Author
Topic: Inherent Bonuses (Read 2099 times)

In the campaign I'm playing in, we're using inherent bonuses instead of magic items. The only way I can see to add these is on a per power basis to both attack and damage. This is clumsy. Is there a better way to add a flat bonus?

Thank you. Dumb question - how do I apply it to an implement? I can manage a weapon just fine, but implements (Holy Symbols for example) aren't showing up as a selectable option for Weapon or Damage permanent adjustments.