Their original stated schedule was a major revision update a month. (E.G. Beta 1 -> Beta 2)

Then that schedule seems to have officially and very quietly slipped to a major revision or a minor hotfix update a month, with no notification to the community that this was going to happen. (E.G. Beta 3e -> Beta 3f).

I had high hopes for this game. Now it's wasting space in my library. I rarely see any meaningful progress on this game and frankly, I rather play Prison Architect. There's an early access done right. The development on this is far too slow and the "major" updates don't really add a lot to the game considering how much time passes between them.

I love the concept of the game. I love what it could be but quite frankly, the devs either need more resources or more dedication. They claim this is "their baby" but all I see them doing is adding fancy backgrounds, fixing 2 or 3 relatively minor or non-gamebreaking bugs, and adding a new half-finished feature every 1.5 months or so. This is unacceptable and this is exactly why I am absolutely DONE supporting early access titles until they can perform enough of the following

1. They actually can get the game to a playable state (Maia, I'm looking at your pathetic excuse for a title)2. They can have a decent featureset and most, if not all, game breaking bugs take priority and are squished in short order (Prison Architect does this right. It's playable and has very few game breaking bugs)3. AI, if applicable, does not blow balls (Hello SpaceBase DF9)4. Production does not proceed at a pace that nearly qualifies as abandon-ware (Spacebase DF-9 and Godus, you're in my sights...)5. They release the game.

I don't believe early access reviews anymore unless they look honest and there's enough of them. Too many people review a game and say they love it despite its flaws simply because of the premise (Kinetic Void is a good example). I love the concept of Spacebase DF9, but if I still had a choice whether to back it, I wouldn't. The devs are pathetically slow on this and I see no excuse for a 4 or 5-man team to take this long especially if it's their "baby." Yes, they did say that in an update a while back. Claimed something to the effect of, 'oh we reallllly are working on this game we promise. This is our baby" <paraphrased>

I'm sorry DoubleFine. you have my money but I can assure you I will be attempting to convince anyone I know interested in it to hold off until you get your act together. You've had close to a year and you have barely made any progress.

i actually signed up to the double fine website in order to comment on their forums ( you have to reigister ) , that was several days ago and they still have yet to appove me for registration , something which is usually quick and stright forwards ... i'm starting to have more doubts about them .

They posted some ♥♥♥♥♥♥♥t where they were like "DERRRRRR We're trying this new thing where we don't update you... also the dog ate my update."

Nope, done. Your game might have been fun, but your devs have 0 care, and I suspect the money from this is being funneled into other projects since no matter how many copies it sells the team never gets enough staff to finish. I quit and I turned my review red to warn others off this complete waste of time. We're up to nearly a YEAR of dev and we're not to alpha SIX yet, lol.

DF Admin - John said " Hey - heck yeah Spacebase is still in development!

I’m not on the team, but JP and co are working hard on the next update and I think you’ll hear more about it soon. "

DF JP Said " Double Fine is not a random fly-by-night indie dev and we are not going to silently pull the plug on Spacebase or any other in-development project. Doing so would be disastrous for our reputation and it would kill us emotionally ;____;

What has happened lately on Spacebase is that we’re trying something different with regard to communication. Our hypothesis is that short, regular, relatively low-value updates (things like in-progress screenshots of new UI) don’t really serve much more purpose than telling people “we’re not dead!” The time cost of doing those is pretty small, but our team has been 3-4 people since Alpha 1’s release and I wanted to see what the impact would be - both on our side and on the player side."

And

DF JP said " This is all really good constructive feedback folks, thanks very much. I wish there was more I could talk about right now. Thank you for being patient. We won’t be dark for much longer. " - Posted Aug 21st

This mess has made me so much more wary of EA in general. I won't be buying anything else from doublefine unless its complete and awesome, the bottom line is they made a commitment and didn't stick to it. Sure it may get finished but the♥♥♥♥♥♥poor PR and pathetic update times have left a bad taste in my mouth.