The game mode Capture the Flag makes a return and comes with a few changes and restrictions to certain abilities:

Capture the Flag Rule Changes

Flag pickup is instant

Flag cannot be picked up for 5 seconds after dropped

Flag return is 4 seconds

Flag return does not stop when taking damage

Match length is 8 minutes

After scoring, the flag takes 15 seconds to respawn

Restricted abilities drop the flag (specific hero skills)

Capture the Flag Restricted Abilities

Doomfist’s Meteor Strike, Seismic Slam, Rising Uppercut, Rocket Punch

Genji’s Swift Strike

Pharah’s Jump Jet, Concussive Blast’s recoil (when used on yourself)

Reaper’s Shadowstep, Wraith Form

Soldier: 76’s Sprint

Sombra’s Stealth, Translocator

Tracer’s Blink, Recall

Junkrat’s Concussion Mine (when used on yourself)

Mei’s Cryo-freeze

Widowmaker’s Grappling Hook

D.Va’s Boosters, Self-Destruct (D.Va will also drop the flag if her mech is destroyed)

Reinhardt’s Charge

Winston’s Jump Pack, Primal Rage

Lucio’s Amp It Up, Crossfade’s speed boost

Mercy’s Valkyrie, Guardian Angel

Moira’s Fade, Coalescence

Zenyatta’s Transcendence

A new feature went live together with the Lunar New Year event. Players will now be allowed to change character skins at the start of each match using "Select Skin" drop down menu found in the Hero Select Screen.

Bug fixes and changes to the game are live as well. You can read up on all the changes below.

Overwatch – Lunar New Year 2018 Patch Notes

Hero Updates

Doomfist

Hand Cannon

Damage reduced from 11 to 6

Number of bullets fired increased from 6 to 11

Spread pattern made more consistent

Developer Comments: We have made a lot of progress with Doomfist’s movement in recent patches but we wanted to revisit his Hand Cannon. While the damage per bullet has been lowered, the number of bullets he fires per Hand Cannon shot has been increased which makes his overall damage output unchanged. Overall, these changes will help his Hand Cannon feel much more consistent.

Reaper

Death Blossom

Now fires at players behind barriers

Developer Comments: Previously, Reaper’s Death Blossom would target barriers but not the players hiding behind them. This change will make it more effective against shields and consistent with how other auto-target abilities work (e.g. McCree’s Deadeye, Symmetra’s Sentry Turret).

UI Updates

General

Matchmaking UI now displays the game mode players have queued for while waiting for players

Competitive Play leaver messages now display as a chat notification

The Hero Select screen now displays the game mode and map type

Heroes

Zenyatta’s Orb of Discord and Orb of Harmony will now display its target’s hero name

Bug Fixes

General

[PC] Fixed a bug that caused the mouse cursor to lose focus when using third party overlays (e.g. Discord)

Fixed an issue that sometimes prevented the Overwatch League scheduled matches of the day from loading

AI: Fixed a bug that prevented bots from voting on cards at the end of the match on Hybrid and Control maps

Competitive Play

Fixed a bug that prevented capture progress UI on Assault and Hybrid maps from displaying the correct team colors

Fixed a bug that allowed players to use the Hero Select screen during the loading screen at the start of a match

Deathmatch

Fixed a bug that prevented Widowmaker’s Infra-sight from functioning if it was used at the same time as another Widowmaker’s Infra-sight

Fixed a bug that caused Torbjörn to collide with his turret

Fixed a bug that caused Symmetra’s Sentry Turrets to continue targeting Junkrat’s Steel Trap after it was destroyed

Fixed a bug that prevented players from being able to stand on top of enemy players

Fixed a bug that allowed backfilling players to enter at 9th place during the match

Fixed a bug that caused targets hacked by Sombra to appear purple instead of red

Fixed a bug that caused the displayed hero on the lobby screen to appear in low detail when entering and exiting the Overwatch League screen

Game Browser and Custom Games

Fixed a bug that allowed players to summon infinite bots in custom games

Fixed a bug that caused D.Va to lose her Self-Destruct ultimate if she died out of her mech when the “Spawn with Ultimate Ready” option was enabled

Fixed a bug that caused the Victory voice line to play when a match ended in a draw while spectating

Heroes

Fixed a bug that caused airborne heroes to lose speed when changing direction

Fixed a bug that prevented golden weapon visual effects from displaying when an Overwatch League skin was equipped

Fixed a bug that caused heroes’ scoped shots to be calculated as misses in the accuracy statistic