%% Image selected per Image Pickin' thread: http://tvtropes.org/pmwiki/posts.php?discussion=1375599128023380100%% Please do not replace or remove without starting a new thread.%%[[quoteright:350:[[Film/RockyII http://static.tvtropes.org/pmwiki/pub/images/rsz_rocky_2_01_6266.jpg]]]][[caption-width-right:350:Yo, Adrian! ''I did it!'']]

It is human nature to celebrate when a victory is achieved.

At the end of a battle, the victorious character or characters will almost always perform an action to celebrate their success. It may be small (thrusting one arm up) or elaborate (jumping for joy and shouting) depending on the character or the circumstance. You may even see a full-on HappyDance. StabTheSky and BicepPolishingGesture is often a victory pose.

A common form of the RolePlayingGame version is when, after the battle is done, the camera rotates around to the heroes, who put their weapons away [[GoingThroughTheMotions with a flourish]] and/or [[BondOneLiner a pithy]] VictoryQuote. For extra badass, it may be done AtopAMountainOfCorpses. [[HeroesPreferSwords Sword-wielding heroes]] may also [[SwipeYourBladeOff Swipe The Blade Off]] or StabTheSky.

----!!Examples:

[[foldercontrol]]

[[folder:Anime and Manga]]* In ''Anime/YuGiOhGX'', Judai/Jaden has a VictoryPose on winning a duel -- he extends his middle and index fingers and gives a quick salute, saying, "Gotcha!" (or "That's game" in the English).* During the Legendary Heroes arc of ''Anime/YuGiOh'', the heroes overcome a powerful enemy in the virtual world they're exploring. There's then a cut to the villains monitoring their progress via a viewscreen... which shows the heroes as 16-bit sprites doing a "jump up and down" VictoryPose. One of the stingers in ''Yu-Gi-Oh The Abriged Series'' set that clip to the victory music from ''VideoGame/FinalFantasyVI''.* Ash in ''Anime/{{Pokemon}}'' invokes a ''Zelda''-ish, spinning VictoryPose pose after receiving gym badges. There's also a relatively long music sting (relative, because most of the {{leitmotif}}s in the games are four or five notes - this one's a classic victory horns that takes about six times as long).** Ash also has one whenever he catches a Pokemon. One episode has Tracey trying to invoke it after he catches a Scyther, and Ash trying to teach him how to properly pose with his pokeball.* In ''Manga/CardcaptorSakura,'' MetaGuy Tomoyo ''insists'' that Sakura come up with a pose because every MagicalGirl has one.* While playing a MMORPG in the ''LuckyStar'' {{OAV}}, Konata suggested to the rest of her party members that they should create a VictoryPose for themselves. Naturally, Konata [[ShoutOut chose to recreate the finishing pose of]] ''LightNovel/HaruhiSuzumiya'''s [[EndingTheme Hare Hare Yukai]].* In ''Anime/YuGiOhCapsuleMonsters'', Joey and Tristan celebrate victories with a silly song and dance.* ''Anime/{{Yatterman}}'' has the titular character and his partner announce the pose and do an entire victory HappyDance. It usually ends in an actual pose (pushing their arms together and kicking out one leg) and a "Three cheers" type of chant.[[/folder]]

[[folder:Film]]* In the ''Film/JamesBond'' movie ''Film/GoldenEye'', Boris the Russian computer specialist does this when he cracks a system or performs another feat of coding mastery. 'I am inwincible!' are his final words, uttered while in this pose, just before a tank of liquid nitrogen exploded and froze him solid still in his pose.* ''Film/{{Rocky}}'' raises his arms at the end of the TrainingMontage, and does a little boxing ''dance'' after climbing the Philadelphia Museum of Art stairs, aka the Rocky steps. His real life [[http://www.visitphilly.com/museums-attractions/philadelphia/the-rocky-statue-and-the-rocky-steps/ statue]] [[{{Defictionalization}} reflects this]].* The movie version of ''Film/StreetFighter'' included a closing scene wherein all the "good" characters were celebrating the [[LoadBearingBoss destruction]] of the BigBad's hideout -- the freezeframe at the end catches them all in their {{Victory Pose}}s, which, as it turns out, is not as awesome in live action.[[/folder]]

[[folder:LiveActionTV]]* Some ''Franchise/PowerRangers'' and ''SuperSentai'' series get a synchronized post-finishing procedure (to go with the morph pose and the roll call pose), though it's far from all. However, [[BadassBack turning around and looking cool]] as the MonsterOfTheWeek [[UnflinchingWalk goes boom in the background]] is a time-honored tradition. (Like all of 'em, it's subject to LampshadeHanging. Once in ''Series/PowerRangersDinoThunder,'' the team does this... but the monster survives and blasts the Rangers from behind. In ''Series/PowerRangersSamurai,'' a monster-hosted ClipShow had more than one bad guy complain about the Rangers adding insult to injury with the turn-and-pose.)* ''Series/TomicaHeroRescueForce'' has Kyosuke and Hikaru deciding that they need a new victory pose because their new CombiningMecha is just that awesome. There's even an episode where they spend their free time trying to synchronize their {{Victory Pose}}s.* ''Series/DoctorWho'': In the Fourth Doctor's first story, "Robot", after killing the robot, the Fourth Doctor cruises towards UNIT, standing up, arms raised wide, scarf flapping, and looking up to the sky in ecstasy. It's notable for a couple of reasons - first, that it's virtually impossible to imagine the Third Doctor doing that after killing the MonsterOfTheWeek and serves to [[EstablishingCharacterMoment play up their contrast]], and secondly because he says in the following scene that killing the monster was DirtyBusiness and seems suitably sombre about it.[[/folder]]

