Nyskrete hats off. That was much better. Took us over an hour but that was mainly to the fact that until the very end we didn`t use a cube:) This was due to the fact that we didn`t see that fizzler from cube goes off for few seconds, we thought that you need to deactivate it. We had lots of fun figuring out how to make it without the cube and use reversed lightbridge to get to the button over the lightbridge and rotating gel to get to the second platform. I don`t know if that all was intended. Personally I prefer this kind of chambers - small with twist and the more fizzlers the better All in all a top release. Thank you for your hard work.

Nyskrete hats off. That was much better. Took us over an hour but that was mainly to the fact that until the very end we didn`t use a cube:) This was due to the fact that we didn`t see that fizzler from cube goes off for few seconds, we thought that you need to deactivate it. We had lots of fun figuring out how to make it without the cube and use reversed lightbridge to get to the button over the lightbridge and rotating gel to get to the second platform. I don`t know if that all was intended. Personally I prefer this kind of chambers - small with twist and the more fizzlers the better All in all a top release. Thank you for your hard work.

Quite impressive work getting up to the second floor without a cube. I'm glad this map I hammered out shortly after seeing your response tickled your fancy more than Impetuosity. I will be patching out this method shortly however as it circumvents the set piece of the map too obviously.

I see the issue here, the intended solution is too precise, you try it, but then opted out when it was proving too difficult to execute. I'll look into ways of making it more reliable, remove the water bug on the gel platform and phase out that other unintended solution. Other than that everything else seems to be flowing the way the puzzle was originally intended.

1.05:-Gel rotation denied. This should shutdown most of the skips now.-Made the intended solution easier to execute.-No more drowning when portalling through the gel platform.-Moved a part of the puzzle to ensure a step is met.

We did play this map today, quite the good map here ! Was quite a lot of fun, we solved it in about ~30mn, but we didn't notice that we had to take the cube with us to the end ;D So we had a lot of fun trying to get to the end without doing each step again, with the cube.

Oh and the jump between the two plateform with blue on it (batman style as we say it) was quite fun, to figure out that you could get to the top only by falling a little, and jumping again with good timing if you see what I mean

We made a mistake, we started well after midnight.My head exploded a couple dozen of times. Once again, great map.

One thing we encountered though was that the cube-dropper-fizzler was very very tight, it ended up fizzling about 65% of all our cubes. That was highly frustrating. All in all it's another mindbender! 5/5.

We made a mistake, we started well after midnight.My head exploded a couple dozen of times. Once again, great map.

One thing we encountered though was that the cube-dropper-fizzler was very very tight, it ended up fizzling about 65% of all our cubes. That was highly frustrating. All in all it's another mindbender! 5/5.

^ this plus being half-asleep instead of thinking. That's what our blindrun will look like

We made a mistake, we started well after midnight.My head exploded a couple dozen of times. Once again, great map.

One thing we encountered though was that the cube-dropper-fizzler was very very tight, it ended up fizzling about 65% of all our cubes. That was highly frustrating. All in all it's another mindbender! 5/5.

^ this plus being half-asleep instead of thinking. That's what our blindrun will look like

We also came up with a new rule of thumb: "Don't start Nyskrte maps after 3am"

Redunzl and I started this one after mignight. Just when we decided to quit, we had that facepalm moment when we saw the piece that we were missing. Maybe next week, although I may try to solve it alone, switching players (everything we had done up to the point we quit could be done without coordinated timing, but not having explored the missing piece yet, I don't know for sure.) It clearly is another one of your masterpieces, albeit not one of your epics. We won't rate it 'til we've solved it, but I'm certain it's getting a 5.