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Wishlist: What you would like to see in future versions of the game. All 'list' ideas in here.

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Suggestions for future versions
Individual ideas on one subject should still be posted in the wishlist thread, however if you want to discuss your idea with others please create your own thread. Please name your topics sensibly and give an indication of what it is about.
For general ideas or a list please use this Wishlist topic. You can view some older suggestions here

I know, I know but what i was getting at is its a common occurrence. Some transfer fees are to unrealistic. I needed a new goal threat for my Spurs team and i refuse to pay £36million for Leandro Damiao when that was what Internacional asked for him!

Damiao is already a top level striker in the game. Hardly unrealistic. He's at the same level (in fm) of Pastore/Cavani/Neymar/Hazard/Gotze/Sanchez in real life, and these players demand a 40m + fee

The media prediction is totally based on the reputation of the teams in a league, therefore the game itself can give a very detailed ranking, say club A's prediction is 1st and club B is 20th. But in the real world, media can not rank the teams in that way, they could say that Arsenal will be a title challenger this season, but not say like they will be 3th in Premier League, right?

Why not go back to FM06 or even before? Media prediction was a description but not a rank at that time. It is more realistic. The only problem of media prediction in FM06 was there were only 3 descriptions if I'm not wrong: title chaser, relegation battler, and promotion contender. It is good to see some more descriptions for middle teams.

I know rank can help players to find a right team. But there is really little difference between 7th, 8th or 9th, right. So descriptions could also help player to choose a team, but in a more realistic way.

Refactor the game code to remove hard-coded elements from the game and make everything customisable through the editor (including adding continents and nations). Even if there are special one-off fields like "this is the World Cup so we have some extra code to deal with that".

I think that the game would be more realistic if SI were to do away with PA and instead have every player were to have infinite PA, CA should be much more dynamic and reflect the players current form. For instance in the current system if in my game save a player such as Lionel Messi were to start playing badly then I think his attributes should alter accordingly, if his passes become more erratic then his passing attribute should change from a 19 to 16 for example. To give another example if I were to motivate a championship player to work his socks off and get good then his stats should reflect his form for instance if you had started a game save on a previous football manager while Joleon Lescott was with Wolves in the championship there would have been no chance for him to become the top defender he is today. However with my proposed system of dynamic player attributes if Lescott were to start playing well in the Wolves game save then his attributes would improve and his form can be maintained he may develop much further then he would have in the current system. Every new iteration in football manager has differences in player attributes based on form why do we still have an outdated system where player attributes are so rigid in each game if I can get Lescott to play amazingly why don't his attributes change to reflect how hes playing? and if Lionel Messi plays badly for two seasons in a row why are his attributes still so godly?

I would like an option for my social media logins (facebook etc.) to be stored in my manager profile so that when I start a new game I don't have to type them again, unless I create a brand new manager or delete an existing profile. You could password the profiles if you chose to keep the login details.

I'd like to see another tab added to the player screen simply called "Career Highlights."

Say I save a goal scored by Wayne Rooney, for example, then this would appear in his career highlights tab. Also, a information box for each goal saved would be nice as well so you even write a short description regarding the circumstances or whatever surrounding the goal.

It would be a really nice touch expecially for someone like myself and numerous others out there who have saves that span decades.

This system could also be implemented automatically e.g it would automatically save landmark goals etc.

I would like to create my own roaming scouting regions. I would much rather send my Spanish, Dutch or Serbian scout roaming through say the Iberian Peninsula, the Low Countries or the Balkans rather then Central Europe, Scandinavia or Eastern Europe where their scouting knowledge is wasted looking through random countries they have no knowledge of.

I would like it if the assistant manager could suggest to me that (lets say) 'Player 1' should be loaned out to 'Club 1'
Instead of trying to find clubs for the players to be loaned out to, the assistant could deal with that and give me the recommendation for the club witch is best in his opinion.

Also, if you could recommend witch nationality the players should choose.

I think the 3D Engine is good, considering the technology available for the developers. But what i very much would like, is that the crowd could to the wave, for an example. And that you record a little more crowd noise, lets say youre leading 5-0 against Manchester City and you are playing with a team with lower reputation, the crowd could to the "woo" everytime the team passes a ball correcty to each other.

