Goat Simulator came to life during a internal game jam at Coffee Stain Studios between projects – by now, the game has sold more than a million copies. Armin Ibrisagic explains how the team turned a prototype into a full game after a trailer went viral.

The Swedish studio EA DICE is most famous for its Battlefield-series and in recent years for its engine Frostbite 3. Linnea Harrison shares a glimpse on how those two can be combined to create impressive multiplayer maps.

Let's Plays have become an integral part of today's gaming world, and yet it seems that there are still doubts on the developers' and publishers' side. Mikkel Robrahn explains why a good relationship with YouTubers can be beneficial.

Making Games

Making Games

We've been keeping a close eye on the tweets posted by members of the video game industry over the past week. Here are some of the best, coolest and funniest tweets - providing the occasional insight, too.

A small indie developer complaining about the state of the industry and about the relationship between developers and their costumer lead to a lot of discussions. Decide for yourself whether or not the industry is as broke as described in the following.

A group of scientists is working on a new sound engine called RAYAV that is meant to improve acoustics in videogames tremendously by adding 3D audio that is computed in real-time and accordingly to the geometry and the materials of a level.

Blizzard is adding microtransactions to Diablo III in some regions, adding timed experience boosts, cosmetic equipment, and an in-game currency called Platinum that can be purchased with real-world money. The patch that brings the changes won't take effect in Europe or North America yet –

Valve has detailed its plans for GDC, saying that it plans to reveal never-before-seen virtual reality hardware. The company is actively seeking content creators for the SteamVR hardware, and if you're headed to GDC you can register for a demo, but bear in mind space is limited and the questions on

There's a lot of stuff on the internet to help people learn basic coding, games design, or 3D art. Very few game sites give much of a voice to audio. Today we're going to remedy that with a tutorial for Reason - a professional piece of electronic music software. The cool thing about learning to use

While the amount of video game campaigns on Kickstarter platform went up in recent months, the number of founded projects is dropping. Thomas Bidaux explains the reasons behind this development and what successful campaigns had in common.

We've been keeping a close eye on the tweets posted by members of the video game industry over the past week. Here are some of the best, coolest and funniest tweets - providing the occasional insight, too.

Mobile games marketing platform AppLife has bought the appiris user acquisition platform. This is a big move for AppLife, as appiris is focused on non-gaming apps, meaning the combined company will support all app verticals by integrating the team, clients, and tech behind appiris. Appiris was

Sega has bought the Demiurge Studios and the founder, Albert Reed, is taking an executive role at the publisher. This is part of a pattern for Sega, which has also bought a minority share in Samurai Siege developer Space Ape Games and a majority stake in Ignited Artists. While Ignited artists has