Candy Box!

aniwey's Candy Box may seem simple, but this unexpectedly delightful webtoy packs way more surprises than you'd ever think. All you seem to have is a simple counter of candies that slowly accumulates with each second, and the option to gobble them all up, or throw them on the ground. But give it some time, and Candy Box! may just be one of the weirdest, most wonderful webtoys you've ever encountered.

Well here's a strategy guide / walkthrough. Many thanks to all the players whose hints and findings were so useful to me!

This is my first, and quite on the long side, but I really enjoyed writing it. Have fun!

This game might take quite a lot of your time... be prepared to take long breaks!
Also, it might be useful in some cases to run it in its own tab, so it can take all the place it needs (instead of windowed within JIG, for instance). You can do this from the start by going directly to candies.aniwey.net, or later by loading a saved game in a new tab.

Let's play Candy Box!

Phase 1 - Candies

When the game starts, you have 0 candies, and you get one extra candy every second. That's really the base mechanics of the game. Well, almost. :)

You can eat all the candies you've been stacking, or you can keep them coming. Don't worry, you won't run out of space to keep them.

If you don't eat all your candies and wait until you have at least 10 of them, you can throw 10 candies on the ground. Just out of spite, I guess. Go on, throw all your candies on the floor, see if I care!

As you throw more and more candies on the ground, dots appear after the text, then a question mark, then a little emoticon. The more candy you throw down, the sadder the emoticon gets. At 100 candies thrown, the face becomes (;_;) and doesn't change anymore. Candies thrown on the ground don't have any effect other than that.

Look! When you reach 60 candies someone appears! It's the candy merchant, you can trust him because he looks like Doctor Who.
The candy merchant is offering to sell you a lollipop. You can buy it if you want, or you can just hang out and wait.

The candy merchant is ticklish.

If you click on his hat repeatedly, he will end up giving you 100 candies!

He also likes to sell only the cleanest lollipops.

If you click repeatedly on the lollipop, he will eventually lower the price as far as 50.

Ok, let's buy some lollipops. You can even get 10 for a discount price if you wait some more. Now we have candies AND lollipops.
Clearly this game was made by dentists.

Look at the top of the page: Tab Buttons have appeared!
Check your Inventory: that's right, Wood sword. Also lots of empty places just waiting there.
What's this, Quest? You're in the pink, ready for fighting? Let's go for an epic quest!

Phase 2 - New places and Quests (part 1)

(navigation note: you can go from one tab to another by clicking on them or by using the Left and Right arrows on your keyboard)

Notes for all quests:
You can always go on a quest again. Some quests have some randomized contents, but each stays basically the same.
Whatever you find during a quest will only be yours if you get out alive. If you don't (or if you do, but get hurt), you'll just have to wait before going on another quest. The more you're hurt, the longer you wait.
General hint:

Eating candy raises your HP. There's no upper limit.

The peaceful forest (Quest)

Trees! They don't fight back and they drop candies. This game is easy!

You might find a chest in the forest (but it's ok if you don't - chests are rare throughout the game, and always full of candy), and you'll certainly find a KEY. Hm.

Check your inventory: there it is! Mouse-over it for info: it's the key to the lollipop farm. Let's go check that out.

But before you go, look at the drop-down menu for Destination: you can now go to Mount Goblin.

The lollipop farm (not a Quest - I wish it was, though)

This is an important asset in the game. You'll plant lollipops and they will grow for you to collect.

So go on, plant a lollipop. Production: 1 lp/day. That actually means one real-time day. I told you this game took a while.
Ok, it's not THAT bad. Plant some more, maybe 10 at a time. Don't hesitate to buy more from the merchant so you can plant them faster. Your production rate will grow.

At 40 lollipops planted, you get a production of 1 lp/min. At 300 planted, you'll get 1 lp/sec. The peak is 100 lp/sec, reached a bit before 17,500 lollipops planted. But you don't need to reach that right now! This is a resource you'll have to manage during the game until you reach that peak.

And you'll want to reach it, trust me.

Cute place! ^_^

If you click inside the tree, the ASCII art inside it changes. Just for the looks.

The candy merchant

You may have noticed when you bought the Wood sword that another sword appeared for sale. There are many swords!

You have to buy the swords in order, you can't stack candies and skip one. Tough dealer, that guy.

Once you get the best sword, the merchant starts selling potions and scrolls.

The health potion will give you 50 HP when you drink it.
The escape potion will let you get away from a quest without the time penalty for being hurt. (You have to escape while you're still alive, of course).

There are five types of scrolls, they're sold in random order (but not all are available from the start), with possible repetition:

Their in-game descriptions are pretty clear. Note that in quests with more than one screen, the Teleport scroll will send you back to the start of that screen, not of the whole quest.

All these prices remain the same throughout the game.

All your potions and scrolls appear on the Quest tab. They're used by clicking on them during a quest.
Both potions and scrolls have a cooldown time before you can use another one. The countdowns appear at the bottom left of this screen.

Mount Goblin (Quest)

Did you boldly go to Mount Goblin right after your walk through the peaceful forest? With that wooden sword?

Well, that's not very sharp. ;)

Our good friend the merchant has better weapons to offer. Buy them when you can!
And don't forget your food!

Once you beat Mount Goblin, you'll have found a MAP.

There are actually two different maps to be found on this quest, so go through it again until you find both.

They'll appear in your inventory, together with new buttons on that page that lead us to those new places.

There is also a PAIR OF BOOTS here.

The boots make you move faster through the quests. Not absolutely indispensable for now, but you'll need them later to be a star.

So, yeah. Grind.

The next available quest is the Underwater cave.

You might want to visit the Sorceress and the Frog before going on this one. They can help whale you collect your candies. Oh, sorry, what a typo there.

The Sorceress' hut

This lady is going to be a huge help throughout the game. Let's start by getting her attention with some lollipops. Because throwing lollipops into people's houses is always a good idea, right?

One she's at the door, we see what she can do for us:

Candies, faster candies!
Sword, better sword!
Candies, more candies!

Pretty straightforward. And OMG what are those prices? They're in klp. 1 klp = 1000 lollipops. Ouch.
Back to the farm. I'll have to surpass myself if I want to get these services.

The 'faster candies' and 'better sword' spells will get more expensive every time you buy them, and the effects are cumulative. That's also something to manage during the game, and there's no upper limit.

You can't upgrade the sword straight away. It has to be enchanted first.

At the forge.

The 'more candies' thing is a bit subtler. You get a fixed amount of candy, and the price never changes. How much you get depends *greatly* on how advanced you are in the quests, and very little on how many times (if at all) it's been used. It's not very cost-effective at all during the first quests, but it can be peaked at 300k candies for 300k lollipops, which can be quite useful later on.

The Swampy Swamp

I know he looks creepy getting closer and closer like that, but the Frog is your friend. He just feels alone, so he wants to play with you and give you candy.

See? Not creepy at all.

He'll ask you plenty of questions. For each correct answer, you'll get something.

First more and more candy, then a chocolate bar, then some potions.

You can use the chocolate bar to coat your sword. No other uses for the chocolate. In-game, I mean.

