When comparing Darknet vs GRID Autosport, the Slant community recommends GRID Autosport for most people. In the question“What are the best Oculus Rift games?”GRID Autosport is ranked 13th while Darknet is ranked 36th. The most important reason people chose GRID Autosport is:

Handling a car in Autosport is both streamlined and forgiving enough to make it approachable, yet complicated enough to give players a bit of a challenge. The game also avoids the issue GRID 2 had of having the same one-size-fits-all steering.

Pros

Pro

Cyberpunk hacker themed world & gameplay

The player is put in to the shoes of a hacker that's tasked with breaking into computer systems.

Pro

Designed specifically for the Oculus Rift

Unlike many other games, this one was built ground up for a head mounted display instead of adapted for it. As such the user interface and control scheme are well optimised for the Oculus Rift.

Pro

Well-balanced sim-cadey handling

Handling a car in Autosport is both streamlined and forgiving enough to make it approachable, yet complicated enough to give players a bit of a challenge. The game also avoids the issue GRID 2 had of having the same one-size-fits-all steering.

Pro

Detailed damage model

In addition to traditional bumps, hits and crashes that will damage the car and make it more difficult to drive in way that depends on the damaged part, there's also wear and tear to worry about. For example, over-revving and shifting early will wear the gearbox quicker and late breaking will damage the brakes.

Pro

Has a good variety of game types

Autosport has 5 game types - Touring, Endurance, Open Wheel, Tuner, and Street with additional game modes available through DLC. Each type has a different handling model and different cars.

Pro

No VR sickness

Since the player and the character are stationary with the vehicle creating a frame of reference, much of the issues with motion sickness are avoided.

Cons

Con

Short

Game is currently under ten minutes long.

Con

Uneven graphical fidelity

Some textures are considerably higher quality than others. For example, the cockpit is really low-res, so much so that the needles don't even move, giving a feeling of an unpolished product.

Con

Menus are not in VR, so you have to take off the Rift after each race

Menus are not in VR, so you have to take off the Rift after each race

Con

VR support is experimental

As the support is only experimental changing certain settings in-game may crash the game.