Sprinter: Once per combat you can perform feat of great speed as part of an escape or charge. If used to escape combat only fast fliers are able to catch up with you as long as there is open terrain. If used as part of a charging attack your attack will hit on a DC -1

Stealth: Fade from sight. Enemies cannot attack you until you reveal yourself. An attack used in stealth Autocrits.

Blind: recharge 1 after effect ends; Temporarily blinds an enemy, giving a +2 bonus to all rolls targeting it for 2 turns. Can also be used to block sight of cameras, guards, and other visual reliant objects.

Special Talent: Scrounge: When in an area such as a ruin, Zia can roll to search for a valuable trinket in the area. A higher roll means more valuable treasure. This can only be done twice per session.

Combat Talent: Meat Shield: automatic, recharge 2 after effect ends: Zia is not the most capable of fighters, but she is adept at making herself scarce. This skill essentially works like a reversed version of Protect, i.e. forcing an ally to take damage in your stead. However, it also grants a defensive buff to the target, with attack rolls against them only succeeding on 8+.

Zia is a traveling archaeologist and peddler of rare antiques and valuables. She is well-traveled, having visited many places all over the known world; however, she is very cautious when it comes to putting herself at risk, being mediocre at best when it comes to direct combat. Her coat is creamy white with navy blue stripes, and her mane is styled in dreadlocks and held back in a makeshift ponytail. Her eyes are bright blue. Zia is highly social, preferring to cooperate with others than to be on her own. Her greatest passion is history and architecture, and she is always curious to know more about the world around her. She can sometimes be greedy when it comes to making a profit, however, although she never underestimates the value of cooperation. In addition to history, Zia is well versed in fortune telling, being able to read hooves.

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