Just in case you missed some of our exhaustive Comic-Con coverage this year, we've collected the dozens of stories we wrote before, during and after the show. Somewhat unbelievably, we're not done just yet.

Chair Entertainment's Shadow Complex is due to land on Xbox Live Arcade this summer, a two-dimensional adventure that's unabashedly inspired by Nintendo's Metroid series, only rendered in 3D—pretty much exactly what Metroid and Castlevania fans regularly demand.

Insomniac Games debuted new footage of Ratchet & Clank Future: A Crack In Time at this year's Comic-Con, showing off some of the time-shifting, cooperative single-player gameplay starring Ratchet's sidekick Clank. That video is now available for everyone else.

BioWare brought the console version of Dragon Age: Origins to Comic-Con, our first opportunity to go hands-on with the game we'd seen in many hands-off demos and always on the PC. The experience was impressive, save for one negative.

No, not LEGO Prince of Persia. Prince of Persia LEGO. There's a difference! Because for the first time, instead of a game based on LEGO, we've got LEGO based on a game. Well, a movie based on a game. Close enough.

Army of Two: The 40th Day will expand its cooperative gameplay hook with "Morality Moments," moral decisions that players will have to make together. An interesting twist on a familiar tactic. What's interesting is what EA's doing with that data.

Naughty Dog was one of the few developers nice enough to show off something new at Comic-Con, giving us our first chance to play Uncharted 2: Among Thieves' recently revealed "Gold Rush" co-op multiplayer mode. How'd that go? Beautifully.

Sega is quite aware that the first Iron Man video game it published wasn't too warmly received by critics, something the developers of the second game based on the Jon Favreau films are trying to address.

Activision brought a playable Marvel Ultimate Alliance 2 to its Comic-Con get together this week, giving us our first hands-on opportunity with the sequel, which has changed developers from Raven Software to Vicarious Visions.

Reid Schneider and Alex Hutchinson, executive producer and creative director for Army of Two, respectively, spoke about the game's forthcoming sequel at Comic-Con today. Hutchinson touched on The 40th Day's new multiplayer modes, just a bit earlier than officially planned.

At today's Ratchet & Clank Future: A Crack in Time Panel, Insomniac Games showed off some of the new weapons Ratchet and Clank will wield in the upcoming PlayStation 3 sequel, including the already revealed Spiral of Death.

The House of Ideas had an idea to take a few of its bullpen best and turn them into Sackboys. At today's "The Next Generation of Marvel Video Games" panel, three new heroic LittleBigPlanet costumes were revealed.