An inquiry for Ed: In a major city of the Realms, like Waterdeep, where there is gold to waste and magic for it to be wasted on, what are the cosmetic applications of magic? Magic hairdos/coloring? Magic formalwear? Magic facelifts/tummy tucks/boob jobs? How is this regarded by others?

An inquiry for Ed: In a major city of the Realms, like Waterdeep, where there is gold to waste and magic for it to be wasted on, what are the cosmetic applications of magic? Magic hairdos/coloring? Magic formalwear? Magic facelifts/tummy tucks/boob jobs? How is this regarded by others?

My question for any. I'm quite fond of the Moonsea as a setting and one thing I wonder about concerns the village of Elmwood. It seems a bit defenceless on paper despite for how relatively old the settlement is. It isn't particularly hidden and easy place to come to, as far as I can tell, as it lies directly on the coasts between the powerful city-states of Hillsfar and Mulmaster. It is protected by it's ex-adventurer dwarven constable, but that is still just one single person. It is mentioned in the sourcebooks that there is little of worth in the village, which is why outsiders aren't that keen on bothering the village. But that seems to be a bit strange logic to me, since there are *people* there and in certain parts of the Realms sentient beings are a valuable commodity. So what would stop rough and unsavoury types (which the Moonsea is surely teeming with) looking for easy prey and easy coin, from attacking the village and selling it's people off in chains? Also, if not the criminal element, what is to stop powerful cities like Hillsfar and Mulmaster from laying some sort of claim over the city? Demanding some sort of tax for in exchange it's "protection"? Have there perhaps been any incidents like this before in Elmwood's history? And does it perhaps have some protectors that haven't been mentioned in the books, or some strategy for averting such crises?

My question for any. I'm quite fond of the Moonsea as a setting and one thing I wonder about concerns the village of Elmwood. It seems a bit defenceless on paper despite for how relatively old the settlement is. It isn't particularly hidden and easy place to come to, as far as I can tell, as it lies directly on the coasts between the powerful city-states of Hillsfar and Mulmaster. It is protected by it's ex-adventurer dwarven constable, but that is still just one single person. It is mentioned in the sourcebooks that there is little of worth in the village, which is why outsiders aren't that keen on bothering the village. But that seems to be a bit strange logic to me, since there are *people* there and in certain parts of the Realms sentient beings are a valuable commodity. So what would stop rough and unsavoury types (which the Moonsea is surely teeming with) looking for easy prey and easy coin, from attacking the village and selling it's people off in chains? Also, if not the criminal element, what is to stop powerful cities like Hillsfar and Mulmaster from laying some sort of claim over the city? Demanding some sort of tax for in exchange it's "protection"? Have there perhaps been any incidents like this before in Elmwood's history? And does it perhaps have some protectors that haven't been mentioned in the books, or some strategy for averting such crises?

Great question! I will make sure we get them asked on our next podcast with the guys!

An inquiry for Ed: In a major city of the Realms, like Waterdeep, where there is gold to waste and magic for it to be wasted on, what are the cosmetic applications of magic? Magic hairdos/coloring? Magic formalwear? Magic facelifts/tummy tucks/boob jobs? How is this regarded by others?

Magic boob jobs are probably thoroughly "regarded" by the male population, to the point that one can watch heads move to follow them. Just sayin'

Just starting a listen of Episode 10 of the podcasts. I'd like to pass along public thanks to youtube user "Eltargrim7" for the timestamps in the comments, thats exactly what I was agitating for earlier in Eric's thread.

And thanks again to Ed and George and Eric, and the Mages&Sages crew for doing these chats!

Some questions for all our Sages on dwarven Brotherhoods and Cults as briefly outlined in Dwarves deep:- is there any past or present, famous or infamous, Cult or Brotherhood that was left out of Dwarves Deep?- is the cult of the Living Axe made up of scattered cells or is there some overarching (albeit loose) power structure? Did any sentient weapon or object try to unite them towards some nefarious purpose in the past (or is trying to in the 1370s)?- can you share more details on the Holy Hammer like important regional agents, plots they might be working at and their relations with the well established dwarven holds of Toril?- how is the recent (re)surgence of dwarven wielders of the Art seen in dwarven society? Are they shunned or held in particular regard? Did they slowly form brotherhoods and schools (and were they allowed or forbidden to do so)?

