Scribblenauts is a series of physics-based puzzle games, developed by 5th Cell Interactive and published by Warner Bros. .

You are Maxwell. You want to get the Starite. (What's a Starite? Well, a shiny star-shaped thing, of course.) You have to figure out how to get the Starite. In order to get the Starite, you need to use the tools at your disposal to reach it.

While Scribblenauts has a simple premise, there's more to it than is immediately obvious. Using a magical notepad, you can write—and summon—almost anything to the game world to solve puzzles. Call elephants. Call thunder clouds. Call all the zombies you can handle. By moving and manipulating objects, solve the puzzles. Of course, there's more ways than just one to solve a puzzle. Got a Starite stuck in a tree? Chop it down. Climb it with a ladder. Get a Lumberjack to help you. Make termites eat it. Kill It with Fire. In fact, the game prevents you from solving a puzzle the same way more than once until you've beaten it three times. Not like that's a problem. You have everything.

Prior to the game's September 2009 release, the game received some mild hype from various outlets from its extremely ambitious premise. Mild until E3, that is, when game journalists finally got to play it for themselves—and kicked off one of the most massive hype trains for any portable game ever. In an entirely unprecedented occurrence, not one but three major game reporting outlets declared the hand-held Scribblenauts to be the game of the show—even more remarkable considering that none of them had ever made such a claim about any portable game. In a relatively short amount of time, the game went from being known primarily to portable gamers and those who followed portable games to the entire game blogosphere, catapaulting it into the spotlight. Reviews of the full game were still generally positive, but not as enthusiastic as at E3; the controls for Maxwell's movement in particular were almost universally criticized.

It also got a sequel in 2010, Super Scribblenauts.note Which is a pun on the addition of adjectives to the game. Included are adjectives (meaning you can create an Piratic Zombified Robotic Ninja), new levels (there are fewer this time around, but they're longer and more puzzle-based), and a whole lot of improvements to the controls, camera, and physics engine. Considering it seems to fix the problems the first game had, the hype for this game is mostly optimistic (not as much, though, considering we've seen the concept before. The major attraction for the second game in early reviews wasn't the new adjective system, but the fixes to the control system that nearly sank the first game).

The third game of the series, Scribblenauts Unlimited (2012) brings the series to the Wii U, 3DS, and PC, and is available on Steam. The Wii U and PC versions include an object editor allowing players to create new objects using pieces of other ones. This game again alters the formula from the previous ones by having each level be a more open world with several small quests and one or two big ones to solve, and also includes a plot explaining why Maxwell has his notebook (he got it from his adventurer parents) and why he goes around collecting Starites (he abused the notebook's power and had a curse cast on his sister Lily that was turning her to stone, and it could only be reversed by collecting Starites which appear by doing good deeds).

There is also a game called Scribblenauts Remix, which was released for iOS in 2011 and Android in 2012. It contains the adjectives system of Super Scribblenauts, and contains favorite levels from the first two games, as well as levels exclusive to it.

A third sequel, Scribblenauts Unmasked, was released in 2013, based entirely around DC Comics.

Air Aided Acrobatics: The Air Vent, an item which creates gusts of winds, can be used to cross gaps.

All Myths Are True: There's plenty of choices in the "mythical creatures" department, including Cthulhu!

Amazing Technicolor Population: You can do this yourself by recoloring human objects, whether with adjectives or from the object editor. It can also be done with potions in Super and paint-based objects.

Art Evolution: Auditory example. In Remix, if you use the "play" command on any musical instrument from a bagpipe to a theremin, you get a sound that resembles a high note on a hammond organ regardless of which instrument you're playing (Well, either that or no sound at all). Fast-forward to Unlimited, and each instrument does have their own individual sound.

Setting off a nuke in any of the previous games resulted in a puff of smoke, then everything dying after the screen goes briefly white. While the effects are different in Unlimited, the real occurrence of this trope for the nuke is that setting it off actually forms a mushroom cloud.

In the first game, the word Microraptor summoned a pterosaur, in Super Scribblenauts it correctly summons a feathered dinosaur, however, it's a little big for a Microraptor. Luckily, the adjective "tiny" fixes that.

The word Ceratosaurus summons a T. rex, and so do the names of several other non-avian theropods that were not Tyrannosaurs.

The word "Ichtyostega" (note the absence of the second "h") summons a plesiosaur.

