2014

Tonight Ashgar, Belghast, Grace, Koda, Tam and Thalen talk about the September Game Club Title - Tales of Maj’Eyal

It is time once again for the AggroChat Game Club and during the month of September the pick fell on Ashgar. He wanted to choose a classic rogue-like game, but wanted to try and choose one of the more accessible ones. As a result we are playing Tales of Maj’Eyal or Tales of Middle Earth as it was originally known. The game is an open source title that runs on the T-Engine, however I believe most of us played through on the Steam release. What makes the game unique is that it has a number of variable difficulty settings that make it more or less rogue-like. So join us as we delve into a fairly nostalgic trip into the re-imagined past.

Belghast, Grace, Neph, Tam and Thalen lack topic ideas… but then record a lengthy show on WoW, FFXIV, Pokemon and other stuff.

This week we are down both Ashgar and Kodra, and in part as a result… and part because we just adore her we talked our friend Neph into joining us. Before we start recording a podcast we generally try and scribble down a rough list of topics to use as an outline of where to leave the conversation next. After fifteen minutes of dead air… we finally start coming up with a few things and this weeks show is a result. We talk about the concept of “Peak Pokemon” and the glee that the media seems to have at heralding the downfall of the game. With Grace on my side we revisit the discussion about the Legion class changes, and our happiness to completely bury the concept of the Garrison and get out into the world and see it again. We do a deeper dive into the deepest dungeon in Final Fantasy XIV and Tam and Neph’s experiences leveling alts this week there. We talk a little bit about Dragon Age Inquisition, and my discovery of how Damage over Time classes work. So for a show where we didn’t think we had much to say… we certainly said a whole lot of it.