Edit: Me and Red have plans for the Imperial Research base, so please leave it alone. However, if Cracken were to divert a team there, that would be feasable. However, he seems a little busy at the moment.

Hi everyone. I'm brand new to Lucas Forums and was just browsing around and found this. I have a little RPG experience so I figured I'd join in. I wasn't sure if I had to check in or do anything special :P.

Just an FYI to all: several of the current plotlines are intertwined behind the scenes.

Deac's heading to an abandoned Imperial research base.

The Elf Woman who's stalking Irvine (F. Irvine by proxy) is connected to the research base. (And of course the Blades are hunting her.)

Kioet is hunting down the remains of Moff Seerdon, who was involved in said research facility under Palpy's authority.

The subject of the research of the facility has something to do with Cracken, who might be very interested to learn of it - since Palpatine had it kept completely secret from him.

With all these connections, I think it would be funny if Agric (or Agric and Cracken together) just took over the galaxy while everyone else was distracted trying to run down or destroy the secret of this abandoned facility. Especially in a thread titled "The Guardians of Peace and Justice".

Ok My Characters are both new so here is a brief bio. Its quick and didnt look for gramatical errors :P.

Name: Admiral Syno
Rank: New Republic Admiral (Commander of The 3rd Fleet of the Republic)
Species: Human
Gender: Male
Age: 38
Home Planet: Corellia
Appearance: Tall, short black hair with stubble.
Brief Description: Admiral Syno was promoted to the rank of admiral about a moth prior to the current events. He is a man who doesn't go by the book and prefers to take a chance rather than play it safe. He grew up on Corellia as part of a well to do family, however in his late teens he decided to leave it all and join sides with a small group known as the Rebel Alliance. He began as a fighter pilot and quickly rose through the ranks.

Name: Ilec Adumar
Rank: New Republic Captain/Young Jedi Knight (Scythe Leader)
Species: Mon Calamarian
Gender: Male
Age: 25
Home Planet: Mon Calamari
Appearance: A short Mon Calamarian very similar in apearance to Admiral Ackbar. He has bright green eyes.
Brief Description: Ilec Adumar was born during a chaotic time on Mon Calamari. His father died at the Battle of Endor leaving only his mother and older sister to raise him. When he was around 15, a Jedi by the name of Kyira Vela found the young Ilec and begain training him in the Jedi Arts. Kyira was mortally wounded on a mission leaving Ilec, once again, alone. He turned to the fledgling New Republic and found his way into the Fighter Corps, where his skills and quick reflexes raised him to the Leader of Scythe Squadron. During some R&R on Coruscant he was found by another Jedi who brought him to the temple where he completed his primary training and bairly passed the Knight Trials. He is now the Jedi representative in the 3rd Fleet of the Republic.

Also I should mention that im not 100% sure why my guy is going to the Jedi Temple. I have a few ideas but nothing set in stone. It is just where all the action is so I figured why not :P. Right now im just trying to get a base for my characters seeing as they, along with myself, are brand new.

Ok, I'm feeling rather left out here... Nobody seems to be taking notice of Alyssa... she's on the Council, you know and I've had her say a couple of things that seem to have been ignored...

ok, so let's see here... my track record in this thread is completely unimpressive. I started with assassin siblings. They had things to do for a while, but then got stuck somewhere in Cantina 13. Then, as a way to get myself a little more action, I brought in Alyssa, Jedi Council member and Riebe Sothe, Sith Hunter, Alyssa's former master...

Seeing as Alyssa's being ignored, my only hope of survival here seems to be Riebe... and thanks to Admiral, I may actually get somewhere with her... but with the way I've been ignored, I sort of doubt it....

WJ, you notice that the Council discussion has so far just been mostly statements to each other. Alyssa's questions have been kind of rhetorical, and would require "yes" answers... and I didn't feel it would be in character for Kaya, at least, to give a response that wouldn't add any insight.

