Samsung has plans to make 32:9 uberwide displays, officially called ‘double full HD’ (DFHD), according to TFTCentral. The panel will be 49-inches wide, with a 3840×1080 resolution. It’s basically the equivalent of a pair of 27-inch 1080p displays, built as a single panel. The panel will feature an 1800R curvature, which is far curvier than what we see on 21:9 aspect ratio displays—and the extra curve makes sense given the size of the panel.

Last week, Nightdive Studios teased new in-game PC footage of its forthcoming System Shock remaster. Running on Unreal Engine 4, some prospective players suggested the reimagined Citadel Station looked better when powered by Unity—as it had been in last year’s pre-alpha demo. The game’s director Jason Fader has now addressed why Unreal was chosen, where he and his team’s priorities lie, and what a “faithful reboot” exactly entails. Continue reading System Shock remake coming soon→

In Morphblade you move around a grid slicing, smashing and bursting waves of nasty red bugs. Each tile you move to transforms you into a different weapon: on a Blades hex you can slice enemies on either side of you, on an Arrow you can launch yourself through two enemies in a row.