Tell me if this sounds familiar. A group of adventurers journey into a shadowy cave in an effort to steal a mountain of gold, but they must do all of this without awakening the ire of the dragon that guards it. Created by Bruno Faidutti, known for Citadels, Dragon’s Gold is both a cooperative and antagonistic experience where players work together to defeat various dragons, but struggle against each other to divide the loot.

Three expansion packs for two of Fantasy Flight’s LCG series have dropped in the last couple weeks and we’ll cover both of them here.

First up, the Star Wars LCG receives a sixty card Force Pack called Ready to Takeoff. These sixty cards grant players the opportunity to pilot famous ships from both sides of the galaxy while also adding ten new objective sets to expand the gameplay.

Second up, is a new War Pack for the Warhammer 40K Conquest LCG series, called The Threat Beyond. As usual, this War Pack includes sixty cards to be added into the base game included a new Warlord and his eight card signature squad.

Wrapping up a tripartite of Fantasy Flight living card game expansions is the newest big box expansion for the game, The Lost Realm. The Lost Realm focuses on Bree-land and the battle between the Rangers and the Orcs. The 165 cards included in the expansion add new heroes and player cards that provide new cooperative opportunities for players to explore the world of Middle Earth.

As if Castle Panic wasn’t already built to induce a cold sweat, Fireside Games has released a new expansion to be added onto the base game or The Wizard’s Tower. The Dark Titan is a small expansion that contains all the tiles and cards for a new army lead by the eight-point Agranok! But you’re not going in completely unarmed, as the expansion also includes new forces to fight back with, including the Cavalier and Boiling Oil.

A new two player head-to-head card game has mosied into town, pards. This here game goes by the name’a Revolver. A simple game for a simpler time, Revolver has players choosing sides between lawmen and outlaws. Both sides receive different cards and victory goals, so choose wisely. And be quick on the draw!

If cowboys aren’t your bag, then maybe archaeologists are. Lost Temple barrows the style and thematic elements of games like Lost Cities and Jambo for a kid friendly board game that plays two to eight people. Each explorer has the goal of reaching the sacred temple before anyone else, conferring with natives and backstabbing their opponents along the way. With famous game creator Bruno Faidutti (Citadels, Key Largo) behind the game, you can bet it’ll be a good time.

If you’re into exploring the undiscovered and enjoy the ancient nerd past time known as Dungeons and Dragons, you might find some joy in the newest Survival Handbook for 4.0, Into the Unkown. A hardcover volume full of information helpful to both game masters and players in building or navigating the dark reaches of a fantasy horror-based dungeon. Along with the normal inclusion of new feats, equipment, powers, and such, this volume also introduces the kobold and goblin as player races. Grab a flashlight and get exploring!

If you had not previously invested in the A Song of Ice and Fire, now is the time too! The new A Game of Thrones edition of the core rulebook includes all the information present in the previous volume, excepted update through magical means…called editors. But that’s not all, the entire Peril at King’s Landing is also included.

Battletech is probably one of the most asked about miniature games I’ve ever encountered up at the store, so it gives me great pleasure to say that a new Battletech Introductory Box Set is currently in the store. This new box set comes with 26 miniatures, a rulebook, a booklet of record sheets, a longer 80-page rulebook, and every other notable element players will require to jump head first into robot mayhem.

The first couple of items we’re going to start out with, it should be noted, won’t actually be available for purchase until Friday. So, don’t get too jumpy, just yet.

First up, is all the new D&D items that are hitting this Friday. The new Witchlight Fens Dungeon Tiles are another in the long line of D&D tile sets. Specifically, Witchlight adds onto The Wilderness pack, focusing on swamps. Also shipping is, The Monster Vault: Threats of Nentir Vale hardcover which includes within its glossy pages a number of creatures from the titled region. Creatures like the Raven Roost Bandits, stand as perfect challenges for heroic and paragon-tier characters. The book also includes the standard pages of monster tokens and maps that you expect.

Also dropping Friday are the New Phyrexia Event Decks. If you remember the Mirrodin Besieged Event Decks, these are extremely strong, vastly playable decks constructed to dominate your opponents. Most of the people I’ve seen play with these have come in somewhere in the top five players of the night. These two New Phyrexia decks, War of Attrition and Rot from Within, are built around white and green, respectively. Even if you don’t want to use the decks, some of the cards they contain are worth it alone. For instance, War has two Stoneforge Mystics, one Mirran Crusader, and a Puresteel Paladin while Rot has an Inkmoth Nexus, a Green Sun’s Zenith, and a Putrefax. These are also limited; once we’re out, we’re out. So, get’em while you can.

Okay, now for some stuff that you can actually buy today!

If you weren’t aware, this year marks the 10th anniversary of one of our favorite games, Carcassonne. We like to call it a “tent-pole” game, as it is one of our consistent sellers and an all around enjoyable game for the whole family. As part of the anniversary celebration, Rio Grande Games has released a new Carcassonne 10th Anniversary edition, which contains ten new tiles for the Festival expansion as well as the new, clear, “phantom” meeples. Speaking of meeples, there is also a new “Phantom” meeples mini-expansion. Inside this clear meeple-shaped case are enough pieces for up to six players and a new “phantom” rule set. Finally, a new anniversary edition of the Carcassonne Dice Game has also shipped. It comes in a quaint meeple-shaped tin, as well, and includes a pad, pencil, and the rule booklet.

One of two Godzilla-related games that came in today, Godzilla Stomp! is a card based game where players choose control of either Godzilla, Mothra, Mechagodzilla, Battra, or Destoroyah and battle to see who destroys the most buildings through fighting or rampaging. Simple destruction, what could be better?

Second up, is Godzilla, Kaiju World Wars. Basically, a grander, boardgame version of Godzilla Stomp!, players choose from Godzilla, Rodan, Gigan, or King Ghidorah. From there you choose one of the many scenarios contained in the game and begin crushing buildings, fighting off the army, and battling other monsters. Each creature has special abilities that they can whip out when needed.

Don’t call it an expansion! The Struggle for Catan Card Game follows in the footsteps of the previous Rivals of Catan that made for two to four players. Working off of the mechanics popularized by the Settlers of Catan boardgame, Struggle has players managing resources as they build cities, knights, roads, and so forth. The twist is that certain roads and knights can change hands. As usual, the first player to ten victory points gets the win.

An important restock note, Citadels has come back in stock. That is all. No, wait, that’s not all. There’s also two new sets of prepainted miniatures (in the vein of the Arkham Horror miniatures from a couple months back) for City of Thieves. If you’ve played the game, you know that the miniatures included in it are gorgeously sculpted, but lack a nifty paint job. These are equally well sculpted, but also are painted to match. Plus, there is one special miniature not included in the game called the Duke of Cadwallon that introduces a new rule set to the game.

Last but nowhere near least. Like, miles away. Like, here’s least and way over there on the moon is this. That this is the new Dominion expansion Cornucopia. This is not a stand alone game like base Dominion or Intrigue, but it adds a completely new element of play. That element is a reward for variety; the more types of cards in your hand, the more you gain. If you have the cards that allow such a thing, though. Dominion really needs no introduction at this point, so we’ll leave it at that.

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