Okay for some reason the hyperlink doesnt work.. so just copy and paste it -.- https://www.dropbox.com/s/3o3g5h3iumjmx99/Halo%20Reach%20Marine%20Full.maxEdited by flameomega on Nov 12, 2012 at 07:25 PM

Okay for some reason the hyperlink doesnt work.. so just copy and paste it -.- https://www.dropbox.com/s/3o3g5h3iumjmx99/Halo%20Reach%20Marine%20Full.maxEdited by flameomega on Nov 12, 2012 at 07:25 PM

Okay for some reason the hyperlink doesnt work.. so just copy and paste it -.- https://www.dropbox.com/s/3o3g5h3iumjmx99/Halo%20Reach%20Marine%20Full.maxEdited by flameomega on Nov 12, 2012 at 07:25 PM

There we go. Thanks :3

If you hadn't noticed already, halo maps screws up links with https:// instead of http://The colon gets replaced with the s so it turns into https// when you click on the link, however copying and pasting is fine. Dennis should fix this.

Also to Hunter. You may or may not know this, but if you tried to access the maps otherwise with any tool, you'd notice that most of the rigs are beyond broken. Unlike what some other people might have done, i fix the bone systems and correct the rigs (if you tried importing the marine or elites, the entire left side of the biped would have inverted bones, which also mess with animation).

I may not have custom skills that are amazing, but im helping in whatever way i can

So i've been working a bit more with reach stuff, and i simply forgot to put anything here...whoops.

Anyways, currently i'm gonna try to get Max scenes with all the Halo 3 and Halo Reach guns, All with completely set up textures. Here's what i have so far

H3 Guns

Reach Guns

I also got my hands on ALL the permutations for the Reach Spartan. So i've been setting up the model and textures for that as well. However, one issue remains, and the issue is rather big: The Female Spartan's Underarmor isnt rigged. So with that, i'll have to rig it out myself, which might delay the release some, but so far i've had my work with the male spartan, which works perfectly so far. Here's some pictures of what i've been able to do

Do you have the H3 flamethrower set up as a weapon, or is it just a textured model at the moment? I've been looking for a functioning H3 flamethrower for some time, but I haven't had any luck.Edited by Echo77 on Dec 7, 2012 at 09:17 AM

KozakuuJoined: Oct 30, 2011Only the person who was wisdom can read the most.

Posted: Dec 7, 2012 09:26 AM
Msg. 49 of 555

Quote: --- Original message by: Altheros00I almost pasta out over that bad shaders and render.

Do you have the H3 flamethrower set up as a weapon, or is it just a textured model at the moment? I've been looking for a functioning H3 flamethrower for some time, but I haven't had any luck.Edited by Echo77 on Dec 7, 2012 at 09:17 AM

Currently its just a textured 3d model. I might eventually turn it into a weapon tag and set it with some decent particle effects, but all in due time.

Quote: --- Original message by: R93_SniperI think he's referring to the fact that I did nothing special except add diffuse, normal and specular mapping

I hope so, but I doubt it. Its more likely that he is just being stupid :P

What do you know about 3Ds Max kid?

Less than you, but I know Reach assets enough to know that those are just stock Reach textures with nothing else. Therefore, saying that the shaders are bad is stupid, but then again we all know just how stupid you are, so its not really that surprising.Edited by Bobblehob on Dec 10, 2012 at 04:35 AM

Alright, before you guys start a massive argument on my thread and detract from everybody enjoying whatever content i place here. Here's how everything ran out, somewhat satirically.

OMG LOOK AT ME IM ALTHEROS, IM BUTTHURT BECAUSE SNIPER DIDNT GIVE ME THE R33CH GRUNTZ AND OTHER STUFF. NOW IMMA FLAME HIS THREAD BECAUSE THATS HOW I TROLL. TROLOLOLOLOL.

To which i Respond: Give me a break Altheros. You're nothing more than a pathetic speck of dust to me. I honestly couldnt care less about you or your input. Your grammar is atrocious, likewise to your spelling, and you reak of childish immaturity. You want recognition? Find it somewhere else.

To you BobblehobThough Altheros was being....Altheros.. He has one point over you. Shaders and Textures arent the same thing. Textures are the actual coloration of models and stuff via a bitmap. Shaders on the other hand are the culmination of multiple textures on a model, which includes (But is not limited to): Diffuse Mapping, Normal Mapping, Specular Mapping, Detail Mapping, and Reflection Mapping. So you're right about his complaining being useless, but he's right in differenciating Textures and Shaders

Quote: --- Original message by: R93_SniperTo you BobblehobThough Altheros was being....Altheros.. He has one point over you. Shaders and Textures arent the same thing. Textures are the actual coloration of models and stuff via a bitmap. Shaders on the other hand are the culmination of multiple textures on a model, which includes (But is not limited to): Diffuse Mapping, Normal Mapping, Specular Mapping, Detail Mapping, and Reflection Mapping. So you're right about his complaining being useless, but he's right in differenciating Textures and Shaders

You did mention having normal maps on them correct? If so then they are shaders, if not then its just Textures, either way he shouldn't be complaining.

Okay for some reason the hyperlink doesnt work.. so just copy and paste it -.- https://www.dropbox.com/s/3o3g5h3iumjmx99/Halo%20Reach%20Marine%20Full.maxEdited by flameomega on Nov 12, 2012 at 07:25 PM

So on the bright side, im almost done with The halo 3 guns, and i should be able to get you guys the models/textures within the next two or three days

Edit: I Lied, i got them done within two hours

******RELEASE******

Halo 3 Weapons

All the Halo 3 Guns except for the Human HMG Turret and The Covenant Plasma Turret. Each Weapon has every moving peice seperated for animation. I've included all the textures, and i've setup basic-ish materials. I've also adjusted the pivots for each peice to match their animation movement (Except for the Needler Needles, because that was just annoying to do on it's own. Sidenote: These are all 3P Models, so the Assault/Battle Rifle dont have Magazines (Sorry!)

I took some time out to completely setup the Halo: Reach Scorpion cuz...why not?Also, i've fallen in love with reflections. Thank you iHalo for your release pack! (I copied his shaders).

Included are:- 2010 Max File for The Halo Reach Scorpion, Complete with setup shaders- All Textures for the Scorpion, Including Specular maps which normally aren't there- Special Glossy Reflections that make the scorpion look beautiful

I took some time out to completely setup the Halo: Reach Scorpion cuz...why not?Also, i've fallen in love with reflections. Thank you iHalo for your release pack! (I copied his shaders).

Included are:- 2010 Max File for The Halo Reach Scorpion, Complete with setup shaders- All Textures for the Scorpion, Including Specular maps which normally aren't there- Special Glossy Reflections that make the scorpion look beautiful