[[folder:Pinball]]* Appropriately enough, the ''Pinball/{{Rocky}}'' pinball shows Stallone taking his victory pose on the backglass.* The playfield for Creator/{{Bally}}'s ''Pinball/{{Xenon}}'' shows a woman with her back to the player, arms upraised.[[/folder]]

[[folder:Sports]]* Usain Bolt has a victory pose where he pretends [[http://upload.wikimedia.org/wikipedia/commons/5/5a/Usain_Bolt_-_Golden_Gala_-_Rome%2C_Italy_-_26_May_2011.jpg to hurl a lightning bolt]]. Bolt has dubbed it the 'To Di World' pose.* Distance runner Mo Farah has [[http://upload.wikimedia.org/wikipedia/commons/8/82/Mo_Farah_does_the_Mobot.JPG 'the Mobot']].* MixedMartialArts fighters and boxers get their hand raised by the referee when their victory is announced. Fighters will also usually raise their hands after the final bell, before the verdict is rendered, in hopes of influencing the judges with their confidence. * [[UsefulNotes/FormulaOne Sebastain Vettel]] is infamous for his "one-finger salute" out which he sticks his pointer finger whenever he gets a pole position or a win.* After winning [[UsefulNotes/TheStanleyCup the Stanley Cup]], the trophy is awarded to the winning team's captain, who always raises the trophy over his head triumphantly prior to taking it for a victory lap around the rink (usually while still holding the trophy over his head). He then hands it off to a teammate, who will do the same thing, until everybody has had a chance to do so. See [[https://upload.wikimedia.org/wikipedia/commons/thumb/3/33/Pavel_Datsyuk_with_Stanley_Cup.jpg/800px-Pavel_Datsyuk_with_Stanley_Cup.jpg here]] for Pavel Datsyuk taking his lap with the Cup in 2008. ** The Tampa Bay Lightning used to have stripes on their sweaters' underarm gussets, which the team called "victory stripes", as they would usually only be seen with a Victory Pose. The team demonstrated this when they [[http://cdn2.content.compendiumblog.com/uploads/user/d0acc5ee-5d24-48b9-a55a-f862314bfebd/9f85ae8a-69d3-4ee1-b968-5091cb3b1d36/Image/51d260cbffcb57ce8031ec5123e3ff59/tampa_bay_lightning_tampa_bay_times_forum_stanley_cup__2__w640.jpeg won the Cup in 2004]]. This little uniform quirk was removed when the team changed their home and away uniforms in 2011, and their alternate uniforms in 2014.[[/folder]]

[[folder:Webcomics]]* ''RPGWorld'' spoofed this. [[TheHero Hero]] throws his fist in the air, [[{{Bishonen}} Eikre]] folds his arms all cool-like, [[MsFanservice Diane]] bends over and makes the victory sign with her hands, and [[GenreSavvy Cherry]] raises one finger while looking annoyed and bored.[[/folder]]

[[folder:Video Games]]* Mario series:** In ''[[SuperMarioBros Super Mario 64]]'' and ''Super Mario 64 DS'', every time you grab one of the level's stars, Mario spins around, throws up the V-hand-sign, and says "Here we go!". The DS version removed the actual fingers from the equation, likely due to needing to cut down on polygons - leaving Mario, Luigi, Wario and Yoshi just jabbing their fist into the air.** In ''Sunshine'' he catches the Shine Sprite and holds it toward the screen after collecting it. ** In ''Galaxy'', has two, depending on whether it was a regular Star or a Grand Star you just collected.** [[VideoGame/SuperMarioGalaxy2 The sequel]] ups it to four, depending on whether or not you were riding Yoshi at the time you collected the Star/Grand Star (or eight if you count ''Luigi's'' poses.)** In ''Super Mario World'', normal levels have Mario march to the right as the Course Clear message appears, then do the V-sign as the screen iris-in's around him. [[KaizoTrap You can die while he's doing this]].** Mario or Luigi would do a V-sign at the end of a level in the [[CompilationRerelease All-Stars]] version of SMB.** In VideoGame/NewSuperMarioBros1, VideoGame/NewSuperMarioBrosWii and VideoGame/NewSuperMarioBrosU, when Mario and Luigi beat a level they will spin and take their hat off. This was changed in VideoGame/NewSuperMarioBros2 where they do a spin jump. ** Parodied in VideoGame/SuperMarioRPG. Just as Mario does his victory pose after getting the [[DropTheHammer Masher]], the hammer falls on his head, then parodied again later in the game when one of the Seven Stars is intercepted mid-victory animation by a boss.** Similar to Mario's V-hand-sign, Wario (particularly in recent games with him as the protagonist) performs a W-hand-sign when he does something particularly awesome.