as a wehrboo 2v2 player.
every buff to maxim,vickers,50cal makes it even harder.
because grens are not as good in flanking at all vet levels vs all vet levels allies mg.

the same cannot be said against mg42 against the type of allies infantry.

hence i have suggested to mod team mg42 needs a small buff in either tear down or setup time on vet. this is to equalise in mid-late games.

The grens and pgrens both have excelent nades to cripple or outwright wipe even a 6 machine gun. Pgrens are the ones you use for flanking.
Pgrens do a way better job anihalating an mg they flank then cons or penal will do vs mg42/34. Rifles and tommies will do well simmaler to pgrens.

So i dont think the mg42 needs any buff what so ever. Imo its already a very good mg. It need something(s) to be bad at for balance sake.

I think making the Maxim halfway decent would fix a lot. At the moment T2 still isn't worth risking for USSR.

T2 is usefull whenever i go a doctrine with dushka. I skip the maxim then and get a mortar instead.

The maxim imo just is not worth 260mp and the tech cost. Its supposed to be sort of mobile mg and and suppression platform. Imo doing both jobs inaduqately.
It was made more expensive to reduce spamming in its golden days. Now thats the only thing left unchanged.

My last game 2 pfussies side by side (touching eachother) with g43 and i believe vet3, just walked up to my maxim inside its cone of fire and started deathlooping it. Only one squad got supressed the other just plukked away at them. And people say the maxim does its job?

It only does its job in pairs or with the vet ability it seems. Or just some reall shitty roll on rng.
Demo,s only works if the enemy is brain dead. Mines hard capped at 2 per squad so thats 200 mp max if one is lucky.

I do have to state to my relief and slight amazement i encountered only 1 shreck blob the last days. Probably cuz of the patch coming up.

wtf are u talking about, everyone has to tech for high armoured units, and bazookas tend to be VERY good vs anything below the panther, which is majority of axis vehicles. The only faction that has a right to cry is USF because of ther low armour but UKF has high armoured tanks where bazookas wont do sht, and in fact you can use doctrines as a reason for soviets because most of ther doctrines gives them access to very good tanks, soviets doctrines are unique in that regard then to every other faction. (when soviets where originally designed the faction play style was designed to be relied on what doctrine u chose which is why they have some of the best and most useful doctrines).

are you claiming allies don't have good mobile AT inf too? what makes them just as dangerous is the ability to snare. Look, in order to get double shreks for example, they come on an expensive squad 4 man squad or for OKW in 2 doc's, while for e.g. uSF can equip riflemen squad with X2 bazookas WITH snare or put it on a dirt cheap rear echleon squad, no doc;s required. UKF can do them same on engineers with snare. ALL factions can have powerful inf AT, however, which is better is situational but one thing clearly going for allies is the accessibility.

I never said allied at blobs are ineffective. I said axis armour has a easier time facing their blobs. Because their alpha damage is lower and chance to bounce is higher. And some of those squads, to my knowlidge 3 have snares next to their at weapon whem upgraded. Snares have a lot shorter range then the at weapons they carry.

Staying out of range of snares and bouncing at weapons because off higher armour hp or both is always easier and better then getting either completely destroyed or brought down to a sliver of health in mere seconds by a blob of hand held at. A snare is not even needed.

Soviets lack a reliable non doc counter or punish to such blobs imo. And forcing doctrines to counter such cheese is not an argument.

after all this buffs to allies armor and nerfs to axis armor...they now on par overall.

look again the armor from all vehicles out there. look kv1 series, pershing, ISU, churchs, etc.

you will see...yes jagtiger has most armor...but many allies vehicles has armor above 350.

and many AT units from axis has so less pen (jp4) or less range (stugs) ...has often no turrets, are slow, schrecks has horrible accu on far, and only on expansive (nondoc) units.

so...overall..allies have better and more mobile AT platforms / units

All of those allied heavies are doctrinal. So allies only have high armour unless ukf techs to them or in doctrines. So that is not a argument.

Allies having higher pen is because axis have higher armour stock. Remember the usseles su76 and bounce u 85 machine gun and paper jakson? Those dsys are long gone. Axis tanks actualy get tougher with vet this is also a reason. The last is okw has a non doc super heavy with you geussed very high armour.

Axis have the most mobile at infantry with the highest pen and highest damage but low rof. Axis have tougher tanks with same or better dps.

Look i never said remove shrecks from pgrens or axis in general. God what a bunch of werabo,s. Imagine as okw you blobbing isnt the best way. Imagine not one shotting or nearly one shotting a medium tank. Ooowww the horror you must face. Esp if said blob gets countered or heaven forbid deleted in an instant, like allied ( mainly Soviet ) mediums.

Its about how easy you can blob a high alpha damage unit for a dime compertivly. Only from remove them fussies. A 5 men squad for what 280 mp with double shrecks for 100 ammo i believe. 1 shreck on 235 mp was a problem before o now 280 mp and you get 2.

xD, all while penals PTRS blobs are being spammed in team games, and USF bazooka blobs too, dont forget the piats in UKF. but those are okay for some reason.

If u want, nerf the pen and damage on shreks to bazooka levels, and give the option for volks to once again upgrade 1 shrek, i wonder how long this allied trolls will last to make another thread

Their alpha damage is lower. They bounce more often. Axis tank can get out at warp speed get extra armour/hp with vet.and have instant smoke or smoke sreen in doctrines. Axis tanks have an easier time vs such blobs.
So no they are not fine but they are not as cheesy as shreck blobs for these very reasons.

I personally wouldn't change their weapons but add the 5th man. They could be more useful and less likely to get wiped. Also they would be able to capture decrewed weapons more easily, which is often a problem for ost.

They have doctrines for that. Sov and usf need doctrines to get more then paper weight mediums. Sov are the most doctrine depended to get the good stuff.

Pio,s are fine. Their extra sight makes them worth their price. They can see but not be seen. They also are quite decent up close.