SVG: Vector Graphics meets Unicode

Scalable Vector Graphics (SVG) is a vector graphics format, written in XML
and developed at W3C, which recently became a W3C Recommendation. Most
graphics contain some text, and all text in SVG is present (in logical
order) as searcable Unicode. But just containing Unicode is not enough -
what about fonts? What about BIDI? Doesn't Han unification give me a
problem? What about text on a path, and surely some text has to be
pre-rasterised to get a professional look? Answer ... SVG has answers for
all those questions.

This talk will explain the international features of SVG, explain how rich
multilinual graphics can be developed in SVG, and demonstrate the use of
SVG fonts for a variety of scripts including those in Unicode 3.0. The
focus will be on the capabilities of the specification rather than any one
implementation, but several implementations will be demonstrated to show
that the capabilities can be used today.

Conclusion: dynamic international graphics which look great and display
correctly regardless of the local fonts installed, whilst retaining full
searchability, allowing all text to be selectable.

When the world wants to talk, it speaks Unicode

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