Holy pacing issues Batman. This felt like they crammed two episodes in one.

That aside, I thought it was a great episode. It was fun, energetic, especially when Sentou pushed Ryuga's flashback away. The fight was all right, but it served its purpose. Although, the vaccumm form kind of sucked. I'm liking the feel of these Smash Bros, especially Bat Industrial Complex Man.

Oh, the moment when he was being chased by the cops, hides behind the wood or whatever and when the bots come over there they just see Sentou was priceless.

- I've fallen in love with the Drill Crusher very quickly. Maybe part of it is just that it reminds me of Megaranger, but it's a neat weapon that goes well with Build's base form. The yellow bits also match the belt nicely. Of course, it'd be nice to get a Kamen Rider that doesn't have a sword once in a while, but this barely qualifies as one to begin with, and Sento definitely seems like the type who'd prefer a weapon (especially a multipurpose one) to his bare hands. I just hope this isn't like Ghost and Ex-Aid, and he ends up with a second, way less cool sword, color matched to a specific form yet still used by all the other ones anyway. It's like, why do they even go through the trouble of designing all these nice, well thought out base form/bike/weapon combos every year if they're just going to forget about all three by halfway through the series, you know?

Well, to be fair, the Ex-aid actually keeps a lot of the same colors in all of his forms after Mighty Brothers. Maybe not so much in Max's case, but I'd say the keyslasher looks really cool in Muteki's hands, arguably better than Mighty Brothers themselves. Certainly couldn't see him using the Breaker, if we're going to bring up clashing color schemes. Besides, it still ends up getting used by Genm instead, so, eh, whatever. Fairs better than the Sparrow or Magnum at least, although at least the latter kind of falling to the wayside makes sense, considering how Bang-Bang Simulations is.