Galefury wrote:In that case it might actually be a good idea to set a (of course realistic) release date if you can. It's news to report, and news means publicity, and publicity hopefully means preorders. There used to be a bit of hype around DD early in the beta development, but it's all gone now because there simply was nothing to report. It's time to get people excited about DD again!

Hype building is going to be starting again in a month or so - have to figure out how we're going to do a DD trailer, etc.

Perhaps it would be interesting to ask what you forumites, probably the most clued-up in terms of DD development, think we're actively working on right now? That would help us figure out how much communication is actually getting out there - between what we tweet, what we say in email, what happens between us in meetings and how we're - y'know - actively talking about this all day every day here that's not online at all, it's really hard to remember what's been 'announced' and what hasn't.

I read the posts on qcfdesign.com, and a bit of the stuff on the forums. To me it seems like you are now mostly working on finalizing all the art, finishing the codex, bug fixes, and just general polish. Also on tweaking the special edition content.

If I had to make a trailer I would probably first briefly remind people of their good times with the alpha, then show them the glory of the full game while showing the basics of what you do in the game (explore, kill monsters, level up, kill more monsters). Mostly dungeony stuff, showing off the variety, but also some kingdom stuff thrown in. Not too much text, and not too long overall, maybe something like 2-3 minutes. I'm looking forward to seeing the trailer you come up with!

I read the QCF News posts, The Dev blog posts and check the forums regularly (and just love finding new content in all). Graphics for adventuring map are the next obvious big step. Minor adjustments to new content (Goat Glade in particular).Music is still to be implemented, but the way you dropped the mic on that announcement made it seem like that's in the bag, waiting for release I guess...Not sure what else NEEDS to be done at this point- game seems releasable with the above to me.. not that i'm one to rush you all, I've been pleasantly suprised by most/all of the updates so far. Just relaying what I am aware of.

Keep up the polish, but it would be interesting to see what the list is that you have to work on still. If you are uncomfortable giving a date (understandable), maybe we would get some better feel for a chunk of time til completion.

I haven't really been keeping up on game related news. However, my only real concern going into the beta way back when was the quality of the writing. I've been pleased ever since loading it up, as the dialogue is funny, well crafted, and interesting. I also liked the shout outs to movies, games, etc. Technical polish on the writing seems terrific right now. 100% release worthy in my view.