Tomorrow, discover the story of Gul’dan in the first Harbinger animated short at SDCC:

Blizzard

If you’re attending the 2016 San Diego Comic-Con, come visit us at booth #140 for some great fun, exclusive goodies, signings, and more.

Check out our schedule of activities below:

Thursday, July 21

3:30 p.m. – 4:30 p.m. Room 6BCF

Warcraft: The Road to Legion Panel
Sit down with Blizzard Entertainment’s veteran designers, writers, and artists to discuss the soon-to-be-released expansion World of Warcraft: Legion and some of the outside-the-game content leading up to its launch. Panelists include Dave Kosak (Lead Narrative Designer, World of Warcraft), Chris Robinson (Senior Art Director, World of Warcraft), Matt Samia (Senior Creative Director, Brand Marketing), and James Waugh (Director of Story & Creative Development). The panelists will also take part in a Q&A session moderated by popular community content creator “TradeChat,” where you can ask all your burning questions about what’s in store for Legion.

6:45-7:45 p.m. Room 6A

Behind the Scenes of Overwatch’s Newest Hero
Sit down with Blizzard’s James Waugh (Director of Story & Creative Development), Michael Chu (Senior Designer, Overwatch), and Arnold Tsang (Assistant Art Director, Overwatch) as they present a behind-the-scenes look into the creative process of developing the art, design, and story for Overwatch's newest hero. The panelists will also take part in a Q&A session moderated by Kim Phan (Senior Manager, Esports).

All Day

Capsule Toys
Join in the fun and add to your own Capsule Toy collection.

Friday, July 22

1:00 – 3:00 p.m., Blizzard Booth #140

Tokidoki x World of Warcraft Signing
The first 60 visitors will be able to take part in an exclusive signing event with Tokidoki artist Simone Legno. Tickets are first come, first served beginning at 9:30 a.m. at the booth.

3:00 – 4:00 p.m., Blizzard Booth #140

Overwatch and World of Warcraft Special Comic Signing
Blizzard Senior Writer Andrew Robinson will be on hand to autograph your comics.

All Day

Capsule Toys (Closed from 1 p.m. – 4 p.m. during signings)
Join in the fun and add to your own Capsule Toy collection.

9:30 a.m. Until Supplies Run Out

Get Free Overwatch and World of Warcraft special Comics

Saturday, July 23

3:00 – 4:00 p.m., Blizzard Booth #140

World of Warcraft Chronicle Signing
Meet Blizzard authors Matt Burns and Robert Brooks and get your copy of World of Warcraft Chronicle signed.

All Day

Capsule Toys (Closed from 3 p.m. – 4 p.m. during signings)
Join in the fun and add to your own Capsule Toy collection.

Sunday, July 24

All Day

Capsule Toys
Join in the fun and add to your own Capsule Toy collection.

New Merchandise!

We’ll also have some exclusive new items available on-site and will be premiering items that will be available for BlizzCon 2016—along with some of the new items available on the Blizzard Gear Store as of Thursday, July 21.

Exclusive for San Diego Comic-Con Attendees Only:

For those who spend $70 (and you’ll also receive a convention exclusive Overwatch bag to carry all your swag).

Harbingers Premiere

We’ll also be premiering the first in the Harbingers animated series during Comic-Con and right here on the official World of Warcraft site. Check back on Thursday to see a tale featuring Gul’dan. In the meantime, here’s a taste of what’s to come.

With the 7.0.3 Patch live, there are a number of blue posts covering known issues, Hellfire Citadel nerfs, and Master Looter clarifications.

July 20th Hotfixes

Blizzard

Bug Fixes

Account Services

Level 90 boosts were temporarily disabled, and should be again useable.

Blizzard

We've received a few reports about the zepellins and boats not arriving or functioning as they should. We're looking into this now and would like to apologise for any inconvenience this is causing.

For the time-being, please seek portals from friendly neighborhood mages or (if you have them unlocked) utilise the portals available to some destinations from Orgrimmar/Stormwind.

Master Loot and Guild Master Loot

Blizzard

Using Master Loot in 7.0 requires that you have a "guild group," which is the same definition that is used for things like Guild Achievements or Guild Challenges: 80% or more of the group must belong to the guild. You can definitely bring a couple (or several, for larger raids) friends along from other servers and the like.

