not really. tried GT before and I probably played more of the Forza demos than I did the full GT game. never got into the Killzone series, not really a big fan of first person shooters on the console anymore anyways; Knack is a platformer, and those don't last long with me.

[edit] of course if Quantum Break turns out to be a FPS (hoping not based on their previous games) then it will be off the list.

« Last Edit: May 21, 2013, 06:14:34 PM by CeeKay »

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Microsoft has confirmed that all Xbox One games will require mandatory installation onto the system's hard drive and, to install the same disc onto another user's drive, a fee must be paid.

Individual games will be tied to Xbox Live accounts, Microsoft said, meaning that the software giant can detect whether a game has been sold to a retailer and repurchased, or handed from one friend to another. In such instances, the second user must pay a fee.

"On the new Xbox, all game discs are installed to the HDD to play," a Microsoft representative told Wired.

The company added that, once discs are installed on the hard drive, games can be played without a disc being in the tray.

The Wired article then elaborates: "What follows naturally from this is that each disc would have to be tied to a unique Xbox Live account, else you could take a single disc and pass it between everyone you know and copy the game over and over. Since this is clearly not going to happen, each disc must then only install for a single owner."

It added: "Microsoft did say that if a disc was used with a second account, that owner would be given the option to pay a fee and install the game from the disc, which would then mean that the new account would also own the game and could play it without the disc."

Microsoft did not disclose what the second-user fee would amount too, and did not clarify further on the matter.

The article claims that there is no sweeping 'always-online' requirement for future Xbox One games.

Microsoft has confirmed that all Xbox One games will require mandatory installation onto the system's hard drive and, to install the same disc onto another user's drive, a fee must be paid.

Individual games will be tied to Xbox Live accounts, Microsoft said, meaning that the software giant can detect whether a game has been sold to a retailer and repurchased, or handed from one friend to another. In such instances, the second user must pay a fee.

"On the new Xbox, all game discs are installed to the HDD to play," a Microsoft representative told Wired.

The company added that, once discs are installed on the hard drive, games can be played without a disc being in the tray.

The Wired article then elaborates: "What follows naturally from this is that each disc would have to be tied to a unique Xbox Live account, else you could take a single disc and pass it between everyone you know and copy the game over and over. Since this is clearly not going to happen, each disc must then only install for a single owner."

It added: "Microsoft did say that if a disc was used with a second account, that owner would be given the option to pay a fee and install the game from the disc, which would then mean that the new account would also own the game and could play it without the disc."

Microsoft did not disclose what the second-user fee would amount too, and did not clarify further on the matter.

The article claims that there is no sweeping 'always-online' requirement for future Xbox One games.

I think i may very well be out just because of that first line

If this is the case and you can pass a disc on to another person to install, I'm guessing that second fee is going to be mighty high.

not really. tried GT before and I probably played more of the Forza demos than I did the full GT game. never got into the Killzone series, not really a big fan of first person shooters on the console anymore anyways; Knack is a platformer, and those don't last long with me.

[edit] of course if Quantum Break turns out to be a FPS (hoping not based on their previous games) then it will be off the list.

debating how much that would affect me other than renting from Gamefly. Local Gamestop is about a 40 minute drive so I just buy new nowadays. still, if I'm out on the Xbox I'm more likely out for the next gen of consoles altogether since beyond exclusives most stuff comes out for the PC as well.

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not really. tried GT before and I probably played more of the Forza demos than I did the full GT game. never got into the Killzone series, not really a big fan of first person shooters on the console anymore anyways; Knack is a platformer, and those don't last long with me.

[edit] of course if Quantum Break turns out to be a FPS (hoping not based on their previous games) then it will be off the list.

Sounds like you just don't like games

hate them. you'd never catch me buying a game from Steam, not one!

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Wow, that was surprisingly underwhelming. They actually didn't answer any of the things I was wondering about, such as:

- What is the RAM speed? They seemed to deliberately skirt around the issue, which leads me to believe their RAM is the standard type, ie. not as fast as the PS4, for whatever this will be worth in the end.- Will it be always on?- What kind of DRM will it have? Seriously, this question and the always on things were extremely important for Microsoft to answer due to all the rumors, and the lack of acknowledgement of this is just going to fuel the fire whether the rumors are right or wrong.

The first 40 minutes were totally uninteresting. I couldn't care less about Kinect or EA Sports. Both are very focused on American audiences anyway (I'll be getting back to this), with Kinect being finicky at best with non-English languages and EA Sports focusing mostly on America-centric sports (not that I care about sports, but you get my point).

