Musings on video games, media, & sometimes research

Tag Archives: fungus

I don’t think I ever got around to sharing the project I worked on for the Global Game Jam, so here it is. I did the programming/game design in Fungus and IU undergraduate Autumn Almeida created the artwork. You can download the 2D game from the Global Game Jam page under the ‘executable’ link.

Waves of Consciousness is a point and click adventure that explores the levels between reality and dreams. A little girl struggles to fall asleep and goes on an adventure in order to solve her problem. On this quest she runs into strange creatures and puzzles to solve.