The ethics of world PvP and pet battles.

Post by kellbyb

As some of you may know, the mechanics of pet battling with respect to other players. A player who is in a pet battle is effectively blind - they can hardly see anything around the pet battle. If they have PvP enabled, they can be attacked, but they gain a 50% damage reduction for 3 seconds. Hardly enough when the victim is a 60-70 player with no PvP experience who has been jumped by a 90 rogue in Cavers of Time in Tanaris. After being ganked multiple times while supposedly not flagged, I have to bring up this question.

Is it really necessary? I know it's fun to kill other people, but ambushing someone while they're trying to capture a battle pet seems downright mean.

Post by Entropyutd

As some of you may know, the mechanics of pet battling with respect to other players. A player who is in a pet battle is effectively blind - they can hardly see anything around the pet battle. If they have PvP enabled, they can be attacked, but they gain a 50% damage reduction for 3 seconds. Hardly enough when the victim is a 60-70 player with no PvP experience who has been jumped by a 90 rogue in Cavers of Time in Tanaris. After being ganked multiple times while supposedly not flagged, I have to bring up this question.

Is it really necessary? I know it's fun to kill other people, but ambushing someone while they're trying to capture a battle pet seems downright mean.

There is no code of honor, Most people will kill a flagged player if given the chance, I am not on a PvP server and if I see a lower level player flagged swanning around like Billy Big Boll*cks then I'm going to slap her/him into tomorrow. (Opposite faction flagged to me says some Horde died by this persons hands)However I will not grief or corpse camp. And I am tolerant of other players doing the PvP dailies in places like Grizzly Hills for example.

I don't pet battle so I am unaware if there is currently any mechanic or bug that actually flags you for the duration of that battle.

But otherwise make sure you are not flagged. (This is an online game, don't expect people to be nice or cut you a break, it can happen but it is the exception rather than the rule.)

Post by kellbyb

I don't pet battle so I am unaware if there is currently any mechanic or bug that actually flags you for the duration of that battle.

But otherwise make sure you are not flagged.

I don't think it has to do with pet battles. Instead, I have been automatically flagged unexpectedly in certain zones, such as the blasted lands or caverns of time in Tanaris. And before you ask, I am not in a PvP server. It's a real pain to be killed by a much-higher level player while in the fight to capture an infinite whelpling (cool and hard-to-find pet) that you entered with no flag.

Post by Entropyutd

I don't think it has to do with pet battles. Instead, I have been automatically flagged unexpectedly in certain zones, such as the blasted lands or caverns of time in Tanaris. And before you ask, I am not in a PvP server. It's a real pain to be killed by a much-higher level player while in the fight to capture an infinite whelpling (cool and hard-to-find pet) that you entered with no flag.

I just found this:-

Originally Posted by Mumper (Blue Tracker / Official Forums)The fact that players are vulnerable to PvP attacks while in a pet battle is intentional. However, a couple features that go along with this are not implemented yet.

First off, the exact pet you were fighting when you were broke out of pet battle will be respawned. Same quality, stats and skin color. Second, you will get a 3s damage shield that absorbs 50% of incoming damage to help negate the fact that you need time to recover after exiting the pet battle interface. Both of these will be in for the next build.

We feel its very important to keep the PvP aspect of the game intact and if you choose to play on a PvP server, you will certainly be fighting for those rare spawns. (This rule effects PVE servers as well but only in contested areas.)

Now the zones you mentioned are classed as contested, It may be an issue with CRZ flagging you as you zone in. (It's not normal to be flagged upon entering those zones you mention on a PvE server but it is on a PvP server.)I'd put in a ticket to check it out, and hope you get a GM who isn't clueless.

Post by Adamsm

Ah but if you are grouped up with a realID friend on a pvp server, there is a chance that you will be placed on his server rather then your own; I've had that happen before. There is also the small chance you had a pvp flagged quest in your log too.

As for 'ethics' regarding world pvp: There is none. It's kill or be killed, and the gankers live to murder people.

