This Shadow Priest nerf aims to slightly reduce their overall spread multidot potential, fight style that dominates the new Crucible of Storms raid. Shadow Priests saw very high numbers in the opening week of the raid, as the raid is filled with spread multidot opportunities.

This change targets their main damage source in this type of encounter, Apparizioni d'Ombra, which is responsible for 25 to 35% of their total damage in this circumstance. With the nerf to Spiriti Propizi, Shadow Priests may expect reductions from 4% to 5% in their damage in the Crucible of Storms encounters. For single-target scenarios, this change represents a reduction of roughly 2% to 3%.

Blizzard

The changes below will be going live this week.

ClassesDoT specs are often in the "normal" damage range for single-target fights and can be significantly above "normal" for multi-target fights. Please note that the goal here isn’t to just counter-tune specs in each bit of new content as we believe specs that work well in an encounter should continue to do so.

Regarding this specific Shadow Priest change, their multi-target performance was beyond our tuning targets and so we simply want to bring them back into range while minimizing the impact to their single-target performance.

Developers’ notes: The damage reduction to this talent is meant to curb the synergy of Pazzia and Apparizioni d'Ombra generation when combined with some Azerite traits, while still leaving it as a fun and interesting combo.

Commento di Haeneko

Oh yeah lets go ahead and make class tuning based off a 2 boss raid and nerf shadow priest in pve and pvp. Great thinking!

Much needed change. Every single top log in Crucible is pretty much spriest since they are king at it. At this point if something wasn’t nerfed I’d expect to see Limit brining in their 9 spriests.

You mean how rogues were kings of the mythic Zul fight for months before things were changed? The "mini" raid hasn't even been out for two weeks and Blizz is willy nilly making a change to a class that not only affects them in THIS tiny raid, BUT in mythic + as well as all other pve/pvp encounters. Please Blizz, continue to make spriests the hated class in every expansion.

Commento di Dhrall

on 2019-04-23T00:18:41-05:00

Oh yeah lets go ahead and make class tuning based off a 2 boss raid and nerf shadow priest in pve and pvp. Great thinking!

Much needed change. Every single top log in Crucible is pretty much spriest since they are king at it. At this point if something wasn’t nerfed I’d expect to see Limit brining in their 9 spriests.

You mean how rogues were kings of the mythic Zul fight for months before things were changed? The "mini" raid hasn't even been out for two weeks and Blizz is willy nilly making a change to a class that not only affects them in THIS tiny raid, BUT in mythic + as well as all other pve/pvp encounters. Ridiculous move Blizz, but whatever, please continue to make spriests the hated class in every expansion.

Spriest has been a dominant spec for months now. Best spec in BoD since it dropped, and has just gotten more and more out of control. Their damage in m+ is great and they are a top tier PvP spec. And all of these things will be true after this as well. Can't believe how people manage to complain about a nerf to a class that is 10-30% ahead of every other class in both current raids getting a small adjustment.

In fact, we need a lot more balancing. PvP and m+ meta has been the same for all of season 2, with some very dominating specs.

Commento di Roxuro

on 2019-04-23T00:28:16-05:00

Oh boy, how about FINALLY FIXING MALE KUL TIRAN WARRIOR AND SHAMAN ANIMATIONS after a month to make Arms Warrior actually Playable!

Commento di DelliWow

on 2019-04-23T02:57:33-05:00

Oh yeah lets go ahead and make class tuning based off a 2 boss raid and nerf shadow priest in pve and pvp. Great thinking!

Much needed change. Every single top log in Crucible is pretty much spriest since they are king at it. At this point if something wasn’t nerfed I’d expect to see Limit brining in their 9 spriests.

You mean how rogues were kings of the mythic Zul fight for months before things were changed? The "mini" raid hasn't even been out for two weeks and Blizz is willy nilly making a change to a class that not only affects them in THIS tiny raid, BUT in mythic + as well as all other pve/pvp encounters. Please Blizz, continue to make spriests the hated class in every expansion.

How are you going to compare rogue being extremely good on one boss fight to spriest being extremely good in every situation this entire expansion? They need a nerf.

Commento di MaXiiczek

on 2019-04-23T03:20:20-05:00

I understand the multidot scenario nerf, but that side effect of a single target nerf wasn't needed imo. They could've buffed some single target spell a little bit to compensate.

Commento di Segano

on 2019-04-23T03:29:39-05:00

Considering the 410 Trident I have on my BrM accounts for about 20-25% of all my healing, I am not surprised to see this.

Commento di Eneathrielia

on 2019-04-23T03:32:55-05:00

Oh so now I can finally enter arena and have at least slightest chance of victory once again. Was a nice week of unable to do PvP due to people abusing Crucible items and basically being immortal.

I believe you missed the caster trinket absorbing 150k HP tho, literally 3x stronger than PvP designed safeguard meant to do the same.

Commento di sinangelus

on 2019-04-23T04:39:32-05:00

Oh yeah lets go ahead and make class tuning based off a 2 boss raid and nerf shadow priest in pve and pvp. Great thinking!