** Luigi's poses -- even more than Mario's -- are hammy, especially when Luigi does a HappyDance. In [[LuigisMansionDarkMoon Luigi's Mansion 2]] he'll start off with a happy leap into the air (complete with streamers). Then once the Results screen tallies his earnings and stats, he'll shrug or dance depending on the rank. * At the end of the ''[[MetroidPrime Prime]]'' games, ''{{Metroid}}'s'' Samus Aran tends to raise her ArmCannon above her head like the victor of a wrestling match would raise his/her arm (putting her free hand on her hip is optional).* ''Franchise/FinalFantasy'' games have had these since the sprite days. Back then, the heroes would merely pump their fists, looking like they were running in place. As the technology progressed, the characters' poses gained variety, detail, and even sound.** ''VideoGame/FinalFantasyII'' has a variation: The characters dance twice, then walk off the screen.** ''VideoGame/FinalFantasyIV'' is the first game in the series to give some characters different pose animations (most noticeable with Cid.)** LampshadeHanging: In ''VideoGame/FinalFantasyVII'', while passing as a soldier, Cloud is commanded by a superior officer to come up with a special salute for the President. He offers his VictoryPose. ** In ''VideoGame/FinalFantasyIX'' certain characters will stop doing their victory pose between certain plot points, usually when something is upsetting them.*** The lack of victory pose also shows up in ''VII'' (after the fight with Jenova Life) and ''X'' (during Zanarkand).** ''VideoGame/FinalFantasyX'': when Lulu finishes off the last enemy, the camera may focus on her, and unlike Tifa, [[JigglePhysics physics]] really come into play with her. The pose itself? ''She leans forward''. Needless to say, her outfit is low-cut enough that plenty becomes readily visible. Finish any battle with the party on Haste in ''VideoGame/FinalFantasyX'' and you get to see their poses done in hyper speed. Just look at Wakka's... Ahh, yes. Wakka's air humping.** In ''VideoGame/FinalFantasyXII'', each character has a multitude of victory poses available after boss fights, depending on the type of weapon used or some little thing the character does independent of weapon.** In ''VideoGame/LightningReturnsFinalFantasyXIII'', Lightning has a different victory pose for each garb. The CrossOver outfits (Cloud's, Yuna's, and the miqo'te's) use the original character's victory pose and the victory theme from their game.** Most of the characters' poses were retained for ''VideoGame/DissidiaFinalFantasy'' and its sequel, with only [[VideoGame/FinalFantasyVII Cloud's]] (the fist-pump is gone and he does a single sword-spin rather than the multiple spins from the original game), [[VideoGame/FinalFantasyIX Zidane's]] (Adds another rotation to his backflip) and [[VideoGame/FinalFantasyX Tidus']] (A mix of his above water and under water poses) being changed. ''Dissidia'' even added poses to those who didn't have them before, namely the characters from the sprite-based games.** ''VideoGame/FinalFantasyXIV'' has victory poses for parties that completed a dungeon or raid. Each race has their own unique pose. It gets more awesome when you clear the Crystal Tower and get to see a full alliance of 24 people all do a victory pose. Occasionally subverted like in other games in the series, but only the first time said dungeon is complete.** ''VideoGame/FinalFantasyRecordKeeper'' uses the fist-pumping style again to go along with the sprites, although there are some exceptions such as Red XIII throwing his head up as if he was howling.* ''PlanescapeTorment'' subverts this in a hilarious manner: one of the items the player can summon with an in-game cheat (the "Tome O'Cheats") is the "Sword of Whynn" - an extreme version of the SwordOfPlotAdvancement, that, when [[StabTheSky held up]] in an appropriately pathetic victory pose, allows the player to instantly win the game. And all this is actually explained to the Nameless One by an NPC, no less.* ''Franchise/TheLegendOfZelda'': ** In ''VideoGame/TheLegendOfZeldaALinkToThePast'' Link does a spin attack and ends by holding his sword up after clearing a dungeon.** In ''VideoGame/TheLegendOfZeldaTheWindWaker'', after Link defeats a boss, he jumps up and down in happiness.** In ''VideoGame/TheLegendOfZeldaTwilightPrincess'':*** If the player puts away the sword immediately after killing an enemy, Link will spin it around and sheathe it in a cool and classy way. He also does this in a {{cutscene}} after each BossBattle - this is [[LampshadeHanging lampshaded]] slightly in one case where he does this then realises that the boss is NotQuiteDead after all. This particular pose also returns as one of Link's [[TauntButton taunts]] in ''VideoGame/SuperSmashBrosBrawl'' and can also be performed right before the end of a match.*** There is also a scene where [[spoiler:Link participates in a joust on horseback, in which he must force his opponent to fall off of a bridge. When he wins the joust, there is a Victory Pose of Link and his horse Epona on the bridge; Link stares down after his fallen adversary while Epona [[RearingHorse rears up on her hind legs]].]]