Comentado por darknesscalls

I suppose I'm a little disappointed.

Glory of the Hero from WotLK had easily more than double of the achievements shown here. It was a real treat to work towards a goal like that with such a large list of objectives when the game was first released.

Granted, I'll still be working towards these when Cata comes out, but it seems like the amount of time you need to invest to complete these won't anywhere near what Glory of the Hero took.

I also see no Heroic DM or SFK achievements required, I hope some are added before the game hits live.

Comentado por 300897

anyone notice that quite a few of the achievements are for heroic deadmines? can't wait to see it!

Comentado por chaoslord92

By morvain on 07/05/2010 (Patch 3.3.5)These are most likely placeholders until Blizzard has scripted the unique boss achievements

Edit: This now rewards the ingame mount named "Reigns of the Volcanic Stone Drake"

Comentado por Ashvael

As of December, 13th:Upon completing this achievement you only get a letter of The Postmaster with the subject Recovered Item. You will find the Reins of the Volcanic Stone Drake attached, along with the following text.

We recovered a lost item in the TwistingNether and noted that it was yours.

Please find said object enclosed.

This is somewhat disappointing, seeing as it is the standard mail you get if you couldn't loot emblems or the like. I don't know if Blizzard is going to fix/change this or if it's working as intended.

Comentado por Nethris

Super short guides and comments on difficulty for ALL the achievements

Cataclysm Dungeon HeroDifficulty: ZeroComment: Meh

BRC

Crushing Bones and Cracking SkullsDifficulty: EasyComment: As long as tank positions correctly (AoE stuns help), this one is cake. Just dont zerg the boss too fast

Arrested DevelopmentDifficulty: Medium-Very hard (Gear dependant)Comment: Simple execution, hard in completion. The evolved hit extremely hard, so bring a geared group. Remember interrupts on boss AND adds and make sure you only take one at a time.

Too Hot to HandleDifficulty: Easy-MediumComment: All about the tank. Stack it slowly, 1-2 at a time and the damage wont overwhelm you.

Ascendant DescendingDifficulty: EasyComment: Dedicate one player to kite duty. Warlocks with exhaustion, frost DKs with chillblains, hunters with trap, pretty much anything works.

TotT

Old FaithfulDifficulty: EasyComment: Kill the two caster adds, bring the melee add down to ~50k hp, stack up, wait for geyser, move away and voila.

Prince of TidesDifficulty: Very easyComment: Just dont kill the behemoth too early. You can tank it, kite it, do whatever with it. Doesnt really even hit exceptionally hard.

Stonecore

Rotten to the CoreDifficulty: Very easyComment: Pick up ALL the mobs in front of the boss, aggro boss and aoe like %#())/(. Make sure you interrupt force grip if you are slow on aoe to prevent tank death, as you cant attempt again with the same method!

Vortex Pinnacle

No Static at AllDifficulty: Easy (With priest)-MediumComment: If you have a priest, keep levitate on everyone except tank. If not, then just make sure you jump. Remember, only 1 second cast, so stay awake!

Extra Credit Bonus StageDifficulty: ZeroComment: Just pick them up all around VP. They spawn under bridges, in the air etc. Just look around and youll see them.

Lost city of Tol'Vir

Kill It With Fire!Difficulty: Very EasyComment: Kite dark phoenix so Soul Fragment runs in to fire, nuke it down. Very simple.

Acrocalypse NowDifficulty: Medium-HardComment: Many ways to do it, including staying mounted except tank/heal (you are screwed if tank/healer gets scent), hunter traps/snares and kiting (Works 100% if you can do it) and bugging by evading the crocs on the statue thingies (Not really intended). Just make sure you have 20+ crocs up and zerg them down, you can wipe afterwards-

Headed SouthDifficulty: Medium-Very Hard (Healer Intensive)Comment: EDIT: The DK bug has been fixed, but the intended way has been discovered. Kill the LAST spawning servant first, and the shield will drop. You should have enough time to dps down the boss without hitting the shield for ages. Still healer intensive thanks to all the aoe damage.

