On 32-bit platforms mp4->buffer_pos might overflow when a large
enough (close to 4 gigabytes) atom is being skipped, resulting in
incorrect memory addesses being read further in the code. In most
cases this results in harmless errors being logged, though may also
result in a segmentation fault if hitting unmapped pages.

To address this, ngx_mp4_atom_next() now only increments mp4->buffer_pos
up to mp4->buffer_end. This ensures that overflow cannot happen.