* VideoGame/SakuraWars had the characters specifically do this at the end of every chapter or battle, complete with them actually saying "Victory Pose!"* ''Franchise/KingdomHearts'':** In ''VideoGame/KingdomHearts'', each victory at the Colosseum is celebrated with a shot of one of the characters doing one of three victory poses. Sora's victory poses echo those of [[VideoGame/FinalFantasyVII Cloud]], [[VideoGame/FinalFantasyVIII Squall]], and [[VideoGame/FinalFantasyIX Zidane]].** In ''VideoGame/KingdomHeartsII'', ''VideoGame/KingdomHeartsBirthBySleep'' and ''VideoGame/KingdomHearts3DDreamDropDistance'', in [[BossBattle boss battles]] and other important fights, the camera gives a slo-mo close-up when you land the final blow. Not quite a VictoryPose, but similar.** ''VideoGame/KingdomHearts358DaysOver2'' and ''VideoGame/KingdomHeartsBirthBySleep'' manage to give every playable character a victory pose upon winning a round in the Colosseum and the Mirage Arena.* ''VideoGame/TheKingOfFighters'' has a ton of these, naturally. There are ones that are always with certain characters from game to game, and even character-vs-character specific ones. Orochi Iori's is just him howling, and Shingo just collapses, exhausted and amazed that he won.* Manabi and friends do a VictoryPose for the sake of doing one in ''Manga/ManabiStraight''* ''VideoGame/JakAndDaxter''** The characters strike a victory pose whenever they acquire a power cell in ''VideoGame/JakAndDaxterThePrecursorLegacy''.** At one point in ''VideoGame/RatchetAndClank'', another Sony second party game, the titular characters do the same dance as a nod/in-joke.* A rather unusual example: Zappa in ''VideoGame/GuiltyGear'' is possessed by spirits, and as such is NotHimself during battle. His "victory pose" is the spirits letting go of him, at which point he passes out.* ''VideoGame/SkiesOfArcadia'' generally has at least three Victory Poses for each of its playable characters, including a 'weary' victory pose if they win with low HP. Also there are set victory poses in the game where Vyse, Aika, and later Fina all get together, do a lot of hand slapping and then all point and smile for the camera when they find a PlotCoupon. Funny as you've normally got four characters, leaving the fourth person in the background; poor Enrique looks like he wants to be part of it!* ''Franchise/{{Pokemon}}'':** In the ''VideoGame/PokemonRanger'' games, every Ranger has his or her special pose. In fact, one of the things you learn in Ranger school is to develop your own pose for yourself.** Your hero and partner in the ''VideoGame/PokemonMysteryDungeon'' series occasionally display one after some manner of achievement in the storyline.** In ''VideoGame/PokemonMysteryDungeonGatesToInfinity'', this is expanded on so that every single recruitable Pokemon has their own victory pose they'll display after completing a mission from the challenge board.** In ''VideoGame/PokemonXAndY'', the PC does a quick fist pump after beating a trainer with a 3D model. During the final battle with [[spoiler: Lysandre]], the male PC does a double fistpump, while the female PC breaths a sigh of relief.* In ''VideoGame/ModernWarfare3'', the first thing Price does after [[spoiler:killing Markarov]] is to sit up, pull out a cigar, and light it.* ''VideoGame/CommandAndConquer'' ** ''VideoGame/CommandAndConquerRedAlert2'' and later games have all of your troops start cheering after you get the "Mission Accomplished" screen.** Previous games of the series had victory/defeat cutscenes. If you won, the logo of your faction kicks the ass of the logo of the other faction, for instance. If you lost, it was the other way around. This is a lot cooler (and more depressing if you lost) than it sounds.** In ''VideoGame/CommandAndConquerTiberiumWars'', whenever infantry units win a battle, they will begin cheering and jumping up and down. The Forgotten mercenaries will even fire their miniguns into the air.* Similiarly, all of your troops start their unique cheers when victory is achieved in the ''VideoGame/{{Myth}}'' series of RTT games.* Another RTS example: ''VideoGame/TheBattleForMiddleEarth'' had your troops cheering after every successful minor skirmish. That is to say, if you send one squad of cavalry to run down one squad of orcs, they will stop and cheer once the orcs are dead. Every. Time. Well, at least morale is good. They will also cheer if a hero is present and nearby. Which makes sense for, say, Aragorn or Théoden, but the Hobbits?* Krystal and Fox in ''VideoGame/StarFoxAdventures'' strike a pose when they acquire a Krazoa Spirit, and Fox strikes one when he releases a spirit. Oddly, he does ''not'' strike a pose upon defeating a boss.* ''Franchise/MegaMan'':** ''VideoGame/MegaManX'': X pumps his fist in the air, Zero just gives a thumbs-up, which he stops doing after X5. In later installments, Axl does X's fist pump and a backflip.