D. The Atom Shifter is an action RPG where you literally have the ability to customize your character at will! The human race is being annihilated and to try to prevent complete obliteration a great wizard created D. who can shift his atoms at will and absorb the atoms of other beings into himself to give himself even more power. The game is going to be a single player action RPG with swords, magic and horror elements! Original D. Model by killyoverdrive

D.’s Sandbox is a free open source game inspired by sandbox games such as Terraria, Minecraft and Infiniminer and based on the Minetest engine. The goal is for the project to be school friendly but also provide a wealth of fun and creative activities such as Rollercoasters, Fishing, Creative Building, Boating, Race Car Racing, Exploring, Under Water Adventures, Land and Water Life, and much more! This version adds many features to create a Modern City.

D.’s Sandbox Modern City Builder Edition has been released! D.’s Sandbox is a free open source game inspired by sandbox games such as Terraria, Minecraft and Infiniminer and based on the Minetest engine. This release adds the Modern City Builder subgame so that users can create their own cities. A big thanks to the awesome Minetest developers and Modders for helping make this release possible! Expect a lot more from me on the way too including more subgames including some that are not school friendly (included in a different version) and I am planning on building D. The Atom Shifter with this engine as well.

IMPORTANT: The /docsmike folder has links to tutorials for the different mods. Please post any comments or feedback in the Forum! I’m very interested in your input and what you like, don’t like, and what you’d like to see added! These images below are only the tip of the iceberg of what can be created now. If you create any great screens please feel free to submit them and they may be posted on the site.

Key Features Of This Release Are In The Modern City Builder Gametype which includes:* Asphalt, Road signs, traffic lights, etc* Fishing* Cars* Carts and rails* Wiring and the ability to generate electricity (Referred to as Mesecons)* Pipes and chutes and the ability to move liquids and solids* Farming with lots of new fruits and vegetables* Skin changing (/m to access it)* Minecarts and some different rails* New inventory featuring a craft guide and lots more ( aka the Unified Inventory Mod) – I would love feedback on it especially vs the minetest default* Hunger and Thirst System can be added to a world via the “configure” button* WorldEdit Mod – A very power world editing tool added to a world via the “configure” button.* Currency and Shops

Actually, yes, there're mods that add food & thirty; water destilation, no gravity mods, electrovoltaic machines, solar panels, natural : Minecraftforum.net ; Minecraftforum.net ; Here you have. Full of things, and there are mods like Citycens and others that can do what you haven't done yet.

I suppose we look at it with different eyes since I'm a developer and I assume you are merely interested in the gameplay aspects. Minecraft does have mods yes, but modding for it is very difficult and they have not released the modding API they have promised a long time ago. As a developer this is a very exciting piece of software because not only is it open source but it does have a modding API through Lua and it is extremely easy to create and test your own mods. Also, in my opinion, features have already been added to my version of the game that can't be easily added via minecraft mods, and also, you don't have to even add mods with this, just download and go. If you want to add mods you can and I even have some that can be toggled on and off. I could write much more but the fact that my kiddos can use this for free, and I have the ability to go in and change whatever I want even down to the engine level puts it far beyond minecraft to me. Really only imagination is the limit, and I have a lot :) There is soooo much more I have planned including more subgames/gamemodes!

I'm sorry to say this, but this game definitely will not have a good future ... minecraft will evolve, things will be added, things will become simpler, and not to mention that can make a mess to do a recycling another game famous

I'm not sure if you are trolling, or just have no idea what you are talking about but that kind of negative attitude can really be detrimental to budding developers. I appreciate your criticism but I don't see much of it being constructive so it is purely negative. Luckily I have two very successful projects under my belt (both top 6 for MOTY, one for mod, one for indie) so I have the experience to know that you don't know what you are talking about, but for people just starting out that is what turns them off from ever wanting to create any more. If you don't like the project that is your opinion and you are not being forced to use it, but please don't tell people that their project has no future unless you really know what you are talking about and can give valid reasons, such as the scope is too big for one developer, and even then, people surprise you. In any case, I'd just ask that if you are going to criticize, at least be constructive.

The software this author is writing, is open source. Not Minecraft. This game. I play Minecraft frequently, but nontheless, this project looks nice. And i like to see open source projects.
"being different" and "drawing attention" ... well, of course he is.
Is that not one of the purposes of writing a program for the public?

And while Minecraft is not open source, many mods for it are.
Some are even just some creative commons derivative, e.g. the "You can make with the mod whatever you want" kind.

Well, that was a bit off topic, maybe.

And finally, there is the choice of not using the software/game/whatever.

It's very interesting idea. Indeed Minecraft has mods such as Pipes, IC or Red Power, but those required installation and some mods were conflicting. Making not medieval version of MC is good idea, but try to add things that were absent in original rather than copying it with few added tools. And one more thing - add some bug handling - my 2 worlds got corrupted due to wrong connection of pipes. When I reload them error is still here making it impossible to play.

I love games like this! It won't be that successive since there are many rivals in this particular genre but it won'tbe much of a ffailure. It will be really great for people to use for learning purposes as well. I vote this #1for most useful, educational and for the cause game :).

Also, minecraft is very good. Still though, the dev is right. I have over 100 mods and it took me a long time to get all of them running properly. It took me a week to get all the required libraries, check what mod works or not, optimize to what I need and lots of other stuff. Also, minecraft is not optimized. It runs on Java which is an easy language but is 20-40% slower than C languages in terms of CPU efficiency. Meaning we could have gotten some more frames for it especially on low end hardware.

Also, some suggestions, debug mode is always a good thing. When I used to play minecraft(got sick of all my 1.7.10 mods being unable to be used later on), I often check every single little bit of the game to check out the performance especially memory usage.