That's $2200 for a 100 micron accurate 3D printer. Times they are a-changin...

...and early next year two-color printing for $2799!

Did you notice the resolution? 100 micron. Nice smooth surfaces...

Yes VERY nice...definitely nice enough for gaming (among other things). This is getting to where it will be a game-changer in many industries. It is a little high for me to fork over immediately, but it is definitely on my radar, and may be a purchase within the next 6 months to a year, although I suspect something better will be out in that time frame as well!

Did you notice the part in the article that said the top of the line (16 micron) units pop out models that may cost as much as this printer? I was awed.

I am with UHF and Skunkape. Minis will be great, but will most likely take a while to design to get it right (at least in the beginning and depending on detail). For terrain, it would be excellent. No more foamcore for my TLX! I would be printing 1/4" (not 3/16"!) tiles as well as many non-paper props and unique pieces.

I also expect there to be many new entrants to the field which is better for us all!

I'm super excited about the prospect of 3d printing - I'm kind of willing to drop the cash to be an early adopter of the technology. I would like more information, though, on the reliability of the printers - how often do those print heads get clogged? What parts tend to break, and what will repairing it be like? What's the process of cleaning up after a "print"? A paper jam is annoying, but it isn't all that expensive to deal with. How often and in what ways do 3d prints "mess up"?

I've been eyeing a number of different machines, but I haven't spent the time to really research it.

I also wish I had a nice CNC router setup. As a software guy, I love the idea of being able to tell the computer to be the craftsman, since I don't have the time to hone those skills myself!

I also expect there to be many new entrants to the field which is better for us all!

I'm super excited about the prospect of 3d printing - I'm kind of willing to drop the cash to be an early adopter of the technology. I would like more information, though, on the reliability of the printers - how often do those print heads get clogged? What parts tend to break, and what will repairing it be like? What's the process of cleaning up after a "print"? A paper jam is annoying, but it isn't all that expensive to deal with. How often and in what ways do 3d prints "mess up"?

I've been eyeing a number of different machines, but I haven't spent the time to really research it.

I also wish I had a nice CNC router setup. As a software guy, I love the idea of being able to tell the computer to be the craftsman, since I don't have the time to hone those skills myself!

pose and print them. (There are issues... which may need to be addressed on a model by model basis... Printers don't like surfaces that are 1 pixel thick, and these printers build up, so model bits that go down would be an issue.)

I suspect that if you can't print a daz model yet, you will be able to do so soon.

Apparently the way to go is getting a dual-head printer and use two separate materials. One acts as a support material that can relatively easily be removed in a wash, allowing for more complex shapes.

There was an experimental project a few years ago to convert standard objects into proper STL files. (Which are some sort of volumetric file.)

Oh, of course. For those who want to develop models with complex parts, however, it should be no biggie to chop them up after the fact and lay them out on a plane, then add a frame to complete the sprues.

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