Month: June 2016

Story Overview

Work In progress- video to be addedNew Eden, Earth's first interstellar colony lost contact with Earth 150 years ago, shortly after a massive solar flare was reported. Sadly, the colony was presumed lost. 6 months ago, at the IMC ( Interstellar Marine Corp) a garbled message was recovered. It came through on a now unused carrier wave, which is probably why it has taken 149.7 years to arrive.

( The transmission will be disturbing. I am in talks with a motion production team to finalize it.) It will basically be a broken up message from the colonist giving a few details of the situation and a desperate plea for help.

The situation currently, is we have tried sending several. large relief crafts to the colony, but it seams the defence system is acting haywire and targeting our S1 class ships misinterpreting them as asteroids and blowing them out of existence. Currently, we are gathering groups of Marines, Engineers, Doctors, and Construction workers to go in under the radar to try to reach the colonists. You will need to select and prove your profession before setting out ( tutorial on controls ect. and class selection will be detailed) Once there your mission is to secure any resourceful assets, rescue any viable survivors, make detailed reports on what happened. The most critical factor is to survive and establish contact! With you on board, ""I know that that Eden can and will be saved"".

World Type

Voxel based (Unity 5) 3d fully destructible world.Unity 5 is the benchmark in modern gaming. The textures and shaders available, combined with the use of multiple languages, allow for worlds we have never before imagined

The World

The World of New EdenWe will create beautiful, hand crafted, voxel world with a multitude of bio's including: swamps, forests, snowy mountains, abandoned city's, baron desert and radiation zones. However, only 10% of the world will be set in stone for the purpose of the "story". The rest of the game map will be randomly generated and be full sandbox.

landmarks

Discover thousands of landmarks (landmarks or points of interest are prefabricated building areas or scenarios where major events will happen)Discover thousands of landmarks ranging from caves, campsites to cities and skyscrapers replicas of Stonehenge, and alien artifacts. Each and every building can be explored inside and out and/or destroyed. Prevent your enemies from finding the clue you just got.

Story Expansion

Quick insights to were where planning is to take the gameThe story will unfold over 7 planned expansions. Right now, only a rough outline of the expansions are roughdrafted in, to allow for further story development but the expansion set will go from lone survivor to alien incursion to the final "universal truth". Each expansion will have to be unlocked per server via community effort. These will not be paid expansion sets, these be a merit earned expansion. This will help new players learn as the seasoned players will be in a different expansion pack to them.

Basic Survival

Scavenge,loot, build or craft your way to survivalScavenge the world for food and water to maintain your health, food, water and stamina levels. Every thing in the game is usable whether for crafting or as a material towards something grander.

Resources

Farm,hunt or gatherGrow and harvest a variety of crops. Hunt and track or domesticate a multitude of wildlife to live off the land.

Steam Concept Released

Join the project on steamWe have a greenlight concept on the greenlight workshop. Although this is an under utilized place in steam, we think it can really bring our little community together to expand and grow ideas from concepts to working features. The gaming community are who were building this game for, so this will be the best place to make sure the lines of communication are open. greenlight link

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