Chaosium was founded by visionary game designer Greg Stafford in 1975. For more than forty years, Chaosium has captivated gamers, readers and mythic adventurers worldwide. Its award-winning roleplaying games, boardgames and fiction have been acclaimed as some of the most engaging and innovative of all time. www.chaosium.com

7th Sea is a tabletop roleplaying game of swashbuckling and intrigue, exploration and adventure, taking place on the continent of Theah, a land of magic and mystery inspired by our own Europe. Players take the roles of heroes thrown into global conspiracies and sinister plots, exploring ancient ruins of a race long vanished and protecting the rightful kings and queens of Theah... [click here for more]

“Exitus Acta Probat (The end justifies the means)” – OvidMartius, 134 AD - Sub-Legate Aulus Cassius Ravilla leads an advance team to Armenia to lay the groundwork for an upcoming diplomatic meeting; there, he and his team must choose between their fealty to Rome and helping their host uncover the source of his... [click here for more]

A missing idol leads intrepid investigators on the trail of madness through Boston and Arkham.Is there a curse? Is the dark god Thoth watching from afar?‘The Idol of Thoth’ by Joe Trier (Fear’s Sharp Little Needles, How We Roll Podcast) is an adventure for the Call of Cthulhu roleplaying game from Chaosium Inc... [click here for more]

Ever struggle over the motivations for your character? Where you fit in alignment or whether those traits, passions, or character quirks fit the character you want to play? On these pages is a checklist for you to print and use at your gaming table to help you realise your most important aspects of your P.C.
Simply use the charts contained within to flesh out the personality of your role-playing... [click here for more]

From the dense jungles of Mexico to a lonely estate in the deep woods of Maine,a curse has awoken. It no longer slumbers through eons of time hiding from the eyes of men. Tonight, it lays claim to this house and all those who dwell within. Can you survive the rhythm of the Temple Drums and bring back the artifacts that you have been hired to acquire or will your souls be stripped and tormented forever?... [click here for more]

Matt is tired of his kid brother following him around everywhere.
Especially as he died three days ago...
Bring your players to the edge of terror with 'The Unbearable Likeness', our first Patreon-fuelled modern-day scenario. Can they discover the hidden forces behind Luke's sudden and very unexpected reappearance? Can they chase their quarry through the streets of Brooklyn? Where at... [click here for more]

A great power summoning forth the brightest souls, and the darkest. These are the Heroes and Villains of Théah. For every knife-twisting assassin, there is an ever-diligent bodyguard. For each great act of courage and hope, there is a dastardly deed performed in darkness. For every Hero there is a Villain. The 7th Sea Heroes & Villains book gives you 40 Heroes and... [click here for more]

Liberty! Equality! Freedom!
Change is coming to Theah’s western nations. Tensions rise as disenfranchised, war-weary people grow restless under the unrelenting rule of the nobility. Now, the people look towards revolution as the only respite.
This book contains material for 7th Sea: Second Edition including new Backgrounds, Advantages,... [click here for more]

Let’s get the glad-rags on and drive her to sea For a free sailor’s life for sure it ain’t free
Piracy on the Seven Seas has reached a fever pitch. The black flag poses a constant danger for merchants and navies, as unscrupulous brigands seek their fortunes. But there are more dangers afoot than pirates: beasts lurking under the waves, rumors of haunted... [click here for more]

Swashbuckling and Sorcery Piracy and Exploration Espionage and Intrigue Welcome to the New World
7th Sea is a game of action and high adventure in a world of musketeers, pirates, secret societies and political intrigue. Players take the roles of heroes bent o­n thwarting the plots of knaves and villains, exploring ancient ruins and plundering the treasure fleets of tyrants. Everything a player... [click here for more]

Shipwrecked on a remote jungle island, the company of Heroes must deal with savage men and even more savage beasts to locate the legendary treasure left behind by the pirate known as The Eagle. ... [click here for more]

Nefarious Villains Precarious Plots Breathtaking Cliffhangers All in a day's work!
7th Sea is a game of action and high adventure in a world of musketeers, pirates, secret societies and political intrigue. Everything a Game Master needs is included in the pages of this book.
The Theah Sourcebook: Detailed essays and maps o­n Theah's nations, cultures, secret... [click here for more]

