Players can opt to play as one of six classes to aid their chosen Empire in global domination. They’ll fight for control of key territories and valuable resources on three playable continents – Indar, Esamir and Amerish. With an extensive skill tree and free-form class-based system, players will be able to customize their soldier, weapons and vehicles to match their play-style, as well as the needs of their squad, outfit or empire. Battles can last for days or weeks, so players will need to build alliances and specialized combat outfits to take on long-term strategic and tactical initiatives. With aircraft and ground vehicles, as well as infantry combat, the battles will be larger and more intense than ever before.

As players earn battle experience, they’ll increase their certs and unlock access to new roles and extensive customization options, along with a variety of weapons and vehicles.

“PlanetSide 2 is designed to enable player-driven combat where teammates rely on each other to succeed and survive. With so much control in the hands of the players, every day we learn more about what they can and will do in Auraxis,” said Higby. “We’ve launched, but development will never be done. We have tons of plans in place and content in development to help fuel years of battle.”

InBlack wrote on Nov 21, 2012, 03:20:Definitely a hard game to get into, not for the "ME ME ME ME!" generation. Very steep learning curve. If you were born after 1990 then this game is probably not for you....

Once you do get into it its actually fantastic, the only thing that was lacking in the beta was a large server population.

Hopefully that will be alieviated now that the game has gone live, time to jump back into it.

Yup, not really an easy-mode game, nor a game for need-to-leave-the-gene-pool COD players. There's no logging on for 30 minutes, killing a few people, calling them gingers and/or fags and logging off. At least not if you want to have any fun or accomplish anything. You have to be working with a lot of other players to do anything. But the scale is rewarding once you find a crew to roll with.