Halo: Reach Won't Use Project Natal Controls

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Bungie sets the record straight.

By Jim Reilly

Microsoft's biggest gaming title of 2010 won't be taking advantage of its new motion camera this coming fall. Bungie Studios denied rumors through its weekly update saying Halo: Reach is being developed with traditional controls and will not incorporate Project Natal.

"Halo: Reach is NOT a Natal title and is being developed expressly with the traditional Xbox 360 controller in mind," Bungie said.

Speculation began to fly last June when Bungie president Harold Ryan told the New York Times the title could be enabled to use Project Natal, though the studio had yet to clarify until now.

Microsoft recently stated Project Natal will cater towards both the hardcore and casual gaming markets, though the only major title confirmed for 2010 to use Natal is Fable III. Other exclusive titles, such as Crackdown 2 and Alan Wake, appear to only be using the standard controller input.

The company also confirmed that over 70 percent of publishers are developing Natal-based titles, including Electronic Arts, Activision, Capcom, Bethesda, and Square Enix.