There needs to be a REAL Banjo-Threeie, here's how to do it!

Here's what needs to happen, Grunty deletes the events that occurred in N&B while at L.O.G.'s factory and causes everything to start over before the events of the game began; Banjo and Kazooie are fat again and Grunty is still making her way around the Isle 'O Hags and finds the duo like she did in N&B except this time L.O.G. appears and gives her an artificial body again but here's where story defers from N&B, he gives Banjo and Kazooie back their moves and teleports them to a new hubworld call "Mt. Hagmore" which is Grauntilda's new home. The game would be a straightforward platformer just like the first two games.

The SNS2 Eggs from Banjo-Tooie can be implemented as long as BK and BT XBLA games have saved files with the SNS eggs on them, that is pretty much impossible to do on an Xbox One since none of the Xbox 360's XBLA games can be re-downloaded on the X1 so they'll need figure out a way around this problem.

10 worlds including a Fansay/Sci-Fi hybrid world similar to Hailfire Peaks and an outer space themed world finale (similar to BK's Click Clock Wood and BT's Cloud Cuckooland)

1,000 Notes and 120 Jiggies (10 hidden in each world and 20 in the hubworld which can be obtained in the 2 following ways; Activating Grunty switches like in the first game and collecting all colors of a Jinjo family like in the second game.

Three new egg types; electric eggs, time eggs that freeze time, and infinity eggs that create duplicates of Kazooie similar to the clockwork eggs except these eggs work like Lummings or Pikmin

Two new feather types; Blue feathers that make the duo grow and green feathers that make the duo shrink in size

Rare isn't Rare anymore (in terms of people). If anything it would probably be made by another studio.

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You just said Rare isn't Rare, so wouldn't it be by another studio if Rare made it anyways? Besides, Rare has already expressed that they have people in the studio that want to develop Banjo. Although a lot of people from the Nintendo days left, luckily they still have people who worked with them and those that developed Viva Pinata and Kameo.

Here's what needs to happen, Grunty deletes the events that occurred in N&B while at L.O.G.'s factory and causes everything to start over before the events of the game began; Banjo and Kazooie are fat again and Grunty is still making her way around the Isle 'O Hags and finds the duo like she did in N&B except this time L.O.G. appears and gives her an artificial body again but here's where story defers from N&B, he gives Banjo and Kazooie back their moves and teleports them to a new hubworld call "Mt. Hagmore" which is Grauntilda's new home. The game would be a straightforward platformer just like the first two games.

The SNS2 Eggs from Banjo-Tooie can be implemented as long as BK and BT XBLA games have saved files with the SNS eggs on them, that is pretty much impossible to do on an Xbox One since none of the Xbox 360's XBLA games can be re-downloaded on the X1 so they'll need figure out a way around this problem.

10 worlds including a Fansay/Sci-Fi hybrid world similar to Hailfire Peaks and an outer space themed world finale (similar to BK's Click Clock Wood and BT's Cloud Cuckooland)

1,000 Notes and 120 Jiggies (10 hidden in each world and 20 in the hubworld which can be obtained in the 2 following ways; Activating Grunty switches like in the first game and collecting all colors of a Jinjo family like in the second game.

Three new egg types; electric eggs, time eggs that freeze time, and infinity eggs that create duplicates of Kazooie similar to the clockwork eggs except these eggs work like Lummings or Pikmin

Two new feather types; Blue feathers that make the duo grow and green feathers that make the duo shrink in size

Stop 'N Swop III which contains a Fire Key and nine new mystery eggs, three of which were found in BT XBLA! (orange, brown, black, white, tan, bronze, silver, gold, platinum)

The mystery behind Tooty's disappearance in Banjo-Tooie and N&B is revealed (which contains a dark flashback and backstory)

Somebody please show this to Rare, we want a REAL Banjo-Threeie and NOT Nuts & Bolts 2!

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I understand that the games' concepts were different, but why does this have to erase the events from Nuts & Bolts? It would be cool if even though they are in separate genres, the story would still carry over.

Also, although I much prefer the traditional Banjo platformer style, I don't see why BK3 and N&B2 can't both exist.

Why can't Nuts & Bolts 2 be on the Xbox 360 and Banjo-Threeie be on the Wii U? Grant Kirkhope said he still wanted to do Banjo-Threeie on the Wii U when he was a guest on The Game Grumps.

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Why? LOL Because Microsoft isn't letting Nintendo get their games anymore and at that Microsoft was only letting Nintedo get Handheld titles. Microsoft would be giving Xbox fans the biggest middle finger ever, if the let their game(a Microsoft owned title) only go to the Wii U and only leave Xbox fans with the less favorable series.

If BK3 ever went to Wii U, then I want Super Mario 3D World 2 on Xbox One.

Rare isn't Rare anymore (in terms of people). If anything it would probably be made by another studio.

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If they handed it to Double Helix, they might do a pretty good job, but I would hand it to someone more reliable. I mean, DH makes good games, but after this long rollercoaster of betrayal, we need a great Banjo game.