The /newstuff Chronicles #75

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Yet another week goes by, and here we are with yet another yadda yadda from Newstuff.

Schizophrenia by Inferno_45 - - One very nice single-player map for Doom 2. This level is very effect-oriented, with lots of special effects and "fun" details creating a refreshing environment. It's moderately sized, with health and ammo balanced quite well. It has a general brown design with some other colors nicely thrown in. It also has a good music replacement. Requires ZDoom.

Sinful Discharge by Ice - - This is something refreshingly different. A nine-level, single-player modification for Heretic, replacing all of episode 3. The levels are somewhat challenging, although the gameplay is balanced reasonably well. The WAD is themed like.. Heretic... It's basically a new episode, full of lots of good map variety and atmosphere. Indoor and outdoor areas, cathedrals and graveyards. It has almost everything. The only potential downfall is that it requires JHeretic.

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JHeretic... wtf.
There is no need for JHeretic. Shudda run with vanilla Heretic and ZDoom too.
DO ya ppl know what jheretic is??? right! it is plain vanilla heretic + gl enhancements.
Doomsday Engine doesnot have any special features like ROR or scripting that some WAD would need Jheretic.
Of course, Doomsday is a cool gfx port!

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Schizo was very good, a tad to short for me tastes but good! I loved the chaingun replacement.

Sinful Discharge: I haven't seen levels of this calibur since SailorScouts heretic maps. Finally some quality Heretic maps!

The addtional sounds, textures and detail really made these maps stand out. I did notice a few streched out textures here and there and also some messed up teleporter flats, but nothing to really get anal over. AWESOME WORK!

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[i]
Sinful Discharge: I haven't seen levels of this calibur since SailorScouts heretic maps. Finally some quality Heretic maps!

The addtional sounds, textures and detail really made these maps stand out. I did notice a few streched out textures here and there and also some messed up teleporter flats, but nothing to really get anal over. AWESOME WORK!

[/B]

Thanks, appreciate it, yeah after playing through it I noticed some of the messed up texture spots, the worst one being in the first level in the yellow key door, look up and you will see...doh! Should have gotten more people to check it over before releasing it, I only had Pablo Dictter and myself.

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sgtcrispy: There are other quality heretic maps out there (check out mdomain1.zip, carnage.zip and ichor.zip - 3 quality episodes). I am also making a heretic episode of my own, with the same quality of ideas/concepts as seen in my DooM 2 maps, but with a bit more attention to lighting etc. (see my website for details)

club_ice: I'm gonna play these maps tonight, they look great. Nice to see someone other than myself making heretic maps - although it's similar to DooM, it has enough features to make it different, and also the playing strategies are different from DooM.

inferno_45: You can create new textures for heretic just like you can in DooM with nwt or wintex. (I've got plenty in my heretic wad)