Tulipmania 1637 was published by JKLM games in 2009. I was the sole game designer and wrote the rules (available here). It is a medium-weight economic game where players are the driving factors behind a bubble market.

I was inspired to create this game while visiting the Tulip Museum in Amsterdam, and realized that there were few games about a bubble stock market. As I did research on how bubble markets got started, I learned about how "smart money" investors who are watched by others, and the behavior of these individuals caused ripples in the market.

In this game, players are the "smart money" and are working to manipulate the other players and buyers , represented by cards, to create a bubble market situation. The game forces players to balance fear and greed, as the the market will crash before the game is over; players have to decide where to invest and when to sell out.