Developed by Daisy Abbott, Research Developer and Lecturer at the School of Simulation and Visualisation, this light-hearted game encourages a reflective engagement with the various academic skills and activities necessary to undertake post-graduate research and the risks and pitfalls that can affect a research degree.

Released in 2017, it is particularly suitable for taught master’s and MRes students and is currently being used world wide. It can be equally useful for students in the first year of a PhD, or even final year undergraduates who are undertaking independent research projects. The game can also be used to (re)familiarise early career researchers to the process of managing a research project, and has been shown to be useful in introducing the terminology of research to novice researchers or those with English as an additional language.