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#################################### IMPORTS ###################################importtest_utils,unittestfromtest_utilsimporttest_not_implemented################################################################################classCursorsModuleTest(unittest.TestCase):deftest_compile(self):# __doc__ (as of 2008-06-25) for pygame.cursors.compile:# pygame.cursors.compile(strings, black, white,xor) -> data, mask# compile cursor strings into cursor data# # This takes a set of strings with equal length and computes# the binary data for that cursor. The string widths must be# divisible by 8.# # The black and white arguments are single letter strings that# tells which characters will represent black pixels, and which# characters represent white pixels. All other characters are# considered clear.# # This returns a tuple containing the cursor data and cursor mask# data. Both these arguments are used when setting a cursor with# pygame.mouse.set_cursor().self.assert_(test_not_implemented())deftest_load_xbm(self):# __doc__ (as of 2008-06-25) for pygame.cursors.load_xbm:# pygame.cursors.load_xbm(cursorfile, maskfile) -> cursor_args# reads a pair of XBM files into set_cursor arguments# # Arguments can either be filenames or filelike objects# with the readlines method. Not largely tested, but# should work with typical XBM files.self.assert_(test_not_implemented())################################################################################if__name__=='__main__':unittest.main()