New Units (Exp#1)

TANK SPECIFICATIONS

Mark IV Tank (male)

Up to 2 hexes, no bogged down roll for first hex of movement, 1 die bogged down roll is made for each hex moved after the first: see Bogged Down rules section.

Battle

[4] - 3¹ - 2 - 1

A Mark IV male tank has a range of 4 hexes:(adjacent no ranged combat, the 4 dice is close combat)(two hexes to target 3 dice and at a two hex range, ¹Deadly Die side symbols rolled in battle will score a hit)(three hexes to target 2 dice)(four hexes to target 1 die)

Morale

Must always ignore 1 flag

Recover

When tank is ordered to recover, the player gains one recovery die

Victory Value

2 Medals (1 Medal if ditched)

Mark IV Tank (female)

Tank Strength

1 Tank Silhouette Token

Movement

Up to 2 hexes, no bogged down roll for first hex of movement, 1 die bogged down roll is made for each hex moved after the first: see Bogged Down rules section.

Battle

[4] - 3 - 2 - 1

A Mark IV female tank has a range of 4 hexes:(adjacent no ranged combat, the 4 dice is close combat)(two hexes to target 3 dice, Deadly dice do not hit)(three hexes to target 2 dice)(four hexes to target 1 die)

A Mark IV female tank may be included on a machine gun barrage combat card, but may not cross fire.

Morale

Must always ignore 1 flag

Recover

When tank is ordered to recover, the player gains one recovery die

Victory Value

2 Medals (1 Medal if ditched)

German A7V Tank (Male & Female)

A German A7V super heavy tank was armed with a number of cannon and plenty of machine guns and is therefore classified as both a male and a female tank.

Tank Strength

2 Tank Silhouette Tokens

Movement

Up to 2 hexes, no bogged down roll for first hex of movement, 1 die bogged down roll is made for each hex moved after the first: see Bogged Down rules section.

Battle

[4] - 3¹ - 2 - 1

An A7V tank has a range of 4 hexes:(adjacent no ranged combat, the 4 dice is close combat)(two hexes to target 3 dice and at a two hex range, ¹Deadly Die side symbols rolled in battle will score a hit)(three hexes to target 2 dice)(four hexes to target 1 die)

An A7V tank may be included on a machine gun barrage combat card, but may not cross fire.

Morale

Must always ignore 1 flag

Recover

When tank is ordered to recover, the player gains one recovery die

Victory Value

2 Medals (1 Medal if ditched)

CAPTURED BRITISH TANK

The Germans refitted a number of captured British Mark IV tanks to fight for their army. All captured Mark IV tanks were refitted as male tanks. A captured tank, fighting for the Germans, has the same specifications as British Mark IV male tank.

EARLY WAR BRITISH MARK I TANKS

For early war scenarios, Mark I tanks will have Mark IV tank models act as stand-ins.

Mark I Tank (male)

Tank Strength

1 Tank Silhouette Token

Movement

Up to 2 hexes, bogged down roll 1 die bogged down roll for each hex moved: see Bogged Down rules section.

Battle

[4] - 3¹ - 2 - 1

A Mark I male tank has a range of 4 hexes:(adjacent no ranged combat, the 4 dice is close combat)(two hexes to target 3 dice and at a two hex range, ¹Deadly Die side symbols rolled in battle will score a hit)(three hexes to target 2 dice)(four hexes to target 1 die)

Morale

Must always ignore 1 flag

Recover

When tank is ordered to recover, the player gains zero recovery die

Victory Value

2 Medals (1 Medal if ditched)

Mark I Tank (female)

Tank Strength

1 Tank Silhouette Token

Movement

Up to 2 hexes, bogged down roll 1 die bogged down roll for each hex moved:see Bogged Down rules section.

Battle

[4] - 3 - 2 - 1

A Mark I female tank has a range of 4 hexes:(adjacent no ranged combat, the 4 dice is close combat)(two hexes to target 3 dice. Deadly dice do not hit.)(three hexes to target 2 dice)(four hexes to target 1 die)

A Mark IV female tank may be included on a machine gun barrage combat card, but may not cross fire.

Morale

Must always ignore 1 flag

Recover

When tank is ordered to recover, the player gains zero recovery die

Victory Value

2 Medals (1 Medal if ditched)

WHIPPET

Whippet Tank

Tank Strength

1 Tank Silhouette Token

Movement

Up to 3 hexes, no bogged down roll for first hex of movement, 1 die bogged down roll is made for each hex moved after the first: see Bogged Down rules section.

Battle

[3] - 3 - 2 - 1

A Whippet tank has a range of 4 hexes:(adjacent no ranged combat, the 3 dice is close combat)(two hexes to target 3 dice)(three hexes to target 2 dice)(four hexes to target 1 die)

A Whippet tank may be included on a machine gun barrage combat card, but may not cross fire.

Morale

Must always ignore 1 flag

Recover

When tank is ordered to recover, the player gains two recovery dice

Victory Value

2 Medals (1 Medal if ditched)

FIELD ARTILLERY

A field artillery unit is made up of 1 artillery piece and four crew member figures.

A field artillery unit is classified as a battlefield soldier unit.

For each hit scored on a field artillery unit, one artillery crew figure is removed. When the last crew figure is eliminated the artillery piece is removed along with the figure. Your opponent gains one Victory Medal.

Field Artillery

Strength

1 Gun model and four crew figures

Movement

An ordered field artillery unit may move 1 hex, but may not battle when it moves

Battle

[3] - 2¹ - 2¹ - 2 - 1 - 1 - 1

A field artillery unit has a range of 7 hexes:(adjacent no ranged combat, the 3 dice is close combat)(two hexes to target 2 dice)(three hexes to target 2 dice)(four hexes to target 2 dice)(five hexes to target 1 die)(six hexes to target 1 die)(seven hexes to target 1 die)

There are no line of sight restrictions for a field artillery unit.¹Ranged combat at 2 or 3 hexes and unit has line of sight to the enemy target unit, one hit is also scored for each Deadly die side symbol rolled.¹Ranged combat at 2 or 3 hexes and unit does not have line of sight to the enemy target, Deadly Die side symbols will not score a hit.

Morale

A field artillery soldier unit, attacked in close combat by a tank, does not suffer from “Tankschreken” and may still ignore flags based on the terrain it occupies.