Something interesting, something that feels right, something that's versatile and dangerous.Until I figure out the ins and outs of spell, weapon, blocking, poise, and rolling mechanics, it's all up in the air.

_________________PSN ID: Sneezer75

When you stand by the Gate of DeathAnd you have to tear freeI shall follow youAcross the Resounding Bridge with my song

You will be free from the bonds that bind youYou are free from the bonds that bound you.

I always feel i need to roll a str build. I dunno, Will have to see if there is any secondary elemental augments like dex, int, and fai might be getting.. it can be a more difficult PvE play-style since you mainly rely on straight-up melee with encumbering, slow weapons, but when they connect its soo satisfying.

If not, its my second favorite melee class: Dex. I enjoyed the lesser scythe and murakumo alot, and use those more than anything in pvp.

What I WONT be doing is allowing myself to get tempted by a cool looking special weapon and allocate my souls to meet stat requirements like, say: str 24, dex 18, int 20, fai 20... Im going to be disciplined first playthru.

_________________ "Your'e going the wrong way." "Don't pay any attention to them. They're just False Alarms. You get a lot of them in the Labyrinth, especially when you're on the right track..." "Oh, no you're not." "Oh, shut up!" "Sorry, just doing my job."---- PSN: robert frost ----

I'll be going my favourite glass-cannon witch build - all intelligence and attunement, no vitality. This time around I'll make sure not to look anything up while I'm playing the game so that I'll really have to explore the areas to find the powerful spells and stuff. I just hope that the enemy AI will be better equipped to deal with ranged combat in this game. Dodging, taking cover and/or rushing in instead of slowly lurching towards you.