Oh darn, a developer wants to make us pay a somewhat small fee to play a game that we buy used [i.e. helps neither the publisher or the developer] online. let's all get out our pitchforks and gasoline.

Just in case you guys haven't noticed: Used games hurt the industry. I think this is a somewhat bad way to go about combating used sales, but stop acting like it's not justifiable.

I personally think that developers should try to give incentive for new purchases without having to charge us for locked content, but is this really that bad?

in my opinion, no not really. The used copy would probably end up costing around the same as a new one, or maybe a few dollars less.Edited by xPrestonn - 7/18/11 at 10:45am

Oh darn, a developer wants to make us pay a somewhat small fee to play a game that we buy used [i.e. helps neither the publisher or the developer] online. let's all get out our pitchforks and gasoline.

Just in case you guys haven't noticed: Used games hurt the industry. I think this is a somewhat bad way to go about combating used sales, but stop acting like it's not justifiable.

I personally think that developers should try to give incentive for new purchases without having to charge us for locked content, but is this really that bad?

in my opinion, no not really. The used copy would probably end up costing around the same as a new one, or maybe a few dollars less.

So, when you go buy a used DVD you would be ok with paying a fee on top of what you paid for the DVD to watch the movie? What about a used CD? Pay to listen to that CD you just bought? How about some used golf clubs? Should you pay the manufacturer of those clubs if you bought them used so you can use them?

You're mentality is that of the RIAA, MPAA, and other hardnosed organizations that only seek to make more money than is reasonable.

The industry doesn't hurt because of used game sales. They already made a large amount during the initial sale of the game. This is called greed.

I also remember back when I was a bit of console gamer (PS1 days) I would trade games with friends for a week or two. That is probably going bash that in unless they trade physical consoles as well.

Nope just trade hard drives/memory cards with the profile.

Quote:

Originally Posted by thegreatsquare

I've already been boycotting Ubi for over a year. I do get their games for consoles used, but I don't care about online.

Hopefully, this will encourage more to cease giving money to this lousy publisher.

I just got Assisans Creed 2 for my PC at the last big steam sale. I do think that this is another cheap way to get more money. Times are tough, but that doesn't mean that it gives publishers the right to try to steal away money from their customers.

This will also take away a good amount of money from game stores like EBgames. I wonder how they will react.Edited by scaz - 7/18/11 at 11:43am

Kill it. Kill it with fire.
No I'm not talking about uplay passport, and I'm not talking about Ubisoft. I'm simply describing what game developers are trying to do to gaming.

Quote:

Originally Posted by xPrestonn

Oh darn, a developer wants to make us pay a somewhat small fee to play a game that we buy used [i.e. helps neither the publisher or the developer] online. let's all get out our pitchforks and gasoline.

Just in case you guys haven't noticed: Used games hurt the industry. I think this is a somewhat bad way to go about combating used sales, but stop acting like it's not justifiable.

I personally think that developers should try to give incentive for new purchases without having to charge us for locked content, but is this really that bad?

in my opinion, no not really. The used copy would probably end up costing around the same as a new one, or maybe a few dollars less.

And how exactly would they recognize if it's used or if you're playing it on another machine? They won't. This is just another form of draconic DRM sticking it to legitimate customers.

As with most of the time, here's how it's going to work out. People who purchase the game, new or used, have to deal with ridiculous DRM that's not helping anyone. A few days after the game releases, there'll be a crack out for it and the people who don't pay for the game will be subjected to less torture than the people who did pay for the game.

All this DRM is doing is making the game less fun for paying customers while the pirates enjoy it for free.

Um, seening as they get nothing from used sales, shouldn't you get treated like someone who has never purchased the game by Ubisoft?

I agree that until the developer can benefit from used game sales, it is hurting the industry. Not saying they have to make the same profit as a buying a new game, but anything will help.

It's the same argument as pirating vs. buy new. Some will say that pirating does not equal a lost sale because they wouldn't have bought the game anyways. Same here...some will say people that buy used wouldn't have bought it new anyways. Others, like myself will say it is bad either way.