Well, honestly no, exotic pets is what BM unique, like Explosive Shot for Survival and so on. The little uniqueness each spec have left should be kept like that tbh. Even although I ofc understand what you mean, suck to not have certain pets with the other specs, but I also don't want to lose that special bit.

That's what he was saying. I too thought what you thought, but that's because he didn't use any punctuation or proper sentence structure, so it gave the opposite impression lol.

I like BM hunters having unique pets, like we do now, perfectly fine. MM and SV have their own perks (Which I never understood. Silly hunters. BM for life!), and BM's main perk are exotic pets.

I would actually like to see a major change in SV hunters, switching to melee weapons instead. Like Beastmasters in FFXI. Have a pet, dual wielding weapons, beating face. BM how it is, SV like that, and MM basically being the sniper spec, with no pet.

Originally Posted by Warwithin

Politicians put their hand on the BIBLE and swore to uphold the CONSTITUTION. They did not put their hand on the CONSTITUTION and swear to uphold the BIBLE.

Originally Posted by Adam Jensen

Except maybe Morgan Freeman. That man could convince God to be an atheist with that voice of his . . .

i will once again say. WHY DO YOU WANT TO TAKE AWAY THE ONLY THING BEASTMASTER HAS GOING FOR IT? added special abilities wont do jack shit. you want to tame the coolest and exotic pets you go beastmaster. since that spec is all about mastering beasts and fighting along side them. MM is more of an archer and surv is about traps and range

Disagree, the specs should become more unique as opposed to more homogenised.

Giving each spec the same perks is not the answer to the current hunter problem.

The answer is making MM and Surv cool enough that you want to play them. The way to do this is to overhaul them and make them unique.

For example, remove pets completely (or make them uncontrollable) from MM and make them an actual marksman based solely on his own gun/bow, Survival make it more about actually surviving, make it a guerrilla class focused on slowing/poisoning the enemy and self healing with a range of jungle medicines created by the hunter, improve the stealth ability of the class and have them play from the shadows.

That would IMO be a much better idea than just throwing spirit beasts at every spec

I can clearly see a lot of people here read what they want to read..
As I stated in my OP, I think they should give BM's something else for their pets to compensate as a BM and allow the pet's to be used by any Hunter.

That means, id like to see BM Hunter Pet's getting a special ability instead of only being able to be tamed by a BM :-).

I don't think so. Most people do not want a replaced ability, they feel fine with the way that exotic beasts can only be handled by BM. And the exotic pets DO have special abilities, like mini heroism, battle res or healing...

Only BM should get exotic pets. they r beast masters and they command on these awesome beasts. I want this ability to be specific for them only. I play SV mainly. But i have BM off spec. so i swing between them freely in raids as i feel like it. But BM should hold the exotic pets.

But the easiest way to solve this is to just implement more pets that are interesting-looking that doesn't require you to be BM. Such as the thundermaw wolves that looks like Skoll, except for another colour.

Amen to this post entirely.

I play a hunter, and the special pets are the entire point of BM. It's called BEAST Mastery for a reason. If you take that away, then what do you give BM to compensate for taking away their one key point of uniqueness? (I dual-spec Marks/BM on my hunter.)

But yeah, I'd be OK with creating more neat-looking pets that aren't exotic and don't have the exotic pet abilities, for the people out there who don't play BM.

When asked about the role of women in video games, Samus Aran said, "..." - and then she blew up the planet. AGAIN.