This might be a dumb question but where is the entrance to the dungeon in the Ruined Monastery adventure?

I think it's one of the hermit's cave entrances but I'm not sure if that is correct, and even then I'm not sure which cave it would be.

Also I'm stoked that this project is coming together. I've started up a new campaign and have begun it at the entrance of the ruined monastery. We're playing our second session tomorrow night using the ruined monastery adventure.

This might be a dumb question but where is the entrance to the dungeon in the Ruined Monastery adventure?

They're two separate adventures. The original was written before I'd given any thought to the surrounding environment, so it doesn't really fit into the new scheme. Consider the new one a "re-imagining" and expansion of the original.

They're two separate adventures. The original was written before I'd given any thought to the surrounding environment, so it doesn't really fit into the new scheme. Consider the new one a "re-imagining" and expansion of the original.

Hm, I guess I'm going to make the ruined monastery a separate location from the project going on. Possibly adding clues to the location of Urheim in room 11.

That should take care of that. I've already set the seeds for a separate location in a way by being vague on who the temple worships and also the adventurers found the statue so when they bring it back into town they could hear a story or rumor about Urheim from the local priest.

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