Valve releases GDC slides, insights into creation of Portal

Valve has put the slides from its GDC lectures onto its publication page, with …

The 2008 Game Developers Conference was a wonderful time, although the sheer amount of things to see, hear, and do means that everyone was bound to miss something they were interested in. Luckily, Valve has put the slides for all their lectures up on its publication page. While some slides can be a little confusing without the speaker present, there are many insights about the game development process to be gleaned from the offering.

The set of slides about narrative in Portal is fascinating, and should be helpful to anyone trying to figure out how to weave a clever story or even characterization into their games. I'm glad this information was made publicly available, and I really wish I would have had time to see some of these lectures.