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THE PLAYSTATION

Simply revolutionary! With over 100 million consoles sold worldwide, the
PlayStation truly changed the face of the gaming industry. The power of its
technology, the design of its shell, the greatness of its library and marketing
campaigns, all laying the groundwork for what has become one of the industry's
most important driving forces. It was a culture-defining console, the
combination of Ken Kutaragi's genius and the power of one the entertainment
industry's most influential brands, as well as the boundless passion of so many
other contributors over the years.

PLAYSTATION ANTHOLOGY

To celebrate a console that brought wonder into the lives of
so many, and a brand that reshaped the whole entertainment industry, the
authors retrace Sony's incredible journey, from the company's creation
following World War II, to the machine's retirement in the early 2000's. Throughout the 26 interviews, important figures
of the period recount their experiences with unabashed honesty, painting a
detailed picture of the great venture led by Ken Kutaragi. Much like the Nintendo
64 Anthology, the PlayStation Anthology is unique in both form and
content.

CONTENTS

HISTORY

To fully appreciate the scale of
the PlayStation phenomenon, you first have to learn of its genesis and the
context in which it was developed, and understand the commercial and marketing
power of Sony itself. The PlayStation
Anthology sheds light on the birth of the PlayStation and Sony, the
company's triumphs as well as its shortcomings, its strategies, technological
advancements and, of course, its fantastical games library.

SUMMARY OF THE HISTORY SECTION

The Sony Miracle (1945-1958)Amidst the ReconstructionThe Power of Innovation

Sony Corporation's Development
and Struggles (1958-1990)A New Cultural LeaderVCR, VHS or Betamax?A Paper TigerKids of the Digital DreamA New Generation Console

Gateway to the World of Video
Games (1980-1994)In the Thick of It (1980-1988)Project "Play Station"
(1988-1991)Sony: Locked and Loaded
(1991-1992)The Revolution Underway
(1992-1994)

Dawn of a New Millennium (1998-1999)A Market All to ItselfMarketing and Sales Smarts

Sony Computer Entertainment:
RedevelopmentEconomic Crisis in JapanThe West: A Land of Opportunity

Enemy RetaliationOn the Road to E3One Step Further

Another New GenerationMass MarketSony, Sega, Nintendo: A New Power
BalanceEver-Evolving New Hurdles

Curtain Call (2000-2006)Giants Counterattack

Live in Your World, Play in Ours
(2000-2002)The Next CenturyBetween Two Worlds (2001)New Harvest (2002)

The PlayStation Generation
(2003-2005)

A Pivotal Time for the
PlayStation

INTERVIEWS

To fully grasp the situation, the
market, and the story, it is important to hear from those who experienced this
epic from the inside. The authors got in touch with the people who helped build
the legend that is the PlayStation.

The Interviewees Who Made History

Lorne Lanning (Oddworld
Inhabitants – Abe’s Oddysee, Abe’s Exoddus)

Charles Cecil (Revolution Software – Broken Sword)

Yūji Horii (Enix – Dragon Quest)

Rodney Greenblat (PaRappa the Rapper)

Osamu Sato (Asmik – LSD)

Kanta Watanabe (Fill-in-Café – Panzer Bandit, Rakugaki Showtime)

Hitoshi Sakimoto (Square
Enix – Vagrant Story, Final Fantasy Tactics)

Martin Edmondson
(Reflections – Destruction Derby, Driver)

Hiromasa Iwasaki (Denkegi PlayStation)

Masaya Matsuura (Composer – PaRappa the Rapper)

Denis Friedman
(Psygnosis – Adidas Power Soccer, The City of Lost Children)

Jason Rubin (Naughty
Dog – Crash Bandicoot, Jak and Daxter)

Carlo Perconti (Toka – Burning
Road)

Michiru Yamane (Composer– Castlevania)

Pascal Jarry (SCEE – Porsche
Challenge, Rapid Racer)

Naosuke Arai
(Technosoft – Thunder Storm)

Yokoyama Hideyuki (Atlus – Thousand Arms, Legend of Kartia)

Julien Merceron
(Ubisoft – Rayman 2)

Yoshinori Kitase
(Square Enix – Final Fantasy)

Tommy Tallarico
(Composer – Time Crisis, Earthworm Jim)

Harada Katsuhiro (Namco
– Tekken)

Minoru Kidooka (Arc – Guilty
Gear)

Suda51 (Grasshopper – Silver
Case)

Akitoshi Kawazu (Square
Enix – Final Fantasy, SaGa Frontier)

Ian Livingstone (Eidos
– Tomb Raider)

Hideaki Itsuno (Capcom
– Street Fighter Alpha, Star Gladiator)

Interview With Jason Rubin (Naughty Dog)

Interview With Harada Katsuhiro (Tekken - Namco)

Interview With Hideaki Itsuno (Capcom)

Interview With Lorne Lanning (Oddworld Inhabitants)

Interview With Charles Cecil (Revolution Software)

Interview With Yūji Horii (Dragon Quest - Enix)

Interview With Yoshinori Kitase (Final Fantasy - Square)

HARDWARE

RARE VERSIONS AND COLLECTOR’S EDITIONS

Year after year, the PlayStation was host to vast
arrays of collector's edition games. In this section, you'll find all the most
mythical and the most sought-after versions in chronological order.