The word Pliosaur summons a long-necked plesiosaur, but Pliosaurus summons a correct pliosaur.

Attack! Attack! Attack!: Give Maxwell any non-projectile weapon (swords, baseball bats, crowbars, Death's scythes... you get the idea) and then send him to attack any target (living or not, hostile or not). He'll keep hitting it until one of them dies.

Author Avatar: Use the teleporter to see 5th Cell at their studio (and steal their car). Shortly after, Liz (a zombie dev team member) jumps from the second floor and kills everyone else (assuming you didn't kill them first). Also, type "5th Cell" for their logo.

Also, "Edison" the dinosaur (Edy in the sequel) (a tyrannosaurus with a headband) is one for game artist Edison Yan.

Almost any name you see in the credits that has an associated character can be summoned. Unlimited shows you them in the credits and requires you to summon one for a starite shard.

For that "matter", "antimatter" and "dark matter" also work quite handily.

And summoning and interacting with the Large Hadron Collider creates a black hole too.

Anything with "ballistic spectacular" adjectives in Unlimited, and yes, it has to have both. When it "hits" an object (notably the normal option for attack is replaced by "hit"), it gives the object the ballistic adjective, which makes it count down to an explosion. Except instead of normally exploding, the object flies up at a diagonal angle first. This is hinted at in-game, with a sword being made during one of the shard quest in Vowelcano showing these adjectives when examined.

Pretty much all words give you 2 or 3 possibilities, either all so similar they're impossible to distinguish, or completely unrelated to what you typed. And the disambiguation hints don't help a single bit.

Type "cow" ("vache"), you get "cow (human)", "cow (mammal)" => the first one is a cop, it's apparently old slang nobody's heard of.

Type "rock" ("pierre"), you get "rock (stone)", "rock (nature)", “rock (environment)" => the first one is some unidentified U-shaped object, the second one is a big rock and the third one is a small rock.

Type "wall" ("mur"), you get "wall (contruction)" and "wall (construction)".... => The second one is a wall, but the first one is some sort of safety barrier.

The list could go on and on as virtually every word is a problem. Thanks for ruining the game.

Inverted with the Spanish translation: The Spanish translation is OK, but the dictionary is from the European Spanish dialect, NOT the Latin American ones. Justified, because due to the fact there's many Spanish-speaking countries, using a Latin American dictionary along the European one would be impossible to implement in the game, but if you don't know the European Spanish versions of some words, you're screwed.

Type in anything (well, almost) it a different language, and go to a different language, the translation is extremely different. (For example, typing chat with french, changing to english and coming back, viewing its name will give you "button front.")

In the Italian version of Unlimited, many sidequests are impossible to do because many items are impossible to summon (for example, typing "rubber duck" gives you a living red bouncing duck rather than a regular rubber ducky). A particular case is the quest that asks you to summon a sunburnt zebra: "Zebra ustionata" and "Zebra abbronzata" are not recognized, so you have to quit the game, change the language into English, summon it, exit the game again, get the language back to Italian and discovering that the correct answer was "Zebra larvivora" ("Larvae-eating zebra")

For that matter, since many puzzles involve moving things that don't want to move or are outright hostile, glue and baskets are equally helpful.

Most puzzles are based around you trying to get Maxwell to the Starite, but it's a lot easier to just move the Starite to Maxwell. Cue the fan, a simple object that generates wind to blow the Starite around, completely bypassing challenges. In the original, you could even get them to hang in midair (without adjectives) by summoning a cloud then gluing things to it.

The humble jetpack is at the top of any player's list of "things to summon immediately". It's small, unobtrusive, and allows you to move in all directions at about the same speed as normal walking. Wings are a somewhat inferior substitute, but they look cool.

Few in their right mind would call a jetpack "boring", but after the first game, adding the "superfast" adjective will severely improve its speed.

If you don't add "Fast Flying" adjectives to your character the first chance you get, you are doing something wrong.

If you're trying to get rid of a troublesome individual but aren't allowed to kill them, shrink ray + bag is your best friend.

Bottomless Magazines: Averted for Maxwell, but played straight for everyone else, in the first one. Played straight for Maxwell, too, in the sequel.

Averted in Unmasked. Weapons have durability, and will disappear when used enough times.

Brown Note / Most Annoying Sound: The vuvuzela in Unlimited. Playing it enough times is so annoying that everyone nearby gets an Angry adjective and starts attacking each other - even trees can be angered by it.

