Shiny Pokémon have appeared in the TCG as well, first as {{TCG|Shining Pokémon}} in {{TCG|Neo Revelation}} and {{TCG|Neo Destiny}}, and later as [[Pokémon Star (TCG)|Pokémon]] {{Star}} in {{TCG|EX Team Rocket Returns}} - {{TCG|EX Power Keepers}}. Players can only have one Pokémon {{Star}} per deck. The {{TCG|Stormfront}}, {{TCG|Platinum}}, {{TCG|Supreme Victors}} and {{TCG|Platinum: Arceus|Arceus}} sets include three cards each with alternate coloration artwork and a reverse holo effect, but are not classified as an entirely separate rarity. Unlike Shining Pokémon and Pokémon {{Star}}, these newest alternate coloration cards are not limited by special gameplay and deckbuilding rules, and since the names of the cards are not changed to indicate the alternate coloration, they can be evolved into non-Shiny Stage 1 Pokémon, or, in the case of Shiny {{TCG|Evolution card|evolved Pokémon}}, from normal Basic Pokémon.

Shiny Pokémon have appeared in the TCG as well, first as {{TCG|Shining Pokémon}} in {{TCG|Neo Revelation}} and {{TCG|Neo Destiny}}, and later as [[Pokémon Star (TCG)|Pokémon]] {{Star}} in {{TCG|EX Team Rocket Returns}} - {{TCG|EX Power Keepers}}. Players can only have one Pokémon {{Star}} per deck. The {{TCG|Stormfront}}, {{TCG|Platinum}}, {{TCG|Supreme Victors}} and {{TCG|Platinum: Arceus|Arceus}} sets include three cards each with alternate coloration artwork and a reverse holo effect, but are not classified as an entirely separate rarity. Unlike Shining Pokémon and Pokémon {{Star}}, these newest alternate coloration cards are not limited by special gameplay and deckbuilding rules, and since the names of the cards are not changed to indicate the alternate coloration, they can be evolved into non-Shiny Stage 1 Pokémon, or, in the case of Shiny {{TCG|Evolution card|evolved Pokémon}}, from normal Basic Pokémon.

Shiny versions of several [[legendary Pokémon]] were also featured in the {{TCG|Call of Legends}} expansion as secret rares under the ''SL'' numbering subset.

Shiny versions of several [[legendary Pokémon]] were also featured in the {{TCG|Call of Legends}} expansion as secret rares under the ''SL'' numbering subset.

−

In {{TCG|Black and White}} and onward, all secret cards depicted Pokemon in their shiny forms with the exception of {{TCG|Noble Victories|102|Meowth}}

+

In {{TCG|Black and White}} and onward, all secret cards depicted Pokemon in their shiny forms with the exception of {{TCG|Noble Victories|Meowth|102}}

===List of cards with Shiny Pokémon===

===List of cards with Shiny Pokémon===

Revision as of 00:27, 7 December 2013

A Shiny Pokémon (Japanese: 色違いdifferently colored or 光るshining), also recognized as alternate coloration or rare coloration, is a specific Pokémon with different coloration to what is usual for its species. It is one of the many differences that a Pokémon can have within its species.

The term "Shiny Pokémon" was created by fans to refer to the sparkling sound effect and animation made at the start of an encounter with one in the games. Eventually, this term fell into official usage in Generation IV, used on promotional material promoting Shiny event Pokémon. The term Shiny Pokémon was first used in-game in Pokémon Black and White in Nimbasa City.

Shiny Pokémon in the games may differ in color from their normal counterparts either very little or very much. Some Pokémon, such as Glaceon or Pichu, have a Shiny form only a few shades darker or lighter in color. However, many Pokémon have a spectacular difference between their normal and Shiny variations; even extremely common Pokémon like Caterpie show a dramatic difference. An evolutionary line is not necessarily guaranteed to have similar Shiny colorations even if their standard colorations are the same; both Ponyta and Rapidash have orange flames, but a Shiny Ponyta has blue flames while a Shiny Rapidash has gray flames (this is switched in Generation II). Sometimes, two Pokémon in an evolutionary line with different standard colorations will have the same Shiny coloration, as in the case of Skitty and Delcatty.

