Removed the Tech Level dropdown. Maybe Tech levels will make a return in the future but it requires a bit of work, as it stands this is completely broken.

Aligned the Ready checkboxes.

Added original checkbox tooltip for some descriptions. Tooltips will be added to the client in the future.

Changed the default to match the original game for

Starting Units to 0.

Multi Engineer to False.

Destroyable Bridges to True.

Game Speed default is now Faster.

Crates to True.

Build Off Ally to True.

Fixed No Spawn Previews.

Introduced the two missing game modes, Battle and Free For All.
Battle replaces Standard. In Free For All you are not allowed to ally with anyone, right now the Team dropdown works but in the future it will be disabled.

Fixed Coop, renamed the Coop mission names.
Sadly that's the best that can be done as the missions have no names in the game files.

Fixed game setting saving and reading.

Removed a lot of obsolete INI code.

Removed the main menu button sound.

Possible fix for font issues.

Added a profanity filter.

Note on Ingame Allying, i reverted the change and it stays on by default. After i sorted out and fixed the modes i could then see what is what and what should and shouldn't be. In the original game is on by default, its disabled only in Free For All and Team Alliance.

Note on the setting fix.

We were using the wrong ini to store settings, Settings.ini which DTA uses instead of RA2MD.ini, this is now fixed but due to the change the client will act as if it was ran for the first time.

By default the client currently runs in fullscreen, you can toggle this in the settings.

After updating click on Options, in the Display tab uncheck Fullscreen Client and select the Client Resolution above it, 1280x768 is the last resolution that doesn't get automatically scaled, all resolutions below that get scaled down automatically.

Rampastring: - Message input box is now automatically focused when the PM is opened.

Rampastring: - Potential fix for a crash in rare situations where the game host had sent a player options message that had 8 players on it despite the channel actually having only 7 players on it. Also improved game broadcasting code.

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Game update - blocking an opponents warfactory by repeated use of the alt key, will no longer prevent tanks from exiting the warfactory. The tanks will be allowed to exit the warfactory. Credit for patch: @dkeeton