Cancer Growth 2 Static Hipoly 3D model

Model has procedural modifiers: turbosmooth and displace which works at render time making model more detailed. Displace use "Cellular" procedure map.

Model no uses textures. Just materials with self-illumination and falloff procedural maps.

Cells are the separate objects and can be removed or replaced.

Hipoly *.obj of cancer and cells included.

Obj has no UVs. If you want to import and render this obj in other of 3ds max 3d package, you just need to assign two materials with self-illumination: one for cancer and another for cells and result will be very close to preview pictures because all details baked in hipoly geometry. Just play with material parameters(color, glossy, sell-illum, reflect, refract, SSS etc) to achieve nice results. Also if your software can use falloff map you can use it to make simple sss looks as on preview pictures.