Sega Lets Loose with New Conduit 2 Screens and Details

To get you into the alien-blasting mood ahead of the release of Conduit 2, Sega has furnished us with a stimulus pack of new screenshots and a list of the 14 multiplayer modes that feature in the sequel.

There's the usual array of deathmatch and capture the flag gametypes, with other modes inspired by other successful multiplayer titles: Balloon Battle takes its cues from Mario Kart, with ASE Basketball a variation on Halo's massively popular Grifball offshoot.

Deathmatch: First player to the kill limit in the time allowed wins!ASE Ball: Longest time holding the ASE wins!Bounty Hunter: Kill your assigned target for points or kill those hunting you for fun. But beware; killing someone who doesn’t fill those roles will cost you points!Free for All CTF: Get to the flag and then carry it back to a random goal location. First to the scoring limit wins!Team Deathmatch: First team to the kill limit in the time allowed wins!Shared Stock: Teammates share a pool of lives while trying to get the highest kill count possible.Capture the Flag: Each team tries to capture the ASE (flag) of the other. First team to the capture limit in the time allowed wins!Killing Override: First team to the kill or capture limit wins!Single Flag CTF: Teams fight over a single centrally-located ASE (flag). First team to the capture limit wins!VIP: Fight to kill the randomly selected VIP on the opposing team. First team to the point limit wins!ASE Basketball: Each team tries to capture a centrally-located ASE and then carry it into the enemy base. Toss or carry the ASE through the goal to score. First team to the point limit wins!Balloon Battle: Lose balloons with every death. Gain balloons with kills. With no balloon, become a mini bomb! Last player alive wins!Annexation: Teams fight for control over capture points. These totems award points over time. First team to the point limit wins!Power Surge: Teams must defend their own generator while destroying the enemy’s when its shield is down. First team to destroy the generator or the team with the more intact generator wins!

Fall 2010: Delayed, Feb 2011: Delayed, Mar 2011: Delayed, Apr 2011: New release dateI'm getting tired HVS, make a GOOD product ON TIME. We went through this crap with The Conduit and it was generic offline, buggy and hacked online!

Those aliens look unbelievably generic. Why do they always have to look like weirdly evolved human beings anyway? I would rather see something that looks completely unhuman, like in Lovecraft stories. Also, the graphics look pretty bland, but i'm sure it looks better on the move.

If they did not delay it, I would have got it next month. Now it is in the month that I planned to buy nothing but 3ds games. Bad move HV and Sega. Now I have to wait for it when it hits $30. Come to think of it I still have not finished the first game. I could have beat it quick now for this. Now the only game I can play around my birthday next month is MVC3.

Hopefully this won't be like goldeneye. A lot of game modes that are only available online. I wish Activision would have put more effort into local multiplayer, as that is where the original game excelled.

The game is still looking awesome, even though it got delayed.But thats okay, I can wait an extra month if that means they are going to work out some bugs or whatever.I really hope the online multiplayer is fixed this time around.

@15There are about 20 other alien types first of all, and those aliens are humanoid for them to be used in multiplayer. Also there are only a limited number of bones for a skeleton. No one complained about the space pirates...