The potions are Berserk potions. The only other place where you might get them is the Wishing well.

The questions are actually very easy to answer if you think a bit outside the box for some of them (and know your powers of 2 for one of them). Sometimes the answer might be staring right at you!

Some hints...

Question 1: Consider what kind of world this is, and what the polite answer must be.
Question 2: Follow the implications like arrows, starting from A. Stop when that doesn't imply anything else.
Question 3: Every "other day" here is "other than the first" - so every day. Just double it 9 times.
Question 4: Again, what could the polite answer be?
Question 5: Aren't you listening? I mean, aren't *you* listening?
Question 6: He asked you to do something. Just do it! :)

Underwater cave (Quest)

Strategy ideas:

Pack a health potion and a fire scroll. Use the health potion after the Eels, and the fire scroll on the Whale.
You might want to use a Berserk potion too, when you get to the Octopi. In that case, use the health potion earlier (or not at all) so the Berserk is available when you need it.

Lots to find in this quest:
Two MAPS.
A HAT.
A RING.

Check the inventory for their descriptions!

Next: Castle's entrance! Better pack for this one.

The Forge

Ah, an opportunity to sharpen our sword. Why, of course!

Fancy that, I can enchant it too!

You need a scroll or a potion to enchant the sword.

A health potion, a fire scroll, or an imp summoning scroll. Each will give a different (enchanted) sword. You can only choose once, and then it's set for as long as the game works. Enchanted swords can be upgraded by the Sorceress.

A fire sword will deal more damage.
A life sword will regenerate some health with each blow.
A summoning sword will place an ally in front of you (if there is space) to fight for you. The ally changes with the upgrades.

The wishing well

As so many things in this world, the wishing well works with candy. Let's throw one in.
Choose wisely!

The multiplication of candies and lollipops are just that.
Meh.

But you can get some potions that the merchant doesn't have! I'd go for that. Just sayin'.

Actually, you will be able to cook all those potions later on. But that can take a long while...

Castle's entrance (Quest)

Ok, so this one might be a bit hard at first. You'll need to move fast, that's for sure.
Here are some ideas:

You need the boots from Mount Goblin in order to escape the falling asterisk that sends you back to the start of the quest.

One (relatively) easy way to beat this is to have a good sword and a good amount of HP. Then just go Berserk.

Other than that, health potions can be very useful too but might be too slow to cool down, and a fire scroll is nice to get by the Knights faster.

You can get a PLATE ARMOUR from this quest. It's useful!

Next: Castle's stairs. Sounds pretty easy.

Castle's stairs (Quest)

The ghosts take away half of whatever health you have. Just like that. Daaaang.

Impossible?

Get an Imp invocation scroll before you go, and summon the imp as soon as you start. He will fight all the ghosts for you at no additional cost.

And then there's this guy at the top of the stairs, who doesn't look like he's into candy.

Stay healthy and make him burrrrrrrn. :)

The Necromancer drops the CAULDRON. You'll be using that, oh yes you will. Until your arms get tired.
There's even a new tab just for it. Go check!

He also drops the CANDY CONVERTER, which turns all your candies quickly into lollipops if you activate it in the Candy Box tab.

This is useful when you collect lots of candies from a quest, for instance, or have your candies coming in at a nice rate and want to contribute to the lollipop income. Mostly, you'll use it in order to buy upgrades from the Sorceress, or to obtain the right amount of lollipops for a recipe.

And then later on you'll wish that conversion happened a LOT faster. Oh boy.

Next step: Castle's keep. It's a big one.

The Cauldron - a bit of cooking with candies and lollipops

There's not much to say here... Just follow the instructions on the brewing manual, and you're good.

Note that you can burn water, here. No, seriously.

This is the tab you'll be coming to any time you need some more potions.

I recommend making some Major health potions, many Invulnerability potions, and many Seeds. These will all be useful for several upcoming quests.

You can make more than one potion or seed at a time, simply by using multiples of the quantities prescribed.

Also, this quest is in many "screens", and pretty much everything you use in one (potions and scrolls) is over by the time you get to the next. So take your timings well into consideration.

With good HP and a good sword, you can go through most of the Keep using Major health potions, some Invulnerability, and an Imp invocation for the ghosts. The trouble lies at the end, really.

One way to beat the Dragon is to go invulnerable as soon as you reach him, then teleport back to the door when this wears out, throw a Seed in front of you to make time for the invulnerability potion to be available again, and repeat. The Dragon has 1000 HP and deals quite a lot of damage every time. Keep your eye on those counters!

Also, you might want to redo some of the previous quests just to get more candy to cook. Or else let the game running and harvesting a while, go have some tea! It's the least you could do before tackling, I don't know, a FRIKKIN DRAGON.

The Castle is yours, hooraaaaay!

In there, a Unicorn might have dropped a HORN (which will make you heal during quests!).

So, is there anything left once you've killed the dragon? A prince or princess, perchance?

HECK NO!

(before we go: A note on a recipe you don't *have* to prepare but might want to anyway)

The G.M.O.O.H. (Get Me Out Of Here) potion.

This will take you from wherever you are to a different Quest. Most of the time it will be a completely safe place that you can't reach otherwise (Sea or Desert), sometimes it will be the Peaceful forest, sometimes if will be an existing Quest with some monsters in it.

But once in a while you'll land in COW land.

While that's not particularly dangerous, as you fight three rows of COWS one of them may drop a HORN. This is different from the Unicorn Horn, and will triple your lollipop income. Neat!

Keep in mind that the jump provided by this potion is random - you might go from Sea to Sea again, then 3 times to Desert. So if you're really trying for that Horn of Plenty, make sure you have many bottles of this potion
packed.

This horn is the last item you can get. The two slots that remain empty in your inventory will be filled with "endgame" messages.

Why yes, I do like using quotation marks like this for no reason, why do you ask?

Let's move on? Further down and further in.

Phase 3 - More Quests

This is the part that leads to the end of the game. It gets a bit difficult sometimes, so hang in there!

Remember:

You can save before each quest and reload if you fail, in order to keep your potions and scrolls. It's not really cheating if the game lets me save, is it?

Hell (Quest)

Brace yourself. Now brace yourself twice more because this is in three waves.
There are demons, ghosts, fireballs, a wall that hurts a LOT, and then the DEVil. He's the easy part, actually, once you get there

You might miss this crucial bit of information amidst the (relative) mess that is Hell: you can move up and down with the i and k keys on your keyboard. Use this to avoid and to aim!

Here's a bit of strategy, largely inspired by SirNiko's post:

First wave: Avoid the demons as much as you can, navigating away from them. You're aiming for the wall, and you'll need to turn invulnerable almost as soon as you touch it. So use your health potions wisely and with good timing.
Once you reach the wall, stick to one point. You'll break through and be sent back to the left of the screen. If you can, pick a point to break through near the top or the bottom.

Second wave: There's a line of ghosts at the top and another at the bottom. Line up with them and call an imp.

Phew! Get ready to go through the hole you made in the first wall, into another hurting wall which will call for more invulnerability.
As you go through, you'll be teleported back left again.

