.Sc. (2005) and a Ph.D (2010) in electrical engineering...

is senior researcher at the Mobile Life Center, employed by the Interactive Institute, since January 2010. She is part of the Mobility Studio. She holds a M.Sc. (2005) and a Ph.D (2010) in electrical engineering with a major in telecommunications and information science at the University of Zagreb, Croatia. Goranka’s current research includes interdisciplinary human centric approach in the field of live video interaction with the focus on mobile technologies. She is working on the EU-project FascinatE. Goranka’s previous work was in the field of automatic face animation of virtual characters and their applications in networked and mobile environments. She defended her PhD thesis, “Hybrid approach to real-time speech driven facial gesturing of virtual characters”, in July 2010.

is a postdoctoral researcher in the Centre. His areas of interest are human-computer interaction and media technology, informed by knowledge on human expertise and multisensory perception, from multiple...

is a postdoctoral researcher in the Centre. His areas of interest are human-computer interaction and media technology, informed by knowledge on human expertise and multisensory perception, from multiple disciplinary viewpoints. This is apparent both in his research towards developing system for live artistic audio-visual performance (the topic of his PhD research at University College London), and in the basic science experiments he conducted employing Virtual Reality technology, their outcomes contributing to neuroscience and psychology (the topic of his post-doctoral research at the eventLAB, Universitat de Barcelona). Fundamental to his work is the human ability to develop advanced levels of expert skills, and how these form the core to human professional and leisure activities. This refers both to professional domain expertise and to the multitude of other tasks we carry out daily, ludic or other. Two notions are central throughout: first that our cognitive abilities are not limited to the brain, with the body acting only as a vessel, but that our bodies and brains are one inseparable whole. This is informed from the philosophy of science literature on the various ‘Grounded’ cognition concepts.

Second, and related, is the notion that the majority of what we do, even some of the superficially simplest activity, actually demands considerable expertise. Throughout our lives, we have amassed extensive training, mastering a number of skills. It is a challenge in ICT research to then harness these existing skills, giving rise to what Marshall McLuhan refers to as extending technologies, in contrast to those he refers to as amputating ones.

His spare time interests are closely related to his research interests. He plays music (drumset, synthesizers and studio engineering),and also takes great pleasure in working on real-time audiovisual artistic performance, the subject of his PhD research, and a context for which he keeps developing software.

Inger is vising the centre from University of Tampere, where she is currently pursuing a PhD on game sound design. Her research looks into the semantic and aesthetic aspects of game sound, exploring the design...

Inger is vising the centre from University of Tampere, where she is currently pursuing a PhD on game sound design. Her research looks into the semantic and aesthetic aspects of game sound, exploring the design space of sound effects and environmental ambiance, and the emotional and psychoacoustic processes by which game sounds contribute to game experience.
Inger holds a M.Sc. in computer science from the University of Tampere (2003). Before coming to Mobile Life, she worked in various research projects at Aalto University. Most recenlty, she has been applying psychophysiology as a way to investigate experience within gaming and other high performance scenarios, and as input for emotion-responsive user interfaces.

joined Mobile Life as an ERCIM postdoctoral fellow in December 2012.
Her research interests are related to Serious Games and exploring innovative educational techniques such as using mobile and pervasive...

joined Mobile Life as an ERCIM postdoctoral fellow in December 2012.
Her research interests are related to Serious Games and exploring innovative educational techniques such as using mobile and pervasive applications.
During her PhD at the INSA (National Institute od Applied Science) in Lyon (France), she designed and developed an authoring environment to help teachers conceive better quality Serious Games for their use in class.
She also is evolved in several Art projects that use computer science to create new forms of participatory entertainment and culture.

is a master student of Business Information Systems at the TU Darmstadt and currently studies at the Royal Institute of Technology as an exchange student. She holds a bachelor degree in BIS from the University...

is a master student of Business Information Systems at the TU Darmstadt and currently studies at the Royal Institute of Technology as an exchange student. She holds a bachelor degree in BIS from the University Magdeburg. In her masters she focused on leadership and Human Computer Systems. In January 2014 she joined Mobile Life Centre and is currently writing her masters thesis connected to the Affective Health project. This system will be augmented by the Heart Rate Variability to deliver an even more comprehensive picture on the bodily reactions of stress. In her thesis she will research ways to visualize this data.

