Avengers Assemble – Thor Rebuild for D&D 5e

A little over a month ago I shared some some character builds for each of the original movie Avengers. I think the set was pretty well received and Black Widow and Captain America turned out great. I did get a bunch of feedback on Iron-Man, Hulk (should be a Monk or Druid) and Thor (should be a Cleric). Well here is Thor as a level 12 Cleric. Let me know which Thor build you think would be work better for a level 12 one-shot. They both are pretty excellent as hitting things with a hammer.

Please note:

These builds are inspired by the heroes and focus on being playable in a combat focused, mid level one-shot campaign versus exactly recreating the heroes.

These are not level 20 multiclassed, min-maxed builds that try to replicate the exact powers of each hero (but those are awesome too and please share them), but they are all really good at hitting stuff.

I used base stats (27 point buy). I would have liked to have been able use 40 points.

I gave each hero some magic items and feats to make them feel more like the hero they are inspired by. More magic items equals less feats and vice versa.

Enjoy or hate… here it goes.

Thor as a Cleric

Building Thor as a Cleric – Tempest Domain really nails his thunder aspect. Plus, a tempest cleric will get the Control Weather spell at level 13 and Stormborn flight at level 17 – but I would flavor this to be Thor throwing his hammer and following behind it to fly. I was going to switch the plate armor to scale armor, but I’m sure his Asgardian stuff is close enough to plate. It is tougher to build Thor as a Cleric since you need to bump up Wisdom at the expense of his Strength and Charisma which are high in the Paladin build and I think match the character better. This Thor also has less hit points than the paladin version. Thor the cleric also get to turn and destroy undead which is not really thematically needed unless you want to run Marvel Zombies.

Magic Items:

Warhammer +3. Mjolnir is a powerful magic hammer that returns when thrown and can be called to the hand of the owner. It can only be picked up by those who are worthy. Thrown, Versatile (1d10).

Thor as a Paladin

This Avenger is a little less mighty than the Asgardian god of thunder, but Thor still possesses the enchanted hammer Mjolnir (+3). While Thor is stuck on the ground, charging around with his magic hammer makes him a devastating melee combatant, especially when adding smites to his attacks. This Thor also has more hit points than the cleric version.

Shawn is an author and co-founder of Tribality.com. He first got into tabletop RPGs through ninjas and then by playing a Kender in Dragonlance. Years later, he can be found running games in the Nentir Vale and his own Seas of Vodari campaign setting.