In this ZBrush tutorial we direction explore different techniques to build a individual from scratch. Throughout the lessons we be inclined model, pose, texture and shade a 3D personage. We will use lot of many techniques within ZBrush and Softimage to attend to life a bio-mechanical general. Along the way we will learn creative ways to application a wide set of tools to figure details in a quick and potent way. All the techniques shown have power to be translated in different kinds of pipelines and can bring up a huge speed up to your general modeling and texturing workflow.