Namco thanks Japanese 360 Tales of Vesperia owners for being beta trialists to PS3 port

In the booklet for the PS3 port of the game, Tales of Vesperia developers Namco-Bandai has said thank you to the Xbox 360 owners who bought the original version for being beta trialists in the game.

These are just some of the nuggets from the booklet.

“Xbox 360 players often complained ‘why aren’t these parts voiced?’, so when making the PS3 version we first set about improving the voicing … As a result, the entire main scenario became fully voiced.”

“We’d be delighted if those who played the Xbox 360 version would play the PS3 version too. Of course the same goes for those playing for the first time.”

“We made a lot of changes we think Xbox 360 players would be sure to appreciate.”

“There are a lot of elements from the Xbox 360 version which were improved, so please give it a try.”

“Based on the feedback so kindly provided by Xbox 360 players, we added a lot of additional elements.”

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If MS are dumb enough to buy an “exclusive” deal, then they and their supporters deserve whatever they get because of it. In other words, you buy a timed exclusive deal, and when it’s over you have to prepare for when the other (and probably better) version comes out for other platforms. C’mon, did the 360 fans really thought they were getting the better end of the deal just because they were going to get it first?

Oh Mass Effect I welcome you with open arms!

Edit: I love this part: “We’d be delighted if those who played the Xbox 360 version would play the PS3 version too. Of course the same goes for those playing for the first time” In other words, don’t buy the 360 version. WOW! GOLDEN!!!

Namco seemed to be right behind the 360 for a long while – leading with high profile installments of Ace Combat, Katamari and Tales of Vesperia.

Perhaps Namco would be wise to exploit this ‘anger’ and produce a new 360 version that matches the PS3 content feature for feature. Square seem to do well with producing a revised ‘International’ release of their JRPGs after they come out in the west.

This turn of events is kind of cute though. It certainly dispells any of those pro-360 folk that insist their comrades never get defensive about gaming matters and it’s always those other gamers who act offended about things.

I still don’t get why people are whining. The people who bought the game originally bought the game, played it and either enjoyed it or didn’t. What does it matter than an ‘improved’ version is coming out now, a year later? They already played it! Is there nothing else out there to play? Would they rather have waited an extra year? Or are they just whining because they like whining?

Actually blerk, the biggest problem was that the japanese gamers were told it’s exclusive to xbox 360, so they went out bought the game and a 360, only to be told a year later that actually, that was a lie and it’s out for the PS3 soon too, but better and that they really didn’t need to go and spend that extra cash on a 360 at all.

What you said, Blerk… I don’t get why people are complaining either, it’s not like the 360 version is lacking in content, I’m 100 hours in right now and the game is still constantly surprising me with new side quests and general things to do… And I haven’t even started an EX new game yet…

I’ll probably be buying A PS3 to play this (and Last Guardian) at some point, just because I’m curious about the Japanese voice acting etc., so um… yeah.

(Not that the English voice acting is bad in this game, quite on the contrary…)

“100hrs in? Holly hell, I couldn’t play as a group of five yr olds in an overly dramatic, stale jrpg for that long if you paid me.”

That’s a rather interesting comment to make, considering the fact that the game’s cast is made up largely of adults (four in total, plus a dog)

Not to mention that the lead character actually manages to escape all the usual stereotypes that befall the lead characters in nearly every JRPGs, and comes out the other end a rather well developed character.

Actually, Tales of Vesperia does quite a decent job of character development. It has some nice, subtle characterisation that other RPGs could do well to learn from.

Do you just bitch for the sake of bitching, pracer?

“Actually blerk, the biggest problem was that the japanese gamers were told it’s exclusive to xbox 360″

It was exclusive to the 360. At the time.

I really don’t understand why people are making such a huge deal out of this. It’s not like extended version of JRPGs are a *new* thing. Even Eternal Sonata on the PS3 had a number of extra additions.

