Dude!! Vampires suck!!...*Runs around with t-shirt neck over top of head*...I'm the Great Cornholio and I need TP for my bunghole!!...

Sorry...Trying to get myself warned... ...

Aaamywho...

How much do these online games cost per month?...'Cause if it costs, I can't justify it...As cool as it may be...I'm just not going to be on it enough to warrant the money...

Knights of the Nine are dumb! Yeah! I said it!

Haha....I don't mind. I always find ways to make the other person tick and get them banned. Yes, I am a horrible person.

And we have no info on the price yet. But it's for sure going to be pay to play.

--------------------

"Every human spends a night or two on the dark side and regrets it. But what if you only exist on the dark side? We just want the same things that you do: a chance at life, at love. And so we try and sometimes fail. But when you're something other, a monster, the consequences are worse. Much worse. You wake up from your nightmares. We don't."

Hmm, so I ran into this forum where some guy listed stuff he presumably got from a magazine. (can't get to the magazine and I refuse to pay for a digital subscription just to check one article. Sorry fellas, but I'm stingier than old Ebenezer Scrooge)

So long story short, I'm really getting doubts about it. I'll list a few thingies that stood out.

There are three player factions:--Ebonheart Pact: The Nords, Dunmer, and Argonians--Aldmeri Dominion: Altmer, Bosmer, and Khajit--Daggerfall Covenant: Bretons, Redguard, and Orcs

Apart from the fact that I like to choose my own side instead of being railroaded into it through the colour of my brow, seriously? The Racist Xenophobic bastards, the slaves that hate their guts and the big guys they've been warring with again and again to the point its become the cornerstone of their mythology form a pact?

-Features most of Tamriel including Skyrim, Morrowind, Summerset Isle, and Elseweyr.-The game world is very large relative to Skyrim

Hmm, I suppose this could work if you stick with borders or channel everything off into its own little zone that can only be acessed through fast travel. Kinda more like Daggerfall and Arena instead of Morrowind-Oblivion-Skyrim. But still, it sounds like even more hilarious geographical compression awaits than before.

-Fast travel exists in the game in the form of wayshrines, which are also your ressurection point, and you can teleport from one wayshrine to any other wayshrine you have already visited

Well, unlimited fast travel would probably be considered cheating and teleporting is easier to code, but I kinda liked Lotro's horserides across the country myself. Besides, think of how cool location-appropriate fast travel would be. Silt striders! Horses! Bigass elephants or whatever they use in Skyrim! Big worm digestive tracts! (Don't worry, I've heard they're really slow on the digesting part.)

-The imperials are an enemy to all three factions, lead by the noble Tharn family and the King of Worms, Mannimarco, and are hatching a plot to take over all of Tamriel-But BEHOLD, Mannicmarco is scheming with Daedric prince Molag Bal to take over the world behind the Tharn's back

Wait, what? Really? Tharn had an ancestor who was also scheming world domination, along with a Daedric Prince for help? Incidentally, this reminds me of what I was doing with Corrupted Heart (Note to self: Got to get back and finish that one). Except I used ole Jagar instead of Nameless grandpa.

-Also, our soul has already been stolen by Molag Bal, which is the reason you can come back from death over and over again, and the starting plot is that you're fighting Molag Bal to get your soul back from him

I see no downsides to this. Why should I hate Molag for giving me immortality? I mean, unless there are consequences, but only serious ones would count. I never understood why the Highlander got all emo over it. Apart from the contractual obligation to cut off heads, that is.

-Third person perspective-The game uses a hotbar to activate skills like other traditional MMOs

Standard mmo I guess.

-Radiant AI will not be present

Translation: Expect Morrowind level AI. Not that I ever really noticed anything special about the Oblivion AI. More random wanderings and conversations, but that's about it.

-There will be no player housing

But where am I supposed to dump my priceless artefacts and mementos all over the floor now? An mmo-ish bank just doesn't have that feel to it.

-The most accomplished PvP player on your faction becomes emperor whenever you take over the capital

This sounds horrible to me. Please keep Emperor Legolas!!!LeetSayihnFusdroharDoomslayer57 out of the lore.

-There is also balanced PvP for people who prefer eSports

esports? Never heard that word before. Guess mmos are now a sport.

-A fighter can also spin in the firestorm a mage puts down, which sends out fireballs

Quick! The fighter's guild is hiring ballet-dancers! Ok, so special co-op skills between different classes. That doesn't sound bad honestly.

