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Same here despite trying Yakumo's fix. Its not the only bug either with these maps, there are no Silent Night servers in UK right now which is a daily occurrence. It seems they frequently crash when the game starts and then take forever to propogate again. Annoying as I've waited a year to play this map again along with many others, last night there were NO servers left in the Euro zone as they had ALL crashed. That plus you cant play offline means Silent night is even quieter!

Bug on loading Overlord.

I tried to start a practice match on Overlord, filling each of the 15 bot slots and after the advertisements went away this message appeared:

** Z_Malloc: failed on allocation of 4194328 bytes from the main zone

I have started this map without any bots before though and then it was all fine.

Originally Posted by Tichi

Dude I love all the people with the comments about me. I do rage in the cage and stuff at staples center. We can get half naked and fight in the cage brah. Any other guys wanna watch??? Ill give you hugs after i put body oil on my body

Error In Practice

when i was trying to do practice in overlord i got this message:** Z_Malloc: failed on allocation of 4194328 bytes from the main zone
Please report the the problem you encountered on the Quake Live forums.
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I have the same issue with Silent Night in practice mode. I tried the fix with the set_come something but it didn't work. This is the full error report. I hope this bug gets fixed soon, cause I really want to try silent night in practice mode without lag issues (it's my ISP so it's my problem) but still this practice bug needs to needs to be fixed asap.

This only occurred for me when I had 16 total players in Overlord. At 8-10 total players, (myself, 7-9 bots) it's fine. That's with com_hunkmegs @ 256. Didn't matter what hunkmegs I gave it with over 10 players in it would z_malloc fail. Just my 2c

Like everyone else I am seeing the same error on both silentnight and overlord in practice mode.
However it doesn’t crash if I don’t try to load any AI players so I don’t think it is a problem with the terrain graphics.