the left sphere is a vray light and the right sphere is a model with vray self illumination.the vray light intensity is 100 so i also set the self illumination multiplier to 100.

if i understand correct that the renderer samples easier bright light then bright materials. and the self illumination is a bright material right? so the problem is that the self illumination is to bright with 100?

i have very complex shaped lights. so i am using vraylights for the diffuse and then vray self illumination for the light shape that is very bright.the bright light shape is used to get accurate reflections on glass,glossy materials. is there a tip how to get faster rendertimes ? thanks

Follow Us On:

The CGSociety

The CGSociety is the most respected and accessible global organization for creative digital artists. The CGS supports artists at every level by offering a range of services to connect, inform, educate and promote digital artists worldwide. More about us on TheArtSociety.com