Star Wars: 1313

Star Wars 1313 is an upcoming third-person action-adventure video game developed and to be published by LucasArts. The game will put the player in the role of a bounty hunter navigating the planet Coruscant's subterranean level 1313 underworld as they try to uncover the truth surrounding a criminal conspiracy. The game will take a more mature, gritty direction compared to past Star Wars video games and emphasizes fast-paced, gadget and weapon based combat using tools exclusive to bounty hunters rather than Force and lightsaber based combat.
Now, doesn't that sound pretty amazing?

Well take a look at this video walkthrough of a trailer: Yes, watch this video before the actual trailer for maximum enjoyment.

Now, here is the actual trailer.

Essentially, this is a game based around a Bounty Hunter. Its not like the typical hack and slash Star Wars game (I.E. Force Unleashed). As you can see, the graphics are pretty intense and will be visually demanding- but thats AWESOME.

I want to update this with more information as it comes out. Those of you who have found things that are highly intriguing, please post!

You never know what may change! The website is barely even set up, meaning things can still be drastically changed

I doubt they'd change something like that. Cover based shooters are popular, and given how cover based shooting was like...all the combat they showed at E3 I don't think they're going to re-think their whole combat system : /

I doubt they'd change something like that. Cover based shooters are popular, and given how cover based shooting was like...all the combat they showed at E3 I don't think they're going to re-think their whole combat system : /

Personally, I don't enjoy cover-based shooters so much because it makes all the action feel more scripted (read: not entirely scripted, but more so) than if it weren't cover-based. Less decision about what you're going to do and more pointA-pointB combat.

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I don't really have a problem with Cover-Based shooters, however I've only played a couple. But I really hope they go down the Deus Ex : Human Revolution route where they give you Multiple options on how to play out a Quest.

I think that's how a Bounty Hunter based game should work. There needs to be the option to use a Cover-based system to just flat out assault, but there also needs to be other options like Sneaking, Following a Target until they are alone and shooting a Tranq dart at them, Poisoning their Food or whatever. That's a crappy list of things but you probably get my point, there needs to be more then just Running and Gunning, but there does need to be that option.

We'll hopefully find out tons more info at some future Expos and Cons, but based purely off the; Graphics, Art Style and Description they've given us, it sounds pretty damn awesome, and a direction I've wanted to see a Star Wars game go in for a good many years.

Personally, I don't enjoy cover-based shooters so much because it makes all the action feel more scripted (read: not entirely scripted, but more so) than if it weren't cover-based. Less decision about what you're going to do and more pointA-pointB combat.

But they don't mostly force you to take cover, do they? In deus ex you can still be crouched behind stuff and so forth or side step near corner if you want to but the cover is obviously more efficient.