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This event is really cool. Assuming they make you use stock heroes because the players without e.g. Bauble won't be able to run the dungeon. @Joel@Eej maybe a toggle feature in the future. Like we can either use stock heroes or our own? In any event I would agree that I would much rather use my own heroes I worked on in this event rather than the stock ones. The dungeons take super long to get through.

This event is really cool. Assuming they make you use stock heroes because the players without e.g. Bauble won't be able to run the dungeon. @Joel@Eej maybe a toggle feature in the future. Like we can either use stock heroes or our own? In any event I would agree that I would much rather use my own heroes I worked on in this event rather than the stock ones. The dungeons take super long to get through.

The game already has a toggle in there. When they release a new hero (hagrim for example) there was an event dungeon that had him already there at 6*, but if you unlocked him then it would revert to the hagrim that you had on your roster.

No, the levels are fine to run naked through -- you'll live and make it as long as you aren't making dumb mistakes. But it makes the levels painfully long and slow. Give me back my Epics and runes and I can enjoy myself again.

I only need tokens for 1.4* of them but will happily take the aether from the other 2.6.

I have to agree with everyone else. The quests to get the tokens is a great idea, locking the heroes to basic versions with no runes and no epics is slow and frustrating. I for one don't enjoying running the same dungeon over and over again with such subpar mobs. In the furnace one the version of Astrid is so weak that even after using boomerang shield I never saw her only take one point of damage and get a 10% attack bonus which is her main playstyle. Not to mention she is in a dungeon where its a bunch of taunting cubes that all put debuffs on her constantly, mostly burning which kept nearly making her die....

I can no longer decide from day to day what to think of this game.... and that is frustrating

Do you guys play these events before releasing them? (Rhetorical question - obvious answer is yes)

Here's the important part however: When play testing these events do you guys ask yourself the single most important question?

"Is this fun?" or better stated "Is this something I look forward to going home and running on my own account?"

And I honestly struggle to believe a single person could have play tested this event and for a single moment thought they were having fun. It's a mind numbing slog to make it through these dungeons. I think if you guys circled back to the paramount question of "Is this fun" at the end of every event planning session, things could improve in big ways.

If we were to do a little roleplay of your planning session with fun in mind, I think it might have gone something like this:

Design Team:"Alright guys, this new event is ready for shipping. Everything is working as expected, and the rewards are top notch. Better than anything we've done before"

Nominated Fun Tester: "That's great news guys. Is the content fun to play though?"

Design Team: "Well honestly, it's kind of a huge slog right now, but the rewards are so good we think it will be worth it. There's also other avenues to get crystals if they don't like the dungeons."

Nominated Fun Tester: "But the dungeons are the centerpiece of this event. Shouldn't those out of all the options be the most fun? What could we do to change it"

Design Team enters think tanks:"Well if we let them use their owns heroes, they could enjoy all their hard effort in regard to their runes and epics and really smash through this. That would probably be a blast feeling their hard work pay off. And it would incentivize others to rune up some of the lesser used heroes to make these dungeons easier! (They're getting excited b/c they know they are on to something here)"

At this point you make the change, release the content and everyone (ie most people) praise you for an excellent event.

(y'know, its not like these quests are a requirement or anything. Its only a set of quests. Well heeled players may well have one or more of these heroes maxed anyway. I understand the need for aether, but that's apparently not what these quests were designed to focus on. I may only do one of them, and I assure you, I'm not nearly as well heeled as many are.)

You could make it so that the sparklies occasionally drop crystals everywhere, throughout the game, so that we aren't forced to run either the event levels or Normal Mode levels.

I primarily am running the Challenge Mode levels for gold token aether. I figured I could just run the appropriate Boss Island levels on Saturday / Sunday, but anything that prevents monotony and repetition would be great.

When I started playing last January-ish, I'd occasionally check the forums and always see your posts and think "whoop, there's that db who's always slapping people down on the forums in the most condescending way possible". And "whoop, there's that db who's always complaining about a game that he spends like 10 hours a day on and just keeps complaining instead of quitting."

Sometime over the year since then, you grew on me. I generally always agree with your posts now, and half the time I'm ready to start a post complaining about something, you've beaten me to it. I'm now also complaining instead of quitting, obnoxious in my replies, etc.

