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Just a quick update to fix a bug in the texture packer importer as well as to introduce the new texture packer import dialog. This new dialog allows you to import bitmap animations more easily by importing only a single brush that contains animation frames made up from frames in the texture atlas. 439 total views, […]

It has been a long while since I released an update of Booty5, but at last it is here. A good fellow over at Droidscript got in touch to let me know that they had added a plugin for their awesome app (check it out to see what I mean by awesome) which enables developers […]

What is node-webkit? node-webkit (also known as NW.js) is an app runtime based on chromium and node.js that enables you to create desktop apps written in HTML, CSS and JavaScript and deploy as a native app. For game developers, that means you can deploy your HTML5 games to desktop quite easily. You can download node-webkit […]

Support for the Web Audio API has been added offering better control over audio playback. Using it is s simple case of ticking support for it in the projects properties (on by default). Full list of changes include: Game Editor v1.9.2b: Added new use web audio export option to project settings Added new auto play […]

Booty5 the HTML5 Game Maker v1.9.1b is now available for free download. Editor Changes: Scale and angle are now affected in multiple actor selections Editor export properties now supports smoothing property that will enable / disable anti-aliasing during rendering Added support for rounding pixels to actors, if disabled then pixel coordinates will be rounded to […]

Booty5 the HTML5 Game Maker v1.9.0b is now available for free download. Support for tile map rendering has been added to the engine, whilst support for tile map editing has been added to the game maker. A quick screen shot of the new tile map editor is shown below: Full list of changes include: Game […]

Booty5 1.8.9b represents a big shift towards making the Booty5 JavaScript engine more modern, a number of major changes have taken place to the engine including: Code restructured All classes moved into the b5 namespace TheApp class renamed to App window.app replaced with b5.app Added new property to App called canvas_fill_window which when set to […]

Please ensure that you are using this version of Booty5 as it has a very important fix to actor object origins. Complete list of changes include: References to Icon have been replaced with the more meaningful Sprite reference Animation timeline now takes Start Delay into account Animations in timeline that repeat will now repeat over […]