Re-Logic's 2D sandbox hit Terraria is heading to 3DS and Wii U in Q1 2016, publisher 505 Games has announced.

Both versions will feature touchscreen controls with online and offline multiplayer. The Wii U version will support up to eight-player multiplayer with four-player split-screen available. The 3DS version, however, is capped at four players total.

Oft likened to a 2D Minecraft, Terraria originally launched on PC in 2011 before being ported to Xbox 360, PS3, Vita, iOS and Android in 2013. It then arrived on PS4 and Xbox One last November.

Endless flyer Race the Sun is free today for PC, Mac and Linux on Steam.

This is in honour of developer Flippfly releasing the iOS version of its ambient score-chasing arcade game. You can snag that for £3.99 / $4.99.

Race the Sun also just received its Sunrise DLC. "This beautiful new mode has all the speed of the original but without a setting sun, an increasing difficulty, or a leaderboard," Flippfly noted on Steam. "Just settle in and zone out for one infinite region of bliss."

Game & Network Services, the part of Sony that includes PlayStation, saw sales increase 12.1 per cent year-on-year to $2.365bn for the first quarter of its financial year. That's the three month period ending 30th June 2015.

Sony said this "significant" increase was due to increases in PlayStation 4 software sales and PS4 peripheral device unit sales, as well as foreign exchange rates landing in favour of the Japanese company.

That's pretty great for a game that has yet to see an official release. Perhaps it's no surprise though, as Vlambeer has quite the following with the likes of Luftrausers, Ridiculous Fishing, and Super Crate Box under its belt.

Like other Vlambeer titles, Nuclear Throne's appeal is instant and gratifying. You select a creature then go about shooting every goddamn thing you can before it shoots and or eats you.

It is fascinating to think about the numbers that developers choose to work with, and 100 - a plain old century - is the most intriguing number that has come my way in quite a while. The Swindle gives you 100 days to prepare for its final mission, and while that's enough time to allow you to work around unforeseen accidents, it's also enough time to ensure that failure will really sting. On my first attempt, those 100 days of build-up culminated in a mission that lasted 12 seconds start to finish, and ended, as all unsuccessful missions do, with a blizzard of banknotes and the crumpled thunk of a sodden body impacting on the cobblestones.

The Swindle's a knockabout 2D platformer at heart: a Spelunky-flavoured, steampunky muddle of stealth and violence in which you rob a series of procedurally scrambled mansions. Who doesn't like a good caper? But when this game swipes at you with its claws, it can draw blood, and that 100-day time limit is the reason. You will really love this, or you will really hate it, I suspect. I really love it.

We're in Alternate Victorian London here, surrounded by clanking robots and rattling blimps. The world is viewed through a thick smudge of dirt and smoke, and technology, by and large, tends to look like it might be an early form of Teasmaid. In 100 days, Scotland Yard will turn on The Devil's Basilisk, a mass surveillance system that will basically end all crime for good. Cast as a criminal - or rather a whole motley of them - you have a certain vested interest in this not happening, so you hatch a plan to swipe the bobbies' nasty machine before it's been activated. Kitting out for that final mission is going to cost you money, though, which means 100 days of increasingly risky robberies as you spend your way through the necessary upgrade trees. Voila: a pleasant sense of escalation and a comment on government surveillance. Its mere existence fundamentally alters the behaviour of the population it is spying on - and not in a good way.

Nom Nom Galaxy was released on PS4 in May. It's also been available on Steam Early Access since March of last year.

This latest entry by the Kyoto-based developer tasks players with terraforming various planets to build soup-making factories. It includes up to four-player co-op, both online and off, as you go about brewing the best damn soup in the cosmos.

Corpse Party: Blood Drive is coming to European and Australian Vitas this Halloween, publisher Marvelous has announced.

A North American release is slated for autumn.

This third entry in Team GrisGris' series of horror adventures is already available for pre-order from Marvelous' online store. The regular edition, which will also be available digitally, goes for £29.99, while the Limited Edition costs £44.99 and includes an exclusive art book and soundtrack CD.

