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Do you debug programs with lots of variables? So many that it's hard to find those that you're interested in? Yeah, us too. To help debug EGL programs, we introduced hover variable support in RBD version 7.5.1.3 -- if you hadn't noticed this yet, just hover over a variable in the EGL source editor while the debugger is suspended, and you'll see its value if the field is in scope. In RBD version... [More]