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How do you Cthulhu?

Just curious how those who play or run Cthulhu use the system. Please check all that apply.

"On two occasions I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able rightly to apprehend the kind of confusion of ideas that could provoke such a question."
- Charles Babbage (1791 - 1871)

I've never run a straight Cthulhu game. However, I have many of the modules and the monster books just because they were excellent resources for a dark world (not WoD - just a game that was placed in a tainted world) game I did run.

Actually, I've never played a straight-up Cthulhu game either. I have played Delta Green, and it was one of my all time favorite TPK's.

For future reference, if I say that there's a sniper across the lake with a Barrett .50 cal, don't ask a bunch of stupid questions about how I know it, just duck. Otherwise, the entire affair will end in flaming badness. Trust me in this matter.

As a diehard, Call of Cthulhu and BRP fan, anyway I can. It seems that the Cthulhu Mythos leaks into just about any campaign I run.

I notice I'm not alone. Cthulhoid monstrousities are common place in D&D. The first published 4ed module had a distinctly Cthulhu-esque flair about it (evil cultist, portal to another world, a thing from beyond).

RPGs and horror often go hand in hand and was there a more influential horror writer of the 20th century than H.P. Lovecraft?