Now free from the burden of hardware manufacturing and in need of cash, Sega has been on a tear announcing any viable piece of software it owns for release on every conceivable gaming platform. It's for this reason that some may decry the release of Chu Chu Rocket! on the Game Boy Advance as nothing but an opportunistic business move by a publisher/developer trying to make a quick buck. But an objective analysis reveals this move to be one of the most beneficial towards gamers that Sega has made in a long time.

Nintendo's eagerly anticipated Game Boy Advance launched without a hitch this past June in the U.S. There were plenty of units and quality games available on launch day and the $99 price point was not at all prohibitive to potential consumers.

In the last couple of years, Sega has released a lot of games that had too many flaws to become classics, but had enough fresh ideas to make them worth playing. Sure, Shenmue was boring, but at least it wasn't rehashed. Although Phantasy Star Online might have been repetitive and shallow, nothing of its kind had ever been released on a console before. With the release of Confidential Mission, sadly, Sega has broken this trend. This title is simply mediocre, about as fresh as mold and as replayable as a hand grenade.

I'd like to start off by saying that Bomberman Tournament's title is deceiving. Though it does have a multiplayer mode within, Hudson Soft's focus lies squarely on its completely irrelevant single-player story mode.

Enders got off to a wonderful start, showed flashes of innovation and potential, but at last it ends up sinking under the weight of its own monotonous gameplay. It's not enough for Enders to only resemble an anime. It would have truly benefited from being more of a game. Rating

Extermination was slated for release soon after the PlayStation 2 launch in the US. Sony promised that as the first survival-horror game available for the console, it would offer players a unique spin on a genre mired in complacency. What piqued my interest was the discovery that the Deepspace development team was made up of some of the original developers of the Resident Evil series. Unfortunately, as was the case with many of Sony's launch titles, Extermination missed its release date by well over a year.

Survival Horror is a tired and worn out genre with far too many games and not enough innovation. Theres a perceptible lack of creativity thats setting into it like gangrene. In the bigger scheme of things, its a relatively young genre that seems to have aged quite poorly before its time.

Code of Conduct

Comments are subject to approval/deletion based on the following criteria:
1) Treat all users with respect.
2) Post with an open-mind.
3) Do not insult and/or harass users.
4) Do not incite flame wars.
5) Do not troll and/or feed the trolls.
6) No excessive whining and/or complaining.