If I were to hazard a guess, the problem has to do with the fact that there are two Ataris. "Atari" was the home system producer while "Atari Games" was the arcade game producer. (Infogrames bought the home system company and now operates under the name "Atari".) Since there are two companies, there may have been some confusion over who owned what. If Atari Games was the one who licensed with StarROMs (which would make sense) they might have run afoul of Infotari who was producing the Flashback 2.0 Plug an [wikipedia.org]

While Atari licensed them, there was a dispute involving a third party that claimed to own the rights. StarROMS settled, and was at one point negotiating with the third party to be able to sell the roms again.

Darn it, I still had some credit with StarROMs. When they first started up, I read about them right here on Slashdot. I saw a bunch of games that I wanted so bought some "credits" and got them. At least with the old arcade tokens, I can keep them to take out and look at now and then. My virtual StarROM tokens are gone with the company.

Considering that I've never heard about them until today, I'd say that StarROMs had some serious marketing issues. Now that I hear about them and actually want to try their service, they're out of business? Sometimes the world just isn't fair.In any case, I did a few background checks on StarROMs and I've come to the following conclusions. Let me know if the rest of you agree or disagree:

1. They didn't market enough. I'd heard about such a service in passing, but never found any concrete information. Had th

Agreed, I'd never heard of this company before. What does it take to post stuff on the Internet, like maybe in some of the foums where people talk about these ROMs?

Really, I'd buy old ROMs on a CD for my MythTV, if I only knew where!

Interestingly enough, we get this G4 TV channel [g4tv.com] with our deprecated Comcast cable. On it, was a show called Icons, which had two great episodes that really caught my eye -- one looked at music-related games like Parappa the Rapper and DDR, and the other episode was on the

FYI, on the Intellivision Lives! disk. Apparently, all the games on the Lives! CDROM are actual ROMs from the system. So you should be able to copy them to a MythTV system, -OR- track down an original Intellivision system (just got mine; man is Blackjack addictive!) and purchase a used Intellicart [intellivisionlives.com] to play the games on the original system.

Part of the reason why they do this is that the company was founded by the Blue Sky Rangers [wikipedia.org], the original Intellivision development team. So they know the Intellivision ins

Well, you could advertise politely about where to get game ROMs in the appropriate forums. Not every advertisement or sig is SPAM -- at least I don't consider it as such. As an example, I could invite you to check out my kitchen cooking food recipe [zhrodague.net] website, which helps me to figure out what to make for dinner. This may not be the most appropriate forum, but at least I can try to make an attempt at posting a link without sounding like a commercial. =_)

...how licensing issues can get in the way of games that are so old and out of date (although nostalgic).I for one enjoy emulation and will continue to enjoy it. with or without legal roms. some CEO's need to get their head out of their arses and realize the market they have.

Speaking of the 600lbs gorilla, Nintendo would never even get to the point of releasing roms as they feel Emulation is illegal.

They've changed their mind, somewhat. For their next console, currently known as the Nintendo Revolution, players will be able to download ROMs of games from older Nintendo consoles (for a price) and play them emulated on the Revolution.

They haven't changed their mind about anything. The only reason why Nintendo defended their rights so vigorously is because they realized that a market existed for the old games. That's why about half of the Gameboy Advance games are actually re-releases of old Nintendo games. The point of keeping the emulation scene under control was so that Nintendo could charge players for old stuff all over again.I'm sure there's a lively debate in here somewhere about how people used to own many of the games they emula

Sure, but that is simply them emulating their own property. It's not something you could just download off the internet. Although you will download the roms that way, it's still entirely protected by their systems.

My point was emulating such as RockNES,Nester and other such emulators.

In a lot of cases, its difficult to find the copyright holders because the original company that produced them have long since dissolved or been bought, and the people who hold the rights (and haven't exercised them in a couple decades) may not even know it any more.As a rom selling company, trying to do the right thing, it becomes quite untenable to try and find all these individual owners, so many titles become 'lost.' Even though you want to give them money, and they probably wouldn't mind getting some t

Actually, GameTap is good stuff. Their website sucks, but the actual GameTap program is pretty spiffy. They've got several hundred games ranging from Combat all the way to PC games like Beyond Good and Evil, but it's a bit annoying that even though you're a paying member they make you watch ads while your game downloads. Still, it's good stuff. I think there's a month free or some such thing going on, too.

