I must go to Sundered Battlefield and find an NPC to go to Cacklespit Realm. i talked with this NPC and did the quest he told me...now, when i want to talk again i dont find it. Any knows if i did the quest in the past, now is imposible to find it? i walk...

So I found this piece, enchanted it, thought to myself, "Hey, that's a sweet ring, why would anyone run with anything else?" And then learned the skinny on it.
Honest to god, this was a real drop. I cannot say with 100% certainty that it was the A...

This is the guide to the Robomancer build, for veteran and elite mode. What is it?
The Robomancer is an engineer based on the pet, bots and minions, but not only. Because of the physical damage dealt by minions, I invested points into Ember Reach, Tremor ...

Torchlight II is an ARPG, released in 2012. And as you guessed it, is the sequel to Torchlight. The game feels and plays just like the well know Blizzard game Diablo.

The great design between the four classes (Embermage, Berserker, Outlander and Engineer) of Torchlight is the key seller for me throughout the game. Now none of these classes are ground breaking, you are getting a spell caster, tank, range damage dealer, melee damage dealer but none of the characters have overlapping abilities and they all feel very unique when you play through them.

The campaign is great! Split into three acts, it plays through very smoothly and is tough to miss many of the side quests that allow you to see the game in its entirety. The side quests, more specifically in the second and third act, are unique and interesting. They pull you away from the main questline but do so in interesting ways.

One of the great things about this game is the replayability of it. Once you beat the campaign you can expect to be roughly level 50, which ends up being half way to the level cap. You are given the option to start a NG+ (new game plus) which resets the game and you start over the campaign but keep all your levels, stat and gear in the process where all the monsters start at your level again. You can do NG+ up to NG+++++, at this level you are facing some very tough fights. Additionally you are also given the option to visit the Map Works, which is another great option for you once you defeat the final boss. In this area you visit a merchant who sells maps to new zones. Each map is a 3 level area, the first two with monsters and the last with a boss. This allows for multiple play styles in the end game which is great.

Finally I am going to touch on what I think is the key feature of this game. Mods. The workshop community in this game is huge, Runic Games released their GUTS editor in 2013 and allowed the community to edit in game features. All I can say is that the options are in the thousands for tweaks you can make to this game. For example, I wasn’t happy with drop rate and stat distribution on items. With the mod system I was able to download and installed something from the workshop that allowed me to have the game feature better drops with more consistent stat distribution. I want to add to this that this game was borderline on a negative review without the mods and modding community.

Something that really holds this game back, without mods, is in my opinion the strength your character gains from items. Items almost could have been left out of this game, which is tough to say for ARPG. The first 20 levels I felt the power I was gaining from my gear but as you start to creep into the middle of the campaign you really only feel that power coming from stat/skill distribution and nothing coming from gear upgrades. Thankfully for Torchlight II they released the GUTS system and mods, in my opinion made it so you can customize a playstyle you enjoy with ARPGs.

Another small negative is the intelligence of your pet and summonable minions. You get the choice for your pet between aggressive, defensive and passive. I didn’t feel any real difference between aggressive and defensive while I did my playthroughs. And a lot of the time the pet, especially in certain dungeon tile sets, ends up getting stuck in an area while you are busy fighting everything. For some classes this does factor into your strategy and it can affect fights. This is a minor gripe though and wasn’t make or break. It would have been much nicer to see more control options with the pets.

Overall, Torchlight II was a fun game. I was worried once I beat it on my first playthrough but I discovered the huge modding fan base in the workshop and was able change the game to fit the playstyle I enjoyed and was able to spend many more hours playing through with all the classes. If you enjoy playing the Diablo franchise this game should be on you list. If this is a genre that is new to you it might be worthwhile to pick up when it goes on sale.

It's a little deeper than just being a Diablo clone. The game play seemingly goes on forever with a pretty loose storyline, and you'll find that you overpower everything pretty quickly. Not the best hack and slash, but was definitely better than GA Diablo 3. If you're looking for something Diablo-esque on the cheap, Torchlight II is definitely not a bad choice, especially if you're playing with friends. If you're looking for something with a bit more depth (cut scenes, story, build-choice), maybe look elsewhere.