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The first two pitches have a fair bit of flaky, dirty, loose rock. Once established in the corner, the rock quality is good but dirty, dusty, and vegetated. From the moves below the chockstone until the top of the 3rd pitch, this route is really engaging. The rock is a bit flaky and crusty in places due to a lack of travel, but the upper pitch is really wild and high-quality. The handcrack is deceptively steep and pumpy with mostly locker jams. The 10+ handcrack is followed by a reachy moves to a diminishing hands roof. Smaller hands will make the crux moves easier. The rock quality from the upper handcrack to the top of the flake is unbeatable. The upper ledge above the chockstone alcove is the best place to belay. A 60m rope will not link the first two pitches. 2 60m raps are required to reach the ground. Nothing over a #3 is needed.
Aug 18, 2015