Adding textures

- When you create materials in Maya LT…there are many times when you'll want to have…more than just a solid color,…you'll want to add texture to your color channels,…or any other channel.…And we could do that very simply.…So I'm gonna go ahead and select this barrel…and go into the Attribute Editor.…Now by default, when you create an object in Maya LT…it's assigned a material called Phong one.…So these two objects in the scene…have Phong one as the material.…

Now we don't want to mess with that,…we want to keep that material clean.…So I'm gonna go ahead and create a new material,…so I'm gonna select the barrel,…go into my Shading shelf…and hit the Phong button here.…And as you can see,…it creates a new material…called Phong two.…So to make this a little more clearer…I'm gonna go ahead and rename this,…this will be my barrel material.…And as you can see,…we have all of these different channels, here.…So I have one here for Color,…Transparency, and so on.…

Now if I want to change the color of this…to a texture,…I can do that by clicking one of these checkered icons.…

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Released

7/31/2015

Maya LT is a 3D modeling and animation tool built especially for game makers, offering a powerful set of creative tools and workflows for asset creation at a fraction of Maya's full price. This course covers the basics of Maya LT 2016, while providing a background in 3D modeling, texturing, and rendering. Author George Maestri reviews the Maya LT interface and workflow, and then shows how to model with polygon meshes and build textures to give your 3D surfaces color and character. He'll also demonstrate how to animate objects and export them to popular gaming engines like Unity.