Dragon Age: Inquisition is the third part of a cRPG series, which started in 2009 with the debut of Dragon Age: Origins. Once again BioWare took on the development of the production in cooperation with Electronic Arts. The game is set in a fantasy world of Thedas, and the main theme of the plot is a demon invasion. The player becomes a leader of the Inquisition burdened with two tasks: stopping the creatures invading from spirit world - the Fade, and finding the ones responsible for bringing them to the world of mortals. The gameplay is based on classic cRPG solutions with a focus on world exploration, tactical combat, team-building, and making ethical choices that affect the course of the story. On the technical side, Dragon Age: Inquisition employs the Frostbite 3 engine (known for Battlefield 4, among others) which provides high-quality audiovisual environment.

A dark fantasy cRPG developed by debuting studio Red Hook. The story is set in a dark, medieval-like universe. While exploring ruins of an old castle and its dungeons, you face off against forces of darkness that overwhelmed the land because of the reckless actions of its previous sovereign. As you delve into the depths, you discover the dark history of a family who brought the evil upon the world. The gameplay focuses on dungeon crawling - dungeons filled with traps and crawling with monsters that need to be dealt with during turn-based combat sequences. An original idea is the sanity indicator of your heroes. Each team member has different personality and reacts differently to what is happening around him/her. Therefore, while playing you should keep an eye on their well being and fear levels, alleviating their stress by drinking alcohol or brawling, if needed.

A sequel to the successful RPG developed by Obsidian Entertainment. The story told in Pillars of Eternity II: Deadfire follows the threads started in the first installment of the series. Eothas, the god of renewal and light, comes back to life and takes the form of a statue buried under the protagonist’s keep. Although the stronghold gets destroyed, the main hero survives. From now on, he or she has to pursue a new goal, which is to hunt down Eothas as well as find answers to questions that can bring chaos to the world of gods and mortals. Pillars of Eternity II: Deadfire takes the player to the eponymous Deadfire archipelago in the far east. In this new region you can travel not only on foot, but also by ship. While controlling your party of characters, in the classic isometric view, you get to explore different locations, complete missions of varying importance and fight with opponents met on the way. Note that the world of Pillars of Eternity II: Deadfire lives a life of its own, and the choices you made in the first game have consequences here too. Some changes and improvements were made to the User Interface and dialogue system as well as the visuals, which now feature dynamic weather.

Pillars of Eternity is a fantasy cRPG developed by Obsidian Entertainment with the support of the users of Kickstarter funding platform. The player assumes the role of a hero who, with the help of his or her companions must embark on a dangerous quest complete a series of perilous tasks. The gameplay of Pillars of Eternity is reminiscent of classic productions such as Baldur's Gate, Icewind Dale, and Planescape: Torment. The creators decided to utilize combat mechanics with an active pause system. The game features also a complex character development system, and a rich variety of weapons and gear for the characters can use.

A classic cRPG developed by the famous Canadian studio BioWare – the creators of such iconic RPGs as Baldur’s Gate, Neverwinter Nights, and Mass Effect. The game is set in a typical fantasy universe inhabited by several non-human races. Long ago, in response to a demonic Blight, the elite brotherhood of Grey Wardens is created to fight the spreading evil. Now, as the Blight returns under the reins of an arch-demon, you have to gather an army and personally take command of up to 4 characters to stop it once again. Gameplay is built around real-time combat with active pause and story quests, featuring many dialogues, interesting characters, and moral choices, whose consequences become evident later in the game. While playing, you can choose between the classic isometric view – typical of earlier BioWare games – and modern third person perspective.

Divinity: Original Sin is a sequel to the cRPG series developed by Larian Studios. The game is set before the events presented in Divine Divinity (2002). The story focuses on the adventures of young Source Hunters, who have to delve into the arcanes of forbidden magic and prevent its effects. Gameplay is based on classic RPG mechanics. You lead a team of up to four heroes and together you complete quests, explore locations, and fight enemies. As they gain experience, the characters' stats will increase and they can master new skills. Apart from single player mode, Divinity: Original Sin offers a co-op mode with a second player via LAN or Internet.

