From the author: The Classic-Gaming Bookcast is an entertaining book about old video games. If you enjoy what's commonly known as retrogaming, you'll have a lot of fun reading these forty game-specific chapters. The prose is lively, provocative and often humorous. The book even contains strategies, insights and philosophies. I didn't want it to be like any other game-related book out there.

"Designing Modern Strategy Games" is the definitive textbook on game design. It offers rules descriptions, a synoptic analysis of design elements, recommendations of great game designers, more than 100 design projects, and an inspiring essay by Greg Costikyan. This, the second edition of Phillies and Vasel's 2006 text, includes three course plans from Phillies' college-level game design course.

Second Edition! The Second Edition of Phillies and Vasel's Contemporary Perspectives in Game Design, now with more material, more discussion problems, and a complete course syllabus from Phillies' university-level game design course.