THE SOLUS PROJECT Heads To Steam, Early Access, Game Preview on Xbox One and GOG

Prague/Uppsala, 21st October 2015 – GRIP Digital s.r.o. and Teotl Studios are jointly readying their unique adventure The Solus Project for an early 2016 release across PC and Xbox One via the ID@Xbox self-publishing program. Launching simultaneously on each platform – Steam via Early Access, GOG and with Game Preview on Xbox One – The Solus Project is an engrossing first-person survival game, and the brainchild of industry legend Sjoerd ‘Hourences’ De Jong.

Stranded on a deserted alien planet and with your home planet of Earth on the brink of destruction, The Solus Project challenges you to survive the harsh, volatile environment and find a way to send a signal back home. Confronted with merciless weather, and danger lurking around every corner, the player must save the human race while unraveling the deep secrets of the seemingly deserted alien civilization. Are you alone on the planet…?

“We are really excited that The Solus Project has been accepted as a Game Preview title on Xbox One and that it will be able to launch alongside the Steam Early Access release. ” said Jan Cabuk, CEO of GRIP Digital. “Following its release via Early Access and Game Preview on Xbox One, The Solus Project will evolve right in front of players’ eyes. We will be taking an episodic approach during our Early Access/Preview time by adding level per level of the large alien world. During our relatively short and focused test phase players will on a regular basis see new features and quests, and we will incorporate their feedback to create a truly unique survival and narrative experience,” added Sjoerd De Jong, CEO of Teotl Studios.

Developed using Unreal Engine 4, The Solus Project will be regularly updated across all platforms, and the final version of the completed game will be available by Q2 2016. The official Steam page and the Steam community page are now live:

GRIP Digital s.r.o. is a privately owned developer and publisher of games for consoles and high-end portable devices, based in Prague, Czech Republic. The company was started by industry veterans who worked on games across all major platforms. GRIP is working with the top independent developers to bring their games to console platforms. For more information, please visit www.grip-games.com.

About Teotl Studios

Based in Uppsala, Sweden, Teotl Studios is a small independent studio focused on creating high quality and immersive single
player experiences. The studio released the award-winning games ‘The Ball’ (2010) and ‘Unmechanical’ (2012/13), and are veterans with the Unreal Engine. With ‘The Solus Project’ the studio has been able to continue their love for unique and atmosphere rich indie experiences – www.teotlstudios.com