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Radious Total War Mod (Updated 25.1.2015)

Radious Total War Mod

Emperor Radious Edition

Supports all DLCs and latest Patch, fully adapted for EE

Hello everyone. Time to release my full overhaul mod for Total War: Rome 2. It contains every single mod i created till today and will be regularly updated and will grow larger. Its for people who likes my modding style and dont want to mess with seperate mods. Largest Rome 2 project with most downloads and subcribers. Most of my content on one place with information for additional expansions.

Updated: 25.1.2015 - - Fully supports latest Patch and all DLCs. All changes included and adapted to my mods.

Each of these mods can be already their own huge overhaul, cause each got thousands changes in gamming files and editing the game in almost every aspect. All this is now part of one huge overhaul mod - Radious Total War Mod.

Installation:

1. Download the mod
2. Unpack mod (winrar/7zip for example)
3. Open folder which was created after unpacking
4. Grab the file/s inside and move them here - Drive X:\ProgramFiles(x86)\Steam\SteamApps\common\total war rome 2\data (or similiar place depending on your instalation directory)
5. Start the game, when launcher appears - open mod manager tab and tick the mod in.

This mod is fully compatible with latest Rome 2 patch and all dlcs !!!!

Re: Radious Total War Mod

Oh, wow, that was fast. I wasn't expecting anything for a few weeks at least. How are you getting into the pack? I've been unable to get into it with PFM, and would like to start tinkering around with the db myself.

...

Also, have you had a chance to look over the AI stuff yet? Do you think you'll be able to salvage it at all, or is that data locked in or hidden somehow?

"What is the most cowardly and shameful thing in human conduct? It's when people with power, and those who flatter them, hide in safe places and extol war--people who force patriotism and self-sacrifice on others, sending them to the battlefield to die. For the sake of peace in the universe, before we continue this fruitless war... mustn't we first start by exterminating such evil parasites?"
-Yang Wen-Li

Re: Radious Total War Mod

Oh, wow, that was fast. I wasn't expecting anything for a few weeks at least. How are you getting into the pack? I've been unable to get into it with PFM, and would like to start tinkering around with the db myself.

...

Also, have you had a chance to look over the AI stuff yet? Do you think you'll be able to salvage it at all, or is that data locked in or hidden somehow?

"What is the most cowardly and shameful thing in human conduct? It's when people with power, and those who flatter them, hide in safe places and extol war--people who force patriotism and self-sacrifice on others, sending them to the battlefield to die. For the sake of peace in the universe, before we continue this fruitless war... mustn't we first start by exterminating such evil parasites?"
-Yang Wen-Li

Re: Radious Total War Mod

Current working tool is combination of danius pfm, mitchs pfm, notepad++ and strong nerves :-)

Most campaign AI tables are not editable yet, i looked on some, but it seems they are more hidden then in shogun 2. So i am bit worried that most work on Ai will have to be done from CA side, not just terrible battle ai, but this time even campaign one.

Re: Radious Total War Mod

Yeah, I was afraid of that after hearing about the audio encoding. Seriously, though, blundering through three different tools to get mods out--you, sir, are impressive.

"What is the most cowardly and shameful thing in human conduct? It's when people with power, and those who flatter them, hide in safe places and extol war--people who force patriotism and self-sacrifice on others, sending them to the battlefield to die. For the sake of peace in the universe, before we continue this fruitless war... mustn't we first start by exterminating such evil parasites?"
-Yang Wen-Li

Re: Radious Total War Mod

Originally Posted by Radious

Current working tool is combination of danius pfm, mitchs pfm, notepad++ and strong nerves :-)Most campaign AI tables are not editable yet, i looked on some, but it seems they are more hidden then in shogun 2. So i am bit worried that most work on Ai will have to be done from CA side, not just terrible battle ai, but this time even campaign one.Unit packs are planned, but for that its bit too early.

Radious I want to let you know what a huge fan I am of your mods. I have every single one of your mods for the steam workshop. They are quite possibly my favorite mods out there. One question though, do you intend to make a double unit size mod anytime soon? I love having huge ass battles and prior to Rome II all I had to do was edit my campaign unit multiplier, but they took that out with Rome II. Keep up the good work. I'll be downloading all your mods for Rome II when I get home tonight.

Re: Radious Total War Mod

Just the pack file belongs to data folder, no whole folders.

This pack is fully savegame compatible.

Double limit size i do not plan, this would kill for most people fps and game would be way too laggy for most. Its already out here somewhere and should be compatible with my work, so no need to work on it by myself. I usually try to help people with increasing their fps, by changing/editing/removing some certain useless graphical effects, not to kill their machines by thousands soldiers on the battlefield :-)