Welcome to maple.watch!

The website which lets you track your connection to the MapleStory servers without having to open the game to find out if they're online!

How do I use maple.watch?

Begin by selecting the version of the game you want to check from the very top of the page or from the below list:

— Coming soon— Partially complete

From there you can select the server collection (or world, if you like) you wish to check the status of.

How is this any different to any of the other status checker websites?

Quite simply: maple.watch tracks your connection to the MapleStory servers, and tells you your ping response from each server.

What's wrong with the other status checking websites?

The other status checking websites are great and you should definitely continue using them, but they all suffer from a few pitfalls which maple.watch sets out to fix:

They're infrequently updated — Some of them only update once every few minutes, which can be enough time for a server to go down and come back up again.

They're centralised — All of the requests made to each server come from their computers, not yours. They don't show your connectivity, they show their own.

So how does maple.watch get around these issues?

maple.watch works completely differently to all the other status checking websites:

It's not at all centralised — Requests are sent out from your computer, not ours. The responses you see represent whether you are able to connect.

It's updated instantly — As soon as you load each page the requests will be sent to each server you want to see there and then. There's no waiting around.

It's completely transparent — We show you the IP addresses and ports of each server. Heck, we're even open source!

Controls

Use these to adjust how the site works.

Values are stored as cookies, meaning they'll save for your next visit.

Check Delay Offset (ms)This number (in milliseconds) sets the delay between checking each server. The default value is 100, but you may want to increase this if you notice the ping response slowly increasing between each server.Check Timeout (ms)This number (in milliseconds) determines how long we should wait before assuming a server is offline. The higher this is, the greater chance of false positives there will be. Ideally this should be set between 1500 and 10000.Show IPs and PortsShow Connection TimeEnable Click to RefreshFix Browser Ping Speed

Selected server:

To select a different world, click on its name in the Game Servers sidebar!