Posts Tagged ‘roguelike’

Word reaches me that there’s a new mobile roguelike on the scene entitled Ananias. Developed by Slashware (a.k.a. Slashie, indie developer and creator of approximately one dozen roguelikes), this one is a traditional roguelike of the graphical variety, and is already up to version 1.56. The developer describes Ananias as a straightforward roguelike with an […]

Words reaches me that there’s a new graphical roguelike out. Developed by British indie developer Angry Toad Studios, this one’s called The Depths of Tolagal. The premise: You are searching for your missing apprentice within the deep, dark dungeons of Tolagal. Did he go there willingly, or was he kidnapped? You don’t really care, you […]

Word reaches me of a hex-based mobile strategy roguelike called Hoplite. Created and released by Magma Fortress (a.k.a. Douglas Cowley) in December 2013, with graphics by ShroomArts, Hoplite is described as a turn-based strategy game focusing on tactical movement around small maps. The game features roguelike gameplay elements such as procedural generation and permadeath while […]

Developer Adventurepro Games (the new company of existing dev Jim Shepard) has now released their graphical roguelike Dungeonmans. First announced in the summer of 2013 following a successful Kickstarter run, Dungeonmans features a deliberately silly world with persistent progress between characters. The premise: In an untamed wilderness, where civilization lives in the shadow of fearsome […]

Megan Fox writes in to announce the release of Sproggiwood, a graphical roguelike from three-person Indiana indie studio Freehold Games. The premise: Bring civilization to Sproggiwood, a story-driven, turn-based roguelike set in a humorous world inspired by Finnish mythology. One moment, you’re a simple farmer tending your grove — the next, you’re lured through a […]

I’ve just learned that Auro–the not-technically-a-roguelike tactics title that was the subject of this interview–has finally been released! (Specifically, it appeared on Google Play in mid-September; the iOS release remains pending.) Auro is a hex-based quasi-roguelike from DinoFarm Games, the creators of 100 Rogues. The premise: Set in an original fantasy universe, guide the brash, […]

Word reaches me that Steam Marines, the sci-fi outer space squad-based tactics roguelike from developer Worthless Bums, has been released after more than two years in development. True to their name, Worthless Bums haven’t provided us with a narrative summary, so I’m just going to write the game an ad hoc one from memory right […]

Word reaches me that there’s a new Android roguelike out by the name of Dragon’s Dungeon. Created by Russian developer LunarPixel, Dragon’s Dungeon is distinguishable from most graphical roguelikes by the inclusion of an optional “easy mode,” which permits a slain character to respawn with all of his / her loot. The game also includes […]

ADOM is not new. In fact, ADOM has been around for literally decades. According to creator Thomas Biskup, ADOM (short for “Ancient Domains of Mystery”) is one of the Big Five roguelikes in existence, notable in large part for being the first roguelike to add to include “vibrant towns, NPC dialog, and quests” to the […]

If you’ve been reading this site for a long time, you may remember me mentioning Oryx and his highly popular roguelike sprite sets back in 2011. After years of enabling roguelikes from other developers, it looks like Oryx has finally stepped up to the plate with a roguelike of his own! The game in question […]