Well it is that time of the year again... Were children go insane as well as their parents. Yes I am talking about christmas... Ahhh what fun.. well it is in every other place but whangarei or whangarainy.. Yes it looks like it will be a fun and enjoyable wet christmas.....At the moment I an hanging with my dad. who is over from Papua New Guinea (OOOOOOOOHHHHH) and It is really fun. Well I better run with a hop skip and a jump...

Fable 2 is a game that has been awaited by many for several years. And I must admit I am/was one of those people. Here is the general Information about the game: Fable II is an action role-playing game developed by Lionhead, published by Microsoft Game Studios. The sequel to Fable and Fable: The Lost Chapters, it was originally announced in 2006 and released in October 2008. The game takes place in the fictional world of Albion, five hundred years after Fable's setting, in a colonial era resembling the time of highwaymen or the Enlightenment; guns are still primitive, and large castles and cities have developed in the place of towns. Unlike the original, the player may choose to be either male or female. Creative Director Peter Molyneux has played a major role in presenting this game to the public, as he did in the lead up to the release of the original Fable.

Now onto the actual gameplay. When I first started playing Fable 2 I was greeted with a marvelous cut scene which showed how the world has changed since the first Fable. Starting of as a child and Collecting 5 coins, Doesn't that soud very familiar . Yes it is you had to do the same thing in the first Fable. Working my way through the game I noticed several other similarities between Fable 2 and Fable. I wont go into detail about those for people who haven't yet played the game.

Also one thing I noticed about Fable 2. When Peter Molyneux was advertising this game he promised us it with the universe, but we could at least expect total freedom. BUT we got quite allot of freedom but not to the extent that Peter was talking about. Such as not being able to kill children. (hey when your evil it is fun) that is taking away from the freedom of the player.

Also as in Fable those dreaded invisible walls come back. Although the world is more vast than the world in Fable it still limits on some things. As in (Wraithmarsh) when you discover the ruins of (Oakvale) I really wanted to explore them but sadly an invisible wall blocked my way.

Even though Fable 2 has flaws what game doesn't, All in all Fable 2 offers a New(ish) storyline packed with new characters and introduces a wonderful AI system for you faithful friend your Dog. I do recommend that if you have a liking to RPGames that you do try this one out. And if you do like it I also recommend looking for that original or the Expanded Fable or Fable: The Lost Chapters.

My final rating is a 9.0 out of 10. For its Unique system of gameplay, Improved combat system and the many other features that made my gameplay superb. Also for how they developed the storyline to fit in with weather your character is in a relationship with someone, That is quite unique. Not a perfect 10 for the slight flaws that the game does have which draw back from its immersion.

I have notice that games these days are mostly cinematic experiences. Yes it makes a game great in has great immersion. But sometimes it just doesn't work out.

Lets take Heavenly Sword for example. This game had great potential BUT it was too cinematic in a way that it seemed to draw me away from the story. Yes it had those horrible lengthy cut-scenes.

On the other hand there are games like The Elder Scrolls IV: Oblivion. This game is cinematic and doesn't have those lengthy cut-scenes BUT this is a game that lacks in immersion Every time I became completely involved in the game I saw a NPC get stuck on a 2 inch rock. And I was pulled down from my mystical wonderland of oblivion and thrown back into the world of reality.

And there are games in the middle Lets look at Fable 2.This game was promised with the universe from Peter Molyneux but all we got was a master piece of a game. In my eyes anyway. OK it does have its flaws: The main storyline looking allot similar to Fable and those annoying invisible walls and even being promised total freedom and not being able to kill children (Makes me sound like a serial killer, But it is taking away from our freedom). Yet apart from these flaws they made the game a cinematic game that has immersion and no lengthy cut-scenes (in total cut-scenes add up to about 6-7 min's) Yet there is allot of game play-cut-scenes but you can skip those and still walk around while they are happening.