It's not that easy to copy XBL, that kind of infrastructure/service/support and is built up over time, man hours and lots and lots of cash. If it was that easy Sony would have copied it years ago, think about it. :P

Well if Nintendo was going to do online themselves then I would generally have to agree, but since they're working with outside sources for their online infrastructure and are listening to third parties, then I can see it happening.

-gamertags
-friends lists that are easy to navigate
-dash that can be brought up in-game
-easy invite system
-easy group chat
-little profiles (picture, real name, bio, motto)
-list friends' games played (kind of like when you compare achievements)

I'm excited because MS did all this with X amount of RAM allotted to it, and then I keep hearing Nintendo is going to have a lot more dedicated to the OS, so the possibilities are limitless. (Sorry I don't know real numbers, I have a shitty memory.)

Throw full integration of FB/YT and maybe a cool DVR function and we'll be in business.

But I also think Nintendo needs to get right another thing Sony forgot about, which is they need that online MP killer app Day 1. If they can snag that one or two games that light the gaming world on fire which take full advantage of Nintendo's online they'll be on a great path for the service. I nominate one of those games as Smash HD Trilogy Online, also a exclusive online Indie title. Between those and the next CoD, they should do just fine during the launch window.

Originally Posted by bgassassin

Sony was also "the king of the world" and prioritized other things over online.

Yeah. Didn't work out too well for them in the end prioritizing expensive idiosyncratic hardware, pretty games and the "me too code" over a equally competitive online service. But to be fair MS had a gen head start, and no matter how Sony prioritized they were never going to beat XBL feature-for-feature or overall. I'm actually quite impressed how far they've brought PSN up to speed, minus the momentary security holes.

GAF when it had sliders: "Stupid Nintendo, choosing aesthetics over function..."

GAF now: "TOO MUCH SPACE THIS IS UGLY"

Most of the people complaining about the old design were never going to be satisfied by the new design. But for many who had genuine concerns, this redesign doesn't really address many of those. For those who thought it was too bulky (and bulkiness is both an aesthetics and function concern) , the new one is now longer and thicker. And those who didn't like the stick placement, will there technically in the same spot relative to where your thumbs would be, while the buttons stayed relative to the screen.

Personally, I find this current design to be a bastard child of the two. The aesthetics remnant of old design make no sense in this new design. Functionally, I'd rather they just put a screen on a Wavebird... Aesthetically, I think they should be slimming it down and make the screen more prominent. I see this new design losing more casual appeal than it is gaining core appeal.

Throw full integration of FB/YT and maybe a cool DVR function and we'll be in business.

But I also think Nintendo needs to get right another thing Sony forgot about, which is they need that online MP killer app Day 1. If they can snag thatone or two games that light the gaming world on fire which take full advantage of Nintendo's online they'll be on a great path for the service. I nominate one of those games as Smash HD Trilogy Online, also a exclusive online Indie title. Between those and the next CoD, they should do just fine during the launch window.

A nice touch-based web browser would be great.

I agree for on a killer app, but it's never usually necessarily for launch though. 360 really didn't have anything that I can remember up until Gears came out. It would be nice though.

Also...no lag. Period. I don't give a damn what I'm doing. I can be in the middle of an Up Smash in a four player Smash Bros session, and if I accidentally hit that home button, that shit better fly up at blistering speed.

Also...no lag. Period. I don't give a damn what I'm doing. I can be in the middle of an Up Smash in a four player Smash Bros session, and if I accidentally hit that home button, that shit better fly up at blistering speed.

Try and keep that motto for the whole UI. The 360 is usually good about that stuff, but there are still definitely weird quirks here and there that just bug the shit of you.

Originally Posted by abstract alien

A comfortable break apart controller and screen(with stand) would be the most ideal. Good stuff,

Why? What would just a touch screen serve? I'd rather it just be a solid piece.

The more I think about it, the only thing I'm concerned is, "as a Wii U gamer, will I have to worry about multiplatform games when the Nextbox and PS4 come out" besides that, I'm really not concerned at all. I know Nintendo is going to do their best with this thing. They want to foster 3rd party support, and they're trying to gain back the core audience, I'm just hoping that the Wii U can compete. As long as they develop the system with the next consoles in mind, and having just a Wii U is a viable option for gaming next gen, then I'll likely be more then satisfied.

Launch titles and stick placement is all little details that I know Nintendo will hopefully get right.

Why? What would just a touch screen serve? I'd rather it just be a solid piece.

In something like Skyward Sword, a game they have said will likely still use Wiimote/Nunchuck, the screen can still serve a function such as a map or other inventory screen clutter.

I would rather play ANY general shooter with Wiimote rather than analog, but I like the idea of removing screen clutter, or possibly having a different view of things, maybe viewable cameras you have placed, etc.

