In {{game|Black and White|s|Pokémon Black 2 and White 2|2}}, as a reward for seeing every non-event Pokémon in the [[List of Pokémon by New Unova Pokédex number|New Unova Pokédex]], the player can receive a {{key|V|Permit}} that allows them to travel to the [[Nature Preserve]], where they can encounter a level 60 Shiny {{p|Haxorus}}. Also, after defeating [[Benga]] in the Black Tower{{sup/5|B2}} or White Treehollow{{sup/5|W2}}, he will give the player a level 5 Shiny {{p|Gible}}{{sup/5|B2}} or Shiny {{p|Dratini}}{{sup/5|W2}}.

In {{game|Black and White|s|Pokémon Black 2 and White 2|2}}, as a reward for seeing every non-event Pokémon in the [[List of Pokémon by New Unova Pokédex number|New Unova Pokédex]], the player can receive a {{key|V|Permit}} that allows them to travel to the [[Nature Preserve]], where they can encounter a level 60 Shiny {{p|Haxorus}}. Also, after defeating [[Benga]] in the Black Tower{{sup/5|B2}} or White Treehollow{{sup/5|W2}}, he will give the player a level 5 Shiny {{p|Gible}}{{sup/5|B2}} or Shiny {{p|Dratini}}{{sup/5|W2}}.

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As an additional reward for catching every single non-event Pokémon in the [[National Pokédex]], the player can receive the {{key|V|Shiny Charm}} from [[Professor Juniper]]. Having this item in the Bag increases the chance of obtaining a Shiny Pokémon by a flat 2/8192, resulting in a 3/8192 chance (about 1/2731) of finding one normally (an effectively tripled chance) and an 8/8192 chance (1/1024) of hatching one through the Masuda method.

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As an additional reward for catching every single non-event Pokémon in the [[National Pokédex]], the player can receive the [[Shiny Charm]] from [[Professor Juniper]]. Having this item in the Bag increases the chance of obtaining a Shiny Pokémon by a flat 2/8192, resulting in a 3/8192 chance (about 1/2731) of finding one normally (an effectively tripled chance) and an 8/8192 chance (1/1024) of hatching one through the Masuda method.

===Generation VI===

===Generation VI===

Revision as of 17:11, 9 February 2014

A Shiny Pokémon (Japanese: 色違いdifferently colored or 光るshining), also recognized as alternate coloration or rare coloration, is a specific Pokémon with different coloration to what is usual for its species. It is one of the many differences that a Pokémon can have within its species.

The term "Shiny Pokémon" was first created by fans to refer to the sparkling sound effect and animation made at the start of an encounter with one in the games. Eventually, this term fell into official usage in Generation IV, used on promotional material promoting Shiny event Pokémon. The term Shiny Pokémon was first used in-game in Pokémon Black and White in Nimbasa City.

Shiny Pokémon can differ in color from their normal counterparts very little or very much. Some Pokémon, such as Glaceon or Pichu, have a Shiny coloration only a few shades darker or lighter in color. However, many Pokémon have a spectacular difference between their normal and Shiny variations; even extremely common Pokémon like Caterpie show a dramatic difference. An evolutionary line is not necessarily guaranteed to have similar Shiny colorations even if their standard colorations are the same; both Ponyta and Rapidash have orange flames, but a Shiny Ponyta has blue flames while a Shiny Rapidash has gray flames (this is switched in Generation II). Sometimes, two Pokémon in an evolutionary line with different standard colorations will have the same Shiny coloration, as in the case of Skitty and Delcatty.

When a Shiny Pokémon appears in the wild or is sent out of its Poké Ball, stars will briefly surround it and make a pinging sound effect (in Generation IV, this will also happen if a wild Shiny Pokémon breaks out of a Poké Ball). In Generation II, this ping happens before the Pokémon's cry, while from Generation III onward, the ping happens afterward. In Pokémon Stadium 2 and Pokémon Battle Revolution, a flash of light circles the Pokémon upon its release from the Poké Ball.

Shininess is inherent to an individual Pokémon; that is, a Pokémon that starts out Shiny will always be Shiny, and one that is not will never be. Upon evolution, a Pokémon will retain its Shiny status; for example, a Shiny Charmander, if leveled up, will eventually become a Shiny Charmeleon and then a Shiny Charizard, just as a regular Charmander will become a regular Charmeleon and then a regular Charizard.

