Clone Collapse

Clone Collapse was made as an agile development exercise. The game was a clone of the early 2000s web game collapse. Blocks push up from the bottom, the player must match groups of three to clear them. The blocks keep moving toward the top until finally the game ends.

Personal Contribution:

I was responsible for doing the research on the game engine and game design. I also wrote up documentation including: User requirements, use cases, sequence documentation, and UML documents. I also was responsible for organizing the weekly team stand up. I also was responsible or coding gameplay elements like scoring.