Camera Screw: The camera system isn't awful, but occasionally the way it snaps back to the character can be a bit annoying.

The sequel fixes this thankfully.

Casual Video Game: The first game's levels are divided into "puzzle" levels and "action" levels. The main difference is that in puzzle levels, the Starite is hidden until you complete a challenge, while in action ones you can see it immediately and the challenge is getting to it. It's worth noting that puzzle levels can include some action (as seen in a level where you must collect some flowers, getting past enemies on the way), and action levels can be mostly puzzle-y in gameplay (such as the "Starite-in-cage-over-lava-pit" level, in which the main challenge is figuring out a strategy).

Also some of the action levels cheat, having the Starite trapped behind a wall that lifts up when you complete the objective.

The second game does away with the distinction for the purpose of the main game, putting action levels in two extra constellations.

Chainsaw Good: The chainsaw is one of the most powerful weapons in the game, capable of killing dragons, Cthulhu and even God.

Apparently somebody realized exactly HOW awesome this hat was, and made a REAL ONE a Pre-Order Bonus!

Preordering Scribblenauts Unlimited on Steam also gets you the rooster hat in Team Fortress 2!

Combinatorial Explosion: Even ignoring other examples on this page, we know that the Moon turns Villains into Werewolves, Water shorts out anything electric, people dance to Keyboard Cat, and you can create a Zombie by using a Battery to jump-start a corpse. In fact, it is literally impossible to do every single combination possible in the game in a human lifetime.5th Cellis phenomenal.

Console Cameo: If you type in "Scribblenauts" you get a DS cartridge of the original game, even in the PC version of Unlimited.

Collision Damage: "Nail", "spear" and "spike" all destroy everything they touch. With the proper application of glue, anything can turn into a weapon.

Death of a Thousand Cuts: Given enough time, it's possible to kill a dinosaur with a spoon. (Provided he doesn't eat you first.)

Delivery Stork: One level tasks you with getting a baby to a king and queen, with a stork asleep nearby. The assumption being, the stork is shirking its job. Hurting it makes the level end. Storks will also protect any babies that happen to be nearby.

Developer's Room: Spawning and using the Teleporter item may take you to 5th Cell headquarters.

Development Gag: "Scribblenaut" spawns the original protagonist before he was changed to Maxwell. Your reward for 100% Completion is the ability to play as that character.

Actually, it is played as straight as it possibly can get. You can summon Cthulhu himself, but he has a relativity low damage threshold.

In the level editor, you can actually make something eat Cthulhu.

One mission has you kill a Shoggoth.

Digital Piracy Is Evil: In Scribblenauts Unlimited, one of the levels takes place on a pirate ship. One of the NPCs, however, is just some guy on a laptop. Clicking him says you get a Shard (1/10 of a Starite) if you stop him from engaging in digital piracy. Doing the opposite (such as spawning a router or something similar) unfortunately doesn't do anything.

A rather poor attempt at it in the first game. The original's manual mentioned you could buy 30 extra levels from the ollars store.. They never added the levels, and instead of just removing the section where you're supposed to buy them, they made the buttons to get to it invisible.. What happens when you access this section? Your game freezes.

There's a number of items in Unlimited that can only be accessed by using a glitch that exploits the object editor, some of which imply this. Among the more interesting ones are two rays, one which switches the gender of whoever's shot and one that turns whoever's shot into a random "monster" out of a rather large list.

Electrified Bathtub: Throwing any electrical device into water (even something as small as a battery) will One-Hit Kill anything nearby, not to mention short-circuiting (activating) switches.

Elves VS Dwarves: While an ordinary "Elf" is no trouble, try putting a "Wood Elf" and a "Dwarf" next to each other. If both unarmed, the dwarf panics and is slain by the elf. If both equally armed, the dwarf will defeat the wood elf.

Everything's Better with Dinosaurs: The game will certainly reward any player who had a childhood obsession with dinosaurs. Tyrannosaurus, Stegosaurus, Apatosaurus, Spinosaurus, and ARCHAEOPTERYX, of all things.

Evil Lawyer Joke: The first mission in Dark Hollow (9-1) includes the clue "Get the bad guys to heaven!" Upon further inspection, the "bad guys" are a prisoner, a bully, and a lawyer.

In Unlimited, spawning two liars next to each other will create a pair of flaming pants. Spawning two lawyers next to each other creates the same effect.

