Bleach: Heat the Soul 6 Walkthrough :

This walkthrough for Bleach: Heat the Soul 6 [PSP] has been posted at 31 Jan 2010 by leo25 and is called "FAQ/Walkthrough". If walkthrough is usable don't forgot thumbs up leo25 and share this with your freinds. And most important we have 1 other walkthroughs for Bleach: Heat the Soul 6, read them all!

Walkthrough - FAQ/Walkthrough

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| Author:HolyDragonFire |
| Began: May 17, 2009 |
| Last Revised: March 27, 2010 |
O----------------------------------------------------------------------------O
I've used a system for people that want to quickly find a certain section of
my FAQ. Below, in the Table of Contents, there are the codes HTS to
the left of a Section listed. Simply press CTRL+F to bring up a search box,
then type down the code of the section you wish to jump to.
Table of Contents:
HTS01) Basic Terminology
HTS02) Single Match Controls
HTS03) Tag Match Controls
HTS04) Menu and Options List
HTS05) Tutorial Guide
HTS06) Story Missions Guide
HTS07) Frequently Asked Questions
HTS08) Soul Customization Guide
HTS09) Soul Championship Guide
HTS10) Soul Codes List
HTS11) Unique Tag Team Specials
HTS12) Character Roster
HTS13) Version History
HTS14) Legal
HTS15) Credits
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|HTS01 Basic Terminology |
O----------------------------------------------------------------------------O
Here are some terms that you will see often throughout this FAQ. I recommend
that you read this through if you are a beginner to the series or you wish to
brush up on your HTS knowledge.
Combo cancel: When you use this after an attack, your character will recover
faster. A red flash will appear around your character briefly to indicate that
you have used it. This can be used to chain combos, but it uses up reiatsu for
every use. The cost of reiatsu increases noticeably each time you use it in
the same combo, thus preventing you from pulling off infinite combos.
Dash: By double tapping the direction that your character is currently facing
(left or right), you can execute a dash that allows you to get in close to your
opponent. This dash also negates some projectile attacks as well as reiatsu
bursts. If two characters dash at the same time, they will collide, the screen
will darken, and the characters clash together for a few seonds. To win this,
simply press any of the face buttons (Triangle, Square, Circle and Triangle) as
fast as possible. Take note that if you get hit while doing a dash, you take
more damage. Learn to use this well, and your offensive options opens up.
Powerup mode: When you have filled up your Reiatsu Gauge to the max (2 times),
Press L+R to activate this. For a limited amount of time, you will be able to
use unlimited specials and continually chain attacks that normally couldn't be
linked as well, and your health will recover slowly. You will be surrounded by
a yellow aura when you enter this mode, and the time you have left is
indicated by the white flame in your Reiatsu Gauge.
Reiatsu burst: Hold down Square to start charging your gauge. You will notice
a blue aura expanding around you. If you hit the opponent while they are in the
radius, they will be momentarily stunned. However, if they are attacking when
you let go of the reiatsu charge, YOU will be stunned, so keep that in mind.
Note that if you want to cancel charging, simply press in any direction, and
your character will stop charging. This comes in use if say, an opponent is
dashing towards you, and a reiatsu burst won't stun him. Cancel your reiatsu
burst and defend.
Reiatsu gauge: Basically the equivalent of Street Fighter's super gauge.
Charge this up and you can use special attacks, tag team special and combo
cancels.
Reiatsu: Just in case you're wondering what the heck this means, it's loosely
translated as spiritual pressure, sorta like how powerful you are.
Soul blaze: An attack that allows your character to pull off a long string of
attacks at the expense of reduced damage. Long recovery time, and mediocre
damage.
Note: You can deal some decent damage from Soul Blazes if you enter Up+O,
Left+O, Down+O, Right+O, O as your combo. If you did it correctly, the screen
will flash red at the end of the Soul Blaze combo .
Soul code: An item that grants several different unique properties to your
character. Ranges from minor stat increases to severely broken properties like
not staggering from attacks, auto reiatsu charging, etc.
Special: A move unique to a character, it does more damage then normal and has
a nifty animation if you manage to hit them.
Most characters have two different specials, some only have one.
Tag team Mode: Only in Tag matches, this replaces the powerup mode. While in
this mode, for a short amount of time, you will be able to use your special
attack and call your partner character as much as you want, as well as having
the option to activate a Tag team special.
Tag team special: Both your characters will participate in this special, doing
more damage then a special performed by a single character. Some combinations
of characters have special cutscenes when performing this Tag team special.
Throw: An attack that goes through block and does a set amount of damage. It
will be negated if you are hit while trying to throw. Only hits when the enemy
is standing on the ground, if they are on the
floor on in the air it will not hit.
O----------------------------------------------------------------------------O
|HTS02 Single Match Controls |
O----------------------------------------------------------------------------O
D-pad: Moves your character. Hold the direction away from the enemy to block,
tap up or down to sidestep in the respective direction.
Analog stick: Same effect as D-pad.
Triangle: Makes your character jump. Most characters will perform an air dash
if you double tap this button.
Square: Charges your reiatsu.
Square+X: Activates your character's special attack.
Square+O: Activates your character's other special attack, if they have one.
Square+Triangle: Makes your character attack using Soul Blaze.
X: Weak Attack.
O: Heavy Attack.
R Trigger: Combo Cancel.
R Trigger +L Trigger: Activates Powerup mode, and if the character is able to
transform, they will transform to a more
advanced stage. Note that they can only transform one stage higher. For
example, Ichigo in his sealed state is only able to go up to Shikai, not
Bankai.
O----------------------------------------------------------------------------O
|HTS03 Tag Match Controls |
O----------------------------------------------------------------------------O
Tag Matches are around the same as the Single Match controls, with several
differences:
Combo Cancel is now gone. Powerup mode is gone. Transformations are gone.
You can choose another character to use, allowing you to perform new attacks
and swap out with your partner character. All of these need cooldown after
being performed and you won't be able to call your other character to help or
switch places with you for a while. If you activate Tag team mode the cooldown
is temporarily removed, allowing you to constantly use your partner character.
Swap out - L Trigger now makes your character switch place with your other
selected character.
Decoy - If you are being hit, when you press L Trigger your other character
will temporarily take your current character's place, taking the hits for you.
Aid - R Trigger summons your other character temporarily, and they will
perform an attack.
L+R Trigger now activates Tag Team mode.
O----------------------------------------------------------------------------O
|HTS04 Menu and Options List |
O----------------------------------------------------------------------------O
Here is a list of all the different modes of Bleach HTS6, as well as all the
translations for the options. Big thanks goes to Ichinuts for sending me this
list.
Story Mode: When selected, first option starts Story Mode and second option
deletes your progress. During battle, if you pause the game, the menu will
have these options in the following order: (1) Continue Game, (2) Configure
controls (Seconds option from bottom is reset to default, bottom option is to
return to pause menu), (3) Control Layout (Directly corresponds with Default/
Custom controls), (4) Combo List, (5) Exit Game (Top is yes, bottom is no)
Soul Championship: When selected, you are presented with two options. The
bottom changes the way the CPU battles are handled. When you select that
bottom option, you can then choose three options:
- The left one: when two cpu players/teams encounter in the tournament, the
battle consists in a dialog followed by the vanishing of the loser team, all
with drawings.
- The middle one: the CPU battles are normal battles (as they would be if the
player controlled a character)but with the two characters controlled by the
CPU. (This type of battle can be skipped by pausing the game and selecting the
third option)
- The right one: when two cpu players/teams encounter in the tournament, the
winner instantly passes to the next round, without even showing another screen.
It is the quickest and most pratical option of them all.
The top option begins Championship mode. Once you have selected a Championship
to play, you are faced with two red circles with white letters. The left
circle is Solo, the right circle is Tag Team.
Arcade Mode: Same two red circles, same pause Menu as Story Mode.
Vs Cpu: This is where you fight an AI opponent.
Soul Vs: This is multiplayer.
Soul Customize: Customize your own Soul Layout, see my section below for more
details.
Training: Top option is Battle Training, Bottom is Tutorial Mode.
Battle Training- When Battle Training is selected, pick a character(s) to use
and fight against, then a stage to play on. A menu then comes up with four
options.
(1)Sets the BattleStance/CPU Difficulty. Difficulty ranges from CPU Lvl 1
(weakest) to CPU Lvl 5(strongest). If you just want to practice the moves
without the AI fighting back, there are three Stance options. Highlight CPU
Lvl 5, then press right once. This is NO STANCE mode. Your opponent will just
stand there doing nothing. To the right of that option is RECOVER STANCE.
