HermaDolph Archive

Alterkine: The Ones We Were (D20 Modern/Future) This module for Alterkine clocks in at 38 pages, 1 page front cover, 1 page editorial, 2 pages blank, 1 page back cover, leaving us with 33 pages of content, so let’s take a look! This being an adventure review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, only GMs left? Great! Our world has recently been graced by a strange meteor shower and the PCs find themselves in a moderately priced bar in the tourist trap Coppersmith, where they are contacted by one Betram, who represents parties intrested in Delsvale – which has shut down operations since the meteor shower – hence, the […]

Alterkine Figure Flats: The Ones We Were These figure flats come as two .ppt-files – one two-fold, one three-fold, with both of them sporting two pages you can print out. The figure flats are full-color and represent both the characters (including cultist leader Daniel Sutter) as well as the more horrific creatures featured in the module – and generally, I really like figure flats and the somewhat whacky creatures of the module, like the owlbear-style bear/frog-hybrid Brog. That being said, I’m a bit of a snob; I can’t help it. I just can’t really get behind CGI-artwork like the one employed herein. There is nothing wrong with the material provided. There truly isn’t…however, the module’s weakest component was its […]

Alterkine Dossier (D20 Modern/Future) This huge expansion for the D20 Modern/Future-based massive Alterkine rules-cosmos/setting clocks in at a whopping 128 pages of content, 1 page editorial, 1 page SRD, 1 page list of thanks, 1 page ToC, 1 page blank, leaving us with 123 pages of content, so let’s take a look! Now, I assume familiarity with d20 modern/future as well as Alterkine’s player’s handbook in this review, so if a particular mechanic or reference seems opaque to you, kindly check my review for Alterkine’s Player’s Handbook. All right, so, I generally liked the occupation-system as provided in the Alterkine player’s handbook and this time around, there are a LOT more of them to choose from: Whether as a […]

Alterkine Player’s Handbook (D20 Modern/Future) This huge tome clocks in at 382 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 1 page “thank you,” a massive 10-page index (which helps navigation immensely) and 1 page back cover, leaving us with a gigantic 365 pages of content, so let’s take a look! So what is Alterkine? The simple tl;dr-answer for those of you particularly time-starved individuals would be that Alterkine represents basically a riff/expansion on d20 modern/future-rules. If you require more precise guidance, let me enlighten you: Intended as a core-book, this massive book is pretty newbie-friendly, providing explanation on multiplication handling, dice-notation and the like in […]