The wealthy and paranoid residents of Los Santos and Blaine County often invest in silent burglar alarm systems from Gruppe Sechs or Bobcat Security. Instead of alerting the intruder and encouraging them to flee, these devices give you a better chance of catching the culprit. These systems, combined with their owners' uncomfortably close relationships with the LSPD and LSSD means you'll be first on scene when one of the silent alarms is triggered.

You are called out to a hand-picked residence or business across the state. Each property has multiple locations a suspect will appear at — at the front door, behind a gate, round the back checking out the back door, etc. — and there are different scenarios for how the suspect will behave. You don't get a suspect blip, so it's up to you to investigate the area to try and locate the suspect. Hopefully, you'll not spook them and can make a nice easy arrest, but how things go is up to your skill and luck!

Sneak around the back, try and get juuust close enough them to have them surrender, or try and identify the getaway vehicle, stake it out and try and catch them leaving the property suspiciously.

If you let the suspect drive away without them having noticed you, concerned neighbors might make a 911 call to report the last known location of the suspect's vehicle. It's then up to you to try and stop them before they get too far away.

Illegal Radio Broadcasting

Policing the airwaves is an important task. After all, who will ensure the government gets a healthy paycheck for licensing those radio waves that are all around us? That's where you step in. The police department have made significant investment in radio broadcasting detection equipment, and you'll be testing it out to track down and stop any unlicensed transmissions.

You will be called out to perform a traffic stop on a vehicle that is broadcasting some radio signals without the proper license. Hopefully, you'll be able to have a calm conversation (pressing Y to advance the on-screen subtitled conversation) and convince them to stop broadcasting, but sometimes they will not be so inclined.

This was my very first callout.

Racing in Parking Lot

Appears as “Vehicles Racing” in the LSPDFR notification window.

Some San Andreas residents can think of nothing better to do with their spare time than take their vehicles (or those that belong to others) and ‘race’ them… around their local parking lot. You will be dispatched to the location to address the threat to public safety these individuals pose.

Featuring more than 50 locations around the map where vehicles will rev up, perform burnouts and race between set points in a relatively small area

Can spawn up to 4 vehicles, giving you plenty of police work to do before the situation is fully resolved!

A vehicle may have a front seat passenger, who also may flee or fight

If multiple suspects flee, a single LSPDFR pursuit is launched for all the suspects, allowing you to call backup to pursue the other suspects while you focus on one

If a vehicle’s occupants choose to flee, both driver and front passenger will be marked for the pursuit

If a vehicle becomes too damaged (the AI driving is still GTA V!), the occupants will flee on foot

Vehicles are sometimes stolen, configure likelihood in the .ini file for this callout

Vehicles are sometimes uninsured (this feature requires Traffic Policer by Albo1125 to be installed and running), configure likelihood in the .ini file for this callout

Configure the “chaos modifier” (in the .ini file for this callout) to determine how likely things are to get violent, allowing you to tailor the callout to suit your playing style

Assist Security Guard

You're not the only one out there on the front line dealing with a variety of situations. Private security guards are often some of the first to encounter trouble on 'their beat' — and occasionally they will need help from you.

Scenarios include:

Intruder in restricted area — impaired individual

Intruder in restricted area — misguided activist

Bouncer — uncompliant individual

Bouncer — shots fired

Unwilling to pay entry

Misguided plane enthusiast in Los Santos International Airport

Misguided movie star enthusiast in Backlot City

Inappropriate behaviour towards other hotel guests

University — expelled student

Suspected thief

There are dozens of places around the map where the callout can spawn — each supporting some of the scenarios above, as appropriate for the location.

You are able to ‘speak’ with the guard and the suspect (on-screen subtitles) to determine what actions you would like to take. There are multiple conversation variants and possible outcomes for each scenario to keep things fresh.

Some scenarios feature integration with @Albo1125’s Traffic Policer and its Breathalyzer and Drugalyzer functions.

Some scenarios feature integration with @Darkmyre’s Search Warrant.

Unauthorized Camping

Nosy neighbors and concerned citizens alike may call into the local Sherriff’s Department or Park Ranger station to report unauthorized campsites, or individuals behaving suspiciously in and around them. In these cases, you will be dispatched into the wilderness to determine what is going on, and see if anyone needs to be moved on. But not everyone’s reason for spending some time “off the grid” is the same, and mountain lions aren’t the only danger you might encounter.