is one of the founders and the CEO of Movinto Fun – a Swedish startup company that creates interactive products that make pople move and have fun. The first product, Oriboo, is launched in 2012 and is a spin off...

is one of the founders and the CEO of Movinto Fun – a Swedish startup company that creates interactive products that make pople move and have fun. The first product, Oriboo, is launched in 2012 and is a spin off from Jin’s PhD thesis, KinAesthetic Interaction Design – Designing for the Pleasure of Motion, carried out at Interactive Institute and Royal Institute of Technology (KTH), in Stockholm Sweden. The project was truly interdisciplinary and merged her two backgrounds, i.e. MSc in Human-Computer Interaction/Engineering Physics from KTH and BFA in Dance Education from University College of Dance. Before founding Movinto Fun, Jin worked as project manager for design research projects at Interactive Institute.

is a Material & Technical Development Manager at IKEA of Sweden. I’m passionate about the building-blocks of our lives, our homes, and all the things surrounding us to assist and bring joy, harmony and ease...

is a Material & Technical Development Manager at IKEA of Sweden. I’m passionate about the building-blocks of our lives, our homes, and all the things surrounding us to assist and bring joy, harmony and ease to our everyday life. Fascinated by how a material or solution can be the enabler for adding both rational and emotional valuables to human needs of many. The never ending searches for knowledge, to better enable us to improve to answer to the needs of life in a better way are the main purpose for this cooperation.

has studied Cognitive Science at Linköping University. She wrote her master thesis on the Affective Health system at Mobile Life Center in 2011. In her thesis she explored everyday use of a mobile application...

has studied Cognitive Science at Linköping University. She wrote her master thesis on the Affective Health system at Mobile Life Center in 2011. In her thesis she explored everyday use of a mobile application with biosensors for a longer period of time. She has continued research on the Affective Health system to further understand how it could help users to monitor their bodily reactions and is exploring the possibility of sharing bodily data. She has also conducted research on a robot assistant placed in a workplace environment, as a part of the LIREC-project. +46 702 262 399 johanna@mobilelifecentre.org

is Master's Student in HCI at KTH. John has a background has a bachelor in Computer Science that basically makes him a programmer. His skills for desing has developed during his time in the Master's programme.He...

is Master's Student in HCI at KTH. John has a background has a bachelor in Computer Science that basically makes him a programmer. His skills for desing has developed during his time in the Master's programme.He has knowledge for prototyping and builds both software (web and mobile apps) as well as physical artifacts (Arduino). John will work with Vasiliki Tsaknaki in the Arts & Crafts project, looking deeper into electronic jewelry and embodied interaction.

is a Ph D and game design researcher with focus on play in public places. He designs larps, as well as board games and pervasive games. He is interested in how to design for certain feelings and experiences...

is a Ph D and game design researcher with focus on play in public places. He designs larps, as well as board games and pervasive games. He is interested in how to design for certain feelings and experiences creted in the games. In his spare time he is interested in street performance and mind reading magic.

is a Human-Computer Interaction Master student at Uppsala University, with a bachelor’s degree in Information System Science. He joined Mobile Life Centre to do his master thesis in the Opphos project, where he...

is a Human-Computer Interaction Master student at Uppsala University, with a bachelor’s degree in Information System Science. He joined Mobile Life Centre to do his master thesis in the Opphos project, where he will develop and test the application, under Iza Marfisi’s supervision. His main interests are in interaction design, usability and development for mobile and web. In his free time he likes to be outdoors or at home watching TV series. Other things that interest him are internet of things, ubiquitous computing, wearable tech and games.

is a Master’s student in Media Technology at the School of Computer Science and Communication at the Royal Institute of Technology. During his studies, he has taken courses on a wide variety of subjects,...

is a Master’s student in Media Technology at the School of Computer Science and Communication at the Royal Institute of Technology. During his studies, he has taken courses on a wide variety of subjects, including web development, human-computer interaction, sustainable development, and image processing. At Mobile Life Centre, Jussi will work on his Master's thesis in the Homes & Cities project. He will conduct research on systems and services that allow neighbours to share goods with each other.

is heading the Imaging Business Line at Nokia. Previously he held the position of Director and Head of Nokia Research Center Media Technologies Laboratory. He has over 15 years of experience in developing and...

