Fires a Black Arrow at the target, dealing 395,436 Shadow damage over 8 sec and summoning a Dark Minion to taunt it for the duration.
When you kill an enemy, the remaining cooldown on Black Arrow will reset.

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Black Arrow

(40 yd range, Instant, 15 sec cooldown)

10 Focus

40 yd range

Instant

15 sec cooldown

Fires a Black Arrow at the target, dealing 395,436 Shadow damage over 8 sec and summoning a Dark Minion to taunt it for the duration.
When you kill an enemy, the remaining cooldown on Black Arrow will reset.

A powerful shot which deals up to 1.4 million Physical damage to the target and up to 711,170 Physical damage to all enemies between you and the target. Damage increased against targets with Vulnerable.

Back

Piercing Shot

(40 yd range, Instant, 30 sec cooldown)

20 to 100 Focus

40 yd range

Instant

30 sec cooldown

A powerful shot which deals up to 1.4 million Physical damage to the target and up to 711,170 Physical damage to all enemies between you and the target. Damage increased against targets with Vulnerable.

Hurls a Steel Trap to the target location that immobilizes the first enemy that approaches for 30 sec and deals 606,915 bleed damage over 30 sec. Other damage may break the immobilization effect. Limit 1. Trap will exist for 1 min.
Waylay: Fully arms after 2 sec, dealing 500% increased damage if triggered by an enemy that is not in combat.

Back

Steel Trap

(40 yd range, Instant, 1 min cooldown)

40 yd range

Instant

1 min cooldown

Hurls a Steel Trap to the target location that immobilizes the first enemy that approaches for 30 sec and deals 606,915 bleed damage over 30 sec. Other damage may break the immobilization effect. Limit 1. Trap will exist for 1 min.
Waylay: Fully arms after 2 sec, dealing 500% increased damage if triggered by an enemy that is not in combat.

All of your traps are improved in the following ways:
Freezing Trap
When Freezing Trap's incapacitate effect ends, the victim and all nearby enemies' movement speed is reduced by 50% for 4 sec.
Explosive Trap
Increases Explosive Trap's damage to the triggering enemy by 75%.
Tar Trap
Enemies moving through the tar have a chance to be rooted in place for 4 sec.
Steel Trap
Your Steel Trap also deals an immediate 202,305 Bleed damage when triggered.
Caltrops
Increases Caltrops damage by 50%.

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Expert Trapper

(Passive)

Passive

All of your traps are improved in the following ways:
Freezing Trap
When Freezing Trap's incapacitate effect ends, the victim and all nearby enemies' movement speed is reduced by 50% for 4 sec.
Explosive Trap
Increases Explosive Trap's damage to the triggering enemy by 75%.
Tar Trap
Enemies moving through the tar have a chance to be rooted in place for 4 sec.
Steel Trap
Your Steel Trap also deals an immediate 202,305 Bleed damage when triggered.
Caltrops
Increases Caltrops damage by 50%.

Choose a Specialization

Marksmanship

A master archer or sharpshooter who excels in bringing down enemies from afar.

Beast Mastery

A master of the wild who can tame a wide variety of beasts to assist him in combat.

Survival

A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.

Fires a Black Arrow at the target, dealing 395,436 Shadow damage over 8 sec and summoning a Dark Minion to taunt it for the duration.
When you kill an enemy, the remaining cooldown on Black Arrow will reset.

Back

Black Arrow

(40 yd range, Instant, 15 sec cooldown)

10 Focus

40 yd range

Instant

15 sec cooldown

Fires a Black Arrow at the target, dealing 395,436 Shadow damage over 8 sec and summoning a Dark Minion to taunt it for the duration.
When you kill an enemy, the remaining cooldown on Black Arrow will reset.

A powerful shot which deals up to 1.4 million Physical damage to the target and up to 711,170 Physical damage to all enemies between you and the target. Damage increased against targets with Vulnerable.

Back

Piercing Shot

(40 yd range, Instant, 30 sec cooldown)

20 to 100 Focus

40 yd range

Instant

30 sec cooldown

A powerful shot which deals up to 1.4 million Physical damage to the target and up to 711,170 Physical damage to all enemies between you and the target. Damage increased against targets with Vulnerable.

Marksmanship

A master archer or sharpshooter who excels in bringing down enemies from afar.

Fires a Black Arrow at the target, dealing 395,436 Shadow damage over 8 sec and summoning a Dark Minion to taunt it for the duration.
When you kill an enemy, the remaining cooldown on Black Arrow will reset.

