Ubisoft and Massive Entertainment have shown off some of the things the new Snowdrop Engine can do with a fresh trailer for Tom Clancy's The Division.

The new footage of the next-gen shooter was shown at last weekend's Spike VGX Awards and can be viewed <here>.

The tech demo reiterates that the Snowdrop Engine was created from the ground up for the Xbox One and PS4 title, and allows Massive Entertainment to create a world with high levels of detail.

Crucial to this is the volumetric lighting, which adds to the atmosphere created by the game's changing weather and day/night cycle. The studio has approached lighting in a similar way to Hollywood studios, using light probes to capture lighting as realistically as possible in both indoor and outdoor environments.

This works hand in hand with a new shader system that reacts to the constantly changing weather in the game. Massive has also promised the most realistic surface reaction seen in a game to date, with textures changing depending on where objects are shot or damaged.