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...The joke is that Luci users have to stall quite a lot, which is done the fastest when you only make one orb match per turn. In Bejeweled, you're only allowed to move one jewel by one space per turn, and so that is why using Lucifer is like playing Bejeweled.

1.35x attack is a 35% increase in attack. Puzzle and Dragon is like bejeweled mixed with Pokemon. Since this new Lucifer gives us a 35% increase in attack, we can complete dungeons 35% faster, hence the joke.This reply has been flagged as spamShow

One thing to keep in mind is that ultimate Luci teams will not be safe in Hera-Ur & Goemon descends that have water bind. If Luci is your top leader and you were planning on tackling these dungeons with him, you might want to hold on to SoD Luci a bit longer :)

Personally I'm not going to ultimate evo mine so that I can pair it with an ultimate evo'd one. This is mainly because then the only thing that can bind both is a dark bind, in which case it is probably a light dungeon and I'd be using a Loki friend anyways.So what if I only get 1.35x attack instead of 1.8225x attack. I have taken on descended dungeons with 1x attack and won, so the extra attack is just a bonus to speed things up.Plus, maybe they'll add a second ultimate evo which is dark/light and required angelit/devilit and has basically the exact same everything except maybe better skills and a subtype (Devil?)

You also won't be safe from Goddess Descended and Zeus Descended fire demons- You had problems before because there were dark and light binds present, but they were masks that were easier to safely take down in time as they had high turn counters and low hp.

The demons are 1 turn and very difficult for luci (even ulti luci, as his attack bonus is incredibly pitiful) to take down quickly. You're better off not ulti evolving him as his bonus attack is mostly useless for your purposes and there is no other benefit.

If anything, this actually is kind of a newbie trap to luci players. Rather mean of gungho, given how cruel they've been to him with all the recent dungeons.

You know, you could also just uvo him for the light-binding dungeons, and de-uvo him when you want to tackle goemon/hera-ur/other water binding dungeons. It's not ideal, but it's not exactly difficult to get his uvo mats, so...

To be honest I didn't actually expect much from luci's ult as he's already an insanely easy entry-level monster into mid and end-game content. Once you've played as extensively as I have, luci becomes more of a sub often times. So, his leader skill doesn't effect me much (though it's nice I guess). My favorite thing about this ult. is his art.

He needs:- Better awakens (though that's a given with almost any uvo)- Active Skill revamp to be not almost exclusively for grind teams (Raphael got his AS reworked, why not Lucifer?)- Better typing esp Devil cuz Dark/Devil seems to be a thing these days- Artwork that's as good or better than as his Academy counterpart

I've had a few people ask me ingame so I'm just gonna post this here. Hopefully some people see it and find it helpful. (But don't get me wrong, I love it when people send me any msgs! Don't stop!! lol)

Anyway, so how do I skill up my Luci. I just farm Kanetsugu and Guan Yinping when they're out. If you time your rank up correctly, you should be able to get ~10 runs (I get 11 at my rank). That's 5-6 high dark ninjas in one day. = ~1 skill up. They are both really easy descends and they've been giving us these dungeons a lot.

For Kanetsugu, you could easily come up with a rainbow Luci team to beat it. (Zeus, Hera-Is, Rodin, Ceres, Drall, Toytops, Angelion, etc) But I normally use Okuni leads now and I never feel threatened (except when I mess up my combos). So I'm sure many other high atk teams with some utility will do just fine too. Just for ref. I use Rodin, Godin, Hera-Is, Lmeta as subs and normally only need Okuni skills. But sadly, since I take too long thinking, I sometimes end up taking almost as long as my Luci rainbow team :(

For Guan Yinping. I use Unicorn x Valk with Valk, Siren, Echidna, Shynee. I've been having horrible luck with Master so I try to run Legend but its much harder and time consuming. My buddy's been having pretty good luck with Master, though, apparently.

So that's it. I can't spend that much dark xp on ninjas atm so I farm these and get a good amount of rank and light xp, and obviously a bunch of jewels. I hope this helps someone and may my friend list be filled with hypermaxed Luci friends lol ^_^

XD I'm with you. I farmed a bunch of Mid Dark ninjas along side of doing the descends. Evoed them all ( took 2 months) then mass fed my Luci. He is close to hyper but not quite there yet. I'll do another max feed when I get the time again ( I did it over holiday break so I had more time to devote to the game, not so much now).

Im fairly new to this game so idk if this is good or not but i just ultied my lucy and was wondering if my awoken deity odin (evod brodin) would be a good sub. to me they kinda synergize (for example leader morning star, gungnir, helper morning star) but idk

Well, if anyone is 'lucky' enough to pull a Ceres out of the REM, a G/D Ceres fully awoken can reduce 3 bind turns with horizontal heal rows, and on top of that, her AS, "Shower of Healing" recovers full hp, plus, it also removes binding state, AND her Awoken Skills consist of 2x Resistance Bind (50% each, 100% total), so she will never be bind. G/D Ceres is like the perfect sub for a dual Lucifer team that is attempting a dungeon that have binds for important team members. The "Shower of Healing" have a 20 turn cool down; that might be a bit trouble some for binds in the early stages, but there's still the 3 bind turns recover with the horizontal heal orbs. Now, I will finally have some use for my Ceres after I pulled Lucifer in the last PCGF!

