Podcast Topic(s)

There was an article published in Time recently, which compared The Legend of Zelda: Breath of the Wild (the notable launch title for the Nintendo Switch) to Ultima 6: The False Prophet. Not in a thematic sense, mind you, but in what might be an even more appealing sense: the way the worlds, in both games, are open to the player, and reward...let's call it tinkering by the player. (One particularly amusing example of this, in Breath of the Wild, is how the cuccos can be weaponized.)