On average, how many hours are you available per week to moderate?
I'm able to moderate for the same amount of time I've been able to mentor. So about ... 42 hrs???

Do you have any previous experience in being staff (not just SS13)?
Yes, I'm a mentor on this server and used to be a mentor on Hippie station. I was not a good mentor on hippie station because I was young and dumb.

Did you play any of the previous Colonial Marine servers?
Yes, I played the pre- alpha, and the Alpha

What are the 3 biggest servers you play on besides CM?
I don't play many servers besides CM. If I had to say though, then Hippie and Aurora.

Provide links to any previous Colonial Marines applications that you've made:
I have two pred apps here: viewtopic.php?t=6554 and viewtopic.php?f=127&t=11016 I rushed these and they weren't good at all.
I have one job appeal app here: viewtopic.php?f=87&t=9825 This was for my XO job ban and it was lifted.
I have one staff application here: viewtopic.php?f=62&p=145962#p145962

Are you currently a staff member elsewhere (not just SS13)? If so, where?
Nope, just a mentor here.

Have you ever been banned for more than 24 hours on Colonial Marines?
Yes, once I believe.

Have you ever been banned for more than 24 hours on ANY server? If so, which server, when, and what for?
I most likely have. It would've been a while back, so I don't remember when or what for.

Are you familiar with the chat program Slack (its use is required)?
Yep

Common Staff Situations:
Write a description of what you would do in each of the following situations. Do not write on the same line as the situation - use the space below it or make space as needed. Failure to do this proves your inability to follow instructions and your application will be automatically denied.

1. A player randomly shoots someone at round start and MPs have detained him.
I will ahelp the shooter and the victim. If it was a misfire, I will let it off as an IC situation. If it wasn't, I would check to see if there was 'beef'. If there wasn't, I would check to see if the shooter has any other notes of this happening. If he doesn't, I would give him a warning. If he does have other notes, I will give a 3 hr ban. If he has other bans, I will increase it to the next ban. EX- 3hr ban - 24hr ban, 24hr ban - 3 day ban, etc. If there was beef, then I will check to see if it was escalated properly. If it was, I would tell them to knock it and tell them not to do it again. If it wasn't then I would turn it into question 11.

2. The ship has a breach to space and a bunch of players have died or are dying as a result.
I will first find the cause of the breach. If it was from the DS or a pred explosion, I would leave it alone. If it was cause by an alien's acid, or a marine, I will find out who did it. I will check the players notes to see if they have any other incidents of this. If they've done it one other time, they would get a 3 hr ban. If they've been banned before, I'll increase the ban to the next time. (See question 1). If it's their first time doing it, I would give them a warning. I would then fix the breach if it wasn't caused by the ds or pred explosion, and add notes where needed.

3. You see a player walking around the ship naked and clearly lost.
I will appoint them to a mentor if there are any online. If there aren't any, I will slack for some. I would then help using my mentor ways until a mentor shows up.

4. A player is being very rude to you in Adminhelps and requesting to speak to an Admin+ staff member.
I will get them an admin whenever possible and inform the admin of the player being rude. If there are no admins on, I will ask for some on slack and keep trying to resolve the situation. If the admins are busy, I will wait for them to be done with their situation and have them deal with the player.

5. You notice a player with a name that doesn't fit our naming rules. The player is arguing that: They've used the name for several years, no one has told them to change it before, and that they didn't know it was a rule.
I will tell the player that it is a rule and sometimes staff members don't notice if people have names that are breaking the rules. I will ask them to change it for the next round and note their warning. If they don't change it after three warnings, they will receive a 3 hr ban.

6. You see a Maintenance Tech running around in armor and carrying a rifle. The security level is green with no threat present.
I will let the MPs deal with it, it's an IC issue. I will just watch to make sure he doesn't go planetside.

7. You see a Squad Medic performing surgery on the planet. He claims it was because there were no doctors in the FOB.
I would remind him that medics don't know how to do surgery. It doesn't matter if there were doctors there or not. I would tell him to close up the operation and send the wounded up to the Almayer. If he has no other notes of this happening, I will give a warning. If he does, I will give a 3 hr ban. If he has 3 or more notes or 1 normal ban, I will give a medic ban.

8. The round is stagnating. There are 30 marines and 4 aliens. The marines won't leave the ship, and the aliens won't attack. What would you do, to "encourage" the sides to engage each other?
I will SM the commander saying "You feel like the aliens are weak and the marines need to do an assault to finish off the infestation."

9. The round ends, a MARINE starts shooting a hostile IRON BEAR and the IRON BEAR Adminhelps complaining he was killed after the round ended.
I would tell the Iron Bear that no rules have been broken because marines can kill hostiles when the round ends. Iron Bears can also do the same.

10. A marine is running around disarming, punching and stealing gear at round start.
I will watch it to make sure it doesn't turn into a bigger situation. If it doesn't, I will let the MP deal with the marine. If it does, it will be handled according to how the situation escalates.

