Welcome, Welcome! You've probably guessed by now, but this is a text-based Persona RPG site for Atlus fans, by Atlus fans. If you're new to Shin Megami Tensei, this place can still be for you, so no need to dash towards the doors! Your first stop should be the introduction board so we can introduce ourselves. Then right after that, feel free to go through our vital information to get a good feel of the site. We hope you enjoy your stay, and if you have any questions don't hesitate to post them here. Ciao!

Heya! I'm your friendly neighborhood Larsinny, a demon here to keep you updated on the current debacles going on within the site! Okay, maybe not debacles... Anyway! The Endymion Plot, our Third Main Plot, is underway! We also have our sideplot taking place called Junction! If you're a new member looking to join the new plot, you will want to choose Endymion. However, if you're interested in our sideplot, you may also join that one aswell. The choice is ultimately up to you! The Dungeon Master of the Junction plot is CWIS and the DM of the current Endymion plot is Godai and Grantus.

All templates on the site have been updated, and this also includes the rules aswell. When referring to the rules, please disregard any that say "Old" or "Obsolete" as we are no longer using those rules for the Endymion Plot. Oh, don't be mistaken! I love breaking the rules! But in this case, follow them or erasure!

Be sure to constantly check the update thread for any changes to the boards. You can find it->Here

More to come

Jukebox

The Maker

Shin Megami Tensei and Persona belong to ATLUS. We own nothing, and have simply used their data to create a world of our own. They are the true geniuses behind the scenes.

Persona Background: In the universe of the television series Power Rangers, Zords are colossal mechanical or bio-mechanical robots. When monsters grow to incredible sizes, the only way the Power Rangers can fight them is by summoning and piloting these enormous war machines. Usually this will happen towards the end of every episode.

A Megazord is a combination of multiple Zords (However, on a few occasions, there are Megazords that aren't composed of multiple Zords, such as the Delta Megazord). Normally the first Zords of the Rangers can combine to an Megazord. Most Megazords have a special sword, and some have more combinations with other Zords.

Jack's persona's new form is of the SPD Megazord. Trading out a sword and bulk for speed and a gun, the SPD Megazord is a force that all law breakers should fear.

Skill 6: Remote View | Allows user to locate, speak with and monitor allies no matter the distance within a dungeon. User can create a virtual "phone call" with their Persona that allows everyone to talk to each other at once. With this, the user can see through their partners eyes, and scan enemies using this method even if they're not in the area.| Passive | Tier 2

Fusion Attack Name: We need Megazord power!Persona Name: MegaZordType of Damage: SlashDescription: Jack shouts to the heavens that he needs Megazord Power and leaps onto and into Megazord. Once inside it's cockpit Jack take Megazord's controls directly and raises Megazord's hand to the sky, summoning it's Mega Power Sword. For two rounds Jack may use his Ppstr to preform tier two Dex attacks while piloting MegaZord. On the third turn Megazord's eyes begin to flash and bolts of lightning being to strike the Mega Power Sword. Megazord then delivers a single tier 3 slash attack to a single target. After which a large explosion (don't worry it's just for show) Will erupt behind Megazord as he poses in slow motion.

Human Skill Name: A Hero's True Strength, Is Their Iron Will!Persona Name: MegazordTier: Tier 2Cost: 18 SPType of Damage: N/ADescription: Jack digs deep within himself and pulls out his deep routed heroic will. Which he then channels into a guttural encouraging shout that rejuvenates those around him. Restores 45% HP all allies within earshot and removes Panic, Distress, or Fear from all allies. (Dose not effect those who can not hear him)

Human Skill Name: Lights of Dyno Mystic S.W.A.T Master Samurai Ultra SuperCharge Mode!Persona Name: MegazordTier: Tier 2Cost: 20Type of Damage: N/A Description: Jack taps into his hidden potential and enters his super mode! With a bright flash of light an ornate Chest-plate appears before Jack and with a grand flourish, Jack dons it. This is the fabled "Lights of Dyno Mystic S.W.A.T Master Samurai Ultra SuperCharge" mode! In this form, 50% of Jacks Pmstr is transferred to his Ppstr. This form lasts for three turns.

Skill name: Red Legacy: Western Carnival!Cost: PassiveTier 2Jack has truly gotten wild! Though he still can't really dance, he has become friends will all dinosaurs and begun to master the Zyuden Sentai Kyoryuger. He is well on the way to becoming the strongest brave in history. Jack gains a passive 25% boost to Pierce skills.