Bicycle On Freeway

Whether the ‘eco’ you care about is ecology or economy, riding a bicycle has many advantages. Not every road is suitable for this kind of transport, though, and the car-loving residents of San Andreas will quickly lose patience if a bicycle gets in the way on a fast road! Respond to a call about a bicycle on a freeway, or other fast road — get traffic flowing normally again and keep the public safe!

Suspect Possibly Attempting to Board Flight

Los Santos International Airport is a bustling hive of activity and one of the primary ways for people and goods to come in and out of the state. Sometimes an individual of interest to police will be in the area. There might not be a warrant out for their arrest, but their presence at the airport offers an opportunity for further investigation. If there is a justification from preventing them traveling, you might be able to get another dangerous criminal off the streets of Los Santos.

Suspicious Activity near ATM

You’re called to an ATM after reports of “suspicious activity” nearby. The residents of San Andreas are vulnerable to all sorts of threats as they obtain their cash — your job may involve dealing with high-tech criminals, or those who are a bit more of a blunt instrument.

Several scenarios, so the “suspicious activity” has enough variety.

You can speak with on-scene witnesses and victims and ask various different questions to try and determine what has happened and gather any evidence to track down the criminal.

You are sometimes given descriptions of the suspect and their vehicle. The detail available will depend on how reliable your witness is!

The Department’s ALPR system can be used to track down the general location of a suspect vehicle from the description you’ve gathered from the scene.

You can ask suspects various questions to determine their guilt. In some cases, you will have multiple ways of approaching a line of enquiry, and the decision you make will impact how the suspect chooses to behave. Sometimes, if you ask the right questions, the suspect will manage to incriminate themselves!

Landlord/Tenant Dispute

With sky high rents, onerous rental agreement terms and defiant tenants, it’s no wonder that tempers fray in the Los Santos rental market. You are called to the scene of a dispute between a landlord and a tenant and must utilise your diplomatic skills and knowledge of the relevant legal complexities to keep the peace and uphold the law.

Insecure Vehicle Load

Everyone knows that the roads of San Andreas are dangerous places to be — and that was true before some residents decided to drive around with a little too much cargo for their vehicle! You will be called to a report of a vehicle carrying a load in an unsafe manner. You receive some detail about the target vehicle, but then must track it down and perform a traffic stop. Take any action that is necessary to keep the roads safe(r) and issue traffic citations accordingly!

Credits

@JFavignano for getting me into this whole thing in the first place through his excellent LSPDFR video series
@Albo1125 for Police Scanner audio originally extracted for Assorted Callouts, Traffic Policer, Arrest Manager
@LukeD for Police Scanner audio originally extracted for CalloutsV
@goigle for Police Scanner audio originally extracted for Federal Callouts Alpha

This is very much a work in progress, as mentioned earlier, so I am keen for feedback, constructive criticism and ideas, but I can only do my best, and can't guarantee response times etc. We're all here to have fun, so please be patient, kind, inclusive and reasonable. Thanks.

Hope you enjoy.

What's New in Version 3.3.6945.19299

Released January 6

Rage Plugin Hook Compatibility

Due to time constraints, it is not possible to test with all versions of Rage Plugin Hook. However, based on the documented RPH changes, I can make an assessment as to how likely compatibility is with older versions.

v0.64

Tested

v0.60 – v0.63

No issues anticipated

v0.59, v0.58

Not compatible

v0.46 – v0.57

No issues anticipated

Evacuation

A mandatory evacuation order is in force following a recent hurricane alert. You will be assigned an area and you must sweep the residential properties nearby and assist any subject who has not yet evacuated.

Community Engagement Event

Support for configuring the difficulty level of the minigames in the plugins\LSPDFR\PeterUCallouts\CommunityEngagementEvent.ini file.

@JFavignano for getting me into this whole thing in the first place through his excellent LSPDFR video series
@Albo1125 for Police Scanner audio originally extracted for Assorted Callouts, Traffic Policer, Arrest Manager
@LukeD for Police Scanner audio originally extracted for CalloutsV
@goigle for Police Scanner audio originally extracted for Federal Callouts Alpha

Thank you for providing the log. It does not appear that PeterUCallouts is the crash in this case. Unfortunately, it is rather difficult to determine which plugin caused the crash, as the developer's obfuscation means we can only see the "?????" lines where the important information would be. It would be a plugin that used RAGENativeUI, however.

