Unreal Engine 4 Tech Demo for Project Awakened Released

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A very early look at Phosphor Games Studio's upcoming game.

By Charles Onyett

Phosphor Games Studio is building an action game using Unreal Engine 4 with a heavy focus on character customization called Project Awakened. To highlight some of the different ways you'll be able to tweak your character design with abilities and armor pieces, the developer has released a tech demo that features Unreal Engine 4 footage. Check it out below.

"The idea of Project Awakened is so different from what is out there, publishers don't know how they can fund it. We've pitched this idea to every major publisher, and while they all like the concept, they are also afraid of uncharted waters. Their data shows that studios can only sell a familiar gameplay experience or a sequel, not an innovative new IP."

Phosphor's past games include Horn and The Dark Meadow. If the Kickstarter picks up enough funding to hit a certain stretch goal, Phosphor will also add a multiplayer mode, which is briefly outlined on the page.

"Different gameplay scenarios will call for different character makeups. A capture-the-flag game might involve one character with stealth abilities sneaking past the opposing team and grabbing their flag, while another character with freezing powers stops the enemy flag carrier. A point defense map might inspire players to create an entire team of stone-skinned tanks. There will be tradeoffs and counter strategies to every combination of abilities, and only through solid strategy and teamwork, as well as individual player skill, will a team's potential be truly unlocked."

Sounds interesting, though it remains to be seen how the available character creation options and abilities might balance against each other. Even without that, what do you think about the possibility of creating and controlling your own video game superhero in a single-player experience?