Vive Pro Eye Launches Across Europe for £1499

HTC has announced the Vive Pro Eye is now on sale in Europe, retailing at £1499 on Vive.com and at selected retailers, with other regions rolling out availability over the coming weeks. The Vive Pro Eye, which was unveiled earlier this year at CES 2019, features the latest in eye tracking technology and sets the standard for enterprise VR. For business customers in Europe, the Vive Pro Eye will be bundled with Advantage, an enterprise licence and 2-year warranty for commercial use. Advantage, priced at £165 (excluding VAT) also offers dedicated support and service utilities for Vive Enterprise products.

The next-generation solution for enterprise-grade VR

Building on the design of the award-winning Vive Pro, the Vive Pro Eye has been created with the needs of the professional user in mind. Benefits of Vive Pro’s eye-tracking functionality include:

“The Vive Pro has been the go-to VR solution for businesses around the world. The Vive Pro Eye takes this technology one step further as the demands for enterprise-grade VR grow and evolve. From more effective training to more insightful data analytics, it provides professional users with the tools to continue improving the way we work through VR”.

Optimising performance with foveated rendering

Through the integration of eye-tracking functionality, users can experience the benefits of foveated rendering – a process which uses eye tracking technology to focus GPU and CPU power on exactly where the user is looking to increase computing efficiency and image quality.

NVIDIA, whose Turing-based RTX™ GPUs provide one of the market-leading solutions for foveated rendering, named the Vive Pro Eye as the preferred VR headset for their Variable Rate Shading (VRS) technology earlier this year at GTC. At the show, Vive demoed innovative enterprise experiences from companies including Zerolight, who showcased their BMW M Virtual Experience, developed with NVIDIA and Vive. The experience enables potential customers to configure, explore, and sit inside their digital vehicle on a 1:1 scale.

“The Vive Pro Eye has taken everything that was great about the Vive Pro and pushed it to the next level,” commented Chris O’Connor, Technical Director at Zerolight. “Using this headset’s eye tracking technology, we can add significant extra value to our clients’ projects with foveated rendering and detailed user behaviour insights.”

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