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SS79 NPC Regeneration, Trade Limit

its a shame to see so many players thinking that this is the time to quit due to recent events. our Server (SS79), has decided to play up, not sure if its purposeful or what, but the NPC's on our server seem to not regenerate Resource or Loyalty. the bots throughout the server are capping NPCs left right and center. and many players are having enough. the recent trade limit to 100 per day has driven people to contemplate quitting the game altogether after a 4 or 5year experience with the game. it is sad to see happen. expecially as i am just comming back to play. the combined trade limit and NPC resource problem has resulted in a huge increase in food prices and this is forcing many players into refuge if they are even able to trade. im sorry to say, but without a quick fix, there will be a sharp decrease in players on the server.

Remove the Trade Cap, and the Problem with NPCs not regenerating resource/loyalty

its a shame to see so many players thinking that this is the time to quit due to recent events. our Server (SS79), has decided to play up, not sure if its purposeful or what, but the NPC's on our server seem to not regenerate Resource or Loyalty. the bots throughout the server are capping NPCs left right and center. and many players are having enough. the recent trade limit to 100 per day has driven people to contemplate quitting the game altogether after a 4 or 5year experience with the game. it is sad to see happen. expecially as i am just comming back to play. the combined trade limit and NPC resource problem has resulted in a huge increase in food prices and this is forcing many players into refuge if they are even able to trade. im sorry to say, but without a quick fix, there will be a sharp decrease in players on the server.

Remove the Trade Cap, and the Problem with NPCs not regenerating resource/loyalty

People love to threaten how hard the whole server is gonna quit lol.

Those are two separate issues. One requires a bug report, the other requires you quit crying like a little girl and deal with the new rule.
You can't feed your massive army because you can only trade 100 times a day? Good. That's the point. They don't want you to.

ahhh Cush. good to see you again. but yeah, maybe i posted in the wrong place.

however the new rule isnt reasonable. and will lead to people giving up on the game.
And there are obvious issues with the game that i haven't mentioned such as stuck waves or lag or being kicked repetitively. its annoying but everyone seems to live with that.
the NPC regenerating problem makes the game almost unplayable. and Limiting seems to drive people to leave the game altogether.

Stuck waves are caused by a laggy server/database. Lag is caused by too much traffic on the server caused by too many accounts people are running to feed upkeep that is too big. Trade limitations decrease some of this traffic because they force people to either stop trading or to set a /batch in their bot and quit trading 1k stuff at a time all day like they do on their 100 accounts.

If you weren't sharing each and every npc with 10+ other alt cities you would get more resources from them. More resources per npc hit means you can support your 10 billion an hour (unnecessary) upkeep with less cities/accounts. You would also have to pay for less proxies. You would also not need the 2nd and 3rd alt computers or the VPS providers. You would also have less lag, no stuck troops, no trade limits, no ip limits, less attack warnings going off at 3am, and in general a much better time playing the game rather than managing the BS behind it.

It's time people quit blaming evony for everything wrong with evony, and start looking at themselves.