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Well it took us a little more than expected to make a proper gameplay presentation, but it’s finally here: We wanted to show you a sample as close as possible to the final version of PLFC, and for this we had to include elements that…

Hey people, how is the summer going? We’ve been working on new enemies and actions aside from the scene and level editors (it seems that we aren’t going to have holidays in a while xD). Want to take a look at some of the stuff…

Hi pals, how are you doing? First of all sorry for the delay on the update, some of you probably think that we took the money and run, but we actually take a little break (really need it) and focused on solving problems of some…