Opening with a Moby-Dick quote seems rather appropriate for taking on the kitchen sink demo. It often seemed like a task that is too big and unsurmountable as we were working our way thru it. In fact the version that we are releasing now has far less features and abilities than our original whiteboard...
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We had almost everything ready for the release of the kitchen sink demo this week until one of our fixes broke the build and we couldn't get everything out in time. It's disappointing but this means one more week to refine the demo.

One of the first Codename One performance tips is: "Don't use gradients". We already wrote about improved performance to gradients in the past but that covered linear gradients and didn't cover radials on iOS.

A lot of our focus in the past couple of releases has been around the material design icon fonts, they changed the way we build UIs. We also support arbitrary font icons, this features isn't limited to material icons and we blogged about it a while back.

When picking up a new UI API people often start with a list of items. Lists are often used for navigation, logic and data so it's a natural place to start. Codename One's List class is a bad place to start though... It's complex and encumbered and has far better alternatives.

It's cucumber season, there is little going on around here and elsewhere. Stackoverflow mirrors this general trend with seasonal low activity. Our update to the build servers today includes a lot of fixes but is still tame compared to the last update.