Tier

Released

Bio

When Howard was whisked away from his detective agency in New York City to the battle realm, he didn't know what to expect. He certainly didn't expect to be shoved into some back warehouse, organizing the Collector's Crystals all day. Well, an insult like this won't just run off this duck's back. He's "borrowed" a spare ISO-Loader, made some upgrades, and attached an old friend; his famous Big Freaking Gun. It's time for Howard to introduce these so-called Champions to the ultimate fighting style of his home universe, Quack-Fu!

These Champions can regularly apply Armor Break effects to bring down the ISO-Loader’s Armor effects and leave Howard with little in the way of defenses.

Abilities

Signature ability

Mash ALL the Buttons!

When brought below 60% and 30% Max Health

Howard frantically mashes buttons on the Loader console and has a X% chance to trigger a Self Repair or Thunderquack. Both effects last 7 seconds and are interrupted if Howard is Stunned. Self Repair Heals X Health.

Special Attack 1:
The ISO-Loader’s specialized metal punches out a portion of the opponent’s ISO-8, reducing Armor, Attack, Block Proficiency, Regeneration Rate, Physical Resistance, Crit Chance, and Crit Damage by 6% for the remainder of the fight.

Special Attack 2:
The super-charged B.F.G. fires out a barrage of strange bullets to cause different effects. Each effect has a 30% chance to activate. Possible Effects: Heal Block, Power Drain, Poison, Armor Break, Power Lock, Shock, Weakness

Special Attack 3:
The suit’s Catalyst Absorber fires off, granting Howard a temporary Buff for 9 seconds based on the opponent’s Class. While the Buff is active, Howard’s Critical Hits also gain a bonus effect.

Passive:
For each stack of Quack Fu Fury, Howard's Critical Damage Rating is increased by X.

Special attacks

1: Unarmed Attack

“Let me introduce you to my fist!”

ISO loader:
The ISO-Loader’s specialized metal punches out a portion of the opponent’s ISO-8, reducing Armor, Attack, Block Proficiency, Regeneration Rate, Physical Resistance, Crit Chance, and Crit Damage by 6% for the remainder of the fight.

2: B.F.G Surprise

Smack your opponent around, then fire everything!

ISO loader:
The super-charged B.F.G. fires out a barrage of strange bullets to cause different effects. Each effect has a 30% chance to activate. Possible Effects: Heal Block, Power Drain, Poison, Armor Break, Power Lock, Shock, Weakness

3: Junkyard Smackdown

Eat this! Erm...maybe this!? Uhh...ramming speed!

ISO loader:
The suit’s Catalyst Absorber fires off, granting Howard a temporary Buff for 9 seconds based on the opponent’s Class. While the Buff is active, Howard’s Critical Hits also gain a bonus effect.