If he's concerned over poor Vita sales, yet he'd rather have 1,40 million potential buyers than 4,5 million? Last time i checked, there are more Vitas sold in the west(America and Europe) than in Japan... This is... absurd... illogical... mind-numbing... ignorant.

I haven't followed the Tales series, so maybe I'm speaking out of turn, but...

...haven't the Tales games ALWAYS had issues with localizations? There are like, 40 Tales games in Japan released over the years. Maybe five of them were released outside of Japan? Okay, I'm exaggerating, but this news doesn't seem unusual.

@juandren No sir boobs will not always make money. Do you want to pay money to see a pair of floor dragging breast because I sure don't. They must be nice in order to be profitable. Also I didn't give you the disagree btw.

It's nothing but the truth, Vita is selling really bad and of course games sell worse on that platform, why burn cash to bring the games here when bigger games like ACL and COD:BOD can't even reach 500k with bundles included...

@ sikbeta It funny that you say that because according to Vgchartz (I know Vgchartz), both AC:L and COD:D sold about 600K and that number could have reached a million if not more if we could get digital sales and I believe in Europe AC:L came as a digital copy in the bundle.

So, while it is true the system is not selling as well as most of us would like it to be selling. The games are selling, when they are available. I'm sure if we could get digital sales, you would be to believe that. Wasn't it reported a month ago, that Demon Gaze sold 25K just digital alone in its first week or so? I know that is in Japan, but that is the only game I know that has reported digital sales that is solely on the Vita. Also RCR, but that is on the PS3 as well.

@aCasualgamer I agree with you. I don't understand the logic behind it. I, myself own a vita and work at retail store. The compalin I heard from most vita owners is that there aren't enough game for them(physical disc, not the downloadable ones) and I have to agree with them. I wish there are more vita games then what we have now.

He should know one of the main reasons for the slow sales is not enough games and the other is the price point. to real ease more games would encourage gamers to support it, want to buy it. But he got it backward.

"Redundant contradiction?" lol You coulda just said "chicken or the egg." I actually just sat here and thought of redundant contradictions. It's kinda cool honestly, harder than I thought it's be.

On topics though, this does suck for people wanting to get their hand on this game and Sony has really dropped the ball with the Vita. It's looking like the PSP all over again; great hardware, not enough compelling software.

Isn't the Vita doing better in the US than Japan though? I mean until the recent price drop I remember reading an article about that. Not to mention EU/US combined for localization is a bigger market than Japan is.

This also seems like the kind of game that many Vita owners right now would buy.

it's doing poorly because YOUR NOT FREAKEN SUPPORTING IT WITH YOUR GAMES!!!! It's a stalemate, gamers not buying because there's no games for it, and developers see no ones buying so they don't make games for it. Some times I just think developers are so stupid, this simple logic they can't understand.

Shouldn't you release games to help it do better then? Usually when a console has a small install base, you expand its library to bring in more potential consumers. While I understand the need to make profitable products, I don't see how developers can't see that notable software will move quality hardware.

What I'm saying is, they're not releasing a game on the Vita because the install base is small. Shouldn't they support it, possibly with another, smaller game to help move units? Why not a new iteration of Pac-man Championship Edition? Something to expand its library and increase the chances of a sale?

Besides, Monster Hunter is pretty niche in the western market and it boosted Wii U sales in the UK.

@poprocks nintendo paid for a monster hunter's exclusive and would have supported a localization but sony obviously won't get involved and it's a business decision that a jrpg may not sell well outside Japan to a limited market.

@sherimae2413 technically the game was already translated and localized before (I would imagine not as much work had to be done compared to it's PS3 localization). TK didn't even give it a physical release, because it's niche and on the Vita

Everything and anything costs money to port to any system. A new iteration of PM:C would still require more production and cost. I understand what you are saying but there really is no guaranteeing that there games would increase the install base by much.

