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Topic: Rookie Challenge: 500 Farmers (Read 11137 times)

Ok rookies, here's your chance! If you have NEVER played a challenge but really wish you could have, this is your day!

Previous challenges are now active again and will run until end of the day September 30th. The parameters will be the same as the first time it was run. I have included the link to that challenge for you to consult.

hm,,, This was one of the challenges I choose wasnīt so interesting.I didnīt think there was much about it. I have had more than 500 farmers in regular games.Did I miss something? Did you set any specific rules?

hm,,, This was one of the challenges I choose wasnīt so interesting.I didnīt think there was much about it. I have had more than 500 farmers in regular games.Did I miss something? Did you set any specific rules?

500 farmers was the minimum number to compete in this challenge. We had entries with near 1,000 farmers and I have seen maps with 1200 or more farmers since then.

So the rookie challenge would be for competitors to achieve 500 farmers and depending on how many are competing, the most over 500 wins.

So..... are all these re-opened challenges closed now? I'm getting up there with farmers in my save; up to 394 now, so can probably get to 500 (without spamming more farmers than is needed on each field).

There is room for quite a bit more further north in the map, and I "only" use one farmer per orchard, so that's another 100 probably if two people were watching them. I'm using some mods for this game, though, so loading it will probably be tricky.

Yes, there is still a lot of forests, especially up north, which I can expand into. However, I'm already starting to feel the pinch from 'only' four trading posts, and it's becoming tricky to keep up with firewood demand, despite not trading anything for a darn long time. Haven't managed to keep up with housing either - at all - so things could get nasty I suppose. You see the families/housing count in the picture, and it's not great - getting down towards 50%. Is there a dangerous threshold?

I've put so much effort into this town that it would be a shame to finish before I've filled the map, so I'll try to keep going. The log issue could get tricky, though, so maybe I need to break the principle of few trading OPs to keep going and live