MARKET: when you click on trade icon in tech > takes to market with that good filtered out
**^ i forgot to remove this from the list...btw this was implemented partially, even though it got -1's

Click to expand...

Idea #5exactly what I wanted with this, now just needs th one of every type updatedIdea #6 - PARTIALLY IMPLEMENTED : to have a 5 & 10 fp button in GB donations & tech tree, ONLY a 10fp was done & ONLY in GB donation, WHY THE HELL HASN'T THIS BEEN PUT INTO THE TECH TREE ?

BUILDING MENU:
1 - show only current age / show previous age
2 - hide diamond buildings
3 - resize building menu > Click Here + GIF4 - View just one age or all > Click Here
5 - Add an "Inventory" tab to the building menu (would be MORE useful than the somewhat recent GB tab) > Click Here

CITY:
1 - Roads completely fill squares
2 - when you select a Road, an option is present to replace ALL roads of the same size at once
3 - disable the HOPPING of stars and moons in settings ***
4 - reduce the diamond price of "build instantly" to 50% when building reaches 50% time left
5 - show more information in popup when hovering over buildings (show population)
6 - blend certain buildings (with sand or grass to blend with roads more)
7 - gaining happiness from polishing counts
8 - move the reward obtained popup to the side
9 - IDEA Posted: multiple store building uses, just like self-aiding -Click Here
10 - Roads: lower age roads should NOT be able to over-write higher age road
11 - Alter Aid Priorities...12 - ALL CURRENT AGE BUILDINGS ARE AIDED1ST, THEN PREVIOUS AGE & SO ON...
13 - show age when aiding > Click Here
14 - Able to use "Store Building" on Diamond Buildings (eg. Art Nouveau Mansion)

GREAT BUILDINGS:
1 - Remove or Hide unwanted GB's from list of GB's you are contributing to
2 -

INCIDENTS:
1 - DON'T have the incidents entirely hidden behind buildings -
2 - new incidents that blend in with the environment more to make finding them more of a challenge

INVENTORY:
1 - when you have multiple items of something in inventory (3 buildings) allow to build all 3 without having to go back to the inventory (think how self-aid works)
2 - snap inventory to the side or bottom or top so items can be placed into city WITHOUT closing & opening the inventory
3 - Click Here- Group Event items together4 - Click Here - Filters
5 - Add the word "set" to set buildings OR just allow set buildings to be filtered when you search using the word - "set"
6 - Click Here - Larger inventory with categories/filters7 - Branching out from #3 - Group the same items together > Click Here

TAVERN:
1 - cancel a running boost
2 - change appearance of tavern to stop it looking like a disco (in the higher ages)
3 - allow currently running boosts to count towards quest requirements
4 - Small side popups > IDEA Posted: Move Tavern popups to the side like Aid popups - Click Here
5 - Cloak a building for 24h / 48 / 72h (make a building look like an undesirable building to possibly prevent plunder)
or
6 - Hide a building for 24h / 48 / 72h (make a building invisible so it can't be plundered)

WINTER EVENT:
1 - The Reveal 2 prize is DOUBLED when you previously clicked 2x (so, 4 prizes are revealed, not just 2)

Here on the forums if you call a troll (who is proud to be a troll) a troll you will have (or I will) your post completely removed without warning or explanation.
Yet if a troll calls you (me) a troll, their post will remain...

also, telling someone they are breaking the rules - IS BREAKING THE RULES, according to the powers that be...and appears to be a worse offence than the person who broke the actual rule mentioned in the rules...

Idea #1: Have a tab for 1x1sIdea #2: Blue-Print Mode..Idea #3: Make menu larger...Idea #4: Show what doesn't need roadsIdea #5: Have more tabs (to separate items more)
Idea #6: Able to list items in order of size (small to large)