Ok, this is VERY preliminary.. but this is the sound code taken from Morph OS's
port of Quake, tacked back on to the original WinQuake, and a few other things.
I've also included the souce of what I'm using to build this thing.
Anyways I run this on a native box at 32bit depth, like this:
stack 16384000 quake.aros -base work:quake -width 640 -height 480
networking does *NOT* work on this release, it gets confused and broadcasts like
crazy.
I'm sorry I couldn't do more, but I thought I'd share this one since the sound
did work (and has been running for 20 minutes now...! )