Most activity stopped just before TA3D 0.6 had a chance to get released . So I decided to test windows build with new tools and I managed to get a working win64 build and an Ubuntu 16.04 amd64 package. These 2 packages and a source package are already available.

So here we are: TA3D 0.6 is officially and finally released!

Development on the 0.6 branch will sto... stay stopped. So now we can start making big changes to the code

I am already starting to port the code to Qt5. I already have threads and mutex from Qt, new smart pointers, I am also replacing the String type with Qt's QString. Current version number of the master branch is 0.7

The 0.6 branch is the last stable branch and is based on SDL, not Qt5. The Qt5 port is the 0.7 branch which is currently unstable. Also the 0.6 package is much bigger because it contains much more data (graphics for menus, unicode fonts which are quite big) than the 0.5 branch.