Anyway, I am new to MineTest, and have just decided to start testing the mods. I have downloaded and installed several mods into the mods folder. They're complaining about duplicates of the same library, and was wondering if these would probably be the same library or different libraries that would stack.

OK, using top (on Vazon's server, thank you again BTW), I found out that Walking uses more CPU than flying. My flying peaked at 140% CPU and 74% RAM, but I didn't lag. Walking, I used about the same peak CPU and no more RAM at all. The difference between walking and flying is average. Flying ~50% Walking ~80%. I didn't start to lag out until my mouse freaked out and spun me around really fast and I hanged for a bit. BUT it used no more CPU or RAM.

//lua for z = pos1.z, pos2.z do for y = pos1.y, pos2.y do for x = pos1.x, pos2.x do local p = {x=x,y=y,z=z}if minetest.get_node(p).name == "default:ladder" then minetest.set_node(p, {name="default:ladder", param2=2}) end end end end

with shaders it would be fairly easy to make every nodebox thing to have different shading on each side, according to where the sun is, even so that in caves the different side brightness wouldn't turn along with the sun

[15:06:03] <celeron55> minetest currently gets a lot of love from people with crappy computers and high-end users are likely to go for commercial games anyway because we can't compete in looks with them no matter what we do

Hi all. That shaders video that Jordach posted earlier is pretty cool. but to be able to draw those shadows in real time you have to have all of the relevant blocks in memory, which MT doesn't do a great job at atm. (More need for client side caching)

OldCoder, I don't know if I told you or not, but I can get on 30011 pretty quickly, but I get stuck in 1-4 chunks and nothing else will load. I KNOW that's not my machine. I can get on 30012 simi-quickly and everything loads fine and I get barely any lag. It HAS to be a broken LandRush_game or something.

So, I'ma MC modder guy looking at Minetest as an alternative for content creation (don't care for hacking MC), what kind of limitations does Minetest have in comparison to say Forge modding? (for those that might know)

RealBadAngel, awesome to hear. ^-^ I currently use the voxel art tool Quibicle Constructor to do most of my art now days.. so being able to convert that to obj models and then import them would be awesome.

[06-10 17:33] <sapier> for anyone capable of programming learning a new language to be able to use it it about a week <---- not if you come from oldskool programming like I do, or just plain can't grok things like C++ :P

i need to know if on ShadowNinja's area mod if he can make it where if you something like /area_openinv so you cna unlock areas inventory protection so we can have public technic and stuff on my server

VanessaE: A constructor "constructs" an object. That might consist of, for example, setting the maxMPH variable to a reasonable value for a Car object. * is the pointer-derefference operator, which is a bit harder to explain.