This card gets these effects, based on the number of ''Crystal Beast'' monsters in your Spell & Trap Card Zone. 1+: This card cannot be destroyed by a card effect. 2+: Once per turn, you can halve the Battle Damage you take. 3+: You can send a ''Crystal Beast'' monster you control to the Graveyard to negate the activation of a Spell or Trap Card and destroy it. 4+: Once per turn, during your Main Phase, you can draw 1 card. 5+: Once per turn, during your Main Phase, you can Special Summon 1 ''Crystal Beast'' card from your Spell & Trap Card Zone.