Man I can't believe you guy's are still doing this, i remember doing a couple of frm's for the bald dude and it was boring as hell. Can't anybody 3d model, I'm sure there's some talented modders out there that could help you guys out and make this a whole lot easier.

Man I can't believe you guy's are still doing this, i remember doing a couple of frm's for the bald dude and it was boring as hell. Can't anybody 3d model, I'm sure there's some talented modders out there that could help you guys out and make this a whole lot easier.

Click to expand...

I find this confusing as well. Not only 3d modeling would be faster in the end, but it's actually a useful skill to train. Beats mind-numbing pixel hunting for sure.

Well, the vanilla sprites are generated from 3d models, aren't they?
I also don't mean to diminish anybody's work. I tinkered with frms a little, too. But that was small scale. If I needed a full set, I'd definitely go for 3d.

If you generate them properly - split 3d model animation into bmp pictures, run them through fallout palette etc., sure. I messed with 3d model of G11 rifle, editing it to original fallout rifle animation.
I had a problem with 3d models on some fonline servers where they'd put raw 3d animations into game and they just looked out of place.

When I offered to help with punk girl animations, it was already past point where its better to just finish it than start anew. Animations are almost done, only some jumpsuit animations are missing + some minor fixes on those already done.

I had a problem with 3d models on some fonline servers where they'd put raw 3d animations into game and they just looked out of place.

Click to expand...

It was all work in progress and honestly, shortly before we closed 2238, the 3d model tests were awesome. Looked very close to the original, just needed some additional shader to get the right look, and then bam. After 2238 died, nobody kept working on the 3d models, so yeah... Many years of work for nothing. Oh well. :>

O, P, Q, S - lightsaber, scoped rifle, wakizashi. Scoped rifle uses same animations as regular rifle for a female character, if I remember correctly, so that one is already finished.
Wakizashi and 2 variants of lightsaber all use same animation base that only differs in color of the blade, also they are based on already existing animations like night stick, sledgehammer or knife, so it shouldn't be hard to work on those, they will be finished pretty quickly.