Recent projects:

In this project we will explore the development of the Databox as means of enhancing accountability and giving individuals control over the use of their personal data.

The Databox envisions an open-source personal networked device, augmented by cloud-hosted services, that collates, curates, and mediates access to an individual’s personal data by verified and audited third party applications and services. The Databox will form the heart of an individual’s personal data processing ecosystem, providing a platform for managing secure access to data and enabling authorised third parties to provide the owner with authenticated services, including services that may be accessed while roaming outside the home environment.

UbiquityLab is a novel platform for creating and executing interactive experiments on the Internet. More broadly, the platform aims to promote online experiments for behavioral research in the social sciences by simplifying their creation and execution. The current version focuses on game-theoretic experiments.

In general, the platform accommodates two types of interaction. The first type is real-time interaction: subjects continuously act and respond to actions in a matter of seconds, and the whole experiment usually lasts no more than a few hours. For example, an experiment utilizes this type of interaction as subjects choose efforts and receive the results of their choices within 20 seconds over 40 consecutive rounds. The second type is extended interaction: subjects engage with each other irregularly and often in sequence, and the whole experiment may last days, weeks or even months. The current version emphasizes the support for real-time interactive experiments.

Collaborators: Dr. Edorado Gallo, Faculty of Economics, University of Cambridge

Citizen Cyberlab: The central focus of the research project is understanding creativity and learning in on-line citizen science. To explore these aspects of citizen science, we are evaluating existing on-line collaborative environments and software tools to assess their role in supporting and stimulating creative learning, as well as examining the best practices of current Citizen Science projects.

5. A Collaborative Citizen Science Platform to Bring Together Scientists, Volunteers and Game Players.

Access CitizenGrid Platform here.

For CitizenGrid Workflow youtube video, click here.

TSB OpenShare@Imperial College London (July 2013 - April 2014)

The OpenShare platform is built to allow a group of collaborating entities to interact with media data for processing complex shared workflows. It will support provisioning of computational capacity to undertake these workflows on cloud computing infrastructure. OpenShare also provides necessary tools and services to control access to the data. It also ensures that both data and the tasks to be carried out on it are only available to authorised individuals or groups.

Recent years have seen an increase in diversity initiatives worldwide with different organisations emphasizing the need for a 50-50 male and female workforce distribution. Different initiatives have been proposed to bring women on boards, especially in STEM (Science, Technology, Engineering, Mathematics) and make them comfortable in the current working environments. To understand the impact of these initiatives, ACM-W UK conducted an online survey. This work presents the useful insights drawn from the results of the survey and also our recommendations for STEM and computing fields to increase female numbers in their programs.