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Ultra Street Fighter 4 PC Custom Skin Thread

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Are you planning to release your Valley Temple soon? I love that stage.

"One day, in a far off place, a small tribe witnessed a big animal, doing something different: walking on its hind legs. The scared tribe swore it was the devil, walking on land. That devil became the creature called Jaldaboath" - b1gazn2006 Most Fucked Up Battle Poll Champion: Vile

Quick question, is it heresy to combine certain assets from 2 separate skins and combine them into something even (IMO) better? Chun needs more 'hair down' skins. Moreover, is it difficult to learn to do so?

I'm new to SF modding, and i had a problem with this particular mod http://aaniishh12.deviantart.com/art/Chun-li-Beach-for-Sf4-317475640 (coincidentally the user above me post it too)
The problem is, when i use the mod, it just is all gray minus the head.
The problem isn't new here, as i searched this thread and found a tutorial made by @hunterk and some tips, but no matter what i do with the .emm files (renaming materials to match the .emo file), it doesn't change nothing, it still remains like that.
So any tips on how i can solve this problem ?

Yeah, it came out all grey in Ultra so i stopped using it. All i want is that head and hair on the blue jeans skin with all 10 colors. That would be perfect. I wish i knew how to skin it myself but i dont know jack shit about modding lol.

"One day, in a far off place, a small tribe witnessed a big animal, doing something different: walking on its hind legs. The scared tribe swore it was the devil, walking on land. That devil became the creature called Jaldaboath" - b1gazn2006 Most Fucked Up Battle Poll Champion: Vile

Yeah, it came out all grey in Ultra so i stopped using it. All i want is that head and hair on the blue jeans skin with all 10 colors. That would be perfect. I wish i knew how to skin it myself but i dont know jack shit about modding lol.

Anyone having their game crash because of skins after the recent updates? Had to revert back to original skins.

the thread would have blown up in the last 24 hours if that was the case.
It may be that you were missing or accidentally overwrote 1 file from a skin mod somewhere. one time i tried to mix skin files from different mods mostly because of laziness, i didn't want to keep switching back and forth, and the game ended up crashing. Mixing->crashing isn't going to be a universal thing, but will happen with mods that need to change ALL or most skin files and not just the color files.

@pootnannies‌
It's probably fine as long as you don't change the costume numbering (recolors, for example, should be safe, since you don't have to include the model at all and they require the owner's own copy to function), but honestly it's probably best if you sit on it for a week or two until things blow over a bit.

I need some guidance, I'm trying to remove Hugo and the City backdrop (with hagar) from the skyscraper stage and I can't seem to find them in the emo files. (there may also be a flying sandwich evading me). Anyone knows what I may be missing?

Reference:

"One day, in a far off place, a small tribe witnessed a big animal, doing something different: walking on its hind legs. The scared tribe swore it was the devil, walking on land. That devil became the creature called Jaldaboath" - b1gazn2006 Most Fucked Up Battle Poll Champion: Vile

USFIV PC took out, but in return we have 5 extra scenarios with this Ultra Pack Stage Mod. Were worked all scenarios again with the conversion to Steam. Corrected some glitches and added small details in certain phases. The songs are original and others chosen to match the atmosphere of the stage. Were replaced only alternative stages as Run-Down Back Alley (China Night), Pitch-Black (Brazil Night) Morning Mist Bay (Vietinan Morning), Secret Laboratory and Deserted Temple. This time ground effects consistent with the scenario seen when opponents are thrown on the ground were included. Follow the instructions in each folder, save the original files and have fun.

@fistoftheryustar‌
It's not exactly what you were requesting, but have you seen monkeygigabuster92's "wanderer"? I don't think any costumes have appropriate bones for doing regular Ryu gi + cape, though the closest matches would probably be either Dictator or Claw's caped alts.

@Hunterk wow thanks man, the tutorial is clear and its worked ... kind of , her's my first frankstein :

i have some questions, if EMG swapp do this kind of error, is it possible to correct them or the swap has to work from the start otherwise it will never work ?

how can i remove an object from an .emo alt ? ( the thing that look like a white wooden scarf from e.ryu alt 4 for example in the picture ) ?

are every alt limited in term of size/texture amount ? so that would explain the non colored hair when i swapped them ? they are actually there but you cant see them in the picture, IG they look nearly invisible but you can see them moving

Hello Friends,
I was trying Transparency part of the modding using EMMedit tool.I also opened a .emm(e.g. CNL_02_01.obj.emm)file with that tool.But then I don't know what to do ?,Where to do and How to do ? Can anyone please give a link to EMMedit tutorial if it already existed.If not, can please anyone explain how to use this tool for transparency? I shall be grateful.Thank you.

Is there any link somewhere showing how to export to SMD from blender? All the SMD I get looks fine but produce flat meshs after being converted to EMG.
Also, there is a lots of sub-meshes listed in the asset explorer instead of only 1-3 appearing. It seems to be related with the 4000 vertex groups made upon import.

There is definitely something wrong with the settings I have. But who knows, maybe it is actually the plugin, I keep getting an error after exporting an SMD.