Spellborn Tale

In Spellborn Tale you play Equeek, a rogue mage on her way to assassinate the prince -or you would if the game was ever finished. In it's current state, you roam randomly generated forests killing knights and mages, gaining gold to buy upgrades in between levels. If you can get to the last level, there is a high score system, so hey, there's something to work towards. There's somewhat functioning coop and versus modes as well. Controller support included. Oh also there's a debug menu in there. Hit F1 and go crazy.

This is a game that I worked on over the course of a year as a senior project for high school. A lot of hours went into the development, and it was my first major GameMaker project. Because of that, there are still a few bugs kicking around that I never got to fixing. Development is cancelled, mostly because the project is kind of a mess, and would require making a lot more assets to continue development.