For use in gdb or similar debuggers: Sets a breakpoint in the player constructor. At this point, all libavg symbols have been loaded and further breakpoints can be set.

AVG_BREAK_ON_ASSERT

For use in gdb or similar debuggers: Causes a break into the debugger whenever an assert fails.

AVG_CONSOLE_TEST

When running the unit tests, skips all tests that need OpenGL. This allows at least a minimal test suite to run in a text console.

AVG_DUMP_TEST_FRAMES

Causes the unit tests to output the current frame number on the console during tests. For tracking down the exact location of test failures.

AVG_WIN_CRASH_SILENTLY

Under windows, a libavg crash usually causes a dialog to pop up, alerting the user of the crash and causing the program to hang indefinitely if noone dismisses the dialog. This causes the program to terminate with an error code instead. Useful for installations running unattended.