Category: News and Dev. Diaries

The Frostbite Edition is ready, but how ICY exactly changed from the old version? Here an extensive changelog with all the changes we made! TL, DR list of changes We built a new game on the original idea. Yep. That’s right. Dialogues and Script Restored some minor contents in the Prologue/Tutorial. Slightly fixed some dialoguesRead more about ICY: Frostbite Edition changelog[…]

Hi everyone! It’s been some time since ICY was released, and we’ve kept supporting it as much as we could, but now we’re announcing our plans to do something more than just a couple of updates: we will create a Remastered Edition of ICY. Not a simple update, not a couple more quests, but aRead more about ICY: Remastered Edition[…]

ICY is now available on Steam and Humble store at the discounted price of 9,74. It took more than a year to develop it, but ICY is finally ready for release and, being our first game, we can say we’re pretty excited about it. In this case, excited is a mix of “Hey, our firstRead more about ICY got released[…]

We gladly announce that our Indiegogo campaign for Icy will start in the next days. We aim to find the few funds we needs to properly polish Icy, in order to offer a better experience to all the players. With the occasion, we will cover another core mechanics in Icy, the scavenging. At a first glanceRead more about Something about the scavenging system[…]

Today we’ll speak about a core feature of Icy: the hunting. Hunting is of the utmost importance to all the people living in the Frozen World, for the simple reason that the cold climate prevents to grow any kind of food, since even during summer’s nights is not rare to have temperatures below 0 degrees.Read more about Hunting season is always open in Icy[…]

Today’s post will cover the basics of survival in Icy. The player will be the leader of one of the many small groups of nomads that live wandering around the Frozen World. The daily routine of a nomad consist mostly in hunting for food, scavenging hoping to find something useful and walking, walking and evenRead more about How to survive in the Frozen World[…]

After a couple of months of silence, here we are again with some updates on the development of Icy, the post-apocalyptic RPG that was previously named Frozen World. We didn’t spend the last months “building snowmen”, we worked on our game and we can finally start to show it to the world. And we will start with the dialogue system.

In this first dev. diary we’ll talk about Frozen World main features. In general, Frozen World will be a narrative and interpretative experience: the player will create his/her character and play through a branching story with a free gameplay, allowing for a deep and satisfying roleplaying experience. This is easy to say, but usually hardRead more about Dev. Diary I – Ice cold apocalypse[…]