Get ready for adventure: Ancient Game gets you 1500+ designed and source MMO / game-ready audio assets. Step into a world of fantasy with Ancient Game – The Legendary RPG Adventure Game Sound Library by Epic Stock Media! Includes Magic, Warfare, Gore, Treasures, Mechanisms, Monsters, Loop-able ambiences and more! All in 96k / 24 Bit for optimum clarity and supernatural sound.

Captivate, excite and reward players of your Central / South American Jungle Adventure or Aztec / Mayan themed Casino Game with this truly unique collection of 100s of Highest Quality Music pieces and Sound Effects, handcrafted and optimized to be the perfect addition to your slots!
From Cartoon sounding Aztec tunes and sounds, to serious blockbuster soundtracks such as King Kong or Indiana Jones, ANCIENT JUNGLE ADVENTURE leaves nothing to be desired.

LEVEL-UP YOUR SLOTS
Transform your project from a silent game to an truly immersive adventure with this staggering collection of expertly designed sounds, including WIN PAYOUT COUNTER ROLLUPS, SYMBOL SOUNDS, NOTIFICATIONS, TRIGGERS, REVEALS, BACKGROUND and FEATURE MUSIC LOOPS, SUMMARY TUNES, TRANSITIONS, INTERFACE SOUNDS, various useful miscellaneous SFX that could be used in feature games, and much more.

INCREDIBLE EASE-OF-USE
With drag-and-drop ready audio with detailed keywords for easy searching. Each beautifully mixed, AAA quality audio file has been crafted by our team of industry veterans, whose 600+ slot games worth of experience will unlock the true potential of your game.

The doors are very kind, but don’t make them angry. They could lose their temper resulting in a very noisy bang.

This library enriches the sfx world with new door and gate objects, both source and designed, with variety of expressive actions and perspectives. The everyday usual noises along with fantasy stimulating sounds – e.g. deep “dungeon” metal door, high pitch squeaking wire-netting gate, heavy church gate and so on. To make the slams and smashes even more hard, heavy and dirty, wildly designed “Angry” versions have been added.

The Construction Kit for “ANGST | Surrounding Horror” also is part of the collaboration of sound designer Bony Stoevand Saro Sahihi.

Here you’ll find some of the designed layers that were used to craft the Surround Horror Soundscapes and many newly created layers of fear.
It’s a huge conglomeration of abstract, disturbing sound layers, which can be combined to countless variations or serve as inspiration for your own dreadful sonic nightmares.
It’s a mixture of 250 stereo and 110 surround, dry and wet, loopable sound elements, each with a duration of 0:45, 1:00 or 1:30 min.
To give you both flexibility and instant usability at hand.

This collaboration of the sound designers Bony Stoev and Saro Sahihi is the long awaited successor and main chapter of “Surrounding Horror – Prologue”.
It brings you a comprehensive collection of thrilling, abstract horror ambience sound effects in 5.1 surround.
Each soundscape was painstakingly handcrafted to 2:30 minute length with lots of frightening and terrifying sonic events.

It gives your horror-related production just the right amount of heart-stopping texture, leaving your audience with fear crawling up their spines to hold ’em tight.

This collaboration of the sound designers Bony Stoev and Saro Sahihi is the long awaited successor and main chapter of “Surrounding Horror – Prologue”.
In this library you’ll find all sounds from the “Surrounding Horror Soundscapes” library downmixed to Stereo.
Each soundscape was painstakingly handcrafted to 2:30 minute length with lots of frightening and terrifying sonic events.
It gives your horror-related production just the right amount of heart-stopping texture, leaving your audience with fear crawling up their spines to hold ’em tight.

In this bundle you get all currently available parts of the ANGST | Surrounding Horror Series:

Designed Soundscapes

Construction Kit

Designed Soundscapes (Stereo Downmix)

Prologue

ANGST is a collaboration of the sound designers Bony Stoev and Saro Sahihi is the long awaited successor and main chapter of “Surrounding Horror – Prologue”.
It brings you a comprehensive collection of thrilling, abstract horror ambience sound effects in 5.1 surround (SMPTE).

Each soundscape was painstakingly handcrafted to 2:30 minute length with lots of frightening and terrifying sonic events.
It gives your horror-related production just the right amount of heart-stopping texture, leaving your audience with fear crawling up their spines to hold ’em tight.

Also in this bundle is a huge and versatile bundle of construction-kit layers, which can be combined to countless variations and serve as inspiration for your own dreadful sonic nightmares. Some layers were left dry, others were treated with FX. Some are mixed in 5.1 surround others in stereo. To give you both flexibility and instant usability at hand.

Additionally you get all sounds from the Surround Horror Soundscapes library downmixed to stereo.

