NotesUNeed

NotesUNeed v6.63.33500 - Adrill of Eonar (US)
Originally created by Telic of Dragonblight (EU)
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- fixed ChatFrameEditBox issue as reported by ameyaselene. Thanks for the great bug report.

Additionally, if anyone else would additionally be interested in working on maintaining this mod with me, I am looking in to setting NuN up on a repository to allow multiple contributors to work on it. PM me if you want to get involved.

Make Contact Notes on other Players, or General Notes on anything else.

This AddOn is for making your own custom notes on players, and quests, and items, etc. and does not come with any pre-made notes.
It does provide an Export and Import Feature for sharing of sets of notes, or publishing of note databases.

There is no longer an "Alternative" version of NuN, and the default Modifier keys for creating notes from Container Items and Hyperlinks is now simply "<Alt>-Left Mouse Click". For anyone unhappy with this key-Combo, then they can now specify their own via the NotesUNeed Options frame.

Below is a summary of NotesUNeed functionality, but you should read the Readme.txt file for much more detailed discussion on these subjects.

Main Features of NuN
--------------------

1.) Create Player Notes (aka Contact Notes) :
- Create Contact notes :
a) using new NuN buttons in the Friends Frame
b) using the NuN Micro Buttons described in point 3
c) using slash commands
d) via new NuN options in the player context menu
e) Or via any of the automated methods mentioned below
- NuN can auto-populate many details about race, class, guild, etc.
- Also add your own free Text notes
- auto maintain Friend / Ignore Lists across different Alts
- auto-note people you Party with
- auto-note Guild members
- auto maintain notes on your own Characters plus Levelling notes
- Rate Players via Right click menu and see that Rating in Tooltips
or tagged to Player Names in Chat

2.) Create General text notes on anything you like :
- Create General notes :
a) via the Micro Buttons in point 3 below;
b) via slash commands;
c) use the NuN Modifier when clicking on Container Items or Hyperlinks
(Default "<Alt>-Left Mouse Click" but can be changed in Options)
d) importing from a Plugin database
e) receiving notes in-game from other NuN users
f) Or via any of the automated methods below
- Options to auto maintain Quest Notes which will save a few kinds of notes
a) Quest notes that record quest details plus Quest Giver name and location
b) Quest progress notes which record location when completing quest objectives
c) Quest History detailing when a given Toon Accepted, and Completed quests
- General notes can be saved at Account or Realm level
- Scripting - LUA scripts can be executed from General notes by :
a) Using the Run Script button in the frame
b) Slash command "/nun -x <NOTE_NAME>"
c) Execute one NuN Note from another NuN Note with the following command :
NuN_ExecuteNote("<Note Name>")
- General notes can be assigned the following Types for easy searching :
a) ITM - Item notes
b) QST - Quest notes, and quest objective notes
c) NPC - Notes made on NPCs and Mobs
d) LOG - NotesUNeed records Transmission logs when you send/receive notes
e) LUA - Keep your own in-game scripts library and execute notes like Macros
f) - or just leave blank ;p

3.) NuN has a MicroButtons panel with 4 buttons for quick access to features.
This frame can be moved by dragging the small border surrounding the buttons, and can be hidden if not needed (see slash commands). From left to right the buttons are :
- Options : toggle the NuN Options frame
- Note Browser : toggle the NuN Note Browser frame
<Alt> Left Click to browse General notes only
Right Click to browse Quest History
- Contact Note : create a note for the current target
will create a General note if current target is an NPC
<Alt> Click to re-open the last opened Contact Note
- General Note : create a General note
will create an NPC note if current target is an NPC
<Alt> Click to re-open the last opened General Note

4.) Note Browser Window.
This is where you can view the list of notes you have :
- default sorting is your Faction, then Opposing, then General Notes
- search for notes containing text you specify in the edit box
a) Left click : Case insensitive search
b) Right click : Case sensitive search
- filter visible notes from the Options Frame
e.g. to only show Quest Notes, or NPC Notes
- a tick indicates a General note is saved at Account level
- hover over a note to see its contents in a Tooltip
- Right-Click to open the sticky NuN PinUp Tooltip
- <Shift>Left-Click to paste the note name in to open chat box
- After filtering and searching to narrow down the visible set of Notes, you can :
a) Mass delete those listed in the browser frame
b) Export listed notes for other players to install and Import

5.) Options frame - open via the Microbuttons or slash command "/nun"
Configure NotesUNeed here, or filter the notes to appear in the Note
Browser frame. For example, to just look at NPC notes, or browse
Quest History for one of your Toons

6.) Backup and Restore functionality to save your database
This functionality is kept in separate LoadOnDemand AddOns to save memory.
Both the Backup and Restore processes will execute a ReloadUI()

7.) Import and Export of notes Databases
Share sets of notes with friends, or publish notes databases as a Plugin
for others to Import

8.) Broadcasting & Sending of NotesUNeed Notes
Broadcast Raid Instructions for Boss enchounters or PvP strategy, or
just your enchant selling menu; Or send formatted notes for other
NotesUNeed users to add to their database.

/nun <note title> : Will attempt the following :
1. Fetch a saved Contact note with that name
2. Fetch a saved General note with that title
3. Create a new Contact note if a player of that name is in your party/raid group or is within target range
4. Toggles the NotesUNeed Options window

/nun -t : Fetches the saved Contact note for the current target, or creates a new one, or shows your own characters note if no valid target. Since v2.00.1800, this command will create notes for NPCs and populate some basic information about them.

/nun -g : Creates a new General Note, untitled.

/nun -g <note title> : Fetches the existing General note with that title, or Creates a new General note with that title.

/nun -ch <name> : Create a Horde Player Character note for the given name without validating it
/nun -ca <name> : Create an Alliance Player Character note for the given name without validating it

/nun -tt : Toggle NotesUNeed Tooltips on/off

/nun -micro : Toggle the NotesUNeed Microbuttons panel hide/show

/nun -x <note title> : Tries to execute the specified note as a Lua Script. If no note exists, then will open the Note Search window

/nun -i <name> : to stop NotesUNeed trying to ignore a player

/nun -f <name> : to stop NotesUNeed trying to befriend a player

/nun -resetlists : to reset NotesUNeed's Friend/Ignore lists to those of the currently logged Alt

/nun -purgeexport : to clear Exported records and allow the creation of a newly named set of records

/nun -delay [number of seconds] : transmissions to channels have a default delay between each line being sent of 0.33 Use this slash command to change this value. Will report the current value if you do not pass any seconds value.

where -
"NOTE_NAME" = the name of the note or note title
"SEND_METHOD" = how to send the note e.g. "GUILD", "RAID", "WHISPER", "CHANNEL", etc.
"SEND_PARAMETER" = Optionally required (i.e. who to WHISPER to -OR- the Channel ID/Name)
NOTE: using any of these slash commands will close any currently open note.

Changes in v6.63.33500 from v6.62.30500
---------------------------------------

- fixed ChatFrameEditBox issue as reported by ameyaselene. Thanks for the great bug report.

"Monday, September 06, 2010"
"Hey, sorry. I got kind of burned out with raiding and had stopped updating for a while. I am still alive and am starting to come back a little and should be back full time in Cataclysm. I'm still checking in on occasion and will try to get through the comments and merge in any suggested fixes in to the official release. A huge thanks to all those who have stepped in supplying fixes while I've been less involved. Wish I had the permissions to add you [Curse coders] as project authors on here."

I don't know of any other mods, but we are still working on updates to this one. I have gotten another developer working with me now and with 4.0 out now, we are working on the 4.0 fixes. Pretty extensive updates were neccessary but I've already updated probably around 600 lines of code towards getting it working. A release will be coming for 4.0 hopefully within the next week or so. (Was really hoping for more time before 4.0 went live due to how many changes are needed.)

Also, just for the record, now that we have multiple developers working on it, the latest development notes will be on Curse since they have better facilities for multipled developers, though I will still be posting final builds here.

Originally posted by Pigiron Does anyone know an alternative to this mod? Something along the lines of providing a tooltip comment where I can mark "guild deserter", "awesome tank", or "total nutball crazypants"?

I've been updating the project on curse, but wasn't aware that it had been setup over here as well. Once I've hear back from AJH and have access to this repository, I'll make sure they're both kept up to date.

In the meantime, I just posted a new beta on curse a few minutes ago (latest release was about a week ago).