Game of Life

Game of Life Simulation

A cellular automaton is a discrete model studied in computability theory,
mathematics, physics, complexity science, theoretical biology and microstructure
modeling. It was popularized by John Horton Conway's Game of Life, a 'zero player
game' where each cell's future state is defined by its neighbors.

Here are the rules used to define each cell:

Any live cell with fewer than two live neighbors dies, as if caused by underpopulation.

Any live cell with two or three live neighbors lives on to the next generation.

Any live cell with more than three live neighbors dies, as if by overpopulation.

Any dead cell with exactly three live neighbors becomes a live cell, as if by reproduction.

Our goal for this project was to create a JavaScript version of the Game of Life while solidifying our learning
of functional programming and DOM manipulation.