First of all I'm not using ZDoom so you don't have to suggest using the TX_START - TX_END markers... :p

I'm trying to get a 128 x 128 flat imported with XWE to use in a Legacy map, but on 'saving as doom flat' it stretches the image to 256 x 64. Also if you click on the 'floors' button and load the flat, it does the same thing. I read elswhere to try 'load (raw data)' but that didn't help. Larger sizes like 256 x 256 work fine, which I know was fixed quite awhile ago. Any chance for a fix or am I missing something?

[EDIT] After reading myk's topic (Backups have "dead" lumps) in the XWE forum here and realising he was using the latest BETA version, I decided I should try it and it works fine. So thanks for the help myk.....