Contents

Gameplay

The Lockpick is an item which appears in the first and third acts of the game. It is essential in opening the tool room during the first act, and is a hidden item during the third act in which it can act as a replacement for one of the keys. The player needs to click on a lock to use it and upon use, it will disappear.

In the first act of the game, the lockpick can be found in the tool room, and requires the magnet gun in order to be retrieved. In the third act, it is instead hidden behind the Neighbor's house and outside of the fence. The player needs to find the hidden graveyard teleport to escape the normal playing area and look around behind the fence.

Alpha versions

In the Pre-Alpha and Alpha 1, the lockpick appeared as an alternative to the key, and was necessary for opening the basement door. In the Pre-Alpha, it could be found either in a drawer in the sitting room, or in the garage. In Alpha 1, it was found in the CCTV room. In Alpha 2, it instead opened the Neighbor's shed and allowed access to a wrench and the rifle. It could be found in the tool room. Its functionality in opening the basement was replaced with that of the keycard in future versions.

Trivia

A redesigned lockpick could be found in the game files of the beta versions. The lockpick then returned for the final game.

Gallery

The exact lockpick used from the Pre-Alpha to the Alpha 2 of Hello Neighbor (the red highlighted one)

Gamepedia

Tools

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