Battlefield 3 will feature 4 classes (or kits), much like previous Battlefield games. The classes are varied and each can serve two or more purposes, for example, the assault class can be team oriented with a med kit and defibrillator, or more offensive with a grenade launcher. All classes have dedicated weapons which can be only used by that class, while there is also a wide selection of weapons available to all classes, weapons like SMGs.

Assault

The Assault class carries a primary weapon consisting of an assault rifle — like the M16 and AK-74 — and is now merged with the medic class — the Assault class can now heal and revive teammates. It can also function as a more offensive class with ability to swap out the revive kit for a grenade launcher.

Support

The Support class returns to its role it had in Battlefield 2, with its main purpose to provide heavy fire from a Light Machine Gun (like an M249 SAW), and resupply teammates with ammunition. In Battlefield 3, the Support class is broadened with the ability top use lighter weapons and assault rifles like the M4, as well as C4 explosives.
The confirmed weapons of the Support class so far are:

Engineer

The Engineer class in Battlefield 3 is very similar to the class in Bad Company 2: its primary role is to engage tanks and armored vehicles with an array of rocket launchers such as the RPG-7 and the SMAW, or use anti tank mines. The primary weapon is a carbine rifle, with a variety of unlocks available, ranging from shotguns to sub machine guns.

Main heavy weapon includes the SMAW for USMC and RPG-7 for Russian side

Recon

The Recon class carries a sniper rifle for long range engagement, but for Battlefield 3, the Recon class has a more active role as well. The Recon also has the ability to use a laser designator to mark targets.

after you unlock all the assault weapons, you can get the beginning weapons for each country. at least that’s what i have with the support, after getting the m60 i can now get the russian LMG for the american side..

50

the answer

February 21st, 2012 at 1:08 am

you get a certain gun for the team your on but eventually you get to use the gun for both teams all of the time

01

MLG BF3

October 3rd, 2012 at 2:11 am

accually u can unlock USMC weapons for the russian side and you can also unlock Russian weapons for the USMC side. If you want my gamertag on Xbox Live my gmertag is daltonbarday15 im always on battlefield 3 and i can answer any of your questions and help u as much as i can, Tht goes out for everyone

Four is too much in my opinion there should be 3 assault,recon and support.
Assualt-the basic role with assualt rifles and submachine guns with pistols and grenade launcher or rocket laucher.

Recon-Snipers,submachine guns with either motar strike or carry claymore and c4,also automatically spots and can not be spotted.

Support-light mgs,submgs, ammo and health and engineer and can carry other players.
they should allow players to swith weapons, no perks just weapon attachments,you should have full customization of your image and vechiles too can change color.
you can spawn on the front line squad only,once both sides are out their bases no more base, so make your lives and you won’t get any points for camping staying within a 10 meter raduis for more than 2 minutes.
make vechiles a no spawn in object, so every one gets a chance to drive .

WTF, what are you some COD fan? ENGINEER is ESSENTIAL. You go play bf3 without the engineer and see how easily you get fucked up by vehicles you damn noob!! If anything there should be more than 4 classes. Freaken hell go play some battlefield before you even think about excluding the engineer class you COD NAZI

I disagree, four classes are needed. The Engineer needs to stay as is.

The way you just described support, Elitemane, would never work from any standpoint in relation to balance. Having to choose between three unique abilities is too much for one class.

Support class being able to offer up ammo makes the most sense. Those guys will going through ammo really quickly, so they should be able to support themselves with ammo when they need it.

Besides, Assault gets the heal ability, which I like personally. This will mean that more teammates will be revived as Assault will most likely be the most played class in the game.

I disagree with you on colors as well. people running around with different colors could be confusing, since this game relies so much on team work. I am for uniformity amongst teams.

HIGHLY RATED 1094

goalieriley1

October 24th, 2011 at 4:40 am

Bud, you just made my day, im a full out engineer and i was about to tell off that COD noob myself

HIGHLY RATED 167

DgtheGreat

November 2nd, 2011 at 11:43 pm

I’m an Engineer.. My squad’s tank/heli have been saved countless times by my repairing it, and I always lend a hand from the outside when there’s a tank vs. tank battle! The only thing I think should change is that the assult be carbines and the Engineers have mainly Assault rifles. If you don’t want Engineers, go play Call of Duty cause they don’t even have the coding ability to create vehicles. They just make some bad graphics, use the same engine, higher some story writers for 2 million dollars and TADA! You have your dream game.

