Team

Zac has close to 30 years experience designing in 3D space. Originally from Baltimore, Maryland, Zac graduated from UC Berkeley in 1987, with a degree in Architecture. He worked for a corporate architectural firm in San Francisco, as well as with a small start-up company in Oakland where he became one of the pioneers in this "new" field of 3D animation. "When I went to college, there were no degrees for what we were doing", Zac says, "especially on a PC platform". He was quickly promoted to upper management and after four years, saw many more possibilities and decided to forge ahead with his own creative ideas, and had the courage to initiate his own start up.

Liquid Pictures opened its doors in 1993. Zac has been the driving force behind the company since its inception, and now oversees staff, sub-contractors, all production and most importantly research and development. He is also responsible for keeping abreast of new software, technology, and keeping Liquid Pictures on the cutting edge. Zac is known among his peers as a technophile - if it's not modified it's not Zac's.

Jeffrey is an eighteen year veteran of Liquid Pictures. He graduated from UC Santa Cruz in 1996 with a degree in Mathematics. He has an extensive, albeit informal background in computers, including 2D graphics, page layout and programming. Jeffrey has worked on projects ranging from DNA sequencing and Gene-chip applications for Affymetrix to Cargo Crane Sway Analysis for the City of Long Beach, CA.

Jeffrey started at Liquid Pictures in May of 1997 with no formal training in 3D computer graphics, but an intense desire to learn. Zac says, "Jeffrey has a unique way of approaching a challenge. He saves us an incredible amount of time through his ability to customize and automate a process within a 3D environment." With his stellar math skills and problem solving capabilities he quickly became an invaluable member of the team.

Piyatida is an award-winning designer who comes to Liquid Pictures from the Academy of Art University in San Francisco. Her rendering of the Taj Mahal won the "Best Rendering" category as well as "Best Overall Entry" in an Alias/Wavefront International Student Competition. She received her Masters of Computer Arts from the Academy in 1999 where she studied Multimedia, Animation, Art History and Philosophy and received her undergraduate degree in Architecture from King Monkut's Institute of Technology, from her native Thailand. She has worked in the fields of Interior Architecture and Print. We highly value her aesthetic ability. "She brings a little beauty to our heavily technical work with her extraordinary skills in lighting and material application."

Joining Liquid Pictures in 1999, she has worked on many projects including a simulation of the Hearst Mining Building for a case involving UC Berkeley, and a Federal case for International Paper v. Affiliated FM Insurance Co., which resulted in a win for our client. This case happened to be the fifth largest verdict in the United States for the year 2003.

Trina's background combines a B.A. in Communication from Cal State University, San Bernardino with practical experience as a graphic artist. She assists with the daily management of the office as well as developing public relations strategies and long term business plans. She consults on projects with an objective point of view regarding aesthetics and logic. But in the end, Trina is a people person. When trying to explain complex ideas, we often pass the our final visuals past her for a fresh "audience minded" point of view and clarity of vision. When you call our office, most likely her's is the first voice you will hear.