Version 1.05 changes:
-game now runs on MMF2
-fixed cube through floor glitch
-different music in one area due to old song not working
-Lyle can no longer get hurt by slow moving green cubes
-added x2 resolution (640x480) so newer graphics cards can display the game properly (NOTE: version 1.05a runs in 320x240 so use that one for older computers)
-added support for Z&X keys
-some slight color changes
-big cubes can now kill enemies and drop when you get hurt
-missing enemies added to cast list
-Glom's hit detection slightly improved
-able to kick infinicubes
-fixed glitch where you could get stuck by landing on edge of CP sucker pedestal
-Lyle's movement a bit smoother now
-some other minor things

Yeah, I know. Seems that's just the way the mod extension for MMF2 works. No big deal really but I guess I can fix it if anyone ever makes a better extension. I can't use the default MMF2 mod player because the volume is horribly low.