Fallout: New Vegas Walkthrough & Strategy Guide

(1) Talk to the receptionist in Gomorrah about Omerta activities. (2) Talk to Cachino about suspicious Omerta activities, perhaps someone else in Gomorrah knows how to find him. (3) Check Cachino's room or his person for some proof of his behavior. Perhaps someone has a key to his room. (4) Cachino's Journal should have enough proof to get him talking. (5) The door guard suggested talking to Big Sal or Nero about Cachino's journal. (6) Attend Cachino's business meeting with Big Sal. (7) Cachino is dead, speak to the boss about what to do next. (8) Talk to Troike to see what kind of help you can give him. (9) Check with Clanden to see what kind of help he needs. (10) Recover a stolen shipment of weapon parts from the Fiends. (11) Bring chlorine to Clanden. Check near the pool at the Ultra-Luxe, or find out who supplies them. (12) Let the bosses know that Clanden and Troike both have everything they need.

This side quest can begin in any number of ways. It takes place almost entirely in the Gomorrah Casino, which is located on the outskirts of the New Vegas Strip, immediately to your right upon entering through the robot-protected front gates. Once inside, the surest way to start this side quest (if you haven't already) is to simply speak with the woman at the front entrance. Known only as the Receptionist, she will be able to give you all sorts of information, and you can pry even more out of her if you use your powers of persuasion. Meanwhile, expect to get your weapons taken from the guard at the front door before entering the casino itself. Worry not about losing your gear, though. As long as you play things cool like we did in this particular walkthrough, you won't need them anyway. If anything, not having your weapons will keep you cool, calm and collected throughout.

Ultimately, by speaking to the Receptionist (or via another conduit you used to undertake this side quest), you'll learn about a man named Cachino. Cachino works for the family that controls the Gomorrah Casino, a group known simply as the Omerta. Finding Cachino can be a bit laborious, but you should ultimately run into him on the floor of the casino, or in one of the ancillary rooms around it. If you took the time to speak with some of the NPCs on the floor that work for the Omerta, then Cachino will actually speak to you first if he runs into you, which makes finding him all the easier. Either way, once you've spoken to him and let him know that you know he's up to no good, the real fun starts. You'll need to find evidence that he's up to no good, but how? The idea here is to gain access to his room up in the Gomorrah's suites. Unless you have a good lockpicking skill, the only realistic way you'll be able to do this is to purchase the key from the Receptionist you spoke with earlier (or use other powers of persuasion, should you not want to part with precious Caps).

Either way, with or without a purchased key, you're going to need to head up to the suites in the casino to access Cachino's private room. Use an elevator at the back end of the main floor to head up to the Suites Level. Once there, move forward and head left down the pathway you encounter. Here's where things may get a little tricky. There's likely a guard protecting that door. You need not worry about the guard if you procured a key from the Receptionist. If you plan on picking the lock, however, you'll need to coerce the guard away from his post, or wait for him to walk away. Once he's nowhere to be found, you can then pick the lock. As long as he doesn't see you picking the lock itself, it doesn't otherwise matter if he sees you go in or out of the room, so don't worry about that. This is a risky situation, however, so it wouldn't hurt to save your game before you try to pick the lock, just to err on the side of caution.

Once inside his bedroom, head up the stairs to the upper part of the suite and work your way into his vacant room. You'll notice all sorts of empty furniture in the corners of the room, but it's the proper desk shoved in one corner of the room, adjacent to the front door, that's of importance. Examine this desk and you'll find precisely what you're looking for. Cachino's Journal will be the proof you need to frame Cachino to the higher-ups with the Omerta. Now, keep in mind that you don't have to use this journal against Cachino. In fact, you can even offer to sell it to him, thus removing any possibility of being able to convince his bosses that he's working behind their backs. Feel free to do that if you'd like, but keep in mind that this particular route isn't covered here in this walkthrough. Rather, we decided to use the evidence against Cachino, which brings us into the Omertas' good graces.