Don’t Miss This Panel on Mental Health in Tabletop RPGs

We recently brought you our panel from TwitchCon, which addressed building supportive communities for mental health while streaming. Here’s another TwitchCon panel you won’t want to miss out on: Mental Health and Tabletop Role-Playing Games.

Moderator KelsaDelphi brought together panelists Kent Sheely, Tristarae, Adam Koebel and Andrew Gillis to talk about how mental health impacts playing and GMing tabletop roleplaying games, how streaming roleplaying games changes the experience, and how games can be designed to frame mental health issues in a better way than, say, the Call of Cthulhu model of madness.

The five of them offer very valuable insights. None of them are mental health professionals, but they all have expertise as GMs, designers and players, and their experiences are very relatable.

Take this quote from Tristarae:

“The regular routine scheduled social activity is good, again for the anxiety. And also for my depression, because I have that thing where if you ask me ‘Do I want to do X,’ the answer is always no, but once I start doing it, I realize I’m having fun. So having that commitment to make every week helps me get out of that funk.”

So set aside an hour to listen in on this great conversation — and then go forward and make your own tabletop roleplaying experiences.

Help us give hope at events around the world. Support Take This on Patreon!

9805 NE 116th St
Suite 7411
Kirkland, WA 98034

Take This, Inc. 2019
EIN: 46-3882735

Take This is a mental health nonprofit decreasing stigma and increasing support for mental health in games.

We are a mental health organization providing comprehensive resources and support that is tailored for the unique needs of the game development community and embraces the diverse cultures and issues of the game community. We combine clinical best practice with a love of all things gamer, providing a safe, accepting space for gamers and developers. We work in a spirit of partnership with other organizations addressing these issues among game enthusiasts, streamers, and creators.