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Thanks man, I really appreciate your vote of confidence :). I've been pretty amazed at how much support Lilac has gotten, especially since it is going up against the 'Big 4' hacks - I mean, they are all finished/ almost finished while I've only released up to the second Gym. I definitely feel like next year I'll be able to put in a better showing since Beta 2 will definitely be out sometime then.

Ray showed me some of the stuff you guys you were working on last night. Let me tell you since you didn't know, your first town has some amazing graphics :P

Hey, no problem man. Ray is a good friend of mine so I wouldn't hesitate to help him in an way I could (plus if he thinks you're cool then I do as well) :D

Oh yeah, they needed a lot of work - The 4th generation game OWs are bigger than the 3rd generation (both in terms of height and width) plus they tended to make the width odd numbered so if you were to insert them into FR/LG without editing they would appear to be a bit lop-sided. Plus it was hard to get 80+ OWs to share a few pallets between them, I had to change quite a lot of them to fit my slots. I also set up a system where people like Gym Leaders and story-centric characters could have their own pallets and stand out from the crowd. As you can probably tell, quite a lot of work was involved so you can understand why I want to keep the greater part of it to myself :)

No, I'm only giving you a few of the OWs. You still need to do some of the work of resizing/ inserting others yourself (I just don't want to be giving them out left, right and centre to anybody). The system of OWs that I have implemented in my hack heavily utilises JPAN's engine and quite a bit of HEX editing to make them work well, as such, it would be impossible to take everything from my hack and put it into another ROM even if they were using the engine as well.

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