Bloodborne Features “Online Elements” and Runs at 1080p/30fps

Previously code-named Project Beast was revealed last night to be Bloodborne during Sony’s E3 press conference.

Japanese gaming magazine Famitsu is hosting the game as its front cover for the week and that essentially means we get to read about new details.

A post over at the NeoGAF forum lists these details, that include new information on the game’s mechanics, storyline, development and release window.

Spring 2015 release window

They started work on this right after finishing Artorias of the Abyss, planning it for Sony’s new hardware

The world and story is completely new, and the setting takes full advantage of the PS4′s capabilities

The expected spec for the game is 30fps at 1080p

The keywords for the game is “blood” and “beast”

There will be melee and long range weapons (guns) this time

Character customization is confirmed

There will be no map display in the game

He wants combat to not just focus on action but also the strategic element

The combat in the game is designed to feel like a life or death struggle

There will be online elements of some sort, and it will involve players “discovering” together

The latest work from Dark Souls developer From Software is expected to release exclusively on the PlayStation 4 next year. In the wake of the Dark Souls installments, fans might probably make this another hit title for the developer.