Though not offifically confirmed, word is out thatÂ*AMD Mantle Update For Battlefield 4 was delayed. It seems that DICE still has not worked out technical issues, gameplay and stability. Initially eve...

it'll be slow to get up and going on its feet imo, based on the fact bf4 just ain't demanding (apart from the res slider), and thief doesn't look too demanding either.
wonder what will be next, but don't get me wrong the bf4 mantle boost will be fun for all involved.

AMD could release the driver tomorrow (Don't they usually release on Wednesday's?) and still be on target for late January 2014 with Mantle (At least for the driver level support.) but then it's up to Dice when they'll enable the Mantle API in Battlefield 4 so it can actually be used which seems could happen with that next planned patch in mid-February was it?

There's a number of development studios with titles in the works that have announced they'll support Mantle but there's nothing released at the moment other than Battlefield 4 (Currently with references to Mantle but I don't think the API itself is enabled yet.) and Dice seems to be trying to fix the game a bit more first before adding any additions like Mantle support.

Thief is the next one to be released but that's not until late February so unless AMD were to provide some tech-demos when they release their 14.1 driver there might not be anything available using Mantle for a while at least until either Thief is released (Unless they too add it in later via a update.) or Dice releases their patch for BF4 which also seems like it'll be in February sometime.
(Unless a smaller patch is released first which only adds Mantle support, we'll have to wait and see I suppose.)

Strange too that there's no preview drivers or beta applications that we know of sent to testers and such to showcase (Further hype.) Mantle yet, maybe AMD is still tweaking things a bit and want the initial release to be as smooth and bug-free as possible?

Will be interesting to see what it can do and where it has the most effect, if it's offloading via CPU or if it improves GPU usage, maybe somehow works with the Kaveri APU's from AMD too?
(As long as they use GCN that shouldn't be a issue.)

(Seems like it could benefit Crossfire usage as well, shared memory instead of it being mirrored was mentioned if I remember correctly.)

Seems very odd that the Next Big Thing® is so huge that noone outside of AMD developement has seen any really good proof of it...

Just a tech demo would be enough to get people more excited about this, but nope, not a thing. I can't help being slightly cynical about this whole thing, and I hope it isn't empty promises and wishful thinking.

Who cares about BF4. Thief will be released soon and it will have Mantle support, then we will see what the Mantle is all about and what can it do performance wise.

thief is on ue3 and even the developers said that it will not make a huge difference because of that. the difference is noticeable when the api gets in the engine like the oxide engine, frostbite 3, and the other one i can't remember right now.

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Originally Posted by lucidus

At least release a downloadable tech demo :-/

oxide will release a tech demo of nitrus engine in the future acording a video on amd's channel.

It is clear that the main priority of DICE is to work out technical issues first,before releasing the Mantle update.I don't think AMD would like to hurry up the Mantle support on a buggy game,especially as it is the first Mantle supported game announced.
Personally i can't wait to see Mantle in action and any kind of improvement it might bring on performance.
Even if it used on a few selected titles only, it is much better than Nvidia's hardware accelerated Physx,which has been around for quite a few years but has hardly any games supporting it.

We all know,that DICE doesnt push out patch without new bugs They push out 1patch than 3hotfixes for that 1patch... Than usually the new drivers to synhronize for best performance... What we all know that never was good. And we can't expect that to change that while EA owning DICE. All about a money, EA thinks how to make money, DICE to look good but they can't look good if they dont test the product 100%. I'm wondering does AMD Mantle be able to do miracle on dual core cpu-s too? With high end mantle supported gpu?

I'm gonna agree that BF4 is a farce from the get go. While mantle still has to prove it's worth, I do believe once we get something with it implemented on the game it will do good. Most likely bf4 won't even be the first one -.-