Dragon Realms

Dragon Shores

The game begins with Hunter waking Spyro from his sleep. Once he has gone
downstairs you gain control of the little dragon.

[Meet Hunter at the dock]

Unfortunately you're currently locked into your room, a room which contains a
few items to familiarise yourself with. On the right of the bed is a book
called 'And Along Came Ripto', you'll find many books dotted around the world
but they're a completely optional extra so you can read it if you want to but
it's not really necessary.

In the bottom right corner of the room you can find a chest, to break it open
either breath on it using your flame breath or charge into it. Inside this one
are some gems though other chests can contain items, crystals, keys or even
eggs but they usually contain some gems as well.

Jump up onto the shelving on the right and follow the gems up there to the
other end. Jump over the small gap to land on the ledge above your bed where
you'll find the key you need to escape. Pick it up, drop down to the floor and
go over and unlock the door. Keys are a one time use item so you can't get into
the other two locked rooms up here at the moment, instead head down the stairs
on the right.v

Upon walking a little further, Artigan will ask you to help him relight the
fire of his stove and Hunter will wander off to the docks all ready for you to
meet him in a bit. The room north of the stairs has a couple of chests in, the
first on the floor contains a key but the second just has some gems, you'll
need to jump up on the bookcases to reach it though. On the far side of the
building you'll find a locked chest with which to use your new-found key,
inside of which is a random crystal. Just above that is the first dimension
portal which at the moment does not work.

Head over to Artigan and light the stove, it might take a few attempts to get
it right as the game seems to have a little bit of a strange sense of needing
perfection for lighting things like the stove. For doing so you'll get a 50XP
reward. All done? Exit the Dragon's Arms Inn via the door in the bottom
lefthand corner.

Head right towards the docks, kill any crabs you might see on the way, and talk
to Hunter who is standing on a boat destined for Avalar along with Blink. He'll
ask you to find Bianca and you'll a 100XP reward for finding him.

[Find Bianca]

If you speak to Hunter again he'll give you a clue as to where Bianca is, she's
up on the hill north of the inn of course. Go back to the inn and go north a
bit but go right at the rock faces. You should be able to see Bianca up above
so just walk around and go up the steps behind her and talk to her. She'll ask
you to meet her by the docks. The chest here has a key inside so smash it to
get it before heading back to the docks.

Once there, talk to Bianca and they'll eventually set sail leaving poor Spyro
behind. You'll then appear next to Artigan on the beach where Spyro falls
asleep once again. The game begins proper.

Once you regain control run away from the Shadow creatures going north as you
don't yet have any powers that can even hurt them. Tomas will contact you
telepathically and tell you to find a portal to the Dragon Dojo. Head north-
west to a point north of the Dragon's Arms Inn and walk into the swirly purple
portal there.

Dragon Dojo

[Help Tomas]

Safe in the normal world, go north-west a little to find Tomas trapped under a
wooden beam, use your fire breath on it to free him. Follow him to the Dojo and
then inside. Tomas will give you the Shadowstone, an amulet that will sharpen
and focus Spyro's magic. He will also introduce you to Dimension Portals. Phase
into the Shadow Realm and Tomas will again speak to you from the real world.
He'll inform you that your fire breath is useless in the Shadow Realm and that
you cannot open doors or chests there either though some doors or solid objects
you will be able to walk right through (though this information isn't entirely
accurate as you can indeed smash chests that are in the Shadow Realm and the
barrier issue is a little weird in concerns to the real world). Return to the
real world once he's done.

[Rescue Sensei]

Tomas will now send you on your first rescue mission, to save Ragnar or Sensei
as he prefers to be called. There are a few chests and baskets around the Dojo
building but they're all just full of gems. Once outside, go over the bridge on
the right, then north over a second bridge and then north-west a little to get
to the front of the Dragon Mouth Cave. Use the stepped platforms on each side
of the dragon's head and light the torches in its eyes, the door will then fall
open.

Inside the cave you'll find a Yeti just up some steps, use your flame attack to
kill it and move on past. Jump over the small gap and pick up the egg by the
dimension portal though there's no need to use the portal itself. Go back a
little bit and jump over to the right a couple of times where you'll need to
kill another Yeti.

Jump up a couple of platforms to the north to smash a chest with an egg inside.
Jump back down and continue on through the cave. Another Yeti to kill, go to
the right and charge through the small boulders blocking the way to another
Yeti, the third Dimension Portal and a third egg. Retreat back out and instead
of going right, go left and exit the cave.

