I'm trying to set up a phone cord which stays attached at each end (the handset and the base). I want to be able to animate the handset and have the cord dynamically move around the way it should, but still remain attached to the base. I tried setting up a polychain and using metalink but I'm having trouble getting the ends to stay attached to their respective objects. Any thoughts?

GregMalick

06-23-2004, 07:51 PM

Can you just rig it with bones and parent it properly? I've never done that polychain/metalink thing.

Axis3d

06-24-2004, 07:24 AM

Yeah, I've done that in the past, but I'd like to figure out the new 'dynamics' way of setting it up. I'll probably end up doing it with bones just so I can control it better, rather than it being left up to a simulation. Have you used the new dynamics stuff yet?