Closure trailer shows how to manipulate light in the puzzle-platformer

Tyler Glaiel, lead designer and programmer on Eyebrow Interactive’s Closure, has posted a short video of the PSN game over on the PS Blog.

The game is a puzzle-platformer which uses the concept of light and shadow, where the only things that exist are “what you can see.” So for instance, if an object has enough light on it, it’s physically there. If not, it ‘ceases to be”. Player will take advantage of the light and dark by manipulating lights to “effectively change the shape of the world you’re in,”.

Closure, which started life as a web game in 2000, will include around 100 puzzles, new mechanics, multiple characters with different stories, and more when it releases in spring 2012.

Check out the game at PAX this weekend at booth 599, if you are attending, and watch the video below.