This is also regarding to exploitation of space, you area names, you will have to push some of them around to get room for army numbers, the names dont have to stay on a strait line, they can also be in a tilted angle or slanting if you like, if you cant get the text to fit in, make the border line fit to the text.

This is also regarding to exploitation of space, you area names, you will have to push some of them around to get room for army numbers, the names dont have to stay on a strait line, they can also be in a tilted angle or slanting if you like, if you cant get the text to fit in, make the border line fit to the text.

stay on track, it a awsome map your making

Flap.

thank youI have actually tested the numbers on large (page 10) but I will now do it on small, and have a play with titling the area names

Now I'm going to be honest with you: this will probably require a total redraw. It will most likely be easier to do the whole thing again from scratch instead of trying to fix everything that is wrong with the current image... there's just so many elements that require attention. Sorry for being blunt.

Firstly, the land borders (ie. the borders around the land area, between land and sea) need to be done over. They're pixelated, unclean, and they look shoddily done - they don't look like they follow any actual land shape. You're going to have to do them again, with more accuracy. Pay more attention to the line work - try to make the lines smoother, but sharper and more accurate. Look at existing world maps and look at the line work in the land shapes - try to emulate that.

Secondly, the glow on the land area doesn't work, it looks like it doesn't belong on the same "canvas" as the other elements. In fact, this in general is your biggest problem - lack of a consistent style, you don't have a consistent image where the elements work together and look like they belong in the same image... all the icons, mountains, rivers etc. look like a mix-n-match that don't belong together.

Thirdly, the thing I said about the land borders also applies to the territory borders.

Fourth: your font choices aren't very exciting. For territory labels, try a font that looks somewhat handwritten, but nothing too elaborate - it needs to be readable. For the larger texts, look for some fonts with a flintstones/jurassic park like feel. Look at dafont.com for a good selection of fonts.

Oh, and the border doesn't work at all. It looks bland and inconsistent.

Well, that's it for now, hope you get something good out of this. Again, sorry for being blunt, but I believe honest criticism is better than trying to sugarcoat it too much. Keep on working, mapmaking is always a learning process.

I'm with natty here, there is just a mismash of styles going on here. semi-photographic dinosaurs? cartoony drawing style? esh... You've got some decent elements here, just draw them ALL in the same manor and you should be well on you way. Definitely get your borders redrawn, and work that theme. The parchmenty old theme actually works here, even if it's been overdone on so many other maps, but you could likely do better. Personally, considering the age here, I'd go with stone, chisel this sucker in stone and you'll get plenty of attention. :3

Now I'm going to be honest with you: this will probably require a total redraw. It will most likely be easier to do the whole thing again from scratch instead of trying to fix everything that is wrong with the current image... there's just so many elements that require attention. Sorry for being blunt.

Firstly, the land borders (ie. the borders around the land area, between land and sea) need to be done over. They're pixelated, unclean, and they look shoddily done - they don't look like they follow any actual land shape. You're going to have to do them again, with more accuracy. Pay more attention to the line work - try to make the lines smoother, but sharper and more accurate. Look at existing world maps and look at the line work in the land shapes - try to emulate that.

Secondly, the glow on the land area doesn't work, it looks like it doesn't belong on the same "canvas" as the other elements. In fact, this in general is your biggest problem - lack of a consistent style, you don't have a consistent image where the elements work together and look like they belong in the same image... all the icons, mountains, rivers etc. look like a mix-n-match that don't belong together.

Thirdly, the thing I said about the land borders also applies to the territory borders.

Fourth: your font choices aren't very exciting. For territory labels, try a font that looks somewhat handwritten, but nothing too elaborate - it needs to be readable. For the larger texts, look for some fonts with a flintstones/jurassic park like feel. Look at dafont.com for a good selection of fonts.

Oh, and the border doesn't work at all. It looks bland and inconsistent.

Well, that's it for now, hope you get something good out of this. Again, sorry for being blunt, but I believe honest criticism is better than trying to sugarcoat it too much. Keep on working, mapmaking is always a learning process.

Thanks thats very helpful, don't worry about being blunt. I can use a lot of that.Im going away for a few weeks, so expect a new image after i get backIll have a look at stone, looks like a lot of work is still left to be done

It would appear that development of this map has stalled. If the mapmaker wants to continue with the map, then one of the Foundry Moderators will be able to help put the thread back into the Foundry system, after an update has been made.

The six months of vacation has expired, for this reason this topic is now labeled as [Abandoned]. If the original mapmaker wants to continue this map project that's fine but an update must provided. From this moment anyone else is free to take this project without the original mapmaker permission, but it has to be started from the scratch.