2K
Games blogs about plans to unveil "a fresh look at the long-awaited
squad-based tactical shooter in development at 2K Marin" in the coming days.
This is to clear up the status of their XCOM shooter, a game they refer to in
the headline as [redacted], which plays into recent
implications the game was being rebranded and the
recent disappearance of its website. The
XCOM shooter has been a lightning rod for criticism due to its departure from
the roots of the series, and though it says "the game has undergone an evolution
since we last showed it to you at E3 2011," the post also indicates that
whatever changes are afoot, this will still be an XCOM game on some level, as
they refer to it as "a new experience within the world of XCOM" and a game which
has "evolved into a high-stakes narrative experience imbued with core XCOM
concepts."

Post CommentEnter the details of the comment
you'd like to post in the boxes below and click the button at
the bottom of the form.

Krovven wrote on Apr 24, 2013, 09:51:My biggest problem with XCOM EU was the lack of consistency in combat.

The problems to me are most notable when you reload a mission, make the exact same moves, yet the outcome was different regardless of the execution of movement, tactics and abilities. There is also the problems with line of sight, and cover meaning very little, which they have even mentioned publicly they are/were looking at, but never actually fixed.

Some people may love this randomness, but to me, it just throws player skill out the window when it comes to a turn-based game.

Are you on glue?Articles were published the day after it was released, denoting how people were confused and upset that reloading DID NOT garner differing results no matter what people tried.It was later revealed that this was an intentional design move where each missions 'random seed' was pregenerated on mission start and saved to the game file, hence deterring reloaders from approaching the game in such a fashion.

Edit: Nm, I read your later response to Creston. Yeah, that randomness was kinda annoying; but at least SOMETHING was fucking random.Not even when the aliens show up in the geo is random.