Bound Weapon spells equip you with the specified weapon for a duration of D seconds, after which the weapon vanishes. Bound weapons are all identical to Daedric weapons in appearance, but the damage and health of bound weapons are not the same as those of true Daedric weapons. Most of the weapons do less damage than true Daedric; the only exception is the claymore (Bound Sword) which does more damage than a true Daedric Claymore (and therefore does more damage than any unenchanted claymore). All bound weapons have extremely high health, which means that they are unlikely to be noticeably damaged during the typical lifetime of a bound weapon. All conjured weapons are weightless and have zero value.

If you sheathe your weapon while the Bound Weapon spell is active, the spell will be removed, causing the weapon to evaporate. This has practical use as described on the Conjuration training page. Alternatively, Dispel effects can be used to cancel a Bound Weapon before the effect expires; the weapon will vanish. There are also some glitches that allow bound weapons to be unequipped without vanishing; these glitches allow permanent, weightless weapons to be created.