Towards the very bottom, changing
elseif event == 'PLAYER_ENTERING_WORLD' then
to
elseif event == 'PLAYER_LOGIN' then
Will make the debuffs work from the get-go. I think this is because in 5.4.1 Blizzard changed the order in which PLAYER_ENTERING_WORLD and PLAYER_LOGIN fires.

Hey anon, sorry it took so long to get back to you.
The problem with the coords not showing up was that the minimap would be triggered by something (opening certain frames?) which would for some reason dynamically add frame levels to the minimap and thus cause the minimap to overlap and hide the coordinate bar. This only started h...

By any chance can you post example documentation on the changes you made in 2.3.0? There appears to be no indication of how to skin the new absorb indicator or the debuff corner in the config.lua (or even how to disable them), and github appears to be out of date so I can't check commits to see what new lines were added.
Additiona...

Oh my god. This + sticky battle pet skills - you are my hero! A hero amongst mere mortals!
I occasionally use the non-satchel tamers to powerlevel pets from as well. Any chance you could add (perhaps a toggleable) option to show those? If not, that's okay! Thank you so much for what you've already done for pet battlers!

For those who want to fix it for MoP, you can fix it by opening the file in Notepad, Ctrl+F and replacing the following:
ShapeshiftBarFrame with StanceBarFrame
ShapeshiftBar_Update with StanceBar_Update
NUM_SHAPESHIFT_SLOTS with NUM_STANCE_SLOTS
Shapeshift Button with StanceButton
VehicleMenuBar with OverrideActionBar

Hey, sorry if you are already aware of this issue, but I have a problem with blinking settings for totems (specifically Searing Totem, but I have tested with others such as Healing Stream and they all have this issue)
Blink Settings:
Enable for this bar: Checked
Blink out of combat: Unchecked
Blink only for bosses: Unchecke...

The following API was renamed in 5.1, a simple ctrl+f / replace will get the addon up and running again:
Replace GetSummonedPetID with GetSummonedPetGUID
Replace SummonPetByID with SummonPetByGUID
However you might have to re-set your character favorites. For some reason mine were wiped. After that the addon worked perfectly a...

@Autolycus:
Wow, thank you so much for such a detailed error report! And thanks for linking another addon's solution too haha. (that's my usual method of fixing things >.> *shame*)
I took a leaf from AutoRole and added an if condition for getSpecialization() being nil. It should now print "Switched to an empty spec." if you dua...

Awesome addon! Can you add hunter pets spec to it? Would be perfect.
I've looked at this and I can't get it to work :( sorry, I'm not a real programmer... I'm pretty sure I have the variables right (ERR_PET_SPELL_UNLEARNED_S, ERR_PET_LEARN_ABILITY_S, ERR_PET_LEARN_SPELL_S), but it just doesn't work.
You could try the addon Sile...

Show Map redux:
Hit enter after QueueStatusMinimapButtonBorder:Hide() and paste:
MiniMapWorldMapButton:SetNormalTexture(nil)
MiniMapWorldMapButton:SetPushedTexture(nil)
MiniMapWorldMapButton:SetAllPoints(lctn_bar)
Look for _G, and either delete the line or comment it out:
-- _G,
@Frayol Unfortunately I...

@Frayol: That is an AMAZING idea. Thank you for suggesting it!! goldman, if would like that fuctionality (clicking on zone text to open map), I can get that code to you sometime tomorrow.
Also I didn't actually know anyone wanted scroll fuctionality haha >.>. I'll take a look into that sometime this weekend!

ummm, is there a way to restore the alarm function to the clock? when i click it the pop up wont appear...
EDIT: also the "show map" button is kinda of a big loss, is there any way to open it?
Wow, would you believe I've been using this minimap addon for so long I'd completely forgotten you could actually click on the clock for...

i cant move the dungeon flag.
is there any option to do so?
There's no option, but it's very easy to do in LUA. Where would you prefer to move it to?
MiniMapInstanceDifficulty:ClearAllPoints()
MiniMapInstanceDifficulty:SetPoint("TOPRIGHT", Minimap, "ANCHORPOINT", x, y)
Depending on what corner you want to put it in...

Hey hey,
A couple of tooltips missed getting skinned. FriendsTooltip, BNToastFrame.tooltip, and QueueStatusFrame (newly added in 5.0.4, when you hover over the minimap icon when queuing for LFD/LFR/BGs).
The problem I encountered with QueueStatusFrame was that the default tooltip border still would not go away. Freebtip was ins...

Thanks so much Kesava, that worked great for me.
LibNameplate was also throwing errors for me (because GetNumRaidMembers was deprecated this patch). It can be updated here:
http://www.wowace.com/addons/libnameplate-1-0/
Simply copy/paste LibNameplate-1.0.lua into the directory: PlateBuffs/libs/LibNameplate-1.0
Hope this h...

Hey! So, now that NugMiniPet runs off the account-wide favorited pets list, it seems I can no longer have a certain pet always auto-summoned per character.
Is there any way either save settings per character, to return to the old functionality? What I really want is to have Character X always summon a seagull, Character Y always s...

Hey,
A while ago I noticed that FreebTip did not style the tooltip that comes from autocompleting a person's name in the chat editbox (e.g. your friend Alex is online, you start typing /w Al or /i A and a box pops up below your editbox wanting to autocomplete the name Alex for you).
That frame's name is AutoCompleteBox, I added...