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NVIDIA Quadro RTX 4000 Sync The World’s First Ray Tracing GPU

Quadro RTX 4000 combines the NVIDIA Turing GPU architecture with the latest memory and display technologies, to deliver the best performance and features in a single-slot PCI-e form factor. Enjoy greater fluidity with photorealistic rendering, experience faster performance with AI-enabled applications and create detailed, lifelike VR experiences more cost-effectively and across a broader range of workstation chassis configurations.

Quadro RTX 4000 features 36 RT cores to accelerate ray tracing, 288 Tensor cores to accelerate AI and 8 GB GDDR6 memory to accommodate large datasets. It is equipped with three DisplayPort 1.4 connectors with HDR support and features the latest VirtualLink connector (that can also drive a DisplayPort panel via an included USB Type-C to DP adapter) to simplify connectivity to next-gen VR HMDs. Additionally, in conjunction with Quadro Sync II you can deploy massive digital signage solutions with higher density and at lower cost.

The NVIDIA Quadro Sync II board works with the RTX 4000 to synchronize up to 4 RTX 4000 boards per card for 16 synchronized displays per Sync II, and with 2 Sync II cards per system, up to 8 RTX 4000 GPUs per chassis, for a total of 32 synchronized displays per system. The NVIDIA Quadro Sync II, combined with the Quadro RTX 4000 powered graphics, sets a new bar for professional synchronized display deployments requiring unparalleled rendering and synchronized graphics performance, all with breakthrough possibilities realtime ray tracing and AI can provide.

CUDA Cores

2304

NVIDIA RT Cores

36

NVIDIA Tensor Cores

288

GPU Memory

8 GB GDDR6

Rays Cast

6.0 Giga Rays/Sec

Peak Single Precision FP32 Performance

7.1 TFLOPS

Peak Half Precision FP16 Performance

14.2 TFLOPS

Peak Integer Operations INT8 Performance

28.5 TOPS

Deep Learning TFLOPS

57.0 TFLOPS

Memory Bandwidth

416 GB/Sec

System Interface

PCI Express 3.0 x16

Display Connectors

DisplayPort 1.4 (3) + VirtualLink (USB Type-C)

Synchronized Displays per Quadro Sync II

16

Number of Quadro Sync II Boards per System

2

Number of Quadro Sync II Connectors

2x RJ45 (Frame Lock) + BNC (Genlock)

DIGITAL SIGNAGE SOLUTIONS

Create massive visualization solutions consisting of large numbers of synchronized displays or projectors

Performance and Useability Features

Revolutionary Realtime Ray Tracing Acceleration

Incorporating new hardware-based ray tracing engines, Turing is the industry’s first graphics processor enabling real-time ray tracing. A single Quadro RTX 4000 board can render complex professional models with physically accurate shadows, reflections, and refractions to empower users with instant insight. Working in concert with applications leveraging APIs such as NVIDIA OptiX, Microsoft DXR and Vulkan ray tracing, systems based on Quadro RTX 4000 will power truly interactive design workflows to provide immediate feedback for unprecedented levels of productivity.

RT Cores

New dedicated hardware-based ray-tracing technology allows the GPU for the first time to real-time render film quality, photorealistic objects and environments with physically accurate shadows, reflections, and refractions. The real-time ray-tracing engine works with NVIDIA OptiX, Microsoft DXR, and Vulkan APIs to deliver a level of realism far beyond what is possible using traditional rendering techniques. RT cores accelerate the Bounding Volume Hierarchy (BVH) traversal and ray casting functions using low number of rays casted through a pixel.

Mesh Shading

Provides a compute-based geometry pipeline to speed processing and culling for geometrically complex models and scenes to improve performance by up to 2x.

Motion Adaptive Shading

Offers more granular control over how GPU horsepower is distributed (i.e. more cycles applied on the detailed areas of a scene and fewer on the less detailed areas) to increase performance and at the same image quality, or produce similar image quality with a 50% reduction in the time required to generate shaded pixels.

Variable Rate Shading (VRS)

More control over pixel shading rate; efficient for effects like motion blur and foveated shading. This capability enables shading and geometry samples to process at different rates for more efficient execution.

H.264 and HEVC Encode/Decode Engines

Deliver faster than real-time performance for transcoding, video editing, and other encoding applications with a dedicated H.264 and HEVC encode engines and a dedicated decode engine that are independent of 3D/compute pipeline.

Turing VR

Ray tracing and variable rate shading enhance visual quality, while Multi-view rendering provides wider field of view, support for next-generation HMDs and displays. The RT Cores provide for accurate acoustic simulations and VirtualLink makes VR setup easier than ever with a single cable connection.

Full-Scene Antialiasing (FSAA)

32K Texture and Render Processing

Texture from and render to 32K x 32K surfaces to support applications that demand the highest resolution and quality image processing.

Display Features

NVIDIA Quadro Mosaic™Technology

Transparently scale the desktop and applications across up to 8 GPUs and 32 displays from a single workstation while delivering full performance and image quality.

DisplayPort 1.4

Support up to four 8K (7680 x 4320) monitors at 60 Hz, four 5K (5120 x 2880) displays at 60 Hz, or four 4K (3840 x 2160 or 4096 x 2160) displays at up to 120 Hz. Quadro RTX 4000 supports HDR over DisplayPort 1.4 (SMPTE 2084/2086. BT. 2020) with 4K at 60 Hz 10b/12b HEVC decode, 4K at 60 Hz 10b HEVC Encode. Three displays attach to the provided DP connectors, while the fourth utilizes the included USB Type-C to DP adapter.

NVIDIA nView Advanced Desktop Software

Gain unprecedented end-user control of the desktop experience for increased productivity in single large display or multi-display environments.

NVIDIA Quadro Sync II(included in bundle)

Synchronize the display and image output of up to 32 displays from 8 GPUs (connected through two Quadro Sync II boards) in a single system, reducing the number of systems needed to create an advanced video visualization environment.

OpenGL Quad Buffered Stereo Support

Provides a smooth and immersive 3D Stereo experience for professional applications.

Professional 3D Stereo Synchronization

Robust control of stereo effects through a dedicated connection to directly synchronize 3D stereo hardware to a Quadro graphics card.

Ultra High Resolution Desktop Support

Get more Mosaic topology choices using high-resolution display devices with a 32K max desktop size.

VirtualLink

VirtualLink is an industry standard alternate mode of USB Type-C that delivers 4 display lanes of HBR3 DisplayPort, USB 3.1 Gen2 SuperSpeed data, and up to 27 W of power to next generation VR HMDs (Head Mounted Displays).

Available Accessories

DP-HDMI-THREE-PCK Connect the Quadro RTX 4000 to HDMI displays at resolutions up to 4K with PNY Part Number DP-HDMI-THREE-PCK. The three included DisplayPort to HDMI adapters are recommended by NVIDIA, provide outstanding image quality, and are built to professional standards.

DP-HDMI-SINGLE-PCK Connect the Quadro RTX 4000 to an HDMI display at resolutions up to 4K with PNY Part Number DP-HDMI-SINGLE-PCK. The included DisplayPort to HDMI adapter is recommended by NVIDIA, provides outstanding image quality, and is built to professional standards.

Warranty & Support

PNY provides unsurpassed service and commitment to its professional graphics customers offering: 3-year warranty, free pre- and post-sales support, dedicated Quadro Field Application engineers and direct tech support hot lines. In addition, PNY delivers a complete solution including the appropriate adapters, cables, brackets, software installation disc and documentation to ensure a quick and successful install.