Prime:

Persona Name: Akiba Red

Persona Type: Prime Persona

Persona's Arcana: Chariot

Owner: Jack Rannells

Persona Appearance:

Pain is Power!:

Persona Background: AkibaRed is the Red Ranger and leader of the Unofficial Sentai AkibaRanger. Akibaranger tells the story of three young (yeah right) hero's who are all a part of an otaku club and living in the new "Electric-Town" Akihabara. They live normal pathetic lives until one day they are called upon to fight a mysterious malevolent entity that swore to conquer Earth. However, though they are sworn to defend the Earth at all costs, the Akibarangers' ultimate goal is to become an "official" sentai team.

For a year these three fight against the vile forces of the Delusion Empire and defend the citizens of Akihabara from their evil attacks... Or so it would seem, for the battles the Akibarangers fight only exist in their heads as Delusions. However, as time moves forward the battles are taken out side the Delusion world and into the streets of the real world. It is here that the Leader of the team must make his stand to defend all that is Nerdy and Otaku. He is the guardian of Delusions! He is the one who turns Pain into Power! He is!

Fusion Attack Name: Red Legacy: Red Flash!Persona Name: Akiba RedType of Damage: VariesDescription: Jack focuses his power on his morpher and super charges AkibaRed, momentarily granting him access to the Power of the Red Legacy. With a thundering cry Jack summons AkibaRed and turns to face him. With a smirk Jack shouts "Come on AkibaRed! Lets show them the power of our Otakuism!" AkibaRed nods and leaps into the air shining a crimson red, before shattering into four Ranger Keys. With the last of AkibaRed's power Jack transforms his Morpher into a Mobirates Morpher and calls out "Lets do this! It's Mophen Time!" One at a time, Jack activates his Ranger Keys, transforming into the Rangers depicted in them, and delivers one attack. This ability deals 4 moves from the list of moves below. The same key can not be chosen twice in the same attack. These moves represent the different Ranger Key's Jack activates for this power.

Human Skill Name: Red Legacy: Quick Flash.Persona Name: AkibaRangerTier: Tier 3Cost: 40SPType of Damage: VariesDescription: Jack taps into his mastery of the Red Legacy and pulls two Red Ranger keys from the depths of his soul. The with a pulse of Red Power Jack transforms his morpher into a Gokaiger morpher. In practice, this allows Jack access to the Red Legacy Pool for three turns. On one turn during that time, Jack can activate two Skills from his Red Legacy pool in addition to his normal attack. This skill has a three turn cool down.

Skill name: Red Legacy: Bang Bang! Feel the Impact!Cost:PassiveTier 3Tapping deep into the animalistic side of the Red Legacy, Jack has mastered the ferocity of the Juken Sentai Gekiranger. His unbreakable body and perfect form has given rise to a near constant boost to his strength. Jack gains a passive 50% boost to strike skills.

Ultimate:

Persona Name: MonoMyth

Persona Type: Ultimate Persona

Persona's Arcana: The World

Owner: Jack Rannells

Persona Appearance:

Behold!:

Persona Background: In narratology and comparative mythology, the MonoMyth, or the hero's journey, is the common template of a broad category of tales that involve a hero who goes on an adventure, and in a decisive crisis wins a victory, and then comes home changed or transformed. This template is as fallows.

A hero ventures forth from the world of common day into a region of supernatural wonder: fabulous forces are there encountered and a decisive victory is won: the hero comes back from this mysterious adventure with the power to bestow boons on his fellow man.

Jack's MonoMyth has chosen to take the form of his first persona, not the power of the inner self, no the mask he presented to the world, Personanger Red. This form was the beginning of Jack's story and his first step into the unknown. It is only fitting that it should also be the last.

[b]Reflects: Slash

Blocks: Pierce

Strengths: N/A

Weaknesses: N/A

Passive Boosts: The Personas of the World Arcana are well based in everything. Thus, they get a 15% boost across the entire board excluding the boost you already have from being a part of the first Arcana type you had chosen. (You may choose a second buff aswell from the Strength Arcana. here.)

