After Effects Assets

After Effects CC. All new in 2015. Create incredible motion graphics and visual effects. The industry-standard motion graphics and visual effects toolset now brings you better ways to work, connecting your desktop and mobile apps with all your creative assets, so you can create your most stunning visuals yet.

After Effects CC. All new in 2015. Create incredible motion graphics and visual effects. The industry-standard motion graphics and visual effects toolset now brings you better ways to work, connecting your desktop and mobile apps with all your creative assets, so you can create your most stunning visuals yet.

Adobe After Effects is an incredibly deep and rich set of tools for creating motion graphics, manipulating movies, adding visual effects, and more. In this Learn by Video course, created in partnership with our friends at Peachpit Press, experts Todd Kopriva and Angie Taylor teach you how to make the most of this powerful software, including the new features in After Effects CS6. After getting an overview of the workflow and the user interface, you will learn how to bring assets into After Effects and configure the software for optimum performance. You’ll also learn a range of compositing features, including the new variable-width masks and 3D camera tracker features, as well as basic masking and color keying. Tips on everything from troubleshooting and avoiding common problems to creating finished movie files round out this comprehensive training.

So you've gone to a lot of hard work to create amazing, handmade motion graphics. Now learn how to reuse and add new life to what you've done. This After Effects training course is the third part in Owen Lowery's series, designed for mograph artists who want a more handmade, DIY aesthetic—without giving up their digital toolset. In this installment, you'll learn how to take existing assets, isolate and save out individual elements, "dirty" them up, and composite them in a single cohesive look.

In this series of tutorials, we'll learn how to use After Effects' 3D Camera Tracker and how to integrate assets into the shot. We'll be doing an augmented reality style project to learn these techniques. While the graphics have more of a 2.5D feel, they are totally integrated into the 3D space of the original shot. To be able to achieve this look we must learn which settings we need for the 3D camera tracker and then how to use it to create a camera and null objects. We then learn how we can take simple 2D graphics which are switched on to 3D, to be placed into the scene all while following the depth of the shot. We learn the value of nested compositions and the role that collapse transformations plays as well as a few techniques for working with and animating strokes in After Effects. By the end of this tutorial you'll know how to solve a shot in 3D as well as integrate graphics into the scene.

This course from expert editor and trainer Maxim Jago takes you on a journey from script to screen. Beginning with Adobe Story and moving on to Premiere Pro, Audition, Photoshop, After Effects, the Adobe Media Encoder, and Encore, you´ll follow a client brief to create a complete project, learning everything you need to know to produce media assets for broadcast and the web. In addition to updating your skills by introducing the new and enhanced features in CS5.5, this course will help to consolidate your familiarity with the existing technologies. You’ll also spend some time looking at creative decisions relating to the original brief and how they affect the choices made within the creative applications. When you finish this course you will feel more confident than ever in your ability to work with the applications in the Creative Suite, make creative choices about media and the technology they use, and dynamically share creative work between multiple applications.

In this series of After Effects tutorials, we will learn how to rig a camera using an animated Null object in After Effects. We will start out by getting a few things set up in the project with importing assets. We then move onto getting the position of the Null object set up. This project execution requires a knowledge of Spatial and Temporal keyframe interpolation, which we go over as we are setting up the animation of the Null object.

In this set of tutorials, we'll go through the process of animating three logos in After Effects. Logo animations can be difficult to create without the proper preparation in the program they were originally designed in, so we take the first few lessons of the course to split apart the assets in Illustrator. This way, when they're imported to After Effects, we have a much easier time animating them. We learn techniques for using the Puppet tool and some of the challenges that come along with that tool. We also use expressions and sliders as well as some parenting chains to create a paper-doll style rig.

In this series of tutorials, we will learn how to create a shot composite from start to finish. This course will take you through all of the things that you need to know to get started creating beautiful and realistic composites in After Effects. We begin with simply learning how to move around in After Effects and what the most important parts of the interface are. We then move onto bringing assets into our project panel and moving through the layer based compositing workflow. We do everything in this shot from crashing a helicopter, to setting it on fire, to giving the shot a cinematic feel like you see in a movie. You'll also learn how to track, rotoscope, and create a difference matte among other countless valuable skills.

With particleIllusion for After Effects, the plugin version of particleIllusion, artists like you can create brilliant particle effects through access to over 3,000 existing preset "emitters." Multiple, easy-to-use parameters allow for customization of high-quality work, and the ability to utilize particleIllusion's effects within the After Effects platform allows you to craft their visual pieces swiftly and efficiently. Plus the 2D particle generation engine gives GenArts' particleIllusion AE that power that we know artists appreciate and need.