This essential aid includes a three-panel, fold-out screen, helpful GM hints, and the first in a three-part adventure series. This module includes a fast-paced journey across main land Théah, with the players encountering action and intrigue at every turn. Also included is the first installment in the Explorer’s Society Source Book. ... [click here for more]

The secrets of Théah are yours!
This compilation of rules, updates and player information contains details on every aspect of 7th Sea. For new players, it provides an introductory guide to an exciting world of swordsmen and swashbucklers. For experienced players, it contains all the new material from the 7th Sea second printing, allowing you to stay caught up on everything. Whether you’re... [click here for more]

Dragon Pass - Land of Thunder
A Gazetteer of Kerofinela
Dragon Pass, A Gazetteer of Kerofinela illustrates the marvels and wonders of heroic and mythic Kerofinela. Journey from deadly Snake-Pipe Hollow through the Bush Range past impossibly tall Kero Fin, to occupied Boldhome (capital of the Kingdom) and then south into legendary Heortland. Witness the wonders... [click here for more]

Capture the Spirit of Arthurian Legend!
Relive the grandeur, romance and adventure of the greatest of all legends — the story of King Arthur. Assume the role of a knight starting his career in the time of Uther Pendragon, undertaking quests and perilous adventures for your lord, for your lady-love, for the Church, or for your own glory. Win great renown with your laudable deeds and feats of... [click here for more]

Nominated for two World Fantasy Awards - 2016 Finalist for Best Collection and for Best Short Fiction (The Neurastheniac by Selena Chambers)
"Featuring a who’s who of not just the top women writing weird fiction today but some of the very best authors and stories of the year period."—Scott Nicolay, The Outer Dark podcast.
"2015 was a good year for horror and weird... [click here for more]

King of Sartar is comprised of:
Annotated Argrath’s Saga – the complete saga of Argrath’s adventures in the Hero Wars
An overview of Orlanthi Mythology, including some of the most important Orlanthi Myths
The Composite History of Dragon Pass from the Dragonkill to Argrath’s marriage to the Queen of Saird
The Argrath Book – a compilation of material on Argrath
Jalk’s... [click here for more]

16 LOVECRAFTIAN TALES FROM AN UNFORGETTABLE JOURNEY
Trains embody the promise and peril of technological advance. They unlock opportunities for wealth and travel, but also create incredible chaos—uprooting populations and blighting landscapes. Work on or around the rails leads to unwelcome discoveries and, in light of the Mythos, dire implications in the spread of the rail system as a whole.... [click here for more]

S.PETERSEN’S FIELD GUIDE TO LOVECRAFTIAN HORRORS A Field Observer’s Handbook of Preternatural Entities and Beings from Beyond The Wall of Sleep "With its clear visuals and hard-won information, this guide has saved my bacon on more thanvone occasion!"
—Ernest P. Wilderbeast, Visiting Professor of Preternatural Studies Miskatonic University Weird shapes in the... [click here for more]

It’s the find of a lifetime. A dried out riverbed, full of pre-colonial relics, untouched since it bore witness to a brutal battle sometime in the twelfth century. A team of Miskatonic University researchers are dispatched to Clayton River at once, and by July 10th, 1927, work is underway.
Then the first people go missing.
Terror Itself pits 2 – 6 investigators against an invisible... [click here for more]

The western-horror story is far older than what most of us would even consider “the west”. For generations the American Indians told dark tales of their own, of spider women, skin-walkers, cannibals, witch­es, and thunderbirds. When white men ventured into the west, they learned some of these nightmarish stories from the natives—and they brought or created their own as well: tales... [click here for more]

“When do we go home? We are home.” — Bloody Bonnie McGee, bosun of the Black Dawn
No men are as free as the sons of the sea. The pirates of Théah are not bound by nationality or religion, only a desire for adventure… and profit. Théah’s kings and queens may rule the land, but freedom rules the waves.
The Pirate Nations includes:... [click here for more]

"You don't live the story on the Glamour Isles. The story lives you." - Derwyddon
There is a land where the heroes of legend never died. Where magic permeates the very soil of the ground. Where eldritch creatures stalk the countryside, and where three kingdoms emerged from six centuries of bloodshed to challenge the greatest powers in Théah. Welcome to Avalon, where your fondest dreams... [click here for more]

