Race: Peak I

Race: Peak I

Snow JamYou will want to go in with the thought getting as much boost as possible before taking the first shortcut through the glass. Start out by hitting the first few hills with performing 360-degree turns (Left + Up while holding the Jump Button to gain speed, remember this). On the larger hills, you will want to perform different 360-degree turns while holding down a combination of three to all four shoulder buttons, mixing in grabs (Grab/Uber Button) while holding them down. This should have your booster max out by now.

Cut the corners of the snowy slopes that turn downhill so that you can gain an added advantage over the competition. After the cliff here-where you should perform a Uber trick-you will notice a glass window to the left. Go through it, and boost your buns off. Afterwards, you will land in an area where there is a nice, big leap coming up. Prepare yourself to perform a Uber trick, if you've still got it. This will give you the boost back.

You will come up on a huge cliff that leads you through the fog belowPerform your most whacked out tricks here, including a couple of Ubers to enhance your performance further downhill. Soon after this, look on the right to find another glass window to quickly break through. Follow this path onto the grind area, and use your booster here. Jump at the end, and you will likely go into an open log for an ultra shortcut to increase your time on the competition.

After the open log, hold down the Jump Button to launch yourself over a log in the center of the path. Cut the corner to the right, and on the second bump in the road, swerve off to the left. This will send you sliding down the slopes off of the road, gaining an easy advantage. Cut off to the left when you spot two purple lights.

Once you get through with the set of bumps, you will have to go through the glass window on the right. You can reach this via the grind pipe, although this will slow you down. Just go straight through the glass. Sail straight away and onto the pipe, where you shouldn't move. This will send you on a downward path where you can easily reach the goal.

Metro-City

Metro-City is a rebuild of the older track from the original. While lacking in obscure shortcuts, the few the track does carry are intended to help you win in every way possible. Start the track out by pulling off a big trick on the ramp, and hugging right to go in-between two buildings for a shortcut that will set you off onto a grind pole for extra boost power points.

Go in-between the two purple lights to ride a grind rail to a large straightaway where you will soon hit a ramp to score some major points on. Land in the center, and ride the middle of the split while boosting to go in-between two skyscrapers and on down. Hold the middle once again after landing to get propelled through a ramp and onto a shortcut straightaway ramp that leads further through the course.

Make a sharp left right after the landing to go through a glass window. Hit the booster while holding your jump to fly over a couple of skyscrapers, and land straight into a red-lit tunnel, catching a Collectible on the way down. Jump over the awnings that lurk overhead, and follow the path. You will find a couple of small shortcuts in-between buildings on the right on the way down the snowy slopes.

You will definitely have to cut some corners on the way down to keep up the pace with your competition, but this is not much of a problem. If you catch several of them early enough, you can find an easy grind pole or two that you can boost through, giving you a fast and effortless lead. The last refuge lies in a pipe in between two different paths that lead to the same destination. Take it, and board through the tunnel to hit the goal.

Happiness

The easiest race thus far is only one track's length, as you will race against your rival down the tall, tall cliffs of Happiness, the main starting point in the game. This race is purely downhill with little to no shortcuts, and can be easily accomplished by simply pulling off a few early big tricks to get your boost meter nearly full, and zoom down the strip. If you are running low on boost power, pull off a huge trick down one of the larger cliffs in the surroundings to give you that extra spunk.

Try hugging the left side nearly the entire start of the race, as it tends to be the fastest, and hug the left side all the way down after the first cave. The thing to remember about your rival is that they will shoot down the hill without any boost whatsoever, as they rarely ever pull off any major stunts to get there in the first place. If you happen to bail in mid-air, quickly recover by tapping the Grab Button before you fall, and nothing at all will happen to your rider in a negative manner. After you outgun the avalanche, hug left to fall down to the bottom of the slopes faster for a great lead. All is said and down once you beat your rival to the bottom of Happiness.

Peak Race I

The Peak Race I is a lot like the Happiness race to start off, however, things will rapidly change to a fair straightaway amongst the mountains. You will not square off with your rival, but instead, have to beat their time of 13 minutes flat. To do this, you will have to be extremely speedy down Happiness for starters, taking every huge cliff you can to begin with so that you can prepare your boost power meter by performing a few key big air tricks at the beginning of the race.

Getting down Happiness is the least of your worries; as if you feel you are making poor time, restart the track from the beginning. Since Happiness doesn't have that many shortcuts in the direct region, you can boost straight down with all of that trick power on the straightaways, and fly off of a fairly decent sized cliff performing tricks if you are running low on the ol' booster.

Once you have reached the bottom of Happiness, you will want to simply follow the straight path here in a quick way; you can thank the grind poles for fast access through the main freeride area. Find on every one of the pipes, and save your boost for the start of the next area, where you can nail several tricks and grind on poles to re-boost yourself.

If you can manage to take the first shortcut beforehand due to tricking off of the pipes, grab the lightning boost. Otherwise, break through the glass window, and hit the large ramp on the way out of the shortcut, followed by the fast tricky icon through the fog ramp. You should bust out some major point knockers here, as you will want your boost as full as you can get it.

Take the shortcut on the right, and ride the grind pole over the log, and through. Jump over the next log, and follow the path. Go in between the two purple lights onto a grind pole, and land safely. Follow the path, and hit the upcoming large drop ramp where the fast tricky icon is. Land safely, and hug right to enter the next area. There are no real shortcuts through to the race area, so boost like you've never boosted before.

After you reach the Metro-City area, begin boosting and follow all of the shortcuts mentioned in the Metro-City walkthrough, most importantly the two shortcuts over the tops of the buildings and in-between the skyscrapers. Follow all of these shortcuts to make up for any time lost, and once you reach the path with the fast tricky icon, lay snowboard-rubber to break through the roof of the steel building for a fast shortcut. Hit the boosters, and go through the grind pole tunnel towards the end. Even if you did decent, you should claim the victory by at least 11 seconds. If not, it may be long, but try again and improve your time on Happiness and the stretches.