You can only summon monsters in [The Dark Forest] and only outside of the safe zone (town).

Quests & NPCs:

Fixed thief job change quest name.

Fixed priest job change quest name.

Unlocked scout job to humans.

Crafting:

Unobtainable and deprecated recipes were disabled.

Next tier recipes are not available for preview until that level tier is added into the game.

Monsters:

Field boss type monsters and bosses above level 120 can no longer be stunned, silenced, slept, frozen or paralyzed. Allowing so defeats the purpose of a fight with the toughest monster on the map and increases player cooperation to bring them down.

Further balanced Sahel monsters.

Stat increase from level to level reduced, evasion/accuracy lowered.

Magical attack of magical monsters increased.

Implemented a 5.5% damage increase per level from monsters when a monster is 9 levels above the player. (Eg: if a monster is 15 levels above you they will deal 182% of the original damage)

Maps:

Added a map for summoning, [The Dark Forest].

[The Dark Forest] does not have any monsters and has an Alker Harbor portal in town.