Take Large Size. Congratulations, you now qualify for Big Nob. But hold off until level 11 to jump into that. Next level, take the Huge Size feat.

Big Nob will increase your size category twice over ten levels. You're now playing a Colossal-sized warrior who shouts orders at his minions.

But that's not all!

The Pimp feat in the Desire and the Dead thread also increases your size. So does the Mechanus Armor. Great, you're now two sizes past Colossal, putting you at at least 256 feet tall, assuming for a moment that there are sizes past Colossal and they double (Colossal is at 64 feet tall. So Humongous would be 128, and Bigmcfuckenlargehuge would be 256).

ironically, many of your Marshall abilities require your allies to see and hear you. Which they can't fail to do now.

Also, your size relative to your followers means when you do those Marshall rituals to heal people, it's like you're a god among those little tiny men.

Also, the Marshall is immune to fatigue and exhaustion, so for shits and giggles take Great Fortitude to score your HD x2 in HP. To say nothing of your now incredible Str bonuses and fort saves. But you now get a +12 bonus on a special intimidate check you have from Big Nob.

I suppose such a character could be some roving army leader in the planes. But I'll admit this is mostly screwing around. It'd be great for getting rid of those pesky sieges, though. And take the Harmless Form fiend feat to be able to interact normally.

I've got a couple more goofy things I found that I'll post when I can get the details settled._________________He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.

--The horror of Mario

Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!

Last edited by Maxus on Fri Jul 23, 2010 6:55 am; edited 2 times in total

Seconded on bigmcfuckenlargenhuge. This is both entertaining and kind of badass._________________And lightning split the sky like a mile tall electrostatic spark, booming like thousands of cubic feet of air undergoing thermal expansion.

I could form a lucid, logical, and wise argument to refute your statement, but instead I'm going to take the moral low-ground and call your mother a whore.

Thirded. While Bigmcfuckenlargenhuge is a mouthful, it's still way better than the official notation Macro-Tiny. At least, I think this was official. Colossal++ is more practical tho.

Anyway, since you aren't actually taking Fiend classes, change race to Human w/ PoID then dip into Tome Soulborn and Totemist for another two size increases, one of which is an Enlarge Person which is why we needed Human. Now you can magically enlarge to 1024' tall.

Also, the "original" trick would require 21 levels as well - but wait, you're not taking the 11th level of Marshall, which begs the question of why you're taking Marshall in the first place. Just to have the abilities that depend on people seeing you, and then making it much easier for them to do so?

EDIT 2: Why not throw a permanent enlarge person spell on there while you're at it?

MOAR EDITS FOR THE MATHS: +72 Str, +36 Con -48 AC/Attack (it might well be negative at this point, except, wait:) +54 Natural Armor_________________It is a condition of wisdom in the archer to be patient because when the arrow leaves the bow, it returns no more.

Last edited by Aktariel on Fri Jul 23, 2010 11:52 am; edited 4 times in total

(yes, five pluses, roughly 2048 feet or half a mile tall) Come up with a name for that.

"City"

I used to go Colossal < Titanic < Awesome < Mega Awesome < Giga Awesome < Terra Awesome < Peta Awesome < Exa Awesome < Zetta Awesome < Yotta Awesome < Galactic < Cosmic. Not that it was ever relevant. But the intention was, at high levels, I would just flat out say "and the dragon is carrying a continent on its back. WHAT YOU GOING TO DO ABOUT IT?"

I'll see if I can think up some weird shit on my 10 hour car drive tomorrow._________________

Count Arioch the 28th wrote:

There is NOTHING better than lesbians. Lesbians make everything better.

But bear in mind that Bigmcfuckenlargehuge puts you about the height of Godzilla in that Godzilla 1984 movie.

I went with Aasimar because it saves a feat and also gives +2 Charisma, which can help the Marshall abilities out.

In any case, try taking Frank's Tyrant Feat.

Quote:

Tyrant [Skill] [Leadership]
You push people around and get larger and larger groups trapped in the iron gauntlet of your brutal rule. This feat scales with your ranks in Intimidate
Benefits: You inspire such terror that creatures you intimidate continue to act intimidated after you leave, too afraid to raise their voice in defiance even after you have apparently left them far behind.
4: You can muster a group of followers. Your leadership score is your ranks in Intimidate plus your Strength modifier.
9: Your followers swell in number to that of an army.
14: Your mere presence inspires fear and can break a battle. Enemies with more than 5 hit dice less than you do must make a Will save (DC 10 + ½ Level + Strength Modifier) of flee in panic. This is a [Fear] effect.
19: Your presence causes despair in even brave opponents. All enemies within 30' of your suffer a -2 Morale penalty to Willpower saves.

If you did this, your strength would be in, what, the 50s?

