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Can't access that from work. Any chance of quoting the relevant parts here?

Edit: heard your name mangled on the latest episode of the ReachCast show by the way Bankrotas. "ban-krotas, bang-krowt-ass, bangkro-tass, whatever"

Yep, gave my opinion on Hosin, Hossn whatever...

NC and TR were fighting for Amerish on alert, while VS capped almost all Indar and left TR with 2 teritories, which they couldn't defend in the end. Then the cap finished. Alert system - bringing you tactics and strategies in the game !

* The sacred land of Indar has fallen under the control of the imperial infidels.
* Their godless empire now holds sway over all three continents of Auraxis.
* All true Vanu disciples are to report for duty forthwith to retake the sacred land: Indar.

There were rumours of a merge with woodman I believe (probably someone else) and I welcome it.

Whilst it'll be harder to get onto alert indar without a sub it might mean there is some actual action on amerish. With a 4th continent on the way the playerbase is only going to be split further anyways.

It would also mean that the TR will experience a lot more queues than the rest of us and hopefully dissuade even more from appearing.

Hopefully this would also make it harder for the late night ghost caps if we have a few more players on at those times defending.

TR have the lock on the early morning crew, which seems to be the issue. VS locked Esamir last week after breaking TR lock on it, held it for a day, and lost it to TR again at some ludicrous hour of the morning.

Getting a lock in Indar again is going to be an issue with the new lattice system - holding one faction in warp gate while trying to push the other back into theirs might be a bit tricky.

Personally, I've lost all interest for locks since I know they only happens during nights/early morning. It would be way more interesting if locks could only happens during certain hours or when there is at least X people connected for each faction.

That being said, i hate seeing red on my continent list, so if i can help removing that, i will be happy

I think we need to approach the NC and ask for a joint operation to remove the TR locks. We shouldn't be concerned with getting the locks back off them (ie returning it to us), but rather just removing the lock from them and resetting it to a more "fair" state.

With NC help we could remove the TR locks on Amerish and Esamir. I personally don't care about us getting it, but I would like to take it away from them, if only for a few hours to make it more annoying for them to ghost cap it back again.

"Halo is designed to make the player think "I look like that, I am macho sitting in my undies with my xbox""