Generation II

A Shiny Gyarados in the anime

In Generation II, Shininess is determined by the IVs of a Pokémon. If a Pokémon's Speed, Defense, and Special IVs are all 10, and its Attack IV is 2, 3, 6, 7, 10, 11, 14 or 15, it will be Shiny. Using IVs instead of some other value to determine Shininess allowed for compatibility with Generation I, as if a Shiny Pokémon is traded back, then traded forward, it would retain its Shininess. Shiny Pokémon are above average in terms of IVs, but only slightly.

Due to the HP IV being determined by the other four IVs, a Shiny Pokémon's HP IV can only be either 0 or 8.

In a wild encounter, the probability of a Pokémon's IVs lining up in any of the above manners is 1/8192; breeding has different odds due to parents passing on IVs to their offspring. For example, if one breeds a Shiny Pokémon properly, the offspring may have as high as a 1/64 chance of being Shiny, depending on the species of Pokémon.

To highlight alternate coloration, a red Gyarados at the Lake of Rage is part of the plot of the Generation II games and their remakes. After its defeat or capture, a Red Scale will be obtained, which can be given to Mr. Pokémon in exchange for an Exp. Share. The red Gyarados can be found at level 30.

The Pokémon that hatches from the Odd Egg in Crystal has a 14% chance of the result being Shiny in localized games, and a 50% chance in Japanese games.[1]

Technically, the formula used is (TrainerID xor SecretID) xor (PersonalityValue>>16 xor (PersonalityValue mod 65536)); the latter two values represent the first 16 and last 16 bits of the 32-bit personality value, respectively. More detailed information can be found at the personality value article.

The above formula can result in a number from 0 to 65535. If the result is less than 8, then the Pokémon is Shiny. This gives an overall probability of 8/65536 or 1/8192, exactly the same as in Generation II.

In this generation, several Pokémon Battle e Trainers have Pokémon which are preset as Shiny. Additionally, in the Trainer Tower in Pokémon FireRed and LeafGreen, there are three Trainers who have preset Shiny Pokémon: the Trainer on the seventh floor in the Single Battle mode has a Shiny Meowth, the pair of Trainers on the first floor in the Double Battle mode have a Shiny Espeon, and finally, the second Trainer on the fourth floor in the Knockout Mode has a Shiny Seaking. No Trainers have preset Shiny Pokémon in the Mixed Mode.

Generation IV

This generation first introduced methods of increasing the Shiny probability above the minimal 1/8192. If a long chain is created with the Poké Radar, the Shiny probability can increase up to as high as 1/200 with a chain of 40 or higher. Additionally, breeding two Pokémon with origins from different language games (dubbed the Masuda method) multiplies the chance of receiving a Shiny Egg by 5, resulting in a 5/8192 (approximately 1/1638) probability. Intentionally foreign Pokémon traded through in-game trades do not trigger the Masuda method, however.

In the Veilstone Game Corner, in the bonus round on the slot machines, a Clefairy appears on the lower screen. There are three kinds of Clefairy: a Ditto that has transformed into a Clefairy, a normal Clefairy, and a Shiny Clefairy. Shiny Clefairy are the rarest and last for the most bonus rounds, but are not as rare as encountering an actual wild Shiny Pokémon.

Generation V

Starting from this generation, Pokémon in the Pokédex will appear Shiny if the first specimen of that Pokémon encountered is Shiny.

This generation was the first to include checks that prevent certain wild Pokémon from being Shiny. These include wildReshiram, Zekrom and Victini as well as any Pokémon obtained from the Dream World. However, like all Pokémon, Reshiram, Zekrom, and Victini still have Shiny palettes programmed in the games' data.

The Poké Radar no longer exists in this generation, but the probability of obtaining a Shiny Egg from the Masuda method has increased, from 5/8192 to 6/8192 (approximately 1/1638 to 1/1365).

As an additional reward for catching every single non-event Pokémon in the National Pokédex, the player can receive the Shiny Charm from Professor Juniper. Having this item in the Bag increases the chance of obtaining a Shiny Pokémon by a flat 2/8192, resulting in a 3/8192 chance (about 1/2731) of finding one normally (an effectively tripled chance) and an 8/8192 chance (1/1024) of hatching one through the Masuda method.

