The FIDE rules are clear. If a player forfeits on time then the game is lost, however when there is no checkmate it is a draw. In the case when the player has one bisshop, or night then a mate is not possible if the opponent has a king only. It changes when there are pawns on the board. They could promote in a bad minor piece and a mating patern for the bisshop suddenly arrises. Therefor it is my idea to change to the fide rules and declare a win if bisshop or night are against a pawn or bad minor piece.

To remind the rules are below

These are the Fide rules: Except where one of the Articles: 5.1.a, 5.1.b, 5.2.a, 5.2.b, 5.2.c applies, if a player does not complete the prescribed number of moves in the allotted time, the game is lost by the player. However, the game is drawn, if the position is such that the opponent cannot checkmate the player’s king by any possible series of legal moves.

These are the drawing rules according chesscube

The ChessCube server will immediately end a game in a draw if any of the following positions occur:King vs KingKing + Knight vs King,King + Bishop vs KingKing + Knight vs King + KnightKing + Bishop vs King + BishopKing + Knight vs King + BishopIf your opponent's time expires, and you have one of the following combination of pieces left, the game is also drawn:KingKing + KnightKing + Bishop

Well, the simple answer is that we never said the drawing rules were FIDE rules. They are ChessCube rules!

The extended answer is that online chess is typically not FIDE chess; you can premove, you can touch move, you can hover a piece in anticipation of a move, you have your clocks automatically pressed for you, you can auto-promote, you don't have to notate for yourself and likely another dozen differences.

The draw rules we have settled on are fairly typical for online chess servers - it is extremely unlikely to be able to win in any of those cases, unless you help-mate. We have developed for the most common scenario - not an extreme exception - which seems reasonable.Bug/feature status: Working as specified - we have no plans on changing existing functionality

bryan wrote:Well, the simple answer is that we never said the drawing rules were FIDE rules. They are ChessCube rules!

The extended answer is that online chess is typically not FIDE chess; you can premove, you can touch move, you can hover a piece in anticipation of a move, you have your clocks automatically pressed for you, you can auto-promote, you don't have to notate for yourself and likely another dozen differences.

The draw rules we have settled on are fairly typical for online chess servers - it is extremely unlikely to be able to win in any of those cases, unless you help-mate. We have developed for the most common scenario - not an extreme exception - which seems reasonable.Bug/feature status: Working as specified - we have no plans on changing existing functionality

Couldn't have said it better but have this also to add ....

Per FIDE rules u can touch either the K or the R to castle, but for practicability reason on a chess server, it's just so much simpler to just stick to moving K two squares to castle. The point is can't always follow FIDE rules as they don't always lend themselves too well on a chess server.

This may happen for 3 reasons; it is either a draw (depending on which pieces your opponent had left) or it may have been drawn due to the lost-move bug (where the last move does not reach the server). Another thing that may have happened is that your opponent's time ran out due to lag-compensation.

Best option would be to email the game to [email protected] so they can check the game and let you know what happened