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Riddles in Sound

For the midterm project, I and Viniyata decided to design a sonic experience where the user controls objects within a given soundscape. As the first step we created a product that allows user to control the ‘pan’ and ‘volume’ with specific gestures and movements with their heads.

The Product :

The Concept : Currently in its prototype stage, this product is designed to foster a series of ‘audio puzzles’ – games that the users can play using only auditory cues. These audio puzzles would augment reality in order for the user to have an immersive sonic experience.