Alan Wake Walkthrough & Strategy Guide

Complete 'Night Life in Bright Falls' in one playthrough without dying (like a boss) or restarting from a checkpoint. The achievement notice pops up once the chopper takes off.

10

» Back! Back I say!

Save your own ass with a flare. You need to pop the flare when Alan's life is one-eigth or less.

5

» Boob Tube

View one TV show.

30

» Bright Falls' Afficienado

View all 25 signs in the game. This is why there is a "Collectibles" section in this guide.

20

» Bright Falls' Finest

Complete the first Episode (story).

10

» Carny

Knock over five stacks of cans.

10

» Child of the Elder God

Have a Rock n' Roll moment without dropping to a low health state. During the mission in Episode to defend the stage, do not let Wake's lifebar dip below 50 percent.

20

» Collateral Damage

Kill 20 enemies using indirect methods. Note you can push enemies back with gunfire even if it doesn't damage them. Enemies pushed can contact with live electricity or lethal drops off cliffs. Explosive cannisters also work.

50

» Collector's Edition

Find all 106 manuscript pages. Note that on Nightmare difficulty, there are 15 additional pages to get atop of the 91 regular ones you see on Normal or Hard. Refer to the Collectibles section.

10

» Come one, come all

Disperse four enemies with one flaregun shot.

30

» Couch Potato

Locate all 14 TV shows

20

» Damn good cup of joe

Collect 25 thermoses.

40

» Departure

Clear the game once.

10

» Drink 'em up both

Play the jukebox in Bright's Diner twice. Once in Episode 1 and again in Episode 5.

10

» Energized

Use 100 batteries.

30

» Every nook and cranny

Open all 30 supply chests.

20

» Finders Keepers

Open five supply chests

15

» Float like a butterfly

Perform one cinematic dodge. Remember, you hit the dodge button as soon as you see the enemy's arm start its attack (not as the weapon comes towards Wake). In some circles, this is called "twitch-start" or "instant of intention".

10

» Follow the light

Take a night course in light education (story).

10

» Gatekeeper

Cut power to the transformer yard (story).

30

» Gunless Wonder

In the episode 'On the Way to Cauldron Lake' get to Cauldron Lake without firing a gunshot or flaregun. You can use dropped flares or flashbangs, but not anything that fires projectiles. The achievement will appear before you need to fire the flaregun for a story related ... problem.

40

» Hardboiled Writer

Clear the game on Hard difficulty. Clearing the game on Nightmare difficulty will award you with this achievement as well.

10

» Heavy Metal

Survive the first bulldozer attack (story). It's best if you defeat the machine instead of avoiding it (unless you are playing on Nightmare).

30

» Hypercaffeinated

Collect all 100 thermoses. Remember that unlike manuscripts and other collectibles (except the can pyramids), thermoses do not reappear if you collected them.

20

» If it flies, it burns.

Fry 1000 birds. The flaregun or flare will work, as well as tricking them into diving into safezones.

10

» Iron Horse

Destroy the locomotive engine (story).

20

» It's not just a typewriter brand

Kill 50 enemies with either shotgun (double or pump).

30

» KBF-FM

Locate and activate all 11 radios.

20

» Lady of the Light

Finish the fifth episode (story).

10

» Let there be light

Successfully kickstart a generator. Note that as soon as Wake uses the machine, hit the A (GREEN) button to start the first cycle of the generator mini-game

10

» Medical Opinions

Listen to all three of Hartman's recordings in his office (Episode 4). This is optional, and easily missed.

30

» Meet the Deadline

In 'Mirror Peak' go from the coal mine museum to Cauldron Lake in 30 minutes. Use normal difficulty (easier to destroy items with the flashlight) and simply skip out on exploring or making detours. You have plenty of time if you simply sprinting from point A to B.

25

» Missed by a mile

Perform 20 cinematic dodges.

10

» Nordic Walking

Kill Carl Stucky in the logging area.

20

» Paging Mr. Wake

Collect 25 manuscript pages.

15

» Park Ranger

Enjoy the sights and sounds of Elderwood National Park (story).

20

» Perchance to Dream

Take a moment to reflect on past events (story)

30

» Picking up after yourself

Find all 91 manuscript pages available in Normal and Hard difficulties. Refer to the Collectibles section.

10

» Right of Way

Use a vehicle to kill 10 enemies.

20

» Six Gun Scribe

Kill 100 enemies with the revolver.

10

» Sound and Fury

Kill four enemies with one flashbang. Easily done in the last episode when Alan is positively swarmed by enemies.

20

» Taken Season

Kill 50 enemies with the hunting rifle.

20

» They're Heeere

Destroy 20 possessed objects.

20

» Thunder and Lightning

Kill 50 enemies with flashbang grenades

20

» Tornado Wrangler

Destroy the tornado (story)

10

» Two for the price of one

Defeat two enemies with one shotgun shell. This one can be difficult if enemies are not approaching you in a narrow corridor (and one of them still has the dark-shield active).