One of the starite shards in The Saurus Park requires you to place something that sucks blood in a chunk of amber. A lawyer works perfectly fine.

Evil Twin: Spawn anything relating to Maxwell himself ("Maxwell", "Me", "Clone", "Protagonist", etc.)note Except for "Llewxam", that'll just create a DS cartridge. and you get a opposite colored clothed Maxwell who steals things right from the hands of the innocent and whose presence scares most people. Typing in "Clone" actually spawns a slightly different Maxwell lookalike than "Maxwell, "Me", "Protagonist", etc. He has a few different animations (including a weird floating limb and head thing) and doesn't scare people, but he still steals things.

In the sequel, evil Maxwell has his own notebook and will summon random objects from out of thin air, just like you. He's also the final boss.

Forced Tutorial: Any time that you want to start a new game, you must waste 3 minutes trying to skip through levels 0-X. If you try to summon any items in level 0-6 (the only time that you can summon something on these levels), it will immediately disappear, no matter its properties. This was quite annoying for people on launch day, who discovered to their dismay that they couldn't get to the part of the game where you can summon stuff and solve levels right away - which is, you know, the entire point of the game.

Well, you can use the notebook at the title screen...

This is averted in the sequel. You can exit during the tutorial in the pause menu.

Game-Breaking Bug: The developers described a bug which they thankfully caught at the E3 release: A pair of rabbits would multiply so quickly, baby bunnies would keep appearing until the game crashed. This was fixed for the final version with the rabbits breeding until your object meter fills up.

In most iterations of Scribblenauts, trying to use a fishing pole or grappling hook on a tornado crashes or freezes the game.

Also according to this blog "We also tried to attach wings to a motorcycle with some glue and then ride it off a jump. We jumped on the motorcycle the game froze. The developer actually thanked us for breaking it though."

While inherently obscene terms won't work, you can summon a number of torture and execution devices (like "Gallows, "Iron Maiden", or "Guillotine"). "Virgin" is also in the dictionary (apparently being synonymous with "Gamer" except in Unlimited, when it apparently means "Bride"). But not "Weeaboo", oddly enough.

Giant Enemy Crab: Typing "Giant Crab" gets you a normal crab in the first game. Typing "Enemy Crab" will get you a normal crab. Typing "Giant Enemy Crab" gets you this trope. It even appears in a level with three samurai with the hint "For Massive Damage!"

Try typing in "barrel gun". The resulting pistol's barrel is as big as Maxwell's head.

Harmless Freezing: You can freeze anything using a Freeze Ray, and it doesn't harm it.

A kid in one level of the sequel is frozen solid.

High-Class Glass: The Philosiraptor's defining characteristic, aside from its lack of speed.

In Super Scribblenauts, a "Gentlemanly" anything will be wearing a monocle. Even a monocle.

Hijacking Cthulhu: The Mind Control Ray can be used to control powerful beings like Vampires, Cthulhu, Dragons, and the like. Instantly adds the "loyal" adjective to the target. Hypnotic items are even better, since they affect inanimate objects as well. So, you can hijack Cthulhu, a volcano and basically anything you please.

100% Completion: Requires you to beat each level with three different solutions. There's 220 levels. Go figure.

Hypocritical Humor: The tutorial explicitly states that things summoned must be real life objects and must not be any of the following: a place, proper name, suggestive material, shape, Latin or Greek root word, alcohol, race or culture, vulgarity or copyrighted. How about: Abraham Lincoln, Cthulhu, Adamantium, or Mithril? They don't follow the guidelines, but you can spawn them because they're not copyrighted. Even 5th Cell is there so you can summon it.

You can make any object eat humans by giving it adjectives such as "man-eating". Even objects that wouldn't make sense to be capable of eating things, let alone large enough to digest an entire human, such as snails, chairs, and rocks.

Improbable Weapon User: Inevitably, Maxwell. When you've got just about every noun in the English language at your disposal, this sort of thing is bound to happen.

In the sequel, it's even more inevitable with adjectives. Beware the man riding a rainbow of pandas going in a full circle wielding a colossal zanbato!

Improvised Platform: you can write the name of any object you want, such as "dock" or even "floating platform".

Incest Is Relative: "Wife" and "Mom" produce the same woman. But so does "Woman"—some Fridge Squick is a little inevitable when there's one "generic female NPC." And one "generic male NPC."

Averted In Scribblenauts Unlimited, where vague words like "woman" or "person" will choose any NPC that the word fits, often resulting in many different outfits for the same word.

Played straight if you use the "fertile" adjective on one of Maxwell's brothers and either walk past them or spawn another brother to get them pregnant.

In Scribblenauts Unlimited, the Cap Gun is capable of killing and destroying anything, including priests, and black holes, which are normally completely invincible. Though considering how the object editor reveals that it shoots "nothing," this could be a glitch.

Instant Roast: Whenever livestock such as pigs, cows, and chicken go near fire, they turn into cooked meat.

Interface Screw: Summoning "Game" in Scribblenaut Unlimited then playing it will turn your screen into monochrome 8-bit. Play it again and the reverts to normal.

Jerkass: Though much of his behavior is up to the player, Maxwell's canon jerkassery is established in Scribblenauts Unlimited, where he feeds a rotten apple to an old man because he thought it was funny. The old man curses his sister with Taken for Granite, though, so Maxwell has to learn his lesson.

Katanas Are Just Better: Katanas do more damage than regular swords; oddly, the A.I. prefers swords over katanas (even characters that spawn with a katana, like samurai, will swap for a sword if one is lying around).

LOLCats: Ceiling Cat, Spaghetti Cat, Longcat, Tacgnol and Monorail Cat are all present in this game.

In fact there are 19, 20 or 21 different kinds of cat, both in breed and in coat colour, in the game. 19 proper, 20 and 21 if you count an Egyptian Mau/Lynx that looks like a grey Persian that growls like a larger cat, or a tiger cub that meows like a cat.

Though other words will work too. You can use anything that normally summons a false starite.

Lost Forever: In Scribblenauts Unlimited, Edgar appears on the farm level after you unlock the ending. He has a special cane that turns anything it shoots into stone. If you reset the farm level at any time, he and his cane disappears and cannot be respawned. The only way to keep the cane is to put it in your backpack.

In the PC and Wii U versions, this object can be spawned by using a glitch. See the Good Bad Bugs entry above.

Made of Explodium: Summon a Gas Tank and see what happens if you so much as look at it the wrong way.

Made of Good: According to Unlimited, Starites are made from the happiness of living things, which is why Maxwell needs to help people to collect them.

Unless you give the Ninja a Sword instead of the Throwing Star it is naturally summoned with. Then the Ninja usually wins.

On the steam version, spawn a portal, and after a while, a cake appears.

"two four one five four three nine zero three" (241543903) spawns a freezer with the aformentioned LOLWUT inside, frozen.

Unfortunately, this got the devs into a bit of trouble, as they included Nyan Cat and Keyboard Cat in Unlimited without realizing that both were trademarked, and owned by people willing to go to court to defend said trademarks. Oops. As a result, all memes (except Invisible Bike, and InJokes like Post 217) were removed from Unmasked.

Mercury's Wings: One of the many ways you can make Maxwell fly is to write winged sandals. You could also write winged helmet but it doesn't fly.

Mr. Seahorse: The adjective "Pregnant" makes the unit spawn a baby version of itself. It works with literally anything.

Monster Mash: One mission in Dark Hollow has Maxwell trying to enter a party attended by Jenny Greenteeth, a Skeleton Warrior, The Invisible Man, a tanuki and a Doppelganger. Another one puts him against two gargoyles, two Flatwoods Monsters, the Jersey Devil and a chimera.

Moral Guardians: Despite their desire to include everything, the devs decided that alcoholic beverages and vulgar things would have to be left out. So if your first action upon opening up any text input/creation tool in any game is to input the word "ass", you'll get a donkey. Same thing also goes with stuff that's technically under copyright.

As well as a few other words that do have a non-vulgar alternative, like "dick" for a detective, "cock" for a chicken and "skeet" for a disk.

More Dakka: In Super Scribblenauts, it's entirely possible to make guns that wield other guns, which wield other guns.

In fact, vampires can be easily killed with some creative thinking. Stakes, holy water, crosses and even garlic are one-hit kills. Alternatively, you can summon a sun and watch the vampire die on his own.

Longcat can be eaten quite easily by a dragon or a large carnivorous dinosaur.

Anything you want in the sequel. The weakness? Dead potion. Or stun gun.

After the original *Scribblenauts*, any person that might represent a religious sect is indestructible to anything that doesn't wipe the screen or destroy absolutely anything. This includes priests, rabbi, imam, nuns, and atheists. Apparently 5th Cell thought that being able to kill these would be more controversial than averting Infant Immortality.

