Well, sort of. Earlier today, Chris Avellone gave a long-distance interview to GameDevJLM and GameIS, two Israeli game development associations. Although he struggled to pronounce some of the participants' names, it actually turned out pretty well.

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The interview covers design topics such as voice acting, companions, emergent narrative, game mechanic design, as well as professional issues such as crunch time, how to find a job in the industry and how to launch a successful crowdfunding campaign. Chris also talks some more about his plans for a The Wire RPG. Come on, HBO, take a hint!