Melee Fighter

This is a discussion on Melee Fighter within the Game Programming forums, part of the General Programming Boards category; Why on earth would anyone like to make a language containing all languages? First it would be x^n times more ...

Why on earth would anyone like to make a language containing all languages? First it would be x^n times more work to put it all together, not only incorporating one language but many.
Second: Incompatibility. Most languages have different bases (structures) so they wouldn't work well together.
Third: All languages have their ups and downs, so the final product wouldn't be stronger than its weakest links. Since all languages have their downsides, the result would be one big slow weakling.

It would be easier to make a new language from the ground up containing all the nice stuff you want in it.

Im not the programmer of MOS at all. I coded 0% of it. I just tested it. Even the testing was poor, mainly because everything's in dutch, and i can't read dutch. I can speak and read some german, but thats not dutch.Maybe our new C++ programmer can help make it in C++.I can create a text OS in DOS, once i learn EXE running within a program(HINT HINT).
I would use that to run (OW) my text games. MAn, you guys GOTTA test this thing out. See, i put in this cammand to draw your mech in ASCII art. If you lose your limbs, they will not appear on the drawing. It is SO cool!

Anyway, i can program binary for samus's jumping:

001101
110001
000111
101011
110010
000100
010010
000000
000010
111100

I think thats binary coding. Im not sure whatcha call it.
How about a new word: