The music director of this project has worked on (and recieved awards for) such things as the Descent series, the Freespace series, The Red Faction series as well as Red Faction Guerrilla (which he directed the recording of the skywalker symphony orchestra and was a contributing composer for 18 tracks), Summoner, Saints Row, and the Punisher.

The game itself looks fucking great, with a fully destructible environment, epic SP and MP, and gameplay ranging from economically driven mining space expeditions to space fighter combat, and there's a hint of some sort of alien conflict (what good space game doesn't have THAT?). It really looks to be the incredibly free-range experimental game I've been looking to compose for. And did I mention in two months time, when their demo is released, I'll be a full time employee with them??