Nice work. But work on some presentation part my friend which looks really poor specially the last part. But your cartoon character walk is good. Keep it up. :)

Wick3dParticle

04-14-2007, 05:47 PM

Thats a pretty nice reel you got there...Here is a lil tip someone from disney told me a few weeks ago. Try and speed up your animation x2, if it still looks good keep it fast.

Nice stuff,
Ilan

mistasam02

04-14-2007, 08:37 PM

^ That's a very good point. I liked your very first ninja animation doing the back flip.. but the second one had barely any movement at all. Make sure the waist moves a lot more, and not just the upper body. It could be sped up a lot more, but if you like the timing, give the punching ninja more anticipation before each punch. Exagerate the hell out of it!

The next shot, I'd remove alltogether, because it's a direct remake of Kiel Figgin's animation. It's ok to use the rig, but make up something different for the creature to do. Rule #1 is never try to copy another animation, because you're always competing with it, and in this case, Kiel's was better.

I liked the walk.. that was very nice. The dog at the end was ok, but again it could use some work in timing as well. He felt a little floaty when he was looking for the ball. It would look better if he quickly moved to position, looked around, and quickly moves to another pose (cartoony dreamworks style). I duno, play around with it. Overall you have some strong pieces and some that could use some TLC. Nice job so far though, keep it up!

ben_n

04-15-2007, 05:44 PM

did you decide to copy cameron miyasaki's animation as a test or to pull off as your own? Its the one in your showreel with the dog

here is the link to cameron's original animation:here (http://www.cameronmiyasaki.com/Animation/animation_frameset.htm)

scroll down until you see a box titled physical action.

Shouldnt put this in your showreel, by all means use it as reference but not to copy even if it is an extract of the original with a different character

mistasam02

04-15-2007, 10:45 PM

Again, you're only competing with the masters.. animation is the illusion of life, as described by the Disney greats. You mimic reality, not others' animations. Hopefully by creating these, however, now have the know-how to create your own works.

alokmayas

04-16-2007, 05:23 AM

did you decide to copy cameron miyasaki's animation as a test or to pull off as your own? Its the one in your showreel with the dog

here is the link to cameron's original animation:here (http://www.cameronmiyasaki.com/Animation/animation_frameset.htm)

scroll down until you see a box titled physical action.

Shouldnt put this in your showreel, by all means use it as reference but not to copy even if it is an extract of the original with a different character

Hey man, was rathering surprised to see a version/remake of my own animation on someone elses reel. I'm all for learning from other animators, but your clip is awfully close to ripping mine.

http://www.3dfiggins.com/scrap/compareKF.jpg

Same character, scene, setup and action.... pretty shady man....

I host those free rigs so other animators can do just that, animate. But when it comes to things like this, its temping to remove them to prevent such copies.

Long story short, such a direct copy should be avoided, or any copies all together. The industry is still too small for such mimics to be overlooked.

That also goes for not just my work but all animators. Including Richard Lico ( http://www.foofinu.com/animation.htm ), you pretty much replicated his attack combo from his 2005 reel ( http://www.foofinu.com/Demo_Reel_2005.zip ). Again, not cool.

If your going to become a successful animator, you'll need to be able to take a character or scene and make it unique, fresh, new and in the end, your own.

Learn from others, but dont carbon copy their work and call it your own.

Kiel

Posthaste

04-18-2007, 08:13 PM

i feel like this is just ripped parts of all other demo reels. it's cool that you are trying to use other rigs, but rigs were made to do more than one animation. try to vary your stuff from your reference.

foofinu

04-18-2007, 09:08 PM

Man, I'm flattered. Kinda cool you see my work as worth imitating. In all honesty though, I think Kiel is dead-on with his post.

Disecting work from animators you respect is an excellent approach when learning animation. I'm really honored that you see my work as worth learning from, but it's not appropriate to post those lessions as your own creations. A demo reel is to show off your skills at what you can do. It's a representation of what a potential employer is purchasing by hiring you. At the job you'll eventually land, that employer will expect results similiar to this, and if you don't have experience with generating your own approach, you may not be able to deliver on their expectations. Kiel is being very generous by posting his work on his site for people to learn from. The best thanks you can give him would be to do your own, awesome animation with the characters/rigs he has provided. Feel free to email me any animation questions you may have, and I'll do my best to help.

You might wont to rethink your website as well. You pretty much ripped every known animation studios trade mark and added them as a banner on your website.
Here is a link to his webpage
http://www.geocities.com/alok_mayas/main.html

NickWhitmire

04-20-2007, 05:52 AM

Yeaaaaaaaaaaa.........ummmm....i thought things were looking like this was a beginners reel, and as always there is room for improvement. but then i saw Figgins anim pop up. Hah, pretty crazy. You defenitely gotta watch what you're doin when it comes to other peoples work. i know they already said it so i'm not gonna preach....but Kiel and Richard are right when they say this is a small industry and you WILL be remembered for things like this. Just watch out for what you're remembered for...........

mttjss

04-20-2007, 10:53 AM

wow -
the animations/staging/characters ..plus the website.
man, you are in for a lot of bashing from people here. It will take a lot more than just mimicking and animation frame by frame to get a gig in this field.

ummmm.....good luck.

Matt -

GoldenCamel

04-20-2007, 10:54 PM

well actualy, it's not a bad way to learn animation, but that's all it is. don't put it on your reel and post it all over the web with multiple mirrors. and frankly, you didnt even do a good job in copying.

probably the only way you could have get 2 page replies on such poor reel is to have ripped off animation on it.

Bryant-Tan-Wee-Loon

04-22-2007, 06:20 AM

It's good to study the way people animate their character..keep it as reference..It's still better to come out with some original work still.. I felt surprise too..when i saw Figgin's anim pop up.

Good luck.

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