City Invasion is a strategic minigame, with two teams of 10, one attacking and one defending. The city is surrounded on two sides with a mound that can not be crossed OVER, however, there will be 8 tunnels that can be cut through. On one of the open sides, the defenders will spawn and the other open side is just a way in. The attackers spawn about 30 blocks behind the mound, opposite the defenders. Throughout the city, there are 3 capsules, one of which contains a diamond. To win the game as an attacker, you must find this diamond. To win the game as a defender, you must hold off the attackers for 10 minutes.

Some More Information

Attackers are given a code at the start of the game to open the capsules, these need to be inputted into the capsule, and the defenders can not open them so all three must be guarded. All players are given a gun with 30 ammo, it has a 0.5 second cooldown, but you must wait 5 seconds to get another 30 ammo into your gun. 5 successful hits with the gun will kill the player. From here, the person will continue to walk around, but can not chat or open capsules. To respawn back in, you must go back to your spawn and in a house. Respawns will occur at 9:30, 9:00, 8:30, etc. for attackers, and at 9:00, 8:00, 7:00, etc. for defenders. Because it is in a house, and the opposing team can form a blockade, unit collision will be entirely disabled for this game. In addition, defenders can not leave the city apart from their respawning house.

Rewards for Winning and Q&A

There will be two rounds of play, and in the waiting lobby you just select team one or team two. Like in tower defense, one team can only have one extra player than the other. It is randomly selected which team attacks first and which team defends first, and after a winner is determined roles switch.

Well, one thing I have to say about this is, even if the defenders do win quite often, I don't think 20+ minutes of gameplay should only get you 10 points :/ Maybe change that a bit and I'd be really quite happy to see it added

Well, one thing I have to say about this is, even if the defenders do win quite often, I don't think 20+ minutes of gameplay should only get you 10 points :/ Maybe change that a bit and I'd be really quite happy to see it added

Well, one thing I have to say about this is, even if the defenders do win quite often, I don't think 20+ minutes of gameplay should only get you 10 points :/ Maybe change that a bit and I'd be really quite happy to see it added

Click to expand...

Oh sorry man I read it wrong. I'm on my phone, I shall edit my post when I wake up in the morning

So a mix of Castle Siege from Mineplex and capture the flag (AKA Block Wars) I like it. Though we got to remember them trolls in the game. But overall nice game, I would love to see this get added. Though the rewards systems are off as FalseHonestly said.

I made a very rough sketch of what the map would look like, shown below:
I also thought of different building that could host the capsules, listed below;

City Hall- 16% Of Holding A Capsule
Airport- 12% Of Holding A Capsule
Fire Dept. - 12% Of Holding A Capsule When Combined with Police Dept.
Police Dept. - 12% Of Holding A Capsule When Combined with Fire Dept.
Skyscaper- 8% Chance of Either one Holding A Capsule
Shopping Center- 12% Chance the Center Contains One
Concession Stand- - 4% Chance of Holding A Capsule
Movie Theater- 6% Chance of Holding A Capsule
Residences- 20% of One Capsule
Other Buildings- 10% Of Capsule

EDIT: This is how it would work. There would be 100 random entities being used to determine it.16 would be allotted to CH
12 would be allotted to AP
12 would be allotted to FP
Etc.

For single ones, such as city hall and airport, it would instantly put a capsule there.

However, for shared ones it isn't this simple. Take the police/fire one for example. There would be 50 for police and 50 for fire. Whichever one is selected will be taken. This also applies to buildings with multiple floors, in which there would be separate selections for floors (If you get Fllor 10 skyscraper that will be really easy to defend) (A Floor 1 Residence would be hard)

Okay, since I suck at building, I used this other program to make a map for a diagram:
Key:Black - All Buildings Listed AboveYellow - RoadRed - Undesignated Building (Leave Ideas Below)@FalseHonesty@xMegaCoolx@TheJeroen@hgbf

If it's for building suggestions, maybe you could have a bank and a construction site? You could also have the classic office building. A parking lot? One of those parking buildings with multiple floors?