Tuesday, July 18, 2017

Weirding Wood - Unity Remake

This game is a remake of one I did in flash in 2011. A fun project I wanted to do after leaving BioWare. I initially promised there would be a remake in the end credits "coming soon".

Flash forward 6 years later to 2017. That's NOT "Coming Soon".

I was pretty tired of flash at the end and just discovering Unity at that time. And project after project came up and this one just fell behind and was eventually forgotten.

One of my students urged me to make a remake of this game. Others had urged me before, but now the timing was right. I wanted to do it at the same time they were releasing their projects.

I bit off a bit more than I could chew as far as recreating the game, plan a number of short sequels and re-haul most of the systems for this game. As well as update it's graphics.

I love making games. And honestly I'll keep making and keep working on my craft whether people love them or not. (It's always nice when they do like them of course.) This game feels like a tribute to that sentiment.

Given the time I was able to spend on it, it might be best if you treat this as an example of ongoing development rather than a complete game.