The whole "choose your path" thing sealed it for me. The fact that you can choose from three different paths makes no difference, it's still linear gameplay if you're not the one who's able to experiment and dictate exactly how you want to deal with a situation.

The whole "choose your path" thing sealed it for me. The fact that you can choose from three different paths makes no difference, it's still linear gameplay if you're not the one who's able to experiment and dictate exactly how you want to deal with a situation.

it could be a graphical representation attempting to depict freedom in a minute long trailer but i need to see more, will i pick it up? dont know tbh.

__________________The King of Crysis
// This is currently not used anywhere (David: and I don't see what this would be used for. Our hero is not Jesus).
m_stats.isWalkingOnWater = false;

Why and how can the player use a full sized bow/arrow inside a narrow vent-duct? It obviously wouldnt be possible or fit.

I wish that surrounding environment would act to limit certain weapons/methods.

For example:
Narrow ducts or spaces should stop users equipping a bow, rocket launcher or assault rifle (restricting to hands only, or pistols)

Water could make some guns temporarily break if you equip them in wet- areas or under-water. A drying time could be introduced before they work again.

Stuff like that...it brings a touch of metal gear solid into it IMO, adds realism and REALLY makes people think about what "path" they want to chose based on what weapons could be suitable for the terrain and environment.

I suspect it might be a bit closer to Crysis, but still limited. I now see it being one start point, one finish point, one big square filled with guns, enemies and explosives between. Invisible walls 'r us to stop you from going too far.

I'm getting far to pessimistic.

Admittedly; The Bow and Arrow looks good for Novelty, but against Armour? Jog right on. Unless he's having to use the full-force of strength mode to even pull back that string; it's not going to do jack against most stuff, plus the arrows would have to be so monumentally beefed up you'd need a 105mm cannon to get them moving anywhere.

I suspect that was just "Ohey look! We have all these different routes!" then dumb it down to three so the misjointed, idiotic console masses can also understand it. I'm hoping there'll be more than just three routes to each section. And that we don't have those stupid lockouts where it goes "HERE IS A NEW FEATURE. YOU ARE NOT ALLOWED TO MOVE UNTIL I SAY SO. NOW USE IT. USE IT HARD." then giving you control back after you feel thoroughly violated.

Vote with your wallet I say and show them that we don't want those crap games anymore.

I wish that would happen but I don't think it ever will. EA will just pay everyone off and when a game gets hyped like crazy with full screen ads over every website for 9 months prior to release, and every review gives it 110% because it's so awesome and perfect (like Skyrim), and it also happens to have some of the best graphics you can get - then it's going to be a big hit no matter how boring the gameplay really is.

ok, someone just dropped this into my inbox, certainly looks impressive and if thats not a bullshot and an accurate representation of the scale of the environment then it could be good. my only concern is the suit, nanosuit 2 was about as agile as a blamange.

__________________The King of Crysis
// This is currently not used anywhere (David: and I don't see what this would be used for. Our hero is not Jesus).
m_stats.isWalkingOnWater = false;

Certainly impressive graphics. I wonder if we'll have DX11 out of the box that doesn't look like ass?

Sadly I don't think we're going to return to the awesome of Nanosuit 1.0, perhaps 2.5 might fix things, but I suspect it'll still be the same screwed up system. At least put armour mode back in as the default, please, Crytek, rather than forcing us to run around with basically no defence most of the time.

That does look very impressive. I just hope they give the illusion of it being a sandbox game like the first one. That was the biggest problem for me in crysis 2. Also new nano suit please. For me the nano suit needs to be very similar to the first one but only 3 settings. Armour, stealth and strength (strength including speed).

I knew this day would come. This is just the best linear scripted open-sandbox game ever. Linear games will never be the same again now you can choose one of 3 paths. I wonder what will happen if I go through the entire game choosing only path 1?

If I can get through it all on path 1 I might replay it choosing only path 3.