That the entire first 30 minutes of the presentation focused on Kinect and multimedia was a danger sign, and one of the things the pundits had been warning Microsoft not to do. We're gamers. We want games! That I can flap my arms and speak to the Xbox to flip channels doesn't interest me in the slightest, not least because Europeans will get the short end of the stick here anyway. The aforementioned trouble with non-English languages is an important issue, but the rights issues are even more important. Microsoft will not be able to provide the same opportunities to Europeans (or to other nations, for that matter) that they do to Americans due to licensing rights and all manners of restrictions. Hell, they might even have trouble distributing their own content for all we know. This is an area of internet streaming that isn't really working at the moment, and nothing Microsoft said indicated that they had the solutions. Instead they presented their console as if we are all Americans. They risk losing the European market over this, a market they already haven't got the strongest of footholds in. If they can solve these issues they'll have a truly wonderful gadget, but I don't think they will.

The Remedy reveal got my attention though, and this one I'll be paying attention to. Alan Wake was one of my biggest draws to the 360 too. I just hope it's not a shooter. The trailer showed very little of any substance, so we still know absolutely nothing about the game except that it seems to involve some kind of psychic power.

The moment when people broke into applause over time exclusives for Call of Duty made me feel sick. What the fuck? They were applauding that Microsoft restricts our choices as consumers? There's no advantage to us users there, only to the publishers and Microsoft. This was actually the low point of the presentation for me. I don't blame Microsoft, as this was expected anyway. It's the audience I'm disgusted with. Jesus...

Call of Duty isn't really my thing, but it was the part with most substance and relevance to me anyway. It wasn't exactly impressive, but the tech-talk was fun. I'll probably end up skipping it on both consoles, but we'll see. I got tired of CoD 3 years ago. It's not an exclusive anyway, not that it maters.

The Halo TV series sounds like it could be cool if handled right. Steven Spielberg at the helm is a promising sign. I'll be keeping an eye on that.

Now, here's the basic issue with all this: The PS4 will have most of this too (except the exclusive content, obviously), but they recognized that these are expected features in this day and age and thus didn't do much more than briefly mention them in their own presentation, instead focusing on the games. Microsoft spent only a minor part of the presentation talking about the things that should be our topmost interest as gamers: Games. This tells me that they haven't really learned anything.

Maybe the focus on multimedia will be what will win them this generation? Stranger things can happen, but I really don't think it's going to this time. The casual customers won't buy the Xbox One for its multimedia capabilities. It's too complicated for that, even with Kinect (maybe even because of Kinect, ironically). It'll be us geeks and gamers who'll purchase this thing, and most of us will be focusing on games for the new generation. We've already got TV and video. Microsoft wanting to become a competitor to Netflix isn't really all that relevant at this stage. It could be in the future if they succeed, but that's an uphill battle.

I will say this: The Killzone video from Sony's presentation was way more impressive than anything Microsoft just showed off, and that's coming from someone who doesn't even particularly care for shooters any more!

It'll be interesting to watch the media coverage of this event. I suspect the most common word tossed around will be "disappointing". Let's see if I'm wrong.

Microsoft has confirmed that all Xbox One games will require mandatory installation onto the system's hard drive and, to install the same disc onto another user's drive, a fee must be paid.

Individual games will be tied to Xbox Live accounts, Microsoft said, meaning that the software giant can detect whether a game has been sold to a retailer and repurchased, or handed from one friend to another. In such instances, the second user must pay a fee.

"On the new Xbox, all game discs are installed to the HDD to play," a Microsoft representative told Wired.

The company added that, once discs are installed on the hard drive, games can be played without a disc being in the tray.

The Wired article then elaborates: "What follows naturally from this is that each disc would have to be tied to a unique Xbox Live account, else you could take a single disc and pass it between everyone you know and copy the game over and over. Since this is clearly not going to happen, each disc must then only install for a single owner."

It added: "Microsoft did say that if a disc was used with a second account, that owner would be given the option to pay a fee and install the game from the disc, which would then mean that the new account would also own the game and could play it without the disc."

Microsoft did not disclose what the second-user fee would amount too, and did not clarify further on the matter.

The article claims that there is no sweeping 'always-online' requirement for future Xbox One games.

I think i may very well be out just because of that first line

If this is the case and you can pass a disc on to another person to install, I'm guessing that second fee is going to be mighty high.

Wonder if it will be tied to sales price? Like trade a copy of CoD in the first month and the fee will be $60 or trade it in 2 years and it will be $20.

This is a pretty big deal. Basically means trading with others for XBOX One games is going to be a no-go.

