ImageQuest

Warning: in_array() expects parameter 2 to be array, null given in /home/wp_bh2xmh/slidetoplay.com/wp-content/themes/litemag-child/inc/widgets/bl_gameheader_stp.php on line 66

Warning: in_array() expects parameter 2 to be array, null given in /home/wp_bh2xmh/slidetoplay.com/wp-content/themes/litemag-child/inc/widgets/bl_gameheader_stp.php on line 69ImageQuest is a game from , originally released 31st December, 1969

ImageQuest is a game that gives you nine images and asks you to find the keyword that links them together in under 20 seconds. For example, the game will give you pictures of the Eiffel Tower, the Arc de Triomphe, and Paris Hilton, and you must type in “Paris” as the word that links the images.

Finding a common word between images under game show-style pressure sounds cool, but the game’s design has a way of tripping up the fun of a good concept. Most of the challenge comes not from knowing what links the images, but finding the exact word ImageQuest wants and entering it correctly in the short time limit.

The biggest problem stems from the game’s requirement for you to input an exact, specific word. For example, the game gave us nine pictures of people or things running into each other, so we input the word “crash,” but it came up incorrect. So we typed in “impact.” Wrong again. How about “collision?” Ding ding ding! Correct.

It seems arbitrary. Nine pictures of people clapping isn’t “applause,” but “applaud,” and pictures of cookies and bread fresh from the oven is considered “bake” but could never be “baked.” When there are so many words that correctly name what’s happening in the pictures, ImageQuest’s insistence on one specific word feels too rigid and unfairly difficult. We feel that a few more words should be accepted as correct, or they should take away the timer and let a player really think it out, because a game show with answers this rigid would never last, even if they had Bob Barker hosting.

Sorry, but the word we’re looking for is “rouge”.

At times, the game seems to have absurd spikes and drops in challenge. One moment they’re asking you to identify ancient musical instruments and the next you’re identifying a duck! When the difficulty spikes up, you’ll be getting nine pictures of something you’ve never seen before. We once got one of these questions right, however, because the answer (beignets) was written on a bag in one of the pictures.

ImageQuest could also use a more gracious spelling system like Google’s “Did you mean” feature. It’s frustrating to be yelling a word at your iPhone, but either not know how to spell it or to mistype it on the keyboard. We don’t want to ever yell “piccolo” or “karaoke” that loud in public again.

All in all, the game needs to be more forgiving. Can you imagine if ImageQuest was a real game show? “I’m sorry, that’s incorrect. We know you really wanted that trip to Hawaii, but the correct answer is ‘Television’ and not ‘TV’. I’m Bob Barker, thanks for watching!” ImageQuest has a good concept, but without some changes, it’s not ready for prime time.

Connect with us

Latest Recommended Games

Industrial Toys has released it’s follow-up to the great Midnight Star. In Renegade, a much more casual game, the focus is on short bursts of play and the never-ending constant upgrading of weapons and gear. This game brings the great controls for a mobile FPS that the previous version had, but focuses less on the story and more on the frantic gameplay.

Heroes of Loot 2 is an update to the original that brings even more to love of the original. This time around the player chooses two player types to take into the dungeon, switching between them in the game as needed.

Heroes of Loot 2 is 50% off right now for launch.

After their job, of keeping the dungeons in balance, was done, our heroes needed a new job. Roaming the lands they found a call for heroes, a castle in need, possible even a damsel in distress?

Pick two heroes to take into the adventure, controlling both heroes and using their special skills to navigate the dangerous castle hallways, rooms and floors. Switching between the two characters to solve quests, puzzles, and of course clear the dungeons of all evil.

Human Resources Corporation, from some of the same fine folks that brought us World of Goo is a puzzle games that makes some of the basics of programming into a fun little exercise.

The premise is that the player is a new recruit in a corporation that need to tell other in game characters how to move and act by giving a set of program commands to complete tasks. It’s a great introduction to the logic used in programming and a fun little game with great personality. Which is expected considering the team that created this.

Temple Run 2 has done it again. Expanded into a whole new world with the Blazing Sands expansion. Available now in the game.

Touch Arcade notes:

It’s called “Blazing Sands,” and as you can see from the above trailer, you’ll be running through canyons along side raging rapids and Egyptian-y looking statues while marauding vines are smacking you in the face… Which really isn’t much of a surprise as vines in video games seem to be jerks almost 100% of the time. Of course there’s new stuff to unlock too between new outfits and Blazing Sands artifacts. If you collect ’em all, you’ll even get a swanky new hat.

From Martin Magni, the developer of the great Odd Bot Out, Mekorama hit the App Store this week. This charming puzzle game has the player guide a robot through a series of very unique 3D puzzles. The puzzles have shades of Monument Valley without the Escher inspired vibe.

One of the features that really sets this game apart from others is the integrated level editor. This lets players create their own levels and share them via a simple QR code integrated image. Take a look at the new levels shared on Twitter with the #Mekorama hashtag. I’ve even created one to test the path finding skills of that little robot.

Mekorama is free in the App Store with a pay what you want price model.

There have been a lot of games that have aped the style of Monument Valley, but not that have really gotten the idea and complexity of the game. That is until Evo Explores. Evo Explores really understand the game and does a great job of adding puzzle types to the original that it unashamedly takes inspiration from. It’s so good that members of the Monument Valley team have remarked how impressed they are.

But beside that, the game can stand on its own as well. It’s a great suspension of belief type puzzler with new and interesting mechanics and is just plain fun. The story that goes along is a little weak, but then again that’s just a small part of the game. Well worth a download.

Support our sponsors

Apple, the Apple logo, Apple Watch, iPad, iPhone, and Apple TV are trademarks of Apple Inc., registered in the U.S. and other countries. App Store is a service mark of Apple Inc. Other terms may be trademarks of their respective companies.