Call for Papers

Scope

By social good we refer to a “good” or a service that benefits the largest number of people in the largest possible way. Some classic examples of social goods are, of course, healthcare, safety, environment, democracy, and human rights, but we can add to this classic list even communication, art, entertainment and much more.

In this context, the popularity of portable computing devices, like smartphones, tablets, or smart watches combined with the emergence of many other small smart objects with computational, sensing and communication capabilities coupled with the popularity of social networks and new human-technology interaction paradigms is creating unprecedented opportunities for each of us to do something useful, ranging from a single person to the whole world. Furthermore, Internet of Things, Smart-cities, distributed sensing and Fog computing are representative examples of modern ICT paradigms that aim to describe a dynamic and globally cooperative infrastructure built upon objects’ intelligence and self-configuring capabilities. These connected objects are finding their way into our pockets, vehicles, urban areas and infrastructure, thus becoming the very texture of our society and providing us the possibility, but also the responsibility, to shape it.

In GOODTECHS we are hence interested in experiences with the design, implementation, deployment, operation and evaluation of smart objects and technologies for social good. Clearly, we are not considering only the so called first world as the scenario for this evolution; we also refer to those areas where ICT is currently less widespread, hoping that it may represent a societal development opportunity rather than a source for further divide.

Topics

Authors are solicited to submit original, previously unpublished papers in the following, but not limited to topic areas:

App concepts and technologies for different mobile platforms

Blockchain for social good

Communication between mobile devices

Content Distribution

E-learning solutions

Data collection, organization and dissemination methods

Delay-tolerant aerial networks and ferrying approaches

Deployment and field-testing

Digital tools for art and feelings

Environment sensing, monitoring and preservation

Experimental results of communication testbeds

Game, entertainment, and multimedia applications

Health and social care

Human-object interaction

ICT for development

Mobile service architectures and frameworks

Mobility and handover management

New application scenarios for vehicular communications

Pervasive and ubiquitous services in cloud and IoT

Platforms and frameworks for mobile devices

Privacy issues and solutions

Protocol design, testing and verification

Security issues, architectures and solutions

Smart cities and transportation

Smart economy solutions: e-banking, e-business

Smart governance and e-administration

Smart living and E-health

Technology addressing the digital divide

Publication

Papers should be in English.

Regular papers should be up to 6 pages in length.

Short papers should be up to 4 pages in length.

Previously published work may not be submitted, nor may the work be concurrently submitted to any other conference or journal. Such papers will be rejected without review.

Proceedings will be submitted for inclusion in leading indexing services, Ei Compendex, ISI Web of Science, Scopus, CrossRef, Google Scholar, DBLP, as well as EAI’s own EU Digital Library (EUDL).

Authors of selected best accepted and presented papers will be invited to submit an extended version to: