EA has teamed up with 20th Century Fox to turn their popular creature creator game, Spore, into a motion picture, Varietyreports. Writing the Spore script will be Greg Erb and Jason Oremland, the team behind Disney’s upcoming “The Princess and the Frog” and directing will be Chris Wedge, director of Ice Age and Robots.

“I’m always looking for unique worlds to go to in animation,” Wedge said. “From every perspective — visually, thematically and comedically — the world of ‘Spore’ provides the potential to put something truly original on the screen.”

Released in 2008, Spore allows players to create and evolve a species from its earliest stages to its development as an intelligent and social creature by mixing role playing, action, and strategy. EA Entertainment’s Patrick O’Brien will produce “Spore” with Lucy Bradshaw, VP of Maxis Studio, the studio that developed the game with Will Wright, creator of “Sim City” and “The Sims” franchises for EA.

“With more than 100 million unique creatures uploaded to our website, it’s clear that people are passionate about the game, and it will be exciting to offer a powerful medium like film in order to expand their experience with ‘Spore,’ ” said Bradshaw.

Video game-to-film adaptations are pretty commonplace these days, especially if a game has a unique plot or premise. Which is why EA’s Spore looks to be an interesting but curious movie. What’s unique about Spore isn’t its plot or premise. It’s the gameplay. Gamers are able to customize their creatures in hundreds of ways, who interact with other gamer’s unique creations. How this will translate from the computer screen to the big screen remains to be seen.

EA also has plans for film adaptations of other popular franchises like The Sims, Army of Two, Dante’s Inferno, Dead Space, and Mass Effect.