With the thieves guild missions to steal X amount worth of items from Y I find myself with a lot of useless items that aren't even worth selling.

So usually I just stop and drop everything on the ground. Unfortunately this means that Riften now has random piles of plates and goblets and other random garbage everywhere. I guess they don't have sanitation workers in Skyrim.

Will these items eventually disappear or will I have to do a special theif "mission" to steal all the garbage off the ground and dump it in a container?

4 Answers
4

Eventually yes, it will disappear. Every once in a while a city resets. A (usually, and it worked for me) way to do this is to make a new character and then load the old one. This will cause the entire world loot to reset so if you have some bodies laying around they will disappear and if you have stored some things in an unsafe location it too will probably disappear.

FYI: I generally sell things, even of 0 value, to merchants just to get rid of them.. Those fences will buy just about anything :D
–
JamesJan 31 '12 at 0:50

Incorrect. Sometimes items you drop INSTANTLY disappear, never to be found again, no matter how hard you look. It's always small items too, in my experience. For examples, while doing the Dawnguard questline, I accidentally dropped my Essence Extractor, and it was gone forever. I really hope Bethesda fixes this, because I really don't want to have to go back and redo a whole hour of gameplay.
–
user38496Dec 17 '12 at 18:53

3

That's not items disappearing, that's them falling below the ground or floor mesh. If you're on PC you can use the console to turn off clipping and go get them.
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SevenSidedDieDec 17 '12 at 21:58

Items dropped in the ground, like weapons and shields (even by NPCs); Ghostly Remains, Ice Piles, and Wisp Cores are currently not cleaned up at all (they remain indefinitely, contributing to save game bloating and game lag).

Ghostly Remains, Ice Piles and Wisp Cores will no longer permanently remain and bloat the save file (they will either disappear on exit of the cell or when the cell resets).

NPCs will no longer drop weapons or shields as separate objects, as these are never cleaned up which greatly adds to save bloating and litters the gameworld (the items will still appear to be dropped, but will access the corpse's inventory to be taken and be cleaned up with the corpse if left)

Ash Piles used to remain indefinitely (was not properly cleaned up by the game), but has been fixed since official patch version 1.4. Nirnroot lighting or glow objects also used to be not properly cleaned up by the game, but has been fixed since official patch version 1.6. Related official patch change logs: