Rotary dial - Scallop

- Okay so, moving on now, we're gonna tackle…the scallop for this rotary dial.…So, let's zoom into this area here.…I'm just gonna isolate all of these entities for a moment.…And what we're going to achieve here…in this particular video is to create this surface.…So, I just shade that up…and that's essentially what it is.…It's just gonna be a cutter…that we're gonna cut out from our rotation…that we did in the previous video.…Okay so, we can delete that for the moment.…And let's also hide this.…I'm gonna show you how I started this.…

Again, there's multiple ways of doing this…and this is just one of the techniques that you can use.…So, let's create a planar surface like this…and I placed it right on the corner,…right in the center of that mesh data…and I move my pivot point out to this corner here.…And I also…moved it in the vertical so that it represents…this top surface of the actual mesh data.…And to help you do that, you can also…just exaggerate the vertical scales like so.…

So you can get an idea of where that needs to be.…

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8/13/2015

Picking up where Modeling an F1 Wheel in Maya left off, in this course Veejay Gahir walks through the steps required to surface a Formula 1 wheel in Alias. With assets from the previous course, you'll be able to complete the entire project, from setting up your Alias model and building high-quality surfaces for the different wheel components, to exporting data for use in rapid prototype physical models and rendering the final product.