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Wizard Quest

When: Fridays. Continues through June 14 2013Price: $20

There may be something easier to mock than fantasy role-playing games, though nothing readily comes to mind. So the Annoyance Theatre has set the bar pretty low with its latest production. The premise—seven gamers retreat into a collective fantasy world in order to avoid problems in their real lives—is predictable. But for a few minutes in the second act, the disjunction between fantasy and reality turns shocking and horrifying and hilarious all at once. It's glorious. At this point, unfortunately, the Quest Masters behind the show seem stumped by the situation they've written themselves into and resort to rolling the dice of sitcom cliches—on-the-nose dialogue, overly simple solutions to complex problems, an 80s-style freeze frame—to get themselves out of it. —Aimee Levitt