Star Wars Battlefront II - Release Notes - August Patch

Emperor Palpatine and Ewok Hunt are back! The issues that required us to temporarily disable both have been fixed in this patch. In addition to that we’ve deployed balancing updates to lightsaber heroes in Galactic Assault that should make them viable again. Give them a try and let us know what you think. We also addressed the stuttering upon hard-lock issue in Hero tw
Starfighters.

Finally we want to thank you for your patience while we were working on addressing these key problems! Your feedback is valuable to us so please keep sending it along as we continue to improve the game.

The Star Wars Battlefront II Team

CHANGES

Palpatine has been added back to the game

Fixed an issue with Palpatine being very overpowered by restricting the angle from which the player could lock on with his lighting ability

Fixed an issue with Palpatine being able to lock onto targets through walls

Ewok Hunt has been added back to the game

Fixed an issue in Ewok Hunt where Stormtroopers were unable to board the shuttle

Rebalanced stamina for lightsaber heroes

Fixed an issue in Hero Starfighters on PC where players experienced a short stuttering before being locked on

Fixed an issue with Extraction where objective markers were misplaced on Kessel and Jabba’s Palace

When will troopers and blaster heroes being able to shoot while frozen, thrown, and on the ground be fixed?

I hope the next patch late August along with the 2x multiplier and ping issue.

''The difference between a fall and a sacrifice is sometimes difficult, but I feel he understood that difference, more than anyone knew. The galaxy would have fallen if he had not gone to war. Perhaps he became the Dark Lord out of necessity to prevent a greater evil''

Where is browser server?
Where is private matches system?
Where are our new maps (Geonosis, Dagobah, Coruscant, Mustafar, Utapau, Umbara, and more)?
Skins?
Where is fix x2 in squads?
Where is mix basic weapons?
Where is "Manager Star Wars Community"?

Where is browser server?
Where is private matches system?
Where are our new maps (Geonosis, Dagobah, Coruscant, Mustafar, Utapau, Umbara, and more)?
Skins?
Where is fix x2 in squads?
Where is mix basic weapons?
Where is "Manager Star Wars Community"?

The lowest patch ever i have seen in my life.

Who on earth said that we would get any of this in the first place?

Except for the X2 multiplier, nothing of this was promised at any given time, let alone to be released in 2018 or the actual August content update.

Maybe you'd like a pink Unicorn that poops rainbows on top of your list?

"Lady Gaga said shes addicted to [THC]. And its not harmless." - Jeff Sessions, US Attorney General

"Yeah, ok, Jeff. But Lady Gaga also said: 'I think that men and women deserve to love each other equally'...
...So please, Jeff, if you going to live your life according to Gaga quotes, accept the entire canon." - John Oliver.

A last concern: what about Palpatine’s stamina? It doesn’t have any regeneration delay, he will still be a bit overpowered

To be honest, we have no idea how it'll be with Palpatine, because when the changes were made his hit detection for lightsaber users blocking was broken. The adjustments, if any are even needed, will be made later when we've got some solid evidence of how he's holding up.

They worked on extraction on Jabba’s palace but couldn’t fix the lighting issue on the final phase. Yikes. They basically didn’t balance Palpatine, just fixed his lighting to how it should target people. And no fix for the 2x score multiplyer. Yikessss

Emperor Palpatine and Ewok Hunt are back! The issues that required us to temporarily disable both have been fixed in this patch. In addition to that we’ve deployed balancing updates to lightsaber heroes in Galactic Assault that should make them viable again. Give them a try and let us know what you think. We also addressed the stuttering upon hard-lock issue in Hero tw
Starfighters.

Finally we want to thank you for your patience while we were working on addressing these key problems! Your feedback is valuable to us so please keep sending it along as we continue to improve the game.

The Star Wars Battlefront II Team

CHANGES

Palpatine has been added back to the game

Fixed an issue with Palpatine being very overpowered by restricting the angle from which the player could lock on with his lighting ability

Fixed an issue with Palpatine being able to lock onto targets through walls

Ewok Hunt has been added back to the game

Fixed an issue in Ewok Hunt where Stormtroopers were unable to board the shuttle

Rebalanced stamina for lightsaber heroes

Fixed an issue in Hero Starfighters on PC where players experienced a short stuttering before being locked on

Fixed an issue with Extraction where objective markers were misplaced on Kessel and Jabba’s Palace

Can we please have more specifics about the lightsaber stamina changes? Like some numbers please?

Hey, @F8RGE, welcome back!
I have one thing that I would like clarified, if possible. When you say rebalanced stamina for all lightsaber heroes, do you mean that you switched it back to the old system, or that you made modifications to their stamina? I was one of the few that liked the new system. So I was just wondering.
Great to have you back. Please thank Tom, and TOTALfps for working hard these past few weeks. I hope you weren't injured to severely, but if you need an organ donor, we had a discussion about it in another thread.

Dice hasn't figured out yet what is causing the difference between the test environment and live environment being so different,so I doubt that this update will be any different than any of the other updates. It'll fix a few things and breaks a lot of other stuff probably.

I mean every day there are more and more bugs appearing in the game and with every update too. If Dice doesn't get on top of this we won't have much of a game left to play by the time Geonosis gets here.

About empty lobbys on console I've been able to find a game every time I tried, well besides once. I joined a solo lobby for GA, then just left and joined again. While it was inconvenient, it wasn't as bad as some are saying.

Can't wait to play Ewok Hunt. I hope I can get hooked on it because I play exclusively HvV and Hero Showdown and it would be nice to have some variety in my play sessions. The other modes are so-so for me.

I’m quite disheartened from playing this game with all these random issues. Some are more severe than others.

Last night while playing blast I was playing as a Wookiee. At some point after using my boosts, I couldn’t shoot any longer. Was right after I went up against a death trooper. I ended up running around melee folks until I got killed. Charges wouldn’t work after that. Nothing. I could only run. First time I have experience this, but soooooooo frustrating.

This is different from the heavy glitch when you can’t run after sentry card. At least that one you can do sentry again and be able to run afterwards.

Dice hasn't figured out yet what is causing the difference between the test environment and live environment being so different,so I doubt that this update will be any different than any of the other updates. It'll fix a few things and breaks a lot of other stuff probably.

I mean every day there are more and more bugs appearing in the game and with every update too. If Dice doesn't get on top of this we won't have much of a game left to play by the time Geonosis gets here.

DICE has yet to learn they really need to test in a multi latency environment. They are silly enough that their test environment consists of a closed network where everything runs about the same speed. This is nothing like the real world environment. One would think after all these years of the same thing they would test in an environment that mimics real gameplay.

It is so obvious they do not, hence the reason what is released works nothing like what they tested. Add to the fact they appear to test only for their "desired" result, not test for things that can go wrong.