>>63395013>no beards>>63394964A broad familial group that all shares lineage to some hero and attempts to live up to the mythology around that hero and subsequent heroes that stem from that line. Probably has a bunch of ancestral artifacts that ranking elders or champions of the clan carry, which bestows honor, but demands these elders or champions defends that honor. Clan members which bring disgrace on their clan can be reprimanded or ostracized by their clan. Achievements are applauded.

>>63395408Definitely underrated. I also enjoy the chaos dwarfs vidya-equivalent, the dark dwarves from the Warlords Battlecry series. You can certainly do a lot with environment destroying, slave-trading undead/daemon-worshipping dwarves.

>>63395691Axes aren't great in a very confined space since they rely on a fairly wide swinging arc to have an effective impact, but a bunch of very long polearms wouldn't be particularly practical in that environment either. Shield walls and the like are good though, since mobility isn't such an important factor - can't really flank someone if their formation easily stretches from one wall of the cave to the other.

The solution, assuming we're not dealing with the clock/steampunk gunnery variety of dwarf here, lies with the Roman method. Large shields, short stabbing swords. Easy enough to use in a tight space, while still providing a nigh-impenetrable wall of shields and pointy things that's difficult for an enemy to assault.

>>63395691I figure it's the same reason we have heroes with swords for humans, when most soldiers used spears and shields.It's the preferred sidearm (perhaps due to a similar heft to a pick?) and has cultural weight for dwarves.

Ceremonial axes abound, "knights" will certainly be well trained in using a greataxe or whatever, but the average soldier will have a spear, shield and a handaxe or shortsword backup.

>>63395972Can't maneuver at all really with long pikes or polearms, at least when in formation. I think the idea is if there's only a single tunnel, you put some dwarves with pikes and shields and suddenly the enemy's way is blocked by a prickly wall. All the dwarves have to do is thrust forward. And, if SHTF and they're flanked somehow, they just drop the poles and use short swords. Or....half the guys turn around, and the pikes are double sided.

>>63396179>>63396309I like to use both of these. The dwarven cultural weapon is the battleaxe (specifically a hybrid of a battleaxe and a war pick), but the bulk of their armies are infantry equipped either with large shields and short swords or with spears, and skirmishers carrying javelins and slings.

>>63397293Wouldn't dwarves be bad at using thrown weapons? Slings too benefit from being spun by a taller person with more space to work with.Crossbows seem like a far more dwarf-y weapon. Gotta be pretty stronk to crank it, it's partly mechanical, doesn't care what height or reach you have and can be either mastercrafted for an ace or stamped out for bulk.

>>63395408I'm surprised we don't see the trope more often. Since they're commonly portrayed as industrious, and it's easy to make the jump from there. Show them clearcutting forests for their forges and strip-mining mountains only to leave and let them be infest by monsters to plague the surrounding areas.

>>63397813Slings still a bad idea. Humans are good at javelins because we got reasonably long arms. As well as a center of balance that allows us to throw shit hard without falling over, which is why gibbons aren't amazing at javelins.

>>63399120You don't even need to do it, but can still copy some of the aesthetics. If dwarves for some reason live in much harsher, warmer and drier land, they might start to dress similarly like people have in our world in these kinds of lands. Add the same kind of technological level and avaiable materials and you end up with a similar aesthetic.

>>63400865Don't think you can transition into steel immediately without trying out some of the other metals that need lower temperatures to melt beforehand. Though if bronze is not available to them, then they might skip it.

In my world, I had the dwarves teach humans the secret to smelting iron, while humans taught dwarves how to brew barley & hops. And that is why despite dwarves being grumpy dicks to almost every other race, they get along with humans to this day.

>>63401330I like how in dwarf fortress the humans are in the bronze age while the dwarves actually have the logistics for smelting other metals. Dwarves would have so much economic power by selling tin to the humans while still having superior arms and armor.

>>63395107Dwarves' industriousness makes me think they'd lean more toward later middle ages/renaissance cities, with more private commodity production, guilds, and commerce. Perhaps even more advanced, like early modern industrial revolution. It'd be interesting to see them handle food production and what was typically cottage industry in the same way.

>>63396179I doubt axes would actually develop as a weapon in dwarven societies. Axes are for woodcutting, and dwarves live mostly underground or above the timber line. If anything, like most human societies irl they would develop weapons from their most frequently used tools.Hammers, obviously, originally developed for forging. Picks, from mining. These can easily be combined like historical war hammers. Both would be very effective against heavy metal armor that dwarves would likely wear, they're also effective even with short arms, as you typically strike from the elbow and wrist.I imagine dwarves do a fair amount of earth-working on top and the sides of mountains as well, so earth-splitting tools like mattocks or adzes could develop into weapons too. Splitting mattocks could be a very "dwarven" weapon not seen elsewhere.Also, short, single-handed cut-and-thrust swords are a good idea for confined space.This isn't to say dwarves don't use axes, but I imagine dwarven axes might be double-sided combinations with mattocks, hammers, or picks.

>>63402020The war mattock was the only dwarf weapon tolkein wrote about in the Hobbit. Other than that they used viking swords and round shields. I never liked the toys r us axes that warhammer seem to popularized.

here we discuss a race of faggots that caters to faggots>hehe they are short, smelly, alcoholic and butthurt just like me ;)dorfs are for beta males who want to feel manly for once in their pathetic existence but because they were raised by a single mother and had no male role model they don't know how masculinity actually looks like so they go for a parody of it>uuuh be a retard t-that's manly right?>yeah bro I was molested by my uncle just like you btw my favourite WH40K army is Space Marines

>>63403250Nigglet did I say it was a sword. I was saying that the Atlatl wouldn't be that much better because it jsut increases the range to what a normal human would muster. A gladius would be a better weapon for the Dwarven physique.

>>63403497 Weird from what i remember elves attached the "i'm so enlightened" types because you get to project onto a race that is morally upstanding, is good at everything, live in harmony with nature, my culture is so great, and that sort of hoity toity bullshit.the fedora tipping betas who want to pretend they are morally superior.

Dwarven climbers and dungeon-delvers don't carry backpacks, as they can easily snag or make squeezing through narrow tunnels difficult. Instead, dwarves wear broad, decorated, and finely crafted belts that accommodate pouches and loops for mining and climbing supplies, lanterns, food and water. Dwarven climbers' belts are held shut with a sturdy mechanical locking mechanism, and the front "buckle" serves as an anchor point for a climbing rope. High-quality belts integrate ratchets, anchors for multiple ropes, etc.

>>63403531>Romans used throwing spears and swordsdiff anonThe marian cohorts did but from what i remember they mostly relied on auxiliary to fill rolls they didn't such as their Calvary and possibly their ranged, i've got some books here i can get back to you on that.I'm not sure if dwarves would however, their javalian would be smaller and i don't know how easily it would be to use an atali while wearing a two strap heavy shield like the Aspis or the scutum in formation. I'd assume they'd be closer to the greeks allow the heavy infantry to remain as such, and given their lack of reach use, thrusting spears which would be much harder than carrying around one swordcould totally see them using pillum like weapons at close range to deny an enemy their shield though

>>63402996>THAT'S CALLED A DWARVEN HAMMER MACE YA GIT WHAT KIND OF PANSY PEBBLE BRAINED FOOL WITH THE WITS OF A MINIATURE SNACK PIG WOULD THINK THAT IS A WARHAMMER PROBABLY SOME ONIONS DEFICIENT HU'MAN FOREIGNER PANSY THAT HAS LESS KNOWLEDGE ON ARCHITECTURE STONE MASONRY METAL SMITHING AND DWARVEN CULTURE AND CRAFTS THEN A BLIND AND DEAF NEWBORN BABY AND HE HAS THE AUDACITY TO ASSUME THAT THOSE WEPONS ARE WAR HAMMERS AND INSULT OUR GREAT DWARVEN HAMMER MACES THOSE FOREIGNER ARE STUPIDER THAN MINIATURE SNACK PIGS WITH MORE OF A FOOLHARDY EGO THAN A GRIFFON I TELL YOU

I've always liked the idea of dwarven engineering extending to their entire environment, above ground as well. It also solves the question of food production. Terrace farms engineered by dwarves would look more like fortifications. They integrate irrigation canals and aqueducts to distribute water, some even spanning the valleys between mountains. Dwarven terrace farmers are the "lowest" rung on their social ladder, equivalent to peasants; surface work is considered "un-dwarven" and the opposite of the true callings of mining and craftwork, deep in the mountain hold. The sign that you're in dwarven territory is the same underground and above it: massive, monumental alteration of the environment.

>>63404067Pillumm, addressed in last line, i bring up that i could see it being thrown at point blank range because of stubby dwarf arms.Regardless since the marian reforms the loss of the fifth class troops who would serve as skirmishers and light troops meant that citizens did not serve to my knowledge in ranged units or cavalry. during the early empire perhaps around the 3rd century, that period is fuckedHaving one spear, designed to break and render the enemy spear inoperable a ranged unit does not make

>>63404133where does > i don't know how easily it would be to use an atali translate in to>romans carried javalins but didn't throw them to you.nigga you do not carry a javelin to no throw it, it's a terrible melee weapon, lacking a back spike and weighed to be thrown rather than used as a spear.particularly the pillum thanks to it's fuck off spike and fragile haft

>>63403982no i just didn't bring it up because i don't care.It's like the only flaw they have is that they are a so prideful that they are what they are.Leading to some actual fucking hybris, which is a character trait rather than just being good at everything and morally perfect

>ranged weaponsDwarves pretty much wouldn't develop ranged weapons for fighting underground. It's dark, you can't see your target clearly outside the range of a lamp, especially if you're hunting animals rather than fighting armies that carry their own lights. Plus, caves rarely offer long lines of sight in which ranged is preferable to just closing distance and using melee. However, they might develop ranged weapons from hunting tools for above-ground use in the mountains. For industrial-scale production in modern warfare, (as in, the setting's present time), dwarves would use crossbows. They're capable of the relatively complex engineering they require, and they can be made mostly from metal (I assume wood is scarce for dwarves). They also mitigate the problem dwarves' short reach causes for bows (can only use bows with a relatively short draw and less power).Dwarves might make bows with spring-steel bodies, with much heavier draw weight than wooden bows at a smaller size, perfect for dwarves' short arms. If they climb, mine, and forge for work, dwarves can be expected to have major upper body strength required to pull a steel bow.

>>63405092>skim guys postHAHA RETARD WRONG>uh, no it's fucking there, i menationed itILLITERATE, ILLITERATE READ A BOOKBut I'm sure folks will carry around a tool to help throw their only spear while carrying a big fuck off two strap shield.Good shit anon, good shit.

>>63405704>Concentrated: This faction has a central location, and rarely sends members away from it. Their works are central to their homeland, and make it famous. Examples are a guild which sells arms and armor from their Hold, a professional army which defends the homeland, a clan which makes up most of the population of a settlement or a family which rules it. So they live in one spot

In which region does/did the group most call home? (1d100) From which Ancestor Gods did the leaders of the faction descend? (1d100) Who was the faction’s greatest hero? (1d100)

>>63405705For damn sure. My Dwarves are similar, they use mountains as homes but surface dwarves aren't considered lesser for living on the surface. They know that they can't grow food underground, not enough to sustain such a great population.

>>63405705That's a cool idea>Mountain Dwarf king adores his Hill Dwarf wife from a political marriage>She's been quite sad since it isn't very green and lush like her home>Decides to perform the greatest act of gardening of Dwarfkind for her>Impresses every Dwarf hold they start copying/putting their own spin>>63405766>Black Mountains. >Valaya+Grimnir (possibly through Morgrim). >A skilled craftsman who's work has inspired songs, and is treasured in the vaults of heroes and kings alike.

>>63405805>Mountain Dwarf king adores his Hill Dwarf wife from a political marriage>She's been quite sad since it isn't very green and lush like her home>Decides to perform the greatest act of gardening of Dwarfkind for her>Impresses every Dwarf hold they start copying/putting their own spinAnon my heart why you do dis

>>63406796>Clan: These Dwarfs are members of a clan, who have a representative in Karaz-a-Karak and their nearest Dwarf settlement. They will bear their clan symbol and/or colors to bring honor to their kin. Regardless of their profession, the clan receives a share of the glory...and profit. Fairly small, they don't have many Dawi on hand>Wealthy: This group has plenty in their vaults. Although accepting generosity is shameful and no Dwarf ever got rich passing out gold to human cripples, these Dwarfs have the wealth to buy influence fund projects, or to shelter their less fortunate kin and bring honor to themselves. Not only are their members not in want of beautiful adornments, but rare would be something as distasteful as wood or steel without gold and gems be found. Rather than call upon every member of their own to bear arms, these Dwarfs can pay for the services of the guilds and clans to support them in their endeavors. The grumbling of the Longbeards of this group will be heard by the king, and the loudest may reach the ears of the High King himself. Kings of lesser holds themselves may be a part of this group. But they're quite rich and the small numbers means veryone gets their share>Minuscule: This group has very few members, or has lost most of its fighters in a recent defeat. It may have many non-combatants that it will send away rather than send in to fight for it who would otherwise only see combat in a last stand rather than face enslavement and torture. Most likely they would fight as a small group in another force if they fight at all. Once again they're small

What are the faction’s favored battle tactics and military doctrines? (1d100)

>>63407080>Slayer Rush: Slayers congregate to the faction due to its risky endeavors and/or worthy cause. These Slayers can be relied on to do their part while the rest of the army finishes what those unfortunate souls can't. For some reason we have shit tons of slayers>A(nother?) Guild. More trade>Urk (Orcs). As to be expected

Dwarf that had a falling out with his family over the arranged marriag. Used a crossbow and various tools he made himself. It was a free form game online don't judge me.

>>63407231>The faction has helped reclaim a lost Hold or marched offensively against greenskins/Skaven. So the Slayers traveled pretty far>TRUE DAWI: These Dwarfs are arrogant and proud, and are VERY eager to explain why. They won't tolerate insults of any kind, and many (if not all) financial transactions with them may result in a "Grudge tax" for all the insults both real and imagined ABSOLUTELY UNFORGIVABLE WITHOUT BLOOD OR GOLD. These Dwarfs talk up their glories, refuse to talk about their failures, and treat the accomplishments of non-Dwarfs as one would the "special" child that their own child unfortunately associates with. Highly unpleasant to non-Dwarfs, but Dwarfs have a hard time hating the "true" Dawi attitude. Even the lowest retainer from this faction behaves as a human king would. Everyone like us>Wealth: The value of a Dwarf is their honor, age, and gold. Their honor is well and their beards grow longer, but the floor of their vault can still be seen.

Anyone have an idea on these guys? Seems like a bunch of merchants that have an Slayer infestation that keep dragging them into trouble

>>63403982>You forget that in the majority of fantasy that elves are arrogant because they are, in fact, better. It isn’t illusions of grandeur when a truly superior being considers itself superior.In most settings they are a dying race constantly getting BTFO by "lesser creatures," even with their thousands-of-years-old heroes getting beaten in 1v1 duels against them at times.

>>63411990>The big guy has some troll blood.Not entirely correct. Trudvang Dwarves are Bastjurs (A clade or biological family classification in universe) just like the Trolls, so they share common ancestry. Which is really obvious looking at the art for certain troll types like the Fjoltroll or King Troll.

