Details of this section:This section contains the scope of what patches were made in the current version.

This hotfix fixes some bugs reported for patch 1.1.

Mac Users

We are currently having issues exporting to Mac. This update is not available for Mac. Please be patient until we can fix them.

DSEditor

We have updated the modding editor. You can download via this link[laminastudios.com].

Bug Fixes & Feedback Changes

Details of this section:This section contains the bug fixes that were applied in issues detected in the previous versions.

Game Bugs

Back From Vacations - Fixed a bug where Judgement level would not appear.

Fixed a bug where Herberk's Pendant would get replaced by Destroyer's Hammer.

Fixed a bug where picking active items would make every other item turn into the picked up item.

Modding Editor Bugs

Fixed a bug where files wouldn't get deleted.

Fixed a typo on the documentation of "getPlayerAttribute" and "setPlayerAttribute" in regards to the maximum hp.

Known Issues

In some systems (both operative system and hardware components), the game has severe lags spikes for brief periods of time. This usually has to do with malfunctioning input devices, but a fix is being developed. If this occurs to you, please send an email to laminastudios@gmail.com with the operative system you have and hardware, as well as any relevant information (the time you were playing at and what were you doing).

Currently, to some players, Steam functionalities are not working under Linux systems, as well as a few in-game functionalities (such as minimap). We are working into resolving this issue.

During co-op, heroes have a different currency than the one specified on the HUD, resulting in some characters being able to buy certain items that the other player can't (due to gold spent). This will be fixed in a future patch.

A starter's guide for Dungeon Souls. This guide will hopefully help everybody get a good understanding of the game or what to expect. Please note that this guide is unfinished at the moment, as I'm still figuring stuff out and adding more content to the gu...

Details of this section:This section contains the scope of what patches were made in the current version.

This update brings hero balancing to the game (with updated abilities), as well as modding support and re-make of voice lines!

Modding Support

We have added modding support for Dungeon Souls! Hurray! ːsteamhappyː

Currently, the modding feature is limited to items only, but if players like it a lot and we start seeing quite the engagement, more features are to come! Here is a small roadmap of what we have planned for modding support, in case the community wants more of it:

Enemies

Pets

Arcane Forge

Dungeon Levels

Traps

Check out the Dungeon Souls Wikia[dungeon-souls.wikia.com] for more information, as well as the game's Steam Workshop page!

DSEditor

You can download the Dungeon Souls Editor via this link[laminastudios.com]

Game Elements

Redeemer Changed Redeemer's behaviour due to feedback concerning the amount of time available in a dungeon before Redeemer appeared. On easy and normal difficulties, redeemer will take twice the amount of time to appear (x2 multiplier). Also, the base amount of time it takes for the Redeemer to appear has been increased by over 60%.

We've taken a look into the feedback obtained from the hero balancing survey! From an analysis, we found out that every hero seems to be both over powered and under powered (suggesting that it depends on the player's play style). However, there were some heroes who were more "unfairly" under powered when compared with other heroes. We also observed general feedback in regard to abilities and cooldowns. As such, here is our hero balancing update! We hope you guys like it! ːsteamhappyː

(NEW)Zior's Fragment - A shard with the essence of the wind. Obtained when completing the game's story.

Recipes

(NEW)Zior's Wisdom RecipeRecipe Rarity: Legendary.

Bug Fixes & Feedback Changes

Details of this section:This section contains the bug fixes that were applied in issues detected in the previous versions.

Bugs

Fixed a bug where redeemer would spawn in boss rooms.

Fixed a bug where Slime Gargantulum would stop attacking after using certain abilities.

Fixed a bug where the active items rocket and missile could crash upon use.

Fixed a bug where difficulty was not being quicksaved.

Known Issues

In some systems (both operative system and hardware components), the game has severe lags spikes for brief periods of time. This usually has to do with malfunctioning input devices, but a fix is being developed. If this occurs to you, please send an email to support@laminastudios.com with the operative system you have and hardware, as well as any relevant information (the time you were playing at and what were you doing).

Currently, to some players, Steam functionalities are not working under Linux systems, as well as a few in-game functionalities (such as minimap). We are working into resolving this issue.

During co-op, heroes have a different currency than the one specified on the HUD, resulting in some characters being able to buy certain items that the other player can't (due to gold spent). This will be fixed in a future patch.

I recall it being quite a good game and wanted to play it again, but it hasn't worked on a Mac for the past month. Doesn't really bode well that a developer doesn't even do the most basic testing on all supported platforms.

The game is great fun and challenging, but doesn’t give you much help, barely explaining the controls, so here is my list of tips to help you pass the first few floors.
Tip Number 1/Controls:
Use your mouse wheel to select your abilities that you have

Great game. I purchased it when it released and the developer has constantly posted updates to the game introducing new content and fixing issues with the game, including detailed patchnotes describing the changes.