The Asmodeus Plot

Heros of Mereak

After sending a message back to Mereak, Our hero’s headed to the Gold district of Ki-teem. They found a busy tavern and decided to ask around for leads. Our hero’s were pointed to the slave auction where they learn that one buyer has been purchasing all slaves who come through the auction.
The group foolishly decided to bluff their way into the box of the auctions honored guest. Using the Paddle found in the booth, the placed a winning bid on the girl who they promiced to save. When discovered, our hero’s were bombarded by fire blasts by a powerful magic user. Being forced out of the box, our hero’s decided to blend in with the fleeing spectators and make their way down to the holding area to collect the girl. However, much to their disappointment, The girl had already been claimed buy the winning buyer.
Desperate to get at least one of the siblings, our hero’s asked who clammed the boy and was pointed to the great Whisperwind family of the fey. Fie decided to speak to the head of house Wisperwind. Realizing that this may be the only shot to get the boy back home, Fie reviled not only was she a changeling but she is also the heir to the thrown of one of the greatest and eldest families in the fey.
The boy was handed over to the party as a gesture of good will, and sent back to Mereak. Our hero’s make leave to Port Vollis in attempt to catch up to the female victim.

Our hero’s entered the forest. Quickly spotting gnoll tracks, our hero’s managed to use the knowledge they gained from the short time they had with the map in combination with the gnoll tracks to find the hidden cave short cut to shave off 3 days from there trip. Our hero’s cautiously moved through the cave system avoiding all gnoll patrols and exited the caves with no incident. Marcus managed to find a ring that must have belonged to a merchant along with some bank scripts worth 5,000 Gp.
After exiting the the caves and moving through the remainder of the forest, the terrain began to change from thick forest back to grasslands then finally to harsh desert. While entering the cavern, Our hero’s stumbled upon a trade caravan rest stop. After a short rest, our hero’s noticed a shady person following them. during a distraction our hero’s managed to lose the shady figure. Who later met up with the group in Ki-teem.

Our Hero’s fine themselves in Mereak during the opening of the Festival of life. Some follow rumors of mysterious disappearances, other make way hoping to take part in the festival. One by one they funnel into the crowded tavern and and sit with one another. The merry making was cut short by the sounds of screams. Our hero’s rush into action along with guild master Tavis, following the screams to an alley where some low life bandits were abducting a half elf boy and his older sister.
Unable to stop the abduction, Our hero’s managed to get some info from Jarl Oswald and the bandit in prison. Both men point our adventurers to the city of KI-teem, a city plagued with crime and corruption.
Our hero’s managed to gain the aid of the father of the two victims, who supplied them with a map of the trade route. However, Shortly after receiving the map, our hero’s forced to had it over to the Goliath known as Grudge.
Shortly after then, our hero’s made off for their two day journey through the grass lands. Our hero’s then came upon the entrance of The Untamed Forest, where they found the cart used to abduct the two victims

A blog for your campaign

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.