Just to follow up, when I checked this last year Opugg had just put up the new version in the link on his post. I went there, downloaded it and noticed some kind of significant problem (I don't remember what it was anymore). I commented about the problem so it could perhaps be fixed. Possibly in response? Opugg removed the map and it's now 404 not found. I thought maybe he'd fix the problem and repost the map but no dice. Opupu/Opugg haven't signed in in over a year now. My guess would be he has the newer maps in an almost-finished state but hasn't had the time to finish them, which is totally understandable. I bet somebody will pick up this project and in a year or two it'll be almost as polished as Starcraft: Mass Recall.

Interestingly the latest version of enslavers and dark vengeance is now marked '404 not found' since I commented on it. Not sure if that was opugg deliberately taking down the page or not since the briefings did seem bugged.

Regardless, I'm interested in playing the latest version when it's ready.

I see some features in dark vengeance map are not quite preferred. So I made it as an option. You'll see handicap option that you can check when the game starts. As long as the option is left unchecked (_It is unchecked by default_), opponents will no longer summon units with nydus canals, drop pods or fire nuclear missiles and the game's difficulty will be less intense. You can play it just like the original version from sc1.

how come there are nydus worms in the first mission spawning stuff, that wasn't in the original and to be honest its kinda annoying and taxing on your resources, its bad enough the existing Zerg are hard and now we gotta deal with Nydus worms? we would never be able to move out cuz we would be stuck defending the entire time

I appreciate the effort to make these maps, but the enemy troop spawns in your base need to be turned off. For the first mission or two they're okay, and I managed to make it to the last map on normal difficulty, but 5a is unplayable. EMP all shields every 10 minutes, nuke your defenses every few minutes, AND ai spawns free units in your base? This doesn't feel like a fun challenge as much as it just feels frustratingly unfair and cheap.

Again, the maps are nice and I thank you for your work. I would love to finish the campaign when changes are made to make it more of a fair challenge.