Course starts with virtual world field trips to educational sims in Second Life. Week 2 introduces Machinima and its educational uses. Week 3 is an adventure in the MMORPG World of Warcraft with an educators' guild. Week 4 wraps up the tours on the Bleeding Edge with emerging tech and education that includes virtual, blended and augmented realities.

Introduction to the Course

Welcome to the Virtual Worlds, Games and Education MOOC

This course is designed for people who want to learn more about virtual worlds and multi-player games for education. Please think of this as an unconference after a large structured 3 day conference like VWBPE. It is not required for you to have attended VWBPE to participate in this course.

We understand that certain weeks may be of more interest to you than others, so please feel free to vary your participation week by week. It is also totally acceptable to start during Week 3 - World of Warcraft or Week 4- Bleeding Edge. That's what an open course is - open! Your faciliators are passionate about their topics and do want to share and collaborate openly in a non-institutional fashion.

If you haven't done a MOOC or an Open Course, please start by reading About VWMOOC.

If you did attend the conference, please take a look at this post about using the MOOC as a reflective space. Also please participate on reflecting on what you learned here in the P2P course.