MotionBuilder

Why does it worthless ? Because it doesn’t generate mip levels. Even if I go to use SDK to program a custom composition. MoBu takes control of RTT and doesn’t generate mip maps! And what we will see in real-time,

Most of my work is related to MotionBuilder. Once upon a time I worked with 3D animation in 3dsmax, but one day free real-time playback and supports more formats and devices pushed me to migrate to MotionBuilder. Later in the course

I would like a very interesting news. Maybe it happened much earlier, but I noticed only recently. Perforce version control system for the team up to 20 people can be used for free – http://www.perforce.com/ And during setup process across

Despite the fact that the Cg is deprecated and last update was in 2012, Mobu is using not the last version (from 2011). This library is used in the examples of shaders to Mobu and besides, there are still a

Take care if you think to use FBArrayTempalte as a dynamic array. Here is an example of a memory leaking. Our start length of an array is 3. myArray.SetCount(3) Then we change size to 4. Let’s see what happent inside that function