Mastering ZBrush Brushes 101

10 MODULES • ONLINE • LIVE!

Classes Start March 4th!

LIVE, ONLINE BRUSH-FOCUSED TRAINING FOR ZBRUSH ARTISTS

In this course you’ll learn the art of creating ZBrush brushes, from Michael Dunnam, the XMD Mastermind himself.

The goal of this course is not to teach you how to sculpt, but to raise your modeling skills by showing you what each brush type can offer you. I will teach you how to make each brush type, what every setting does, and how you can overcome your apprehensions of leaving the standard brush behind.

The course is 10 weeks. I will be going over several different brush types. Each week there will be an assignment with pre-recorded lectures. On Thursdays each week, I will be hosting a live Q&A / Crit session. You can always message me through the course interface as well.

Every week you will have a new lecture to follow along with as well as assignments to complete.

As an added bonus, we will also be creating a portfolio piece to showcase your brushes.

BY THE END OF THIS COURSE, YOU WILL:

✓ Have an understanding of the settings for each brush type and how you can manipulate them to create new brushes.

✓ Be able to create several different brush types from scratch.

✓ Know how you can package and sell your brush sets.

✓ Know what to look for and how to research a good brush set.

✓ Know how to let your imagination run wild and have fun creating!

What Exactly is the Mastering ZBrush Brushes Course?

You will be immersed in the world of brushes. I will show you all of my methods that I use to create the 1000s of brushes I currently have on the market. We will step through several brush types so you have an understanding of what the settings do and how they affect the brush.

This will be a unique journey unlike any you have ever experienced. There are so many settings with brushes. We will explore them together!

Register for the XMD Academy Newsletter

ABOUT YOUR INSTRUCTOR

Michael Dunnam is a 3D Environment Artist by day, ZBrush Brush Deathdealer by night. Michael has been a part of the industry for 14 years and using ZBrush for most of it. Having worked in gaming, simulation, VR, AR, and film, Michael has a broad understanding of many different aspects of the 3D industry.