Typhon's Fang allows you to overcap on your lifesteal while giving a large power spike. The power spike is larger if you are hurt and Bancroft's Talon's passive activates. This one is ALMOST core. You can consider something else if enemy anti healing is very relevant.

I love it when Mantle of Discord's passive denies Loki the kill (the passive may not work if it activates when he ults you because his ult makes him CC immune).

This build focuses on survival first. Build Mantle of Discord earlier if receiving a lot of focus. Otherwise, build later if the Loki is kept in check. Or get something else if he's irrelevant.

Warlock's Staff

Shoes of the Magi

Bancroft's Talon

Spear of the Magus

Mantle of Discord

Chronos' Pendant

Kriega's Suggestion (Magus sold for Deso late game)
Notes Credit to BranMuffin for helping with explanations:

Spear of the Magus is definitely great when you can build it early. Dealing with squishies = true damage. Mid-game, when you face tanks with some protections (but not a full build), you'll also punch through a lot of their armor.

Late game, the switch to Obsidian Shard is good IF dealing with FULL tanks who have magical protections over 150. You should still have at least 1-2 items with flat penetration to help with the squishies.

Summary: The Spear of the Magus is good mid game because you'll deal more damage to gods who have at least one protection item. I would only recommend this build against tanky enemy compositions. If ALL enemies are building VERY tanky (for whatever reason), keep Spear of the Magus.

Bancroft's Talon

Shoes of Focus

Spear of Desolation

Mantle of Discord

Obsidian Shard

Chronos' Pendant

Anubis's Skill Order

Plague of Locusts

1X

28111214

Mummify

2A

415161819

Grasping Hands

3B

136710

Death Gaze

4Y

59131720

Array
(
[extreme] => Array
(
[0] => Array
(
[god] => Array
(
[god_id] => 25
[display_name] => Loki
[url] => loki
)
[scoreVal] => 1
[notes] => Oh boy, where to begin... Be sure to keep track of him the entire game.
Keep track of when he uses his ult and how much CDR he's building.
This is how long you have to play slightly more aggressively before he targets you again.
Don't build as a glass cannon.
Stick closer to your CC heavy team mates so they can kill him if he dives you.
[[purification beads]] + [[aegis amulet]] work nicely against his ult combo (unfortunately, the reverse is also true).
)
[1] => Array
(
[god] => Array
(
[god_id] => 11
[display_name] => Odin
[url] => odin
)
[scoreVal] => 1
[notes] => [[ring of spears]] shuts down your lifesteal and you have no way of escaping. Buy [[phantom veil]].
)
[2] => Array
(
[god] => Array
(
[god_id] => 43
[display_name] => Thanatos
[url] => thanatos
)
[scoreVal] => 1
[notes] => If you're facing a good [[Thanatos]] player, don't venture too far from your base if your front liners are struggling. Be sure to keep tabs on his CDR and when he uses his ult so you can have an idea of when to play aggressive vs. passive. Even if you have full HP, his Ult combo can still delete you.
One way to counter this is to lay down [[grasping hands]] directly on your feet.
Pop [[aegis amulet]] before he ults you.
If he silences you next, use [[purification beads]].
Wrap him with [[mummify]] and follow up with [[death gaze]].
This is VERY error prone on your end. Keep in mind that if you were successful in the above steps, he can also [[purification beads]]+[[aegis amulet]] out of your combo (meaning you burned 3 abilities while he likely only burned 2, and he'll end up killing you.)
)
)
[major] => Array
(
[0] => Array
(
[god] => Array
(
[god_id] => 23
[display_name] => Ares
[url] => ares
)
[scoreVal] => 2
[notes] => [[no escape]] is a death trap. If your [[purification beads]] are down, you can use [[death gaze]] to make yourself cc immune.
)
[1] => Array
(
[god] => Array
(
[god_id] => 37
[display_name] => Athena
[url] => athena
)
[scoreVal] => 2
[notes] => The [[taunt]] can lock you down and set you up to be killed.
Other guardians with good initiates (they can easily dive into the action) and hard CC fall under this threat level.
Without ally support, be sure to avoid them. Poke them with [[grasping hands]] to keep them away. [[mummify]] them if they are approaching you.
)
[2] => Array
(
[god] => Array
(
[god_id] => 88
[display_name] => Da Ji
[url] => da-ji
)
[scoreVal] => 2
[notes] => Same deal as [[ares]]. [[one thousand cuts]] makes her immune to the slow from [[grasping hands]].
)
[3] => Array
(
[god] => Array
(
[god_id] => 35
[display_name] => Fenrir
[url] => fenrir
)
[scoreVal] => 2
[notes] => Watch out for [[ragnarok]]. Your low mobility makes you a good target. Buy [[purification beads]]. You can also counter [[RAGNAROK]] with [[death gaze]].
If he uses [[Brutalize]], use:
[[grasping hands]] > [[mummify]] > [[death gaze]] (or [[plague of locusts]] if [[death gaze]] is on CD).
)
)
)
1

