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Hey there! Some guys on the German IT and electronics newspage Heise.de thought it would be fun to conduct a real-life crash test with the Lego Porsche GT3. I've missed the competition that came with it (the lucky winner got a new GT3 set), but the video from that crash test is now up on their page and on YouTube. It's hitting a block with 46 km/h Don't watch if you are afraid of hurt LEGO-parts...
https://www.youtube.com/embed/dCPWPj4JHqg
https://www.heise.de/newsticker/meldung/Lego-Porsche-im-ADAC-Testzentrum-Das-spektakulaere-Crash-Video-3719981.html

I’m not sure if this deserves an own topic because there is already the MODs and improvements-topic for the 42056 Porsche (http://www.eurobricks.com/forum/index.php?/forums/topic/133743-42056-porsche-911-gt3-rs-mods-and-improvements/). But because that topic is after almost 30 pages quite cluttered and from time to time always the same complaints and questions about the flaws of 42056 came up I thought I could be worth to make a write up about a Porsche-package which is
flawless
full featured
easy to rebuild
preserving 100% the really gorgeous looks of the stock model
moderate in additional costs
based onto the incredible valuable work of @Didumos69 and its unofficial errata and some other MODs made by him
Feature summary:
If you apply all MODs listed below then you will get a Porsche with:
Smooth and full working gear-train for a freely pushable car in all gears with and 100% reliable gear-shifting, no gearbox stalls anymore, correct gear sequence, no endless shifting
Gear indicator at the dashboard for checking gear-state at a glance
Realistic reverse-mode behavior of the center gear-mode-stick which prevents from engaging reverse-mode from all gears but first gear
A new paddle-shifter module which has better and more realistic looks and slightly lighter operation
Much better front-axle layout with strong enough suspension for the weight, preserved ground clearance, better geometry, less bump steer, better steering lock and ackerman steering
A more rigid chassis which does not bent even without body
A Hand of Good (HoG) for easy steering which results in much better playablity
Very fast and easy removable (and of course attachable) bodyby just pulling (rsp. pushing) 11 red pins with bush: important for mechanics demonstration
Lockable Doors
Foldable bonnet holder for lockable bonnet in open state
Filled black "hole" below headlights
First of all some background, some remarks about the problems of the stock version of the Porsche, so about the reasons for such a topic.
Luckiliy there are solutions for all problems of the stock Porsche: The first serious problem (gearbox and shifting) is completely fixed by the errata of @Didumos69 but the second serious one (front axle) is only fixed by his ultimate playable Porsche. But luckily again there is a Porsche out there which contains all these needed fixes and solutions (and some more) in one package which is available with full blown PDF-BI at rebrickable: @jb70 “Pimp up my Porsche”. BTW: with this package none of the above mentioned workarounds of TLG are necessary; they are completely thrown away.
I would recommend everyone who wants to build the Porsche, who wants to build a flawlessly and very well working Porsche: Do not waste time by building the stock Porsche but start with the “Pimp up my Porsche” by @jb70 – and do all your own MODing onto this base… ;-)
Well, here we go…
The base package
Go to rebrickable and get the BI for the “Pimp up my Porsche” MOD by @jb70 : http://rebrickable.com/mocs/MOC-8003/jb70/42056-pimp-up-my-porsche/#comments - The BI are free and also free from errors and flaws (there are only four very small exceptions, see below).
Remark: You will need only 179 very common and mostly cheap parts in addition to the 42056 set to build this Porsche by jb70 – the overall costs would be about 20 to 30€ when you need to buy all additional parts – the real costs strongly depend on your spare parts inventory ;-)
Just built this "Pimp up my Porsche" from jb70 - very enjoyable build, great instructions, incorporates all essential MODs you need to change the mediocre retail 42056 in a really great set, now also functionwise:
stronger front suspension (retail is much too weak) with much better geometry with less bump steer und Ackerman steering - also with much better steering lock
outstanding gear indexer (= 90 degree limiter) so gear-switching is now 100% reliable, so NO gearbox stalling anymore
fixed step-5 error in the BI and in addition much better gear-arrangement of the whole gearbox for frictionless spinning of the complete drivetrain in all gears - the car now runs absolute free and smooth when pushed over the table - even in 1st gear
preventing from endless gear-sequence (ie. now you can’t switch from 4 to 1 or from 1 to 4
corrected gear-sequence
reinforced chassis so the chassis does not bend even without body
HoG (essential for playablity)
fast and easy removeable body (essential for demonstrating all the internal goodies)
All fixes from the unofficial errata of Didumos69 are applied and in addition some important goodies of his ultimate playable Porsche - all that stuff compiled into great PDF-instructions, even for free! This means all problems I described above are fixed, Many Thanks @Didumos69 , many thanks @jb70 !
Well, there are 4 small errors rsp. recommendations for changes within the BI of jb70:
1. Error in BI: The blue 2L pin at step 59 (page 60) is not needed
2. Error in design and BI: The front-calipers are mounted in a faulty manner: they will rub against the inner side of the rims which prevents the car from running smoothly when pushed along. Solution: use a thin 1x2 liftarm and an axle with towball (instead of a pin with towball) for connecting the steering links to the hub and then build the front calipers as shown in the stock BI (page 152, step 212) and Bob will be your uncle – see pic below:
3. Recommendation: I recommend to omit the pin-clutch of Didumos69 - This means replace at step 38 (page 32) the two blue pins with one axle 4L --> the Didumos-errata-based jb70-Porsche does not need this clutch because the gear-box works now 100% reliable and it never stalls... in contrary: the clutch has the disadvantage that it can chips in when not necessary cause of too low friction of the pins! Without this clutch all is working like a charm and the pistons just fly ;-) But of course it is not necessary to omit this clutch - but then you should ensure that you use two pins with really high friction!.
