Release 4.1 adds on to 4.0 opening up the new capabilities for improved live motion graphics workflows in addition to VS and AR.

The Fusion render pipeline supports physical-based rendering plus a wide variety of new capabilities that runs in parallel with the standard Viz Engine pipeline providing a further layer of interest and realism particularly to Virtual Sets and Augmented Reality graphic elements.

The gaming engine render pipeline with Unreal Engine 4 integration supports multiple inputs, has improved performance, and runs simultaneously with the other Viz Engine render pipelines to bring the latest gaming technology into more photo-realistic Virtual Set backgrounds.

A shader development environment enables material and object shader creation along with adding post effects quickly to scenes.

Dynamic Channels functionality enables mixing of different inputs including ST 2110, NDI, and SDI in the same workflows.

The video I/O system delivers parallel processing of color conversion, de-interlacing, and chroma keying on input streams giving render pipeline more time to compute advanced effects for improved performance.

Viz Artist 4.1

Viz Artist is a powerful graphics design tool that supports a range of production use cases including live motion graphics, virtual sets, augmented reality, and complex 3D animations. Offering an advanced toolset, Viz Artist creates elements for other Vizrt studio or live environment applications to maximize creativity and deliver stronger audience engagement through immersive viewer experiences for all types of programs.

Release 4.1 adds on to 4.0 opening up the new capabilities for improved live motion graphics workflows in addition to VS and AR.

Flexible input output of Viz Engine supports IP, SDI, and mixed workflows for incorporating video into scenes to attain the best possible value from investment by enabling the most efficient use of production resources.

Substance shader plug-in, editor, and development environment offers a further layer of interest and realism to scenes using substances to generate textures.

Fusion shader plug-in, editor, and development environment assists in creating photo-realistic effects or backdrops on Videowalls and displays instead of utilizing UHD clips, by modifying pixel and vertex data.