By Ticki
on Monday, December 7, 2015

This is the seventh post of a series of blog posts tracking the development and progress of Redox, the Rust operating system. If you want to know more about Redox in general, then visit our Github page.

(written by Ticki)

What’s new in Redox?

The real_hardware branch which @jackpot51 have worked on for a while, is now merged. This entails:

Better multithreading

Cleaning up unidiomatic code

Using VecDeques for queues

Better support for real hardware

and a lot of other stuff

Thanks to @ticki the new memory manager, inspired by jemalloc, does now allocate, deallocate, and reallocates. However, Orbital (window manager) does not work with the new memory manager yet.

@tedsta with help from @stratact is working on the ZFS implementation, which will be the default on Redox.

libredox is now spoofed as libstd. This means that we now got a prelude!