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Tournament : This medium-sized map was inspired by the game Unreal Tournament, with multiple sniping towers and multiple avenues to assualt most towers. Doors have been removed entirely to keep players from noting their opponents progress by watching for open doors. It should make for some good tactical play in mid to high point value games. (217.7 KB)

Search and Destroy : Plain free for all, but first you have to find your enemies first before they find you.This map is my first FoT multiplayer map. And it is not yet tested in a multiplayer game, if you find something wrong with it, email me and i'll see what i can do bout it. (422.8 KB)

Prison Riot : Best for turn-based melee games, we use it for a ruleset we call ummm, Prison Riot (creative, eh?). Full six man teams, 500p, no armor, weapons limited to rocks and shivs, with one character on each team allowed a zip gun and ammo. Performance enhancing drugs are allowed (voodoo, psycho, buffout, etc.), but no healing drugs or medkits. (31.8 KB)

New Reno : Ladies and Gentlemen! Boys and Girls! Tonights match is brought to you by... Jet! When you abosolutely must take a trip and cant find the airport, Choose Jet! So Without further ado... LET'S GET Reeeeeeady TO BEAT Some Ass! (176.3 KB)

Lost Celestial : A map inspired by Boonville, Lost Celestial is based on mobs and mafias during the late 1930's. This map includes ww2 weapons and 12 buildings of different roles and unique interior design. Players are forced to interact with each other and when they are ready, mobs either end their long conflict or kill the mayor to control the city. (415.2 KB)

High Noon Cars : Description: This type is new its called "play" but you can use it as a skirmish map but its made for the type i and my friends call "Play" like we own houses like the church and bar sell barter talk and fight now and then this is for real RPG really its not all death match its RPG. (355.0 KB)

02-10-2004

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High-Way : This is my first map and its a skirmish, with a highway littered with cars, a donut shop and a nuka cola factory. Im not sure if the switch works right but no one ever goes for it anyway. Enjoy. (109.4 KB)

Heresy : A map with a controversial background (the way I like it ^_^) and a touch of American history as well. A TB-designed map that pits heroic vigilantes against evil cultists. (112.3 KB)

02-10-2004

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Hells Kitchen : While not leaving much space for tactics, this map is ideal for arcade skirmish with max squad members option set to 1 or 2. 4 players maximum. (65.4 KB)

02-10-2004

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Hell On Earth : If you have ever wondered what Hell looked like. Take a close look at this map. This is the ultimate skirmish map with built in Tanks and Hummers. (199.3 KB)

02-10-2004

420

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Guerilla Warfare : I have been working on this Skirmish map for about 3 months now. I have finally gotten it done and I have had some of the top Fallout Tactics players play it and they all agree it is a really good map. Also with the release of this map Death Advocates is set to return to the top of the gaming communities once again. (225.3 KB)

Fun Arena : A Funky world of variation! IMPORTANT NOTE: CANNOT Play as "No Team". (85.1 KB)

02-10-2004

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FOT Mission 6 Skirmish : The mission 6 map converted into a skirmish map.Thanks to guys who made Tactics for making this map. All I had to do was add some spwan points and some vehicles to turn it into a huge skirmish map. (985.6 KB)

02-10-2004

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FOT Demo Skirmish Mission : The original skirmish map from the Fallout Tactics multiplayer demo, updated and enhanced to fit in with the full version of FOT (212.2 KB)

02-10-2004

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Fight Club Arena : A small arena map made to be used for pure melee/h2h battles usually where each player takes one char., although full squads are compatible. Note: a really small file made for that old 10k 1 char Fight Club ruleset. (17.9 KB)

02-10-2004

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Fight Club : Fight Club is a small, simple map shaped like a boxing ring. It was designed for melee combat. (65.0 KB)

Death In The City : Death In The City is a skirmish map designed for ww2 rules but works Very well with any ruleset. It was started on Nov. 28th and finished beta testing on Dec. 4th Hope you all enjoy it. (396.6 KB)

County Jail : A pre-war County Jail that has suffered minimal damage would make a nice location to base your operations out of. Too bad everyone else thinks so too. (113.6 KB)

02-10-2004

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Corporate Slave : In this multiplayer map, the Brotherhood Of Steel combats the evil BioTrend Corporation who is attempting biological experiments, perhaps mimicking attempts at creating Super Mutants. See the included Corporate Slave.txt file for a prelude to the map. (386.9 KB)

02-10-2004

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Claustrophobia : A small room where action will start within the first few seconds. (71.5 KB)

Box Wars : An eight player battle royal atop of field of boxes. (128.5 KB)

02-10-2004

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Boonville 4 : This is the final map of the boon series, I hope this is an ending to your satisfaction. As of now, I am taking a long awaited break from maps, but will return to give you a more taste of what I can do for you guys out there. The map includes more then enough jobs to sink you taste buds in, so HAVE fun and have a merry christmas and a happy new year! (655.2 KB)

02-10-2004

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Boonville 3 : This is the update to Boonville 3 1.0, contains new buildings and minor fixes to the original buildings. (310.7 KB)

02-10-2004

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Blitzkrieg : In this class North vs. South battle (in fallout terms, Northwest vs. Southeast) Two teams are pitted against eachother. As they trudge across the war torn battle field your only as strong as your weakest link. (176.7 KB)