After a journey of over 5 years, after many course adjustments and the judicious use of fuel, we approach station NatSel. Repeat: prepare to dock with NatSel.

The Kharaa presence has been confirmed onboard. Before we lost our readings, sensors showed multiple forms moving at incredible speed through the ventilation shafts and maintenance tubes. Expect immediate and intense conflict the moment you deploy.

Control the resources. Defend your base. Listen to your commander. Be prepared to face more and more powerful alien foes. Learn their many forms and abilities, and how to counter them. Find the heart of the Kharaa threat, and eradicate it. The battle begins now. Its outcome rests in your hands.

Aero wrote on Nov 1, 2012, 11:53:Any bots to practice/learn/screw around with, or is it trial by fire?

There is also an exploration mode where you can spawn in a fully developed level (with all of the critters and upgrades unlocked) and try out anything you want, but no one else will be there. There may be ways to invite others though as it asks how many players max to start the game with when you go into the exploration mode.

You are stuck with an empty map mode, basically, but there are some good overview/training videos on Youtube, and they link to those ingame. I havent had the chance to play as my rig sucks right now,but it doesnt look too hard to get the basic concepts, I think I'll stay away from the commander role until I've played a few games.

There is a "training mode" but being a veteran I'd no reason to try it.

As with all things, best to dive in and pick it up as you go. Just don't command until you've figured out everything (which will take hours). Use a mic and ask questions if you don't know how something works.

If anything, being an NS vet put me at a disadvantage. While the marines play much as they did, aliens are totally different.

theyarecomingforyou wrote on Oct 31, 2012, 20:40:I can't even manage 60fps on my system, even with Ambient Occlusion turned off. That's mainly because I'm playing at 2560x1600 and it doesn't support SLI. It's certainly not a very well optimised game. Black Mesa looked and performed much better.

must be something to do with your resolution or maybe even win8 (its probably not tested/optimized for win8 drivers)

im running only one gtx670 and my cpu isn't anywhere near as fast as yours(or overclocked). and getting 80fps most of the time, dips to about 50fps in heavily infested areas.on max detail @ 1080p.

ready room i can reach 170fps when no players are in not that it counts for much lol

_________________________________________________"Money doesn't exist in the 24th century, the acquisition of wealth is no longer the driving force in our lives. We work to better ourselves and the rest of humanity." - Jean-Luc Picard

I'm starting to get bored with Guild Wars 2, I'm finding PvP to be very repetitive. They only have one PvP game mode, a 16 vs 16 where you fight over three objectives. Need to add a ton more variety very quickly. *I thought WvW would be a blast, but I seem to spend 75% of the time fighting NPC's*

So I'm trying to decide whether to try this, or Chivalry, they both came out at the same time and both seem to be popular. I tried Savage many years ago, was a blast the first week but then it got old with unbalanced teams, incompetent commanders, etc. But those days might be over with Steam, might check this game out.

I've never been too keen on games in which my enjoyment is dependent upon others - I have no control over the caliber (or douchiness) of players that join the games I'm in, lending an often-frustrating hit or miss nature to the experience every time I log in.

That said, I thought the original mod was great, so I will give this a whirl (especially since it was gifted to me by an awesome bluesnewser )

“The greatness of a nation and its moral progress can be judged by the way its animals are treated.” - Mahatma Gandhi

I'm really not liking aliens having a commander. I never have resources, I never have upgrades, there's never chambers around, abilities like spore and leap have to be fuckin RESEARCHED now...

Used to be you could do very well playing skulk/lerk/fade even on a bad team, but now a lousy commander absolutely hamstrings you. And marines, which are used to bad commanding, can now up and buy shotguns willy nilly! What's a poor skulk without celerity supposed to do?

I can't even manage 60fps on my system, even with Ambient Occlusion turned off. That's mainly because I'm playing at 2560x1600 and it doesn't support SLI. It's certainly not a very well optimised game. Black Mesa looked and performed much better.

good commander strategy with a team that follows orders and good team work always beat an individual 1337 player. Which is a good thing because some alien fade players can slaughter a group of unorganised marines

So you don't necessasrily need to be an FPS king to play this game, since its just as much strategy and tactics as anything else. Sure it helps if you can aim, but you can give yourself a huge advanctage by positioning yourself in a better spot of each room - and also there is plenty to do other than shoot

_________________________________________________"Money doesn't exist in the 24th century, the acquisition of wealth is no longer the driving force in our lives. We work to better ourselves and the rest of humanity." - Jean-Luc Picard