I think the Warsaw ghetto in 1944, during the uprising, would be an awesome location. Also the fact that the Polish symbol is a white eagle makes this an even more intriguing idea. Another awesome date and place would be France in the 1940's. Any other places you folks would like to see?

Sigh, this question is asked twice a week here. And someone always says "dur dehurr world war II, guys, let's make it be a FPS." no. Ubisoft has come out and said time and time again, no. They don't want to fall into that. They have said their avoiding it, because "it's overdone" if you really want it, get The Saboteur, it's mediocre compared to AC, but it's close in what you're asking.

That's why. Ubisoft wants to challenge itself. AC 1 was in the middle east during the crusades, AC 2 Renaissance Italy, AC Native American protagonist. Ubisoft has gone out of it's way to do that are either never seen in video games or portrayed poorly.

You dont understand what I meant. In terms of years, Napoleon wouldnt be in power, like Cesare, until 1804. Although he was promoted to Brigadier General in 1793 at 24. The height of the Revolution was 1789, but that doesnt mean you cant do what they did in AC2, and Brotherhood and play with the same character and hang out with a young Napoleon as he progresses.

We know the story of Genghis Khan already. The legendary assassin, Qulan Gal shot his horse, and Khan died by falling off. The son of Altaïr, Darim, made sure that Khan was dead by shooting a crossbow bolt in his head.

Too much into the future is a horrible idea, with automatic guns and all, it just woundnt be right. Just because they have been going forward in history doesnt mean then will continue too, ill bet that the next character will be in an earlier time than Connor.

I'm guessing the next 2-3 AC games will be Connor, just as Ezio had a trilogy. I'd also like another game diving back into Altaïr. I feel like he gets short shrift among fans because the technical limitations of AC1 made him feel like less of a badass than Ezio. (I wonder if the same will happen to Ezio once we meet Connor?)

I'd still like a multiplayer mode that lets you install the remastered locales from the AC2 series (single- and multiplayer). That gives you about 17 fully developed cities. Put some countryside between them and make the whole thing a multiplayer experience.

In this game/mode, you make your own assassin, level up, do missions, and get promoted within your city's Order, traveling to other cities to do various quests. Effectively, the Brotherhood recruiting/missions/city defense mechanism, but where you play the foot soldier Assassins (or the Templars aiming to get in their way). You form a team with your friends, an NPC "mentor" gives you tasks, and you work together to complete them, using everybody's skills and strengths to decide who has what role in what mission (Oh, Bob's better at combat, but this mission calls for stealth, better send Janet instead).

The models are all there to do it. Just require a partial install (the models and player AI) from AC2, ACB and ACR (or put them all in one set and re-sell it as a Special Edition?) The tech to do this is already there. It's just a mashup of the existing art and code, would take maybe six months to develop for a skeleton crew, and would be an amazing online experience. In fact, it would almost be AC: the MMO.

From there, opportunities exist to tie it into the Facebook game, the new iOS AC RTS game they're making... there's a lot of possibilities.

That online play would be amazing, I suck at the existing one though. They could even redo the AC1 cities and put them in there, and ACB-ACR. You should email Ubisoft and present that to them, I would gladly stand behind you. Are you sure the consoles could handle it though? Like that much map and stuff?

Consider how much of Ezio's life goes by in AC2. Then consider how much more we see in Brotherhood and Revelations. Connor is the most fully articulated character ever made for a video game - if you watched his animations as a movie, it would take over 3 hours. I strongly doubt that Ubisoft has invested that much time and money into the development of a character to ditch him after one 30-hour game.

Don't forget that Connor is also going to be in Liberation, but it's already been stated that Connor's purpose is to finish the Desmond storyline. And why can't they only have him in one really good game? The character will have served his purpose. Keeping it going beyond that would just seem forced.

Hadn't heard he will be in Liberation. I just get the sense that they've got a lot invested in Connor and might want to find ways to use him. I will only believe that we are done with Connor in AC3 if either Connor or Desmond dies.

