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I've got an idea of something helpful that could be implemented
into Endless zones We know by now that lawn mowers can allow
us to win really difficult levels, and it really sucks when we end
up losing one. So on the screen when we need to choose a card, and
we're missing at least 1 lawn mower, the face-down card will
occasionally allow us to replace one we've already lost. And since
the "free face-down" glitch was removed, it makes it more well
worth paying for that 4th card.

I thought of something Pop Cap could add to Taco Bandits: the
Toxic Taco. There is a small chance a taco will spawn as a Toxic
Taco with a purple cast to it, but you don't know it's toxic until
you pick it up. If the zombies capture a Toxic Taco, it will
counteract with a previously captured taco and bring the taco count
down by one. Since a zombie cannot drop it by will, the other
plants can just leave that zombie alone, giving the zombies a huge
disadvantage. They can't get a fresh taco until that zombie either
gets killed or captures the Toxic Taco.

I suppose that another way the Taxic Taco can occur is if a
specific plant has the ability to infect the taco while a zombie
already has it, but they'll have to do it without killing the
zomb…

I have a free program on both my computer and my Android called
Deckromancy. Basically, it's a program that allows you to create
your own custom trading cards that act similar to Pokemon, YuGiOh,
or anything of the like. So I figured, why not take PvZ and make a
custom CCG out of it? Although I could technically do it all
myself, it would end up taking too long. Do any of you think this
could be a good idea, and if so, are you willing to help me
out?

Okay, so the Magnet-shroom makes its return in Dark Ages Part 2.
And as we know, they were a Buckethead's weakness in the original
game. But in It's About Time, I'm a bit skeptical about two
particular Bucketheads: the Pirate Seas zombie and the Ancient
Egypt zombie.

The Pirate's bucket does have some metal in it, but it's mostly
made of wood. Does the amount of wood conteract that of the metal,
therefore making him invincible, or can he still be weakened?

And the Egyptian zombie...His bucket look similar to those kids
normally take with them to the beach, and the kid's buckets are 98%
of the time plastic. Are the zombie's buckets metal or plastic?
Just by looking at it, I honestly can't tell.

Lately I've been doing alot more Minecraft than PvZ. But my
liking for PvZ has not gone down, as I still play Pinata Party
daily. But I had an idea of a new way to try to combine both games,
and I don't mean the PvZ mod for Minecraft. Instead, a new version
of PvZ that acts like Minecraft in that it will also accept mods of
all kinds. What I mean is, user-created and user-programmed plants,
zombies, areas, minigames, and so on. Might not sound too easy, but
there have been Minecraft-based programs made to make the mods
with. So there could be a program that would act that way, but
instead, using it for PvZ. And if that happens, then we'd have a
good use for the Character Creator Wiki. It may take alot of hard
work, but i honestly don't thi…