Comments for Death vs Monstars 2

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I love that coins don't spawn once I've purchased everything in the shop and no longer need them. That distraction is sensibly removed. It's the little things that add up. Great game.

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Needs more upgrades, i would love some passive skills as well... it's hard to keep track of 4 different active ones. Also, it's way too easy to upgrade everything before even getting close to the end of the game. Good game tho.

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Yesssss. Wasn't expecting a sequel, but I really wanted one!
My only complaint so far is that the image compression is pretty noticeable, but otherwise I'm having a great time with the game.

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Survival tips for impossible badge junkies: Use the knights helm as a safety net, and try to keep your movements and attacks seperate. Focus on dodging rather than hitting, and try to keep to one side away from spawning mobs. Make sure you stafe while on that far side away from the mobs so you can dodge around while the majority of your shots hit the mobs clumped on the other side. If you feel pain in your arm pause the game and walk away for a bit, it wont help to lose at 480K after you fail to dodge that meteor because of a cramp. Hope this helps and happy hunting.

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For those of you going for the impossible badge I have found this to be an effective strategy: Instead of using the final troll-face "outfit",try using the second to last one with "cool shades". During the game try to focus on using your death ray on giant blues. For giant reds use your shield and ram them. Giants blues die this way too, it just isn't as effective. Try to save your shockwaves for hoards of shooting greens, round greens, purples, and blues. for large hoards of oranges, small reds, and those grey ones that shoot death rays, move in large circles around the game screen and try sticking with your gun if possible. Everything recharges pretty quickly so all of these tips have obvious exceptions if you are in a tight spot. Hope this helps!

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I do love this game, but man, is it tough. Feels like i'm missing out on some more upgrades with all my excess cash I have lying around. I've maxed out everything, but struggle with the 2nd boss. Am I the only one who finds this too hard? It is great fun though, good job.

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Very nice sequel of Death vs. Monstars. The game difficulty was perfect and the impossible badge isn't an impossible badge in my opinion. It's more like a harder hard badge. If you really need to earn an impossible badge try it on Death vs. Monstars 2 :) 5/5

I wasn't able to reproduce any of the reported bugs yet. Anyone with problems please send a bug report and include your flash player version. If you have a flash player older than 11.4, please upgrade.

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There needs to be something preventing enemies from spawning within x number of pixels from you. It's infuriating to finally make it to wave 0 only to be insta-killed by contact damage from a giant enemy spawning into you.

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Why so many angry comments about controls? Its pretty easy and simply fun. And what about magnet? Cash will come to Death if fly nearby. First DvM don,t have such thing at all, but still no troubles with catching cash. Well, I like this game very much.

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I think the servers are a bit slow today, because a few other games arent registering achievements for badges right away either. Just be patient and it should pop up, if not, screenshot it and send it in.

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Tip to kill every boss fast and take least damage - When you max out shield and every other power and you buy the troll for more collision damage just do the same combo all the time : click shield and laser and get in th middle of the boss fast and click the other damge skill for full damage, this will do massive damage to the boss because all of your skills will do maximum damage and your normal atacks, but dont forget to get out of the boss at the last second so you dont die, then dodge stuff and repeat the procces :D

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"it's way too easy to upgrade everything before even getting close to the end of the game." ---> How on earth is that a bad thing? Why would I want to only use the ultimate weapons on one or two levels? It makes far more sense for you to be able to max out your upgrades 2/3 of the way through so that you have a chance to actually enjoy being powerful.

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There needs to be a signal showing where a monster is about to spawn. Monsters tend to spawn over me and immediately kill me in the no-damage challenges, and there's nothing I can do about it.

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I am glad we got a sequel..but nothing has really changed. Its almost the same exact game. Don't get me wrong, it's great, but..nothing new. I think the biggest problems is the upgrades..they don't help a whole lot. You upgrade everything very quickly which makes later levels much harder. Most games you know that there's some super powerful upgrades for the end of the game or the hardest bosses/levels..but here you can get them all halfway through and that's it. Overall though, a good game and I'm hoping for a 3rd.

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After a few hours I achieved 513k in survival but score didn't register D: love the game though, and only advice I have ontop of other peoples is when you have just big blues on the screen use them to go around in circles and heal up. I found this very useful around 300k and 400k in survival. Good luck all :)

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It would be great help if we received some sort of notice/alert when one of our special moves are ready for use. I find myself losing valuable time sneaking off quick looks to the corner of the screen. Also the game in general is very challenging, definitely not welcoming casual players.

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This game really needs to cope better with mouse out of screen. Paralyzed in one spot is annoying enough, but if you were near the edge of the screen it also means it is annoying when you're trying to dodge a lot of stuff.

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