**DELAY** Polish LIST Inside** Things that cant be ignored

Ahh well, thats one off my top 3 list! here comes Kanyne and Lynch for the replacement

OK since there is a delay mabey they can give the game more better/responsive controls, every gameplay video i have watched seems like the player had more troubles fighting the camera angle/controls than shooting the enemies on screen.

i was hoping to have this game in the next 3 weeks but it obviously needed some more things to be tuned

LIST

1)Important!! Fix the camera issue (Induce a fixed camera system simalar to Gears of War which sits perfectly (slighty behing the Character) instead of the current 360 degrees free flaoting angle. check out gameplay videos for more proof on this problem

3)Option to turn off that (annoying) Red Glowing/Invisable animation over players when in the heat of battle (Not fun and realistic enough..hmm why have this feature when you already have an aggro metre hud? defeats the purpose of having one)

4)More players for Multiplayer modes and balancing (gamespot prewview), include 2v2v2v2 instead of only 2v2 and some computer AI. also add some simple Team Deathmatch and Solo Multiplayer modes, its simple and fun

5)LOL please remove the life bar hud thats visable on top of the Enemies head...OMG, yes this is in the game and yes its visable on all enemies

thats all, im upset about the news but if this is what there doing then more power to them as its a crowded 07 holiday

also whats with all this talk about games these days being affraid of doing team deathmatch mode? Kayne and Lynch,Ao2. Online Consoles gaming has just taking off i doubt that ppl are bored of TDM already, its to early in the new gen console cycle for that (not including PC gaming)

please feel free to more ideas in this thread as watching a ton of AO2 videos you can see these problems a mile away

I think we've reached a point where the gaming industry is finding that making a decent game takes a lot longer than it used to. But i'm still pissed that they're holding this one as a business strategy.

Do you think the will use this time (Delay) to actually polish it up or do you thinks its all PR

Most important issue is the controls, The Controls/Camera View are looking very terrible atm... Every gameplay videos i have watch (Trust me ive watched hours) it shows that the player is having more of a hard time controlling the camera view/angel than actually shooting the enemys on screen!

all the Gameplay trailers shown show heaps of evidence of this..

They need to adopt a GOW style camera which sticks and stays behind the character on screen, instead of having a 360 degrees free floating camera angel... you can tell its causing problems with players when atempting to do 2 man tactics animations (Back2Back) and just regualar shooting (Left Trigger).

That was probably one of the reasons they delayed it, they said they need more time to polish the game so thats probably one of the reasons. Another reason is they need more time to polish the weapons and customizations. I aggree that they should adopt the GOW style camera, and in the end thats probably what will happen. On Gamespot they have the realese date as 03/04/2008, does anyone know if this is true, because if it is that sucks.

Be assured, though, that PSM3 reviewed finalised PlayStation 3 code. Website 1UP.com was also sent the same code, though it used the minute-by-minute nature of the interweb to refrain from publishing a review once the delay was announced.

But, really, what can EA now change? PSM3's review appears tomorrow, and the magazine team explain that their only concerns lay with Army of Two's greater structure and design. Not with nitty details that can be fixed through a few extra month's development. EA may be able to spruce up the eventual release, but it will still be the exact same game - barring the odd smoother texture or heavier anti-aliased edge.