Alright, I made auto-kick come after 3 turns after giving this a chance I will be open to looking at 2 turns if need be.

I really don't want to make it a game option. I want to keep Conquer Club easy to use. Sure, power users will want tons of options to tweak things to their liking but the average person IMHO appreciates simple design. take the Apple iPods and the Shuffle for example. Very few buttons.

itunes has lots of options though - just a simple and clever interface.

If you want simple, why don't you have a "Quickstart" game button with typical options (Classic map, freestyle- no double turns, 6 players, escalating) for casual players, and advanced options for powerusers (who are more likley to subscribe if you start charging anyhow).

Also, why not get rid of the "double turn yes" option, it's less useful than a "kick first turn deadbeats" option anyhow.

I think that the double turn option helps to speed up the game a huge amount, and its one my fav' in this site, but i do agree that options like that will be a great way to sell the site for a future time a long long long time from now, well thats when i could aford to pay for it anyways lololol JoetalkOUT