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Create Virtual Reality with WebVR Workshop

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Create Virtual Reality with WebVR Workshop

Sat 17 November 2018, 14:00 – 17:30 GMT

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Sales Have Ended

Ticket sales have ended

Thank You for registering, we look forward to your attendance.
On the day, please sign in at Reception and wait there or at the ground floor cafe next to reception, someone will collect you at the start time.

Location

Refund Policy

Refunds up to 7 days before event

Sales Have Ended

Ticket sales have ended

Thank You for registering, we look forward to your attendance.
On the day, please sign in at Reception and wait there or at the ground floor cafe next to reception, someone will collect you at the start time.

Event description

Description

Creating VR with WebVR using A-Frame Workshop

(Some Easy Coding involved, so bring a laptop)

Workshop to include

Trying out a range of VR and MR Headsets with WebXR

An introduction to VR, WebXR (previously WebVR) and A-Frame

An introduction to glitch.com, an online Editing Environment

Creating and animating a scene with primitive objects, lights, a camera and materials

Using external resources such as images, audio and 3D objects

How to use A-Frame components to add interaction

Description

The development of WebXR means that JavaScript developers and designers can produce VR content for the web. If your interested in creating VR projects, the open source JavaScript framework called A-Frame is a great place to start. It lets you created content for a wide range of devices including Google cardboard, HTC Vive, Oculus, Gear VR, HoloLens and desktop computers.

This workshop will be a mixture of practical exercises and presentations to introduce the capabilities of A-Frame for creating WebXR and a practical guide to starting to use it. It will include how to create and animate a scene, how to import audio, images and 3D models, how to use A-Frame components to add interaction and how to use A-Frame to create content for the Vive or Oculus.