- Metamorphic Rock [Henseigan] The user can take any rock they can get their hands onto and change it's shape into almost anything. They can widen it, they can lengthen it, and they can even sharpen the edges. | Chackra - 2 (per rock) | Damage - 2+(1/2 strength) Melee, 2+(1/2 accuracy) Ranged | Academy

<Genin>

- Statue Clone Skill [Doton; Zoubunshin no Jutsu] The user gathers a large amount of stone and creates a bunshin out of it. The Bunshin is slightly larger than the user to protect more and is very enduring but it is incapable of any movement. | Chakra- 30 (Per Statue) | The Clone has 60 HP | Genin

- Earth Element; Inner Earth Reflection Lure [Doton; Dochuu Eigyo] An attack used in conjunction with any clone skill. The user remains underground while the enemy wastes their time and energy fighting with clones. By hiding in the clones' shadow, the user is able to secretly attack the opponent without giving away their position. | Chakra- 20 | Advanced Genin | Effect lasts three posts

- Earth Element; Mud River [Doton; Doryu Taiga] In this common earth jutsu, the user converts part of the floor\ground that he and his opponent are standing on into a sliding river of mud and earth. The opponent quickly loses his or her standing and starts sliding wherever the mud river will take him or her. | Chakra- 20 | Advanced Genin

- Knight of Dust [Chiri no Kishi] A technique where the user gathers dust and dirt particles and makes them into armor. The user brings forth the particles to their skin then adheres them to their skin and infuses them with chackra making a thin layer of weakened armor. Because of the extra weight gained through this process the user's speed suffers some but not to any great extent. | Chackra - 20 (per layer of the armor) | Hp - 20 (per layer of armor) | -1 agility (per layer of armor)| Advanced Genin

- Stone Sword Skill [Iwaken no Jutsu] By placing their hand on the ground and infusing it with chackra the user is able to pull out a sword made of stone. Because of the low level of the technique the sword will be slightly duller and heavier than its metal counterpart. It is good for use as a blunt weapon though. | Chackra 15 (per blade) | Damage - 5+(1/2 strength) | Requires 3 strength to use | Genin

- Earthen Flower [Tsuchihana] A technique where the user makes a large flower made of stone come from the ground and clasp onto the opponent's leg. The part of the flower that is holding onto the opponent's leg has a tether on it so that the opponent may move in a preordained area. | Chackra - 25 | Requires 4 strength to break free | Genin

- Subtle Shockwaves [Seichi Yoshin] A good deal of strength is required on the user's part for this jutsu. The user gathers up some chackra into their fist and punches the ground send a strong vibrating shockwave through the ground that will knock an opponent off balance. | Chackra - 20 | Requires 4 strength to perform. If the opponent has less than 4 agility they fall down. | Genin

- Stone Pillar Lv.1 [Iwachuuseki] A technique in which the user sends a disc of chackra into the ground. Once this disc is stepped on a stone pillar erupts from it sending the stepper flying through the air. | Chackra - 15 (per pillar) | Damage - 20+(fall damage) | Genin

- Stone Needles [Senbon no Iwa] The user creates a large amount of needles out of rock, dirt, and clay and sends them flying toward their opponent. The needles are sent out from the ground at an upward slant toward the opponent. | Chackra - 1 (per needle) | Damage - 1 (per needle) | Genin

<Chuunin>

- Stone Clone Skill [Iwabunshin no Jutsu] An advanced version of the Statue Clone Skill, this jutsu takes the surrounding rocks and forms them into a moving constructs that can be made to look like almost anything. The creature retains the resiliency of its previous incarnation, and even has incredible strength, but it is slow and the chakra that holds it together dissipates after a time. | Chakra- 30 (Per Clone) | Chuunin | The clones have 75 HP, 5 Strength and 1 agility. The clone breaks down after five posts.

