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My idea was to have it be as close as possible to the original, this includes:

using the same weapons: the shotgun, pistol, flamethrower, uzi, and AK-47

(although i might exclude the AK-47 and UZI because I rarely saw players use these. Usually I saw players using the pistol and occasionally the flamethrower and shotgun)

make all players be Claude Speed, or let them choose between classic Liberty City Triads, Columbian Cartel, LCPD Police, and Southside Hoods (of course you could just find similar skins from SA's skins)

use Dodo airplanes only, no exceptions

find a nice hilltop similar to the Mafia Mansion's hilltop, or, just import the same scenery straight from gta3!

tell me what ya think, or if it's already been suggested for San Andrea DM

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lol have Dodo's killing each other... it will just Wipe the race out again

nono you don't understand how this mode works. Players who are standing on the hilltop try to shoot the dodos flying overhead, while simultaneously the pilots of the dodos are trying to strike the players on the hill with their planes.

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I have my doubts over the weapons though, I'm sure the flamethrower wasn't really used back in the day and it was mainly the other guns.

Yeah, the flamethrower was rare, it was mainly the shotgun and pistol.

And for everyone else reading this topic, unless you have played the original MTA Dodo Duel, then do not post suggestions please. I want people like Spitfire and Phillip who have played the original to suggest ideas that would recreate a classic. There's time for invention later. We need to make a replica first.

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Would be cool to see this again, but i feel that the art of flying the gta3 dodo was an integral part of dodo duels.

Yeah, it really was. I remember when I first learned to fly that Dodo, it was like riding a bike, and like riding a bike, you never forget. Oh well, I think I might just join a GTAIII:MTA0.5 server and try it again there. Instead of posting this suggestion, I should try posting a Dodo Duel event in the forum...(or maybe someone else could?)

Flying the dodo in SA is a joke.

true dat.

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Would be cool to see this again, but i feel that the art of flying the gta3 dodo was an integral part of dodo duels.

Yeah, it really was. I remember when I first learned to fly that Dodo, it was like riding a bike, and like riding a bike, you never forget. Oh well, I think I might just join a GTAIII:MTA0.5 server and try it again there. Instead of posting this suggestion, I should try posting a Dodo Duel event in the forum...(or maybe someone else could?)

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Yes, we, LCK, VCK, and others will be there to train new players. Btw I guess this thread kindof sets up a suggestion for someone to make a GTA3 dodo handling mod for SA, possibly as a resource (I believe the new MTA DP3 will have vehicle handling resources available)

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Yes, we, LCK, VCK, and others will be there to train new players. Btw I guess this thread kindof sets up a suggestion for someone to make a GTA3 dodo handling mod for SA, possibly as a resource (I believe the new MTA DP3 will have vehicle handling resources available)

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i'd suggest you guys use one of those "coloumn" rocks south-west of the desert airfield as a target area/shooters spawn - they're pretty small at the top and some of them might be really hard to approach with a gta 3 handling dodo...

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i'd suggest you guys use one of those "coloumn" rocks south-west of the desert airfield as a target area/shooters spawn - they're pretty small at the top and some of them might be really hard to approach with a gta 3 handling dodo...

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I had an idea for team spawning, the Pilots would spawn in that nearby abandoned airstrip, with dodos lining the runway ready to go. And the Attackers they would spawn, well, somewhere away from their hill so they would have to drive to it, so that it takes a little time to get back to the hill. Just like in GTA3, you gotta drive back there, giving the Pilots a little break.

The Pilots will get no weapons, and the Attackers will get weapons that can only fire on the hill, so they don't drive to the airstrip and shoot the Pilots. Also, if possible, the airstrip should be a kill zone for Attackers, so if they try to ram some planes with their car, they would just die as they got near the airfield.