The 20th Anniversary edition of one of the world's first free RPGs (still free, always and forever). For some, Risusis a handy “emergency” RPG for spur-of-the-moment one-shots and rapid character creation. For others, it’s a reliable campaign system supporting years of play. For others still, it’s a strange little pamphlet with stick figures.... [Klicke hier für weiteres]

Rules, glorious rules! The Fate Core system is flexible, hackable, and adaptable to any world you can dream up. This Fate System Toolkit is packed with system ideas to bring those dreams to life.
Learn how to hack the skill system to better suit your terraforming campaign. Get ideas on how to create races and societies for your woodland elves, subterranean aliens, or afterlife police force. Customize... [Klicke hier für weiteres]

"What I'm saying is that GMs out here need this book. You may be fine coming up with awesome NPCs on your own and don't think you need something like this, and what I'm telling you is that this book is more than just a thousand characters, it's a million stories." -- Dave Chalker, Critical Hits review
2013 ENnie Award winner for Best Aid/Accessory - 2012... [Klicke hier für weiteres]

TONIGHT WE FLY
There was a night bomber regiment in World War Two composed entirely of women. Natural-born Soviet airwomen.
These 200 women and girls, flying outdated biplanes from open fields near the front lines, attacked the invading German forces every night for 1,100 consecutive nights. When they ran out of bombs they dropped... [Klicke hier für weiteres]

The world is a lie. This book is the story of those who know the world to be a lie, and live in it anyway. Those who have sacrificed the endlessness and perfection of the void and grounded themselves within the lie of our existence so that they can free us. So that they can wake us up. We call them "Deceivers." Herein you will find a discussion of their powers, their nature, their methodology,... [Klicke hier für weiteres]

"Much more than a simple book of plots, Eureka! stands as one of those essential tools that GMs and game designers will find themselves reaching for again and again." -- Game designer Wolfgang Baur, Kobold Quarterly review
2010 Golden Geek Award nominee for Best Supplement
Featuring a foreword by gaming industry legend Monte Cook, Eureka contains 501... [Klicke hier für weiteres]

Add a sense of alienation to your metamorphosis stories and adventures.Story Design Volume 11 - In a curse story the antagonist feels that the protagonist has done something wrong. Maybe they have, and the antagonist’s actions are justified; maybe they haven’t, and the antagonist’s wrath is misplaced or unfair. As a result of the antagonist’s need... [Klicke hier für weiteres]

How can you add more intrigue and danger to your forbidden love story?Story Design Volume 15 - In a taboo plot, the protagonist becomes involved in a forbidden romance. From the start everyone knows that the affair will fail because social forces don’t approve of the pairing; what makes the relationship unacceptable will vary with the genre, place, and time of the... [Klicke hier für weiteres]

How can you add more drama and pathos to your story of selfless heroism?Story Design Volume 16 - A sacrifice story finds the protagonist pursuing some noble cause or higher purpose. In order to accomplish their objective, they will need to give up something of great personal value. This might be other goals, a close relationship, or even their own life. They may survive,... [Klicke hier für weiteres]

A system that’s easy to learn and simple to use.
The subtlety and nuance lies in how you choose to interpret the die rolls and use them to tell your story. Here’s a quick overview of how the system works.
There When You Need It
Most of the time, you can use the context of the story and established abilities of the characters to decide what happens without having to roll any... [Klicke hier für weiteres]

There is a hidden world of spirit that surrounds us.
Within that world dwell the Nobilis. They are creatures half-human and half-god. Each holds dominion over a single concept in the world. You have heard the stories and rumors of the Nobilis. You have heard of the fates of those who encounter them. Herein you will find a guide to dealing with these Powers and their attendant spirits. Herein... [Klicke hier für weiteres]

"Gnome Stew has hit another home run for the Game Master. Never Unprepared has earned a permanent place in my GM toolbox, right along side the likes of Robin’s Laws of Good Game Mastering, Hamlet’s Hit Points, Play Dirty, Eureka, and Masks. Highly recommended." -- RoleplayDNA review
2013 Origins Award nominee for Best Game-Related Publication - 2013 ENnie Award... [Klicke hier für weiteres]

