Coming to PSN This Week: NormalTanks for PSP and PS3

Hi there! This is my first post for the PlayStation.Blog, so I’ll give you a brief introduction. I started my video game career in 1998 as an audio designer, working on the Carnivores series, EA’s Black and Battlefield: Bad Company 2, and many more. More recently, myself and key team members were responsible for IL-2 Sturmovik: Birds of Prey for the PSP, MelodyBloxx, Rhythm of War PSP, and BreakQuest (see below).

So, NormalTanks! This game is an old school-looking, fast-paced, multi-directional, top-down arcade shooter set in a sci-fi universe.

There are eight challenging, dynamic, and hazardous environments to tackle: inside enemy bases, outdoor jungles, mountains and more. Every level has its own end-level boss to defeat. Generally, the game features more than 30 different enemy types including tanks, heavy machines, helicopters, robots and bio mechanical creatures, SSM missile sites, and heavy cannons.

To destroy enemies more effectively, there are special red-star bonuses that help upgrade your tank abilities: main cannon, machine gun, armor, and movement speed. The downside is that, when you get killed, you lose your bonuses. On some levels, your tank will transform into a tiny mine bot to stealthily pass by enemies and deactivate electric energy fields. In other levels, your tank turns into a giant walking robot, which demolishes everything on its way to the final level’s alien hive!

The concept behind BreakQuest was created in conjunction with an advanced 2D physics engine, which gives a completely new game experience through a freely shaped world and reactive environment. There are 100 levels, especially adapted for the PSP‘s wide screen, and every level features its own colorful design, unique sound theme, and elements behavior. Another breakthrough in BreakQuest is its huge palette of power ups and power downs. This including nine different weapons: guns, rockets and mines, various balls and bumper shapes and sizes, multi- and fire- balls, block wall and magnet, and much more.

Learn more about our PlayStation Mini games and new titles on the Beatshapers website, and you can follow us on Twitter or become a fan on Facebook. From time to time we do exclusive download codes giveaways, so don’t miss out!

you’ll never know ;P but as i been said, alot of inspiration.
The game made by one guy somewhere in West Syberia in Russia, so you can imagine he made alot of work alone. We like this game so much, so decided to bring it to PSN as mini.

BreakQuest quickly became one of my favorite brick-breaking games. There’s so much variety among the levels. The unique physics and power-ups add a lot of excitement to the gameplay. I just wish there was an HD version. Any chance of that happening?

Initially we thought to make full scale PSN game but there are alot of competitors, atleast two. But we only breakout mini game at market right now, so there is no plans for HD version. But we working on two PSN games at the moment, so stay tuned ;)

I was worked on another company while created Rhythm of War – so maybe they could finish it. The current status is freezed, but the whole team who created RoW working on MelodyBloxx now.
The price will be $3.99

Definitely have to check these out. On a different note, all of the ModNation Racers info is getting tough. My copy’s already paid for and no racing game out there is giving me the fix I need until next month. Any chance of an MNR demo soon?

Shame on you all for purchasing ANYTHING after the way they’ve treated us all.
Yes that’s right…ALL!

Even if you weren’t directly affected by the theft, it means nothing…
You’re not special in their eyes…you weren’t in the path of the issues destruction this time…what about next time though?
There will be one you know.
Eventually something else will get pulled and perhaps that time you WILL be affected.

So like I said…shame on you all…shame on you for purchasing…but most of all shame on you for not understanding the truth of the matter. The fact that it’s the principal more than anything.

Stop grabbing your ankles for them…
they’re not the boss’, we are!
They’ve just lost sight of this fact.

Looks great, has a good old school lood to it. Reminds me of stuff like Ikari Warriors and Guerrilla Wars. How long is it though? I just got Monsters probably stole my princess and while its an awesome game it’s too damn short. I might get this, and that Breakquest looks good too.

I like music rhythm games…..you guys should make a “programmable” music game with the ability to save some custom mixes. I think it could be fairly simple and only have a small number of sounds to work with…..heck you could even make it a mini so we could transport it