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Uebergame

This update adds a mostly nonexistent Battle Royale game mode and 4 completely new large scale levels exclusively made for that game mode.

The backstory is that, since almost every multiplayer game has Battle Royale style game modes now, I thought I need that as well, or better said, people suggested that to me. I even met people who wanted to team up with me creating such game modes, two of those seemed serious with it, so we set up tasks to do and a schedule, where I would be designing the levels and the other person would do the coding.

Around now would normally be the time for releasing a new update for Uebergame, but there is none, since I thought I will take a break and do other things and skip one update, well not the update, but the planned time period for developing it.

​Version 1.0.9.0 adds 4 new maps and a new game type called RtF (Retrieve the Flag)

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​The rules for Retrieve the Flag are as follows:

​Each team starts in his own base or on their own side, its the same spawns as in Team Deathmatch. Then players have to get the flag that is placed somewhere in the map on a flag spawner and bring it to a capture point.

This is also the two year anniversary of Uebergame. It was two years ago when the first alpha was released on 24th december 2014. It is not on steam since that, the Steam version was released roughly one year later at 26th october 2015.