Never allow loneliness to drive you into the arms of someone you know you don't belong with.

I think Gandhi said that. Okay maybe it was Bruce Lee. Either way I'm starting up Grymkin and I thought I'd take a few to just explain how I got here, and where I'm starting. I'm not going to cover of go over the entire faction, that's been done to death. I recommend LOS Warmachine's Podcast Special, and MooseMachine's Tim Banky Special if you do want a faction run down. Once I have more in game experience I'll talk about models I feel have a bad rap.

Why Grymkin?

You can read about why in my previous article on Starting a New Faction, but to sum it up they are new, and might be great. We honestly don't know. Adventure is out there! And I look forward to the unexpected wins, hideous losses, and all the comedy that follows starting a new faction.

The Plan!

Well I really fell in love with King of Nothing. I already committed to losing a lot, but in order to learn the faction I also decided to only play legal lists. With models coming out twice a month that gives me roughly 2 weeks to learn/gauge models I normally wouldn't be using. Right now all my thoughts on whats good/bad are from other peoples gut reactions and a lot of theory machine. This also allows me to budget my investment. I slated for 2 All in One's as my starting point, then twice a month I have to spend 100-200 dollars. The All in Ones are a great bargain, and I figured with them being a limited run I could sell them easily if I wanted to bail on this excursion. My first list consisted of models legal once the King of Nothing came out.

King of Nothing Bump in the Night

Theme: Bump in the Night

3 / 3 Free Cards 74 / 75 Army

The King of Nothing - WB: +28

- Cage Rager - PC: 14 (Battlegroup Points Used: 14)

I wanted an arc node, even if I had to work in game to get one. In addition without the Death Kneel I thought he was a better choice than the Skin and Moans

- Crabbit - PC: 7 (Battlegroup Points Used: 7)

- Crabbit

- Crabbit - PC: 7 (Battlegroup Points Used: 7)

- Crabbit

Def14 Arm14 14 Boxes, I wanted shield-guards. In addition they work well with his trump if used for a screen.

- Gorehound - PC: 6

Initially taken just to test, but I've really fallen in love with the Gorehound.

They look cool, more importantly they will target the higher def models I think the rots and Hollowmen will struggle against.

The Idea

Well I really just want to see how the units do on the table. King of Nothing has a cloud wall so I'll just be cloud walling up and seeing how the infantry perform. The Neigh Slayers will hunt big game (Dark Should plus the KoN himself for -4 armor on AP ps 7 hurts!) or targets I can't hit reliably due to defense. The Glimmer imp will run around fixing mat when he can. The Witchwood is in the list to contest, and Longfellow is my flag holder/late game assassination piece. Coming from Cryx wall to wall infantry should be easy to pilot as I learn the King! The idea here isn't to practice for sr2017 or even to win games. It's just to familiarize myself with the models and interactions of the faction, so later I have an easier time building lists. With that in mind I"ll be dropping this regardless of how bad the match up looks. Tons of Infantry hate, no problem. Your whole army has eyeless sight, that's fine.

Review

The cost of this army was 2 All in Ones, the King, 2XCrabbits(4 models), and a unit of Neigh Slayers: $490. So while not cheap, it wasn't too bad. I have a decent amount of models I'm not using in this particular list. To just buy the models in this list it'd cost 428, so going the all in one route seemed prudent.

So that's what I'm currently playing! By the end of the month I hope to be testing Light Warbeast spam with the King! What are you guys testing?