new game

A brand new trailer and a number of screenshots have been released for Danganronpa Another Episode: Ultra Despair Girls, and alongside it a release date has been announced by NIS America. Danganronpa Another Episode is set for release this September in Europe and North America.

Danganronpa Another Episode will be released on the PS Vita on September 1 in North America and September 4 in Europe.

Danganronpa Another Episode will take a slightly different approach to the first two games in the series. This time round, the action adventure title will focus on two heroines - Komaru Naegi and Toko Fukawa. Both the characters are thrown into Towa City, and itâ€™s been plagued with despair and depression.

The Danganronpa series has always been one of NIS Americaâ€™s more action packed titles, so if youâ€™re not so much for the turn based JRPG style of their other games, you may be more interested in Danganronpa Another Episode.

In Danganronpa Another Episode, Komaru Naegi plays a large role in the story of the game. Komaru is Makoto Naegiâ€™s younger sister, and she has been imprisoned inside a mysterious building for over a year. In Danganronpa Another Episode Byakuya Togami, a member of the Future Foundation attempts to rescue Komaru.

The rescue is derailed as swarms of Monokumas attempt to attack Byakuya Togami. Eventually, Komaru does escape but she finds that the city has been taken over by a group of child warriors named the Warriors of Hope.

The release date for Etrian Mystery Dungeon has been confirmed by NIS America to be September 11 for Europe. The North American release is still not known but it will be dealt with a separate publisher, Atlas U.S.A.

Etrian Mystery Dungeon will be released as both a physical and digital Nintendo 3DS title once it launches. Unfortunately NIS America hasn't mentioned the install size, but it shouldn't be too large.

Etrian Mystery Dungeon will be an RPG title with turn based combat that incorporates some unique gameplay features. Choosing the right abilities and skills will be important as you'd expect, but the strategic positioning of your party also plays a large part in your success.

From what we've seen so far, this new combat system looks like it could be incredibly engaging, and I personally can't wait to see how it plays out in real time. Mystery Dungeon will have a number of different classes that Etrian Odyssey fans may be familiar with. Classes such as Landsknecht and Runemaster will be in Mystery Dungeon. Players will also have greater control over customizing the individuals in their party, and the game will feature a bunch of Etrian Odyssey style skill trees.

The dungeons in Mystery Dungeon will also be procedurally generated - no two dungeons will be the same, and I think this is a great route for NIS America to take. As you continue to play, the dungeons will start to become more challenging, alongside the monsters you'll have to fight.

NIS America has announced that Shin Megami Tensei Devil Survivor 2 will be making itâ€™s way to Europe on October 30 for the Nintendo 3DS with English voiced dialogue. The game will be launched as both a physical and digital release, so youâ€™ll be able to download it online or purchase it in-store. Shin Megami Tensei Devil Survivor 2 will also be published by Atlas Inc. in North America following the European release.

Shin Megami Tensei Devil Survivor 2 features turn based combat and an interesting storyline to keep players captivated. In Shin Megami Tensei Devil Survivor, the world of Record Breaker is on the brink of destruction - An apocalypse has begun.

Before the apocalypse, a group of thrill-seekers registered to a website that claimed to deliver fake videos of their friends being killed. These videos had some kind of other meaning behind them though, and as people tried to understand the true meaning of the videos, an alien invasion forced humanity to struggle to survive.

For the protagonist and his friends, itâ€™s up to them to stand up for humanity. The very same website ends up downloading an app onto their smartphones, and it has the ability to summon demons. These characters manage to learn how to tame the demons, and theyâ€™re given the chance to save the future of humanity. The choices the player makes as the protagonist could help save the world â€¦ Or seal the fate of their friends.

The successor to the first Etrian Odyssey is making it's way to Nintendo DS and Nintendo 3DS early next year on February 12. The game will be released on both platforms as separate titles. The first of which is a Nintendo 3DS remaster of Etrian Odyssey 2: Heroes of Lagaard.

The remastered edition includes new dungeons, remastered graphics and various system improvements, making it the most definitive edition available for you to get your hands on.

The second game is the Untold portion - this is a brand new story mode that gives players a fixed party to play with. There's voiced dialogue and animated cutscenes that takes a look into the bittersweet story of the Fafnir Knight and Princess Arianna.

Untold will have a strong focus on the characters and their own involvement with the Fafnir Knight's story. As the game unfolds, your part will adventure into the ruins of and the Yggdrasil Labyrinth. The party includes Flavio the protagonist and two accomplices, Bertrand and Chloe.

Etrian Odyssey 2 Untold will have varying levels of difficulty that newcomers and veterans alike will enjoy. On top of a hardcore Expert mode for the die-hard veterans, there is also a Picnic mode that makes the game a walk in the park - this is a great option for those that just want to enjoy the story of the game and not be presented with difficult within the game.

The Fafnir is also added as a brand new character class and will only be available in the game's story mode. The Fafnir has the ability to transform into a beastly demonic form that can enhance the Fafnir's attributes and abilities.

CD Projekt Red has already worked on patch 1.04 and 1.05 for PC, but the console approval requirements mean that both patch 1.04 and 1.05 will be delayed for a few days for PlayStation 4 and Xbox One. Because of this, players can expect to receive patch 1.04 and 1.05 as a separate update for consoles.

The new update includes a number of fixes, including a work around to a game breaking XP bug. Players will also be happy to hear that improvements have been made to the small, hard to read text and user interface.

Below, the most requested bug fixes and game tweaks have been listed. There are a number of other fixes but these are the ones that CD Projekt Red has highlighted.

Geralt will no longer interact with candles near chests and other interactive element
General stability and performance improvements
Significantly Enlarged GUI and HUD elements (including fonts) on consoles and slightly on PC.
Improved camera smoothness
Performance improvements during some cutscenes
Fixed case where game was crashing on loading a save in certain situations
Various bug fixes and user experience improvements in GUI panels.
Fixed issue where some players were unable to run after Wandering in the Dark quest
Fixed issue where players were unable to talk to Eight after the Lord of Undvik quest
Too many wild hunt minions were spawned during Ciri's Story: Fleeing the Bog quest.
Fixed issue where Keira could sometimes fall under terrain during Wandering in the Dark quest
Fixed issue where Player was unable to move freely during Blindingly Obvious quest
Fixed issue where Player was unable to activate portal during Wandering in the Dark quest
Fixed issue where Player could get trapped in Turseach castle ruins
Fixed issue where Roche was not present at Hanged Man's tree during Eye for an Eye quest
Fixed issue where Player was unable to talk or interact with certain NPCs
Fixed issue where Sirens in quest Lord of Undvik could be invulnerable
Fixed issue where player was unable to use certain actions after Carnal Sins quest
Fixed issue where Geralt was sometimes unable to mount Roach
Fixed issue where some players where experiencing infinite loading screen during King's Gambit quest.
Fixed issue where Simun was not properly spawned in An Unpaid Debt quest
Fixed issue where player might have had a progression break after choosing certain dialogue option when talking to Dijkstra in Count Reuven's Treasure quest
The Pyres of Novigrad quest is of course going to be fixed as well as the XP glitch

Unsurprisingly, Ubisoft is gearing up to announce a brand new Assassin's Creed title. Last week, invitations for a world premiere revealing for the next Assassin's Creed title were sent out to the press. The new Assassin's Creed game will be revealed on Tuesday.

Previous rumors suggested that the new Assassin's Creed game was going to be called Victory. This seemed like a fitting name at the time - the next game in the franchise is expected to be set in Victorian London. However, new rumors are suggesting that the new Assassin's Creed title will instead be called Syndicate.

We're not sure why Ubisoft would choose this name over Victory but we're bound to find out more at the world premiere revealing. If you think back to the last Assassin's Creed game, Unity, the name Syndicate seems more fitting, even though it may not have any real correlation with the actual game content or story.

Unity was released last year and it was met with a lot of distaste from critics and the gaming community as a whole. It wasn't exactly a bad game - it was just badly made. It had too many bugs, glitches and game problems that made it quite unplayable for a long time.

