Read the ? at the bottom
right of the screen to get the explanation on how to play the game. Look at the
book.

To use an object from
inventory, click on it and drag it to the proper place.

You may have to move the
screen up or down to see everything or do an action.

Santiago’s Room

The game starts in
Santiago’s room.

Look at the top drawer of
the bedside table to get a close up and read the letter from his uncle.

Open the second drawer and
see a piece of paper: click it and see and pick up the car keys.

Back up and you can have a
look at the books on the table if you want to.

Above the bedside table,
see a painting. Look at it and click on the bottom right frame of the painting
with the hand icon: see a safe box.

On the bed, see a suit
case. Click on it: you need some books for the journey. Look inside to see tidy
cloths.

Go left screen and see a
table with books.

Left again to see the door:
not ready to get out yet.

Left again and see some
books on the floor near the bed. Pick up the top book.

Back to the suit case and
drag the book from inventory in it. Click the suit case to close it.

You can now leave the room.

See the Introduction of the
game.

Wooden Cabin

You are now in front of a
wooden cabin.

Go left screen and see a
car. Use the hand icon on the handle of the front door and step in.

Open the glove compartment
on the right and take the pliers.

Out of the car to go left
again and to the forest. Pick up a mid-size branch at the bottom of the
screen where the grass goes towards the forest.

And back to the front of the cabin and forward to the door.
Try to open it: locked.

Look down the door and see a bucket: get a rusted key.

Look up the door and use the key: the key brakes in two
pieces.

Use the branch to push the broken part stuck in the keyhole.

Look again down the door and see just a little light.

Use the branch under the door on the right side and get the
other half of the broken key, the first half already in inventory.

Look again up the door and use the front part of the key on
the door. The key stays there but you need the pliers to turn the key.

Go in the cabin.

Living Room.

Pick up the rifle
that is on the floor in front of the fire place: it’s a Ross M1910, the uncle’s
rifle.

Click on the mantelpiece of
the fire place to get a close up.Pick up the
decorated key.

Back up and go right screen
and see a table and two doors. Go to the door on the right and click it to open.

Small room.

On the table on the right,
pick up the candle and the knife.

Above the right table, see shelves with fives plates: click
on them to get red, orange, blue, green and grey
preparation.

Back up and open the door to be outside: beside the box, pick
up the bones.

Turn right twice and look at the door: notice a viscous
substance.

Enter the cabin.

Go to the left screen and see the door we just opened.

Under the shelves, pick up a plank that will install itself
on the cabin’s back door to block it.

Go right screen and go back
to the living room.

Living room.

Go left screen to get a
better look at the table with the chess game and see a letter. Read it.
Alarming.You can have a look at the chess game if you
want to.

Go left screen again and
you can have a look at different objects. What happened here?

Look closely at the nose of the elk on the wall. Use the
knife on the nose to get elk hair.

Look also at the bear’s nose and get bear hair using
the knife. (You may have some problem looking for the bear’s hair: middle part
of the nose, right side)

Back up.

Go right and forward to the
chest in the corner. Open it. Under some clothes and boots, see some handles. If
you click on the big handle, you will see it is locked. We will come back to
the chest.

Back up from the chest and
open the left door.

Library.

Read the notes on the
table: important information. Read also the notes on the wall.

On the left, on the top shelf, look at the books and click on
books 1 and 2. (they do not go in inventory) Look where you pick up the
books: blood?

Use the candle to see some markings in red: lines in
different positions.

Turn around and go out the
room.

Living Room.

Go to the chest and remove
the clothes again: according to the markings you just saw, place the top small
left handle vertically, the top right handle horizontally, the bottom right in
this position: / and the bottom left horizontally. Click the bigger handle.
Take the Idol after seeing a white face.

Back up from the chest.
You can see some blood stains on the side of the table.

Open the right door and go
in.

Small Room

Look at the window on the
right and hear a strange noise.

Living Room

Go back to the living room
and go and put the rifle on the entry door to lock it. See it move……………a
creature????

Library

Back to the library. Turn
left and use the decorated key on the door. Go in.

Uncle’s Bedroom.

Look down at five candles and see blood on the floor.

Look at the bowl with the candles: a Mapuche ritual.

In the bowl, put in these objects: the grey, blue and green
preparation, the bones and the bear’s hair. (Remember the notes in the
library) Use the candle from inventory under the bowl on the burner.

See the image of a symbol and a cut scene showing the front
door being shaken by the creature.

Look at the Memories in the
book at bottom screen to see the image of the symbol.

Click under the bed: use
the candle in the dark to see a ladder.

Secret Room.

Look again at the ladder
and you will be in front of an alter. See it lighten up. Look again at the
alter and see a symbol.

Back up and pick up a Disk
under the alter on the right.

Get close to the alter
again and use the Idol and the Disk on the symbol on the alter.

See a new screen: click
that symbol a number of times.

Look at the end cut scene.

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