What the addon does / i need to do:- Announces in /s or /ra if I kick something- Announces in /s or /ra if I use a certain skill (cooldowns, md, ToT mainly)- Tells me if someone else interrupts something

Any idea someone?

theckhd wrote:Fuck no, we've seen what you do to guilds. Just imagine what you could do to an entire country. Just visiting the US might be enough to make the southern states try to secede again.

halabar wrote:Noo.. you don't realize the problem. Worldie was to negative guild breaking energy like Bolvar is to the Scourge. If Worldie is removed, than someone must pick up that mantle, otherwise that negative guild breaking energy will run rampant, destroying all the servers.

I don't think i can possibly configure TJH to track every single interrupt in raid O.o

theckhd wrote:Fuck no, we've seen what you do to guilds. Just imagine what you could do to an entire country. Just visiting the US might be enough to make the southern states try to secede again.

halabar wrote:Noo.. you don't realize the problem. Worldie was to negative guild breaking energy like Bolvar is to the Scourge. If Worldie is removed, than someone must pick up that mantle, otherwise that negative guild breaking energy will run rampant, destroying all the servers.

"spell_interrupt" is an event, so it'll catch every kind of interrupt, unless the interrupt happens as a side effect of a stun (shockwave, conc blow, that kind of thing). You don't need to set each interrupt manually.

I have my rule set to announce interrupts done by someone in the party to party chat only (for coordinating interrupt chains on nef).

"SPELL_INTERRUPT;;;;party;PARTY;;"

You can set it to display to yourself only if you wanted to, or you can set that to anyone in raid interrupting sent to raid_warning, or whatnot.

There's a "hidden" guild chat option as well. Which reminds me, I need to set up a joke.

Last edited by fuzzygeek on Sat Jul 09, 2011 1:55 pm, edited 1 time in total.

theckhd wrote:Fuck no, we've seen what you do to guilds. Just imagine what you could do to an entire country. Just visiting the US might be enough to make the southern states try to secede again.

halabar wrote:Noo.. you don't realize the problem. Worldie was to negative guild breaking energy like Bolvar is to the Scourge. If Worldie is removed, than someone must pick up that mantle, otherwise that negative guild breaking energy will run rampant, destroying all the servers.

if subEvent== "SPELL_CAST_SUCCESS" then local spellId = select(12, ...)

You can try checking all the various class modules and see if changing that fixes it, no guarantees though. I didn't actually try to use the addon, but that's a glaring mistake which will no doubt prevent all functionality.

theckhd wrote:Fuck no, we've seen what you do to guilds. Just imagine what you could do to an entire country. Just visiting the US might be enough to make the southern states try to secede again.

halabar wrote:Noo.. you don't realize the problem. Worldie was to negative guild breaking energy like Bolvar is to the Scourge. If Worldie is removed, than someone must pick up that mantle, otherwise that negative guild breaking energy will run rampant, destroying all the servers.

Suppose you don't need it anymore, but if I read your OP correctly and you only want announcements in chat for things you yourself do, WakeSpams does exactly what you ask for - will announce in configurable ways when you interrupt, and will announce in configurable ways when you use various class abilities (you can add more, but the defaults cover most stuff).

edit: i should read more carefully - WS won't tell you when other people interrupt stuff

Well Tricks hasn't yet been updated, but after fixing it manually as suggested it's working perfectly.

Its main utility for me is telling me when other people interrupt: that way i know if someone unintended interrupted a cast and / or if we'll need a backup interrupt. I haven't found any other addon that does it.Telling my own CDs to the raid is a bonus but there's plenty of addons that do that.

theckhd wrote:Fuck no, we've seen what you do to guilds. Just imagine what you could do to an entire country. Just visiting the US might be enough to make the southern states try to secede again.

halabar wrote:Noo.. you don't realize the problem. Worldie was to negative guild breaking energy like Bolvar is to the Scourge. If Worldie is removed, than someone must pick up that mantle, otherwise that negative guild breaking energy will run rampant, destroying all the servers.

Worloch wrote:RSA (Raeli's Spell Announcer) also will do what you want for your own spells. It doesn't catch other players events though.

I can make RSA do this though, fairly easily - though to be honest, I want to re do certain parts of it, it's getting quite messy now, but still, if this is something people wanted, it wouldn't be hard to do.

You can write a small addon just to watch for SPELL_INTERRUPT on Combat Log Event Unfiltered and then print a message to your chat window or something.

Sounds cool, sometimes I wish I could really get myself into learning how LUA works.

theckhd wrote:Fuck no, we've seen what you do to guilds. Just imagine what you could do to an entire country. Just visiting the US might be enough to make the southern states try to secede again.

halabar wrote:Noo.. you don't realize the problem. Worldie was to negative guild breaking energy like Bolvar is to the Scourge. If Worldie is removed, than someone must pick up that mantle, otherwise that negative guild breaking energy will run rampant, destroying all the servers.