I think the issue with unfinished Terran buildings has been solved in the Entropy mode of BWAI Launcher v1.3.(this thing)index.php?showtopic=452

Just for an example I've added a simple replay of me doing a zealot rush on the default Blizzard Terran AI. The replay was recorded in the BWAIWar mode in the Launcher - if viewed in the same mode, the AI staggers after a certain SCV kill, however the same replay viewed in Entropy mode gives different results.

Just for an example I've added a simple replay of me doing a zealot rush on the default Blizzard Terran AI. The replay was recorded in the BWAIWar mode in the Launcher - if viewed in the same mode, the AI staggers after a certain SCV kill, however the same replay viewed in Entropy mode gives different results.[/quote]

Makes sense. That explains why when I watched Taranok's replay in Entropy mode it didn't line up.

I suppose the AIvsAI package should also include the patch to the scv control.

Edit:a simple way to do this seems to be in the settings.txt file in the BWAIWar package to change'targetmpq':u'APPDIR:LibsDataSEMPQ.exe',to'targetmpq':u'PKGDIR:Entropy3.exe',