By now, you’ve probably heard of a little game called Undertale. You may also have heard that it’s good. Good news: It really, really is.

I’d started the game a little while back but had only had time to play for an hour or so. Since then, the game went on to become the source of an unusual amount of Internet hullabaloo, and I started to get the feeling like I’d be out of the loop if I didn’t go ahead and actually check it out for myself. So, while on vacation last week, I loaded it up on my laptop and played through the whole thing.

For the majority of the game, I was thinking, Okay, this is very cute and unusually funny, but I don’t get what all the fuss is about. Then I played through the ending(s), and: Okay, I get it.

Major Undertale spoilers follow! You’ve been warned.

I knew a little bit about Undertale going in: I’d edited Nathan’s review, so I knew that it was possible to play through the game without killing anything. I knew that the game judged you harshly if you played violently, and that the core “idea” of the game was to befriend monsters instead of murdering them. So, I wound up playing without killing a single enemy, though at the outset I didn’t actually know that was possible, or that it was so strictly required in order to get the “true” ending.

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After completing the game with the neutral ending—those last couple of bosses are no joke!—I was able to load my save and get the True Pacifist ending. That ending is really good. So good that it helped me better understand the game in general, as well as retroactively increase my admiration for everything Toby Fox and co. have accomplished.

I took a bunch of screenshots as I played, and thought it’d be fun to document my trip through Undertale with a collection of my favorites. (I believe there are 123 of them, though there’s always a chance I’m off on that.) I had to rearrange a few because they were saved out of order, and as usual with this sort of thing, I took more screenshots toward the end than at the beginning.