In other news, I just suck with the sniper rifle. I'm better with a regular rifle. There should be something like that scope for the g41 that I'm pretty sure everyone hates. I thought it was pretty neat once I developed my cross eyedness properly.

I love sniping. Just ended a match on Iwo Jima. Got 40-some nip kills . I have to figure out how the Japanese sniper scope works.

Worst thing that can happen is you hit a teammate, but that's better than shooting them in plain view.

Spoiler: show

Hint: Flimsy hut wall don't stop bullets.

I roll with bolt actions. Besides, where's the fun in shooting dudes to kill right away? Where's your trolling instinct?

I only play realism. Footwounds be deadly.

When I'm feeling like trolling, I'm all like 'TENNOHEIKA BANZAI!'

I was in realism too. Shooting feet has just been ingrained in my mind since the days of shooting foot-pixels in CS. I think it's because in the year of our lord 2013 there are still fucking games that don't let you shoot through certain surfaces or that have invisible walls over rocks and shit. Next time I won't be so selective

I was in realism too. Shooting feet has just been ingrained in my mind since the days of shooting foot-pixels in CS. I think it's because in the year of our lord 2013 there are still fucking games that don't let you shoot through certain surfaces or that have invisible walls over rocks and shit. Next time I won't be so selective

Huh. Tempting then. I had a "meh" reaction to RO2; I loved the grittiness and switching between methodical and mad-dash gameplay, but eventually it just ground me down. The maps were always a bit too large, there were a bunch of minor bugs, and the gameplay inconsistent.

But now I'm caught in the multiplayer game quandry... I want to wait for Rising Storm to go on sale (even with my RO2 discount, I'm not sure I'd get my $15 or whatever's worth out of it given my reaction to RO2), but I'm worried its presumably somewhat small player base (being a subset of an already relatively small game) will be down to a trickle for whenever it is on sale...

So how does this compare to Day of Defeat (my favourite WW2 online shooter ever)? Obviously the maps and teams are bigger? Does this have a pretty slow pace generally?

It's hard to compare between the two. This one relies on heavy use of cover and lean mechanics. You don't just stand out in the middle of the road, fire, and then run away. As for pace, it depends on if you're attacking or defending. I mean you don't just go barreling toward the objective, because you'll be mowed down. You've got to use tactics. Flank, use smoke to move between open terrain, hop from cover to cover, etc. I was a huge DoD fan myself (I assume you're talking about the original and not the abomination of DoD:S ), and I absolutely love this game. It fills a hole in my gaming soul that yearned for a tactical realistic (or at least semi-so) FPS game.

So how does this compare to Day of Defeat (my favourite WW2 online shooter ever)? Obviously the maps and teams are bigger? Does this have a pretty slow pace generally?

It's hard to compare between the two. This one relies on heavy use of cover and lean mechanics. You don't just stand out in the middle of the road, fire, and then run away. As for pace, it depends on if you're attacking or defending. I mean you don't just go barreling toward the objective, because you'll be mowed down. You've got to use tactics. Flank, use smoke to move between open terrain, hop from cover to cover, etc. I was a huge DoD fan myself (I assume you're talking about the original and not the abomination of DoD:S ), and I absolutely love this game. It fills a hole in my gaming soul that yearned for a tactical realistic (or at least semi-so) FPS game.

Alright, fuck, I'll give it a go. Anyone use the Ars Teamspeak when they are playing this?

So how does this compare to Day of Defeat (my favourite WW2 online shooter ever)? Obviously the maps and teams are bigger? Does this have a pretty slow pace generally?

It's hard to compare between the two. This one relies on heavy use of cover and lean mechanics. You don't just stand out in the middle of the road, fire, and then run away. As for pace, it depends on if you're attacking or defending. I mean you don't just go barreling toward the objective, because you'll be mowed down. You've got to use tactics. Flank, use smoke to move between open terrain, hop from cover to cover, etc. I was a huge DoD fan myself (I assume you're talking about the original and not the abomination of DoD:S ), and I absolutely love this game. It fills a hole in my gaming soul that yearned for a tactical realistic (or at least semi-so) FPS game.

