Big ol' newspost here - most notably, the next two gods are Arthur and Merlin. After them is Jormungandr, then Horus & Set (which I think sounds like they'll arrive at the time, "for Smite's birthday").

Arthur and Merlin were speculated, but I really didn't expect them to be happen because they aren't as popularly known as mythology (but they basically are, because come on, there's a story wherein a guy puts his severed head back on his body and Da King himself is supposed to return in British's greatest hour of need. Also, King Arthur may be a lot like Guan Yu in that he was a real person who's gotten far part his original life).

I definitely would have preferred the latter. Perhaps Titan Forge felt it would emphasize how King Arthur logically could hope to stand against actual gods. (the scabbard would have really helped too though)

Cross-play and progression comes next patch (...still not on PS4, sorry), along with role queuing for two roles, a new objective around solo lane, a health buff to all warriors, two alternative kinds for the Gold Fury, lots of other stuff I'm not going to write here because I'm not being paid to do this anyway...

A little bit on Merlin. His three stances are Arcane, Fire and Ice. His stance is changed with his ultimate, which is a level 0 free ability, gaining damage after being ranked up. Arcane provides his only hard CC and is best for wave-clear. Fire BURNS, at close range. No CC, just BURNINATE. Ice is long-range, spammy and slows, the siege-y stance. Two of his abilities will be determined by the stance, while his third ability for movement is completely separate from that whole stance thing.

I am also entirely certain now that the overarching goal for the Arthurian Pantheon's visual design was "Make more Gods people are likely to call daddy".

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