Wraith King passively gains a chance to deal bonus damage on an attack. Kill non-player units when it triggers and convert them into a skeleton army.

Proc chance: 9%/11%/13%/15%

Critical damage: 300%

Max skeleton charges: 4/5/6/7

Skeleton duration: 90

Mana cost: 75

Cooldown: 50

Legacy hotkey: E

Notes: Instantly kills non-player, non-ancient units upon proccing. When having lifesteal, the healed value is based on the target's current health. Killing creeps like this grants a charge. When cast, spawns skeletons based on how many charges Wraith King has. The skeletons are not controllable and auto-attack towards the enemy ancient. The skeletons spawn in 0.25-second intervals.

Skeleton stats:

Health: 350 (no regen)

Armor: 1

Attack damage: 35-40

Attack range: 115 (melee)

Base attack time: 1.2

Movement speed: 350 (0.5 turn rate)

Vision range: 800/600

Bounty: 15 , 15

Casting Wraithfire Blast now orders all Wraith King sketelons to attack the target.

Added Aghanim's Scepter upgrade for Wraith King: Adds an aura to Reincarnation. Allies who are within 1200 radius become Wraiths for 5 seconds when slain, delaying their death. Wraiths can attack, move, use spells and items.

Passively gives Wraith King a chance to land a critical strike. Can be cast to temporarily steal health from a target enemy hero. When the active is used, the critical strike is temporarily disabled for the drain duration.

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