Re: Drain Soul - Rank 6

Here's how it works, apparently:

You have to start channeling the drain soul when the target is all ready below 25% hit points. I was under the assumption that if I started channeling at, say, 30%, then a tick would hit just as the target dropped below 25% and it would finish him off. But this isn't the case. The spell only knows the target's hit points based on the moment you start channeling.

Hence, if you start channeling at 30% and the target drops below 1/4, you get normal tick damage. If you start channeling at 20%, your ticks will be 4x.

I haven't tested yet, but I bet that if you start channeling on a target who is below 25% and then the target gets healed above 1/4... you will still get 4x damage ticks for the duration of THAT drain soul.

Re: Drain Soul - Rank 6

Originally Posted by Einzweidrei

Here's how it works, apparently:

You have to start channeling the drain soul when the target is all ready below 25% hit points. I was under the assumption that if I started channeling at, say, 30%, then a tick would hit just as the target dropped below 25% and it would finish him off. But this isn't the case. The spell only knows the target's hit points based on the moment you start channeling.

Hence, if you start channeling at 30% and the target drops below 1/4, you get normal tick damage. If you start channeling at 20%, your ticks will be 4x.

I haven't tested yet, but I bet that if you start channeling on a target who is below 25% and then the target gets healed above 1/4... you will still get 4x damage ticks for the duration of THAT drain soul.

Both true - must start channelling at or below 25% (makes getting it off on these uber weak heroic bosses a bit harder) and if the target is healed, the current cast continues to tick insanely.

Re: Drain Soul - Rank 6

Nerf... I think they ll nerf 4x dmg while hp > 25% and fix 1x tick while hp < 25%... about arenas... DS takes much time between ticks and especially before 1st tick... so may be they ll make 3x dmg in pvp, becouse i think in pve its ok.

Re: Drain Soul - Rank 6

re PVP....its a channeled spell that takes at least 3 seconds for the first tick. Any if the idiot on the other end of it or his team can't interupt that they deserve to eat the dmg. Or get out of range, cc, etc. Unless someone has just incredible haste the tick times are no different than casting a nuke.

A warrior's execute is instant, can't be interupted, and his every bit as hard and much faster than ours ticks.

Yep, to the OP do you have Death's Embrace and Soul Siphon maxed in your affliction tree? If so remember you'll do additional damage on your DS the more afflic debuffs you have up. I had average ticks of 7000-7200 first raids in mostly sunwell gear. I think I've seen max of 8500.

Re: Drain Soul - Rank 6

So, it sounds like there will definetly be a nerf coming.

However, I don't think that it is OP in PVP. Just like someone aboved just said, it take 3 sec to tick the first time and worse of all, it channels.
I hope that they can cut the duration short lower the damage in exchange for 0 sec for first tick if they are going to nerf it pve solely.

However, if this is how they think about solving the problem of shards I would laugh, for this is a aff spell. And aff locks suffer least by SS. SS is ,majorly , a destro locks' problem. The rest part is that demo locks may suffers a little bit.