The Fate Codex is a mostly-monthly e-zine featuring Quick Start Adventures and more for the Fate roleplaying system. The project, funded through Patreon, grows and swells as more patrons support our work. We've been lucky to have lots of folks pledge, and we're now entering our second year of production!
Our backers have enabled us to not only hire great authors, but also to include great... [Klicke hier für weiteres]

The Fate Codex is a mostly-monthly e-zine featuring Quick Start Adventures and more for the Fate roleplaying system. The project, funded through Patreon, grows and swells as more patrons support our work. We've been lucky to have lots of folks pledge, and we're now entering our second year of production!
Our backers have enabled us to not only hire great authors, but also to include great... [Klicke hier für weiteres]

How can you add more character focus and a slice of life to your adventures?Story Design Volume 13 - In a coming of age plot, the protagonist gains maturity. This is often literal as the character moves from one stage of their life to another, like from childhood to adolescence, or young adulthood to middle age. It can be metaphorical as they embark on a new career, learn... [Klicke hier für weiteres]

How can you add more empathy and suspense to your story of tragic descent?Story Design Volume 20 - In a decline-and-fall story, the protagonist starts out in a high position, possessed of fortune and glory, having everything they could ever desire. This could be literal or metaphorical; they might have moral or ethical riches rather than money and possessions. The protagonist... [Klicke hier für weiteres]

How can you use the literary concept of theme in a roleplaying game adventure?
Yes, roleplaying games are different in structure than other forms of fiction, and the needs of the story, the people telling the story, and the audience are all unique. They’re still stories, and embracing theme is a relatively easy way to make those stories better. It’s infinitely more interesting... [Klicke hier für weiteres]

A 2-page RPG system designed with a hardcore mentality to challenge the players in all aspects.
Strain can be used to play any scenario, in any dark or gritty setting, where characters must struggle against their stress scores, insanity, and a ticking death clock. ... [Klicke hier für weiteres]

Selected as one of Tommy Brownell's Top Six of 2013! Heaven's Shadow is the first game published under the Bedroom Wall imprint. Written and designed by John Berry, this is a game of faith and assassination set in the modern world.
Players take on the role of Shadows, assassins in the service of God, empowered by Faith to hunt down and eliminate... [Klicke hier für weiteres]

THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW...Fate Accelerated Edition Regular price: $2.50 Bundle price: $2.00
Let’s face it: most roleplaying games aren’t grab-and-go. Giant books and prep work out the ying-yang can be fun if you’ve got the time, but... [Klicke hier für weiteres]

The Warren is a tabletop role-playing game about intelligent rabbits trying to make the best of a world filled with hazards, predators and, worst of all, other rabbits. It is a game about survival and community.
There are many creatures, humans included, that are bigger, stronger, meaner, or more numerous than rabbits. The seasons and the elements do not care that rabbits are only... [Klicke hier für weiteres]

SPECIAL OFFER AVAILABLE FOR A LIMITED TIME!INAUGURAL SALE: From now through the end of 2017, Room 209 Gaming is offering the core rulebook for 20% off cover price.
You Are In Control
Blend genres effortlessly with these easy-to-use rules, building the world you want to play. Be a barbarian starship pilot in the wild west, a magic-wielding... [Klicke hier für weiteres]

This special bundle product contains the following titles.Masks: 1,000 Memorable NPCs for Any Roleplaying GameRegular price: $16.95 Bundle price: $13.47 Format: ZIP File "What I'm saying is that GMs out here need this book. You may be fine coming up with awesome NPCs on your own and don't think you need something like this, and what I'm telling you is... [Klicke hier für weiteres]

How can you design dynamic settings that supports telling great stories?Setting Design helps you to assembling the critical details that you will need in order to tell a story. More than mere worldbuilding, this book shows you how to save prep time by focusing on just the elements you'll need and use.
With clear step-by-step instructions, you can:
Create a clear premise... [Klicke hier für weiteres]

How can you put more action and excitement in your traveling adventure stories?Story Design Volume 1 - In the journey plot, the protagonist travels and has an adventure. It’s a simple as that. There’s no deeper meaning or existential crisis underlying the trip. There’s hidden message, or a need for the character to experience personal growth. It’s... [Klicke hier für weiteres]

