Destiny 2 won’t be a straight-up console port, Bungie committed in making it “feels like a PC game, plays like a PC game”

If the hype train for Destiny 2 is not fully boarded, then it certainly has changed after Bungie revealed a bunch of new information about the upcoming MMO shooter. A gameplay trailer was released alongside the announcement, as we got a first look at the game’s ambitious campaign mode. It’s just a tease on what’s to come, and PC players can also rest easy knowing Bungie is not planning to make Destiny 2 a straight-up console port for PC.

In an interview with PC Gamer, Bungie’s PC lead David Shaw on how his team made changes to the core and shooting gameplay to make it work on PC. “One of the key factors we looked at when coming to PC is that we don’t want anybody looking at the game as a console port. We wanted to make sure that it feels like a PC game, it plays like a PC game,” he said. “We’ve gone and changed things, like if you were to compare side-by-side screenshots, you’ll find that the reticle is slightly below center on consoles. It’s dead center on the PC. One of the things we found in development is that we were kind of chasing the mouse because of the way our recoil model works, so we’ve adjusted that.”

On top of that, Bungie is also adding some PC-exclusive features, including 4K resolution, uncapped framerate, mouse and keyboard support, text chat, 21:9 monitor support, and adjustable field of view. This highlights their commitment in making Destiny 2 a quality game for PC users, and it also explains why console users might be getting the game earlier than their PC counterparts, as shown in the tweet above.

It might be a bummer for some, but at least you’ll get to try out the game soon, with a beta for all platforms coming this summer. At the meantime, you can marvel at the gameplay footage below and be prepared for the fight to defend The Tower, before Destiny 2 drops on September 8 for PlayStation 4 and Xbox One, with possibly a later date for PC.

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