Comments on: Kobold Press FAQhttp://www.koboldpress.com/k
Monsters and Magic for D&D GamersTue, 03 Mar 2015 20:02:32 +0000hourly1http://wordpress.org/?v=4.1.1By: From Zobeck to the Southlands / Kobold Presshttp://www.koboldpress.com/k/faq#comment-65543
Thu, 16 Oct 2014 13:26:23 +0000http://www.koboldquarterly.com/k/?page_id=55#comment-65543[…] and Wolfgang was crowdsourcing the nascent Midgard Campaign Setting using a form many here know as Open Design’s patronage model. Patronage wasn’t a new concept, but how it was being used for creating vibrant RPG material was […]
]]>By: Referee’s Bookshelf: Kobold Guides to Game Design and Worldbuilding « Refereeing and Reflectionhttp://www.koboldpress.com/k/faq#comment-48521
Sat, 15 Feb 2014 00:05:14 +0000http://www.koboldquarterly.com/k/?page_id=55#comment-48521[…] Two of the books included that are the Complete Kobold Guide to Game Design – a compilation of the three previous Kobold Guides to Game Design with the articles rearranged thematically – and the Kobold Guide to Worldbuilding. These are put out by Kobold Press, the folks responsible for the late Kobold Quarterly magazine and who have now shifted their priorities to focus on their Open Design adventure-design-by-patronage project. […]
]]>By: The Sweet Trade Article: Swashbuckler Version - Gnome Stew, the Game Mastering Bloghttp://www.koboldpress.com/k/faq#comment-2854
Sat, 19 Sep 2009 07:24:34 +0000http://www.koboldquarterly.com/k/?page_id=55#comment-2854[…] Model: Wolfgang Baur be doin’ great things wi’ his patronage model. Ye basicly buy a share o’ a project an’ then get t’ guide ‘t durin’ de…. I dasn’t be havin’ any direct experience wi’ this one, but I do be havin’ […]
]]>By: The Piracy Article: Landlubber’s Version - Gnome Stew, the Game Mastering Bloghttp://www.koboldpress.com/k/faq#comment-2853
Sat, 19 Sep 2009 07:07:14 +0000http://www.koboldquarterly.com/k/?page_id=55#comment-2853[…] […]
]]>By: Interview: Joshua Stevens of Open Design | Critical Hitshttp://www.koboldpress.com/k/faq#comment-2829
Thu, 10 Sep 2009 10:02:59 +0000http://www.koboldquarterly.com/k/?page_id=55#comment-2829[…] adventures: instead of the traditional single designer or corporate team effort, Open Design uses a patronage model where anyone can contribute to a project by paying in and then weighing in to shape the […]
]]>By: Triple Launch:Shadow Fey, Azlant, and Azathoth « Kobold Quarterlyhttp://www.koboldpress.com/k/faq#comment-2714
Wed, 19 Aug 2009 15:18:12 +0000http://www.koboldquarterly.com/k/?page_id=55#comment-2714[…] What is Open Design? It’s your game. Review the Open Design FAQ. […]
]]>By: Entrevista com Wolfgang Baur da Open Game Design - PARAGONShttp://www.koboldpress.com/k/faq#comment-2561
Wed, 22 Jul 2009 22:02:04 +0000http://www.koboldquarterly.com/k/?page_id=55#comment-2561[…] […]
]]>