Transcript

1.
Findit@NUIM Library
Case study of the development
and implementation of a library
app
Mary Antonesa ( Project Chair)
Senior Librarian for Learning and Research
Information Services
NUI Maynooth

2.
Content
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Overview of the project
What we did
How we did it
Impact of app
Lessons learned
Final thoughts

3.
Overview
• New Library Building
• Needed further “directional” support
• 6 month Computer Science student work
placement
• Mobile application to help students find items
and locations
• Decided on an app for apple and android

4.
What we did
• Designed a “find it” app to navigate students
to items and locations
• Very visual and focused in purpose
• Delivered in a 6 month timeframe
• Mutually beneficial to the Library and
Computer Science
• Designed something special

5.
How we did it
• Library provided very clear ongoing guidance for
what we wanted weekly
• Small group with a Chair
• Computer Science provided technical know how
weekly
• Weekly meetings and reports
• Drafted an app over and over
• Show cased it at Teaching and Learning Showcase
in June
• Launched it at Orientation September 2013

6.
Technically...
• Uses phonegap – open source framework
• This allows cross platform applications to be
designed with web technologies
• App content is in Drupal which was our CMS
• Library can update it beyond life of project

7.
Impact of App
• This is an innovative development unique to
NUIM
• Improved user experience
• Particularly helpful to first years
• Available in App Store and Play store
• Free
• Download statistics

8.
Lessons Learned
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Students love it
Social Media comments about it
Very useful
Required full 6 months
Plenty of input on all fronts
Computer Science technically maintaining it
No need for us to update content... Yet.

9.
Final thoughts
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Could we build a Findit@ NUIM App
Would consider other apps
Student placement very useful
Build relationships with university colleagues
Positive experience