Calculators Updated
All of the calculators have been updated to reflect changes coming in Patch 7.2.

New Zone - The Broken Shore
The Legion is invading in Patch 7.2 and we are fighting them on the Broken Shore. This area offers new world quests, a new faction, rare spawns, new items, and more!

New Dungeon - The Cathedral of Eternal Night
In this new dungeon, you'll assist Illidan and Maiev in making sure that the Aegis of Aggramar, one of the five Pillars of Creation, is properly sealed to help protect the Broken Shore against the Legion.

Dungeon Changes

The item levels of gear found in Legion Dungeons has been increased.

Enemies’ damage and health have been increased for all Heroic and Mythic dungeons, including Mythic Keystone Dungeons.

Lower Karazhan and Upper Karazhan have been added to the Random Legion Heroic list in Dungeon Finder.

The Arcway and Court of Stars have been added to the Random Legion Heroic list in Dungeon Finder.

Mythic Keystone dungeons now award gear up to item level 890 at keystone level 10, and now award gear up to item level 905 in the weekly Challenger’s Chest (at keystone level 10).

Artifact Power rewards from both Mythic Keystone dungeons and the weekly Challenger's Chest now continue through keystone level 30.

Mythic Keystones can now direct you to Lower Karazhan, Upper Karazhan, and the Cathedral of Eternal Night.

Artifact Power rewards for Mythic Keystone dungeons have been adjusted:

Longer dungeons, such as Halls of Valor, now award a proportionately higher amount of Artifact Power.

Shorter dungeons, such as Maw of Souls, now award a proportionately lower amount of Artifact Power.

Artifact Power bonuses have been added to your weekly chest rewards. These increase based on the highest level Mythic Keystone you completed.

Some Keystone Affixes have been changed and new Affixes have been added. See the official notes for all of the details.

Class Changes
Patch 7.2 makes changes to many classes, including new Artifact Traits. As always, Icy-Veins has updated class guides!

Class Mounts
Check out all of the class mounts on our Class Mounts page! Unlocking these mounts is a reward of the eleven week quest campaign that comes with the patch.

New Mounts
Class mounts aren't the only new mounts coming in the patch! New PvP mounts, reputation mounts, dungeon, and raid mounts are also being added.

Legionfall United - Artifact Power items gained from world quests and missions have a chance to grant double Artifact Power.

Order Hall Campaign
Patch 7.2 continues the Order Hall Campaigns! You can see the new achievements that list the chapters of each part of the new class campaigns on WoWDB.

Flying - Broken Isles Pathfinder, Part TwoBroken Isles Pathfinder, Part Two was added in Patch 7.2! According to the latest developer interview, it will probably be a few weeks before anyone has earned it. You won't be able to complete Defender of the Broken Isles until invasions activate a week after the patch releases.

The Sentinel's Eternal Refuge - Each time you kill an enemy, you gain 5% movement speed for 60 sec, stacking up to 5 times. At 5 stacks, while you are out of combat you turn into a Wisp, increasing your movement speed further and granting you the ability to fly.

Vigilance Perch - Each time you kill an enemy, you gain 5% movement speed for 60 sec, stacking up to 5 times. At 5 stacks, while you are out of combat you turn into a Spirit Owl, increasing your movement speed further and granting you the ability to fly.

Celumbra, the Night's Dichotomy - When an enemy is within 12 yards of you, you conceal yourself in the shadows, reducing damage taken by 5% and increasing movement speed by 10%. When no enemies are within 12 yards of you, Celumbra's starlight heals you for 1% of your maximum health every 1 sec.

Rethu's Incessant Courage - When an enemy is within 8 yards of you, you heal for 2% of your maximum health every 3 sec. When no enemies are within 8 yards of you, your movement speed is increased by 15%.

The system looks at how many legendary items you have that can drop for your spec, so if you switch specs the system will know how many legendary items that work for that spec. If you don't have any for that spec, you will have a higher chance to get one.

