Lagoa Multiphysics: Impressive Particle Engine

Thiago Costa has created a physics based demonstrations with Softimage’s ICE platform which can only be described as insane. This is probably not real-time, but we are wondering what it would be like to have this level of physics and particle effects in games.

According to Slashgear Thiago works at Ubisoft Digital Arts, but unsurprisingly his interests span a huge range of 2D and 3D technologies including character animation, physics, tools for artists, math, fluid dynamics and molecular dynamics. In the past he’s worked on the FX for G.I. Joe: The Rise of Cobra and demo videos for Microsoft Zune.