History VideoGame / CommandAndConquerRedAlert3

* NuclearWeaponsTaboo: The developers have stated that nuclear weapons were removed from this game because of the addition of a Japanese faction. This decision was apparently made relatively late during production, as the Soviet power plant is still called "Reactor", and the Soviet Super Reactor still has a radiation symbol on it.

In this installment, the USSR is at death's door, so General Krukov and Colonel Cherdenko travel back using their own time machine and [[NeverSayDie eliminate]] Einstein before he gives the Allies the technological superiority they need to win. They come back and discover that, while they are beating the Allies, they've lost their nuclear arsenal, because Einstein wasn't there to invent it. In addition, the Japanese Empire of the Rising Sun (led by GeorgeTakei) has been created by their tampering and is attacking them. This is where the single player campaigns pick up.

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In this installment, the USSR is at death's door, so General Krukov and Colonel Cherdenko travel back using their own time machine and [[NeverSayDie eliminate]] Einstein before he gives the Allies the technological superiority they need to win. They come back and discover that, while they are beating the Allies, they've lost their nuclear arsenal, because Einstein wasn't there to invent it. In addition, the Japanese Empire of the Rising Sun (led by GeorgeTakei) Creator/GeorgeTakei) has been created by their tampering and is attacking them. This is where the single player campaigns pick up.

* AlternateUniverse: The basic premise of the game, though this time around all three factions eventually become aware that this isn't the original timeline. Only Emperor Yoshiro seems to realize the full implications of the discovery, particularly for himself.-->'''Emperor Yoshiro''': *''Utterly aghast''* If fate can be changed, on a whim! If the future is malleable, then there is no divine destiny! All of this means nothing!!!

* GameBreaker: The chrono timebomb is extremely powerful. The only way to counter it is to move everything out of its radius. Waiting for the countdown to end will make it explode. Attacking the bomb and managing to reduce its health to 0 makes it explode. [[ArtificialStupidity Guess what does the opponent AI do when it encounters a time bomb.]]** Uprising brings 2 overpowered Allied units, both of which are vehicles : The Pacifier and The Future Tank*** The Pacifier is a long-range artillery which can deal an immense amount of damage from a safe distance, and it's also durable, too. It also costs only 2000$.*** The Future Tank is probably the apex of this trope. Giant humanoid robots on treads, they have a big respectable health pool, an immense AoE attack, an ability that can turn to shreds any generator in one constant hit, they self repair, and it only costs 3000$ to produce. It is not unheard for 4 Future Tank units to destroy bases by themselves.*** There is also the new Japanese Super-Unit, The Giga Fortress. It is a literal unmmaned fortress which can deploy from "Anti-Air, anti-water" towards "Anti-Surface". It is slower than a Kirov while flying, and it gets a giant laser beam as its weapon while flying. It deals an immense amount of damage, but it takes a minute to be constructed, costs 6000$ (The most out of any other unit in the game), and is extremely susceptible to special anti-air units, such as [[OneHitKO Yuriko]].

** Uprising brings 2 overpowered Allied units, both of which are vehicles : The Pacifier and The Future Tank*** The Pacifier is a long-range artillery which can deal an immense amount of damage from a safe distance, and it's also durable, too. It also costs only 2000$.*** The Future Tank is probably the apex of this trope. Giant humanoid robots on treads, they have a big respectable health pool, an immense AoE attack, an ability that can turn to shreds any generator in one constant hit, they self repair, and it only costs 3000$ to produce. It is not unheard for 4 Future Tank units to destroy bases by themselves.*** There is also the new Japanese Super-Unit, The Giga Fortress. It is a literal unmmaned fortress which can deploy from "Anti-Air, anti-water" towards "Anti-Surface". It is slower than a Kirov while flying, and it gets a giant laser beam as its weapon while flying. It deals an immense amount of damage, but it takes a minute to be constructed, costs 6000$ (The most out of any other unit in the game), and is extremely susceptible to special anti-air units, such as [[OneHitKO Yuriko]].

* GameBreaker: The chrono timebomb is extremely powerful. The only way to counter it is to move everything out of its radius. Waiting for the countdown to end will make it explode. Attacking the bomb and managing to reduce its health to 0 makes it explode. [[ArtificialStupidity Guess what does the opponent AI do when it encounters a time bomb.]]

* SuspiciouslySimilarSubstitute: The Soviets are up to their old back-stabbing ways. But then again, why mess with perfection? Cherdenko, like his predecessor (Romanov), declares war on the Allies, but changes his tune when he suddenly needs their help. Dasha is the same character as Zofia, more or less. Gen. Nikolai takes credit for all the player's successes and chafes under his Premier's command, just like Gen. Vladimir.

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* SuspiciouslySimilarSubstitute: The Soviets are up to their old back-stabbing ways. But then again, why mess with perfection? Cherdenko, like his predecessor (Romanov), declares war on the Allies, but changes his tune when he suddenly needs their help. Dasha is the same character as Zofia, more or less. Gen. Nikolai Krukov takes credit for all the player's successes and chafes under his Premier's command, just like Gen. Vladimir.

* SuspiciouslySimilarSubstitute: The Soviets are up to their old back-stabbing ways. But then again, why mess with perfection? Cherdenko, like his predecessor (Romanov), declares war on the Allies, but changes his tune when he suddenly needs their help. Dasha is the same character as Zofia, more or less. Gen. Nikolai takes credit for all the player's successes and chafes under his Premier's command, just like Gen. Vladimir.

* CapitalOffensive: Happens in the Allied mission "Forever Sets the Sun", where Allied forces attack Tokyo and destroy the Imperial military, killing or capturing most of their leadership. Also in the Imperial mission "Crumble Kremlin Crumble" which is the Empire of the Rising Sun's invasion of Moscow.

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