Posted - 2008.11.04 11:41:00 -
[33]
Just a head up there is a typo in the feature page:

Certificates Earn official recognition for accomplishing certain levels of skill training in all areas from trading to combat. Certificates are a powerful tool to reinforce your bragging rights and bargaining power.

Posted - 2008.11.04 11:43:00 -
[35]
Thank you CCP for all the support over the past year. EVE online has progressed in leaps and bounds with the steady deployment of this fantastic expansion. I'm sure all the new content will change the player experiance, which is why so many people remain sceptic. Its hard to accept changes when being so used to the current build. However, I dont doubt your reasons for changes and hold belief that once again, for the 9th time, you shall deliver!

Posted - 2008.11.04 11:48:00 -
[37]
even better is the total lack of communication, will the new scram effect will be in place if so what about blaster boats? Hope you guys know what you are doing and if you hope by not saying much now and hope people will adapt above their angryness, well it wont work for me. I'll be insurance frauding my blasterboats tonight and will fly one last pimped nano ship.. Adios amigos!

Originally by:Ryuga VonRhaidenEve is just being again what it used to be once... bring fire and steel, for you can't run, you can't hide, you will have to fight once again! A minority is making a lot of noise but i'm sure the majority supports the way Devs are restoring the "old" eve, or what it used to be when i started playing (2005) :)

We will talk again after your first fleet fight. You'll be jammed by 20 falcons and your whole team wont have shot a single round. What they gonna do next nerf ecm AGAIN ?

At this point we dont even know what modules and speeds we'll get, we dont even know if the new scram effect will be in place. This is total bias and it wasn't a minority at all that was against the nerf, forgot what they tried with carriers? Somebody spending 5billion on speed mods and imps deserves to go fast and all the whiners that say they cant cope with that need to learn to pvp. We will see what happens but imho this is not bringing much good to the battlefield.

Posted - 2008.11.04 12:19:00 -
[42]
Are we talking about Ambulation yet?_______________________________________________'The illiterate of this century are not those who cannot read and write; but those who cannot learn, unlearn, and relearn.'

Posted - 2008.11.04 12:31:00 -
[44]
ETC Secure Trading Evolved:A completely new in-game system that allows you to trade 30 day game time tokens for ISK, the in-game currency, with other players via the EVE market. CCP's revolutionary approach to enabling anyone to play EVE for a bit of elbow grease!

Maybe in a year or 10 considering they were talking about it at Fanfest 2006 and they are still talking

This really isn't a big expansion more a medium size patch to be honest, I do get the feeling this has been rushed out to try and compete with Blizzard's "Wrath of the Lich King" due out on the 13th though, but hopefully i'll be proved wrong and this one has actually seen the QA department

Originally by:Doonoo BoonooETC Secure Trading Evolved:A completely new in-game system that allows you to trade 30 day game time tokens for ISK, the in-game currency, with other players via the EVE market. CCP's revolutionary approach to enabling anyone to play EVE for a bit of elbow grease!

Posted - 2008.11.04 12:42:00 -
[48]
Not dissing the certificate thingy, but doesn't EVE Mon do the same thing, giving a tool to plan skills? Also if certificates are given to all players are they optionally shown/hidden to anyone else? Some might think like giving out free info on a character and it's capabilities.

Long skills checked already so bring it on!-----------------------------------------------------

Posted - 2008.11.04 12:43:00 -
[49]
CCP, thank you for making me fit scramblers to every short range ship instead of disruptors. I did not need the ability to fight outside of webrange in my frigates/cruisers/BCs and everyone I warp to is always at 0 anyway.

Thank you for making me have to fit 2x medium neuts to every cruiser/BC hull in order to not die to a single AF in a BC/CS/cruiser/HAC. I always considered the way those CS can fend off a AF totally overpowered.

Thank you for making a 15 mil T2 fit interceptor safe from turret fire for solo tackling, while even the pimped interceptor - which can no longer be pimped within reason of course - is extremely unsafe in gang fights.

Thank you for making medium blaster boats have even less of a chance to ever fire in optimal. If people want to get in optimal, that's what power of 2 and a Falcon alt is for.

Thank you for nerfing nanos by lowering the speed of everything else in game. After all, with the relative speed differences remaining the same and you scaling weapon and EW range/tracking/DPS to compensate, everything is still the same.

Thank you for enticing me to blob with my battleships. I'd just lose them while solo, after all, and you protected me from this error by making this clearly unfeasible. Also, thank you for making them more effective vs those dreadful smaller things when they are in properly sized blobs.

This is a awesome combat upgrade, and I really have to thank CCP for a awesome job, splendid job done balancing and fine-tuning the changes, and above all, excellent communication with its customers.

Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint

Originally by:Cpt BrankoCCP, thank you for making me fit scramblers to every short range ship instead of disruptors. I did not need the ability to fight outside of webrange in my frigates/cruisers/BCs and everyone I warp to is always at 0 anyway.

