In addition, there were two unlockable Digimon; An Extra Guilmon (who is unlocked by obtaining the "ultimate*" level tag in single player mode) who, like the Extra Agumon that could evolve into Omnimon, evolved into Gallantmon Crimson Mode, and the returning Impmon (who is unlocked by obtaining the "champion*" level tag in single player mode), with Beelzemon Blast Mode as a new evolution .

Added Levels

Three new levels were added in Digimon Tamers: Battle Spirit Ver. 1.5.

A train level, possibly a Locomon, was included as Patamon's level. The Train had two vents on either side of the level which worked similar to the trampoline in Terriermon's level. During the match, the train passes through a modern, unnamed town. DemiDevimon are constantly flying above the fighters.

A waterfall level was included as Gatomon's level. The Digimon fight beside and behind the waterfall, with bushes here and there on the sides. Makuramon can occasionally be seen in the bushes, and Gotsumon occasionally roll down the mountain. This is the only vertical level in the Digimon: Battle Spirit series.

Instead of randomly interrupting a fight, Impmon received his own stage, which appears to be loosely based on the net from the Second Digimon Movie. Television screens of Impmon line both sides of the level, and the entire stage has an odd feel to it. Interestingly, the level is vertically symmetrical; you can see a floor above you when you're on the highest platform. The suction effect, which draws loose data to Impmon, is automatically on. There are no random enemies in this stage.

Reception

IGN writers Lucas M. Thomas and Craig Harrist listed 1.5 as one of the games they would most like to see appear on the DSiWare service for the Nintendo DSi. They claimed that "it would still be interesting to get this game on our DSi systems through digital download -- to play for fun, but also because of its place in industry history", referring to its status as one of the final games for the WonderSwan Color.[1]