How is a franchise who catered to gameplay such as Dino Crisis and Silent Hill, I'm going to say for more than 10 years, going to master the basics of a shooter game in less than a decade when many other companies have made shooter games for many, many years?

Capcom is not only out of their league, but out of their minds. So far Capcom has 3 RE games trying to be any where nears as good as Halo and COD, but all RE4-6 have done was give shooter fans a little taste of the RE universe with near failed shooter gameplay that shooter fans would rather trade in after the first play in favor of a more popular and "accurate" shooter game.

Then, to top it all off which fan base stayed behind even though Capcom broke their hearts not once, not twice, but going on three times? The fan base that loved the original RE games, and refused to give up on it even though the action nonsense continues to plague an ongoing tortured series.

What really pisses me off about this though is the fan bases. So many game franchises are holding strong to to a single fan base, but I think Final Fantasy is kind of sharing the pain that RE is right now, I would need some one to actually confirm this. Anyways...

Resident Evil has:

RE0 fan base

RE1, RE2, RE3, RECVX fan base

RE4 fan base

RE5 fan base

RE6 will surely develop it's own fan base, but we will find out.

I'm not sure where RE: Revelations fits into all this because it's the closest thing we have to the original games.

Over all we have too many factors to determine where exactly each RE resides because we have the factors of sales, separate fan opinions, and unknown skeptics who are neither with or against the fate of Resident Evil.

How is a franchise who catered to gameplay such as Dino Crisis and Silent Hill, I'm going to say for more than 10 years, going to master the basics of a shooter game in less than a decade when many other companies have made shooter games for many, many years?

Capcom is not only out of their league, but out of their minds. So far Capcom has 3 RE games trying to be any where nears as good as Halo and COD, but all RE4-6 have done was give shooter fans a little taste of the RE universe with near failed shooter gameplay that shooter fans would rather trade in after the first play in favor of a more popular and "accurate" shooter game.

Then, to top it all off which fan base stayed behind even though Capcom broke their hearts not once, not twice, but going on three times? The fan base that loved the original RE games, and refused to give up on it even though the action nonsense continues to plague an ongoing tortured series.

What really pisses me off about this though is the fan bases. So many game franchises are holding strong to to a single fan base, but I think Final Fantasy is kind of sharing the pain that RE is right now, I would need some one to actually confirm this. Anyways...

Resident Evil has:

RE0 fan base

RE1, RE2, RE3, RECVX fan base

RE4 fan base

RE5 fan base

RE6 will surely develop it's own fan base, but we will find out.

I'm not sure where RE: Revelations fits into all this because it's the closest thing we have to the original games.

Over all we have too many factors to determine where exactly each RE resides because we have the factors of sales, separate fan opinions, and unknown skeptics who are neither with or against the fate of Resident Evil.

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I still think Leon's scenario looks pretty faithful to the old games at least in terms of the vibe/settings/atmosphere/moments (more than RE4 or 5 did).....I doubt it's gotta have the exploration but I'd love to be proven wrong. Just watching the Underground video makes me almost think Capcom has made a classic resident evil again, up till he does over the top melee movies then that wonderful thought vanishes in the wind.

I could honestly give two s**ts about Leon's setting or "atmosphere"; none of that matters when the gameplay is still action-oriented. I want survival horror gameplay; everything else is just window dressing.

Leon's scenario could be the darkest, most dreary setting ever conceived....yet when combat is basically the only option you have to overcome obstacles its for nothing.

I could honestly give two s**ts about Leon's setting or "atmosphere"; none of that matters when the gameplay is still action-oriented. I want survival horror gameplay; everything else is just window dressing.

Leon's scenario could be the darkest, most dreary setting ever conceived....yet when combat is basically the only option you have to overcome obstacles its for nothing.

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I see nothing wrong with the action in Leon's scenario. If you ever watch the show the walking dead they kill zombies in pretty crazy action sorta ways to... Zombies are easy to dispose of, it's the fact that they are in great numbers that causes a threat. My main problem is some of the melee attacks are silly....besides that his scenario looks great. Nothing strikes me as horrible about the underground video that was posted. Not a damn thing..

If RE4 was so amazing then why did it fracture the fanbase? The hallmark of a good game is to not alienate the people you are counting on to support you.

