Some would argue - not necessarily us, but some - that StarFox is a franchise best left dead, having had its glory years nearly a decade ago and only reappearing in mediocre titles since Lylat Wars/StarFox 64 on N64. Shigeru Miyamoto wouldn't say that, though: he's a big fan and is upset the series has declined. Speaking to Multiplayer, Miyamoto discussed..

With the recent announcement from Hudson that they were creating a brand new adventure for our lovable caveman hero, we knew it was time to get in touch with them and find out more information about their upcoming WiiWare release Bonk: Brink of Extinction. We were lucky enough to catch up with...

Earlier this week we got a chance to visit the guys from The Code Monkeys and root around their upcoming banana 'em up Manic Monkey Mayhem, and you can read our First Impressions here. What you might not realise about The Code Monkeys is they've been around for over twenty years, having started out as conversion specialists back on the Spectrum and..

When Dragon Quest Wars was first announced, we thought it would be a good idea to get in touch with the developers to find out more about the upcoming game. We caught up with Taichi Inuzuka, producer of Dragon Quest Wars, and he was kind enough to answer a few of our questions in this exclusive Nintendo Life interview. Unfortunately the game saw..

With the rapidly-approaching October 27th release of Tecmo's Nostalgia title, we thought it might be time to get in touch with the game's developers for a little interview to find out more information about the game. We were fortunate enough to catch up with Keisuke Kikuchi of Tecmo, and Naoki Morita of Red Entertainment, who were kind..

Now Little King's Story has successfully conquered all corners of the globe following its release in Japan last month, the game's creator and all-around genius Yoshiro Kimura spoke to Joystiq about his ideas for the potential follow-up we mentioned months ago, and they're as barmy as you'd expect.
Mr Kimura: I realized that one of the reasons..

Sony Computer Entertainment America boss Jack Tretton has been passing his own unique brand of judgement on his company's rivals and unsurprisingly, Sony comes out on top in his eyes. Speaking to Forbes, Tretton had this to say:
Nintendo know what they do well and they stick to it. They deliver a casual,...

While Gravitronix has been in development for the better part of two years, the game is finally about to hit the WiiWare service in North American on Monday, October 5th. You might remember that we did an interview with Medaverse Studios way back in February 2008, but that was over a year and half ago and we assume a lot has changed..

Anyone that's spent any time in the comments sections of our various Rage of the Gladiator news items will know Ed Roman, CEO of Ghostfire Games. Ed is always kind enough to answer questions and concerns from our readers and even implemented some new features into the game based on feedback from Nintendo Life readers. We recently caught up..

It's already been four weeks since our EA Interview Extravaganza, so that means it's time for the eighth episode of the Nintendo Life podcast! As usual we have a recap of our news and reviews, meaning we revisit some of the stellar games we've seen this month - Professor Layton and Pandora's Box, Mario and Luigi: Bowser's Inside..

You might not know it, but the charismatic front man of Nine Inch Nails just happens to be a huge video game fan. Not only that, he's also a huge fan of Nintendo. Joystiq recently caught up with Trent and conducted an interview in which he shared many of his thoughts and stories on the gaming industry and Nintendo in particular. Here's..

Square Enix president Yoichi Wada has opened his mouth and allowed various predictions to spew forth, some of which were collected and bottled during an interview with The Financial Times. Wada has foretold that Nintendo's successor to the Wii will be available in 2011, and is likely to be closer to the PS3/360...

When Retro Studios put the finishing touches to Metroid Prime 3: Corruption, it stated that it would be the final game in the series. The announcement of Metroid: Other M - which is being handled by Tecmo's Team Ninja - seemed to confirm this, despite the recent repackaging of all three Prime games in Metroid Prime Trilogy. However, in a..

Djamil Kemal talks about what it’s like creating a WiiWare game for the youngest end of the gaming spectrum.

The WiiWare service has been growing from strength to strength, with a truly varied range of games covering almost every genre and demograph; however, if there is one market that has yet to be tapped into on this service, it is that of children’s games. With today’s release of Learning..

The Director answers a few questions for us about the past, present and future of Virtual Toys.

After reviewing their most recent game Spaceball Revolution, it seemed a good time to find out a little more about veteran developer Virtual Toys. Corporate Director Fabriciano Bayo was kind enough to answer a few questions for us and give us some insight into the history of the company and where..

The big boss man talks to Nintendo Life about LostWinds: Winter of the Melodias

It's hard to believe that LostWinds was a WiiWare launch title. It still effortlessly overshadows much of the content being published on the service and remains a deliciously playable slice of video gaming that puts even full-price retail releases to shame. The game was produced by the talented Cambridge based Frontier..

Most mobile phone games are pretty poor, hindered mainly by the terrible control systems sported by the majority of handsets out there right now. However, there are a few exceptions to this rule - and one of them is HandyGames's brilliant Townsmen series. Speaking in a recent interview with PocketGamer.biz, HandyGames's top dog Christopher..

Well I just got a sneak peek at the brand new Super Meat Boy trailer that the guys at Team Meat will be showing at the upcoming Nintendo Media Summit in London and I have to say, the game is looking absolutely amazing! Not only are there quite a few little retro gaming surprises in store, but the intensity of the game is astounding..

Incredible Technologies gives us the lowdown on their upcoming WiiWare title.

We recently caught up with Andy Kniaz, VP of Incredible Technologies and project manager on the WiiWare title Carnival King to get the lowdown on their upcoming title. You can read the full contents of the interview below for a taste of what you can expect from this unique WiiWare carnival shooting gallery. Nintendo Life:..

Our Looking Back series of features aims to explore prominent Wii and DS titles from conception to reception. First up: Bit.Trip Beat.

Continuing on from the first part of our look back at the development process behind WiiWare hit BIT.TRIP BEAT, Alex Neuse of Gaijin Games warns of the dangers of games going soft, explains the series' brutal...

Our Looking Back series of features aims to explore prominent Wii and DS titles from conception to reception. First up: Bit.Trip Beat

With Gaijin Games recently announcing the third game in their psychedelic Bit.Trip series, Void, we felt the series' debut, Beat, deserved another look. In the first part of this inaugural entry, Alex Neuse of Gaijin...

It's a genuine bumper episode of the podcast this month, weighing in at a mighty 32m 06s! It's chock-full of quality content as well, as we talk to the producers of Dead Space: Extraction and Spore Hero about their upcoming releases, getting some juicy information out of them in the process! We also grab a quick chat with Baby Dave of Pint..

How five guys blasted the series' haunting soundtrack into a whole different genre - without sucking

The trouble with covering beloved music is that it’s so easy to lose something in the translation. Successfully capturing the original work’s intent and mood is atypical; what most often happens when things go south is the heart and soul of the piece are mangled with good intentions. It’s not..

We asked Two Tribes some questions about their upcoming second WiiWare game.

It's been a long time since we heard anything from Two Tribes. After releasing the fantastic Toki Tori around WiiWare's launch period, they haven't really done too much on the digital download front - Toki Tori was recently ported to iPhone, but aside from that things have been pretty quiet. Of course we had a feeling they..

In an interview with Mercury News, Miyamoto has reasserted that the company has plenty of ideas with the much-maligned Wii Vitality Sensor. For those of you that don't know, the Vitality Sensor is a fingertip pulse oximeter sensor that connects through the Wii Remote and was announced...