Description:

This patch is an adaptation of the Flatworld concept to Lethal Lava Land. It replaces the polygons/collision from the level with a flat lava plane. Also, some objects now have individual solidity, so you can move them around and replicate them as many times as you want. To make them solid, you must select the appropriate behavior (check documentation). There is also a special set of behaviors which makes the objects collision detectable by the enemies and also make them visible all the time.

There is a sample 2-star level included, so you can get an idea how to use the custom objects. Area 2 doesn’t work properly.