Arc System Works' anime-style fighting game BlazBlue Chrono Phantasma Extend is coming to Europe in 2015, publisher PQube has confirmed.

BlazBlue Chrono Phantasma Extend is the first BlazBlue to be released on the new generation of consoles (it's out for PlayStation 4 and Xbox One), and includes 28 playable characters, as well as the stories from previous games Calamity Trigger and Continuum Shift.

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http://www.eurogamer.net/article.php?article_id=1769412Tue, 21 Jul 2015 15:02:00 +0100WRC 5 gets a new trailer, and a new developer for the series

Fast cars! Dirty cars! Gravel in your face cars! The world of rally has always been fertile ground for games, and this year we've been treated to the welcome surprise of Codemasters' Dirt Rally, which is currently in Early Access as it works its way towards a final release. Let's not forget that other, officially licensed series, which this year sees a new developer parachuted in, and which has just received an all-new trailer.

You might not have heard of the new developer Kylotonn, a Paris-based outfit who were previously most famous for the Bet on Soldier series (no, me neither). But! They've been on something of a recruitment drive, and heading up the team for WRC 5 is Test Drive Unlimited 2's lead programmer and Simbin's former creative director. Now that's some heritage.

WRC 5 is out on pretty much every platform there is this October, hitting Xbox One, PS4, PC, PS3, Xbox 360 and the Vita.

Due 14th January in Japan, this spruced up remake will arrive on PS4, PS3 and Vita. A western release has yet to be confirmed, but seems very likely.

For the uninitiated, Odin Sphere paved the way for Vanillaware's later Muramasa: The Demon Blade and Dragon's Crown. Set in a lavish fantasy world, Odin Sphere's ambitious story structure cast players as five different characters, each with their own campaign adding to the non-chronological story in a Rashomon-like capacity. As such, there was a fair amount of repetition in this otherwise inventive game, so a Vita version seems like a more palatable fit for one to chip away at over a long period of time.

Spare a thought for Denis. Brave Denis. Noble Denis. Dyslexic Denis? Persecuted Denis. With his centre-parted blonde hair, proud shoulder pads, and Wellington boots, Denis likes to boast that he only ever tracks his prey alone. That which he considers courageous only makes him vulnerable. Reckless Denis. His backstory provides a sliver of justification for the cruelty to which you must subject him. "He insists that he comes from a family of knights," it reads. "But he had nothing to prove his claims." A liar, then. And a boastful one at that. Fraudulent Denis.

First, I trap Denis in a bear snare. This serves two important purposes. Crucially, it makes a mockery of those Wellies. What kind of infantrymen wears Hunter boots to battle? One who doesn't read labels properly, I'd wager. Secondly, the bear trap pins him in place. Now I can take my time lining up a high-heeled kick to the groin. Kapow: this sends him reeling backwards to fall heavily into a bidet I've installed behind him. Before he's able to scrabble free of the pan, a spurt of water fountains him upwards. Airborne Denis! With expert timing, I loose a swinging axe, which strikes him mid-air, and knocks him straight into a stone pillar. As he slides mournfully to its base, I drop a hollowed pumpkin onto his head to finish him off. A knight, eh? Prove your claims, Denis.

There's no shortage of pitiful foils in Deception, a series that aims to stimulate every player's inner sadist. Later, you'll meet Nobu the Lackey, a dropout college athlete who's "never managed to clear the level four vaulting box" (those things come in levels?). Then Frances the Tearful, a crack archer who apologises "whenever anything happens." These comic characters pose little real threat to any of the devilish anime girls as whom you play in Deception 4: The Nightmare Princess. Rather, they act as foils for your cruel ingenuity. They are, like the cat's frantic mouse, prey to be toyed with.

Sega has joined the rest of the internet by inserting snippets of actor Shia LaBeouf's bats*** insane motivational speech into another video. In this case, LaBeouf inspires Sonic to "just do it" and kick Doctor Eggman's butt at the conclusion of Sonic Generations.

