Victorian Hacker // UE4

Small room diorama. Was greatly inspired after playing Dishonored. Wanted to try something Victorian, but with some "tech" pieces. Not quite steampunk nor futuristic, something in the middle. Aiming for a clean & simple Syd Mead look. The scene still needs iterations, but calling it for now. Room is dynamically lit for some quick day/night iterations. Screenshots straight from Unreal 4. Est 70+ hours.