Author: yoonseo1@andrew.cmu.edu

My exploration on the final project was on illustrating the beauty of space and exploration. I tried on how to create 3D experience in p5.js. I have successfully developed beginning exploration scene with
interaction between characters, but I could not get to the next part, which character is visible and exploring the foreign planet. I am still very satisfied with what I came up with.
Some sound effects are from free-sound effects and music from No Man’s Sky.

Press ENTER to continue on dialogues and Scripts.
Animation below will tell you control, but in case you miss it.
W to raise speed and S to lower speed.
Enjoy!

I am interested in creating an animation or a game that is interactive based on Key inputs. The theme and visual that I am interested in is Sci-Fi theme. The exploration of the space and futuristic image is what I want to convey for this project. I imagine that Ultimate goal would be a interactive game/ animation that explore through the stars and character moving inside the space ship, and may be possible to change the scene to a planet with discovery and move around in different scene(planet).

Main focus of the project I want to convey is the beautiful space inside the space ship and the feeling of adventure. I do not expect myself to be able to code the whole game concept with change of scene, but my focus is on the traveling in space and convey the beauty.

I imagine that travel phase will be close to image below and change of scene probably based on time or travel speed.

Below is a concept sketch. I want this to start in space as ship travels then tells the user how to accelerate the ship and may be encounter a planet and goes into the planet. If I can figure out the change of scene and animation inside the planet, game will continue to phase where you can see the moving character, if not it will fade out with planet approaching.

Following images are from games: Galaxy on Fire , and Star Citizens. These games are consisted of open world with the main story with a battle phase occurring through out the game. It is consist of adventure and beautiful space view and creative illustration of planets, space ships, and alien cities. Galaxy on Fire is mainly battle based game that takes place in outer space. It is a rather overly simplistic story for a game that shares similar genre to other space game that involves exploration and battle. Graphic is nice but the negative thing about the game is that travel between solar system was slow, battle was not tense enough to keep tension of game. Only attracting facts of the game was the graphic; in contrast, Star citizens is a more open world based game, which is close to MMO RPG in space. This game is still in the process of development, but early access are available, and they propose a interesting dynamic of game plays with overwhelming graphics.

My main project will be close to convey similar exploration feeling of the beautiful space and interactivity with user/player.

For this project, I have thought of the wall paper project that we have done in past. I wanted to see if I could come up with a randomly generating turtles spaced apart that will create certain pattern to create custom wall paper based on movement of the turtle.

I made the turtles’ color to change randomly whenever user clicks on.

For the movement, I wanted them to keep the constant speed but different direction based on the mouse position. I have calculated the distance from each turtle to the mouse location and let the turtles to turn based on the distance and its decision factor on to turn right or left.

I have choose the Google’ Magenta project as computer Music. I am very much interested in machine’s capability on learning realm that is considered to be human’s. The Magenta research project is aimed to push limits of what AI can do in arts. In order to achieve such an intelligence for the AI, they have tried many different machine- learning techniques, such as recurrent neural networks, convolutional neural networks, variational methods, adversarial training methods, and reinforcement learning.

They used NSynth algorithm, which uses neural networks to synthesize new sounds, on notes generated by different instruments.

This is such an inspiring and provoking project that allows more thought to be brought up on limits of AI and possibilities.

She is an architect, experience &environmental interaction designer. She has studied architecture and Media art. Her work shop is currently located at Los Angeles. She studied at Bartlett School of Architecture in London and Master in Media Art and Architecture MEDIASCAPEs at SciArc in L.A. She has collaborated with different architects, one of them are Zaha Hadid architects. Her project revolves around interest in immediate space that surround us, as in architecture, room ,a city, a crowd of people. This work is particularly admiring to me because of its abstraction and spatial quality it brings. Abstraction is one of my hardest challenge in designing. This combines bit of abstraction with the possible spatial quality that are generated with overlapping transparency of lights, which is not physical but rather abstract.

Since it was Halloween, I wanted to create a landscape that is staged at night with tree landscapes and witch houses on river’s edge. I wanted to give depth to the landscape formation. I have decided to create the river’s edge using the noise function in the p5js. When I tried to convey the sense of the 3D, I realized that giving a different in speed of object passage is very effective. I generated trees that differ in speed and height to convey the depth. Almost giving the sense of when someone walks in forest, they pass in different relative speed. I have created abstracted witch houses behind the trees. I created large moon and its reflection on the river to convey another layer of depth. Frame rate interact with the mouse X position giving a feel of running through the landscape vs. walking

For this project, I have used my brother’s photo for the portrait to use. I wanted to see what are ways to draw a portrait without illustrating direct same image at the location, but rather something that connects with previous point with current. For this project, I have made code to create random lines using randomly generated points. x and y coordinates are randomly generated and lines are created based on current points and previous points with color of the the pixel at the current x and y. By having code to do such a motion allows the portrait to be abstract image of color but end product shows the resemblance of the original image

This Botanicus Interacticus project is by Disney Research. This is a mesmerizing work that is creating a very appealing visual. I agree that one of the interesting aspect of the project is on the development of response through lighting, creating dynamic visual from the static movement. Another thing I see particularly interesting is that we all consider plant as a organism that is alive but something that just cannot move, which sometimes make us think they are not even alive. I feel like this has almost given the personality and method of expression to the plants itself creating personification of the static living being.

Work of Deray McKesson and Samuel Sinyangwe link: https://mappingpoliceviolence.org/

Deray and Samuel are both American civil rights activist and supporter/ member of Black lives matter. Interesting fact of Deray is that he has launched the Campaign Zero, which is a policy platform to end police violence. It is a website with ten proposals that are aimed to reduce police violence.

Samuel was also part of the launching Campaign Zero platform. Since the Protests emerged in the wake of 2014 shooting of Michael Brown in Ferguson, Missouri, Samuel worked with Deray since then to work and develop solution to address police violence in America.

I admire their work particularly because of addressing such a crucial and controversial problem that occurs often in America. I personally had close relationship with African-Americans back in California. I was there when my fellow friends were scared of police violence. In order for the information to spread and let people know of the matters, what they are doing such as protests, creating map of police violence and creating visualization of the data are best way to provide awareness to people who have access to digital medias. Their works are straightforward and logically laid out, allowing people and me to understand their challenge, solution and main issue to address.