Dominion: Empires

The world is big and your kingdom gigantic. It's no longer a kingdom
really; it's an empire — which makes you the emperor. This entitles you
to a better chair, plus you can name a salad after yourself.

It's not easy being emperor. The day starts early, when you light the
sacred flame; then it's hours of committee meetings, trying to establish
exactly why the sacred flame keeps going out. Sometimes your armies take
over a continent and you just have no idea where to put it. And there's
the risk of assassination; you have a food taster, who tastes anything
before you eat it, and a dagger tester, who gets stabbed by anything
before it stabs you. You've taken to staying at home whenever it's the
Ides of anything. Still, overall it's a great job. You wouldn't trade it
for the world — especially given how much of the world you already have.

Dominion: Empires, the tenth addition to the game of Dominion, contains
96 metal tokens and 300 cards, with cards you can buy now and pay for
later, piles with two different cards, and Landmarks that add new ways
to score. VP tokens and Events return from previous sets.

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