Hear ye, hear ye, I call to order another meeting of the Mage Guild. On the agenda for today: the Guild of Rangers, Woodsmen, and Frontiersmen has produced an interguild request, signed by five other guilds, that we change the name of the spell "Magic Missile." Their complaint is that "missile" is the genericized name for any projectile, such as arrows and bolts, used in spells like "Protection from Missiles," making the spell's name ambiguous, since it provides no protection against the spell Magic Missile.

Now, I'm old enough...Comment too long. Click here to view the full text.

Magic Missile is an Iconic spellname and it would be far better to change Protection from missiles and its Ilk instead!

Frankly I feel the fact that you opposed the name change in the first place puts the motion under suspicion. How can anyone be sure you didn't "Suggest" the idea of this request to those poor gullible woodsmen?

>>45841366I am also in favour, it would reduce the redundancy in my department as well! Though we're sort of using 'self defense sphere' as a generic term for any spells that use, well, spheres and are violent in nature. Suramakh's Slightly Scalding Self Sufficient Sphere of Succour, 'Fire Shield' in the parlance of the brute and the fighter, for example.

>>45837690>Is it just me, or do they seem evil as shit?The same question could be asked of every faction in Warhammer 40k, and the answer would be the same for all of them."No, they actually are evil as shit"

Your entire body aches, the worst of it deciding to reside in your head. Each moments passes with a thud resounding within the base of your skull. You open your eyes and immediately regret it, pain flaring from your vision as blinding light shines in your face. You blink several times and the light begins to fade and clear....Comment too long. Click here to view the full text.

The plan was to infiltrate the Subjugator, pop the hydrostatic bubbles covering up the hangars, then shut down the hangar shields and their emergency bulkheads so that the water will come flooding inside. While General Nautilus had a good idea in hiding the ship underwater and amongst the wreckage of old ships to mask its signature, there was one thing he hadn’t accounted for. Water is very –very- heavy....Comment too long. Click here to view the full text.

Yet, still doubts and suspicions lurk at the back of your mind, whispering poison into your ear. What if you're wrong, those treasonous voices suggest, what if your instincts have failed you? A single false clue, misleading assumption or hasty guess would be enough to send you chasing shadows, while Miura's captors burrow deeper underground. Lose her now, and you might never get the chance to find her again.

Doubts, haunting your every step even as you rise and pace the length of your humble...Comment too long. Click here to view the full text.

Classes are supposed to be based on historic and fictional archetypes, but can Ranger be an archetype if we can't even agree on what it encompasses? It seems everyone has a different concept of the ranger.

The word 'range' in the ranger's name refers to an area of wilderness that the individual guards, ranges or hunts in, like forest rangers in real life, or Aragorn in LotR. The verb to range means '(to pass over or through an area or region in all directions, as in exploring or searching)'.

Anybody who thinks Rangers have to do with ranged combat is a fucking idiot. Rangers are commandos who can divorce themselves of logistical support for extended period of times. IE they bleed into the forest or highlands and live off the land while executing their missions. They're guys you can send in teams to raid an enemy village with no food and know they'll make it their alive, do the job, come back, all without being followed. A ranger is a survivalist and professional soldier rolled into one lethal package.

The fighter's archetypal silhouette includes weapons and armor, in a more pragmatic configuration than the paladin, who probably has shining armor, symbols and some magical holy glow to indicate divinity. A rogue has leather armor and daggers, maybe a hood.

But what's a ranger's silhouette? Cape to camouflage in the environment... and what?

Being cast out of your homeland by your kin for crimes is a terrible thing, more so for a Dwarf than any other race. Their inner strength and grand works are about how well a clan of Dwarves works together to craft works of great strength and artistic vision. But now, for their horrid crimes against their people an entire dwarven house, a once noble family stripped of it’s title and most of it’s wealth are now cast out into the world where dangers and monsters forever threaten them.

