What is Fantasy Football?

Welcome to Telegraph Fantasy Football 2014/15

Welcome to a brand new season of Telegraph Fantasy Football. Select your free team of eleven players today and you’ll be able to change it as much as you like, as often as you like, right up until the first Premier League kick-off on Saturday, August 16th.

Play for free

Your first Telegraph Fantasy Football team is free of charge. The game is great fun and very easy to play and there's also more than £120,000 in prize money up for grabs.

You’ll find everything you need to know about the game below – what you can win, how to select your teams, create and join leagues and details of great value offers if you want to buy extra teams.

How to play

Telegraph Fantasy Football is all about picking the best team of footballers from the Premier League. You start the game with a £50m budget with which to buy eleven players in one of six formations.

Your selected players then score points based on their actual performances in Premier League and FA Cup matches throughout the 2014/15 season – and the aim of the game is to finish as high up the league table as possible by score as many points as you can.

Your selected players earn points for appearances, scoring goals, creating goals and keeping clean sheets. Your players can also lose points – for yellow and red cards and for conceding goals (see ‘Scoring points’ for full details). You’ll even be able to follow your team scores during matches in real-time in our Live Match Centre.

Selecting a team

Select your team of 11 players by clicking on their names in the player list. Each player has been valued in £million. The total value of your players must be £50million or less.

You can choose any one of six formations:

Click on the column headers in the player list to find the players you want either by their value, which club they play for or based on their performance last season. You can also compare up to five players at one time to help make each decision. To compare players, just tick the boxes next to the names in the player list.

Once you’re happy with your choices, give your team a name and register. Remember, you can change your players as much as you like, as often as you like until 12.45pm on Saturday, August 16th. After that, you’ll have 30 transfers to use during the season.

Making transfers

You can change your eleven players as much as you like right up until the first matches kick off at 12.45pm on Saturday, August 16th. After that you’ll have 30 transfers to use during the season so that you can replace injured, suspended and under-performing players with fresh faces to keep your points tally ticking over. You can use a maximum of five transfers in any one scoring week.

Scoring points

The aim of the game is to score as many points as possible during the season. Your selected players will score points as follows:

A league of your own!

Telegraph Fantasy Football is easy to pick up and great fun to play, especially if you set up your own private league with a few friends. There’s nothing better than getting one over on your mates and, with live league tables during matches, your own private message boards and the option to buy presentation medals for the end of the season, Telegraph Fantasy Football is the best place to make the most of your season.

This season we’ve added to the banter by allowing you to put your money where your mouth is. Set up a Prize Super League and choose between £2, £5, £10, £20 and £50 entry stakes to put into your prize pool. 100% of the money will be returned to the winners, with your chairman deciding on how to divide up the prize pool when creating the league.

Live scoring

To make Fantasy Football more fun, you can follow your team’s points and private league position during each Premier League match.

Live score updates are purely to enhance your enjoyment of the game and points should be regarded as indicative only. All in-play points are subject to overnight verification once the TFF judges have had a chance to review footage from each match.

In particular, extra Key Contributions might be added overnight because up to two players can earn KC points in Telegraph Fantasy Football – but, because it is based on a data feed, the live match centre will only ever award up to one ‘assist’ per goal.

In other words, the points you see in the TFF Live Match Centre will be very close to the final, classified scores you’ll see the following morning throughout the rest of the game website – and they’ll certainly give you a good idea of how you’re getting on.

Registration

Once you've chosen a team, if you already have a Telegraph Fantasy Games login, enter your usual email address and password in the boxes provided.

If you are a new player, tell us your email address, choose a password and fill out your personal details to register your team.

For the first time, Managers may register their first team free of charge but we’ll have to enforce a few strict rules on that:

Managers are entitled to a single, free entry into the Competition. Free entry will be strictly limited to one per manager and any manager found to be controlling more than one free team in the Competition will have all free teams under their control removed from the game and will not be eligible to win any prizes.

One free team will be permitted per valid email address. Free entries made from an invalid email address will be removed from the Competition. Individual managers may not submit more than one free entry to the game using alternative, valid email addresses and any Manager found to be controlling more than one free team albeit from alternative, valid email addresses, will have all free teams removed from the Competition.

A maximum of two free teams will be permitted from a single household and each of these must be under the control of different managers and from different, valid email addresses. Managers who win prizes with their free entry will be required to verify that it is their only free entry before the prize will be awarded.