A remastered edition of the legendary RPG developed by BioWare in 1998. It was enhanced by Overhaul Games and contains the vanilla game as well as the Tales of the Sword Coast expansion. The plot takes us to the popular Forgotten Realms universe where we follow the adventures of a six-member party led by the protagonist, an orphan brought up by his foster father. The hero embarks on a dangerous journey to face forces of evil and uncover a horrifying truth about his or her origins. The gameplay is based on the rules of the Dungeons & Dragons system. The remastered version of the game features, first and foremost, improved graphics and entirely new content in the form of quests and items created in cooperation with the developers of the original for the purposes of this edition.

A post-apocalyptic cRPG game that serves as a sequel to a hit title from 1988. Wasteland 2 was developed by Brian Fargo’s (the creator of the original Wasteland) inXile Entertainment Studio with financial support from the community via Kickstarter crowdfunding. The story is set 15 years after the events of the first game. You play as a member of the Desert Rangers and traverse the titular Wasteland - what is left of the United States after a nuclear war. Gameplay is based on classic RPG elements, including turn-based combat, free character progression, and player's choices that shape the way the story unfolds. The game is powered by the popular Unity engine, making full use of its ability to generate isometric 3D graphics.

Pathfinder: Kingmaker is a classic RPG developed by Owlcat Games in cooperation with the one and only Chris Avellone. The game is based on the popular Pathfinder RPG system and takes the players to a typical fantasy land where they will have to build their own kingdom and defend it. We observe the game from an isometric point of view and, as we play, control a party made of characters with different abilities. During our adventures we will explore a vast realm where we will complete primary and side quests, and fight with the encountered enemies. In combat, we can use magic and typical fantasy weapons. Managing our kingdom plays a crucial role in the game. We will have to build settlements, towns, and strongholds, and make various decisions that reflect our hero's nature.

A third-person perspective RPG sequel to the greatly received game from 2009. It’s another installment of the series that is considered as a spiritual successor to Baldur’s Gate. It was developed by the creators of the legendary series – BioWare studios. The story takes place in the well-known dark fantasy world and it concentrates on a completely new character – a refugee named Hawke who becomes a legend and a hero of Kirkwall. What’s interesting, the plot is presented as a set of stories told by various bards. In difference to the first game, in Dragon Age II the player can become only a human character. The lack of choice is compensated by a much more advanced character development system. Combat system was improved as well, and the dialogue system was changed. The graphics of the game are not only much better than in the predecessor, but they also have a different, more comic book-like style.

A computer RPG based on a tabletop roleplaying system called Numenera that combines elements of fantasy and science-fiction. The title was created by indie developer inXile entertainment, mostly known for the highly acclaimed remake of The Bard’s Tale and post-apocalyptic Wasteland 2. The game is a spiritual successor to Planescape: Torment - one of the classics of the genre, created by Black Isle Studio in 1999. The original game’s co-creator, Colin McComb, was the lead designer in this new project. The game is set in the distant future, where humanity created a society on a civilization level similar to the Middle Ages, albeit the setting features also rare examples of highly-advanced technology left after more advanced, extinct civilizations. Gameplay is based on the rules of the tabletop system, appropriately modified for the needs of a computer game. The game features isometric perspective and real-time action, although the battles themselves are turn-based, as well as a system of moral choices, which have impact on the world and reactions of non-player characters.

A post-apocalyptic RPG and a sequel to the 1997’s bestseller, Fallout. Fallout 2 was developed by Black Isle Studios, once again in cooperation with Interplay. The action is set in 2241, 80 years after the events of the first game. The player assumes the role of a chosen one, who is tasked by the village elders with finding the G.E.C.K, a device capable of restoring the world after the nuclear apocalypse. Many gameplay solutions from the original remain unchanged, including the S.P.E.C.I.A.L. character creation system and the tactical turn-based combat mechanics. The number of available skills and perks, as well as the player's weapon arsenal and additional equipment were increased. The game offers isometric 2D graphics, a feature characteristic of the RPGs of the late 90s.

