Monday, December 26, 2016

Woohoo! I have been painting a lot still too - tons of commission work as usual. A bit of artwork too for Frontline as well. Overall not a bad bunch of stuff haha.

Christmas was alright - not to bad had some fun got some stuff and well I took the entire week off between Xmas and New Years eve. It means I can knock out some work, have some good family time, and hopefully catch up on some shows. Good times indeed.

Alright - lets get some paint list stuff.

Me
Death Guard paint stuff
BOLS article for the new year
Maybe some Daemon stuff to see what to play for LVO

Basically you have 2 little stars - you could drop the Lord of the Legion Sorcerer for a Chaos Lord if needed - but it has a decent amount of casting - options to murder LoW stuff by the Cabal, and heck you could get up to -3 Toughness too with certain Nurgle Spells. This could be helpful to remove things or at least neuter other Death Stars with multiple options to hurt them. Of course it isn't the KDK thing but it looks like it could work out.

I could go all Nurgle Death guard - would probably put in a Raptor Talon in to help go get stuff. I really like this World Eaters thought as it give you some options to go hurt stuff. Basically you try to dump in 3-4 lords into an opponents army - the Raptor Talon comes and mops stuff up.

Basically you try to set up that turn 1 Charge - and then you got Raptors to try and come down and help get stuff that is either pinging you from far away - or locking up some big GC that could be a problem. Plus you have enough Meltaguns to hurt things as needed. I went with Powermauls as it gives them strength 6 - which with Furious charge it means they have a chance to hurt things as needed.

Right now I am leaning towards this nonsense for LVO and the blast changes.

Infernal Tetrad

DP, MoK, Wings, Armor of Scorn, Greater Gift X 2

DP, MoN, Wings, Lvl 2, Greater Gift X 2

DP, MoS, Wings, Lvl 3, Greater Gift X 2

DP, MoT, Wings, Lvl 3, Greater Gift X 2, Impossible Robe

The Omniscient Oracles

Fate weaver

Lord of Change, Lvl 3, Paradox, Greater Gift X 2, Lesser Gift

Just 6 big fat FMC's flying around and causing issues. It has 13-16 starting WC - has Paradox to get stuff off, and even Fateweaver to protect my ass. This is simple to fly with - just need some stuff to summon and go from here. Plus I have to redo one base to get this big FMC that I plan on using as my LOC. Leaning towards this list as I don't need to work out a lot to get it going.

This also looks fun and will probably be the first thing I start to test with - just need to get a few screamers done - which I have due to having some burning chariots and other things laying around. Plus some old Metal screamers too. I have so much random stuff.

Burning Sky Host

Herald, Disc, Lvl 3, Paradox

Screamers X 5

Screamers X 3 - 8 units

Renegade Knight

Renegade Knight

Renegade Knight

It should play fast as I don't really have much of a shooting phase - plus psychics don't matter to much. I play vs a large amount of wyverns I will just hold all the screamers in reserve and deep strike em.

Now something different and probably terrible

Death Watch CAD

Librarian, Lvl 2, Angelus

Veterans X 5, Storm Shields X 5, Drop Pod

Veterans X 5, Frag Cannon X 3, Drop Pod

Nemesis Strike Force

Librarian, Daemon Hammer, Lvl 3, Extra Spell Book

Purifiers X 10, Daemon Hammer X 1

Strike Squad X 5

Storm Raven, MM, Hurricane Bolters

Dread Knight, Incinerator

Dread Knight, Incinerator

Draigo

The thought is - the Death Watch guy comes in first - then a ton of GK to come in, strike hard, and hopefully murder stuff. The Vets will get a 2+ Inv save as Draigo can land close enough to join. You got to big bubbles of Cleansing flame - maybe 3 of them even with the Book helping rerolls. It probably doesn't work but heck it is something to try out for fun.

Friday, December 2, 2016

Work just got in the way a bit with posting. Writing a weekly article is hard and I don't have the time like I used to throw out some thoughts on this blog while at work. I guess I just gots to do work haha. But oh well - I do paint a lot haha.

Current paint list

Me
Finished 3 units of 3 screamers to finish off maybe army 1 for LVO
Maybe find a LOC like thing for Army 2 for Lvo
Maybe find time to build AOS army - yup messing with that game too
Work on BOLS article for Legions of Chaos Preview
Art for Frontline - 3 Banners for LVO - drawn just need to scan, photoshop etc
Work on Mat for Frontlines new line of battle mats.

Basically the LOC takes all change - cuz the Endless Grim says my warlord gets to get all change - I try to summon loads of Burning chariots. If I get lucky the Herald gets Cursed earth or something. Basically this is massed MSU death and I always have a play as I float around the table top. It is similar to other lists - went with LOC as Fateweaver - while cute - just isn't as cool as a paradox throwing LoC.

The next idea is cuz of the new Formation from the Magnus book - the one that is Fateweaver and 1-3 LOC. Mix this with Tetrad and you got 6 models of doom that summons more models.

6 Models - lots of fun with the LOC throwing Paradox to summon stuff to get a ground game. It is a thought to have him go down to lvl 2 - get Lesser Gifts on the LOC and the Khorne Prince - more thoughts. Could also drop the Grim on the DP of Nurgle - go all greater Gifts. This one is tempting as I can have a small case and fly with it easy - play with it easy and get a chance to have some rad models on the table top. Heck I could do something similar with Magnus too - so many things to think about.

I still like the idea of 3 Renegade Knights with Skyhost - simple - elegant and you are all about going forward and crushing the enemy. One can have a gun if I wanted - or I could drop some casting on the Herald and go with dual shooting or ML or the barrage one.

Gonna get some AOS time in too - my lists look like junk right now as I figure out what to play. So far I am enjoying the game as it has an easy set of rules with movement being the big key in how good players get separated out. Plus the idea that you have shifts of who goes first and second - choices in your combats, etc make for an interesting game. Will see how much gets into 40k when 8th rears its head.