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In this episode of The Complete Picture, Julieanne shares several suggestions for hardware, software, and preferences to help optimize the performance of Lightroom. Keeping these tips in mind when setting up a new system or refining your current system will help speed up Lightroom and make you more productive.

In this video you'll see how the RAM and disk caches are used to save time, and how you can render compositions in the background so that you don't need to wait for a preview to be rendered before you can resume work.

Explore the Global Performance Cache (AKA the “Hash Cache”), along with the “Persistent Disk Cache” and learn to take advantage of their strengths to dramatically speed up the way you work in After Effects. Work through a comp specifically designed with examples that help you understand the new caching functions and what you can do to get the most from them.

Explore the Global Performance Cache (AKA the “Hash Cache”), along with the “Persistent Disk Cache” and learn to take advantage of their strengths to dramatically speed up the way you work in After Effects. Work through a comp specifically designed with examples that help you understand the new caching functions and what you can do to get the most from them.

Senior Computer Scientist Charlie Scheinost demos three new features in Adobe Shadow: keeping devices in sync when using localhost, using pull to refresh to ensure cleared caches on all devices, and Adobe Edge integration.

How to prevent Lightroom’s Previews file from taking over the hard drive.
In this quick tip Julieanne explains what makes Lightroom’s Preview file (.lrdat) grow and how to set your Catalog Settings to prevent it.

Find out how to code a game that performs up to the user's expectations. One key advantage of Adobe Flash is the ability to publish your games across multiple devices while maintaining a single code base. Come to this session to discover several tips and tricks that help maintain performance across each operating system. Important game development techniques, such as blitting, upscaling assets across different screen resolutions, sprite sheets, and bitmap caching, will also be discussed.

In the world of video production, time is money. Karl Soule shows you all you need to know to get maximum performance from the applications in Adobe Production Premium CS5.5. Learn all the hardware-related factors that influence how the software behaves, and see how to properly balance a system with Intel Xeon processors, the right amount of RAM, and high-performance Intel solid state drives.

Are you looking for the Tasks that you’re used to in Soundbooth when you start using Adobe Audition 5.5? Colin will show you a step by step walkthrough between to the two applications, pointing out where the same operations are in Audition. He’ll also point out that Audition is much more powerful at all the tasks you’re used to using in Soundbooth, including Noise Reduction, Time Stretching, Automatic Click Remover, DeHummer, Looping and more. The fact that he’s demonstrating all this on his “wicked fast” HP Z800 workstation makes Audition all the more powerful.

Colin’s back showing off how fantastic his Z800 workstation performs with the new Adobe 5.5 software. In this episode he shows you how to send a complete Premiere Pro sequence to a multitrack project in the new Adobe Audition 5.5. From there he shows how you can add effects to individual clips, or complete tracks with lots of built-in effects or support for VST and AU plug-ins. Once complete, this project can be send back to Premiere Pro CS5.5 or exported to OMF or Final Cut Pro XML.

Premiere Pro CS5.5 improves the speed with which you can render nested sequences. You can literally nest sequences into sequences and you’ll get the benefits of the Mercury Playback Engine using both the CPU and the GPU or Graphics Processing Unit on an Nvidia card with CUDA. Throw the HP Z800 workstation into the mix and you see rendering speeds like you have never seen before.

Colin takes advantage of the HP Z800’s massive horsepower combined with the raw speed of the 64-bit Adobe Media Encoder 5.5 to show you how you can output different versions of your comps using a combination of After Effects, Dynamic Link and Media Encoder, while working on new composites, without missing a beat.

Mobile devices can have a hard time processing complex vector graphics. With Flash Professional CS5.5 you now have the ability to export complex vector graphics as an easier-to-process bitmap while still retaining the graphic in vector format in Flash Pro. Paul Trani takes you through this process and shows you how to cache vector graphics as bitmap images.

This new effect gives you the ability to create the optical effect of a real camera lens blur. If you need to add depth to a scene, or obscure something in the frame, Camera Lens Blur will do that and make it look completely realistic. You also have complete control parameters like iris shape, blur maps, super whites, gain and threshold.

After Effects CS5.5 features some great new features such as Warp Stabilizer and Camera Lens Blur. Learn how a professional-class workstation with Intel Xeon processors can give you blazingly fast previews and rendering to let you get your work done faster than ever before.

Premiere Pro CS5.5 and it's faster-than-ever Mercury Playback Engine, provides unprecedented productivity. Learn how a professional-grade workstation with Intel Xeon processors, combined with CS5.5, enables you to work faster and be more creative than ever.

What are Solid State Drives and how do they impact your workflow? Karl Soule shows you how to get maximum productivity in your video editing and motion graphics workflow by using this exciting new technology.

Getting the most out of Photoshop performance means understanding what settings are the best for you. This tutorial will show you what settings to use for different workflows, from large high resolution images to smaller multi-layered Photoshop compositions. Photoshop is doing a lot of work behind the scenes to manage memory and disk space and this presentation will shine a light on that process and illustrate best practices for all users. Special thanks to Russell Williams, Principal Scientist at Adobe, for technical guidance.

Speed up production with GPU-Accelerated plug-ins
This brief tutorial provides an overview of the benefits of choosing CUDA-enabled plug-ins, that include increased productivity to a more fluid workflow.

Learn about this new feature in Flash Player 10.1 that gives content creators, developers, and publishers more choice in high quality media delivery while maintaining the reach of the Flash Platform. HTTP Dynamic Streaming enables leveraging existing caching infrastructures (CDN’s, ISP’s, office caching, home networking) and provides tools to integrate adaptive streaming into encoding workflows. Come here how you can use this new feature for both live and video on demand plus options for content protection using Flash Access.