“Moviestorm opens up the world of digital 3D animation to moviemakers who have little or no experience”www.moviestorm.co.uk/

screen: Making of Radiohead’s house of cards: http://code.google.com/creative/radiohead/
“No cameras or lights were used. Instead two technologies were used to capture 3D images:
Geometric Informatics and Velodyne LIDAR.”

“Moviestorm opens up the world of digital 3D animation to moviemakers who have little or no experience”www.moviestorm.co.uk/

screen: Making of Radiohead’s house of cards: http://code.google.com/creative/radiohead/
“No cameras or lights were used. Instead two technologies were used to capture 3D images:
Geometric Informatics and Velodyne LIDAR.”

Future Cinema 2 – 2013

This hands-on course gives you an opportunity to learn about new screen technologies, approaches and techniques in a lab environment. You will work in the lab to build prototypes that will function as a testing ground for both new technology and future cinema theory. Our method is iterative: you are encouraged to be both theorists and practical experimenters, to research while doing, understanding that the process of exploring firsthand is an important step toward knowing what kinds of knowledges and ways of understanding these new digital tools and artefacts demand, encourage or make possible.