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When I see threads like this I wish I was still reviewing games. I'd have so many entries...

Originally Posted by Blucey

Putting a lime filling in a Jaffa Cake doesn't make it "spooky". Unless you're selling it to me in a graveyard. And I'm not in a graveyard you biscuit/cake/not sure selling c***. I'm in Tesco wondering why the f*** all the food has been replaced with masks and Haribo.

I kind of feel that they should have extended the 'Dark Souls' experience.

Instead of the game coming in a box it should have come in one of those safes where if you get the combination wrong it locks itself for 24 hours before you can try again. All safes have the same combination, but nobody knows it.

To start the game each day you need to roll a six the first time on a die in front of a Kinect camera. You only get one chance a day. If you try and cheat the game gets another player that's online to come round your house and poo through your letterbox.

If you don't play the game for a week it changes your Facebook relationship status to 'single', and messages your partner to say that they're rubbish in bed.

Originally Posted by Blucey

Putting a lime filling in a Jaffa Cake doesn't make it "spooky". Unless you're selling it to me in a graveyard. And I'm not in a graveyard you biscuit/cake/not sure selling c***. I'm in Tesco wondering why the f*** all the food has been replaced with masks and Haribo.

Yeah. I'll caveat that with the fact that I've not been playing Dark Souls - I was a click away from ordering it, but decided to wait, so somebody call me on this if I'm wrong, but the tales I've heard since then have put me right off it - it's like the game is designed to test:

And it's not doing it out of bad design or anything like that - it's deliberate.

A lot of the game is trial and error, with parts where the chance of you not dying first time through is infinitesimally small, and when you do die you go back to your save point, losing pretty much everything you gained. Obviously the longer you go without saving the more you lose when you die, so finding the next save point is important. So of course the save points get harder to find the further you go through the game.

South Q mentioned on the other thread about a dragon you have to shoot in a specific part of its tail to get a decent sword. And then there's the head eggs...

One thing I do like is that there are certain cults you can join in the game which give you side benefits. If you break the rules of the cult though there are penalties - some will send other players into your game to grief you.

Originally Posted by Blucey

Putting a lime filling in a Jaffa Cake doesn't make it "spooky". Unless you're selling it to me in a graveyard. And I'm not in a graveyard you biscuit/cake/not sure selling c***. I'm in Tesco wondering why the f*** all the food has been replaced with masks and Haribo.