THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 24/04/2007 at 12:44, xxxxxxxx wrote:

While I agree, I think that Maxon's take on COFFEE is more as a script interface and not a full plugin environment. It is amazing that there is plugin tag and shader support as it is (though even they recommend using C++ for shader plugins instead).

Being that COFFEE is an interpreted script language, it is possible that they consider things such as objects to be too time critical (like shaders).