For the uninitiated, back in May LaBeouf offered one of the most nonsensical motivational speeches in history to the mischievous hands of the internet. Naturally, mankind took LaBeouf's baffling screams and turned it into a popular meme. The weird part is that this isn't just another fan edited offering, but is rather part of Sega's official Sonic the Hedgehog YouTube channel.

"We've just released a new (fictional) DLC for Sonic Generations that adds actual cannibal Shia Lebouf into one of the game's final cutscenes," Sega claimed in its YouTube notes.

Anime-inspired shmup Galak-Z: The Dimensional is coming to PS4 on 4th August, developer 17-Bit has announced.

So far the release date has only been confirmed for North America, but the developer told Eurogamer that it believes Galak-Z will be out the following day in Europe, though that hasn't been locked down yet.

17-Bit noted on Twitter that the PC port will "follow PS4 version by a couple of months."

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http://www.eurogamer.net/article.php?article_id=1768031Tue, 14 Jul 2015 17:33:00 +0100Crypt of the NecroDancer to get jiggy on PS4 and Vita

Rhythm-based roguelike Crypt of the NecroDancer is coming to PS4 and PS Vita.

The eccentric cross-species romance game will offer Cross-Buy support across both Sony platforms.

This console version will also include additional content not seen in Hato Moa's original PC release, such as the new romance option with Tohri - a character previously not in the game who's appearing in the upcoming sequel Hatoful Boyfriend: Holiday Star, due this winter on PC, PS4 and Vita.

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http://www.eurogamer.net/article.php?article_id=1766968Thu, 09 Jul 2015 18:28:00 +0100Video: We play through a full level of Mighty No. 9

Donlan and I sat down to play Mighty No. 9 a few weeks ago and had an awful lot of fun with it. Although we were hoping for a game that more closely resembled that initial artwork, it was difficult not to be won over by the gameplay itself.

Sure. We never quite achieved the zenlike flow required to play through a level as it was truly meant to be played, but we really, desperately wanted to. And that's usually a good sign. Join us below to see how we got on and to hear a few first impressions:

Square Enix has unveiled Dragon Quest Builders, a new game in the role-playing series due out for PlayStation 4, PS3 and Vita in Japan this winter.

There's little to go on, but we do have an official website and a screenshot, below, which makes it look like the game is heavily influenced by Minecraft.

According to Siliconera, Dragon Quest Builders may play like Minecraft, too. It It's described as a "block-building RPG", and is set in Alefgard, the name of a place in the first Dragon Quest series. Alefgard has been desolated by the Dragonlord, and it's up to the player to revive the land. You can freely create the lands using blocks. Remind you of anything?

This feature-length film is being produced by Legendary Digital Media and Contradiction Films, the companies who previously adapted Mighty No. 9 and Mega Man creator Keiji Inafune's Dead Rising series into the live-action flick Dead Rising: Watchtower. Inafune's company Comcept will also be involved.

Though panned by critics, such as our Dan Whitehead, Dead Rising: Watchtower was still a commercial success on Sony's online streaming service Crackle. As such, Crackle has already greenlit a sequel from Legendary Digital and Contradiction.

Comic horror roguelike The Binding of Isaac: Rebirth is coming to Xbox One and the North American Wii U and 3DS eShops on 23rd July, publisher Nicalis, Inc. has announced.

"We are in final submission for both games with Nintendo of Europe," the publisher said on Twitter of its European release on Nintendo platforms. "We'll release as soon as we receive final approval from Nintendo of EU."

Zero Escape 3, the sequel to 999 and Virtue's Last Reward, has been officially announced for 3DS and Vita, due summer 2016.

This latest installment in Chunsoft's visual novel horror franchise was announced by series director Kotaro Uchikoshi at publisher Aksys Games' Panel of Absolute Bedlam at Anime Expo 2015 in Los Angeles.

