Eggon SNAPP Review

(SNAPP Reviews aren’t really a full fledged game review as much as they are just a way for us to give you a quick “heads-up” on whether a certain game is good or not. It usually means that we haven’t finished the game yet, but have played a good enough chunk to know whether it’s worth your time/money or not.)

Ok, I try to change things up and not write about the same types of games or games from the same developer/publisher. But, every so often it happens.

Last week I wrote a quick SNAPP Review on a game called, DOKDO by the mysterious developer/publisher Zzoo. Well, Zzoo is at it again this week with another game called, Eggon.

Like in most of Zzoo/111% games, Eggon is simple, yet addicting. You play as a dragon and you are fighting off waves of enemies and protecting your fort. It’s ultimately a castle defense game, but with a little twist.

The whole game can be played in portrait mode with one hand. That’s kind of what I like the most about it. You control your dragon via a single v-stick and all you really have to do is move around the battlefield. The soldiers riding on your back do most of the fighting. You start off with one lonely knight to help you out, but through some grinding, you can upgrade your dragon to seat quite a few different allies. It’s almost like it the game NimbleQuest had a fluid joystick, it would play a lot like this game. You have archers, mages, Vikings, and a bunch more fighters to unlock. With every character you unlock, it changes the whole dynamic of the battles.

There’s around 17 waves and once you beat that, it’ll unlock a “Hard Mode”. The key to the game is the power-ups that are scattered across the battlefield and the upgrades. You can upgrade your dragon, your fighters, and even your castle. Other than that, there’s not much else. Like I said, it’s pretty simple. Some may be put off by the trial & error grinding or even the simplistic visuals, but if you can look past that, Eggon is pretty damn fun.