"When the sun sets, the land will run red with blood." — Lady Jamais Sices du Sices
This is truly a golden age. Montaigne stands on top of the world, and no one can challenge her authority. The limitless gold that pours from the Empereur’s coffers fuels the war against Castille — a war which can only end in victory for Montaigne, and the destruction of the Empereur’s most bitter... [click here for more]

The Death-soaked Fields
“War is my homeland, armor my house, and fighting my life.”— Eisen saying
Once the mightiest military power in Théah, Eisen has been decimated by the thirty-year War of the Cross, leaving the survivors behind to pick up the pieces and bury the dead. Disease and famine continue to ravage the countryside, while the divided Iron Princes argue... [click here for more]

The Seat of Theus
“Live every moment as if it were your last. Only then can you see the blessings Theus has wrought.”— Don Andrés Bejarano del Aldana
From her vaulted universities to her spired churches, Castille is a land of contradictions. Scientific advancement proceeds despite the efforts of an Inquisition dedicated to stamping it out. Celebrations take place... [click here for more]

The Spider's Web
“There is no punishment for failure in Vodacce. Those who deserve to be punished are already dead.”
— Giovanni Villanova
Vodacce is a lady who hides her steel claws within a velvet glove. Her daughters, mistresses of destiny and weavers of the future, direct their subtle manipulations beneath the notice of the seven merchant Princes and hide their power... [click here for more]

The Living Wilderness
Primal forests cover mile after mile of landscape, stretching through barren plains and snow-swept mountains. The country of Ussura is a raging bear, ruled by a white-haired beast and guarded by pacts of blood. Her church defies the Vaticine, and her people call for strength from an ancient goddess deep within their shifting lands. Uncounted legends lie within her borders, hidden... [click here for more]

Blood and Commerce
Two hundred years ago, the islands of Vestenmannavnjar were home to fierce warrior tribes. Wielding powerful rune sorcery and deadly steel, their warriors struck terror into the hearts of Théans everywhere. All that has changed. Vendel, as it now calls itself, has broken from its past and forged a new future. Today, bankers and merchants rule the country, and swords and longboats... [click here for more]

This free product provides a sneak peek of Book of Uther, a supplement for King Arthur Pendragon that provides more details on the workings of the Royal Court during the tumultuous life and times of King Uther Pendragon. The Chronology provides a year-by-year summary for the years 480-495, which you’ll note pushes the start date of The Great Pendragon... [click here for more]

The wall is Hadrian's Wall, a miles-long fortification built centuries ago to hold back hordes of wild savages living north of civilized Britain. Beyond it lies Caledonia, a bleak and harsh land where feudalism and civilization have never reached. Tribal Picts, the "Painted Men," rule here. Fiercely independent, they unify only to meet threats from outsiders, whom they loath and fear. Outsiders like... [click here for more]

Stygian Stallions, Curses & Hags, Evil Customs, The Witch Queen MorganBlood and Lust provides four adventures and background material set across the Isle of Britain in Cambria, Logres, Anglia, and elsewhere. These adventures can either be played singly or can be arranged and linked to create a King Arthur Pendragon campaign. Various player handouts... [click here for more]

War is universal and eternal. Knights stand between deadly enemies and the good people, offering their lives to protect king and land.
Here are thousands of men gathered to kill your knight… or die trying.
Here are the enemies for the never-ending scenario of battle.
Included herein are all the Arthurian Armies, Period by Period, to use for every battle in the Great Pendragon Campaign!... [click here for more]

Deadly, brutal mass mayhem at the behest of his lord is a knight’s duty. When thousands of men gather to kill and die, your knight can now lead the way. Battle is the never-ending scenario, the adventure that is repeated a hundred times, different every time.
This book is about your small unit amidst the dust and blood as hundreds of knights as confused or brave or murderous as you confront... [click here for more]

With the help of the great fans of KAP, we often update the files for our products. Version 1.1 Now Available.A Stunning Update to a 5-Star Rated product! With brand new graphics, layout and design (see below for details on the updates).
Deadly, brutal mass mayhem at the behest of his lord is a knight’s... [click here for more]

Epic Roleplaying in the World of King Arthur Pendragon
The Book of Knights is a complete edition of King Arthur Pendragon™ written to introduce you to the world of epic adventure in legendary Britain. Pendragon's unique system of Traits and Passions creates dramatic personalities and takes roleplaying to new heights.
Enter the Golden Age of Knighthood including... [click here for more]

