I have to agree. Combo kills are basically making control unplayable right now (and I haven't even faced any druid decks yet). Exodia Mage, Test Subject Priest, Shudderwock Shaman and more are all present and essentially unbeatable by control decks. I'm not claiming the meta is solved, but if this continues, the game will lose most of its enjoyability for me.

Hate to be that guy but, I've played for about an hour and already hate it. I doubt the settled meta will be much better. I think this game just isn't for me any more. I want my skill and intelligence to account for more than RNG, Randomly generated answers and minions, snowballing effects and OTK, and that just isn't hearthstone.

Hate to be that guy but, I've played for about an hour and already hate it. I doubt the settled meta will be much better. I think this game just isn't for me any more. I want my skill and intelligence to account for more than RNG, Randomly generated answers and minions, snowballing effects and OTK, and that just isn't hearthstone.

Seriously. I'm almost ready to just quit standard, because there's no way to consistently win as control. I've faced 4 different combo decks in the few hours I've been playing, and it's not possible to beat them except by smorcing. A meta where you have to play aggro or OTK combo is not enjoyable.

Hate to be that guy but, I've played for about an hour and already hate it. I doubt the settled meta will be much better. I think this game just isn't for me any more. I want my skill and intelligence to account for more than RNG, Randomly generated answers and minions, snowballing effects and OTK, and that just isn't hearthstone.

Seriously. I'm almost ready to just quit standard, because there's no way to consistently win as control. I've faced 4 different combo decks in the few hours I've been playing, and it's not possible to beat them except by smorcing. A meta where you have to play aggro or OTK combo is not enjoyable.

You realize the combo decks are a result of control decks like Druid and Warrior that can get to 60+ combined health and armor.

Anyway, the surprising thing to me is that I'm not seeing a bazillion and one aggro decks capitalizing on the fact that combos decks are suppressing control a bit while at the same time still being unrefined enough that they can't handle any kind of pressure.

I suspect that will change in very short order as people start putting together just how fast mech synergy allows you run over decks that don't have all their defense pieces in place yet.

I enjoyed topsy turvy priest but I can imagine it is cancerous to play against. At this point there are so many powerful swing cards, taunts until the end of time, that it would be a rock-paper-scissors and a coinflip as to whether you beat your opponent. I think hearthstone needs more interactive disruption like Dirty Rat, but not super op hero cards like Jaina and the ability to mana cheat e.g. recruit hunter, Possessed Lackey.