High-Heeled setup. Bone structure is built taking into consideration the heel height of shoes and gives perfect results with the included set of shoes.

Model is built to real-world scale. Units used: Centimeters. The character is 168 cm tall, and 177 cm on heels.

Character has one haircut included. It is created with geometry and alpha maps. No third-party plug-ins needed.

All clothings shown on previews are included.

All preview images rendered with V-Ray (information about rendering time you can find below).

You can download a manual describing how to set the character in pose, control facial animation and render under 'Other files'.

....::: TEXTURES :::....

Total number of textures is 13. SSS-material for skin uses 6 high-res textures (resolution up to 8192x8192px). Other textures resolutions vary between 550x500 to 5400x5400. Most textures come in .JPG. Total size of all textures is 138 MB.

Total polycount of the scene with subdivision turned off for all objects: 17227 faces, 19059 vertices.Most objects require 1-2 iterations of MeshSmooth/TurboSmooth for obtaining good results for close-up render. Files come with subdivision turned on with iterations set to these values, model is ready for good quality rendering.