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This may be really bad forum etiquette, but thought I'd bring this up. Only 20 people have played it, and I'm worried that people aren't playing it because its an update of an old hold.

Yes, it has some of the same rooms, but I think there's enough new stuff there to make it worth playing. And if you haven't played the original, you've no excuse (well, I guess there still are potentially many, but you know what I mean)

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New to DROD? You may want to read this.
My Holds and Levels:

Hold of the Year and Technical Design Excellence in Concept Award Winner (2008)Advanced Concepts - I made the Goblins, Fegundos, Eyes and Potions levels
(Tutorials and Challenges involving specific DROD elements)

I'd say there are more than 20 players on this hold: you have 132 downloads on the forum, so I suppose the number is somewhat higher than the CaravelNet delvers alone.

I'm playing through your hold myself right now, but I am a notoriously slow player (meaning twenty holds at once take a lot longer to complete than one after the other). Still, I might just finish it before the Eighth breaks out.

On an aside, the rating is probably biased downwards at the moment: there are only three votes, and one of them was mine, only intended to make the hold available on CaravelNet. I think I gave a random vote (the standard?), but I probably ought to change that...

Hold of the Year and Technical Design Excellence in Concept Award Winner (2008)Advanced Concepts - I made the Goblins, Fegundos, Eyes and Potions levels
(Tutorials and Challenges involving specific DROD elements)

Banjooie: It's hard to give a hint on this room without knowing exactly how many moves you're taking in each part. However, one part of the solution that may be unexpected is

Click here to view the secret text

×one of the orbs must be hit facing S/SW

bandit1200: I'm not sure I understand what you're saying: if you restore to a point before you completed the room, then it won't acknowledge the room as completed. (but then you knew that, so I'm not following you).

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New to DROD? You may want to read this.
My Holds and Levels:

Hold of the Year and Technical Design Excellence in Concept Award Winner (2008)Advanced Concepts - I made the Goblins, Fegundos, Eyes and Potions levels
(Tutorials and Challenges involving specific DROD elements)

quote:Jacob wrote:
bandit1200: I'm not sure I understand what you're saying: if you restore to a point before you completed the room, then it won't acknowledge the room as completed. (but then you knew that, so I'm not following you).

Heheh, drink and think are definitely two things that don't mix where I'm concerned. Last night I was convinced I had completed that room, but I just took a look at my demo's, and I haven't. In the sober light of day, I remembered the nearest I got was 2 moves short, but now I can't get near that and I'm back to being about 10 moves short.

Click here to view the secret text

×Secret Underground Passages 1S1W. I can't figure out how to do this one at all so far. Also, I note that when you reach this one, you can't get out without completing it or doing a restore.

There *is* a lot of secret room it seems. Definitively a lot longer than the AE hold.

There seems to be a problem though, unless I am grossly mistaken. Spoilery details below. I *was* grossly mistaken, so point removed.

25% of all secrets, still plenty to go.

Something else I just noticed:

Click here to view the secret text

× A trapdoor at the entry of the secret room on the Headache level might be useful. As it stands now, it is possible to conquer the room, thereby allowing download of the "real" victory demos on CaravelNet. You know how sneaky desperate delvers can get.

Yay. I just conqured this, and it was a great hold, but is there any way to explore the upper 2 levels after you've left them? It's what's keeping me from mastering the hold. I got 2 rooms in the secret level, but, without a way back to the first 2 levels, it seems I'll have to replay most of the hold, save for the fist 2 levels, since they are linked, again.

I'm having similar problems as the above poster. Could anyone enlighten me?

Click here to view the secret text

×I didn't complete Headache: Entrance with one mimic potion the first time I was there, but rather after completing the hold. I have conquered the four initial rooms in the secret underground passage, but they are on "different" restores, thus the blue doors won't drop. Is there ANY way (i.e. paths) to unlock the blue doors in the secret passages without redoing 15-20 rooms?

____________________________Always do sober what you said you'd do drunk. That will teach you to keep your mouth shut. - Ernest Hemingway

I'm going to assume you're both talking about having missed secret rooms or something... Presumably, once you've cleared the hold, you'll be able to go back in and finish any rooms you may have missed via the Restore function. If this behaves like other holds, clearing the secret rooms via Restore will save the rooms as cleared, whether you go on to clear the whole hold again or not. :hasn't cleared this hold yet so isn't sure if that's what you're referring to:

Yes, except that, you know... Do I dare tell you? This hold is peculiar. Very much so, in fact.

Click here to view the secret text

× There is one level that requires to drop blue doors, so you need to conquer all the rooms on this level in the same playing.

Click here to view the secret text

× Problem is, all these rooms can only be reached through different stairs, all of them more or less behaving as secrets. So, you need to go through all the secrets that get to this particular level without doing any funny Restoring.

Incidentally, I'm also at 96% of all secrets; you can guess what 4% I'm missing. I *will* master the hold - eventually.[Last edited by Alneyan at 04-19-2006 09:44 PM]