so, I've played Strife, and in strife, people talked to you. I want to do the same thing. Kind of have an overhead voice that acts as your guide throughout my level. Is this possible in Zdoom? and if so, then how?

thanks for all the help guys :)
I put a switch in the starting room, that has to be shot to open the doors, and also starts my script that makes the zombies spawn. The player alerts himself, and Thing_Hate works.
thanks again.

multiplayer purposes
ok, let me explain...
The players work together to the waves of zombies :P
The zombies spawn under green sludge, so they cant see the player.
Thats why I need the zombies to be able to instanly be alerted. This works in ZDoom, but ZDaemon has an old version of ACS or something.
If anybody has a copy of the doom builder zdaemon config file, that would be extremly helpful.

ok, thats works for zdoom, but it wont work on zdaemon, which is kinda the point of my wad. does anyone know if noisealert isn't in zdaemon? or is it have to do with difference in the player? or does that enter thing not exist in zdaemon?