On 20/02/2018 at 9:59 PM, cardzkes said:

I am having an issue with the "Suspicious Activity near an ATM" callout. It works up until the point where you need to question the driver of the suspected vehicle. When you ask them if they we're at the scene LSPDFR crashes. Is this an LSPDFR issue or a callout issue?

Can you provide a RagePluginHook.log from when this happens?

On 23/02/2018 at 4:50 PM, macky1878 said:

I have a problem. Every time that i arrive at a call (yes i press y to accept) it just ends the call and everything about the call despawns.

Which version of Traffic Policer do you have installed? Do you have Traffic Policer installed at all?

On 21/02/2018 at 4:25 PM, Lspdfr gamer said:

PeterU I have problems with the latest version of PeterUCallouts beacause when I go on duty the game request a license but I had installed the License.txt file but the game request again a license also when I installed it.In the old version I did not had these problems.Do you know how to fix it.I lost the old PeterUCallouts's files

The PeterUCallouts License screen simply requires you to press Enter, scroll through the pages of the license as you read it with the arrow keys, and then press 'Enter' on the last page.

On 18/02/2018 at 9:06 PM, FoxTrot999 said:

I’ve been getting gta crash every 10-20 mins once I took out peteru

it went for 1hr and 15 without a crash, gonna put it back in tomorrow and do it again before I can be sure

I'm interested to know if you noticed improvements here. I did catch a full game crash bug in my testing stages for the Speeding Vehicle callout. I thought I had managed to address it before public release, and there haven't been other reports of issues with it except for the two here, so I'd like to know if there is still an issue I need to hunt down.

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Thank you for providing the log. It does not appear that PeterUCallouts is the crash in this case. Unfortunately, it is rather difficult to determine which plugin caused the crash, as the developer's obfuscation means we can only see the "?????" lines where the important information would be. It would be a plugin that used RAGENativeUI, however.

Can you provide a RagePluginHook.log from when this happens?

Can you please provide a RagePluginHook.log?

Which version of Traffic Policer do you have installed? Do you have Traffic Policer installed at all?

The PeterUCallouts License screen simply requires you to press Enter, scroll through the pages of the license as you read it with the arrow keys, and then press 'Enter' on the last page.

I'm interested to know if you noticed improvements here. I did catch a full game crash bug in my testing stages for the Speeding Vehicle callout. I thought I had managed to address it before public release, and there haven't been other reports of issues with it except for the two here, so I'd like to know if there is still an issue I need to hunt down.

Hi Peter, I think mine was a bad gameconfig in the end as I been testing it off and on since and your plugin doesn’t seeem to be causing it, sorted it by replacing the gameconfig.xml

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So I ran into a crash with your callout, the speeding vehicle callout caused my crash. I accepted the call as normal and when I go into getting a description of the vehicle again it crahsed to desktop. I’ve only had issues with this particular callout everything else works as it should

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So I ran into a crash with your callout, the speeding vehicle callout caused my crash. I accepted the call as normal and when I go into getting a description of the vehicle again it crahsed to desktop. I’ve only had issues with this particular callout everything else works as it should

Can you get any RagePluginHook.log files from this crash? Does this always happen, or did it happen just once?

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@PeterU is it possible to run the plugin without all of those audio files? The audio files are so heavy that I get memory errors everytime. I want to run the plugin but is it possible to run the plugin without the use of those?

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Ok I asked this question weeks ago and no answer so maybe it slipped by.....Let's try this again... @PeterU is it possible to run the plugin without all of those audio files? The audio files are so heavy that I get memory errors everytime. I want to run the plugin but is it possible to run the plugin without the use of those?

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Please check you are copying the files correctly. This sounds like you are copying the .dll into the right place, but missing all the other dependent files.

The zip package should be unzipped, and then copy the files inside it and paste in your GTA V folder.

On 15/03/2018 at 11:04 PM, Dippa said:

Ok I asked this question weeks ago and no answer so maybe it slipped by.....Let's try this again... @PeterU is it possible to run the plugin without all of those audio files? The audio files are so heavy that I get memory errors everytime. I want to run the plugin but is it possible to run the plugin without the use of those?

