Landscape texture filenames have been changed to match new locations in the .bsa file (tr\Ind\..)

A few model names were updated to match the new locations in the .bsa file

Preview Release (TR_Preview.esp)

The normals of the LAND have been fixed. MGE XE's distant land now shows the landscape of TR_Preview.

Some areas of Almalexia have been named.

Minor fixes to the landscape textures.

Asset Files (TR_Data.esm/TR_Data.bsa)

Meshes

The following models either had collision meshes added or repaired (RootCollisionNode). Most models also had duplicate vertices removed.

tr\d\tr_in_nec_trapdoor.nif

tr\f\tr_f_treebr_b1ndib.nif

tr\f\tr_f_treebr_b2ndib.nif

tr\f\tr_f_treebr_b3ndib.nif

tr\f\tr_f_treebr_b4ndib.nif

tr\f\tr_f_treebr_b5ndib.nif

tr\f\tr_f_treebr_b6ndib.nif

tr\f\tr_f_treebr_b7ndib.nif

tr\f\tr_f_treebr_b9ndib.nif

tr\f\tr_f_treebr_g1ndib.nif

tr\f\tr_f_treebr_g2ndib.nif

tr\f\tr_f_treebr_g3ndib.nif

tr\f\tr_f_treebr_g4ndib.nif

tr\f\tr_f_treebr_g5ndib.nif

tr\f\tr_f_treebr_g6ndib.nif

tr\f\tr_f_treebr_g7ndib.nif

tr\f\tr_f_treebr_g9ndib.nif

tr\f\tr_f_treebr_rg10ndib.nif

tr\f\tr_flora_acbranch_01.nif

tr\f\tr_flora_acbranch_02.nif

tr\f\tr_flora_acbranch_03.nif

tr\f\tr_flora_acbranch_04.nif

tr\f\tr_flora_acbranch_05.nif

tr\f\tr_flora_acbranch_06.nif

tr\f\tr_flora_acbranch_07.nif

tr\f\tr_flora_acshroom_01.nif

tr\f\tr_flora_acshroom_02.nif

tr\f\tr_flora_acshroom_03.nif

tr\f\tr_flora_acshroom_04.nif

tr\f\tr_flora_acshroom_05.nif

tr\f\tr_flora_acshroom_06.nif

tr\f\tr_flora_acshroom_07.nif

tr\f\tr_flora_acshroom_08.nif

tr\f\tr_flora_acshroom_09.nif

tr\f\tr_flora_acshroom_10.nif

tr\f\tr_flora_acshroom_11.nif

tr\f\tr_flora_bitrshrub_01.nif

tr\f\tr_flora_bitrshrub_02.nif

tr\f\tr_flora_bitrshrub_05.nif

tr\f\tr_flora_bitrshrub_06.nif

tr\f\tr_flora_tree_necrom01.nif

tr\f\tr_flora_tree_necrom02.nif

tr\f\tr_furn_skel_arm_l.nif

tr\f\tr_furn_skel_arm_r.nif

tr\f\tr_furn_skel_farm_l.nif

tr\f\tr_furn_skel_farm_r.nif

tr\f\tr_furn_skel_foot_l.nif

tr\f\tr_furn_skel_foot_r.nif

tr\f\tr_furn_skel_hand_l.nif

tr\f\tr_furn_skel_hand_r.nif

tr\f\tr_furn_skel_jaw.nif

tr\f\tr_furn_skel_leg_l.nif

tr\f\tr_furn_skel_leg_r.nif

tr\f\tr_furn_skel_pelvis.nif

tr\f\tr_furn_skel_shin_l.nif

tr\f\tr_furn_skel_shin_r.nif

tr\f\tr_furn_skel_skull_01.nif

tr\f\tr_furn_skel_skull_02.nif

tr\f\tr_furn_skel_spine.nif

tr\f\tr_furn_skel_torso.nif

tr\f\tr_furn_strawheap_00.nif

tr\f\tr_furn_strawheap_01.nif

tr\f\tr_furn_strawheap_02.nif

tr\x\cranelarge01.nif

tr\x\cranelarge02.nif

tr\x\cranelarge03.nif

tr\x\cranemiddle01.nif

