Social networking is a hugely important tool for companies like Nintendo, and more importantly provides a platform for gamers to share a few of their favourite things with the online community. While there can be awful ugliness online, it's worth remembering that plenty use websites, blogs and more to...

We've looked back at the first nine months of Nintendo's 2013 to date, an eventful period full of reveals, positives, negatives and outright weirdness. The final leg is typically one of the busiest for game companies, as the scramble for momentum into the busiest shopping season of the year becomes a messy blur...

We've so far covered the first six months of Nintendo in 2013, taking in various 3DS successes, ups and downs for the Wii U and some E3 madness. As is also the norm, there were weird moments, as well as the near-monthly delight of Nintendo Direct broadcasts.
We now cover the latter...

Yesterday we brought you the first part of our 2013 summary, which contained the thrills and spills of three Nintendo Direct broadcasts and a handful of major game releases. We did miss out on the story of Ubisoft delaying Rayman Legends in order to facilitate a multi-platform release, as was correctly pointed out to...

We're already looking forward to the coming year here at Nintendo Life, picking some of our most anticipated Wii U and 3DS of 2014, while hoping for good times and another year of excellent gaming. Yet still, part of looking forward is understanding what's happened before, and as is our yearly...