This is just nit picking, i very much love the game and i play it on a regular basis.

Right now when your scout looks at your next opposition, you see how good your opponents players are compared to each other. What I want is to see how they match up to the players in my team.

An example, say I was Manchester United, playing against for arguments sake Crawley, their team report would probably show me 3* and 3 1/2 * players, which give me no indication as to how good they match-up to my team. My way would probably mean the whole team is rated at 1/2*, which is fine, that means they'll likely be no threat to me whatsoever.

Corner instructions to reflect modern fotball

I would very much like to see more corner instructions, especially direction to make runs or positions to run between.

The inspiration is a goal from Demichelis in the Spanish cup against Real Madrid (http://www.youtube.com/watch?v=xxJYf3R5Iiw#t=0m23s). In that goal you can se movement towards the corner flag and two pairs of attackers running towards and past eachother. Especially running sideways and running from far post to just outside goalkeepers box is somewhat impossible to implement in FM2012. These disruptive runs can be seen as methods in modern football.

The option to instruct my defenders to mark left/right post instead of or including the existing near/far post instruction set, 50% of the time two players end up out of position & this creates problems when corners are cleared.

When you're creating a manager you can have the ability to add your own player history, if you picked former professional footballer or higher. For example I can add that I played over 400 games for Derby County before going into management, and maybe lay it out season by season. Just as if you looked at John Terry's history if he retired and became a manager, and you would see he played all those games for Chelsea, or whatever. Nothing much, but it would be neat.

i would like to ingame direct player shouts, instead the general option they now have now where u tell the whole team , i want to be able to tell an individual player ( like nani push on forward, or step your game up)
and

the view screen for the squard was better on 2010 compared to the new look 2 yrs later

the other

would be a fantasy mode (like pro evo master league but football manager style)

where the game begins from the bottom of the lowest league, it allows u to choose the nation you want to start England , Italy etc etc
and you then build a small club from board right up to club , team and players kit and scouts and u play your way to the top.

Generally i really like the new tactics engine introduced some versions ago. However what still annoys me is the inability to configure tactics in a "relative" manner to a greater extend. E.g. i create a new tactic based on the "Control" mentality. E.g. wide play, short passing, fair amount of creativity etc. Of cause i then have the option to set a relative higher creative freedom on the team instructions settings. But the same options are missing for individual player instructions. Here i only have the option of overruling the default settings, however these will not be impacted when using touchline shouts during the game or e.g. changing the mentality from "Control" to "Defensive". In practise this leaves me only rarely using the specific player settings as i cannot see out the consequence of setting them in case i want to change mentality during play. Some would say that i should just create a number of alternative tactics, however this will leave me with a huge task of changing individual tactics every time i want to change my concepts.

Example: I create a home tactic control based in a 4-2-3-1 formation. However compared to the SI developed Control settings, i want my wingers playing a bit more direct passing. So compared to the default settings i check the specific player instructions flag and tweak those passing settings a bit more direct. So far so good. Now suddenly when in the game, playing the control tactic, i go 0-1 behind and want to push on. I would have several options for putting a higher pressure on the opponent, e.g. switching to Attack mentality or apply one or more of the touchline shouts. However neither choices would impact the passing setting of my wingers, since they are set specifically. E.g. going gung-ho would leave the rest of the team playing a more direct play than my two wingers, still using the settings i applied with the Control mentality in mind.

Again, some would argue, that i should create a seperate attacking tactic where my wingers have even more direct play than the default setting, however this also leads to one tactic per different scenario in a game. Instead i would like that if you choose to overrule the player instructions you have a simple flag which marks whether the changes you make are fixed or relative to any changes applied to team play.

I have a few suggestions that I think could improve the tactical aspect of the game.

Corner set pieces.
I would like it to be possible to create a number of attacking corners. As it is now you only have two options (left or right). I like the idea of the new set pieces designer, but I find it too simplistic as I think you should be able to create several different corner combinations. You should also be able to control the players starting position and then draw a line to where you want him to run to and where you want the corner taker to aim at. In the build up for the forthcoming match you should then be able to choose which combinations you would like to see used.

Defensive positioning
As it is now you can only choose how high you want you defensive line and how wide you want your team to play, but my understanding of this is, that it’s when you are in posession. I remember some old CM games where you could control the ball on the tactical drawing board and then instruct exactly how you would like your players to be defensively positioned. I think it would be very good to have this feature back in the game.

Build up play
I think it should be possible to create a more complex build up play. As it is now, you can choose to play from short to more direct, but I would like to be able to instruct my teams build up play more in depth. Ie be able to say to my DCL to switch it for my right wing or instruct my full back to never play a ball to my DCM and instead look either for the winger in front of him or to my deeplying forward.

The current system requires you to list players in order of preference & the game will rigidly follow this list, this is fine for penalties but damn annoying for free-kicks or corners.

I'd like the ME to rotate the players on the list, in particular if a player is just not getting his delivery right & another player is equally skilled then he should start taking the restarts, linked to this I'd also like a secondary list to tell certain players to never take corners, (direct/attacking) free-kicks or penalties as I do get annoyed when my giant of a CB heads over to the quadrant to take a corner.

I was thinking that way because your captain and vice captain could injured, meaning a you might be stuck for a captain with good decision making. Thus, that would have a direct effect on the game, as he might not rotate the players, whereas your regular captain or vice captain would if they had better decision making of course.

It would be good to have the ability to take on a job and act as caretaker manager so you have say 2-3 months to prove yourself. If you do well or even if the chairmen see some potential they take you on. You could have the option to fill the gap for a few months or apply for the job outright. This could be chose able upon applying.

More Media Attention Perhaps Pundits Ex-managers, Players, Board members speaking out about how things are going, results, signings, praiseing what youve done good or bad or just coming out when you are having a bad time and maybe giving you the final nail in your coffin and forcing you out.
Chairman and board room level espically, Although not at every club but the chairman who would talk alot to the press could perhaps to add some spice. Another nice touch would be players you have managed talking about you to press when you get a job or sacked.

I'd like players to understand that me telling them I will try to loan them out or sell them is in no way a promise to get the a new club, if nobody wants them it's not my fault don't come to me crying about about it & if they do where is my 'I tried to get you a move but no club made a bid/you rejected the move' option?

A couple additions off the top of my head today:
- Would like Reserve Setup/U19 setup to be added and removed based on moving up the league system.
- Would like the option to change the kits/add a 3rd jersey at the beginning of each season. Would lead to higher jersey sales, or could anger the fans. Could be coupled when you select a new sponsor...
- Would like options for sponsorship: would you pick more money guaranteed or less money with a bigger performance payout? Your board could react to this too, based on the ambition you're displaying.
- More financial control: ticket price options (high, medium, low), ability to recommend stadium add-ons. Also make it easy to see what each average ticket cost for each game.
- News stories from chairmen and director interviews. Alternatively, attend regular board meetings where you have to update on the progress and prioritize your requests.
- More detail on 'Non-Soccer Costs' and the ability to cut costs/corners for these. If you spend less on security, for example, there could be a greater chance of something dangerous happening along with a mandated increase in security.
- Ability to have a smaller scouting area before you're professional (instead of the whole country). For part-time and amateurs, should be tougher to sign them if they have to move from their current location. People should move into the area during the season and you could have a look at them too.

Another nice touch would be the abilty to add your full playing history and some favourite personel at the bigging of game your coaching staff, favourite players, heros, villians.
Another good addition to the game could be when a manager takes over a club if he is a big name he fires the current staff to bring in his own team. This doesnt happen on fm unless they left with last manager. Plus some coaches you will never get to work with you because they always stay in there own click - like mark hughes with mark bowen, martin o'neill and steve walford and seamus and john robertson.

have animation where players walk into the pitch while the champions league anthem is playing, preferably the 2009 version with andrea bocelli. that would be epic

maybe even have players with bad "sportsmanship" start fights during big games when they're frustrated. i know fighting is frowned upon in football, but so is diving and FM incorporates that into the game

OK I just had a crazy idea regarding the Job Centre. There should be 2 one for clubs looking for managers only (why do we need to see who wants an assistant or physio) and the other one should show a list of unemployed staff that are interested in your club, so instead of us having to place an advert for the staff we need, we just go to the Job Centre Available Staff section and hey presto there is a list of all realistic unemployed staff (could be worked on country basis or region basis) if there isn't anyone that we think is suitable from that selection then we have the option to place an advert to the wider audience to increase the number of staff on the list

