Rejoice, computer gaming Tomb Raider fans — when Lara returns to her home turf this May she’ll be bringing along a treasure trove of PC-centric bells and whistles that’ll make the console versions look downright sad in comparison. Let’s see if your system has the juice to run them.

Tomb Raider started on the PC and Crystal Dynamics and Nixxes have every intention of giving the loyal keyboard-and-mouse set their just rewards this autumn. PC gamers with the right specs will enjoy high resolution textures with up to 16 times the data of the console versions, detail tessellation to make surfaces pretty, higher quality shadows, some sexy HQ bokeh depth of field effects and improved cloth, SSAO, wetness and post-filter effects.

In short, it’s going to be gorgeous, as long as your system falls within the recommended spec range.

You good? If not you’ve still got plenty of wiggle room between those lofty goals and the minimum requirements. Crystal Dynamics promises plenty of scalability options for folks with older machines. They even support Windows XP. Talk about raiding a tomb.

ugh, nothing as annoying as unecessary and stupid bokeh in games, doesn't belong there and is only added for flashy effects, rest seems good though.

I wish they would focus more on soft body dynamics/intereaction than cloth sim though, cloth is already good enough, what ruins games is that lack of "contact feel between soft bodies like hands or skin on items and structures.