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Vote for who Batman is strong and weak against. This will be particularly useful once draft/ranked matches are available.

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Batman's Trap

Batman's Trap reveals and roots enemies for a longer duration.

Gain 3 charges that are spent to place Traps (2 seconds to prime) that last for 45 seconds and are triggered by the next enemy Champion to step on them. They will be Rooted for 2.5 seconds and revealed for 10 seconds. Up to 2 Traps may be on the battlefield at once. You regenerate a new Trap every 45 seconds or by returning to base.

Batarang (Q)

Cooldown: 6.0s40 Energy

Batman throws his Batarang, dealing 40 Attack Damage to the first enemy it hits and applying a mark for 6s.

Martial Arts (W)

Whenever Batman gets a kill or an assist he regains 1 Charge and 25 Energy.

Damage:

45

70

95

120

+ 50% Bonus Attack Damage

Recharge Time:

15

13

11

9

Cape Sweep (E)

Cooldown: 9.0s35 Energy

Batman sweeps his cape in an area around him. Enemies in the area are dealt 50 Attack Damage, and lose 15% Attack Speed for 4s. If no enemy Champions are damaged, Cape Sweep's cooldown is reduced by 4s.

Damage:

50

85

120

155

+ 60% Bonus Attack Damage

Attack Speed:

15%

20%

25%

30%

The Dark Knight (R)

Cooldown: 90.0s

Batman creates a cloud for 2s that makes all enemies within the cloud Crippled (cannot Dash, Blink, or benefit from bonus Move Speed) and launches into the air. Nearby enemies are Revealed, and Batman can target them to swoop in and attack for 100 Attack Damage. If Batman doesn't attack within 2s he will drop back into the cloud.

Batman's tragic origin is well known. After seeing his parents gunned down as a child, Bruce Wayne swore that he would do all he could to ensure that no other child would ever have to endure what he did. Bruce spent his remaining formative years honing his body and mind to represent the epitome of human ability. Although brusque and tactless, Bruce Wayne cares deeply about his fellow man and will do all he can to save lives and reduce suffering.

Batman strikes from the shadows, quickly and brutally, and then disappears again. He will not engage in a fight until he is sure that he or an ally can come off the victor. Batman will never kill another intelligent creature, and, due to how his parents were killed, will never use a gun.

Basic audio

Champion select

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Rejoining the fight (respawn)

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Victory over another champion

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Level up / new abilities

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Using an ultimate ability

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Full list of champions

Latest comments

Why would you tell people to mod Royal Seal over Prism. Until 2.0 sometime in the distant future, it is broken and should be modded in every tank set until it is fixed. I would also put priority in E since it has such a long cooldown, and is probably

Great guide, this is how I usually play her! But I'd recommend getting the Disintegration 2 mod for Cosmic Staff over 350 Credits off Starheart. Also if you're going defensive, Cosmic Belt is better than Ruby of Life in that it also gives you Power D