In Scribblenauts Unlimited, Priests and the like can be killed with the Cap Gun.

Ninja Pirate Zombie Robot: Post 217 is a fantastic example of this: there are robot zombies. Which are defeated by riding a dinosaur through time.

There's also robot hamsters and robosaurs.

And ninja sharks.

And a Philosoraptor.

Super Scribblenauts adds an entire dictionary for adjectives. Since Scribblenauts Unlimited you can actually type "Ninja Pirate Zombie Robot", but in Super Scribblenauts you have to settle for a Piratic Zombified Robotic Ninja, and before Super Scribblenauts you could have given a robot zombie a pirate hat and shuriken.

Nostalgia Level: Using the Time Machine in Super Scribblenauts will occasionally send you back to the first stage of the original game. There's another Maxwell (the normal one, not the doppelgänger. You can not identify him.) running around there, and you can even collect the Starite, and you need it for 100% Completion. You can use potions on the normal Maxwell.

You can even kill your past self.

The sequel's last level ends with writing the answer again, only now you're on the moon!

Onlythe Chosen May Wield: Maxwell's notebook is bound to him, so he can't just hand it off to someone else or have it stolen.

Overly Long Gag: The hint of action level 10-9 goes on for about 20 hint boxes and, rather then giving any actual hint to the straightforward level, contains a somewhat amusing rant. Something about coffee, steak, and rules to live your life on.

Panacea: In the sequel, using this on a dead or sick being revives them. Using it on a healthy being makes them invincible.

Psycho Electric Eel: In the game, eels, elvers, lampreys, hagfish and quillfish all have electric powers and are extremely aggressive, attacking everything else including their own kind. In real life, their only similarities are that they are fish with elongated bodies and fused fins.

Rage Against the Heavens: Summon an atheist, then summon God, the atheist runs away. However if you summon a gun for the atheist, this trope happens.

Subverted in the sequel: if an atheist so much as TOUCHES God, God goes *POOF!*

Raising the Steaks: In the sequel you can make anything undead. Literally anything. Even things that were never alive to begin with. Can add a little Narm in the fact that you can summon a colossal undead banana, which will then jump around attacking the living.

Self-Imposed Challenge: "Stump the Dictionary" was popular when the game was being demonstrated at E3. Some gamers have also sworn to complete the game with specific-item runs (like beating every level with a dinosaur, or stuff like that).

Summon Bigger Fish: You can summon anything, so this is a natural way to solve combat-related problems.

Swiss Army Weapon: The DS's stylus obviously is one for the player, but in Super Scribblenauts, that distinction falls on potions: when you create one, any adjective you decide to adjunct to it is the potion's effect. Go nuts.

Taken for Granite: Medusa's stare turns things to stone, as do several other things. Unlimited's plot involves trying to rescue Lily from a curse that is slowly turning her to stone.

Take That: "Virgin" maps to "gamer". Also, "scientist", "astronomer", "nerd" and "dork" are all represented by the same character.

Also, an Indy Escape level has the hint, "The fourth one is bad." (Pay note to said trope's name.)

"Day" is not in the game. Neither is "Night." Nor "Afternoon," or "Dawn," or "Dusk," or "Sunset," or any other time of day (since they're immaterial, after all)... but "Twilight" is. It summons a black hole.

The Tetris Effect: After playing Scribblenauts, you'll find yourself coming up with ludicrous ways to solve problems in real life, even if you can't actually do that. Like thinking "I wish I could call Einstein to beat that stupid physics teacher up..." or "I wish I could go home riding a Velociraptor…". Possibilities are endless.

Ultimate Showdown of Ultimate Destiny: This is possibly the only game where you will ever have George Washington fight Cthulhu. Or God fight Leeroy Jenkins. Or Satan fight Bigfoot. Or...

With Scribblenauts Unmasked, it is obvious this trope would come into play. You can summon almost any DC character you want and get them to fight. Want to see Superman take on the Sinestro Corps? How about Young Justice duking it out with the Joker? The possibilities are endless!

Unobtanium: Easily obtained, in your choice of Adamantium or Mythril. Both are pretty much indestructible.

Even better? In the sequel, Adamantium is an adjective.

In Unlimited, you can actually summon unobtanium.

