Messages - Dabem

I'm hoping to play some netrunner on lackey to prepare for the regionals coming up. I know you said that you aren't updating the plugin. Do you still have all the data packs available so far? up to study in static?

Sorry I've been a bit absent from the boards since it's been a busy month.

Progress could be a gear icon. Combat could be a gun shape.

This seems to be becoming very similar to game of thrones in the challenge mechanics. I would hate for this to become 'game of galactic thrones'. Do you still make challenges on specific locations or planets? Making specific attacks combined with the missions system sounds like it could be different enough to seem novel to me.

Exhausted does apply to ships. Their resources can be exhausted. Particularly in the second definition although all the first 3 of the second dictionary referenced apply. There may be something more thematic, but exhausted isn't missapplied in this case.

1. DiscoverTo discover a planet you must draw a card from the planet deck and place it face up next to the deck. There may not be any more discovered planets than there are players. If there is no change with the discovered planets in 3 turns then all undiscovered decks may be reshuffled into the planet deck.

I didn't understand what this meant.

How is the income and currency governed? Is there any way to win a 'battle' through diplomatic means? (like the enterprise often did)

I like this concept especially if military was not the way to an easy victory like it is in most card games.Please change the 'player one' to 'player C' in your battle example. I was kinda confused by having 2 different example naming conventions.

star wars TCG was way down on the list. It's nearly the 10th he designed.

on topic: Netrunner (also from Garfield) is fantastic. It oozes theme, graphics are great, the game is complex and not entirely dependent on a good or bad draw. It also includes elements of bluffing and requires you to play your opponent and not just the cards in your deck. What more could you ask for?

I've only played the latest version from Fantasy flight and it's awesomesauce. But I'm told the old netrunner was a force to be reckoned with too.

I'm not sure I would want to read 117 cards every 6 weeks. This is part of why I got out of CCGs and am loving the ECG (expandable card game) or LCG format now. It allows me to focus on getting cards I already know I want.

Remember games like vanguard and magic have huge teams working on them at least 40 hours a week. That includes a ton of playtesting and quite a few writers. If your team isn't as big as theirs with as much capital you may want to space your releases out a little more.

A game is not made from cards, it's a combination of mechanics, feel, story and player interaction. Once you have an idea for the basic mechanics, general feel, a good story to tell, and the experience you want to create I found cards sometimes make themselves. If you already have a great idea I could see making 100-200 cards in 3 weeks. But a great game is not about quantity it's about quality. If you're just pumping out cards quality will likely suffer. I would focus on making a basic prototype, with essential cards, and expanding from there once you can see does and doesn't fit your theme, or which mechanics don't work, or what causes undesirable player interactions.

It would be much better to use those three weeks to playtest than just hammer out cards.

Does anyone plan on making the plugin for the new game from fantasy flight?

Alas! I haven't even got my physical copy yet, it's still on order. I do have a friend who lives 1000+ Miles away that I would like to play with as soon as there is an online version. I understand for LoTR the policy is that one has to wait for 6 months before a digital version can be made available. Would that be the same for Android: Netrunner?

I was thinking more like Infected/Corrupted for the Mill (if anything).

That sounds good. I meant in regards to the cards you draw from the attack. Recode to me made sense for the 'throw away to get a card mechanic' because it made it sound like you were refining your hand.

I agree to not to look too closely at things yet. I'll let the numbers fix themselves in playtesting.