Book of Knights & Ladies is the Advanced Character Generation system for King Arthur Pendragon. With this book you may generate knights and ladies from any place and time in the legendary Arthurian realm. They may come from any of a hundred different specific locations in Britain proper, or from any one of ten foreign lands.
There are over 100 possible homelands wherein... [click here for more]

This first Book of Records features a two-page autofilling character record for a knight character in King Arthur Pendragon. This PDF record works for all Phases of the Pendragon Campaign, though a separate sheet suitable for Late Phase knights is included. Both record sheets are also offered in printer-friendly black-and-white versions. The PDF product automatically completes a variety... [click here for more]

This, the long-awaited second volume in the Book of Records series, features three Battle Records — one each for the Gamemaster, Leader, and Player-knights — for use with Book of Battle, 2nd Edition, a supplement for KING ARTHUR PENDRAGON. The sheets help clarify the battle rules and speed play through auto-calculating fields that determine the correct... [click here for more]

Honor thy forefathers…
The Book of Sires radically expands the Family History system first presented in the King Arthur Pendragon core rulebook to encompass knights from any of the nine realms: from Auitaine to Cornwall to Cumbria, and many points in between!
Use this book to generate a rich year-by-year history of your character's parent and grandparent (beginning... [click here for more]

With the help of the great fans of KAP, we often update the files for our products. Version 1.3 Now Available. This is a huge update from prior versions that brings the book's rules into line with BOOK OF THE ESTATE and BOOK OF THE WARLORD.NOTE: The print edition has not been updated and to... [click here for more]

With the help of the great fans of KAP, we often update the files for our products. Version 1.3.2 Now Available. This edition aligns the rules with Book of the Warlord and Book of the Entourage.Be the Master of Your Demense!
Your estate is your home. Following the noble tradition, you create a glorious monument to yourself... [click here for more]

This 2nd edition of the Book of the Manor presents the revised economic system to use for knightly manors in King Arthur Pendragon. This useful book provides guidelines for players who want to personalize their particular corner of Britain.
Is your manor a place to generate income? Book of the Manor offers ways to increase the income from your land, ranging from animal herds to logging the woodlands... [click here for more]

** With the help of the great fans of KAP, we often update the files for our products. Version 1.2 Now Available. **** PLEASE NOTE: The printed edition is "color" but the interior pages are NOT full color. Second color is used for some of the text. **
Lifestyles of Ye Rich and Famous
You are a lord among lords — a mighty... [click here for more]

** With the help of the great fans of KAP, we often update the files for our products. Version 1.1 is currently available.**** Please contact us if you find any errors. **
It’s good to be the King…
Uther Pendragon is the king of warlords, the fiercest man in the land, bearer of... [click here for more]

This special bundle product contains the following titles.Book of ArmiesRegular price: $19.99 Bundle price: $13.43 Format: PDF War is universal and eternal. Knights stand between deadly enemies and the good people, offering their lives to protect king and land.
Here are thousands of men gathered to kill your knight… or die trying.
Here are the enemies... [click here for more]

This special bundle product contains the following titles.Beyond The WallRegular price: $7.99 Bundle price: $4.35 Format: Watermarked PDF The wall is Hadrian's Wall, a miles-long fortification built centuries ago to hold back hordes of wild savages living north of civilized Britain. Beyond it lies Caledonia, a bleak and harsh land where feudalism and civilization... [click here for more]

This special bundle product contains the following titles. A Chronology for the Uther Period Regular price: $0.00 This free product provides a sneak peek of Book of Uther, a supplement for King Arthur Pendragon that provides more details on the workings of the Royal Court during the tumultuous life...Beyond The Wall Regular price: $7.99 The wall is Hadrian's Wall, a miles-long... [click here for more]

Chivalric Roleplaying in Arthur's Britain.
Relive the glory of King Arthur's court. Uphold the chivalric ideals of fair play, courage, honesty, and justice as your caliant knight-character undertakes perilous quests and risks monstrous dangers in legendary Britain. He'll smite bloodthirsty giants and crush treacherous invaders for King Arthur and his own glory.
To play the Pendragon... [click here for more]