This track looks really nice with those updated textures but I noticed strange issue. Only 8 cars out of 16 is active during practice/qualifying session - 8 cars never go out of pits. Anyone has similar problem maybe?

Often-times, cars with too little torque (I think...???; correct me if I'm wrong, gang) can't make it out of the garage to participate in practice. They're fine in a race, as the sim sets the race grid...

To be honest I have this situation for the first time... never had similar problem with other tracks (in rF or GTR2 either). But it must be somehow related to track files - not just cars. So is there some way to fix this?

The Limerock track has a few problems, 1 of them being all the garage spots are on grass making it difficult for cars with tork issues to leave their positions There is an issue with the pitlights too & also pitting in faults sometimes occur

Hi Rick! It's always a great pleasure to see you here with us.I'd like that happens more frequently!Be good, my dear friend and kiss your daughters for me, the old brasilian uncle! And please, be back soon!Cheers!!

Thank you guys for all your response. As rickoshea mentioned, Lime Rock Park is specific because of this grass in the pits but I still don't understand what is this 'torque issue'? BTW, I tried to copy torque values (first line only) from car that is OK, and it still won't work on Opel GT:/