The primary objective of CSPromod is to further the progress of E-Sports and to improve as much as we can the playing, spectating, and broadcasting of counter forces as a professional sport. We wish to provide a resource for the community, the organizations, and the media to voice their opinions, desires, and ideas about the future of professional CS. We strive to present the most competitive, enthralling, and visually satisfying version of the game ever, and to satisfy the needs of the players, the organizations, the media, and the industry.

CSPromod BETA 1.09 was finally released on December 12th, 2012 as well as a very important patch (version 1.10) a week later containing highly anticipated new player models along with their new animations.

CSPromod BETA 1.09 was finally released on December 12th, 2012 and we released a very important patch a week later (version 1.10) containing highly anticipated new player models along with their new animations.

CSPromod 1.09 contained many bug fixes, tweaks and new features such as integrated deathmatch (both team and free for all) and predicted attacks and deaths (never seen before in any Source game or mod).

CSPromod 1.10 adds long-awaited player models with completely new animations, as well as a few tweaks and bug fixes.