How do you make the DRM situation even more ass-backwards than it already is? By doing this.

If you don't want to read the article, Ubisoft is now requiring players to be signed on to their servers at all times for games to function. If they lose their connection, the game stops working, and any progress made since the last time the player saved is lost.

I realize this puts me squarely in the minority, but so far I'm liking this a lot better than the first one. The fact that you can finally turn off those stupid fucking vita chambers that made the first game insultingly easy is enough of a step in the right direction, and can dual wield weapons and plasmids (rather than juggle between the two) which has made the combat a lot more intuitive.I'm only a couple of hours in, and it's still not great (it still moves at that plodding pace), but it's holding my attention more than the first one did. I shall continue playing.Also: I really wanted to hate Dante's Inferno, but the combat's actually pretty fun. Awful story and some instances of incredibly tedious level design, but as a straight-up action game it's actually not bad.