Journal Entries

So this week I released Demolition Dan on Google play. If people end up buying it and want more levels I'll create more and patch them in.
I have the habit of getting demotivated near the end of projects that's why I went ahead and finished up Demolition Dan.

Things that could of gone better
Planning Planning Planning, more Planning! Making a more deta...

These past couple of days have been focused around making sound effects for Demolition Dan , I've decided I would use non 8-bit sounds in this game. Also I've been working on making levels and it's shown to be fairly easy, I can design about 10 levels in an hour. I may decide on using 8-bit sounds if people think that it would be better than 'normal' soun...

So for the last couple of days I've been working on the Demolition Game, and I'm at the point where i'm focusing on the main menu screen and the level select screen art. One thing I can say is I cant stand making art for level select screens and main menus, I never am satisfied with what it looks like.Main Menu http://25.media.tumblr.com/94e7d357a2a0e1e17...

Things I've Learnt Since Element Rush I've learnt a couple things and added it to my mental book of "What not to do when making games".And one of the things that I noticed is, planning! planning! planning! It is such a integral part to making games, at least for me it is. It helps me avoid several things, derailing the original game idea, getting stress...