Friday, October 7, 2016

Goatboy's 40k Thoughts: Iron Halo GT Rundown

Woot - played in an event this past weekend in Bartlesville, OK. I had a blast, won 5 games out of 6 and ended up getting 1st Overall. Not to bad eh? Matt Root had more points but was Best General with the highest Battle points and going 6-0. But still - it kicked butt to "win" an event with paint/score/sports/etc.

Game 1 VS Tyler and his Blood Angels force
Mission - Emperor's Will, Dawn of War, ITC Maelstrom (Hold 1, Hold 2, Scoring in Enemy, Destroy, Destroy, 3 and no enemy in deployment), Big Game Hunter, Linebreaker, Slay the Warlord
Tyler's army was a bunch of Blood Angels, Land Raider, Knight, Sang Priest, some tactical, Terminators, Storm Raven, and a terminator captain. Overall my army was a bit much and I quickly overwhelmed him with psychics and big monsters getting close. The MoK DP took out the Knight and that ended a lot of the threat. I won this one 11-0.
MC Deaths - None!

Game 2 VS Chase with KDK/Cabal/Cypher combo
Mission - The Relic, Hammer and Anvil, ITC Maelstrom (Hold 1, Hold 2, Scoring in Enemy, Destroy, Destroy, 3 and no enemy in deployment), First Strike, Table Quarters, Slay the Warlord
Chase's army was a bit unconventional KDK dog star as it ran Sorcerers with Jump Packs. He had a Lvl 4 caster with the one Black Legion Relic. He almost got my Warlord when he scouted and pushed up and throw out a Pyromancy Nova. I took a wound and the Warlord rolled a 10 on Leadership. I called the power of Fateweaver and saved his butt. From there Chase lost that important spell caster due to taking a Perils from the Nova and then dying to a dangerous terrain check. The luck went south again for Chase when my Masque lived through 10 str 6+ shots to slow down his star for 3 turns. I won this one 7-2.
MC Deaths - None!

Game 3 VS David with his Tau
Mission - Purge the Alien, Vanguard Strike, ITC Maelstrom (Hold 1, Hold 2, Hold 3, Scoring farther then 12", Have scoring within 12" of enemy deployment edge, 3 Scoring in your zone none in enemy), Slay the Warlord, King of the Hill, First Strike
David is a buddy and he stole the initiative on me. He had a ton of Pathfinders, a Riptide, and a Ghostkeel formation. Plus he had some other missiles coming at me. Lucky for me - I rolled the shit roll on my DP's - every one had 4+ FNP and I got the +1 to my Inv save Warlord trait. This mean my Khorne DP took half the armies shooting and only took a 1 and my Slaanesh one took 2 wounds. From there I flew away from the Ghost Keels - took out some Pathfinders with lucky Shrieks and won the game - barely. David ended up beating me by 1 point in the ITC rankings but I got more ITC points as I won more games initially. I won 6-5 (Primary, Slay the Warlord, and Line breaker).
MC Deaths - Riptide for him - all my jerks were still alive.

Game 4 VS Lee and his Flying Tyrannies
Mission - The Scouring, Hammer and Anvil, ITC Maelstrom (Hold 1, Hold 2, Hold 3, Destroy, Destroy, Destroy), Big Game Hunter, Linebreaker, Slay the Warlord
Lee had a great 5 Tyrant army. We set up to dance and I got lucky surviving some Shrieks from him and then taking out some Tyrants with Enfeeble and the Dildo prince. I took out a few with some rough vector strikes as well. I ended up killing all but some spore minds and a Mawloc on the other side. He killed the Nurgle Prince in the end to take Big Game hunter as all my monsters are expensive jerks. I won 10-2.
MC Deaths - Fateweaver - Turn 2! and Nurgle DP. 5 Tyrants, the other flyer thing from Nids, and a Mawloc

Game 5 VS Cody and his Daemonic Incursion based Tzeentch
Mission - Big Guns Never Tire, Vanguard Strike, ITC Maelstrom (Hold 1 in Enemy, Hold 2 in Enemy, Hold 1 in your zone, Hold 2 in your zone, Destroy, Destroy), Ground Control, Linebreaker, Slay the Warlord
Cody had a ton of daemons, Fate, DP, and Belakor. He took the Tzeentch core, some furies and then all the big stuff. He had more psychic dice, better ground control and I was not very lucky with my own Maelstrom rolls. This meant I was down by turn 2 even though I had killed the DP and Belakor by then. I ended up killing Fateweaver too but he had 2 objectives on lock down and I was stuck trying to catch up. Awesome game - great guy, and it was nice playing 2 really well done armies versus each other. I lost 5-8.
MC Deaths - His Fate, DP of Tzeentch with Robe (griming your enemy is great), Bel'akor

Game 6 VS Andrew and his GK with IG formation
Mission - Crusade, Dawn of War, ITC Maelstrom (Hold 1, Hold 2, Destroy, Destroy, Scoring in enemy zone, 3 in your own zone)
Andrew had 3 DK, some artillery and a Void Shield. I won the roll to go first, he didn't seize and I got in the air. By that time he couldn't do much to me and I flew around and blew things up when I got within the Void Shield bubble. I had more psychic dice and Andrew just had crap luck. He threw 7 dice for Cleansing flame - didn't pass it at all. He tried it a few more times and I stopped it then - but never threw a perils from it. I just flew around and ground him out. The 3 DK were still alive at the end of the game versus rough MC's that would punt them as soon as they landed. I ended up winning this game and finished the event 5-1. I won 8-3.

There was a bit of a mix up in the points at the end and I was told after the event I was actually 2nd overall in scores and thus First Overall as Matt Root took home Best General. Something like that - either way I was on the podium and I did well for once in an event. I had a great time - played rad people and will plan on coming back again. Jason threw a great event and I am very happy to have gotten a chance to play in it.

If I had to change anything in my list - I would have dropped some Nurglings for some Pink Horrors. One squad would have given me a summoning group an I could have just thrown dice to maybe make a Blood Thirster or two.

Paint List
Lots of Marines... good guys and bad guys. Plus a BOLS article. Hopefully more after this weekend with pics and stuff.