hi i want to make an animation that is played when the user hit "Space" bar...now i have tried to set an animation for that action and it stays in the first frame...i want to make a combo attack when the user taps the space bar button,how?here is my capx:

Without looking at your capx, I'm pretty sure you have a confllicting event-issue..More than one of the events setting animation are true at the same time..Try to add conditions to make sure only one of the events triggers..

I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..

The conditions of event 6 and event 12 can be true at the same time, and they both set animation..So each tick first the animation is set according to event 6 after according to event 12, resulting in displaying only the first frame of the animation set in event 12

I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..

Like you fix any conflicting events, make sure only one of them can be true at the same time by adding conditions..Depending on how you want to expand your events/game you could for instance add a animation is not playing condition to your idle event..

I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..