Thrall

Abilities

Earthquake (R)

Slow amount reduced from 70 to 50%

​Sundering (R)

Cooldown reduced from 80 to 70 seconds

Developer Comments: These changes are a continued effort to bring Thrall's two Heroics closer in line with each other. We realize that these are not the only pick-rate issues he has and are excited to look at him in more depth soon.

Zul'jin

Abilities

Twin Cleave (W)

Mana cost reduced from 60 to 50

Guillotine (R)

Cooldown reduced from 45 to 30 seconds

Talents

Level 1

Boneslicer (Q)

Damage bonus increased from 15 to 20%

Arcanite Axes (W)

Cooldown reduction per Hero hit increased from .5 to .75 seconds

You Want Axe? (Passive)

Damage bonus per stack reduced from 1.5 to 1.25

Level 4

Let the Killing Begin (Passive)

Buff duration reduced from 15 to 12 seconds

Level 7

Wrong Place Wrong Time (W)

Damage from 140 to 150

Level 13

Voodoo Shuffle (Active)

Cooldown reduced from 45 to 30 seconds

Level 16

Ferocity (Trait)

Attack speed bonus reduced from 40 to 35%

Developer Comments: Our data shows a solid win-rate for Zul'jin's Basic Attack build (I guess enemies really don't want axe!) while his ability-supporting talents are slightly under-performing. These changes look to slightly help that while we continue to explore the flood of incoming data.

Specialist

Zagara

Abilities

Creep Tumor (Trait)

Movement Speed bonus from 15 to 20%

Cooldown from 20 to 18 seconds

Hunter Killer (W)

Base damage from 62 to 65

Damage scaling from 3.5 to 4%

Talents

Level 20

Endless Creep (Trait)

Movement Speed bonus from 15 to 10%

Support

Uther

Stats

Now has 10 Armor

Developer Comments: This is the first of a few changes we want to make to Uther. We're attempting to ensure that he has a distinctive niche beyond bringing Divine Shield. This is the first step in the direction of making him a tankier healer.

Warrior

Artanis

Talents

Level 4

Shield Surge (Trait)

Bonus shield amount reduced from 80 to 75%

​​Level 7

Chrono Surge (Q)

Duration of Attack Speed increased from 4 to 5 seconds

​​Level 13

Templar's Zeal (Q)

Cooldown recharge rate increased from 100 to 150%

Graviton Vortex (E)

Cooldown reduction decreased from 6 to 5 seconds

Level 16

Titan Killer (W)

Damage reduced from 2.5 to 2% of enemy Hero's maximum Health

Plasma Burn (Trait)

Damage increased from 50 to 55

Developer Comments: We're glad to see the Hierarch as a powerful entity in the Nexus! As players are growing more proficient with his new kit, he's becoming increasingly more powerful than his competition. We're using this time to adjust a few of the over performing Talents as a means of toning him down slightly, as well as creating more compelling choices.

Diablo

Abilities

Lightning Breath (R)

Increase turn rate by 25%

Damage reduced from 100 to 50

Damage effects per second increased from 2 to 4

Talents

Level 4

From the Shadows (Q)

No longer grants additional stun time.

Additional range increased from 33 to 40%

Level 13

Fire Devil (W)

Bonus attack damage reduced from 25 to 20%

Hellfire (W)

Bonus damage from Heroes hit increased from 10 to 12%

Max damage value increased from 100 to 120%

Level 16

Domination (E)

No longer grants cooldown reduction on Overpower

Level20

Hellgate (Active)

Cooldown increased from 90 to 100 seconds

Developer Comments: It's nice to see the Lord of Terror running amok inside the Nexus once again. These changes are targeted at talents that are slightly over or under tuned and should help equalize some of his Talent tiers.

Healing increased from 30 to 35% to correspond with base Whirlwind changes

Developer Comments: Sonya has steadily been dropping to the bottom of our Hero winrates, primarily because a lot of Heroes fulfill her role slightly better. The focus of these buffs is to improve her winrate, but also to solidify the reason to take Sonya: when you can get a lot of value out of Whirlwind because of the map mechanic, an abundance of Mercenaries, or an enemy team that consistently groups up.