This is a map pack containing 8 superb maps for Zero Hour. CrazyKenny has picked out his best work for this map pack: Contamination, Honorable Death, Icy Waters, Long March, Moose Valley, Rush Hour, Sand, Cities and Canyons, and Sidewinder.

FinalBIG Version 0.36 Beta released February 21th 2005. Copyright by Matthias Wagner 2005 C C Generals is a trademark or registered trademark of Electronic Arts in the USA and or other countries. All rights reserved. The Lord of the Rings tm

This is a FUN Mission. A group of BOLIZHARD Forces have entered the land of the BTs, and they have stolen all of their Generals and Zero Hour games! Your mission is to lead the BTs (a group of crazy CNC fans) to push back the BOLIZHARD forces and free the

This is my first map pack!! Inside it includes: Evening Valley (updated version of Night Fields), Forest Of Blood, A Valley Within, Civil War Site I (Based on the Civil War). and Hershey's Chocolate Country.

This is a GLA mission. Black Lotus located the house of Jarmen Kell and destroyed it. Jarmen now seeks his revenge! In this difficult but straight forward mission, you are to find the house where Black Lotus is living and destroy it. It will not be easy a

This is a USA Mission. Two GLA units are planning attacks against German towns and cities using Scud Launchers. Your tasked with taking out these Scuds before the GLA can carry out their plans. Colonel Burton and his small group of men and vehicles will a

Here are 8 well made skirmish compatible zero hour maps, full details in the included readme file for each map. This pack consists of maps made by various members of the Map-Guild at cncreneclips.com a talented group of people.

In this USA mission you command an ICBM silo base in North Dakota. Your goal is to keep the missiles secure from capture or sabotage. You have defense forces in place and the ability to build more as needed. Your defenders include conventional forces, and

This is a USA Mission. In this difficult mission you are tasked with locating and rescuing the five Black Squadron pilots being held captive by the GLA in the city of Basra, Iraq. Col. Burton and a small team of US elite forces will be inserted into the m

This is a hard USA mission, but can be accomplished with a bit of patience and hit n run tactics. A fairly straight forward mission in which you are to eliminate all GLA forces in the area, and clear land of demo traps. ALL USA units must survive. Col. Bu

This map pack contains two detailed and well designed maps. Both War in the Dawn and Severe Winter are 4-player maps. Both maps have plenty of resources, tech goodies available for capture, and adequate room to build and expand. Enjoy the maps!

A Solo Mission for Zero Hour from Hazard117. It's a night/temperate map, you start off with some GLA units and tunnel network and some resources nearby, then you have to destroy a enemy base when you have enough vehicles.

A solo mission for the Zero Hour expansion of generals. It starts off with a nice movie intro briefing, and you are tasked with taking over a USA base and must defeat/capture 2 control stations in the china base areas.

This is a USA mission. You are to eliminate all GLA opposition in the area. You will have one aircraft carrier and two destroyers to aid with the task. Use them to take out the shore guns. After their beach defenses are down you can land your forces on th

This is a GLA Mission. Your tasked with rescuing Jarman Kell from the USA troops. He is being held captive in a prison. Since the GLA has suffered major loses in the war, there's not much help available. In the city you can recruit some GLA mobs to assist

A 7 Player Very large Skirmish map divided by a river. There are a few Oil derricks spread out. Traveling from the east side of the map to the west side can take a while. Enjoy the scenery along the way.

This is a fun 8 player map for both skirmish & multiplayer play. Each player starts out with 2 supply docks & an oil derreck. There are more supplies & tech about so take a hold of them before you enemies! Watch out for that train though!

A 6-Player desert Zero Hour map for online use only. The name gives it away, the map is in the shape of the middle east, with each country being a base. The six countries are Egypt, Israel, Turkey, Iraq, Saudi Arabia, and Iran.

Starduster created a map for Zero Hour. US special forces have captured a nuclear warhead from Iran. In the secret US military base it will be built into a missile and should be ready to launch in 30 minutes.

Difficulty level is easy, its not so much a challenge as for those who like to blow things up. You win by destroying all GLA buildings including base defences in the GLA base to the north (the area behind the wall).

