Participants of the 2012 SF edition of "The Architect & the Urchin" should post a diary of their evening here. We suggest a description of the specifics of your physical adventure, and highly encourage you to express your interpretation of the game.

If you have photographs, we would all love to see them. If you don't have photographs, consider making illustrations of your night.

Feel free to be exhaustive in your writing, as player responses are the primary source of documentation for this project.

Comments

Participants of The Architect & the Urchin, please post your adventure by clicking on "sign up for this task," above.

I did a terrible job of documenting who won what when, but I'm hoping the sf0 players who were there will help me fill in the gaps. There was a trio of green players whose names I forget now who came in together around 9pm with one Name each (the ones they started with) and they got to fight over the Speed and Green trophies. Three of the blue players likewise stuck it out to the end together; Sean got the Courage trophy for being at the head of the pack with 12 stamps, Jocelyn got the Blue trophy for being the only player to get 12 stamps while keeping her Name, and Michelle got the special prize for having a good story about screaming as she was being chased by bridge trolls. Nobody from Red finished; hopefully Bryce and friends didn't get eaten by a grue.

I'm probably not the person to say this, but we don't need them to create new tasks for us every day, there are plenty out there that are active and ready to be completed, and until we finish what's on our plate so to speak, we can't get too worked up about there not being fresh new ones every day.And I know I should be tasking more, but real life work has gotten ahold of me for awhile now.
Plus there are thousands of pre tired tasks that we could go ahead and Level Zerø if we really wanted to do a task a day. And if somebody actually did that, I'm sure Sean or Ian would take notice.Again, I hope to get out there and do some more tasking, it's just that life is always happening.

Praxis

The impetus to run some kind of street game came from two significant dates for me that both occur in the summer -- one being my birthday, and the other being my zeroday (which corresponds roughly to 5 Years Running, the event that led me to SF0). M...

Though "The Architect and The Urchin" was no 'Journey', it may have done a better job of truly emphasizing the journey. 'Architect' diverges from the point A to B formula and allows participants to engage in something that is a little less frantic th...