The two samurai stared at each other. Once they were friends. Brothers. But time has come for honor to be regained, and vengeance to be unleashed. Footing adjusted. Grips tightened. Eyes narrowed. A single moment and it was over.
Keywords: Narrative, Two-Player, Multiple Genres, Cards, No Character Sheet Updated 9/2017: Runner Up for Best System in the Indie Groundbreaker's Awards 2017.... [click here for more]

Saddle up, grunt. There's killin' to be done.Aliens & Asteroids is a tabletop roleplaying game about gritty, dark, terrifying science fiction stories, combining the uncertainty of space exploration with the horror of discovering beings and technologies beyond our understanding. Set in a futuristic universe where Space Marines do the grunt work for the Dominion, a corporate-led... [click here for more]

Civilization came crashing down. Billions died. A new Dark Age has begun. The descendants of the apocalypse's survivors scavenge the remnants of the Before Times, struggling to build a new life amidst the ruins of the old. In a savage world where the strong ravage and exploit the weak, the survivors' settlements are oases, connected only by convoys of armed... [click here for more]

THE MINIMALIST ROLEPLAYING GAME OF SURF, SUN & SAFETY
Powered by the lightweight, yet versitile TinyD6 system, BEACH PATROL allows you to take on the role of lifeguards in all their slow-motion glory! This book features new TinyD6 rules such as SLO-MO MODE, vehicle training, and Lifeguard Traits, as well as adventure generators... [click here for more]

A supplement for Cold Shadows, Cities in Shadow provides information essential to setting your espionage flavored campaign around the world.
Written by some of the best roleplaying game writers in the industry, Cities in Shadow is a high level look at the locales and environments that make espionage stories so compelling! ... [click here for more]

Welcome to ColdShadows, an espionage roleplaying game of secrets and betrayal.
Cold Shadows is set in a taut world of espionage, betrayal, and drama inspired by the great spy stories of authors such as John le Carre and Robert Ludlum. Deliberately engineered to emulate quiet, dramatic stories, where conflict is handled with words rather than violence,... [click here for more]

Undersea Adventures await you in this new campaign setting for Tiny Dungeon 2e!
Robert Denton takes you on a journey under the waves, in Destiny of Tides, the first full campaign setting for Tiny Dungeon 2e!
An underwater setting, Destiny of Tides introduces new Heritages, Traits and Magic (among other rules) to the Tiny Dungeon 2e game system, as well as a compelling new environment... [click here for more]

From game designer Alan Bahr, comes an old roleplaying game. Eorathril is a collection of classically inspired mechanics, leveraging the legacy of the famous d20 mechanics, forged into a new game that represents the storytelling style and martial roleplaying of yesteryore!
Designed to emulate classic fantasy literature, Eorathril has a martial bent, featuring brave swordmasters,... [click here for more]

A Vigilante Roleplaying Game inspired by the OSR
Inspired by gritty Iron Age comics, FALLEN JUSTICE is a no-holds barred, bloody knuckled homage to powerless vigilante stories. Powered by the Venerable Knight Classics chassis, this classically inspired d20 RPG is heavily based on White Box roleplaying, but features some modern narrative mechanics.
Take on the role of a brutal vigilante out to clean... [click here for more]

FOR COIN & BLOOD is a classically inspired d20 fantasy roleplaying game with a twist...
...a twist of the knife!
Embracing the literary genre known as "grimdark", and inspired by stories of mercenaries, sellswords and blackguards, FOR COIN & BLOOD keeps you on your toes, as you tell stories about the terrible things that happen to people, when they head out in search of coin, passion, and... [click here for more]

THE COGS ARE RISING!
Gears of Defiance is a narrative roleplaying game that explores themes of oppression, resistance, and the bonds of family. Players step into the shoes of second-class Imperial citizens, members of a tyrannical society with limited rights and stripped of privilege. Together they must rely on each-other as they figure out their place in the growing resistance against a powerful... [click here for more]

Muties. Freaks. Abominations. Radscum. Monsters. The twisted victims of radiation, biochemical warfare, and mutagenic agents, mutants are outsiders, loathed, feared, shunned, and victimized by the ranks of normal humanity. Whether unique in their taint or members of stable groups of new radborn species, mutants may possess abilities strange or horrific, may be threat or ally, individuals every... [click here for more]

The Mazes & Perils Role-playing Game (MnP) takes a page from the first wave of the Old School Renaissance (OSR) when it wasn’t OLD at all… Inspired by the 1977 “Holmes” edition of the world’s most popular role-playing game, it shuns pages and pages of rules for a simpler time when House rules were the order of the day.
First released... [click here for more]