tr\x\cranemiddle02.nif

tr\x\craneplatformlong.nif

tr\x\craneplatformsmall.nif

tr\x\craneplatformverylong.nif

tr\x\cranesmall01.nif

tr\x\momodipnet01.nif

tr\x\momodipnet02.nif

tr\x\momofishbeheaded01.nif

tr\x\momofishbeheaded02.nif

tr\x\momofishhanging01.nif

tr\x\momofishhanging02.nif

tr\x\momofishnet01.nif

tr\x\momofishnet02.nif

tr\x\momofishtrap01.nif

tr\x\momorope01.nif

tr\x\sky_ex_nord_df_02_01.nif

tr\x\sky_ex_nord_h_v_01_01.nif

tr\x\sky_ex_nord_h_v_01_02.nif

tr\x\sky_ex_nord_h_v_01_03.nif

tr\x\sky_ex_nord_h_v_01_04.nif

tr\x\sky_ex_nord_h_v_03_01.nif

tr\x\sky_ex_nord_h_v_03_02.nif

tr\x\sky_ex_nord_h_v_03_03.nif

tr\x\sky_ex_nord_h_v_03_04.nif

tr\x\sky_ex_nord_h_v_03_05.nif

tr\x\sky_ex_nord_h_v_03_06.nif

tr\x\sky_ex_nord_h_v_05_01.nif

tr\x\sky_ex_nord_h_v_05_02.nif

tr\x\sky_ex_nord_h_v_05_03.nif

tr\x\sky_ex_nord_h_v_05_04.nif

tr\x\sky_ex_nord_h_v_05_05.nif

tr\x\sky_ex_nord_h_v_05_06.nif

tr\x\sky_ex_nord_h_v_05_07.nif

tr\x\sky_ex_nord_h_v_08_01.nif

tr\x\sky_ex_nord_h_v_08_02.nif

tr\x\sky_ex_nord_h_v_08_03.nif

tr\x\sky_ex_nord_h_v_08_04.nif

tr\x\sky_ex_nord_h_v_08_05.nif

tr\x\sky_ex_nord_h_v_08_06.nif

tr\x\sky_ex_nord_ww_02_02.nif

tr\x\tr_ash_darkfungshroom.nif

tr\x\tr_ash_fungshroom.nif

tr\x\tr_bm_ex_icebergw.nif

tr\x\tr_dwrv_statue_arm.nif

tr\x\tr_dwrv_statue_axe.nif

tr\x\tr_dwrv_statue_head.nif

tr\x\tr_ex_barrow_acde_01.nif

tr\x\tr_ex_barrow_acde_02.nif

tr\x\tr_ex_barrow_acde_03.nif

tr\x\tr_ex_barrow_acde_04.nif

tr\x\tr_ex_barrow_arc_01.nif

tr\x\tr_ex_barrow_arc_02.nif

tr\x\tr_ex_barrow_blk_01.nif

tr\x\tr_ex_barrow_blk_02.nif

tr\x\tr_ex_barrow_blk_03.nif

tr\x\tr_ex_barrow_blk_04.nif

tr\x\tr_ex_barrow_blk_05.nif

tr\x\tr_ex_barrow_blk_06.nif

tr\x\tr_ex_barrow_blk_07.nif

tr\x\tr_ex_barrow_entr_01.nif

tr\x\tr_ex_barrow_entr_02.nif

tr\x\tr_ex_barrow_entr_03.nif

tr\x\tr_ex_barrow_mnhr_01.nif

tr\x\tr_ex_barrow_mnhr_02.nif

tr\x\tr_ex_barrow_mnhr_03.nif

tr\x\tr_ex_barrow_mnhr_04.nif

tr\x\tr_ex_barrow_pill_03.nif

tr\x\tr_ex_barrow_pill_04.nif

tr\x\tr_ex_barrow_sd_01.nif

tr\x\tr_ex_barrow_sd_02.nif

tr\x\tr_ex_barrow_sd_03.nif

tr\x\tr_ex_barrow_sd_04.nif

tr\x\tr_ex_barrow_sd_05.nif

tr\x\tr_ex_barrow_sd_06.nif

tr\x\tr_ex_barrow_sd_07.nif

tr\x\tr_ex_barrow_sd_08.nif

tr\x\tr_ex_barrow_sd_09.nif

tr\x\tr_ex_barrow_str_01.nif

tr\x\tr_ex_com_1plat_01a.nif

tr\x\tr_ex_com_2roofe45_01b.nif

tr\x\tr_ex_com_2roofend_01l.nif

tr\x\tr_ex_com_2roofend_01r.nif

tr\x\tr_ex_com_2rooff_01.nif

tr\x\tr_ex_com_2wallc45_01a.nif

tr\x\tr_ex_com_2wallcr_01a.nif

tr\x\tr_ex_com_2walle45_01a.nif

