Beta r874 Now on Steam Unstable

July 11, 2018

Winter is Coming

And along with it, spring, summer, and autumn. When starting a new game in any of the three standard biomes, you will now be able to select the season to start in. Seasons determine weather distribution, as well as foliage appearance. Expect golden autumns on temperate maps, blooming cacti in the desert during spring, and a brief respite from the ever-present snow during arctic summers. Additionally, seasons affect farming, as each crop has its own preferred seasons, during which its growth rate is doubled. Seasons last a different amount of time in different biomes, but in all of them, a full year will take 84 game days.

Like most systems in Stonehearth, seasons are fully moddable. Mods can alter the seasons in the default biomes, and modded biomes can have any number of seasons of any length, using both existing and custom weather types, foliage assets, and seasonal crop preferences.

⚠️ Season-based foliage appearance will not apply on savegames made before this version.

Geomancer Fixes

Thank you for testing the Geomancer feature! Here are the fixes made as a result of your error reports: