Editor : Fixed prefab preview displaying all game objects in each individual game object preview during multi-selection. (941177)

Editor : Fixed sprite preview generation. (943905)

Editor : Plugins will be correctly excluded from player build, when using combination Any Platform = true with specific platforms excluded. (941182)

Editor: The crash on macOS when canceling undock of Hierarchy or Scene View has been fixed. (942253)

Editor: Fixed an issue where LogAssert.Expect would ignore the the logtype when finding a satisfying event when running playmode and editmode tests. (935602, 944933)

Editor: Fixed an issue where OnHierarchyChange() and EditorApplication.hierarchyWindowChanged events were not sent when selecting gameobjects with previews and when adding gameobjects to a scene if they had the HideInHierarchy flag. (946016, 935289)

Editor: Fixed incorrect lighting when switching to Metal device if Editor was started in OpenGL.

Editor: The generated TestResults.xml when running playmode and editmode tests is now updated to be in NUnit3 format. (910845, 940838)

GI : Fixed a case of object lighting preview being empty for meshes with no normals. (726487)

GI : Fixed an issue where creating a new scene in project window affected the lighting settings of other scenes. (919234)

iOS: Fixed the underlying behaviour of the iOS player in order to make the Unity window to be the key window after an orientation change. This was causing problems when, for example, an attempt was made to open an URL when launching FBlogin through the Unity Facebook SDK when in portrait only autorotate state. (936504, 933588)

Shaders: Addressed an internal issue that was causing the same shader to be built different as part of an AssetBundle on each successive build run. This only affected certain shaders and only occurred in macOS. (933557, 931791)

Timeline : Fix for ExecutionEngineException being thrown at runtime when using Timeline on iOS. (937737)

Timeline : Fixed the issue of time ruler being inaccessible after relaunching Unity. (935900)

Timeline : Fix for timeline clips not properly being set as dirty. (926861)