The July 2012 issue of the Journal of Diabetes Science and Technology includes a special symposium called “Serious Games for Diabetes, Obesity, and Healthy Lifestyle.” As part of the symposium, this article focuses on health behavior change video games that are designed to improve and support players’ diabetes self-management.

The 14 games described in this article use a variety of game play genres, and the games typically involve players in problem-solving and decision-making in simulations of diabetes self-management, usually by asking players to balance food and insulin to keep a game character’s blood glucose within a normal range.

“Online, educational games tackle childhood obesity Healio Through a combination of online social gaming and person-to-person exchanges, the startup provide families, educators and health care professionals with the means to help children aged 6 to...”

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