Apple to turn your gaming exploits into comic books

Apple may take on a new role in video gaming if its latest patent application, published by the U.S. Patent and Trademark Office earlier this week, ever makes it into a product. The patent is for a system that would document your roles in certain video games, and create a comic book chronicling the entire history of your character in a video game.

The system would basically keep track of whatever you do in the game, take pictures or screen shots of your character and other people, places, and things you encounter in the game.; It would even create dialogue to go along with the scenes (i.e. "Bob killed the dragon with his mighty sword")--thus creating a storyline that could later be turned into an E-book and/or a printed copy like a comic book. You and your friends would be able to request the print copies through the mail.

Since modern games are becoming ever more complex with heavy customization for things like attire and decision making--"what suit of armor should I wear today?" and "do I become the bad guy or the really bad guy?"--this system would keep track of your personal decisions and reflect you more than just any usual gameplay.

Apple isn't a big player in the gaming industry, but in order to move their market share forward they need to expand into other regions, competing with companies like Nintendo and Sony. This new system would allow them to do just that, opening up a whole new area of gaming. However, Apple has taken a larger stance in the mobile gaming market, and so you may see something like this on your PDA or iPad sooner than, say, a Nintendo Wii.

The screen was particularly good. It is bright and visible from most angles, however heat is an issue, particularly around the Windows button on the front, and on the back where the battery housing is located.

My first impression after unboxing the Q702 is that it is a nice looking unit. Styling is somewhat minimalist but very effective. The tablet part, once detached, has a nice weight, and no buttons or switches are located in awkward or intrusive positions.

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