TCG Toys Giveaway - Day #1
What better way to start the new year than with some new toys and one month Curse Premium codes! WoWTCGLoot was nice enough to send us some things to give away again this year, so a big thanks to them.

Enter once by replying to this news post and telling us what changes to existing holidays or new holidays (if any) you would like to see in Warlords of Draenor.

Winners will receive a PM which they have 72 hours to reply to. After that, a new winner will be selected. Pets will be given out in the order the winners reply to the PM, so be sure to reply promptly. You can turn on email notifications for PMs in the Settings.

Entering more than once per contest thread is useless and will get you disqualified. There will be no 2nd chance for people posting more than one comment in this thread, you have been warned. (We will also of course check for double accounts, etc)

You have until Friday January 3rd @ 11:59 PM EST to enter the contest. After that time this thread will be closed and winners will be selected randomly.

Blue Tweets

Originally Posted by Blizzard Entertainment

ClassesGC said "if don't want to multi DoT, don't play Shadow Priest". Now I think - is there any ranged class that doesnt multidot?
Some are more multi-DoT heavy than others. Mages in WoD won't multi-DoT at all (Well, technically, Pyro's DoT could be multi-DoTed.) (Source)
Elemental is also fairly light on multi-DoTing. Not zero, but relatively little, compared to Shadow/Balance/Affliction. (Source)How about Destruction and Demonology, are they hit with multi dotting options now you only mention Affliction?
Multi-DoTing is a core Warlock attribute; all specs will include it to some extent, Affliction most of all. Basically same as now (Source)

What is the reasoning behind having Rogues and other classes who dual wield have white attacks still be missable in WoD? 1/2
It keeps DW balanced with 2H. If we were to remove it, we'd have to reduce the damage of 1Hs or 1H attacks. (Source)If OH white weapon damage was reduced instead of missing, would that solve the "bad feeling" of seeing misses?
OH hits currently hit for 50%. Would you rather they hit for 25%? That's what it'd take. (Source)

WoD Vengeance: Why not have abilities just go to the DK's % of damage over the last 5 seconds and do away with the wierd buff?
Mechanically, 5sec vs 20sec is one difference. Also smoothing. You don't think the hidden dmg-taken-last-5sec is weirder? (Source)No. I think a stacking AP buff but only for certain spells, which is only caused by some attacks, just feels overcomplicated.
It won't be an AP buff anymore. We also MAY not need the Vengeance on Taunts anymore either, or the bump to 50% of expected. (Source)But you're still keeping the +100% threat during Taunt's fixate period right?
200%, but yeah. That's what MAY make it OK to remove those two things. (Source)

hello, i wonder if all the healers will have their mana pool locked in WoD like in MoP. pls no.
What is it that you liked about variable mana pools, besides just seeing the number get bigger? (Source)Compared to being able to cast 6 fireballs for example instead of 4 before running out of mana.
But that never actually played out in practice, right? Mana pools have never been small enough that they were the limiter. (Source)

Have you considered making catch-all icons for tier talents that reflect current choice? Macros for it are unwieldy.
Yes, going to try to make more talent rows work like Mage Bomb in terms of sharing a button. Can't do so in all cases, but most. (Source)Great news, thanks!
Sure. It works for things like Priest 90 or Monk 30. Not so well for things like Rogue 90. (Source)

Death Knight (Forums / Skills / Talent Calculator)Deathblow to festerblight was deathblow to my dk. Shame, only melee class I had any interest in.
I wouldn't be so sure of Festerblight's death. (Source)Oh come on, no fair teasing me like that!
Don't get your hopes TOO high, I'm just saying that there's a chance that something similar may develop with Necrotic Plague. (Source)

Druid (Forums / Skills / Talent Calculator)any chance of druids not losing model change effects from toys when shifting forms? Already works ok in ragefire scenario
Current tech needs major rework for it to happen universally. Those scenarios took tons of ridiculous scripting and spells. T_T (Source)

1st Merry Xmas, 2nd how will dots work for balance druids with the change to snapshot? I'm referring to eclipse as a dmg mofier.
Eclipses' effects will snapshot on Moonfire/Sunfire. (Source)How will the mechanic change to make up for that? One of the few snapshots left. Won't balance DPS be very swingy?
Perhaps a misunderstanding? I'm saying that it'll stay as it is today. (Source)So Sunfire and Moonfire will still snapshot haste, crit and eclipse buffs?
No, Eclipse will. (Source)

- how do you feel the Glyph of Efflo is working? Are we going to see it kept in place for WoD, or should we expect changes?
We like the concept. It's probably too powerful for something so passive, so we may adjust tuning. That goes for all healers in general though; we want to time down passive healing and smart healing across the board. Most healing should come from actives. (Source)

Hunter (Forums / Skills / Talent Calculator)Dear Santa: please give us tameable mantid tanks and pterodactyls in the near future. Wait, Christmas has already passed? Dang..
I was ALWAYS bummed that the OG Un'Goro dinos weren't tamable. I do wish the Tome of Dinomancy opened up more. Hrmmm... (Source)I'm fairly sure many hunters would love it if you looked into it! How about mantid tanks? Any chance for those? /nervousface
I'd say it's unlikely for a few reasons, but who knows! (Source)Addendum: Not that I'm unappreciative of your answer Just curious. Love silithids; would take mantid tanks over anything.
Hunter pets are an odd thing & a source of internal debate. I'll admit to not understanding/agreeing w/ some allowed & unallowed. (Source)

I'm a hunter player for 5 years now.I know you ain't heading for a revamp though i need to ask will MM/SV/BM feel different?
That is precisely our goal. We don't think that requires a "revamp" or "overhaul". (Source)

Mage (Forums / Skills / Talent Calculator)But saying stuff like "Frost Mages do not scale well with gear because they experience many low % soft-caps." Is okay, right?
Almost. Softcaps reduce scaling rate, but that says nothing of whether the scaling rate was OP before, or if the difference is significant. In Frost's case, the next secondary is close in value, so its effect is minor, and their scaling prior to that was higher than normal, because we expect most high end Frost mages to hit that early soft cap. (Source)even it comes with some sort of nerf to balance things out. these are frost "scaling" problems as i see them
Having only some of your spells scale with some stats isn't a problem though, as long as the stats stay... (Source)
...valuable. Also, several of those DO scale with haste; you get more ILs and FFBs with more haste. (Source)as being worth the loss of dmg from continuing to stack haste beyond that point. I enjoy fast gameplay, the need to
Most of the issue you're talking about is caused by the Legendary Metagem. 20% haste was a mistake; caps GCDs. (Source)

Monk (Forums / Skills / Talent Calculator)Might I ask what the design concept for WW Monks was? Main curiosities, Touch of Karma, their healing, and mobility+raw damage
I wasn't here, but I think the fantasy of being a monk is using mystical martial arts to damage & dismantle your opponent. (Source)

Any closer to fixing WW monks hitbox? It's been our biggest problem since MOP release with hundreds of threads complaining.
We heard that early on, and investigated and found no evidence of it actually existing. It's how WoW handles latency for all melee (Source)

.Given the changes to Mistweaving/fistweaving you discussed before, will this also change based upon healing stances?
Mistweavers will count as melee, regardless of stance. Don't want them afraid to swap between stances. (Source)

how is chi explosion supposed to help brewmaster survivability?
What each chi level does isn't very useful in what you saw at BlizzCon. Changes are coming to it. (Source)

Paladin (Forums / Skills / Talent Calculator)Will Sacred Shield ever be made more useful for Ret Paladins PvP? A simple 10% buff and allowing it be used on 2 targets would do.
We made a lot of effort to change that row in 5.2 and 5.4. It's tough to balance those spells for the 3 specs. (Source)

Priest (Forums / Skills / Talent Calculator)Started this account to ask this, is it intended for divine clarity to make mind spike spam an alternate rotation? Would rock!
It's more complex than just Mind Spike spam... I believe it's been tweaked since BlizzCon, but now the rotation includes... (Source)
...a few spells. It's DoT-less, except for Devouring Plague. (Source)

please either make mind flay or vt castable while moving!! Otherwise I think we are all balanced up! You rock.
Casting while moving isn't something we want to proliferate any further. (Source)

Rogue (Forums / Skills / Talent Calculator)said it before say it again if Mut wasn't locked to daggers I'd prob never play another char again. Poison swords? YES!
Swords don't really fit the kit of being an assassin nearly as much as daggers though. (Source)

Shaman (Forums / Skills / Talent Calculator)IMO, Deep Healing would be good as a situational/optional talent, but too situational for a mastery
Deep Healing is indeed situational. Strong for healing people that need healing. Weak for healing people that don't. (Source)

Why can warriors fear during bladestorm? Bug or intended?
They can do all of their shouts during bladestorm. Not a bug. (Source)

PvPhow do you feel current balance of Pvp is?
Pretty good. Certainly not perfect but not nearly as bad as it's made out to be. #flameaway (Source)Holinka its embarrassing how you sit there and lie to people who pay for this game,Balance is a joke, Warriors teams ....
Hey you might disagree with me and that's certainly your right but sorry it doesn't mean I'm lying #truth (Source)Just look at class representation, every roles fotm now, you took skill away and replaced it with re rolling
We've looked into it. Very few people re-roll fotm (for example, warriors/mages right now). (Source)

Symbiosis seems impossible to balance in PvP; Maybe it should be PvE only. What do you think?
I think impossible is a strong word here but I don't deny the inequity here. Reshuffling it in WoD to be mostly defensive CDs. (Source)

MiscMay be I have different psychology, but I really hate competition in game.
That's a totally valid mindset for gaming, and one we attempt to support, along with others. Hard to balance at times. (Source)

I really like WoW's audio, but I have two sound-related beefs that aren't really sound...1) When you fly over a zone, music changes so often you barely get to hear it. 2) Too many sounds at once in 25M raiding. Would be possible to intelligently pick the right sounds to play? I know that's a dangerous road but it's overwhelming atm
I completely agree. No promises yet for WoD, but currently working on is a system that will help bring more clarity to the game. (Source)

Is there a reason we've not seen a green dragonflight mount? Opening of Mount Hyjal was a tease.
This comes up a lot (Bronze Whelplings too). Need right time & place. Yes, opportunities have been missed. T_T (Source)

Heroes of the Storm Fan Art
Today we have a nice piece of Heroes of the Storm fan art!

I think it'd be nice if they kept the gear rewards from holidays somewhat relevant in terms of item level etc. and maybe they could add a FUN daily quest/minigame thing to the different holidays so there could be something to do after you have all the achievements. Rare drop mounts or pets are cool but missing even a single day and not getting the drop can feel like a punishment instead of fun.

Nocta90
- 2014-01-03

I'd like to have a chance to collect points, coins or sth other for the big love rocket over 2 or 3 years. still miss this mount in my collection over so many years of visiting this event with all my characters.

Qrezzy
- 2014-01-03

To the Christmas event, I would like to see both Mr and Mrs Santa, so I wish them to add Mrs Santa to the game and the red nosed reindeer next to them.

Tisane
- 2014-01-03

I don't have to see everything changed, but I'd love to see at least 1 these points changed:

- New mount(s) for the holidays
- Weapon/armor drops which fit to the patch the game is in at that point (not like it's currently: LFR Dropping ilvl 502/528 gear, holiday bosses dropping ilvl 463 gear)
- More new holiday achievements each year
- New short holiday events such as Pirates Dead/Day of the Dead (I love these)

Maveaux
- 2014-01-03

Christmas event, more Santa stuff!

xRattle
- 2014-01-03

I'd enjoy more dungeon bosses with mount drops for holidays.

DementedMuch
- 2014-01-03

It's nice that they keep the base the same but after years it gets kinda boring so it would be nice to be able to do and get at least something new every year. For example changes to the core event, new versions of mounts and pets, new transmog gear for more classes... At the moment it just doesn't feel worth doing it all again, although it brings nice holiday atmosphere to the gameplay.

Draketh90
- 2014-01-03

Personally, I'd go with Aprils Fools' Day. Besides the fun stuff that they announce on their website, I think Blizzard should do something ingame too, like adding quest givers with objectives you can't complete (since the stuff you need isn't there) or maybe stating you get epic rewards and in the end giving you just gold. Just a thought, but it could end up being pretty fun! :P

thedtrain
- 2014-01-03

Couple of things.. the current holidays are pretty stale imo. I don't even bother doing them and frankly I wouldn't be upset if they completely removed them from the game. I think blizzard would be better off designing WoW holidays that have nothing to do with the real world. A quick example could be the day Deathwing was defeated. Now there may be an issue with the fact 'many different groups defeated Deathwing on different days' etc etc. But the point is I feel like they'd be better off using in-game lore to create holidays rather than glom off real life ones.

Taishigi
- 2014-01-03

I think each holiday should have a holiday boss.

nouten
- 2014-01-03

A little update to some of the current holidays.

Amiadin
- 2014-01-03

New questing content for the holidays (not just bumping up the boss), but keeping events fresh.

Monkeybrains
- 2014-01-03

I'd love to see loot tables updated for Holiday bosses.
New Holiday - Boxing Day from the UK?

Drynix
- 2014-01-03

I would like to see holidays become a bit more interactive and just give them some new shine. It has been the same for years with minor item changes. Holidays no longer feel special, they lost their spark. Just do events that are at certain times a day, a massive invasion to steal greatfather winter's presents and we must defend the gates of IF. things like that would be amazing.

Llamacat
- 2014-01-03

A revamp of some quests/current gear/more interesting holiday bosses would be a nice. I'd also love to see holiday areas (like ironforge christmas tree area) a bit more spread out, so people aren't squished into a small space spam clicking hoping to get the presents/daily boss because one or two people have decided to sit on a mammoth on top of the area. Eliminating mounts in those areas would be ideal (like the quest bubbles on the Isle of Thunder). Also, adding a few more new quests to attract those who have completed all the previous holiday quests will help invite more people to participate.

Henry Chinaski
- 2014-01-03

More holiday bosses spread throughout the world, stuff that requires small groups, and possibly a rideable santa. Also, perhaps more transmog stuff to be available as rewards from the various quests/bosses.

herbawiscum
- 2014-01-03

I'd love more rewards like "beer of the month"

Soulpyre
- 2014-01-03

Since a lot of the holidays in game are based on real world holidays, it would be interesting to see new holidays unique to the WoW lore/cultures.

Revak
- 2014-01-03

It would be nice to see a revamp to the holiday bosses as well as loot. Also, it would be great if Blizz would update the weapons/trinkets/etc. that are dropped. So if an xpack is out and a holiday hits twice during that xpack they should increase the quality of that weapon the second time around so it keeps up and encourages people to run the content.