I've updated the game so that it has a definite beginning, middle, and end; you can now play all the way to returning Princess Gwen to the castle. There are probably a few other things that need to be done, but I can work on those later.

Wolf's stats at level 1:

Zera's stats at level 1:

I took a couple of other screenshots, but I forgot to add them to my flash drive.

Also, I replaced the THIS IS ME cube with an enemy called the Phantom Feline.

I've made a few minor equipment tweaks. The most noticable is the fact that the bland item descriptions for equipment have been replaced with their stat effects. I've also added a handful of NPCs to the castle, mostly for visual effect. I've also shortened the opening; now it's simply Akira stating that he must fight the Dark Lord.

I can't speak for anyone else, but I prefer making a bunch of small updades to making a handful of huge ones. It's the only way I can seem to pay enough attention to get anywhere. If I had tried to wait until this game was as far as it is now to release it, rather than starting with one walkabout and a handful of textboxes, I probably would have given up long ago.

And small updates are things like this:
Adding a handful of new NPCs, and a couple of treasure chests, and tweaking equipment in subtle ways. That's the ticket._________________

But seriously, consider putting more than 10 minutes into each object. Even if they turn out like shit, I still spend about a half hour per maptile, even more time for walkabouts/heros._________________Allow me to preemptively disclose that I probably hate the person posting below, including myself.

But seriously, consider putting more than 10 minutes into each object.

I do spend more than ten minutes on many objects. Sometimes hours.

Quote:

Even if they turn out like shit, I still spend about a half hour per maptile, even more time for walkabouts/heros.

Good for you. I find that often five minutes will produce exactly what I want out of my graphic. I'm not going to sit in the graphics editor going back and forth on a single pixel once I'm satisfied with the way something looks.