BADLAND is an atmospheric side-scrolling action adventure coming to iPad, iPhone and iPod Touch. We, the developers behind BADLAND, Johannes Vuorinen and Juhana Myllys, are two experienced game developers and gamers who decided after finishing our most successful game projects at RedLynx (Trials Evolution & MotoHeroz) that now is the perfect time to go indie and do something our own.

Thus, we formed our small two-man indie game studio, Frogmind, and now we are ready to reveal our first upcoming game, BADLAND. We want BADLAND to be exceptionally atmospheric experience with addicting gameplay. We think the following picture made with in-game assets catches the atmosphere of BADLAND nicely.

This blog follows the development of BADLAND. Well keep you regularly updated with latest info. Follow us on Twitter and Facebook, or subscribe to our RSS feed.

There will be a lot of diversity visually. Artwork we have published are just a small glimpse from BADLAND's world.

Although we have put a lot of effort on the visuals we are still doing this game with a "gameplay first" mentality. Before we started doing any visuals we had a spot on gameplay mechanics and a clear vision on what kind of game BADLAND will be. After that it was easy to start building everything else around it.

There's still a whole lot to do but we will keep you updated regularly!

BADLAND consists on various different handmade levels. What you saw there on our gameplay video was an example of one of those levels.

So nothing like endless and/or randomly generated

However, we are trying to achieve something a bit different here than just random levels after another. The whole gaming experience should feel more like a solid adventure than just separated levels that don't have anything to do with each other.