The Verse, a wired 3D future

Eskil Steenberg is the sole developer of the game Love. He dropped by the week of GDC to give an extended demo of this 200-player, persistent, and uniquely beautiful game world in which players have complete control–even over the very landscape. Created with tools of his own making, including a 3D modeler and renderer, Love is an incredible example of just how far a solo project can go.

Its all highly impressive stuff, and so I hit the web to find out more about the game and the tools Eskil built to create the game. What I found was something very different from just a game. Eskil has a complete technical demo online which you can download and play with. The editor (Loq Airou) is also downloadable but the whole project seems to be a front for Verse. Verse being a real time network protocol that lets 3D apps talk to each other. Like a 3D aware XMPP? Blender3D already has Verse support and so does GIMP via a plugin. 3D studio max has a plug which has been built too, but thats about it for now. So back to Love, Love is a side project of Verse and so the Love engine is just a client using Verse? Its quite a bit to get your head around but currently the whole thing is freely available. Eskil has said he might make it either donation-ware or open source in the future, which is great news. I think I'm going to have a play tomorrow to see if I can get it working.