Trophies and Achievements

Trophy Guide

Bioshock Infinite has 50 achievements and 51 trophies. These are awarded for experiencing the single player campaign, using vigors, the environment and sky-lines to kill enemies in various ways, utilising each of the games weapons, nabbing all of the collectibles and undergoing some additional miscellaneous tasks. Below you’ll find a categorised list of the achievements/trophies in the game and how you can unlock each one.

Game Completion Achievements/Trophies

These achievements/trophies will unlock once you complete the game on the specified difficulty. If you complete the game on the harder difficulties, the lower difficulty achievements/trophies will also unlock.

Note that completing the game once on any difficulty will unlock the 1999 Mode

difficulty.

Here’s a list of said achievements/trophies:

Trophy Name

Description

Tin Soldier

Completed the game on Easy difficulty or above.

Saw the Elephant

Completed the game on Normal difficulty or above.

Stone Cold Pinkerton

Completed the game on Hard difficulty or above.

Should Auld Acquaintance...

Unlocked 1999 mode.

Auld Lang Syne

Completed the game on 1999 mode.

Scavenger Hunt

Completed the game in 1999 mode without purchasing anything from a Dollar Bill vending machine.

Story Achievements/Trophies

The following 9 achievements/trophies will all come with story progression, so as long as you finish the game these should be pretty much un-missable. As these contain plot elements, I have left off the descriptions to avoid potential spoilers.

Here’s a list of said achievements/trophies:

Trophy Name

Description

Written in the Clouds

Complete the 'The Lighthouse' level.

Welcome to Monument Island

Complete the 'Monument Island Gateway' level.

Shock Tactics

Complete the'Hall of Heroes Gift Shop' level.

First Class Ticket

Complete the 'Return to Hall of Heroes Plaza' level.

Armed Revolt

Complete the 'Bull House Impound' level.

Working Class Hero

Complete the 'Factory' level.

Blood in the Streets

Complete the 'Memorial Gardens' level.

Higher Learning

Complete the 'Operating Theatre' level.

The Bird or The Cage

Complete the 'Command Deck' level.

Weapon Specfic Achievements/Trophies

The following 9 achievements are related to picking up and using all of the weapons that are located throughout Columbia. In order to unlock all of these achievements/trophies you must kill the specified number of enemies with the weapon listed.

Here’s a list of said achievements/trophies:

Trophy Name

Description

A Real Pistol

Killed 25 enemies with the Broadsider Pistol.

Passionately Reciprocated

Killed 150 enemies with the Machine Gun or Vox Repeater.

Street Sweeper

Killed 50 enemies with the Shotgun or Vox Heater.

Big Game Hunter

Killed 100 enemies with the Carbine or Burstgun.

Loose Cannon

Killed 25 enemies with the Paddywhacker hand Cannon.

Seasoned to Taste

Killed 30 enemies with the Crank Gun.

On a Clear Day...

Killed 30 enemies with the Sniper Rifle.

Master of Pyrotechnics

Killed 20 enemies with the Barnstormer RPG.

Here Little Piggy

Killed 30 enemies with the Volley Gun or Vox Hail Fire.

Note: An easy way to rack up kills with each weapon is to load up a chapter with enemies near the start, choose a weapon and kill as many as you can. When you run out of ammo, reload the previous checkpoint. The kills from the previous run through will have been counted. As such you can just repeat the process of killing and reloading until the desired achievement/trophy unlocks.

Vigor Specfic Achievements/Trophies

The following 5 achievements/trophies are unlocked upon experimentation with the game’s vigors. They require you to unleash all of the combination attacks in the game, kill a certain number of enemies under the influence of vigors and using specific vigors to perform certain tasks.

Here are the related achievements/trophies:

Well Rounded

Description: Used all 8 Vigors against enemies.

Simply use all 8 of the available vigors on enemies during the game. Although it is fairly obvious, here is a list of the vigors that are in the game and a brief description as to where you can find them for the first time:

Vigor

Location

Possession

From the fairground in the Welcome Centre.

Devil's Kiss

Defeating the first Fireman enemy.

Murder of Crows

Defeating the first Crow enemy.

Bucking Bronco

On the way to the Hall of Heroes.

Shock Jockey

From Slate at the Hall of Heroes.

Charge

In an office on the bridge between Shantytown and the Plaza of Zeal. Must be picked up on the way back!

Undertow

In the final room of the Factory before the clock tower.

Return to Sender

In the secret room in the Salty Oyster Bar in Port Prosperity.

1264

Vigorous Opposition

Description: Killed 75 enemies either with a Vigor or while the enemy is under the effects of a Vigor.

