Demul works ok for me. I had a problem with the new version and went back to the old version.They got rid of multithreading for the gpu plugin it slowed things down. NullDC also works well for me. I don't think NullDC has a real netplay plugin though.

Anyone with demul(since it's the only way to play this online) trouble should run with the 0.56 version.GO to config->Plugins. Choose the dx3 video plug-in. Check the multithreaded box, and it should work at 60fps. That is IF you have a good enough computer. I've yet to do extensive testing but it seems to work pretty good offline.

There really is no one playing it online. It's too difficult to set up time to play with people, it's not like you can just idle in a lobby and have someone join. I've played a few randoms and i used to play with Scoot quite a bit a while back.

So I'm guessing there is going to be a problem with lag, but how bad is it from Dallas to Atlanta?
I'm going to play with my brother on a computer that is shitty even for playing GGPO.
Do you guys think this means unplayable CvS2 for me or have you guys fared well online?

Yah, that's what I thought. I don't know why the emu scene hasn't figured it out yet.

Fuck it, I'll just buy a cab and play locally.

I'm sure they could figure it out pretty easy. I just think the interest is not there to have CvS2 run perfect from the people who make these emulators. Ponder Im sure could easily add demul support on ggpo for example.

Yah, that's what I thought. I don't know why the emu scene hasn't figured it out yet.

Fuck it, I'll just buy a cab and play locally.

I'm sure they could figure it out pretty easy. I just think the interest is not there to have CvS2 run perfect from the people who make these emulators. Ponder Im sure could easily add demul support on ggpo for example.

Simple answer is no to all of it.

Hard answer is that there is two different type of emulation one matches opcodes to what ever processor your using to. The other is to emulate (not simulate) the cpu itself.

One is going to be inaccurate the other and fast and good chances of being too fast and not being able to run games. The other method has better compatibility but hogs more resources and takes more work. Demul falls more on the the first option.

Also, Demul is closed source so Ponder can't do shit with it unless he does a kaillera replacement.

I occasionally stream so you can see how boring poking around in the memory is.
www.hitbox.tv/jedpossum

If you want an example of it in use, I recorded one set versus a guy living in Midwest US from my location in the UK. Even then, it was quite playable (4-frame delay). I had no issue with things like anti-airing, I just haven't played the game very much. For anyone playing within the US, I'd imagine it would be even better.

If you want an example of it in use, I recorded one set versus a guy living in Midwest US from my location in the UK. Even then, it was quite playable (4-frame delay). I had no issue with things like anti-airing, I just haven't played the game very much. For anyone playing within the US, I'd imagine it would be even better.

That's dope I would love to play cvs2 online. I completely suck at the game but I would love to play other players. Hopefully we can get people jumping on this.

Jesus, I posted in there 3 years ago. Did they ever get this to work well offline? Are there ANY stable emulated versions of CvS2 right now? Because last time I tried, everything was ass.[/Yes there are well offline versions such as mame,nulldc and demul version 0.57.]