Not that it is hard to use them, I just thinj there is too many steps.

In lightwave All the plugins load an can be accessed like all other normal tools.

I want to use a plugin in blender.
- Open script window
- Load script in then file selector
- Run script
- Go back to the 3D window

I find that using scripts is not as quick an simple as many of the other things in blender.

I think a good way to solve this problem quickly would be to have a plugin manager script that looks in a dir containing scripts, each script would be displayed as a button, so I could dedicate a pane to script buttons, and run them all fron this one window, if any scripts are added the plugin manager would update when restarted.

ideasman wrote:I think a good way to solve this problem quickly would be to have a plugin manager script that looks in a dir containing scripts, each script would be displayed as a button, so I could dedicate a pane to script buttons, and run them all fron this one window, if any scripts are added the plugin manager would update when restarted.

I think theeth wrote a script to do similar to that, but can't seem to find it on elysiun.