Escape Plan: A Touching Adventure for PS Vita

What better day to share a labor of love than just on the heels of Valentine’s Day? Fun Bits Interactive and our partners at SCEA Santa Monica Studio are proud to see Escape Plan release tomorrow as a PS Vita launch title, exclusively on PSN for $14.99.

Since Escape Plan’s global unveil in August 2011 at Gamescom in Cologne, Germany, we have been hard at work breathing life into Lil & Laarg, porting the Unity engine to PS Vita, and creating a new style of “survival humor” gameplay that takes full advantage of the unique features of the PS Vita in stunning black-and-white graphics.

As we let Escape Plan loose on the world, some of the biggest critics out there are already sharing their thoughts on the game:

Ryan Clements, IGN: “Escape Plan plastered a smile on my face: the characters, the music, the comedy — even the deaths.”

We are truly excited about Fun Bits’ first title, as we’re just getting started. We look forward to hearing your feedback, and hope you enjoy helping our hapless heroes, Lil & Laarg, find their way out.

But really, Escape Plan and Super Stardust Delta are the two launch titles I’m most excited for. They are the types of games that will separate the Vita from other handheld devices. Escape Plan seems to be the perfect blend between pickup-and-play action and depth.

I agree – is a demo available? I love the nostalgic black/white/gray artistic stuff and I’m hoping the music/sound effects work with this game. It reminds of the game on the other platform called Limbo. :)

We would love to do a demo, but it will be tough to give people a partial experience of a puzzle game – since you learn the mechanics in the beginning and then use them all in the later levels. Still, it is definitely something we’re looking into doing, now that the initial release is complete.

@jazzyrider – Limbo has been on the PSN since June or, July… Great game.

Looking forward to picking this game up, eventually. With there being such a great amount of launch titles (not to mention the price of the Vita, itself), my gaming funds are going to be on lock down until next month.

Also, with the cost of Vita memory and, the very finite amount included in the 1st Edition & Launch Day bundles, these articles should really include their DL file size so, we can plan accordingly. Can’t imagine that whoever is typing up a blog post about something wouldn’t know this info or, not be able to shoot a suction cup dart at the guy two desks down from him that does know and, find out.

I was impressed initially with this game. To find out the price is $14.99 is amazing. There’s quite a few PSV games I’m interested in and with this type of pricing, I don’t have to consider which title to buy soon and which one to wait until I have more money, I can buy multiple games at launch. I can’t emphasize how much I love that you guys chose a price like $14.99. Good Job.

This game uses the Unity engine?!? Wow that’s so cool, Ive been making a 2D game with the Unity engine and this is just inspiring me to try harder. So thanks for that and this is and has been a day 1 buy for me.

Is this going to be the free game for signing up for the 3G pass? If this isn’t the game are there going to be any details of which game will be free? Is it going to be a game that is going to be available for download that we can potentially already download? I plan on downloading all the downloadable launch titles and would like to not download a game that I am potentially going to get free for signing up for the session pass? Help!

Best wishes, I hope Fun Bits makes a jillion dollars & goes on to make many more Sony exclusives. I’m one of the cheapskates getting the Wi Fi model next week, so a week from now I’ll be playing this @ work.

I’ve purchased the game and have been loving it so far. The puzzles are fun and the trial and error part can be very entertaining at times while not being too punishing given the rooms are generally fairly quick. Most so far seem to take about 20-30s while you get some that are probably about twice that.

The controls work quite well for the most part, just keep in mind when you have to do multiple taps for most things, if you do it too quickly they won’t always register to move the object, but will register as gestures (in turn lowering the amount of stars you’ll likely obtain). Have also accidentally shut it off due to the power location button once or twice as I hold the Vita in my left hand with my thumb on the bottom and my middle or index finger on the top (by the power button).

For the price it’s a solid game and have been thoroughly enjoying it so far. They’ve made clever use of many of the Vita’s feature in a way that makes for a highly enjoyable experience overall if you enjoy these sorts of puzzle games.