Overview

Fount of Evil

Table of Contents

Features

Fount of Evil lets you choose any location to spawn hostile mobs - perfect for guaranteeing your dungeons and boss levels are packed with exactly the mobs you want. Spawn a single wither in the top of the castle, or spawn endermites at the gates - the choices are yours. Simple in-game commands let you quickly create and remove these spawn points, or founts .... of EVIL.

Example Uses

For an extra bonus, create an enchanted diamond sword. Seal it up in a dark castle, and use WorldGuard to make it so players can't break or place blocks. Put some parkour in between players and the sword - now, using Fount of Evil, set a single wither to spawn in the top of the castle. Move on down, and put 4 skeletons on the castle towers. Finally, put cave spiders in the sewer entrance, and a whole mess of silverfish at the castle gates. Now, when players approach the castle, they'll need to pass those mobs - and still beat the parkour - while the skeletons on the towers are shooting at them! And they still have the wither to beat. Now we're talking challenge.

Set this to any number, but this is the maximum number of mobs that will spawn at any point. Keeps you from nerfing your server (if you accidentally type /fount add wither 9999 instead of /fount add wither 9, for example.

maxFounts: 10 (default)

Set this to a number that matches the number of founts you want to have. Any decent server should be able to handle 20-30 founts without slowing down, but this default limit keeps you from nerfing your server while you're getting acquainted with the plugin.