Freelance 3D Animator & Digital Artist

Seasoned 3D artist with strong skills in all areas of 3D modeling, rendering, texturing, animation, character skinning & rigging, and video compositing and editing. I create models and environments primarily in Autodesk 3ds Max, render with VRay (user since beta) and have worked in Maya, MentalRay, AutoCad, open source applications and proprietary software. I have extensive and intimate experience with Adobe Creative Suite and various 2D media. I've often had to learn new applications under deadlines and am happy for the opportunity.

I always seek opportunities to increase my skill set, to learn new material and to markedly contribute to organizations that I am involved with. I've appreciated working with diverse teams of experts -- from medicine to archaeology to gaming environments -- and collaborating with artists and developers.