I'm not sure what that says about either of us, but I just thought you should know that I like you now.

Possibly related, but the wife told me to clean up and organize the liquor cabinet tonight, so I've been getting into that.

Stars are weak compared to the stat gains from runes. This event will help advance new players in a tedious, but rewarding way and gives decent Aether rewards for those still trying to max Aria and Ember. Sparklies in the dungeons yield crystals, so 5 crystals per run plus the chance for Bauble tokens from the Construct dungeon aren't bad; though it is soul-crushingly boring to run w/o runes.

Also, this is the start of the event--doesn't a second round of content typically drop a few days in? I'm thinking something is coming.....

Spent 4k gems to buy 5 lesser mat packs and 1350 honor for a crystal pack instant completion of all 4 quests
I actually tried to grind them but 4 hours later I only had completed 2 parts of 1 quest.....

There are several ways to get the crystals: Shop/Gems, Shop/Honor, Run Event dungeon, Run normal dungeons, Run boss mode dungeons.

Event dungeons are timeconsuming, cant be autorun and are tiresome to manage.
Boss mode is not available to everyone and requires heroes at certain levels with good runes.
So lets look at the simplest non shop method everyone can do: Run normal dungeons.

Yesterday I ran 30 normal dungeons for fire crystals. I did not stay in the same dungeon all the time but ran it only until I had a token drop and then changed. The crystal drop rate was roughly 0.7. I assume that this is the normal drop rate.

If you use a good goblin team on full autorun you will need 291*5 = 1455 Stamina.

You automatically aquire 1 Sta/6 minutes = 10 Sta/hour = 240 Sta/day
So this method will require 1455/240 = 6 days real time if you have no other Sta sources.

You can run the dungeons automatically but klick on every sparkly item; this usually will provide additional Sta. Lets assume this will lower the overall cost to 4 Sta/dungeon. This will lower the real time requirements to 4 days 20 hours.

Runtime requirements: The fastest run I had required 60 seconds time. Sometimes I needed up to 120 seconds in longer dungeons. Lets assume you grind the fastest dungeon over and over: for 291 runs you would need at last 17460 seconds = 4 hours 50 minutes.

Result: It is not feasible to gain the 4x100 tokens in the given event time window (4 days remaining). It might be doable to aquire 100 tokens if you concentrate on one token type and have additional Sta sources (e.g. full tower clear). If you want all the tokens you have to use the shop methods.

I love how this game is made but...I didnt download and started playing to have an extra game that would require my full attention. If I want to complete all those events I really need to play this game most of my day...which is quite disappointing.

I know I can choose not to...but this kind of events (which I want to complete in the best way) are sometimes suggesting me it's not worth to keep going on and "invest" the occasional $

I know I can get mats via other means and get going...but knowing that manual running the dungeon gives me tokens and thus a better return kinda forces me to have to do them.

To get for one champ 100 tokens u need 204 cristals to get thous cristals u need to quick loot dungeon 204 times, 1 time is 5 stamina, 204 times is 1020 stamina. For every 5 min u get 1 stamina, in hour it is 12 stamina in 24 hours it is 288 samina. Event last for 3 days (i thonk so) so for 3 days u can get 864 stamina so for 3 days u can get only 172 cristals. So its imposible to get 100 tokens if u only quick loot dungeons. Developers shuld think about players who dont spend money in game or cant do it.

This quest is painful, which I'm sure wasn't what the designers wanted, for two reasons:

Firstly, by the time we get it done without wasting thousands of stamina and hundreds of loot keys, the Sun will have become a supernova, so this game will not matter. For the most part. On the other hand, the people who can finish the event before this happens are the ones who can afford to buy thousands of stamina and loot keys, and they could very well just go buy the tokens instead. If they haven't six-starred every hero already.

Secondly, the most heart-rending part for me is that the quests are there. They look as if they're within my reach. It's like being in the Sahara desert, finding a barrel of water, and then realizing it's inside a tank made of diamond. It's that voice in my mind that says : "You can still get it. Just bite your way into that tank. Or, better yet, use your fingernails. That should do it".
And the horrible truth is, even though I know I'm not breaking that thing, I'm still going to try, being the idiot that I am.