Generation VI

This generation slightly changed how Shiny Pokémon are determined. While the basic formula is still identical to Generation III and all games since then, the value the formula returns now only has to be less than 16 to result in a Shiny, rather than less than 8. This results in a probability of 16/65536 or 1/4096, double the previous probability.

The Poké Radar returns in this generation after a generation of absence, and the Masuda method and Shiny Charm return as well. A new mechanic to increase the Shiny rate, consecutive fishing, was introduced. The exact rates at which the previous four techniques increase the Shiny probability are currently unknown.

Unobtainable Shiny Pokémon

In most generations, there are a few Pokémon species that cannot be legitimately obtained Shiny. This can be caused by being impossible to obtain except through a direct event distribution, or by being programmed so that they cannot be Shiny in the wild (Generation V onward).

In the side series games

Pokémon Stadium

In Pokémon Stadium and Pokémon Stadium 2, Pokémon with a nickname can be colored slightly differently, whether or not they are actually Shiny. In the Ekans Hoop Hurl game in the Kids' Club, there are golden Diglett that are worth extra points.

In Stadium 2, there is an option while viewing the list to exclude any non-Shiny Pokémon from the listing (i.e. Group Color Pokémon/Cancel Color Pokémon). Here they are called Color Pokémon. This will show Shininess, even if the player is currently viewing a Generation I cartridge in the Lab.

Pokémon Colosseum

In Pokémon Colosseum, like in the core series games, Pokémon have a 1/8192 chance of being Shiny. Likewise, there is a 1/8192 chance of a Shadow Pokémon being Shiny; however, when a Shiny Shadow Pokémon is captured, it is highly improbable that the Pokémon will retain Shininess. Conversely, when an ordinary Shadow Pokémon is captured, there is still the 1/8192 chance of that Pokémon becoming Shiny when it is sent to the player's party or the Pokémon Storage System. Shininess is retained through purification. In Pokémon Colosseum, the color of a Shiny Pokémon can differ drastically from the handheld games.

Pokémon XD

In Pokémon XD, the game ensures that all Shadow Pokémon are not Shiny by recalculating the Pokémon personality value if it would result in a Shiny Pokémon. However, the starterEevee, Mt. BattleJohto starter Pokémon, and Poké Spot Pokémon can be Shiny. As in Pokémon Colosseum, the color of a Shiny Pokémon can differ drastically from the handheld games. Shiny Pokémon have a different profile icon next to their health bar than their normally-colored counterparts.

My Pokémon Ranch

Pokémon Battle Revolution

In Pokémon Battle Revolution, Shiny Pokémon have face-sprites which show their Shininess. Random Pokémon in Colosseums can be Shiny, but have the same chance of being Shiny as wild Pokémon. This is due to the RNG, which generates a random PID.

Pokémon Mystery Dungeon: Explorers of Time, Darkness and Sky

Pokémon Mystery Dungeon WiiWare

In the Pokémon Mystery Dungeon games for WiiWare, Shiny Pokémon can be found in dungeons. Unlike the core series, only 36 different species of Shiny Pokémon are obtainable. The chances of finding one in a dungeon is the same chances as finding one in the wild in the core series. Unlike Shiny Pokémon in the past, however, the Shiny Pokémon found in these games have an added bonus: their Hunger stat is 200 as opposed to the 100 of normal Pokémon. A Red Gyarados can also be obtained at Level 30 via Wonder Mail password, as a reference to the one found in the Johto-based games.

Super Smash Bros.

In the Super Smash Bros. series, Mewtwo, Squirtle, Ivysaur, Charizard, and Lucario each have several different colorations exclusive to the series. One of Pikachu's alternate colorations is its Shiny coloration wearing Red's hat, and one of Jigglypuff's is its Shiny coloration wearing a straw hat; however, all other playable Pokémon in the series, except Mewtwo, do not have their actual Shiny coloration as an alternate coloration.

Pokémon Rumble

In Pokémon Rumble, Shiny Pokémon may rarely appear. They will always tip over when defeated. The chances of their appearance are unconfirmed, although they appear to occur more often than in the core series. Shiny Pokémon are always given a special trait, a blue name in menus, and a star below their picture on the Collection screen. Some Shiny Pokémon can be obtained by the use of passwords.

