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missingManuel.ash - Yet Another Manuel Script!

Based on AutoManuel.ash, I've been working on a script to scan Monster Manuel and get a list of monsters with missing factoids. I keep tuning it to work with the latest KolMafia build.

The script will ask if you want to display the full list. Selecting yes will list all monsters. Selecting no will only list monsters for which you still need to hunt factoids. Monsters are sorted by area. Totals at the end may not be fully accurate.

Comments/suggestions are appreciated.

Code:

svn checkout http://svn.code.sf.net/p/missingmanuel/code/trunk/

Special thanks to Veracity for rewriting this script and adding functionality to KolMafia to make this it a whole lot more maintainable.

Obviously the blobs of goo are not your fault since mafia does not recognize them yet, but some of the unsorted factoids need sorting. Mountain Man belongs in his zone. The 7-foot dwarf does no longer exist. The Avatar of Sneaky Pete and The Luter belong in an Avatar of Boris section. I'd like to see The Thing with No Name listed in his own place after [The Glacier of Jerks] so we can see him with his associates and the same for Professor Jacking after the [Huge-A-Ma-tron].

Yeah, sorry about that. I wasn't really planning on publishing the script, just something I could use and modify according to my needs, but I shared it with some people and one of them suggested I post it here. And your script really helped me learn the ropes, so thanks for that. This is my first script, after all.

The 7-foot dwarf does no longer exist.

Originally Posted by Bale

I was under the impression the 7-foot dwarf was in FaxNet, which is why it's still in the list. I'll see what I can do about moving Jacking and Thing with No Name, but because of the way I wrote the script, I don't have total control over the order of the areas. I can probably work something out.