Journey of a Paladin

I had a rather straightforward idea pop into my head only just a few minutes ago (technically just after nine when I write this, but you’ll never know … oops) to write the story of a paladin’s journey. It’s hardly the most original thing — in fact, I don’t think it’s original at all. The idea, though, is to just do it. Not to go through all the motions of planning it and pacing it and stuff, but just to write it.

Maybe go at it a bit at a time every day, as if I were doing NaNoWriMo, and get this guy through an adventure. Something big, I think. Epic in scale. But not decide much of it ahead of time, just slog through it and make things up as I go along. Then, maybe turn it loose on the writing group and see how it fairs. I know I have some writing talent, I just don’t know how to apply it, really, or what exactly that talent is. I don’t know how to use it.

I was thinking about how I could always use games as the inspiration for my stories, and just write what I thought was happening. One of the interesting bits of information I got from cookiemonger after she read through one of my character journal experiments, was that it read like a real journal in the sense that you never knew exactly what was going on with the character’s life. I might be able to use that.