The system requirements are not 100% accurate, in my point of view and, besides, they don't even list the resolution that those configurations apply. Your computer seems to be above what are the minimum requirements are for BC2 anyway, so it kinda proves my point.
Regardless, I want a prize if my guess of the system requirements is right, by October the 25th or whenever the official system requirements are released.
Mods! Make a contest out of this!
Just kidding.

No way it will run on a 8800gt and a c2d. I can barely play bc2 on 1280x1024 with a AMD x2 and a 3870 which is basicly the same.
Specs will start with the i5. It will be almost 2012 when its released so no sense in pointing specs to 5 year old hardware.

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well... C2Ds do game better when compared against Athlon X2's clock for clock. so id have to disagree with you. barely playable for you might be playable on the C2D.

i actually watched this live stream, these guys were some of the worst interviewers ive ever heard. for like the 1st hour they were streaming they showed nothing but old clips from the past year and talked to people waiting in line, so boring

but reviving people just to see them die again is a great way to level up...

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I remember playing BC2 snow map on multiplayer with a friend. I was hiding behind a big rock next to the UAV chopper station so I could not get shot. My friend was trying to kill a group of enemies on the other side of the station behind the other big rock. He would jump up to shoot them and eventually get killed and I'd just revive him every time.

I think he might have "died" at least 10 times. Even better part was that he kept killing them since they had the "B" flag on conquest so there was always more targets to shoot as they seemed to pile up (re)waiting their turn to dye (again).

well... C2Ds do game better when compared against Athlon X2's clock for clock. so id have to disagree with you. barely playable for you might be playable on the C2D.

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My point was it won't be playable on that generation tech not that you can play it a little better on BC2 with a c2d. I played on 8800GTS with c2d e4400 clocked at 3,2Ghz for a long time and I must say I barely feel any diffrence over this Athlon from a gamer pespective. It still drops FPS on high action, sure you might argue which drops less or more but the fact remains.

So, the big question is this: Will they release it for pre-order on Steam or do I have to go to Origin?

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And the answer is most likely NO because if EA wasted money for the new downloader/community software (ORIGIN) they wont waste the occasion of one of their largest titles going via other channels (STEAM) if they can get some more players (cash) to go with ORIGIN.

Tank footage show at EA press conference is possibly the first mission in the game
New suppression system -
Operation Metro - rush gamemode, close combat, play as U.S. Marines, take on Russian forces in heart of Paris, infantry focus
Operation Metro objective is to take back Stock Exchange
Team Deatchmatch, Conquest, Rush gamemodes confirmed
Battle Log - hub for social Battlefield experience
4 classes tuned for teamplay - Assault (medic abilities), Engineer (anti-vehicle, repair), Support (give ammo, suppressive fire), Recon (main focus supplying intel)
Heavily focused on unlocks, more than any Battlefield game, customization key
Engineer has flashlight under-slung on weapon for lighting up area, blinding enemy
Every weapon has 3 customization slots (barrels, etc)
Support solider has bi-pod - placed on any surface in game (more accuracy)
New feature called Suppression - all the bullets you fire at an enemy affect them regardless if you hit them or not. All the bullets you fire that get close enough will start to reduce their combat efficiency. Squad can then flank the enemy and you will receive a Suppression score.
Jets, boats, tanks, helicopters confirmed
LAV-25 Light Armored Vehicle confirmed, also in Operation Metro
Dog tags - fully customizable, dynamically updated, only obtainable from knife kills in the back
Knifing system more dramatic, spectacular

On the death screen it now displays statistics of how many times you have killed the person who killed you and how man times they killed you (e.g. 2-1)
When deployed it displays on the bottom of the screen a countdown of when a squad member can spawn on you, and when they spawn who it is
Most of the rifles that we played with had 3 fire mode : automatic, semi-automatic, and single shot
After you are killed the health of the person who killed you is shown as a heath bar over their head
When your in a vehicle and stopped the camera begins to shake from the rattling of the engine
Flashlight can blind you momentary if someone points it directly at you
100 points for killing someone, 10 extra points for a headshot, 100 points for reviving
In order to revive you must hover over the dead body and hold down left mouse button while your character rubs the paddles together and charges them before the player is revived
2 grenades were given by default
In order to knife in this build of the game you need to press “f” to do “quick knife”. When pressed you enter into an animation that will pull you close to your enemy and you will grab their head and execute them by slitting their throat
You can only obtain an enemy’s dog tag if the “quick knife” command is done when you are behind your enemy
The knife seems more like a switchblade than the classic knife we are used to
Commo rose is not in the build we played. EA wouldn't give us a firm yes or not when asked if it would be in the final version of the game