Not sure if any of these have been suggested already but I imagine a few have elsewhere:

- I dont recall ever seeing a keeper mess up a clearance kick from a backpass but I think this happens often enough IRL to be included
- The ability to agree an early transfer for a player who signs a pre contract. IRL, if you sign a player on a pre contract in January to move in the summer, you can try to arrange him leaving/joining your club for a small fee at that time rather than waiting until the summer but we dont have that option yet.
- The ability to try and persuade a player that it is beneficial to go out on loan. I have quite a few youth players who arent ready for 1st team football at my level yet, but I would prefer them to go out on loan and play 1st team football in a lower league than sit in my under 19 team. But most of them refuse any loan offers and I have no option (that I can see) to speak to them and explain that. I appreciate that this happens sometimes IRL, but I think it happens too much in game and especially when there is no tool to try and change it
- Club form to be more dynamic when it comes to teams being favourites for matches. For example, I am currently playing as Inverness and am 3rd in the table after 14 games and am playing Rangers at home who are bottom of the table, yet the odds and team talk options still have Rangers listed as the overwhelming favourites which must be mainly based on the 'normal' expectations

Am sure I will think of some more as I go along but thought I would post those for now whilst I had them in mind

- Club form to be more dynamic when it comes to teams being favourites for matches. For example, I am currently playing as Inverness and am 3rd in the table after 14 games and am playing Rangers at home who are bottom of the table, yet the odds and team talk options still have Rangers listed as the overwhelming favourites which must be mainly based on the 'normal' expectations

This is a must for me & tbh it goes beyond expectations, reputation always overrides current form.

I had a match against Boavista who have just regained their Liga de Honra status after another relegation to the 3rd tier, the pre-match odds had my side as 4/1 rank outsiders & as you've said my media/team interactions reflected these odds despite the fact we were 3 points off promotion last season & have been by far the better side for the last 3 years.

Better GAME AI. For example in the premier league ive noticed in three seasons the clubs that have come up from championship have all been relegated before christmas. Thats not fair or really accurate. On my current game burnley have gone up with dave jones and had 5 points by christmas thats just wrong- it happens to some clubs but it seems to happen to much.

1. The board has to be far more realistic and flexible. I was playing as Crewe and drew Leicester in the League Cup First Round. The game ended 2 - 1 to Leicester after extra time, despite having more than a league difference between us, and the board fired me because I didn't meet their expectations for the League Cup. This is ridiculous, and it would never happen in real life. If anything, the performance would have made the manager's job more secure.

2. Remove the idiotic reputation requirement when signing players. It's especially crippling when signing older players who used to play in the top teams, but are past their peak. There's no way that they'd turn down a similar contractual offer with a club simply because their reputation is lower. After all, what do they care about reputation when they're two years from retirement? Even for younger players, the reputation aspect is stupid but for players who are 33 or older, it's just laughable.

3. Stop giving non-sugar daddy clubs transfer budgets that are larger than the club's cash balance. I'm playing as a manager, not an accountant and would rather not spend the entire transfer window looking at the budget screen to make sure I'm not putting the club into debt.

1. The board has to be far more realistic and flexible. I was playing as Crewe and drew Leicester in the League Cup First Round. The game ended 2 - 1 to Leicester after extra time, despite having more than a league difference between us, and the board fired me because I didn't meet their expectations for the League Cup. This is ridiculous, and it would never happen in real life. If anything, the performance would have made the manager's job more secure.

2. Remove the idiotic reputation requirement when signing players. It's especially crippling when signing older players who used to play in the top teams, but are past their peak. There's no way that they'd turn down a similar contractual offer with a club simply because their reputation is lower. After all, what do they care about reputation when they're two years from retirement? Even for younger players, the reputation aspect is stupid but for players who are 33 or older, it's just laughable.

Agree with these, especially number 2 - I remember back in the earlier games one of the options for non top-flight clubs was to sign a fading star, which was more likely back then.

My main wish would be for the AI to make decisions based on form (both for picking their team and transfer policy). The reputation system is now outdated for all the additionaly aspects FM has introduced and needs a major re-think.

