I'm not sure what to make of that. I think I have all the supporting libraries I need. If I try using the --prefix option, I get this error instead;

Code:

/CS/plugins/video/canvas/wxgl/GLWXDriver2D.cpp:729: error: ‘WXK_PRIOR’ was not declared in this scope/CS/plugins/video/canvas/wxgl/GLWXDriver2D.cpp:730: error: ‘WXK_NEXT’ was not declared in this scope/CS/plugins/video/canvas/wxgl/GLWXDriver2D.cpp:746: error: ‘WXK_NUMPAD_NEXT’ was not declared in this scope/CS/plugins/video/canvas/wxgl/GLWXDriver2D.cpp:760: error: ‘WXK_NUMPAD_PRIOR’ was not declared in this scope...skipped wxgl.csbundle for lack of <plugins!video!canvas!wxgl!>GLWXDriver2D.o......skipped csbmpimg.csbundle for lack of crystalspace......skipped csddsimg.csbundle for lack of crystalspace......skipped csgifimg.csbundle for lack of crystalspace......skipped csjpgimg.csbundle for lack of crystalspace......skipped imgplex.csbundle for lack of crystalspace......skipped cstgaimg.csbundle for lack of crystalspace......skipped gl3d.csbundle for lack of crystalspace......skipped soft3d.csbundle for lack of crystalspace......skipped shadermgr.csbundle for lack of crystalspace......skipped glshader_arb.csbundle for lack of crystalspace......skipped glshader_cg.csbundle for lack of crystalspace......skipped glshader_fixed.csbundle for lack of crystalspace......skipped glshader_ps1.csbundle for lack of crystalspace......skipped softshader.csbundle for lack of crystalspace......skipped vproc_std.csbundle for lack of crystalspace......skipped shaderweaver.csbundle for lack of crystalspace......skipped xmlshader.csbundle for lack of crystalspace......skipped null3d.csbundle for lack of crystalspace......skipped cscursor.csbundle for lack of crystalspace...make: *** [all] Error 1

Can anybody tell me what's going wrong? Googling the error only brought me to pages with the same question but no answer...