In this weeks crowdfunding round-up we take a look at a couple of interesting accessory products, with the HeroBook and the second installment of the Arcane Scrollworks series, as well as four brand new RPGs, a Savage Worlds version of Larry Elmore's Sovereign Stone, and a couple of adventures for 5th Edition and OSR.

Shipwrights of the North Sea was the first game in the North Sea Trilogy by New Zealand designer Shem Phillips and his company Garphill Games. The second game in the series, Raiders of the North Sea, was nominated for the Kennerspiel des Jahres (the German ‘Enthusiast Game of the Year’ which is chosen at the same time as the coveted Spiel des Jahres) in 2017. Now Garphill Games, in partnership with Dice Up Games, are returning to the Sagas with The North Sea Epilogues – A Roleplaying Game.

If you want to experience mysteries in Tales from the Loop, Our Friends the Machines is for you. This full color 104 page hardcover includes three complete adventures, eight short adventure locations based on classic 80s songs, four iconic machines from the world of the Loop including blueprints, and a guide to creating your own setting for the game, complete with the Norfolk Broads, a UK-based Loop.

I came home from running some errands recently, and I was greeted at my doorstep by a door stop of a box, the recently Kickstarted game of Munchkin Starfinder from Steve Jackson Games. There was a lot to see in the box, so let's take a look.

One of the requests in Mythological Figures was for Coyote and that one took me a little while of sifting to figure out. Tricksters hold a special place in my heart, but how could we encapsulate so ephemeral and powerful a spirit as his in a mere statblock?

Over the weekend, Paizo posted two new Pathfinder 2nd Edition blogs. The first looks at backgrounds, with three examples (Blacksmith, Street Urchin, Pathfinder Hopeful); and the second looks at monsters and the way they are built in the new edition of the game.

Earlier today I answered ten questions about Mordenkainen's Tome of Foes. I have some spare time right now -- so I'll answer another ten questions. First ten questions, one question each, don't ask me to list reams of content or locate a single keyword in a 250-page book I just got, and remember this isn't an essay assignment. Below is a handy-dandy summary of the answers to the previous set of ten questions. For the next ten questions - ask away! Time, as before, is limited.

Centaurs and Minotaurs are the topics of this month's Unearthed Arcana!Centaurs gallop into Unearthed Arcana this month—a playtest option for when you choose your character’s race. Another type of character from Greek myth joins them: minotaurs. We first showed off minotaurs in a 2015 installment of Unearthed Arcana, and we present revised versions of their traits today.

Apocalypse World is the first game to use what we now call the Apocalypse World Engine, published in 2010. It's an innovative system that builds the world as part of character creation, and where the GM (here called the MC) has essentially the same rules as every other player. The second edition of the game was Kickstarted in 2016, and brought the game a bit more in line with the dozens of games that came after.

A many of you know, I am only back in town for a day from my leave of absence, so I'm doing a big flurry of catch-up work. I found the below waiting for me when I got home today. I will answer 10 questions about the book (for now at least) as my time is *very* limited right now. Pick your questions wisely! Maybe more later, depending on a lot of things.

We previously discussed the "digital line" when a physical product's value online dips to below one U.S. dollar in value, but miniatures are a bit more complicated. 3D printers continue to come down in price, but how cheap do they need to be before the miniature and terrain market is impacted?

The nominees for this year's Origins Awards have been announced by the Academy of Adventure Gaming Arts and Design. There are a number of different categories for the awards, but we will focus on the role-playing specific nominations. You can find the complete list of nominations here.

A rundown of the New Releases that should be hitting games stores this coming week! Board games, card games, RPGs, Wargames, Miniatures and collectible games... hopefully something for everyone! In addition to the games hitting your local store we also take a look at a few RPG PDF releases from the last week that we hope may be of interest. For more information about any of the physical products please contact your local games store.

I reviewed Eloy Lasanta of Third Eye Games'Pip System Corebook on EN World, interviewed him about his AMP Year Four Kickstarter, and talked about my brief run-in with him at AndoCon. Every Third Eye game I've tried has improved my gaming table. With that in mind, when he sent the quickstart for his latest project and Kickstarter, Part-Time Gods 2nd Edition, I knew I wanted to try it out.

Over at Polygon they have some interesting preview images from the upcoming Mordenkainen's Tome of Foes from Wizards of the Coast. Among the things that we will see in the new book will be some expansions to halflings and gnomes. The word is that there aren't any major revisions to the races, but that the new content will build upon what is already in the Player's Handbook.

Some RPGs are suited to telling a tight story, and some work best in a sandbox where players can explore and adventure as they please. The Elite: Dangerous RPG definitely falls into the latter category.

The Mighty Nein face off against a hill giant, enjoy some revelry, we finally learn all about Caleb's inevitably tragic backstory, and the Mighty Nein reach Level 5 on the latest episode of Critical Role!

EN World Reviews

Unlike 4th Edition, 5th Edition D&D has had a much slower pace for book releases. While some fans grumble, the change has worked in WotC's favor, making each release an event, and interest is doubled for source books like Mordenkainen's Tome of Foes.

Here at EN World, I'mlookingatall-agestabletoprole-playinggames, board games, and card games. Do they engage the players at the kids' gaming table? Would they cut it at the adults' table? Are they genuinely fun for every age? A Friend In Need by Jenny Jarzabski from Playground Adventures is a 26-page "stand-alone mini-adventure for […] 1st level characters. Recommended for ages six and up, this module includes adventure content as well as advice for gaming with children." While this review covers the Pathfinder version of the adventure, there is also a 5e version available.

If you want to experience mysteries in Tales from the Loop, Our Friends the Machines is for you. This full color 104 page hardcover includes three complete adventures, eight short adventure locations based on classic 80s songs, four iconic machines from the world of the Loop including blueprints, and a guide to creating your own setting for the game, complete with the Norfolk Broads, a UK-based Loop.

Apocalypse World is the first game to use what we now call the Apocalypse World Engine, published in 2010. It's an innovative system that builds the world as part of character creation, and where the GM (here called the MC) has essentially the same rules as every other player. The second edition of the game was Kickstarted in 2016, and brought the game a bit more in line with the dozens of games that came after.

I reviewed Eloy Lasanta of Third Eye Games'Pip System Corebook on EN World, interviewed him about his AMP Year Four Kickstarter, and talked about my brief run-in with him at AndoCon. Every Third Eye game I've tried has improved my gaming table. With that in mind, when he sent the quickstart for his latest project and Kickstarter, Part-Time Gods 2nd Edition, I knew I wanted to try it out.