As for your being ignored, I'd guessed you weren't interested in alot of the plots going on in the RPG, since you didn't actively ask to join them... XD;;

Now that I know otherwise, is there anything I can do to involve you? (I can think of a million things, but I want to know what you have in mind specifically first, and if you want me to do anything at all )

It would actually make me very happy if you want me to involve you in any of the plots I've spawned or help spawn - the Sleepers plot, (a different part of) the Shadows and/or assassins plot, or the Blades plot... or anything I forgot. XD I'm sure you all know how much I love complicating things...

Yeah, and hijacking threads that were meant to be about something else.

WJ, unlike Red I like to keep people guesing, I do have an idea for Nom and Tarila, which is why they are still at the Temple. Something will be presented presently. I'm afraid you're the victim of foot dragging here.

FYI The Council is a sort of sink hole for characters and wind up for plotlines, a way to wrench the thread back on course, since so many of our characters are Jedi.

Oh, Red, I think Deac's title refers to our friends in deep freeze. So if the whole thread gets centred around some puny research base it'll be your fault that the title makes no sense.

For the most part, yes, they've been rather simple statements... but she also voiced a concern about what these 1000 Jedi would think at being awakened by complete strangers 4000 years after they were originally intended to be awakened... but I see you've mentioned that already

As for what to do with me all I want is to be able to participate... maybe I joined a bit late to do that, but that's what I want. At the moment, Nom and Tarila have nothing to do and as soon as the Council meeting is over, Alyssa's in the same boat. Riebe is waiting to talk to Godwyn when the meeting is over, so she's unavailable... but really, stick me in wherever there's space

Once Cracken realizes that the Republic Jedi are mucking about in Imperial Space, won't that cause some sort of incident? I mean, as much as we love wars and such...... from an RP stand point, this gives Cracken an excuse to unleash his might down upon the Republic again.

In the spirit of cooperation between the two orders, shouldn't someone at least ASK him if they can much about in Imperial Space?

Well look at it this way, Cracken is a Sith, and until he renounces that the Jedi won't trust him. Put yourself in the Council's place, they're already worried the Jedi might be impressionable, what if Cracken got there first?

As to the Truce, it has to be said that it was something of neccessity on the part of the Republic, Cracken had them on the ropes, then relented. In the consolidation afterwards the Republic grabbed several former Imperial Seperatist Worlds so that Cracken's Empire is almost cut in half on a line from Agamar back to the Core.

The situation remains fragile and I think the Jedi would rather risk war than lsoing 1,000 Jedi to the dark side.

maybe i'm thinking to much, but the republic may see the Jedi as reckless, and begin to start to resent them once again, much like the time during the Clone Wars. Granted, most of that angst was propegated by palpatine, but that's besides the point.

WJ: Just so you know, Alyssa wasn't being ignored by Godwyn, I just didn't think her question could be answered. and see PM concerning Alyssa. Don't worry about her or Riebe being ignored.

BD: I would be careful when you say Red doesn't like to keep people guessing. After all my talks with Red I would say its the exact opposite.

Cracken: I agree, this course of action could very well make the Republic want to control the Jedi more and stop them from dabbling in galatic affairs without permission.

"Dulce bellum inexpertis."

Official Forum Expert on Norse Mythology
As Odin says in the Hovamal:"Praise no day 'til evening; no wife 'til on her pyre; no sword 'til tested;
no maid 'til bedded; no ice 'til crossed;
no ale 'til drunk."

2. You are the only one here who has Jedi for most of his/her characters, and the only one with your primary character on the Jedi Council.

3. I haven't hijacked anything about your plot; Deac came up with the mission he planned to send ... Deac on, giving me the idea to intertwine two plotlines, some time before you decided you wanted to send him to Jediz R Us.

4. Multiple plotlines running at once make things less predictable.

5. The Council can still send out its missions even if the people it wants to send on them are ostensibly busy. This is easily accomplished in-thread by thinking in character.