This is one of those achievements that you will work away at over time. Enemies that you kill using a vigor attack, or those that are under the influence of a damage over time/crowd control vigor attack (e.g Murder of Crows, Bucking Bronco, Undertow, Devil’s Kiss etc.) when you shoot them to death will count. Once you have killed 75 of them in this manner, the achievement/trophy will unlock. If you only use vigors semi-regularly, you should still get this one before the end of your first playthrough.

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Mind Over Matter

Description: Killed 20 enemies using Possessed machines.

This achievement requires the Possession ability. You must use the vigor to possess machines and have them kill your enemies for you. The machines that can be possessed include:

Auto-turrets,

Rocket turrets,

Mosquitos and

Motorized patriots.

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More for Your Money

Description: Lured 3 enemies into a single Vigor trap 5 times.

This one requires that you plant a trap and have it go off and damage three enemies simultaneously. After you’ve done it once, repeat the process another 4 times until it unlocks.

A great place to earn this one is whilst fighting the sirens in the Memorial Gardens. When she brings back the dead, 3-4 enemies will appear around her and float beside her for a few moments. Plant a trap on the ground below them. When the enemies land, the trap will go off and damage them all.

The best traps to use for this purpose are the Devil’s kiss, Murder of Crows and Bucking Bronco.

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Combination Shock

Description: Performed all 8 of the Vigor combinations.

There are eight vigor combination attacks in the game that can be used by using a pair of vigors on an enemy in quick succession. here is a list of the combinations that count towards the achievement/trophy and a short description about what they do:

**Devil's Kiss + Possession** - Possess an enemy and then use Devil's Kiss on them. The affected enemy will run around, spreading flames to other enemies in the area.

**Devil's Kiss + Murder of Crows -** Lights the crows on fire, causing both crow and fire damage over time whilst also increasing your weapon damage to the affected enemy.

**Devil's Kiss + Bucking Bronco -** Use Bucking Bronco to suspend enemies in the air and then use the Devil's Kiss vigor to hit them to cause a chain explosion.

**Devil's Kiss + Charge -** Toss a Devil's Kiss at a bad guy and then immediately do a charge attack for extra damage. This can be difficult if you have upgraded Devil's Kiss, so if you are having trouble, equip the Burning Halo piece of Gear and just use Charge normally. If the Halo effect goes off during a Charge attack, it will count towards unlocking this one.

**Bucking Bronco + Charge** - Use Bucking Bronco to suspend enemies in the air and then use the charge vigor to launch them into the distance. Great for knocking enemies off of cliffs!

**Shock Jockey + Possession -** Possess an enemy and then use Shock Jockey on them. The affected enemy will run around, spreading electricity damage to other enemies in the vicinity.

**Shock Jockey + Murder of Crows -** Electrifies the swarm of crows, causing both crow and fire damage over time whilst also increasing your weapon damage to the affected enemy.

**Shock Jockey + Undertow -** Hold down the undertow button to draw an enemy to you. As they arrive, they will float in front of you for a second or two, held in place by a tendril of water. Hit them with a blast of Shock Jockey to electrify them for an instant kill!

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Combat Specfic Achievements/Trophies

There are 10 achievements/trophies tied into the games combat system and using the environments, tears and sky-lines to kill opposition forces in specific ways.

Here’s a list of said achievements/trophies and how to accomplish each:

On the Fly

Description: Killed 30 enemies while riding a Sky-Line.

Whilst riding on a sky-line, shoot and kill 30 enemies. Use the throttle or decelerate and use the iron sights on your weapons to make this task a little easier.

1250

Bolt From the Blue

Description: Killed 5 enemies with a headshot while riding a Sky-Line.

Whilst riding on a sky-line, you need to kill 5 enemies with a head shot. grab a carbine or a sniper rifle (these are the easiest weapons for the task) and hop on a sky-line. Use the decelerate function to slow down your movement on the sky-line and use the iron sights on your carbine or the scope on the sniper rifle to make it easier to line up your shots.

1219

Aerial Assassin

Description: Killed 20 enemies with a Sky-Line Strike.

Whilst riding a sky-line, you can put your reticule on enemies on the ground below you. A small, yellow indicator will appear on the ground below them when they are susceptible to a sky-line attack. Hit the jump button when this occurs to launch down and land on them. Note that you should only do these on the weaker enemies as it will kill them. Do this 20 times to unlock the achievement/ trophy.

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Industrial Accident

Description: Killed 20 enemies with a Sky-Hook Execution.

