Unholy Blight

Surrounds the Death Knight with a vile swarm of unholy insects for 10 sec, stinging all enemies within 10 yards, infecting them with Blood Plague and Frost Fever.

Purgatory

Purgatory

Passive

An unholy pact that prevents death when you sustain fatal damage, instead absorbing incoming healing equal to the amount of damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 3 min.

Chilblains

Chilblains

Passive

Victims of your Frost Fever are Chilled, reducing movement speed by 50% for 10 sec, and victims of your Chains of Ice are immobilized for 3 sec.

Blood Tap

Blood Tap

Instant

Every 15 Runic Power you spend will generate a Blood Charge. Max 12 charges.

Blood Tap consumes 5 Blood Charges to activate a random fully-depleted rune as a Death Rune.

Death Pact

Death Pact

2 min cooldown
Instant

Heals the Death Knight for 50% of max health, and absorbs incoming healing equal to 25% of max health for 15 sec.

Gorefiend's Grasp

Gorefiend's Grasp

30 yd range

1 min cooldown
Instant

Shadowy tendrils coil around all enemies within 20 yards of a target (hostile or friendly), pulling them to the target's location.

Defile

Defile

30 yd range
1 Unholy

30 sec cooldown
Instant

Defiles the ground targeted by the Death Knight. Every 1 sec, if there are any enemies standing in the Defile, it deals 989 Shadowfrost damage to them, and grows in radius and damage by 2.5%.

Replaces Death and Decay.

Major Glyphs

Glyph of Vampiric Blood

Blood

Passive

Increases the bonus healing received while your Vampiric Blood is active by an additional 10%, but your Vampiric Blood no longer grants you health.

Glyph of Death and Decay

Passive

Your Death and Decay also reduces the movement speed of enemies within its radius by 50%.

Minor Glyphs

Glyph of Death's Embrace

Passive

Your Death Coil refunds 20 Runic Power when used to heal an allied minion, but will no longer trigger Blood Tap when used this way.

Glyph of Path of Frost

Passive

Your Path of Frost ability allows you to fall from a greater distance without suffering damage.

Glyph of Horn of Winter

Passive

When used outside of combat, your Horn of Winter ability causes a brief, localized snow flurry.

Plague Leech

Plague Leech

30 yd range

25 sec cooldown
Instant

Consumes your Blood Plague and Frost Fever on the target to activate up to 2 random fully-depleted runes as Death Runes.

Purgatory

Purgatory

Passive

An unholy pact that prevents death when you sustain fatal damage, instead absorbing incoming healing equal to the amount of damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 3 min.

Asphyxiate

Asphyxiate

30 yd range

30 sec cooldown
Instant

Lifts an enemy target off the ground and crushes their throat with dark energy, stunning them for 5 sec. Functions as a silence if the target is immune to stuns.

Replaces Strangulate.

Runic Empowerment

Runic Empowerment

Passive

When you spend Runic Power, you have a 1.50% chance per Runic Power spent to activate a random fully-depleted rune.

Death Siphon

Death Siphon

40 yd range
1 Death

Instant

Deals 1,786 Shadowfrost damage to an enemy, healing the Death Knight for 400% of damage dealt.

Desecrated Ground

Desecrated Ground

2 min cooldown
Instant

Corrupts the ground in a 8 yard radius beneath the Death Knight for 10 sec. While standing in this corruption, the Death Knight is immune to roots, snares, and effects that cause loss of control. This ability instantly removes such effects when activated.

Empty

Major Glyphs

Glyph of Death Coil

Blood, Unholy

Passive

Your Death Coil spell is now usable on all allies. When cast on a non-undead ally, Death Coil shrouds them with a protective barrier that absorbs up to 2,348 damage.

Glyph of Death and Decay

Passive

Your Death and Decay also reduces the movement speed of enemies within its radius by 50%.

Minor Glyphs

Glyph of Path of Frost

Passive

Your Path of Frost ability allows you to fall from a greater distance without suffering damage.

Glyph of Foul Menagerie

Passive

Causes your Army of the Dead spell to summon an assortment of undead minions.