4. Recommendation: jb70s Porsche already contains the wonderful MOD of Hispabricks for a fast and easy removeable body – but this can be optimized a little bit: Just fix the seats completely at the body so not connection between seats and chassis remains. For that do not mount the LBG 2x4 liftarm in step 19 (page 7) and all parts attached to it. They are not needed anymore. Mount the seats in step 47 at page 173 as shown in the pic below - see yellow circle. Now the body is even faster removeable and completely independed from the chassis (Thanks to @DayWalker for this small but valuable MOD).
That’s all – apart from these small changes the BI of jb70 are errorfree: ready for a full and flawless working Porsche.
When finished jb70s Porsche you have already a Porsche with smooth and flawless working features and with great playability. If you want to go further you can easily apply the following MODs which add a lot of realism and even better operation.
Additional MODs on top of the “Pimp up my Porsche” base-package:
Dashboard gear-indicator and realistic reverse-mode behavior:
A well visible(!) gear indicator is IMO an essential feature for a sequential gear box.
The following MOD offers exactly this and the needed mechanic is fully invisible: the needed mechanic is completely hidden behind the black curved panels of the center console.
The stock behavior of the reverse mode is completely unrealistic because it allows to engage reverse regardless of the current active gear – IMO the requirements are as follows:
reverse gear has a high reduction-ratio (in this case the same as first gear)
engaging reverse (or neutral) mode is not possible if another gear than 1st is engaged, ie. it does NOT allow to shift from 4th (and also not from 3rd and 2nd) gear to neutral and back
in reverse mode you are prevented from switching gears - so in reverse-mode you HAVE JUST ONE possible gear-ratio (see 1)
This MOD implements exactly this. And it does it so that it is fully invisible and the needed mechanic is completely hidden behind the black curved panels of the center console.
Here is a pic which shows both MODs built into the jb70-Porsche – you see that you don’t see anything unless the blue indicator at the dashboard – which is good in this case ;-).
Here I have described both MODs in detail and also how to integrate into the jb70-Porsche:
Here can you find a a lot of pics of the internals and instruction hints how to integrate both MODs into the jb70-Porsche base: http://bricksafe.com/pages/Kumbbl/MODs/porsche-42056/gear-indicator-and-reverse-gear-mode
Here is an example pic of my bricksafe-folder so you can see how detailed the explanations are:
Kudos and many thanks to @DayWalker who has developed both of these MODs. I have only integrated them into the jb70-Porsche and have done only some very small improvements. Both MODs can be very easily integrated in jb70's Porsche implementation. The few needed changes are very obvious and easy to manage. But you have to take into account them from the beginning, ie. from page 1 of the BI of jb70. All integration changes have to be done between step 1 and 23 (pages between 1 and 17) – especially the gear indicator can not be integrated later one – there are essential changes at page 1 of the BI of jb70 which can’t be done in no way later on!
New paddle shifter unit with lighter operation and more realistic angled steering wheel
@Didumos69 has developed an improved paddle-shifter unit: Well, it’s a quite clever mechanism which allows slighty lighter operations. But its main advantage is the better look cause of the angled steering wheel and the almost (because of inside mounted) invisible rubber bands. So this new paddle-shifter shifts an already very good and 100% reliable stock shifter (but only with Didumos’ innovative 90 degree limiter and indexer which is part of the jb70s package) to an almost perfect gearbox-shifter. Overall I rate it as very well designed and a nice addon which is really worth of building and integrating into the jb70-Porsche but IMHO it’s not a must have because the retails shifter contained in the jb70-Porsche works really well. Here are two pics of the new shifter module:
Anyway, here I have described in detail how to integrate into the jb70-Porsche:
Lockable doors and foldable bonnet holder:
@el Squatterhas developed a very clean and nifty MOD for lockable doors. They are dead simple to integrate into the jb70-Porsche without any side effects.
Myself has developed a very small but nevertheless usefull MOD – a foldable bonnet holder. The holder can be very easily locked in open state. I added this MOD because the opened bonnet with rear spoiler is the only way to get a glimpse of moving pistons when the body is mounted. But the bonnet+rear spoiler is too heavy for staying reliable open when the car is pushed around (because it is just hold by the friction of two pins). Therefore I added the following lockable holder. For locking the opened bonnet just pull the center joint a little bit backwards then it will be locked and the bonnet will stay opened. For closing just fully open the bonnet and the holder will automatically fold down when you close the bonnet.
Here I have described both MODs in detail:
Cosmetic: Filling the large black gap below the headlights
Several people have complained about the huge black hole below the head-lights. Me too. Therefore I have added a dead simple fix for it:
I really don’t understand why TLG has not applied this very cheap and also very obvious enhancement which make the model looking even more awesome.
Summary:
Overall I would rate this Porsche now as an excellent supercar with outstanding exterior and great and very well working functions which can easily compete with all of the supercar MOCs out there…
And most important: A successfull build doesn’t depend anymore on your luck but only on your building skills and your ability to follow exactly and carefully the provided BI (supplemented by some photos for integrating some MODs into the base package of jb70)
And If you want to give your Porsche the icing onto the cake I recommend you the wonderful stickers by Walter Spierenburg (see topic link below the pic) which really adds very much optical value – see pic below:
@Jim: I have used a pic from your original topic - i hope this is ok but your photos are so good i could not resist ;-) - here is the original topic for this wonderful stickers (really high quality and fast shipping - i'm really hooked.
Last but not least:
Many thanks and kudos to @Didumos69, @jb70, @DayWalkerand @el Squatter which brought all these wonderful MODs to the table. I have only complied them into one - now full featured - model and integrated them into the great basis “Pimp up my Porsche” by jb70.

