<Edit> Moved one of the renders to scraps and updated this one to be larger. Also changed the hair to a lambert buuut.... eh. I think the only way it's going to look any better is if I unwrap it correctly =__= urp... well, I was going to research proper unwrapping anyway, so might as well try... </Edit>

This is the last half decent render I made at the time of the critique, so I won't bother to load the rest (do to size and crappiness xD; ) and I'll fiddle with the resolution settings that a few people suggested (thanks guys!) This is a better view of her face and alittle better size than the last at least. Again... bigger soon! and also I'll mess with some of the textures maybe and make a few bits not so shiney. Thanks for looking!

Oh yeah... I didn't get to finish that all the way. This character is a Maestro of sorts, so she has a conductor's baton for her "weapon" x3 She has a holster around her arm and chest, and a sheath the baton rests in x3. I'll be sure to flesh that out more so it's actually connected when I make the better renders

yes x3 I was too afraid to unwrap the hair (super complicated...) so I just put a shader on it and it's waaaaaay too shiney xD; opps.

Thanks! I'm not I might make a simple little background, I guess I didn't think about it x3 Maybe I'd do one once I have she rigged, so I can pose in a more... relaxed natural pose xD lol. Thanks for the suggestion