If you go back just a few years, the idea of developers raising funds for non-existent games from the consumer marketplace may have seemed to be a wacky proposition. The thinking may have been along the lines of "ask consumers to pay for a game that isn't even in development yet, yeah right!"
Yet that's exactly what's happened in the past couple of years on the Kickstarter fundraising platform, which was initially limited to North America but, in relatively recent times, has become open to interested parties in the UK and elsewhere. (Read More)

Hello Everyone, first of all I would like to once again thank you all for your support. Things have been moving quite fast since the kickstarter ended. The second track should be finished ahead of schedule and the game now has 5 complete cars with... (Read More)

Hello everyone, I’m very happy with how everything has turned out since the kickstarter launched and now I’m in a very good position and have everything I need to finish the game. Thank you all so much! Also thanks to Nicalis and their offer to... (Read More)

The '90s Arcade Racer is a game by Pelikan13 meant to recreate the feeling of classic Sega racing games like Daytona USA and Scud Race. With six days left on its Kickstarter drive, it's exceeded its modest £10,000 goal. (Read More)

In terms of anticipation and dollars pledged, this has been the week of Dreamfall Chapters but you already knew about that one, right? The Katchup concerns itself with all Kreatures, great and small, and there are plenty of newcomers this week, including Tom Hall’s keen platforming tools, Projects Awakened and Cornerstone, the mad and possibly brilliant Ritual Dementia and gorgeous light-speed drifter, Race The Sun. Some projects are teetering on the brink of failure but, as we have seen with the adventure game in the past, any news reports of Kickstarter’s death are entirely premature. (Read More)

It has been a week of travel, talk and teamwork for me, as I visited the Paradox Convention, met good people and then cursed loudly as they defeated me in everything from The Showdown Effect to Europa Universalis IV. (Read More)

Since the project went live there have been some very exciting developments that I can't talk about yet but the game could be heading for the TV. This is not a one person project anymore and I hope U Wiil stay tuned for more news. In the meantime... (Read More)

This week, spaceships are constructed, nobody loses and the Katchup features an open source 3D engine Linux port, which certainly sounds like the sort of thing that should be happening but also makes me realise how little I know about the availability of engine licenses and the complexities of game development. Maybe I’ll ask Jim to teach me, although I reckon most of his input on Sir, You Are Being Hunted involves polite requests for ‘more robots and tea’. (Read More)

While the title is clearly sticking to nostalgia’s slipstream, there’s a lot to appreciate about The 90s Arcade Racer’s Kickstarter bid. Especially after the numerous attempts of old-school developers to cajole money out of fans by looking at a camera with nothing but their empty pockets and saying, “remember how good games used to be? Remember your credit card details? Exactly.” (Read More)

Added Linux support. After receiving some valid criticism about pricing the reward for the digital downloadable version a bit steep at £15 I decided to remove it and set a new one at £10. People that have already pledged for the £15 reward can... (Read More)