and the only thing more annoying than that is when you have to negotiate your way to the boss, via a maze or series of stupid jumping moves, in order to go in there and face that freakin' boss. to this day, i remember the evil queen in Willow (NES). i'd go through this awful maze - bear in mind, i'm lost all the time in games - enter the room to go "bing, bing - dead!" (me, not her, of course). it took me hours of maze work just to get a clue as to her weaknesses. i finally gave up in sheer frustration.

and, no thanks on your *#&$@#* Tactics Ogre, too! :wink:

Logged

Mytocles (MY-toe-cleez)

"Of all the things I've lost, I miss my mind the most!"- I don't remember who said it, and probably neither do they...

I am at the last fight and I reminded again how much I loath games with final battles that are 10 times tougher than all the previous battles.

okay, maybe not "10 times tougher", but, in both superstar saga (which i never did beat ) & paper mario 2, i thought the final bosses dealt waaay more damage than previous bosses - very nasty...

& then, on the other hand, there're final bosses, like the ones in ratchet & clank 2, & final fantasy x, where the battle's all over in 3 minutes & you're just kinda left scratching your head thinking "that's it?"...

Logged

"... i'm not against some 'monkey catching'... but i'd rather be collecting pants..."- snake, 'snake vs monkey' (mgs3:se)

PS. (If anyone chimes in with Beyond Good and Evil they should be kicked in the eyeball!)

It wasn't that BG&E's boss was so tough so much as it was like playing a different game. For 99% of the game you use your brains to get around combat, then suddenly are forced into a combat situation. That is what I found annoying.

PS. (If anyone chimes in with Beyond Good and Evil they should be kicked in the eyeball!)

It wasn't that BG&E's boss was so tough so much as it was like playing a different game. For 99% of the game you use your brains to get around combat, then suddenly are forced into a combat situation. That is what I found annoying.

Tough, because I'll mention it. Combat is fun in the game, but it's not the main focus, then out of left field you're thrown into a tough all-combat situation, then they invert the &*%&ing controls on you. Got mostly past him, then he'd hit me with cheap shots where I couldn't touch him. At that point I said screw it and haven't looked back.

PS. (If anyone chimes in with Beyond Good and Evil they should be kicked in the eyeball!)

It wasn't that BG&E's boss was so tough so much as it was like playing a different game. For 99% of the game you use your brains to get around combat, then suddenly are forced into a combat situation. That is what I found annoying.

Tough, because I'll mention it. Combat is fun in the game, but it's not the main focus, then out of left field you're thrown into a tough all-combat situation, then they invert the &*%&ing controls on you. Got mostly past him, then he'd hit me with cheap shots where I couldn't touch him. At that point I said screw it and haven't looked back.