The blood of the targeted creatures begins to boil. If a target fails its save, it takes 1 point of fire damage per round. This spell has no effect on creatures that don't have blood. If a target has the orc subtype, it doesn't take fire damage and instead gains a +2 morale bonus to Strength.

0

0

one creature per three levels, no two of which may be more than 30 ft. apart

CASTING

Casting Time 1 standard action

Components V, S

EFFECT

Range medium (100 ft. + 10 ft./level)

Targets one creature per three levels, no two of which may be more than 30 ft. apart

Duration concentration + 1 round/level (D)

Saving Throw Fortitude negates (see text); Spell Resistance yes

DESCRIPTION

The blood of the targeted creatures begins to boil. If a target fails its save, it takes 1 point of fire damage per round. This spell has no effect on creatures that don't have blood. If a target has the orc subtype, it doesn't take fire damage and instead gains a +2 morale bonus to Strength.

Mythic: A target that fails its save takes 1d3 points of fire damage per round. If a target has the orc subtype, it also gains fire resistance 5. Augmented: If you expend two uses of mythic power, you can affect allies as though they had the orc subtype.

Boiling Blood

-1

0

0

2

0

2

A target that fails its save takes 1d3 points of fire damage per round. If a target has the orc subtype, it also gains fire resistance 5. Augmented: If you expend two uses of mythic power, you can affect allies as though they had the orc subtype.

-1

-1

transmutation

2

0

0

2

-1

0

2

0

0

-1

2

2

1

-1

-1

-1

NULL

Fortitude negates (see text)

0

-1

0

1

The blood of the targeted creatures begins to boil. If a target fails its save, it takes 1 point of fire damage per round. This spell has no effect on creatures that don't have blood. If a target has the orc subtype, it doesn't take fire damage and instead gains a +2 morale bonus to Strength.