The League will be organized in divisions.
Each bracket will play a complete internal round-robin.
Brackets are organised in ladder formation. The target size per
division will be 12 players. Entry may be limited if necessary
for an appropriate movement.

Each League session runs from the 1st to the second
last day of each month. All match results are due on or
before the second last day of the month. Late postings
may be accepted if prior agreement has been reached with the
host. Our target date is to post brackets by the 1st,
but this date is not guaranteed.

The three highest-ranked players in each division
will move up the ladder to the next highest division. The three lowest ranked players in each division will move down the ladder.
If there are available places in higher divisions due to non-returning
players they will be filled by the highest rank players in the
division below who have not been automatically promoted.

To register you must have a valid Warp Gammon name. New players can sign up
here.
Registration is then via the signup link for
Quantum Leap on
MyPage

You are expected to complete all of your matches. If you do not play all your matches,
you may be excluded from future web-based WarpGammon Tournaments.

Unless specifically stated otherwise elsewhere in WarpGammon Tournament's rules,
you may enter the tournament using only one player name. If you enter more than once, you may
be disqualified from the WarpGammon Tournament.

Late signups will remain open for about a week,
but may close earlier if brackets are full.

Players must enter each month.
Signups will close at midnight Pacific Time on the
last day of the month. It is the player's responsibility
to sign up before signups close. Late entries can only be assigned
to the players entitled level if space is available.

Players wishing to take time off may do so and re-enter up within
the next 12 months and be placed in the division they would have been
had they continued.
It is the player's responsibility to notify the host when they are
returning by placing a comment in the signup form,

Ranks will be based on scores obtained. Ties will be
broken as follows:
1. Head to head among tied players
2. If some players remain tied, head to head among those players.
3. Second level tie breaking.
4. Third level tie breaking.

If the Kings bracket champion is not broken by #1-3,
a playoff will be held.

Players do not need to apply for
forfeits, they will be granted automatically at month's end based upon scheduling emails.
Emails sent in the last 2 days will be ignored unless they are part of a
continuing communication between players. You cannot expect a forfeit win if your first email is
sent less than 2 days from the end of play regardless of whether your opponent has scheduled or not.

Players who have made insufficient effort to play all their matches may be refused entry to the
next month's event.

Players are subject to penalties for failing to complete or attempt to complete
matches. In general, players who receive forfeit losses on more than half their matches will be
prohibited from play in the following month. Penalty points are cumulative and will be removed at the rate of 25%
per month. For a complete explanation of penalty points follow this
link.

At the discretion of the host, a player
may be invited to participate in Kings division as a guest for
one month. Such players will ordinarily be winners of major
tournaments or players listed on the Giants of Backgammon.

All rules
pertaining to conduct of web-based tournaments will be as
provided in the Warp Gammon
Web-based Tournament rules. Players should
pay particular attention to policies regarding scheduling.
Players who do not make a sufficient effort to schedule and play
matches risk disqualification and suspension. Players who
do not have enough time and flexibility to schedule and play 11
matches during the month at times convenient to opponents in all
time zones are advised not to register.

The tournament host has full authority to resolve all disputes. If the host is not immediately available, you may contact any Warp Gammon
host to report the problem.

The tournament host may, where a situation presents itself, modify or depart from the published rules to resolve situations that may compromise the integrity of the event. This will occur only in the cases of unanticipated situations, peculiarities pertaining to internet backgammon play, or where a variation would be manifestly fairer to a large number of players.

Where a decision involves the tournament host, or a decision by the host be challenged, it may, should the interested parties prefer, be resolved by a third party agreeable to all concerned.