Last week we began a bit of a media drive ramping up to EGX Rezzed. We have been releasing more gifs, screen shots and music than ever before. You can see them by visiting our twitter account and Facebook pages, but here is a selection of them in case you missed them:

Sample of some in-game music, I think Liam has done a great job:

The first iteration of the games main menu, credit to Matt for putting this together:

With the first couple of weeks of the year already gone by you may be wondering what we have been up to. Well, Matt has a screen shot for us today:

This is an early shot of the Queens chamber in Empires of the Undergrowth, running in Unreal Engine 4. The little white point-lights will eventually form part of ground decoration which should be appearing in the coming days. Exciting times!

Yes we have been unusually quiet this past week. We will try and post things but there will be a little lull until the last week of the month.

But do not fear it is not because we are not doing anything… in fact it is the opposite we are working harder than ever! Reason being we are attending EGX on the 24th and 25th and so we are getting together a game build and preparing promotional material. By the moths end there should be much more available here for you to sink your teeth in to, and in the following month the main site will get an update as well!

The fire ant packs quite a punch, you would not want to be attacked by their acidic venom!

The fire ant is the first specialist unit we have mentioned, and they work quite differently to the other units we have spoke about. To find out more about the special mechanics of this unit and the facts from nature, check back later this week!