From the author of

From the author of

Adding Colors and Materials to Your Objects

After you finish your modeling work, Swift 3D provides a variety of tools to
color and texture your creations. Apply a texture to a model by dragging and
dropping a supplied material from the galleries, by editing an existing
material, or by creating a bitmap or procedural texture from scratch (see
Figure 6). This is one of the easiest steps of 3D process, and the publishers of Swift
3d have ensured that you’ll have no problems surfacing your 3D creations
for optimal visual impact.

Figure 6 A model of a
sphere before and after the application of a bitmap texture of the Earth