Engine Operations & Engineer O.C.C. (Space War One Era)

Warships operated by the UN Spacy required a large crew to maintain and repair them. Engine Operations was composed of electrical and mechanical specialists who were trained in nearly all technological accepts of the giant warships.

The Engineer was the chief of all engineering operations onboard a UN Spacy warship. The Engineer was an innovator who could apply and adapt over-technology towards any mechanical situation.

Uniform:

The Repairer wore a yellow jump suit with a red colored collar and trimming. The Engineer wore a officer’s uniform (mostly white). The coat extended further than normal.

Pre-requisite Requirements

I.Q. 7 or high was preferred.

Additional Requirements:

The Engine Operations OCC is for enlisted only. There were few if any specific requirements. To enlist in the UN the recruit needed a high school diploma and be 18 to 30 years old. During wartime teenagers as young as 16 years could enlist. The Engineer was an officer (typical with an advanced degree). As a general rule officers had to have a college degree. There were a few ways around this requirement. During wartime those who had some college education could receive a commission after training. The age requirement was 18 to 30 years old. Those that entered the United Nations Military Officer Academy could enter in their teens. They would receive their high school diploma and a degree in military science by the time they were an adult. This OCC was generally not open to women during the Space War One.

Skills

OCC SKILLS

OCC Related Skills

Computer Operation (+15%)

Drive Repair: Fold & Reflex (+15%)

Electrical Engineer (+10%)

First Aid (+10%)

Mathematics Basic & Advanced (+20%)

Mechanical Engineer (+15%)

Military Etiquette (+10%)

Running

Spaceship Mechanics (+15%)

Weapons Engineer (+15%)

WP Automatic Pistol

WP Automatic Rifle

Hand to Hand: Basic

Hand to Hand: Basic can be upgraded to Expert for one 'other' skill.

Select 6. At least 2 must be from mechanical.

1 extra skill at level 3 ,9 ,12

2 extra skills at level 6.

Communications: Any (+5%)

Domestic: Any

Electrical: Any (+5%)

Espionage: Wilderness survival only (+5%)

Mechanical: Any (+15%)

Medical: See OCC Skills

Military: Any

Physical: Any (except acrobatics)

Pilot: Any (+10%)

Pilot Related: Any

Rogue: None

Science: Any

Technical: Any (+5%)

WP: Any

Secondary Skills

Select 4 other skills with no bonuses

Wages, Rank & Experience

A UN Armed Forces Destroid Pilot member will make a starting wage of 2000 credits per month.