Use the waybackmachine to download Xenimus in the state you'd like to play it again. The main difference being the map file. You can find some really old versions of Xenimus this way. It'd probably be neat to use a somewhat later version that still has an old enough map. The server side features for the given version are mostly irrelevant. But the client has some annoying bugs in very early versions. It'd be nice to see someone catalogue and host these files.

When Xenimus dies in the coming year, it'll be important to have a snapshot of where you want XPS to start from.

Once Xenimus is dead for good, XPS tinkerers will likely be back in force.

I just like - Clerics with throwing fragor bomb..- Christmas Ogre talking shit.- rangers stacking arrows - DS little squares were packed with people. Literally going to DS was like trying to be the best to jump on square or kick people off the square. (i literally almost peed myself laughing so hard back then, it was lively)

The whole feel of the game was just scary and funny...Slightly modified of the old version would be awesome.

After the success of Runescape classic and the countless pleas for EJ to release a old school server that people are willing to pay for I don't understand his issue with it. He could honestly set it up, never update it and just rake in a little extra cash on the said, what exactly is the downside to this?

After the success of Runescape classic and the countless pleas for EJ to release a old school server that people are willing to pay for I don't understand his issue with it. He could honestly set it up, never update it and just rake in a little extra cash on the said, what exactly is the downside to this?

Here's my guess:

We know EJ didn't use version control before. He didn't really know what it was. When did he start? I'm guessing the oldest versions of Xenimus both client and server are gone. On old disk drives that are lost or dead or formatted. He probably only has fragmented versions of both client and server. If he can even go very far back at all.

So he uses excuses because it would not be worth the effort to recreate old Xenimus in the new game.

From talking to EJ a lot he honestly doesn't know what the game "should" do. Half the time I'd show him something and he'd respond with "Oh, is that a bug?". How would he go back 10 years in his memory to pull the state of Xenimus back then if he doesn't even know the state of Xenimus right now?

What were "bugs" that we all used as features? What were features that were actually bugged and broken? (For example, adgredi when cast on yourself shoots down. This is a bug, but EJ finds it funny because it was one of the first things people noticed when he was showing his friends the game he was making). What was damage set to and what levels were the monsters? Does he have the server side NPC data? That nice sheet of npcs and their locations that he accidentally released a couple times in the client install. (Fun fact: He's been releasing his test character key files in the client install a lot lately, keep an eye out because he's sloppy and will likely leak server side files again...)

Honestly the best chance at anything like XPS or old school xen is if some programmers take the Evidyon source and remake the game using that, i'm surprised noone has really done that already, theres a pretty solid base to build off of using that source code (especially if you can find the earlier versions)

It's not a solid base to start with in my opinion. It's an educational project and it's good to see a full working example. But I wouldn't use it. I've created multiplayer Xenimus clones with minimal features (move around, chat, open chests, 1 spell) using Unity and uMMO (link) and it didn't take long at all. I don't like the complexity that comes along with using an arbitrary game engine someone made almost a decade ago.

The reason nobody has done it is likely that they can't. The ones who feel driven to look to Evidyon are usually the ones unqualified to do anything with the source code. There's been a few attempts at just running vanilla Evidyon and slapping a new name on it.

Those who are qualified don't have the time and energy, or know there's other options.