The Avatar 2.0 texture appliers have been update to make use of the new features of the latest version of Avatar 2.0, as well as a complete overhaul on how custom textures are added and tested, no more creator/costumer modes, UUIDs are now laoded from a notecard that is deleted when loading is finished.

We also fixed a bunch of bugs with 1.14, you will need to update your avatar to the latest version for the new appliers to work correctly.

1.14.4
Fixed a Bug with the head’s hairbase not accepting applier textures.
Fixed a bug with the custom texture add dialog window in the head hud.

1.14.3
Fixed a bug with the head not accepting appliers.
Fixed a bug with body B not remembering custom skin textures when unhiding body parts.
Fixed an issue with both bodies not remembering custom textures for breast sizes.

i have cooked up some more appliers. this time it’s a specular map applier for the venus head and a normal + specular map applier for the kemono body, [M3+] – Venus Anime Head (v.1.12.17) and Kemono – Body (v.1.13.25)

if you want to use these applier with older versions of venus/kemono or anything else, check this thread for instructions on how to modify the scripts to work with whatever you wanna apply materials onto. – M3 specular map applier-

Since people couldnt wait to start modding the shit out of the avatar and sell their mods, i present to you the Kemono Texture Applier. You will need to update your Kemono avatar again for the appliers to work properly.

If you previously used an M3 applier, changes to the M3 system no longer requires the user to wear the HUD and load textures into it. Textures can now be loaded directly onto the head and body.

BTW, due to the changes to the M3 system, the appliers created for the original M3 head will not work with the Kemono head, for that we will need to make some sort of a retro loader HUD thing later on that will let you load old appliers on the new M3 heads.