Another idea on starting the game - allow it so you don't get hired by a professional team right off the bat. You should have more options on vacationing (only apply to amateur, semi-pro, pro jobs with low reputations) or starting reputation (include coaching experience in the setup; no Sunday league footballer with no coaching experience would get hired for a professional team).

Agree with these, especially number 2 - I remember back in the earlier games one of the options for non top-flight clubs was to sign a fading star, which was more likely back then.

My main wish would be for the AI to make decisions based on form (both for picking their team and transfer policy). The reputation system is now outdated for all the additionaly aspects FM has introduced and needs a major re-think.

On the topic of the AI acting on form above anything else, why do I see this message at some stage in almost all my saves?

"{Famous Manager Name here, usually Roberto Mancini} has been fired as England manager despite leading them to World Cup victory."

SI, are you completely batsh*t crazy? If Diego Maradona, arguably one of the most hated men in this country, lead England to World Cup victory, we'd have a 20-foot statue constructed of the mini-maniac (composed mostly of gold and diamonds) and we'd place it where Nelson's Column once stood. Children, for generations, would be made to pay homage to it, each and every day.

You guys have your Head Office in London for crying out loud, how can you NOT know how much the World Cup means to us? We wouldn't dream of firing whatever poor soul was given the impossible task of winning it, considering it would of taken us AT LEAST 48 years to have found them.

Hopefully this has already been mentioned in this thread, but I want to point it out anyway..

Player roles is probably one of the best new features in the game the last couple of years, but still I don't feel that it works as it should (as it does irl). This is what I mean:

Let's say I am Alex Ferguson and is coaching Man Utd (I am talking irl at the moment). When I use my summer vacation to work on the tactic for the following season, it is not like I am thinking to myself that the striker to the right is going to be a target man and the striker to the left is going to be the poacher. I am thinking that I want Berbatov to work as a target and Rooney as a poacher. Why oh why, SI, have you programmed the game so I can only assign the roles to the positions and not to the player? It would make the game so much more realistic. All the forwards have their type of style. Just because I swap Berbatov for Welbeck, doesn't naturally mean I want Welback to play exactly like Berbatov.

Anyone get my drift? Hopefully I am not the first one to moan about this. Hopefully it will be added to FM13, making it even a bit more realistic!

Hopefully this has already been mentioned in this thread, but I want to point it out anyway..

Player roles is probably one of the best new features in the game the last couple of years, but still I don't feel that it works as it should (as it does irl). This is what I mean:

Let's say I am Alex Ferguson and is coaching Man Utd (I am talking irl at the moment). When I use my summer vacation to work on the tactic for the following season, it is not like I am thinking to myself that the striker to the right is going to be a target man and the striker to the left is going to be the poacher. I am thinking that I want Berbatov to work as a target and Rooney as a poacher. Why oh why, SI, have you programmed the game so I can only assign the roles to the positions and not to the player? It would make the game so much more realistic. All the forwards have their type of style. Just because I swap Berbatov for Welbeck, doesn't naturally mean I want Welback to play exactly like Berbatov.

Anyone get my drift? Hopefully I am not the first one to moan about this. Hopefully it will be added to FM13, making it even a bit more realistic!

This has been mentioned before i believe and i'm all for it, the ability to save a players role, so like you i hope SI include this for FM13.

1. I would like to list my talented young players for loan - But only to a premier league team! Just like with Wilshere and Sturridge going to Bolton for prem experience and doing well, I would like that too. However as Spurs whenever I list youngsters for loan, low level teams from League 1 or The Championship are the only ones to come in for them.

2. Also its been mentioned a thousand times before, but please let me get rid of the deadwood. IRL I know sometimes it can be hard, e.g. with the case of Man City. However for Spurs I am offering quality players for next to nothing, sometimes even nothing and I get zilch, nada, nothing.

On a side note SI, do you actually read and make note of the suggestions? How many if any would actually be implemented? How many suggestions have been implemented in previous years (as a guideline)?. What can we do to push the suggestions further? Or are we just wasting our time... Because some of the same things are said year after year

Whether its by the club, or requested by the player. For example, Alex and Anelka wouldn't normally be sold by Chelsea under normal circumstances in the game, however IRL they have both requested transfers. Tevez is transfer listed in the game, so its possible, so please just add a check box to the editor.

