Creative mode only bookcases that are randomly filled with random books (books such as those generated by the typewriter)

Config option to change the default scale of text in the big book Changed

Bookcases now accept the new Thaumcraft tome of Crimson Rites by default Fixed

A potential dupe bug with the armor stand where it was possible to push the top block of the armor stand with a piston

A potential dupe bug when the atlas when it is on your hotbar

Carpet from rotating under a seat when the seat back is rotated

A bug that let potion shelves be placed on potion shelves

The drafting compass position on tool racks so it no longer disappears on some tool racks Updated Big Reactors 0.4.1A2 - 0.4.2A2 Added setControlRodName and getControlRodLocation methods to computer port Changed Picks/wrenches can properly break a cyanite reprocessor without losing the blocks ComputerCraft errors with Big Reactors will show up as errors in the computercraft computer rather than in the console log Fixed Turbines accepting metal blocks as coil blocks Saving issues with waste-ejection settings Collision Geometry for turbine rotor breaings Updated Binnie's Mods 2.0-pre6b - 2.0-pre7 Fixed Hanging on server when opening certain GUIs Crash on server when opening databases Ceramic blocks breaking instantly Updated Botania r1.4-159 - r1.5-165 Added A new "Ender Artefacts" category to the Lexica Botania, it contains new and old ender related things. Some entries from other categories have been moved over to this. A Tutorial Mode which guides you through the pages you should read, in order, to get a good understanding of the mod's basics. Corporea, a new mechanic that allows for item verbal requesting. Here's a video of it in action while it was still in development, it looks a bit cooler now. A Bottle of Ender Air, used as a crafting material and as means to create renewable End Stone. End Stone Bricks and Chiseled End Stone Bricks. It's totally a good addition, stop judging me! More alternate textures in the Unity texture pack style by Tobbvald to join those by Futureazoo, you can enable them in the config file. Some disclaimers to the lexicon that shears made of mana materials will trigger tripwire and that blood magic messes with the fallen kanade (if BM is loaded). Kawaii. 32 cosmetic override items that can be crafted with baubles to replace the bauble's look with the one of the cosmetic item. A Crystal Bow, a bow that creates arrows with mana and fires faster than normal. A Livingwood Bow that acts as a normal bow but repairs with mana. Decorative glowing mushrooms of all 16 colors. You can also find them underground. (Yes there's a config, get off my lawn!) Mana Infused String as a crafting component. The Ring of Correction. A ring that will swap your active tool (the one you have in hand) with the correct one for the block you're trying to break, works for mana tools only. Changed Changed some recipes to use a Bottle of Ender Air. Changed the creative tab so all the fluff (decorative blocks and the like) is right at the end rather than in the middle. Changed the texture for Livingwood, Dreamwood and the Lexica Botania to new, more detailed textures also by Tobbvald. Reordered some things in the mana part of the creative tab to make more sense. I'm very perfectionist. Fancified the lexicon index pages. Changed the Terrasteel crafting page to say that there actually is a piece of livingrock below the plate, since nobody seems to get it. Right clicking on a Petal Apothecary with an empty bucket removes the water. (gr8pefish) Increased the priority of the Corporea Index chat interceptor so it happens before serverside ForgeIRC has a chance to broadcast the message over to the channel. Optimized Spark code. Fixed

A timing related dupe with Force Relays.

The barrier display of the Gaia Guardian being 1 block off.

The Hardmode Gaia Guardian's missiles never despawning and causing a load on the server.

The Thorn Chakram and Enchanted Soil not being in the creative tab.

Server Crash

The Corporea Funnel not being in the creative tab.

The Ring of Magnetization not ignoring AE2 crystal seeds. Fireball tricked me with the wrong IDs last time but this time I foiled his plans to foil my plans by getting them right

Metamorphic Stone Slabs breaking in one click.

The Force Relay being able to destroy blocks in the world (Bedrock included). Also a rare crash that happened randomly it seems.

Fake players being able to equip baubles via right click, which led to a crash with Autonomous Activators from TE.

The background of lexicon entry buttons being black if the entry is priority elven knowledge.

The Elementium Sword giving a 50% boost to pixie spawn chance rather than 5%.

The Petal Apothecary eating Buckets. Also it being able to have water AND lava at once, what's up with that?

