The NMM is superb! As for the color of the sash, I think it would look cool if you used the same red as the cloak. Since the robes are going to be black, I think it would contrast nicely with that. Plus, red and gold look really good together too.Keep up the good work!

I was actually thinking of doing a black color, but when I mixed up the basecoat of black with a flesh color tone, it came out brown, so instead of wasting it, I just painted up a brown sash! I quite like how it came out, and many pictures of Maedhros show him wearing some brown as well.

Anyways, this prototype is basically done, I didn't do the inner cloak, boots or hands because I already knew how it would look like.

The red cloak and gold armor is so bold, I can't decide if the pale blue is a good contrast or needs to be bolder itself. Looking at it on a tabletop would be different than looking at a close up picture also. Whatever you go with, you are doing an excellent job!

_________________ "There is some good in this world, and it's worth fighting for."

I'm pretty happy with how the NMM and cloth came out, and I think that this color scheme for Maedhros' house is final. I'm gonna work on another swordsmen with the same color scheme, then move onto either White NMM or Copper NMM!

I want to create a base theme that looks good, and complements the NMM armor that will be worn by all of the troops.

These are my ideas: -Bases with rocks and lava-Bases with rocks and snow-OR bases with rock formations, lava and snow(as if to show that lava has issued forth from Angband and is melting the snowing wasteland)

Regarding basing, you will want a scheme that you can easily replicate over the time it takes to finish your project to maintain consistency. Personally, I would go with lava and rocks but that is mainly because I haven't done anything trying snow If you haven't tried snow on bases, do some searching on Frostgrave and see how other people have replicated snow. Sounds like whatever scheme you go with, you will have a very unique and striking army!

_________________ "There is some good in this world, and it's worth fighting for."

"that I just made today", hahaha, that's unfair that you can make bases that gorgeous in a day!

Anyhow, to the matter at hand. My heart says go with the snow, it is unusual and would be a nice change of pace for an elven army, think something like a battle on the edges of the Misty Mountains or on the edges of Mirkwood during winter. However, saying that, the lava is sensational, it is perfect for that colour scheme and compliments everything on the model beautifully. So I would stick with the lava.

All of that done and dusted, mind doing some instructions on both of the bases? I would definitely love to have a crack at the snow one for my dwarven army, and I bet anyone with some Mordor orcs would appreciate that lava recipe

_________________Anduril, Flame of the West forged from the shards of Narsil,Sauron will not have forgotten the sword of Elendil

While the lava base is more striking, I would go with the snow. I believe the lava base would take the focus away from your figures while the snow base compliments them. With the lava base, I would feel that the redness would have to be reflected into your armor, etc. The cold base is better reflected in your cold steel

_________________ "There is some good in this world, and it's worth fighting for."

These are my ideas: -Bases with rocks and lava-Bases with rocks and snow-OR bases with rock formations, lava and snow(as if to show that lava has issued forth from Angband and is melting the snowing wasteland)

Well, I'd not use snow in first place: bases with snow are really beautiful, though the battle was fought in midsummer and in plains.

I'd also not use burning lava: too hot a battlefield for normal/mortal beings.

Anfauglith is described as a sandy, dusty land of dun colour. And it was a large and green meadow before the Bragollach, so no many rocks were likely to be found.

In my opinion, there are four different kind of terrain in Dor-na-Fauglith:

1) plains of sandy earth in most of the land;2) hills (remember the Oriental Hills of Uldor), probably partially rocky;3) large rocks, stones and ashes, in the area close to the Thangorodrim;4) beds of dead or poor rivers and/or of creeks with scarce water, some stony, others muddy (a few water had to exist, since soldiers didn't suffer thirst in six days of fighting and marching).

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