CD Projekt RED acknowledge "a lot of heat right now" on Xbox One DRM

The Witcher 3 is heading to Xbox One - but what about that all that nasty check-in DRM? CD Projekt RED has been staunchly opposed to DRM keeping it out of the titles, so why are they supporting Xbox One?

First of all, they "don't know what the final policies are." People are going to buy the console, accepting its DRM, so why shouldn't they offer the RPG to those who don't mind it?

This should be simple... "Hey guys we are offering the game on all 3 consoles. If you don't want to deal with the hassle of DRM, buy it on PC where we have the freedom as the developer to offer it that way. Since we don't have control over DRM on a console, we will be offering it on there for the people that bought the Xbox One knowing full the confines of the device. You have your decision to make, we made ours so we could give you, the gamers, whatever you preferred.

The developers of the Witcher 3 can't even play their own game at home on the Xbox One. The people developing Dead Rising 3 are in the same boat. If that doesn't give a clear picture on how restrictions are bad, I don't know what will.

I agree MariaHelFuture, but this isn't a debate on whether the DRM on Xbox One is right or not, its a matter of CD Projekt receiving *Heat* about whether its ok that they put their game on a system that has such heavy DRM. I don't think they are in the wrong to provide their game to gamers. It fairly simple really. They are a developer and obviously they want their game to be played by as many people as possible. Now whether that's for monetary gains or because they are nice people, who cares. The issue of DRM on Microsoft's console is on Microsoft, not a developer developing for the console. They are held to the standards of the console they develop on.

TL;DR Don't hate on CD Projekt, Hate on Microsoft for their DRM if you disagree with it.

For the record, I strongly dislike Microsoft's DRM and practices, although I will be buying their console, that doesn't mean I agree with the way they are doing their thing. I'm just a gamer with games to play.

I don't see Dead Rising 3 coming out on PC or PS3... That means there is no such thing as Dead Rising 3.....

Speaking of which, could timed exclusives for XBO be financial suicide? If a game seems like it isn't popular when it first comes out, due to a console that has bombed, wouldn't that create the allusion that the game wasn't a very good one once it reaches the other consoles, and therefore not sell?

For too long people have had it good when it came to console, video games in general, was only a matter of time before someone made the jump. If there was no competition for Sony, they themselves would have done this along time ago.... because what were the alternatives? And you know once Sony has a big user base on PS4... DRM.... you know it.

i don't know, i'm 99% sure last night i played dead space offline on my ps3 but that could have just been an illusion and i was in fact suffering an always online drm policy to play it.... edit But being online once a day to game, big deal.

Lets say i move house, which i plan to do late next year, i have to wait 2/3 weeks to get internet in that house, oh dam i cant play my xbox one as i cant check in, what then? just sit there and look like an ass saying xbox tv over and over :'( no thanks.

edit @ fox god below u said With EA games you need to be constantly online to play, for example Sim City, that i wouldn't like either.

that's an ea game, maybe you should have been more specific and maybe Microsoft should have advertised the fact you can do it on ur phone more clearly

Well, that must be because Dead space doesnt have DRM, Sim city is one of the fine examples of EA its DRM, aka DRM gone wrong.

And when you move into a new house you can use your phone to login. Set up your system once for tethering, and you can login everyday by just flicking a switch on your phone, and flicking it off when its done logging in. Costs you a few kb's only.

its time to end the, moving argument, how often does one move? and you can still use your phone instead.

And if you dont have internet on your phone i suggest you move to 2013 first, before moving to another location.

Even though you can log in on your phone or whatever(and I'm assuming a smart phone, which believe it or not some people don't have)the point is this shouldn't be a requirement in the first place.

If I want to play the disc games that I've bought I should just be able to turn on my console and play them. No internet checks or any other BS. If they couldn't figure out a way to make that possible then they shouldn't have bothered.

You picked one game out of the entire EA library to base your argument off of?

Not saying EA are great or anything, but you can't get more generalized than that. Every EA game I own on the PS3 I can play without a net connection. Some of them don't have online modes available anymore though.

Most of EA's DRM was in the form of online passes, and then some crap with Origin on the PC, but overall they haven't been anywhere near as restrictive as MS is being with the X1.

every company wants to make money there's no wrong for that. CD Projekt RED aren't money hungry like the other companies. for god sake they offer a great RPG with no DRM + free Expansion that have hundred of improvement.

The DRM thing on the Xbox One is what it is, I personally don't care for it but whatever. However, seeing CD Projekt RED on stage at Microsoft's E3 press conference just didn't seem okay. If these guys didn't really get on the anti-DRM train the way they do with PC I wouldn't mind so much. But they do tend to make a big deal out of this.

I don't know, the whole situation just seems a bit weird. Either way I am glad that Xbox One players that don't have a problem with the DRM can enjoy the game and I want CD Projekt RED to be successful. I want them to be successful the same way I want Remedy to do well with their next game.

Not really sure how to feel about this issue, but at least they are on the PC and PS4 as well.

"don't know what the final policies are.". What? Seriously? Microsoft can't even be straight with the developers? What the hell is this shenanigans. I don't understand why they would implement something that nobody has a clue how it EXACTLY works. Come on Microsoft, I want to play your games, but I'd like to see what the plan is with this thing first.

Well they sold me on the 360, and the Xbox One definitely has a lot of attractive titles. It's just this DRM, it really doesn't effect me but we still don't know exactly what it does. If developers are missing out clearly there's something big they're not telling us. It's odd even by Microsoft standards, usually if they try to screw you it's really obvious, and up front. Here it's going both ways, screws some people, doesn't screw others, and at the same time everyone is still missing huge details. It's frustrating.