Not to mention RE5 outsold RE4.

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Re4 brought millions of more people into the fanbase by going into the action/horror genre, at the cost of some fans (like it or not, still a genious move by capcom [monetarily, that is]). Same with re5, but re5 didnt build the fanbase back like it was intended too.

And if your going by sales then yes, re5 did outsell re4(due to hype, marketing, success from RE4, etc.) As well as every other game in the series. Dosent make the game better.

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That's a gross exaggeration if I ever heard one, not to mention your post is riddled with inaccuracies and downright falsehoods.

RE5 did more to grow the series sales-wise than RE4 did; RE5 was the first game (confirmed by Capcom) to have broken the sales records of RE2 which at that point was the highest-selling game in the series (not to mention they were only comparing it to the PS1 version's sales, wheras RE5's sales numbers were a combination of PS3 and 360 sales). Now, going into the action genre could have been a genius move by Capcom had they the capacity to pull it off; they don't. RE4 and RE5 pale in comparison to other action games on the market; they control too stiffly, ammunition is too scarce, the enemies are too stupid and easy to kill, the pacing is slower than other action games ect ect ect. You see, Capcom doesn't trust the action crowd as far as they can throw them so they keep around all these trite little throwbacks to the classic games in hopes of keeping the RE fanbase around. Inventory management, limited ammunition, slight exploration ect ect. They've slipped into a mode of being "a jack of all trades, master of none" and the games suffer for it by trying to be everything to everyone. If I am in the market for a shooter, a good shooter, I would be better off not buying RE6 and waiting a month to get either Halo 4 or Black Ops 2 because those games know what they are and don't pretend otherwise.

And they do it well.

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Even if you combine all of re2's sales on all platforms it would still be less than re4 according to wikipedia. Also, re5 was the best selling single copy game in the series. If you add in all the dualshock versions and other versions RE2 sold better than RE5 by a small margin. And RE4 out sold RE2 by about a million units. So, im pretty sure your reply was more innacurate than mine was. Anyways, you missed in my comment where i said it was a genious move monetarily (that means money-wise) i never said it was a good idea to go into action because it played better, i just said it was genious for the money. So now you pretty much wrote half your comment telling me stuff you think i didnt already know ( which i do, believe me). Also, you are EXTREMELY inacurate when you say RE4 "pales in comparison" to other action games. Are you kidding me? Resident evil 4 recieved excellent review scores, not to mention several GOTY nominations from numerous sites/mags including nintendo power which listed RE4 (and im not kidding i swear) as like the #2 or #4 nintendo game OF ALL TIME ( back when it was a GC exclusive, of course). Dont call someone "inaccurate" when they are clearly not and then pollute the comment section with crap like "re4 PALES in comparison to other games".

Excuse me? I mean, I know RE5 had slight inventory management (RE4 didn't) and it was easier to get low on ammo than in RE4, but limited ammo for either of those games? Not quite, lol.

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Rumor on the street says you can't just shoot like crazy in RE6 or you will run out of ammo pretty quick. That's why they added the melee system so when you run out of ammo you have some time to spare till you find some more...

ok first off all i agree with blood fest, and im dutch so forgive my poor english (",) i play resident evil since resident evil directors cut on ps1, and like u, i still have it and even now i sometimes plat the resi's, THE OLD one'!! my favorite RE is still the very first, why?? because that game was the only game that scared the living crap out of me!! the ery sound when u came in the baracks?? to mix the V Jolt?? the sounds when u lowered the water and the sharks bounce?? the survival like conserving ur ammo and herbs and lookin for them!!! i remember backtracking dozens of time while exploring and storing (",) the original puzzles, the zombs and other monsters, the giant snake (",) that was all allot of fun, and after aaaaal resi's i played, for me the SURVIVAL HORROR part got lost allong the way, in opperation raccoon city, i feel like im playing battlefield 3 crap!!! capcom has to go back to their biohazard rootes, a horror game witch setrs u at the tip of ur seat!!! i noticed the drastic changes in code veronica, that was not resi 1 2 or nemesis anymore, it was ugly as hell and the storyline was crap, and in resi 4 and 5, i mean the majinis suck!! were are the brainless grouching grapplin zombies at?? jezus i remember the first time in resi 2 in the police station corridor, where u find the red diamond behind the painting, when their arms grappled tru the wooden planks in the windows, it scared the shit out of me!!!! all those years ago it was THAT EASY to make a kick ass survival hortor game!!! like u said, they see what sells, but ONLY IMAGINE the very first resident evil directors cut, REMASTERED WITH 2012 engine and graphics? thats all im askin, U GUYS INVENTED SURVIVAL HORROR CMON!!! or get around the table with game creators like PROJECT ZERO aka fatal frame or even sillent hill or dead island or dead space, just do us the survival horror gamers a favor and return to ur roots. i am 100 % sure it will make a massive impression and it will sell!!! cuz to be honest, i think i was 15 when i first played RE, im 28 now, and after 13 years i bought me a game on ps3 called DEAD ISLAND, and in a way it made me think of RE, of how it used to be, of how it supposed to be!!! so for now im gon w8 for the release of RE6, and if its not like written here, it means the end for survival horror!!! theres no other game even close to RESIDENT EVIL

