Downloadable Content

Buy Sins of a Solar Empire: Rebellion - Stellar Phenomena DLC

About This Content

The ever-expanding conflicts within and between the TEC, Vasari, and Advent have pushed the battlegrounds into uncharted space. The sectors now being drawn into the war feature the most dangerous and powerful natural phenomena in the galaxy.

Exploit what resources remain in these dangerous sectors while you can. The uncharted depths of space hold threats beyond any natural phenomenon, and not all of them wait to be explored.

Key Features

New stars: Skirt the boundary of a deadly black hole, avoid the deadly radiation of a spinning pulsar, and survive the crushing gravity of an impossibly dense neutron star.

6 new deep space anomalies: Mine the riches in the wreckage of a devastating fleet battle or recharge at an inexplicable fountain of antimatter tearing apart the fabric of space-time. Each anomaly’s all-new gameplay effect adds variety and strategic opportunities to every map.

11 dramatic random events: The fate of not just your empire but the galaxy at large will change in a heartbeat with Stellar Phenomena’s random events enabled. Stars launch volatile gases that shut down orbital operations, mobile storms wreak havoc across the solar system, and conquered factions sense your weakness and seek to reclaim their worlds.

Honestly a good little DLC for its prize. Worth it, adds a bit of flavor and the random events can cripple you. Probably won't really bother you in a game against AI but in games against players they can turn it around sometimes.

It is worth buying if you want it. Try to catch it on 50% or the really rare 75% sale for the best value.It adds a bit of content that breathes a little life into your games with storms and other items to ruin your and your enemy's days.

Something that will make it worth 100% worth it is if you use the Online features of Sins,They have it setup so that the host shares his DLC with all player joined, an especially fantastic feature and I'm glad Stardock included this! Same applies to Forbidden worlds.

I would have troubles recommending this at full price but, in reality it adds some basic functionality that can move a locked up game. Useful for singleplayer especially.

7/10 a Useful DLC that breathes more life into your solar system but may not be worth it at full price.

Based on what you see in the pitchures for this DLC you would expect random events like black holes comets worm hole openings and things like that they are in the game but sadly they are dissapointing when you encounter them comets are in a orbit just like other planets and have no major effects exept for not being colonizeable and slowing down ship speed same thing with black holes replacing suns they replace suns and its not like every planet becomes freezing cold or gets sucked into it no it just causes ships to slow when they get close to them there are random events but they are usally minor there are mass explosions that target random planets and casuse minor damage to ships and structures and there are cultural explosions I personally have not experianced them in great detial due to my culture being dominate but it is supposed to cause culture on a random team to spread rapidly and there are nebula storms that go place to place after about 10=20 mins they disable bomber and fighter ship launch it can be a ♥♥♥♥♥ but only if the storm targets a planet that is depentant on fighter and bombers for defense this DLC can add to the experiance but not recommended if your looking for something that can be as interesting as it looks