How to install Blender 2.78c – A 3D Creation Suite on Linux

Blender 2.78c the most recent stable release from the blender foundation, is a free, open-source 3D creation application. It supports 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, even video editing and game creation. Before we proceed on how to install blender on ubuntu, lets take a quick look at its features.

Blender Features

Features a powerful new unbiased rendering engine called Cycles that offers stunning ultra-realistic rendering.

It’s comprehensive array of modeling tools make creating, transforming as well as editing your models a breeze.

With the new rendering engine the possibilities for materials are endless.

Experience the joy of sculpting organic subjects using the built-in sculpting feature set of Blender

Easily unwrap your mesh right inside Blender, and use image textures or paint your own directly onto the model

It comes with a fully fledged compositor built right in. That means no more exporting to third party programs, you can do it all without leaving the program

Whether you need a crumbling building, rain, fire, smoke, fluid, cloth or full on destruction, app delivers great looking results

Included is a complete game engine, allowing you to create a fully featured 3d game right inside Blender

now includes production ready camera and object tracking. Allowing you to import raw footage, track the footage, mask areas and see the camera movements live in your 3d scene. Eliminating the need to switch between programs

With a large community of enthusiasts and developers, Blender comes loaded with a vast array of extensions that you can turn on or off easily

Blender even comes with a built-in Video Editor. The Video Editor allows you to perform basic actions like video cuts and splicing, as well as more complex tasks like video masking

Blender 2.78c Key Hightlights

Faster rendering of Motion blur with hair, which has a 5-10 time speedup – important for production rendering

Several memory savings & speedups, support for CPU groups

Support for GTX NVIDIA 10×0, improved support for GTX 980 Ti and Titan X, memory improvements for CUDA & OpenCL

Cycles now supports rendering spherical stereo images for VR. Including support for pole merging to reduce artifacts when looking straight up or down

The Blender GLSL viewport now supports more shading features to match the final render