Is the appeal of Master Loot the convenience of only one person needing to check the corpse and then assign everything out? I'm a little perplexed that the reaction has been more "welp, guess we can't bring our friends anymore..." rather than "welp, guess we can't use Master Loot as much now...." I'd imagine there isn't much of a real concern about ninja-looting in a group of guildmembers and friends that raid together on a regular basis, or is there?

I know Personal Loot has been viewed with some skepticism by guild groups over the years. Originally it was due to the drop variance, where you could potentially get 0 or 1 items from a large-raid kill, which felt terrible. We fixed that in Warlords. But even then, being unable to trade loot around to gear up a friend, or pass an item to someone who needs it more, held back its appeal. In Legion, we've made more major improvements to Personal Loot, most importantly including the ability to trade any item that isn't a strict Item Level upgrade to other people who participated in the kill. So if you have (or have ever gotten, post-7.0, even if you no longer have it) an ilvl 720 trinket, any trinket drop you see that's 720 or lower can be traded to others in your raid group. And you still get the benefits of "smart" loot (e.g. never seeing a shield drop if you don't have a shield-user in your raid). Maybe it still isn't the right fit for your group, but I'd encourage people raiding Hellfire this week to give it a try - we've love to hear feedback on how it feels, and what could still be improved. Thanks!

Hellfire Citadel Raid Nerfs

Watcher

We've made a few more tweaks to abilities that were unaffected by Demoralized (e.g. Wrought/Focused Chaos) because they were "friendly-fire" damage. Those hotfixes should now be live, and will be documented in hotfix notes later today.

Raid Finder should also now be receiving a weaker form of the Demoralized debuff (many of the changes that the Normal/Heroic/Mythic version is offsetting involve things like high-end raid trinkets that aren't as commonly present in Raid Finder).

That said, having seen how Normal, Heroic, and Mythic have played out over the course of the first day of the patch, raiding has been easier in some ways (many combat times are a bit faster, even if on-pull burst is slower), but harder in others (healer throughput is more stressed, old methods of handling some mechanics are no longer reproducible, etc.). That's not the intent - were definitely aiming for "slightly easier" across the board. We'll be increasing the magnitude of the Demoralized debuff later today, and will continue to keep an eye on content.

We're also looking at introducing a form of the debuff to Warlords dungeons (Mythic especially).

Demon Hunter Early Access

Aerythlea

We've been seeing some confusion regarding Demon Hunter Early Access since the launch of the Legion Pre-Expansion Patch this morning.

In the weeks before the launch of Legion, those who have pre-purchased the expansion will get early access to the new Demon Hunter class. Players will begin at level 98 and will find themselves on the fel-shattered expanse of Mardum, where they’ll play the Demon Hunter starting experience before joining their allies in the fight against the Legion.

We are still working on the exact timing of this, but players can expect to be able to play a Demon Hunter around the second or third week of August (no later than August 17 globally).

Keep an eye out for further details on this as we move closer to the launch of Legion!

---

If you encounter any issues in-game, check our Known Issues list to see if we are aware of what you are experiencing, and, if not, create a report using the In-Game Bug Report Tool and let us know!

7.0.3 Known Issues

Blizzard

Greetings all,Below is a list of our currently known issues. Please be advised that this list does not include every issue that we know about, but a majority that we feel will impact you the most.

Spells, Talents and Abilities

Channeled spells are randomly disrupting themselves.

Death Knight - Death Strike gives a 40% increase to Shadow Empowerment rather than 45%.

Druid - Activating the reticle for Starfall , then finalizing the cast for Starfall when below the amount of Astral Power needed to successfully cast it, does not return an error message.

Comments

Comment by Bladehawk

Roll out those sweet, sweet hotfixes, Blizzard. And don't break too much in the process!

Comment by Arxae

on 2016-07-20T15:27:17-05:00

Speaking about bugs. Was checking out Soul Effigy and i noticed it vanished pretty much as soon as it took damage. What am i doing wrong? :P

Comment by Nechronox

on 2016-07-20T15:27:29-05:00

Thanks for the round up, Perculia!

I spent a few hours messing around with the transmog system yesterday, and really liked it. It was nice to finally get all that bank and bag space back!

Comment by gunsotsu

on 2016-07-20T17:45:41-05:00

..wow jusyjust wow..why release a patch knowing there were bugs with it...demon invasions...broken shore...you do obviously released the patch early and delayed the new content until it could be fixed... You had a whole year almost to fix this patch...there hasn't been any new content since HFC opened. And the only legitimate new content we did get on Tuesday was a title that quite a few people earned just by logging in...fabulous indeed.

