That's well-said. The hysteria surrounding Diablo 3's "failure" is entirely out of proportion with the quality of the game which was objectively excellent out of the gate.

I think you need to look up the word objective. There is no yardstick that could be taken as a measure of the game being objectively excellent on release. Sales are not a good indication of this, since as was said, literally the majority of those sales happened in the first 1 week. Blizzard themselves beat around the bush and say without saying that they have come a long way and have a long way to go.

The negative hype was certainly overdone, but to call the release product anything but a disappointment is objectively biased.

The negative hype was certainly overdone, but to call the release product anything but a disappointment is objectively biased.

I stand by it. The server problems in the first few days were a pain in the rear (and screwed a LAN party I had set up for release weekend), but the game itself? Unadulterated Diablo. Brilliant action. Amazing class differentiation. Loved every minute. What expectations did you have personally that weren't met?

Edit: By the way I'm hoping that this forum will turn out to be less toxic than, say IncGamers or the Blizzard forums. I'd love to be able to talk about this game without the constant negative noise.

2) Notice how they have to say "subcription-based"? Nearly all MMOs out there are NOT subscription-based. Congrats on being #1 in a nearly empty room Blizzard.

Because the sub-based games can't get 9 million players, so they go free to play. See SWToR most recently.

I don't think there's even an F2P MMO out there that can put up those numbers.

WoW is the Hammer of the Ancients on the MMO community. No MMO could compete which is why they eventually went F2P. None of the big studio mmo games started F2P, they all wanted a piece of the big pie that blizz is eating.

Lmao,I know right? It's great wacthing all the jelly haters pile in everytime BE posts something.

The negative hype was certainly overdone,

No kidding. D2 fanboys crying cause the game was not a HD clone. Yeah the games had a few minor issues ( Yes, MINOR ) people just blow them up to make it seem worst because they are digging for any old bone to toss at the game.

Makes me wonder? Dont you guys have a GED test to perp for? Shouldnt waste you life complaning about D3. After all you have that PoS re-hash called path of exile to look forward to, Too bad its a free2play so you know its going to be buy to win with a cash shop. No thanks.

That's well-said. The hysteria surrounding Diablo 3's "failure" is entirely out of proportion with the quality of the game which was objectively excellent out of the gate.

I think you need to look up the word objective. There is no yardstick that could be taken as a measure of the game being objectively excellent on release. Sales are not a good indication of this, since as was said, literally the majority of those sales happened in the first 1 week. Blizzard themselves beat around the bush and say without saying that they have come a long way and have a long way to go.

The negative hype was certainly overdone, but to call the release product anything but a disappointment is objectively biased.

The MetaCritic score for the game at launch is 88. The user score of course is 3.8 because of raging fanboys sabotaging the game's score, which is sort of case in point.

It really is telling, though. It's more popular to not be able to think clearly and just spout hatred than it is to be factually-accurate. People don't like facts. They like controversy. Why be reasonable and educated when you can be sensationalist?

Blizzard is living on past glories. Diablo 3 was a great game, right until the point that mattered the most, re-playability. It became incredible fruitive. Gearing up using AH cause what drops for one personally was almost exclusively useless. Not to mention, everyone went for same stats cause the talent system was so poorly designed that everyone needed the same stats. The game failed where it mattered.

As for wow subs, I know several old guildies that still play, mostly it's because they have invested so much time into the game they do not want to start over in a new game. They all are dissappointed of the lack of content and innovation for a sub game, but they are also addicted. Pandarian was a cold turkey for me, never bought it, never will. I bought Diablo 3, played over 1000 hours, and my toons are weak and uninteresting, waste of time and I stopped playing that long ago.

Blizzard is living on past glories. Diablo 3 was a great game, right until the point that mattered the most, re-playability. It became incredible fruitive. Gearing up using AH cause what drops for one personally was almost exclusively useless. Not to mention, everyone went for same stats cause the talent system was so poorly designed that everyone needed the same stats. The game failed where it mattered.

As for wow subs, I know several old guildies that still play, mostly it's because they have invested so much time into the game they do not want to start over in a new game. They all are dissappointed of the lack of content and innovation for a sub game, but they are also addicted. Pandarian was a cold turkey for me, never bought it, never will. I bought Diablo 3, played over 1000 hours, and my toons are weak and uninteresting, waste of time and I stopped playing that long ago.

The game has no re-playability. All characters are build the same with 1 or 2 seconds of skills. You just get the most DPS weapon, bluff main str, bluff resist/life. That's it.

After all you have that PoS re-hash called path of exile to look forward to, Too bad its a free2play so you know its going to be buy to win with a cash shop. No thanks.

And D3 was differrent than this model? play and have fun, but never expect your toon to excel unless you use the RMAH, either through incredible redunt farming and selling of semi crap to accumulate enough gold to buy 1 item, or do what all the cool kids did, buy it with cash.

After all you have that PoS re-hash called path of exile to look forward to, Too bad its a free2play so you know its going to be buy to win with a cash shop. No thanks.

And D2 was differrent than this model? play and have fun, but never expect your toon to excel unless you use the trading sites, either through incredible redunt farming and selling of semi crap to accumulate enough SoJs to buy 1 item, or do what all the cool kids did, buy it with cash.

bull-honkey. 12 million people did not PURCHASE a copy, MILLIONS of owners got their copy FREE from the AP.
every time i see this quote i lose a little more respect for the company.

Not even 2 millions got the AP (the first day sales are 3.5 millions and that includes ALL the AP plus pre-orders), so the plural isn't really needed.

1.2 million to be exact. That leaves 10.8 millions that bought it for a napkin math revenue of $648 millions, also, with the state of WoW at the time, i know quite a few people who stopped playing WoW in about 4 to 5 months into the AP and didnt even pick up MoP but still pay for WoW...
Instead of paying for D3 at $60, they chose to give $180 to blizzard for a gave they stopped playing 3 months in so we cant really say those guys dont count. They gave lots of money to Blizzard.

Saying the AP users dont count in the D3 users is like saying that people who didnt buy skins in League of Legends shouldnt count toward their "30 million users". They werent a wasted/lost sale.

All this whinning about how bad diablo III is and complaining about its downfalls is pathetic. Seems no one ever just says, "thank you BLIZZARD for making yet another epic game regardless of its flaws." Thank you BLIZZARD for continuing to work with the online community regardless of so many members raging over anything you do regardless if it's what the majority of the community wants or not. Remember BLIZZARD these negative members complaining make up probably 1% or less of the DIABLO III fan base. Keep up the good work and continue to work on the few flaws that exist.