MISSIONS/NARRATION: We received reports of some players having issues with certain missions in the game. After investigating the causes, we have implemented fixes so they can now have a smooth experience. We also fixed an XP farming exploit related to the “Rebellion Rising” mission, which created interference with the co-op experience.

Adjusted various mission triggers in order to smoothen the player’s progress and game experience.

Fixed situations where dialogue and barks would not trigger correctly.

The following missions are now replayable: El Cerebro, Boss missions, Sandoval confession, Western cocaine cache

Fixed infinite XP farming exploit on “Rebellion Rising” mission.

NPCs now exit the vehicle properly in “Stop the Convoy” missions

USER INTERFACE: We implemented various fixes and tweaks related to trophy and weapon packs unlocking. We also fixed an issue related to the Charactersmith model not being positioned correctly. On top of that, players who love to play with the HUD completely hidden will now be able to select the type of intel they want to collect when they interact with files or NPCs.

Players can now select what intel they want to collect, even with all the HUD options turned off.

Trophy requirements adjustments: The Champion, Eagle-Eyed, With a Pistol!

CO-OP: We detected some replication issues during cooperative sessions between players. This patch should provide a more consistent experience between Ghosts sharing the same game session.

Corrected various replication issues, such as: Paint jobs & attachments not showing correctly in the lobby, Rebel Radio explosion not synchronizing, Sniper scope glare effect not synchronizing, Players seen running beside VHC/bike they should be sitting in, Suppressor not synchronizing when removed from a vehicle’s shooting position, Burning corpses from systemic events, Explosion not replicating if the distance is too high

The following achievements should now be awarded to all the players in the two missions below: A Better Mousetrap, The Cluster Bomber

Fixed a bug where hits would register with a 0.5-second lag.

Fixed kick/ban vote notifications.

Fixed game freezes in 4-player sessions.

CONNECTIVITY: We detected and fixed some issues that were causing some player disconnections. The experience should be more solid after the patch.

Fixed various disconnection bugs.

Fixed a bug where the user could not reconnect to a previous session.

Fixed errors when looking for public sessions.

GAMEPLAY: Added fixes and improvements for gameplay-related issues and requests that some players reported. Players can now select the vehicle they want to spawn when using the “Drop Vehicle” rebel skill.

Fixed XP awarded when killing an enemy undetected.

Fixed a bug where sometimes vehicle seats could stay booked after NPC exiting.

Fixed a bug where the player would take cover too far from certain props.

Players can no longer teleport to safe houses while being hunted.

The Medical Helicopter will now spawn correctly in the Tabacal area side-mission.

Fixed bikes not slowing down in water.

Fixed flash grenades not stopping detection.

Fixed an occasional instant game-over when falling off a dirt bike.

Fixed a bug where sometimes the player could not tag enemies after hot joining.