It is implemented using C++ templates, making it versatile, and being a header library, it is very easy to integrate
into other ( your ) libraries and programs. There is no need to build and install a library, just include the headers
and you’re set.

The BSD license allows the usage both in open source and commercial closed source software.

It is easy to use, yet powerful, and was written with OpenGL in mind. This means that the vector and matrix classes
can be used in OpenGL calls:

vmmlib was developed and tested on Unix ( including Mac OS X, GNU/Linux and *BSD ) and Windows.

The library is actively developed, used and maintained: vmmlib was developed at the
Visualization and Multimedia Lab
at the University of Zurich and is being used in
research projects and in the industry. It is currently being maintained by Stefan Eilemann and Jonas Bösch.

vmmlib.

download.

For downloads and further information, please visit the SourceForge
project page. Currently, there is no prepackaged version, since as a header library, it will be compiled into
your program directly. There is no need to build and install a library.