Got this...doesn't seem to be a lot of servers, and most of them have bots playing (urg). The maps seem a little small for 64 players, especially for this noob. Basically just a lot of dying.

Got to play on one server for a while where it was about 10 players vs another team of 10 or so bots...that was fun for a while. It offered a bit of a slower pace and gave me a chance to figure out the weapons and the map we were on.

There are plenty of servers, but you don't see them after you rank up a few or direct join them.

I was annoyed on why I was only seeing lame action servers, then realizing I am back down to lvl 10. I just direct joined a realism server from my history panel and leveled up to the point of seeing realism servers regularly.

There are plenty of servers, but you don't see them after you rank up a few or direct join them.

I was annoyed on why I was only seeing lame action servers, then realizing I am back down to lvl 10. I just direct joined a realism server from my history panel and leveled up to the point of seeing realism servers regularly.

Yeah, I ranked up a bit and am now playing on "realism" servers. It's a blast, even when there are some bots. The Rising Storm maps are great. M1 Garand all the way.

There are plenty of servers, but you don't see them after you rank up a few or direct join them.

I was annoyed on why I was only seeing lame action servers, then realizing I am back down to lvl 10. I just direct joined a realism server from my history panel and leveled up to the point of seeing realism servers regularly.

Did you mean to include an "until" in your first sentence, i.e.: "but you don't see them until after you rank up..."?

BTW what's the difference between "action" servers and realism servers? One-hit kills on the latter, or is there more to it?

There are plenty of servers, but you don't see them after you rank up a few or direct join them.

I was annoyed on why I was only seeing lame action servers, then realizing I am back down to lvl 10. I just direct joined a realism server from my history panel and leveled up to the point of seeing realism servers regularly.

Did you mean to include an "until" in your first sentence, i.e.: "but you don't see them until after you rank up..."?

BTW what's the difference between "action" servers and realism servers? One-hit kills on the latter, or is there more to it?

All I've noticed on 'realism' servers so far is that it's pretty much one hit kills. And yes, he did mean to include an "until" in that sentence.

Realism servers have the damage ramped up (so yes, surviving any wound unless it's a limb usually results in death), but you also have no indicators or HUD. You can press T to temporarily see the markers and player names, but otherwise there's nothing. No ammo count, no teammate names overhead, no point markers, nothing.

Realism servers have the damage ramped up (so yes, surviving any wound unless it's a limb usually results in death), but you also have no indicators or HUD. You can press T to temporarily see the markers and player names, but otherwise there's nothing. No ammo count, no teammate names overhead, no point markers, nothing.

I only play on Realism.

Is there an ammo count for your weapon in non realism modes?

Serious question because I too only play realism.

Oh, and when I started playing the server browser was bugged. It was kind of funny when it told me I had unlocked realism servers, when I've just been playing a whole evening on realism.

It's stupid they hide servers when you're low rank. They should just give a first time warning when you pick a realism server to connect. What's next, telling me to press w to move forward and disabling all other keys in a tutorial? (oh, wait...)

Realism servers have the damage ramped up (so yes, surviving any wound unless it's a limb usually results in death), but you also have no indicators or HUD. You can press T to temporarily see the markers and player names, but otherwise there's nothing. No ammo count, no teammate names overhead, no point markers, nothing.

I only play on Realism.

Is there an ammo count for your weapon in non realism modes?

Serious question because I too only play realism.

Serious answer: I should have said clip count to be more specific. It shows how many clips you have, but the only way to check how many bullets are left in your weapon is to hold R (and it'll only give you a rough estimate, i.e. Over Half Full, Almost Empty, etc).

Ha, good that I asked, because I was about to make an ass of myself by telling everyone you could check the remaining rounds by holding the reload key... Obviously everyone knows about it then. Unless you're a noob and never manage to empty your magazine/clip.