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Topic: [REQUEST] weapon model Compile (Read 355 times)

It's been a while since I came here.I wanted to complete the mod I was creating. However, there is a limit to the model restriction, so you need to compile the model you want. (I have not dealt with 3DS MAX itself.)

-Magpul M4A1, Galil ACE and PKM use ar2 animations, whereas Colt 635 and Groza use smg1 animations and Scorpion use pistol animations.-Magpul M4A1, Colt 635 and Scoprion had some issues with textures: M4A1's magheld texture didn't show up in Smod, Colt 635 was too shiny and Scorpion's world model had missing texture due to typo. Copy and paste materials from my archive over original files to have these problem fixed.-Scorpion's sound script lines in the model were written wrongly, but don't worry, I fixed them.-And lastly, Magpul M4A1 has two world models - with silencer and without it. To have suppressor on viewmodel as well, copy and paste this after "WeaponSpec" opening bracket in you weapon_custom txt file: