Day 01 begins with Henry at his typewriter, after a long and well-deserved rest.

Pick up the radio from the charging station and speak with Delilah. She'll go over some basic information, then ask you to find the Osborn Firefinder inside your tower. Locate it (at the center of the room) and radio back to her.

After attempting to explain how the firefinder works, you'll both notice something odd outside your west-facing window ( the one behind the counter/sink unit). Move to the window and radio Delilah about the fireworks going off nearby.

After agreeing to head down to the lake, have a look at your map. You'll need to reach the cache box between your tower and Jonesy Lake, so head down the path that leads out of the north-east clearing where you tower is located.

Climb over the log at the edge of the clearing and follow the path through the trees to find the cache box. The combination (as with all other cache boxes) is 1-2-3-4. The same as the combination on my luggage.

NOTE LOCATION: Inside cache box 306 is the first note between Ron and Dave that you can find. There are several of these to collect

Collect the rope and copy the map information (and grab the note / eat the granola bar if you're feeling peckish), then continue west along the trail.

In a few dozen yards you'll reach a clearing, with a large clawed-up tree in the center of it. Move past the tree (radioing Delilah about it if you want), then approach the edge of the steep shale slide.

You can call D. about it if you want - she'll even let you name it - or you can just attach your rope and attempt to rappel down the rocky hill.

Once you've dusted yourself off after your fall, continue heading west through the trees until you reach a large meadow.

Here you'll find signs of the traditional camping traditions of drinking too much and not cleaning up after yourself. You can choose to collect all the empy Red Eagle beer cans, or leave them where they are - they will remain on the ground for the duration of the game unless you pick them up.

After searching the campsite - you can put out the fire, pick up the whiskey and confiscate their remaining fireworks - head to the west end of the clearing past the sets of clothes that were left on the large rocks.

Make your way through the winding path created by the high brush towards the lake. You can opt to inspect / radio Delilah about the underwear that you find there, or you can leave it on the ground where it belongs.

Once you reach the lake, talk to the drunk skinny-dippers and tell them to stop lighting fireworks. Depending on what dialogue options you choose, this conversation may be less incendiary than it could be - though they'll still say some very hurtful things about you. You can also choose to throw their boombox in the lake if you want to teach them a lesson, or if you just really hate new-wave 80's pop music.

Once the teens have run off, follow the path from Jonesy Lake that runs north-east through Thunder Canyon, back towards Two Forks.

Along the way, Henry will get to know his new boss a bit better, as well as learn more about his section of the forest. Once he passes between a large rock formation, a clap of thunder is heard signaling that it's probably time to return to his lookout tower.

At the clearing at the end of the canyon, you'll find another NFS cache. Inside is a flashlight, as well as a deer antler and another map. Copy the information on the map and pick up the flashlight before heading into the nearby cave.

Follow the cave through to the other side (opting to play with it's echo if you want) and climb up the rocks on the other side. Keep heading east until a mysterious figure shines their flashlight at you. Radio Delilah to ask about the indiviudal, and make your way up the switchback trail that will return you to your lookout tower.

Scale the rocks at the top of the trail, then decide whether or not to report the trail sign you just broke. Head back up the small hill to your tower, taking a moment to examine the Outhouse, Generator and Forest Byrnes cutout if you so choose.

Once you reach the base of your tower, pick up your typewriter and radio Delilah. Climb up the stairs and report what you find, then continue talking with her to end the day.