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en-usEngadget is a web magazine with obsessive daily coverage of everything new in gadgets and consumer electronicsCopyright 2017 AOL Inc. The contents of this feed are available for non-commercial use only.https://massively.joystiq.com/2015/01/27/the-daily-grind-are-there-any-mmo-dailies-that-dont-make-you-c/https://massively.joystiq.com/2015/01/27/the-daily-grind-are-there-any-mmo-dailies-that-dont-make-you-c/https://massively.joystiq.com/2015/01/27/the-daily-grind-are-there-any-mmo-dailies-that-dont-make-you-c/#comments

You know what I don't think MMOs need more of? Dailies. I think most core MMO gamers are tired of a mechanic that exists, transparently and unashamedly, to keep us completing repetitive tasks on a daily basis and keep us logging in, and in some cases, paying our subs. Even a well-constructed daily achievement system and totally benign daily login rewards can be irritating.

But out on the fringes of the MMO space, gamers are just discovering the allure of the daily. VG247 pubbed an editorial last week arguing that GTA Online ought to copy -- wait for it -- Destiny's "intrinsic" dailies and rewards; without them, the writer opined, players are "reminded that the grind is most certainly real."

Call me jaded, but I say themepark dailies are usually just as grindy as whatever formless grind they're meant to replace, and I suspect the players who need something to do at the "end" of online co-op shooters would probably be happier with a sandboxier MMORPG to begin with. But surely there's some sort of dailies that we do like. Are there any MMO dailies that don't make you cringe? Which game can boast the best? (And can we tell GTA Online to copy those, please?)

As the snow drifted quietly this wintry morn, Rockstar Games offered a new "Festive Surprise" update for Grand Theft Auto 5. Players will now be able to use proximity mines and a homing missile launcher in the game, which will feature occasional snowy days. The update also adds holiday pajamas, Christmas sweaters, hats, scarves, masks and other festive gear for free, available through Monday, January 5. GTA 5's Festive Surprise update also features special gifts on Christmas Day (December 25) and a firework launcher and firework rocket ammo to celebrate New Year's. Lastly, players can pick up four new vehicles, such as the Hot Rod Christmas Ratloader and the Slam Van.

The open world game's update also tweaked a few of the game's mechanics, adding an on/off switch for the first-person mode's auto-level setting as well as deadzone and acceleration slider controls. Better yet, players are now able to own a third property in GTA Online, allowing them to own up to 30 cars and 9 bicycles. While the Festive Surprise update is available to all players, a recent developer Q&A addressed concerns over next-gen-exclusive updates, such as first-person mode. Rockstar stressed that "there may be some updates that are only technically possible on the new hardware," though it does "hope to continue delivering as many updates as we can for all four consoles for as long as possible." GTA Online's heist missions will be available for all players in early 2015.

Grand Theft Auto 5 will get its cooperative online heist missions in early 2015, Rockstar Games revealed today. The developer originally expected to add heists to GTA Online this past spring, apologizing for the delay later in June. As of November, Rockstar said online heists would surface in the game's online world following GTA 5's next-gen launch.

As the latest trailer for the game shows, the online heist missions appear to feature a number of vehicles, such as planes and helicopters; you can head past the break to sneak a peek. We deemed the updated edition of Grand Theft Auto 5 the "definitive version" of the chaotic open-world game in our review.

Rockstar Games is investigating Grand Theft Auto 5 PS4 and Xbox One save progress transfer issues following its launch today, the developer acknowledged on its GTA Onlinesupport site. The next-gen version of the game was announced during Sony's E3 2014 press conference in June, along with the news that players could transfer their character's progress from the Xbox 360 and PS3 versions to PS4 and Xbox One.

Specifically, the problems are cropping up for players that haven't played GTA 5 in some time. "We are looking into an issue preventing character transfer and GTA Online login on accounts that haven't played GTA Online since 2013," Rockstar wrote on the support site. The developer noted in an update that "this issue has now been addressed for PlayStation 4 and PlayStation 3 users, and will be addressed for Xbox One and Xbox 360 users by tomorrow." Xbox One players should be able to log in to GTA Online, but won't be able to transfer their character progress just yet.

If you plan on upgrading to the Xbox One version of Grand Theft Auto 5, you've got a hefty 42.44 GB download to look forward to. Snag the digital Pre-Order Edition, though, and you can queue up your download immediately, giving you instant access to criminal shenanigans following next week's launch.

The Pre-Order Edition also includes $1 million in-game cash to spend in both Grand Theft Auto 5's single-player campaign and the Grand Theft Auto Online multiplayer component. The new-gen Grand Theft Auto 5 boasts an exclusive first-person mode, along with performance tweaks, new missions, and other bonus content.

Grand Theft Auto 5 hits the Xbox One and PlayStation 4 on November 18.

Rockstar has revealed a suite of new features exclusive to the upcoming PlayStation 4, Xbox One, and PC versions of Grand Theft Auto 5, including new vehicles, in-game events, and missions.

