Spacebit 0.7.5 Stable Desura Release

Introduction

Long time no see! Its been a while since we uploaded a news post based on the latest release on Desura so its about time we get up to date and release one :) We found an artist to create the enviroment, ground, characters etc... so soon you will see spacebit in top-notch visual goodness!

We are also available on IndievaniaIndievania.comfor $5.99 as a special 40% off which includes the Spacebit Updater for constant earlier updates.

Spacebit has also been uploaded to Steam GreenLight. Check it out over here: Steamcommunity.com
Any support and friendly comments you could give us over there would really be awesome and much welcomed! We really also reccomend to check out the many other games on there if you haven't already, almost every single one of them deserves your support in my opinion!

The Spacebit website has been completely reworked, including a new forum which can be found at www.belusia.com

Future

Tips and Hints

Playing this stable version is very different from the current version on Desura. That's why we have the Tips and Hints section to help you with some of the things that changed in the game you would not have known prior to this massive update!

All attacks have a knockback now

To open inventory, character sheet or creation menu, press ESC and click on one of the 3 buttons at the bottom left

Spaceship creation has been disabled while we are changing core of the map loading system

You have a map editor with which you can create your own maps

Top level has been changed to 5

You lose items if you die

To save character press ESC and click save character

Team and Development News

We have found a new 2D artist and will have more news of him during this week. Bert, our music composer has been working hard on new media for the background and main menu. Bram has been working hard on the menu art as well as the trailer/intro. Jeno has been busy working hard on the item icons, check the new art out in the compilation image!

And i've also been working on a side project we called Arena. Check it out over here: Moddb.com Ben has been programming multiplayer and is right now focusing on liquids once again. He is concentrating all his awesome brain power on improving quality of everything like liquid and improving performance to allow for more unique and interesting liquid related things.

Full Change Log

Spacebit Version 0.75

Changes

New main menu art

Added the new main menu music

Spacebit Version 0.73

Changes

Improved tile texture sizes from 32by32 to 64by64 which means double the quality and no apparent decrease in fps.

You now open inventory, character sheet and creation menus at the bottom left of the screen

Press esc and click save character to save

Map Editor tile viewport increased from 10by10 tiles to 50by50tiles

Added many more item icons

Fixed allot of gameplay issues

Removed music for the time being as we are changing the options menu

Spacebit Version 0.72

Changes

Fixed Melee

Improved ESC Menu for inventory, Creation, Character

Added 2 new object types (trees)

Increased Editors viewport tiles

Added couple new item icons

Spacebit Version 0.71

Changes

Changed the options menu save log

Gameplay screen does not shake when moving anymore

Fixed issue with inventory not working properly

Added many new item icons

Spacebit Version 0.70

Changes

Changed the save log once more i changed how items were saved

Fixed a issue with the game having problems starting

Inventory size is now based on level

Changed the Gameplay Interface to take up less room

Added option for text to have different colours

Maximum level is now level 5

New type of monster spawns at every new level

Making changes to screen resolution still working on a better solution

Renamed tileGenerator to the correct name "World Editor"

World Editor should now properly start up

Spacebit Version 0.69

Changes

Saves characters correctly

Fixed a bug with battery not saving

When you die at night you respawn during daytime with random items lost as a penalty

Changed font to easier to read font

Floating text has been re-done and works allot better then before

Spacebit Version 0.68

Changes

Re-Designed how maps load and save ingame

Added the Map Editor

Mining lazers now have cycle's and Extraction mechanics

Main menu is completly re-done

Added 3 Languages 2 more plan to be added "Please contact us if you wish to translate a language"

Re-worked lighting for the time being

Added many new materials and items

And many bug fix's

Spacebit Version 0.60

Changes

Fixed Resolution 1920 by 1080 problem!

Screen is resized based on resolution so all screens no matter the resolution look the same

When a light is not onscreen its removed this improves performance a little but lights still drain performance

Added new item drop sound

Spacebit Version 0.58

Changes

Further problems which 0.56 had have been fixed

Added new effect sounds and weather sounds

Resolution 1920 x 1080 has been fixed

Spacebit Version 0.57

Changes

Fixed a lot of problems cuassing game to crash

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