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Sunday, March 27, 2016

Common Room Forums update - 12 Publishers and 16 Blogs Listed so Far

This community never ceases to amaze me. In less than 24 hours 12 publishers, 16 blogs and 1 podcast have signed up at The Common Room, a new forum for publishers, bloggers, podcasters and content creators to meet and greet and the rest of the OSR to find and converse with the creators in the OSR. It's a place where review copies of products will exchange hands, links to reviews will be posted and artists and writers will get to showcase their wares.

It also hoped that in the future it will serve as a fairly complete listing of the publishers, blogs and podcasts in our hobby. Of course, the more that participate in it, the greater use it will be for all.

If you're a publisher whose release schedule justifies the need your own forum or if you just need a place to converse with your customer base, reach out to me at tenkarsDOTtavern at that gmail thing, and will set you up with your own section in the forum. You'll still need to put up a post in the Publishers Forum introducing yourself and your company and you'll be able to include a shortcut to your forum section in that post.

Tell me what other types of sections you think we need in The Common Room Forums. What's missing? What's needed to serve the community better?

As a side note, we probably really do need a small rectangular banner that can be used to showcase The Common Room in blog sidebars.

I've held a resentment against GURPS ever since I was 11 and a kid at school had a copy and, being shy back then, I worked up the courage to ask if I could borrow it for the evening and he said no. The nerve! :)

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Why "Swords & Wizardry?"

Believe me when I say I have them all in dead tree format. I have OSRIC in full size, trade paperback and the Player's Guide. I have LL and the AEC (and somewhere OEC, but I can't find it at the moment). Obviously I have Basic Fantasy RPG. Actually, I have the whole available line in print. Way too much Castles & Crusades. We all know my love for the DCC RPG. I even have Dark Dungeons in print, the Delving Deeper boxed set, Astonishing Swordsmen & Sorcerers of Hyperborea (thank you Kickstarter) (edit) BOTH editions of LotFP's Weird Fantasy and will soon have some dead tree copies of the Greyhawk Grognards Adventures Dark & Deep shipping shortly in my grubby hands awaiting a review..

I am so deep in the OSR when I come up for breath it's for the OSR's cousin, Tunnels & Trolls (and still waiting on dT&T to ship).

So, out of all that, why Swords & Wizardry? Why, when I have been running a AD&D 1e / OSRIC campaign in Rappan Athuk am I using Swords & Wizardry and it's variant, Crypts & Things, for the second campaign? (Actually, now running a S&W Complete campaign, soon to be with multiple groups)

Because the shit works.

It's easy for lapsed gamers to pick up and feel like they haven't lost a step. I can house rule it and it doesn't break. It plays so close to the AD&D of my youth and college years (S&W Complete especially) that it continually surprises me. Just much less rules hopping than I remember. (my God but I can run it nearly without the book)

I grab and pick and steal from just about all OSR and Original resources. They seem to fit into S&W with little fuss. It may be the same with LL and the rest, but for me the ease of use fit's my expectations with S&W.

Even the single saving throw. That took me longer to adjust to, but even that seems like a natural to me now. Don't ask me why, it just does. Maybe it's the simplicity of it. At 45 48, simplicity and flexibility while remaining true to the feel of the original is an OSR hat trick for me ;)