Overview

Third Person Map Test (incomplete)

Table of Contents

Warning: This project is experimental. Its files will not synchronize across the Curse network.

Test map for a map I am planning to make in the future. This is basically just for testing the functionality of mechanics of the game and the spells/abilities. Right now it's more of a World of Warcraft style RPG game.

In the future I plan on making a map that is basically a mix of DotA and World of Warcraft battlegrounds. It will be a 5v5 game where people get to pick there heroes before the game starts just like in DotA. At first there will probably just be one game mode, probably a capture the flag game mode, but hopefully in the future there will be other game modes like king of the hill or maybe deathmatch-type games.

I'm new to map editing and this is my first ever map, and I had a lot of help from the sc2mapster forums and some tutorials while making it. Please leave any feedback regarding whatever is already done... Although at the moment that isn't a whole lot. Keep in mind that there will be a lot of things added and changed.

P.S. Any requests for spells/abilities are welcome! Since I am working on this project by myself at the moment any requests for spells and abilities you would like to see would be very helpful! Thanks.

Thanks Dreathean!
To respond to some of your observations on the map, the WASD movement is supposed to be as much like WoW's as i can get it, so I agree it might be a good idea to change the A and D key movement so it turns rather than moves to the sides... it would probably make things a bit easier.

As for the High Templar's mirror image, I am aware that it is incomplete, I'm still trying to figure out how to make the mirror image's behave properly, so that's why there is no mana req/cooldown.

And the menu thing would be a cool feature but I'm not planning on keeping it as an RPG so you once you pick a character you're stuck with it for that game, so I don't want people to be able to change characters.

Hmm, nicely done so far =). But a few things, the WASD is kinda weird, like instead of A and D turning your guys around they just move him to the left and right respectively. The only way you can seem to change the way you are facing is to right click with your mouse.

Also on the Hallucinations ability with the High Templar lol it doesnt appear to require and mana and doesnt have a cooldown so it can simply be spammed lol. Also the summoned ones don't follow you at all, and last forever unless killed (no duration).

One suggestion, some people I've seen made it to where you could press esc and they'd have their own custom box to "Log Off" or Exit Game, and it looks just like how they have it in WoW, which is pretty neat, instead of the regular Menu. That also allowed you to switch between characters without actually leaving the game. Really neat =P Seems like that could benefit this map as well.