Writing on the PlayStation blog, associate producer Kim Allom said: "Being a roguelike, Hand of Fate's strength is its nearly endless combination of cards and ways to play. The deck builder lets you determine a mix of combat, chance and equipment cards for your deck before you set out on your quest.

"Equipment selection ramps up replayability as the player is introduced to a slew of artefacts, weapons, and armor that modify gameplay. The player has the freedom to choose their cards, but how and when they are dealt out is purely up to The Dealer."

The tarot and fantasy-inspired game comes after the developers reached a $50,000 goal on Kickstarter in November.