But the game looks and sounds great. Haven't played for long, but it seems they did a really nice job.

Also, a bonus for me and perhaps no one else, it plays really nicely on a touchscreen with just your hands. To move, just tap the left and right edges of the view window to turn and top and bottom for forward and back. Everything else on the screen can be tapped, and you even get the tooltips by dragging your finger onto items and removing it to select. Very nice.

The price seems reasonable to me. That's a dollar less per game than the full price charged at GOG. The devs for these put in a lot more work than many games on GOG, for which someone simply writes a DOSBox shell.

Originally Posted by JDR13
I believe they're also doing the Wasteland 1 remaster. That's another one I'm looking forward to.

Ugh - I have no idea why anyone <cough> @Corwin </cough> could have liked that game. I played the thing when it was new and it miles behind every other U3 clone. Who cares if it was post-apoc - so was Gamma World.

Originally Posted by Lucky Day
Ugh - I have no idea why anyone <cough> @Corwin </cough> could have liked that game. I played the thing when it was new and it miles behind every other U3 clone. Who cares if it was post-apoc - so was Gamma World.

I'm more interested in playing it for the historical perspective since it seems to have had a significant influence on the genre. I hear it's a fairly short game anyways.

I loved the original Wasteland. To this day it is the only game I have ever played where you fight gun totting priests and shotgun shooting nuns. Also, was the first game I got a STD from a hooker. Good times.

I simply couldn't resist, I fired up the Bard's Tale last night, rolled up some guys and wandered around town until I got everyone up to level three. Now I just need to go complete my Trails in the Sky replay and then I can return to the glory of the bard and his buddies!!

Originally Posted by JDR13
I'm more interested in playing it for the historical perspective since it seems to have had a significant influence on the genre. I hear it's a fairly short game anyways.

It was influential on Fallout - it even said so on the original box. After that, I think most people look at FO as their source for post-apoc. I mean, Autoduel has a pretty good slant on Post-Apoc but no one looks to that for inspiration anymore.

I can't believe people are complaining about that though. I mean, I know Bard's Tale was hardcore and all, but I can't imagine getting much enjoyment out of repeatedly fighting 396 barbarians.

86 reviews on Steam so far and 84 of them are positive. I'm probably going to wait a few months before getting into it myself. The devs are already talking about tweaking the balance in the next patch.

I can't believe people are complaining about that though. I mean, I know Bard's Tale was hardcore and all, but I can't imagine getting much enjoyment out of repeatedly fighting 396 barbarians.

86 reviews on Steam so far and 84 of them are positive. I'm probably going to wait a few months before getting into it myself. The devs are already talking about tweaking the balance in the next patch.

Originally Posted by Hastar
You would just turn up the scroll speed to 10 and have your mages cast spells that hit all groups. Like Mangar's mind blast I think it was.

It was like fighting the Cuisinarts in Might&Magic II.

It would get boring and could make the game too easy so I didn't do it on all my play throughs.

Ahh, so you could spam it? I never got far in BT back in the day.

Spoiler

There was a castle in Skara Brae you could never enter that appeared to be the game's boss. Then some of my buddies worked out that you could technically enter it by going through a dungeon and then up to the area via a top exit. There you encountered the toughest battle of the entire game - but no real story or real boss to it. There was no understanding of a "Werdna" or a final cut scene to tell you you've completed the game.