Tales From The Dragon Mountain: The Strix Walkthrough & Cheats

Allow our Tales From the Dragon Mountain: The Strix Walkthrough to be your companion as you fight to defeat an evil spirit. When Mina starts having nightmares about her childhood home being consumed by flames, along with her beloved grandmother, she decides to take a trip back to ease her worries. However her quest for peace quickly turns into an adventure full of trials and danger. Our step-by-step instructions, insider tips, and custom screenshots will give you the edge you need to help Mina defeat Strix once and for all.

As you start the game, you need to decide which difficulty to play. I
recommend playing Casual mode.The hints and the sparkles aren't too
helpful with this game, so you don't need Easy mode. If you play
Adventure without the Find Items list, then the cursor will change when
you hover over something you need to pick up. I think it's a more fun
challenge to actually look for and find items from a list, rather than
just hover over everything in the scene. I also found the Tasks list to
be kind of obvious and thus not too helpful. So Casual mode it was for
me! But the good thing is that you can switch back and forth if you
want.

The Walkthrough is written as if you didn't play the Tutorial, but you
still might want to go ahead and do so, just to get familiar with how
the cursor changes and such. There are things to interact with in the
game, especially in the beginning, that are not necessary for gameplay,
so I have not included them. However, you should feel free to check
everything out. There is really nothing you can do here to mess
yourself up. On the Screenshots, I have circled items on the Find Items
list in yellow. Orange circles were used for other areas/items you need
to interact with. The game is divided into very distinct chapters.

CHAPTER 1--THE ARRIVAL

You will start the game with the medallion in your
inventory

Front Door

Pick up the wooden
plank

Double click on the wooden
plank in your inventory

To spell "Malik" you just click on a letter and if it stays
lit then that is the write letter in the proper order.

Move the bucket and pick up the key

Use the key
on the front door and enter

Entry

Pick up the cogwheels

Click on the cabinet to the left, open the drawer, and pick
up matches

Kitchen

Go through the door to left into the kitchen

Pick up the knife,
teapot,
and tea

Click below the sink.

The pipes puzzle only has 3 moving pieces and you can solve
it by moving 2 of them

Pick up the teapot
and place it under the faucet to get a teapot with water

You can click on the faucet to turn the water off if you
would like.

Combine the tea
in the teapot
(in the inventory pane)

Entry

Click on the picture to the right

Use the knife
on the picture

Get a key

Kitchen

Use key
on the locked door to the right of the stove and enter the
pantry

Pantry

Pick up the 3 cogwheels
and the petroleum
jug.

Kitchen

Click on the stove

Pick up the coal
dust

Double click on the wooden
plank

Put the coal
dust on the indent on the wooden plank

Click on the face and a flame will appear on the
face

Close out of the wooden
plank.

Put the petroleum
jug on the coal.

Light the coal with the matches

Put the plank on the fire.

Meet Malik; he wants some tea

Place the teapot
on the stove

Pick up the teapot
after it steams

You can't give the teapot to Malik

Living Room

Return to the entry and then into the living room

Click on the map and then click on the circled area on the
map.

Click on the globe and keep clicking on it until you find
the area that was circled on the map.

Click on that spot and get a cogwheel

Bedroom

Click on the far door into the bedroom

Pick up the teacup

Kitchen

Return to the kitchen

Combine the teacup
with the teapot

Give the tea
to Malik; he gives you a ring

Living Room

Go to the living room and click on the chest to the
right

Put the medallion
on the chest lock

Put the ring
on the lock and the chest will open

Pick up the crest

Bedroom

Go to the bedroom and place the crest on the
headboard

Pick up the key.

Back Room

Go through the kitchen and pantry into the
backroom

Pick up the cogwheels

Click on the door to the right and then on the bottom
portion.

Place the cogwheels
on the posts; there is no puzzle here.

Then click on the upper part and find the 4 differences on
the right side.

Use the key
on the door lock/handle.

CHAPTER 2--THE GARDEN

The Tree

Find the items on the list

Statue/Fountain

Head to the right where the broken statue and fountain are
and find the items on the list.

Garden Gate

Head right again to the gate area and pick up the
items.

When you pick up the last lamp piece, it will
automatically be put together.

Shed

Return to the Tree and then go to the left into the shed;
if you tried to do so before, you couldn't see but now you can with
your lamp

Find all the items.

Double click on the paper
pieces in your inventory.

Paper puzzle; just click on each piece to rotate
it.

When you place a piece in the proper spot it will lock
in.

You are trying to find a number.

Tree

Return the tree.

Use the shovel
on the pile of dirt and pick up a key

Shed

Use the key
on left bottom desk drawer

Piece together the recipe to "Revive the Sleeping
Thing."

You need a container, strawberries,
mistletoe,
water,
and a pine cone.

Statue/Fountain

If you have collected 6 statue
pieces, you can click where the head should be on the
statue

Solve the statue
puzzle and get an Earth
marble

Click on the circle on the fountain base and enter the
secret code from the shed and get another marble.

Click on the water in the fountain

Pick up the bucket
and dip it into the water

Pick up the net
and catch the goldfish

If you have 8 planet
marbles (Pluto isn't a planet in this game, hrmph!), click
on the door to the mausoleum

Just place the marbles
on the circles in no particular order or spot.

Press the center sun area and the door will open

Mausoleum

Light a candle against the wall

Pick up the leaf

Click on the square section of the tomb.

Swap tiles to make a picture and receive a pinecone.

Gate

Go to the area and catch a gold butterfly

Shed

Drop the ingredients into the cauldron in any
order

Then place the flask
on the cauldron to fill it up

Tree

Return to the tree and give the filled flask to the
tree

After Stribor finishes his conversation, click on him again
to ask about unlocking the gate.

