Sorry I haven't had a chance to see the new codex firsthand. Is there a rule that lets the Trueborn still fire when their raider moves 12"?

Also do wracks count as scoring? I sort of assumed that being mindless shamble monstrosities that they wouldn't, but maybe they're not quite as mindless and shambling as grotesques.

As for the list, 12 raiders/ravagers at 1500 points would be pretty intimidating and you have no real priority targets so there's nothing to focus on but this list seems like it'd be not very interesting to play (for either side) and it'll def struggle against infantry hordes (loota spam orks etc.), but I'm thinking you made this list more to see how badly you could break the new codex rather than as a list you'd actually use.

The meat things seek to destroy ourselves. They hunt us as we hunt them but they are weak and uncertain. Bring them understanding of the power of ourselves through our strength and their fear. The inferior flesh will be entirely destroyed, all fragments will be smashed. Ourselves will fight to the last, all weak flesh must be consumed

Sorry I haven't had a chance to see the new codex firsthand. Is there a rule that lets the Trueborn still fire when their raider moves 12"?

Also do wracks count as scoring? I sort of assumed that being mindless shamble monstrosities that they wouldn't, but maybe they're not quite as mindless and shambling as grotesques.

As for the list, 12 raiders/ravagers at 1500 points would be pretty intimidating and you have no real priority targets so there's nothing to focus on but this list seems like it'd be not very interesting to play (for either side) and it'll def struggle against infantry hordes (loota spam orks etc.), but I'm thinking you made this list more to see how badly you could break the new codex rather than as a list you'd actually use.

Trueborn carry Blasters, which are Assault weapons. Their vehicle is open topped.
Wracks do (I believe) count as scoring.

It will definitely struggle against Loota spam, for example, but Infantry Hordes in general shouldn't be too bad as they're generally short ranged. Could always swap Wracks for Warriors with Splinter Cannons to lay down a hail of poison fire. But yes, you're right, just playing around and see what can be done.

Models firing from a vehicle count as moving if the
vehicle moves, and may not fire at all if the vehicle
moved at Cruising speed that turn.

Fast vehicles get to fire more weapons when they move at cruising speed than other vehicles but they still count as moving at cruising speed.

I agree that it doesn't make much sense that if their transport moves 12" and they disembark they can shoot, but if they stay on board they can't. Until recently thought that passengers could fire, but I got into an argument about this during a game and couldn't find anything rules wise to back it up.

The meat things seek to destroy ourselves. They hunt us as we hunt them but they are weak and uncertain. Bring them understanding of the power of ourselves through our strength and their fear. The inferior flesh will be entirely destroyed, all fragments will be smashed. Ourselves will fight to the last, all weak flesh must be consumed

and may not fire at all if the vehicle
moved at Cruising speed that turn.

It doesn't matter if the vehicle is fast, a skimmer or whatever. As long as the vehicle moves at cruising speed, the guys inside can't shoot. It lists vehicles, not specific types. It means all any vehicle.

I hope that helps to clear things up.

thanks
antique_nova

Superior stamina may win battles, but the ability to quickly recover wins wars.

and may not fire at all if the vehicle
moved at Cruising speed that turn.

It doesn't matter if the vehicle is fast, a skimmer or whatever. As long as the vehicle moves at cruising speed, the guys inside can't shoot. It lists vehicles, not specific types. It means all any vehicle.

I hope that helps to clear things up.

thanks
antique_nova

Superior stamina may win battles, but the ability to quickly recover wins wars.