>Dwarf-Trolls>Zvorda is the dwarvish name for the offspring of a dwarf and a troll. Dwarves and trolls have always shared the mountains as their home, and thus came a mixed breed from the darkness. Zvorda are much bigger than a typical dwarf but smaller than a gray troll. Some say that the Zvorda have the temper of a troll and the persistence of a dwarf. Most Zvorda tend to have a dwarvish culture since, given the mysterious nature of the Norgavaina and how they reproduce, the Zvorda are almost never raised among the trolls.

>>63412175>Maybe it's a difference between editions?Seems like it, you've got the recent english release right? Afaik Jorges Bestiarium was only printed in swedish for Drakar och Demoner 6ed. The Trudvang books that got released in english recently are based on a later edition of DoD I don't have much experience which because system wise they were an absolute clusterfuck compared to earlier editions.

>>63407217I got a Mountain Dwarf Gloom Stalker Ranger prepped for a campaign we're playing sometime soon. I made the build to be basically a Wildhammer Dwarf from Warcraft so it's all about throwing axes and hammers at motherfuckers, running around the place, then finishing off what's left in melee.

>>63412373>"You forget that in the majority of fantasy that elves are arrogant because they are, in fact, better. It isn’t illusions of grandeur when a truly superior being considers itself superior."This post reads like anon is speaking from an out-of-game perspective. That he, himself, believes elves are objectively superior beings when that's proven false in most settings.

I don't know why you brought up dwarves, but I don't really care. You missed the point.

>>63412448>I don't know why you brought up dwarvesBecause this is a dwarf thread. Also he's probably just baiting. Most reasonable people know that elves are not simply superior apart from very specific settings.

>>63412256Absolutely. Though the edition I'm most familiar with was barebones AF with the lore until they started releasing splatbooks. Trudvang has had a really weird release history until they got their shit together with later releases

>>63407217Unfortunately no, not in Tabletop at least. My group is pretty much dissolved and one of the members basically hated dwarfs because I played them so much (yikes not like I have a favorite race or something).

In NWN, Pillars of Eternity and Baldur's Gate I made dwarf barbarians and they're all pretty fun to play.

He is Thordek, a beardless, bald Forge Cleric.Thordek was one of the many, many children of Alberich the Tyrant, who killed the righteous king and became the ruler of his city.

Thordek was taught in the ways of the Rune-Priests, but after a successful rebelion, the new rulers of the city started to execute all of those who had any relationship with Alberich or his reign. That was the trigger Thordek needed to fuck right off and start adventuring.

All of Alberich's children got a dragon tattoo on their right cheek so that people can identify them and give them the proper respect. After they started getting hunted for it, Thordek took a piece of heated metal bar and scarred it.

>>63404675>incanswhy did they bother building everything in these hills. I mean it's impressive and really cool and all, but god damn. Was the earth better in the highlands than the lowlands or something?

>>63425299Wouldn't individual forts make it harder to keep the empire together though? If there's a rebellion and you have to march up the mountains to defeat the unruly lord then that is going to cost you a lot.

>>63425330Machu Picchu was basically a personal palace/estate for Pachacuti, the emperor at the time when the Spanish arrived. It was probably isolated for safety, not all Inca cities were like that. The empire was well-connected.https://en.wikipedia.org/wiki/Inca_road_system>>63425273>Was the earth better in the highlands than the lowlands or something?The Inca empire was really two totally different cultures: mountain-dwelling Cusco and lowland Mapuche. Cusco was a powerful kingdom from about the 13th century, but it only subjugated Mapuche (and other) tribes, appointed regional governors, and consolidated power in 1438 to become the Inca Empire. The Cusco core of the empire was supported by taxing and presumably gathering food from lowlands. I know they grew potatoes on these terraces, and freeze-dried them for preservation, so maybe they just built their civilization in the middle of the mountains and adapted to it very efficiently.

