2014年10月30日

评测

“…you should absolutely give it a look if you're interested in ambitious design or interesting worlds.”
8 out of 10 – Machinima

Steam Big Picture

这款游戏完全支持控制器
于“大屏幕”中
了解更多内容

关于这款游戏

Lead the revolution of the Orcs and Goblins!

In a world at war, the vast Empire of Men tries to extend its domination over the territories of the Orcs and Goblins, who are systematically persecuted, enslaved and massacred. Through this great role-playing game, lead a fearsome Orc warrior, and a Goblin master of assassination and stealth.

You have been appointed to fulfill an extremely dangerous mission, deep in enemy territory: to kill one man... the Emperor himself. Fight your way through a terribly hostile world to reach the objective of your quest. Level up, learn and develop powerful skills, and finally free your people from the yoke of the Empire!

更多类似产品

The fantasy world earns yet another entry with Focus Home Interactive's Of Orcs and Men, a story of resolve, tolerance, and genocide. Here, humans vie for power at the cost of content tribal cultures to the south. Players take control of a two-person party in which they can focus on stealth and ranged combat or tanky, melee combat.Of Orcs and Men follows Arkail, a short-tempered orc fighter suffering from PTSD, and Styx, the only speaking goblin anyone's ever found. The nefarious humans have decided that their lands simply weren't expansive enough, so they've begun an onslaught on the orc lands. Arkail's chief has entrusted him and a few others with launching covert missions to assassinate the emperor before he enlists the help of the dwarves and elves. A proud and dutiful orc, Arkail sets forth to complete his mission. Along the way, he encounters Styx, a sly goblin who has been paid to guide Arkail on his path.Styx and Arkail appear to be polar opposites at the onset of the story – Styx works for money and has a way with words, while Arkail's principles and loyalty are matched only by his uncontrollable rage. The mature script communicates realistically and tastefully. Our protagonists, despite their differences, work well off of each other, both in how they meet their goals and in how they interact.This third-person action RPG, as stated earlier, follows our two "greenskins" around narrow corridors, even if the environment calls for spacious arenas. Players can freely switch between the two, though many may find themselves sticking with Styx, since he can stealthily assassinate loitering soldiers and inquisitors using his sneak ability. In this way, many battles can seem like puzzles: how can I optimize my killing potential in order to do less actual fighting?If and when combat begins, the wrecking ball Arkail can choose offensive, defensive, or special abilities. Primarily a melee fighter, Arkail has a rage bar that fills up over time, and if it reaches its threshold, he enters a chaotic mode in which anyone and everyone in his path will be pulverized over the duration of his now-decreasing rage bar – including Styx. Don't get too excited, because special abilities are quite limited, with a few interesting choices that are only unlocked right before the end of the game.Alternatively, offensive and defensive abilities offer a diverse toolbox with which to stab and bash opponents. Upon leveling, new skills can be unlocked, and old ones can be upgraded. When upgrading, two choices are available, and players can only pick one permanently.During almost the entire game, players will find themselves running through long, beautiful caverns or halls for twenty seconds or so, notice that the game is quick saving, and then hit stealth mode to murder a couple of the languid foes ahead. Repeat. Unfortunately, customization is a one-time deal in that most situations can be resolved in much the same way. Thus, much of the game feels like going through the motions, and I could never sit through it for more than a couple hours at a time.That said, Of Orcs and Men at least keeps its environments visually stimulating with countless details and extraordinary graphics. Never before have I been so intrigued by the intricate details on a character's skin. The textures on Arkail's body demand inspection at first, with each dimple, curve, and scar reflecting perfectly in all sorts of lighting with myriad shades. Similarly, leather looks like the real deal with its waxy surface and creases.Since the game follows Arkail and Styx throughout, one might expect expert voice acting from our heroes. Non-playable characters' voice actors, however, are not always up to the task. While I believed almost every word that came out of our orcish allies, I occasionally raised an eyebrow when a sidequestrian spoke. Combat never missed a beat with typical metal-against-metal and piercing sounds maintaining the bubble of immersion. Musically, the use of violins was a welcome change from the standard horn affair one expects from this sort of game.In terms of control, glitchy camera issues reared their head when players chose to fight against a wall. Targeting was a chore as well, since battles could include nearly twenty enemies if players aren't savvy enough with assassination.Of Orcs and Men feels like a missed opportunity. Action RPGs tend to be gameplay-driven rather than story-driven, and this game is no exception. All of the trappings are there: visuals, voice acting, script, likable characters, and novel game design ideas. However, the game falters in its execution of those ideas, and one misstep can mean tumbling down a tall tower. Fortunately, like our stalwart heroes, such a long, hard fall doesn't obliterate the game.

