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iiCriminnaaL 49
365

iiCriminnaaL 49 365

So far, I've noticed three main issues with The Lost MC in The Lost and Damned. First: The Lost MC's backup dies so quickly during the Gang War missions, and even Jim, Terry and Clay don't last that much. Second: The Lost MC's members don't look as hardcore and badass as they used to be in standard GTA IV, nor as the Angels of Death MC. They have been stripped of most of their typical outlaw biker look. They were shown as more hardened, gritty, intimidating, ancient/old fashioned, late-middle-age, redneck outlaw bikers carrying Confederate flags, in contrast to the "modern, cool young urban punk" focused part in TLAD. Even Johnny himself, while looks good, he still doesn't have an enough level of outlaw biker look. He could've looked way better if his tattoos weren't faded out, and had him wear high boots instead of his current ones, just like Billy, Brian, Terry and Jason, and maybe had him wear gloves as well. Third: despite the fact that The Lost MC seem to pick each of Hexer, Innovation, Revenant, Diabolus, Hellfury and Zombie, in addition to the Lycan, as their official bikes, they only use the latter in free roam, even though all of the mentioned were used in missions, and are also available in Clay's bike list. Of course, those three main points weren't the only issues or flaws, which can be noticed with some extra little improvements listed below.

With this modification, you can improve your gameplay's experience and increase your satisfaction on The Lost MC. As many of The Lost's members in The Lost and Damned miss The Lost MC's patch which must be on their uniforms, including The Lost Buddies (gang war backup), as well as the weird colored uniforms that many of them wear, not to mention the weak Gang War backup and the fact that Lycan is the only used bike in free roam, therefore I made several changes to buff them up, and bring them back to their original roots from standard IV. Most of the changes are involved around texture modifications, new models with more long hairs and beards, with some grey versions, muscles and helmets, dirtier patches, as well as the addition of scars for the most of The Lost MC's biker dudes. Overall more hardcore (and redneck) than ever.

Here's the list of the most of modifications that have been done:

General:

The Lost's female members and strippers now act as parts of the gang. They will no longer attack Johnny when he does so, as well as they'll defend him when someone attacks him, just like the male bikers.

Now each of Billy, Jim, Brian, Terry, Clay, Jason, Malc and DeSean walk like gangsters rather than regular civilians.

Instead of all of The Lost Buddies having M_Y_GLost_01's voice lines, now they have the voice lines of M_Y_GLost_03, M_Y_GLost_04, M_Y_GLost_05, M_Y_GLost_06 and the original Lost members of standard IV.

Heavily increased the health of The Lost's gang war backup, including Jim, Terry, and Clay.

Beside the Lycan, The Lost's members now ride each of Hexer, Innovation, Revenant, Diabolus, Hellfury and Zombie.

The blue radar blips of The Lost MC's main members have been re-colored to brown.

Appearances:

The Lost MC's patch (a.k.a. logo) has been added to several members who don't have it on their uniforms. (not ALL of them, just to be mentioned... but yeah, for most of them)

The Lost MC's brown eagle's patch now has a devilish look; red eyes, and bloody fangs and beak, to give it more of an outlaw vibe.

Replaced the textures of the doors of The Lost MC's clubhouse with an unused version from the cutscene files.

Improved The Lost MC's flag inside the clubhouse, replaced the American flag with a Confederate version, the blue walls with red ones, and replaced a poster with a 'Patriot' one.

Replaced the skull logo of the shirts of Billy and M_Y_GLost_06, The Lost MC's Slamvan, and the walls of The Lost MC's clubhouse, with a more intimidating one.

Zombie chopper is now 'Lost-ified'.

Re-colored several uniforms of The Lost's members to more suitable colors. To add, brown color is now the most popular among the club's properties, as it should've been.

More Lost MC bikers are now grey-haired, or arguably old.

Most of The Lost MC's members are now scarred, including Billy, Johnny, Terry and Clay.

Most of The Lost MC's patches are now dirtier, including the ones of Johnny, Clay and Jason.

Helmets' level of brightness and darkness is now variegated.

Improved Johnny's uniform along with the pants, and replaced his boots with high ones. His shirt is no longer green, but brown, the skull patch on the jacket has been replaced with a Confederate flag patch, and his pants have been turned into a black leather. Also, re-colored the layout of The Lost MC's patches on his jacket; now plot is black and 'The Lost' and 'TLMC' names are white, and so with the 'MC' layout. The mustache and brows have been slightly darkened as well, and their lightning was improved so they look more of real hairs than just black textures. In addition, a couple of new scars have been added onto his face, to give him a more hardened biker look. Plus, re-colored some parts of his mustache and brows to grey, and turned his eyes' colors to brown, which give him some more drug addict look. Fortunately, it's still explainable story wise, since he used to be a drug addict in the past.

Darkened the vest and leather pants of Billy, re-colored his shirt to brown and replaced the brown eagle patch on his vest with a white version.

Replaced Jim's camo pants with biker leather pants and re-colored his vest and boots to black, and his hoody to brown.

Replaced Angus' pants with dark grey leather, and re-colored his shirt to brown.

Re-colored Clay's shirt to brown.

Re-colored Jason's leather pants from jeans-like color to dark grey.

Darkened Brian's jeans, re-colored his shirt to brown, and replaced the American flag patch on his uniform with a Confederate flag patch.

Re-colored Ashley's bandana to brown, and her jacket to grey.

Added The Lost MC's patch to Brian's uniform when he betrays The Lost; there's nothing called "Jeremy biker gang", but there is "Brian's faction of The Lost".

The bike explosion's damage on Billy's face from "This Sh*t's Cursed" has been added onto his face in the prisoner version of his model. Slightly faded it out due to the fact he spent some time after those events, which would mean he has been partly treated of that impact.

Replaced M_Y_GLost_01 with a 'Lost-ified' version of M_Y_GAngels_02.

Replaced M_Y_GLost_02 with a 'Lost-ified' version of M_Y_GAngels_04. To be mentioned, a few manual touches have been put on, meanwhile, instead of overusing three textures of the same white vest of LostBuddy_03, I re-colored one to grey, and the remaining one to brown. In addition, compared to M_Y_GAngels_04, M_Y_GLost_02 now has three uniform textures and also three pants textures, not only two for each of them, which applies to boots as well, 4 instead of 2. Not to mention the addition of a goatee, mustache and two haircuts.

Replaced M_Y_GLost_03 with a modified version of M_Y_GBik_Lo_01 from standard IV.

Replaced the mask of M_Y_GLost_04 with a helmet.

Replaced M_Y_GLost_05 with a 'Lost'ified' version of M_Y_GBik02_Lo_02 from standard IV.

Replaced the properties of M_Y_GLost_06 with a modified version of M_Y_GBik_Hi_01_p's from standard IV. Difference: instead of the low texture quality pink glasses, I replaced them with higher texture quality of brown and orange ones.

Added a helmet for LostBuddy_03.

Replaced LostBuddy_04 with a modified version of LostBuddy_08. (the vest's texture was borrowed from @B Dawg. I re-colored its shirt to brown though.)

Replaced LostBuddy_05 with a modified version of M_Y_GAngels_03.

Made LostBuddy_06 more 'Lost-ified'.

Replaced LostBuddy_07 with a modified version of M_M_GBik_Lo_03 from standard IV.

Replaced LostBuddy_08's low quality texture of the hair with the green bandana with a higher quality one from IV, re-coloring the bandana to brown instead. Also, replaced the low quality textured vest with another 'Lost-ified' vest model in a higher quality from IV's M_Y_GBik02_Lo_02.

Replaced LostBuddy_09 with a modified version of LostBuddy_01.

Added a black vest for LostBuddy_10, and replaced his haircut.

Replaced LostBuddy_11 with a modified version of M_Y_GBik_Lo_02.

Replaced LostBuddy_12 with a modified version of LostBuddy_06; black hoody and different head textures.

Replaced LostBuddy_13 with a modified version of M_Y_GBik_Lo_01.

Removed the Angels of Death's tattoos from the arms of LostBuddy_03 and LostBuddy_13, and the head of F_Y_GLost_02.

Re-colored the blue parts of Johnny's phone to brown.

Additional notes:

Handed M_Y_GLost_03's voicelines to M_Y_GLost_02, and replaced M_Y_GLost_03's voice with the original one of standard IV's Lost members.

Replaced M_Y_GAngels_04 with M_M_GBik_Lo_03 from standard IV to make a differentiation between it and M_Y_GLost_02.

