Thom joined Dec 14, 2009

A university graduate from Glamorgan university, I achieved a 2.2 BA Hons in Popular Music. My dissertation was about the interactivity of music within interactive media, however focusing on video games composition in particular.
Through the past 2 years I have worked on a few different projects ranging from side scrolling shooters (Ragnarok Arena Remastered), first person shooters (Fps Terminator) and fun platformers (Thread Bear). All projects with different needs and styles.
With the compositional experience in composing for multiple different genre of games and projects I am able to compose in any style or genre. With over 6 years of experience in musical education including school, college and university and not only working within the indie games industry but also 2D animation cartoons I am able to adapt to any and all types of media.
If you are interested in my services for commercial or none commercial productions please do not hesitate to contact me.

Omg how old are you, he is not telling anyone to do anything. I think this was if anything a really original approach to trying to sell his product to us. Good work on the post and keep up the good work on the game.

Thanks for your great crit man, I will be sure to pass that info on to Kevin if he has not already seen your post. I am really glad that you enjoyed the Alpha and really do hope you play the next Alpha in the coming months.

Ok I do not know if you understand the concept of a alpha release, especially a proof of concept alpha release. The alpha is what it says on the tin, it is the bones of a game the skeleton if you will, hence no objectives yet, to dark levels with lack of lighting, the lack as you say of weapons and obviously the funniest criticism I think you made graphic sets are way to high which by the way was to test to see how far we could push the boundaries of the graphics to see what peoples computers were capable of.

An alpha is not a finished product and considering the amount of work Kevin has done since the release of the alpha I think we should be thanking him for making a really fantastic game for us all to play. The release of the next alpha which by the way for your clumped out old machine might actually be playable you will experience new changes in the design and mechanics of the game.

As for releasing the sound track on iTunes I am sure that is possible and I will look into it. Thank you for the great response and please stay tuned for more content game and music related that will follow in the coming months.

I have always been doing the music mate ever since the first trailer for the game Youtube.com thats the first track I composed. Ben is mostly handling the sound effects for the game but being such good mates we are collaborating on the music as well. Most of the composition will be handled by me, but Ben is doing some bits too.

Hey guys I am sorry but atm we have halted production on Elementary School Warfare as our Fps Terminator title is no 1 priority at the moment but go and check out the progress we are making on it Moddb.com

Do not fear though we have plans to come back to ESW as we all epically love this title and plan on finishing it for you all.

Hey buddy we will be updating soon, we have all been working full time and although this game is a driving passion for us we also need to earn money. This said we are now getting back on track and I am pleased to say we have a new video being released in the coming week or so and some other images and footage so stay tuned.

The Unreal Link gun will be coming out of all of our screen shots soon, but the character animations and weapon animations take time. Please be patient and we will replace it with one of our many different types of arsenal that we are implementing in Elementary School Warfare

Are you joking its a side scroller you idiot why would there be a forth wall? You wouldn't be able to see as you were running through if it did. Are you really 26 or however old you pretend to be? Maybe you should go back to school.

Texture Dan are coming for those models, check out the rest of our images to see some in game content such as the trees and some instruments and some other textures for the first map that we have been playing with.

Lol that is funny otter, we have not imported our weapons in engine yet as we are still working on the character animations and weapon animations. Don't you worry slingshots you will see and many other classic weapons. We also have a bunch of other new weapons too.

I am not putting it down.
we worked really hard on creating our cell shading effect, despite what people may think it is not just a case of following a online tutorial.
You have to tweek it a lot to get it to work within your own game. It does funny things with materials and lighting.
So this is why we do not want to release it.
I was not trying to put down his comment, just explaining why we do not want to reveal our package. Sorry if it sounded like it.

Thanks for all of your support guys, we hope to get that alpha map out soon.