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Sorcerer Silver

Boss - The Undefeatable - Animated Armor - 999 damage, 152 hp, fifty death protections, and revives. He revives as a copy of his original stats, excluding revives.

Mobs - Snakes, Desert Trolls, Djinns, Imps, and Animated Armors

Ugh this boss is cruel. He better stats than two Vicious Indomitables wrapped into one. The only feasible way is probably gnome sorcerer with MA for Refreshment. Get two mid fight level ups, and abuse the burning like crazy. -- The Avatar 1:06, 21 April 2012

You're a purist paladin, unlikely to get more than 80 damage under any circumstances. You're looking at 18 attacks to kill the boss. Even presuming limitles piety, the cost of Taurog's unstoppable fury would increase beyond 100 and become unusable before you are done. In most practical situations, it's utterly impossible to survive the boss without death protection. This level is either bugged or there is some hidden effect that we're missing --Darvin 18:36, 20 April 2012 (PDT)

Berserker Gold

Mobs: Goo Blob, Succubus, Doom Armour, Steel Golem, Thrall

Boss: Antimony, 108 attack, 950 hp, 95% physical resist.

Gods: Pactmaker, MA

Only god allowed to prep is MA, only altar in the dungeon is Pactmaker (twice, so I think that's definite).

Boss has 95% physical resist, have to erode it with Bycepps? or just be a caster?

Not feasible -> Plan: Get MA + Body Pact. Erode the boss while farming resistance for self. If possible get restoration.

New plan: Take consensus ASAP then the spell cost boon from MA. Play the rest of the level like a caster.

I don't think so, nothing in there does magic damage, so no good berserker targets. Every mob has an ability opposing melee though (resist down, poison, mana burn, physical resist, weaken etc). - Joist

Really big sword, no question about it. Definitely want to worship JJ, don't waste your time with the other deities here except for the express purpose to piety farm to enter JJ's religion. Earthmother would be horrible on Rock Garden without ENDISWAL, Dracul offers little of value to a CYDSTEPP'er --Darvin 18:39, 20 April 2012 (PDT)

I question taking the really big sword. Normally I agree but these Goat Horns really stack up the damage. I have 17 of them and that's after losing an inventory slot to JJ. With all this attack bonus floating around (warlord gets +30 too, I'm at +175 now) I think Tri-Sword is better, especially if you can wait until after chaos avatar'ing before going after the resist bosses - Joist How'd you get that timestamp ;)

I just realised this challenge *unlocks* the Tri-Sword. I'm trying to open the box with the crowbar that's inside the box. Probably shouldn't use the tri-sword for this then, hey. - Joist 10 seconds after previous edit

Redundant page?

Are strategies so long that we can't cram the challenges into the class pages? --Madness 21:45, 20 April 2012 (PDT)

The challenges are new; right now we're talking about them, hence why it's on the talk page. The challenges themselves are separate dungeons, so they should probably have their own dungeon articles, and just be linked from the class pages. --Darvin 22:29, 20 April 2012 (PDT)

I see. Well I guess this could end up being a sort of summary/disambiguation article with more links than content, nothing wrong with that.--Madness 23:29, 20 April 2012 (PDT)