This was the last project I worked on when I was studying in FZD. It was angled towards making assets for social games, such as those found on Facebook and smartphone devices. I forced myself to work with colours that are brighter and more vibrant.

There was no specific game per se. We came up a vague premise of a game ourselves, and worked from there. In my case, I wanted something like a resource management game, with all these peculiar alien inhabitants roaming about.