Grepolis is updated to version 2.32

Grepolis was updated to version 2.32. Below you can find a list of the features and bug fixes brought to you in the new version:

Features/Changes:

Red error messages are displayed longer now;

The building time of the first building levels has been decreased on warrior worlds;

The building time in the first city of a player for buildings with lower target level than 11 is now reduced by a factor.

Bugfixes:

The crown displayed on player profiles after finishing 7/7 world wonders was not displayed on all worlds anymore;

Battle points were not displayed for the attacker anymore when all units got defeated;

There was a layout issue in claim resources window;Many issues with the attack planner have been fixed:- Plan name link was not working;- Time was not updating;- Morale was displayed as a float number;- Graphical issue, incorrect background position;- Columns were not correctly aligned after hiding units;- Editing an attack plan with an account with a different local time caused the arrival time to change;- Wrong date inserted/Date unintentionally updated.

Colonization ship caused revolt in ghost town without a reason in some special cases;

Sorting troops was working only once in agora;

Some awards weren't visible in the list;

The worlds were closing 1 day later than they should;

Incorrect amount of resources displayed as on its way when trading;

Some players couldn't change their password due to characters limit;

Filtering commands in command overview didn't work;

Confirmation dialogue can say "0 Gold" if you wanted two halve the build time of units;

Daily awards could be given out several times;

Some players missed the daily reward even if they claimed rewards every day;

Olympic Games organize button was sometimes inactive;

Time was not updating in the attack planner;

The quest system was starting for old players, if they colonize a town.

Mobile

Features/Changes:

Possibility to login to a new world;

Bugfixes:

Attacking a farm town was not possible after switching town;

Players were able to send resources to another town, when being occupied;

When attacking an occupation, players could see defending troops in naval only reports;

Home Screen was not usable right after direction selection;

Shared alliance forums couldn't be seen.

iOS

Features/Changes:

The premium dropdown menu is now bigger;

Windows now spawn on the bottom right corner of the screen to keep the menu and elements at the top of the screen visible.

Bugfixes:

iOS6 was caching more requests then it should, we implemented a change to requests.

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