The Terra Blade not being able to actively repair with mana. A spark crash when trying to remove an augment. Livingwood Bows not consuming arrows. Missing icons "mushroom16" and "corporeaIndex" being thrown to the console. I take this very seriously, it's annoying >.< The config option for mushrooms being documented as having the 10 as the default rather than 40. Also added "botania" as a prefix to the worldgen options' descriptions to prevent confusion. Updated Buildcraft 6.3.6 - 6.4.1 Added Filler Parameters Additional pipe sealant recipe with slimeballs Stripes pipe retraction with void pipes Stripes robot Programming Table Changed Robots now use energy Improved robot pathfinding Stripes pipes can now be put on armor and items on entities Removed dropBrokenBlocks config Pipe items now emit sounds on placement Fixed Wooden pipe and solid facade issues Architect Table crash Quarry not chunkloading properly Robot smoke particles causing fps drops Robots not dropping inventory when destroyed Power bugs Gravestones not dropping contents when mined Crashes on pipe corruption Spawning a quarry crashing the game if chunkloading is enabled Incorrect energy overflow rendering Robot charging crash on world join Issue with refinery and tanks Builder allowing free ore dictionary conversion Crash after setting go to station with robots Builders not respecting player permissions Missing Texture error in console Incorrect builder inventory checks Incorrect filler texture Ledger open/close speed being FPS dependent "Low/High Energy Stored" trigger behaving in unexpected ways Maximum energy per tick not respected on multiple insertions Minor energy bug Robots crashing upon attempt to charge if not programmed Updated Buildcraft Compat 6.3.1 - 6.4.0 Updated Chisel 2 2.2.1 - 2.3.7.34 Added Config options to control the color overlay of HexBlocks Config option to chisel across colours Valentines Blocks Ability for other mods to add/remove variations or register an ore dictionary via IMC Antiblocks New Chisel GUI Auto Chisel NEI Handler for seeing how to obtain all the blocks Recipes to dye existing antiblocks Chisel Modes and left click! Recipes for the upgrades Changed Malfunctioning Fan texture Made all recipes that use dyes support oredict dyes Fixed Various issues with ice pillars Crash when opening creative tab with an icon for a disabled block Antiblocks not being chiselable Various issues with presents Crash when placing tool in Chisel UI Rendering crash Harvest level for some chisel blocks Compatibility with Railcraft 9.5.x Crash with null facade next to columns Recipe conflict with Futura Block and CC Wired Modem Issue with snakestone effect rendering Issues with stairs Sand having the wrong sound Some assorted rendering and lighting issues Antiblocks being chiselable between colors Left click chiseling not going through oredict members of the group Crash when left clicking certain blocks with the chisel Serious bug allowing left-click chiseling to change blocks to incorrect types Updated CodeChickenCore 1.0.4.29 - 1.0.4.35 Downgraded CodeChickenLib 1.1.3.127 - 1.1.1.110 Updated CoFHCore 3.0.0B9-40 - 3.0.0RC2-195 Updated ComputerCraft 1.65 - 1.73 Added

Command Computers

New API: commands

New programs: commands, exec

Textutils.serializeJSON() Changed

Disk Drives and Printers can now be renamed with Anvils

Documented all the new features in the in-game help system

The “exec” program, commands.exec() and all related Command Computer functions now return the console output of the command. Fixed Problems with HD texture packs Various bug, crashes and exploits

Two multiplayer-only crash bugs when placing certain blocks. Updated Extra Utilities 1.2.1 - 1.2.2 Added Support for connected textures with blocks that implement IBlockAppearance Changed All unstable tools to be the equivalent of their diamond counterparts, just with infinite durability The unstable pickaxe and shovel no longer void items Generator buffers to 100,000RF for 1x generators, 800,000RF for 8x generators, and 6,400,00RF for 64x generators Fixed Generators not outputting to tiles that only implement IEnergyReciever Updated Factorization 0.8.88.7 - 0.88.8.8888g Added The Twisting Dark Iron Block. It has the potential to mess up your world, so be careful with what you put on it. If things go really south with those features, as a last resort you can try deleting its dimension (see the config file). But first see if you can use the /fzds command to fix it.

