Avoiding leaving the season running too long (unless something is planned).Then adjusting the master upper threshold and the GM lower threshold based on the 25th player score in season 1 (active or inactive).

I think it is ok. (why is the promotion for master smaller than the demotion from GM?)

Because since the creation of grandmaster (summer 2017), master league was often the smaller league because one covers the gap quite quickly. Instead it should give an idea of raising difficulty (according to what I read around. My idea would be: having only one league with kfactor 20).

Otherwise grandmaster mostly pick all the players. The grandmaster range is also huge at the moment. 1750 to 2900, over 1150 points. So I think using thresholds based on the count of the active/inactive players is reasonable.

One can still fix it for season 3 if needed.

Update: just noticed that you made the leagues before master super small. Why? Still based on the distribution of players? (I would suggest to count also the inactive players or at least the distribution of the ghosts)

pier4r wrote:Update: just noticed that you made the leagues before master super small. Why? Still based on the distribution of players? (I would suggest to count also the inactive players or at least the distribution of the ghosts)

You mean small score gaps?It's based on target player count, yes.Why do you want to count inactive and ghosts?

Why are you talking about specific number of players in each league? Shouldn't it be like: 1% in legend, 3% in GM, 6% in master, 10% in diamond, 15% in platinum, 21% in gold, 28% in silver, 16% in bronze.

GFX47 wrote:You mean small score gaps?It's based on target player count, yes.Why do you want to count inactive and ghosts?

Because the ghosts represent the difficulty. Say that is a "low period" (we had some of those) and in master or grandmaster there are only 5 players. It doesn't mean that it is easy to climb the scores because there may be really good ghosts as opponents.

So yes, as elvenmonkey said, I would at least consider the scores of all the players that participated in season 1 . Those players left ghosts around and because those are around opposing every player in their score range.

Anyway I would also say that this is the cherry on top. The proposed versions are already better than the existing situation. As usual let's improve, although a bit, rather than being bogged down in endless discussion that do not help to get anything done.

Of the two subdivisions that you proposed, I like more the second, where the score ranges for the leagues are not so small. The one with master up to 2100.