Infinity Ward's recently departed Call of Duty Creative Strategist and community lightning rod Robert Bowling has been teasing details about his future plans to his 360,000 Twitter followers for a couple of weeks now, and today, speaking to Game Informer, has formally announced what he has been up to.

Robotoki is the name of his new studio and the developer's goals are to remain completely self-funded and for the company to retain complete ownership over their creations, rather than the usual procedure of relinquishing IP rights to the publishing giants.

“I wanted to create an environment where the creative vision holders held complete control over their work and could guide and maintain it from concept to execution. This is why I chose to completely self-fund Robotoki and have chosen to only work with partners who were supportive of that model.”

The first, unannounced project is reportedly going to be a multiplatform game spanning PC, next-gen consoles and mobile devices, with a focus on fleshing out a Universe:

“As a developer, our focus is on creating a universe first, experiences second, and game mechanics last, “ Bowling said. “With focus being on universe, we aim to create experiences that transcend platforms and genres and allow our players to connect to our world, their characters, and gameplay via any medium (console, PC, or mobile)."

“However, how they experience the world is unique to their device. The mobile / tablet experience should not mimic the console or PC experience, it should be additive to it, not supplemental. Allowing them to support their console and PC experience, continue their progression, but by experiencing the world in a meaningful and unique way."

“Our focus is creating an experience that is no longer strictly single player, strictly co-op, or strictly multiplayer, but adapting the strengths of each of these into a unique experience that is fuelled by the actions and contributions in each.”

As for what the universe might be. This casting photo is likely one of the only hints we might get about that for a while.