Titular title

This article may contain outdated information that is inaccurate for the current version of the game. It was last updated for
Way of Life.

A Titular title is a title that does not have any holdings or de jure territory associated with it. The game uses titular titles to represent rulers considered higher in status than counts, but who did not govern territories corresponding to a de jure territory. For example, in 867, Great Moravia is a titular kingdom, while most of the pagan Slavic and Baltic tribes are titular duchies.

Titular kingdoms and empires may assimilate de jure duchies or kingdoms, respectively, into their realms, and upon doing so cease being titular. Alternatively, de jure kingdoms can lose all their de jure duchies via de jure drift, and can become titular kingdoms. For example, in 867, the Kingdoms of Asturias and León have one de jure duchy each, but in 1066, León has assimilated the Duchy of Asturias and the Kingdom of Asturias has become titular.

Generally, to create a titular kingdom or empire, you must control its de jure capital (since there is no de jure territory to control 51% or 80% of). You can determine the capital by searching for the title and hovering the "Create" button, or by checking the list of kingdoms or empires.

Certain titular kingdoms (and one titular empire, the Latin Empire) may be formed by a character who holds the required territories and/or meets certain, often religious, requirements. Other titular kingdoms exist in historical starts but cannot be created during the game.

Tribal titles are similar to titular titles. The two differences are that they cannot assimilate any de jure titles, and they are destroyed when another title of the same rank is gained. Until the introduction of tribal government in patch 2.2, many Slavic, Finnish, and Baltic characters started out with duchy-tier tribal titles.

Landless titles can exist without the holder having any land, and are often titular. They include holy orders, mercenary companies, most religious head titles, and horde empires that arrive from off-map. The only way these titles can be destroyed is due to lack of heirs, which never happens for those (like the Ecumenical Patriarchate) that use Open Elective succession. Without land, they are listed as "residing" in a county, e.g. a landless Pope is usually "Residing in Rome".

Temporary titles are always titular. There are several types of temporary titles:

Rebellion titles are given to leaders of faction rebellions, so they can temporarily control other members. The title is destroyed when the rebellion ends.

Landless temporary titles are given to generated revolt leaders and to ToG adventurers. The title is destroyed when the war ends.

Be Catholic or a Catholic heresy. Control Kaliopolis and Thrake. Byzantine Empire and Roman Empire do not exist. Exists May 5, 1204-July 24, 1261.

Mongol Empire

Empire

Can only be created by decision when Ruler is nomadic Mongol and has 30 Counties under his rule. Always exists once activated. Exists if you start between year 1206 and 1227. Almost certainly arrives in Mongolia between 1210 and 1218, if it doesn't already exist.

Genoa

Kingdom

Be a republic. Control Genoa. Exists 1066-July 26, 1318 and from 1334.

Pisa

Kingdom

Be a republic. Control Pisa. Exists 1066-1284.

Naples

Kingdom

Control Napoli. Only if it has previously existed (i.e. after 30 August 1282). De jure Italian Empire.

Cyprus

Kingdom

Be Catholic or Catholic heretic. Control Famagusta. De jure Byzantine Empire. Exists from May 3, 1192

Magyar

Kingdom

Hungarian culture. Control Pest. Exists from start dates 769 to 867.

Amalfi

Duchy

Be a republic. Control Amalfi. Exists in 769 and 869.

Gotland/Visby

Duchy

Control Gotland. Exists 1066-1096 and 1187-1196.

Socotra

Duchy

Control Socotra. Exists on all dates.

Religious heads

Fylkirate

Duchy

Given to the reformer of the Norse Pagan religion. Can be recreated if destroyed: requires 3 holy sites, 750 piety.

The Romuvan Church

Duchy

Given to a vassal of the reformer of the Romuva religion.

The Slavic Church

Duchy

Given to a vassal of the reformer of the Slavic religion.

The Tengri Church

Duchy

Given to a vassal of the reformer of the Tengri religion.

The Suomenusko Church

Duchy

Given to a vassal of the reformer of the Suomenusko religion.

The West African Church

Duchy

Given to a vassal of the reformer of the West African religion.

The Aztec Church

Duchy

Given to a vassal of the reformer of the Aztec religion.

Church of Zun

Duchy

Given to a vassal of the reformer of the Zunist religion.

The Zoroastrian Church

Duchy

Given to a vassal of the Zoroastrian restorer of the Persian Empire. Control Persian Empire, 300 piety.

The Sunni Caliphate

Duchy

Be Sunni.

One of:

Have Sayyid trait and 1000 piety

Have Sayyid trait or Mirza trait or 1000 piety, AND one of

Control Mecca and Medina

Control Jerusalem, Damascus and Baghdad

The Shia Caliphate

Duchy

Be Shia.

One of:

Have Sayyid trait and 1000 piety

Have Sayyid trait or Mirza trait or 1000 piety, AND one of

Control Mecca and Medina

Control Jerusalem, Damascus and Baghdad

Fraticelli Papacy

Duchy

Fraticelli, County of Rome

Iconoclast Patriarchate

Duchy

Iconoclast, County of Constantinople

The Hurufi Skeikhdom [sic]

Duchy

Be Hurufi.

One of:

Have Sayyid trait and 1000 piety

Have Sayyid trait or Mirza trait or 1000 piety, AND one of

Control Mecca and Medina

Control Jerusalem, Damascus and Baghdad

The Ibadi Caliphate

Duchy

Be Ibadi

One of:

Have Sayyid trait and 1000 piety

Have Sayyid trait or Mirza trait or 1000 piety, AND one of

Control Mecca and Medina

Control Jerusalem, Damascus and Baghdad

Yazidi Sheikhdom

Duchy

Be Yazidi. Control Mosul. Have 1000 piety.

The Kharijite Caliphate

Duchy

Have 1000 piety and one of

Control Mecca and Medina

Control Jerusalem, Damascus and Baghdad

(Kharijites don't care about Sayyid and Mirza traits.)

The Iconoclast Patriarchate

Duchy

By decision. Requires Sons of Abraham, 1000 piety and someone in the realm must own Constantinople. Granted to a randomly generated Iconoclast priest.