I had to check first. If you look in the Operation folder of the Sculpt
tool you'll see you can select the axis you want to
brush to act on.
PeterR
Ben Schrijvers wrote:
> Hi there,
>> I was searching for a sculpt sop that does sideward deformation instead
> of deform along the normal.
> A bit like UV Brush in drag mode. Or the comp sop. The GUI features seem
> to be there but is it implemented in a sop somewhere?
> Unfortunatly I can't use UV brush as my geometry has uv's that I need to
> see what I'm doing. Also the material is not displayed in the uv editor.
>> Anyone any idea?
>> cheers,
> benS
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