because im sure they couldnt do the same against Top Tier zergs....i mean T1 servers supposed to have real WvW players/zergs, not like they are all smart but....way more competitive/organized than Kaineng players for sure...

Staff is fine as it is. No one in ele comunity complains about staff. If you look the video closely you can see they aren't doing too much dmg except one time just before they camp on top of the bridge. They played well but also the other group was little too sissy. If they have pushed more aggressively like how people are normally they would have lost. This video only features the best senario for staff ele, closed area with bunched up opponents, in normal cases, staff is less effective. I am staff ele too so I know pros and cons with staff painfully well >_<.

staff ele isn't my concern either, but elementalist aoe in general while having speed on top of chills.

because im sure they couldnt do the same against Top Tier zergs....i mean T1 servers supposed to have real WvW players/zergs, not like they are all smart but....way more competitive/organized than Kaineng players for sure...

WvW players in general are bad at PvP, these guys made good use of a choke and the lack of coordination from the zerg, if the zerg would have rushed in in full force probably none of them would even have died (gone downed sure, but died I doubt it).

yep cause mindless zerging should always be the choice..seriously though aoe is great and shouldnt be touched.If tehy wanna chocke on a point let them do that.Already many aoe skills have a 5 man limit

If I'm being honest, all I'm seeing are a few good players. Has nothing to do with AoE or being unbalanced. If 4 Rangers were to stack all the traps in a pile, then stand on the other side /dancing, while an entire server ran right into it.... would that be unbalanced?

The skills are pretty cut and dry, and the class descriptions alone should be warning enough. Take away the Ele's AoE, and you take away almost all of their utility. AoE is what makes the Ele.

I take no skill away from the 4-man group but that "zerg" is a what I call a "pug-zerg" alot of diffrent tags there. And the fact that none of them moves in for melee vs Staff-Eles is beyond me.. Necros should have feared them off with easy,staff-fear then instantly jump in and DS-fear. And if u say they couldnt get to the Eles cause of Static-Field and CC in the area then I say "zergs" or "guilds" that dont run any Stability or stun-breaks just isnt any challenge.