We are indie developers Noxy Games from Taiwan, and are glad to present our upcoming debut game here!Lanota is a refreshing blend of rhythm game and role-playing in an artistic picture book design style for every curious mind, and will be released on App Store in a couple of days.

Here's our trailer, please have the caption on for the story text localization:

In the story in Lanota, the world is being gradually etched by a disaster that deprive every color and sound. Join the adventure, explore a fog-covered map and recover the world by delicate “tuning” at the location of each stage, enjoy a picture book, and collect items and pieces of music as the story progresses.

Storyline

“History is learned through the sacred silence.”

The story happens in a world much like that we used to know but somehow a little bit different.

Since two and half centuries ago, almost all of the world is lost in a colorless silence under the effect of “Al Niente.” The affected area can only be restored by using an artificial product from the era before Al Niente: the “Notalium.” However, the original method people used to produce Notalium before Al Niente has yet to be determined, and it is impossible to produce more Notalium for now. The only way to recover from the desolation and ensure a peaceful and harmony world is to make use of the remaining Notalium.

The journey of the main characters — Fisica and Ritmo — is to restore the world with the “notalium tuner,” change the “disordered” Notalium into their “ordered” state by “tuning” them, and discover a colorful world accompanied by the sound of music.

Game play

Follow the beat of music and play the music/rhythm game on a plate representing the notalium tuner owned by Fisica and Ritmo.

The leading feature of the game system in Lanota is the uniquely designed “plate animation” that add a fresh taste to the conventional “note-movement only” play style. While notes emerge from the center of the plate in a 3D-falling manner and guide you to perform different movements, the plate itself also moves with the ups and downs of the rhythm, presenting a splendid show for both the player and observer.

And we have genres of music in the game from relaxing to core!

Enjoy the story in different ways

Explore the map and reveal the story as well as the true color of the world. The adventure is illustrated in an artistic picture book for you to review and enjoy at anytime (also provided with hidden scenarios when some challenges are completed!); collect items on the way to dig more about the story.

The map at the beginning of the game, while the fog covers un-explored location

The picture book in the game

That's the brief introduction of Lanota! We hope to release very soon so stay tuned if you are interested.

And here's some introduction of ourselves: We are indie developers from Taiwan, our team is formed of five rhythm game players each with 7 to 10 years of experiences in both PC and arcade games, and we run on our love to games and daily coffee & beer.

Thanks for reading! Feel free to shoot any questions or comments; also welcomed to keep in touch on Facebook and Twitter.

Nourished by the passion for rhythm games and RPG, and powered by daily coffee and beers: Lanota
Also on Twitter and Facebook

Release date
Scheduled to release on July 13th, 2016 at 00:00 (GMT+8).
For U.S. and Canada that should be July 12th in the morning I think?

Price
The debut release of Lanota will be USD $1.99 to download with two chapters of main story; and one chapter of side story as the IAP costs $3.99.
Future updates will gradually reveal the following chapters of story. (And we are already working on them)

Internet connection
Not required while playing, but if you wish to share your result on Facebook or Twitter that'll be necessary when you're ready to share the post.

Device
We try to make the game play experience both as good as on phones and tablets. It is definitely possible to play most of the charts by holding your iPhone and merely using two thumbs (we did test plays on all of them).
On technical aspect, we've tested iPad mini and iPhone 4S and in most times both devices run smooth and fine.

Thanks again! Any more inquiries are welcomed by replying and messaging.

Nourished by the passion for rhythm games and RPG, and powered by daily coffee and beers: Lanota
Also on Twitter and Facebook

Wow. Offline, premium price and relatively well priced IAP?
OK. I am in!
I have few more questions to keep this thread alive before release date.
First was already asked by me.
Is it universal app? If I buy it on iphone, can I play it on tablet too and vice versa?

About Us

"TouchArcade covers the latest games and apps for Apple's iPhone and iPod Touch. We are the largest site dedicated
to iPhone and iPod Touch gaming."

Promotional Codes

While we now accept iTunes Promotional Codes for games, we can't guarantee that your app will be reviewed or covered. Only one promotion code is required. Feel free to send promo codes to tips@toucharcade.com.

While we appreciate the promo codes, notable app pre-announcements and preview copies are also of interest to our readers. Please feel free to contact us at the same email address about these opportunities.

Note: we rarely (if ever) solicit developers directly for promo codes. If you receive such an email, please contact us.

Advertising

We have advertising opportunities available to iPhone and iPod Touch developers. If interested, please contact us at ads@toucharcade.com.

Press Contact

We welcome news releases, previews, screenshots and video links for existing or upcoming iPhone and iPod Games. We can't promise a personal reply but we do try to evaluate every title submitted. Please send press releases or general inquiries to tips@toucharcade.com.