7th Dragon 2020’s Samurai Class Is Without Mercy

7th Dragon 2020 allows you to create a character, choosing a look, class and voice. Here’s a short video of the character creation part of the game:

While the video doesn’t show this off, the game also gives you other ways to customize your character, including equipment and outfits. Imageepoch also released a battle teaser, showing off the Samurai class skills:

The PSP game is slated for release in Japan this fall on October 27th.

Just imagine: Multiple personalities, each with different voices! If you want to, you might even be able to make a squad with an array of archetypes.

Altoire

Right now, the only thing I’m imagining is the localization of this game..

Shinji Kazuya

I didn’t pay much attention to 7th Dragon on the DS but this one looks awsome. That character creation system O O

solbalmung

lets be honest, even though the characters modelization doesn’t looks that good, the skill animation is top notch!
I pray for a stateside release even though the chance of it bieng localized is close to zero….

TenRX

Has something similar to Criminal Girls, let’s hope it’s not as boring as CG lol

Kibbitz

I actually found CG pretty enjoyable, really. It was something quick and simple to play, with my only gripe being that character development felt lacking.

Edit: Actually, gripe no 2, the amount of backtracking you have to do for some of the chests and story objective flags.

IsaacGravity

I see. So that’s how character/class selection works this time around. Can’t really say I like this method in comparison to the first game but it works for those who wished/felt [insert this design] was apart of a certain class.

The skill animation looks awesome. Can’t wait to see the other classes in action.

Kibbitz

I like the aesthetics and the combat animation we’re seeing here, but I really don’t like the super Nendoroid look of the characters. Still, not really a game-breaker, having actual attack animations outweighs my personal dislike much more. Would appreciate an animation skip mode though.

As I gaze upon a charred land covered in smoke and rubble as far as the eye can see, a small boy approached me with a sad look in his eyes.

His stare lingered for a spell on what could only be described as a broken old man, combing his mind for the right words. Hesitant, the boy finally found the courage to speak, and with it muttered but one question.

Oh, I was bored so I just made it up instead of posting my usual “Wish the PSP didn’t suck in NA” stuff. :P

Kibbitz

Oh, I got that part, it’s just that I’m not aware of how things are/were for the PSP in NA historically. I just recall seeing a lot of “Meh, will never be in English because it’s on PSP” and I don’t understand how this situation came to be.