Wow you sound like a nerd I have both games battle field and mw3 both are great why hate one game because it has deft gameplay.

1016

some c4 guy

March 26th, 2013 at 5:14 pm

ARE YOU INSANE, ENGERNEER IS F*CKING S*IT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! I HATE IT SO MUCH I BET I HAVENT SPELT IT CORECT!

25

th3guy

July 26th, 2011 at 11:40 pm

automatically spot? cannot be spotted? wow your such a noob. if you want to change color of vehicles go play something else. i dont think any cares about the color of their tank when their in the middle of a battle.

They need to make the specialist class and give him the sub-machine guns and C4. It doesnt make any since to give c4 to the sniper, Snipers are usually to far away from anything to use it. Remember bad company 1 that class set up was perfect. or do it like it was in bf2142 give the recon class a secondary job and give him the submachine gun. Please fix this. I know alot of people who refused to play bad comany 2 simply because of the class set up

BF 2142 has a good class setup. And c4 should stay with RECON. Yes, u have to read the class name again: is not sniper, is RECON. And that class will have weapons for close combat. a recon, in this case could be in front of all other team players and not in the back. just stay hidden, lay some c4 traps, let the enemy pass, release c4 and trap them. works perfect in urban areas with close quarters.
4 classes are the optimal setup. and the setup for BF3 will be the best.

@ M2easy: I’m a former Marine, have you never heard of Recon and Force Recon Marines? We can go toe-to-toe with special forces anyday. We just don’t wear velcro patches lol.

HIGHLY RATED 356

ANGRYBOB96

June 1st, 2012 at 4:06 am

Would u like to break cover to move up with the knowledge that it will take half ur team to suppress enough people for u not to die, there is a reason that every fire team has a machine gunner, and special forces? WTF seriously special forces are green berets and marines have force recon and those are some hard core motherfuckers, and seriously you can make any guy special forces, its called being good at the game u derp, i love my m60 and ive suppresed an entire team for extended periods of time, if they take away the support class, there goes the last game were MGs are actually very usefull and FUCKING SUPPRESS PEOPLE

I think 4 is fine.unless they add a major new feature then keep it at 4. If you split it too much then it becomes like a team game where you can’t go on a solo take out because you can only do one small job

That is the beauty of BF2. It is based on the squad and teamplay of the diferent class of it’s 6 members! Each squad in order to reach the objective should have a medic for revives, a support for cover and ammo, an anti-tank, a special forces for using C4 on vehicles bridges UAVs etc, and the rest assault or snipers. The communication with the commander for orders, UAV, supplies, and vehicles dropping and of course Artillery support made this game the best ever. I pray for a BF2.1 where the game play remains the same and only the graphics are advanced….

I believe you are looking more for an operator than a spec ops for operating UAVs and remote controlled vehicles. An operator would best suit the 5th class in Battlefield3. I hope to see it in a future patch or the next Battlefield.

23

walfire

June 17th, 2011 at 7:07 am

What about 5 classes like in 1942. Assault, Recon, Medic, Engineer and Anti-tank. because it’s not all engineers how can use a rocket.

I think 4 is enough just people need to learn proper team playing. Recon C4 and engineer with launchers is enough anti tank. In past bf games i find it ez with just 2 ground either recon or engineer to take a tank. What i want to see is people working better with the classes already made add me up if your on ps3 witchdoctor87

I think the reasoning behind that is that since BF3 is going to hopefully be a team oriented shooter, smaller squads means that no squad can have what they need all at the one time, preventing camping, stalemates, etc.
Smaller squads also means everybody has to contribute in order to make it as a team.

