We’ve got a patch for you that contains a tonne of fixes but also some new content for you to enjoy, check out the change list :

fixed open door hackfixed noclippingadded revolver – default blueprintremoved 9mm pistol as a default blueprintadded metal bars you can put in windowsquality slider has much more of a significant impact on performance (needs work, maybe tomorrow)disabled cursor hack for linux, which should hopefully fix crazy cursor issues.server -datadir is now used for config files. Server owners should move their cfg folder inside.-datadir default is now “serverdata/”. If not using -datadir previously, server owners should move their saves into the new folder.added server rcon, runs on queryport and uses the same protocol as source serversconsole now reports an error when command isn’t foundconsole variables now show their values when typed into the consolechanging a console variable will now print the change‘ban’ now accepts a second optional argument, reason‘banid’ now accepts <username> <argument>‘status’ now shows the connected players‘banlist’ shows all banned users‘banlistex’ shows all banned users, with names and reasons‘removeid’ unbans a user by steamid‘say’ allows the server admin to talk to all connected clientsresearch kit no longer requires paperresearch kit has a random amount of uses (1-3)shelters now use a single mesh instead of compound collidersmade explosives require metal to craftimproved pipe shotgun soundlowered shadow distance to a realistic level, should help with jittery shadowsweapon sounds are slightly randomized so each shot isn’t identical to the laststopped looting through wallsadjusted clock sycronizationfix attempt to ghostingservers start up fasterpipe shotgun now visibly ejects a shell on reloadbolt action bullets are visible during reloadfixed bug where respawning frequently could cause you to get stuck and have to reconnect due to invisible respawn screen.bruteforce rcon guessing is punished

In Addition we’re wiping all official servers to get rid of all the duped items now that we’ve fixed that issue

Sleeping bags now reset the use timers of all your other sleeping bags in a 100m radius. This prevents base “zerging”

Beds were added! – These can only be placed inside a house with a roof and act like the old sleeping bags did

Other changes and fixes

added vsync option

rcon now receives msgid 4 containing all console output

opening boxes no longer resets decay – old things should actually disappear now

added hud indication so you know when you’re voice chatting

fixed exploit where mouse sensitivity reduced weapon sway

added a delay to repairing objects after they have been damaged

metal structures now need metal to repair instead of wood

fixed random headshot sound that would happen when shooting near the top of inanimate objects

camp fire particles are no longer visible at long range (should help with performance)

you can only repair something 5 seconds after it last took damage

Atrium Carceri, the artist who made the initial music we had in the very very early alpha is a pretty cool guy. When we started selling rust we decided to remove his music because we hadn’t worked anything out with him. But recently we talked to him and he decided to make a few tracks inspired by rust as a demo. We’ve put them in game and will listen to the feedback, if you guys like it we will get him to do more! If you’re not a fan of music in games you can always turn it off in the options ( or press pageup )