Hello and welcome! I'm Victor Delacroix and I'll be supporting sana as the new newsposter. Some of you may already know me from my reviews as well as other activities as I'm no stranger to the Unreal universe or this community.

The good folks at OldUnreal led by Smirftsch never cease to impress. A ninth release of their flagship product, Unreal patch 227i, now considered a mature release has been released for over three months now and it's highly recommended that you upgrade your version. Apart from a multitude of fixes, you'll get to enjoy the new features of the 227 patch project, now in a more stable than ever environment.

Upgrading is even more recommended now than ever before with the lockdown of Gamespy network. Its matchmaking services are almost certain to follow suit and while there are independent master servers, only the 227 patch comes preconfigured in order to support them out of the box. If you enjoy playing single player Unreal content in cooperative game modes, the OldUnreal patch ensures that you'll be able to despite the actions of IGN.

It's raining Unreal remakes! A certain Sly is working on a project he called Unreal 1 HD. Unlike Lord_PorkSword's work which aims for a modernized reimagining, this remake project is aiming to be as faithful to the original game as possible. Worth checking out.

OldUnreal forumers definitely need more recognition! The year 2012 saw two large-scale releases over at their Unreal Projects section: a classic-themed 11-level mission pack Wanderer of Na Pali (which has already been reviewed - the said review is awaiting addition to our review roster) and a more advanced Skaarj Wars Part 1: Mothership spanning 16 whooping levels and bringing 4 brand-new music tracks into the fray! Game on!

The award-winning mapper Turboman has updated his Triamid Ruins to version 4. The mini-pack was already good enough in the 10th Anniversary Contest days to ensure Turboman's victory; can it get better? Only one way to find out.

Bleeder91, the mastermind behind the innovative projects Unreallity: Wrath of the Skaarj and ChasmVille requires YOU! Well... he needs mappers, to be exact, for his latest endeavor, Rising City. It's amazing, how such ambitious projects are still created despite the age of our beloved game. Bleeder definitely needs your support!

Unreal Tournament fanatics just don't know what it means to quit, do they? And they're damn right, especially Shadow, the author of Unreal Tournament Community SDK which brings quite a sleeve of technical innovations that rival the 227 patch. Mappers, behold: if your main platform of choice is Unreal Tournament, this redefines the way maps should be done.

Several both classic and unknown maps alike have seen re-release recently. One would say that there's nothing special about it -- but there is. All these levels and mini-packs were previously available either in Czech or German language versions with English releases either lost or never created in the first place. A translation tandem made of Sanky (not to be confused with Swanky!) and yours truly, with the priceless support of Leo(T.C.K.) has released translations for:

- Altar (3 levels, originally in Czech)- Battle Crypt (2 levels, originally in Czech)- Successful Shotdown (1 level, originally in Czech, will be released alongside the review in a future update)- Ruins (1 level, originally in German, will be released alongside the review in a future update)- Invasion (1 level, originally in Czech, will be released alongside the review in a future update, not to be confused with DeCyber's Xerania sequel!)

Does the above trend mean we have a realistic chance of seeing the behemoth Redeem Your Space in English after all those years? It remains to be seen...

Normally we don't cover weapon modifications as they have little relevance for the site's focus, but this is an exception: Shivaxi's HD Weapons project, currently work-in-progress, drastically improves the visuals of the classic Unreal arsenal's bullets, shrapnels, bolts et al, all this thanks to the new features of the 227 patch. Enjoy the new visuals!

* * *

This is Delacroix, your guest conductor. Hold on tight! The ride might get a little... UNREAL.

I am the Unreal archivist and historian. If you have something from the past of Unreal that I don't have, do tell.

This code has been made public as complaints have risen as to the path it has taken. In an effort to increase compatibility and public favor it has been leaked for further enhancement/modification. Please note that completion of this mod could bridge the ping gap between multiple continents and communities, and could completely relaunch UT99. There have been mixed reviews/feedback on the mod. Feel free to try and visit to pug.

This code has been made public as complaints have risen as to the path it has taken. In an effort to increase compatibility and public favor it has been leaked for further enhancement/modification. Please note that completion of this mod could bridge the ping gap between multiple continents and communities, and could completely relaunch UT99. There have been mixed reviews/feedback on the mod. Feel free to try and visit to pug.

Massive and very interesting. I'm hoping that the translation of RYS does materialise. I've played the first few maps, not that they're excellent material, and it would be a shame if RYS end up being unplayable for non-Czech speakers (as much as I would want to, I'm nog going to follow a course in Czech just for an Unreal mappack )