Force Unleashed II is good news, but sure about TC unless it's much better then the first two. Though there's a new developer working on this one.

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At the Video Game Awards, Samuel L. Jackson just took the stage (describing himself as a "bad ass motherf-er") to announce Star Wars: The Force Unleashed 2.

The trailer featured a Vader vs. Yoda voice over, Starkiller fighting a beast muuuuch larger than a Rancor, but no gameplay, and no release date. Earlier in the day a Kotaku tipster emailed us describing exactly this trailer. The tipster said the game is being developed internally at LucasArts and will be out in late 2010. "It is everything the first game could/should have been and a lot lot more (online support!)" the tipster wrote.

Earlier, if you guessed that the mystery spike VGA teaser from late November, and the deep cover detective game set in Hong Kong that it depicted, was in fact Activision's True Crime, then give yourself a gold star. The game is being developed by United Front Games.

I enjoyed the first Force Unleashed. It had it's issues, but it wasn't a bad game. The force powers were fun, but never had much varied use in the levels or with your character. I really enjoyed the story aspects and that it had a very similar feel to the kind of story you would get in a Star Wars film or book. Reminded me a lot of the first time I played Shadows of the Empire. They could make some minor changes and have a game that is every bit as enjoyable as Jedi Academy.

Increase Force usage. Have falling damage, which you can negate with a careful force push. Have fewer enemies resist force attacks, but allow them to reduce damage instead. It's not as fun to be stuck using your lightsaber (which needs to cut off limbs) against a stormtrooper, on the other hand, if I have to throw them around more often, that becomes more fun. But the fact that they don't die as easily means groups can be more deadly. Refine the controls a bit and put a bit more effort into your graphics and it would be a great gaming experience.

Touch up the boss fights too. Make the reaction combo things more punishing. Most the time you just have to keep repeating them until you get it right. It has a lot of great potential, so I will not complain about them making the game. I'll instead hope they take what they had in the first one and make a better game. If they can do it with Assassin's Creed II, they can do it with Force Unleashed II.