All the FF brakets seperate the gems, so you can note the next gem is the 41 a line or so below. You can edit the FF brackets to make really broken gems if you'd like, which you can see here:

Aladore's handy tutorial should guide you through the rest. Also I would start at offset 000000A4 which is the 41 seen in the screenshot. I always personally get nervous about editing the first gem of the bunch, but feel free to do otherwise.

@ zachillios thanks that picture helped a lot it finally clicked lol

Yup, happy to help. Just keep in mind if you edit the gems beyond the normal amount (so more than three effects on the gem) the added stats won't appear on the gem's window, but they will still be there. So if you put three plus 28% physical attack and then +33% blood in that order, you'll only see the physical attack, the added blood attack will still be applied though.

Re: Bloodborne : Quick Tutorial on Gem Modding

Posted: Fri Aug 18, 2017 1:21 am

by mrshavargo

zachillios wrote:

mrshavargo wrote:

zachillios wrote:

mrshavargo wrote:

zachillios wrote:Sure, just do the decrtyped version for timing's sake.

Thanks trying to find Watchers boss source ID in my saves to add bloodtinge to those gems\I also farmed q few gems from them just to be sure I was doing it right

All the FF brakets seperate the gems, so you can note the next gem is the 41 a line or so below. You can edit the FF brackets to make really broken gems if you'd like, which you can see here:

Aladore's handy tutorial should guide you through the rest. Also I would start at offset 000000A4 which is the 41 seen in the screenshot. I always personally get nervous about editing the first gem of the bunch, but feel free to do otherwise.

@ zachillios thanks that picture helped a lot it finally clicked lol

Yup, happy to help. Just keep in mind if you edit the gems beyond the normal amount (so more than three effects on the gem) the added stats won't appear on the gem's window, but they will still be there. So if you put three plus 28% physical attack and then +33% blood in that order, you'll only see the physical attack, the added blood attack will still be applied though.

Thats so evil haha thank you so essentially you can add effects until you run out of FFFF lines?

Re: Bloodborne : Quick Tutorial on Gem Modding

Posted: Fri Aug 18, 2017 1:37 am

by zachillios

mrshavargo wrote:

zachillios wrote:

mrshavargo wrote:

zachillios wrote:

mrshavargo wrote:Thanks trying to find Watchers boss source ID in my saves to add bloodtinge to those gems\I also farmed q few gems from them just to be sure I was doing it right

All the FF brakets seperate the gems, so you can note the next gem is the 41 a line or so below. You can edit the FF brackets to make really broken gems if you'd like, which you can see here:

Aladore's handy tutorial should guide you through the rest. Also I would start at offset 000000A4 which is the 41 seen in the screenshot. I always personally get nervous about editing the first gem of the bunch, but feel free to do otherwise.

@ zachillios thanks that picture helped a lot it finally clicked lol

Yup, happy to help. Just keep in mind if you edit the gems beyond the normal amount (so more than three effects on the gem) the added stats won't appear on the gem's window, but they will still be there. So if you put three plus 28% physical attack and then +33% blood in that order, you'll only see the physical attack, the added blood attack will still be applied though.

Thats so evil haha thank you so essentially you can add effects until you run out of FFFF lines?

Yes, exactly. I got my weapons strong enough I was hitting 12k a hit. Just be careful you don't accidentally edit into the next gem because that will break the gem, and those are next to impossible to get rid of.

Re: Bloodborne : Quick Tutorial on Gem Modding

Posted: Fri Aug 18, 2017 9:06 am

by mrshavargo

zachillios wrote:

mrshavargo wrote:

zachillios wrote:

mrshavargo wrote:

zachillios wrote:Took me like two seconds, this is where your gems start:

All the FF brakets seperate the gems, so you can note the next gem is the 41 a line or so below. You can edit the FF brackets to make really broken gems if you'd like, which you can see here:

Aladore's handy tutorial should guide you through the rest. Also I would start at offset 000000A4 which is the 41 seen in the screenshot. I always personally get nervous about editing the first gem of the bunch, but feel free to do otherwise.

@ zachillios thanks that picture helped a lot it finally clicked lol

Yup, happy to help. Just keep in mind if you edit the gems beyond the normal amount (so more than three effects on the gem) the added stats won't appear on the gem's window, but they will still be there. So if you put three plus 28% physical attack and then +33% blood in that order, you'll only see the physical attack, the added blood attack will still be applied though.