Can anyone think of a Lucifer team that can compete with this Raphael team?I have both Raph and Luci so I can go either way, but I can't think of a Luci team that could touch this:

Double Raph leadsA. VenusDa QiaoSandalphonL Valk

A hypermaxed team has around 88000hp and 22000rcv. Can tank a 130000!! hit with Sandal's active.So hp and rcv are impressive, what about damage? With only 10800 atk and 1.82 multiplier what can this team really do? Notice how this team has 10rows and 4+orb awakenings. A simple and easy light board(Raph+LValk+Venus) combined with a Sandal active can hit for around 2,000,000. Not so bad. But the real gem is count all dark, red, hearts and light on the board. If it =18 then DQ+LValk+Venus+Sandal give you 18 light orbs to make 3 light rows for 4,000,000dmg and Venus will give you 6 more seconds to line that up. Or if dark+heart+light=18, then use LValk first for the same combo. Make a couple of matches in between light rows and you have an easy 5,400,000 damage!!!Here's the math because I'm sure ppl will doubt this.

jeez 1.35x ATK, 2x HP, and 2x RCV, but it loses its other sub light element which does suck a but, Hand of the Dark God, Metatron fills that position in. I thought his ultimate evol would cost more, but surprisingly its one of the cheapest ones from the new ultimate evol

He doesn't care about attack, and that's probably the lowest modifier we've seen in the game. It's also there solely to justify not giving him more stats- stats that were added to attack, which again, he doesn't care about.

Has anyone tried running dual RS Luci leads with High Dark Ninja subs? The numbers I'm getting are a respectable 27k HP and 9.5k RCV with dark ATK at 16.7k.Not to mention awokens and 6 Morning Star hits, (if you can find a way to boost HP slightly between them). This seems like it could be pretty devastating.Thoughts? Results? Feedback appreciated.

Why isn't Luci getting an ult. Ult. Evo? All the other archangels are getting em, show Luci some love gung-ho pls. Although he does have an academy version which just seems like a light version to me, but still lots of people are saying stall teams have fallen off the meta but I'd love to see Luci climb back to the top.

Wait so if I Ultimate Evolve my Lucifer it will lose the 3rd awakening I awakened already or it will be replaced? No more light binds messing up Lucifer teams is a dream come true and Ulti-Lucifer with auto recover being stacked with Sirens, Lilith's and a Friends Ulti-Lucifer. Haku teams are smiling at the moment too.

sorry to say but auto recover activates after you match orbs so you'd still have to waste a turn before you could use the second ms but you could instead use a draining active skill like the low ninjas, kaworu, kerokerokeroppi, etc. in between ms to slightly heal above 1hp then ms again

actually it is possible to activate his awok to ms 2wice in one turn. but it requires some luck, u need the skill: "Orb Refresh". & get a lucky skyfall match so it triggers the awok.............LOL........... but, yea like ghost24 said "he uses GOdin" hehehe

It's Like the same Thing. When You get higher up in the dungeons You can't really use him as your leader. They added too much cost to it too. I'm not saying He's bad or anything.. Its that they just its stats are the same and there's not that much changes to him. Other than that it's pretty good

Sorry still a newbie at this game and website, but I can get this in the US version right? I ask because if I can't I don't want to waste the valuable monsters on this. I would really like this and will most likely be my first choice to use the material.

If you combine all the power-up materials and the "Begin Fusion" button isn't flashing green 'n yellow then DON'T! This feature means Ult Evo's are obvious and only if they've come to the US version + were in the latest patch.

He's gaining a Balanced sub-type, active skill maximum cooldown to 20, and his two Attack Boost awakenings are going to be switched into Two Pronged attack, and Skill Boost. He just got more useful. Soon-to-be great sub for D/B Loki.

Just our if curiosity, would a grape fruit dragon work as a decent substitute instead of Luci? He has the same leader skill with the 2x health and recovery, he's just lacking the attack which isn't that much anyways.Is this a poormans mans viable option?

As far as leader skill that would be fine but its the Active Skill: Morning Star that 1 shot kills most early dungeon bosses that is so desired. Or the High Dark Ninja also has that skill if you are looking for it.

EDIT:Sorry I didn't pay close attention enough to notice that you have 3 Lucifers O_o"4 Lucifers (counting your friend) can be a good idea, but I do recommend a Drawn Joker or Grape Dragon, plus a Divine Queen Hera for your remaining 2 subs, that would be good.

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If you really have 4 Lucifers, that would be fine to deal with "Boss prepares to do heavy damage when HP is less than __%".

