SDBE-EN003 Alexandrite Dragon
Level 4 LIGHT Dragon-Type Normal Monster
ATK 2000
DEF 100Many of the czars’ lost jewels can be found in the scales of this priceless dragon. Its creator remains a mystery, along with how they acquired the imperial treasure. But whosoever finds this dragon has hit the jackpot… whether they know it or not.

SDBE-EN004 Luster Dragon
Level 4 WIND Dragon-Type Normal Monster
ATK 1900
DEF 1600A very beautiful dragon covered with sapphire. It does not like fights, but has incredibly high attack power.

SDBE-EN006 Maiden with Eyes of Blue
Level 1 LIGHT Spellcaster-Type Effect Tuner Monster
ATK 0
DEF 0
When this card is targeted for an attack: You can negate the attack, and if you do, change the battle position of this card, then you can Special Summon 1 “Blue-Eyes White Dragon” from your hand, Deck, or Graveyard. During either player’s turn, when a card or effect is activated that targets this face-up card (except during the Damage Step): You can Special Summon 1 “Blue-Eyes White Dragon” from your hand, Deck, or Graveyard. You can only use 1 “Maiden with Eyes of Blue” effect per turn, and only once that turn.

SDBE-EN007 Rider of the Storm Winds
Level 1 LIGHT Dragon-Type Effect Tuner Monster
ATK 500
DEF 200
You can target 1 Dragon-Type Normal Monster you control; equip this monster from your hand or your side of the field to that target. If a monster equipped with this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If a monster equipped with this card would be destroyed, destroy this card instead.

SDBE-EN008 Darkstorm Dragon
Level 8 DARK Dragon-Type Effect Gemini Monster
ATK 2700
DEF 2500
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
● Once per turn: You can send 1 face-up Spell/Trap Card you control to the Graveyard; destroy all Spell and Trap Cards on the field.

SDBE-EN009 Kaiser Glider
Level 6 LIGHT Dragon-Type Effect Monster
ATK 2400
DEF 2000
This card cannot be destroyed by battle with a monster that has the same attack. When this card is destroyed and sent to the Graveyard: Target 1 monster on the field; return that target to the hand.

SDBE-EN010 Hieratic Dragon of Tefnuit
Level 6 LIGHT Dragon-Type Effect Monster
ATK 2100
DEF 1400
If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). This card cannot attack during the turn it is Special Summoned this way. When this card is Tributed: Special Summon 1 Dragon-Type Normal Monster from your hand, Deck, or Graveyard, also make its ATK and DEF 0.

SDBE-EN017 Honest
Level 4 LIGHT Fairy-Type Effect Monster
ATK 1100
DEF 1900
During your Main Phase: You can return this card from the field to the hand. During either player’s Damage Step, when a LIGHT monster you control battles: You can send this card from your hand to the Graveyard; that monster gains ATK equal to the ATK of the opponent’s monster it is battling, until the End Phase.

SDBE-EN018 Shining Angel
Level 4 LIGHT Fairy-Type Monster
ATK 1400
DEF 800
When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 LIGHT monster with 1500 or less ATK from your Deck, in face-up Attack Position.

SDBE-EN019 Dragon Shrine
Normal Spell Card
Send 1 Dragon-Type monster from your Deck to the Graveyard, then, if that monster is a Dragon-Type Normal Monster, you can send 1 more Dragon-Type monster from your Deck to the Graveyard. You can only activate 1 “Dragon Shrine” per turn.

SDBE-EN030 Soul Exchange
Normal Spell Card
Target 1 monster your opponent controls; this turn, if you Tribute a monster, you must Tribute that monster, as if you controlled it. You cannot conduct your Battle Phase the turn you activate this card.

SDBE-EN031 Swords of Revealing Light
Normal Spell Card
Flip all monsters your opponent controls face-up. This card remains on the field for 3 of your opponent’s turns. While this card is face-up on the field, monsters your opponent controls cannot declare an attack.

SDBE-EN033 Castle of Dragon Souls
Continuous Trap Card
Once per turn: You can banish 1 Dragon-Type monster from your Graveyard, then target 1 monster you control; it gains 700 ATK until the End Phase (even after this card leaves the field or the monster becomes unaffected by card effects). When this face-up card on the field is sent to the Graveyard: You can target 1 of your banished Dragon-Type monsters; Special Summon that target. You can only control 1 “Castle of Dragon Souls”.

SDBE-EN034 Fiendish Chain
Continuous Trap Card
Activate this card by targeting 1 Effect Monster on the field; its effects are negated, also it cannot attack. When it is destroyed, destroy this card.

SDBE-EN035 Kunai with Chain
Normal Trap Card
Activate 1 or both of these effects (simultaneously).
● When an opponent’s monster declares an attack: Target the attacking monster; change that target to Defense Position.
● Target 1 face-up monster you control; equip this card to that target. It gains 500 ATK.

SDBE-EN036 Damage Condenser
Normal Trap Card
When you take battle damage: Discard 1 card; Special Summon 1 monster from your Deck with ATK less than or equal to the battle damage you took.

SDBE-EN037 Call of the Haunted
Continuous Trap Card
Activate this card by targeting 1 monster in your Graveyard; Special Summon that target in face-up Attack Position. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card.

SDBE-EN039 Champion’s Vigilance
Counter Trap Card
If you control a Level 7 or higher Normal Monster, when a monster would be Summoned OR a Spell/Trap Card is activated: Negate the Summon or activation, and if you do, destroy that card.

SDBE-EN040 Azure-Eyes Silver Dragon
Level 9 LIGHT Dragon-Type Effect Synchro Monster
ATK 2500
DEF 3000
1 Tuner + 1 or more non-Tuner Normal Monsters
When this card is Special Summoned: Dragon-Type Monsters you currently control cannot be targeted or destroyed by card effects until the end of the next turn. Once per turn, during your Standby Phase: You can target 1 Normal Monster in your Graveyard; Special Summon that target.