This is quite a small map from Nikolai Mills. There are three bridges leading across a small river which each are overlooked by a bunker which is on the edge of a tiny mound each accessable by two ramps one on each side.

The Americans have invaded Iran and have captured the coastal city of Bushehr. The GLA only have a few buildings left in a small base and no room to build more, but they have some new secret weapons up their sleeve.

This is a map pack that contains four maps from willietoo. Some detailed and some no frills. Includes one 8-player map, 6-player map, 4-player map, and 2-player map. Each map offers up something different.

An interesting six-player map. It isn't the prettiest, but it has no graphics errors. It is built for 3v3, as each side of the map contains three captureable Nuclear Silos. Any map with nukes in the first 10 minutes is fun, right?

This is an 8-player Urban night map designed for team play. Features a large city in the center with plenty of buildings to garrison. Adequate supply of money. Variety of tech goodies available for capture. Good room to build.

This is a China night mission. The GLA is in Moscow and have taken control of rockets and converted them into bio weapons. You must capture the rocket pads before the GLA launches them. Do NOT destroy the rockets. Doing so will kill most of the population

This is a GLA Mission. A straight forward mission in that your only objective is to destroy the American Command Center. Your up against a lot of opposition, so it's not gonna be an easy task. Good luck General!

This is a GLA mission, and the final mission that will be made by this author. In this mission you are tasked with destroying the Chinese Nuclear Facility. Please be aware the Chinese have learned of this and are preparing to defend at all costs. Your mis

This is a USA mission. Starts off with an intro movie that gives ya some good tips, so pay attention. The GLA have taken over the island of Crete. Your tasked with taking it back. General Alexander's base is located on the island, but it has been severely

This is a USA Mission. In this mission you have one objective. And that is to defend the USA base. You will be attacked from several different directions at once. You have lots of units at your disposal, and so does the enemy. You have the ability to make

This is a GLA Mission. Towards the end of the war, China has pushed back the GLA forces and have weakened them severely. A small group of commandos has setup a base in Guangzhou. Their goal is to destroy the main Chinese base in the area. Watch for in-gam

Your objective in this USA mission is a simple one. Destroy the New Scud Launchers that are being made by the GLA. But getting to them is the hard part! Colonel Burton will be assisting you. This is a well put together mission along with an eye appealing

In this USA mission General Granger will be assisting you. The American forces have a base in Northern Russia where they are developing in secrecy an atomic weapon. You tasked with protecting the US base and the atomic weapon until the development is comp

I have tryed something new on this map u have no supply points by u'r base u got drop zones there drops money in each corner of the base plus u got 4 supply's in middle plus above the drop zones u got loads of goodes download and play very good map now wi

GODLANDS by David Kellas Installation... Welcome to one of the best maps that Generals fans will ever have the priviledge of playing. Installation Simply copy the entire contents of the GodLands folder this means everything you just

This is new cooperative game mode, named Advancer Skirmish Cooperative. Map only for multiplayer type (there is no AI). Short briefing: there are two sides: first the USSR and second the USA, map keep up 4 players, but you may play like 2vs1 or 1vs1.

project fair play 3 is a zero hour map that will stop cheating and bug abuse for good
list of anti cheat features on fair play 3
anti scudbug script this kills the player who scudbug
anti microbug scan script this will stop drop zone bug abuse

Star Base offers multifaceted modes of playing. There R 4 bases in each corner of the map, the 5th bases is the star base and situated in the middle of the map. Due to this unfavorable position the star base has been equipped with additional establishment

This map is made for all the people who like 2v2 heading the enemy base directly in the opposite of the terrain. In each end of the map you will find a base like counterpart of the other, the only thing between the enemies is a big deep graven.

This map is made for all the people who likes 3v3 heading the enemy base directly in the opposite of the terrain. In each end of the map you will find a base like counterpart of the other, the only thing between the enemies is a big deep graven.

Besides your direct routes to other players/enemies, there are many backdoors that are through the mountains and can be tight and slow going, but maybe worth the effort. A few oil derricks are around for those who could use the extra wealth.

