Adobe’s free and open source media playback system

Archive for September, 2010

Strobe Media Playback has also added an exciting new feature with this latest sprint, a JavaScript API for creating player controls in HTML / CSS / JavaScript. For web developers and designers, this provides a familiar mechanism for creating a control bar. The JavaScript API also enables a portable set of playback controls that can be used with SMP as well as other video players, providing a seamless UI across multiple players. This is particularly useful in developing things like HTML5 fallback that is undetectable to the user.

We’re excited to announce that the first sprint release of OSMF 1.5 “Neon” is available! We’ve been working closely with the Flash Media Server team to provide client-side support for some of the new FMS features. Here are the highlights from this sprint release:

Multicast Support. OSMF now supports Multicast, a new feature in FMS 4.0, enabling publishers to reach audiences within and beyond their network without a CDN. The feature includes support for Native IP Multicast, Peer-to-Peer (P2P) Multicast, and Native IP Multicast with fallback to P2P Multicast (known as Fusion).

Stream Reconnect Support. Stream Reconnect minimizes unnecessary playback interruptions by providing a grace period when the player loses its network connection. The player will continue to play out the buffer while it attempts to re-establish a network connection. Stream Reconnect is supported in FMS 3.5.3.

The release also includes a number of bug fixes. We’ve also posted an updated version of Strobe Media Playback that uses the “Neon” Sprint 3 release. (Updated: The SMP ZIP includes OSMF 1.0. We’ll be providing an updated version of SMP that uses the “Neon” drop in the near future.) Here are the relevant links: