Meet the Thinkable Kool Q. Cumber Kool helps Social Town citizens stay calm when problems happen, and use strategies they learn to figure out the size of a problem and the expected reaction size. Aiden and his classmates present science projects, but Aidenâ€™s friend Sam becomes frustrated with problems throughout the day. As Sam feels his brain being invaded by Glassman, he uses the strategies he learned from Kool and the five Power Pals to calm down and have a reaction that matches the size of the problem. Ages 8-10 Ages 11-13