In Dungeonland, three players must work as a team to survive their visit to an adventurers' theme park, where the horrible monsters on duty will challenge their skills in combat. The fourth player, however, will work against them as the park's fiendish Dungeon-Master, preparing a wealth of traps, tricks, and completely uncalled-for insults to thwart their progress. As demonstrated in today's developer diary, the Dungeon-Master's arsenal is vast, and improves every time the player exposes his "friends" to peril. There is also an "evil laugh" button, because why wouldn't there be an "evil laugh" button.