HIGHLY RATED 351

Monsta

January 20th, 2012 at 9:16 pm

there is a way to have more then 4 players per squad but you’ll all have to leave your squad when your in game and go to not in squad there you go problem solved although u probably know that now since the game has been out for about 4months now

30

mo-_-1997

September 6th, 2011 at 7:12 am

i think we should have like 5 on 5 or,,,and please make the health more realistic because the snipers bullet does a lot of damage but half the time that is still not a kill

MORE special forces classes along with the four you have made so far please, bc2 medic guns could of had the guns from bf2 as well as the heavy guns m36 etc , so maybe an idea to incorperate both in bf3

They should just let you choose whatever gun you want and leave the gadgets in their own class AND make it so that you can customize each classes armour and skin so that thier is some sort of individuality. Also when you put in your Clan Tag it should show up as a tab on your uniform That would be Awesome!!!

You are forgetting about the balance issues. Any Class that allows you to heal others AND have an assault weapon and unlimited ammo is unstoppable. Likewise, there is a reason that no FPS lets a Sniper carry a assault-class weapon. The sniper could defend and attack against short, medium and long range targets, making him unstoppable. Imagine an engineer that had unlimited ammo and the antitank weapon?

i think 4 classes is fine… assault for ammo and fighting support, medic for healing and reviving support, engineer for heavy armor support, and recon for sniper and air support. what else would you need?

Im looking for a group of people that are not only good but a good team player ill be playing on ps3. Witchdoctor87 any other people reading add me up im sick of all the run and gun people that think there on cod this is a teamgame.

i think running and gunning in certain gametypes is actually a way to be a team player. obviously in rush, if you’re defense it doesn’t matter how much you die, just run in, take out as many as you can, and when you die, you go back. on offense, it doesn’t work as well because in that case you just burn out your tickets and end up losing. but there’s also gonna be a lot more CoD players in bf3 than there were in the others, so in conquest, if you’re in one of their bases and you’re being an annoying shit that spawn-camps them, they’ll be trying to kill you instead of capturing objectives.

Bring back the old kits! or atleast take away the lmg from the medic! thats so stupid how a medic gets a lmg, you should create a support class with a lmg, and they give ammo out aswell. Im sick of seeing medics with that crap its not realistic.

5 to 6 would be a good setup: Assault, Support, Sniper/Marksman/Recon, Medic, Engineer, and Spec Ops. alternatively, Assault and support could be combined into one class, so that way the people that want to be frontline soldiers have frontline, medium range weapons. Spec Ops and Snipers should get some suppressed pistols, and only Spec Ops should get suppressed primary weapons (rifles and/or smg’s). Engineer and Medic should get shotguns, carbines, and whatever smg’s there are. Engineer and/or Spec Ops should get anti-tank weapons.

Forgot to add, advanced anti-tank weapons that can’t be reloaded (such as the AT-4 and the Javelin) should be one or maybe 2 shot weapons to limit rocket spamming. Obviously things like the RPG-7 should be reloadable.

If they want it reallistic, they should give a look in actual US forces loadouts and squad structure.

A squad composed of two fireteams, made of:
Team-leader, Grenadier, Automatic Rifleman and Assistant Gunner, all with medical capabilities (at some degree), all with anti-tank capabilities (in fact, every squad is asked to carry at least two RPGs launchers in duty, some go as far as to ask every soldier to carry, by itself, two RPGs).
They carry much ammo, and water, a lot of water.

dont make a medic carry a lmg they need to be carrying assalt like in bf2
dice can you pls keep it simple and simuler to bf2 dont go changing so much stuff.bf2 was a great achevment and people still play it because it is simple and fun resupply must have the LMG

Get it right DICE, everyone have been asking for more classes, it would’t hurt if you add two or not. We could have support for LMG + ammo, Heavy RPG + C4. We take away the LMG for medic and the RPG for enginner instead we give riot shield to the medic and axe to the engineer for some epic melee combat

Ok ppl… You are stuck to BF2… You ask for the separation of engineer and anti tank, which I find STUPID. And medics DO have the LMGs in real life, at least most of the time. That’s why they did so in BC. Ok, you are right to say take the ammo from the assault and make a support class, but what gun will it carry? LMGs too? That’s overpowered. Maybe heavy ARs like the AUG, that’s the only thing I can think of. And Spec ops, again a useless class. Better force the C4 on those recons and give them the shotties too. But take the fucking ghillie, if they shotgun! And shotties only available for assault and recon, who needs a renaming, but anyway. You guys ask for a BC2 with a couple of new maps, better graphics and Destruction, eh? That’s not BF3. Get used to changes. And last, yeah, a kind of commander would be welcome, the
commander-only goodies were too much. Commander should be just a guy telling you where to attavk and stuff, but assets like the UAV should be available to everyone. Though with 32 teamates, yeah, you are right to say we need someone to drive us.

