Tag Archives: Disney Infinity

There is something ironic about hearing that a video game system with the word “infinity” in it’s name is about to end. Disney has decided to discontinue production of Disney Infinity. This will likely be sad news for kids (and adults, for that matter) who were having fun playing the games and collecting the figures.

Disney Infinity, for those who are unaware, was a video game series that included interactive action figures. The latest version, Disney Infinity 3.0, was a video game disc that was needed for a person to play with all of their 3.0 figures, play sets, power discs, and Toy Box Expansion games. (It also allowed people to use their 1.0 and 2.0 figures and power discs).

In short, Disney Infinity was a video game system that incorporated figures into the game. Players needed to purchase a physical figure so that they could play as that Disney character in the game. It was also possible to buy play sets. Some have referred to this type of video gameplay as “toys-to-life”.

The Disney Interactive website has an update about Disney Infinity. It was written by SPV & GM of Disney Infinity, John Blackburn. The first sentence is probably the most informative: “By now you may have heard the news that we have made the difficult decision to discontinue production of Disney Infinity.”

The update also notes that there are two final retail releases coming, including three new characters from Alice Through the Looking Glass later this month, and the Finding Dory Play Set that will be launched in June.

Game Informer reported that Disney is also shuttering Infinity studio Avalanche, Disney’s internal studio that developed the Disney Infinity game. The implication seems to be that Disney is pulling out of the video game publishing arena. Ars Technicapointed out that Disney Infinity launched in 2013 to compete with Activision’s Skylanders, which was another toys-to-life video game.

When Apple released the latest version of its set-top AppleTV box, much hype was focused on the device’s ability to run third-party apps. This development was a departure from the closed-off nature of previous iterations of the Apple TV. The addition of third-party app support meant that Apple TV could now be used as more than just a media-consumption box. It could also be used to play games. Many game developers have taken advantage of the opportunity and ported existing games to the platform. Of course, the diminutive Apple TV doesn’t have the internal horsepower of a major modern gaming console like Xbox One or Playstation 4. And that lack of muscle may cause the device some issues in the long run, as game developers focus on those other platforms for their big titles.

That was exactly the case when Disney dropped support for its popular Disney Infinity title from Apple TV. Disney Infinity is an “open-world” style game that allows users to unlock playable characters by purchasing real-world figurines that come with in-game unlock codes. Disney Infinity has been around for a few years and its current iteration (Disney Infinity 3.0) is compatible with Playstation 3, 4 and PSVita, Xbox One and Xbox 360, Nintendo WiiU, Windows-based PC’s, and Steam.

No word has come from Disney as to whether or not Infinity may return to Apple TV. But losing a title like this may cause Apple to reconsider the role of Apple TV as a media consumption device, and give it enough power to run more complex apps like these types of games.