Requires Zdoom because - and this is a new one for me - the red key cannot otherwise be picked up without a "difficult" 32-unit glide. In Boom or vanilla, you just walk over the red key without picking it up. Yet another way Zdoom changes gameplay! The map has other failings too, and is not worth playing.

A weird layout design. The switches were like wtf when I looked at em. The map was short and had a low amount of enemies. Nothing to special to look at but otherwise only for a quick map play threw. 1/5.-Candle M