Blog

We've got a brand new CANDELOR release, with a revamped GUI! It has also several new features! You can get it here. Here is the changelog:
GUI: Updated to Qt5, OSG 3.2
New bright GUI theme
GUI: Ability to change colorization distance
GUI: Scene now supports STL, PLY, OFF, 3DS files (points...

Thanks to the success of many of our projects like ReconstructMe and CANDELOR, we are now looking to expand our team! If you are an ambitious software engineer who knows how to develop and structure complex software and are interested to develop cutting edge technology, apply here (in...

It took us quite a while, but we believe it was worth the wait. Finally CANDELOR has a user interface! The user interface demonstrates the matching and autotuning capability of CANDELOR. Basically it works like this:
First, load a model. CANDELOR comes with several samples for STL models....

While working on the GUI, we have several improvements lined up for CANDELOR. There are some speed improvements especially for loading models, and it is now possible to estimate a resolution automatically based on the size of the model. This means that for most use cases, there are only 3...