Third wave: Your imp might still be around, so get behind it, avoiding all you can as you get there. You might get a whole wall of ghosts, or of fireballs, or a mix of those and some others. Again, going through ghosts with your imp is the safest route.
Now the wall has a hole through all of it: you'll go straight to the DEVil! He packs a mean punch, but if you manage to become invulnerable just before you reach him, he's not that hard to kill.

You killed the DEVil, just like Mr. Punch! Now everyone can do what they want!

Well, sorta. You see, your worst enemy has always been...

Yourself

Go ahead, try and kill yourself. You'll succeed! Just not the way you wanted.

Try again. Use a scroll. Potions. Become GOD and make it rain. Now go vent your frustration a little and come back when you're feeling better.

How can you surpass yourself?

Be honest, wasn't that a beautiful hint I dropped way back there?

About "surpassing myself". There was some farming involved for some reason.

To pay the Sorceress for her services.

Go ask her already!!

Well done! Take a rest. You don't have a choice anyway.

Ok, there's no way to properly introduce the next Quest.

Chuck Norris (I'm not even joking)

And you were afraid of Hell just now. Poor thing. Now enter the dragon.

Oops, sorry. Wrong reference?

It's actually a hint.

You can beat him like you beat the Dragon in the Castle's Keep.

Invulnerability when you reach him; Teleport back; Seed to wait for the potion to be available again; repeat.
Timing is of the essence here.

Congratulations, you've defeated Chuck Norris!

(It's a shame that the developer chose to abandon realism so late in the game, really.)

Things might start to get weird, now.

Developper's garden

Ok, so, giant flowers. Let's just walk through?

We'll go up to those Garden Gnomes with PLASMA GUNS THAT HAVE BEEN BURNING ME FROM THE START OH I AM SO DEAD.

So... Try again?

We kinda know how to treat burns by now.

Same strategy as before should work: Invulnerability and Teleportation.

As I understand it, the tree you plant doesn't resist their plasma guns for very long at all, so you're left with teleporting back (and still getting hurt quite a bit).

The flowers were real nice, though.

Developper's moat

This one is actualy funny. Try and figure it out on your own. Take it slow.

I mean it. Stop going overboard! Show some self-control.

No, you can't take the Boots off. You'll have to change something else. Try reading about it.

You could try planting a tree at rhe right time, OR you could check that sweet Turtle potion.

Keep an eye on your stats and your enemy's. This is how you'll see when you're facing the DEVelopper. He has like almost 20 digits worth of HP, you can't miss it. And he won't miss you, rest assured.

Did you see the info in red above the whole mess?

He'll die if you hit the right key. It's a random key, though.

So here's an idea: survive long enough to reach him (through Healing and Invulnerabilities), and try to turn invulnerable JUST when you're in front of him. Remember, don't look at the ASCII art, look at the stats.

Once you're facing him and invulnerable, ELEGANTLY mash your keyboard all over until you hit the right key.

This is a spot where it helps a lot if you have very high HP.

We're through? Really, alive after all that? Wooooooo look at all that candy, that's insane!!

You won the game! You now have all the candies in the world! (It says so in your inventory.)
Just imagine everything you can do with all that candy. You can cook any potion you want, you can eat it all and get super strong, you can convert it to lollipops and get a ridiculously high-leveled sword...

You can also check out that new tab over there, called Computer. Wow. It's not over.

This makes me... happy, I guess?

Phase 4 - NOW it gets weird

Also, now you redefine everything you thought about what "a lot" means.

Look at that Computer tab. This is what we're going to do now, we're going to mess with the game itself?

Yes. But of course, we need lollipops for that. Lots and lots and LOTS of lollipops.

The challenge in this whole phase is obtaining all those lollies. So let's get right to it.

You might want to keep the Converter running all the time, or almost, because lollipops is what we want.

Let's turn all that 10 billion candies into lollipops.

This will prove not to be enough for everything, so you'll have to harvest more candies and more lollipops pretty soon. With that, some of the bugs we can execute will help.

However, be prepared to run some quests again, especially the ones that bring the most candy: Castle's keep and Developper's computer. (Yes, the one you just barely beat.)

So we can affect the game in the strangest ways, you say? Let's see what's what in here.

The Bugs

They come in many levels, and a bug of level N costs 10^(N-1) mlp. One mlp is one million (10^6) lollipops.

At each level, a bug may simply not work. You can try it again, for a different result.

Here are the possible outcomes (when it doesn't fail):

Level 1: you get 1, 2 or 3 chocolate bars. Not very useful at all, since you can't coat your sword any more than you already did.

Level 2: You either pick all the candies you had thrown down (hello, five seconds rule?), talk to a shoemaker or journalist who gives you a lot of candies, or increase the production limit of your lollipop farm.

In this latter case, you'll be able to take it up to 10000 lp/sec, with something like 1,700,000 lollipops planted. Just keep clicking that '1000' button.

Level 3: Your sword level decreases by 3 (not often), or it increases by 1 (more often), or your candies are multiplied by three (more often).
This is how you can get to ridiculous amounts of candy once you have enough lollipops to run this bug many, many times (which, granted, might take a while).

And by ridiculous I mean in the order of 10^70. You should start with a big amount for this to be more effective.
(For instance, right after beating Developper's computer again.)

This bug can also give you the wonderful Sword of Liflamesummoning (just once).

Level 4: This costs ONE BILLION lollipops. Better be worth my time.

It's not.

Level 5: You may get the Sword of Randomness with this (once only). It has level infinite + (your previous sword level), kills everything except the DEVelopper in one hit, and seriously messes with your health on its own (even against trees!).

You may also get PONY TIME!! Every one becomes a pony, even the trees and cows and you. Interestingly, the DEVelopper seems to be immune to the whole keyboard while in pony form. You can get out of Pony Time by reloading the game.

Have you heard of the WOOD PONY?

Well, if you have, it has nothing at all to do with this. It is a creature that may appear *very* seldom in the Peaceful forest, and Pony Time is actually a sure way to miss it.

Level 6: What, I don't get anything for 100,000 mlp??

Level 7: ONE MILLION MILLION LOLLIPOPS AND I STILL GET NOTHING WHAT IS THE MATTER WITH THESE BUGS

how long do you think it'll take to get to 10^13, I mean ten trillion, lollipops?

I think I'll do the dishes while it converts my candy

my god, it's full of stars

Hm. Yes. I see. Well that changes things a bit now, doesn't it?

You're free. You can do anything. You can say you've won.

You'll notice the game didn't stop, though.

Go ahead, go crazy. Get 3 quintillion HP and beat Chuck Norris with your left nostril alone. Go to Hell dressed as Superman. Collect more candy than there are atoms in the observable universe.

This game took me about a week, maybe two to finish. I often left it open running in the background. I am a level grinder so that got me pretty far along in the game without too much help. I never used the forge, so some of my experiences with the levels may be different that yours. I suggest you do some upgrades either at the end of your day or the beginning of your day and then let it run while you do other stuff on your computer. If you do not like level grinding then just waiting is your best bet. At a certain point much later in the game it becomes something fun to play with, kind of a web toy.