6. I don't think you've been paying attention if you think I don't like to keep people guessing.

7. The title doesn't need to make sense, although personally I think this title is begging to be skewed - it's about the guardians of peace and justice, but what about those guardians of peace and justice? What if it's about how they aren't particularly guarding peace and justice? What if the people we think are the Guardians are actually not, and those we least expect actually are? What if there seem to be many guardians of peace and justice, but the reality is that no one is guarding peace and justice, or this is about the downfall of peace and justice? Ah, the possibilities

WJ: Too late in the plot? Never. The only disadvantage is that you could be a bit confused at times. You're a victim of misunderstanding. I figured, actually, that you had your own plans that I didn't know about... now that I know better, I'll change my methods.

Deac: I think BD and Cracken are referring to the thousands-of-Jedi thing being in Imperial space, not the abandoned research base.

1. I was being a little flippant before. I just feel I gushed everything, well almost, on this plot, which is really important in terms of changing the dynamic of the Cantina. Now it feels a bit like no-one's interested.

2. No, Cantina aren't one plot threads, anymore. I remember when I joined you told me I could only have one charactor.

3. No you haven't hijacked the plot, but you have sidelined it a bit.

4. Multiple plotlines are, up to a point. I feel more than three at once is a bit much.

5. Who else is the Council going to send? Hal? He's just a beefcake with a pretty girlfriend! I don't want to create another charactor and I really can't think of anyone other than Deac to lead the mission.

6. What I should have said is that you like to keep people guessing less than I do and then Force me to expose my plots.

7. The title doesn't need to make sense but in this case I think 1,000 sleeping Jedi is a very good fit.

------------------------------------------------

I stand by what I said about the mssion, it needs to be black. The Masters have sensed a great disturbance in the Force coming from the direction of the Empire, guess who that is, and Cracken is a Sith. There's simply no way of getting around that. Yes its risky, very risky, but I think that the Council would see the alternative as much worse.

Hell Deac is going cloak and dagger on a research base which can't be more important than these Jedi. Yes, Red got the pm.

Regarding Flax running the op:

1. He has connections in the military, he can get it done quietly.

2. Former general.

3. Former black ops, connections again.

4. He's not going to do it behind closed doors. He's just going to run it.

5. Otherwise, if you'd rather, the Council can do it and it'll take twice as long, not to metion getting stalled if someone goes off sick.

1. How do you want the dynamics of Cantina to change? As far as your plot is concerned. I'm interested but I have some concerns about it.

3. I don't see how this plot is sidelined, its just not the only one.

4. It may seem like there are a ton of them but right now I don't count that many. We have Deac's research base, The Sleepers, the frozen Jedi. Maybe a few minor plots to.

5. Council could send Red's Jedi Master...

6. Again I have to disagree. If not for me Red wouldn't say a thing. :P

7. 1,000 frozen Jedisicles is good fit but will it be a literal or a more interesting one? (there are a number of possiblities and having just a 1,000 good jedi appear seems less interesting then others. For instance these 1,000 Jedi don't agree with the "new" Jedi on how they go about being protectores etc.

-----------------------

Jedi been frozen for a long time, the research base could be more important depending on your characters point of view. Possibly 1000 Jedi who are just as likely dead as alive (actually more likely to be dead) or a known imperial research base...

Regaring Flax running the op. That is fine execpt he said: I would like the council permission to run it. I've assigned Deac to lead the operation.

AKA he is already running the operation and is now asking the council for permission.

One comment about his qualifications: Almost every Jedi on the council has military connections.

"Dulce bellum inexpertis."

Official Forum Expert on Norse Mythology
As Odin says in the Hovamal:"Praise no day 'til evening; no wife 'til on her pyre; no sword 'til tested;
no maid 'til bedded; no ice 'til crossed;
no ale 'til drunk."

