In an alternate post Battle Of Endor timeline, Grand Admiral Thrawn has taken command of the Imperial Fleet before power hungry Moffs and Warlords can squander what little survived that disastrous battle.

Can Thrawn, the greatest strategist the galaxy has ever seen, restore the Empire to it's former glory and crush the Rebellion once and for all?

The Rebel Alliance, as yet unaware of the threat posed by the new Imperial leader, continue to push deeper into the Core, liberating worlds and beings long enslaved to the Empire.

Their goal; seize control of Coruscant. But first they must retard the Empire's ability to build new Capital ships - they must capture the key shipyard planets.

Unbeknownst to both sides, stark reminders of the late Emperor's megalomania and paranoia will soon be revealed to the galaxy; reminders that have the power to crush the Rebel Alliance, or to liberate the galaxy from the last remaining vestiges of the Emperor's tyranny.

Features:

New Units.

New weapons.

New strategies to implement.

The return of Kyle Katarn and Mara Jade.

Upcoming features:

The story campaigns to realize the narrative outlined above.

Never before seen - to the best of my knowledge - uses of some of the less common parts of the original game code.

When I first started modding EAW - that's right, it's going to be one of those posts - I use to be able to sit down and code for a couple of hours at a time, and still be left wanting to do more.

It's gotten to the stage now - if I'm honest with myself, it's been that way for a couple of months now - where I'm having trouble finding the motivation to even do little bits of work.

It's a combination of things that has led to this, namely RL stuff - Uni, Social Life and a family matter or two that I don't want to go into - but I think that, mostly.......I'm just bored.

It's gotten to the stage now where, coding wise, I'm not learning anything new and it's all just copy/paste/edit/repeat of code I've already done.

Stuff that you actually care about:

So I've decided to declare the mod 'mostly dead'; although, anyone who has seen The Princess Bride will know, there's a big difference between 'mostly dead' and 'all dead'.
(And if you HAVEN'T seen The Princess Bride...........WHAT'S WRONG WITH YOU?)

I'll still be more than happy to address any issues people find - and even take a request or two - but I'm no longer going to be working on it on my own volition.

THIS DOES NOT MEAN HOWEVER, that I'm dead and you can start dividing my stuff amongst yourselves so to speak; I'm still easy to contact: here at Moddb, Everything Empire At War, the Filefront Forums, Reddit, Grandprixgames.org.........heck just do a Google search for AUS_Doug - You'll either be talking to me or an Austrian guy.

I won't be (easily) broking any 'I couldn't get a hold of you so I thought it'd be OK to use your stuff' crap, in spite of any crap EULA; If a mod here uses my stuff improperly, I'll ask the moderators to take it down.

Over the coming days, I'll be uploading - and, in one instance, re-uploading - various things for people to use.

More stuff that'll be of interest to you:

“When the nation is in its darkest peril, the great warrior-sailor Darakaer shall be summoned from his eternal sleep by a rhythm beaten on his ancient drum. For his final pledge was that he would come to our aid when the drum sounded, and that we should call him when we sailed to meet the foe.”—Irmenu folk legend

While I'm all but done with coding - save for helping people of course, and making any changes to the mod as outlined above - I'm still going to be trying my hand at models and textures; I'm already doing a few jobs at the moment for people in fact.

While I'm nowhere near as proficient as some of those divine beings to whom we as a community owe a great debt, I'm steadily progressing in my abilities; If you need model help, drop me a line - beaten on an ancient drum or otherwise - and I will come to your aid if I am so capable.
(For those of you who have read Revelation, don't panic if you choose the former method; I don't think that summoning Darakaer is automatically a death sentence.)

Epilogue:

And so, like all good things, my time draws to a close.

While I still intend to be active in this community for as long as it exists, I feel that this is as good a time as any for the necessary formalities.

My heart-felt thanks goes out to all those who have helped me and made me feel welcome since joining this community;

To all those who have sought my help, and were patient while I learned what I needed to learn to be of assistance; Icebite, The_Darker_Side, Mando Maniac, Codeman99, DarthCaesar, silverjoe, my good friends(?) Aariq and nowhere3pro...............So much of what I can do today has come about through helping other people.

To Petroglyph, for giving us all such an easy to work with game...........
To George Lucas for giving us all this galaxy to play in............
To all those EU content creators for all you've done.............
To Timothy Zahn; I won't go so far as to so that The Thrawn Trilogy saved my life, but it got me out of a very deep, very dark hole..........

Thank you.

All of you.

See you around everyone.

Douglas Spangenberg.
(AUS_Doug)

“Always you shall be in the front rank, a burning brand to your enemies, a brilliant fire to your friends. Yours is a restless life, and never shall you know peace, though you shall be blessed for the peace that you bring to others. Take comfort in the fact that, though you stand tall and alone, others take shelter in the shadow that you cast.”

Hi there,
Could you please elaborate on what you mean by overly aggressive?
I was actually going to try and make the AI MORE aggressive in some aspects, but that might change if your opinion is the norm.

If you could start a new thread in the forums - Moddb.com - and go into specifics, that'd be much appreciated.

Noted.
While I will be including some new ships when I release the story campaign - Rebel side is about 28% now - I will not be adding new ships for the sake of adding new ships.
Any new ships added will be for a specific purpose.

To me, that sounds like an install issue.
Most likely cause is you selected the wrong directory for installation.
Go into your Forces Of Corruption folder, and the see if the Secrets_Of_The_Venator folder is in the Mods folder.