With the new Descent expansion we've been introduced to a whole load of new weapons and skills, and i keep seeing alot of threads pop-up about weapons and queries so i thought i would make a all rounded thread for all the weapons from 95 to endgame that i would highlight as decent for everyone new to seekers or making there choice on weapons.

NOTE: Lunar and Nirvana weapons I've only listed dual swords and blades as recommendations, this is because all of the options can be crafted for exactly the same costs in exactly the same ways, and anyone who would pick 0.2 aps from 0.91 to 1.11 over +291 Physical attack should reconsider playing seeker and go play a Blademaster or Assassin! :P

Can be made by buying an Lunar Insignia - Weapon from anyone. Brilliant PvE sword can keep you sustained whilst vortex grinding in places such as Phoenix Valley of Frostcovered core, weapon also provides decent damage and a high critical hit add-on.

The second Lunar Insignia - Weapon choice, this weapon has the rare add-on Darken aswell as physical attack and dex for crit, accuracy and evasion, However Darken has around a 5% chance to active. This weapon would be good in places like Frostcovered or were vortexing is needed but isn't as reliable as the Lamp of Soul on its add-on effect. This weapon is the dual blades and has a higher damage output then the Lamp of soul

The new quest reward weapon from the Morai chain question from the expansion, This weapon unrefined matches Rank 8 damage output on monsters. This weapon is a must for all people who PvE alot and will allow you to level much faster.

Slaying Levels increase the total amount of damage done to monsters as a set figure, what works best about them is they multiply with attack levels not simply add on. For example if you have an attack level of 33 (Jones Blessing + Self buff) and a Slaying level of 45, and your damage would be 10,000 your attack levels will increase that by 31% to 13,100 and then your Slaying level will increase that by 45 to 18.995.

Generally overlooked this weapon can be made from Harpy Wraith drop materials. Although the -0.05 interval add-on is pretty bad, especially since its a dual blades, this weapon is quite nice as a cheap end-game weapon. With groom as an add-on which increases your physical attack for a period instead of one hit, and HP they make quite a nice PK weapon for any player on a budget.

This weapon can be crafted quickly once hitting 99 and has a cheap cost because it dose not require previous TT weapon decompositions to make. Weapon provides decent stats for both PvE and PvP, accuracy +10% being a nice modest add-on for fighting Assassins and HP and Critical hit for PvE aswell as being Dual Blades for a higher base damage and refines.

The best reward from the Endless Universe instance in Morai this weapon is easily on par with Rank 9 in terms of PvE damage output. As a free weapon from an instance this can easily become endgame for anyone who find PvE more appealing or anyone who has a budget PK weapon and wants to hit much more in PvE. Weapon is also dual blades and has a very high base physical attack.

One of the most rounded and budget swords a seeker can aim for, this weapon requires no previous farming of TT and can be bought fairly easy (10 Best of Luck Tokens for 50m and a Soul Relic for 3m to 10m)

Weapon Provides all the necessary for decent PvP and PvE with accuracy and critical hit aswell as strength as an add-on and guaranteed 2 socket. This could easily make a perfect endgame weapon for any seeker who doesn't wish to put alot of time into farming for a rank weapon but it can also be kept as it is and then upgraded to the ☆☆Arising Dragon - Skyscream or ☆☆Ultimate Darkness - Rulebreaker skipping the boring 1st recast and going right to the weapon for 230 raptures (20 raptures cheaper then normal TT or Lunar recasting)

Very good weapon for both PvE and PvP. Weapon has the highest single critical hit add-on out of any blade / sword with supporting add-ons increasing the damage output by alot. Weapon is Grade 14 and guaranteed 2 sockets so it can be upgraded well. Obtaining this item is purely based on the servers gold prices, with the price quoted between 1.2m to 1.5m per gold plus 2m for the make fee or simply 72 gold plus 2m.

