Spiritsever....

Is it me, or is the sha dagger just a simple re-skin of the Dogs one, only they have added some sha dribble on the blade? lol Can't say I'm surprised given the lack of attention rogue's have been paid so far this expansion, but that is just sloppy on the artists when all the other sha weapons are completely new models.

But but but it's like all sea-weedy and stuff :O lots of effort was put into that I bet! And was it just me or did it not even have that seaweed effect before? Didn't that get implemented in 5.1 or some thing? Could be wrong but I remember it not having it.

Is it me, or is the sha dagger just a simple re-skin of the Dogs one, only they have added some sha dribble on the blade? lol Can't say I'm surprised given the lack of attention rogue's have been paid so far this expansion, but that is just sloppy on the artists when all the other sha weapons are completely new models.

Wouldn't know but love to find out. Ran each week multiple times with charms and haven't seem it.

My problem wasn't about which is the ugliest Sha weapon, but the fact all they did was re-use a dagger model from Vaults and simply splash some Sha texture on the end. Sure, the option to transmog is always there, but that's beside the point... It doesn't excuse the laziness.

Just had a good laugh at this.
Blizz are just lazy. Think back... Everything has a recolor.
Very very few items that are unique

Originally Posted by Shinra1

I've been trying to level my warlock for well over a year now and I've only just hit level 60. There's something very difficult about their playstyle right from the get go. Surely it can't just be me? Is there any chance that the devs can streamline the class. Their resource system is also difficult to maintain as well.

I am a 3d developer, I know for a fact a chimp can do blizzards 3d work. First of all the graphics are 10 yrs old on nearly everything with sloppy textures added along the way, in reality blizzards graphical skill is on par with 1st/2nd year students.

Would you expect less or more from a company who's lead developer has a strange resemblance to the most notable youtuber from the US

Just had a good laugh at this.
Blizz are just lazy. Think back... Everything has a recolor.
Very very few items that are unique

Fang of Oblivion was the last time a dagger really stood out for me. I can't say many daggers have impressed me since. You do have a point though, they tend to do the same with bosses equally I guess...

Fang of Oblivion was the last time a dagger really stood out for me. I can't say many daggers have impressed me since. You do have a point though, they tend to do the same with bosses equally I guess...

I've been trying to level my warlock for well over a year now and I've only just hit level 60. There's something very difficult about their playstyle right from the get go. Surely it can't just be me? Is there any chance that the devs can streamline the class. Their resource system is also difficult to maintain as well.

I am a 3d developer, I know for a fact a chimp can do blizzards 3d work. First of all the graphics are 10 yrs old on nearly everything with sloppy textures added along the way, in reality blizzards graphical skill is on par with 1st/2nd year students.

Would you expect less or more from a company who's lead developer has a strange resemblance to the most notable youtuber from the US