The gameplay will be instantly accessible, but "immensely deep" with a game world that changes based on a player's actions.

"Populous was created over 22 years ago, and we believe that to date, nothing has come close to emulating its powerfully godlike experience. It's this experience we aim to reimagine," reads Molyneux's Kickstarter pitch.

"GODUS blends the power, growth and scope of Populous with the detailed construction and multiplayer excitement of Dungeon Keeper and the intuitive interface and technical innovation of Black & White.

"The original Populous hailed from the 8-bit era but GODUS will use the most modern technology the world has to offer."

GODUS follows recent 22 Cans release Curiosity: What's Inside the Cube, which sees every player chipping away at the same virtual cube in an attempt to discover what's inside.

However, only the player who performs the final tap will be able to view its contents.

The experiment will reveal whether the final player unearths the cube's contents and how they do so.

22 Cans will monitor how news of the cube's contents spreads on social media, and use the findings in a future release. 30 layers have so far been removed, with more than 90 million individual cubes still to go.