Design notes and general musings from "Distant Star Games," which is really just Ewen Cluney (aka Neko Ewen). Stuff about whatever games I'm working on, games I'm reading or playing, and RPG-related stuff I'm thinking about.

Monday, June 05, 2006

Do I post too much?

Halo: The Covenant War is coming along nicely now that I can spare some time to work on it. At this point I have a few more rules to fill in, and I need to finish statting up some generic NPCs (both UNSC and Covenant), and I'll be ready to hand it over to some friends for preliminary checking before I throw it out onto the internet. Then it'll finally be time to actually try out the game. :3

The aforementioned we are flat idea is coming together better than I would've expected, and at this point I've pretty much decided to go with simple, forgey original systems for all three games to be contained therein. Tenatively, the three games are:

Magical Burst: For a long time the world was without magic, but one day the magic started to come back. The people of the magical worlds can’t survive in the human world themselves, so they would recruit humans to fight for them, to become magical girls. Only, the magic won’t stop coming. Magical girls are becoming a nuisance, and the more of them there are, the stranger and more dangerous they become.

Moonsick: Earth was blown up, so we all have to live on the moon, with the rabbits. Some day we’ll find a way to fix the Earth so it won’t make us sick, so we can go back, but until then the moon won’t let us grow big. Are we even human now?

Spores: Mommy always told you not to eat wild mushrooms, but for some reason you didn’t listen. The mushrooms don’t like you, not at all. Can you get home alright, or will the mushrooms change you?