Dust 514 Impressions | FPS Guru

FPS Guru writes:

"For the last 10 years CCP has made a mark for themselves in the MMORPG world with one of the most intricate, detailed, and expansive series to ever hit the internets, EVE Online. Now as the company gets ready for its bold new adventure into the F2P MMOFPS arena via the PS3, one has to wonder what to expect from a company that’s main game is just as well known for its corporate espionage as it is for its ginormous space battles. Recently, we got a chance to get some hands-on time with the upcoming beta and find out just what separates it from the herd."
(DUST 514, PS3)

It has pretty hefty learning curve tough, and needs a bit different approach than most of the fps games e.g Lone wolfing is heavily punished getting shot down by a mob of players who know your exact location.

In the next update, there is also massive graphics boost and vegetation added. Along with new guns, maps, overall optimization, better stuff in general. I've been in the beta a while now and the game completely changes with every patch/update.

I wasn't a big fan of planetside 2, it is neat conceptually but everyone just runs around in one big group and never bothers defending anything. I was always going from base to base with very little resistance or I was being stomped by a group that was horrendously larger than the group I was in. In the end the even match fights only seem to last until someone says "hey why don't we just go around getting credits by taking over empty bases". I'm not sure if the servers were just too small and that's why everything was empty or what, but there really needs to be some incentive to actually have a fight.