Working With the New V-RayforC4D 3.4

V-RayforC4D is the only bridge for Cinema 4D to the V-Ray rendering engine around. Authored by LAUBlab KG, releases have been slow, and far-between. This is why the latest release was such an exciting one. V-RayforC4D 3.4 brought V-Ray’s most recent core engine to Cinema 4D.

Learn about the General workflow for working with the new VRAYforC4D 3.4

This meant a whole stack of new features as well as engine and rendering optimizations have finally made V-Ray the same on C4D as it is everywhere else. V-Ray increased render speeds in their core engine, and therefor, rendering in VRayforC4D 3.4 is faster too.

The changes from the last version of V-RayforC4D to the new 3.4 is quite a jump. Users need to get reoriented to the new workflows that are available in the latest V-Ray Core. This is why Mograph+ has posted a quick introduction and overview for working with the new V-RayforC4D 3.4 within Cinema 4D. You can use the tutorial as a quick start guide to get you up and running fast and familiar with all the latest tech that was put into V-Ray in C4D.