Acquired From

Notes

Sends most enemies flying. Also can break block or at least drain much stamina.

Can be used as a long-range alternative to Force, though its longer cast time and slow projectile speed compensates for the advantage in range.

Strategy & Use: Emit Force is a miracle well-worth experimenting with for Faith based characters. Using it on tough, shielded enemies will make your life easier. Silver Knights in Anor Londo will block the first one, but it will drain their stamina to the point where your second cast will break their guard and knock them down. At this point, you should move in and use a charged heavy attack for follow up damage, then retreat to casting range. Repeat this process. Also works well on heavy knights in Lotheric Castle. PRO TIP: If you're not sure about the time you have when an enemy is closing on you, remember to cast this with your Weapon Arts (left trigger, using a Talisman, NOT a chime). That way you won't get interrupted if you misjudge the cast time.

If you're playing with a partner, have him/her bait the enemy aggro so his shield is facing away from you, then cast for a sure knockdown.

Though it's damage pales in comparison to DS2's variant, this miracle now serves as a highly valuable utility spell for PvE.

Try using it on the ringed knights. Two hits will stagger their shield and open them up for a critical. If they're not blocking, one hit will send them flying and then leave them vulnerable to a setup of your choosing.

The projectile has a small AoE effect once it lands that deals 20% of the projectile's damage. For example, with 60/60 and a +5 Crystal Chime, the whole attack deals 133dmg. Hitting just with the projectile deals 111dmg. Hitting with the AoE deals 22dmg. Tested with NG+7 crossbow-wielding Grave Warden. Hit him for 133dmg. Left him with less than 10hp and hit again to kill him with the projectile without triggering the AoE on him for 111dmg. Hit the ground near him and damaged him with AoE only for 22dmg.

Far and away the best anti-armor spell in the Miracle list. This spell makes killing Hodrick, Tsorig, Creighton, and Alva a breeze when Dorhy can't chew through their armor. Take your foe to a fatal ledge and blast em, or just keep em on their backs where you can strong shot your target to death.

Compared to DS2's Emit Force, this spell is more like "Emit Wind." :)Seriously though, the DS2 Emit Force is leagues above this piece of garbage when it comes to speed and power. Haven't used it in a long time, but I'm sure it's still trash.

Deals a lot more damage the closer you are to the target (maximum damage attained at point blank), with the satisfying feel of literally blowing away smaller enemies. Long cast time, but cheap enough to cast a few times in a row.

If you progress to the Irithyll Dungeon without talking to Siegward in the kitchen you will be unable to obtain this miracle, ensure that you rescue Siegward from the well in the Cathedral of the Deep to ensure that he spawns in the Kitchen.