Baker Blinker Blog Book VI: Jeogeot IV 07 (April 2011)

Whoa, news flash!

Another change in the Pietmond skyscape. That’s a joke, btw, because there’s *always* changes going on in Pietmond. The newest one involves moving the Gallery in the Rocks back to its original location in the, well, *rocks*, and also reinserting the Tower of TILE — Quadtower of TILE, I suppose — beside it, and where one emerges from Pietmond’s underground on its eastern side. All that’s shown to the right in the pic below, along with the reinstatement of the Newton-Jasper Memorial Gardens in the foreground, where GitR use to sit until just a couple of minutes ago.

And I got’s a pod transport system now (!) Very excited. I’m created a tour and I’ll give details soon loyal reader or readers.

Interesting, long series of im’s from an old SL “friend” as well, as I was attempting to move the Quadtower. *Think* I got it straight. Maybe the info from these im’s will eventually work its way into the blog mythology — dunno. Based on what I perceive as a mainly negative experience, though, and I usually don’t like lingering too long over those type of subjects. Perhaps simply water under the bridge, then — moving on to other, greener and pastureier things and such.

Nice job, baker b. I took Tour 2 just a minute ago while you were out exploring other lands. I have some additional comments.

bb:

Nice, thanks. Go ahead, sir.

Hucka D.:

There’s still some things incomplete about Pietmond. You haven’t detemined which Peter is buried in Peter’s Mound, centerpiece of the town, after all. Along with the labyrinth and Peter’s Rock therein.

bb:

In the tour, I state it is either Peter the Great, Peter the Good, Peter SoSo, or some combination thereof.

Hucka D.:

Multiple grave sites in the mound?

bb:

Possibility.

Hucka D.:

Three?

bb:

Maybe.

Hucka D.:

Tomorrow you go back to Gnirps for the first time in over a week. And perhaps or probably Whitehead Crossing as well. Are you going to rename Gnirps Winesap[, then]?

bb:

Not sure, once more. What do you think about all these things?

Hucka D.:

You haven’t attempted to contact Peter yet. The candidate chosen[ after all].

bb:

I’ve been talking to Stegs about it a little. And also working on One Pink. The collage, let’s say.

Hucka D.:

Let’s do. What have you figured out?

bb:

There’s no substitute for simply watching it. Looks like it’s going to be divided into 3, logical parts.

Hucka D.:

Like Peter’s grave[ once more].

bb:

Might be, yeah.

Hucka D.:

Is it, then, *One Pink* buried in that grave instead of Peter or Peters?

bb:

Ironic that in 1 Pink there is No Pink, Hucka D.

Hucka D.:

Lavender. Hill. Sprite. Grant Hill. Lavender. (pause) Sprite.

The Eternally Bickering Newton-Jasper Memorial Park, one of many attractions found on the Pietmond pod tours.

South of Pietmond

TEXT SOON.

Aliens?

[joined in progress]

bb:

That explains a lot. Second Sink as my job, split between morning and afternoon sides. And the morning side may be reduced from 1 1/2 workforce to just one, as the 1/2 is trapped in a sinkhole. Second Sink.

Hucka D.:

He’s about to exit down the rabbit hole.

bb:

Red pill, eh. That’s too bad.

Hucka D.:

The blue pill takes you back home, safe and sound. He has a choice to make. This will be outlined to him.

bb:

So… the Torn Pants incident. That was to mark the spot of a future Teepee?

Hucka D. (laughing):

Yes. Yes!

bb:

No harm done.

Hucka D.:

No.

bb:

Can you tell me when this will be?

Hucka D.:

63.

bb:

When I’m 63.

Hucka D.:

Yes. You will also camp in Jonesborough, but you will feel safe at TP City because of the Parkway. It will actually comfort you. You can see civilization, or signs thereof, just across the marsh. You can build a fire.

bb:

Park rangers might see it.

Hucka D.:

It will be further into the forest. At the stream.

bb:

Well, it’s a fascinating place. May go back tomorrow, even.

Hucka D.:

I would recommend.

bb:

Mossman [were] there?

Hucka D.:

You were there. Thus Mossmen were there.

bb:

TP City a good enough name?

Hucka D.:

Yes. Perhaps you can even teleport in there in the future. Something is at that place. Pay attention. That place is a bit different.

Rentals

“So we better talk just a little tonight,

Hucka D.:

I would recommend staying in Pietmond, of course.

bb:

Over Crabwoo. Yeah, I can’t move there. But perhaps something else will open up in the future. If I go to Maebaleia/Satori, though, it might be there. Or at least in the Lake District.