Hopefully Ubisoft has learned from their mistakes. We should hopefully learn more about Assassin's Creed Syndicate and its release date later this week. We'll make sure to keep you updated as new information comes in.

A successor to the ever popular Banjo Kazooie franchise hit Kickstarter and it blew up the internet.

We've all been wanting a new (decent) Banjo Kazooie game for years but it seems that Rare either has no interest or they've been too busy on other projects such as Kinect Sports Rivals. Thankfully a team of ex-Rare employees has banded together to make a development company called Playtonic Games and they are set to bring life to Banjo Kazooie again.

Playtonic Games recently posted up a Kickstarter page for their upcoming game. Named Yooka-Laylee, the game will feature the same 3D buddy-duo platformer experience that made Banjo Kazooie so popular. Yooka-Laylee will be filled with all sorts of collectibles for players to find in the world. This time round, collectibles will play a meaningful part in the way new areas of the world are opened up.

The audio and art team working on Playtonic Games are also going for a very Banjo Kazooie-esque theme and the main environment artist is Steven Hurst, the same guy responsible for the environments in Banjo Kazooie and Viva Pinata.

Perhaps the most amazing of all so far is the Kickstarter goal for Yooka-Laylee. Playtonic Games were originally hoping to reach $270,000 to fund the development of the game. Within just a few days the funding has already reached close to 2 million and there is still over 30 days left to go. It'll be interesting to see just how much Playtonic Games can raise for Yooka-Laylee.

Slightly Mad has gone, well, slightly mad recently with promotional material for their upcoming racer, Project CARS. Whilst the game has been delayed a few times, we're finally closing in on the release date. As a result, Slightly Mad has just released the entire car list for the game, and oh boy there are a lot of cars.

Whilst a lot of information about Black Ops 3 has been released officially, there is still a lot that Treyarch are waiting to reveal. Luckily, some details have already leaked, including details about the different DLC packs that will be in Black Ops 3.

Black Ops 3 will have 4 different DLC packs, all of which will be part of the season pass. As usual, the season pass can be purchased up front and will cost considerably less than it would to purchase each of the DLC packs separately as they are released.

Unfortunately we do not have details about what content will be in the Black Ops 3 DLC packs, although it could be possible that not even Treyarch are 100% sure at this point. Considering the full game hasn't even gone gold yet, it would make sense that DLC plans are not completely confirmed at this point.

If previous Call of Duty games are anything to go by, we can expect new maps from the DLC packs, along with new weapons and maybe some extra gun camos. There may be more customization options bundled into the DLC packs. Advanced Warfare also introduced a part-by-part zombies campaign that was split up into each DLC pack, and this may be the same for Black Ops 3.

Hopefully the standard zombies mode will be available alongside the base of the game, otherwise I think a lot of Call of Duty players will be very unhappy about Black Ops 3.

You may have felt like Call of Duty Advanced Warfare took a few too many pages from Titanfall's book, but apparently Black Ops 3 is going to be taking some more pages. Treyarch has officially revealed some details about Black Ops 3, including information about a special wall running ability that will be in the game.

Just like in Titanfall, to wall run in Call of Duty Black Ops 3 you will need to approach a wall at an angle to begin wall running. You will have an invisible "energy" meter, and once this runs out, you will come back off of the wall and land on the ground. Leaping between walls can increase your energy meter, so you could potentially keep wall running for a lengthy period of time.

Treyarch have always been great at creating multiplayer maps, so let's hope they can create some maps that allow players to really make good use of the new wall running ability.

Call of Duty Black Ops 3 will also have a new swimming mechanic. Players will now be able to cross through any areas of deep water. When swimming, a player will be able to keep their gun in their hands, allowing them to shoot whilst swimming.

I think it would be interesting to see how Treyarch implement both the new swimming and wall running mechanics into the Black Ops 3 maps. Treyarch have the potential to turn both of these features into useful game additions, but without much effort they could just end up being not-so-useful gimmicks.