Conduit 2, a game that's actually been in development for the Wii instead of talking about it, got a reminder of the pecking order for Nintendo shooters when Sega moved it to 2011 to stay out of GoldenEye's way.

Friend codes on the Wii are enough of a pain in the ass for casual titles that those anticipating the few multiplayer FPSes on the console — like, say, The Conduit — are positively dreading what they'd do to that online experience. Exchanging codes with one friend is bad enough. Sixteen? Oh, lawd.WiiHD, which has been…