Stellaris

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I'm not going to update it because with the new changes and the Ecumenopolis it has stopped making sense. Although it should continue to work in 2.2. The problem is that as the Machine World have changed, I do not know if the buildings of non-machine empires can be built there. Regarding the compatibility with the other mod, I do not know, but if it does not overwrite anything about the ascension perk of the Machine World it should work.

Most likely, it's because of that mod. And yes, I don't know how it could be made compatible. This mod I created with the help of tutorials because I was looking for a mod with this performance for weeks and I found nothing. So I'm not a professional to make mods, sorry.