The Direct to Consumer team is a (well-funded) startup within Take-Two. We're launching a San Francisco office but creating a culture that enables remote work. We're building a commerce and distribution platform for our game labels. We're creating this from the ground up to support our studios. Our team is small and agile – we deploy to production constantly. We user test every week and focus on automation. We believe in giving our studios the flexibility they need to create the world's greatest games, so we plan to offer UI, SDK, and GraphQL interfaces for our services. We focus on working software over PowerPoint.

Position Overview:

We're looking for an experienced Senior Product Manager to spearhead the execution of its next phase of how we engage our customers.

Responsibilities:

Define product features, roadmaps, and releases for user facing products based on D2C team strategy and vision

Translate these into business requirements to create product specifications and architecture for each product

Maintain an understanding of D2C trends in the gaming space, strengths and weaknesses of the different alternatives, and why some are succeeding or failing

Work closely with content creators, game teams, technical directors, development directors, developers and QA to deliver key features and products to market

Leverage quant analysis to identify new features and trends that drive/impact KPIs

Communicate key insights and results

Create buy-in for the product both within our team and with our labels