Cataclysm Beta (Build 13195) Spell Differences

Yet another ninja Cataclysm Beta build has showed up on the servers, and we've got updated spell information for you guys!

Be sure to check out the latest additions to the database on our Latest Additions page - not a whole lot this patch, just tons of new uncategorized spells, and a little something that may be of interest to resto druids out there raging over the projected changes to the Incarnation: Tree of Life form - Glyph of the Treant!

Shapeshift into Moonkin Form. While in this form your Arcane and Nature spell damage is increased by 10%, the armor contribution from items is increased by 120%, and grants 5% spell haste to all nearby friendly and raid targets within 100 yards. The Moonkin can not cast healing or resurrection spells while shapeshifted.

The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

Moonkin Form

Shapeshift

13% of base manaInstant cast

Shapeshift into Moonkin Form. While in this form your Arcane and Nature spell damage is increased by 10%, the armor contribution from items is increased by 120%, and grants 5% spell haste to all nearby friendly and raid targets within 100 yards. The Moonkin can not cast healing or resurrection spells while shapeshifted.

The act of shapeshifting frees the caster of Movement Impairing effects.

Compare tooltips) - The act of shapeshifting no longer frees the caster of Polymorph effects.

You gain 5% spell haste after you cast Moonfire or Insect Swarm, lasting 15 sec. This effect has a 1 minute cooldown. When you gain Lunar or Solar Eclipse, the cooldown of Nature's Grace is instantly reset.

Nature's Grace

Rank 1

You gain 5% spell haste after you cast Moonfire, Regrowth, or Insect Swarm, lasting 15 sec. This effect has a 1 minute cooldown. When you gain Lunar or Solar Eclipse, the cooldown of Nature's Grace is instantly reset.

Compare tooltips) - Now can be activated by Regrowth.

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Starlight Wrath

Rank 2

Reduces the cast time of your Wrath and Starfire spells by .2 sec.

Starlight Wrath

Rank 2

Reduces the cast time of your Wrath and Starfire spells by .25 sec.

Compare tooltips) - Now reduces the cast time of your Wrath and Starfire spells by .25 sec. (up from .2 sec.)

Shapeshift into bear form, increasing melee attack power by 30, armor contribution from cloth and leather items by (cond($lt(level, 40), 65, 120))%, and Stamina by 25%. Significantly increases threeat generation, causes Agility to increase attack power, and also protects the caster from Polymorph effects and allows the use of various bear abilities.

The act of shapeshifting frees the caster of Movement Impairing effects.

Bear Form

Shapeshift

5% of base manaInstant cast

Shapeshift into bear form, increasing armor contribution from cloth and leather items by (cond($lt(level, 40), 65, 120))% and Stamina by 25%. Significantly increases threat generation, causes Agility to increase attack power, and also protects the caster from Polymorph effects and allows the use of various bear abilities.

The act of shapeshifting frees the caster of Movement Impairing effects.

$?56420[Sends bolts of holy power in all directions, causing (0.3 * holy power + 2401) Holy damage divided among all targets within 10 yds and stunning all Demons, Dragonkin, Elementals and Undead for 3 sec.][Sends bolts of holy power in all directions, causing (0.3 * holy power + 2401) Holy damage divided among all targets within 10 yds and stunning all Demons and Undead for 3 sec.]

Holy Wrath

Level 85

20% of base mana

Instant cast

15 sec cooldown

$?56420[Sends bolts of holy power in all directions, causing (0.3 * holy power + 3122) Holy damage divided among all targets within 10 yds and stunning all Demons, Dragonkin, Elementals and Undead for 3 sec.][Sends bolts of holy power in all directions, causing (0.3 * holy power + 3122) Holy damage divided among all targets within 10 yds and stunning all Demons and Undead for 3 sec.]

You send a ghostly soul into the target, dealing 654 to 764 Shadow damage and increasing all damage done by your Shadow damage-over-time effects on the target by 20% for 12 sec. When the Haunt spell ends or is dispelled, the soul returns to you, healing you for 100% of the damage it did to the target.

Haunt

Level 85

12% of base mana

40 yd range

1.5 sec cast

8 sec cooldown

You send a ghostly soul into the target, dealing ((($SP * 0.429) * 1.25) + 709) Shadow damage and increasing all damage done by your Shadow damage-over-time effects on the target by 20% for 12 sec. When the Haunt spell ends or is dispelled, the soul returns to you, healing you for 100% of the damage it did to the target

Compare tooltips) - Damage decreased. See tooltip!

Demonology

(

Hand of Gul'dan

Level 85

7% of base mana

40 yd range

2 sec cast

12 sec cooldown

Summons a falling meteor down upon the enemy target, dealing 1597 to 1885 Shadow damage and erupts an aura of magic within 4 yards, causing all targets within it to have an increased 10% chance to be critically hit by any of your demons. The aura lasts for 15 sec.

