Re: Elementary!

Whirl wrote:

why do they make the campaigns for a soon dead game

1. To keep the game interesting whilst we wait for the reboot. If nothing was happening with EE, people could get bored and quit the game and not care about the reboot.2. I expect that compatible campaigns may be transferred over/remade in the reboot. It's always nice to have a starting ground.

Re: Elementary!

I really appreciate this hard rated campaign (technically medium hard, but hard anyway at a point). Loving to see new content added to exclude a major part of this dwindling community :-) Personally I believe the remaining few people will stay and move to EEU soon while the new and 1h-a-day-gamer refrain from doing so with the everlasting frustration of exclusive no-lifer content. Really, I love this part he most. I mean, my rant not the campaign.

The campaign team certainly did a great job at creating a nice campaign for their friends and buddies. Again

Re: Elementary!

Helvi wrote:

I really appreciate this hard rated campaign (technically medium hard, but hard anyway at a point). Loving to see new content added to exclude a major part of this dwindling community :-) Personally I believe the remaining few people will stay and move to EEU soon while the new and 1h-a-day-gamer refrain from doing so with the everlasting frustration of exclusive no-lifer content. Really, I love this part he most. I mean, my rant not the campaign.

The campaign team certainly did a great job at creating a nice campaign for their friends and buddies. Again

Just FYI thats not how these work...Try at least looking at it before you complain about it next time (or at least read the whole update post)

Re: Elementary!

I do see how these work. Yet, two of them rated "medium-hard" again with the ending difficulty of "hard" to determine the actual skill requirement to finish the campaign in question. And finishing half a campaign is still not finished. So we end up with 2 more hard rated ones and 2 medium ones while of these has a 1-life-only mechanic to scare away more people than intended. On the fan-discord the difficulty was discussed and noted that it aims for most skilled people only, while excluding a major part - once again.

Re: Elementary!

Helvi wrote:

I do see how these work. Yet, two of them rated "medium-hard" again with the ending difficulty of "hard" to determine the actual skill requirement to finish the campaign in question. And finishing half a campaign is still not finished. So we end up with 2 more hard rated ones and 2 medium ones while of these has a 1-life-only mechanic to scare away more people than intended. On the fan-discord the difficulty was discussed and noted that it aims for most skilled people only, while excluding a major part - once again.

Ok, so firstly there are two medium campaigns, so I don't really see why you're complaining about never getting any campaigns that are doable by the majority of players...

Secondly, what you say would be the case if there were a hard limit to the worlds you could complete if you are however good at the game, but thats not the case (at least its not unless theres a limit on deaths or whatever), it just takes slightly longer to complete the worlds, so it doesn't really make sense to bump up a whole campaign just because one world is slightly harder than the rest

Thirdly, why does completing a campaign matter so much? As long as you're playing it because you enjoy playing the game (which is usually the case if you're a '1h-a-day-gamer'), it shouldn't matter that much if you finish it or not. I know that personally there have been campaigns which I've enjoyed but haven't completed.

Re: Elementary!

can someone say the rewards of all tiers

Helvi wrote:

I really appreciate this hard rated campaign (technically medium hard, but hard anyway at a point). Loving to see new content added to exclude a major part of this dwindling community :-) Personally I believe the remaining few people will stay and move to EEU soon while the new and 1h-a-day-gamer refrain from doing so with the everlasting frustration of exclusive no-lifer content. Really, I love this part he most. I mean, my rant not the campaign.

The campaign team certainly did a great job at creating a nice campaign for their friends and buddies. Again

dude medium isnt that hard to do and can be done by almost everyone medium-hard isnt hard either it just requires a bit more skill i does NOT exclude much of the comunnity +not all games needs to be easy to keep community

EDIT i frogot to add that the save progress in cmampaings is quite long enough to make neoug breaks

ty anatoly and nikko99 for a golden sig and blueclued for avatar and daneeko for pixelating my sign

Re: Elementary!

Really neat campaign tbh

Not going to play it, but I think it's cool how you made it

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