[Coco] Rogue

While I haven't played the Coco version in many years, that sounds right. It's the way things always worked in the original Unix version and in the Epyx DOS port. The reason the saved game is deleted is to prevent cheating by saving a game, advancing, getting killed and then restarting from where you last saved but knowing what's ahead.
Timestamps prevented getting around this in Unix. In the DOS version, it was easy to rename the savefile and cheat anyway.
--
Ward Griffiths wdg3rd at comcast.net
The reason folks don't think of installing Windows as a painful experience is roughly the same reason men don't think of childbirth as a painful experience. Mike, http://www.theregister.co.uk/2007/03/30/letters_3003/
-------------- Original message ----------------------
From: Diego Barizo <diegoba at adinet.com.uy>
> I've been playing Rogue for the last few days, and today I noticed that
> the saved games seem to be deleted as soon as they are loaded.
> Can anyone confirm this, or it's my copy misbehaving?