Unreal Tournament 3 marks the return of the world's première first-person shooter. It unleashes the full power of Unreal Engine 3, taking graphics, gameplay, and challenge to a whole new level. Players engage in intense battles with other human players online, or against Unreal artificial intelligence that sets the industry standard. With the most powerful futuristic weapons and vehicles available, this is FPS action at its best!

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UI:- Disabled wrap for options lists on PC.- Split out player and bot counts on mixed servers in server browser.- No longer require double clicking on main menu.- Fixed problem with vote menu, where list positions and scrollbar get reset after the menu updates- Fixed issue with 'no password' connection error not asking for a password, when in online play- Fixed issue with dialog boxes, where button positions are not updated correctly after resolution or message length changes- Made the Instant Action and Host Game menus properly recover the saved mutator list, when the Mutator menu is not opened.- Fixed an incorrect call to WorldInfo.TravelFailed, and fixed the 'Incorrect Password' dialog not asking for a password.

Server Administration:- Fixed problem where maplist entries contain unwanted whitespace, and move invalid maplist entries to a separate 'BadMaps' list,instead of just deleting them- Fixed bug where the advertised game was wrong after switching gametypes, but only for the startup gametype- Fixed bug with password being removed from URL, during non-seamless travel on the same server- Fixed bug where the current game profiles mutators would be carried over into other gametypes- Added 'MapReplayLimit' to UTMapList; this overrides the same value in UTMapListManager, unless set to -1- Added code to trim down the size of server details results when they become too large, fixes problem where servers would not be advertised- Adjusted vote code to end vote rounds early, when all players have voted, and to switch map immediately instead of respecting the'EndTimeDelay' and 'RestartWait' settings- In endgame votes, forcibly extend the first vote round by 16 seconds (i.e. the time it takes for the vote menu to popup)- Added admin-only buttons to the vote menu, which allow admins to force a winning vote- Fixed non-seamless travel client timeout disconnects.- Now consider server "pure" with same rules as achievements (custom maps, characters, and Epic mutators + webadmin allowed).- Adjusted mutator voting to properly account for mutators in the game profile settings (both added and excluded mutators)