Go south and smash the chest there for a few gems before jumping to the right
to grab an egg. Jump back and walk towards Sensei's house. Use the Dimension
Portal as instructed and then head inside. Walk to the far end of the room
where Sensei is trapped behind a barrier. He'll then teach you some dragon
kata, Horn Jab, and once you've successfully practiced it three Long Legs will
teleport in. What timing. Attack them using Horn Jab repeatedly until they
explode into an assortment of gems and a blue mushroom which will restore MP
which is used by spells and Chi moves.

Once all three Long Legs have been slaughtered the cage around Sensei will
vanish and he'll be free to teleport back to the real world once you touch him.
He'll teach you a tail move, Tail Hammer, before he teleports off though which
is a move that can destroy armour.

Exit the house and go back through into the cave. To the right you'll find some
more Long Legs and a chest with a crystal inside. Use the dimension portal and
carry on back through the cave to the next dimension portal. Switch back to the
Shadow Realm and go through the barrier on the right, kill the three Long Legs
in here to get to a chest with some gems in, your fire breath won't work here
so use one of your other moves.

Stay in the Shadow Realm and work your way over the next two gaps to where yet
another Long Legs is found along with a chest next to the dimension portal,
inside of which is a key. Now run all the way back out of the cave.

[Rescue 4 Elders]

Tomas will speak to you again and you'll then briefly see the locations of the
four Elders that you are required to set free. You only get the one chance at
seeing their locations but it's generally not too difficult to find them by
wandering around aimlessly.

Anyway, first up, Magnus. Head right and over the non-wooden bridge towards a
Dimension Portal. Carry on past the house (it's Cho Lei's but the sign doesn't
appear in the Shadow Dimension) and follow the path along to the end where
you'll need to jump over the water a few times to reach where Magnus is being
guarded by three Long Legs. Defeat them then walk over to him to send him on
his way.

Head back towards the Dragon Mouth Cave and go over the south wooden bridge,
then west to the Dojo. Go around the Dojo and over the bridge, kill the two
Long Legs right away and then cross the bridge to reach the third in order to
free Astor. Go south along the path until you reach a place with several
buildings around a well. Enter the one with the open door. Inside you'll find
three more Long Legs and the Dragon Elder Cho Lei.

Go out of the house again and head east, past the bridge out of the area and to
another small gathering of buildings. Go inside the open one to find Titan
guarded by yet another trio of Long Legs. Once Titan is free use the Dimension
Portal and head back into the real world where you'll want to now head on over
to the Dojo to talk with Tomas and the rest of the elders.

After the rather long conversation you'll be given the ability to teleport to
locations with a teleport pad that are within range and that you have activated
already. You'll probably have levelled up shortly before finishing the rescue
of the four elders so go talk to Titan who will teach you how to Double Jump.
With that and the teleport ability you're done getting abilities for this
level.

Head out of the Dojo and go south over the small wooden bridge and then over
the much larger stone bridge which leads to a small piece of Wilderness before
reaching the Dragon Village. Kill the Yetis and Goats along the path to the
south-east exit.

Dragon Village

[Rescue 6 Dragons]

Even if you're in the real world you will still be treated to a glance at where
the six dragons are to be found in the village. As you wander forwards a bit
you'll be trapped by a barrier and sent to the Shadow Realm. Tomas will teach
you about how to destroy the new type of creature, hereafter known as a Shelly,
you need to flip it and then attack its weak point for massive damage. That's a
horn attack then tail attack. The barrier will then vanish again but carry on
the same way as you were going before.

As you reach the southern gate you'll see a pair of Long Legs which are the
guards of Old One Horn who is on the roof of the building on the left of the
stairs. There's also another shadow creature (Lookout) on the roof to the left
of Old One Horn which isn't essential to kill.

Stay on the lowest level and continue right all the way along until you reach
the end of the stone path where you'll see a Shelly and Long Legs guarding
Kaitlin. Kill them of course. Go back to the stairs, go up them to the next
sector of Village.

Walk over the teleport pad for later use and head right, go inside the end
building with a Lookout on the roof. Inside you'll find a pair of Long Legs and
a Lookout on the table, you can ignore these if you wish as the three you
actually need to kill are in the far right of the building, it's a pair of Long
Legs and a Shelly over there. Free Conan.

Back outside again head to the far left of this level and enter the far house
there. Inside you'll find four unnecessary creatures (three Shellys and a
Lookout) but on the right you'll find four Long Legs that need killing to free
Ember and send her back to the real world.

