YourNick wrote on Mar 8, 2018, 23:25:How much training do you really need to point a gun and pull the trigger...

How badly do you want to hit your target? I see people all the time at the range who think they are GI Joe and they are the worst shots because they have no training. Those are the people who think they will survive in an apocalypse and are actually going to be among the first to die.

They, and the poor bystanders they hit while firing madly somewhere near a target. I feel bad for the bystanders. Far too many people -do- seem to get their ideas about guns from action films...those are the very people who should not be allowed to handle them, much less own them.

YourNick wrote on Mar 8, 2018, 23:25:How much training do you really need to point a gun and pull the trigger...

How badly do you want to hit your target? I see people all the time at the range who think they are GI Joe and they are the worst shots because they have no training. Those are the people who think they will survive in an apocalypse and are actually going to be among the first to die.

YourNick wrote on Mar 8, 2018, 23:25:How much training do you really need to point a gun and pull the trigger...

If games have taught me anything, it's that a guy running around with a knife and certain perks and loadouts can easily take down 20 or 30 people armed with assault rifles, machine guns, submachine guns and sniper rifles.

These kids are receiving this kind of training in these deadly games. Even where the best camping spots are, which walls are bugged, where the spawn points are. Crucial skills for mass shootings.

YourNick wrote on Mar 8, 2018, 23:25:How much training do you really need to point a gun and pull the trigger...

If games have taught me anything, it's that a guy running around with a knife and certain perks and loadouts can easily take down 20 or 30 people armed with assault rifles, machine guns, submachine guns and sniper rifles.

These kids are receiving this kind of training in these deadly games. Even where the best camping spots are, which walls are bugged, where the spawn points are. Crucial skills for mass shootings.

Prez wrote on Mar 8, 2018, 13:15:There are so many imcomprehensibly stupid assertions in this opinion piece that I literally don't have the time to address them all. Or even half of them. Thankfully most of this incredibly clueless writer's points are so idiotic that they hardly need rebuttals; anyone with the intellect above that of a small child and even a remote grasp on reality should be able to recognize the overall stupidity of what he is saying.

Yeah his suggestions for game mechanics are moronic.

As far as the general argument about "training". I disagree with the muscle memory and aiming stuff, but there is a bit of a point to the gun literacy one can learn in a VR simulator... but it's certainly not a reason to ban them. Knowledge/information should not be suppressed. This would be akin to banning flight simulators after 9/11.

Flight simulators are a perfect example of how you -can- train for something in a virtual environment. I picked up flying RC planes in literally 10 minutes, due to the thousand or so hours I had spent in sims. His specific claims may be mostly bogus, but there's a kernel of truth to the general idea.

Prez wrote on Mar 8, 2018, 13:15:There are so many imcomprehensibly stupid assertions in this opinion piece that I literally don't have the time to address them all. Or even half of them. Thankfully most of this incredibly clueless writer's points are so idiotic that they hardly need rebuttals; anyone with the intellect above that of a small child and even a remote grasp on reality should be able to recognize the overall stupidity of what he is saying.

Yeah his suggestions for game mechanics are moronic.

As far as the general argument about "training". I disagree with the muscle memory and aiming stuff, but there is a bit of a point to the gun literacy one can learn in a VR simulator... but it's certainly not a reason to ban them. Knowledge/information should not be suppressed. This would be akin to banning flight simulators after 9/11.

Flight simulators are a perfect example of how you -can- train for something in a virtual environment. I picked up flying RC planes in literally 10 minutes, due to the thousand or so hours I had spent in sims. His specific claims may be mostly bogus, but there's a kernel of truth to the general idea.

Hoop wrote on Mar 8, 2018, 15:04:We had a young man here killed when hit by a golf ball to the temple, standing to one side of his friend teeing off. I'm appalled his killer most likely trained on golf simulators his whole life.

I have no idea if you are simply trying to make a point or telling the truth -- either way it give me an opportunity to say something I've always wanted to mention:

At PGA tournaments, the people who line the planned path of the ball after a golfer has landed his ball beyond where the spectators were -- are absolutely insane... we now return you to the previous programming.

Prez wrote on Mar 8, 2018, 13:15:There are so many imcomprehensibly stupid assertions in this opinion piece that I literally don't have the time to address them all. Or even half of them. Thankfully most of this incredibly clueless writer's points are so idiotic that they hardly need rebuttals; anyone with the intellect above that of a small child and even a remote grasp on reality should be able to recognize the overall stupidity of what he is saying.

Yeah his suggestions for game mechanics are moronic.

As far as the general argument about "training". I disagree with the muscle memory and aiming stuff, but there is a bit of a point to the gun literacy one can learn in a VR simulator... but it's certainly not a reason to ban them. Knowledge/information should not be suppressed. This would be akin to banning flight simulators after 9/11.