Not too much going on lately, just been enjoying work and playing games and stuff at home. I did manage to find time to add nearly 3,000 lines of repetative code to Cent, a part of the program I hadn't been looking forward to writing. The good news is that I have most of the logic wrapped up in my head, whereas before I hadn't a clue how to start. This means that it is likely I will be picking up the programming again, and may have more to report soon, and maybe even some new screenshots. Don't get too excited, I'm not ready to start with the 3D portion of the game yet. My goal is to get a solid foundation in the settings screen so that I can concentrate solely on the 3D portion of the game.

Of course, this application may be entirely unnecessary, it looks like Core Decision is starting to kick into high gear. Their goal is for October of 2006... given the amount of time I've worked on Cent, my offering may come much later. They're also quite a bit ahead of me in terms of development, which is no surprise. The advantage I have is that Cent is based off of Crystal Space, so I don't have to worry about coding the engine, I just have to make it work. Having played around with it plenty, I have no doubt I can do that much.

In other news... well, I really can't give away what I'm doing next weekend just yet. With my luck, I'd post it, and then the subject of next weekend's events logs on to read the blog for the first time and... well, that's about all I have to say about that.