Anubis' Threats

Maximum

3

Major

4

Even

0

Minor

0

Tiny

0

Click each Level on the left to view Anubis' threats

Loki | Maximum

Oh boy, where to begin... Be sure to keep track of him the entire game.
Keep track of when he uses his ult and how much CDR he's building.
This is how long you have to play slightly more aggressively before he targets you again.
Don't build as a glass cannon.
Stick closer to your CC heavy team mates so they can kill him if he dives you. Purification Beads + Aegis Amulet work nicely against his ult combo (unfortunately, the reverse is also true).

Array
(
[god] => Array
(
[god_id] => 25
[display_name] => Loki
[url] => loki
)
[scoreVal] => 1
[notes] => Oh boy, where to begin... Be sure to keep track of him the entire game.
Keep track of when he uses his ult and how much CDR he's building.
This is how long you have to play slightly more aggressively before he targets you again.
Don't build as a glass cannon.
Stick closer to your CC heavy team mates so they can kill him if he dives you.
[[purification beads]] + [[aegis amulet]] work nicely against his ult combo (unfortunately, the reverse is also true).
)
1

Thanatos | Maximum

If you're facing a good Thanatos player, don't venture too far from your base if your front liners are struggling. Be sure to keep tabs on his CDR and when he uses his ult so you can have an idea of when to play aggressive vs. passive. Even if you have full HP, his Ult combo can still delete you.
One way to counter this is to lay down Grasping Hands directly on your feet.
Pop Aegis Amulet before he ults you.
If he silences you next, use Purification Beads.
Wrap him with Mummify and follow up with Death Gaze.
This is VERY error prone on your end. Keep in mind that if you were successful in the above steps, he can also Purification Beads+ Aegis Amulet out of your combo (meaning you burned 3 abilities while he likely only burned 2, and he'll end up killing you.)

Array
(
[god] => Array
(
[god_id] => 43
[display_name] => Thanatos
[url] => thanatos
)
[scoreVal] => 1
[notes] => If you're facing a good [[Thanatos]] player, don't venture too far from your base if your front liners are struggling. Be sure to keep tabs on his CDR and when he uses his ult so you can have an idea of when to play aggressive vs. passive. Even if you have full HP, his Ult combo can still delete you.
One way to counter this is to lay down [[grasping hands]] directly on your feet.
Pop [[aegis amulet]] before he ults you.
If he silences you next, use [[purification beads]].
Wrap him with [[mummify]] and follow up with [[death gaze]].
This is VERY error prone on your end. Keep in mind that if you were successful in the above steps, he can also [[purification beads]]+[[aegis amulet]] out of your combo (meaning you burned 3 abilities while he likely only burned 2, and he'll end up killing you.)
)
1

Athena | Major

The taunt can lock you down and set you up to be killed.
Other guardians with good initiates (they can easily dive into the action) and hard CC fall under this threat level.
Without ally support, be sure to avoid them. Poke them with Grasping Hands to keep them away. Mummify them if they are approaching you.