Generation II

A Shiny Gyarados in the anime

In Generation II, Shininess is determined by the IVs of a Pokémon. If a Pokémon's Speed, Defense, and Special IVs are 10, and its Attack IV is 2, 3, 6, 7, 10, 11, 14 or 15, it will be Shiny. This determination allowed for compatibility with Generation I, as if a Shiny Pokémon is traded back, then traded forward, it would retain its Shininess. Despite the bonus of backward compatibility allowing for a Shiny Pokémon to learn Generation I TMs, provided it was a Generation I Pokémon, Shiny Pokémon are only slightly above average in terms of IVs.

Due to the HP IV being determined by the other four IVs, a Shiny Pokémon's HP IV can only be 0 or 8. This is because HP takes the final binary digit of the Attack, Defense, Speed, and Special IVs and places it, in that order, for its own IV. The last 3 binary digits are always 0 because those IVs have to be 10 (1010 in binary) for Shiny Pokémon. The first digit depends on whether or not the Attack IV is even (then it is 0) or odd (then it is 1). This means that the HP IV can either be 0000 (0) or 1000 (8).

Due to the probability of the IVs lining up in any of these manners to produce a Shiny Pokémon, the chance of obtaining one in Generation II is 1/8192 in a wild encounter; breeding has different odds due to parents passing on IVs to their offspring. However, if one breeds a Shiny Pokémon properly, the offspring may have as high as a 1/64 chance of being Shiny, depending on the species of Pokémon.

Shininess is inherent to an individual Pokémon; that is, a Pokémon that starts out Shiny will always be Shiny, and one that is not will never be (provided its data is not altered through cheating). Upon evolution, a Pokémon will retain its Shiny status. A Shiny Charmander, if leveled up, will eventually become a Shiny Charmeleon and then a Shiny Charizard, just as a regular Charmander will become a regular Charmeleon and then a regular Charizard. This is due to the status being determined by values inherent to the Pokémon; however, there is a difference in the determination between Generation II and Generations III to V.

To highlight alternate coloration, a red Gyarados at the Lake of Rage is part of the plot of the Generation II games and their remakes. After its defeat or capture, a Red Scale will be obtained, which can be given to Mr. Pokémon in exchange for an Exp. Share. The red Gyarados can be found at level 30.

The Pokémon that hatches from the Odd Egg in Crystal has a 14% chance of the result being Shiny in localized games, and a 50% chance in Japanese games.[1]

The secret ID and Trainer ID byte words are first xored together, and then the first byte word of the personality value is xored with the second byte word of the personality value. If the xor of these two results is less than eight, then the Pokémon is Shiny. This results in a probability of 8 in 65536; simplified as 1/8192 (2-13, or 0.01220703125%), just as in Generation II. Symbolically:

Prior to Generation VI, if E xor F is less than 8, then the Pokémon is Shiny. In Generation VI, the Pokémon is Shiny if E xor F is less than 16. Therefore, in Generation VI, the chance of finding a Shiny Pokémon is doubled to 1/4096 (2-12, or 0.0244140625%).

In the Veilstone Game Corner, in the second mode on the slot machines, a Clefairy appears on the lower screen. There are three kinds of Clefairy: a Ditto that has transformed into a Clefairy, a normal Clefairy, and a Shiny Clefairy. Shiny Clefairy are the rarest and last for the most rounds, but are not as rare as encountering a wild Shiny Pokémon.

In Generation V, Pokémon in the Pokédex will appear Shiny if the first specimen of that Pokémon encountered is Shiny.

A special event has been released that will allow the player to encounter a wild Zoroark if one of the Shiny legendary beasts released with the thirteenth movie is transferred forward to Generation V.

In Generation V, the games are programmed so that wildReshiram, Zekrom and Victini as well as any Pokémon obtained from the Dream World will never be encountered Shiny. However, like all Pokémon, Reshiram, Zekrom, and Victini have Shiny palettes programmed in the games' data.

Unobtainable Shiny Pokémon

In most generations, there are a few Pokémon species that cannot be legitimately obtained Shiny. This can be caused by being impossible to obtain except through a direct event distribution, or by being programmed so that they cannot be Shiny in the wild (Generation V only).

Generation II

Generation III and on

Generation IV and on

Generation V

Notes

↑Mew distributed to Generation II games cannot be Shiny. All Mew distributed to Generation I games have a fixed set of IVs which do not match the requirements to be Shiny.[citation needed]

↑As with almost all event distributions, an event distribution Celebi cannot be Shiny. The only other way to obtain a Celebi in any of Generations III-IV is through the Japanese Pokémon Colosseum Bonus Disc. This disc is able to send one Celebi to a Pokémon Colosseum save file, and another 48 can be sent directly to any of the main series GBA games. While it has been shown that the Celebi sent to the Colosseum save file can never be Shiny, there is no conclusive evidence about the potential for the Celebi sent directly to the GBA to be Shiny.[citation needed]

In the side series games

Pokémon Stadium

In Pokémon Stadium and Pokémon Stadium 2, Pokémon with a nickname can be colored slightly differently, whether or not they are actually Shiny. This seems to have been removed from later games. In the Ekans Hoop Hurl game in the Kid's Club, there are golden Diglett that are worth extra points.

In Stadium 2, there is an option while viewing the list to exclude any non-Shiny Pokémon from the listing (i.e. Group Color Pokémon/Cancel Color Pokémon). Here they are called Color Pokémon. This will show Shininess, even if the player is currently viewing a Generation I cartridge in the Lab.

Pokémon Colosseum

In Pokémon Colosseum, like in the main series games, Pokémon have a 1/8192 chance of being Shiny. Likewise, there is a 1/8192 chance of a Shadow Pokémon being Shiny; however, when a Shiny Shadow Pokémon is captured, it is highly improbable that the Pokémon will retain Shininess. Conversely, when an ordinary Shadow Pokémon is captured, there is still the 1/8192 chance of that Pokémon becoming Shiny when it is sent to the player's party or the Pokémon Storage System. Shininess is retained through purification. In Pokémon Colosseum, the color of a Shiny Pokémon can differ drastically from the handheld games.

Pokémon XD

In Pokémon XD, the game ensures that all Shadow Pokémon are not Shiny by recalculating the Pokémon personality value if it would result in a Shiny Pokémon. However, the starterEevee, Mt. BattleJohto starter Pokémon, and Poké Spot Pokémon can be Shiny. As in Pokémon Colosseum, the color of a Shiny Pokémon can differ drastically from the handheld games. Shiny Pokémon have a different profile icon next to their health bar than their normally-colored counterparts.

My Pokémon Ranch

Pokémon Battle Revolution

In Pokémon Battle Revolution, Shiny Pokémon have face-sprites which show their Shininess. Random Pokémon in Colosseums can be Shiny, but have the same chance of being Shiny as wild Pokémon. This is due to the RNG, which generates a random PID.

Pokémon Mystery Dungeon: Explorers of Time, Darkness and Sky

Pokémon Mystery Dungeon WiiWare

In the Pokémon Mystery Dungeon games for WiiWare, Shiny Pokémon can be found in dungeons. Unlike the main series, only 36 different species of Shiny Pokémon are obtainable. The chances of finding one in a dungeon is the same chances as finding one in the wild in the main series. Unlike Shiny Pokémon in the past, however, the Shiny Pokémon found in these games have an added bonus: their Hunger stat is 200 as opposed to the 100 of normal Pokémon. A Red Gyarados can also be obtained at Level 30 via Wonder Mail password, as a reference to the one found in the Johto-based games.

Super Smash Bros.

In the Super Smash Bros. series, Mewtwo, Squirtle, Ivysaur, Charizard, and Lucario each have several different colorations exclusive to the series. One of Pikachu's alternate colorations is its Shiny form wearing Red's hat, and one of Jigglypuff's is its Shiny form wearing a straw hat; however, all other playable Pokémon in the series, except Mewtwo, do not have their actual Shiny form as an alternate coloration.

Pokémon Rumble

In Pokémon Rumble, Shiny Pokémon may rarely appear. They will always tip over when defeated. The chances of their appearance are unconfirmed, although they appear to occur more often than in the main series. Shiny Pokémon are always given a special trait, a blue name in menus, and a star below their picture on the Collection screen. Some Shiny Pokémon can be obtained by the use of passwords.

In the TCG

Shiny Pokémon have appeared in the TCG as well, first as Shining Pokémon in Neo Revelation and Neo Destiny, and later as Pokémon in EX Team Rocket Returns - EX Power Keepers. Players can only have one Pokémon per deck. The Stormfront, Platinum, Supreme Victors and Arceus sets include three cards each with alternate coloration artwork and a reverse holo effect, but are not classified as an entirely separate rarity. Unlike Shining Pokémon and Pokémon , these newest alternate coloration cards are not limited by special gameplay and deckbuilding rules, and since the names of the cards are not changed to indicate the alternate coloration, they can be evolved into non-Shiny Stage 1 Pokémon, or, in the case of Shiny evolved Pokémon, from normal Basic Pokémon.
Shiny versions of several legendary Pokémon were also featured in the Call of Legends expansion as secret rares under the SL numbering subset.
In Black and White and onward, all secret cards depicted Pokemon in their shiny forms with the exception of Meowth

In the anime

Although the games had not premiered alternate colored Pokémon until Generation II, several Pokémon seen beforehand were colored differently. One such example is the pink Butterfree, the mate of Ash's Butterfree, which appeared as early as the twenty-first episode. This is, however, not the standard alternate coloration for a Butterfree, causing many to not count it. Likewise, the first appearance of a Generation III Pokémon in The Kecleon Caper featured a non-standard alternate colored Pokémon, this time a purple Kecleon. This may be due to Kecleon's Color Change Ability, however, similarly to the case in Pokémon Mystery Dungeon.

The first Pokémon with an alternate coloration that was seen was also the first Generation II Pokémon to appear, a Ho-Oh in the first episode. However, it is possible that it may not have been intended to be an alternate coloration, as Ho-Oh may not have been fully designed by the episode's release, and may have simply been colored after the version it represents, Pokémon Gold, and since alternate coloration was also not yet an explored concept. For these reasons, most do not consider this to be a Shiny Pokémon either.

In the Orange Archipelago, certain Pokémon have a different coloration because the climate is different than that of the mainland. For example, a Butterfree, instead of the normal white with black markings, would have gold wings with red spots on them.

A blue Breloom and a light-blue Marill also appeared in Weekend Warrior, which are not the official alternate colors for those Pokémon, and are possibly coloring errors.

The first true Shiny Pokémon that appeared, however, was a Noctowl in Fowl Play!. Ash eventually captured it, and, as in the games, sparkles surround it as it comes from its Poké Ball. Several other Shiny Pokémon have appeared later as well, often used to make them stand out more, or be the focus of an episode.

Trivia

In Generation III onwards, it is possible for an Egg to hatch Shiny on one game but not another. This is because Shininess is partially determined by the Original Trainers' ID and Secret ID number. Eggs have the ID and SID of the game they were originally bred on, but change to the ID and SID of the hatcher immediately after hatching. It is this change that affects Shininess.

Confusingly, this means that if a player hatches a traded Egg that would have been Shiny on the game it was originally bred on, it will appear Shiny on the hatching screen (since it still has the ID and SID of the original game), and then suddenly no longer be Shiny afterward (once it has obtained the ID and SID of the hatcher's game). Conversely, it is also possible for an newly hatched Egg to not appear Shiny on the hatching screen and then suddenly become Shiny afterward, if the Egg has been traded.

While all (Generation III onward) event Eggs are set to prevent or force Shininess, if a player other than the one who obtained it from the event hatches the Egg, this prevention is bypassed, allowing an event Egg to hatch Shiny. This is the only way to obtain a Shiny Manaphy.

Due to Shininess being determined by IVs in Generation II, several odd quirks arise:

Since gender is also determined by IVs in Generation II, it is impossible to have a Shiny Pokémon with a gender ratio of seven males to one female that is female in those games, as the highest Attack IV a female Pokémon with a gender ratio of seven males to one female can have is 1, while the lowest Attack IV a Shiny Pokémon can have is 2.

Since Unown's letter is also determined by IVs in Generation II, only Unown I and V can be Shiny.

Since Hidden Power is determined by IVs, a Shiny Pokémon's Hidden Power type in Generation II can only be either Grass or Dragon, with a power of either 50 or 70.

As Generation II does not allow two Pokémon to breed if they are likely to be from the same family, two Shiny Pokémon can never breed in Generation II.