Talked to Khuna just some minutes ago and he thinks that rogues will be fine balance-wise, but not as fun as they used to be. The poison-proc change is bigger than it may look at first. Currently we have a two second delay for our 4-piece bonus to proc crippling poison after being triggered by an auto-attack.

Shuriken Toss is giving the ranged auto attack buff only from range. Deadly Throw has a minimum range or better said two. The skill fires at about 6 yards, but without the snare debuff, at about 8-10 yards the snare debuff and presumably the interrupt work. Needs more testing.

Really depends on too many things for an easy answer. DPS traditionally is measured over a long period of time, but for rogues DPS is pretty much a useless concept in PvP. You want to measure burst damage.

The sword lowers the amount of poison procs tremendously, so you should not play with Paralytic Poison. Secondly you lose Backstab as option.

We are working on the 5.2 update. I'm currently looking for rogues that would like to share video clips with playstyle things. Certain openers, switches, things are rogue needs to master. We will record some stuff ourselves but I would prefer if stuff from more rogues would be included. Let me know if you have something to share.

Honor Among Thieves procs don't screw up Redirect anymore. Means we can leave the /target focus component out of Redirect macros. Wanted to show that during a macro video and I did not get any combo points on my current target as long as the combo points were on the focus target.

So after seeing pshero playing with swords i decided to kill the dummy. After around 1 hour of testing 30+30 it seems like hemo is actually outperforming stab for me by about 5-10% dps. (prio being snd > rup > evis) It was easier to keep rotation up because cp generation was more fluid and such and it was harder to run out of energy (which some silly rogues like me sometimes do).

To sum it up: if you are tired of using dagger going hemo swords wont hurt your damage most likely

@Lieto: You lose out on Ambush damage however. The ideal mix damage wise is to keep the hemo dot up and use Backstab, but for combo points hemo is of course better. Also you get less poison procs with swords.

@Lieto: You lose out on Ambush damage however. The ideal mix damage wise is to keep the hemo dot up and use Backstab, but for combo points hemo is of course better. Also you get less poison procs with swords.

Swords have a higher proc rate because they are slower, so autoattack procs are the same net chance.

Special attacks inherit the higher proc rate, but you do the same amount of special attacks (or more because hemo is less energy)

As for mind numbing, its a fixed proc rate, so in that case you would proc less poisons.
Although, the difference actually doesn't really matter because the duration of the poison will be refreshed with the lower proc rate anyway.