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18 November 2006

It's nice to see that Mongoose support RuneQuest as one of 'their' rolegames. Issue No.38 of S&P features two above-average articles, one about enchanted items (including an interesting ghost bell that could be used in a Chinese setting) and another one about quick character generation through tables (à la RQIII).

16 November 2006

Apparently, MRQ is getting popular. I see it mentioned more and more on RQ-devoted fan sites or mailing lists. The books are sold out in Parisian hobby shops. Mongoose's forum is crowded.MRQ is starting to get its share of fan material on the net. At the moment, Simon Hibbs' site and the MRQ Wiki are among the most interesting.

12 November 2006

One of the 'scholars' from the Glorantha mailing list spotted quite a few inconsistencies in Glorantha The Second Age (I must admit that the only one I had spotted was the fact that Balazar couldn't possibly be named after the eponymous hero before he was even born).

A Mongoose RQ Wiki has been especially created for this particular incarnation of the RQ rules. According to its creator, everybody is 'free to use it to post [their] house rules, NPCs, monsters, spells, legendary abilites, whatever'. The MRQ Wiki also hosts a formatted version of the Mongoose RQ SRD for easy reference.

03 October 2006

The free downloads page on Mongoose's web-site has a host of new MRQ previews!

Arms & Equipment - This looks somewhat interesting: new armour, riding beasts, black powder weapons, etc.; however, frankly, this is the kind of stuff that I would've expected in the main rulebook.

Cults of Glorantha Book One - Second Age Gloranthan cults. In two books. 'Nuff said!

Glorantha The Second Age - The title says it all. Cultures, races, places of Second Age Glorantha.

Legendary Heroes - This looks completely naff: legendary abilities, legendary artefacts... Mongoose are a company specialised in d20 supplements, and fuck does it show.

Magic of Glorantha - Actually there aren't any previews for this one. The description says this book will feature the magic systems of the God Learners and of the EWF. A dream come true for all us Glorantha buffs.

RuneQuest Companion - Divine magic, sorcery, spirit combat, ships, temples... Looks brilliant but, again, this is the kind of stuff that I would've expected in the core rulebook, not in a supplement!

RuneQuest Monsters - Gloranthan monsters, and rules for creating fully-fledged nonhuman characters. Again, it should've been in the main rulebook.

When you think that, at the time, with RQ II and Cults of Prax you had all that was needed to play.....

Signs & Portents issue No.37 is out, and it features an article with unusual flora and fauna for MRQ. Nothing particularly interesting and, again, a non-Gloranthan article, but I sure do commend Mongoose for supporting MRQ.

21 September 2006

Mongoose's free house magazine (available here) has two RQ-related articles this time.The first one is about weapons. The idea is that some GM's and players may want more lethal or less lethal games; new weapon tables replacing the ones in the rule book are provided to cater for this kind of audience.The second article is a vanilla scenario set yet again in a vanilla village. The only interesting thing is that it gives a good example of a non-Gloranthan spell caster (the main villain).

19 August 2006

In issue No.5 of Tradetalk, there is a very long article (7 pages!) about Kethaela in the Second Age. There also is a lengthy article about Caladraland, with details about Caladraland in the Second Age.

12 August 2006

There are already two scenarios for Mongoose RuneQuest: one in issue 35 of their house magazine (Signs and Portents), and the other one a published one. Unfortunately, both are generic scenarios, without any established background whatsoever. We're treading the D&D path, gentlemen.

11 August 2006

According to the new rules, parrying is resolved by an opposed roll and then looking at a table; meaning that, if you make an attack roll and the parry succeeds, you make another attack roll to compare on the table. Two rolls instead of one!However, Matthew Sprange published an official FAQ on Mongoose's web site about this, so no double roll is necessary, despite what may be written in the book. Other queries are similarly dealt with in the FAQ.

08 August 2006

Fans have complained about the rules of the new Mongoose RuneQuest, whether because they took part to the open playtest, or because of hearsay.However, one thing that definitely does look brilliant is the source book for Second Age Glorantha, for which previews are available on Mongoose's site. Yummy!

I also found out that the German Chaos Society were about to publish a Rough Guide to Pavis City in the Second Age.... He, he, those cunning Germans, they're already churning out stuff for the new Gloranthan setting!

Since information on Second Age Glorantha is scant, I quickly turned to Lokarnos, the source for Gloranthan stuff on the web.I entered 'second age' in their search engine. Uh! No results. Then I tried 'history of Glorantha', got a few results, nothing ground-breaking, here are the most interesting ones:

OK, so according to Mongoose's site, their soon-to-be-released version of RuneQuest will be based in the Second Age. My first impression was, wow! that's pretty cool what with all the scheming God Learners and weirdo dragon magics. My second thought was, wait! I don't know fuck about the Second Age....