Quests

All information on mechanics, setups, and strategy are on the subpage.

The quest journal. Red indicates that the quest has not been started yet; Yellow means the quest has been started but not yet finished; Green means the quest has been completed; Cyan means the quest has been marked on the World Map.

Quests are groups of interrelated tasks, usually involving a storyline, that can take anywhere from a few minutes to a few hours or even a few days to complete.

The starting locations for all quests are labelled with a blue compass icon () on the minimap, and completing them can provide rewards ranging from experience and items, to access to new areas, minigames and miniquests.

As of 8 May2018, there are a total of 220 quests with 35 free and 185 members-only quests, offering a total of 399quest points. Free players, however, can only obtain a maximum of 67 quest points.

Quest series

Many RuneScape quests are a part of a series of quests that share a common plot-line.

Progress in a quest series is made in a linear fashion, with each quest requiring the completion of the previous one. There are, however, a few exceptions to this progression, and are found usually when a quest is involved in multiple plot-lines. Also, Jagex has reworked many of the novice quests over the years; so far, over a dozen quests have received this treatment, some more than once.

The majority of the quest series are based out of a specific area, and their completion is often needed to access either more of that area or specific features within it. For example, West Ardougne as a whole is inaccessible unless at least some progress is made in the Plague quest series.

Bottle quests

A bottle quest is a quest developed using minimal new assets, usually with a focus on characterisation and world-building.

Subquests

A subquest is a part of another quest, which upon completion gives additional rewards as well as quest point(s). Subquests may take less time and require fewer items, although they may have additional skill or quest requirements.

Repeatable quests

A repeatable quest is a quest that can be played over and over again so a player could experience the story again or explore different paths based on a choice. The quest rewards and choices made are canonical on the first play through, though replays can allow the player to unlock other follow up rewards.

Miniquests

Miniquests are smaller pieces of story and skill content that are not required for the quest point cape, but still tell stories similar to quests. Most miniquests are smaller in scale and shorter than a normal quest, but may have requirements stretching higher than normal quests or none at all. They are usually connected to existing pieces of content or used to tie up loose ends from quests, but some are standalone. They are often released as a hidden update.

Rewards

Quest point cape

Players who have the maximum number of quest points are able to wear the quest point cape, a Cape of Accomplishment which can be purchased from the Wise Old Man for 99,000 coins. However, whenever a new quest is available, the cape and hood will automatically be unequipped and cannot be worn again until the player completes the new quest.

If the inventory is full upon release of a new quest, the cape and hood will be sent to the bank. If the bank is also full, the Wise Old Man will hold onto it and will return it free of charge.

If multiple sets are obtained through various methods, the Wise Old Man will only return one set if both your inventory and bank are full and the set is worn and unequipped(ON) twice. In other words, if the Wise Old Man has a set and you do not claim it and get another set unequipped and sent to the Wise Old Man, only one set will be reclaimable.

The cape does not count towards trimming Capes of Accomplishment. It does count towards cape rack limits on senior capes.

Access to a weekly slaying of the skeletal horror for a reward of between 9,250 and 12,500 Slayer and between 3,100 and 10,000 Prayer Experience. (First time it is slain you receive 10,000 Slayer and 7,000 Prayer Experience.)

Access to a daily Distraction and Diversion, Phoenix Lair, which grants 5 phoenix quills, 1,000 Crafting experience, 7,500 Firemaking experience, 3,000 Fletching experience, 500 Slayer experience and a chance to receive a phoenix egg, which could be hatched by a player with 72 Summoning.

Reworks and replacements

Over time some quests became outdated and were felt to not fit in with the progression of RuneScape or the developing lore of Gielinor. These quests were reworked into updated forms or replaced with new ones. Note that this only lists significant reworks, minor reworks to graphics and dialogue are not listed.

These icons are displayed both in the quest overview window, and as small boxes next to quest-specific NPCs and objects. It is unknown whether all quests will eventually be renovated to have this property.