Alright. This is my second iteration on the flip mechanics. My first approach was just too unpredictable. I had to scrap several days of work. This new implementation is going to give me much finer control over the motion when we need it (and we'll need that soon).

This is looking really good!
But what about motion capturing? This would give the whole animation a much more realistic look - and you could easily implement clean and sketchy tricks...
When do you think you can show some grind and slide mechanisms?
I do understand that the game is far from beeing finished, but I am stoked to see more of it!
(I apologize for my bad english, but I am from Germany...)

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Blunt Labs

02/18/2014 8:18am

Hi Christoph,

There is actually no "animation" happening at the moment. What you're seeing in the videos are actually pure physics. There is the board, there are forces, that's it :)

Animation (whether it be hand keyed or mocap) will need to be integrated at some point. The production timing for that work is much later on though.

That being said, I'm curious about how the movement and motion of the board could be improved. I've started a thread in the forum. Feel free to provide your suggestions.

Grinds/slides are on the near term backlog. Stay tuned :)

-BL

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SkateLifeAlways

02/18/2014 8:04pm

Sick! So hyped over this.

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Blud

02/19/2014 12:57pm

Just heard of this through Reddit.
So you know,this is probably going to be the game i will be waiting for the most.As much as i loved the Skate series,it seemed to cater more to the non-skater in later iterations and real physics got put to the wayside for the sake of fun.
I wish you the best of luck going forward and have faith that you have an eager fan waiting.

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Blunt Labs

02/19/2014 8:42pm

First constructive criticism I've received so far; "tricks look like they are all late flips". If you agree +1 over in the forum. I did :)

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Blunt Labs

02/26/2014 11:42pm

Updated the video based upon feedback. Original "late" video can be found here: https://www.youtube.com/watch?v=HzlLUGznDRM

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dboy

02/27/2014 12:53am

It's definitely an improvement...looks fun

Emericaridr11

02/20/2014 12:01pm

Would also love to see some Grind/Slide action.... also Spins, even though at this Point they might just look like slow PopShuvs

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legrandmawak

02/20/2014 3:52pm

this is VERY intersting !

I think the game look hard thought realistic, every inputs seems to be rendered on screen. Every hesitation from the player might be an issue to terminate a flip successfully : i would love to see a video of attempted failed board flips and kicks ...

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Minister

03/04/2014 6:41am

Wow. I'm so glad to see this happen.

I'm gonna be following this very closely and I can't wait to see what this turns into. Just PLEASE don't give in to EA!

You're doing a great job and I'm sure the fanbase is going to grow massively in the next year or so because this is the game that skate should have been.

Thanks again, if this ever becomes a Kickstarter, it has my backing.

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Muhzzy

03/13/2014 12:43am

I cannot wait to see where this goes. Thank you for doing this. Myself and everyone on fluckit will support this project all the way.