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I've never played a G Generation game before, and some things confuse me.

Who is that Kagura/Louise/Nena sounding like tanned girl that's piloting Exia??

I'm assuming she's an original character? So this kinda works like Super Robot Wars series right? Where multiple universes are strung together as one big cohesive, and we all disregard the plot holes? Or do you play each series as itself, and have special missions that cross over?

Her name is quite silly and thus quite the Gundam sounding name. Rachel Ransom. She is indeed one of the original characters, but I've never really used her as a pilot since she's not typically very good at it. She's more suited to ship positions.

Her name is quite silly and thus quite the Gundam sounding name. Rachel Ransom. She is indeed one of the original characters, but I've never really used her as a pilot since she's not typically very good at it. She's more suited to ship positions.

At least she's a Newtype, and kinda cute.

Quote:

How does the whole Wars Break thing actually work? So I'm assuming you need to lead the story in a certain way for two universes to clash each other?

There are conditions that need to be met in order to trigger the Wars Break, and they are various depending on stage/series.

So any word on whether Wars managed to get rid of that game breaking (at least enjoyment wise) tendency of Spirits to not know when to end the bloody stage? I ask because I just tried to play Spirits one last time before I file it away forever and by the 5th enemy reinforcement on my exhausted units and with the abitrary time limit the game once again set on the game over clock to destroy everything within eight turns I just said fuck this. What a waste Spirits was. So much potential just flushed down the drain by the most irritating gameplay mechanics imaginable.

By the sounds of it they've done several things pivotally right to making sure Wars doesn't make the player feel nearly as unreasonably handicapped. 180 degree turning ships and more capital are huge. It'll be nice to actually be able to afford things this time around, but if it's still like 10 enemy reinforcements per stage and that feeling of always being on the age of game over and simply not being given the energy and units to beat arbitrary time limits then it won't help much. It's not that hard so I guess I know soon enough if Namco Bandai took pride in the 30th anniversary or just did what most Japanese companies do nowadays and just copied and pasted with new gimmicks and characters without bothering to do what is most important in fixing the key flaws of prior games.

On a side note, 0 Gundam (Type A.C.D.) has been confirmed to be the final boss of the game.

*snicker*

seriously?

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"You cannot be bad at watching a movie. You cannot be bad at listening to an album.
...But you can be bad at playing a videogame, and the game will punish you and deny you access to the rest of the videogame."

What the hell? Are they gona boost his stats to incredible levels? Or is he just gona be O Gundam ACD last boss, and die in 2 hits.

& it would be hilarious if it was just Amuro with his old RX-78-2 Gundam, the one who defeated it

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"legends said that Alto Saotome made a correct decision, he left both Ranka Lee & Sheryl Nome to marry the skies & proceed to make love with her, it was a long sight to behold according to the witnesses, the sky is now pregnant"