Every Browser & Device

We know the challenges and amount of work required to play HLS & MPEG-DASH streams smoothly across all the different browsers, operating systems and devices. DRM makes it even more complicated.

Compatibility across all platforms is a goal we strive for. It’s much more than just the web player. We have developed SDKs for Android, iOS, tvOS, Roku and SmartTVs as well as desktop apps to help to deliver video to your users, regardless of which platform they are using.

DRM Support for Hollywood Content

DRM made streaming a lot more complicated, so we have worked hard to make it simpler again. Bitmovin supports Widevine, Primetime, PlayReady, Fairplay and AES HLS, plus we have a range of DRM and Multi-DRM integrations ready to go including BuyDRM, Irdeto, ExpressPlay and more.

Full Feature Ad Support

We understand that monetization is critical to any business model, so easy to integrate advertising solutions has always been a high priority. Solutions are available for Server-Side Ad Insertion, as well as client-side VAST, VPAID, Google IMA, VMAP and more.

Fully Customizable Player Interface

Your development team will have complete control over your players interface either through the API or through a unified configuration file that ensures your interface is consistent across web based browsers, iOS, Android and desktop applications.

3rd Party Integrations

We know how difficult it can be to maintain 3rd party integrations through changes to your architecture. The Bitmovin player has a range of existing integrations including: Mux, Conviva, Akamai, Irdeto, ExpressPlay, EZDRM, Google IMA / DFP and much more.

Low Latency Online Streaming

Whether it’s a live sporting event, or a delay-sensitive interactive experience, delay in playback of the the video stream can get in the way of the user experience. Online video streaming and playback have faced constant challenges due to the buffering behavior of web streaming protocols like HLS and MPEG-DASH - until now.

We have implemented modern protocols like chunked CMAF, available on the Bitmovin Player across leading consumer devices and browsers, to achieve 2 - 3 sec latencies, to achieve parity and exceed performance available today in traditional TV video distribution.

Web based MPEG-DASH and HLS Playback in HTML5 without Plugins

Bitmovin has always supported a plugin free Internet and that is why we have developed our web player to run natively in HTML5. Due to the usage of standardized browser interfaces playback of adaptive video streams is possible without the needs for plugins, like Flash or Silverlight - even for DRM use cases.

Our HTML5 Player is backed up by professional support from the team that co-created the MPEG-DASH standard.

In-house Developed Code Base

Based on a deep down understanding of adaptive video streaming clients, we developed our HTML5 player completely in-house, without making use of third party implementations. This enables us to and ensure an easy and painless integration while providing a highly customizable solution to our customers.

Browser, Device & Manifest Support

Our HTML5 Adaptive Video Player works on all common browsers and devices. The usage of browser components, like the Media Source Extensions (MSE) and Encrypted Media Extensions (EME), makes it possible to deliver a truly user friendly solution on desktop, mobile, SmartTVs and other HTML5 based streaming devices.

Native SDKs

The same UI and player configuration as for the web based player can be used also for our native SDKs to provide a consistent presentation and user experience across all devices. We took great care to provide a consistent player API for all our players.

The native SDKs support the same API methods and player events as the web based player. Getting started with developing applications using our SDKs is fairly easy. Just a few lines of code enable rich media playback for your mobile native apps.

Getting started

There are a few quick steps you need to take before you get started with the Bitmovin Player SDK.

Demo applications

Check out our demo applications in the Google Play Store and Apple App Store. You can test your own streams there or just choose one of our sample streams to try out all the features our SDKs are providing.

Offline Playback & Offline DRM

Our SDKs support offline playback of unprotected and DRM protected content. We provide an easy-to-use API to handle the complete lifecycle of media content which is stored offline.

Select which video and audio qualities you want to store offline

Update content at any time: Add new or delete already stored qualities and audio tracks

TVs and Streaming Devices

Device

DASH Web Based

DASH Native SDK

HLS Web Based

HLS Native SDK

Chromecast

Apple TV

3

3

via AirPlay

Amazon FireTV

Android TV

LG TVs 7

Samsung TVs 8

XBox One S/X & UWP

Roku

Bitmovin’s Web based and native SDKs share a unified UI, configuration and API which ensures a consistent presentation and user experience across all devices and platforms. In contrast to desktop browsers, ‘Autoplay’ works only when muted on mobile browsers, due to a restriction from the Operating Systems.

Legend

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A customer driven roadmap delivers the features and solutions that you need

At Bitmovin we believe that product features and improvements should be developed to meet our customers needs. A close relationship with our customer base and open and ongoing communication guides our development roadmap.