How can you add more conflict and suspense to your competitive adventures?Story Design Volume 8 - In a duel story, the protagonist and antagonist are competing against one another. They may be fighting to obtain the same objective, or simply trying to insure that the other doesn’t get what they’re after. The rivalry might be a sports competition, a race to make... [Klicke hier für weiteres]

How can you add more action and conflict to your story of discovery?Story Design Volume 17 - In a revelation plot something is discovered that has serious implications for the protagonist. It may mean also have a serious impact on a supporting character, or the world. The actual discover could be something good or something bad, but it is startling and disruptive to the... [Klicke hier für weiteres]

How can you add more hope and excitement to your story of dreams and aspirations?Story Design Volume 19 - In a rags-to-riches story the protagonist starts out poor, unknown, and without any power or authority. This could be literal or metaphorical; they may be intellectually or spiritually poor, rather than without material wealth. Over the course of the story they rise... [Klicke hier für weiteres]

The Game Master is a book about roleplaying games. It is intended for game masters from the aspiring novice trying to figure out how to launch their first campaign to the veteran who wants to discover how to consistently produce games that work and avoid train-wreck campaigns. It aims to foster a deeper appreciation of the unique nature of RPGs as both a dynamic literary form and a type of... [Klicke hier für weiteres]

The Adventure Begins With You!
For over 100 years, Dorothy's adventures in the Land of Oz have fired the imaginations of millions. Now it's time to create your own Adventures in Oz!
* Easily create your own unique Oz character, or recreate your favorite Oz hero!
* A great starter game for Oz fans aged 8-800!
* Earn Oz Points and grow in power by making friends instead of fighting enemies!
*... [Klicke hier für weiteres]

In the dark dungeons beneath Nazi Germany, teams of occult experts delved into ancient and forbidden lore, searching for lost secrets of power. This book tells the complete history of the Nazi occult programs, from their quests for the Ark of the Covenant, the Spear of Destiny, and the Holy Grail, through their experiments with lycanthrope and zero-point energy.
It also includes information on the... [Klicke hier für weiteres]

The Unconventional Dwarf is the first in a series of books intended to bring roleplaying into the 21st century by taking it back to its roots and questioning its fundamental assumptions.
The Unconventional will show some of the ways to make a game unique, to re-ground fantasy in real-world myths and logical consistency while also renewing that lost sense of wonder. Each of the dwarven societies presented... [Klicke hier für weiteres]

Creating NPCs Like Never Before
From the sucessfully Non-Player Cards Kickstarter comes the first installment of the NPC series, the Non-Player Compendium. A hanbook containing everything you need to create a unique and engaging character with little to no prep. Inside, the book is arranged into 8 chapters each with their own art and roll-lists.
Names (no images here, but two... [Klicke hier für weiteres]

How can you add more heroic struggle and vicarious thrills to your underdog adventures?Story Design Volume 9 - In a dark horse story, the protagonist and antagonist are not evenly matched. The odds are stacked heavily in favor of the antagonist. Initially no one takes the protagonist seriously, but over the course of the story they shake off their underdog status to become... [Klicke hier für weiteres]

How can you adapt a classic Sherlock Holmes mystery into your own adventure?The Red-Headed League (A Study in Storytelling #2) helps you to deconstruct the original story by Sir Arthur Conan Doyle. You can then reimagine, remix, and recycle the story elements into any genre or setting. Designed for writers and roleplayers, use it to create original fiction or tabletop adventures!... [Klicke hier für weiteres]

“If you’re planning on running a campaign, you’ll want this book.” — Critical Hits review
2014 ENnie Award nominee for Best Aid/Accessory - 2013 Golden Geek Award nominee for Best Supplement
Do you ever wish you had a guide to help make running ongoing campaigns easier and more fun? Then you need Odyssey: The Complete Game Master's Guide... [Klicke hier für weiteres]

The heart of roleplaying is the gaming session, that point when everyone is gathered around the gaming table — and exactly when so many of your game mastering skills are most needed. To the best of our knowledge, there's never been a system-neutral book focused on running great sessions. Until now. Focal Point: The Complete Game Master's Guide to... [Klicke hier für weiteres]

