Share This Page

God of War... Forgot about that.
There are a few, but it seems hardly comparable to Microsoft or Nintendo's IPs.

Still seems a lot like they just buy up exclusivity to everything possible. Which, while a reasonable business strategy, seems rather lame to me.

Click to expand...

Considering that the ps outsold the n64, the ps2 outsold the gamecube, the ps3 did pretty good even when nintendo went to the casuals route and the ps4 outsold the wii u and has more than 70 million consoles on the wild then yes, it's pretty lame.

Considering that the ps outsold the n64, the ps2 outsold the gamecube, the ps3 did pretty good even when nintendo went to the casuals route and the ps4 outsold the wii u and has more than 70 million consoles on the wild then yes, it's pretty lame.

Click to expand...

Didn't the PlayStation 3 only sell because people where getting tons for super computers?

I'd say it makes a good bit of difference if it's Sony (or a Sony owned company) making the game, or if they just buy up console exclusivity.

Click to expand...

A person doesn't have to be a fanboy of anything to know about some of the most popular and successful games out there. Just a gamer in general. It a person visits pretty much any of the thousands of multiplat gaming sites out there... these titles are plastered all over the place right in your face for the most part. If you go into gaming stores. They are advertised all over. Signs, cardboard cutouts, featured in their main displays, etc...

What good bit of difference does it make who makes a game? Besides, Microsoft has bought exclusivity rights to MANY titles & DLC... many times over.

A person doesn't have to be a fanboy of anything to know about some of the most popular and successful games out there. Just a gamer in general. It a person visits pretty much any of the thousands of multiplat gaming sites out there... these titles are plastered all over the place right in your face for the most part. If you go into gaming stores. They are advertised all over. Signs, cardboard cutouts, featured in their main displays, etc...

What good bit of difference does it make who makes a game? Besides, Microsoft has bought exclusivity rights to MANY titles & DLC... many times over.

Click to expand...

To be honest I don't care about the XBox, XBox 360, XBox One, PlayStation Portable, PlayStation Vita, PlayStation, PlayStation 2, PlayStation 3 PlayStation 4, etc., games. I don't really care for there stuff and the gore fests that they are. Plus they seem to copy Nintendo a good amount. I really liked the Wii U and I'm disappointed that no one copied the amazing hardware that had. Would have given it more support!

Interesting question. Naughty Dog is to Sony as Retro Studios is to Nintendo. Not sure if you'd count either of those for inhouse exclusive developers, but from that you get Uncharted, Jax, and TLOU.

Sony's own games include Gravity Rush, Ape Escape, Legend of Dragoon, Shadow of the Colossus, Ico, Locoroco, and Knack. Co-devloped games include Freedom Wars, Soul Sacrifice, and the Last Guardian.

Seeing as Sony is a far larger company than Nintendo, it makes sense that a lot of their game studios are licensed and purchased by Sony to create games. If you go back to Microsoft and Halo, Bungie didn't even intend for Halo to be a Microsoft exclusive until they jumped on it during a game preview at a convention. Bungie is seperate from Microsoft. Forza's PlayGround Games is seperate from Microsoft, but are inhouse. Coalition Games does Gears of War, not Microsoft itself. And it's not remotely a "lame" way of business, especially as Nintendo takes part in it, too; e.g. buying up MonoSoft from Namco, and Nintendo licensingother studios like Hudson Soft and Next Level Games for Nintendo games as well. It's just more common to see Nintendo publish and develop their own games as they're purely a game company.

A person doesn't have to be a fanboy of anything to know about some of the most popular and successful games out there. Just a gamer in general. It a person visits pretty much any of the thousands of multiplat gaming sites out there... these titles are plastered all over the place right in your face for the most part. If you go into gaming stores. They are advertised all over. Signs, cardboard cutouts, featured in their main displays, etc...

What good bit of difference does it make who makes a game? Besides, Microsoft has bought exclusivity rights to MANY titles & DLC... many times over.

Click to expand...

I think it just kinda means a bit more when a console dev is actually able to provide their own, original, good exclusives rather than just paying a dev and saying "you can only put this on PlayStation"

I know Microsoft (Cuphead) and Nintendo (Bayonetta and Snipperclips) do it too, but unlike Sony they have many good games of their own.

