This was actually one of the few games at E3 I was genuinely impressed with. The eye tracking and facial animations weren't on point but as stated its alpha and not final representation.
All that aside I think it's looking really good and I'm super keen to see more.

Dontnod is fastly becoming a go-to dev AA for me: Life is Strange is amazing and Remember Me was ambitious (cool setting mostly).

Vampyr's world and storytelling from what we've seen look up to par, if the combat is as good as it seems (very BB like IMO), then shit fam: this could be ****ing great. Those Vampire/Vampyr abilities look really fun, especially for exploration and subterfuge.

Dev videos like this just wash over me. They hardly ever actually translate over to the finished product, it's all buzzwords and surface talk, showing off the studio ethos. Great, you can be more creative than a AAA studio - but will you actually take advantage of that? This video briefly showed some gameplay elements that looked cool but the fact they didn't actually talk about those elements was a bit worrying.

I think a big factor for this game will be the nature of the game world - I'm imagining something like Deus Ex Mankind Divided but I feel like they could screw up very easily by having levels that are either too big or too small.

Dev videos like this just wash over me. They hardly ever actually translate over to the finished product, it's all buzzwords and surface talk, showing off the studio ethos. Great, you can be more creative than a AAA studio - but will you actually take advantage of that? This video briefly showed some gameplay elements that looked cool but the fact they didn't actually talk about those elements was a bit worrying.

I think a big factor for this game will be the nature of the game world - I'm imagining something like Deus Ex Mankind Divided but I feel like they could screw up very easily by having levels that are either too big or too small.

That Vampire teleportation as a movement tool/verticality looked dope though one must say; be cool to see how much of a sandbox each level is, if it's Deus Ex levels of complexity it'd be freaking amazing (or could be smoke in mirrors I guess).