[BURST: (After the reduction of your life)] Move one core from the void to your life, then by paying the cost you can activate it's Flash effect. Flash Timing: At the end of this battle, end the attack step.

2

x

Crystallize Illusion (BS14)

Number: 103

Rarity: Uncommon

Card Type: Magic/Burst

Color: White

Cost: 2

Reduction: D

Card text:

[Burst: When your opponent destroys your spirit] Return 1 spirit from your trash which is destroyed when this burst is activated. After that, by paying the cost, activate this card's (Flash) effect. (Flash) Select an opponent's spirit. For this turn, when the attack of that spirit is not blocked, that spirit's attack cannot decrease your life.

2

x

Dimension Sword (BS16)

Number: 80

Rarity: Common

Card Type: Magic/Burst

Color: White

Cost: 4

Reduction: DD

Card text:

[Burst(After your life is decreased)] Send 1 opposing spirit back to the hand. After that, by paying the cost, you can activate this card's flash effect. (Flash Step) During this battle, destroy 1 opposing spirit that diminished your life. Or, destroy the opposing spirit that diminished your life when this burst activated.

2

x

Glacial Slash (BS14)

Number: 105

Rarity: Rare

Card Type: Magic/Burst

Color: White

Cost: 4

Reduction: DDD

Card text:

[Burst(After Your Life is Decreased)] Send 1 opposing spirit back to the top of their deck. After that, by paying the cost, you can activate this card's flash effect. (Flash Step) Refresh all your spirits. The spirits refreshed with this effect can't attack on this turn.

2

x

Triple Stab (BS15)

Number: 80

Rarity: Rare

Card Type: Magic/Burst

Color: White

Cost: 6

Reduction: DDD

Card text:

Burst(After An Opposing Spirit declares an attack)] During this turn, all your spirits get +3000BP. After that, by paying the cost, you can activate this card's flash effect. (Flash Step) Send 1 opposing spirit to the bottom of their deck.

Card Type: Spell (6 cards)

2

x

Mist Curtain (AoD)

Number: 136

Rarity: Common

Card Type: Spell

Color: White

Cost: 2

Reduction: DD

Card text:

[Main]:[Flash]: (Flash Step)(Your Main Phase) Select 1 spirit your opponent controls. Until end of turn, your Life cannot receive any Damage from the selected spirit's attacks due to Showdown Step.

2

x

Vacuum Symbol (BS12)

Number: 80

Rarity: Rare

Card Type: Spell

Color: White

Cost: 4

Reduction: DDD

Card text:

(Flash Step) Choose 1 color. During this turn, all opposing spirits of the chosen color lose 1 symbol. This effect can't be used on your turn.

2

x

Wind Wall (SD11)

Number: 14

Rarity: Uncommon

Card Type: Spell

Color: White

Cost: 4

Reduction: DD

Card text:

(Flash) After the occurring battle ends, end the attack step. [Rush(Condition: Green Symbol)] While you have a green symbol, the effect below remains active. Exhaust 1 opponent's spirit.

[LV1][LV2] (When Summoned) Return 1 opposing spirit with 2000BP or less back to your opponent's hand. [Rush(Condition:Green Symbol)] While you have a green symbol, the effect below remains active. Green: Move 1 core from the void to this spirit. [LV2] Invincibility: Red, Blue - This Spirit cannot be affected by the effects of all opposing Spirits, Braves, Nexus, and Spell Cards of the listed colors.

1

x

Dark-Uranus (SD11)

Number: 10

Rarity: Master Rare

Card Type: Spirit

Color: White

Spirit Type: Machine Beast, Imp

Cost: 6

Reduction: DDEE

Gems: 1

Card text:

[Lv2-Lv3] This spirit is also treated as a green spirit. [When Braved] [Lv2-Lv3] (When Brave Attacks) By exhausting 1 opponent's spirit with BP7000 or more, refresh this spirit. [Rush(Condition:Green Symbol)] While you have a green symbol, the effects below remain active. Green: Move 1 core from the void to 1 of your spirits.

[LV1][LV2]Invincibility: Red - This Spirit cannot be affected by the effects of all opposing Spirits, Braves, Nexus, and Spell Cards of the listed colors. [LV2] Also treat this spirit as a green spirit.

[Lv1-Lv2-Lv3] (When Blocks) When only the opponent's spirit is destroyed by comparing BP, refresh this spirit, and this spirit gets BP+3000 until end of turn. [Lv3] (When Battles) Return 1 opponent's spirit with cost 6 or less to their hand. [Rush(Condition:Green Symbol)] While you have a green symbol, the effect below remains active. Green: Exhaust 1 opponent's spirit.

2

x

The HuntingMachineBeast Silver-Jackal (SD11)

Number: 9

Rarity: Uncommon

Card Type: Spirit

Color: White

Spirit Type: Machine Beast

Cost: 6

Reduction: DDD

Gems: 1

Card text:

[LV1][LV2][LV3] (When Blocks) When only the opponent's spirit is destroyed by comparing BP, send 1 core from the opponent's life to their reserve. [Rush(Condition:Green Symbol)] While you have a green symbol, the effect below remains active. Green: Your opponent cannot activate the burst.

2

x

The SteedGeneral Boorchu (BS18)

Number: 23

Rarity: Common

Card Type: Spirit

Color: Green

Spirit Type: Great General, Blade Beast

Cost: 3

Reduction: EE

Gems: 1

Card text:

[Lv1-Lv2-Lv3] (Your Attack Step) While your spirits in the family "Great General" is attacking, your opponent cannot activate any burst with the condition "After your spirit is destroyed by the opponent".