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[3.5, feat] Whalepocalypse from the Sky

Earthscorn SummoningAs you finish chanting your spell, nothing happens...except a steadily growing shadow above your opponent.Prerequisites: Caster level 9thBenefit: Whenever you cast a Conjuration spell that creates an object or a creature, you may designate it to appear anywhere within range, as long as you have line of effect to that location.
If the spell's effect would deal fall damage to another creature, that creature is entitled to a Reflex save (calculated as normal for the original spell) in order to take only half damage. Each size category by which the spell's effect exceeds the creature's size adds 1 to the DC.
On a successful Reflex save, the creature is shifted to the nearest available free space. On a failed save, the falling creature or object automatically initiates a grapple (inanimate objects get their size bonus to the grapple, and may only attempt to pin).Normal: Conjuration spells may only summon creatures or objects on surfaces that are capable of supporting them.

Last edited by Flickerdart; 2010-11-12 at 11:06 AM.

Originally Posted by Telok

Imagine if the combat system was as well thought out and explained as the skill system. You could cut it down to a page and a half, monsters would be about three sentences long. Best of all you don't have to remember any tables for conditions or detail the special abilities because you've got rulings instead of rules.

Originally Posted by Artanis

I'm going to be honest, "the Welsh became a Great Power and conquered Germany" is almost exactly the opposite of the explanation I was expecting

Re: [3.5, feat] Whalepocalypse from the Sky

*Eldritch stamp of approval*

Originally Posted by Red Fel, on quest rewards

"Is a stack of ten pancakes too many pancakes to give to the party, even if most of them fell on the floor and one or two were stepped on? I wanted to give my party pancakes as a reward but I'm unsure if it's too much. The pancakes are also laced with blowfish poison so the party would have to get an antitoxin before they could eat the ones which weren't pulverized by shoes."

I don't think anyone would want those pancakes even if you paid them to eat them.

Re: [3.5, feat] Whalepocalypse from the Sky

I don't know about the balance for this, but this... this is just awesome.

Speaking of falling whales, would the summoned creatures take falling damage if summoned in the air and being incapable of flight?

EDIT: And I don't mean to derail the thread, but do summoned creatures that are not extraplanar actually die when slain? As awesome as this might be, think of the Druids that would fall because their summoning of the animal in the sky unwittingly killed aforementioned animal.

Re: [3.5, feat] Whalepocalypse from the Sky

The summoned creature takes damage, yes - 1d6 per 10 feet, to a max of 20d6. This damage plus 1d6/200lbs of the object's weight is dealt to the target. So a Medium Earth Elemental (SMV) deals 3d6 damage plus the fall damage.

SNA creatures still reform after 24 hours if they're slain, just like SM creatures.

Originally Posted by Telok

Imagine if the combat system was as well thought out and explained as the skill system. You could cut it down to a page and a half, monsters would be about three sentences long. Best of all you don't have to remember any tables for conditions or detail the special abilities because you've got rulings instead of rules.

Originally Posted by Artanis

I'm going to be honest, "the Welsh became a Great Power and conquered Germany" is almost exactly the opposite of the explanation I was expecting

Re: [3.5, feat] Whalepocalypse from the Sky

Called creatures actually die, on the other hand, and Gate happens to be Conjuration. A new and amusing way to use 9th level spells to kill your enemies. :)

Originally Posted by Red Fel, on quest rewards

"Is a stack of ten pancakes too many pancakes to give to the party, even if most of them fell on the floor and one or two were stepped on? I wanted to give my party pancakes as a reward but I'm unsure if it's too much. The pancakes are also laced with blowfish poison so the party would have to get an antitoxin before they could eat the ones which weren't pulverized by shoes."

I don't think anyone would want those pancakes even if you paid them to eat them.

Re: [3.5, feat] Whalepocalypse from the Sky

Originally Posted by M-Bark

Technically still viable then, as long as they can breathe air.

Originally Posted by SRD

A creature or object brought into being or transported to your location by a conjuration spell cannot appear inside another creature or object, nor can it appear floating in an empty space. It must arrive in an open location on a surface capable of supporting it.

