I love this game, a very worthy sequel. I replayed it a few times, and left with about 20 hours total playtime, which I will more than likely be coming back to to unlock stuff. I have about 33 hours on the first No More Heroes.

Did you know if you exercise your cat until she gets to around 14lbs you get an extra wrestling move? At first I was like wtf but then I remembered I was in No More Heroes world.

If I was writing a review I would change it to "buy it". Its nice that developers are making decent Wii games period, considering the reputation it seems to have, and I absolutely love games that go out of their way to have a unique style. It may not be worth a purchase if you judge it "content vs value" or whatever, but I bought it just so I can show my support.

I will agree with the control scheme of Shinobu, however the expansion of getting to play as other characters as well as generic combat was still fun. I don't think the generic idea of mashing A repeatedly that he mentions doesn't give the game any credit. Granted, this is an unbiased review, I can respect that but simply saying that the gameplay is just "tilting the Wiimote and pressing A" is somewhta lazy and can be slightly expanded.

I wouldn't give the game 3/5. It was fun and quick, and yes it might be better to rent, but the game never stops being fun. Dull and flat characters yes, but to me, a 4/5 would better grasp the rating of the game.

Onyx Oblivion:I'd get it, but I didn't like the first one much. This sounds much better, with no stupid open world, and better side jobs. But I'm concerned about being left in the dark in regards to plot.

The game breaks the fourth wall and specifically addresses your concern in one of its first cutscenes. You should definitely check it out. It's a great game.

Exactly this. If it wasn't for the fact that this is coming out, I would've got rid of the Wii ages ago. I already traded in all my games except for the first No More Heroes.

All I can really say is... bring it on. I wonder whether we'll get a similar split in versions this time - we didn't have the gore in the first one, that was specifically added to the American version whereas we just got a translation of the Japanese version. As for now, we don't even have a release date, so yeah.

What exactly is subpar about them?The first one used motion controls sparingly and they worked fine and this sounds identical.Too many Wii games try to shoehorn in unnecessary motion controls and suffer because of it

I liked the game except for the levels where you played characters who are not Travis. Specifically adding jumping to a game with lack-luster camera controls.

And the fact that Shinobu's combos leave her wide open to counter-attacks? I couldn't figure out if that was poor design, or an intentional comment that maybe Shinobu is over-confident and not as good as she thinks she is.

it's out already? I am just getting the first of all these new titles(Mass Effect2, Bioshock2, and NMH2) and they are already out with a new one? that is a little ridicules. but nice video and review as always, nice work.

I got it when it came out and it was challenging(especially the final boss), and there were some parts that were tough for the wrong reasons like trying to get Shinobu out of the safe, but as a whole I enjoyed it.

Also helping the cat lose weight gives the one of the best attack moves in the game. A few of the boss battles would have taken a hell of a lot longer if I didn't have it.

If you've played the first one you'll get a lot more out of this one, but even if you havn't it is worth playing.