Oh, that would have been perfect! If you're ready to throw in the towel might as well have some fun with it :)

Quote:

Rage, rage against the dying of the light.

That's another one that fits the mood nicely. Does anyone know of any others that would be a good fit? I was trying to avoid any authors who were too recent, since this seemed to be set pre-18th century but Emily Dickinson wrote some good stuff about life and death and hope.

Clearly the blue river chimes in its flowing
Under my eye;
Warmly and broadly the south winds are blowing
Over the sky.
One after another the white clouds are fleeting;
Every heart this May morning in joyance is beating
Full merrily;
Yet all things must die.
The stream will cease to flow;
The wind will cease to blow;
The clouds will cease to fleet;
The heart will cease to beat;
For all things must die.
All things must die.
Spring will come never more.
O, vanity!
Death waits at the door.
See! our friends are all forsaking
The wine and the merrymaking.
We are call’d–we must go.
Laid low, very low,
In the dark we must lie.
The merry glees are still;
The voice of the bird
Shall no more be heard,
Nor the wind on the hill.
O, misery!
Hark! death is calling
While I speak to ye,
The jaw is falling,
The red cheek paling,
The strong limbs failing;
Ice with the warm blood mixing;
The eyeballs fixing.
Nine times goes the passing bell:
Ye merry souls, farewell.
The old earth
Had a birth,
As all men know,
Long ago.
And the old earth must die.
So let the warm winds range,
And the blue wave beat the shore;
For even and morn
Ye will never see
Thro’ eternity.
All things were born.
Ye will come never more,
For all things must die.
~Alfred Lord Tennyson

Fear no more the frown of the great,
Thou art past the tyrant's stroke:
Care no more to clothe and eat;
To thee the reed is as the oak:
The sceptre, learning, physic, must
All follow this, and come to dust.

Fear no more the lightning-flash,
Nor the all-dread thunder-stone;
Fear not slander, censure rash;
Thou hast finished joy and moan;
All lovers young, all lovers must
Consign to thee, and come to dust.

It does seem Lorelei is not joining us, which is a shame since she was a wolf. However, there are now less than 15 of you so two wolves is fine. And yes, votes are public for those that are not special roles.

Perhaps Ryuko could chime in? My understanding is that we originally had 15 people sign up, and roles were distributed based on that number. We got lucky with having one less wolf right off the bat, did we lose a mason too? In that case you could answer IC that it was whoever dropped out in the first cycle. Whether you're believed or not...

My count agrees with Vorian. Only 14 applicants had created characters and/or backgrounds when Ryuko announced the gameplay and discussion threads open.

However...

There were a total of 16 announced intents or interest if one includes both Nostrus and Eben TheQuiet who made noises on the recruitment thread that would lead one to believe they had some intention to play.

So Ryuko would have to be the one to clarify if the roles and PMs went out on the basis of 14 or 16.

Vorian and Taraz, I see where you're both coming from. I was basing the game off the original 16 applicants and the thought never even occurred to me that there might only be 1 Wolf in the game. This opens up a whole new list of possibilities.

I'd imagine that's up to you to narrate. By the nature of this free-form game, it's all about storytelling. You can paint a scene to make him seem innocent or guilty and those who agree or disagree can come up with further explanations to back up your interpretation or poke holes in it.

I'd imagine that's up to you to narrate. By the nature of this free-form game, it's all about storytelling. You can paint a scene to make him seem innocent or guilty and those who agree or disagree can come up with further explanations to back up your interpretation or poke holes in it.

This is essentially true. One of the big rules of these games is No Investigation Will Work. You can have your characters investigate (sometimes it only makes sense) but they can never be 100% sure about anything without someone dying for it. So come up with something... perhaps Simon doesn't get to the grave until after the lynchings, perhaps the dagger wasn't left with the body, perhaps it is, but the dagger wouldn't be so very hard to replicate (put a crossed hammers stamp into something and it's a mason's!). Essentially, you can't be sure. Sorry.

Well that was certainly interesting. It seems in the end I relied too much on tangible evidence, and it ended up blowing up in my face in the end. Things are most certainly looking interesting at this point.

Keeping in mind that if Eldon is correct then Whitey must also be correct, and if Eldon is wrong then so is Whitey.
That being said, assuming that Whitey's friend is, in fact, the other scryer we can say that they probability of them being incorrect is 0.25∙0.25=0.0625=6.25% (Not very likely).

If Whitey's friend is just a normal villager (Which seems unlikely, but for the sake of possibility) then the chance of them being incorrect is 6/8 (guessing).
So 0.25∙(3/4)≈0.1875≈19% (Still not very likely).

If Whitey's friend is a wolf (Meaning we don't have a probability for them because they'll just be feeding us lies), then we have to go with Eldon's statistic alone.
0.25=0.25=25% (So slightly more likely that Alessandra is not a wolf, but not by much).

Sorry to throw you under the bus there Professor, but if us villagers are going to win we have to fight dirty. For what it's worth, I've really enjoyed playing with you.

A <25% possibility isn't much, but it does happen. I used to play a lot of Darksun where attributes were rolled on 5d4 and you'd still see attributes come up 19 or 20 from time to time (<1% chance). If we're discussing it OOC there's not much I can do to refute the accusations... the numbers are what they are.

• The Hunter: Whether killed by werewolves during the night or by the villagers during the day, the Hunter gets off one last shot and kills another villager as he dies. Hopefully it will be a werewolf.

• The Witch: In one game, the Witch has two potions and uses them during the night. One is poison, used by the Witch to kill someone the Witch suspects to be a werewolf. (But sometimes an innocent villager is poisoned.) The other potion will restore a nightly werewolf victim to life. Some Witches save the restoration potion for themselves if they're attacked. (The restoration potion will not restore the Witch to life if killed by the angry mob of villagers during the day.)

• The Elder: The elder has an uncommon resistance; the werewolves have to attack him twice, on two separate nights, to kill him. The moderator will keep track of the attacks on the Elder and tap the Elder to notify the Elder of the first attack. After a second attack, the Elder will die at the break of day, as usual. Note, the Elder will continue to die after one village vote, the Witch's poison or the Hunter's shot. If the Elder is cured by the Witch's healing potion, the Elder recovers only one life.

• The Cobbler: The Cobbler has been unhinged by the smells of leather dye and other people's stinky shoes. He hates his life and job so much he wants to die. He does whatever he can to have the werewolves or villagers kill him.