See Part time Masters Programs in Arts in London United Kingdom 2017

A master's degree is a postgraduate academic degree. One must already have an undergraduate degree to apply for a master's program. Most master's degree program would require students to complete a master's thesis or research paper.

The Arts refers to programs that focus on intellectual type topics that are not always as straightforward as science and math. Those wishing to play a creative role in contributing to the community would be interested in the arts.

The United Kingdom of Great Britain and Northern Ireland, commonly known as the United Kingdom and Britain, is a sovereign state located off the north-western coast of continental Europe.The two most famous (and oldest) universities are Oxford and Cambridge (often referred to as Oxbridge by many Britons) England also has several other world-class institutions, including several in London (notably Imperial College, the London School of Economics, University College London and King's College London, all are part of London University)

Request Information Part time Master's Programs in Arts in London in United Kingdom 2017

United Kingdom, London

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Glasgow Caledonian University, London (GCU London)

Campus12 - 16 yearsSeptember 2017United KingdomLondon

The MSc Fashion Business Creation is a pioneering, distinctive programme, integrating the latest academic research insights in fashion and business generally, with practical experience drawn from high-level connections within the industry.
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Part time Masters in Arts in London in United Kingdom. The MSc Fashion Business Creation is a pioneering, distinctive programme, integrating the latest academic research insights in fashion and business generally, with practical experience drawn from high-level connections within the industry.
The programme includes a critical review of the anatomy of a fashion business and examines the process and actions associated with strategy development and implementation within new and developing fashion areas. Students will develop a sound understanding of global advancement strategies, including how to create and market a fashion brand in todays digitally-focused world.
They will also have the option to deepen further their insight into fashion strategies by completing an internship or industry consultation project thanks to GCU Londons strong links with leading organisations within the fashion industry.
On graduation, students will be well positioned to set up and run a successful fashion business enterprise, or take an existing business into a new phase of growth and development.
Why Choose This Programme
We'll help you develop your intellectual skills together with the contemporary skills and practices needed to excel in the industry. You will also build a wider appreciation of management issues, such as globalisation and sustainability, while developing branding and marketing skills.
You will have access to mentorship programmes via our Honorary Professors and be taught in dynamic environments such as Masterclasses and through collaborative industry briefs. There will be a live fashion business on campus, where you will be able to observe a fashion enterprise first hand. You will also be able to attend our career enhancing Industry Speaker programme, which runs throughout the first and second semester.
On graduation youll be well positioned to set up and run a successful fashion business enterprise, or take an existing business into a new phase of success. You will also have the opportunity to apply for the Retail Trusts interest free, seed funding prize.
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Ravensbourne

The Master of Design in Social Innovation applies the lens of design thinking to address some of society’s most intractable social, environmental and economic challenges.
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The Master of Design in Social Innovation applies the lens of design thinking to address some of society’s most intractable social, environmental and economic challenges.
Its focus is on the organisational models, methods and approaches needed to shape positive social change, sustainable growth and new business models.
In the face of the promise of untold growth we are now confronted by a harsh reality: that in the second decade of the 21st century the traditional model of ‘business as usual’ is no longer viable. In applying a range of approaches to designing and prototyping social ventures and models of organisation, the MDes in Social Innovation will equip you with a practice-based approach to embedding innovation in the area of sustainability, community resilience, corporate social responsibility, venture philanthropy and organisational agility. Working with a cross- disciplinary team of professionals, the course will allow you to learn about radical ideas, evolve these ideas and test them in a ‘lived’ organisational environment.
The MDes Social Innovation will demonstrate that many of the most successful designs, innovations and innovators have learned to operate across the boundaries between disciplines, sectors, organisations and traditional services. At its heart lie three design principles:
an holistic approach - the need to approach innovation from a ‘holistic’ point of view, drawing on its potential impact in terms of people, technology, the environment, psychological and emotional meaning and long-term sustainability
a core intent - the potential to develop a ‘core intent’
and value proposition to organisational models to stimulate commercial and brand value through interaction, social value, collaboration and ideas generation
participatory and inclusive - the importance of developing social and environmental solutions ‘with’ and ‘by’ key stakeholders, customers/markets etc. and not simply ‘to’ and ‘for’ people.
The course will develop your ideas and skills in people-centred and organisational leadership as a way of transforming the way that public, private and not-for-profit services are shaped using design thinking methodologies.
Entry requirements
Home/EU
First or upper second class honours degree (or equivalent non-UK qualifications) in a relevant subject, or an equivalent professional qualification in a related subject area.
If you are applying directly from an undergraduate degree course without experience or professional practice you must be able to demonstrate a good knowledge of your chosen subject area.
International
In order to be eligible for a course, you will need to be a competent speaker and writer of English. This also applies if you are from the European Union, or if you're from a country outside the EU. You will need a level of IELTS 6.5, with a minimum of 6.0 in each section.
Course structure
Course aims
To understand the role of social innovation as a business discipline balancing both leadership roles in terms of innovation, the creation of vision and future directions and management roles in terms of using specific tools, methods and techniques.
To approach leadership, organisational and enterprise development from the perspective of design thinking and creative innovation.
Study units
Stage One
Developing a knowledge base and new reference points - introduces you to a range of theories and practices in the strategic use of design and innovation, with a particular focus on the method of design thinking in the global context and how it relates to social and environmental change and sustainability.
Stage Two
Putting new learning into a professional context – develops the practical application of design thinking with a focus on innovation and industry-oriented professional practice based on design management. It also extends your innovation and leadership toolkit. The Studio Practice unit gives you the opportunity to take on a work placement or design research project which will inform your major project.
Unit 4 Professional Practice in Management and Consulting
Unit 5 Strategic Design and Innovation
Unit 6 Studio Practice
Stage Three
Evaluating and advancing existing knowledge
- Unit 7 Major Project
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Ravensbourne

