A minor suggestion: in Parental Controls require entering in the PIN to deactivate them. Many kids know their parents' account passwords so could get into the account settings and deactivate the controls.

-It still asks you to click OK after it's done downloading to reset the system. When there are firmware updates, it skips the controller syncing screen. So there is no controller to click OK, and no way to pair one.

-Resetting
the system via the power button, doesn't apply the update. It resets
the system, then pops up that same OK button to reset it again (but at
least it doesn't skip the controller syncing screen)

Please remove that OK prompt. Just reset it.

Also, can we get a way to delete sideloaded apks without using adb?﻿I'm getting some weird screen flicker, especially in chrome. You can see it for yourself by adjusting the 3D depth percentage in settings.

I just noticed that in the Discover section Final Fantasy III is listed as having 106 likes even though its actual count is 1063; looks like that's getting truncated somewhere. Not sure if that's a new bug in today's update but wanted to give you a heads-up regardless.

After this update, there does not seem to be a way to bypass entering credit card details or a prepaid card. The login flow only offers those two options, with no way to proceed without entering any kind of payment information.

No. I have been using my developer account on the console for a month now without needing to enter a credit card. It has only been after this update that credit card entry became a mandatory part of the login flow when switching from my non-developer account.

I know this is a weird suggestion... but the "Booting Linux..." in the upper left corner of the screen on power-up.. Maybe that should say something else? "Starting OUYA..", "Televising the Revolution..." etc..

One small issue with Parental Controls: When it prompts you for a password, if you enter it incorrectly, it will not let you press "continue" a second time. You must actually exit the prompt and reload it in order to try again.

No. I have been using my developer account on the console for a month now without needing to enter a credit card. It has only been after this update that credit card entry became a mandatory part of the login flow when switching from my non-developer account.

Same here, when I signed up, I was able to skip the credit card info as well. Not sure how I feel about the change...

From a player's perspective, it seems like it only makes sense to be able to skip the credit card since there is so much free content. I never needed a credit card to access all the free Xbox Live content. Google Play also doesn't require you to enter credit card info for free apps.

From a dev's perspective, I do appreciate having one less obstacle keeping a customer from making an impulse buy... but I am also scared of this having a net negative effect on Ouya penetration and consumer goodwill because it will be compared to other digital games marketplaces that don't have that requirement.

Yeah, I don't like having to input a CC, being there is so many free things, and everything has free content (demo), it doesn't bother me having to input my info each time. Its better then having it on a system in potential danger.

What danger? It's on your system, not on the Internet somewhere. And people who really don't like it can buy a value card and use that. This isn't new, it's something the OUYA has been requiring for months, but only when creating new accounts. Nor is it something that only OUYA does, Apple required credit cards to download apps for a long time, and even when they started letting you set up an account without one, they made the process to do so obscure and not obvious.

The big unknown right now, in my mind, is how OUYA intends to relate gamer profiles to OUYA accounts. If having multiple gamers sharing the same system will eventually entail switching between multiple OUYA acounts to manage leaderboard data, achievements, save data, and so on, then most consoles will likely have multiple OUYA accounts. In that case, it makes very little sense to require child accounts and other guest accounts to enter their own credit card data multiple times.

This is also going to be a pretty poor experience for anyone who buys an OUYA at the store, plugs it in, doesn't want to enter a card, and then has to go all the way back to the store and buy an OUYA prepaid card just to get the system to boot.

The danger that the ouya can be hacked into and the info taken. Yes it's stored on the system or on a server, that's why when you look at the payment options it shows the info, and why you can make a purchase without having to re enter the CC info. Are people really this dense?

Extremely disappointed with the inability to skip the credit card entry point. Is Ouya planning to respond to this anytime soon as it's one of the key con's I'm noticing in most reviews of the product. That's got to hurt the console along with the poor shipping to backers. I don't mean to be negative but I see no reason to risk losing market share or alienating users by leaving them without a choice. Even if there was the option to buy credit online with PayPal, that would be preferable.