Gearing Up in Patch 7.2

Patch 7.2 brings with it tons of new content to continue gearing your main or get that fresh alt some awesome gear to get into raiding. We have outlined here all the ways you can gear up in Patch 7.2.\r\rArtifacts\rEmpowered Traits\rPlayers with 35 traits or more traits receive a quest in Patch 7.2 to empower their artifact weapon.\rThere is a new Empowered set of traits plus an Infinite trait.\rAll of your original 3\/3 traits can be expanded to 4\/4.\rThe Artifact Power spent on the original Infinite trait is refunded. You can choose to spend that power maxing out old 4\/4 traits or on the new Empowered artifact traits. The cost of traits from #37 onwards is much steeper in 7.2.\rThe new final trait is the 50 point trait Acuerdo del Ocaso de la Legión. This provides a 10 sec proc to your primary stat for DPS and healers, and Versatility for Tanks. Progressing through this 50 point trait provides less character power than the old 20 point trait, and purchasing the ranks is much more expensive.\r\rObtaining Artifact Power\rThe upgrades to your Artifact Weapon are made easier by the ability to obtain higher Artifact Knowledge ranks in 7.2.\rArtifact Knowledge research ranks go up to 50 in Patch 7.2; the catch-up compendiums will also go up to level 45.\rThere are 101 total traits in Patch 7.2. This accounts for the 50-point infinite trait, 3 point traits becoming 4 point traits, and a new Empowered set of traits. \r\rFor more information please see our post on Artifact Weapons: What's New in Patch 7.2\r\r\rBroken Shore Tokens\rThere are two new types of tokens that can be transformed into gear available on the Broken Shore: Dauntless Tokens and Relinquished Tokens.\rDauntless Tokens cost 400 Fragmento del vacío, are blue-quality, and turn into an 850 ilvl item.\rRelinquished Tokens cost 5000 Fragmento del vacío, are epic-quality, turn into a higher quality item than Dauntless gear (even possibly a Dungeon, Raid, or PvP item), and have a very small chance to contain a legendary.\rThe Dauntless Tokens can also drop from mobs on the Broken Shore.\r\rFor more information, please see our post on the Nethershard Currency in Patch 7.2.\r\rClass Order Hall Sets\rIn 7.2 you will be able to upgrade each piece of your Class Order Hall gear set with new armor kits such as Refuerzo grandioso para armadura de Clarividente going up to ilvl 870.\rThese armor kits have varied sources. One is a reward from completing the introduction to the Broken Shore scenario. You can obtain others as rewards from World Quests.\rYou can apply these kits directly to the base Order Hall gear item, no need to do the initial upgrades.\rFor a full list of these items, see here.\r\rDungeons\rHeroics and Cathedral of Eternal Light\rBase item levels for existing dungeons are being increased across the board, up to: 825 for Normal dungeons, 845 for Heroic, and 865 for non-key Mythic dungeons.\rLa Arquería and Corte de las Estrellas are now queable as heroics. The new split Karazhan will also be available as a heroic.\rThe new dungeon, Catedral de la Noche Eterna also follows these item levels for its two difficulties.\rSome gear highlights from the new dungeon include: a Relic of each type and three new trinkets: Astillas de Agronox, Máquina infernal engrasada con vileza, Piedra de terror de sombras infinitas\r\rFor more information, please see our Cathedral of Eternal Night Dungeon Preview.\r\rMythic + \rMythic + Karazhan (Upper and Lower) are being introduced so your weekly cache can now contain Kara items.\rWhen the Tomb of Sargeras raid is released, it is likely that items in your weekly Mythic + cache will have a higher base item level, as happened when Nighthold was released.\r\r\rLegendaries\rThe ilvl cap for legendaries remains at 940 but there have been 4 new crafted legendaries added and big changes to existing legendaries.\rThese are the 4 new crafted legendaries: Celumbra, la dicotomía de la noche, Refugio eterno de la Centinela, Percha de vigilancia, Coraje incesante de Rethu.\rThese Legendaries are Bind on Equip, and can be sold or traded.\rFor detailed crafting information on these legendaries please see our 7.2 Professions Post. \r\rMany existing legendaries are being reworked to be more appealing.\rHighlights include the changes to Secreto de Sephuz:\rNow always grants 10% increased movement speed and 2% Haste.\rWhen triggered, this bonus is increased to the current values of 70% movement speed and 25% Haste.\rMovement speed bonuses now stack with other movement speed bonuses.\r\rPlayers can also target legendaries for a specific armor slot via the Reliquished Armor tokens.\r\rFor the large, exhaustive list of changes to many legendaries, please click here.\r\r\rProfessions\rTo make it easier to get into crafting and to upgrade already crafted items, some Obliterum changes are coming:\rThe Obliterum Forge no longer requires an elaborate questline - the Forge is already unlocked and you can start obliterating things. You can pick up the quest Preparar la forja in Dalaran as a mini-tutorial to earn 100 Ceniza de obliterum, but that's all that remains of the old questline.\rThe item levels associated with crafted gear and Obliterum have also shifted. In Patch 7.2, crafted gear will start at ilvl 835 and go up to 875 with Obliterum.\r\rFor detailed crafting information on 7.2 Profession Changes please see our 7.2 Professions Post. \r\rPvP Gear\rWith new PvP seasons and a new patch comes new PvP gear.\rThis patch will introduce Cruel Gladiator gear.\rBonus Rolls will be coming to the rated weekly quest.\rPvP Gear Crafting\/Target ting: There is a new type of quest related to the Forge: A la forja va.... This is part of an in-development system to allow players to turn in several pieces of unwanted PvP gear for a piece they'd prefer in the form of a token. It looks like turning in items will reward either Ecos de dominación or Ecos de batalla, which are then used to purchase specific Legion PvP pieces. This was referred to as targeting the PvP gear you want in the Brian Holinka PvP Q&A. These tokens can turn into gear that is Warforged, Titanforged, have tertiary stats, and gem slots.\r\rRaids\rThere will not be a raid open at the launch of 7.2 but Tumba de Sargeras will be opening at some point during that patch.\rBase item level range for Tumba de Sargeras will be from 870-880 for Raid Finder, 885-895 for Normal, 900-910 for Heroic, and 915-925 for Mythic.\rSome interesting items from Tumba de Sargeras include: Cenizas infernales, Talismán de marea creciente, Cáliz de luz de luna, and Esquirla cósmica cambiante.\r\rWorld Bosses\rPatch 7.2 brings four new world bosses: Brutallus, Apocron, Malificus, and Si'vash.\rThese world bosses will drop ilvl 890 gear.\rWorld Bosses on the Broken Shore are only available when the Nether Disruptor World Building is complete and not under attack.\r\rWorld Quests\rWorld Quest base item level has been scaled up to 855.

