Production Sound for Film and Television (3)
This course explores the theory and practice of production sound
for film and television. Students learn proper booming
techniques in various scenarios, proper lavalier placement, and
production mixing techniques. Students also learn how to gather
sound effects on location as well as how to communicate
effectively with post production audio personnel, producers, and
directors. Permission: instructor. Meets with ATEC-596 901
ATEC-596-902.

Sonic Branding Techniques (3)
This course explores methods of music production using Ableton
Live software and sequencing techniques in Pro Tools. These
production techniques are then be applied to sonic branding
approaches and techniques for the creation of music and audio
associated with a company, media producer, or computer program
designer. Permission: instructor. Meets with ATEC-596 905
ATEC-596 906.

3D Audio (3)
This course outlines how humans perceive sound in 3-dimensional
space. It begins by examining the auditory system and the
psychoacoustic perception of spatial sound, followed by the
acoustics of spatial sound in real environments. Next, the
course covers multichannel and loudspeaker methods for
reproducing sound, including surround sound formats and
Ambisonic encoding, followed by methods for binaural and
transaural sound over headphones or loudspeakers. The course
ends with a major project applying 3D sound to the student's
area of interest, including topics such as music, film, audio
for video games, or virtual reality. Permission: instructor.
Meets with ATEC-596 907 ATEC-596 908.

Production Sound for Film and Television (3)
This course explores the theory and practice of production sound
for film and television. Students learn proper booming
techniques in various scenarios, proper lavalier placement, and
production mixing techniques. Students also learn how to gather
sound effects on location as well as how to communicate
effectively with post production audio personnel, producers, and
directors. Permission: instructor. Meets with ATEC-596 001
ATEC-596-902.

Production Sound for Film and Television (3)
This course explores the theory and practice of production sound
for film and television. Students learn proper booming
techniques in various scenarios, proper lavalier placement, and
production mixing techniques. Students also learn how to gather
sound effects on location as well as how to communicate
effectively with post production audio personnel, producers, and
directors. Permission: instructor. Meets with ATEC-596 001
ATEC-596-901.

Sonic Branding Techniques (3)
This course explores methods of music production using Ableton
Live software and sequencing techniques in Pro Tools. These
production techniques are then be applied to sonic branding
approaches and techniques for the creation of music and audio
associated with a company, media producer, or computer program
designer. Permission: instructor. Meets with ATEC-596 003
ATEC-596 906.

Sonic Branding Techniques (3)
This course explores methods of music production using Ableton
Live software and sequencing techniques in Pro Tools. These
production techniques are then be applied to sonic branding
approaches and techniques for the creation of music and audio
associated with a company, media producer, or computer program
designer. Permission: instructor. Meets with ATEC-596 003
ATEC-596 905.

3D Audio (3)
This course outlines how humans perceive sound in 3-dimensional
space. It begins by examining the auditory system and the
psychoacoustic perception of spatial sound, followed by the
acoustics of spatial sound in real environments. Next, the
course covers multichannel and loudspeaker methods for
reproducing sound, including surround sound formats and
Ambisonic encoding, followed by methods for binaural and
transaural sound over headphones or loudspeakers. The course
ends with a major project applying 3D sound to the student's
area of interest, including topics such as music, film, audio
for video games, or virtual reality. Permission: instructor.
Meets with ATEC-596 004 ATEC-596 908.

3D Audio (3)
This course outlines how humans perceive sound in 3-dimensional
space. It begins by examining the auditory system and the
psychoacoustic perception of spatial sound, followed by the
acoustics of spatial sound in real environments. Next, the
course covers multichannel and loudspeaker methods for
reproducing sound, including surround sound formats and
Ambisonic encoding, followed by methods for binaural and
transaural sound over headphones or loudspeakers. The course
ends with a major project applying 3D sound to the student's
area of interest, including topics such as music, film, audio
for video games, or virtual reality. Permission: instructor.
Meets with ATEC-596 004 ATEC-596 907.