Critic Reviews

I'm not going to say that Neuromancer is the best game I've ever played - it's just very, very good. It takes a little while to fully understand exactly what's going on and what exactly you're doing, but it's worth it in the end. Another goodie from Interplay.

PC Neuromancer gives us the first opportunity to see 16-bit graphics placed on top of the excellent gameplay which was already present in the C64 version. Offering non-linear solutions and skill-development, while staying faithful to the novel, Neuromancer is a 'must-buy'.

My expectations of Neuromancer were initially very high, since it dealt with a subject I'm very interested in, but when I first saw the game, I thought that it was a bit like Maniac Mansion rather than a Cyberpunk fantasy. After playing the game for about an hour my thoughts changed a lot. The atmosphere grows the longer you play the game due to all the subtle Cyberpunk workings in the plot; the Decks, the PAX network system and the background conversations that build a world for you to explore. My only criticism is that each location is held on disk, making moving through Chiba City a slow affair. But 15 quid for a two-disk role playing game isn't bad, and Neuromancer gets my vote of confidence any day!

A very challenging game with considerable long term interest. However, you'll have to persevere in the early stages and follow a number of blind alleys before you can really get into cyberspace and start the big balls rolling...

With a cyberpunk role-playing "adventure" from the makers of The Bard's Tale series and Wasteland, an atmospheric game of great depth was expected from Neuromancer - we haven't been disappointed. Using extracts from the novel, text adds feeling and grim humour to graphics and helps get you into a game requiring brainpower, concentration and time. Hacking and cyberspace are a long way into the game, but Neuromancer is worthy of the effort required to get there.

The "hacking" game is one theme that never really took off with adventure gamers, which seems quite odd, as it is a natural inclusion to the sci-fi worlds many of these adventures looked to create. Certainly computers and technology played a major role in these games, but only a handful focused as completely on hacking as Neuromancer does. In fact, it's the majority of what you do in the game, and anything you'll do outside of computers only serves to further your later exploits in cyberspace.

Neuromancer is an extremely enjoyable game. By using the
backdrop of William Gibson's Cyberspace universe, the designers
have been able to create a very good, very different sort of role
playing game. This game is an excellent example of how the
genre can be improved for the better. With consummate pacing,
a witty sense of humor, and the excitement of Cyberspace combat,
Interplay has created one of the best CRPGs ever.
The game deserves the highest recommendation, both for novice
and experienced players.