Round 2Sam's opponent is noticeably slower this round and he is better able to respond to incoming attacks. He actually manages to avoid all incoming damage with a combination of blocks and dodging. He then notices that he has a blinking combo meter at the bottom of his HUD and manages to stumble across his character's ultimate attack right as he is in tight range with his opponent. His character lights up with ki energy and performs a really shiny lightning kick that unleashes a 30 hit combo before following up with a spinning kick that sends his opponent flying. When all is said and done, he is currently at full life and his opponent has about a third left but he notices that his opponent has filled his combo meter and can return with an ultimate attack at any time.

Sam thinks he has a really good handle on this game now, but instead of rushing in to try to finish this contest, he decides to take advantage of his superior position and take some time to figure out how to defend against combo attacks. (He'll also, obviously, take a win if he sees an opening). Hopefully, he'll be able to fend off this next flurry of attack, and then finish off Presumably Akina afterwards.

(Matrix Games +Intuition) Sam Dekker carried out 11 launched of one d6 (Image not informed.) :

Round 2Sam goes on the defensive, getting ready for the incoming ultimate attack. The moment comes and he blocks it, but the sheer force of the attack still does a significant amount of damage, albeit only a fraction of what it otherwise would have done if he had not been prepared. However, he lets down his guard a little thinking he could go in for a quick finisher and ends up getting caught in tight 10 hit combo. The HUDs read Sam still ahead with just about half of his life remaining and his opponent at one third.

Round 2Sam's confidence proves to be his undoing as he gets caught in a deadly storm of fireballs and hurricane kicks that take him out of the round. He feels a painful surge of deadly feedback as his character flies through the air in slow motion and bounces along the ground. The disembodied voice shouts, "You lose!" as Sam's opponent does a dramatic pose, standing away from the audience and allowing the wind to suddenly ruffle his hair. It seems that whoever designed this game, did so with high stakes in mind, and the feedback would explain why the opponent wasn't as fast in the second round.

Soon the HUDs reset and both combatants appear in their starting positions once more. The disembodied voice shouts, "Final round! Fight!"

Sam grimaces, as some of that pain gets through. This is why he prefers cold sim. He really doesn't like pain.But, he thinks he knows what went wrong in that last round. He's pretty sure he's learned what he's going to learn about this game, and it should just be all about playing it now.

Final RoundSam comes out of the gate with a crazy combo that his opponent totally wasn't expecting. He gets in an incredible 40 hit combo before finishing up with his ultimate move. The final combo tally is 84! The disembodied voice shouts, "Perfect! You win!"

((not only did Sam roll amazing, but Akina also rolled a critical glitch!))

Sam's commlink is switched to AR mode and then he is allowed to disengage from the matrix. As he looks around, he finds that he has been moved while he was unconscious. There are a bunch of cybered out people standing around him clapping as a medic tends to an unconscious elf woman in a wheelchair. The elf is eventually brought to consciousness through a combination of drugs and magical healing, but never rises from the wheelchair. Though she isn't fully healed, its enough for a meeting. She rubs her head and says, "I guess you ARE Ballzdeep. Didn't think I'd ever be meeting THE Ballzdeep in person." The elf begins fan-girling, clearly unable to contain her excitement as a stream of questions tumble from her lips, "What's-your-favorite-game? How-did-you-get-so-good? How-did-you-manage-that-thing-in-the-Diablo-20-tournament? Did-you-REALLY-defeat-a-jiangshi? Can-I-have-your-autograph? Are-you-single? Do-you-like-elven-women?"

The other people in the area laugh and one says, "Welcome to our home. As you can see, our girl has been dying to meet you."

Another one jokes, "I think she named her vibrator after you."

The elf blushes and shouts at the guy, "Shut up, asshole! I did no such thing!" She then quietly says, "Don't listen to them. They're just jealous that you came all the way down here to talk to me. Anyway, can you please answer all of those questions? Particularly the last two."

Sam blushes. Like, a lot. His whole body is basically a blush. "Halo. Practice. ((I have no Diablo knowledge to make up any sort of reasonable thing... Don't you just click a bunch and watch things die? That always seemed like the entire game to me... Sam gives a brief one to two word answer to that question)). I helped. Sure." He blushes when brighter answering the next two questions. "I'm not sure? Yes."

((Here's the descrip for it: Activesofts: Activesofts replace physical active skills, basically every Active skill that isn’t based on Magic or Resonance. A skillwire system (p. 455) is needed to translate the ‘softs into usable muscle memory. There’s a limit to the number of skills you can use at once, based on your skillwire’s rating. So no, but you CAN use it to get computers/electronics skills which will let you do 90% of what you need to do. Your magical resonance stuff will have to go up the old fashioned way))

The elf wheels over to Sam and offers him a marker and her personal deck to autograph. When she gets close she whispers in his ear, "Whenever you're sure that you are single, let me know."

Once Sam signs the cyberdeck, about a couple dozen of the other yakuza members sheepishly approach and ask for autographs of their own.

Sam spends the next 20 minutes signing autographs for excited Yakuza. Once everyone has had something signed, the elf wheels over and says, "I suppose I haven't formally introduced myself yet. My name is Akina Nagamimi. Hacker. Fixer. Dream girl. How can I help you?"

((Was Sato able to get Sam the Ikon commlink? And can Sam get his own hacker programs easily, or does he need to go through her? One of the modules that I'm planning to get is the program carrier, which is avail 3 and comes with a program already loaded... So that doesn't make tons of sense. But Sam should be able to get that himself, right?))

Ok then I work in googling and watching videos or whatever I can find on tasking(res) so I can spend 2 karma and learn it at rating (1).How much longer would it take to learn it to rating 2? If I have the time I will do that. (And my resonance will always be whatever my initiate grade is, currently a 1)

Sam Dekker wrote:((Was Sato able to get Sam the Ikon commlink? And can Sam get his own hacker programs easily, or does he need to go through her? One of the modules that I'm planning to get is the program carrier, which is avail 3 and comes with a program already loaded... So that doesn't make tons of sense. But Sam should be able to get that himself, right?))

((@Sam - Sato can get you the commlink. The hacking programs are restricted so you need to go through Akina. Common programs Sam can get on his own. The module probably is intended to come with a common program, which have an availability of 0, not a hacking program. He can get the module by himself provided it has a common program on it (virtual machine might be a good option as it allows you to have more programs, though it makes you more vulnerable to attack)

@Torpor - For a regular skill, I believe it is a day per rating (so 1+2=3 days to get to rating 2) and you can learn a number of different skills equal to half your logic per downtime. So you should be able to get it up to 2 or even higher provided you have the karma to use))