Starvoid
/ pc

The problem with being a wee bit lazy is that tasks mount up like an ever-increasing pile of responsibility; the result is that I frequently find myself rather busy. The long-term investment required to get the most out of the majority of multiplayer strategy affairs means that I often find myself unable to get into the more competitive side of one of my favorite genres.

Starvoid, the multiplayer real-time strategy game from Zeal and Paradox, promised a cure for my situation. It featured short, fast-paced battles, very little faffing unless you wanted to, and a vast array of upgrades and class builds for those looking to really get stuck in.

On the surface it looks a bit like a mash-up of StarCraft II, Dawn of War 2, and League of Legends, though the inevitable comparisons to the latter are superficial at best. Given its peers -- or rather, the competition -- it may not be the easiest sell, yet it has a lot to offer.