Well, okay, but this is the first time the Council has met since the end of the the war and Flax wanted to get moving on this quickly. As to his qualifications, I don't think any of the others are recently retired Generals.

1. Ditto what Admiral said about changing the dynamics of the Cantina.

2. Actually I think that was a short-lived rule Deac made during Cantina 3. Rereading that, it looks like he'd violated the rule himself by the second page. :P

3. Ditto what Admiral said.

4. Here's the plotlines I can see: the Sith (Agric versus Cracken) Sleeping Jedi, the Sleepers, (the Blades-Aesir-Shadows subplot, the research base subplot, the Irvines-Elf Woman subplot, the Kioet-Aren subplot), and the literally sidelined Assassins plot (since no one is moving it forward at the moment, unlike all the others), plus a few new subplots like Antilles'.

That's three currently running major plots, two of which are primarily yours. (Assuming that the Crouching Sith and Hidden Jedi plots aren't directly connected. ) The Sleeper plot is taking place in four locations at once, but the Jedi plot hasn't exactly popped up to distract anyone yet.

5. Remember Deac's character hasn't necessarily been on the bright side of the Council. I mean, he hasn't even been trained as a Jedi, he has suicidal tendencies, and he's constantly been manipulated by supernatural forces both benevolent and malevolent in the past, and he has the tendency to follow his own agenda rather than that of his superiors, although this is all easy to forget considering Deac is one of the nicest guys in the RPG. But Deac himself points out that the Council and he haven't always been on the best of terms.

You misunderstood me, however. My point was that the Council can send Deac on a mission at the same time that NRI sends him on a mission. In a realistic world there is no reason why this can't happen with a little poor communication.

6. Maybe you get that impression from reading what you see in the RPGs, but you can't imagine how far off you are. (Although you have tended to guess that I make up everything as I go, which isn't so - the current plotline with the Blades and the Aesir has been planned to its end since, if I recall correctly, Cantina 9. XD)

7. See what Admiral and I already said about an interesting fit rather than necessarily a literal one.

----------

"Those Jedi have waited thousands of years, they can wait a few more days," I can imagine someone saying.

The research base is important from the NR's point of view in that if Cracken got there first it could be potentially devastating. The Council might have a different point of view... or they might not, maybe they wouldn't mind the time to form some kind of contingency plan.

Also, recently retired Generals? I don't think the Council would necessarily agree with Flax' every move considering his past actions and sometimes conflicting motivations...

1b. I fail to see how this has the slightest chance of shaking up the galaxy. Reasons:

3000 is a very small number.

We have 3000 sith vs. 1000+ Jedi. However is 3000 sith are such a "ground shaking" event then the Aesir would most certainly become involved. Which would then mean the 2000 advantage the Sith have disappear in the blink of an eye.

1c. I really hope this is not it to the plot line. A small army of Sith suddenly appear and then a small army of Jedi appear. A little too convient, and a little disappointing when there are so many possibilities.

8: Since when? Jedi always interfer in non Jedi issues. And the Jedi may think that the ability to destroy a planet is insignificant to the power of the force, but that is probably all.

Most non-force users would probably say the exact reverse...

"Dulce bellum inexpertis."

Official Forum Expert on Norse Mythology
As Odin says in the Hovamal:"Praise no day 'til evening; no wife 'til on her pyre; no sword 'til tested;
no maid 'til bedded; no ice 'til crossed;
no ale 'til drunk."

1. That doesn't change how the Cantina works, just introduces a new factor, along the lines of Cracken's introduction, the Sleepers, the twin apocalypses, the Shadows' assassins plot, the Vampire attack on Coruscant, the various Imperial/Republic skirmishes (sometimes within their own factions), etc... Plus, just introducing 1000 Jedi and 3000 Sith doesn't guarantee shake-up, no more than introducing a son of Palpatine didn't guarantee shake-up; the shake-up happened when he united the Imperial remnant, pulled a blitkrieg campaign that divided the galaxy, and pulled the Aesir out of hiding by killing Odin, besides inadverdantly setting off a whole new timeline.