tr\x\tr_ex_com_2wallf_01a.nif

tr\x\tr_ex_com_2window_01.nif

tr\x\tr_ex_com_bollard_01.nif

tr\x\tr_ex_com_bollard_02.nif

tr\x\tr_ex_crude_waystone.nif

tr\x\tr_ex_dae_hermy.nif

tr\x\tr_ex_dae_mephala.nif

tr\x\tr_ex_entrance_ac_05.nif

tr\x\tr_ex_entrance_ac_06.nif

tr\x\tr_ex_entrance_ac_07.nif

tr\x\tr_ex_entrance_ai_05.nif

tr\x\tr_ex_entrance_ai_06.nif

tr\x\tr_ex_entrance_ai_07.nif

tr\x\tr_ex_entrance_al_05.nif

tr\x\tr_ex_entrance_al_06.nif

tr\x\tr_ex_entrance_al_07.nif

tr\x\tr_ex_imp_belltower_01.nif

tr\x\tr_ex_imp_bell_01.nif

tr\x\tr_ex_imp_gateframe.nif

tr\x\tr_ex_imp_gateframe_s.nif

tr\x\tr_ex_imp_gatejamb01.nif

tr\x\tr_ex_imp_gatejamb02.nif

tr\x\tr_ex_imp_gatejamb03.nif

tr\x\tr_ex_imp_gatejamb04.nif

tr\x\tr_ex_imp_grillec_zy.nif

tr\x\tr_ex_imp_grille_zy.nif

tr\x\tr_ex_imp_roofe45_01b.nif

tr\x\tr_ex_imp_rooff_01.nif

tr\x\tr_ex_imp_rooff_02l.nif

tr\x\tr_ex_imp_rooff_02r.nif

tr\x\tr_ex_imp_rooff_04.nif

tr\x\tr_ex_imp_tower2x.nif

tr\x\tr_ex_imp_towerb2x_3.nif

tr\x\tr_ex_imp_walcr45_01b.nif

tr\x\tr_ex_imp_wale45_01a.nif

tr\x\tr_ex_imp_wall_arch_04.nif

tr\x\tr_ex_imp_wall_cr_01b.nif

tr\x\tr_ex_imp_wall_cr_02a.nif

tr\x\tr_ex_imp_wall_f_01a.nif

tr\x\tr_ex_imp_wall_h_01b.nif

tr\x\tr_ex_imp_window_01.nif

tr\x\tr_ex_ind_bridge_e_01.nif

tr\x\tr_ex_ind_pier_02.nif

tr\x\tr_ex_ind_rickshaw.nif

tr\x\tr_ex_ind_tower_win.nif

tr\x\tr_ex_mh_bazaar_tent.nif

tr\x\tr_ex_mh_b_planter.nif

tr\x\tr_ex_nec_h_07.nif

tr\x\tr_ex_nec_h_16.nif

tr\x\tr_ex_nec_h_17.nif

tr\x\tr_ex_nec_m_01.nif

tr\x\tr_ex_nec_plaza.nif

tr\x\tr_ex_nec_tomb_01.nif

tr\x\tr_ex_nec_wall_02.nif

tr\x\tr_ex_nec_wa_04.nif

tr\x\tr_ex_nerevar_shrine.nif

tr\x\tr_ex_shed_gb.nif

tr\x\tr_ex_statue_alm01.nif

tr\x\tr_ex_statue_felms01.nif

tr\x\tr_ex_statue_llothis01.nif

tr\x\tr_ex_statue_soldier01.nif

tr\x\tr_ex_statue_ss01.nif

tr\x\tr_ex_strong_gate.nif

tr\x\tr_ex_velothi_tower.nif

tr\x\tr_ex_v_firebasin.nif

tr\x\tr_narsis_arena.nif

tr\x\tr_narsis_arenacage.nif

tr\x\tr_narsis_arenanet.nif

tr\x\tr_narsis_balcony.nif

tr\x\tr_narsis_balcony2.nif

tr\x\tr_narsis_balcony3.nif

tr\x\tr_narsis_basement.nif

tr\x\tr_narsis_basement2.nif

tr\x\tr_narsis_columnade.nif

tr\x\tr_narsis_gazebo.nif

tr\x\tr_narsis_guarmap.nif

tr\x\tr_narsis_hla_b_19.nif

tr\x\tr_narsis_obelisk.nif

tr\x\tr_narsis_pool.nif

tr\x\tr_narsis_poolround.nif

tr\x\tr_narsis_tower.nif

tr\x\tr_plank_broke01.nif

tr\x\tr_plank_broke04.nif

tr\x\tr_plank_broke05.nif

Removed all references to St. Relms (typo for St. Rilms)

Removed all the (x)tr_act_banner_relms files.

