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Originally posted by IstrebiteICritics will no doubt praise MOP, as they praised SWTOR which is now in FUBAR state and was in that state half a year after launch. As they praised ME3 and D3 which are widely considered as fail games, even despite they sold millions (which they did because people bought in the hype).

Not to spoil your fun, but "ME3 and D3 are widely considered as fail games"? Where did you get that information from? The Internet? Some forums? A poll on an obscure website? Just because some people are pretty loud on the internet, doesn't mean that what they shout is true. At least judging by sales ME3 and D3 were pretty succesful. I liked both games, despite the flaws they had.

From what I've seen MoP is a pretty nice expansion. It appeals more to me than Cataclysm. I just wish that when people look/read/watch the reviews, they would pay more attention to the content of the review, instead of the "final verdict".

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Seems like most scores are either very low (0-2) or very high (8-10) with hardly anything in-between, meaning MoP polarised people.

It will be intresting to see sales and sub figures for this.

Metacritic is not that useful, no. Too easy too manipulate one way or another.

But sale number is no good judge either, sub numbers a month before release and a month after will tell us a lot more. If the expansion was good people will keep playing, if it sucked the subs will drop.

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Originally posted by AxxarCould be this. But could as well be people thinking it's "fun" to 0-bomb popular games.

Yeah. 90% of the user "reviews" on Metacritic are 0 or 10 - beats me why they don't just switch to a thumbs up/thumbs down system like YouTube et al. And 90% of those aren't reviewing the game - they're just fanboy'ing in a 10 or hating in a 0. You might as well go to a football game, count the number of jerseys for the home team and the visitors, and say "man, the visitors sucked, only 3.3% of the crowd gave them a positive review".

And i will not argue with you because you are entitled to having your own opinion, as well as enjoying the game you like. There is nothing bad in that you liked D3 or ME3. But truth is, a lot of people didnt, and both games had a major failure related to them:

Diablo 3:

- It is lacking features that even D1 had (true character development, where you can allocate stats that do matter, true progression to max level, this was added lately though)

- it was a game focused on singleplayer that was unplayable several WEEKS from the launch because they forced online-only DRM on you

- Several other huge flaws related to the "online-only" policy, like getting DC'ed because of server side issues moment before boss died, or moment before you picked up loot, or moment before you picked up an item you dropped in town

- Broken AH that first resulted in constant outages and then Blizzard blatanly steaing money from their customers and banning them on forums so they cant complain (one dude only got him money back after his article was put up on Forbes)

- Broken balance, where an advice to "how do i clear Inferno with class X" was "reroll DH"

- Which was fixed in a way to constantly deprieve people of their hard-earned loot (crappy legendaries were buffed without retroactively changing gear people acquired, yet attack speed items were retroactively changed, nerfing a lot of people's gear to the ground, and so on so on), no doubt to keep people interested in playing and spending real money on RMAH

- Generally, game built about loot acquisition for a specific build (say, monks need to stack one resistance) that is based on specific class abilities, has those abilities constantly changed or nerfed, making hard-earned gear constantly go obsolete (like, no-vit gear fo wizards back when energy shield worked as intended, but then they change it and all that gear becomes useless)

- Btw, Single player game where i HAVE to mandatorily install patches that make game less fun to play for me? What's not to love!

- Until fixed recently, absolutely broken multiplayer because grouping increased mob damage which just demolished you (heh, mobs were already oneshotting you most of the time, but now you didnt have chance at all)

- Absolutely boring mind-numbingly insane-driving gameplay at inferno involving kiting everything forever if you want to advance past Act II. Yah you'll still have to restart the game constantly when you meet invulnerabe vortex molten fire chain in a narrow cave...

And i could go on and on. Mind it i played Wizard, which was second best class, so i wasnt as gimped as my friend barbarian who just couldnt do SHIT in inferno, like at all, while DH's were having their way being invincible all the time AND dealing huge damage

Mass Effect 3

I can only speak from other people's word, from what i studied for several hours on indoctrination theory and the endings that were insanely lackluster (which gave birth to the theory). Granted, game makers apologised and made new endings, but it i'm talking the release game state, the one that Metacritic's critics rated. Day 1 DLC to play a race that is crucial to the universe? Yes please! Kill everything with the ending, whatever you chose (all mass relays destroyed -> all allied fleets stranded in one system and have starved to death)? Yes please!

Once agian, if you enjoyed them, good for you. I also enjoyed D3 for several days while i got to 60 and got my good gear. But fun dwindled, and butthurt and frustration raised to the floor. And then i decided to look at it objectively and saw only failure and failure over failure with not really much of a "game". And then i understood i had paid 60$ or so for it, and a lot of people pay WAY MORE with RMAH (1 item 200$ lol). And it was disgusting!

A 3.3 seems a little high. I am pretty angry about spending $40 on MoP!

I wish metyacritic was coded like the games are meaning unless you enter your game code you can't enter a score we've seen too many examples where we know for a fact people are simply over or under rating games for whatever ulterior motive they have.

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Originally posted by Badaboom3.3 eh? So does that bring up WOW's overall score?

It's up to 3.9 now. Looks like it might do better than D3. Not much better, but better. Dunno why there is so much hate already. People react like that when they buy a game and then can't play it at launch day. Oh well, it happens. Let's see what kind of scores they'll be getting tomorrow.

