War God

aka: War Goddess

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"Pomena loves the orchard. And Liber loves the vine. And Pales loves the straw built shed warm with the breath of kine; And Venus loves the whispers of plighted youth and maid, In April's ivory moonlight. Beneath the chestnut shade. But thy father loves the clashing of broadsword and of shield: He loves to drink the steam that reeks from the fresh battlefield: He smiles a smile more dreadful than his own dreadful frown, When he sees the thick black cloud of smoke go up from the conquered town."

— Sir Thomas Macaulay, Lays of Ancient Rome

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A character regarded as a deity or manifestation of war (or battle, murder, conflict, etc.). They're most likely a member of the setting's ruling pantheon when they are the real deal, but could be any character (including a mortal) who is falsely regarded by other characters as a god(dess) of war. The War God in question often exemplifies either the physical or strategic aspects of war, although they can embody both.

If you were looking for the book series or the videogame series, see The War Gods and God of War series respectively.

Examples

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Anime and Manga

In Fushigi Yuugi, the people of Kutou worship Seiryuu, who is this. He is the rival to the Love God Suzaku, worshipped in Konan.

Yato from Noragami is this, though he has fallen from grace for killing other gods. Also, Bishamon and her many Seiki.

In the movie of The Vision of Escaflowne the titular Dragon Armor is described as a God of War, among its other epithets. Although it doesn't show much agency without a pilot, it does seem to have a very destructive will of its own.

"Goddess of War" is one of the ways that Sailor Venus is described as. While less frequent than her other epiteth of "Goddess of Love", the fact it's used by Artemis and Ace, both of which know her very well since her past life, is the first indication a youma would get of her fury-the second, and last, being her enormous body count, achieved through cunning and being just plain unstoppable, and to which said youma will be added no matter what.

The titular character of Saint Seiya, and indeed all the Saints, work for Athena, the Goddess of War from Ancient Greece.

Art

In the spiritual/patriotic The Apotheosis of Washington, Lady Freedom is a fierce warrior who fights armored kings with her mighty eagle, flag-themed shield, and golden sword aiming for the sky. Fittingly, she sits directly under General Washington's seat in the clouds.

Orion of the New Gods is a comics original. However he is an interesting play on the trope, as he has to constantly battle his own bloodlust, representing the psychological scar of war that never goes away. His portfolio also includes being the god of the fight. Which seriously screws over the DCU as a whole when Darkseid has him assassinated to kick off Final Crisis, making all the heroes unable to stop it.

Wonder Woman has a recurring foe in Ares who often combines the Blood Knight aspects of Ares with the tactics of Mars. Whether or not the two are one and the same, and the details of his history with Wonder Woman, depend on the continuity. He was her original Arch-Enemy in the Golden Age, acting as the driving force behind the horrors of World War II. In the New 52, Wonder Woman herself was temporarily tricked into believing she was the newest Olympian God of War.

Athena likes to keep her own hands clean and manipulate others to do the fighting for her these days, and seems to enjoy the chessmaster adaptations her little brother Ares has developed over the years to combat her. She will also fight herself, but usually that ends things too quick for her liking and is not really her style.

Neith may focus more on the hunting aspects of her portfolio but she hasn't forgotten her role as a goddess of war and loves a good fight. Her worshipers may have dwindled but the bloodthirsty Bana-Mighdall do her proud, even Artemis their White Sheep.

Arawn: The Celtic war goddess Morrigan plays a part in the story. Arawn summons her to give him an army to fight his brother Math, which she grants him in exchange for a blood sacrifice. Siahm asks for her help in fighting the demon spawned from the Cauldron of Blood, which results in the demon killing Morrigan and absorbing her powers.

Fan Works

In Power Girl fanfic A Force of Four, Wonder Woman's old enemy Mars manipulates several super-beings with the intent of destroying Earth.

Mars: Mars is not tied to Earth. Mars is tied to war. And what better war than that of vast empires within the second Heaven? Where billions may die, billions more be enslaved, and the bloodflow which results nourishes my power with every drop. No. Earth is unnecessary. A canker in my being. When it is destroyed, only my pain will vanish. But it will not be destroyed yet.

In chapter nine of Bait and Switch Tess Phohl drops an Oh My Gods! line invoking Phelha, which the author's notes explain as an Andorian war goddess.

Thousand Shinji: In this crossover with Warhammer 40,000 Asuka becomes a devout worshipper of Khorne, Chaos God of War, Blood and Rage. Its gifts gradually turn her into a berserker Super Soldier and eventually into its successor, "fierce and furious Asukhon, goddess of Anger and War". Khorne itself shows up in the two final chapters.

