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Juhani Lightsaber Fix
Juhani Lightsaber Fix 1.0
A Mod for Knights of the Old Republic
Author- Mellowtron11
Release Date-3/4/2019
Why does Juhani have a red lightsaber in the Dantooine Grove? Going off the older EU canon from back in the day, most red lightsaber crystals were made through the use of making synthetic crystals. So how did Juhani make her lightsaber red, especially in a hostile environment filled with Kath Hounds and Mandalorians?? Since this game was made before the idea of making a lightsaber crystal bleed was canon, this mod aims to fix that.
Installation Notes-
Drop the Folder’s dan14_juhani.utc file into the override folder. To have the mod take effect, load a save game before entering the Dantooine grove. If you install this mod after entering the Grove, the intended changes will not take effect and this NPC will have its usual loot.
Uninstallation-
Delete dan14_juhani.utc file from your override folder
Changelog 1.0
· Removed the two red lightsabers in her dropable inventory and added a single blue one
· Set force points to 60 so Juhani can use her powers more often
· Set strength to 14 for a little extra damage
· Set Challenge Rating to 5, bringing total XP for killing her to 100 XP at level 9
· Removed all armor proficiencies and guard stance feats from her feats list
Known Bugs-
This UTC has been tested by myself several times before release. There have been no bugs so far. If you find any, please PM me.
Occasionally, Juhani has dropped additional loot like credits and repair kits for some reason.
Permissions- Please do not claim credit for this mod or redistribute it without the author’s explicit permission.
Thanks-
· Bioware, Obsidian and Lucasarts for an amazing pair of RPG games.
· Fred Tetra for the Kotor Tool.
· TK102 for the K-GFF Tool.
· Everyone who downloads and uses the mod.
· N-DReW25 for the mod name suggestion.
· JCarter426 for pointing out the use of K-GFF Tool to edit inventories instead of KOTOR Tool.
· Strategy Wiki and Gamebanshee for stats and items info on the KOTOR series
LEGAL NOTICE-
THIS MODIFICATION IS NOT SUPPORTED BY LUCASARTS, OBISIDIAN, BIOWARE, DISNEY OR ANY SPONSORS OF THE PREVIOUSLY MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK, AND THIS MOD AUTHOR OR THE DEADLY STREAM WEBSITE IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER BY THE USAGE OF THIS FILE.
Juhani Lightsaber Fix Mod.zip
Submitter
Mellowtron11
Submitted
03/04/2019
Category
Mods
K1R Compatible
Yes

Juhani Lightsaber Fix 1.0
A Mod for Knights of the Old Republic
Author- Mellowtron11
Release Date-3/4/2019
Why does Juhani have a red lightsaber in the Dantooine Grove? Going off the older EU canon from back in the day, most red lightsaber crystals were made through the use of making synthetic crystals. So how did Juhani make her lightsaber red, especially in a hostile environment filled with Kath Hounds and Mandalorians?? Since this game was made before the idea of making a lightsaber crystal bleed was canon, this mod aims to fix that.
Installation Notes-
Drop the Folder’s dan14_juhani.utc file into the override folder. To have the mod take effect, load a save game before entering the Dantooine grove. If you install this mod after entering the Grove, the intended changes will not take effect and this NPC will have its usual loot.
Uninstallation-
Delete dan14_juhani.utc file from your override folder
Changelog 1.0
· Removed the two red lightsabers in her dropable inventory and added a single blue one
· Set force points to 60 so Juhani can use her powers more often
· Set strength to 14 for a little extra damage
· Set Challenge Rating to 5, bringing total XP for killing her to 100 XP at level 9
· Removed all armor proficiencies and guard stance feats from her feats list
Known Bugs-
This UTC has been tested by myself several times before release. There have been no bugs so far. If you find any, please PM me.
Occasionally, Juhani has dropped additional loot like credits and repair kits for some reason.
Permissions- Please do not claim credit for this mod or redistribute it without the author’s explicit permission.
Thanks-
· Bioware, Obsidian and Lucasarts for an amazing pair of RPG games.
· Fred Tetra for the Kotor Tool.
· TK102 for the K-GFF Tool.
· Everyone who downloads and uses the mod.
· N-DReW25 for the mod name suggestion.
· JCarter426 for pointing out the use of K-GFF Tool to edit inventories instead of KOTOR Tool.
· Strategy Wiki and Gamebanshee for stats and items info on the KOTOR series
LEGAL NOTICE-
THIS MODIFICATION IS NOT SUPPORTED BY LUCASARTS, OBISIDIAN, BIOWARE, DISNEY OR ANY SPONSORS OF THE PREVIOUSLY MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK, AND THIS MOD AUTHOR OR THE DEADLY STREAM WEBSITE IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER BY THE USAGE OF THIS FILE.
Juhani Lightsaber Fix Mod.zip

Description
This mod adds 6 new heads to the game - five male, and one female.
The five male heads are based on Carth, Trask, Shaardan, and Gadon Thek
from KotOR I, and Dhagon Ghent in KotOR II. The female head is based on the
Peragus Medical Officer. Each head comes with its own set of Dark Side transitions.
This mod was inspired by the 8 New Male Player Characters mod, released by
The Ossus Keeper in 2005.
The mod makes use of TSLPatcher, for easier installation and compatibility.
Installation
Double click on "Install 6 Player Heads for KotOR 2", and hit the "install mod" button.
Known Bugs
Known Bugs
----------
- The Peragus Medical Officer head sometimes shows a line down the middle of the forehead. This
is a defect in the model, which is not fixed.
- The skin-tone of the Peragus Medical Officer head does not match the black female underwear skin.
- The Gadon Thek head looks a bit disproportionate on some models. 😕
- The portraits don't look the same or as good as the vanilla game ones. 😕
- This mod was made using the 4CD version of the game, and textures may not look so good in the
hi-res, Aspyr re-release.

View File
6 Player Heads
Description
This mod adds 6 new heads to the game - five male, and one female.
The five male heads are based on Carth, Trask, Shaardan, and Gadon Thek
from KotOR I, and Dhagon Ghent in KotOR II. The female head is based on the
Peragus Medical Officer. Each head comes with its own set of Dark Side transitions.
This mod was inspired by the 8 New Male Player Characters mod, released by
The Ossus Keeper in 2005.
The mod makes use of TSLPatcher, for easier installation and compatibility.
Installation
Double click on "Install 6 Player Heads for KotOR 2", and hit the "install mod" button.
Known Bugs
Known Bugs
----------
- The Peragus Medical Officer head sometimes shows a line down the middle of the forehead. This
is a defect in the model, which is not fixed.
- The skin-tone of the Peragus Medical Officer head does not match the black female underwear skin.
- The Gadon Thek head looks a bit disproportionate on some models. 😕
- The portraits don't look the same or as good as the vanilla game ones. 😕
- This mod was made using the 4CD version of the game, and textures may not look so good in the
hi-res, Aspyr re-release.
Submitter
InSidious
Submitted
12/27/2018
Category
Mods
TSLRCM Compatible
Yes

With the help of mod creator, Cache71, I decided to finally take the plunge and made my first reskin mod: an HD version of Yuthura Ban. This resin is based on the HD Twilek reskin that Cache71 released earlier this year. I have repurposed one of the textures for my resin with his/her permission.
The reskin basically takes one of the HD Twilek textures, changes with the colors, and adds an HD version of the Sith Tattoo that Yuthura has. Making the Sith Tattoo took some time and a lot tweaking to get right. One liberty I took was removing the ugly Darkside veins from her. It just never looked that good on her and was a bit distracting.
You can tell from the before and after pics that there is a massive improvement.

This pack contains two major elements. First, images for use as icon files,
depicting one (blue) Jedi holocron and one Sith holocron.
Second, it contains two placeable files and accompanying textures, for one
(blue) Jedi holocron and one Sith holocron, on pedestals.
There are versions of these models for KotOR I and KotOR II.
N.B.: This is not a mod. Placing these files in your Override folder
on their own will have no effect on your game whatsoever.
Permissions
You may use and modify these files however you wish in any mod that you wish, with
three conditions:
First, you must credit me in the Readme file or other mod descriptions
(i.e., TSLPatcher info.rtf, or the file description online) as the original author
of these files.
Second, you must include a copy of this readme file with any mod released containing
any or all of these resources.
Third, that you may not reupload these files, unaltered and on their own, to
any website without my expressed, written permission. This does not mean you
need my permission to include them in a mod, or to upload modified versions,
I just don't want this modder's resource mirrored all over the web
without my knowledge.
Known Bugs/Issues
- The Sith holocron pedestal has some UV map issues.
Attempts to fix this only broke the holocron model itself.
Credits and Thanks
- Thanks to Quanon, VarsityPuppet, and Marius Fett for their help with the models;
- thanks also to Zhaboka, Sith Holocron, newbiemodder, Fallen Guardian, Warlord664, Quanon, Marius Fett, Canderis, DarthAnsem, SithSpecter, Slstoev, CptPriceless, kyrie, and Fair Strides 2 for their feedback and comments on the mod these were made for as it progressed;
- to Fred Tetra for the truly awesome KotOR tool and his nwnsscomp conversion;
- to Holowan Labs for remaining by far the best place to work on KotOR mods on the internet;
- and to Obsidian, Bioware, and LucasArts, for making both KotOR games.

