This is dismal rubbish which would have been awful in 1994, let alone 1996. It's basically a lot of poorly-textured single-file corridors with a couple of rooms; the (weak) monsters tend to be facing away from you as you enter. There's an extremely deep lift that takes over a minute to descend, although you don't need to go down it. In order to finish the level you have to press an unremarkable piece of wall behind an unmarked secret door.

This level is bad. The level design is unremarkable, some enemies face away from you, there's a lift that takes over a minute to go down and ultimately go up later on, and the only way to beat this level is to press a hard to find secret switch in an already secret room.
You might think that its impossible for a level to deserve 0 stars, but this one will change your mind.