Welcome to my RuneScape Invention leveling guide. Here I'll tell you everything you need to know about invention, as well as what to augment, what to disassemble, how to level up invention quickly, how to do it cheaply, and how you can make money leveling invention!

First we will ask - What is Invention?

Invention is currently the most recent skill added to RuneScape. It was added in January 2016 and was the first elite skill, requiring level 80 in Crafting, Smithing, and Divination before you can unlock this skill.

It is the second skill after Dungeoneering to have a level cap of 120 (not including virtual levels) so has a master cape of accomplishment as well as a regular one!

Future Updates

Invention was only recently released and as such has not been "completed" as of now, an update is planned for September 2017 which will tweak the skill adding several features such as:

Adding a way to store gizmos

Adding more content between levels 99-120

Removing the inspiration mechanic

Adding machines in the Invention Guild

Adding benefits to items leveled up higher than level 10

Note that all these updates are subject to change and there will be several other features added too!

Initial concept art for Invention weapons.

Starting Out

When you finally achieve the level 80's required to begin inventing - you should head to the Invention Guild, found between Falador and Barbarian Village - there is a large invention symbol found on the floor outside it. Here you should speak to Doc who will guide you through the Invention tutorial. This won't take very long and should give you a good grasp of how Invention works! From here onwards the guide will asume you have completed the tutorial and understand the basics of Invention.

Now you understand that nearly all invention is carried out at Workbenches; there are actually several of these found around Geilinor:

Furnace west of the church in Ardougne

Oldak's laboratory in Dorgesh-Kaan

Anvil in Constorium building in Keldagrim

Seer's Village anvil

Anvil south of west bank in Varrock

Anvil south of bank in Yanille

Training The Invention Skill

There are a few ways of training the Invention skill:

Leveling Equipment and siphoning/disassembling them at high levels to get large amounts of experience - siphoning keeps the equipment but gives slightly less experience

Creating Gizmos which gives good exp but can be expensive to gain the parts required

Creating Items such as equipment siphons or Pogo Sticks

The most common method of training is the first method which has the advantage that it can be trained in conjunction with other skills. The most common way of training Invention is to do something like Slayer or Fishing and augment all your equipment. As you train your skill your equipment will level up and eventually you will be able to siphon/disassemble it for large amounts of invention experience.

Tech Trees - Specialization

At level 40 invention the player has the opportunity to switch from the basic Human tech tree to the cave goblin or dwarven tech trees - these influence which items are unlocked first but no matter which tree you choose - you will still be able to craft all items eventually!

Inspiration

As you level up, more and more blueprints will become available to discover. Discovering a blueprint requires a certain amount of inspiration, a currency which is rewarded for playing the game and gaining experience. A future update plans to remove the need for inspiration so this feature may be redundant soon!

Once discovered the blueprint must be "solved" in order to use less inspiration - this is done by solving a small puzzle regarding the position of certain construction materials and is generally not difficult to solve.

The blueprint "solving" interface!

Disassembly Guide

Players are able to disassemble items in order to gain parts. These parts are what is used to craft gizmos and as such disassembling items is a huge part of Invention. You can disassemble items by dragging them to the Invention button - found at the bottom of the inventory beside the currency pouch.

Disassembling something gives a small amount of experience and some parts. The parts you get depend on the item, for example - a needle will give junk nearly all the time, while a Noxious Scythe will give Noxious components 100% of the time. Higher tiered items are more likely to give higher tiered items.

Some of the most common parts, as well as what should be disassembled to obtain them can be found in the table below!

Common Items

Part

Item to Disassemble

Base

Rune bolts

Bladed

Dragon longsword

Clear

Crystal flasks

Crafted

Titan's con. scrolls

Crystal

Harmonic dust

Deflecting

Black kiteshields

Dextrous

Magic stock

Direct

Dragon spear

Enhancing

Antipoison++ (4 dose)

Ethereal

Portent of restoration X

Evasive

Royal d'hide vambraces

Flexible

Shieldbows

Head

Rune maces

Healthy

Rocktails

Imbued

Battlestaves

Living

Magic logs

Magic

Staves

Organic

Seeds

Pious

Tortured souls

Powerful

Battlestaves

Precious

Rings of slaying

Precise

Magic shieldbow

Protective

Royal d'hide vambraces

Refined

Junk refiner device

Sharp

Dragon 2H sword

Simple

Adamant ore

Smooth

Rune maces

Spiritual

Titan's con. scrolls

Stave

Staves

Strong

Magic shieldbow

Stunning

Magic stock

Tensile

Shieldbows

Rare Items

Part

What to Disasssemble

Ancient

Third-age items

Armadyl

Armadyl items

Ascended

Sirenic gear

Bandos

Bandos items

Brassican

Cabbage

Corporeal

Spirit shield

Culinary

Barrows gloves

Dragonfire

Royal crossbow

Explosive

Hand cannon

Fortunate

Treasure trial unique items

Fungal

Ganodermic gear

Harnessed

Elemental items

Knightly

Black/white items

Noxious

Noxious items

Oceanic

Seasinger items

Pestiferous

Void knight items

Resilient

Tetsu items

Rumbling

Tectonic/Drygores

Saradomin

Saradomin items

Seren

Crystal items

Shifting

Chaotic items

Silent

Death lotus items

Undead

Barrows

Zamorak

Zamorak items

Zaros

Zaros items

Augmentation

As you level up and unlock more gizmos and items, you will also be able to augment certain weapons, armour and tools! To do this you must build an Augmentor at an Invention workbench and then apply it to the item. After this the item will be untradeable and you can now add gizmos with perks to it!

Perks are added to gizmos through the Invention interface and can be positive or negative and higher quality parts will give better perks. The RSWiki gives exact layouts for what parts to use to get the higher leveled perks!

First a player must create a gizmo shell and then fill it with materials (parts). There are 5 slots and using common materials puts 5 in each slot whereas rare materials only use one per slot.

Perks can also be different tiers - up to tier 5 on some perks.

Leveling Up Equipment

Once your item is augmented you can begin leveling it up. Take a look at Fishvention for example:

You craft a fishing Rod'O'Matic through a workbench - then you can add gizmos to it such as furnace which will occasionally burn the fish for extra exp

You train fishing using your Rod'O'Matic as normal - but with slightly faster fishing exp due to your perks!

After around 800K Fishing exp your Rod will be level 10 and can be disassembled for around 500K Invention exp

This process can easily be applied to Slayer/Combat as well! You augment your weapons and armour, put on good perks to improve your combat efficiency, then train Slayer as normal and disassemble/siphon at level 10/12.

As you use augmented equipment you will use up charge, a currency which can be added to your tool belt by buying divine charges. These are quite costly and crafting your own can be a great way to make a lot of money!

Disassembling at different levels gives different experience and other rewards, seen below!

Useful Tools

Parts can also be used to create useful tools such as:

Chinchompas which do more damage than non augmented versions

Accumulators which work like urns

Siphons which reset item experience and give Invention experience but do not destroy the equipment

These items can be useful in playing the game and make Invention a very useful skill!

Thank You

I hope my guide has helped you learn some more about Invention! If you have any questions feel free to ask below and I'll get back to you as soon as possible! Thanks and good luck!