Your opponent will not block your attacks, but attempts to recover every time
they get juggled into the air/knocked to the ground. Finally, to the right of
that option is BLOCK STANCE. Your opponent will attempt to block all attacks
you throw at them.
(2) Turns On/Off Infinite Reiatsu
(3) Turns On/Off Infinite Tag Use(the little 'OK' sign above your partner's
health gauge will always be on).
(4) Show/Hide Key Input Panel(shows you what buttons you pressed in
combination). Pause Menu is pretty much the same as the others, but the fifth
option down allows you to change the settings of Battle Training, and the
option below that allows you to return to the character/stage select screen.
Tutorial- See section below for an in-depth guide.
Appendix: The optinos are as follows, from top to bottom:
(1) Difficulty Settings (Top option sets difficulty for ?????, middle option
sets difficulty of Arcade Mode, bottom option returns to Options Menu)
(2) Control Configuration (Highlight a command and push the desired key to
change it. Bottom option returns to Options Menu, whereas the option above
resets to Default)
(3) Sound Options (Top options is ????, second options adjust the volume for
Sound Effects, third option adjust the volume for Background Music, bottom
option returns to the Options Menu.)
(4) Save/Load Menu (Top option saves, second option loads, third option
toggles autosave[left is Off, right is On], fourth option is delete, and
bottom option returns to the Menu.
O----------------------------------------------------------------------------O
|HTS05 Tutorial Guide |
O----------------------------------------------------------------------------O
Uh, yeah. A guide for getting through the tutorials, sounds weird eh? The main
problem for people is that the objectives are in japanese, so they don't know
what to do. Here I'll list the objectives for completing each tutorial.
To enter tutorial mode, scroll to the Training option in the main menu, and
select the second option. You will then be able to choose from 6 tutorial
lessons. I'll run them through in order.
1st Tutorial: Part 1 - This introduces you to the basics of attacking. You
can fool around a bit if you want, but to clear this part just beat Urahara.
1st Tutorial: Part 2 - This introduces you to learning how to defend, sidestep
and recover. Just wait for the 20 seconds to pass and you'll clear this.
1st Tutorial: Part 3 - This introduces you to the reiatsu gauge, special
attacks and reiatsu bursts. To clear this, beat Urahara up like normal. When
his health won't go down anymore, you have to finish him off with a special
attack (Square+X).
1st Tutorial: Part 4 - Beat up poor Urahara again, but this time when his
health won't go down any more, use Soul Blaze (Square+Triangle) to win.
2nd Tutorial: Part 1 - This mission introduces you to Tag matches. For this
mission just summon your partner character to attack the enemy 3 times (R
Trigger).
2nd Tutorial: Part 2 - This mission will introduce you to switching between
your two characters in Tag matches. In this mission, Ichigo does very little
damage against Rukia(Female enemy) and normal damage against Renji(Male Enemy)
while Chad does very little damage to Renji and normal damage to Rukia. So to
clear this mission, use a character that does normal damage against the enemy,
and when they switch out, you should also swap (L Trigger) to your other
character. Beat them and you'll clear this.
2nd Tutorial: Part 3 - This mission is a little confusing. It's suppose to
introduce you to the aspects of letting your other character take damage for
you. Notice that OK indicator in tag matches that appears near your reiatsu
bar? That tells you that you can use your partner character. Let the enemy hit
you. As they are hitting you, press L Trigger, and your other character will
appear for a short while to take some damage for you. To beat this mission,
you have to counter attack after using the decoy, and repeat the whole thing 2
more times. E.g. Rukia/Renji attacks you, you press L trigger, your other
character temporarily switches place with you to take some damage, then when
you reappear, quickly attack the enemy. The detection for this mission seems a
bit off, so it might take a few more tries to get a mission clear.
2nd Tutorial: Part 4 - This mission introduces you to Tag team specials. To
beat this, simply charge up your reiatsu until its full, then press L+R to
activate your Tag Team mode. You will notice that your reiatsu gauge is now
white in color, and draining fast. Quickly reiatsu burst the enemy, then dash
towards them and use a tag team special (Square+X).
3rd Tutorial: Part 1 - This introduces you to Combo cancels. To clear this,
simply charge up your reiatsu until it's full, attack, then press R Trigger to
combo cancel. If you did it you will see a red flash around your character.
Repeat this two more times to clear the mission.
3rd Tutorial: Part 2 - This mission introduces you to transforming. To clear
this, simply charge up your reiatsu until it's full, then press L+R to
transform. After that, just beat the enemy up until their health runs out.
