From small to large: Scanning and using 3D objects in AR experiences on mobile and smartglasses

Description

Whether small toys or large building facades, object recognition and tracking allow developers to interact with real-world elements by layering AR content through a mobile device or smart glasses.
In this session, Wikitude CTO Philipp Nagele will explore:
- how AR experiences can benefit from working with recognizable objects
- what steps are required to integrate your 3D objects into an AR experience
- technical challenges to solve for a stable working object tracking in real-time
- the differences between smartphone-based AR and smart glasses AR

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