And outside again. Go a little to the right and use the stone block to jump up
onto the roof of the building, kill the Lookout (or run past it) and then use
the two stone blocks to get up to the top level. Kill the two Long Legs and
Shelly and free Flame. Go to the right and kill the three Long Legs + one
Shelly to free little Zinc. Return to the real world using the Dimension Portal
in the centre.

If you've levelled up go back to the Dragon Dojo first to learn Move, a spell
which allows you to move solid objects. You will need this to move on through
the game and it's another forced choice. I'd suggest getting Battering Ram
Charge from Titan next as it will allow you to complete a quest in the village.

Head down to the lower level of the village and talk to Old One Horn.

[Open gate for One Horn]

He'll ask you to throw all of the switches in order to open the gate to Dragon
Shores. The first is over to the left by the western gate.

[Open western gate]

Tomas will tell you to open the gate using your new Move spell which you might
as well do now though you don't want to be going that way just yet.

Turn back and go towards the far right of this lower level, talk to Flame on
the way.

[Break boulders for Flame]

He'll set you on a task to break the boulders that have blocked off parts of
the village. If you did indeed choose to upgrade your charge then this will be
no problem. Move on a little further right to talk to Kaitlin.

[Find dragon eggs for Kaitlin]

If you've managed to pick up any eggs already then she'll take one off your
hands and then ask you to bring her 30 more. Just beyond her is the second
switch to throw. The boulder here is not necessary for Flame's quest as it
covers a tiny hole which you can't even access right now. Head up to the next
level of the village.

Grab the egg on the right of the stairs if you want, then go to the right. Talk
to Conan and Zinc.

[Find Zinc's Octopus]

Conan will ask you to find little Zinc's Stuffed Octopus for him. Move on to
the left past Ember (she doesn't have a quest for you) and you'll meet
Stranger. After that conversation jump up onto the roof on the right using the
stone block. Jump to the left and pick up the Plush Octopus Toy and a pair of
Sunglasses.

Jump off the roof and go up the steps on the left, charge into the boulders to
smash them with the upgraded charge. Press the two buttons in the middle of the
next layer up and charge the boulders blocking the middle steps. Go to the far
right and smash the final boulders.

Walk down the stairs and hand the octopus into Conan to recieve a free crystal.
Next, go down another layer and talk to Old One Horn who will then open the
gate. He will also give you your first Relic. Talk to the nearby Flame now and
he'll give you some gems and XP as a reward.

With all of the quests finished in Dragon Village you should now move on down
to where you first started, Dragon Shores. Go through the newly opened south
gate.

Dragon Shores

[Rescue 6 dragons]

First things first, get into the Shadow Realm again using the portal just south
of the entrance. You'll be surrounded by Long Legs so kill the one on the
right, kill the Shelly behind the building and then advance up the stairs
towards the trapped dragon, killing the Long Legs and Lookout. Fonsworthy is
safe.

Drop down and go left and into the inn. Kill the two Long Legs, Shelly and
Lookout dotted around the room where Artigan is being held captive. Once you've
killed all four he'll be free again.

Outside again, go left just past the inn and to a group of shadow creatures.
Kill the two Long Legs and two Shellys to free Laird. Go over to the righthand
side of Dragon Shores now and enter the righthand house north-east of the
fountain. Kill the Shelly and two Long Legs followed by the other two Long Legs
just above them. Mrs Funderlic is free.

As you exit the house, go to the right and jump over the islands leading off-
screen. You'll then see the dragon you need to free here. Advance along the
platforms to the Lookout, kill it and move on to the larger island here. Kill
the next Lookout and two Shellys and then finally one more Shelly and two Long
Legs up right next to the cage to free Brigid.

Return to the main part of Dragon Shores and go to the shop just below where
you went off just now. Kill the Long Legs, Shelly and Lookout and you'll free
Mr Funderlic, the last of the dragons. You'll then be teleported to a meeting
between them by the fountain.

Go get some new moves from the Elders (you have levelled up, right?) but you'll
probably need to walk to Dragon Village to get into range of the Dojo for
teleporting. You'll be forced into Titan giving you the ability to Glide and
then the Shock Spell off Cho Lei.

Head back to Dragon Shores and talk to Brigid over to the left of the fountain.

[Deliver invite to Mrs Funderlic from Brigid]

She'll ask you to deliver the invite to Mrs Funderlic who will be found on the
east island. Go into the inn and talk to Artigan.