Moods of the Mad King is a micro-game designed to be enjoyed by up to 5 players in 15 minutes or less!
Take on the role of playwrights, as you attempt to craft a magnum opus that will satisfy the King and satiate his wildly variable moods!
Moods of the Mad King is a complete game that can play 2-5 players and includes the micro-expansion Moods... [click here for more]

Sharp Swords & Sinister Spells
A Sword & Sorcery Rules Light Role Playing Game with Old School Spirit
In ages past, great kingdoms covered the world. Now, their ruins dot the savage wilderness that encroaches the few decadent city-states of our current time. In this perilous world, brave adventurers bearing sharp swords and sinister spells look for glory, gold and forbidden knowledge.
What... [click here for more]

Sharp Swords & Sinister Spells - Addendum
A Sword & Sorcery Rules Light Role Playing Game with Old School Spirit
It is said that the extensive library inside the Order of Chroniclers in Mezzanthia holds all the tomes ever written in this world and others, but that is a lie, for there are many volumes hidden in ancient citadels, forgotten temples, forbidden tombs and other... [click here for more]

Solar Blades & Cosmic Spells
The universe is in collapse, as planets and systems struggle for freedom under the rule of sinister despots. Against the malevolent sorcery of the Overlords stand the few remaining bearers of the legendary Solar Blades.What will you do when the forces of the Void close... [click here for more]

Solar Blades & Cosmic Spells
The universe is in collapse, as planets and systems struggle for freedom under the rule of sinister despots. Against the malevolent sorcery of the Overlords stand the few remaining bearers of the legendary Solar Blades.What will you do when the forces of the Void close in? ... [click here for more]

Expand your World of Dew with the Sound of Water. This is the companion to a World of Dew, a samurai noir roleplaying game set in Old Japan the same world as John Wick’s Blood & Honor. A World of Dew is inspired by Japanese and Noir films and literature like Yojimbo, the Maltese Falcon, and the Sano Ichiro... [click here for more]

A new world for your grunts to explore...and die on!
Hidden in the maelstrom of the Stellar Graveyard lies a forgotten, icy, inhospitable world -- Kalesh -- the last outpost of the Tahlken, an alien race nearly wiped out by the Dread. But it's the mines of Kalesh that have Dominion scientists lying awake at night...Atherium is a new source of energy that will change warfare forever.
Within The Tahlken... [click here for more]

Explore the World of the Award-Winning Powder Mage Universe!
Set four years after the end of the Adran-kez War as recounted in The Autumn Republic, the Powder Mage RPG outlines a world in the upheaval of political, social and technological revolution.
It makes use of the Savage Worlds game system to allow for a versatile and easy-to-learn ruleset, fast character creation and the ability... [click here for more]

Blizzards! Beasts! Brothers! And Blooms!
Whether our heroes are way off course or here by choice, they've made their way into the Frozen North: a land of unforgiving weather, creatures, and a few brave souls. But their entrance has not gone unnoticed and they are immediately thrust into a quest for a rare flower that may change the balance of power. Will they take it for themselves or help... [click here for more]

Originally released in 2015, this adventure was written for Swords & Wizardry White Box. We have since greatly expanded the book, added fantastic new art by Del Teigeler and Peter Saga, and added new maps from George Fields and Kris McDermott.
Bandits! Kidnapped children! Ancient evil!
As our heroes head past the small village of Elhann, they find themselves drawn into... [click here for more]

A player guide for Tiny Dungeon 2e!
Containing all the rules you need for Tiny Dungeon, whether you are a player or a GM! From character creation, through dungeon generation, and with an extensive (for a tiny roleplaying game) bestiary, you'll have everything you need but a setting!
Powered by the minimalist TinyD6 ruleset, all you'll need are some six-sided... [click here for more]

Consisting of quick reference cards for monsters pulled from the Tiny Dungeon: Second Edition Bestiary, this deck of cards is great for generating random encounters, increasing the portability of the game, or just helping to make Tiny Dungeon 2e even easier to run!
This deck consists of 45 cards, with monster illustrations on the front, and abilities and rules on the back. ... [click here for more]

You meet a stranger on the road...
Creating NPCs on the fly can be difficult at times! This tarot sized deck of cards is designed to assist in that by providing ready-made NPCs on the fly, be they enemies or allies!
Illustrated in black & white on the front by Nicolas Giacondino, with write-ups on the back by Will Sobel and Alan Bahr, this deck is a useful and handy resource for any TinyD6 GM!... [click here for more]

