Most Overpowered Magic: The Gathering Cards

Aigloblam
Think Power Creep has gotten way out of hand? These span the whole of MTG.

The Top Ten

1Platinum Angel

Come on! Ancestrall Recall? Time Walk? CONTRACT FROM BELOW? They are way cheaper cards that basically make it so that YOU WIN THE GAME. I mean, you have no hand, draw contract from below.. DRAW SEVEN CARDS FOR TWO MANA AND AN ANTE CARD! How likely that you are going to lose that ante card if you just have ANOTHER SEVEN CARDS? Plus, since you're playing ante, with contract from below, you're almost guaranteed to win your opponent's ante card. Not as flashy as platinum angel, but incredibly good.

"You can't loose the game and your opponents can't win the game. " Simply protect it, let it sit there, and you win. Case closed.Jaces' good ability takes way too long to pull off (12 loyalty)...Black Lotus is good only on turn 1 and only with the right mix of cards...Blighted Agent is also "other card dependent" and is too fragile.Platinum Angel simply has to exist and you win. Turn 1 Llanowar Elves, Turn 2 Tinker = Platinum Angel on 2nd turn.

The only disadvantage of this card is maybe its mana cost and the fact that your opponent/opponents will completely rage when you use this card of over powered awesomeness. Just if you own this card, make sure nobody steels it from you, I learned this personally!

This card needs to be banded it was used to kill 2 people with a planes walker and made the game not worth playing it is ruining the game

Easily beats out the rest of this list. Most of the other entries on this list are balanced by insanely high cost, and are only "overpowered" in casual games where no one thinks to play removal/counters. Lotus lets literally any deck skip forward 3 turns for the cost of 1 card, no mana, and very little deckbuilding space. Honorable mentions to Ancestral, Mind Sculptor, Time Walk, and Tinker, which are powerful for similar reasons.

With a little bit of luck and playing it in the right deck you can win turn 1. Definitely the most broken magic card of all times. Can't see why platinum angel is the top and not this card.

There is a reason this is the MOST EXPENSIVE of the Power Nine! Getting 3 mana of ANY color from 1 card with the only cost being sacrificing the card? And with NO cost to even play? That alone is overpowered! Especially since you can use said mana for ANYTHING!

Black Lotus is the definition of broken. It's so nasty, but Ancestral Recall for me is number 1. Black Lotus gives you ridiculous mana, but Ancestral Recall almost ensures you win. However Black Lotus fits in at number 2

I have a deck built like this and it takes out Tier 1 decks all the time. It only cost me about 50$ to build

Sure its just a 1/1, But Infect is dangerous, Giving it Unblockable made it Disgusting. Given how easily you can give it +9 power with very little mana, its almost always an instant game changer. - Aigloblam

5Emrakul, The Aeons Torn

Emrakul is the most directly powerful creature in magic full stop with his only opponent being ulamong the ceaseless hunger an 11/11 or 10/10 with the ability every time you attack exile the top 20 cards of your opponents deck. Emrakul story wise is also the most powerful with the ability to drain the life force (or mana) out of anything in it's path making it a mindless being of utter destruction. Plus Emrakul can never be really truly destroyed while there are some combos that can be done to send it to the graveyard it is sent straight back into your library while being pretty much impossible to exile (on the battlefield). Best card in my opinion, vote for Emerakul the aeons torn!

In my opinion eldrazi decks (good) are the most powerful deck around and they ramp rather well. Meaning this will be out pretty quick and on top of that it has annihilator 6 which means cards like platinum angel and jace will be eaten soon enough (because they are permanents). Also protection from colored spells so he's almost impossible to destroy and even if you do he will be back in the library and by that time your probably already dead.

If you are using a deck that gets lands out quickly, this beast of a card could be gotten out on about turn seven, and with all the awesome card effects, you will practically win.

What does a card a 15/15 with indestructability, can't be countered, gives u an extra turn, annihlilator 6, and gets shuffled back into your library when it dies? OP

4 Abilities instead of 3, Planeswalker so he is harder to deal with than a creature, And if you can keep him alive for 5 turns, its pretty much game over. - Aigloblam

This is so good it is band in its own block. Throw in a soul ring and you can have it out on turn two.

No deck and they are out and it's not that hard to get

Add in the fact you can ultimate him on turn 1 with a Bant commander deck, a friend did that once to me. Jaces first ability, Doubling Season kicked off, Contagion Engine ability, Ajani Steadfast -2 ability, and The Chain Veil at the end, Jace ultimate for the win

Seriously, this is WAY too overpowered in summoning decks. Even better with hexproof and indestructible enchantments and only undone by two cards (tribute to the wilds and bonds of mortality). Plus, flying? Unblockable by most and it even comes in a commander deck. Win.

PUT that in a SLIVER DECK

5 drop that gives ALL your creatures Flying, +1/+1, and Indestructible. Its cost of Sacrificing a creature each turn is nothing compared to its ability. - Aigloblam

9Forest

All green decks would be screwed without it

Pure awesome, it makes all green decks awesome, it is what makes up everything green.Without it everything would be black or blue or white, I don't mind red

Game winning card, I started turn one, dropped a forest. My buddy conceded right there, made up some excuse that his grandma just had a stroke and he had to go make sure she was okay. Pretty sick lie but whatever I won, no doubt obviously. Turn one Forest, very recommended deck. Wins Nevery time.

What would we do without Forests? Cheat Green manaramps into play? Green itself has some of the best Creatures, no way we could live without Forests.

The Contenders

Protection from everything, put back into library after death, 10/10, basically and invincible powerhouse

Protection from everything... PROTECTION FROM THE GAME RULES (Smashes opponent's face through table).

This is very good, but I think it's not higher because it requires a Rainbow deck, or all colors, which means the likelihood of you getting out this or any other high-power, high-mana creatures. - AlGalaxy

Pair this in a green deck with forests and channel the suns and you have an invincible creature

Three cards... For one mana. Creatures are good, but jeez this is powerful

1 mana. Draw 3. Instant.

Sure, Black Lotus is expensive as hell and extremely powerful in the early game, but Ancestral Recall is major reason that Blue as a whole got nerfed earlier in MTG's history. Drawing 3 cards for just 1 blue mana at instant speed with no downside is just plain broken, no matter how you look at it.

Why did they even make this card I mean 3 cards, one mana should be removed from mtg

With so many ways to get at least one creature though, She can spell disaster for anyone. The only reason she isn't higher on the list is her traitorous ability to kill YOU also. - Aigloblam

Although she has the chance to kill you, it's easy enough to summon her from your hand, then you've basically got deathtouch on both monsters and players.

16Tinker

Makes any Artifact instantly available, and that means any artifact that can win you the game is right there, ready to go. Including this in your deck gives you 8 chances to draw the card you need to win. - Aigloblam

Kill your memnite and drop blightsteel colossus and win the game

17Island

Need Islands to play the most of the Other Overpowered cards

It's so op it shouldn't be reprinted anymore

Tropical island? Volcanic Island? Tundra? Underground Sea?

Squire: What's the scariest thing in the world?50-year old Magic player: An untapped island turn 1.

I got this card and once it was out I dealt 15 damage to him in one turn! Seriosly op, and it never truly dies unless you exile it. Only problem is the mana cost, but I just saw Garruk, caller of beasts, and now I want that because it would fix the mana problem.

15/15 of course it will make the list and even if you've killed it you have 3 5/5 worm creture tokens to deal with