[Clean up inn for Artigan]

Wander around the lower level of the inn and flame all of the debris of which
there are six pieces. Back outside again go south to where Laird is.

[Retrieve lotion from Laird's room]

He'll ask you to get his suntan lotion from his room in the inn. Go right and
talk to Fonsworthy.

[Find fountain talisman for Fonsworthy]

He wants you to find the missing talisman for the fountain. Continue on right
and jump over to the eastern island off from the main part of Dragon Shores.
Talk to Mrs Funderlic on the large island to deliver the invite. Now go all the
way back to Dragon Shores again. Go left past the two houses north-east of the
fountain and jump up to the cave above them, pick up the Dragon Egg if you
like.

Walk upwards until you reach a Dimension Portal then switch to the Shadow
Realm. Go down again and kill the new enemy, a Knight. To do this you need to
first destroy his armour by using your tail attack and then just kill him any
which way you like. Walk through the barrier on the right and go north.

Jump over the gap and transfer to the real world again. Go through the now less
than solid barrier down to the right and jump up onto the platform with a
missing bridge, or just use a key on the locked chest here. Otherwise glide
upwards to a chest, smash it and you get a key. Glide back and open the chest
to find the missing talisman.

Head back out of the cave and transfer back into the real world again. Talk to
Brigid to finish her quest and then to Fonsworthy to finish his. He'll give you
another talisman in return. If you still have a key on you then you can finish
Laird's quest, getting the suntan lotion from his room in the inn, otherwise
it's time to move on. Go back through to the Dragon Village and exit via the
western gate.

You'll see a short story advancement then just move on left. Along this short
bit of wilderness you'll see your first Goat. A strange creature that requires
flaming before you can actually harm it (later on this'll change). You'll also
see a huge boulder that will require another upgrade to your charge to smash.
Once you reach a point where five roads meet, take the south road into Big
Forest which is basically a maze.

Bear Forest

Just follow the blue mushrooms through the maze until you reach the exit and
into the bear area which I'll call Bear Forest.

[Rescue 6 bears]

Transfer into the Shadow Realm and go down to the right. You'll see Moneybags
all trapped and a brand new enemy, the Tail Whack. To kill this thing you need
to keep hitting it but jumping out of the way of its tail when it whacks it at
you. Kill the two Tail Whacks and one Long Legs to free Moneybags. Once that's
done continue down the path to the right until you get to a place with five
stone pillars (make sure to activate the teleport pad). Keep using the move
spell until the path is clear, just make sure not to be standing in the way of
what you're moving.

Kill the two Long Legs and Tail Whack and free Marshall, Marvin and Merton. Go
back down and head over to the left side of Bear Forest now where you'll see
Maxwell infront of the house. Jump up on the tree trunk to the left of the
house and get onto the roof. Kill the Long Legs and advance to the left towards
Mrs Moneybags who is herself guarded by two Long Legs and a Shelly. Free her
and then go free Maxwell by killing the Lookout at the other end of the roof.
With Maxwell free, go back to the real world via the portal to the right.

Talk to Mrs Moneybags who is just on your left now.

[Clean Mrs. Moneybags' garden]

Starting from end with the tree trunk you'll find two weeds just to the leff of
it, three to the right and five in the central part (and a Delicious Boll
Weevil you'll want to be picking up). Talk to Mrs Moneybags again to get your
reward of a free crystal. Next, head up to the right a bit and talk to Maxwell.

[Find bolweevils for Maxwell]

Transfer to the Shadow Realm up to the right and jump up onto the top of the
large platform on the right by way of the glowy purple platforms only visible
in the Shadow Realm. At the top ignore the pair of Periscopes and just transfer
back to the real world. On the left of the main part of this platform you'll
find the Fresh Boll Weevil. In the normal chests up here you'll find a Dragon
Egg and a key. In the locked chest you'll find a crystal.

Jump back down and head over to Moneybags and Merton to the right of Maxwell.

[Power up the conveyors for Merton]

Go up north a little to where a Dimension Portal is and switch the two switches
there to on. Go back down and through the path you created earlier with the
stone blocks. Use the Move Spell on the next stone block and take it out of the
gutter and out of the way of the gutter. Jump up and pick up the Tasty Boll
Weevil, then smash the vase and baskets here, the top one has a Dragon Egg
inside. Switch the two switches up here as well.