Ares from Wrath of the Titans is the Greek God of War that betrays Olympus and sides with Hades in freeing Kronos from Tartarus as revenge for Zeus's favoritism towards Perseus and hypocrisies.

The Ares from Wonder Woman tempts humans in new ways to wage wars. Diana believes him to be behind it all, but he reminds her that men are perfectly capable of doing it all by themselves, and he just lends them a hand.

A more benevolent example would be Guan Yu from Romance of the Three Kingdoms, who was often referred to as 'The God of War' due to his nigh-inhuman courage and combat-skills. It gets mentioned a lot in the Dynasty Warriors games as well. (Amusingly, he's still worshipped as a god in parts of China today... a God of Wealth and Commerce, that is, due to his equally-legendary frugality and wisdom).

In El Conquistador, Huitzilopotchli, but also Jehová, Jesus, Moses (Quetza believes him a god) and Alláh are played like that.

Tulkas from The Silmarillion, though he's more of a Boisterous Bruiser (in a way) who delights in all forms of physical contest, violent or otherwise. The earliest drafts had two others, the siblings Makar and Measse, who were barbaric and destructive, but they were removed as the mythology developed and the Valar became more purely good; Morgoth ended up taking over the brutality and violence of war and Tulkas became a God of strength and of fighting against evil capable of creating as well as destroying.

Tomanak from The War Gods. Considered not only a god of war but also justice. Krashnark serves the martial ambitions for the Dark Gods and is also noted as the only one of the Dark Gods that Tomanak respects because while still brutal, Krashnark does follow a code of martial honour and is the only Dark God that can actually be trusted to keep his word.

Mars appears in Tom Holt's Ye Gods! Notable in that, since he is still expected to ride in the front of battle in bronze armour, regardless of technological advances, and since "the best definition of an immortal is someone who hasn't died yet", the device on his shield is now a CND logo.

Mars also features as a major character in Fred Saberhagen's Book of Swords. He's a Jerkass, but also kind of a Jerkass Woobie at the very end. He's also one of only two of the gods we ever see even attempt to answer the petition of his followers. Yes, that petition was evil, but still.

Dragonlance has two, one for the Gods of Light and one for the Gods of Darkness. The former is Kiri-Jolith, god of Just Cause, usually depicted as a man with a bison's head, and the latter is Sargonnas, god of conquest and vengeance, usually a traditional minotaur (both, not incidentally, are popular gods among the minotaurs, the setting's most prominent Proud Warrior Race). Paladine and Takhisis, the heads of both pantheons, also have martial aspects, though they do a lot of other things too.

Percy Jackson and the Olympians has Ares, who is the god Percy likes the least. He treats his children even worse than the other gods and would do anything to start a war. Annabeth also points out that though he is decent at strategy he loses his head far too easily to use it to his advantage in a fight, and that "strength is all he has."

There is also Athena, who is the most logical of the Olympians. Percy notes that she would be a worse enemy than Ares, or possibly even Poseidon - if she wants you to die, you will die, no matter how long it takes for her to accomplish it.

The Heroes of Olympus introduces Mars, who is more reasonable than his Greek counterpart. He also treats his children a lot better, almost looking like a Doting Parent compared to Ares, and seems quite amused at Percy talking back to him.

Magnus Chase and the Gods of Asgard: The Aesir like Odin and Thor are collectively considered war gods in contrast to the Vanir, who lean more towards being gods of nature. Tyr is one of the few who is explicitly this, being the god of honorable combat.

In Alien in a Small Town, most of the Jan Warriors, denied the chance to ever fight and kept as virtual prisoners, revere a fatalistic deity called Survival. Nuada, however, reveres the war god Glory, and agonizes over how few accomplishments he has to show for himself before his god.

In Malazan Book of the Fallen Fener is 'The Boar of War'. He is worshipped by the Grey Swords, a religious mercenary company from southern Genabackis, and the odd Malazan soldier who doesn't take the outlawing of his cult too seriously. Early in the series, he gets cast down into the mortal realm and loses his immortality and most of his power, but the demigod Trake, the Tiger of Summer, ascends to take his place and inherits most of his worshippers.

Blood Meridian: The Glanton Gang comes to regard Judge Holden as one. Whether he is, or something much worse, is left to the reader.

Huitzilopotchli has a major role in the second book, where his heart-eating shtick is played up for great horror. Apparently there's not much more to him than that, though.

Merlin: A very stupid god, really. A war god, of course. The gods of war usually are rather dull.

April: Is he dead?

Merlin: No, no. Sadly, no. But injured. And sated. He's a predator, of course. It's all hunger with him. Once he's fed he isn't capable of much beyond sitting and digesting and waiting till the hunger sends him out once more to demand slaughter.

Odin, Thor and Balder are pretty important to the overall plot, and seem to be enthusiastic warriors who are smarter than Ares or Huitzilopotchli. We don't see them much, however, since they spend most of the series in Loki and Hel's captivity.

Invoked tongue-in-cheek by Captain John Rumford in Victoria. When the question of proposing to his Love Interest Maria comes up, he argues that due to his demanding (and sometimes dangerous) military work, he is already married to Bellona.

During an excursion to an Alternate Universe where Ares is the God of Love, Cupid acts as the God of War. Ares calls him a maniac.

Supernatural has War the Horseman, who drives a cool red Mustang and incites people to fight by making them see each other as demons. He seems to be more of a strategist than a physical combatant.

Witchblade: In "Sacrifice" Kenneth Irons states that the (fictional) ancient Irish Witchblade wielder Cathain, one half of a Battle Couple with King Conchobar, came to be known as a goddess of war in later mythology.

Music

Grave Digger's song literally entitled "War God" from their album Return Of The Reaper.

"Gods of War" by Def Leppard is a pretty bleak song about "fighting for the Gods of War" but not knowing "what the hell we fightin' for."

Norse Mythology: Óðinn, Týr, and you can make a case for several of the others, such as Þór and Freyja. There are also all the Valkyries, whose names relate to war in one way or another. E.g. Hildr (battle), Hlökk, (battle), and Gunnr (war).

Greek Mythology: Ares, Athena, Enyo, and again, you can make a case for several others.

Athena is the goddess of Strategy, because she is the goddess of science and crafts. Ares is the god of fury and bloodshed. So they sort of divide up aspects of war.

Not to mention that many versions of Ares have him handicapped in someway; often with a wounded leg. This symbolized the danger of an imbalanced warrior.

Though Ares was THE god of war, he was rendered somewhat redundant by Athena. While Athena was not as bloodthirsty, she more than made up for it with tactics and cunning (expected from the goddess of intelligence), and every time they were on opposite sides of a battle she trounced her brother.

Enyo, was, almost literally, the goddess of war crimes, charged with orchestrating the sacking of cities to make them as horrible as possible. Her job was literally to create Obligatory War Crime Scenes. She was an even bigger Blood Knight than Ares himself!

Mars and Bellona, and possibly the others' alternative names in their Roman versions.

While Minerva/Athena and Bellona/Enyo are pretty much interchangeable, Mars was modified to be more similar to Athena; Mars was a tactical warrior, a symbol of masculine power, as well as an agricultural god in the beginning. The Romans were, of course, rather big on aggressive, conquering warfare, so it should come as no surprise that they had a better view of that god. Ares, by contrast, was a bloodthirsty bully and much more brutal than Mars.

In stark contrast from her Greek counterpart, Venus is one-specifically, the Goddess of Victory in Battle, held to preside over the ovatio, a "lesser" triumph granted to generals that won a great victory without particular danger to their army, because such an easy victory has to be caused by her favor. Many leading men in the latter days of the Republic claimed to have her favor, most notably Sulla (who flat-out attributed his extraordinary fortune in battle and politics to her), his protege Pompey the Great, and Julius Caesar (who, like his family, claimed outright descendance from her through Aeneas).

Aphrodite appears to have been a war-goddess in some of the very earliest references to her, with Cythera (seat of the eldest temple of Aphrodite)note and once the location of a Phoenician colony — Aphrodite does not show up in any Mycenean references, and there's some reason to believe she might have been an imported version of Astarte and Sparta (likely the city that brought the cult of Aphrodite from Cythera to the mainland) having what seems to be warlike versions of her sticking around for a while, such as Aphrodite Areia ("Aphrodite the Warlike"). It had gotten scrubbed out pretty thoroughly elsewhere... or, at least, in the stories and references that survived to the modern day (there is a part of Homer's Iliad that is suspiciously insistent on Aphrodite having no place on a battlefield).

Kali, who is in charge of death, naturally has an interest in war. The Gurkhas' Battlecry means "Blood for Kali, the Gurkhas are coming." However the notch where the blade meets the hilt of a Kukri is a dedication to Shiva.

