I installed the file integrity plugin to foobar. I verified that it was installed and enabled. Loaded all of the songs into the queue, played about a second of each song and skipped to the next one, and it didn't report any errors.

I also installed the Audio Tester. No files reported errors.

They're ogg files.

I did boot the Clip+ to original firmware, and it did crash after I skipped through about 16 songs. I didn't notice this problem before, but then again, I don't think that I skipped or listened to more than about two or three songs in a row from this particular folder until I noticed this problem yesterday.

Anyone else have any input?

Is it possible that it's the four digit numbering system that I used for these files?

Remove the files to your computer. Divide the files in half. Copy over the first half, try playing. Delete, replace with the second half, and try playing. If one half works and the other doesn't, you've narrowed down your suspects. So cut whichever half didn't work in half, and try those, and so on... Shouldn't actually take *that* long.

ETA - I'd also add that if you do narrow it down to a file, it would be good to keep it. The devs may well want to take a peek (assuming it isn't private), because my understanding is that even a broken file shouldn't cause a data abort - it should just refuse to play.

I installed the file integrity plugin to foobar. I verified that it was installed and enabled. Loaded all of the songs into the queue, played about a second of each song and skipped to the next one, and it didn't report any errors.

I also installed the Audio Tester. No files reported errors.

They're ogg files.

I did boot the Clip+ to original firmware, and it did crash after I skipped through about 16 songs. I didn't notice this problem before, but then again, I don't think that I skipped or listened to more than about two or three songs in a row from this particular folder until I noticed this problem yesterday.

Anyone else have any input?

Is it possible that it's the four digit numbering system that I used for these files?

As far as the data aborts the culprit for me in the past has been disk problems. You can check for those using chkdsk /f or Windows built in disk checker. Right click on the drive in Windows Explorer, Tools, Check Now...,Automatically fix file system errors. There's been a few times when I tried test builds I've had data aborts but when I've changed to a current build and checked the disk they stopped.

BTW Foobar2k's file integrity verfier doesn't work off small samples like that. It has to check the entire file. Just queue up all the files you want to check and right click, choose Utilities, Verify Integrity and let it work. It's very fast and will check hundreds of files in a few minutes.

ABIDude: lol...yes...but I was referring to this specific part of skip252's post:

"BTW Foobar2k's file integrity verfier doesn't work off small samples like that. It has to check the entire file. Just queue up all the files you want to check and right click, choose Utilities, Verify Integrity and let it work. It's very fast and will check hundreds of files in a few minutes."

You were both providing great suggestions in terms of chkdisk/scandisk stuff which I failed to mention - FYI, skip252 is awesome around here

Okay, as far as I can tell, the sound files themselves were not corrupt. I had some jpg files embedded as album art in the ogg files. My first attempt was to remove all tags, including album art, then re-tag, and re-embed the art. I still got the error. When I removed all tags and removed embedded album art then re-tagged and didn't embed the art, all of the files play okay. Maybe it was something weird about those particular jpg files.

I was embedding album art in ogg files, because I thought that my Cowon S9 was displaying album art when playing albums using an m3u playlist because the art was embedded. I just learned through trial and error now that the S9 will now display album art if there is a cover.jpg file in the particular folder that you are playing the playlist from. That used to be the case if you were playing music using folder mode.

After I add music to my S9, I add the same stuff to my Clip+. Now that I know about the album art situation with the current S9 firmware, I won't be embedding art in the sound files anymore, since it's not really necessary or helpful.