"Fun, original and pretty dam good. oOaM is well worth looking into and buying. Play as the blood crazed orc and the witty Goblin in this awesome Game..."

A over used story with a new twist. Finally you can play as the enemy of man... Of Orcs and Men is a 3rd Person Action, RPG. It features a unlikley pair, an orc and goblin, who team up to end the enslavement of the orcish kind. After the Emperor of the realm of man expands his empire into the orc domain the green-skins are enslaved or killed. Few survive waiting for the moment to strike back. You have been tasked with killing this emperor and freeing the orc's.

Fun with a varied playstyle I will definatly be playing more of this game...

Of Orcs and Men is a game that you will either love or hate. If you can forgive the initial awkwardness of the combat and the linier corridor like levels, what you will find is a rich and rewarding, well-acted story that turns the men good orcs evil premise of almost the past 20 years on its head. The two main leads really pull you into the story and once you find the flow of the combat, it becomes almost second nature, demanding a little tactical thinking to win. I can’t recommend this game highly enough. It finished leaving me wanting more with a lot of great memories of my time in its world.

"Of Orcs and Men" has become a favorite of mine. Its fun, engaging and memorable. The characters, though simple at first, become more complex as you continue on through the story. Styx especially is one of the more interesting characters in a video game that I have ever seen.

In this particular case there is very little required to be reminded of another, similar game published by Focus Home Interactive while playing Of Orcs and Men. It bears both highs and lows of Game of Thrones RPG, but I would say it it adds some of its own to the mix with highly subjective results.

First thing first – this probably won't be everyone's cup of tea based purely on shoddy craftsmanship, which is quite obviously the result of a limited budget and lack of polish in practically every department of the game. That's not to say everything can be attributed to higher force, though. Game's level design is very linear on purpose and takes a good long while before it breaks the monotony of uninspired grimy streets, not to mention stealth which I'll touch upon later, simply doesn't have even half-decent enemy AI to counter it so your would-be victims simply stroll past their comrades' corpses without batting an eyelid as you stalk about in binary ON/OFF stealth biding your time. This leads me to....

Reasons why you may love and/or hate Of Orcs and Men. This game speaks to me on some level I didn't even know I had a preference for. Yes, it's incredibly rough around the edges with some questionable design choices. Yes, it has some serious difficulty spikes here and there that almost lead me to take a break out of sheer frustration. But standing on top of all of that I still think it's a very good game if you work with it and can overlook relatively minor issues. Why? Because it handles the concept of "risk vs reward" extremely well and makes it an integral part of the game. What this translates to in practice is Arkail's rage and Styx's stealthing about, both of which are absolutely required to get anything done. To tie that into calculated risk thing I mentioned earlier: you will need Arkail's rage ability, but because it's a double-edged sword during which he may attack Styx as well as enemies and because it builds up no matter what AND takes control away from you until it's run its course leaving Arkail stunned for a while, you will need to go through fights methodically waiting to pick the perfect moment when to go nuts for maximum effect. On the hand Styx's stealth will be responsible for leveling the playing field by taking out enemies before you engage in open combat and it's just as mandatory as the above because the odds are always against you. And to top it all off you will need to learn the game's somewhat obtuse real-time with slow-motion command input combat system real fast because Of Orcs and Men does not hold back any punches.

Story-wise the game manages to play with your expectations, miss some beats it really should've hit perfectly but didn't for some reason and do some things I really, really like. It becomes obvious very early on our two characters aren't really heroes and barely even qualify as anti-heroes purely in contrast because they're facing opposition which is generally even worse. Arkail's rage is not only a gameplay mechanic, but also a story element which plays a sizable role in who he is as a person and you will get some unexpected story revelations about Styx as you go along, but the world these two inhabit is truly crapsack where swearing like a drunken sailor is the norm and gets worse by the day, only for story to raise questions about whether your actions will make it any better in the end and for who. I'd say pacing is a bit weak early on and may make you think you're wasting your time because it takes couple of hours until you get a proper grip on things, both with story and gameplay, but then picks up and actually feels rushed in the last quarter or so where it could've used some more time to mull over things and put an actual challenging final boss which was a disappointment compared to some fights you’ve been through.

In the end, and because I've worn my keyboard out at this point meandering over what is essentially "Do you like getting your ♥♥♥ handed to you until you learn how to hand it back?", I leave you with these two timeless words of wisdom: psychic ♥♥♥♥.

An amazing game with combat similar to the original mass effect or dragon age. But an awesome skillsets that wil let you adapt the game to your needs. Defintely an understated gem. You get to be an Orc and a goblin, a warrior and assasin. How cool is that? Cant wait for more!!

