PC Version Of Need For Speed Delayed To Spring 2016

The PC version of Need for Speed has been delayed to 2016, Ghost Games and Electronic Arts have announced. The delay will give more development time to Ghost Times, which the developer will use to increase the visuals of the PC version, and also include support for an unlocked frame rate.

"At Ghost, we're united by one common passion... to deliver the best Need for Speedâ„¢ experience possible. And at every step of the development process we're guided by our community," said Ghost Games. "Whether that's reading your comments on Facebook or Twitter, watching your videos on YouTube, or joining in with the discussion on Reddit, the conversation we've been having as fans of Need for Speed is enormously important and we're working to reflect it in the game we're building."

"Part of the conversation includes hearing from our PC community that an unlocked frame rate in Need for Speed is a massive priority for you, and we fully agree. To deliver this, we've made the decision to move the PC release date to Spring 2016.

"This decision on PC gives us the necessary development time to increase the visuals that we can deliver on PC. We will also include content updates that will have been released on console up to that time, making them available to all PC players from day one."

Need for Speed releases on PS4 and Xbox One on the 3rd of November in North America and on the 5th of November in Europe.