We aim to build small, amazing games collaboratively and transparently.

How do we make fun games? Simple! We use a process called "Stochastic Tinkering", which is a fancy way of saying that we prototype many, many ideas to find the ones we like the most. These ideas can come from anyone, and be play-tested by everyone!

We want to develop our games in the open. We believe that sharing the challenges, failures, and triumphs of our projects can be rewarding for both ourselves and fans. We hope that in sharing we can receive feedback and ideas that will allow us to make good ideas legendary and bad ideas disappear.

We view ourselves as craftsmen and take great pride in our work. If we are not proud of the final product of our labours; we have failed.