Microsoft has confirmed that all Xbox One games will require mandatory installation onto the system's hard drive and, to install the same disc onto another user's drive, a fee must be paid.

Individual games will be tied to Xbox Live accounts, Microsoft said, meaning that the software giant can detect whether a game has been sold to a retailer and repurchased, or handed from one friend to another. In such instances, the second user must pay a fee.

"On the new Xbox, all game discs are installed to the HDD to play," a Microsoft representative told Wired.

The company added that, once discs are installed on the hard drive, games can be played without a disc being in the tray.

The Wired article then elaborates: "What follows naturally from this is that each disc would have to be tied to a unique Xbox Live account, else you could take a single disc and pass it between everyone you know and copy the game over and over. Since this is clearly not going to happen, each disc must then only install for a single owner."

It added: "Microsoft did say that if a disc was used with a second account, that owner would be given the option to pay a fee and install the game from the disc, which would then mean that the new account would also own the game and could play it without the disc."

Microsoft did not disclose what the second-user fee would amount too, and did not clarify further on the matter.

The article claims that there is no sweeping 'always-online' requirement for future Xbox One games.

I think i may very well be out just because of that first line

If this is the case and you can pass a disc on to another person to install, I'm guessing that second fee is going to be mighty high.

Wonder if it will be tied to sales price? Like trade a copy of CoD in the first month and the fee will be $60 or trade it in 2 years and it will be $20.

This is a pretty big deal. Basically means trading with others for XBOX One games is going to be a no-go.

Yup,the bigger deal for me is that the PS4 ISN'T doing this(unless i missed something in their presentation)

not really. tried GT before and I probably played more of the Forza demos than I did the full GT game. never got into the Killzone series, not really a big fan of first person shooters on the console anymore anyways; Knack is a platformer, and those don't last long with me.

[edit] of course if Quantum Break turns out to be a FPS (hoping not based on their previous games) then it will be off the list.

Sounds like you just don't like games

hate them. you'd never catch me buying a game from Steam, not one!

of course that makes me realize I'm used to buying games and not being able to trade them at all, so it just made the whole issue of pre-owned less important thanks Doctor Teggy!

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The question about the fee is, what if you install it with YOUR account on the other console? If I lend the game to a friend who doesn't have my account, they're basically collecting a rental fee.

If I have two consoles, or the game I'm going to play at my friends' house will work there as long as I'm signed in, that ain't a deal-breaker. I'm sure that if Sony HASN'T got something in place similar to this, with MS doing it, they'll do the same.

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"If it weren't for Philo T. Farnsworth, inventor of television, we'd still be eating frozen radio dinners." - Johnny Carson

if the one-game per account doesn't take into account same system play on different accounts, that would be a deal killer for most. if the fee for pre-owned is too high then I would expect the original copy should work. too low for the fee and I would expect original to stop working. how they deal with where the fee goes will be interesting. they could make themselves into gamestop territory. or they could pay back to the dev.

Live subscription fee? not mentioned leads me to believe it will be higher or have tiers added in.

XBLA ports to One? this would be a huge loss if they don't have some way of bringing them over. I expect that it won't be an option though given the architecture change.

I've moved on to playing games almost exclusively on the PC, so if I pull the trigger on the new Xbox it will be for the multimedia capabilities. Five years ago, I never would have anticipated saying that.

New controller looks good, everything else ranged from meh to shit really. Showed barely any games and focused on it being a cable box with voice recognition? Not very exciting microsoft. Also funny how they didn't want to say anything much about their ram or cpu... Mandatory install and paying a fee for used games is hilarious too.

Giving this more thought I just donít know how much I like MS new direction with this box. Thatís an incredible amount of user data MS will be able to collect about my gaming, surfing and TV habit. I know other companies are collecting and selling that date (Google), but MS will have a treasure trove of information about users habits.

I guess Iím being paranoidÖ itís probable the Kind Fruit and Nut bar Iíve been snacking on making me sensitive or somethingÖright?

of course that makes me realize I'm used to buying games and not being able to trade them at all, so it just made the whole issue of pre-owned less important thanks Doctor Teggy!

Yeah, but you buy those at Steam prices which is whole different animal than buying for consoles (even new games tend to be $10 less).

there have been plenty at full price. in the end I get nothing back no matter if they cost, be it 5 bucks or 60. It seems kind of silly for me to be concerned when I have probably around $7k in non tradeable/sellable games.

still, MS seems to be wanting to turn this into a clusterfuck; it's almost like they're trying to pull a Uwe Boll.

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