I notice that the characters look fine when your avatar spoke them, but they look wrong when the Iam speaks them. On the other hand, the event-manager announces the events in quite a few languages correctly. So that seems to indicate something goes wrong in the character encoding when the Iam receives the text. I'll have to investigate why that is. Thanks for bringing it to my attention.

OK, I think I figured this out. You can expect this to be fixed when I upload an update after the coming release of the new client. The client is released on this coming Thursday and I usually upload an update of the IamFramework the day after. This will also have your new city registered for Iams.