The great fail0verflow team is back at it again with the PlayStation 4 (PS4) and this time around they have detailed some new developments in part 4 of their "PS4 AUX HAX" Series, In the recent write-up of the series some interesting details were shared on something that could potentially lead to a current firmware exploit? Its very early but we do know that when the failOverflow team shares information its like "holding the nuts" at the poker table, its solid information always. We have seen them work on various gaming consoles in the past and they were no stranger to elevating the PS3 and were the pioneers of Linux on the PS4 and also helped provide key information for exploits on older PS4 firmware in the past as well, The PS4 is entering the later stages of its life cycle and new exploits are a welcome site for a struggling homebrew platform that could be so vibrant on a device with so much potential, but lacking an exploit that gives user's that current firmware window for explortation.

Team memberps4_enthusiast posted a new write-up titled: "PS4 Aux Hax 4: Belize via CEC". In this write up the developer details how all current PS4 models and firmware revisions could be vulnerable to this exploit. Now the team is not supplying or giving a final product here but are leaving juicy information and breadcrumbs for other interested developer's to take all the info from there. This is existing news (but also very early) and surely something to follow over the next weeks/months . The attack is really creative (as so many are) as it attacks CEC (Consumer Electronics Control)via HDMI using this as a trigger for the exploit, So yes, that looks like a hardware modification is needed for at very least the execution and then with some other software magic from fail0verflow the exploit is launched and unofficial code execution is then possible. Additional information and more precise details can be seen in the official write-up (linked at bottom of this page, along with the 3 previous write-up in the PS4 AUX HAX series by fail0verflow.​

UPDATE (5-20-2019): Version 2.1.1has been released. See below for additional Details!Here is v2 of the latest PS3 Hack to hit the PS3 Scene with the recent release of PS3HEN. This exploit for nonCFW console's provides homebrew support and a number of Custom Firmware intangibles for those console that can not install a traditional CFW, with those being lat production PS3 Slim models and all of the SuperSlim Consoles. While this is a tremendous release and breakthrough the information behind PS3HEN has been lacking and has served more questions then answers that could be provided. This is due in the way this was delivered and presented. We paused the reporting this on the frontpage until we were pleased with the documentation. So we took it upon ourselves to get the ball rolling on a newPS3HEN F.A.Q. detailing various aspects and info that will be useful for PS3HEN user's. Also we have started forming the PS3HEN Homebrew & Plugin Compatibility Chart

Version 2.x.x has come with a number of new additions for a better experience. Some of the new changes provide full PS3ISO Support ,As well as full BDISO and DVDISO support has been added, plus new improvements to PS3HEN's stabili​

Following up after the Announcement from @TheFloW back at the End of March this year, today @TheFloW "let the cat out of the bag" by releasing his newest Jailbreak for the PlayStation Vita, which will allow you to jailbreak both your PlayStation Vita and PlayStation TV even on the newest System Firmwares 3.69 and 3.70 (which weren't able to jailbreak before). But not only that. While you can jailbreak your Devices on the specific System Firmwares mentioned before, you can also Downgrade your PlayStation Vita / TV to a lower Firmware to get the full potential of your Device like with the famous Hacks and Exploits on System Firmware 3.60 (such as HENkaku and modoru) and 3.65/3.67/3.68 (such as h-encore). So while you have been probably already prepared for this release back at the first announcement, together with the fact that @TheFloW was so kind to release his final Jailbreak even earlier as previous announced, we won't keep you on tenterhooks anymore. Here is everything you need to know.
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Month after Month, the Great Time behind the RPCS3 PS3 Emulator shows more and more improvements in their work for their PS3 Emulator. As they did of course for March 2019, which you can check at their newest Progress Report. In fact, maybe this month is a little bit too technical when reading through their Release Notes but don't worry. You will again realize how good this PS3 Emulator became and how it is getting even better month after month. But one new improvement we have to stick out is the new Native Support for the DualShock 3 Controller when used within RPCS3. You might be wondering, why this new implementation comes so late? Well, there was already a full of third-party drivers but each of them weren't working perfectly. But the Team behind RPCS3 wanted to give you the best experience for playing your PS3 Game Titles. So, since you probably played your PS3 Games Titles with the Original DualShock 3 Controller on your Original PS3 Hardware, they thought about to allow the same on your PC while playing your favourite PS3 Game Titles using RPCS3. So they implemented a native support for the DualShock 3 Controller, as you would use it on your original PS3 Hardware. Kinda neat isn't it?​

Comments

The very first console hardware revision has seen permanent code execution capability on its SouthBridge for a few months now.
Later hardware revisions still need to get keys worked out but I think some people are already on that so it should eventually get done. If so, one rev after another could see EMC keys being worked out & permanent execution being gained too.
IMO that alone was promising enough to be considered a possible game changer to start with.
Now this new vulnerability, f0f being as creative as ever, comes in as a bonus & a much simpler alternative to own EMC without having to worry about hardware revisions.
Great news...

oh, that was meant as a joke. it's nice to see members donating their time to posting news. it might lesson the burden on you, cards. however, you do have a flair when it comes to posting news topics. I call it dark magic. I couldn't match up to that, but whenever I have posted news, you've always tidied it up and given me full credit.

btw, @Yugonibblit , haven't seen you in a while. what's been goin' on?

How long would you estimate before the release of technical specifications and a real exploit ? Months ... years ?

Click to expand...

Sorry but imho nobody will be able to answer your question, it is impossible to tell how long it would take for someone (who?) to produce such an exploit!
Among other things, it would largely depend on that person's skills, the available time invested & the potential help received by others etc...

I hope the fail0ver team will give all of us a nice gift for Xmas and release the exploit to the masses so we will all be able to finally enjoy new titles like Red Dead Redemption 2 or the new Spiderman. We have been waiting for it so long