Fallout 3 is one of the best games ever made, and also one of the most played games of all times.Since Fallout4 has been announced, step back into Fallout 3 as you never saw it before with this Fallout 3 ultimate graphics tutorial!

With this tutorial your Fallout 3 will never look the same again! (see the end result on the end of the video to get an impression)We will highly improve: Textures, NPC's, Weather, Lightning, and will add a great ENB!

3) ENB is also something you should consider about. Midhrastic ENB is the first one I tested but it had some issues with lightning, it added a yellowish/orangish tint to pretty much all great sources of light and had some compatibility issues with Fallout Street Lights.

There are some ENBs I recommend you to test.

1) ENB of Apocalypse

This ENB is my second favourite ENB, it also works in combination with SweetFX. This ENB adds the game the truly DEAD atmosphere it deserves, playing with this ENB makes the game looking depressingly apocaliptic, it's totally immersive and according to the plot.

2) Project Reality

This ENB is my third favourite. It works along with project reality (if you have it). It had an issue with making weapons transparent but it is fixed by adding the last ENB dll. This ENB is truly great.

3) E-ENB

Ewi's ENB, this mod is for me truly the best, it is fully compatible with all weather mods and enhances lightning and shadowing to another level, it comes along with an optional sunsprite if you wish. It's even better than Project Reality's ENB.

I prefered this over the ENB of Apocalypse because of a simple thing, explosions ! The dead and ultrarealistic environments that ENB of Apocalypse provides also affects explosions which are more particulated than usual (EVE's enhances this particulated effect too). E-ENB on the contrary makes explosions brighter and more realistic, aside from using the best of ENB on the game, which looks awesome, realistic and as intended.

Unfortunately, Ewi was banned from nexus and his posts got deleted (he was discovered to use textures that belonged to someone else)

I think that Culveyhouse and me are the only ones who have working copies of this wonderful ENB. (took me one full week looking everywhere for it -.-)

If you want to test this ENB I can give you a copy, so don't hesitate to tell me whenever you want to give it a try.

5) From that site I also created my own guidelines. Kelmych guides and all STEP Project guides in general are known to excessively modify the game but are an excellent source of information. So I created my own steps to keep the game as "as originally intended" as possible and I'm going to share it with you.

3) ENB is also something you should consider about. Midhrastic ENB is the first one I tested but it had some issues with lightning, it added a yellowish/orangish tint to pretty much all great sources of light and had some compatibility issues with Fallout Street Lights.

There are some ENBs I recommend you to test.

1) ENB of Apocalypse

This ENB is my second favourite ENB, it also works in combination with SweetFX. This ENB adds the game the truly DEAD atmosphere it deserves, playing with this ENB makes the game looking depressingly apocaliptic, it's totally immersive and according to the plot.

2) Project Reality

This ENB is my third favourite. It works along with project reality (if you have it). It had an issue with making weapons transparent but it is fixed by adding the last ENB dll. This ENB is truly great.

3) E-ENB

Ewi's ENB, this mod is for me truly the best, it is fully compatible with all weather mods and enhances lightning and shadowing to another level, it comes along with an optional sunsprite if you wish. It's even better than Project Reality's ENB.

I prefered this over the ENB of Apocalypse because of a simple thing, explosions ! The dead and ultrarealistic environments that ENB of Apocalypse provides also affects explosions which are more particulated than usual (EVE's enhances this particulated effect too). E-ENB on the contrary makes explosions brighter and more realistic, aside from using the best of ENB on the game, which looks awesome, realistic and as intended.

Unfortunately, Ewi was banned from nexus and his posts got deleted (he was discovered to use textures that belonged to someone else)

I think that Culveyhouse and me are the only ones who have working copies of this wonderful ENB. (took me one full week looking everywhere for it -.-)

If you want to test this ENB I can give you a copy, so don't hesitate to tell me whenever you want to give it a try.

5) From that site I also created my own guidelines. Kelmych guides and all STEP Project guides in general are known to excessively modify the game but are an excellent source of information. So I created my own steps to keep the game as "as originally intended" as possible and I'm going to share it with you.

And? did you try that? The master files from Bethesta games are stable if you just play the games vanille, but when modding the master files are a pile of shit and sometimes it can be advised to clean them.

I am having the same issue as diknmuis. I have done everything that has been suggested in this forum. I even cleaned everything up with fo3edit, and made a merge pack. Do you know of anything else I could try?

Hmm what does LOOT say? I am not really good with Fallout 3 and FNV modding. The last solution would probably be to start over again and after every mod install try to see if it works for a couple of minutes.