Revision history of "Manufacturing Profitability"

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(cur | prev)03:10, 18 January 2011‎ FrederikHertzum(talk | contribs)‎ m. .(19,270 bytes)(-41)‎ . .(8 bits cannot possibly store that much information! maybe the OP ment that much of the game information is stored in singular bytes, rather than a lot of the game information is stored in one byte!)