8/30/2012 - Blood in the Water

Guys I have a doubt.. Why cant the black queen move to f7 ??? Its not Check mate !!!!!

The black queen moves to f7 where it is pinned and then the White Q is free to swoop right in front of the black King right in front of it, with the black Q watching helplessly nearby, giving Checkmate with support of the white Knight. For me the key question to ask myself is "What is this white bishop going to do?" and then I randomly thought "What if White sacks the rook here?" and the two questions combined to give me the answer to the puzzle. But before that I was going to think about slow moves, and realized the white Q could be taken by the Black one; then only something quick and surprising could lead to a checkmate.

I feel like ur not in this anymore. These puzzles make me feel sad for the fraudulent mind that would declare this offering, even modestly challenging. I literally invited a street urchin, with a cursory understanding of the game, to dwell upon this so called puzzle. After a moment, he looked up and spit in my face. "Don't waste my time, guy. I may be disadvantaged, but i can tie my fucking shoes and feed myself. This is an insult"

The "solution" is not checkmate; the queen can still move between the king and the bishop.

True but how do you prevent 4.Qe7# (or Ng7#) ?

I make no claims as to how to prevent other moves, I'm merely pointing out that this "solution" is different from all the "solutions" that I have seen for the daily puzzles, in that this one does not end in checkmate. I'm interested to know why we have broken from the consistency.

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