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Presented in conjunction with IGDA Women in Games, this panel will focus on the art of start and making things differently. All panelists have started something new in games, challenged existing practices and took radically different approaches to game design. Some communicate emotional experiences through games, other focus on synergy between game play and story, push the envelope or think girl games in a new way when shaping the future of game industry.

The panelists will talk about transitions in games business and discuss how relevant it is to have different viewpoints, ideas or networks when building viable new business, reaching new audiences and starting something new in games. A group of female entrepreneurs and gamers from different eras join together to discuss what has changed within games and in the game business, and what the basis was for starting something new for them.