I recently had the chance to talk about Hegemony Rome with the guys over at Strategy Informer. The interview went live today along with a few exclusive new screenshots so head on over and check it out. And to quote myself from the article:

"There's no question that gameplay comes first, but our goal has always been to make games rather than simulations, so it's never been just about adding more and more mechanics. Our ideal is to focus on the critical decisions that define warfare in the period and, if the reviews are correct, I think we managed to pull this off pretty well in the first two games."