>>63425273on average, bottom valleys and lower hillsides were the most populated areas on the Inca Empirehigh hillside/mountaintop sites were also quite common, due to population density, but just not as large/populated

(pic, the lower site was once an Inca town which continued to evolve through the centuries while upper site are Inca ruins abandoned in the early colony)

on this >>63404675 specific case though, Incas built there because the bottom valley in the area is very narrow and prone to flooding (because is located on the eastern-Andes, very rainy place), but with a proper water-management system high hillside sites >>63404675 have a much lesser risk of landsliding/eroding due to heavy rainfalls

>>63425299this was the case previous to Inca era, hillsides and mountain tops, fortified in many cases, were the most populated areas in this period, on average

>>63425330>Wouldn't individual forts make it harder to keep the empire together though? Yes, that why many pre-Inca hillforts or "pukara" were abandoned/destroyed during the Inca era as they served no purpose anymore or were seen as a potential threat to the Inca

On rebellious nations it was quite the opposite, in those places Incas occupied and continued to build "pukaras", there are like 130 pukaras in Ecuador since it was a very troublesome area

>>63425992>The Inca empire was really two totally different cultures: mountain-dwelling Cusco and lowland Mapucheyou don't remotely have a clue what you are talking about>Inca road systemit was quite beautiful

>>63423739Read most of them, in german. They are... good. Pretty generic fantasy world, even the dwarves themselves. Don't remember anything special or in depth about their dwarfen society. Pretty lengthy at times. A lot of the aspects are pretty mediocre, but he nailed some of the dwarf characters. I think the first one at least is worth checking out, the rest if you got into it.

Not going to be making settings, but throwing this up for others to use.

Dwarfs in this world are communal to the point that they do not utilize money, shaking their heads at the practice of other races refusing necessities and shelter to their own kin for lack of 'useless yellow discs' or 'numbered paper slips'. They are technologically advanced as they require the tools to operate things that their giant beefy hands could not. The most high tech city is built around the underground remains of a crashed alien vessel that they were lead to by their prophets. Other races scoff at this and disregard it an nothing but tall tales.

They butt heads with elves due to culture clash, although some settlements live in peace with one another.

The underground is akin to a mix of the underdark and the caverns of Ark: Survival evolved Aberration. Having numerous forms of subterranean flora and fauna, as well as its own atmosphere. It is also a very dangerous place to live with a large variety of terrors to fight off. Hence the dwarfs focus on defense.

Because they are far more focused in ensuring that their own kind survives, their military forces are rarely seen above ground, most are just guards and wandering adventurers. The knowledge of armies that try to invade the dwarf mountain entrances never succeed is often enough to deter all but the most fool hardy of races. They also don't favor explosives for combat, because of where they live.

Dwarf's near-autistic desire to create the best tools, equipment, and the like is not out of pride or profit but out of the desire to benefit the community and society as best as possible. It would be a waste of resources if you had to keep replacing things over and over again. Dwarfs don't care much for conquest, their settlements prefer to be left alone save for the occasional exchange of goods and services while preaching about their way of life to overworlders.

>>63430346The Vikings are to blame. Dwarves were black skinned elves who were tall but with proportions of babies who lived underground and were the masters of technology. Peter Dinklage as Eitri in Infinity War is the closest representation modern media has given us of original dwarf mythology

>>63412631That would make an interesting setting. Think stereotypical city of jade but it’s actually made out of shimmering, polished jade. The underground could be lit by paper lanterns, fireworks sparking the night sky outside the fortress... seems neat.

>>63435922Simple fact is, sex sells, and whilst elves get to have gorgeous long-eared big-tittied women, dwarves are all bound up in being ugly hairy old midget men. The closest we ever got to sexy dwarf women is in WoW or D&D 4e, and even there, gnome women get to be sexier.

>>63436523Kinda unironically this, the last thread was about dwarven women with some vaguely barbarian short stack.Some perverts, but some okay discussion got done. Thing got to the bump limit in a day I thin.

>>63425273Maybe my memory is lying to me, but I think the minerals and the different temperatures at different altitudes helped rise some types of crops. So with that method, you can have more diversity in your production (and use terrain that you cant use otherwise of course).