Both weapons are crafted from any of the two Lunar Insignia - Weapon weapons with the Astral Ballad having a higher damage output but the Infinite Longing having a Higher lower end for more consistent damage. These weapons actually have a higher base damage then the rank 9 sword without add-on aswell as refines much better with a chance to gain a +20 Attack level add-on bringing it nearly close to rank 9.

Weapon is made with the Lunar Insignia - Weapon weapon aswell as 250 raptures for both stages of the recast, price is based on Rapture prices being 1.5m + 25m to Rapture Prices being 1.7m + 30m

These 2 weapons offer exactly the same stat bonuses and base damage as there Lunar Nirvana recasted counterpart with the exception of them being about 20m cheaper to craft. The Ultimate Darkness - Rulebreaker has higher damage and the Arising Dragon - Skyscream has a higher low end for more consistent damage.

The closest you will come to Rank 9 without having it for PvP and PvE. This weapon is completely farmable from Guild base trials but will take a long time to achieve. Like Nirvana the weapon add-ons can be refreshed for a small cost until you have add-ons you are happy with.

This is the only other sword apart from Rank 9 that can get the God of Frenzy Add-on with the Square Formation add-on being a real pain in the *** for any seeker who likes to play defense crowd control. Weapon can have up-to 25 defense as an add-on too making this one of the best defensive weapon choices for seekers.

Highest possible reward from the Descent expansion this can only be bought by completing your daily quests within the Luminance Order and buying using influence points.

As well as having 3 add-ons that can be refreshed this weapon comes with +60 Slaying level which is the highest possible overall damage altering figure ingame for PvE giving this weapon considerable damage output on monsters. with this weapon also being dual swords for a higher base damage and Grade 15 this weapon easily suppresses rank 9 without factoring zerk hits and matches warsoul weapons output.

Highest possible rank weapon achievable, with 30 attack level add-on this instantly boosts your total damage output by 30% aswell as God Frenzies average 1/4 trigger rate this weapon can easily one-hit groups of high geared people in PK and TW aswell as making quick work of any PvE you might need to do that involves vortexing.

The upgraded version of the Rank 9 sword and currently the strongest weapon ingame, although the price is ridiculous for the small improvements it gains over the rank 9 un-recasted, people have acquired rank 9 recasted gear.

The new quest reward weapon from the Morai chain question from the expansion, This weapon unrefined matches Rank 9 damage output on monsters. This weapon is a must for all people who PvE alot and will allow you to level much faster.

Warding Levels increase the total amount of damage done to monsters as a set figure, what works best about them is they multiply with attack levels not simply add on. For example if you have an attack level of 33 (Jones Blessing + Self buff) and a Warding/ Slaying level of 45, and your damage would be 10,000 your attack levels will increase that by 31% to 13,100 and then your warding level will increase that by 45 to 18.995.

It barely matches R8 damage, it's not even close to r9 (same for the dungeon reward sword).

Highest possible reward from the Descent expansion this can only be bought by completing your daily quests within the Luminance Order and buying using influence points.

As well as having 3 add-ons that can be refreshed this weapon comes with +60 Slaying level which is the highest possible overall damage altering figure ingame for PvE giving this weapon considerable damage output on monsters. with this weapon also being dual swords for a higher base damage and Grade 15 this weapon easily suppresses rank 9 without factoring zerk hits and matches warsoul weapons output.

I've finished editing and added all the swords now i think would make decent endgame choices for all types of seekers from PvE to PK and Budget to Rich *****, I've added my own personal opinions on all the swords so don't get upset if you think there a little inaccurate.

Quote:

Originally Posted by reagan1104

Nice info on the seeker weapon choices, I've been considering what to use for 90 and up. I didn't see my first choice endgame listed though...Halfway Galaxy, Luvana Single Blade.

Ive added a notice up top for such comments, its not a slant at your weapon choice i do know people who have gone for single blade/ swords for looks but its just not mathematically sound for anyone looking to use there weapon xD!

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