Drop down to the left and talk to Moneybags again. He'll give you a relic for
your efforts and then walk off, never to be seen again. Go talk to Maxwell and
finish his quest. You can now use the shops that you've seen abandoned and
others across the world. With Bear Forest now complete, it's time to leave.
You'll probably have levelled up so head back to the Dojo to get your new
skills. Sensei will teach you how to perform the Chi Wings move, useful as it
will allow you to break through stronger protective shields which you haven't
yet encountered. Choose any other skill you like, I recommend either upgrading
your General Magic with Tomas to get more range on your teleport spell or to
get the Unstoppable Super Charge from Titan, they're both good.

Also with the shops open, now is a good time to head back to Dragon Shores and
finish the Laird quest if you haven't already. In Dragon Shores is the newly
opened Marshall Moneybags' Miniporium where you can buy a larger wallet which
will be necessary for completing the game. Purchasing Keychains/Mushroom
Bags/Butterfly Bottles is also recommended but not necessary ever really.
Anyway, back on through to the five road metting point, head north to Wizard
Peak, or the Mountain of Magic as it's known.

Wizard Peak

[Rescue 5 wizards]

As usual you'll see a brief glimpse at the trapped Wizards upon entering the
area. Walk along and work your way to the top of the platforms where you'll
probably want to transfer to the Shadow Realm. Straight away you'll spot
Panthanitis being guarded by three Long Legs and a Shelly. Transfer back to the
real world, smash the boulder coving the updraft and kill the Yeti at the top.
Go through the rooms in the cliff ahead where you'll find four Dragon Eggs in
total as well as an Eyeball Potion Quality inside the room second from the
right (you'll need a key as it's inside a locked chest). Jump back down and
transfer back into the Shadow Realm once again.

Go left after freeing him and to an updraft (active the teleport pad first
though) and kill the Long Legs. Jump onto the smaller platform north of you
(beward of the gap inbetween) and jump up to the left.

Kill the Periscope using your new Chi Wings attack then turn around and kill
the Shelly as well. Go further north and jump again, kill the Shelly and Long
Legs and then at the northern end jump and glide to the right, kill the Shelly
and the wall will vanish which is all good and well but you don't need to go
that way just yet. Jump down below you and step onto the floating platform on
the right. Use the Move Spell to get it closer to the Aviary (or just glide
over, it's easy enough) and head inside.

You'll see the trapped wizards Longorin and his friend Pastemolle. Wipe the
ground floor of creatures; Tail Whacks, Lookouts and Long Legs and the barrier
will amazingly disappear just like every other time. Jump up towards the
wizards on the lefthand side, kill the Lookout and free them. Transfer back to
the real world and you'll teleport to a meeting on the floor of the Aviary. You
probably won't have spotted them up in the righthand corner just now but you'll
meet Pullosin and Midian.

[Help Pastemolle cast a spell]

You'll be asked to relight some heating crystals, you'll have seen them when
you rescued Panthanitis. Head outside and jump down to the plateu below where
you'll see the heating crystals and a Goat. Light them (and kill the Goat) and
go back to the Aviary again. Talk to Pastemolle (the green one) to complete the
quest. You'll get a relic for your troubles.

Talk to Pullosin (yellow).
[Find eyeball for Pullosin]

He'll ask you to get an eyeball from his home which you should already have
picked up, if not head back there and grab the eyeball from inside the locked
chest in the second room from the right, I don't think there's actually a time
limit to worry about. Head outside and talk to Longorin.

[Free minidragons for Longorin]

He wants to help the fairies and free the minidragons. Use the platform on the
left to get over to an updraft, use it to get higher and then kill the goat.
Use the platform to jump the gap and kill another Goat. Smash the boulder
coving another updraft and go right (left to get an egg first though if you
want), kill the Goat, jump the gap, kill the Yeti, kill the Goat and flip the
two switches to turn off the shield infront of the Aviary.

Go inside the Aviary and transfer to the Shadow Realm so as to avoid the guard,
Midian. Jump up on the left and transfer back to the real world to flip the
switch. Then glide over the cauldron and flip the second switch. You'll get a
crystal for your troubles.

All done in Wizard Peak, time to leave. And upon leaving the area you'll see a
series of story advancing images and text. Time for Cliff Town! Take the
lefthand road at the five-way meetup, you'll want to make sure that you have
learnt the Chi Wings move if you haven't yet, it's quite necessary here.

Cliff Town

[Rescue 5 armadillos]

Walk over the teleport pad on the left and glide down to the left. Charge into
the boulder blocking a hole in the ground and enter that very same hole. Walk
to the left, kill the Yeti and transfer into the Shadow Realm. Walk left beyond
the barrier and use your Chi Wings attack to destroy the Long Legs' forcefield
allowing you to actually hurt it. Continue upwards and up the ladder.

Smash the large boulder up here and pick up the Wriggling Worm before killing
the three Long Legs guarding Pablo. Move to the far left end of this area and
jump around the end barrier to where a Knight is standing, a guard of Sofia.
Kill the Knight and Tail Whack to free her. Go to the left end of this area and
glide south to a platform below with several Shadow creatures on it.

Kill the two Long Legs (Chi Wings required of course) and free Isabel. Jump
down to the right and go further right. Smash the medium boulder here to pick
up a Plump Grub. Then of course, you know, kill the three Long Legs and the
Knight to free Bandit. One more armadillo to go. Head further right and over to
the Dimension Portal in the corner, the game will show you where to leap over
the water so do so to reach Fransisco, a Knight and a Tail Whack. Jump back
over the water and return to the real world.

[Escort Bandit to Dragon Village]

After the conversation Bandit will ask you to escort him to Dragon Village,
he'll then wander off to the right so follow him. Keep following him and some
Yetis will attack as you pass a large boulder. Kill them and Bandit will move
on right through to Dragon Village. Follow him into Dragon Village and listen
to the converstation. Afterwards go back to Cliff Town (teleport if you're
lazy) and talk to Bandit again.

[Deliver letter to Ember for Bandit]

He'll give you a Letter to Ember From Bandit so run on back to Dragon Village
and deliver the letter to Ember who is to the left on the middle layer of the
village. Even though she says to tell him something, you don't need to and you
don't get anything for talking to him when you go back, but go you should
though on the way stop off at Maxwell's shop and purchase the Boll Weevil Juice
for 500 gems. Go back into Cliff Town and jump down to the left and talk to
Sofia and Isabel to the left of the cave to the cliffs.

[Get 3 ingredients for Isabel]

You should already have the three items required as you should have picked them
up whilst freeing the armadillos, the grub and worm are underneath medium
boulders outside and on the cliff and the juice is for sale at Maxwell's store.
And you get a nice free Relic for the three items. Jump up to the left, kill
the new enemy, a Monkey, and then go into the cave here to talk to Pablo and
Fransisco.

[Find digging tools for Pablo & Francisco]

They'll ask you to find them some digging tools, this won't be completed for
quite a long while yet so you can conveniently forget all about this for now.
Head out of Cliff Town (get any new spells and such if you've levelled up, like
Tomas I won't mention it again but I recommend getting either both the Chi
moves or upgrading your fire breath to full in order to be able to smash locked
chests without a key) and go northwest to the ferry, the Sea Dragon, which is
currently still frozen in place.

Jump up to the building on the left and unlock it which will use two of your
five relics up. Then press again to open the door and go into the boss fight.
You might need to walk away from the door and go back or be in the real world
in order for it to work properly.

Boss: Ice Minion

[Defeat Shadow Minion]

The Ice Minion will arrive as soon as Spyro walks inside so get ready! Each
time you die in here Tomas will give you a hint as how to defeat the Ice
Minion, you don't need to die to get advice off me though. Run around it until
he smashes his sword into the ground and it sticks, use your flame breath on it
towards his hand constantly until he lifts his hand up without the sword any
more.

Run over to the left and transfer into the Shadow Realm. Double jump and glide
over his shadow claw attack and he'll drop his hand down to the ground. Attack
it several times with your charge/horn/tail attacks and he'll collapse on the
floor. Again smash into his body with your attacks and he'll get up then
explode, defeated. Walk into the floating blue icon and you'll earn Ice Breath,
an attack that you probably won't use often. Walk towards the door to exit.
Congratulations on saving the Dragon Realms. Onto Avalar now (as long as you
have 300 gems that is)!

There is a big wizard house in the middle of the Wizard Peak and the rest of the wizards are in there, and do you know the four Wizard Huts, in one of them there is a chest and if you smash it you get gems, then go back outside and go back in the same Wizard Hut and the chest will come back again!! It's handy for getting lots of gems for shopping.

hey i have 2 relics i've saved everyone finised all my quest but i still can't open the door on the buliding which has the boss fidhts can u please help me ?????????????????? by the way ur walkthrough really helprd