As for another combination, I was checking some fiend feats and noticed that you take Breath Weapon and Finger of Death together.

There's also the Kali Monk, the build which is around here (under the title Shiva Monk).

Be an Aasimar Monk (to qualify for feats and tbat point of Wisdom bonus). Then, start taking Extra Arms. when you can. Work out some acceptable means of Multiweapon Fighting for Tome (I generally just slap "Multiweapon" on "Two-Weapon"). After some of those Grandmaster styles kick in, you can wield an ordinary assortment of weapons which would be treated as having an enhancement bonus equal to your Wisdom Modifier, which you can get up to +14 (at least) with Insightful Strike. The monk also gets his Wisdom to dodge bonus (and a few other things) so there's a lot of incentive to push your wisdom as high as it can go.

Take a fighting style which allows slam attack effects to work with any weapon, and you're ready to go unmake stuff.

Tome Monk: So awesome it can be a cool combo by itself._________________He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.

--The horror of Mario

Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!

Last edited by Maxus on Fri Jul 23, 2010 4:00 pm; edited 2 times in total

So you run up and slap someone. They then have to save against 2d6 Con (with another 2d6 Con 1 min later if it's relevant, and also another save against 3d6 Dex), and also save against 1d6 Wis. You're potentially lowering all of their saving throws, as well as their Initiative, AC, ranged attacks, Dex skills, HP and Divine Spellcasting. All with one claw to the face.

If their saves are good though, you might end up doing none of the above._________________

Count Arioch the 28th wrote:

There is NOTHING better than lesbians. Lesbians make everything better.

Jesus christ.... Colossal+++++ (half a mile tall) is roughly ten times the height of the Great Wall of China. If you assume that Colossal+ is "macro-fine" and follow the space progression (assuming a +10' space when going from colossal to colossal+), you wind up with a space that is 400', or roughly 25 times the width of the Great Wall of China.

Now, while it's debatable whether the Great Wall of China is truly visible from the moon, you definitely are. In all likely hood, people on the moon could probably read messages on the top of your hat._________________

Dean, on Paranoia wrote:

The book is a hardbound liars paradox.

Winnah wrote:

No, No. 'Prak' is actually a Thri Kreen impersonating a human and roleplaying himself as a D&D character. All hail our hidden insect overlords.

FrankTrollman wrote:

In Soviet Russia, cosmic horror is the default state.

You should gain sanity for finding out that the problems of a region are because there are fucking monsters there.

30-90 ft cone of solid stone that no save traps anyone in the radius, and they are basically paralyzed and can't move too._________________

"DSMatticus" wrote:

Kaelik gonna kaelik. Whatcha gonna do?

That's libertarians for you - anarchists who want police protection from their slaves.

Click here to see the hidden message (It might contain spoilers)

"FrankTrollman" wrote:

Really, the only thing the "my character can beat up your character" challenges ever do by presenting a clear and unambiguous beat down is to have the loser drop of the thread and pretend the challenge never happened.

"Frank Trollman" wrote:

But just because the character should have something defined into their play space that allows them to contribute to the situations that the game expects to demand of them, doesn't mean that those contributions should be exactly the same action every time. Indeed, at the point in which the other players can essentially memorize your character's actions and repeat them verbatim whether you're in the room or not - your design has failed.

So I look up the table... and it actually names a size category above colossal, Titanic. The average for which is 16'.
Yeah.

So then I compare that down the chart, and it's just doubling, so I count up four more categories, pausing at Colossal++++ because it's 64', ie, colossal in it's own right. He, of course, assuming "average" on a human scale, has a 128' cock.

I hate my friends, and my own mind..._________________

Dean, on Paranoia wrote:

The book is a hardbound liars paradox.

Winnah wrote:

No, No. 'Prak' is actually a Thri Kreen impersonating a human and roleplaying himself as a D&D character. All hail our hidden insect overlords.

FrankTrollman wrote:

In Soviet Russia, cosmic horror is the default state.

You should gain sanity for finding out that the problems of a region are because there are fucking monsters there.

It's time to talk about the feat 11 Testicles and wielding your own adamantine colossal+ cock.

Actually, it's time to talk about more equipment. Now, giant size sets your size at a specific category based on caster level, however, one could try to argue that class size increases could get applied after this, which would, if nothing else, get you an extra + (and honestly, when you're 23rd level, a ring of +8 str, +4 con, +1 natural armour whenever you fucking want isn't that bad a buy, even if you're spending the GDP of a small kingdom...)

Also, it's reasonable to say that change shape (from, say, harmless form) would negate size boost ability bonuses. So, is there any kind of "compress monster" spell that makes them physically medium, but explicitly allows them to keep their (whatever size) str and shit?_________________

Dean, on Paranoia wrote:

The book is a hardbound liars paradox.

