Be sure to check out the full list of major class changes after the break!

Classes

Death Knight

Howling Blast damage has been increased by 20%. To compensate, the area-of-effect splash now does 50% of the single-target damage, down from 60%. The net result of this change leaves the area-of-effect damage roughly the same as 4.0.6 numbers. In addition, Howling Blast now has a facing requirement.

Druid

now also causes Dash and Stampeding Roar to have a 50/100% chance to instantly remove all movement impairing effects from the affected targets when used.

Restoration

has been redesigned. It creates a healing zone at the feet of a Swiftmend target, but this healing zone now restores health equal to 4/8/12% of the amount healed by Swiftmend to the three most injured targets within 8 yards, every 1 second for 7 seconds. This periodic effect now also benefits from spell haste, but the individual ticks cannot be critical effects.

Shaman

Spirit Link Totem (new talent) reduces damage taken by all party and raid members within 10 yards by 10%. This lasts 6 seconds, and every second it is active the health of all affected players is redistributed among them, such that each player ends up with the same percentage of their maximum health. This counts as an Air totem and has a 3-minute cooldown.

Warlock

Warrior

Talent Specialization

Fury

(passive) now increase auto-attack damage by 40%, in addition to the 3% hit it offers currently.

Items

Item Sets

The current healing priest 4-piece raid set bonus no longer requires a target to be under the effects of Weakened Soul for the priest to receive the Spirit bonus. Instead the benefit will be granted each time the priest's Penance spell heals a target.

Comment by Orranis

Comment by tuckmuck203

on 2011-03-03T20:00:44-06:00

oh my god blizzard nerfed frost mages

today.......is a wonderful day

Dude frost mages have been nerfed time ad again for the last couple weeks. Seeing as they weren't OP before the nerfs, this is stupid. Also, if you ahve trouble with frost mages, either stop being bad or don't play a class countered by frost mages.

Comment by Monday

Aye. If HoA is referring to the direction cast... that's not really a big change, considering that Death Knights are melee characters, which means they need to face their target to attack.

20% damage buff makes me happy, even if AoE was nerfed slightly. I always saw Frost as more of a single target spec since they came out, tbh.

Dude frost mages have been nerfed time ad again for the last couple weeks. Seeing as they weren't OP before the nerfs, this is stupid. Also, if you ahve trouble with frost mages, either stop being bad or don't play a class countered by frost mages.

Ignore foshizzle.

However, I will disagree with the last statement. Back during Wrath a Frost Mage could kick a Ret Paladin's trash any day of the week. It was really annoying, and I hated it whenever somebody told me to not play a Paladin.

Comment by elstan2

on 2011-03-03T21:08:17-06:00

oh my god blizzard nerfed frost mages

today.......is a wonderful day

Dude frost mages have been nerfed time ad again for the last couple weeks. Seeing as they weren't OP before the nerfs, this is stupid. Also, if you ahve trouble with frost mages, either stop being bad or don't play a class countered by frost mages.

except yanno, bliz wants to avoid classes that hard-counter other classes, which frost mage does to pretty much any melee atm, especially with the previous feral nerfs, don't see why they don't hotfix in the buff to our dash and stamp roar when its obviously a much needed fix instead of waiting 4-6 weeks for 4.1 to come out

Comment by Interest

on 2011-03-03T22:00:49-06:00

Grand Crusader will now generate a charge of Holy Power if the Avenger Shield it procs is used within 6 seconds.

Oo. That's interesting.

Comment by Monday

on 2011-03-03T22:05:22-06:00

Grand Crusader will now generate a charge of Holy Power if the Avenger Shield it procs is used within 6 seconds.

Oo. That's interesting.

I didn't notice that. This'll be interesting, as Grand Crusader seems to proc a lot.

Comment by Interest

on 2011-03-03T22:08:46-06:00

Grand Crusader will now generate a charge of Holy Power if the Avenger Shield it procs is used within 6 seconds.

Oo. That's interesting.

I didn't notice that. This'll be interesting, as Grand Crusader seems to proc a lot.

Yeah. I actually personally expected them to remove it...but oh well.

Comment by Orthis

on 2011-03-03T22:15:19-06:00

Warrior

Talent Specialization

Fury

Precision (passive) now increase auto-attack damage by 40%, in addition to the 3% hit it offers currently.

Lulz

Comment by Interest

on 2011-03-03T22:20:07-06:00

Warrior

Talent Specialization

Fury

Precision (passive) now increase auto-attack damage by 40%, in addition to the 3% hit it offers currently.

Lulz

I know right?

Comment by Haxzor

on 2011-03-03T22:23:17-06:00

Thats an interesting Totem they've added there

Comment by Orranis

on 2011-03-03T22:29:23-06:00

Thats an interesting Totem they've added there

Sounds kind of draw-back-y... I don't want to have my (tank) health pool drained because DPS stand in the fire. At least if it wasn't % based...

Comment by Shawaam

on 2011-03-03T22:29:35-06:00

Thats an interesting Totem they've added there

How does it work though? Does it either "split" heals to heal the lowest members?

Comment by Interest

on 2011-03-03T22:32:20-06:00

Thats an interesting Totem they've added there

Sounds kind of draw-back-y... I don't want to have my (tank) health pool drained because DPS stand in the fire. At least if it wasn't % based...It could be extremely powerful in PvP though. Think about it.

Since yaknow, it's all about focusing targets usually.

Comment by HoleofArt

on 2011-03-03T23:06:21-06:00

Aye. If HoA is referring to the direction cast... that's not really a big change, considering that Death Knights are melee characters, which means they need to face their target to attack.

Wasn't the original buff 50% that got changed to a 20% buff?

Comment by EternalVendetta7

on 2011-03-03T23:16:21-06:00

Love the priest changes, now if only they made it so that archangel gave back more mana than the smites cost...

Comment by Interest

on 2011-03-03T23:41:30-06:00

Aye. If HoA is referring to the direction cast... that's not really a big change, considering that Death Knights are melee characters, which means they need to face their target to attack.

Wasn't the original buff 50% that got changed to a 20% buff?

Wrong. It was a 20% damage buff, but the aoe component now does 50% to secondary targets, not 60%.