Krovven wrote on Aug 1, 2011, 17:08:And how would they do that with the as you put it, unreleased product?

The first time the game will be showed in public is at this event.

If you read Gabe's comments, you'll notice he refers to the teams preparing for the tournament. One would assume that the teams that we're invited/attending, also have the game already and are playing it.

It will make the tournament interesting, but at the same time, I would much rather see the teams play a few games for the first time versus having a lot of time to practice.

And how about a tournament that doesn't involve dota teams, but instead regular people too.

The solution for Valve is to either do actual checks to verify what versions of D3DX are installed and if the game installing/running is going to need a newer build.

They would probably need to make the assumption that if they have the latest version, then they have all of them, which is something they probably aren't willing to do.

The other solution would be to just create an update "game" like they've done for video drivers and just let games on Steam "require" the game versus including it all their own. That way, when a new version of D3DX comes out (which is usually bi monthly, sometimes more often), Valve could push out the updated redist.

OldScho0l wrote on Jul 13, 2011, 18:04:Why? I dislike the limitations of the Unreal engines. Tribes Vengeance used an Unreal engine and the limitations were obvious. Not sure why this is strange. Invisible walls and small maps are not good for a tribes game.

T:V was messed up by Irrational, don't blame the engine for a developer's design decisions. They broke modding which should be enough said.

It is all up to Hi-Rez on how they handle it, since current iterations of the engine can handle 10km x 10km play areas.

But.. I don't know, I'd prefer they wait and show up at PAX or some other lan/conference that is more "universal"

It is an okay game, reakktor (the developers) are known for Neocron and they probably should stick to that franchise.

The beta was a nice change of pace with ship combat, but it got repetitive quickly.

It is intended to be a p2p/microtransaction game and it shows. There are numerous places that you have to wait 20+ minutes for upgrading some guns/ship parts, but if you buy the items from the store, then its faster.

They may have modified it some, since everybody complained about it, but it got old for me too quick

"Still, both describe the alleged offense the same way: the teen evidently used a malicious software he developed called "Phenom Booter" to launch a Denial of Service attack against Activision's servers, keeping a large number of gamers from being able to play. The teen even allegedly offered to sell this program to others through an unnamed forum."