Chevalier wrote:When I tried to put it under my rules, nothing happened. Maybe too many ;?

Oh! I thought you put it in, and it wasn't announcing. Lol. Let me check the rule. I probably left out a semicolon. I was checking WWS reports and everything trying to figure out how it would be different. :P

I checked the rule, and nothing is wrong with it, but I, too, was unable to copy and paste it in. You'll have to type /tjh and input the parts manually (it's not too tough), but it does work. I'll point the developer to your post.

For PvP I had something like Don't manaburn me bro or so. That was yelling for mana-burn. Did not matter if fokus or target did it (for them I have Addons now), but it always yelled if somebody used it.

It was epic win in 5 player arena.

Possible to have a rule?

The other: Taunt Happy Paladin is always getting my mobs in Hyjal (yes, we do go there also with 2 paladins. Boring as hell but works fast),

/tjh rule SPELL_AURA_APPLIED;;MAIN_TANK_NAME;Encapsulate;;RW;Encap on Main Tank

I think that should be right, just change it based on who the main tank is.

Added. Thanks :D

Sarkan-ZdC wrote:For PvP I had something like Don't manaburn me bro or so. That was yelling for mana-burn. Did not matter if fokus or target did it (for them I have Addons now), but it always yelled if somebody used it.

It was epic win in 5 player arena.

Possible to have a rule?

Done.

Sarkan-ZdC wrote:The other: Taunt Happy Paladin is always getting my mobs in Hyjal (yes, we do go there also with 2 paladins. Boring as hell but works fast),

so is there a way to add a rule for our own kind of taunt?

At first, I thought no, because it basically works like this in the combat log:
Paladin casts Righteous Defense on PlayerX.
Mob1 is afflicted by Righteous Defense.
Mob2 is afflicted by Righteous Defense.
Mob3 is afflicted by Righteous Defense.

...but if you're wanting when he taunts off of you, we should be able to use that first line. Since he actually has to cast something on you to taunt, it should be fairly simple.

That would work if you have the Imp Lay on Hands that gives you a buff, but for the spell itself, it would be SPELL_CAST_SUCCESS. :) I'm going to add it, though.

EDIT: I added two, one that announces when anybody casts LoH, and one that announces only when you cast it, and how much it heals for. I also removed the "self" affiliation, and put PlayerName as the source. This is because I'm not sure if the "self" affiliation applies only to the source, or target, or both. Using "self", it may announce others' Lay on Hands cast on you as your own. Those two should work, but further testing couldn't hurt.

It'd be nice if there was a GUI for collectively managing the rules. I think I'm going to try and come up with a quick and dirty Windows app that will let you batch add, remove, and changes rules. Will post here if I have any success.