Due to life throwing a curve ball over the past 6 months or so I've been separated from the Daventry gaming scene but I haven't been hobby idle. My local gaming scene is Bolt Action and Warhammer 40k orientated and one of the local gaming personalities decide do start a new year/new hobby group in which we'd build and paint 250pts of Warhammer models a month and meet up once a month at Warhammer World to play 3 games. The idea being that by the middle of the year we'd all have a painted new army to play with. As Betrayal at Calth had just been released it seemed to give me a decent jumping on point for doing a Horus Heresy era 30k army. Imperial Fists had always been one of my favourite chapters/legions and coupled with discussions with gazza and his weird love of Iron Warriors the choice was made.Over the next few posts I'll show what I've got done so far and then share my thoughts on what to add next. I'd love to hear from any of you especially if you still play 30k etc as I'm still learning!

The first 500pt could be chosen without restrictions on the force organisation chart so using the Betrayal at Calth set I opted for a Legion Consul Chaplain, a Tactical Squad with rhino and a Mortis Pattern Dreadnought. The thought being that Tactical squads are the bread and butter of any legion list, the Dreadnought packs armoured punch and the Chaplain would back up the Tactical Squad in the inevitable melee.

The first gaming meet up was great fun, I won 1 game and lost 2. I found the Rhino to be largely ineffective at the lower points games where mobility wasn't an issue and resolved to drop it for the next pledge and bring it back in later. The lack of force organisation chart restrictions also meant I went up against more heavy armour that I expected (Sicaran tanks galore) but thanks to lucky dice my Dreadnought had managed to weather the storm and glancing hit two of them to death. Either way I decided to add in some anti armoured punch for the next pledge.

Pledge 2 came about and 250 additional points to spend, I decided to add a second Tactical Squad with the sergeant having a powerfist to bring the pain in combat, I also added in two Lascannon tarantulas to add some anti armoured punch my list was lacking and lastly I added in two apothecaries, having played against a blood angel list in the first games that sported them the additional feel no pain save seemed likely to be useful.

Game day rolled around and again was a good day played very much in the spirit of the game. The first game was a brutal 2 vs 2 against Alpha Legion and Adeptus Mechanicus where myself and the Iron Warriors player were utterly destroyed with little of no return casualties. The Adeptus Mechanicus battle robots were tough and devastating. Adeptus Mechanicus are a new list to me so I'm still learning about what to expect from them and I'm imagining there's a few kickings still to come from them.Game 2 was vs Iron Hands and was a game that came down to single combat between two model, both rolling simultaneously.... and I came off worst alas! Still given that the combat had involved 2 Imperial fist Tactical squads, an Iron hands Dreadnought, an iron hands Tactical Squad and finally the remainders of and Iron Hands Veteran Tactical Squad the battlefield was a charnel slaughter house. Game 3 was vs Night Lords. The turning point was the Night Lords deep striking terror Squad mishapping and appearing in front of my Tactical Squad. One round of 'Fury of the Legion' shooting later and the terror Squad was no more. The Night Lords never really came back after that and we're ground down under weight of numbers and extremely accurate bolter fire.Overall a good day and one where most of my list performed admirably. The tarantulas were something of a let down, the short range and lack of mobility proved to be a negative. I resolved to change them out for next month. Other than that the list was to stay the same.

So the next pledge is upon me and i decided to change things up a little. The Dreadnought has performed admirably but I've shed it this month to accommodate a few new additions. I've been relying on the Dreadnought for anti air if needed but this month I've decided to entrust that with the Sicaran tank and it's accelerator auto cannons (take that Eldar Jink saving blighters). It's a heavily armoured gun base that can threaten tanks, flyers and infantry which I'm going to use as an anchor for my force.

Next up is Jetbikes, not something I'd associate with imperial fists but I really wanted to paint some! The Heavy Bolters will benefit from the additional BS so uts not a totally tactical write off Currently a WIP

And last up on this pledge is a Medusa Siege gun, because a) it fits the Imperial Fist MO and b) A large blast gun that kills marines is useful in the Heresy era gaming vs large Tactical Squad blobs!

And so the 1000pt pledge is complete and ready to game! Once I've played a few games I should have a handle on what to expand next. I've toyed with a 2nd Medusa and a larger Tactical Squad but equally dropping the Chaplain for a praetor and some terminators appeals as well.... choices choices!!

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