Resistance 2 DLC and Patch 1.50 Available on March 26, 2009

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Insomniac Games Community Manager Bryan Intihar brings us the following Resistance 2 DLC and Patch 1.50 news today:

Game on! Tomorrow (March 26) we'll be bringing you a host of downloadable content for Resistance 2, plus another patch that helps improve the online experience even further (and includes several requests that came from...well, you!). So let's get right down to it, shall we?

The DLC comes in two forms: new competitive multiplayer maps and character skins. The Aftermath Map Pack features three new battlefields, two set in Twin Falls (Aftermath and Pit Stop) and another in Orick (Outpost).

All of the maps support 20-player Deathmatch and Team Deathmatch, while Outpost also lets you play 20-player Core Control. The Aftermath Map Pack will be available for download through the PlayStation Store for $5.99.

We also have six new competitive multiplayer character skins. In addition to our usual band of brothers (of the human, Cloven, and Chimeran variety), we even have two selections for our female R2 players. You can download the following skins through the PlayStation Store for $0.99 each: Rachael Parker, Female Soldier, Ravager, Cloven (Retribution model), Ranger Variation, and Black Ops Variation.

Then we have patch 1.50, or what some on the MyResistance.net forums have been calling the "the big patch." And it definitely lives up to that nickname-it's quite substantial. Once you install the patch (the download prompt will come up automatically once you start R2), you'll now be treated to:

Meltdown Mode: We've read the message-board comments. We've seen the online petition. You want it? You got it! Patch 1.50 brings back Meltdown, the popular Resistance: Fall of Man multiplayer mode in which each team attempts to gain control of the map by capturing beacons.

Superhuman Co-op Mode: Does your eight-man Specter squad possess the skills to survive this all-new difficulty? It features stronger enemies and disables auto-respawning (only another squadmate can revive you), but dishes out bigger rewards (double the Grey Tech and XP per round).

Second PSN Login Support: Your fellow couch potato can now save their character's multiplayer progress, thanks to the added option to log in with two unique PSN accounts.

But that's really just the beginning of patch 1.50's offerings:

- XP balance adjustments for competitive mode
- Announcements screen
- Failsafe save support
- Password protected custom games
- Added ability to "Report" player
- Teams switch sides between Core Control rounds
- Players now automatically go to staging after every competitive or cooperative game (regame)
- Localization updates
- Various stat fixes
- Collision fixes on Bryce Canyon and Holar Tower cooperative levels
- New leaderboards
- Map fixes for competitive Chicago level
- Games with Friends and Clan members in them are now highlighted in the "Find Game" screen
- Limited late joining has been added to ranked games
- Deathmatch spawning has been improved
- Players can't earn progress towards Berserks when they are dead
- Reduced sprint speed of core carrier in Core Control games
- Cooperative XP bonuses have been increased by 30%
- Cooperative games respawn time is now 20 seconds
- Players keep their grenades if they get revived in a cooperative game
- Players now have a "Join Game" option for players on their friends list
- A player's own name is now in white in the obituary text