Thanks guys for kind comments and finally Renderosity link is live as well
And here is link on Renderosity
https://www.renderosity.com/mod/freestuff/modern-kitchen-wip/81219
Hope this helps
Thanks, Jura

@ghostship said in Compare laptop stats for Poser; sale is almost over:
@Deecey LOL I'd be sad having to run Poser or any of my apps on a laptop.
I ran Poser 2012 on an HP laptop "multimedia" machine. Decent processing power, RAM, switchable video chipsets, etc. I had no issues at all.
But, I did use an alternate monitor/keyboard/etc arrangement, sort of like the old-fashioned "docking station" solutions. Poser ran quite happily, but it was a bit more of a robust laptop than a standard "It runs Microsoft Office!" sort of laptop. :)

@ghostship said in Simple Bathroom WIP freebie:
@lsauvage might try turning on BPT in CPU mode (GPU mode will make it crash)
second thought: could be that portion of the HDRI being reflected is more white.
third thought: needs more glossy bounces?
Hi there
As above what he see in mirror reflection is area light, if you check the scene area light is placed behind the window and with SuperFly you always see almost every light in reflection, only Infinite light I think you can't see in reflection
Larger light is, larger portion you will see in reflections
You can try create chrome material on construct and place light above or elsewhere and you will see that light in reflection etc
Hope this helps
Thanks, Jura

@mccranieart said in Adobe fuse cc characters are transparent in Poser Pro 11:
Any suggestions?
Remember that anything in the Material Room will be translated by the OpenGl rendering engine that the Preview Room uses. (Unless they changed something/engines.) That means that you may sometimes have issues getting a truly accurate material preview and/or are limited in what effects can be previewed accurately.
Set Trans Edge and Falloff to 0 so that there's no dynamic material settings that OpenGL has to try to translate and you may get a better preview for your purposes. (ie: Let the map do the work.) Make SURE that your map has "black" really at "black" RGB values = 0,0,0. When possible, do very little compression on your transmap image in order to avoid artifacts at fine borders and other issues. Texture Filtering for Transmaps should be set to "None" for medium and close-up shots, always.
PS - For still renders with fine transmaps, it is not unusual at all to see transmaps that are actually larger in resolution than texture maps in order to render fine details. If you find details getting "jaggy" or washed out, consider a higher resolution transmap for your stills. (Not necessarily applicable for motion, admittedly. But, worth considering.)

In my Text Prop thread, I was reminded about the ShaderWorks Postwork Manager, which appears to be a very streamlined way to add Watermarks like copyright and SuperFly Render from within Poser. It works like a charm when I'm saving .png images, but given my preferred render size, none of my images can be posted to this forum without converting them to .jpg because of the file size constraints. The Postwork Manager offers the option to save as JPEG, but I get PIL exceptions like:
Traceback (most recent call last):
File "/Applications/Poser 11/Runtime/Python/poserScripts/ScriptsMenu/Partners/ShaderWorks/Postwork Manager.py", line 492, in SaveImageBtn
finalIMG.save(f+ext, quality=quality)
File "/Applications/Poser 11/Poser.app/Contents/Resources/site-packages/PIL/Image.py", line 1439, in save
save_handler(self, fp, filename)
File "/Applications/Poser 11/Poser.app/Contents/Resources/site-packages/PIL/JpegImagePlugin.py", line 471, in _save
ImageFile._save(im, fp, [("jpeg", (0,0)+im.size, 0, rawmode)])
File "/Applications/Poser 11/Poser.app/Contents/Resources/site-packages/PIL/ImageFile.py", line 495, in _save
e = Image._getencoder(im.mode, e, a, im.encoderconfig)
File "/Applications/Poser 11/Poser.app/Contents/Resources/site-packages/PIL/Image.py", line 401, in _getencoder
raise IOError("encoder %s not available" % encoder_name)
IOError: encoder jpeg not available
whether or not I check the watermark box. (I'd first assumed that JPEG not supporting an Alpha layer might be the culprit)
Anyone else on Poser Pro 11.0.6.33735/MacOS Sierra had this problem? Anyone with PIL experience? Poser has no problem directly saving renders to .jpg and I assume (perhaps incorrectly) that it will use the same Python Libraries... (No, on second thought, that doesn't necessarily follow at all. Why interpret when you can execute compiled C/C++ binaries)