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I'm looking forward to New Vegas in concept, but the fact that Obsidian is doing it makes me wince a bit. KoToR II was epic fail and the rest of their games look to be NWN expansions (with one mediocre RPG)....well, that's just not reassuring. I'll try to force myself to have an open mind, however.

I do dig the robots with screen faces, though. After all, there was the robot with a brain, saying Portal-esque bits like "I'm very good at killing things" and such. That amused me.

Oh, but I find myself entirely on the other side of the barricade, I'm all the more hyped up for this title precisely because Obsidian are doing it. I've been dying to see a more story-oriented developer go playing in Bethesda's sandboxes, and I think Obsidian fits the bill. KoTOR II suffered from having been rushed out clearly with loads of work still to be done, but I loved it to bits nonetheless and even more so than BioWare's original on account of how its plot and characters worked. And then there was the superb MotB expansion which more than made up for the NWN2 original campaign in my eyes, again thanks to some good work in the writing department.

I don't expect a revolution (just like I'm not expecting them to fix the original's lacking shooter component), it'll likely be still pretty much in line with what Fallout 3 delivered narratively, but I think there's room for Obsidian to try a slightly more focused story-driven approach. Couple that with some of those gameplay changes and the F.A.L.L.O.U.T. Shadow of Las Vegas options they're offering with Hardcore mode and there's a lot of potential there. End of the day, even if they don't manage and it ends up just more of the same Fallout 3 I'll still be happy, they've got a solid comprehensive platform and I don't think there's much risk of screwing it up. Well, at least I hope so.

Last edited by Ostriig; 20th Jul 2010 at 00:15.
Reason: it's late and I'm tired

kotor2 was leagues ahead of kotor1 in themes, dialogue and story. shame that they could not pull it through to the end. But what there is is brilliant imo and gripped me far more than the original or any other Bioware game. This ambition and vision makes me love a game much more and forget about it being rushed or buggy. STALKER comes to mind. Atmosphere, detail and better feedback for the player's action could give Fallout:NV the qualities I was missing in Bethesda's boring entry.

That's a pretty terrible ad, and I say that as someone who can not stand jRPGs at all. Even Anarchronox became too dull for me to play all the way through because of the jRPG-esque combat-system. I think any gamer will agree that "There's no point in playing again if the story never changes." is bullshit. And a developer saying "Games these days are doing little more than try to chase realistic graphics." comes off like a fat chick saying she's "not trying to be model-thin".

edit: ok for some reason the image did not load for me first time I viewed this page so I just saw the quotes. All the Japanese standing around with picket signs and looking pissed off are kinda funny. Still, if the best way you can promote your game is by mudslinging the opposition, it does not bode well.

A very lacking in detail list of PC specs. Likely minimum requirements.

No mention of requiring Steam and an internet connection for activation. The box better have it otherwise they'll get a lot of ignorant whiners clogging up their official forums.

In re: to your system specs questions, the best way to answer is simply this: if you’re able to run Fallout 3 successfully on you machine, it’s unlikely you’ll have issues running New Vegas. As Jason mentioned in our podcast, we’ve bumped up some of the specs of the game, but you should be able to run the game in some manner still.

Bump time, guys, and the results are in...

In the matter on debate a few posts up this dormant thread and concerning F3:NV's marketing in Japan it appears that the Japanese are siding with... wait for it... ZylonBane. Publicly mocking JRPG FMV grindfests in Japan is awesome. [link]