Explore the world of Thirty Flights of Loving through a first-person short story. In this sequel to Gravity Bone, take a deep dive with high-flying schemers, lovelorn criminals, and more stray kittens than you can shake a stick at. Saddle up, gunslinger. Featuring an original soundtrack by Chris Remo.

Buy Thirty Flights of Loving

Recommended By Curators

Reviews

"It’s made by someone who has spent a long, long time thinking about how to tell linear first-person stories, and who has found a new way to do it better than anyone else."–
PC Gamer

"Chung spins a memorable yarn, delivers it with confidence and panache, and trusts you to put all the loose ends back together."
- Wired

"What's truly impressive is the narrative weight and emotional impact it delivers in such a short span of time."
- 8/10 ign.com

About This Game

Explore the world of Thirty Flights of Loving through a first-person short story. In this sequel to Gravity Bone, take a deep dive with high-flying schemers, lovelorn criminals, and more stray kittens than you can shake a stick at. Saddle up, gunslinger.

While the game IS fun, and the art style is one that I enjoyed, for the price it is not worth it. It costs about half the price of a movie ticket, and you can beat it in less that 20 minutes. I in-depth played it (Stopping to read all the cards, payed extra attention to the environments, and tried to explore best I could, etc.) AND played through a second time on commentary mode, only to find myself clocked in at a little less than an hour. I wish the game were a lot longer and offered a lot more. It's a great story, but for 5 dollars you should just watch it on youtube.

Let me start off by saying this is much less a game than it is an art piece.

Thirty Flights of Loving takes you on a short and wonderfully confusing journey through dramatic and intense sequences. It took me about 10 minutes to beat, but the developer commentary gave me insight into the process of developing the game.

It feels very personal, and when it ends it leaves you wanting more, but having more would potentially spoil the experience.

If you're looking for a short artsy game with a story that you have to work for, then consider checking this out. If you have it in your Steam library and haven't played it yet, give it the 10 minutes of your time it asks for.

I really enjoyed the experience of playing Thirty Flights of Loving, but know what you are getting in to. It's a really interesting narrative, but I almost think it would have been better suited as a short film than an interactive experience as it's completely linear and you aren't really adding anything by being in control of the character because there are very few things to interact with.

But that being said, the presentation is great. The art direction is compelling, Chris Remo provides another great soundtrack, and the scene right after the open credits got to me more than any AAA game I can think of. I wish it was a little bit longer (about 15 minutes) and include a bit more interaction, but it's still an absolutely worthwhile experience. Although if I'm being honest, when I wanted to play it again a few months later, I ended up just watching a YouTube playthrough because it's almost the exact same thing and I didn't have to fire up Steam.

Looked promising and interesting when I saw the screenshots. Finally got it for half-price in the sales (IDK £4 seemed a bit steep) so I was really excited when I got to play it. I started it up and was like "Ooh this is interesting..." and then again two minutes later "Um I don't really get it but it's going somewhere right..."

And then five minutes later it was over. FIVE MINUTES OF GAMEPLAY (Not inc. the 15 minute game you can get for free from the intertwebz). At half-price it still wasn't worth it. Nowhere near!

An intensely surreal time, difficult to recommend at any kind of price-range given how abbreviated the experience is but still manages to be an interesting take on the "games as art" bandwagon. Can't be recommended as a purchase but worth watching a youtube playthrough of.

I'm the type of guy that will wholeheartedly recommend a short game if it has a good story. Even if the price tag is sometimes a little over.

Year Walk, To the Moon, Brothers: A tale of two sons, Limbo, Deadlight, Thomas was alone, Spec Ops: The Line.

The list goes on. All short games. All have great stories. All I would recommend.

I would not recommend this game.

I don't want to sound like an ♥♥♥♥♥♥♥♥ but it feels like this game was made by some hipster who wanted to make an art piece out of a game. It didn't work.

I really feel that all the positive comments about this game are from people who are trying to make it clear that they support innovation and creativity in video games. That's great, but this "game" really isn't.

As I said before, length isn't usually an issue for me. However, I've played 20 minutes of this game and I've completed it three times. That's ridiculous. It could have the best story ever told ever by anyone ever and it would still be ridiculous that I can complete it three times in just over 20 minutes.

And that's what's worse. You watch the trailer and it says at the end

"Tells a better story in 13 minutes than most games do in 13 hours." - PC Gamer

Now, I like PC Gamer, but that is such a stupid statement that it's practically a lie. Its actually a really cheesy, sub-par romantic story. I won't spoil it, just in case you refuse to listen to me. I'm not that much of a ♥♥♥♥.

And above everything else, it is BORING. You'd be surprised at how bored you can get in a game that takes less than 10 minutes to complete. The story is boring and the gameplay is boring. At least in Dear Esther and Gone Home, the story was good and it lasted longer than 10 minutes.

Walk around for 10 minutes. Engage in a plot that will leave you bored and with no attachment whatsoever to the characters. You've completed the game! Wasn't that great?! That'll be £4 please.

I've played this for 15 minutes.... Its pretty good, or atleast powerful. That being said, I don't reccomend you buy it, atleast not for 5 bucks. For a Dollar, it would be a great value, I suggest waiting for a bundle, because even those 15 minutes are worth experiencing.... just not for 5 bucks.

I've said this before, but this game is worth playing, not paying. Wait to get it for free. I bought it because I loved it and have somehow eeked out an hour of gameplay but most people will get only 15 minutes of entertainment out of it. I am just easily amused.

Don't expect to get an actual game if you buy this. It's more of a random series of events that you're forced to move through. It's artistic...maybe? The short game "Gravity Bone" that comes with it is a lot more fun than Thirty Flights of Loving. All in all, about 5 minutes of game play. Definitely not worth the price.