[QUOTE=SilentFury;6768033
First guilds that zone in will be 8/10 for sure and knowing Bioware the other 2 bosses will get nerfed so i predict many many guilds 10/10 first day so again what's the point of this.[/QUOTE]

First decent pugs will 8/10, all people will basically be tracking here is who got into the instance first.

Two Operations - How do we want to handle them both being available at once? At least there's no boss skipping this time.

Verification - Screenshots going to be required, UTC clock required also or just a penalty for not providing one?

Deterioration - How fast do we want the points to deteriorate after the first kill? By time is better than by number of kills but do we want it to be linear or a curve (steep initially and shallow later).

Bonuses - For top 3 kills on any boss providing a bonus, do we want this if so how big?

Boss Weighting - More emphasis on later bosses or even throughout?

Treating this as if it was Nightmare tracking (so that the same discussion isn't required for that). Personally I don't really think HM is worth the effort of tracking but respect your wish to do so.

Two Operations - Count the instances separately that way if someone misses out on Fortress they can pull it back on Palace etc.. keeps the pressure up for those who have done Fortress etc..

Verification - If people want to contribute to the thread they should do the screenshots as required. Should be required (if only to make your life easier :P)

Deterioration - imo only the last boss in each instance should count with a simple list of top 10 on the other bosses. Title claims should be listed separately.

Bonuses - If going with the previous points decay over time for every single boss, don't add bonuses imo the only thing I would probs want added is week bonus if the points system was in place.

Boss Weighting - As above imo only the last boss should be counted. By design if the is a 'blocker' boss like DG NiM the guild that kills it first will most likely get to and kill the last boss first too.

Stream and Kill video release - Personally I'm happy with releasing vids as soon as the kill happens. However we saw some complaints last time where people were unhappy that certain tactics were leaked via streams / people didn't want to stream or release a vid in case this affected results (with the point decay system) . Might want to consider some 'rules' as to this if we don't want a repeat of the problem.

Ofc this is HM, and i think everyone is aware that this is more a kind of raidrace than a real 'content-progression'. But this is no reason to not track the kills and having fun of this 'fast-food' competition. Besides that, its all about keeping the pve-community alive while waiting for the next nightmare modes.
So thumbs up for the work spend here!

But btt, this are just my personal opinions:
Verification - Kill-Screenshots with UTC clock are the best way to verify. But if u just miss the shot, there should be the option to take a screenshot of ur achievments with the UTC clock (perhaps just right after the kills) without any penalty.
Two Operations - If there are no mechanics introduced in which order to clear the operations (i personally think they will be some sort of requirement to enter palace) i propose to count the 2 operations as one content (oricon HM).
Deterioration - This is the most difficult part, especially in regards to the 'two operation' question. I wouldnt spent too much work in that. All what is to be ensured is that the points for two guilds starting at the same time in two different ops and clearing it in the same time shouldnt differ to much (depending on how much guilds are going in this or that ops).
Bonuses - not needed.
Boss Weighting - If u wanna weight, just a bonus on the endboss.

A few features to note:
- Verification required (you'll be listed but receive 0 points without it)
- Bosses grant a max of 500 points, 800 for final bosses as an extra incentive to finish one instance before starting the other.
- No bonuses for 1st, 2nd and 3rd on boss kills
- Either instance can be started first (or at any point), however the bosses in Fortress lose their value faster after the first kill encouraging guilds to clear this instance first.

If there's any issues you want to raise or anything feel should be changed, now is the last chance to speak. I'll be making the final version and thread on Friday.

A few features to note:
- Verification required (you'll be listed but receive 0 points without it)
- Bosses grant a max of 500 points, 800 for final bosses as an extra incentive to finish one instance before starting the other.
- No bonuses for 1st, 2nd and 3rd on boss kills
- Either instance can be started first (or at any point), however the bosses in Fortress lose their value faster after the first kill encouraging guilds to clear this instance first.

If there's any issues you want to raise or anything feel should be changed, now is the last chance to speak. I'll be making the final version and thread on Friday.

I would still say treat them separately with the same rules (no different degredation etc) but your choice

1)
I'm sure we will track SM then again DnT won't be tracking considering just the last tier someone had their goldfish died and you all dropped out.

Wait, you think we didn't participate in the SnV progression thread because we didn't raid a full night the first day and dropped out? We said from the get-go we weren't participating in that particular thread, and Ansalem posted at his own behest with the single solitary update.

If you're concerned with our ranking however I am sure you can find the original post on www.dtguilds.com. Think it fell 3rd or 4th according to the Google doc. Let's not derail this thread though, it's for suggestions for those that want to participate.

Thanks for putting this together, maybe we'll participate in NiM mode but no interest in HM. Fingers crossed for an API/armory type system.

...
- Either instance can be started first (or at any point), however the bosses in Fortress lose their value faster after the first kill encouraging guilds to clear this instance first.
...

Can u explain, why u wanna encourage guilds going Fortress first?
I dont see any reason for this point. If u wanna go this way, u could just require clearing Fortress to be tracked for palace. In my opinion this point will lead to too much tactical argy-bargy.

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The statements and opinions expressed on these websites are solely those of their respective authors and do not necessarily reflect the views, nor are they endorsed by Bioware, LucasArts, and its licensors do not guarantee the accuracy of, and are in no way responsible for any content on these websites.