Mental State

Mental State defines what emotion a Character is feeling while in battle. A Character's Mental State changes depending on several factors, such as their current state of Health. Some Enemy attacks can directly affect a Character's Mental State as well.

States

Normal

Icon

Name

Description

Calm

Character is focused on battle and performs well. The default Mental State.

Focus

Character is in-tune with the ebb and flow of battle. This results in a greatly reduced chance to receive chip damage when they perform a Normal Guard.

Nervous

Character loses focus and is overcome with anxiety. Physical attacks are 30% weaker and character cannot perform a Perfect Guard. This status may occur when health is at 50% or less.

Angry

Character is overcome with anger and will attack with reckless abandon. Attacks deal 40% more damage, but the character will take more damage when hit.

Plucky

A feeling of courage invigorates the character, giving a 20% attack bonus. Onward to victory!!

Abnormal

Icon

Name

Description

Terror

The Character’s mind is flooded with intense fear, causing the character to uncontrollably run from the Celestian.

Zen

A state of nothingness is achieved. Zen prevents any other mental state from occurring during battle.

Dread

A feeling of anxiety is felt, causing defensive behaviors. Character has an increased guard break resistance, but Health recovers slower.