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EA on "Dead Space 3": "We Definitely Do Not Want to Piss Off Our Fans"

Mike Rougeau is a freelance writer living in Los Angeles, CA. When he's not taking pictures of his dog he's covering video games, technology and entertainment. Follow him on Twitter and Google+ for all the inane ramblings you can handle.

The Dead Space 3 footage at E3 was action-packed, fast-paced and visceral, and it showed off the game's new co-op multiplayer. Basically, it was everything Dead Space fans don't want in the next game.

But EA is confident that they can have their cake and eat it, too, by allowing the series to evolve while not alienating their core Dead Space fans.

“We definitely do not want to piss off our fans by taking [Dead Space 3] too far from horror," EA Labels president Frank Gibeau told MCV. "What we've tried to do with each installment is tell a different story about Isaac but at the same time bring in new features and ways to turn the game into a more connected experience.”

He continued: “So we tried to open up the accessibility of the IP a little bit by adding a little bit more action, but not undermining the horror. We can't not be a horror game because that's what Dead Space is.

“We listen to the fans and we hear them. We're going to be releasing more assets over the coming months that show you how deep the horror is. It's definitely not getting away from gore or horror, but at the same time it's opening up to a larger audience by adding some elements."

Does Dead Space need to be a solitary, slow experience to stay true to its roots? Or are you okay with the direction the series is headed? Tell us in the comments or on Twitter.