The first step in developing an app is determining whether it should be native or on the web. This decision will impact every stage of development, from hiring the right programmers to determining which devices it can be accessed on.

Wait — Aren’t There Hybrid Solutions?

While current technology allows for hybrid applications — either by wrapping browser scripting in a native app like

With more and more developers looking to get into mobile, it would make sense that they would want to use the tools of their choice. But, what are the options for developing mobile apps in general? You may be asking yourself, “How can I develop for iOS without a Mac?” “How can I develop for Android without learning Java?” Maybe, even more importantly, is,...

Microsoft has an SDK in beta dubbed CodePush which enables Cordova and React Native developers to deploy instant mobile app updates to users' devices. CodePush acts like a central repository which developers can publish updates to, with applications querying the repository for updates using the provided client SDKs.

Smartphones are so deeply entrenched in our lives that developers can reach hundreds, thousands, even millions of users – provided that they actually build a high-quality app that can appeal to a large variety of people. While anyone can build an app, creating one that people use, enjoy, and recommend takes work.

The iPhone is the most successful consumer product of all time, with over 700 million units sold since 2007. The iPhone’s big sibling, the iPad also regularly ranks on lists of the top selling consumer products of all time, with over 250 million sold since 2010. So successful is the iPhone, that it has propelled Apple to be the most profitable company, by a long stretch, ever.

As the software that runs on Apple’s mobile products and is the basis for watchOS, CarPlay,...

When a user encounters an issue, they'll often delete the software and move onto a competing application without reporting the problem they faced. This can leave the developer perplexed as to what happened and without solid data to prevent more in the future.

Xamarin has announced its acquisition of RoboVM, a momentous step for both companies which means C# and Java developers need only look to a single development solution for native deployment across each of the major platforms.

Based in Google's home city of Mountain View, the Weeby team hope to be as disruptive to mobile game development as Google has been for the web. In fact, both Weeby and Google have something in common – a love for the cloud.

Weeby is building the first complete mobile game development suite based in the cloud. The current suite consists of a cloud-based Integrated Development Environment (IDE) along with seamless integration with...

For years, Apple has been trying to push developers to abandon splash screens, wanting them instead to use a still image of their apps to give the impression that it is loading up. Splash screens are a hangover from the past, where software could be slow to load. Apps are meant to load quickly and allow users to do what they need to do.

With iOS 9 and 3D Touch, Apple is taking the war on splash screens to the next level. Not only will 3D Touch make splash screens seem very out of place,...

Most applications contain some form of Webview to allow a website to be loaded within your application; which makes it easy to update a single point across platforms. For developers on Apple platforms, iAd makes it easy to monetise within your application through simple but effective advertising campaigns.

For the Apple TV, the boys and girls at Cupertino are removing both features. For the user this has clear advantages thanks to a speedy native app experience and...

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