in 2006 that the so called 'grey market' of illegally imported products made up 80 percent of Brazil's games market and 94 percent of its console market. These numbers lead to a simple conclusion: If you play videogames in Brazil, you're more than likely committing a crime.

For all their doom and gloom, videogames are pretty much always about the unqualified triumph of good over evil, a happy occasion that's pretty rare in everyday life. So why do critics insist that games need to be polluted with more ambiguity? Read the following to get some prospective from those in the know.