Well this is kind of a 50/50 gamble... either Sega will take advantage of Atlus USA's resources and we'll see more than just Sonic from them over here, or they'll apply their localization policies to Atlus and we'll be lucky to see the next Persona let alone anything else from them.

Never mind losing the Persona-spam, we're going to be losing even that occasional errant oddball title that might have a chance but nobody else wants to take that Altus USA localizes every year (in addition to all the SMT related stuffs).

idk I'm mostly worried about Atlus USA. I always felt like they broadened the niche gaming market they were operating in, and helped open the path for companies like NIS and XSeed to start doing more localization work too.

There'll always be other companies to pick up where they left off, it's just kind of... I feel they're reeeeally incompatible with Sega's business model, and end of an era and all that :(

« Last Edit: September 18, 2013, 01:07:08 AM by MeshGearFox »

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o/` I do not feel joy o/`o/` I do not dream o/`o/` I only stare at the door and smoke o/`

Well, Phantasy Star (along with that other nice list of games that people like to bring up when taking shots at Sega) have always been in-house titles that were CHOSEN not to be released and were very conscious decisions on Sega's part. In many cases, (not including the Shining series, that was pretty dumb) they were pretty legitimate reasons for not coming overseas. (Much to our dismay as fans of these games, but that's just how things go sometimes.)

But really, the fact of the matter is that Sega has many, many, MANY subsidiaries which have been generally good with releasing their games stateside. Atlus isn't going to stop making the things they make, they're just gonna keep on trucking along. Another thing not to forget is that Atlus isn't JUST a developer. They are also PUBLISHERS who publish their own games. All Sega-Sammy's gonna do is act as the majority stockholder and overseers. The only time they'd really interfere would be if Atlus was in active financial trouble.

Sega may have made some dumb decisions with their in-house studios, but Atlus is NOT an in-house studio. They are an acquisition that will, in all likelihood, be working entirely on their own.

Well, Phantasy Star (along with that other nice list of games that people like to bring up when taking shots at Sega) have always been in-house titles that were CHOSEN not to be released and were very conscious decisions on Sega's part. In many cases, (not including the Shining series, that was pretty dumb) they were pretty legitimate reasons for not coming overseas. (Much to our dismay as fans of these games, but that's just how things go sometimes.)

But really, the fact of the matter is that Sega has many, many, MANY subsidiaries which have been generally good with releasing their games stateside. Atlus isn't going to stop making the things they make, they're just gonna keep on trucking along. Another thing not to forget is that Atlus isn't JUST a developer. They are also PUBLISHERS who publish their own games. All Sega-Sammy's gonna do is act as the majority stockholder and overseers. The only time they'd really interfere would be if Atlus was in active financial trouble.

Sega may have made some dumb decisions with their in-house studios, but Atlus is NOT an in-house studio. They are an acquisition that will, in all likelihood, be working entirely on their own.

The problem is that there's a non-zero chance of Sega going to Atlus Japan and say "Shut it down Atlus USA, SHUT IT DOWN FOREVER!".

Sega has done nothing but piss its fanbase off for the last 5 years unless you live in japan. I have nothing but disgust for the company and have 0 faith that this purchase means non-jp gamers will see more games. If anything, I see an extreme loss coming, especially for persona fans and disgaea fans.

I'm mostly worried about Atlus USA. I always felt like they broadened the niche gaming market they were operating in, and helped open the path for companies like NIS and XSeed to start doing more localization work too.