Infinity + infinity hp
when fighting the Developer your health will not go to 0 it will go to NaN, so you do not die, but even with a 1,500 level Liflamesummoning is still takes quite a while to beat him, so since I just ate all of the candy I am going to go multiply them again until I have infinite candy again. I have to do something while I wait, right? Still taking too long back to leveling sword up. 10,000 maybe that will work. Nope, not even with that, nor with sword of Randomness, even after letting it run for an hour. See Developer's computer section below for answers
Warning: if you eat infinite candies and reload it resets your candies eaten to 0 as well as your level of candies per second gets set back (not 0, but much lower) or at least it did when I had it at e+139 and went down to 46,116,860,141,324,210,000

chocolate \o/ or : ( if you use it it adds 4 to your hitting power)
Now I don't' have a chocolate bar! wait until much later in the game and you can have many many more (see computer)

use 101 (I think it was candies) to encrust your diamond sword and make it even more powerful
+2 to hitting power

use 30 lollipops to make lollipop powder to polish your candy sword and make it awesome (and more powerful)
+3 to hitting power

use 1 chocolate bar to coat your sword with melted chocolate and make it incredibly powerful (adds 4 to your hitting power)

The Candy Merchant (silly since he takes not give candy, maybe he is made of candy :O )Poke the candy man
from Dena Gillespie

Found something neat on the candyman
If you keep clicking his hat, he'll give you 100 candies

save some candy
from Patricia Sanvictores

if you click the lollipop, the merchant with lower the price.
Also if you do it multiple times he keeps doing it; it is limited, the price of 50 candies for a lolli and 450 for 10 lolls
or as adelay243 put it: if you click the lollipop a few times and continue, the merchant will lower the price to 50. not that useful later but helpful to get lollipops(a tiny bit) faster when you start

60c gets you a lollipop
In case you missed the flavors (there may be more):

150c for a wooden sword; hits for 1 hp (buying a sword begets you a candy box, inventory and quest tabs)
300c for a copper sword; hits for 2 hp
500c for an iron sword; hits for 3hp
1000c for a silver sword hits for 4hp
200 candies diamond sword for 5hp

600c health potion

150c escape potion

400c scroll
fire (burns enemies)
acid (instantly damages everyone including you)
teleport (brings you back to beginning of quest to recover health)
imp invocation (imp invocation scroll will, if there's enough place, invoke in front of you an imp which will fight for you)
earthquake (will inflict a lot of damage to everyone in the whole land)

lollipop farm

(gain more lollipops by planting them)
plant 1/10/100/1000Break down of planting lollipops planted versus growing:
Short version

-Other locations (Tabs, you will soon see them)
As George Takei would say Oh Myyy!

Inventory

Sword
Stronger sword

You can increase the level of your sword by visiting the sorceress, there is a trick, first you have to enchant it at the forge, other wise you cannot increase the level of your sword
Other swords

Liflamesummoning
Sword of Randomness

Infinite level plus the level you add to the sword

(When you have the Sword of Liflamesummoning at level 1,500 it even beats chuck norris and everything level easily except the developer on the last level; to beat him see the developer's computer section below)

(if you leave it running for 20 minutes it converts all of the candies to lollipops or rather they increase adding very quickly and then they are added faster than the per second can keep up; you only notice this once you get more candies like 1.72358725349716e+49(made up number, but you get the idea) )

better sword 60 klp (adds a level to your sword, since I did not use this until after beating all of the levels so I did not keep track of how much more powerful it makes your sword)
level 2500 sword next level for 6,840,622,090 klp
level 3,000 next level 10,987,315,310 klp
level 5,000 next level 41,452,222,610 klp
7,777 nl 130,694,298,160 klp
10,000 nl 251,253,957,420 klpNot high enough? have you beaten the last level?

nope not good enough
you need 10 billion lollipops

now try using bug 3 to get more lollis, then use the randomize for sword power once you get e+any number you have a super awesome sword
You can only get the bugs once you beat the developer and you can only get next to infinite sword power by using the radomize section after you have about 1 trillion lollipops

more candy 300 klp
The best use of this is if you need candy instead of lollipops

starts giving you about 3,000candies, then 5,000c then 9,000c then 55,000c then 71,000c, then 300,000c (really only worth it at 300,000 if you need to convert lollipops to candy)

Forge (map found in Underwater cave)
I did not use the forge so I will let some of SrPilha's words help you out

You need a scroll or a potion to enchant the sword.

(You will need Either) A health potion, a fire scroll, or an imp summoning scroll.
Each will give a different (enchanted) sword. You can only choose once, and then it's set for as long as the game works.
Enchanted swords can (then) be upgraded by the Sorceress.

(health potion:) A life sword will regenerate some health with each blow.
(fire scroll) A fire sword will deal more damage.
(imp summoning scroll) A summoning sword will place an ally in front of you (if there is space) to fight for you.
The ally changes with the upgrades.

Wishing well single use (map found in Underwater cave)

multiply candies by 5
multiply lollipops by 8
potions and scrolls; I got 78 on one try, refreshed and got 53

Quest

Quests

beat a quest to get the next one
wait time is less the higher up the level you have beaten; if you beat the next level the previous level has less wait time and lower levels often have none.
wait time seems to be less if you win, more if you lose the level

Average candy take for each level is listed below each title unless you find a CHS. As well as some object/baddie stats and strategies. Depending on the level you can get higher more candy from CHS on higher levels

CHS chest 80hp (full of candy 60-440 or higher; seems to depend on how high of a level you are on)
shows up randomly on levels

----Part 1 of 2
----

Peaceful forest

Candies 6-12
The first epic quest I played "the peaceful forest" got me candy and a key to the lollipop farm

lll tree 5hp
WPY 12hp wood pony

Mount goblin

Candies 70
rest 200 only applies if you have only beaten the previous level and not later levels
need at least an iron sword to beat goblin mountain
beat it with a silver sword

(it helps to use scrolls and have high enough hp, use health potions as well)

Castle's entrance

Candies 900-6,000 averages 1,000 unless you have higher hp and health replenish then you can leave it playing and it will play until your character hits it just right and breaks through

GUA 25hp
KNI 70hp armored
You either hit it right or you don't (depending on where the * starts will make it whether or not you make it through) You may need the boots to walk fast enough through this level

If you hit it correctly you can go through; two factors here. First you have to be able to beat the baddies and second the teleporter is hitting just right. In some cases you can use the teleport scroll to make the timing better. Good time to use the chocolate bar if you have not already. Once you get enough health and upgraded your weapon, if it happens to hit one of the "impossible" to pass levels you can let it run for a bit and then use teleport (once or so) to get at a better point to get past the *. It is never impossible to beat, that is once you have enough health and upgraded your sword in the candy box you can run it through a good ten times and you will get past the * without using the teleport scroll, you just get more candies

I needed acid rain for this one (earthquake should work as well), take the ghosts out right before or right after beating a POC so that there are less, may have to take the ghosts out again if too many appear. You mostly just need enough health left to beat the necromancer

