iDEA Hackathon 2013 – Rules & Guidelines

The iDEA Hackathon 2013 will be judged by a panel of experts throughout the Entertainment and Tech industry including various top entrepreneurs, venture capitalists, and celebrity judges. Listed below are the rules:

1. You can prepare wireframes, outlines, notes, idea validation, make digital mockups, you name it. But no coding can be done until Tuesday 30 July

3. Submissions: Each team must submit by 3pm on Thursday the Aug 1 in order to demo their application to the judges.

4. Presentations/ Judging: Presentations will start at 4pm on Thursday. You will have 2 minutes to present your idea to the panel of judges and then have a 60 second Q and A period. You’ll have access to a microphone, VGA cords, and projector to display your application. We want to see demos of your idea/application, not power point presentations.

5. Your team and your app will be judged based on 4 criteria:

Innovation / Ambition

User Interface / User Experience

Overall Quality

Quality of Pitch / Impact

6. Ownership and IP
Teams have full ownership of everything they build at the event and are free to do with it as they wish.

Judging Criteria

There are four criteria for judging an app in the Hackathon, they are:

Innovation / Ambition

User Interface / User Experience

Overall Quality

Quality of Pitch / Impact

Each judge will assign an app a score between 1 and 10 inclusively for each of the four criteria, with 1 being unexceptional and 10 being exceptional.

Penalties will be assessed for:
1. Using technology / libraries that were not disclosed before judging.
2. Checking code into Github after the deadline.

Judges will use their own discretion in deciding how much impact a penalty has on the team’s score.

Innovation / Ambition

● Was the idea unique, or a different take on an existing/similar app?
● What was added to the app that made it special or more useful?
● Was the idea behind the app ambitious? Creative?
● How well did the app execute upon the theme/category chosen?

User Interface / User Experience

● Does the UI of the app look professional/fun, or is it sloppy?
● Is the app easy to use?
● Does the workflow of the app make sense, is it intuitive?

Overall Quality

● Does the app work completely from start to finish?
● How many and how severe were any bugs encountered?
● Was anything in the app that wasn’t fully implemented, like a useless button that was supposed todo something?
● Did the team scope their app’s features well given the time frame of the Hackathon?

Quality of Pitch / App Impact

● Does the app seem like something people would want to buy and use outside of the Hackathon?
● Was the team able to explain their idea and what the app actually did?

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