Access to the same weapons as the devastator mostly, plus the autocannon. The autocannon is the best weapon in the game when braced, and unbraced the ace dakka might have a slightly better SIPS, yet it still performs pretty good. Having the ability to add Slaanesh for speed or Nurgle for toughness makes them very dangerous, even Khorne provides a faster shooting heavy bolter.

Lootas are pretty good, but suffer from animation issues and bugs, still the Kannon is decent even if the plasma cannon is better now, so it's all about the plasma deffgun and the ace dakka. It's not insignificant either that their zzapguns have a blue line instead of a red one, making them more difficult to see. I see lootas as tied with reapers for second place.

Reapers shruiken cannon is pretty mediocre, especially compared to the likes of heavy bolters or plasma deffguns. The reaper launcher however is a pretty decent weapons, with AV and AI power with starshot. It's nerf aside, starshot makes the reaper very versatile, and while the tempest launcher is expensive as hell, it's also quite overpowered for what it is. If you've an enemy come up behind you and shoot you in the back, the tempest launcher is the only weapon available to heavies where you can almost always turn around and finish the enemy off before you die, and that's on the squishiest heavy to boot. Anytime you see an eldar reach 50+ kills in a map, it's almost always a tempest launcher player.

Devastators are last. They serve an important role, but they're a bit generic. Sure you can lay down suppressing fire better than the others, but with the LSM players around you, you know that's usually wasted as noone will take the opportunity to advance under the suppressing fire anyway. It's not a bad class. Heavy bolters are good, plasma cannons are really good, lascannons are really good and gravcannons are evil with a bit of teamplay. It's just that the havoc has most of that too plus extras, while the others gets 1-2 slightly better more versatile weapons (ace dakka, reaper launcher, tempest launcher).

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I just have the difference of puttin Dark Reaper and Devastator on the same step.
The Arsenal of the Devastator is generally better than the Reaper's (considering all weapons of the Devastator are really good at what they do, which is not exactly the case for the Reaper), but the Devastator suffers from his teammates. The openings he manages to create are rarely exploited for the team is usually derping around trying to get kills instead of capping the point.

Me myself isn't verry good with Heavy-Classes. In fact, apart from Multimelta-Builds i am quite bad with the Playstyle where you have to anticipate where enemys will appear to bolt them down, and agressive Devastatoring/Havocing with Heavy Weapons seems to be a weakness of mine.

How ever, Dark Reaper with Reaperlauncher brought me to the top of the Scoreboard many times
(Btw, you don't get a commendment for shooting people, even if you have the most!)

First: Starshot only. Starswarm can sometimes help you if you get someone close, but not verry often. But Starshot, once you spend a little time, can do wonders for you.
Once you know Reaper-Spots where you can lay down fire relativly safe, you dominate. Huge AoE, Instakill and not too bad vs. Vehicles Either.
The fact that you can controll that Rocket a little bit enables you to shoot over rails without bracing (allthough this takes a lot of skill) or bomb blaces you can't reach with a Plasmacannon for example.
However, as with all Eldar Weaponry, it's highly specialiced, once you get someone close up to you, you have 1 Starshot maybe, and if that doesn't hit you are dead.

I really like the Reaper-Launcher after spending some time with it, but as said, i am not too good with other Heavy weapons, so i lack that comparison

Me myself isn't verry good with Heavy-Classes. In fact, apart from Multimelta-Builds i am quite bad with the Playstyle where you have to anticipate where enemys will appear to bolt them down, and agressive Devastatoring/Havocing with Heavy Weapons seems to be a weakness of mine.

How ever, Dark Reaper with Reaperlauncher brought me to the top of the Scoreboard many times
(Btw, you don't get a commendment for shooting people, even if you have the most!)

First: Starshot only. Starswarm can sometimes help you if you get someone close, but not verry often. But Starshot, once you spend a little time, can do wonders for you.
Once you know Reaper-Spots where you can lay down fire relativly safe, you dominate. Huge AoE, Instakill and not too bad vs. Vehicles Either.
The fact that you can controll that Rocket a little bit enables you to shoot over rails without bracing (allthough this takes a lot of skill) or bomb blaces you can't reach with a Plasmacannon for example.
However, as with all Eldar Weaponry, it's highly specialiced, once you get someone close up to you, you have 1 Starshot maybe, and if that doesn't hit you are dead.

I really like the Reaper-Launcher after spending some time with it, but as said, i am not too good with other Heavy weapons, so i lack that comparison

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Which just shows the problems with Reapers. The AV fire mode is the most effective tool they have for dealing with infantry...

I'd have to say Havoc I'd say loota but it has the disadvantage of being huge and unable to ambush.This is for solo play though.If in a coordinated team I'd say devastator due to grav cannon,voice of the emperor and vulcan multi melta.