NeutronE Engine DX11 Tech-Demo

After years of development NeutronE is finally ready for it’s first tech-demo! It demonstrates all key features provided by powerful NeutronE rendering pipeline including DirectX 11 tessellation, compute shader, real-time effects etc. Please note that we didn’t have time to involve professional artist(s) in the development of the demo so the emphasis is on the technology not the art.

I tested the demo on Win 7 64-bit + GeForce GTX 260 (DX10 system) and the average FPS was around 20. And of course I also tested on Win 7 64-bit + Radeon HD 5870 + Cat10.3 (DX11 system) but bad luck, on a real DX11 station, the demo failed to start

Anyway, here are some screenies of the DX10 version:

The rendering is cool but there is nothing impressive. With DX9 / GL 2.0 you can do the same thing…