Dreamwalkers: Sleep Descent (Unreal Engine game)

Download here

Dreamwalkers: Sleep Descent is my largest ongoing project to date. It is a JRPG style game being created with Unreal Engine 4. I am the main programmer using Unreal Engine's Blueprint visual scripting language, and I created the majority of assets for this game including the models, environment, storyline, gameplay, UI and most of the music. I received outside assistance with the overall plot as well as the 2D artwork, while the textures either originate from UE4's starter content pack or from royalty-free sites.

Gallery

The game's very first battle set in a snowy mountain. The game features particle weather effects.

A 3 vs. 3 battle. Enemies attack with random moves at any time which means the player must eventually master acting quickly and planning strategies

The world, while somewhat linear, is designed very openly with treasures to find. Not all are in plain sight.

Though very sparse throughout the dream worlds, towns offer a place to rest as well as shops to browse.

SkyScape - RuneScape in Skyrim (Skyrim mod)

Download here

SkyScape is a mod for The Elder Scrolls V: Skyrim that features characters and locations from the MMORPG RuneScape. The project is headed by Brendan "TripleSixes" Ambrose. I used the Creation Kit to design many of the environments for this mod with the majority being islands and interiors. I also played a role in blocking out areas that would get replaced by custom 3D models made by other artists. With the Creation Kit, I also designed other dungeons based on the Dungeoneering skill which were later merged into this mod.

Gallery

Areas I created:

The Void Knights' outpost.

Waterbirth Island.

Daemonheim, the largest area I made for the mod.

Areas I blocked out:

I created a mockup of the church so that another artist could replace it with a custom model.

I played a role in helping to get the sense of scale between RuneScape and Skyrim

Videos

Playthrough of Tutorial Island.

Playthrough showing the Daemonheim peninsula and the Frozen Floors.

Playthrough showing the Abandoned Floors.

Playthrough showing the Furnished Floors.

Playthrough showing the Occult Floors.

Mario and the Five Disciples of Bowser (Super Mario World mod)

Coming soon

Mario and the Five Disciples of Bowser is a work-in-progress mod of the video game Super Mario World. I designed this mod entirely myself using editing tools such as Lunar Magic, YY-CHR and Blockreator.

Gallery

This mod features ASM edits such as blocks that force you to run to the right.

Another ASM edit introducing ice blocks that can be shattered with fireballs.

The palette editor was used to create new environments not seen in the original game.

An example of Layer 2 editing. The ship bobs up and down in the water.

Videos

Playthrough with commentary of World 1.

Playthrough of Shiverburn Mountain. This ROM version features an arrangement of Banjo Tooie's Hailfire Peaks theme using Super Mario World's soundfonts.

Playthrough of Molten Tunnels. This level features a vertical scrolling segment as well as Layer 2 editing.