Imps, Invulnerability, earthquake or acid scroll and any combination there of are good for beating DEMs. GHO are easily beat by using Imps or even clones, you can also use acid and earthquake to get past them faster. If you take long enough you hit FBLs; you can take them out the same as ghosts, but if you use Imps you will need more. If you get to the point where there is a solid wall of FBLs coming you can use teleport, seeds and health potions to bring up your health while simultaneously using acid or earthquake to take out the FBLs before they hit your tree. It doesn't always work when you get a wall of FBLs so you can choose to try or quit at that point. If you get through the GHOs fast you do not have to deal with the FBLs. Use Invulnerability when facing DEV

Yourself

Candies none

Same hp as you except if

you go to the sorceress first and buy surpass yourself

Chuck Norris

Candies none

CN kills you in one hit

To beat CN:

Just like the Dragon Use invulnerability when really close to CN, then teleport use seeds and health to recover, repeat.
You could also use clone, but that takes much longer

Developer's Garden

Candies none
CGG Cheated garden gnome (has an ultra plasma ray) 70hp
your health goes down to 4, but just don't run into them and it will not go lower

To beat the gnomes:

acid and earthquake can help, if you hit them use invulnerability potion (if health is low quickly receed before it runs out)

Developer's Moat

Candies none
hint 1

slow
hint 2

turtle, turtle

turn into a turtle when you hit the platform; can't see the platform, block yourself immediately with a seed when you enter, then you will know where it is because it starts moving, you have to start the level over (do not block yourself with a seed or use teleport) get across using turtle.

Developer's computer

Candies 4,000,000 to 1,300,000,000 400mil to 1.3bil

Most baddies
Now it helps if you have health recovery you need Magical horn found in the castle's keep. I used a lot of health potions and seeds to give me time to recover between baddies.

Developer hp umm lots of 9's

Use an invulnerability spell and Smack the keyboard (well not hard, just hit all the keys until he is beat) Sometimes it takes a couple tries, so you might have to dies and play this level again to beat the developer.
I tend to drag my fingers across trying to hit all 4 rows at the same time and hit the space, shift, control, alt at some point. It does not always work. If I do not do this calmly I tend to hit too many shortcuts taking focus off the game. Maybe you can find a technique that works better for you.
Later after you have beaten him once, you can beat him without the smacking of the keyboard:

You will need infinite health, a randomness sword, use the "sword power" random button until you get something with a e + number and voila you got him

beat the delveloper and then the bugs are available

Bonus levels

(found when using G.M.O.O.H. potion)
You will be sent to one of the below or the Peaceful forest
In order of where it sent me more often (top) to less often (bottom)

Random baddie(?) Nah, he helps you beat baddies
CND candy monster, exploding candies (I am not sure where they came from, randomly started appearing on every level much later in the game)
helps beat baddies and you still get to collect the candy, but you can no longer see the baddies stats while the CND is in front of you

Computer (click this after to beat the developer)
I would have put this after the Cauldron, but that is too much of a spoiler

-You picked up all candies you have thrown on the floor. (0)
-The production limit of your lollipop farm has increased ! (* temporary, lasts until you reload the game)
-A priest, monk, vet, translator, reporter, farmer, student, butcher, electrician or other will give you a pile of candies 7-19million

Level 3 100mlp

-Even clicking this 1,000 times you always gain more than you have lost, that is if you have a lot of candy to multiply (it ads up very quickly)
-Sword gains 1 level
-Your candies were multiplied by 3 !
-There's a bug with the bug, it didn't work :/
-Sword loses 3 levels
-Sword of Liflamesummoning (you only get this once, that is if you save)

Need more candy? use your tab key till this bug is highlighted and hold down Enter/return. Once You have 1.1061115016657442e+308 candies! (a bit above the last number being 307/308 one more multiply by 3 and it will turn into Infinity candy) Once you have Infinite candy there is not much else to do. I am going to convert them to lollipops

Level 4 1,000mlp

-Fake bug ! I guess you'll need 10000 mpl :)

Level 5 10,000mlp

-You found a new sword : the Sword of Randomness ! (you only get this once, that is if you save) It also makes you random when fighting (rar, r-r, rmr,___, r,r, rpr, r^r, ror, rsr, rnr, r+r, r'r, or just blank
-It's pony time !! Everyone is a pony now ! (*)
-There's a bug with the bug, it didn't work :/

Level 6

-No level 6 bug, sorry :( (maybe level 7 ?)

Level 7

-Crap, no level 7 bug either :s Don't give up !

Level 8?

looks like no
-You now have ( at least I am guessing this happened at 1,000,000mlp) random and the bug factory

Randomize and
Add a bug
Save before messing with these.
It also helps if you look at your stats before clicking these. I got a lot of candy by using this. I already had a ton of lollipops so I did not bother with that one, besides candy turns into lollis right?.

Randomize is great for helping your stats if you want to earn more candy.

Add a Bug is practically a web toy. Play with it have and fun

Cauldron

I like to make 100 at a time so I do not have to come back so often.
You can make potions while on a quest. This can be helpful if you forgot to make more health potions, then if you have a weak enough sword you can go make some health potions while you are stuck at a tree
If you put in 180,000 candies mix for 60 second, stop and put in bottles you get 90 invulnerability potions and 1,000 superman potions

-Invulnerability potion
makes you invulnerable for a few seconds
Takes 60 seconds or more of continuous mixing for your arms to hurt.

-Turtle potion
You turn into a slow turtle with high defense

-Cloning potion
It makes another of you in front of you

Burning the water
Boiling... cold, lukewarm, hot., very hot., very very hot !, bubble begin to appear, and, BOILING!, the water is burnt ! How is that even possible ? (about 31 seconds format he start after you click Boil)

-G.MO.O.H. potion
kind of like an escaping potion, but you get sent some where else (another level or hidden level)
Superman potion
you look like superman?

-Seed
Creates a tree
seed grows trees with random hit points about 400-700hp and the ever so rare Yggdrasill at 10,000hp (Yggdrasill is its name, a tall tree, showered with shining loam.)
Heat to at least hot, add a multiple or just 650 candies, stop only if it is to boiling and bottle

-Jelly
I do not know what good these are, I could not manage so successfully use them in "battle".
(For convenience) Cook Book:
It does not look that bad so I left it in full form

the map to the sorceress' hut? The hut didn't pop up on the screen, it wasn't added to the list of quests, and I can't find a way to scroll beyond the first screen, even tho it seems to indicate that tabs will do something. Help?

Stuck on one of the Frogs riddles:
What is the only thing to go beyond the limits of our universe? I tried the obvious answers, like "candy", "frog", "me", and "the universe", but he's stopped me at every turn. Anyone able to help me out?

I wish I knew that the witches upgrades happened multiple times, because now I have to wait an hour before I can upgrade any of them anymore, and I could have shortened my time by a factor of 8. X.x
Also, do NOT do the more candies. It only handed me about 800 candies (50 minutes of waiting for the lollipops at max lollipop farm), which is NOT worth 300k pops

it's also REALLY bugging me that I can't see my stats during the castle level. I have no idea when to use my potions. :(

Other than that though, amazingly creative and fun game! I love games like this!

at the sorceress' hut, do you have to buy the items in order? I don't want faster candies, just a better sword, but I have way more lollipops than I need and the sword button isn't active. So am I forced to buy faster candies?

