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If I remember correctly, the guy we think is the source of this posted somewhere else saying that WPM calling the moves "dual-typed" was misleading- he was actually referring to moves that were listed as and took STAB from one type but that have the relations of another type. So like Psyshock, but with types.

You mean like, for example, a STAB Normal move that's SE against Rock types due to its Fighting type characteristic? Sounds much more simpler than an actual dual-type move. So that rumor of Clauncher's move could be real after all.

If I remember correctly, the guy we think is the source of this posted somewhere else saying that WPM calling the moves "dual-typed" was misleading- he was actually referring to moves that were listed as and took STAB from one type but that have the relations of another type. So like Psyshock, but with types.

Psyshock is no where close to what the guy is describing. It doesn't change type or STAB relation. If he were trying to make a believable rumor then he should have said Hidden Power which is a Normal Attack that does a different Typed damage and the Damage type is what gives it STAB.

Other attacks that do the same thing are Natural Gift which changes type based on the Berry held. Its classified as a Normal Type attack, but the power and type of Damage as well as STAB depend on the held berry.

Nature Power is a location version that also does the same thing.

There are three existing attacks that meet the criteria of what was said.

The fact that he changed what he said the meaning was AFTER the large scale info release and that both a New type and TWO new battle formats were shown but no other battle changes were made, is just the same as that crazy Rapture guy changing the date of the Rapture after the day had actually passed and nothing happened.

Psyshock and Psystrike deal damage using the opponent's Defense stat rather than Special Defense as they are Special attacks. This is not anywhere similar to Changing type or changing STAB. The attack is still based the same and calculated the same offensively. The only difference is that the opponent's Physical Defenses are what take the hit. Offensive status doesn't change as its a Special attack dealing damage based on Special Attack stat, but the damage is physical.

Quote originally posted by Pinkie-Dawn:

You mean like, for example, a STAB Normal move that's SE against Rock types due to its Fighting type characteristic? Sounds much more simpler than an actual dual-type move. So that rumor of Clauncher's move could be real after all.

We have moves somewhat similar already so Clauncher's move was never really doubted, the Dual Type thing is. Its possible to code an attack to be one type but deal additional damage to another type not related to the effectiveness already set.

Chip Away is a distant relative to this idea in a way. It is a move that completely ignores Defense buffs by the opponent so it always does +0 DEF damage Calculations.

You even have coded Abilities that deal additional damage to Pokemon with a specific type of attack. A Pokemon with Dry Skin take an additional 25% damage from Fire attacks. A Pokemon like Paras and Parasect are the only two to go over x4 Damage as they take x5 Damage from Fire attacks when they have Dry Skin. A Pokemon that isn't weak is now somewhat weak to it. It also gives the user attacking a Pokemon with Dry Skin almost STAB like effect as its only half of what STAB is if you don't want to call it adding a fire weakness to the Pokemon.

Its not really hard to believe they'd make a Water attack and code it so that it does extra damage to another type that isn't Rock, Ground, or Fire.

Psyshock is no where close to what the guy is describing. It doesn't change type or STAB relation. If he were trying to make a believable rumor then he should have said Hidden Power which is a Normal Attack that does a different Typed damage and the Damage type is what gives it STAB.

Other attacks that do the same thing are Natural Gift which changes type based on the Berry held. Its classified as a Normal Type attack, but the power and type of Damage as well as STAB depend on the held berry.

Nature Power is a location version that also does the same thing.

There are three existing attacks that meet the criteria of what was said.

Except that's not what I said at all. I was talking about moves that have one type for STAB and one for damage dealt, not moves that change type entirely. Psyshock is like that, but with mismatched damage categories instead of types.

Also, Chip Away has nothing to do with moves that have additional type effectiveness rules. It simply ignores defense boosts rather than changing effect depending on the boosts of the opponent. It's more like a move that ignores type advantages entirely and always does neutral damage, which doesn't really exist yet except as fixed-damage attacks. Clauncher's flying-SE water attack is more like Stomp doing double damage to Pokemon that've used Minimize.

Except that's not what I said at all. I was talking about moves that have one type for STAB and one for damage dealt, not moves that change type entirely. Psyshock is like that, but with mismatched damage categories instead of types.

