Well I'd like to, but its really a massive amount of time to do that. For the last three years I've been getting good pay and banking it. So maybe when the work runs out I take my time finding a new job and do the game.

Its also possible that when the architect I'm doing contract work for retires (he is currently about 70), he may reffer people to me. Then I could be making what he does, which is mid 6 figures. So I'm a bit reluctant to stop working with him.

Anyway the simple game plan is make a Tactics style turn based, multiplayer networked, skirmish game. The player gets to layout his home base plate with terrain.

Hey, Tzan. NecroBump! This is far too interesting to be gathering dust in the back end of oblivion. I love the look of this fig, how will the arms pivot with that angle? So, where you at with this project? Update Input please!

Well I was going to wait a few weeks til I could show the WorldBuilder working, but all the pee pressure got to me.

I quit working for the summer so I could make some progress on this. Mid June til end of September. But I get interrupted by jobs I started that need changes. Like right now I've got a weeks worth of work in front of me.

I'm using the Unity game engine.
I've written about 25 C# classes.
Game states
hacked in temp GUI which will be changed later
terrain types
resource loading
mesh combining to increase FPS
BasePlates, spaces, 1 baseplate is 32x32 spaces, 1 space is 3 feet. On a real world game table 1 space would be about 1 inch, so 1 baseplate is about 32"x32"

I'm working on the WorldBuilder first, you'll be able to change terrain types and raise/lower the spaces in 3" increments ( 1 plate). Then I'll make a save/load for a baseplate. Nothing worse than making something and not being able to save it (like that EveryoneEdits thing).

So after all that... it still doesn't do much But getting some core thinking and programming done helps.

After the above is done I'll probably have a few more weeks to add something else before hitting the work again.

Oh and the figures joints will all bend as expected, like a real live boy.