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Product Description

Edition: Standard

Product Description

This world was saved twenty years prior by a handful of unnamed heroes in Diablo II. Warriors that survived the onslaught of the armies of the Burning Hells have gone mad from their ordeals and it is up to a new generation of heroes to face the forces of evil threatening the world of Sanctuary. Players will have the opportunity to explore familiar settings such as Tristram.

This game will work on PC or Mac with the one disc that comes in the box. Internet connection is required.

Amazon.com

Diablo III is a fantasy Action Role-Playing Game (RPG). Only the third major release in what is considered by many gamers as the most iconic RPG franchise of all time, Diablo 3 continues the land of Sanctuary's battle against a reoccurring demonic evil, and provides players around the world with the opportunity to create the ultimate hero to quest against it with friends online, or on their own. Features include: classic dungeon crawling gameplay, a new batch of character classes, multiplayer options with friends and single player support with the help of AI companions, a new take on character skill assignment and health, and compatibility with Windows and Mac operating systems.

Darkness Falls. Heroes Rise

Two decades have passed since the events of the Diablo II: Lord of Destruction expansion pack, in which the demonic lords, Diablo, Mephisto, and Baal, set out across the world of Sanctuary on a vicious rampage, twisting humanity to their unholy will. Yet for those who battled the Prime Evils, the memory fades slowly. When Deckard Cain returns to the ruins of Tristram Cathedral seeking clues to defeat new stirrings of evil, a fiery harbinger of doom falls from the heavens, striking the very ground where Diablo once entered the world. This fire from the sky reawakens ancient evils, but also calls the heroes of Sanctuary to defend the mortal world against the rising powers of the Burning Hells once again.

The long-awaited third major release in the Diablo saga is finally here.View larger

Key Game Features

Rediscover the enthralling RPG gameplay of the iconic Diablo franchises in is first game release in nearly 11 years

Battle the unholy forces of the Burning Hells with five character classes, including the otherworldly Witch Doctor, or with re-imagined warriors from Diablo's past, like the powerful Barbarian

Rain hell on your enemies and use the interactive environment as a weapon: lay cunning traps, turn destructible objects against your foes, and use environmental obstacles to your advantage - all powered by the Havok physics system

Experience the intensity of multiplayer Diablo III over an all-new, wickedly enhanced Battle.net platform with numerous enhancements to make connecting with your friends easier, and cooperative gameplay more fun

In single player quests utilize up to three AI followers, from three different classes who can be equipped with basic items and leveled up

Skills and abilities are now automatically unlocked as you level, and players are able to actively use more of them simultaneously than ever before

Experience a new approach to in-game health as the previous reliance on mana and potions is appended by resource types unique to each class, as well as health globes

The ability to craft unique items with found objects is drastically improved through association in-game blacksmith and Jeweler artisans

Win/Mac media format ensures that the game is playable on most operating systems

Product Details

Edition: Standard

Domestic Shipping: Item can be shipped within U.S.

International Shipping: This item is not eligible for international shipping. Learn More

Most Helpful Customer Reviews

I have been hesitant to write this review for a long while, but after playing 3 out of 5 classes to 60 and 2 above 40 - I don't know how many times I have walked through the storyline and gone through enough classes to figure out the game at this point to make a fair judgement.

I did not want to believe it. I thought the online community was too quick to judge when D3 (short for Diablo III hereafter) was released as an online only game. I understand from Blizzard's perspective they needed to move on from all the hacking in D2 which ultimately ruined it for many. Even after all these years Diablo 1 and 2 both share extremely high praise for the originality, game design, and the meticulous attention to detail throughout the game design. They are what I would label as "gamer's game" because they're designed, tweaked, and balanced for the gamers' perspective. Simply put, they have been fun, and extremely memorable, which leads to such high anticipation and expectations in Diablo III with so many years in the making, by the gaming industry's gold standard - Blizzard.

But the sad reality is, something changed along the way of the design phase over all these years.

If you played through all acts many times, you would probably notice the same thing - Act1 is WAY more polished than 2, and then 3, and ultimately Act 4 simply is a piece of garbage. A very quick example would be how Act 1 has all these destroyable objects that you could interact and damage the enemies - the environmental factors are a part of the original game design.Read more ›

For the last 15 years, as I served as the constant whipping post for thousands...nay, MILLIONS of pathetic worms who have plundered my depths and banished me and my brothers to the soulstones time and time again! NO LONGER! On May 15 in the year of the Panda, 2012, my plan to claim victory over the Nine Hells and the High Heavens has come to fruition! Behold, the chronicle of my journey thus far!

Day 1: Millions of hapless insects gathered with their gold in hand and their steel drawn as they prepared to storm my doorstep, thinking that I, the Lord of Terror, would stand idly by as you farmed me for loot. Little did you suspect that my secret weapon "error 3007" would lay you all low! Those of you that happened to slip by my net came face to face with my uberlieutenants-- Lagmodan, The Serverbreaker,and Archbishop Disconnectus.

Day 2-5: See day 1...

Day 6: The delays caused by my impenetrable server defenses allowed me to fortify the Champions of Hell and overwhelm the puny Nephalem forces when they finally arrived...such awesome and destructive powers as: Molten QQ, Plague of Ridiculous Enrage Timers, and Arcane Orbital Repair Bills. To finalize my triumph, I ensured that any artifacts that my minions were carrying were at LEAST 5 levels lower and were utterly useless to the would-be plunderer. Truly the tears of the righteous are as music to my blackened soul!

Day 7: I rested...

Day 37: I have struck another triumphant blow! I have created a market place for the Nephalem, which is the only means of obtaining artifacts of any significant power. However, the true devious nature of this monstrosity is what makes it so delicious!Read more ›

The best part of this game is seeing the few minutes of cinematics. No, seriously. Just save your money and watch the cinematics on YouTube.

Where do I even begin?

*** Character and Skill Customization ***

There is no appearance customization aside from choosing your character's gender and using some dyes to change the color of your armor. I personally don't care about this, but some people do.

However, I DO care very deeply about skill customization, because different choices create different playstyles, which can make a game interesting. Boy, did they botch this badly. You are limited to using only 6 skills at a time (and forget about changing them during a gaming session in Inferno or you will lose an important stacking buff called Nephalim Valor).

Furthermore, the final difficulty level of the game (which is where most players will obviously end up and want to progress), called Inferno, is tuned to such an extreme degree that only a few class skills and strategies are even viable (Blizzard/Hydra kiting for ten minutes is fun, right?!) and other skills are downright mandatory (Energy Armor with Force rune, anyone? How about War Cry? Know any barbarians without it?).

*** Inferno Tuning ***

Simply ridiculous. A game is supposed to be fun. Don't get me wrong, I love a good challenge. I've spent countless hundreds of hours in World of Warcraft, during Vanilla and in every expansion thereafter, dying repeatedly (aka wiping) to progress on raid encounter bosses. Happily doing so. Because that is what you expect in the end game of MMORPGs.

But Diablo isn't World of Warcraft. Diablo is essentially a hack and slash game, an action RPG.Read more ›