Early last month, I had a brief discussion with infiniteneslives, NEShomebrew, tepples, and na_th_an in which I expressed interest in illustrating and designing the new Action 53 box art. Not to misquote anyone, but the general consensus of the discussion was approving, pending the other contributors' input.

What I have planned…Currently, there seems to be discussion about whether v. 3 should cumulatively include games from v. 1 and 2.If v. 3 only includes new games, I will likely have a single illustration on the cover that is representative of every game included. If the new volume includes old games as well, I may do a wraparound cover. Regardless, it is my intention to have every game included on the cart represented in the box art. The illustration will also likely utilize the isometric perspective shown in the two illustrations below and in all of the Cowlitz Gamers artwork linked further below.

To give an idea of how I would represent some of these games, I've put together two postcard-sized illustrations of past Action 53 games:

When I can do it…I will spend the next two weeks or so finishing up the packaging for CGA-2. Afterward, I'll be available to start once the final game list is made available. Depending on the number of games included, it will take me a few weekends to finish it up.

Why I'm the artist for it…I've been following the progress of the competition throughout the year, and am both familiar with and passionate about these games. I'm excited about representing the characters of this year's games–and by the creative challenge of representing the characterless games as well.

Moreover, the particular art style that I've been working in lately is heavily influenced by the DIY, indie scifi / fantasy comics of the 80s– which I feel appropriately compliments the homebrew aspect of the project.

Is the t-shirt going to happen? If your illustration follows your examples it would be an awesome design for it. I'd even buy a full size poster with the cover art, that's how well I think of your art.

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I'm glad that responses have ranged from no interest/no comment to avid approval.

I'm finishing up the Cowlitz packaging art at the moment and have begun loose sketches and ideas for this cover art. If there is any additional backstory, character representation preference, or anything from any of the contributors, please post here or PM me.

Otherwise, I look forward to the fun of interpreting these games and their characters.

I feel like we are getting close to having a Release Candidate ROM soon, So I've been thinking about the theme topic lately. There has been mentions about deciding on a themed volume title, but I never saw a clear consensus yet.

I feel like we are getting close to having a Release Candidate ROM soon, So I've been thinking about the theme topic lately. There has been mentions about deciding on a themed volume title, but I never saw a clear consensus yet.

Thanks... my linework is generally a dense mess until I color it, but I'll be using color holds (converting parts of the inks to color) and balancing colors carefully, so it should (in theory) read surprisingly clearly despite the density of the lineart.

Every game and toy is represented, as of the latest build, and many games have a major -and minor- reference.

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