Blizzard announces a May 15th release date for Diablo III, saying this is when the action/RPG sequel will be available at retail in many territories, and digitally in others. They have kicked off presales of the game on this page, offering the game in either form, as well as in a USD $99.99 alabaster-white retail Collector's Edition. They also offer a reminder that a free copy of the game is to be had for those who sign up for a World of Warcraft annual pass. Here's word:

In Diablo III, players take on the role of one of five heroic characters -- barbarian, witch doctor, wizard, monk, or demon hunter -- and engage in pulse-pounding combat with endless legions of evil. As they undertake an epic quest to rid Sanctuary from the corrupting forces of the Burning Hells, players will explore diverse and perilous settings, grow in experience and ability, acquire artifacts of incredible power, and meet key characters who’ll join them in battle or aid them in other ways.

Diablo III was built from the ground up to leverage the full functionality of the Battle.net platform, which delivers powerful matchmaking and communication tools, allowing adventurers to seamlessly join forces for exciting cooperative play. Battle.net also provides a secure infrastructure for the Diablo III auction house, a feature-rich marketplace that Sanctuary’s heroes can use to trade their hard-earned treasures. Players will be able to buy and sell weapons, armor, and other valuable items in the auction house in exchange for in-game gold. Players will also have the option to receive real-world currency for auction house sales, which they can apply to their Battle.net Balance for the purchase of a variety of digital products through Battle.net, including Diablo III auction house items, or cash out through a third-party payment service such as PayPal™ in most regions. Further details related to the auction house will be announced in the coming weeks.

Undocumented Alien wrote on Mar 15, 2012, 15:53:Sure, but Krowen wants you to believe that Blizz is making D3 an online only game because the game itself should only be MP (which is a pile of crap).

Well to be fair to him there's some truth to that (anti-cheat in particular) but there's also many ways it doesn't make sense. It's more accurate to say that it's to both make money and protect the game. It doesn't really matter which was stronger in their minds, the end result is the same.

I think if you give the beta a chance then you might change your mind but I totally get it if you want to skip the game. I was really frustrated with how they handled connection interruptions early in the beta but there have been some improvements in fault tolerance for the odd blips. There will be many other great games to play, D3 is far from the only big one being released this year.