Unwinnable by Design: Double Subverted: While the last Action level was designed to be Unwinnable if attempted the hard way, it's still possible to flip every switch and press every button through the clever use of glue, anvils and shrink rays. However, neither the switches nor the buttons actually work.

The Virus: Zombies, Vampires, and Werewolves are all infectious. However, vampirism is the only one that can create a proper apocalypse. The A.I. on zombies is bugged so that they will continue fighting each other to the death even after being turned, so you'll usually only end up with only 1 active zombie at any given time. People infected by werewolves only turn hostile if exposed to a full moon.

Weapons Are Useless: "Godmother" turns any weapon summoned into a rose. Including bullets from guns, and you can't erase those roses. This can cause problems when you fire unerasable bullets from guns, especially the auto-fire Chaingun, at her. As a result of this glitch, she was Nerfed in the sequel to lose this ability.

Apparently, gaining control of adjectives gives you immunity to them, meaning paint, Medusa head, and Shrink Ray won't work on you anymore.

Wide Open Sandbox: While it's technically a puzzle-platformer, Scribblenauts' central conceit is going to make it hard to resist playing it like one of these. To that end, the dev team has thoughtfully designed the start screen to be sort of a "sandbox mode", so you can have hours of fun without even loading your save file!

Abnormal Ammo: Any adjective applied to a projectile weapon will also apply to its projectiles. This can be useful (an "explosive gun" will shoot exploding bullets, and a "flaming gun"'s burning ammo can set its targets on fire) or completely useless (a "pretty gun" will shoot bullets that wear little tiaras).

Censor Box: The "Birthday Suit" is a nude body costume with one of these.

Department of Redundancy Department: Among other things, you can create, say, Winged Wings, or Burning Fire, or a Lycanthropic Werewolf, or a Zombie Zombie, or a Giant Giant, or a Robot Robot. Some of these are visibly different from the normal: Winged Wings are wings wearing wings, for example, and a King King wears a crown... on top of his crown.

Fearless Fool: Giving a creature the adjective Brave will cause him / her / it to fight back anyone that harms him, even especially if they don't stand a change of beating it. (ex. Brave Man vs Evil Dragon)

Fission Mailed: In the sequel's last level. It says "Try again: The starite was destroyed." with the only button saying "No way".

Also, try adding the adjective "Fertile" to someone and then summoning another living object of the same species.

Guide Dang It: To get the final merit, you must "apply the secret Super Scribblenauts adjective". The only clue is that the merit is called "The Fourth Wall". The adjective is Scribblenautical if you were wondering. It gives everything the rooster hat.

Logic Bomb: Averted, typing in contradicting adjectives such as "Blue Yellow Apple" will result in the game ignoring all contradicting adjectives apart from the last one.

Mini-Game: Summoning the Arcade Machine and using it lets you play a little mini-game where you must defend a wall from falling bombs. You not only get an achievement for doing so, your file also tracks your high score!

Ninja Pirate Zombie Robot: Now that you can use adjectives, nearly any mix-and-match monster you can think of can be created.

Nostalgia Level: The first level from the original game appears as an Easter Egg - very occasionally, the time machine, instead of taking you where you asked to go, will take you to said level. Maxwell from the past and the starite appear as well, and collecting said Starite is required for 100% Completion.

Our Werewolves Are Different: The "Lycanthropic" adjective will add "shaggy" brown fur and "fangs" to any object exposed to the light of a "full moon".

Sequel Escalation: Adding a dictionary of adjectives means that your seemingly limitless repertoire of potential objects is now multiplied by an equally limitless number of modifiers. Good luck trying to write them all.

Stone Wall: The cockroaches. They have a lot of health, but they don't fight back. Even if you gave them adjectives such as "brave" or "fearless" so they won't run away from their attackers, they aren't that strong.

Ancient Astronauts: The Egypt-themed level includes a group of visiting aliens who resemble the animal-headed Egyptian gods (plus one standard gray alien).

Awesome but Impractical: The Nintendo items in the Wii U version. At first, it's a right lark to spawn Bowser and Mario and watch the two duke it out Scribblenauts style, but you soon realise that you can't add adjectives to them in any way. That's acceptable; obviously Nintendo doesn't want you vandalising their intellectual property with adjectives like 'smelly', 'rude' or 'lizardlike'. What is less excusable is the fact that they will NEVER be the answer to the puzzles, even when they make 100% logical sense. For example, if you need a weapon to defend against a horde of zombies, spawning a sword will work, but the Master Sword? Not on your life. Of course, since this game features an object editor, you're free to make Nintendo characters and items that can be adjectified and used to solve puzzles.

