Contents

Introduction

Crystal Space is primarily a Software Development Kit, thus mainly targeted at developers. However, while different projects likely have different needs and requirements for artwork which can't be all covered, this page aims to provide pointers to generally applicable information, available tools, and where to find artwork-related support.

Documentation

Artist-relevant documentation can be found in the User's Manual. The section “Working with Engine Content” contains information about best practices, tools, and some technicalities.

The Documentation page contains this manual and other documentation for other Crystal Space versions, as well as online and offline variants.

Some tutorials related to creating art for Crystal Space can be found in the Tutorials section.

Tools

Editors, Exporters and Converters

Blender2Crystal is a powerful tool to export Crystal Space maps from within Blender. It supports nearly everything that Crystal Space supports and it can be used to make maps, models (even skeletal animated models) and much more.

PnP Terrain Creator is heightmap based editor with automated terrain generation support. It has good support for exporting to CS, currently able to export terrain and basic scenes. There is a free (as in beer) community edition available as well as non-free editions with more features.

Crystal Space has a exporter for 3ds max available in our source repository. It supports most features of CS and can be used to create both maps and skeletal animated models.