Are we going to move the previous discussions on the debugger from "d projects" into here?

Yep , we were able to work out getting file names and line numbers from exceptions which is a good start . the ImageHlp API from Windows actually has a StackWalk function so thats the next step, viewing the contents of stack variables.

JJR wrote:

Hope nobody confuses project dig-dug for a D port of the arcade game...