Description

This is a demonstration of OpenGL ES 1.x possibilities on the Android operating system. Use the touch screen interface to control the 3D model position and appearance. Includes a report specifying detailed OpenGL information, available display configurations, list of supported OpenGL extensions, and the ability to save all of that information to SD card. This application also comes with the complete source code, available via a long-press on any demo.

--==[Latest News]==--

Since updating to version 8, I have not received any crash reports. I would consider this a final/stable release. If you run into any issues, please email me, and I will fix them ASAP.

Just as in previous versions, you can gain access to source code by long-pressing any demo. If you want to download source code from the convenience of your computer browser, or want to leave a comment, visit my site: http://temperage.com

--==[My Comments]==--

Here I try to respond to your comments/reviews, until Google implements a better way of doing this.

@Matt - your demo #14 did not work because glCopyTexImage2D is poorly implemented on some devices. It works fine in the emulator.

v5.0 [Jun 2011]- Changed the display configuration test. Now it is much easier to read, plus you have the ability to save information to text file.- Ranked all tests according to minimum GLES version required- Added "Texture Mipmapping" effect demonstration- Added the demo showing all possible combinations of blend functions.