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The company has just declared that they have raised a respectable sum of seed financing led by a $1 million investment from Shanda Group together with another $250,000 from Skywood Capital. The investments will be used to hasten the continued development and launch of SpaceVR’s Overview 1, what they are saying will function as the world’s very first virtual reality camera satellite.
SpaceVR, founded in early 2015, is based in the center of San Francisco’s appearing nano-satellite industry. The startup is looking to make the most of the latest in satellite technology that is miniaturized to create breath-taking and immersive space travel encounters that can be viewed on all present virtual reality devices. SpaceVR’s state-of-the-art satellites, called Overview 1, will give users unbelievable panoramic views of Earth from space and enable them to experience the really first 360-degree video content from Low Earth Orbit. CEO Ryan Holmes and SpaceVR Creator will be introducing Overview 1 during his keynote notes.
SpaceVR and their Overview 1 satellite lets you experience space.
Their Overview 1 satellite and SpaceVR enables you to experience space in 360 virtual reality.
“At the root of every major issue – climate change, poor instruction systems, war, poverty – there is an error in view that these matters do we are affected by ’t, that these things are not joint. We constructed Overview 1 to alter this. Opening up space tourism for everyone will supply a new perspective in how we view our world and how information is processed by us. Astronauts who've had the opportunity to journey to encounter Earth and outer space beyond its bounds share this outlook and it's inspired them to champion a method that is better. We believe that this is the highest priority for humankind right now,” clarified Holmes.
The Overview 1 micro satellite.
The Overview 1 micro satellite.
The miniature Overview 1 virtual reality satellite is equipped with two 4K detectors which have been paired with a 2D 360° camera and several wide field of view lenses that can capture an immersive sector of video. The VR satellites offer users the planet Earth that has only been available to a handful of lucky astronauts, and an unprecedented view of space. Now the strategy is really to launch a fleet of Earthbound Overview 1 satellites, although the company expects to expand much beyond our planet and send their cameras through the solar system.
After the successful funding of their Kickstarter campaign and today this first round of investments, SpaceVR is on track to have their first demonstration Overview 1 satellite working just as early 2017 and launched. The firm will even be focusing for their 3D orbital encounters while the satellite and the required earth communication systems continue to be developed. Finding the right outlet is an essential step, although I ca’t imagine the firm will have much trouble finding interest.
You can see the SpaceVR Kickstarter video here:

While the initial plan for the Overview1 and SpaceVR was to develop a camera to capture the experience aboard the International Space Station, directions shifted and determined to develop their little autonomous satellites instead. With satellites which they control, SpaceVR wo’t be determined by the astronauts, who have limited time available, on the ISS for getting new footage, but rather they are able to simply do it themselves. SpaceVR is focusing on the development of Overview 1 with NanoRacks, a firm that specializes in helping new firms develop and establish space technology capable of being deployed from the ISS. You can find out more about SpaceVR, and enroll to pre-order a year’s worth of VR content (for only 35 dollars!) on their web site. Discuss further in the SpaceVR newsgroup over at 3DPB.com.

If you desire to visit space, you need a Donald Trump-sized bundle or the type of patience just the Dalai Lama can relate to. A brand new business called SpaceVR desires to alter all that, and you'll merely want a VR headset and $10 to orbit the Earth if it's successful.

The business found a Kickstarter to make this happen. The plan would be to send a miniature 12-camera rig that shoots three dimensional, 360-degree video to the International Space Station in December aboard a resupply mission. New virtual reality footage will be available every week, but will only be reachable with a subscription. As Isaac DeSouza, SpaceVR's cofounder and CTO places it, "it is like Netflix, except you get to visit space." "IT's LIKE NETFLIX, EXCEPT YOU REALLY GET TO HEAD TO SPACE."

SpaceVR is asking for $500,000 to cover launch costs and the first year of operations, with backer degrees that start at one dollar and go all the way up to what DeSouza calls the "extreme experience" — watching the VR footage while on a parabolic flight. (In the space industry, planes which make parabolic flights are fondly referred to as "vomit comets."

You can get a yearlong subscription by donating $250, which likewise grants you early access to the content to SpaceVR front up. Other donation compensations contain things like 3D models and files a Google Cardboard headset, of the camera, and there are even levels where you are able to sponsor a classroom or whole school's worth of access to SpaceVR.

The first footage will be recorded in the Space Station's Cupola Observatory, a bulbous compartment with seven windows offering dizzying views of the spinning Earth beneath. Once SpaceVR gets a few recording more info sessions out of the way, they will have the astronauts move the camera to different locations around the ISS.

SPACEWALKS, REENTRY, AND LIVE STREAMING ARE ALL ON THE HORIZON

The aim will be to dwell stream the virtual reality experience, but the difficulty right now is bandwidth — particularly, the link to the Earth of the ISS. The space station can send data at 300 megabits per second to Earth, but companies with equipment on board just have access to half of that. But DeSouza says they'll be requesting more. SpaceVR would need access to around 60 megabits per second to do high quality live streaming virtual reality DeSouza says.

Manner down the road Holmes and DeSouza picture a number of other possibilities due to their virtual reality experiences, like joining astronauts on spacewalks, or riding in the spacecraft with them as they re-enter the atmosphere of the Earth's. But that all will have to wait until the first footage was sent back and everything looks ok. "We are so dead-focused on 'just get it done' that the whole storytelling aspect is something we're going to need to look at later," Holmes says.

I was given a Galaxy Note 4 variant of the Gear VR and some noise canceling headphones, and for three minutes I got to pretend I was standing at Cape Canaveral watching a Falcon 9 rocket take off. I've heard enough about the powerful beauty of rocket launches to know there's no replacement for being there. But virtual reality was undoubtedly the next best thing.