4th Tutorial: Part 1 - This mission introduces you to the Heavy Smash. The
ability lets you deal some damage to the enemy even if they are blocking. To
win, just keep attacking Kenpachi. You should notice his health goes down
slightly even though he is blocking your attacks. Keep doing this, eventually
when you get his health down to around 3 quarters you will win.
4th Tutorial: Part 2 - This mission introduces you to the countering.
To win, just keep blocking. Kenpachi will eventually attack you. When you
block his attack, quickly press O. If you did it correctly, you will do a
upwards slash, and the area below your reiatsu gauge will say Counter. Do this
2 more times to win.
5th Tutorial: Part 1 - This mission introduces you to back attacks. This is an
extremely annoying mission mainly because it is very hard to get back attacks.
To get a back attack, circle around the enemy and wait for her to attack. If
she starts attacking, then quickly move around to behind her and attack. If
you managed to attack her back, you will see the screen flash yellow. Do this
2 more times to win.
Update: Haze has sent in a better way to clear this. 'Press triangle twice to
get behind them then a quick circle.With Ichigo, use that speedy dash around
the opponent (For White Ichigo it was Up+X then O,)then hit them from behind.
Against fast people who move around, move around just as much and spam the up
or down buttons to get a back attack.'
5th Tutorial: Part 2 - Another annoying mission. This introduces you to uh...
tactical retreats? Anyways, what you must do is keep blocking. When Yoruichi
attacks, press O. If you did it right, your character will jump backwards. Do
this 4 more times to win.
6th Tutorial: Part 1 - Hooray, an easy mission. This introduces you to my
favorite ability, Splash Soul. Basically when the battle starts, reiatsu burst
to send the enemy into the air. Then reiatsu burst again while he is in the
air to send him flying backwards. Then dash towards him again and reiatsu
burst him as he is lying on the ground. If you did this right you will have
completed the mission in less then 5 seconds. Poor Ishida.
6th Tutorial: Part 2 - This mission introduces you to Just Guard, another
excellent skill. You have to guard just as the enemy attacks you. Try to time
it so that you block just before the attack lands. If you did it right, the
screen will flash blue, and the enemy will be momentarily stunned. Do this 2
more times to complete the tutorial.
O----------------------------------------------------------------------------O
|HTS06 Story Missions Guide |
O----------------------------------------------------------------------------O
Note: FOR THE LOVE OF GOD DO NOT SELECT THE SECOND OPTION FOR STORY MODE. IT
WILL DELETE YOUR CURRENT PROGRESS.
Apparently if you press that accursed option and play Story Mode, missions 57
and above won't appear, thus preventing you from achieving 100%.
Mission 1: Easy mission. To get an S rank, simply spam Down+O continuously,
and when he has very little health left, finish him off with a special attack
if you like.
Mission 2: There is a timer on this level, but it's very generous (2 minutes),
so you should be able to ignore it. To get an S rank, simply just reiatsu burst
the enemy, and when he's stunned, dash in and perform a throw.
Mission 3: Easy, same strategy as Mission 2, except to finish him off you have
to use a special attack, so remember to keep one reiatsu bar at the end for a
special attack and you'll get the S rank for this easily.
Mission 4: Another very easy mission, for an S rank, simply beat Gin up like
you would any other opponent. Don't let his missing Lifebar/Reiatsu Gauge
frighten you, it's just hidden.
Mission 5: You can't block in this mission but neither can your opponent, so
stay on the offensive, and you'll get a S rank easily.
Mission 6: Damage in this mission is greatly amplified for both characters, so
you should be aggressive. Try to hit him around a bit and then perform two
throws, that will kill him quickly and net you another S rank.
Mission 7: This is probably the first time you will see the powerup mode being
used. Be careful and play defensively when Hinamori activates it, or you'll
probably get hit and won't be able to get a S rank. A good strategy is to stay
far away and charge up your reiatsu. When she's close enough, reiatsu burst
her and use your special. After getting her health down to approximately 25%
the fight will end.
Mission 8: Your opponent, Kenpachi, doesn't flinch here, so don't use any X
or O attacks. Instead just keep throwing him and occasionally throw out a
special or two, and eventually he'll fall. Collect your S rank and move on.
Mission 9: Your health slowly decreases in this mission, but it makes very
little difference. This will be the first time you face off against a
Tag team. To get an S rank, simply reiatsu burst him, dash and then throw.
