Console, PC Gaming Market Estimated to Earn More than Mobile in 2015

While the mobile gaming market may be booming, its console and PC counterparts are still generating the bulk of the video game industry's revenue.

A recent report form SuperData Research estimates the global gaming market (including both consoles, PC, and mobile) will earn $74.2 billion in 2015. Of that number, mobile is expected to earn $22.3 billion worldwide, while the combined sales of retail games, digital console games, and PC downloadable content adds up to $30.3 billion. This does not include virtual reality, eSports, video content, Free-to-Play MMOs, or subscription-based MMOs.

While not as significant as console, PC, or mobile earnings, social gaming is expected to earn an estimated $7.9 billion this year. Virtual reality was at the lowest point on the earnings spectrum with an estimated $225 million to be earned in 2015. Next year's release of the Oculus Rift or the future plans of Sony's Project Morpheus and other VR headsets may lead to an eventual increase in the virtual reality market, however.

Despite this data, it should be noted that mobile is still a larger market worldwide than both console and PC. The latter are likely generating more revenue due to the higher cost of retail and downloadable games compared to that of mobile.