The Comic Custom Creators Guild, colloquially known as The C3G Project, is a collaborative project that produces Heroscape content based on superheroes and other comic franchises. Since 2009, members of C3G have collaborated to design over 750 custom units to be played with one another.

While C3G products are not officially endorsed by Hasbro, The C3G Project is highly regarded as one of the most successful and credible customs projects for Heroscape. Every C3G unit is playtested and balanced within the C3G system. We recommend playing C3G units by themselves for the best experience, but you can mix them into your classic games if you prefer.

How do I start playing C3G?

Getting started with a new game system can be daunting. Here, you will find some simple steps to follow in order to get going.

Choose some cards to play with: The C3G Books of Index thread contains links to every C3G unit, sortable alphabetically, by point cost, and by release date. The thread is continuously updated with the latest releases.

Get the figures: Each unit's Book thread contains blue text detailing which mini(s) the cards use. You can purchase these figures from many stores and online retailers. Most units use Heroclix figures, which are often cheap and widely available at vendors such as TrollAndToad and MiniatureMarket.

Print the cards: Each unit's Book contains high resolution cards in JPG and PDF format. You can download and save cards to your computer and print them out at home or at a print shop. The X Minus 2 Customs Card Printer is a popular tool for printing C3G cards.

Check out the extras: C3G uses the same rules as classic Heroscape, but also includes some Optional Rules to enhance the gameplay experience. You can find these rules, as well as numerous Destructible Objects, Glyphs, Maps, and Spells in the C3G Books of Index underneath the units.

How can I be a part of C3G?

C3G is open and welcoming to all. Everyone is allowed and encouraged to post in any of our threads. Our design process is very collaborative and opinions from onlookers often prove to be more valuable than those of the core designers.

The easiest and most helpful contribution you can make to the project beyond participation in discussion is playtesting units. C3G playtests every unit multiple times to ensure their point cost and powers are balanced within the game system. Public participation in playtesting helps us design units faster and makes sure they are just as fun an balanced as we envision them. Check out the C3G Playtesting Sign-Ups thread to get involved.

If you are interested in designing your own C3G units, the Public Design Workshop is a thread where anyone can post and discuss design ideas they are working on or thinking about. This thread also contains specific details regarding how to make one of your designs official once you have been recognized as a regular contributor, otherwise known as an Ally.

Questions, comments, and our directory

We encourage all onlookers to post their questions, comments, and feedback in this thread and our other threads. In the next post, you will find a directory of all important C3G threads. If something is missing from the directory, let us know!

DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

Are you new to C3G (Comics Customs Creators Guild)? Are you lost or just don't know where to start?

If you are here then you are looking to spice up your Heroscape game with some Super Heroes. Here is how to get started:

1 - Choose some cards to play with: Check out our C3G Books of Index. There you will be able to browse through all the cards that we have designed. 2 - Get the figures: Each Book in the Index will list below the cards what figures that the card uses. You can purchase these figures from many stores and online stores that sell them. Most of the figures we use are Heroclix figures. 3 - Print the cards: Each Book in the Index has a PDF link under each card. You can download those PDFs by clicking on the links. Save those PDFs to your computer and print them out at home or at a print shop. Then simply cut the cards out from the paper.4 - C3G has a few of its own specific rules and optional rules, and you can find them in the Books of Index as well.

Looking good! I would add a line about withdrawing designs that don't generate interest. Also for testing optional rulesets, it may not always be possible on BoV maps, due to the nature of the rules (I'm thinking specifically of the Vehicle Rules, since none of those maps may be big and/or flat enough).

I think it's important to remember, once we get into creating individual threads, that each unit/rule/whatever is still not "yours": it's a C3G design. So those last bits of each paragraph, "Collaborative changes should be expected"? Those are the most important.

Looking good! I would add a line about withdrawing designs that don't generate interest. Also for testing optional rulesets, it may not always be possible on BoV maps, due to the nature of the rules (I'm thinking specifically of the Vehicle Rules, since none of those maps may be big and/or flat enough).

Good points! I think that there will always be some exceptions to the above, especially for optional rules, so I don't think that one's really an issue. I'll add that line about withdrawing (always forget about that).

Quote:

Originally Posted by NecroBlade

I think it looks good as well.

I think it's important to remember, once we get into creating individual threads, that each unit/rule/whatever is still not "yours": it's a C3G design. So those last bits of each paragraph, "Collaborative changes should be expected"? Those are the most important.

Exactly! As much as I want this to promote individual initiative, the feelings of ownership should be group wide. You're directing the individual project, but it's still a collaborative project.

DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

Looking good! I would add a line about withdrawing designs that don't generate interest. Also for testing optional rulesets, it may not always be possible on BoV maps, due to the nature of the rules (I'm thinking specifically of the Vehicle Rules, since none of those maps may be big and/or flat enough).

Good points! I think that there will always be some exceptions to the above, especially for optional rules, so I don't think that one's really an issue. I'll add that line about withdrawing (always forget about that).

Quote:

Originally Posted by NecroBlade

I think it looks good as well.

I think it's important to remember, once we get into creating individual threads, that each unit/rule/whatever is still not "yours": it's a C3G design. So those last bits of each paragraph, "Collaborative changes should be expected"? Those are the most important.

Exactly! As much as I want this to promote individual initiative, the feelings of ownership should be group wide. You're directing the individual project, but it's still a collaborative project.

Thanks to Bats and Griff for getting this thing put together

Great points were made by GreyOwl and Necro.

I was going to suggest it but GO beat me to it, we should have the right (after a vote) to withdrawal someone's design if for whatever reason they are not generating interest after a fair time frame. If someone knows ahead of time that they are going to be on vacation or being extremely busy for an extended period of time, they shouldn't post a design just to hold it until they get back, they should have the courtesy of waiting until they can be "around" to contribute before posting a new design. The great thing about this new way of doing this is if for whatever reason, someone can't participate for a while, they won't hold things up and are welcome to join in when they know it's a good time for them. Conversely, it also allows for those who can stay around and contribute consistently, to have a better chance of getting characters/rules/scenarios etc. that they want created and passed through the C3G system, so you are rewarded for active participation.

Necro's point is great as well in that despite who comes up with the initial design, it's not going to be "theirs" once it's passed through. It's going to be a C3G design. We all know how things look in the beginning and how they look when they are done. We have a variety of people here with a variety of skills and points of view to bring to the table. Some know the game inside and out and the rules like the back of their hand, some are artistically inclined, some know about certain characters more than others and visa versa. What makes for a great C3G card is the passion and various experience levels and points of view of the contributors. Anyone wanting to be involved with this need to know this ahead of time.

Great post, Hahma! And that's why I like keeping the Heroes and Sidekicks only requirement - so people know what it's all about before starting a Design Thread.
I'm not sure if we need to be able to as a group decide to withdraw a design thread. If someone wants to start a thread but then go completely inactive, that's their fault, and we can just ignore it - they won't be able to post any new designs until their design thread goes through the process, so they're only penalizing themselves.
Of course, I suppose there will be some cases where someone claims, for instance, a unit that we're all interested in, and then disappears. If that happens, I can always update the first post in lieu of the original designer or we can vote as a group to close the thread and someone new can step to the plate. Hopefully we won't have many cases where a group decision to lock down a design thread is necessary, but it could come up.
The great thing about C3G, too, is that we can always just vote to make anything happen if circumstances we didn't anticipate arise.

DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.