How ironic. This zombie survival mod is no longer about zombies. It's about people killing people. The game needs a white flag (or white cap) mod. You wear a white cap - you don't shoot people. If you wear white cap and shoot first - you get server killed.

I love the threat of being taken out at any given time by some jerk with an M107. The zombies are annoying as they are now but don't forget it's an alpha, so maybe we'll see hundreds, maybe even thousands of them investing towns so it'll be a shit-tonne harder to PvP.

Just imagine a whole town over ran with hundreds of the fuckers. That'd be fun, especially if you have the added fear of people watching from afar, waiting for you to clear the way only for them to kill you and take the town.

1) The game is hard when you start. When you have no idea whats going on, I progressively got better, not only at playing but learning where items I wanted actually spawned. So getting back guns and other things honestly doesn't take very long now, and avoiding zombies isn't even a problem. So once you are well setup, dealing with those zombies is usually the last of your worries, only time it's an issue is if you know people are near and you don't want to give away your location. Or you don't want to shoot and get zombies on you while oyu are in a PvP situation.

2) Real life to Video Games just doesn't scale well. In real life when you see someone and offer support to them, they join you. This person now lives with you, you require this person to watch your back and they require you to watch theirs. Online running across random people, these are people you will never probably see again. Sure they could give you some sort of rewards for assists other players, but in real life the reward is knowing this person will be there for you, so giving you any sort of reward beyond that is going to be more of an RPG type element and not a realistic one.

I think mostly the problem is, is just that real life to videogames just doesn't scale correctly. But the fact that once you got down surviving, it becomes a lot easier.

1) The game is hard when you start. When you have no idea whats going on, I progressively got better, not only at playing but learning where items I wanted actually spawned. So getting back guns and other things honestly doesn't take very long now, and avoiding zombies isn't even a problem. So once you are well setup, dealing with those zombies is usually the last of your worries, only time it's an issue is if you know people are near and you don't want to give away your location. Or you don't want to shoot and get zombies on you while oyu are in a PvP situation.

2) Real life to Video Games just doesn't scale well. In real life when you see someone and offer support to them, they join you. This person now lives with you, you require this person to watch your back and they require you to watch theirs. Online running across random people, these are people you will never probably see again. Sure they could give you some sort of rewards for assists other players, but in real life the reward is knowing this person will be there for you, so giving you any sort of reward beyond that is going to be more of an RPG type element and not a realistic one.

I think mostly the problem is, is just that real life to videogames just doesn't scale correctly. But the fact that once you got down surviving, it becomes a lot easier.

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I think its more the fact that it is a video game and survival in a video game is irrelevant because you die you just respawn. Theres really not much at stake other then loosing all your stuff you found. But after a while it becomes easy to get everything again if you know where to go like you said.

I think its more the fact that it is a video game and survival in a video game is irrelevant because you die you just respawn. Theres really not much at stake other then loosing all your stuff you found. But after a while it becomes easy to get everything again if you know where to go like you said.

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Yeah, that exactly ties into #2. You don't need to survive in this game even, you just need to find your corpse. And you don't need these people to guard you, because you don't have to sleep, you can just log out. There needs to be some sort of reward system for helping others, but it can't be something over the top when this is suppose to be realistic, hard to find that balance.

Also I think voice chat area is too small and not directional enough. If it was a longer range you could yell out to people, I've noticed if you actually talk people are usually friendly. Because now you aren't just some thing running around, the first guy I killed talked on his mic as he was dying and it made me feel bad. But increased range brings problems, like people already play mic tricks with sound effects, and it's too hard to pin point them, so it almost sounds like it's really there. So they would need to make it obviously directional.

Yeah, that exactly ties into #2. You don't need to survive in this game even, you just need to find your corpse. And you don't need these people to guard you, because you don't have to sleep, you can just log out. There needs to be some sort of reward system for helping others, but it can't be something over the top when this is suppose to be realistic, hard to find that balance.

Also I think voice chat area is too small and not directional enough. If it was a longer range you could yell out to people, I've noticed if you actually talk people are usually friendly. Because now you aren't just some thing running around, the first guy I killed talked on his mic as he was dying and it made me feel bad. But increased range brings problems, like people already play mic tricks with sound effects, and it's too hard to pin point them, so it almost sounds like it's really there. So they would need to make it obviously directional.

Whats this! I thought you were only getting it if it went back to $5... This is an outrage!

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My take on VOIP is to enable at least ACRE for radio communication. CB radios are common so, when cell towers are down, you use walkies and CB and HAM.

Yeah everyone in the game gets teleport to one location and everyone shoots each other or the hacker has a trap waiting. This one had a chopper and killed us all. the first time this happend to me i was ported to the bottom right island on the map with everyone else. I shot like 5 people then ran and logged off. I have 2 accounts and its happend to both.

Yeah everyone in the game gets teleport to one location and everyone shoots each other or the hacker has a trap waiting. This one had a chopper and killed us all. the first time this happend to me i was ported to the bottom right island on the map with everyone else. I shot like 5 people then ran and logged off. I have 2 accounts and its happend to both.

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damn sorry man.

I found another mod that would be great for DayZ. I am sure most people would love to be able to start brush and forest fires in-game. This mod does that as well as makes smoke auto-block the AI from seeing you.