-You can't combo with the abilities of enemy players though, so if an enemy faction player drops an oil slick, you can't set it on fire

Lame, ah well. If it was possible, people would complain over friendly fire I'm sure.

-The Thieves Guild and Dark Brotherhood will be presented, but in what form isn't detailed as their content is hard to recreate in an MMO setting

Hard? Redoable fetchquests and kill x quests. It's possible for everything else, so why not thieves and murderers? Don't tell me you expect everyone to be a morally upstanding citizen. Mmos are all about the killing and looting, who cares if its for good or evil?

-You destroy dark anchors to gain reputation with the Fighter's Guild. They are large hooks that fall from the sky pseudorandomly and have Daedric guardians next to them.

If Mcbadgere's Mrziileft could fly, I could totally see random anchors dropping from the sky in his story. Sounds like a rather strange focus for the fighter's guild though. Why not kill random boars and bandits like in all the other tes games?

If Mcbadgere's Mrziileft could fly, I could totally see random anchors dropping from the sky in his story. Sounds like a rather strange focus for the fighter's guild though. Why not kill random boars and bandits like in all the other tes games?

They'd better pay me for that!... ...

Sounds a bit...Um...Dull...Personally...

And more than a little...Controlled...Not so much the free roaming, do what you wanna do thing that Star Wars Galaxies always sounded like...Which - actually - is what I would assume you'd get from an Oblivion/Skyrim game (haven't played the others...Can't comment on them )...

Makes sense for Molag Bal having the power to bring the player back to life. He did it in Oblivion, and did it to that old man in Skyrim. Everything else sucks. We can't join Molag Bal? Bummer. No playable vamps or wolfies? Double meh. I'll pass on this one. Back to the Old Republic for me.

--------------------

"Every human spends a night or two on the dark side and regrets it. But what if you only exist on the dark side? We just want the same things that you do: a chance at life, at love. And so we try and sometimes fail. But when you're something other, a monster, the consequences are worse. Much worse. You wake up from your nightmares. We don't."

Wow Bethsoft's devs are extremely hypocritical. Think back to all that crap about making single player games to focus on the story and really draw in the player. They've stated numerous times that they had no interest in making a multiplayer game for this exact reason.

Sorry I'm just tired of Bethsoft and frankly I don't have the same love for their games that I used to. Their games are so generic and shallow now that I might as well just play any LOTR game. Each game has continued on the same path which is to say, becoming more and more shallow, which is the same path that destroyed the Fable franchise even though it was never incredibly deep anyways.

They copped out just like they did when they produced the husk of an ES game that is Skyrim. All this makes me think back to the fact that there will never be games like Morrowind again. RPG games that actually made you build your skills to reach the artifacts and most powerful items. Instead we just get our hand held and led through the game with set leveling that makes sure that the game never gets too intense for us.

After all who wants a game where you actually have to raise your character's skills anyways? Who wants to look for artifacts? Who wants to hunt down a full suit of daedric armor when you can just create it yourself?

This post has been edited by Kiln: May 17 2012, 11:18 AM

--------------------

"The difference between stupidity and genius is that genius has its limits." -Albert Einstein

Kiln: Bethsoft didn't actually make the game, some other company did. Zenimax Online, I think. If it was actually Beth that made it, I would be more in agreement with you because this would mean the TES devs would now be taking time away from single-player updates and DLC.

Well, I'm suspended a fourth time for ten days from the official forums.

I guess I better hang around here. So, I might end up getting ES online with this new good info coming out.

--------------------

"Every human spends a night or two on the dark side and regrets it. But what if you only exist on the dark side? We just want the same things that you do: a chance at life, at love. And so we try and sometimes fail. But when you're something other, a monster, the consequences are worse. Much worse. You wake up from your nightmares. We don't."

"Every human spends a night or two on the dark side and regrets it. But what if you only exist on the dark side? We just want the same things that you do: a chance at life, at love. And so we try and sometimes fail. But when you're something other, a monster, the consequences are worse. Much worse. You wake up from your nightmares. We don't."

"Every human spends a night or two on the dark side and regrets it. But what if you only exist on the dark side? We just want the same things that you do: a chance at life, at love. And so we try and sometimes fail. But when you're something other, a monster, the consequences are worse. Much worse. You wake up from your nightmares. We don't."

My only problem is that with this faction lock, we can't create our characters and play together. a Khajiit will never get to fight with a Nord, a Dunmer, a Breton ... ect. That is the biggest disappointment.