Versus Mode is a special feature that we're doing today, and it focuses on two editors debating the merits of a particular game or series. This entry features senior features editor Matt Helgeson debating the Halo series with senior previews editor Matt Miller. Helgeson: To start, we'll set the...
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From the inception of the franchise in 2001, Halo’s fiction has only grown more complicated. Multiple games, novels, comic books, toys, animated features, and other media have created a rich tapestry of characters and storylines – but gamers new to the franchise could be forgiven if they...
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Everyone gets excited about a new console launch, even if most of the immediately-available titles don’t particularly strike their fancy. While each new console comes with a bunch of ho-hum titles and games that look like previous-gen tech with a new coat of paint, there have been some launch titles...
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We spent all Friday exploring the new Halo: Reach beta; check out our first five hours with the hotly anticipated game. Bungie and Microsoft supplied Game Informer with a number of early codes for the new multiplayer beta. If you haven't yet been lucky enough to get one of the codes we've been...
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As the Halo Reach beta sneaks ever closer, we corner the guys at Bungie on what to expect in terms of weapons, vehicles, assassinations, and armor abilities. May 3rd is a big day for Halo fans. The Reach beta kicks off, and anyone who picked up Halo 3: ODST is eligible to participate. Bungie has remained...
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In the year 2552, the planet Reach fell. Invading Covenant forces razed the human population to the point of complete destruction. This tragic event set the groundwork for 2001's Halo: Combat Evolved, Master Chief's first appearance. The harrowing fall of Reach happened all too quickly for those...
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Grab your custom-made Spartan desktop wallpapers, plus explore over a dozen original Halo: Reach features. All this month, we've been detailing all there is to know about Halo: Reach and the wider Halo franchise. As a thank you to our readers, we've put together six custom desktop wallpapers...
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Meet the final and newest member of Noble Team. Players of Halo: Reach will meet and fight beside all the colorful personalities presented throughout our week of Spartan profiles. But they won’t be playing as those characters. Instead, the protagonist of Halo: Reach is a new squad member –...
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Our final full look at the new Spartan team examines the sniper of the squad. Fire and forget. That was the strategy that guided the deployment of Spartan IIIs into the field. With almost no chance of survival, entire companies of Spartan IIIs were destroyed in conflicts across the galaxy – but...
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The fourth installment of our look at Noble Team analyzes the squad’s heavy weapons specialist. Noble Team includes members from different colonies, trainers, and generations of Spartan soldiers. The most notably different is Jorge, the team’s heavy weapons specialist, and the only squad...
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For Game Informer's February issue, Bungie provided some remarkable new art to grace the front and back cover of the magazine. The art for the cover was designed specifically for this exclusive reveal of the game, and we loved the piece so much that we decided to ask the artist, Alex ChinYu Chu,...
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Our in-depth look at the new Spartans continues with the squad’s only female. Reach is one of humanity’s military strong points, a bastion against attack, and a rich source for mining and other supplies to fuel the war effort against the Covenant. It’s also a home base for many of the...
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Our series on the new heroes of Halo: Reach continues, with a look at the team’s silent team member. Noble Team has fought together through many conflicts before the beginning of the devastating Battle of Reach depicted in the new game. As the game opens, five of the team members have come through...
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Halo: Reach introduces a brand new squad of battle-tested veteran Spartans, fighting together to hold back the Covenant hordes that invade the planet of Reach. Every day this week, we’ll be highlighting one of the five established members of Noble team, filling you in on the soldiers that will...
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As audio director and composer at Bungie, Marty O’Donnell has crafted some of the most memorable music and sound effects in gaming. We talked with him about the new soundtrack for Halo: Reach , recruiting celebrities for voice work, and squashing every ice cream truck bell. Can you go into detail...
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As part of our extensive Halo: Reach coverage , we decided to take a look back at Bungie’s most recent release, Halo 3: ODST. Find out Bungie’s thoughts on final pricing, audio logs, Firefight matchmaking, and the possibility of DLC, straight from ODST creative director Joseph Staten. When...
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