is heading the Imaging Business Line at Nokia. Previously he held the position of Director and Head of Nokia Research Center Media Technologies Laboratory. He has over 15 years of experience in developing and productizing breakthrough multimedia technologies, and leading R&D teams and large organizations. He joined Nokia in 1998 and has held several management positions in the fields of multimedia technology, mobile applications and user interfaces and interaction. In his current role, he is leading the Imaging business line in Nokia Technologies. Jyri received his doctoral degree from Helsinki University of Technology in 1999.

hold a MSc in Computer Science from Uppsala University, and a BEng in Computer Engineering (Software). He has worked as a researcher at the APA-IUT Cert at Isfahan University of Technology in Iran (2008-2010)....

hold a MSc in Computer Science from Uppsala University, and a BEng in Computer Engineering (Software). He has worked as a researcher at the APA-IUT Cert at Isfahan University of Technology in Iran (2008-2010). During his Master Thesis he worked on a system that uses an Android app to monitor, record and analyse effects of seasonal changes of human's health and well-being. He is currently working as a software developer for WeMeMove AB, a newly established company spun-off from SICS Internet of Sports project and is part of the that is building a learning tool for cross-country skiing, in partnership with Ski Team Sweden.

is working as a PhD student from Stockholm’s University, as part of Game Group, in the Mobile Life Centre. KiM started in January of 2010 and is working on the combination of Pervasive Games, Mixed Reality and...

is working as a PhD student from Stockholm’s University, as part of Game Group, in the Mobile Life Centre. KiM started in January of 2010 and is working on the combination of Pervasive Games, Mixed Reality and the Internet of Things. Having written a master thesis on a Game Design Methodology and a second master thesis on multicore processing, his background also includes over 10 years of Software Engineering experience, at least 6 of which were in industry. KiM is currently working on the research and production of a pervasive game under the working title, “Heroes”, where he will be concentrating on design aspects pertaining to a pervasive game engine and emergent properties. +46 70 20 30 770 kim@mobilelifecentre.org

is a master student in the field of Human – Computer Interaction, from the Royal Institute of Technology in Stockholm. Her main interest lies within interaction design and has the last two years focused on...

is a master student in the field of Human – Computer Interaction, from the Royal Institute of Technology in Stockholm. Her main interest lies within interaction design and has the last two years focused on learning about different interaction design methods through different projects. She has previously read a bachelor in print communication, where she learnt about graphical technology and communication. However, her main interest for the future lies within HCI since she finds it more innovating and challenging. Lidija joined the Mobile Life Centre in January 2014 to conduct her master thesis, connected to the project “Internet of Sports”. She is researching how the experience of running can be increased for the ordinary runner during a running session, by using interactive materials and technology. This will be done by investigating two extreme groups of runners, night – and trail runners, who assumingly uses the latest sport technology and to see experiences they strive for when running. The results will end up in 2-3 design proposals for her master thesis.

Louise Barkhuus is an associate professor at Stockholm University and a senior researcher at the Mobile Life Centre. Her research focuses on social interaction through and around mobile and ubiquitous...

Louise Barkhuus is an associate professor at Stockholm University and a senior researcher at the Mobile Life Centre. Her research focuses on social interaction through and around mobile and ubiquitous technologies, particular in relation to issues of privacy, friendship maintenance, location-reporting and game playing. She looks at the intersection of technology and social interaction by combining the development of prototype applications with newly adopted commercial technologies. Her recent work includes studies of social media as facilitators of ad-hoc socializing and analyses of privacy issues within ubiquitous computing research.

Before coming to the Stockholm University and Mobile Life Centre Louise Barkhuus was working as a research scientist at University of California, San Diego, serving as the PI of an NSF funded project on technologies for supporting social science research.

Louise Barkhuus gained her Ph.D from the IT University of Copenhagen in 2004; her dissertation focused on context-aware computing and its complications for implementation in a social world.

joined Mobile Life as an ERCIM postdoctoral fellow in April 2012. His research interests lie at the intersection of interaction design and computer science. Lucian aims to design more compelling human-machine...

joined Mobile Life as an ERCIM postdoctoral fellow in April 2012. His research interests lie at the intersection of interaction design and computer science. Lucian aims to design more compelling human-machine interactions focusing specifically on the ways in which technical innovations continuously rework the distinctions between people and machines. To imagine and design novel human-machine experiences, Lucian draws on his observations of technology in use together with scholarship on the mutual constitution of humans and non-humans from a diverse set of disciplines including anthropology, feminist studies, and philosophy of science. Lucian received a PhD in computer science from Cornell University in 2012. While at Cornell, he was awarded an Intel PhD Fellowship in 2010. lucian@sics.se

is the head of ABB development centre in Bangalore, India. In Bangalore Magnus will work closely with ABB research and lead the implementation of the many of the research results into ABB products. Prior to his...

