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Coming up with good product names can be difficult. Use the right name and you become the de facto standard bearer for a whole industry—just look at Band-Aid, Kleenex, and Coke. For graphics cards, brands like Radeon and GeForce perhaps didn't set the world aflame at first, but over the past couple of decades they've become entrenched in our computer hardware lingo. Competition between AMD and Nvidia is fierce, but even so I can't help but raise an eyebrow when looking at the rumors for AMD's next-generation Navi GPUs, which point to a supposed RX 3080 XT branding. Throw in recent trademark filings from Nvidia, and AMD could land in a legal quagmire if it continues down the RX 3000 path.Officially, we don't know what AMD's Navi GPUs will be called yet—we likely won't find out until Computex or E3, when they're unveiled. Unofficially (as in, take this with a huge grain of salt), going back as far as December 4, 2018, a leak from AdoredTV said that both AMD's future Ryzen … [Read more...] about AMD and Nvidia’s next fight could be over the number 3080

With the arrival of the RTX 2060, we now have four Nvidia RTX cards that can take advantage of the GPU giant’s cool new graphics features, such as their reflection-enhancing ray tracing magic and performance-boosting DLSS tech. But not all games can do both things at the same time, and many more still have no confirmed support for ray tracing and DLSS at all. So I thought I’d do the hard work for you and put everything in a nice, big list, detailing every ray tracing and DLSS game confirmed so far. The list is still quite small at the moment, but if you’re thinking about upgrading to either the RTX 2060, RTX 2070, RTX 2080 or RTX 2080 Ti, then these are the games that are going to get the most out of them. The main thing holding back the number of confirmed RTX ray tracing and DLSS games right now is because each game needs to add in specific support for each feature, and that takes time. At time of writing, only Battlefield V and Final Fantasy XV have managed to put … [Read more...] about All the Nvidia RTX ray tracing and DLSS games confirmed so far

It’s difficult to summarise AMD’s Radeon VII graphics card in only a few words. It’s a return to high-end graphics competitiveness and, for gamers that shun the grass-is-greener mentality, the card offers a viable alternative to Nvidia’s Turing silicon. Yet the Radeon VII is utterly reactionary – it’s a card that is utilising quick and dirty tricks to take advantage of Nvidia’s generational performance deficit. If it weren’t for Nvidia’s rather stunted generation-to-generation performance jump with Turing, AMD wouldn’t have a leg to stand on. A $699 card that performs similarly to a GTX 1080 Ti two years after the fact? You’ve got to be kidding me. But hey, it’s a product of the times, and one semiconductor’s loss is another’s gain. That return to competitiveness isn’t AMD putting its best foot forward. The Radeon VII’s regurgitated Vega architecture exposes the vulnerability in … [Read more...] about Nvidia could drop 7nm GPUs tomorrow and AMD would be left in the dust

Unity 2018.3 introduces improved Prefab workflows, including nesting, as well as enhancements to our Scriptable Render Pipeline, Terrain system and scripting runtime, and a preview of the Visual Effect Graph. Over the years, one of the features we’ve heard you requesting most often has been the ability to nest Prefabs. After conducting numerous interviews, usability tests and research at game jams, however, we found out that a lot of you also needed several other changes to the Prefab workflows. Therefore, we have been improving the whole system with a focus on reusability, control and user-friendliness. The new Prefab workflows allow you to split up scenes and Prefabs on a granular level. They give you greater flexibility, increase your productivity and enable you to work confidently without worrying about making time-consuming errors. Continuing our focus on workflow improvements, Unity 2018.3 now has a unified Settings windows for Project Settings and Preferences. The new … [Read more...] about Introducing Unity 2018.3 – Unity Blog

Recently, Nvidia rolled out GeForce 397.31 WHQL driver that introduced Nvidia RTX Ray Tracing for Volta GPUs and also caused the PCs to go into an infinite reset loop and now, Nvidia has rolled out Geforce Hotfix Driver 397.55 to fix this problem for you. Nvidia has rolled out Geforce Hotfix Driver that fixes a few issues along with the infinite reset loop. The following are the issues that will be fixed with this Geforce Hotfix Driver. After driver installation, Device Manager may report Code 43 error on a few GTX 1060 cards models. Netflix playback may occasionally stutter. Added support for Microsoft Surface Book notebooks. Windows 10: Driver may get removed after PC has been left idle for an extended period of time. If you are affected by the issue that is causing your system to go into infinite reset loop then you can download this hotfix driver from here. Speaking of Nvidia, as the cryptocurrency mining craze is coming to an end, AMD And Nvidia AIB partners expect … [Read more...] about Geforce Hotfix Driver 397.55 Is Here To Fix The Reset Loop Issue