Well i preordered the RE6 limited edition when it was announced, truth is for me as a RE "fanboy" no matter which direction they take the game play i will always be interested. It's hard to comment when you find yourself agreeing and disagreeing with others all the time. As a hardcore fan myself i find the lack of Survival horror element that drew me to the series disheartening, where on the other hand i tend to like the action elements they have brought to the games that keep me enjoying the series. In honesty when RE Outbreak was released i was finding myself bored of the same old game play so RE4 was quite a nice new experience, but i guess it's hard to mix both genres in one game. All we can do is hope that eventually they can create a game with the perfect ballance and keep us all happy.

Ammo management in RE4 and RE5 is nothing but an illusion. Since the primary method of increasing your ammo count is killing enemies there's never any consequence to using it.

Until enemies stop dropping ammunition, there won't be any real item management in these games.

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Thats not all. The hub based maps, tiny inventory and key items also required item management. I liked that ammo, health and keys competed for space. The funnest part of replaying the original games for me was figuring out when to pick things up and what to take with me in order to optimize for time.

That's organization, not management. That's why we have different words for different things.

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No.
You need to understand the meaning of words before you post them.
You see item management is the handling of your items.
Organizing is part of the structure of managing items.
Therefor, as usual, you are wrong on every account.

I will get it anyway though. I've been playing since Re 2 and like the franchise enough to follow it and keep track of what's happening with Resident Evil. So when I read that 6 was coming out, I made a decision right then and there to get it. Mostly because i'm curious as to what will happen with our heroes and heroines. Sure the genre might have changed but my fanism is strong enough to take a few punches and keep on liking it. As long as they don't kill any of the main characters off, I will be happy with 6. But as for the real survival horror fans of Resident Evil I see them being left out as to what could be, in their eyes as well, a very good game.

That's organization, not management. That's why we have different words for different things.

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No.
You need to understand the meaning of words before you post them.
You see item management is the handling of your items.
Organizing is part of the structure of managing items.
Therefor, as usual, you are wrong on every account.

That's organization, not management. That's why we have different words for different things.

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No.
You need to understand the meaning of words before you post them.
You see item management is the handling of your items.
Organizing is part of the structure of managing items.
Therefor, as usual, you are wrong on every account.

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Are you seriously trying to play word games with me?

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No.
I'm stating the obvious.
You now realized that I was right and that your "witty" comment has no surface to stand on anymore.

I would say I'm a hardcore fan and I enjoy the games. I enjoy 5 just as much as I enjoyed 2 and 3 and every other resident evil. I know there are some that bitch about the direction it has taken but if you don't let a game evolve then you're not gonna get any new experiences. If they made all the Resident Evil games the same basically then you just paid 60 bucks for the same experience that part 3 had.

Again....there's a right way to evolve and a wrong way to evolve. 4&5 are not the way.
That would be like saying,"Well, we're totally going to revamp the COD series. Now you're going to have puzzles and limited ammo and cut down on the fire fights." Do you know how much bitching there would be?
There would be newer/casual fans that might love it....but the ones who have been playing the series for years,would explode. And hearing people say "Well, the series has to evolve." is not going to make them feel any better.