is the head of ABB development centre in Bangalore, India. In Bangalore Magnus will work closely with ABB research and lead the implementation of the many of the research results into ABB products. Prior to his position in India, Magnus worked as manager at ABB Corporate Research in Västerås, Sweden, His group in Västerås worked with research in the area of software architecture and user experience, where thorough work with the software architecture is needed to reach great user experience. Magnus is also engaged part time in the academia as an adjunct professor at Mälardalen University in the area of component-based software engineering and software architecture. Since 2007 Magnus has been invited to the Swedish foundation for strategic research, to do work on new national research programs.

holds a 3-year VinnMER Fellowship and will during this period be a visiting researcher at Mobile Life. She is a senior lecturer in Media Technology at the School of Communication, Media and IT at Södertörn...

holds a 3-year VinnMER Fellowship and will during this period be a visiting researcher at Mobile Life. She is a senior lecturer in Media Technology at the School of Communication, Media and IT at Södertörn University. The theme for her project at Mobile Life is ‘Nomadic Interaction Models’. Her current main interests are collaboration in practice, design quality and norm-critical design. +46702 290 313 maria.normark@sh.se

is a visiting scholar who is currently a post doctoral researcher in the Department of Informatics at the University of California, Irvine. Her research brings together approaches from Human Computer Interaction...

is a visiting scholar who is currently a post doctoral researcher in the Department of Informatics at the University of California, Irvine. Her research brings together approaches from Human Computer Interaction, Anthropology, and Science and Technology Studies for the study of sociotechnical systems. She conducts ethnographic research on software systems and computational work, focusing on the cultures and politics of design in organizations and digital societies.

Her research interests include materiality of computing, infrastructure studies, design ethnography, embodiment and temporality, software studies, and feminist and critical theory. Her current work examines the relationship between computational work and time in the case of a long-lived computational infrastructure project supporting on ongoing NASA-ESA space science mission. This project considers how people's careers are shaped by obsolescence and how they approach concerns of legacy, inheritance and survival of computational practices at the end of project life-cycles.

Marisa is a member of the Laboratory for Ubiquitous Computing and the Intel Science and Technology Center for Social Computing at UC Irvine and will be visiting with the Mobile Life Centre this year before starting a faculty position at the IT University of Copenhagen.

Marten Biehl is studying Human-Computer Interaction at Uppsala Universitet and holds a BSc in Information Systems from WWU Münster, Germany. He joined Mobile Life to do his master thesis under Elena Márquez and...

Marten Biehl is studying Human-Computer Interaction at Uppsala Universitet and holds a BSc in Information Systems from WWU Münster, Germany. He joined Mobile Life to do his master thesis under Elena Márquez and Jordi Solsona's supervision. He will develop a toolkit for quickly sketching movement-based interactions in multi-disciplinary design teams.

Martin is a visiting Ph.D student from the Center for Advanced Studies and Research in Information and Communication Technologies & Society (ICT&S) at University of Salzburg. Martin holds a degree in...

Martin is a visiting Ph.D student from the Center for Advanced Studies and Research in Information and Communication Technologies & Society (ICT&S) at University of Salzburg. Martin holds a degree in Information Design from University of Applied Sciences Graz. He was
involved in multiple national and international research projects around the topics of interaction design for industrial, automotive and domestic applications. His research interests lie in the methodological and environmental influences on explorative design of contextual interaction.

is a programmer and PhD student employed at SICS. After more than 20 years of programming experience, he currently focus on mobile development, web development, and mobile web development, with a focus on user...

is a programmer and PhD student employed at SICS. After more than 20 years of programming experience, he currently focus on mobile development, web development, and mobile web development, with a focus on user experience. He says he is a platform agnostic. Mattias research interests are mobile, social, and location based services, and look at services as mashup-materials, and study users using mobile services.

He researches the consumers´/players´ experiences and reactions, when exposed to persuasive pervasive games for learning and advertising. His work bridges consumer behaviour sciences, game design and play theory. The research is carried out in cooperation with the Energy Design Studio of the Interactive Institute and focuses on causal statistical modelling of data from field experiments with the prototype pervasive-persuasive games, see also Agents Against Power Waste.

