C64
Contributor's PageThis section of the TND
web site consists of programs, written by all friends and contributors. Being
games, demos, tools or whatever, I am happy to help support people who write
stuff for the good old Commodore 64 computer, even if they are SEUCK games,
or anything like that :o)

If you have a game, or anything you would like me to release on to this page
(This is where you could be a mega star) then please bung me an email and
attach a .D64, .T64 or .PRG to the usual email address.

To be able to download, please click on
the disk icon, under the name.
. All images are zipped .D64 images, and run on CCS64 or WinVice.

By downloading this software, you automatically
agree to follow this agreement of usage(Use back button in browser to return
to this page)

To be able to use these following files. You
will need to transfer the .D64/.PRG images to a real Commodore 64 using an
XE1541 cable with Star Commander (you can also use XM1541-cable with Starcommander
and with user port driver under XP too ) Alternatively, you can download one of
those three highly recommended C64 emulators.CCS64
VICEHOX's 64

Darkland Programming: Alf Yngve (Using Sideways SEUCK), Richard Bayliss (Enhancements)Graphics: Alf YngveMusic: Richard BaylissGenre: Shoot 'Em Up (SEUCK Sideways - Left)
Tape Loader: Thunderload 7 by Richard Bayliss and Martin PiperA
Halloween 2014 special for you by Alf Yngve. Your quest is to guide
your player through Darkland in search for light. Darkland is infested
with deadly tentacled monsters, which spit out a deadly poison. Use a
joystick in port 2 to move around, use the search light on the monsters
to kill them. Watch your every step not to touch these monsters by
accident. Can you escape Darkland and reach the hut, where the light is?

Dodo's
Deep Doo-DooProgramming: Carl Mason
(Created using Sideways SEUCK,
Richard Bayliss (Enhancements)Graphics:
Carl MasonMusic: Richard
BaylissGenre: SEUCK
(Sideways Left)
Tape Loader: Thunderload (By Richard Bayliss + Martin Piper)"It is the 17th century on the island
of Mauritius and you are the last of the Dodos. Sailors carrying harpoons
and blunderbusses are on the hunt and have set traps all over the island
which you must traverse in order to find any eggs which may be stashed away.
A map is shown at the start of each area to help you remember where they
were hidden:

Each dot on the mini map represents
a pile of leaves or some other potential nesting site, the light dots are
the locations which contain an egg whereas the black dots are empty or could
even hold a trap. Also on your travels you may come across mounds of dirt,
simply press fire on these and a dodo tree sapling will sprout from it, do
this 4 times and you will gain an extra life, some are easier to find than
others.

Can you get to safety, avoiding booby
traps and the elements with all of the eggs?"

DomineProgramming: Zarko ZivanovGraphics: Zarko
ZivanovMusic: Charles
DeenenGenre: Puzzle
(Misc)
Tape Loader: Action Replay Freezer TurboMatch dominoes
according to value, but watch out for where you place them. You can play
joker as well to avoid losing. But you can't always win :)

Doors
of SpaceProgramming: Roberto
Ricioppo (Using SEUCK)Graphics: Roberto
RicioppoMusic: Richard
BaylissGenre: Shoot
'Em Up (SEUCK)
Tape Loader: Thunderload (Martin Piper)Earth is yet
again under threat by an elite of aliens. Your mission is to fly into the
doors of space, and wipe them out. :)

DriverProgramming: Mombasajoe
(Using S.E.U.C.K)Graphics: Mombasa
JoeMusic: Fanta/PlushGenre: Racing
(SEUCK)
Tape Loader: Dance-A-Load/MartyloadYou are tired,
stressed out from work and you want to get home, but only one problem. There
are impatient drivers who think they rule the road. Those idiots are causing
problems on the roads of the one way system. You decide to try and drive
through the fast 70 MPH lane to try and get home quicker.

DrumoProgramming: Roberto
Ricioppo (Created using SEUCK)Graphics: Roberto
RicioppoMusic: Roberto
RicioppoGenre: Shoot
'em up (SEUCK)
Tape Loader: Martin PiperOnce upon a
time, on an alien farmyard lived an adventurer named Drumo. He was resting
in his hut, until one day a series of crazy aliens brewed on his farm. Suddenly
Drumo realises that his favourite beer farm was ransacked by those crazy
aliens from Adventure land. Not very amused at the fact that all that was
left was a tiny drop in a barrel, Drumo makes himself a catapult and a large
supply of space veg and prepares himself to fend the aliens off.

As Drumo, your mission is to save your beer farm from being invaded by pesky
aliens, simply by moving around and catapult your unlimited suppy of crazy
space veg at them. The aliens will warp out if you feed them space veg, as
they do certainly hate it. Can you save your farm from a huge invasion, and
save what is left of your beer, or will the aliens have the last of it. Whatever
happens, it is up to you to sort out your problems.

Dyriun T2Programming: Roberto Ricioppo (Using Sideways Scrolling SEUCK)Graphics: Roberto RicioppoMusic: Roberto RicioppoGenre: Shoot 'Em Up (SEUCK)Tape loader: Thunderload 7 by Martin Piper and Richard BaylissYour
home planet is dying. You need to save it. You have been forced to
enter the space mines to develop new energy to bring your dying planet
back to life. Out to stop you are groups of mean aliens. Luckily for
you, you are armed with a pulse laser cannon. Go give those aliens a
good thrashing and save your beloved planet.

Important - Author's rights on this page

All productions
on this web site have been either submitted by the game authors themselves,
their friends/contact or were used with permission. All programs on this
site are freely distributable for use on a real Commodore 64/128 or C64 emulators.
However the authors still retain copyright to their stuff and we like to
obey these copyright laws by keeping software in good form. Therefore if
you copy any of these programs for your friends/contacts, please keep everything
the way it is meant to be (as on this site). If the author at any chance
want their programs removed (i.e. now sold commercially) then they have the
right to do so and we will be happy to do exactly that.

Secondly. Have you written a game (SEUCK, Assembly, etc.) then please email
richard-bayliss(a)blueyonder.co.uk and we'll evaluate it and if suitable,
upload it on to our web space.