Ichi is an easy to play but challenging one button puzzle game. Don't be deceived by the game simplistic look, it’s a braintwister for sure! Collect golden rings by rotating objects, using teleporters, breaking blocks and more.

Reviews

“There's only one key to press, after all, so how challenging could that be? Try a whole lot of challenging.”
JayisGames

About This Game

Ichi is an easy to play but challenging one button puzzle game. Don't be deceived by the game simplistic look, it’s a braintwister for sure! Collect golden rings by rotating objects, using teleporters, breaking blocks and more. If that isn’t enough, the game includes a level editor that allows you to create your own levels and share them with anyone around the globe!

Ichi is a fun little puzzler that shines all in the right ways. No doubt, a pencil like written board and little touches of pencil eraser make you feel like you are playing on the notebook at break time between classes back in the school years. It is a game meant for all those players who loves a chill out at evening with a puzzle game. The game keeps you addicted and the feel of paper background makes the game just the best. It is a one button to click kind of game that requires quick finger and a good reaction. I find it to be an incredibly charming game with well designed puzzles. It is a simple enough at first, but gets more challenging as it progresses. The first few levels are simple and easy, but as you progresses the levels become tough and difficult. You control a ball that travels round the screen and it must bounce off against the walls and triangle objects that are placed all around the board. The triangles can be interacted easily with the tap of a screen. The ultimate goal is to collect all circular objects with the less taps as possible. To finish a level you need to manipulate objects on the board through tapping, like rotating triangles, toggling buttons, drawing temporarily walls and so on. How well you finished a level determined by a grading scale where A is obviously the best completion grade, like in school. If you don't like the inbuilt levels of the game or you have an idea for genius level, you can create and share the custom level. It is easy and simple to use the editor. Custom levels created in number of thousands make the game endlessly playable. I would recommend getting this game. It is great and deserves a chance for everyone.

Great one-button puzzle game! The objective is to collect all the golden rings. It starts pretty easy with objects in the game being introduced as you go through the levels. It gets harder as the puzzle gets more objects into play. It currently has 60 levels.It includes a level editor so that you can create and publish your own levels. You can also play more levels published by other players. This feature is what makes this game really good but they really should improve the interface because more levels are being contributed. We should be able to filter which levels we have already cleared. It is getting hard for new levels to get popular because they are easily pushed to another page by blank and rubbish levels that solve themselves without you doing anything.With more than 35000 levels its not easy to run out of puzzles to solve!

Neat little puzzle game. While the initial 60 levels are rather short and easy, there are thousands of user submitted levels, and that is what truly makes this a nice game, and seperates it from what would normally be a mobile title.

Great puzzle game, what makes you think, relying on your perception and reaction time too. The level editor grants you the power to be sadistic towards others, but sadly... the achievement hunters' like to make too easy and rubbish levels what aren't exterminated from the level selection made by the players.

Ichi is a simple, but fun little puzzle game. The whole goal of the game is to get the ball through all the rings without this one popping/dieing by simply changing its course with a single click on the right time. There are different ways for the ball to intereact with certain objects like teleporting and bouncing off from triangles you rotate.

The game is quiet short with only 60 levels of simple but challanging puzzles, very simple "crayon drawn" style graphics and relaxing but upbeat music that doesnt get repeatitive easly.

Where the game really shines is in its level creator, letting you make and publish your own levels online, and you can obviously play over 27000+ user created levels (as of now) and rate them.

PROS+Good and easy to learn mechanics+Good music+Level creator+User created content

CONS-No Full screen mode-Only a few pieces of music-Short loading times that take you out of the experience

ConclusionThis is definetly a good game, maybe not a must buy on Steam but I could surely find myself enjoying this on my phone during small brakes. More casual gamers might find this more appealing than most hardcore gamers due to its simple nature, though I am not saying that a harcore gamer wouldnt enjoy it.

Total Score8/10

(keep in mind this score is based on what the game is and not as a general view from all games available)

A solid enough action-puzzler. The main game levels aren't very long or plentiful and don't get very challenging, but there's a decent (though fairly limited) level editor and "40000" levels but most of them are garbage; still plenty of decent ones though. Achievements are kind of annoying, but ehh. It's fun enough to get a slight recommendation, but probably only as a bundle game.

