Fel Flame should not be removed!

As a lock,I don't matter a more button to place especially Fel Flame.
It's a green fire which is a best distinguish from other classes.
To destr and demo, it's the most important spell to gain Second Source when in pvp situation.
Without it,or no KC,we will do nothing on the move,while fire mage has scorch.

Now about the topic, they made quite a few "strange" changes/removal for most classes, dont know whats their logic behind it. Same with fel flame, but i guess we can hope they will look at feedback, since its only alpha and correct some of the changes/removals made.

But Fel Flame is useful for many different things, other than just killing totems... tagging mobs, pinging low health targets (low-lvl mobs, critters etc), attacking non-dottable things other than totems (there are quite a few in-game, what about Galakras for example?) etc etc. It's not even about it being a part of our rotation, it's just utility... every other caster spec has some instant for these same reasons, makes no sense for warlocks to lose theirs.

Fel Flame is what made the 90 talents almost a decision. Now there is none. It fucked up far more than your worries about totem stomping, which frankly was probably fair reason to take it away just as they did with attack totem macros.

Now without that talent Destro will have literally no mobility at all, and no DPS cooldown can make up for that. At least without Snapshots Affliction can revert to refreshing dots on the move, but that is still very limited. As for Demo, its a choice of no AE anymore or wasting Fury on movement.

Without a radical overhaul of our 90s, again, this can't go live. Frankly it would be better all around to just not remove the spell.

Okay, I wonder if they're going to adjust immolate to make it instant cast or cast on move by default. The perk they added for destro that doubles the damage puts immolate almost exactly on top of Fel Flame in every way but cast time(almost the exact same damage, same mana cost). I wonder if there's something more they're gonna mess with in Alpha...

Playing mainly PvE Demonology, without KJC on any fights, I use carrion swarm a great deal more than fel flame. I'm crying more about the knockback/aoe interrupt utility than a spell you don't have to use if you can plan your movement at all well.

Also - it's freaking alpha patch notes people. You have ~6months or more to create forum threads and rally against this like people did for KJC if you feel so inclined.

Without KJC, people would actually use the spell. It's not a tremendous leap of logic.

People still use it even now - AD is too good to ignore, I personally only use KJC on fights like Blackfuse or the Sha, those who can plan well probably don't even use it as much. It's far from being the only option. I know you hate it (just like you hate GoSac being viable), but blaming this poor design decision on KJC only... meh.

People still use it even now - AD is too good to ignore, I personally only use KJC on fights like Blackfuse or the Sha, those who can plan well probably don't even use it as much. It's far from being the only option. I know you hate it (just like you hate GoSac being viable), but blaming this poor design decision on KJC only... meh.

Without Fel Flame, are you still going to use AD or MF? Destruction has -one- instant cast in order to plan before the execute.