There has recently been some big changes within the company, namely our CTO Lewis moving on to new things in 2018.

Elden will be finishing up in the coming months and releasing on steam with console coming soon after, but the process of prototyping our next game has already began.

We are exploring multiple genres and styles. We have a strong pixel / 2D art line in place from the development of Elden: Path of the Forgotten, but we also have a lot of other skills besides those we have been able to apply to Elden.​Hopefully our next game with catch your eye the same way Elden did, if not more.