The sky-hook is your melee weapon and a sky- hook execution can be performed on enemies who are low on health. If you are close to an enemy with low health you will see a small skull appear over their heads, when you see that hold down the melee attack button and Booker will perform an execution. Repeat another 19 times to unlock this achievement/trophy!

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Strange Bedfellows

Description: Killed 20 enemies using allies brought in through a Tear.

Once you reach the Hall of Heroes, Elizabeth will gain the ability to use tears in the environment to bring in weapons, frieght hooks, auto-turrets, pieces of cover and environmental hazards. To earn this achievement/trophy you need to bring through allies - auto-turrets, mosquitos and Motorized Patriots during combat and have them kill enemies. Once 20 have been dispatched by this method, this one will unlock.

1231

Bon Voyage

Description: Killed 20 enemies by knocking them off Columbia.

You are able to attempt this once you have picked up the Bucking Bronco and Undertow vigors. During combat, try to find enemies standing near railings, edges or on the dropships. Use the vigors here and they should be knocked off the edge to their deaths. If you are not having much luck with Bucking Bronco, once you pick up Undertow at the Factory you’ll find it much more effective.

A good place to farm this type of kills is to load up the 'Hand of the Prophet' chapter. Get on the gunship that transports you to the prophet’s zeppelin. As you proceed a number of dropships will attack you along the way. Hop onto those dropships and use Undertow to clear the deck of enemies in a single blow. Reload the previous checkpoint and do it again until you have enough kills.

Once 20 people have been killed like this, the achievement/trophy will unlock.

1220

Skeet Shoot

Description: Killed 5 enemies while they are falling.

Again, we’ll need to use the Bucking Bronco and Undertow vigors to help us out. Use Bucking Bronco to knock enemies in the air and wait for them to drop once the elevation effect wears off and shoot them on the way down before they hit the floor.

Alternatively, you can use the Undertow vigor. Use the secondary function to grab enemies to you. As they are on the way, let go of the vigor button and pull out a machine gun or some other mid-range weapon to shoot them before they land.

Once 5 people have been killed like this, the achievement/trophy will unlock.

1229

Hazard Play

Description: Killed 10 enemies by utilizing environmental hazards.

During the way through Columbia, you will find a number of environmental hazards that we can use to help dispatch enemies. These include firework barrels, oil slicks that can be ignited with the Devil’s Kiss vigor and water puddles which can be electrified by using the Shock Jockey vigor.

Once 10 enemies have been killed like this, the achievement/trophy will unlock.

1225

David & Goliath

Description: Killed 20 "Heavy Hitter" enemies.

As you progress through the game you will encounter a number of heavy enemies called 'heavy hitters'. These include:

Crows

Firemen

Motorized Patriots

Handymen

Sirens

Boys of Silence

Once you have killed 20 of these types of bad guys, the achievement/trophy will unlock. As long as you kill all the enemies you encounter throughout the game, you will likely get this before you finish your first playthrough.

1238

Heartbreaker

Description: Killed a Handyman by only shooting his heart.

When you are fighting with a handyman, you will notice that they have a large weak spot in the centre of their chests. This is their heart. To earn this achievement/trophy you will need to kill a handyman by only hitting their heart. This can be quite tricky as the handymen can move around extremely quickly.

Here are a few tips to make this a little easier:

Play on a lower difficulty. this will reduce the number of shots you need to hit him with to kill him.

If you have the Handyman Nemesis Gear (unlocked by playing the Industrial Revoultion mini-game that you can find here: (http://www.finkmanufacturing.com/). This will increase damage you do to handymen by 50%.

Make sure you clear out the area of other enemies before focusing on the handyman so you won't be distracted.

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Upgrade specfic Achievements/Trophies

These achievements/trophies are all centred around levelling up Booker and his weapons/vigors. Here is the list of relevant achievements/trophies for this section:

Raising the Bar

Description: Upgraded one attribute (Health, Shield, or Salts) to its maximum level.

To upgrade Booker’s attributes, you need to find and pick up Upgrade Infusions. There are 25 of these in the game. Each time you pick one up you are given the option to increase Booker’s health, shield or salt capacity. To earn the achievement/trophy you must max out one of these three attributes.

1252

Kitted Out

Description: Fully upgraded one weapon and one Vigor.

To upgrade weapons, you must go to a Minuteman’s Armory vending machine and purchase them. Each weapon has four upgrades available, however the higher end upgrades will not appear until late in the game. Just keep checking each Minuteman’s Armory vending machine that you come across!