Then there's War of the Horsemen of the Apocalypse fame in biblical mythology, and in his many adaptations. Though given the monotheistic nature of Christianity, War isn't considered a god. The exact nature of the Horsemen of the Apocalypse is uncertain, since they're sent by God but not identified as angels either. But they're clearly something supernatural.

God is believed by some scholars to be a Composite Character of the Top God El of Canaanite religion, and the actual Semitic War God Yahweh (though other scholers say they were one and the same to begin with). This may explain some of his more... morally ambiguous acts, though Anat and Tanit (AKA Tank) were the more popular war goddesses to most Semites.

In Egyptian Mythology there was Neith, Sekhmet, Set, Horus, and a slew of lesser-known gods associated with war, due to different gods being worshiped from town to town.

Armenian mythology had Vahagn, a dragon-slaying god, and Aray, or "Ara the Handsome". Anahit, usually a fertility and motherhood goddess, represented war in early times before that role was taken by the goddess Nane.

The Babylonian Ishtar (also known as Astarte) was a goddess of love and war. Cynics might argue that those aren't all that inappropriate together, though; and as Shakespeare and a number of others would say, "All's fair in love and war."

Japanese Mythology has Hachiman and Bishamon. The first is somewhat like the Roman Mars, being a patron of warriors, protector of Japan and a god of agriculture and fishermen. The second was a Buddhist deity culturally changed to being more of a war god.

The Chinese god of battles Ne Zha (pronounced Nataku in Japan) who was born in an egg-like sac that took three years to "hatch" (finally Dad got fed up and attacked the thing with a sword, after which Ne Zha burst out). He also brought the wrath of the Sea King down on himself when he killed a young prince when said prince went topside to give him grief about him fighting back against child sacrifices.

Incidentally, this tale has a lot of surface-level similarity to the Mongol epic of Jangar Khaan, who likewise was born from a bloody sac birthed by his mother that was all but impenetrable until his father, Dorzh Khaan, took out an ancestral sword and hacked him out of it. When he's born, he's ferociously strong and ill-tempered and has a blood clot in his hand — the traditional Mongol sign that he will 'walk with death' — which terrifies his mother but delights his warlike father. He then grows at a prodigious pace until, at the age of three, he more or less leads his tribe to the complete decimation of various Chinese kingdoms to avenge his father's death. Which he does by sneaking into an impenetrable fortress and breaking the enemy king's legs, then his arms, then his ribs, then his spine, and then, finally, his neck. This may indicate that Ne Zha was influenced by Jangar as the latter is almost assuredly much older.

Igbo mythology has two. Ikenga, the proud ram horned (sometimes literal two faced warrior depending on the region) warrior that represents just war for the sake of improvement (his domains were also Achievements and Time). The other is Ekwensu, lord of Chaotic War, tortoises and bargains.

Turko-Siberian mythologies have Qizaghan, whose name basically translates to the word for "fury" in most Turkic languages. He's also described commonly as wielding a spear and riding upon a red horse. This makes him somewhat reminiscent of Odin, who also embodies these aspects of combat.

One could conceivably make a case for Tengri himself, who was often prayed to by Turks and Mongols for success in battle. Some Turkic dastans (sagas, essentially) describe Tengri taking the form of a white wolf in the mortal world, which was heralded as a sign of victory in a coming fight.

Tabletop Games

While all of the gods of Chaos in both Warhammer and Warhammer 40,000 are arguably associated with war in some form, both have the Chaos God Khorne, the Blood God, who embodies this concept unambiguously. He's also the god of rage, wrath, hate, bloodshed, and violence. He also embodies martial honor as well as excessive violence, so his followers can be noble, if bloodthirsty warriors and insane butchers, but most fall somewhere in between. He also demands that his followers spill blood and collect skulls in his name, and if at all possible, kill any magicians/psychics with extreme prejudice. His opposite deity is Slaanesh, the Chaos god of excess (usually flanderized as a god of lust). Khorne is also possibly the single most powerful divinity in both of those settings, barring the God Emperor of Mankind (although whether he is a god is up to debate) and possibly Tzeentch.

The Emperor of Man, and his fantasy counterpart, the Conan-esque Sigmar were statesmen and generals without peer, and founded an Human-centric empire and then were revered as a God by the future generations of their respective Empires. Both could be regarded as the deity of their Empire, (much of) humanity, and by extension, order. Also, since both Empires are constantly at war, and their followers openly and are encouraged mix both warfare and religion, both can also safely be considered war gods.