Thats so evil haha thank you so essentially you can add effects until you run out of FFFF lines?

Yes, exactly. I got my weapons strong enough I was hitting 12k a hit. Just be careful you don't accidentally edit into the next gem because that will break the gem, and those are next to impossible to get rid of.

What gems did you use to hit that much??

Re: Bloodborne : Quick Tutorial on Gem Modding

Posted: Fri Aug 18, 2017 12:25 pm

by JDFRED06

Say someone (me) wanted to start the game with a good gem. Could I kill the Executioner in Yharnam and edit that gem? That way you don't have to go through the chalices or other bosses. Could save some time, which is my end goal here.

If so, does anyone have the enemy/boss ID for the Executioner? He's the only enemy that drops a gem that early in the game, as best I can remember. Or is there another way to look up the gem he drops?

Thanks!

Re: Bloodborne : Quick Tutorial on Gem Modding

Posted: Fri Aug 18, 2017 4:02 pm

by zachillios

JDFRED06 wrote:Say someone (me) wanted to start the game with a good gem. Could I kill the Executioner in Yharnam and edit that gem? That way you don't have to go through the chalices or other bosses. Could save some time, which is my end goal here.

If so, does anyone have the enemy/boss ID for the Executioner? He's the only enemy that drops a gem that early in the game, as best I can remember. Or is there another way to look up the gem he drops?

Thanks!

You can, use the pictures I posted above to locate your gems. They're found extremely early in your save data, so just look for the gem format in that area.

Re: Bloodborne : Quick Tutorial on Gem Modding

Posted: Fri Aug 18, 2017 8:08 pm

by JDFRED06

zachillios wrote:

JDFRED06 wrote:Say someone (me) wanted to start the game with a good gem. Could I kill the Executioner in Yharnam and edit that gem? That way you don't have to go through the chalices or other bosses. Could save some time, which is my end goal here.

If so, does anyone have the enemy/boss ID for the Executioner? He's the only enemy that drops a gem that early in the game, as best I can remember. Or is there another way to look up the gem he drops?

Thanks!

You can, use the pictures I posted above to locate your gems. They're found extremely early in your save data, so just look for the gem format in that area.

Thank you!

Also, for anyone wondering, the enemy ID for the Executioner in Yharnam is 26 60 01 80. This is an easy way to get decent gems early. You'll just have to wait until you get the bloodgem workshop tool. Or you could use the save wizard to change a pebble into it, I guess. Much easier to get to meta levels with good gems without all that annoying farming. It was easy to make a 27.2% gem with a stamina down curse.

Other findings for reference (I'll keep updating as I dive into the data):

Re: Bloodborne : Quick Tutorial on Gem Modding

Posted: Thu Sep 07, 2017 6:47 am

by mrshavargo

JDFRED06 wrote:

zachillios wrote:

JDFRED06 wrote:Say someone (me) wanted to start the game with a good gem. Could I kill the Executioner in Yharnam and edit that gem? That way you don't have to go through the chalices or other bosses. Could save some time, which is my end goal here.

If so, does anyone have the enemy/boss ID for the Executioner? He's the only enemy that drops a gem that early in the game, as best I can remember. Or is there another way to look up the gem he drops?

Thanks!

You can, use the pictures I posted above to locate your gems. They're found extremely early in your save data, so just look for the gem format in that area.

Thank you!

Also, for anyone wondering, the enemy ID for the Executioner in Yharnam is 26 60 01 80. This is an easy way to get decent gems early. You'll just have to wait until you get the bloodgem workshop tool. Or you could use the save wizard to change a pebble into it, I guess. Much easier to get to meta levels with good gems without all that annoying farming. It was easy to make a 27.2% gem with a stamina down curse.

Other findings for reference (I'll keep updating as I dive into the data):

Re: Bloodborne : Quick Tutorial on Gem Modding

Posted: Thu Sep 07, 2017 6:55 am

by zachillios

mrshavargo wrote: have you found a higher hp up gem by any chance?

No such thing, your best bet in cranking up your health would either be to mod your base health to a high level (which honestly takes the fun out of the game imo) or modify your runes to give you more which is detailed here: viewtopic.php?f=116&t=1200