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Every craft requires materials that you can only gain from gathering with your Extract Vitality and/or Extract Aether skills. For example, alchemy requires various plants to make potions. Each time you craft, you will gain a small bit of experience. The higher the craft's difficulty, the more experience you will gain.

To learn crafting recipes, you can visit the local vendor in either Artisan's Hall or Temple of Artisans. The vendor will sell most white recipes and a selection of green recipes. Green quality recipes can also be found as mob drops or as a reward from work orders. Elite mobs have a higher chance to drop recipes than normal mobs.

All crafts have a chance to proc into a better quality item of the same type. For instance, in armorsmithing, if the armorsmith attempts to create a green shield, there's a chance that it will become a rarer blue shield instead. In cooking, a recipe that normally has a duration of 30 minutes has a chance to proc into a tastier item that will last for 45 minutes instead.

Work orders are a way of leveling your crafting skill via a repeatable quest provided by your crafting master (not available for gathering professions). While they do not require any gathered materials, they will cost you Kinah. All ingredients are either provided by the crafting master or can be bought from a vendor in the crafting room. The items produced are reclaimed when you hand in the work order. Successfully completing a work order will give you a random profession specific item. For example, completing a cooking work order might give you sugar, salt, or a cooking recipe that you can craft. While crafting items will also level up your crafting skill, many players will find work orders convenient to level up their crafting skill.

Work Orders are obtained at profession level 1 and then every tenth level starting at level 10 up until 390. (1, 10, 20, 30, ..., 380, 390). There are no work orders past 390. You cannot complete a work order that is 40 crafting levels below your current crafting skill. For instance, you will no longer be able to create the level 10 work order of Handicrafting if you reach level 50 Handicrafting.

Higher level work orders cost more Kinah per item and require more items to be created per work order:

The level 1 work order requires you to produce 3 items and provides enough ingredients for 4.

Level 10 to 90 work orders require you to produce 6 items and provide enough ingredients for 8.

Level 100 to 190 work orders require you to produce 9 items and provide enough ingredients for 12.

Level 200 to 290 work orders require you to produce 12 items and provide enough ingredients for 16.

Level 300 to 390 work orders require you to produce 15 items and provide enough ingredients for 20.

The additional quest ingredients are provided in case you fail at a craft a few times. If you fail too many times and run out of provided materials, you'll need to drop the work order quest and try it again from scratch. You will lose any successful crafts by dropping the quest. You will not be reimbursed for any failed crafts or failed work orders.

Basic learning fee for each crafting profession is roughly 3,500 Kinah. Each level upgrade costs significantly more to learn. Of the crafting professions, every character can level each profession to Journeyman, two can be leveled to Expert/Artisan and only one can be leveled to Master. There is no cost to attain the Expert crafting level other than the cost involved in the expert crafting test. Attaining the Master crafting level requires roughly 10 million Kinah in addition to the Master crafting test.

Leveling your crafting is much the same as leveling your character. However, "experience" bars for crafting are not revealed to the players. This bar must be filled before your skill levels up. Only crafts within 40 levels below your skill contribute to your crafting experience bar. For instance, if your Alchemy level is 95p, crafts lower than 55p and work orders below 60p will not contribute towards leveling up your crafting. This works the same for Essencetapping and Aethertapping as well. You must harvest nodes within 40 levels of your harvest level in either skill.

Crafting items with higher level requirements will cause you to gain more skill points per successful attempt. Although, choosing to craft an item or work order too close to your level can result in a failure to craft. Failed crafts reward no experience at all and will not contribute towards leveling up your crafting.