I set the render globals in mentalray to render to window and the quality to production
then I change the window resolution to 800x600

also the active renderer is mental ray, but when I render my frame it renders with 320x200 and preview quality - the settings from the maya software renderer

is it my fault? or a maya error?

Waboflex

04 April 2003, 12:28 PM

It's a known problem with MRfm - you can create MR framebuffer options, but resolution is only respected for batch renders, preview renders always take Maya's renderer settings.

In the docs for MRfm, under User Notes -> Known Limitations, they tell you how you can use the connectAttr MEL command to create a connection to work around this, though I usually just go back to Maya's own Render Globals and manually change the res there.

Fixed in Maya 5 though :applause:

Wabo.

iC4

04 April 2003, 12:30 PM

thx, will use my maya presets

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