Plebiscitum is a card game based on a contemporary politics theme. Its core gameplay mechanics include negative political actions, worldwide modern political events and a strong team-player competition.
It's been designed during the Gameplay Design course at the IxD master programme at Chalmers University in Gothenburg.
It's available for purchase here: http://goo.gl/3NVDAu

I started this project reflecting on how some dumb actions and choices can lead to such distruction.
I tried to imagine, in such brutal society we live, how a disaster may turn into a logo.
How does the idea of a brand for a catastrophe make me feel?