The game is set up by placing all discs into the game box in front of the slider with spring. Once the slider is released, it pushes the discs tightly together.

The objective of the game is for players to pick up as many discs as possible without causing the slider to move forwards. Each player wants to reach the highest score (red discs = 15 points ea.; blue discs = 10 points ea.; yellow discs = 5 points ea.).

Disc-mikado makes players think and is fun and exciting at the same time (the slider makes quite a noise when it actually pushes forward, adding to the thrill!). School children will be eager to add up the points value of the discs they have collected, thus doing their home maths without even noticing!