Do leader abilities, such as attack multipliers, increase his actives damage or does it only give bonuses to orb chains? I guess what I am wondering about is if his Leader Ability effects the amount of damage his Morning Star does?

It probably doesn't, since skills as of now that deal raw damage based on an ATK multiplier (such as the starter dragon actives) don't have increased damage in proportion to LS. Then again, I don't play JP, so don't just take it from me.

Did they just ninja update him for EN today? (6/18/2015) I was running a dungeon I tend to fly through and just happened to check the damage when I attacked the light boss, was kind of surprised when my D/L Luci hit for 576,000 Then finished it off with a friend D/W Luci for well over 600K. I knew they did the JP update but they never mentioned it happening here (which is funny as the good stuff takes 3+ months yet the bad stuff gets here in weeks)

Any other updates we should know about?

Edit: In hindsight I guess is pretty decent, had a frIend RSL hit for near 700K on a light boss, just which would help in some dungeons where you needed a full +99 Satan + a great dark combo to kill the boss. I guess I've got to add str eggs to my Luci, as I like to run one D/L and one D/W to protect from a double color bind (obviously besides dark)

You can't have half-assed lucis leading your teams anymore. If you want to use luci the way he was generally used, you have to go all out to enhance and level him to max or near max. Not that it didn't help a lot before, but now anybody who's not aware is going to get an ugly surprise when they do their gravs+MS's and the boss is still alive. This cuts down on the usefulness of low- to mid-level or un-evo'ed lucis.

I wonder how this is going to affect the calculations for the dungeon info...

I think I squealed a little much at work LOL. during the god fest today got alot fo crap units but among the good ones is a green odin, a red dragon called and a green one and to top it all off Luci <3. best pulls I have gotten in a very very long time

You clearly have not seen high level tank teams.There's a tank team that took out ultimate arena. Luci may not have been their lead of choice, but I'm just arguing against your "stall teams are not viable" statement.

Remember prior to both buffs that they gave his active skill, it was a single use active (no double morning star in one turn without wasting more slots for heals).

Stall teams are just not really viable in the meta now.

Yes they will get you through the early game like green odin but not only is it extremely boring (and there are better options like awoken greco-roman and more recently awoken chinese) but it also tank teams don't play well against the 100% grav (unless you want to waste a slot for protection...)

Lucifer here is easily outclassed by Nephthys who not only provides HP/RCV (albeit less) but gives a significant damage increase. Alternatively you can run devils and Ult Asmodeus for an even better attack multiplier.

Lucifer's awakenings are just alright. TPA is pretty useless on this build especially coming from a time of dark row dominance (see d.meta, pandora). By rocking double luci, you are denying yourself 4 rows from leaders... the new dark dragon godfest exclusive Satsuki could help your team by bringing in 3 TPA but the leader multiplier kinda puts a damper on that.

Lucifer like all the angels suffers from bindability, but this is particularly bad for hp leads since getting double bound is essentially 75% grav (assuming full health), that's a whole lotta fun.

Lucifer's new active is significantly better than the old one. Higher damage cap, multiple uses (would allow you to get 6 hearts for bind clear row assuming you bring a sub that works that way) and DECENT damage nuke. Yes, even in the nuke category this card is outclassed by non-REM cards such as Kefka (FF collab) and Kagato (shinra banshou 2 collab) and High dark ninja...

With poor typing (no devil), poor active, poor awakenings, the only real reason to put this card on your team is if you feel like reliving the old grind days or you really need RCV on your dark team...

yeah generally some mix of heras, KoR, lucifers, and high dark ninjas is enough to grind out quite a bit of the game. he can clear Wednesday dungeon i know for sure, idk about the rest of the weeklies. Also theres some vids of luci teams clearing absolutely insane dungeons

/watch?v=BIEWWQLImEg&feature=youtu.be

Theres another one lying somewhere around where he has android 17 as a sub, another challenge 10.

Honestly the biggest perk is beating some dungeon with him and watching people rage how your playing the game wrong

For the most part, he does nothing. Lucifer grind teams can 0-stone only a very limited number of dungeons, and very few newer ones, not to mention it will take you ages. If you'd like to use Lucifer and perhaps be non-iap, go play bejeweled, because it is free, too.

That's another common mix up, Michael fights SATAN, not Lucifer, in book or revelations which takes place far after Lucifer is cast out. He shouldn't be higher than Lucifer because before his downfall he was the highest being (aside from "God").

The only religion that believes Michael is the one who actually cast out Lucifer is the Mormons (which isn't considered to be "main stream" Christianity. And even they believe he was Jesus then and not actually called "Michael" some also believe it was Adam.

that multiplier has only been found on special gods and only 2.5x atk and rcv it would make lucifer insanely over-powered and even more over used than he already ispersonally i think they should give the other, less popular archangels in the series such as raphael who everyone seems to hate for no reason and the tricolors an uvo because of how much luci overshadows them. Not only does he have an advantageous attribute, he also has the morningstar which, in many dungeons is a critical part of taking out an over-powered boss that must be KOed the first turn

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