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"but I don't see on timeline when BMesh will be merged."
It's hard to tell yet.
The actual plan is to get it into Blender 2.62
But no promises can be made.
We might even get lucky to get it at 2.61 if a miracle happens.

What a disappointment. I still can't pan while using my Space Navigator 3D mouse unless I hold down the shift key on my keyboard which is extremely awkward. I was hoping they would implement this feature for the 3D mouse in Blender 2.60, but the only thing that they gave us is the ability to invert the axis which I never needed anyway.

ENORMOUS thanks to all the Blender Developers! You consistently supply the cg industry with one of the best fully-featured packages. It's a tremendous honor to appear on the splash screen for 2.6! thanks for all the kind remarks =)

I'm sorry but I have to say that the Project Paint in Texture Paint mode does not work, create the image but does not open 2D editing application, in my case photoshop, in previous releases there was no problem.any idea?

Your right, there was a bug in 2.60 therefore project paint didn't work even in 2.61 Blender doesn't seem to work with Photoshop as an external editor. You need to use gimp, i also heard windows paint works. If you enter Photoshop as your external editor and then later change it back to gimp you may get an error saying external editor not set. you need to delete the path to your external editor and leave it blank then save blender preferences then quite blender then restart then set the path to a external editor.