The following example is a scenethat has been textured using the Total Textures Collection as a resource.
Images from a cross section of the16 DVD's have been used and combined to describe the scene below and utilisecolour, bump, specular maps and in some cases, normalmaps.
Some general applications of thesealongside common texturing techniques are explained visually in a way that aimsto provide a concise and straight forward account of how the collection can beapplied in a 3d scenario.