Ok, so this is all very interesting. What do we have? We know that Linda is locked in the castle, probably by Godfrey, ordered by the Baroness.We also know that the Baroness is extremely secretive about her former husband, John Sandman, whom she claims to be dead. This John Sandman should thus be the grandfather of Justin, and the man Justin and Sabine have gone to see. The police? Well, not yet I think, but maybe soon.

Listen, there’s someone I need you to talk to who will be able to help us. Her name is Elizabeth Sunbeam and she’s my supervisor. You’ll find her in Valedale, ever been there? Northeast of Silverglade Village you’ll find the Mill Hill Road, which later becomes the Valedale Way. Follow that up north.

Objectives: Travel to Valedale and speak to Elizabeth Sunbeam. The Mill Hill Road will take you there.

Rewards: 20 Jorvik Shillings, 55 XP

Reputation: 80 with Keepers of Aideen

Elizabeth lives in a cute little cottage just north of the stable, in Valedale.

Rita, I’ve been waiting for you! How I knew you were coming? Oh, nothing mysterious about that; Alex sent me a text message. So, tell me what’s going on.

Quest completed

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Listen to Elizabeth

Right, I see. The Baroness seems highly involved n this, indeed, or else she would have let Linda out when you girls demanded it. At the same time there is something she is trying to hide about her past. My strong belief is that both these matters are deeply entwined. The Silverglades were a powerful family who reigned over practically all of Jorvik and to this day their members have influential positions in Jorvik Council. Silverglades are used to getting what they want. You have come upon an affair much more complicated than you ever imagined. Are you willing to continue helping us in this, Rita?

Objectives: Answer Elizabeth’s question.

Rewards: 20 Jorvik Shillings, 55 XP

Reputation: 55 with Keepers of Aideen

It’s a little late to turn back now, isn’t it?

Good, we will need you. What bothers me the most is Sabine’s involvement in all this. Why that is I cannot yet tell you. What is it they want with Justin? The only way of answering that is to find out who this Mr Sandman is; he who supposedly is Justin’s grandfather.

Quest completed

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Elizabeth’s Test

Before you continue to Firgrove to do further research, I would like you to do something for me. It may seem strange to you now, but there is a reason to why I’m asking you to do this. You will need this… stick. Have you seen the rune stones that stand here at the hill behind the house? What you need to do is give each of these stones a minute of reflection; stand in front of it holding this artifact and watch the pattern intently. When you have done this to all of the rune stones, return to me and let me know if you felt anything… unusual.

Objectives: Take the stick, stand in front of the rune stones and concentrate on their patterns. There are four rune stones.

Rewards: 35 Jorvik Shillings, 90 XP, Nice Helmet

Reputation: 210 with Keepers of Aideen

Trust me, there’s a method to my madness…

The rune stones are in the first flat at the top of the hill, north of Elizabeth’s house.

When you worked all four stones, return to Elizabeth.

So, tell me what happened. They all started to glow? That’s… that’s very remarkable, Rita. It’s the first time anybody… I mean… Thank you for your participation. Will you do me a favor and please keep this to yourself? Well, you can tell Alex too, if you must, she is a member of our society – The Keepers of Aideen. That’s all you need to know for now.

Quest completed

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Welcome to Firgove

According to the registration books John Sandman grew up in Firgrove. You should ride over there and talk to the villagers; perhaps they can give you a clue on who this man really is.

There is a shortcut to Firgrove through the mountains. The pass may be a little difficult to find, but it’s located to the southeast of Valedale’s cross-country trail.

Objectives: Go to Firgrove through the mountain pass or by the Silversong Path.

Rewards: 15 Jorvik Shillings, 55 XP, Warm Sweater

Reputation: 55 with Firgrove

The pass can be found by standing at the starting line of the Valedale Lake race, and going down the trail as if you were running the race. Immediately after the first bridge, as you make the turn, instead of following the race trail, there’s a trail to the right that goes up into the mountains. That is the start of the Firgrove mountain pass. You can follow the trail all the way to Firgrove.

Once you’re in Firgrove, speak with the stable girl, Felicity.

Hi! Welcome to Firgrove! We just got our cross-country riding track rebuilt and we’re all super excited. Hey, what if you tried it out? As an experienced rider you could probably give us some tips on what you think about it?What a great idea! There are also a lot of regular stable chores to do here, but I can see you’ve got other things to get to.

If you want to try the track out, just talk to Minka. She’s standing at the starting line by the sandpit where Andy has his sheep.

Quest completed

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Talk with the Elders

What? If there’s anyone you can talk to who has lived here for long? Well, you’ve come to the right place; Firgrove is full of old men and women that grew up here. Most of them are really nice, and they LOVE discussing the past. It can be rather annoying sometimes… But hey, that’s only my opinion!

Objectives: Ask the elders if they know of a man named John Sandman.

