Over 70 million players are now registered to play League of Legends, announces Riot Games, saying this is more than double the number of users the game boasted as of November 2011, adding that the number of monthly active users has nearly tripled in that time. Here are the impressive numbers: "Riot Games have now amassed 70 million registered summoner names – more than double compared to November 2011. The volume of monthly active players is almost triple the amount of 2011 coming in at 32 million and 3 million daily peak concurrency. The total amount of hours played a month reaches 1 billion." Since a player population that would qualify as the 19th largest country in the world is hard to put into perspective (though that bit about the countries helps), they have created an infographic to help us comprehend the implications of this.

Trevellian wrote on Oct 12, 2012, 15:01:I just thought DOTA2 was underwhelming compared to LoL. Graphically better? Sure. But I like the heroes in LoL more, they feel less generic as weird as that sounds. DOTA seems stuck trying to mimic the Warcraft heroes the original were based on without access to the actual characters.

I've been in DOTA2 beta for awhile and barely touch it because I think LoL is better.

Kind of hard to understand this viewpoint. LoL's game mechanics are a watered-down version of DotA's. Not sure why you wouldn't want to play the source material rather than a low-budget (which has since become big-budget) knock-off.

It's hard to understand that I think the heroes available in DOTA2 are shit and I don't like them compared to the characters I've grown to enjoy in LoL? I don't see where that is complicated.