11. A marine has killed another marine. When you ask him why, he said it was because the other marine had punched him.
I would ahelp both the victim and shooter. I would tell the victim to stop punching people, and would give the shooter a warning if he doesn't have any other notes about the situation. If he does have notes, I will give a 3hr ban. If he has previous bans, I will bump it up to the next ban. See question 1 for example.

12. An issue arises that requires Admin+ abilities.
I will let an admin deal with it. If there are no admins on, I will slack for some. I will also assist in anyway possible.

13. There are minor racist comments going on IC. 9 of the 10 people are laughing and RPing but one player gets offended and Adminhelps about it.
I would watch to make sure things don't escalate. If they don't I would let it be. If they do, it would depend on how it escalates.

14. A marine opens fire at round start in briefing killing multiple marines and instantly logs off.
I would heal the injured and dead marines. Check the player's notes. If he doesn't have any other offenses, I would ban for 1 day. If he has 2 or more bans for greifing, I would request a perma. Add notes

15. You see a player playing a xeno larva/chestburster run towards the frontlines and die.
I would check the player's notes. If he doesn't have any other notes, I would give a warning. If he does have other notes, I would give a 3 hour ban. I would then teleport the xeno to the hive and heal. If they have multiple bans for it, I will give a xeno ban Add notes.

16. You see a xeno memeing, saying AYYLMAO, REEEEEE etc in hivemind chat.
If the aren't saying it much, I will let it go. If they are, I would check notes. If he doesn't have any other notes, I would give a warning. If he has 3 or more other offences then I would give a 3 hour ban. Add notes.

17. A xeno player calls the shuttle a "dropship". A different xeno player complains to you that it's metagaming/failRP to call it a "dropship".
I would tell the ahelper that it isn't metagaming to accidentally call the dropship 'dropship' as a xeno. If the player keeps arguing, I will mute ahelps and warn. I would then just ask the player to call the dropship 'metal bird' because it bothers some people.

18. A Command staff player at briefing near round-start mentions there are aliens on the planet.
I would check the player's notes. If they don't have any other incidents, I will give a warning. If they do, I will give a 3hr ban. If they have multiple bans, I will give a command ban.

19. A Marine kills another Marine on the EVAC Pod to take the last spot and claims it was RP as he was saving himself.
I would check to see if RP was involved. If so, I'll let it go as a RP issue. If there wasn't, I'll check the killer's notes. If they don't have other incidents, I will give a warning. If they do, I will give a 3 hr ban. If they have other bans, I will increase. Look at question 1 for example.

20. You see a fellow staff member give wrong information in an Adminhelp or incorrectly enforcing a rule.
I will give a friendly reminder about the correct rule. Staff is usually open to corrections, so no arguments should happen.

20a. You see a fellow staff member abusing his powers in-game.
I will ask the staff member to stop, but if they don't I will report it to Feweh, Apop, Rahl, or the staff member's senior.

21. You see a player talking in OOC chat about what he did with your mom last night.
I would just leave it be. OOC goes crazy anyway, so the chances of me seeing it is close to never. Even if I do see it, no one else will see it so it won't cause any problems.

Pretty good, the answers are all very solid. A few grammar and spell mistakes but that's only a minor point and won't really impact the actual job at hand (though work on it Fire!). I've gotten to talk to fire a lot since I've joined the team; he's always around to help and has a lot of experience with the system. I feel like he should get the trial mod period for sure as his current staff performance so far mean he'd pass it. +1 from me.

Answers look pretty good to me. I've gotten to know fire and he's a pretty alright guy. He has had experience with staff which is always good, and with his position as a mentor, he already has a feel of being staff already. I will give this a solid +1.

Emeraldblood wrote:Pretty good, the answers are all very solid. A few grammar and spell mistakes but that's only a minor point and won't really impact the actual job at hand (though work on it Fire!). I've gotten to talk to fire a lot since I've joined the team; he's always around to help and has a lot of experience with the system. I feel like he should get the trial mod period for sure as his current staff performance so far mean he'd pass it. +1 from me.

Arbiter375 wrote:Answers look pretty good to me. I've gotten to know fire and he's a pretty alright guy. He has had experience with staff which is always good, and with his position as a mentor, he already has a feel of being staff already. I will give this a solid +1.

Critiques:
-Some of your answers are a bit lazy with copy and pasted responses (more or less). The answers aren't wrong per-say, but they don't grant us insight as to how you'd actually handle a hypothetical situation.
-For a few of your answers (namely number 2) you appear to be far more focused on punishing the offender rather than maintaining round integrity. If there's a hull breach that needs fixing, you need to get to that before you start writing out a ban. This is also applicable in less friction filled situations; say a player griefs briefing, heal the players and get the show back on the road before writing a ban for the griefer. His slepted character isn't going anywhere.

As something that hasn't been said, Finefire is actually a decent person as well, a rare commodity in the ss13 community +1