Thanks to everyone for their suggestions. We have debated everything that has been suggested: some items more than others, but this is what we have decided:

1. Custom Playbooks. Decision = Not allowed. Nor are real coaches' playbooks. 2. Sliders. Decision: Tru is going to alter them in the preseason to see what the effect is. 3. Real Coaches. Decision = Not allowed.4. Undrafted Rookies and Free Agents. Decision: Each owner can bid on whomever he wants during the Free Agency bidding period. You can bid on as many players as you want, subject to cap room. After the draft, each team can sign a maximum of TWO undrafted rookies. Once the regular season starts, you will only be allowed 3 free agency signings. Make sure you have filled your roster with needs, because as from next season, if you are short in any areas, the committee will decide which player has to be cut if you need to exceed the maximum of 3 FA's - and you will be allocated the lowest OVR FA at that position. So take care of your rosters. 5. Pass & Run Commit. Decision: Not allowed. There are plenty of plays in playbooks that pretty much so the same thing and you can make adjustments, 6. It was suggested that the QB sneak be banned. Decision: It's staying.7. Minimum roster size. Decision: No team is allowed to carry fewer than 50 players (max 53). We may raise this up to 53 eventually.

I would suggest tha we do away with trade restrictions. I.E being able to trade players that you've just signed, traded for in season, trading rookies should definitely be allowed. Just my oppinion. This is just a video game, not real life, I think sometimes people forget about that. Not being able to trade certain players really limit you as far as roster building goes, and we only play 4 seasons, so you only have a small window to build a very good roster.

It's also something known as a "sim league". The concept might be foreign to some, but we prefer to keep it as realistic as possible.

What I think some people forget is that most of the owners see this as recreation, a game, a diversion from the hustle and bustle of their busy lives. Most don't approach it with a "win at all costs" mentality and don't constantly try to bend or flout the rules.

Ok, going to throw something out there. Without getting my head taken off. lol I know I have been away for a while, and just came back a few weeks ago. But after reading over the rules, I have not seen anything about Kick Arc.. Is this feature removed from the league or is it still in use. As the other leagues Im in, which I know this is not my other leagues, have Banned the kick arc feature, mainly do the it being unrealistic. and completely unsim as seeing the exact line where you are punting, FGs or kicking the ball is very unrealistic... Then again I may have just not made it to it, if it has been banned. Im still playing catch up....

I'm 4th in the league in yards with just over 2,000, so I'm on pace for 4,000, there are usually 10 teams that have that much in passing alone, and the bottom 2 or 3 teams in offense have around 4,000, not a top 5 offense. I'm also averaging 15 ppg which is good for around 25th, 15 ppg is usually dead last irl. Granted I've only played 1 game against a human. Anyways, the point I'm trying to make is that offensive output is unrealistically low. I'm just giving mh $.02 on the issue. I really don't think sliders are necessary, as I'm someone who likes to have realistic stats as well as gameplay.