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OPP has been participating in the final phase of the Albion beta. We are ramping down and finalizing our launch plan. We always open up recruitment at the launch of a new game and this will be no different. For those of you who are new around here: OPP generally doesn't recruit and when we do it can be very difficult to get trial access to the guild to even get into the recruitment process. This is an opportunity to get into that trial access if you know someone in the guild to vouch for you or you can try to contact someone in the guild and convince them you're worth our time.

Recruitment will remain open from now until we get through launch. Good Luck.
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OPP will be smashing into Albion in full force this July. The game is currently in final beta so if you're interested give it a shot. The game is very different than all of the other MMOs out currently with a huge focus on end game PvP. It proves that gamers have become sophisticated enough to look past graphics and focus on platform and content which is very exciting for us.

OPP will be playing Albion Online -- A sandbox MMORPG very reminiscent of Ultima Online, and a refreshing contrast to the p2w model of most modern day MMO's. It is set to launch this summer, July 17, 2017. We're currently playing the final beta, and if you would like to join us please post below, or send me a PM. Leave your mark in the world.

While we wait to see what the next round of MMO's brings a number of OPP are playing the beta for Epic Games' Paragon. It's a true MOBA but the gameplay is significantly different than its counterparts thanks to a map that emphasizes Z-axis movement and design that encourages team fighting over passive farming contests. If you're playing and want to join in catch us in IRC or post below.

OPP has dropped AA as a sponsored game. We had hoped that after server mergers some competitive players would merge to Kyrios. Unfortunately we came to the realization that the only guilds left are large gear driven gimps. Nearly all of the fights are Zerg vs Zerg based around PvE content. Maybe 1 in 50 players will even entertain the idea of a competitive fight and there's only a handful of players on the server that can consistently win a fight without gear or numbers advantage. The playerbase is just bad so we just roll over people which is not very entertaining. It's definitely not the kind of fights we look forward to.

Most core OPP Elders have moved on. OPP members are free to continue to play under non-OPP tags.
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"A bunch of guilds merged to form one guild that filled up. That's 100 active main characters that moved to pirate together. But wait, there's more...they formed two additional guilds with GB making their own and TT6 doing the same. So even if we put aside the two extra guilds how many of that 100 could they field in a night? Really think about it, these are neckbeards that play a fuck ton. 100? Seriously, the vast majority of them play every night of the week. Their contention is that they never fielded more than 50. You're telling me 100+ of the most active geared people in the game go pirate and under half
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I want to be clear that I'm not claiming credit for everything that has happened. What I am saying is that the RESULT of this most recent war was a lot like when OPP joined GA to fight TWO: decisive victory. GA had been consistently outnumbered losing fights and had lost all of their sieges prior to OPP joining. Once OPP joined, GA went undefeated demolishing TWO and taking each of their
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Last weekend OPP made the tough decision to go Pirate. This was obviously not a decision we came to easily but one that was the best for us given the current makeup of the massive TWO III zerg. As we discussed, last month TWO III pirate zerg struck a deal with all of the populated Western guilds to attempt to exclude OPP from western events. Although they weren't really able to exclude us from anything, they did successfully stop any chance of a real western alliance. Several guilds refused to group with OPP which frequently led to two western raids that were "by themselves" not large enough to fight either enemy side. The west needed OPP to be able to compete with The Pirates and/or TWO III. This originally why we changed our "whats best for OPP" to a "what's best for Kyrios (0ro western)" stance. A stance that the East/West/Pirate TWO III alliance manipulated and baited some western guilds into rejecting.