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Canada’s Wonderland used to be one of those theme parks that didn’t get a lot of new rides. Now they are beginning to receive more modern coasters. 2004’s Time Warp started this trend, as the only Zamperla Volare Coaster in North America. Behemoth opened in 2008 as the first B&M Hypercoaster to feature the new V-Seat trains, which were longer and provided a bigger difference between front and back. Now in 2012, Leviathan is opening as the first B&M coaster to top the 300’ height barrier.

Once Leviathan was announced, however, some enthusiasts were complaining about how short the ride was. The ride travels over 5486’ in 3 minutes and 28 seconds, which includes the long lift hill. The final brake run was positioned at the normal height for a mid-course brake run for any other B&M Hyper. It was also to use the original B&M four-across trains, so there would not be a front vs. back difference.

Leviathan does include some elements that B&M has never used before, such as the opening 80 degree drop, the steepest for B&M, a Stengel Dive-esque element that B&M has dubbed a barrel roll, and another variation of a hammerhead turnaround.

The name for Leviathan comes from ancient Jewish times. It describes Leviathan as the dragon who lives over the Sources of the Deep. Along with Behemoth, it will be sacrificed to the righteous at the end of time.

The ride can be found on the opposite side of the park from Behemoth, and completely dwarfs Dragon Fire directly below. The teal track and light blue supports makes the ride stand out in that gloomy corner of the park. Future-riders pass a lot of rides on their way to Leviathan, such as Bat, a Vekoma Boomerang, Dragon Fire, a custom Arrow Looper, and plenty of flat rides. Once riders queue, load the red trains, and pull down their restraints, the thumbs up is given, and the train moves forward into a 180 degree right-hand turn.

When traveling up the 306’ tall lift, riders get a chance to look down on every ride in the park. Once the train crests the lift, however, riders look down and find the steep first drop they are about to experience. Pulling out of the drop, riders head into the barrel roll element, and then into a small bunny hop. The train then flies high into a huge airtime hill, with a highest point of 186’. Riders then zoom down and into the unique hammerhead overbank turn, which leads into a quick turn to the right. After another airtime hill, riders traverse another barrel roll in the opposite direction of the first, and then finally comes to a full and complete stop in the final brake run.