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...bots that do not use adaptive movement. Since there is a limit on how much data can be saved, deciding what to save and how to save it is very important.
...ctory). It is also possible to package your robot with data already in its data directory.

...bots that do not use adaptive movement. Since there is a limit on how much data can be saved, deciding what to save and how to save it is very important.
...ctory). It is also possible to package your robot with data already in its data directory.

...back to saving targeting data (and I can fit full offensive and defensive data on every bot in the rumble!) and made some small tweaks.
...ds. Dodges a dead enemy's bullets and waits until it can't be hit to save data to avoid disablement. Smart wall smoothing.

This page is about the different strategies for savingdata that might arise from different indiividuals creativity and different tourn
...s always an option, but I would avoid it. At the moment I estimate DT has data on only 70 or so robots at any time - and so the majority of battles DT has

** Weighting of main stat buffers is dependent on amount of data in them, up to a point. (Previously, they were weighted equally no matter w
** Datasaving is off, so as to better compare to [[Ascendant/RRGC|AscendantRRGC]] and [[B

...t of each factor. Much like [[Fhqwhgads]], but unlike Fhqwhgads I save the data using a variant of [[User:Kawigi|Kawigi]]'s [[Compressed Serialization]]. L
System.out.println("Error saving factors:" + e);

...nodes will be more populated than others. (It would be cool if someone has data on how the waves are distributed.) My guess is that a good GF gun like CC's
...t would mean 250 battles should be enough to gather the required amount of data. And the more battles, the better these nodes will predict the enemies futu

...e class, XanderFileUtil, that makes it easier to handle loading and savingdata from and to disk across multiple versions of your robot.
* boolean allowOverwriteOfNewerVersions -- applies when saving and separateByVersion is set to false; indicates whether or not to allow ol

Under JRE 1.4.2.x, Any bot trying to access data from the disk "gains" <b>eventually</b> a SecurityException that disables t
There is a work around that has been posted for the file saving issue that applies to at least JDK 1.4.2_02. Install and chage the batch sc

* Create ''bots'' and ''data'' subdirectories and make sure you can write to them.
* If you want to delete or mess with the data files, they're in the ''data'' subdirectory in a simple key=value format.

About the strange results, did you clean both DT's data files before your test? I just ran a 500 round battle, Tron 1.5 won, DT 1.6
Btw, i´m trying SilverSurfer version 2.12 without any savingdata. It is similar to version 2.07, that scored 2009.46... Let´s see the diffe

: Between rounds, it saves all the targeting, virtual guns, and Wave Surfing data, plus some general hit statistics (percentages and damages). Between matche
...alyzing GuessFactor data invented by [[Vic Stewart]], used in Dooki's datasaving.