** While the original ''VideoGame/MegaMan'' game just froze the Blue Bomber in place (and, depending on where you touched it, in midair) once you grabbed the end-of-level orb, in the VideoGameRemake ''MegaManPoweredUp'' your character jumps into the air and assumes a victory pose.** In sequels, Mega Man just freezes in places while the victory music plays, so most players have him jump up into the air and take an impressive-looking pose.* The ''Franchise/TalesSeries'' is very fond of this in general. Later games in the series have refined this to giving specific teams of active characters their own post-battle combination taunts, who are near EasterEgg in rarity and take creative party combinations -- and a lot of patience -- to discover.-->'''Colette:''' Victory...\\'''Lloyd:''' ...Belongs to...\\'''Sheena:''' ...The most...\\'''Zelos:'''...Sexy! DEAD SEXY!** ''VideoGame/TalesOfHearts'' adds new layers to the context-sensitive VictoryQuote. Examples: If [[RidiculouslyHumanRobot Kunzite]] is ever poisoned or cursed, [[TheLancer Hisui]] will ask him exactly how that happens to a Mechanoid. With a certain party in the icy north, Shing gets cold, and his love interest Kohak offers to hold his hands to keep him warm - flustering Shing and angering her brother Hisui. Specifically, the game has ''seventy-four'' different victory skits for different parties, places, situations, enemy types and bosses, and your combat efficiency, ''not'' including the normal individual "we won!" lines.** VideoGame/TalesOfVesperia has this as well.-->'''[[HelloNurse Judith]]''': Victory pose!-->'''[[CuteBruiser Karol]]''': ''(To Rita)'' You too!-->'''[[TeenGenius Rita]]''': Oh ''hell'' no!*** [[RunningGag "The sign of victory!"]]*** also:--->'''Raven''': [[LargeHam This is my victory pose!]]** It's taken another step forward in ''VideoGame/TalesOfGraces''. In that game, solo victory quotes are said with all the fighting party members out. However, all of the group victory quotes have different characters, different poses (and moving around as if it was a cutscene), and many have different camera angles (which can change depending on what happens). There's even a RunningGag where [[TheHero Asbel]] attempts to initiate a group victory pose, only for the others to mess it up.-->'''[[TheHero Asbel]]''': We are...-->'''[[TeamMom Cheria]]''': ''*camera shows her as she poses*'' Awesome!-->'''[[GenkiGirl Pascal]]''': ''*camera shows her as she poses*'' Unbeatable!-->'''[[BadassAdorable Sophie]]''': ''*camera shows her as she poses*'' Amazing!-->'''[[TheHero Asbel]]''': ''*[[CornerOfWoe camera shows him behind the girls, sitting rejected]]*'' Aaaand unable to coordinate...** Even further in ''VideoGame/TalesOfXillia'' where everyone has a standard victory pose, a couple more for landing the winning blow, two poses for levelling up (the second just being the character standing somberly, usually at a point in the story where they may be upset about something), and poses where they interact with each other in addition to exchanging lines from previous games.*** [[http://www.youtube.com/watch?v=qsJG9XUBgCI It's time for a Victory Pose!]]* ''VideoGame/StarOcean'', the TalesSeries' bastard brother, also features various victory quotes as well as victory poses.* In ''OneMustFall'', the competitors didn't have individual celebrations--but the robots did. The Jaguar, the Ryu/Ken of the game, raised an arm; the Flail gave a thumbs up and mimicked the motion with one of its chains; the Pyros fired its jets and floated majestically over its fallen opponent; the [[SecretCharacter boss robot]] let out a ''big belly laugh'' ([[RuleOfCool yes, a robot having a belly laugh]]), and so on. It was also explained as their turning to the camera and mugging for the crowd--the game would cut to a newscast (using black and white screen caps due to color limitations) describing your victory.* In the ''VideoGame/NarutoClashOfNinja'' (Gekitou Ninja Taisen) games, each character has a collection of victory poses and lines they use after fights (some are opponent specific). However not all of them are 'dramatic', Choji falls over with an upset stomach in some of his, when Lee loses to Tenten sometimes Tenten will be seen shaking Lee by the collar to see if he's okay, Guy vs. Lee ends with a hug if Lee wins. Shikamaru looks bored. Naturally, the characters that are more badass (Sasuke, Naruto, Kakashi, etc) do proper victory poses.* The ''VideoGame/SuperSmashBros'': in versus, the victor will be shown doing a victory pose (sometimes awesome, sometimes humorous) while the losers (with some exceptions) clap politely.** In the first two games taunting at the end of a match will net you the post-game bonus "fighter's stance". Many people instinctively taunt after a KO.* In ''VideoGame/{{Psychonauts}}'', Raz has a unique victory dance that consists of him "walking like an Egyptian" while "singing" a strange victory song. It's hard to describe, but hilarious. (He apparently stole the dance from a bully. In fact the first time he uses it was when he knocks the bully off from a grind rail.)