Prior I had cherry-red color set for 40C but yesterday I dropped the cherry-red color back to 35C, to show more details above that, but that went a bit too far. So today I decided to make the cherry-red equal to the upper-range of human body temps (37.5C) and reset the shading around that which has produced a better compromise which both looks better and retains the extra detail at the higher temperature levels that I was after. This makes more sense because humans really begin to suffer most when ambient temperature (or a ‘feels-like’ temp) exceeds human body temp. So where it displays bright cherry red or darker, this immediately indicates high human heat stress conditions, at a glance.

I've reworked the wind overlay to provide a much smoother shading and a better combination of colors. I also changed the displayed categories and extended the Jetstream speed to 414 km/h or 115m/s.

Wind Overlay Description: This is a custom wind overlay designed to provide a clear full color depiction of both the Beaufort-Scale and Saffir-Simpson wind scale, in order to view all wind strength categories in one overlay and to more accurately show the areas forecast to be affected. Each category’s color is shaded to show more intense wind areas within that category.

Note: The colors used within this overlay closely mirror the standard Beaufort-Scale colors (from calm up to Sea State 11) as given within this Wikipedia page's Beaufort-Scale main table: https://en.wikipedia.org/wiki/Beaufort_scale

Bright Red is the lowest altitude (100 ft) and the brightest blue is set at 10,000 ft, with purple shading occurring between these altitudes. The default overlays only show around half this altitude range. The shading has been set for 100ft increments.

The lightest precipitation levels were over being over-emphasized in the display so I rectified that and changed the following overlays which share the same color palette, which has smoothed the low-end value 'edges' of all of them.

The lightest precipitation levels were over being over-emphasized in the display so I rectified that and changed the following overlays which share the same color palette, which has smoothed the low-end value 'edges' of all of them.

The lightest precipitation levels were over being over-emphasized in the display so I rectified that and changed the following overlays which share the same color palette, which has smoothed the low-end value 'edges' of all of them.

You may have noticed that I’ve been trying to wring the most detail I can from the pressure overlay. I've found it contains extraordinarily fine detail, I just had to take a different approach to displaying it. It now depicts even the faintest pressure change, diurnal pressure cycles, troughs stand out clearly, and complex low-pressure system structures are plainly visible as they form, move and decay. It now looks more like a ‘fluid’ when animated.

Setting removed - See below for the improved setting, the graphics are retained for comparisons.