Ingie: I know how you feel. I just love entering new areas. And I don't enjoy being unable to survive them and having to put them on hold. I feel like I left something hanging.

That's the way I felt when I couldn't continue with Gharik's Forge. I just wanted to finish it before starting the next quest. Every so often I go back and try again, but I'm just not able to get past some nasty magicians.

I also dislike it when the game puts the monsters in a position where I just can't get the advantage. I travelled by coach to Darkmoor, and the moment I'm out the door they're all over me. So I had to travel the long way around to sneak up on them.

Hi Ingie - I'm still roaming around also. I did the same thing as you - sorta went all over the place and got really confused so now I'm trying to stay in one place as long as I can. And just for you I'm cleaning out the Wolf Lair in Blackshire so those werewolves will leave you alone

Skippy I feel the same way about Mired of the Damned. I'm trying to complete the Price fixing quest and have one more stable to get to. As soon as I land in Mired (and even before - they attack me in the air) they are on me and I can't move. I've given up that quest for the time being. I guess I need to be a lot stronger or a lot luckier

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Dark Side : RisenLight Side:

I can only please one person a day. Today isn't your day. Tomorrow's not looking good either.

I agree, although I love the roaming about and pokey my nose in places..I am totally confusing myself.I have to go back and figure out what I was to do in the first little area, well actually I think that Castle town. I like my characters, so I'll just stick with them..should be easy pickings I hope.I cannot imagine not playing this game and am so greatful to the person that gave us that link to download. I am having more fun than I've had in a while.

btw: thanks Rusty for cleaning the board :kiss: yesterday, I was paying attention to the # of posts, glad you caught it.

The one town, I think Free Haven..has the gargolyes..I was dead from just looking at them, yep going back to where we belong and do those chores. Did y'all take the prince and lose him yet??Apparently we're suppose to and then find him at the circus..I haven't found the circus yet..

From the huge SG I got the other day, for reason this is important, so I guess I'll have to go get the imp and let him run away..just to find him and bring him home again.

BTW: I noticed by Town Portal gal has other spells listed at different times, like Lloyd's Beacon I think it's called...what is that?? And if use other spells with her, can you still use the town portal on the same day?

Guess I could save, cast and figure it out..always looking for the easy way out..

Okay this game is starting to creep into real life. I looked out the window last night and noticed a full moon - full moon I said - I have to pray at the Temple of the Moon at a full moon - so I head back to the temple - run to the alter - wait until it's midnight and try to pray - nothing, nada, zilch. Then it dawned on me - full moon in the game dummy

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Dark Side : RisenLight Side:

I can only please one person a day. Today isn't your day. Tomorrow's not looking good either.

It has only been one rock so far, on the beaches somewhere around New Soap..It looked like and said rock, one of my folks clicked on it..boom, it's trapped and inside were some goodies.

Look at the very top of your town portal gal's conversation, that's where I am finding other spells. I guess she levels and can do more as you level. Found out that beacon light spell, puts a temporary transport back to that spot. So if in battle and need to heal in hurry, cast it..use town portal, and get out, then you get to go back to that spot..now in honesty I haven't tried that, I'm only semi quoting from what I read about that spell.

Ingie, I've never seen a gate master have both spells - but that's wonderful. Are you sure she has it, and is not just telling you about the spell? Lloyd's Beacon lets you come back to the exact place you left, but it only lasts for a certain amount of time. It is really a great spell to have for the werewolf lair, since they respawn immediately.I've only found the one rock like that - but it does make you check all the rocks, probably a little developer humor!

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"How could drops of water know themselves to be a river? Yet the river flows on."- Antoine de Saint-Exupéry

Next question - how do you work the Lord Beacon spell? My sorcerer is a master of water and I can get the two areas to appear ie: the temple in blackshire and the werewolf lair but can't get my group to move anywhere when I cast it. At master level it's supposed to last a week (at least that's what the info says when I right click). What's the trick to this sucker? And I am really tired of the Werewolf Lair - can't get them all killed before the whole lot of them comes back again arrrggghhhhh

Okay scratch the how do you work Lord Beacon's spell question - figured it out - finally looked to the right of the book and saw the two arrows -one for set / one for recall

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Dark Side : RisenLight Side:

I can only please one person a day. Today isn't your day. Tomorrow's not looking good either.