I stopped coding with Delphi at version 5 Pro. But I think it must still be possible to create a "resource only" DLL with fonts,bitmaps,strings etc. and load it when the program runs. The OP may have to check with the font maker if it is OK to redistribute the fonts in a DLL with the program.

I have already the Font. I am able to attach to that Font. I can show Text with that Font. What doesnt function yet is the part when i try show ColorFonts (like a smiley: yellow skin, white eyes, red lips, black outline).

When i try dispay such it end up with empty space or in bad cases with a transparent rectangle with black border.After reading MSDN i know that its restricted to Windows 8.1 or higher.

My .exe will work on Windows 8.1, display everything like expected (Direct2d/Win2d used to do it), Windows 7 = white spaceWhat makes me wuzzy is that FireFox can display and i am not able to do, equal how tricky i try.

I am pretty sure i can apopt Code from non-Delphi, i just mentioned it cause i use it so if someone has an Idea, please feed me

sorry bad english and Delphi are my hobby politeness is not one of my strengths in writing, just because it sounds rough doesn't mean that I mean it rough.

I have already the Font. I am able to attach to that Font. I can show Text with that Font. What doesnt function yet is the part when i try show ColorFonts (like a smiley: yellow skin, white eyes, red lips, black outline).

When i try dispay such it end up with empty space or in bad cases with a transparent rectangle with black border.After reading MSDN i know that its restricted to Windows 8.1 or higher.

My .exe will work on Windows 8.1, display everything like expected (Direct2d/Win2d used to do it), Windows 7 = white spaceWhat makes me wuzzy is that FireFox can display and i am not able to do, equal how tricky i try.

I am pretty sure i can apopt Code from non-Delphi, i just mentioned it cause i use it so if someone has an Idea, please feed me

Some news update: I am now able to render the emojis correct but Color is missing, look: Delphi / Windows 7 / ColorFonts like EmojiWhat i found out is that Font uses Vector-Data to fill painted parts, maby i get it somehow working.

editMore news, found out that FireFox uses own Library to render Fonts (cairo)..... I'm on it :-)

sorry bad english and Delphi are my hobby politeness is not one of my strengths in writing, just because it sounds rough doesn't mean that I mean it rough.

Just to be clear, I wasn't asking from an I don't know what Delphi is perspective, but from the perspective of someone that worked in it for years before jumping to C#, so I was just asking if it was in the list of fonts.

Just to be clear, I wasn't asking from an I don't know what Delphi is perspective, but from the perspective of someone that worked in it for years before jumping to C#, so I was just asking if it was in the list of fonts.

I am sorry if my "In short, yes" reply was rude or did not satisfy. Please give me another chance to answer question more detailed.

Dear wraith808,thank you for reading, your interest and try to help. Yes my Delphi show up the Emoji Font in Property Editor but cant handle its content correct.Now i am able to do things with Font like Windows charmap.exe does. (limited/restricted to colorless mode only [black/white])

sorry bad english and Delphi are my hobby politeness is not one of my strengths in writing, just because it sounds rough doesn't mean that I mean it rough.

That code would grab a chess figure out of a font file and render it to a bitmap. Adopted to my Emoji problem it result in B/W images (if at all... somehow buggy)I guess that what i want to do isnt that easy at all FireFox lead my way to his cairo library wich lead to GTK+ wich lead to more sub-stuff.For Windows 8.1 i have working code that draws everything like it should be (utilizing Direct2D) but prior Windows Version simply ignore it. MSDN writes same about ColorFonts.

sorry bad english and Delphi are my hobby politeness is not one of my strengths in writing, just because it sounds rough doesn't mean that I mean it rough.