Brown Bag Films Recruiting (Multiple Opening)

Previz & Layout Artist (Contract)

Description

SUMMARY OF THE ROLE:

The position of Previz and Layout Artist requires someone with several years experience in a similar role on broadcast or film projects. The position requires a solid generalist understanding of Maya’s Camera, Modelling & Animation tools.

Key Areas of responsibilities:

Establish geography, functionality and Layout of location assets by building proxy geometries and feeding these assets to Modelling. Previz key animation sequences with an emphasis on camera, staging, timing and functionality of a sequence. Work closely with the Directors on sequence layout and location blocking. Set up cameras for shots and layout action for Animation. Complete episodic camera notes when required.

Requirements:

4+ years’ previous experience in the CG Industry in a relevant role. Must have an understanding of visual storytelling for layout and composition. Must have strong working knowledge of animation principles, camera set-up and proxy modelling in Maya. Must have a good sense of pacing and timing in Animation Must have strong problem-solving skills and attention to detail and quality.

Personal requirements

Must be able to work alone and collaboratively, often with multiple tasks and under deadline pressure. Must be open to direction and able to embrace change. excellent communication skills attention to detail Ability to work collaboratively with multiple tasks in a fast paced production environment

3D Animator (Contract)

The Animator works closely with the Director to create a high standard of animation for broadcast.

Key Areas of responsibility:

Work closely with the Director to create high standard of animation for broadcast Must be have strong communication skills and be willing to take notes and direction, under tight deadlines Will work closely with Rigging team to troubleshoot and problem solve the rigging pipeline Must work well in individually as well as part of a larger team.

Pipeline TD (Contract)

Description

Brown Bag Films Pipeline Technical Director

Position Summary:

Brown Bag Films are currently looking for Pipeline Technical Directors to collaborate in the delivery of production-ready tools for its TV production pipeline. The Pipeline Technical Director provides direct and daily technical support to current TV Productions. Pipeline Technical Directors work with the Software Developers and CG Supervisors to architect & develop production tools as well as supporting modules in a python scripting environment. Responsibilities include but not limited to Maya technical issues, automating Shotgun, Deadline/Rendering, as well as support the asset and shot production pipelines..

Primary Responsibilities:

Develop, document, and maintain tools for current productions, integrating into the existing CG pipeline. Train and support artists in using pipeline tools. Advise artists and TDs on technical planning and production issues Support and troubleshoot technical production issues Work with a centrally-managed pipeline development team. Identify inefficiencies in the production pipeline and propose and design solutions. Use source code version control systems to deploy code in production

Required Skills:

Extensive development experience in python Experience in pipeline development with distributed teams Experience using PyQT or PySide Experience developing tools for Maya and Shotgun Advanced understanding of Maya in a high end production environment Expert understanding of the entire CG production process Good understanding of rendering. Ability to work to both long and short deadlines. Strong written and verbal communication skills.

Bonus Skills

Tool development for houdini and nuke, photoshop Experience with DVCS Experience with TDD Experience with game engine technology Experience with Shotgun Toolkit Knowledge of mental ray

Animation Director (Contract)

Description

Are you a talented 3D Animation Director looking for your next challenge in Dublin, Ireland?

At Brown Bag Films, we are actively seeking a driven & talented 3D Animation Director to join our team & work with our talented artists on a fast paced and unique production. This role will report directly to the show Producer.

Summary of the role:

This in house 3D Animation Directorrequirement will suit someone who has well developed experience in 3D Animation Directing and is looking for a new challenge. You will be someone who is able to work both in a team and on your own in a fast paced and creative environment, who not only has a strong animation and artistic flair, but can motivate and work with animators in a collaborative and creative environment.

Key Areas of responsibilities:

Responsible for establishing key character animation and animation bible for the entire production with the Lead Animator and Director To ensure the high standard of animation is maintained throughout the production Write scene by scene animation notes for each episode shipment Review animation passes from the internal and external teams and write notes and responses to push animation to the desired standard Approve facial and character rig with Rigging Lead Approve Blend Shapes and Morphs for facial expressions Work closely with the Director to understand overall storytelling and humour of the show Work closely with the animation teams to improve each delivery and in turn reduce retakes as production proceeds.

Person Specification/Requirements

Minimum of 3-5 years’ experience in directing 3D animation for long form Animation productions Must have 3D animation experience Clear communication skills Must be very detailed oriented and organised Must passionate about character animation and acting

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