Since it was my responsibility to put it together, I just want to double-triple-quadruple check that everyone's stuff is right. Because if it isn't? Well, that's my head on a platter for the AMV world to see. That's me that has to say "whoops. I'm sorry your track looks bad". I don't want anybody to be upset with how their part turned out. Hence my reluctance for quick release.

In the long run, we're 7 days behind the original release date that was planned. We should ALL be grateful that at least we're not another Gateway/SOAD2/WitchesMoonie project. XD

And again, I'm sorry that things aren't working out as you originally envisioned. It was a long string of issues that kept everything held back for a week. In the future, I hope to resolve these issues with a more user-friendly means of feedback/sharing of tracks and confirming them [as the Halloween MEP people already know about].

And I personally apologize to everyone who was really hoping to see this out today. Even though it's just me being paranoid and wanting to ensure quality control, it's still MY fault.

Meh, you don't have to apologize, Code. We are all a stickler for quality, believe me on that. This is mainly just me being a Rules Nazi and a prick. Which I can be sometimes. I don't intend to be, I assure you. Most of you know I'm a really nice guy. I just get this way when people refuse to follow the rules that have been set in place. And it is hard for me to enforce them now that the MEP is complete.

However. I can enforce Rule 9 of this CascadaThon 2 MEP. If you don't keep tabs on the thread whenever you see someone has posted something new, especially when they want insight on a new beta, then you wave your right to any say of the final product.

And right now, there are a great majority of members not adhering to this rule. I won't enforce it yet. But don't make me.