Doodle God 2

Doodle God is back with 2 new episodes for your element-combining alchemical enjoyment! Enter Doodle God 2 and play from the beginning of episode 1 or skip the first 116 elements to get right into episodes 2 & 3. Yes, it's a lot of trial and error, but just like Pokémon's "Gotta Catch'em All" the Doodle God games play right into our obsessive compusive desire to find all the elements.

Okay, I just want to say for the record that I hate the new hint system in episode 2. It shows you what elements you can create but it doesn't give you any idea as to what elements to combine to do it. Also, here's a couple comboes on the house.

What's really bad is that it should be possible to make some of the stuff that you can only make in episode 3, in episode 2. So you could have tried something in episode 2, and you just don't try it when it actually works in episode 3.

I can't think of a single reason why it would be this way, in this version.

Pop Quiz! What do you call a game where you can manipulate elements to create even more elements? Answer: Doodle God! And if Doodle God wasn't enough for you, take a look at this one, Doodle God 2! This burning hot puzzle game gives you a goal to create 175 elements by combining two elements together, if they don't mix, nothing happens, but if they do, magic begins! When the two elements magically mesh together, you'll have another element towards completion.

And yet I wonder what made Avalon Alliance call these things elements if they were the farthest thing possible from it. Call "human" an element. Call "Zombie" an element. The combinations are so crazy, trial-and-error will be bound to be your best friend in this game. The challenging level is a bit in the middle, it requires thought to figure out what the next element is, but only a little to do some trial-and-error sequences.

Hey all,
New to Doodle God and started with #1 and was at a loss to find a save feature. If there is one, please advise. I don't think it auto-saves either.
The game makers of this one can't possibly expect one to do it all in one sitting. I exited the game and restarted but no history of what I had done earlier.
Thanks!

Sorry to rain on your parades guys, but this is basically a flash port of the ipod version. The people who wrote walkthroughs could have easily gotten them from another site. In fact, I believe there is one on the ipod versions review page.

[That's fine, repairmanman, I know perfectly well what you are referring to. But some people don't have a mobile device to play the game on, and we love our Flash games here at JIG. :) -Jay]

Is your idea of fun making smaller lists into bigger ones? Then there's cause for celebration, my fellow neurotics! The tireless listers at Joybits have brought us Doodle God 2, the newest addition to the beloved time-vampires Doodle God and Doodle Devil.

Those familiar with the previous games will recognize the nearly identical structure and mechanics. Filling the role of benevolent creator, players are instructed to mix and match a vast universe into existence. This task is actually much simpler than it sounds. In order to attempt a combination, one must simply select a group to view a drop-down list of its elements. Then, select an element from one group and click another component to add them together. Failed attempts will cause both elements to shake angrily at you and successful combinations will add a new element to your lists. Who knew deities had it so easy?

While the concept itself is fairly simple, compiling an entire list of all the elements is not. The staggering number of possibilities is something only a skilled mathematician could tell you, but I can say that you will try a multitude of combinations, and you will fail. A lot. If trial-and-error based gameplay is not your cup of tea, then you won't even want a sip of Doodle God 2. However, players who enjoy the glorious moment of "100% complete" will revel in the addicting allure of this game.

Of course nothing is ever perfect, and Doodle God 2 is not without its minor faults. Some players have already noted that the hint system is somewhat less helpful than before. In previous versions, hints were suggested by showing two groups that had combinable components. In the newest Doodle God, hints are offered by revealing an undiscovered element, but not showing any way to actually create this new element. Additionally, there are combinations that only work in the third episode, even though both components were available in the second. This can lead to some mild confusion, but the relaxing background music and often humorous combinations will quickly lighten your mood.

Doodle God 2 may not revolutionize the alchemy game industry, but it is a solid and enjoyable puzzle game that calls out to the inner obsessive collector in all of us. I learned at least one new combination today: Messing with Elements + Obscure Logic = Fun

[If I'm fortunate enough to have my review selected, having it on JiG (maybe with my lil picture in the corner- eh, eh?) is all the reward I'd ever need! :) ]

[Great review, Trinn! Thanks. I've promoted this to be the official review for Doodle God 2, and welcome aboard the JIG review team! ;) -Jay]

There are some combinations that work in part 3 that use combinations that could have been tried even in part 1, for instance

sand + glass, or water + water.

What ought to make the game enjoyable is the clever and interesting combinations that can be figured out. The problem is that a lot of combinations ought to work but don't, and a lot of others are inconsistent -- combining two elements sometimes works in a literal way (for instance, adding fire to a number of things just results in ash) and sometimes in a metaphorical way -- adding fire to other things creates new items that the designers think of as "fiery", such as

@goldfarb: I haven't gotten the death metal one yet, maybe I'm not far enough along yet.

Also,

fish+knowledge= octopus

could just be a reference to the fact that octopi and kin are very smart mollusks (especially when you consider how smart a clam is and their intelligence goes right up to the mammalian range) and the devs didn't have a mollusk element.

Anyways, how do you create void (other than reaching the point where chapter 2 begins)? I want to see the various quotations for it, one I saw was

Argh, I'm feeling stupid...I suppose I'm the odd one out but I'm not really enjoying this game... trying to remember where everything is, under which category, doesn't seem to be an ability of mine. So all the clicking and dragging and searching isn't fun.

I'd like it much more if it was easier to find the elements I was looking for.... perhaps by hovering the pointer over a category it would temporarily open a textual list of what's available.

It would also help if I could click on something, click on the thing I want to combine it with, and that would be enough to bring them together... dragging is annoying.

I enjoyed the other doodle games... so perhaps I'm just not in the right frame of mind to play lately.

I'm mostly ambivalent to the Doodle God games but their calling this game "long awaited" in its description on a few sites just irks me. The last game came out in what, November? The iPod version came out in late March? Seven months isn't long awaited, not even in Flash. Stick RPG 2 was long awaited. This is, if anything, early.

Yeah, a lot of them don't make sense, but that's why the hints are there. I really like that Doodle God 2 has the double lightbulb hint that allows you to see an element you can create instead of telling you two groups and letting you blindly stick stuff together. I like trying to figure stuff out on my own but in DG1 I had no way of knowing what I COULD make.

JayIsGames offers a free online experience with the best free online games. You can read our daily honest reviews and walkthroughs, play games, discuss about them. JayIsGames.com is a leading Flash and Online game review site. Since 2003, we review every day only the best, including casual games, flash games, arcade games, indie games, download games, shooting games, escape games, RPG games, puzzle games, mobile games and much more.
Submit a Game: Don't just read reviews or play games on JayIsGames.com, submit them! Submit your game now and we might release it in homepage. Use our game submission form.
Check us back often! We add new games every day and only the best games!