Poké-BODY: Energy EvolutionWhenever you attach an Energy card from your hand to Eevee, you may search your deck for a card that evolves from Eevee that is the same type as the Energy card you attached to Eevee. Put that card onto Eevee. (This counts as evolving Eevee.) Shuffle your deck afterward. This power can't be used when you attach an Energy card to Eevee as part of an attack's effect.Tail Whap10

Type: Fighting (1 cards)

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Swampert ex (TMvsTA)

Rarity: Rare Holo EX

Type: Fighting

Weakness: G

Number: 95

Subtype: Stage 2 Pokémon

Hit Points: 150 HP

Retreat Cost: CCC

Card text:

Hyper Pump20+ Does 20 damage plus 20 more damage for each basic Energy attached to Swampert ex but not used to pay for this attack's Energy cost. You can't add more than 80 damage in this way. Crushing WaveChoose 1 of your opponent's Pokémon. This attack does 40 damage to that Pokémon. After doing damage, flip a coin. If heads, your opponent discards an Energy card, if any, attached to that Pokémon. (Don't apply Weakness and Resistance to Benched Pokémon.)

Type: Trainer (19 cards)

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Broken Time-Space (Platinum)

Rarity: Uncommon

Type: Trainer

Number: 104

Subtype: Stadium

Card text:

Each player may evolve a Pokémon that he or she just played or evolved during that turn.

This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.

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Celio's Network (FR&LG)

Rarity: Uncommon

Type: Trainer

Number: 88

Subtype: Supporter

Card text:

Search your deck for a Basic Pokémon or Evolution card (excluding Pokémon-ex), show it to your opponent and put it into your hand. Shuffle your deck afterward.

You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card.

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Cheren (BWEP)

Rarity: Uncommon

Type: Trainer

Number: 91

Subtype: Supporter

Card text:

You may play only 1 Supporter card per turn (before your attack).

Draw 3 cards.

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Energy Retrieval (BW)

Rarity: Uncommon

Type: Trainer

Number: 92

Subtype: Item

Card text:

Put 2 basic Energy cards from your discard pile into your hand.

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Expert Belt (Arceus)

Rarity: Uncommon

Type: Trainer

Number: 87

Subtype: Pokémon Tool

Card text:

Attach Expert Belt to 1 of your Pokemon that doesn't already have a Pokemon Tool attached to it. If that Pokemon is Knocked Out, discard this card.

The Pokemon this card is attached to gets +20 HP and that Pokemon's attacks do 20 more damage to your opponent's Active Pokemon (before applying Weakness and Resistance). When the Pokemon this card is attached to is Knocked Out, your opponent takes 1 more Prize card.

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Interviewer's Questions (HSU)

Rarity: Uncommon

Type: Trainer

Number: 77

Subtype: Supporter

Card text:

You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card.

Look at the top 8 cards of your deck. Choose as many Energy cards as you like, show them to your opponent, and put them into your hand. Shuffle the other cards back into your deck.

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Pokemon Communication (HG&SS)

Rarity: Uncommon

Type: Trainer

Number: 98

Card text:

Choose 1 Pokemon in your hand, show it to your opponent, and put it on top of your deck. If you do, search your deck for a Pokemon, show it to your opponent, and put it into your hand. Shuffle your deck afterward.

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Poké Drawer + (D&PSF)

Rarity: Uncommon

Type: Trainer

Number: 89

Card text:

You may play 2 Poké Drawer + at the same time. If you play 1 Poké Drawer +, draw a card. If you play 2 Poké Drawer +, search your deck for up to 2 cards, and put them into your hand. Shuffle your deck afterward.

3

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Switch (Expedition)

Rarity: Common

Type: Trainer

Number: 157

1

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Twins (HSTrium)

Rarity: Uncommon

Type: Trainer

Number: 89

Subtype: Supporter

Card text:

You can play only one Supporter each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.

You may use this card only if you have more Prize cards left than your opponent. Search your deck for any 2 cards and put them into your hand. Shuffle your deck afterward.

Type: Water (22 cards)

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Corsola (EX UF)

Rarity: Uncommon

Type: Water

Poke#: 222

Number: 37

Subtype: Basic Pokémon

Hit Points: 60 HP

Retreat Cost: C

Card text:

Cry for Help Search your deck for a or Pokémon (excluding Pokémon-ex), show it to your opponent, and put it into your hand. Shuffle your deck afterward. Double Attack Choose 2 of your opponent's Benched Pokémon. This attack does 10 damage to each of them. (Don't apply Weakness and Resistance for Benched Pokémon.)

