Legion Windwalker Monk WoW PvP Guide | 7.3 Talents

This guide will cover supplemental information for Windwalker Monks in Legion. Bear in mind that as the meta develops in the early stages of the season, you can expect to see some changes to the following information. All information in this guide has been provided by Feddx (EU Regional Qualifier, 3x Rank 1, 4x Gladiator).

Tier 1

Your first tier of talents is really a matter of preference. Overall Chi Wave is the most consistent talent on this tier. This talent is easy to use and gives you on demand damage and healing. Chi Burst is an alternative talent for this tier. While it doesn’t offer as much consistent damage as Chi Wave, it still can be good for a few reasons. When used with Storm, Earth, and Fire this ability is able to deal massive damage to the enemy team, especially when targets are stacked. Finally, you can still play with Eye of the Tiger if you chose. If you have high uptime on enemy targets, the passive damage increase this talent provides can be really good for your overall throughput.

Tier 2

Because it is so powerful at keeping you and your teammates mobile, Tiger’s Lust is the best talent on this tier. It can be used to boost your teams mobility, which is really important for keeping high damage uptime on enemy targets. Because it helps your team’s overall mobility, this is the best talent on this tier.

Tier 3

Fitting well into the fast paced Legion meta is Energizing Elixir. This ability gives you on demand damage, which is really important for putting out pressure as fast as possible. Power Strikes can also be good choice if you find using Energizing Elixir too clunky or if you find yourself not using it well and want one less ability to use.

Tier 4

Leg Sweep is the strongest talent on this tier. It interacts the same way it did in previous expansions, giving you the ability to AoE CC multiple opponents. That being said, I am finding myself playing Ring of Peace more often on the ladder. The reason for this is the rise in popularity of comps like TSG and Turbo Cleave. Overall, Ring of Peace will be much more valuable against these comps, especially if the enemy team is Orc/Relentless. The flow chart I follow for chosing my talents on this tier is as follows: if I am playing with a caster against double melee, I play Ring of Peace. If I am playing with a melee DPS or I am playing a non-double melee comp, then I play Leg Sweep.

Tier 5

After receiving a slight change in this expansion, Healing Elixirs are the strongest talent on this tier. Not only does this talent provide a powerful on-demand heal, it will also automatically trigger whenever you drop below 35%, making this talent great for your passive survivability. The other two talents on this tier should not be selected as their cooldowns are far too long for the current meta. Diffuse Magic can also be taken in some situations where you want to reflect dot damage and play for long dampening games, mainly in 2s against Affliction Warlocks.

Tier 6

Hit Combo is generally the best talent in this tier. Invoke Xuen, the White Tiger is an alternate talent choice that can be taken when your passive pressure isn’t high enough and you want more burst against high armored targets. Rushing Jade Wind can also be used against teams where you’re able to consistently deal cleave damage, however it is rarely better then Hit Combo.

Tier 7

With the 7.3 nerf to Serenity, Whirling Dragon Punch is now a great choice for dealing good consistent damage coupled with some cleave damage. However, Serenity is still a strong option if you’re relying entirely on scoring kills with burst damage during crowd control windows.

Tier 1

If you are not playing as an Orc, Gladiator’s Medallion is the best talent for your first tier. If you are playing Orc, Relentless is a much stronger option. The combination of Relentless and Hardiness gives you a drastic reduction of stun durations. This allows you to have higher uptime against most teams. With all of this in mind, Adaptation can be a strong pick as Human. Because you can fall back on Every Man for Himself, Adaptation can help you stay aggressive against teams that have limited spammable CC.

Tier 2

Against teams with a caster DPS, Reinforced Armor is the best talent on this tier. It will modify the healing received by Healing Elixirs, providing you with a stronger heal. If you are playing against a double melee DPS team that is likely to train you, Sparring is a much better option.

Tier 3

As of 7.2, Fast Feet is the best talent choice on this tier. This talent passively buffs your mobility, which will help you stay connected onto enemy targets. Yu’lon’s Gift is the alternative choice on this tier. Even though it was nerfed, the snare removal can be really useful against teams with Mages and Survival Hunters.

Tier 4

Because it represents a powerful, long duration damage reduction cooldown, Fortifying Brew is the strongest talent on this tier. This ability can be utilized when Touch of Karma isn’t available, which can help you survive during enemy CDs or when your healer is stuck in CC.

Tier 5

Disabling Reach is generally always a solid option in this tier as it increases the range of your slow and root effects, allowing you to easily kite, catch-up or peel targets. Ride the Wind now works as intended and is a very strong option for helping your partners either kite or stick to a target (it works especially great for assisting a Death Knight partner stick to your target).

Tier 6

Heavy-Handed Strikes is the strongest talent on your final tier in most situations. The added stun effect on Fist of Fury is vital in PvP. Tigereye Brew can be used in its place if you don’t have enough kill potential with Heavy-Handed Strikes and are able to utilize stuns from your teammates instead, allowing you to burst down high armored targets (such as if you are playing WW DK Holy Paladin and want to kill a Resto Druid or plate armored targets).