Block World.I think I spent around two hours wandering around the Block World on my first playthrough, it's somewhat charming and enigmatic.I have always been a big fan of cubes and other parallelepipedons, for some reason, they always managed to calm me down.The color palette they used here is really relaxing.The music gives off a "stuck on an intricated puzzle" feeling;at first, it made me anxious, but I learned to appreciate it after some time.

>>6257For me, it's the flute player. After going through the strange mall corridor where everybody looks humanoid but isn't able to communicate with you this guy made me feel kinda bonded. Bonded to him and the atmosphere of the game, by this extremely hope-giving tune he's playing for me. When I saw him at my very first time in the game I had the urge to hug him and join him with the flute he gave me. It translates my feelings into notes.

It's really hard to say… I think for me it might be Mars-san's room. It just seems so far away and isolated, and Mars-san seems insignificant and forgotten in the midst of it all.

>>6288These three areas also resonate a lot with me. I feel like thematically, they fit right together. The last effect I needed to complete the game was in the Ghost world, and I had never been to these areas before then, so they all carry a sort of endgame feel for me.

>>8087My first world was the Neon World. The game felt so tense at first, since I had no idea what would happen. In a game that I knew was going to be strange, I didn't know what I was going to run into if I went into areas at random. It could've been anything behind one of those doors, but my eyes were drawn to the Neon World's door. It was the only animated door there and the flashing lights just looked so appealing, and I put a lot of thought into which one would be my first since I wanted to savor the experience; so it was that one. The Neon World's soft, warm music and friendly, party-like atmosphere eased me right into the game and made me feel at home. I instantly realized that Yume Nikki had a lot of comfort to it as well; it wasn't all just eerie and tense. I spent a good 15 minutes just roaming around and enjoying my time there, interacting with the various characters and eventually finding the Neon effect. The Neon World and Neon effect are still really special to me to this day because of that.

Despite this, the Neon World isn't my favorite. I think my favorite might be the White Desert just because of how iconic it is to me and because of how many unique characters it has. I still remember getting there for the first time and thinking of it as a weird handdrawn pen and pencil desert.

The wilderness, especially the looping map. I can't really describe how it feels like well – there's just something really special to me about wandering around in a big, empty, and endless wasteland like that. The music's not quite calm or soothing, but really enhances the feelings I get from the wilderness area. It's a very lonely area, but there's something just reassuring about it all the same. And the towel effect is just plain cute.

The Road section of Dense Woods B. There are some heavily-wooded areas around where I live, so I have memories going back to my childhood of riding in cars along dark forest roads in the rain. (Fortunately I have yet to encounter a corpse…) The BGM in that area is very soothing.

Aside from the obvious mention of Uboa, the Pink Sea itself left the largest impression on me. I enjoyed the ominous atmosphere combined with rather harmless characteristics such as balloons scattered in certain places and the overall pink colour. Reminds me of childhood, a time of innocence. I'm probably digging in too deep but honestly I adore this area. It's very appealing. Sort of resembles Sootopolis City from R/S/E. For some reason I also love the noise produced when Madotsuki is traveling through the sea. Makes me guess that the water might be stumpy. BGM is soothing.

Uboa.I got very unlucky and had to flip the light switch over 70 times, at which point I thought, "I'll try it 5 more times and if it doesn't happen I'll just watch it on youtube to see what happens". Then it happened on the fith time and I was completely shocked, but it was really cool.

>>8151ahhhhhh yessss the dense woods areas (especially the roads) and the music all gave me such a strong feeling of like… comfy paranoia? exploring a claustrophobic forest with absolutely nobody around you except for a vague but concrete indication that you're being watched and a very tragic dead body. so beautifully somber !

I also like the sky garden after the wilderness stairs, one of the only places in the whole game that felt peaceful and like you could relax. comfy cozy ass place

Graffiti World terrified me when I first walked in there. The parallax in the background was too much. I just froze.…After that I realized the tiles made cute noises so I spent three hours playing there like everyone else on their very first playthrough.

Then my first time actually nope'ing out of a dream was it the sewers. The drawings. The music. I couldn't go on so I just slammed 9, saved and closed the game. Holy shit.