The trailer doesn't reveal much, but keen eyes will see loads of quality of life improvements, including complete redesigns of all unit and building graphics, full 32 bit colour, increased frames for smoother animations, destruction graphics for buildings, better water and terrain rendering, and even some sneak peaks at the four new civs and some unique units! Reddit users have broken down the trailer shot by shot, with a pretty great summary of all that can be seen here.

Join the discussion on Reddit, or sound off in the comments below. Is this DE enough to get you to buy yet another remake of your favourite RTS?

I don't really know either way but, yeah, it makes more sense that they would use sprites with many more frames, rather than rework the engine. Still, even if older mods are somehow compartible, they will look very much out of place.

The graphics are done the same way as the origin, 3D models rendered as 2D sprites. Apparently now though, there are more angles and more frames per angle, so modding in a new unit would be a huge effort. We will have to see though.

"And Matt is a prolific lurker, watching over the forum from afar in silence, like Batman. He's the president TC needs, and possibly also the one it deserves." - trebuchet king

Leif EricsonSeraph Emeritus

posted
06-11-19 08:08 AM
CT (US)
7 / 18

I was grinning ear to ear while watching the trailer and that gameplay video. I'm really excited, and I'll probably be getting back into this game once it comes out.

~`o´~|\Join the fresh and exciting AI Ladder for its fourth season!´ ` |_\|Learn the joy of AI scripting in my guide: The World of AI Scripting______|______ \ /.....Hinga Dinga Durgen! - SpongeBob`-=<.__.>=-´

KataphraktoiSquire

posted
06-12-19 03:34 PM
CT (US)
8 / 18

After the AoE DE debacle I was ready to write anything FE makes off and ignore AoK DE. But now that seemingly substantial updates and progress is happening, they earned enough credit now so that I will check it out at release. Maybe I will make a writeup on the new campaign, although I can already see it being cakewalk mode for all the people who didnt play AoK for 15+ years now. I dont really care about graphics but they didnt look bad in the trailer.

"Excellent could be any map that has the quality of a ES random map or ES scenario. AoK is an excellent, award winning game. That's where I'd start." -AnastasiaKafka

"Hard work is evil. Bitmaps are stupid. Working on a scenario for more than one afternoon is stupid. Triggers are stupid. Testing your own scenario is stupid. The world is stupid. You are the Greatest." -Ingo Van Thiel

TriRemHuskarl

posted
06-13-19 01:35 AM
CT (US)
9 / 18

These units are indeed still 2D sprites, now with 32 directions instead of 8.

For those who want to see a bit more, here's a Cysion interview with some gameplay

Fluctuatnecmergitur.

MahazonaSquire

posted
06-13-19 04:05 AM
CT (US)
10 / 18

so fastttttttttttttttt

flags on gates move really fast.

Bala ArizaluSquire

posted
06-13-19 11:28 AM
CT (US)
11 / 18

flags on gates move really fast.

Frame rate.

denjamin_8921Squire

posted
06-16-19 03:35 AM
CT (US)
12 / 18

Some of graphic elements based on fan modifications and knights of honor game

MahazonaSquire

posted
06-16-19 05:54 AM
CT (US)
13 / 18

Some of graphic elements based on fan modifications and knights of honor game

True that,but they look nice with the destruction graphics.

ShiroSquire

posted
06-18-19 04:46 PM
CT (US)
14 / 18

Maybe now I'll finally resume working on the projects listed in my sig =)

Currently working on: -The Lord Of The Rings: The War Of The Ring -Cursed Karma~~~~~~~~~~~~~~~~~~~~Shiro~~~~~~~~~~~~~~~~~~~~

PossidonSlayer

posted
06-19-19 01:42 PM
CT (US)
15 / 18

Does anybody know whether this will be playable on Mac? I really think they should consider it as many people these days use macs a lot more than they did back when the original game was released.