Greetings from your friendly neighborhood power gamer. . I started Warhammer with tau, which was probably good for me. I'm expanding into Space Marines. I am slowly acquiring units for a 2000 Point list. Most of this is in my possession or is shipped. Since I have about 7,000 points of tau right now, I want to have the second army be different from a play style I currently have. So I'm focusing on melee and psykers.

7 two man squads of company veterans 32x7 pts Nonreserve deployment drops, works like tau drones

The idea is deep strike into melee. G-man is plan b. I find the mathhammer of a 10man terminator squad with 4 might of heroes to be overwhelmingly Warhammeringly ridiculous (up to 61 attacks hitting on 4's at 16 s, 3 ap ,3 damage ea). Then there is guilliman, Chaplin, and lieutenant giving rerolls to my melee attacks. The codex has a lot of cool stratagems that will hold me over until Tau's comesout. One stratagem even lets infantry get a second fight. Seems like fun to me ^_^.

It's a good pit stop for me and it will give my friends who don't play Warhammer a choice between melee or shooty (my tau) when they come over. This list is heavily influenced from my tau playstyle: powerful reserve drops and hard to kill models. I'm still a major tau player but this is a fun distraction project.

I was thinking of going black Templars at 1000 points, carrying the terminator models. They have a reroll failed charges which bring them from ~27℅ successful teleport charge to about ~47-49℅ successful charge coming from reserves. I decided it's best for me to go full ultra marines over the black Templar split so I can have librarians and their buffs. If black Templars had librarians I would take them in a heart beat. I too want sisters of battle, but only for Celestine. I'll probably have a patrol dettachment with her