Scenes

Scenes provide a visual backdrop behind a model. In SolidWorks, they provide reflections on the model. With PhotoView 360 added in, scenes provide a realistic light source, including illumination and reflections, requiring less manipulation of lighting. The objects and lights in a scene can form reflections on the model and can cast shadows on the floor.

A scene consists of the following:

A spherical environment based on a preset scene or image you select is mapped around the model.

A 2D background that can be a single color, a gradient of color, or an image you select. Although partially obscured by the background, elements of the environment are reflected in the model. You can also turn off the background and show the spherical environment instead.

A 2D floor on which you can see shadows and reflections. You can change the distance of the model from the floor.

This tip applies to viewing models in the SolidWorks graphics area or in the PhotoView Preview window. When Background is set to Use Environment in the Edit Scene PropertyManager - Basic tab and you zoom on a model, the scale of the background changes with the scale of the model. To change the scale of the model without changing the background scale, view the model through a camera.

Scenes and Lighting
Scenes and their lighting schemes are closely connected. Note that lighting works differently in SolidWorks compared with PhotoView.

High Dynamic Range Imaging (HDRI)
In an image, the dynamic range is the contrast ratio between the brightest and the darkest areas. High dynamic range manipulates the contrast between bright and dark areas. Manipulating this range results in more accurate depictions of how the light affects objects, their shadows, and how those objects reflect the environment.

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