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Thanks everyone for coming out! For the next 3 weeks, we’ll be Playing and Rating the games you created.You NEED ratings to get a score at the end. Play and Rate games to help others find your game.We’ll be announcing Ludum Dare 36’s August date alongside the results.

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I’m reading a book to know more about RPG classes, the name is “Programming Role playing Games With DirectX” from André LaMothe – CEO Xtreme Games. Although I’m writing the game in Shiva with Lua and exporting with C,C++,OBJC,and so on, I love the way it handles the kernel of a RPG game, my game is special kind of hack & slash, with magic spells, mages, etc. so this book is helping me to focus on the balance and the classes definitions, AI and so on.

I’ve been jamming at the rather crowded melbourne jamsite most of the time, but more recently I came home to sleep and record some music so here’s a picture of a piano and a ironing board:

I’m working on a 3d “god game” where you have a planet in your hand and poke it to do stuff – I think the music will fit well unless I turn it into a mad scientist doom game in which case it will really, really not.

Anyway, since that was edited at home I should probably have a picture of this desk, as well as the jamsite “desk” (half a 1m by 1m table).

So, I’m in the UK, only just heard about it, why not. Let’s see how it goes.

I’m planning Python, probably with pysfml or pygame, probably pygame as the new bindings for pysfml are not particularly stable at the moment. Not much in the way of plans as I only decided to do this a very short time ago!

My workspace.

Not sure how much I’ll post during – or even if I’ll finish something, but we’ll see.

So yeah… now I wait.

Edit: I’ll also be using PyCharm as my IDE. Great bit of kit. Running atop my Arch Linux/KDE setup.

Tumiki Arena – Tumiki fighters except in an arena. It would fulfill the theme because every time an enemy died, they would give you a gun or whatever for you to handle further enemies. This could either work in robotron style, or in astroids style. With the second one it would be a bit like captain forever. I don’t think that is a bad thing though.

TowerTron – Similar to above, but you can pick up and drop turrets. Maybe this is more like herzog zwei crossed with tower defense. I don’t know if I can figure out A* this time though, or really any pathfinding.

Castle Defense – Missile Defense, except you can occasionally add stuff to you towns and cities, and they all shoot automatically at the missiles. “this is a dangerous place to have a town, here take this”.

Ok gonna just roll with one of them. I clearly need to light a fire under myself, I just spent 20 minutes messing around with my timelapse script. HOLY CRAPPU, GOTTA ROLL.