Do you guys realize that those last percentages of Resilience actually give an insane increase on reduced damage taken?
To pull a random number out of my sleeve, someone with 75% Resilience takes 40% less damage than someone with 65% Resilience.

It starts off scaling faster than live, but by the time time you get to around 65% it starts to be worth less than live

then i'm all for it. It means alts and PvE players will have an easier time getting into PvP and will mean that once you're fully geared the importance of gear upgrades diminishes. If you look at it in a weird way, it's kind of like a tiny step towards gear being normalized for competitive PvP.