An email arrived from Orion: Prelude developers, Spiral Game Studios, asking us if we miss Starsiege: Tribes. Which I misread as “Miss Starsiege: Tribes”, which would be the strangest beauty contest ever. It is, in fact, the multiplayer shooter Alec mentioned a couple of weeks back, based on the success of their previous Orion: Source mod experiment. Oh, and it contains dinosaurs of course. And humans (called Carriers). Which have had something of a makeover. So they don’t look like Master Chief any more. There’s new artwork and the old video below.

Dinosaurs in shooters really does seem to be the new zombies, and I welcome it in with open arms. Orion: Prelude boasts the following features:

Which looks promising. Prelude is going to be only a part of the full game, apparently.

To redesign the Carriers they hired four concept artists and told them to go wild. They were very pleased with the results, and the new art reveals the new vehicles too. Click on the man-face above to see it bigger. The other three are about actual size anyway.

There’s also a bunch of new community features, which you can get involved with via here.

I said it last time the trailer was posted and I’ll say it again…I’m impressed with the sense of scale in the trailer! It really looks like they captured a realistic size comparison for the world. It’s a bit disappointing though that this Multiplayer only.

Other than that, I like the art. But the engine seems old. Grass is not impresive to this date, and some rocks props around was done by Half-Life Lost Coast like a million years ago. Maybe I sould be impresed because this was done by a small team?
I wait for how this will feel in my hands in a demo.