Stingray Chaser

Pinball

Vocabulary Pinball
Click on the red flipper buttons to keep the ball in play. Try to hit all of the letters with the ball to spell a word. Next, choose the correct definition for the word. A correct answer gives a free ball and an incorrect takes a ball away. Hold down and release the green button to launch the ball! Try all of the lists or register to make your own!

Heat Transfer -- The transfer of heat from a warmer object to a cooler object.

Vibration -- Any movement that follows the same path repeatedly. Causes a wave.

All waves have -- Amplitude, Wavelength, and Frequency.

Frequency -- The number of complete waves, or complete cycles, per unit of time.

Radiation -- Heat transfer through space.

Insulator -- A substance that does not transfer heat easily.

Medium -- The matter or substance, through which a wave is transmitted or travels.

Amplitude -- Distance from the resting position to the crest or the trough.

Wave Speed = -- Frequency (X) Wavelength

Convection -- Heat transfer by means of convection currents in liquids and gases.

Conductor -- A substance that will transfer or conduct heat easily.

Waves & Sound

Density -- The more dense a substance the more mass and the more slowly its particles move, so sound will travel more slowly in a denser material.

Infrasonic -- Sound below the range of human hearing. Below 20 Hz.

CombineSound -- Sound combines in two ways, by constructive interference and destructive interference. When sound waves combine in such a way that the resulting disurbance is greater than either wave alone it is cal

Electromag.Wave -- Waves that disturb electric and magnetic fields and can travel through space without a medium.

Transverse Wave -- A wave that the medium moves at a right angle to the direction of the wave. It makes the letter "T". (Rope & Door)

Elasticity -- How fast a substance will return to its resting position.

Ultrasonic -- Sound above the range of human hearing 20-20,000 Hz.

Loudness -- Determined by the intensity of a sound.

Mechanical Wave -- Waves that require a medium

Light -- Is an electromagnetic wave that does not require a medium

LowTemperatures -- Sound travels slower at low temperatures.

Pitch -- How high or how low a sound is. The pitch depends on the frequency of a wave.

Intensity -- The amount of energy a wave carries in a given amount of time.

Sound -- Is a mechanical wave that requires a medium.

Longitud. Wave -- A wave that the medium moves in the same direction as the wave. (Sound)

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Let us know what you think, and go ahead, whack a mole!

Sincerely,
The Play Kids Games Team.

PS.Teachers, Parents, Anyone!
The time has finally come. You can now create
your own class page and game content for
our games!
Create vocabulary lists and math problems for
pinball or word lists for word search. Your
vocabulary lists will automatically show in Word
Find as well. It is easy! Just create a login,
add your class page detail, and create lists!
Your lists will automatically show up in the games!