PSX Extreme

Site Stats

What Is Missing In The PlayStation 4?

Everyone really seems to like the PlayStation 4. It will have numerous features that many gamers appreciate.

But what about the flip side of the matter: What doesn't the PS4 boast that you wish it did? What's the one omission that disappoints you?

I imagine a great many might say backwards compatibility and of course, they have a point. After all, nobody likes to have this big ol' collection of games that are suddenly unplayable when a new machine arrives on the market. Then again, most of us realize just incredibly rare that particular feature has been in the history of the industry. Most all new consoles from a manufacturer were non-b/c; nobody expected the SNES to be able to play NES cartridges. Nobody figured Sega's new system would be able to play games from the previous system.

So I really think people got spoiled with the PS2. For the most part, backwards compatibility is almost exclusively a Sony thing; it really isn't something Nintendo or Microsoft does. The Xbox 360 allowed for emulation compatibility of select Xbox titles but that's hardly the same thing. But what other feature missing from the PS4 upsets you? We heard some rumor about it not being able to play CDs, for instance (which would be really weird). At this point, given what we know about the new machine, it's hard to say what it's missing...it really seems to have most features gamers crave. And that's a really good sign.

As of right now, multiple colors. I would love to bring home a black one, with silver details and the PS4 logo in bright silver. Otherwise, at this point in time, nothing. It sounds amazing and i doubt i'll be dissapointed with anything. ...Well the share button better stay out of my way.

I guess an epic design doesn't count as missing yet, but I hope it stays that way...

Anyway about the CD thing. It was hinted at by a legit twitter account of someone who would know so its probably true. (Most likely it would require an extra part that wouldn't be worth buying.) Not that it would really matter all that much.

I really hope it comes with more than just 2 usb ports which I really doubt since now it features usb 3.0. I don't know if this would count as a feature but, thinking about minecraft coming to the PS3 maybe the ability to pair up a bluetooth keyboard and mouse to play it with? maybe, I don't know. Like I've said before. Maybe developers can throw us Vita owners a bone and let us use it to do stuff on console games. Kind of how Batman: Arkham City Armored Edition works on the Wii U.

I had a friend after describing the ps4 was super pumped and said he'd get it day one who after saying he couldn't play ps3 games said he wouldn't get it. After saying gaikai would be an Ok equivalent he decided he'd get it after all.

Kryten, THAT is my only concern about Gaikai, that I will have to "rebuy" what I've already payed for, I would NOT stand for THAT, but it wouldn't stop me from buying a PS4 since I keep all consoles I've bought, they are all playable too.

What I don't understand is the whole mentality of "the new system better be able to play old system games", if you want to keep playing those old system games why not just keep the old system? As for trading in the old to help w/ the cost of the new, plan ahead and save moeny, like I'm doing right now, $20 per paycheck is getting stashed away for the express purpose of buying the PS4 when it comes out.

Caanimal,Backward compatability is kind of a big thing at launch. You can play old games on your new system without cluttering up your home entertainment center. It's not such a big thing a couple of years on when you've got plemnty of titles to choose from but at launch it definitely helps.The one thing that might give me pause more than any other is, what do I do with my brand spanking new console after I've finished the couple of games that I bought with it? Do I take the chance and buy at launch or wait six months? Tough question.

What's missing is uniqueness in the hardware...the PS(1), PS2 and PS3 had proprietary hardware (well, the MIPS CPU wasn't exclusive to the PS(1), but for consoles it was) while the PS4 appears to be based on off-the-shelf PC hardware. Granted, early 8-bit and 16-bit consoles were based on 6502 and 68000 and Z80 general purpose CPUs and off-the-shelf sound chips and maybe SLIGHTLY proprietary GPUs, but now when it seems like ANYONE could copy the same basic hardware, it seems like the only thing special about the system is the OS/features and exclusive games. The PS4 COULD be 'special' hardware-wise if they radically altered the x86-64 CPU cores for a game console (x86-64 CPUs are more advanced than x86 CPUs besides the not-quite 64-bit addressing and use 'tweaks' to be backwards compatible, so throwing away all that and simplifying the instruction set to what's minimally needed COULD be customized enough to be 'special'). So far, it only seems specialized to work with GDDR5 RAM for memory bandwidth, which could be enough if true (Sony CLAIMS it, at least) and others are using lower speed RAM or has other bottlenecks. Besides that last point, I think it's just a wait and see if it's uniquely 'special,' but the off-the-shelf PC hardware aspect may be hard to totally overcome.

I think proprietary or what I call "exotic" architectures are a thing of the past. I want to say Sony "thinks" they learned from their mistakes but the fact of the matter is that no matter what they say, they will play it safe this time around and probably next too at least until they can recover from what happened with the PS3 launch and Vita. And even then who knows if they'll ever go back to doing what they did best. Only time will tell.

Oh and one more thing, I still don't like that you compare an AMD APU with an Intel iGPU. hehehe

I think they have covered most of the features. What might be lacking can be corrected possibly by software updates but if its hardware, well, unless Sony wants to allow us to update the hardware ourselves, I think you are stuck with whats in the box.

They could all the consumer to customer the exterior look of the console I suppose, but I did not think there was that much of a demand for that with the consoles.

I'll stick with the you can have it in any colour as long as its black.

So, for PS2 backwards compatibility Sony wants us to as a last resort (or possibly ONLY option) go to EBay for ideally a new pristine PS2 (slim or old) and pay through the noes, or at the VERY least a used system that MAY or MAY NOT work. Yeah Sony got it right alright....in their favor; not gamers this time.

The ONLY thing I can currently think of that is "missing" is the dang PRICE for the system, and hopefully it's a decent price ($250-400 IMO).

As for b/c, I have a functioning PS3(phat), a working PS2(my own launch phatty and my GF's slim), a working Playstation(original style picked up about 6 months after launch). My older brother also has every console we ever owned (Atari 2600, Genisis/64/CD, and NES) put away and as of about 5 years ago still in working order, as well as all the games we owned for them. Besides, I spend most of my gaming time on current titles w/ the rare evening of playing "classics".

Unlike older systems in which it wasn't really possible to have b/c, the new generations have the ability to read the disc formats of the previous consoles and with how quickly they have been coming out and "replacing" the previous system, let alone the shear price, it's a bit annoying to have multiple systems taking up space to play all the games you enjoy. Personally, I still play many of my PS1 and PS2 games and only upgraded to a PS3 because I sought after the b/c 80GB version.

But since b/c is becoming a thing of the past, maybe have a "cloud" space in which one could upload their old game data from older games so that they may be played on the newer system, preferably free of charge to entice people to upgrade and not just re-buy the PS3 games but truly transfer older games. Yes, I know that there is a seemingly similar feature thought to be in used for the PS4 but extending it to older games could really bring in the group of gamers that are hesitant to upgrade to actually decide to upgrade. Personally, I know that I am hesitant to move to the next generation because, although it promotes some nice new features, they do not interest me and I'd hate to be unable to play my older game and it's tiresome to keep multiple systems, especially being military and needing to move so much and worry about a system breaking.

I know this is a bit long and would take a decent amount of work to get the idea running but there is the beginnings of it already there. Also,something like this would SERIOUSLY get me thinking about buying the new system when I so far have NO interest in getting a PS4.

Also to have this "database" of games would take a lot of work but maybe just do a lot of the favorites (like Spyro which is already for download in the PS store) and have surveys to suggest such favorites but maybe also allow the feature to use a b/c PS3 or a networked PS2 to upload the game data into the database in which it could then be "searchable" for others to then be able to also use. This could save some of the time on the part of those working on the PS4 while also allowing the consumer take part if they want to.

BC, BC, a thousand times BC. I hear the SNES/NES comparison a lot, but I think folks forget that back then, most people had exactly one console -- a Nintendo -- and that one could simply place a SNES next to the NES and boom, problem solved.

And I think what many of us hate the most is the fact that we'll have to go through this again in 5 years, and 5 years after that, unless someone figures out how to do BC in successive generations. Keeping boxes of old systems isn't always an option for those of us with limited space...