Post by Arcueid Brunestud on Jun 22, 2015 21:43:50 GMT -6

Has anyone ever thought about the concept of a weapon with life? Like, with feelings, transformations and other things, you know, a brain and thoughts? I don't know how it would work, hell, even if this is a good idea or not, but for me it sounds interesting.

Sounds similar to SOTN's sword familiar. When it got to a high enough level, you could wield it as a weapon. That should make a return.

Post by Cale on Jun 22, 2015 21:56:26 GMT -6

Has anyone ever thought about the concept of a weapon with life? Like, with feelings, transformations and other things, you know, a brain and thoughts? I don't know how it would work, hell, even if this is a good idea or not, but for me it sounds interesting.

As many people have stated, yes. SotN did it pretty well.

Also in my listSharur: "Smasher of thousands". An enchanted talking mace. Not only could Sharur talk, it was also sentient, offering the god advice on powerful enemies, gathering information wherever it could.

Post by castledan on Jun 24, 2015 11:52:16 GMT -6

My fear is that since this isn't a castlevania they will leave out a lot of subtle things that I always loved. For instance, when you unequip your weapon you could punch with your fists. I'd love for that to still be a thing.

Post by Galamoth on Jun 24, 2015 15:14:48 GMT -6

You know what I'd like to see in Bloodstained?: A slightly-different interpretation of the Valmanway.

To be relatively more "balanced", it would need to be a Wind-Attribute weapon. Certain enemies throughout the Castle could have a resistance to that Attribute (and/or some enemies could even absorb Wind damage).

Post by jim on Jun 24, 2015 19:34:40 GMT -6

Ummmm..... I seem to recall, I think it was in the E3 interview, that he said that he didn't think so but they were still looking at that. I think they were looking at the magi/crystal system to supplant that.... But don't quote me on that.

Post by JeffCross on Jun 25, 2015 4:57:02 GMT -6

My fear is that since this isn't a castlevania they will leave out a lot of subtle things that I always loved. For instance, when you unequip your weapon you could punch with your fists. I'd love for that to still be a thing.

I think that was one of the cores elements of Igavania games so I expect that will be in bloodstained

Post by Galamoth on Jun 25, 2015 7:35:27 GMT -6

My fear is that since this isn't a castlevania they will leave out a lot of subtle things that I always loved. For instance, when you unequip your weapon you could punch with your fists. I'd love for that to still be a thing.

I think that was one of the cores elements of Igavania games so I expect that will be in bloodstained

Besides just bare-hand punching, there may yet be fisting weapons like gauntlets and cestus, etc.

Post by ghaleon on Jun 25, 2015 22:57:02 GMT -6

I didn't see Laevateinn mentioned, not that I particularly care, maybe I missed it.

One weapon I would really like to see added to a game with multiple weapons, this one included...one I never ever see games add, it's completely neglected, and I think it's such a cool looking weapon...3-section-staff. Of all the fantasy games with crazy weird weapons out there, why is it not one has one of these? blah.

Also I like claws, cuz claws are sexy... CLAWS NOT KATARS, KATAR UGLY.

Post by JeffCross on Jun 26, 2015 1:22:04 GMT -6

I didn't see Laevateinn mentioned, not that I particularly care, maybe I missed it.

One weapon I would really like to see added to a game with multiple weapons, this one included...one I never ever see games add, it's completely neglected, and I think it's such a cool looking weapon...3-section-staff. Of all the fantasy games with crazy weird weapons out there, why is it not one has one of these? blah.

Also I like claws, cuz claws are sexy... CLAWS NOT KATARS, KATAR UGLY.

O wouldn't mind seeing the 3-section-staff... but can you imagine the animation they would need for that weapon?

Post by Galamoth on Jun 26, 2015 5:59:05 GMT -6

I didn't see Laevateinn mentioned, not that I particularly care, maybe I missed it.

One weapon I would really like to see added to a game with multiple weapons, this one included...one I never ever see games add, it's completely neglected, and I think it's such a cool looking weapon...3-section-staff. Of all the fantasy games with crazy weird weapons out there, why is it not one has one of these? blah.

Also I like claws, cuz claws are sexy... CLAWS NOT KATARS, KATAR UGLY.