2. Doing the Cantinaverse wiki thread summaries, I realize we have alot of rules we ditched - no Force powers for example.

4. Yes, got the PM.

5. I was referring to the character Deac being a really nice guy. All us actual RPGers are horrible awful people for the things we do to our characters, I think.

6. Ditto, except for the parts where other people have to come into play.

8. The Jedi aren't sending Deac to the abandoned base, and it also seems to me that Jedi interfere in non-Jedi matters constantly...

1a. Check the last disscussion thread. No its not the total plot line.

1. No it doesn't neccessarily, but it should. Why? It changes the make-up of the orders drastically.

Example: The Jedi are currently hugely undermanned and reliant on the Republic to do anything beyond the two or three man level, really. Increasing manpower increases autonomy in their case. With the Sith, well the possibilities are endless.

2. Told you so, if you remember Flax started out specifically as a non-Jedi.

4. Good.

5. I'm a nice guy, I'm so nice women only ever want to be friends with me.

6. You don't always trust other to do the same though, in fairness I can see that in the past I have been a little erratic. That has to do with a developing character and my own growing up. Hell I may only have been 15 when we started.

8. Sorry, I meant the Jedi give primacy to Jedi matters. Notice how usually when they get involved in something else their explanation starts, "There is a great..."

Battle is a pure form of expression. It is heart and discipline, reduced to movement and motion. In battle, the words are swept away, giving way to actions-- mercy, sacrifice, anger, fear. These are pure moments of expression.

Hey, I was referred by WildJedi and Admiral to jump in on this cantina thread due to the involvement of her character, Riebe, being I'm a fellow Sith Hunter.

------------------------
Name: Strider Flamehart
Gender: Male
Species: Human, But believed to be partially demonic or supernatural due to some abilities.
Origin: Kyron (Original planet, not canon with SW)
Faction: Mercenary
Description: Human with long, messy black hair, blue eyes. Wears a blood red cape/cloak, black shirt, black jeans, boots, and black fingerless cutoff gloves. Carries dual pistols using traditional projectile bullets, rather than blaster bolts, a traditional katana, the blade instilled with cortosis, and a dark-blue bladed lightsaber.
Public Knowledge: None know much about him, other than the fact he's quite an efficient Mercenary, and is known by a very small handful to be one of the few remaining Sith Hunters.
Current Status/Location: Last known sighting was on Coruscant
How to Contact: Through the communciation system of his ship, the Ragnarok, or his temporary office on Coruscant

Bio:
Strider Flamehart was a Jedi of the Old Republic. He set many a record in blindfold tests, excelling impressively at combat without the need of his sight. While he was in the Order, it was during a mission where he was accidently infused with additional powers, including one that made him immune to aging. Due to reasons not disclosed, he was exiled from the Jedi Order and he turned to the Sith. After many disagreements with the Sith ways, he defeated every Sith in the temple he trained under systematically, then left the Sith. He spent many years wandering, before becoming a Sith Hunter. Shortly after they parted ways and many fell, Strider went into a mercenary lifestyle, trying to hide from his past so as not to attract those who loathed the Sith Hunters.

The below is made to in reference to my post in Cantina 14 where the Heloki escaped BD's containment in a single post. Post #463

First, how exactly is anything in that post Godmodding? I didn't take control of any of your characters or your fleet. Nor did I specifiy the composition of the Republic's fleet, or any damage it sustained from the attempted rammings of the smaller ships. The only thing I did was have the Helkan ships possibly escape.

