Remove Name Tag Mod

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Hey Minecraft Forge Modders! I've been trying to make a quick simple mod that allows players to remove their name tag so no other players can see it, but I can't seem to find out how to go about doing this. If somebody could help me do this it would be great! I'm not asking for a full written out code for me, just some pointers to help get me going. Thanks!

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Well I got it to cancel the event by using isCanceled(), but it turns out that cancelling Specials.Pre only makes everyone else's names disappear, not the player's who used the command... How would I make it so only the player's disappears from everyone else's view?

Hi there,
I want to use my custom 3D Models I created, but I don't understand how to render and bake custom 3D OBJ Models, or if it is even possible.
Here is what I got so far:
public class BakeHandler {
public BakeHandler() {
OBJLoader.INSTANCE.addDomain(HelicopterMod.MOD_ID);
}
@SubscribeEvent
public void onModelBake(ModelBakeEvent event)
{
try
{
IUnbakedModel model = OBJLoader.INSTANCE.loadModel(new ResourceLocation(HelicopterMod.MOD_ID, "models/entity/helicopter_tris.obj"));
//model.bake(bakery, spriteGetter, sprite, format);
} catch (Exception e)
{
e.printStackTrace();
}
}
}
I simply don't know where to continue now, as I don't find any currently working example or explanation.
Does anyone of you guys know an example I can look at, or a good explanation on how to use OBJ models for entities?
Would appreciate any help

How do you create a multi project work-space in Eclipse?
I want to build a mod that has an optional dependency and a mandatory dependency.
I recently learned basic java code and how to make simple mods with new recipes, tools, blocks, armor, ore gen, that sort of stuff...
Now I want to learn how to use API's and call items from other mods but every time I try to import other mods into my work space I have issues.
How Do I set up a multi project work space?