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Weapons: laser

All ships are equipped with a laser system. In each ship this functions is the same although each ship has different parameters. The laser is powered from the reactor. The amount of energy depends on the setting of the Weapons option in the Reactor window. Laser shares this amount of energy with the Cannon. The amount of energy consumed by both systems must not exceed the amount specified in the Reactor window.

The Laser, just like the Cannon has a specific Capacity. It is a parameter depending on the class of the ship. Capacity indicates what is the maximum amount of energy the system can take. This value has been shown in the Weapons window and in the Laser window.

The parameter of weapon systems is also Efficiency. It determines what is percentage of energy will end up in the system.

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The reactor is the source of energy for the ship. Information about the reactor is shown in the 'Reactor' window. The reactor is powered by a fuel. The available amount of fuel can be seen under the name "Fuel". This amount changes in time depending on the level of energy supplied (position - Current). The energy from the reactor is divided into three systems: Drive, Shields and Weapons. Total reduction of energy for a particular system results in its complete shutting down. Damage to the rector also results in the shutdown of all systems. Lowering the amount of energy for a specific system increases the buffer level (position Available). This allows you to redirect energy to another system.

The level of energy and the amount of fuel can be adjusted using the Efficiency slider.