Holy Smokes! I was expecting Microsoft to 'Bring the Wood' but didn't expect the WHOLE Damn Forest. Those four Move Engines, Wow! I don't want to confuse people with a lot of Technical Talk, so in layman's terms, that basically means they are Quadra Pumping the Flop Capacitor out the Ying-Yang.

Holy Smokes! I was expecting Microsoft to 'Bring the Wood' but didn't expect the WHOLE Damn Forest. Those four Move Engines, Wow! I don't want to confuse people with a lot of Technical Talk, so in layman's terms, that basically means they are Quadra Pumping the Flop Capacitor out the Ying-Yang.

Explain yourself please!

"We don't provide the 'easy to program for' console that (developers) want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so then the question is, what do you do for the rest of the nine-and-a-half years?"
--Kaz Hirai, CEO, Sony Computer Entertainment

Holy Smokes! I was expecting Microsoft to 'Bring the Wood' but didn't expect the WHOLE Damn Forest. Those four Move Engines, Wow! I don't want to confuse people with a lot of Technical Talk, so in layman's terms, that basically means they are Quadra Pumping the Flop Capacitor out the Ying-Yang.

So according to someone in the know, that diagram is lacking, or completely neglecting an entire block.

"We don't provide the 'easy to program for' console that (developers) want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so then the question is, what do you do for the rest of the nine-and-a-half years?"
--Kaz Hirai, CEO, Sony Computer Entertainment

A person in the know I spoke with said the diagram is missing a cross-buffer between the North Bridge, Data Move Engine, and DDR3. This cross-buffer adds an extra vertex layer to the GPU, essentially doubling the throughput of the ESRAM. This innovative feature is a virtualization, so to speak, of trans-core communication.

Last edited by X2; 01-22-2013 at 04:27.

"We don't provide the 'easy to program for' console that (developers) want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so then the question is, what do you do for the rest of the nine-and-a-half years?"
--Kaz Hirai, CEO, Sony Computer Entertainment

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