The PMAC is fairly easy to set up, and comes with 83 pages of readme notecards. If one already has a MLP set up, and is impatient with reading, the PMAC Builders kit comes with a MLP to PMAC convertor script that works fairly well. What I discovered in using the PMAC convertor script is that some of the original positions of the MLP are lost in the conversion process, this is because of the default offset of the PMAC.

Either way, using the convertor script, or reading the documentation and building from scratch, it is pretty straight forward. I’ve set up my first PMAC engine, with 63 couple animations, with NPC actors support, with very little trouble, albeit I had to devote some time and reading to the project. As a cautionary statement, I will say that if I hadn’t built hundreds of MLP engines in my past, I don’t know if it would have been so easy.