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I don't know how you define the "success" in this case. For me the only thing the ah so far has been successful with is showing that there are quite some lazy fools with too much money playing online games. That's nothing various f2p games haven't managed to show many times with their cash shops over the past years already though.

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Tell your friends I've got some prime Oceanside Land in Arizona and a really cute, quaint bridge in Brooklyn to sell them. I'll be in contact.

LOL I hope your giving a " Discount " haha considering that NA dept is insane, you won't get top dollar for your property or your bridge , but look on the bright side, you can trade both your property and your bridge to gear up one only ONE of your characters in diablo 3 , two and your pushing it hahaha

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I would not mind using the RMAH for items costing a few dollers here and there but I'll not purchase an item for say over $10 no matter what it is. I would rather just pick it up from the Gold AH or find it myself. Spending that kind of cash on a virtual item, especially one that you may soon outgrow is insane. Think of it this way, if your not maxed out and not looking for the best possible item of a certain item class then in a week that same item you bought today will be much cheaper as the market gets flooded with more and more items of like type stats. Give the game some time and enjoy it when prices come down.

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I don't understamnd it but it's nothing new either. People have been buying stuff for years. Blizzard just made it safer.

Blizzard didn't just make it safer, they developed their game around it.

Even the devs admit that the loot drops are modified due to the AH and you are EXPECTED to use the AH, gold or cash, to advance. This means that a Pure Character (one that plays solo and obtains everything themselves) will have an incredibly harder time than in the previous Diablo games.

This wouldn't be that much of a problem, except since real money >>> virtual money the Gold AH is now almost devoid of good items and the ones that are there are incredibly inflated due to people buying gold with cash.

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I don't understamnd it but it's nothing new either. People have been buying stuff for years. Blizzard just made it safer.

Blizzard didn't just make it safer, they developed their game around it.

Even the devs admit that the loot drops are modified due to the AH and you are EXPECTED to use the AH, gold or cash, to advance. This means that a Pure Character (one that plays solo and obtains everything themselves) will have an incredibly harder time than in the previous Diablo games.

This wouldn't be that much of a problem, except since real money >>> virtual money the Gold AH is now almost devoid of good items and the ones that are there are incredibly inflated due to people buying gold with cash.

Flat out lie. I wish people would quit repeating it. The developers have gone to great lenghts to explain that drop rates are no different.