The more I think about it, the only thing I'm concerned is, "as a Wii U gamer, will I have to worry about multiplatform games when the Nextbox and PS4 come out" besides that, I'm really not concerned at all. I know Nintendo is going to do their best with this thing. They want to foster 3rd party support, and they're trying to gain back the core audience, I'm just hoping that the Wii U can compete. As long as they develop the system with the next consoles in mind, and having just a Wii U is a viable option for gaming next gen, then I'll likely be more then satisfied.

Launch titles and stick placement is all little details that I know Nintendo will hopefully get right.

I really doubt 3rd party publishers/developers willing to bet against Nintendo one more time.

The more I think about it, the only thing I'm concerned is, "as a Wii U gamer, will I have to worry about multiplatform games when the Nextbox and PS4 come out" besides that, I'm really not concerned at all. I know Nintendo is going to do their best with this thing. They want to foster 3rd party support, and they're trying to gain back the core audience, I'm just hoping that the Wii U can compete. As long as they develop the system with the next consoles in mind, and having just a Wii U is a viable option for gaming next gen, then I'll likely be more then satisfied.

Launch titles and stick placement is all little details that I know Nintendo will hopefully get right.

The Wii could more than compete so I don't see this scenario any differently.

In fact, it'll probably be a bit better at the least.

If you're worried about Nintendo's business, don't be, they'll be able to make games regardless of third partys.

As far as the next consoles in mind, all they have to do is have the feature-set to be able to run next generation engines.

Sales will dictate whether third partys in the future make games for the Wii U.

In something like Skyward Sword, a game they have said will likely still use Wiimote/Nunchuck, the screen can still serve a function such as a map or other inventory screen clutter.

Not a bad idea.

I mean, you don't really need the buttons when you are playing those tabletop games in the teaser. It could be nice if you actually are able to take the controller around the house, you wouldn't have to worry about the bulk.

Who knows if it would actually be worth it, we don't really know all the details.

I really doubt 3rd party publishers/developers willing to bet against Nintendo one more time.

It's not really that, it's just me hoping that the Wii U isn't getting really inferior versions of next gen games, or missing quite a few next gen multiplats all together. We really don't know anything yet, so I'm still optimistic about it.

Originally Posted by abstract alien

Yep. They made a strong hint that the next zelda will use the same controller set up.

Shit, but I loved the idea of the inventory being right on the screen, am inch away...is SS's control scheme really that good? Is the game as good as everyone says?

Originally Posted by TheGreatMightyPoo

The Wii could more than compete so I don't see this scenario any differently.

In fact, it'll probably be a bit better at the least.

If you're worried about Nintendo's business, don't be, they'll be able to make games regardless of third partys.

As far as the next consoles in mind, all they have to do is have the feature-set to be able to run next generation engines.

Sales will dictate whether third partys in the future make games for the Wii U.

Like I said, I'm just hopeful that future titles are comparable to other versions. I'm fine with like a PS2 to GC/Xbox type of difference, as what has been hinted at.

Oh well, it seems I was too late to give any kind of interesting news since the only worthwhile one got already out (analog sticks instead of slide pads).

But hey, we read and speculated about fuck all for weeks so I'll lay it down anyway just because:

He's working on a port.
Game won't look better, using the same assets as PS360, :(
going to implement AA, a "neat filter" (?) and advanced particles effects only if they've got enough time (it's supposed to be a launch game) and budgets allows it: it's not in the cards at this moment although it'd be possible.
I liked the idea on how they're using the screen but it seems obvious honestly.
I don't like these games, I think they're crap.

He doesn't know how far you can take the tablet to stream games.
The platform is incredibly welcoming from a dev pow, their team is much smaller than what you usually have to port a game. They're a B team porting an A team's game.
They're building the same kind of online as ps360, so that's reassuring.
The tablet is amazing and comfortable. They're not implementing Wii Remote controls.
me' "fuck that!" him: "the tablet is awesome man!' me: "I hate those fucking slide pads like on 3DS" him' " they weren't like that and anyway they've actually become analog sticks for a while now"
Me "is the system more fuckin' poweful then current gen?!" my mate: "of course it is" :D
me "holy shit!" him' "don't get too excited now" -_-
His pub has a big game coming for Wii U which hasn't been announced yet.
The console is still called Wii U.

So yeah, nothing to see here sorry! At least I didn't tease shit or anything :)
And this is all I have, not holding back stuff for the future and I don't have multiple sources ahah
If the Wii U ends up being an it-can-play-Crysis 4 machine then I'm not to be held responsible for these infos, I gave what I was fed. I've known the guy for 6 years and I know 100% is working on Wii U.

ps
Yay, surgery went well and I'm alive :P
pps
Lol, this reads like a Sponge rumour post, I'm kinda ashamed of that but I thought you guys wanted me to post it anyway rather than not. Right?