A short budget RPG that doesn't overstay its welcome. Tells a neat story with a few twists and turns and stays on course with the story even with the sidequests. Pretty much 100% linear with all missions pretty much being "go there and kill everything", but combat is fun enough to make it not matter.

Each character can also be built in a combination of different ways so there can be replayability if you wanted to try a different combat style. No complaints about the graphics, writing, or voice acting for the most part. Styx is probably the best character I've seen in a long while.

Only thing that really felt wrong about the game are its dead environments. As with other Spiders studio games, towns are full of people that just stand there and do nothing, and you have pretty much zero interaction with the environment besides looting a glowing chest once every couple of maps.

Itemization is interesting in that there are very few items, but most items even from the beginning of the game are completely viable to endgame. Only difference is the stat bonuses they give you, and you customize your gear based on your preferred combat style. Very interesting design choice.

As many good things that I can say about this game, I cannot recommend it. The story is interesting and points are given for showing orcs, goblins, and greenskins in general as something other than mindless beasts (although there is plenty of that, too). However, the characters are very one-dimensional (edited for clarity), and for as long as the game feels with the incredibly tedious combat, the payoff at the end isn't nearly worth the journey.

Why does Arkhail do that roar all the time, every time? Is Dalmation the only breed in the Empire? Really, why is Styx the only goblin that can talk? (Unless I missed something, we can only assume, even after glimpsing into his....mind.

This game does a LOT right, and I wish more companies would take risks like this, but unfortunately with risk comes the possibility of falling short, and Of Orcs and Men does indeed fall short.

this game is fantastic. this game has the most amazing combat system ever, mixing elements of realtime and turn based. the graphics are all right and even though this game isnt meant for its music the music in it is pretty good. the story line is to die for and it is definitly worth the money.

Of Orcs And Men is another RPG from Cyanide Studio and Spiders Studios yes the sames guys who made Mars War Log which was another great action RPG.

the combat this time is more like action RPG. so you have to arrange a series of attack and stop to change the order or change the target. it is good to note the game suffer from difficulty spikes so be aware or change your tactics.

it is rough around the edges but it still a great game with well a written story. Get this game of you can,you will enjoy it.

Some games are bad on paper, but have something in them that makes you ignore the negative traits in the game. This is such a game.

It has very narrow and boring level design. For an rpg, very limited and boring skillset and levelup system. Main characters look great, but all the others not so. Items and exploration are meaningless and very simple. The pattern of enemies is very limited and uninspiring. AI is horrible and you have to abuse the AI to win some battles.

Still, the setting of the game is very interesting, and the main characters are really well done and you enjoy journey with them. When its over, you want to see more of them. The music is really, really good and atmospheric. The battles can be annoying at times, but in the end they are still rewarding. RPG decicions are few and don`t change a thing in the story, but they add the immersion and give a nice touch for character development. How the game focused in these 2 characters and their journey together, was well made. I did want to see a longer ending though...

Even if the game has problems, it left me wanting for more, and I would buy a sequel the first day it would come.

Don't expect much choice or loot. But the game gets an 'A" for graphics and storytelling. The combat is similar to the original mass effect or dragon age. But the skillsets are very cool. Defintely an understated gem. You get to be a tank and a stealthy assassin. Orc and a goblin. How cool is that? Cant wait for the sequel.

Very nice game. I would recommend only buying this game if its on sale, but its still very enjoyable for a 10$ or under game.

Infact, Its one of the most fun games ive played in a while. The assasinations are very fun!I think It could use some work personally, but I would also like to acknowlege it is outdated and still looks amazing.I wouldn't buy unless you have an i7 though, not because its hard on your PC, its just less laggy, and will look and run alot better :)

'Of Orcs And Men' is a nice game. It is kind of relaxing because first of all the game tells a story. You can influence the story by your choices and there are many choices to make. Some players don't like the game because you do not fight directly. You can only give orders to Arkai and Styx so the fighting is indirect but you constantly have to change commands during a fight in order to win.Graphics are not the best but OK.The music has its ups and downs. Dialogues are very good and convincing, at least in German. I recommend the game if you like fantasy and especially if you liked the 'Game of Thrones' game from the same developer. Although 'Game of Thrones' was better in terms of story.

Nice game, great story, good dialogs, but I have to say I finish the game with a feeling that this game had potential that wasn't fully used.

As for bad stuff, music was mediocre, trading system is almost non-existent (maybe it'd be better if it were no trading here...) and fighting system, although very nice in concent, feels as if it is little unbalanced and random. In first chapter I've won several battles by going into berserk at about 10% of health and finishing last enemy at about 5% of health...

But all in all, I think it's great, about 7.3 out of 10. And now onto buying Styx ;)