Why is Skyward Sword so Disliked?

Alex S. from Link-Cable writes: "When it was released back in 2011, The Legend of Zelda: Skyward Sword was met with critical acclaim with many publications lavishing it with perfect scores and fans quickly rushing to call it their favorite in the series and at the time it really did feel like Nintendo had managed to not only give the Wii the perfect sendoff but deliver a Zelda game that met and even surpassed all expectations. However it didn’t long for this honeymoon to come to an end..."

Not to mention the game constantly giving you tutorials for EVERYTHING, which made it feel like the game thought I was an idiot. Which is a shame because I enjoyed the story. But I got sick of the game constantly pushing me in the right direction, instead of just letting me figure things out for myself and letting me feel accomplished.

Every time you pick up an item, even if you already had one of them before, the game makes it out to be like it’s the first time you got it telling you about it. This happens every time you boot the game up at least. It resets the item “amazement” reaction for Link. Every other time you get the same item it stops on a boot up of the game, but it’s still insanely annoying.

i can only speak for myself why i don‘t like it: nintendos cluelessness makes their games too stale for my taste. and then there was this pointless wiggle-about controller that took the fun out of gaming.

The story was bad. I mean all you really do is chase after zelda just like the mario games. I liked the motion controls for the sword but....it made me miss combos and skills from the other games. And all the other motion controls sucked. Side quests were meh. Being limited to the sky and just a few land areas made me really miss all the open world land in the other zelda games. Id have to say its my least liked 3d zelda game. Despite all that, id like an hd remaster though. I did like it enough to play it all the way through.