I'm running 2.64a, and while in maya mode, blender doesn't seem to register the ctrl + a command to resize the skin modifier radii on individual vertices. So far the only solution I've found is to switch back to blender default mode.

Anybody else having this issue, and if so, do you have any better solutions?

Thanks,
Harry

There's been time, this whole time. You can't kill time with your heart. Everything takes time.