ABOUT SCOTT LYNCH:Scott Lynch is the author of The
Lies of Locke Lamora and Red Seas
Under Red Skies. He lives in Wisconsin and frequently visits Massachusetts,
the home of his partner, SF/F writer Elizabeth Bear. He moonlights as a volunteer firefighter.

FORMAT/INFO:The
Republic of Thieves is 650 pages
long divided over a Prologue, twelve chapters and an Epilogue. It is the third
volume in the Gentleman Bastard Sequence
after The Lies of Locke Lamora and Red Seas Under Red Skies. The Republic of Thieves will be
published in North America on October 8,
2013 via Del Rey. The UK edition will be
published by Gollancz on October 10, 2013. Cover art is provided by Benjamin Carre.

OFFICIAL PLOT SYSNOPSIS: With what should have
been the greatest heist of their career gone spectacularly sour, Locke and his trusted partner, Jean, have barely escaped with their
lives. Or at least Jean has. Locke is slowly succumbing to a deadly
poison that no alchemist or physiker can cure. Yet just as the end is near, a
mysterious Bondsmage offers Locke an
opportunity that will either save him or finish him off once and for all.

Magi
political elections are imminent, and the factions are in need of a pawn. If Locke agrees to play the role, sorcery
will be used to purge the venom from his body—though the process will be so
excruciating he may well wish for death. Locke
is opposed, but two factors cause his will to crumble: Jean’s imploring—and the Bondsmage’s mention of a woman from Locke’s past: Sabetha. She is the love of his life, his equal in skill and wit,
and now, his greatest rival.

Locke was smitten with Sabetha from his first glimpse of her as a young fellow orphan and
thief-in-training. But after a tumultuous courtship, Sabetha broke away. Now they will reunite in yet another clash of
wills. For faced with his one and only match in both love and trickery, Locke must choose whether to fight Sabetha—or to woo her. It is a decision
on which both their lives may depend…

MIHIR’S ANALYSIS:This is a tough review for me as I had a lot of
expectations for The Republic of Thieves.
First, there was the delay in finishing the book, for which Scott Lynch has my utmost sympathies
for. Next, The Republic of Thieves
was the long-awaited introduction of Sabetha
and the tale of why Locke is so
besotted with her and how it all came to be between them. And finally, there
was the climax to Red Seas Under Red
Skies, which left readers wondering nearly seven years as to how it would all
turn out for Locke and Jean in terms of survival.

All of those things are a tall order to overcome and in some ways Scott Lynch performed admirably as was
expected, but in other ways, the resolutions offered were cumbersome IMHO. Let’s
begin with the story, which, like the last two books, takes readers to new
locales, specifically Lashain where Jean
is trying to keep Locke alive and
the Bondsmagi-controlled city of Karthain, which is the site of the Gentleman
Bastard’s “job”: a political election. Specifically, Locke and Jean are tasked
with making sure the faction “Deep Roots” wins the maximum number of seats,
thereby controlling the city, while Sabetha,
the love of Locke’s life, is
bolstering the opposing faction “Black Iris”. Lastly, the author mentioned that
the odd numbered books in the Gentleman
Bastard Sequence would be exploring Locke’s
past and in this volume, Father Chains
sends his gang of teenagers (Locke, Sabetha, Jean, Calo & Sanzo) to Espara
to study theatrics. However, things are never quite as simple as they seem, and
Locke and company soon learn that
even with all of their training, it might not be enough for them to leave
Espara unharmed & alive…

That’s the broad gist of the dual storylines inherent in this long-awaited
volume. What else can fans can expect from The
Republic of Thieves? How about Locke
& Sabetha, more details about
the world of the Camorri, detailed revelations about Locke’s past and the bondsmagi ,and of course Scott Lynch’s signature plot twists and dark humor.

Regarding the world-building, readers are again presented with a deep
look into a new culture, this time the world of the bondsmagi as well as that
of Karthain politics. While the bondsmagi have been the main nemesis through
the first two books, The Republic of Thieves
actually gives them a face as we get to learn more about their ways and
methods. For me though, the political drama that unfolds between the factions
led by Sabetha & Locke/Jean was the biggest draw. Scott
Lynch cleverly juxtaposes the personal struggle between the two headstrong
people that Sabetha and Locke are, with the professional
skullduggery that unfolds across the political landscape of Karthain. In this
regard, I was reminded a lot of the Ides Of March.

Unfortunately, like A Dance With
Dragons and The Wise Man’s Fear, The Republic of Thieves did not quite
fulfill its potential to my mind. For starters, the author tried to portray an epic love story between Locke & Sabetha, but
it just didn’t seem quite that exciting, in either the past or present
storylines. Yes, Locke’s definition
of love goes beyond simple obsession (and the reason revealed for it seemed
more than ludicrous to me), while Sabetha
as a character was disappointing. Scott
Lynch tries to purposefully subvert the reader’s expectations by presenting
a gritty, cunning and savage character that basically does her best to beat Locke at every interaction and we are
then supposed to love this character and her interactions with Locke?

Admittedly, the interactions between Locke & Sabetha were darkly funny the first couple of times, with the
author alternating between past and present threads, but we get this same rinse
& repeat pattern for the rest of the book, resulting in a love story that
felt forced and wooden while ending on a rather disappointing note. Plus, I
couldn’t fathom how Jean was so quiet
during this whole courtship between Locke
& Sabetha even though he could
predict Sabetha’ actions and knew
that she was Locke’s weakness.

