Maya pivot oriention on object problem

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Somehow along the way I changed the rotation on the pivot of a particular object. I want to be able to realign the pivot so that it is "straight" along the object. Changing the tool settings from world to object (or any of the other settings) does not change anything.

I tried using absolute transform to fix the problem but there is no value in the rotation axes other than zero, so there is nothing I can put in for the absolute values to fix this. And yet the axis of the pivot is off for the x and z axes.