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Evening Reading: More Fighting Games are Good

If this were next Friday, you'd be listening to Weekend Confirmed, the Shack's upcoming video game podcast starring Garnett Lee, myself, and Totally Rad Show's Jeff Cannata. More details on Monday.

Today, BlazBlue: Continuum Shift was confirmed for US console release. This is great news for fighting game fans. The original BlazBlue had a good number of balance issues and some of the systems weren't great. BB:CS is re-tooled and re-balanced along with new characters.

While we only have a summer 2010 release date to go by, this should be good for when the release hype from Super Street Fighter IV dies down. Too bad BlazBlue was bumped off of the event list at EVO2K10. Oh well.

Science & Industry (Half-Life): "The ability to research new weapons, equipment, and buffs was pretty ahead of its time when it first came out. It also had an ingenious take on the CTF model with you having to run over to your competitor's base, STEAL THE SCIENTISTS, and bring it back to your base. What does that mean ultimately? The more scientists = more money = faster/more research options. Hell yeah." (Telnik)