Distribution dashboard

Thank you for your patience! We're working to improve the insights we provide
to you about the Android ecosystem and the ways we're accelerating updates to Android devices,
such as through Project Treble, the Android Beta program, security updates and more.

For more robust data to help
you manage your app's targeting and understand the
characteristics of your users' devices, we recommend using the
app
stats available
to you in Play Console.

This page provides information about the relative number of devices that share a certain
characteristic, such as Android version or screen size. Each snapshot of data represents all of the
active devices in the past 7 days.

If you want to see statistics just for the devices on which users are running your app, you can
use the Google Play Console. This may
help you choose which device profiles to optimize.

OpenGL ES version

This section provides data about the relative number of devices that support a particular
version of OpenGL ES. Note that support for one particular version of OpenGL ES also implies
support for any lower version (for example, support for version 2.0 also implies support for 1.1).

To declare which version of OpenGL ES your application requires, you should use the
android:glEsVersion attribute of the
<uses-feature>
element. You can also use the
<supports-gl-texture>
element to declare the GL compression formats that your application uses.

OpenGL ES version

Distribution

2.0

21.1%

3.0

29.8%

3.1

13.6%

3.2

35.5%

Data collected during a 7-day period ending May 7, 2019

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