So I obviously want to make big unblockable damage with kiln fiend.but what's my back up plan? 1. draw and cycle through my library, those spells also activates my creatures in the process. my problem is that Quicken does nothing, inspiration is bad, military intelligence and Bident of Thassa are not spells, and they work when everything goes well, in this case, I can win (Should I add krenko's and these?)2. satyr hoplite turns into a big creature with artful Dodge, Coordinated assault and sometimes fleeting distraction that target it. Chasm Skulker also becomes big with my cycle through the library spells - they are back up plan for kiln.3. burn to remove creatures, Coordinated assault, and in some degree fleeting Distraction are back up plans for Artful Dodge, I may not have unblockable damage, but at least if they block they lose a creature, and I'm not.4. devils and time warp are not so hard to cast even with 22 lands with all my draw, Bolt of Keranos can filter them if I don't have lands, or filter other spells if I want to reach mana to cast them.5. I don't like the counterspells, I want to cast spells in my turn so I can buff my kiln while attacking - but I guess it is possible to add them.

What tips do you have for me?

EDIT - made few changes.

Last edited by bentz on Thu Jul 17, 2014 6:11 am, edited 5 times in total.

Quicken also has some fun synergy with Act of Treason. Using one of their creatures to block their other creatures...However, I've currently taken quicken out of my Izzy deck. Just too much else I wanted to shove in there for now.

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