unfortunately i don't have as many bricks as most people ok i have a few hundred pounds worth but not as many as other people so i can't offer a brikwars changeing super project but i can add some new rules to the table and so i created the battle for earth a forum battle using a system i created to bring air strikes and scaled down wmd's into the battle i'll explain the system later but first the field and factions

the battle fields some what small yet for it's size has quite a bit in it two bases a small forest etc

round 1

the troll's are a medium size group who took over a EDF (earth deffence force) office building and barracaded themselves in the gate is reinforced and may take some battering they also have a car which has had a turret mounted on top as seenin this pic

there hero is a giant mega troll with a club

next is my faction the space commando's (as seen in the battle of mass randomness and the battle for the universe) they have the mighty victory class missile cruiser v3 gti there hero is a knight with a gun in red

next is the EDF armoured division the division is the 3 vechiles and two troops next to them there hero is inside the tank so consider the tank heroic

then theres the heavy troop division theres two ultra heavy troop's with one use spector heavy missile launcher's

finally there's a small mystery faction who'll come in 2 to 5 turn's in to the battle whoever gets him i'll post info on them to him as a clue it's quite star wars'y from the expanded universe

and finally for the system that introduces some new things to the field i call it battle credits they mount up like currency every time you kill a fig you're faction get's one credit destroying bigger things gains more credit's also some factions have objectives which give them credit's aswell going on mass rampages gives you extra credit's so you've got theese credit's now what? well there's support's which you spend theese on theres

air strike b-cost/5 damadge/3d6 area/5

off field artillery bobardment b-cost/4 damadge 2d6+3 area/5

wmd b-cost/10 damadge/9d6(within 2 all standard units dead) area/7 one
use per faction

faction speciffic support's

commando's

emp cannon b-cost/5 area/5 freezes anything electrical for two
commando turns including this one

troll's

chemical nastity bomb b-cost/7 area/3 kills all non protected fig's

EDF

stelath falcon uav b-cost/5 introduces uav to field for 3 turns max at a
time uav stats 2d6 gun damadge 6 deffence move 9 only useable while the armoured division command vechile works

you can only use one per turn so you can't wmd and air strike and bombard something all in one turn even if you have enough credit's also to be clear except the uav the air strike craft and artillery aren't able to fight each other nor can you fight them

now the commando's don't get the artillery ability aswell the EDF must decide between them which support's they use although both factions earn seperate credits they can only between them use 1 support per round the credit's are payed by whoever's turn the support's used in

so brickshelf wont work so anyone who has any idea's please say until then it'll go ahead as planned and as normal you can see the images on the link that moronstudio's provided the pictures are in order on the link as they are in the post and if in a few days nothing work's i'll go to plan G yes i am actually on plan G

ok so lrdofbricks hasn't yet replied so the first person to pm me for the place of troll leader gets it also include your orders i'll be online for about an hour waiting if he pm's me first he can still have the place.