A fun game, but also pretty short (the levels created have a lot of good ones, though). It is kinda easy for the most part, getting only a bit hard by the time you reach the last levels. You can leave this game open and play some levels while you are doing other things though, the mechanics and the music will make you relax, and, once you complete a challenging level, you get a boost happiness for achieving it.

The mechanics are simple - just a few tricks, BUT that's where the game starts.You have the tools. You know mechanics. Now beat those puzzles.Smart use of mechanics and and variety of object placement in levels makes this game so addicting.Sometimes you can solve a level in a few moments with just a few moves, but you have to crack it first.It's a puzzle game in the end. You can just beat a level or you can beat it to get C, B or A score.Solving it is one thing. Solving it to achieve A rating is another.Replay value? Big. Level editor. Over 39 000 custom levels. "A score" for vanilla game levels.Game gets more difficult the farther you go. Is it really difficult? Nope. It has a nice balance and I didn't notice any spikes.Of course the last level is way more difficult that the first one :PSometimes you need reflexes for certain puzzles, but it's nothing extreme. Just a bit of good timing and you will be fine.

Graphical presentation is minimalistic, but it fits this type of game perfectly. You don't play this game for eye-candy. You play this game to improve (or develop) you brain-using skills.

Ichi is a simple looking puzzle game where you guide a yellow ball through a maze with the goal to pass through all the gates before you die. The simple conceit is that you control the maze with only a left-click of the mouse.

There are various elements in the maze, blue triangles that reflect the ball 90° red triangles that also reflect the ball 90° but also rotate 90° with each mouse click, another sort of triangle that can be turned invisible at a click allowing the ball to pass through, objects that are destroyed after a single hit, teleporters, switches and splitters that spit out 2 balls for twice the fun! Every click will change the state of the maze, you can't set and forget, you have to constantly adjust and watch the ball like a hawk.

Though the most important tool is if you click and hold the mouse, you can draw a single use short grey wall where the ball is currently traveling. As you get to the higher level puzzles you will have to reflect the ball multiple times a level to succeed. Whether it's a bug or intended, there is a small but noticeable delay from when you click and hold and where the wall starts and this will have to be taken into account.

The graphics are quite good, the game is presented as though drawn in pen on graph paper though the mobile origins are obvious, giant buttons! Levels range from simplistic to quite challenging and you receive a grade from A to C based on the number of moves, clicks, you make. There is also an easy to use editor and an inbuilt publish and rate system with more that 20000 levels available online!

While there are only 60 official levels, there probably should have been more, in the release and you'll probably be done with those in 2-3 hours, this is a fantastic little puzzler presented with style that's very worthy your time.

Ichi's blueprint philosophy extends into the design beyond the colorful and inviting crayon aesthetic. While it comes packed with 60 premade levels for you to complete, these are merely a teaser for the main course that is making and playing user created levels. It's a one touch game with more depth than it gives itself credit for, but is simple enough to be instantly understandable to anyone that gives it a go.

As I said, Ichi is a puzzle game that relies on a single touch to interact with the various mechanics within levels, with the goal being to bounce your ball around the screen collecting all the dots without running into spikes or getting overzealous with your taps (which will earn you a lower grade). The items you control start off simply, with triangles that rotate or disappear with a touch, but then evolve into more complex tools from switches to portals and various others which add upon each other to make puzzles more complex and engaging. Despite this, my biggest issue with Ichi is that all the developer made levels are surprisingly easy, to where I rarely felt any challenge from them up to the very end. Ultimately they act more like a tutorial to the user generated levels than something to fill a game with in their own right.

Thankfully, with already 20,000+ created and more popping up every day, there are tons and tons of absolutely brilliant user created puzzles that will give you a far greater challenge if you want it. A handy tagging and rating system makes sorting through them easier than you'd expect, and a simple (if slightly over restrictive) editor allows you to forge your own puzzles should you feel no one has made one that's just quite right for you yet. It took a long time to get here, but in the end Ichi is just as much fun as it was when I first played it ages ago long before it managed to get on Steam, and can recommend it without reservation to anyone interested in an immensely easy to put up and hard to put down puzzler.

