Pixel Art Details

All sprites were drawn within 24*24 squares, and with a 24-colour palette. It worked fairly well for this, but probably won't for a fair few other things due to an overall high saturation and lack of decent skin tones.

I use Grafx2, it's really good for keeping track of your palette and has a nice, uncluttered menu. The way it uses palettes as a colourmap is also really good, since you can change one thing and it'll affect all of that colour in the image.