Firstly, following requirements are only for freelance workers and I'm looking for freelance workers.

Character modeler:

Must have at least 3 years experience working as a character modeler.

Must have an excellent knowledge of Z-brush.

Must have an excellent working knowledge of Autodesk 3d studio max.

Thorough understanding of the requirements of topology for animation and rigging and how to create and edit models.

Rigger:

Must have good knowledge of anatomy.

Must have an excellent working knowledge of Autodesk 3d studio max.

Must have understanding of scripted controllers and expressions.

Thorough understanding of weighting, skinning and be able to work interactively with modelers to resolve challenges.

Animator:

Thorough knowledge of Autodesk 3ds max is essential.

Strong understanding of traditional animation principles and how they can be used to establish character personality.

Experience or knowledge of the game development pipeline

About "Djinn" game:
We've started to develop "Djinn" game about 2016.
We've released our teaser, trailer, screenshots in our social media accounts.
Here are our addresses:
Youtube: https://www.youtube.com/channel/UC8oQue ... 3Sw/videos
Facebook: https://www.facebook.com/RedDropGames
After we release these, we've decided to build our assets again but not from scratch.
However, there were some objects that been formed again.
Now, we've got our new assets as you see down below.
And as i already proclaimed above, i'm looking for some guys to go on.