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Delibird (HG&SS)

Rarity: Uncommon

Type: Water

Weakness: Mx2

Poke#: 225

Number: 39

Subtype: Basic Pokémon

Resistance: F-20

Hit Points: 70 HP

Retreat Cost: C

Card text:

Snowy PresentDraw a card for each W Energy attached to all of your Pokemon.

HailThis attack does 10 damage to each of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)

1

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Glaceon Lv.42 (PLRR)

Rarity: Uncommon

Type: Water

Weakness: M+20

Number: 41

Subtype: Stage 1 Pokémon

Hit Points: 80 HP

Retreat Cost: C

Card text:

Poké-BODY: Frost Wind

As long as Glaceon is your Active Pokémon, any damage done to your Pokémon by your opponent's attacks is reduced by 10 (after applying Weakness and Resistance).

Ice Blade

Choose 1 of your opponent's Pokémon. This attack does 30 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Ice Bind50

If your opponent doesn't discard a card from his or her hand, the Defending Pokémon is now Paralyzed.

1

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Glaceon Lv.X (D&PMD)

Rarity: Rare Holo

Type: Water

Weakness: M +30

Number: 98

Subtype: Level Up Pokémon

Hit Points: 100

Retreat Cost: 1

Card text:

Chilly Breath - As long as Glaceon is your Active Pokemon, your opponent's Pokemon can't use any Poke-Powers. (Poke-BODY)

Avalanche70 Flip a coin. If heads, the attack does 20 damage to each of your opponent's Benched Pokemon. (Don?t apply Weakness and Resistance for Benched Pokemon.)

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Golduck Lv.47 (Platinum)

Rarity: Rare

Type: Water

Weakness: L+20

Number: 29

Subtype: Stage 1 Pokémon

Hit Points: 90 HP

Card text:

Swim30

If your opponent has any Energy attached to any of his or her Pokémon, you may do 30 damage to any 1 Benched Pokémon instead. (Don't apply Weakness and Resistance for Benched Pokémon.)

Water Slide40+

You may move all Energy cards attached to Golduck to 1 of your Benched Pokémon. If you do, this attack does 40 damage plus 20 more damage.

2

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Luvdisc (POP2)

Rarity: Common

Type: Water

Weakness: L

Poke#: 370

Number: 14

Subtype: Basic Pokémon

Hit Points: 60 HP

Retreat Cost: C

Card text:

Paralyzing Kiss - If there are 2 Defending Pokemon in play, choose 1 of the Defending Pokemon. That Pokemon is now Paralyzed. If there is only 1 Defending Pokemon, this attack does nothing.

Fast Stream20 Move 1 Energy card attached to the Defending Pokemon to the other Defending Pokemon. (Ignore this effect if your opponent has only 1 Defending Pokemon.)

Plunge - Once during your turn (before your attack), if Marshtomp is on your Bench, you may flip a coin. If heads, move all Energy cards attached to your Active Pokemon to Marshtomp. If you do, switch Marshtomp with that Active Pokemon. (Poke-POWER)Mud Shot (50)

Choose 1 of your opponent's Pokémon that has any damage counters on it. This attack does 40 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) If Vaporeon evolved from Eevee during this turn, this attack does 60 damage instead.

Total price for the deck:

Deck Statistics

Distribution by Poke#

-

44

73 %

133

3

5 %

222

2

3 %

225

1

2 %

258

3

5 %

259

3

5 %

260

2

3 %

370

2

3 %

Distribution by Rarity

Common

18

30 %

Promo

1

2 %

Rare

14

23 %

Rare Holo

3

5 %

Rare Holo EX

1

2 %

Uncommon

23

38 %

Distribution by Subtype

-

16

27 %

Basic Pokémon

14

23 %

Energy

10

17 %

Item

1

2 %

Level Up Pokémon

1

2 %

Pokémon Tool

1

2 %

Stadium

1

2 %

Stage 1 Pokémon

8

13 %

Stage 2 Pokémon

1

2 %

Supporter

7

12 %

Distribution by Type

Colorless

3

5 %

Energy

15

25 %

Fighting

1

2 %

Trainer

19

32 %

Water

22

37 %

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