Hi guys,Hope all of you are doing well!Im posting a sim in which Ive used two wind fields with sin and cos curves and a slant container.Trying to achieve a good rolling wave effect.Its a little low res but im hoping to push things further to the details on this one.If you think somethings going wrong or If you can suggest me something else to add on to this please let me know your C&C's.

Very nice approach and convincing results. I really like that If you allow me one note: maybe you could try a simulation with a higher time scale, e.g. 1.5? IMHO the waves could be a bit faster, but this also depends on your current scale. The time scale feature can be found under Simulation Options > Hybrido.

I'd go with the Hybrido mesher, but no matter which mesh engine you're going to use, you'll need much more particles to get satisfying results. Try to decrease cell size to 0.1 and increase the Hybrido emitter's particle sampling to 3 for surface and core fluid. To get more turbulence, the domain's vorticity boost option could also be changed. Start with small settings, maybe something between 0.5 and 1.0.

With regards the legacy mesh engine I only use in some very specific situations. It has some nice features, e.g. speed deformation, but it's pretty slow (single-threaded) and the particle mesh's quality is much better.