Games I Play

My group played Dominion: Intrigue, Kung-Fu Fighting, and Wreckage, and instead of an in-depth analysis or review I thought it might be fun to share a few quick thoughts on the experience with each game.

Just over a year ago I wrote a post that I called The State of My Gaming Life. It was basically a rundown of all the gaming I was doing at the time. Honestly it was pretty self indulgent and rather pointless but kind of fun to write and neat to look back upon.

My goal is to continue this annual posting so that I (and others if they so desire) can look back and see what has changed and so that those who wish to understand a bit more about me as I write about other topics have this information available to them.

I haven’t done a Games I Play post in a while and I have been meaning to. After getting a chance to play Vegas Showdown with Scott over the weekend I thought now would be a good time to do a quick write up about it. Remember, this isn’t really a full review so I will try to keep it short. There are, as always, good reviews over at the Geek including a review by Yehuda Berlinger who was kind enough to link to our blog way back when we were first getting started.

Iron Dragon by Mayfair Games is a board game I was introduced to years ago and haven’t forgotten its fun rail-building, drawing-with-crayons gameplay. Out of print for a little while, Mayfair seems to have solved that problem and recently I picked it up.

Overall the game is a lot of fun, though quite long. My group has tested a few house rules that reduce the playing time considerably, which I’ll also cover. However one facet of the game that stands out as “needs improvement” is the events.

Three Dragon Ante – Game Overview

Three-Dragon Ante is a simple non-collectible card game produced by Wizards of the Coast. At its core it is meant to be a poker-like gambling game that should feel like something a group of adventurers would play while sitting around the local tavern just after returning from an adventure.

History of the World – Game Overview

History of the World is an Avalon Hill war game for up to six players. History of the World was originally published in 1991 while the most recent version came out in 2001. Players play through seven epochs, playing different civilizations (“empires”) each time.

The goal is to expand your influence across the map and then hope it sticks. Points are calculated for a player immediately after that player takes their turn and the number of units a player gets is not based on previous accomplishments (but rather is a static number associated with the empire that you are playing for that turn) which gives History of the World a very different feel than many other war-related board games.