Quick question, my apologies if this has already been covered.
What version of this game will we need to have for this?
Specifically, does it need to be clean or not, and if there are multiple versions of the game, which one will we need to apply the patch correctly?
(I assume clean is needed, also heard there was a regular and some sort of special edition, which is why I'm asking a seemingly noobish question.)

There was no special edition. Just Nanashi no Game, the sequel Nanashi no Game Me, and the two DSiWare games that cannot be translated because it is impossible to play pirated DSiWare.

Quick question, my apologies if this has already been covered.
What version of this game will we need to have for this?
Specifically, does it need to be clean or not, and if there are multiple versions of the game, which one will we need to apply the patch correctly?
(I assume clean is needed, also heard there was a regular and some sort of special edition, which is why I'm asking a seemingly noobish question.)

There was no special edition. Just Nanashi no Game, the sequel Nanashi no Game Me, and the two DSiWare games that cannot be translated because it is impossible to play pirated DSiWare.

And to clarify a little more: The patcher will do a CRC check on the ROM before patching. If it detects an unexpected ROM it will end. The expected ROM input is a clean dump as detailed here.

That's a pretty fast translation, however. Most translations take within 3 months to a year if they're not simple menu patches.

To be fair, this game is a little short and doesn't have as much text as many other games. The main translator said so himself some pages back.
Here: http://gbatemp.net/topic/299140-nanashi-no-game/page__st__180__p__3835637#entry3835637
It's an amazing game no less(And careful when you play it in a quiet room, very late at night. It's very scary D

I'm not a fan of the game or the genre but I'm incredibly happy that a game that was once said 'almost impossible to translate' is finally translated, and in record time at that(if the weekend deadline is to be met). Who knows, one day i could be bored enough to forget that I'm totally terrified of the Horror genre and play it.

At last we are ready to release the full patch.
Thank you to summvs, Ryusui, and G-Han for the hard work they put into this project. Thank you to our testers Sora de Eclaune and GhostCar for taking the time to play the beta patches and report bugs so we could provide everyone else with an even better release. And of course thank you to everyone who has been following and supporting the project.

Please use the following template if you would like to report a bug.

System: (Emulator or DS)
(If DS) Flashcart name and firmware version:
(If emulator) Emulator name and version:
Patch version number:

P.S. There is a special CURSEDlevel that can be played by inputting a secret word* on the name input screen. Good luck!

* Secret word will be revealed sometime over the weekend since the special level is based on an existing one from about halfway into the game and I would like to avoid possible spoilers. The word can still be guessed from this post.

Thanks a lot to all the people involved in this patch
You managed to create a team quickly and released it relatively fast (compared to other projects) after the first text hack.

I'll try it a little.
Thank you

(I'll see if someone can post it on the portal)

The word can still be guessed from this post.

it seems obvious.

Edit, for users:
The ROM listed as correct from OfflineList (advanscene) is not working by drag-dropping it to patch.bat, even though the MD5 match >.>
Rename the ROM to ind-nngj.nds and double click the patch.bat instead.