Dome projection using a spherical mirror

The following is a collection of material related to the projection into a hemispherical
dome using a spherical mirror, a projection technique developed by the author in 2003 and
variously referred to as "sphemir" or "mirrordome".
For information related more towards fisheye lens and projection see
is also included in the second half of this document.

Please note that I am available to assist you with your fulldome projection projects.
This can be on an informal basis (just email me your questions) all the way to formally
quoting, personally doing onsite installations, providing training and ongoing support.
In the former case I am more then happy to advise (free of charge) but
please first read the FAQ below since
it is where I document answers to the questions I've received so far, as such it has
a good chance of answering your questions. If you wish to formally engage me then also
read the FAQ and then contact me by email.

warppatch.
A Quartz Composer patch that implements
the warping of images and movie frames suitable for novel projection problems
into immersive spaces, including the spherical mirror based methods.
Vuo, from version 0.8, now support warp meshes