Bandai Namco Reveals New Details on Gundam Breaker 3

Friday, January 8th, 2016

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Following their recent announcement of the Japanese release date for Gundam Breaker 3, Bandai Namco have updated the official Japanese website with new details on the upcoming game. For example, in addition to being able to take advantage of various Gunpla techniques (such as representation of damage or plating coating and dirtiness), you can also attach various expansion weapons to the top of parts. These expansion weapons have different abilities, including beam launchers, missile pods, and rail cannons.

Gundam Breaker 3 has plenty of customization options.

As for the game’s story, it has been one year since the space elevator was completed. While playing in an arcade, you meet a girl named Misa who wants to scout you for her Gunpla team. She is from the Ayato Shopping District, which has unfortunately been in decline. Misa wants to revive her declining district. So in an attempt to do so she starts a Gunpla battle team. Through her new Gunpla team, she starts propaganda activities. Together, your goal with her is to advance from local tournaments up to national tournaments. Can you help Misa revitalize the Ayato Shopping District?

Bounty Hunter Mode

They’ve also added over 20 new and playable Gunpla to the game. Another addition are SD Gundam BB Soldiers which act as supporting companions for players during battle. You can also set modules to your SD Gundam to have their support effect extended to the whole party. There is also Bounty Hunter Mode, where you can go up against other players’ Mobile Suit data in pseudo battles. Should you come away victorious, you earn in-game currency.

As announced this week in the latest issue of Famitsu Weekly, Gundam Breaker 3 is set to land on the PlayStation 4 and PlayStation Vita gaming systems in Japan on March 3rd.

Michael is a veteran gamer in my early 30s, who grew up around video games, with fond memories of the oldies like the NES and SNES. He loves Nintendo but also plays a lot of games on his PC. Michael also enjoys going for walks or bike rides, and loves animals.

Michael is also a computer programmer. This started with a toy he got as a kid called PreComputer 1000 that was made by V-Tech. It had a simple programming mode which is what started him down the road of being a programmer! Michael can program in BASIC, Visual Basic, C++, C#, and is familiar with Java and Lua Script.

Putting programming and gaming together, Michael became a hobbyist game developer which may give him some good insights on game development! Most recently, he has been playing with the free version of the Unity engine (a powerful and easy-to-use game engine).

I love Nintendo but I also play a lot of game's on PC, many of which are on steam. My favorite Nintendo game's include Zelda, Metroid, and Smash Bros to name a few. On PC I love the Half-Life games, as well as most all of the Source Engine games just to name a few.