- SparkIV or OpenIV(recommended to use OpenIV, since this mod includes files with no existent in the original game's files, which can't be added through SparkIV, since it replaces, but doesn't add.)

- I didn't include a direct componentpeds.img with files replaced due to the huge space it will take when downloading it. It's also an advantage for people who have modded componentpeds.img, so they'll easily import the new files to their archive. So with cutsprops.img, pedprops.img and playerped.rpf.

- Preview screenshots aren't %100 up-to-date, due to the fact that I made some updates after posting the album. However, most of them give a close look of the current standards.

- Have fun!

Spoiler

References:

The Real Lost MC

The Gritty Lost MC

The Brutal Lost MC

The Buffed Lost MC

The Vanilla Lost MC

The Typical Lost MC

The Classic Lost MC

The Badass Lost MC

The Ancient Lost MC

The Original Lost MC

The Justified Lost MC

The Redneck Lost MC

The Notorious Lost MC

The Menacing Lost MC

The Intimidating Lost MC

Edited yesterday at 09:23 AM by iiCriminnaaL 49

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B Dawg
8,857

B Dawg 8,857

I took a look at your pedpersonality file, and you did the ''buffing'' wrong. You nerfed them in fact. The way defense works is contrary to what people would guess. The higher the defense stat is, the more damage you take. The lower the defense, the less damage you take (stronger you are).

This is basically my Tough Backup mod but with Retextures on the side

Other notes:

- Changes to pedpersonality cause bugs at starts of new games (crashes during one of the 1st few missions and phone bugs that are unavoidable untill uninstalled), so install is recommended when you become President (there's no bugs from there onwards afaik, you could possibly install this earlier than that but imo it's the best time to do so);

- The addition of a patch on the Lostbuddy_03 shirt is useless as he has a vest over it that has the patch (and he never spawns without the vest);

- You didn't remove the L O S T ''compass'' (dunno what else to call it) from the back of Lostbuddy_05 before adding the patch there, making it look weird.

Edited April 22 by B Dawg

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iiCriminnaaL 49
365

iiCriminnaaL 49 365

I took a look at your pedpersonality file, and you did the ''buffing'' wrong. You nerfed them in fact. The way defense works is contrary to what people would guess. The higher the defense stat is, the more damage you take. The lower the defense, the less damage you take (stronger you are).

This is basically my Tough Backup mod but with Retextures on the side

Other notes:

- Changes to pedpersonality cause bugs at starts of new games (crashes during one of the 1st few missions and phone bugs that are unavoidable untill uninstalled), so install is recommended when you become President (there's no bugs from there onwards afaik, you could possibly install this earlier than that but imo it's the best time to do so);

- The addition of a patch on the Lostbuddy_03 shirt is useless as he has a vest over it that has the patch (and he never spawns without the vest);

- You didn't remove the L O S T ''compass'' (dunno what else to call it) from the back of Lostbuddy_05 before adding the patch there, making it look weird.

Oh, so that's why all of my gang war buddies are dead. Gotta decrease it then. (it works the same way for SA's pedtype defense, but didn't expect it for IV and EFLC)

- Added The Lost MC's patch to Brian's uniform when he betrays the valid line (Johnny's faction); there's nothing called "Jeremy biker gang", but there is "Brian's faction of The Lost". (for some reason he wears it in the first mission too. Seems like a scripting fail)

Added screenshots of Johnny, Jim, Angus, Jason and Brian. As the updated uniforms are many, I didn't take of the rest. You can view them via SparkIV or OpenIV, or by testing them ingame.

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B Dawg
8,857

B Dawg 8,857

Where's Zombie B? Where's Hellfury? Where's Leila with Big Titties and Ashley who sucks like a Vacuum? All I hear about is Mr. President, Mr. Billy, Living The American Dream, Bikes, Bitches, Beer, Freedom!

They should be added

Edited May 14 by B Dawg

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iiCriminnaaL 49
365

iiCriminnaaL 49 365

Where's Zombie B? Where's Hellfury? Where's Leila with Big Titties and Ashley who sucks like a Vacuum? All I hear about is Mr. President, Mr. Billy, Living The American Dream, Bikes, Bitches, Beer, Freedom!

