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Games for Windows Live shutting down July 1, 2014

Xbox Support - Age of Empires Online

Games for Windows Live will be discontinued on July 1, 2014. Although it is available through Steam, Age of Empires Online requires features of the Games for Windows Live service. You can continue to enjoy all the features of Age of Empires Online as the service will remain 100% operational until July 1, 2014 when the server will shut down.

Re: Games for Windows Live shutting down July 1, 2014

You can continue to enjoy all the features of [insert game here] as the service will remain 100% operational until July 1, 2014 when the server will shut down.

Pretty much

Not to mention that their respective developers will need to release a patch, so if they don't that's on them but I am sure they will..

I doubt it. The only reason FUEL is still playable online is because it's through Microsoft's servers. Codemasters won't patch a bunch of 5-6-year-old games that only a handful of people play sparingly, goddamnit.

Time for me to rally together that huge FUEL cross-country troll-journey that we were talking about doing..

Re: Games for Windows Live shutting down July 1, 2014

Originally Posted by Ranshiin

I doubt it. The only reason FUEL is still playable online is because it's through Microsoft's servers. Codemasters won't patch a bunch of 5-6-year-old games that only a handful of people play sparingly, goddamnit.

Time for me to rally together that huge FUEL cross-country troll-journey that we were talking about doing..

Re: Games for Windows Live shutting down July 1, 2014

Originally Posted by Yoshikage Kira

Well, most will I believe.

I believe something will be done about it.

I doubt it, the only game I've seen still working online after the official servers went down is Borderlands 1 ... and I'm pretty sure Steam didn't patch that because a friend was running off a separate non-steam install of the game and it still worked. Unless GameSpy gave the server to someone else to host or something.

Re: Games for Windows Live shutting down July 1, 2014

Originally Posted by Ranshiin

I doubt it, the only game I've seen still working online after the official servers went down is Borderlands 1 ... and I'm pretty sure Steam didn't patch that because a friend was running off a separate non-steam install of the game and it still worked. Unless GameSpy gave the server to someone else to host or something.

And screw Tunngle/Hamachi.

Yeah you think people will just cross their arms when they won't be able to play/launch 25%-50% of the games they paid for? Maybe the online counterparts will be down but games are still gonna be playable. Or maybe they will become DRM-Free. (Highly doubt it though) I mean you really doubt that games like Dark Souls wont get any support at all and a recent game like that will be left in the dust. completely unplayable and just be a virtual brick? Don't forget the save restrictions too.

But to be honest, it happened with Direct2Drive games when it became a GameFly service so you could be right....(Doesn't 100% relate but its a similar situation).

Meh, I guess we'll just wait for announcements instead of going back and forth with what wie "think" with no grounds to hold our statements. (Although you could be right about their online counter parts, we still know nothing...) All we know is that MS won't give two craps about it, like always but I could be wrong...meh

Re: Games for Windows Live shutting down July 1, 2014

Well yeah, I'd be able to play the games offline (the games just lady like crazy if GFWL can't connect and won't load your save file up because it can't sync with your xbox account) but then that's the problem. It might not want me to sign in Offline and won't let me use my save game. In fact it might not let me save at all, which would be retarded.

I've also 100% completed FUEL offline so it would be pointless to play in singleplayer. I played it online with a few friends earlier this year and it was a blast. But, yeah. I doubt these old games getting any support next July, because "the playerbase of the game is minimal and is ultimately not worth the expenses upkeeping the dedicated server bla bla bla bla." Maybe Dirt 2 will pull a Burnout Revenge, but I highly doubt it.

Re: Games for Windows Live shutting down July 1, 2014

Originally Posted by Ranshiin

Well yeah, I'd be able to play the games offline (the games just lady like crazy if GFWL can't connect and won't load your save file up because it can't sync with your xbox account) but then that's the problem. It might not want me to sign in Offline and won't let me use my save game. In fact it might not let me save at all, which would be retarded.

