Charred Badlands

A rugged, scorched piece of once prosperous plains, after a cataclysm of some variety tore through the area. Fires still smoulder on the surface, and ember dance skyward, with no signs of life on the surface below. Suffice to say, whatever this cataclysm was, it was something disastrous...

Flavour-text FTW! This stage is something neat I whipped up recently, which has an asymmetrical design that still very much feels like one stage, with two pits on either side of the stage making up the main fighting grounds. The spikes are not overly conspicuous here, and the moving platforms help to spice up the aerial game, making up what I think is a very cool design.