Hey everyone. I had a thought just know and wanted to share it with others. Anyways, I was looking at pics of the new Command and Conquer game and I thought... How awesome would it be if Petroglyph came out with Empire at War II using the Frostbite 2 game engine that Battlefield 3 and the new Command and Conquer game are using... Awesome?

I think so. Too bad there's no real way to convince any company to do so...

Hey guys I've got a problem here. I own this game but I can't play it anymore. I bought it along time ago. It worked fine for a while but it suddenly stopped working after my computer had a meltdown and had to have Windows XP reinstalled. It doesn't spin when it's in the disk drive. My computer doesn't even register the disk being in there. When I check it says the drive is empty.

I have recently upgraded to Windows 7 and had hoped that things might have changed but I'm still having the same problem. I have the EaW Gold pack.

P.S. This isn't the only game that is doing that. My copy of the Sims 2 Double Deluxe and Grand Ages Rome does the same thing. But all my other games (Rome and Medieval 2 Total war and C%C Generals etc) work fine.

I am a passionate space-/land-based RTS-es gamer, used to playing your mods, add-ons, and total conversions quite a lot. :) Especially those made for "Star Wars – Empire at War: Forces of Corruption" (eg, the Gold Pack); for which I can truly say that I am more than satisfied with the gameplay, in general. However, I do not possess any attributes for actual 'modding' activities, but e-journalistic ones with an average experience to mention. :)
Now, in order to make the long story short(-er), me playing like a madman :P your stuff is the very reason for which I hereby propose a total conversion for you to make... pro bono, namely for "SW – EaW: FoC", one based on the "Stargate" universe - Yeah, another one! :P - and, to be more precise, on the "SG-1" tv show / serial.

Why Ba'al? And why (potentially) "Golden"? Because, for the first part of the issue, to me – I hope to you, as well –, he is one of the most interesting personae / characters of the SG-1's stories. He isn't intriguing enough, granted, but he might be by re-writing some of his becoming story and, of course, the campaign intros and logs; skirmishes only requires clever(-er) maps and great artwork. Well, the whole proposed conversion would require this, actually! And, secondly, because this sexy guy – without any gay implications... :P - never actually played by the rules of a sinister tyrant, like Anubis or, why not, Apophis done and were! In other words, I would like to offer my services as a... storyteller / script writer to any team skilled and willing enough to do... this. :D Again, I do not know how to actually 'mod', but I could very well help you with the above mentioned suggestions and, why not, with additional ones, like ideas on how the ships and land units should look – and behave... - like, on which faction should be (eg, playable) or not, what strength should each of these parties and/or units have, and so on. The artwork would fall on you. :P

P.S. 1: The time to be allotted by me for my storytelling / script writing would be of around 2-to-3 hours a day. Hopefully, everyday, depending on the desired task to be solved.

P.S. 2: I am willing to do all these as stated, namely in a pro bono fashion and under the pseudo / nickname: "Gamer_One82".