A free update for the original Binding of Isaac has been released today for anyone who has the Wrath of the Lamb expansion. The new Eternal Edition will let you relive all of the glory of the original game's choppy flash based engine with a...

Religion is not something that is discussed much when talking about videogames, even though many games often feature religious themes and stories based on religious texts. It's difficult to avoid these things, since religion has had such an...

When The Binding of Isaac: Rebirth was announced, I was puzzled by some of the folks were annoyed with the new graphics, deeming them "pointless." They seemed to think that because they liked the original game's visuals that there was ...

Has it really been a year since The Binding of Isaac released? Time sure does fly when you're playing and replaying such a deceptively large game. To celebrate the one-year anniversary, Edmund McMillen and Florian Himsl are discounting Isaa...

According to game designer Edmund McMillen, The Binding of Isaac has sold more than 700,000 copies to date. This was made possible with help from the "Wrath of the Lamb" expansion, which sold 1/5th of the overall sales in "less than three w...

I adore The Binding of Isaac. It's one of those games with a bite-sized length which lends itself perfectly to a mid-day work distraction and, as a result, I've played it nearly to the point of full completion.
The one and only expans...

When someone tries to make videogame characters look hyper realistic, the end result usually leads to feelings of regret. "Why couldn't I just let that link be and move on?" The same effect can be found even for a game like The Binding of ...

You know, it feels great to not spend every last moment of my free time playing The Binding of Isaac. This has been a nice break, but it won't last for much longer -- not with the upcoming expansion on the horizon.
Edmund McMillen has share...

Hot off the announcement of a brand new retail version of the game, The Binding of Isaac is about to join the 450,000 sold club. There's no doubt that creator Edmund McMillen is thrilled, considering he didn't think that many people would b...

It was only a few days ago that online retailer, Merge Games, announced they would be selling a retail version of Terraria, a collectors edition no less. Now another of my favorite indie games from last year is getting a retail special edit...

The Binding of Isaac is a deceptively long game if it's full completion you're after. I'm at 25 hours and I know that's nothing. Edmund McMillen recently started working on a new expansion, "Wrath of the Lamb," that will add more of everyth...

Destructoid's Twitch.tv channel is committed to bringing lots of great gaming-related entertainment even during the weekends. From playing games on the stream, to discussing them in a talk show format, we bring a wide range of ent...

[Update: The update still hasn't gone live due to server issues, it will launch when they are back up. No word on when that might be, however.]
Halloween is upon us, guys and ghouls. For many of us it's an excuse to dress up and wake up in...

If there's something that all The Binding of Isaac players can agree on, it's that the game is bloody difficult. The way Binding of Isaac saves has played some part in this and its creators have finally fixed it up a bit in the game's ...

As much as I love The Binding of Isaac, I can see why certain people might be hesitant to blindly buy, even with the affordable price. You now have one less excuse, however: the game's creators have put a Flash demo up on (where else?) Newg...

If I weren't already so fond of game jams -- and rapid prototyping in general -- The Binding of Isaac likely would have pushed me into such fandom. It began life as a week-long project between Team Meat's Edmund McMillen and Florian Himsl, ...

The new game from Florian Himsl and Team Meat's Edmund McMillen, The Binding of Isaac, is up on Steam for PC and Mac. You should consider playing it if you have ever enjoyed 2D Legend of Zelda, Robotron, and roguelikes. Better yet, earlier ...

Edmund McMillen's latest personal project, The Binding of Isaac, looks as weird as everything else the man has ever done in videogames. The latest trailer appears to place its focus on the variety of enemies Isaac will encounter as he flee...

There has been a lot of talk lately about what constitutes plagiarism in game design. Is it stealing to make a game that looks just like another game, but plays differently? If you take all the basic elements of a game, but add a few surfac...

Imagine you've just spent the past two years of your life working on a videogame. You've sacrificed your money, your time, your physical health (to the point where you've ended up in the hospital at least once) and your sanity to make this ...

The Binding of Isaac is a roguelike shooter that's headed for Steam next month. It's being developed in part by Edmund McMillen of Team Meat; if you're familiar with his past work, you can certainly see stylistic and thematic similarities.
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In a blog post, Edmund McMillen gave us the skinny on a game he's working on, The Binding of Isaac. He says it draws inspiration from The Legend of Zelda's dungeon structure, controls like Robotron: 2084 and Smash TV, and is coming to Steam...

I was planning on giving you guys an explanation of my absence on a quickpost, but there was no way it was all gonna fit So look forward to a blog sometime Just know that its great to see you all during a rough And Im here to

Apparently the secret to defeating the double tempered Bazelgeuse Make a hammer out of those two Diablos you had to kill to get an affinity Teach yourself how to use a Hit them both in the face as hard as you