WG1: Understanding International Benchmarks on Student Engagement – Awareness, Research Alignment and Response from a Computer Science PerspectiveWG2: Game Development for Computer Science EducationWG3: Integrating International Students into Computer Science Programs: Challenges and Strategies for SuccessWG4: Developing Assessments to Determine Mastery of Programming FundamentalsWG5: “I know it when I see it” – Perceptions of Code QualityWG6: Developing a Holistic Understanding of Systems and Algorithms through Research Papers

Anna Vasilchenko, David Philip Green, Haneen Qarabash, Anne Preston, Tom Bartindale and Madeline Balaam: Media Literacy as a By-product of Collaborative Video Production by CS StudentsStan Kurkovsky and Chad Williams: Raspberry Pi as a Platform for Internet of Things Projects: Experiences and LessonsPaul Dickson, Jeremy Block, Gina Echevarria and Kristina Keenan: An Experience-based Comparison of Unity and Unreal for a Stand-alone 3D Game Development Course

WG7: Understanding the Effects of Lecturer Intervention on Computer Science Student BehaviourWG8: The Internet of Things in CS Education: Current Challenges and Future PotentialWG9: Searching for Early Developmental Activities Leading to Computational Thinking Skills

Michael James Scott and Gheorghita Ghinea: On the Impact of Lecture Recording Reduction: Evidence from a Randomised TrialClaudia Szabo and Nickolas Falkner: Silence, Words, or Grades: The Effects of Lecturer Feedback in Multi-revision AssignmentsChris Martin, Janet Hughes and John Richards: Learning Dimensions: Lessons from Field Studies