The Meduzarts team have to create nice character for The Elder Scrolls Online. This time, we receive the concept art and build everything. We work closely with Blur Studio to ensure the character similarity. All character was sculpt and texture to create a 20k resolution image.

I was in charge to lead the character development of all images. My job was to sculpt the Elf. I use Zbrush for the pores, scratch details, clothing, facial expression and to tweak the pose. I did the Uv Layout, add little details over the entire images.