Oddworld Inhabitants co-founder Lorne Lanning isn't interested in working with big publishers like Electronic Arts now or ever again, and in an interview with VG247 to discuss his latest game (Oddworld: New 'n' Tasty), he uses some colorful language to express his feelings on the matter.

"F--k that business," he said. "I don’t want to play with that business, because it was a losing business. I just don’t want to go back and play the old [publisher] game. I’d rather not make games than go f--king be a slave for public companies who care more about their shareholders than they do about their customers."

"Why did Battlefield 4 ship?" he continued. "You know that team was crying. You know that team knew that game wasn’t ready to go. You know that team f--king spent a lot of sleepless nights building that s--t out to look as good and play as good, when it was able to be experienced, being played as they were intending it to be played. Someone made a decision that the shareholders are more important than the customer. And we see a lot of that. How do you blow that? How do you take that f--king jewel and ship it with dirt all over it?"

Lanning went on to say that Oddworld: New 'n' Tasty would be self-published by Oddworld Inhabitants and that the studios' latest game is more than just a quick and dirty HD remake.

"We still see press calling it an HD remake, and it’s not a f--king HD remake," he said, noting that it has been rebuilt from the ground up.

If the game engine has been rebuilt, then there might be bug fixes, more responsive inputs, new configuration options, more compatibility/portability, support for mods or who knows what. If it's not simply retooled to look better, then it's not a HD remake and I'd wager he knows it better than you.