Artistic Approaches to Music and Sound – Game Audio Summit

In view of the aesthetic ideas and individual approaches that have been
brought forth in the sonic arts, in radio drama, on the theatre stage,
in performances or sound installations, but also in the cinema, creating
musical and auditory worlds for games can mean much more than composing
a specific set of musical pieces for standard gaming situations. That is
why we shall discuss influences from different areas of mediated music
and sound design. What can we learn from them in order to expand the
possibilities of game audio today? By reviewing various audio-visual
gaming scenarios we will further ask about concepts such as space and
presence in augmented, mixed or virtual reality environments from a
perceptual standpoint.