You know, it boggles my mind why capcom has to resort to this. Their games sell fairly well throught the year, and I've read that they pay their staff beans and work them 90 hours a week. Fucking company should be worth major cash.

With games like Diablo 3 and a modded up Skyrim, this game is gonna have to REALLY get some big praise for me to even consider it. If I hear a bunch of pros and cons then -

Nah.

That locked content shit sucks, I'll jump on the cramcom ban-wagon.

Personally I think Diablo 3 with it's always-online DRM is almost as bad, so that's not really a good comparison. At least they're being transparent about it, I suppose. Mass Effect 3 didn't have that.

On-disc DLC or not, I'm all in. Apparently the game has a shitload of content in it, despite said DLC. New game plus also supposedly has more stuff for you in the same sense of Lunar 2's epilogue content. Capcom may be doing some nickel-and-diming, but you're still getting your money's worth here if you dig the gameplay.

I still think it's great that the character you make will have an impact on gameplay. Make a scrawny lightweight character and you may find yourself struggling to keep your footing during strong gusts of wind. Make a short character and you may be able to get through passageways otherwise inaccessible. Make a fat character and you can literally prevent certain enemies from being able to take flight.

I of course, opted to make myself in the game, because I am so cool. Generic short-haired dude, GO!

It's a shame there isn't multiplayer. Then you could have made a fat-fuck character to hold down the griffons from flying and then we could stab them repeatedly in the face and win. It would have been amazing.

On-disc DLC or not, I'm all in. Apparently the game has a shitload of content in it, despite said DLC. New game plus also supposedly has more stuff for you in the same sense of Lunar 2's epilogue content. Capcom may be doing some nickel-and-diming, but you're still getting your money's worth here if you dig the gameplay.

I still think it's great that the character you make will have an impact on gameplay. Make a scrawny lightweight character and you may find yourself struggling to keep your footing during strong gusts of wind. Make a short character and you may be able to get through passageways otherwise inaccessible. Make a fat character and you can literally prevent certain enemies from being able to take flight.

I of course, opted to make myself in the game, because I am so cool. Generic short-haired dude, GO!

Yeah, that was the first thing I took notice to when they first announced the game, they even mentioned things like arm length for sword swing range and the like. I can't think of any other RPG off the top of my head that does stuff like that.

This game seemed to have come out of left field, atleast in terms of the RPG stuff. Perhapse they spent too much time advertising the huge boss fights and DMC style fighting system. Based on the reviews, it seems rather difficult and punishing if you don't take time to learn the game, love it or hate it like DS.