Buy an Engineer or a Assault soldier type from the outset. You need the firepower or the slicing skills of your Engineers to defeat enemy vehicles. Without them, enemy armor will destroy you on any map with tanks. The AI is fairly retarded in space combat and easily tricked -- you really only need the pilot to place time bombs on the enemy shield generator and get rid of them right from the get go. Once that occurs, you simply die or head back to a hangar, jack a bomber and start earning victory points like no tomorrow. Marines are seldom used in fights, but are useful for repelling invading ships (which is rare). Overall, you will want to see if you can unlock other jobs for planetary assault before unlocking marines for the seldom occuring space combat.

Price

Priority

Item Type

200

Low

Energy Boost

200

Low

Extra Supplies

200

Medium

Reinforced Garrison

400

Low

Auto-Turrrets

400

Medium

Bacta Tanks

400

Medium

Combat Shielding

600

Varies

Vehicle Sabotage

600

Medium

Enhanced Blasters

800

Varies

Leader Bonus

Bonuses only last one battle, so buy them only if you need them. For the most part, the cheaper bonuses are more effective per credit than expensive ones. Consider buying a few 200 credit bonuses -- like garrison -- incase the enemy attacks you with some nasty surprise. Having a few more respawns (about 25) tips the balance in your favour.

Auto-turrets - Planet only. Creates auto-turrets at each checkpoint you own, or take during battle. The enemy AI enjoys this bonus -- you'll find it used often.

Bacta Tanks - Planet and space. All troops regenerate health as if affected by the bonus.

Combat Shielding - Planet and space. Troops are tougher as if affected by the bonus.

Sabotage - Planet and space. Enemy faction vehicles respawn damaged, requiring repair or make vulnerable. Very useful in space battles and tips the odds to your favour immensely, but not so helpful on planet maps (depends on the planet).

Enhanced Blasters - Planet only. Blasters do more damage. Negated by Combat Shielding. Useful if you enjoy firing and killing tons of enemies with a grunt. Coupled with an award rifle or a hero's blaster, this bonus is very lethal.

Leader Appearance - Activates leader on a select planet or map (no use in space). See Hero Table for hero appearances. Buy this only if you enjoy playing heroes. The credits can be used for several bonuses instead of just one.