UPDATE @ Mon Jun 15 15:35:52 PDT 2015
Spent a long time trying to figure out why OpenCV would not compile on Yosemite. Figured it out and statically linked Acid Cam VR 1.1 with the libraries so you no longer need the MacPorts version of OpenCV installed to /opt/local for it work. It should work as long as you have the Oculus Runtime.

UPDATE @ Sat Jun 6 16:11:40 PDT 2015
Added Acid Cam VR for Oculus Rift DK2 to the site with a version for Windows and MacOS X.

UPDATE @ Sun May 17 14:39:14 PDT 2015
It seems the first version of Acid Cam (1.7.7) is incompatible with MacOS X Yosemite for some reason. So if you using Yosemite just pick up version 2 of the program.

UPDATE @ Tue May 12 14:48:53 PDT 2015
Bad news, seems apple deprecated and now dropped support for one of the libraries that SDL 1.2 that I used to compile the majority of the games on this site. So that means I have to recompile and repackage the majority of these programs to get them to work on Yosemite. So the last version supported was 10.9.

UPDATE @ Fri May 8 10:30:56 PDT 2015Added our first program for the Oculus 2. It requires that you at least have have the Oculus 2 Runtime.

UPDATE @ Wed Feb 11 11:24:23 PST 2015
Added a few new posts to my blog and have been adding new examples to my C++11 Repository