A just reward ? Transfers from the industrial scene and gamers, Stefan Bachvarov (Cyberian) and Angel Simitchiev (Mytrip), make use of their addictive passion, and the considerable influence it seems, that it caused on the duo, for delivering a new reading, built around the myth of a vampire creature "Гробник".
The result ? If, at first sight, we are ready to fear the worst, considering that the initial designers of these games (Silent Hill, Quake ...), have marked their own creative journey in a spirit fusion of art totally "useful" to simultaneous LCD and surround immersion, Гробник seems surprisingly impregnated with a completely different curriculum, almost appeased, recalling sometimes, the very rich hours of the pink flamingo of the early 70s, just before the fateful cryogenization of the hidden side of the moon or the more contemporary sound promoters of historical gaming (wipe out ...)
Then, finally remains, this delicate apprehension of a possible sweetening feeling due to iconographic amputation, it will be appropriate for you to fill it, in the dim light of your talent to project, not without delight, your worst nightmares ... Go!