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Change area of effect of world boss spells etc.

Type: World/PvE

Suggestion: Reduce the area of effect of spells on world bosses to not be in range of spirit healers.

Reason: Currently whenever you ress after dying to a boss, while next to the spirit healer, if the boss is still in combat and using stuff you still get put in combat and get hit by it and keep dying over and over.

This is something that should have been fixed years ago, and is very annoying to deal with, hope to see it addressed/fixed in the near future