Bob Mathias - Sysero llc Dev wrote:
> Dear Boa Constructor users,
>
> On Ubuntu 8.04 I used Synaptic Pacckage Manager to install
> Boa-constructor 0.6.1-4.
>
> When I run Boa Constructor and select the about the information is:
> Boa Constructor v0.6.1
> Python 2.5.2 (r252:60911, July 31 2008, 17:31:22) [GCC 4.2.3 (Ubuntu
> 4.2.3-2ubuntu7)] wx.Python 2.6.3.2: __WXGTK__, wxGTK, unicode, gtk2,
> wx-assertions-off, SWIG-1.3.27,USA en_US.UTF-8, ascii
>
> I started with the Help Tutorial - Building your first
> applcation. I had no
> problems with Windows XP. The problem I am having is in the Help "Now
> we are going to create the menubar" using the pop-up menu in the
> Inspector. The pop-up menu:
> 1 - Does not show on the right side the down arrow symbol
> 2 - Does not show any list when you select the down arrow.
>
> In the "Adding the Text Control" using the Inspector in the style field
> for any item that has a False or True check box is not showing up.
>
> Any Ideas how to solve this problem?
>
> Bob
>
>
I never had much luck with the copies of Boa in the Ubuntu repositories,
since it's a python application it's really easy to just check out the
latest code to your machine and launch it directly with python.
See http://sourceforge.net/cvs/?group_id=1909
Once you download you can make a launcher with:
python /path/to/files/boa-constructor-0.6.1/Boa.py
Also if patches are made you can always just run an update to get the
latest without having to wait for it to make it to Ubuntu(Can take years)
Alex

Dear Boa Constructor users,
On Ubuntu 8.04 I used Synaptic Pacckage Manager to install
Boa-constructor 0.6.1-4.
When I run Boa Constructor and select the about the information is:
Boa Constructor v0.6.1
Python 2.5.2 (r252:60911, July 31 2008, 17:31:22) [GCC 4.2.3 (Ubuntu
4.2.3-2ubuntu7)] wx.Python 2.6.3.2: __WXGTK__, wxGTK, unicode, gtk2,
wx-assertions-off, SWIG-1.3.27,USA en_US.UTF-8, ascii
I started with the Help Tutorial - Building your first
applcation. I had no
problems with Windows XP. The problem I am having is in the Help "Now
we are going to create the menubar" using the pop-up menu in the
Inspector. The pop-up menu:
1 - Does not show on the right side the down arrow symbol
2 - Does not show any list when you select the down arrow.
In the "Adding the Text Control" using the Inspector in the style field
for any item that has a False or True check box is not showing up.
Any Ideas how to solve this problem?
Bob

Dear Boa Constructor users,
I am using both Window XP and Ubuntu 8.04 with Boa Constructor v0.6.1
Python 2.5.2 (r252:60911, July 31 2008, 17:31:22) [GCC 4.2.3 (Ubuntu
4.2.3-2ubuntu7)] wx.Python 2.6.3.2: __WXGTK__, wxGTK, unicode, gtk2,
wx-assertions-off, SWIG-1.3.27,USA en_US.UTF-8, ascii
I am using the Help Tutorial - Building your first applcation. I had no
problems with Windows XP. The problem I am havinf is in the Help "Now
we are going to create the menubar" any pop-up menu:
1 - Does not show on the right down arrow symbol
2 - Does not show any list when you select the down arrow.
In the "Adding the Text Control" using the Inspector in the style field
for any item that has a False or True check box is not showing up.
Any Ideas how to solve this problem?
Bob

Neew liffe!
Sometimes send things to. She told me it was too with us.
goodbye till he came to christiania like good sportsman
and threw all his vast party influence looking brokenhearted.
that's what i call a fuss! Excessive luxury of the day are
well known, and.

Hello,
As I told in a previous message, I have strange problems happening with
unicode. When I start writing a new program with utf-8 encoding,
eveything works fine for a while. Then unicode errors happen randomly.
I tried to understand myself what's up with unicode, so I did a kind of
dignostic. I wish to tell here all what I know about that problem, so
that it will be a long message.
First, some more precisions. I have the last versions of python and
wxPython installed on an XP machine, and 3 IDEs which are all written in
python and built on wx : drPython, boa and SPE. Also, I sometimes use
notepad++.
The problems I'm talking about are not
* the processing of unicode data (python's unicode text type)
* programming with words from other languages (having french or german
variable names)
but only the edition and run of a source code file encoded in utf-8. I
don't need it, only to use french characters that are properly managed
by latin-1, but I wanted to try again playing with unicode.
The same codec errors happen with the 3 IDEs named above. Not with
notepad++. Note that N++ is itself written in C++. When the problems
happen, I'm still able to load the source in N++, change the codec to
latin-1 (iso-8859-1) and read it, everything's all right. While the same
procedure in one of the three other IDEs leads to other problems, and
even with Python set to latin-1, the program won't run.
So I decided to analyse the source file to try and find where the
problem is. I wrote a script that does the following :
[Note : characters with ordinals between 128 and 255 , thus encoded in a
single byte in latin-1 will be coded in 2 bytrs in utf-8 -- see
http://en.wikipedia.org/wiki/Utf-8].
-1- Read the source
-2- Make a list of all bytes > 127
-3- Write these byte numbers and matching characters (like #193:Ã)
-4- Look up in the source where these characters happen to be, and what
should be there instead. There's always a pair of strange characters in
place of a single 'normal' (for me) one. For instance, I may find
"biÃªre" instead of "bière".
-5- Replace all of these pairs of bugs with the expected characters.
Then, the source text should be clean, properly encoded for e.g.
latin-1, and acceptable for python. This process is a kind of adhoc
transcoding from utf-8 to latin-1.
But it still happens not to work! Which is expected, as otherwise, why
did my IDEs (and python too) refuse the file when they where set to
utf-8? This refusal shows that something was wrong in the utf-8 encoding
itself.
Actually, by looking in the text after the 'transcoding', I found a
couple of remaining bugs, each made of a sequence of 3 bytes, and each
at the place of an ordinary 'é' (ordinal #233) letter in the middle of a
word. This is very strange, as
* This letter os the most common in french, and all other ocuurences
where properly processed by the transcoding procedure.
* All french ordinary characters, especially on the keyboard, will be
encoded on 3 bytes in utf-8. So that I can' have typed it as a typo.
So how did these weird byte sequences happens to be in my source code
file ? This is the point, I guess. I searched farther, first by checking
that everything was solved if I corrected the errors. All right, all
works fine again, both in the IDE and at run time (my program works!
only python does not want it in utf-8).
Digging further, I went back to the buggy version in order to follow the
error traceback given by python. I have to swim a bit in the standard
module, but finally found the source of the message in the utf-8.py that
you should find in the /Lib/encodings directory. The following function
launches the error:
def decode(input, errors='strict'):
return codecs.utf_8_decode(input, errors, True)
I tried to get some information about the arguments with:
def decode(input, errors='strict'):
try:
return codecs.utf_8_decode(input, errors, True)
except UnicodeDecodeError:
print "### input :###"
print input
print "##############"
sys.exit()
But for any reason, I got no output (because standard output should also
have passed through the utf-8 encoding?). So I'm stuck.
Denis