The map is protected so you can't open it directly in the editor. The only way is to drag&drop the map into your starcraft II.exe file.If you want you can play it on B.net (EU and NA servers)

This map is freely inspired to Dungeon Keeper 2 but all the game will be transported to the starcraft universe.That means that all DK units, rooms and spells will be converted in SC2 units, giving them similar roles and abilities as they had in the original game.

Your objective is to dig underground to expand your hive and defent it from the invading terrains that will try to destroy you.

Change Log

CHANGESo Decreased dummy units usage for a big performance boosto Add cap to max amount of feederlings each player can own, the pool size depends on the amount of players in gameo Treasure Room ...

CHANGESo Decreased dummy units usage for a big performance boosto Add cap to max amount of feederlings each player can own, the pool size depends on the amount of players in gameo Treasure Room cost x tile decreasedo Added small cost to spore cannons to force the construction of workshopso Added tooltips in the research UIo Removed all the placeholder button in the UIo Disabled the select tool during the defeat animationo Added creatures LOS check on attacks and special abilitieso Percentage of life requested for creatures to go sleep automatically is now 10% instead of 75%

BUG FIXo Removed unnecessary text from some UI tipso Removed black background frame in the research panel UIo Fixed bug that showed creatures health petals over the research panel UIo The tech button used to open the research panel UI has been moved and is now visible during battle.net playo Fixed drones minerals drop AI on heart treasuryo Drones won't try to fortify tiles that are going to be digged