Honestly, the Galaxy-X should have been the 'pathfinder' design, so to speak. The bugs are assuredly not worked out yet, but I see something similar, but better, being cooked up after the first time one of 'em one-shots a carrier with that wave motion phaser.

ok,here's what im thinking, in order to stop the Klingons whining...i say we scratch the Federation Carrier idea and put the idea of a Federation Battleship up on the board.

ya gotta love this muppets comment about "klingons whining" get a grip clown feds have how many T5 ships ? vs the klingons T5 ships ?.
Oh & wait a minute klingons had no sci ship right up till about what a couple of weeks back ? not bad
since the game was released way back in feb.
Tell you what i will agree to a fed carrier once the klingons have exact duplicate BO layouts of all the fed ships.. Oh & lets not forget the ships have to have matching hull / shields.

Oh & b4 you go crying klings can mount cannons on there ships .. seriously really wanna go there
I can count on one hand the amount of negs i seen with cannons mounted.
Why cause the turnrate is so slow there was no point after the first strike.

ya gotta love this muppets comment about "klingons whining" get a grip clown feds have how many T5 ships ? vs the klingons T5 ships ?.
Oh & wait a minute klingons had no sci ship right up till about what a couple of weeks back ? not bad
since the game was released way back in feb.
Tell you what i will agree to a fed carrier once the klingons have exact duplicate BO layouts of all the fed ships.. Oh & lets not forget the ships have to have matching hull / shields.

Oh & b4 you go crying klings can mount cannons on there ships .. seriously really wanna go there
I can count on one hand the amount of negs i seen with cannons mounted.
Why cause the turnrate is so slow there was no point after the first strike.

Introducing another carrier in the game is going to definitely create more PvP game time lag as pets/NPC numbers will get much higher. I already experience game client lag when there are 4 carriers or more in the vicinity spamming pets.

What we need is a counter ship to the carrier. No fed ship currently fulfills all 3 rolls of support, dps and tank as well as the carrier does. Also the BOPs with their universal BO slots have a clear advantage over our escorts. So i suggest the following:

BattleCruiser for the feds: (no pets )
Something that can also excel at support/dps/and tank.
BO layout can go as such:

Multirole Fleet Escort (retrofit)
Copy and paste of the hegh'tah bop minus the battle cloak.
maybe 2-3k hull more than the hegh'tah BOP since no cloak
Everything else is the same (BO layout, turn rate, etc)

Introducing another carrier in the game is going to definitely create more PvP game time lag as pets/NPC numbers will get much higher. I already experience game client lag when there are 4 carriers or more in the vicinity spamming pets.

What we need is a counter ship to the carrier. No fed ship currently fulfills all 3 rolls of support, dps and tank as well as the carrier does. Also the BOPs with their universal BO slots have a clear advantage over our escorts. So i suggest the following:

BattleCruiser for the feds: (no pets )
Something that can also excel at support/dps/and tank.
BO layout can go as such:

Multirole Fleet Escort (retrofit)
Copy and paste of the hegh'tah bop minus the battle cloak.
maybe 2-3k hull more than the hegh'tah BOP since no cloak
Everything else is the same (BO layout, turn rate, etc)

- The temporary transwarp conduit lasts indefinitely but can be destroyed. 24,000 to 36,000 hp (depending on Auxiliary Power at time of creation)
.

Then how is it temporary?

Quote:

Originally Posted by Nerubian_Assasin1

wall of text I have nothing against
wall of text I have something against below.

Multirole Fleet Escort (retrofit)
Copy and paste of the hegh'tah bop minus the battle cloak.
maybe 2-3k hull more than the hegh'tah BOP since no cloak
Everything else is the same (BO layout, turn rate, etc)