The Muv-Luv Translation Team

We have three things to share with you today:

1. Last chance to join the campaign!

As we mentioned in the previous update, we'll be locking down BackerKit by the end of February. We're giving one last chance for to join BackerKit for those who missed out!

Simply email us at muvluv@degica.com to get an invite. Upon receiving BackerKit email, be sure to select "Upgrade Pledge" (same goes for all $1 Backers -- otherwise you won't see any survey questions at all!)

So if you have any friends or family who missed out on the Kickstarter be sure to tell them about this!

2. We will be sending out BETA keys to all Backers who've contributed $25 or higher by March!

The translation is taking a little bit longer than we originally anticipated. That being said, Muv-Luv Extra will be ready by the end of March! You'll get a BETA steam key so you can access it as soon as it's ready. Muv-Luv Unlimited should be available by the end of April/early May which is when we'll be doing our public release on Steam.

3. We want to introduce the Muv-Luv Translation Team!

Gabgrave: Project Lead

"Hi! I'm Gabgrave, the leader of Alternative Projects, a fan translation group which has been dedicated to providing translations of the Muv-Luv franchise, and I’ve led the AP team in providing translations for Muv-Luv Alternative Chronicles, the Light Novel of Schwarzesmarken, as well as several other projects. As a huge fan of the franchise, I’m very honored and excited to be given the chance to work on the official translation project as the Project Leader of the translation team. I help with logistics and planning, as well as coordinating and facilitating the processes for the translation team. In addition, I assist with the localization of the military aspects of the story. A big thank you to everyone who supported this amazing franchise, and I hope you'll enjoy the official translation once it’s released!"

Evan: Lead Editor

"Hey there, everyone. I’m a native English speaker and Japanese translator from the Pacific Northwest with a passion for songwriting and the poetic beauty of language. I’ve been involved in the fan translation community since 2008, and as a member of Alternative Projects I’ve spearheaded translations for Kimi ga Nozomu Eien, Haruko Maniax, and Muv-Luv Supplement. I’m very proud to be a member of the official Muv-Luv Team, where I’m serving as both Lead Editor and as an assistant translator. What this entails is re-drafting virtually every line of the existing translation for flow and consistency, as well as incorporating fixes for any inaccuracies found by our dedicated translators. The result is a script that not only breathes new life into fan-favorite characters, but also gives a fresh take on characters that may have come off as stiff or one-dimensional in the original translation. I really hope that Muv-Luv fans new and old will enjoy this new, definitive English version — now with 90% less ellipses."

Koestl: Editor and Translation Checker

"Hi everyone. I'm a Japanese to English translator with a few years’ experience working in visual novels, including the official releases for Grisaia no Kajitsu and Ourai no Gahkthun. I'm pretty passionate about producing quality scripts that are enjoyable to read in English, while also preserving the style and tone of the original Japanese text. My role in the Muv-Luv project involves a review of the game's script, where I help to tweak the dialogue to flow more naturally, and ensure the personalities of all the characters shine through in English. I also provide general advice and feedback on translation accuracy for difficult or ambiguous lines. I'm a fan of the Muv-Luv games, so it's pretty exciting to be helping out on the official release. I hope it lives up to your expectations."

Cy: Translator

"Hi all! I started learning Japanese about 13 years ago as a third language, and eventually worked my way up to passing the JLPT N1. 6 years ago I started translating to contribute to my favorite communities, but it eventually became more than just a hobby! Alongside my regular job as a programmer, I've done freelance translations for games and game-related software — most notably the official English releases of RPG Maker 2000 and 2003. My main responsibilities on this project are checking that translations are accurate, and correcting them if they aren't."

Hachimitsu Lemon: Translator

"Hi! My name is Julia. I am from Japan with an English education, so I am fluent in both languages. Previously, I have worked on freelance translation projects for web articles, manga and song lyrics, and educational papers/articles. This is my first time working on a game, and I'm very excited because I love playing visual novels. For this project, I’m helping mainly with the Translation Checks. I'm really grateful for this opportunity to work on this project, and to bring visual novels to a wider audience to enjoy.
"

Sachibelle: Translator and Editor

"Hello everybody! It's a real treat to finally introduce myself to you all! I'm Sachibelle, a native English speaker from the Pacific Northwest who has a lot of travel experience! I've lived in Japan for three years in various prefectures — from Tohoku to Shikoku. In addition to that, I've been studying Japanese since I was eight years old. I've been involved in fan translations since 2011 as a member of the group Spider Lily Translations. Soon after, I joined Alternative Projects, where I have assisted in the translation of Altered Fable and Ayu Mayu Alternative. I am so excited to be a member of the official Muv-Luv team, where I now serve as a translator and assistant editor."

And last but not least...

Muv-Luv Alternative CODEX translation is --

40% complete!

Thanks to everyone's support, we're now almost halfway through translation!

If you select the signed box option you'll receive a clear sticker signed by somebody on the Japanese Muv-Luv team.

If you select the Mini Shikishi option you will get a small art print with the Muv-Luv team signature printed on it as well (including a print of Yoshimune-san's signature, I believe). Not hand-signed.

@Conrad
They told me that payment and shipping info will not be locked down, only the tiers.
This means that after February you can't change pledges/rewards, but you still can change payment and shipping info (until they make the final lockdown on March or later).

@Victor
Send them a PM asap to see whats wrong. Worst case scenario, you'll have to ask for a invitation.

Superbacker

I answered my survey when we got the first email, but I've just tried log in again (through a direct link to the survey sent to our emails) and it says my login has expired. I tried to log in again by typing my email and it says there's no such email registered.

I wasn't going to change anything, just thought I'd double check it to make sure. Is this normal?

Not super clear on this but does this mean our accounts will be charged on the 29th Feb-1 March? I thought that this was just for locking out the ability to pledge on any tiers without Dakis. Just want to know if I need to have enough in the account on those days. Thanks.

I'm encouraged by Evan's comments about breathing new life into characters, and wondering if this might lead to a reappraisal of Extra. A lot of the fandom derides it and treats it as a chore, but I wonder if any of that is attributable to the existing fan translation (Ameratsu's readme for the game actually calls it the worst thing they've ever worked on), and if a fresh and more enthusiastic translation might make for a better game. Guess we'll find out in about a month.

Great update. Thank you for all of the teams hard work. You truly have set the standard for VN translations. As a VITA fan, I couldn't be more excited with how this campaign has turned out. I've never pledged as much as I did for this game, and I'm glad to see it is paying off.