He was also business-research leader for the FP6 project IperG that developed prototype pervasive game design.

is a master student in Embedded Systems programme at Royal Institute of Technology. He has the degree of BSC in Computer Engineering from Bilkent University, Turkey. His current interest is mobile and web...

is a master student in Embedded Systems programme at Royal Institute of Technology. He has the degree of BSC in Computer Engineering from Bilkent University, Turkey. His current interest is mobile and web development. In Mobile Life, he will write his masters thesis about Internet of Things and Tech Probes.

is a guest designer at the Mobile Life Center since November 2013. She holds a Bachelor degree in Industrial Design and a Master degree in Communication Design from the Politecnico di Milano (Milan, Italy). She...

is a guest designer at the Mobile Life Center since November 2013. She holds a Bachelor degree in Industrial Design and a Master degree in Communication Design from the Politecnico di Milano (Milan, Italy). She wrote her master thesis on the perception of territory. Michela proposed a Co-Design approach that encourages participants to draw collaborative maps in order to explore the perception of everyday life in the neighbourhood in the urban environment. With experiences in graphic design, she joined Mobile Life Center as a guest designer to further explore perception of territory through the advances of the digital technology.

is a physics engineering student at KTH and is currently doing her master in machine learning. She will be at Mobile Life while writing her master thesis. She will be engaged in the cross-country skiing project...

is a physics engineering student at KTH and is currently doing her master in machine learning. She will be at Mobile Life while writing her master thesis. She will be engaged in the cross-country skiing project at SICS and work with data analysis.

succesfully defended his doctoral thesis "Live Video Mobile Interaction" in February and now holds a PhD in human-computer interaction. He conducted his Ph.D. in the Mobility studio on video related research...

succesfully defended his doctoral thesis "Live Video Mobile Interaction" in February and now holds a PhD in human-computer interaction. He conducted his Ph.D. in the Mobility studio on video related research issues, starting off with developing the Instant Broadcasting System. In 2007 he was awarded the Overseas Scholarship for MS/PhD for Sweden by Higher Education Commission (HEC) where he started his Masters in Internet- Working at KTH. He has a BSc Software Engineering degree from the University of Engineering and Technology in Taxila, Pakistan.

is a master student in Interactive Systems Engineering at Royal Institute of technology Stockholm Sweden. He has a BSC Computer Science degree from the University of Engineering and Technology in Lahore,...

is a master student in Interactive Systems Engineering at Royal Institute of technology Stockholm Sweden. He has a BSC Computer Science degree from the University of Engineering and Technology in Lahore, Pakistan .Yasir has joined the Mobile Life center to do his master thesis. During his stay at Mobile Life Center , Yasir will work on a Project" Somaesthetics and body awareness ". Yasir will do a technical part of this project. Yasir was a web developer in Pakistan at Company XCELSOFT (PVT) LTD.

has a Ph.D in Psychology and is interested in emotions, how they are experienced, regulated, expressed (including feelings, behavior and somatic/physiological reactions), and how we could train emotion...

has a Ph.D in Psychology and is interested in emotions, how they are experienced, regulated, expressed (including feelings, behavior and somatic/physiological reactions), and how we could train emotion regulation capacities through increased interoceptive awareness. She had a short internship at Mobile Life Centre 2009 during her PhD and she is now back to work on the Affective Health project until November 2013.

is currently working as a research assistant at Mobile Life on the SOMA project. He completed his Master’s thesis at the centre working with development of Feldenkries based design interactions for body...

is currently working as a research assistant at Mobile Life on the SOMA project. He completed his Master’s thesis at the centre working with development of Feldenkries based design interactions for body awareness and has a Master’s in Electronic Design.

Naveens work is mainly concentrated on hardware design and development of various sensor interfaces that improve bodily awareness. He is interested in research areas concerning interaction design and Internet of Things.

is member of the board of the Mobile Life board. He studied MSc in Engineering Physics at Uppsala University and joined Ericsson in 1997. Niklas has 14 years of experience from working with telecommunications...

is member of the board of the Mobile Life board. He studied MSc in Engineering Physics at Uppsala University and joined Ericsson in 1997. Niklas has 14 years of experience from working with telecommunications and internet-based systems such as Voice over IP, MobileTV, IPTV and Advanced Communications Systems. He is currently Director for Services and Software Research at Ericsson Research in Kista.

