Xbox One picks up the ability to record games in 60 fps

I don't think anyone can fault Microsoft for the break-neck speed at which it has been updating the Xbox One feature-set. So far this month, preview members have picked up the ability to wirelessly display other devices onto their Xbox One via Miracast, among other smaller features.

Next up, Xbox One preview members will be able to use the in-built Game DVR to capture gameplay footage at 60 fps.

The news broke last night, as some members of the community noticed that some of their games were recording at 60 fps. Naturally, only games that run at 60 frames per second will support this, such as Battlefield 4, Killer Instinct and so on.

A bunch of users have been uploading clips at 60 fps to their profiles on Xbox.com, but for a quick example check out the Call of Duty: Advanced Warfare clip from L'épée Légendaire below:

Note: You may need to enable 720p60 in the quality setting in the player, and even then YouTube may only display 60 fps on a stable enough connection.

If you're unable to watch the embed, you can check out the same clip on Xbox.com here, which also displays at 60 frames per second.

The next logical step is allowing games to record at their maximum resolution or even 1080p up-scaled, time will tell if we're to receive that functionality.

Xbox One owners have a rich roadmap of new features to look forward to in the coming months, including streaming from your Xbox to Windows 10 devices and a rumoured TV DVR function.

But seriously, I'm glad that the 30FPS sillyness is blowing over, at least in videogames.

Hopefully movies will follow suit. I wish the first HFR movie hadn't been the Hobbit. Or that it at least didn't remove all of its glory in the two sequels, by masking the HFR effect until it looked like 24FPS.

So I normally don't do this, but I saw a couple of other people asking... Anyone have a Xbox Preview invite they can spare? I've been wanting in this for awhile now but haven't found the place to really ask..

You are correct. It also wasn't part 5 of the series but I think the point still stands. Higher framerate at the theater (so far) = no good. I think the 3D on top of that also hindered it. The whole thing looked cheap - like a cheesy British TV show. Hard to explain but it looked wrong and killed what little enjoyment there was to be had out of that crappy movie.

i love MS and the new Xbox platform. even looking forward to Windows 10 improving things.
but seriously, they could've given better specs in the One.
most games don't even run at true 1080p. it's more like 900p.
graphics on ps4 (sadly) are much better.

1080p isn't the be all and end all of graphics. 1080p can expose low poly textures, whereas 900p wouldn't so much. There are tons of factors that go into a game's presentation, and the 1080p buzzword is harming developers. Some of the PS4 games that hit 1080p have frame rate issues, whereas their 900p Xbox counterparts do not.

The sooner people realise they have made a mistake with Xbox One the better,they were to busy rushing the console out, only realising to late, that they hadn't petitioned enough game space, to much for media, everything else is a knock on effect where gaming is concerned.

1080p has only been a standard in displays for years. Not like it is some new, unfamiliar resolution the devs have to get used to first.

You're right, there's more to it than just resolution but devs - especially the ones related to big publishers - tend to fuck up and even deliver a terrible graphical experience when the resolution is lower than 1080p. And then they dig even deeper and tell people they chose those ancient settings for a more "cinematic effect" (sub-1080p, 30fps max., black bars on top and bottom of the screen, low quality textures,...).

Without the buzzword of "1080p", you wouldn't be able to tell the difference. There have been side-by-side comparisons where people had to guess which game was running on PS4 and which was running on Xbox One and the majority guessed wrong. The fact remains that on a typical HDTV living room set-up, the difference between native 1080p and 900p (upscaled to 1080p) is so minor that it isn't even worth discussion. Saying that the "graphics on PS4 are much better" is just playing into Sony's current PR tidal wave of ignorance in my opinion when the visual evidence via the human eye says otherwise..

Well take into account that Xbox One really does way more than the PS4.. So you're saying that because the Xbox One does way more than the PS4, it's way better than the PS4? Look they both are great systems, it's whatever system makes you happy.

Listen I'm the same where Microsoft are concerned but they have got it wrong with gaming on the XB1. IF it was to launch now it would be perfect. But it was rushed out. I'm lucky as I have XBOX 360. Also at hand XB1 & PS4, next-door has an Alien ware game pc its awsome machine, nephew has Alpha console, so I know the difference in quality compare quality of say eg. GTAV ON XB1 v PC version PC wipes the floor with it graphics wise because XB1 STRUGGLES & that shouldn't be the case should it.

Oh, come on dude. The PS4 didn't have 60fps recording at launch, but they added it in Update 2.5 at the end of March 2015... the same patch where they finally gave Playstation players the Suspend/Resume functionality that Xbox players have had since March 2014. Now Microsoft is testing 60fps recording so they can add it to their system either in May or June this year.

This generation is pretty awesome on both sides, and steadily getting better as time goes on. Why do people have to go and be all shitty about it just because someone else bought a different console from them?

I can list a number of features that Xbox had before the PS had, both on the 360/PS3 and XOne/PS4. Should we go to PS forums and make it an issue every time Sony adds a feature that Microsoft had first?

They'll have an easier time achieving this with DX12, if the expectations are fulfilled. On the other hand, developers might stick to their guns about 30fps being okay and use the processing headroom for more effects.