On the northern coast of Lordaeron lies the eerie Tirisfal Glades. The unofficial kingdom to the Forsaken[1], servants of the Banshee Queen Sylvanas Windrunner, the wooded hills are seeped through with the curse of the Lich King's plague. The sky over Tirisfal is eternally gloomy and tinted a blighted green, and the trees and other flora desperately cling to their last shreds of life.

Although tainted and melancholy, Tirisfal still very much has its own unique, haunting beauty, particularly in such areas as the stony North Coast, the village of Brill, and the deep atmosphere of the ruined Agamand Mills.

Tirisfal Glades is home not only to the Forsaken, but to their enemies as well. The Scarlet Crusade has several outposts here, including the seat of their religious faith, the Scarlet Monastery. The minions of the Scourge are also ever present, tainting the derelict farmsteads and dilapidated mills with their foul presence.

Contents

History

The Tirisfal Glades were the landing place of the Highborne (later high elves) led by Dath'Remar Sunstrider after the night elves exiled them from Kalimdor. Forging inland, the high elves founded a settlement within the tranquil Tirisfal Glades. After a few years, many of them began to go mad. It was theorized that something evil slept beneath that particular part of the world, but the rumors were never proven to be true. The high elves packed up their encampment and moved northward towards another land rich with ley energies, Quel'thalas.

Guardians of Tirisfal

Tirisfal Glades was once a peaceful vale just north of the capital of Lordaeron. It was a place of power for centuries, being the seat of the Guardians of Tirisfal, who secretly waged their war against darkness. Under the rule of King Terenas, Tirisfal became a land of peaceful farms and small towns, its people living happily for generations. Unfortunately, it was one of the first places to fall to Arthas' armies after he ransacked Lordaeron, and its people were killed and risen as slaves to the Lich King. Just after the Third War ended, the Lich King began losing power thanks to the spell of Illidan Stormrage. With that, a number of undead managed to break free of his control and form the Forsaken. The rebel undead managed to take control of Tirisfal and establish it as their home territory. However, the blighted lands of Tirisfal are far from safe, even for the Forsaken who now rule it. The land is still plagued with hideous mutants, mindless soldiers from the Lich King's Scourge, and members of the Scarlet Crusade, which regularly attack from their base in the Scarlet Monastery.

Geography

Much of Tirisfal Glades is forested, though is dreary and gloomy. There are a small number of lakes, including Brightwater Lake to the east. Rolling hills lead from Brill up to the Scarlet Monastery, though the area should be approached with caution by lower level players, as the Scarlet Crusade can be dangerous to the unwary. High mountains make up the bulk of the geography to the west, especially surrounding Deathknell, the Forsaken starting area. Along the northern coast is the Great Sea, its shores populated by hostile murlocs.

Notable characters

Tirisfal Glades is home to several Forsaken of status. From the base camp in Deathknell, Executor Arren sends promising young Forsaken out into the world. In Brill, Executor Zygand leads the effort to reclaim Tirisfal from the Scarlet Crusade, and at the Bulwark, High Executor Derrington seeks to eradicate the foothold the Scourge has established in the Plaguelands.

Quests

Areas of interest

Maps

Dungeons

The instanced, winged dungeon known as the Scarlet Monastery can be found in Tirisfal Glades. It is split into four wings: the Graveyard (26-36), Library (29-39), Armory (32-42), and Cathedral (35-45).

Additional information

The western end of Tirisfal contains a large inaccessible area. There is a path leading to the area accessed via a small lake in the northwest by the coast, past the Solliden Farmstead. The path is currently blocked by large rocks.

To the west of Deathknell is a blank area surrounded by mountains. For a long time this was simply unincorporated terrain. In World of Warcraft: Cataclysm, it now contains a small lake and some trees. On this lake lies a small island on which a chair, a skeleton and box(with a strange creature) is placed. Also a circle of glowing mushrooms is to be found but barely seen because of a smoke cloud above it.

Tirisfal has one of the game's highest level-gap jumps at the zone border with the Western Plaguelands, which is a 40 level jump from 10 to 50. See Welcome Bear.

Speculation

This article or section includes speculation, observations or opinions possibly supported by lore or by Blizzard officials. It should not be taken as representing official lore.

It is speculated that the area where the Highborne landed may be in the empty area west of Deathknell. Wherever the Highborne landed, however, it has been hinted that there is some dark, twisted force contained beneath the earth there. Of the sinister beings that are currently known, it seems that an Old God, or perhaps a lieutenant thereof, may be chained deep in the grove, in the same style as Myzrael.

His fleet finally landed on the beaches of the kingdom men would later call Lordaeron. Forging inland, the high elves founded a settlement within the tranquil Tirisfal Glades. After a few years, many of them began to go mad. It was theorized that something evil slept beneath that particular part of the world, but the rumors were never proven to be true. The high elves packed up their encampment and moved northward towards another land rich with ley energies.

Due to the ambiguity surrounding the number of remaining Old Gods, left over and imprisoned from their battle with the Titans, it is hard to discern if it could truly be one of them. According to some sources, three of the original five are said to be imprisoned within the depths of the world.

Videos

Patch changes

Tirisfal Glades (excluding the Bulwark graveyard) has been converted over to the new graveyard system. The system will place your character's spirit at the closest allowed graveyard in the zone.

The Ruins of Lordaeron above Undercity now has a Horde-only graveyard. Horde characters dying inside the Undercity will use this new graveyard. Alliance characters will continue to solely use the Faol's Rest graveyard.