The option to exclude players who have already agreed transfers (they should be included as unrealistic), darn annoying if I filter a list of potential transfer targets & those at the top of the list have already signed pre-contract agreements.

Professional or determined players, could make the decision to do extra training to work on specific aspects of their game, perhaps if they are on the verge of the first team or struggling with a particular aspect of their game. It wouldn't necessarily have to be something that the manager would instigate directly, but could either be based solely on their personalities or as an indirect effect of your actions - e.g. If you constantly take him off when he fails to deliver good crosses, he's more likely to work on that etc.

I want to see a filter in a players history section so that you are able to see their statistics for just your team/other teams played for etc. Its only a small change so I think it could easily be done before the next update/FM 2013.

I want to see less fancy backgrounds like beaches and houses and the inclusion of the tunnel, if the games trying to be realistic visually then where's the tunnel ? fickle i know but i like detail to be accurate and aint a fan of the fancy malarkey that is not needed.

Bar the usual stuff which I am sure have already been mentioned eg better ME, Better Assistant, Better Press Conferances etc. I know it hsn't happened IRL yet but I would like an option where if you get offered the England (or other International job) you can take it and stay at your Club. I have just been offered the England post 5 years in but I am having a good career at my Club so didn't take it because International Fixtures are too few and far between so seems pointless. I know you can "add manager" as we all have but it would be nice if you could have an option to take the job say part time. Just an added option to tick if you wish.

Bar the usual stuff which I am sure have already been mentioned eg better ME, Better Assistant, Better Press Conferances etc. I know it hsn't happened IRL yet but I would like an option where if you get offered the England (or other International job) you can take it and stay at your Club. I have just been offered the England post 5 years in but I am having a good career at my Club so didn't take it because International Fixtures are too few and far between so seems pointless. I know you can "add manager" as we all have but it would be nice if you could have an option to take the job say part time. Just an added option to tick if you wish.

I want to see a filter in a players history section so that you are able to see their statistics for just your team/other teams played for etc. Its only a small change so I think it could easily be done before the next update/FM 2013.

Don't know if this been brought up before. If a player is transfer listed or he is informed by the club or us the manager that he is going to be transfer listed, his agent should take active actions to arrange and tout his client to other clubs. This would be more helpful to managers to offload players out of plans and more interaction between managers and agents, which I think might be more realistic.

Any chance of adding the new 'Info' icon whenever a player is mentioned in the news or where ever, it's a great way to cut down on clicks but it's limited to only certain parts of the game, i'd like to see this next to every player mentioned. Hope that makes sense.

Professional or determined players, could make the decision to do extra training to work on specific aspects of their game, perhaps if they are on the verge of the first team or struggling with a particular aspect of their game. It wouldn't necessarily have to be something that the manager would instigate directly, but could either be based solely on their personalities or as an indirect effect of your actions - e.g. If you constantly take him off when he fails to deliver good crosses, he's more likely to work on that etc.

That would only work if you had some kind of option to tell him that you took him off because of his poor crossing ability, and that would open up a whole new world of interaction options.

Add an icon number above Player Search icon, representing number of players that are still to be scouted. Sometimes I like to send my scouts to scout great number of players, and won't make any transfer moves before all scouting reports are in.

Players that are coming out of contract in other teams, I would like to approach them and tell them my intent of signing them, get a little feedback and maybe sway them to sign for me or find out they have no intention at all.

Future Idea: I think it would be good if you could see a list of those players that have you down as their "favourite personnel". The only way to find out at the moment is if you actually go in to a player and view the relevant screen. Obviously you have created some sort of relationship or bond with these players so it would beneficial to see who they are.

Future Idea: I think it would be good if you could see a list of those players that have you down as their "favourite personnel". The only way to find out at the moment is if you actually go in to a player and view the relevant screen. Obviously you have created some sort of relationship or bond with these players so it would beneficial to see who they are.

Hopefully people think this would be good.

Originally Posted by chocolatecoatedballs

Players that are coming out of contract in other teams, I would like to approach them and tell them my intent of signing them, get a little feedback and maybe sway them to sign for me or find out they have no intention at all.

