I had an 10 hour flight yesterday. Switch plugged in to the at-seat power, headphones on and ready to hit level 70 and start playing properly.
That at was the plan until the game crashed on me 15 minutes in meaning I couldn’t connect to login using my seasons mode character when I restarted. I was furious. I just sat there and angrily watched Mission Impossible Fallout as a poor Plan B.

I picked this up at the weekend because I always felt like this was one of those classics I had never played, and because I've always been a sucker for something even a little bit like Phantasy Star Online.
I started a seasonal character in adventure mode, had no idea what was happening and was overwhelmed by vendors and options, so started again with a normal character in story mode and it all made much more sense. I don't actually care about the story, so am planning on jumping back in to adventure mode once I've got to grips with what's going on.
I'm still a little confused on how the online stuff works. Will I eventually reach the point where it'll suggest I join up with other players online? Does it throw you together with randos, or is it more if an organised group of friends/clan thing? If I'm interesting in playing with people from here, should I be playing as a seasonal or normal character?

I’m really trying my best not to turn this back into a Bombcast complaints topic but I can’t help myself. Rorie is unbearable on the Bombcast this week. The way he talked over the guest from Gamespot every time she started talking to tell another 2 minute story that goes nowhere was driving me insane.
Even when Brad asked her directly about her experience of relocating to San Francisco, Rorie let her talk for about 10 seconds before he jumped in.
They’ve gotta find a better backup option.

What's the deal with getting the third seed of light outside of the raid? According to this, it should be the reward for finishing the Gateway Between Worlds/oracle offering stuff but I've done this for the last two weeks but still don't have the seed to unlock my final new subclass. I just got Dreaming City weapons and armour both times. I'm at 542 so not quite ready to raid yet but am desperate to try some giant arc fireball beam action.

I did last week's ascendant challenge solo at around 525 power. The fight at the end was fine with a super and a Sleeper Simulant. It was just the Warlock jumping long distances on to rotating rocks with no checkpoints that came before that made me want to throw my controller through the TV.

I'm 12 hours in and in absolutely in love with this. The already excellent combat in this gets even better once you start unlocking sub jobs at the shrines. I unlocked most of them between recruiting my last character and doing my first Chapter 2 and it's opened up options for me massively. Got Primrose as a Dancer/Cleric and her ability to generate SP on every turn means I'm basically healing for free. while Olberic and H'aanit can now attack with four different weapon types each which makes breaking enemies way easier.

Ah, is it still much of a nightmare to get six together? I have read the horror stories of asking people to leave to get nine in. I had imagined three going down to Mars as a fireteam, one person leaving the fireteam but staying in the map, then inviting the others into the two fireteams you now have in the same instance. Though I suppose this relies on getting into an instance with fewer than three randoms in it.

Is there a regular PS4 clan Escalation Protocol crew I could get involved with? If not, let's start one. I lucked into a decent group on randoms on patrol and got all the way to level 7 before I got kicked to orbit with an error. It's some high quality enjoyable Destiny chaos, isn't it?

I'm also 100% sold on this after the three hours in the demo absolutely flew by. I went Merchant > Warrior > Dancer and finished up having just reached the dreadeden olde fashioneden areaen everyone is rightly laughing at up there.
There's something I find incredibly satisfying about the boost/break system in this that does it for me in a way that normal turned based stuff doesn't. Figuring out when to boost and which enemy to focus on works super well. I wouldn't have thought about picking this up before so big shout out to generous effective demos like this.