Artifacts10pts – pick one of the following at the start of your turn which lasts until your next turn – IWND, fleet, poisoned 4+, rampage (used each turn)10pts – fighting in a challenge – opponent suffers -5 to initiative25pts – 8”range, S1, AP2, assault 1, blast, instant death, no effect on vehicles (used as a grenade in shooting phase)10pts – Additional D6 attacks at S3, AP- at initiative 10, grant an additional pile in move at this step, no bonus applicable for furious charge, rending etc20pts – IWND 4+, only wounded by poisons special rule on 635pts - +1 to FNP rolls, negate first wound suffered if it has the ID rule but when this happens, the item is lost

Benefits – if this is the primary detachment you can reroll warlord chart from this book. All enemy units within 12”of 1 or more models from this detachment suffer -1LD

7(!!!) formations as well!"

If the above is true I will certainly be taking a primary Coven and combining it with another Combined Arms detachment to benefit from the Archon's leadership penalties too. Getting enemy units down to low LD levels and then pinning them may even make a Wych charge viable.

If you enjoyed this, why not find out why AP3 Huskblades are nothing to be concerned about?

They posted the formations ... That's one of the reasons why one must always cite the source of his "rumors" : It's from The Dark City news & romors forum : http://www.thedarkcity.net/t10034-confirmed-covens-supplement-details