Also, Chip Away has nothing to do with moves that have additional type effectiveness rules. It simply ignores defense boosts rather than changing effect depending on the boosts of the opponent. It's more like a move that ignores type advantages entirely and always does neutral damage, which doesn't really exist yet except as fixed-damage attacks. Clauncher's flying-SE water attack is more like Stomp doing double damage to Pokemon that've used Minimize.

STAB is calculated on damage. The attack would have to match Damage's type to the pokemon's type. Which is why Hidden Power, Nature Power, and Natural Gift do not give STAB unless the damage is the same type. That still does not match Psyshock's damage calculation in any way.

Chip away matches the extra damage because its an attack that ignore pre-programed code that would otherwise lessen the damage. If the attack can deal additional damage to a type it does not normally effect, then that is a mandatory effect coded in to bypass flying's neutral damage from water type attacks. The coding would be similar to that of Chip Away's.

Stomp doesn't deal SE damage. Its Damage is doubled, yes but in the same way the defense curl powers up roll out or iceball. They still get normal resist checks in the damage equation instead of overriding part of the equation out.

You also have Psywave as a pretty good example. Psychic Attack that deals Typeless Damage so it ignores Psychic Type's STAB as well as Weakness and Resistance checks. Only thing it doesn't block is immunity which is odd but I think immunity has a harder code set in.

They've never shown fennekin using Psybeam in all of the trailers currently available on both the english and japanese sites. And Fennekin doesn't look like any specific type as they don't have defined looks for any of them.

Fennekin's body doesn't show any attributes to indicate it being psychic. If Fennekin can use Psychic attacks, well so can a large amount of non-psychic type Pokemon. If Fennekin's evolutions are part psychic then we'll see a definite change to the body in the art to try and emulate a physical relation to Psychic Pokemon. Other than that there is as much hints to Fennekin being Psychic as there was Tepig being Dark.

Right now there is no supporting proof. Psychic is still a TM (Nothing shown says otherwise and the book on Amazon says that TMs and HMs still exist.) and Fennekin learning a TM isn't that impressive.

They've never shown fennekin using Psybeam in all of the trailers currently available on both the english and japanese sites. And Fennekin doesn't look like any specific type as they don't have defined looks for any of them.

Fennekin's body doesn't show any attributes to indicate it being psychic. If Fennekin can use Psychic attacks, well so can a large amount of non-psychic type Pokemon. If Fennekin's evolutions are part psychic then we'll see a definite change to the body in the art to try and emulate a physical relation to Psychic Pokemon. Other than that there is as much hints to Fennekin being Psychic as there was Tepig being Dark.

Right now there is no supporting proof. Psychic is still a TM (Nothing shown says otherwise and the book on Amazon says that TMs and HMs still exist.) and Fennekin learning a TM isn't that impressive.

I don't think it being able to learn a TM for Psychic is any sort of proof that it is Psychic typed though. A whole plethora of things can learn it that aren't Psychic type. Just because it's the first Fire starter to learn it doesn't mean anything either. If it can learn it then it learns it, nothing else to it. It's very well possible it could be a secondary Psychic type though, but there's no definitive proof for it currently.

Though curiously, I would like for Fennekin's type to remain Fire even throughout it's final evolution. That would be the first time something like that has happened since Typhlosion. Of course, we have Victini in UU to prove that Fire/Psychic isn't a terrible typing seeing as it's pretty formidable in it's own right, but yeah.

Though curiously, I would like for Fennekin's type to remain Fire even throughout it's final evolution. That would be the first time something like that has happened since Typhlosion. Of course, we have Victini in UU to prove that Fire/Psychic isn't a terrible typing seeing as it's pretty formidable in it's own right, but yeah.

Victini has 600 bst and flat 100s across the board. If he weren't a legendary Pokemon and something with 400ish bst he'd be NU. Coverage wise its fairly bad and if your individual stats did not carry you through, you'd be crap. Legends get high tiers on stats alone more than half the time. If they drop to sub-par its because of horrible moves or abilities/outclassed by another similar legend. BST of 600 almost guarantees a high spot no matter how bad the type may be.

