Defold releases

Complete release notes for the current and previous versions of the engine.

Newest version: 1.2.149

Release 1.2.99

Mar 06, 2017 Fixes and updated dev app

This release includes a collection of bug fixes and a few new functions available for native extensions.

We have fixed two issues regarding stencil/clipping, please be aware of this if you are using your own render scripts.

Android and iOS dev app has been given some love

We have updated the dev app so that it can display which interfaces/IPs it listens to. An old crash bug related to rotating the device on Android has been fixed. We also added empty launch screens for the iOS version so that you will now have full native resolution on device.

Stencil buffer is now cleared when needed between gui-scenes as needed to avoid clashing hierarchies.

This means that when two or more gui-scenes are using stencils, a stencil buffer clear will be executed before the first stencil node of a scene, which might have an impact on performance. The stencil buffer clear logic is optimised so that the first stencil node rendered will not issue a clear if the stencil has been cleared already (by the render script clear command).