Chainsaw Cat is game of skill, patience, persistence and luck. Make your way through 10 progressively difficult, randomly generated levels. You must collect enough food, treasure and mice to complete each level. Tricks, traps and enemies will hinder your progress, but bad decisions under pressure will be your worst enemy.

Time for an update... it's nearly finished! I spent the whole week working on music, polishing up graphics and game play balancing and its starting to all come together really well. Ive added a hardcore mode where you only get one life, I like it more than the regular 'relaxing mode'. Initially I thought it might entertain people for only 5 or 10 minutes, but I just lost track of time playing for 2 hours trying to beat my high score. The game keeps giving me jump scares when I accidentally step on a bomb or get attacked by a dog which is pretty hilarious considering I made the thing and know what to expect! I will aim to release it on Monday.

The textures are a little bit too hard to understand, ran into a trap a few times thinking it must be food and wondered why the damn cat didn't move anymore . Also they don't seem to fit together very well.But other than that, nice so far.

ran into a trap a few times thinking it must be food and wondered why the damn cat didn't move anymore

seems to be a common problem! i made the bombs easier to see, i think i will do the same for the traps. it seems that the game is still initially confusing. not sure what i can do about that, I've already slowed the game down on the first 2 levels and made various things only appear at later levels.

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