What annoys me is the fact that the devs released a video which said that the maps have been specifically designed to have very limited lines of sight, with only a few places for sniping etc. However on release we are given maps like hill, which is more open then the dday landings in some cases! Also the weapons are overpowered as has been said already, but also inaccurate in the sense that the ppsh aswell as being far to effective, only has a 25 round clip? Where as I believe.that the MAC 10 has a 45 round mag. It's me being pedantic but I think that all of these factors combined just go to show a little effort or thought that the game is lacking currently.

What annoys me is the fact that the devs released a video which said that the maps have been specifically designed to have very limited lines of sight, with only a few places for sniping etc. However on release we are given maps like hill, which is more open then the dday landings in some cases! Also the weapons are overpowered as has been said already, but also inaccurate in the sense that the ppsh aswell as being far to effective, only has a 25 round clip? Where as I believe.that the MAC 10 has a 45 round mag. It's me being pedantic but I think that all of these factors combined just go to show a little effort or thought that the game is lacking currently.

Eddie.
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Have you been shot by a sniper 500 meters away? that's what they mean. Snipers are at most 100 meters away and in most cases way closer. The real problem is lack of smoke grenades IMO.

PPsh has 25 rounds to balance its high damage and low accuracy (PPsh min damage is higher than Mac 10 max damage...). Nothing wrong with that. Except the fact that the model shows a ~70 round drum

I agree that the sniping is more well balanced on these maps. I'm generally always recon(yes you hate me now) but I have been playing engineer more than sniper in Vietnam. The maps remind me of the ones from The New Medal of Honor game.