Archer Queen AI being temporarily reverted

Hey Clashers,

Although we introduced new AI algorithms to the Archer Queen and Grand Warden in yesterday's update, we will have to temporarily revert part of the Queen's AI to its former state. With the issue detected, we are reversing it before the start of the Clan War Leagues so it doesn't cause any issues there.

The reason behind this is although the new pathing using the Jump Spell proved to be successful, the AI governing ranged units through Walls turned out to be a bit problematic. If a Wall Breaker destroyed a Wall fragment, the AI failed to consider the broken Wall piece and would continue as if the Wall was still there.

We are still keeping the Jump Spell pathing in there, but reverting the Wall pathing temporarily until we can get it fixed which will require an additional update/maintenance. This AI reversion will affect not just the AQ but also other ranged ground units such as Archers, Cannon Carts, etc.

In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
-- Schrodinger's Moggy explained (Terry Pratchett, Lords and Ladies)