Thought id share some projects other than a texture mod....Yea kinda getting out the box so to speak. Anyway heres some pics not sure if the'll lead to being able to put them in game but why not try and learn new techniques.

First pic is a modified version of HK-47....now known as HK-88 still messing around trying to get the right parts into the right spots. I like it so far.....

These pics are me messing around in a composer program i was able to rip the Taris level out of kotor and change things a bit. I really wish i could edit it and put it back in game would be another unofficial level editor.

Nice job on the HK. As they say, the devil is in the details, and you really did mind the details on that devil. Still, wasn't it kinda... impossible to add geometry on body models? Or is there some new way you people are using to make new player models, and that I haven't heard of? (naughty, naughty)

I'm more of a '3d fabricator' than a '3d modeller', meaning I prefer to construct things from reference, blueprints or schematics rather than to design stuff of my own.

Nice job on the HK. As they say, the devil is in the details, and you really did mind the details on that devil. Still, wasn't it kinda... impossible to add geometry on body models? Or is there some new way you people are using to make new player models, and that I haven't heard of? (naughty, naughty)

well i guess ill find out if i run it through a model fixing program

Quote:

Originally Posted by GeorgNihilus

how "heavy" is this mdl/mdx combo gonna be, Xarwarz? u already have a number right? and the original model size was .... ???
thank u, looks impressively detailed indeed