GamePolitics - Capcomhttp://gamepolitics.com/taxonomy/term/127/0
en'Resident Evil 2' fan remake gets Capcom's attentionhttp://gamepolitics.com/2015/07/30/resident-evil-2-fan-remake-gets-capcoms-attention
<div class="field field-type-filefield field-field-blog-image">
<div class="field-items">
<div class="field-item odd">
<a href="/2015/07/30/resident-evil-2-fan-remake-gets-capcoms-attention" class="imagefield imagefield-nodelink imagefield-field_blog_image"><img class="imagefield imagefield-field_blog_image" width="300" height="200" alt="" src="http://gamepolitics.com/files/blogimages/capcom_5_24.jpg?1438279527" /></a> </div>
</div>
</div>
<p>Capcom has finally taken notice of a fan-created Resident Evil 2 remake and is now asking the community at large what they think about it. Normally when a company sees a fan remake it does one of two things: it files a copyright claim against them and gets it shut down; or it simply ignores it.</p>
<p>Capcom is showing that it is at least willing to take a different approach towards these types of things.</p><p><a href="http://gamepolitics.com/2015/07/30/resident-evil-2-fan-remake-gets-capcoms-attention" target="_blank">read more</a></p>http://gamepolitics.com/2015/07/30/resident-evil-2-fan-remake-gets-capcoms-attention#commentsCapcomGame Developers Doing Goodhttp://gamepolitics.com/crss/node/19486Thu, 30 Jul 2015 18:05:27 +0000james_fudge19486 at http://gamepolitics.comCapcom takes 'Street Fighter 5' beta test offline until 'further notice'http://gamepolitics.com/2015/07/28/capcom-takes-street-fighter-5-beta-test-offline-until-further-notice
<div class="field field-type-filefield field-field-blog-image">
<div class="field-items">
<div class="field-item odd">
<a href="/2015/07/28/capcom-takes-street-fighter-5-beta-test-offline-until-further-notice" class="imagefield imagefield-nodelink imagefield-field_blog_image"><img class="imagefield imagefield-field_blog_image" width="300" height="200" alt="" src="http://gamepolitics.com/files/blogimages/capcom_5_23.jpg?1438102534" /></a> </div>
</div>
</div>
<p>Capcom has taken the Street Fighter 5 beta offline and has postponed it until further notice. The company said in a post on its <a href="http://www.capcom-unity.com/combofiend/blog/2015/07/27/street-fighter-v-beta-postponed-until-a-later-date">Unity Blog</a> that players were not having a good time, and after three days of testing the game it felt it was necessary to take it offline and deal with some pressing issues that affected players. The beta test went live for PlayStation 4 players on July 23, but was plagued from the start with performance and connectivity issues.</p><p><a href="http://gamepolitics.com/2015/07/28/capcom-takes-street-fighter-5-beta-test-offline-until-further-notice" target="_blank">read more</a></p>http://gamepolitics.com/2015/07/28/capcom-takes-street-fighter-5-beta-test-offline-until-further-notice#commentsBad ServiceCapcomhttp://gamepolitics.com/crss/node/19465Tue, 28 Jul 2015 16:55:34 +0000james_fudge19465 at http://gamepolitics.comCapcom signs first-ever 3D printing deal for 'Street Fighter V'http://gamepolitics.com/2015/07/09/capcom-signs-first-ever-3d-printing-deal-street-fighter-v
<div class="field field-type-filefield field-field-blog-image">
<div class="field-items">
<div class="field-item odd">
<a href="/2015/07/09/capcom-signs-first-ever-3d-printing-deal-street-fighter-v" class="imagefield imagefield-nodelink imagefield-field_blog_image"><img class="imagefield imagefield-field_blog_image" width="300" height="200" alt="" src="http://gamepolitics.com/files/blogimages/capcom_5_22.jpg?1436474119" /></a> </div>
</div>
</div>
