Ashen, Satisfactory, Hades, Journey, The Pathless and Maneater are Epic exclusives (not available on other PC storefronts), couldn’t find information about the others so don’t know if exclusive or not for others. I didn’t see a thread with the full lineup. Lock if old.

EDIT: Rebel Galaxy Outlaw is confirmed exclusive by the devs. It can eventually come to other platforms “but not for some time.”

We can, but we'll get some console gamers who never play on PC rushing in to tell us how 'competition is good' and how entitled we are to want a game on a platform that offers more features to us consumers.

Self-Requested Ban

I'll just copy paste this here in case some people are thinking of drive-by posting.

"Gamestop just paid exclusivity rights to sell the PS4 on Amazon. It can't be sold anymore at Best Buy, Walmart and Amazon. Price is now 499 instead of 399 dollars. How's that anti-consumer ? You just need to literally browse a different website !"

I'll just copy paste this here in case some people are thinking of drive-by posting.

"Gamestop just paid exclusivity rights to sell the PS4 on Amazon. It can't be sold anymore at Best Buy, Walmart and Amazon. Price is now 499 instead of 399 dollars. How's that anti-consumer ? You just need to literally browse a different website !"

Super glad indie games are exclusively partnering with Epic and their launcher. That 88% rev split and only parting ways with 12% for Unreal Engine, Distribution platform (sales, refunds and updates), specific marketing and overall upkeep is too much to pass up. Remember that using Unreal Engine is 5% of sales but if you also use the Epic launcher it's included in the 12%.

Once that rev split gets in the single digits IDK why any indie game would choose another platform to release on. Basically throwing money down the drain releasing it on Steam.

I'll just copy paste this here in case some people are thinking of drive-by posting.

"Gamestop just paid exclusivity rights to sell the PS4 on Amazon. It can't be sold anymore at Best Buy, Walmart and Amazon. Price is now 499 instead of 399 dollars. How's that anti-consumer ? You just need to literally browse a different website !"

Super glad indie games are exclusively partnering with Epic and their launcher. That 88% rev split and only parting ways with 12% for Unreal Engine, Distribution platform (sales, refunds and updates), specific marketing and overall upkeep is too much to pass up. Remember that using Unreal Engine is 5% of sales but if you also use the Epic launcher it's included in the 12%.

Once that rev split gets in the single digits IDK why any indie game would choose another platform to release on. Basically throwing money down the drain releasing it on Steam.

RPG Site

I was somewhat interested in Ashen. I probably wasn't gonna play it, in all honesty, but when I heard it was coming out soon I was interested in at least trying it through Game Pass and Play Anywhere. Now I can't because Epic moneyhatted them, preventing the damn game from being Play Anywhere.

I'll just copy paste this here in case some people are thinking of drive-by posting.

"Gamestop just paid exclusivity rights to sell the PS4 on Amazon. It can't be sold anymore at Best Buy, Walmart and Amazon. Price is now 499 instead of 399 dollars. How's that anti-consumer ? You just need to literally browse a different website !"

Well they won't make any money from me, at least not before Epic Game Store implements forums, a refund system and a million other Steam features.
Oh and when Epic stops sending me security emails about changing my password (which I didn't request) every day.

Yes they deserve money. No, making your product exclusive to one store is still fucking stupid.

Self-Requested Ban

Yes, the fact that Epic Store doesn't support currencies and regional pricing for many regions unlike Steam means that most people will have to pay US$ to buy the games from there. That would make the games ~50% more pricey than it would on Steam.

Yes, the fact that Epic Store doesn't support currencies and regional pricing for many regions unlike Steam means that most people will have to pay US$ to buy the games from there. That would make the games ~50% more pricey than it would on Steam.

Holyshit. The entire list screams quality. If Epic wants to foster an aura of smartly picking games that would be a big improvement over Steam but we'll have to see what they do for an entire year (personally I'm fine with 6 months) to see if they are smart about what they sell on their platform.

Isn't it ironic that if Valve was going to be the first lowering their cut to this level, that would perceived as an unfair attempt to leverage a dominant position to undercut the competition and possibly put them in troubles with a lot of governments?

Once that rev split gets in the single digits IDK why any indie game would choose another platform to release on. Basically throwing money down the drain releasing it on Steam.

I'll just copy paste this here in case some people are thinking of drive-by posting.

"Gamestop just paid exclusivity rights to sell the PS4 on Amazon. It can't be sold anymore at Best Buy, Walmart and Amazon. Price is now 499 instead of 399 dollars. How's that anti-consumer ? You just need to literally browse a different website !"

Tons of games seem to release exclusively on Steam. Many publishers don't even say 'releasing on PC' anymore...just 'releasing on Steam'. This exclusivity, borne out of Valve's near stranglehold on the PC gaming platform, has never really drawn the ire of forum users before.

Epic doesn't have the clout Steam has, so they really have no choice but to resort to this if they want to draw users to their platform. I can understand this.

Isn't it ironic that if Valve was going to be the first lowering their cut to this level, that would perceived as an unfair attempt to leverage a dominant position to undercut the competition and possibly put them in troubles with a lot of governments?

No, because they wouldn't be undercutting the competition since profits can still be had at a 12% split. The competition would have to follow suit.
There would be far less incentive for devs to consider moving to Epic Store if Valve's newly announced split cuts had focused on helping out indies vs massive AAA publishers.

Currently, we’re planning to release Outer Wilds on PC, Mac, and Linux through Steam next year. But our dream is to bring it to new platforms in as many languages as possible, and we need everyone’s help to make that happen!

Tons of games seem to release exclusively on Steam. Many publishers don't even say 'releasing on PC' anymore...just 'releasing on Steam'. This exclusivity, borne out of Valve's near stranglehold on the PC gaming platform, has never really drawn the ire of forum users before.

Epic doesn't have the clout Steam has, so they really have no choice but to resort to this if they want to draw users to their platform. I can understand this.

I'm not 100% against Epic Store exclusivity. I only hope that they'd at least give the same support as Steam. If they offer currency of my region and ease of purchase, I'll gladly buy the games there. But that's not the case here.

Paid exclusivity is completely antithetical to the open nature of PC gaming and its culture of providing consumers with choices and options. Epic is going about establishing its presence in the PC digital download space in the absolute worst possible way for the standards and expectations of consumers on this platform.

Tons of games seem to release exclusively on Steam. Many publishers don't even say 'releasing on PC' anymore...just 'releasing on Steam'. This exclusivity, borne out of Valve's near stranglehold on the PC gaming platform, has never really drawn the ire of forum users before.

Epic doesn't have the clout Steam has, so they really have no choice but to resort to this if they want to draw users to their platform. I can understand this.

I think this is fascinating from an experimental stand point to see how will a game can sell with epic store exclusivity. Thronebreaker didn't work as a "GOG" exclusive recently. The danger in going with epic store exclusivity is that if it doesn't work out a developer might have lost an audience by the time the game comes to steam.

If indies wanted to be noticed by being hand-picked for Steam, maybe we can just roll the clock a few years back, before they started bitching for months about how unfair it was that not everyone could enter the store.

I mean, I get why they think it's convenient now to be noticed as the first ones on the new service, but let's not bullshit people. I've been satying this for a while and I'm never going to forget that their current "discoverability problem" is a self-inflicted one.