Posts Tagged ‘Jakub Dvorský’

Just as night follows day, just as dog follows rabbit, just as Shia LeBeouf follows Daniel Clowes from a safe distance, a nomination for the latest game from Amanita will, it seems, always follow the announcement of another Independent Games Festival. This year, the makers of Botanicula and Machinarium are taking their charmingly odd, experimental puzzle-adventure Samorost3 to the show, where it’s nominated for Excellence In Visual Art and Excellence in Audio. This is their fourth game to bag a nomination – will it join its three predecessors in winning a prize?

We shall see. In the meantime, let’s have a chat with Amanita’s lead Jakub Dvorský about how Samorost 3 is and isn’t like its much-loved forerunners, the role sound plays in their games, and their status as veterans of the much-changed indie landscape.

Next up in our series of chats with (almost) all the PC/Mac-based finalists, it’s the near-legendary Jakub Dvorský from Amanita Design, creators of Machinarium, Samorost and, soon, Botanicula – which is up for the Excellence In Visual Art and Excellence In Audio awards. Here, Jakub talks indie, experimentation and his answer to the most important question of all.

The first of the promised three new games from Samarost and Machinarium devs Amanita Design has arrived and it’s, uh… Well, it’s not really a game. Not really. Maybe a bit. But not really. It does, however, share the familiarly wacked-out Amanita art and anti-logic, so you’ll find much to make you smile in this ‘interactive music video.’ It’s a Western. It’s not really a Western. Maybe a bit. But not really.Read the rest of this entry »

Machinarium creator Jakub Dvorský was at this weekend’s GameCityNights event, announcing not one, not five, but three new games to come from Amanita Design. We dispatched monocled investigator Brendan Caldwell to track him down and find out everything possible. Dvorský tells us how he plans to rescue the adventure genre, his views on piracy, and what we can expect to see in the new projects. You, and anyone else you know, can read about the new games, and see their chat, below.

You may remember that back in April Alec brought us news of a film – now named just Kooky – featuring the work of Amanita Design‘s Jakub Dvorský. The Czech film, from Oscar winning director Jan Sverak, looked unbelievably gorgeous in its trailer, but of course a little linguistically impenetrable by those not of Czech descent. The film, which isn’t a game but we don’t care because Dvorský is involved, has now received a dubbing into English.

But before you scream out, “But subtitles are better than dubbing!”, Sverak explains that “Kooky is too packed with visuals for these to work.” There’s a few more details, and the freshly dubbed trailer below. And gosh, who is that providing the trailer narration? It’s only Jeremy Irons.