T4 Milieu 0

There are many possible universes to TRAVELLER. As the world's first science-fiction role-playing game, it was originally designed with the entire spectrum of SF stories in mind-from hard science fiction, to social science fiction (both human and alien), to the speculative realms of psionic powers, to "space opera" and high adventure. Early in the game's development, however, due to player demand, a singular vision of the universe began to evolve. It was a vision of the Third Imperium, a vast interstellar empire, heir to two others that have arisen and fallen over the millennia of human history. It was a vision of amazing deeds, brilliant successes and monumental tragedies, as humaniti struggled to tame the galaxy, and to master itself. As a backdrop, this history is quite large enough to still allow for that original broad range of SF stories, but able also to provide unity to the game.

Witness the first days of the Third Imperium.

What every diplomat should know about contacting a new world.

How important a role do the Scouts play?

What every citizen should know about the Third Imperium's power structures.

If you run anything in the T4 era, i would say this is the main source of information you should utilize. I wasnt exactly thrilled with the lack of maps and the bit of confusion i had on the size of the original Third Imperium, but i understand that this [...]

I'm a sucker for the Traveller universe. Traveller T4 has often been criticized for typos and errors, but looking beyond that this product provides an excellent overview of the early days of the Third Imperium. [...]

A well done background to the T4 era. The writing is not bad and the information interesting and helpful in setting up T4 games. Most of the book is related to the government situation in one way or another. Since T4 is a time of expansion, this makes [...]

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Original electronic format

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