It looks like an error has caused some blocks to be replaced in the chunk yes, if you mark the area on a map, then I'll restore the chunk to an earlier version next time I world edit.I suspect it's still possible to interact with the chunk though and it's not corrupted as such. But the fact that it got corrupted in the first place is a big problem. Do you know when this happened?When this happened in early Blacraft it was after my com got a BSoD.

OH FU­CK THATS THE SAME CORRUPTION BLA WITNESSED IN THE VERY EARLY SERVER AND HE HAD TO RESTORE FROM A BACKUP

I don't have to restore the entire world because this happens in a few chunks. I only have to replace the chunks.I didn't know a lot about world editing when the server was very new. All I learned was from managing the server.

it's been there for at least 6 months or so. i only noticed after i built the roof because i wasn't high up enough to see it. there's only a few blocks so i can just remove it manually instead of loading an earlier chunk?

it's been there for at least 6 months or so. i only noticed after i built the roof because i wasn't high up enough to see it. there's only a few blocks so i can just remove it manually instead of loading an earlier chunk?

Before we decide what will be cropped, we need to check whether the terrain gen has been affected so much that cropping results in chunky borders between 1.7 and 1.8 terrain and how the code that should generate new stuff in existing land works (I read a bit about it but Idk how it works - would granite etc. be generated in chunks we don't delete for example?)Bukkit will probably take a while to update like in the past, so I don't think there's any need to rush. In any case I don't know when I'll have time to do all those things atm.

I propose this cropping plan for 1.8, where areas surrounded by red are preserved.The plan is based on the 1.7-1.8 transition being seamless without chunky borders as the code as far as I know hasn't been changed in ways that make chunky borders at the transition. I haven't tested this.So it's going to be as tight as possible so we can have plenty of granite and areas with increase in ores etc. (Idk how the postgen thing works, if that would generate in 1.7 lands when they get loaded the first time).

Tell me if there are any more areas that need to be preserved or other changes are needed.

- Has been cropped according to the plan in Yqt's post- Quontex's mushroom island has been moved next to Dothian Desert and Dimwood. New terrain will generate east of Quontia, that should fit with the terrain to the east and north.- 5 chunks around Yukiland and Zuntriio have been replaced with chunks from a backup from August 9, 2012, after the 1.3 cropping.- Smoothed biome transitions between Swamphold and the land west of it, and changed Spawntown's park from forest to savannah.- Verified that the worldgen seed isn't broken.- Cropped the nether leninently. The remaining parts can be seen below.

I blurred it so it wouldn't reveal details, I just intended to show the overall area that remains and leave outlines of the places people know for reference. The rest is basically irrelevant (checkboard pattern is background, grey parts I'm not sure, chunks that didn't render I think, empty dark blue areas are areas without chunks)

So as of recently I've noticed that it doesn't snow anymore in my city (Yukitown in Chazabethia), but rains. It was odd because I remembered it snowed a few updates ago, but I suppose something must've changed it, so I request that in the next time the world is edited or changed, the taiga biome in the region be changed to the snowy taiga biome so that it may snow again.

So as of recently I've noticed that it doesn't snow anymore in my city (Yukitown in Chazabethia), but rains. It was odd because I remembered it snowed a few updates ago, but I suppose something must've changed it, so I request that in the next time the world is edited or changed, the taiga biome in the region be changed to the snowy taiga biome so that it may snow again.

Approved, will be changed next time there's a good chance to make biome edits

So as of recently I've noticed that it doesn't snow anymore in my city (Yukitown in Chazabethia), but rains. It was odd because I remembered it snowed a few updates ago, but I suppose something must've changed it, so I request that in the next time the world is edited or changed, the taiga biome in the region be changed to the snowy taiga biome so that it may snow again.

Approved, will be changed next time there's a good chance to make biome edits