Not quite. This passage was taken from the description of the conjuration school.

Re: [3.5, feat] Whalepocalypse from the Sky

Nice, of course, but it'd be helpful to add some hints for adjudicating the effects. Say, the Reflex save that would be required, whether said save is higher if you're summoning something larger (it's easier to dodge a falling monkey than a falling kraken), and maybe the weights of some common summoned creatures for easy cross-referencing with the falling damage chart

Last edited by SurlySeraph; 2010-11-08 at 01:20 PM.

Originally Posted by Thespianus

I fail to see how "No, that guy is too fat to be hurt by your fire" would make sense.

Re: [3.5, feat] Whalepocalypse from the Sky

This far into the thread before this? Im surprised.
+1 for awesomeness

I was going to post a picture of the whale + petunias, but I couldn't find a good enough picture.

I really like this feat though, awesome.

“Sometimes, immersed in his books, there would come to him
the awareness of all that he did not know, of all that he had not read;
and the serenity for which he labored was shattered as he realized the
little time he had in life to read so much, to learn what he had to know.”
~Stoner, John Williams~My Homebrew(Most Recent) | Forum Rules
/veɪnoɚ/

Re: [3.5, feat] Whalepocalypse from the Sky

Originally Posted by SurlySeraph

Nice, of course, but it'd be helpful to add some hints for adjudicating the effects. Say, the Reflex save that would be required, whether said save is higher if you're summoning something larger (it's easier to dodge a falling monkey than a falling kraken), and maybe the weights of some common summoned creatures for easy cross-referencing with the falling damage chart

Isn't that in the rules already? *checks*

It's not. Odd. Added a line (DC as normal, +1 per size disadvantage).

Which got me thinking. What should happen after the fall, now that two creatures are sharing the space?

Last edited by Flickerdart; 2010-11-08 at 06:38 PM.

Originally Posted by Telok

Imagine if the combat system was as well thought out and explained as the skill system. You could cut it down to a page and a half, monsters would be about three sentences long. Best of all you don't have to remember any tables for conditions or detail the special abilities because you've got rulings instead of rules.

Originally Posted by Artanis

I'm going to be honest, "the Welsh became a Great Power and conquered Germany" is almost exactly the opposite of the explanation I was expecting

Re: [3.5, feat] Whalepocalypse from the Sky

You could have the summoned whatever make an automatic grapple check to represent the target needing to get out from under it. Inanimate objects would just get their size bonus to the check (it's hard to get out from under a piano that's fallen on top of you, but much easier than getting out from under an angelic buffalo that's fallen on top of you).

Originally Posted by Thespianus

I fail to see how "No, that guy is too fat to be hurt by your fire" would make sense.

Re: [3.5, feat] Whalepocalypse from the Sky

Originally Posted by SurlySeraph

You could have the summoned whatever make an automatic grapple check to represent the target needing to get out from under it. Inanimate objects would just get their size bonus to the check (it's hard to get out from under a piano that's fallen on top of you, but much easier than getting out from under an angelic buffalo that's fallen on top of you).

Re: [3.5, feat] Whalepocalypse from the Sky

Originally Posted by The Dark Fiddler

Finally can we drop pianos on people! Love the feat, Flicker.

Actually, this doesn't allow that. Now normally I wouldn't get picky, but since I made dropping ACTUAL piano's on people an option, I thought I should go ahead and point you to the appropriate thread. It also includes bricks, adamintine treasure chests, anvils, and viking longboats. It also has the small benefit of almost certainly being better balanced than this.

Re: [3.5, feat] Whalepocalypse from the Sky

And I don't mean to be harsh, but since you had two different Falling Anvil threads on the front page of Homebrew yesterday I don't think it's necessary to bring it up in an unrelated thread.

Didn't consider it in that light, and I probably should have only bumped one of the two threads. OTOH, I don't think everyone would have made the connection. Still, on balance, I probably should have resisted. Will make an edit to keep it for posterity.

EDIT: And since this is now "posterity" I have reversed the spoilerization.