00:09:126 -00:09:807 - 00:10:717 - hmm maybe add a circle in these sections since I think note density should be ok if you add the cirkols00:35:718 (3) - hmm consider putting the hs volume for this slider to 25% Its pretty clean tbh xd

Platter

00:15:035 (2) - hmmm kinda think you should space this out a bit more since its one of the most important sounds in the music 00:15:717 (4) - kinda think this slider shape can give better flow over here00:35:718 (4,6) - ctrl g for antiflow (if you want to xd)

00:15:035 (2) - hmmm kinda think you should space this out a bit more since its one of the most important sounds in the music Moved 00:15:717 (4) - kinda think this slider shape can give better flow over here Changed.00:35:718 (4,6) - ctrl g for antiflow (if you want to xd) As You Wish

00:08:444 (2,3,4,5,6) - I can see the intention here. But, it cannot be fc'd without having to dash at least twice. I suggest reducing the spacing slightly (and playtest it) to ensure that it doesn't require any dashing so that the player can play this pattern at ease.

00:20:717 (6,1) - I don't see the reason to increase the spacing here. It's not that strong of a beat. So how about using the same spacing that you used at 00:22:762 (1,2,3,4) - for consistency.

00:27:080 (1,2,3,4,5) - There's nothing that stands out in the music here. So change sampleset back to normal-1

Spacing seems a bit overdone. Also a bit inconsistent. 00:22:762 (1,2,3,4) - and 00:24:126 (5,1,2,3,4,5) - for example. It's not that noticable visually, but during gameplay it's going to feel pretty awkward playing, being of the same intensity musically wise. Just something to think about in future maps.

00:02:762 (3,4) - This is a very odd note to add a dash on because the beat isn't really that intense since the melody is going down a pitch. How about decreasing the spacing to clear up this confusion? Same thing at 00:11:626 (1,2,3) - ?

Spacing is pretty weird in this difficulty because everything from 00:14:580 - and forward can be fc'd without dashing which may be confusing for players on this level as they won't be so sure about which beats you're supposed to dash on or not.