Hell the last time I played the XBox port, that didn't even work. Or it required Atomic Edition or something. Either way I doubt we'll ever see Duke3D on either Dreamcast or XBox or any console port, not including playstation, n64, saturn and mega drive or whatever else it was on at some point

Hell the last time I played the XBox port, that didn't even work. Or it required Atomic Edition or something. Either way I doubt we'll ever see Duke3D on either Dreamcast or XBox or any console port, not including playstation, n64, saturn and mega drive or whatever else it was on at some point

The Playstation version was terrible, though the Saturn edition is supposedly a pretty good rendition of the game. I had the PC version of Duke3D when I had my Saturn, so I wouldn't know.

I think it probably was as I don't think the game itself resembled Duke3D all that much. As for the Mega Drive/Genesis thing, I switch between the two so often it's not funny. One day I'll call it Genesis, another I'll call it Mega Drive. Depends who I'm talking to, where they come from, etc.

I think it probably was as I don't think the game itself resembled Duke3D all that much. As for the Mega Drive/Genesis thing, I switch between the two so often it's not funny. One day I'll call it Genesis, another I'll call it Mega Drive. Depends who I'm talking to, where they come from, etc.

Actually if you are non-american, you must call it Mega Drive. That's the original name

In 1998, it was also ported to the Sega Mega Drive by Tec Toy. The obscurity of this port (it was released only in Brazil) has frequently led to it being mistaken for an unlicensed "hack". It is not based on any other game made for the Mega Drive, instead it was programmed from the ground up by Tec Toy. 3D Realms claims that the port is not legal, but Tec Toy maintains that it was licensed by now-defunct publisher GT Interactive.

i would be really happy if someone would work again on duke for dreamcast, the even got it working very good on the gp32 (and now even DS, though its slow yet), so the dreamcast should have more than enough power.

I think it probably was as I don't think the game itself resembled Duke3D all that much. As for the Mega Drive/Genesis thing, I switch between the two so often it's not funny. One day I'll call it Genesis, another I'll call it Mega Drive. Depends who I'm talking to, where they come from, etc.

Actually if you are non-american, you must call it Mega Drive. That's the original name

Hell the last time I played the XBox port, that didn't even work. Or it required Atomic Edition or something. Either way I doubt we'll ever see Duke3D on either Dreamcast or XBox or any console port, not including playstation, n64, saturn and mega drive or whatever else it was on at some point

The Playstation version was terrible, though the Saturn edition is supposedly a pretty good rendition of the game. I had the PC version of Duke3D when I had my Saturn, so I wouldn't know.

Saturn version isn't all that great, it's got a ton of stuff missing from the PC and PSX version although it looks darn good.

_________________"I'm convinced RenegadeC is in fact not a human, but rather an experimental IRC/QuakeC bot who has the ability to randomly formulate mods and code them, programmed to have a distinct Canadian personality as well."

In 1998, it was also ported to the Sega Mega Drive by Tec Toy. The obscurity of this port (it was released only in Brazil) has frequently led to it being mistaken for an unlicensed "hack". It is not based on any other game made for the Mega Drive, instead it was programmed from the ground up by Tec Toy. 3D Realms claims that the port is not legal, but Tec Toy maintains that it was licensed by now-defunct publisher GT Interactive.

They did a decent job from what I played, considering the Genesis limitations. I just tried it, it's very hard. I'd love to get a cart of it, but it's probably very expensive.

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I'd also like to point out that the Xbox port of Duke3D is flawless, someone is using the wrong version.

_________________"I'm convinced RenegadeC is in fact not a human, but rather an experimental IRC/QuakeC bot who has the ability to randomly formulate mods and code them, programmed to have a distinct Canadian personality as well."

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