HoO

I Hate That SongDifficulty: Easy-HardComment: Depends entirely on group makeup. If you have a pet or a healer that can interrupt the cast, its easy, but if not, your gonna have to be VERY fast in picking up the snakes on one side and running back up to be on time to interrupt boss. Just make sure you put 2 players on each side and healer stays on top.

Straw That Broke the Camel's BackDifficulty: Very easyComment: Just dont get hit by the spike.

Sun of a....Difficulty: Medium-Very hard (Depends on Gear/RNG/Classes)Comment: This can be frustrating, as the boss almost randomly chooses how much energy he wishes to use. Sometimes you have 20 seconds to nuke before recharge, sometimes you can nuke for a minute before he starts. Warlocks can enslave adds from the chaos trash (turn off autocast on the aoe heal thingie!) to give free 7k dps if you are lacking dps. Kiting the boss to corner helps as well, as the boss runs to the center of the room always to channel. 1heal/4 dps or 4dps/1tank also helps.

Faster Than the Speed of LightDifficulty: Medium-Hard (Bit class/Gear dependant)Comment: Just move fast, and ignore troggs that you can. The timer isnt too strict, as long as you move quickly.

Grim Batol

Umbrage for UmbrissDifficulty: Easy-Medium (He can gib the tank)Comment: Kill the first adds normally, on second one, have the tank pick up the malignant trogg, take boss to <10%, kill trogg, kill boss. Pop cooldowns.

Don't Need to Break Eggs to Make an OmeletDifficulty: EasyComment: Just make sure you focus DPS and have good slows. Warlock with portal/exhaustion is perfect for example.

Deadmines

Ready for RaidingDifficulty: ...Comment: Do. Not. Stand. In. The. Fire. You can even jump over it.

Rat PackDifficulty: EasyComment: When the oaf smashes in to the logs, rats spawn. Critters with 100 hp, just wait for enough charges.

Prototype ProdigyDifficulty: EasyComment: Just dont fail with it (Just ignore the knockback), and do not get damaged on trash either, it counts as well.

It's Frost DamageDifficulty: Easy (If you can spare a wipe)-Super hardComment: Take boss to 75%, move inside hut, dont kill adds, explode for bazillion damage and wipe, but youll still get the achiev. If you dont want to wipe, do some fancy kiting with a ranged dps around the hut. Or something. Or just do it the easy way.

I'm on a DietDifficulty: Very easyComment: Just go one good-one bad-one good-one bad...and so on. Youll never go above 1 stack.

Vigorous VanCleef VindicatorDifficulty: Hard-Very hard (Gear/Class dependant a bit)Comment: At start, jump over ledge for free 15 seconds of time. On machine part, dont panic, dont die, take it slow if you must. Its all about hard, focused dps and not failing on stupid things. And remember, only one shot per instance, so make it count!

SFK

Pardon DeniedDifficulty: MediumComment: Easy to perform, but little tough on healer. Just use self heals if possible.

To the Ground!Difficulty: Medium-HardComment: CC at least one of the adds always if possible (Trap/Shackle etc.), burn the other one down while stunning/interrupting it and then take the other one. If you have more cc, just burn boss and keep adds controlled.

Bullet TimeDifficulty: Easy-Medium (Curse dispel...)Comment: Just kite adds in front of the boss when he uses Pistol Barrage. Chill on dps, and tank dont get suicidal.

And after all of that...

Enjoy your drake! Congratulations!

The achievements that most likely will give you trouble are Headed south/Vancleef/Sun of a... so get dedicated groups for those if they prove to be too hard.

Comentado por 520833

Ready for RaidingDifficulty: ...Comment: Do. Not. Stand. In. The. Fire. You can even jump over it.

When will people learn it does not, I repeat, IT DOES NOT GIVE YOU A BUFF!

If I had a nickle for everytime I did OS and we wiped cuz the raid couldn't figure out how to not get hit with an absurdly large wall of fire that is foretold by both DBM and even the in-game chat log along with everyone screaming "FIRE!" that had DBM...If I had a nickle for everytime that happened, I'd be able to afford a second account of Cata for 2 years and still have money left over for a couple lunches.

So once again....

DO...NOT...STAND...IN...THE...FIRE!

Comentado por darknesscalls

*EDIT* Why was I downrated? For providing accurate information?

Just finished this, I would say the most difficult ones are (in order of difficulty):

You need all of your group members to have a minimum of being fully heroic geared, crafted/raid epics thrown in help as well.

When you get the achievement, you get the drake in the mail with the following message from "The Postmaster":

We recovered a lost item in the twisting nether and noted that it was yours.

Please fine said object enclosed

Pretty much the weakest mail I've seen yet from all the "Glory of the.." achievements, but ah well.

Good luck to everyone going for this, the drake reward is very impressive!

Comentado por 739399

Completed this 9/17 on Kel'Thuzad - Alliance. We knocked them all out in 2 days since the DM Vancleef achievement is a 1 shot-per-day thing.

All with the exception of Headed South were extremely easy.

Headed South we just opted to have 2 people get the achievement and we came back on a subsequent reset to get the achievement for everyone else. This really helped to minimize aoe healing for the healer (me - resto druid). We did a "1-3-2" strat. Kill the first add, stabilize, kill the third add and phasing the boss, stabilize, kill last add and blow him up. We killed him with 3 seconds left on the buff(debuff). We spent a few hours getting the strat down the first night and came back and 2 shotted it the next day.

As for the others achievements that might give people trouble..

Sun of A...: We did it with 4 dps and a tank. I (resto druid) went feral and we made quick work of him that way. With a Shaman giving us Bloodlust and Healing Rain it wasn't bad at all. I believe it took us 2 attempts. We did not think of kiting Rajh to a corner to maximize dps time but that definitely seems like the way to go.

Vigorous VanCleef Vindicator: We went into this achievement blind the first day and blew through everything and for some reason we went a minute over.. We came back the next day and realized that jumping off the ramp at the beginning bought us the time we need. We engaged Vanessa with about 40 seconds to spare.

Oh and how could I forget about the static cling achievment on Assad. Not difficult at all but you have to account for server latency and if you jump to early and before he has casted it you will get caught. Remember it's only a 1-1.5 second cast.

We're all in 346 blues with some reputation epics. It's nice to have been the first few on the realm with the achievement and drake but a few new players have gotten it since!

Comentado por Vanarina

Arrested DevelopmentBRC - I found it easiest to just let one Zealot evolve off of the pull, kill it, and then wait a bit for healer mana/CD's to recover and repeat. Having 2 ranged DPS to cover the beams is nice, but it's doable with one. Healer/tank can be used to cover in case of a fear. Mildly gear dependent.

Ascendant DescendingBRC - This is pretty easy. It's all up to the kiter properly kiting the mobs. As long as they don't get Thunderclapped by the boss it's not difficult. You can even use 2 kiters to help, as the actual boss fight is a joke.

Prince of TidesToT - Mark the Unyielding Behemoth when he spawns. Kite him around. He does 2 abilities, a targeted cone on the tank, and a short range AOE he stops to cast. Keep the cone away from the group, and move away from the AOE. In P1 this is easy, in P2 the other adds that spawn put up a stacking shadow damage debuff, making it hard to survive. Try letting DPS pick up the other adds, or kiting the boss around/cooldowns. Note that you must be alive to receive credit. Once the 3 summoners die, this is very easy.

No Static at AllVP - During the encounter you can jump to avoid getting the debuff Static Cling. You can either time it near when he starts casting, or try just spamming jump. I believe jump spam may be the most foolproof suggestion if you have issues. I tried to be fancy and watch the timer, and lost the achievement at 1.1%. Also, priest levitate works.

