Carlos completed some gesture recognition research for the lab. He left the lab when he graduated with his B.S. degree in computer science. He eventually returned to UCF to pursue a M.S. degree in biology and is now completing his Ph.D. in digital evolution at Michigan State University.

Michael worked on a variety of efforts in the lab, including our after action review research. He graduated with his B.S. and M.S. degrees in computer science. He worked at CAE for a few years and now works at DSCI. Anybody that knows Mike knows that this photo is the perfect one to use for him.

As part of a team, Shane worked to revamp our avatar and terrain database libraries within the lab. graduated with his B.A. degree in Digital Media and then joined up full-time with the IST group that works closely with the Army Research Lab.

Brandon worked in the lab for a couple of years on after action review initiatives before starting a Co-op program with NASA. After graduation he continued to work with NASA. Upon the cancellation of the Shuttle and Constellation Programs, he moved to Bigelow Aerospace and now is at Blue Origin.

Michael worked in the lab for about 2 years enhancing our after action review system until he graduated with his B.S. degree in computer science. He then attended the Florida Interactive Entertainment Academy full-time and worked at EA Sports on the NBA Live franchise.

Dustin worked in the lab for a few years pursuing various elements of game-based training research (including the first implementation of GamePAB). He then worked with another faculty member until he graduated with his Ph.D. in Modeling & Simulation. He's now at Intelligent Automation, Inc.

Crystel worked with a team to revamp our avatar and terrain database libraries within the lab. She graduated with her B.A. degree in Digital Media before starting at n-Space. After stints at DiSTi and Vigil Games, she is now at Retro Studios.

Greg worked as part of a team revamping our avatar and terrain database libraries. He graduated with his B.A. degree in Digital Media and then went to work at Universal Studios on ride conceptualization.

Jason Smith worked on a variety of efforts within the lab; perhaps most noteworthy is our early investigations into mobile computing for training. He graduated with his B.S. in computer science and then went to work at Lockheed Martin, working on a number of visual simulation research projects.

Todd Lazarus was an Associate in Simulation in the lab. His main focus was on understanding physiological requirements of virtual environment interactions and how to design plug-in systems to achieve sensory input. cts. He helped to create devices such as the Virtual Environment Stimulus Tool (VEST) that is a one size fits many tetherless haptic garment, the Buddy-Aid Glove (BAG) that generates medical first responder’s tactile feedback, a Blowing Ordorants (BO) system that is a self contained tetherless unit for olfactory cues, the Extremities Multiple Application Trainer(E-MAT) that is a dynamic multi-sensory populated prosthetic for realistic feedback regarding tourniquet application and assessment and the Trauma Assessment Skills Knowledge (TASK) Trainer for cricothroidotomy training.

Jason Daly was an Associate in Simulation in the lab from 1996 to 2013. He worked on various projects including virtual reality testbeds, after action review systems and haptic-based trainers. He was one of the primary developers for the lab's Virtual Environment Software Sandbox (VESS) library. He now works at Google.

Matt completed a B.S. degree in computer science (graduating in May 2011) and a M.S. degree in computer science at UCF while with the lab. He now is an instructor in the Department of Computer Science at UCF, and also works as a coach with the UCF Programming Team.

Jaime worked in the lab for a number of years, leaving just in 2014. During his tenure, he supported UAV interface research and HapMed mobile app development. He also kept the lab organized and prepared for the next task!

Travis joined the lab in 2013 investigating machine learning and its potential applications to intelligent, adaptive training as well as non-training applications. While here he worked on mathematical models for representing personalities and an application of augmented reality for command posts. He is now pursuing his Ph.D. in computer science at UCF full-time.

Robert completed a B.S. in Computer Science while he was with the lab. While here, he worked on a number of tasks ranging from AAR research to HapMed haptic trainers to Statistical Models for Personalities.

Kevoye worked in the lab for a couple of years and completed explorations of mobile devices for training. Specifically, he enhanced a media training application and a power distribution training app. He left to move onto full-time work on mobile applications as he neared graduation.