Mount&Blade Warband NVIDIA SHIELD FAQ Thread!

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Duke

This is the place to get answers about the NVIDIA SHIELD version of Mount&Blade Warband - the first mobile platform release of a Mount&Blade game!

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Frequently Asked Questions:-

Q: What kind of support does this feature for the NVIDIA SHIELD?A: Optimization to run at a high framerate during gameplay and full gamepad support for all aspects of the game.

Q: What is the significance of Mount&Blade Warband being available on Tegra 4?A: This is the first non-PC version of any Mount&Blade game!

Q: Does this support all the features of the Native PC version?A: Yes, this is Mount&Blade Warband as you know it from the PC.

Q: How do the gamepad controls work for combat?A: It's with a similar logic to the PC. You look in the direction you want to attack or block by using the right stick instead of the mouse.

Q: How was such a complex and deep game as Mount&Blade Warband made playable on a mobile device?A: The power of Tegra 4 enabled us to develop for the mobile platform. Prior to its release we simply couldn't imagine how a full Mount&Blade game would be viable for mobile. We feel that players will really enjoy the experience of having Mount&Blade in their hands!

Q: What is the appeal for gamers of the Tegra 4 version?A: This gives gamers the unique opportunity to play Mount&Blade away from their PC. You can now take sandbox kingdom conquering action gameplay wherever you go!

I realize that. I did read the thread. The problems I expect lie in the limits of a console style controller, which while sufficient for play from what I see in the video, will not be as smooth as PC.
This combined with the lack of mod support will mean that people will be playing M&B on PC when available, and on this when it is not.

I'm just saying that this thing is what it is, Native Mount & Blade Warband, controlled with sticks and buttons instead of keyboard and mouse. Console style controllers lack the fine grain control of a Mouse. But nobody promised that, so I guess I'm just restating the obvious.

This is cool though. Never really expected M&B to come this far.
I mean, I knew Mount & Blade had the potential to be done this way, and pioneer a genre. But just taking the forum as an example, the number of users has multiplied by ten since I joined it.

This release is another landmark in Taleworld's steady advance in the making of my favourite genre.