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[Warhammer40K MMO]Apparently no longer an MMO; inquire within (Page 13).

OP shamelessly stolen from Wishpig and modified with updated info from E3:

Virgil Games the masterminds behind Darksides are currently slaving over 40k's first MMO. As they put it...

quote:
Warhammer 40,000 is one of the most eagerly anticipated MMOs on the horizon. As long time fans of Warhammer 40,000, we're pulling out all the stops to deliver a game that will plunge players deep into this incredibly rich universe.

We’ll be announcing more about the game in the months to come, so stay tuned.

True, we know very very little about the game at this point, but the game is planned to be fully revealed at this years E3. To be exact, sometime between June 15th to June 17th. Right around the corner.

We do know some key aspects of the game though...
Planned release in 2012
Will be released in North America, Europe, and Asia
Interesting take on their payment plan. America and Europe will be traditionally handled with a monthly fee, but Asia's payment will be based on micro-transactions. Quite clever Virgil.
All major Warhammer 40k races will be represented, from 'nids to those damn wussy elves with guns!
Will be an RPG and and not a FPS. I suspect many will be unhappy about this.
Despite not being FPS based, cover will play a very important role. I imagine like the smuggler in Old Republic.
Flanking and suppression will also be major components. Sounds like some inspiration from DoW2.
non-violent activities will be present.
The role of vehicles is unknown, but it sounds lke Virgil is well aware of their importance!
As far as customization goes We are going to have the coolest looking characters of any MMO, ever" - Joel Madureira
Will take place well after Horus Heresy, in a time frame similar to current 40k lore.

Visually all we did have is some sexy concept art... and here it is, so enjoy!

A lovely piece of scenery, ruined/improved by a damned ork's hunk of junk.

An Ultramarine... safe to assume Space Marines will be a playible race. I would bet my soul on it. (It has been confirmed that SMs, specifically Black Templars, will be playable in the game along with IG and AM.)

A nifty imperial titan.

Yet another Ork warship! Based on the concept art, it really does seem like vehicles are getting love!

one of my dreams was always to start an imp guard army from a world that is almost entirely 1 giant plain and the normal guardsmen were going to be kasrkin and using lots and lots of sentinels.

unfortunately the cost would have been ridiculous and I am too lazy to build/paint another mob army

That would have been an excellent IG army.

I always liked the idea of doing specialized Gue'vesa for a Tau army mixing Tau and IG assets, and making them hardened human veterans respected by the Tau on a level of the Kroot and Vespid, and hated by the Imperium.

Yeah i enjoy how their actually addressing the issue of fucking it up as a serious one. I mean honestly if its just a WoW clone with perfect 40k lore i'll still fucking play the shit out of it. The lore is what makes the entire game.

I guess that footage in the trailers is only gameplay footage insomuch as it was rendered in-engine. When 2013 rolls around SW:TOR will have been out for 2 years, and thats if they don't have any delays. Game looks nice enough in 2010, hopefully it can hold up for another 3 years.

Its nice to know that the game is still planned for release, but I'm not even sure I'll be in the MMO market when it's finished.

With the evil factions, such as Orks and Chaos Space Marines, there'd really be no problem with inter-factional fighting or even outright hostility within groups. There's nothing in the fluff stating that Thousand Sons and Emperor's Children get along like best friends. Indeed, Kharn the Betrayer will kill anything living in his vicinity if the mood suits him.

With the good factions they could always have PVP in a sort of arena or training facility.

Yeah from that interview the devs know that teaming up races is a stupid idea so its most likely never going to happen. I wouldent be surprised if it was more player race based rather then faction based--you can have an eldar friend when your imperial but you just cant do the imperial missions with your eldar friend. Prolly going to throw in some aura/buff type systems where you get a bonus with a full race load out and get penalized for a mixed race loadout.

I think the easiest way to handle it would be to break down race relations by planet. For instance on Omikron Persei 8 the Imperial guard and some eldar are fighting a hopeless defensive battle against a mighty ork WAAAGH! On Thranador 9 however the imperial guard are trying to blow up an ancient temple, while eldar struggle to protect a waygate hidden beneath its surface, all while a marauding Chaos horde prepares to descend upon the temple and summon something unholy.

Everyone seems to love the "three factions maintain balance!" idea, they could just vary which is the three factions based on which planet you are fighting on.

If I was kidnapped, woke up in a lab, told they were going to replace my vocal cords with those of Tony Jay, and lock me in a sound booth until the day I die I would look those bastards right in the eye and say "Alright you sons of bitches lets do this. This one is for the children."

I just hope after killing Khorne that there is a rainbowstarpony rare drop... I really want my giant pink bubble space marine to be able to ride his rainbowstarpony with my Eldar friends through whatever passes for the inquisitor headquarters.

Well, I suppose it's a given there will be factions. I just hope they have three instead of two.

Maybe SM & IG vs. Tau & Eldar vs. Chaos & Orks? Or something along those lines since we don't exactly know what the starting races will be. As a former DAoC player I just do not enjoy the generic "Good vs. Evil" that other games seem to love so much.

I'm betting Imperium/orks/eldar/chaos with here being 1 class in each with 3-4 class choices. You start off a IG then as you get higher you have a choice of becoming a tech priest/better IG or being reborn as a SM. I could easily see eldar as guardian then heading up to become one of the exarchs.

It wouldn't be good and evil, it'd be the blind followers of some dead corpse vs the not dumb as bricks portions of the universe (vs the eldar, unless they happen to be on your side today). That's the nice thing about the 40K universe, the "good guys" are raging lunatics and the "bad guys" could very easily be correct.

Beyond that though, I just don't see them doing 2 sides. It doesn't fit the universe and 3 factions seems to work out better for large scale pvp. I'm not sure that splitting it into 3 factions fits the universe much better, but if its a case of alliances shifting by planet or system or what have you then that would probably be about right and doesn't require nearly as much in the way of content as doing every race for itself.

See we are just all to used to the whole '2 factions' that WoW did--remember EQ? yeah you started out a free lance not belonging to any faction. I dont see why they cant do you create your char which is the same class as everyone else then you have a choice of joining a faction and you choose your class as you level.

Throw in a aura system that pretty much makes or breaks your char so if you honestly really wanted to make a ork/eldar/imperial/chaos guild you could but your groups would be shit compared to the all ork guild or the all chaos guild. Besides the worlds going to end before this comes out in 2013.

See we are just all to used to the whole '2 factions' that WoW did--remember EQ? yeah you started out a free lance not belonging to any faction. I dont see why they cant do you create your char which is the same class as everyone else then you have a choice of joining a faction and you choose your class as you level.

While this is a reasonable idea, I cannot think of anything more boring than having to grind levels until you reach the prerequisites for whatever class you want to play.

- Cue excited player taking to his guildmates:

"Only four more levels until I get to join the Ultramarines as a Scout! Then after that, I just have to complete four successful PvP raids and gain five more levels until I become a full Space Ma-" *splat*

- The now very pissed off player runs back to his body after being viscously killed by a Kroot. He loses 1000XP as a cost of resurrection.