Autodesk MotionBuilder is a powerful, real-time 3D character animation productivity solution for film and televison animation production and virtual cinematography. MotionBuilder enables directors and cinematographers to interactively direct a virtual camera with the freedom similar to a live shoot. MotionBuilder offers animators and technical directors:- Real-time display and animation tools- Revolutionary full body inverse kinematic (FBIK) character technology- A unified nonlinear editing environment- Tools for customizing and extending the software

Autodesk MotionBuilder software helps you work faster and more productively on 3D character animation for games. MotionBuilder offers:- Real-time, nonlinear environment- Cutting-edge rigging and simulation features- Powerful tools for handling motion-captured data- Technology complementary to Autodesk 3ds Max, Autodesk Maya, and Autodesk Softimage- Integration with Autodesk HumanIK animation middleware, so that what you see in MotionBuilder is what you get in the game

What's New- Optimization of the MotionBuilder 3D animation engine - Benefit from superior performance when working with large-scene files.- Faster nonlinear editing with the Story Tool - Edit data-heavy animation sequences efficiently, and create high-quality cinematics for shot pre-visualization.- Enhanced pose control support - Capture poses and apply them to other objects for rapid reuse of animations.- Support for user-defined keying groups - Work more efficiently with custom rigs, props, cameras, and lights.- Exposure of the Actor tool in Python scripting - Help to automate the setup and transfer of motion-capture data onto a character.- Support for connecting multiple simulated objects - Use joints to hook props onto a character and have the secondary animation automatically solved by the physics engine.

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