Rinse, repeat, and move on.
Mission 10: Here your throws are ineffective, and do pretty much crap damage.
Go into powerup mode, then continually use your special and pray he gets hit
by them. You most probably will come away with an A rank using this strategy,
but if you manage to not get hit you will get an S rank.
Mission 11: Here's a bit of a bummer. Tousen here has sealed off your reiatsu,
preventing you from using special attacks, combo cancels and reiatsu bursts.
He has also hidden his health and reiatsu, so you have less ways to kick his
ass. Keep using XXXOOO combos and you'll get S in no time.
Mission 12: Here you start off with low health, so be careful not to get
killed right off the bat. Instead use your special attack to do decent chunks
of damage to your opponent while gaining back your health. 3 specials should
do the job, getting you another S rank.
Mission 13: Ah yes, the famed fight between Kuchiki Byakuya and Kurosaki
Ichigo. He immediately goes into powerup mode at the beginning, so return the
favor. A quick and dirty victory can be obtained if you continually spam
Forward+O. Go claim your S rank, you dirty cheater :P
Mission 14: Yay, catfight? Anyways, a cookie cutter mission with no special
objectives. Reiatsu burst, dash and throw. Rinse and repeat.
Mission 15: A pretty cool fight. You get to use two characters here. Simple
battle, just reiatsu burst, dash and throw the old geezer. SAVE YOUR REIATSU.
When he's down to a sliver of health enter Tag Team Mode, then use your tag
team special to pull off a cool looking team attack and get another S rank.
Mission 16: One of the many disappointingly boring missions. Ignore the
hidden healthbar and reiatsu gauge, keep hitting Aizen and eventually you'll
emerge victorious.
Mission 17: Here, if your opponent manages to land a hit on you, you'll get
the confused status which swaps your X and O buttons. A minor annoyance, just
keep up the ol' reiatsu burst throw technique until he's fallen.
Mission 18: Pretty hard to get an S for this mission, since this fatso has two
bars of health and high defense. I recommend using the XXOOO combo, and when
he recovers, dash and use a throw. You should also go into powerup mode as
soon as possible. From there on, reiatsu burst him, and then dash and use a
special. Repeat until you run out. Note that this won't work when you're not
in powerup mode since you move slower and he'll have just enough time to
block your special. You can also try backing yourself into a corner when the
fight begins. When he rushes you, use "Back+O" to throw him into the corner,
then continuously use "Forward+O" while he's on the ground. It will juggle him
into the air, opening him up for another hit.
Mission 19: Simple mission, just enter powerup mode, then reiatsu burst the
opponent and dash in to use your special.
Mission 20: An easy mission. Just reiatsu burst, dash, then throw,
occasionally using your tag partner to assist you. You should finish this
fight with an S rank.
Mission 21: A pretty tough mission, you have to stay alive for 30 seconds,
against a highly buffed up opponent, your health is slowly decreasing, and to
make matters worse, you can't block :O
Ok, so before battle begins, try to put as much distance as possible between
yourself and the enemy. When the battle begins, immediately start charging
your reiatsu. He will most likely attempt to use a long ranged attack, in
which case you cancel the reiatsu charge and sidestep. If he dashes in to
attack, use your XXOOO combo to knock him away. Continue charging until you
have one reiatsu bar, then when he tries to attack you or fire a ranged attack
immediately use your Square+X special. Keep doing this until the time is over
and you should get an S rank.
Mission 22: A simple fight, just keep using the reiatsu dash throw strategy
(Can this even be considered a strategy?), and you'll earn an S.
Mission 23: Simple mission, only thing to note is that both you and your
opponent start out at half health and there's a timer. Just use the same
strategy, reiatsu burst, dash, throw, and you'll have kicked Grimmjow's ass in
less then 20 seconds.
Mission 24: Sweet, a battle against my favorite character, Hollow Ichigo. Very
easy battle. Just enter powerup mode, use one special attack to bring him down
to very low health, then just land one or two hits to win.
Mission 25: You're up against Ichigo with his hollow mask. This is a pretty
dangerous battle, since your opponent won't recoil from your X and O attacks,
and he knows when to attack when your guard is down. He still gets stunned by
your reiatsu burst, so this time we'll employ a variant of my favorite
strategy. Charge up your reiatsu, remembering to sidestep whenever he tries to
hit you with a ranged attack. When you have gotten one bar of reiatsu, either
wait for an opening, or stun him with a reiatsu burst and then dash in and
perform a special. Do this 4 more times and you'll walk away unscathed with an
S rank.
