Orogogus wrote on Feb 12, 2012, 12:31:Being pushed farther and faster assumes that there's a comparable amount of money being sunk into game development, which might not be the case if the income streams from the consoles vanished. That the current PC gamer market is large enough on its own to support AAA games and their large development teams.

That assumes that money isn't being REDUCED for the PC market to take it away and put it into console market instead. Which is my argument, that game publishers (and thus devs) have focused spending on consoles, taking it away from PC.

The current PC market on its own currently can support PC exclusive AAA games (see starcraft 2, civ V, etc). However, most big games like skyrim aren't PC exclusive. The devs make it lowest common denominator like dx9 because its cheaper when doing multiplatform, and then they throw in a few extra graphics options for PC (if you are lucky). That game is a prime example of exactly what I'm talking about.