25 February 2006

Spikor poses!

In He-Man's average season two episode "The Games" director Richard Trueblood decided to animate Spikor quite wildly, and the character struck pose after pose!

Skeletor introduces the Evilgizer to increase the evil in his not-so-infamous allies. The whole point of the machine is to make Spikor satisfactorily villainous for the Bendarians. The problem is that when Spikor falls out of the magic chamber, he seems to be no more evil than when he went in. As the Evilgizer activates we see Spikor going through all sorts of pain as he is bombarded with some sort of energy. The poses he strikes in this one scene alone look fantastic!

(click on the images to see them at full-size)

It should also be noted that the ease with which Filmation animators move Spikor is astounding. His spikes represent a special challenge in that they change with the viewpoint. Some can be pointing far way, while others are pointed squarely at the camera.

I think that the director has given excellent agility the character. Moreover, cartoonists worked enough to give proper perspective to the spines. The story seems to be a bit loose...I do not think that this machine "transform" spikor into the largest villain on Eternia! Thanks for posting!