'Fable: The Journey' "definitely not on rails"

Though the final game will allow for player control of movement, that feature was disabled in the demonstration shown during Microsoft's press conference.

"I made a horrendous mistake on the press demo of taking out the navigation allowing players to move," Lionhead's Peter Molyneux told OXM. "I just want to state on the record now that Fable: The Journey is definitely not on rails."

Molyneux went so far as to put the words, "It's not on rails," on a wall in the press room where demonstrations of the game were given, and required journalists to sign the wall before leaving.

Though the game will not be on rails, it is still unclear how much control over movement the player will have, or what actions the player must perform to move. The game already uses Kinect to track hand gestures and the player's voice to attack with various spells.