Just got to add one other, if I may. There is very scarce information on the city of Guallidurth other than the fact that it is one of the most oldest and populous drow cities in the world, it seems to have had pretty significant influence on lands surrounding it, notably such as Calimshan above (having fought many wars against them as well against surface drow heretic communities in the Forest of Mir). Is there more tangible lore that could be shared about this ancient city? Such as it's most powerful houses, noteworthy sites/establishments or factions within it? Given how old and powerful it is, are there any interesting and distinct qualities that make it stand out compared to i.e. Menzoberranazan? Are there strange and archaic customs and beliefs they perhaps have compared to the Drow cities of the far north?

Just got to add one other, if I may. There is very scarce information on the city of Guallidurth other than the fact that it is one of the most oldest and populous drow cities in the world, it seems to have had pretty significant influence on lands surrounding it, notably such as Calimshan above (having fought many wars against them as well against surface drow heretic communities in the Forest of Mir). Is there more tangible lore that could be shared about this ancient city? Such as it's most powerful houses, noteworthy sites/establishments or factions within it? Given how old and powerful it is, are there any interesting and distinct qualities that make it stand out compared to i.e. Menzoberranazan? Are there strange and archaic customs and beliefs they perhaps have compared to the Drow cities of the far north?

Do you have Drizzt Do'Urden's Guide to the Underdark? There's a brief description on page 113, and a lot of tangential references in the neighboring city write-ups.

I have a petition. Can you put subtitles in the videos? Even if in English, but it can help a lot to the non-English speakers.

I'd love a full-on transcript, myself, because I find it easier to read such things than to watch (or just listen to) a video. But I do understand that such would be a task and a half, by itself.

Unfortunately, there are not enough days even in the Forgotten Realms week for me to be able to do such a thing. If anyone want's to take up that mantle and charge with it, I will give them credits on the podcast!

Do you have Drizzt Do'Urden's Guide to the Underdark? There's a brief description on page 113, and a lot of tangential references in the neighboring city write-ups.

I have actually, though it's been a while since I've looked at the book. It is wonderful to look at it again, as it has a lot of lore the 3.5 Underdark book doesn't have. But in regards to Guallidurth specifically, there isn't that much difference to what is told of the city compared to the 3rd edition book, except a few more details. Sorry, perhaps it wasn't right to use the word "scarce". But even so it would be a welcome thing to hear more, if there is more. A city like Guallidurth I feel should deserve more detail, as it may possibly be the most powerful drow city in the Realms, perhaps the closest thing to a drow empire? With it's vast population, vast number of great houses and it's history of war against it's neighbours and surface realms above, and thusly a vast sphere of influence. What would be great knowing is which figures and factions are the biggest players in the city, as well as unique sites within the city, and what other ways might make it stand on it's own.

I have been reading a few of the older supplements again in preparation for a new game. This question is going way back to FR1 and FR3.In FR1, Waterdeep and the North, chapter 9 Adventures in Waterdeep, the fourth adventure "The Kiss of the Goddess", states that the Sultan of Volothamp is the the archmage Nairith Irizar.FR3, Empire of the Sands, lists the vizier of Volothamp as Ramslett N'door, the son of a Chult trader. Checking FR3, I can't even find a reference to the word Sultan anywhere in the text.

The only thought I had was that Nairith Irizar was the leader of the city in FR1, and in between the events in FR1 and FR3 he was "removed" by certain forces and replaced with Ramslett N'door. The only problem with this being that both supplements appear to take place in approximately the same time.

I have been reading a few of the older supplements again in preparation for a new game. This question is going way back to FR1 and FR3.In FR1, Waterdeep and the North, chapter 9 Adventures in Waterdeep, the fourth adventure "The Kiss of the Goddess", states that the Sultan of Volothamp is the the archmage Nairith Irizar.FR3, Empire of the Sands, lists the vizier of Volothamp as Ramslett N'door, the son of a Chult trader. Checking FR3, I can't even find a reference to the word Sultan anywhere in the text.

The only thought I had was that Nairith Irizar was the leader of the city in FR1, and in between the events in FR1 and FR3 he was "removed" by certain forces and replaced with Ramslett N'door. The only problem with this being that both supplements appear to take place in approximately the same time.

A vizier is usually an advisor or a ranking official under a ruler. So both of these sources could be correct -- Nairith Irizar is the ruler, and Ramslett N'door an official or advisor under him.