I signed up for a free month trial and while the service works as advertised, the content leaves something to be desired. Simply put they need more games and more popular ones. They may have over a hundred or whatever number they are quoting, but many of them are lame like Hoyle poker or games that I've never heard of like games for the C64 which I never owned or there are text adventure games which are easilly available online. Their selection of computer games is pretty slim outside of the aformentione

The unsubscribe is not only phone only but the number is buried in a FAQ. GameTap claims the phone is required for security which makes no sense given you are ending a payment but beginning one, including giving credit card number, is deemed safe enough for online only. There is also no way, short of pulling out your bank statement, to check what date you are billed on. Two online support staff couldn't figure out a way either.That carping aside--major issues but not dealbreakers--GameTap is damned impressi

I'll admit I've downloaded a few ROMs for free - and they're the same games that I already purchased once upon a time, for use on a game system that was flawed in design and could no longer support the cartiges upon which the original games were written. Somehow, I don't feel like I should have to pay for a second license to the software to port the game over to a playable platform.I wish Congress would take a break from banning porn to pass a law the basically says if you stop supporting your software it

Ever see those Cereal boxes with a cdrom for 100 free Atari classics?
If you look carefully on the disk, you'll find.bin files for every.exe for each game.
There are about 15 or 20 arcade versions of games while the rest are shoddy Atari 2600 versions.
It doesn't take a genius to figure out what these.bin files are now does it?
Verified working with MAME.

I know a lot of people with full romsets for Mame, and many other emulators. Only a handful of them own *any* of the original games or boards, none of them own them all.

Whether this is good or bad I leave to the reader to decide for his or her self, but it's almost certainly the reason that sellers of legit roms are likely to go under. And people wonder why Nintendo do their damndest to squish emulators and rerelase all their old games on new platforms...

MAME is pretty much a pirate emulator anyways. Where do you think the roms originally come from? Who the hell do you think zip's each game up in a fancy package that contains one of many dumps for a single game that works flawlessly with make and even verifies as a proper dump? The MAME developers themselves. Sure they might not leak them out, but they do package them.

I think the main problem with this is that the roms are insanely overpriced. People want to create collections of classic games, and each game, typically, gets played fairly rarely. A modest collection of arcade roms (which, by all rights, should be in the public domain) would maybe contain a hundred or so games. I think MAME emulates over 3000 games and clones, and many go for the entire collection just for the sake of having it.

Considering the number of roms an arcade emulation enthusiast might want,

Seems that retro games are getting their second chance with services like GameTap and Xbox Live Arcade. I have to admit that I shelled out $5 a piece for Gauntlet and Joust. Where they worth it? No, but I was buying into the nostagia not nessasarilly the game. With the PopCap games and other similar "new" games available on Xbox Live Arcade, I will probably not be buying these retro games any longer. With the exception of the upcoming Street Fighter re-release.

Theory #1: StarROMS business model was flawed. They don't create any content, so they're stuck distributing a product that someone else manufacturers, licenses, and ultimately controls. Since StarROMS doesn't bring much to the table (other than an online sales website,) they're stuck with whatever deal the license holders see fit to dictate. StarROMS has a fundamentally weak position from which to negotiate. Infotari (or whoever) can dictate street price, fees, and sales quotas. That's a bad situation

Console Classix [consoleclassix.com] is a rom site that holds a library of roms and lends them out to different people. Different from StarROMs and Gametap in that they don't license the games from the companies, they own hundreds of physical catridges, and then let people borrow them over the internet. In a warehouse somewhere they have 25 copies of Final Fantasy, so they let people borrow 25 copies of the rom. NES and Atari games are free, and SNES, Gameboy, and Genesis games can be had at $5/month. They've been around for a

Part of starroms problems was that they were competing with the copyright holders, several of whom are now releasing compilations of 25-30 games for the ps2 and xbox. These are generally (IMO) better presented and more accessable to the casual gamer market, than trying to get an emulator setup correctly and acquire the roms. Plus they're all legal arcade versions (except the lame midway classics 3 racing bundle with console ports of some games)I've purchased all of these compilations that I've been able to