Ultima V Shutdown Document

A rare glimpse at the production of Ultima V

Written by Dallas Snell in May of 1987, this amazing document is a snapshot into how game companies went through the pressures of ‘crunch mode’ in the early days of development. The hysterical instructions to keep Richard Garriott focused give a unique insight into the quaintness of the industry at the time. (Incidentally, Ultima V was released in March of 1988).