With its third episode, Life is Strange gets a little bit stranger.

Amid a hail of gunfire, the player-character crumples to the ground, defeated, that is, before a loading screen pops to revive her. At least, that's how most action games represent death. In Tomb Raider, I've seen Lara Croft stabbed through the neck, had her head split open on a coral reef, seen her torn apart by wolves.