RevanSithLord wrote:As someone who has visited the Tampa bay area of Florida multiple times and have experienced almost tropical storm-like torrential downpours...okay, wait, yeah you're right, it is a bit extreme, but still...rain can get particularly large, long, and dense, depending on the situation...but never like this. This is definitely some crazy Yavin-IV voodoo storm stuff, but hey, that's okay!

Marth8880 wrote:Those shots look good but not gonna lie, that rain is ridiculous - most particularly the length and density of the streaks.

I messed around with it and couldn`t find any settings that I liked, so if the big scawy wain is bothering you, then I`d advise you both to just stay on Earth, this ain`t no sissy lil Florida rain, it`s H A R D C O R E Yavin IV rain I think it`s pretty cool myself, I was going for a heavy and intense rain setting when making it anyway

Last edited by SkinnyODST on Sun Aug 06, 2017 6:35 am, edited 2 times in total.

Also @SkinnyODST - I actually DO like the rain's intensity. It's pretty cool (no pun intended, because it could have been a warm rain because....environment?). In the end it's what you like about your map.

Also @SkinnyODST - I actually DO like the rain's intensity. It's pretty cool (no pun intended, because it could have been a warm rain because....environment?). In the end it's what you like about your map.

Converted Yasuo from League of Legends into Battlefront. Just need to add proper animations and abilities (and maybe quotes) to finish this port:

Hidden/Spoiler:

Model and Texture credits go to Riot Games. I also wouldn't mind sharing the finished conversion, but I may have to ask an admin first. In case you don't know the game is free to play and the character itself is not 100% pay to play and even free available sometimes. The game came out in 2009, this character itself came out in late 2013.

Q: Can I use your graphics and art assets to make my free League of Legends app or website?

A: Game art’s a yes (per the Guidelines above). But logos are a no, as noted above. Sorry that we don’t yet have an official art repository filled with game art assets that you can download for non-commercial use. We know that’d be handy, and we’re assessing how we might be able to provide such a repository.

Q: I want to make stuff based upon League of Legends (video / book / game / T-shirt / plush toy / other standalone product). How does Riot feel about this?

A: With regards to video, we’ve already got a policy in place to help you get the most out of your videos, so video creators should check out our Video Creation and Use Policy below. For other products, we’re generally fine with you creating stuff as long as you provide that stuff for free, and don’t use League of Legends content in an inappropriate manner.

From what I understand they have no real issues regarding the usage of their art assets when it's used for free content (In their examples apps or websites). Also "Game art’s a yes (per the Guidelines above).". And 3D models/Textures belong to Game's art as far as I am aware of.

In the end it's still your decision. Using their assets in mods, as an example, wouldn't violate their copyright laws. There even is a large website covering all character models+animations, directly taken from the game (But not downloadable there) just to be viewed. Also I know about the thing with "custom or modders content first, extracted assets second", but I already searched for this asset and basically all downloadable assets were using the same model from the game.