The publisher has lowered its sales estimate by 11 per cent to 93.5 billion yen ($1.1 billion) and net profit forecast by 33.7 per cent to 6.5 billion yen ($77.1 million).

“Sales of the major new title Resident Evil 6 were initially strong but subsequently weakened,” the firm said today. “As a result, sales for this title are certain to fall short of the plan.”

The good news is that Capcom is still making money, so it won’t be going entirely mobile just yet. Also, a delay of Monster Hunter 4, a game nobody outside of Japan cares about and everybody inside Japan will murder you to get an early copy of, dinged their financials.

Still, that means Resident Evil 6 basically came out and stalled. Perhaps this is not a surprise: It hit October 2nd, right before, let’s see here, Dishonored, Assassin’s Creed III, Call of Duty: Black Ops II, Halo 4, Hitman: Absolution, Far Cry 3, and the Wii U. But it may also have something to do with the terrible reviews it got, which we found a bit hyperbolic.

Either way, hopefully Capcom delivers a better game for the seventh entry in the series… already rumored to be in development.

I guess people listen to Metacritic after all. Still, I know I’m in the minority, but I actually liked Resident Evil 5. I thought it would have been a good way to tie up the series for a reboot if they wanted to do that. This game just felt unneeded.

I don’t know if you can blame Metacritic, the issue seems deeper. I think with the poor economy, less kids/young adults have money to pay premium dollars to NEW games and adults (hard core gamers) have less time to play and therefore are behind on the new game curve.

I fall into the later category, and I’m about 6 months to a year behind on games I want to play. For example I just picked up Skyward Sword this week for 20 bucks. I only buy new games for 2 reasons, first if there is an extensive multiplayer facet (Black Ops 2) or its a sequel that I waited 3 years for, and can’t wait any longer (Mass Effect 3).

I’ll play Resident Evil 6 sometime in 2013 when I pick it up from Amazon/Ebay/GameStop for 24.99 or less.

i sold my copy in disgust. by the time i got to the end of ada’s thing i’d simply had enough.. capcom, you really shit the bed with this one. as a result i certainly will not be pre-ordering re7 should it ever exist.

Well, the “everything for everyone” approach has failed. Next Resident Evil should have two modes. Single player and a co-op campaign. Each should be, like, 10 hours long max. Polish the s–t out of them. Or hey, just take Resident Evil: Revelations, spiff up the graphics and slap a “7” on it — nobody except me and the 5 other people who bought it on the 3DS will notice.

I have nothing against a long campaign, but I’d like to see them revisit the “7 – 10 hour campaign with multiple endings and characters” approach of earlier games. I think horror works better when it keeps things brief. Horror movies are best when they’re 90 minutes and under, and I think the most effective horror games I’ve played kept things at around the 10-hour mark.