1.keep a little randomness.1 level up=skills. you get to choose 1 from 3 randomly selected kills

2.dunno if it will be good but, some super skill/specialty [like deluge/fiercebrute]requires you to either fill up a bar [limit break] and must do a mini button pressing. [renzozouken] but i don't think that would be allowed since it's like copying from FF.

or maybe after some beating done to the character will give access to the super skill.

3.maybe something like what MMORPG's have. Stat distribution system which allows you to have a full customization of how your character will grow.

4.this is just a silly idea i got. when fighting bot/offline character/monsters[if there are any]the battle shifts to a simple fight. The player will be shown a choice of 3. [attack/defend/charge] it's like a rock-paper-scissors kind of game.

Attack is scissors which beats paperDefend is paper which beats rockCharge is rock which beats scissor

when scissor win, he gets to attack the defending character but with reduced damagewhen paper win, he dodges the attack of the enemy and counters it with attackwhen rock win, he damages the enemy double the amount of attack but the enemy attack will still hit him. basically it's like suikoden 2 duel.

Some interesting ideas here. However, still nothing that just totally revamps the gameplay of mybrute. We're looking for extremely original ideas. All of the ideas here have been previously considered by our team.

I feel the game is good for killing time but it needs something to keep you playing ie xp from tournys and your brute having some common sense eg throwing a net and using fierce brute when you have fucking shruikens

the concept art is good but it's good in a sense of anime like cuteness then yes but i know that's just a concept art. right now i imagine that the characters would be chibi like my brute characters...

the concept art is good but it's good in a sense of anime like cuteness then yes but i know that's just a concept art. right now i imagine that the characters would be chibi like my brute characters...

but it looks good ^^ nice job

Our goal is not to copy mybrute, but to bring our own characterizations out while matching the cute style of mybrute. However, fair warning - our game is going to be bloody, where mybrute is not. Our game is also going to offer a strategic element to the game, where players will make decisions that effect their outcome, and their characters growth, where mybrute does not.

So while, the idea remains the same, the game will be much different in terms of how long you can play it, and your ability to effect your character - plus in our game, you could possibly become a "legend" - a little hint for you, since we're keeping the lid on tight on our game play elements at the time being.

pupil=referral the same. ^^there is something that came to my mind ^^how bout a party system where you can join together with online friends and fight together, don't know how to do that but this will lead to a combo system where two attacks combined to 1 ^^

btw. it's still bothering me what the game is. do you mind posting a screenshot of at least the battle system so we can make more sugestions???

pupil=referral the same. ^^there is something that came to my mind ^^how bout a party system where you can join together with online friends and fight together, don't know how to do that but this will lead to a combo system where two attacks combined to 1 ^^

btw. it's still bothering me what the game is. do you mind posting a screenshot of at least the battle system so we can make more sugestions???

We're not quite ready to post any screenshots, due to how early in development our game is. Keep in mind it will be several months before we're ready to start even beta.

i personally don't like when you wait for long time to level up and than you get no bonusfor example look at 4ul3 brute can this be level 7 brute for me not the probability sistemfor leveling up is not very good for me if you look also to jesper.nu it dosn't have too manyspcialities and supers and only one dog

i can't think of any other suggestions that other forumers here have already suggested

so il jsut wait for your game to finish.

when exactly is it going to be online? (i can't wait LOL)

i hope its better than mybrute.

GOOD LUCK ^_^

Hy Rygl,

Our game is currently in development, but we are not ready to publicly announce a date for release, or even beta yet. However, we did again, just update our home page today @ www.grimarena.com to show our new characterizations. We will update the concept art with some new ones sporadically, when we feel like doing so. Eventually we will have a full website with lots of information concerning the game, and we're likely to open up our own public forum.

We will be giving beta accounts to Fotum to hand out per her own decisions, hopefully something like a content that allows players to show their creativity.. but that again, is still a while away. Until then play Mybrute and complain here about everything you hate, or want to see. Rest assured, Mybrute does not have any where near the feature list that we have already begon to implement in our developments.

not sure if its been said already but i wouldnt mind being able to challenge other brutes for a bet for a certain amount of xp. so i can pick any brute at any time and challenge them like 10 xp to a fight(as long as we both have 10 xp to put on the line obviously) and when they come on next time if they agree the fight will start automatically from the time they agree, winner gets 10 xp from the loser. only problem i see with this is the scripters with 12000+ pupils will find a way to abuse the shit out of it fairly quick i'd imagine. and as others have said there really needs to be a way to communicate with other people on the site. there are forums for each clan but that isnt much help at all when you cant pm someone to ask to join their clan in the first place.

not sure if its been said already but i wouldnt mind being able to challenge other brutes for a bet for a certain amount of xp. so i can pick a brute any brute at any time and challenge them like 10 xp to a fight and when they come on next time if they agree the fight will start automatically from the time they agree, winner gets 10 xp from the loser. only problem i see with this is the scripters with 12000+ pupils will find a way to abuse the shit out of it fairly quick i'd imagine. and as others have said there really needs to be a way to communicate with other people on the site. there are forums for each clan but that isnt much help at all when you cant pm someone to ask to join their clan in the first place.

We plan to implement strong community features. We have something up our sleeves similar to what you want, but it's different, and we're putting in every effort from our industry proven developers to prevent any type of exploits. This is one of the hardest challenges game developers face.

Hopefully you all had a chance to check out some of the character designs, because now they are gone until the full website goes live... but, if now you can see our official game logo at http://www.grimarena.com. Thanks to everyone who have given their suggestions, we are officially in full development now, and we are confident in our game design decisions.