Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).

Each Object, Material or Texture provided in the package has a unique, meaningful name. PBR Textures files are included in a subfolder in the BLEND and MAX (VRAY) archives, along with scene files.

Made in Blender 3D 2.79 (Cycles materials) and in 3D Studio MAX 2019 (V-Ray Next 4.02.04 materials), then exported to other formats.

PROMO IMAGES: the first image has been rendered in Cycles for Blender 3D 2.7x, the second image has been rendered in V-Ray Next 4.02.04 for 3DS MAX 2019 (native file format); in particular, you can find 13+ promo images in this description:

nr. 1 rendered in Cycles (Blender 3D 2.79)

nr. 2 rendered in V-Ray Next 4.02.04;

nr. 3-4-5-6-7 rendered in Cycles (Blender 3D 2.79);

nr. 8-9 are wireframe images;

nr. 10-11 are screenshots from the Blender 3D scene, showing the UV Layout;

nr. 12 is a screenshot with rendering in 3D Studio MAX 2019 + V-Ray Next 4.02.04;

generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height);
so, you’ll be able to edit the Textures, or just drag-and-drop the fbx/obj file, along with the Textures set you want, in your 3D Modeling software or game engine, and link them together to get a game / production ready asset!

IMPORTANT - Main renderings made in 3D Studio MAX 2019 (V-Ray Next 4.02.04 materials) and in Blender 3D 2.79 + Cycles using an HDR Environment Texture Image which is NOT provided in the package!