A: House Blackrock: Accused of the Crime of Treason and banished to never return under...Comment too long. Click here to view the full text.

C: House Ironhoof: Convicted of Allying with Orcs during times of War. Only to return after a crusade against a minimum of Two Orcish Kings of note.Bonuses: Beast Master Durn: Ally of Orcish Clans as well as Master of Cavalry. Bonus to Relocation and Settlement Speed

>>45837034>toxic atmosphere>poisonous mushroom spores floating around like in Nausicaa>Dangerous spells being easy to perform on naked skin, so everyone covers all of itThis isn't some kind of magical realm stuff, is it?

>>45837034if you wanted just a specific group to be completely covered a neat excuse would be that they are a society of dopplegangers, and given that anyone could be anyone, everyone wears disguises out of a sort of common courtesy, as everyone knows no one is for sue who they are.

Are so many people on /tg/ against reskinning, or is it just a vocal minority?

Of course, it's not suitable for every game, especially those that are 'fiction first'. Doesn't make sense in Apocalypse World, for example.

But it's the very foundation of most effects-based superhero games like Mutants & Masterminds and Champions, and most games beyond that. Do so many people care whether I'm a magician throwing fireballs or a mad scientist throwing unstable concoctions, as long as I'm still doing 10d6 damage in an AoE?

I even saw some craziness in a thread saying someone would insist on writing up full stats for a 'throwing chakram' instead of just reskinning a throwing axe.

>>45834016It varies. If you want to see a good reskin, look at Hunter: The Vigil, or actually any of the WoD games considering it takes a core system of being a regular shmuck and lets you be a mage, a monster hunter, a werewolf, or a vampire.

If you want to see a bad reskin, go look at the Starships Trooper books make for the D&D 3.5 open license. Those are ungodly.

>>45834016It depends on the person and the game: in some circumstances fluff is sacrosanct as How Things Should Be. In others, the fluff is mutable because there's very little to begin with. The major thing is wanting characters to feel different, and doing so differs on system and player understanding.

Greetings Watcher , Greetings Readers, I am the caretaker. My role here is two hold; to provide an assistance to the drifting souls and to narrate his or her ordeal throughout the twenty realms of the ladies.Should you have any question, Shy not, ask away.

_________________________________

And so it was decided, for another drifting spirit to wind up in the Watcher's domain where twenty powerful ladies were banished here. Strong they were to the world of man. The man feared the strange, the unknown,

Mistakes happen, it wasn't the first time the...Comment too long. Click here to view the full text.

The caretaker found no need to describe himself but it wasn't his decision; Unnaturally tall and pale, he hid most of his features under a ragged yellow robe, he was obviously dead long ago courtesy to the glaring hole inside his cold helm but his body was to serve the watcher. A cursed bronze sword empowered the caretaker with unnatural strength.

The Caretaker silently stared at the drifting soul waiting for it to stand up, he saw....

>The Alchemist: the one who brews, the one who fills.>The Orphan:...Comment too long. Click here to view the full text.

Essentially, how much of these battle reports are sponsored by Games-Workshop and would you put it above GW to fabricate a community to attract players or make it so that we perceive it being a success?

Everything coming from the 9th Age or continuing WHFB communities we know are legit because it's all player created. What do we actually know about Age of Sigmar?

>AOS successI genuinely don't know what you are talking about. I've heard literally nothing positive about it since the month it came out, or for that manner heard of a game of it played within 100 miles of my house since that time.

The only game I've seen to flop like that was Dropzone simply because no models were available for 6+ months because he carved them by hand with a spoon or something.

>>45831667I would assume a significant portion.I'm friends with a lot of Fantasy players, and most of them just gave up the ghost when AoS came out.

There are like 2 people I know of who play it, the rest of them moved from Games Workshop to Good Games, who let them play whatever they want on the tables (aka 8th edition), plus there's generally more room than the 4 ft x 4 ft tables.

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