Elder Scroll Online – Matt Firor Interview and Screenshots

We recently visited Zenimax’s studio in Baltimore to take part in a preview event showcasing Elder Scrolls Online. With some presentations and most importantly, tons of hands-on game time, we had a really good chance to get a sneak peek at the game’s potential. In the next few days, we’ll be releasing a podcast with more information about the preview day, as well as some detailed thoughts on the game itself!

We sat down at the end of the day with Matt Firor, Game Director, to talk about what the game brings to the MMO space.

to take a look at our interview with Paul Sage, Creative Director for Elder Scrolls Online. In the next few days, we’ll be releasing a podcast with more information about the preview day, as well as some detailed thoughts on the game itself!

My main issue would be that this “distraction based content” wont have the leveling speed to support it.

And what I mean by that is too many MMOs these days cater to the young crowd who wants instant gratification. They want to make their character and be max level as fast as they possibly can. And the game studios LET them.

Well that *#$%s over those of us who LIKE the distraction. In Oblivion / Skyrim the content leveled to you, so you would never outlevel it. In Arena / Daggerfall / Morrowind, the content didnt scale, but the areas in which you were the proper level, you could do EVERYTHING there and not outlevel the next area.

What I see as an issue with ESO is that I will make my character, start a quest, and go OOOOH A DUNGEON. Oh look, a fort! Ooooh whats this? A bandit camp! Oh crap, I’m 5 levels over what I’ve supposed to be, now the next area is so ridiculously easy, I’m not having fun.

GW2 did a great job with this with their system of de-leveling you to the areas content, an AMZING job. Yet Zenimax has already said they arent doing anything like that, no sort of scaling whatsoever.

So what exactly is Zenimax going to do to ensure that people who like to do EVERYTHING there is in an elder scrolls, is still going to find it challenging and not outgrow content before they can even finish a fraction of it?