Alright @anonymous, good news. After some searching I found a seat for the Hex-Rays decompiler as well. I haven’t used IDA at all in at least a year, but now I’m starting to remember how to do some stuff. At any rate, the C pseudocode as well as hopefully some machine code will be posted soon in Tinkerer’s Corner in a new thread.

Scrap that, I ran into some problems with exporting the machine code. Oh well, the Hex-Rays was the important thing, right? I was able to decompile legouniverse.exe to a C-like pseudocode (I had to override some type of autoanalysis, so I’m not exactly sure if it completed all the way). If it looks like something is missing I can try again tomorrow.

That’s amazing! Thanks Timtech!
I’m not sure, but I think that all of the functions’ and variables’ types have been replaced with a type _UNKNOWN, so that may be the problem.
Also, you might want to put a finished version of this in the Downloads section. I’ve seen a couple people looking for this file.
Don’t bother about exporting the machine code, I can’t read it as well as C.