Daily Archives: April 19, 2012

The Total War series is looking to take on the iOS market today with the release of Total War Battles: Shogun on the Apple App Store. A reimagining of Shogun 2: Total War, the portable version is less grandiose but more befitting touchscreen handhelds. As a young samurai, players will go on a 15-hour quest to avenge the death of their father that will see them constructing bases, training armies, and tackling 27 missions and 18 side quests.

Square Enix has announced a new pre-order bonus for their upcoming 3DS rhythmic RPG, Theatrhythm Final Fantasy. Befitting a game that features rhythm-based combat by way of tapping the stylus on the screen, gamers who put down some cash early enough will receive a gripped stylus and 17 stickers featuring some of the franchise’s most popular characters, including Cloud, Moogle, and Cecil.

Nordic Games has bowed to the power that is Diablo and delayed the launch of SpellForce 2’s second standalone add-on, Faith in Destiny. Originally scheduled to launch on May 15, Nordic has acknowledged that gamers, and they themselves, will be too busy slaying the minions of hell in Blizzard’s Diablo III and felt it best to hold off the release until June 19. While Nordic would like to launch sooner, they state that their internal schedule did not allow for an earlier release.

UTV Ignition Games, the studio behind the psychedelic action-platformer El Shaddai, has passed the publishing rights for Vanillaware’s upcoming 2D action-RPG Dragon’s Crown to Atlus. Vanillaware will continue to develop the title, currently scheduled to launch next year for the PS3 and PS Vita, in which players take on the role of one of six adventurers with up to three friends in a side-scrolling medieval brawler.

Bethesda has sent word that Human Head’s upcoming shooter Prey 2 has been delayed and will not be released in 2012. According to the release, the delay is the result of “the fact that game development has not progressed satisfactorily this past year, and the game does not currently meet our quality standards.” The announcement goes on to state that they have made a substantial investment and that they regret disappointing fans, but that they “are determined only to release the AAA game that fans rightfully expect, and are unwilling to compromise our quality standards to meet a release schedule.”