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The box...[ ]...With it's implications of rigidity and squareness. It symbolizes unimaginative thinking and painful frustration. Sometimes we just have to step back, and see if the solution to the problem lies outside the box. Add this to you signature if you find solutions outside the box.

Yes, you are absolutely correct. When breeding, I'll give one of my Pokemon an Everstone and the other the Power Item of the IV I want passed down. It makes you begin to appreciate the value of a flawless Ditto, now doesn't it?

I apologize for such a late reply. I've been pretty busy lately.

NP and TY. They should update the article I linked to then since it appears incorrect.

Originally Posted by Haxorusfan

You actually benefit if both pokemon have power items. You can pass down IVs from both parents with the power items but then you can't use the everstone method.

Well, this is the opposite of what Beck is saying. Do you have any evidence of this? From what I've experienced you are most certainly not guaranteed to pass down an IV from both parents.

A simple question

Well I use serebii a lot for deciding or at least a template for how I EV train my pokemon and the natures they need.
But surprisingly the two Pokemon I thought they'd do fast would be Reshirim and Zekrom. Now I know this isn't exactly standard competition but since I'm stuck where I need to catch Reshirim (I'm playing Black) I need to know the right nature so I don't get stuck with a bad legendary.

Also Victini but I'm thinking Jolly would be good due to powerful physical moves.

Well I use serebii a lot for deciding or at least a template for how I EV train my pokemon and the natures they need.
But surprisingly the two Pokemon I thought they'd do fast would be Reshirim and Zekrom. Now I know this isn't exactly standard competition but since I'm stuck where I need to catch Reshirim (I'm playing Black) I need to know the right nature so I don't get stuck with a bad legendary.

Also Victini but I'm thinking Jolly would be good due to powerful physical moves.

I dont think it is possible to SR for reshiram/zekrom's nature/IVs because of the way they force you to fight people. at the very least you will be forced to use it in battle

I dont think it is possible to SR for reshiram/zekrom's nature/IVs because of the way they force you to fight people. at the very least you will be forced to use it in battle

You can check their IV's during that battle just go to summary and check the stats when looking to switch at the start of the battle. Use serebii's IV calculator, save before you fighting zekrom/reshiram of course. Its just annoying very to have to go through the dialog repeatedly after each capture to check. Legends though in general are very frustrating to get good IV's for compared to breeding don't get too carried away tiring to get excellent IV's all around just whichever stat is most important. Unless you want to drive yourself insane. You won't know the nature but if you use synchronize it helps plus in time you'll actually be able to take one look at the stats and know if its a plus x nature quickly after so many attempts.

hey all, what do u think whats best nature for archeops? i got an impish (lvl 63) and jolly (lvl 3) one. In order to EV train the impish one i gotta reset his special attack EVs :P and probably the defense ones too?

For competitive Wi-fi battles, do most players use 30/31 IVs? I've been watching the OU/UU/NU matches on Youtube, and it looks like all the Youtube Pokemon Celebs use 31 IVs for all their tier Pokemons.

Should I make another team for Wi-fi battles (All 31 IVs)? My current team doesn't even come close to many teams out there....

Is it safe to use the daycare center to raise competitive pokemon? I intend to EV train them however I am wondering if the stats of IVs and EVs are applied to pokemon raised in the daycare?

Thanks

Neither Evs nor Ivs are affected by Day care.

Originally Posted by sea_boy21

hey all, what do u think whats best nature for archeops? i got an impish (lvl 63) and jolly (lvl 3) one. In order to EV train the impish one i gotta reset his special attack EVs :P and probably the defense ones too?

Any nature which raises attack or special attack and lowers sp def or def would normally be the best option as with Archeops you'er normally looking to hit hard before you get cut down by his ability. You could keep his special attack evs if you are going to use him as a mixed sweeper?

Originally Posted by FelixPr0ductions

For competitive Wi-fi battles, do most players use 30/31 IVs? I've been watching the OU/UU/NU matches on Youtube, and it looks like all the Youtube Pokemon Celebs use 31 IVs for all their tier Pokemons.

Should I make another team for Wi-fi battles (All 31 IVs)? My current team doesn't even come close to many teams out there....

If you can get flawless ivs then do it, but most people get flawless ivs through a technique called RNGing and if you aren't perpared to do that then don't bother trying for flawless in more than 3 stats . But yeah, flawless Ivs do make a big difference.

And I'm undecided on the other member.... Is this a good set up or do I need to fix some things?

Hey, that's actually a pretty good start you got there! Yeah, even with Kyogre, you have a pretty common Ho-Oh weakness, though I'm not exactly sure how common it is itself. It can come in on Arceus, Celebi, and Ferrothorn and incinerate all three with Sacred Fire, even in the rain (most likely 2HKOs). It can also Brave Bird Kyogre and Palkia for a direct OHKO (with Stealth Rock I think). Additionally, it's commonly seen with Groudon, who sets up Stealth Rock and chips away Kyogre's HP at every switch, which can definitely start wearing it down and creating a situation where Groudon's sunlight will dominant. Now that can certainly be played around with via good playing skills, and there's not a single Pokemon that can take care of both Groudon and Ho-Oh reliably. You could try out Forretress over Ferrothorn to not only provide the entry hazards but also Rapid Spin support (this also beats Uber stall teams that you may see... except your team will need a better way of approaching Giratina-O). Ferrothorn's Power Whip can be helpful against enemy Kyogre/Groudon, but it's dangerous to keep Ferrothorn in constantly (rain-boosted Surfs and Earthquakes add up very quickly) and Power Whip, at times, isn't really strong enough (2HKOes Kyogre and 3HKOes bulky Groudon IIRC). So with that said, you would just switch to Palkia on Kyogre and Celebi on Groudon, which makes me just want to use Forretress to begin with. It's kinda late though and I think some of my logic got twisted (I meant if Ferrothorn were to be switching in on Kyogre and Groudon's Stone Edge or something; it's better to switch in Palkia on Kyogre and Celebi on Groudon).

I don't know, you could try out a Swift Swim user on the last slot and see how it goes. "Double Dragon" with Palkia + Kingdra is an interesting concept to try. Otherwise, Ludicolo is perfect for backup against Kyogre and Groudon, among others (can even SubSeed stall entire teams just like Jumpluff in the sun). If none of those seem to fit the bill, a better check to Giratina-O such as specially defensive Jirachi with Ice Punch could work out.

If you keep Ferrothorn, you for sure want Sassy to improve its chances of survival against Surfs/Thunders. If you go with Forretress, I would still go with Sassy for aid against Shadow Balls and stuff.

It's Ubers though, so I honestly don't expect my suggestions to be all that great, but I hope it helps a little bit!

Any nature which raises attack or special attack and lowers sp def or def would normally be the best option as with Archeops you'er normally looking to hit hard before you get cut down by his ability. You could keep his special attack evs if you are going to use him as a mixed sweeper?

i was thinking to cut sp. atk down sience it wont have any sp. attack moves. was asking what you think is better +speed -sp.atk or +defense -sp.atk?
i'm eving the jolly one now anyway xD

Breed for Adamant if you're going for a Dragon Dance Dragonite (and yes, I'd skip Hurricane/Wing Attack for Outrage but not Dragon Rush - I'd use Earthquake for more coverage). Otherwise, Serious... could actually be "okay" if you go with a bulky mixed attacking set. Draco Meteor/Fire Blast/Superpower or Earthquake if you can't get Superpower/Roost can be usable, but missing out on Outrage kinda hurts a lot. Dragonite will be incapable of outspeeding certain threats (anything 260 or above really if D-nite goes 252 Spe, but if not, 164 Spe is probably the highest it should go in terms of EVs to outspeed neutral base 100 Pokemon and under) while also being incapable of dealing as much damage as it should be doing in exchange for more bulk for a stat. It's a kinda bad payoff, but if you're fine with it, then it's usable.