Dunwich Horror is an expansion to Arkham Horror, complete with an extra board and the entire town of Dunwich - accessible via train from Arkham. There are plenty of new rules and new components, usable either with or without the Dunwich board addition.

Miskatonic Horror is a new type of Arkham Horror expansion that builds upon the materials found in the ample library of other Arkham Horror expansions. While the components and rules found in Miskatonic Horror can be enjoyed with only the Arkham Horror base game, the more expansions you incorporate, the more aspects of Miskatonic Horror you can enjoy.

A new play is coming to Miskatonic University, and anyone who's anyone will be there for the opening performance. However, there's something sinister about this play, and the people who see it come back a little...different.

It is the end of the Bronze Age! A new era begins. Only recently have you discovered how to extract iron from the ore in the peat bogs, and it's best to use your new discovery before others use it against you. As a Teutonic lord, your duty is to ensure your family line is preserved and that your land prospers and grows. Of course, every other lord seems to be thinking the same thing. The gods grant favors both to control creatures and to aid your goals. Make the proper sacrifices to the Æsir to appease their whims, and you will win the game.

Atlantis is the Nordic edition of the popular family game in which the players try to rescue their band of adventurers from the sinking island of Atlantis. The way home is dangerous, and the adventurers have to tackle treacherous terrain and a stormy sea full of lethal sea creatures.

Dark Darker Darkest is an intense cooperative survival horror game in which a team of urban survivors try to fight the darkness in an unsettling location: the house of Doctor Mortimer, which holds the antidote to a virus turning the world into an army of undead.

In D-Day Dice, players are Allied soldiers trying to organize improvised units for an attack against a machine gun nest. Each player starts the game with a unit of a few soldiers and nothing else. As the game progresses, he will roll dice to collect resources and advance on the beach, sector by sector, as his unit grows stronger and deadlier. He will succeed… or die trying!

This extension of Dungeon Fighter contains everything an adventurer needs to fly: new air monsters, a new heroine who uses wind dice, new items to gain altitude and a new Boss with destructive breath...

Evil lurks in the towers and dungeons of Castle Ravenloft , and only heroes of exceptional bravery can survive the horrors within. Designed for 1–5 players, this boardgame features multiple scenarios, challenging quests, and cooperative game play.

Escape: Quest includes two new expansion modules – Quest Chambers and Character abilities – for Escape: The Curse of the Temple that can be used individually or combined with any other modules for the base game.
Quest module: In addition to activating gems, players now need to complete special quests before they can leave the temple. At set-up the quest tiles are shuffled separately, and 1-3 of them are then shuffled (unseen) into the deck. This means you never know what challenges you will face.
Character module: Each player plays one of six different characters: Doc, Mechanic, Discoverer, Dark Priest, Muscleman, Mentalist. Each character comes with two unique abilities, and at the start of the game you pick one.

Freedom - The Underground Railroad is an engaging cooperative game about a pivotal time in American history. Players assume the roles of important historical Abolitionist characters pitted against the slave economy from the early 1800’s thru the Civil War.

You are one of Sauron's most powerful minions: a Nazgul ! You must work together with the other Nazgul to stop the cursed hobbits and destroy the resistance of men. But at the same time, you must strive to prove your own worth to the dark lord.

In the Queen’s service, the Musketeers are trying to acquire three valuable gems. However, the Cardinal and his dreaded Guards are out to sabotage the Musketeers’ mission. Many skirmishes between the Musketeers and the Guards ensue. The most successful Musketeers will be awarded gems. Those who fail will be sent to prison and will remain empty handed.

It was a cold and rainy morning when Captain Robert FitzRoy stepped onto the deck of the HMS Beagle. He didn’t realize then, that it was the beginning of one of the most famous sea expeditions in the history of mankind. The 27th December 1831, was the first day of a planned two year expedition. On board, there were 73 crew members and – invited by the captain himself – a young, 22-year-old scientist, Charles Darwin, the man who was to impress the entire scientific world and to change the way we look at life on this planet forever.

Space Alert is a cooperative team survival game. Players become crew members of a small spaceship scanning dangerous sectors of galaxy. The missions last just 10 real-time minutes (hyperspace jump, sector scan, hyperspace jump back) and the only task the players have is to protect their ship.

The expansion to the extraordinary cooperative game Space Alert brings even greater challenges for experienced teams. You don’t have to worry though, this expansion is interesting even for teams that don’t win against the most difficult of enemies from the basic game so often.

Season 2: Prison Outbreak takes the players to an indoor environment with vicious close-ranged fights, Prison Outbreak contains all the needed material for a new player to enter the Zombicide universe, and lots of content, almost all new, for an existing Zombicide player to expand his game experience. In fact, Prison Outbreak holds even more material than the core game published in 2012 (now nicknamed Season 1)!