Category Archives: Screenshots

In the latest Miiverse “Pic of the Day”, Super Smash Bros. creator Masahiro Sakurai announced the return of All-Star Mode in Super Smash Bros. for 3DS; it seems the All-Star Mode will play out almost like a tribute to the history of Nintendo (and all of the franchises featured in Super Smash Bros.).

Here is what Sakurai had to say:

Pic of the day. This time, you can challenge every fighter in All-Star Mode from the moment you turn on the game!! This is a survival battle with limited recovery items and no option to continue. However, this mode will be incomplete until you’ve unlocked every fighter… Until then, you can only play against characters that are already available. This is a picture of the bottom-screen menu, with a padlock indicating that the mode is still incomplete.

In these battles, multiple opponents appear in one stage, and you clear the battle by defeating a number of them. The rest area that appears between battles displays the next opponents and the year the characters made their first appearances, and it also holds recovery items and an occasional reward. The characters you fight against appear pretty much in chronological order. Behold, the history of Nintendo games!!

There will be custom Home Screen themes available for 3DS, 3DS XL and 2DS owners, each based on popular Nintendo franchises – Classic and Modern-style Super Mario, Animal Crossing: New Leaf and even Legend of Zelda: A Link Between Worlds.

You can see the assorted themes in the image above, or individually below. Click any of the screens to view the full-size versions:

The interchangeable themes will be distributed via Nintendo eShop, and should be available after a 3DS System Update in October.

No doubt about it, that theme for A Link Between Worlds is calling my name. What do you think? Which custom theme will you use, if any of them?

Confirming part of this week’s rumors / leaked videos featuring new Super Smash Bros. characters, Shulk (Xenoblade Chronicles) will be part of the roster of fighters in Super Smash Bros. for 3DS & Wii U. Screens and a trailer introducing the new character can be found after the break. Continue reading →

AZG looks to be one of the most notable downloadable 3DS titles of the year; the first reviews appear to be decidedly positive. Links, quotes and scores from various sites like NWR, IGN & Destructoid can be found after the break. Continue reading →

In the latest Pic of the Day post on Miiverse, Masahiro Sakurai confirmed that Super Smash Bros. for 3DS & Wii U players will be able to unlock panels by completing certain feats and conditions in the various Challenge Modes.

Here is the word directly from Sakurai:

Pic of the day. A panel in the Challenges area will unlock everytime you clear a challenge. When you unlock a panel, you’ll see hints for unlocking panels directly adjacent to it on all sides. And this time, each panel will unlock pictures related to the challenge. This is tougher than it looks, you know? The challenges in the 3DS version are a little on the easy side, but the Wii U version challenges might be a bit trickier.

Hmm…just like the difficulty slider, this looks like another feature that was inspired by Kid Icarus: Uprising, which featured three different panels with dozens of unique challenges to complete. Some of them were very broad (finish a certain stage in the game), others were extremely specific (complete a level with a certain weapon and difficulty setting).

I hope this adds even more replay value to the single-player content in the 3DS version; it worries me a little that Sakurai confirms the handheld challenges won’t be as complicated. Why not? We can deal.

Apparently the 3DS version of Super Smash Bros. will feature a Spectator Mode, just like the one in the Wii U version. Spectating players can place bets on the fighters with gold coins, and earn more for use in other modes.

In this mode, you can watch players all around the world fight and make bets with in-game gold,” Sakurai said. “Wager wisely by checking out the player names, rules, win rates, odds, fighters, and stage!!

Being able to cheer someone on is what really makes spectating matches fun. This time, 1st and 2nd place will get prizes in four-player matches, and spectators can bet the gold they win on Bonus Chances.

Masahiro Sakurai just posted his latest “Pic of the Day” on Miiverse, and revealed some new details about the “Classic Mode” featured in Super Smash Bros. for 3DS.

Here is the Miiverse post:

“In Classic mode, you challenge multiple stages en route to a climactic final battle. The more gold you put onto the Fiend’s Scale, the harder the battles will be. In return, your rewards will get better and more abundant. The best way to earn gold fast is to win Classic battles on higher intensity.”

Sakurai confirmed the return of Master Hand, but went on to tease something else…

“In Classic mode, you can choose your next challenge on the route map. Looks like Master Hand is waiting at the end, but perhaps something might change if you raise the intensity…?!”

Hmm. Not bad, Sakurai…an interesting tease, indeed – the Pic of the Day never disappoints.

One of the recent “Pic of the Day” posts from Super Smash Bros. creator Masahiro Sakurai confirmed that the classic Brinstar stage will return in Super Smash Bros. for 3DS.

Sakurai also showed off some alternate costume designs for Zero Suit Samus, based on her character design in Metroid: Zero Mission. He stressed that this costume was created by a female designer, addressing criticism about certain female Smash Bros. characters becoming increasingly sexual:

Any new Super Smash Bros. news is exciting, but I was never much of a fan of Brinstar – the lava being my biggest complaint, as you might expect. Nonetheless it’s nice to see more of a focus on the Metroid side of the upcoming Super Smash Bros. games for 3DS & Wii U.