Wednesday, December 14

Please bring your own laptop, picoboard, and of course pre-install Scratch!
CLICK HERE TO FILL OUT THE FEEDBACK SURVEY. Here's a short 3 minute video with highlights from Scratch Day @ Packer.
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When: December 11, 2011

Scratch Day @ Packer
Meet, Share, LearnWorkshops are free. Breakfast and Lunch provided courtesy of the Packer Information Technology Dept.Thanks for attending! We had a great time, hope you did too!
Please bring your own laptop, picoboard, and of course pre-install Scratch!
CLICK HERE TO FILL OUT THE FEEDBACK SURVEY.

Monday, December 5

PLANNED WORKSHOPS for SCRATCH DAY @ PACKER
Keynote Speaker: Mitch Resnick, MIT
Scratch: Widening the Walls for LearningMitchel Resnick
Lifelong Kindergarten Group, MIT Media Lab
Seymour Papert used to say that educational technologies should have a low floor (easy to get started with) and a high ceiling (able to support sophisticated projects). With Scratch, we also tried to create wide walls -- that is, we wanted Scratch to appeal to people with many different interests, backgrounds, and learning styles. I'll talk about the wide diversity of ways that people have used Scratch -- and I hope to hear about some of your experiences with Scratch too!General Sessions
Scratch: Is it Programming? Is it Logo? Do we care?
Michael Tempel

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Urusula Wolz
Olin College of Engineering

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and practice.
60
60 minutes presentation, then discussion
Children 13-18, College Students, Teachers, Parents or the General Public
Advocating for Computer Science in K-12
Patrice Gans
Fraser-Woods School

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K-12 classroom.
60 minutes presentation, then discussion
Teachers, Parents or the General Public

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and Scratch
Jaymes Dec
Marymount School

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USB cords.
60
60 minutes presentation,

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then discussion
Children
Children Age 4-8,

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General Public
Scratch
Scratch Animations - The Basics
Francesca Zammarano
UNIS
Come learn the basics of Scratch and be prepared to make your own game, music video or interactive story! Want to make your own sprite? Use one from the library? Or get one from another source? Scratch allows you to personalize ANYTHING and make a game, music video or interactive story out of it. In this session we will learn the basics and turn those into your own first Scratch project.
60 minutes presentation, then hands-on

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General Public
Code
Code Literacy &

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and Computing
Cameron Fadjo
Teachers College, Columbia University

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120 minutes presentation, then hands-on
Children 13-18, College Students, Teachers, Parents or the General Public, Curriculum Developers, Technology Integration Specialists

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Scratchable Home
Michael
Michael Littman and the Upod Team
Rutgers University

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right. We canwill demo the

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Internet services.
60 minutes presentation

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General Public
Students Making Games
Tracy Rudzitis

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The students will also show some of the games they have created and talk a little about them.
60 minutes Hands-on workshop

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13-18, Teachers
Scratch Meets the Real World: PICOBoards!
Josh Burker

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Come access Scratch PicoBoard projects on the Scratch website and experiment with the blocks that the PicoBoard uses. Build your own PicoBoard projects and try them out on a PicoBoard to test and refine your code. Use Scratch to think outside the box!
120 minutes presentation, then hands

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General Public
What You Need to Know to Teach Scratch K-8Ursula WolzUrsulaWolz
Olin College of Engineering

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others. This two hourone-hour workshop goes

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be provided.
60 minutes presentation, then hands-on
Teachers
Interactive Storytelling in Middle School Language ArtsUrsula WolzUrsulaWolz
Olin College of Engineering

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be included.
120
60 minutes Hands-on
College Students, Teachers, Parents or the General Public
Playing with PICO Crickets
Hope Chafiian
The Spence SchoolHChafiian@spenceschool.org
The PICO Cricket is a programmable device that works with sensors of various kinds and controls lights and motors. It is similar to the LEGO NXT, but is designed to facilitate artistic as well as robotics projects. The programming environment – PICO Blocks – is similar to Scratch. Following a brief introduction you will have an opportunity to build and program your own creations with PICO Crickets.
Hands-on Workshop; all ages

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Steve Farnsworth
UNISfarnsworth.steve@gmail.com
Take Scratch into the physical world by using it to program an Arduino. In this two hour workshop, you will be learning how to use Scratch for Arduino to create simple programs. You will also learn how to use sensors, motors, and LEDs to develop your Arduino project.
Hands-on Workshop; all ages

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Michael Tempel
Logo Foundationmichaelt@media.mit.edu
Scratch provides an environment for experimenting with mathematical ideas. We will focus on experiments with probability and how randomness and uncertainty can be incorporated into games created in Scratch.
Brief presentation followed by hands-on workshop; all ages

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Chinese Learning & Scratch: A Visualization and Gaming Approach to Chinese Character Learning
Ming-Tsan Pierre Lu, Ph.D.ml2254@columbia.edu
Teachers College, Columbia University
Carol M. Lu, M.A.
Teachers College, Columbia UniversityLu2@tc.columbia.edu
120 minutes - presentation, then hands-on
Students, teachers, parents, researchers
This two-hour workshop is designed for those who are potential or current Chinese language learners or teachers, or second language and programming language learning researchers. In the workshop, Pierre and Carol will introduce the characteristics of Chinese along with the basics of Scratch and how it may be used to teach and learn Chinese characters. No prior experience with Scratch or Chinese is required. By the end of the session you will have gained hands-on experience in creating a language-teaching project, learned some Chinese and how to use Scratch.120 Minutes