I feel compelled to review Diablo 3 not for the public but because of the public. For those giving this game a bad score for the necessaryI feel compelled to review Diablo 3 not for the public but because of the public. For those giving this game a bad score for the necessary internet connection and launch bugs shame on you. Although I also don't agree with needing a constant internet connection this isn't the first game to do it and one of the biggest reasons to add this requirement is for any game now a days is because of piracy. Is it the best way to handle it? No. If your going to be mad about something like that be mad at the people who steal games. The people that think the game is worth playing but don't want to pay for it. As for the launch bugs, they will get fixed, calm down.

Now, on to the real reason I'm defending the game. People keep saying its watered down and to "casual." To those people I say, wait till you unlock the other difficulty modes. I am also reading a lot of post about people being unhappy with character development. I think they did a great job. From what I gather people are pretty butt hurt about not being able to pick stats when you level. But I ask why, why do you want to do that so much? Blizzard took a step back and actually analyzed how people were playing their games. Just like in WoW if you didn't put talent point in certain skills, or in Diablo's case, stats, then you were essentially playing the class wrong. They instead said, and this is true with Diablo too, if they are always going to put their point into these stats lets find another way that people can customize their characters the way they want to without them feeling inferior to someone else playing the same class. That's where the introduction to these new skill types shine. For example my brother and myself are both playing Monk. We are both piling on the dexterity from items, because in order to do any type of good damage we need it. Which points back to why anyone wants "customize" their own stats, just let them do it. We all know where your going to put them anyway. Instead, where we get to customize is with our abilities, runes, and passive abilities. We play the character completely different yet were both feel just as powerfully and we enjoy playing the game in our own ways. I've tried his skills build and i hate it, and the same can be said when he tried how I play my monk. The game is deep, the art is gorgeous and a amazing example of why not every game needs "next gen" graphics. For everyone hating on the game for the mandatory internet connection and the launch bugs. I understand, I've said my share of comment about it, but grow up. Scores of Zero are childish.…Expand