This is a 4 player skirmish map. Looks simple but with many ways to each player you need to work fast to protect any paths to your base. A few oil derricks are about and a few other hidden items. Enjoy

A 5 player skirmish map divided by a river and mountains. This map is larger then normal so slow play may happen with a slower computer. Each player starts with two supply docks with a few oil derricks spread out. Enjoy

A 4 player Skirmish map divided by some awesome mountains and a river. Some oil derricks are in or near each players area plus some money crates hidden around. No big towns or roads here. One of my favorites. Enjoy.

This is a 4 player skirmish map. Made with extra supply docks and oil derricks for those who love their enemies to build big and tough. The trains here are extra long but the tracks have many bridges to cross safely without delay.

This is a 4 person skirmish map split by a small mountain range and two rivers. On the East end of the map is the Ocean with a beautiful boardwalk with all the great hotels that go along with a boardwalk.

This was made mainly as a test map to illustrate how to implement the Tomahawk Storm using a map.ini. Map makers and modders may be interested in this. The tomahawk storm really is just another scud storm.

This is a 4 player map. Each player's base is at the corner of the map. Each player will be granted 2 supply docks, 3 oil derricks and 1 emperor. When the valve station in your base has been destroyed water will stream around your base.

This is a 4 Player Skirmish or Multiplayer Map with advanced AI. The map is overall symmetrical and balanced. There is a city in the center of the map containing resources and the quickest route across the map diagonally.

Multi-leveled Twisting pathways wind through the hills Known as the Badlands. Unlike most map configurations, base openings on this map face the outside of the map with bunkers placed for maximum protection.

How well do you think your tank tactics are? Your main combat units in this map are tanks. You'll be able to build every vanilla tank (Tanks that can only be built by USA, China, & GLA armies) that exist.

This 4-player map is a corner to corner teamwork style map. Players starting positions are next to their perspective team mates. One large entrance on each side. Each player has an oil derrick one supply dock and one small supply pile to start with.

This is a large 4-player detailed and eye appealing Snow map from Lod. It features mountainous terrain, a river with several bridges providing access, and buildings and tech goodies throughout the map. There is a good amount of room to build and expand.

This is a very small and eye appealing 2-player map from Moab that should offer up some fast games. A river divides the map with bridges providing access to your opponent. Adequate resources but somewhat limited room to build.

This is a 2-player map from Servu. A completely snow covered map with some large ice cracks and lots of room to maneuver, however most of the map is very hilly so building in the middle part of the map is hard

This is a four player map from Microsoft_Bob designed for 2 vs 2 play. Instead of merely serving as a staging area for tactical operations, the FOB has become the 'home away from home' for the American soldier.

A 2 Player desert themed skirmish map from Jamieweb24 for Zero Hour. A large river separates the map, with 3 bridges one being fairly long. It has a corner to corner set up and some civilian buildings are available to garrison.

This Zero Hour map is a rare breed, it's a three player one! Not only that, but it has the most unique player set up I've seen for Zero Hour. The players battle over the city in the middle city and they're a lot of flanks on this map as well.

This is a specialty 2-player fun map from MeMyself. If your about to get off Zero Hour and pick up C&C3, why not top it off with a quick game on the Panzer Strategy map with a skirmish or human player.

A 4-Player skirmish compatible map for Generals Zero Hour from Starduster. The scenery is desert. In the middle of the map is a restricted area...located there you'll find most of the additional supplies and tech buildings.

A 4-Player night snow high elevation skirmish compatible map from 2ndLifeAmusement for Generals Zero Hour. Some tech and bunkers on the battlefield available for those bold enough to venture out and take them.

This is a two player map in a temperate setting. It features excellent texture use, lots of eye candy details: Rivers, snowcapped mountains, farms, a high mountain lake, hidden graveyard, bridges, bunkers, and a small village.

A 6-Player skirmish compatible map for Zero Hour and one for shockwave mod as well. Grassy textures with some mountains, elongated map, lots of oil and artillary up for capture and some bunker fun as well.

Ppv971 has created a 4-Player skirmish compatible map for zero hour with a long choke point in the middle. Tech near your base area to capture. A garrisonable train runs the map and stops at depots near base areas to let troops on and off.

A 4-player night skirmish match for Zero Hour "lighting on pictures increased". 4-Corner set up, lots of trees in the north forest, a industrial city area near the center. Good room to build in each base area. - LaZeR716

An 8-Player skirmish compatible map for Generals Zero Hour. A large river runs the map, with mountainous features through out the map, various tech to capture, and significant tech to capture in the center area of the map.

This map has a mountain in the middle with a plateau. One player on each corner and one in the middle. There is eight tec oilderrics surounding the mountain and a tec renforcement pad on the East and West sides.

A 4-Player temperate/day map from Model Citizen with basic 4 corner set up, but the bases are up on a plateau with what I can only describe as finger like extensions of the plateau that jut out with artillary to capture at the end of them.

A 4-Player night/rain Online-Multiplay only map for Zero Hour. You get one main island located in one of the 4 corners and have amphibious transports as the only access to the smaller islands located through out the map.

Here's an 8 player map built for 2v6. You could play it 2v2 as well. It is set in a somewhat grassy landscape with water-limited access to the southern two players. The map is generally flat, but it has a decent job on textures.

This map from Time2KILL takes close bases, and makes them more inaccessible to each other than is normal. You can try to mass units against your enemy, but it takes a more tactical assault to win the day.

This is a 2-player map from Sarge117 that contains lots of tree. There are 2 supply docks per player near their starting positions, a refinery to the south, a hospital in the town, and a repair bay to the north.

A 8-Player elongated map, the map is intended for you to set up you player start location in the southern most start postition and put 7 AI Hard Armies in the north postitions,The map contains many small weapons mods to various units.

A 4-Player skirmish map for Zero Hour. It contains 4 main islands connected to each other via land bridges. Tech on the field to capture and amphibious transports and pt boats are available for capture as well.

A modified version of EA's China Mission 7 from the original Generals China campaign modified for Zero Hour. As in the original Generals mission, the GLA will only launch their scud storm when your money reaches $5000.

This map is shown in the background of the main menu when installed. It contains a usa, china and gla base. The whole map is in a battle all the time. The map is endless(VERY HANDY!!!), like the original shell map.

CIA intellegence has picked up traces of a rather lethal, supposed "toxin", in the atmosphere off the coast of Tiriki beach. It has been manifesting in this region for quite some time and is arousing new fears!

A small solo mission for Zero Hour from †WîGL€†. You start off with a small task force invading the beach to fight some China forces and take it from there. Not all that difficult a mission but fun none the less.

A 2-Player tropical skirmish map from Plasma for Zero Hour. The map features a volcano in the middle that erupts on ocassion with some nice visual and sound effects, various vents around the island will vent steam as well.

This 4 player map from Redlack was made to duplicate the first battle of the Vietnam War. The map can be played in skirmish or multiplayer. A 4 corner setup, each base has special advantages and disadvantages.

A Solo mission for zero hour from Murdock and Starduster. A very fun mission with a nice intro movie at the begining to tell the story and set the mood. Further details are included in the readme file.

A large 6-Player skirmish map for zero hour, 2 of the players start positions are on large platues near the center of the map, 6 capturable aircraft carriors on the north and southern ocean shorelines.

An 8-Player Desert skirmish map built for online 3v5 CompStomps. Human players are to be set up in the 3 southern start locations and 5 hard armies are to be set up in the 5 northern most start locations.

This is a 4-player Desert map. It's basically a 'no frills' money map designed for team play. Terrain is hilly. It's based off the Tiberian Sun map with the same name. Adequate room to build and expand.

A tank war warz. There are certain unit/buildings you can build water goes up and down so DO NOT build on the sand andything on the bridges or sand when the water goes up means certain death of those unit or buildings.

A very eye appealing 2-player temperate map from R4v3n & AgEnT21. It features beautiful snow covered mountains, a train that runs through a gorgeous late autumn landscape, and a quaint little village to add interest.