>>63430346I prefer the approach of Dwarves as uber engineers and craftsmen, as in they excel at and push the limits of the practical while Gnomes are the innovators and mad scientist type. For example, you go to the Dwarf for guaranteed quality weapons and practical devices for breaking down a siege and you go for the Gnome for something that would be considered a warcrime to unleash.

>>63438322Dwarves are all about industry, Elves are all about natureI guess they feel as if the Dwarves' manipulation of the earth and its resources is inherently insulting, like how in Dwarf Fortress they get real pissy when you chop down trees and use wooden products

>>63430346>>63438178I prefer this as well; that they take like ducks to water on certain aspects of innovation and invention but are also incredibly stuck in their ways in others. Of the fantasy races they'd probably be the first to take to industrialization, but also probably the last to actually emerge into a postindustrial economy.

Alternately I also like the alternative, where they readily accept new technologies but their inherent perfectionism makes them antithetical to mass production or industrialization. Like they could hand make the best rifles in the world, but they would be flatly opposed to mass production.

Even in D&D, which probably spread awareness of the idea, dwarves and elves rarely actually squabbled. They didn't *get* each other very well, since, amongst other things, dwarves view work as inherently satisfying - almost play in its own right - and are extremely conservative by nature, whilst elves view leisure and pleasure as the fundamental purpose of life and are whimsical in nature. But that rarely led to actual hostility between them - I think Dragonlance was the only old school D&D setting that had any real history of elves & dwarves clashing, and that was due to very distinct political clashes (mostly elves being dicks - same reason as in Warhammer Fantasy).

>>63394964Whatever happened to dwarves? They used to be amongst the very most popular fantasy races until about a decade ago. Originally it was most likely thanks to their memorable depiction in D&D, Warhammer Fantasy, Lord of the Rings and World of Warcraft. But something changed, and now almost no one ever plays them. Are vertically compressed badass grandpas just not today's generation idea of cool?

>>63402020Problem with single-hand short sword is that they arent anit armor. Gladius is great against mob of half naked barbarins but it is weak against dwarf in full mail armor. In high medieval battle axe become very popular as more and more soldier had access to mail armor. Dwarfs are using axes to fight again other dwarfs.

>>63444031Axes offer hardly any advantage against mail over swords. Slashing with an axe will hurt a mail user just a little more than slashing with a sword because of the leveraged momentum. But you'll get much more mileage from stabbing with a sword than anything you can use an axe for. But your best bet is using a war pick (which is weirdly unpopular in depictions of dwarves despite how flavorful it is). The reason dwarves would start using axes is to overcome the ubiquitous shields other dwarves use to compensate for their clunky frames.

>>63400848Why are old dwarves always depictes as hunched over, tired and fragile old men? Warhammer dwarves are depicted as growing ever stronger with age to the point they stop aging altogether when they pass a certain limit

>>63444099Stabbing with a spear would be even more powerful. I agree with the warpick part, shame that warhammer total war and the like make it shoddy to use.

As for axes, this youtube video shows that an axe with a longer shaft and smaller blade head would have better piercing ability. The smaller the head the more energy is concentrated into a smaller area. The longer the ax, the more momentum and force behind the blow. The wider the axe head, the large the are of the cut.

https://www.youtube.com/watch?v=2Q6__eEv9rk

An ax like weapon can be very versatile in that it doesn't just have to be an ax. Adding a hammer or a hook/pick to the other side can allow it to have armor piercing capabilities while relatively retaining its speed and effectiveness against lightly armored foes. A spike or spear tip like extension at the top will allow stabbing attacks.

Having a double headed ax will give back swings a danger to the foe and allow another edge for use in case one gets damaged or worn out. A Single headed ax is cheap and easy to make and easier to carry around and fight with due to the reduced weight and bulk.

