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Game - Buildings!

Hi All,
just wanted to share some of my latest work for one game on FB, I was in charge to translate the 2D concept to 3D models.
also I was responsible on creating the playground, if you like the work, I'll submit more stuff.

Wormholes were first introduced to the public over a century ago in a book written by an Oxford mathematician. Perhaps realizing that adults might frown on the idea of multiply connected spaces, he wrote the book under a pseudonym and wrote it for children. His name was Charles Dodgson, his pseudonym was Lewis Carroll, and the book was Through The Looking Glass. ***8212; Michio Kaku

Hi ! The works are awesome ! Can you share the workflow or the breakdowns from max to zbrush, I really wanted to know . BTW may i know the game name on facebook pls

Thanx RAG, I was going to upload a video workflow, unfortunately it's not working for some reason, but the work was very simple from Zbrush to max by creating some of the models in Zbrush and export them as OBJ to max then color and finally render, some post work after all to refine the details, the most challenging part of the work was achieving the right scaling on each building, I still feel some of the building could be improved.