The Commonwealth dry dock has always been a placeholder. I created the original image for Korolov Shipping and just used it in the dry dock temporarily. Now I've finally updated the image to match the Commonwealth's new visual style.

The dry dock has 16 separate pressurized bays for building or repairing ships. Each bay can hold a ship up to 50 meters long.

2017 seemed like Groundhog Day for Kronosaur Productions. We worked on a major release of Transcendence but didn't quite finish. We continued to move forward with Part II without releasing it. And we made tiny progress on Anacreon. All in all, not too different from 2016.

Kronosaur Productions is elated to announce the release of Transcendence 1.7, the best version of our epic-scale indie space opera. This release, in development for over a year, contains major user interface, gameplay, and graphical improvements.

Is there anything to say about 2016 that hasn't been said already? Maybe this: that our community lives on and is as strong as ever. None of us can fully control what happens in the world. All we can do is watch out for each other and work as hard as we can on our chosen paths.

For us at Kronosaur Productions, that means bringing joy to people by building enduring, elaborate, and extensible games! In this annual report I want to talk about what we accomplished in 2016 and look ahead to what 2017 might bring.