Dire Stable

Stomp

When your Dire Beasts charge in, they will stomp the ground, dealing 176,997 Physical damage to all nearby enemies.

Posthaste

Posthaste

Passive

Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.

Bestial Fury

Bestial Fury

Passive

Increase the damage bonus of Bestial Wrath by 15%.

Binding Shot

Binding Shot

30 yd range

45 sec cooldown
Instant

Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow.

A Murder of Crows

A Murder of Crows

40 yd range
30 Focus

1 min cooldown
Instant

Summons a flock of crows to attack your target, dealing 1,195,744 Physical damage over 15 sec. When a target dies while affected by this ability, its cooldown will reset.

Killer Cobra

Killer Cobra

Passive

While Bestial Wrath is active, Cobra Shot resets the cooldown on Kill Command.

Steady Focus

Steady Focus

Passive

Using Arcane Shot or Multi-Shot three times in a row increases your Focus Regeneration by 25% for 12 sec.

Lock and Load

Lock and Load

Passive

Your ranged auto attacks have a 8% chance to trigger Lock and Load, causing your next two Aimed Shots to cost no Focus and be instant.

Posthaste

Posthaste

Passive

Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.

Patient Sniper

Patient Sniper

Passive

Gain the patience of a veteran sniper, increasing your maximum focus by 30 and causing Vulnerable to increase your Marked Shot and Aimed Shot damage by 150%, but only last 6 sec and no longer stack.

Camouflage

Camouflage

1 min cooldown
Instant

You and your pet blend into the surroundings and gain stealth for 1 min. While camouflaged, you will heal for 2% every 1 secs.

Volley

Volley

1.5 sec cooldown
Instant

While active, your auto attacks spend 3 Focus to also launch a volley of shots that hit the target and all other nearby enemies, dealing 46,131 additional Physical damage.

Sidewinders

Sidewinders

40 yd range

Instant

Launches Sidewinders that travel toward the target, weaving back and forth and dealing 65,523 Nature damage to each target they hit. Cannot hit the same target twice. Applies Vulnerable to all targets hit.

Generates 50 Focus.

Also replaces Multi-Shot.

Animal Instincts

Animal Instincts

Passive

Flanking Strike also reduces the remaining cooldown by 2.7 sec of a random one of the following abilities:

Flanking StrikeMongoose BiteAspect of the EagleHarpoon

Mortal Wounds

Mortal Wounds

Passive

Each time Lacerate deals damage, you have a 2% chance to gain a charge of Mongoose Bite.

Farstrider

Farstrider

Passive

Your ability critical strikes have a 10% chance to reset the remaining cooldown on Disengage.

Improved Traps

Improved Traps

Passive

Reduces the cooldown of Freezing Trap by 15% and the cooldown of Explosive Trap and Tar Trap by 50%.

Camouflage

Camouflage

1 min cooldown
Instant

You and your pet blend into the surroundings and gain stealth for 1 min. While camouflaged, you will heal for 2% every 1 secs.

Dragonsfire Grenade

Dragonsfire Grenade

40 yd range

30 sec cooldown
Instant

Hurls a dragonsfire grenade at the target that explodes into flames, inflicting 279,563 Fire damage over 8 sec and reducing movement speed by 20%. The volatile flames on the target also scorch nearby enemies.