Search for 'PC' returned 530 results.

Get your combat boots, helmet and double rations of vodka ready. No, it\'s not another night out on the town with the GF! staff, it\'s Rush for Berlin, the latest WWII strategy game. Stop groaning, it actually isn\'t that bad. Especially after a couple double rations of vodka. Check in with GF!\'s shell-shocked and stodgy wargamer, Sean, for more irreverence and colorful insights than you can shake a potato masher at.

Following the release of King\'s Quest I and II from AGD Interactive, Infamous Adventures has released a VGA re-make of King\'s Quest III: To Heir is Human. AGD Interactive and Infamous Adventures are both enthusiast developers that have taken it on themselves to reintroduce gamers to the wonders of some of Sierra Online\'s most significant franchises. Made on the versatile Adventure Game Studio, this VGA remake of King\'s Quest III: To Heir is Human let\'s gamers experience one of the best games of all time as if it were new. Plus, it\'s free.

Space Rangers 2: Rise of the Dominators receives a second review here at GamesFirst after impressing one of our editors enough to be compared to Elder Scrolls IV: Oblivion. This strategy game from the Russian developer 1C brings the open-ended nature of Oblivion into space, dumping the player into an immense universe with tons of gameplay. Working your way through the steep learning curve might be difficult, but the variety of gameplay, quality of game experience, and budget price make it well worth the battle.

Polish developer Nibris spilled the beans on their upcoming Raid Over the River, an exclusive Nintendo DS and Wii two-part series. When archaeologists in Peru discover an ancient artifact, top-down aerial time-travelling combat ensues (as you probably expected). The game looks and sounds like a spiffed up River Raid, but this revamp includes the addition of touch-screen control elements (most of the game is played traditionally) and voice-activated special moves. The overblown storyline and funky control schemes could make this series one to watch. Get the full story from George, right here.

Several months ago, a number of EvilGamer.com images began circulating around the web. Released before the launch of the Xbox 360, the images compared PGR3 screenshots to their real-life counterparts out here in the real world. Now there\'s a new image that\'s making the rounds, this time comparing screenshots from Crysis, using the CryEngine2 from CryTek, to two real-world photographs. The results are extremely impressive. Combine these visuals with CryTek\'s insistence that Crysis will push the boundaries of both storytelling and gameplay, and you have a game worth keeping an eye on. Crysis is expected to ship for the PC in the Fall of 2006.

We\'re only 20 days from the release of the Prey Demo on PC and Xbox 360. That means you\'ll be able to see what the gaming media has been raving about since Prey made an unexpected appearance on the show floor at E3 2005. Combining traditional FPS elements with dynamic gravity, Spirit Power, and Portals, Prey adds up to one hell of a shooter. Joe Siegler from 3D Realms updates us on everything Prey and everything MultiPrey in the Prey Weekly Update. Shooter fans, read on!

With the PlayStation 3, the Xbox 360, and the Wii on the market come November, how will Sony cope? Are they looking for an answer to Microsoft\'s Live Anywhere service, which will link Xbox 360 owners, PC owners, and mobile owners in a new and fresh way? Are they looking to clean up with their Blu-Ray high definition disc player? Or will their new tilt/sensor Dual un-Shock controller be able to propell Sony beyond Nintendo\'s Wii? Truly, there is a lot ahead of Sony. President of Sony Computer Entertainment Worldwide Studios Phil Harrison has a lot to say about the PS3, Live Anywhere, and the Wii remote. And of course, he doesn\'t mind ripping the PC a new one while he\'s at it. Tough as nails, if there\'s only one thing you had to say about Phil its \"he\'s got balls.\" Read on to find out why.

Games like Elder Scrolls IV: Oblivion and Freelancer have become famous for their open-ended and near endless gameplay. With incredibly diverse player choice and a universe that\'s randomly generated each time you start a new campaign, Space Rangers 2 looks to give both titles a run for their money. The 2D RTS/3D Turn-based Strategy/Action title mixes a bit of everything into a game that\'s easily capable of taking on Oblivion in terms of the ability to go anywhere, and do anything. Space Rangers 2 is an unexpected gem that you\'ve probably not heard about, but should have.

While we\'ve had our fill of space-age RPGs and the like, taking a tire iron to the face of a walking undead never becomes antiquated. Capcom\'s phenomenon Dead Rising is looking better than ever, with fixed framerate issues and polished, open-ended gameplay, not to mention the ability to smash a zombie with literally everything and anything you can get a hold of. It\'s \"Shawn of the Dead\" meets \"Resident Evil\" in Capcom\'s most promising IP since \"Devil May Cry.\"

Formosoft and Viva Media bring us a simulation that has some promise, but which ultimately winds up floating on the surface. My Sim Aquarium promises a simulated fish tank, complete with 48 species and loads of decorations, plants, mollusks and whatnot. This could be a cool idea, if a bit wacky, but ultimately it ends up being a lot less thrilling that we thought it would be. Check Shawn\'s review here.

Normally, historical war games cater to the hardcore. Learning to play them takes a significant investment in time, and you\'ll still find yourself losing after hours of gameplay. Now, Mad Minute Games has introduced Take Command: 2nd Manassas, a war game based in the U.S. Civil War that is almost accessible enough for casual gamers. Well, almost. With excellent A.I. that helps keep unwanted micromanagement to a minimum, Take Command: 2nd Manassas offers a solid middle ground between the hardcore and the casual. If you\'re looking to step into the genre of historical RTS, this might not be a bad place to test the water. Get Sean\'s review here.

Combining elements from classic strategy games like Civilization and classic sim games like SimCity, CivCity: Rome from 2K Games focuses on the Roman Empire at a level we haven\'t seen before. This top down strategy puts you in control of Rome on the ground level, starting you off as a lowly farmer and letting you rise to the level of Caesar, if you\'re good enough. You\'ll not only choose which buildings are built within your city, but how they\'re managed and how smoothly they function. CivCity: Rome looks to be a genre blending title that\'s built by people that know what they\'re doing. Take a look at our preview for more information.

For any gamer who wants to get in shape, or who just wants to add a little more movement to their gaming experience, the new additions to the Qmotions family will get you in the game in a completely different way. Featuring the Xboard \"boarding game\" controller, a funky exercise bike controller, and both baseball an golf simulators, Qmotions lineup is looking good. And the best part is, these devices are coming in at realistic prices, which, our friend Monica believes, should open up these possibilities to more mainstream gamers.

Hearts of Iron II: Doomsday may not be the casual gamer\'s best intro to the uberhardcore world of wargaming, but it\'s not half bad, either. If you\'re a n00b to the strategy wargame, then you might want to cut your teeth somewhere else. But if you\'re aching for some serious, strategic global warfare, then Hearts of Iron II: Doomsday might be worth your weekend. Get the full review from our shell-shocked reporter, Sean Hilliard.

Super Columbine Massacre RPG! is, needless to say, kicking up a bit of controversy. Released a year ago by indy filmmaker Danny Ledonne, the game has recently grabbed attention thanks to some high-profile posts on Joystiq, Kotaku, and the likes. Curious to find out what Super Columbine Massacre is all about (as if we didn\'t already know), Shawn downloaded and played through the five hours or so of game. Was it crazy awesome? Or just plain crazy? Check out Shawn\'s article to find out.