Victini has 600 bst and flat 100s across the board. If he weren't a legendary Pokemon and something with 400ish bst he'd be NU. Coverage wise its fairly bad and if your individual stats did not carry you through, you'd be crap. Legends get high tiers on stats alone more than half the time. If they drop to sub-par its because of horrible moves or abilities/outclassed by another similar legend. BST of 600 almost guarantees a high spot no matter how bad the type may be.

You've got a point there, just look at Celebi...has one of the worst type combos but is OU. Though sometimes even stats don't help if one lacks a good moveset, just look at Black Kyurem, one needs a mix of the two.
Hopefully Fennekin's final will be a Fire/Psychic or a Fire/Ground and have a diverse moveset (unlike Serperior), and a useful Hidden Ability if they come back.

Only reason I may not believe the new rumor is because I'm not expecting anything but Movie info in this CoroCoro...Which means I expect more info on Mewtwo, Sylveon and Fairy Type since all three are related to the new Movie that airs in 4 days.

Pokejungle's version of the translated info seems a little bit different.

Quote:

Panpura (Grass/Ghost) – Pumpkin ghost Pokemon, may be based on a Jack ‘O Lantern, likes to prank and uses Astonish
Yotsurun (Ice/Fighting) – Giant with a horn, uses the move Ice Hammer
Syoomai (Water/Bug) – Snail-like evolution of Shellos which gains an actual shell
Myuujii (Psychic) – Pokemon based on a quarter note which has a move or ability called Battle Melody which lowers opponent’s stats and raises user’s

Myuujii being a Music note is different than Meowstick and Espurr which were supposedly cats.
Syoomai is said to be a Shellos evo which I find to be cool.

Still don't expect them to be real, but I do like these four supposed Pokemon so far.

I have to say, these rumored Pokemon look pretty fun. The Jack-o-lantern one has a really awesome type combination. Grass/Ghost would make it not be weak to Poison or Bug which seems fun but the weaknesses are pretty wide - Fire, Ice, Flying, Dark and Ghost. Can't wait to see if it does turn out real.

But that Ice/Fighting-type looks pretty awesome as far as type combinations go. Pretty unusual mix but at least it would lack a Stealth Rock weakness which seems to troll a lot of Ice Pokemon bar the Swinub line. And a new Shellos evolution would look fun, I wonder if they'll implement the two color differences on that as well.

I have to say, these rumored Pokemon look pretty fun. The Jack-o-lantern one has a really awesome type combination. Grass/Ghost would make it not be weak to Poison or Bug which seems fun but the weaknesses are pretty wide - Fire, Ice, Flying, Dark and Ghost. Can't wait to see if it does turn out real.

But that Ice/Fighting-type looks pretty awesome as far as type combinations go. Pretty unusual mix but at least it would lack a Stealth Rock weakness which seems to troll a lot of Ice Pokemon bar the Swinub line. And a new Shellos evolution would look fun, I wonder if they'll implement the two color differences on that as well.

Also the Jack-o-lantern will be immune to normal and fighting moves and basically that number of weaknesses is the same as a plain grass type so it's not that bad. Also having ghost will give it stab for Ghost moves! Give it Levitate and it'll have three resistances. Or maybe a new ability like fire absorb in which it absorbs Fire moves which would eliminate it's fire weakness!

Also the Jack-o-lantern will be immune to normal and fighting moves and basically that number of weaknesses is the same as a plain grass type so it's not that bad. Also having ghost will give it stab for Ghost moves! Give it Levitate and it'll have three resistances. Or maybe a new ability like fire absorb in which it absorbs Fire moves which would eliminate it's fire weakness!

I'd like to see how well its movepool comes out the fact Jack-o-lanterns have candles in them. Maybe it might get some Fire moves and Will-O-Wisp, which almost every Ghost seems to be able to learn. Levitate would be pretty cool to see on it, or even a Fire variant of Water/Volt Absorb that isn't Flash Fire. That would easily get rid of one of its most annoying weaknesses.

So many possibilities...I'm hoping it's true, I've been wanting a Grass/Ghost Pokémon since I played Platinum and had Gardenia tell me she's afraid of ghosts but wouldn't know what to do if there were a Grass/Ghost one xD.

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