Thanks for feedback! I reset the run right after and gave it another shot same day, on the next run there was no issues at all made it fine all the way trough to the end. I guess it was a random occurrence bugski. Im just glad it didnt repeat cuz i love the game!Thx again for reply!

Small status update - We have found the problem and it seems to be related to some outdated DLLs that we've left in the installation folder. We will have them removed with a patch, but for now you can just navigate to your game installation folder, go to \RSG\Binaries\Win64 and remove all files ending with .dll EXCEPT for Galaxy64.dll (that one is hard-referenced in the code, but won't send anything to GoG except if you have GoG Galaxy installed, promise). VR mode should work again then!

Hi, I don't think the error is related to cloud areas per se - the message you're getting hints at the infamous and well-known Unreal issue "Unreal Engine is exiting due to D3D device being lost.". It seems to happen when it's too much for your graphics card to handle. Other players have managed to get rid of it by toning the overclocking of their graphics card down (yours might be factory overclocked) and/or playing at lower graphics settings.

The Drone Override does nothing to the carrier-based drones AFAIK (or it would be an easy kill - you've got Flak and Neutron for that anyway, so...). A shield-drone-protected capship is a fun thing for DO indeed, however