The absolute titanium balls on Rare, eh? Given creative control of one of Nintendo’s most beloved mascots in Donkey Kong, Rare proceeded to take the proverbial mile, creating it’s own lore and characters for the first game. A smash hit, it allowed them even more creative freedom – to the point where they made a Donkey Kong game WITHOUT DONKEY KONG IN IT. I like to think that Rare at this point was being run by nihilistic anime edge-lords. How else do you explain Kiddy Kong?Continue reading →

Called The Story of Thor: A Successor of The Light in Europe, but as there is no mention of anybody, or anything named Thor, we’ll break from tradition and call this game by the American title, and feature the American Box art.

Going back and playing games that are released almost yearly is difficult. This is especially true for Fighting Games, as they don’t hold up too well. It always takes a few sequels and iterations before the combat becomes smooth and natural. But often they suffer from Mortal Kombat syndrome where they fuck with the roster too much and the story falls up its own arse.

Peering into the time machine that is Retro Gaming will often produce weird feelings. There is no denying that the PlayStation was a success, however, when you look objectively at the launch titles for the European release you’ll honestly wonder why ANYBODY bought the PS1 at release. In Europe we got: