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Sweet, didn't expect to see achieves for either of these titles, that is definitely something to look forward to. Haven't played the first one yet, but it does really look like the sort of game I would want to play with a controller, so that is greatly appreciated as well. Thanks for all the work you are doing on these and other titles, Ryan.

Just show a proof of purchase to Toploader over at RWS and you should get a Steam/Desura key.

I had been told that when pertinent some of the updates for the Steam releases would end up on Desura (obviously not the Steamworks integration, but some of the bug fixes). Do you know anything about that Ryan, or would I be better off asking Toploader about that again? I opt out of Steam but gladly bought the games on Desura after they were released there.

Just show a proof of purchase to Toploader over at RWS and you should get a Steam/Desura key.

I had been told that when pertinent some of the updates for the Steam releases would end up on Desura (obviously not the Steamworks integration, but some of the bug fixes). Do you know anything about that Ryan, or would I be better off asking Toploader about that again? I opt out of Steam but gladly bought the games on Desura after they were released there.

My focus has been on Steam. I might dump out a build with Steamworks disabled and let Toploader mess with Desura, but I'm not promising anything on his behalf, and I definitely won't do this while we're still adding improvements, or all the Desura people will get angry when a feature is added to the Steam build but hasn't migrated over yet.

Honestly, each custom build I have to make for another distributor is less time I have to make real improvements to the game. It's a problem every game developer faces, and Desura has to really start making it compelling for developers to target them, or they're going to get (ahem) steamrolled.

Honestly, each custom build I have to make for another distributor is less time I have to make real improvements to the game. It's a problem every game developer faces, and Desura has to really start making it compelling for developers to target them, or they're going to get (ahem) steamrolled.

Well, for the longest time what Desura did that Steam wouldn't was actually selling Postal...