Now that the heady pleasure of finally getting to play a bit of GW2 has worn off here are some additional improvements I’d like to see implemented. More Explanation of Basic Mechanics I know GW2 is about a non-linear, experimental, free roam and exploratory experience. However, there is so much that it borders on too much for the introductory experience. I’d like to see the personal story cover some of the new/unique GW2 mechanics. You’re set in a very immersive setting. A bit too much has to be known going in or looked up somewhere external while you’re playing, which immediately breaks immersion. Confusion is not entertainment. More Options for Key Binding Increased key binding options – Doesn’t support alternative key settings or using multiple keys which means using CTRL or ALT + another key is out. As someone who relies almost exclusively on the keyboard, I found this too...