Comment by gunsotsu

on 2016-07-20T17:53:11-05:00

Please fix temple of an qiraj quests to be labeled as blue quests. The way the quests are designed currently makes it so you can't get retroactive rewards as you technically never completed the quest. I'm sure there are tons of repeatable yellow quests with this error. Many of which removed from gAme so ppl who completed them oops o well?

Comment by Grabovsky

on 2016-07-20T18:39:34-05:00

..wow jusyjust wow..why release a patch knowing there were bugs with it...demon invasions...broken shore...you do obviously released the patch early and delayed the new content until it could be fixed... You had a whole year almost to fix this patch...there hasn't been any new content since HFC opened. And the only legitimate new content we did get on Tuesday was a title that quite a few people earned just by logging in...fabulous indeed.

Every patch that has ever come out, and not just for WoW, has known bugs. This is a FACT of programming. Actually, compared to a lot of earlier patch(vanilla/BC days) this is certainly a lot less buggy than it used to be. Hell, only 3 of my addons are broken, i call that a win.

Comment by bessiq

on 2016-07-20T21:22:43-05:00

Alterac Valley and Isle of Conquest were temporarily missing from the random battleground playlist.

Did any Horde notice? lol

Comment by Dyingsoul

on 2016-07-20T21:34:57-05:00

Crown of the Fire Festival cannot be used as a transmogrification source.

Seriously?

Comment by Stormblink

on 2016-07-20T23:08:27-05:00

I honestly am displeased by it. Here we had the options to expand on the Transmogs. I remember seeing the Vilemask being Transmoggable in the PTR and I thought I had it as a transmog so I sold it. When I found out that the fun transmogs like Bunny ears and gas masks were taken out... I kinda got sad..

Comment by Sielinth

on 2016-07-20T23:27:21-05:00

Crown of the Fire Festival cannot be used as a transmogrification source.

Seriously?

are you saying seriously as in seriously they fixed it or seriously as in that it was broken in the first place? =p

Comment by darquis

on 2016-07-20T23:47:38-05:00

Alterac Valley and Isle of Conquest were temporarily missing from the random battleground playlist.

Did any Horde notice? lol

It wasn't a bug, it was a feature

Comment by IcarusATB

on 2016-07-20T23:52:39-05:00

There are parts of the transmog system that were *poorly* implementted. My 33 warrior that couldn't wear plate doesn't get credit in Transmog for the mail armor he wears because of this primary-armor implementation. It's souldbound armor ... so I'll never get credit for it. And some of it is no longer available in game, so I won't be able to farm it again.

Comment by Interest

on 2016-07-21T01:24:56-05:00

Alterac Valley and Isle of Conquest were temporarily missing from the random battleground playlist.

Did any Horde notice? lol

As someone who used to enjoy AV as Horde, this hurts but also makes me laugh. It's insane how unbalanced those BGs are for Horde.

Comment by Chaosrex

on 2016-07-21T04:50:36-05:00

You also #$%^ed up Naxxramas.

The Zombies from Gluth don't stop spawning and following me in Thaddius room, even though Gluth is dead.

Once the encounter started with thaddius, the zombies still pours in through the doors and as some kind of effect on the encounter, because once i get to 50% of the boss health the encounter resets from the beginning, wich is annoying as @#$%...

Comment by phoenicks

on 2016-07-21T07:41:17-05:00

I love the PL changes to HFC. I just honestly wish you guys could have implemented these earlier and in the previous patches, but since you cannot that's fine. I'm happy to have them now! Keep it up Blizzard!

Comment by Winfree

on 2016-07-21T08:08:06-05:00

Alterac Valley and Isle of Conquest were temporarily missing from the random battleground playlist.

Did any Horde notice? lol

As someone who used to enjoy AV as Horde, this hurts but also makes me laugh. It's insane how unbalanced those BGs are for Horde.

I miss doing AV in wotlk. Yes AV seem to favor Alliance dues to the way it set up unfortunately.

Comment by arthasbg

on 2016-07-21T08:12:47-05:00

When i asked a gm about pilgrim hat and crown they said they are bugged and should be transmoggable. I mean they even said it themselves in a FAQ

"Q - What about holiday items?A - Holiday items, unless marked as Cosmetic, do not count towards the Wardrobe. Good news: some holiday items were recently changed to be cosmetic like Winter Veil socks, Midsummer crown, and the Pilgrim's Hat.