Also, they can try combining axes and shovels into the same thing, creating a multipurpose tool that can also function as a weapon.

i'm planning to build a dwarf-themed siege tower. i want to make it clad with sheets of metal that will resemble an angry stylized dwarf face. You know, the typical warhammer flat-faced dwarf face motif.

The second is a shorter but less coherent rant about the demonization of conservatism.

Or, there's the short and probably most accurate observation that dwarves are pretty monolithic in their depiction in fantasy - finer details may vary, but the basic idea of short, grumpy, long-bearded, conservatively cultured old men is pretty universal. After decades of hardly changing at all, dwarves have just grown kind of tired to a lot of people.

>>63454048I don't know what kirbytech is. The first thing that comes to mind is that pink puffball that eats people. I looked it up on interest and it just showed stuff from old Fantastic Four comics, is that kirbytech?

>>63439960If that the case then why not have them live in shared settlements?

Dwarfs live underground while the elves live on top of them. The dwarfs provide quality construction and equipment, and the elves provide the food and medicine. In battle both races will use their respective strengths to compensate for the other's weaknesses.

>>63459571In my setting, the words "giants," "titans," and "gods," mean the same thing to different races. Dwarves WERE maggots in the flesh of dead giants, but giants are great divine creatures. When the Big War Between Various Gods and Devils happened A Very Long Time Ago, many gods "fell." (Can a god truly die?) Dwarves crawled out from the flesh of a fallen warrior-smith god. Like insects, they were drawn to an alluring source: the mountains that served as the "dead" god's workshop.

>>63459658That's pretty interesting. I have something similar, except Dwarves and Giants descend from the Titans, who had the gift of crafting. Dwarves emerged from Titan corpses, while Giants are the true-born children. There is great enmity between the two.

>>63459980>So Mountain Dwarves are the Norse viking sorts, distant hammering in great halls.Mountain dwarves are a mixture of Norse-Gaelic highlander types, medieval Swiss, and Jews. They are mostly a people focused on their hearth and home, but young and impatient dwarves set out and form mercenary companies (that refuse to fight one another if found on opposing sides) while dwarven merchants ply their trade across the land.>Hill Dwarves are those of the fairy mounds. More English and Ireland inspired sorts.Hill dwarves are just mountain dwarves that live on the "surface." They build hill-barrow homes akin to hobbit holes, however. They are almost exclusively farmers and are vital to the survival of the hold.>Grey Dwarves are a cursed and sullen kind that dwell entirely underground, forsaking the surface for infernal power.Sure. They also have a slave empire, where they rely upon goblin and orc slaves to run their industrial nightmare of a kingdom.>Any other kinds of Dwarves?Yes. Sand dwarves. Sand dwarves are unlike their mountain kin. Mountain dwarves find slavery wasteful. Not only are slaves incapable doing the same quality of work that a dwarf can, but they take away honest dwarf jobs. Sand dwarves are fewer in number than their mountain cousins and so don't have exactly the same issue. They dwell in the deserts and build their cities around what oases exist. In substitution of mountains and hills, they construct massive ziggurats and pyramids in which to reside. Manufactured stone structures replace the natural ones the "northern" dwarves dwell in.

Sand dwarves aren't necessarily "evil," but they are dependent on slavery and are the cornerstone of the international slave trade. Slaves in sand dwarf cities receive pretty good treatment, especially compared to anyone unfortunate enough to be enslaved by grey dwarves, orcs, goblinoids, dark elves, or some human realms.>Dwarf pirates?Dwarves don't like sailing, but those that do are mostly traders.

>>63459571All creatures were created by the Divine Smith, The Cosmic Architect, The Creator. Humans, Elves, Dwarves, and all sorts of beings were designed to be his children. However, a rebellion happened in heaven, and its leader was casted out from grace.

The arch betrayer and his followers then began creating perversions of creation by having his seed implanted into women, creating monsters such as trolls, orcs, and goblins.

Yes this all bears similarities with the Abrahamic faith. The dwarves are not the only ones to practice this faith but they are the most common practitioners.