Comentarios

Comentario de Tombsv

the catch-up compendiums will also go up to level 45.\r\rSo I can buy one of those right off the bat?

Comentario de Lennyface

on 2017-03-22T14:16:12-05:00

Raid ilvls are horrible, just compare difficulty then ilvl (it can titanforge from heroic to higher than mythic :( )

Comentario de Arithawn

on 2017-03-22T14:20:13-05:00

the catch-up compendiums will also go up to level 45.\r\rSo I can buy one of those right off the bat?\r\rAfter you get a toon to artifact knowledge level 50 i would assume

Comentario de Farrsog

on 2017-03-22T14:21:21-05:00

"Progressing through this 50 point trait provides less character power than the old 20 point trait, and purchasing the ranks is much more expensive."\r\rIf I'm reading that right and understanding it right, I won't lie, that does make me a little sad. Still, not a make-or-break, looking forward to 7.2!

Comentario de linkmastr001

on 2017-03-22T14:22:10-05:00

the catch-up compendiums will also go up to level 45.\r\rSo I can buy one of those right off the bat?\r\rNot until you have a toon at AK 50, just like with the current system.

Comentario de linkmastr001

on 2017-03-22T14:25:09-05:00

"Progressing through this 50 point trait provides less character power than the old 20 point trait, and purchasing the ranks is much more expensive."\r\rIf I'm reading that right and understanding it right, I won't lie, that does make me a little sad. Still, not a make-or-break, looking forward to 7.2!\r\rTo be fair, it's for a fairly good reason. Basically, it's to try and make players feel less obligated to grind AP just to be able to perform the best. From what I understand, Mythic raiders felt like they had to have 54 traits to be competitive.

Comentario de Aggressor1000

on 2017-03-22T14:31:14-05:00

Sorta disappointed that Legendarys won't receive a item level upgrade, hopefully that will come with the release of the raid!

