Description

Embark on an endless Star Wars action experience from the bestselling Star Wars HD videogame franchise of all time.

Rush through waves of enemies on Starkiller Base with the power of your lightsaber in your hands. Storm through the jungle canopy of a hidden Rebel base on Yavin 4 with your fellow troopers, dispensing firepower from AT-STs. Line up your X-wing squadron for an attack on a mammoth First Order Star Destroyer in space. Or rise as a new Star Wars hero -- Iden, an elite Imperial special forces soldier -- and discover an emotional and gripping single-player story spanning thirty years.

Experience rich and living Star Wars multiplayer battlegrounds across all three eras: prequel, classic, and new trilogy. Customize and upgrade your heroes, starfighters, or troopers, each with unique abilities to exploit in battle. Ride tauntauns or take control of tanks and speeders. Down Star Destroyers the size of cities, use the Force to prove your worth against iconic characters such as Kylo Ren, Darth Maul, or Han Solo, as you play a part in a gaming experience inspired by 40 years of timeless Star Wars films.

Game Video

Game Trivia

During the pre-release beta trials of the game, EA was heavily criticized by the general public for Battlefront II's use of micro-transactions, specifically a loot box monetization. Originally, unlocking everything in the game required players to play the game for a total of 4,528 hours or spend a total of $2,100 US dollars to unlock all of the game's content. EA's community team originally defended this design on Reddit, explaining they wanted players to feel more accomplished when a new feature was unlocked. This response received overwhelmingly negative reactions and generated more than 675,000 downvotes, the most downvoted comment in Reddit's history. EA originally lowered the cost of credits to unlock heroes by 75%, but credits rewarded for completing the campaign were also reduced. Two days before the game's release, the Belgian Gaming Commission announced that it was conducting an investigation of the game to determine whether loot boxes constituted unlicensed gambling, and they declared they were in fact gambling. Just one day before the game's release, EA disabled micro-transactions entirely, announcing their intent to reintroduce them at a later date after unspecified changes had been made. This controversy caused EA's share price to drop by 2.5% on the day of the game's release. Analysts in Wall Street also exhibited doubt of the game's sales potential.