#Video Game Industry

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In what is sadly becoming a trend in the industry, another indie studio has been forced to lay staff off. This time, Bartlet Jones Supernatural Detective Agency (known for Drawn to Death) is the one on the chopping block. Helmed by industry...

At one point or another, the video game industry is going to shift away from physical releases and become strictly digital. The time frame on when that will happen is up for debate, but Take-Two Interactive's president, Karl Slatoff, believ...

Actors union body SAG-AFTRA have announced that their members have voted overwhelmingly in favour of a new deal with video game companies, bringing the year-long strike to its conclusion.The crux of SAG-AFTRA member's demands pertained to b...

For nearly a year now, SAG-affiliated video game voice actors have been on strike. Last September, 97% of members voted for a work stoppage if a new contract wasn't established. It wasn't, and the strike began in late October. Since then, m...

After Square Enix decided to sell off IO Interactive, the future of Hitman lingered in purgatory. Square Enix owns the intellectual property and would continue to do so even without the developer, IO Interactive, around to develop it. ...

Not even two weeks have passed since Square Enix decided to drop IO Interactive, but people are already losing jobs while the company continues searching for a new parent. The Hitman developer posted an update on Twitter, stating ...

[Update: Daniele Peloggio, Community Manager at Squad, has provided Destructoid with the following statement: "We have had several people working on our team over the years, it is common among development studios for team members to co...

Peter Moore is moving on not only from Electronic Arts, but the industry at large.
The executive known for his roles at Sega of America, Microsoft, and most recently EA is leaving to become CEO of Liverpool Football Club in June. It'll be s...

It's been confirmed that Erik Wolpaw, one of the writers behind games like Portal and Left 4 Dead, is no longer working for Valve. Wolpaw and his writing partner, Chet Faliszek, joined Valve after their hugely influential Old Man ...

After taking time away from Access games for health reasons and to become a Buddhist priest, Hidetaka "Swery" Suehiro ultimately left Access Games in October 2016. Now he's back to making games after starting his own development studio call...

Shinji Hirano, who once headed Konami Europe, has accepted an executive position at Kojima Productions, according to his LinkedIn profile. Hirano was previously employed as president of Konami Digital Entertainment for Konami's Europe...

According to a report from CNBC, Call of Duty: Infinite Warfare sold fewer physical copies than its predecessor, Black Ops III. This news comes as little surprise, considering the tepid critical and fan reaction to Infinite Warfar...

For the third consecutive year, Geoff Keighley's Game Awards will feature a segment dedicated to important "industry icons" who revolutionized gaming in one form or another. In 2014 the award went to Ken and Roberta Williams for their remar...

Earlier today, Bethesda's Global Content Lead Gary Steinman issued a statement through their website about a change in how the company will handle media reviews moving forward. Bethesda will no longer provide copies of its games to rev...

[Header courtesy of Crystal Blue Dreams]
Nintendo of America always had some kind of quirky promotional video to go along with its big releases in the '90s. I have fond childhood memories of playing the Star Fox 64 video and even the Donkey...

UPDATE: Jay Wilson's been in touch to clarify that the tweets about a "failed experiment" taken to refer to Diablo 3 are specifically about Diablo 3's Auction House. Apologies for the misunderstanding.
Original story is as follows.
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Senior editor, Cameron Harris, will be leaving BioWare - and the whole video game industry - next month.
Harris has been in gaming since 2007 and worked with high-profile companies like Nintendo and Microsoft before joining BioWare to work ...

Game designer Swery65, best known for creating Deadly Premonition and D4: Dark Dreams Don't Die, posted on the Access Games blog today that he will be taking a short break from game development to recover from reactive hypoglycemia.
"I'm al...

At the end of September, Massive Chalice project lead Brad Muir left Double Fine. We knew he was headed to Seattle (thanks to this tweet from Tim Schafer), but we didn’t know where he’d go once he got there. Well now, in a twee...

[Update: SAG-AFTRA declined to comment on this story due to "ongoing negotiations and mutually agreed upon media blackout"]
Today, video game voice actors affiliated with SAG-AFTRA (Screen Actors Guild - American Federation of Television an...

Though the UK games industry still needs to be "on par" with the British film industry, tax relief is already having a positive impact on the UK games industry.
"In 2014 the European Commission gave the green light and the tax break was int...

Back in January, I had the pleasure of checking out The Magic Circle, a charming and funny adventure title that poked fun at the chaotic, often insane challenges of game development. There's a launch trailer to set the mood for this existe...

If you're at all into PC-style role-playing games of the Baldur's Gate variety, this may be big news to you: Chris Avellone has, according to brief Twitter and Facebook announcements, parted ways with Obsidian Entertainment, a studio h...

You ever wonder what it's like to be a character in a videogame? Most people would think of something pleasant like Mario or Sonic the Hedgehog, not someone from Resident Evil or Silent Hill. But what would it be like to be in a game that's...