I'm having strange Wiimote issues in the latest version of dolphin using a Mayflash Wireless Sensor Dolphinbar (sounds like a candy bar made of fresh dolphin, no?).

In Mario Galaxy 2 the wiimote cursor shows up, but it has almost no functionality. Moving it over star bits does not collect them and attempting to fire starbits causes the fire sound to play, but they don't actually show up anywhere. Further I'm getting constant disconects with the Metroid Prime Trilogy; I understand that's a problem with the MS bluetooth stack, but I shouldn't be having this issue with the tasty Dolphinbar, right?