Players returning to Los Santos can expect to find new challenges tied to next-gen exclusive vehicles like the Imponte Duke O'Death, the Cheval Marshall monster truck, and the Dodo seaplane. The upgrade also offers an all-new murder mystery that scatters clues throughout Grand Theft Auto 5's expansive map, with noir-style camera filters awarded to players who can crack the case.

Other new additions include the Hatchet and Rail Gun weapons, stock car races, updated radio station playlists, and a Wildlife Photography Challenge that unlocks a submarine when completed.

Rockstar additionally revealed that GTA Online character progress will carry over into the Xbox One, PS4, and PC versions of Grand Theft Auto 5 via a one-time save transfer. Unlocked platform-exclusive content will also transfer alongside character data, and all player-created Jobs will be retained.

A since-pulled support article on Rockstar's website points to some new features for Grand Theft Auto 5 for PlayStation 4, Xbox One and PC. According to the article, seen above, the revised versions of GTA 5 will feature a first-person mode for vehicles "that shows the interior of the vehicle, including working speedometers, tachometers, dash lights, and more." The game will also include a first-person mode "while on foot."

Rockstar plans to offer an "overhauled character selection screen" as well as new Easter eggs and random events for the game's story mode. The developer noted that new animals will appear in the city of Los Santos, and appears to be determining whether animals will also appear in the game's online modes. Lastly, it added that players transferring characters from the Xbox 360 and PS3 versions of the game will receive "new weapons and a free garage in GTA Online." GTA 5 will reach PS4 and Xbox One on November 18 and launch on PC in 2015.

We're probably not using that joke correctly. "That's What She Said" is one of the new Rockstar Verified Jobs in Grand Theft Auto Online. It's a Race for Sports Cars dealio featuring a broken-down trainyard and a "final huge leap from the freeway back to the finishing line," as Rockstar describes it. That's What She Said joins nine other new jobs in today's update.

Jobs include the racers Code 13-91, Rebel Rodeo, Brand's Snatch, Hit the Apex, Tittie Twister and That's What She Said, plus the capture maps Hold: Operation Interrupt and Raid: Claustrophobia, and deathmatches Urban Jungle and Rail Yard, Railed Out. Read run-downs of the new jobs on the Rockstar Newswire.

The San Andreas Flight School Update introduces new planes that players can pilot in a collection of themed Race, Capture, Parachute Jump missions. The update also adds new aerial competitive modes, including the flag-capturing Acquire Targets mode and the Air Force Zero base defense mission.

Rockstar will host an experience-boosting weekend event starting this Friday to commemorate GTA 5's latest update, and 14 new Jobs have launched to give players a chance to earn more in-game cash and reputation points. A full list of changes introduced in today's title update is available at Rockstar's support site.

Career criminals will soon have an opportunity to make a name for themselves in Grand Theft Auto 5's online multiplayer mode, as Rockstar announced that all GTA Online players will receive double RP throughout this weekend.

This week also marks your last chance to pick up GTA Online's Independence Day content, so if you want to outfit your character with a fireworks launcher, an American flag t-shirt, or a glorious flowing mullet, you'd best make plans to join in this weekend's bloodbath.

Rockstar's Double RP event kicks off tomorrow, and extends through August 3.

From the classic Grand Theft Auto 3 to the underloved GTA: Chinatown Wars, Rockstar's selection covers a wide swath of open-world sandbox mayhem. "Four Iron," for instance, is a modern, deathmatch take on the Grand Theft Auto: Vice City mission of the same name, in which Tommy Vercetti chased a land developer through a golf course before murdering the poor sap. "Valet Parking," on the other hand, is a lap race homage to those recurring side missions in Grand Theft Auto: San Andreas in which CJ would pose as a valet, and either politely park cars to earn extra cash or drive off with a fancy new ride.

The Rockstar newswire has a full list of throwback missions, for both the PlayStation 3 and Xbox 360, but keep in mind that the limitations of the GTA Online Creator prevent any of these jobs from being singleplayer affairs. The only way to truly relive Rockstar's classics is by replaying the original games.

Contest-winning jobs include the Grove Street Deathmatch "The 80's Turf War," along with a collection of Point-to-Point and Lap Races featuring vehicles from the recent "I'm Not A Hipster" content update. Other featured jobs include the Grand Prix-styled Race "The Los Santos Triangle," explosive Team Deathmatch map "Pit Stop," and the vertically-oriented free-for-all Deathmatch "Retaliate."

"Fixed a small issue where players could still activate the Apartment drinking activities after drinking themselves unconscious." So go the patch notes for Grand Theft Auto 5update 1.13, dubbed "High Life." And don't worry, there's more.

The High Life update, in addition to making sure players can no longer experience an alcohol-induced version of Christopher Nolan's Inception, adds five new high-end properties to own, 32 new suits for male characters, the Bullpup Rifle, new vehicles, the ability to own more than one property, and a Mental State that shows how often a potential matchmaking partner murders fellow players. Because hey, you might be a drugged-up sociopath out for nothing but the next big score, but that doesn't mean you should have to put up with mean people online.