In the TCG

Shiny Pokémon have appeared in the TCG as well, first as Shining Pokémon in Neo Revelation and Neo Destiny, and later as Pokémon in EX Team Rocket Returns - EX Power Keepers. Players can only have one Pokémon per deck. The Stormfront, Platinum, Supreme Victors and Arceus sets include three cards each with alternate coloration artwork and a reverse holo effect, but are not classified as an entirely separate rarity. Unlike Shining Pokémon and Pokémon , these newest alternate coloration cards are not limited by special gameplay and deckbuilding rules, and since the names of the cards are not changed to indicate the alternate coloration, they can be evolved into non-Shiny Stage 1 Pokémon, or, in the case of Shiny evolved Pokémon, from normal Basic Pokémon.

In the anime

This article contains old or outdated information, or has not been updated in a while. Please check the content of this article and update it as required. Specifically, it needs Clair's Shinny Druddigon animation (about 19 and half of minute into episode).

Like Shiny Pokémon in the games, Noctowl sparkles as it exits its Poké Ball.

Although the games had not premiered alternate colored Pokémon until Generation II, several Pokémon seen beforehand were colored differently. One such example is the pink Butterfree, the mate of Ash's Butterfree, which appeared as early as the twenty-first episode. This is, however, not the standard alternate coloration for a Butterfree, causing many to not count it. Likewise, the first appearance of a Generation III Pokémon in The Kecleon Caper featured a non-standard alternate colored Pokémon, this time a purple Kecleon. This may be due to Kecleon's Color Change Ability, however, similarly to the case in Pokémon Mystery Dungeon.

The first Pokémon with an alternate coloration that was seen was also the first Generation II Pokémon to appear, a Ho-Oh in the first episode. However, it is possible that it may not have been intended to be an alternate coloration, as Ho-Oh may not have been fully designed by the episode's release, and may have simply been colored after the version it represents, Pokémon Gold, and since alternate coloration was also not yet an explored concept. For these reasons, most do not consider this to be a Shiny Pokémon either.

In the Orange Archipelago, certain Pokémon have a different coloration because the climate is different than that of the mainland. For example, a Butterfree, instead of the normal white with black markings, would have gold wings with red spots on them.

A blue Breloom and a light-blue Marill also appeared in Weekend Warrior, which are not the official alternate colors for those Pokémon, and are possibly coloring errors.

The first true Shiny Pokémon that appeared, however, was a Noctowl in Fowl Play!. Ash eventually captured it, and, as in the games, sparkles surround it as it comes from its Poké Ball. Several other Shiny Pokémon have appeared later as well, often used to make them stand out more, or be the focus of an episode.

Trivia

In Generation III onwards, it is possible for an Egg to hatch Shiny on one game but not another. This is because Shininess is partially determined by the Original Trainer ID and Secret ID number. Eggs have the ID and SID of the game they were originally bred on, but change to the ID and SID of the hatcher immediately after hatching. It is this change that affects Shininess.

Confusingly, this means that if a player hatches a traded Egg that would have been Shiny on the game it was originally bred on, it will appear Shiny on the hatching screen (since it still has the ID and SID of the original game), and then suddenly no longer be Shiny afterward (once it has obtained the ID and SID of the hatcher's game). Conversely, it is also possible for an newly hatched Egg to not appear Shiny on the hatching screen and then suddenly become Shiny afterward, if the Egg has been traded.

While all (Generation III onward) event Eggs are set to prevent or force Shininess, if a player other than the one who obtained it from the event hatches the Egg, this prevention is bypassed, allowing an event Egg to hatch Shiny. This is the only way to obtain a Shiny Manaphy.

Due to Shininess being determined by IVs in Generation II, several odd quirks arise:

Since gender is also determined by IVs in Generation II, it is impossible to have a Shiny Pokémon with a gender ratio of seven males to one female that is female in those games, as the highest Attack IV a female Pokémon with a gender ratio of seven males to one female can have is 1, while the lowest Attack IV a Shiny Pokémon can have is 2.

Since Unown's letter is also determined by IVs in Generation II, only Unown I and V can be Shiny.

Since Hidden Power is determined by IVs, a Shiny Pokémon's Hidden Power type in Generation II can only be either Grass or Dragon, with a power of either 50 or 70.

As Generation II does not allow two Pokémon to breed if they are likely to be from the same family, two Shiny Pokémon can never breed in Generation II.