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Victini is UU because its weaknesses are appaling, like the entire metagame will have a water, rock, ground, dark or ghost move. furthermore these weaknesses prevent it from using its ok defences. its attacking stats are nothing special, and V-create is all that makes it Better than other pokemon of its description. victini also packs a stealth rock weakness. it's niche does not even allow it to work in OU, as IMO choice scarf heatran will work better than scarf tini, due to it actualy resiting things, and CB darmatian packs all the power victini has under the sun without the extra weaknesses and with a better ability. finaly in OU victini has a OK base speed, but this metagame has sped up since 4th gen and victini is now outpaced by so many threats when unboosted, and weather teams speed boosts will make the scarf redundant.

thats a pretty comprahenssive list of why victini is UU, though it is suspect, due to its huge power V-Create. even if it is voted out of UU it seems unlikely it will be used in OU, except for the odd nutter who likes the design

Jolly and focus blast? Seriously!?
Seriously, did Gamefreak actually give Victini the Psychic type? Psychic only adds to its myriad weaknesses. (...Or does it? Might actually allow it to tank Fighting hits more, but that's just about it. And also giving STAB to Zen Headbutt on the all-out physical attackers like the Choice Band set.) Its only niche happens to be V-create. At least the Victory Star Ability does boost its teammates' accuracy in a multiples. Plus, it's cute as a Pikachu.

To start off, Victini's got a niche over most stallers because of its ability, which means attacks are 10% more accurate, meaning it's got more stalling turns than most stallers as it's less likely to miss. Stats say if you run the speedy options under Tailwind, you'll have a speed of 656, which outspeeds a +2 Jolly Excadrill and most Taunt users (except Pranksters) and is only 6 points away from outspeeding a +2 Naive Landorus, which is... well pretty fast. Subs make a bit of stalling for Victini, and he can do lots with it. Rest helps you rest, especially with Chesto. Toxic is always a good idea (unless there's a Poison Heal poke that you're poisoning). Light Screen helps your SpD a lot and it helps the team's as well, Safeguard is... good if you're crippled by Will-O-Wisp and Will-O-Wisp cripples physical attackers (when will there be a status that cripples special ones?). For the third move it's either Flare Blitz, which is good coming off a 236 Atk stat, same with Inferno, which is also nice coming off a 236 SpA stat, and its bad accuracy can be (a bit) solved by Victory Star, or Final Gambit (not the best idea) and these are maily to stop Victini being Taunt bait. Taunt is a no-brainer.

First off, I'm going to Sig the first sentence. Next off, the problem with Jolly and Focus Blast is that Jolly lowers Sp. Atk and Focus Blast uses Sp. Atk.

I know that. It's not like the difference is going to be very noticable, actually. There are 0 Pokemon that you would want to hit with Focus Blast and not with Brick Break, since Fire deals with Scizor, Ferrothorn, blah and sends them to hell. The point is, Victini spams V-Create and only cares about killing Politoed, Tyranitar, and Flash Fire Pokemon.

I think all event legendaries with good moveset options should at least be OU. In Smogon's current (broken) reasoning, Arceus should be OU.

Right, to start of this is just smogon hate, and means little, most people have made valid arguements for victini being in OU. so because a pokemon with loads of weaknesses, entery hazard weaknesses, purisuit weakness and average speed in a fast metagame is UU, we should bring the top Uber pokemon down to OU? Because that makes a lot of sence.
a good moveset and being a legendary doesnt mean a thing when every pokemon can hit victini for some for of supereffective damage. vicitini can only switch in with good prediction, and if your opponent predicts the switch, its probable you will lose victini. this leaves you with having to put victini in to revenge, and this is difficult to, as any pokemon with +1 and above base 100 speed (there are quite a few in OU) will murder you revenge killer. im not a fan of smogon either but they do know their pokemon.

Victini is not even OU,it's UU,smogon's reason is absolutely correct..I don't see what's so wrong in it.It doesn't matter if a Pokemon is a event legendary or it has wide pool,it's usage in metagame and how good it is is what matters.Victini is not that good at all...even in UU it's walled by stuff like Slowbro and Milotic which are not 2hkoed even by Sun boosted V-create.

Fusion bolt will make Vicutini a bit dangerous,but then again those are calcs of a banded vicutini which means you can easily switch into a ground type,while slowbro heals off with regenerator.UU is infested with bulky waters,so you won't be having much problem handling Also bulky intimidate Arcanine also checks it well.

As for the sets,I liked the 2nd post,it covers most of the vicutini's movesets.While Vicutini's stats tempts you to use a defensive set,note that fire is a good offensive type and not defensive,so you are better off with offensive vicu,defensive set isn't worth it...it's movepool just supports this fact

Victini is not even OU,it's UU,smogon's reason is absolutely correct..I don't see what's so wrong in it.It doesn't matter if a Pokemon is a event legendary or it has wide pool,it's usage in metagame and how good it is is what matters.Victini is not that good at all...even in UU it's walled by stuff like Slowbro and Milotic which are not 2hkoed even by Sun boosted V-create.

Fusion bolt will make Vicutini a bit dangerous,but then again those are calcs of a banded vicutini which means you can easily switch into a ground type,while slowbro heals off with regenerator.UU is infested with bulky waters,so you won't be having much problem handling Also bulky intimidate Arcanine also checks it well.

As for the sets,I liked the 2nd post,it covers most of the vicutini's movesets.While Vicutini's stats tempts you to use a defensive set,note that fire is a good offensive type and not defensive,so you are better off with offensive vicu,defensive set isn't worth it...it's movepool just supports this fact

So basically sun boosted V-create has the same power as fusionbolt+it doesn't need weather support.Vicutini may actually be moved to BL once fusionbolt is released,sun is banned in UU making me ignore the fact that anything is 2hkoed bar slowbro.I am sorry but yeah Fusion bolt Vicutini is a bit broken for UU,as it doesn't have any proper checks.If that's true smogon will ban it:P.

So basically sun boosted V-create has the same power as fusionbolt+it doesn't need weather support.Vicutini may actually be moved to BL once fusionbolt is released,sun is banned in UU making me ignore the fact that anything is 2hkoed bar slowbro.I am sorry but yeah Fusion bolt Vicutini is a bit broken for UU,as it doesn't have any proper checks.If that's true smogon will ban it:P.

From what I remember, Fusion Bolt IS released. I doubt it's Broken though, since there's always Flash Fire.

I said it's a bit too much for UU,..it's clearly not broken in OU..there aren't any good flash fire users in uu.Although pursuit Houndoom can come in on a choiced Fire move an pursuit the hell out of it.It's a shaky check considering how frail it is.Arcanine can have flashfire but Intimidate is preferred .

There's always prediction though, Victini will generaly use Fusion bolt or V-create when you switch, flash fire houndoom Beats it when it v-creates, and flygon can switch in on a fusion bolt. while they may be shacky, with some good prediction you can play around it.
Fusion bolt is released in japan i think
By the way i meant uu in the above post i just mistyped