Pro Evolution Soccer 2019's demo is promising with with quite a few improvements on display. Passing and shooting are looser with more room for mistakes. Online play feels snappier and previous titles' persistent lag seems to have been solved. The AI seems a little tactically one-dimensional across the demo's 12 teams with few strategic patterns being seen.

With a dwindling set of AAA licences available year-on-year, Konami were forced to change tack. Turkish Süper Lig, SPL and full partnerships with the Old Firm of Celtic and Rangers are not to be underestimated - nor is the sharp upturn in player/team numbers. Here's why.

'New Kick Off' mode is probably the most exciting feature that FIFA 19 and it nigh-on killed me to keep it under wraps. Games companies get accused of neglecting couch multiplayer. 'House Rules' is easily the coolest thing to happen to a football game since indoor games in the otherwise abysmal FIFA '97.

EliteGamer.com played FIFA 19's preview build and were impressed. While the demo had many issues and could be a scrappy experience, it has potential. FIFA 19 seems to place more control in a player's hands with greater room for error as well as excellence.

Fallout 76‘s recent confirmation and burgeoning details have started a healthy debate online. There is a healthy section of Fallout fans who fear that Bethesda are about to drop another weak online version of a beloved franchise.

Licensed games have a habit of being average, forgettable titles curtailed by the expense of their origins. World Cup and UEFA titles are no different with the majority sinking into the oblivion of the middle-ground.

The US, Rep. of Ireland, N. Ireland, Scotland and Wales didn't qualify. England will be beaten in disgrace by a minnow or beaten on penalties in the quarter-finals. That means 90% of EliteGamer.com readers will have plenty of time on their hands to digitally recreate the Soviet Soccer Sojourn to their liking.

Shio is a mysterious platformer that sometimes tries to reach beyond it's grasp in terms of narrative. This can be forgiven due to the games persistent walking of the fine line between deep narrative and sharp platforming.