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Description

This unique reference was written with the intention that users can learn Inventor on their own with little or no outside help. Unlike other books of its kind, it begins at a very basic level and ends at a fairly advanced level. It's perfect for anyone enrolled in Engineering and Technology programs, as well as professionals interested in learning Autodesk Inventor. It applies to Inventor releases 2003-2008.This title provides step-by-step instructions along with numerous illustrations. Commands are shown in bold for those who would rather not read every word of instruction. It includes graphic illustration for each step for those who would rather learn visually. It contains small notes on most illustrations to further clarify instructions.

Table of Contents

Getting Started; Create a simple sketch using the Sketch Panel; Dimension a sketch using the General Dimension command; Extrude a sketch in the Part Features Panel using the Extrude command; Create a fillet in the Part Features Panel using the Fillet command; Create a hole in the Part Features Panel using the Extrude command; Create a counter bore in the Part Features Panel using the Hole command; Learning More Basics; Revolve a sketch in the Part Features Panel using the Revolve command; Create a hole in the Part Features Panel using the Extrude command; Create a series of holes in the Part Features Panel using the Circular Hole command; Learning to Detail Part Drawings; Create an Orthographic view using the Drawing Views Panel; Create a Solid Model using the Edit Views command; Advanced Detail Drawing Procedures; Create an Auxiliary View using the Drawing Views Panel; Create a Section View using the Drawing Views Panel; Dimension views using the Drawing Annotation Panel; Create Text using the Drawing Annotation Panel; Learning to Edit Existing Solid Models; Edit the part using the Sketch Panel; Edit the part using the Extrude command; Edit the part using the Fillet command; Advanced Design Procedures; Learn to use the X, Y, and Z; Learn to use the Wireframe viewing; Learn to project geometry to a new sketch; Learn to use the Shell command; Introduction to Assembly View Procedures; Learn to import existing solid models into the Assembly Panel; Learn to constrain all parts in the Assembly Panel; Learn to edit/modify parts while in the Assembly Panel; Learn to assign colors to different parts in the Assembly Panel; Learn to drive constraints to simulate motion; Learn to create an.avi file while in the Assembly Panel; Introduction the Presentation Panel; Learn to import existing solid models into the Presentation Panel; Learn to design parts trails in the Presentation Panel.