<p>3D content distribution platform Source3 has teamed up with Capcom to provide 3D printed versions of the cover art for Capcom&#39;s Street Fighter V video game, scheduled for release in March 2016. The product from this licensing agreement between the two companies debuted today at the Capcom Booth #215 at Comic-Con in San Diego, CA.&nbsp; The cover art features Street Fighter character, Ryu.&nbsp; While the Street Fighter brand has been licensed for a number of different products over the years, this is the first deal involving 3D printing.</p><p><a href="http://gamepolitics.com/2015/07/09/capcom-signs-first-ever-3d-printing-deal-street-fighter-v" target="_blank">read more</a></p>http://gamepolitics.com/2015/07/09/capcom-signs-first-ever-3d-printing-deal-street-fighter-v#commentsCapcomLicensingSan Diego Comic-Conhttp://gamepolitics.com/crss/node/19336Thu, 09 Jul 2015 20:35:19 +0000james_fudge19336 at http://gamepolitics.comFormer Capcom exec joins Six Foothttp://gamepolitics.com/2015/06/26/former-capcom-exec-joins-six-foot
<div class="field field-type-filefield field-field-blog-image">
<div class="field-items">
<div class="field-item odd">
<a href="/2015/06/26/former-capcom-exec-joins-six-foot" class="imagefield imagefield-nodelink imagefield-field_blog_image"><img class="imagefield imagefield-field_blog_image" width="300" height="158" alt="" src="http://gamepolitics.com/files/blogimages/dreadnought.jpg?1435361825" /></a> </div>
</div>
</div>
<p><a href="http://www.gamesindustry.biz/articles/2015-06-26-christian-svensson-joins-six-foot-as-coo">GamesIndustry.biz</a> reports that former Capcom senior vice president Christian Svensson has found a new home at Six Foot as chief operating officer and head of its games division in Houston, Texas. Svensson will also manage Grey Box, which worked with Petroglyph, Axis Animation, and Weta Workshop on the RTS title Grey Goo.</p><p><a href="http://gamepolitics.com/2015/06/26/former-capcom-exec-joins-six-foot" target="_blank">read more</a></p>http://gamepolitics.com/2015/06/26/former-capcom-exec-joins-six-foot#commentsBusinessCapcomFree to Playhttp://gamepolitics.com/crss/node/19245Fri, 26 Jun 2015 23:37:05 +0000james_fudge19245 at http://gamepolitics.comCapcom Europe appoints new CEOhttp://gamepolitics.com/2015/04/07/capcom-europe-appoints-new-ceo
<div class="field field-type-filefield field-field-blog-image">
<div class="field-items">
<div class="field-item odd">
<a href="/2015/04/07/capcom-europe-appoints-new-ceo" class="imagefield imagefield-nodelink imagefield-field_blog_image"><img class="imagefield imagefield-field_blog_image" width="300" height="200" alt="" src="http://gamepolitics.com/files/blogimages/capcom_5_21.jpg?1428445407" /></a> </div>
</div>
</div>
<p>Well that was short lived. According to <a href="www.gamesindustry.biz/articles/2015-04-07-capcom-europe-sees-second-new-ceo-in-4-months">GamesIndustry International</a>, Capcom Europe has a new CEO. In December of last year the company announced the appointment of Hiroshi Tobisawa. A little over four months later and Capcom is replacing him for some unknown reason(s) with ten-year Capcom veteran Katsuhiko Ichii.</p>
<p>According to Capcom Europe, Tobisawa &quot;leaves the European office to return back to Capcom Japan and pursue other business opportunities.&quot;</p><p><a href="http://gamepolitics.com/2015/04/07/capcom-europe-appoints-new-ceo" target="_blank">read more</a></p>http://gamepolitics.com/2015/04/07/capcom-europe-appoints-new-ceo#commentsBusinessCapcomEuropehttp://gamepolitics.com/crss/node/18654Tue, 07 Apr 2015 22:23:27 +0000james_fudge18654 at http://gamepolitics.com'Dead Rising 2' and 'Dead Rising 2: Off the Record' transitioning to Steamworks tomorrowhttp://gamepolitics.com/2015/03/16/dead-rising-2-and-dead-rising-2-record-transitioning-steamworks-tomorrow