Can you give details of the "memory errors"? It is unlikely that the presence of audio files would cause these issues. The audio files themselves are used by the LSPDFR Police Scanner playback mechanism.

PeterUCallouts checks, shortly after going on duty, to see if the files it wants are in the right place and stores a simple "yes" or "no" in memory for each file, so it knows what audio files it might be able to use later. This prevents some stuttering when you're in a callout and the game wants to check for an audio file.

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Please check you are copying the files correctly. This sounds like you are copying the .dll into the right place, but missing all the other dependent files.

The zip package should be unzipped, and then copy the files inside it and paste in your GTA V folder.

Can you give details of the "memory errors"? It is unlikely that the presence of audio files would cause these issues. The audio files themselves are used by the LSPDFR Police Scanner playback mechanism.

PeterUCallouts checks, shortly after going on duty, to see if the files it wants are in the right place and stores a simple "yes" or "no" in memory for each file, so it knows what audio files it might be able to use later. This prevents some stuttering when you're in a callout and the game wants to check for an audio file.

Oh no I'm not saying that your audio files are the main cause of the memory errors, but rather my game is modded greatly within the map, scripts and such. The amount of memory the game uses increases when I put the large auto file in the game which along with my modded vehicles used a lot of game memory. I was thinking if those auto file are already in the game , could your plugin access those files instead of putting double the auto files in LSPDFR? When I say weight, I'm refering to the actual size of each auto file itself. The entire "weight" of the auto files COMBINED are huge and uses a lot of resources from what I've tested. If it was a way the your mod could still run even tho the auto files may not be presented it would reduce a lot of "weight" from the games memory. I've tested this with other plugins that are not depend on auto files to run as designed and I was just wondering was it possible that yours could do the same. I love your callouts and just wish that it would run regardless if I have the auto files in or not.

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The dialog can be changed and this will work as long as you are careful with the XML format. It will trigger the "custom modifications to PeterUCallouts" warning when you go on duty, which prevents some features (Community Engagement Event) from working as this requires the files to be unmodified.

If you are just doing a straight translation, perhaps you'd like to share your changes and maybe they could be included in the base PeterUCallouts?

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The dialog can be changed and this will work as long as you are careful with the XML format. It will trigger the "custom modifications to PeterUCallouts" warning when you go on duty, which prevents some features (Community Engagement Event) from working as this requires the files to be unmodified.

If you are just doing a straight translation, perhaps you'd like to share your changes and maybe they could be included in the base PeterUCallouts?

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Do you have a RagePluginHook.log file from one of these crashes? It isn't possible to investigate without the further details that this file can provide.

On 03/04/2018 at 3:20 AM, X4vBond said:

Oh, ok. For my translate, do I need to sending you it in private?

You are welcome to PM me with any translated strings, but it is possible to also edit the XML files on your own install. If the plan is for other people to use the translations, please PM me and we will figure out how to get this to many people in future PeterUCallouts updates.

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I noticed that the latest version lacks 2 lines in the main .ini file for probability of 2 callouts that were there before - speeding and social event. Does it mean they are not going to happen in the game if they are not there? Should we add those 2 lines?

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Hey @PeterU I ran the troubleshooter and it found no issue but I am getting a pop up that said PeterUCallouts License : I must accespt the terms of the PeterUCallouts License....but I have no idea where I can find that to accept those terms.

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Hey @PeterU I ran the troubleshooter and it found no issue but I am getting a pop up that said PeterUCallouts License : I must accespt the terms of the PeterUCallouts License....but I have no idea where I can find that to accept those terms.

Below is the

The license should show up as soon as you go on duty right after you install PeterUCallouts. Try to reinstall it properly. It is a big in-game window which shows up, it does not go away until you accept it.

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The license should show up as soon as you go on duty right after you install PeterUCallouts. Try to reinstall it properly. It is a big in-game window which shows up, it does not go away until you accept it.

Yup, reinstall, go in service from the locker room in the main precinct. It should give you the option just like if you add new buttons to Smart Radio.

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I noticed that the latest version lacks 2 lines in the main .ini file for probability of 2 callouts that were there before - speeding and social event. Does it mean they are not going to happen in the game if they are not there? Should we add those 2 lines?

This was an omission on my part in the global INI file. The absence of these lines means the callouts will be offered at their normal likelihood -- you only need to add the lines back in if you'd like to make those callouts less likely.