You may think that you play Diablo III, clicking on enemies and looting bodies, but there's a good chance you're actually playing a kiddie version of the game.

At the game's higher difficulty levels, it opens up into something far more difficult and engaging than its borderline Facebook-game-level normal difficulty. And at Inferno, Diablo III's highest difficulty, the game becomes a nonstop adreanaline rush of near-death, where the tiniest enemy can lay your character low.

(Or, like, so I've heard. I'm still in the kiddie pool.)

If you want to make the game even harder core, you can play Inferno difficulty on "hardcore" mode, where if your character dies a single time, he or she is dead forever and you lose all of your gear and progress. As we saw last week, losing a high-level character on hardcore mode… well, it sucks.

Die-hard Diablo-heads Kripp & Krippi have become the first gamers ever to beat the game's final boss on inferno difficulty in hardcore mode. According to Kripp, they decided to beat the game before Blizzard's 1.0.3 patch "nerfed" Inferno and made the bosses easier.

"We wanted to beat the game when it was hard, at its hardest point possible," Kripp says in his livestream. Dude. Yes.