League of Legends to get its own network to improve ping

Players' pings are to be improved by the changes the developers are making.

Developers of League of Legends, Riot Games, have announced their plans to create a dedicated network for the game's players.

"Phase 2 of the Roadmap" aims to improve ping issues for League of Legends players in the United States and Canada.

The announcement was made on the game's forums, and explains that "Currently, ISPs focus primarily on moving large volumes of data in seconds or minutes, which is good for buffered applications like YouTube or Netflix but not so good for real-time games, which need to move very small amounts of data in milliseconds.On top of that, your internet connection might bounce all over the country instead of running directly to where it needs to go, which can impact your network quality and ping whether the game server is across the country or right down the street."

Riot also asks that any players who have experienced issues since last November to report the details to them. The devs say that as the network is being rolled out players in the North America region may experience different improvements, such as "less ping time, less network packet loss, and more stable connections (less disconnects)."