I'm thinking of starting up a CthulhuTech campaign. It's a Sci-Fi/Lovecraft hybrid best described as "Lovecraft meets Evangelion with Macross and Guyver added to it.". It works using a d10 system called "Framewerk". I'd like to know who would be interested and what kind of adventure you'd be interested in? Investigation, combat, hybrid of two, something else?

The Council has chosen you to be our envoy to the new lands just discovered. Now, we cannot allow all the other Nations to stake their claim on this new land and be left with nought for ourselves. Your goal is to site an area to become the Council's new city to maintain a presence there.

I am Lylia. I have been sent by the Necromantic Council to attend you and see to it you preform your duties.

>>280The journey is long and arduous. Three months of nothing but stormy ocean as the air got colder and colder as the days went by.

You made good on supplies, the majority of the ship crew being undead, requiring no food or supplies.

You stand on the deck as the ship breaks apart shallow ice sheets that form on the ocean's surface, the snow-covered landscape drawing ever closer. You draw your black cloak about you, conserving every bit of warmth you can. While your undead workers shrug off the freezing chill, you cannot.

Lylia comes up behind you. "I'm going ashore. I can't abide by this seafaring any longer. I long to feel dry land underneath my feet. Acolyte, I would impress that we make an outpost here, but the decision is entirely up to you."

What do you do?Do you take Lylia's advice to set up camp where you landed, or do you scout for a different place to plant your flag?

Lylia eagerly jumps off of the small away craft from the main city. The snow crunches underfoot as you survey the landscape.

Lylia speaks up, "Acolyte, we have brought few raw materials, we'll need to assess the land for resources. Our zombie laborers can't move fast through this snow, I recommend raising some of the local fauna to aid us in our scouting."

You find yourself shivering as Lylia speaks, perhaps you should set to work on building some shelter out of the very snow so that you don't freeze to death before you start setting up your city.

Lylia continues, "We have enough food to last a few more months, but I doubt that it will last indefinitely. As for the city itself, what are your orders?"

>>284You draw your cloak about yourself to stave off a bit of the shivering as you turn to your Consult. "Lylia. What supplies do we currently have?"

Lylia checks her list."We only brought enough wood for a single small building. The rest is food and supplies. If we are in dire need of anything, I can send back to the Vampiric Council to petition for goods if required. However, I would recommend utilizing all our resources for asking for help, as that would look bad if you cannot handle the task without aid."

Current supplies:

30 Zombie Laborers2 Month supply of food1 Ship, made of iron and woodVarious construction supplies.6 Lifeboats made of wood.

ALL RIGHT ASSHOLES, I'M GETTING THIS BACK TOGETHER AND I ARE MAD :@ REALLY MAD. GRRRRRRRRRRRRRRRRRR!

Anyway, I want all those that are already signed up or may be interesting in signing up to post in here.

WHAT YOU'RE GOING TO NEED!

Fantasy Grounds 2 - This is a must since this is how we are going to play! There might be a torrent of it some where but I think DS still is the main guy to get it from, please ask him if you don't have it.

The Star wars Books - This is also a no brainer You will need this to roll your character, Also Ask DS for these. If not I might be able to RaR them up for you.

Time - These games take a lot of time and depending on how much screwing around there is it takes more, a typical session takes 3-5 hours. Be ready for that, and since it's over the webs it might even take longer.

I'm still free all day every day aside from Thursday.But I kind of can't download things until I get a new internet connection, since I have a 1GB bandwidth limit for a month on my mobile connection.So yeah. :\

Me and the others were all talking in the Xat about starting a new game up through path finder. I'd personally love to do this since these games tend to be a lot of fucking fun. So, lets talk about a possible new game here.

If you have any idea's for a time and setting, or idea's in general, go ahead and say them. Or, if you are just generally interested, go ahead and make a short post saying so.

If you also want to try hosting the game, say so as well.

Now, BA suggested some sort of future-ish Fallout setting or something with mutants. Trying a new setting like that out sounds fine to me, but I'd rather go with whatever the majority wants to do.

Should we do some kind of medieval setting, or something in the far future?

>>258Either Standard or Purchase with like 20 points. For standard, you can do an entire reroll twice, but stick with the last one you do.Aaaaand I guess I can trust you guys if you wanna roll outside of the campaign, but if you want you can ask me to throw the campaign up for a moment for rolling. You can also ask for that if you wanna test to see if you can connect to it fine and if your character sheet loads alright.

The year is...Unknown. What is known however, is that mankind has gone the way of the dinosaur, leaving all of his achievements and works behind.What happened to the human race? This is irrelevant, for you are but a young cat attempting to survive in the wild jungle of what was once New York City.Before we continue, what is your name?(Serious cat-ish names here, please)

>>234While not as physically adapt as your fellow cats, you have always been able to figure out solutions to problems that the others couldn't...And even manipulate them to do your bidding.Well then, it's a warm and sunny afternoon and you have just woken up from a nap in what was at one point someone's apartment, but is now an overgrown "cave". You're feeling a bit hungry, so now would be a good time to go hunting.

I've had a long history of love and hate with how Games Workshop does their business as far as the Warhammer 40k Miniatures game goes. Mainly their business practices, as well as some ways the game works.

But to be honest, it is one of the most widespread miniature wargames, and has some excellent fluff (Over the top, but for a reason).

Anyway, from what I can tell it's a good time to jump into the game with the latest edition, as well as new codex releases.

Mainly, I've been looking at either the Tyranids (Who doesn't like OM NOM NOM Spess bugs?) and the Tau (I like mecha and the way their tactics work).

The Tau are due for a new codex, while the 'Nids just got their new one in and apparently a lot of people like it.