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Well, I believe it shouldn't matter a lot that Homura isn't actually that strong when she makes it up for being skilled. And you can do a lot with time manipulation as well even without superhuman strength or great skill.

Ranger: is not good at close-range combat (episode 3, anyone?) but is specifically skilled with guns. As a special move, you receive Tiro Finale. Additionally, to not be totally disadvantaged against closed combat, you can stagger the opponent with magical binds.

Warrior: superhuman strength and good EVA/AGI boost when engaging in closed range. Long range is no option, but you receive an additional ability called "Telescope". As a special move, you receive Schlangenform.

Heal Tank: limited long range by throwing blades, average close range. No special, but you receive great aiding magic and additional HP.

Thief: great AGI and EVA, the most diversive in terms of skills and arsenal. However, below average STR and low DEF. To make up your below average disadvantages, you receive time freeze Level 1. Instant action. Cooldown: 2~5 seconds depending on your TP. During cast, you stop time. Note: By attacking multiple times during this (shoot Kyubei, anyone?), you may stack on combo values and make up for the low STR!

I had fun writing this. Oh yeah, this post's purpose: to show you they shouldn't be differentiated by how good each MG is. Unless you add char level to it. Since Homura had the most experienced, she's like level 47 compared to Sayaka's level 12 or so. Just an example.

Location: Somewhere over the rainbow, in a house dropped on an ugly, old woman.

Quote:

Originally Posted by Vanish

Let's see, if this was an RPG, we'd have 4 job classes so far:
Ranger (Mami)

Ranger: is not good at close-range combat (episode 3, anyone?) but is specifically skilled with guns. As a special move, you receive Tiro Finale. Additionally, to not be totally disadvantaged against closed combat, you can stagger the opponent with magical binds.

To keep in the same spirit of fun, watch ep 3 again, and you'll see Mami whacking away smaller creatures with her guns while shooting others, in a skilled combat dance. So, not exactly weak at close range.

Well, I believe it shouldn't matter a lot that Homura isn't actually that strong when she makes it up for being skilled. And you can do a lot with time manipulation as well even without superhuman strength or great skill.

If it was true. But Mami said in episode 2 she could feel Homura was strong. The manga is even more specific and has Mami specifically saying she can feel Homura's magical power is very strong.

You know what I think? If this magazine article is real, then the stuff is trolling us to create expectation.

I'm calling it now. Homura is saving her power for the last battle, and we'll the full extent of it, along with her bow, when the real shit hits the fan.

To keep in the same spirit of fun, watch ep 3 again, and you'll see Mami whacking away smaller creatures with her guns while shooting others, in a skilled combat dance. So, not exactly weak at close range.

Fair point. Replace "close range" with "melee" then, as the mobs didn't even get close enough to show us what Mami can do when the enemies are already too close. You can't point a 1.5m gun to something that is like 0.7m close to you. Since this just isn't an RPG, I can't add the mechanic of "too close, must switch to melee" fully anyway though. And well, mobs are mostly just dumb idiots with a set pattern (AI). Maybe you should put Mami vs. Kyouko then to see the disadvantages and advantages of both to their extremest. Heck, I wouldn't mind a PSP game for this if the comboing is as fun as Fate/Unlimited Code's combos.

Quote:

Originally Posted by Kazu-kun

If it was true. But Mami said in episode 2 she could feel Homura was strong. The manga is even more specific and has Mami specifically saying she can feel Homura's magical power is very strong.

Yep. I actually pointed it out myself earlier in this post: http://forums.animesuki.com/showpost...&postcount=794 (3.1) I'm also skeptical about the magazine, heh. But like I said, I think it wouldn't matter a lot either way. I'd consider the magic capabality the char level then.

Well, I believe it shouldn't matter a lot that Homura isn't actually that strong when she makes it up for being skilled. And you can do a lot with time manipulation as well even without superhuman strength or great skill.

Thief (Homura)

Thief: great AGI and EVA, the most diversive in terms of skills and arsenal. However, below average STR and low DEF. To make up your below average disadvantages, you receive time freeze Level 1. Instant action. Cooldown: 2~5 seconds depending on your TP. During cast, you stop time. Note: By attacking multiple times during this (shoot Kyubei, anyone?), you may stack on combo values and make up for the low STR!

