Confessor

"The plea of innocence is guilty of wasting my time."

An empire as vast and uncaring as the Imperium of Mankind needs strict discipline to keep it on the path to righteousness. This solemn duty falls to the Confessors. These solitary crusaders wander the Imperium, seeking out heresy in all forms and delivering judgement in the Emperor's name. A superior melee combatant who commands Acts of Faith to damage and stun his enemies, the Confessor is an awe-inspiring addition to any dedicated Ecclesiarchal force.

Tactics

Because the Confessor becomes available only late into Tier 2, he can have trouble surviving as a lone character. He fares much better when attached to a Sister Repentia Squad, which is only available in Tier 3. Thus in many situations it is better to wait until you have reached Tier 3 to produce the Confessor. His Acts of Faith can be useful should you build him earlier, but are generally not powerful or useful enough to warrant delaying advancement to Tier 3.

The Emperor's Wrath ability is moderately powerful, but lacks significant area of effect and cost a good amount of faith. Save this ability for tightly clustered enemies or for when surrounded. The Holy Edict ability is the Confessors most useful ability, and is a good counter for the infantry which would otherwise overwhelm him. This ability pairs extremely well with Sister Repentia Squads, practically ensuring the destruction of the target. Sister Repentia Squads can quickly close with stunned units and deal massive damage rapidly thanks to Righteous Fervor and Zealot Charge.

Confessor is also one of the few units who deal great damage to monster type of armor. In addition, his Faith grants him an ability to detect infiltrated units.

Abilities

Ecclesiarchal Mandate

Ecclesiarchal Mandate

Requires

Nothing

Target Types

Friendly Infantry, Heavy Infantry, and Commanders

Range

0

Area of effect

15

Cooldown time

Passive ability

Effects

All friendly Infantry, Heavy Infantry, and Commanders within the area of effect have their damage increased by 15%.