CGIcoffee.com blog author Armen Barsegyan conducted two studies involving PhysX FleX to see how FleX could be integrated into a Digital Content Creation package (Autodesk Softimage) and whether it could speed up cloth and fluid simulation for production work.

VR Funhouse is NVIDIA’s open source VR Game that is moddable by the community. We are running a contest to find the best mods out there. As well as getting to share their work with the community, modders can win great prizes including Cash and GeForce GTX graphics cards

Are you a developer, modder, student, or hobbyist interested in creating amazing experiences in VR? Download the VR Funhouse Mod Kit and show us your incredible creations for a chance to win cash and GeForce GTX 10 Series graphics cards!

We are introducing a device generated command (DGC) Vulkan extension, which allows the GPU to generate the most frequent rendering commands on its own. This means for the first time an open graphics API provides functionality to create compact command buffer streams on the device avoiding the worst-case state setup of previous indirect drawing methods.