Voldo

Without question, Voldo is the most unorthodox character in the game. Similar to Maxi and some other characters, almost all of his attacks leave him in one of a handful of different stances, and each of those stances has unique attacks that branch off from them. Needless to say, playing Voldo is anything but straight-forward. But his wackiness is definitely a strength if you stick with him. What really makes Voldo unique is the set of stances he has that put him very low to the ground. While he can't guard from these stances, he will stay below high attacks and let you aggressively attack the mid and low areas of your opponent. Get comfortable with the moves that leads to these stances, and find ways to dodge up and down (like by tapping or in the Mantis Crawl stance) to make the stances effective against vertical attacks as well as the high horizontal attacks that they naturally avoid.

Voldo is available by default.

Key Moves & Combos

+ B

Katar Splitter Combo : : The first strike in this combo has excellent range and hits mid. If it counters, the rest of the hits in this string will combo for considerable damage. If, however, the first hits of the Katar Splitter get blocked, abort the part of the combo and instead tap or to roll away, out of the way of the enemy's counter attack.

or + B B B

Rat Cheeze : : This trio of low strikes is a good way to get the jump on an opponent when you're using the 8-way-run to retreat away from enemy attacks. It's simple, it's quick, it works, especially if the opponent is prepared to defend a mid attack instead.

while crouching + B

Rat Drill : : The range on this quick mid hit is pretty amazing for a character like Voldo. It's even good for a ring out if you've got the enemy with his back to the edge of the ring. Like many of Voldo's moves, the Rat Drill leaves Voldo in a different stance, so be ready to continue your attack pattern from there.

facing away + K A

Mad Slap : : The Face Away stance is the stance you'll find yourself in most often with Voldo (maybe even more often than the normal, forward-facing stance) and this quick combo does good damage, hits mid, and can ring out if you've got the opponent backed to the edge.

while risingB B + K

Bad Luck Combo : : This attack is a good counter to a low attack that you've blocked. Release your crouch and hold the B attack to hit mid and knock the opponent into the air. Holding the attack moves you into the Mantis Crawl stance, from which you can hit B + K to juggle the opponent as he or she falls back to earth. You can even juggle the opponent with three of these attacks if your timing is good, resulting in very solid damage.