The Cartographers’ Guild is a forum created by and for map makers and aficionados, a place where every aspect of cartography can be admired, examined, learned, and discussed. Our membership consists of professional designers and artists, hobbyists, and amateurs—all are welcome to join and participate in the quest for cartographic skill and knowledge.

Although we specialize in maps of fictional realms, as commonly used in both novels and games (both tabletop and role-playing), many Guild members are also proficient in historical and contemporary maps. Likewise, we specialize in computer-assisted cartography (such as with GIMP, Adobe apps, Campaign Cartographer, Dundjinni, etc.), although many members here also have interest in maps drafted by hand.

If this is your first visit, be sure to check out the FAQ. You will have to register before you can post or view full size images in the forums.

Anyone with the various Fractal Terrains exports, MDR, or whatever sort of file for this region (and world) could you PM me. I'd love to have something more to start with.

Will do. I have been doling them out. I can give a map shape image, greyscale height map and light map... give me a mo, ill edit them in.

Sorry I dont have an MDR thats an FT thing. Neon or Ravs might be able to help a little but I have a greyscale height map. The border is missing. I cant remember if that is my script or whether the data ended there. Technically the tile ends at the border of the image and so you might need to hand edit in some of that missing border if you want to.

Plans for 30 - Outline for neighbors

Region 30 is a largely forsaken place. It has a ring of terrible land (Haven't decided how) surrounding a dried out river that leads to a dead lake. Around the lake are the remains of a dead culture including all the nasties that don't strictly need much to exist. Liches, the occasional old tower, the mad wizard scholar looking for secrets - that sort of thing.

The mountains around the rim hold old temples and tombs from the dead culture. Tales of the dangers in these mountains has largely kept any settlement plans elsewhere.

Gold, danger, nasties and no over arching government entangles. It holds potential!

Sigurd

RE Borders I'll do whatever people want. Assuming I get more complete image squares, I'll go to the end of my square. Otherwise a border around our current project might be a useful constraint and I'll leave it in.

On the shoulders of Giants

Basically by playing with settings in programs I didn't write, I have a clearer mock up of section 30. Here is it, still with the Wilbur shade colours, modified a bit. A version without contour lines and one with 10m contours.

What it tells me is that the land is still too bumpy in the 'plains' and not bumpy enough in the hills. Oh well, this has to mesh with the rest of the tiles and I'm not actually putting a building on it
My rivers are too deep and short, I have no vegitation yet, and I haven't really asserted _my_ control on the square. I'm still 'discovering' the land not training it.

You can see that I cut in the river bed and opened a pass through the mountains. I did this in Wilbur.

Q: Is this too big a picture to include in the message?

Q: Can someone more observant than me tell me how big these squares are in miles or km?

Sorry for being a bit thick, but what is an MDR file?
Great start, Sigurd! I really like the idea of a desolate mountainy place with lots of monsters. Good quest country!
The squares are about 600 miles across, a little more for the southern lands a little less for the northern lands.