This map is a two player dual during winter with two generals on opposite sides of a pipeline leading to a large water purification facility. Lots of towers, enough oil derricks to make up for any lack of supplies. Two refineries on each side to reduce ve

This is a two player duel with average AI implemented. If someone could update it, it would be much appreciated though! If you do update it, please send me your version, thank you very much! It's a small desert town with the players starting at truly defe

Zero Hour Reloaded V4.0 By Jakeydude666 Jake Cozens Jakeydude666 hotmail.com Released 29th January This Mod edits all the generals and what they have Adds 3 new generals USA modern weapons China Napalm and GLA assault generals. Also adds lots

To install it all you need to do is to put the files from the zip into the TS directory then start the game with the Dawn.exe . To uninstall simply remove the files. That should be Dawn.exe DWN.INI rotdxp02.mix rotdxp03.mix rotdxp04.mix

Now you too can customize your computer desktop with sights and sounds from the battle between the Soviet and Allied forces. Just click on the link below to download our easy to install theme pack kit. Installation instructions are easy even if you

Miniwar By rich19 email rich19 hall3.demon.co.uk A 2 player map for Zero hour Description See things on a smaller scale with this well balanced 2 player map Oil and other tech buildings are located at the edges of the map and you can garrison

A dark, rainy night in the city of Kamakura (yes Einstein, it's fictional!).
Each player start on a plateau in the concrete jungle, with one supply dock and close
to serveral others.
In the center are 16 oil derricks (!) that are indestructible, in or

It's supposed to be a recreation of the Demiliterized Zone between North and South Korea. There is only one safe path (two if you are wise) to the other side by land vehicles. Both sides have some heavy defensive stations at their borders. There is also a

This Is A 4 Player Map It Has 8 Supply Docks 2 For Each Player With Small Supply Piles Scattered Around 2 Oil Derrics 1 Hospital This Map Has A Little Of Everything Mountains A Lake And 3 Small Towns With Alot Of Room For A Huge Base Enjoy.

This is a Greek themed 2-player Temperate map. Features a river and a big canyon in the middle. Three bridges provide access over the canyon and river. Money is limited, but there are several oil derricks available for added income. Adequate room to build

A sand/grass bermuda triangle map for 4vs4 battles with most goodies situated in the middle
The map has 2 boss war factories and 2 boss dozers that can be captured
This battle will take place in a lightening and rain environment

This is a USA Mission. In your face fast-paced action right from the git-go. This mission takes place in Tehrãn, Iran. The GLA has been setting up various cells, and are currently in control of the major industrial areas including oil, gas and water. Your

This is a GLA Mission. The GLA has managed to place a cell on US soil. This cell is code named 'Cobra'. Your tasked with stopping a convoy of supply trucks before they reach the airport. You also have orders to destroy that airport, destroy all civilian b

This mission was designed to be used ONLY with the ZH mod Pro:Gen by DeeZire. This is a China mission. You are to recapture the Chinese base held by the GLA. You must also capture four radio stations in the area, and then eliminate all GLA Demo forces.

This mission was designed to be used ONLY with the ZH mod Pro:Gen by DeeZire. This is a USA mission. You are tasked with escorting a group of POW trucks to the detention camp in the area. At least one of the trucks MUST survive or your mission will fail.

This ZH mission forms a recreation of GLA mission #3 which was removed from the final release of Command & Conquer: Generals. The mission takes place in the city of Zhambul in Khazakstan. The city is being watched over by a Chinese peacekeeping force in a

This is a GLA Night mission. Starts off with an intro movie that sets the tone for the mission, and gives you your mission briefing. The USA and China are Allies, and your tasked with destroying the US outpost and capturing the US Base. You'll also have t

This is a USA Mission. In this night operation you are tasked with the primary objective of rescuing Col Burton, who is being held in the GLA Palace. Mission starts off with a nice cut scene and online briefing. Your rescue party is para-dropped on the be

This is a GLA Mission. The GLA have finally landed in Mexico! After driving the Chinese back from Europe and attacking Hong Kong AND blowing up another aircraft carrier, the GLA are finally in a position to launch an offensive on America. Their first step

This is a GLA Mission. As the American forces pull out of northern Europe after the particle cannon disaster in Greece, the GLA have a plan to strike at one more American target before they retreat completely. An in-game briefing is included with this mis

Your goal in this USA mission is to first protect the Rocket from attack. Objective #2 is to free the POWs. And Objective #3 you'll need to recapture the American base to the south west. You will meet up with lots of resistance when doing this. Good Luck!

