Due to summer things are going a bit slower than usual, but this doesn't mean we don't have anything new to show. Thanks to our previous media release we have gotten our hands on some very fine weapon animators: Book, Mullet, General Tso and Sober are ing to get our last few weapons animated

Due to summer things are going a bit slower than usual, but this doesn't mean we don't have anything new to show.
Thanks to our previous media release we have gotten our hands on some very fine weapon animators: Book, Mullet, General Tso and Sober are ing to get our last few weapons animated and ingame. The new railgun was high priority and has already been animated by Book, expect ingame footage in the next media update.
Jake is currently making the long awaited alien animations, so the last piece of the puzzle will soon be ingame too.
Our mapping department continues to raise the bar. Unsain started a new map called "ol_sewage", and his first map "ol_bunker" is nearing release quality rapidly. A new recruit in the mapping dept. is Leon aka Teh, who's making an industrial map for us. Venom_Snake's "ol_reaction" is also nearing final stages. Purerage is finalizing "ol_downfall" and Simon is finalizing "ol_undersiege".
As you can see, lots of map being made or getting finalized, but not to fear, we have one map that is actually final already: "ol_styx" by Simon. Here's a few shots of it:

Ingame footage can be seen on our website: Off-limits.be
For moreinfo you can view our forums here: Off-limits.be , where we post updates frequently.
Stay tuned for more!

Man, it makes me jealous that Unsain is making such good maps, even if he only started a year and a half ago. If he ever sees this, this is Zack from Graphic Design class at Central. You bitch, you. :)

Thanks for the positive comments!
Ippo: the map featured in this release was not made by Unsain, he's making ol_bunker and ol_sewage (bunker should be hitting final soon I hope). We will show that map as soon as it's done.
Varsity: I don't know what you mean by $detail?