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Rating: 2.9/5. From 575 votes.

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Ancient of Lore Additional Information

Ancient of Lore was changed and now reads “Choose One – Draw a card; or Restore 5 Health.” The card previously read, “Choose One – Draw 2 cards; or Restore 5 Health.” This change was made when the Standard Format was released on April 26th, 2016. [Source]

“Drawing cards is powerful in Hearthstone, and Ancient of Lore easily found its way into nearly every popular Druid deck. We’d like Druid players to feel that other cards can compete with Ancient of Lore, so we’ve reduced the number of cards drawn from 2 to 1.” [Source]

The nerf of the combo is correct, but this card makes no sense. It is hard to make good decks without the combo cause no AOE. Druid is not broken if the combo don’t exist. Nerf this and Keeper is nerfing the class. Druid has no finishers, no AOE, and no Drawing power.

This auto include will now be replaced with another auto include. Who would run this card when azure drake exist at 5 mana. Since when are class cards supposed to be inefficient to neutral comparison. Utter garbage now.

i Agree they have to reduce the cost , or raise the stats, this way is umplayable. I dont know why this card was nerfed, was solid but not umbalanced, and was not so relevant for annoing combo. I suppose tha “big plan” is to make druid the old goods keeper, it will be the only way to have him playable in standard, and probably also a way to have old goods to impact the savage istantly.

This card is now just a massive smear on the painting of hearthstone. Wow, how hard did this card get nerfed? Like can we talk about the difference in what it was to what it is now? Keeper of the Grove now smells exactly the same. It smells like Laziness. Make it a 3/2. Make this a 4/6 for 6. Any decent designer, who knows card games, knows that you don’t nerf a card harder than it needs to be. If you take away the Force of Nature combo, and THEN do this, you’ve slashed one class to pieces, and left many other decks untouched! Control Mage wasn’t an easy matchup before, now it’s probably unwinnable. BGH is nonexistant, so there’s a chance the Druid 7/7 for 5 could do something, but the class has no hard removal or sweepers.

The one thing that’s obvious, is they wanted to correct a few mistakes. They just have no idea how hard that hurts the one class I loved to play. The only class I played. Take the combo, but not like this…

Ancient of Lore – RIP, Keeper – RIP, Force – MIGHT survive. No changes to Pally, Warrior, Mage. This is all the band-wagon, anti-druid reddit whingers influencing Blizzard and impacting on design. Power to the people …