Kill It With Fire!LC - During the fire phase, have the tank kite the mob. The souls follow the mob. Kite the mobs so that the souls are dragged through the fire, and kill them. The debuff stays up a few seconds after it leaves the fire. Have DPS mark a target to follow/kill, and get it low before it enters the fire. Note that you can wipe to achieve this if necessary.

Headed SouthLC - We tried this the hard way, and couldn't get much past 25%. The two easiest ways to do this are to have a group with 1 tank and two healers, or to kill the 3rd add first. With 2 healers you simply do the fight as normal (very slowly) keeping the Servants alive while DPSing the boss. Once the boss is as low as you can push him (probably ~40% at least) you kill the adds. Keep in mind that each person needs to be standing on every add as it dies to gain the buff. After killing the 3rd add you have 30 seconds to bloodlust and kill him. The second way to do it is to wait for all 3 servants to spawn. Mark them, and kill the 3rd one to spawn first. This breaks the shield on the boss, and starts your timer. When the buff is low, kill the second, and repeat for the third. As the boss' shield is down, he takes full damage during this, and it becomes important to manage the boss HP against the time of your buff remaining and killing the adds.

Straw That Broke the Camel's BackHOO - Individual achievement to ride a camel all fight. Move from the spikes that he casts on the ground. During the add phase, stay away from the earthquake graphic.

Faster Than the Speed of LightHOO - this starts when you talk to Brann. He does RP for about 10 seconds, then the door opens. Have a defined path you will be taking worked out ahead of time. Pull all troggs to the boss and kill them while running or with the boss. Kill all 4 bosses pulling them toward the next one around 20%. Bloodlust during one of them. You need about 20s left when you kill the final boss to let the RP end and get credit. Note that you just need to engage the last boss, not defeat him.

Ready for RaidingDM - Don't stand in the fire.

Prototype ProdigyDM - Keep the boss at the top of the stairs and well away from the reaper. Keep the reaper away from the boss at the pull. Relies on the person piloting the reaper to not take much damage.

I'm on a DietDM - It seems this was nerfed and the food spawned was cut in half. Originally I found you could bubble or otherwise go immune and eat massive amounts of bad food with no debuff in order to make the fight easier. Currently, it's easy to just eat a bad food, and then a good one. As long as nobody eats 2 bad foods in a row it's easy.

Pardon DeniedSFK - Have an interrupt planned for immediately after his AOE. Probably easier to have it distinct from people interrupting his other heals. Achievement is for the heal he casts after putting everyone at 1 HP - you should have time to heal up after he casts this. Only the tank and someone will the debuff will take damage.

Bullet TimeSFK - When casting Pistol Barrage the boss is stationary and does not follow the tank. Thus you can have the tank not eat the cast. I found it easiest to keep single target attacks only, and let ghouls spawn during the pistol shot, and die during the next one. I used a Holy Wrath to lock them in place before the cast. Beware that the ghouls die easily to AOE.

Crushing Bones and Cracking SkullsBRC - Keep single target DPS on the boss. Do not kill the adds. When the chains spawn, DPS those down very quickly. Have the tank use an AOE stun (holy wrath in my case) to lock the adds in place, then run out. You get 5 adds every spawn, so if you are fast you should still get 10 adds minimum. To be safe or if one dies, you must get a 3rd spawn.

Too Hot to HandleI struggled a lot with this encounter when I tried running to the center of the forge and backtracking, or kiting him in a triangle around it. However, last time I found a way to do it so perfectly (pure luck I think) that I got 10 single ticks off and realized at about 15% we still needed to let him get 5 more for the achievement. What you want to do is let him stack up his buff as slowly as possible without falling off. Give the healer time to heal up the group, and help out when possible. At low HP, use a bloodlust and try to finish him off. For kiting, I had the best luck kiting in a straight line, just on the periphery of the forge.

Old FaithfulToT - note that you can die doing this. Easiest if you have a priest to MC the mob and move them to the geyser. Choose which mob you will use and mark it (melee if no MC, caster if MC). Kill the other two. Group up loosely around the add, so that when the Geyser goes out, you can move the add to it (by the tank kiting if not MC'ed). Stun the add in the geyser and move out. Don't group up too closely, or the debuff she casts can kill your group.