Another aspect of The Republic of Thieves that disappointed me was an alternate
explanation to Locke’s origins and
his attraction to Sabetha, which
felt unnatural to me and reversed the series’ earlier presentation of Locke’s commonality and bastardness. Then
there’s the Epilogue, which basically resurrects someone from the past without
much ado, even though the person’s current condition is considered
irreversible, all of which just seemed a bit too clichéd for a writer of Lynch's caliber. As a result, all of these
factors together made The Republic of
Thieves a three star read for me. So while I read and partially enjoyed the
novel, it was a bit of a letdown, especially compared to the highs of The Lies of Locke Lamora, and I’m wary
now as to where Scott Lynch will
take the story & characters in book four and beyond.

CASEY’S ANALYSIS: I might have squeed
when an ARC of The Republic of Thieves
showed up in my inbox.

We've
known that Sabetha would make her
first on-stage appearance, so to speak, in this book, but I didn't realize
quite how central she was going to be to, well, everything. I should have,
though, because she's central to everything for our protagonist Locke, and this book dives into that
dynamic headfirst.

It's a
shift. Since Sabetha wasn't
physically present in the previous two books, Locke was able to operate with only the shadows of Sabetha's memory to distract him. This
book makes it clear that while it's still the same Locke, there's a huge part of him we've only just glimpsed before,
and there will be no going back.

I loved
the relationship between the two of them. I love how they're both clever in
different ways and how they push each other. I love how Scott Lynch is able to bring in issues of gender equality issues
without the women being stereotyped as weaker, bringing in matters of privilege
and entitlement that I haven't seen addressed in such a nuanced way in our
genre.

In The Republic of Thieves, the framework
of the past operates around Locke
and Sabetha's shared history, while
the present is a competition over elections in a foreign country, the
Bondsmagi's backyard. And it really is a competition, an utterly hilarious one
as Locke and Sabetha strive against and with each other, smacking you in the
face with how ridiculous politics in elections become.

We get
more of the mysterious creepers that are the Bondsmagi with alarming
implications of what's to come in future books. We get more of Jean Tannen, and he keeps pushing Locke, too. We get horrifying
situations and the characters' wit has me snickering through them. We get an
ending that is bittersweet and perfect.

The Republic of Thieves packs a punch or three,
and it's fun besides. It's not what I was expecting, but I'm delighted with what
we got.

LIVIU'S ANALYSIS: The fault of The Republic of Thieves in a word is “filler”; a
strong ending raised it one notch but the middle two thirds of the book is just
lots of stuff that is not that important. The beginning of the novel would be
pretty good and promising except that the suspense on which it is predicated—Locke dying—is obviously missing (see
the blurb) and then comes a very strong set-up.

Sadly, the
main action is just repetitive and while the book is entertaining enough to
turn pages and some fun moments are sprinkled throughout, The Republic of Thieves is otherwise pretty boring and far from the
fresh breath of air The Lies of Locke
Lamora was when everything was new and interesting.

There is
no real suspense until the final moments when revelations start, while the
implied love story is just by the numbers, lacking any chemistry on page. If
one puts together the first 100 pages, the last 50 pages, some parts of the
interludes—those go a bit too long as well, and while fun and interesting as
they were in the first book of the series, here they kind of lose their magic
and drag on after a while—that would have been the core of an awesome book, but
sadly it is not the one we got.

On the
other hand, the ending made me want to see what happens next, so I will take a
look if/when the fourth book is published, but the desire to see more asap has
completely disappeared. Overall, The
Republic of Thieves is one of the most disappointing books I have been
waiting for these years.

3
comments:

You're all right on the button with this one. Each of you had an exact facet of why I found the book to fall flat. While I share your hesitation for the rest of the series, I do hope Lynch looks carefully at our criticisms and tailors a suitable return to form in the next installment.

Lynch isn't shy about taking characters to a place completely different than his previous works. So, there's no overarching con in this one. It's still fun in a feeling a little juvenile and I like it kind of way.

I also agree about the "origin" of Locke being a little disappointing... if it's true.

I really enjoyed reading this book. But I do agree that the book had a lot of filler pages. Some things are too illogical to understand:*SPOILER*1. Why was Locke required for winning the election in the first place? It is revealed in the end of book that the election was just a diversion for something else. In reality, patience didn't even care if they won or lost. The election would have stayed a diversion even if Locke Lamora wasn't involved in it. I think someone needs to explain this.

2. Sabetha is an odd character. Why is she so sensitive about her red hair? She does explain the reason but it just seems implausible. She just acts silly all the time.

My guess for the next book:Falconer is already back in this book. So in the next book he is going to wreck havoc. So we have the most important component of a very good story--an evil and powerful villain. My guess is that the Bondsmage who have gone in to exile will come to the rescue of Locke Lamora and remind him about his hidden power as a bondsmage himself. I would love to read the chapter where Falconer learns what he is up against.Locke won't even try to look for Sabetha since he has promised to give her lots of space in TROT. So she might disappear for a couple of books (for the better).My expectations from the next one:More tricks, more cleverness. And please don't keep making Locke a puppet.