Brick Joke: In the animation that runs behind the credits sequence, one of the figures shoots an arrow into the air. It comes down much, much later, just in time to save the same figure from a monster.

Dummied Out: There's an unused, unfinished stadium level that was also used by the developers as a test level. It can be briefly seen on the PC version by using the "—autoloader" command line parameter. If you want to actually play in it, however, memory hacking is needed.

Omniscient Morality Licence: The old man who curses Lily. At the end, it turns out that the man was actually their father Edgar, and they're understandably quite angry at him. But eventually they forgive him.

The same level has a miniquest where a pirate and a ninja are facing off, and both ask Maxwell to help them win the battle. Unlike several other levels where two characters have conflicting goals and Maxwell must help both to complete the level, this miniquest only runs once, allowing and requiring the player to take a side.

Pixellation: What the "naked" adjective does in this game: It adds a "pixel" costume over an object instead of giving them a flesh-colored tone as in the previous game. The pixels vanish soon after being removed, and that includes stealing them from the object.

Unwinnable by Design: Rendering a puzzle unwinnable will turn the Starite piece counter red to warn you. Fortunately, you can reset the level to undo it. Some levels include mutually exclusive goals (e.g. "help the lumberjack cut down the tree" and "help the hippie prevent the tree being chopped down") and can only be completed with a reset.

Especially jarring considering some of the other stuff they got away with. Typing "New Fifty Two Joker" produces the Joker as he appears in Death Of The Family . You know, that story where he appeared with his face cut off and held in place by a belt.

Clothes Make the Superman: A number of unlockable outfits based on DC characters are available for Maxwell to wear, giving him the powers of those characters.

Composite Character: The Azrael Batman costume has the look of the Knightfall costume, but comes with the flamethrower of the KnightsEnd costume.

Wonder Woman's origin level mentions her classic origin of being brought to life after her mother sculpted her from clay, but also mentions that her father is Zeus, which was an element from her reworked origin in The New 52.

Certain characters featured in the game combine elements from their Post-Crisis and New 52 counterparts. One example is minor Superman foe Kryptonite Man, who resembles the K. Russel Abernathy version that appeared in Post-Crisis continuity, but has the background information of the New 52 Kryptonite Man.

Enemy Mine: During the final mission, Maxwell has to select one of the many Lantern Corps batteries to get backup that can assist Hal Jordan in fighting the Sinestro Corps. It is possible to summon the Black Lantern Corps, the Red Lantern Corps, or the Orange Lantern Corps as your allies in this battle.

Doppleganger and Sinestro briefly ally with Maxwell and Hal Jordan to defeat Larfleeze.

Foreshadowing: During the intro, the paper that Maxwell wrote 'Gotham City' on it has a D on the other side. Say, doesn't "Doppleganger" start with a D?

There are also a few hints throughout the game that Brainiac is the main antagonist.

Getting Crap Past the Radar: While not every DC Comics character made it into the game, the characters that DID make it are rather shocking, considering that the Scribblenauts games are mainly targeted towards children. The game's available characters include violent sociopaths such as Mr. Zsasz and Professor Pyg as well as characters with very dark backstories such as Red Lantern Corps member Bleez.

Lost Forever: Once the tutorial level and the Starite missions have been beaten, they cannot be played again.

Puzzle Boss: Brainiac. He simply teleports the other heroes outside of his base before his fight begins, but Lily figures out that the key to beating Brainiac is to summon alternate versions of the DC heroes due to Cyborg noting that Brainiac can only teleport his other counterparts or people from his home dimension and therefore has no power over Maxwell and Lily. The key to defeating Brainiac is to summon the Elseworlds incarnations of the superheroes, such as the Red Son version of Superman or the Batman Beyond version of Batman.

Stable Time Loop: In the Arkham Asylum level, Barbara Gordon appears as Batgirl, apparently never having her spine damaged by the Joker. After the level is beaten, Maxwell shows his thanks for Batgirl saving him by going back in time and implicitly preventing the Joker from crippling her.

Worf Had the Flu: Despite the fact that his powers are exactly the same as your own, Doppleganger at best makes a token effort to stop you in each level. Once you reach Themyscira, he explains that he is limited to the single page of notebook Maxwell used to kickstart the plot, hence he has to conserve his summons lest he run out of room to write.

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