Both these ideas are already in the game

You can search for favourites on the player/staff screen, on the search criteria find "Favourites" and then change "contains" to "is" and write your name "David Beckham" for example. You get a list of players/staff that have you on favoured personnel.

For the 2nd idea, click on approach to sign and there is something on the right which says "slight interest", "interested" or "very interested" which tells you how interested he is, if he isn't interested then he usually refuses to negotiate anything.

Just because I ask my strike partnership of wide players to occasionally switch sides it does not mean that I also want them to switch playing roles, not generally a problem for my wide players but if I'm playing a target man/poacher combination I'd rather not see my pacey 1m70 ST playing as a target man just because I've asked the two of them to swap their starting positions during the game.

Would be nice to have a swap position [player x] with but retain original role​.

Can I also ask for the option to set players to mark left/right post as an alternative to near/far, using the latter there is a broadly speaking 50% chance that the player marking the post will be leading with his wrong foot.

Almost forgot, an absolute must is the option to cancel pending tactical changes when a goal is scored, if it can be done for injuries & red cards why not the most game changing of incident?

Football is a family sportfm 12 relatives.xls - 0.03MB
This is a list with relatives involved with football of real life football players from Real Madrid and Barcelona
you can see how many they are
therefore Regens(newgens) should have relatives just like real life footballers in the game
Real Madrid and Barcelona are only 2 small examples from the footballing world, there are so many well-known players who have a relative involved with football, some of them known some of them not so well known, but the point is, regens should have fathers, brothers, cousins, uncles, sons, nephews this would improve the realism and it would create alot of fun. Also real life players in the game should have sons or brothers more often (I remember fm08, where AI had regen relatives, SI should increase the percentage from 08)

Imagine brothers would come more often through your youth intake, and they could be worldwide material
Imagine you would face father-son teams, like AC Milan Cesare & Paolo Maldini

it would be really fun to watch second-generation footballers or maybe 3rd generation
what do you people say?

the percentage is very very small, so if this is already in the game why not increase the percentage, it will sure be alot of fun

FM08 was nice even if regen relatives were few, still the percentage was higher than fm11 and fm12

Whilst this would be fun its not really a game changer so it would be low on SI's to-do list, but then it would take maybe 2 or 3 attempts I think to get the balance right. If they upped the percentage rate for FM13 people would be saying its to high that a vast majority of their regens are brothers or sons etc.

I think at least 20% of world players have someone related to this sport
just look in the excel file

for these 30 people in these 2 squads I found 46 other people related to them and football (footbalers, coaches, managers, active or retired)

the number of the relatives is 153% bigger than the number of the persons to whom they are related (interesting number for only 2 squads)

and I bet in countries that are poor or the countries that have tradition in football the numbers will be higher

one example comes to mind: Second generation football family- Solari from Argentina, the most known is Santiago Solari (ex-Real Madrid)
His father and his uncle were football players Eduardo Solari and Jorje Solari, and he has brothers who are football players, Esteban Solari and David Solari , and he is the cousin of Fernando Redondo who also played football, quite a football family?

I think the percentage of relative regens should be increased, it would be a game changer for those persons who like to play only with regens

Its basically a cosmetic game change feature. Not a nuts and bolts game change feature. Only advantage is that two or more players in your squad like each other. Having a game world of un-related players, coaches and managers doesn't make the game any bit less enjoyable than having brothers, sons or cousins coming through the ranks. Hence why it is only a cosmetic game change feature and like I said wont be high priority with SI.

The ability to add your town/city/region when adding a manager. If I was born in Woking and take control of Woking FC, it would be nice to see 'Woking give managerial chance to local lad' or the same with Manchester United - 'the Champions League victory was all the sweeter for John Smith, who was born and bred in the city'. Could also be brought up if you took control of a geographical rival - 'Marcel Schneider turns his back on Dortmund roots to take control of Gelsenkirchen rivals Schalke 04', etc.

Again, a mainly cosmetic feature but I'd like to see it. Some will say that the 'Favoured clubs' does a similar thing, but I wasn't born in the city of the club I support (I'm not a glory hunter though! ). I also agree that you should be able to list more than one favoured club, too restrictive at present.