Moved following doors to tr\d directory

tr\f\x_mh_canalworks_grate.nif

tr\i\tr_in_com_trapbtm_02.nif

tr\i\tr_in_com_traptop_02.nif

tr\x\tr_ex_nec_loaddoor3.nif

tr\i\tr_in_nec_door_01.nif & tr_in_nec_door_02.nif

tr\x\ex_imp_grate_door.nif

Additional Work Done

tr\x\tr_ex_nec_h_07.nif - fixed vertices to remove small gaps between sections

tr\x\tr_narsis_pool.nif - fixed bottom so that it was lower than the pool.

Removed Models

tr\x\tr_ex_nec_pyramid.nif - not used and deemed no longer needed

tr\x\tr_ex_nec_h_18.nif - not used and too many issues to fix properly.

Removed Duplicate Vertices from model only

tr\x\tr_ex_ind_bridge_e_01.nif

tr\x\tr_ex_entrance_ac_05.nif

tr\x\tr_ex_entrance_ai_05.nif

tr\x\tr_ex_entrance_al_05.nif

tr\x\tr_ex_nec_h_16.nif

The models in the weapons folder/directory (tr\w) were repaired. Erroneous keyframe data, bounding boxes, and hidden items were removed from the files. Rotational transforms, not in the root node, were applied to the vertices, to prevent bad selection boxes in the CS.

Textures

Removed TR textures that were just duplicates of Vanilla MW/TB/BM textures.

Removed duplicate TR textures.

Renamed textures to more accurately reflect what they contain.

Moved textures to new directory structure.

TRs Texture Directory Structure

tr\a = Armor

tr\arc = Architecture

tr\b = Body

tr\bk = Book

tr\c = Clothing & Fabrics

tr\env = Environment

tr\lnd = Land

tr\u = Unused Textures (These will one day disappear from data if not used).

tr\w = Weapons

tr = Miscellaneous / Everything else

Over 1000 textures were renamed. If you'd like to see the original names and the new names see TR_Texture_Rename_1512.csv. To see the textures that were duplicates of vanilla textures or other TR textures see TR_Texture_Redirect_1512.csv.

Removed all references to St. Relms (typo for St. Rilms)

Removed tr_banner_st_relms_01.dds file

Removed tr_banner_st_relms_02.dds file

Converted tr_sign_barristers_01.tga to tr_sign_barristers_01.dds

Land Textures

All of TR's land textures have been moved to the tr\lnd directory.

ESM File Changes

Removed all references to St. Relms.

Updated Doors to account for directory changes.

Moved following doors to tr\d directory

tr\f\x_mh_canalworks_grate.nif

tr\i\tr_in_com_trapbtm_02.nif

tr\i\tr_in_com_traptop_02.nif

tr\x\tr_ex_nec_loaddoor3.nif

tr\i\tr_in_nec_door_01.nif & tr_in_nec_door_02.nif

tr\x\ex_imp_grate_door.nif

Added/Renamed Land Textures

LAND ID Texture filename

TR_AJ_Rock_01 tr\lnd\tr_aj_rock_01.dds

TR_AJ_Rock_02 tr\lnd\tr_aj_rock_02.dds

TR_Alm_Street_01 tx_mh_temple_19.dds

TR_Alm_Street_02 tx_mh_cobblestone_01.dds

TR_Alm_Street_03 tx_mh_grass_01.dds

TR_Alm_Street_04 tx_mh_temple_20.dds

TR_GL_Grass tx_gl_grass_01.dds

TR_Grass tx_grass_01.dds

TR_Nec_Floor tr\lnd\tr_nec_floor.dds

TR_Nec_Ground tr\lnd\tr_nec_ground.dds

TR_Nec_White_Road tr\lnd\tr_whitestone01.dds

TR_Rock_Brown tx_rock_brown_02.dds

TR_Water water\water01.dds

Travel (TR_Travel.esp)

Travel routes have been added between Vvardenfell and the Mainland (including sites in TR_Preview). Note that if you do not load TR_Preview, you will get a warning message about some locations not being present.