The environments are scaled well and comfortable to move through using the standard quarter-turn method or by spinning in place in an office chair. In that regard, the technology behind Transference is a triumph.

Transference's inventively spins its story of obsession and broken families into a game that's all about perception and twisted realities. It's not entirely successful, failing to confront the topics it raises and failing to live up to its Hollywood billing and origins, but it's still deeply atmospheric as you flick between realities, solve puzzles and figure out the lengths to which Raymond Hayes would truly go.

Transference is a particular piece but, besides its lack of content and its abrupt final, it also is an interesting experience. With a compelling story, great sense of atmosphere and astonishing graphics, we recommend it to everyone who likes titles that go beyond being just a videogame.

It won't be a defining PS VR title, but it has interesting ideas and shows the potential of Spectravision on the VR medium. As their first game, its a decent offering that leave us dreaming with what they can achieve in the future. As an adventure it's a little bit simple, but if has "something" that, we hope, will grow on future productions.

Transference is an interesting experiment in the blending of horror and virtual reality. Noah and Waller deliver a stressful experience that pushes the player into an uncomfortable space. While the puzzles aren't going to bend your brain, the tension is more than worth the trip...and it is very much a trip.

Film company SpectreVision dips their peanut butter into Ubisoft's videogame chocolate, and the two great tastes taste great together (in a horrible, family-murdering sort of way). While some might balk at the shorter length of Transference, I found the experience to be spot-on, particularly while played experienced in the very high-end VR. With a unique take on “walking simulator” mechanics and some fun (and not overly difficult) puzzles, Transference feels like an afternoon well-spent. Just be ready for some dark, adult themes. They don't call mad scientists ‘mad' for nothing, and Transference has one doozy of a mad scientist.

Transference is an extremely interesting experiment and it succeeds in mixing the movie and videogame components. The use of audio will keep you on the edge, and a few jump scare work very well. However, the constant feeling of tension ends up holding the narrative back, as a greater variety of emotions would have benefitted the overall experience. Transference is remarkably short for a videogame, which might disappoint many players.

Transference is a competent narrative-driven game featuring some well-crafted puzzles and an amazingly eerie atmosphere. Sadly, the narrative doesn't really go anywhere, despite a very interesting premise, with no twist and no surprises at all, making it very hard to recommend to people looking for an interesting story. Coupled with its very short length, Transference is not really worth its current price.

Transference is an experience fit for VR, and from that perspective, the game does a phenomenal job of providing tension, scares, and narrative beats. Those looking for value may feel a little short-changed, especially so without the implementation of virtual reality, but the overall package should leave you satisfied if horror and terror is your forte.

Transference is a very successful adventure project without any revelations, but with a good VR adaptation. If you plan to play a story of a mad professor in the usual way without the VR headset, then you can deduct one point from our score.