A collection of addons which, working together, provides the most comprehensive and stylish UI experience possible. Popular features such as buff and debuff tracking, Minimap, combat mods, damage meters, group and raid frame overhauls, inventory management and style tracking, and more, all synergize in a minimally invasive way to give you what you need without all you don't.

Most important, PhinixUI does all the configuration for you. All you have to do is install the addons you want from the main list (recommended to install ALL of these), any you want from the optional list, and using a simple in-game interface, PhinixUI configures all of them for you instantly! It will automatically detect whichever supported addons you actually have installed and populate the list accordingly. You can even select which addons you want to have it configure and which to leave as-is.

NOTE: Certain supported addons are de-selected by default. Specifically, Wykkyd's Macros and Wykkyd's Outfitter addons. If you use these and haven't set them up yet on a character, it is recommended to manually select them to build all the structure the first time you run /pui on a character, and then leave them un-checked whenever you run PhinixUI again.

Installation:

The first step is to back up your current configuration. Locate your \Documents\Elder Scrolls Online\live\SavedVariables and copy wither the whole folder or it's contents to a safe place.

Next, preferably with Minion, download the addons that you want in the Core Components list below (recommended you install ALL of these) and any from the Optional Extras list. Download PhinixUI the same way.

Start the game. Click the Addons button at your character select screen and make sure all the installed addons are checked. Also make sure "Allow Out of Date Addons" is checked.

Log in to any of your characters. Type /pui or optionally set a keybinding to open the PhinixUI interface. Select any installed supported addons you want it to configure, and click the run button. (You will have to do this once on each of your other characters as well to get them completely set up.)

NOTE:Minimap configuration may require running /pui multiple times to achieve proper placement. HOWEVER, you can click the star at the top right to clear your selection and only select the minimap in question to avoid re-configuring everything.

That's it! The UI is automatically reloaded and the changes should take effect instantly.

Combat Cloud by: Sideshow, Garkin, Phinix
This one is optional, awesome customized floating battle text. I had been using the game's new version, but I recommend at least trying Combat Cloud. If you decide to install this to test, PhinixUI will automatically turn off the default combat text where appropriate and configure Combat Cloud it for a very nice initial layout.

MiniMap by: Fyrakin - Alternately (do NOT use both) you can install this minimap. Very nice and has border pins and other unique features, but may have some stuttering when moving between zones if you have a ton of custom map pins.MiniMap Map API refences by: Fyrakin (Only if using Fyrakin's Minimap)

Go to your game settings, and select Addon Settings, and you will see a list of all the addons. Here you can manually tweak their individual options. For example, if you want Harvest Map to track more things like mining nodes you can enable it here.

If you go to your game Controls, you will find options for addons with configurable key bindings here as well. Two that should be set are: for Foundry Tactical, you should set a key bind to show/hide the damage summary (DPS statistics showing what abilities did what damage), and for Wykkyd's Full Immersion, set a binding for On/Off (the first option) to show/hide the compass.

1.13.04:
- Minor update to Clock - Tamriel Standard Time module to fix moon size and position.
- Minor tweak to Destinations module icon size.
- Minor tweaks to Show Motifs position and various other small adjustments.

1.12.9d - 1.12.9f:
- Updated for more new changes to Srendarr.
- Re-run /pui and select at least the Srendarr config!

1.12.9c:
- Updated for the new Srendarr settings and features.
- Foundry Tactical Combat is now used only for the small group frames.
- Updated some Azurah configurations, specifically raid frame group layouts.
- Fixed a bug that prevented moving Srendarr frame #2.

1.12.8:
- Added proper module support for Action Duration Reminder (so it appears in /pui to configure).
- Above provides minor tweaks to shift bar positioning for optimal spacing appearance. Run /pui and run at least the Action Duration Reminder module after this update (if you use that addon).

1.12.7:
- Added support for Action Duration Reminder.
- If using both Srendarr and Action Duration Reminder, and the setting to show the shift bar is on, the target debuff bar from Srendarr will now get bumped up along with the health bar.
- Many improvements to the Loot Drop module. Please re-run /pui at least for this addon!

1.12.6:
- Added support for Votan's Fisherman.
- Modified Harvest Map with configuration for Fishing pins. Using custom icon for better appearance (was worm bait and hook).
- Set Destination fishing pins to hiddenn (but kept configured in case enabled), since the fishing hole database of Destinations is fixed. Using Harvest Map instead since this will add fishing holes to the database as you find/use them which is prefered, plus can be expaded with Harvest Merge. (The pins used can always be toggled from the right panel under the Pins tab from the main game map).

1.12.5:
- Fixed a bug with the Harvest Map module that would result in saved data being lost when re-running /pui. Sincere appologies for missing that.

1.12.4:
- Fixed the problem where different screen resolutions could result in the Minimaps, Tamriel Clock, and Wykkyd Toolbar not lining up properly.
- Changes to FCO Item Saver module filter icon behavior for clarity and consistency. Also all filters now default to off.
- Moved several addons from the Core list to the Optional list. Please review and re-run /pui in-game.
- Minor tweaks and improvements.

1.12.3:
- Improved settings for Harvest Map. Allows SAVING of all node types, so you can build your database, but does't SHOW all types (only chests, sacks, troves, etc.) to save performance. Can easilly enable showing other nodes from the main map, filter settings (on the right) and all saved nodes of all types will be there.

1.12.1:
- Now properly handles setting the correct custom UI scale (very close to default which is 1, custom is 0.97202700). Just barely a noticable change that makes the overall UI "fit" the addons better.

1.12:
- Added support for Research Assistant.
- Tweaks to FCOItemSaver settings to mesh with above.

1.08:
- Fixed some syntax issues that would cause bugs running certain configurations (Azurah, wykkyd's mods) for the first time logging into a character. All tables now have proper checks for initialization.
- Fixed a typo that was causing the configuration manager to reboot the UI twice even when not needed for the current selected configuration.

1.07:
- Major re-write. Added new UI app to manually select which available addons to configure. Helpful for telling the addon not to re-configure things like wykkyd's Macros or Outfitter once you have the base structure set (both now supported and unchecked by default).
- Included option to load incoming-only text with Combat Cloud, which is something not tracked well/at all by the game's combat text. Recommend enabling all game combat text when using this option.
- Improvements to Azurah config (Telvar/Infamy location).
- More general maintenance and tweaks.

1.04:
- Added support for Votan's Minimap, which I now recommend as the default.
- Minor tweaks and changed descriptions a bit.
- Harvens AS to LAM adapter to recommended addon list (to put Votan's mini map settings in the same Addon Settings section as everything else).

1.03:
- New configuration for AUI. Uses minimap by default (can be disabled in Addon Settings AUI Modules if you use a different map). If you enable the action bar module /pui will now automatically detect it and adjust the position for enchant and poison tracking. Must run /pui again after making changes to AUI action bar module settings.
- Horse feeding will now be disabled from the top toolbar if the current character has 60/60/60 training.

1.01:
- Created preliminary assignment for new Srendarr Prominent bars 1 and 2 and gave default positions.
- Will not appear unless you assign something to them in Srendarr options.
- Bar 1 is on the left of the player Bar 2 is on the right.

0.22beta:
- Added support for AUI (only uses the minimap module) as an alternative to Fyrakin's Minimap for those having problems with performance. AUI has no border pins but otherwise is just as good and looks exactly the same. Make sure to check "Allow Outdated Addons." Only install Fyrakin's Minimap OR AUI, not both.

I'm unsure if I'm doing something or it's just my screen since the attribute bars all get placed on top of each other in the middle, and Ravalon's quest tracker keeps getting placed near the middle too.

Votan's minimap seems to get placed just fine though.

My resolution is 3440 x 1440, if that helps.

Something I have noticed is that it sometimes fudges the positioning of stuff. (Like for me it would put my map in the wrong spot, buffs and things like that all in the wrong spots and sometimes overlapping) My workaround for it is to just reset it > log into the character and type /pui to load the list > Log out before you have it configure > Log back it and then type /pui again and then have it configure. This fixes weird placement issues for me, hope you have similar luck with it.

