Diplomatism is very important in CIV, you must know the personality of other country leader to do good Diplomatism.
The personality of leaders is defined in Assets\XML\Civilizations\CIV4LeaderHeadInfos.xml. However, it is in XML format, very hard to get a clear version and very hard to compare aspect among leader.
I Have write a small Java application convert the xml to a excel file (another reason is to practice my XML programming). and I make some comment to some important attribute and to some leader. maybe the comment incomplete or inaccurate, your comment are welcome.
If somebody think this table is useful, I will try to convert and post more matrix, right now I'm think about handicap matrix.
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@March 20 2006
3 more matrix uploaded:Handcaip, Technology and Unit.
Acturely, only Handicap.zip are very useful, other 2 zip file isn't so useful.

Very glad to see that some friend like see my source.
As my code, acturely it is ugly because it is write for quick result.
(1)this application cannot run on DB other than excel, the reason is I'm to lazy to calculate the max length of each column, so I hard code the column length to 50. if some column longer than 50, in Excel it will run okey, but other DB maybe trunked or crushed.
(2)still need a little manual analsys on XML, to find out the "Composit Element" and the maximam element number. Also because I'm too lazy. Maybe I can do it in future.
(3)lot of variable/method of a bad name, very few comment and lots of duplicated code

the attachment is the source code.
the logic is defined in PlainXML2Table.java and Column.java.
the parameter is hardcoded in LeaderChar2Table.java

I run the App in SUN JDK 1.4.2, write Excel file by JDBC-ODBC bridge.
to run it:
(1) define ODBC source by windows control panel
(2) modify the parameter of LeaderChar2Table.java (at least you need modify xmlPath and dbUrl)
(3) compile and run LeaderChar2Table

Sorry to everybody, yesterday attached LeaderCharMatrixSrc.zip cannot run at all because I do a bad modify before upload.
I have fixed it and uploaded agin.
this version still cannot process tag format as
<Goodies>
<GoodyType>GOODY_HIGH_GOLD</GoodyType>
</Goodies>
I will fix it and upload new version.

for the monty mystery, i can think of three good reasons:
- random personnalities checked
- modifiers to iWonderConstructRand, when (as example) AI is first o have a tech and/or has the specific ressource
- game mechanics going on BEFORE iWonderConstructRand even comes into account. I mean it may well be that regardless of this personnality variable, an AI with a tech leading to very high value wonders (as oracle) and with the specific ressource don't even think twice and start building, but not as a random fact, so don't make a calculation based on iWonderConstructRand.

for the monty mystery, i can think of three good reasons:
- random personnalities checked
- modifiers to iWonderConstructRand, when (as example) AI is first o have a tech and/or has the specific ressource
- game mechanics going on BEFORE iWonderConstructRand even comes into account. I mean it may well be that regardless of this personnality variable, an AI with a tech leading to very high value wonders (as oracle) and with the specific ressource don't even think twice and start building, but not as a random fact, so don't make a calculation based on iWonderConstructRand.

my 2 cents

In this game Monty does have Marble to start. He didn't found Hinduism (Elizebeth did), but seemed to use the free tech from Oracle to found Judaism (so at least he has Priesthood to build Oracle). It only gave him diplomatic trouble, though, as he is the only Judaism Civ in the Pangaea.

In this game Monty does have Marble to start. He didn't found Hinduism (Elizebeth did), but seemed to use the free tech from Oracle to found Judaism (so at least he has Priesthood to build Oracle). It only gave him diplomatic trouble, though, as he is the only Judaism Civ in the Pangaea.

so it seems that there is a game mechanic somewhere that says "Go for oracle hen you have marble, on a deity marathon standard pangea game"

No kidding, I'm pretty sure there are modifiers/game rules for prince+ levels, as well as for specific ressources. When you see an AI going for Masonry, you know he's got stone or marble. It would make no sense going for Masonry and not using it, would it?