Winnah wrote:

No, No. 'Prak' is actually a Thri Kreen impersonating a human and roleplaying himself as a D&D character. All hail our hidden insect overlords.

FrankTrollman wrote:

In Soviet Russia, cosmic horror is the default state.

You should gain sanity for finding out that the problems of a region are because there are fucking monsters there.

Last edited by Prak on Fri Jul 23, 2010 9:31 pm; edited 1 time in total

Oh, speaking of when you die, if you die in harmless form, you essentially get death throes, because a change shape-d creature reverts to original form (errata). So if you're medium size when you die, you immediately revert to you half mile tall form and crush everything you fall on.

so try and tilt towards the enemy._________________

Dean, on Paranoia wrote:

The book is a hardbound liars paradox.

Winnah wrote:

No, No. 'Prak' is actually a Thri Kreen impersonating a human and roleplaying himself as a D&D character. All hail our hidden insect overlords.

FrankTrollman wrote:

In Soviet Russia, cosmic horror is the default state.

You should gain sanity for finding out that the problems of a region are because there are fucking monsters there.

Halfling women, as I'm sure you are aware, combine all the "fun" parts of pedophilia without any of the disturbing, illegal, or immoral parts.

K wrote:

That being said, the usefulness of airships for society is still transporting cargo because it's an option that doesn't require a powerful wizard to show up for work on time instead of blowing the day in his harem of extraplanar sex demons/angels.

Chamomile wrote:

See, it's because K's belief in leaving generation of individual monsters to GMs makes him Chaotic, whereas Frank's belief in the easier usability of monsters pre-generated by game designers makes him Lawful, and clearly these philosophies are so irreconcilable as to be best represented as fundamentally opposed metaphysical forces.

10 levels of Marshall. Why? A lot of Marshall abilities are keyed off of your Marshall class levels. And the class is twelve levels long in any case, so you're not missing too much.

Marshall 6 gives you a Leadership Feat, saving you the trouble.

Large size is takeable at level 6 and Huge Size is after level 10 (so, 12 for you.)

You could bail out of Marshall at level 8 or 9 and probably still score the size increase Big Nob has at level 4, as long as you take Huge Size at character level 12. Get it right, and you could go from Huge to Gargantuan in a level._________________He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.

--The horror of Mario

Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!

Assassin's Grasp is especially fun: when you successfully grapple something smaller than you (ie, anything) you can cover it's mouth to keep it silent and then hide it on your body. You can stuff fucking great wyrms down your pants and they may not even notice until they're intimidated into silence by your visible from space cock.

Edit: JESUS CHRIST!!! Assuming I understood how to do it correctly (character height over 60), the (30mm) mini for a Colossal++++++ character would be 34' FUCKING FEET TALL

The mini for the Colossal++ version would be your 9yo child (4' tall) or personal midgit on the small end, and your self a bit further up._________________

Dean, on Paranoia wrote:

The book is a hardbound liars paradox.

Winnah wrote:

No, No. 'Prak' is actually a Thri Kreen impersonating a human and roleplaying himself as a D&D character. All hail our hidden insect overlords.

FrankTrollman wrote:

In Soviet Russia, cosmic horror is the default state.

You should gain sanity for finding out that the problems of a region are because there are fucking monsters there.

Last edited by Prak on Sat Jul 24, 2010 2:36 am; edited 2 times in total

I was telling my sister about the Bigmcfuckenlargehuge-sized Marshall/Big Nob and mentioned the Pimp feat.

Quote:

Pimp [Leadership Skill]
This is a feat which scales to your ranks in Intimidate.
0: Keep yo' Pimp Hand Strong: Sometimes you just gotta smack a ho. You gain a slam attack as a Monk, you may elect to inflict subdual or lethal damage at your option.
4: Make My Money: You have a bunch of prostitutes which you can send out to stand on corners or something I don't want to know. You gain followers with a leadership score that is equal to your ranks in intimidate+Cha or Str mod, whichever is higher. in addition your wealth level is treated as one higher. (Not very much>Some>Lots>Mega Bucks>Scrooge Mcfuckenduck.)
9: It Just Got a Little Easier Out There For a Pimp: You in the big time now playa. You gain a a cohort, and a pimpmobile (Phantom stead, but looks like a gaudy car, seats four). Your wealth increases again.
14: Big Pimpin': Your size category increases, your ability scores do not.
19: All Them Haters Hatin': You know they tryin' to catch you ridin' dirty. You now have an army of hoes maken' money.

Quoth the sister:

"You can't be a pimp at 256 feet tall! How can you pimp-slap a ho when you're that big? That's not pimp-slapping, that's pimp-smiting!"_________________He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.

--The horror of Mario

Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!