Educational real-time multiplayer server synced PC game which includes multiple games inside the 3D open world using Unity3D and uLink. I implemented following modules
- Multiplayer Shrine System
- Generic Animation System
- Battle Animations
- Multiplayer multiple Platform Game along the beanstalk
- UI animations and Integrations
Also, worked on following tasks:
- Editor and Inspector Scripting where required
- Other little tweaks
- Optimizations