Ah, skeuomorphism - my favourite punching bag. Austin Carr has spoken to former Apple designers and people within the company, and they're all confirming there's a rift within Cupertino between people who want to move away from skeuomorphism, and people who want to retain it as much as possible, and even want to expand it. Since I've long hoped for Apple to ditch this "visual masturbation", as one former Apple designer calls it, I'm happy to learn not the entire company supports skeuomorphism.

The author lost me at this line: "During my reporting for Fast Company's upcoming feature on design at Microsoft, set to go live this week as part of our October design issue, I spoke with a number of designers, Apple veterans, and industry insiders hostile towards Apple’s approach to software design."

The entire thesis of the article was against Apple's sense of design, since he only spoke to people that are "hostile". Based on this one statement, one has to assume he did not speak to anyone who supports this design method, or that there is no one who supports it, therefore the premise of a discussion fails.