Hand of Gul'dan

Level 85

7% of base mana

40 yd range

2 sec cast

12 sec cooldown

Summons a falling meteor down upon the enemy target, dealing 1597 to 1885 Shadow damage and erupts an aura of magic within 4 yards, causing all targets within it to have a 10% increased chance to be critically hit by any Warlock demons. The aura lasts for 15 sec.

Requires Melee WeaponYou become a whirling storm of destructive force, instantly striking all nearby targets with your weapon and continuing to perform a whirlwind attack every 1 sec for 6 sec. While under the effects of Bladestorm, you do not feel pity or remorse or fear and you cannot be stopped unless killed or disarmed, but you cannot perform any other abilities.

Bladestorm25 Rage

Instant

1.5 min cooldown

Requires Melee WeaponYou become a whirling storm of destructive force, instantly striking all nearby targets with for 150% weapon damage and continuing to perform a whirlwind attack every 1 sec for 6 sec. While under the effects of Bladestorm, you do not feel pity or remorse or fear and you cannot be stopped unless killed or disarmed, but you cannot perform any other abilities.

Guild Perks

Brings all dead party and raid members back to life with 35 health and 35 mana. Does not function in combat or while in a Battleground or Arena.

Mass Resurrection100 yd range10 sec cast

Brings all dead party and raid members back to life with 35% health and 35% mana. A player may only be resurrected by this spell once every 10 minutes. Cannot be cast in combat or while in a battleground or arena.

Compare tooltips) - Brings all dead party and raid members back to life with 35% health and 35% mana (typo corrected).

Comment by sin2635

Comment by RyokoLam

Looks good for Ret, though I believe they have decent number damage, except against healers, problems are getting CC'd to much without escape in the past :(

Comment by Kreshuk

on 2010-10-15T18:40:21-05:00

they haven't screwed druids, they've just screwed resto, but it depends on how you look at it, i roll feral, and i can't wait. :)

tried resto, and i take back my previous comment, resto is soo much better now. :D

Comment by Janitaur

on 2010-10-15T18:55:37-05:00

its bs the decrease druids they already scewed druid by taking tree form out

The only change listed here that really effects Resto Druids is Nature's Grace is now triggered by Regrowth. That is a buff.

Edit: And the Empowered Touch CD reduction can come from Healing Touch as well. Also a buff

Comment by Magetastic

on 2010-10-15T19:58:48-05:00

Seems like all the casters got a slight nerf and all the melee classes got a slight buff x.X

I only play caster classes... lol

Comment by Thuring

on 2010-10-15T20:51:54-05:00

ninja Cataclysm Beta buil? i think i prefer pirate beta builds. ARRRR

Comment by Noam

on 2010-10-15T20:57:33-05:00

Nice buffs to Warriors, though Mortal Strike was under Fury not Arms :P

That said, I still wish they'd put Deep Wounds up a tier so Fury can take that pre-85. Would bolster our DPS back up.

Knew the nerf bat was coming to Spriest and Mage's but dang.

Comment by Erethzium

on 2010-10-15T21:40:38-05:00

Odd, on my Druid, my Ravage tooltip still says 550%, even after the patch, and still hits for the same.

Comment by robspierre

on 2010-10-15T23:53:05-05:00

nice to see balance droods got nerfed :) their omgwtf burst was insane.. just pop starfall...warriors were weak with dps but now im scared :-X thay just got boost like 30% dpsps: demo lock should get a nerf, in BG its like 4 sec stun, charge + bladestorm and im almost dead O.o

Comment by Hadrian77x7

on 2010-10-16T00:29:45-05:00

Oh look, they buffed melee and nerfed pure casters.. again..

Comment by Hadrian77x7

on 2010-10-16T00:32:35-05:00

nice to see balance droods got nerfed :) their omgwtf burst was insane.. just pop starfall...warriors were weak with dps but now im scared :-X thay just got boost like 30% dpsps: demo lock should get a nerf, in BG its like 4 sec stun, charge + bladestorm and im almost dead O.o

You don't play a purely caster class, do you?That bladestorm DOES kill us pure casters.

Comment by linkhyrule

on 2010-10-16T03:47:29-05:00

At this rate AW + HoW is going to be our 1-shot kill =). HoW can already do 23k with wings poped. I cant only imagine how much dmg it can do with this buff.

Comment by Arnamos

on 2010-10-16T04:07:52-05:00

FINALY WARRIORS NOT GETTING NERFED (ofc this will only last 1-2 months...warriors allways get boosted and then nerfed like !@#$ers)