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Saturday, May 28, 2016

Savage Worlds: Worgen Race

• Aberration: You take -2 damage from powers with the Acid, Darkness, or Electricity trappings.• Cursed: You begin with the Bad Luck hindrance.

• Darkflight: You begin with the Fleet-Footed edge.

• Invaded: -4 to Charisma when dealing with the Forsaken.• Torches and Pitchforks: You begin with the Phobia: Fire (Minor) hindrance.

• Two-Forms: You can control your transformation into a worgen. Transforming requires an action and a Spirit roll. If Incapacitated, you instantly return to your mortal form. You gain the following when you become a worgen:• Bite: Str+d4• Claws: Str+d6• Infection: Anyone bitten by a worgen who suffers a wound or greater must make a Vigor roll. Failure means the character can become a worgen after 24 hours.• Infravision• Viciousness: When you get a Raise on your attack roll, add +1d8 to the final total, instead of +1d6.