I've also 100% completed FUEL offline so it would be pointless to play in singleplayer. I played it online with a few friends earlier this year and it was a blast. But, yeah. I doubt these old games getting any support next July, because "the playerbase of the game is minimal and is ultimately not worth the expenses upkeeping the dedicated server bla bla bla bla." Maybe Dirt 2 will pull a Burnout Revenge, but I highly doubt it.

Re: Games for Windows Live shutting down July 1, 2014

@Ranshiin The reason BL1 still works is it for the most part doesn't use servers. It's more direct connect with one player hosting a session. And your only shot is to find a forum or some such for game though you did say no to tunngle and the like so it's a moot point.

Re: Games for Windows Live shutting down July 1, 2014

Originally Posted by GameGeeks

@Ranshiin The reason BL1 still works is it for the most part doesn't use servers. It's more direct connect with one player hosting a session. And your only shot is to find a forum or some such for game though you did say no to tunngle and the like so it's a moot point.

I know that players hosting sessions is a peer-2-peer system (same system as used in BL2), but then servers are still being used to manage the list of online players and matchmaking, as well as account login/creation - all of which still work, despite me being told that GameSpy's servers went down which should mean that those things shouldn't work.

That's just why I was so confused.

Originally Posted by Fandom Fate

Wait so all XBOX 360 games will then only be single-player? Huh, quicker than I expected, I had them down as lasting until 2016...oh well. I'm getting XBOX One on release day anyway...

No, only the PC equivalents (older PC games allow you to login to the xbox system to play your games and use the same account as on an xbox, including friends, achievements, etc). Though people hate it due to it being finicky (issues with port forwarding usually) and some stupid region restrictions locking out certain players altogether from playing games they legitimately purchased.

Re: Games for Windows Live shutting down July 1, 2014

I hope EA patches GFWL out of Fuel - although, I discovered the other day that it uses Gamespy servers for online play and those are going down in May so unless that gets patched too ... which is unlikely ... then it's boned either way.

Same with Borderlands 1.

Old games that are still fun to play with friends. I don't care if I lose my save file on FUEL, so long as online free-roam still works in the end. :I

Re: Games for Windows Live shutting down July 1, 2014

Originally Posted by SigmaSD

So what does that mean for Dark Souls on PC? Is it just not going to be playable or will you be able to play it but just not save?

They're working on a fix. I think they're just planning on converting it to steamworks. Meaning you might be able to connect with people easier and hackers should become a bit less problematic since Valve actually does crack down on them.

Except one day Microsoft/Sony will do the same with the console servers (likely at the start of the next-gen some four/five years down the line) and then the 360 is about as useful as a Game Boy.

Service shutdowns are an inevitability. Some sooner than others.

LAN multiplayer, learn how to use it.

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Re: Games for Windows Live shutting down July 1, 2014

Originally Posted by Animedude5555

LAN multiplayer, learn how to use it.

The fact that you think I don't know how to use LAN multiplayer is laughable. Also, what does LAN have to do with playing games on consoles with friends that live nowhere near you? Nothing. You can't do it. It's not called 'LAN' if you're playing cross-country with other people. Learn the definition of a LAN and then learn the definition of a WAN and get back to me.

Re: Games for Windows Live shutting down July 1, 2014

Originally Posted by Ranshiin

The fact that you think I don't know how to use LAN multiplayer is laughable. Also, what does LAN have to do with playing games on consoles with friends that live nowhere near you? Nothing. You can't do it. It's not called 'LAN' if you're playing cross-country with other people. Learn the definition of a LAN and then learn the definition of a WAN and get back to me.

Oh, and don't bring the Hamachi argument here.

I don't even know how to use Hamachi. I think it is designed to be a plugin to work with illegaly hacked copies of certain games that didn't have a built in internet-multiplayer feature, in order to add an internet-multiplayer feature.

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Re: Games for Windows Live shutting down July 1, 2014

Originally Posted by Animedude5555

I don't even know how to use Hamachi. I think it is designed to be a plugin to work with illegaly hacked copies of certain games that didn't have a built in internet-multiplayer feature, in order to add an internet-multiplayer feature.