Warhammer Fantasy also has Ulric and Myrmidia, first being the GenericBarbarian war god, and the other an Expy of Athena.

Khorne himself is also a Barbarian War God and sort of the evil (and far more powerful) counterpart to Ulric in Warhammer Fantasy. As Khorne is worshiped by the setting's evil Vikings.

Both settings have Khaine, who serve in the pantheon of the Elves and the Eldar as god of rage, murder, and war.

To say nothing of the twin gods Gork and Mork, Orcish/Orky gods of brutal cunning and cunning brutality (one hits you when you're not looking, the other hits you really hard when you are). In both settings, greenskin society revolves around violence and war; and with no other gods other than the two in their pantheon, there not much more than war gods and not much to be gods over other than war, even though the Ork have a hard time telling which is which. Arguing over which is which is yet another excuse for them to fight each other.

With so many settings, Magic: The Gathering has had several, mostly aligned with the colour Red (emotions and chaos) or White (order and morality).

The Theros Block, inspired by Greek Mythology, has two based on Ares (and perhaps Phobos and Deimos, since they're "the twins of war"): Mogis, the Black and Red god of slaughter and mindless violence, and the White and Red Iroas, god of victory and honourable combat.

Other pantheons in the default setting have their own war gods. Drow have Selvetarm, god of war and bloodshed. Elves have Corellon Larethian, who has warfare among his many fields of influence as the leader of the elvish gods. Dwarves have Clangeddin Silverbeard, The Father of Battles (as well as a few other, lesser gods). Gnomes have Gaerdal Ironhand, the god of defenders and warriors. Even the normally peaceful Halflings have Arvoreen, god of protection, vigilance and war. Although rarely mentioned from 3.0 onwards, goblins and hobgoblins have... pretty much all of their gods, except the one with diplomacy as his portfolio (and even then his role is chiefly to get goblinoids to cooperate together to wage war on anyone else).

The Forgotten Realms setting has Tempus, the God of War and Lord of Battles. Most of his worshipers are exactly as Ax-Crazy as you would expect.

Tempus himself, however, while listed as Chaotic Neutral in the first three editions, generally respects the rules of war and firmly believes that war for its own sake is pointless; the only thing that gives it meaning is the peace that follows.

Tempus also has three subordinate deities that specialize in specific aspects of war. The Red Knight is the demigoddess of strategy and tactics, Valkur specializes in naval warfare, and Garagos is the demigod of bloodlust and destruction (only avoiding a Chaotic Evil alignment in 3E because he's a virtually nonsentient personification of rage). Interestingly, while The Red Knight and Valkur are mortals that ascended with Tempus' aid, Garagos used to be the god of war in the Netherese pantheon under the name Targus. He was somewhat less rage-filled back then, but was usurped by the newcomer Tempus in the aftermath of the fall of Netheril, and had to re-invent himself in a lesser niche. Faiths and Pantheons states point-blank that Tempus could stomp him flat if he wanted, but he isn't interested in taking on that section of the portfolio of war.

Meanwhile, the Mulhorandi pantheon has Anhur, an interesting example in that he is Chaotic Good and fights only against evil. He's also a deity of storms.

D&D actually provides the page image for this one; that's Bane (no relation to his Forgotten Realms namesake, alledgedly), the god of war in the Nentir Vale campaign. He's Lawful Evil, with several good and neutral followers due to the order his church imposes. His greatest enemy is the aforementioned Gruumsh, who's waged war against him for thousands of years all for the title of God of War.

In TravellerSword Worlds, the Aeserist (neo-Norse paganism) religion interprets Tyr as the god of chivalry in an interesting variation.

The first is Gorum, the actual god of war and battle. He's Chaotic Neutral and cares nothing for the causes that people fight for; as long as there is war, Gorum will be there to aid the good and the evil alike. He is chiefly concerned with the physical aspects of battle, and is worshipped by frontline soldiers in particular.

Torag is the Dwarven god of strategy; where Gorum is the footsoldiers' god, Torag is the generals' god.

In the Mutant Chronicles universe, Algeroth is the Dark Apostle of War and Technology.

Exalted has six major war gods, one for each compass direction and the centre, each of which also covers a particular variety or aspect of warfare (such as Tachi-Kun, god of heroic warfare, and Siakal, goddess of slaughter in warfare), all presided over by a general Goddess of War. Some of these war gods also cover separate but related purviews (Siakal is goddess of sharks because they're related to her domain, while Ahlat started out as god of cattle and was promoted to Southern war god after his promotion of cattle raid warfare produced large numbers of fine warriors). There are also a few related and superior gods, such as Mars, the Maiden of Battles, and the Unconquered Sun is regarded as the highest war god in Heaven. Besides these, there are innumerable lesser war gods.

