So far, Georgian Incident has run very well in terms of pilots following the rules. There has been no major rule violation and none of the small violations have had any effect on the grand scale.

However, I would like to remind you of a few which has been more common then others. I should also state that these apply to both teams!

THIS APPLIES TO: GEORGIAN INCIDENT!

WEAPONS: There have been a few instances where weapons, that were out of the stockpile, were used by pilots. Remember to check your briefing, as your General gives you a designated payload according to the stockpiles. If you're unsure, please check the stockpile thread or ask your General.

SORTIES: Some pilots seem to forget the 10 min rule for Rearm&Refuel. When you RTB on your first sortie, you need to wait 10 mins from the time you touch down, til that of your take off roll. During that time, it's recommended that you exit LO and restart it to clear the memory. Of course, this only applies if you have landed on the airbase which you took off from (Spawn point)

SORTIES: Maximum amount of sorties is 2. If you have a CTD on your first, you're allowed to have a second one. Please go to the "CTD or Disconnect" thread for more info on this.

<10m Flight is ONLY allowed for Strikers (Su-25, A-10) in an attack formation of 2 PLANES or more. *Choppers are excused from any flight limitations.

Vulching is ONLY allowed by A2G weapons and cannon.

Last 10 of mission should be used to RTB & Land, no A2G engagements are allowed during this time. Any aircraft NOT on the ground at mission end will be counted as LOST. Everyone should try to land before mission end.

- The Kuznetsov Aircraft Carrier after receiving significant damage is out of order for 1 day while emergency repairs are performed. Any fixed-wing aircraft stationed on the ship are lost, any helicopters stationed on the ship are disabled for 1 day. The Kuznetsov will remain on the map as a static object for 1 day.

- The Slava class Moscow cruiser had it's engines destroyed and will be stationary for 1 day while repairs are performed, but will remain performing it's role of covering the carrier group.

- Due to high workload on generals and moderators of the campaign the mission day will be held once every 3 weeks, instead of the usual once every 2 weeks schedule.

- Both sides will receive 2,000 points for reinforcement needs, in order to prepare the campaign for the next chapter of escalations.

- The last 10 minutes of the mission should be spent returning to base, NO A2G attacks are permitted during this time. Aircraft must be on the ground by mission end - aircraft in the air but close to the friendly base will be counted as a LOSS. If there is not enough time to land pilots may ask for the mission to be extended for up to 5 minutes to allow for a safe landing. In worst case scenario this gives pilots up to 15 minutes to land - plenty of time regardless of situation. This rule is particularly important for strikers, all air-to-ground operations should seize at the 10 minute mark, while the fighters are able to continue to provide safe passage for the strikers to return home.

- To balance numbers: a new maximum pilots on the server at the same time is to be set at 30 per side. What this means is at any given time no more than 30 pilots from one side should be connected to the server. This does not mean that 30 is the maximum amount of pilots that can be signed up to participate... you can have rotating shifts where one pilot leaves the server when his sortie is done while the other joins.

- No deliberate suicide ramming of ground targets is permitted. Units destroyed in such fashion will be restored to their previous state, and a loss of the aircraft performing the action will be assessed.

- Deploying air-to-air weapons against ground targets is not permitted regardless of circumstance. However, fighters are able to deploy the cannon ONLY for destroying other aircraft on the ground (vulching). Strikers are free to use cannon in all situations.

- In the event when an airfield has been bombed out of order, all aircraft (including KA-50s) stationed at this base will be disabled for 1 day. No take offs or landings.

- Ground transport units (trucks) are now able to deploy FARPs at their final destination point on the next mission day. The transport trucks have to reach their destination and remain undamaged till the end of the day, the following day the general will have the option to deploy a FARP at that point (within 1km radius). Helicopters will then be able to land at the newly placed FARP and make it their base of operations.

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The above mentioned amendments go into effect starting Day 11 of the Georgian Incident campaign. Day 11 mission date is yet to be announced.