So, in summary, the game's pretty decent. As with all flight sims, it's a flight sim - it can get pretty repetitive through its very nature. Still, it's gorgeous to look at for the most part, a new concept for the whole dogfighting scenario is much appreciated and the missions are varied and challenging. Tom Clancy fans will also likely get emotional over the brief inclusions of Scott Mitchell, the star of Ghost Recon. If you want an aerial warfare game, Tom Clancy's H.A.W.X. will likely be the best option for you.

Despite these annoyances, the online play -- particularly co-op -- gives HAWX significant replayability. Everything from the picture-perfect planes to the stunning real world environments looks great, even after multiple passes. And the flyability afforded by the well-executed controls makes you feel like a pro -- it immerses you in the world of being a fighter pilot without ever taking off. Return trips stay fresh too, because you'll find yourself playing out unique mini-stories as each enemy-dogfighting encounter unfolds anew. HAWX is a remarkably exhilarating entry in a genre that seemed to have been stuck in a rut.

Tom Clancy's HAWX is a rewarding arcade aerial-combat experience that looks and sounds every bit as good as it plays. The controls, and in particular the ERS innovation, make dogfighting in iconic planes over famous cities as accessible as it is enjoyable. It's unfortunate that the multiplayer options are so limited and that the various aircraft all feel very similar to fly, but there's lots of fun to be had here for novices and top guns alike.

Tom Clancy’s HAWX is very close to being a great game; it’s just missing a few of the intricate pieces that create an enthralling experience. As it is the mission design is lacking, the combat is unimaginative, and the multiplayer is shallow. Still, there are plenty who will be able to enjoy soaring 40,000 feet above the earth destroying dozens of enemy planes. All the while belting out lines of Danger Zone. That’s not weird, is it?