Carrying on with our EGX 2018 coverage, Part of the NTFS section of EGX (much like Beekind), Causeway was an interesting experience created by Niru Fekri-Arnold. It'd be hard to avoid the comparison to X-Com, as it's combat is very similar to Causeway, though Causeway also seems to have had a little bit of a Wall-e inspiration too.

EGX 2018 was host to many games, but one stood out the most, a fairly simplistic game called Bee Kind from student Hannah Rose Burdett, and it was probably the most relaxing game I've ever played at an event.

Last week we found ourselves in the middle of the NEC checking out some of this and next year's biggest games. One of those games was Wordhunters, a PlayLink party video game which challenges players to several little world games all from the comfort of their mobile.

This weekend saw the first of a handful of beta test for Activision's upcoming shooter, Call of Duty: Black Ops 4, and having spent the weekend stabbing myself with health packs, I have mixed feelings. While on one hand, it was enjoyable playing a new shooter from Treyarch, on the other it didn't feel like it'd strayed too far from Black Ops 3, which is a shame.

It's not every day your editor messages you to say "Hey, who wants to go to a NERF event?" and if anyone answers that question with anything other than "Oh fuck yes." then they don't deserve their place upon this mortal plane. Naturally, I said yes and boy howdy what a blast did I have!