Thank you for making me have to fit 2x medium neuts to every cruiser/BC hull in order to not die to a single AF in a BC/CS/cruiser/HAC. I always considered the way those CS can fend off a AF totally overpowered.

Thank you for making a 15 mil T2 fit interceptor safe from turret fire for solo tackling, while even the pimped interceptor - which can no longer be pimped within reason of course - is extremely unsafe in gang fights.

Thank you for making medium blaster boats have even less of a chance to ever fire in optimal. If people want to get in optimal, that's what power of 2 and a Falcon alt is for.

Thank you for nerfing nanos by lowering the speed of everything else in game. After all, with the relative speed differences remaining the same and you scaling weapon and EW range/tracking/DPS to compensate, everything is still the same.

Thank you for enticing me to blob with my battleships. I'd just lose them while solo, after all, and you protected me from this error by making this clearly unfeasible. Also, thank you for making them more effective vs those dreadful smaller things when they are in properly sized blobs.

This is a awesome combat upgrade, and I really have to thank CCP for a awesome job, splendid job done balancing and fine-tuning the changes, and above all, excellent communication with its customers.

This, sadly.-Wrayethn00b Extraordinaire"Look, pa! I just contributed absolutely nothing to this thread!"

Posted - 2008.11.04 12:49:00 -
[54]
I have three questions...- Whatever happened to Storefronts?- Are the current Orca stat changes on Sisi (Bigger corp hangar, drone bay, and Mining director 1 instead of just Mining Foreman 3) final?- How much fuel on average will a Black Ops need to jump bridge a Blockade Runner?_______________________________________________The Original Ultranoob 0.0 Carebear!!

Originally by:F'lan KerNot dissing the certificate thingy, but doesn't EVE Mon do the same thing, giving a tool to plan skills? Also if certificates are given to all players are they optionally shown/hidden to anyone else? Some might think like giving out free info on a character and it's capabilities.

Long skills checked already so bring it on!

You can hide them or have the certificate to be viewed by anyone as far as I know.

Posted - 2008.11.04 12:58:00 -
[56]
What happened to Eve having real expansions? ThatĘs now two fake expansions in a row. All this talk about more people then ever working on Eve yet new content get not only gets smaller and smaller but worse.

Quantum Rise is a content patch at best.

____Telltale sign of their presence is non-linear teleportation (www.eve-online.com/races/theodicy/Theodicy_All.pdf)

Posted - 2008.11.04 13:16:00 -
[59]
60day cards will go from 550 to about 800-1bil in a hearthbeat since everyone will be reselling em, and if anyone sells for 550 they get reselled at a higher price, same thing with weapon enhancement stuff in other mmo's they just get reselled, tho i dont buy gamecards in game so its no bad news for me, might even buy a stock after the patch.

Posted - 2008.11.04 13:25:00 -
[60]
Having read the blogs - More from Oveur hope I spelt the name right - I will be training a long skill from Monday 10th and then downloading the update, but even though I'm an industrialist by choice I see very little so far to get me excited about.

By the sound of the comments from the dev in the alchemy blog, the numbers aren't finalised for the "refining" of the magical "dyspro" units, and I'm very worried that my ships while not fast anyway will take even longer to get from one mission warpgate to the other, while it's already bad enough as it is.

I think I'm "excited" not really just looking forward to and certainly not in any particular order:

Cargohold increase of the mackinaws

Achievement Certificates - should hopefully make skill training recomendations a lot easier as long as they're actually done properly, which I'm sure they will.

Store Front - if it makes it in of course. This probably won't make a lot of difference to the corps/alliances who uses alt characters to sell things in empire anyway, and wether people want to develop customer loyalty is a strange subject in itself. Well I would like to as a producer, but I still have to be careful what I promise to the few "contracts" I make with people on a random basis at the moment.

Weapon grouping will make missions even less effort than it is now for missile spewing demons such as myself and if it reduces lag so be it. The module activation effect I hope can be seen no matter what's behind it, but I don't really know how useful this will be for items that are autoreload and autorepeat anyway.

I wouldn't mind hearing more on the missile changes and speed nerf though as I'm almost maxed in the skillset up to the types I use most often anyway.

Hopefully my younger skill point friends won't be set back too far as that would be a real kick in the teeth.

Finally and personally, I still think this is being rushed out and right after the Fan Fest takes place as well. While it's good they'll have the numbers locked down for disemination at Fan Fest, I'm not sure it's a pre-nerf too far in most instances. I suppose I'll have to wait and see what comes out of Fan Fest. If it's mostly video sequences and repeats of the blogs we've had so far then I'll assume the people who are saying, "it's a mini update/fix/balance patch" had it right on in the first place.

Please CCP don't let me down, I don't enjoy single player games as much as I used to.

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