The MA/MSc Computational Design opens up for the possibilities of computer programming within a research lead context for the creative industries.
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Part time Masters in Arts in London in United Kingdom. The MA/MSc Computational Design opens up for the possibilities of computer programming within a research lead context for the creative industries.
This postgraduate degree course is positioned and seeks to assist you to engage with the huge wave of interest in the open source communities surrounding the coding developments such as openFrameworks, Arduino, Processing and Cinder. These freely available libraries of code and hardware bring the power of computing and interaction to a much wider base of creative users and you will immediately see the imaginative potential that they offer. Instruction in visual programming with Max/Msp, Pure Data and VVV may also be offered.
You will be shown examples of projects that make use of such devices such as the Kinect, Leap Motion and motion capture. Project work will offer opportunities to put this knowledge into practice in order to propose inventive solutions that respond to the movement of the human figure. The combination of data drawn from the position of the figure and a three dimensional virtual environment has opened up a fascinating discussion about the nature of human choreographic gesture and the way it can have a simultaneous effect both in the digital and real world domains. Quadrocopters, robotics and the control of kinetic movements will come within the research focus of the course offering you a wide variety of possible outcomes.
Ravensbourne has a very well resourced rapid prototyping facility and students on the MA/MSC Computational Design will have the opportunity to combine programming, three dimensional design and electronics to as a basis for proposing innovative, responsive and exciting projects.
You will begin to work with user response and feedback and place your project work in exciting venues such as the Kinetica Art Fair and Level39 Canary Wharf. This will give you great ways to prove your concepts in response to user testing and feedback. The course will cover a variety of approaches to programming and encourage exploration into the nature of code as a medium in its own right. You will become familiar with generative, recursive and algorithmic concepts in problem solving and gain an understanding of the history of coding and its influence and scope.
With this kind of experience behind you, when you leave the course, you will be in a position to take responsible roles such as production supervisor, technical director, lead or assistant programmer, user experience designer, producer or freelance consultant.
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Ravensbourne

This course takes advantage of Ravensbourne's advanced technical resources and strong industry connections to enable you to work collaboratively across disciplines in 3D stereoscopic applied
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MA/MSc 3D Stereoscopic Media

This course takes advantage of Ravensbourne's advanced technical resources and strong industry connections to enable you to work collaboratively across disciplines in 3D stereoscopic applied research and work with cutting-edge media technologies to develop and deliver immersive 3D media to new platforms.