There was even a teaser trailer for it shown off at the 30.32 mark in the following video:

Watching an Early Access game evolve over time is a strange, changeable, exhilarating experience. All the more so when the fixes and updates, buffs and embellishments seem to act as a kind of parallel to the often-tumultuous shifts of direction in your own life - a monster-strewn, post-apocalyptic mirror world.

Where were you when they added 'pure energy being' Horror to the roster as both an enemy and a secret character? Funny you should ask; I was dealing with a mouse infestation and living in a room not dissimilar in atmosphere to Nuclear Throne's sewer stage - but with unpacked boxes instead of toxic barrels. I remember this well, because at one point I found myself simultaneously splattering a rat in the game and barking at its smaller cousin on my bookshelf.

Then there's what's lost along the way. We've been treated to throwaway tems and features like an FPS mode and the Party Gun, which permitted players to litter the harsh desert terrain with coloured streamers in celebration of Nuclear Throne's first anniversary. Such moments, like my Nuclear Throne birthday cake, are effectively gone forever.

Zen Studios has unveiled an Ant-Man cabinet as the latest add-on for its virtual pinball catalogue that includes Zen Pinball 2, Pinball FX2 and Marvel Pinball.

Based on the upcoming Paul Rudd movie, which is in and of itself based on a comic-book about a shrinking man named Scott Lang, Zen's Ant-Man table lets players reenact the hero's trials and tribulations fighting Yellowjacket in fierce pinball combat. Sure, that may seem silly to us, but a pinball's got to be like that boulder in Raiders of the Lost Ark to an ant, so this is serious business for our tiny hero.

Sony has revealed its roster of free games for PlayStation Plus members in July.

Joining the Instant Game Collection come 7th July on PS4 is the debut of Rocket League, the sequel to Psyonix's ostentatiously titled footy/driving hybrid Supersonic Acrobatic Rocket-Powered Battle-Cars. It will feature cross-play with the PC version along with support for four-player splitscreen and eight-player online.

Also on PS4 is Styx: Master of Shadows, a stealth fantasy RPG about a goblin.

The Swindle is out at the end of the month, but you probably haven't seen an awful lot of the game outside of last year's announcement trailer. You might have read Christian's piece back in November, but it'd be nice to see some proper gameplay too, wouldn't it? About 20 minutes, ideally. With accompanying commentary from both the player and the developer. Yeah, that'd be smashing.

Well what would you know, it turns out we have exactly what you're after! Join us in the video below:

Retro platformer Shovel Knight is getting a retail release this October on 3DS, Wii U, PS4, Xbox One and PC. The PC version is Europe only.

North Americans will receive it on 13th October, while the UK and Europe will have to wait until 16th October due to the whole Tuesday/Friday thing that dictates retail releases.

Shovel Knight developer Yacht Club Games noted its debut effort sold a staggering 700,000 copies. That's over four times Yacht Club's original lifetime estimate of shifting 150K units. Not bad for a small team that raised $311,502 for the game on Kickstarter, even if that team was mostly comprised of former WayForward (Mighty Switch Force, BloodRayne: Betrayal) staff.

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http://www.eurogamer.net/article.php?article_id=1765395Tue, 30 Jun 2015 23:51:00 +0100Soft Body resembles Sound Shapes, only you control two snakes at once

Soft Body is not as sexy as it sounds, but it may be no less alluring. A minimalist merge between a bullet hell shmup and a puzzler, Soft Body looks a little like an abstract, action-focused successor to Sound Shapes.

The premise puts players in control of two snakes - the titular Soft Body and its doppleganger, the Ghost Body - as each tries to paint the world by brushing alongside various blocks.

The catch is that players can control both snakes at once, each with a different analogue stick (ala Brothers: A Tale of Two Sons).

Subscription service PlayStation Plus is five years old. As an anniversary present, and a thank you, Sony will send a gift to people who subscribed from the beginning - from 29th June 2010.

That gift has been revealed as a personalised print, according to people on NeoGAF and Reddit who qualified. "Your print will be unique to you and show everything you've achieved as a PlayStation Plus member," Sony's email said.

