Sadly enough, most players either don't care, don't know, or drank the PR kool-aid, when you see threads like this one:https://steamcommunity.com/app/782330/discussions/0/3606765810634903751/
Fortunately the "vocal minority" (AKA people with half a brain left) are raising awareness, and the negative review bombing (and furious, deceived gamers asking for refunds that Valve may not give out) in Steam is at full blast.

Mind you, while Doom Eternal had Denuvo since day one (although the launch day version even shipped with an unprotected executable due to an oversight at Bethesda), the kernelmode driver fuckery was just introduced two days ago. Oh, this also breaks the game for those playing under Proton/Wine (since Wine will never allow for kernelmode stunts for obvious reasons).

- They're not the only ones doing kernelmode, but "ours is invisible and harmless!" (hint: Ring 0 code is rarely harmless, if ever!)
- Their kernelmode junk is "not a rootkit"
- Their kernelmode junk only runs when you start the game and stops when you quit (hint: DRM developers are rarely careful with kernelmode development, so starting and stopping a kernel driver goes from "routine operation" to "system crashing flaw" depending on the extent of their low-level hooking stuff - ask the XCP and Starforce guys)
- They "respect your privacy" and "want your trust" (HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAnope)

Where in the world is Mark Russinovich?! He would have a blast dissecting this bag of MALWARE.

Wow. So spoilers are coming out, and I finally realized that what I thought was a Final Fantasy 7 remake was actually “Final Fantasy 7: Remake”, a new game in the FF7 series of media. Apparently the “remake” part is in reference to the plot, not having to do with redeveloping the original game.

I can think of few flatscreen games that would port to VR as well as Panzer Dragoon(seriously, just set the camera to the rider's head, and you're basically done), fewer still I'd like to just step into thje world of, and I want to be really excited about this.
On the other hand, the recent Space Channel 5 VR was a joke by most counts.
On the third hand, PANZER FUCKING DRAGOON. The hype is real.

Posted by KingMikeNobody mentioned that it seems "Secret of Mana 2" finally got officially localized.
For 40 bucks for the Mana collection, I'd want to wait for a physical copy though (even though I already have a phys JP copy). Though I hear that may be coming as a LE.

And yet SD3 is ALSO getting a remake which will be localized as well.

When I saw that on the Nintendo Direct I had a mindsploding nerdgasm :D

Posted by CaptainJistuceWhether it was good or not had little to do with whether it was hype or not.
...
Though I think Toshinden's success had a lot to do with being a 3D fighter in a time when there weren't many. According to teh wikis, it actually introduced z-axis movement into the genre, almost a year before Soul Edge. It could be argued as the FIRST 3D fighter.

Well if you want to get technical, Virtua Fighter 2 (released in 94) had z-axis movement type dodges similar to what you had in BAT. But weirdly enough, only two characters (Shun Di and I think Lion - the two new characters) had those z-axis evade moves.

I didn't find a vid with players actually doing the move but this FAQ mentions it if you search for "side step" (back/down+Defense for Shun Di) and mentioned here also.

edit: Meh, just took a screenshot from MAME and yeah, it's there. Down/Back+G.

Soul Edge (which I had not seen in the arcade so it's not like I was already hyped for it) was absolutely amazing on PSX. That was even more impressive than Virtua Fighter 2 in some respects, despite running on less powerful hardware and at 30fps instead of 60.

Whether it was good or not had little to do with whether it was hype or not.
...
Though I think Toshinden's success had a lot to do with being a 3D fighter in a time when there weren't many. According to teh wikis, it actually introduced z-axis movement into the genre, almost a year before Soul Edge. It could be argued as the FIRST 3D fighter.

Teh wikis also reminds me that it was a Playstation game first. I only ever saw the Saturn version.

I don't know why I expected Battle Arena Toshinden in that blind link.

Heavens no. The success of BAT was always something of a mystery to me. I thought the game was not really good, even back then. Tobal No. 1 (though that did came out a year later I think) now that was an amazing 3D fighting game. And of course: it was commercial failure unlike BAT (and had it not came with a FFVII demo disc it would probably have been completely overlooked).

We didn't get Tobal 2 as a result. Well the rest of the world didn't. I did though. First game I ever imported. I don't even recall how that worked exactly (I think I saw an ad in a magazine or something...possibly from Next Generation). Took like a month or two to receive the package in the mail but it did came through. Mind you, I didn't even knew about the internet back then.

Posted by CaptainJistuceSega apparently showed off a fucking PANZER DRAGOON REMAKE, and I am having trouble believing this is a thing that is actually happening. I thought Sega forgot they owned this.
It isn't April first, is it? I need it to not be April first right now. Someone tell me this is real.

Though the real reason was for ... which of course I seen at the arcade before (playing a true arcade perfect port was just amazing back then) I still went with the PSX in the end cause only rich kids had both systems. I must have picked Panzer Dragoon as a second rental at random because it looked cool on the box

I don't know why I expected Battle Arena Toshinden in that blind link.

Game was pretty impressive back then but I don't know how well the on-rail gameplay would hold today...as weird as it sounds looking back at the original with all its jankiness, the game was more of a technical showcase, I think (plus it had a very impressive orchestral soundtrack).

I'd call it an art game. It cares a lot about aesthetics, and the soundtrack ties into that. Which is a sound approach for a rail shooter, really. You have a fixed path with a fixed travel time, so you can control the player's view of the world to a much greater degree.
Were it designed a few years later, it would've been a light gun game. That's where all the rail shooter development wound up.

I think PD Orta showed that the game concept can still hold up in the modern era. Though semi-related Crimson Dragon bombed horribly(which seems to be largely credited to the publisher micromanaging development).

Posted by CaptainJistuceSega apparently showed off a fucking PANZER DRAGOON REMAKE, and I am having trouble believing this is a thing that is actually happening. I thought Sega forgot they owned this.
It isn't April first, is it? I need it to not be April first right now. Someone tell me this is real.

Though the real reason was for ... which of course I seen at the arcade before (playing a true arcade perfect port was just amazing back then) I still went with the PSX in the end cause only rich kids had both systems. I must have picked Panzer Dragoon as a second rental at random because it looked cool on the box

Game was pretty impressive back then but I don't know how well the on-rail gameplay would hold today...as weird as it sounds looking back at the original with all its jankiness, the game was more of a technical showcase, I think (plus it had a very impressive orchestral soundtrack).

FFVII is actually looking pretty promising. Though Cloud looks like Lighting from FFXIII for some reason...

Shenmue 3 looks like it will be, well, a Shenmue game, which is good imo.

Sega apparently showed off a fucking PANZER DRAGOON REMAKE, and I am having trouble believing this is a thing that is actually happening. I thought Sega forgot they owned this.
It isn't April first, is it? I need it to not be April first right now. Someone tell me this is real.