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Group

Date: 10/03/18 Time: 18 gmt + 1 Server: NTL - Clanwar Server Colorcode: #0174df Website: http://ntl-clan.com
St. Saints
Players:
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Maps:
[DM] Rizom v.5 - Downcast
[DM] Packy v.13 - Defiance
[DM] nAzHo v.14 - All Fall Down
[DM] Andro ft. XeaT - Spurious Past
[DM] FakeDeath v.11 - Blackout III
NTL - Nothing To Lose
Players:
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Maps:
[DM] SymoN v9 - Phantom Port
[DM] Action v5 - Hell Exciting
[DM] SkreePy v1 - Mystic Forest
[DM] AquiL ft ShuX - Sheer Madness
[DM] Finale v2 - Heaven Fall
Rules
General:
• Everyone from each clan is able to participate.
• Each team can choose an impartial referee.
• If someone times out before the round started, we restart the round.
• If someone times out or quit while the map is running, we continue playing.
•The max ping of a player is 320.
• In case of a tie (10-10) we will play one last map. (It will be 3 randoms starting in a hunter map, the third one will be the one)
• There's gonna be a break after 10 rounds of 5 or 10 minutes. (Visitor team choose)
• Password will be given 36 hours before clanwar.
• Maps can´t be changed at the time these were showed.
• Only 2 HDM maps are available for each team.
• Ping jumping is considered as lag, it does not matter if it is under 320. (Referees decision)
• If this happen player must be blow up. The player needs to be warned first.
Deathmatch:
• Skipping useless nitro and repair pickups is allowed.
• If both teams fail at the same part, we will redo the map.
• In case of short cutting, the participant will be eliminated without the possibility of replacing him. (Referees decision)
• Mapper can't play his/her own map.
• Backward parts can be done as forward way.
Hunter:
• Using any kind of hunter mod during the clanwar is forbbiden.
• Hunter fight has to be started after countdown (5 seconds). (Countdown starts when 2 players (home and visitor) gets hunter)
• If any player kills an opponent player before the countdown, the damaged team will get the point
• Before the countdown players are able to kill cars.
• Spraying is not allowed.
• Spraying cars is not allowed.
• If a player is killed with spray. We restart the hunterfight without the sprayer.

Date: 17/ 03 / 2018 Time: 18:00 GMT+1 Server: /TfF\ Clanwar Server. Colorcode: #ff4400
Website: https://www.thefavouredfew.com/
St. Saints
Players:
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Maps:
[DM] Rizom v5- Downcast
[DM] Packy v13 - Defiance
[DM] nAzHo v14 - All_Fall_Down]
[DM] BriaN ft. Gasoil Ft KnOwN ft. Pepyaka- Body Talk
[DM] SnakeJack ft Loco ft Gasoil. Ambitions
/TfF\
Players:
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Maps:
[DM] Andershell v4 - Pure Skills Paradise
[DM] SaPpHirE ft. Deadline ft. Xenioo - Silence of Nature II
[DM] Fusionz - Sunfire
[DM] SoniX - Fortress
[DM] Dimka V10 - Chill Out
Rules
General:
• Everyone from each clan is able to participate.
• Each team can choose an impartial referee.
• If someone times out before the round started, we restart the round.
• If someone times out or quit while the map is running, we continue playing.
•The max ping of a player is 320.
• In case of a tie (10-10) we will play one last map. (It will be 3 randoms starting in a hunter map, the third one will be the one)
• There's gonna be a break after 10 rounds of 5 or 10 minutes. (Visitor team choose)
• Password will be given 36 hours before clanwar.
• Maps can´t be changed at the time these were showed.
• Only 2 HDM maps are available for each team.
• Ping jumping is considered as lag, it does not matter if it is under 320. (Referees decision)
• If this happen player must be blow up. The player needs to be warned first.
Deathmatch:
• Skipping useless nitro and repair pickups is allowed.
• If both teams fail at the same part, we will redo the map.
• In case of short cutting, the participant will be eliminated without the possibility of replacing him. (Referees decision)
• Mapper can't play his/her own map.
• Backward parts can be done as forward way.
Hunter:
• Using any kind of hunter mod during the clanwar is forbbiden.
• Hunter fight has to be started after countdown (5 seconds). (Countdown starts when 2 players (home and visitor) gets hunter)
• If any player kills an opponent player before the countdown, the damaged team will get the point
• Before the countdown players are able to kill cars.
• Spraying is not allowed.
• Spraying cars is not allowed.
• If a player is killed with spray. We restart the hunterfight without the sprayer.

Date: 24/02/18 Time: 18 gmt + 1 Server: St. Saints Clanwar Server Colorcode: #155d85 Website: http://dg-mta.com/
St. Saints
Players:
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Maps:
• [DM] BriaN ft. Fancy - Thorny Aster• [DM] Rizom v.5 - Downcast• [DM] norbi ft. WarLorD - DarknesS Revolution• [DM] PolakMaly ft. Flame - Neglected Perfection• [DM] RuSO ft. GuilhermE ft. Nataam - Last Living Souls
DG - Divinity Gamers
Players:
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Maps:
• [DM] Sebas v16- Speed Vibes
• [DM] Freeze Vol. 10- Get Loose II
• [DM] L!nK^^ feat. Javii feat, Sendy- Walk In The Forest
• [DM] Quantum ft. Negativ- Enemy Territory
• [DM] Pee[J] ft. BriaN ft. Never!~ ft. Roy4L- Nobody but you
Rules
General:
• Everyone from each clan is able to participate.
• Each team can choose an impartial referee.
• If someone times out before the round started, we restart the round.
• If someone times out or quit while the map is running, we continue playing.
•The max ping of a player is 320.
• In case of a tie (10-10) we will play one last map. (It will be 3 randoms starting in a hunter map, the third one will be the one)
• There's gonna be a break after 10 rounds of 5 or 10 minutes. (Visitor team choose)
• Password will be given 36 hours before clanwar.
• Maps can´t be changed at the time these were showed.
• Only 2 HDM maps are available for each team.
• Ping jumping is considered as lag, it does not matter if it is under 320. (Referees decision)
• If this happen player must be blow up. The player needs to be warned first.
Deathmatch:
• Skipping useless nitro and repair pickups is allowed.
• If both teams fail at the same part, we will redo the map.
• In case of short cutting, the participant will be eliminated without the possibility of replacing him. (Referees decision)
• Mapper can't play his/her own map.
• Backward parts can be done as forward way.
Hunter:
• Using any kind of hunter mod during the clanwar is forbbiden.
• Hunter fight has to be started after countdown (5 seconds). (Countdown starts when 2 players (home and visitor) gets hunter)
• If any player kills an opponent player before the countdown, the damaged team will get the point
• Before the countdown players are able to kill cars.
• Spraying is not allowed.
• Spraying cars is not allowed.
• If a player is killed with spray. We restart the hunterfight without the sprayer.