O wouldn't mind seeing the 3-section-staff... but can you imagine the animation they would need for that weapon?

and not all katars are ugly imo

Speaking of Lævateinn ("Damage Twig"), I'd also love to see more weapons inspired by those mentioned in Old Norse sagas/Norse mythology. At least, weapons that have names like that.

I did mention before that I'd mainly want an equivalent to the "Valmanway" in Bloodstained, that would instead be a Wind-Attribute sword called Hræsvelgr ("Corpse Swallower").

I wonder if the non-cruciform holy sword called Mystletainn might make a return (the sword which can also become an arrow or spear).

Moving out of the realm of Norse mythology...since Miriam can also wield a Katana (out of a few other different sword types), why not introduce the legendary Kusanagi as a rare weapon you could obtain from either an extremely difficult serpent-like enemy/Boss, or crafted from special ingredients in Alchemy?

*(EDIT):* I should mention that neither "Hræsvelgr" or "Kusanagi" have been used as weapons (or names for weapons) in any "Metroidvania" game in the Castlevania series. Bloodstained will definitely be the first time that an Igavania-interpretation of either weapon will be in-game.

Post by DragonByDegrees on Jun 27, 2015 7:56:16 GMT -6

That would be pretty wicked. Also, the wiki page about it was amusing."Vishnu revealed to Indra that only the weapon made from the bones of the sage Dadhichi would defeat Vritra.[8] Indra and the other deva therefore approached the sage, whom Indra had once beheaded, and asked him for his aid in defeating Vritra. Dadhichi acceded to the deva's request but said that he wished that he had time to go on a pilgrimage to all the holy rivers before he gave up his life for them.[9] Indra then brought together all the waters of the holy rivers to Naimisharanya,[9] thereby allowing the sage to have his wish fulfilled without a further loss of time. Dadhichi is then said to have given up his life by the art of yoga after which the gods fashioned the vajrayudha from his spine. This weapon was then used to defeat the asura, allowing Indra to reclaim his place as the king of devaloka."

"Well....okay. But first, I want to go and see all the holy rivers.""Yeah, no time for that. MAGIC! Now all the rivers have come to you! So about using you as material for this weapon we need..."

"He called to the night.His heart beseeched the Abyss.It answered in blood."

Post by Galamoth on Jun 27, 2015 8:19:49 GMT -6

That would be pretty wicked. Also, the wiki page about it was amusing."Vishnu revealed to Indra that only the weapon made from the bones of the sage Dadhichi would defeat Vritra.[8] Indra and the other deva therefore approached the sage, whom Indra had once beheaded, and asked him for his aid in defeating Vritra. Dadhichi acceded to the deva's request but said that he wished that he had time to go on a pilgrimage to all the holy rivers before he gave up his life for them.[9] Indra then brought together all the waters of the holy rivers to Naimisharanya,[9] thereby allowing the sage to have his wish fulfilled without a further loss of time. Dadhichi is then said to have given up his life by the art of yoga after which the gods fashioned the vajrayudha from his spine. This weapon was then used to defeat the asura, allowing Indra to reclaim his place as the king of devaloka."

"Well....okay. But first, I want to go and see all the holy rivers.""Yeah, no time for that. MAGIC! Now all the rivers have come to you! So about using you as material for this weapon we need..."

Dadhichi as a minor enemy. Probably a demon disguised as a "sage". :3

lol, a rare drop from that enemy would be his "spine" as a crafting material.

Post by EbonAnimus on Jun 28, 2015 13:04:32 GMT -6

Between RPG-Elements and Crafting on KS page is a picture of 4 different swordtypes, each shown in light- and darkstyle, really hope this concept will make it in the game.Maybe with slightly different stats and effects^^

Post by Galamoth on Jun 28, 2015 15:25:02 GMT -6

Between RPG-Elements and Crafting on KS page is a picture of 4 different swordtypes, each shown in light- and darkstyle, really hope this concept will make it in the game.Maybe with slightly different stats and effects^^

That does look like a potentially interesting concept. I do wonder what the different shaded blades of identical weapons would signify.

crocodile: Thanks for the well wishes everyone. Been busy with life (+ no updates) means I haven't been checking around here super often but do know I still love all you guys Aug 16, 2017 18:11:01 GMT -6