What Makes This Map Worthy of Being Made: Denmark is a small country but with so many islands its hard to conquer

History of Denmark (short version) Never any civil wars, occupied by Nazi Germany 1940-1945. Many wars with Sweden and Germany. From about year 960 it has been a kingdom, included Norway, Island and some of sweden untill 1848 where Denmark have been like it is today.

Im sure that Denmark would be a fun game, with so many territorys, borders and small islands it could be a long lasting and hard game for all.The reason I like the idea that you can win by keeping all 5 cities with a shield is to make it harder to keep a bonus area and perhaps give players more inclined to attack each other. I'm not crazy with games that is over in 4-5 rounds, it's boring, I find it much more entertaining to play games that last long due to the tough obstacles, it is somewhat what I'm trying to find in the game Kingdom of Denmark.

obstacle and atack ways:There is only one positioned obstacle (trees), in addition, the sea and rivers helps to create natural obstacles.There are 2 different ways to cross the water between the territories, sail rutes and bridges.

Victory:When any 4 cities with shields are hold for one round by 1 player (not team) victory is gain.

Denmark is geographically and strategically interesting and has many challenges as a map, in my first draft I had inserted some areas such as converting one's troops to neutral after 1 round, the idea was to make it difficult to take a bonus area, after many good advice I dropped the idea, the map can be difficult enough as it is.I also had 2 areas that were not part of a bonus, I walked away from that idea because it made ​​no sense for the game.The distribution of bonus troops are based on how many areas that adjacent to each other, ie how many places can be attacked from, and how many areas there are kept together.so the map went from 67 areas to 60, and the size from 1400x1400 to 840x800 to 765x800 to 800x800 to 700x800Legend had me realy thinking, my brain almost melted, thers so many ways to for it, but it had to match rest of map, the current version i like the most

I'll admit, Denmark hasn't had a map of its own yet! That being said, I don't really get the "war between municipalities" vibe. But this is a step in the right direction! Always glad to see a new mapmaker. Stick with it!

well, the map is more devided in county as bonus areas. "war between municipalities" in Denmark we have so many political parties, ( about 13 ) always figthing for influence, maby I should have said, "it could be what this map is about", there is not realy a theme, just conquer Denmark

interesting concept... my main suggestions for changes are for the legend at the moment:

1) +1 auto deply when holding a city: most of your spots are cities... i am sure you mean only the ones that have a banner in it, but there is slight potential it MIGHT be confusing for people

2) i would change the text about flensburg and malmo to following: "Flensburg and Malmo: +1 autodeploy, not part of any bonus" (if you prefer the more text version, change "is" to "are" at least since its plural)

3) Capture all citys, include Flensburg and Malmo for one round to claim victory: Again the problem with citys... change to something like: "Victory: Hold all cities with banners, Flensburg and Malmo for one round!" ("citys" with "ie")

I am also not sure if like like those two neutral zones covering this one red area, but it seems this has already been adressed above.

tokle wrote:Why do you include Flensburg and Malmo? They're not in Denmark.

The ferry and the train seem a bit superfluous. What is the point of having the two killer neutrals protecting that one inconsequential territory?

The reason for Malmö and Flensburg, is because there live so many Danes there, eg. they speaks German just as well as Danish in south Jutland, and I thought it might give a little with some areas that are outside the bonus areas.

Bornholm is an island which has always been somewhat isolated but strategically placed in the Baltic Sea, this is not so diffrent than the Third crusade with the English Channel.

jcarter1 wrote:interesting concept... my main suggestions for changes are for the legend at the moment:

1) +1 auto deply when holding a city: most of your spots are cities... i am sure you mean only the ones that have a banner in it, but there is slight potential it MIGHT be confusing for people

2) i would change the text about flensburg and malmo to following: "Flensburg and Malmo: +1 autodeploy, not part of any bonus" (if you prefer the more text version, change "is" to "are" at least since its plural)

3) Capture all citys, include Flensburg and Malmo for one round to claim victory: Again the problem with citys... change to something like: "Victory: Hold all cities with banners, Flensburg and Malmo for one round!" ("citys" with "ie")

I am also not sure if like like those two neutral zones covering this one red area, but it seems this has already been adressed above.

keep up the good work,

jc

Thanks for your input, I find your 3 points very useful and i take a look at those things

tokle wrote:Why do you include Flensburg and Malmo? They're not in Denmark.

The ferry and the train seem a bit superfluous. What is the point of having the two killer neutrals protecting that one inconsequential territory?

The reason for Malmö and Flensburg, is because there live so many Danes there, eg. they speaks German just as well as Danish in south Jutland, and I thought it might give a little with some areas that are outside the bonus areas.

Bornholm is an island which has always been somewhat isolated but strategically placed in the Baltic Sea, this is not so diffrent than the Third crusade with the English Channel.

On Third Crusade the english channel is protecting a bonus area. Which also has a direct attack route to the east.On your map Bornholm is a part of a bonus, and doesn't yield anything on its own.

I'm not disputing Bornholm's historic importance, just that it is not particularly important to the gameplay on this map, the way it's drawn out at the moment.

This is looking really good. Please make a 840x800 draft when you get the chance. For what it's worth I agree with Tokie in that the train and ferry seem a bit extraneous. If you can find a way to keep them go ahead, but if not I really don't think you'll be losing much in terms of a gameplay addition.

tokle wrote:Why do you include Flensburg and Malmo? They're not in Denmark.

The ferry and the train seem a bit superfluous. What is the point of having the two killer neutrals protecting that one inconsequential territory?

The reason for Malmö and Flensburg, is because there live so many Danes there, eg. they speaks German just as well as Danish in south Jutland, and I thought it might give a little with some areas that are outside the bonus areas.

Bornholm is an island which has always been somewhat isolated but strategically placed in the Baltic Sea, this is not so diffrent than the Third crusade with the English Channel.

On Third Crusade the english channel is protecting a bonus area. Which also has a direct attack route to the east.On your map Bornholm is a part of a bonus, and doesn't yield anything on its own.

I'm not disputing Bornholm's historic importance, just that it is not particularly important to the gameplay on this map, the way it's drawn out at the moment.

Tolke, thx for your input, i have worked on that issue, and know thers a long way still.

First of all, what version of Photoshop? Secondly,what are you using to draw the outlines? To me it looks like you are using a pencil. Try using a brush instead to do the outlines. I like to use a 3px brush for the map outline and bonus borders, and a 2px brush for the territory borders. Take a look at my Fractured China map to see what I mean about the map outline and borders.

isaiah40 wrote:First of all, what version of Photoshop? Secondly,what are you using to draw the outlines? To me it looks like you are using a pencil. Try using a brush instead to do the outlines. I like to use a 3px brush for the map outline and bonus borders, and a 2px brush for the territory borders. Take a look at my Fractured China map to see what I mean about the map outline and borders.

If you have any questions, please feel free to pm me anytime.

im using CS4 and yes i did use pencil 1pix but did a 0.4 blur at the end. im trying a brush as you recomend but 3pix seems heavy, du you reduce picture size at the end ?