Run the Auto_Updater you will get the 7.0.3 patch (listed size 100mb's ish). but if you downloaded the earlier 7.0.1 & 7.0.2 update, you should have most of this already so its a little quicker. 7.0.3 is inclusive and includes 7.0.1 & 7.0.2 content.)

This is purely an update by Catsy to his amazing triggers mod. Below is an outline but at the bottom a link to the full pdf's so that you can read what it can do and how to do it.

Quote

New mod "Triggers" - version 1.2

- Add the ability to trigger ground units (Apparition / Startup).- Add the possibility of ground units detection.- New options available to limit the detection :- All aircrafts and objects- IA only- Humans only- Ground Objects Only- Moving Aircrafts Only- Static Aircrafts Only- Armour Only- Artillery Only- Infantry Only- Ships Only- Trains Only- Vehicles Only- Ability to link a trigger to an object / plane. As a consequence, the trigger will move in the same way than the object / plane and will not be active if the object / aircraft is destroyed.- Ability to display text on the execution of the trigger and define this duration.- Added a trigger message that only displays text on the screen.- Optimization of functions in the mission editor.- Fix a bug related to the target objects.- Add a line in the EventLog on the initiation of a trigger.

Thanks to:- 4Shades for all the ideas he has made to this version and his testing- C6_Dore for testing- LAL_Anatoli for the manual- C6_Armand for the English translation- 2zel to the idea of extending this model to objects on the ground- And of course to 1C and Team Daidalos for our dear simulator...

Run the Auto_Updater you will get the 7.0.3 patch (listed size 100mb's ish). but if you downloaded the earlier 7.0.1 & 7.0.2 update, you should have most of this already so its a little quicker. 7.0.3 is inclusive and includes 7.0.1 & 7.0.2 content.)

This is purely an update by Catsy to his amazing triggers mod. Below is an outline but at the bottom a link to the full pdf's so that you can read what it can do and how to do it.

Quote

New mod "Triggers" - version 1.2

Thanks to:- 4Shades for all the ideas he has made to this version and his testing- C6_Dore for testing- LAL_Anatoli for the manual- C6_Armand for the English translation- 2zel to the idea of extending this model to objects on the ground- And of course to 1C and Team Daidalos for our dear simulator...

So I did set uploaded to the root or run like an update loaded but when the game starts writing version 7.0.2 expert. Version 7.0.2. refreshed without problems in the same metodom.Izvinite for bad english