Now lets talk a little more about godmoding, specifically all of the godmodding you have done with the Heloki. 1. You placed them on C-34-T-78 2. You had them easily contained. All of which you never once asked me about, you didn't ask if I wanted them on that planet, or how difficult it would be to keep them contained, what kind of fleet may be needed etc. Then as your post indicated you were going to easily destroy them with planetary bombardment. All of that is godmodding BD, and not once did you ask me if I minded or what my plans for them were. Now you complain because they escaped?
---------------------------------

I'm slightly confused, to which capabilites are you referring to? That the Heloki have ships? I thought that would have been understood, otherwise how else would they travel to different planets. The fact that their ships are very fast, and well protected? Have you forgotten that the Heloki broke free of the Aesir's containment? Given how technologically advanced the Aesir are the Heloki would not be able to do that in some little dinky ship. Did I come right out and give all the details about these Helkan ships? No, but I feel there was enough information given to know that the Heloki were not traveling around in bulk frieghters and for you to understand their ships would need to be rather advanced/special in someway. If anything the above post would indicate that Idona was telling Drago the truth about what happened...

I didn't inform you? How many times will the Aesir have to give your character disks containing all the information necessary to defeat the Heloki on them before they will actually examine what is on that disk? I know your characters and the Republic haven't looked at the disks because you never asked me what is on them, or have your characters RP inserting the disks and seeing what is on them. To say otherwise when you never asked would be godmodding the Aesir and dictating what information they gave Flax and then Drago.

I will say, normally when the Aesir have given messages to others I tend to put that right in the RPG. I do that in order to save time, the messages also tend to be short and don't contain a lot if any real information, and since they are simple messages I really don't feel to bad about essentially forcing another's character to read it. The disks are different, they contain a lot of info. on the Heloki and I didn't want to force your characters to have to make use of that info, that would be godmoding. Instead I left it up to you, and you chose to have them ignore that info. I never informed you? No, you just never bothered to look at the information given. All you had to do was either pm me with a "Hey Admiral whats on the disks", or role play it out. I am game for either *Role playing would be more entertaining IMO.

This brings me to Drago and what he said a while ago. He demands the Aesir give him more information. Yet it is clear he hasn't examined the first disk since, 1. He made no reference to that material. 2. His statements concerning the uproar in the Senate would probably be different if the Senate examined/or even knew about that information. You wonder why Idona said no, and basically was rude to Drago's request for more information when he and the republic had yet to make use of the information already given?

Lets not forget, that Flax had asked the Aesir to train people to hunt the Heloki. Drago never asked Idona for that, nor did the Republic ask the Aesir to send people over to planet ________ so the Aesir could train some of the Republic soldiers. The Aesir were/are not going to force the Republic to send men to recieve train, that is again at the Republic's discretion.

So, the events in my last post basically bear out what Drago has said even though he and the Republic at large have made no use of what the Aesir have already given them? Nor have they followed up on Flax's original request for training...

I'm also curious BD, especially given what I have said (IE, your characters and the Republic at large ignoring what aid the Aesir have already provided) what those reprecussions would be? Again, in my opinion that posts backs up Idona's statment that the Heloki broke out of the Aesir's containment (which should be much harder then breaking out of the republic's).
-----------------------------------

Now I will spend a little time about the escape itself. I had a couple of options.

1. Helkan ships being very fast, able to leave a system shortly after reaching orbit, and being well armored.

2. Opening up a portal of somekind and have them leave secretly. Said portal could be skirting Helheim etc.

First option: The Heloki escape, the Republic is aware of it. Maybe then they will consult the information the Aesir provided the Republic. Maybe return to Gladsheim station then and ask the Aesir to clarify a few things if necessary or help in training soldiers in how to handle the Heloki. At the very least you know/Republic knows the Heloki are again at large.

