[Heaven Devlog 30%] The Trials and Tribulations of A Game DesignerLook at our game designer toiling away. These stacks of documents is where Heaven will take shape. So what exactly is a game designer?

Imagine you’re moving a character across the map of a game. What situations will you run into? Does movement consume fuel? How do your items affect this? More importantly, what are the consequences of these decisions?

That’s right, a game designer "designs" a game's system, including levels, mechanics, item stats, and how they affect game flow.

Not only do game designers need to consider how games work systemically. They also need to get the other team members, including artists, programmers and writers, on the same page, so everyone can build coherent prototypes!

What’s more, their designs will be changed constantly to reflect adjustments made through development. Only when a game designer manages to overcome all these trials, can his concepts become reality!