Introduction

Nerfs in season 4 were hard, there is no turning back, we are comming back for season 5!

Runes

Attack speed is the most important part of your runes, AD or AP, both builds are requiring that! Then take some armor or magic pene, depending if you are AP or AD.tl:dr-Quints: definitively attackspeed-Marks: Penetration depending on type of build you are going for and some atk speed would be good. In general it is best to have 20% atk speed from only runes. UPDATE: Having 29% Atk speed from runes is strong too.-Seals: These yellow runes are making place for defensive stats, Armor and HP/HP per level are ideal. UPDATE: HP per level is maybe best option-Glyphs: Playing AP take AP, Playing AD take MR as your heal is not as strong as the AP Kayle's. UPDATE: Taking AP per lvl or mr per lvl is probably the best, since my guide is about late game Kayle.

Roles, Build efficiency and some important informations.

Roles calculation:Top: This lane is longer than mid and there are 3 bushes, I dont recommend playing against champions with bush mechanix it would be hard, top is high risk/reward lane for Kayle. The risky part is enemy jungler since we dont have any true escape mechanism, the rewarding part is when enemy jungler is atm on bot and enemy top laner is melee without hard gap close (gab closer champs are hell for kayle). Going top worths 2/10 or 12/10Mid: This lane is shortest of all, it is not easy to gank unless you play lee sin, j4, rammus and other heavy gankers. If enemy team doesnt have strong ganker this lane may become rewarding, if you prefer agressive poking max Q. Mid worths 8/10 with AP build, AD build is very risky - 1/10 or 11/10Jungle: Riot is planing more difficult jungle in next season, i wouldnt play jungle Kayle anymore. Worths 7/10 atm, 3/10 in season 5AD carry: If you are planing to go ADC Kayle your team will blame you, but with decent support (especially if you are premade with good supp) it can be amazing, in this case you should try out Shiina's crit build, Soraka, Janna, Nami, Sona who rushes ardent censer are ideal supports for Kayle. Worths 8/10 with premade, dont play it with random supp.Support: Meh, i am not sure about that, you wouldnt use E's full potentional. 4/10Role pros/cons tl;dr:Top: High reward high risk, recommended builds: AP, AD crit or Hurricane AP feralMid: Not as risky as top, might have trouble with some champs, recommended builds: APJungle: We will see what is the next season going to bring, atm recommended builds: AD crit, Hurricane AP feral.Support: I dont play kayle as support, i am so sorry i dont have much details, possible builds: AP/support itemsADC:High risk high reward, need good supp, recommended builds: AD crit.Build type explaintion:
AD - High risk high reward, needs more practise, difficult to master.
AP - No risk, averge raward, easy to learn.
On hit builds - Especially OP if fed, can fall behind without being fed.

Some random tips:
- Be careful with ulting your AP carry, cuz zhonya misscommunication is really unpleasant
- If you are detailist you can counter Divine Blessing's animation and deal basic hit and heal yourself at once. Needs good timing.
- Do not use Righteous Fury if it isn't necessary, try to dont last hit with that if the laning phase is going wrong you have to farm with it, there is no other option.
- Maxing Q can be rly strong if you are facing squishy enemy or enemy with armor, try to activate Righteous Fury and throw Reckoning at same time, so as not to be expected.

Skill Sequence

Top, jungle, some kind of dps on another maps (Aram, dominion, 3v3) R>E>Q>w, but if you are facing squishy enemy you should max Q.

Ability Sequence

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If you are building AD you would need to max E, while building AP you can sometimes max Q if you feel for it.
Maxing Q is alos wurf against guys like Darius or so.

Pros / Cons

AP Kayle pros

-Strong late
-Can catch game if there is at least one good carry
-Can help team
-Decent sustain
-Very fast via W

League of Legends is a team based, real time strategy game set in a mythical world of swords & magic where epic battles decide the fate of mystical nations. Game players take on the role of a Summoner who conjures and controls champions to fight for them at the Institute of War. During game play champions gain experience and items to enhance their skills and abilities. How players develop and play their champions can be the difference between a crushing defeat or a glorious victory!