Ashes of the Singularity is a massive-scale, real-time-strategy game set in the future where individual beings command vast armies of machines to conquer entire worlds to add them to their empires.

ConceptAshes of the Singularity was released first. It was designed to target both new players to the genre as well as veteran players. After release, however, veteran players provided a wealth of feedback that indicated they were looking for Ashes to evolve into a substantially mor...

Wanted to get some feedback from you as to whether you think this would be a good idea or not.

After Escalation ships, we are considering creating a multiplayer only edition of Ashes of the Singularity (Tournament). You wouldn't be able to buy this version. Instead, everyone who buys either Ashes of the Singularity or Escalation would get 8 keys to give out to people. Those people could then download the Tournament edition.

Season 2 has been delayed until the end of this month so that we can get in contact with the finalists. That gives us a bit more time to get the observer mode feature in and prep for Season 2 balance changes.

Below, in no particular order, are some of the upcoming balance changes:

Health bars and more informative tool tips for unit within an Army in the Army unit panelUnit panels can be data driven such that new units can be added by modders and hooked into the UISkirmish map sortingSelect air hot key (F2)Add someone as a friend from the MP lobbyUI will d...

Ok, so internally we've been playing on huge maps and another type of map size called massive.

Huge maps are (I believe) 4X larger than Large. Massive maps are 16X larger than the large maps. We won't support Massive in Ashes 1 (you have to have 4GB of video memory to run them and at least 6 CPU cores).

However, even on huge, yes, we are going to need a way to zoom out and see a strategic view of the map.

Greetings! This week's micro update is now live. We like to do these little updates whenever there's an opening in QA for something small that is data only. Avatar speed reduced from 250 m/s to 200Nemesis logistics increased from 3 to 4Zeus logisitcs increased from 3 to 4Fury logistics incresed from 4 to 8Hades HP increased from 1200 to 1250Avenger rad cost increased from 24 to 39Avenger logistics increased from 3 to 4Dronehive metal cost recuded from 340 to 210Dro...