I had fun writing this. Oh yeah, this post's purpose: to show you they shouldn't be differentiated by how good each MG is. Unless you add char level to it. Since Homura had the most experienced, she's like level 47 compared to Sayaka's level 12 or so. Just an example.

Nice RPG stats guys... hmm just for the lulz lets convert that to the Servant system of Type-moon.

Kyoko
Servant: Lancer
Well, this is easy for the user of the a lance well, segmented spear but, you get the point. They're the servant who mostly fight practically, witness Kyoko scouting their opponents, and have a weird sort of comradeship with their opponents.

Storywise, they are also one of the few servant who are mission oriented and blessedly transparent in their motives.

Sayaka
Servant: Berserker
Well, I debated whether Sayaka should be Saber, but Sayaka's fighting style is more on the Berserker type especially her last one. She doesn't care about the damage inflicted on her and is single minded on her goal.

Storywise, Berserker tend to be characters that have a conflict within themselves that drives them mad.

Mami
Servant: Caster
Now, Mami is servant caster instead of Archer because she fits more in the Archer archetype. She has binds to keep her opponent at a distance and has AOE skill. Just change her gun to a staff and she fits the perfect Caster archetype.

Homura
Servant: Archer
I don't think I really need to justify this. Homura has a bow supposedly. But, the reason why she is Archer is because Archers tend to have low stats like Homura supposedly have but have an overpowered skill and you must admit time manipulation no matter how limited is hax.

Storywise, Homura is an irregular just like the Archer of the visual novel.

Hmmm... since I have really nothing to do... I would like to posit that the magical girl weapons are an indication of their personality.

Mellie vs Ranged

I think this shows how an individual tackles their problem. Sayaka and Kyoko prefers the direct approach and are usually blunt and hot headed. When given a road from point a to point b, I bet that they will take the straight line. They are usually transparent in their intentions.

Contrast, this to Mami and Homura who seems to employ some sort of subterfuge in their dealings. They do not react to baits and sometimes baits their opponents in turn. Just watch Mami's interaction with Homura . At the very least they have an ulterior motive than what they are expressing.

I think another difference is ranged type focus on the future while the Mellie type focus on the present. Ranged types have a cautious and analytical fighting style while Mellie types have the overwhelming force and have a lot of reserve fighting style.

Beside this, their weapon itself seems to have a lot to say about their personality:

Sword
- the common weapon for a hero.
- Symbolizing "justice" and idealism for Sayaka.

Spear
- a more pragmatic weapon than a sword and easier to use, The most common weapon in real life medieval warfare.
- perhaps symbolizing the jaded idealism of Kyoko.

Gun
- a modern weapon and used by the police and well soldiers.
- perhaps symbolyzing Mami's resignation or treatment of MG as a job that she needs to do in exchange for living?

Bow
- supposedly for Homura and Madoka
- the first thing I think of Bows are elves just kidding!

Perhaps this shows Homura's personal philosophy of forsaking everything in return for a single wish. When you shoot, you put all your hopes and dreams in a single arrow and hope it reaches the bulls eye or happy ending. And when it somehow missed the target you learn from that and adjust the angle and the force you put and try again and again and again until you get it right.

Sigh ... reads again what I've posted ... perhaps I'll take a bit of break... I'm not making sense right now... lol... .. this seems mostly cracked...

Though, I do wonder what's the connection between Madoka and Homura's primary weapon which is the nonexistent bow... it would be nice if the weapon has some sort of connection with personality or ideals since it would mean Homura's ideal is somehow similar to future Madoka's

So, Homura shows a new version of her time stop power. This one used the shield (totally possible the other times she stopped time, it involved the shield, but I'm guessing not), and lasted a heck of a lot longer than a couple seconds.

The plot thickens. What exactly is Homura, and why is she one anomaly in this show when it comes to her soul gem color. What is that bar on her shield, and what is it gauging? The good news is we're probably going to find out most of what we are dying to know very soon.

So, Homura shows a new version of her time stop power. This one used the shield (totally possible the other times she stopped time, it involved the shield, but I'm guessing not), and lasted a heck of a lot longer than a couple seconds.

