About Doom_CooldownPulse

If you are an AddOn author and want to contribute to the code base, please feel free to submit a pull request to the AddOn's GitHub repository

What does it do?

Ever wanted to know when a certain ability will come off cooldown, but you're too caught up in a fight to notice? Doom_CooldownPulse is designed to fix that problem! It flashes the icon of the ability in the middle of your screen whenever it becomes usable again.

Great! Now.. how do I set it up?

Doom_CooldownPulse requires no initial setup; just install and you're good to go! However, the options frame (which is accessable by typing /dcp) allows very easy customization. You can change all of the following:

Icon size

Icon position (press the unlock button)

Fade in time

Fade out time

Max opacity (transparency)

Max opacity hold time

Animation scaling (how big/small it gets when it flashes)

Cooldowns to ignore

Overlay color for pet cooldown pulses

It is intended to be very easy to customize, and your changes take effect immediately. You can see how your settings will look by pressing the "Test" button, or reset them to the default settings by pressing the "Defaults" button.

Isn't this very similar to another addon, JIM's Cooldown Pulse?

Yes, the concept was originally developed by JIM. However, JIM has since gone MIA due to his new job and no longer updates his addon. I was able to get in touch with him, and he is very much supportive of DoomCooldownPulse. DoomCooldownPulse is neither an updated version nor a direct clone, but instead an alternative option with the same concept.

Version 1.2.14
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- Fix: Spell tracking changes in 1.2.13 broke ignored spells, which has been corrected
- Fix: Unrelated to 1.2.13 changes, longstanding issues with ignoring item cooldowns should also now be fixed

Version 1.2.13
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- Updated TOC number for Patch 7.0
- Fix for duplicate spells with same name sometimes not triggering cooldown pulse

Version 1.2.5
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- Should now properly save settings between sessions

Version 1.2.4 (Cataclysm Update)
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- Fixed error from "GetItemCooldown"
- Please let me know if any other issues occur with Doom_CooldownPulse in 4.0.1 by leaving me a comment.

Version 1.2.3
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- Updated TOC for Patch 3.3
- General code cleanup, including a few changes that should hopefully increase efficiency a bit

Version 1.2.2
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- Overhaul of item cooldown monitoring, which produced condensed, more efficient code, and fixes problems with trying to ignore items you use from your cast bar via keybind.

Version 1.2.1
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- Just a TOC version update to clear any confusion about whether this is still up to date (it is!)

Version 1.2
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- New! Due to popular demand, you can now specify cooldowns you wish to ignore!
- New! You can now set a color overlay for your pet cooldowns (by default, there is no overlay)
- New! Missed the old heart-beat sound from JIM's Cooldown Pulse? Drag the lubdub.wav sound file from JIM's addon into the Doom_CooldownPulse folder and you now have a sound notification
- Fix: Now properly tracks cooldowns from items used from your cast bar via key-bind.
- Fix: Now properly tracks non-hunter/warlock pet cooldowns (mages: you may want to make use of the color overlay since Water Elemental's Freeze ability has the same icon as Frost Nova)

Yeah, forgot to update that small detail. Oops! Still works regardless -- it's just a silly number Blizzard uses to ensure AddOns mark themselves as up to date. It's been updated in this most recent release, so you should no longer have to mark "Load out of date AddOns" (until next patch, anyways).

Hello im positng about a problem im finding with my doom cooldown pulse. As a combat rogue that uses this addon and find it very useful it does not work well with the spec, i do not know if any other combat rogue are having trouble, but as combat rogue ther spec allows us to deduct 2 seconds of our adrenaline rush and killing spree cooldowns every combopoint used in a finisher so a 5cp eviserate takes of 10 seconds off the cooldown from adrenaline rush and killing spree, but the addon does not calculate for it so the addon doesnt tell me when KS and AR is up do to that i would LOVE to see a fix for it as i love this addon but am finding it an inconvience beacuase of the ability that combat rogue have to take off seconds form the cooldown, but you would think that the addon was programmed to account for that ability in the spec no?