File Name: Yuthura Ban HD
File Submitter: DarthKyber
File Submitted: 12 Mar 2017
File Category: Skins
K1R Compatible: Yes
With the help of mod creator, Cache71, I decided to finally take the plunge and made my first reskin mod: an HD version of Yuthura Ban. This resin is based on the HD Twilek reskin that Cache71 released earlier this year. I have repurposed one of the textures for my resin with his/her permission.
The reskin basically takes one of the HD Twilek textures, changes with the colors, and adds an HD version of the Sith Tattoo that Yuthura has. Making the Sith Tattoo took some time and a lot tweaking to get right. One liberty I took was removing the ugly Darkside veins from her. It just never looked that good on her and was a bit distracting.
You can tell from the before and after pics that there is a massive improvement.
Click here to download this file

So, i am thinking about: Why am i not the first, who builds a correct version of this ship in Space Engineers? Why not? Try and fail it is called in my family, if you try something too hard for you!
Development Pictures & Pictures for me to look if it is still Like the ship
Useful Informations (From Wookiepedia and some secret sources)
So... my other ship will be laid on ice, because i have to work on this case! I can't work on both, that is just too much for me, and anytime i would collapse then cuz too much work.
Progress is coming soon! Useful Informations (From Wookiepedia and some secret sources)

Since many players (I used to be one of them as well) have difficulty with triggering Juhani’s romance, notably the final romance conversation, and I couldn’t find a solid and detailed guide for Juhani’s romance anywhere, recently I’ve been doing a lot of research and investigation by using KotOR Tool to examine the game files relating to Juhani’s conversations as well as KotOR SaveGame Editor (KSE) to compare my save files to find out if there’s a definite way to trigger Juhani’s romance. As a result, I finally figured it out and succeed in completing Juhani’s romance in my latest KotOR playthrough!
Therefore, I’ve also written a Juhani Romance Guide, including details on how to advance Juhani’s conversations that will lead to the final romance conversation, links to YouTube videos of the individual conversations and mod recommendations.
Here’s the link to my Juhani Romance Guide
Here’s the link to my YouTube playlist for Juhani Romance & Conversations

File Name: [K1/TSL] Modder's Resource - Holocrons
File Submitter: InSidious
File Submitted: 26 Jul 2015
File Category: Modding Tools
This pack contains two major elements. First, images for use as icon files,
depicting one (blue) Jedi holocron and one Sith holocron.
Second, it contains two placeable files and accompanying textures, for one
(blue) Jedi holocron and one Sith holocron, on pedestals.
There are versions of these models for KotOR I and KotOR II.
N.B.: This is not a mod. Placing these files in your Override folder
on their own will have no effect on your game whatsoever.
Permissions
You may use and modify these files however you wish in any mod that you wish, with
three conditions:
First, you must credit me in the Readme file or other mod descriptions
(i.e., TSLPatcher info.rtf, or the file description online) as the original author
of these files.
Second, you must include a copy of this readme file with any mod released containing
any or all of these resources.
Third, that you may not reupload these files, unaltered and on their own, to
any website without my expressed, written permission. This does not mean you
need my permission to include them in a mod, or to upload modified versions,
I just don't want this modder's resource mirrored all over the web
without my knowledge.
Known Bugs/Issues
- The Sith holocron pedestal has some UV map issues.
Attempts to fix this only broke the holocron model itself.
Credits and Thanks
- Thanks to Quanon, VarsityPuppet, and Marius Fett for their help with the models;
- thanks also to Zhaboka, Sith Holocron, newbiemodder, Fallen Guardian, Warlord664, Quanon, Marius Fett, Canderis, DarthAnsem, SithSpecter, Slstoev, CptPriceless, kyrie, and Fair Strides 2 for their feedback and comments on the mod these were made for as it progressed;
- to Fred Tetra for the truly awesome KotOR tool and his nwnsscomp conversion;
- to Holowan Labs for remaining by far the best place to work on KotOR mods on the internet;
- and to Obsidian, Bioware, and LucasArts, for making both KotOR games.
Click here to download this file