A head-cocked-to-the-side view of gaming from a hobby game veteran. Everything from Virtual Worlds to throwing rocks.

Saturday, October 13, 2007

How much would you pay for this game?

If you follow any of the popular news-feeds you know that Radiohead just released a new album and they're selling it for whatever their fans want to pay, including nothing. It seems most people are shelling about between $5 and $9 (based on a poll, I think) and that sounds about right. I'm not a Radiohead fan so if I get it, I'll be doing it the freeloader way. Why is that a good deal for Radiohead? Well, there's no way I'd pay for music I'm not sure I'd like, and if I do like it, who knows what I might pay for in the future?

I love the idea of download-able games. Games you can print and play on an inkjet printer. The logistics have stymied me for about a year now, but I keep my eyes open for technology that'll make printing on demand or printing at home an affordable and attractive alternative to traditional game manufacturing and distribution.

What if you could download PDFs of out of print card games (both traditional and collectible). How much would you pay? What if you owned the rights to some of these games? How much would it take to make them available in this manner?