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“Whispers have been quieter about Google’s hardware, whatever that may look like, but the rumors we’ve heard suggest that it will link up with the streaming service in some way. We’re not sure whether Google is looking to compete with the technical specs of the next PlayStation and Xbox or whether this Google console will be cheaper and low-end, relying on the streaming service to pull weight.”

Here’s some good news to brighten your day if you’re a Call of Duty: WWII player: Sledgehammer Games has posted a new community update, and it talks about the Supply Drops in the game, and how it’s going to change for the better.

There’s going to be an increased number of weapons and premium content per update, lower duplicate rates, and the best one of all — no more new pistol grips are being added to the loot pool! Woohoo! I don’t know about you, but I didn’t feel rewarded whenever I obtained a new pistol grip. On the contrary, I felt like the game was goading me to hate it even more.

Here’s the full list of changes set to come to the Supply Drops system later today:

Increased Number of Weapons & Premium Contentper Update – We’re adding new ranged weapons, more cosmetic weapon variants, and themed uniforms with a commitment to double-down on these categories moving forward so you’ll be able to get more of the content you want.

More Ways to Earn Weapons – We are offering a variety of paths to obtain the most-wanted weapons and weapon variants in-game as more will be made available via Orders and Contracts, in addition to existing Weapon Collections and Supply Drops.

Lowered Duplicate Rates – We are reducing the frequency of duplicates you’ll receive within Supply Drops to deliver more new content in every drop.

Rebalanced Category Reward Rates – This will ensure you are getting a wider variety of content categories within every drop, which will make the unboxing experience more satisfying (we heard you on what it feels like to get triple duplicate pistol grips).

New Special Orders – We heard your feedback on certain weapons being available only via Common Supply Drops and how hard they are to get. We are moving these into Special Orders so that they are easier to access.

New Categories of Items – You will have more ways to customize your solider and loadout with the introduction of weapon charms, camos, and reticles.

Content Changes – We are removing gold foil calling cards, and won’t be adding new pistol grips to the loot pool.

Armory Drops – We are adding a new Supply Drop type “Armory Drops” which will function a lot like Bribes but can be obtained for Armory Credits to provide yet another way to get the content you’re after.

In addition to the changes listed, there’s also going to be a new in-game event called Operation: Shamrock & Awe to commemorate St. Patrick’s Day!

Once the patch is live later, we’ll be sure to let our readers know ASAP.

Just as we’ve reported earlier today, Sledgehammer Games has rolled out a new Call of Duty: WWII game update, and it has a lot of things included that should please WWII players. One of the key changes coming to the game, which, while it might not affect the gameplay directly, is how Supply Drops are handled.

Clocking in at 3.5GB on the PlayStation 4, Call of Duty: WWII update 1.11 brings the new Operation: Shamrock & Awe event, which means new weapons, new outfits and more! The gameplay tweaks for this Call of Duty: WWII update isn’t out just yet, but rest assured, the moment Sledgehammer releases it, we’ll update the post.

We’ve posted about it before, but just in case you need a refresher, here’s the new changes coming to how Call of Duty: WWII handles Supply Drops and rewards.

Increased Number of Weapons & Premium Contentper Update – We’re adding new ranged weapons, more cosmetic weapon variants, and themed uniforms with a commitment to double-down on these categories moving forward so you’ll be able to get more of the content you want.

More Ways to Earn Weapons – We are offering a variety of paths to obtain the most-wanted weapons and weapon variants in-game as more will be made available via Orders and Contracts, in addition to existing Weapon Collections and Supply Drops.

Lowered Duplicate Rates – We are reducing the frequency of duplicates you’ll receive within Supply Drops to deliver more new content in every drop.

Rebalanced Category Reward Rates – This will ensure you are getting a wider variety of content categories within every drop, which will make the unboxing experience more satisfying (we heard you on what it feels like to get triple duplicate pistol grips).

New Special Orders – We heard your feedback on certain weapons being available only via Common Supply Drops and how hard they are to get. We are moving these into Special Orders so that they are easier to access.

New Categories of Items – You will have more ways to customize your solider and loadout with the introduction of weapon charms, camos, and reticles.

Content Changes – We are removing gold foil calling cards, and won’t be adding new pistol grips to the loot pool.

Armory Drops – We are adding a new Supply Drop type “Armory Drops” which will function a lot like Bribes but can be obtained for Armory Credits to provide yet another way to get the content you’re after.

Wall Street Journal reporter has shared a new expert from an analyst about Activision Blizzard’s expected 2018 and beyond, and how the company will increase revenue in the next year.

The report from Oppenheimer suggests a Battle Royale mode could be coming to Call of Duty in the future. “In addition, the investment firm says Activision is keenly aware of how other publishers have benefited from releasing titles in the popular Battle Royale genre.”

Activision has made no announcements about Battle Royale for Call of Duty. Many in gaming have been struck by how popular Fortnite and PUBG have been this past year, with other publishers possibly having to look at ways to catch up with the changing gaming landscape.

The eponymous hero of PlayerUnknown’s Battlegroundshas finally shared details on the PUBG Roadmap 2018, which includes an upcoming smaller map, emote system, and more.

For 2018, the developers are planning to release “major content” every two months, the first of which is coming this month. These major content drops will “bring changes to specific systems and/or introduce new content.” Players can also expect to see “smaller updates between the major ones,” which “will also continue throughout the year.”

PUBG Roadmap 2018 highlights include a new, 4x4km island map, which will be available on the Experimental Test Server next month. This will be a much smaller map, and make for “higher player density” and “shorter matches.”

Next, there’s a new PUBG Emote System in the works. This will be available to trial soon on the game’s Test Server.

PlayerUnknown has also mentioned that he’s helping the game design team to plan some “new and interesting game modes.” He doesn’t mention any specifics, but yeah, expect new modes to come at some point.

New vehicles are planned for the first half of the year, and new weapon sets and attachments should also make it into the game in 2018.

Here’s a look at a new PUBG weapon that’s coming soon:

If the new smaller map didn’t impress you, then perhaps the new 8x8km map will! We’re not told much about this, only that it will also be coming to the Experiment Test Server, which will let eager players try it out early.

PUBG Corp. has also begun testing Achievements, in-game friends lists, and squad voice chat in the main menu.

In 2018, the entire TPP and FPP animation systems will be overhauled. The plan is to “make them smoother and more reactive to the environment.” PlayerUnknown actually goes into detail on this, saying, “This will include animations for getting inside vehicles and changing seats while in the vehicle. We also want to improve how the character moves to allow our 3D replay to deliver some truly great content.”

There’s also an overhaul planned for the parachuting system, which will make it “more responsive and polish the overall look of the animations.”

Armed and unarmed melee combat systems are also being looked at.

That’s it for the highlights. For the full PUBG Roadmap 2018, click through here.

Coddy Johnson, President and Chief Operating Officer of Activision, said, “This fall, we plan to continue to exceed fans’ expectations with a new release from Treyarch — the creators of Black Ops, the most successful subfranchise in Call of Duty history — and we cannot wait to share more about that with you on future calls.”

This year’s title will be Treyarch’s seventh Call of Duty title. Their latest release was Call of Duty: Black Ops 3 in 2015.

Activision refused to confirm the setting or combat of this year’s game. There is no confirmation yet on whether the game will be boots on the ground or have jet packs. Last year, during this call, Activision stated that the 2017 SHG title would have ‘traditional combat.’

Activision usually reveals the new Call of Duty titles sometime between April-May, with the game’s launch in November. Treyarch’s previous title, Black Ops 3, was teased in early April with full reveal in late April back in 2015.

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