CANCELED GAMES

COLLECTOR'S GUIDE
(COLLECTOR'S EDITION ONLY)

The Collector's Guide of all official PlayStation games, in all
territories: 17 games in 1994, 164 in 1995, 490 in 1996, 543 in 1997, 673 in
1998, 763 in 1999, 690 in 2000, 390 in 2001, 285 in 2002, 105 in 2003, 28 in
2004, 1 in 2005 and in 2006, making a total of 4150 unique games. The perfect
tool for collectors who want full sets.

Included in this package is the Special Kickstarter Collector’s
Edition, along with a limited, numbered and signed PlayStation, custom-painted
by French artist, Joffrey.

Numbered And Signed PlayStation - By Joffrey

Joffrey: The Artist Behind The
Geekstructure

With his deconstructive, offbeat style, Joffrey is something of a marginal artist. Totally nuts, wacky, and ultimately charismatic, he makes it his business to elevate the classics, creating unique works of art that both exuberant and unusual. You can check out some of Joffrey's creations on the Geeks-Line website: http://www.geeksline-publishing.com/14-joffrey

STRETCH
GOALS

50K – Exclusive
Bookmark
80K – All of the above, plus an extra 16 pages
100K – All of the above, plus an extra 16 pages

SHIPPING

SHIPPING TO EUROPE

All European deliveries (outside Switzerland and Norway) will be carried out by
Amazon, so as to guarantee optimal service in terms of delivery dates and
packaging. For Switzerland and Norway, all deliveries will be made by
respective national post services.

SHIPPING TO THE USA

Orders within the USA will be processed by a USA-based company
specializing in the distribution of books. This minimizes any issues that
occasionally arise with Kickstarter fulfillment. We will be working with the
printers to devise the best packaging solution.

SHIPPING TO THE REST OF THE WORLD

For all orders shipping outside of Europe or the USA (Canada, South America,
Oceania, Asia), the postage fees involved (FedEx, UPS, USPS, national postal
services, etc.) will be unavoidably expensive. Unfortunately, our books are too
bulky to allow us to negotiate special postage rates. We would like to
apologize in advance for this additional expense.

All orders are shipped with a tracking number that will become
available as soon as your package is sent out.

Books Will Be Shipped Late Summer 2017.

Geeks-Line, A Guarantee Of Quality
Geeks-Line can be trusted to deliver on their promises and produce a product of
the highest possible quality.

Customer Testimonials:

Cristopher A:
You guys definitely have a long-term buyer if
future books are of this quality.

Nikki C:
Glad I backed this. Great work.

Jose M:
I just received my book: It's awesome.

Mike L:
Hey! I just received my book! Thank you! It looks amazing, I cannot wait to
read it.

Jonathan W:
Absolutely beautiful! So happy that the finished item looked exactly like the
one we were shown. Thank you and well done on a fantastic job!

Joris D:
Awesome book guys, thanks!

Copyrights:

All interviews and visuals were provided and approved by the
relevant right holders.We would also like to extend our gratitude towards SCEF, who helped us bring
this book together by giving us access to their archives.

Music : Celebration - purple-planet.com

Our partners

Established in 2008, retrogamescollector.com has grown into a popular and highly regarded source of news and information regarding retro gaming and retro gaming culture. Regular features include 'Show us Your Collection' where gamers from around the globe show off their vintage consoles, computers and games.
We are proud to be supporting Geeks-Line with their campaign for an English version of the excellent PlayStation Anthology.

The Retrogamesmaster Team supports Geeks-Line books. They are of top quality and content. I am lucky to own the N64 Book and the content and quality is amazing. Back this project.Retrogamesmater.co.uk celebrate retro and indie gaming and soon to feature in The Button Bashers Movie and The Commodore Story Movie. We have many interviews with people from the industry come and see us at retrogamesmaster.co.uk

We
hope you will support our campaign.
Thank you.

Risks and challenges

This book is an adaptation of the “PlayStation Anthologie” already published in France. It has been reworked and rewritten in order to meet the specific requirements of the American and British markets. It is currently 95% complete. The only risk of it not being published is by not reaching the Kickstarter goal.