The only studio that is truly Sony is Japan studio. The rest is bought up and most of those bought up studios now also develop for Nintendo or Microsoft. The only games made by Japan Studio are 65 wich also contain a lot of remasters. So in the end Sony only 65 games made by their own studio. The rest is all made by studios bought by Sony or licensed by Sony

Interesting question. Naughty Dog is to Sony as Retro Studios is to Nintendo. Not sure if you'd count either of those for inhouse exclusive developers, but from that you get Uncharted, Jax, and TLOU.

Sony's own games include Gravity Rush, Ape Escape, Legend of Dragoon, Shadow of the Colossus, Ico, Locoroco, and Knack. Co-devloped games include Freedom Wars, Soul Sacrifice, and the Last Guardian.

Seeing as Sony is a far larger company than Nintendo, it makes sense that a lot of their game studios are licensed and purchased by Sony to create games. If you go back to Microsoft and Halo, Bungie didn't even intend for Halo to be a Microsoft exclusive until they jumped on it during a game preview at a convention. Bungie is seperate from Microsoft. Forza's PlayGround Games is seperate from Microsoft, but are inhouse. Coalition Games does Gears of War, not Microsoft itself. And it's not remotely a "lame" way of business, especially as Nintendo takes part in it, too; e.g. buying up MonoSoft from Namco, and Nintendo licensingother studios like Hudson Soft and Next Level Games for Nintendo games as well. It's just more common to see Nintendo publish and develop their own games as they're purely a game company.

Click to expand...

I guess Sony and Microsoft doing it feels more cop-out-y because they didn't really start making there own games. But some of the best games I've ever played are from Nintendo themselves.

Does Microsoft even have exclusives? The only thing I know about is Halo.

Click to expand...

Microsoft studios has made over 200 games. I was counting till 2012 wich were 200 and the list was still going on so i give or take around 400 games so yeah actually the in house microsoft studio made more games then Japan studio wich only made 65 games in total

Microsoft studios has made over 200 games. I was counting till 2012 wich were 200 and the list was still going on so i give or take around 400 games so yeah actually the in house microsoft studio made more games then Japan studio

Well to be fair. A lot of those ip's were owned by other studios. Microsoft had a tendency to buy up studios and then integrate them fully in 2 microsoft studios so it hard to keep track while Sony keeps the studio intact so in that regard the number isn't quite correct. In the end both didn't make a lot of exclusives themselves and most are made by different companies they own now or a piece of it

Well to be fair. A lot of those ip's were owned by other studios. Microsoft had a tendency to buy up studios and then integrate them fully in 2 microsoft studios so it hard to keep track while Sony keeps the studio intact so in that regard the number isn't quite correct. In the end both didn't make a lot of exclusives themselves and most are made by different companies they own now or a piece of it

The only studio that is truly Sony is Japan studio. The rest is bought up and most of those bought up studios now also develop for Nintendo or Microsoft. The only games made by Japan Studio are 65 wich also contain a lot of remasters. So in the end Sony only 65 games made by their own studio. The rest is all made by studios bought by Sony or licensed by Sony

Click to expand...

Not exactly a Sony fan, but saying that only Japan Studio develops exclusively for Sony platforms is like, just wrong ?
Guerilla Games is owned by Sony and has been developing games for them since 2005. No games on other platforms.
Sucker Punch Productions, Naughty Dog, Media Molecule, Santa Monica Studios, Polyphony Digital are all in similar situations.
None of them have developed games for Microsoft or Nintendo platforms since their acquisition and it's unlikely they will do so as long as they remain under Sony ownership.

Not exactly a Sony fan, but saying that only Japan Studio develops exclusively for Sony platforms is like, just wrong ?
Guerilla Games is owned by Sony and has been developing games for them since 2005. No games on other platforms.
Sucker Punch Productions, Naughty Dog, Media Molecule, Santa Monica Studios, Polyphony Digital are all in similar situations.
None of them have developed games for Microsoft or Nintendo platforms since their acquisition and it's unlikely they will do so as long as they remain under Sony ownership.

Click to expand...

You clearly didn't read what i said. I said studio's sony started themselves from the ground up solely by Sony. All those studios you are talking about aren't studios Sony started from the ground up themselves but are developers aquired by Sony. Guerilla games was originally lost boys games and not owned by Sony. Sony bought them in 2005 only after they were made guerilla games in 2004. It is not a company made by Sony but bought up by Sony. Only Japan studio is made from the ground up by Sony. Companies like as example naughty dog started out in 1984 and was bought by Sony in 2001. Sucker punch productions was bought completely by Sony in 2011 but started out in 1997