I'm unsure if I'm doing something or it's just my screen since the attribute bars all get placed on top of each other in the middle, and Ravalon's quest tracker keeps getting placed near the middle too.

How do I right click on a party unit frame for the transport to player etc?

Is there an option in one of the addons that enables the menu again?

It depends on which unit frame mod you are using. LUI, FTC, AUI, etc. All three of those change the default unit frames. I am honestly not sure if each of these has options to re-enable this feature at the unit frame level. I am guessing probably not since they are creating new custom frames.

However, you can open your party window by pressing 'p' (or your set keybind) and right-click teleport from there.

How do I right click on a party unit frame for the transport to player etc?

Is there an option in one of the addons that enables the menu again?

It depends on which unit frame mod you are using. LUI, FTC, AUI, etc. All three of those change the default unit frames. I am honestly not sure if each of these has options to re-enable this feature at the unit frame level. I am guessing probably not since they are creating new custom frames.

However, you can open your party window by pressing 'p' (or your set keybind) and right-click teleport from there.

So I was going through the list of suggested core addons, and noticed RP Target Frame says it's not required if I have Azurah, so is it safe to leave that one out, or does PhinixUI still want it for something else?

Yes, that is correct. If you have Azurah you do not need RP Target Frame anymore for anything.

Havent tried it yet, but this addon looks great! I was starting to have trouble fitting all the awesome addons on my UI properly, this will make it so much easier, and prettier! And I'm finding so many more nice addons that I hadn't payed attention to before.. very nice!

So I was going through the list of suggested core addons, and noticed RP Target Frame says it's not required if I have Azurah, so is it safe to leave that one out, or does PhinixUI still want it for something else?

So when a dungeon que pops and I get the option to accept it, I get lua errors out the ass. I'm talking 1k error notifications every 5 seconds until I hit F to accept to dungeon. I let it go one time and it completely CTD'd me within 10s.

This was a bug with NoThankYou caused by the Homestead patch. The author has since fixed it.

So when a dungeon que pops and I get the option to accept it, I get lua errors out the ass. I'm talking 1k error notifications every 5 seconds until I hit F to accept to dungeon. I let it go one time and it completely CTD'd me within 10s.

Alright, thank you very much!
EDIT:
Also, the QuestMap, Destinations or Tracker... should it display this... if not how can I enable it?
I'd like to find and do every quest. It seems there are more than only this one not showing up on my map.

Is it supposed to look like this? I reinstalled it, and didnt use PhinixUI.

That is how it should look, yes. It looks like the problem was that I forgot to update the PhinixUI module for ShowMotif when I changed a database table string in that addon, so PhinixUI was setting it to a value that no longer existed, which caused bad things to happen.

If you re-run /pui now (after grabbing the update) for just ShowMotif it should work properly now. Sorry about that!

I do use Minion, I downloaded all the addons, except the Minimap.
As soon as I use your PhinixUI my inventory is unusable (Picture in prev. post) and only after trying to access my inventory my hud is gone and screen is blurry. Dunno why.. I just disabled Showmotifs now.

Warning: Spoiler

Is it supposed to look like this? I reinstalled it, and didnt use PhinixUI.

Motifs does not work, and the Inventory Grid does not do what it should do..

Warning: Spoiler

LUA ERROR:

I just tested with the latest ShowMotif and InventorryGridView and toggling between grid/non-grid with tons of armors showing and received no errors. Make sure you use Minion to download the latest versions and keep addons up to date.

ShowMotif doesn't show the icons in grid mode as it becomes too cluttered. This is intended design.

People who know me from the Skyrim Nexus (Phinix Natural ENB, etc.) will know I am currently battling some very serious health issues (recurring hemorrhagic stroke from a brain cavernoma) which prevent me from driving, among other things. I am however still able to tinker around with addons. If you enjoy any of my work and feel compelled to help, I would sincerely appreciate even the smallest contribution. What some might consider "disposable income" could help a humble mod writer like myself with some of the basic necessities of life.

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