Ghastly_dragon wrote:Yeah, it's a single huge missile (a small nuke, actually) in a launcher. I also meant rotations like this:I can take care of all the tilting myself, I just need the 1, 2/8 and 4/6 rotations (3/7 is already done, since that's the pickup sprite itself ), the 3/7 walking (an underside view), and a version of the 1, 2/8, 3/7 and 4/6 without the missile in it (for the firing frame).

Redeemer's almost done, and the Carbine shouldn't take a lot of time. After those, I'll release the new version (I like the idea of releasing it at 45 skins even, full three rows, in that demo image ).

Then I was going to start on DE's Chainsaw, implement ItsNatureToDie's new skin, and I'm not sure what else.

Here's a demo of the other skin I'm working on:Not as impressive as the Redeemer, but this one's very easy to work on. This'll be in the next release, too.(FYI, it's easy to tell when I working on a college computer. I can't figure out how to apply transparency in Photoshop, so I leave the cyan background in the demo. )

Here's a grenade launcher marine, I made. I don't remember if I submitted this one yet. It's based off of the grenade launcher zombie in my Nuke-Um weapon's mod, which was later edited to be the NailBorg commando.