Hi!!! If you are more into programming your games and get to the depth of what C++ can do, I recommend this guy @planetchili on twitter. Hi has a youtube channel (ChiliTomatoNoodle) with lots of very good content regarding game development in C++. I just started to follow his series for beginners, he guides you … Continue reading "Beginner Game Programming In C++ – PlanetChili"

Hello Again!! Working with particle system on unity is so simple and a lot of fun. Unity 3d takes care of all the physics and just by adjusting a few parameters you can get particle system to act as you want. By now you understand that I’m a big fan of unity, I’m using the … Continue reading "Day 10 – Particle systems for enemy explosion"

Hello!! Today I finished the part on creating enemies for this game. Everything worked the first time I tried it so the process went very smooth. I’m still fascinated by the fact that unity scripting is very easy. I have some knowledge of coding so that is taken in consideration. When it comes to the … Continue reading "Day 8 – Creating Enemies"

Hi Again, Now the shooting behavior of the game is in place. It took a while because as I found out the hard way Unity is very case sensitive. If you name something make sure your spelling and casing is right in the script otherwise it will not behave the way you intended to. As … Continue reading "Day 7 – Shooting behavior"

Hello!! Well it has been a couple of days since I’ve posted something… but let be honest nobody reads my blog anyways so…… 😀 During this days I’ve been listening to the podcast that I mentioned earlier. It’s really good but I have to find out if he going to make more episodes. Anyways, I’ve … Continue reading "Day 6 – Adding player movement part 3"

Still working on the player behavior, haven’t had much time to finish it but soon. To another thing, I’ve been searching for podcast to listen to when I go to work every day. I found a podcast “The gaming careers podcast”, the host Stephen Ruduski interviews a lot of people in the industry and thanks … Continue reading "Day 5 – Adding player movement part 2"

Today I started with scripting in unity 3d. This is where I feel most familiar. And my programming skills comes in handy. This part of the tutorial focuses on the player movement and how to get advantage of the scripting capabilities of the program. It took longer than I expected so I’m not finished yet. … Continue reading "Day 4 – Adding player movement"