They should be added

Haha

I really thought of adding them, until I saw this in cargrp.dat: Obbe removed hellfury because of low density Obbe removed zombieb because of low density

So, I'm not sure about it, if it's true or nah.

I'm still thinking of adding them, because after all, not everything is fully fitting and/or perfect in here. Even weapons aren't that well on Johnny's hands, due to the fact they were originally modeled to fit on Niko's hands, but R* didn't modify them in TLaD or TBoGT.

Edited May 14 by Kane49

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B Dawg
8,857

B Dawg 8,857

I think by low density, they meant low traffic density in Graphics options? (which is low for consoles?), or the Frq value in vehicles.ide (for which all IV bikes have 30 in comparison to all TLAD bikes having 100)? A lot of things R* devs do doesn't make any sense. I had no issues having Zombie B and Hellfury in cargrp among other bikes (they might not spawn as often, but it's better than not spawning at all).

Edited May 15 by B Dawg

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iiCriminnaaL 49
365

iiCriminnaaL 49 365

I think by low density, they meant low traffic density in Graphics options? (which is low for consoles?), or the Frq value in vehicles.ide (for which all IV bikes have 30 in comparison to all TLAD bikes having 100)? A lot of things R* devs do doesn't make any sense. I had no issues having Zombie B and Hellfury in cargrp among other bikes (they might not spawn as often, but it's better than not spawning at all).

Could be.

Updated.

Edited July 19 by iiCriminnaaL 49

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universetwisters
28,644

universetwisters 28,644

Johnny looks worse with all these changes imo. It might be just me around here, but I liked his default appearance in TLAD compared to this. If you brought back his appearance in IV, with the tattoo on his neck and paler skin, that would be much better than this, which looks like what happens when a 12 year old opens up photoshop and keeps slapping SUPER COOL TATTOOS he got off google images in random places on the player character.

Edited May 17 by universetwisters

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iiCriminnaaL 49
365

iiCriminnaaL 49 365

Johnny looks worse with all these changes imo. It might be just me around here, but I liked his default appearance in TLAD compared to this. If you brought back his appearance in IV, with the tattoo on his neck and paler skin, that would be much better than this, which looks like what happens when a 12 year old opens up photoshop and keeps slapping SUPER COOL TATTOOS he got off google images in random places on the player character.

As far as I remember, somebody has already converted IV's Johnny to TLaD.

I know, it's not that good. If you don't like this, you're not forced to use it.

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iiCriminnaaL 49
365

iiCriminnaaL 49 365

Replaced m_y_glost_01 with a copy of m_y_gangels_04; replaced the uniforms' textures with The Lost's as well. The replaced textures were taken from m_y_multiplayer and lostbuddy_03. To be mentioned, a few manual touches have been put on, meanwhile, instead of overusing three textures of the same white vest of lostbuddy_03, I re-colored one to grey, and another one to brown. In addition, the Angels of Death's tattoo has been removed from a head's textures, not to mention that I re-colored a hat from red to dark grey, and replaced a secondary logo of the Angels of Death from another hat's texture with The Lost's, in addition to an AoD patch from one of the jackets, not to mention that I re-colored a red shirt from a uniform's texture to brown. Also, compared to m_y_gangels_04, m_y_glost_01 now has three uniform textures (in addition to the three vest textures) and also three pants textures, not only two for each of them.

Replaced one of m_y_glost_02's head textures with a better one (now the head texture is repetitive; one with a member who wears gloves, and one who doesn't). Also, removed some 'pretty face' texture that doesn't fit in a biker gang, due to that fact he looks so clean and normal, without any scars, tattoos, or gang look.

Replaced m_y_glost_03 with m_y_gbik_lo_02 from vanilla IV. (not to forget that m_y_glost_05 was already replaced with m_y_gbik_lo_01 from IV.)

Since lostbuddy_04 is a copy of a model of m_y_glost_05, I replaced his head's texture with a better one from m_y_glost_05.

Replaced lostbuddy_13 with a modified copy of m_y_gangels_04 that's similar to lostbuddy_03.

Forget about the updates I've made on Johnny's appearance before, now changes compared to the default textures: GTA V's head textures, with slightly darkened brows and mustache, re-colored shirt from green to greyish brown, pants have been turned into a black leather, skull patch is now shaded, and is golden on the President uniform. Not to mention some minor improvements on textures of the jacket, boots and hand.

