Please excuse me if this topic has been already discussed, I haven't seen any relevant posts so far (and no doubt I will appreciate any relevant links, etc.)

So how do raid rewards work? Approximately, that is. Say, my RPP is 3000 in, say, Vallus, and it gives XX kv plus XX ht. Will 3000 RPP in a successful Vallus raid ALWAYS result in the same XX kv plus XX ht? (I must admit, I should've perhaps experiment prior to asking, but here you are).

In other words, is there a fixed amount of rewards for any given raid, and then this fixed amount is distributed among participants pro rata RPP, OR there are no such limits and each victor grabs the same rewards for the same RPP?

Bbbb wrote:...if the GM boots people out of the raid, more rewards for everyone else.

I've always had this niggling worry as a merc that some unscrupulous guild leader might do this. Is it actually possible to boot someone mid-raid and deny them compensation for their efforts?

Haven't you followed the Slyver Hunters saga of the past week? It is all about this exact issue so yes it is possible. This is not an invite to reopen that can of nuclear waste. (talking to Marduk, Jardy, KJ, et al)

As you know, you are safe with us Goats. To date, almost every GM (at least in the top 30 or so) is playing it fairly though. Mostly because they are good people but also because the merc market would dry up for them if they boot.

While it is true that kicking someone that has contributed to a raid decreases the number of times the valor pool will be divided, the individuals kicked would need to have otherwise received 1k+ valors before it comes close to being profitable for the guild members.

1000 valors / 20 guild members = extra 50 valors

Since that would work only once before the merc community blacklists you the GM would have to be very short-sighted to attempt it.