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Whaaaat ... but that'd still take you at least half an hour or something, no?

It takes about 5 minutes. If they were set on 3-digit codes, they should have put in a 10-second delay for opening the safes, in which changing the code stopped it from opening. That would have made it infeasible.

It takes about 5 minutes. If they were set on 3-digit codes, they should have put in a 10-second delay for opening the safes, in which changing the code stopped it from opening. That would have made it infeasible.

Aren't all the codes for the safes written down like ten feet away? Well, except for the one where you have to torture the code out of someone, but otherwise they're all pretty in-your-face.

I bought myself that new Bioshock that the internet is going mad about. I've a 3 day weekend coming up and nothing to do. So between that and Planetside 2's double xp/sc weekend I'll be mostly sitting in a pair of shorts, with boxes of ceral and empty cartons of milk littering the floor around me, while I shut out the sunlight and bask in the warm glow of my monitors.

"Halo is designed to make the player think "I look like that, I am macho sitting in my undies with my xbox""

I bought myself that new Bioshock that the internet is going mad about. I've a 3 day weekend coming up and nothing to do. So between that and Planetside 2's double xp/sc weekend I'll be mostly sitting in a pair of shorts, with boxes of ceral and empty cartons of milk littering the floor around me, while I shut out the sunlight and bask in the warm glow of my monitors.

As a proud father of twins of 2,5 y/o with the mom working on saturday I must said, from the bottom of my Heart:

Aren't all the codes for the safes written down like ten feet away? Well, except for the one where you have to torture the code out of someone, but otherwise they're all pretty in-your-face.

That was the one I had to brute force, because appartently I had to actually try to open the safe (even though it was obviously locked so why would I click on it?) to get the option to demand the guy told me what the safe combination was. Obviously I couldn't be arsed going all the way back to the brothel to do that.

What made me dislike the choice most was that there were two thugs standing outside the locked door indefinitely even though they could open the door in a few minutes. Silly.

Love me some riddle chests! When I was little we'd all gather 'round the monitor to puzzle over the options, sometimes writing all the available letters in a grid on paper if it was particularly devious. And yet after all these years, the only one I can remember without looking them up is "Two legs I have, and this will confound: only at rest do they touch the ground..."

The Secret of Gargoyle Manor, a browser point-and-click adventure about retrieving your lost hat whatever the cost, is something you could play!

Has anyone managed to finish Dungeon Siege 3 in singleplayer mode and on Hardcore difficulty? I've tried it with Lucas and made it to the forest before giving up on Palefang. My damage output just wasn't high enough to overcome his health regeneration.

I'll probably try again later as Katarina. Her ranged skills might work better on a difficulty where any enemy kills you in three hits.

Finally got some (extra) satalites in the air. Waiting until I could dig down and maximise the adjacency was probably a mistake. As reported by others snipers get awesome OP, I'm torn between double tap and a flanking "in the zone" sniper(probably with that hip shooting trait) but double tap+teammate sight feels cruelly powerful at times.

I have a suspicion that watching could be worse than actually playing.

Anyway, not so bad for me, though having to keep an eye on both what's happening at the center of the screen and at its edges, while the whole thing keeps rotating, eventually results in a mild discomfort - that's enough to make me stop playing after 20 or 30 minutes.