Take-Two reported net revenue of $2.35 billion for fiscal 2014 (the year ending March 31, 2014), a 94 percent growth from its reported revenue of $1.21 billion in 2013. It also reported a net income of $361.7 million, which compares rather favorably to the net loss of $31.2 million it suffered last year. As of the end of fiscal 2014, Take-Two had "cash and cash equivalents of $935.4 million," plenty to make it rain a few times.

As for the fourth quarter of fiscal 2014, Take-Two's net revenue was $195.2 million, a 34.8 percent decrease compared to the same quarter last year ($299.5 million). It also reported a net loss of $30.8 million for the quarter, which compares to the net gain of $21.2 million reported in Q4 2013. The publisher's digitally-delivered revenue increased 65 percent year-over-year to $435.1 million on a non-GAAP basis (Generally Accepted Accounting Principles). In its earnings call, Take-Two CEO Strauss Zelnick noted that Grand Theft Auto Online was the "single largest contributor" to the company's digital revenue growth. Take-Two also reported that it has shipped 33 million copies of GTA 5 to date.

Looking ahead to the next fiscal year (ending March 31, 2015), Take-Two projects its non-GAAP net revenue to fall between $1.35 billion and $1.45 billion, and anticipates its net revenue between $120 million and $135 million for the next quarter, also on a non-GAAP basis.

Over 70 percent of players fired up Grand Theft Auto 5's multiplayer GTA Online component in the months after the game's initial release, Take-Two CEO Strauss Zelnick told Fox Business in an interview this week.

"Just a few years ago when we put out a product, no matter how big, when we put out a hit we collected our money, we went onto the next," Zelnick said, addressing GTA Online's microtransaction-driven revenue model. "Now what we're finding is we're creating recurrent consumer spending and we have the gift that keeps on giving. I talked about that when we took over Take-Two six years ago. It's nice to see it coming true."

Rockstar will launch the capture jobs creation system in GTA Online this Friday, April 11 and is offering a rewards boost in select online missions until then. Starting Friday, Grand Theft Auto 5 players can use the GTA Online Creator Tool to build missions using one of four capture job variants: Contend, GTA, Hold or Raid. For those unfamiliar, Rockstar describes the capture jobs as a "GTA twist on classic capture the flag style confrontations."

To get players accustomed to the job style's unique brand of action, the developer upped the reward levels for all official capture jobs in GTA Online. Until Friday, jobs like "GTA: All Abhorred" and "Raid: High Road" will earn players double the GTA$ and RP.

This morning, Rockstar Games unveiled a look at the content headed for Grand Theft Auto Online in the near future. By the end of Spring, the game should boast new weapons, player-crafted Capture Jobs and new co-op heist missions.

Come next week, Rockstar plans to drop the first update which will add Capture Jobs to the crime-ridden online multiplayer game. According to Rockstar, players will be able to customize these Capture Jobs by placing weapons, ammo and other miscellaneous items as they please, then share the results with the rest of the Grand Theft Auto Online community.

Following that addition, Rockstar will deliver the "High Life Update," a DLC pack that introduces new weapons, vehicles, clothing options and two new gameplay functions. Once installed, the High Life Update will allow players to own multiple properties in Grand Theft Auto Online, while the new Mental State statistic will keep a running tally of just how sociopathic your avatar has been within the virtual world.

Finally, Rockstar mentions the upcoming Heist missions. Scant details are available, but the developer claims players will be able to join forces with others, either random online players or members of their crew, to pull off complicated, co-operative theft assignments. More details on this particular update are said to be coming soon.

Rockstar has added another ten jobs to GTA Online's list of multiplayer to-dos today, one of them being an impressive recreation of the famous German race track, Nürburgring.

"Verified Jobs" are custom multiplayer match types, created by the community and hand-selected by Rockstar developers. Players create these custom Jobs using GTA Online's creation tools, introduced in late December to both Xbox 360 and PS3.

Creation tools are currently limited, and only support race and deathmatch variants. Rockstar plans to expand GTA Online's creation system soon, and expects to add co-op heists some time this year.

It's almost Valentine's Day, so polish your guns, stock up on ammo and make sure your ride is bullet-proof. That's how this day works, right? It certainly does in Grand Theft Auto Online: The Valentine's Day Massacre update hits for free on Friday, February 14, featuring lovely new items for Story Mode and Online.

Valentine's Day Massacre adds a new weapon, vehicle, clothes and 10 new jobs. The Gusenberg Sweeper machine gun will be available at the Ammu-Nation store in Online and automatically deposited into inventories in Story Mode. The new vehicle, the Albany Roosevelt, is an armored 1920s limo available in any garage in Story Mode and from the Legendary Motorsport in-game website in Online. New attire is flapper-themed, and new jobs include Deathmatches, a new Parachute Jump and new Races.