instead of gecko OS, try using neogamma, it is far superior... and with neogamma u are able to change the hooktype used by the cheats (I believe VBI is the hootype that works for most cheats, but u can try other hooktypes if it doesn't work right away)

i've never used the method I described to u... but I've heard many others say that method works.

The method I prefer to use, is to create the gct file using configurable usb-loader, then launch the game from cfg usb loader using cheats... i'm not sure if it can handle applying cheats to backup discs though.

I don't quite understand... whats your question?
all apps can be launched via the homebrew channel, or a forwarder channel, or even an exploit.

First of all, just try to use accio hacks to create the gct file, then use neogamma to load the game and hacks (u can try different hooktypes until it works).

if u have a hard drive kicking around, I highly recommend u switch to using a usb-loader instead of backup discs. Not only will it make your games load faster, but u wont need to switch discs, and u can manage cheats directly from within configurable usb-loader.

old topic but i have the same problem. I select my cheats in accio hacks (they start off disable right?). Then on neogamma i choose VGI and have tried a few others but the cheats never work. These are PAL games (animal crossing, wii sports and wii play to be exact). Should i change some of the other settings like ocarina etc?

old topic but i have the same problem. I select my cheats in accio hacks (they start off disable right?). Then on neogamma i choose VGI and have tried a few others but the cheats never work. These are PAL games (animal crossing, wii sports and wii play to be exact). Should i change some of the other settings like ocarina etc?

Click to expand...

They aren't in the right folder, use WiiXplorer to move them, cfg loader has a built in code downloader, but it's not as good because you can't edit the hacks, so any with variables you need to change won't work.