Tristans Twisted World: Mass Effect 2 Review

The biggest and best game of 2010 won over 180 awards and made millions of dollars the only RPG do ever be the best of the best and now im reviewing the whole thing.

Graphics: For a game made back in 2010 unless you played the PS3 version which came out in 2011 with better graphics but decent frame rate. But the 360,PC graphics are some of the best for just a few years ago and make you fell like your really going across the galaxy and doing mission.

Soundtrack: The best soundtrack out of any game to date (Personal and check stats) John Wall is one of the greatest composers of the modern era he will be tough to replace in ME3.

Gameplay/Classes: The wide variety of weapons to switch through (Weapons depend on Classes) the Assault Rifles are very good to use on Insane and Hardcore modes and putting ammo types increases damage on rapid fire Rifles like the Avenger and others. The shotguns are amazing at close range combat as they tear through enemy shields and barriers. While using shotguns you usually want fire ammo attached as it burns armour and shields on the enemy. Sniper Rifles are great when attached with warp and sherrder ammo when trying to pull off a headshot. Classes are similar to first game expect with some powers.

Choices Paragon/Renegade: Choices affect your moral more than ever in Mass Effect 2. It can basically change your appearance if your Renegade. Paragon and Renegade vs each other more than ever in this since your working with bad forces.

Graphics 360/PC/PS3: The graphics in 2010 were just outstanding it was the best looking game of 2010 by far. I would go back and play this as much as possible to see just how good it looks. The visuals are one of the best as well.

Character Creation: Extremely similar to the very first game but that’s not a bad thing.

Story:

Mass Effect 2 begins weeks after the events of the original game. While patrolling for geth resistance, the SSV Normandy is attacked by an unknown starship. During the evacuation, Shepard tosses Joker into the Normandy’s final escape pod before being blasted into space. After a suit breach, Shepard dies of asphyxiation as his/her body is pulled into the orbit of a nearby planet. Shepard’s body is recovered shortly after death by Cerberus, who creates the Lazarus Project with the sole purpose of bringing Shepard back to life. After two years, Shepard awakens on an operating table in a research station to alarm bells ringing, as the station’s personnel comes under the attack of its own security mechs. Shepard teams up with Jacob Taylor and medical officer Wilson to reach the escape shuttle, but Miranda Lawson, who was already waiting at the shuttle bay, shoots Wilson, citing him as the station’s betrayer. Shepard is brought to meet with the Illusive Man, who reveals that entire populations of human colonies are disappearing all over the galaxy.Now working for Cerberus, Shepard is sent to investigate a recently-attacked colony, where he/she finds clues about the validity that the Reapers are working by proxy through an insect-like species called the Collectors. The Illusive Man explains that Shepard must recruit a team in order to stop the Collectors, who reside beyond the Omega-4 Relay, from which no ship has ever returned. Shepard is also given command of a new starship, the Normandy SR-2, piloted again by Joker and equipped with an onboard AI named EDI.

Shepard recruits four new squad members—Mordin Solus, Garrus Vakarian, Jack, and Grunt—before receiving intel from the Illusive Man that another human colony is under attack. With the help of Mordin’s studies on Collector biology, Shepard successfully stops the attack, but a large portion of the colony’s population was captured.Shepard continues to recruit squad members, adding Tali’Zorah nar Rayya, Thane Krios, and Samara, until the Illusive Man contacts Shepard about a Collector ship supposedly disabled. As Shepard and the squad board the ship, they encounter no Collector resistance and learn that the Collectors were originally Protheans turned into slaves of the Reapers. With EDI’s help, Shepard finds out how to bypass the Omega-4 Relay before being ambushed by the Collectors. Although Shepard and the squad manage to escape the Collector ship, relations between Shepard and the Illusive Man are strained, due to the latter’s knowledge of the Collector trap. After optionally earning the loyalty of the squad, Shepard visits a derelict Reaper and acquires an IFF transponder necessary for safe travel through the Omega-4 Relay, as well as an unconscious geth called Legion. If activated, Legion voluntarily joins the squad. The Normandy later integrates the IFF into her systems while Shepard and the squad leave the ship in a shuttle. During their absence, the Normandy is attacked and boarded by the Collectors; only Joker avoids capture. After Shepard’s squad returns to the Normandy, the team use the Omega-4 Relay to get to the Collector base.

In the Collectors base, the team rescue any surviving members of the Normandy, and fight their way to the central chamber. Squad members survive or perish along the way depending on their loyalty, upgrades to the Normandy, and selections of specific members to perform certain tasks. In the central chamber, Shepard discovers that the Collectors have been constructing a new Reaper made from the abducted humans, although EDI is unsure of its true purpose. Shepard destroys the machine powering the human Reaper and prepares to destroy the Collector base. However, before doing so, the Illusive Man contacts Shepard and gives the order to sterilize the base with a radiation pulse so that its information can be used against the Reapers. After choosing to destroy or sterilize the base, Shepard destroys the awakened human-reaper larva and, if enough squad members survived, escapes the base before the bomb detonates. If none did, Shepard will be unable to escape the Collector Base and will die. Back on the Normandy, Shepard speaks with the Illusive Man, who either praises or condemns Shepard’s decision. As Shepard meets in the Normandy’s cargo bay with the survivors of the mission, Joker gives the Commander schematics of a Reaper. Humanity now has the full attention of the Reapers, who awaken in dark space, and descend upon the galaxy, beginning the events of Mass Effect 3. The DLCs also feature Liara becoming the Shadow Broker, and in Arrival stoping a Reaper invasion or among extra squadmembers and other things.