The continued casualization of ME and a few of EA's scumbag practices with the
game has led to the internet not being particularly fond of this one. And of
course,
there's the whole fiasco with the ending.

2

The Legend of Zelda: Twilight Princess

TP is guilty of the three major things that "hardcore" gamers can't stand: Easy
as
hell, linear as hell, and unoriginal as hell.

3

Sonic Colors

What was once considered a return to form for Sonic is now considered a
wannabe-Mario platformer with excessively blocky platforming.

Brawl does get a lot of hate because the characters are REALLY unbalanced. It's still fun though. I wish they'd fix Meta Knight though, I feel so cheap using him since he's so OP, but his move set is so cool...

And I could have been okay with tripping in Brawl if it was conditional. Using the same move over and over reduces the damage it does -- so something like if you do a lot of dashing/wavedashing/something with movement it increases tripping chances. ya know?

"Brawl does get a lot of hate because the characters are REALLY unbalanced. It's still fun though. I wish they'd fix Meta Knight though, I feel so cheap using him since he's so OP, but his move set is so cool..."

Is this a fucking joke? Melee had no balance whatsoever, Captain Falcon, Fox, Sheik and Marth dominated over every other character hard. In Brawl the only overpowered character is Metaknight and it isn't even unmanageable, this is coming from someone who has put over a thousand hours in brawl.