Early Access Software

Get involved with this software as it develops.

Note: This Early Access software is not complete and may or may not change further. If you are not excited to use this software in its current state, then you
should wait to see if it progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Help us iron out the last few details so that VoiceWarrior is the best possible application for voice macros. While VoiceWarrior is fully functional, there are still several areas that could be improved.

Does the interface make sense and is it intuitive, or does it need to be altered to be more user friendly?

Are there other actions that are necessary for practical macros?

Do the existing actions need additional parameters?

”

Approximately how long will this software be in Early Access?

“As soon as we are certain it is ready, we will take it out of Early Access.”

How is the full version planned to differ from the Early Access version?

“It's hard to say how VoiceWarrior will change because it really depends on the community feedback. The core features should stay the same, but its possible that we will be adding some to cover any gaps the community identifies.”

What is the current state of the Early Access version?

“VoiceWarrior is completely usable in its current state. Keyboard and mouse actions are support, as are a variety of other commands. However, only moderate testing has been completed. It's entirely possible a few issues will be found during the Early Access period.”

Will this software be priced differently during and after Early Access?

“Take advantage of this Early Access price. There is no guarantee that it will be available after launch.”

How are you planning on involving the Community in your development process?

“Please offer feedback and suggested features to help us make VoiceWarrior the best possible voice macro application.”

Report bugs and leave feedback for this software on the discussion boards

About This Software

Take command of your game using your voice to execute complex or repetitive actions. VoiceWarrior lets you build simple or complex macros that will execute at the sound of your voice. Don't worry about remembering whether your fire spell is assigned to Ctrl-F3 or Ctrl-Alt-F3. Just say "Cast Fire" - or better yet, say "I summon the flame of Anor!"

Modes

Command Prefix: Similar in function to "OK Google" or "Hey Siri", you can customize VoiceWarrior to listen for a key word or phrase before any command. Good examples might be "VoiceWarrior" (the default), "Computer", "Command", "Sally", "Bob", "Okay then", "Execute"... So "Execute Quick Escape" would run your quick escape macro.

Always On: In the heat of battle, keywords can get annoyingly repetitive. If you go full tilt voice control, you aren't going to want to beg "Sally" or "Bob" to do your bidding ten times a miniute. "Always On" is the way to go if you intend to rain down verbal supremacy on your foes.

Push to Talk: If you also use a chat program that supports push to talk, you can keep your complaining and your commands on seperate channels by using a different Push to Talk key for each purpose.

Features

Text to speech feedback: You say "Prepare for battle", all of your party buff spells are cast, and then you hear "Your companions seems stronger now."

Custom music playback: As soons as you hear "Your companions seem stronger now", your music changes to your chosen battle anthem. We are partial to Pantera's Vulger Display of Power albulm.

Custom Sound Effects: You say "Fire Phasers", and you hear a clip of Scotty saying "Aye Captain". Or maybe you say "Teleport Home" and you hear dorothy say "There's no place like home". Your imagination is the only limit here. The internet has every sound clip you can imagine.

Command Management: Enable or disable single commands or entire cagegories from a macro. For example you can have one set of commands for Battle, another for exploring, and yet another for PVP. "Cast Buffs" might mean something different in each scenario. You could also setup a category for your game's menu system, and activate it using a command that disables all other command categories.

Sub Commands: No need to define macros over and over again to include the same functions in another macro. Have your "Fire Everything" command call "Fire Phasers", "Fire Photo Torpedos", and "Reinforce Forward Shields".

System Profile: You can configure a system profile of commands that are always loaded in addition to the current loaded profile.

Named Profiles: Using the system profile, you can setup profile load commands to open specific profiles. "Voicewarrior load profile for VR", "VoiceWarrior load profile for Minecraft"

Virtual Reality: While there is nothing specifically VR about VoiceWarrior from a technical perspective, headsets with microphones go with VR like peanut butter goes with jelly. One thing that seems to be more difficult than it should is moving from the Oculus Store to Steam (where all your paid apps are, right?). So then, you can see how it would be great if you could have VoiceWarrior launch Steam in VR Mode. Just sayin'...