The lowest ranks of the Darkness are the spawn, a nearly limitless horde of hungry and aggressive beings. They are the most commonly encountered creature of the Darkness and remain a constant danger for rural communities. Many of those traveling beyond the protection of cities invest in Charmed Circle amulets to ward off spawn they may encounter. Others simply disappear, lost to the ravenous appetite... [click here for more]

Minor infernal powers are the weakest immortal powers of the Darkness; an intermediate rank between major powers and Dark mortals. Minor powers are often ambitious and seek to improve their position through service to their masters and the destruction of their rivals.
Creatures of Darkness Vol 2: Minor Powers is the second in a series of monsters to be offered for the Rogue Mage game. If... [click here for more]

Major powers of the Darkness are direct personal servants of the dragons. Some are major seraphs who fell (e.g., Reshep), while others are fallen minor seraphs (e.g., Forcas) who’ve grown in power over millennia. Major powers act as the de facto rulers of the Darkness, communicating the will of their bound masters to lesser servants. Some work feverishly to free their masters. Others enjoy their... [click here for more]

Opposing the seraphim are the powers of the Darkness, former servants of the Most High who rebelled against his rule, as depicted in Christian Scripture and apocrypha. After their defeat they were cast into Hell. Over the eons since then other servants of the Most High fell from grace, bolstering their infernal ranks.
Dragons are former major seraphs who participated in the original Fall, defying... [click here for more]

Rogue Mage Creatures of Darkness Vol 5: Dark Mortals brings you a selection of new foes born of humanity's corruptible nature.
Beneath the minor powers in the infernal hierarchy are corrupted mortals and their hellhole-bred offspring. They are the foot soldiers of the armies of Darkness, and the infernal powers are always seeking to expand their ranks in preparation for future battles.... [click here for more]

Since they arrived on Earth and delivered the judgment of the Most High against humanity, the Forces of Light have dominated the world.
They’ve built Realms of Light on every populated continent, from which they issue edicts to humanity and send forth parties to seek out and destroy the Darkness. They also monitor the activities of the new supernatural beings... [click here for more]

Since they arrived on Earth and delivered the judgment of the Most High against humanity, the Forces of Light have dominated the world.
They’ve built Realms of Light on every populated continent, from which they issue edicts to humanity and send forth parties to seek out and destroy the Darkness. They also monitor the activities of the new supernatural beings... [click here for more]

The Rogue Mage RPG Game Master's Guide is Your Essential Rogue Mage Toolkit
The Rogue Mage Roleplaying Game Player’s Handbook gave players all they needed to create characters to fight the fallen seraphs and their devil-spawn, adventuring in the world of Faith Hunter’s apocalyptic fantasy trilogy: Bloodring, Seraphs, and Host.
Now the Rogue Mage RPG Game Master’s... [click here for more]

CONJURE INK is a Game-Master-Only supplement to The Rogue Mage RPG by Spike Y Jones.
Leviticus 19:28 "Ye shall not make any cuttings in your flesh for the dead, nor print any marks upon you."
Tattoos are forbidden within orthodox society, and branding is a form of punishment, not adornment. None of the Most High's seraphs, nor any of the kylen of the Realms of... [click here for more]

It's a century after the Seraphs returned to Earth, fulfilling ancient scripture with fire and sword. Most of Earth's population died in the plague and resulting wars -- and then came the ice age.
Mankind has survived, but not without change.
Wondrous new races were born following the Time of Plagues, some destined to fight alongside the Seraphs of the Light, while others simply want to survive... [click here for more]