A third person RPG title set in the Star Wars universe, one of the world’s most famous science fiction franchises. The game was created by BioWare Studios, mainly known for the legendary series Baldur’s Gate. The story of Star Wars: Knights of the Old Republic is set 4,000 years before the events of the film saga, during the so-called Old Republic period. You take lead of a party of heroes representing three different races and several classes, and make your mark on the age-long conflict between Jedi knights and the Sith. The game invites you to visit 8 diverse worlds – some of them known from the films and a couple of brand new ones. Star Wars: Knights of the Old Republic features real-time combat with active pause, letting you adjust your tactics on the fly. As befits an RPG, you get to use a large arsenal of weapons and supernatural artifacts. Moreover, characters can be developed in multiple ways. Star Wars: Knights of the Old Republic constantly puts you up against choices between the dark and light side of the Force – these decisions will impact the way the story unfolds.

A classic RPG game developed by the genre veterans, Obsidian Entertainment (developers of Pillars of Eternity and other popular titles). Tyranny takes place in a fantasy world called Tiers, in which the eternal struggle between the good and evil ended in victory of the latter. A powerful man named Kyros reigns over the world and the player assumes the role of one of his officers, who is the judge and jury for common folk - a person that makes sure that the will of the leader is carried out unopposed. The player can decide how will he treat the citizens of the conquered realm – fairly or with no mercy. Similarly as every classic RPG, Tyrany allows us to create and develop characters that represents one of several available classes and create a party of adventurers who will accompany the player. During the game, the player will explore the world, complete quests and battle enemies. Combat take place in real time, featuring an active pause. Group attack combinations are an interesting innovation. The visual style of Tyranny references the old school role-playing games, but the visuals are detailed and impressive.

A sequel to the bestselling RPG by BioWare from 1998. The story of Baldur’s Gate II: Shadows of Amn continues the tale that began in the first part, in which the protagonist faced the god Bhaal himself and his own brother Sarevok. This time fate throws him to an unknown land named Amn, located in the southern part of Swords Coast, where he is abducted with his party by a powerful mage, Irenicus. The players are to search for Imoen – the hero’s childhood friend – and face the evil warlock. In terms of game mechanics, the title does not differ from its predecessor, offering vast, new locations to explore and lots of new quests and enemies. However, new characters’ classes appeared, along with previously unavailable skills, spells, and items. The visuals have also been visibly enhanced, displayed in 800x600 resolution an supporting 3D accelerators.

An indirect sequel to BioWare's popular role-playing game from 2002, this time developed by Obsidian Entertainment, known for e.g. the second game in the Star Wars: Knights of the Old Republic series. The plot of Neverwinter Nights 2 begins two years after the events of its predecessor, when the world of the Forgotten Realms finds itself threatened by a powerful evil in the form of the mysterious King of Shadows. The only way to defeat him is to find all the fragments of the shattered Silver Sword of Gith. Compared to the original game, the gameplay of its successor features many innovative elements, especially the possibility of having up to three NPCs in your party and having full control over them. Apart from that, Neverwinter Nights 2 features new character classes and previously unavailable spells and abilities. The editor, which allows you to e.g. create your own scenario and invite other players to play with you, has also been expanded.

A role-playing game developed by BioWare (the creators of Baldur's Gate), based on the third edition of the Dungeons & Dragons system. The plot takes place in the fictional world of the Forgotten Realms and is centered on a mysterious plague sweeping the eponymous city of Neverwinter. The protagonist's task is to discover who is behind the illness and why did they start it. The story is divided into a prologue and four chapters, every one of them taking place in a different area (and you cannot return to a previously visited location). During the gameplay you do the respective missions, gather gold and items, level up your character, and, of course, fight enemies. The characters act in turns but the combat itself takes place in real time, though featuring active pause, and—like in D&D—the results of most actions are calculated based on dice throws. The game's strong point is the multiplayer mode, which features several types of gameplay, from simple duels to complex epics.

The fourth installment in the legendary RPG series launched back in the mid-80s. The title was developed by inXile entertainment thanks to the funds raised at Kickstarter, and its production was overseen by Brian Fargo, the creator of the initial entry of the franchise. The action takes place in the fantasy world known from previous installments of the series. The city of Skara Brae is its center. From there, the players set out to conquer numerous ruins and dungeons leading a party consisting of various races and classes, which influences the course of the plot as well as the attitude of the encountered NPCs. The available locations are grid-based in design, while combat takes place in an unusual, phase turn-based system that allows our party members to perform two actions simultaneously and thus achieve a synergy effect of various skill combinations. Bardic music also plays an important role during the fights. The ballads were recorded in Gaelic language.

