We are working hard on several game titles and are growing the team. So here are two new vacancies for you:

All-round Concept artist
The concept artist creates the visual style for the game. They determine the visual look & feel and create concept art for the in-game visuals. For this position we are specifically looking for a science fiction concept artist capable of designing space ships, objects, and sci-fi characters.

Mobile Game Designer
The mobile game designer is responsible for creating the functional designs of the game. They make sure that the game systems align with the vision for the project, that the game is easy to use, and most of all that the game is an awesome experience for the player.

Due to recent successes and increasing demand for our development services, we are looking for two Knights of the Round Table (f/m) to join the team.

Product Owner

The Product Owner is the voice of the player and represents the stakeholders during development of the game. They are accountable for the value created by the development team, and make sure that the game exceeds client and player expectations.

Unity Developer

The Unity developer works with the rest of the Scrum team to create the technical parts of the game. They are accountable for making the game work smoothly and bug-free. In addition, they work with the Tech team to create tools and innovations to improve the quality of our codebase, workflow and products.

Good morning, fellow adventurers! We have a big update today. Before we begin, I want to say thank you for your support. You have tweeted, retweeted, liked, tested, reviewed and commented – and we cannot do this without your help. So give yourself a high-five, and keep up the awesomeness! We have much more in store for Momonga, and I can’t wait to show you our plans.