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Die Code Simplification •
As characters progress, often the number of dice players have to roll and add becomes daunting. With this in mind, this chart provides two ways of reducing the amount of dice needed.
The fast way is to roll five dice, including the Wild Die, add the results, and then add the die code’s pips and a bonus number. To determine the bonus number, find the die code (ignoring the pips) of the original attribute, skill, weapon, or other value in the “Die Code” column. Then read across to the “5D” column to get the bonus number.
Example: A character has a Natural Ranged Weapon that does 30D of damage. Instead of rolling 30 dice, the player rolls five and adds 88 to the total on the dice.
The faster way is to roll only the Wild Die, adding to its result the corresponding bonus listed in the “Wild Die” column of the chart.
Example: A character has a skill with a value of 10D. The gamemaster rolls the Wild Die and adds 32 to the result.
When using only the Wild Die, a Critical Failure only indicates a complication or funny thing happening; it does not affect the total rolled.
Because Character Points function similar to a Wild Die, roll any dice gained from Character Point expenditure separately. When using Fate Points on a roll, double the original die code and use that to determine the bonus number.
For bonus numbers beyond the 50D level for the “5D” column, subtract 5 from the die code and multiply the number by 3.5. Round up.
To get bonus numbers beyond the 50D level for the “Wild Die” column, subtract 1 from the die code and multiply the number by 3.5. Round up.
Die Code Simplification
Die Code
5D
Wild Die