We had a second attempt at this last night, and despite having everything go just about as well as could possibly be expected, still got wiped with essentially no chance of success. The biggest reason for this (apart, perhaps, from our choices of Daisy and Skids for characters - didn't feel like we had enough fight for this _very_ combat-centric scenario) was the card Mesmerize. Flipped over a Masked, it was an Innocent, and at that point you are pretty much guaranteed to have to complete a second round of every location in the game. The Innocent is behind you, and you can't go backwards, and as near as we could tell there was no way for either a) it to die before we got back to it, or b) for us to give up on that Innocent and leave without him. Did we play that right? Once the Innocent is on the board behind you, there is no way to progress in the Act apart from doing a full circle to pick him up again?

We had a second attempt at this last night, and despite having everything go just about as well as could possibly be expected, still got wiped with essentially no chance of success. The biggest reason for this (apart, perhaps, from our choices of Daisy and Skids for characters - didn't feel like we had enough fight for this _very_ combat-centric scenario) was the card Mesmerize. Flipped over a Masked, it was an Innocent, and at that point you are pretty much guaranteed to have to complete a second round of every location in the game. The Innocent is behind you, and you can't go backwards, and as near as we could tell there was no way for either a) it to die before we got back to it, or b) for us to give up on that Innocent and leave without him. Did we play that right? Once the Innocent is on the board behind you, there is no way to progress in the Act apart from doing a full circle to pick him up again?

You would have to circle around to get the Innocent Reveler, but that doesn't mean you would have to travel through every location. The Treachery card Lost in Venice forces you to decide between taking 2 horror or moving your investigator to the location across from you. Drawing that card will cut the distance you would need to travel in half. Granted you would have to luck into drawing it, so you may consider staying put or moving only a few locations (just make sure you don't pass the location across from the Innocent Reveler) until Lost in Venice is drawn. Also, depending on where you are and how the locations are set up, you can use the effects on Streets of Venice and/or the Abbess for a free move.