One for those of you who enjoy your Doom mods, as Doom Slayer Chronicles [ModDB] just released giving you a chance to slay some demons wave after wave.

Here's how the creator describes it:

Doom Slayer Chronicles is the most beautiful and technologically advanced mappack for Doom2 singleplayer. Doom Slayer Chronicles (DSC) compatible with all known gameplay mods for Doom2. The DSC takes advantage of the newest features of gzdoom, such as hardware shaders, full-screen post-processing, PBR textures (normals and specular maps, also often called "bump mapping"), high-resolution textures, and of course dynamic lighting.

They definitely need to work on the description of the actual gameplay a bit more. From what I can tell, it gives you two different episodes to go through, each giving you various waves of enemies. It also has a ranking system, based on how many you manage to kill although it's not clear what that does either. It's actually pretty darn intense with the variety of enemies as well as the audio, certainly got my heart pumping a bit! I certainly like the idea of it, so I do hope the keep improving this one.

Trying it out together with more mods, could probably make this very interesting indeed since one of its aims is to be compatible with others.

I find it somewhat amusing that this mods is still call "map pack for Doom 2" even though the map contains features that are far beyond what the Doom 2 engine could do. Not just this mod though, I've seen the same thing in mods that Samsai played on stream.

Is this "Accept cookies" bullshit necessary for every single video playback?! I have to press the button, then click on the video. It's a tad overkill, and hurts the usability of the site. What if the site remembered that the user accepted the cookies previously, so this overlay would only be displayed before accepting them?

mondalaciIs this "Accept cookies" bullshit necessary for every single video playback?! I have to press the button, then click on the video. It's a tad overkill, and hurts the usability of the site. What if the site remembered that the user accepted the cookies previously, so this overlay would only be displayed before accepting them?

That would require a cookie, though
Well, I personally prefer it that way, as I can easily open the video with newpipe or in private browsing. But I guess it could be an option in the UCP? Well, the website is open source...

The gameplay video was great, but I'm confused. Why did I see a UT99 (great game, BTW) flak cannon and rocket launcher? As well as a few other games weapons?
And I would peraonally call this a gzdoom mod, rather than a doom mod ;)

That's weird. I couldn't get it to work with native GZDoom using the official Doom 2 wad. I had to run the supplied Windows binary under Wine. Which worked perfectly, but... yeah, weird.

DedaleI have to test brutal doom first.

Oh, Brutal Doom's awesome. If you like Doom even just a little bit, you'll absolutely love it. I'm not a massive Doom-head myself; in fact I kind of suck at it, but BD leaves a huge grin on my face every time.

This looks great, I must try it when I get a chance. The music fits well too.

mondalaciIs this "Accept cookies" bullshit necessary for every single video playback?! I have to press the button, then click on the video. It's a tad overkill, and hurts the usability of the site. What if the site remembered that the user accepted the cookies previously, so this overlay would only be displayed before accepting them?

As I mostly read this site from the RSS feeds in Thunderbird it used to be very handy to be able to play the videos directly in Thunderbird also, but I've totally locked it down now with uBlock Origin and just follow the link to watch directly on Youtube. So I would have agreed with you a while back but not bothered now!

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