Pyromaniac

Passive

Casting Pyroblast or Flamestrike while Hot Streak is active has a 8% chance to instantly reactivate Hot Streak.

Cauterize

Cauterize

Passive

Fatal damage instead brings you to 35% health and then burns you for 28% of your maximum health over 6 sec. While burning, movement slowing effects are suppressed and your movement speed is increased by 150%. This effect cannot occur more than once every 2 min.

Incanter's Flow

Incanter's Flow

Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

Flame On

Flame On

45 sec cooldown
Instant

Immediately grants 2 charges of Fire Blast.

Ice Floes

Ice Floes

Instant

Makes your next Mage spell with a cast time shorter than 10 sec castable while moving. Unaffected by the global cooldown and castable while casting. Max 3 charges.

Unstable Magic

Unstable Magic

Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.

Cinderstorm

Cinderstorm

40 yd range
1% of base mana

9 sec cooldown
1.5 sec cast

Throws a spread of 6 cinders that travel in an arc, each dealing 3,483 Fire damage to enemies it hits. Damage increased by 30% if the target is affected by your Ignite.

Bone Chilling

Bone Chilling

Passive

Whenever you attempt to chill a target, you gain Bone Chilling, increasing all Frost damage you deal by 0.5% for 8 sec, stacking up to 12 times.

Cauterize

Cauterize

Passive

Fatal damage instead brings you to 35% health and then burns you for 28% of your maximum health over 6 sec. While burning, movement slowing effects are suppressed and your movement speed is increased by 150%. This effect cannot occur more than once every 2 min.

Rune of Power

Rune of Power

30 yd range

10 sec cooldown
1.5 sec cast

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 50% while you stand within 8 yds. Max 2 charges.

Frozen Touch

Frozen Touch

30 sec cooldown
Instant

Immediately generates 2 charges of Fingers of Frost.

Ice Floes

Ice Floes

Instant

Makes your next Mage spell with a cast time shorter than 10 sec castable while moving. Unaffected by the global cooldown and castable while casting. Max 3 charges.

Unstable Magic

Unstable Magic

Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.

Glacial Spike

Glacial Spike

40 yd range
1% of base mana

3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 45,045 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:Ice Lance no longer launches Icicles.

Arcane Familiar

Arcane Familiar

Cauterize

Passive

Fatal damage instead brings you to 35% health and then burns you for 28% of your maximum health over 6 sec. While burning, movement slowing effects are suppressed and your movement speed is increased by 150%. This effect cannot occur more than once every 2 min.

Incanter's Flow

Incanter's Flow

Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

Charged Up

Charged Up

40 sec cooldown
Instant

Immediately grants 4 Arcane Charges.

Ice Floes

Ice Floes

Instant

Makes your next Mage spell with a cast time shorter than 10 sec castable while moving. Unaffected by the global cooldown and castable while casting. Max 3 charges.

Erosion

Erosion

40 yd range

1 min cooldown
Passive

Your attacks erode the target's resistances, increasing all damage the target takes from your Arcane spells by 1%, stacking up to 8 times. After 3 sec of not taking damage from your spells, this effect decreases by 1% every 1 sec.