The MA/MSc 3D Stereoscopic Media cuts through much of the hype and media glamour associated with 3D Stereoscopic to provide you with a grounded and deep exploration of the area. Working with industry professionals and specialist S3D technology and platform providers, the course encourages the examination of all sides of the Stereoscopic 3D story. This includes an examination of the perceptual science and human vision theory as well capture and display technologies looking at the biology, psychology and the technologies behind the current wave of innovation....
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Ravensbourne

The landscape of visual effects is changing at a lightning speed. The technological advances over the last decade have brought us fast communication links ...
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Part time Masters in Arts in London in United Kingdom. The landscape of visual effects is changing at a lightning speed. The technological advances over the last decade have brought us fast communication links that are enabling global, cloud-based and remote workflow, opening the possibilities of a looser, more flexible network of artists based in different countries creatively collaborating on visual effects projects. This, combined with the ever increasing demand for both film and video content means that there is a growing need not just for VFX artists but also VFX producers, post-production coordinators and project managers that have a deep understanding of the whole workflow in the creation of visual effects and the post-production in general.
Ravensbourne’s course reflects these changes and follows Skillset guidance on the entry skills required to meet VFX industry’s needs that encompass not only specialised industry skills but also soft skills required for a successful career in the VFX and post-production industry be it in the creative or project management spectrum.
In addition six modules in the form of group tutorials are given on the whole process in the creation of VFX including pre-production meetings, VFX acquisition, scheduling, budgeting, organisation and shoot supervision. These modules also place VFX in the wider context of post-production and give an overview of the post-production workflow from brief to delivery that includes transcoding, editing and deliverables.
Ravensbourne gives students access to all the necessary equipment, including cameras, the use of green screen studios with complete lighting rigs and the relevant software.
Students will have the opportunity to visit a major post-production facility through Ravensbourne’s many industry partnerships. Entrants are likely to have previously studied arts, media, public relations, marketing, editing, post-production, motion graphics or 3D animation at undergraduate level.
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Ravensbourne

The Master of Design programme provide the opportunity for you to develop creative thinking and innovative strategies through an advanced understanding of the practical application of design
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MDes Service Design Innovation

The Master of Design programme provide the opportunity for you to develop creative thinking and innovative strategies through an advanced understanding of the practical application of design thinking and design strategy that can be applied in a global context.

“In the competitive world of business, what separates an industry's players is often the service that comes with the product offering – the customer experience.”

Guardian (2010) Service Design Supplement. Published on 12 March 2010.

Service Design is a relatively new discipline that has emerged in the UK simultaneously with an increase in the service sector of the economy and the development of services which require innovative approaches to design, development and delivery in public, private and civil society organisations. Through the use of a specific set of methods and processes based on design thinking, Service Design aims to develop services that are useful and desirable for customers/stakeholders and profitable and efficient for the provider....
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Ravensbourne

MA Moving Image is designed to develop creative conceptual thinkers, who can deliver ideas across media using a variety of methods. The project work undertaken is underpinned with
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MA Moving Image

MA Moving Image is designed to develop creative conceptual thinkers, who can deliver ideas across media using a variety of methods. The project work undertaken is underpinned with research, analysis and evidence of strategic thinking as well as self reflection.

On this course you will be able to devise new means of attracting audiences, whether in the areas of promotion and advertising or within the exhibition and corporate sector, moving image for mobile devices, the web, and in every area of motion design and the world of moving image.

The course has been designed if you’re looking for innovative, creative and critical learning, as you will engage with video, environmental, digital editing, sound and animation to develop your creative ideas and build a strong conceptual and technical basis for your development....
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Ravensbourne

CampusPart time1 - 2 yearsAugust 2017United KingdomLondon

This is a creative, project-based course focusing on the practical and theoretical study of product design and its relationship to interaction. As an advanced product designer, this course supports
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MA/MSc Interactive Product Futures

This is a creative, project-based course focusing on the practical and theoretical study of product design and its relationship to interaction. As an advanced product designer, this course supports your continued development and will refine your practice in interaction and user-centred product design.

The course explores academic theories as well as industry practice within interactive media, digital arts, entertainment and product design; and is a combination of two separate fields: product design and interactive media.

In Interactive Product Futures you will focus on user-centred design processes and research and analyse “user interaction” as your primary focus. The emphasis is on technology-mediated communication between humans and objects or spaces, allowing you to apply design and apply technological solutions to people’s infinite needs. You will also examine how technology gives personality to objects, and thereby how to ensure technology and design are more empathetic to people and their behaviours....
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Ravensbourne

Ravensbourne’s MA Fashion has innovation at its heart, challenging the boundaries of traditional fashion design, practice and manufacture; and has been developed in response to market forces
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MA Fashion

Ravensbourne’s MA Fashion has innovation at its heart, challenging the boundaries of traditional fashion design, practice and manufacture; and has been developed in response to market forces shaping the fashion industry today, where cutting-edge design practice is balanced with sophisticated commercial strategy.