This map is a "Generals Challenge" single player mission style map inspired by the 'Art Of Defense' maps that did the rounds for Generals, in which you take command of the USA and are pitted against a powerful adversary. In this case you'll be going up ag

Nuclear fallout is a good map for 1vs1 duals to the death, I tested it with:
GLA stealth General
USA Airforce General
China Nuclear General
I enjoyed china the best, even better is the fact this is AI enabled, alot of recent maps are not AI enable

This is the perfect map for anyone who has ever
wanted to play a game of 1 vs 2. The layout is set up so
that player 1 is on top of the mountain with ample
resources to fend off two armies. As an added bonus, the
mountain proves easily defendable

This is a 2-player map. There are 3 hills witch of 1 has tech on it. There is a train running round the map, u may put men and tanks into it if you wish
I think the name pretty much describes this, Get your supplies, Get your tanks and RUSH, It's tacti

I think the name " Desert Defenders " Describes this well, but in-case you don't get it, I'll describe it,
A desert map, 2vs2 (4player) a VERY tactical map, with 3 trains from 3 different locations to attack your enemies so im presuming the part " Dese

Sorry i didn't add water to the map.
but there are two ridges of defence and offens plus to extra supplies.
medium amount of money. the tech builings on the map include
oil derict, oil refinery, reinforcment pad, hospitals, tech repair bays and
repai

Scripted team snow map for cooperative online play. Protect the fort in the map center and
defend against the nonstop attack spawns of the AI during 20 min to win this mission.
The computer ( has to be USA ) will be attacking from the 4 entrances ( in

The map is a simple 2vs2 map with all four starting places equal. There is pleanty of cash and a good quantity of tech for a long game, the map is easy to defend and can be quite fast. It is best played on a 2vs2 (LvsR) but it can be played free-for-all.

This map features 8 side by side dams, many rivers, lakes, and many bridges. It is a basic 4 player map, recommended player setup is 2v2, seeing as how the map is only symmetrical when divided vertically. Each player spot has its own set of advantages to

A very versatile, symmetric 6-player Desert map set up as a 4 vs. 2 or maybe 3 vs. 3 team play map (although any other combo or free-for-alls will work). Moderate money along with a variety of tech goodies. Bunkers and towers to garrison. Adequate room to

This is a large 4 player map, with an interesting prize in the center. Capture and hold what you can, each was left behind by a superweapon general. The AI is super smart in this map, and ruthless, so watch your back...

A medium sized map with a reasonable amount of resources to fight for. There is a beach to the west of the map and a river
runs through the middle. There are two towns on the map, one is surrounded by the river, and the other is along the coast.
Visua

This is my first random placement map, where you have 3 teams in odd or random places instead of the fixed 4 corner battle. This map took quite a bit of time to tweak as you can see, it features some interesting atmospherics and wind, with the occasional

This map is another one of my 4 player maps. It features large stepping hills in the middle wit rivers running on them, draied by pipes into another river. Then eventually into two separate rivers. Gate keeper will make you think, you might think you have

A large and very beautiful 4 player map which takes place in fall. Has a Small yet Plentful middle where
Techs and supply piles are near a farm. 3 Bridges, a near-by oil derrick next to each base, 1 supply dock near each abse also.
City on each side.

I have tryed something new on this map u have no supply points by u'r base u got drop zones there drops money in each corner of the base plus u got 3 supply's in middle plus above the drop zones u got loads of goodes download and play very good map!

map name midnightfight V1 MAP AUTHOR ROB SAVILLE SAS ROB e mail topgunrob blueyonder.co.uk released 23 12 2003 players 1 vs 1 description this is a snow map with 2 ramps that is very cool with the gla bikes it s based on

This idea for this map came from my friend telling me that I make to many 4 player FFA maps with too many things that support turtling so I decided that I needed to make a team map and support more than 4 people. I made this map in a top vs.

Map Name Screaming Passage Map Author Wouter De Bruycker Author website http www.blue base.be.tf Email Address wouter wdb hotmail.com Released 22 12 03 Players 2 Description There are 2 mountains on this map one on the left and one on

Defensive Tactical A 2 player turtle map by CoyotePete Released Tuesday October 14th 2003 STORYLINE After a crushing defeat in the battle of the Bering Straits the US 2nd fleet is all but destroyed. Two of the Pacific Command s five aircraft

No way out good map with mountainous areas plenty of cash littered around the map only two entrances to each base used simple textures but looks good up to 4 player map Released 18th october 2003 mamonax666 hotmail.com map

