Guild Wars Q&A with Gaile Gray at Guild Wars OGaming

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ArenaNet's Community Manager answers a trio of questions, on guild features, necromantic abilities and innovation.

By IGN Staff

In this feature posted yesterday, there are only three questions, but they produce fairly lengthy responses. One query asks if other professions will have summoning skills akin to those of the Necromancer:

One of our goals with Guild Wars is to make sure that each profession is unique. For instance, the only profession who is able to serve as a focused healer is the Monk, and his range of buffing and healing spells is very deep and varied. And while characters of another profession may be able to enhance their attacks with some sort of elemental enhancement, such as the ranger's Ignite Arrow, the profession with the real handle on elemental skills is naturally the elementalist, who will have an incredible array of choices in all of the elements: air, water, fire, and earth.

With that in mind, the only profession who will have a summoning skill will be the necromancer. Interestingly, none of the characters in Guild Wars will be able to create creatures "out of thin air" so to speak. The necromancer doesn't actually summon a minion, but in fact animates a corpse to do his bidding. The ranger doesn't summon a pet, but rather uses her nature skills to charm a creature who already lives in the world as a form of ambient life, such as the lynx that you may have seen during our E3 for Everyone Demo Event. So in the case of both necromancer and ranger certain things that need to happen in order to have a minion or pet. The necromancer needs to get into combat, which produces corpses for reanimation. The ranger needs to search for and tame an animal who exists in the wild.

Currently in closed alpha, Guild Wars is Guild Wars is a a mission-based online-only role-playing game in which players can opt for single-player or cooperative small group adventures as well as large-scale battles. - Jonric