Terasology is an open source project started by Benjamin "begla" Glatzel to research procedural terrain generation and efficient rendering techniques in Java using the LWJGL. The engine uses a block-based voxel-like approach as seen in Minecraft. After proving itself as a solid tech demo begla was joined at first by Anton "small-jeeper" Kireev a…

Terasology's "splash site" hosted as a GitHub Page. On the page you can download Terasology, view related videos, go to the forum, etc. Feel free to use this design for other projects but please retain the copyright notice and author list