He needs 3 symbols of water, earth, and air (goldfish,
leaf, butterfly) and will give you 3 gold coins.

Gate

Click on the gate.

Just place each coin one at a time until you see the weight
move and then go to the next one.

CHAPTER 3--THE WOLFMASTER

Yard

Pick up all the items on the find item list in the
yard.

Carriage

Pick up all the items on the find item list in the
carriage.

House

Find the items on the list

When you pick up the last items of the 5 branches, nails, hammer and 3 planks, you will
receive a ladder

Place the ladder
up the side of the house and collect the key.

Click on the door area and then use the key on the
door.

House Interior

Enter the house.

Pick up the cloth
on the chair and use it to clean the windows.

Find the items on the list

Double click on the 6 book
scraps and put them together.

Wolf Statue

Return to the outside and go to the wolf statues.

Place the 3 wolf
statues on the matching color pedestals and get the wolf medallion.

Click on the metal rectangle on the statue in the
center

Spin each ring to make the picture and add the wolf medallion at
the end.

Press on the medallion
and the statue will rise and expose stairs into the ground

Underground

Take the stairs underground

Pick up a
piece of the magic wand

Use the pickaxe
on the rocks

Pick up the glass
jar

Use the key
on the chest

Pick up the book

Match the gems to get the remaining white gem to finish
off the magic
wand

Combine the
book page with the spell
book

Dragon

Go through the tunnel to encounter the dragon

Use the magic
wand on the dragon

Get a Match 3 game where you want to make matches to
ultimately match the book tiles.

When you win, the dragon will shrink.

Find the items on the list

Put the glass
jar on the shrunken dragon to capture it.

Double click on the 4 broken
jar pieces and assemble it as usual

Wolfmaster

Go through the door on the left to the Wolfmaster

Give the Wolfmaster the dragon
in the jar to get a puzzle

You will need to close out of it and get the items on the
list

Click on the Wolfmaster again to get the puzzle

You want to place each rock in the appropriate
hole.

You can do this by looking at the translation sheet
or just trial and error.

The stones are in the right spots when the color lights
up.

You will get a magic
pine and wolf's
paw

Underground

Return to the cavern

Place the golden
pump on the water at the spring.

Place the empty
jar under the faucet

Click on the pump
and pick up the filled
jar

House Interior

Return to the house and click on the contraption that looks
like 2 dishes on the floor

Put the pixie
coins on the dishes and the open the doors

Use the shovel
to dig a hole

Plant the magic
pine

Pour water
onto the pine and watch what happens.

CHAPTER 4--THE INSTITUTE

Front Door

Head to the front door straight ahead

You want to turn the dials so that they match the colored
lines on the door.

A few of the dials cause another dial to turn, but only
once.

Start with the bottom vertical dial, then the top 2, and
then the center one.

The dials along the horizontal (except for the center) move
singly.

Amala and Electricity Room

Go upstairs to the left

Find the items

Click on the table and find the items

Click on the contraption in the center and place the battery.

Solve the puzzle by getting all the lights to light up green

Click on the inside light and then the outside light and do
so all the way around.

A few of the outside lights will turn off some inside
lights.

Turn those lights back on and then the outside
lights.

Get the capacitor
fuse

Place it into the charger on the wall to the right and get
the charged capacitor.

Plant rooms

Return to entry and go upstairs to the right.

Use the acid
on the plant blocking the door.

Find the items in the next 2 rooms

Use the pliers
on the dead vines covering the chest in the first room.

Click on the chest and get a meteorite.

Electricity Room

Give the Edelweiss
to Amala in the electricity room and receive a sword

Entry

Return to the entry and use the meteorite to open
the door in the hole at the top.

Laboratory

Find the items in the laboratory

Click on the table and find the items

Pick up the scraps
of paper on the left side of the table and put them
together

Double click on the recipe and it will tell you exactly
what you need.

Back away from the table and get the liquid glass with
the ladle

Add all the ingredients.

Use the flask
on the potion.

Outside

Return outside

Go to the left and cut open the plant's mouth with the knife.

Use a stick
to prop its mouth open.

Grab the key
out of the mouth

Go to the right.

Give the bone
to the chest with the mouth and teeth.

Click on the box once and then use the 2 keys to lock it
shut.

Ship

Go to the ship and click on the square.

Placed the charged
capacitor in the center and then place the crystals so that
each lights up.

CHAPTER 5--THE TOP OF THE
WORLD

Crash Site

Pick up items

Click on the bottom left and then click on the wing part
twice and pick up items

Click on the blocked cave entrance to the right

Use the saw
on the wing and get a plank

Return to the first screen and place the rope and then a plank to repair the
rope bridge

Cross the bridge.

Find the items

Return to the cave entrance.

Place the handle
in the detonator, the wire
around the rocks, and then the dynamite.

Cave Gate

Enter the cave

Find the items

Click on the chest to the right.

Use the crowbar
to open the chest

Find the items

Go to the area to the left of the gate

Find the items

Place the medallion
on the holder and click on it

Place the 10
pearls and solve the puzzle

Work from the outside in until the last 3, then get the
inside pearl in place, then the third pearl, and then the
second.

Use the key
to open the gate

Library

Find the items

Click on the desk and find the items

Go to the right and pick up the screwdriver

Click on the elevator motor and use the screwdriver to
remove 4 screws

Place the 6
cogwheels onto the posts

Place the 3
levers below the top one

Click to the right in the holes for the switches

You need something to protect your hands so pick up the gloves and click
again