I think the idea is that seeing as Daedra worship is not accepted by the empire, someone has annonated the shrine locations on the official map with crosses, because naming them would out him/her as daedra worshipper.

Although it is possible they are locations of other types of shrines (Nordic) or even those stones that give you a boost, like in the video where they were the Warrior, Thief and Mage stone.

Oooooh, wolf-clan, bear-clan and horsemen! Now we have all the stereotypical communities from G3 and LotR combined. Exciting … not.

Of all the standard crpg-landscapes (woodlands, jungle, desert, snowy) the snow-areas I always found to be the most boring ones, by a big margin. How they could make a whole game around it is beyond me. Well maybe it's just personal taste.

Originally Posted by Bateman
Of all the standard crpg-landscapes (woodlands, jungle, desert, snowy) the snow-areas I always found to be the most boring ones, by a big margin. How they could make a whole game around it is beyond me. Well maybe it's just personal taste.

Snow can be beautiful. Icewind Dale was beautiful, snow in Daggerfall was relatively beautiful. But it can be bad as well - like Oblivion's snowy areas. I fear the worst in that respect, but we'll see.

By the way, the x reminds me of "x is where the treasure is" … Maybe there's (again) an artifact to be assembled ? Pieces to be found ?

— “ Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius – and a lot of courage – to move in the opposite direction.“ (E.F.Schumacher, Economist, Source)

Originally Posted by kalniel
Snow can be beautiful. Icewind Dale was beautiful, snow in Daggerfall was relatively beautiful. But it can be bad as well - like Oblivion's snowy areas. I fear the worst in that respect, but we'll see.

Right. Fallout's Ancorage was really hard to look at without getting eye cancer though. Or maybe it was just the quest.