5. Menu usage is weird due to how the graphics don't highlight the selected options as much as the PS1 game did (which made every other option darker) Weird, I genuinely didn't remember this from the PS1 game, and had to look it up. http://www.mobygames.com/images/shots/l/695078-lunar-silver-star-s...

>.> Both the reasons why I dislike Apple/iOS and why I dislike mobile as a gaming platform are coming together here... It's kind of unsurprising, though, that there was no interest in updating SSST so that it could work with the 64-bit update. It's just... the series since Lunar: Legend has kind of...

There definitely wouldn't have been a legal rights issue (I mean it's still a reproduction of the music). But now that you mention it, I do believe it was a technological issue unique to the PC release, and one done for reasons of compatibility. I think you could have done playback in-app without a...

Hey, so, I got Lunar SSS for the PC working on this machine... I don't have time to play through, but maybe sometime later I can check on a few things. It's largely based on the SSS MPEG version, though there are a few gameplay differences (movement is quicker and controls take a little getting use...

Also, I encourage you to use the materials on the soon-to-be-complete SSSC section (thanks Kizyr!) if you want to show something but don't have immediate access to screen capture technology. If you're playing on your iPhone, press the top button and home button at the same time. This will store a s...