I'm tryng to make an object slowly fade out gradually from the tip as the camera gets closer to it and and as the camera keeps getting closer to it, more and more of the object gets faded out. I'm using Vray1.5. I tried putting a falloff map in the opacity slot with the distance blend option, and the appropriate far and near distances but all that does is almost create a clipping at the distances rather than a gradual fade out.Any ideas?