Origin won't be the only download platform, though I suspect that it will be required to use the game online. Anyways, I sincerely hope that EA and Valve work this out, but I'm not holding my breath.

Quote:

Originally Posted by Codesage

Also, apparently every scene in that video is from the same map.

It's supposed to be set in Paris, and be like the Rush game mode from BC2. You move through different parts of the city as you take the objectives.

The scale of the BF3 maps is supposed to be a massive improvement over BC2, but devs always say that about the latest games they're working on. This is the overview of Operation Metro Rush (the Paris Rush map they keep showing):

Origin won't be the only download platform, though I suspect that it will be required to use the game online. Anyways, I sincerely hope that EA and Valve work this out, but I'm not holding my breath.

The scale of the BF3 maps is supposed to be a massive improvement over BC2, but devs always say that about the latest games they're working on. This is the overview of Operation Metro Rush (the Paris Rush map they keep showing):

Yeah, Arica Harbor seems bigger than that...I dunno, I do hope they increase the scale enough for Rush to allow all the vehicles to function.

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Origin won't be the only download platform, though I suspect that it will be required to use the game online. Anyways, I sincerely hope that EA and Valve work this out, but I'm not holding my breath.

The scale of the BF3 maps is supposed to be a massive improvement over BC2, but devs always say that about the latest games they're working on. This is the overview of Operation Metro Rush (the Paris Rush map they keep showing):

Also, OP should have posted the full 12 minutes they released a few days ago.

BORKED

WHY THE FUCK ARE GAME MAKERS SO FUCKING STUPID WITH WEAPONS. YOU DO NOT USE THE CHARGING HANDLE ON AN M4 WHEN YOU RELOAD, THE BREACH STAYS OPEN AND YOU SLAP THE LEFT SIDE TO RELEASE THE BOLT. UGHHHHH IT'S 2011!!! I understand when that was going on in Counter Strike 1.0

Also FWIW, I believe Marines only load 28 rounds into their magazines, not 30 due to spring failures being increased from the stress, but that I can overlook.

Also, when they're on the roof, the marines don't have rear signs on their weapons, which would make it almost impossible to accuratlely hit anything. If they lose their ACOG/EOtech, they still have rear flip up sights This stuff isn't rocket science.

Oh, cool. Not only do flashlights dazzle you (only in the dark?), but laser sights dazzle you in broad daylight.

Quote:

Originally Posted by DHermit

WHY THE FUCK ARE GAME MAKERS SO FUCKING STUPID WITH WEAPONS. YOU DO NOT USE THE CHARGING HANDLE ON AN M4 WHEN YOU RELOAD, THE BREACH STAYS OPEN AND YOU SLAP THE LEFT SIDE TO RELEASE THE BOLT. UGHHHHH IT'S 2011!!! I understand when that was going on in Counter Strike 1.0

WHY THE FUCK ARE GAME MAKERS SO FUCKING STUPID WITH WEAPONS. YOU DO NOT USE THE CHARGING HANDLE ON AN M4 WHEN YOU RELOAD, THE BREACH STAYS OPEN AND YOU SLAP THE LEFT SIDE TO RELEASE THE BOLT. UGHHHHH IT'S 2011!!! I understand when that was going on in Counter Strike 1.0

Also FWIW, I believe Marines only load 28 rounds into their magazines, not 30 due to spring failures being increased from the stress, but that I can overlook.

Also, when they're on the roof, the marines don't have rear signs on their weapons, which would make it almost impossible to accuratlely hit anything. If they lose their ACOG/EOtech, they still have rear flip up sights This stuff isn't rocket science.

there was a mod for rainbow six where some of the guns had ranger louds (28) and in the regular game it was full mag + 1 in the chamber. but they did get the use of the charging handle right.

also, games do have military advisers but as seem time and time again just like in movies the producers say well thats not exciting, lets have them do this instead!