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And the award goes to...

Saying thank you...

The inestimable Mr Walker complained around this earlier in the year, and... well... he has a point. RPS is lovely enough to share so many sumptuous word ramblings and news morsels that it only seems fair to occasionally give thanks.

I pay my subscription ( I think! although paypal was being weird that day...I really must check ) but the reading materials - useful, amusing or otherwise - that I consume from RPS each year is worth vastly more than that. Indeed I suspect its my 2nd highest 'most time spent' site after the Beeb.

We can't have a glitzy awards ceremony, coz y'know...effort. But we can nominate our Bestest of the Best, super fastastic RPS writer of the year 2012 (not quite yet done) award or something... award

So, the nominations, in alphabetical order, are

Adam Smith for:
Introducing me, and I suspect many others, to the brilliance of Crusader Kings 2 along with his wonderful tales

There is only one winner, and that is Tim Stone for his absolutely brilliant The Flare Path articles. The guy is consistently funny and always has something interesting to say about the genre (Which can't always be easy considering how dry the subject matter can be.). He also obviously puts a hell of a lot of time and effort into the The Flare Path Foxer which I feel may be under-appreciated.

I'd love his column to be bi-weekly but I understand that given the amount of effort that goes into it that is probably not possible.

I find that most writers can be somewhat hit or miss but Stone has never written a disappointing article.

Timofee, I overlooked that Diablo III Novelization when it was on the front page. Thanks for drawing my attention to it! It was unexpectedly poignant, considering the subject matter (especially that part with the gloves).

The Secret of Gargoyle Manor, a browser point-and-click adventure about retrieving your lost hat whatever the cost, is something you could play!

Yes -- it is a brilliant site and the hivemind do a fantastic job of (a) getting great people on board, (b) maintaining their own individual voices and 'agreeing to disagree' and (c) remaining really committed to quality and independence.

Way too many brilliant articles (and games I would never have heard of otherwise) to mention, but I will add a special prize for Jim's Sunday Papers which I always save a special spot for -- a great and eclectic selection each week and well-balanced between industry, game design, social issues and criticism.