MYRIAD SONG is a tribute to the New Wave of Science Fiction... to progressive rock and sci-fi comic books... to Rush, King Crimson, and Hawkwind ... to Incal, Valerian, and Rourke... to Heavy Metal,Fifth Element, and Guardians of the Galaxy. Journey to unknown spheres both real and imagined, because matter is merely atoms vibrating with frequency, and... [Klicke hier für weiteres]

The Fate Codex is a mostly-monthly e-zine featuring Quick Start Adventures and more for the Fate roleplaying system. The project, funded through Patreon, grows and swells as more patrons support our work. We've been lucky to have lots of folks pledge, and we're now entering our second year of production!
Our backers have enabled us to not only hire great authors, but also to include great... [Klicke hier für weiteres]

How can you create memorable characters with great story potential?
At the heart of all great stories are strong characters. It doesn’t matter whether you’re reading a short story, writing a novel, or watching a play. The characters found in TV series, comic books, and games are more alike on a creative level than they are different. The symbiotic relationship between character... [Klicke hier für weiteres]

How can you add more emotional resonance to your quest adventure story?Story Design Volume 2 - In the search plot, the protagonist is looking for something. It might be an object, a person, or a piece of information. The thing they’re searching for might be real, or it could be metaphorical. It doesn’t actually matter, because this is really a character-driven... [Klicke hier für weiteres]

Have you ever wanted more danger and excitement in your pursuit adventure stories?Story Design Volume 3 - In a chase story, one character is pursuing another. The antagonist may be after the protagonist, or vice versa. The person being chased is often in possession of something valuable or important, has committed a crime and is fleeing justice, or believes... [Klicke hier für weiteres]

Have you ever wanted more suspense and peril in your rescue adventures?Story Design Volume 4 - A rescue plot is an action-heavy structure where a supporting character (the victim) is being held against their will by the antagonist. The protagonist’s job is to locate the victim and escort them back to safety. There are variations possible, but the core of a rescue story... [Klicke hier für weiteres]

How can you tell better stories with a tabletop roleplaying game?ReadWriteRoll is a system for readers, writers, and roleplayers who love telling stories with friends! It combines familiar d20-style mechanics with story game sensibilities to create a simple system designed around the way stories are constructed.
The core mechanic is simple - roll a d20, add modifiers,... [Klicke hier für weiteres]

How can you adapt a classic Sherlock Holmes mystery into your own adventure?A Scandal in Bohemia (A Study in Storytelling #1) helps you to deconstruct the original story by Sir Arthur Conan Doyle. You can then reimagine, remix, and recycle the story elements into any genre or setting. Designed for writers and roleplayers, use it to create original fiction or tabletop adventures!... [Klicke hier für weiteres]

How can you adapt a classic Sherlock Holmes mystery into your own adventure?A Case of Identity (A Study in Storytelling #3) helps you to deconstruct the original story by Sir Arthur Conan Doyle. You can then reimagine, remix, and recycle the story elements into any genre or setting. Designed for writers and roleplayers, use it to create original fiction or tabletop adventures!... [Klicke hier für weiteres]

How can you add more inner conflict, fear or change, and wonder of discovery to your transformation adventures?Story Design Volume 12 - In a change story something upsets the protagonist’s life in a significant way. The character then has to adapt and come to terms with that change. It can be something normal yet tragic, like the death of a loved one or being diagnosed... [Klicke hier für weiteres]

How can you add more danger and tragedy to your story of wretched excess?Story Design Volume 18 - In an obsession story the protagonist goes too far with something, and bad things happen as a result. The object of their excess can be an actual physical or psychological problem like alcoholism or drug addiction; it could also be an unhealthy fascination with a goal, a person,... [Klicke hier für weiteres]

Author: Quentin Hudspeth Page Count: 15 Use: Randomize equipment costs and availability POD?: Available for print on demand
Looking to add a little randomness to the prices in your source book’s shopping list? Want to tie the costs into the availability of the item? Trying to work with both fantasy and science fiction settings?
Playing the Market may be just... [Klicke hier für weiteres]