Ubisoft’s Cross Country Racing Game The Crew Reaches 12 Million Lifetime Players

Ubisoft's open world racing title has eclipsed the 12 million player mark over two years after release.

A little over two years after its release, Ubisoft’s open world racing game The Crew has recently eclipsed the twelve million player mark. Ubisoft made this announcement on its official blog.

To celebrate the announcement, members of the development team from Ivory Tower gave some quotes to describe just how happy they are to see The Crew reach this milestone.

Stéphane “Fergus” Beley, Game Director of The Crew, said the following about reaching the twelve million player point:

Every time I realize how strong and growing our community is, I can’t help but get emotional. Releasing The Crew was a childhood dream come true: building a whole universe dedicated to exploration, competition, adventure, and creating glorious moments with friends or solo, behind the wheel of our favorite rides. I’ve never thought this vision would strike a chord with so many and I am always thankful to see how more and more players connect to this world, filling it with their own challenges and creations.

Julien Hummer, the Player Experience Director, also gave a statement:

We’re all gamers here, so that feeling we get with The Crew, to be part of a community, to be able to share unique experiences in a game – that gives us an incredible sense of achievement. This is also what keeps us going, innovating, never taking things for granted – and especially not our players.

The Crew originally released in December of 2014 for the PC, PS4, Xbox One, and Xbox 360. Since that time, it has received two expansions. The first of these was called The Crew: Wild Run and came out in November of 2015. The second pack was titled The Crew: Calling All Units and was released in November of 2016.

If this lifetime milestone of twelve million players is any indication, then it wouldn’t be a surprise to see a sequel to The Crew in the future. This is of course just speculation and only time will tell if it comes to fruition.

Logan Moore is a Staff Writer at DualShockers located out of Indianapolis. He is also an audio and video production student at IUPUI who spends his free time podcasting at Model Citizens Media or micro-managing his fantasy baseball team.