Yes I know that trick, but don't do that, then we'll just have to change the rules.

I was joking and I'd have to remove them at some point anyway. I did have them in the inventory when I was counting them, but that was just to make the counting a bit easier and I was moving them from where I had them before.

Updated collective storages doc using Kipz's new script. I manually transferred the data though so there may be errors, and ender chests aren't counted. Please check the doc to see if the values are correct. They should list all your locked chests, not just those in your collective storage. (It wasn't really legal to have locked chests outside them, but I realize not everyone has obeyed this)

Fiah didn't have a collective storage but it was found that he had 21 locked chests, so half of their contents have to be redistributed according to the UBSR laws, here they're listed as output from Kipz's script (bottom part just lists the individual chests and their contents). There's no need to worry about redistributing it for now, as we first need to set up a system for doing that, which would probably mean constructing the central UBSR collective storage.However, I'd like to ask you to unlock the chests or say if you want to keep any of them locked which will be counted as collective storage in the future. (Updating the Google doc won't be necessary as Kipz's script should do that, however it's very tedious in the current state so I can't promise 100%, but at the least I can give people a list of all their locked items similar to the below)

What is the script reading as being sulphur when it isn't actually a thing in vanilla MC?

Gunpowder

Here are the future plans for collective storages:

- Provided the script becomes efficient for updating, it should be possible to have decentralized private chests instead of collective storages. So you can lock chests anywhere.- The script counts all items you've locked, so you don't have to do anything.- A central collective storage (which we've discussed earlier) would be built, probably in Kaktoland. This isn't attached to any person, so items from it can only be polled out. And in a poll, these items are used before stuff from other people in UBSR. It would also accept donations, if people voluntarily want to donate stuff for projects. Confiscated items from previous inspections would also end up here.

You're welcome to discuss these ideas as I probably won't have time or manage to pull myself together to update the UBSR laws and build the central collective anytime soon plus it'd probably be best to finish work on the script before getting too excited over handing all the updates over to me. It took about 2 hours this time and I'm not too happy with having to dedicate that every month from now on, and if people get excited to store a lot more in collective it'll take even more time if the script isn't made to prepare the data for the Google doc format. (And even the Google doc format might also be worth reconsidering, gahh)

It took 2 hours to download the world, run the script for every person and then (most of the time) entering the values manually from output into spreadsheet. It's not really quick when you have to search through it to match hundreds of items.

So Kipz's script is now working efficiently, and I've changed the UBSR law on collective storages. They're now defined as all chests you've created an LWC protection on, in any location in the game, and it is no longer necessary for people to update the Google doc, which I will update the first Saturday each month. The item library law has been removed as they're now obsolete, and their contents will automatically be added to the collective storages. People are still welcome to use signs/books for communication about the stuff in them ofc.One thing to be aware of is that it's still recommended not to use the ender chests for long term storage, as Kip's script doesn't count their contents. They're still in a gray area.http://blacraft.wikia.com/wiki/Rules/Law_of_the_Union_of_Blacraft_Socialist_Regions