Ichi is a little "pong" puzzle sandbox game developed by a small Dutch indie studio.The look and feel of this game is quite good. There are 2-3 endless music loops, with trumpet, flute, strings, piano and guitar During gameplay you have rotateable or switchable triangle bumpers to change the direction of the quick moving "pong" ball. On walls the ball is reflected except if they have spikes - then you die. Another interesting elements are a divider, switches or swirl portals. A special ability is to draw a grey reflect line per left mouse hold which is useable once. The main purpose of the game is to collect all yellow coins in a level without dying. That's all. In the standard levels you have also a bonus for minimum use of actions.But then you'll find the level creator and begin to generate your own puzzles. After you published them, they can be played by other players, rated, tagged and you earn each time a gamepoint your level is played. So try to make popular puzzles. Unfortunately the game points are highly neccessary to reach at least the 1000 points achievement. It's a real grinder.You must play or generate tons of rubbish empty levels to get this last achievement. The base game should you take 5 hours of playing but the further point collection bind you even longer. I needed over 30 hours. One small tip: You can change your game resolution if you press ALT+Shift on startup.

Awesome little puzzle game. Like advertised: easy to play, but damn it can get twist your brain in a knot. The goal is to collect all yellow rings in the level with an orb that bounces around automatically.

The levels included gradually increase in difficulty, adding new elements and teaching you new tactics each time. When you're finally done with those, the game also includes a level editor to build your own puzzles.

If creating puzzles yourself isn't really your thing (I know I'm terrible at it...) you can play the creations of other players. Right now, there are over 20.000 (!!!) puzzles made by players, so you don't have to worry about this game's replay value.

A very simplistic puzzle game that is both fun and challenging. The goal of the game is to collect one or more yellow circles, and to achieve this you must guide a yellow "laser" using a single button to turn and flip tilted walls. Sounds simple, but by adding elements like spikes, buttons and portals to the mix, there are enough ingredients to make for a good brain teaser.

The 60 included puzzles are all well designed and interesting but don't take more than a couple of hours to solve with an A rating if you're above average at puzzle solving. There are more than 20.000 user created puzzles though, and even if most of them might be rubbish, you can sort them by popularity and easily have enough content to keep you entertained until you tire of the concept.

And the puzzle editor is good and intuitive, so there's additional fun in coming up with your own levels if you're of the creative type.

Jokes aside,this is a sympathic puzzle game. The game itself has a really simple gameplay; a ball is bouncing on some angles that you can rotate; the goal is to collect every yellow circles without dying from spikes (generally put on the border of the levels). Like some classic android games, you earn a rank going from A to C, depending of the number of rotations you take.

Graphically, this game is simplist, there's not really much to say about that: musics though, can really get repetitive and boring after a moment. Whatever, this is a puzzle game anyway.

Buy if you like me, my nickname, or if you simply enjoy those kinds of puzzle games.

I really enjoy puzzle games that you can play for a set period of time and go back to later, like Kami and Toki Tori 2+. Ichi easily falls into the fun, but challenging puzzler category.

If you like "simple" puzzle mechanics (move the ball to pass through all points) that progressively get harder, then you should really enjoy this game.

The aesthetics are nice and simple and make me think of Ballpoint Universe because the background looks like blueprints drawn on grid paper. The music is nice and cheerful, however, I listen to my own music while I play.

The controls are very simple (mouse only) and instructions are given whenever a new mechanic is introduced. The learning curve is minimal, however, the levels get very challenging, and obtaining an "A" grade for each level can be extremely difficult when you reach the later levels.

In Ichi, your goal is to get a ball to pass through a number of points, in as few moves as possible. Initially, all you have to do is manipulate triangles by click the mouse, causing them to rotate - and change the trajectory of the ball when it comes in contact. Spike hazards on the walls are introduced, and you will see new mechanics like the ability to toggle solid triangles with a mouse click, or even drawing lines on the board to change where the ball will go.

You can also create your own levels and play others', greatly adding to the playability.

The game is a great time puzzler and I've added it to my time fillers between games (or just when I want some down time), alongside KAMI.

Ichi is a quite simple game made with mobile devices in mind (everything you do requires just a tap/mouseclick or holding down the mouse button) but it is also quite fun on the computer. The aim is to help a self-propelled yellow dot collect all yellow circles and you do that by rotating wedges, turning them on and off, teleporting, splitting and pushing buttons. Very simple to learn and a good way to unwind - if you like solving puzzles. Also included is a level editor and access to nearly 20,000 user-created levels.