Bill Buxton

MeshU – short for “Mesh University” – takes place on Monday, May 17th at the MaRS Collaboration Centre (101 College Street, just east of University). It’s a series of workshops for web designers, developers and “suits” that takes place the day before the Mesh Conference (“Canada’s Web Conference”) and will feature 12 workshops divided into “Design”, “Development” and “Management” streams delivered by people with real-world startup/tech business experience.

I’ll be there, as both an attendee furiously taking notes (which I’ll post here) as well as a representative of Microsoft Canada and Silverlight, who are MeshU’s event partners.

Keynote: Bill Buxton

Bill Buxton, Principal Researcher at Microsoft Research, human-computer interaction guru extraordinaire and fellow alumnus of Crazy Go Nuts University, will deliver the morning keynote. Every presentation I’ve ever seen him do has always inspired me and given me at least three new ideas, and I expect that this one will be no different. He’s an intelligent, engaging and interesting speaker – don’t miss your chance to see him live!

"We kinda changed the water that we drink, in the sense that all through the design community within the company we talk, and we have a common goal in terms of trying to bring a certain change of sensibility," he said.

"For me it’s not even about the phone, but what’s interesting is that it’s the first product in the company with critical mass that’s embraced this … it will have an impact on other parts of the company."

If (or better still, when) you start building Windows Phone applications – or hey, any kind of application — I hope that you’ll follow the spirit of “Metro” (the codename for the design philosophy behind Windows Phone 7) and keep it in mind. Yes, it’s absolutely important to know the Silverlight and XNA APIs as well as how to read the touch sensors, GPS, accelerometers and so on, but it’s just as important to design your applications around the people who’ll use them. That means understanding your users, how they’ll use what you’re making, knowing how to give them what they need as quickly and unobtrusively as possible and delighting them. Yes, “a pretty interface” is included in all that – and there’s research to suggest that beautiful interfaces work better –but looks are merely part of the design equation.

Some Design Sessions from MIX10

Want some interesting lunchtime viewing on design? Look no farther than these two videos.

If you’re planning on getting into Windows Phone 7 design, you’re going to want to learn the “design language” – not a programming language, but the guiding principles and philosophies behind the new user experience – behind it. Here’s the MIX10 presentation on that topic, Designing Windows Phone 7 Series with Albert Shum, Michael Smuga and Chad Roberts:

A World Without Design

Here’s a little something extra for those of you who like to think about design and user experience:

I whipped up this graphic, modelling it after a poster I remember seeing many years ago. I can’t remember what it was for – a museum, art gallery or exhibit, perhaps? – but I remember thinking that it was right on the money. If you remember the original poster and what it was for, please let me know, either via email or the comments!