Updates & Competition Winners

We also have to report some success from the Dropbeasts as they were able to achieve some success at a recent Dropzone Invasion Tournament from Hawk Wargames - well-done chaps!

BoW will also be showing up at the Warlord GamesOpen Day and 10th Anniversary celebrations on October 14th which sounds like it's going to be a fantastic day, to explore all of the different games they have to offer.

Last but not least we also announce the winners of the Wolsung Boot Camp Starter Kits with georgesealy, while & cybogoblin as our lucky three! Make sure to Claim Your Prize!

Micro Art Studio's New Kickstarter

Justin got to talk with Lukasz about Micro Art Studio's terrain based Kickstarter which is live today. It contains a new range of options for your Sci-Fi games and more.

We even have a great VLOG series based on this terrain coming up so watch out for that.

Yup it was moved to the causeway, I took Andrea and the chaps from corvus Belli on it a few years back, was telling Andrea repeatedly how it brought back memories of riding on the little Shane’s castle train with my granda.

I can imagine Lloyd standing on the platform in his Duffel coat and flask of tea and meat paste sandwiches looking into the distance with us trainspotter note book gripped in his hand and then he spies the train his excitement rises as it gets closer . He peers closer at the number as the train pulls in and then a frown and maybe a little stamp of the foot as he thinks ” Darn I this is the same train I’ve spotted 86 days running”

Starting with this one. I’m particularly drawn to the second passenger’s body language, and later you see why. The chap facing him clearly knows far too much about trains and isn’t afraid too share that knowledge.

I along with most backers (aside from USA) am still waiting for my Rail Raiders pledge a year after it was supposed to deliver. The contact with KS pledgers has been appalling and basically they have been fobbing us off for over a year about the production.

The more I read about SodaPop and Ninja Division the more I think they are having financial issues. So much of what they are saying just doesn’t add up, and it all points to them fulfilling previous orders by creating new ones – like some gaming Ponzi scheme.

I won’t get involved with Ninja Division / Soda Pop again and I’d urge anyone interested in the current campaign to do some due diligence, read the previous Soda Pop campaign’s comments and then make your mind up if you want to back them.

White Wolf did alternative settings for all of the main storyteller games back in the day, the one for Wraith was set in WW1. Also Chaosium published one specific WW1 scenario for CoC, ‘No Man’s Land’.

Onyx Path have continued that tradition. The Chronicles of Darkness (formerly New World of Darkness) Dark Eras contains a WW1 setting for both Geist: The Sin-Eaters and Werewolf: The Forsaken. Plus it contains several historic settings for their other lines too.

I am looking forward to seeing how the Star Wars Destiny game works and hope the footage allows us to get a sense of the cards as well as the dice.
It would be awesome to see a Dawn V Ben battle of the monitors as they play each other via Skype hehe.

It does seem like more and more companies are starting their next KS before finishing the first, I mainly hear about it here or from a couple of my friends who are collectors. Even the bigger names are beginning to overlap their crowdfunding projects. I am not sure I am a fan but understand it is business. The guys only get frustrated when things run late.

I hadn’t been planning to get into Destiny, but gave it a try on a whim while at a gaming store when a demo was offered, and fell in love with the game, I dislike CCGs model, even dropped out of Netrunner LCG due to the purchase upkeep (tho I loved Netrunner back in the day and kept those cards for ~20 years).

What got me was how strategic the game was. Despite randomness of the dice, there are many ways to mitigate ad manage it. Despite randomness of the draw deck, there are ways o deal with that too. The game uses a back and forth action system, alternating player actions until both players pass and everything resets for the next round. Because of alternating actions, you can generally only either set up for future actions, or take action on what you have set up previously, but this means your opponent can potentially disrupt your plans, likewise you can see things coming. The only thing you generally can’t plan for and try to act against are the instant resolving Event cards played from hand. There is that action economy, card economy, and a resource economy…

There are lots of choices to be made at every action, which might be bad for people who suffer analysis paralysis. The game can shift so much during play… despite the dice and cards, it almost feels like a Euro style game.

Regarding the size of AT-AT: the machines stand 22.5m tall and 20m long, translating as 74 feet and 65 feet 9inches so in 1/56 scale (28mm) that comes to a height of 34.5cm and length of 30.7cm. I think I know where the confusion comes from. The Kenner/Palitoy figures were 3.5 inches in height or 8.86cm, so if the AT-AT for them had been made to true scale that would have stood 1.0925m tall – that is closer to the 4 feet Lloyd referred to.
Regarding Star Wars boards, I would look at a desert board that could double for Tatooine and Jakku – with a bit of thought you couls have sand wastes, Beggar’s Canyon, Mos Eisley, Unkar Plutt’s junkyard and so on.
Arboreal worlds like Endor – maybe get Yavin IV’s moon, Dagobah and Takodana out of it at the same time.

The Savage World’s RPG by Pinnacle has a Weird War I setting. The combat in Savage Worlds is very tactical and uses miniatures by default so any goog themed minis would be a welcome addition to the game.

The starfinder big lizard dude with the energy axe is actually a big lizard *lady*…with an energy axe, her backstory is up in one of their recent project updates. I’m loving the space goblins and space undead right now, well basically anything of theirs I can put the word space in front of. So space rats, space lizards, space humans….

You were pretty spot on with the pronunciation, Justin. I came up with the name while playing a game that asked for a high score name while skiving off at school. As a bonus, it’s pretty much guaranteed to be available whenever I sign up to a web site.