Pac-Man:Championship is a great game but I doubt anyone would rush out and buy it for the Vita.

I think the issue with the Vita is that it has been out for a year or so now with a respectable amount of good games, yet sales do not reflect that. When the PS3 came out, it didn't sell very well at first, thanks to a high price point and a lack of great games (Resistance and Motorstorm are both good games, but nothing exceptional in my opinion). Developers and publishers knew that with a good amount of software, sales would go up.

On the other hand, the Vita has games, may it be Uncharted:GA, Gravity Rush, Lumines, Persona 4, etc. Yet, sales are still relatively low. Furthermore, the general perception is that the Vita doesn't have games.

At the moment, developers might be hesitant to support the handheld, as they know it has games, but isn't selling very well. On the other hand, consumers don't seem to realize the Vita does have games, and are hesitant to purchase the product.

Either way, I do hope developers continue to support the Vita, as it has great potential.

The egg predates the chicken. The first chicken must have hatched from the egg of something that wasn't quite a chicken...

Publishers suck these days... they shift all the risk to the consumers when they are the ones that should be taking the risk to make the money. They are so paranoid of bombing out that they often miss out on big opportunities to hit it big... opportunities to innovate...

Could not have imagined. Here I went and posted that video thinking that the whole thing applied exactly and 100% to this situation instead of just the Namco Bandai parts. I thought you could copy and paste situations like that with perfect accuracy. I am amazed to find out that this doesn't work.

Seriously? Apply what you just said to every situation. Basically what you're saying is that if a developer says there are no plans to localize the title it doesn't mean anything either way. That's not true.

It is true that plans can change and any title could eventually end up localized. But in this case we're talking about a game with less overseas demand that Kingdom Hearts on a system with a smaller install base. His comment means exactly what it says: "if the numbers increased considerably, then it’s something we could consider." Until then, don't expect anything. Simple as that.

No need to focus on Kingdom Hearts, this is about Namco Bandai. Look back through history and see all the times Namco Bandai has said "no plans" and then announced something. As the posted video points out, it's kind of a lot.

Point is "no plans" also means "no news." It means, don't mark your calenders for a release, but don't rule it out from ever happening. Nothing to see here. ;)

I can promise you for a certainty that the next Tales game either will or won't be released internationally.

As you said, his comments certainly don't count out the possibility...but they also imply that, unless the Vita's sales improve, it won't be happening. That's gives us a bit more inside info than a typical "No plans" comment. In this case, that inside info is looking pretty negative.

Tales isnt a good series anyways, is for a reason that Tales games stay in Japan. Tales of Legendia was the only Tales game i liked, TotA sucks, ToV is too cliched and so on, ToX 2 is the only one im interested because its an actual RPG.

I heard the gameplay is great but saw some videos of the MCs...... not a good impression to say the least, i totally fell in love with the ToL cast the rest of the other Tales not so much i have yet to see a Tales female to surpass Chloe Valens.

Im going to pass on the first Xillia because i have heard the MC is worse than Luke´s and im not sure how can you manage to surpass Luke when it comes to annoying.

Sigh, Do they not realize if they release a game like that in the U.S. it would surely boost the sales of the system?? They are playing safe. Nothing good comes out of it. business is a risk and I suggest they take it.

I don't understand what's with Japanese devs this gen. They're so fucking dumb. By the time they end up localizing their games they look and feel out of date, and they won't sell much because western gamers have moved on. But then Japanese devs have the nerve to complain about us not buying their games. If you treat western gamers like shit then don't expect them to buy your games.

Anyways, what makes no sense about this is that there are far more Vita's in the west than in Japan. I mean your excuse for not localizing the games is because of poor Vita sales, so your big idea is to limit the game to a region with even less Vita's sold.

You do realise how big a difference there is in Japan and "the West" which is regarded as an agglomeration of all of North America and the West of Europe among others, right? How do you figure they'll sell more Vitas in Japan than there so easily?