Space sims aren't where they used to be. Once the peak of triple-A development, today the genre's torch is carried mostly by outfits catering to hardcore, nostalgia-seeped joystick-grippers. And while that approach has proved profitable for independents and niche publishers (and gamers still willing to consult printed control reference charts), it hasn't exactly lit up the lasers of the main stream.

Seamless Entertainment has attempted to change that with SOL: Exodus, trying to translate the thrill of space-based shooting for a generation steeped in more ground-bound warfare.

While it's still too early to tell whether or not their efforts will pay off, I am happy to report that they've succeeded in creating the accessible, exciting spacefighter sim they aimed to deliver.