I am a software architect at CCP Games. Work on the launcher, Wine support, graphics engine and other random stuff for EVE Online, usually low level. This blog details some interesting things I run into at work, as well as new things I'm trying out in my spare time. Lately I've been picking up new programming languages - Erlang/Elixir, Go, Swift whereas most of my work in the past is in C++ and Python.

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Working with Xmpp in Python

Xmpp is an open standard for messaging and presence, used for instant messaging systems. It is also used for chat systems in several games, most notably League of Legends made by Riot Games.

Xmpp is an xml based protocol. Normally you work with xml documents - with Xmpp you work with a stream of xml elements, or stanzas - see https://tools.ietf.org/html/rfc3920 for the full definitions of these concepts. This has some implications on how best to work with the xml.

To experiment with Xmpp, let's start by installing a chat server based on Xmpp and start interacting with it. For my purposes I've chosen Prosody - it's nice and simple to install, especially on macOS with Homebrew:

brew tap prosody/prosody brew install prosody

Start the server with prosodyctl - you may need to edit the configuration file (/usr/local/etc/prosody/prosody.cfg.lua on the Mac), adding entries for prosody_user and pidfile. Once the server is up and running we can start poking at it to get a feel for how to work with the Xmpp protocol. For the purposes of this demonstration we also need to relax some common sense security requirements, to allow authentication over unencrypted connections.

You should see log output from the server, indicating that has activated host localhost and is listening on port 5222.

Before we can do much with this chat server we need to add a user:

prosodyctl adduser me@localhost

I would also recommend trying it out with an existing chat client - I like Swift, primarily for its debug console. Once you've verified that the server is working, we can start experimenting with talking to it on a lower level.

Communicating in Python

Let's do some experiments from a Python terminal. First, let's open a socket to talk to the server in Python:

This is the start of the handshake between the client and the server that takes place when the client wants to connect. That initial message we send to the server informs it we want to establish a connection - it responds with a stream:features element listing the possible authentication mechansims. It also indicates that it can provide a secure connection, with the presence of the starttls element.

While a proper Xmpp client should use a secure authentication mechanism and use a secure connection, we’ll ignore that for now and use the PLAIN authentication. If you don’t see that in your output you need to revisit the configuration of the server to allow it.

The next step in the handshake is to authenticate, sending the userid and password. For the PLAIN mechanism the userid and password are encoded into a BASE64 string:

This tells us that bind is required, that is binding this connection to a resource id. This is to identify different connections for the same user from different chat clients. The bind is done with an iq element:

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