Experience the sound of the honey bees‘ hive. All files were recorded outside the town, far away from the roads to capture the clean sound of hard working bees. 14 stereo files were recorded with Sound Devices 702, Sony PCM-M10 recorder, two DPA 4061 microphones hidden inside a hive and two Sennheiser MKH 8040 to capture the ambient in front of the hive. Every stereo AB interior recording can be split to mono to isolate the single buzzes. Recording those sounds was one of my dreams as a field recordist. I always wanted to hear the interior sound of a hive. This session wasn’t the easy one, because of my strong allergic reaction to bees, but thanks to a proper clothes and suit, I was able to walk through the bees for 2 hours without any harm. My main goal was to capture different sounds, not only the ambients but also some close ones, like the sound of the bees landing on their landing zone or just the interior sound of the hive. The overall character of the sound really depends on the time of the year and time of the day. I had a chance to record those insects before the feeding time. They were hungry and really active. The total length of recorded files is 44 minutes.

The Cat – Meow Library features 130 files ( 51 192kHz, 79 96kHz ) recorded with Sennheiser 8040 / Rode NTG3 and Sony PCM-D100. This small bundle contains different sound effects made by two very vocal cats. From subtle squeaks and digging in litter box, through eating and purrs to loud meows.

The Cormorants sound library was recorded during 4 recording sessions spread through the course of two months. As you can hear in the preview file, the sounds of cormorants are really detailed, because of the super close perspective. In some cases, cormorants were literally walking on my DPA microphones. All files were recorded in 96kHz and 24bits with equipment like: Sound Devices 702, Sony PCM-M10, Rode NTG3, two Oktavas MK012 with different adapters and capsules and two DPA 4061. When it comes to the usability of this library, I think that it’s a great source material for designing sound for different creatures. The textures of nestling recordings are perfect to start designing sounds of small out of the world animals. Some of the files also contain seagulls, which unfortunately are a part of cormorants colonies. The amount of those ‘unwanted’ sound effects in my files is really low though, and some of them were left on purpose. Even though it’s all about cormorants, the single squeaks those seagulls can make are really great. This library contains 32 files with total length of 119 minutes.

The Eurasian Cranes sound library was so far the hardest to record. Eurasian cranes, also called common cranes are beautiful and really easy to scare big birds. This library features the sound of more than 1000 birds singing their song at the same time. If you’r not familiar with those birds, here’s a link to wikipedia. I finally got a chance to record them. It wasn’t my first attempt. More than one year ago I’ve tried to do the same thing, but because of the lack of experience, I’ve ended up with bad recordings. I did not wanted to repeat my mistakes, so I’ve spent the whole night in the wild, testing my gear and patience, got bit by mosquitoes to record those animals. You can hear the results in the preview. All sounds have HPF set to cut out anything below 100Hz, because of the trains passing by from time to time somewhere in the distance. It doesn’t affect the sound of the cranes since there’s no informations in the lows. When it comes to recording wild animals, you have to accept and take whatever you’ve been given. It was impossible for me to come closer to those birds, or avoid the sound of wind going through the reed, because few more steps would scare the birds. All the files were recorded with Sound Devices 702 and two Oktavas MK012 set into ORTF. All the hardware was set in the reed in deep mud, and cranes were standing about 40m away.

The Roaring Stags contains 45 files recorded with Sound Devices 702, two Oktavas MK012 set in XY pattern, and Rode NTG3. All files sounds different, because I was recording everything in the middle of the forest during different times of the day. Recording wild animals is not something you can plan, and I had to record whatever I could, no matter what was happening around. About 90% of the files were deleted, and this 65 minutes of audio is 10% I got left with. In this sound library you’ll find reverberant sounds and ones that has less of the reverb. The distance between me and stags was changing, and that’s the reason of different amount of reverb. Also the animals were constantly moving, and sometimes they turned in completely opposite direction, so roars sounded more distant. Sometimes between roars you’ll hear subtle sounds of me moving close to microphones. I left those sounds so anyone can make cuts in desired places, but those subtle sounds happens very rarely.

This Hard Drive SFX library delivers the sounds of severely mistreated hard drives. We hit hard drives with hammers, drilled holes in them, bent them and inserted objects into them before turning them on. Power ups, shut downs, grinding, screeching, whines, and rattling are just a few of the sounds you’ll find here. Great source material for sound design and heavy processing.

AntiSystem, a brand new collection of 570+ Horror Sci-fi one-shot samples and loops with a technoid approach, created in collaboration with South American sound designer Matias Cerviño and SampleTraxx.

Antisystem delivers tension and excitement with a genre-crossing, detailed hard-hitting sound design. Especially suitable for horror and sci-fi projects, it brings to the table a complete arsenal of unmistakable signature sound effects.

1,6 GB of WAV samples with Key Information, 15 Categories, and 17 Kontakt Instruments ready to be fired in your next project.

Introducing “Apocalyptic Game” – a highly focused and proprietary blend of post apocalyptic RPG game sound effects library. Collect crafting minerals and materials to create weapons, mods, items or buildings. Have all the high-quality sound needed to slot in different aesthetics to you characters bag & inventory. Now you can outfit your next dark dystopian themed game with a complete post nuclear sound effects collection inspired by major game hits like Apex, Fortnite, and Fallout.

App FX is a comprehensive collection of 445 sound effects designed specifically for app makers looking for original notifications, alerts, tones, and general effects.

Designed using both software and retro synthesizers, this collection contains a wide variety of sounds to accompany every action and function on a modern phone, tablet or desktop application: from simple clicks and tones, to complex melodic alerts and interface sounds.

ARCADIA – an enormous selection of characterful 8-bit/retro sound effects with a modern touch. From quivering deaths to delicate locks and intense doors this collection will undoubtedly add sonic energy to your project, be it games, film or television. Our aim was to create something more interesting and exciting than just being fully faithful to the 8-bit genre.

Instill bravery and leadership into your army soldier characters on any battlefield with this massive NEWLY UPDATED sound library of war-torn voice overs, expertly recorded for authentic battle-ready warriors! Inspired by movies like Saving Private Ryan, Black Hawk Down, Full Metal Jacket, Platoon, and the Hurt Locker, as well as the characters found in Call of Duty and Starwars Battlefront, this audio pack includes 1050 audio files of military ORDERS, COMMANDS, RESPONSES, WAR CRIES, TRANSMISSION COMMUNICATIONS, TAUNTS, CALLS, CHEERS, INTERJECTIONS, SCREAMS, and more! All in cutting-edge cinematic modern warfare quality, with multiple premium WAV and MP3 formats for your convenience.

Featuring a HUGE variety of situational sounds, such as WARNINGS, ATTACK SEQUENCES, QUESTIONS, RESPONSES, HURT WAILS, vocal NOISES, and most commonly used Army Soldier words and phrases in war games. Combine them together to form a troop of heroes, ready for battle!

Around Bridges Volume 2 gets you sounds taken from the iron and steel construction elements of various bridges in Berlin. The entire library was recorded with a two-channel contact microphone setup and it features thrilling vibrations caused be passing cars, trucks, trams and metro trains.

The material in this library is a comprehensive resource for creating otherworldly ambiences, futuristic pass-bys or eerie atmospheres with a touch of rusty steel and iron.

Scary horror sounds inspired by Hollywood Box office Hits – The Conjuring, The Exorcist and The Shining, we present to you the psychopath’s favorite: Asylum – Epic Stock Media’s hair-raising sound library of hollywood film scare tactics. Unchained access to some of the most cutting edge designed horror production sound effects in the world derived from stunning 192k 24bit recording sessions. Be the first to unleash our best sound library yet! Check the audio preview for spine chilling inspiration.

Featuring sounds taken from lo-fi instrumental recordings, harsh noise experiments and granular synthesis explorations, Atmosfear is a gritty soundscape collection geared towards the horror genre. With a distinctly unpolished production style to bring a rough edge to your scenario, these sounds can be used to invoke feelings of suspense, dread, tension, fear and doom into your characters and environments.

What does an industrial scale torture chamber in an abandoned asylum sound like? What about a high-voltage electrical possession? Find the answer to these questions and more with Atmosfear. Enter if you dare.

Breathe fear and awe into your work with Atmospheric Dread, carefully designed and ever-evolving drones, intertwined with swelling textures.

Inspired by the sound of films such as Arrival, Blade Runner 2049, Interstellar, Alien: Covenant, Prometheus, and more, I’ve created a new Drone library, all whilst listening to the feedback from Aberrant Drones users, and reviewers.

I’ve not only worked on improving the quality of the soundscapes further, but I’ve also broken down files into more manageable chunks, up to around 6 minutes long, and brutally cut out whatever did not feel like it should go in the library.

As a result, Atmospheric Dread is a smaller library, at least compared to the massive Aberrant Drones, whilst delivering 63 minutes of gut-wrenching, eye-widening, and fear-inducing soundscapes.

The library is comprised of 24bit/96kHz .WAV files, all stuffed to the brim with rich, and descriptive SoundMiner metadata, thus allowing you to find what you need immediately.

If you have any questions about this library, feel free to quickly send me an e-mail. I tend to reply within minutes.

Frustration. You’ve spent hours on a project, only to end up with a sound scape that feels incomplete. The action scene feels empty, the weapons don’t sound heavy enough, the transitions don’t pack enough of a punch, the space ship doesn’t feel large enough and the monsters aren’t sufficiently scary.

The Augmentation Elements library has been built with this problem in mind. Due to the library’s abstract nature, the Risers, Stings, Swells and Whooshes can be molded and manipulated into adding that missing element that you’re looking for, and sweetening the whole mix.

In order to save you time and help you quickly find the sounds that you need, SoundMiner metadata has been carefully created for each individual file. There are no ‘Scream, 1’ and ‘Scream, 2’ in this library! Every single file is individually described, and the use of numbers is not employed!

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What others are saying:

With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.

There are many great independent sound effect libraries available these days. The main problem with having so many, is keeping track of them!

A Sound Effect is a great hub, and is one of the first places I visit to look for sounds by category or genre. I started coming here to see if I could find libraries that I knew I had heard, but forgot WHERE I had heard them.

And in the process discovered libraries I never would have found otherwise. Great work! Keep it up!

David Farmer

Sound designer:Lord of the Rings & The Hobbit trilogies

We're always looking for new sounds to mangle, so when A Sound Effect had a holiday sale, I tried them out.

The purchase experience is really smooth and quick, and delivery is almost instant.