/3/ 3DCG

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The beta was fun as fuck and the graphics were pretty impressive.

The thing I noticed the most was that while most games try have "muh polygon budget" Battlefront really went wild. I couldn't find any jagged edges.

I think that this will be the future tbh. Hopefully we won't have to be using Normal/Displacement maps for literally anything that needs a little bit of detail.
The game was also beautifully optimized.

Unfortunately, jew EA won't ever release a Frostbite SDK.
And the closest we have is UE4, which is unoptimized as fuck.

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