positives

Design

positives

game motivates us to do side objectives before progressing to the main story

freedom for exploration through the entire game

open world without loading

satisfying game size

easy crafting

many things to do aside the main missions

negatives

reduced rpg element because we can fully unlock skill tree

Gameplay

positives

effective handling

many difficulty levels

addictive action

exploration and gameplay fits nicely together

skillful combat

variety of artificial intelligence for every opponent type

enemies variety

negatives

simple AI for the human enemies

Graphics

positives

characters polygons(model complexity)

background polygons(model complexity)

characters textures

background textures

draw distance

animation

convincing world

negatives

some detail do noτ much the quality of the rest of the graphics

Sound

positives

good soundtrack

sound effects

ambient sound effects

Conclusion - Rating

equal with the best games of its genre in many sections

wikipedia

Horizon Zero Dawn is an action role-playing game played from a third-person view.[9][10] Players take control of Aloy, a huntress and archer, as she progresses through a post-apocalyptic land ruled by robotic creatures known simply as "Machines".[11][12] Machine components, such as electricity and the metal they are composed of, are vital to Aloys survival, and she can loot their corpses to find useful resources for crafting.[13][14] Aloy uses a variety of ways to kill enemies, such as setting traps like tripwires using the Tripcaster, shooting enemies with arrows, using explosives, and melee combat. Weaponry and traps may be purchased from traders. Further, she is essentially able to hack a selection of creatures with the Override Tool, turning them into makeshift vehicles or travelling companions. Aloy can also hide in foliage and ambush nearby enemies to ensure immediate takedowns.[15][14][16][17] A "focus scan" allows Aloy to determine her enemies susceptibilities,[18] identify their location, the particular level they possess and the nature of loot they will drop.[12] There are three categories in the skill tree—"Prowler" concerns stealth; "Brave" improves combat; and "Forager" increases healing and gathering capabilities.[19] The game features an open world with a dynamic day-night cycle and weather system that can be explored without loading screens.[13][20][21] Corruption Zones constitute areas that heighten difficulty and are populated by infected Machines that behave with more aggression.[16] To uncover more of the map, one must scale large giraffe-like creatures known as Tallnecks.[22] Twenty-six robotic creature designs are present in the game.[23] Save points and fast travel can be accessed by interacting with campfires, once discovered.[19] The quest structure unfolds to accommodate the exploration of tribes, while the main story covers the entire world. Individual cases are subject to solution as well.[24] A dialogue wheel is used to communicate with non-playable characters.