How to Model, Light, Texture, Bake & Rig eyes in Blender by Danny Mac Danny Mac is a Character artist Preston, United Kingdom. In this post you will see How to Model, Light, Texture, Bake & Rig eyes in Blender by Danny Mac. Facebook: https://www.facebook.com/danny.mac.design Artstation: https://www.artstation.com/mccabe86/profile Digital art, …

How to POLY PAINT a Head using Zbrush and Photoshop – Tutorial by Danny Mac Danny Mac is a Character artist Preston, United Kingdom. In this post you will see How to POLY PAINT a Head using Zbrush and Photoshop – Tutorial by Danny Mac. Bonus Tutorial Package: …

Military Radio Tutorial – Maya 2018 and Substance Painter – Master modeling and texturing and create a game ready Prop – Complete Edition By Simon Fuchs SIMON FUCHS is a Senior 3D Artist from Irvine, United States of America. He is a Senior Artist II at Blizzard Entertainment, currently working …

Mary 3D Art breakdown by Vincent Ménier Vincent Ménier is a Character Artist from Hamburg, Germany. In this post you will see Mary 3D Art breakdown by Vincent Ménier. Mary was sculpted and rendered in ZBrush and composited in Photoshop. Render passes generated in ZBrush Website: http://www.vincentmenier.com/ …

The Captain (real-time) by Ali Noori Ali Noori is a Freelance character artist from tehran, Iran. In this post you will see The Captain (real-time) by Ali Noori. highpoly The Captain_realtime_ turntable The Captain Facebook: https://www.facebook.com/aliinoori Artstation: https://www.artstation.com/aliinoori/ Digital art, 3d art, 3d artist, 3d character art, character art, …

Japan Tree timelapse by Carmela paglionico Carmela paglionico is a 3D model / texture Artist from tombolo, Italy. In this post you will see Japan Tree timelapse by Carmela paglionico. Inspired by a concept art of Jessica Madorran. Zbrush, Maya 2017, mudbox, Arnold and Photoshop. close up ( she …