English description

The Pirates Cove. The main part of its population is pirates, brigands, marine creatures und different deep-sea monsters. The general alignment is neutral. The strategy and tactics are oriented on the fast unit speed and sudden attack. As for the weak sides of the town we can mention 4-level magic guild, rather weak defense and that some town features become useless on maps without water landscape. The general architecture style of the Cove is medieval and a bit rough. Most buildings are wooden except the stone Fort.

I have played it on vcmi, but it’s blacksmith remains the ballista instead of cannon warmachine. Horn of the Abyss has this unique warmachine but vcmi mod does not has which makes me think about this happens because of vcmi cannot see wog options. Just like other specific towns special building features doesn’t take effect in the game. I’m using vcmi version 0.96b now. The vcmi client works but the launcher doesn’t since it tells me it is not win32 application, then I deleted many vcmi content from it (even if it’s polish but I have to know how to perform it) and replaced it for version 0.94. Now the launcher works but the vcmi client doesn’t and it says error code 0x0000???. Now either 0.94 or 0.96b version’s problem have to be solved but which one? I have the next installed towns now: Forge, Preserve, Grove, Cove.