After first being announced and previewed at WWDC in June of last year, Apple launched its music streaming platform on Android on November 10th. Now, after almost a year of being available to the public (and only a month since it finally exited beta), the app has garnered more than 10 million downloads on the Google Play Store…

After first being announced and previewed in screenshots at WWDC in June, Apple has officially brought its subscription music service Apple Music to Google’s Android platform. Apple Music joins the iPhone maker’s other Android apps Move to iOS and the Beats Pill+ companion app on the Google Play Store.

Apple Music offers access to a large catalog of streaming music and music recommendations. Music and music videos can be saved for offline listening as well. Memberships costs $9.99/month for individuals, the same as Beats Music subscriptions which Apple Music replaces, after a three-month free trial period. Apple Music family plans for up to five different accounts is available through Family Sharing on iOS and Mac for $14.99/month. expand full story

Apple can’t catch a break on Android. When Apple released its first app on Google’s platform last month called Move to iOS, Android fans were quick to negatively rate the app that only existed to help people switch from Android to iPhone. To date, Move to iOS has roughly 30,000 1 star reviews to only 10,000 5 star reviews with not much happening in the middle.

Now Apple has its second Android app on the Google Play Store called Beats Pill+. It’s a companion app to Apple’s new portable Bluetooth speaker with the same name, allowing both Android and iPhone users to pair two speakers as stereo or amplified and use a DJ feature for queueing up tracks from multiple phones.

And the reviews? Just as extreme despite Beats speakers working with both iPhone and Android and only recently being bought by Apple… expand full story

The difference between Android and iOS hardware–Android having the market share, Apple making most of the profits–was mirrored in last year’s app downloads, reports mobile analytics firm App Annie. Its 2014 retrospective revealed that the Google Play Store saw 60% more downloads than the iOS App Store, but iOS apps made around 70% more money.

Re/code notes that this reflects data recently shared by Ustwogames for its best-selling Monument Valley game, which showed that of the $5.8M revenue generated by the game, 81.7% of it came from the iOS app.

App Annie’s data, which is generated by analytics from more than 700,000 apps, showed that just three countries generated more app revenue than the rest of the world combined–the USA, Japan and Korea–while the so-called BRIC nations (Brazil, Russia, China and India) were not surprisingly the fastest-growing regions.

Apple recently announced that developers last year earned over $10B from the App Store, with a further $500M spent in the first week of this year. The company recently increased European app prices to reflect recent currency movements.

BWF, which is the “anonymous, simple, fun way to find friends who are down for the night,” says Apple has banned it from the App Store, but that it is “working with Apple to get BWF back into the App Store shortly.”

Presumably, users who already installed the app can continue to do whatever one would do with such an app, and Android’s Wild Wild West approach to the Google Play Store almost guarantees it isn’t going anywhere for phablet users.

If you still find that you just can’t get no satisfaction, you might try using FaceTime or maybe even Google’s new Hangouts for iOS app.

Cofounder and CEO Colin Hodge told Valleywag that he’s working with Apple to get the app, which recently crossed the million user mark, back in the iPhone’s warm embrace.

Just don’t accidentally dial your parents while you have those candles lit and Drake playing in the background.