Yeah the flying dinosaur stuff is easy enough once you realise that you just need to point him in the right direction and then leave the controls alone.

The darker side of the moon bit over the lava can be annoying because you can't control if/when those insect things are going to come at you but even there it's a case of making minor adjustments rather than anything else

PaperMacheMario wrote:Just had the credits roll. What. A. Game. And still so much more to do in it, only finished with 230 moons. Now to explore the Mushroom Kingdom can’t wait to get stuck into the end game.

I've taken a short break from this since I hit the credits. Going to dive back in over the Christmas break. Have barely touched some of the later worlds but managed to get to around 500 moons.

mrbrightside wrote:Thanks for the tip on the dragon section, breezed it after I read your advice.

Are there been any suggestion that there may be some incoming DLC?

Zero, which makes me think there won't be any. I've said this before but every Nintendo related title on the Switch has had DLC plans confirmed before release (Zelda, Mario x Rabbids, Splatoon, Arms, Xenoblade 2, Pokken) so the fact Mario hasn't makes me think they might be eyeing up a SMO2. If it's not revealed in the (likely) January Direct I think it's safe to say it's not happening.

Tell Karl his brother is dead wrote:There was about two-and-a-half years between Galaxy and Galaxy 2. If they're developing on the same model, it's possible we could see Odyssey 2 in early 2020.

Gives me a reason to struggle on for another couple of years I guess.

Indeed. There's also speculation Odyssey could have been ready earlier but got delayed due to Zelda turning into a Switch launch title and them wanting Odyssey for the Holiday window push so it's possible a lot of the team had already moved onto a sequel before the October release.