Carrier Command: Gaea Mission announced for PC and Next-Gen Consoles

Bohemia Interactive Studio and Black
Element Software announce a new multi-platform title, Carrier Command: Gaea
Mission. Based on the original Carrier Command released in 1988, and fully
licensed and endorsed by its creators, the new game strives to deliver
innovative and intense gameplay in a truly next-gen rendition. Carrier Command:
Gaea Mission is currently scheduled to be released in Spring 2010 on PC and
other popular platforms.

Bohemia Interactives CEO, Marek
Spanel, explains why the company chose this natural evolution from their current
line-up of realistic military shooters, including titles such as Operation
Flashpoint: Cold War Crisis and ArmA: Armed Assault:

“When we first heard about the
opportunity to develop a game based on the original Carrier Command, we were
instantly hooked,” says Spanel. “For us, Carrier Command was not only one of the
most innovative games we had ever played but it is also one of the very few
games that truly influenced our gaming tastes and motivated us in our own home
grown game development, which later materialized in the form of Operation
Flashpoint, with similar open ended gameplay and emphasis on a deeply simulated
game world.”

“Having the opportunity to create an
actual Carrier Command game is not only a great honor for us, but it also allows
us to take the legendary title we all love and do it justice with a truly
next-gen rendition,” comments Otakar Nieder, the game’s project leader at Black
Element Software.

Carrier Command: Gaea Mission is set
in the Gaea Universe, with the story adapted from the science fiction trilogy’s
second novel, due for publication in 2009. The first volume, Gaea: Beyond the
Son, is currently available in hardcover from Helios Publishing.

The game’s story centers on a crew
waking from their thirty-year hibernation in the middle of a war that has raged
from Earth to humanity's first colony in another solar system.

“The Gaea Universe offers a realism
and depth beyond the usual gaming conventions,” explains David Lagettie, Gaea
Executive Producer. Writer Didi Gilson (co-author with partner Phil under the
pen name P.D. Gilson) elaborates, “Gaea explores harsh consequences in our
future, from dwindling natural resources to the all-too-human talent for war,
and how those aggressive instincts can impact our first forays in space
colonization.”

“The vivid writing and compelling
characters help us set this game in a believable universe and provides a strong
Sci-Fi plot for the player’s immersion,” says CEO Spanel.

More details about Carrier Command:
Gaea Mission will be revealed during the upcoming Leipzig Game Convention
starting 20th of August.