Tagged: industry

Last week, the interwebs were abuzz with reactions to the most recent attempt to conceptually delineate the generation-formerly-known-as-Y: the “yuccie.” A rather unpalatable term to be sure, the “yuccie” is an acronym for Young, Urban, Creatives; its Reagan-era ancestor, the yuppie, is but a specter of these self-enterprising, digitally networked, creative aspirants. Mashable contributor (and […]

Introduction Josh Braun Assistant Professor of Film, Video, and Interactive Media, Quinnipiac University The panelists in this dialogue are among the best qualified I can imagine to discuss the recent security breach at Sony Pictures Entertainment and the ensuing cultural moment surrounding The Interview. Hugh Gusterson is an anthropologist who has spent several decades studying […]

Below is an excerpt from Casey O’Donnell’s book, Developer’s Dilemma: The Secret World of Videogame Creators (MIT Press, 2014). – How to Play (Use) This Game (Book) – The structure of this book is performative. It imitates the level structure of the Nintendo Entertainment System game Super Mario Bros. (SMB) to highlight the importance that games and […]

This is the second part of a two-part essay, which I originally presented at conferences in the spring of 2014. The first part is available here. The full version of the essay, which I’m happy to share with anyone interested, included a section on the place of innovation speak in the academic sub-discipline of business […]

This is the first part of a two-part essay, which I originally presented at conferences in the spring of 2014. Part two will be posted tomorrow. The full version of the essay, which I’m happy to share with anyone interested, included a section on the place of innovation speak in the academic sub-discipline of business […]