Early Access 0.20.5- TEMPLATE_CAR_demo_V1.fbx now included in sdk/dev/car-pipeline-v1.03 . Template will be updated again next week with better example- McLaren MP4 12C GT3 corrected RPM leds in cockpit- Comments for obsolete section in physics files.

Early Access 0.15.3- Launcher now operates in single process mode- Launcher: full software-only rendering mode added- Launcher: further refinements for the steam overlay integration (requires GPU accelerated mode)- Default launcher theme: errors while loading cars and tracks will not result in a failed load attempt, instead a list of problematic content will be displayed

Early Access 0.15.2- Fixed acServer Linux builds

Early Access 0.15.1- Fixed showroom crash- Launcher: fixes for certain situations that could cause a crash on startup- Launcher: error trapping for the control configuration dialog- Default launcher theme: restored the upgrade icon in summary

Early Access 0.15- Editor released and available as a tool for everyone- acServer bugfixing- Physics & time-related fixes- Fixed AI setup loading- Setup Debug follows the currently focused car

Early Access 0.10.4- Launcher: changes for better Steam overlay integration- Launcher: fixes for certain situations that could cause a crash on exit.

Early Access 0.10.3- Fix for certain condition that causes the launcher to hang on theme load.

Early Access 0.9.13- Fixed issue that prevented the refresh & ping buttons from being re-enabled.- Added a fallback server in case main lobby server is inaccessible to client.- Default launcher theme: yet another attempt at fixing the car modal overlay not displaying properly on very high resolution monitors.- Server message overlays will now close when clicked.

Early Access 0.9.12- Even longer timeout value for retrieving the server list- Added detailed logging for connection problems to the lobby server