Fortnite Android release date: Epic Games confirms days you can start playing on mobile

Fortnite's Android mobile release date has at long last been confirmed in a new blog post by Epic Games on Friday afternoon.

The new blog post wasn't just dedicated to the Android players though. It also touched on how they're looking to improve the mobile gaming experience as a whole.

This includes adding a customisable HUD, improved controls, voice chat and stat tracking. You can read through these key changes further down the page.

But let's focus on Android. Speaking about the platform, Epic Games said:

"We are targeting this summer for the release. We know many of you are excited for this release, and we promise that when we have more information to share, you’ll hear it from us first."

Realistically then, when can we expect the games Android release to drop? Well, Summer 2018 typically starts on Thursday 21st June and ends on Sunday 23 September.

So in theory, we could be playing on Android within the next five weeks. Potentially after a big E3 2018 announcement.

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EPIC

Venturion (Epic)

It was already revealed that the game had grossed more than $25 million in its first 30 daysonthe iTunes store. But some of the latest figures revealed the true extent of the game's power on mobile.

According to Sensor Tower, Fortnite on iOS has averaged $1 million per day since launch. However, since Season 4 launched earlier this month, it has more than doubled that, at an average of $2.2 million per day.

Here's a bit more info, direct from Sensor Tower's latest blog post:

"Fortnite was sent soaring over the $50 million mark by the debut of the game’s fourth season of content, which sees its battleground bombarded by meteorite fragments— and which resulted inequallyout-of-this-world growth of week-over-week revenue."

"Player spending in the game on May 1 grew 293 percent, or a nearly four times increase, versus the preceding Tuesday.

"This rapid quadrupling of revenue resulted from a significant number of players laying out about $10 worth of in-game currency apiece for Fortnite’s season four Battle Pass, which unlocks additional content and other perks for completing specific challenges during the season.

"Player spending in the game on May 1 grew 293 percent, or a nearly four times increase, versus the preceding Tuesday.

"This rapid quadrupling of revenue resulted from a significant number of players laying out about $10 worth of in-game currency apiece for Fortnite’s season four Battle Pass, which unlocks additional content and other perks for completing specific challenges during the season.

UPCOMING MOBILE IMPROVEMENTS

CUSTOMIZABLE HUD

We’ve heard your requests for the ability to customize the HUD and, earlier this week, we added this feature to the game. Try it out and let us know what you think. We’re excited to get this into your hands!

VOICE CHAT

We know that communication is key when you’re squadding up for that Victory Royale, so we’re working to bring voice chat to mobile. On top of that, you’ll be able to chat with your teammates regardless of platform!

We’re also looking to make it really easy to mute yourself, other players, or open up all communications with a simple tap. There will be a button on the screen that lets you mute yourself, mute everyone in your party, or go back to open-microphone.

GAMEPLAY AND CONTROLS

We’re continuing to work on improvements. Some upcoming examples include improving Autorun and adding better ways to fire. Once we roll out these changes, we’ll add options to the settings so you can try them out and see what works best for you!

INSTALLATION SIZE AND UPDATE EXPERIENCE

We are aware of the large installation size of Fortnite on mobile and are working to reduce that size. Over the next fewupdateswe’ll be compressing the size down while maintaining performance. We’ll be making overall patch sizes smaller and adding the ability to download the content in the background!

GAME PERFORMANCE

We see some areas where game performancecan canbe improved. We’re fixingcodeto optimize the experience (e.g. increasegraphicquality), as well as adding a Battery-Saver mode which will allow you increased performance if you choose to lower thegraphicquality. It’s our first implementation of this option and we’ll continue to improve upon it.

STATS

Many of you have asked for stat tracking on mobile. We are working to improve our stats servers so we can handle many more players, including those on mobile. We’re looking to enable this sometime this summer, once we are confident the improvements are performing up to our expectations.

STABILITY

Finally, stability is still one of our chief concerns. With everyupdatewe’re working to fix crashes and other issues as you report them. If you’re regularly running into stability issues, please let us know using the “Feedback” button in-game.