Monolith Soft Recruiting for a New The Legend of Zelda Project

It appears that Nintendo is ramping up again for a new The Legend of Zelda project. First discovered by Japanese Nintendo, Monolith Soft, the studio behind the Xenoblade series, is currently recruiting for this new project. The Japanese studio is looking to fill a variety of positions including technical artists, programmers, planners, designers, and a project manager.

While it may appear strange that the Xenoblade studio is staffing up for a The Legend of Zelda game, the studio has previously contributed to the development of multiple titles in the series such as 2011’s The Legend of Zelda: Skyward Sword, 2013’s A Link Between Worlds, and 2017’s Breath of the Wild. However, due to this fact, it is unknown if the studio is recruiting to make their own game in the series or to support another of Nintendo’s studios on the game.

While it is unknown what this new game will be, last year Eurogamer reported that “Nintendo is keen to have a Zelda game launch on Switch every year.” This may mean fans won’t have to wait too long to find out. The game could be a direct sequel to The Legend of Zelda: Breath of the Wild, a possible game that uses Breath of the Wild‘s engine similar to what Majora’s Mask did on the Nintendo 64 after Ocarina of Time, or something else entirely.

This isn’t the only time Nintendo has started staffing for a new The Legend of Zelda project recently. Late last year, the company posted two job listings for work on the series. The series is also thriving at the moment as The Legend of Zelda: Breath of the Wild was met with massive critical acclaim upon release, and, as of the end of 2018, has sold 11.68 million copies. Nintendo also revealed the long rumored remake of the Game Boy classic The Legend of Zelda: Link’s Awakening last month which is set to release at some point this year.