"Read Redstone" servo instruction. Gets the redstone signal on the block the servo is pointing at The Lost Map. It is now the starting point for Factorization. You will find it after getting the Diamonds achievement. Using the map will point you towards... the new source for the LMP, and a nice bit of Dark Iron and Logic Matrices. It can break, so don't use it too much! And you'll only get one, so don't drop it in lava! The /deglitch command. Useful for escaping glitchy situations! Gargantuan Bricks. I assure you that automatically crafting them is pretty easy. Config for colossus spacing Patreon barrel recipe! You can add more barrel recipes by supporting me on Patreon! Changed

Made goo less buggy in creative mode

Made the manual handle weird items (eg, Forestry combs) more safely

Non-wood barrels have a different texture on the top

Double-punch a gooey block while holding goo to deselect everything Rewrote dark iron ore spawning. They miiight have been causing worldgen crashes, especially with flat bedrock; hopefully they'll stop doing that, and they'll also be easier to find with flat bedrock as well. Changed the bedrock texture and (less noticably) the Birch log texture. Made DSEs immune to explosion knockback Increase the generation weight of dark iron generation; this should resolve issues with flat bedrock Taught the wither the true meaning of friendship (AKA made it not break bedrock anymore.)

Crash with Optifine. (However, there are still non-crashing issues with optifine.) Downgraded Forge Multipart 1.1.1.321 - 1.1.1.320 Updated Funky Locomotion beta-4 - beta-5a Added iWrench - Advanced version of the wrench that shows obstructions but only while being held Ability to left click 'Movers' (pushers/pullers/sliders) with the wrench of iWrench to trigger them to move Support for blocks mimicking frame blocks Changed Movers now push blocks immediately but have a 5 tick cooldown Fixed Dedicated server crash Updated IndustrialCraft 2 2.2.676 - 2.2.684 Added Charging batteries CESU tier charging batteries Changed Iridium to have harvest level 100 Crops to be localized properly Crops to not use IDs any more Stripped byte order marks from config lines Improved crops backwards compatibility Updated INpureCore 1.0.0B8-49 - 1.0.0B9-54 Fixed Issue where other mods using NEI config classes would break filtering Issue with technic's launcher where filtering would break depending on the order of jars on the classpath Updated Jabba 1.2.0a - 1.2.1 Added Config option to reverse behaviour of left clicking so a click is one item and a shift click is a stack Dolly support for BluePower Machines by request of K-4U Changed Adjusted break texture from nothing to nearly nothing as a temporary work around for a Chisel bug that is being looked into Dollied Monster Spawners now show the name of the entity they spawn in their item tool-tip Tweaked texture generation to reduce incidences of blank textures Fixed Fake input stack is now created on world load for barrels that need it First ghost update sent to a client will now not (fake) clear a locked barrel if it is emptied Recipes are now created using the OreDictionary name defined in the config file where appropriate. (Regression fix) Block world texture generation now correctly works on structural levels which are multiples of 10 Added additional protection against invalid calls to Block Methods Barrels with Creative Upgrades on them will now properly drop their actual stored amount when broken Any barrels that have a structural upgrade higher than the current max tier after editing the config will now be downgraded and marked in the log to prevent NPE's Hopper upgrades should no longer stack items in inventories greater than the inventory normally allows. Updated MineFactory Reloaded 2.8.0RC6-5 - 2.8.0RC7-71 Updated NEI Addons 1.12.3.11 - 1.12.4.16 Added ProjectE philosopher's stone support Changed MPSA crafting support to work with QXE version Removed outdated TiC crafting station compat Updated NEI Integration 1.0.6 - 1.0.7 Added More nullchecks in the railcraft handlers Updated Not Enough Items 1.0.4.83 - 1.0.4.90 Updated PneumaticCraft 1.5.6-59 - 1.6.3-65 Added

Heat Sink, changed the Compressed Iron Block, and added Vortex Tube.

'Show Range' buttons to the Security Station and Universal Sensor. They now also won't show their range on startup.

Drone Interface recipe for when Open Computers is installed, but Computercraft isn't.

relative coordinates to drones!

External Program drone widget. Changed

Programmers now apart from the player's inventory, will also use adjacent inventories to program.

Rebalanced the RF converters to produce/use 40RF/tick instead of 20RF/tick by default.

Balanced heat system.

Drones now will only charge at Charging Stations which aren't protectd by a Security Station which does not whitelist the player who placed down the Drone.

Drones now can be dyed.

Third party power converters now produce heat.

Removed Firework easter eggs.

Improved seed picking up and planting.

Programmers now can be set up to automatically program an item as soon as it gets inserted into the Programmer. Fixed

Crash when using Drone Condition: Item.

Drones get stuck when pathfinding over fences.

-Hopefully fixed a StackOverFlowException concerning heat logic

pneumatic tubes always spawn particles, instead of never.

Sometimes you glitch through an elevator when starting the elevator.

Crash with Elevators when having two or more Elevator Callers next to eachother.

Dupe bug with Liquid Hoppers.

NEI Pressure Chamber recipe handler shows that only 1 gunpowder is required in making an Etching Acid Bucket.