Jim's shirt is now more greyish.

Angus' shirt is now grey.

Brian's shirt is now grey.

The bike explosion's damage on Billy's face from "This Sh*t's Cursed" has been added to his face in the prisoner version of his model. Slightly faded it out due to the fact he spent some time after those events, which would mean he has been almost treated of that damage.

The Lost's female members and strippers now act as parts of the gang. They will no longer attack Johnny when he does so, as well as they'll defend him when someone attacks him, just like the male members.

Didn't update the preview screenshoots of The Lost MC's main characters (including Johnny). I would do that when I got time for it.

That reminds me, the voices of m_y_glost_01/3/5 actually fit better with the new models. I suppose R* planned to make all of The Lost's members look badasses in the first place, but didn't expand on that. I guess they wanted us to feel like we're the "good guys", or whatever.

Edited September 22 by iiCriminnaaL 49

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iiCriminnaaL 49
365

iiCriminnaaL 49 365

Reversed m_y_glost_01 and m_y_glost_02 for a cutscene model compatibility issue. (some other benefits of this change: as m_y_glost_02 is the most to be loaded and spawned, now more badass bikers spawn instead, not only inside the clubhouse and in streets, but also members competing illegal bike races. Also, Brian's faction now contains smaller number of tough members.)

Now each of Billy, Jim, Brian, Terry, Clay and Jason walk like gangsters rather than regular civilians.

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B Dawg
8,857

B Dawg 8,857

I guess you can take some unused gangmembers (were used in IV, but unused in TLAD since Uptown Ryders take up their gang slot)

M_M_GRu2_Hi_01
M_M_GRu2_Hi_02
M_Y_GRu2_Lo_01
M_M_GRu2_Lo_02

And replace them with your new modified Lost dudes, and add them to Lost pedgrp (dont forget voicepacks)

Quote

That reminds me, the voices of m_y_glost_01/3/5 actually fit better with the new models

Ew, I hate the voice lines of glost_01 (at least the standard one, not sure about gang variant), because if lost dudes with this voice pack get shot in the leg, they'll scream for Mommy (no joke). That sh*t pissed me off when I was playing as Lost Buddies in Multiplayer (who for some reason, all had their voicepack set to that of glost_01, and I had to change it to their equivalent Lost/Angel lookalike voicepacks).

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iiCriminnaaL 49
365

iiCriminnaaL 49 365

I guess you can take some unused gangmembers (were used in IV, but unused in TLAD since Uptown Ryders take up their gang slot)

M_M_GRu2_Hi_01
M_M_GRu2_Hi_02
M_Y_GRu2_Lo_01
M_M_GRu2_Lo_02

And replace them with your new modified Lost dudes, and add them to Lost pedgrp.

It's a good idea actually, since it'll expand the number of The Lost's gang members.

I'm still not sure if I should do it though, since I don't want to have those 'pretty face' skinny gang members (default m_y_glost_01 and m_y_glost_03), and I like the fact that I replaced them. (m_y_glost_05 has some cool faces though, but I didn't like the uniforms it included. Looked kinda weird for an outlaw motorcycle club, especially when compared to the AoD's)

But thanks for your support

Edited September 22 by iiCriminnaaL 49

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iiCriminnaaL 49
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iiCriminnaaL 49 365

Ew, I hate the voice lines of glost_01 (at least the standard one, not sure about gang variant), because if lost dudes with this voice pack get shot in the leg, they'll scream for Mommy (no joke). That sh*t pissed me off when I was playing as Lost Buddies in Multiplayer (who for some reason, all had their voicepack set to that of glost_01, and I had to change it to their equivalent Lost/Angel lookalike voicepacks).

Good note here. I didn't notice that before.

Therefore:

Handed m_y_glost_03's voicelines to m_y_glost_02 (previously, it had m_y_glost_01's voice lines in the mod), and replaced m_y_glost_03's voice with the original one of vanilla IV's Lost members.

Instead of all of The Lost Buddies having m_y_glost_01's voice lines, now they have the voice lines of m_y_glost_03, m_y_glost_04, m_y_glost_05, m_y_glost_06 and the original Lost members of vanilla IV.

