Musings and research on game narrative design

Comedy versus Horror

I’m not sure I really ever agreed with Aristotle’s definition of Comedy vs Tragedy, but I was thinking today about the trope of “Body Horror,” and how it was used as a comedic element in Deadpool (2016).

I concluded that: in Comedy, we are told everything is going to be okay; in Horror (or Tragedy, for that matter), we are told that it is not.