Arthur Mullen's blog

Penetrator, Part 2

Love those weird old Quake 2 CTF maps. Thank you to angry (and target, greenz, housefly, and everybody who is down to play.)

﻿﻿I was up late last night and came across this PDF called Quake II Physics, by n00k1e, the best q2 jumper the world has known.

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n00k1e’s hypothesis is that each map exists in a rectangle of space, inside of which is a zero point which has gravity over players movement, and different parts of maps are effected by where they exist inside this rectangle of space relative to the zero point (aka quake 2 was coded by aliens.)