#Battlefield: High Definition 1.0.1
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http://bfhd.basnetworks.net
http://www.beachassaultstudios.com
Battlefield: High Definition is a modification for Battlefield 1942. The goal of the mod is to bring as many visual enhancements to the game as possible.
Battlefield: High Definition was developed and tested by Lieutenant Clone (Dennis Robinson) of Beach Assault Studios.
The modification brings the following enhancements to Battlefield 1942:
* Drastically increased view distances
* Increased the rendering quality of the terrain
* Increased the rendering distance of most vehicles
* Most vehicles will stay on the map permanently when destroyed
* Dead bodies remain for five minutes (you will rarely see them disappearing)
* Added blood effects
* Added third person view
* Many more minor tweaks
Installation:
Copy the file 'Texture.rfa' into the directory:
C:\Program Files\EA GAMES\Battlefield 1942\Mods\Archives\
(If your Battlefield 1942 installation is not in the default directory, just make sure you copy into Battlefield 1942\Mods\Archives\ )
License Agreement:
You may not re-release any part of Battlefield: High Definition, in part or whole, without exclusive permission from Beach Assault Studios President, Dennis Robinson.
<b>CHANGELOG:</B>
# Version 1.0.1
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- Replaced the german flag containing a Swastika with a new flag (the mod is now legal in Germany)
# Version 1.0
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- Removed startup movies
- Changed menu and load music
- Changed some English text strings in the menu and game
- Added branding in the menu
- Changed flag textures
- Added Battle_Of_Britain to the single player campaign list
- Added 3rd person view to players
- Removed reverse 3rd person and fly-by views from all vehicles
- Added Blood Effects
- Added a horn to all scout vehicles
- Increased view distances on all maps drastically
--- Increased physical heightmap size on Coral Sea, Invasion of the Philippines, Iwo Jima and Wake Island
- Increased the rendering quality of the terrain drastically in all levels
- Increased the rendering distance of most vehicles
- Changed all land and air, as well as most sea vehicles to remain when destroyed
- Changed bodies to remain for five minutes
- Moved ship back further on Omaha_Beach
- Moved ships back further on wake conquest
- Changed detail.dds to a more appropriate texture on Aberdeen

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