From his mail:
"I give you full permission to modify and redistribute Lime Creek South Loop.
To make it a clear version, please name your bundle along the lines of "Lime
Creek XXX", where XXX is the name you choose."

@ks95: still here. not as active as before in the forum, but I am working on several tracks, it's hard to stop once you get it in the blood.. heh.. upcoming releases include an updated Badlands (looks bad in 089), Myogi (new textures and shaders with permission), Lime Creek Nature Park, Gizmo's "Something", and an update to the Cuda.. also I am doing some not-for-release-stuff (sorry everyone, that's how it is sometimes when lack of permissions prevent releases) and fine-tuning racer.ini's.. among the usual "life stuff"..

@mpsco: thats cool, then you will realy like the new textures, shaders and additional models.. for sure. I am turning it into a nature park, with more trees, flowers, pools and ponds.. sounds and chirps and whatever you might find in such a place. It won't be a big track as the others, but more an enhanced, more "crowded" version.. most the current shaders are now working as I want them to, so it's soon time to start modeling again.. heh.

@WiNdE: heh.. thanks. too much, but still fun Have not done any work on the track since my last post.
Still planning and experimenting with stuff. Non-cg has become a rather important issue, as I am redoing
most my tracks to cg (SM2). Problem is that with the recent changes to Racer, no-cg is a bit crippled and
it is not just about shaders anymore either. The skydome is changed, meaning that all no-cg tracks will
have to have the old skydome stuff. That will require a script that changes geometry.ini, track.shd and
adds the old sky.dof and textures. I'll cook something up and make a default.. I guess..

I live in Austin, about five miles from Lime Creek Road, and drive it as often as I can. I would say about half the trees in the area are Junipers (locally referred to as Cedars), which are evergreen. That's true for most of central and east Texas. This is what Lime Creek Road looks like in winter:

We get very light snow (a cm or two) about once every two to three years, and "heavy" snow (usually no more than five cm) about once or twice per decade, so the snow scenery represents a very unusual occurrence. Of course, the scenery in the Racer version of LCR isn't very accurate anyway (nowhere near enough trees and houses), and half the track doesn't exist in real life (the real road isn't a loop), so the snow and tree type inaccuracies aren't any big deal to me...

Thanks to @JustinMartin I decided to keep the winter theme, it looks and feels good.
Still, I need a beta-tester, but it must be someone with a powerful GPU so they can
test shadows and reflections. If you only have a mid-range then please don't ask.