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http://www.eurogamer.net/article.php?article_id=1765078Mon, 29 Jun 2015 14:07:00 +0100Looks like the Uncharted movie is back in development hell

Sony's long-in-development Uncharted film sounds like it is back in development hell, according to a new round of reports.

The latest script for the film has been returned to "development" and director Seth Gordon has quit the project, according to The Wrap and Heroic Hollywood.

Uncharted's latest film treatment had been penned by The Hurt Locker writer Mark Boal. It was a rewrite of an early script by Safe House scribe David Guggenheim.

Procedurally generated Steampunk crime caper The Swindle will be released 28th July on PC and PlayStation platforms (PS4, PS3, Vita), 31st July on Xbox One, and then Wii U "shortly after".

There's no announced price but it will be "a reasonable price as always", creator Dan Marshall told me on Twitter.

The Swindle is a game about breaking in and robbing, and then breaking back out again. Sneakily. It combines the rigour of Spelunky with the panic of a ticking clock. And it's a side-scrolling platformer.

Oh, Deer! Alpha is out now. Open the PlayStation Store using PlayStation Vita, find the PlayStation Mobile tab, and press it. Scroll through the newest releases until you find Oh, Deer! Costs a paltry 49 cents.

Poor old PlayStation Mobile, Sony's App Store that flopped. Not quite three years later it will close, on 15th July 2015. Who cares? I find someone who cares a lot in Poland. He's releasing what will probably be the last new PlayStation Mobile game ever*. It's a love-letter to Sony, to Vita, to PlayStation Mobile. Oh, Deer! That's what it's called.

"Sony had told us, 'It's fine if you don't do it,' but I don't know... It's like your old granddad who you see once a year; you don't really know him that well but you always remember the time he gave you money for a 12-speed bike. Making sure you're at that old granddad's side as he slowly drifts off..."

E3 is almost upon us once again, and now that the current-gen launch cobwebs have been blown away it's time to charge up the hype machine we all know and love. Microsoft and Sony will be offering up the more traditional E3 fare in the form of live presentations, while Nintendo once again opts for a more measured - yet no less tantalising - direct stream for its fans. There'll also be plenty of news coming out of the third party publisher events too.

In this guide, you'll find details of when each and every major E3 conference and broadcast starts this year. We've also included some recommended background reading if you want to get yourself up to speed for each of the big events. Before each conference, we'll also add a link to our live stream pages where you'll be able to watch the show along with us, and join in with our announcement reaction chit-chat.

When each of the presentations has ended, we'll strip out those recommended background reading bits and replace them with the biggest news that came out of each show. This should make it easier for you to catch up on all of the most significant announcements in one place, should it turn out that staying up until 4am isn't all that appealing after all.

Spare a thought for Team Vapourware. Their line-up took quite a beating last night.

The pity party is held, of course, in the saloon bar of the Marie Celeste. Amelia Earhart, the CEO, leans her head against the counter and grimaces. "What's left?" she asks the CFO (Bigfoot). "Half-Life 3?" he offers. "Beyond Good & Evil 2?" A pause. "I have high hopes for that Gravity Rush sequel."

All of which is to say that Sony's E3 conference often felt rather crazy. Less a line-up for the future, and more a full-scale ravaging of urban legends.

Oddworld: Munch's Oddysee is getting a mobile version on iOS and Android devices, the game's original developer Oddworld Inhabitants has announced.

The port is being handled by Square One Games, who previously ported Oddworld: Stranger's Wrath and The Bard's Tale to mobile platforms.

Munch's Oddysee marked Oddworld's first foray into 3D gaming in 2001. It followed the tale of the last Gabbit, a frog-like creature fished to near extinction. He and series stalwart Abe team up to take down the evil corporation that has slaughtered their brethren.

The console ports are being handled by Curve Digital, the developer of Stealth Bastard and Fluidity: Spin Cycle. Curve is no stranger to porting other people's work as it previously handled the console ports of Thomas Was Alone, Proteus and Lone Survivor.