So far, the debut of Nintendo’s Super Mario Run on iOS devices has been a hit, but there’s one big catch. For some reason, Nintento built the game to constantly need a working internet connection, which pretty much ruins the game for many commuters. Nintendo’s Shigeru Miyamoto explained why the company built a vaguely user-hostile feature into the game.

“For us, we view our software as being a very important asset,” Miyamoto told Mashable. “And also for consumers who are...