Patch Notes: July 3rd, 2018

Changed the gem distribution in the Tower of Pwnage to pay out in varying amounts every other floor as opposed to only from the top floor. The total of 275 gems remains the same. The gem payout for floors 2/4/6/8/10/12 are 10/20/35/50/70/90.

Added music to Jungle dungeons.

Changed Valkin's "To War" phrasing to say "Water damage", which it has always done, but it used to say "Cold" damage, which was sort of confusing.

Fixed the popup of the day 5 bronze door to say that it pays out 20 Samurai Takumi tokens. It was always paying out 20, but the popup said 10.

Comments

So where is the notification that Viperia's first attack was changed from Snakes on a plains to Death Bites? I lost a freaking match because the attack was changed and Viperia's Death Bites attack does hardly any damage.

This is the first DB has actually made me angry. I had to stop myself from typing this in all caps.

My team has been ruined by the ability changes, My Kozar who I beefed up with runes so that he could one shot teams with home run in PVP has been made redundant, his pummel ability being first now and the home run ability taking 7 turns to be available for use, I really hope these incredibly annoying changes are fixed soon.

The devs responding AND issuing (very generous and unexpected) comp on the evening before a holiday is a very impressive move. A significantly positive change in approach when compared to other recent issues.

If you guys continue to make me look like an **** in situations like this, then this game may have some life and hope yet. A sincere bravo to the response protocol here.

when they fix these heroes i bet its coming with revamps, hopefully the bigger they are- will now get its proper damage increase from slow (Slow increases health by a percentage, but yet the precentage isn't shown so i can only assume that the game doesn't affect it...

All hail the Jabberwonky-JarJar,Jabber,Jibber
May the side of fun and nonsense reign supreme!!
Fun Is the most important aspect of games, don't underestimate future meta heroes...

Inability to upgrade ability has no utility and is only futility which will breed hostility and senility until civility and virility overcome sterility and docility, and nobility and humility inspire facility, motility, and eventually tranquility.