Rewards: 10 Jorvik Shillings, 60 XP

Reputation: 100 with Firgrove

The elders are all little clones of Mrs Packard and they are standing outside their homes around Firgroves. You’ll find the real Mrs Packard has some information for you.

Dear girl, I’m so happy to meet you. What is your name? Rita. What a lovely name, dear. John Sandman, you say? It does ring a bell, actually. John Sandman… My memory may not be as good as it was, but I think that John Sandman was the man I paid my rent to when I first took over this house fifty years ago. And God knows, but I wonder if I’m not paying the rent to him still.

Quest completed

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The Big Picture

I will try to find a rent invoice for you to look at. In fact, until then you could head over to Firgrove Town Hall and ask Mr Franklin to see the picture of the village council from 1959. Now that I think about it, Mr Sandman may have been a member of the council back then.

Objectives: Ask Mr Franklin at Firgrove Town Hall if you can see the picture of the village council.

Rewards: 20 Jorvik Shillings, 50 XP

Reputation: 55 with Firgrove

The town hall is located in the center of town, and Mr Franklin stands right out front of it.

Ha, what are the odds! There was just a strange girl here, asking that same question about John Sandman. And what’s more, when I showed her the picture she produced a pocket knife and CUT HIM OUT of the photograph! I can’t believe you youngsters. Just because you can do something with a computer does not mean you can do the same in the real world without consequences. This isn’t ones and zeros, for God’s sake – it’s fifty year old, high-quality photo paper!

If her name was Sabine? I don’t know, she didn’t tell and she was wearing a dark cloak that hid her face. She took off on the blackest horse I’ve ever seen.

Quest completed

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Get the Picture?

Yes- she had a big, black horse and a red and black cloak. But look, she’s still over there by the gate! HEY, COME BACK HERE, YOU HOOLIGAN!

Go get the picture back for me, will you?

Objectives: Catch Sabine and take the stolen picture from her.

Rewards: 35 Jorvik Shillings, 50 XP

Reputation: 55 with Firgrove

Chase after Sabine like you did the first time to get the picture back.

And was that a dinosaur screech at the beginning of the cut scene?

You got it back! It seems that your generation isn’t in complete decline, after all. Good work. I hope I’ll be able to restore the picture. Do you want a copy of this? I’ll make one for you.

Quest complete

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Collecting the Clues

Here is a copy of the photograph. Mrs Packard called when you were out – apparently you have some sort of invoice to pick up in the village. Good luck with whatever your adventures may be!

Objectives: Pick up the rental invoice at Mrs Packard’s.

Rewards: 25 Jorvik Shillings, 50 XP, Nice Riding Pants

Reputation: 55 with Firgrove

Ride back over to Mrs Packard to get the rental invoice.

Now dear, I’ve got your invoice. See? The sender has a post office box in Silverglade Village. Does that help you in your research? Here. You can keep this invoice; it’s months old.

Quest completed

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Reporting to Elizabeth

Good luck with your research dear. Oh, you’re off to see Elizabeth? Do tell her I said hi. She’s such a lovely girl, Elizabeth; she’s always welcome here in Firgrove.

Objectives: Show the clues to Elizabeth Sunbeam in Valedale

Rewards: 35 Jorvik Shillings, 80 XP

Reputation: 65 with Keepers of Aideen

Now that you have the picture and mailing address as clues, return to Elizabeth and tell her what you’ve learned.

You can take the Firgrove mountain pass back the way you came.

Welcome back Rita. What have you found? A photo of Mr Sandman, I see. And this? This may be the number of his post office box? Good detective work!

Quest completed

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Only Alex Can Tell

Wait minute, this looks like… There’s a man known as Mr Sands who looks frighteningly like the person in this picture. Mr Sands is the leader of Dark Core – an organization with an even darker agenda than that of Global Energy Domination.

Have you shown this to Alex? She would be really interested in seeing this photo – She has fought against Mr Sands before, you see, and has a deep hatred for him. Sh will be able to tell whether or not the man in this photo and Mr Sands are the same person.

Objectives: Show Alex the photo and ask her if she recognizes Mr Sands.

Rewards: 10 Jorvik Shillings, 30 XP

Reputation: 25 with Keepers of Aideen

Ride back to Alex at the Manor and show her what you have found.

What have you found? A picture of John Sandman? Let me see it…

Oh, God. That’s him. Mr Sands. How could I not have realized this before? I guess it just didn’t occur to me that things could be this severe. Or maybe I was just being naive… So this means that Mr Sands is Justin’s grandfather and that Justin could be in danger as we speak!

Quest completed

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The Letter Trap

You have an idea? Good, tell me about it! Ok, so you got the address to this post office box… It belongs to Mr Sands? Really? That’s a great lead! So what’s the idea? A letter? That sounds very interesting…

Ok, so let me see if I got this straight. You’re suggesting that we send a fake letter to Mr Sands’s post office box just to make him come there and get it? Right? That’s a fantastic idea, Rita. In that way you can watch the office from a distance and when he comes, make sure that he’s actually alive and active in Jorvik. Awesome plan, really.

