Beat it today on average difficulty, small galaxy, average age, average tech, non-tactical combat, no Antarans (I personally hate that aspect of the game), 3 races. Got the Elerians and the Gnolams, which I seem to get a lot. By the end, I had taken each of them down to one non-homeworld colony, with only one colonist. I got the Gnolams there first and then invaded. (They gave me a star system to try to get a peace treaty...hehe.) For the Elerians, I reserved something special - I researched until I got a Stellar Converter, and then destroyed the last planet they had, which had a population of 1. And it was mighty satisfying.

Now I'm moving up to 6 or so races, again in a small galaxy, because it's fun to fight for position.

diordna Wrote:Beat it today on average difficulty, small galaxy, average age, average tech, non-tactical combat, no Antarans (I personally hate that aspect of the game), 3 races. Got the Elerians and the Gnolams, which I seem to get a lot. By the end, I had taken each of them down to one non-homeworld colony, with only one colonist. I got the Gnolams there first and then invaded. (They gave me a star system to try to get a peace treaty...hehe.) For the Elerians, I reserved something special - I researched until I got a Stellar Converter, and then destroyed the last planet they had, which had a population of 1. And it was mighty satisfying.

Now I'm moving up to 6 or so races, again in a small galaxy, because it's fun to fight for position.

// ...wonders what would happen in a few years, when a faint satellite signal containing this post reaches a couple dozen inhabitated star systems a few light years from here... //

The key for getting it to run fast enough to be playable for me was enabling "built-in 68k DR Emulator (EXPERIMENTAL)" and disabling "Allow Emulated CPU to Idle". Otherwise the AI turns just took abnormally long ( with the CPU only using 20% ).