I really want to hear your opinions on rush, and whether it should return.

my best friend joined the army as a medic, and he assures me, theres no such thing as a medic with a lmg in reallife, theres a seperate MOS for that shit, where do you get at the fact medics carry m249s????????????

No armed forces give LMGs to the medics. Medics only carry a firearm for self protection, and therefor do not get any advanced optics or equipment bar their medical equipment, And carry the standard assault rifle. You’re ‘mate’ is talking shit.

I thinkt the proper term for the “medics” in this game is combat life savers, as we call them. They are basically infantry with advanced first aid training. And they do carry the FN Minimi, our version of the m249. A proper medic though does indeed carry but a gun and will also never be attached to an infantry assault grp.

I think most of the stuff u said was unnecessary except the ghillie suits wit shotguns and the 5th class thing. But support with ammo seems perfect and assault with medic packs it better because when your running and gunning I’d like to heal myself and others and support is something to fall back to for cover fire and ammo. DICE is doing a perfect job.

Ok. I think this idea COULD work… But it would take lots of teamwork. Every Squad has ONE class. So you’d have a team of 6 assault guys… A team of 6 Spec Ops guys… Then have your SQUAD leader talk to other tiers (sniper,Lmg,etc) to see what’s going on from their point of view… If you have one sniper one assault one Lmg and one smg guy… You think the sniper will be able to communicate well with the guy who’s behind enemy lines? The smg guy would be way far away to relate to what’s going on…

okay since when does a medic, or in this game it better be a corpsman, which is a USMC medic given to by the navy. cary a huge f**king machine gun?????? there had seriously better have a machine gunner class, and a grenedier class i dont always want to carry around an m16 with an M203. oh and in bc2, its an a4, not an a2.

they should let us create our own classes like Call of Duty. More freedom for gamers to play how they want and to keep the game more interesting, but keep the BF3 game style,better graphics, better style, better game.

they do dip shit….. you can customize each class individually and it’s 100x better than Cod in that you can put three attachments on your gun and have three specializations like C4/Grenade Launcher and Extra Ammo or Sprint booster. Cod lets you only put 2 attachments on at a like a red dot and silencer but it takes away from other perks. Never compare a child’s game like Cod to the God of all games…. (only BF3 has this rank).

Cod isn’t a child game, its just an arcade shooter, neither battlefield is perfect (flame war in 3,2,1..) they are both arcade shooters and stop arguing about it, you just go arround shooting everyone and get shot by everyone, there is no good communication in the game as the squad leader doesen’t give a fuck about their teammates, he just keep sprinting to nowhere, the support class never actually lays on the ground spraying bullets and the recon hasnt got a spotter or spotts anything for you
seriously iv been waiting like 10 minutes for a vehicle picking me up, they know i need transport but they just keep forward, everytime i try to command “my squad” they say: “dude shut the fuck up and let us play”
i know is a videogame but everyone says it’s tactical, and pwns cod and shit but, dude ArmA 2 or Opperation Flashpoint ArmA 2: Project reality, pwns this game so badly, you need a mic in order to play, you got 1 life, if you get shot on the leg you will lay on the ground asking for a corpman.
this game is so overrated, just because it got big maps and vehicles they think its “tactical”
(PLEASE READ THIS COMMENT OBJECTIVELY AND DON’T BE A ANNOYING FANBOY JUST BECAUSE I SAID THIS, SOMEONE HAS TO ANYWAY, ALSO ADMINS PLEASE READ THIS COMMENT AND APPROVE IT, YOU WILL SEE IM SAYING THE THRUTH HERE)

.. Are you playing Campaign or something? Every time I play, Assaults are laying down medic kits, Supports put their ammo down, Recons spot enemy soldiers and use Spawn Beacons, and Engineers are blowing things to pieces- All as it should be. And the reason no one gives you a ride or lets you command is probably because you’re playing on Consoles- No one gives a shit on consoles, because console players aren’t used to taking commands from someone they barely know.