‘Video Games: The Movie’ surpasses goals, aims higher

by used view

What are video games? To some, they’re mindless, useless forms of technology. To others, they’re vessels of hatred, sexism, racism, and violence that are shattering the fragile minds of the youth. And to others still, they’re creations of art and storytelling, intertwined with an interactivity that closely resembles real life in some instances, and offers a venue for imagination and creativity for all ages. Wait, you haven’t heard much about that last bit, have you?

For years the video game market has been dogged by the media, falsely reported, and taken out of proportion. The people who believe these reports for the most part have very little experience with games or gamers in general, and are taken in because they have no knowledge that would help to understand the other side of the argument. Now, that’s all about to change with the help of a documentary, the vision of a director, and the voices of a community.

“Video Games: The Movie is about an industry that I grew up with and love, the video game industry. We want people to gain an understanding of our industry and we want to dispel many of the outlandish fallacies that currently plague it,” — Jeremy Snead, director of ‘Video Games: The Movie’ and president of Mediajuice Studios

Since ‘VG:TM’ launched on Kickstarter a couple of weeks ago, it was announced that they surpassed their initial goals for post production, and will continue to lay out their stretch goals, which includes a musical score and/or rights to use popular music in the film. This is yet another voice for the video game community, but with how grand its entrance is proving to be, a much louder voice than previous forays into positive public image.

As a feature length documentary film, ‘VG:TM’ will feature voices from throughout the gaming industry, touching base on what a game actually is versus what it’s perceived to be, the history of games and gaming, and where we’re headed with the new generation of consoles and into the future. There’s no doubt that talks of violence within games and the influence thereof will be discussed, since it’s such a hot button target for the mainstream media and so the popular belief of the non-gaming culture.

It will be refreshing to see a positive light shed on the video game community, and you can still head over to Kickstarter to help. Spread the word about the production of this movie, share the websites associated with it, and see where you can help to get the word out.