The 5 most important lessons: - Understand the fundamentals of working in 3D and 2.5D - Learn how to sculpt Meats iconic stylized figures. - Gain a solid grasp using HDRI and environment probes in Zbrush. - Learn how to sculpt organic forms and surfaces. - Utilize FibeMesh for your illustrations.

Course OutlineProject 1 : Fundamentals Of Illustration In ZBrushLearn the basics of working in 3 and 2.5D in ZBrushProject 2 : Sculpt Your First Prop PLUS Your First Photographic IntegrationLearn how to make and integrate your own 3D designProject 3 : Fundamentals Of Sculpting Meats Meier Style Figures In ZBrushWatch Meats sculpt in his own unique styleProject 4 : Using Materials In ZBrushLearn how to use materials and MatCapsProject 5 : Using HDRI And Environment Probes In ZBrushMake your work look awesome with HDR ImagesProject 6 : Generating Render Passes In ZBrushControl your illustrations by using render passesProject 7 : Sculpting Organic Surfaces In ZBrushMeats demonstrates how to sculpt organic surfacesProject 8 : Compositing And Rendering in ZBrush And PhotoshopPulling your work together and making a final illustrationProject 9 : Retopology And UVs In ZBrushLearn how to retopo and set up UVs in ZBrushProject 10 : Using FiberMesh For Illustrations In ZBrushTake your illustrations to the next level by using fibermesh