Try importing these codes (using Load) and see the difference. You can move, rotate and duplicate these pieces as normal. Also change the material - wood/stone/metal or ice. Once you have the pieces, however, you cannot change their altered dimension again; it will revert to a standard piece. So you need to plan what you need to start with.

Next to come:Changing the above numbers for non-alterable items; bricks off screen; invisible and phantom pieces.

[b]timestables TIPS:[/b]\r\n\r\nExtra long, thick or thin beams:\r\n\r\nHere the code for a simple wood box hut (it can be exported next to where you save):\r\n\r\n{"r":["rw","rwc","rs","rsc","ri","ric","rb","rbc","rfb","rpb","rrb","rf","rl","rr","ra","rp","rc","rsl"],"n":"","t":[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],"o":-1,"p":"","c":["bws,230,630,1,1,0","bws,310,630,1,1,0","bws,270,575,0.5,1,90"],"l":["tg","mg","bg","wc","id"]}\r\n\r\nI am now going to change the following code after the "c":\r\n"bws,230,630,1,1,0","bws,310,630,[i]0.25[/i],1,0","bws,270,575,0.5,[i]6[/i],90"\r\n\r\nThe first "1" being thickness the second length. The last digit is the angle.\r\n\r\n\r\n\r\nTo give this:\r\n\r\n{"r":["rw","rwc","rs","rsc","ri","ric","rb","rbc","rfb","rpb","rrb","rf","rl","rr","ra","rp","rc","rsl"],"n":"","t":[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],"o":-1,"p":"","c":["bws,230,630,1,1,0","bws,310,630,0.25,1,0","bws,270,575,0.5,6,90"],"l":["tg","mg","bg","wc","id"]}\r\n\r\nTry importing these codes (using Load) and see the difference. You can move, rotate and duplicate these pieces as normal. Also change the material - wood/stone/metal or ice. Once you have the pieces, however, you cannot change their altered dimension again; it will revert to a standard piece. So you need to plan what you need to start with.\r\n\r\nNext to come:\r\nChanging the above numbers for non-alterable items; bricks off screen; invisible and phantom pieces.

If you select all (Ctrl + A) you can move the whole map, including the foundation blocks, by dragging with the mouse. If you place items past the left of the screen (towards the trebuchet) they will stay there. The foundation blocks will fix again. You need at least one standard brick to do this. DO NOT SETTLE, you are likely to lose many standard items. If you go too far left the trebuchet may be unplayable. You can still add to your castle, save and post in the normal way, provided you don't settle.

If you select all (Ctrl + A) you can move the whole map, including the foundation blocks, by dragging with the mouse. If you place items past the left of the screen (towards the trebuchet) they will stay there. The foundation blocks will fix again. You need at least one standard brick to do this. DO NOT SETTLE, you are likely to lose many standard items. If you go too far left the trebuchet may be unplayable. You can still add to your castle, save and post in the normal way, provided you don't settle.

CTRL+A select everything but It won't move the foundation Blocks when I try to drag everything with the mouse.

Oh ok I figured out. You need to have at least a movable part to be able to drag everything.

[quote]CTRL+A select everything but It won't move the foundation Blocks when I try to drag everything with the mouse.[/quote]\r\n\r\nOh ok I figured out. You need to have at least a movable part to be able to drag everything.

You guys should post some cool foundations and pics for others to copy and modify to make castles. I noticed this thread had moved to page three of the communities so, I posted just to move it up the list!

You guys should post some cool foundations and pics for others to copy and modify to make castles. I noticed this thread had moved to page three of the communities so, I posted just to move it up the list!

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