Fallout 3 Walkthrough & Strategy Guide

Now, instead of backtracking out of here, you'll actually want to continue through the debris, radioactive waste barrels and Trog corpses until you can't go forward anymore. This will lead you to a pathway that will direct you leftward. If you pass the staircase on the left, you'll run right back to the entrance of this new area. But don't do that. Instead, take the staircase up to the roof and navigate all the way around to the opposite building, near a staircase you could have earlier taken up to the roof (en route to the dead Pitt Raider). If you go to the edge of the roof there, you'll be able to jump into a gigantic dumpster. This dumpster has Two Steel Ingots (28) within that you should acquire.

Don't jump out of the dumpster just yet! At least, don't jump out of it unless you're jumping out in the proper fashion. Turn your attention to the barbed-wired fence parallel to a nearby wall. The fence and the wall make an isolated, linear pathway that contains something of interest. Carefully jump from the dumpster over the fence, and then dash rightward down this isolated pathway. At the end of the path, you'll find a deceased Pitt Slave with Two Steel Ingots (30) sitting nearby. Grab those, and then use the wooden planking to walk back over the fence. This will allow you to reach the same wide open locale we've been exploring for a while now. And yes, there are many more Steel Ingots to find. Why not backtrack to a previous area, however, where we missed a couple of Ingots? Specifically, you're going to want to head towards the covered drainage ditch where we found the dead Pitt Raider. Instead of going towards him, keep an eye on your left. Go through the gate you encounter there, and then swing leftward again. Near a box of medicines containing a Stimpak and a Blood Pack, you'll find Two Steel Ingots (32) more.

We're actually in a good location to proceed on with our never ending quest for Steel Ingots. Use the staircase directly next to where the last two Steel Ingots were found (along with the Stimpak and Blood Pack). This will lead back up to the series of rooftops we were earlier exploring. You no doubt noticed a downed steel beam gapping the chasm between the rooftop you're now occupying and the rooftops of a nearby building. Cross the beam and be absolutely sure you grab Two Steel Ingots (34) en route. Then, once on the other side, pass by the Pitt Slave corpse you find, and circle around to the other side of the rooftop. It's at this point that a trio of Wildmen are likely to begin attacking you. So, temporarily halt the Ingot hunt for a minute and deal with the threat they pose. These guys are much more difficult to kill than the Pitt Slavers, Pitt Raiders and Trogs, so take cover, use VATS, and deal with them carefully, scouring their bodies for goods once they're dead.

Once that threat is eliminated, you can continue the hunt. Work your way back up onto the rooftop and seek out a tall brown shelf adjacent to the rooftop that you can jump on top of. This supply-laden shelf contains Two Steel Ingots (36) on the very top shelf. Grab those, and then drop down and examine the shelves at eye level. You'll find Two Steel Ingots (38) waiting to be grabbed there, as well. Now, head forward into a yet-unexplored location. Continue forward, ignoring all paths left or right until you can't go forward any longer. At this point, you'll want to head right down this lengthy, isolated pathway, and then right once more. You'll find a dead Pitt Slave here. Grab the Combat Shotgun and Shotgun Shells from around his body, and most importantly, don't leave this isolated location without grabbing the Two Steel Ingots (40) next to him, as well.

Backtrack away from the downed slave and turn left to reach the lengthy pathway you used to gain access to his isolated area. Instead of swinging leftward once more to head back the way you came, continue forward to another unexplored, isolated location. You may run into Trogs here, so have your firearm or melee weapon at the ready. Explore this location to find what appears to be a cart once used to move around coal. If you look inside this small cart, you'll find a Stimpak and other curative items in a medical box, some 5.56mm Rounds in an ammunition box, and Four Steel Ingots (44). Then, backtrack towards the multi-tiered brown shelf you earlier found four Steel Ingots on in two groups of two. If you explore underneath the staircase on the very same building the shelf is leaning against, you'll find Two Steel Ingots (46) waiting to be acquired. Then, continue forward towards the fence you jumped over earlier. You'll see a well-lit area with a boarded up door, letting you know you're going in the right direction. Further up is a staircase leading up to the rooftop of a yet-unexplored building. It's time, once again, to do some exploration.

Almost immediately after climbing that initial set of stairs, you'll run into a rather unique corpse. Instead of being marked as a Pitt Slave, Slaver, Raider or Wildman, this guy is known as Wild Bill. Wild Bill must be a Wildman himself, and finding this character is actually extremely important, so be sure to examine his body, grabbing goods off of him. You should find Wild Bill's Sidearm and some .32 Caliber Rounds amongst some other goods. Two Steel Ingots (48) are also sitting next to his body, so grab those as well. Then, continue up the staircase and move forward along the rooftop. You'll find the settlement the three Wild Men you fought earlier were occupying. Since you've almost certainly killed them by now, worry not about any hostilities. Instead, explore their dwelling for goods. You'll find curative items, such as a Stimpak and Blood Pack, a Pilot Light in the oven, some 5.56mm Rounds, and yes indeed, Two Steel Ingots (50) sitting near the Wildmen's broken fridge. The bunk beds here, so long as all enemies in your vicinity are killed, will be a great source of rest, and therefore, health. Be sure to utilize this Stimpak-saving healing opportunity before continuing.