V-Ray for Grasshopper.
Built in.

V-Ray for Grasshopper helps users to render generative geometry directly within Grasshopper without ever having to bake it. This workflow allows for uninterrupted design through the instant visualization of every change that you apply to your project. Designs are altered, compared and evaluated on the fly — and the impact is instantaneous.

key features

Simple UI. Powerful Functionality.

Working with V-Ray Next in Grasshopper is simple. You hook up V-Ray components exactly the same as Grasshopper’s native ones. There are four Node groups as an addition to the Grasshopper menu: Geometry, Lighting, Materials, Render and Render Elements. The rendering is triggered by activating the V-Ray Render node and the V-Ray Frame Buffer is displayed on the screen, providing real-time progressive feedback of the Rhino screen cutout.

Forget baking

With V-Ray for Grasshopper in Rhino, you will see the result of your design work as it progresses. There’s no need to export to Rhino to get your Grasshopper script transformed into geometry and rendered; rather than interrupting your process the visualization is now part of the workflow. Used in real-time mode, V-Ray for Grasshopper visualizes the impact of every parameter change on the overall design.

MATERIALS APLENTY

Your designs will be rendered with a preset basic V-Ray material, which you can customize from the node. What’s more, you can choose materials from your files or projects, access the preset materials library or assign a material directly in Grasshopper. For more advanced material customization you can, of course, use the Asset Editor.

CUSTOMIZED LIGHTING

V-Ray for Grasshopper ships with several preset light rigs, which you can customize just like the materials. You can also easily add single or multiple light sources to perfect your scene. Create stylized lighting schemes to render non-realistic, stylized light. Use multiple directional light sources, for example, to demonstrate how light accumulates throughout the day.

ANIMATIONS

In V-Ray Next for Rhino you can create render and export Grasshopper definition animations. Animate Sun and Camera movements using the Timeline component. Combined with the V-Ray Graph component, an advanced value remapping utility component that exposes a bezier curve editor, you can create even more advanced animation setups.

SCATTERING

You can leverage Grasshopper for scattering and utilize randomization parameters to populate your Rhino project with rich entourage that is only there when rendered with V-Ray.

LIGHTING ANALYSIS

With V-Ray Next for Rhino a new Lighting Analysis component is added to accurately visualize the light distribution in your parametric design projects and display data as a render element. You can also take advantage of the new physical exposure parameters of the Camera component to realistically expose the rendered image.

CAMERAS

Use real-world camera settings for aperture, shutter speed and ISO. Together with the sun and sky system, you’ll be able render your Grasshopper scene accurately for lighting analysis.V-Ray for Grasshopper now supports Orthographic cameras. Increase the Orthographic Zoom Factor value of the Camera component to see the effect.