Saturday, 22 November 2014

The cerberan wars: first turn

The cerberan Wars campaign tells the story of the struggle for the hiveworld of Cerberan between the bio titans of hivefleet Garmann and the engines of Legio Metallica led by grand master Mannheim.

Campaign setup, the objective is to control the most infraestructures of the hiveworld Cerberan at the end of the fourth battle. The are five infraestructures: north of the river Enyalos the hive citites of Cerberan Primus and Secundus, with the promethium refinery at the top right corner; south of the river there are the water plant and the Mallian mining complex.

Orbital pict capture of the Cerberan hiveworld

First turn movements: The legio moves north towards the river, while the tyranids abandon their infraestructures leaving control runes in their place, to engage the titans, two army runes clash near the Malahan bridge

Rolling on the battles table we scored campal battle, wich all the titans in reserve and appearing from opposite corners of the board

The first one in is the Imperator Steel Hammer, with grand master Kurtiz Mannheim aboard

Some of the bio titans also make their appearance, four hierodules and one hierophant

In the imperial third turn two more warlords appear: Imperius Tenebrus and Galgamech

Finally the legio's weapons have the range and the Imperator kills one hierodule with concentrated fire

The remaining hierodules close upon it, but the combat is a draw

In the imperial turn Imperius Galgamech inmobilizes the hierophant with a well placed vortex missile shot

but the bio titans win the combat, destroying the imperator, wich explodes causing some damage upon one of its destroyers. Princeps Mannheim won't be seeing any more action in this campaign

Warhorns roaring in vengeance, Imperius Galgamech launches its second vortex missile wich kills one of the hierodules, while his brother Tenebrus causes havoc with its death ray weaponry

The two battered survivors charge against Imperius Tenebrus

The hierodule, healed from its inmobilitzation also advances to counter the +1 in combat provided by the suporting Galgamech. The Dominatrix makes her appearance, but since it is the fifth turn, she will do nothing. The combat is a draw. In the imperial turn Galgamech finishes off the hierodule with its melta cannon.

Finally, in the tyranid sixth and last turn, the hierodules manage to rip the head from the body of Tenebrus destroying another titan.

Outcome:

Tyranids 30 victory points

Legio Metallica 24 victory points

Victory to the bio titans

Since the tyranids have won, the legio retreats to the other side of the Enyalos river.

In the camapign phase we used Neil Hunt's titan battle honours table and Andy Chambers epic experience system to give new skills to the surviving titans. Imperius Galgamech got heavy armour, wich increased its damage capacity to 16, Imperius Quintus got damage limitation wich makes him ignore the first critical; the domiatrix got an endo skelleton wich reduces the criticals in -1, the I hierodule got accurate, wich means that his cluster spines will cause criticals with 5+, and the hierodule II rolled improved regenaration repairing at 3+ instead of 4+. All the titans wich took part in the battle advanced from green to experienced.