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Originally posted by KyleranMight be the best game released this year, but the best MMORPG came out quite some time ago.

For me, some time ago was 2003. Unfortunately, I was not introduced to her until 2005. Nevertheless, she somehow still remains the brightest light this once potentially limitless genre has ever known.

Amazing to realize that her next decade is so close on the horizon.

"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb

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Originally posted by Loke666

Top voted MMO is not really a surprise, while X-fire numbers are pretty suspicious at best games like TOR had fallen to almost nothing after 3 months while GW2 been at about half Wows numbers the last 2 months... That doesnt really prove much about GW2s actual numbers except that it does somewhere between okay and good but it is a good sign.

Also, all stores in my card have sold out their gemcards and my buddy who works in EB games say it is one of the topselling games.

However that it is the top game altogether is unexpected to me... I guess it have been a pretty bad year with lots of sequels because MMOs rarely win this price.

It is also surprising that Diablo 3 did so bad, there have been many complains but with the incredible large salesnumbers it had I would assume more people should have voted for it. Maybe it is because the initial technical problems it had.

Anyways, gratz to GW2 and the other games on the list.

Except GW2 keeps losing players and is now down behind Diablo 3 player numbers on Xfire. In time played it barely beats it, but evyone can see it will drop behind D3 that western tool within days ...

Ooooh look! Still the top selling MMORPG on Amazon 3 months after its release... and beating games likes "Assassin's Creed III" which got released more recently. And mind you, that's only the boxed copies.

But yeah, GW2 is doomed and keeps losing players... we trust your word, mate, and XFire is definitely 100% reliable.

I'm gonna quote a post from a fellow citizen of this website's forums:

Originally posted by Icewhite

First rule around here is 'assume it's already dead, complain about it a lot, collect "me toos".'

We never tire of this cycle.

So I'm gonna give you a "me too", if it can makes you feel happier. Yes, GW2 is doomed, and losing players. XFire can't be wrong!

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I havent agreed with a goty award since 2001. Journey gets my vote this year. Grats to anet though. That will definitely increase sales.

Last one I agreed with was "Homeworld". That takes us out of the genre entirely, and back to '99.

Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

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I am still waiting for the Wall Street Journal's list, because if anyone knows gaming its the WSJ. Seriously though, it doesn't surprise me, Although leaving Borderlands 2 off that list really exposes the flaws.

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Originally posted by CaldrinLOL that site cleary have not played any other games this year.. what a joke..

TIME listed 10 games they picked for 2012 - if you bothered to read it

Originally posted by VendettaDFAI am still waiting for the Wall Street Journal's list, because if anyone knows gaming its the WSJ. Seriously though, it doesn't surprise me, Although leaving Borderlands 2 off that list really exposes the flaws.

Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

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I am afraid this will only motivate the producers to create more games like this.

Soon MMOs will move to consoles from PCs...

Doom :nod:

Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.