I do love a good boardgame especially monopoly. I was wondering what a bunch of hard core Discworld fans would have to do to get the game into production? I personally feel it would be a right hoot. Imagine the place names, the miniatures, the community chest and chance cards? Need I say more?

No. I don't imagine anyone west of Bree would have much interest in "adventures."

Nasty.... Disturbing... Uncomfortable things......................Make you late for dinner.

You don't have to provide literal analogues to real game properties. Why not use guilds instead of railway stations? Or why not use trolls and dwarves instead of houses and hotels?

Just designing the playing pieces alone would be a hoot--clubs, axes, gold hats with wings, helmets, staffs, scythes, broomsticks, dwarf bread. And the Chance and Community Chest cards could feature Vetinari instead of the little capitalist tycoon.

A little bit tangental, but apparently Milton Bradley is coming out with a version of Monopoly with no "Jail"--apparently, the purpose is to speed up the game.

So, in other words, they've created a version of one of the best board games in history, one that encourages negotiation, thinking, strategy and money management, to make it faster for kids to get it over with so they can go back to texting, watching TV and playing videogames?

Coming up next: Chessboards that eliminate those pesky pawns and knights. New version of Scrabble with only 30 tiles so the game can be over in five minutes. New versions of Battleship that use a 5x5 grid and two ships per side. New decks of cards with only three suits.