MojoKid writes: "AMD lifted the veil on their new Trinity A-Series mobile processor architecture today. Trinity has been reported as offering much-needed CPU performance enhancements in IPC (Instructions Per Cycle) but also more of AMD's strength in gaming and multimedia horsepower, with an enhanced second generation integrated Radeon HD graphics engine. AMD's A10-4600M quad-core chip is comprised of 1.3B transistors with a CPU base core clock of 2.3GHz and Turbo Core speeds of up to 3.2GHz. The on-board Radeon HD 7660G graphics core is comprised of 384 Radeon Stream Processor cores clocked at 497MHz base and 686Mhz Turbo. In the benchmarks, AMD's new Trinity A10 chip outpaces Intel's Ivy Bridge for gamingbut can't hold a candle to it for standard compute workloads or video transcoding."

Very wrong. In the Cinebench 3D rendering test, Trinity beats a much costlier Intel processor. Only a separate discrete video card pull another costly Intel processor slightly ahead.
For the same cost, Trinity compute performance is way better in the Cinebench test.

The operative word is "standard" compute performance here. As in, performance for workloads handled on the CPU. In Cinebench, the GPU test you're reference is obviously a GPU workload for graphics rendering, not CPU. Though that is a good point, in that any computer operation handled on the GPU will be faster for AMD (DirectCompute etc).