Dungeon Defenders Updated

Product Update - Valve

31/out/2011

7.06 UpdateBug fixes / Feature Additions:* Rebalanced/redesigned Spooktacular spawns and added Leaderboard & Stats collection - Thanks Tsuda!* Made Spooktacular skins unlockable by beating Spooktacular on hard (per hero class), though second set of weapons remain Insane-only* Fixed various Spooktacular mission bugs* Fixed chatbox getting stuck during level transitions* Make costume unlock requirements clear in the costume selection* Allowed mission unlocking/downloads at the mission selection screen* Reduced self-heal mana cost ramp (cheaper to heal at high HP's now)* Added "Drop All Mana" key, default "M" key, and keybinding added to configuration tool* Fixed problem with Familiar attack rate being effectively capped (there was indeed a bug with this), and renamed the Familiar Attack Rate stat to "Attack Speed Bonus". Now high-Attack-Rate familars are way, way, way more effective.* Made practice dummies average DPS over 5 seconds for a more accurate reading* Fixed potential double-upgrade bug with superfast mouseclicks* Moved bonus-item crates back into the main section of the Halloween Tavern, out from the Secret Room* Added Pause menu option to "Hide Game", which delists the game and prevents anyone else from joining it. Useful for turning public match into a private match, or making a private match totally unjoinable even by your friends.* Fixed bug in algorithm to determine gear stat allocations, that was making high-end gear less likely to have Defense Damage and Defense AoE stats.* Removed Non-Infinite Build Time Option for Easy, Medium, Hard* Fixed bug where Squire would turn around when entering block in Chase Cam* Pets will now attack one of the Practice Dummies in the Tavern so you can check your Pet DPS* Added button (Default "G") to remote-activate your Eternia Crystal so you can begin the Combat phase from wherever you are