That's nice, but the rules should be upheld. Anyway, let's get back on the topic of Vice City: can you describe the "lag" in more detail, PSPIsGood? Is it sort of like a microstutter (e.g. the game freezes for like a second and then resumes) or something?

Quote:That's nice, but the rules should be upheld. Anyway, let's get back on the topic of Vice City: can you describe the "lag" in more detail, PSPIsGood? Is it sort of like a microstutter (e.g. the game freezes for like a second and then resumes) or something?

Hello! Yes that's it! Exactly that is happening, with every build i have played the game on.

I play USA version on such long time from no playable gta to playable ,the byg on screen of the crator of tobic is normal ,becose psp have low draw distance, then PS2 version - so the graphic GPU use low details and when draw distance is close to in game added value shows high textures .

Just change the CPU clock in Settings>System of PPSSPP (the option is Change CPU Clock), put it at 60, it will give a good rate of speed (%), but will reduce the FPS. If you want more FPS and less speed (%), increase to more than 60, but no so much.