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(New owner: About 100 games in. I will update review once newness wears off)

WOZ is amazing and raises the bar for pinball machines. It is hard to argue that it looks great. The theme isn't for everyone and the gameplay can be divisive, but I love it. The code is top notch and I get the "just one more game" feeling more from this pin than any other pin I've owned.

The only bad thing I can say is that I generally prefer flow games and WOZ is stop and go. When I want flow, I play something else. When I want depth WOZ is my go-to game.

I think the game itself is great, although it takes a while to understand all the ins and outs of the game and I have had a ridiculous amount of issues with mine. The theme wouldn't of been what I would of chosen, but then again everybody knows the wizard, young or old. Probably better then choosing a theme to a tv series that won't be around very long.

The main thing that I hate about this game is the left outlane, seems like every one of my balls goes there. I've only been playing for a little under a year and can get pretty descent scores on all my other machines, but this one still kicks my ass no matter what I do.

Either you like it or you hate it with this one, really no in between. I think, I wanna like it... mainly because its the most challenging-frustrating game I have.

Revised
well it's been at least 5 good months since I've been playing. Realized that this game is fun in the beginning then frustrating so you stop playing it. After playing other games for about five months my skill improved enough to where I actually really enjoy playing the game now. nudging seems to be of paramount importance in this game (much more so then other games). So if that's an area your no good at then expect to get really frustrated.

I've probably watched that 5.05 youtube tutorial 3 times to try to understand what to do. I think to enjoy this game much like any game you need to understand what is going on. The difference btwn this game is that the goal still remains illusive after playing for a long time. Yes I know I need to do that but why? I also still really hate that left outlane.

It's amazingly beautiful and immersive. There is a lot going on and it's not always clear what you should be doing to score well. It's a frustrating game for tournament play but an thrilling one as a general enthusiast.

WOZ is a really great HUO machine. It has a lot of code depth, which give it good "lastability" to keep learning how to get to different modes and to get deeper into the layered rules/modes. The theatrical presentation with the lights and music is great and has a lot of variation from one mode to the next. The actual theme is not my favorite, but JJP presents it very well in a cool design, so it gets a high rating from me also. Even after my 80 year old mother-in-law played it a few times, she was hooked and is her favorite in my small collection of pins.

Game play is long if you are a good player. This is good if you want to really get entrenched into a game that takes you on a journey. If you only want to play short games, activate the pindemption dongle (extra) to shoot for specific things. This is a good compliment game to a fast pasted pin like IM, ACDC, or GB.

I can see why some people do not like playing this at a location. It takes several plays to get hooked on the depth and intrigue of what else the game has to offer.

I liked WOZ. I did have some issues with mine, but overall it was a stunning first effort from JJP.

The rules are fantastic. However the one minor flaw in the rules is Rescue Multiball. It's basically impossible to finish to collect that diamond. It's just too hard. And that's a shame. I never felt I ever had a chance at "Somewhere Over The Rainbow" because I knew I couldn't finish rescue.

Besides that one niggle, the rules are a stackfest of fun. Some people complained about the sounds, but once they rebalanced them in an update, they were fine.

Ok folks, here it is... this is childhood in a box. If you don't like this game there is something wrong with you. There is no other pinball game that competes with this feeling of eternal childhood. If you want to feel like a kid in a candy store, then this is for you. I simply can't believe that there would be anything that would outdo the 1939 classic film "Wizard of Oz", but now there is... the 2013 Jersey Jack Wizard of Oz pinball machine based on that classic film. If you haven't played the latest version (V6.50) of the software, then you haven't played this game.
If you reviewed a previous version, then go back and review it again. There is no better innocent entertainment on planet earth than this game. Universal appeal to everyone and simply the most beautiful and complex pinball machine to behold.

Fun fun, fun! Lots of variation, so much going on. Keeping your peripheral vision keyed in to 3 playfields, the backbox LCD and the crystal ball LCD screen during the incredible multiball modes can keep anyone challenged. Even the ball drains are fun because you've always got an opportunity to save it. Down the left outlane you've got "There's No Place Like Home" - start nudging! Down the center you've got a post to potentially ricochet the ball back onto the playfield, and down the right you've got the brilliant and extremely satisfying "TOTO" nudge save and followup shot.

Jersey Jack waved a magic wand and produced a game that will be hard to top. A timeless achievement. Perfection. Congratulations Jersey Jack, you did it.

I had a strong dislike for this game for quite some time. It felt clunky and unintuitive.
I finally had a great game and understood what people love with it. I would gladly add one to the collection some day. It is a fun and innovative game. Well done, JJP.

One of the most fun pins I've ever played. It's beautiful to look at. 5 flippers, 2 mini playfields, magnets that throw the ball around. If you are a ramp kind of person, it is a little weak in that area.

Finally found a place to play locally! Sorry to say I hated it. Drains in like 2 seconds with no ball save. For a casual player like myself it seems way too easy to drain. If a game is fun, I'll drop a lot of money into it. However, I dropped $5 into the game and was done in about 5 minutes... no play at all.

I loved the theme, the art work and the LEDs however the overall lighting was TERRIBLE! You can't see the freaking ball. I'm sure it's a lot of fun if you're a pro, or you have it at home and don't have to feed this beast endless quarters. However, for just getting to know the game as a casual player I hated it.

Everything about this game is totally awesome from the RGB LED lights to everything on the playfield many and regular, the rules are so complex and it's very challenging to beat. The only negative comment and I have about this machine is that I don't have a virus of kicking my feet are getting frustrated with it, but all In all gameplay is also a phone

I can see how people will love or loathe this, after spending a few hours with one it's a totally different feel to the high speed raw games Stern have been perfecting. I really like the layout even though there's not much in the way of flow - reminds me of TZ a bit. Really love the outlane toys and the curved RAINBOW target bank. Expected the music to get repetitive but it really doesn't because it's frequently broken up by other audio. Outlanes on the one I played were standard setting and not as greedy as I've seen people say. While the BALL targets aren't directly flippable (use the slings!), the RAINBOW targets can all be hit from the left flipper if you aim well and the targets are adjusted correctly. Very high quality feel, but I noticed the pink standup target between guard and ramp entrances can take a total beating, cracked on the otherwise perfect one I played.

system11 edited previous rating on July 11, 2016.system11 currently owns this game.

I bought a Ruby Red 75th Anniversary LE with 100 plays - This is an extremely technologically advanced game and although I appreciate it's beauty the game play is too slow and the shots too easy.

My wife went with me to Rockland Pinball and she loves it - which explains why I bought it.

Well integrated and beautiful game with a deep ruleset and okay flow - but it's just not my cup of tea. I'll keep it for awhile because my wife and kids love it - but will eventually move it out of the lineup.

I find it's a super easy game to play even on hard settings because the wide body's slower ball speed.

After thoroughly evaluating the machine - and contrary to what others in this thread have said - there is much more in the design of this game than "a big color screen" to justify the increased cost. It is definitely a giant leap forward technologically speaking.

I really want to love it - but just can't get into the gameplay... ...still hoping it grows on me.

Pinterest edited previous rating on April 23, 2016.Pinterest has owned this game in the past.

I have held off on rating this machine to see if the love of it would wear off but it has only become stronger. This is a close as I will ever get to a perfect rating. I love everything about the machine and always want one more shot at getting a little bit deeper into the game. I have a pretty good collection of games and this is the one everyone including myself gravitates to. The rules are so deep I do not know if I will ever get to somewhere over the rainbow mode but I do know that I will keep trying. I truly feel the JJP pins are in a league of their own.

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