Is it a browser issue that makes the Castle Entrance quest impossible to see? Like jnighlight, I can't see my stats--or much else of that quest for that matter...it has disappeared off the bottom of the screen.

That might be how we've embedded the game on the site. I've just made the game window 100px taller, so try reloading the page (but make sure you know what your save game ID is first!) and see if that fixes it.

I really shouldn't have tried out this game when I have schoolwork due tomorrow. So...addictive...must...keep...playing...

I've made it to the castle stairs thanks to the 'berserk potion' tip others gave above, but the ghosts' HP-halving attacks are a killer. I have to actually finish my real-life work sometime tonight, though, so I guess I'll leave the game running until I get a ton of candies to eat and gain enough HP to survive the ghosts.

Well, I lied about trying to find a way to pry myself away from this game. I discovered an easy trick to get through the castle's stairs with minimum fuss:

Simply use an imp scroll before you run into any ghosts. Sit back and watch your helpful imp clean up all these pesky ghosts and corpses for you, and pick up the mouse again only when you get to the necromancer.

And now that I've gained the ability to make as many potions as I can mix until my arms get tired, I'm in serious danger of playing this game until six in the morning. HELP.

I slightly overexaggerated my newfound ability to keep on mixing potions until my arms got tired as I still have to wait for my candies and lollipops to replenish, but I'm currently working very hard on wearing out my virtual little arms in making a ton of invulnerability potions.

Not really, unfortunately. Ah well, there's always dawn to get work done. :P

As yes, I was just writing to say I'd passed the stairs and found what you were talking about. Sorry I can't help. I for one am going to sleep. I can't even read the spell book straight. Who knows what I might make! But I'm leaving the game open all night.

It says that each other day, it will give me twice as many candies as it gave me the previous day.

"Each other day" is poorly worded, but the closest meaning would have to be "every other day". If so, then aside from receiving 2 candies on day 2, it should be giving me 0 candies from day 3 onwards. Hence, he will give me 0 candies on day 10. Or at least that's how I interpreted its question.

For those having problems seeing stats on the castle level, it seems to be a constraint with the small window on JIG. If you save the game, the "here" link in a new window and you'll go to the main site which uses the full browser.

So I left the game running all night and collected enough lollipops to upgrade my sword a couple of times. Now I'm following Jade's arm-dropping example of potion-making. Almost ready to try to beat the Castle's Keep!

And I agree with lazy_panda that the 'every other day' riddle is phrased poorly. The answer to it as phrased would be 'zero', which I think is a pretty clever riddle. I was annoyed I had to figure the maths.

I just figured this literally 2 minutes ago, hehe. I thought the teleport the pastebin file referred to was the Get me out of here potion and I was so confused. I didn't know there was a teleport scroll too.

I wish I remember where I got it. I think it was from the underwater cave level. To beat that whale, you might just need to buy a lot of scrolls and health potions. Imps are really useful to help clear out the early guys. Teleport scrolls will also give you time to use multiple potions if you need to heal alot. Also, keep eating candy to up your total HP!

For the sake of completeness, it is possible to cheat if you are using Firefox (likely other browsers that include a Javascript console)

To bring up the console:
1) Right click anywhere on the page, and select "Inspect Element"
2) At the bottom of the page an HTML viewer / editor will appear -- click on "Web Console"

To actually cheat (all do what you would expect):
1) candies.setNbrOwned(500000)
2) lollipops.setNbrOwned(500000)
3) candies.candiesPerSecond = 50
4) To increase lollipop production, give yourself loads of lollipops and plant them all (this is safer than adjusting the parameters directly, as lollipop production is more complex than candy production).
5) To increase hit points, get lots of candies and eat them all -- this is the only way to do this, as Max HP is reset at the start of the quest based on the # of candies eaten.

Don't just spam teleport scrolls and invulnerability potions. You also need seeds. Invulnerable once you reach the dragon -> Attack until it wears off -> Teleport -> Seed to wait out the cooldown -> repeat.

Not that I tried, but none of the cheat codes listed above seem to work in Firefox following the listed directions. Keeps giving a reference error, saying the first element of each "phrase" is not defined.

I'm getting the error in Chrome as well. I have a feeling the issue is with width, not height. On a similar note (if it helps), the ascii text jumps down similarly when you break through the wall in the keep.

Shudog--I was having that problem last night and Jay increased the size a bit, but it was still too small for that quest. So I saved and went over to the dev's site where the whole browser is filled with the game.

Thanks all! I'm going to try to restart, as this machine is a bit finicky, and see if that helps. For the most part, I could just see the tops of their heads at the bottom edge of the screen. There were a few times where nothing was in view, so I'll tinker on my end.

If you eat infinite candies and reload it resets your candies eaten to 0 as well as your level of candies per second gets set back. I am not sure how far it sets it back; the next faster candies was some decimal number e+304 and it set it back to 46,116,860,141,324,210,000

Jay,
I was using the game at about 1200 by 800 on my 13" screen playing at candies.aniwey.net, any size much smaller and the playing field would move out of view on quests when enemies with a longer descriptions came up

@SrPilha, I half got the 2001 reference, but considering the game started out so simply yet ended up having swords, potions, a witch, a dragon and a journey through hell... it wasn't beyond belief that there could have been actual stars. Who knew what this game would end up throwing at us? Nothing seemed impossible!

defeating the developer? I've reached him multiple times but everytime I try to smash my keyboard I get taken out of the game or a bunch of things start popping up or I open new tabs ._. does this happen to anyone else??

Can anyone help? When I go to the developer's garden, the scene moves down so I can't see it and all the potion buttons at the same time. I saw someone mention that this can be remedied by playing it straight from the author's webpage, however... it doesn't offer to load my saved game there, so I assume my save is specific to the jayisgames site... I really really don't want to replay the entire game, is there a way to get my save to work over there? Or is there another workaround? Shrinking the screen size somewhat helps, but I have to make it VERY small to get everything on the screen at once.

Woot! I just fixed my own problem... for anyone who is having trouble with certain levels (ie castle entrance and developer's garden) jumping to the bottom of the screen, you can right click the window, click "This Frame" and then click either "show only this frame" or "open this frame in new tab/window" and problem solved!

The converter is taking a really long time - I've beaten the dev a few times, and have, uh, roughly 203 billion candies. I know the converter's supposed to keep speeding up, and maybe I'm just impatient, but I've left it for several hours and it's only converting at about 100,000/second. I assume this waiting game is just part and parcel of stage 4?

Is there a limit on the benefit you get from using the 'sword, better sword' spell from the sorceress? I have a Sword of Summoning and the last few times I have used it the creature has not changed - it's a

Quests
I wish it left the results up longer after each battle so you could see what happened if you are not looking at it when it finishes. Or even better during the time that you have to wait before you can play again instead of waiting for the level to end and then the timer to start.

This is very useful in the earlier levels. This way I know how much candy I have gotten and more importantly if I found any items.

