I am certainly not an easy person scare, but the Oculus and some of those game's use of hide and seek dread seems pretty effective, even just focusing on what you saw. I can certainly see the potential and this was a great work Patrick.

Great video, Patrick! I'm really excited for the OR, but no way in HELL would I play a horror game on that thing. I can barely get through horror games on a normal screen. But it's fun watching others play them.

@patrickklepek The VR exposure therapy wikipedia page is an interesting read, VR "games" are used quite a lot for treating phobias, anxiety and PTSD. Soon, people can probably have proper VR therapy sessions over the internet while sitting home in their own sofa.

@ocdfox: It's definitely just a matter of drinking beer until you like it. For the longest time I thought all beer tasted absolutely terrible, and I couldn't understand why anyone thought it was "Refreshing" or anything like that. In these last couple months, out of nowhere, I've started to enjoy it though. It's just something you need to give time

Well done, @patrickklepek, well done. Up until now, I've watched Spookin' with Scoops with a grin on my face, enjoying your reactions and the introduction to some truly terrific horror titles. It wasn't until this episode that I actually felt scared. Scared might not be the best expression, it's hard to put into words; what I felt was an empathic response to what seemed like true terror on your end, and it arose trepidition in me as I could relate to the concept of being wholly immersed, as you were, thanks to the Rift and headphones. The experience, as show-cased by you, reminded me of pulling the covers over my head as a child, imagining what the sounds outside in the dark heralded.

Anycase, long story short, amazing show; best installment to date and a terrific addition to the Giant Bomb library as a whole.You just sold me on the Oculus Rift.

The premise of Alone is really terrifying. I feel like they could have done a lot more with it though.

Yea, for sure. They've got a fantastic, unique concept; they just didn't quite stick the landing as well as I would have liked. It's kind of a lame point to end on, not even giving you a proper visual to be afraid of.

What would (maybe) be fantastic is if they gave you a reason to get up and search around the house at specific intervals and find things that correlated to what your character was just playing. Forcing your character to be glued to the couch probably limits the game's ability to scare I would imagine.

I hope this isn't the end of that project, because they've got a great start on their hands.

@ocdfox: When you are young and you first taste beer your tastebuds aren't fully developed, so beer doesn't taste as strong, and may even taste sweet. If you wait until later in life to start drinking, past 20 or around there, it can be very bitter or foul tasting because you haven't developed a gradual unknowing tolerance to the taste.

Curious if you haven't seen American Mary yet, what you think about it. I watched it at a premiere in Vancouver, and thought it was terrible. Not even b-movie style terrible. as they tried very hard to make it not look like a b-movie. Just, just fucking bad man.

@ocdfox: When you are young and you first taste beer your tastebuds aren't fully developed, so beer doesn't taste as strong, and may even taste sweet. If you wait until later in life to start drinking, past 20 or around there, it can be very bitter or foul tasting because you haven't developed a gradual unknowing tolerance to the taste.