studied Computer Engineering at IST in Lisbon, specializing in Graphical Computing and EIS. Pedro did his Master’s work at Mobile Life on the Affective Health, graduating in 2008. Since that year he has been...

studied Computer Engineering at IST in Lisbon, specializing in Graphical Computing and EIS. Pedro did his Master’s work at Mobile Life on the Affective Health, graduating in 2008. Since that year he has been doing his PhD at Mobile Life. Pedro's PhD is based on fieldwork in Vanuatu, among communities, which had only very recently been introduced to the world of mobile communications. Getting those first hand impressions and reflecting on their mobile interaction has been the inspiring force behind his research. How do our bodies orient themselves around the technology? Is it legitimate to spend so much time playing with our mobiles? What does it mean for economically constrained communities? How can we think about and help alleviate this tension? These are some of the questions which motivate Pedro's work. +46737078729 pedro@mobilelifecentre.org

is a Senior Researcher in the Centre. She holds a PhD in Human Computer Interaction (HCI) and has a background in engineering. Her interest the past years has been on technologies from the perspective of being...

is a Senior Researcher in the Centre. She holds a PhD in Human Computer Interaction (HCI) and has a background in engineering. Her interest the past years has been on technologies from the perspective of being the design material we as designers and researchers in HCI and interaction systems design work with. Petra argues for more of ground-level material explorations of technologies in order to find what potential these hold for design. And further, how we need methods and tools to help us better talk about and share this knowledge in the multidisciplinary design teams we work in. Petra currently leads the Material Explorations project within Mobile Life. (Photo: Edis Potori)

is Principal Researcher at Microsoft Research in Cambridge and co-manages the Socio-Digital Systems group. Richard is concerned with how to design for ‘being human’ in an age when human-as-machine type metaphors...

is Principal Researcher at Microsoft Research in Cambridge and co-manages the Socio-Digital Systems group. Richard is concerned with how to design for ‘being human’ in an age when human-as-machine type metaphors, deriving from Turing and others, tend to dominate thinking in the area. Trained as a sociologist and with a strong passion for ordinary language philosophy, he has published over 120 papers and recently published his 10th book, Texture: Human expression in the age of communication overload, (MIT Press).

heads the Innovation unit within TeliaSonera Mobility Services, with responsibility for innovation, business incubation in selected areas and shaping of the future product portfolio. Roger Bengtsson has been...

heads the Innovation unit within TeliaSonera Mobility Services, with responsibility for innovation, business incubation in selected areas and shaping of the future product portfolio. Roger Bengtsson has been with Telia/TeliaSonera since 1994. From 1999 he has been heading different units within Telia/TeliaSonera’s R&D, Business Development and Innovation. He has worked with mobile service, business and network issues from a holistic perspective (business, strategy, user, standardisation, technology) with the target to develop new business. Roger Bengtsson holds an MSc in Electrotechnical Engineering from Lund University, Sweden.

holds bachelor's degree in New Technologies for the Arts at Academy of Fine Arts of Brera and master's degree in Communication Design at the Politecnico di Milano, where she works for two years as assistant...

holds bachelor's degree in New Technologies for the Arts at Academy of Fine Arts of Brera and master's degree in Communication Design at the Politecnico di Milano, where she works for two years as assistant professor. Thanks to the university studies and several collaborations in communication agencies she learned technical skills in video, photography and digital area. She has been working on communication design for urban environment since 2008. Serena is a guest designer at Mobile Life Centre in order to carry on and improve her master degree project. Her project focuses on the communication of natural and rural areas nearby the city through the use of digital devices.

is a master student in Engineering Design: Mechatronics at Royal Institute of Technology (KTH), with a bachelor in Mechanical Engineering. Simon is conducting his master's thesis together Andreas Axtelius in the...

is a master student in Engineering Design: Mechatronics at Royal Institute of Technology (KTH), with a bachelor in Mechanical Engineering. Simon is conducting his master's thesis together Andreas Axtelius in the SOMA project at Mobile Life Center, supervised by Martin Jonsson. The aim of the thesis is to bring in mechatronic aspects to the project in order to explore new possibilities within HCI.

is a Managment Assistant in the Centre and her tasks include administration, website management, events and social media handling. Recently Sophie started as a PhD student in Media Technology at Södertörn...

is a Managment Assistant in the Centre and her tasks include administration, website management, events and social media handling. Recently Sophie started as a PhD student in Media Technology at Södertörn University. The position is connected to CEBEES as well as to DSV at Stockholm University. In her research she is focusing on the maker movement and how making, hacking, DIY may influence, shape and provoke design and development of future technologies.