In Fall from Heaven, the Four Horsemen of the Apocalypse also make an appearance, including Buboes, the Horseman of War and Stephanos, the Horseman of Conquest... and, on top of them, the Avatar of Wrath, a colossal manifestation of concentrated anger and bloodlust. The overall god of war (and chaos), when armageddon isn't happening, is Camulos.

There's Uesugi Kenshin from the Warring States Period of feudal Japan. Both historically and in the Samurai Warriors series, he's often referred to as 'Bishamonten', an earthly incarnation of the God of War.

Uesugi Kenshin also appears in the Sengoku Basara games and their anime adaptation. He's not directly referred to as Bishamonten in these, but he is known as "the War God of Echigo."

There's a whole pantheon of them in the form of The Second Circle from Lusternia. They range from noble combat aesthetes like Terentia the Even-Bladed, who glory in the poetry of warfare, to bloodthirsty hunters like Shikari the Predator, who is described as fond of "playing with his prey".

Age of Wonders lets you build a shrine of war and worship the Spirit of War, portrayed as an empty red helmet with red skeleton arms. He sends you on missions about killing and destroying.

Morrighan of the Mabinogi universe is the Goddess of War and Vengeance.

Pillars of Eternity has Magran, the goddess of war and fire. Her priests frequently wield firearms and were partially responsible for the creation of the Godhammer bomb which killed a man who claimed to be and was an incarnation of the god Eothas. Your party member Durance was one of the priests in question and is frequently remarkably disrespectful of her, calling her a whore among other things.

The firstborn of Gwyn from Dark Souls acts as the deity of the Warrior of Sunlight covenant, and is said to be a god of war. However, this covenant is often cited as the least belligerent of the nine available, since the guild has little to no PvP interaction, benefiting those who leave summoning signs simply to help people overcome staggering odds. He gets to show his true might when we fight him as the Nameless King and goddamn he is NOT pulling his punches!

Dark Souls II briefly mentions a god named Faraam who is another god of war, but whether he actually existed or is just a myth is left vague.

Inevitable in Smite as the basis is Gods from various mythologies duking it out in a combat, various aforementioned God in the mythology section make appearance, including Athena, Ares, Neith, Odin, Tyr, Freya, Guan Yu, Kali, Bellona (the Roman equivalent of Enyo) and Hachiman.

Talos, a Deity of Human Origin (possibly via a Merger of Souls), is both the God of War and God of "Good Governance" in the Nine Divines pantheon. He is possibly a literalSpiritual Successor to Shor, with one of the beings possibly making up Talos (Wulfharth Ash-King) believed to have been a Shezarrine. He is extremely popular to both Imperials and Nords, and the ban placed on his worship as part of the White-Gold Concordat with the Aldmeri Dominion is major factor in the Civil War seen in Skyrim.

Stendarr, the Aedric Divine of Mercy and rule through forebearance, is treated as a war god in many interpretations, particularly the Nordic version Tsun, depicting him as the god of taking your foes alive for ransom. Tsun is also the shield-thane of Shor who tests worthy warriors to see if they are allowed to enter Shor's halls, and in the events of Skyrim the player ends up having to fight Tsun in honorable combat.

Trinimac was a prominent deity among the early Aldmer and served as the champion of Auri-El, the Aldmeri aspect of Akatosh. Trinimac was a warrior spirit, said to be the strongest of the et'Ada ("original spirits"), and in some places was even more popular than Auri-El. According to Aldmeri religious tradition, it was Trinimac who led the Aldmeri armies against Lorkhan's supporters, the races of Men. Trinimac slew Lorkhan and removed Lorkhan's heart from his body. However, Trinimac would later be "eaten" by the Daedric Prince Boethiah so that Boethiah could manipulate Trinimac's followers, who would become the Chimer. After being tortured in Boethiah's stomach, the remains of Trinimac were "excreted". These remains became the Daedric Prince Malacath and his remaining followers were transformed into the Orsimer (Orcs). Malacath somewhat confirms this story, but complains that it is "too literal minded".

Final Fantasy XIV's pantheon of twelve gods and goddesses includes Halone, the Fury, who is the setting's resident goddess of war. Fittingly, she is the guardian deity of the nation of Ishgard, who have been at war with the Dravanian Horde for a thousand years by the the time the player pays them a visit.

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