Ghosts of Heiland - Names

Adria Idonea - Princess of Heiland; daughter of King Ebenhardt Idonea, niece of Duke Preinon Idonea, and elder sister of Prince Hafgrim Idonea; also known among the Aesidhe as
Likshochuhalene (Lilene), Lozheskisiyama (Lózha), and Pukshonisla (Púksha).

Aeman - The people who have settled or conquered much of Heiland; typically fair of hair, skin, and eyes; politically considered the rightful people of Heiland by other nations,
and presently ruled by the House of Idonea.

Aesidhe - The native people of Heiland; darker skinned and typically organized into nomadic tribes, they mostly inhabit the forests of central and southern Heiland; now under
threat by Aeman encroachment and the Knights of Darkfire.

Anna - Hafgrim Idonea’s nursemaid as a child.

Chasebatu - An Aesidhe Runner; often leads the Runners in song.

Chatechushochugloka - Name given by the Aesidhe to Adria’s bow; literally: Fire Heart of the Black Tree.

Chosen Mother - Aeman translation for a term of endearment one gives an older woman who is not one’s natural mother.

Ebenhardt Idonea - King of Heiland; father of Adria Idonea and Hafgrim Idonea, and younger brother of Preinon Idonea.

Elwynd High - Highland nation south of Heiland; mostly populated by Aeman or Aeman-like peoples, but with their own language, Wenish.

Erentis - Western continent of the known world of Morandia.

First Arrow - Present given to a young Aesidhe woman when she reaches her maturity; intended to later be given to her potential husband as a betrothal gift.

Ghost Dance - A Sacred Ceremonial mentioned by Shísha as a future practice.

Healer - Aeman translation for a term of respect typically given to those with healing knowledge and ability, usually but not always skills of a Mechushegi.

Heiland, Kingdom of - Nation of the northernmost area of the continent of Erentis in the world of Morandia.

Highreach - Largest city of Heiland; often considered the capital before the construction of Windberth.

Hollow Path - The sea west of Heiland; its name is based upon the Aesidhe name.

Hunter - Title for an Aesidhe who hunts for the tribe and may serve as a warrior; considered a term of respect.

Idonea, House of - The present ruling family of Heiland; King Ebenhardt Idonea united all of Aeman Heiland during the War for Union, just after the War of Scars.

Ierusca (alternatively Jerusca or Yerusca) - Nation southwest of Heiland; politically ruled by Somana, but often a source of rebellion; the Ieru have a very
distinct culture, peoples, and political structure.

Imani - Young Aesidhe woman of the Shíme Okshowaniya; friend and confidant of Adria.

Kaye - Nursemaid and governess of Adria Idonea as a child.

Kelman - The people of Kelmantium.

Kelmantian - The language of Kelmantium.

Kelmantium - Major nation of Numinon, to the east of Erentis across the sea.

Knights of Darkfire - Military order of the Sisterhood and Heiland; often referred to in Heiland simply as Knights, but distinguished from the Heiland feudal hierarchy
rank of knight.

Lichushegi - Aesidhe title of Holy Woman; female form of Mechushegi.

Lilene - Short form of Likshochuhalene, Adria Idonea’s child name among the Aesidhe.

Lózha - Short form of Lozheskisiyama, Adria Idonea’s adult name among the Aesidhe.

Lozheskisiyama - Adria Idonea’s adult name among the Aesidhe; literally: Walks Two Webs.

Mateko - An Aesidhe Runner and Hunter.

Mechushegi - a Holy person among the Aesidhe; refers to either a male or female; plural: Mechushegiya.

Mélitali - An Aesidhe term of endearment for a child who is not naturally one’s own; refers to either a girl or a boy.

Mewashemesitibopi - Aesidhe who have left the tribal cultures and settled in Aeman lands; literally: “They Went to the Cities.”

Morandia - The known world.

Moresidhe - A rarely-seen race of people who sometimes serve as traveling merchants.

Náme - An Aesidhe child looked after by Imani and Adria.

Northland(s) Sea - The sea east of Heiland.

Northlands - Islands east of Heiland and north of Numinon; populated almost entirely by Aeman; seafaring culture.

Numinon - Eastern continent of the known world of Morandia.

Others - Aesidhe name for the Aeman; usually considered a term of reproach, and not typically used for an Aeman respected or loved by an Aesidhe.

Palmill - An Aeman town in Heiland on the frontier of the forest inhabited by the Aesidhe.

Pentaros - Nation of Erentis south of Heiland; population is mostly a mixture of Aeman and Somanan peoples; nominally a part of the Somanan Empire, but currently in a state of
rebellion led by Michael Pentaros; also, the ruling house of Somana.

Preinon Idonea - Elder brother of King Ebenhardt Idonea of Heiland and uncle to Adria; once Duke of Idonea and Warden and Marshal of the Violet West; currently in exile among the
Aesidhe; known among the Aesidhe as Watelomoksho, he is the informal leader of the Runners.

Púksha - Short form of Pukshonisla, Adria Idonea’s Hunter name among the Aesidhe.

Sisterhood - Religious order based in Heiland; all members are female and are guided by the Matriarch, currently Matron Taber.

Sister - Member of the Sisterhood; also used for a specific rank within the Sisterhood.

Somana, Empire of - Nation which spans most of the continent of Erentis in the world of Morandia; considered the most powerful nation in the world; it comprises a number of
cultures and smaller nations, and is currently governed by Emperor Alexander I Pentaros and a representative bicameral Senate.

Somanan - Term for both the language and people of Somana.

Spirit Helpers - Spirits believed by the Aesidhe to carry prayers to their ancestors.

Sun Dance - A Sacred Ceremonial of the Aesidhe that is no longer practiced.

Taber, Matron - Currently the Matriarch of the Sisterhood and Chancellor of Heiland; second in power only to King Ebenhardt Idonea.

Tainábe - Aesidhe term for a state of awareness, almost like daydreaming.

Violet West - The area of Heiland west of the Greyward Mountains; historically a separate nation from Heiland, was brought under rule by Ebenhardt Idonea and administered for
years thereafter by Duke Preinon Idonea.

Werdstan Mountains - Mountains in northern Heiland stretching east from the Greyward Mountain range; Windberth is built in the far east of these.

Wilding Ghosts - Myth used to frighten Aeman children, often associated with the Aesidhe or their Runners.

Windberth - Capital city of Heiland, built high atop Mount Chancer in the Werdstan Mountains in the north; seat of power for the House of Idonea, the Sisterhood, and the Knights
of Darkfire.

Zhehomikhhoapoehhe - A Hunters’ End Camp; considered the last camp of a season of hunting or of war, before the Hunters return to their tribe(s); usually celebratory.