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So... It's just multiple mods put together? Seems like most of that stuff is already in the Nexus. Still very convenient for all that put together and there seems to be some new content on it that hasn't been done before on the Nexus.

Quote:

Originally Posted by Destined_Fate

That's untrue, it looks very similar to some of the mods on the Nexus already. Just modified. It's doubtful that this DC would have ever been made had those mods not been made on the Nexus first and proved popular.

This isn't the first time Bethesda has copied popular or convenience mods that were on the Nexus before. Fallout 3 is a good example of that.

See, the thing is, Bethesda likely would never be able to bring true fan moding to consoles. So for all intent and purposes these DLCs are the only way they could support their Xbox and Sony customers. So I can't blame them.

Heard that Bethesda is hitting a serious issue with putting DLC on PS3 Skyrim. They actually said that they are "not sure" if the issue could be solved. That doesn't sound good. It might be that PS3 has hit its limits just to barely run the game, and that there is no way to add DLC that wouldn't crash the whole thing. The pessimism is really unusual.

In fact, I predict there might never BE any DLC for PS3. A sad state of affairs, but there you go. PS3 is a 6 year old system, and the only reason 360 could run Skyrim was because it was developed on it.

Finally retrying the game now that I have time. And... it appears Skyrim broke entirely.

At first, I couldn't get past the main menu. That was SkyProc, managed to get ASIS and AV sorted out so I could play. Started a new game. Ralof would get as far as remarking that "Sovngarde awaits" when arriving at Helgen, and the game would crash. Did the usual mod check to see what's causing it.

I verified the cache and everything and it found nothing wrong, but it still kept up with this damnable crash. Already reinstalling--because I had mods installed when Dawnguard came out, I can't use the backup I had tucked away, so I'll need to make a new one for that. Argh.

Gonna take all damn day and I won't be able to do anything in the meantime.

I verified the cache and everything and it found nothing wrong, but it still kept up with this damnable crash. Already reinstalling--because I had mods installed when Dawnguard came out, I can't use the backup I had tucked away, so I'll need to make a new one for that. Argh.

Gonna take all damn day and I won't be able to do anything in the meantime.

Ah.. you have Dawnguard? What got me after installing Dawnguard was a mod to assign hairpack styles to all the NPCs. It not only crashed the game within a minute but it also didn't UN-install properly using the NMM. I ended up manually backing it out.

And you're already doing my trick of backing up a vanilla skyrim *and* the most recent modded version that doesn't crash.

Apart from not using HD textures and with below-average (performance) GPU settings, I also used a utility called Optimizer Texures, which basically streamlines and optimizes the .DDS texture files in mods to cut down on memory consumption. Didn't had any CTDs since then, even with 30+ mods.

Also, I suspect that a certain mod or two might be trying to mess with the main quest line.

Funny that. I AM a Skyrim hoarder, but that means I avoid carrying unnecessary gear. I need every bit of carry space to bring the loot home. This means using spells for long range sniping and two daggers for close range.

The picture got one thing right; the Wolf Armour is the best at reaching armour cap with the least weight.