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// BarRenderer.
// With BarRenderer, you can specify additional options in the rendererOptions object
// on the series or on the seriesDefaults object. Note, some options are respecified
// (like shadowDepth) to override lineRenderer defaults from which BarRenderer inherits.

seriesDefaults: {
rendererOptions: {
barPadding: 8, // number of pixels between adjacent bars in the same
// group (same category or bin).
barMargin: 10, // number of pixels between adjacent groups of bars.
barDirection: 'vertical', // vertical or horizontal.barWidth: null, // width of the bars. null to calculate automatically.
shadowOffset: 2, // offset from the bar edge to stroke the shadow.
shadowDepth: 5, // nuber of strokes to make for the shadow.
shadowAlpha: 0.8, // transparency of the shadow.
}
},

Evolution - The non-random survival of random variants.

"If you leave hydrogen alone, for long enough, it begins to think about itself."