Strange, it pegs the CPU at 100% and I think the fps is ~0.5 or worse by the looks of the "swinging "click to start". Clicking didn't seem to start it. Testing webstarted works fine and runs very smooth. CPU load so bad that even mouse cursor freezes in-between.IBM lap, WinXP SP2, Java 1.5, FF 2.0

It's an ATI mobility Radeon 9600. It could naturally be it choking on the semi transparent stuff in an applet... Might work if I just could get past the first screen... Bit strange that the game doesn't register the mouse click at all

Update: managed to get past first screen by clicking/holding in mouse button for ~1 min (not sure what did it). Game itself was just as unresponsive as menu, sorry. screen update every 4 - 40 sec or so.

For anyone interested theres another library test game called SuperTrooper which is pretty fun - it's mostly to test particle rendering and gamepad input but also helped me highlight a few more issues.

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