It won't be an issue most games, but some games you'll probably be sitting on a Planar Cleansing or Obzedat or Nighthawk that you'll want to cast right away, but don't have the right combination of lands for. Playing midrange without green can be risky in that you deny yourself the opportunity to fetch the specific combination of land you need to gain an advantage as soon as the midgame begins.

With that said you've got 25 lands, all but one of which produce two colors--it'll go off pretty reliably. Maybe add some card draw in favor of Planar Cleansing? If you find in testing that you're not having any trouble casting them, maybe run four Obzedat? Maybe replace expensive removal like the bonfires or blasphemous acts with cheaper removal or more creature power? Just some brainstormy thoughts.

Those sound like some good things to keep an eye out for, good input ;) I want to try and keep Blasphemous for the interaction with my Boros Reckoners, plus the more flooded the board gets the more effective it becomes. I will still take all these factors into consideration when I playtest. Thanks!