New in game dialog screens that appear after specific moments of the game.

The game log window kept jumping to the top, so you couldn't see the new events appearing. This has been fixed so it scrolls down properly.

Application of stat modifiers were quite messed up, for example when an enemy walked off a cloud tile, the bonus +2 agility would remain. This has been fixed.

Alot of abilities that used stat modifiers have been fixed.

Ranged cursors (like for throwing pots, targetting for abilities) now scroll properly when you move them to the edge of the game window.

Current statistics panel in the Base Statistics window now updates.

Something quite major that needs to be put in are descriptions for the abilities. At the moment, there's no way of telling what an ability does, unless you actually use them. Even then, you still would have trouble knowing what they do exactly. These descriptions will be added in the next update.