public fw_KnifeAttack(knife){ // We need to block the Knife attack, because // when has throwed an Infection bomb it can Kill/Infect // with Knife, and will be a bug // ---- // Get knife owner (player) static iPlayer iPlayer = get_pdata_cbase(knife, m_pPlayer, 4)

public fw_TakeDamage(victim, inflictor, attacker, Float:damage, damagetype){ // In the Main ZP plugin, the TakeDamage forward is Superceded, so // we need to register this in Precache to get it working again // ---- // Non-player attacker, self attack, attacked by world, or isn't make damage by himself if(!is_user_valid_connected(attacker) || victim == attacker || !attacker || attacker != inflictor) return HAM_IGNORED

; - Quick tips -; * Rename this file to disabled-zplague.ini to turn the mod off; * Rename it back to plugins-zplague.ini to turn it on; * Put a semi-colon in front of a plugin to disable it; * Remove a semi-colon to re-enable a plugin; * Add the word debug after a plugin to place it in debug mode