Post by animatrocities on Jul 26, 2014 18:29:37 GMT

we go by the truth here not by how you want someone to feel.If you want to help them and yourself do what captainjimmbob said and stop thinking you need to say people are better than they really are...including yourself.

Post by Theropod on Jul 26, 2014 18:48:43 GMT

Back on topic.

This is the third animating state, and most people move up to the intermediate rank soon after reaching this state. They are great and improved a lot at this point, some may find it hard to achieve this. Easing is essential here and they start getting really flowy.

This seriously does suit your animations, so I'd say High Beginner.

You could work a bit on easing, but I think that onion skin trailing is more important at the moment. Working on that should make you Intermediate in no time.

Post by es1001 on Sept 19, 2014 8:33:53 GMT

Matrom, I have always loved your animations so much. Even when you were just starting out, you made incredibly enjoyable animations. Thank you for creating them.

I'd say High Beginner, borderline Intermediate for sure. You have everything right, except for easing. You just need to work on making your movements flow more, and make them smoother / more realistic. You can do this by making short animations, like walk cycles and tail whips. Just iron out the shaky movements, and practice making them look real and believable. You should get Intermediate in no time at all. I hope to see more from you!

Post by themechabaryonyx789 on Sept 28, 2014 8:20:54 GMT

I agree with ES1001, you have a very unique style of animating which I for one would never be able to imitate. All you need to work on is your easing and flow, and possibly making your movements seem more realistic. I would say med-beginner, as soon as you start working on your easing and flow you should be easily able to get intermediate. Great job!

Post by Theropod on Sept 28, 2014 16:14:43 GMT

You seem to get positions and directions almost spot on, but you need to work on spacing, especially for larger animals. What you want to do is make them look more beliveable, they should accelerate more slowly. The bigger the animal, the more inertia it will have. It will take longer to accelerate and to desacelerate. Currently, this is your biggest issue. When you start animating a movement, it should start off by moving just a few pixels. Of course, this will also depend on what effect you want, but the concept is still the same. Just practice a little on this department and I can see you becoming an Intermediate.

Post by MatromX on Sept 28, 2014 22:29:56 GMT

You seem to get positions and directions almost spot on, but you need to work on spacing, especially for larger animals. What you want to do is make them look more beliveable, they should accelerate more slowly. The bigger the animal, the more inertia it will have. It will take longer to accelerate and to desacelerate. Currently, this is your biggest issue. When you start animating a movement, it should start off by moving just a few pixels. Of course, this will also depend on what effect you want, but the concept is still the same. Just practice a little on this department and I can see you becoming an Intermediate.

Post by Theropod on Sept 28, 2014 23:59:59 GMT

You seem to get positions and directions almost spot on, but you need to work on spacing, especially for larger animals. What you want to do is make them look more beliveable, they should accelerate more slowly. The bigger the animal, the more inertia it will have. It will take longer to accelerate and to desacelerate. Currently, this is your biggest issue. When you start animating a movement, it should start off by moving just a few pixels. Of course, this will also depend on what effect you want, but the concept is still the same. Just practice a little on this department and I can see you becoming an Intermediate.