I put together a standalone version of q3tc. It's by no means a great achievement, I basically compiled ioquake3 with the standalone option, and gathered from reaction quake 3 (they do allow redistributing files with some restrictions) and openarena (creative commons), all that was necessary to run the game without any Quake 3 resources.

The q3tc 1.x series has been coded by guy called Acrid. And as far as I know, he lost the sources in hard drive failure..

Indeed. The "included source" part is only relative to the quake 3 engine. The mod itself remains a compiled "blob".

luka wrote:

LOL HDD failure why all devs use this as excuse ?

He doesn't need an "excuse" at all. Q3TC was one of the best mods ever and IMO a breakthrough in realistic FPS. If a coder doesn't want to or cannot share his source code he's perfectly entitled to it.