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Fable II Environment Showcase

We unveil a bit of the world of Albion and chat with Senior Designer Iain Wright to learn about constructing Fable II.

GameSpy is pleased to unveil a trio of environments from Lionhead Studios' highly anticipated Fable II. When building a fantasy world, it's important to provide memorable locales that offer tantalizing opportunities for adventure. We'll begin this feature with an exclusive video, followed by descriptions from the design team and images of these previously unexplored regions. Join us as we explore the farthest reaches of Albion in this environment showcase.

Bowerstone Cemetery

There's an old saying among the people of Albion: "I'll sleep when I'm dead. Unless my corpse is magically reanimated and forced to do unholy battle for some vaguely nefarious end." Which is why the more affluent residents of Bowerstone Cemetery choose to be buried in steel-reinforced coffins. Despite the odd bout of necromancy though, the graveyard is a quiet if rather unnerving place.

Who doesn't enjoy playing in graveyards?

Almost as big as Bowerstone itself, it is a graphic representation of the social divisions that affect modern Albion, with grand mausoleums casting their shadows over tiny, barely marked plots. If you ever stop by, be sure to say hello to the shy and sweet-tempered gravekeeper. We're almost sure those rumors of foul midnight experiments are completely unfounded.

Temple of Shadows

The more malevolent members of Albion society have long ceased worshipping such ridiculous deities as Skorm. They now worship the entirely more sensible Shadows instead. Established several centuries ago, the Temple of Shadows was founded by a group of particularly wicked men, who found a new spiritual anchor for their malice in the ruins of an Old Kingdom cathedral. For the next two decades, the members of the Temple of Shadows were involved in foul deeds across the land, taking sacrificial victims into their underground chamber and recruiting only the most evil and remorseless of people into their ranks.

Even the despicably evil enjoy playing games of chance.

The cult disappeared after unleashing a terrible power they couldn't control, and was only recently reinstated by the vile Cornelius Grim. Finding recruits as malevolent as himself has proven difficult, however.

Most current Shadow worshippers are nothing but upper-class twits for whom evil is merely a hobby. We recommend you only apply for membership if you have a strong stomach. The initiation ritual is really quite foul.

The Bandit Coast

The long road leading to Westcliff has some wonderful sights: lush vegetation, breath-taking cliffs, delightful sandy coves and the vast expanse of ocean shimmering into the horizon.

Banditry can be profitable... and fun!

It's also crawling with smelly, ruthless, cutthroat criminals, who have built fortifications all along the coast and rendered the beautiful landscape a deathtrap for merchants and tourists alike. Those who venture down this path are advised to take utmost precautions, such as a pair of sturdy boots and a sharp, pointy implement of some sort.