Map Name Mountain Overpass Zero Hour Map Map Author Neron Email Address Neron uk yahoo.co.uk Released 30 11 03 Players 2Vs2 or 4 Description You Start with 1 supply dock and an oil derrick near by there are a few other tech upgrades to

Map Name All Aboard Map Author RABIES Email Address RABIES satx.rr.com Released 11 21 03 Players 4 Compatability Zero Hour Only Description This map is 4 player. It has 3 trains running on one massive track with an interchange in the

Map Name Walls of Water and Blood Map Author RABIES Email Address RABIES satx.rr.com Released 11 20 03 Players 4 Compatability Zero Hour Only Description This map features 8 side by side dams many rivers and lakes and many bridges. It

Map Name Gate Keeper Map Author RABIES Email Address RABIES satx.rr.com Released 11 21 03 Players 4 Compatability Zero Hour Only Description This map is another one of my 4 player maps. It features large stepping hills in the middle wit

Map Name Dunes Map Author RABIES Email Address RABIES satx.rr.com Released 11 21 03 Players 4 Compatability Zero Hour Only Description This map is an 8 player map. Given limited room to work with your allies you must overcome the

Battle Chess Installation Instructions 1 Unzip the contents of this folder. 2 Place the unzipped files in a folder with the map name and put that into your My Documents C C Generals Maps directory Made

Author Tom Kelly Email drop out101 yahoo.co.uk Map Name Mishion detenation Description This is a two player map.. My not my first map.. but one of my best map s Installation copy the folder Mishion Detenation to My DocumentsCommand And

Map Name Battle of Normandy alpha version Map Author GrayFox This map contains 4 Oilderricks two Supplyfactories and some bunkers near the farms. Currently the map does not support Ai but it will be supported in the next version. Install

Name Tournament Desert 4P by OzCommander Size H380V250 objects 398 Time Afternoon Features RVMECHs AHAI Extract this zip into My DocumentsCommand and Conquer Generals DataMaps This is a 4 player version of the popular EA map Tournament

This Is one of my first maps inspiried by a friend and well now here it is i have a few other maps better than this but i will get those on the site soon im 16 and just started making maps and im getting better but i have one map that is sweet besides

This is a shellmap for C C generals The map you can see in the main menu Description In this map you will see a big city instead of a small desert town The USA is fighting the GLA. As a highlight I ve added a nuclear missile ramp. It is

This Is one of my first maps inspiried by a friend and well now here it is i have a few other maps better than this but i will get those on the site soon im 16 and just started making maps and im getting better but i have one map that is sweet besides

This Is one of my first maps inspiried by a friend and well now here it is i have a few other maps better than this but i will get those on the site soon im 16 and just started making maps and im getting better but i have one map that is sweet besides

created by Hippy Map name A Bridge to Farr 2 player skirmish enabled This was my fourth map not usually as direct as it looks the island is an important early goal. To Install unzip folder to C My documentsCommand and Conquer Generals

created by Hippy Map name Winter Wonderland 2 player skirmish enabled This was my third map a quick head to head.A bit rushed this one but looks ok To Install unzip folder to C My documentsCommand and Conquer Generals Zero Hour datamaps

1 Map Name Tower Troubles Zero Hour This is the version for Zero Hour there IS one for the Original Generals too. So dont worry 2 Author This Map was made by v aximus AKA by CNCfiles as lYlaximus Gotta love the pics 3 Email Address mo

Created by Hippy map name Back of Baghdad 2 player Skirmish enabled This was my second map a bit flat but still tricky watch out for the trains To Install unzip folder to C My documentsCommand and Conquer Generals Zero Hour datamaps

created by Hippy Map name The River divides 2 player skirmish enabled My latest map I went for a large central battle zone with two smaller routes across the river.With plenty of money around it wont be long before a fair force is coming your

created by Hippy Map name Hold the Hill 4 player skirmish enabled This was my first map a bit big but usually quite fierce.Can you hold the hill To Install unzip folder to C My documentsCommand and Conquer Generals Zero Hour datamaps

Amazon Assault v1.0 Read me file Welcome to the jungle Map Description This is my first map based on Amazon Forest Brazilian part and i hope its good nothing great but good for 3x3 combat or skirmish teams not avaiable .

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