Hucka D.:

A true Lake District and not a Pond District, like Heterocera has. But you made a decision, quite long ago now, to go with dry sinks over wet lake Linden mainland depressions. And you attempted a sort of town extension in Crabwoo last fall, before the whole place winked out in toto with the leaving of DazedAndConfused. So even if you were to create a new town just south of old Crabwoo, it would be like starting over. Nothing left there.

bb:

Still tempting. But if it is to be, then land will be there for the picking.

Hucka D.:

Back to Pietmond now.

bb:

A kind of mythology within the mythology seems to be developing, revolving around Bill the Adult. I’ll study up more soon, perhaps post more here on this blog about the subject this weekend.

Hucka D.:

Good.

bb:

And 1 Pink?

Hucka D.:

Peter’s Mound. Pietmond itself. Earth and Moon. The true pod. Pod Transit System. It unites Pietmond, binds the parts, east west south, together. Makes them whole. You know that 1 Pink is buried in Peter’s Mound. 1 Pink is Peter.

bb:

Much to think about there. Thanks.

New “Downtown”

The Blue Feather Gallery is no more in Pietmond, at least for the present. Instead I deleted the large structure, subtracting The Useless Tube (which now really and truly begins and ends in Lime House), and put in its place another Moard Ling creation called House 56.

The lobby for now. Just playing around with positioning the Eternally Bickering Newton Jasper statues within.

Long shot. New downtown is just below the black, Useless Tube.

==========

Here’s the most updated plan now. The 10×10 will be instated in Pietmond in the form of the classic, “cube” look, like is presently still in Blackmount. The lobby of the new Downtown will act as a welcome center for it — of sorts. In the rooms around the Downtown I’ll put newer photos by established High Country artist Edna Million. I may also reinstate the smallest version of the Blue Feather Gallery on the hill to the west, at the end of Blue Jay Way, after all.

But all this could change.

Pietmond Updates, Log 2.358

Reinstated smaller version of Blue Feather Gallery on western hill overlooking the sinkhole. Now part of leg 1 of the 2 legged Pietmond pod tour(!)

But the main project occupying me for the last several days has been the re-creation of Gallery Jack in the center of town, which, just like the earlier version, displays 3/5ths of my “Art 10×10” or “Collage 10×10”, or the Rose Hill, Yale, Newton, Hidalgo, Wheeler and Jasper series for a total of 60 collages. Quite pleased with the results — another Moard Ling freebie structure holds the collection, once more.

Oh, and the Home o’ Fibs is back beside the now filled-to-capacity Pietmond South Gallery.

Is Pietmond finally complete? Well, probably not since I have a bit over 350 more prims to play around with. Pietmond still doesn’t blow!

Wilsonia trying to figure out who the hell Heater is.

Last word, first word

Hucka D.:

I hope to have it done tomorrow.

bb:

Hi, Hucka D. Who’re you talking to?

Hucka D.:

Horace. I owe him some work.

bb:

Can you tell us anything about it?

Hucka D.:

Oh, the usual. You know.

bb:

Care to talk about Wildmutt?

Hucka D.:

Yes I do in fact. It is an Anti-Yd. That’s what it was know as in its day.

Great. Can’t wait to start exploring in a different place. And a new one. Sansara just didn’t seem my type [Blueberry]. Not really sure why; the scenery is nice enough.

Hucka D.:

You have some bits and pieces to complete your continents stories. One of these is Anti-Yd. Not an island this time. Yd. Island flipped it around, in fact. Another black-white[ situation].

bb:

I’m interested in the MASH related sims and attached sea, Hucka D. I think it will…

Hucka D.:

Dr. Who was there. Timelord. Peter, perhaps.

bb:

Peter, eh? (pause) Again. (laughs a bit)

Hucka D.:

No laughing at this fact, please. OK, a little, a bit. Is acceptable. But Peter…

bb:

… has been there, I know. What was he doing all the way out there?

Hucka D.:

That was… let me check please. In order for Nautilus City Island, [codenamed] Project NICE at the time, it was understood that a double came first, a brother or sister. Sister island, probably. This is Yd Island.

bb:

And that’s pronounced like “Wide Island”, once more.

Hucka D.:

Wildmutt is the 3rd eye of Nautilus. Yd Island and Project NICE were the rear development. Some called it Project Asscheeks instead. The ones who followed Peter.

bb:

It sounds sort of, er, phallic, then, Hucka D.

Hucka D.:

Peter has many facets to his cut. A large diamond. The largest. The only way to kill a Wildmutt, after all.

He used the Yd Island Macrohole which reduces matter from a 10-state — Ben10 if you will — to a 1-state. 10 to 6 to 3 to 1 and done.

bb:

So it went to Jeogeot through the Yd Island Macrohole.

Hucka D.:

Yes. It may have even caused the same, or plugged it up from this side. Maybe a plug, retrieved later.

bb:

Is it…

Hucka D.:

Yes! The Rock is very heavy. The only way you can move it is to atomize it.

bb:

What was around this rock in Wildmutt? Or what was its function there?

