Progress Report

It's been some time coming, but I hacked up the mostly broken MOE UI code so that it now works properly. Mostly...

I can at least move the test unit around, undo movement orders, and the unit/detail info updates nicely as the underlying data changes. It's still a bit too fragile. I think that moving the event hooks up to the map/game level and out of the layer level will help in that regard. Maybe it'll be enough, maybe not.

Still, it's progress, and with this roadblock out of the way I'll hopefully be able/motivated to do more work. On the List: