Dealing with secret-pre-alpha hardware has at times being interesting but the actual process of writing services using the Mirror API is actually pretty straight-forward.

Glass applications are divided into native, using the Glass SDK, and service-based Glassware using Mirror. Mirror is built on web-friendly technologies such as HTTP, JSON and OAuth2. It also follows the Google patterns for APIs so things like authentication, discovery and the client libraries are all as you would expect if you’ve used a modern Google API before.

For our project, which was focussed on trying to create a sensible, useful newsfeed to Glass, we went with Mirror. If you want to do things like geolocation or picture and video upload then you’ll want to go native.

For various reasons we had a very narrow initial window for development. Essentially we had to start and finish in May. Our prototyping was done with a sample app from Google (you can use Mirror without an actual device), the Mirror playground and a lot of imagination.

When we actually got our Glass devices it took about a week to get my head round what the usecase was. I was thinking that it was like a very lightweight mobile phone but it is much more pervasive with lots of light contact points. I realised that we could be more aggressive about pushing information out and could go for larger sets of stories (although that was dialled back a bit in the final app to emphasise editorial curated content).

Given the tight, fixed deadline for an unknown product the rest of the application was build using lots of known elements. We used a lot of the standard Glass card templates. We used Python on Google App Engine to simplify the integration service and because we had been building a number of apps on that same stack. The application has a few concerns:

We use Content API all the time and normally we are rendering it into widgets or pages but here we are just transforming JSON into JSON.

The cards are actually rendered by our application and the rendered content is packaged into the JSON along with a text representation. However rendering according to the public Glass stylesheet and the actual device differed, and therefore checking the actual output was important.

The webhooks are probably best handled using deferred tasks so that you are handing off the processing quickly and limiting the concern to just processing the webhook’s payload.

For the most part the application is a mix of Google stock API code and some cron tasks that reads a web API and writes to one.

Keeping the core simple meant it was possible to iterate on things like the content mix and user interactions. The need to verify everything in device served as a limiting factor.

Glass is a super divisive technology, people are very agitated when they see you wearing it. No-one seems to have an indifferent opinion about them.

Google have done a number of really interesting things with Glass that are worth considering from a technology point of view even if you feel concerned about privacy and privilege.

Firstly the miniaturisation is amazing. The Glass hardware is about the size of a highlighter and packs a camera, memory, voice synth, wifi and bluetooth. The screen is amazingly vivid and records and plays video well. It has a web browser that seems really capable of standard HTML rendering.

The vocal recognition and command menus are really interesting and you feel a little bit space age when you fire off a Google query and get the information you’re looking for read back to you in seconds.

Developing with the Mirror API is really interesting because it solves the Android fragmentation issue. My application talks to Mirror, not to the native device. If Google want to change the firmware, wire protocol or security they can without worrying about how it will affect the apps. If they do have to make breaking changes then can use the standard webapi versioning they already use.

Unlike most of the Guardian projects this one has been embargoed before the UK launch but it is great to see it out in the open. Glass might not be the ultimate wearable tech answer; just as the brick phones didn’t directly point to the iPhone. Glass is a bold device and making the Guardian’s journalism available on a new platform has been an interesting test of our development processes and an interesting challenge to the idea of what web-capable devices are (just as the Pixel exposed some flaky thinking about what a touch device is).

What will be interesting from here is how journalists will use Glass. Our project didn’t touch on how you can use Glass to share content from the scene, but the Glass has powerful capabilities to capture pictures and video hands-free and deliver it back to desk editors. There’s already a few trials planned in less stressful feature pieces and it will be interesting to see if people find the interface intuitive and more convenient that firing up their phone.

I tend to use Mock more as a stubbing library rather than for mocking. The patch decorator is pretty handy in terms of this as it takes care of all the resetting once your stubbed test has run making it easy to have a test where a dependency returns an empty list, followed by a single-entry list and so on.

However I often forget how exactly it works so I’ve decided to write up my latest remembering of how to do this (via John Hartley’s help and reminders) so I have something to look up next time I forget.

The first thing is that the patch decorator takes a string that represents the fully qualified name of the stub/mock you want to create. In a Django app for example that means you should include the app name at the root. The name also reflects the local name of an imported item. Something I commonly do wrong is to bind to the absolute name, say ‘random.choice’ rather than ‘myapp.mymodule.random.choice’. If you are in the situation where your stub is correct when you call it directly but never happens when you run the code under test I am pretty sure that naming will be at the root of your problems 95% of the time.

For each string argument you have in patch you also need to define a parameter to the test function, this will contain the actual Mock object and is what you use to actually stub the value to what you want it to be for the test. Use names that make sense here, stub_db, fake_file_reader not just mock1, mock2 and so on.

With these relatively few reminders in place you should now be in a position to stub simply with Mock!

I recently got my beta access to ep.io, the Python application deployment platform. I had the chance today to have a play around and try out some deployments so I thought I would try and give my view on the experience before. I’ve deployed Python apps to Heroku and Gondor before so those services form my reference points here.

So firstly, there’s a command-line client that you install via pip and you effectively deploy to the platform via a client-command, SSH keys and what looks like git on the server-side. This is more like Gondor than Heroku (which is intimately linked to git). It means you have your choice of source control and if you want to be a Python purist you never need to step outside of Python for everything you are doing.

Applications consist of essentially one configuration file that states where the WSGI application is and what the requirements file is. Compared to Gondor it is a very simple setup but it did feel that it could be even simpler if it made convention-based assumptions such as the requirements file being called requirements.txt, for example.

Leveraging WSGI and configuration this way gives a very flexible platform and I was able to get both Flask and Bottle to work (the former very quickly because it has documentation, the latter via trial and error that might require its own blog-post). I didn’t have time to try Django but I felt pretty confident that I could get whatever framework I wanted working once I understood the basic setup.

Unlike Heroku, Epio provides a fixed framework for executing the apps. It seems you will be running behind NGINX and Gunicorn. Both are good choices and I certainly like them but if you want to play around with different servers like Tornado or CherryPy you may prefer Heroku’s more open deployment model. I did like the way that you can use the configuration file to have NGINX serve static content directly.

Epio naturally has less of an ecosystem than Heroku but has Solr, Postgres and Redis out of the box. All solid choices and covering off the majority of what I would need. I was certainly grateful that I didn’t have to grapple with remote database administration and could prototype apps with just Redis.

Deployment and logging have kind of rough edges. Being able to access logs directly from the application page was a win for me, however when I was struggling to define the WSGI entrypoint correctly it seemed as if the application wasn’t being really compiled until the first request comes in. I would see an entry confirming a new deployment but then nothing until I hit the app. I think there should be some kind of sanity check of what you have uploaded to see whether it will even run.

Right now epio is providing a Python-based cloud deployment platform with a sensible set of supplementary services and low opinion about the source control system to you use. It feels like if this had been around at the start of the year it would have blown me away. However now there is more competition and therefore questions of price and ease of use will matter in terms of how compelling it is to use the service.

If you do Python web development I would definitely recommend you sign up for beta and give it a go yourself as it seems a very solid prototyping platform. If you are not a Ruby and Git fan then you may well love what is on offer here because it is already very convenient, makes few demands on you and gets your web app public in minutes.

My current project is using CouchDB as its store and Django to implement the web frontend. When you have a JSON store such as CouchDB then Python is a natural complement due to its brilliant parsing of JSON into native data structures and its powerful dictionary data type that makes it really easy to work with maps.

In a previous project using Python and Mongo we used Presentation objects to provide domain logic on top of the raw data maps but this time around I wanted to try and cut out a layer and just work with maps as much as possible (perhaps the influence of the Clojure programming I’ve been doing on the side).

However this still leaves two problems that need addressing. Firstly Django templates generally handle dictionaries like a dream allowing to address them with the standard dot syntax. However both Mongo and Couch use leading underscores to indicate “special” variables and this clashes with the Python convention of having a leading underscore indicate a private member of the class. The most immediate time you encounter this is when you want to use the id of a document in a url and the naive doc._id does not work.

The other problem is the issue of legitimate domain logic. In Wazoku we want to use people’s names if they have supplied them and fallback to their email if they haven’t supplied their name.

The answer to both of these problems (without resorting to an intermediary object) is Django’s filters. The necessary logic can be written in a few lines of Python that simply examines the dictionary and does the necessary transformation to derive the id or user’s name. This is much lighter than the corresponding Presentation solution.

Here’s an interesting observation, I needed to write a little script to automate some number calculating for me. I was wondering whether to do it in Ruby or Python. I’m doing a lot of Python at the moment so I felt I ought to give Ruby a little go. Share some of the love.

However the solution I had in mind really didn’t work with Ruby because while Ruby has open classes it has a comparatively fixed idea of attributes. In Python you can set attributes very freely on any object so I have got in the habit of creating something and then enhancing by applying a function. Example? Okay.

def make_captain(actor):
actor.rank = "Captain"
return actor

class Person:
pass

captain = make_captain(Person())

So this little trick doesn’t work, or rather is much more difficult to do in Ruby as Ruby, at is dynamic heart, is a language that believes in object-orientation and that classes should encapsulate rather than being little collections of data. You can use instance_variable_get/set but it lacks the elegance of the Python syntax.

In Ruby it would be easier to define the attributes in the class using the existing metaprogramming constructs and then have a class method to generate the content (effectively encapsulating my script logic).

Now this isn’t a straight “Ruby sux, no Python sux more” post. Between Scala, Clojure and Python I have been doing a lot more in a functional style that depreciates objects as anything more than value carriers. The Ruby vision of a class would give me something with a stronger sense of purpose and encapsulation, something that is hard to benefit from in a script for a particular purpose.

What is going to be interesting this year is trying to identify when the value of a piece of code is in the structure of it’s data-definition (i.e. objects) versus its process (functions). Having had a think about it I should perhaps rewrite my script to use some OO modelling because it may answer similar requirements down the line. However from a strict Lean/Waste point of view I should have gone with the Python solution as Ruby was imposing a restriction on me while providing benefits that I was unlikely to realise.

I was struggling with an issue today on a template that was blowing up due to missing keys in a template data hash. At first I tried to write some conditional code in the template. That ended up being quite ugly so then I was trying to find a way to condition the template on whether the key was present.

Then it struck me that the issue was really the missing key. As the hash is prepared in Python code the original implementation frugally avoided creating the entry if the underlying data wasn’t present. While this is clever and minimal it actually just pushes the complexity out of the Presenter logic and into the template where it is much worse because you can only interact with the Presentation’s abstraction of the original data.

The problem here is that dynamic languages sometimes allow you to be too clever. In a declared structure system you have to declare all your data and provide sensible defaults. This makes writing the templating solution at lot easier as you never have a missing data problem to deal with (you still have headaches with duff defaults but that is a different post).

So I went back to the presenter and declared an empty list under the key that had been causing me grief. Bingo! My failure went away and the default behaviour of not generating any content for the empty list kicked off, reducing my template back to the unconditional single-line I had originally.

Haml advertises itself as offering a haiku for HTML; that might mean it is short, beautiful and expressive or it could mean it is enigmatic, unsatisfying and cryptic. After a period away I have forgotten how Ruby-centric Haml is. If you want to include parameters in a Haml template within Sinatra you need to bind a map to the parameter locals.

haml :index, :locals => {:hello => “World”}

The easiest way to then include the data within a tag seems to be to use Ruby string interpolation

%p= “Hello #{locals[:hello]}”

There may be more elegant ways to do this but it seems relatively idiomatic. It is just hard to adjust to after months working on very restrictive templating systems.