It is 100% possible to evolve the series without drastically changing it. Camera,save system, graphics, weapons, monsters? Sure. All that has to evolve. Removing the central villain,virus and monster, removing exploring, adding so much action that you've completely changed what made the series to begin with? No.
What should've and needed to evolve more than anything, was their writing. They've done a poor job at that, both with the plots and characters. Again, they concentrate so much on graphics, they don't focus on the areas that needed fixing the most. They sugarcoat the s***. It may look nice, but it's still s***.
When you bring in your car for a tune up....washing and waxing it and giving it a new coat of paint isn't fixing the problem.

They've basically cut out the core of what made RE great to begin with. It's got no substance,just all flair..... and the flair ain't even that great.

I would say I'm a hardcore fan and I enjoy the games. I enjoy 5 just as much as I enjoyed 2 and 3 and every other resident evil. I know there are some that bitch about the direction it has taken but if you don't let a game evolve then you're not gonna get any new experiences. If they made all the Resident Evil games the same basically then you just paid 60 bucks for the same experience that part 3 had.

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Well first you are assuming that new for the sake of new is preferable to something that is familiar yet reliable; some people love novelty and always jump on whatever is new or trendy regardless of quality. Others find comfort in knowing that a game will be sort of familiar and that quality is assured. There is a reason the RE games sold so well; people liked the style of gameplay it presented. Is it really that absurd to think that they'd be perfectly fine with more of that?

BTW RE4 did not evolve the series; it merely switched genres to attract shooter fans. There was nothing natural or organic about RE4's changes. It was all arbitrary and forced.

I loved RE1 and 2, but I found part 3 kind of stale and that carried over into the next few games. RE0 tried a few new things, but they didn't come off quite right. RE4 did what had to be done... The story wasn't great, the dialogue was bad, and it went too far with the action towards the end, but it did rescue the series from looming obscurity... I'm glad for that personally, though I do know others think otherwise.

I loved RE1 and 2, but I found part 3 kind of stale and that carried over into the next few games. RE0 tried a few new things, but they didn't come off quite right. RE4 did what had to be done... The story wasn't great, the dialogue was bad, and it went too far with the action towards the end, but it did rescue the series from looming obscurity... I'm glad for that personally, though I do know others think otherwise.

I loved RE1 and 2, but I found part 3 kind of stale and that carried over into the next few games. RE0 tried a few new things, but they didn't come off quite right. RE4 did what had to be done... The story wasn't great, the dialogue was bad, and it went too far with the action towards the end, but it did rescue the series from looming obscurity... I'm glad for that personally, though I do know others think otherwise.

I loved RE1 and 2, but I found part 3 kind of stale and that carried over into the next few games. RE0 tried a few new things, but they didn't come off quite right. RE4 did what had to be done... The story wasn't great, the dialogue was bad, and it went too far with the action towards the end, but it did rescue the series from looming obscurity... I'm glad for that personally, though I do know others think otherwise.

Do you think people are really going to accept whatever genre RE happens to switch to next unquestioningly?

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If people don't like the game then they shouldn't buy it... I didn't buy ORC, and I never will. If RE6 is utter crap then I will have no issues turning on it (I've done it with other franchises I've loved). Resident Evil may not be survival/horror, but the games are still fun. I would like to have the survival/horror back, but I also no better than to chase miracles.

Zero screwed up in a few areas (lame enemies and confusing, unnecessary story additions to name a few), but it did try new things, which I respect... Homecoming, however, completely destroyed the Silent Hill series.

Do you think people are really going to accept whatever genre RE happens to switch to next unquestioningly?

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If people don't like the game then they shouldn't buy it... I didn't buy ORC, and I never will. If RE6 is utter crap then I will have no issues turning on it (I've done it with other franchises I've loved). Resident Evil may not be survival/horror, but the games are still fun. I would like to have the survival/horror back, but I also no better than to chase miracles.

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Since there is no way to say this without sounding like a dick....your definition of "fun" seems to be set the bar very low. For action/shooter games, there are far better options out there than Resident Evil; why the hell would I give RE6 the time of day when a few weeks later Halo 4 and Black Ops 2 come out? Most every game out there is "fun"; I ask for a bit more from my games than simply to make me smile.

Its kinda cute how you accuse Homecoming of being half-assed while defending games like RE4/RE5.