Norgannon’s Foresight - Now triggers after standing still for 6 seconds (was 8 seconds), granting you the ability to cast while moving for 4 seconds (was 5 seconds). Now has a new visual indicating when you gain its ability to cast while moving. Now has an additional 617 Critical Strike (@ ilvl 940) as a third bonus secondary stat.

Roots of Shaladrassil - Now has an additional 658 Critical Strike (@ ilvl 940), as a third bonus secondary stat.

Sephuz’s Secret - Now always grants 10% increased movement speed and 2% Haste. When triggered, this bonus is increased to the current values of 70% movement speed and 25% Haste. Movement speed bonuses now stack with other movement speed bonuses.

Death Knight

Acherus Drapes - Now has an additional 771 Mastery (@ ilvl 940), as a third bonus secondary stat.

Death March - Now also increases Death Strike and Death Coil damage by 10%.

Drinking Horn Cover - The duration of Storm, Earth, and Fire is increased by 0.4 seconds (was 0.6 seconds) for every Chi you spend. The duration of Serenity is now extended by 0.3 seconds every time you cast a Chi spender.

PvP Brawls
There are new PvP Brawls coming in this patch! Only three of them have been previewed so far, so we can't be sure if the others will be ready at release.

Originally Posted by MMO-Champion

PvP Brawl: Gravity Lapse - Every minute, players on the battlefield will find themselves launched into the air, only to gently fall toward the ground once more in a perpetual aerial ballet as they try to accrue enough resources to take the win home for their team

PvP Brawl: Southshore vs. Tarren Mill - Originally introduced as a part of the World of Warcraft 10-Year Anniversary event, this Brawl harkens to the early days of WoW PvP with an epic battle between the two towns of Tarren Mill and Southshore

PvP Brawl: Warsong Scramble - You can capture your enemy’s flag without your own at base. There are a few more power-ups to the field of battle to stir things up a bit. To win, your team will need to be the first to capture 5 flags

PvP Brawl: PvP Brawl: Arathi Blizzard - Not previewed yet.

PvP Brawl: Deepwind Dunk - Not previewed yet.

PvP Brawl: Temple of Hotmogu - Not previewed yet.

PvP Brawl: Packed House - Not previewed yet.

UI Changes
You can see the full list of UI changes in the official notes, but we've highlight some of the more important ones below!

The Blood of Sargeras vendor now sells items in multiple amounts (Shift-click).

You can now search your Appearance Collection by dungeon name and boss name.

In Arenas, your enemies' crowd control Honor Talents are now tracked on their unit frames.

Pet spells can now be dragged onto the player action bar.

Addons & Friendly Nameplates in Dungeons and Raids

Originally Posted by Blizzard
(Blue Tracker / Official Forums)

With Patch 7.2, we’re disabling the ability for addons to modify the appearance of friendly nameplates while inside dungeon and raid instances.

While, for the most part, we’re impressed with -- and encourage -- the creativity that addon authors bring to the game using the addon API, occasionally an addon goes too far in terms of automating or trivializing elements of gameplay that are meant to be highly challenging. Recently, we’ve become aware of a couple addons that were using visual adjustments to friendly nameplates as a method to automatically coordinate complex positioning requirements. This caused what was intended to be a difficult test of a group’s ability to identify positioning requirements on the fly to instead become a simple matter of following a visual marker.

In order to prevent this from continuing, we’ve had to disable the ability for addons to modify how friendly nameplates appear while inside of dungeon and raid instances. Nothing has changed outside of dungeons and raids – addons will still be able to customize the appearance of friendly nameplates everywhere else (most notably in PvP, where they’re most commonly used in ways we don’t consider problematic).

We also don’t anticipate that addon authors will need to update their code to accommodate this change; customizations should simply stop working once a player zones into a raid, and start working again once they’ve left. However, if you’d like to double-check, this change should now be active in the current 7.2 PTR environment.

