SYNOPSIS

DESCRIPTION

Blocktube draws a swirling, falling tunnel of reflective slabs. They
fade from hue to hue.

OPTIONS

-visualvisual
Specify which visual to use. Legal values are the name of a
visual class, or the id number (decimal or hex) of a specific
visual.
-window Draw on a newly-created window. This is the default.
-root Draw on the root window.
-delaynumber
Per-frame delay, in microseconds. Default: 40000 (0.04
seconds.).
-holdtimenumber
How long to stay on the same color. Default: 1000 frames.
-changetimenumber
How long it takes to fade to a new color. Default: 200 frames.
-no-texture
Draw solid blocks intstead of reflective blocks.
-no-fog Do not make blocks in the distance be darker.
-wireframe
Only draw outlines.
-fps|-no-fps
Whether to show a frames-per-second display at the bottom of
the screen.

ENVIRONMENT

DISPLAY to get the default host and display number.
XENVIRONMENT
to get the name of a resource file that overrides the global
resources stored in the RESOURCE_MANAGER property.