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The company's president is Josh Resnick and its CEO is Andrew Goldman — both formerly worked at Activision, and Pandemic was founded with an equity investment by Activision in 1998. Pandemic's first two games, Battlezone II and Dark Reign 2, were both sequels to Activision games.

In 2000, Pandemic opened a satellite studio in the Brisbane suburb of Fortitude Valley. The first project was Army Men RTS, a console real-time strategy game using the Dark Reign 2 engine. This studio would later develop Destroy All Humans!.

In 2003, the Los Angeles studio moved from its founding location at Santa Monica to a high-rise building in Westwood, Los Angeles, California.

In November 2005, it was announced that Pandemic and BioWare would be joining forces, with private equity fund Elevation Partners investing in the partnership. However, both companies will retain their brands and identities.[1]

In 2009, Electronic Arts announced that it had shut down Pandemic Studios. Most of the employees were laid off, however, some of its staff were moved to EA Los Angeles (would then become Danger Close Games, now known as DICE Los Angeles) to work on new games.