This tool allows you to create, edit, and remove any item in a very advanced and detailed way by either writing the value of each property into the bytes manually or choosing a sample from the dropdowns.

It currently only works with the latest version of CubeWorld (0.1.1), but I plan to add support for all versions except for the ZirconRealms client.

I still need to get my hands on the pre-release client, so if anyone can help me out with that, please contact me.

Finally, we've got a way to use dual greatweapons. Yeah, it's really great function. And it will become much better, if you'll add attack style settings, so then, for example, dual greatweapons will swing as dual lightweapons.

The attack patterns are read directly from the item ID and subID, I can't change them unless I'd cut the connection and build an entirely new one around. That however would by far exceed the scope of this project.

Finally, we've got a way to use dual greatweapons. Yeah, it's really great function. And it will become much better, if you'll add attack style settings, so then, for example, dual greatweapons will swing as dual lightweapons.