And what the hey, here's a picture of all the body components that you can customise (icons for the menu will probably be improved - and ignore the ill fitting text, old screenshot. I think I fixed that and if not, then I will later):thats: skin, torso, legs, eyes, fringe, hair, shoes, head, face, capes etc and arms. And the final selection there is for premade models.

I'll have the screenshots from the WIP page on my site back once I figure out if I want that place to look the same or improve on it.

IanMeta has created some more impressive auras for the game (screenshot is pretty low-res jpg)

To clarify:Buttercup is charging up some power. You'll be doing this a lot Bubbles has charged up to 100% power, but is trying to reach an overcharged state! I don't think i've really explained that ability in public forum...Blossom has already reached the overcharged state, and that aura will stay around her as a warning to the others - a character who is overcharged can unleash a much stronger special attack than normal! The overcharge will be lost if the player is hurt or uses any attack though.

This, this is what I hate about coding. Something can work perfectly fine on 99 machines and then that 100th machine throws up something bizarre... there aren't even 25503 lines of code, and certainly not that many images... perplexing!That is the whole error message? No line number given or is 25503 the only number given?

Hm, when you get the Build Your Own Fighter open you can get a description of all the stuff.

Blossom has +Recovery"Prevents stun after being hit and recovers some energy when damaged also provides extra defence when hurt for a short period!"Bubbles has +SpeedWhich... should be obvious what it doesButtercup has +AttackThis allows her to attack more rapidlyBrick has +ChargeWhich speeds up the energy charging rateBoomer has +MobilityWhich replaces the speed boost with a short distance teleport ability, and you can move while charging beamsButch has +StrengthWhich increases damage and kickback of punches, and you can punch powerful beams without needing any energy charged.

That is the basic passives...Most of the specials are fairly self explanatory when you use them, yeah? Except possibly...Energy Drain - Butch"This powerful attack will absorb any smaller attacks it hits and feed the energy back to you!"Absorbing Fielf - ButchAbsorbs attacks that are thrown at youSonic Scream - BubblesNot an attack, it destroys any attack in range, and stuns anyone in range.

Are the others clear enough? I could post them all if you need I guess...

Yay, thanks alot . Can you explain Blossom and Buttercup's skills too? I think they're pretty obvious but I just want to check I'm not missing any hidden factor or anything. Also I've gotten the furthest in story mode with Buttercup, would you say she was the easiest or are they all fairly balanced?

Also what is this, 'little girl unlocked'? What character is that? And what does she do lol?

Flower Blast is a widespread attack. Ice Breath is a defensive move, that nullifies attacks in its range and if it hits someone, they slow down for a time.Dancing Bomb is slow to charge up, but if it hits, you get an instant kill!Fury Charge flies Cuppo towards your foe punches flailing.

The thing you unlocked is a character costume set for when you unlock the Build Your Own Feature mode. When you unlock that mode, you will be able to access costume parts that were previously locked.

I think they are fairly balanced. Personally I prefer Bubbles, as she has the +Speed advantage which I enjoy (run away from everyone!) but I know some people think Buttercup is best because of her Dancing Bomb attack, which is hard to aim, but when you do KAPOW! I guess Blossom has the advantage if you get a hit a lot with +Recovery

1. You don't get stunned for as long from being hit; you recover from it almost instantly. Other characters will wince and can't move for a moment, but Blossom recovers fast enough that you can usually get away quickly.

2. You gain a tiny bit of energy everytime you get hit.

3. If you'll notice, when you get hit your status bars will turn gray for a moment. While the bars are gray, you take a little less damage from hits. For example, if Bubbles used her Power Stream attack on you and hit every blast of it, the first one that hit you would do full damage but since the other ones hit while the bar is gray, each one would do less damage. It's sort of a protection she gets against any chains of attacks.

About Bubbles, definitely take advantage of that additional speed. If you need time to charge some energy, fly away and do it.