Octoate sent me words about the updated project template he did for Code::Blocks IDE (which is a free and powerful source-code editor). Sample project allows to compile SDCC Tutorial Part 3 ("Hello World"). An archive is provided with step-by-step description.

Update includes the following :- added SDCC2Pasmo v1.3- changed project settings (filename can be set in project properties)- changed post-build options to use the filename of the project properties- added pre- and post-build batch files to execute own commands before and after the build process (e.g. for compressing files and adding files to a DSK file)- added ManageDSK with example in post-build batch file which creates a new DSK image which contains all .BIN files from the bin/Release directory

You can get more information about this update here. Many thanks to you Octoate !

My personal conclusion thanks to my own experience with z88dk and SDCC was that SDCC produced much better code than z88dk. Today I got confirmation from one of the z88dk authors here : "sdcc currently generates code which in general is smaller and faster than the one generated by z88dk [...] it does support a more complete subset of standard C compared to z88dk. It is actively maintained (releases about once a year) and keeps improving.". Don't get me wrong : competition is good and actually benefits to both projects. Still - basically it's a fact that today SDCC is the best C compiler available for Z80 developments.

Once again - a new release. From here this release is a stable version and recommended for everyone.Changelog : fixed other minor issues with IX/IY registers handling, added better support for #< and #> SDCC's operations, and finally, added only required C lib code at end of generated source file.Thanks a million to Optimus for providing such a great support ! :)You can download latest version here.

This version includes many important bug-fixes, thanks to your awesome feedback (hello Optimus ! :-). IX/IY registers should now be correctly handled, and utility functions such as _multiply or _abs are now automatically inserted at end of generated source. You can download latest version here.

Here we are. I finally made big pressure on me to finish writing the last tutorial about SDCC :) As usual, send me comments if you need more information, I will be glad to complete the corresponding articles.