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Predator: Hunting Grounds, developed by Illfonic and led by CEO Charles Brungardt and CCO Jared Gerritzen, became the subject of many due to its gameplay concept when its trailer first released. Pitting an elite group of 4 soldiers generically known as the fireteam against a hunting machine, Predator: Hunting Grounds became available to members of the press care of PlayStation Asia during Tokyo Game Show 2019 and here are some of our impressions from the pre-alpha demo. Predator: Hunting Grounds is an asymmetrical multiplayer game. In other words, its 4v1 where you get to play either as part of the fireteam or as the lone Predator. If you’ve ever played Dead by Daylight or Friday the 13th, then you get the idea behind this game, just reskinned to fit the IP. The premise of the game is simple. As the fire team, there are a couple of ways to win the…