Sophie joined the Mobile Life Centre as a master student in January 2013. Sophie holds a M.Sc. in Interactive Media Design and a B.A. in Media Management and Journalism.

is a Ph.D. student in “Communication, Technology and Society” at CoRiS - Department of Communication and Social Research of Sapienza University of Rome. She holds a Master's degree in Culture industry and...

is a Ph.D. student in “Communication, Technology and Society” at CoRiS - Department of Communication and Social Research of Sapienza University of Rome. She holds a Master's degree in Culture industry and digital communication.
She also joined User eXperience Lab in January 2014 as a junior researcher in the field of User experience and User interface design at DigiLab, an Interdepartmental research center of Sapienza University of Rome.
Her research would like to combine the sociological perspective with research in HCI and design, to create user focused services, especially in the field of urban mobility and transport.
Her current research interest is to investigate the connection between web services, social media, mobile technologies and new forms of collaborative consumption like Car Sharing and, above all, how are changing values, behaviours, habits and lifestyles of consumers/users in the urban environment.

is a PhD at the Mobile Life Centre. Her research interests lie mainly in the everyday use of mobile technology and how it blends into our lives. She is currently running our projects on sports, exploring the use...

is a PhD at the Mobile Life Centre. Her research interests lie mainly in the everyday use of mobile technology and how it blends into our lives. She is currently running our projects on sports, exploring the use of sensors and actuators to augment the experience and improve the performance of athletes. Previously, she has worked on how internet is used from mobile phones at home, how mobile services can support lifestyle change, and how robot companions can find their place in our lives and homes.

<p>is an Interaction Designer/Developer with interest in games. He started at the centre as a master thesis student and explored the possibilites smart phones present for Augmented Sound Reality. Currently...

<p>is an Interaction Designer/Developer with interest in games. He started at the centre as a master thesis student and explored the possibilites smart phones present for Augmented Sound Reality. Currently he is developing the Android client for a gender-aware pervasive game, Codename: Heroes. The purpose of the game is to engage and empower young women. Syed has a background in Mobile App Design/ Development. He is interested in making playful interactive games that can help educate children in developing nations.</p>

is working jointly for SICS and the Interactive Institute on a long-term project that aims to create a technique training tool for cross-country skiers of all abilities. This project is a continuation of his...

is working jointly for SICS and the Interactive Institute on a long-term project that aims to create a technique training tool for cross-country skiers of all abilities. This project is a continuation of his master thesis and is being run in conjunction with Ski Team Sweden cross-country and the Swedish Olympic Committee. Tom has a Master in Embedded Systems from Uppsala University, Sweden and a Bachelor of Computer Science from Loughborough University, England. Away from work, Tom enjoys railway modelling, hiking and playing cricket.

is President and Business Coach for SU Innovation. Prior to joining SU Innovation in 2006, Ulf worked as the Business Coach and Interim President at the Stockholm School of Economics Business Lab for two years....

is President and Business Coach for SU Innovation. Prior to joining SU Innovation in 2006, Ulf worked as the Business Coach and Interim President at the Stockholm School of Economics Business Lab for two years. Before that he served as the Senior Investment Manager at TeliaSonera. In 1999, he joined Telia Business Innovation, which cooperated with Silicon Valley-based US VC-fund Vision Capital, where Ulf worked from 2000 – 2001. From 1996 to 1999, he served as a Principal for Amerscan, a US venture capital firm focused on the Nordic countries. Ulf has during two periods worked as Vice President for IT and Services Industry at Swedish Trade Council. His background is from Swedish Startups within IT/Software/Computer Graphics/Services - for example founder and President of SweSI - Swedish Software Initiative in the second half of 1990-s - and own consultancy within Business Development Internationalization and Financing.

is professor in Computer and Systems Science, with emphasis on IT and Learning. Fors is also head of department at DSV. Fors’ own research is focusing on virtual cases for learning and virtual encounters for...

is professor in Computer and Systems Science, with emphasis on IT and Learning. Fors is also head of department at DSV. Fors’ own research is focusing on virtual cases for learning and virtual encounters for learning and assessment. Fors was earlier professor in Medical Education Simulation at Karolinska Institutet and well as founding chairman of the department of Learning, Informatics, Management and Ethics for more than 10 years.

