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I want to say I'd be interested but I have a long-time hate for d20, 3.5 especially. That being said, I'll take a peek at the book the next time I'm in the game store(probably monday/tuesday) and I will consider this.

I just mentioned them in because they are in the book, but I suspect mages could make things car-azy really quickly. However, PbP doesn't require quick decisions, so I might cave on that point fairly easily. It's the holidays after all.

In regards to book ownership, I'm leaning strongly towards "Yes", just because the book is a self-contained game. It's based on 3.5 d20, so if you are familar with that system, the way combat and skills work will be familiar to you.

I just think that mages can make things really crazy really fast. Like I said, their disallowance is something I can be swayed on since this is PbP and time is less of an issue.

I think 5 would be the best party size, so the first five people still interested who submit character concepts/sheets to me would be lovely. I requested the character sheet to be added to Myth-Weavers, but I guess we will be stuck with in-post character sheets until that happens.

So during chargen what limitations do we have? I just bought the PDF two days ago and I can get a character concept to you pretty soon, but are we using point-buy? Random abilities and health bother me.
E: Also, would this campaign look more like the Intrusion or Shadows campaigns in the sourcebook? I'd like to play a tempter demon, but if I can't for some reason then I'd take a Gangrel vampire.

I have been in correspondence with cytorak, and he's still up to run a game if we can muster the playerbase. We've got 2 for sure (including myself), and possibly 2 others, and then a couple more that have not yet responded to my PMs. Since cytorak hasn't yet put this info in here, the chargen is 4d6 and drop the lowest die for each stat, like the book says. The setting will be more like the "shadows" campaign in the book than the "intrusion" campaign.

Alrighty, got my character all done. I'm sending the character sheet to cytorak as soon as I can transcribe it, and the character concept is right hurr:

Baphomet (or whatever name he chooses to go by) is a demon. Like many demons, he is manipulative and clever, and very difficult to catch. Unlike many demons, however, he doesn't see other sentients as lowly, pathetic wretches deserving of all the pain and suffering he can bring to them. The majority of them are impotent and clueless, but that doesn't mean he's going to go kill their children for giggles. Baphomet's defining characteristic is pragmatism. If stomping on babies will get him somewhere he wants to go, then that's just how it is. If sucking up to some human and being a goody goody is what it takes, well, he can do that too. Currently, he wants to avoid destroying the world and, more importantly, himself along with it. His best bet, then, is to work with the IDA. They're dedicated (indirectly) to keeping him alive in the long term, and Baphomet likes that very much.

When Baphomet first entered this dimension, he discovered very quickly that the humans had established some sort of official list of people with verification of their identities and special, very necessary privileges (social security number, green card, driver's license, etc). Baphomet determined that the easiest method by far for infiltrating this social structure was to usurp some already established position. After several weeks of painstaking research, Baphomet came across a man named Rob Bayman. Rob was a middle aged bachelor, loner, and chronic loser with no serious interpersonal relationships. Lucky for him, then, that his deceased relatives left him enough inheritance to coast along jobless after dropping out of college. Baphomet used his exceptional powers of persuasion to learn as much as he could about Bayman's life and methods, and then killed him. Bayman's body now rests at the bottom of a local river, and Baphomet in his place.

Baphomet, in his Rob Bayman guise, is a slightly frail-looking Thirty-five-ish man with shaggy hair. For the most part Baphomet only chooses to look like Rob Bayman when he needs to use an ID.

This is my first MCWoD character, so I'm well open to constructive criticism.

Post update. As I have gotten lackluster response on this game, it might be dead in the water. However, since 2 people have gone to the trouble of making up PC's, I am setting a deadline of 11:59 CST tonight as character submission deadlines. If I don't have 3 more people sign up by then, this game and thread will be officially dead. (It's okay; no tears!)