Mission 26: Here I recommend immediately switching to Shinji, your other
character, as soon as possible. Then just reiatsu burst, dash and throw as per
normal. As long as you beat the opponent in one minute or less, you should get
a S rank.
Mission 27: Oh noez, your attacks don't do any damage, and the reiatsu dash
throw strategy (which should be second nature to you by now) doesn't work.
What should you do? Don't worry, just bust out your newly gained special!
Just charge up your reiatsu (I recommend charging it till it's full), then
when you have at least one bar of reiatsu, press Square+X to activate your
hollow mask. After that it's just a normal battle, deal with him as you would
any other opponent.
Mission 28: Ok, here you get to fight the amazing... Luppi? Anyways, I
recommend sticking to using Matsumoto, the blonde haired woman. Basically
charge up your reiatsu until you have one bar, then stun him, dash and grab.
Immediately after your throw is over press Square+ X to activate your special.
If done properly, you will chain it and he will be hit by your special. At the
end, when he has a sliver of life left, charge your reiatsu up till it's full,
then activate Tag team mode, and use a tag team special to finish him off. S
rank get!
Mission 29: Another easy mission, reiatsu burst, dash, throw. Watch out for
little Nel's uh... sidekicks >_>. Just sidestep them and you'll do fine.
Mission 30: Hooray, you get to beat up Ichigo for no reason! You should be
able to complete this in less than 10 seconds due to the crazy amount of
damage you dish out. Just employ the reiatsu burst dash throw strategy twice.
Mission 31: Ok, this is another easy mission. You won't be able to do any
damage to Dordonni in your current form, so simply charge your reiatsu,
sidestepping any long range ceros that he throws your way. When you have
filled up your reiatsu gauge fully, enter powerup mode, and you'll also go
into Bankai form. Then you can proceed as per normal, using the reiatsu dash
throw strategy if you wish.
Mission 32: Yet another basic mission. Reiatsu burst, dash and throw,
occasionally substituting the throw for a special attack if you want to do
slightly more damage.
Mission 33: Ok, this mission is also straightforward. Instead of using the
same strategy I've been typing out for the past 30 missions or so, let's try a
new strategy for Chad. You just have to keep defending. When he starts
attacking you while you are blocking, use your Down+O attack. When you use
that you will have block status active, so his attacks won't damage you.
Keep doing this until he dies. Hooray. S rank get.
Mission 34: Ok, in this mission, you take control of the all powerful Nnoitra,
and you won't recoil from most attacks, so this should be a fun mission and a
cakewalk for you. In case anyone didn't guess, being the rotten AI exploiter
that I am, I simply used the reiatsu burst dash throw strategy. >:D
Mission 35: Ok, in this mission you have to fight Aaroniero Arruruerie. He's
pretty aggressive, so keep him away using the XXOOO combo, then charge your
reiatsu when you have the chance. When you have at least one bar of reiatsu,
reiatsu burst him, then use your special, the Square+X one. He should go down
after about 3 specials.
Mission 36: Very very easy. Just charge up your reiatsu till it's full,
activate Tag team mode, then reiatsu burst him, dash in and Tag team Special.
That's all, just try not to get hit.
Mission 37: Pretty annoying fight, since your opponent takes less damage. You
can keep using the reiatsu burst dash throw strategy though, just substitute
the throw instead with an XXOOO combo, since that does more damage.
Mission 38: Ok, you have to act fast in this mission, since your health drains
at an alarming rate. I recommend using the reiatsu burst (What else is new?),
then dash in and throw. When you have at least one reiatsu bar, then instead
of a throw use the special instead. If you do this right it should only take
2 throws and one special to win with an S ranking.
Mission 39: I hate this mission. GRAHHH. For some reason the AI grew
incredibly smart and kept blocking all my moves and countering my reiatsu
bursts during my second playthrough. Anyways, getting back to strategies,
the main thing is to try to not let him charge up. if he does manage to charge
his reiatsu gauge fully, he'll release into a much more dangerous form.
Seriously, don't let that happen. Try to reiatsu burst him. If you manage to
stun him, dash then use the XXOOO combo. Right after you do the combo, simply
dash, then perform a throw. If you do it correctly, just as he recovers from
your initial XXOOO combo, your character will be right in his face, the throw
will connect and you'll manage to do some decent damage.