Just to reiterate since I'm seeing some confusion:

Nothing whatsoever is changed while you are outside of a raid or dungeon

When you zone into a raid or dungeon, only your friendly nameplates (if enabled) will be forced to use the standard Blizzard appearance

Enemy nameplates can still be modified and customized by addons while in a raid or dungeon

Once you zone out of the raid or dungeon, any changes made by an addon will once again apply

Set Appearances Collection
A new tab has been added to the collections pane that lists Tier armor sets and PvP sets.

You can filter by PvP/PvE, as well as Collected / Not Collected

Different raid difficulties and PvP difficulties are separated

You can search for dungeon and boss names to list the sets that have pieces from them.

New Icons
There are lots of new icons in the patch!

New Loading Screens
We got a new loading screen for the Winter Arathi Basin brawl, as well as the Tomb of Sargeras and Cathedral of Eternal Night.

New Music
Some new music was also included with this patch.

The Great Akazamzarak
Mages can pick up The Great Akazamzarak as a champion, but other classes can finally silence him with a new dialogue option. Enjoy, Citizens of Dalaran!

New Tabards
Several new tabards are in this patch, with a Legionfall Tabard for the new faction, as well as new Gladiator's tabards and placeholder Gladiator's tabards.

WoWDB Addon Data Collection
Quickly populating the database with new additions is done with the help of many players. The more people that contribute data, the more accurate and quickly we can update the database.

To help out, just click here if you have the Twitch Desktop App already installed.

When you are playing the addon will gather data and save it. When you are done playing, Twitch will see the game close and upload the collected data from the addon.

Great jewel crafting and engineering legendary .
And change the title of the patch to something something broken shore , instead of "Tomb of sargeras" because ..........no tomb of sargeras in there .
All the other stuff is great and looks fun .

Great jewel crafting and engineering legendary .
And change the title of the patch to something something broken shore , instead of "Tomb of sargeras" because ..........no tomb of sargeras in there .
All the other stuff is great and looks fun .

The whole patch is a build up to Tomb of Sargeras though, it's all about getting to the point of that raid. Name seems fitting imo.

Yeah how exciting.. Get 4 shared legendaries on your first character; level another character and get another 4 shared legendaries; blizzard decides to change legendary drop system based on loot spec and which spec legendaries you've gotten; learn that shared legendaries will be counted as spec specific legendaries (?????); get mad again and again to blizzard.

Crafted Legendary Items - A new world questing zone that includes a new faction, rare spawns, world bosses, and more.

You may need to recheck this part, at the top of the post.

- - - Updated - - -

Originally Posted by madindehead

7.2.5 will be class balance for ToS and actual ToS opening.

Blizzard has stated repeatedly over the last few years that they no longer attach raids to patches. They will release raids when they feel the playerbase is ready. ToS could be before 7.2.5 or weeks after it.

Blizzard has stated repeatedly over the last few years that they no longer attach raids to patches. They will release raids when they feel the playerbase is ready. ToS could be before 7.2.5 or weeks after it.

They will not release a major Class rebalance patch right after a new raid opens.

Blizzard has stated repeatedly over the last few years that they no longer attach raids to patches. They will release raids when they feel the playerbase is ready. ToS could be before 7.2.5 or weeks after it.

They already stated that tomb would come after a small balancing patch "like 7.1.5"

I think you missed an important change, unless I missed it (haha): Mythic+ Affixes changes and Lower + Upper Karazhan, CoS, Arcway in dungeon Finder and Lower + Upper Kaza in mythic + too.
Though there are so many changes, it's hard to keep track of everything.

I think you missed an important change, unless I missed it (haha): Mythic+ Affixes changes and Lower + Upper Karazhan, CoS, Arcway in dungeon Finder and Lower + Upper Kaza in mythic + too.
Though there are so many changes, it's hard to keep track of everything.

Affix changes are in the Misc Changes section and dungeon changes are in the PTR notes, but I'll definitely add a section to highlight them once the official notes are out later today.