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They're all multiplayer shooters, they're all competitive and team-based, they all take place in an arena, and they all feature different heroes with specific skills and powers that complement one another. One is developed by Epic, the other by ex-Epic guys. Yup, clearly no similarities there.

PS: You might wanna get your brain checked.

Paragon is pretty much sci-fi Smite. MOBAs usually take place on a single map (the "sports field"). Q3/UT-style twitch-based, arena FPS have variety of maps.

Depends on the game; some do indeed dry up. There is a disappointing lack of players for UT2K4, and almost no servers that weren't running Onslaught. I recently just checked to see if the server browser still worked, and found more active players on both original UT, and Quake 3.

Awww that's a shame. I haven't played it in forever but UT2K4 has been a solid addition to the franchise.

Tho for me, the best team/base building/vehicle game is still Tribes 2. So many nights I lost to that bugger...

Then again, there's likely the case of many TF2 players not having new computers to run a game like Overwatch.

I don't know about Overwatch specifically, but the main reason Wow had such a stylized look at the time was to hide its outdated graphics that allowed it to run on the shittiest of computers. What little I've seen of Overwatch seems to indicate they've applied the same formula: a cartoony art-style hiding relatively low-poly graphics. Not saying it's a bad thing, it's a great idea actually, Blizzard does cartoony really well. But coming from them, I'd find it surprising if the game required a beast of a computer to run.

I wouldn't be surprised it if stomps on TF2. Then again, there's likely the case of many TF2 players not having new computers to run a game like Overwatch.

When I signed up for the beta they said that my card at the time (GTX 660) was recommended for medium settings.

Originally Posted by Thor

Some will be hesitant on the initial fee to even play the game. I like that business model better than any other tho [assuming they don't cross the line between common decency by charging money for additional gameplay (heroes, abilities etc.)].

Dark Souls III, RE0, Hitman, Uncharted 4, Rise of the Tomb Raider, XCOM 2 (if they eventually will release it for consoles), The Last Guardian, I also hope the new Valkyria Chronicles will be released in 2016.

A couple cool PS4 titles I'd not heard of previously on there. An open world prehistoric/post-apocalyptic(in the same sense that Enslaved was) third person stealth-action game called Horizon Zero Dawn. And Ni-Oh, a game from Team Ninja, based on an unfinished Akira Kurosawa script.

That's a lot of stuff! No way I'll have time with all of it. Either the gaming industry is gonna have to turn it down a notch or I'll have to develop a GMDX Dev-like level of cynicism about modern gaming!

I've never even heard of half of those games (wtf is Gravity Rush? Wildfire? Got to check those out).
I liked Shadow Warrior 1 (even though I stopped at act 3 cause reasons?) so Shadow Warrior 2 might check out at some point. What I valued most about that game was the good character and humor of my man Lo Wang, as well as the environment (mostly Act 1). Actually it also had probably the best (or one of the) gameplay I've experienced in an FPS, so that was nice. Biggest weakness in that game was the abundance of inside areas so I hope they fix that and make it more outside-oriented.
Never played XCOM 1 but the 2nd one looks nice. Complicated but interesting.

P.S. Anyone here know of a game similar to the Jedi Knight games? I mostly like them for Kyle Katarn and Starwars and lightsaber fights. Oh, and the multiplayer scene. That was probably the best thing. I assume the Kyle Katarn (and probably Starwars) bit can't be asked, but has anything (vaguely) similar come out since?
Perhaps another example: something that is like World of Warcraft, but less turn-based gameplay. WoW with Jedi Knight gameplay would pretty much hit the sweet spot. Except it would probably hit the uncanny valley instead, but hey, who knows.

As for games similar to Jedi Knight, a Kickstarter game called Blade Symphony was supposed to emulate it, but I haven't looked at it, since I'm not interested in multiplayer.

Yeah, I took a peak at that one, but it turns out they kind of abandoned the game and left it unfinished. Having just one arena with no environment sucks also. In JK I also liked the possibility stealth attacks and traps from behind a corner, the FFA style and stuff like that.

That Gravity Rush makes me think of Persona 5, which are both anime therefore totally similar. But really I don't own a console so that flies by me anyway.