Author
Topic: Dark Souls 2

Good point. There are some rough spots in Dark Souls where a bonfire is a bit too far into an area. I can point to the Catacombs and Valley of Giants as two areas that are a pain to go through even with the additional bonfires. Thankfully, they did add additional warp points with the Artorias content, so I think they're keen to that fact. Maybe we'll see further development in in the sequel.

So you mean to tell me I lost about 10000+ souls from falling on a poorly timed drop and I didn't even need to use that route? Excuse me while I cry myself to sleep.

Is rather normal that players go for the shortcut without noticing there's an entire area to explore. Is kinda like how many players in their first playthrough of Dark Souls went for the Catacombs first.

TL,DW: Basically taper your expectations and hope for the best. As Namco Bandai has decided DS2 needs to be treated as not only an AAA-title but are hinting they want it to be a 'Skyrim killer', in a manner of speaking.

Oh, and they're doing with 'without a real plan'. Just hoping that it works.

^I thought this entire show of Dark Souls II going after Skyrim ass was answered in an Interview with the developers saying that they are respecting the pilars that made Dark Souls a cult hit.

Also, Jim using RE6 as the main example of a game that went wrong is all kinds of dumb given how RE6 is genuinely a good game. Yeah is too fucking bad is not like the REs from the late 90's or RE4 but if you want something like that again put attention to The Devil Within.

It did feel like he was tangentially ranting a bit. XP Personally I still plan on picking up DS2 barring some massive preview wave of reports saying "This is bad!!!" It just gives me an early warning flag though anytime any company starts even remotely talking about industry-topper game comparisons. Blame the MMO market for that.

"Hey we're a WoW-killer! We're going to appeal to the WoW player base!"*release day comes and goes*"...we're going F2P now!"

Truthfully the main reason I'm not giving the warning actions more heed is the company behind DS2 isn't EA. XD Then I might be worried.

Lol, you know darksouls enemies can be so f n dirty & cheap! people talk about how difficult the game is but, to me the enemies in the game were more dirty than hard and the screwy lock-on added to it. I could live with all the b s in this cool game if u could save the game when u want to. anywhere!