* ''VideoGame/CityOfHeroes'' and ''VideoGame/CityOfVillains'':** Characters in both games have access to the ''Victory'' and ''Winner'' emotes. There is also the ''You Bow Down'' emote to use against defeated heroes while playing a villain.** The animations for different Stalker Assassin Strike powers all end with a sort of victory pose that the character will hold until the player decides to move or attack again.* ''[[VideoGame/FireEmblemTellius Fire Emblem: Radiant Dawn]]'' was the first ''Franchise/FireEmblem'' title to have victory poses. When an allied unit kills their target in a round of combat, they do a brief tauntlike triumphant flourish, either with their weapon or with their arms depending on their [[CharacterClassSystem class]], in the background as their EXP increases and they gain a level. It makes a return in ''VideoGame/FireEmblemAwakening'', this time accompanied by a short voice clip, each character having about four or five to choose from. * Whenever VideoGame/{{Kirby}} completes a stage, he does a rather extravagant victory dance which ends with him splitting into at least three Kirbies. This is referenced in [[Anime/KirbyOfTheStars the anime]], when a group of Waddle Dees do the shortened dance to thank Kirby at the end of one episode, music and all.** In ''VideoGame/KirbyAndTheAmazingMirror'' instead of splitting up, as he already has, he dances by himself... unless at least one other Kirby is with him, in which case they'll have a dance routine that changes depending on how many Kirbies there are, with up to four.** In ''VideoGame/KirbySuperStar'' any helper will just jump around while Kirby does his more impressive dances.* Diddy Kong from ''VideoGame/DonkeyKongCountry2DiddysKongQuest'' breaks out into a sick freestyle when he completes a level... And Dixie goes [=APEsh=]... well, let's just say she gives a mean guitar solo when it's her that completes the level. All 5 playable kongs also have a shorter animation in ''VideoGame/DonkeyKong64'' after getting a banana.* ''VideoGame/SoulSeries'':** ''Soul Blade'' and ''Soul Calibur'']] had two to three [[VictoryPose victory poses]] for each character, with about seven lines for each stance. Some of the poses depends on how much health the character has. For example - Kilik has one in which he stands and just slams the end of his staff down, another (usually a "Perfect") in which he displays some of his skills, and a third when he's nearly dead where he falls to his knees, using his weapon to steady himself. Usually the win poses give insight to a character's personality.** ''Soul Calibur IV'' introduces the Critical Finish, an ability that scores a one-hit KO if used. Winning the match by using one will prompt a unique victory pose.* ''VideoGame/LostOdyssey'' ends each successful battle with a pan over the party members, ending on the one who dealt the final blow, as they perform their various {{Victory Pose}}s. The poses are mostly fairly standard, but Tolten's "victory pose" is an emphatic relieved sigh.* ''Franchise/SonicTheHedgehog'':** ''VideoGame/SonicTheHedgehog3'' and ''[[VideoGame/Sonic3AndKnuckles Sonic and Knuckles]]'' have your chosen character (or characters, if you play as Sonic and Tails together) adopt a victory pose once [[BigBad Dr. Robotnik/Eggman (or the Robo-Robotnik/Eggrobo, for Knuckles)]] is defeated and the animal pod is opened - or, with Act 1 bosses, just after they're defeated. This is probably a result of these games having areas more 'linked' than in previous installments - Act 2 follows straight after Act 1 (as opposed to have the screen 'black out' between Acts) and there's usually a cut-scene to show the character moving from Zone to Zone, which probably requires that the character is in a certain spot to trigger it.** Most of the 3D games [[note]]VideoGame/SonicAdventure, VideoGame/SonicAdventure2, VideoGame/SonicAdvanceTrilogy, VideoGame/SonicHeroes, VideoGame/ShadowTheHedgehog, VideoGame/{{Sonic Rush|Series}}, Sonic Rush Adventure, VideoGame/SonicTheHedgehog2006, SonicAndTheSecretRings, VideoGame/SonicUnleashed, VideoGame/SonicTheHedgehog4, VideoGame/SonicColors, and VideoGame/SonicGenerations[[/note]] do this as well. Those usually have victory poses for playable characters, including what appears to be a seemingly failed victory pose by Team Chaotix in ''VideoGame/SonicHeroes''. Basically, Charmy hits Vector while spinning, then Espio trips him. He and Charmy pose while Vector sits up.** In ''VideoGame/SonicUnleashed'', depending on [[RankInflation what rank]] you receive at the end of the act, Sonic (whether as Hedgehog or [[OurWerebeastsAreDifferent Werehog]]) will use a different pose to celebrate his victory. This is also done in ''[[VideoGame/SonicGenerations Generations]]'', and again, both Sonics have multiple victory poses depending on your rank.