Persona Skill List:

Skill 1: Heavenly Wind | User empowers their teammates with an enhancing aura right before their next attacks. This will make their next attacks unavoidable. | 25 SP | Tier 3

Skill 2: Full Analysis | Used to detect an enemy's stats, weak points, and any attacks or skills it may use | 23 SP | Tier 3

Skill 7: (Must have used your Ultimate Persona 75 times; Must be a Tier 4 Skill or Lower)

Skill 8: (Must have used your Ultimate Persona 100 times; Must be a Tier 4 Skill or Lower)

Fusion Attack:

Fusion Attack Name: Birth of a New LegendPersona Name:Type of Damage: SlashDescription: Jack's morpher shines brilliantly in every color of the rainbow as MonoMyth appears by his side holding a large tome. MonoMyth opens the tome allowing millions of pages to shoot forth and surround the target in a typhoon of shifting pages and ink. The storm lasts only a moment but in that moment the target is slashed with every page of every story ever written, dealing two tier 5 slash attacks to a single target. Meanwhile MonoMyth reads from the tome aloud, telling the party the secrets of true power and granting them a 50% boost to damage for three turns.

However, should the time be right, Jack may step into the typhoon as well. If he dose, he is giving himself to the ages and allowing the MonoMyth to unleash the full power of Stories. This traps both Jack and the target within the MonoMyths tome. There they will live out ten thousand stories ten thousand times, over and over again for all of eternity. In a bright flash both MonoMyth and the tome would be gone, leaving behind the ten thousand books, each telling the story of one of Jack's adventures within the MonoMyth.

Human Skill Name: A Hero's True Strength, Is Their Iron Will! Persona Name: Golem Tier: Tier 2 Cost: 18 SP Type of Damage: N/A Description: Jack digs deep within himself and pulls out his deep routed heroic will. Which he then channels into a guttural encouraging shout that rejuvenates those around him. Restores 50% HP all allies within earshot and allows downed allies to recover for free. (Dose not effect those who can not hear him)

You can have an AoE heal, but you can't have it bring up downed allies. If it helps, it is a social link bonus you get to pull people up from downed status at rank 6. If you want straight healing, you can have it heal 60% and have the cost at 16 SP, if you want to add something else, be sure to either raise the cost, lower the healing, or a particular combination of both depending on what you want. You just cannot recover your allies from downed unless you dedicate the entire skill to it.

Human Skill Name: A Hero's True Strength, Is Their Iron Will! Persona Name: Golem Tier: Tier 2 Cost: 18 SP Type of Damage: N/A Description: Jack digs deep within himself and pulls out his deep routed heroic will. Which he then channels into a guttural encouraging shout that rejuvenates those around him. Restores 45% HP all allies within earshot and removes Panic, Distress, or Fear from all allies. (Dose not effect those who can not hear him)

Team Attack Name: Neo Feather Cannon: Dark Crimson!Team Members Involved: Jack, NiloPersonas Involved: Golem, Miss.MuffetDamage Type: Bash (Jack), Dark (Nilo)Description of attack: The attack begins with Jack and Nilo charging towards one another with Jack calling out,"Rangers Red and Black!" The two then strike heroic poses with Nilo Responding,"Fight Back to Back!" Nilo then draws his envoker and summons Miss.Muffet who begins to weave a dense ball spider webs infused with darkness. Jack fallows this up by summoning Golem who then begins to disassemble, and reassemble itself into the form of a large caliber single barrel cannon that lands between Nilo and Jack. Miss.Muffet then loads the sphere of dark webs into the cannon and moves to stand behind it. Jack and Nilo then rehash their poses beside the cannon as Jack calls out,"Feather Cannon! Dark Crimson Configuration!" Together they call out one more time."FIRE!" The cannon fires the charged ball towards the targets who have conveniently all stood in a tight nit group (Just like in Featherman Rangers! How cool is that!). The Charged sphere explodes on contact in a large tower of Red and Black smoke. Jack proceeds to dance and cheer as Nilo watches quietly.

After long hours of hard work and determination Jack has developed a new helmet for Nilo. As a modification of his old helmet. Jack's efforts resulted in a a helmet that keeps an active track on those around him. Jack knows Nilo worries about getting those around him hurt, so he designed it to track what people are weak to, this makes it easier to keep them from getting hurt.... the only draw back is it's non selective.... so basically it "scans" everyone and 'thing' around it...

You can have it like Auto-Analysis, but you can't have it scan everything. It would allow you to scan one enemy at the start of a fight. If you want it to be non-selective and have it randomized that's fine, but it won't scan multiple people.

After long hours of hard work and determination Jack has developed a new helmet for Nilo. As a modification of his old helmet. Jack's efforts resulted in a a helmet that keeps an active track on those around him. Jack knows Nilo worries about getting those around him hurt, so he designed it to track what people are weak to, this makes it easier to keep them from getting hurt.... Well... he TRIED to at least... he's only got to scan one person at at time so far... Oh well... Close enough eh?