For those of you who don't know, this project was started began on the SMOD engine by forum member mxthe (SMOD: Troopers creator). He has since expanded it into a full blown mod and moved away from the SMOD engine. However he has said that Underhell will be customizable to some extent, although not exactly like SMOD.

Pepsifan04 has released an update for SMOD: CryLife. This patch is mostly a bugfix and I will post up the changelog here. Remember that since this is a patch, you need to have version 1.5.8 installed and simply extract this over the top. Make sure to also check out the CryLife board on our forums and drop some feedback on the latest update.

- Un-Patches now support Non-CSS variants- Punching now disables attachment menu if it's open- NHEV menu now disables attachment menu if it's open

SMMOD gets update #9

SirMasters has had his nose to the grindstone and has just pumped out a BIG update for SMMOD. This project is really starting to take shape. Please drop by the SMMOD forum and leave some feedback or bug reports. All the necessary links and changelog will be posted below.

I am working on a new project to totally redo the HL2 campaign for SMOD. Please check it out. I'm hoping for this to be like nothing anyone has seen before in SMOD. The initial idea for the project is to make it as modular as possible so that players and developers can drop it into their own SMOD version with little or no fuss and play. However, I may be collaborating with several others so there is no telling what the project might wind up looking like.

- Re-imagined mapadds for the HL2 campaign. These are being made from scratch.- Mapadds built with Mapadd Pseudo-Randomization. 100's of events chosen at random. True re-playability.- Custom voice overs. Don't expect anything amazing (SMOD is limited in this area) but the template will be there for others to expand upon.- Objective system, for mission based gameplay integrated into the campaign.- New factions and new characters (maybe)- Minibosses :O- More to come...If you want more info, head over to the PG forum where I will try to keep things active. Finally check out my first little piece of media from the project...

Hey folks, just a little news update, sorry things have been kinda quiet around here...

Valve Unleashes Hurricane SteamPipe

Yes, yes, it has finally happened. Valve has gone and added Half Life 2 to the growing list of source games converted to SteamPipe. An unfortunate side effect of this is that it totally kills SMOD and many other mods made on the old SDK. While this isn't the first setback to SMOD recently (including the_author disappearing around the time of the Fukushima earthquake and the Valve May 2010 update to Half Life 2) this is certain to make SMOD even less accessable to new players.

Luckily we had plenty of advanced warning about this update and if you backed up the old HL2 .gcf files you should be good. Wait, whats that, you forgot to back up the files? Well, never fear, our crew was on the case was on the case from the start and OneManShow has compiled a guide on how to get SMOD back working and future proof your other games including CS:S, HL2DM, and others.

Lets move on to some good news, forum member sirmasters has made it official that he is working on re-creating many of the features of SMOD on the latest Source SDK! The mod is currently in development and he now his his own forum on our website where you can download the latest version, get info, and even download the source code!

He first made a mention of this project back in December of 2012, when he released a bullet-time video demo. Since then things had been relatively quiet but now there is a new build online for you to check out and some progress updates.

Quote

Make Custom Weapon (25%) Make Custom NPCS Make Mapadd (0.0001%) Make Custom Explosives Add Proper leaning Figure out how to make RO style aim mode Add documentation for everyone (-1%)

SHOUTOUTS TO SHOUTOUTS

Zoldat: I'm used to work with Opera Besides I've solved a problem with translator May 19, 2018, 07:55:32 AM

xdanielx52: try vivaldi browser, it's a fork from some developers that used to work at/with opera, it also uses chromium so plug-ins from chrome do work here aswell, advantages over opera are a good amount of extra options to customize it to your liking, it also got old opera features like tab stackingMay 16, 2018, 07:47:27 PM

Zoldat: It looks like it occurs only in Opera, whereas Chrome don't have that thing May 15, 2018, 08:16:07 AM

Zoldat: Does someone have issue with built-in Google Translator in Mediafire? Itt's automatically tranlates all text to my home language, but does with many errors. I don't like it May 13, 2018, 02:01:33 PM

minmi96: I would use any of the Animated Titanic Movies and Salo, 2-4 of the worst things that've come out of Italy since Fascism.May 07, 2018, 03:46:07 AM

Zoldat: Google won't give a shit about anything until it draws people's negative attention - only after that they'll do something. The banning of guns videos is following this pattern. It's not because of propaganda, but because of fear of losing profit and money.April 08, 2018, 12:12:56 PM

Zoldat: All of this was done by YouTube or rather Google only because of fear of drawing negative attention. Attention that could possibly lead to anger from customers and sponsore, resulting in massive lose of money. Google do not want to do that. They're always trying to be polite and friendly so the people could use their services all the time and thus bringing them more money. And Google will do anything so the things will stay that way.April 08, 2018, 12:10:43 PM

Zoldat: To be honest, that was predictable. In fact, YouTube had done stuff like before multiple times. Do you remember how long Elsagate-stuff was(and in fact still is, but not as quite as before though) a thing? And how YouTube started doing something on this shit only after many people and journalists started complaining about this? Or when only after journalists noticed ads from big companies on videos that contained outright illegal on highly controversial content - only after hearing complaints YouTube completely changed monetizations rules, because of which not only people with "shocking" content losed their money, but also a lot of innocent people losed their main source of money for living?April 08, 2018, 12:06:58 PM

FreeKill: Oh look, Demolition Ranch might be taken down because of the new youtube policys. That's a 4.8 million subscriber channel, by the way.April 07, 2018, 07:25:34 PM