Remote Administration of a BATTLEFRONT II SERVER
• Commands are NOT case sensitive
• Remote admin commands can be typed in game through the chat system.
• Use global chat (CTRL+T)
• Start each command with /ADMIN.
• The first /ADMIN command must be /LOGIN (eg. /ADMIN /LOGIN 123456)
/LOGIN <password>
This is the first command given and will log the user in as an admin.
/WAITLATE or
/NOWAITLATE
Turn on and off waiting for late moves from clients (this will generally be
off by default on most servers).
/MAPS
List the current map rotation.
/ADDMAP <XXX> <XXX>
Add a map to the rotation; <XXX> is the number of reinforcements for each
team. (see the following page for a quick reference on map names).
/NEXTMAP
Skip to the specified map at the end of the current game.
/DROPMAP <mapname> Drop the specified map from the rotation or the current map if no map is
specified.
/BOOT <player number> Boot the specified player. To find the specified player number see the
above command.
/ENDGAME
end the current game
/SAY <text> Send a message to all players. Message will appear in red in the chat area
and will be from “Admin:”
/PLAYERS List the players in game, each player is given a number which allows you
to boot him/her by number.
/SHUTDOWN Shuts the server down. Server will not restart unless you can do so
manually on the host computer.
/BANDWIDTH <kbps> Sets the hosting bandwidth (like the /throttle command when starting a
server from the command line).
/ADMINPW <password>
Change the admin password used to login.
Example of an admin session
where Carpaltunnal is the
player and 123456 is the
password
>/admin /login 123456
Carpaltunnal logged in
>/admin /players
-> 0 – ‘Drone’
-> 1 – ‘Lindsey’
-> 2 – ‘Duurrp’
-> 3 - ‘KonKushn’
-> 4 – ‘Stryker’
-> 5 – ‘Darth Sinical’
>/admin /boot 0
Drone left
Player booted
Note about maps names and suffixes:
• Maps generally start with the first 3 letters of the location (eg. Tatooine),
• then a number (1 or 2 for land maps), and
• then an “era” code G for Galactic and C for Clone Wars.
• Finally the last 3 to 5 characters indicate the game type (this is preceded by an underscore).
o _CON is Conquest,
o _CTF is Capture the Flag (2 flags)
o _1FLAG is Capture the Flag (1 flag)
o _ASS is Assault (space)
o _HUNT is Hunt (allows you to play local species: Ewoks/Gamorreans/Gungans/Wampas)
• Not every map has every type of game
Mission Names for the /ADDMAP command.
Coruscant:
cor1c_con
cor1c_ctf
cor1g_con
cor1g_ctf
Dagobah:
dag1c_con
dag1c_ctf
dag1g_con
dag1g_ctf
Death Star:
dea1c_1flag
dea1c_con
dea1g_1flag
dea1g_con
Endor:
end1g_1flag
end1g_con
end1g_hunt
Felucia:
fel1c_1flag
fel1c_con
fel1g_1flag
fel1g_con
Geonosis:
geo1c_con
geo1c_ctf
geo1c_hunt
Hoth:
hot1g_1flag
hot1g_con
hot1g_hunt
Kamino:
kam1c_1flag
kam1c_con
kam1g_1flag
kam1g_con
Kashyyyk:
kas2c_con
kas2c_ctf
kas2c_hunt
kas2g_con
kas2g_ctf
Mustafar:
mus1c_con
mus1c_ctf
mus1g_con
mus1g_ctf
Mygeeto:
myg1c_con
myg1c_ctf
myg1g_con
myg1g_ctf
Naboo:
nab2c_con
nab2c_ctf
nab2c_hunt
nab2g_con
nab2g_ctf
Polis Massa:
pol1c_con
pol1c_ctf
pol1g_con
pol1g_ctf
Tantive IV:
tan1c_1flag
tan1c_con
tan1g_1flag
tan1g_con
Tatooine:
Mos Eisley
tat2c_con
tat2c_ctf
tat2g_con
tat2g_ctf
tat2g_eli (Heroes)
Jabba's Palace
tat3c_1flag
tat3c_con
tat3g_1flag
tat3g_con
Utapau:
uta1c_1flag
uta1c_con
uta1g_1flag
uta1g_con
Yavin 4:
yav1c_1flag
yav1c_con
yav1g_1flag
yav1g_con
Space Yavin
spa1g_1flag
spa1g_ass
Space Kashyyyk
Spa3c_1flag
Spa3c_ass
Space Mygeeto
Spa6c_1flag
Spa6c_ass
Space Felucia
Spa7c_1flag
Spa7c_ass
Space Hoth
Spa8g_1flag
Spa8g_ass
Space Tatooine
Spa9g_1flag
Spa9g_ass
PDF by Carpaltunnal

when i'm makeing a dedicated server it says admin password but when i type the password on the game nothing happens is there some sort of control thing like on some games when yopu press shift and something else a thing comes up where you can type a password

Is there not a way to set separate ticket counts? I want one side to have more reinforcements than the other. I tried:

/admin /addmap hot1g_con 150 250

When the server came up, both sides started with 15 reinforcements. I tried it again, with "50 100" and they both started with 150 reinforcements. I assumed that the 2nd number was somehow causing the error, so I tried this command:

/admin /addmap hot1g_con 128

This map still came up to have 150 reinforcements per side. My goal is that each reinforcement count will respond to my command independently, but right now neither one is working. It is, at least, loading the Hoth map, but that's the only thing it's doing right.

Can you help me out? All I want to edit is the ticket/reinforcement counts.