prahastahttps://blog.prahasta.com
pile of thoughts from @igrirTue, 17 Apr 2018 10:51:10 +0000en-UShourly1https://wordpress.org/?v=4.8.9Minigames Vaganzahttps://blog.prahasta.com/?p=250
https://blog.prahasta.com/?p=250#respondTue, 17 Apr 2018 10:51:10 +0000http://blog.prahasta.com/?p=250Okay okay, I do promise a lot to create small games and tragically stopped in the middle of the development. I’d like to start it again. Heheh.

Yeah, I also rolled my eyes :p

I’ll make a simple tap game on mobile.

I’ll update this post

]]>https://blog.prahasta.com/?feed=rss2&p=2500Hi!https://blog.prahasta.com/?p=226
https://blog.prahasta.com/?p=226#respondTue, 19 Sep 2017 17:33:16 +0000http://prahasta.com/?p=226Welcome to blog.prahasta.com! This is a personal website by Giri (@igrir), an indie game developer/programmer (currently working fulltime remotely). Do explore around, get know me on my portfolio, follow me on twitter, comment stuffs, or just laying around.

]]>https://blog.prahasta.com/?feed=rss2&p=22601 Hour Game Jam!https://blog.prahasta.com/?p=230
https://blog.prahasta.com/?p=230#respondSun, 17 Sep 2017 13:00:49 +0000http://prahasta.com/?p=230Continue reading 1 Hour Game Jam!]]>It was lazy Saturday afternoon and I got spare time. After hectic weekday, it’s time to do some fun stuffs! Yay! What should I do.. what should I do… How about making a game? It’s been a while since I made a game by my own to let off some steam.

At first I thought “Hey Giri, maybe you can make 7 game in 7 hours, just throw away ideas, hackish code, and slap away those amazingly-ugly-arts of yours!” Mmm, really tempting, and I did willing to do so. I started my timer for the first game in 45 minutes, but little did I know, it was exhausting and one game is enough.

A super simple handsome guy about matching card game. The idea just came out of nowhere, the thing is I can exercise my game development skill using widely known mechanic like this one. Because the mechanic was so simple, I can focus more on problem solving such as random generation of card pairs. You can peek on my github.

HTML 5 exports from Unity as always made a huge size. A game like this one already as heavy as 13 Mb, whew. But Unity is really fast prototyping game engine, I quite fond of it. But maybe I’ll try web game engine (or framework?) like Phaser. Small size games are sexy.

Some post mortem? Made something finished is always fulfilling.

]]>https://blog.prahasta.com/?feed=rss2&p=2300gamedeve.com, another bloghttps://blog.prahasta.com/?p=239
https://blog.prahasta.com/?p=239#respondThu, 15 Dec 2016 18:07:59 +0000http://prahasta.com/?p=239Continue reading gamedeve.com, another blog]]>I always had a hobby to create a blog, last one was my journal about learning violin, it was quite a lengthy one, but not being updated anymore because I’ve got no time to write about it (and I have no time to play the violin too! *sad*).

Why do I write? I like to share my experiences and my thoughts. Like previous blog I mentioned about, surprisingly I met real person who read my blog and found it useful. It was uplifting for me!

As I no longer actively playing violin, but I also want to share something, and after several thoughts such as “Oh no giri, no you don’t” and “it’s going to be another thrown away blog”, I made a decision, I’ll make another blog about game development (ba dum tss).

I’ll write the stuff mostly (or maybe all of it) in Indonesian. But why? Well, I found Indonesia has small resource of nice game development readings. When I was a little kid, Indonesian Forum and random blogs from their members was my best friend for game development (oh wow, that was Golden Era of Flash!). My english was “meh”, other article I found hardly understandable by middle-school age, so my mother tongue language to learn game development was utopia. A light bringer. A map of the world. A light which its ray shinin- okay let’s stop overdo it.

Mostly I’ll write a “little bit” advanced stuff and fundamental of game development, because I believe game development itself could inspire person to learn great stuffs. I’ll put basic how to tutorial to my other game developer fellow.

]]>https://blog.prahasta.com/?feed=rss2&p=1730Gamedev and Salary, How Much Do I Need?https://blog.prahasta.com/?p=167
https://blog.prahasta.com/?p=167#respondThu, 29 Sep 2016 15:29:33 +0000http://prahasta.com/?p=167Continue reading Gamedev and Salary, How Much Do I Need?]]>Lately, my timeline full with a topic about salary discussion for game development in Indonesia. The trigger came from TechInAsia’s video. Check this out.

It wasn’t a really big survey actually. As long as I know, some folks from TechInAsia gathered and asking around people around the net using Google Docs, but it’s quite awesome.

The thing is, some people (from my Facebook timeline) quite surprised how the salary for game developer in Indonesia being too small. Is that so? Well.. yes and no. Uh.. it’s relative for each person, but they are quite at the rate of UMR (Upah Minimum Regional, or regional-minimum-salary). In Bandung it’s around Rp 2.6 million, so.. it’s quite OK for Junior programmer.

Frame freeze on Programmer.

Let’s convert them to dollar. The exchange rate for dollar as the time when this post written is about Rp 13.000 for a dollar.

Position

Salary in $

Junior (< 1 year experience)

$184.61 – $346.15

Mid (2 – 5 years experience)

$346.5 – $446.15

Senior ( > 5 years experience)

$461.53 – $846.15

Wow, it’s quite a lot of money… I guess? But, uh, yeah, I think I can’t compare the salary with another country, can I?

But then I am beginning to ask myself, how much do I need for a month to be a game developer? In Indonesia. Let’s scribble it out

I need food. I can have some decent food around here for Rp 13.000, well, depending what you eat.

Some place to stay, or “kost”. It cost around Rp 600.000 a month.

Then I need to buy some gas, which cost around Rp 30.000 for a week.

I need internet connection, and because I don’t have broadband, I used mobile internet for a month, which cost around Rp 150.000. You can buy 4GB of data with 20GB 4G bonus!

Let’s say I need to subscribe Unity Plus for a month, which cost around Rp 455.000.

I can’t concentrate well without music, so I need Spotify subscription, which cost Rp 50.000 a month

I hope I don’t get sick, but sometimes I go to the doctor and it cost around Rp 150.000

I need to have a maintenance for my vehicle, and it cost around Rp 200.000

Some snack will do. They turn tasty and yummy into code. Usually I budget them Rp 200.000 a month

Well, let’s sum it up

Something

Cost

Food, Rp 13.000 x 3 x 30 days

Rp 1.170.000

A room

Rp 600.000

Gas, Rp 30.000 x 4 weeks

Rp 120.000

Internet

Rp 150.000

Unity Subscription

Rp 455.000

Spotify Subscription

Rp 50.000

Doctor

Rp 150.000

Vehicle maintenance

Rp 200.000

Some yummy yummy

Rp 200.000

Total

Rp 3.095.000

… which around $238, and you can survive here as a game developer for a month. Eh, that’s quite a lot. I didn’t expect that.

This topic still boggling me. How much does the product earn money in Indonesia? There’s got to be something correlated with it, right?

Well, I’ll save those dangling questions later. Now get back to work.

]]>https://blog.prahasta.com/?feed=rss2&p=1670Workaround error on upgrade Unityhttps://blog.prahasta.com/?p=165
https://blog.prahasta.com/?p=165#respondWed, 28 Sep 2016 04:51:03 +0000http://prahasta.com/?p=165Turn off your internet, do the upgrade, and plug it back it again