Applying for animator

Name: live4g4Position wanted: AnimatorPast experience: Commonwealth game project with Rams Relationships and other freelance workYour knowledge: Autodesk Max and MayaAny other details you want us to know: Good knowledge of rigging also

well i never try 2 export dis file yet. dont know weather .b3d file format is suported by max, maya or not.is there any plugin for importing this?. can you send me 1 sample file of this format so that i can check it out in max n maya.

as long as u can obey the 12 principles... well, off course not all 12 for such mecha animation, welcome aboard, but i would like you to keep in touch with me along the animation process, do you mind? ^^

towcar, its 12 principles of animation, every animators should memorize it like memorize ABC in school~ lol but since we r not dealing much with organic animation, so there are few principles no need to be apply here~

No gene, i dont have any problem in staying in touch with you during the animation process. i only need your people help in importing .b3d file in max or maya as i dont have much idea about this format...n yeah you are right, we dont need all the 12 principles of animation in mech animation but i will keep all in mind during animating.n thnx towcar for compliments.....i think working with you people will be fun.