I reinstalled it multiple times and usually made it past the loading screen, even though I had to reintroduce my facebook every single time which was tedious. I'm at a point where I have a 21% completion on a map and as soon as I select the quest menu, the app just crashes. This is now happening consistently and I can't progress. I even went to the extent of downloading three different android emulators on my PC, none of which could load the game. What could I possibly do more to make this work? It's frustrating.
____________Guide to a Great Heroes GameThe Young Traveler

I do hope there's someone working on the other side. Sent an e-mail, received the automatic reply.

EDIT:
Support recommended I tried the Amazon app, which seems to be less taxing on my specs, but also less polished. At least I got it working again. Now, to resume my creature quest...
____________Guide to a Great Heroes GameThe Young Traveler

Stevie, you must be jinxed! On what device are you playing it? I am on Samsung Galaxy Tab and so far so good! No single crash, everything is fine and smooth.

BTW I was just curious about this game mostly because of JVC. I hate mobile games with diamond stores but I gave this a try...

...and I am enjoying it more than the (IDoNotKnowSuchAStrongWord) aka Showdown from Ubisoft. It is fully enjoyable without spending a cent in the game. This game is a little jewel - you can "feel" the mastermind of JVC behind it.

I like the graphic style and even if it is targeted to young audience (kittens, puppies...) you can meet some scary fantasy monsters there. And the variations of them!

Music is also nice and I have already recognized few nods to Heroes so good job Rob King! What I miss the most is the absence of opera

All in all its a nice game - easy to play, but not so easy to master (all the color combinations, combos, mix-maxing creatures stats, evolving them, awakening them and more). And you can even change the roles of your creature if you wish so.

One can just wonder what could this team (JVC + old NWC boys) do if they got enough money and the rights for Might and Magic brand...
____________World of Heroes (Czech fansite)Wryn Pendragon: Umbramancer (H7 community project)

Yea, I might be jinxed. The person from support said that the game was not optimized for my intel chipset, I use an Asus MeMO Pad 7. Luckily there's a version of the game that works for me and I can play now.

I really enjoy it, unhindered by the common inconveniences that come with mobile gaming. That in itself is a very big plus and I'm really glad they marketed the game around that mentality. Though the game is great on its own, I feel I'm getting addicted. I have the symptoms, like dreaming about combo multipliers when dozing off. I guess playing the game 12 hours in a row is not a healthy thing for the mind ____________Guide to a Great Heroes GameThe Young Traveler

The game is addictive from my side as well, after I put it down for a while, I wanted to play again to see what was up with the update and yeah an hour or two seems like five minutes. I find the game to be really enjoyable.

StoneRose I have a few questions about Awakening. For instance I have a Muse for healer and debuffs and it's all maxed out. I happen to have another Muse but not maxed out yet, does this one needs to be fully maxed out too to perform the fusion? As it is now, when I hit the + it shows it but is greyed out.

Also, is there a way to give extra combo dots to creatures other than the ones that come without any (add a 3rd one to a creature with 2 dots eg)?
____________Even Italian restaurants seemed to betray me. -Neraus

1) The Muse being added doesn’t need to be maxed out, but the only reason I can think of for it to be greyed out is if it’s a favorite/on a team/in dungeon.

2) There is currently no way to add a combo dot to a creature that already has at least one. This is something we plan to add in the future. You can use the combo re-roll to change them though.

Thanks,

1) Oh yeah I did remove it from dungeon but didn't untick the favorite box, it's fine now.

2) Awesome!

StoneRose said:Also, Matt Barton posted a nice video of JVC playing through the game, if anyone is interested: https://youtu.be/uWrMDnAApvM

That is a great video thanks for sharing, added to the OP
I think it shows well why JVC is successful when it comes to creating games, this will to higher the standards of mobile gaming by imposing a quality product instead of following the trends with uninspired cash grabs and drown in the ocean of mediocrity like so many others is I think what makes the difference. A lot of the new gen might discover turn-based systems with this game and that is without doubt beneficial for the genre, imo.

The game is indeed fully enjoyable without spending a cent even if the micro-transactions and bundles are very tempting.
But that's fair, he can't work for free either and the approach is clever to reach the largest possible audience.

lorgraa said:One can just wonder what could this team (JVC + old NWC boys) do if they got enough money and the rights for Might and Magic brand...

markmasters said:How can i add you guys? My account name is markmasters.

It's really addictive and a nice game easy to level as well...maybe we can make a nice heroes community guild &#128076;

Should you or anyone from HC create invite-only Heroes guild in CQ, count me in

What I would like to see in the near future is a tournament mode! You pay some fee (gold/diamonds) and get shuffled with other contestants to play for some epic prizes Basicaly the dungeon setup but with real players instead of creatures constrolled by AI. So far there is no direct interaction between players.
____________World of Heroes (Czech fansite)Wryn Pendragon: Umbramancer (H7 community project)

I must say that to me game feels similar to older might and magic RPG games, even though on paper its quite different.
Also loving the whimsical art, and obvious focus on game-play before "making sense of the universe". Let's hope JVC and team keep up the good work!

Only annoying thing is that game is even daring to show the price of the biggest purchasable items (in 100$ range for some number of imaginary pixel diamonds), since that price can buy you numerous AAA computer game and looks like a highway robbery on first sight.
I think not having those high number options even offered might help up reducing the perception of robbery - as it stands it might straightforwardly insult out some potential gamers.
Then again, the dev team probably has the stats for purchases so it might be that those things are actually selling.

Luckily, so far i have not felt the need to purchase or speed up anything.

The only thing bothering me is I lack energy one time out of two per level up, so there is always a moment I need to stop playing, against my will! Unless I waste 25 diamonds that I could have spent better elsewhere... How cruel.

Not sure I have enough time for a guild but I like the idea of an "HC guild".
How does it work? If I need to log in with my facebook this might turn me off from it.
____________Even Italian restaurants seemed to betray me. -Neraus

Galaad said:The only thing bothering me is I lack energy one time out of two per level up, so there is always a moment I need to stop playing, against my will! Unless I waste 25 diamonds that I could have spent better elsewhere... How cruel.

Not sure I have enough time for a guild but I like the idea of an "HC guild".
How does it work? If I need to log in with my facebook this might turn me off from it.

Nah its just one-click easy You dont need FB at all (I dont have it). Just create guild (watch out as the name is limited by 12 chars), select banner, color, creture, lowest level requirement, welcome message and recr. mode (I highly advise invite-only) and then just pop us some invites You can add us as friends or I think we can also ask directly the leader for invite (not sure).

Guild capacity is 20 players (for now, it was 10 at start). And you dont need to do any management - just login every day for your rewards (gold + diamonds). The more players and prestige points the better the rewards for us all! So its good to do some dungeons fight to get some prestige for the guild (and you too).

And you can leave the guild anytime if you wish and/or promote/demote others.

EDIT:OK, checked it and its like this - you need FB or GP for friends add but not for creation of guild. And we can simply find the "HC guild" and request invite. So no need for you to manualy invite us or add us as friends (thus login with GB/GP).
____________World of Heroes (Czech fansite)Wryn Pendragon: Umbramancer (H7 community project)