Relic Powers

Castlevania: Lords of Shadow Skills

Relic Powers

Air Wave Flap (3,000 EXP) -- After lifting enemies into the air with a Dark Gauntlet uppercut, you can flap the Seraph Shoulders to repel them away from you with this combo. Good when surrounded or in a tight spot to buy time!

Avalanche Punch (2,500 EXP) - While you are airborne, use this attack to throw a wave of Dark Gauntlet power downwards. Nearby smaller enemies will be lifted into the air, allowing you to continue the combo with further attacks. Press and hold the [given] buttons, charge the Gauntlet for as long as you can, and then release to set off the attack.

Double Jump (Free) -- Tapping the jump button twice in quick succession will allow you to jump again in mid-air. Use it to reach new height or change the trajectory of your jump.

Earthquake Punch (Free) - Powerful downwards punch. Charge it up by holding the [given] buttons until your Dark Gauntlet glows red, then release for extra range and power. This attack can knock back enemies surrounding you, or even kill them in one shot. The Earthquake Punch can also activate certain mechanical switches.

Erosive Chains (3,000 EXP) - With Light Magic active, this combo extends a cave of whirling chains around you. The cage draws surrounding enemies into it, while also damaging them and replenishing your health.

Exploding Cross (6,000 EXP) - With Shadow Magic active you can call forth a series of fiery explosions from the earth beneath your enemy's feet. The final eruption will release a larger shockwave against all nearby enemies. Tap the [given] button, then press and hold the [given] button until you smash the Combat Cross against the floor to start the combo. Each subsequent [given button] press will create an additional explosion, climaxing with a final press and hold of the [given] button for the last devastating attack.

Exploding Quake (6,000 EXP) - With Shadow Magic active you can call forth a series of fiery explosions from the earth beneath your enemy's feet. The final eruption will release a larger shockwave against all nearby enemies. Tap the [given] button, then press and hold the [given] button until you smash the Combat Cross against the floor to start the combo. Each subsequent [given button] press will create an additional explosion, climaxing with a final press and hold of the [given] button for the last devastating attack.

Flame Claws (3,500 EXP) - Use the Dark Gauntlet while sprinting to throw several claws of damaging Shadow Magic energy towards your enemy. With your Shadow Magic active, double tap the left stick to begin the sprint, then press the [given] button at any time to use the Flame Claws.

Flame Dragontail (Free) - Dark Gauntlet assisted uppercut. This attack will lift up many nearby enemies, allowing you to continue the combo with additional aerial moves.

Holy Cross (6,000 EXP) - With Light Magic active, this combo creates a dazzling blaze of light energy from your Combat Cross. This glare can blind and damage any enemy caught in its beams, but you will be rooted to the spot while you use it, so select your target carefully.

Holy Jump (Free) -- With Light Magic active, a double jump will unleash beams of Light energy around you. The first attack made against a blinded enemy will inflict bonus damage, but will remove the effect.

Landslide Punch (2,500 EXP) - While you are airborne, use this attack to swoop back down to the ground with a huge Dark Gauntlet punch. Press and hold the [given] buttons, charge the Gauntlet for as long as you can, and then release to set off the attack.

Light Flash (1,500 EXP) - A synchronized block while Light Magic is active will detonate a flash of magical light that will blind nearby enemies. The first attack made against a blinded enemy will inflict bonus damage, but will remove the effect.

Shadow Flames (3,000 EXP) - With Shadow Magic active, this combo creates a flaming vortex of Shadow energy from your Combat Cross. This fire is extremely deadly, but you will be rooted to the spot while you use it and it cannot be adjusted mid-stream, so line up your enemy carefully.

Shadow Magic (Free) - Attacks made while active will inflict more damage, at the cost of Shadow Magic energy. Press the [given] button to activate or deactivate your Shadow Magic powers. Press and hold the [given] button to gather the surrounding Neutral Elemental Orbs into your Shadow Magic Container. You can collect both types of magic at the same time, pressing both sticks together.

Shoulder Charge (Free) - With Shadow Magic active, you can power up your charge into an attacking move. The shoulder charge can also be used to smash through weakened doors and walls. Check for the tell-tale sign of falling dust and debris.

Sprint (Free) - Double-tap the left stick to perform a sprint. While you are sprinting, you can jump longer distances.

Sprint Thrust (1,000 EXP) - Finish off your sprint with a blast attack. Double-tap the left stick and then press [given button] followed by [given button] when you are close to your enemy. The closer you get to your target the more effective this attack will be, often knocking even the mightiest foe to the ground.

Tremor Punch (Free) - A powerful forward punch. Charge it up by holding the [given] buttons until your Dark Gauntlet glows red, then release for extra devastation. This attack can knock back enemies in front of you, or even kill them in one shot. The Tremor Punch can also activate certain mechanical switches.

Ultimate Light (25,000 EXP) - Press and hold the [given] button to activate the Ultimate Light mode. While you are in this state you will spin constantly, attacking any surrounding enemies. You can use the left stick to aim the spin in order to deal the maximum amount of damage. However, be aware of your Light Magic supplies!

Ultimate Shadow (25,000 EXP) - Press and hold the [given] button to activate the Ultimate Shadow mode. While in this state, the left stick will make the character perform powerful charge movements in the desired direction.

Upward Guillotine (3,000 EXP) -- Using the Seraph Shoulders to double jump, this attack can lift enemies in front of you much higher into the air than the Rising strike combo, creating more time to perform additional attacks on them.

Whirlwind Flap (3,000 EXP) -- Using the Seraph Shoulders to double jump, this area attack can lift enemies all around you much higher in the air than the Rising Assault combo, creating more time to perform additional attacks on them.