Using the Compiled Simulation Panel

Executable StateMachines provide a powerful means of rapidly generating, executing and simulating complex State models. In contrast to dynamic simulation of State Charts using Enterprise Architect's Simulation engine, Executable StateMachines provide a complete language-specific implementation that can form the behavioral 'engine' for multiple software products on multiple platforms.

The 'Compiled Simulation' panel provides a number of facilities for working with Executable StateMachines. You can access facilities to configure Analyzer Scripts that determine how code is generated, compiled and executed for the Executable StateMachine. There are commands for you to generate, build and execute the code that runs the simulation, as well as a facility to view the generated code in the built-in code editor.

Available Facilities

Facility

Description

See also

Build & Run

Click on the drop-down arrow to display a list of options for working with Executable StateMachine Artifacts to configure, generate and run code-based simulations.

Generate, Build and Run - generate, build and run the current Executable StateMachine Artifact, according to the Analyzer Script configuration

Generate - generate the current Executable StateMachine Artifact, according to the Analyzer Script configuration

Build - build the current Executable StateMachine Artifact, according to the Analyzer Script configuration

Run - start a simulation of the current Executable StateMachine Artifact, according to the Analyzer Script configuration

Analyzer Scripts - display the 'Execution Analyzer' dialog, where you can configure Analyzer Script options for the current Executable StateMachine Artifact