What it is
Movies in the dark. The TV will be used for watching movies in a controlled environment, directly in front, in a home theater way. Mostly only high quality content, like Blu-rays, UHD Blu-rays, streaming and a little bit of HDR.

What it is
TV Shows in a bright living room. The TV will be used in to watch TV shows, in a bright room during the day, from multiple viewing positions at different angles. The content watched has an average quality: cable, streaming, SD channels, etc.

What it is
Video games. The TV will be used to play video games, directly in front, in a controlled light environment. Usually fast games, like online FPS, where motion blur and input lag is important.

What it is
HDR Gaming. The TV will be used to play HDR video games using consoles that support it or on current generation gaming PCs. Xbox One S, PS4 Pro, GTX 10 series and AMD RX series graphics cards.

The LG 55LH5750 LED TV offers an average picture quality for movies and TV shows, however sports fans won't be impressed by the average motion performance and bad screen uniformity. The easy to use smart interface is a strength which will appeal to a broad audience.

Watching Blu-rays and DVDs on the LG LH5750 will be great in a dark room, because of the good contrast ratio and good black uniformity. Unfortunately, the color spectrum that it can display isn't that great and those sensitive to judder might notice it when watching movies on streaming service and cable.

The VA panel used in this TV offers a great native contrast ratio. The blacks are really deep and will result in a really good picture quality, especially in a dark room. The 55LH5750 it one of the few LG TVs that use a VA panel.

Good value:
Full-array/direct lighting is better for local dimming. As for the uniformity of the screen, it depends on the implementation. Some edge-lit TVs have more uniform blacks than some full-array TVs.

What it is:
The maximum luminosity the TV can obtain while playing a movie or while watching a TV show. This scene was selected to represent a more regular movie condition. All measurement are made with the TV set to be as bright as possible, but with a 6500k white. Measured with local dimming, max backlight and over SDR signal. Scene: here.

What it is:
The maximum luminosity, even if only maintained for a short time, of a white square covering 2% of the screen, with the TV set to be as bright as possible. Measured with local dimming and over SDR signal.

When it matters:
Bright highlights, present on screen for a short time; especially for SDR content.

What it is:
The maximum luminosity, even if only maintained for a short time, of a white square covering 10% of the screen, with the TV set to be as bright as possible. Measured with local dimming and over SDR signal.

When it matters:
Bright objects, present on screen for a short time; especially for SDR content.

What it is:
The maximum luminosity, even if only maintained for a short time, of a white square covering 25% of the screen, with the TV set to be as bright as possible. Measured with local dimming and over SDR signal.

What it is:
The maximum luminosity, even if only maintained for a short time, of a white square covering 50% of the screen, with the TV set to be as bright as possible. Measured with local dimming and over SDR signal.

What it is:
The maximum luminosity, even if only maintained for a short time, of a white square covering 100% of the screen, with the TV set to be as bright as possible. Measured with local dimming and over SDR signal.

What it is:
The lowest maximum luminosity (usually after it has stabilized) of a white square covering 2% of the screen, with the TV set to be as bright as possible. Measured with local dimming and over SDR signal.

When it matters:
Bright highlights, persistent throughout a scene; especially for SDR content.

What it is:
The lowest maximum luminosity (usually after it has stabilized) of a white square covering 10% of the screen, with the TV set to be as bright as possible. Measured with local dimming and over SDR signal.

When it matters:
Bright objects, persistent throughout a scene; especially for HDR content.

What it is:
The lowest maximum luminosity (usually after it has stabilized) of a white square covering 25% of the screen, with the TV set to be as bright as possible. Measured with local dimming and over SDR signal.

What it is:
The lowest maximum luminosity (usually after it has stabilized) of a white square covering 50% of the screen, with the TV set to be as bright as possible. Measured with local dimming and over SDR signal.

What it is:
The lowest maximum luminosity (usually after it has stabilized) of a white square covering 100% of the screen, with the TV set to be as bright as possible. Measured with local dimming and over SDR signal.

At 297 cd/m², the brightness of this TV makes it an average performer. Since there is no local dimming option on this set, brightness remains same across all the different % size windows. One advantage is that whatever image is shown on screen, the brightness will remain the same.

What it is:
The maximum luminosity the TV can obtain while playing a movie or while watching a TV show. This scene was selected to represent a more realistic movie condition. All measurement are made with the TV set to be as bright as possible, but with a 6500k white. Measured with local dimming, max backlight and over HDR signal. Scene: here.

What it is:
The maximum luminosity, even if only maintained for a short time, of a white square covering 2% of the screen, with the TV set to be as bright as possible. Measured with local dimming and over HDR signal (if supported).

When it matters:
Bright highlights, present on screen for a short time; especially for HDR content.

What it is:
The maximum luminosity, even if only maintained for a short time, of a white square covering 10% of the screen, with the TV set to be as bright as possible. Measured with local dimming and over HDR signal (if supported).

When it matters:
Bright objects, present on screen for a short time; especially for HDR content.

What it is:
The maximum luminosity, even if only maintained for a short time, of a white square covering 25% of the screen, with the TV set to be as bright as possible. Measured with local dimming and over HDR signal (if supported).

What it is:
The maximum luminosity, even if only maintained for a short time, of a white square covering 50% of the screen, with the TV set to be as bright as possible. Measured with local dimming and over HDR signal (if supported).

What it is:
The maximum luminosity, even if only maintained for a short time, of a white square covering 100% of the screen, with the TV set to be as bright as possible. Measured with local dimming and over HDR signal (if supported).

What it is:
The lowest maximum luminosity (usually after it has stabilized) of a white square covering 2% of the screen, with the TV set to be as bright as possible. Measured with local dimming and over HDR signal (if supported).

When it matters:
Bright highlights, persistent throughout a scene; especially for HDR content.

What it is:
The lowest maximum luminosity (usually after it has stabilized) of a white square covering 10% of the screen, with the TV set to be as bright as possible. Measured with local dimming and over HDR signal (if supported).

When it matters:
Bright objects, persistent throughout a scene; especially for HDR content.

What it is:
The lowest maximum luminosity (usually after it has stabilized) of a white square covering 25% of the screen, with the TV set to be as bright as possible. Measured with local dimming and over HDR signal (if supported).

What it is:
The lowest maximum luminosity (usually after it has stabilized) of a white square covering 50% of the screen, with the TV set to be as bright as possible. Measured with local dimming and over HDR signal (if supported).

What it is:
The lowest maximum luminosity (usually after it has stabilized) of a white square covering 100% of the screen, with the TV set to be as bright as possible. Measured with local dimming and over HDR signal (if supported).

The gray uniformity of the LG LH5750 is very bad. You can almost see the position of each LED of the backlight. Dirty screen effect will definitely be present when watching sport or any other content where large areas of uniform color are present on screen.

The 55LH5750 TV offers an average off axis viewing performance with a loss of color saturation typical of VA panels. Some TVs using VA panel have marginally better performance (like the TCL US5800), but even then, it is far from what you will get with an IPS or an OLED TV.

The LG LH5750 does not have any image retention at all. Like many others VA TVs tested before, image displayed for a long period do not get imprinted on screen. This is good for people who play video games for long period on their main TV or want to use it as a PC monitor.

Motion

The LG 55LH5750 is quite average when it comes to handling sports. Fast moving objects on the field, such as a football being thrown, will look blurrier than most average TVs. Also, while panning shots occur over a field, you will notice a huge amount of screen uniformity issues.

The response time of this TV is quite average, there are many transition that take longer than most average TVs. As a result there is a long trail that can be seen following the Rtings logo. This will be most noticeable during fast game plays.

Inputs

The LH5750 is not the best TV for gamers because of the average motion blur, despite the pretty decent input lag. Those looking to use this TV as a PC monitor should look for another option, since it does not support any of the resolutions tested.

