In this post we are going to see how to use Boolean Operations in order to obtain complex geometry, and after that we will also go over and explain how to deal with tapering geometry as well as intersecting geometry. So if this is something that might interest you, then go ahead and check out this post.

Check out this post to see the how to do the dreaded UVW Unwrapping inside 3ds Max. We will cover the basics of unwrapping, peeling, stitching and breaking UV Islands. So if this is something that you might be interested in check out this post.

Hey everyone and welcome back after a small posting break. The subscribers to the YouTube channel, or the FB page have seen my last post. If you are not subscribed (shame on you) then keep reading. In today’s post we are going to cover how to model a PVC window in 3ds Max. So let us jump right in.

Why Model This ?

Now this is not a stupid question but rather a good one. The reason for modeling this is so that you can get an extra level of detail in your scenes. I’ve actually seen many people when it comes down to making windows and doors, they simply put in a box. The issue with using a simple box, is that you are pretty much confined. That means that you can’t open the door or window as it will look fake. On top of that since it’s a box there is no extra details on the edges from the AO map. So as you might have figured it out it can be very beneficial to have proper model for this.

Preparing for the modeling of the actual window

First of all, when approaching any model that you want to make, you need to have proper reference image. When modeling a PVC window what you need to know is that the frame has a profile. What this means is that we can google search for PVC profiles and get a better idea. Now once you find a window or door profile, you need to have the shape of the window. You can choose any profile you want, or you can choose the one that i used.

Modeling of the Window

If we have the profile, and the shape of the window we can start with the modeling phase. This might look a bit complicated, but it really is quite simple to model. In the video below you will see how to trace the profile. How to get it to the right size for your window, and reuse the wall frame for the window frame. After we have that we will see how and why we need to chamfer the edges. After all that we will have the PVC model of our window. As they say a picture is worth 1000 words, and a video 20 minutes. So if you want to see how i went ahead to model this then check out the video below.

Final Thoughts

After watching the video you probably have seen that this is quite easy to model. And even as such i hope you guys had fun, and learned something in the process. If you did then help spread the word, and like comment and share this on social media. That would be all for today, and i will see you all in the next post.

One of the most common things that you will no doubt end up modeling is faucets. The reason for this is that you can basically find them in many different environments. You can find them in the kitchen, bathroom, garden so pretty much quite common item. Modeling faucets is not really that hard, but if you haven’t done it it can be challenging. For today’s post i actually chose to cover this topic with couple of videos.

Preparing The Blueprint For Real World Scale

Before we jump in directly in the modeling phase i wanted to take this chance and make an intro video. In this video i will show you how to take a blueprint, and set it up for Real World Scale. I wanted to start with this as i want to make sure everyone knows how to do it. It is a very basic thing to know, yet a lot of people struggle with it. So before we dive in on the matter of modeling Faucets check out this intro video. If you know how to do this, then keep reading as we are about to jump to the modeling part.

Modeling Of The Subi Faucet

In this video of modeling faucets we are going to tackle the Subi Faucet. In order to get the technical blueprint for this faucet i went over to the Phoenix site. As you can see in the video i took the line drawing, and basically made it into a blueprint. By watching this video you will see my approach to modeling something like this. You will notice that i like to logically separate the model before i commence with the actual modeling. By watching the video you will learn how to model this type of faucets. Another thing is how to control the edges, as well as how to deal the loss of volume. It was a fun video to make, so i hope it will be fun for you guys to watch.

Modeling A Bibb Faucet

In the last video for this post we look at a standard Bibb Faucet. This is a faucet that probably everyone has seen in their life. These faucets can be found pretty much anywhere, interiors and exteriors. So in the video below you will see how i approach modeling a model like this. But instead of explaining what i did, i would rather show you in the video.

Summary

So from this post you should come out with information on how to setup a blueprint. Another thing that you will learn is how to model two faucets, and based on those models create your own. As i said in the video, i had fun making these videos so i hope you have fun watching them. And like always i hope you managed to learn something new here today. So if this was the case then like, comment and share this post so it can reach more people.