I'm trying to learn how to find the movement speed in theHunter: CotW but so far I've not achieved any results. I do have found the addresses that manages the coordinates for the player. If I edit those values my character will 'teleport' with the value written. The problem I have is that when I'm trying to find what opcodes that access the addressees there are counts that start as soon as possible but when I move around nothing new pops up in the opcodes list.

These are the ones that access the coordinate address:

The one that are counted to 287 keeps counting up and the ones counted up to 15 is the camera or mouse movement.

Where should I go from here? I am fairly new to cheat engine but after I found the coordinates I want to keep trying. Can I get any tips on the way?

There are several ways to do it. Sometimes, just analyzing the data structure for coordinates and testing various values will work. Here is an example of analyzing assembly code around coordinate instruction:

There is one trainer I've tested on this game made by some chinese guy (I think) - LinGob - that hooks player coordinates and tampers the Z coordinate in the quad (for bunny hop jumps) as well as the XY adding small ounces to them as the keys are pressed. You may want to start with that. Linked here.

I'm trying to learn how to find the movement speed in theHunter: CotW but so far I've not achieved any results. I do have found the addresses that manages the coordinates for the player. If I edit those values my character will 'teleport' with the value written. The problem I have is that when I'm trying to find what opcodes that access the addressees there are counts that start as soon as possible but when I move around nothing new pops up in the opcodes list.

These are the ones that access the coordinate address:

The one that are counted to 287 keeps counting up and the ones counted up to 15 is the camera or mouse movement.

Where should I go from here? I am fairly new to cheat engine but after I found the coordinates I want to keep trying. Can I get any tips on the way?

Pick one of those instructions that accesses your player coordinates and follow the assembly. Try to understand what it's doing. From that list, I would personally pick one of the constantly updating instructions (count of 287 from your screenshot). The moveaps look promising. Find out how to use the break and trace instruction tool within cheat engine and watch as the xmm registers change when you trace the instructions. It's entirely in your hands now on how to proceed and where to investigate.

I'm trying to learn how to find the movement speed in theHunter: CotW but so far I've not achieved any results. I do have found the addresses that manages the coordinates for the player. If I edit those values my character will 'teleport' with the value written. The problem I have is that when I'm trying to find what opcodes that access the addressees there are counts that start as soon as possible but when I move around nothing new pops up in the opcodes list.

These are the ones that access the coordinate address:

The one that are counted to 287 keeps counting up and the ones counted up to 15 is the camera or mouse movement.

Where should I go from here? I am fairly new to cheat engine but after I found the coordinates I want to keep trying. Can I get any tips on the way?

Pick one of those instructions that accesses your player coordinates and follow the assembly. Try to understand what it's doing. From that list, I would personally pick one of the constantly updating instructions (count of 287 from your screenshot). The moveaps look promising. Find out how to use the break and trace instruction tool within cheat engine and watch as the xmm registers change when you trace the instructions. It's entirely in your hands now on how to proceed and where to investigate.

That's what I've been trying to do, but this is all new to me so when my character moves there are tons of code moving (of course). I'm trying to understand how to freeze the movement speed but no success yet.