Altaïr was dead for over 800 years before Desmond met him. In the world of Assassin's Creed, death doesn't stop anything. I'm not saying we WILL see more of them. I'm saying, until and unless Desmond dies, we cannot rule it out, despite what anybody at Ubisoft says.

Sure. But the Animus is, for purposes of timeline/continuity, equivalent to time travel. If something comes up and we need to know about something Altaïr did 20 years, or 20 minutes, before his death, Desmond can call that up and go look at it. The fact that Desmond experienced Altaïr and Ezio's deaths does not preclude him at ALL from viewing earlier portions of their lives in the Animus.

True, but that still doesn't preclude us from seeing more. Say Desmond animuses into Darim or Sef. We'd still see Altaïr. And he has already seen events from beyond that because Ezio saw them through the keys in Revelations.

Hmm, I have been doing research (or at least thought about it), and it has been confirmed that they are not doing Imperial Japan, Ancient Egypt, or in the WW's, so I got to think about other places. I don't think ubi is going to make it past the American revolution, so I'm thinking India. Not sure about the time period.

I would like to see an AC game set in New Zealand around the time of British colonization. It would be a lot more "frontier" play considering there were no large developed cities in the area. The assassins gear could start out as traditional weapons such as saws made from shark teath and fishing spears. Throughout the game, the English would colonize. The templars would be some of the first people there and the assassins would quickly follow. Some how you, a hunter in your tribe, would become an assassin. Maybe as the story progresses a town is build on the coast by the English...

Maybe the Roman Empire era. I would like to see a new AC in a more ancient history period, where the tools of the assassin would come from improvising, instead of extremely good tech for its time, it could make things more challenging, and fun.

Berlin would probably be a better WW2 location. You could witness the triumphant rise of nationalism, the effects of the war on common Germans, the decadence and decay of the Nazi party elite, maybe team up with Claus von Stauffenberg. I'm hoping Connor goes to help France throw a revolution first, though.

"The land within the borders of the current Portuguese Republic has been continuously settled since prehistoric times. In the 8th century most of the Iberian Peninsula was conquered by Moorish invaders professing Islam, which were later expelled by the Knights Templar. During the Christian Reconquista, Portugal established itself as an independent kingdom from León in 1139, claiming to be the oldest European nation-state.[9] In the 15th and 16th centuries, as the result of pioneering the Age of Discovery, Portugal expanded western influence and established the first global empire,[10] becoming one of the world's major economic, political and military powers. In addition, the Portuguese Empire was the longest-lived of the modern European colonial empires, spanning almost 600 years, from the capture of Ceuta in 1415 to the handover of Macau in 1999 or the grant of sovereignty to East Timor in 2002. The empire spread throughout a vast number of territories that are now part of 53 different sovereign states. However, the country's international status was greatly reduced during the 19th century, especially following the Independence of Brazil, its largest colony. After the 1910 revolution deposed the monarchy, the democratic but unstable Portuguese First Republic was established being then superseded by the "Estado Novo" authoritarian regime. Democracy was restored after the Portuguese Colonial War and the Carnation Revolution in 1974."

Well I think we have here a "non-mainstream" location for a new AC or a Spin-off, let's say that Portugal was kind of a "safe" location for templars. At least one of the Templar Order founders was portuguese.

A game set during WW1 with London, Paris and Berlin could be pretty darn good. Swords would be a thing of the past, but you could still use a knife, brawling and your hidden blade alongside a Webley revolver or an Enfield rifle.

You could also maybe have gameplay where you have to scurry through trenches to assassinate Templars on both sides and some biplane combat in place of AC3's naval missions.

Guns being more prevalent =/= FPS. Every soldier in AC3 has a (admittedly single shot and inaccurate) gun, and it's still 3rd person. They'd only really come out if the player wanted to kill someone from afar or by soldiers/police when you flee, like the guards in 1/2 use their bows.