It is so long....Copy my forecast and edit it, much faster in that way.

I have no idea about numbers of lgrs thing, wtf is Hoyla Mission?!Read above or check current situation, thoses hould help.

What's the advantage of doing this?You could think what's the advantage of playing Elma? Maybe it isn't funny to do the forecast now (it is) but after a year or so it will give much joy. You can compete with other kuskis and you even don't have to hoyl like hell. The more competitors there are the better the competition is so eventhough you're not so interested in this you can still participate and give joy for others.

No one plays Elma in 2006.Maybe, maybe not. At least Moposite will be online next 50 years. People have played Across / Elma for five years so why not next five years too? And on the first checking date most kuskis are playing, that's sure.

Balazs will make Elma 2.0, what's then?We will think what to do if this miracle happen.

I'm so lazy, this is impossible much work for me.Hey, it's time to beat yourself, you can do it!

Monday, 24. December 2001

Sunday, 23. December 2001

Two new sections on Moposite will start quite soon: Level of Month and Ghost Internals. Those are great new compos, even better that Elma Forecast :P.

Level of MonthYou have one month time to design a level using Defaul.lgr. The trick of this competition isthat there will be a theme for every month which you have to include to the level somehow. A few examples of themes could be jungle, guns, traffic and so on. Levels will be rated by Moposite Crew and the best three levels get points. All levels will be published.

There haven't been many level designing compos so far that I could think, wonder and hope this one is a good try. The more people take part in the better the compo is so be sure you'll be here after New Year. Who is the best level designer out there? At last we can check it.<br /><br />More >>

Ghost InternalsWhen making Internals Csaba (Balazs's brother) designed two different version of each internal. He chose 54 levels and put them to Elma. The rest 54 levels he lost to his computer's depth. But now the lost levels are found and will be released on Moposite. As you can guess they are very Internal stylish.

Seriously: above scenario could be true but actually BarTek is making 54 Ghost Internals. He is doing a good job and now it's our turn to get people to play them. The more kuskis play the better competition it is. I've heard that the best players will play them like psy, Jeppe and Dz to mention just a few. This contest is like OLP but the levels are more Internal stylish and the contest is under Moposite's Kinglist. There will be a total competition too, of course.

Friday, 21. December 2001

I'm having a christmas holiday so I'm not able to update often. What is funny is that people are always asking me to update more and more often but they themselves cant do 30 minutes job for the forecast.

Monday, 10. December 2001

Finally Moposite has style replays to secret areas, I drove them myself just ago :]. Ok, not all.The most difficult rec is not driven by me but BarTek. Download the replays here and read some infoon Other Stuff page.

nemo wrote his 3rd article and took the lead in article competition. He commented BarTek's article about levelmaking. And BarTek, won't write new article about nemo's article anymore, you can keep on this discussion on Mopolauta >>.