The Crew: The Days Of A Loading Screen Are All Gone

One of the features of the PS3/Xbox 360 generation of games has been the prolonged loading or initial install times. Games like Heavy Rain, The Last of Us and most recently GTA V.

At Eurogamer Expo 2013, Nick Silversides from The Average Gamer asked Serkan Hassan, lead designer of The Crew, Ubisoft’s upcoming PlayStation 4, Xbox One and PC open world racer about the amount of game loading the player can expect.
(PC, PS4, The Crew, Xbox One)

I remember back in the day when Tony Hawks released a game without loading screens, nobody really cared because I'm pretty sure it still had them, but I mean, for open world games it would be amazing to have a smooth experience without large breaks, GTA's loading screens are killing me ha.