Tapatalk and ForumRunner users: A vulnerability in Vbulletin allowed hackers to insert redirect links to some crappy filemanager software. We have disabled plugins and custom bb tags temporarily just to be safe until Vbulletin releases a fix. Please bookmark forum.destructoid.com instead of using google's links to avoid old cached pages that might redirect you.

A 2D co-op fantasy game where you overcome obstacles and fight monsters as either a Soldier, Wizard, or Thief. Wizards levitate objects and create shapes to crush enemies, soldiers smash and throw boxes. Thieves sling/repel with ropes and jump around.

That's really it? I can probably dig on the new Castlevania. And I kind of dig the PS3 motion control, but I'm sort of fed up with that shit. I'd grab the PSGo if it wasn't 250 dollars (ludicrous). Digital downloading is really the death of me, if I get my hands on a DSi my wallet is fucked.

I'm psyched about the Monkey Island revival. Not so much about the remake (although I love that game so much I'll probably end up getting it just to see the differences), but I love that they're doing a new chapter, even if it's gonna be episodic. I'm not too hot about the art style, but I'm absolutely ecstatic that Dave Grossman is gonna be behind it. Other than Ron Gilbert actually getting to direct his own sequel, this may be as good as it gets (and he mentioned on his blog he got to spend a few days with the dev team, and he's got a new game of his own coming out as well? did I miss something?)

EDIT: looked it up:

The elevator pitch for DeathSpank is Monkey Island meets Diablo. All the interesting and complex storytelling and humor of the golden age of adventure games blended with an action RPG. That said, DeathSpank is not a hardcore RPG.

E3 has given me a few things to be excited about, Assassins Creed 2 Gameplay footage makes me want to buy it, Crackdown 2 was a lovely surprise, Forza 3 looks gorgeous, Darksiders is still around and has a firm release date and is getting good wraps...

But E3 has bee brilliant for 1 sole reason.

New Monkey Island.

LucasArts have redeemed themselves for alot of the bullshit they've done in recent years by totally remastering Secret of Monkey Island (with Original Voice Cast!) for XBLA...

...AND giving the franchise to Telltale to create Tales of Monkey Island. I loved the Sam & Max Episodes, so I'm damn glad to see that MI will be getting the same treatment.

It just depends on your personal taste, I happen to look at them like they're DLC. For instance, I like AC/DC and Aerosmith so I got their respective games, but I would never pay money for Metallica yet alone a post GH 3 guitar hero game, so that was a deal breaker.

But I'm a big Beatles fan, and a big Rock Band fan, so it just seems pretty awesome to be able to play 45 different Beatles songs.

I suppose. It just seems weird to release full games for this kind of thing.

I am REALLY psyched for Beatles: Rock Band. The best band ever combined with the best music game ever? WIN! Harmonix spent two years on this game, and it shows. It's very unique and different from the cookie-cutter band games Guitar Hero has.

I am also excited for ODST. I really didn't like Halo 3 and it seems like Bungie made quite a few improvements. Reach is too far away to be excited for, though.

And of course Modern Warfare 2, the sequel to one of the best games I've ever played. Two years later and I'm still playing CoD4.

Well did you watch any of the demos by Joe Staten? Looks sick. Firefight is money and the campaign looks legitimately exciting.

I watched the demo during Microsoft's conference where the Rookie found the detonation device on the bridge and then the flashback to the other ODST (Dutch?) and I watched the bridge blow up. Honestly, it looked like...well Halo, but nothing really drew me in. The different visors were kind of cool and the new weapons are alright if you liked the original Halo pistol. Firefight is essentially Horde mode from what I have seen. I just can't find a compelling reason to care after playing through the original trilogy. After you kill hundreds of brutes and covenant, it eventually gets old no matter how much you tweak the weapons.

I thought the 360 motion detection thing and the Milo demo looked fucking wank. Did anyone play Totem Ball? Games are horrible without something tactile to interact with. Also, I will bet my left nut that Milo was as scripted as fuck. The PS3 thing looked better.