Good man. Try to enlist maybe a couple more people with cameras to hit the convention from all angles. We want you to take notes as well on how the game is being played so that we may judge and ridicule their "teknique" later.

"We're not here for story time people, lets talk about all the sexy violence!"
-Yahtzee

I haven't gotten a game yet, but I plan to use 05. Me and friend friends already have Warhammer, 40k, Warmachine, Vampire, Confrontation, and Settlers of Catan down... a simpler ruleset that we can make up expansions for may be what we need.

On another note: is it just me or are many gamers shocking opposed to open-ended systems? Particularly the Munchkins, who need a safety net of rules and redtape to back up their min-maxing powergaminess. You'd think somehting open-ended would be their dream, but then again I guess it's easier to vote out something not Holy Writ etched in stone. Bah.

EDIT: We also play Descent (including the new Road to Legend *drool*). No more rules! ARGH!

I would, however, like to try out the Supernatural Powers supplement from the 2001 edition. I feel like it gives a very good outline for the non-heroic regular use of magic, while being flexible enough to still allow for creativity with it's implementation.