This could have been excellent as a 4/5 beast, even if the conditional buff was worse than it is now. Too bad they made a class card with a conditional buff that is hard to pull off worse than a neutral vanilla minion of the same cost...

Control hunter suffers due to one thing: Card draw, if the game goes on long enough, it's the hunters that will suffer in the long run since they have zero effective card draw as buzzard is too high a cost and too fragile.

But if you play a beast control hunter this is a slightly worse Lost Tallstrider, and that's how you should play this, but it has a bonus for those times when you need to end the game quickly as you're hand is depleted, you get a 7/7...

So it's a 4/4 most of the time and a 7/7 when you really need a big drop, The real issue is, if you have a quick shot in your hand and this....what do you play first, I'll play it as a 4/4, play quickshot, get another card.

Am I the only one who thinks that this card is really underrated? The problem with Hunters (the good, midrange kind, not the face hunter crap I'm seeing) is that we have no card draw. Thus, hands are generally empty by about turn 7 or 8. You never keep Core Rager in your opening hand, but when you draw it later, chances are that you'll play it as a 4 mana 7/7

This should play the same role Sea Giants played in some Zoo decks before Ut was nerfed. You play out your whole hand (which is not that hard for a face hunter) then slam a 7/7 on turn 4 as added pressure. If the opponent casts AoE removal you still got your 7/5, 7/3 or whatever, if he plays a BGH your small dudes are still getting through, either way, you're getting some damage done and that's your goal.

Honestly, if you're even concerned with BGH as a hunter you're doing something wrong.