It's episode 67! Craig is back to wrap up the Botch Games RPG month with two more AMAZING storytellers. First up is the co-designer of Dead of Winter, among a bevy of other games, Jon Gilmour, and second, the host of the One Shot Podcast, James D'Amato! During their discussion, Craig, James, and Jon talk about the pains and joys of character creation, evoking emotions in games, and finding storytelling moments when surrounded by mechanics. It's a lovely discussion and we're excited James and Jon could spare some time to guest on the show. In the family segment, we finally had #eringamenight! I can not out into words how excited Erin was to have a game night of her choosing. Tyler also chimes in with several fun plays including Clank and the joy of beating Craig in way too many games. Thanks for tuning in and we'll be back next month for more board games forever!

In the 66th EVER episode of the Botch Games Podcast, we start the celebration of storytelling month on the show! During the month of March, we have four guests who are some of Craig's favorite storytellers, and is the first part of the month, Craig welcome Rob Daviau, co-designer of Pandemic Legacy, and Jeremy Holmes from the Blue Peg, Pink Peg Podcast. They have an amazing discussion focused around Gm-less games, interesting game mechanics, and character creation. The family also comes around to discuss their many game days and no one hates anything! Lastly, Craig has Matt from PoNG stop by to discuss the new FFG article concerning Star Wars Destiny, spoiler, it's insanity...