To upgrade Booker’s Vigors, you must go to the Veni! Vidi! Vigor! vending machines. You are able to buy the upgrades here. There are two upgrades available for each vigor and like the weapon upgrades, some of the better upgrades will not make an appearance until late in the game. Just keep popping into the machines when you see them to check for new upgrades!

Once you have fully upgraded one weapon and one vigor, this one will unlock for you!

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Collectible Achievements/Trophies

These four achievements/trophies are tied into finding and collecting each and every one of the Bioshock Infinite collectibles. We’ll need to gather all of the Voxophones, watch all of the Kinetoscopes, use all of the telescopes and pick up every Infusion Upgrade to get them all.

These are the achievements/trophies we are looking at right here:

Infused with Greatness

Description: Collected every Infusion upgrade in a single game.

To earn this achievement/trophy, you need to find and collect all 25 of the Infusion Upgrades that are present during the course of the campaign. As long as you follow the walkthrough above, you will get this on your first run-through!

1245

Eavesdropper

Description: Collected every Voxophone.

To earn this achievement/trophy, you need to find and collect all 80 Voxophones hidden throughout the game. It should be noted that you do not need to collect all 80 of these in a single playthrough to unlock this achievement/trophy as you are able to load checkpoints from the main menu and gather any that you have missed. Just make sure you reach a save point after picking them up though!

1224

Sightseer

Description: Used all telescopes and Kinetoscopes in the game.

To earn this achievement/trophy, you need to find and use all 26 Kinetoscopes and 11 telescopes that are found throughout Columbia. As long as you follow our guide though, you should have no trouble wrapping this one up. It should be noted that, like the Voxophones, you do not need to use all of these in a single playthrough to unlock this achievement/trophy as you are able to load checkpoints from the main menu and gather any that you have missed. Just make sure you reach a save point after interacting with them though!

1257

Dress for Success

Description: Equipped a piece of Gear in all four slots.

To earn this achievement you must find enough pieces of equippable gear so that you can place one in each of Booker’s 4 sockets: Hat, Shirt, Pants and Boots. Unfortunately Gear pickups are randomised, so it may take more than 4 pickups to obtain the required gear. Once you do have one of each type, simply equip them from the menu or upon pickup to unlock the achievement/trophy.

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Miscellaneous Achievements/Trophies

These achievements/trophies are a little bit random as I was unable to pool them together into another category. Mostly they revolve around using Elizabeth’s abilities, but others require spending money, looting objects and going on a drunken rampage.

Without further ado, here are the miscellaneous achievements/trophies offered in Bioshock infinite and a bit of information on how you can unlock each of them:

Tear 'em a New One

Description: Opened 30 Tears.

Once you reach the Courtyard inside the Hall of Heroes, Elizabeth will develop the ability to use tears to bring objects into the world to assist you during combat. Simply have Elizabeth open 30 different tears to unlock this achievement/trophy.

1259

The Roguish Type

Description: Used Elizabeth to pick 30 locks.

Over the course of the game, you will find locked gates that you can ask Elizabeth to unlock. In addition to the story-related doors, you can also find doors to secret areas that require you to use lock picks to unlock. There are quite a few more than 30 locks to pick in the game so as long as you follow the guide and open every door you find, you will earn this in no time!

1232

Grand Largesse

Description: Spent $10,000 at the vending machines of Columbia.

You need to spend $10,000 at any of the three types of vending machines - Dollar Bill, Veni! Vidi! Vigor! and Minuteman’s Armory. If you are purchasing upgrades to weapons or vigors, this should come around 2/3 of the way through the game.

Alternatively, you can load a chapter with a vending machine near the start (e.g. Worker Induction Centre), run over to it and spend all of your money and then reload the previous checkpoint and repeat the process until the achievement/trophy unlocks.

1240

Lost Weekend

Description: Killed 5 enemies while you are drunk.

First you need to find a bar, or some other place with a bit of alcohol. Drink 3-4 bottles and then kill 5 enemies whilst Booker is intoxicated. The best place I have found to do this is in Shantytown’s Graveyard Shift Bar. Go inside, drink until the screen goes blurry and then kill all the inhabitants before the effect wears off. There are more than 5 people in here so you should be able to get all of your kills at the one time.

Note that this does not have to be done in one go, rather you can kill a couple and then find more beer and do a couple more. Once you have killed 5 people whilst drunk, you will earn the achievement/trophy.

1226

Coins in the Cushion

Description: Looted 200 containers.

There are many objects that can be looted in Bioshock Infinite and as long as you keep scrounging around for ammo, money and other goodies, you should loot 200 containers well before the end of the game.