- Earth Element; Inner Decapitation Skill [Doton; Shinjuu Zanshu no Jutsu] This earth jutsu allows the user to "dive" into the ground and move around in it as if it was water, or even thin air. The user's chakra displaces the earth around him or her, moving out of the way to create a tunnel just ahead of the user. This ability allows the user to get near an opponent without notice and when below him, or even pull down the opponent to ground. This jutsu does not confer any special ability to breath through the dirt, nor does it allow one to sense things above the ground. One weakness of this jutsu is that, while the user can pass underground with great stealth, the displacement of the ground on the surface when both entering and exiting makes a faint noise. | Chakra- 35 | Advanced Chuunin | Lasts two posts

- Hidden Earth Instantaneous Body Skill [Iwagakure Shunshin no Jutsu] An ability which allows the user to transport from one area to another by slowly lowering his body to the ground and eventually become "buried" in it. The user has to have been to the area before, and be able to sense the location with his own chakra before being able to transport him there. This means that the distance is limited to about one mile. | Chakra- 20 | Chuunin

- Stone Pillar Lv.2 [Iwachuuseki Lv.2] An advanced version of the Stone Pillar. With this version the pillar has several spike and blade like structures jutting out of it and it is also spinning as it comes from the ground making it hard to keep balance allowing them to possibly fall onto the spikes and get torn up by them. | Chackra - 25 (per pillar) | Damage - 40+fall damage | Chuunin

- Volcanic Rock of Pain [Kazangan no Itami] The user sends chackra through the ground, which brings up a large rock filled with liquid hot magma. The user sends it toward their opponent and controls its movement with their chackra. Once the rock runs into something it bursts open sending large amounts of the magma everywhere. Especially painful if it is on you. | Chackra - 50 (per boulder) | Damage - 70 (on impact) +10 (for magma) | Chuunin

- Earthen Disruption [Tsuchi Chaca] The user takes a large amount of chackra and places it into their fist. The user then sends the punch into the ground. The chackra is sent into the ground and once there it explodes causing the opponent to be thrown upward somewhat and be hit by stray rocks flying through the air. | Chackra - 50 | Damage - 30+fall damage | Requires 7 strength to perform | Chuunin

<ANBU>

- Earth Clone Technique [Doton; Tsuchi Bunshin no Jutsu] By using clay and dirt in between rocks that are used to strike opponents, powerful yet fast clones can be made from the surrounding terrain. While the clones are exceptional in all ways, they only last a small amount of tine before crumbling apart. | Chakra- 40 (Per Clone) | ANBU | The clone has 100 HP, 5 Agility and 10 Strength. The bunshin lasts 5 posts.

- Earth Element; Splitting Earth Force [Doton; Retsudo Tenshou] This causes a violent earth rift to be sent towards an opponent by slamming one's open palms on the ground and sending chakra deep in. The earth rifting force can cause unstable grounds to completely collapse, and basically crack open the ground ahead and causes changes to the landscape as well as cause some severe damage. | Chakra- 75 | Damage - 140 | Advanced ANBU

- Mausoleum Earth Dumpling [Doryou Dango] After striking the ground with their hands, the user is able to overturn the earth into a large dumpling shape chunk of earth the size of a mausoleum. Using their immense strength, they can lift up the ball and hurl it at his opponent, flattening all in its path. | Chackra - 75 | Damage - 150 | ANBU | Requires 8 strength

- Pinball Wizard [Sennin no Pachinko] The user summons up a ball of pure rock that is completely smooth and spherical that is about the size of a human. The user then infuses the ball with chackra and sends it towards their enemy. If the ball hits anything but flesh it will bounce off and head in the opposite direction. The user must keep feeding the ball chackra to keep it going and in doing so the boulder goes faster causing more damage. | Chackra - 70 (per boulder) +10 (every post) | Damage - 80 (per boulder) +10 (every post) | ANBU

<Jounin>

- Bronze Clone [Doton; Douzobunshin no Jutsu] A clone composed of the innards of the earth. It is a mixture of rock, clay, and raw bronze ore. The clay rests within the joints while the rock sits at unimportant parts and the bronze ore sits at more critical spots. With this addition of the bronze the clone is much faster but weaker than the other clones. | Chackra - 60 (Per Clone) | Jounin | The clone has 125 health 12 agility and 8 strength. The clone lasts 7 posts.

