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I love John Wick, you guys. That trailer alone was more visually exciting than most entire action movies. The way he and Halle Berry are FULL-ON RUNNING AT DUDES to shoot them harder, the way he never fires a gun once but goes BAMBAMBAMBAMBAM instead. It can't be overstated just how much energy you bring to an action scene by GOING FOR IT AS HARD AS YOU CAN UNG UNG UNGGGGG.

That motorbike/sword scene seems like they might be doing a cheeky little homage to The Villainess, too:

Also tell me this isn't the coolest movie poster:

I need a 10 minute supercut of John Wick throwing empty guns at people.

Honestly, even EA themselves were still making interesting games back in that period. That was the era of stuff like Mirror's Edge, Dead Space, Syndicate, SSX, Alice, Spore; EA actually published video games back then. If they'd had the Star Wars licence back then we might have had some good stuff.

Instead, their getting the licence coincided with this move of theirs to the model of trying to establish microtransaction platforms instead of making video games, while publishing one or two indie games a year to maintain the illusion that they aren't all bad. They've chased profits so doggedly that they're now in this corner where the shareholders will revolt if they make anything other than sports games and shooters because that's where all the money is. And because you can't make a Star Wars soccer game, and apparently they can't make an open world game either, that only leaves Star Wars shooters.

Because if there's one thing I think of when I think of Star Wars, it's mindlessly shooting dozens upon dozens of people in the face!

So, for those of you playing along at home, this is the game that has its roots way back in the first version of Uncharted 4 back when Amy Hennig was at Naughty Dog. Some kind of thing went down and Amy Hennig ended up leaving/being forced out of Naughty Dog under circumstances that have never been revealed, and she and her writing partner Todd Stashwick found themselves at E3 working with Visceral Games on what basically seemed like the original Uncharted 4 draft transplanted into Star Wars. We saw exactly this much footage of it back at E3 2016:

Of course, we didn't see it at E3 2018, either, and now today we get the news that it's been cancelled for good. From the Kotaku article:

Since the publication of this article, I’ve talked to several more people familiar with EA Vancouver’s now-cancelled open-world Star Wars game. This project, which was code-named Orca, was very early in development but would involve playing as a scoundrel or bounty hunter who could explore various open-world planets and work with different factions across the Star Wars universe.

Welp. Hopefully this leads to EA losing the Star Wars licence sooner rather than later. I really can't imagine Disney is happy with this; they've had it since 2013 and have still only managed to put out two widely-disliked first person shooters.

Spider-Man vs. Jake Gyllenhaal looks pretty cool and I'm into it, but I would push Jake Gyllenhaal's handsome face out a window to get to that John Wick 3 trailer. Did you see those guys on motorbikes with SWORDS? Did you see Laurence Fishburne about to go Morpheus on some bad guys? DO YOU THINK HE'LL HAVE A SWORD, TOO?

In other excellent news for Ocelot, Christopher McQuarrie has just closed a deal to direct TWO BACK-TO-BACK MISSION: IMPOSSIBLE MOVIES. We are in a golden age of Mission: Impossible, and for my money Christopher McQuarrie gets it better than any of the other M:I directors so far, so I'm delighted that they're going to be cranking out as many as they can while Tom Cruise still has some cartilage left in his knees. The day Cruise Missile can't do the Cruise Run is the day Mission: Impossible dies, so let's strike while the iron is hot, baby. The current schedule is for M:I 7 and 8 to come out in 2020 and 2021, respectively.