I've been having very bad performance in 3d applications like TF2 native, LoL in WINE, and I've been having odd issues with my KDE desktop where it will start running very poorly. At worst windows contents won't update anymore and they start to flicker.

I'm seeing frame rates at about a third of what I normally see in Windows and I know this isn't right. I've looked up other folk's benchmarks online and they're pulling 200fps+ in TF2 in Linux with worse hardware than I have.

I don't really know where to start. I've tried to google and I haven't found much.

Running fglrx on a 7970. I have two monitors, one 1200p and one 1440p.

When playing TF2, when I enable multi-core rendering I get horrible mouse input lag and the sound can start stuttering at times. In LoL in WINE, the sound plays in slow motion and is very stuttery. I am running ALSA without pulseaudio if it matters, I don't have a .asoundrc file set up but it's being shared properly.

Any help would be appreciated. I shouldn't be getting 30fps to 70fps on TF2 with an overclocked 8350 and 7970. Thanks.[/code]

EDIT: I completely fixed this and it was much easier than I ever thought!

Apparently, KDE v-sync options apply to all the games you are running as well. So what I was seeing was KDE trying to limit TF2 frame rate to 60fps instead of the ~300fps I would normally see.

So much recompiling and digging for problems when it was a simple drop down option in: