Wow, not sure where you get your information from, but both consoles are in fact built upon last gen's technology. Mainly DX9, neither PS3 nor the 360 could ever....ever....hope to to even dream of running a game like Crysis, seeing as you have to spend over 2 grand just to put together a PC to run it at max settings. But no, seriously, because Microsoft figured out how to outperform machines w/ over a gig of G-Ram alone, let alone the 2-4g of CPU Ram. Seriously, that statement was flawed.

This issue about difficulty of developing on PS consoles has always arisen, and it's always worked itself out. The folks at Valve showed their true colors, and as such, noone who owns a PS3 could care less about Orange Box. Valve complains and cries, and yet there are a plethora of developers (Square-Enix, Konami, Naughty Dog, Capcom, Free Radical Design, Ninja Theory, Polyphony Digital) putting out top notch material for the PS3. Quite a few of those are putting out exclusives too, which is at direct odds really, with your claim of 360 superiority. If it was so superior, why risk so much money on exclusivity to the competition? We're talking 50+ million dollar production costs, on a chance? I don't think so.

An Ex-Sony employee's word on anything regarding Sony's hardware, and now works for Bioware, is pretty much meaningless to me. Again, it's a tainted source. There was a programmer for whatever company puts out Guitar Hero or Rock Band, or one of those idiotic games, who complained about programming for the PS3. The title of that article read 'Ex-Programmer' for such and such. Notice Ex.