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I was just wondering what type of game most gamers prefer; linear or non-linear. I personally like non-linear games better, as i value the ability to do what I want when I want. Morrowind and Fallout 2 being good examples of this, as is Hitman 2. Linear games tend to make me bored and frustrated. The only good examples of linear games that i can think of are Call of Duty, FF7, and Half-Life, plus a few others that I dont remember ATM. Its interesting that most of the linear games people like are either RPG's or shooters, and most people I've talked to like one and hate the other.

i prefer games where i can break off a bit from the plot and do what i please, games such as Freelancer where you can end the game with so many different results, as a police enemy or police ally (though unfortunately the ending is the same, but the choice makes up for that). Black and White was also good. It allows you to win challenges in multiple ways, the landscape even twists and turns to suit the type of god you are, which is based on your actions. So all in all a freeform game is much better than rigidly following a plot until you're done.

free form, definately. I played linear games all my life, and then I played Morrowind. Soo awesome, the character customization, the endless amounts of things to do. And, now, after playing a free form rpg, I CAN'T PLAY LINEAR!! its so hard! i am trying to beat Neverwinter Nights, but I keep wanting to start over. I want to try a new class. I want to try an evil character. But the trouble is, if i do that I have to do EVERYTHING over again. And THATS boring...
So does an MMORPG count as nonlinear? Cuz i wanna get FFXI after i get cable, and I can't wait to just sit around or adventure and go on quests with other people, .hack//SIGN style....

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