Masteries

Offense:
21

Defense:
0

Utility:
9

Introduction

Hello people!!! This is my first guide and i hope it doesn't suck! The reason why i play AD Janna is because that her E(Eye Of The Storm) gives a decent attack damage and her attack speed is fairly fast. But i'm not saying that AP and Support Janna is not good. In fact Janna is a better Support champ than a AD champ. =D

Masteries

I went with Offensive AD for a few reasons, obviously utility would be for a mage or support but since we are going AD i saw it best to go offensive although i did throw in some utility for the last 9 points but you can feel free to put them into defense if you feel you die too fast or it just makes you feel safer overall.

Items

Doran Blade is a good way to spend that 475 gp because it gives a nice health increase at the beginning and a little life steal and 10 attack dmg. Next i go for Berserker Greaves because it gives a nice amount of movement speed and attack speed. Note that if you are dying to quickly buy Mercury Treadsinstead. I choose Infinity Blade for the extra crit. damage and will help you crit. more often and will increase your attack speed with that BF sword!!!!=D. I buy Black Cleaver for the extra attack speed,damage(BF sword!!!) and the amor penetration(OUCH!). Then there's the Phantom Dancer for that speed!!!! you can change it to The Bloodthirster though for the lifesteal! Last but not least.... the Frozen Mallet!!! DA-DUM-TSK!!! I get it for the slow so that even they Flash they still cannot escape from your grip!!!

Skill Sequence

I get Eye of The Storm and max it first because of the supa dmg increase!! But you can also up Zephyr first for the speed and slow. Zephyr will be maxed second for the speed increase as mentioned earlier and you can slow your enemy who you are hitting. I get Howling Gale third since its a AP skill but is very useful for last hitting enemy champ which are to fast (double cast it). I take her ultimate whenever possible because it can really change the tide of a team fight and can be used to 'pull' enemy champs. Its also a great way to heal up since Janna is a squishy champ.

Summoner Spells

I choose Ignite and Flash for Janna because Ignite will give the finishing touch to a dying champ that got away. Flash can be used for chasing and escaping. Exhaust will be a very nice summoner spell for Janna for obvious reasons.

Wrap Up

Feel free to comment or vote i would love to hear the feedback.... HAVE FUN!!!!

League of Legends is a team based, real time strategy game set in a mythical world of swords & magic where epic battles decide the fate of mystical nations. Game players take on the role of a Summoner who conjures and controls champions to fight for them at the Institute of War. During game play champions gain experience and items to enhance their skills and abilities. How players develop and play their champions can be the difference between a crushing defeat or a glorious victory!