<div class="field field-type-filefield field-field-blog-image">
<div class="field-items">
<div class="field-item odd">
<a href="/2015/03/16/dead-rising-2-and-dead-rising-2-record-transitioning-steamworks-tomorrow" class="imagefield imagefield-nodelink imagefield-field_blog_image"><img class="imagefield imagefield-field_blog_image" width="300" height="200" alt="" src="http://gamepolitics.com/files/blogimages/capcom_5_20.jpg?1426538841" /></a> </div>
</div>
</div>
<p>Capcom is finally ditching Games for Windows Live in favor of Steamworks for two Dead Rising games for PC. Tomorrow Dead Rising 2 and Dead Rising 2: Off the Record will finally feature full Steamworks support. This will enable owners of both games to simply log into Steam and get access to all of its functions include achievements, streaming, and more.</p><p><a href="http://gamepolitics.com/2015/03/16/dead-rising-2-and-dead-rising-2-record-transitioning-steamworks-tomorrow" target="_blank">read more</a></p>http://gamepolitics.com/2015/03/16/dead-rising-2-and-dead-rising-2-record-transitioning-steamworks-tomorrow#commentsCapcomPC Gameshttp://gamepolitics.com/crss/node/18481Mon, 16 Mar 2015 20:47:21 +0000james_fudge18481 at http://gamepolitics.comReport: 'RE: Revelations 2' Season Pass Buyers Having Trouble On PS4http://gamepolitics.com/2015/03/06/report-re-revelations-2-season-pass-buyers-having-trouble-ps4
<div class="field field-type-filefield field-field-blog-image">
<div class="field-items">
<div class="field-item odd">
<a href="/2015/03/06/report-re-revelations-2-season-pass-buyers-having-trouble-ps4" class="imagefield imagefield-nodelink imagefield-field_blog_image"><img class="imagefield imagefield-field_blog_image" width="300" height="200" alt="" src="http://gamepolitics.com/files/blogimages/capcom_5_19.jpg?1425671907" /></a> </div>
</div>
</div>
<p><a href="http://kotaku.com/something-is-wrong-with-resident-evil-revelation-2s-se-1689843368">Kotaku</a> reports that an undetermined number of players are having trouble with the Season Pass for Resident Evil Revelations 2 on PlayStation 4. Some users are claiming that they cannot play the second episode of Resident Evil: Revelations 2 despite purchasing a Season Pass that entitles them to it and other episodes as they are released. The Season Pass costs $24.99, while individual episodes are $5.99 each.</p><p><a href="http://gamepolitics.com/2015/03/06/report-re-revelations-2-season-pass-buyers-having-trouble-ps4" target="_blank">read more</a></p>http://gamepolitics.com/2015/03/06/report-re-revelations-2-season-pass-buyers-having-trouble-ps4#commentsBad ServiceCapcomPS4http://gamepolitics.com/crss/node/18417Fri, 06 Mar 2015 19:58:27 +0000james_fudge18417 at http://gamepolitics.comCapcom Enables Local Coop Play in 'Resident Evil: Revelations 2'http://gamepolitics.com/2015/03/03/capcom-enables-local-coop-play-resident-evil-revelations-2
<div class="field field-type-filefield field-field-blog-image">
<div class="field-items">
<div class="field-item odd">
<a href="/2015/03/03/capcom-enables-local-coop-play-resident-evil-revelations-2" class="imagefield imagefield-nodelink imagefield-field_blog_image"><img class="imagefield imagefield-field_blog_image" width="300" height="200" alt="" src="http://gamepolitics.com/files/blogimages/capcom_5_18.jpg?1425401445" /></a> </div>
</div>
</div>
