Hi everybody, here I present my game development progress,I am developing this game for mobile, and currently my target platform is Android.

For now I don't have any official name for this game yet, but let's call it Projek No.2, Here you can build a mecha and join an online pvp match, battle other player and hopefully win the match, ofc!.

The game itself was inspired by Armored Core, Front Mission 3 and Another Century Episode, you can change and upgrade any part, and assembly those parts to build a badass mecha ever!,but be careful you have limited weight and power for each part.

The game engine I use for this game is Unity (Originally using Unreal 4 in early development), and the online match making for PvP powered by Gamesparks.

There will be no AI for this game, so maybe there is no offline mode once it released, I suck at creating a good AI behaviour and I believe other player as opponent will definitely provide a more exciting experience.

The game mode for this early development (WIP)> Free 4 All : Eliminite other player to win the match (6 player).> Capture the flag : Group vs group battle, capture the flags and kill members of the opposing group to gain score,the group with a greater score will win the match (5 vs 5).

[Current Progress]> Creating a new shader that suits my needs, Unity's standard shader kinda slow on mobile and Unity's mobile shaders do not support the maps I need to display. (done)> Creating an offline workframe for testing. (half done)> Creating asset to replace current city building asset(White City from Unity asset store), with more performance friendly on mobile. (WIP)

IMAGES

Screenshot from android device:

Screenshot hi-poly mecha model

What you see here is still dummy, I will gradually replace them with better asset.

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