Just when you were craving more mega-bot destruction of vast urban wastelands, MechWarrior comes to save you. And it's not your grandmother's game - this is a brand-new reboot, with slicker graphics and more multiplayer strategy.

Over at RobotViking, io9 pal Ed Grabianowski freaks out with glee:

MechWarrior will return to PCs and show up on the Xbox 360 someday soon, and BattleTech co-creator Jordan Weisman is at the helm once again. Are we ready for an intense tactical mech war game in destructible urban environments, with three of your friends joining your assault lance? Yes. Yes we are. . . . To summarize what we know at this point: the game is a reboot, not a sequel. It takes place at the beginning of the Fourth Succession War. Multi-player is a major priority, and they really want to have a four-player co-op mode so you can team up with your friends and form a full lance. Better video game technology will make the game more tactically rich, and improve the feel of "piloting a giant war machine" rather than "being a giant robot." Players will have to use different types of mechs to accomplish various battlefield goals - tactical information will be crucial, so scout mechs will have a vital role even at higher levels of gameplay. No more "lock on, fire and forget." You'll have to actively acquire and maintain targets, and the dense urban environments (which appear to blow up nicely) make for great hit and run tactics.