Heir of the Wilds Discussion

5 months ago

Cube Stats!
This past weekend saw my cube’s first seven player draft (eight had homework to finish). Now, some of them are filthy casuals but here are the deck lists drafted with (W-L) stats! No basic lands included, however.

9 months ago

Not sure if you're taking suggestions, I just stumbled on this while looking for KTK jeskai decks... but your land-base is extremely light and you are too light on ramp creatures to run anything less than 24 lands. If you run a playset of Rattleclaw Mystic and Whisperer of the Wilds then you can run 22 lands. Cut Frost Walker entirely and go down to 3x Heir of the Wilds to make room for the ramp.

1 year ago

Sacrifice X Fearless Zealot creatures: Search your library for any creature with converted mana cost equal to X. Reveal it and put it onto the battlefield. It gains Haste until end of turn. You lose X life.

1 year ago

1 year ago

Since you mentioned getting some more expensive cards I feel Asceticism could be beneficial. Since none of the equipment you are running adds any toughness and could leave creatures open to removal.

Some downsides are that it's mana cost is a bit high and you do already have a lot of creatures so losing some shouldn't hurt to bad.

Also how often do you think Heir of the Wilds ability will trigger? maybe find another creature with death touch? Ambush ViperDeath-Hood Cobra just off the top of my head. At a quick look, it looks like you would need to equip multiple things to one creature adding a few redundancies and losing a little value from each card in doing so.

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