Thursday, February 14, 2008

More acceleration?

I don’t want a wild west dynasty to end with a whimper; a bang would be much more fitting. How would people like to proceed:
- more frequent and more dangerous (but potentially more lucrative) train robbery opportunities?
- higher stakes poker?
- some sort of mechanism to get more gun battles going between Players?
- something else?

The reason why I had that component of my “accelerator” proposal to have the doctor go off duty at some date certain is because if being unwounded ends up being one of the routes to victory, we need people who become wounded to stay wounded.

"Nomic is a game in which changing the rules is a move. In that respect it differs from almost every other game. The primary activity of Nomic is proposing changes in the rules, debating the wisdom of changing them in that way, voting on the changes, deciding what can and cannot be done afterwards, and doing it. Even this core of the game, of course, can be changed."