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Please get rid of tutorials.

I think they do more harm than good for first impressions. After trying a new beta still under NDA, I just had to stop and say "man this sucks." Now I wasn't talking about the game it's self, because that felt good, real good, but the tutorial made me exit game.

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Because anything even half as complex as an mmo needs one.

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I'm not a fan of "info dump" style tutorials which lead you through every aspect of the game over 1-2 hours. I prefer tutorials to pop up as you encounter new things.

"Hey you finally made it to a city, crafting stations are here and here, if you go to one you can learn more about crafting" And then it shouldn't show up until you go to a crafting area and say "Show me".

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Originally posted by jimdandy26Because anything even half as complex as an mmo needs one.

Because not every player logging into an MMO has been playing for a decade.

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For every person that actually uses their brain to figure out something in an MMORPG, I can show you 200 that will spam global chat asking a question that would have been answered if they had gone through the tutorial.

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On a more serious note, I too enjoy more of a popup style of tutorial as opposed to a 2hr scripted session.

Arrogant, Condescending, Dismissive, Elitist, "Meany", you speak as if these are bad things?Still currently "subscribed" to EVE, and only EVE!!!"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

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Double post

Arrogant, Condescending, Dismissive, Elitist, "Meany", you speak as if these are bad things?Still currently "subscribed" to EVE, and only EVE!!!"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

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Sorry I'm the explorer-type so forgive me if this comes out sounding a bit prickish but:

"If you coming aboard a mmo expecting to be shown how to play instead of yearning to learn how to play you're right where devs and their current creations want you."

Now with that being said, I understand the need to show new players the basics but for every "job" that devs design a system to take over that a mmo's community has traditionally handled very well, it chips away at the very foundation needed in order to build a strong one.

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Originally posted by birdycephonDidn't Ultima Online have a tutorial as well?

UO didn't have a tutorial until years after release. Like EVE, it's a game that desperately needs one because of everything there is to do in it, but I can only image the developers says "Well, ... where the **** do we start?!?!"

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