Array
(
[god] => Array
(
[god_id] => 37
[display_name] => Athena
[url] => athena
)
[scoreVal] => 2
[notes] => The [[taunt]] can lock you down and set you up to be killed.
Other guardians with good initiates (they can easily dive into the action) and hard CC fall under this threat level.
Without ally support, be sure to avoid them. Poke them with [[grasping hands]] to keep them away. [[mummify]] them if they are approaching you.
)
1

Introduction and Gameplay

Anubis, is the Egyptian god of the dead. He's tough to play due to having low mobility, being squishy, and his Mummify being a skill shot. However, he has enough firepower to melt the entire enemy team, if set up correctly.

Skill Order

I don't like Anubis's Plague of Locusts too much since it roots him, leaving him VERY vulnerable. However, this is one of your damaging abilities. After maxing Grasping Hands, whenever you can't put points into your ultimate, put points into this.

Max Mummify last. Other than a slightly longer stun duration, it doesn't give you too much use per level.

3. Phantom Veil if there's an Odin. He may not be able to kill you by himself, especially if he's building as a full tank, but his Ring of Spears is a blaring siren that lets his team know a squishy Anubis is trapped and can't utilize his lifesteal.

General Tips/Summary

1) Stay in the back and let your team do the front lining. Clear minion waves and harass enemies with Grasping Hands.

5) Go to options, and select the "Targeting" tab.
Use a "Distance Line" and enable the "Always Show Ground Target".
I Mummify and Death Gaze on instant cast, and the Distance Line helps this.
I have Grasping Hands on instant cast, and the Ground Target helps this.
Play around with the settings until you find what works for you.

Credits

Branmuffin17, DV-8, and Kriega1 for various item suggestions/discussions, build order tips, and guide reviews.

Just remember that Anubis' passive gives prot reduction and u don't need typhons for the full benefit. So with passive and deso u don't need magus lategame, even more so if there's a void stone on your team.

Also now that I think about it, Typhon's Fang isn't that good at all. It's expensive and only useful if no one is building anti-heal.

Dammit, I'm sorry man. I didn't see this comment. Sorry for getting back to you so late.

I understand that Anubis passive gives prot reduction, but he has to get all three ticks before he gets full benefit.

Where magus really shines is in his kill combo. 3 - 2 - 4
Magus provides more overall pen, than what you proposed, for that ult set up. In the late game, you're damage is fully developed. Selling magus late game, you just lose some damage potential on that kill combo. However, if the enemy guardian isn't building heartward and thebes for his squishies, then your point is good and definitely something I'll be testing.
Mantle of discord should also be a situational pick up.

I do think your proposed build is good for tank shredding if you don't sell spear of magus.

I believe you can apply the Sorrow protection reductions to multiple targets at once, but you can only RECEIVE the stolen protections to a max of 3 stacks.

Also, I don't agree with the Typhon's statement. I feel it's still absolutely a viable and functional item. The healing boost from the passive can counteract standard anti-heal, at least to keep your lifesteal functional.

I do like Kriega's build order, and think it would work just fine, but I think the old builds are still very viable.

Spear of the Magus is definitely great when you can build it early. Dealing with squishies = true damage, and mid-game when you face tanks with some protections (but not a full build), you'll also have a chance to deal close to true damage.

Late game, the switch to Obsidian Shard is good if/when dealing with full tanks with full builds and magical protections over 150. At that point, Anubis will also deal so much damage that he doesn't need the true damage potential from Magus to still kill squishies.

I knew it was something else, but I couldn't remember what it was (damn memory). I said meat popsicle to make sure both of my statements were false, and also because meat popsicle is a reference to one of my favorite movies of all time.

Regarding kriegas proposal, why bother evem getting magus in the first place? If you get pen boots and spear of deso, that's +25 flat pen right there. Combined with sorrow's 21 prot reduction (after 3 ticks), thats a total of 46 pen - more than enough for that stage of the game.

I would personally still say Magus mid-game always. Then, I would say Ob Shard late if facing multiple tanky gods with significant magical prots, and at which time you can opt to replace Magus if you prefer, as long as you have at least 1-2 items with flat pen to still help with the squishies.

