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The Science of Games Goes Behind Fallout, but Still Can’t Explain Nuka Cola

One of the most imaginative franchises in gaming is Fallout, envisioned as an alternate future where the art-deco mind-set of the 1950s dominated the design of everything from home computers to robots. However, this retro-futuristic setting was destroyed be a devastating nuclear war, and humanity is still trying to rebuild itself during the series. While the game is fairly imaginative and speculatory, it still has to have a reality behind it. Where the Science of Games comes in is that point, where the fictional meets the factual. How well does Fallout stand up under the microscope?

I personally really enjoy this series, and in the past they have covered games such as Mass Effect and Star Wars and have explored whether or not the fantastical gadgets in those games are feasible. What did you guys think of this particular segment? What games would you like them to cover in the future? Personally, I’d love to see a Left 4 Dead or Dead Rising themed one, exploring the realities of the zombie apocalypse.