I don't have time for play testing, but I do have some tips for your website.

Download page (http://www.masteroftacticsgame.com/download.html):- COMMING SOON is spelled wrong, write "COMING SOON" instead. Maybe ask someone with excellent English skills to go through your website and fix some (minor) language issues?- The feature list below both download buttons contains red signs next to "No DRM", "No Activation", "No Install Restrictions", making it appear as if these are features the game misses. Instead, I would place a green next to all things for the paid version, and some of the free version.- Consider embedding the Java runtime environment in your installer, thus removing the Java requirement. I love game development in Java, but users hate to have to install Java before playing your game. There's a few options for that: make a game EXE using launch4j and use the "bundle JRE" option to bundle a JRE with your game so the users do not have to install one. Alternatively, but expensive for starting developers, is using Excelsior JET to compile the game into a native package that does not need Java at all. It's technically a bit difficult to do but may be well worth it if you want to sell your game.

For the rest, the game looks interesting and the website looks good. Good luck with this!

Master Of Tactics is a classical 4x (explore, exploit, expand, exterminate) strategy game, based in a perilous universe where, among others, your chosen species must struggle to survive in an arms race for intergalactic domination. But you are not alone in this hostile world, lush and rich planets are guarded by powerful monsters, vast nebulae are home to almighty space kaan and somewhere out there creatures as old as the universe itself wait in hiding. To combat these threats you must colonise planets, conduct vital research and collect valuable resources in order to construct unique and powerful space craft.

This game allows for a huge variety of customisations from map size, difficulty level, alignment, race and the amount of enemies, to planet resources and spacecraft design. There are also detailed and realistic relations with other races allowing for the negotiation of alliances, peace treaties, gifts, joint research treaties and the declaration of war. Master of Tactics can be played with just a mouse but a keyboard can be used for keyboard shortcuts and the naming of planets and space craft. There is a noticeable difference between the different difficulty modes (easy, normal, hard and impossible). There is also a tutorial for people who have not played before.

In Master of Tactics battles are intense and testing, when an engagement takes place, a new window opens in which the player may control their customised craft completely, choosing when and where to shoot, move, use modules and transmit various agents. Unlike many other games, master of tactics allows for a near infinite number of battle plans and strategy, with everything from beam weapons and boarding shuttles to plagues and psychological weapons. Craft may also be equipped with shields, cloaking shields extra armour and teleportation modules whilst space stations and planet mounted weapons can be constructed. This ensures that a player can play to his or her style and use strategy to ensure victory.

An average game usually takes 3-5 hours to complete but this can vary depending on map size, number of enemies, player style and difficulty among other things. The game does have an auto-save feature and can also be saved manually, there is no limit to how many games can be saved at a time.

The game can be downloaded from http://www.masteroftacticsgame.com/download.html for free with no DRM or play restrictions. The retail version (which includes a map editor and funds future game improvements) costs $4.99. Multi-player is under construction and will be played using LAN connection.