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The Undead(アンデッド, Andeddo?), also called the Living Dead or Zombies, are a recurring type of enemy from the Final Fantasy series. Undead enemies vary in appearance, abilities and strength, but share a few key characteristics: they are resistant to Dark and Poison spells, but are vulnerable to healing magic, Fire and Holy.

They are immune to HP draining attacks, often employing such attacks themselves, and are often able to infect party members with debilitating status ailments. In most games, as they are vulnerable to healing spells and items, Undead can be killed simply by throwing a Phoenix Down at them, or by casting a Raise spell.

Recurring classes of undead creatures include Ghosts, Skeletons, Mummies, Vampires and Liches, all of which change forms and have different variations throughout each game.

Contents

I
Undead enemies appear in many locations and areas in the world map. Easy damage is inflicted with Dia, a spell specifically for the White Mage job class. The Black Mage's Fire spells are also very useful.

The enemies in the Shadow family are cloaked skeletons that often appear in large groups and are very fragile. The Shadow and Wraith are very weak enemies, and the Specter and Ghost are like glass cannons: they hit multiple times for large damage, but can be felled quite easily.

Mummies are also present in this game, but do not have any special abilities or characteristics. The King Mummy is just as weak as its common counterpart, but the Pharaoh has a large sum of HP and can often be found guarding treasure chests. All of these can inflict Sleep with their melee attacks.

II
Undead enemies appear throughout the game. Almost all of them are weak against Fire, resistant to the Poison and Matter elements, and absorb Death (converting it into a Cure effect of equivalent level). The Blood Sword, Drain, and Osmose have their effects reversed, deducting the attacker's HP or MP and giving it to the undead enemy.

Final Fantasy II is the first game in the series where undead enemies can be harmed with Cure spells or instantly killed with Life. They are also the only enemies that suffer damage when the Garlic item is used. The Sun Blade inflicts extra damage to undead.

Cloudwraith regenerating after being struck by an instant death attack.

Undead are mainly found in the Phantom Forest and Darill's Tomb among other areas. Most Death attacks (excluding things that cut the enemy apart, like the Zantetsuken, or effects that drag the enemy out of the battle, like Banish or Snare) will allow the undead opponent to fully replenish the undead target's HP.

Playable characters can be made Undead by equipping the Lich Ring. This will make Death effects and the Poison element heal the character, while Cure and Raise spells will harm them. It also makes the playable characters unable to be revived when they are knocked out. Undead status expires at the end of combat and has no effect outside of battle, so characters wearing Lich Rings can be healed and revived outside of combat without needing to unequip them first. Gau can also be made undead by performing the Rage of any of the enemies listed below. Unlike with the Lich Ring, Gau's Undead status wears off along with the Rage when he is KO'd, so he can still be revived with the Raise or Arise spells afterwards.

VII
There is no classification for undead in Final Fantasy VII, however those that are weak to Holy and absorb Restorative (and thus take damage) are considered to be undead enemies. A number of these undead enemies are also healed by the attacks that attempt to inflict instant death. Their aversion for Restorative means that Phoenix Down items will defeat them instantly.

Undead enemies are encountered in the Cave of the Gi, including the boss Gi Nattak. They were created when the vengeful souls of the Gi could not pass into the Lifestream.

The Ghost enemy's affinity with Holy is Death, which means that any attack of the Holy element will defeat it instantly. Despite this, by the time the player has means of inflicting the element they are no longer available to fight.

Enemies who are damaged by Restorative, weak to Holy, and absorb Death:

VIII
Undead creatures in Final Fantasy VIII appear sparingly in dungeons, fields and as bosses. They are damaged by curative abilities, instantly killed by reviving abilities, take half damage from physical attacks, and are resistant to the Doom and instant death attacks including Death and Selphie'sLimit Break, The End.

XIUndead are a genus in opposition to Arcana. They are characterized by immunity to drain/aspir/absorb spells, tendency to menace travelers at night and a habit of attacking players when they're at low health.

The genus Undead includes a large number of undead creatures. The classifications of Ghosts, Skeletons, Zombies, Reapers, Plate Wyrms, Sleipnirs, Steelings, Malboros, Flans and Headless include undead creatures.

TA2
Undead monsters in this game turn into tombstones when their HP reaches 0, and will be raised when three full turns have passed. They can be permanently removed from the field by either skills such as Burial or Exorcise (which have a low chance of working on an active undead, but 100% hit rate when the undead is in a tombstone form or under some status ailments).

Also by using a Phoenix Down or casting Raise (or most other revival skills, such as Phoenix) on the tombstone. Unlike previous games, in which the undead can be defeated by just throwing a Phoenix Down, it only defeats the enemy if it's a tombstone, as when the undead is still on the field, it deals slightly less damage than a Hi-Potion.

FFD
Undead enemies are very typical in Final Fantasy Dimensions. They are vulnerable to healing spells. However, draining spells and abilities such as Drain, Osmose when cast on them will heal themselves and damage the casters instead. This also means that the Blood Lance, one of the best weapons in the game, is useless against Undead.