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Wolf

Wolves are a passive Mob in Minecraft that appear randomly in the world. Wolves spawn in Forest and TaigaBiomes. Wolves are by default, passive towards the player, however they can be turned hostile and will attack in groups if attacked. The key feature of wolves, however, is their ability to be tamed. Wolves can be tamed by feeding them Bones, the exact amount varies between wolves (Tamed wolves are also known as Dogs). Wolves will shake themselves off with a unique animation after exiting water. The player can tame multiple wolves with no actual limit, other than limits to spawning amounts.

The following video is a walkthrough of how to Tame a wolf (near the end of the video) using Bones (which can be gotten from killing Skeletons):

Wolves gain bonus statistics, namely higher amounts of health and higher attack damage, upon being tamed. When tamed, a puff of hearts will appear over the head of the mob. The mob will then have a red collar around its neck (which can be changed using dyes) and increased eye size, distinguishing it from wild wolves, and will loyally follow their owner around. Wolves can be right clicked in order to make them sit, causing them to stop following the player. Additionally, wolves will attack most mobs that their owner attacks if they are not sitting, however they will not attack Creepers.

Wolves also will teleport to the player if its owner moves a certain distance away from their tamed wolf. If the wolf is sitting it will not teleport, however. Tamed wolves may teleport accidentally into blocks where they may suffocate to death, and may accidentally walk into Lava, causing them to take damage.

If your wolf is hurt it will lower it's tail to indicate that it is low on health. The player can feed any meat to the wolf in order to heal it. Rotten Flesh is the best meat to feed to a Wolf, as the Rotten Flesh can be harmful to the player, while the wolf suffers no ill effects.