I wasn't able to test CocoonJS with C2 before today as I didn't have a C2 license (which you need to export to CocoonJS). Now however I'm able to test it, so I'll try it out with the Android emulator and get it working properly

Ohh, thank you @austin! Sorry I did not want to make you under pressure, you make really good work. Also did not know that you just got a license... :)

To make you clear - or make you sure - I really feel that lot of us waited the R100 to be able to use AppMobi and/or CocoonJS, and simply jump into the mobile markets. The R100 was great, but did not solved all of problmes. Personally I have to workout music playing bugs in AppMobi, and just wait for CocoonJS's cloud build to go to production.

The only one thing prevents me to publish is the Clay.io plugin functionality. I belive, that I can not go to live without it! :)

Please PM/email me if you have a solution, what is need to be tested on a harware device with CocoonJS and AppMobi! I have an Alcatel Onetocuh amd Sony Ericsson near me to run the tests...

As for an update on CocoonJS, I got it setup in the emulator but the launcher keeps crashing on me on several versions of Android. Going to try and reinstall the Android SDK and hopefully I'll be able to get the launcher up and running