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Rejoice, RIFT fans! This week heralds the arrival of a brand new patch filled to the brim with free new content. Several members of the press were treated to an exclusive preview of all that patch 2.6 has to offer. There are some surprises in store and some deeper systems than we first expected and almost all of it ties into dimension and artifacts. Follow us after the break to find out why now is the perfect time to give RIFT a re-visit, especially if you want to be prepared for 3.0. Read on for more.

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Originally posted by VivasvanSo no new meaningful content or dungeons or raids.

Oh yeh Ofc it's like lotro now. Free to play.

Cya rift

I would normally agree with you, however from my understanding RIft has been doing amazing things with their raiding/dungeons lately. A lot of old dungeons have been reworked/released for the level cap and players have been having a blast. Not to mention an expansion with all new dungeons and raids is in the horizon. I think you might be jumping the gun a bit. Idk how Rift willl be by say, next year, but right now its still very much active and alive.

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Unstable events are soul crushing. Wasted a half hour (that's the length the event lasts) in Stillmore looking for just one unstable artifact, and couldn't find a single one, after going around and in the middle of the map 3-4 times.

The fact that you don't even get credit for being in the zone while the event is happening, unless you find at least one unstable artifact, is also fairly frustrating because when you find nothing it feels like you just wasted a half-hour and got nothing out of it in return.

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They could have charged for Dream Weaver but it looks like they didn't. They will still make nice profit on it from people buying the extra profession slot anyway.

Also, when SL launched dimensions were just an inferior version of EQ2's housing. While I still can't stand the aesthetics of many of them, they took another thing from EQ2's housing (weather and atmosphere effects) and expanded on it. And they made all the new dimensions crafted items, not cash shop items (EQ2 leans too heavy on the cash shop for the good housing areas, but of course they also give their subbers cash shop currency as a perk).

And they are making moves not based on attracting new customers, but building on what their existing customers like. From the dev team that brought you 3 faction PvP in a 2 faction game just because other games were coming out with 3 faction PvP, this is a promising change.

Not sure Ill ever play again because I dislike the races, the amoeba class sytem, and Telara itself but maybe Trion is learning. If they get a chance to make another MMORPG (not a MMOShooter or MMORTS or other MMO____) it might be something great.

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Major glitches on this release as well (chat down for 2 days and caused all NPC emotes (as in raid bosses) to fail - no raiding, dungeons, party chat. Mail was down too). The may be getting better at populating the in game store with 'optional' stuff to buy, but each patch roles out with serious issues. And the re-purposing of old content - this patch brought a 'new' air saga. It was the same quest line I did in vanilla rift LOL. Completed the whole quest line then but hey, I get to do the same thing again. And they make you grind rep to get it done.

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Originally posted by TheIdealistThis game have the most terrible movement animation ever!

Also add terrible dance animations. any and all kind of movement animation in this game are plain bad. and then cross faction pvp and pve, killed the game for me.

i want an open world, no phasing, no instancing.i want meaningful owpvp.i want player driven economy.i want meaningful crafting.i want awesome exploration, a sense of thrill.i want ow housing with a meaningful effect on my entire gameplay experience, not just some instanced crap.i want all of these free of cost, i don't wanna pay you a cent, game devs can eat grass and continue developing game for me.Seems like that is the current consensus of western mmo players.

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Originally posted by cprikThe movement, animations and spell effects of this game is just umbarable. Fix that and more would probably play

Their staff isn't big enough anymore. It needs to focus on content for the people who still play. Rift has much bigger issues than the animations anyway. It has a small but dedicated fan base. Keep them happy and the game will be around for years.

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Uh... They've added new dungeons, new chronicles, they added a new 5v5 PvP arena, and now added more items for dimensions.. Though as an active player, they needed to release a new expansion soon, your opinion is a very inaccurate opinion and you need to do research before you bash something.