This is the 2nd class doubledeck passenger endcar of a metropolitan train of Zurich in Switzerland.

The model is a mid polygon model made as part of station oder railway visualisations.

UV maps are included so it is ready for use in every rendering package able to open the files. It was made for use in Cinema4D so please adjust the settings of the materials for specularity, bump and so on. You may add the bump channel if not properly imported. The glass material is a placeholder for your own perfect glass material. All parts are grouped. The model was made in metric system so please rescale it to fit into your system if not metric. Interior is rudamentary only for outside renderings but it is prepared for further own detailing. The doors can be opened.For FBX file the textures are not exportet but UV coordinates are still there, so please make the material with the maps included. UV-maps are for main parts only. All other parts use simple color materials.

Please be aware, because Collada, 3ds and OBJ are exchange formats and not native formats, they need some adjustments. Please adjust or apply phong shading (especially in Blender!). Please adjust material properties like bump, specularity, transparency and so on. If there is an alpha map, this has to be included manually in the specific material.