Quick questions about dragons. When you summon dragons can you summon the opponent's ones from their summoning pool? I assume you can from any other terrain. Similar question for Dragons lair. Can you use it to summon any dragon from any summoning pool / terrain or just yours?

Quick questions about dragons. When you summon dragons can you summon the opponent's ones from their summoning pool? I assume you can from any other terrain. Similar question for Dragons lair. Can you use it to summon any dragon from any summoning pool / terrain or just yours?

Thank you

Yep that works great!

I enjoy when my opponents dragon attacks their army

Of course I am a little sad when my opponent has summoned my dragon and it now attacks me... Oh well.

Just remember, the owner of the dragon gets to roll the dragon. And for hybrid dragons, the owner of the dragon gets to pick which individual breath affect to apply if breath comes up. Army effects are automatic from both breaths._________________You can never have too many dice.
First Place at the first ever Daemon Diceâ„¢ sealed starter tournament.
Battlefest tied for first GenCon 2012
Single Race Champion GenCon 2008-2009, Sealed Box Champion GenCon 2007,2009,
My collection is 21,500 Dragon Diceâ„¢, 20,000 Daemon Diceâ„¢, and others (too many to count).

Just another question please. Will dispel work if somebody was using magic to summon a dragon at a location with a unit that has dispel? Is the magic assumed to be cast at that terrain and hence a dispel can be rolled?

I would expect the 8th face dragonlair ability not to be affected by dispel but is there a rule?

A unit with Dispel Magic can be rolled anytime spells are cast at the unit, the army it's in, or the terrain where it's at. If you look the Summon Dragon spell, its target is a terrain. So yes, if there is a unit with Dispel Magic at a terrain that is targeted by a Summon Dragon spell, you get to roll the unit to see if you can dispel that Summon Dragon spell (along with any other spells targeting the terrain, army or unit).

The Dragon Lair's terrain effect is not a spell. So Dispel Magic cannot be used to dispel that effect. So the rule is simple: it only works against spells, nothing else._________________You can never have too many dice.
First Place at the first ever Daemon Diceâ„¢ sealed starter tournament.
Battlefest tied for first GenCon 2012
Single Race Champion GenCon 2008-2009, Sealed Box Champion GenCon 2007,2009,
My collection is 21,500 Dragon Diceâ„¢, 20,000 Daemon Diceâ„¢, and others (too many to count).

Thank you Chuck. Very helpful as always. May I confirm something as well. Does the Dragon's Lair come into effect before the Dragon attack? Reading the rules it says the beginning of your turn, which we assume is before any effects / dragon attacks.

Sorry to do these piecemeal but Monday is Dragon Dince night and there were a lot of questions.

We had in our club a lot of games in which dragons were cast and the opinions vary between 'make a 36 pts game unbalanced' and 'fun factor is not increased'. But I have to admit that we do not play with dragonslayers and stuff. So our view may be limited.

The problem I have with dragons is that their damage range is between overkill and nothing. In a 36 pts game it can be quite frustrating if the opponent throws a double jaws with 3 tails und you throw a double belly.
A single throw can destroy a really good game - a game which was full of fun and suspense up to that dragon attack.

What I would change is that belly also makes damage 4 or 5 pts.
Generally I think that the damage is a bit too high.

i've had similar things happen when playing, my opponents get devastating damage when the dragon is rolled against me, and when faced with the dragons attack, my opponent rolls belly, or treasure. however, this is the nature of a game with an element of chance inherent with dice of any kind, and can be chalked up to the luck of the dice.

to ascribe a damage factor to the belly of the dragon makes little sense, IMO, as this is akin to the knight finding the weak spot of the beast. after all, in the fable of david and goliath, a single stone finding its mark fell goliath, leaving david unscathed._________________D Scott O'Brien
Dice Junkie
Anal-retentive rules scrutinizer

The question is - do we want that dragons have so much influence in a 36 points game?
One good throw (or a bad one) can decide the game.
Or in other words - the one who can cast dragons earlier is more likely to win. Meanwhile in our club everyone takes the first turn. There is no fighting anymore in the frontier terrain. Without dragons we had interesting fights like in a football game - fighting for every yard. Now most of my clubmembers bunker in their hometerrain sending dragons after dragons after dragons.

Dragons should be more reliable but not that strong. Like in the very first edition.

what specifically are you referring too? the lower damage for claw and jaws (and no damage for wings)?

Dragons have never been 'reliable' in their results. because there is so much variance in their most to least damage across the faces.

The damage was increased years ago because 36 health could basically ignore 2 dragons and most times could ignore 3. Only if you got up to 4 dragons were they considered a danger._________________Multiplayer Champion Gencon11/Battlefest Champion(tied) GenCon10/World Champion GenCon07/National Champion Origins05/Intermediate Champion GenCon02/Novice Champion Origins99

And we made the wings do damage, so the drakes and wyrms are nearly the same average damage.

My wife has a motto with dragons: "Never send dragons to do all your dirty work." They are just too unreliable._________________You can never have too many dice.
First Place at the first ever Daemon Diceâ„¢ sealed starter tournament.
Battlefest tied for first GenCon 2012
Single Race Champion GenCon 2008-2009, Sealed Box Champion GenCon 2007,2009,
My collection is 21,500 Dragon Diceâ„¢, 20,000 Daemon Diceâ„¢, and others (too many to count).

I still think, If WE make belly its current work and then reroll them, Dragons Would be more usefull.

That would give wyrms a 5/12 chance to reroll... Might make them overkill.

I personally like dragons the way they are. They are unpredictable, but they aren't a short-term kill technique. I think they are best used as a long-term distraction/way to force armies (like mages) to other terrains. I use them as a way to dissuade armies from accessing a certain terrain if I can't send my own army there.

That would give wyrms a 5/12 chance to reroll... Might make them overkill.

If the core concern is the unpredictability and the large amount of damage they can generate. Giving them another 2 faces to reroll on would just increase the average amount of damage they could produce._________________Multiplayer Champion Gencon11/Battlefest Champion(tied) GenCon10/World Champion GenCon07/National Champion Origins05/Intermediate Champion GenCon02/Novice Champion Origins99

i also fail to see the "logic" in having a reroll on the belly. tail, jaws, wings, etc. all have a logical aspect to them dealing damage. an exposed belly fails to meet this line of thinking, unless the wounds inflicted result in a spray of acid, or some such. _________________D Scott O'Brien
Dice Junkie
Anal-retentive rules scrutinizer

i also fail to see the "logic" in having a reroll on the belly. tail, jaws, wings, etc. all have a logical aspect to them dealing damage. an exposed belly fails to meet this line of thinking, unless the wounds inflicted result in a spray of acid, or some such.