Shield stacks and its capped to current hp of warlock. Managed to get the shield to about 447k and cap it after a few minutes of dpsing.

It's an outside chance, but does it negate Life Tap damage? Cause in my opinion it sucks being a drain on healer mana, even if slightly through Life Tapping. Though you could argue that we prevent damage that needs to be healed so we can then "use" that saved mana to Life Tap. Ultimately we'll need to see it in action in raids & organised PvP to see how well it works though, so we'll see.

Just tried and it doesnt, u still take dmg from life tap even with a shield that absorbs 100k dmg. In pve its gona be pretty good, unless the fight has constant aoe dmg, if u're in fight like elegon lets say where u take dmg once 20s+ healers wont even have to worry about you, the duration of the shield its 15s and shouldnt be much of problem to maintain it.

Just tried and it doesnt, u still take dmg from life tap even with a shield that absorbs 100k dmg.

Cheers for checking. I've set up the PTR myself now, so should be able to do further testing myself.

Shame though, I was hoping it would better help with our Life Tap habits. This forces us to rely on healers, or more direct heal options to offset our Life Tapping, especially in Demo. With Demo I've even run into mana trouble while just out doing basic stuff like questing/scenarios so this isn't helping there.

It does stack but how often will you find yourself in a situation where the bubble you get isn't even going to get the opportunity to stack? 100k Haunt = 20k shield that can stack with MG ticks (assuming MG ticking for 20k = 2k shield per tick, so 10k shield for a full cast). Will hardly mitigate anything in any raid. Pretty bad, imo.

If the bubble stacks, then it is the same thing as the heal, with the added bonus that you aren't wasting the heal when you are topped off.

If you have 200k out of 400k health, and get a 20k heal you now have to take 220k damage before you die. If you get a 20k shield, you still have to take 220k damage before you die. It being a stacking shield over a heal is only a buff.

The shield actually seems pretty damn OP the way it's working ... if it stacks with itself and goes up to your health total ... I see it being nerfed significantly. Probably up to half your health at most, and/or reducing its duration significantly to prevent such stacking

<Insurgency> is recruiting !
I am the one who knocks ... because I need your permission to enter.
·My Youtube channel·

The shield actually seems pretty damn OP the way it's working ... if it stacks with itself and goes up to your health total ... I see it being nerfed significantly. Probably up to half your health at most, and/or reducing its duration significantly to prevent such stacking

Yea this is basically how I feel about it, if the cap is even 1\4 of my health I could see myself just switching to soul leech full time in raids.

k the destro nerf does not make sense whatsoever it's already horrible in pvE and even LOL's in PVP since I bet you it got nerfed because horrible people in BG's complain about it meaning HE HIT ME FOR 900K CHAOSBOLT HELP BLIZZARD; Affliction barely lost any damage.

Also where's my green fire if It's on the BMAH I have like 9999999999 gold les go like let me spend it GIVE ME MY FIRE.