NBA 2K18 Patch #4 Arrives: Here's What it Fixes

Published: October 12, 2017NBA 2K

2K has already delivered on their promise to release a new NBA 2K18 update this week. Patch 1.04 was released on Playstation 4 yesterday morning, focusing mainly on general issues and gameplay adjustments. As for download size, it comes in at 5.1 GB. The same patch is coming soon for PC, Xbox One and Nintendo Switch.

Here’s the full update notes for NBA 2K18‘s patch #4:

General

The Classic Edition uniforms for the Bucks, Hornets, Lakers, and Suns have been added to the game. Look for these to be released in the next roster update!

Five new shoes have been added to the game: BBB ZO2: Prime, Jordan CP3.X AE, Jordan Super.Fly 2017, Nike Foamposite One, and Kobe A.D. NXT. Look for these to be released in the next roster update!

Improvements to the CAP/Lab user interface.

New CAP facial hair: 18 new beards, 2 new mustaches, and introducing 8 facial stubble styles that can be mixed & matched with our various hair styles.

Girth now changes when adjusting weight in roster Create-A-Player.

Added eyebrows and eye colors to the roster Create-A-Player.

Detroit Pistons court floor updated has been updated to their new Platinum Equity floor.

Orlando Magic court floor has been updated.

Player names are no longer cutoff in the uniform editor when creating a uniform.

(Switch) Game no longer suspends when pressing the home button while in a Play With Friends locker room. This will prevent the accidental disconnects reported to us.

Neighborhood / Playground

The displayed VC balance should now correctly match what was earned after a played Playground game (the earned VC was there all along, but the balance was not always getting refreshed).

A number of performance and stability improvements for the Ruffles event.

Controllers Settings should now apply to Playground games.

Gamertags will no longer cover the turbo meter in Playground games.

Fixed a stutter that would occur when people are playing on the courts and someone levels up.

The correct score will now be attributed to the correct team during in-progress Playground games when queued up on a Got Next spot.

Shots will no longer queue up when playing the mini-basketball game in the 2K Zone, making it easier to develop a smooth rhythm.

The Who To Guard indicator has been re-designed to make it easier for you to quickly identify the offensive player you should be guarding in Playground games.

Player signature walks that incorporated a basketball will now correctly draw the ball when performed in the Playground area of the neighborhood.

(XB1) Fixed an issue where the game became unstable when a team attempted to use custom Pro-Am Away uniforms.

(PC) The shot release text will now provide accurate feedback when using a keyboard to shoot ball in the mini-basketball game located in the 2K Zone.

Pro-Am

Resolved Pro-Am Accessory issues that prohibited them from showing up correctly in the closet.

Users will no longer earn progress toward their badges and cap breakers while the AI plays for them after fouling out in Pro-Am games.

Fixed a case where users were not getting paid their full VC amount after Pro-Am games.

When a team quits out of a Pro-Am game, the remaining team will no longer obtain the badge progress and progress of the team that quit out.

The team overall will now calculate correctly on the loading screen of a Pro-Am game when there is at least one CPU player on the team.

Fixed the issue where arena changes would fail to be applied the first time ‘Save Changes and Exit’ was selected when attempting to make changes to your Pro-Am Team Arena.

MyTEAM

Users can now use strategy cards in Super Max games in MyTEAM.

Strategy cards are now stackable, in quantities of 20.

Non-NBA balls will now properly appear in your home court when set in the Edit Franchise menu.

Users will no longer be automatically taken to the Edit Lineups menu after upgrading a player’s badge.

Users that excessively foul in online multiplayer MyTEAM games will now get kicked and given a loss.

The “Replace Player” option has moved from the Edit Player menu to the Edit Lineup menu for usability improvements.

MyGM/MyLEAGUE

To satisfy a popular community request, the NBA logo has been removed from the created uniform template in MyGM/MyLEAGUE.

The CPU will no longer override user-made decisions during the Qualifying Offers offseason time period.

CPU teams will now be more conscientious of when they should renounce the rights to their players during the offseason.

Fixed a hang that would occur for some users when they were signing a two-way player for the remainder of the season.

Fixed a soft hang during the draft in MyGM/MyLEAGUE when the user attempted to negotiate a trade.

Addressed a fantasy draft issue where certain players were being incorrectly omitted from the selected player pool.

Fixed a case where we were incorrectly determining that a user was trying to maintain the rights to too many Draft & Stash players (it would force you to release a player you should have been able to sign).

Addressed a case where a Draft & Stash player would appear on a G-League roster prior to his signing an NBA contract.

Identified and corrected an issue that would lead to the inability to load your MyGM file. For those previously affected by this, your save will now properly load.

Baskets will now count for the correct amount of points when the league approves the rule change that grants automatic points to be granted on shooting fouls (in lieu of free throws).

Attendance will no longer show as 0% for playoff games in the financial information menu of MyGM.

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