Citizen Zero

Citizen Zero was a planned action/sci-fi MMO with shooter elements. Created by Australian studio Micro Forté, Citizen Zero was to put players into the role of a former prisoner on an isolated planet - Neo-Eden, a former penal colony and now a free society. Players would start off as new adventurers, their minds and histories erased as payment for their crimes. Players would choose a new identity among one of three races, then consider a class path and set off to a new life.

Gameplay would range from vehicle transport to combat and hunting. Combat would play out in real time in a third-person perspective. There was also the unique plan of having the game rely a lot upon cooperation and other PvE interactions. While the game would have limited PvP, Citizen Zero was to be more PvE focused, and instanced situations would drop players in with teammates or NPCs only.

FEATURES

The Setting | The penal colony of Typhron, established by United Military Industries.

Live & Die as a Team | Special class abilities, devastating combo attacks, and multi-stage takedowns available by working with a team to defeat deadly AI enemies.