防具

Armor is an item type in Starbound. Armor's main function is to provide protection and passive bonuses to multiple stats, such as health, defense, energy and increase the player's attack power. Defense is the primary stat for melee armor while energy favors ranged staff-based combat pieces. Ranged weapon armor is built with a balance of max health boost, defense and energy increase.
There are four slots for armor available: Head, chest, legs and back.

Head: Can provide extra health, defense, energy and attack power.

Chest: Can provide extra health, defense, energy and attack power.

Pants: Can provide extra health, defense, energy and attack power.

Back: Can provide a passive ability or be simply aesthetic.

Armor is equipped by dragging it from storage in the Inventory screen to the appropriate armor slot. A separate cosmetic option is available for each slot that lets the player receive the stat bonuses from one armor and visually wear another. Armor equipped in cosmetic slots will be visible, but the player will not gain its stats or special effects.

Each race has a three-piece set, made out of headgear, chestpiece, and pants, for each of the 6 tiers, or 10 armor sets. Based on the character's race, they will initially unlock race-specific armor patterns.