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When it comes to games like D3 and MoP I don't trust Metacritic worh a crap as people would more likely give it a negative review because they simply hate the game. TSW might have some fair ratings as it is a more nitche crowd but with MoP haters in droves would vote negatively for the sheer pleasure of it having a negative review even though they never played or bought the game.

Not saying MoP is good or bad, didn't buy it and have no intrest in it, but that metacritic is highly unrealiable when top notch popular games like WoW.

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There is a reason why some shops have many boxes and even the collector edition left in their shelves and some shops already threw pricecuts on the game just 3 days after launch...

I didnt expect the expansion sales to turn out THAT bad.

Effectively lowering the server caps (likely fiddling with the caps through the "cross realm" server merge system) to fake longer queues at least on a few server and adjusting server ratings (in multiple steps before the expasion, but they where still caught by player noticing their low servers suddenly where flagged medium for no reason) to fake more "high" or "medium" server on the realmlist, nor well compensated or bandwagoning "professional" reviews will change anything on it.

But dont worry not in half a year like usual but already in 4 days MOP will release in China and all "the numbers" they used to throw at naive user will look much more rosy on paper this time again!

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There is a reason why some shops have many boxes and even the collector edition left in their shelves and some shops already threw pricecuts on the game just 3 days after launch...

I didnt expect the expansion sales to turn out THAT bad.

Effectively lowering the server caps (likely fiddling with the caps through the "cross realm" server merge system) to fake longer queues at least on a few server and adjusting server ratings (in multiple steps before the expasion, but they where still caught by player noticing their low servers suddenly where flagged medium for no reason) to fake more "high" or "medium" server on the realmlist, nor well compensated or bandwagoning "professional" reviews will change anything on it.

But dont worry not in half a year like usual but already in 4 days MOP will release in China and all "the numbers" they used to throw at naive user will look much more rosy on paper this time again!

This information isn't correct though. Maybe in your area you are still having stock on the game but where I live all the stores are sold out. There are quite a few servers on high and full currently, I know the queue on my server yesterday was around 3 hours. It surely isn't doing as well as previous expansions but it isn't doing bad by any means.

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Seems like most scores are either very low (0-2) or very high (8-10) with hardly anything in-between, meaning MoP polarised people.

Meaning "another typical set of user ratings from Metacritic".

Bear in mind, the majority of the gaming population sees only absolutes. Yes (10) or No (1). Whoever heard of a 4 or a 6?

Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

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Haters are gonna hate. Other than a couple of bugs, like the double chat bug and a few bugs like keg smash not working right, but overall I haven't had much problems at all. There was a 28 person queue when I went to eat and came back, but that only took about 2 minutes. I'm level 49 right now on my monk, and I'm still having fun. The monk quest every 10 levels is nice, as it makes a break in between the content someone like myself has already done (altoholics).

Edit: As far as launches go, the NA was one of the best I've seen since Dark Age of Camelot, which had really no problems, except a couple of bugs which were fixed in like 6 hours lol.

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I find a lot of times that there are movies I feel are pretty good quality and they get down in the mid to high 6s and low 7s. Although I've never once looked at metacritic before buying a game (I tend to look at the early information and pile it all together to decide. I'm almost never far off with my expectation.), but I've heard similar way off scores on games before.

I'm not saying MoP is good or bad, I haven't tried it and I never will.

But I think things like metacritic tend to be far more about popularity contests then anything else. If something is cool to hate, everyone hates it. If something is trendy to love everyone loves it. And the score is up to 4.0 now when I clicked the link just as a factual FYI.

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There is a reason why some shops have many boxes and even the collector edition left in their shelves and some shops already threw pricecuts on the game just 3 days after launch...

I didnt expect the expansion sales to turn out THAT bad.

Effectively lowering the server caps (likely fiddling with the caps through the "cross realm" server merge system) to fake longer queues at least on a few server and adjusting server ratings (in multiple steps before the expasion, but they where still caught by player noticing their low servers suddenly where flagged medium for no reason) to fake more "high" or "medium" server on the realmlist, nor well compensated or bandwagoning "professional" reviews will change anything on it.

But dont worry not in half a year like usual but already in 4 days MOP will release in China and all "the numbers" they used to throw at naive user will look much more rosy on paper this time again!

This information isn't correct though. Maybe in your area you are still having stock on the game but where I live all the stores are sold out. There are quite a few servers on high and full currently, I know the queue on my server yesterday was around 3 hours. It surely isn't doing as well as previous expansions but it isn't doing bad by any means.

This type of "information" is always funny to me. When GW2 was "sold out everywhere" according to a lot of people on these forums within the first couple days of launch, I went to 3 different stores in a very densely populated area near a large city and they all had tons of stock.

It is just funny to always see the "It is sold out in my area so it is selling amazing" maybe your area expected little demand and only ordered 10 copies to begin with. No matter the reason (area is huge fan of the game, fewer copies were stocked, or exaggeration), a store being sold out is not real proof of everything. Just as there being copies in a store is proof of nothing at all.

The better the numbers, the faster Blizzard will release them. It is how they work. When they hit a new milestone of subscriptions from getting their game back in China, they shout it from the roof top 2 seconds later. When for years the numbers slowly go down they never comment. The longer it takes them to come out with MoP numbers the less impressive they will be. The fact I haven't heard release day sales is one indication already. If we don't hear first weekend/first week sales it will be another.