Comentario de jaq1010

on 2017-03-22T14:57:54-05:00

"Progressing through this 50 point trait provides less character power than the old 20 point trait, and purchasing the ranks is much more expensive."\r\rIf I'm reading that right and understanding it right, I won't lie, that does make me a little sad. Still, not a make-or-break, looking forward to 7.2!\r\rTo be fair, it's for a fairly good reason. Basically, it's to try and make players feel less obligated to grind AP just to be able to perform the best. From what I understand, Mythic raiders felt like they had to have 54 traits to be competitive.\r\rAnd yet now they're complaining about how they have to fill what's basically meant to be an infinite trait (you CAN fill it, but it takes forever) and how it's going to burn them out. \r\rMind, Blizzard did admit that they designed Nighthold around 54 point traits, so Blizzard isn't exactly blameless here.

Comentario de linkmastr001

on 2017-03-22T15:18:29-05:00

"Progressing through this 50 point trait provides less character power than the old 20 point trait, and purchasing the ranks is much more expensive."\r\rIf I'm reading that right and understanding it right, I won't lie, that does make me a little sad. Still, not a make-or-break, looking forward to 7.2!\r\rTo be fair, it's for a fairly good reason. Basically, it's to try and make players feel less obligated to grind AP just to be able to perform the best. From what I understand, Mythic raiders felt like they had to have 54 traits to be competitive.\r\rAnd yet now they're complaining about how they have to fill what's basically meant to be an infinite trait (you CAN fill it, but it takes forever) and how it's going to burn them out. \r\rMind, Blizzard did admit that they designed Nighthold around 54 point traits, so Blizzard isn't exactly blameless here.\r\rYou can never please everyone, and there are people who will always find a way to complain. And, while the original paragon trait sounded neat in theory, in the end it was really strong and tricky to design around. TBH, I like the design of the new trait.\r\rThen again, I've never felt like I've needed to make out my artifacts in regards to the paragon trait, so what do I know (sitting at 45\/35\/35 on my main, but I have switched mains twice now).

Comentario de neoslayyer

on 2017-03-22T18:02:09-05:00

Empowered Traits\rPlayers with 35 traits or more traits receive a quest in Patch 7.2 to empower their artifact weapon.\rThere is a new Empowered set of traits plus an Infinite trait.\rAll of your original 3\/3 traits can be expanded to 4\/4.\rThe Artifact Power spent on the original Infinite trait is refunded. You can choose to spend that power maxing out old 4\/4 traits or on the new Empowered artifact traits. The cost of traits from #37 onwards is much steeper in 7.2.\r\rAll i can say about that is, i better get all of my points back and be able to put EACH one in some new traits. If not, they can KMA! I drop this game like a hot potato!\r\rWhen the rest of the players that have NO IDEA whats going to happen in 7.2 find out about this HUGE mistake that blizz is putting in, i fear it will be worse than the No Flight Exodus! It would serve blizz right. Then, the last 50 point trait is a freaking PROC? After the INSANE amount of AP(that by the way has daminishing returns the more you farm it during the day!) that is needed? Someone figured out the amount already and it was in the 100's of billions or some such crap.\r\rMan it can not come quick enough so i do not feel to guilty wasting the token time i have left(3 months) because i am going to ride the hell out of my Harley rather than support this PoS anymore.

Comentario de Parazard

on 2017-03-22T18:19:02-05:00

Empowered Traits\rPlayers with 35 traits or more traits receive a quest in Patch 7.2 to empower their artifact weapon.\rThere is a new Empowered set of traits plus an Infinite trait.\rAll of your original 3\/3 traits can be expanded to 4\/4.\rThe Artifact Power spent on the original Infinite trait is refunded. You can choose to spend that power maxing out old 4\/4 traits or on the new Empowered artifact traits. The cost of traits from #37 onwards is much steeper in 7.2.\r\rAll i can say about that is, i better get all of my points back and be able to put EACH one in some new traits. If not, they can KMA! I drop this game like a hot potato!\r\rWhen the rest of the players that have NO IDEA whats going to happen in 7.2 find out about this HUGE mistake that blizz is putting in, i fear it will be worse than the No Flight Exodus! It would serve blizz right. Then, the last 50 point trait is a freaking PROC? After the INSANE amount of AP(that by the way has daminishing returns the more you farm it during the day!) that is needed? Someone figured out the amount already and it was in the 100's of billions or some such crap.\r\rMan it can not come quick enough so i do not feel to guilty wasting the token time i have left(3 months) because i am going to ride the hell out of my Harley rather than support this PoS anymore.\r\rYou can also decide to think 5s before rage posting : there's a new trait giving a 10% damage and endurance encrease, so with a new 36 lvls weapon you get the same dps as a 54 old one... But like always haters gonna hate.

