Fixed invulnerable status after dying under effect of Astral Inprisonment

Fixed noclip-walking caused by Skewer and Pounce interaction

Fixed Walrus Punch not providing cleave unless auto-casted

Fixed Walrus Punch affecting allies on autocast

6.88u6

Bottle can now be used on allies if you hold Ctrl key down when clicking it

You can now use Alt+Left click to announce your abilities state, items you're gonna buy or items enemy/ally has. These messages are normal chat messages and affected by all kinds of mute (squelch, etc)

Ctrl+Alt+Left click onto item in the shop/hero in the tavern to remind allies about what your team needs

Allies can no longer drop/attack item using your hero if you've shared control with them. You'll see notify about somebody is trying to control your hero, so you can decide to keep control shared or disable alliance with him.

Fixed Siege units taking too low damage from some spells

Improved buying system when shopping outside of range of Secret/Side shop

Fixed couriers could sell the item while hero was dead

Glimmer no longer stops the caster (still interrupt, but unit keep up with previous order if possible)

Fixed Neutrals behaviour against Radiance

Improved neutral creeps behavior yet again

Improved antihack a little

Fixed Sentry Wards self-stacking bug

Added notification about players who did the most damage to enemy heroes/towers and got the best experience per minute rate. It displayed right after destroying enemy's Ancient.

Fixed desync caused by new config options

Couriers won't drop items on the ground when delivering to heroes who reincarnates at this moment

Toggling Wards no longer counts as an action (spell), it won't revel Windwalk, for example

Mana Drain now properly supports Lens

Fixed Spirit Bear sometimes missing it's link to the owner

Fixed Overpower being undispellable

Reduced chance of hero duplicating via -random & picking at the same time by different players

Fixed Blade fury animation interrupting for attack animation

Fixed Healing Ward couldn't target spell immune allies

Added chat command -bindissue which should fix any kind of issues regarding innate map's keybinding via config. Can be used up to 3 times with various effects. Should only be used if your keys stopped working midgame.

Fixed Doom (Agh) applying permanent silence if doesn't kill the target in time

Fixed Suicide Squad Attack didn't benefit of Spell Amplify bonuses

Fixed visual counters on skills not updating fast enough

Added level indicator and flickering to Rabid, Bloodlust buffs

Added level indicator to Burning Spears debuff

Fixed Inner Vitality duration stacking

Fixed leveling issue with Vampiric Aura when toggled to hero-only

Game will be automatically closed after every non-single player game to avoid crashes. If you dare to ignore this risk disable this option inside Config file (GameOptions section, CloseWC3EveryGame to "false"). This meant to be temporary solution for crashes on-load. In case if you want to save replays use "Autosave replays" option inside WC3 options menu. You can also refer to LastReplay.

Side Shop will no longer allow to buy Magic Stick if you have no slots available

Neutral's Resistance aura icon moved to another slot

Added 5s cooldown to -lat command

Added -dmg test chat command to display damage values

Added chat command "-smartattack" (disabled by default) - whenever you order to attack ground while this command enabled, unit will chose closest target to the targeted point instead of normal attack priority

Added chat command -betterfps to improve FPS (won't make any difference if you already use lowest settings possible)

General
Swapping courier type smoothness improved
Double click now works only on abilities which are allowed to self-cast
Fixed vision issues with side/base shops at night time
Fixed tower armor aura keep working even if tower has been destroyed
Fixed "Always display tower range" option kept AoEs of destroyed towers
Fixed Ice Blast dummy had manabar
Added option DisplayManabars(=true) in the config file
Added chat command -manabars to toggle manabars state
Added Hold to "stop list" while TPing
Fixed spell amplification affects summons damage
You can now ping runes to tell about them to your teammates
Fixed fast buy ignoring "toggled" items like Basilius
Buyback reworked - it now change cost smoothly by formula 100 + level*level*1.5 + 15*CurrentMinute. Necrolyte's Reaper's Scythe with Aghanim makes costs to 999999, effectively preventing buyback.
Fixed SD mode heroes align
Fixed repick being unaccessable way too early in AP
AP now allows to chose a hero for banning. Next 15 seconds after heroes become available every player may chose some hero to exlude from heropool. Once time is out game bans half of the chosen heroes randomly and continue normally.
Fixed "Resume delivery" tried to deliver items to dead heroes
Extended hotkeys support within Dota Config
#You can chose special hotkeys from the list here https://msdn.microsoft.com/en-us/librar ... 0;v=vs.85&#41;.aspx
#To use special hotkeys enter them as 0x (hex representation), f.i. 0x70 for F1, 0x71 for F2, shift0x71 for Shift+F2, and so on
Double hold option replaced with autoattack toggling option. Chat alias -aat. Unit will still autoattack in case if he is directly attacked and agressor is in the attack range.
Autoattack acts like "autoattack after spells" from Dota2

Other
Various typo fixes
Added notification about pre-pick phase stun
Camera won't jump to fountain in replays anymore
Fixed a few spells which didn't grant assists
Cooldown indicator is now visible even if the ability is silenced
Fixed Tornado (Enraged Wildkin) counted as proper unit for spells
RD now shows if the hero has been randomed