Consisting of 52 cards designed to serve both as a random treasure generator, and a reference tool, the Tiny Dungeon 2e: Treasure Deck is a fun addition to any Tiny Dungeon game!
With examples of Scrolls, potions, and magic items, it serves as inspiration for your game, while also allowing you to randomly generate treasure hordes, or give cards to your players as a reference. ... [click here for more]

Infinite Fantasy Worlds Await You!Tiny Dungeon 2e: The Hatchling Edition is a child friendly iteration of the minimalist fantasy roleplaying game Tiny Dungeon!
Powered by the TinyD6 engine, with streamlined mechanics that use only one to three single six-sided dice on every action, characters that can fit on a 3x5 note card, and easy to understand and teach rules, Tiny Dungeon... [click here for more]

Minimalist Fantasy is back!Tiny Dungeon: Second Edition is the newest iteration of the minimalist fantasy roleplaying game!
Powered by the TinyD6 engine, with streamlined mechanics that utilize only one to three single six-sided dice on every action, characters that can be written on a 3x5 notecard, and easy to understand and teach rules, Tiny Dungeon 2e is great... [click here for more]

Tiny Frontiers is a minimalist roleplaying game, designed for fast character creation, swift action resolution, and maximum flexibility.
Using the rules within this rulebook, you and your friends will be able to explore the unknown reaches of faraway galaxies, topple evil interstellar empires, swash and buckle with vicious space pirates, and battle in colossal mechs above crumbling planets.
The... [click here for more]

Tiny Frontiers: Mecha and Monsters is the first expansion to the science fiction role-playing game, Tiny Frontiers. Utilizing the minimalist, swift and flexible ruleset of Tiny Frontiers, you take on the role of jockeys who pilot massive robots, defending the world and cities of man from threats, giant aliens or monsters and much more! Alternative, utilize the Kaiju rules to play giant monsters, telling... [click here for more]

A collection of pregenerated characters for Tiny Frontiers: Mecha & Monsters, printed on Tarot sized cards!
Pulled from the back of the Tiny Frontiers: Mecha & Monsters book, and decorated with exquisite art, the Pregen Cards contain both NPCs and player characters you can hand out or use in a pinch!
Fully realized, and mechanically balanced, all you need to play are these... [click here for more]

Tiny Frontiers: Revised is here! All new art, expanded and revised rules, and all new micro-settings come together with the minimalist TinyD6 rule system for a revision of the bestselling minimalist space opera roleplaying game!
Powered by the TinyD6 engine, with streamlined mechanics that utilize only one to three single six-sided dice on every action, characters that can be written... [click here for more]

AWESOME POWER, ITTY-BITTY BOOK!
Take on the role of divine beings in this TinyD6 supplemental book. You’ll get access to a micro-game subsystem about creating settings, as well as new TinyD6 Archetypes for playing Demigods, and rules for powerful conviction points.
Tiny Gods is is a fully playable game, from setting creation to inhabiting divine beings, but it benefits from being paired with... [click here for more]

TinyD6 gets apocalyptic!
The versatile and minimalist TinyD6 ruleset hits the road in this post-apocalyptic sourcebook. Containing new rules for settlements, vehicles, and mutations, Tiny Wastelands is your trust companion in the blasted landscapes of the near-future.
Powered by the TinyD6 engine, with streamlined mechanics that utilize only one to three single six-sided dice on... [click here for more]

Containing rules for managing a post-apocalyptic settlement, complete with an Enclave Deck that helps you to manage random events that might occur each year!
Each session of Tiny Wastelands is designed to be bookended as a year, with the start of the year providing an event from the Enclave Deck and the end of the year, dealing with upkeeping your Enclave against the ravages of the... [click here for more]

The TinyZine Compendium is here!
Compiling all the 2018 TinyZines into a print format, this book also contains several new articles only available in the print edition!
Law & Chaos by Christopher Helton
GM Prep & Player Prep by Steffie de Vaan
New Heritages & Mechanics by Shawn Carman
When this product is purchased, you also get a free download of all the 2018 TinyZines... [click here for more]

A World of Dew is a samurai noir game inspired by Japanese chambara films like The Seven Samurai, Sanjuro, and Memoirs of a Geisha. You play characters that can be dastardly yakuza, cunning geisha, jaded police detectives, or gaijin smugglers in noir cities with rain slicked streets and bodies floating in the gutter.
The storytelling system you use is fast, with... [click here for more]