There’s more than one way to skin a city-building game. The delightful Triple Town already showed the world that the basic gameplay concepts and the core mechanics of SimCity could be distilled into a turn-based puzzle game. Now MegaCity tackles the genre, boasting a “Tetris meets SimCity” hook that turns your city into a never-ending carousel of urbanization.

It’s fun, clever, challenging, and original, but the reliance on a luck-based building queue holds MegaCity back from utter brilliance. Let’s take a look.