This game took me about a week, maybe two to finish. I often left it open running in the background. I am a level grinder so that got me pretty far along in the game without too much help. I never used the forge, so some of my experiences with the levels may be different that yours. I suggest you do some upgrades either at the end of your day or the beginning of your day and then let it run while you do other stuff on your computer. If you do not like level grinding then just waiting is your best bet. At a certain point much later in the game it becomes something fun to play with, kind of a web toy.

Infinity + infinity hp
when fighting the Developer your health will not go to 0 it will go to NaN, so you do not die, but even with a 1,500 level Liflamesummoning is still takes quite a while to beat him, so since I just ate all of the candy I am going to go multiply them again until I have infinite candy again. I have to do something while I wait, right? Still taking too long back to leveling sword up. 10,000 maybe that will work. Nope, not even with that, nor with sword of Randomness, even after letting it run for an hour. See Developer's computer section below for answers
Warning: if you eat infinite candies and reload it resets your candies eaten to 0 as well as your level of candies per second gets set back (not 0, but much lower) or at least it did when I had it at e+139 and went down to 46,116,860,141,324,210,000

chocolate \o/ or : ( if you use it it adds 4 to your hitting power)
Now I don't' have a chocolate bar! wait until much later in the game and you can have many many more (see computer)

use 101 (I think it was candies) to encrust your diamond sword and make it even more powerful
+2 to hitting power

use 30 lollipops to make lollipop powder to polish your candy sword and make it awesome (and more powerful)
+3 to hitting power

use 1 chocolate bar to coat your sword with melted chocolate and make it incredibly powerful (adds 4 to your hitting power)

The Candy Merchant (silly since he takes not give candy, maybe he is made of candy :O )Poke the candy man
from Dena Gillespie

Found something neat on the candyman
If you keep clicking his hat, he'll give you 100 candies

save some candy
from Patricia Sanvictores

if you click the lollipop, the merchant with lower the price.
Also if you do it multiple times he keeps doing it; it is limited, the price of 50 candies for a lolli and 450 for 10 lolls
or as adelay243 put it: if you click the lollipop a few times and continue, the merchant will lower the price to 50. not that useful later but helpful to get lollipops(a tiny bit) faster when you start

60c gets you a lollipop
In case you missed the flavors (there may be more):

150c for a wooden sword; hits for 1 hp (buying a sword begets you a candy box, inventory and quest tabs)
300c for a copper sword; hits for 2 hp
500c for an iron sword; hits for 3hp
1000c for a silver sword hits for 4hp
200 candies diamond sword for 5hp

600c health potion

150c escape potion

400c scroll
fire (burns enemies)
acid (instantly damages everyone including you)
teleport (brings you back to beginning of quest to recover health)
imp invocation (imp invocation scroll will, if there's enough place, invoke in front of you an imp which will fight for you)
earthquake (will inflict a lot of damage to everyone in the whole land)

lollipop farm

(gain more lollipops by planting them)
plant 1/10/100/1000Break down of planting lollipops planted versus growing:
Short version

-Other locations (Tabs, you will soon see them)
As George Takei would say Oh Myyy!

Inventory

Sword
Stronger sword

You can increase the level of your sword by visiting the sorceress, there is a trick, first you have to enchant it at the forge, other wise you cannot increase the level of your sword
Other swords

Liflamesummoning
Sword of Randomness

Infinite level plus the level you add to the sword

(When you have the Sword of Liflamesummoning at level 1,500 it even beats chuck norris and everything level easily except the developer on the last level; to beat him see the developer's computer section below)

(if you leave it running for 20 minutes it converts all of the candies to lollipops or rather they increase adding very quickly and then they are added faster than the per second can keep up; you only notice this once you get more candies like 1.72358725349716e+49(made up number, but you get the idea) )

better sword 60 klp (adds a level to your sword, since I did not use this until after beating all of the levels so I did not keep track of how much more powerful it makes your sword)
level 2500 sword next level for 6,840,622,090 klp
level 3,000 next level 10,987,315,310 klp
level 5,000 next level 41,452,222,610 klp
7,777 nl 130,694,298,160 klp
10,000 nl 251,253,957,420 klpNot high enough? have you beaten the last level?

nope not good enough
you need 10 billion lollipops

now try using bug 3 to get more lollis, then use the randomize for sword power once you get e+any number you have a super awesome sword
You can only get the bugs once you beat the developer and you can only get next to infinite sword power by using the radomize section after you have about 1 trillion lollipops

more candy 300 klp
The best use of this is if you need candy instead of lollipops

starts giving you about 3,000candies, then 5,000c then 9,000c then 55,000c then 71,000c, then 300,000c (really only worth it at 300,000 if you need to convert lollipops to candy)

Forge (map found in Underwater cave)
I did not use the forge so I will let some of SrPilha's words help you out

You need a scroll or a potion to enchant the sword.

(You will need Either) A health potion, a fire scroll, or an imp summoning scroll.
Each will give a different (enchanted) sword. You can only choose once, and then it's set for as long as the game works.
Enchanted swords can (then) be upgraded by the Sorceress.

(health potion:) A life sword will regenerate some health with each blow.
(fire scroll) A fire sword will deal more damage.
(imp summoning scroll) A summoning sword will place an ally in front of you (if there is space) to fight for you.
The ally changes with the upgrades.

Wishing well single use (map found in Underwater cave)

multiply candies by 5
multiply lollipops by 8
potions and scrolls; I got 78 on one try, refreshed and got 53

Quest

Quests

beat a quest to get the next one
wait time is less the higher up the level you have beaten; if you beat the next level the previous level has less wait time and lower levels often have none.
wait time seems to be less if you win, more if you lose the level

Average candy take for each level is listed below each title unless you find a CHS. As well as some object/baddie stats and strategies. Depending on the level you can get higher more candy from CHS on higher levels

CHS chest 80hp (full of candy 60-440 or higher; seems to depend on how high of a level you are on)
shows up randomly on levels

----Part 1 of 2
----

Peaceful forest

Candies 6-12
The first epic quest I played "the peaceful forest" got me candy and a key to the lollipop farm

lll tree 5hp
WPY 12hp wood pony

Mount goblin

Candies 70
rest 200 only applies if you have only beaten the previous level and not later levels
need at least an iron sword to beat goblin mountain
beat it with a silver sword

(it helps to use scrolls and have high enough hp, use health potions as well)

Castle's entrance

Candies 900-6,000 averages 1,000 unless you have higher hp and health replenish then you can leave it playing and it will play until your character hits it just right and breaks through

GUA 25hp
KNI 70hp armored
You either hit it right or you don't (depending on where the * starts will make it whether or not you make it through) You may need the boots to walk fast enough through this level

If you hit it correctly you can go through; two factors here. First you have to be able to beat the baddies and second the teleporter is hitting just right. In some cases you can use the teleport scroll to make the timing better. Good time to use the chocolate bar if you have not already. Once you get enough health and upgraded your weapon, if it happens to hit one of the "impossible" to pass levels you can let it run for a bit and then use teleport (once or so) to get at a better point to get past the *. It is never impossible to beat, that is once you have enough health and upgraded your sword in the candy box you can run it through a good ten times and you will get past the * without using the teleport scroll, you just get more candies

