As we all know, declining activity will lead to the inevitable dying of ageing regions while Scopely continues to stall regarding server merges and/or individual (paid) migration despite our continued pleads for additional resources to be allotted to this critical issue. (cheaters, critical errors, bugs, airplane modes, gambling in premier wheel, flawed event design, poor prizing structure, stall meta and ridiculously limited legacy 6* aside, being trapped on dying regions has got to be THE#1 issue)

I have noticed a pretty steep decline in activity on my one and only main region lately and wanted to share what I think could be the beginning of the end for my game: (once threshold is met, accelerated uninstalls follow there-after that will positively reinforce more uninstalls etc)

I think it’s clear that inactivity is getting wide spread due to a combination of things that are clearly speeding up the expected rate of attrition … to repeat: being trapped on a dead region has got to be the worst possible way to go out. The end is near.