Date: 24/03/18 Time: 18 gmt + 1 Server: FFS - Clanwar Server Colorcode: #ff8c00 Website: https://ffs-gaming.com/forum.php
St. Saints
Players:
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Maps:
[DM] Rizom v5- Downcast
[DM] Rafinha ft. Lemon ft. Naval. We Just Wanna Run
[DM] nAzHo v14 - All_Fall_Down]
[DM] BriaN ft. Gasoil Ft KnOwN ft. Pepyaka- Body Talk
[DM] SnakeJack ft Loco ft Gasoil. Ambitions
FFS - For Fuck Sake
Players:
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Maps:
[DM] KacaK - Save your heart
[DM] ThisGuy v4 - No JuJu
[DM] BuDyA v9 - A Day To Remember
[DM] AbodyRulez v4 - Dark Glare
[DM] XiSoRz ft. Sealine - Future Track
General Rules:Only players which are listed in the player list are allowed to play the CW.The clan with last surviving player gets the point.In case of a draw, each clan picks one map.Mods that affect gameplay are prohibited.In case of insulting, swearing and provoking, participant will be muted and possibly eliminated without the possibility of replacing him.If someone times out before the map starts, we redo the map.If someone times out while the map is running (if he is alive), we play further.If someone lags too much, reserve player plays then.Five minute break after 10th map is played.DeathMatch Rules:In case of camping and/or shortcutting, participant will be blown up and possibly eliminated without the possibility of replacing him.If no one has reached the hunter, the clan with the player that got furthest gets the point.If both of each clan reached the same place and no one else got further, we redo the current map.In case of map time runs out during the hunter fight, we set a hunter map.In case of a map limit, we set a closed hunter map.Skipping vehiclechange pickups is not allowed.Skipping nitro/repair pickups is allowed.Releasing the nos late is allowed.Driving backward parts forward is allowed.Driving roof parts forward is allowed.Doing the fast jump as much as you don't cut a big part is allowed.Backshooting while reaching hunter is not allowed.Shooting cars is allowed.Spraying cars is allowed.Backshooting is allowed.Spraying is not allowed.FPS: minimum of 36, maximum of 50.Ping: maximum of 300.

Type: WFF Date: 03.02.18 Time: 17:00 GMT +1 Server: SHC // Small Hustlers Crew Skype: dream.mta Colorcode: #ff8c00 Website: shc-clan.com
St. Saints
Players:
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Maps:
• [DM] BriaN ft. Fancy - Thorny Aster• [DM] Rizom v.5 - Downcast• [DM] norbi ft. WarLorD - DarknesS Revolution• [DM] PolakMaly ft. Flame - Neglected Perfection• [DM] RuSO ft. GuilhermE ft. Nataam - Last Living Souls
SHC// Small Hustlers Crew
Players:
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Maps:
• [DM] Darius v2 - SimpliCity• [DM] Quantum ft Negativ -Enemy Territory• [DM] CooN v1 - Serenity• [DM] Rafinha ft. Lemon ft. Naval - We Just wanna Run• [DM] Norbi v5 - Empathy
General Rules
-Both teams can choose a referee.
-Every member of team can participate.
-Both teams need to agree a day to lock the roster. That means if a player joins after that set day he cannot play in the cw.
-Both teams can only pick 2 HDM maps, but if both teams agree that limit can be changed.
-Any kind of insulting, begging or flaming will result in a mute.
-If a play starts changing names with the objective of insulting players he will get banned.
-If someone times outs before the map starts, we will restart the round.
-if someone times outs after the first 10 seconds of every map, we will continue playing.
-The cw players need to be warned in case of them getting punished.
WFF: Lucky Seven Rules
- We play with antidelay.
- If someone is lagging too much, a reserve player replaces him.
- If after all the main rounds, both teams has an equal amount of points (draw), we play the one and only additional round for the very last point (map that started the cw).
- First player to reach hunter wins 3, second wins 2, the third and fourth win 1 point.
- In case of two or more people failing on the same part, the players get the points in the same order they reached that part.
- We do not count with antidelay while the map is running, only when it's obvious.- Shortcutting is not allowed. That means skipping full parts of the track is not allowed.- Skipping vehicle pickups is not allowed.- Cutting is allowed. Everything that saves time without skipping full parts or vehicle pickups is considered a cut.- Skipping nitro, repair pickups is allowed.- Avoiding sliding is allowed.- Doing backward parts forward is allowed.- Saving up nitro is allowed.

-|CLAN WAR INFORMATION|-
Clan Name: Saints Tag: St. Date & Time: Saturday, 20.01.18 - 17:00 Hrs. GMT +1
Maps: 10 (5 per team)
Server: iW// Iron Will Clanwar Server Rounds: 20 (each map of each team is played 2 times)
Reefere:
Iron Will (iW//)
Maps:
- SazukE v.6 - Deep In The Dark
- WaRRiO v.3 - Sunnyland
- DS v.9 - Dirtbag II
- SikariO v.1 - One Reason
- SazukE ft. RicardO - River Clouds
Players
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Reserves
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Saints (St.)
