Wig of Alternate Realities

A strange magic item designed to be a very secretive way of interacting with other planes of existance.

The Wig of Alternate Realities was created by a cult that streched across almost every plane there is. This item was created as a way for the members to quickly meet up and seperate. There is also a cursed version given to those who fail to gain entry to the cult, its powers are similar but generally work against the user.

Magical Properties:

> Wig of Alternate Realities:
+ Wearer can change hair length and color at will.
+ Wearer can see anyone who is wearing one(Even a cursed one)no matter what plane they are on, but they cannot interact with them unless they too are on that plane.
+ The Wearer can tell if a Wig is cursed.
+ The Wearer lways knows what plane the people they see are on.
+ If the Wearer wills it, the Wearer can travel to any plane, but they must see someone on that plane to do so.

> Cursed Wig of Alternate Realities:
- Wearer can increase hair lenght at will.
- Weared can be seen by anyone on any plane, but only interacted with on the plane they are actually on.
- The Wearer cannot travel to other planes.
- The Wearer can only remove the Wig by shaving their heads completely bald, therefore destroying the Wig.

(Note: When someone is seen wearing the Cursed Wig by a being thats not on the same plane you should treat the wearer as an illusion, only its real, meaning you cannot discover that its an illusion because it isnt.)

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The old clock tower stands tall, but the bulk of the uppermost storey is crumbling and unsafe, with gaping cracks in the walls. The metal struts and girders supporting the great bronze bells are still intact, though, and the bells survive. The grotesque gargoyles and arabesques which decorated the original design have either fallen into the street (once or twice a year more bricks fall from the tower, prompting calls for its demolition) or have been defaced, but the main doors to the clock tower are still intact and show signs of being kept in working order. This is the home of The Captains, clad in raggedy clothes, with sooty faces, and perpetually runny noses. But behind each set of eyes is the look of a survivor. They live to stick together and make it through each day. Older than their years in many ways, the friendship they share with each other and Wims ghost keeps the core of a childs innocence and hope alive in each. But they are still very suspicious of outsiders. They are a group of street children who live in the clock tower. Some are orphans, some runaways, and some nomads who occasionally return to their homes. But they’re all poor, dirty and perpetually hungry, as well as being wily, unscrupulous and mischievous in a fairly brutal way. Enough of them have suffered at the hands of adults for all of them to be wary of any grown-ups, particularly ones who ask too many questions, although with hard work and a lot of food it might be possible to win the confidence or even the trust of a few of them.