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v0.9 adds support for ikt's "Manual Transmission & Steering Wheel Support". However, since I don't own a steering wheel, I had to program "blind," and therefore cannot guarantee that it will work. If you find problems with this feature, let me know in the comments.

01 de Maig de 2018

Overview

Better Vehicle First Person brings a whole new way of experiencing the first person view while in a vehicle. It offers an in-game fully adjustable first person view for each vehicle, as well as camera effects that make the most out of this perspective.

All features are fully configurable from the included INI file.

Features- In-game fully adjustable first person view (position and field of view)
- Preferences saved for each individual vehicle
- Head bobbing and inertia: feel every bump on the road
- Crash effects that vary depending on the force of the crash
- Looking back moves the view clear of the headrest
- Move your view with your keyboard while in mouse steering mode (land vehicles only - 3 modes to choose from)
- EXPERIMENTAL: Support for ikt's "Manual Transmission & Steering Wheel Support" mod views (https://www.gta5-mods.com/scripts/manual-transmission-ikt)

UseExtremely easy; follow the instructions on screen or see the included readme.txt

ConfigurationModify the INI file. Detailed information included in the file.

Additional infoI created presets for many vehicles, but a lot were left out. Vehicles that have no presets assigned will display the default first person view, and prompt you to configure your preferences for the vehicle.

Known issues- You won't see the driver's hands. You can opt to enable the model in the INI file, but things don't look too good when braking when you do.

- Foliage and water sometimes clips into the vehicle when you drive over it.

Thanksikt for the instructions to interact with his mod.
keirona for telling me about ikt's mod and beta testing the feature
MaxShadow for pointing me in the right direction to find the mouse steering settings flag

Better Vehicle First Person brings a whole new way of experiencing the first person view while in a vehicle. It offers an in-game fully adjustable first person view for each vehicle, as well as camera effects that make the most out of this perspective.

All features are fully configurable from the included INI file.

Features- In-game fully adjustable first person view (position and field of view)
- Preferences saved for each individual vehicle
- Head bobbing and inertia: feel every bump on the road
- Crash effects that vary depending on the force of the crash
- Looking back moves the view clear of the headrest
- Move your view with your keyboard while in mouse steering mode (land vehicles only - 3 modes to choose from)
- EXPERIMENTAL: Support for ikt's "Manual Transmission & Steering Wheel Support" mod views (https://www.gta5-mods.com/scripts/manual-transmission-ikt)

UseExtremely easy; follow the instructions on screen or see the included readme.txt

ConfigurationModify the INI file. Detailed information included in the file.

Additional infoI created presets for many vehicles, but a lot were left out. Vehicles that have no presets assigned will display the default first person view, and prompt you to configure your preferences for the vehicle.

Known issues- You won't see the driver's hands. You can opt to enable the model in the INI file, but things don't look too good when braking when you do.

- Foliage and water sometimes clips into the vehicle when you drive over it.

Thanksikt for the instructions to interact with his mod.
keirona for telling me about ikt's mod and beta testing the feature
MaxShadow for pointing me in the right direction to find the mouse steering settings flag

need help guys few vehicles I got saved and re-spawned have this blur effect when driving on first person on vehicle but only on few vehicles on others it seems fine theres no blur outside or the environment just inside the car as I drive on a certain car. Any idea how to fix? I also re installed yet nothing.
http://i67.tinypic.com/28iolk7.png - how it looks

@keironaI noticed ikt published the source code to his mod; I'll take a look at it and try to find why the reverse cam isn't working - if the other views work, it's strange that that particular one doesn't. Thank you for reporting this.

@JuanitoPicassoIf you are going to just paste things, you should paste the "Scripts" folder contained in the ZIP file into your <MAIN GTA V FOLDER>; **NOT** the individual files. Alternatively, you could paste the 3 files into your "<MAIN GTA V FOLDER>\Scripts\" folder.

@DX4EVERPlay with the "LOOKSENSITIVITY" setting in the INI file. However, this will also change the sensitivity of any other controller you also use to move the view. Unfortunately, you can't have it both ways at the time.

@dyna92That had already been reported by @MaxShadow, and it seems to be linked to "Natural Vision Remastered". I use NVR myself and I don't get that, but I didn't apply the ENV, nor any motion blur modifiers, so it may be related to either of those.

@Leniaal
The line that disables the model is a very simple command, so I'm guessing either it's an incompatibility between the dependencies you are using (ScriptHookV / .NET) and the ones I used to compile the mod, or there is a conflict with another mod. Let me know what version of GTA, ScriptHookV and ScriptHookV.NET you use.

@Razorwings18 if you do ever come back this one, which I hope, I request a .ini option to disable the text message you see in FPV when not having stored a camera setting, I mean if I just want the default view now I can't disable the bottom message telling me there is no stored cam setting

Too bad Razorwings18 stopped developing this awesome mod. Well, if you come back, I have a suggestion regarding not hiding the player model inside the car. The mod works almost flawlessly, except when you slow down drastically or hit the vehicle. And it's only because the player plays that "hit" animation, where he goes forward in direction of the wheel. What I suggest is disabling this animation - if possible - making the mod 10/10. Thanks for the great work!

been using this mod for a short time already love what it does .. i am having a slight issue . i have disable player model when driving set to true in the ini .. however when i drive in game the player model is still there its kinda distracting for me .. im using with with trainers such as simple trainer and menyoo, with them if i set model to invisible he also stays in the car .. i am also using manual transmission
any idea of whats causing this?

Please update! This mod is amazing I put the fov on 85, set the sensitivity to 9 and auto-centre sensitivity to 10 and it makes an amazing mouse-driving experience. The 16 0 whatever it's called patch makes it so when you hold mouse1 to mouse-steer when in first person with this mod, the horn activates instead of the steering. Very strange best of luck fixing!!!