What player are you using?
I would not have thought it would solve the problem.
Regarding the differences between the 2 disks. The normal version is a blu ray version patched to work as a avchd disk, where the strict version is completely re-authored for avchd

I have the slim PS3. To be fair, the pop-up menus never worked for me on the AVS disc either, so the issue is likely the PS3. (It doesn't seem to support pop-ups menus when the AVCHD format is used.)

I've read all 13 pages of discussion and dozens of other pages, tutorials and color management books hovewer I still can't get one thing. If you could spend some time on explaining this I would be grateful.

The Gamut Calibration Patterns are designed for 2.22 gamma. Let's assume that production studios use the same gamma formula. So, to achieve proper saturation levels we need to take gamma-weighted R'G'B' triplet. Therefore calibrating a display to different gamma will induce a saturation shift and the shift must be corrected.

But why do we change targets like in the spreadsheet attached to the first post? Isn't the triplet calculated for gamma 2.22 supposed to produce the same saturation on a display of gamma let's say 2.4 ? Why would we increase targets' saturation when increasing gamma? I thought we have to increase display's saturation to compensate the change on it...
In an example: the dark skin target on 2.22 flat gamma is (xyY) 0.401 0.359 10.01%. But if i change the gamma to 2.6 it becomes 0.4180.362 6.84%. Why? Why are dark skin tones in a movie supposed to look more saturated on a 2.6 gamma display? Shouldn't they be just darker?

Zoyd sorry it's not that unusual for me, consider the follwing examples please:

I took a photo that was colour corrected on a 2.2 gamma monitor. Then lowered the gamma of the image to ~1.8. The saturation dropped significantly.
Below the photo there is a target from your spreedshet for gamma 1.8. The points lie closer to the white point than in original target. Why we aim for lowered saturation? The picture is already washed out of colours.

And the opposite example with increased gamma of the image (to ~2.5). The image looks oversaturated and the targets for lie farther from the white point. So basically everything is fine?

So the image should look oversaturated when increased gamma and undersaturated when decreased?

I don't get your point, when doing the R'G'B' to xyY transform the value of gamma affects both luminance and saturation (except at 100%) as you have seen from your photographs. So the EOTF you calibrate to will change both. Since historically there is no standard EOTF there is also no firm saturation target so you must choose one based on your viewing environment, display capabilities and the principles of color science. There is nothing standard about 2.2 gamma in the film industry, your source material might have been color corrected on a monitor with 2.35, or 2.4 or a variable gamma monitor such as raw CRTs have.

I have added a new version with some extra patterns.
Im not sure why the brightness clip pattern show a different result as the AVSHD709 disk - I am investigating..
also I have skipped the AVCHD version and now there is only the strict version - this is to keep it all a bit more simple.
any comments please let me knowhttp://dl.dropbox.com/u/66942922/GCDb4_3_10.zip

Which extra patterns does it have? I just recently burned b4.3.9 (regular AVCHD version).

I have download the disk for the first time today and while i was checking the file contents i found that the APL Patterns has no fixed RGB Triplet Background. From a quick check to some files i found these differencies:

If you require the blu-ray version I will upload 4.3.11. give me 1 hour.

regarding the background difference between 1% and 10% WINDOWS apl. the difference you see is intentional.
the reason for that is the following.
1% window sizes are so small they dont really change the power output where the 10% windows are so big that a compensation in the background is required.

@praz

I will include the required patterns however it might be some time, going on holiday tomorrow, and when I get back I start a new job, so this will require some attention.