Welcome to Quarrels and Quills. If this is your first visit, you will need to register to join the community. Our rules can be found in the Adventurers Guild. Have a setting in mind to begin a story, post it here! To start viewing messages, select the forum that you want to visit from the selection below. And feel free to join in the chatter at the Inn!

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The Inn of the Great Orange One is the center of the Quarrels and Quills community. It is the location where you can come to talk about whatever is on your mind. You can talk about comics, movies, games, or something personal for you. This is the place for you. If you're lucky, the Great Orange One might actually stop by. Please note that we do not serve Spam in the Inn.

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The Role Playing Guild is the place for players to find campaigns and campaigns to find players. Whether you are new to the site, looking for adventure, or a regular looking to start a new campaign forum, the Role Playing Guild is the place to be.

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The Town Hall is where you can go to give your feedback to the stewards and magisters. You can also find assistance if you are having trouble accessing Quarrels and Quills. This is the only location that allows guest posting besides the advertising forum.

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People end up having to stay at an old abandoned inn to - they believe - wait out a pretty bad rainstorm before they can go on with their business. The invisible inhabitants of the inn have other plans, though, as a tragedy has trapped them in there years ago, and they seem to want company.

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A vampire and a werewolf are looking for a place to share, and rent a house. The house is (unbeknownst to them) already occupied by the ghost of someone who died in there and could not cross over, as they have not resolved it.

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The war between Vampires and Lycans has ended, but an even deadlier threat has risen: Humanity. The world of immortals is a secret no longer, and terrified humans seek to exterminate the source of their fear. Vampires, Lycans, and other immortal species now hide themselves, struggle to survive, and fight back. Their future and their very existence are at stake.

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On April 10, 1912 the White Star Line's luxury liner, the RMS Titanic, began her maiden voyage. People of various walks of life boarded the grand ship. Some were rich and just traveling. Others were emigrants, ready to start new lives in America. It left from Southampton, England and was to arrive in New York City. It never got there. The Titanic hit an iceberg on the early morning of April 15, 1912 and sunk to the bottom of the Atlantic Ocean.
This is the story of the people who were on the maiden voyage. Those who lost their lives that night and the ones who survived, forever changed by what they experienced.

The story is based in the CrossGen Universe. It deals with gods and other super-powered beings spanning across all different genre worlds.
Similar to the CrossGen Campaign, these stories are new stories and not tied to the stories of the past.

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The First vanished an age ago. Their world has fallen into disrepair in its emptiness. The pleas to them go unheard. Now, some are awakening in bold new worlds. What awaits them in this brave new universe?

The characters are all in the same university, and have ended up developing a bond as a group. During one of the terms, all of them will face some personal challenge that will cause them to rethink their choices and consider dropping out, and only the support of their friends will keep them afloat.