Post by Lordplatypus

If your flagged ESPECIALLY if your in a low level zone, i take it your ganking some ally.

That's what most people think, Not that you're a target, it's barely worth the honor at all.

That or people hate pokemans

Post by Neffi

That or people hate pokemans

Count me in that group.

I agree with Mumper on this one. It's a tired saying by now, but you are playing World of Warcraft after all. Back in the day, when the open world wasn't so sparsely populated, dealing with world PvP was a reality and it's what distinguished PvP servers from PvE servers. People knew that no matter what they were doing, at any time, they were potentially in danger. It gave a fun edge to the game.

Sure griefing sucks, but people dealt with it for years without complaining nearly as much as people do today. People have become so accustomed to having the open world to themselves that, with the advent of CRZ, we see how spoiled they have become.

Rather than sticking to the old wisdom that playing on a PvP server is harder, they've forgotten why PvP servers existed in the first place, and would rather complain after the fact.

In other words, deal with it. Many people have before you, and after a solid 7 years the mechanics of world PvP have not changed. That should be a nod to the fact that it's precisely what the developers want. On that token, it's precisely what many players want -- those who remember vanilla PvP and chose to roll PvP servers back then.

Post by Entropyutd

That or people hate pokemans

Count me in that group.

I agree with Mumper on this one. It's a tired saying by now, but you are playing World of Warcraft after all. Back in the day, when the open world wasn't so sparsely populated, dealing with world PvP was a reality and it's what distinguished PvP servers from PvE servers. People knew that no matter what they were doing, at any time, they were potentially in danger. It gave a fun edge to the game.

Sure griefing sucks, but people dealt with it for years without complaining nearly as much as people do today. People have become so accustomed to having the open world to themselves that, with the advent of CRZ, we see how spoiled they have become.

Rather than sticking to the old wisdom that playing on a PvP server is harder, they've forgotten why PvP servers existed in the first place, and would rather complain after the fact.

In other words, deal with it. Many people have before you, and after a solid 7 years the mechanics of world PvP have not changed. That should be a nod to the fact that it's precisely what the developers want. On that token, it's precisely what many players want -- those who remember vanilla PvP and chose to roll PvP servers back then.

Yes but that said you roll on a PvE server for a reason, partially to avoid being ganked all the time.

If no other factors are at play then it is a tad unfair for a PvE player to be zoned in and flagged for PvP and then be ganked trying to tame a pet.That should not happen unless that players is indeed grouped with a player from a PvP server, as the default setting would be to zone in unflagged. and therefore the CRZ in this case is not working as intended.

Post by kellbyb

Ah but if you are grouped up with a realID friend on a pvp server, there is a chance that you will be placed on his server rather then your own; I've had that happen before. There is also the small chance you had a pvp flagged quest in your log too.

Neither criteria you described was filled, yet I still get auto-flagged on a PvE server.

Post by Neffi

Neither criteria you described was filled, yet I still get auto-flagged on a PvE server.

Cross-realm zones are experiencing a bug currently -- from what I hear -- that's causing that. It's not the intended behavior.

Post by Violion

...Is it really necessary? I know it's fun to kill other people, but ambushing someone while they're trying to capture a battle pet seems downright mean.

Yes.. yes it is necessary...Its sort of like that pay it forward idea of an honor code. By 'ganking' your helping support the needs of your own faction. One less available to gank your family. Best case scenario you ruin a opposing factions play experience and they log off /win for your team. Worst case they zone to some other area and have atemper tantrum on lower's of your side. This will build camadre in a hate for your opposing faction as well as train your lower allies how to use los and evasion tactics critical for advanced pvp, hence /win.

Recently lvling up my dk in Hyjal Ive been subject to being 'ganked' repeatedly each day, several days in a row. This did not ruin my play experience. Yes I did get frustrated but thats fair. I simply want to pay the favor forward.

Seems most* every time I have not taken the kill I have come to regret it by finding myself in the opposing shoes under the knife.

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