A little about me.

OBJECTIVE:I am a character animator with a passion for all things animation. I'm interested in joining a creative team where I can continue to learn everything I can about animation and contribute to the creation of high quality art. I have a good eye for detail and a strong knowledge of the principals of animation.

WORK EXPERIENCE:

Telltale Games 03/2015-PresentAnimator - Staff

Keyframe CG Character Animation using Maya and Proprietary tools.

Creature and Character Animation for Video Games

Creation of Idles, cycles and actions to be integrated in to proprietary tool set.

Over 20 games shipped including: Game of Thrones, Tales from the Borderlands, The Walking Dead: Michonne, Batman Seasons 1&2, The Walking Dead Season 3, Guardians of the Galaxy, and Batman Season 2 on multiple platforms.

Industrial Light & Magic 02/2014-03/2015Animator - Contract

Keyframe character, Facial and Creature animation for feature film projects

Created animated cycles and poses for shared animation library

Worked on Disney's 'TMNT' and 'Warcraft'

Digital Domain 3.0 11/2013-02/2014Animator - Contract

Keyframe character, Facial and Creature animation for feature film projects

Created animated cycles and poses for shared animation library

Worked on Disney's 'Maleficent' and 'Xmen - Days of Future Past'

Bent Image Lab 09/2013-11/2013Lead Animator - Contract

Keyframe character Animator

Working with riggers and TD to develop animation controls unique to specific characters

Coordinating between producer, director, editor, and technical director to ensure all necessary assets are available and in place for animation team.

Leading an animation team to help communicate director's vision

Refuge VFX 09/2013-11/2013Lead Animator - Contract

Keyframe character, Facial and Creature animation for film and television.