We use the potency of academic research, artistic practice and economic reason to create outstanding and unique objects, processes and experiences. Our work relies on interiors aswell as exteriors, visual language for public space, digital and physical expressions and the poetic qualities of misuse, error and inspiration.

Within the last years we´ve been showcasing our work internationally and worked with clients and partners from cultural organisations, media industries and research institutions. We deliver design solutions, improvements of creative processes and aesthetic consulting.

All our work has a forecasting and partly critical approch. We strongly believe in the power of design to make an impact, whether economically or socially, to improve all people lifes. Sharing knowledge and access to recent developments is important to us. We permanently give courses and workshops in different academic institutions, helping students and professionals redefining and refining their personal expertises.

WE CONSTITUTE

A gang of two+. We are more than a lab and less than an institute. We combine quick and process driven innovation from experimental lab situations with the focused and academic work of an institutional organisation. Special needs demand special teams. We constitute units precisely selected on the expertise that is necessary to run a project. We work like this in own artistic projects aswell as in commissioned works. Our fields of expertise are Industrial Design, Art Direction, Creative Coding, Public Art, Interactive Art, Practical Research, Urban Intervention and Time Travels. When things get complicated we widen our team with free radicals towards Digital Visuals, Hardware Programming, CAD Engineering, Music Performance and App Development.

SHARING IS CARING

We teach. We give workshops. We create and share knowledge about new technologies, creative processes and utopian visions. The workshops are 2-5 days long and can be in our studio or „on site“ in schools, universities, labs or agencies. For that we work on a few formats that can be seen online and will be ready to book in the near future. A selection of workshop and courses can be observed in the teaching section

PARTNERS & FRIENDS & CLIENTS

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Sebastian Piatza
is a product designer with a focus on intermedial and scientific work. Sebastian has been awarded numerous times for his works on neurological, social and optical design studies. Beside his design focused work, he holds workshops on design technique and plays and tours successfully as an electronic DJ. Since 2012 he is running the berlin-based design company THE CONSTITUTE where he is responsible for prototyping, project organisation, conceptual work and all financial business relations.

Christian Zöllner
is coming from a product design background and is constantly moving towards interaction design, design research and design teaching. He worked in design studios in Paris and Vienna. He teached at the Rietveld Academy Amsterdam, Muthesius Kunsthochschule Kiel and at the University of the Arts in Berlin where he hosted projects on experimental product development for more than six years. 2014 he was invited guest professor for Design Fictions at the University of Art and Design Burg Giebichenstein in Halle. Beside all that he gives workshops, courses, talks and lectures worldwide on topics such as science fiction, spatial strategies and design in detail and overall.

We work with international and local partners, We constitute special forces for special tasks. Present we work to together with:

Julian Adenauer
is an mechatronical engineer. He loves to create creative machines. Together with Michael Haas he runs Sonice Development, a company that is focused on, yes, creating creative machines.

Moritz Simon Geist
builds musical robots and plays them live. His expertise in circuit layout, 3D printing and mechanical engineering is as much appreciated as his kind way of just being this great person he is.

Dominic Kiessling
works and lives as an artist concentrating on motion graphics, visual aesthetics and VJing. He is part of the design collective Pfadfinderei.

Jens Beyer
is a snowboarder. Beside that he is one of the most talented mechatronical engineers in the northern hemisphere. Additionally, he decided to become wizard in creative technology with a little help of his 2nd degree in IT & Design. He loves to create interfaces between those fields of engineering and design. Everything related with electronic hardware design, safety issues of complex installations we do with him. Furthermore he is pretty talented in teaching technology relationships within diverse workshop formats

Julius Plüschke
Though he studied product design, apparently he became a busdriver! Fortunately the bus is packed with high tech stuff which he likes to play with the most: CNC milling machine, lasercutter, 3D Printers of all sorts. The Know-How about these machines, as well as material experiments, prototyping- and designstrategies is what Julius likes to share and teach. Mostly in terms of participative workshops for creative people and maker. Beside that he runs is own company for product design and creative concepts.

Alexander Jentsch
is a trained industrial Designer with a strong hand for all things regarding 3D-printing and experimental materials. Alex hosts the Future-Heritage Project and the ceramic / porcelain 3D-printer in the studio

Robert Albert
studied applied computer science and magic informatics. His works within The Constitute are very much focused on technological realisation of code based art projects and design commissions in the field of digital services.

Patrick Tobias Fischer
is focused on hardware development and coding. He holds a Ph.D in urban media research and is a well trained and concentrated computer engineer. He is teaching at the Strythclyde University Glasgow and the Bauhaus University Weimar and is mainly responsible for all constructive development processes. He is part of the VR/urban collective and was deeply involved in the SMSlingshot development.

Thilo Hoffmann
is a software developer. His skills gain importance when it comes to App development on various platforms such as android, iOS or windows. He is part of the VR/urban collective and was deeply involved in the SMSlingshot development.