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'Galactic Civilizations II: Twilight of the Arnor' - 18 New Screens

In addition to a new campaign that ties up the Dread Lords saga, GalCiv II: Twilight of the Arnor adds civilization-specific technology trees and planetary improvements that add even more flavor to each alien race, while greatly expanding the strategic depth of the game.

The battle for galactic supremacy rages on in Galactic Civilizations II: Twilight of the Arnor, Stardock Entertainment’s latest addition to the award-winning Galactic Civilizations II: Dread Lords. The final act in the epic Dread Lords saga, Twilight of the Arnor is the second expansion to Stardock’s turn-based strategy game, further improving on the gameplay.

Galactic Civilizations II: Twilight of the Arnor includes a massive payload of new content and features requested by the series’ devout fanbase. In addition to a new campaign that ties up the Dread Lords saga, Twilight of the Arnor adds civilization-specific technology trees and planetary improvements that add even more flavor to each alien race, while greatly expanding the strategic depth of the game. A vast array of new ships, weapons, starbases and ship components will be available to players, including the devastating Terror Star, which can annihilate entire star systems. Galactic Civilizations II: Twilight of the Arnor requires GC2: Gold Edition or GC2: Dark Avatar.

Partial features list :

New campaign detailing the final chapter in the Dread Lord wars

The star destroying new unit, the Terror Star, arrives

Unique technology trees for all 12 civilizations

Unique planetary improvements for each civilization

New 3D-engine-powered map editor

New Scenario Editor for creating highly detailed custom games

New Campaign Editor for players who want to create their own custom epic campaigns for themselves or to share with others

New Metaverse Tournaments: specific maps & scenarios recorded to the Metaverse with prizes for top players

New Ship: Atlas. Makes ships in a fleet more lethal

New Ship: Fortitude. Gives ships in a fleet more hit points

New Ship: Driver. Makes ships in a fleet move faster

Unique weapons per civilization

Updated Planetary Invasions

New enhanced textures and graphics for planets and ships

New Galaxy Size: Immense (vastly bigger than current galaxy sizes)

Extra alien portraits and logos

Legacy of the Telenanth: Detailed back story of Galactic Civilizations

Galactic Civilizations II: Twilight of the Arnor is scheduled for release in January 2008 for $29.95, pre-order the expansion at TotalGaming.net now for just $24.95.