1. Should there be health-bars above heads?

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WirelessMind 41

WirelessMind 41

We need health-bars above heads, simple fact people could be health hacking and everything. It's honestly a must in a server. Not to mention RP reasons say you're jumping someone in you don't want them to drop also if you're even jumping a enemy you want them to get beat up not die.

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Lucky 25

Lucky 25

Basically, look at RCRP's health system. Health is managed from the script and not from the server. (You fall off the building, you don't lose health, you get hit with a spawned gun, you don't lose health, if you get hit with a legit gun and fists you lose health.) Easy to make.

This system that you see in BARP right now avoids nametag hacks, with the LSRP health bar system you'll have the ability to see people around if you use nametags.

Also, if you want to jump someone and not kill him you can always suggest a system that drops the player on the ground and forces him there with an animation for some time.

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west. 652

west. 652

Basically, look at RCRP's health system. Health is managed from the script and not from the server. (You fall off the building, you don't lose health, you get hit with a spawned gun, you don't lose health, if you get hit with a legit gun and fists you lose health.) Easy to make.

This system that you see in BARP right now avoids nametag hacks, with the LSRP health bar system you'll have the ability to see people around if you use nametags.

Also, if you want to jump someone and not kill him you can always suggest a system that drops the player on the ground and forces him there with an animation for some time.

Are you dumb? You literally can download called something called box esp. It's all over ugbase you can literally search up "sa-mp box esp cleo" and it comes up. If healthbars are there you will be able to see if someone is blatantly using health hacks. Health hacking is worse than nametags at the end of the day, so why would you want to allow health hacks more instead of nametags. I agree the health bar removed looks better, but there are way more positives to having health bars enabled.

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y0Mike 2

y0Mike 2

Removing the default nametags in general was stupid. It doesn't stop shit. Easily, they can add another 3D text below the name for ONLY the player that is sending damage to a target. That way the target's health/armor will be shown in 3D text while you are attacking them, but nobody else can see the health.