That was actually gonna be my next question lol, cdr boots or pen boots. I was leaning toward cdr boots for the extra mp and cdr as well.

Anyway, what do you think about this?
Pythags
Cdr boots
Divine ruin - if no one else is building it
Bancroft/magus
Bancroft/magus
Sitiational. chronos pendant maybe if you're fighing a lot or maybe something else like tahuti or gem of iso? Any other suggestions?

As far as power spikes, in your example full damage build, I think Shaman's Ring as a last item is generally weaker in comparison. You don't typically want your last item to be a stacking item either.

Preference can come in to play, but if we look at the item for what it provides, I think it can serve Anubis well. As a burst mage who can quickly drain an enemy's health pool, Rod can significantly enhance your burst potential and works well with your high scaling. This also works in combination with your lifesteal to give you better survivability.

That being said, additional utility could be preferred over an expensive item like Rod, but in terms of a full damage build, I think the item is a viable option and is worthy of consideration.

Yes spear of the magus is great on Anubis (due to his tick damage abilities), but in Arena cdr is alpha and omega.
Your job will also 90% of the time be to kill a carry, mage or assassin. So penetration is not your key stat in arena.

Lifesteal is and will always be your first priority as anubis. So the start is good (except the boots should be dps boots). And then you put in a breastplate or chronos pendant (between pythag and bankrofts imo) instead of spear of the magus. Then it is spear of desolation or rod. I would say rod first actually, just because you will most likely get more out of the rod passive than the spear passive if you end up only being able to finish your 5th item.

Skill priority is good for arena, maxing loctus swarm can work. But grasping hands and lvl 2-3 mummify is my pref skill priority in arena as well.

Agree with CDR being a key in Arena. That said, as a standalone, Spear of the Magus is absolutely effective...easy to get max stacks, and the combination of 15 flat pen and up to 5 stacks of 10 protection reduction gets very quickly to an effective 65 penetration for you, and 50 pen for any other magical teammates. Against squishies building no protections, this allows you to deal true damage, and I would consider it my single most important pen item, especially if I have other magical teammates on my team.

In Arena, then, I would give less weight to Spear of Desolation, even though it's got great stats overall, and especially the 10% CDR. Sure, you can use the 20 flat pen too...but with no stacks, Spear of the Magus is already almost there. If I were to propose passing up Deso (or at least getting Magus first), I would suggest a nice, cheap Sands of Time at the start to make up for that CDR.

As for double-lifesteal...I don't suggest it for Anubis. It can work, sure, but it's generally considered inefficient for basically any god. One other key stat to consider...As your life goes down, Bancroft's Talon's lifesteal goes up. At 25% health, he's getting 40% lifesteal out of that...but he's actually getting higher, at least potentially.

See, you can't forget about Sorrow, his passive. At 3 stacks of damage against a target, he gets an additional 100% lifesteal. And magical lifesteal caps at 65. So really, when your health is at the point where Bancroft's lifesteal is providing 32/33% lifesteal (which is probably around 60% health), you're capping your lifesteal as long as you've got those stacks. As such, I couldn't support the idea of double-lifesteal.

So, with these 2 things in mind, I'd be looking to max CDR (or get close), likely use Spear of the Magus for my main pen item, use one lifesteal item (choice determined by user preference), and see about a bit of enhancement to survivability...one protection item on Anubis is fine, since he's so vulnerable. How would I do it?

You mentioned that my main targets will be ADCs, mages, and assassins. Your suggested build gives a flat +30 penetration from dps boots (shoes of the magi) and spear of desolation (assuming I can complete the build since spear of desolation was the last item). Will +30 flat pen (or less if I can't finish the build) be enough to 100 to 0 a squishy?

Also, if I'm unable to finish the build, I won't get 40% CDR since Spear of Desolation was the last item.

Overall, I agree with what you are saying, it's just that I was having way too much fun with spear of the magus after its crazy buff :P
I will try out some games with your suggested build, clean up the guide, and give you the due credit. Thank you for the suggestions! I'd love to hear back from you.

SmiteFire & Smite

Smite is an online battleground between mythical gods. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds.