Tuesday, July 11, 2017

This free 512 page Arduino eBook covers everything you need to know to start wiring and coding your own Arduino projects. You’ll learn C/C++ and how to work with different types of firmware for your Arduino. Design and build Arduino projects to understand buttons, LEDs, LCD, network modules and much more. Download this comprehensive and free Arduino manual today!

The Arduino extension fully embraces the Arduino developer community and is almost fully compatible and consistent with the official Arduino IDE. On top of it, we added the most sought-after features, such as IntelliSense, Auto code completion, and on-device debugging for supported boards.

The Arduino microcontroller makes it easy to learn about electronics, but it can be hard to know where to start. The 10 projects in this book will teach you to build, code, and invent with the super-smart Arduino and a handful of parts.

First, you'll master the basics with a primer that explains how a circuit works, how to read a wiring schematic, and how to build and test projects with a solderless breadboard. Then you'll learn how to make your hardware move, buzz, flash, and interact with the world using motors, LEDs, sensors, and more as you build these 10 projects:

The classic first Arduino project: blinking an LED

A miniature traffic light

An LED screen that displays animated patterns and shapes

A fast-paced button-smashing game to test your reflexes

A light-sensitive, color-changing night-light

A challenging ball-balancing game

A temperature-sensing mini greenhouse with an automated fan and vent

A motorized robot that you can control

A racing timer for toy cars

A tiny electric piano that you can actually play!

With each project, you'll learn real coding skills so you can tell your inventions what to do, like how to store temperature readings with variables, start a timer or spin a motor with functions, and make decisions using loops. You'll even find tips and tricks to put your own twist on each gadget and take things further.

Sunday, July 2, 2017

Learn about sensors, devices, electronic concepts and fundamentals while you prototype your very own Arduino.

Upskill your creativity with a mix of fundamental principles, tips, and new projects each day.

Book Description
This book will serve as a quick 10 day crash course to become well acquainted with the Arduino platform. The primary focus of the book is to empower you to use the Arduino platform by applying basic fundamental principles and be able to apply those fundamental principles for building almost any type of physical device. The projects that you will come across in this book are self-contained micro-controller projects, interfacing with single peripheral devices (such as sensors), building compound devices (multiple devices in a single setup), prototyping standalone devices (powered from independent power sources), working with actuators (such as DC motors) and interfacing with AC powered devices (a light bulb).

By the end of this book, you will be well-versed with the fundamental principles in a pragmatic and scientific manner. You will also be confident enough to take up new device prototyping challenges.