Stonehenge is coming to Hellgate: London subscribers, hopefully opening up the
possibility that a Stonehenge monument is in danger of being crushed by a dwarf.
Word is this first bit of premium content for Flagship's action/RPG will go live
Monday:

The fight for humanity is spreading away from the streets and
sewers of London and moving all the way out to the mystical areas surrounding
Stonehenge – or what’s left of it. The first installment of the ongoing Hellgate
Chronicles is going live for subscribers on Monday, January 21st, 2008.

Stonehenge is a huge outdoor hub accessed through a special portal in Templar
Base, connecting players to several new and exciting quests. Heroes will find
themselves in completely new open, outdoor wilderness areas unlike anything seen
within the city limits of London, battling terrifying new demons and bosses and
finding new items very distinct in their appearance. This action-packed update
includes:

• The Caste Caves – Unlock four unique dungeons, one for
each caste of enemy – Beast, Necro, Spectral and Demon – to seek and destroy a
powerful overlord that resides in each cave. Defeating them and collecting their
heads will allow you to continue the adventure…

• Moloch’s Lair – Only after collecting the heads from the
Caste Caves will heroes be allowed entry into the lair, with a chance to defeat
the legendary Moloch, one of hell’s most imposing minions who carries very
unique items that can only be obtained by defeating him in combat. And because
Moloch’s soul is eternal, this quest and it’s rewards can be a never-ending
challenge

• The Wild – These three mini-raid areas present players
with difficult obstacles but also huge rewards with three levels that get
increasingly more difficult even with the recommended full party size – you will
need a small army to get through these challenges

In addition to the above, The Stonehenge Chronicles also includes many of the
other updates the Hellgate: London community has been asking for, including
improvements to game UI, a large number of skill balance changes, a PvP dueling
arena and more.

Hellgate: London subscribers can also now pay for their subscriptions via PayPal
and PayByCash. For more information on payment options and a full list of notes
for this update, please visit
www.hellgatelondon.com.

I just hope that before the game dies a horrible death and they shut down the central servers, they release some kind of LAN server for it. The MP isn't bad with a group, but paying a monthly subscription for is stupid as hell. And when those server die, so does the MP right now

Actually, things like improvements to game UI, the large number of skill balance changes, and PvP dueling arena are for everyone. But you'd have to actually read the patch notes they put up on their test center to know that and since that isn't made very clear in this news post, people assume the worst. They've also done stuff to make grouping more rewarding (exp and tresaure bumps), animation improvements, work on quests, items, and crafting - and these are improvements everyone gets.

I love it, The same people who are bitching here are the same people who are bitching about Crysis not working on there computers.

Generalize much? That's a pretty ridiculous statement. If you're enjoying the game, then fine, but the game has been a HUGE disappointment for many here.

You should have read all the excitement when the game was announced - people were stoked about Hellgate at first. Then, as time went by, with each disastrous decision by Flagship, people got more and more disenchanted. The awful demo was the last straw for most, and the idiotic pricing scheme ended up being the nail in the coffin.

“The greatness of a nation and its moral progress can be judged by the way its animals are treated.” - Mahatma Gandhi

Actually, things like improvements to game UI, the large number of skill balance changes, and PvP dueling arena are for everyone. But you'd have to actually read the patch notes they put up on their test center to know that and since that isn't made very clear in this news post, people assume the worst. They've also done stuff to make grouping more rewarding (exp and tresaure bumps), animation improvements, work on quests, items, and crafting - and these are improvements everyone gets.

"In addition to the above, The Stonehenge Chronicles also includes many of the other updates the Hellgate: London community has been asking for, including improvements to game UI, a large number of skill balance changes, a PvP dueling arena and more."

What about fixing it for those of us who bought the unfinished game? Yeah I already know the answer, we get the shaft. Most over hyped and biggest letdown of 2007.

Don't quote me, I am not 100% certain what the current plan is, but it was my understanding you could subscribe/un-subscribe at any time.

Upon un-subscribing, you lose access to most (all?) premium content, but nothing would be deleted. Upon re-subscribing, you would have access to the previous items/levels/whatever.It's a really weak single-player game and it's NOT a MMOG.More worried that Roper (& crew) have ignored all the obvious issues,Ray

I am currently playing Hellgate: London (singleplayer), and I agree it's rather repetitive. I can't imagine what they can possibly offer that would make someone want to pay a monthly fee for this game.