More not than just…

Make Seven

Since so many of the home games at which I play have eight, nine, and sometimes ten players, it’s nice to come up with new games that work with nine (or even ten). When these newly introduced games gain some popularity, a sense of satisfaction is achieved. Many players just enjoy the variety offered by new games; others, like I, relish the challenges. Many new games are proffered all the time. Not too many stick. Here’s one, Make Seven, I came up with in October of this year (2009). This game is gaining in popularity. Action is ever-improving.

Make Seven is played as a hi-lo, split game, eight-low required, cards-speak. (Game could possibly be played as a declare game. I have never tried it.)

Process:When played with up to nine players, each player receives five cards, face-down; with ten players, four cards. After all players have received their face-down cards, seven cards are placed face-down in the center of table, thusly: Row 1 A B D F Row 2 C E GPlayers use seven-cards from which they form their best five-card hands. Players may use 1, 2, or 3 cards from their hand with Row 1 or 1, 2, 3, or 4 cards from their hand with Row 2. [For clarification, players may not use 4 cards in their hand and 1 card from Row 1 nor may they use all 5 cards in their hand and none from either row.] There is a round of betting. Then cards A B and C are opened simultaneously. There is second round of betting. Then cards D and E are opened.There is another round of betting. Finally, remaining cards F and G are opened.There is a final round of betting. Remaining players reveal their hole cards. Best five-card high hand splits pot with best five-card low hand. It is possible to win both high and low using same row or both rows. Note: Cards from Row 1 may never be combined with cards from Row 2. GAME: Make SevenRANKING: Six ÅÅÅÅÅÅ