Abilities

For each nearby champion, both enemy and ally, he gains bonus life steal and spell vamp.
3 / 6 / 9 .

Dead Man's Blade

COST: 15 mana per hit

COOLDOWN: 1.1

Toggle Passive: Basic attacks dealt by Antagon deal bonus magic damage based on his own missing health and attack damage.
When active, his passive is disabled.

Damage: 12 / 24 / 36 / 48 / 60 (+ 5% Bonus AD)

(+ 3% missing health)

Aged Steel

COST: 75 mana

COOLDOWN: 35 / 32 / 29 / 26 / 23

Active: Antagon gains bonus armor and magic resist based off of his missing health for three seconds. Can only be activated when 20% of his health is missing at minimum. Lasts 3 seconds.

Active:(+ 20% to 33% of missing health health)

King's Distain

COST: 60 mana

COOLDOWN: 19 / 17.5 / 16 / 14.5 / 13

Active: Antagon stares down his foe, slowing them over time for two seconds. He deals magic damage if they are facing him at the end of the cast.

Damage: 20 / 35 / 50 / 65 / 80 (+ 25% AP)

Broken Throne

COST: 120 mana

COOLDOWN: 130 / 115 / 100

Antagon releases his life energies, granting all nearby allies 5/10/15% spell vamp and lifesteal for five seconds, and sacrifices 50% of his own movement speed, giving 5% of his total to all near allies as well. All enemies within his local vision have their movement speed reduced by 5/7.5/10% for 3 seconds.

This kit may be pretty odd and unbalanced, but I'm not great with numbers for such. I have a reference image for what he's to look like as well as some ability icons, but I can't seem to upload them :/

He's meant to be a utility tank and or a heavy team fighter, due to the nature of his passive, Q and ult. support or top lane is where I meant for him to be.