Lunascape is the world's most versatile browser, combining the engines from Firefox, Google Chrome and Internet Explorer into a single application.

This gives you an immediate compatibility advantage. If a site doesn't seem to display properly when you view it with the IE engine, say, then you can redisplay it with the Firefox engine in a couple of clicks. Or, if you're at a JavaScript-heavy site, then choose Chrome and benefit from its extra performance.

Lunascape works with most Firefox addons and IE plugins, too. A simple wizard will import your existing favourites and add-ons, then you can install more as you like.

The program isn't just about IE, Firefox and Chrome, though - it has many interesting features of its own. Lunascape comes with many bookmarklets, supports scripts for more advanced automation tasks, includes mouse gestures, a pop-up blocker and built-in RSS reader, allows you to set the user agent string, and is generally very configurable.

And yet, despite all the extras, Lunascape still performs very well. The core of the program requires little in the way of memory or system resources, and the browser remained snappy and responsive throughout all our tests.

What's new in 6.9.7?

- Trident plugin process can be created without writing plugin settings to registry.- Fixed a bug that the mouse gestures or shortcut keys do not work due to the focus bugs in Trident.- Fixed a bug that the screen capture do not work in Trident.- Fixed a bug that the close action triggered by javascript does not work.

Verdict:

Sophisticated browser that offers many benefits and advantages. If you currently have to manage multiple browser installations then Lunascape could save you a great deal of time and hassle

There's a vast amount to learn, of course, and that's even before you start building your game. But there's plenty of documentation, tutorials, demos and sample projects to point you in the right direction.

The package is now entirely free, too - no annoying limitations, nag screens or anything else. Epic now only requires that you pay a 5% royalty after the first $3,000 of revenue per product per quarter. And even then, you "pay no royalty for film projects, contracting and consulting projects such as architecture, simulation and visualization."

8.48 brings:
- Optimized grass rendering and procedural foliage system preview
- Plugins available in Marketplace
- Improved accuracy for motion blur
- New Tone Mapper
- Support for all the latest VR hardware including Oculus Rift, Samsung Gear VR, Steam VR and HTC Vive, Leap Motion, and Sony's Project Morpheus for PlayStation 4
- "Scrubbable" network replays with rewind support and live time scrubbing
- Visualize the memory footprint of game assets in an interactive tree map UI