As Greg seems to be quietly sauntering into my territory, I thought I'd do a quick round-up of mobile gaming news, to regain the impetus. So here goes…

First up, I was extremely glad to see that Balloon-Headed Boy, a wonderfully offbeat platformer originally released on Java phones a couple of years ago is now available for iPhone. Developed by veteran UK studio Gimme5Games (previously Morpheme and then Eidos Mobile), you control the gaseous lead character who must consume flowers to make his head expand, allowing him to float to higher areas. Think Bubble Bobble re-imagined with the sort of surreal humour beloved of UK bedroom coders in the eighties. The visuals are lovely too, capturing that whole Loco Roco/Rolando look. It's highly recommended, and I'm hoping it'll lead to iPhone versions of other great Morpheme mobile titles like Everything Explodes and Keep A Head.

Also coming to iPhone soon is Silent Scope, Konami's arcade snipe-'em-up which spawned a pretty decent Dreamcast conversion back in the day. On the same format, I've just downloaded Namco's Galaga Remix, a slick update of the original coin-op shooter, complete with boss battles, power-ups and new backdrops. The original sound effects are retained, as is the alien tractor beam feature, allowing you to play with two ships at the same time (although here, they appear as one enhanced craft). The backgrounds are okay, featuring various space scenes, but they detract a little from the purity of the experience, as do the more detailed sprites. The option to play the classic version (in vertical rather than horizontal format) is a welcome addition.

In both versions, however, veterans will probably take issue with the control system, which requires you to hit two small arrow buttons at the bottom of the screen to move left and right. You can opt for an onscreen slider, or even accelerometer controls, but neither will suit dedicated high score junkies. But at £3.49, Galaga Remix offers more than enough blasting action to justify the download. Alternatively, for a more modern mobile-centric take on the genre, Gameloft's scrolling flight shoot-'em-up Siberian Strike is also on Apple's handset now, complete with nice 3D visuals and mammoth boss battles.

Indeed, Gameloft has several new iPhone titles on the go at the moment, including Wild West Guns, a Virtua Cop-style shooter, with bandits, Red Indians and revolvers. You simply have to tap the screen in the right place to shoot at the various targets, though it's vital to avoid innocent bystanders and other red herrings that'll reduce your score. Each of the six levels features two challenge-based stages, which get you to do harmless stuff like shoot flying sombreros or balloons. Then you get cool fight scenes taking in saloon brawls and train kidnaps – here, the enmies fight back so speed and accuracy are even more important. It's a mightily familiar recipe, but the neat, detailed 2D visuals (crammed with Wild West scenic staples) and plenty of Easter eggs and score multipliers add to the fun.

The French publisher also has a decent golf sim, Let's Golf, very much modeled on the hugely successful Everybody's Golf series. As with Camelot's PlayStation titles, you're controlling cute, super-deformed characters, but the action is authentic and involving. There are four 18-hole courses to shoot through, and you get a golf bag packed with every club you could conceivably need. Taking a shot requires you to tap the screen once when the power meter reaches the required point, then again to choose between draw and fade. The presentation is lovely, with lush fairways, cobalt skies and lots of little scenic touches to enjoy. Plus, there are both off- and online multiplayer modes to share with pals. A great little sports title.

Over to N-Gage, where you'll find that Worms World Party is now available. It's a classic 2D rendition of the turn-based battle game, complete with over 20 weapons, six environment themes and multiplayer action for up to four participants, via Bluetooth, hot swapping or online. Essential.

Finally, as I don't get chance to play everything released in the ever-growing range of mobile platforms these days, I asked Jon Mundy of Pocket Gamer to suggest the site's top five games of the month. He went for: