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Edit: Wow, even with shot range +3, the Viridi palm doesn't have much range. :<

Palms are probably second to last in range, just above arms, so no wonder even with that mods palms don't have THAT much range. This is the reason I am not keen on using palms in solo is that spamming their continuous fire is not really effective and in air parts I die too easily. In multiplayer I can't keep myself from dash attacking the opponent and then meleeing to death x)

Palms are probably second to last in range, just above arms, so no wonder even with that mods palms don't have THAT much range. This is the reason I am not keen on using palms in solo is that spamming their continuous fire is not really effective and in air parts I die too easily. In multiplayer I can't keep myself from dash attacking the opponent and then meleeing to death x)

Palms are probably one of my most used weapon types and the Viridi palm probably has less range than my great reaper palm. Luckily my Midnight palm (range +2) has excellent range and has homing +3 so I don't even need to control my reticle in the air segments. I rely on it's continuous fire mostly as it works with my defensive strategy.

Palms are probably one of my most used weapon types and the Viridi palm probably has less range than my great reaper palm. Luckily my Midnight palm (range +2) has excellent range and has homing +3 so I don't even need to control my reticle in the air segments. I rely on it's continuous fire mostly as it works with my defensive strategy.

I think Viridi palm is the one with least range among palms. I have a nice Virgo palm that is also okay during flying parts, but I die in the ground sections... a lot. I concluded that palms are not really my kind of weapons since a while already, but I can't say they are bad in general only because I can't handle them . I like to use my Aurum club in 9.0 runs - who needs defense when you can simply deflect anything that is sent to you! ^^
I'm trying to fuse a solo weapon, any bow or Beam claws, with 6 in range and Standing cont fire +4 and Dash ch shot +4 for maximum damage in the sky and on the ground

And your Midnight palm is a beast :O

Originally Posted by Tyranitarquake

You love just about everything Neo has trolled me with. I'm dissing.

The palm does have 5.5/0 and +3 range and +4 burn which is pretty good and only has 258 value.
I'm probably gonna use it away. I'm making something with +3 range and homing with 6/0 atm.

I can't wait until the next matches, hoping that someone will finally kick Neo's butt for trolling us all the time with his palms

I had gotten everything I need for this, I'm close to making it, I just need to cram Standing Continuous Fire +4 onto the other weapon that has the other things on it, then build up the stars while working my way to a Viridi Palm.

I really should put Stamina +4 on my weapons, but I get by fine without it, I'm good at managing my stamina when it gets low. Stamina +4 is the last thing I want to put on that Viridi Palm, but I'm already pushing my lucky with just what I already have for it. I run Tirelessness lv 2, and I mainly walk around if there is someone nearby since I'm going to be using my Standing Continuous Fire on them. I'm only running til I found the next person to take out. I use the Dash Charged Shots to knock people down, then I can get closer to use my Standing Continuous Fire on them.

Is basically a 1HKO (with Energy Charge), dealing around 400 damage from a far enough distance. I really wanted at least a +3 Shot Homing, but getting all four traits on a desired bow while keeping the ranged stars is extremely tough, so I use the Homing Boost to compensate for the lack of good homing. I love this thing, it's iconic of Palutena and has low value too. ^___^

S-so that run of chapter 20 with my bow didn't really work out at all. Died in the flying section. Then I died twice more at the very end with the arena fight (those bulky centurions...).
Guess I'll just try fusing the +6 into some other bow later on. Maybe pass on a power modifier mixed with I dunno minus speed (it's not very useful in this level).

On the plus side I got a nice set of modifiers on a Knuckle Staff I can pass around to other things and a swank Doom Canon
1.5 ranged, 2.5 melee (I AM NOTICING A THEME), 295 value
Overall Defense +6
Speed +3
Foward=dash Charge Shot +1
Side-dash cont. fire +4

Could be better but hey if it sucks I can try spreading around those mods

S-so that run of chapter 20 with my bow didn't really work out at all. Died in the flying section. Then I died twice more at the very end with the arena fight (those bulky centurions...).
Guess I'll just try fusing the +6 into some other bow later on. Maybe pass on a power modifier mixed with I dunno minus speed (it's not very useful in this level).

On the plus side I got a nice set of modifiers on a Knuckle Staff I can pass around to other things and a swank Doom Canon
1.5 ranged, 2.5 melee (I AM NOTICING A THEME), 295 value
Overall Defense +6
Speed +3
Foward=dash Charge Shot +1
Side-dash cont. fire +4

Could be better but hey if it sucks I can try spreading around those mods

How ironic. I just passed that chapter doing that bow requirement.

And I also got beaten in that last land battle section because of the turret shooting bullets, but then I came back at the highest difficulty again and saved that bomb for the second part of that assault.