u don't like tits and butts? I like escher girls :D they work perfectly fine, as you don't strictly consider realistic anatomy limits. Anyways, exaggerating sometimes can have hilarious or impressive effects in terms of storytelling.

The right leg might not be placed 100% correctly in terms of placement.

However it's still pretty much game-art inspired and breaking up the strict 3 dimensional correctness in terms to get something which looks more unified and right on the big picture, it is an improvement on impression to get the point accross.

Anime and animation also break joints and proportions all the time very consciously, be it in action poses or standing poses. The impression however is always a lot stronger than in photographs.

At the end everyone has to decide if he rather wants to sacrifice dynamism or correctness.

It's nice! I especially like the little subpixel wiggles going on, and how you rendered the light on the pillar. My only complaint would be her right leg: I know that in theory her knee could be behind her butt like that, but I can't help but feel as if it is slightly dislodged.