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Name:
[116] Erik Thompson
Member:
102 months
Authored:
44 videos
Description:
Hi! I am currently a full time student at California State University Long Beach. I recently began to do research in molecular dynamics. I have interests in Python programming, physics, chemistry, and 3D simulation.
Also I like bird watching! Here are some of photos I've taken:
http://ww ...

VPython: Projectile Motion 2 [ID:080] (2/9)

in series:VPython - Physics and 3D in Python

Name:
[116] Erik Thompson
Member:
102 months
Authored:
44 videos
Description:
Hi! I am currently a full time student at California State University Long Beach. I recently began to do research in molecular dynamics. I have interests in Python programming, physics, chemistry, ...

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Please make more on this subject!*Really* useful, thanks!Thanks - you saved me some timeI appreciate your effortFeedback - Volume is too lowFeedback - Visual quality could be improvedFeedback - Your speech is a bit too quick

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Published: Sometime before 1st March 2007 (in other words - we don't remember!)

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Awesome series. Although, I would appreciate a slight increase in the speed of the videos, its quite slow right now, which might be easier to understand for some, but I think the average Vpython newbie might be quicker than you give them credit for.

I really like your tutorials i only did the first 2 so far, but allredy learned alot, after i didn't suceed in C++, i found python, and i really wan't to make my own 3D rpg. I hope you will make some tutorials on how to use blender with python to make characters and animations or something(If you haven't allredy).

I am referring some students at the high school level, who I mentor, to these videos as a way to get them started with VPython. Your pace and style is not threatening for them and is an awesome resource! Thanks for doing these! Are Bruce Sherwood and Ruth Chabay aware of your efforts?

Yeah these tutorials are really nice. I made 3 additional walls in the scene from the first tutorial just because the instructions were clear.

Keeping the error and debug process in future projects will really show a nice aspect of the development process since half the time you are trying to decipher error messages or trouble shoot anyway. Good job. Keep it up.

Thanks for your comments. I was too lazy to go back and make edits. I figure it's good to see that programming is half about making and finding bugs anyway =). In the later videos I did write the code ahead of time in an effort to waste less time but they still wound up being a half hour so I'm not sure how successful those were but they were fun to write.

For the Linux videos on the first few episodes I used software called xvidcap (or it might have been gvidcap, i forget, they are part of the same package I believe):

http://xvidcap.sourceforge.net/

That program sometimes works well and is pretty easy to use, but sometimes it drops frames like crazy. I think it is dependent somehow on your hardware and drivers but I became frustrated and switched to using Windows and software called CamStudio which works well:

http://sourceforge.net/projects/camstudio/

ShowMeDo also has a page about screencasting on their wiki:

http://wiki.showmedo.com/index.php/Requirements_for_Screencasts#Tools

Good luck! Feel free to share anything you create here at ShowMeDo if you are so inclined. =).

Educating the Open-source Community With Showmedo

Although as important as the software it supports, education
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At Showmedo we believe the community can play a vital role
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Screencasting is easier than you think, and we're happy to
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This
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