People

Stefania Serafin is Professor (with special responsibilities) in Medialogy where she teaches audio design, auditory perception, interactive acoustics and supervises Bachelor, Master and Ph.D. students.
Previously to joining Medialogy, she got a Ph.D. in Computer Based Music theory and acoustics from CCRMA, Stanford University, and a Master in Acoustics and Signal processing applied to Music from IRCAM in Paris.
She has been visiting researcher at Cambridge University and KTH is Stockholm, and visiting professor at the University of Virginia.
She has published about 100 papers on sound synthesis by physical models and new interfaces for musical expression, and she is Medialogy responsible for the EU COST action on sonic interaction design and the EU network Sound Forum Øresund.

Sofia Dahl holds a PhD in speech and music communication from KTH, Royal Institute of Technology, Sweden. Before joining Medialogy in 2008, Sofia was doing research in the USA (postdoctoral fellow, School of Music, Ohio State University) and in Germany (Marie Curie fellowship, Hanover University of Music and Drama).
With a background in electrical engineering and musicology, Sofia’s research interests have focused on how musicians’ control and interact with their instruments, as well as musical communication with sound and movements.

At Aalborg University, Sofia is teaching and supervising on both bachelor and master’s level. She is responsible for the courses Visual Perception, Audio perception and Design, and Design and analysis of Experiments.

Research interests: Musicians’ movements and interactions with their instruments; timing production and perception; sound and music
communication.

Dan Overholt studied Electronics Engineering and Music (violin performance) at California State University, Chico, and received his received his Masters and Doctoral degrees respectively from the Media Lab at the Massachusetts Institute of Technology, and University of California, Santa Barbara’s Media Arts and Technology program. His research interests lie within multimodal human-computer interaction and digital audio signal processing, with a primary focus on new methods of creating music and interactive sound. He is involved in the development of tangible interfaces and strategies for processing human control and gestural systems that allow interaction with a wide variety of audiovisual systems. His work has been presented worldwide at many conferences and new media arts festivals. He has received a Fulbright scholarship and a National Science Foundation fellowship in Interactive Digital Media, amongst other awards. As a musician, he composes and performs internationally with his experimental human-computer interfaces and musical signal processing algorithms, and he has also worked as a design and engineering consultant in the audio industry for companies such as Eventide, E-mu, and Echo Audio.

Cumhur Erkut has received his Dr.Sc.(Tech.) degree in Acoustics and Audio DSP (EE) from the Helsinki University of Technology (TKK), Espoo, Finland, in 2002. Between 1998 and 2002, he has worked as a researcher, and between 2002 and 2007 as a postdoctoral researcher at the Laboratory of Acoustics and Audio Signal Processing of the TKK, where he has contributed to various national and international research projects. Between 2007 and 2012, as an Academy Research Fellow, Dr. Erkut has conducted his research project and team Schema-SID [Academy of Finland, 120583], and has contributed to the COST IC0601 Action “Sonic Interaction Design” (SID). In 2013, he has joined the Institute of Inclusive Science and Solutions at the University of Eastern Finland, and contributed to research on developing interactive technologies for special-need children and elderly.

From July 2013 onwards, he has been appointed as an assistant professor at the Medialogy, Aalborg University Copenhagen. Besides jazz and electronic music, he likes brain- and body-storming on multimodal interaction and creative coding.

Steven has a PhD in Design and Evaluation of Musical Interfaces with a special focus on physical modeling sound synthesis. Before writing his PhD he took his Masters at Medialogy in Copenhagen with a focus on sound and interaction design. Currently, he is involved in several research collaborations with external partners such as the Rythmic and Classical Music Conservatory in Copenhagen, the Experimentarium and the Roskilde Festival. His main research areas are interaction design for creativity support interfaces – with a focus on sound.

Amalia de Götzen graduated in Electronic Engineering at the University of Padova in 2002 and got a PhD in Computer Science from the University of Verona in 2007. She also carried out musical studies obtaining a diploma in pianoforte in 1996 and a diploma in Electronic Music in 2003 at the Conservatorio C. Pollini of Padova.

Since 2002 she is working on the field of Sound and Music Computing. She has been the coordinator of the Sound and Music Processing Lab – SaMPL – of the Conservatorio of Padova in collaboration with the Department of Information Engineering of the University of Padova.

Research interests:
Interaction Design, Sound and Music Computing, Electronic Music.

After concluding his studies in mathematics at Bonn and Münster universities with a diploma (best possible grade “A” in all subjects), Hendrik Purwins was awarded a Ph.D. on machine learning and musical signal processing with a scholarship of the Studienstiftung des deutschen Volkes (given only to the best 0.5 % students at German universities) after studying at Berlin Institute of Technology (BIT), CCRMA, Stanford, and the Psychology Department of McGill University. Since, he has been guest professor, senior researcher, and lecturer at Music Technology Group at Pompeu Fabra University, Barcelona, and guest researcher at IRCAM, Paris, and Neurotechnology Group / Berlin Brain Computer Interface, BIT. In 2013, he became Assistant Professor at Aalborg University Copenhagen.

He has (co-)authored more than 70 scientific papers, has received 10 personal research grants and prizes, and has lead research teams in 3 European projects. Starting with playing the violin at age of 7, he has played several string quartet and orchestra concerts during his mandatory military service with the professional German head quarters chamber orchestra.

Research interests: Signal processing, machine learning, and experimental methods (psychological and EEG experiments) for models of sound and music and their application to resynthesis, visualization, user adaptation, and non-Western music.

Justyna Maculewicz received the M.A. degree in Cognitive Science and BSc. In Acoustics (with a specialization in hearing care and noise control), both at Adam Mickiewicz University in Poznań, Poland. For three months in 2012 was an intern at Delft University of Technology in The Netherlands in the Product Sound Design Lab.
As a master’s student she was focused on the multimodal speech perception and wrote a master’s thesis about the interaction between vision and audition based on the McGurk effect involving the phenomenon of binaural rivalry.
In February 2013, Justyna Maculewicz was appointed as a PhD Fellow in the Department of Media Technology at Aalborg University Copenhagen, Denmark. As a PhD Fellow she is interested in sonic and haptic interaction design. In her thesis she would like to investigate rhythmic audio-haptic feedback for motor tasks and the role of rhythmic exercises in improving physical and cognitive skills mostly in elderly life.

Erik joined AAU Copenhagen and Medialogy in February 2012 and holds a M.Sc. in Sound Engineering from Luleå University of Technology in Sweden. He has also a background in music and has studied at the Academy of Contemporary Music (Guildford,UK). At Aalborg University he is supervising students at bachelor’s level.
Research Topics:
Sonic interaction design, interactive audio for virtual realities

Francesco Grani is currently Reseach Assistant at Aalborg University Copenhagen in Medialogy Group. He got his PhD from University Of Padova in 2011 (in which he started developing using the Arduino Platform) as well as his Master’s degree in Civil Engineering in 2006 (with a Thesis focused on the driver’s behaviour and route choices).

He Studied Electronic Music in the Conservatory C. Pollini achieving the Bachelor’s degree in Electronic Music Composition in 2012 (with a Thesis focused on the use of Eigenmike™ Microphone Array to drive Virtual Microphones and High Order Ambisonics output rendering).

In past years he’s been involved in many of the activities of the Sound and Music Processing Lab -SaMPL- of Padova, focusing his interest in Interaction Design and Spatial Audio Rendering Techniques / Wave Field Control. Recently he’s been also working in Milano with AGON Ars Magnetica developing the Real Time Control Environment (in MaxMSP) for the Live show “Turing – A staged case history”, involving on-stage body tracking and the sync of events between multiple audio and video stations as well as the control and rendering of the 32 channels spatialized audio output system.

Research Topics:
Acoustics, Electroacoustics with a special focus on multi-channel systems (including Ambisonics and Wave Field Synthesis), Interaction Design, Physical Interfaces Design and User Evaluation

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