It’s not such a bad thing if she’s less viable than other healers for a while. I think one of the problems we’ve had since September last year has been that there has been no leeway for changes purely for an enjoyment perspective. The focus has been on nerfs, nerfs, nerfs. Perhaps in 6 months or so they may actually be able to make changes that make her more fun to play rather than less fun. After all, that was one of the objectives with the initial rework, too bad it had the opposite effect then (from my perspective).

Hello!
You all know why I’m here by this point. This is my 5th thread on this topic, and as you can see, I’m not limited in thread title variations. Great news, though! I got bored of my previous text on top of the fact that I had lots of time to think while on vacation, so I’m writing this entire thing from scratch!
ResurrectLet’s dive straight into this.
Balance! Or… Lack Thereof:
Resurrect is currently the reason Mercy is overpowered.
How so, you might ask, citing Mercy’s Resurrect stat…

Old mercy, especially with the invulnerability when rezzing was frustrating for everyone, because of the hide and seek stuff that would happen every time her ult was up.
The rework was a good thing, you’ve just got a case of looking back with rose tinted glasses.

So only your opinion counts huh - the level of self-entitlement is amazing.

Do I really need to keep inserting that Titanium quote regarding player perception everywhere I go? I’d hoped you’d understand Game Design by now.

Undertone:

They are doing a pretty good job mate. Game is in the best state since forever - every support is now viable. Now they fix Symmetra, Torb and Bastion and we are getting in the golden era of OW baby.

You’re competely ignoring BugHardt, BugFist, Bugbra and God knows who else. The game becomes objectively more broken with each subsequent patch. But by all means, keep white-knighting the Overwatch team.

It’s mind-blowing how a game that worked pretty well at release could possibly sink this far in just two years. And we haven’t even reached the bottom yet.

789 votes, 93% upvoted
620 votes, 89% upvoted
Top upvoted comment (103 net upvotes):
541 vote, 93% upvoted
Literally has 3 sections about hiding.
There were more similar threads but they didn’t get nearly as much traction as these.
Also, there were literally multiple “mercy hiding spots” guides out there.
https://www.youtube.com/watch?v=b_bV4Mw-hGI
And here’s a good example of it in one youtube video. In fact, there’s quite a few more examples of it in other videos, most invol…

Halofreak90:

So a year of Mercy being OP and game-defining, not to mention, drawing hate and ire onto Mercy players and even making Mercy players hate their own character, is a good thing? I don’t even–

Nobody has extensively hated Mercy players, supports universally get the most endorsements, love etc. Not to mention Mercy was an absolute must pick making Mercy players valuable, stop making things up.

Halofreak90:

Do I really need to keep inserting that Titanium quote regarding player perception everywhere I go? I’d hoped you’d understand Game Design by now.

I don’t care about the dude’s opinion to be honest very much. The guy thinks that mechanical skill shouldn’t be a factor when balance is involved. That alone shows so much bias that any of his opinions don’t really hold much value.

Halofreak90:

You’re competely ignoring BugHardt, BugFist, Bugbra

Those just need some small tweaks and regardless it’s not like they are F tier characters for 11 seasons. Do I think there’s need for improvement - absolutely. But it’s a work in progress, and Blizz are doing a fine job so far, particularly with the recent changes.

Halofreak90:

It’s mind-blowing how a game that worked pretty well at release could possibly sink this far in just two years. And we haven’t even reached the bottom yet.

Game is still working pretty well, but if you hate it so much - why play? Nobody is forcing you to play a game you detest.

Not to mention Mercy was an absolute must pick making Mercy players valuable, stop making things up.

You’re the one making things up, claiming the rework was an improvement, while it’s objectively a colossal failure. Stats don’t lie, mate.

Undertone:

The guy thinks that mechanical skill shouldn’t be a factor when balance is involved.

So you admit you didn’t even read the thing. Okay, buddy.

Undertone:

Those just need some small tweaks

Small tweaks! I’m dying.

Undertone:

Blizz are doing a fine job so far, particularly with the recent changes.

No, they’re not. A 12-year-old could do a better job.

Undertone:

Game is still working pretty well, but if you hate it so much - why play? Nobody is forcing you to play a game you detest.

You clearly haven’t been paying attention. I stopped playing weeks ago, for the second time (first time was after the January nerfs, until Brigitte released). I’m only here because, for some weird reason, I’m infinitely more passionate about this game than the people who actually make it. But I don’t play Overwatch, anymore. In case you were wondering, I play Gears of War now (Gears 2, specifically). Much better game than Overwatch.