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J3D - webgl engine + Unity3D exporter

Hi everyone,

I want to share a small lib I started to work on recently. Basically it's composed of a webgl engine/wrapper in JS and an exporter from Unity3D - which is an awesome game editor. It not only exports geometry and textures but can export whole scenes. Here's an example:

The project lacks proper documentation but the source code in some demos is commented with some explanations on how to use it. Looking forward for your feedback and ideas. Also, maybe someone wish to contribute? (This would be awesome!)