Dave Lang's Top 10 Games of 2012

GiantBomb - Publicly commenting on another developer’s game is always a dicey proposition. If you’ve made games long enough you know how crummy it is when someone takes a dump on something you’ve poured yourself into, and the last thing you’d want to do is foist that feeling onto another dev. You know this, because if you’ve been doing this long enough you’ve probably shipped a handful of Grade-A Stinkers, and you know that despite being good at your job, and being surrounded by awesome people, sometimes you are put into unwinnable situations and you just do the best you can. This is the main reason I try not to comment on other people’s games in public forums.