Same technique, minor tweaks. I'm sure it could be further optimized. Still runs well on my p.o.s.

EDIT: Removed edit for stupidity.
EDIT EDIT: If you used this in smaller doses, like on the end of a sprite that looks like a torch, it makes for a great fire effect. I can think of other uses too.. Perhaps particle effects after some magical attack thingie collides?

Yeah, i know it's not an amazing effect, but i havent seen it done in this way before. With this system it's easy to change the texture of the flame, the colors of the flame etc. And it doesn't use pixel shaders! And it isn't possible to use practicaly YAAY.... eh..