Err, best terminology I can come up for it for the moment. Anyways, in games like Batheo and other browser-based strategy games you have the option to just skip to the battle results. I kind of think this game would benefit from that.

Of course, it might also make easy targets for people who're lazy in PvP on large-scale battles where you might have to plan which units to take out first.

It already quickplays a lot of the battles.. Would be nice to choose which though. biggrin

I should've probably clarified that I meant in all the battles. Sometimes sitting through a battle you're sure to win can be tedious.

Heck, it's rare that I've got more than one battle going that could be potentially lost and when I do I'm usually not controlling that battle (but prior to the fights you can choose to retreat or fight by clicking the boxes; I retreat from those battles that I may lose lol).

It already quickplays a lot of the battles.. Would be nice to choose which though. biggrin

I should've probably clarified that I meant in all the battles. Sometimes sitting through a battle you're sure to win can be tedious.

Heck, it's rare that I've got more than one battle going that could be potentially lost and when I do I'm usually not controlling that battle (but prior to the fights you can choose to retreat or fight by clicking the boxes; I retreat from those battles that I may lose lol).

I support this. Seems that every time I PLAY the misses are higher than when I don't. ¬¬

The misses are so annoying I just had a battle in a game where my unit missed 4 times in a row granted in the same battle the enemy missed 5 times in a row so it equaled in the end but it wasted a ton of time. a spell that increases accuracy might help alot.

I support this. Seems that every time I PLAY the misses are higher than when I don't. ¬¬

The misses are so annoying I just had a battle in a game where my unit missed 4 times in a row granted in the same battle the enemy missed 5 times in a row so it equaled in the end but it wasted a ton of time. a spell that increases accuracy might help alot.

Out of curiosity, what faction do you play, and what faction was your enemy? Did their units have fear?

I support this. Seems that every time I PLAY the misses are higher than when I don't. ¬¬

The misses are so annoying I just had a battle in a game where my unit missed 4 times in a row granted in the same battle the enemy missed 5 times in a row so it equaled in the end but it wasted a ton of time. a spell that increases accuracy might help alot.

Out of curiosity, what faction do you play, and what faction was your enemy? Did their units have fear?

I picked knights and my opponent was Flameborne . More specifically it was my herald vs a rage dragon.

I support this. Seems that every time I PLAY the misses are higher than when I don't. ¬¬

The misses are so annoying I just had a battle in a game where my unit missed 4 times in a row granted in the same battle the enemy missed 5 times in a row so it equaled in the end but it wasted a ton of time. a spell that increases accuracy might help alot.

Not a bad idea, actually. I think traps and magic cards should have all these things in consideration.