This is a creative, project-based course focusing on the dynamic between creativity, technology and business awareness. The course develops the critical and creative, and technical and professional skills necessary to advance practice and stimulate innovation in the fashion industry.

As an MA Fashion student, you will explore the boundaries of creative fashion design and develop your digital skills utilising a range of prototyping technologies. The course will challenge you to re-examine the underpinning methodologies and ways of working that characterise creative practice in fashion. You will be encouraged to challenge the boundaries of traditional fashion design, practice and manufacture, and explore the creative opportunities offered by technology and new ways of working....
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Ravensbourne

The Ravensbourne MA Environment Design investigates spatial design in its real-virtual, and macro-micro scales. Encompassing interior, architecture, cities and natural environments the programme analyzes a series of different perspectives of theory and practice from art, science, and technology towards an understanding of a cultural sustainability.
Systems - Every year the course aims to produce new research that takes forward questions inherent in Modernity. Currently focused on natural ecological systems (earthquakes, tectonic plates, deltas and shorelines), (re)contruction and war, cosmographies and cultures of outerspace, and bio-tech materials ; the course encourages you to explore your own field of research and practice.
Technologies - The Environment Design operates with a multidisciplinary team where knowledge exchange is one of the core points to focus. From: applied technologies, visual effects, interactive digital media, moving image, communication design and fashion, the programme aims to deploy students with methods and techniques from different perspectives embracing new possibilities offered by new technology and the creative processes involved in designing.
Modeling and simulation - with a hands on training in the use of the scientific instruments and computational tools, Ravensbourne offers you with full access to digital facilities for digital imaging and prototyping; where you will be able to experiment and innovate through technical, user and interaction workshops based upon strategies deployed by leading practitioners within the field.
You will be encouraged to engage with advanced practice within a global context and explore the similarities and key differences and emphases of different centres across the world and to put your learning and design solutions into context.
Here you will expand your own research and practice, by developing and managing an individual programme of enquiry and creative development in environment design culminating in the realisation of a final major project fully informed by professional and industrial contexts and multi disciplinary perspectives.
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Ravensbourne

The Master of Design course provides the opportunity for you to develop creative thinking and innovative strategies through an advanced understanding of the practical application of design
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MDes Design Management Innovation

The Master of Design course provides the opportunity for you to develop creative thinking and innovative strategies through an advanced understanding of the practical application of design thinking and design strategy that can be applied in a global context.

In the corporate world design managers oversee the development of products and services and manage the innovation process workflow. However, they also have a significant strategic role in managing the articulation of a business strategy, product and service values, requiring continuous improvement of the customer experience and often involving the management of external specialists. Additionally they may be engaged in broader organisational development issues....
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Spéos Paris-London Photographic Institute

