Traditional art and sketching

Peruse our Sketching from the Imagination series, start your own sketch journal, or try your hand at clay sculpting! If you’re a complete beginner looking for a new hobby, or even an experienced artist looking for inspiration and workflow insights, our traditional art and sketching resources have plenty to offer!

3D digital art

Covering a wide variety of software and approaches, our books, magazines, and eBooks are there to offer you the support and motivation you need. Whether you want to sculpt a monster in ZBrush or create a stylized character in 3ds Max, take a look at our range to start your next project!

How to animate characters (Download Only)

Camilo Duarte Franco, a feature film animator at MPC, reveals how to create convincing character movement, including walking, climbing stairs, running and jumping, 'sneak' movements and pushing weight. In this six-chapter e-book you'll discover detailed industry standard techniques plus helpful downloadable video tutorials to further explain the software processes and pro tips for you to apply to your own work.

INTRODUCTION

How to animate characters
Unlock the skills to successfully animate popular styles of character movement in Maya

Camilo Duarte Franco, a feature film animator at MPC, reveals how to create convincing character movement, including walking, climbing stairs, running and jumping, 'sneak' movements and pushing weight. In this six-chapter e-book you'll discover detailed industry standard techniques plus helpful downloadable video tutorials to further explain the software processes and pro tips for you to apply to your own work.

A great book, it has a little something for all level's, the very clear video and image reference help to follow along, just when I thought I'd learnt everything there was to know about walk and run cycles as well as pushing a heavy object this book shows me a few tips and trick to get a little more out of my shots.

Highly recommend.Review by Ian(Posted on 05/07/2016)

Great Reference

Value

As an instructor of animation providing my students with visual references and a guide to look back on is very supportive in the learning process. This book is also very invaluable to the animation process from beginning to end. Review by Skyler(Posted on 02/07/2015)

Human Locomotion for Beginner

Value

My first impression was the fine design of this e-book. It's really a pleasure to look at the pages.

It's a practical guide for character animation. A good start to learn about realistic movements.

But it's only a start... Add it to your other books.Review by Ross Baxter(Posted on 05/06/2015)

Concise, with unique info

Value

A very concise overview of character animation, with lots of interesting information that isn't contained in other books. For example, how to go from a walk to a run, or a walk to a jump. Interesting and useful material!Review by Paul(Posted on 03/06/2015)

Impressive Reference Tool

Value

Amongst the numerous books/ebooks encompassing the subject of animation. 'How o Animate Characters' offers animators an invaluable learning tool. Images guides and embedded videos, make it easy for animators to understand and see what they will be producing, rather than relying on imagination.

In summary, this ebook is an impressive resource, for both beginners and expert animators.Review by Tughu(Posted on 16/01/2015)

Very good book

Value

It's a great start into animation skill. through three processes as planning, blocking and the spline process the author teaches us how to animate a character from beginning to end in different circumstances. These explanations are accompanied by videos that show us the result of each process and serve as support in the learning process.

Really is an excellent book for those who started in the world of animationReview by Leonardo(Posted on 03/04/2014)