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The 4.3.4 branch was sort of abandoned/deprecated. We got our hands full with 6.x and 3.3.5.

I was mostly pointing out that the commands you posted included 3 commands (gameaccountcreate, link, and unlink) which are not in the 4.3.4 branch. It was more for information to other people reading the thread. If it was important (to me, anyway), I would have created a ticket about it rather than make that post.

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Maybe that will let you adjust the stats to your liking. You can adjust the stats for every level of every class, but you won't find a global setting to adjust them all. You'll need to tweak the appropriate stat values that you want changed.

What if I want to adjust the spell damage of each class?

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The base spell damage is going to be found in a dbc or db2 file, but intelligence turns into spell power. So, you can adjust the intelligence stat for some control over spell damage, but that won't really put as much of a limit as you may want. Various items also add stats, including attack power and spell power, so you could be looking at a lot of work to limit that. Do you feel like manually editing every single item (weapons and armor) in the game to ensure a certain limit?If unaltered, the stat reached the 8000 range (try about double that for Cataclysm stats), you may find that the base stats of the character are negligible compared to the bonuses from the equipped gear.

Obviously, you'll need to adjust the User, ClientDir, and DataDir variables for your system. I also have symlinks for the executable in the client dir, as can be guessed by their execution method.

Assuming you have the database correctly created and the .conf files set correctly for your configuration, this script should put the appropriate files into your data dir. The mmaps creation is known to take a very long time to finish. If you do not wish to use them, you can comment out that portion of the script. That way, you could decide to activate the mmaps support later and already have a script that could generate that data again (if necessary).

As for your questions:

1) you can't

2) Google is your friend

3) yes, they should

4) realmlist.conf? never heard of that one. am I missing something on my operational 4.3.4 server?

No Boost libraries were found. You may need to set BOOST_LIBRARYDIR to the
directory containing Boost libraries or BOOST_ROOT to the location of
Boost.
Call Stack (most recent call first):
cmake/macros/ConfigureBoost.cmake:28 (find_package)
CMakeLists.txt:61 (include)

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Did you use a generic linux bundle or the Debian Deb bundle for MySQL 5.6?

You might want to check if you did also update the client lib and check its path.

If you know where your 5.6 client lib is, you can link to it directly while configuring with '-DMYSQL_LIBRARY=/usr/lib/x86_64-linux-gnu/libmysqlclient.so'. Change the path if your library is not in the standard path.

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--- Canned message start ---
It appears the issue in the original post was solved, so this thread shall be closed.
Should you encounter any other difficulties, please open a new thread.
--- Canned message end ---

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Hello! Lately I have been attempting to edit key parts of my server-such as allowing players to resurrect over their corpse, or change that stat limits on items, but whenever i try to recompile, I get two different errors.

The first one says "An error occurred while creating the C++ browsing database file C:\Users\---\Desktop\Trinity 4.3.4\TrinityCore-4.3.4\Build\TrinityCore.sdf. Intellisense and browsing infomation will not be available for C++ projects.

Ensure that Microsoft SQL Server Compact 4.0 is installed and that no other applications are accessing the file. If this problem persist, delete the file and reopen the solution."

My second set of errors goes along the lines of this (they are almost the same, just different file paths):