The Elder Scrolls Online is gearing up towards an early 2014 launch on PC, PS4 and Xbox One, but developer Zenimax Online Studios won’t be stopping there. The team has confirmed it is keen to deliver a frequent stream of DLC after launch.

Paul Sage, creative director for The Elder Scrolls Online, has told Game Informer that players will still be able to experience being the hero in the MMO as much as in the single-player versions of the series.

The Elder Scrolls Online is gearing up towards an early 2014 launch on PC, PS4 and Xbox One, but developer Zenimax Online Studios won’t be stopping there. The team has confirmed it is keen to deliver a frequent stream of DLC after launch.

Paul Sage, creative director for The Elder Scrolls Online, has told Game Informer that players will still be able to experience being the hero in the MMO as much as in the single-player versions of the series.