The European Master of Professional Photography is designed for students who wish to pursue a career in photography, with a particular emphasis on the business management of the profession.
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This program certified by EABHES – lasting for 14 months in total – comprises three phases:
The Professional Photography in one-year Program, from September to May.
The Expert Modules, from the end of May to the end of July (cf. below).
The planning and elaboration of the Master project, which needs to be submitted to a jury twice: an oral defense of the pre-project allows the students to validate their professional projects’ feasibility and coherence; the final jury’s comments assess the projects’ future implementation.
So as to obtain the credits necessary to validate the European Master, students need to have a Bachelor’s degree (180 ECTS, in any subject, not necessarily photography) and need to pass a foreign language test at B2 level of the Common European Framework of Reference for Languages.
As for the language tests accepted: TOEIC, TOEFL, IELTS or Cambridge exams for non-native English speakers; for English natives any official language diploma at B2 level in a European language that is not their mother tongue.
What are the Expert Modules?
The Expert Modules aim at deepening the participants’ previous knowledge and skills in those areas that are most demanded by the professional market. They cover the subjects of business management, image management and publication, advanced studio photography and photo reportage, combining theory and practice.
For 8 weeks in total, participants meet up with photography professionals from various domains, who share their experience and know-how from their respective fields of expertise.
Students can enroll immediately after completing the Professional Photography in one-year Program, or return to Speos to complement their training in the following year(s). They can enroll for 1 or 2 modules, supervised by professionals within the field of photography.
In July, the students equally participate for several days at the Rencontres d’Arles — a major international photography event, during which they visit exhibitions, present their portfolios and start networking.
Expert Module: The Photo Business
Duration: 5 weeks in two parts
Different experts present the business management of all kinds of activities linked to professional photography. The module gives an overview of the photographic professions and the market, copyright legislation, marketing, accounting and financial management within the field of photography.
This module also allows participants to deepen their knowledge in the domains of image management and publication, which are presented from the point of view of independent photographers, photo agencies and image banks. Participants also encounter picture researchers/image buyers working for publishing houses and advertising agencies, art directors and photo agents. Throughout the module, they acquire in-depth knowledge about the various possibilities to syndicate their own image stocks. And – last but not least – they get a practical overview of how to efficiently use social media for photographers.
Expert Module: Advanced Studio Photography
Duration: 3 weeks (takes place at the same time as the Expert Module Advanced Photo Reportage)
Participants encounter professional work situations, preparing complex studio sets, focusing on elaborate make-up, hairdressing and accessories. The module also presents a range of expert skills used in commercial photography: shooting with integrated digital post-production, specific retouching (culinary, skin, jewelry etc.), exterior studio shooting. Several meetings will be held at professionals’ workplaces.
Expert Module: Advanced Photo Reportage
Duration: 3 weeks (takes place at the same time as the Expert Module Advanced Studio)
Photojournalism is analyzed from the point of view of agencies, dailies, magazines, and independent photographers. Participants meet professionals working in the fields of image purchase, sales and editing within various kinds of media (print and web). Through these exchanges, they learn how to position them selves and to efficiently prepare their entry into the professional world. Several meetings will be held at professionals’ workplaces.
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Ravensbourne

The Master of Design programme provides the opportunity for you to develop creative thinking and innovative strategies through an advanced understanding of the practical application of design
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The Master of Design programme provides the opportunity for you to develop creative thinking and innovative strategies through an advanced understanding of the practical application of design thinking and design strategy, which can be applied in a global context.

Luxury Brand Management Innovation focuses on managing the relationship between luxury brands, high value services and consumer behaviour. To understand these complex relationships, you will gather and analyse customer and market data, to understand who the customers are, why they buy, and appreciate the value of brands and brand strategy.

The course will, therefore, equip you to analyse new, sub-brands and established brands; and at a more strategic level, analyse issues around brand loyalty, equity and value....
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This broad-ranging discipline is concerned not only with developing the message and its aesthetic, but also with creating new media channels to ensure the message reaches its target audience effectively.

