Tactical Aid (Grim-N-Gritty Feat)

Tactical Aid {{#set:Type=General}}[[Summary::Your knowledge of strategy and tactics lets you guide
your allies in combat.]]Prerequisites: {{#arraymap: BAB +4, Intelligence 13, Charisma 13, Combat Expertise, Knowledge (strategy & tactics) 7 ranks|,|x|Prerequisite::x}}Benefit: As a full-round action, you provide tactical
aid to all of your allies (including you) within sight and
voice range of your position. When you do so, you
make a Knowledge (strategy & tactics) skill check
against DC 20. If your skill check succeeds, your allies
gain a +1 competence bonus on initiative rolls, attack
rolls, or defense rolls (your choice when you first use
this ability) for 2d4+1 rounds. If your roll succeeds by
10 or more point, increase the bonus to +2. If it
succeeds by 20 or more points, your allies gain a +3
competence bonus.

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