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Creating QML Controls From Scratch: Switch

Continuing our QML Controls from Scratch series, this time we will implement a Switch. Switch is similar to CheckBox with the exception that it has a slidable pill (implemented with a second MouseArea and drag property) and no text property. A Switch can be toggled either by tapping or dragging.

Summary

About the author

A seasoned engineer with 10+ years experience, Chris has expertise in desktop and embedded systems in larger, real-time multi-threaded applications, as well as experience using Qt-based software for complex projects within the motor control, telecommunications and civil engineering industries.