Rotten to the CoreSC - There are 60 mobs standing before the alter when you pull the mob. Don't overthink it. Just have the tank facepull the mobs (they are so low HP that if you do an attack to pull them, you can kill the mob and fail the achievement). It's helpful to have a ranged DPS pull the boss so that she is in combat just after the tank pulls. Then AOE the mobs down for the achievement. You have 10s to kill them all which should be fine. The only problem is when some mobs die/nearly die off the pull and take too much damage.

Extra Credit Bonus StageVP - Get the coins. Not a

Comentado por Vanarina

Acrocalypse NowLC - Easiest suggestion I saw is to have the DPS mount up and stay mounted during the fight. If they get the mark of blood, they just kite while mounted, which is easy. If the tank/healer get it, the tank just tanks them. When you have 20+ out (6 spawns to be safe) let the tank gather them up (and get threat) and then burn them down. You can wipe while doing this.

I Hate That SongHOO - Have a plan for who is getting what lever, and who is interrupting. Either have 2 DPS drop on each side - letting one aggro the mobs and move off, or have some heal the people on the ground to get healing aggro and draw off the snakes. Either way, the snakes need to not interrupt the lever cast. Then have someone assigned to be up top to interrupt. The key is to keep the snakes off of the caster. Use 2 to a side and leave one person up to interrupt if necessary. Also note that the snakes do not respawn if they are already alive, so you can keep them alive and only deal with them once if you want.

Sun of a....HOO - First we had most success with a 4 DPS 1 tank setup. Have the healer help DPS to make it easier. If you can't do that, try and get the tank/healer to do as much DPS as possible. You shouldn't need both a tank and a healer to do this fight, as he does about no damage. Second, is that you need to maximize the DPS time. To do this, you must NOT interrupt his first cast, but interrupt his second two. His first cast is like 3s long, and very easy to interrupt, however if you interrupt it you lose about 20s of DPS time. Let him cast it. Afterwards, watch for his cast of Heroic Leap - it's a 1s cast and very easy to miss. If you miss it, you will likely wipe. However, if you let him get his first cast off, and then interrupt the second two, you will gain a lot of time. We went from failing by about 20-30% to easily beating this encounter just by modifying the interrupts.

Umbrage for UmbrissGB - CC the Shadowy Trogg until the boss is low. Burn the trogg down near the boss to give him the debuff after the boss is ~15%. He will hit hard, but it shouldn't be for very long.

Rat PackDM - This is cumulative. Every time Helix uses his charge ability, he slams them into the wood pile and spawns the rats. A small AOE takes care of them. You can hold DPS on him to prolong this fight and get more rats - it's easy to get all 20 in one fight.

It's Frost DamageDM - The vapor adds that spawn cast this ability if left alive. We didn't have success with the LOS method. We all moved into the cabin and died rapidly, but still got credit because one member had DC'ed and was not standing with us. This leads me to believe you should just have your members spread out. As long as 3 casts happen and someone is still alive (by being immune, out of range, or in our case offline) the group will get credit.

Vigorous VanCleef VindicatorDM - One of the 2 hard achievements. You must engage the boss within 5 minutes of starting the event. With a total of 5 deaths and at least one member never having seen it before we completed in 6:22 (1:22 short). You get one shot per instance. To save time you can drop over the side at the start. Focus on Helix and ignore adds. When the door opens, let the electricity get started (it can be jumpy at first) and then move through. If you don't understand it, mark someone to follow who does. 1-2 members getting through is enough to kill the boss at the end, but you lose a lot of time. If you die, you can run back and use the teleporter to the forge to help, or to the ship to wait for the group. With a group that has been here and understands the fight it should be tight, but doable.

To the Ground!SFK - Assign an interrupter to each add. It makes the fight easier if they don't get any casts off. This is all on the interrupts.