Wait, I actually think I have an empty envelope on me… Here it is. And viola: a pencil! The only thing I don’t have is a stamp. You could ask Judy in the stable, I bet she keeps stack of them somewhere.

Objectives: Ask Judy the stable girl for a postage stamp.

Rewards: 10 Jorvik Shillings, 30 XP

Reputation: 25 with Keepers of Aideen

Ask Judy for a stamp.

Rita, what are you up to? A postage stamp? Sure I do.

Quest completed

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Post It

Ok, here’s your stamp, let me put it on for you. There. You’ll find the mailbox right by the gates of the manor.

Objectives: Put the letter in the mailbox.

Rewards: 5 Jorvik Shillings, 30 XP

Reputation: 15 with Keepers of Aideen

Take the letter to the same mailbox you did when you delivered the letter for the Baroness.

Return to Alex when you have done so.

You put it on the mailbox? Great.

Quest completed

Return to Alex tomorrow.

While you’re waiting for the post, Sophie, in Valedale wants to start a new track, and needs your help.

A New Competition in Hollow Woods

Hello Rita! I haven’t had that much to do recently so I went to see my friend Minka in Firgrove. What an amazing race trail they had there! I thought that I should try and make something similar back home in Valedale, so now there is a race here too!

I think the race trail looks great but there are a couple last things to do before we can have you test it out.

First of all, there are a couple rare flowers growing right in the middle of the track. We need you to pick them up, roots and all, so we can plant them back here where they will be safe. It would be horrible if they got trampled when the track starts getting used.

Objectives: Gently pick the rare flowers that are out on the racing trail, with the roots and everything. Plant them again behind Sophie.

Rewards: 25 Jorvik Shillings, 10 XP

Reputation: 15 with Valedale

The quest requires eight actions; four retrieving the plants, and four transplanting them.

The flowers are to be put in around the lightpost near Sophie.

Those look beautiful Rita! Now they are safe and I have something nice to look at too! Thank you!

Quest completed

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Junk in the Woods

There is one more thing we need to take care of before we try the track. It is important that it looks nice around the track, but I saw some litter around the track just yesterday. It is so sad when people don’t pick up after themselves. Ride out there and bring it to me. I’ll put it where it should go when I get back to the barn in Valedale.

Objectives: There is some litter out on the track. Please ride out and pick it up so it can be properly disposed of.

Rewards: 20 Jorvik Shillings, 10 XP

Reputation: 15 with Valedale

Pick up the trash, as highlighted on your minimap, and return to Sophie when you are finished.

Great Rita. I’ll throw it out in Valedale Village when I get back. Thank you very much.

Quest completed

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Ready to Ride

There we go! Well done Rita! Are you ready to test out the new riding trail? It is going to be great, I just know it. Good luck!

Objectives: Ride the new trail to the finish.

Rewards: 25 Jorvik Shillings, 30 XP

Reputation: 40 with Valedale

Race the track, and speak with Sophie when you are done.

Did you like the new race? Great! I hope more people come and try the new trail. Talk to me again if you want to ride it again.

Quest completed

You can now ride the Valedale track as a daily race.

There is one more forest creature that needs your help. He (she?) can be found perched on a rock in Hollow Woods, near where Sonja is riding around.

Gone with the Wind

Tweet, tweet? Tweet-tweet, tweet. Twe-twe-twe-twe-twe-twe. TWEET?!

Objectives: Tweet?! Twe-twe-twe-twe-twe-twe…

Rewards: 12 Jorvik Shillings, 55 XP

Reputation: 55 with Keepers of Aideen

You’re in luck, I speak Birdinese, and can translate for you…

“Birdie’s babies are missing from the nest. They are scattered around Hollow Woods and he would greatly appreciate it if you returned them to the nest.”

Paraphrased of course…

There are six babies in total. Return them to the birdhouse in the tree behind where Birdie is standing.

Thank you for such a wonderful and informative blog! I just finished the quest where I had to find the clues to Linda’s disappearance and I was so stuck until I came on here. I was frantically looking around inside the stable instead of behind it. I’m supposed to start “The Journey to Valedale” tomorrow, but my free Star Rider expires on Monday. Do you know if in-game progress saves until the next time?
Thank you for your time and for such a great website!

Yes, your progress will be ‘saved.’ When the Star Rider expires, you’ll be blocked from the exclusive areas, but the next free weekend, or if you purchase an upgrade, it will all be unlocked again and you’ll be able to pick up where you left off! 🙂

Gone with the wind…..missing one bird. Cannot find it anywhere!!!!! I have looked mounted and dismounted. Orange area is centered around the bird and the tree. Thought there seemed to be a little glitch when I was returning the previous birds I found – it kept a bird in my inventory even though I had returned all that I had found. Anyhoo, getting really frustrated as no sign of any more damn birds! lol Any suggestions?