Post by jason on Jul 17, 2019 0:34:38 GMT

map setup in a mirror through the middle of the map. 2 story building on one side. various elevated items on the other. Pillar in the middle, some cover extending off the elevated items at an angle.

Objectives along the middle line, elevated side in the middle of difficult terrain. 2 story building side in toxic (but toxic narrow enough to capture from the edge and the 2nd story had floor edges just in range). one in the pillar right in the middle.

Tao Coalition

Grunt Captain w/ Gun Drone

6x Grunt

HDF

Commander

Veteran w/ Grenade Launcher

Veteran w/ Flamethrower

Infantry Squad

Sniper

Both armies setup behind along the edge of the deployment zone, both all but 1 unit on the elevated terrain side. HDF sniper started on upper floor on 2 story building. Tao had 1 grunt in a rush line to the point on that side.

HDF wins first activation.

Sniper shoots lone grunt -> stunned.

Plenty of exchanges of fire, Commander ability was used to great effect every round (all but sniper kept fairly grouped up, so commander doubled the others, including getting the grenadier out of stun 2x times).

Tao made an error by charging with the Grunt Captain at the commander instead of just shooting. Also didn't advance many units up first round, which might have been a mistake (not sure).

end of round 3, all but 3 grunts from Tao were off the field, 1 stuned -> auto failed morale, other 2 also failed, giving the board (and all objectives) to HDF who took 0 losses.