The second installment of the bestselling RPG set in the popular Star Wars universe. Contrary to its predecessor created by BioWare, it was developed by Obsidian Entertainment. The sequel’s plot starts 5 years after the events of the first part and tells a completely different story, focusing on entirely new characters. This time around, we assume the role of the last Jedi knight, whose task is to rebuild the dissolved Jedi Order and restore peace and order in the galaxy. Starting out, we possess practically no abilities. While playing, we gradually regain our powers and lost skills. Gameplay mechanics are virtually unchanged — the developed introduced just a few minor enhancements. Apart from new powers and character classes, the game allows us to use two different weapon configurations and significantly expands our crafting and customization possibilities.

Another installment in an RPG series based on the Comedy Central’ cult adult-oriented cartoon TV series. The title is a direct sequel to South Park: The Stick of Truth released in 2014. However, unlike that game, this one was created by an Ubisoft’s subsidiary. Once again you play as the New Kid, whose family just recently moved in to South Park. This tim, Cartman and his group play the roles of superheroes, making up the vigilante group of Coon & Friends. They have to face a new danger, the villainous Professor Chaos. In terms of gameplay mechanics, the game is similar to its predecessor, combining classic RPG elements with turn-based combat, further spiced up with a big doze of nasty humor invented by the creators of the TV series: Matt Stone and Trey Parker.

An enhanced edition of an 2014 RPG by Larian Studios, which, unlike the original, appeared not only on PC, but also on consoles. In terms of the story the game is a prequel to the Divinity series. Players control two young Source Hunters, who have to investigate a mysterious death that occurred in one of the cities in realm of Rivellon, and explore a forbidden art of magic in order to counter its effects. When it comes to gameplay mechanics, the game goes back to the roots of the Divinity series employing isometric view. While playing, you command a team of up to 4 characters, navigating through the interactive environment and listening to conversations between your team members. When compared with the original release, Enhanced Edition offers new subplots, new quests and an alternative ending. Furthermore, local co-op mode was added, as well as gamepad support and the game features enhanced audiovisuals.

A classic cRPG developed by Black Isle Studios. The action of Fallout is set in a post-apocalyptic world of the future. In 2077, the struggle for oil deposits between the United States and China led to an outbreak of a war, which eventually ended with both sides using their nuclear arsenal. However, before the missiles came down some groups of American citizens had managed to find refuge in commercial shelters, called the Vaults. 84 years later, a malfunction occurs in Vault 13. The player-controlled protagonist is sent to the surface with the mission to find a new water chip, necessary to secure the Vault's water supply. The gameplay mechanics are inspired by the GURPS, with extensive character progression options and tactical turn-based combat. The visual style of Fallout clearly references science fiction culture from the 50s.

A cRPG game based on the popular adult animated TV series South Park. South Park: The Stick of Truth was co-developed by Obsidian Entertainment and the creators of the original animated series – Matt Stone and Trey Parker. The player assumes the role of a kid who, together with his parents, just moved in to the titular town and tries to win his peers’ sympathy. Shared LARP (Live Action Role Playing), in which Cartman and his friends take part, gives the hero a chance to prove himself. The plot of South Park: The Stick of Truth is filled to capacity with absurd humor and references to popular culture. The creators applied elements of classic cRPG mechanics, like character classes, turn-based combat, gaining experience, and reaching higher levels. The production features cartoon-like graphics.

Operencia: The Stolen Sun is an RPG game created in the style of old dungeon-crawlers, with a jumping motion system and turn-based battles. Oldskul gameplay mechanisms are accompanied by modern graphics, and an additional attraction are unusual realities, inspired by the folklore of Central Europe.

The second part of the classic RPG with a third person perspective, embedded in the fantasy universe known from The Dark Eye feature system. In the game we set off with a team from the city of Nadoret on an adventure preceded by plot themes known from the original. Again, magical characters and creatures stand in our way. While exploring new corners of Aventuria we also find new objects or spells.