Much needed change. Every single top log in Crucible is pretty much spriest since they are king at it. At this point if something wasn’t nerfed I’d expect to see Limit brining in their 9 spriests.

You mean how rogues were kings of the mythic Zul fight for months before things were changed? You mean how it led to complete obliteration of subtlety as a spec in the end? I sincerely doubt you'd rather be op for few months and then reduced to rubble. When was the last time you saw a sub rogue after 8.1 nerfs?

And you defo don't wanna same to happen to spriests as they are not rogues or warlocks that can just swap to a different dps spec if one is nuked from the orbit.

Commento di Arnathon

on 2019-04-23T04:47:16-05:00

While you're at it, give the trident some secondary stats!

Commento di Bigglez1995

on 2019-04-23T04:54:55-05:00

Oh yeah lets go ahead and make class tuning based off a 2 boss raid and nerf shadow priest in pve and pvp. Great thinking!

It wasn't like you were also top in BoD, no no no

Commento di Sorashin

on 2019-04-23T05:30:34-05:00

Oh yeah lets go ahead and make class tuning based off a 2 boss raid and nerf shadow priest in pve and pvp. Great thinking!

Much needed change. Every single top log in Crucible is pretty much spriest since they are king at it. At this point if something wasn’t nerfed I’d expect to see Limit brining in their 9 spriests.

You mean how rogues were kings of the mythic Zul fight for months before things were changed? The "mini" raid hasn't even been out for two weeks and Blizz is willy nilly making a change to a class that not only affects them in THIS tiny raid, BUT in mythic + as well as all other pve/pvp encounters. Please Blizz, continue to make spriests the hated class in every expansion.

Look at logs for last two raids and mythic+Then look at enha and ask who is most hated spec

Commento di Awkn

on 2019-04-23T07:03:30-05:00

Mind flay or mind blast ST buff to compensate maybe? They say they dont like to take something away from people, yet they do =/

Commento di Fixi

on 2019-04-23T07:04:02-05:00

Nice to see Bliz trying to address some class issues. Still, baffling why Outlaw Rogue, Prot War, Rdruid and Shadowmeld haven't been honestly looked at since not only the MDI, but the entirety of raider io data for all of season 2. Sometimes issues are presented to Bliz on such a massive level they are undeniable, yet remain unaddressed.

It's that reality that makes all of Bliz's changes seem to miss the point.

Commento di asix

on 2019-04-23T08:52:39-05:00

Nice to see Bliz trying to address some class issues. Still, baffling why Outlaw Rogue, Prot War, Rdruid and Shadowmeld haven't been honestly looked at since not only the MDI, but the entirety of raider io data for all of season 2. Sometimes issues are presented to Bliz on such a massive level they are undeniable, yet remain unaddressed.

It's that reality that makes all of Bliz's changes seem to miss the point.

Shadowmeld doesn't need to be looked at, majority of raiding/m+ population is on the horde side, people aren't exactly massively moving to alliance side to get a minor benefit of skipping trash in dungeons over the actual ability to find good players to do high m+ with. Alliance isn't at the top of the m+ leaderboard, and outside of KR/OCE realms there's a minuscule amount of people doing high m+. And well, try using shadowmeld in a non-coordinated group, it becomes pretty useless pretty fast once you realise you are the only one who managed to do a successful skip.

Shadowmeld was in this state for ages now, Legion dungeons offered skips as well, but they weren't used there a lot (besides always skipping first part of BRH and a couple more popular ones) and rogues had shroud, but weren't a requirement in a group. And you know why? Because trash in Legion wasn't as nasty as it is in BfA dungeons and more often than not you wouldn't go too much over 100% needed to finish the dungeon. In BfA however, besides having way more dangerous abilities, trash is plentiful and there are many dungeons where you would always go way over 100% even if you clear only stuff that is in your path. Try clearing Temple of Sethraliss without skipping any trash and not going over the required amount. Or Motherlode, or King's Rest, or Shrine, or Tol Dagor... you get the idea.

My point is that stuff like Shadowmeld or rogue's shroud isn't OP because of the ability itself, it's OP because Blizzard made certain game design choices that pigeonhole people into running certain comps/classes/abilities to maximise their advantage, and there will always be those. Not to mention, nerfing shadowmeld would hardly do anything to diversity of races picked in MDI, people will just move to the next best thing and run 5 blood elves.

Commento di deathlavitz

on 2019-04-23T10:18:30-05:00

Wow, why not just make priests healers only. Its bad enough on most azerite gear its usually only 1 choice for the inner dps ring choices and its either great or most often, not ideal. It seems they can't be damage dealers, but warlocks every tier and expansions more or less are kings of cloth dps, except when spriest can take over spriests gets nerfed to fall below (and warlocks have 3 specs to choose from).

okay rant aside, nerfing a class for one raid is a very very poor thing to do, why not just make those mobs more immune to damage over time effects? Clearly that would be the right answer, yes it means spriests will do less damage, but if you want to get specific, <insert their school of magic here> resistance. Done.