Iron Armory GP-01 Desert Wolf Combat Jeep:

Many individuals, when they think of a military vehicle, only consider
such vehicles as Tanks and Armored Personnel Carriers, but the fact is
that Jeeps and Trucks are far more common than tanks or other heavily armored
vehicles. In addition, jeeps and trucks are often sold to adventures and
small groups that do not have the ability to purchase a Tank or APC. Probably
the biggest single seller in North America is the Mountaineer Transport
but there are several vehicles that are very popular as well. One of these
is the Desert Wolf produced by Iron Armory and they have sold more of this
Jeep design than they have any other design. It could be said that the
Desert Wolf is what put the company in the business in the first place.
The popularity of the Desert Wolf is believed to have enabled the company
to expand their manufacture to other designs. The Desert Wolf still sells
well and is sold to mercenary companies, traders, and adventures.

Like most designs built after the Desert Wolf, this Jeep seems to have
been based on a late Twentieth and early Twenty-First Century design. The
Desert Wolf is very similar in outward appearance to the United States
Army HumVee although the Desert Wolf is slightly larger. The Desert Wolf
has a wide clearance and can virtually any terrain that seems even remotely
possible as is actually faster on both the road and rough ground than the
HumVee. It has strong mega-damage material tires which can withstand a
huge amount of abuse before being destroyed. The vehicle has seats for
a driver and four additional passengers. One passenger sits beside the
driver and the other three sit in the rear of the crew compartment. Unlike
the HumVee, the Desert Wolf has a fully enclosed compartment. For the comfort
of the driver and passengers, the vehicle has independent venting and air
conditioning. Originally, the vehicle was available with liquid fuel, electrical
power, and fusion powered but the design has been updated to be able to
use fuel cells as well. The fusion rector system is popular with many who
do not wish to worry about refueling, such as adventures, and uses two
fusion reactors similar to those carried on light power armors. While the
fusion power plant is popular, it is expensive and many cannot afford it.
The fuel cell system is considered very efficient and was fitted to the
Desert Wolf at the same time the Sagebrush Motorcycle entered production.
The technology for the fuel cell design was purchased by Metalworks Incorporated
from Archangel “Heavy” Industries who got the designs of fuel cells from
pre-rifts records. The fuel cells operate by pulling the electrons off
of an H2 molecule, splitting it into 2H+ molecules
and 2 electrons. The electrons pass through the “load” (engines, weapons,
avionics, etc.) creating current and powering the systems. Meanwhile, the
2H+ molecules pass from the anode to the cathode through the
electrolyte. At the other “End,” the electrons then recombine with the
2H+ molecules and Oxygen (from the air) and are released as
water from the rear of the vehicle.

There are two basic frame designs of the Jeep. The first is standard
bed design which is available with an open cargo bay or an enclosed cargo
bay. The small enclosed bay can be converted into a small personal area.
The second is an extended and widened cargo bed. The cargo section is available
with a large enclosed cargo box as well. This version, along with being
popular for cargo hauling, is also popular as a personal transport. If
the compartment is converted, it is the size of the living quarters on
a small recreational vehicle. The only problem with the large rear compartment
is that any weapon mount cannot be fired to the rear.

All versions have the ability to mount a weapon system on the top of
the rear passenger although the version with a large cargo compartment
cannot fire its weapon mount. The mount can use several types of missile
launchers, grenade launchers, and rapid fire laser cannon mounts. All weapons
cost additional and missile launchers displace the position for the middle
rear passengers. In addition to weapon systems, the vehicle has options
for improved sensors (equal to a standard power armor) and fully contained
environment. The vehicle's armor can also be augmented by the purchaser.

Notes:[1] These are small and difficult targets to strike, requiring the
attacker to make a “called shot,” but even then the attacker is -4 to strike.
[2] Depleting the M.D.C. of the main body will shut the unit down completely,
making it useless. Standard armor is 160 M.D.C. but can be upgraded in increments
of 20 M.D.C. up to an addition 100 M.D.C.

Optional Weapon Systems: The vehicle can mount one of the following
above the rear section of the crew compartment. Direct fire weapons are
controlled by a gunner who sits behind the weapon mount. Missiles are controlled
by a remote control system which replaces fifth passenger. In versions
of the vehicle with a large cargo compartment, weapons cannot be fired
directly to the rear.

Rapid Fire Machine gun Style Laser Cannons: A light laser
designed for anti-infantry use that allows for all the bursts available
to a machine gun except full melee bursts. The weapon is also useful against
missiles and small vehicles.
Maximum Effective Range: 3,000 feet (914 meters)
Mega-Damage:

Rate of Fire: Equal to combined hand to hand attacks of the
gunner
Payload:Nuclear Reactor: Effectively unlimited. Other
versions: 1200 shots (bursts use 10 to 30 shots at one time)

Automatic Grenade Launcher: The weapon is WI-GL21 Automatic
Grenade Launcher mounted on a special mount. The weapon inflicts far more
damage than the laser cannon but has a limited payload.
Maximum Effective Range: 3,000 feet (914 meters)
Mega-Damage: 4D6 for single shot of Fragmentation with a blast
area of 12 ft, 1D4x10 for a single shot of Armor Piercing with a blast
area of 3 ft, 2D6x10 for a burst of ten rounds of Fragmentation with a
blast area of 40 ft, and 3D6x10 for a burst of ten rounds of Armor Piercing
with a blast area of 8 ft.
Rate of Fire: Equal to combined hand to hand attacks of gunner
Payload: Belt of 400 Rounds. Often a reload belt of 400 rounds
is carried within the vehicle itself

Medium Range Missile Launchers: Mount carries a total of
four medium range missiles and is mainly used as an anti-tank and aircraft
weapon (See revised
bomb and missile tables for details.)
Maximum Effective Range: Varies with missile types, medium range
missiles only (See revised
bomb and missile tables for details.)
Mega Damage: Varies with missile types, medium range missiles only.
Rate of Fire: Can fire missiles one at a time or in volleys of two (2) or four (4) missiles.
Payload: Has 4 medium range missiles ready to fire. Normally
carries 4 medium range missiles as reloads inside vehicle but must be hand
reloaded (Requires about 10 minutes per missiles).

Short Range Missile Launchers: Mount carries a total of eight
short range missiles and is mainly used as an anti-missile and power armor
weapon.
Maximum Effective Range: Varies with missile types, short range
missiles only (See revised
bomb and missile tables for details.)
Mega Damage: Varies with missile types, short range missiles only (See revised
bomb and missile tables for details.)
Rate of Fire: Can fire missiles one at a time or in volleys of two (2), four (4), or eight (8) missiles.
Payload: Has 8 short range missiles ready to fire. Normally
carries 8 short range missiles as reloads inside vehicle but must be hand
reloaded (Requires about 3 minutes per missiles).

Mini Missile Launchers: Mount carries a total of sixteen
mini-missiles and is mainly used as an anti-personnel and power armor weapon.
Maximum Effective Range: Varies with missile types, mini-missiles
only (See revised
bomb and missile tables for details.)
Mega Damage: Varies with missile types, mini missiles only (See revised
bomb and missile tables for details.)
Rate of Fire: Can fire missiles one at a time or in volleys of two (2), four (4), eight (8), or sixteen (16) missiles.
Payload: Has 16 mini-missiles ready to fire. Normally carries
16 mini-missiles as reloads inside vehicle but must be hand reloaded (Requires
about 1 minutes per missiles).