Power: The Twin Horror - When a new gate opens, roll two dice. If doubles are rolled, immediately draw and resolve a mythos card.

If Zhar awakens, it must be defeated twice. After removing its last doom token for the first time, any further successes from that attack are ignored and Zhar's doom track is refilled.

Attack: Each investigator is in turn wrapped in a tentacle, then crushed. If no player has the Zhar token, give the Zhar token to the first player. That player then loses one hand for use in combat. If an investigator already has the Zhar token he is devoured. The first player marker does not get passed until its current holder is devoured.

Doom Track: 11

Plots

Mythos Source

Zhar first appears in Lair of the Star Spawn (1932), written by August Derleth and Mark Schorer.