The plot thickens. What exactly is Homura, and why is she one anomaly in this show when it comes to her soul gem color. What is that bar on her shield, and what is it gauging? The good news is we're probably going to find out most of what we are dying to know very soon.

It's pretty obvious she always used the shield....why would you think otherwise.

Also you have to remember this is the first time we've seen what happens in the frozen time and the first time she actually needed to stop time that long (aside from the truck scene which was totally dumb)

Anyways we are looking at a potential Flashback episode coming up with the way preview is handled, and it's also possible that Homura took Madoka to her house and the EP10 will pick up right where we left off again, like 8 and 9 did.

It's pretty obvious she always used the shield....why would you think otherwise.

Also you have to remember this is the first time we've seen what happens in the frozen time and the first time she actually needed to stop time that long (aside from the truck scene which was totally dumb)

Anyways we are looking at a potential Flashback episode coming up with the way preview is handled, and it's also possible that Homura took Madoka to her house and the EP10 will pick up right where we left off again, like 8 and 9 did.

It's obviously different exactly because of the truck scene. Or, you can just assume that was "dumb" and say they're the same.

I suppose this is what we'll have to call a difference in opinion.

Edit: Of course, the obvious answer to meld these opinions is that it is the same power, but it takes far more "juice" to stop time for as long as she did this episode. Enough that she didn't think it worth using to save Sayaka's Soul Gem, but definitely worth using to save Kyoko. Perhaps that is what the gauge on her shield is supposed to represent?

Enough that she didn't think it worth using to save Sayaka's Soul Gem, but definitely worth using to save Kyoko.

To provide you speculative alternatives:
1) The laws of space and time within witch dimensions differ from the real world, thus Homura was able to keep up her power longer
2) Additionally, or as a standalone point, the moment Kyouko held her hand, also passively gave her more magic power. Soul Gem resonance? Like having some kind of catalysator.

It's obviously different exactly because of the truck scene. Or, you can just assume that was "dumb" and say they're the same.

I suppose this is what we'll have to call a difference in opinion.

Edit: Of course, the obvious answer to meld these opinions is that it is the same power, but it takes far more "juice" to stop time for as long as she did this episode. Enough that she didn't think it worth using to save Sayaka's Soul Gem, but definitely worth using to save Kyoko. Perhaps that is what the gauge on her shield is supposed to represent?

I think that truck scene was handled entirely different for the sake of looking cool.

I mean at the start of the episode we have Homura come save Kyoko + Sayaka's body.

At the end of the episode we have Homura + Kyoko + Madoka unconscious

Why didn't Homura do exactly what she did at the start of the episode? Or hell just kill Sayaka like she said she would do and has done with other Witches. It's not like she was wounded or anything. She just got there. Hell couldn't she have freeze time instant kill Sayaka like she does with everything else?

Dear animators: Please stop overusing that thing where the camera ominously zooms in on Homura's face out of nowhere or she brushes her hair into the wind every five seconds. That doesn't make her cool. That doesn't help her character look more OOO MYSTERIOUS. They're just really annoying anime cliches, and they make you look like some 12-year-old on Deviantart who just figured out how to make Flash animations. You're trying too hard.

I mean at the start of the episode we have Homura come save Kyoko + Sayaka's body.

At the end of the episode we have Homura + Kyoko + Madoka unconscious

Why didn't Homura do exactly what she did at the start of the episode? Or hell just kill Sayaka like she said she would do and has done with other Witches. It's not like she was wounded or anything. She just got there. Hell couldn't she have freeze time instant kill Sayaka like she does with everything else?

Homura just didn't seem like Homura in that moment.

Oh, I suspect she COULD have saved Kyoko. But, I think she realized Kyoko had had enough and wanted out. There's really no point in saving someone who doesn't want to be "saved", and I put that in quotes as I'm not sure it's saving anyone to keep them in that horrible position of being a magical girl. In a way, Kyoko saved herself by ending things on her terms and ensuring she never ended up a witch.

Yeah, but Kyoko was her best chance to beat the mega Witch thats coming to town. The scenario is what QB wanted because Homura can't win now and this will force Madoka to make her wish.

Homura may have figured that dragging Kyoko out with her and forcing her to let Sayaka die alone would have made Kyoko become overcome with despair and turn her into a Witch. If that were the case, nothing good would come out of trying to save Kyoko.