- Earth Element; Earth Barrier Prison [Doton; Kekkai Doroudoumu] A technique which completely surrounds an opponent in a prison made of clay or earth. The user then is able to absorb the enemy's chakra through the walls. Since the walls of the prison are infused with a user's chakra, any damage taken by the prison is capable of being repaired/regenerated by that chakra. | Chakra- 80 | Chakra Damage- 20 (per post) | Advanced Jounin

- Earth Element; Earth Dome [Doton; Iwa no Doomu] A defensive variation of "Earth Element; Earth Barrier Prison," this jutsu retains its counterpart's characteristics and more. Instead of encasing one's opponent in a dome, this jutsu enables the user to shield himself inside a thick dome of stone which is not only difficult to destroy, but also automatically repairs any damage done to it. | Chakra- 100 | Jounin

- Earth Element; Underworld Swamp [Doton; Yomi Numa] A technique which gradually creates a large viscous swamp underneath an opponent. The enemy is unable to move once trapped within the swamp, also it has the distinct ability to subdue any chakra effect, and hence one cannot walk on it using chakra. The swamp is roughly 10 feet in depth. | Chakra- 30 (For every square meter) | Jounin

- The Five Pillars of the Colossus [Goh Chuuseki no Colossus] The user charges up a large amount of chackra into their hands and slams them onto the ground releasing a large amount of seals over the ground in a 50-yard radius. At five corners of the area large 5 pillars are brought up with a lone mark on them that represents chackra. The chackra in these pillars creates a special dust that counters any use of chackra. This makes any chackra based moves useless in this area. | Chackra - 150 | Effect - Negates any use of chackra | Advanced Jounin

- Land Meteor [Nagareboshichi] The user summons up a large boulder the size of a small building and launches it at their opponent. Because of the size of the boulder and the friction the air gives it as it rolls the boulder will catch on fire making it look sort of like a meteor. | Chackra - 95 | Damage - 145 | Jounin

<S-Rank>

- Iron Clone [Tetsu Bunshin no Jutsu] A slight upgrade to the Bronze Clone. The clone now has iron ore embedded within it. This makes it much more powerful but at the same time slows it down quite a bit. | Chackra - 80 (Per Clone) | S-Rank | The clone has 150 health, 7 agility and 15 strength

- Earth Element; Earth Dragon Missile [Doton; Doryuudan] In this jutsu, a large mud\stone structure appears from the ground in the shape of a dragon's face. The dragon then shoots many earth\mud "cannon balls" which hit the enemy with great speed. | Chakra- 100 to summon the head, then 30 per "cannonball" | Damage- 70 (per "cannonball") | S-Rank | The head lasts three posts, and the cannonballs can be shot out afterwards simply by paying the chakra cost, without performing the jutsu again.

- The Seven Pillars That Support Heaven [Shichi Tenchuu] A more advanced version of the 5 Pillars of the Colossus. The user summons up 7 pillars that have the kanji for empty placed on them. Whoever is in the radius between the 7 pillars will be trapped and have their chackra drained at a frightening rate including the user and allies. | Chackra - 250 | Chackra Damage - 100 (every post) | S-Rank

- Total Land Shift [Zenchi Koutai] By pushing a large amount of their chackra into the ground the user can move the earth beneath them causing massive rifts and upheaval of the nearby area. This can be used in several strategies including giving the user a fresh supply of large rocks and loose chucks of ground. | Chackra - 200 | Damage - 50 | Reshapes the landscape and knocks the opponent down. | S-Rank