Firstly allow Double the Time for Game Play (a good event often lasts much longer than anticipated) I.E. Plan 2 Hours Maps for a 1 Hour event. So this means @ 15 minutes average per Map (Default 20 Minutes Time Limit) ~ 8 Custom Maps over 2 Hours.

Next decide what Types of Games best suit the occasion:

Free For All, Team or a Mix. CTF, Team Slayer, Elimination, Oddball Types or perhaps even Race.

Now consider both the Minimum and Maximum Number of Players likely to be Playing on a Map and also how many Player Slots are being used. Remember that Events are rarely Full for every Map although some Maps can be Full and some Maps can be just a couple of Players. Nothing helps remove Players faster than a Big Map with not enough Players or a Small Map with too many Players. However, Small Maps with just a few Players often will attract more Players to the server like Bees to the Honey Pot. Every Player always wants to find the perfect game.

Once these basics have been decided, comes choosing the best Map for the situation and the correct Game Type the Map actually supports. An additional very important factor here also involves selecting the most appropriate Weapon and Vehicle Set. A great Map can be totally ruined by having one full of Overpowered Weapons (especially heavy weapons) and spawning Vehicles which make a game either too easy or too difficult to Win (like Tanks/Banshees etc.). For example:

This means that choosing the Recommended Custom Maps/Game Types for the occasion needs a "Framework" to begin with, and there are (literally) 100's of excellent Custom Maps to choose from. So before we can start suggesting well known tried and tested "Classic Custom Map" favourites like:

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