"Since it came out last year, FEZ has now sold 200,000 units on XBLA alone," said Fish. "Which is completely fucking crazy when you think about it."

"The game really found its audience (or the audience found it?)," Fish added. "Everyday we get far more love mail than hate mail. Every other day people send us fan art, or a picture of a gomez cake, or a quilt they made, a Drawing, a plushie. seeing people’s notebooks filled with deconstructions of the puzzles and mysteries i had so much fun putting together has been a particularly rewarding experience."

The developer is currently putting on the final touches of the PC version of the game, which will be released on May 1st. Fish hopes that the title will reach a much wider audience.

"Even though I left Polytron a while ago, FEZ is that kind of elastic string that pulls you back every once in a while," said Fez programmer Renaud Bédard. "I’ve been hard at work on the PC version and I’m very happy that the game will finally reach a broader audience."

"Working on FEZ has been equal parts amazing and terrifying, but it’s completely overwhelming to see what it has become and how many people it’s touched," Bédard added. "It was such an amazing luck to meet Phil five and a half years ago, and what a ride it’s been."