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We’ve created an eSports platform where players can win millions. And brands can hold own tournaments and place advertising.

Eloplay has been tested over the last 1,5 years and has 90,000 registered users

The core of the platform are Smart Tournaments with decentralized prize pools. Players get an opportunity to gather prizes of $10,000, $100,000 and even $100,000,000 on their own.

Smart Tournament is the only opportunity for an amateur player to battle for a major prize pool

Companies and brands can hold sponsored tournaments.

Set a prize pool of $100,000 and whole eSports world will know about you!

The basis for tournaments’ prize pools and rewarding players is Eloplay token

Eloplay Token (ELT) allows its holders to:

Organize and participate Smart Tournaments;

Advertise on Eloplay;

Purchase game inventory and other virtual goods at the Eloplay Store.

Eloplay token by itself is a cryptocurrency for eSports.

The value of having a token is:

1. Token is sold during an ICO with it’s basic price. Those who participate pre-sale get up to 50% bonuses.
2. After the ICO Eloplay starts series of international eSports tournaments with major prize pools. The platform is already working and ready for global breakthrough.
These tournaments will attract hundreds of thousands players and dozens of brands who want to advertise on streams.
3. That will fulfil a high token demand among Eloplay target audience.

And now, more about the project.

Today Eloplay is an operational esports platform with 90,000 registered users. We’ve already hosted 3,500 one-on-one and team tournaments. The total amount of rewards paid out to the players comprised nearly $10,000.

The platform is made for:

players and teams who want to battle for prizes and rewards;

brands and organizations who want to conduct tournaments by themselves;

advertisers who target esports audience.

Global brands and game developers conduct major tournaments with million dollar prize pools. However, only a small group of professional players can compete for those prizes. It creates inequality and leaves millions of amateur players aside with no chance to compete for major prizes.

Eloplay introduces Smart Tournaments with decentralized prize pools. They work on the smart contracts technology and allow players and brands to organize esports tournaments.

eSports market

Esports are a form of competitive computer gaming and a new kind of sports, rapidly gaining popularity among the youth. Esports will be an official discipline at the 2022 Asian Games in China, which is the boldest step yet toward mainstream recognition of competitive gaming. And it might be added to the Olympic programme as an official medal sport in 2024.

The eSports market is booming.

Computer games became a global eSports market with revenues will have reached $1,5 billion by 2020.

The esports market is a 385,5 million people global audience who spend $230 million a year

Tournaments are the most exciting eSports events.

Major tournaments are organized and funded by global brands and game developers, but there’s only a handful of elite players that can compete for those prize pools.

This situation creates disparity in esports and leaves amateurs no chance to compete for major prize pools.

Player-organized Smart Tournaments

The main idea behind player-organized Smart Tournaments is to give users freedom to create tournaments and make up decentralized prize pools. Once the entry fee is set, the prize pool is formed out of all entry fees paid by the participants.

Prize pools of Smart Tournaments can be scaled from $5,000 to $1,000,000 and so on

Players who organize Smart Tournaments receive 8% of gathered prize pool for gathering big amount of participants. Bloggers and streamers who have own audience have a perfect opportunity to play with own viewers and get cryptocurrency for that.

Sponsored Smart Tournaments

The main idea behind sponsored tournaments is about enabling brands and organizations to conduct their own esports competitions.

Sponsored tournament is a perfect way to promote brand to eSports audience

The basic audience of esports mostly consists of young males (71 per cent), with more than a half of them being 21 to 35 years of age. Most of them are employed and have solid income, which makes this market segment explicitly attractive to companies and brands of many kinds.

Eloplay Roadmap

Eloplay team have developed a development plan for the next 24 months.

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