University of Westminster - Faculty of Architecture and the Built Environment

Campus2 yearsSeptember 2017United KingdomLondon

The MArch (Part 2) is a long-established and well-respected course that is prescribed by the ARB and validated by the RIBA to give exemption from the second stage of professional education. The emphasis of the course is on innovative design work, and on developing a caring and critical approach to the study and practice of architecture.
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Part time Masters in Arts in London in United Kingdom. The MArch (Part 2) is a long-established and well-respected course that is prescribed by the ARB and validated by the RIBA to give exemption from the second stage of professional education. The emphasis of the course is on innovative design work, and on developing a caring and critical approach to the study and practice of architecture.
The course fosters diversity of choice, interpretation and approach, whether in design projects or more academic research. The former focuses on sophisticated design programmes (in formal, technical, professional or urban terms) that demand rigour and self-criticism. The latter focuses on your major dissertation, an extended piece of specialised research into architecture and its historical or theoretical contexts.
The course has three main objectives: to develop your design ability through project-based experimentation; to present an evaluation and critique of your coursework within a broad cultural context, and in light of technical, economic and legal constraints; and to promote the articulate explanation and representation of quality and value in design projects.
Core modules
DESIGN PROJECT 1 (YEAR 1 DESIGN STUDIO)
This single design project, or series of linked design projects, is individual to each elective Design Studio, and is run in parallel with the Year 2 Design Studio. You choose your Design Studio following presentations by all the Design Studio tutors at the beginning of the academic year; each Design Studio offers a new project every year. Projects lead from exploratory research to the development of an individual brief, and a design proposal which you develop for assessment at the end of Semester One.
DIGITAL REPRESENTATION
This module focuses on digital media technology and computer-based strategies, including the principles of 2D and 3D computer drawing, modelling, rendering, animation and digital fabrication techniques. The module aims to extend your practical and theoretical understanding of advanced digital media, as well as to enhance your existing computing knowledge and skills - so assessment is on a 'value-added' basis.
PROFESSIONAL STUDIES
This module draws on your work experience and introduces statutory, professional and management concepts related to the 'professional' development of your coursework. It asks you to reflect on your prior experience and personal development, and to identify areas for future investigation. The module introduces you to the role of the architect in the construction industry (including development and procurement issues), and to the professional, managerial and legal constraints that influence the work of the architect in practice.
DESIGN PROJECT 2 (YEAR 1 DESIGN STUDIO)
Commonly, though not exclusively, the theme or context of Design Project 2 involves developing or testing aspects of the Design Project 1 through further research or exploratory projects. This module, however, places greater emphasis on the detailed resolution of the individual design proposal, often at a larger scale, and deals more explicitly with the issues of programme, materiality, technology and environmental impact. The module is run in parallel with the Year 2 Design Studio.
HISTORY AND THEORY
This module consists of specialist seminar study and a series of wider module-wide lectures, and begins a year-long study of architectural history and theory which culminates with your dissertation submission in Year 2. Following presentations by all the seminar group leaders at the beginning of the semester, you choose a seminar group with its own particular theme and programme of study. Based on this, you select an individual area of research, and develop it through writing and a presentation; you also prepare an abstract for your Dissertation.
TECHNICAL STUDIES IN PRACTICE
This module requires you, individually or within a group, to carry out research into different approaches to, and kinds of, technology and environmental design. You will need to look at the wider cultural issues involved, but more especially at issues of sustainability in design. This is expected to inform your Design Studio project work.
DISSERTATION
The Dissertation is the primary focus of Architectural History and Theory teaching, and the main written component of the course. Building on your abstract, you research into primary and secondary sources, define and refine a methodology, produce a draft synopsis, and, finally, complete a 10,000-word dissertation with footnotes, bibliography and illustrations. If you explore another mode of study, such as making a film or designing a website, you will still need to meet a lower word limit of 6,000 words.
MAIN DESIGN PROJECT (YEAR 2 DESIGN STUDIO)
As with Design Studio 1, this is individual to each elective Design Studio, and you choose your Design Studio following presentations by all the Design Studio tutors at the beginning of the academic year. The module is integrated with the subsequent Design Development module, and these two modules usually create a single overarching project for the final academic year. The modules is run in parallel with the Year 1 Design Studio, however, Year 2 students are expected to pursue, and resolve, a more ambitious and sophisticated thesis.
APPLIED TECHNICAL STUDIES
In this module you complete an applied technical study concurrent with the progression of your main Design Studio project. This integrated report explains and deepens the environmental, structural and constructional strategies inherent to your design thinking and your project.
DESIGN DEVELOPMENT (YEAR 2 DESIGN STUDIO)
This module follows on from the Main Design Project, and asks you to elaborate, test, adapt and develop your design project proposal to produce a well-resolved architectural design. This module encourages you to communicate your ideas, research work and design proposals in a range of media at an advanced level. You also integrate your presentation with your work in the Strategic Report and Applied Technical Studies modules. The module is run in parallel with the Year 1 Design Studio.
STRATEGIC REPORT
This module is a substantial report that is integrated with your main Design Studio project, and the Applied Technical Studies modules. The report focuses on exploring and explaining the critical project decisions made as part of the design process. The module introduces you to various approaches to the report - methodologies, techniques, selected building precedents - through seminars and Design Studio group tutorials.
Course-specific entry requirements
You are required to have an undergraduate degree in Architecture, or similar, with a high level of achievement, which will normally be validated by the RIBA for Part 1/prescribed by the ARB for Part 1. You will usually have one year's (post-degree) professional experience. At interview, you should present your academic portfolio together with examples of work undertaken during professional training, and any relevant contextual material. If your first language is not English you will need an IELTS score of 7.0, with a minumum of 6.5 in all components.
Associated careers
Most students who complete the Architecture MArch (Part 2) are subsequently employed in architectural offices, and become registered architects after taking the Part 3 exam. Others progress to take further Masters or PhD degrees, and then go into research and/or teaching.
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