Though there were a couple of worthy candidates (the lively note taking app mem:0 and the resume creating app resume designer both warrant a look), one app peaked my interest more than any other this week, and kept me from being productive entirely.

In the spirit of trying to bring the best of the best in apps then, I’ve got to tell you about “Tiny Token Empires”.

If you’ve ever played “Puzzle Quest” or its sequel, you’ve already got an idea of what to expect from “Empires.” The difference is that while “Puzzle Quest” was an RPG that used matching puzzles in place of traditional combat, “Empires” is a world conquest sim with a similar puzzle battle formula.

You’d expect the world sim aspect to be the focus of this game then to separate itself, but you’d be wrong. That part is essentially an extremely watered down version of the “Civilization” games, as you build your resources and expand your empire by conquering the towns of nearby nations. While elements of that series like unit types, special characters and troop movements are present in “Empires,” all political aspects, or anything unrelated to military movements are not.

It’s a simplified style that only works as well as it does by playing second to what is an excellent puzzle system. Whenever combat is initiated, whether it be with rival armies or mythical creatures, a puzzle board is shown with all units involved displayed on both sides. To attack, you have to combine three of the same puzzle tiles (think “Bejeweled”) that match the color of one of your units. Defeat all enemy units, and victory is yours.

The combat element adds an incredibly welcome depth to the otherwise standard system, as you’ll have to always consider the colors you need, as well as your opponent to attempt to counter their best attacks. Similarly, getting the right combo chain can turn the tide of the battle entirely, as the right one can win you a battle instantly, or lose you everything. It brings an element of urgency to an otherwise casual game, and ironically leads to more strategy than the strategy element.

Like so many other noteworthy gaming apps, where “Empires” stands out is its style. Don’t be turned off by the cartoon looks, as they’re just used to enhance the game’s tongue-in-cheek approach to history. It’s not the type of humor that’ll have you laughing out loud, but it makes the game feel lively and spirited helping to combat the redundancy even the best of mobile games can fall victim too.

“Empires” is just the perfect example of a mobile gaming experience. At its heart it’s a pick up and play anytime puzzle game that everyone should have one of on their device, but the combat and five unique strategy campaigns, along with the well implemented art style, give it the kind longevity and depth not usually present in puzzle games. It all leads to a game that’s hard to put down, and impossible to forget.

“Tiny Token Empires” didn’t exactly invent its core concept, but it does execute it in a way that stands out from anything of its kind, and provides your next mobile game addiction without apology. So join me and put productivity off until next week (maybe) by trying “Tiny Token Empires,” my app of the week.