1.0.1 is a minor update from 1.0, improving a few points, mainly on UI and the remesh operators:

UI clarifications

The "Dirty" quadrilateral method works really well now, and its main parameter is now a number of faces

All the remeshed operators now give meaningful output and create nicely named objects

Little cleanup here and there... But at least, it looks stable!
Tutorials will be made with this UI, so it might be worth "upgrading" from 1.0.0, although at the moment you'll still have to re-configure the executable paths at each update...

More than fancy good-practices, it allows me to make sure that the different operators work as expected, and forces me to make a lot of improvements on the handling of operators contexts, easing the usage of the operators in external python scripts.

To understand the different steps of testing, feel free to check out the .travis.yml and tests.py files.

At this point, all operators under the Import, Remesh and Material panels should nearly work flawlessly, although I still need to make a clear documentation on the usage and fix a few strange side effects.

Some progress is being made, and the next release will implement the baking operators and re-integrate the scripts!