And I want character customization. The dev will make the game the way he wants, sometimes it sucks. Also, it's in alpha so things are changing. The way things are now probably wont be the way things are in december 2018.

I remember something way back about adding something like this for some meta immersion gameplay mechanic or something. A new game, Escape from Tarkov has this where you have to manually put bullets in an empty magazine before reloading. Looks like something Rust could benefit ...

Just double resources for walls, add generators and electric requirements for traps so sulfur has another use, make c4 only work on doors, and add a balanced way to counter traps. There, bases done. Now give me my zombies back.

I mean theres just too much focus on bases when there can be so much more done with the game. You say survival aspects but all you have to do is go to a gas station and eat out of all the boxes and your done. Rust needs to look to its roots.