Hucka D.:

There was a code, a repeating sentence loop where the last word of the former sentence became the first word of the next sentence. This was code for Nautilus.

bb:

The continent, you mean. [no answer] Hucka D., I believe that Yd Island is still the more important project. Perhaps Peter’s people didn’t see it that way. [no answer]. But…

==========

Baker decides to check out the Dragon Peninsula (working name) first before exploring around Wildmutt. This would be in the northeast corner of Nautilus, as opposed to nw (Wildmutt environs) and se (Yd Island). A serpentine stretch of road in a central urban area alerted him as a trace energy of past greatness.

Ahah. A Psychic Reader, just what I, Baker, needs.

New idea.

Instead of renting I’m just going to buy 1024 parcels or so, Hucka D.

Hucka D.:

You have freed up the needed.

bb:

First and maybe even last…

Hucka D.:

Doubtful…

bb:

… comes Norum. Gallery Jack — there.

Hucka D.:

Freeing up more prims in Pietmond. But there could be something else in Norum. Could have been a trap[ once more].

bb:

No more renting after this month. (long pause) Check this out.

Hucka D.:

You now know where Gallery Jack should go. All that will be left in Pietmond is the TILE Temple.

bb:

Or maybe just the Pietmond South Gallery, even.

Hucka D.:

You are an explorer at heart[ now.] Nautilus, then. Dragon peninsula. Pietmond is reaching out to others. Now reach for yourself.

bb:

Thank you.

==========

bb:

Another option is to just have 2 Gallery Jacks, one in Pietmond and one in Chilbo, or on the fringe of Chilbo.

==========

bb:

So there’s now both a Pietmond Jack and a Norum (or Chilbo) Jack. Presently.

The Latest…

Exchanged a duplicate Norum version of Gallery Jack on my new, Mujigae parcel with an original version of the Blue Feather Gallery. Seems to fit! Had to burrow pretty deep in the Greater Chilbo soil to make room for the still attached Lemon House, though.

So that means the Blue Feather Gallery is no longer in Pietmond. Really it’s back home.

Then I’ll talk. 1 Pink is buried in Peter’s Mound. It is the story of three castles, one a Kid, one in the Middle, and then one an Adult. And they all lay in a basic line from east to west. Kid-Middle-Adult.

bb:

Do they go from smaller to bigger as this progression is followed east to west?

Hucka D.:

Yes. Kind of.

bb:

You’ve indicated that what I’ve been calling Smelly’s Bar was actually Billy’s Bar.

Hucka D.:

Billy Bar, correct.

bb:

But it was originally the site of a castle. Hence the moat.

Hucka D.:

The bar was named after the castle, which was on the same site. The castle was demolished and the rocks moved down The Great Rock Path to make up part of Billstle, the stately castle-home of Bill The Adult. Just like he claims[ in town meetings and such].

bb:

And he was also called Bill “The Otter” because he liked to swim in Woody Pine Pond in the center of Piney Woods next to Billstle, and also dive off Billstle rocks, right in front of the castle, into another small pool.

Hucka D.:

In their day they were actually called Swim Pond and Dive Pool. One usually swam at the first and dived at the second.

So you’re implying that this map in the above post tells the basic story of the 3B Castles, the Bill Castles I guess.

Hucka D.:

That is absolutely correct. The Bill made the map, in fact. As you should understand.

bb:

Yes, I think I do. And we probably need to talk about how Bill The Adult stated the 3 castles were actually on the shore of a lake covering the Otaki Gorge at the time. Pietmond obviously didn’t exist, since it would have been underwater.

Hucka D.:

It existed. Across the road.

bb:

So you’re talking about the Aotearoa Pietmond, the only one I knew about before moving to Otaki Gorge last September. Moving my virtual family there, I mean.

Hucka D.:

Yes. It called itself a town. It took it’s name from Peter’s Mound as well.

bb:

I’m not quite getting all this. I know that the Pietmond labyrinth on the first floor of the TILE Temple, the very center of the sinkhole, can expand and become a lake in itself.

Hucka D.:

That is how the energy was contained. It was coiled inside the labyrinth. Let loose again, it becomes a lake once more. And Pietmond goes blub blub blub.

bb:

Drowned in other words.

Hucka D.:

Bill the Otter could hold his breath for 50 minutes and explore the bottom of the lake. Like a Beaver or an Otter. Beaver Bill as well, then.

bb:

This was before the moving of the No Room Cemetery there (!)

Hucka D.:

Correct[ enough]. The town called itself Brazil. The town called itself Peru. Together it knew itself as Amereca. Coast-to-coast.

bb:

So the town was called America. Or America with two “e”s, as we like to write it.