I needed acid rain for this one (earthquake should work as well), take the ghosts out right before or right after beating a POC so that there are less, may have to take the ghosts out again if too many appear. You mostly just need enough health left to beat the necromancer

Imps, Invulnerability, earthquake or acid scroll and any combination there of are good for beating DEMs. GHO are easily beat by using Imps or even clones, you can also use acid and earthquake to get past them faster. If you take long enough you hit FBLs; you can take them out the same as ghosts, but if you use Imps you will need more. If you get to the point where there is a solid wall of FBLs coming you can use teleport, seeds and health potions to bring up your health while simultaneously using acid or earthquake to take out the FBLs before they hit your tree. It doesn't always work when you get a wall of FBLs so you can choose to try or quit at that point. If you get through the GHOs fast you do not have to deal with the FBLs. Use Invulnerability when facing DEV

Yourself

Candies none

Same hp as you except if

you go to the sorceress first and buy surpass yourself

Chuck Norris

Candies none

CN kills you in one hit

To beat CN:

Just like the Dragon Use invulnerability when really close to CN, then teleport use seeds and health to recover, repeat.
You could also use clone, but that takes much longer

Developer's Garden

Candies none
CGG Cheated garden gnome (has an ultra plasma ray) 70hp
your health goes down to 4, but just don't run into them and it will not go lower

To beat the gnomes:

acid and earthquake can help, if you hit them use invulnerability potion (if health is low quickly receed before it runs out)

Developer's Moat

Candies none
hint 1

slow
hint 2

turtle, turtle

turn into a turtle when you hit the platform; can't see the platform, block yourself immediately with a seed when you enter, then you will know where it is because it starts moving, you have to start the level over (do not block yourself with a seed or use teleport) get across using turtle.

Developer's computer

Candies 4,000,000 to 1,300,000,000 400mil to 1.3bil

Most baddies
Now it helps if you have health recovery you need Magical horn found in the castle's keep. I used a lot of health potions and seeds to give me time to recover between baddies.

Developer hp umm lots of 9's

Use an invulnerability spell and Smack the keyboard (well not hard, just hit all the keys until he is beat) Sometimes it takes a couple tries, so you might have to dies and play this level again to beat the developer.
I tend to drag my fingers across trying to hit all 4 rows at the same time and hit the space, shift, control, alt at some point. It does not always work. If I do not do this calmly I tend to hit too many shortcuts taking focus off the game. Maybe you can find a technique that works better for you.
Later after you have beaten him once, you can beat him without the smacking of the keyboard:

You will need infinite health, a randomness sword, use the "sword power" random button until you get something with a e + number and voila you got him

beat the delveloper and then the bugs are available

Bonus levels

(found when using G.M.O.O.H. potion)
You will be sent to one of the below or the Peaceful forest
In order of where it sent me more often (top) to less often (bottom)

Random baddie(?) Nah, he helps you beat baddies
CND candy monster, exploding candies (I am not sure where they came from, randomly started appearing on every level much later in the game)
helps beat baddies and you still get to collect the candy, but you can no longer see the baddies stats while the CND is in front of you

Computer (click this after to beat the developer)
I would have put this after the Cauldron, but that is too much of a spoiler

-You picked up all candies you have thrown on the floor. (0)
-The production limit of your lollipop farm has increased ! (* temporary, lasts until you reload the game)
-A priest, monk, vet, translator, reporter, farmer, student, butcher, electrician or other will give you a pile of candies 7-19million

Level 3 100mlp

-Even clicking this 1,000 times you always gain more than you have lost, that is if you have a lot of candy to multiply (it ads up very quickly)
-Sword gains 1 level
-Your candies were multiplied by 3 !
-There's a bug with the bug, it didn't work :/
-Sword loses 3 levels
-Sword of Liflamesummoning (you only get this once, that is if you save)

Need more candy? use your tab key till this bug is highlighted and hold down Enter/return. Once You have 1.1061115016657442e+308 candies! (a bit above the last number being 307/308 one more multiply by 3 and it will turn into Infinity candy) Once you have Infinite candy there is not much else to do. I am going to convert them to lollipops

Level 4 1,000mlp

-Fake bug ! I guess you'll need 10000 mpl :)

Level 5 10,000mlp

-You found a new sword : the Sword of Randomness ! (you only get this once, that is if you save) It also makes you random when fighting (rar, r-r, rmr,___, r,r, rpr, r^r, ror, rsr, rnr, r+r, r'r, or just blank
-It's pony time !! Everyone is a pony now ! (*)
-There's a bug with the bug, it didn't work :/

Level 6

-No level 6 bug, sorry :( (maybe level 7 ?)

Level 7

-Crap, no level 7 bug either :s Don't give up !

Level 8?

looks like no
-You now have ( at least I am guessing this happened at 1,000,000mlp) random and the bug factory

Randomize and
Add a bug
Save before messing with these.
It also helps if you look at your stats before clicking these. I got a lot of candy by using this. I already had a ton of lollipops so I did not bother with that one, besides candy turns into lollis right?.

Randomize is great for helping your stats if you want to earn more candy.

Add a Bug is practically a web toy. Play with it have and fun

Cauldron

I like to make 100 at a time so I do not have to come back so often.
You can make potions while on a quest. This can be helpful if you forgot to make more health potions, then if you have a weak enough sword you can go make some health potions while you are stuck at a tree
If you put in 180,000 candies mix for 60 second, stop and put in bottles you get 90 invulnerability potions and 1,000 superman potions

-Invulnerability potion
makes you invulnerable for a few seconds
Takes 60 seconds or more of continuous mixing for your arms to hurt.

-Turtle potion
You turn into a slow turtle with high defense

-Cloning potion
It makes another of you in front of you

Burning the water
Boiling... cold, lukewarm, hot., very hot., very very hot !, bubble begin to appear, and, BOILING!, the water is burnt ! How is that even possible ? (about 31 seconds format he start after you click Boil)

-G.MO.O.H. potion
kind of like an escaping potion, but you get sent some where else (another level or hidden level)
Superman potion
you look like superman?

-Seed
Creates a tree
seed grows trees with random hit points about 400-700hp and the ever so rare Yggdrasill at 10,000hp (Yggdrasill is its name, a tall tree, showered with shining loam.)
Heat to at least hot, add a multiple or just 650 candies, stop only if it is to boiling and bottle

-Jelly
I do not know what good these are, I could not manage so successfully use them in "battle".
(For convenience) Cook Book:
It does not look that bad so I left it in full form

Might have something to do with the fact that it took me so long to realize I could eat candies to increase my HP and I couldn't make any progress on Hell and I spent like 3 weeks levelling up my Life sword - still didn't help - then gorged myself on candies once I realized (I've only got about 1000 HP now, but a level 35 sword). So yeah! Take that, Chuck Norris!

you can make clones and seeds at the same time by following the recipe for cloning potion but putting in an amount of candies that satisfies seed too, here are the 21 most efficient amounts of candies to put in. (I went up to 21 to include the most efficient and cheapest amount)

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