I graduated from RMIT University (Australia) majoring in programming and game design and have been working in the industry since 2012.

I am a strong believer in the concept of games as art and feel that we can have fun, meaningful and artistic games. My focus and passion is largely on Narrative and story and its role in developing meaningful game play. My other passions lie in the realms of dynamic data driven user interfaces, reusable, extensible code, toolset development and teaching artists/designers to code.

I have heard so many claims this past week about women's involvement in games, gaming community and game development. So I thought it might be a good time to share a story of a nerdy country girl and her love of games.

Having recently completed my own new graduate job hunt I wanted to share some of my observations about the things you HAVE to know to get a job as a programmer inside or outside of the game industry and other things that helped smooth the process for me.

Games have become a highly influential media. They present a unique opportunity to explore the notions of story and narrative, in their creation they also entrust us with a great responsibility for the creation and exploration of meaning.

I am a big believer in cross functional people it may help that I am one :D . I definitely believe that you need some very specific specialists but you also need the cross functional people. I find they are the glue that pull it all together and can work ...

Never have I been more grateful that, due to the remoteness of where I grew up, we didn 't get TV much and the Amiga was in my room. : r n r nI did face the everyone around me knows more programming than me when I got to uni, ...