A thematic successor to the popular Planescape: Torment, you will once again enter the world of the Ninth World where magic and technology are indistinguishable in this fantasy-future setting. You have fallen from orbit - a new mind in the body of The Changing God - who has cheated death for millennia. But surviving the fall is just the first step - this is a rich and dangerous world and the companions you meet along the way may help or hinder you. The choices you make will have consequences - who lives and dies and ultimately what your story will be.

Full Game Reviews

Way back in 1999, Black Isle Studios was at the height of its glory. Having met great success with the release of the original “Fallout,” a splinter within the dev team pitched an idea for a new D&D RPG that they would work on side-by-side with “Fallout 2.” Using the Infinity Engine, which sibling team, BioWare, was using for their not-yet-released-but-destined-for-fame “Baldur’s Gate,” the idea behind the pitch was to create a D&D game that turned all of the tropes and expectations of the High Fantasy genre upside-down. Taking place in the incredibly weird D&D campaign setting of PlaneScape, the original “Torment” was critically acclaimed at launch, and remains one of the most-beloved narrative-focused PC RPGs of all time, despite relatively dismal sales.