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I had quite a bit of fun with this game. It might be that I'm exhausted, but I had no luck with level 8. Also a bit annoying but when you are one move away from being attacked by a cat, there is absolutely nothing you can do stop it as usually both turns will give the same results. Not sure if a single undo would be useful here, but it's irritating to know that after working through a large number of turns on a puzzle seeing that you are one away from starting over. Given the mechanics of the game, I'm not sure if there is anything that could be done to alleviate this.

Definitely tough to get the hang of thinking ahead! Some more contrived intermediate levels would definitely help develop player skills, if you were to flesh this out more. It was hard to grasp how the balloons worked at first.

As for fitting with the theme...is it because the mouse evolved psychic powers that allow it to move the room its in rather than run to the cheese?

I love the chess-effect. This isn’t the type of game to plow into and randomly move pieces, but rather one that provokes methodical and thoughtful execution, requiring the player to look several turns in advance to find a solution. This is definitely a fantastic exercise for your brain.

The hand-drawn style works well and could certainly be expanded upon.
It took me a while to figure out the first level, which kinda happened randomly. Definitely could really benefit from some sound effects and maybe some pointing-out of things (i.e. "kitty (avoid)"). Seems like a good start.

Love the game mechanic, love the art style, love the way the difficulty ramps up. The only negative for me was the first few minutes, I restarted the game a few times before I realized what I needed to do and how I could do it.. after that it was clear sailing. Too bad the theme isn't so well reflected in the entry. Overall: fun little game.