Okay, so while this character is disgustingly good, keep in mind one thing: Rapid Degeneration. He has a 50% chance of losing a permanent 2 attack and defense, but will no matter what, lose attack and defense. It can't be rerolled. Heck, he'll lose an average of 4.5 attack and defense in 3 rounds. The main thing to do is to pretty much stall until he gets so weak you know you'll win.

:edit: Oh, and I don't have a man-crush on Palpatine. Ew.

Last edited by Aeimnestus on Sun Jan 13, 2008 11:33 am, edited 1 time in total.

I don't think he is disgustingly good...I thing he's disgusting. 2 attacks per turn...for 85 points? No thanks. With assault, even still...

He is a beast with the Force, but he ain't that good in melee.

What I do like about this figure, and I don't knwo if you tried to make him this way or what, is that the 2 strategies for facing him are totally conflictious.

On one hand, you can rush him to make sure he doesn't get enough Force points to go into Hypermode ( ) and zap all your characters.....or you could wait him out to lower his defense. But if you do that, then he becomes a behemoth with Force, and he'll be more dangerous.

I like the concept, but I think it could stand to be a little more developed.

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