[Innate]: Deadened Nerves.[Descripton]:Oghren takes a swig of heavy moonshine, turning the negative effects of alcohol to his advantage. Almost eradicating pain, fear along with common sense.[DF-Effect]:1d4 damage reduction a round.

[Activate Power]: Berserk[Description]:Oghren goes into a trance like fury, not caring about his own safety and survival, only to bring the foe down.[DF-Effect]: Activated upon being hit, pay 4 sp to for 1d4+1 rounds have a +2 to damage and +1 to attacking but also a -2 to defensive-manu

[Activate Power]: Berserk[Description]: Oghren goes into a trance like fury, not caring about his own safety and survival, only to bring the foe down.[DF-Effect]: May be activated as a defensive-response upon being hit. Pay 4 MP, gains +2 to damage and +1 to attacking, but also a -2 to defensive-rolls - Lasting for 1d4+1 rounds. After the duration, there is a 2 round cool-down.

With that, it is good to go. Otherwise, you'd be paying every time you get hit with how it was worded.

Feel free to ask me any questions. If any complaints, on anything or anyone, then please PM me.

- Soul

Bendless

Number of posts : 56Location : AlnöRegistration date : 2011-03-19

Subject: Re: Oghren G. Strandford's power. 2013-01-04, 8:58 pm

Honestly, i have no ideas about the numbers and what not, but yeah.. still needs some editing i guess. " May be activated as a defensive-response upon being hit " Will edit.