Hopefully the UI in place will be customizable enough to accommodate most needs. The thing I'm worried about is people riding the coat tails of the other 7 or 39. Without an add-on to monitor player output it just puts the leader of the party/raid in a more difficult situation to remove people hindering the group.

I honestly hope they stick to this policy, its not so much UI type addons that annoy me but the type that reveal, harvest nodes etc. There is a particular addon in ESO that reveals harvest nodes, chests, thieves caches etc. People find the locations while they explore and then upload those locations, others then go download said harvest maps and viola its all displayed on the in game map for them and they did nothing.Some will argue that they don't have time to learn where to find the best spots to harvest, I say it is people complaining they don't have time to play that have slowly eroded MMORPG's thus the games we have today. I know many will see red at that statement but that is my opinion of it.Say no to addons.

As a crafter i prefer addons. Usually there is alot of bookkeeping, categorizing, filtering, locking, repeating etc which never come to regular UI. Neither i expect game devs to spend into these, but let players code them as addons.

To allow addons, they have to open up the API, which they have said they have no plans to do. The best intentioned addons then open the door for those with more nefarious agendas towards botting and speed hacking. So while people can wish, don't expect them to change their stance anytime soon. And I know that someone is going to fire back with "we will just make third-party addons anyways and use them".Realize they are using active detection systems to thwart just such behaviour, so if you want to risk losing a valid account, go for it.

To allow addons, they have to open up the API, which they have said they have no plans to do. The best intentioned addons then open the door for those with more nefarious agendas towards botting and speed hacking.

If this is really their reasoning then it is absurdly short sighted. Bots and hacks happen regardless of parts of the API being open, to use that as an excuse for anything is silly.

To allow addons, they have to open up the API, which they have said they have no plans to do. The best intentioned addons then open the door for those with more nefarious agendas towards botting and speed hacking.

If this is really their reasoning then it is absurdly short sighted. Bots and hacks happen regardless of parts of the API being open, to use that as an excuse for anything is silly.

To allow addons, they have to open up the API, which they have said they have no plans to do. The best intentioned addons then open the door for those with more nefarious agendas towards botting and speed hacking.

If this is really their reasoning then it is absurdly short sighted. Bots and hacks happen regardless of parts of the API being open, to use that as an excuse for anything is silly.

Bots and Hacks can happen so you must make it as easy as possible ?

More like, bots and hacks will happen so don't not do something that's worth doing just because it might enable them.

____________________________________________________________ Problem is different players have different opinions about what "good design" is.

So I would modify your statement:If the UI is highly customizable, and offer lots of options, addons will not be necessary.____________________________________________________________

About parsers. I would like parsers to be an option for those that wish to use them to improve themselves. However, they should be optional and "private", so you wouldn't be able to see DPS of other people around you, but only your own personal DPS.

This I strongly believe is the most fair compromise. Optional "personal only" parsers.____________________________________________________________