Don't Need to Break Eggs to Make an OmeletGB - Assign players to sides for killing adds. We treated this like Val'kyr on the Lich King encounter. The adds can be slowed, but not stunned. We had a player assigned to slow each, and 2DPS/ 1 tank, 1 DPS assigned to each. With good DPS this was very easy as long as they were slowed. At low gear levels it is challenging.

If you're looking for extra help with any of these, I'd recommend checking the comments for that particular achievement, as we pulled a lot of great info from there. Thanks to everyone else who posted their ideas.

Comentado por comegetsome

Comentado por Zaleindris

For

If you have a priest, you can have your tank kite him to the courtyard. Having the priest Leap of Faith the tank as he comes into range in the hall before his room. After getting to the courtyard, have both adds CC'd and no more adds will come into the fight. Just keep up CC and rediculous easy achievement.

Comentado por Zaleindris

For

If you have a priest, you can have your tank kite him to the courtyard. Having the priest Leap of Faith the tank as he comes into range in the hall before his room. After getting to the courtyard, have both adds CC'd and no more adds will come into the fight. Just keep up CC and rediculous easy achievement

Comentado por Magnakilro

For VanCleef....

You can shave a lotta time off by letting the werewolf nightmare fail...then quickly running back in, porting to ship, and engaging her.

Comentado por stoneybaby

The Big Crits guide video series is under way for this achievement. We're not covering everything, because let's face it, not all warrant an explanation. But for those that do need a bit more, you can catch the series here. The videos are under 2 minutes, most are under 1:30, and all boil the achievement down to the essential components.

Comentado por MitriyEversong

Comentado por 473717

Dunno about you guys, but when I got this achievement the drake actually came from the Postmaster:

"We recovered a lost item in the twisting nether and noted that it was yours.Please find said object enclosded."

Oh check it out, I got a drake!

Comentado por Magnakilro

As of 4.0.6 it is no longer possible to cheese Springvale or Lockmaw's achievements thru their exploits (Springvale's Courtyard kite, and Lockmaw's Run-Like-A-Scared-Kitten-Up-Statues trick)

Springvale must be kept in his room or he will gain a buff called Separation Anxiety which increases the damage he does by 200%

As for Lockmaw.....Blizz just simply made the statues impossible to jump on.

Comentado por 527874

The drake is beast, but still no /mounspecial

as for the achieves.....

Headed South- makes you want to hit something VERY HARD. This is probably the hardest of em all.To the Ground!- After 4.0.6 it isn't as easy to get, but if you have good dps(about 15k+) you can blast through it. Done in about 46 seconds with a warrior and 2 rets.

Many of the other achieves are minor, some you may even get by accident.

Good luck, and hope you get headed south without too much pain...

Comentado por TheCoolEnchShamy

Oh man this is going to be HARD:/ ... but that proto-drake totally deserves it ;D

Comentado por Irollpally

Just got this achievement and my beautiful mount ]today. Most of these you are gonna need to form a group to get. In 4.3 alot of them are easier than they should be and alot should be a given

Comentado por Merilyn

I'm hoping the MoP achievement that was accidentally slipped in there is a bug/glitch? I believe it's called "What Does This Button Do?"

Comentado por VeNoM0713

I can confirm that this meta is currently glitched/bugged. I just finished all of the achievements in the the meta and did not get the glory achievement nor the mount. It looks like the "what does this button do" achievement swapped with "extra credit bonus stage". I hope this gets resolved... Opened a ticket, we'll see what happens.

Comentado por Malsherz

Seems with patch 5.0.4 there's a bug with this achievement when it comes to whats listed as being necessary for it's completion, at least for me anyways. Looking in my achievement pane "What does this button do?" which isn't available till MoP hits live is listed in place of "Extra Credit Bonus Stage" not sure if this bug affects the Meta as a whole as I've yet to finish it(working on finishing it now, have three left) but I'll update here if it does once I've finished it.

