Understanding the Virtual Reality Development Workflow

Conference Archive

DevLearn 2017 Conference & Expo - October 27, 2017

Antonio Montano

Learning Partner (Media Design) MGM Resorts International

Keith Sensing

Training Specialist American Homes 4 Rent

Virtual reality has matured into a technology that you can
incorporate into eLearning components. As with any newly developed technology
or process, eLearning developers may have difficulty identifying the hardware,
software, and other resources they need to create eLearning in a virtual
environment.

In this session, you will learn about the hardware, software, and
online resources you can use to create VR environments. Learn about the
workflow involved from start to final product, including creating and finding
free assets, characters, and animations. You will explore 3-D modeling
software, game engines, and animation websites while learning about the
different file formats that will come together in a final project. You will
take a look at commercial software and freeware to begin designing VR and 3-D
learning environments. After this session, you will have the resources to start
exploring the world of VR design.