The winning team now receives an 18 Honor Point bonus for each capture the opposing team is prevented from completing. This means every capture below 3, up to a maximum of 54 bonus Honor if the losing team had 0 captures.

Comentarios

Comentario de DevilesDog

Awesome! Really needed those BG changes, hopefully should no longer need to farm random HC's to get a steady flow of Honor.

Also, nice to see you finally having an account Olivia :p

Comentario de Irv384

on 2014-03-11T18:15:04-05:00

Ugh. Hexos nerf 2 weeks after banging my head against him for hours.

Comentario de DestroyX

on 2014-03-11T18:16:26-05:00

Ugh. Hexos nerf 2 weeks after banging my head against him for hours.\r\rYou did not read it, right? They just fixed the deaths after the Hexos kill, the fight itself didn't changed at all.

Comentario de Menardis

on 2014-03-11T18:17:44-05:00

The thing I want to know about the guards on Timeless Isle is if they aggro while the sacrifice buff is up. \r\rThis is one of the peculiar things about the item; it allows players to treat the faction guards as neutral unless you start fighting near them and hit them with AE. The guards at the center aggro on you but while the buff is up, you don't lose any reputation points towards August Celestials.

Comentario de ash1k1

on 2014-03-11T18:23:51-05:00

5mans will still be the most consistent and reliable way to farm honor - Whether or not they turn out better overall in honor per hour though, who knows. I don't think this increase will be enough to make up for losses and extended games (e.g. 40min AVs which have been happening for me a lot lately) which again can be a loss.

I hope it is enough though; not sure how many more of the same dungeons I can bare.

Comentario de Nekyr

on 2014-03-11T18:34:30-05:00

You should change the header, Hexos wasn't nerfed, it was a bug fix. The fight doesn't change at all.

Comentario de Scyntt

on 2014-03-11T21:04:58-05:00

Yet still no bonding box fix for Hexos' maze.

Comentario de Myrolan

on 2014-03-12T00:26:45-05:00

Yet still no bonding box fix for Hexos' maze.\r\rcuz it's not broken lol

Comentario de TickleMeThrall

on 2014-03-12T09:02:19-05:00

Those guards at Timeless FPs are much deadlier. I was hunting turtles on the beach when I decided to attack a crab. Got the crab down to 20%, crab runs over to guards being chased by my pet (Warlock), and the guards kill my pet right before beating me down in 3-4 hits.

Comentario de Interest

on 2014-03-12T20:46:20-05:00

Ugh. Hexos nerf 2 weeks after banging my head against him for hours.\r\rThat's not really a nerf so much as a way to make the encounter more fair. This is especially the case for Hexos since apparently dying when Hexos dies or shortly after prevents you from earning kill credit (not the case for just about anything else in Brawler's Guild)