The idea is great.
The controls kill half the fun. I'd rather concentrate on the puzzles but end up exploding too often. If you make the collision response a bit more player friendly this game would shine.

Cool idea. The music is super, some of the best in this compo. Unfortunately it drops out for me on the Windows version (much more stable on the Mac), which is a shame because it really adds to the mood in both the hostile world and the sketchy world. I found the gameplay frustratingly difficult, and I think I have a high tolerance. The controls I could handle (though it would have been more fun if they were less cruel, particularly the ease of crashing your ship, and the slowness of pushing things around). But what drove me crazy was that the objects I pushed into place to pass the second room would just disappear while I was using them. But I did finish it, and enjoyed it. Nice.