The input lag varies a little bit between each handshakes but in the end, we were still able to get a good value and it was the same across all the different image settings. Changing the setting to game mode did not improve the input lag.

Sound Quality

The sound performance of the LH5750 is quite average, and should be OK for those who don't want to use an external system. Even a cheap sound bar would be an improvement for those who care a bit more about the audio quality.

Note: Sound Quality test for TVs reviewed before 2017 was performed at 75dB, 85dB, and Max SPL. Starting 2017, the target SPL levels have been changed to 70dB, 80dB, and Max dB SPL.

Smart Features

Just like the LG E6 we have reviewed, the LG 55LH5750 also comes loaded with the newly released WebOS 3.0. This means that you can expect a very smooth and responsive smart interface, that doesn't lack applications whatsoever. You can also expect frequent updates and bug fixes. That is all great, but there are still a few flaws, one being the remote and the other being the lack of inputs on this TV. The remote is very basic and quite uncomfortable. The buttons on the remote require some power to press and the IR sensor lacks. In terms of the inputs, the TV only has two HDMI ports, one only being accessible if you were to wall mount it. You can fix this issue by getting a HDMI switch.

Apps

Just like the LG E6, this TV also doesn't lack applications. It has the most demanded applications such as Youtube, Netflix, and Amazon Video. There is a whole list that you can chose from in the 'LG Content Store'.

A single button for control is located under the LG logo in the center of the TV.

Remote

Remote
:
Basic

The remote of the LG LH5750 is pretty basic, offering some operations that makes navigating through the smart interface somewhat easier. The remote is made of plastic, and has finicky buttons that just feel unconformable. Also, the IR sensor on the remote itself lacks, pointing right at the TVs sensor is a must. This remote doesn't come with LGs magic remote functionality.

In The Box

Remote

Batteries

Cable management strap

Stand attachment

Manual

Misc

Power Consumption
:
35 W

Power Consumption (Max)
:
83 W

Firmware
:
03.00.27

Differences between Sizes and Variants

We tested the 55" (55LH5750), the only size available at the moment. There is also a variant called 55LH575A that we expect to have the same picture quality.

If someone comes across a different type of panel or if their LG 55LH5750 doesn't correspond to our review, let us know and we will update the review.

The LH5750 is very cheap for an LG TV, however this shows in the lack of features and average performance. In a market segment dominated by TCL and Vizio, these budget brands provide better performance for the same price as the LH5750.

The TCL FS3750 is a similary priced TV, with comparable picture quality for watching movies. It offers the advantages of better sports and video game performance though, and a more complete smart interface. The TCL FS3750 is a better pick for most people.

The Samsung J6200 is definitely an upgrade in picture quality over the budget TVs, however this comes with additional cost. If you've got a bit more to spend and aren't an avid gamer go with the J6200.

Conclusion

The LG LH5750 would probably be fine for most people that are shopping for a budget TV. It is not ideal for any usage, but instead provides consistent all-round performance which is average or below. Only supporting 2 HDMI ports will be an issue for many people, and the bad uniformity will disappoint sports fans.

What it is
Movies in the dark. The TV will be used for watching movies in a controlled environment, directly in front, in a home theater way. Mostly only high quality content, like Blu-rays, UHD Blu-rays, streaming and a little bit of HDR.

What it is
TV Shows in a bright living room. The TV will be used in to watch TV shows, in a bright room during the day, from multiple viewing positions at different angles. The content watched has an average quality: cable, streaming, SD channels, etc.

What it is
Video games. The TV will be used to play video games, directly in front, in a controlled light environment. Usually fast games, like online FPS, where motion blur and input lag is important.

What it is
HDR Gaming. The TV will be used to play HDR video games using consoles that support it or on current generation gaming PCs. Xbox One S, PS4 Pro, GTX 10 series and AMD RX series graphics cards.