Banned

Unconfirmed Member

What still baffles me is how Capcom claims the series up till now failed in the west, when all of their changes/approaches with World show that they never really gave a shit about properly promoting it in the west. Why did they never once attempt a worldwide release or servers before? Why did they largely leave it to Nintendo to publish/promote the game, especially in Europe? This company is a fucking mess

I'm honestly wondering how Capcom's marketing is going to go with this game, since the other thread brought up a good point regarding how Capcom likes to let other publishers do the brunt of marketing work for them as of late. RE7 and MH4U are good examples of this.

Junior Member

Mrgrgr

I'm honestly wondering how Capcom's marketing is going to go with this game, since the other thread brought up a good point regarding how Capcom likes to let other publishers do the brunt of marketing work for them as of late. RE7 and MH4U for example

Banned

It's not even that good of a title. Makes it sound more like an MMO than anything else (which a lot of people assumed when it was trademarked). I would've just straight through with Monster Hunter 5 if they had the balls or just simply branded it as Monster Hunter to signify what's supposed to be a fresh start for the series in the west.

Member

What still baffles me is how Capcom claims the series up till now failed in the west, when all of their changes/approaches with World show that they never really gave a shit about properly promoting it in the west. Why did they never once attempt a worldwide release or servers before? Why did they largely leave it to Nintendo to publish/promote the game, especially in Europe? This company is a fucking mess

They must have been pretty comfortable with their arrangement with Nintendo, but knowing that 3DS wouldn't sustain them forever, a need to create growth elsewhere (Japan is saturated) and with no suitable Nintendo platform to move over to at the time, the decision to bring other console into the mix was probably quite an easy one.

They never said the franchise failed in the west. They just said there's room for it to grow and, rightfully so, don't believe that 3DS is the right platform to facilitate that growth. While we can quote MH4U's awesome overseas sales and the fact the series is portable all we like, there's a huge install base of console players who like both action and multiplayer games that COULD take to this game if it's made and marketed in the right way. It would stupid of Capcom to ignore this opportunity, regardless of how it turns out.

Unconfirmed Member

I mean, there are two beneficial reasons for why avoiding "5" works out for them. The one provided in the OP makes a lot of sense particularly with regards to them wanting to grow a new player base. Holding 5 away just in case they would need to use it, though I doubt they'll need to, works out in their favor this way as well.

Unconfirmed Member

Looking at how MHW has been presented so far, this makes a lot of sense as well. They brought it quite a few well known faces within the MH community to plug the game and give impressions. They may take that route again.

Member

They must have been pretty comfortable with their arrangement with Nintendo, but knowing that 3DS wouldn't sustain them forever, a need to create growth elsewhere (Japan is saturated) and with no suitable Nintendo platform to move over to at the time, the decision to bring other console into the mix was probably quite an easy one.

They never said the franchise failed in the west. They just said there's room for it to grow and, rightfully so, don't believe that 3DS is the right platform to facilitate that growth. While we can quote MH4U's awesome overseas sales and the fact the series is portable all we like, there's a huge install base of console players who like both action and multiplayer games that COULD take to this game if it's made and marketed in the right way. It would stupid of Capcom to ignore this opportunity, regardless of how it turns out.

Member

In a world where The Witcher 3, the Elder Scrolls IV, Fallout 3 and, hell, Final Fantasy VII were tremendous successes that turbocharged their popularity the world over, I'm not all that positive that the sentiment of new players thinking that they're "missing out" due to the number at the end of the title is all that compelling an argument.

Member

Not sure that was the reason. They improved the logo and its balance from its previous design, with a subtle reference to the Wild Hunt's Eredin helmet for the 'III'. All written references were still 'The Witcher 3'.

The dedicated handheld market has seen a huge decline and even with it's relative success, the 3DS's software sales are dwarfed by what we're seeing on Xbox One, PS4 and PC. The Switch is proving to be a success, but it's not going to make up for that software sales deficit, let's be honest. It's only nonsensical to people who don't see the bigger picture.

Member

Whether it has a 5 in the title or not is irrelevant to whether it is a mainline entry in the series. So long as it's the main development team and mechanically it evolves the gameplay and moves the franchise forwards, it's a mainline entry.

That Capcom even feel the need to give an answer to this is sad. It's clearly tentpole release for them in probably their most important franchise.

Member

Whether it has a 5 in the title or not is irrelevant to whether it is a mainline entry in the series. So long as it's the main development team and mechanically it evolves the gameplay and moves the franchise forwards, it's a mainline entry.

That Capcom even feel the need to give an answer to this is sad. It's clearly tentpole release for them in probably their most important franchise.

But this the first time MH looks good for the time and it has new gameplay mechanics. Seems significant enough to be MH5, which it basically is. :^) Newcomers are more likely to jump into a game that isn't explicitly the 5th entry in the series.

Member

I've seen the leak footage once, but that was all I needed to get hyped since for the parts we were at least able to see showed more than what I needed to be happy. Of course, whose to say what we'll see tomorrow, but if it is a more clean cut of what was demoed at E3, then I can't wait to see it.

As for the title itself, it does make sense to avoid the whole "Numbering issue" and how it could cause people to back away.
If I recall correctly, there are some (not all) that seem to take pride at playing Monster Hunter "FROM THE VERY BEGINNING!" while ridiculing those who jumped on later like at around Monster Hunter Tri, or Monster Hunter 3 Ultimate.
Still, I won't be shocked if we see a slight name change in either the English or Japanese version of the game and just straight out call it: Monster Hunter 5: World

Monster Hunter World is the most significant entry. Look at the dev team, look at the resources being put into it. I'm not sure why so many people have trouble wrapping their heads around this (although I think I might know the reason and it rhymes with "monsole boars").

Monster Hunter World is the most significant upcoming entry. Look at the dev team, look at the resources being put into it. I'm not sure why so many people have trouble wrapping their heads around this (although I think I might know the reason and it rhymes with "monsole boars")

Member

Don't believe Capcom's lies. There had been Monster Hunter games on consoles before and they were never as successful as the portable ones.
Expect the real MH5 on the Switch or something portable once this fake MH5 underperformes.

But honestly I kind of expect that their plan now is to return to the 1-3 format of having main games on consoles then doing a (somewhat) lower scale game on handhelds. Which might be why Capcom wanted that extra ram, so that Monster Hunter Freedom World could stay close to higher end version.