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iiCriminnaaL 49
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iiCriminnaaL 49 365

A couple of scars have been added onto Johnny's face, to give him a more hardened biker look. I also re-colored some parts of his mustache and brows to grey, and turned his eyes' colors to brown, which give him some more drug addict look. Fortunately, it's still explainable story wise, since he used to be a drug addict in the past. (nah, not the same wierdo scars that were in some previous edits 😛)

Colors of the uniforms and properties of each of M_Y_GLost_06, Lostbuddy_02, and Lostbuddy_10 are now between black, grey and white.

Replaced the properties of M_Y_GLost_06 with a modified copy of M_Y_GBik_Hi_01_p's from vanilla IV. Differences: darker helmet, and instead of the low texture quality pink glasses, I replaced them with higher texture quality of brown and orange ones.

As the head texture of LostBuddy_08 is borrowed from vanilla IV's M_Y_GBik02_Lo_02, replaced it with the other texture of IV's, and instead of the low quality texture of the hair with the green bandana, I've replaced it with a higher quality one from IV, re-coloring the bandana to black instead. Also, replaced the low quality vest texture with one with higher quality. (vest textures were borrowed from @B Dawg's AoD to Lost MC Ped Retexture mod.)

Replaced LostBuddy_12 with a modified copy of LostBuddy_06; black hoody and different head textures.

Removed the Angels of Death's tattoos from the arms of each of M_Y_GLost_02, LostBuddy_03 and LostBuddy_13.

Instead of overusing the walk style 'move_gng @ generic_a', I've variegated between it and 'move_gng @ generic_c' depending on the gang member's model. (I didn't include 'move_gng @ generic_b' due to its weird sprint animation.)

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iiCriminnaaL 49
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iiCriminnaaL 49 365

Editing IV peds is so fun. I'm recently making my own biker gang too. Nice work on your stuff, but you need some pics badly. Mind uploading them on imgur or something?

True, it is fun.

Yes, I hope I will. My laptop is currently being repaired, typing from my phone. When I get it back and make sure that I won’t make some other noticeable updates for a time, I would take some pictures, at least for the textures I’m sure I won’t touch for a certain time (if ever).

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iiCriminnaaL 49
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iiCriminnaaL 49 365

The Lost MC's brown eagle's patch now has a devilish look; red eyes, and bloody fangs and beak, to give it more of an outlaw vibe.

Replaced the skull logo of the shirts of Billy and M_Y_GLost_06, The Lost MC's Slamvan, and the walls of The Lost MC's clubhouse, with a more intimidating one.

Improved the lightning of Johnny's mustache and brows so they look more of real hairs than just black textures. Also, re-colored the layout of The Lost MC's patches on his jacket; now plot is black and 'The Lost' and 'TLMC' names are white, and so with the 'MC' layout.

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iiCriminnaaL 49
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iiCriminnaaL 49 365

The blue radar blips of The Lost MC's main members have been re-colored to brown.

Zombie chopper has been 'Lost-ified'.

Improved The Lost MC's flag inside the clubhouse, replaced the American flag with a Confederate version, the blue walls with red ones, and replaced a poster with a 'Patriot' one.

Replaced the textures of the doors of The Lost MC's clubhouse with an unused version from the cutscene files.

Replaced the skull patch on Johnny's jacket with a Confederate flag one. (according to the jacket's lighting textures, the skull patch was originally meant to be the Confederate flag. And that makes sense, since The Lost MC carried the Confederate flag in standard IV, and so they did in some early versions of GTA V. But you know... R* always want to show the protagonistic gangs as the "good boys".)

In addition, The Lost MC now carry a lot of Confederate flag references, not only inside the clubhouse, but also in their patches and tattoos.

Billy is now scarred. In addition, the brown eagle on his vest has been replaced with a white one.

Replaced the American flag patch on Brian's uniform with a Confederate flag version.

Re-colored Ashley's bandana to brown, and her jacket to grey.

M_Y_GLost_01 now has a little more variety of tattoos, including The Lost MC based ones.

Replaced the mask of M_Y_GLost_04 with a helmet.

Replaced LostBuddy_11 with a modified version of M_Y_GBik_Lo_02.

Replaced LostBuddy_13 with a modified version of M_Y_GBik_Lo_01.

Improved a couple of the added scars on The Lost MC's members, including Johnny's, Terry's and Clay's.