36 - Omnic Lab: Oasis & PTR Tanks with Skyline!

In the Lab today we’re discussing the newest map OASIS! We wanted to get an expert opinion so we are bringing Skyline in for some help with positioning, how to approach attacking and defending each point, and also want to discuss some of the possible impacts of the PTR changes.

You can bind specific any of them to special keys & mouse buttons also.

NEW Kill Feed:

White Skull show regular kills.

Red Skull show headshot kills

Abilities like Helix Rocket, Biotic Grenade, & Firestrike show their abilityicons for the finishing blow on kills.

Ultimates also display ultimate icons in the kill feed for killing blows.

Great overall changes for casting and confirming what actually happened in team fights for recordings and live gameplay!

HERO CHANGES:

Sombra

Hack 0.8 seconds cast (down from 1s)

Hack Cooldown lowered to 8s (was 12s)

Roadhog

Hook BIG CHANGES

Hooked Targets always come to Roadhog’s front, so you can rotate a bit and pull them to the front of Roadhog still

Hooked Targets are released from hook if you break LoS

LoS is now checked from Roadhog’s position instead of the hook position

More line of sight checks towards the left/right of a potential hook target. This means it should be easier to hook someone who is sticking halfway out of a doorway, or behind a thin pole, etc. These checks are also used for the persistent line of sight check, so if a hook target moves behind a slim object like a stump or a light pole, they won't be released anymore.

Hooked targets are now slowed heavily while they are stunned, even if they are in the air. This means if someone is strafe jumping away from you and you land a hook, they are a lot less likely to slide out of line of sight, breaking the hook.

Fixed a bug that could allow you to hook someone and pull them behind you if you spun around before the hook landed.

DVa

Now 400 HP and 200 Armor (was 400 Armor and 200 HP)

Fusion Cannon Bullet damage down to 2 (was 3)

Fusion Cannon pellets up to 11 (was 8)

NEW: 22 Damage per shot // 146.7 DPS

OLD: 24 Damage per shot // 160 DPS

8.3% Damage reduction (very little)

Damage change was for Consistency (most likely relating to Burst Damage with Headshots)

Ana

Biotic Grenade down to 50% bonus healing (was 100%)

Biotic Grenade duration down to 4s (was 5s)

Consoles - 1v1 TournamentDate: January 29thStart Time: HIGH NOON PST / 3:00 PM EST Must sign up for tournament by Friday, January 27th by contacting:

--->(Admin) CS for PS4--->(Mod) Abnerd for Xbox 1

Rules:-Must have 16 participants for prizes to qualify & tournament to take place:--->More than 16 sign ups - patrons will get preference--->Less than 16 sign ups - tournament shifts to a game night.-Round of 16 and quarter finals: best 2 out of 3, Single elimination.-Semi/Finals Best 3 of 5, Double elimination.

Prizes:1st place prize is a $15 Xbox Store/PSN gift card.2nd place prize is a $5 Xbox Store/PSN gift card.These are the finalized tournament rules for the console 1v1. Let me or CS know if you have any questions, and thanks for helping make it happen.