Mission 40: A straightforward mission, just keep using O and using Ishida as
support occasionally. For some reason the opponent rarely blocks, so you
should be able to get an S easily.
Mission 41: Ok, this is an annoying mission if you try to approach it the
normal way. I got my ass handed to me when I tried to employ my usual
approach (Guess which :D), so I resorted to spamming. Turns out there's a
pretty easy way to win. Just keep using your Up+O attack, and you should get
your S rank pretty quickly. It might take a few tries though, sometimes the
AI keeps blocking it, while other times they'll let themselves get hit by it
all the time.
Mission 42: Yet another annoying mission. You start off with low health, you
can't block, and Nnoitra can't flinch. Good news is you only have to survive
for 30 seconds. What you should do is just keep as far away from him as
possible, since one combo will kill you outright. Stay far away, and start
charging your reiatsu. When he approaches, reiatsu burst him. Keep doing that
until the time runs out. You will get a S rank if you did not get hit.
Sailboat_King has also sent me an alternative strategy for this mission: 'Just
a suggestion from me, I found this to be very easy just using Ichigo's Up+X
then O over and over. When I did it, Nnoitra failed to hit me even once.'
Mission 43: Hooray, you get to own Nnoitra now! All you have to do is fully
charge up your reiatsu bar, enter powerup mode, and you'll also transform.
Make good use of your powerup, and try to land a special or two to kill him.
It should be pretty easy to win, just keep using your basic X and O attacks to
finish him off.
Mission 44: Ok, back to being the underdog. You take control of Kenpachi here.
To win you simply have to get Nnoitra's health down to 25%. Use your reiatsu
burst, dash in and activate your special. It will take about 3 of this to win.
Mission 45: In this mission, you square off against the great pumpkin. It's
hilarious to see his release. However, try not to let him charge up his
reiatsu gauge, since when it's full he will release, and his released form
makes throws useless. Instead you should stick to the reiatsu burst dash
throw strategy, and after you have successfully thrown him, stay there. When
he gets up, he will probably try to attack you. This is when you use your O
attack to teleport behind him, and fire a ranged attack, knocking him back.
This will allow you to begin the reiatsu burst dash throw again. Keep doing
it until you win, and you should get at least an A for your efforts, or a S if
you didn't get hit.
Alright, some readers have sent in an alternate strategy which seems more
efficent then my above strategy. I have edited the strategy slightly to
remove some typos, but this is the strategy that Rafael Saracchini and Xemik
have sent in:
Basically keep charging up your reiatsu until you have filled your reiatsu
gauge completely, then activate Powerup mode. After that, contionously spam
Forward+O. You will be able to keep firing Sokatsuis (Purple Fireballs) at him
and eventually his guard will break. Just keep hitting him with this until he
dies.
Mission 46: Ok, this all you have to do in this mission is while using Mayuri,
use Up+O when you're near the enemy. That will make some poison gas drift
slowly towards the enemy. The AI will always block this, so start charging
your reiatsu, and reiatsu burst him. Then dash in and perform your throw.
When you have enough reiatsu, instead of using the throw, use your Square+O
special instead, since it does more damage.
Mission 47: Back to the Nnoitra fight. This is quite an aggravating battle.
You start out with half health, and Nnoitra seems strangely smart today. Oh
well. Your Special does insane damage here, so take advantage of it. Charge
up your reiatsu fully first. When it's fully charged up, reiatsu burst
Nnoitra, then dash in and activate your special. Do this once more and you
should win.
Mission 48: In this mission you face Ulquiorra in an epic showdown. Start
using your reiatsu burst, and keep charging until you have fully charged up
your reiatsu gauge. Activate powerup mode and put on your Hollow mask. From
then on, keep spamming Forward+O till you exit powerup mode, then reiatsu
burst, dash and throw him. If you mask breaks, charge up your reiatsu and
repeat the strategy.
Mission 49: Not much of a secret character eh? Anyways, it's pretty hard to
get a S rank for this, your main objective is to be quick. What you should do
is continually use the reiatsu burst dash and throw. If the opponent ever
tries to do that attack where they stick their sword in the ground,
immediately use your special. You will jump into the air for your special, so
the attack won't hit you, and you'll do some good damage in return.
Mission 50: Back to mindless missions