Comentado por Elares

I'm so confused and angry right now... last night suddenly a new achi comes out from no where called "What Does This Button Do?" which is obviously a MoP achi. Now it turns into "Extra Credit Bonus Stage" In website when I click it send me to"What Does This Button Do?" description. :S

I'm only 3 achi away from this meta and now comes out a fourth one which seems it even shouldn't be there. What the hell?

I noticed that when I did log in, I have the achievement, but the mount reward is no where to be found, in the mail, or in my mount "Journal"

Going to submit a ticket and will update as soon as I get a response.

Edit: "Average wait time: 4 days 17 hours"Might be waiting a little while on this one. ;(

Comentado por kgurnhill

I have created 3x JPG images (Using paint!), as small-guides to what i believe people appear to have the most difficulty with, Firstly ill add a little text here to explain the Ascendant Descending achievement, which i have seen many people fail.

Ascendant DescendingThis is much simpler if you have a hunter in your party, firstly clear the 2 trash packs leading from Beautys room toward Obsidius (ofc, ive not included the 2 patrolling earth elementals, as ya run into those anyway, but kill those), assign your Kiter (preferably someone who can slow the shadows down), and allow him/her to pull the boss - the tank then targets Obsidius and taunts him, then he/she, the Healer and the 2 remaining DPS move to the right, near the lava so theyre out of the way, the Kiter then kites the 3 adds around the room in a wide circle (wide, so as not to accidentally get too close and get crepsucular shield) around the room, toward beauty, at 66% or boss HP and at 33% hp the Kiter should have made almost a full circuit and be near were the tank is, and in range to grab the shadow that gets swapped for Obsidius, the tank doesnt need to move as obsidius will have threat on the tank anyway), dps change targets as normal to obsidius and burn him down again, again the Kiter starts his trip again, going Anti-clockwise around the room (though it doesnt change too much if you go Clockwise)

Here are links for the 3 images (Arrested Development and I hate that song have text on the pictures, i will also upload to screenshots, hopefully the wowhead team accept them!

Comentado por ridgebj

Followed the advice below and dipped boss in and out of the fire and popped cooldowns.

Boss was at 20 stacks by the end and damage was getting a bit heavy. I'm sure you could do it with less stacks at the end but this was my first time so no chance to experiment.

Comentado por Vertixio

MoP Guide for Glory of the Cataclysm Hero. Most achievement require not more than one ppl,so you can solo most of them as a tank,or class with average self-heal

Difficulty:1/3-Can be done solo with easy,not difficult overall2/3-Can't be done solo,or can but hard or achievement is difficult itself but can be done solo3/3Can't be done solo in any way,achievement is difficult

BRC

Rachando crânios e esmagando ossos-Cannot be done solo,you need 5 players. For every player alive during quake,one add will spawn.By the time he summons adds 3rd time,1st pack despawn. You need 10adds. Then take him down to 66% or 33% (don't do it before adds spawn). Hold them near boss. ProfitDifficulty-2/3

Passo 1: Evolução. Passo 3: Lucros!-Soloable. Do not take all 3 at same time. 2 of them are survivable on cooldowns,but 3 will oneshot you (%hp strike). If you are alone,just pop cds when two of them come and kill them quickly,than kill the last one. If you are in 2 or more,kill them one by one.Difficulty-2/3

Quente! Quente! Quente!-Easy soloable with current gear. After pull take him to stream of lava,hold him for 15stacks (or more if you can handle),move him out,after debuff runs out move him in,repeat.I held 75stacks with 520ilvl on cooldowns,so 15 is no problem.Difficulty-1/3

Tudo que ascende, descende-Hard to solo.Better to bring friends.One need to kite copies,and one to kill boss. Don't try to leave his room with copies,he will resetDifficulty-2/3

TotT

Não fui eu, foi a Naz'jar!-Soloable. Bring Lady to 66%. Kill 2 adds,and bring one of witches down to around 100k hp.Wait for Geyser and come with add inside it. Boom,profit. Don't mistake water vortexes that move with geyser on the ground. Difficulty-1/3

Príncipe das Marés-Soloable.You need to DON'T kill big faceless that comes at start of the encounter. Kill everything but not him. Wait for Neptulon to buff you up after you complete phase 2. Kill Behemoth. Profit Difficulty-1/3

VP

Fase bônus-Easy,soloable.Click here for locations of the orbs.Difficulty-1/3

Bota fogo!-Run a little with phoenix and kill him. Burn boss to 50%. Wait for soul fragment to come and try to place phoenix,flame and you in one line,and when soul fragment run over flame,kill them. Hard to solo,easy to duoDifficulty-2/3

Os ventos da má sorte sopram do Sul-Soloable.You need to be near Servants of Siamat when you kill them,after you kill 3 the Siamat shield will drop. You need to burn him as quickly as possible. Around 120k dps needed for it.-Another way of doing is is bursting siamat during phase 1,when his shield is up,and killing adds when siamat is near death. You can try this way if you do not have dps to kill him before debuff wears off-Tip:You can wait for 3rd Servant to come up,kill him,than just dps siamat and add more stacks of debuff by killing previous servants,because shield should go down after you kill last not allDifficulty-1/3

HoO

Essa música gruda na cabeça-Hardest one. You need 3ppl,and one of them need to have interrupt (tank). DPS should jump to pit few secs before 66% to clear snakes. One left,one right. Than both must activate lever after they kill snakes.And interrupt boss then,then repeat.Difficulty-3/3

Podre por dentro-Soloable,pull every add in front of the boss,pull boss,aoe addsDifficulty 1/3

Good Luck

Vertixio @ Frostmane EU

Comentado por Arahant

I wanted to add a comment about doing this now that Warlords of Draenor is apon us. Alot of people will be thinking of doing this, as now that we can go to level 100 it is easier then ever. Atleast thats how it seems on paper, and to a certain degree its true.. but it seems like there is another problem now related to the fact we are now so powerful in relation to them.

I made the mistake on the very first boss I was to kill for achievement, Umbrage.. I'm a rogue so I ambushed him from stealth, figuring I would widdle him abit and then wait for the minion with debuff/buff and tehn kill him... easy... well I one shotted him... and as I came to find out I pretty much would one shot any mob with my ambush.

As i went on, i learned i couldnt open with ambush on bosses, i even started taking 1 weapon off my offhand to reduce my damage. I never used auto attack on my bars because its pointless button, but I needed it back to quickly turn off my auto attack on bosses while I waited for something that needed to happen(i hate it when your looking for something you know its right there but can't see it, btw your auto attack button looks like your weapon).

So the main point im trying to make is that doing Cata dungeons for achieves can actually be pretty hard because you do TO MUCH DAMAGE and its soooooooo easy to kill something to soon, by accident... keep this in mind!

You could probably get everything done in 4-5 hours... I don't know if you still need 3 people for that one quest as I havnt gone that far but... count on likely doing most of them on day 1, then day 2 finishing what you messed up on.

Comentado por StormHawke

As of December 30th, 2014, this achievement is currently impossible to achieve because Rachando crânios e esmagando ossos is still bugged and has been bugged for several months. The bug in question is currently on Blizzard's known list of bugs in the Bug Forum, but there is no ETA for the fix. Given how recent the Warlords of Draenor launch was, it may be some time before this bug is fixed.

Comentado por imtheculprit

Crushing Bones and Cracking Skulls is soloable! Here is a video guide on how to do it :)

Comentado por longgone

if you are a 110... gawd help you (because Blizz will not)... how I love to count the ways:

Crushing bones and cracking skulls = Broken... go check out the nonsense you have to do to make this work, seriously?

**If they are incapable of updating this content so that we can actually perform the required mechanism and not bending over backwards to accommodate their failings, to deal with higher and higher level toons, just cancel them as achievable and stop wasting our time. If I knew the door was closed because you are too lazy to do the work, fine I would have just forgotten about it.