Getting Kick / WW / Traps all into one build and being effective in all is virtually impossible

Yes, I spent around 2-3 weeks trying to come up with a build for it. Hence i settled on the Kick / Traps with no WW.

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actually, a ww/ls/kick hyb would just have the same skilling and eq for me as pure ww/ls. with my fools mod i got +13 to all skills. this gives lvl14 dt with only baselvl.
df wont be needed on a higher lvl than the one i get from my chaos imo.

actually, a ww/ls/kick hyb would just have the same skilling and eq for me as pure ww/ls. with my fools mod i got +13 to all skills. this gives lvl14 dt with only baselvl.
df wont be needed on a higher lvl than the one i get from my chaos imo.

so wheres the prob? :/

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I said effectively :thumbsup:

Main problem I was having was IAS problems for getting 7/3 Kicks, second problem I was having is that to get the best out of kicking you need many weapon switches.

i got a 2skills 40ias fools mod runic talon and a runic talon chaos.
that should be enough for 7/3 kicks, isnt it?

and well, of course you cant really use death's fanthom or any typical kicker weapons, but the possibility of claw block and ww overcomes those negative point for me.
and i also dont use kicks as much as others do (e.g. as described in speeder's guide). a well placed ww is often at least as good as DT.

i got a 2skills 40ias fools mod runic talon and a runic talon chaos.
that should be enough for 7/3 kicks, isnt it?

and well, of course you cant really use death's fanthom or any typical kicker weapons, but the possibility of claw block and ww overcomes those negative point for me.
and i also dont use kicks as much as others do (e.g. as described in speeder's guide). a well placed ww is often at least as good as DT.

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Nope, thats 8/3 Kicks...

And once again, I bring you back to effective kicks :thumbsup:

Sure you can make a WW/Trap/Kick hybrid, but it wont be effective at all 3, at least in my opinion. Whereas you can make an effective Kick / Trap hybrid.

and well. im also interested in your build, i had a kick/bow before, but i didnt like to play defensive with bow so much (vs almost all palas/barbs etc).
how do you face barbs/palas with kicks and wof only? i mean u said ur traps werent that effective anymore even if your opponent only uses 1 element of abs or resi laming.

and youre right, i wont be able to use kicks as effective as a build based basically on kicks, but it'll be enough to kick sometimes in certain situations when a ww wouldnt be as good or really hard to perform.

and well. im also interested in your build, i had a kick/bow before, but i didnt like to play defensive with bow so much (vs almost all palas/barbs etc).
how do you face barbs/palas with kicks and wof only? i mean u said ur traps werent that effective anymore even if your opponent only uses 1 element of abs or resi laming.

and youre right, i wont be able to use kicks as effective as a build based basically on kicks, but it'll be enough to kick sometimes in certain situations when a ww wouldnt be as good or really hard to perform.

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You neglected to mention the 15 Ias jewel in the helm

Yes, 7/3 kicks are reached.

The Kick / WoF was an anti-caster varient, struggled with Melee greatly.

The Kick / LS has now been re-done with 9.6k projected LS (at 8k atm and not fully geared).

I find that (for me), kicks are >>> WW, as I use traps vs melee anyway, and use kicks vs casters. And since Kicks are >>> WW for casters (again, IMO), then Kick / LS is a superior build over-all.