Shoves instantly kill special infected. Works 3 times after the round starts. It recharges once every 3 minutes in COOP only.

Level Requirement: 85

3. Hyperactive

On using pills/adrenaline shot, +10% increased swing and movement speed and swing stamina cannot decrease for 15 seconds. Hyperactive cannot be re-applied for 15 seconds.
<Press RELOAD with meds in hand to get cooldown time>

Level Requirement: 180

4. Agitated Rescue

On rescue vehicle arrival, able to run through common infected and become immune to most slow effects.
<Doesn't resist slow effects from survivor buffs or status effects>

Level Requirement: 140

5. |Q| Hunterized

After killing 20 special infected, able to jump like a hunter for the rest of the round. No crouch needed to jump. Can be temporarily disabled by pressing the <SHIFT> key twice.
<You don't take fall damage except in forbidden areas>
<✖ VS>

Quest Requirement: Complete the Hunterized (Lv. 135) Quest from Celine and get the buff from the supply boxes as one of the quest completion rewards.

6. Avenger

On any infected kill on a survivor, +200% increased damage dealt to the killer and cannot be killed by it for 8 seconds. Increased damage dealt scales down overtime. Effect time resets if the killer kills again.
<You can have more than one revenge target>
<✖ VS>

Level Requirement: 160

7. |E| Zombie Erradicator

Allows you to instantly kill regular common infected (those not affected by certain buffs/Tank abilities) with any weapon.

If dead, you can use !buy menu to remove all bounty, dealing 75 x (bounty lost) damage to all infected.
<Requires at least 20 bounty>
<Damage maximum: 7,500>
<Doesn't hurt tanks with less than 10,000 health>
<✖ VS>

Event Requirement: Get it for ??? Fruity Candies from the Fruity Candy Market within !event OR Obtain it from the Bitter Chocolate Box at random from the list of buffs you don't yet have.

9. Strength Burst

When activated, able to constantly shove away most infected classes (not witches) from you, and cannot be incapacitated for 12 seconds. The effect gives -20% less maximum HP for 60 seconds, afterwards you then regain +1% maximum HP back every 30 seconds.
<Activate in the !buy menu once per round>
<Tanks only shoved for 4 seconds, and can't be shoved again for 30 seconds>
<✖ VS>

When active, ignore defenses and immunities for 30 seconds. If you die, the effect ends and goes on cooldown.
<Available in the !buy menu>
<Cooldown: 5 minutes>
<Piercing immunities sets all attack bonuses for that shot to zero>
<✖ VS>

Enables you to double jump in the air or double dash in any direction.
<15 second cooldown for dashing>
<Cannot dash/jump while crouching, walking, incapacitated, incapable of moving or scoped>
<Triple tapping WALK key can toggle Dash functionality>
<✖ VS>

Event Requirement: Get it for ??? Fruity Candies from the Fruity Candy Market within !event.

17. |E| Dying Berserk

Upon taking lethal damage (except fall damage) you become spared from death for 6 seconds. Your shots consume 0 ammo, ignore enemy defenses and immunities and become immune to bad status and CC effects. Buff attack bonuses are halved during this duration and you will also draw tank aggro if no-one else already is.
<Piercing immunities sets all attack bonuses for that shot to zero>
<✖ VS>

Event Requirement: Get it for 175 Sour Candies from the Sour Candy Market within !event.

18. |E| Hidden Strength

On finale/survival maps, if 6 or less survivors are alive, you can access the !buy menu to get revived. You cannot revive if your body is destroyed or if dead for over 3 minutes. You'll be revived with -75% reduced max HP, -30% decreased movement speed which both decay over 2 minutes and 20 seconds of special infected pin immunity.
<Once per round>
<✖ VS>

Event Requirement: Get it for ??? Caramel Candies from the Caramel Candy Market within !event.

You can shove the ground to consume your adrenaline. Gives all survivors in 300 units +10% movement speed bonus, +3 HP/s for 15 seconds and 5 seconds of adrenaline.
<Effect cannot be renewed until it wears off>
<15 second cooldown>

Can use primary or melee weapons while incapacitated and can attack while crawling. +50% reduced incap fire rate penalty.
<Press the WALK key while incapacitated to swap weapons>
<✖ VS>

Level Requirement: 225

23. |C| Battle Cry

After shouting an intense battle cry, + increased fire rate for you and nearby teammates = to the number of nearby teammates for 20 seconds. The cooldown is shared between all survivors.
<Cooldown: 3 minutes + 3 seconds for each teammate nearby>
<Radius: 275 units>
<✖ VS>

Level Requirement: 242

24. |E| Non-Aggression Pact

If 50% or more survivors are dead. use the !buy menu to form a pact for 20 seconds. All survivors and tanks become damage immune. Special Infected will release their victims and cannot pin during this time.
<Once per round between all survivors>
<If a Tank is in Desperation or Guarded state, the Pact will be ignored and cancelled>
<Does not grant immunity to effects that directly kill>
<✖ VS>

Event Requirement: Get it for 175 Fruity Candies from the Fruity Candy Market within !event.

25. |E| Sacrifice

When activated, sacrifice yourself and become undefibbable. You revive all dead survivors within 500 units with 33% max HP as bonus HP and 5 seconds of Moustachio Bless.
<Activate from !buy menu, press attack to confirm, or shove to cancel>
<Cannot use if pinned by infected or incapacitated>
<✖ VS>

Event Requirement: Get it for 200 Fruity Candies from the Fruity Candy Market within !event.