Does anybody noticed any rendering issues when loading a m3g file (created with 3DS max 7 trial version)?I have an object with a lot of vertex and when I load it from my mobile application, some polygone are getting 'crazy'. Is it the 3ds max converter? is it the size of the object? is it the number of polygon?

I have the same issue with a simple sphere. The rendering is weird on the mobile, it doesn't look like a sphere....

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