On Wed, Apr 9, 2008 at 6:28 PM, stan <ghjeold_i_mwee at cox.net> wrote:
> That being said, if you are having underruns because of interrupt processing
> time you are very close to the limit on your system. I don't think that can
> be it unless you are doing something like video processing at the time
> you are
> playing, or something like beagle or dbupdate is running (higher
> priority tasks
> than the sound card unless you have real time sound set).
Rong-Jhe,
If you aren't already, try using SCHED_FIFO priority for your audio thread.
Lee