Couldn't give a hoot about any soothing changes, it's going to be shit having to sit in melee range with a perfectly fine rotation only to interrupt it with that shit spell

I'm more concerned with the fact that we are going to spending much more time soothing to generate the chi we won't be getting from jabbing which leads to having to deal with 7 minutes of vertigo inducing camera angle turning.

Here's my math to my stance dancing after the mm changes:
So mm was giving off 2%, it was giving off 7900 mana for each tp, but now since it is 4% it should be 13800 per tp, which is 3450mps. And with the other mana regen you get about 4660.1 mps altogether(without missing a jab). To put thing in perspective it would be about 74 seconds until you are full on mana by stance dancing?

Time...line? Time isn't made out of lines. It is made out of circles. That is why clocks are round. ~ Caboose

I'm curious to see the number change on Soothing Mist, because I had bad luck stretch where I channeled it 3 times without a single chi generated, so I find it hard to rely on that to get any chi, and since basically the only thing worth using chi for is uplift.

So what's the plan there? Full Fistweaving rotation when raid healing, and full soothing mist/enveloping mist rotation when tank healing? I really don't see where they are going with this. It's the RNG of it that makes it too unreliable to be a good option.. you can't hope for good RNG on progression, it's worst than divine purpose for paladins.

I'm starting to remember why I dropped my DK in Ulduar, I was sick and tired of redesign of the class every content patch.

This is becoming a circus. Glyph of Uplift costs 48,000 mana? Have they realized yet that something is fundamentally wrong with what they're twisting the spec into when you have to make a heal cost more than DOUBLE most healers' most expensive heals?

You could do 2 surging mist with that kind of mana!...I almost want to make this into a game and make fun of it...3.49 Wild growths!

Last edited by apepi; 2013-02-21 at 09:50 PM.

Time...line? Time isn't made out of lines. It is made out of circles. That is why clocks are round. ~ Caboose

You could do 2 surging mist with that kind of mana!...I almost want to make this into a game and make fun of it...3.49 Wild growths!

I didn't even think of that. We're in a space now where Jab costs only 10% less mana than Surging Mist, equating essentially 2,400 mana with an 80k+ heal.

This isn't "well we don't want you to use Jab all the time", this is "DO NOT, UNDER ANY CIRCUMSTANCES, USE JAB FOR ANYTHING OTHER THAN TIGER PALM OR BLACKOUT KICK". Under that route, it might as well just be a stance or toggled skill like Blade Flurry that puts us into "Fistweaving mode" that enables the use of Jab, TP , and BoK while draining x mana every second.

These recent changes make it seem like Mistweaver Monks are going to have a healing phase and a regen phase much akin to how Holy Paladin's would have to go judge wisdom in Vanilla/TBC for a period during the fight.

Either way this is not fun, it has taken the class in the complete opposite direction from where it was going and has made the class less unique. The question is now, what tools do we have for non stacked AoE periods of damage?

So what's the plan there? Full Fistweaving rotation when raid healing, and full soothing mist/enveloping mist rotation when tank healing? I really don't see where they are going with this. It's the RNG of it that makes it too unreliable to be a good option.. you can't hope for good RNG on progression, it's worst than divine purpose for paladins.

Either way this is not fun, it has taken the class in the complete opposite direction from where it was going and has made the class less unique. The question is now, what tools do we have for non stacked AoE periods of damage?

I didn't even think of that. We're in a space now where Jab costs only 10% less mana than Surging Mist, equating essentially 2,400 mana with an 80k+ heal.

This isn't "well we don't want you to use Jab all the time", this is "DO NOT, UNDER ANY CIRCUMSTANCES, USE JAB FOR ANYTHING OTHER THAN TIGER PALM OR BLACKOUT KICK". Under that route, it might as well just be a stance or toggled skill like Blade Flurry that puts us into "Fistweaving mode" that enables the use of Jab, TP , and BoK while draining x mana every second.

I'm not sure that isn't a bad idea. Redesign the stances for the class? Maybe put it forward to the devs (assuming they even listen)?

I laughed so much at the latest changes ... this is getting ridiculous, bets are opened for the next round: I say jab will cost 16%, glyphed uplift 32%, MM will return 12% and SCK will be increased to 30% mana and heal decreased by 50%. Also I think ReM cooldown is too short, should be 20 sec so that we're not tempted to use Uplift for raid healing. I mean, we can Sooth Mist 2 targets + place ZS on 2 additional targets + having 1 or 2 ReM running, this should be enough! I'm also concerned about chi torpedo healing for so much, it feels weird in our overall arsenal, doesn't feel weak enough. Pls nerf chi torpedo!

Edit: I forgot about healing sphere, they should give it a cast time and make them cost 4 chi in addition to mana.

And when they're done with all those new changes, they'll have a trainee right 2 lines for the community forums, since GC is unable to talk about our spec

These recent changes make it seem like Mistweaver Monks are going to have a healing phase and a regen phase much akin to how Holy Paladin's would have to go judge wisdom in Vanilla/TBC for a period during the fight.

Either way this is not fun, it has taken the class in the complete opposite direction from where it was going and has made the class less unique. The question is now, what tools do we have for non stacked AoE periods of damage?

If you have 3 additional targets BoK is not bad for healing.

Originally Posted by Totaltotemic

I didn't even think of that. We're in a space now where Jab costs only 10% less mana than Surging Mist, equating essentially 2,400 mana with an 80k+ heal.

This isn't "well we don't want you to use Jab all the time", this is "DO NOT, UNDER ANY CIRCUMSTANCES, USE JAB FOR ANYTHING OTHER THAN TIGER PALM OR BLACKOUT KICK". Under that route, it might as well just be a stance or toggled skill like Blade Flurry that puts us into "Fistweaving mode" that enables the use of Jab, TP , and BoK while draining x mana every second.

Yeah, this is why I keep coming back to dark chi, just separate fistweaving and our 'real' healing chi into 2 different things. We have come to a point were it is like this anyways. Then we would not have to have memory muscle....Or hell give us a spell that gives us both of the chis at the same time so we could also do fistweaving in combo with 'real' healing:O.

Originally Posted by iDrunkenheal

Uplift now costs 10 Valor ~ GC

I thought ghostcrawler was a trainee?:P

Time...line? Time isn't made out of lines. It is made out of circles. That is why clocks are round. ~ Caboose