I used to play jrpgs like mad back in the 8 bit and 16 bit days. Dragon Warrior games used to be my favs. I still have my DW carts. My problem is that after 15 – 20yrs of playing them they get old. They share such too many cliche story lines. And as the graphics improve to the point of the chars now being able to clearly represent the jp dev artistry….we get a mixed match set of very femme and very juvenile party of chars. Some games have decent VO, but most are horrible. Add to that complete flair of the JP to be overly dramatic -
“Whoa! Is it .. could it be .. No way! Thats my dogs long lost supper dish! Give it back! Don’t make me fight you for it! Ugh …” -
I don’t know but call me crazy, it gets old. In the 8bit DW days the chars had Blue Hair. It wasn’t that bad. You couldn’t tell visualy that your main male char was wearing basicly a school girls dress. And a lot of the jp dialoge dramtics were smoothed out in translation. And while once in awhile you would find a “Trash Can Lid” for a shield, it was so over powering it was distracting. It was cute, w/o being sacrine sweet cute.
Add in western rpgs … and I don’t know I just can’t get excited about a JRPG. Ironicly my fav RPGs of all time(JP speaking) is Phantasy Star Online. But I think I enjoyed the western Diablo style to the game. I know I really didn’t like the artisitic flair for which the chars were done. But the gameplay was rock solid. I have sunk thousands of hours into that thing over the various systems and versions I have played.
But in the end, I would rather play Dragon Age Origins, Fallout 3, Sacred 2, WoW, EQ2, and I can not wait to get my hands on Diablo 3. If you still enjoy jrpgs, more power to you. Being a gamer isn’t about playing what the other folks enjoy, its about enjoying the games that you play.

How is that? Does it change the artisitic style? The VOs? They tone down the overly dramatic dialogue? Nope, doesn’t change the game at all just gives us more of it.
In some cases I would agree with you that a demo and a full version do differ – esp if the game is held in dev long after the demo was made. Thats not the case here. It is what it is.
Look I have read your posts in other threads, your having a bad day. Turn the pc off for a bit and take a breather. If you want to discuss the merrits of JP RPGs in the curent market we can do that. But lashing out at air, not your best move. See me later on. Ima go get some lunch.

“In some cases I would agree with you that a demo and a full version do differ – esp if the game is held in dev long after the demo was made. Thats not the case here. It is what it is.”

Because teh game was already out in JP when the demo came out. The game was done. The localisation may not have been 100% complete yet, but what I was talking about there was a game like say GT5 that has had such a long dev process that the game does change from teh time it is revealed to the time it goes gold. This was a demo, of a completed game.

What do want me to say? I didn’t like it. Sorry if that makes you feel sad. I dislike the standard pile of JRPGs that I rarely even try them anymore. And judging from the sales sucsess of JRPGs vs Western RPGs …I would say I am not alone.
For every FF game there is a Fallout3. Just because I can see you going there.

The jprpg has shown very little inovation and as the jp seem to do it has resisted evolution. In many cases there is little “wrong” with the games. But there is little “new” either. And as gamer that has a few years under their controllers, I have grown tired of what is often times the same games repackaged with a different color paint.

No, I was simply pointing out how your complaints were lacking in substance. Which you proved by the fact that you judged the game solely based on a very small demo. Yes, I realise the point of a demo is to convince you to buy a game, but in this case, the demo fails.

Well I can agree with you somewhat, jrpgs don’t hold my attention like they used to anymore either, especially the PS1 days… (the FFs, Suikodens, Star Ocean 2, Breath of Fire III, Alundra… *sigh*) But this game completely blew me away, and judging it from a demo is just silly…

I said it once before on here somewhere, I can’t wait for FFXIII (lovely character designs on that, though I suppose you won’t agree…) but to my mind it damn sure has its work cut out for it if it wants to better Vesperia…

I also wanted to say that to me it’s blatantly obvious that ToV was a labour of love ond the developers’ part and it doesn’t surprise me in the least they wanted to do some extra work on it when given the chance… Good game to them.

