Is milking money from server transfers bad business by blizzard?

Blizzard charges ridiculous fees for server transfers.

Players face a huge price if they have to transfer their main and alts if their server is dead for example, horrible population imbalance etc.

Question is....especially that games like GW2 have free server transfers..... is the fact that blizzard still charges money for this just a greedy tactic on their part to suck every last bit of money they can before WOW dies?

I vote yes because other games have free transfers making blizzard look greedy. Discuss.

I think they should keep the price. People are willing to pay it so, it would be bad business to stop. Now if they were to offer blizzard points to people that have kept subs for x amount, that would be cool

I play many games. WoW, Rift, D3, PoE, SC2 I will not criticize your game choice if you don't mine.

The only reason GW2 has free transfers is because their Guesting feature hasn't been fully developed yet, so they are using free transfer as a means to have players be able to play with everyone. Once the guesting feature is enable there is no need for free transfers since you can play with your friends anyway. Guesting would work like transfers but won't effect WvW at all. At that point server transfers will costs gems to transfer and depending on destination realm the price vary, higher population servers costs more.

No. Server transfers are entirely voluntary. You can reroll if you don't want to pay the freight.

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Sturgeon's Law states that 90% of everything is crap. When posting try and be in the 10% once in a while. It makes it better for everyone.

Even if you limit it to a weekly or monthly thing, people will still do the above practice.

Rift offers free transfers with a once a week limit. I havnt heard of anyone abusing it to farm drops or anything. Im sure a few people would abuse transfers if they were limitless and often as you want. Free transfers are still a good thing. Letting people migrate and fill out other servers while closing down low pop ones for instance. Blizz charges way too much for transfers and cosmetic things, but they know plenty of people will gladly pay, so it will stay at a high price. Speaking of cosmetic changes, Rift also only charges in game gold for character alterations, the whole shabang minus sex/race.

---------- Post added 2012-11-11 at 09:29 PM ----------

Originally Posted by orangelemonrain

It gates people from mass transferring to particular servers, if it was free everyone would be moving around like wild fire.

I dont get why people think a huge shitstorm will happen if Blizz offered free transfers, or horde/alliance being able to talk to each other. Other games offer these perks and there's no mass chaos there.

I always see this poster hating on wow and praising other mmos.... but whatever..
it's a detterence so people dont buy stuff off a high pop server, take it to a low pop server and make butt loads of cash, ruin that servers economy, then go back to their own server (also, hence the 50k gold limit)