Hi everybody !
So today, I'm really happy to present you the car I've worked on day and night for the last 3 weeks : a Porsche 919 Hybrid, my dream Porsche !
So the model features :
- Direction with a HOG and a working steering wheel
- Independent suspension on each axle
- Realistic door opening mechanism
- 4 speed sequential gearbox
- V4 fake engine with turbo.
The design :
I worked a lot on the design, trying to make it look as close as the real model.
Functions :
Front suspension are done like this :
This system allow a small travel and it lets enough space to place the gear rack just under the shock absorber, so the front axle is really compact.
The door are opened by a simple mechanism using 6L links.
The most important function is the 4 speed sequential gearbox. It use NLF77 shifting system, slithy modified to make it smaller, like so :
The V4 engine is just above the gearbox, to save some space. The gearbox is not really special, except the fact that the 2 driving rings aren't close to each other ( a bit like the 42056, except the fact that it works )
Full flickr gallery : https://www.flickr.c...157669736641790
Video :

The second version of the 964 Porsche
Video:
Features & Functions:
Opening doors, bonnet, trunk
HOG steering
Folding seats
Micro fake engine.
Building instruction is now available. Check out the Rebrickable: https://rebrickable.com/mocs/MOC-8013/paave/porsche-964911-cabriolet/

Hi there,
I guess what I'm about to share fits in this forum section..
I have made some great Lego models of my favourite supercars from the 80's.
Tell me what you think of them.
Porsche 959
https://www.flickr.c...in/photostream/
And here's the Ferrari 512 TR:
https://www.flickr.com/photos/51947759@N04/13159148223/in/photostream/
And here's my own fantasy model of a supercar:

Hi everybody, new guy here!
I'll admit, I've been reading and following Eurobricks for years, more years than I can count fingers on my hand. I officially signed up a couple months back, but have yet to post anything until now. I wanted to have something interesting to show you guys before I did, and now I do (hopefully). Allow me to present my custom LEGO Speed Champions MOC's!
First of all, I love the Speed Champions sets. As a car guy and a LEGO fan, these are the best of both worlds. That being said, the designs leave a lot to be desired, which is also part of why I love them so much. I see an opportunity to exercise some creativity and do some hands-on building to make them as accurate to their real counterparts as possible. It starts with widening these models to 8-studs. That makes them too large for City-scale, but improves the look dramatically. Plus, with the added dimensions, you can put more detail into the models and get the proportions of auxiliary features (such as lights, exhaust, grille, etc.) correct.
Truth be told, many of these had been in the works for almost a year, the first wave, that is. Most of the second wave is still in the works, though the Mustang and Corvette you see above are almost done. I've been constantly tweaking, retweaking, and fine-tuning my designs and I feel like I'm never fully satisfied with any of them. Some of the cars you see above haven't been fully completed. Some of the other Speed Champions are not shown in the photo because they're still half-built. In time, I will eventually show all of them.
Today, I'll be showing one that has been completed to my liking: the Porsche 918 Spyder.
With these models, I stick to a few rules that I set for myself:
One, use as few of the stickers as possible. Stickers can only give so much depth; therefore, brick-built designs will look more authentic.
Two, no custom parts or custom stickers. In the occasion that I do use stickers, I only use what's given on the sticker sheet.
Three, no illegal building techniques. I want these to resemble a model that LEGO themselves would put out as a set.
The common opinion is that the Porsche 918 is the dullest of the first wave of Speed Champions. I quite enjoyed tooling with this one, and it was actually easier than expected. I ditched the stickers for the front and rear intakes. I used stickers for the badges, fuel caps, and headlights. Technically, I could've gone with trans-clear cheese slopes for the headlights, but it didn't look quite right to me.
I'm not a fan of the Speed Champions window/cockpit pieces for doing 8-wide builds. This is a Spyder, so it wasn't too hard to come up with a brick-built substitute.
Without the window pieces, I'm now able to fit two minifigures side-by-side. It works because the construction of the sides is relatively simple and not very bulky. Being a convertible also helps too.
I went with the brown leather plastic interior because I think it looks very classy. I try to recreate the interiors as accurately as possible. Side mirrors are an extra touch for added realism.
This model also features a removable front trunk (frunk?) that can fit a couple of the suitcase pieces. You can see it in the short little video I have below!
So, that's it for my first post! Let me know what you guys think! I'm always open to constructive criticism and if you have any alternate building techniques in mind, I'd love to hear about them! Also, please let me know if I'm doing something wrong with regards to posting and/or forum conduct. I'm still learning!

Hello everybody! After several discussion about photos, permissions, I have all the material about the trip to Stuttgart, which was part of the grand prize in the Rebrick "Build your dream Porsche" competition last year (summer). We started to organize the trip from 19th of august in email with TLC's online community specialts, and after a few weeks we fixed the date of the tour: 5-6th of October. To be honest, because of the so many awesome entries, I don't really believed that my entry will became first, so when the email arrived with the possibility to visit the Porsche Museum in Germany, my thoughts were only about this for a few hours, I was really exicted how it will be organized, about the details. I'd like to say a big thank you for both Lego's and Porsche's team, all of them did a really good job in organizing. We had everything in the right time, nothing had to be paid (except some meals), and every of my wishes were fulfilled, like making photos together with the original car, as you will see below. I know, I said, this report will come earlier, even I expected to have the photos (we had an official photographer) much earlier, but it's a longer process to be complete all the work on them, and the Porsche team had to discuss which ones are allowed to publish, etc. So, now I have everything important, and finally some time to write. Let's see what happened, in chronologichal order.
(be patient while the pictures are loading, this topic contains nearly 150 of them, and this is the reduced selection ) Gallery with all the photos: http://bricksafe.com/pages/Tamas_Juhasz/lego-technic-porsche-contest-first-prize-trip-to-stuttgart-germany
As they said, my model is allowed to take some photos with Porsche cars in the Museum, I packed it safely to avoid damage during the ~960 km of travel:
The trip was 4 days long: 4,5,6,7th of october. 4th is day one. Since we were allowed to travel by car (fuel and additional cost were paid), this day was all about the journey to Stuttgart. Long motorway stages, all the usual, but it wasn't so boring. I was in Stuttgart before, me and my father visited the Mercedes-Benz Museum, and he was several times there in the last few decades. We did it the same way, two of us went to this trip. All in all, the route was familiar, and comfortable with car. We saw the table of Lego Land, Günzburg was close to the route.
We arriwed about 20:00. This was our Hotel room, we had to choose from 3 five stars hotels, Meridian became the winner with it's great parking house. The room was beside of a big route, but the sealing in the windows were so good that in closed state the room is perfectly quiet.
The main day with all the attractions, including Porsche Drive, Museum tour, and exclusive dinner at evening (in the Museum, Christophorus Restaurant). At morning, there was a huge traffic jam, but we arrived in time, and everything happaned, as planned, we met our contacts.
The garage was a Museum inside of the Museum, too, with most of the cars from "Porsche Drive":
This is the first you see when entering into the Museum:
First program was the Porsche Drive, which was a surprise, in the contest description there was nothing about it. They give us a 2016 graphit grey Porsche 911 Carrera S Cabriolet, with about 420 HP, convertable top. Due to traffic situations, we couldn't reach it's top speed , but you can feel it's power even at around 200 km/h. (that stage had no limits in the german motorway) There were routes to choose, we went through the one with a beautiful castle, this contained nearly all the types of tarmac, curves, hills, slopes, so it was a pleasure to drive on. We were courious about the engine (but as both of us are automotive engineers we were prepared to see nearly nothing), but because of the top mechanism, you can see practically only the fans.
Interesting that you can see the rear wheels outer side from your seat:
This is the maximum, you can see from the engine (from above, of course):
Back to Museum, around 13:30. In Zuffenhausen (part of Stuttgart, where the company is located) every second car is a Porsche, you can see many of them (not a surprise):
This was added with the car:
Fees and terms, if somebody is interested:
I was very happy to take apart in a so exclusive tour, Mr. Dieter Landenberger, the director of the Museum and Porsche Historical Archives was our guide, he talked about many interesting facts about lot of extraordinary types, I have to mention the 909 Bergspyder, which was as light as possible (384 kg!!). The following ~ 20 photos were taken by the photographer, I'd like to say a big thank you for him (Pascal Malamas).
The special exhibition was about the transaxle era, so we found a 944 Turbo Cup with the same color scheme, as my 962C model:
And now, my favorite photo so far, in the Museum's workshop. From left to right: one of the original mechanics of Porsche 962C, Mr. Landenberger, my Father, me, our contact form TLC, and two colleagues from brand entertainment of Porsche. I really like this photos, as it contains every important people and things.
Some more from Workshop:
Then we want on foot a bit further, in a centre, where the (nearly) 1:1 scale Porsche 911 GT3 RS is located. From now, I had in hand my model, so we could took photos with it everwhere:
Back to Museum again, they did an interview with me (even I waiting infos, news about it), and during that the rest of the team made some more photos together with the model and original cars:
Finally, the original and my version together:
(ok, it's a 956, but that was the closest to 962C) : )
Dinner at the evening, with some exclusive food. Since my model was with me, it landed on the table. Some interest appeared from other guests, they saw it couriously:
Through the glass wand, you can see the Museum, some real cars:
SIght from the top of the Museum was really nice, especially at evening:
At the third day, we went back to the Museum, to see everthing in detail, and to take some good photos. I made more than 600 of them, to get material for my future Porsche plans, the Museum is very good for it. They even have blueprints for some types in tablets in front of them. Some of the more interesting photos:
This Beetle looked fantastic, it was really in top condition, this photo was a must have:
Since my father's hobby is collecting automodels, we brought there a 1:43 model about Porsche 356 Nr.1 roadster:
(Nr1 typ is one of my favourites, that was my second plan for the Porsche competition, awesome car in every meaning)
I tried to take photos about the types, which were in the Lego contest, like 919, 714, 904, tractor, and 804:
Interesting:
I found material about my model many times, first here:
At the speed of 321,4 km/h the 956 shouldn't fall down from the roof:
I like this exhaust pipe:
Long and racing version from the 928, both are very rare:
Some of the prizes, Porsche had won during the times, in the background the flag was in movie "Le Mans" (Steve McQueen)
GT1 street version:
We saw large scale models, too:
The magic wall, it hides everything, except there, where you are in front of it:
918 Hybrid:
718:
It has a really nice shop, with lot of model cars, we bought some, too (see below):
Finally a Lego thing:
Here was the red-yellow racer, too:
The GT3RS 42056 set wasn't available in the store, but we found the real in the garage, aming "driveable" cars:
In day 3, we also visited the Factory, we saw the making of nearly all types of current Porsches, but I can't provide any photos, since - of course - there wasn't allowed to take them.
The Museum isn't the only option for car lovers, you can see nearly every type of Porsches in the streets around Stuttgart, too. if you are lucky enough:
At day 4 we travelled back to Hungary, during we saw Legoland a bit (really just a bit, from the car ):
From the Museum's shop:
Small card collection of famous Porsches:
At the middle of day 2, we received a kind gift from entertaining team, a nice book about 2015's motorsport happenings, with Le mans in focus. Big thanks to Porsche for it!
Do you know, what it is?:
Back to Lego, there are some pages in this book:
At 21.12.2016 we received a big misterious box, from Porsche. I couldn't even imagine, what's inside, since all of my prizes arrived, the certificate too, many months earlier. I thought, it's something about the Museum trip, because it arrived after that. But 2 months later. We opened the box couriously, and it's content revealed (everything were packed with lot of care):
It's a "simple" picture for hanging to wall, but made partly from metal sheets, really inetersting, and sturdy. Can you tell me, exactly which technique is this?:
It's something that fits for a car company.
I hope you enjoyed reading this report, I tried my best in text and photos, it's really hard to select only about 100 from all of those, I took, and got. Any questions, comments are appreciated, as always. The interview should be publicized soon, I'll link here, as it appears, or when I'm informed about it. It seems to be, I'll have more time for Lego, forums from now, this report is some kind of being back.

Unfortunately I have to stop my Lego hobby because real life issues.
Here is a list of all my sets and bricks. If you are in Finland, please place an order. If I am not succesful I can sell also within EU if someone interested.
Reply or PM for more information or pictures.
http://www.huuto.net/kohteet/paljon-uuden-veroisia-legoja/436181282

Initially posted here as LDraw renders, here are my completed city-scale McLaren F1 GTR and Ferrari 458 GT3. I started by heavily modifying Henrik Hoexbroe's McLaren model to fit a minifigure driver, and then modified the same base frame to produce the 458 Italia. The models feature Speed Champion rims on regular city wheels and fenders, and detachable engine covers and rear wings.
Click through for the full Flickr album. As always, feedback is welcome.

Cars from Micro Dream Race is a series I created for my brickfilm. I made it for Porsche and LEGO contest. Have you seen it? No? Now you got chance! Read more
Bigger photos and full story here: LEGO Gallery - Cars from Micro Dream Race
Follow my new MOCs and articles at: Facebook | Flickr | Google+
---
Notice: This is a shortened version of the post from LEGO Blog - Bricks' Treasure.
Edit, the movie:

Hi there
This is my entry for the Rebrick contest Build your dream Lego Technic Porsche
The model 906 was build in 1966.
Now we are 50 years further, so i thought it would be nice to build a 50 years anniversary edition.
My entry of the Rebricks contest: Build you Dream Lego Technic Porsche.
The Porsche 906 was originally build in 1966.Exact 50 yesra ago
So i thought it will be nice to build the 50 years Anniversary edition.
The real 906 had a great front but a very "simple" back .
So i figured: why not build the model from the old days, combined with a modern feature on it
So heres my creation:
The model has
• Automatic rearspoiler. (This spoiler rise automaticely when in 5th gear) (Unfortunally i only have the normal batterybox for feeding the servomotor.
My plan was to use the rechargable one. That has a speed meter, so that the spoiler will rise slow)
• Full independent suspension of all wheels
• 5 + R gearbox
• Fake boxerengine with moving pistons and airintakes
• Bucket seats
• Working Handbrake
• Opening gull-wing doors and hood
• Real steering
• Front and rear lights with switch
Measuring: L: 48 cm, W: 19,5 cm, H 13 cm
More photos coming soon
enjoy!

Hi
Here is my dream Porsche. It features and combines 3 of my favorite things of Porsche:
The front V8 TT engine and front bumper of Panamera Turbo S
The 911 shape
The RSR look and feel
The result is this. Hope you (and judges ) like it
Features.
1:10 Scale
RWD and Fake V8 engine
4 Speed Gearbox with remote stick
Independent suspension in the 4 wheels
Working Steering Wheel (No HOG)
Openable hood and doors (With lock system)
Adjustable seats with gears
Big Spoiler (Like the RSR models)
Miscellaneous things like hand bag, lights etc.
*Surprise feature* Removable V8 engine and transmission like a car
About the last feature, well, I'll show it later in another pics and video. (I haven't had time to take more pics)
Here are the pics of the last feature
Making this function was the most difficult of the model, because it must be work smooth in every gear and I must find the proper joint points in the gearbox to the chassis. Also it must be easy to remove without bending or forcing the rest of the car. After many tests, I achieved it.
More pics of the car
This photo scream for the bigger Steering wheel (Sadly I don't have it yet)
More pics and video will come soon
The full gallery https://www.flickr.com/photos/137229326@N08/albums/72157668154949314
Video.
The car was completed some days ago, but I decided to post it as my 100 post here, in the greatest Lego community

My dream Porsche lives in the spirit of the 914 and the 924: A compact, lightweight, mass-market, rear-wheel-drive sports car.
It has a long hood, short overhangs, and a roofline that alludes to Porsches of today and yesterday.
Much more at thirdwigg.com, and the full Flickr gallery may be seen here.
Features:
Boxer 4 Engine with optional Boxer 6 Engine
Rear Wheel Drive
6 Speed short throw manual transmission
Limited slip differential
Front short/long arm wishbone
Steering geometry (caster, ackerman)
Rear short/long arm suspension
Tilt steering wheel
Opening doors
Opening hood
Internal roll cage
The two engine options
And the Chassis
Hope you all enjoy, and good luck to all the contestants.

Hi!
Yes, you have stumbled upon another Porsche in this forum :D
Built for LEGO Technic Ultimate Contest "BUILD THE PORSCHE OF YOUR DREAMS"
I present you my dream Porsche. A blend of past, present and future: sleek and curvy lines, rear mounted flat 6 engine, 4 gear manual transmission, rear wheel drive, full independent suspension grand tourer - Porsche GT X. I did not base on particular car, just went with flow. What started as a base for something like 911 developed to something Targa like car and ended up as next gen 928?
I am quite satisfied what I managed to achieve as this is first completed so called supercar for me. Yes there were tons of things I wanted to put in the car, but I decided to scrap them, because they worked like crap (for example: raising rear spoiler in high gears, sequential gearbox). I believe that the greatest challenge to implement high number of functions is to make all mechanisms as small as possible and at the same time incorporate them in chassis and that takes time. For me it takes 2-3 months to figure out how to fit all wanted things in small places :D
It was great experience to build this car, I hope, that next supercar will be better looking and more functions packed :)
Some WIP pictures
Gallery with more pictures here
Just wanted to share my creation and get some feedback from other members, so please share your opinion. Cheers!

My latest creation, and entry for the Porsche contest.
E9Porsche by Saberwing007, on Flickr
This model is a possible production version of the radical Mission E concept, dubbed the E9. Now, for some backstory. I started on the model roughly the week after it was announced, but I only finished 10 hours before the competition closed. As such, there are several shortcuts taken with the model, which means that the interior is not quite there, I had to omit some features I wanted to add, some pieces aren't solid, etc. But, aside from that, it looks better than I thought it would, and the chassis features worked until I added the body. Now, onto the features that actually do work.
Drive, via 4 L motors, two per axle. I also used one receiver for each set of two.
2 speed gearbox, actuated by 1 M motor, and two small linear actuators. The ratios are probably a little bit close together, with gear 1 being 1:3.89, and gear 2 being 1:2.33
4 wheel steering, with two servos.
Steering mode switch, with 1 M motor actuating a PF switch. Allows for four wheel steering, normal steering, and crab steering.
Independent suspension on all four wheels, control arm with 2 shock absorbers per wheel. No Ackerman correction or fancy geometry here, which made it more solid, and also made the crab steering work better.
I also had a couple of features I wanted to add, but due to lack of time I could not implement them.
Lights
Opening doors/hood/trunk
Adjustable aero
Panemera style rear spoiler
Indicators for gearbox and steering mode.
Interior with functional steering wheel.
Adjustable suspension, although I actually made the decision early on to nix it, due to how the axles and suspension are set up.
Also, I made a few mistakes with the body work, and so the wheels collide with it That, and there are a lot of dodgy/illegal connections, and the back end looks rather bad, like a real Panemera. Well, at least my gearbox works better than the official one, and it has more interesting suspension to boot. Well, I did learn a lot, and proved that I can still build with a deadline. On the other hand, I am probably never building a 1:8 scale car again, given how freaking ginormous this thing ended up being, and yet it still somehow ended up with not a lot of interior space for functional parts. I might take more pictures later, if you guys want it. The bodywork sucks, so I'm probably not going to include it if I make a video, but the chassis might live on, as something else... We'll see.

As soon as I heard about the competition I started working in LDD to make the most functional and realistic representation of the legendary Le Mans racing car.
Here's what I wanted to encorporate:
- Pushrod suspension
- 6 speed sequential gerbox driven by rear wheels
- KERS with front wheel drive
- Working steering wheel
- Detailed V4 engine
- Realistic dimensions and looks
And this is what I managed to create with my limited amount of bricks:
All the functions I wanted to incorporate have been squeezed in this small 1:10 scale 47x18x12 cm model and more!
The additional features are:
- Opening doors and engine covers
- Working lights
- Double dual speed KERS gearboxes
Here's a gif to give you an idea, just how crammed everything is inside (for some odd reason the battery box and steering M motor were not rendered):
And a still picture with various color coded modules:
Getting back to the real model at hand, notice the eight working lights:
The rear covers can open, exposing the V4 engine and the KERS generator unit:
Here you can see the rear suspension and the massive spoiler with integrated lights:
I even managed to make some room for the driver's seat and the detailed working steering wheel. The orange arms with towballs are the switching paddles.
The yellow handle switches the KERS powered front FWD's gears:
Just like in the real one, the batteries are where the co-driver is suppose to sit:
And this is how the model would look like if I had all the pieces in correct colors and some custom stickers:
Oops, I meant like this
And finally here's a short 1 minute video of the model in action:
To finish up, this has to be one of my more crammed and densest models to date. Even though its smaller than the 42039 it uses almost twice the number of pieces. This makes the car really stiff and heavy, so driving in the high speed is a bit demanding from the 2 L motors. I also had to use a different than usual approach in the rear suspension, since I wanted the car to be in 1:10 scale. This meant I had to find a way to bring wheels closer together, yet still have drive on both axles. The rear axle uses a live-axle driveline, but the wheels are independently suspended. The front wheel drive uses two 90° gearboxes to power the individual hubs. All in all I am quite happy with it, even though it uses a bit too many different colors. It's one of my prettier models, though it may not be as pretty as the competition. But one thing is sure. It doesnt get more technical and functional than this
Oh and before I forget :
Oh and one more thing. If you are intrested the LDD file, than please wait for a few days for me to make a video on how-to use LDD in developer mode. The model was made in that mode and cannot be correctly opened in normal mode due to all the collisions.

Hello All,
Today I present the teaser for my 2nd entry into the Porsche Rebrick contest, the Porsche 917 2070, from 100 years after the original 1970 Porsche 917K. More will follow this photo.
UPDATE: Another photo.

As soon as the Porsche contest began, I knew Dug and I would be in this contest. It began with a trip to his work where he was fixing a 1973 Porsche. It was on a hoist and he was explaining how the rear suspension with the torsion bars work. I didn't think it was possible, but we found a way to create torsion bars for the front and rear suspension. 75 studs long x 31 wide x 21 high. This is the first car we have created to scale. This creation comes with Hidden battery, motors wiring tucked, 1:7 scale, trailing arm, torsion bar rear suspension, realistic interior, wide body, 1973 Porsche RS custom race inspired body, spare tire and vn in original location, working fan on motor, 2xl for drive, 1 servo for steering.
Flicker: http://flic.kr/s/aHskAQ6Li7
Extended Version:
Porsche Contest:
IMG_8074 by lachlan cameron, on Flickr
Classic rear flow
IMG_8056 by lachlan cameron, on Flickr
Agressive front lip
IMG_8147 by lachlan cameron, on Flickr
Whale tail
IMG_20160729_140645 by lachlan cameron, on Flickr
Side Profile
IMG_8129 by lachlan cameron, on Flickr
Realistic Suspension with torsion bars. Very effective, and only required the use of 1 shock per wheel
IMG_7942 by lachlan cameron, on Flickr
IMG_8216 by lachlan cameron, on Flickr
IMG_20160729_140543 by lachlan cameron, on Flickr
IMG_20160729_140701 by lachlan cameron, on Flickr
Bucket Seats
IMG_8183 by lachlan cameron, on Flickr

My porsche in less than 50 km steering mode so far... I won´t finish it but it will be funny try it... Great mode for easy parking.
http://www.youtube.com/watch?v=e3BMUcXSgqU&feature=youtu.be '>http://www.youtube.com/watch?v=OfU6ndAW4uE&feature=youtu.be

This is my entry for the Rebrick competition. Essentially, it is a mashup of the 911 Targa and 918 Spyder (the 914.5 is the average of the two model numbers). It is built to 1:10 scale. Back in 2011, there were rumours of Porsche introducing a model between the 911 and 918 Spyder (one website did joke about calling it the 914.5), but such a model hasn't yet been manufactured (although it is being developed as the Porsche 960). The model is roughly 1:10 scale at about 58 studs long, 25 wide (27 including mirrors) and 16 high with 68.8x36mm wheels.
Please bear in mind that I am a relatively inexperienced builder having only been building for 2 years and with only a few thousand parts to hand - by the end, I had completely run out of light grey parts. I went for function over form - while I am good with making ultra-compact mechanical systems such as gearboxes and suspended axles, bodywork isn't really my strong point.
Sorry that the video is a little shaky - looking into getting better video equipment. Please watch it - you'll get to see the internal workings right down to the core! I haven't provided many pictures here because the detailed stuff is in the video. This is the FULL video (>1min) - the video I submitted to the Rebrick competition is a cut-down unlisted version of this.
A full list of functions:
Flat-6 piston engine in rear, driving rear axle.
8-speed paddle-shifting gearbox (sequential) for the piston engine.
PF Large motor driving the front (no gearbox, just like the 918). Unfortunately, I don't have any IR components other than MINDSTORMS, so it isn't RC.
Full independent suspension with non-zero camber and castor angles (I think it also has kingpin inclination - not sure about that).
Steering wheel operates 4-wheel steering.
The knobs on the front (black 12-tooth gears) and rear (hidden, accessible through rear window) control the suspension's ride height. Each wheel has its own control, so it is possible to make the car lean to one side (might be useful for oval racing).
Two seats in the front with opening doors.
Retractable rear wing.
Folding targa-style roof.
I also made a few custom stickers for this model (unprofessionally of course - just printed them out on paper). The Porsche logo is on the front, the steering wheel and the wheel hubs. The rear air intake slits (911-style) are also done with a sticker. I added the Porsche brand name and a fake model name on the back. The "Spy" and "Targ" bits were edited out of the actual "Spyder" and "Targa" logos; the "914.5" was done from scratch. The number plates aren't my own - you may recognise them from the 42043 set.
You can probably tell that I lacked good headlight pieces even after searching though my dust-filled System brick collection. The best I could find were white 24-tooth clutch gears - I guess that gives it a hardcore-TECHNIC feel.
Thanks for reading :D!

This is my entry to the Porsche contest: The Porsche Mission E concept car!
This model features: openable doors, hood, and trunk, the arc of light in the rear, steering controlled by the steering wheel, full independent suspension, four speed sequential gearbox, and the option to choose forward, neutral or reverse. Sadly I couldn't motorise it because I had no motors able to be used... This model also has no fake engine, because in real life the Mission E has no piston engine, it's all run by electric motors! Many other things have been left out too, like mirrors, just to keep the realism.
Anyway, I put a lot of thought into it, and hope that you like it! Questions and comments are welcome!