Contents

Gameplay

Isle of the Dead is a 3-D action/adventure game where
the player is the lone survivor of a plane wreck on a mysterious
tropical island, teeming with flesh-eating zombies under the
control of an evil mad scientist.[1]
After retrieving items from the wreckage, the player can explore
the beach and move further inland by hacking at the undergrowth
with a machete.[2]

Development

The game was designed by A. Sean Glaspell, programmed by Bruce
J. Mack and Bryan Kolsch, and featured art by Myk Friedman.[1]

Reception

The game was reviewed in 1994 in Dragon
#206 by Sandy
Petersen in the "Eye of the Monitor" column. Petersen gave the
game 0 stars.[1]