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Leveraging the open source Partio library for easily reading/writing/manipulating common particle formats, Partio4Maya extends the functionality of particles in maya with a set of Maya nodes and commands implemented as a C++ plugin. These include:

An openGL visualization tool for loading massive particle sets into the Maya UI.

A functional cache emitter that reads particle data from any partio format into a particle or Nparticle Object.

A drop in replacement for a particle object in a particle instancer workflow.

Supports most rotation/scale/aim direction attributes that the instancer can use

An Intuitive GUI for exporting particle data, wrapped around a drop in replacement for the dynExport maya command.

A Maya command to import a single particle cache into a maya particle node as an initial state.