Pretty Signups in Video Games

Heading back into unity..again.

New UI for a new world, creating interactive UI’s for Video Games. It’s not only appealing visually to the users, but it serves an appropriate and dynamic process that fundamentally builds communication between developers and users. Want to see it already? Fine have a look. 🙂

Extending uLiveWallpaper

Heading back into unity..

If you bought uLiveWallpaper like we have, you’ll notice even though it’s pretty awesome, it’s a bit small for us and some functions are absolutely repetitive. So why not shorten that process? Well our lead programmer has and he’s sharing his methods for anyone else to use. All it requires is Unity 3D and uLiveWallpaper. As he explains, “I made these functions to shorten development time as if you have a lot of preferences in your LiveWallpaper, which you most likely will. You’ll find that these will save you a ton of time and spares plenty of performance in the meantime.” 😀

The Soft Rain Showcase was made with the idea of learning some of the tools in the unity engine. This was made with some special lighting techniques and other elements the unity engine brings to the table. Write some comments tell us what you think or if you would like to see more. You can watch the video directly from our site http://grimmstudios.net/portfolio/soft-rain-showcase/ or on Youtube http://youtu.be/zuytZm_mBV4.

This is an FPS showcase made by the Grimm Studios team. This showcase was originally made to show off some of are skill sets in an FPS environment. We are also showing off some of our skills using the unity engine. Write some comments tell us what you think or if you would like to see more. You can watch the video directly from our site http://grimmstudios.net/portfolio/fps-showcase/ or on Youtube http://youtu.be/-GZmra5YgSQ. Choose wisely 🙂