Just a little update on how things are going: The pictures are being really annoying. Also I realised some upgrades prices were wrong, I fixed them and ran them through my formula. So they should be nice and high. You might see a patch later. I'm not sure though. I might just stop the new balancing at devils for now.

Build 19 is out. The new upgrading format goes up to devils currently. After a few builds I will start putting endgame things in, Also A system that hopefully is new will be trialing soon^TM

Build 19(2) is out! Horror have been converted to the new system. (I had time) And I still have time for some upgrades. Hooray for content!

-Rebalancing of buildings with the new system.-Rebalancing the rank up upgrades.-Planning of ideas for the second hero.

The second hero is going to be a summoner. The buildings are fairly weak and don't do much, but for each level you put into him you get a passive building/sec boost. But this will be done by making a new resource that is useless and make it cost that.

I feel as though this is a good time to tell you what's changed in the last few builds.

New additions (Not mentioned before)

-Kaleth has all his buildings and upgrades-Summoning stones show 3 DP, may reduce it to 2, let me know-Witty flavour texts

Already added things.

A TON of balancingUpgrades for clickingsChanges for kaleth all things get a slightly larger bonus depending on his level (Not rank)Fixes, So many fixes.Increased price increase rate multiple times It now stays at 111%

And lots of little misc things.

--------------------------------------------------------------------------------------------------------------------------------------Any questions, suggestions or ideas are welcome. Do not hesitate to post them here or via PM. Whichever, I don't really mind. If you don't like how anything is done, and think it could be done better, also contact me.

Its fixed. But what I want to know, were you just looking for errors? or did you actually play up to that point? Or just poking around? Because its strange that you have 249 SpS and can buy an upgrade that costs a lot more.

Well I decided to get the ascension mechanic in place. It unlocks when you break the 6th gate and move on to the seventh. Right now all it does it convert your things into a new resource. But I am currently working on how I want to do the ascension bonuses. I kinda want a "Tree" to go down and branches for each hero, with special perks along the way.

The entire world is fixed! Credit does to @1234abcdcba4321 For telling me how to fix it.

Build 33!Ascensions work. They give ascendance shards they unlock some upgrades. Also ascending unlocks the empower building, which gives most things a 1% bonus when brought, but its price increases by 1 digit each time brought.

The number of summoned creatures seems quite high compared to everything else, and that "cost" (which I realize is not a real cost) is racing toward infinity awfully quickly.

A few minutes later: yup, now it's showing "costs Infinity []".

And... now I see why 1234 said that. Once the cost reaches infinity, you can sell one, which gives you Infinity [] resources, and then you can buy an unlimited number of the "Summoned Creatures" just by clicking the box over and over.