Anyone may "vote" on an application by writing a +1 or -1, but you must also give a reason. The votes are not technically counted, but they may provide useful insight that Head Staff will use to judge an application.

Head Staff reserve the right to deny any application if we feel an applicant has had too many bans, negative notes, or other problems to deserve being whitelisted.

Advertising applications on the forum, in game, or discord is not allowed. Begging for +1/-1 will result in bans

Synthetic Character Story (An ADEQUATE description and story of your Synthetics actions and involvement in a previous mission onboard the Almayer):

► Show Spoiler

Sat operating table in OR3 is a familiar marine; at least among the medical staff. Private First Class John Murry, or Spartan if your armor trimming is royal blue. Doctors are busy creating chemicals for the ever demanding medics, sating their wanton desires for niche mixes of potent blends. Quickclot pills are in high demand, and Professor Kane Laborde is busying himself making the cryomix just right. A helpful synthetic was authorized permission to deal with the already wounded war hero.

An ever cheerful Emma simply smiles with clipboard in hand, only for show to make the patient more comfortable, synthetics only need to read something once. "Head trauma? So soon before deployment, what have I told you about disregarding uniform regulation?"

Murry's response is a stoic fit of laughter, gloved fingers scratching his beard. "Mines got kevlar in it." John was playing his joke straight faced, solid like a rock, the winner of plenty of poker hands in R&R.

No response from the synthetic other than a simple patient smile, reaching into her lifesaver bag to produce an advanced trauma kit, the latest in medical research, Wey-Land Yutani always had a way to frontier something. Nanocoagulants seek the bruise suturing a paperthin cut, it stings. But Murry's stone face is unshifting. Bruising powder over the darkening skin. "If you're going to refuse to wear a helmet, Murry, at least let someone else be the hero."

Hours pass, the operation escalates into a full on military conflict between aggressive UPP forces seeking to claim a natural resource underneath a Weyland Yutani colony. Holding it's compound as a fortification against the USCM assault. The ground battle is slow, every inch is paid for in blood, and sacrifice. Delta's Fireteam is at the front line suppressing the barricades in hopes for a hail mary. Or a hail Murry. Pulse rifles laying down a thick cloud of caseless munitions Murry is tasked with one job. Plant this orbital beacon on their fortifications. Our stalwart marine is never one to back down from a challenge. Crossing over with the rolling thunder of rifles, Murry zigs, zags, executes combat rolls and lunges. Bullets biting into him, his green headband now a crimson red. Fighting through the pain, the beacon is armed. Anchors bolted, transmitting it's location to unleash hell from above. Everything goes black, he did his duty.

Delta staple, Kyomi Sin'va calls out to medical. Battle fatigued, exhausted with a broken body on a stretcher, "I got critical!" The spark of life forced back into Murry's battered shell, vitals low. Emma is the first to respond with calmed efficiency. Programmed. Hardwired calculation to work in high-stress situations without faltering hands. The white haired medic follows along with their patient, and friend. Whisking the wounded off to OR2. Thoroughly versed in the human anatomy, all that's needed is the scan of a health analyzer. Reading out: Secured skull fracture, internal bleeding, severe concussion. !! BLOOD LEVEL: CRITICAL !! Heart valve: Compromised.

Defibrillation wasn't an option with a heart this damaged.

No time for anesthetics. There's a UPP docking squad, and their first stop is always medbay.

Murry's waking body is barely cognitive, higher functions returning with each second -- the searing pain of an incision management system working through skin preforming three tasks at once. The burning clip of a hemostat, the cutting knife of a scalpel, then all of it being clamped open. The tone of Emma was calm, calculating, "Murry you are doing fantastic, steady your breathing. Focus off the pain." Corporal Sin'vah kept a steady supply of autoinjectors puncturing the wounded Private. Each injection expending itself with an airy hssss.

