A device used by the Selay to capture and hold prey. The loop would be placed over the prey's head and then tightened around the neck, allowing them to be held from a distance with the pole. A Selay accidentally used one of these devices on Commander Riker in 2364, mistaking him for an Antican.5

Projectile weapon which fires a cloud of small metal pellets. The Iotians produced shotguns after cultural contamination from an Earth book.7 The Melkotians projected telepathic visions of gunfighters armed with shotguns into the mind of Kirk and his officers in 22688, and they were used in the "Old West" holoprogram on the Enterprise-D.9 21st Century police also used shotguns during the Bell Riots10, as did the rioters.11

A weapon system employed by the NX-01 class in 2151. The spatial torpedo was a metal casing equipped with a drive system, warhead and a guidance system. It was expected to hit within significantly less than 3m of the aim point in combat. The weapon was of quite limited range, speed and hitting power, and did not prove very effective in service, especially against ships equipped with energy shielding.20

Weapon in use by Earth Starfleet24 and Earth's MACO organisation in the 2151s.25

A stun grenade was a metallic cylinder, sized to fit into the palm of the hand. When activated a blue light on the side lit up. The weapon was then thrown into the midst of the enemy. On detonation it emitted a non-lethal stun effect, rendering anybody in the immediate proximity unconscious.24

In 2151 T'Pol suggested that the NX-01 might use stun grenades to incapacitate the Novans to facilitate their removal from the tunnels they had established beneath their original colony on Terra Nova. The idea was rejected by Captain Archer, who wanted a less aggressive option.26

In 2152, Captain Archer, T'Pol and Tucker used stun grenades in their raid on a Suliban Stealth Cruiser, allowing them to retrieve evidence proving that the NX-01 crew were not in fact responsible for the destruction of the mining colony on Paraagan II.24

When the NX-01 was attacked by Osaarian raiders in the Delphic Expanse in 2153, Captain Archer ordered the MACOs to use a stun grenade against them. He hoped this would be a safer option than using phase weapons in close proximity to the photonic warheads in the NX-01 armoury. The tactic proved ineffective since the raiders beamed away before the grenade detonated.25

When the NX-01 crew mutinied against Captain Archer in 2154, Commander Tucker used a stun grenade to render two MACOs unconscious.27 The devices were again used in this year when Captain Archer raided an Illyrian starship in order to steal their primary warp coil for use in repairs to the Enterprise.28 Stun grenades would again be used that year during the mission to rescue Ensign Hoshi from the Xindi-Reptilians.29