For the next two weeks, we''re going to try something new. This is an experiment, and there is a reasonable chance that it might not work out. For the next two weeks you may put your promotional/publisher posts in the relevant game forum. Please read this thread for more information.

OSR

A documentary on Gary Gygax, a Mexican urban fantasy, toys that come alive to protect their children, afro-centric sci-fi and fantasy games, a comedy-horror game and a brand new Superhero game from the team that brought us Dusk City Outlaws! Welcome back to our weekly look at tabletop roleplaying game crowdfunding campaigns! &nbsp...READ MORE

The Dragon Issue 16 was published in July 1978. It is 40 pages long, with a cover price of $1.50. In this issue we Eric Holmes talks Cthulhu, we learn why clerics and wizards can't use swords, and Gary Gygax hits back at his critics and talks about realism in D&D! &nbsp...READ MORE

An epic and ancient serpent empire, a planar cyberpunk setting supported with a podcast, more Cthulhu goodness for Leagues of Cthulhu, a musical RPG, and a couple of old school adventures, plus a rundown of a host of campaigns wrapping up over the next week. Welcome back to our weekly roundup of tabletop RPG crowdfunding campaigns! &nbsp...READ MORE

A rundown of the New Releases that should be hitting games stores this coming week! Board games, card games, RPGs, Wargames, Miniatures and collectible games... hopefully something for everyone! In addition to the games hitting your local store we also take a look at a few RPG PDF releases from the last week that we hope may be of interest. &nbsp...READ MORE

The Dragon Issue 15 was published in June 1978. It is 36 pages long, with a cover price of $1.50. In this issue we get a whole bunch of random tables, Monty Haul returns, and a legendary RPG designer makes his debut! &nbsp...READ MORE

Welcome to this week's RPG Crowdfunding News! This week we see a range of fantasy games and supplements (from cosmic to dark fantasy, from classic to alternative 50's fantasy worlds), a great collection of Indie zines, our very own Judge Dredd RPG, and much much more! &nbsp...READ MORE

As a long-time Dungeons & Dragons player, I sometimes take for granted just how much tabletop role-playing games elevated fantasy artwork. Whether it was on the cover of D&D boxed sets or in the pages of Dragon Magazine, fantastically-detailed art seemed par for the course. But art tells stories: it shares the outlook of its creators, it expresses thematic differences in editions, and it tells us how to play. Art & Arcana’s greatest achievement is in reminding us why art matters to D&D. &nbsp...READ MORE

The Dragon Issue 14 was published in May 1978. It is 36 pages long, with a cover price of $1.50. In this issue, Gary Gygax explains Basic vs. Advanced D&D, we have an interview with a rust monster, and we meet the famous Monty Haul for the first time! &nbsp...READ MORE

This week's crop of new releases aim to open your imagination to worlds of wonder and bring you adventures that will be Legendary! Stories and endeavors worthy of sagas to be told for generations! Or, in other words, here are a great crop of new games for you and your group to enjoy. Hope you spot something you can't wait to bring to your table! &nbsp...READ MORE

Ancient Greece, an alternate history Roman Empire, cool new RPG card decks for Monsters and Quests, a 5th Edition range for solo play, and a great series of RPG stamps to celebrate completing quests or to immortalize your characters demise. Plus our round-up of the campaigns finishing over the next week. Welcome back to this week's RPG Crowdfunding News! &nbsp...READ MORE

Although I design board and card games as a business, if I want to play a game for pleasure I play tabletop RPGs. They are naturally co-operative games but with human opposition, more or less unique, because computer RPG “GMs” cannot begin to provide the flexibility and freedom of action that a good human GM offers. &nbsp...READ MORE

From ancient Gods and espionage, to a world divided between night and day where vampires guard nomadic villages, to collectors editions of Castles and Crusades to the return of Bunnies and Burrows, plus a lot, lot more. Welcome to this week's RPG Crowdfunding News! &nbsp...READ MORE

Welcome to this week's rundown of the New Releases that should be hitting games stores this coming week, as well as a look at a few RPG PDF releases from the last week that we hope may be of interest. For more information about any of the physical products please contact your local games store. &nbsp...READ MORE

Reviews

How much you like Guildmasters' Guide to Ravnica will depend upon what you want. If you're a Magic the Gathering player who wants an RPG version of Ravnica, GGtR may or may not satisfy you, depending upon how much setting depth you want from MtG. If you're looking for a full setting like the old Dungeons & Dragons' box sets, then you'll probably be disappointed because this is more of a slice of Ravnica than a comprehensive resource. If you're looking for more of a toolkit for creating adventures in the famous Magic the Gathering setting, GGtR is it If you're looking for a D&D fantasy setting because you're tired of Forgotten Realms but still want something in a similar ballpark thematically, then GGtR will also work for you.

Invisible Sun, the surrealist RPG by Monte Cook Games is definitely unique in many ways. While premium or high production value board games and LARPs have become increasingly common, the RPG industry version has been tame by comparison. Invisible Sun blows the concept out of the water. I've never seen an RPG that had shelving before.

Wizards of the Coast has worked hard to provide a variety of adventure types for 5th Edition and with Waterdeep: Dungeon of the Mad Mage they're tackling megadungeons. Mad Mage can be played on its own, if the players begin with 5th characters or better, or it can follow up the Waterdeep: Dragon Heist adventure, which is for 1st through 6th level characters. Please note: This review contains spoilers.

Degenesis: Rebirth is the latest edition of a game whose lineage goes back to the early 2000s. Christian Günther and Marko Djurdjevic put together their primal punk universe of a post-apocalyptic Earth and with Sixmorevodka have put out this slick new edition. KatharSys is Book II of the Degenesis: Rebirth edition and holds all the mechanical information needed to be a protagonist (player) or game master in the universe of Degenesis.