Hucka D.:

It was Amereca, yes, east to middle to west. In the early days of Pietmond, after the lake was captured within the labyrinth, Pietmond sometimes was referred to as Brazil and Pietmond South, where the Pietmond South Gallery is now, Peru. Brazil and Peru. Another coast to coast situation, except in the South [America] instead of the North.

bb:

Was there just one resident of this town? Bill?

Hucka D.:

In a way. There was Billy the Kidd, the grandson, then Bill [In] The Middle, the son, then Bill The Adult, the only actual, real Bill. Kind of.

bb:

Let me check my notes.

*****

bb:

I have here that the Bills, 3 in number according to my notes, were given these hillside parcels in reward for moving the No Room Cemetery from Norum to what is presently called Pietmond and the sinkhole.

Hucka D.:

Not quite. They *had* the hillside parcels, then had to give them away to create modern Pietmond in the sinkhole. They had to create The Labyrinth to seal the water, plug it. The Labyrinth is [a type of] reverse dam in this way. A dam acts to build up water behind it. The Labyrinth acts to build down water from above. They are both seals, though.

bb:

Seals like otters.

Hucka D.:

Bill The Adult is still alive in Pietmond. Or he was until a couple of years ago, when he died just short of his 100th birthday. His seemingly insane ramblings are now collected in a series of popular children’s fantasy books. They are in fact well on their way to becoming Pietmond’s best known export, the latest in the installment being Bill Me Later, about a young boy who hits his head on a rock while diving in front of Tall Narrow House and becomes an otter in the process. He is a magical fish-boy. Seal-boy.

bb:

So the parcels, not being lakeside any longer, became much less valuable and eventually atrophied into the locations we know today: Smelly’s Bar, Castle in the Rocks, and, well, Billstle, which is not even a part of present Pietmond.

Hucka D.:

It could return.

bb:

True. (pause to read more of his notes) Then we also have, in a larger picture, that Pitchfork was actually the responsibility of Herman of Herman Park namesake. The Pietmond lake must be connected to Herman Park’s Drink Lake, then.

I’ve already told him I’m not much into fishing. Especially for something that big, if that’s what he means[ about the fish].

Hucka D.:

Well then, I’m not going either. He’ll be disappointed.

bb:

Is that the same as Uma G. Uma, who was — and actually still is, most likely — from Meddletown or Meddledown?

Hucka D. (looking into the distance):

He set sail without us; anxious to get going. That’s a mighty big harpoon he’s carrying. (still looking intently) That’s his boat!

Prob’ly a done deal.

[joined in progress]

Hucka D.:

No it will involve a Slipperman and a Ladyslipper.

baker b. (turning around):

Oh hi there reader! We’re in a philosophical discussion about the melding of Jeogoet with my childhood country of Wazob, which has already taken place.

Hucka D. (also turned around):

Hi there as well.

bb:

Should we tell him/her or them?

Hucka D.:

Why not. Prob’ly a done deal, as you put it.

bb:

Hucka Doobie and I are moving to Heterocera. Prob’ly.

Hucka D.:

That’s a Second Life continent, if you didn’t know. It’s where baker b. comes from in a way. Rubi and all.

bb:

Yes reader. Rubi is where I basically started my mainland ownership experience. But it won’t be in Rubi that I settle down this time.

Hucka D.:

You have picked well[, though].

bb:

Thanks, Hucka D. All should be wrapped up in the next week. Let’s just say for now it’s not a permanent spot. But perhaps one where I can exist virtually for several months.

Hucka D.:

You might as well just rent the place and say it’s a done deal.

bb:

Yes. But of course this means Pietmond, or at least the Otaki Gorge version, will have to go. A fantastic run there, though. Over 7 months now. Hard to let go!

Hucka D. (patting back, sensing some tears):

There, there. Now, now.

bb (sniff):

I’m okay now. This is an effort to cut back on money spent on Second Life, admittedly, but also to just end a process that has run its course. Pietmond I’m talking about here. But perhaps even the new, much smaller “town” I’m planning will still be named such.

What I plan to keep on the ground are, a, the Pietmond South Gallery, b, present version of Gallery Jack, c, Gallery in the Rocks, and, d, SoSo Gallery. And hopefully I can design the place to where I have a lot of prims left over to play around with structures in a skybox. To do this, all mainland parcels I own will have to go, as I said. Pietmond, in effect, will become a kind of smaller, traveling show.

The latest…

*Not* moving to Heterocera, but staying in the Greater, Greater Chilbo area most likely. And there’s even a chance Pietmond will remain in Otaki Gorge.

*****

Nope, no action on the newest rental possibility yet. Still up in the air. It’s almost as if Pietmond is a conscious entity putting forth strong psychic efforts to survive. But that couldn’t be, could it?