<p>After saying it left local cooperative play out of the PC version of Resident Evil: Revelations 2 due to stability issues, Capcom had decided to add it into the game this week. The company&#39;s change of heart was likely due to a mod released last week that enabled local co-op play (showing that it did not affect performance in any way). While that mod is still available for use, Capcom decided to release local co-op play alongside the Raid Mode introduced in a recently released patch.</p><p><a href="http://gamepolitics.com/2015/03/03/capcom-enables-local-coop-play-resident-evil-revelations-2" target="_blank">read more</a></p>http://gamepolitics.com/2015/03/03/capcom-enables-local-coop-play-resident-evil-revelations-2#commentsAdmittedly a StretchCapcomGame Developers Doing Goodhttp://gamepolitics.com/crss/node/18381Tue, 03 Mar 2015 16:50:45 +0000james_fudge18381 at http://gamepolitics.com Capcom Apologizes For Listing Local Co-op as Feature in PC Version of 'RE: Revelations 2'http://gamepolitics.com/2015/02/26/capcom-apologizes-listing-local-co-op-feature-pc-version-re-revelations-2
<div class="field field-type-filefield field-field-blog-image">
<div class="field-items">
<div class="field-item odd">
<a href="/2015/02/26/capcom-apologizes-listing-local-co-op-feature-pc-version-re-revelations-2" class="imagefield imagefield-nodelink imagefield-field_blog_image"><img class="imagefield imagefield-field_blog_image" width="300" height="200" alt="" src="http://gamepolitics.com/files/blogimages/capcom_5_17.jpg?1424989088" /></a> </div>
</div>
</div>
<p>Earlier in the week <a href="http://www.gamepolitics.com/2015/02/25/no-local-co-op-pc-version-resident-evil-revelations-2">we reported</a> that Capcom had removed local co-op play from the PC version of Resident Evil Revelations 2 - despite listing the feature on the game&#39;s Steam product page. Now the publisher is apologizing and saying that the listing of that feature was a &quot;simple mistake.&quot;</p><p><a href="http://gamepolitics.com/2015/02/26/capcom-apologizes-listing-local-co-op-feature-pc-version-re-revelations-2" target="_blank">read more</a></p>http://gamepolitics.com/2015/02/26/capcom-apologizes-listing-local-co-op-feature-pc-version-re-revelations-2#commentsBad ideasBad PressCapcomhttp://gamepolitics.com/crss/node/18358Thu, 26 Feb 2015 22:18:08 +0000james_fudge18358 at http://gamepolitics.comNo Local Co-op in PC Version of 'Resident Evil Revelations 2'http://gamepolitics.com/2015/02/25/no-local-co-op-pc-version-resident-evil-revelations-2
<div class="field field-type-filefield field-field-blog-image">
<div class="field-items">
<div class="field-item odd">
<a href="/2015/02/25/no-local-co-op-pc-version-resident-evil-revelations-2" class="imagefield imagefield-nodelink imagefield-field_blog_image"><img class="imagefield imagefield-field_blog_image" width="300" height="200" alt="" src="http://gamepolitics.com/files/blogimages/capcom_5_16.jpg?1424889827" /></a> </div>
</div>
</div>
<p>Those who bought the PC version of Resident Evil Revelations 2 on Steam learned shortly after their purchase that the game does not contain local cooperative play, despite it being advertised as a feature on the game&#39;s <a href="http://store.steampowered.com/app/287290/">Steam product page</a>. Console owners of the game apparently do have the ability to play local co-op.</p>
<p>So why did Capcom remove this feature from the PC port of the game even as the product page on Steam STILL (as of this writing, at least) claims it supports it?</p><p><a href="http://gamepolitics.com/2015/02/25/no-local-co-op-pc-version-resident-evil-revelations-2" target="_blank">read more</a></p>http://gamepolitics.com/2015/02/25/no-local-co-op-pc-version-resident-evil-revelations-2#commentsBad ideasBad PressBad ServiceCapcomPC Gameshttp://gamepolitics.com/crss/node/18347Wed, 25 Feb 2015 18:43:47 +0000james_fudge18347 at http://gamepolitics.com