The operation is a labored success, a painful, messy success. Blood traded in and out of the body, chemicals mixing together in a human like a melting pot. Kyomi, and the synthetic help the grunt to his feet. Battered, sore. The two limping off, and the airlock opens. Outside waiting with bated breath is a friendly face. Adan Howard, as if all of Delta was a family, a brotherhood. The trio limping off, they had an operation to finish. With Emma left to treat the next patient, a calm smile on her face.

Due to the hands of programmed perfection, a critical marine returns to the front of the battlefield. Anything is possible when you are hardwired to defy failure, it is simply not an option.

---

Combat has long since ended. The Commander has issued a request for an after action report on all known surgeries, squads, and their performance, they all preformed so well - surely those few I saw will be rewarded for their struggles.

"Delta Squad maintained heavy casualties during the operation, Commander. At one point the squad was risking routing when their units dipped below standard losses at a critical 38% combat readiness." I suppose, the Commander should see reason they were the first to encounter the contacts.

"They should have done better. If they followed my command strictly to the letter, none of them would be dead."

A sensation I've never felt before, is this sadness? They fought so hard, they gave up so much. "They'll do better next time, Commander. I'm sure your guidance will put them into proper shape."

"Of course it will! I know how exactly how to do it. I'll take away their attachments. Their nicotine. Helmets will be mandatory. All infractions will be maximum sentences. I must be strict on these monkeys."

He's projecting insecurities, he sees their failures as his own and he's afraid. He can't be seen as weak, but this course of action will hinder combat efficiency significantly. A compromise is needed, "Might I suggest an alternative? Mandatory physical training through the ship. This will build camaraderie, and familiarity in their shared strain, along with the physical benefits of cardiovascular exercise."

His stance has shifted, he's thinking about it. His eyebrows always furrow when he's contemplating something.

"Very well, I'll have the Staff Officers write up their new routine."

"Wise as always, Commander."

We hope you enjoyed our product.

How do you intend to play your Synth (as in, describe HOW you will act/play your Synth and what support roles you’ll mainly focus on, what is your synthetics quirk)? Emma's functions, and quirks around the NCO's, and below, will be the eternal optimist. Programmed to keep morale high as their ability allows, either through humor, or offering a positive perspective. Giving marines words of encouragement, helpful advice, potential alternatives. Using simple psychology tricks, reminding them of their 'potential.' Or how their actions will benefit, and save those familiar to them. Whilst saving the grim realities for the Command Staff/ aCO.

How familiar are you with support roles? (ie; Medical, MT, Science, SO):
I've been a mentor for what feels like a life time, I keep up to date on all our mechanical changes through manual immersion. I've got a fairly firm grasp on the various roles I'll be expected to be efficient with.

Why should we whitelist you?
I've never specifically had an interest in the whitelisted roles. I don't think I have the personality or desire to play a Commander effectively, and push the round with that much influence. Or the desire to play a predator, and apply the subtle, or overt force of nature that they can often be. But for Synthetic, it feels like the perfect foil. I enjoy supporting others, and supplementing their roleplay. Whether it's a Commander, or a stressed out Doctor needing help. I'd feel this is my strength, and I'd help enrich the games environment. I might not always come across as the most serious of players, but when there's roleplay given I sink my teeth into it like I'm starved for it. My favorite role by far is the Corporate Liaison, followed by Medic. Both of these cater to roleplaying, and knowing an always changing system. tl;dr I want to take my mentoring to the next level. IC with that sweet, sweet roleplay.

Have you been banned from CM in the last month for any reason (we will check, and lies may result in immediate denial)?
Nope!

*Edit removed notes. No notes added since a year.

Are you currently banned from any other servers and if so, why?
No.

Do you understand that any player - donor or otherwise - can have their whitelist status revoked should they break our rules or the Synthetic Programming Guideline?
Of course.

Last edited by SovietKitty on 13 Feb 2018, 07:16, edited 1 time in total.

Chen "DiscoKing" WestintonDisco Never Dies!Muh Dossier, it's good. Trust me. Read it, please. I beg you.
Secondary Objective: Stay Safe, Stick Together, Kick the ass of anything that might need an ass kicking. If you find any booze bring it up to CIC for me please.Not everyone who lost their life on Space Nam' died there. Not everyone who came home from Space Nam' ever left there.

While your app is good I feel like your RP can be pretty poor sometimes.

A lot of the time I find you being really memey as CL, good example yesterday you came back up to the ship wearing a PMC uniform I assume you got off a corpse, playing with an toy sword and ended up being arrested for 'playing pranks' which you were setting people to arrest with seemingly no reason.

While your app is good I feel like your RP can be pretty poor sometimes.

A lot of the time I find you being really memey as CL, good example yesterday you came back up to the ship wearing a PMC uniform I assume you got off a corpse, playing with an toy sword and ended up being arrested for 'playing pranks' which you were setting people to arrest with seemingly no reason.

Before I give my vote I'd like to hear your reply.

Due to the recent changes with color tones, and darks not meshing well with certain colors of hair it was a fashion choice to make the darker colors pop and create a pleasing juxtapoi- Fashion. The answer was simply fashion, it looks nicer than the all-white Liaison suit with the black trimmings on the leg, also it doesn't make the character model look overweight and stuffy. I don't think a Liaison having a toysword they flick around is too meme-y, especially as a foil for what had happened on the planet below. It was also a collectible, and given to local friend Jack Knight to make modifications to my office.

As for the pranks, the MPs had made one arrest in over an hour of round, and had more or less nothing more to do. I also prefer to create my roleplay than bother Mods with faxes when I can see they're busy/playing. So, I gave a rather painless bit of roleplay with the CMP, Cowart, with her filthy opposed corporate relation was harmlessly set to arrest. After yanking her chain, for roughly 15 minutes, my complete lack of effort to cover up my crimes had me outed and arrested. Cathartic. Then I spent 20 minutes roleplaying with an MP in the brig, discussing the life of crime and it's narrow scope, and how lucky one could be to tamper as a civilian on a military vessel. I'd even be bold enough to say, they enjoyed it! Judging by the OOC feedback posted in this thread.

So you looted a PMC corpse on the planet and wore his gear for style, I mean it's pretty silly, but minor.

My main problem is your way of making up RP was to do something that seems pretty dumb for your character, you're on the Almayer to represent Weyland Yutani, but you're running around falsifying government police records as a prank? Sure you're 'creating your own RP', but there are better ways to do that then to do something stupid like that.

When I think of your character's name that's what I usually associate it with a CL, doing dumb stuff like that, while I can't think of any off my head right now it's not just this one experience that's given me that perception of you.. So while it's not the popular opinion I'm gonna give you a -1 I'll keep my eye on you though maybe you can change my mind.

I can accept that conclusion, that's fair and while I think I'm rather consistent to the character, I never claimed to be perfect and as I stated in the application I am often a product of my environment when it comes down to how serious roleplay is, or isn't going. Except that can change when you're in a role with the flexibility to do quite almost anything, and roleplay with each individual people. I'm of the belief people take a whitelisted role more seriously, people looking to roleplay will often seek you out. (as I do) and don't dismiss my efforts of roleplay with simply. "This is gay lol." (This actually happens.)

The more traditional ways Liaisons make roleplay seems over done for me, screaming about agreements, and being ambiguously evil is so played out, that I feel like I'm just copying other people. IE: The huge wave of Carson-isms we had a few months ago where everyone and their mother tried his gimmick, and couldn't figure out what he was doing right. It was a unique way to do some espionage, pull a few chains and get to roleplay with bored players, whilst not really doing any damage to the round, their enjoyment, and disrupting anything as a whole. There's plenty of ways I've created roleplays in the past you just seem to have gotten the one you didn't agree with the most. But the end game, goal, and intent all fell into the same trajectory of being enjoyed by everyone involved. Including poor Sarah Cowart, who got to do the arresting.

t;dr I think everyone had fun, it was a net benefit for bored marines, some things that are silly are totally forgivable, but I'll try to change peoples opinions by showing an effort.