Welcome back to Screenshot Weekly! Every Tuesday, IGM brings you exclusive early looks at upcoming games in various stages of development. The featured image introducing each game will always be original, and made especially for IGM, so you’ll see them for the first time right here! Without further ado, let’s take a look at this week’s screenshots. (Images can be viewed as a gallery by clicking on any of them):

Lost Space

Space is cold and scary without any shielding or energy weapons

Lost Space is described as a slower-paced game that focuses on exploration, adventure, and survival. According to developer Gordon Little, the title is inspired by games such as New Orbit and features a slightly-aged aesthetic so “interfaces will be old 1960-70 style with switchs / dials / physical hardware.” The campaign tells the story of a colony ship on a one-way trip to shelter, only to find their would-be adopted planet “inhospitable.” Unable to turn back, the colonists repurpose their own ship into a makeshift shelter and hide within an asteroid belt. Generations later, resources have finally dwindled and the player’s job is to venture out into the void once more.

Melon Chop 2014

There can be only one true fruit ninja

Inspired by the popular Cookie Clicker, Melon Chop 2014 tasks players with clicking on Melons to get… well, melon pieces. Melon pieces can then be sold for cash, which in turn can be spent to purchase buildings. The goal of the game is to inevitably earn enough green to buy up all the buildings. To keep the melon chopping experience ripe, players can also purchase small upgrades such as better chopping tools, and companions to assist them in their crusade to slice fruit. For more information about the game, and to get your doctor recommended dose of fruit* for the day, follow @TheAgentVoxel on Twitter.

(*Nutrients from fruit cannot be absorbed vicariously through Twitter.)

Office Management 101

*Insert witty Office Space joke here*

If you’re into isometric pixel-art business-sim games, Office Management 101 is speaking your programming language. One-man dev team Riho Peterson was kind enough to provide the following summary of the game: “The player takes a role of a regional branch manager of a consumer electronics company, having the responsibility of designing and building the office, hiring staff and starting product design and development projects. The game is designed to be humorous and even wacky at times, taking shots at the routine office life. The alpha version of the game, currently dated for Spring 2014, will be released for free.” More info can be found on the game’s IndieDB page.

That’s it for this week’s Screenshot Weekly segment. Be sure to come back next week to see more exclusive looks of the latest indie games in development! Let us know in the comments what upcoming indie games you’d like to see featured in a future installment. As for any indie developers who would like to see their screenshots featured in an upcoming segment, feel free to send an email to IGM at editors@indiegamemag.com with the Subject Line: “Screenshots Weekly”.

Vinny Parisi graduated from the Ramapo College of New Jersey with a degree in Journalism. No stranger to the industry, Vinny first picked up an NES controller at the tender age of two-years-old and hasn't stopped gaming since. RPG and Action-adventure are his genres of choice, but there isn't much he hasn't played. His thoughts and shenanigans are displayed for all the world to see @Vincent_Parisi