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“Male Inquisitors can now scale the wall,” says a clever Redditor. A new Dragon Age: Inquisition mod removes Blackwall’s romantic restrictions, allowing male Inquisitors to chat up the fuzzy-faced warrior. Blackwall doesn’t have any race preferences, so you’re good to go there. Dragon Age: Inquisition romance mods are pretty common by now, and to be […]

Destiny players willing to faff about with their system clock can solo the Weekly Nightfall if they prefer. The Weekly Heroic is one of Destiny‘s toughest challenges. Responding to player feedback Bungie implemented matchmaking for the Weekly Heroic, but there are players who genuinely prefer to go it alone. There’s now no legitimate way to […]

A Clayfighter remake is inbound, apparently. Interplay has announced a Clayfighter remaster, combining the content of all past games into one package. Features include: Characters such as Bad Mr. Frosty, Blue Suede Goo, Earthworm Jim, Hoppy, Boogerman, Tiny – and more with over 20 characters total Over 20 familiar environments from the series to duke […]

Dying Light players! Are you sick of picking your way carefully up the sides of tall towers? Have I got a trick for you. The parkour system in Dying Light is okay, but climbing anywhere especially high can be a bit tedious. Enter Jesse Lester, who took a look at the tools available and worked […]

Destiny developer Bungie won’t stop tinkering with Exotic weapons. In Destiny, Exotic weapons are supposed to be the best of the best – and to feel unique. Guns like Ice Breaker and Gjallahorn definitely hit the mark there (although less so when everyone has one), but unfortunately, there are a few that just don’t strike […]

Uncharted 4′s first proper trailer bears some remarkable similarities to the opening moments of a much earlier Naughty Dog game. Uncharted 4: A Thief’s End has more in common with Crash Bandicoot than you might think. It’s Naughty Dog’s first game on a new console, yes – but if you compare Uncharted 4′s E3 2014 […]

Sonic Team leader Takashi Iizuka has said there are no plans to stop making Sonic games. Sonic hasn’t retired from the ranks just yet. “Please rest assured, I personally have no plans to stop making Sonic games for home consoles,” Iizuka told 4Gamer [Japanese]. The comment arose after the site asked if Sonic would become […]

Stealth Inc. 2: A Game of Clones will soon be available on PlayStation platforms, if a trophy list is to be believed. Stealth Inc. 2 initially launched as a Wii U exclusive, disappointing fans of Curve Studios’ tough action game. We’ve heard nothing to contradict this, but Exophase, a generally reliable source, has dug up […]

Runescape developer Jagex is working on something new. According to Jagex’s careers page, the developer has a new, unannounced game in the works. Its advertisement for a lead programmer makes explicit mention of an “undisclosed MMO”. The ad mentions the new title is in “the preliminary stages of redefining the cross platform MMORPG genre” and […]

Destiny developer Bungie has said it will change the way Crucible rewards work. Destiny players are always complaining about the perfidy of RNGesus, but there’s one area where it particularly hurts: the Crucible. PvP players often receive nothing at all for excellent performances, and sometimes Guardians receive the best drops merely for logging in as […]

Azure Striker Gunvolt is getting a sequel. Azure Striker Gunvolt developer Inti Creates has confirmed that the sidescroller has been popular enough to warrant a second instalment. The sequel will also be released on 3DS, the team said on Facebook. Very little information is available at present, unfortunately. “As time goes on we will have […]

Life is Strange developer Dontnod Entertainment has said the second episode is on track for release this month. I guess it would know. Life is Strange Episode 2 has been expected on March 13, but late last week Square Enix told Destructoid it had been delayed. Dontnod has since denied this report, describing it as […]

Job Simulator is the first game to be announced specifically for SteamVR, Valve’s virtual reality tech. Shoot Many Robots and Aaaaa! For the Awesome! developer Owlchemy Labs is the first team to put its hand up and say it’s worked with SteamVR. In a blog post, the studio unveiled Job Simulator, which will be playable […]

The first SteamVR announce is a headset a manufactured by HTC, the Taiwanese mobile company revealed over the weekend. Valve told us last week it planned to unveil virtual reality hardware at GDC, calling it “SteamVR” at the time. Now HTC has pre-empted Valve by revealing Vive, a headset developed thanks to a collaboration between […]