Extended Day Learning-EDL

CLASSROOMS

Extended Day Learning-EDL

Extended Day Learning (EDL) takes place two days per week, Tuesday and Thursday, from 3:00­4:45pm. Pre­registered students gather right after school in the Blue Cafeteria on the 2nd floor. Parent pick­up and bus dismissal is at 4:40pm at the Blue Doors (this is a change from last year).

Each year the Extended Day Learning (EDL) program is able to offer a variety of classes for students. The classes are held at Capitol Hill. An afternoon snack and bus transportation home are included.

Here are details from the 2016-17 school year:

EDL takes place two days per week, Tuesday and Thursday, from 3:00-4:30pm -- and is free of cost.

Classes run from mid-October through mid-May.

Students gather right after school in the Blue Cafeteria on the 2nd floor.

Parent pick-up begins at 4:30pm at the Blue Doors.

Busses depart at 4:45pm.

This year’s course offerings are listed below, however, they may change from year to year.

___ Computer Coding (Grades 3&4)

Students learn computer coding in applications, such as MIT created SCRATCH, in order to develop an understanding of how sandbox video games like Minecraft are designed and programmed.

___ Lego League (Grades 4&5)

Teams build, program, and compete with a robot by scoring points on a large playing surface. Students must be patient, focused, collaborative, and able to complete complicated research and construction tasks.

___ Art Around the World (Grades 3&4)

Traditional visual art projects from around the world will be used to help students learn about different countries, cultures, and history. Such projects also teach that there is more to the world than our own community.

___ Hmong Language Class (Grades 5-8)

This class will explore the foundations of Hmong language with a native Hmong speaker. Students will also experience some Hmong cultural themes including the opportunity to learn about Hmong musical instruments.

___ Roleplaying Games (Grades 5-8)

Tabletop roleplaying games bring players together to tell create a world. Practice creative storytelling and applied math to create a world of your own for adventurous exploration. A roll of the dice and your wits will guide you.

____First Tech Challenge (Grades 6-8)

Teams design, build, and program a robot to compete in an alliance format against other teams. FTC teaches teenagers the importance of working together, sharing ideas and treating each other with respect and dignity.