We have seen a lot of metroidvanias come out of Kickstarter in recent years, and a handful of more Mega Man-like games, but games like Contra have not gotten a lot of love from the crowdfunding platform. Hive Jump looks like it takes some of that classic never-stop-shooting gameplay and adds in some more recent gameplay elements like procedurally generated levels.

Hive Jump has already gone through the Greenlight process to release on Steam, and it is also planned for Wii U. The team is seeking additional funding on Kickstarter to help finish building it by its scheduled launch of August 2015.

For those who follow the game music scene, Jimmy "Big Giant Circles" Hinson will be doing the music for Hive Jump. That is always enough for me to keep my eyes (or ears) on a project, but the 16-bit pixel art and fast action gameplay certainly help toward that end as well.

timeline following:⇓ Hive Jump

Graphite Lab's Kickstarter campaign for Hive Jump has reached the halfway point and with that the team has offered up some new details on the title's Planetary Strategy mode.
In the game's turn-based strategic ...more

Developer Graphite Lab has revealed that their upcoming 2D shooter, Hive Jump, is heading to the Wii U. The story is set to the backdrop of the 24th century, where mankind has colonized across the stars. Of course, alie...more

One of the great joys of attending GDC is going to panels conducted by developers talking about your favorite games. Not only will you learn new and exciting details about the development, but you might even see somethi...more

Just like Alien: Isolation's last piece of content, the newest add-on again asks you to decide what's more important: a shot at leaderboard fame or safety? The two are mutually exclusive, and there's a pissed off Xenomorph t...more

Anyone that's of the belief that mainstream videogames are often devoid of great writing will need to look somewhere other than the Writers Guild of America for vindication. The organization's nominees for Outstanding Achieve...more