9. Being a General is not a characteristic[MTG CR201], it is a property of the card.

As such, "Generalness" cannot be copied or overwritten by continuous effects, and does not change with control of the card.

Examples: A Body Double copying a General in a graveyard is not a General. A General which is affected by Cytoshape, or is face down, is still a General. 10.

Combat Damage dealt by a General to a player is called General Damage. If, at any point, a player has been dealt 21 points of General Damage by the same General, they lose the game. Explain * This is an additional state based effect. * General Damage is specific to each creature/player pairing. * Because a card does not cease to be a General when it changes zones, General Damage is not reset by the card changing zones (e.g.: going to the graveyard or exile from play). * General Damage previously taken is not reduced by lifegain. (eg: Beacon of Immortality) * General Damage taken is reduced by damage prevention or replacement effects. (eg: Fog) * A player will lose if his or her own General deals 21 points of combat damage to its control while controlled by someone else. 11.

While a General is in exile, it may be played. As an additional cost to play your General this way, you must pay {2} for each previous time you have played it this way. 12.

If a General would be put into a graveyard from anywhere, its owner may exile it instead. (This is a replacement effect: the creature never goes to the graveyard and will not trigger such abilities) 13.

Players begin the game with 40 life. 14. The first time a player takes a paris mulligan, they draw 7 cards (instead of 6). The second mulligan is to 6, and so forth.

Proposal Cheat Sheet

We can take out 13. Basically it's a regular game only you get a general out to the side. A general is a legendary creature that exists outside of your deck. It's in exile, and you can play it for (2 * (Times played before) + Mana cost)