Editor review

Once again - Haaaaaa Ya!

0 of 0 people found the following review helpful

Another Karate style game. This one is different from the others as it is more closely aligned with competition style karate. Your objective is to score two and a half points to progress to the next round. To do so, you must strike your opponent, resulting in them making contact with the ground.

Graphics: The graphics are average, it looks as if it has been drawn in Paint. Nevertheless, it is quite different from other games and adds some charm to the game. The strong point is the changing backgrounds. The colours used are quite vibrant, although it looks quite cartoonish.

Sound: The sound seems as if it has been ripped from IK+, the yells are the same and so are the thuds when you hit the ground. There is no music and so it seems very still and lifeless whilst you are playing.

Gameplay: The controls are easy to master, but it seems that while you are close to your opponent, your strikes do not hit the opponent. The game also includes a little side game which resembles "Simon says". There is a character which performs a "kata" which you must imitate to successfully complete the task.

Lifespan: This game has a variety of levels and as you progress, so does the difficulty level of the opponents. The letdown is that you do not progress in belt rankings.

Overall: This game is average, but it is different from others that are out there. Slightly less exciting, but requires planning, as one hit knocks you down. IK+ is more suited for this style of game, but still this game is good for a two player match.

Average user rating from: 1 user(s)

Great homebrew Karate game

I remember this game. I think it was included on a magazine coverdisk which is how I came to play it. I forget which magazine it was, but if I find the coverdisk I will add a mention.

For a homebrew licenceware game it is quite impressive. While the graphics are not quite as polished as a commercial release I still like the artistic style used. And while the sound isn't that great as it contains no music, the sound effects are easily recognised by any fan of the genre and are used to good effect. As Submeg mentions they seem to have been ripped from IK+ and this was quite common when people were coding a game themselves and had limited resources to create or edit some of the required assets.

Where it counts, the gameplay, it delivers and is great fun to play. It is unique in the fact that unlike the usual fighting game that just have an energy bar you need to deplete to win you instead have to approach the fights in a more tactical way which is closer to the real sport.