Now that we are all used to the fact we can activate lower leagues I thought it would be good to add your manager as a player/manager character if you start at a certain level. Based on your age, past experience, position & what foot your character uses, the game could generate a CA/PA. This would be particularly good for those starting at level 11 in England for example where you are more likely to find player managers. Maybe you could be forced by the board to retire from playing if your club had a high enough rep and/or reached a particular division or you reached a certain age. I think it would add to us being immersed in the game. Imagine you were manager and all time top scorer of a team you took from part-time status to European Champions. Legendary status at a club could be kept in these kind of circumstances.

- More challenging and versatile tactical side of game. Shouts and strategies are a good thing but ready roles aren't. For me this ready roles are killing the tactical side of game as the match engine has been coded to work with these roles and you actually can't create your own style of play for every team. At least in my teams players in same postions are always playing with same average ratings and stats even though I'm creating my tactics mostly with classic mode.

- Better match engine where goals don't always come from same kind of situations and in same ways. With better tactics the game could have more versatile match engine also; for example we could finally see really good and "realistic" defending where midfielders like Alex Song, Busquets, Parker and Essien really are valued and making good interceptions.

It would be nice to implement the use of high reputation loan players from MLS and the scandinavian leagues during the winter period.

Both the scandinavian leagues and the MLS have winter breaks which IRL have allowed high reputation players like Henrik Larsson, David Beckham, Thierry Henry, Landon Donovan and Robbie Keane to play a few months on loan in the big leagues without missing important matches for their original team.

Get rid of Steam - I cant play the game simply because I live in a rural area which dreadful internet connection and can only play the game by using Steam (i have to install from the disc then log into steam to activate - but I cant because my internet is poor and the welsh government are doing naff all about it). I tried 6 times in different days all to fail. I cant play the game. Why oh why would you even consider using steam? what was the point of that. Why cant you give us options to decide for ourselves how we want to instal and activate the game.

There needs to be A LOT more bookings/red cards for challenges that cause injuries, both green ones and match ending ones. All too often the oftending player gets away scott-free with no consequences, whilst the victim's team have to make a forced substitution. This simply must change, it is bloody infuriating.

I don't know if it has been mentioned, but I'd like to see a transfer listing "because we don't want to block him". I don't know the english word for it, in french we call it "pour services rendus". It's when a player has been in your team for a long time, he's still an important player, but you have a deal with him that he could leave if a big club came and tried to buy him.

At the moment I don't have any option : I always want him to be a key player or important player, but I'd like to be able to put him on the transfer list while saying "it's not because I don't want him anymore, it's because we have a deal" :-p

I would like the option to add / change things to leagues like the MLS, without losing all the special rules.
If you don't like the rules, it is easy to loose them while editing, but if you want to keep them, you are very limited in editing options right now.
If I for example wanted to add the new franchises like Montreal Impact and New York Cosmos to the MLS, I cannot do that without messing up the MLS or without changing / swapping other teams for them.
It would be nice to do such things without deleting the MLS rules immediately.

Ideas for Fm of the futures

After playing cm/fm for years and seeing all the improvements throughout the years there are a couple of little things that could be made for future improvements,

1. With player interactions with younger players you could suggest to the player that a loan spell will help his development and tell them what level you think will be best for them.

2. when it comes to the feeder clubs you could be able to discuss with players about going on loan to them.

3. more young players asking for a chance to go out on loan instead of just wanting first team football and only options being i will try send you on loan or transfers them.

4. the last thing i would like to suggest would take longer to do and i understand not everyone would like it. i would like to have the top 5 or 10 records so i can see how my players match up to players in history

Thank you for reading and hope some people agree with some of these ideas

I would like to be able to start off managing the Youth, Reserve team of a club, then have the ability to move from there like Fabio Capello did at AC Milan, Guardiola at Barca and Luis Enrique moving from Barca B to Roma. Surely it would be simple to implement as the B-Teams in Spain can already be managed and would bring a different dimension to the game.

I don't know if it has been mentioned, but I'd like to see a transfer listing "because we don't want to block him". I don't know the english word for it, in french we call it "pour services rendus". It's when a player has been in your team for a long time, he's still an important player, but you have a deal with him that he could leave if a big club came and tried to buy him.

At the moment I don't have any option : I always want him to be a key player or important player, but I'd like to be able to put him on the transfer list while saying "it's not because I don't want him anymore, it's because we have a deal" :-p