Maps:
- Rizom v.5 - Downcast
- FakeDeath v.11 - Blackout III
- ConTroL ft. King12pro ft. Sk2 - Extraordinary
- KickEr v.4 - Beyond The City
- Packy v.13 - Defiance
Players
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Reserves
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-|iW RULES|-
CHAT RULES:
- Each team can choose a player to talk on the main chat (maximum 2 players per team).
- Only the referees and the selected players of each team will be able to speak by the main chat.
- Insult, flaming or cause spam in the main chat is strictly prohibited.
- If a player insults, flaming or causes spam, he / she will be punished with a mute (in the case of an arbitrator do any of these 3 prohibitions, it will be removed the rights to continue arbitrating during the whole event and will be muted).
- In case a player continues to insult and flaming while he mute (through personal messages or changing Nick) will be permanently banned from the server.
GENERAL RULES:
- Each team can choose an impartial referee (s) (maximum of 2 referees per team).
- Every clan is allowed to pick 2 HDM Maps.
- The maximum ping allowed is 300, each team can have a maximum of 2 players exceeding this limit, Only if they have a stable ping.
- Each player of each team can play with a minimum of 40 FPS.
- If a player's ping is unstable and exceeds the allowed limit (300/360), he will not be able to play again until That your ping has been fixed. If your ping has not been fixed, it will have to be replaced by an reserve player (this rule applies in DM and in hunter mode).
- In the event of a player suffering TIME OUT at the start of a round, the round may be restarted if no more has passed Of 10 seconds of the map.
- In the event of a player suffering TIME OUT when starting a round, the round can not be restarted if they have already Past 10 seconds of the map.
- In the event that all 20 rounds have been completed and ended in a tie, only the CW leaders and managers of Each team can choose whether to play more rounds or not.
- The CW will not be able to cancel 2 days before the event starts, in case any of the teams cancel the CW after the limit, the clan that has canceled loses automatically.
DEATHMATCH RULES:
- In case that no player of both teams has obtained the Hunter, the player who has gone further Wins the point.
- In case both teams have reached the same place, the round will be restarted.
- Nitro waiting is allowed.
- Skipping Nitro and Repair Pickups is allowed.
- Skipping vehicle pickups is not allowed.
- Short cutting is not allowed.
HUNTER RULES:
- The team with the last surviving player gets the point.
- Shooting between hunters can only be started after a countdown (made by the referee).
Countdown must start from the first player who has reached the hunter.
- It is allowed to shoot vehicles before a countdown.
- If a hunter kills a player who just got the hunter (spawn kill), the "damaged" team receives the point (If the spawnkill happens after a countdown, it is still playing).
- Spray is not allowed between hunters (3 shots every 5 seconds), if a player makes a spray, he will take a cumulative warning, If a player accumulates 2 warnings, he will be punished with a "blow" (once punished, the accumulation is restarted).
- If a player with a hunter is killed with spray, the "damaged" team receives the point.
- Spray is not allowed on the vehicles, if a hunter kills a vehicle with spray, the damaged equipment receives the point.
-If a player in hunter suffers from "time out" in the middle of the fight, the fight will have to restart, if the player who suffered from "time out" does not return, he will have to be replaced by an reserve player.
- If a hunter gets stuck in the decoration of the map, no one can shoot until the hunter leaves the decoration.
- In case someone is killed in the decoration, the fight will restart on a hunter map.
- In case a player reaches the limit of the map, the fight will restart in a hunter map.
- In the event that a player is killed at the edge of the map, the fight will resume on a Hunter map.
- If a player arrives more than 2 times at the limit of the map, the fight will restart in a Hunter map CLOSED.
- Backshooting is allowed when obtaining the hunter and during the fight.
- Hunter skin is not allowed.