Mainly passive. I like both to work on controlling the plot and story. That's why I like roleplaying and not just plain out writing.

Favorite Genres:

Paranormal, Sci fi, Horror, Fantasy, Slice of Life

Genre You DON'T Like:

Cannons. I can do fandoms but do not ask me to do fandoms. Also will not roleplay real life people, it creeps me out. Not into furry roleplays, even though I am one.

Medieval (both fantasy and not)

No animal play either.

The Maze trials have begun again, in a more secluded area this time.

​

Wicked has regrouped. Desperation has ensued as most of the people with The Flare have either died off or those who were uninfected became infected. WICKED has reformed and new management runs the maze, but their goals are different; these will be the last of the population left uninfected. Children taken away just in time and put in incubators during the trials with Thomas and Teresa have now grown up into tweens and teens, and have been through the exact same thing the first group has been. Only there's a catch; this time, there is almost no possible way out of the Glade, even the Griever hole is covered, traps made deadly to anyone who attempts to approach. The scientists want to keep the subjects inside until every last Flare victim has died...or been killed off.

One thing is for certain, the kids can't stay here. Every month a teen is to be offered, while another comes back up. While none can remember their parent's faces or even their names, they remember having them; memories ingrained into their minds of being ripped from their mother's grasps. They know this; they must find them. There was a reason they were chosen...one thing in common; all are immune to the disease.

The Maze has become even more dangerous; there are far more scary things hiding within than Grievers. Going into the Maze you face death, a slow painful death. But here, you face death head on, or an unknown future. One thing the Gladers know is that nobody wants to be offered. They all want one thing; to go home. Or, what is left of home. The trials have just begun...again.

Roleplay Rules
1. Two characters per person only 1 serious role (keepers)
2. Your character has to have a name relating to a great person of history (like Einstien, Harriet Tubmen, etc)
3. Normal rp rules
4. Do not keep on posting without a GM online (like page after page)
5. I hold the right to kick you out of the roleplay.
6. GM's word is law.
7. Leave the snarky comments to yourself, meta-gaming won't be tolerated.

8. There will always be new newbies. Please don't bicker over this or any of this

Spoiler(Move your mouse to the spoiler area to reveal the content)

Character Sheet
Name
Named after:
Age (MUST be between 12 and 17)
Age when Taken
Gender/Sex
Family (if any)
Role
Picture and/or description
If picture, site sourced:
History (as they remember)
Other

History (as they remember)He remembers when the men tore him and his (newly adopted) little sister away from their mother. They burned the house to the ground, but were stuck in the back of this black van. Outside, gunshots...he was sure they were. They echoed and hurt his and his baby sister's ears; when the strangers in white coats came back in, accompanied with three men suited in black, told them that what had to be done had to be done; mommy and daddy had been very sick.

One memory that slipped through was the day they cut his hair; it made him feel ashamed and dishonoured, humiliated him. He has hated WICKED for everything they had done.

From there, he can't remember anything; not his tribe, his parent's faces...nor his own name.
He and Pan were the first into the Glade.

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