Thank you for your message. I'm sorry for the lack of updates, but don't worry, this project remains on track (though I'm sick today! Damn rash).

Anyway, here's a mini-update. The Druid / Storm Warrior / Cleric / Bishop / Champion are 100% implemented. And I've nearly finished implementing all the Wizard spells, except the Wizard summoning spells. Graphics-wise we've completed a few new background maps. Next for me are the Wizard summoning spells and the powers of the Psionicist. It will be a big milestone for me to finish implementing all the spells and powers of Druid / Cleric / Wizard / Psionicist because these four are the most complicated classes by far.

Oh, and I've just uploaded the latest version of the class webpages for these four classes, plus Psychic Warrior. For the Druid, Cleric and Wizard, the spell lists are now the final ones (except Wizard summoning spells which are not there yet in the page).

Have a good time all!

'Say there is a chunk of meat. Pirates will have a banquet and eat it! But heroes will share it with other people. I want all the meat!!' - Luffy in One Piece

Hello Novograd, there's not much to say; I've finished implementing the Wizard, so now I'm working on the Psionicist. Once that's done, I might just do the rest of the classes, or I might work on the spellcasting AI which I have yet to implement. Then there will be work on the use of scripts in combat to control enemy actions.

Have a great Christmas time everyone!

'Say there is a chunk of meat. Pirates will have a banquet and eat it! But heroes will share it with other people. I want all the meat!!' - Luffy in One Piece

BlueSalamander wrote:Hello Novograd, there's not much to say; I've finished implementing the Wizard, so now I'm working on the Psionicist. Once that's done, I might just do the rest of the classes, or I might work on the spellcasting AI which I have yet to implement. Then there will be work on the use of scripts in combat to control enemy actions.

1 July 2018 ------------ Finish implementing classes1 January 2019 ------- Finish implementing spellcasting AI1 July 2019 ------------ Launch my Kickstarter 1 August 2019 -------- Buy my first island with the billions from Kickstarter 1 April 2020 ----------- Release KOTC 2, the first module7 April 2020 ----------- Buy my second island with the proceeds from millions of sales 1 December 2020 ----- Release KOTC 2, the second module1 August 2021 --------- Release KOTC 2, the third module7 August 2021 --------- Acquire Microsoft with the proceeds from zillions of sales1 September 2021 ---- All Microsoft employees to work on new KOTC 2 modules1 May 2025 ------------ Set myself up as Salamander the Great, unchallenged Emperor of the World.

I've just finished implementing the Psionicist's powers from level 1 to level 4, I can already say that it will be an interesting class to play, and powerful...

Best wishes for the New Year!

'Say there is a chunk of meat. Pirates will have a banquet and eat it! But heroes will share it with other people. I want all the meat!!' - Luffy in One Piece