it would be nice to use animals (cows or horses maybe even mules) to pull carts faster so they wouldn't be so useless . now we just load up and teleport bac kand use the flee skill to rapidly cross some distance ... maybe put it in animal lore?

Accepted Answer

Animals were a big part of life in medieval times from pulling carts, plows, and doing caravans. I think if this is not added, it would be a waste and make the game feel less real. How do you think people cleared land to farm and take trade items to markets far away.... with animals and they need to have their due in this game as well. This would be great for the game especially if they ended up putting breeding into the game say for stronger animals or faster ones. Strong ones could pull more weight and faster ones could get people to places faster than regular ones. This may add to much complexity to the game, but it would be a neat concept and it would end up helping the game economy and ascetics by making it feel more real.

Accepted Answer

I don't know about cows pulling carts, but certainly a horse could. Same goes for plows, but you do need someone to direct and steer them in both cases. I'd also like to see us be able to use horses as pack horses to carry stuff (or add pack mules).

Accepted Answer

bigger carts would implement a horse and buggy or a buckboard for traveling with large materials or just bulk of smaller items. makes it easier to build fortifications around places where all the nessessary elements are not so close but the placing of the base is a great spot. i like it !!!!!!

Accepted Answer

Once we're able to ride horses and such please take the unrealistic prayer teleporting option away. It's one of the only things to me that's fantastical about the game and if it's supposed to be a hardcore simulator game then horses will be good enough once we can ride them.