Comentario de Kaptinobvius1

on 2017-03-22T18:42:46-05:00

All i can say about that is, i better get all of my points back and be able to put EACH one in some new traits. If not, they can KMA! I drop this game like a hot potato!.\r\rNot only do you get all of your AP back, but you also keep trait 35 for the 5%, and the very next trait is 10%, making it more overall than you currently have, and you'll still have 3 points left over for other new traits.

Comentario de Kelraxx

on 2017-03-22T19:05:47-05:00

Mind, Blizzard did admit that they designed Nighthold around 54 point traits, so Blizzard isn't exactly blameless here.\r\rNo, they designed the last 3 bosses with 54 traits in mind.\r\rThe first 6-7 are very doable without 54 traits (with the maybe exception being Krosus, who without very good execution and a very specific comp can be brutal sub-54).

Comentario de sinangelus

on 2017-03-22T21:55:48-05:00

Raid ilvls are horrible, just compare difficulty then ilvl (it can titanforge from heroic to higher than mythic :( ) Agreed, most people who raid hc NH will get next to nothing from hc TOS when it opens because they'll be already at 900+ ilvl (remember we have still long time before TOS opens, that's more wf NH loot and more m+ weekly caches). It's gonna be Trial of Valor syndrome all over again where the loot is barely worth it. Mythic TOS is in only a tiny bit better situation. Unless they make TOS set bonuses and trinkets brokenly OP and nerf the NH ones I'm afraid the participation rates will be as low as in TOV, people are gonna spam the crap out of m+ for 2-3 weeks after the ilvl cap on m+ loot gets upped then go into "wait for Argus" mode.

Comentario de jjanchan

on 2017-03-23T02:34:38-05:00

Man it can not come quick enough so i do not feel to guilty wasting the token time i have left(3 months) because i am going to ride the hell out of my Harley rather than support this PoS anymore.

Please, have fun with your Harley. I for one will be happy to not see your constant complaining here.

Raid ilvls are horrible, just compare difficulty then ilvl (it can titanforge from heroic to higher than mythic :( )

Not sure what you mean here. This gear is the same pattern of ilvls we have seen with Nighthold (15 ilevels between difficulties, with tiered bosses).

Comentario de neoslayyer

on 2017-03-23T10:38:44-05:00

\rMan it can not come quick enough so i do not feel to guilty wasting the token time i have left(3 months) because i am going to ride the hell out of my Harley rather than support this PoS anymore.\r\rPlease, have fun with your Harley. I for one will be happy to not see your constant complaining here.\r\rRaid ilvls are horrible, just compare difficulty then ilvl (it can titanforge from heroic to higher than mythic :( )\r\rNot sure what you mean here. This gear is the same pattern of ilvls we have seen with Nighthold (15 ilevels between difficulties, with tiered bosses).\r\rI on the other hand will love to not see the constant blizz butt kissing from you no matter how bad they screw up, so i guess that makes us even.\r\rI would like to thank whomever pointed out the two traits we get to keep. That was not explained well in any link i followed from this site.\rBut i am still amazed at the amount of AP they put in just to cover up their HUGE mistake they made with it in the first place.\r\rYes, this year will be the first year in about 4 years where i am able to ride my Harley Softail Custom because my legs do not give out from my lower back as much as before. :)

Comentario de jaq1010

on 2017-03-23T18:20:30-05:00

Mind, Blizzard did admit that they designed Nighthold around 54 point traits, so Blizzard isn't exactly blameless here.\r\rNo, they designed the last 3 bosses with 54 traits in mind.\r\rThe first 6-7 are very doable without 54 traits (with the maybe exception being Krosus, who without very good execution and a very specific comp can be brutal sub-54).\r\rAnd the last three bosses aren't in Nighthold then? \r\rFine, if you want accuracy: the difficulty curve in Nighthold was designed around having 54 trait weapons as it increased to its maximum difficulty. Nine bosses or three, the raid design of Nighthold included 54 trait weapons as a consideration.

Comentario de Diodora

on 2017-03-24T13:29:16-05:00

My question might be dumb but regarding to the targeting pvp gear system, when we trash pvp gear at the obliterum it gives the tokens to buy new ones and it says that it can also give ''elite'' tokens so do the elite tokens procs when we trash normal gear or u need to trash and elite piece to get the elite token?

Comentario de melchizedek80

on 2017-03-27T10:18:43-05:00

What about Timewalking gear? I believe it's at 830 now. If it's not being bumped up any, TW will become useless. Currently it's how I get a fresh 110 up to speed

Comentario de orca1375x

on 2017-03-27T11:43:44-05:00

Hey I thought wq were going to drop 860 items, why was it changed to 855?