Ken Levine talks BioShock Vita and BioShock Infinite PS4

The creator of BioShock has finally revealed what the portable version of BioShock would’ve been, and why it was cancelled.

Although it was announced way back at Sony’s E3 2011 press conference not one thing has ever been shown or said of the promised PS Vita exclusive BioShock game, but now series creator Ken Levine has given an indication of what it was intended to be.

Levin suddenly got very chatty on his Twitter account, where he revealed that in terms of the Vita game, ‘2K and Sony couldn’t put a deal together when I last checked. They seemed way more optimistic about this back in 2011′.

Levine seems to discount any chance of the project being resurrected, but did describe the game as ‘a Final Fantasy Tactics style thing set in pre-fall Rapture … something that would work well on the Vita and not be a compromise in any way. Also, as some know, I’m a turn-based whore’.

As well as being a huge fan of the X-COM series Levine also worked on the partially turn-based series Freedom Force, which he mentions he still personally owns and may revive at some point.

He also indicated that a new BioShock book is currently in production (we get the impression probably an art book of some sort) and was relatively positive about the idea of a PlayStation 4 (and presumably Xbox One) Game Of The Year edition of BioShock Infinite.

‘I’m hoping but not my decision’, was as far as he’d go though.

Although BioShock Infinite was a significant critical and commercial hit it was so expensive to make that publisher Take-Two still weren’t satisfied with its results. As a result developer Irrational Games were shut down last year and only Levine and a small team kept on board to work on other, it’s implied unrelated, story-based games.

New BioShock games are still relatively likely though, with one of Take-Two’s other internal studios like to carry on work on the franchise.