Second Option: The Heloki slip off planet and head to who knows where. This option is ultimatly more entertaining for me since I can have fun creating havoc. Although the immediate outcome: Republic doesn't realize they didn't kill the Heloki. And probably you really get upset that they escaped this way. Your characters continue to ignore

Now, I'm willing to have my post merely be the distraction the white Heloki mentioned and have them escape via the second option. However, they will escape. The fact they did it in one post simply saves time, the Heloki were not going to engage in space combat, their ships could take a hit or two and then they would be gone. Your forces were unprepared for what the Heloki were going to do. I know this because of what I have said above and I'll repeat. You never asked me what it would take to keep them contained, your characters never consulted the information provided and they didn't seek the training that would have been helpful.

Also please keep in mind I never specified the damage/if any done to the Republic's fleet or even the composition of that fleet. Since if I did that it would have been godmodding since that fleet is yours.

So BD, you can be upset that the Heloki escaped and threaten me/ via these repercussions against the Aesir. Or you can have Drago look at the information given to him, and possible go back to the Aesir to have them clarify anything and even ask them for trainers, so the next time the Republic encounters the Heloki, things can play out differently.

You may also want to ask me next time/if there is a next time what the Republic should do to contain the Heloki...

"Dulce bellum inexpertis."

Official Forum Expert on Norse Mythology
As Odin says in the Hovamal:"Praise no day 'til evening; no wife 'til on her pyre; no sword 'til tested;
no maid 'til bedded; no ice 'til crossed;
no ale 'til drunk."

"Since in the past couple of weeks or so they just attacked and took a colony of 10,000 there is time for you to prepare. They won't be looking for new prey for some time and then it won't be major population centers."

So I picked a planet in an unspecified location and placed a fleet of unspecified size and composition around it. You said that they had all the information they needed so I assumed that unspecified tactics would be used to contain them.

As a matter of fact I wasn't going to bombard the planet, in my next post the Admiral was going to tell Drago that the Senate had vetoed that decision and he was going to have to go planet side, cue Alien/Starship Trooper type gory discoveries and marines being picked off one by one. Never mind, as you pointed out I didn't comunicate that to you.

As to the Aesir sending anyone to help, Odin make it quite clear in the last thread that the Heloki were entirely the Republic's problem and he batted aside the request for trainers.

While we're here in the discussion thread there's something else I'd like to deal with.

Don't put any Valkiries in an Agamair households. Due to the clan and tribal structure of the society its very difficult to invent a background for yourself, unless you murder someone and take their place in their family.

So any agent in the service of a high ranking noble would be guilty of murder, impersonation and false oath-swearing. The punishement for which is truely horrific.

Not that I expect you have anyone spying on Flax but just incase you were ever planning on using it as a way to contact him.

For instances that quote, doesn't mean that the Heloki were planet side, especially on the planet that they attacked *which btw they left, if you remember the Aesir went to that planet searching for the Heloki already.

That quote really meant that the Heloki were basically wandering in space, planning their next move, not that they were on a planet. I never said anything then because in the big picture there is really no difference between being in deep space or on a planet from which they can escape.

Bombardment wise, yay telling me that would have been nice...

Odin did bat the request for training aside, he didn't say no though. He wasn't going to say yes until after your characters examined that disk. Remember the Aesir love to test the galaxy.

Odin didn't agree to trainers not because he wasn't going to provide any but because Flax didn't have time to look over the material given. If after looking over the material, Flax/The republic felt that they needed trainers then they would have been provided. He didn't want the Republic to immediatly come to the Aesir when faced with a unknown problem. Instead he wanted them to be informed and come only if they still felt they needed it.

[hint]The disks basically say that at the end. something along the lines of: If after due consideration of the problem facing you, you feel you will need further help in handling The Heloki select a planet with X number of men. Valkyries will then train them. While your men attend this school, they will be under the Valkyrie's command and will obey them like any other superior officer.[/hint]

"Dulce bellum inexpertis."

Official Forum Expert on Norse Mythology
As Odin says in the Hovamal:"Praise no day 'til evening; no wife 'til on her pyre; no sword 'til tested;
no maid 'til bedded; no ice 'til crossed;
no ale 'til drunk."