Back

Black Arrow

(40 yd range, Instant, 15 sec cooldown)

10 Focus

40 yd range

Instant

15 sec cooldown

Fires a Black Arrow at the target, dealing 395,436 Shadow damage over 8 sec and summoning a Dark Minion to taunt it for the duration.
When you kill an enemy, the remaining cooldown on Black Arrow will reset.

A powerful shot which deals up to 1.4 million Physical damage to the target and up to 711,170 Physical damage to all enemies between you and the target. Damage increased against targets with Vulnerable.

Back

Piercing Shot

(40 yd range, Instant, 30 sec cooldown)

20 to 100 Focus

40 yd range

Instant

30 sec cooldown

A powerful shot which deals up to 1.4 million Physical damage to the target and up to 711,170 Physical damage to all enemies between you and the target. Damage increased against targets with Vulnerable.

Hurls a Steel Trap to the target location that immobilizes the first enemy that approaches for 30 sec and deals 606,915 bleed damage over 30 sec. Other damage may break the immobilization effect. Limit 1. Trap will exist for 1 min.
Waylay: Fully arms after 2 sec, dealing 500% increased damage if triggered by an enemy that is not in combat.

Back

Steel Trap

(40 yd range, Instant, 1 min cooldown)

40 yd range

Instant

1 min cooldown

Hurls a Steel Trap to the target location that immobilizes the first enemy that approaches for 30 sec and deals 606,915 bleed damage over 30 sec. Other damage may break the immobilization effect. Limit 1. Trap will exist for 1 min.
Waylay: Fully arms after 2 sec, dealing 500% increased damage if triggered by an enemy that is not in combat.

All of your traps are improved in the following ways:
Freezing Trap
When Freezing Trap's incapacitate effect ends, the victim and all nearby enemies' movement speed is reduced by 50% for 4 sec.
Explosive Trap
Increases Explosive Trap's damage to the triggering enemy by 75%.
Tar Trap
Enemies moving through the tar have a chance to be rooted in place for 4 sec.
Steel Trap
Your Steel Trap also deals an immediate 202,305 Bleed damage when triggered.
Caltrops
Increases Caltrops damage by 50%.

Back

Expert Trapper

(Passive)

Passive

All of your traps are improved in the following ways:
Freezing Trap
When Freezing Trap's incapacitate effect ends, the victim and all nearby enemies' movement speed is reduced by 50% for 4 sec.
Explosive Trap
Increases Explosive Trap's damage to the triggering enemy by 75%.
Tar Trap
Enemies moving through the tar have a chance to be rooted in place for 4 sec.
Steel Trap
Your Steel Trap also deals an immediate 202,305 Bleed damage when triggered.
Caltrops
Increases Caltrops damage by 50%.

Survival

A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.

Hurls a Steel Trap to the target location that immobilizes the first enemy that approaches for 30 sec and deals 606,915 bleed damage over 30 sec. Other damage may break the immobilization effect. Limit 1. Trap will exist for 1 min.
Waylay: Fully arms after 2 sec, dealing 500% increased damage if triggered by an enemy that is not in combat.

Back

Steel Trap

(40 yd range, Instant, 1 min cooldown)

40 yd range

Instant

1 min cooldown

Hurls a Steel Trap to the target location that immobilizes the first enemy that approaches for 30 sec and deals 606,915 bleed damage over 30 sec. Other damage may break the immobilization effect. Limit 1. Trap will exist for 1 min.
Waylay: Fully arms after 2 sec, dealing 500% increased damage if triggered by an enemy that is not in combat.

All of your traps are improved in the following ways:
Freezing Trap
When Freezing Trap's incapacitate effect ends, the victim and all nearby enemies' movement speed is reduced by 50% for 4 sec.
Explosive Trap
Increases Explosive Trap's damage to the triggering enemy by 75%.
Tar Trap
Enemies moving through the tar have a chance to be rooted in place for 4 sec.
Steel Trap
Your Steel Trap also deals an immediate 202,305 Bleed damage when triggered.
Caltrops
Increases Caltrops damage by 50%.

Back

Expert Trapper

(Passive)

Passive

All of your traps are improved in the following ways:
Freezing Trap
When Freezing Trap's incapacitate effect ends, the victim and all nearby enemies' movement speed is reduced by 50% for 4 sec.
Explosive Trap
Increases Explosive Trap's damage to the triggering enemy by 75%.
Tar Trap
Enemies moving through the tar have a chance to be rooted in place for 4 sec.
Steel Trap
Your Steel Trap also deals an immediate 202,305 Bleed damage when triggered.
Caltrops
Increases Caltrops damage by 50%.