Tom Waddington

Contact

Personal Statement

I am a software engineer and development manager, specialising in web and mobile development.

Skills

I have a decade of experience managing small, fast-moving teams of up to six development staff, and managing projects across remote locations and teams.

I began my career as a developer and have been hands-on in every role. I have experience designing and maintaining databases with Oracle, SQL Server, MySQL, Postgresql and Amazon DynamoDB. My favourite programming language is Clojure, but I am a capable programmer in several others, including Java, Objective-C, JavaScript, Swift and PHP.

I am a keen exponent of build and testing automation, with experience of continuous integration, and tools such as Gulp and SASS.

I have set up and administered physical and virtual servers and I have managed installations distributed between multiple data centres.

I have experience identifying and reporting on key performance indicators, with SQL queries and tools like Google Analytics.

Experience

Web Development Manager, Information Technology / City, University of London

2013 – Present

I manage a team of four developers and two user experience professionals, responsible for City, University of London’s corporate websites, the staff intranet, and several business critical web apps.

Digital Development Manager, Design Studio / Games Workshop

2010 – 2013

I recruited and managed a new team of five developers to design and build web apps and native iOS apps, backed by web services.

We successfully launched three apps for iPhone and iPad – Black Library, Warhammer 40,000: Psychic Powers and White Dwarf – and delivered functional prototypes for two further potential products.

Lead Developer, Global Web / Games Workshop

2005 – 2010

I was responsible for the development of all Games Workshop’s websites, and management of the development team. I was responsible for the hosting and administration of servers supporting ~£15 million of sales annually.

We migrated a wide collection of sites built on Microsoft technologies to a single multilingual, multi-currency site on the ATG Commerce platform, integrated with multiple warehouse and finance systems via web services. We delivered this project on time and under budget.

I worked with teams based in the UK, mainland Europe, the USA, Japan and Australia, and with agencies in the USA.

I led the development of three global online gaming campaigns, working with GW’s US Studio and translation teams in mainland Europe and Japan.

Web Store Developer, UK Direct Sales / Games Workshop

2002 – 2005

I was responsible for developing Games Workshop’s bespoke online stores for the UK, mainland Europe and Australia.

I led development of a major relaunch project, upgrading the sites to current web standards and launching new territory-specific versions in France, Germany, Spain and Italy.

I designed and built a replacement administration application, making it easier for local sales teams to update and manage their stores.

First Year: Business and Professional Environment; Business and Professional Skills; Maths for Computing; Principles of Computer Architecture; Programming 1; Programming 2; Software Architecture and Networks; Systems Analysis and Design.