Comments on: Tanking 101: Old Kingdom, pull by pullhttps://looking4more.wordpress.com/2010/04/27/tanking-101-old-kingdom-pull-by-pull/
WoW - More fun together!Wed, 12 Nov 2014 22:47:01 +0000hourly1http://wordpress.com/By: ReversionLFMhttps://looking4more.wordpress.com/2010/04/27/tanking-101-old-kingdom-pull-by-pull/#comment-186
Tue, 27 Apr 2010 20:56:51 +0000http://looking4more.wordpress.com/?p=481#comment-186Oo that is a tough one. It is interesting the way different tanks have trouble with different pulls. Silence them first is one idea but an imperfect one. I am not at all a DK expert. Not even close. But since I am cocky and aragant I will answer anyway.
Get your AOE threat down on the ground fast is critical because then you keep up threat during the effect. Popping anti magic zone is not a bad plan if you have it. Will not keep threat but will lessen their damage. You might also pop any damage mitigation moves or cooldowns early, perhaps before the pull. The less you need to be healed the less agro the healer will get. You are going to want to change your normal opening rotation to front load more aoe threat. Maybe that means spreading just one plague around instead of two. It might also mean putting your goul on something that you are not primarying. I think your strikes don’t get silenced so be ready to fall back on those. If you drop agro on more than one you have to fall back on ‘tank triage’ and decide which to not pull back and then you can strike and melee the other.
A final plan is to BEG your party to follow kill order and to mark that guy first. This is where keybinding skull is super handy. Then you can throw just a little aoe threat and hit him with something hard and fast. If they follow kill order you are golden.
I first thing to try would be all of the above. Mark, silence, aoe threat, single-target, single-target, single-target.

Maybe an Actual DK expert will show up and tell me how far off I am.

]]>By: repgrindhttps://looking4more.wordpress.com/2010/04/27/tanking-101-old-kingdom-pull-by-pull/#comment-185
Tue, 27 Apr 2010 20:21:30 +0000http://looking4more.wordpress.com/?p=481#comment-185Great, great article. There are a couple of things here that I will be sure to try in my pulls.

One question though, that you may not have an answer for… The two pulls on the platforms leading up to the vampire boss … one of the mobs (the eye I believe) has a silence, and this has proven to be quite deadly when my DK tank gets silenced and cannot use most of his taunts/aggro-building abilities. Any advice for avoiding this?