Hamst and Fishbones HELP!!!

GAME

Moving

To move, hold Hamst or Fishbones with your hand and move your hand to
move them around. Move hamst up to jump. Hamst can only jump about 2
centimeters in air (north on the paper.). Fishbones does the same thing,
but only while jumping out of the water and into the air. While Fishbones
is in water, he can defy gravity because, ya 'know, he's a fish in water.

Objects

Land: You can walk on this, even Fishbones can.

Water: Fishbones can defy gravity in this, but Hamst can't and drowns after 3 seconds.

Electric Beams: DO NOT TOUCH! DEADLY!

Trampolines: Jump on top of one, and you'll be off to Mars!

Clyde: Another character, pronounced slide, who can jump really high and can breath under and overwater.

Boss Doors: You can enter them, and then they will telport you to the Boss.

Doors: You can enter them, and then they will telport you to another area.

Boulder: It falls and can crush you! Weight: 200 tons; What to use: A slinky; It doesen't have to be hexagon, but it needs to be about that size.

Springs: Jump on top of one, and you'll be off to Saturn!

Electric Beam Projector: Projects Electric Beams!

Bomb: Collect it and place it on a Bomb Placement Area to let 'er rip!

Lava: Ahhh! I guess you know what lava does, right?

Volcano: Did someone just say, "Volcano???" AHHHHHHHH! Ok, let's acually get to the facts:
1) The smoke will blow Hamst/Fishbones/Clyde upwards.
2) If you manage to get to the lava, YOU DIE!!!

Platforms: Jump on them and they will move!

Platform Paths: The path in which the Platform moves on!

Platform Stoppers: When the Platform reaches one of these ends, they immediatly reverse directon.

Bomb Placement Area: Place bombs here. They immediately are lit.

Exit Building Area: After collecting all the broken pieces of the Exit, build them here.

Broken Exit Peices: After collecting all the broken pieces of the Exit, build them here.

Button: After collecting all the broken pieces of the Exit, build them here.

Bad Hamster: They may move around, or stay in one spot, but if you touch them anywhere besides their weak spot, you lose healh/die.

Bad Water Fish: Can swim around, and can bite, and can only be destroyed if Fishbones hits his weak spot in Death Mode. You will die if you run into the mouth at all, but only lose 2 out of 3 health points if you get bit in Death Mode. If you touch the other sides of the fish, not including the weak spot, you lose 2 health points. In Death Mode, you lose 1 health point if you touch those sides. He will die in Lava, Poision, or air. Whew!

Bad Poision Fish: Can swim around, and can bite, and can only be destroyed if Fishbones hits his weak spot in Death Mode. You will die if you run into the mouth at all, but only lose 2 out of 3 health points if you get bit in Death Mode. If you touch the other sides of the fish, not including the weak spot, you lose 2 health points. In Death Mode, you lose 1 health point if you touch those sides. He will die in Water, Lava, or air. Whew!

Bad Lava Fish: Can swim around, and can bite, and can only be destroyed if Fishbones hits his weak spot in Death Mode. You will die if you run into the mouth at all, but only lose 2 out of 3 health points if you get bit in Death Mode. If you touch the other sides of the fish, not including the weak spot, you lose 2 health points. In Death Mode, you lose 1 health point if you touch those sides. He will die in Water, Poision, or air. Whew!

Deadly Eater Plant: Bites, and can only be destroyed if you destroy the block he's growing out of, or tossing a boulder at him. You will die if you run into the mouth at all. The sides do the same.

Bubbles: The Blue: Floating Water Bubbles are bodies of water that float in midair, Poision or Lava.
The Purple: Floting Poision bubbles are made of poision. They can be in Air, Water, or Lava.
The Red: Floating Lava Bubbles are made of Lava! They can be in air, Water, or Poision.
The White: Air Bubbles are Air. They come in handy for Hamst whan he's in any type of liquid.

Poision: Just the same as Lava, only Bad Hamsters don't die in it, and they just ignore it instead of dying in it instead.

Click!

Currency: In Water/Lava/Poision, Currency can move you around. These are the six different strengths.
Very Light/Super Light: