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Loving teleportation. It's one of the rewards of exploring. It also makes it a lot easier to join/help others.

There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein

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I want both, teleports are nice for sure and way better then flightpaths.

But the world is freaking hugh, i need a mount. I use that runspeed offhand on all my toons and i hate that offhand weapon. I just have it for the speed. Running without that one aint even an option.

Didt vote as non of em are good options

I agree for the same reasons. Flight paths would be the same as Teleport, more or less. I really wish they add mounts or a permanent speed buff that works out of combat, independent of weapons.

There are permanent speed buffs. I was looking at a superior rune... I think it was Superior Rune of the Wanderer... hang on, let me go look...

Ah, sorry... Superior Rune of the Traveler. That comes with a 5% movement speed boost. I don't know if there are other movement speed boosts though, but I'd honestly be surprised if that was the only one. Any foods give a movement speed boost?

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I want both, teleports are nice for sure and way better then flightpaths.

But the world is freaking hugh, i need a mount. I use that runspeed offhand on all my toons and i hate that offhand weapon. I just have it for the speed. Running without that one aint even an option.

Didt vote as non of em are good options

I agree for the same reasons. Flight paths would be the same as Teleport, more or less. I really wish they add mounts or a permanent speed buff that works out of combat, independent of weapons.

There are permanent speed buffs. I was looking at a superior rune... I think it was Superior Rune of the Wanderer... hang on, let me go look...

Ah, sorry... Superior Rune of the Traveler. That comes with a 5% movement speed boost. I don't know if there are other movement speed boosts though, but I'd honestly be surprised if that was the only one. Any foods give a movement speed boost?

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I'm happy with just teleports. Saves me run time when I am short on play time. Mounts is just another grind to find normally for personal mounts. Like someone said earlier flight paths get old very fast.

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Originally posted by NadiaDAOC had travel post mounts where you could jump off from the horse anytime

EQ2 also used a similar system - w horses and flying mounts, but can jump off midtransit

WOWs travel system i never liked

take a transport and you are *stuck* until the journey finishes (unless its a boat / airship)

players having their own mounts? im neutral on it

This one it would have been great,flying mounts or horses and being able to jump from them while traveling.Portals are boring and make it feel less like a world,both traveling and zone to zone portals.Also while traveling using flight paths/mount paths, you have time to take a short break from game or talk to guild /friends in game.This together with a more eq2 like crafting would have helped making people talk more in game.

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I think there are way too many teleport points on the map. I'd rather see the number of them reduced to about 3-4 per map and add mounts (preferred) to move around in the game. As Loke666 said, I try to teleport as little as possible as well (Dutch greed and I like to explore as well).

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There are other issues as well, in terms of map design. Not all zones are equally big. Also in the end zones, the mobs have a lot of anti-running skills. Do they knock you out of the horse every 10 meters? Or you storm through them with a horse and the people on foot feel like idiots having to fight their way through? Or use a hybrid system like LOTRO's, where if your horse takes a certain amount of damage you get dismounted? Can you fight on top of that mount? Can you fight on top of a sea mount?

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Originally posted by Reizla

I think there are way too many teleport points on the map. I'd rather see the number of them reduced to about 3-4 per map and add mounts (preferred) to move around in the game. As Loke666 said, I try to teleport as little as possible as well (Dutch greed and I like to explore as well).

There I agree with you. Some maps have 18 or so teleporting points.

And those are the same reason I walk a lot as well ('cept that I am Swede). Teleporting actually have an excellent price, it tends to cost a bit to teleport around so lazy people will be a bit poorer but not enough to ruin the game for them.

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Originally posted by biggarfootIf Anet caves in to the WoW crowd then I'm gone from GW2.

I think you took my above comment too seriously when i said mounts and flight path exist only in WOW.

And what WOW crowd you are talking about? the game is already designed to cater to masses and when O Brain says he wants to beat WOW and become number one MMO i don't think you are in any position to complain.

When a MMO goes for mass appeal it will cater to all kind of players including WOW players. I think you made a mistake thinking GW2 is some niche title like EVE or TSW.

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I have heard a few comments on my server with players not too happy with the waypoint/event set up. The point they make is that by the time they have run to a contested waypoint, the event is either finished or nearly finished.

Similar comments I've seen are players not bothering to teleport to the next nearest waypoint, for the same reason as above, plus the wasted cost of teleporting, (then teleporting back).

Through travelling round, I've seen the same players staying in the same areas. Chatting to them, they say that it's cheaper/easier just to farm one spot where several events pop up regularly,

I cannot argue with this view, as it would seem to be a way of farming kharma at minimum cost. However, it does seem to go against one of the core ideas of the game - exploration.