* ''VideoGame/HeroesOfMightAndMagic'' also has victory poses. They are played everytime an enemy stack is defeated.* A few units in ''[[VideoGame/{{Warcraft}} Warcraft III]]'' have a victory pose animation, but it's only used in cutscenes.* ''VideoGame/ValkyrieProfile'' and ''VideoGame/ValkyrieProfile2Silmeria'' features one victory pose per character, but also one out of four or five victory quotes.* In ''VideoGame/{{Okami}}'', Amaterasu usually does a victory howl whenever you defeat a boss. She doesn't do one after defeating Crimson Helm, due to being in a hurry, and in the fight against Yami, she stops mid howl as soon as she realizes that Issun shouldn't be standing on her nose right now. This continues in ''VideoGame/{{Okamiden}}''. And it's ''[[RidiculouslyCuteCritter adorable]]''.* In ''BillyHatcherAndTheGiantEgg'', upon receiving an emblem, Billy will spin around on one foot, before holding out a thumbs-up and yelling "Good Morning!".* In ''VideoGame/{{Wild ARMs 2}}'', Lilka celebrates solving her Millennium puzzle by throwing up the V-sign.* In ''VideoGame/MetalGearSolid'', Snake will punch the air upon completing a VR mission. After completing the final mission in a bracket, he'll jump up and punch the air enthusiastically, yelling "''yeah!''" He does the same pose in all the later games (with minor variations, like putting his other hand on his hip in ''VideoGame/MetalGearSolid2SonsOfLiberty''), and his father does the same in ''VideoGame/MetalGearSolid3SnakeEater'' after completing a Duel. In ''Brawl'', he sneaks it in after scoring a successful hit with the NIKITA.** In [[VideoGame/ApeEscape Snake vs Monkey]], Snake will jog in place for a second before throwing up a fist with an enthusiastic "YEAH!" upon clearing a stage.* In ''VideoGame/RomeTotalWar'', your units will have a brief celebration if they manage to completely annihilate an enemy unit. Note that the game is wise enough to ensure that they don't do this if there are other enemy units close enough to pose a serious threat.* In ''PopulousTheBeginning'', your units form a ''conga line'' upon victory.* Every character does this when he/she makes a touchdown in ''[[BackyardSports Backyard Football]]''.* Every character in ''VideoGame/ChronoTrigger'' has their own VictoryPose: Frog [[BicepPolishingGesture polishes his biceps]], Marle leaps in the air, etc.* In ''VideoGame/DanceDanceRevolution Hottest Party 3/MUSIC FIT'', during one-player mode, at the end of a song when your score is being tallied, your character will wait for the results of their score. It's even different depending on gender!** The best score, AAA, the character is obviously very triumphant. The girls gesture to the audience around them, then throw their arms out proudly; the guys do an "ooh yes yes yes" pose before punching the sky.** AA, they're not as triumphant, but they're certainly proud. The girls blow kisses and wave to the audience; the guys spin on the spot, then fist-bump the screen with both hands.** A-B, it's "oh I got a good enough score" type of pose. The girls do a happy sort of jig before waving to the audience again; the guys glance around in surprise, then hurriedly fist-bump the screen again, only with one fist.** On C-D, the girls act surprised that the audience is giving them polite applause and wave politely back; while the guys flair their arms for a second or two before calming down to smile at the audience.** On the failure score, E, their defeat poses are even complete with gloomy lighting and rain! The girls clutch at their head for a second before falling to their knees in despair; the guys do a "this can't be" kind of despaired shrug, before waving an arm dismissively at the audience and turning around, slouching sadly.* Many sports games exhibit this trope:** ''VideoGame/MaddenNFL'': Various incarnations of the Madden and ''NCAA'' (American) football series have featured automatic and/or player-controlled celebration poses/dances upon scoring touchdowns. At times, these could lead to "excessive celebration" penalties.** EA's ''FIFA'' series has a very deep selection of celebrations when a player scores a goal. Some of them require more controller dexterity than the goal itself. Also, goalies sometimes show a short fist-pumping animation upon making a save.** Sony's ''MLB: The Show'' series has short cut scenes when a batter hits a "no-doubter" home run. The shot is framed so that the batter, the pitcher, and the rapidly escaping ball are all visible. The batter admires his handiwork and casually flips his bat away before trotting off to complete his circuit, while the pitcher either stands with his hands on his hips or lowers his head in shame.* Inverted in ''VideoGame/TeamFortress2'': The team that lost is forced into poses that look sufficiently frightened and/or annoyed with the loss and are unable to do anything except taunt. The winners do not enter any pose, but instead retain control of their weapons, have unlimited crits, and are encouraged to continue attacking the losers.* In ''VideoGame/{{Touhou}}'' 13.5 ''Hopeless Masquerade'', each character has one or more hilarious victory poses. Reimu exorcises the [[IntrepidReporter newspaper subscription solicitor]]; Toyosatomimi no Miko [[EvilLaugh laughs evilly at you]], the better she did in the fight, the more heartily she'll laugh, but if she won without that much of a merit she will [[CornerOfWoe hide herself in shame]]; [[BewareTheCuteOnes Koishi]] either [[TastesLikeDiabetes excitedly flaps her arms]] or [[Music/MichaelJackson does a little twirl and throws her hat]]; Ichirin solemnly plays your requiem on a drum and Hata no Kokoro shows her joy [[EmotionlessGirl in her own personal way]].* ''VideoGame/VirtualOn'' has a number of victory poses for each robot, and possibly one each for a perfect victory.* ''VideoGame/NeverwinterNights: Shadows of Undrentide'':** At the end of the game, when the BigBad is defeated, the player character does a little sky-punching animation.** There's also the "Cheer" emote that you can activate at will and depending on your selected class your character will perform one of three animations: Fighter classes get the dramatic and hammy striking of a pose while lifting their weapon in the air (unless holding a two-handed weapon,) support classes like Rogues and Rangers get the fist pump, and casters hold their arms out in a manner similar to pro-wrestler Raven's pose.* ''Website/{{Akinator}}'': Akinator, upon guessing your riddle succesfully, will celebrate by smiling beamishly with closed eyes and pointing both thumbs towards himself.* ''VideoGame/{{Persona}}''** Whoever lands the killing blow in ''VideoGame/{{Persona 3}}'' and ''VideoGame/{{Persona 4}}'' will pull a victory pose. In ''3'', if the final blow was an All-Out Attack, the game treats it as the main character landing the kill; in ''4'', the party will instead perform a TeamShot of their victory poses.** In ''VideoGame/{{Persona 5}}'', if a character initiates an All-Out Attack and finishes off the last enemy with it, a character-specific background with a PostMortemOneLiner written on it will appear alongside a splash screen of the character doing a SlasherSmile, popping a {{V Sign}}, doing a ChairReveal with a cigar, and so on.* The Tank from ''VideoGame/Left4Dead'', a super muscular zombie, will raise its fists in the air and slam them down to the ground if it manages to incapacitate or kill all the survivors.* Every playable pilot in ''VideoGame/FrontMission 3'' has a unique pose when he/she destroys an enemy unit. Doubly awesome because it's ''the mecha'' they are piloting does the pose. [[FairCop Miho]] salutes, [[TheLancer Ryogo]] gives a thumbs-down, [[TheHero Kazuki]] points skyward, [[CoolShades Liu]] [[BadassArmFold crosses his arms]], and so on.* ''VideoGame/DaemonBride'' is one of the few fighting games to avert this trope at all.* In ''VideoGame/LegaiaIIDuelSaga'' : Characters have a few poses depending on the characters health when they struck the killing blow such as [[TheHero Lang]] will swing his sword and pull his fist back if in decent condition or act as though he is wiping away blood for when he is in critical. He also has a second pose where he leans down and looks to be panting.* Every character ''VideoGame/PlaystationAllStarsBattleRoyale'' has at least 3 of these, one by default and two unlockable.* Edward gives an awesome jump pose after leaving the house in ''VideoGame/AloneInTheDark1992''.* In ''VideoGame/ZackAndWiki'', the titular duo will perform a pose after clearing a level. At the end of the boss against the GiantSquid, the entire crew joins them.* The VideoGame/MonsterHunter series has a Cheer gesture that can be done after a successful hunt, though most people don't. In ''3 Ultimate'' the Hunters for Hire has different poses depending on if their hunt went well, with the "lament" gesture if they fail, kneeling on the floor (only to get up and fall down again if you talk to them to report the hunt), no pose at all if they succeed but then they start doing the "nod" gesture, crossing their arms and nodding once you talk to them, or doing the "cheer" gesture upon a huge success, the rest of the hired party joining in upon talking to them.* In ''VideoGame/{{Gruntz}}'', the gruntz do that if they manage to successfully end a level. Their king even dances when it happens.* VideoGame/TheMatrixPathOfNeo has Neo perform elaborate martial arts poses after defeating a {{Boss}}, [[TheDevTeamThinksOfEverything a different one every time too.]]* ''VideoGame/FreedomPlanet'' has the cast do this at the end of most stages during the results screen, though it also plays around with it a bit. Stages that end on a downer (like [[spoiler: Jade Creek]]) will lack the pose, occasionally the results screen will be preceded by a cutscene instead, and at the end of one boss fight, the boss will interrupt the posing by leaping out of the background to try to kill everyone in a last ditch attack.* The "mission completed" screen in ''VideoGame/PlanetBlupi'' features a happy Blupi raising his fist in triumph.[[/folder]]