has joined Mobile Life in January 2014 as a research assistant to aid in software development and other technical requirements. She has a master's degree in Health Informatics from Karolinska Institutet and a...

has joined Mobile Life in January 2014 as a research assistant to aid in software development and other technical requirements. She has a master's degree in Health Informatics from Karolinska Institutet and a bachelor's degree in Multimedia Communication Technologies, with a major in Mobile Computation from Instituto Superior da Maia in Portugal. Vanja's interest in the technical area has started since she was very young, when she always wanted to know what was inside electronic equipment and wanted find out how they work. At the age of 13, she started programming and realised that that was the area where she wants to work with, as well as the wish to get more and more experienced in the field. Most of her free time, she spends on video games, tv and music.

<p>joined Mobile Life&#39;s game group to establish his master thesis working in an interface for game mastered pervasive games in the context of the game: Codename: Heroes. He is a Computer Engineering student from UPC - BarcelonaTech (Spain) with a specialization in system interfaces and integration. Along with his studies he has been involved in the game development group team-iso and developed technological solutions for educational institutions in educabits. He is now working at Mobile Life as a Research engineer in different projects.</p>

is doing his master thesis in the Mobility Studio. He has joined the project of LiveNature and is focusing on development works about the SenseMixer system, which contains manipulation of input and output of...

is doing his master thesis in the Mobility Studio. He has joined the project of LiveNature and is focusing on development works about the SenseMixer system, which contains manipulation of input and output of video and sensor data, video streaming and mixing, data interaction with users, etc. Xiaolin has a Bachelor degree in Electronic Information Engineering from Tianjin University, China. He is currently studying in MSC program of Communication Systems (Internetworking) at KTH.

is a Master student of EIC ICT Master school, majoring in Humancomputer interaction design. She finished the first year Master study in Paris, University-Paris-Sud, focusing on Situated Interaction Design and...

is a Master student of EIC ICT Master school, majoring in Humancomputer interaction design. She finished the first year Master study in Paris, University-Paris-Sud, focusing on Situated Interaction Design and participatory user-center design. And now she is studying in KTH focusing on Mobile and Ubiquitous Interaction. She just started a design and research project related to Affective Health, it is a project of Biosync,based on the research at SICS/Swedish ICT and Mobile Life, trying to create a good user experienced individual tool for stress management along with user-centered research in this domain. Before the master study, she was a network engineer in Ericsson China.

She is currently a PhD student at DSV in Stockholm University. She has backgrounds in literature, culture and fashion studies. She has joined Mobile Life Centre since 2010 working in the mFashion project. Her...

She is currently a PhD student at DSV in Stockholm University. She has backgrounds in literature, culture and fashion studies. She has joined Mobile Life Centre since 2010 working in the mFashion project. Her research covers the empirical studies of the fashion practices, such as fashion blogs and magazines, dressing in everyday life; theory of aesthetic interaction; history of mobile design and fashion theory. Her research not only aims to bring in new perspectives to both HCI and fashion theory, but also to see how fashion, especially fashion practices, could influence mobile design in the future. She is also a free lance fashion writer for the Chinese trend web fashion trend digest and a fashion blogger. +46 76 025 81 66 celia@mobilelifecentre.org

is a master student in Software Engineering of Distributed System at Royal Institute of technology. Along with his studies, he gained some expirence on Android and Java-based software developing. He has a...

is a master student in Software Engineering of Distributed System at Royal Institute of technology. Along with his studies, he gained some expirence on Android and Java-based software developing. He has a Bachelor degree in Computer Science and Visualization from Gävle University. At Mobile Life he will be working on his mater thesis on the Somaesthetics project for Consumer Oriented Internet of Things. Yixian will be building a framework for garthering data from diffrent kinds of sensors, sending that data to the cloud and visualising that data in a mobile application.

is a Master's student in Media Technology at Royal Institute of Technology. Her main interests during her studies have been web development and programming, as well as interaction design. For her master's thesis...

is a Master's student in Media Technology at Royal Institute of Technology. Her main interests during her studies have been web development and programming, as well as interaction design. For her master's thesis, Zarah has joined the Homes & Cities project at Mobile Life where she explores ways to create a fun and interactive environment in a shared liminal space, such as recycling areas. The focus of her work lies in combining recycling with the swapping of useful materials in a playful manner, taking advantage of interactive technology for an enhanced experience.