Hello, I've been trying out Osmos on linux and it looks pretty cool! I have a touch-screen tablet running linux and I've been experimenting with playing it there. Osmos for linux behaves like the desktop version there though so I've been devising workarounds to get around not having a keyboard. My question is: since Osmos has a nice touch interface for iPad/Android (or so I assume), might it be possible to activate this interface for a desktop version (specifically the linux one) too?

Also, the linux demo version is still at 1.6.0, and so no text displays at all on most contemporary distros. I was able to get around this by applying a workaround posted earlier in this thread, but it'd be great if the demo could be updated as well so someone less motivated/geeky than me wouldn't give up before actually getting to try the game out.

All the same, I'm extremely glad you have a native linux version! I promise to cough up if/when I'm confident that I can play this comfortably on my tablet Also please do consider updating the linux demos - it'll make it easier for me to recommend the game to other linux users too.

I just purchased, downloaded and installed the >Osmos_1.6.1.deb< onto my uberstudent 1.0 [https://www.facebook.com/pages/UberStudent-Linux/345518906926] distribution. It is an ubuntu derivate of Lucid Lynx 10.04. .I tried to start Osmos by clicking its icon a several time: no reaction.

I thought: what a shit, bought a great game and now nothing is happening. So I tried to install the Windows version >OsmosInstaller_1.6.0.exe< with wine. I got it installed. but when i try to start Osmos, it asks if it should update automatically -I am clicking Yes- then it asks if it should use full screen -I am clicking Yes- and then it gives out an error:"Error creating window"

We have a 1.6.1 demo ready (which fixes the font problem), but only in tarball format so far, as we're having a hard time building the .deb and .rpm packages. If anyone is interested in the tarball, or is willing to lend a hand with building those other distribution formats (for which we'd be much obliged!), check out this thread: viewtopic.php?f=8&t=554&p=3952&sid=1fe60e058938ed5418f64a9b2c02bdda#p3952

The game works fine otherwise except some rare pauses but they are not as distracting as the constant ticking sounds.All the other games I bought with Steam on Linux have worked except one that wouldn't install at all and one that won't let me choose where to install the game.

The demo has the same clicking echoes for me. I also didn't see any text (for example in the menu). The ogg files played fine in vlc.

Edit: I have discovered more games that has clicking sound now. Out of 15 games I have this problem in six of them; Osmos, Dwarfs, Trine 2, The Book of Unwritten Tales, Anomaly Warzone Earth, Frozen Synapse.

Sounds like Linux Mint has some issues with their OpenAL library. (A pretty standard sound library.) It's probably worth pinging them to see if it's a known issue and if they're working on it. Feel free to point them our way if they'd like more info about our usage of OpenAL.