If this is your first visit, be sure to
check out the FAQ by clicking the
link above. You may have to register
before you can post: click the register link above to proceed. To start viewing messages,
select the forum that you want to visit from the selection below.

As you guys can see, we desperatly need the spots filled, but I feel with Six Players, we can scoot by until WarG-X and The Game get's their sign-ups up.

Well, so here is for discussing any questions about starting, the Role Play in General, or Plot. This is also for talking about our Characters, and filling out the TvTropes Pages that we'll have soon, but these must clearly not become SPAM. (JEAN! Work on them now please!) So, if you have any questions about the role play, or just wanna talk about current events in the RP or your character, that's fine, but remeber, make sure it's not SPAMY. Well everyone, have a nice day ^_^ (Will have most of my Noctus avi's up soon).

Last edited by Liltwick; 9th October 2012 at 6:52 AM.

Do you ever feel like a plastic bag
Drifting through the wind
Wanting to start again Fizzy Bubbles

Mon1010, your Undine should start in the kingdom of the Undines. It looks like CandleReaper will head for Veralain Hills first, and you are south of that. I plan to post later, with Harry in the Black Rose Domain doing some experiments on an Undine corpse.

Hey I have a question that I need answered before completing my SU. I noticed that most people who have signed up are or related to a previously created character in the story/games. Do i need to meet that requirement? If so. My charecter would be related to Durant most likely yes?

Hey I have a question that I need answered before completing my SU. I noticed that most people who have signed up are or related to a previously created character in the story/games. Do i need to meet that requirement? If so. My charecter would be related to Durant most likely yes?

or Leon or Baldus, but pretty much yea. We need Bronquiens badly, so I suggest one of those two.

Do you ever feel like a plastic bag
Drifting through the wind
Wanting to start again Fizzy Bubbles

I believe what CandleReaper means by spells are the little things that we can do outside of combat, and in combat for the magic based units, such as the Witch and the Necormancer. I don't think Candle nor I have correctly stated the card skills actually purpose. Allow me:

In the game's combat, you have a meter, and have two modes; Passive and Agreesive. If you go Passive mode, then the meter fills, but your attack drops, as if you are 'charging'. Going Agrresive will increase your attack and turn your damage into your element attack, but the meter drains. If you go Passive to the point were the meter completely fills, then you can unlease the card skill. There are two types of Card Skills, in the method that they are unleased.

The hold and drain type, like Shield Barrier, work in that you hold a button, and the skill lasts as long as you hold the button. However, your meter drops as you do this, and the skill automaticly ends when it empties. You can stop at any point, and as long as you have some meter left, you kepp that. I say that we treat the meter like energy, going Agreesive tires you out, but you do more damage and you use your element. Going Passive, you recover energy, but aren't as strong.

The charge and break, like Necro Gate, work that you hold down a button again, and charge a break gauge. When it fills, you release the button, and unleash the skill. Afterwards, you lose all of your meter. This, you charge the skill, but an enemy can attack you with a powerful blow, and stun you. You stop charging, and have to resume from the begining charging the skill. Either way, Card Skills are more like large spells that come from the cards that we all have. We can't use them on demand, just in combat. Outside of combat, you can use your characters abilities, such as spells or your Elements, normally.

Would this be alrght, CandleReaper? Sorry i kinda just took control for a second...

I believe what CandleReaper means by spells are the little things that we can do outside of combat, and in combat for the magic based units, such as the Witch and the Necormancer. I don't think Candle nor I have correctly stated the card skills actually purpose. Allow me:

In the game's combat, you have a meter, and have two modes; Passive and Agreesive. If you go Passive mode, then the meter fills, but your attack drops, as if you are 'charging'. Going Agrresive will increase your attack and turn your damage into your element attack, but the meter drains. If you go Passive to the point were the meter completely fills, then you can unlease the card skill. There are two types of Card Skills, in the method that they are unleased.

The hold and drain type, like Shield Barrier, work in that you hold a button, and the skill lasts as long as you hold the button. However, your meter drops as you do this, and the skill automaticly ends when it empties. You can stop at any point, and as long as you have some meter left, you kepp that. I say that we treat the meter like energy, going Agreesive tires you out, but you do more damage and you use your element. Going Passive, you recover energy, but aren't as strong.

The charge and break, like Necro Gate, work that you hold down a button again, and charge a break gauge. When it fills, you release the button, and unleash the skill. Afterwards, you lose all of your meter. This, you charge the skill, but an enemy can attack you with a powerful blow, and stun you. You stop charging, and have to resume from the begining charging the skill. Either way, Card Skills are more like large spells that come from the cards that we all have. We can't use them on demand, just in combat. Outside of combat, you can use your characters abilities, such as spells or your Elements, normally.

Would this be alrght, CandleReaper? Sorry i kinda just took control for a second...

That's a perfect summary Delta! Thank you very much for the explanation.

Oh, and for some of Noctus' Gaia Avis, just do aquick skim through Jean and I's convo.... There is a reason he's StripperIffic at times

Do you ever feel like a plastic bag
Drifting through the wind
Wanting to start again Fizzy Bubbles

Alright guys, this is getting worrisome. I want to do a head count of everyone in. If you plan to keep going, say I. If you are, please post at your earliest convinence. If you are having difficulties with something, say that too, so we know how to proceed

EDIT: if you are at all confused on what to do, let me make some things clear:

At the moment, your character should either be at the starting place that you have them at, or moving to a location, most likely Marduk Woods if you are planning to join the Resistence already. If not, then head towards Verlain hills, where the two Rose domains exsist. It would be the most sensible location to go at the moment of the Rp.

Alright guys, this is getting worrisome. I want to do a head count of everyone in. If you plan to keep going, say I. If you are, please post at your earliest convinence. If you are having difficulties with something, say that too, so we know how to proceed

EDIT: if you are at all confused on what to do, let me make some things clear:

At the moment, your character should either be at the starting place that you have them at, or moving to a location, most likely Marduk Woods if you are planning to join the Resistence already. If not, then head towards Verlain hills, where the two Rose domains exsist. It would be the most sensible location to go at the moment of the Rp.