When a Maori fortune teller asks Chase for help guarding her shop from a potential thief, Chase is happy to help, but falls under the spell of Sledge's latest monster, Spellbinder. The rest of the Rangers must quickly figure out how to help break Spellbinder's hold on Chase before their friend is lost to them forever. Chase takes on the role of watchman at a fortune teller's shop, but comes under the hypnotic gaze of the Spellbinder monster, the Rangers must now try to find a way to snap their friend out of Spellbinder's hold.