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Why did NGDEV not just KICK ARSE on smaller projects? Why undertake such a project of this nature? Why create a game that will always be compared to Metal Slug? I'm not knocking NGDEV,never that as I luv what they're doing 100% but feel they have the skills to push out more types of games that are lacking in the NEO GEO library in much less time.
I'd be ecstatic over a Craps simulator identical to the Amiga version or a NEO GEO version of PANG in the spirit of NEO Mr.DO!
BB

This was what was so smart about Knight's Chance by Neobitz - relatively simple and attainable from a game design standpoint while still being fun and capturing the Neo feel. As far as NGDev there probably isn't anyone else anywhere capable of making a Slug-style game on the Neo geo due to the complexity and resources so I applaud them for thinking big. Would be cool to see something different for the next game, and I definitely agree that there are a lot of different games that wouldn't require such a time commitment but still please the fans.

This was what was so smart about Knight's Chance by Neobitz - relatively simple and attainable from a game design standpoint while still being fun and capturing the Neo feel. As far as NGDev there probably isn't anyone else anywhere capable of making a Slug-style game on the Neo geo due to the complexity and resources so I applaud them for thinking big. Would be cool to see something different for the next game, and I definitely agree that there are a lot of different games that wouldn't require such a time commitment but still please the fans.

I'm still waiting for the Ikari game they mentioned that was an 8 way shooter.

I'm still waiting for the Ikari game they mentioned that was an 8 way shooter.

I totally forgot about that. Really hope that could be their next one. I suspect though for the next game they will play it save and make another shooter in a shorter time after that huge time-delay fiasko.

I totally forgot about that. Really hope that could be their next one. I suspect though for the next game they will play it save and make another shooter in a shorter time after that huge time-delay fiasko.

It actually WILL be a (vertical) shmup, they already said as much. Will be revealed this year, and I'm pretty excited to see it. Sure, that Ikari style game would be more spectacular, but I'm a sucker for shmups and welcome every new entry.

Just got an e-mail from NG.Dev, see below. Fast Striker Reprint is available now and KB is delayed 'til the day the cows come home. I'm waiting for their next update: "due to bla bla bla we'll give you another 12 month waiting time". Fuck you NG.Dev this was my last game I pre-ordered from you

Kraut Buster

Current state of Kraut Buster development:

With the finalboss fight done, we are now in the end phase.
The final boss fight got bigger and cooler than initially planed years ago, for the last phases we gave him a new dramatic scrolling room and a giant golden war vehicle.

One last bigger task is creating and animating the female soldier character (Valeria).

After we have added the 3rd character we can start the final phase of beta testing.

The two pixel artists will then focus on graphical details like
Background animation / destructible objects / parallax scrolling
Funny animations / general detailing / adding more life to the world.