I have mixed feeling fro this series. I'm a big fan of survival horror and none of those game ever made me scared, if anything only the 2nd game gave me a single scare in one of those BOOOO moments (monster jumps out of the closet).Both games have great settings, sound, enemies, actually a lot of stuff right, just some with each that takes big points for me.

The first starts good but it gets so repetitive, especially because there's a lot of backtracking but unlike other survival horrors where the scenario changes a bit, since you are in a spaceship in the middle of space, everything looks alike. There's also the horrible story that is too bad to make sense of it, at least it is not in your face all the time but still gets in the way.

The second game is much better, much more varied, the story is still bad but you can ignore it and still have fun. The repetitiveness is addressed so it gets much more enjoyable BUT they took the great boss battles the first had.

Overall it feels like it's one step forward and one back (or at least half a step back).

Yeah, was pretty happy to hear about this coming, even though it was inevitable. I liked both 1 and 2, but for different reasons. 1 felt kind of fresh when it came out, as I had never really [played any sci-fi horror games before. It was even scary in parts. 2 still had the kick ass atmosphere, but didn't scare me like 1 did. It's a better game from the action side of things, though. The story in both is bad, but I have a particular fondness for "bad" horror so it works for me. I did miss the boss battles in 2. I hope they bring them back in 3. Of course, I don't care at all about the co-op, as I'll never play that way, but the series seems a natural for it. Blasting space zombies with a bud makes sense.

In the most boring way possible. I was hoping for a guy that'd just be there if you were playing co-op, but wasn't if not, making it surreal and make him seem like a figment of Isaac's imagination, but no, they're chatting throughout the whole demo! I hope Isaac's relatively quiet in single player.

I'm worried about the co-op component, but the fact that you can still play the whole game single player has me hopeful. If they put enough time and effort into both campaigns to make them feel complete and unique, then I'm certainly excited.

In the most boring way possible. I was hoping for a guy that'd just be there if you were playing co-op, but wasn't if not, making it surreal and make him seem like a figment of Isaac's imagination, but no, they're chatting throughout the whole demo! I hope Isaac's relatively quiet in single player.