The Janus Machine is a project made by Kyle McDonald, Zachary Lieberman, Theodore Watson & Daito Manabe . While sitting at the chair in front of the scanner you are bathed in structured light, allowing the shape of your profile to be digitized and archived. This portrait, an attempt to capture your likeness in three dimensions, is compared to a library of other portraits captured in the same manner. From these comparisons emerges an outline of the captured form: a playful perspective on your relationship to others, built from light, inviting you to explore further.

A digital art based research which encourages the dissemination of creative concepts and aesthetics from fields such as Computer Graphics, Internet & Video Art with a high emphasis on abstract and geometric aesthetics as well as on experimental processes and techniques