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The Halo 4 Thread

Figured this game probably deserves its own thread, sure a lot of you are going out for the midnight release.

The game has gotten positive reviews and I honestly haven't been this excited for a game in a while, the multiplayer looks like it will be solid again, with a Call of Duty point system being installed and the Spartan-Ops mini missions, as well. Campaign should be a little different, too.

Re: The Halo 4 Thread

Just pre-ordered on Amazon. I was on the fence, but the IGN review basically says it gets back to being more genre advancing like HALO CE and Halo 2. 3 was such a **** fest IMO. so I am happy to hear that it looks like it is more about advancing the genre rather than just being a cash grab.

Re: The Halo 4 Thread

That's what I have been reading as well. Joystiq gave it 5 stars.

I liked Halo 3, but I'd be lying if I didn't say I enjoyed Halo: CE and Halo 2 a bit more. Although I was younger and back then I was more of a gamer than I am now, but with Halo: CE that was the game that made FPS's on the console big, before that it was just Goldeneye, and then Halo 2 basically took the multiplayer from Halo: CE and evolved it for Xbox Live, one of the first to use the matchmaking feature, I believe. Halo 3 was alright, but it was just different weapons, and a deeper multiplayer, along with the Forge mode.

I enjoyed Reach, and thought it brought more to the table than Halo 3, and I'm hoping I'm blown away with Halo 4.

Re: The Halo 4 Thread

I have been on a media blackout for most of the time on Halo 4 because I just did not want to get to hyped and be let down like I was with Halo 2 and 3. If it is true that Halo 4 is getting back to Halo CE then my mind is ready to be blown.

So are they going to let us have guest play online again? I always loved playing Halo 3 with my two friends as guest since they did not want to load their profiles on my Xbox every single time they came over.

Re: The Halo 4 Thread

I purposely beat AC3 in a week to be ready for Halo 4. Hearing good things about it, hoping it delivers. Not gonna pick it up at midnight since i gotta work tomorrow, but will get it after work and play all day and night cause i got Wednesday off!

Re: The Halo 4 Thread

logged about 3-4 hours of multiplayer today. Was pretty fun. Loving the battle rifle. Seriously, its amazing. And i love getting the speed boost perk. Definitely feels like you die easier though. A lot harder to get double/triple kills and kill streaks imo.

Re: The Halo 4 Thread

logged about 3-4 hours of multiplayer today. Was pretty fun. Loving the battle rifle. Seriously, its amazing. And i love getting the speed boost perk. Definitely feels like you die easier though. A lot harder to get double/triple kills and kill streaks imo.

It can be pretty frustrating.

Still don't know how to put my doubleXP codes in that I got from Mountain Dew caps.

The game is great, IMO. Just wish I was playing better, was sucking it up a few hours ago, and I'm trying to get back to 1.00 K/D, bout 130 sum deaths I got to make up for....

Re: The Halo 4 Thread

Still don't know how to put my doubleXP codes in that I got from Mountain Dew caps.

The game is great, IMO. Just wish I was playing better, was sucking it up a few hours ago, and I'm trying to get back to 1.00 K/D, bout 130 sum deaths I got to make up for....

haha yeah i hear you on that. I started off pretty damn good, but then sucked for awhile. I keep getting stuck at like one more death than kill too. So frustrating. I'm like 30-40 kills under right now.

Re: The Halo 4 Thread

We are pleased to announce, just days away from the worldwide Halo 4 launch and the first MLG Halo 4 tournament in Dallas, the Competitive Skill Rank system in Halo 4. The CSR will appear post-launch in an update to Halo Waypoint and associated Smartglass applications.

When will it launch?
The short version is CSR will launch early next year when it’s ready. We have an extensive post-launch plan for Halo 4, including DLC, playlist updates, and title updates. As soon as we have a confirmed launch date for the Waypoint update that includes CSR, we’ll make an announcement. Set your expectations for release timing appropriately since this will require delicate tuning, testing and implementation for Waypoint Web, Waypoint Console and Smartglass integration and is a feature designed specifically for the competitive community.

What is it?
At Halo 4’s launch, the competitive skill system will measure your performance against other players in Halo 4 War Games and use this information to match you up against opponents of comparable skill ranks. When the CSR system is fully implemented post-launch, Waypoint will assign each player a visible and detailed Skill Rank, viewable in the player profile section of Halo Waypoint.

How will it rank me?
All players will be ranked on a per-hopper basis, so, for example, you will have a unique CSR for your Slayer Pro games vs. your CTF games. CSR is currently planned to use a familiar and easy to understand 1-50 scale (subject to change or alteration). Your CSR will go up and down based on match outcomes.

Which playlists will support CSR?
All competitive playlists will support and track CSR. As the playlists will continuously change post-launch, the exact list of playlists that will support CSR will be determined when the system is ready to drop.

Will a CSR be ‘assigned to me’ once the system launches? Or do I need to start fresh?
Matchmaking and hoppers will be tracking and analyzing data from Day 1, and when the final settings for CSR are in place, we’ll make the call on whether to use existing data as a baseline for your CSR, or to start everyone fresh in new playlists.

Why the delay?
We know how important skill rank is, and we take skill integrity very seriously – we want to make sure we’ve taken the time to test, tune, and balance the CSR system in a live environment, and identify problems and potential exploits before launching the system publically.

Taking the time to test and tune the system ensures we can deliver a very accurate and meaningful skill rank, and gives our competitive playlists time to mature to for optimize a wide range of playlist and game settings.

Enjoy the launch!

We’re incredibly excited for Halo 4 to launch, and to see you at one of our worldwide events, or online November 6th. We see this announcement as just one of many new experiences and features coming post-launch to Halo 4 and are excited to share more with you in the future.