The game works great on my Galaxy Tab 2, until you start a game. It does not have any glitches, it just runs way too slow. Too slow to actually play. I've tried fooling with the settings, but I can't get it to run any faster.

I can confirm the game runs amazing on my Xperia Play, until you try to start a baseball game. BUT.. aside from this, it makes an awesome baseball sim. Anyone looking to just use the season or career portion of the game will find no issues, 100% speed, and excellent sound. Everything works (even the default Xperia Play controls).

This should be the same across most Android devices (including my Galaxy Tab 2).

I don't have the UMD for MLB 11, but 09 and 10 are both playable with issues.

The pitch meter freezes during the pitch wind-up, then speeds toward the accuracy indicator, which makes it near impossible to accurately time pitch delivery. The workaround is to use "classic" pitching as opposed to "meter" pitching, but it would be nice if there were some way to use meter pitching as that is the best way to play this game.

This occurs in the "Road to the Show" mode on both Windows and Android at the end of the game/when your player is pulled from game, and it causes the relevant menus for the end of the game to not be loaded, and irrecoverably freezes the emulation.

MLB 11 The Show
US
ISO
v1.1.0
UCUS98758
Windows 10
Playable at first, but during Road to the Show, after finishing an inning, the game has a chance of crashing
I'm having trouble finding my screenshot folder, but the command that occurs when the game crashes is:
Game_thread E[MM]: MemmapFunctions.cpp.56 Unknown GetPointer00000000
PC096f10e8 LR096f10e0