Posts Tagged humans

I guess I’m getting the hang of it. Warning: this is HUGE (3072 X 2304 pixels originally) but it was needed to keep up all the details, as with most fractal images the bigger they are rendered the better they look. You can see building complexes, airport tracks, green fields, playgrounds, penthouses, bridges… the whole thing but humans and dogs. I am now going to look for more coloring maps…

The watermark was hard to be placed, there wasn’t any part of this image that I wanted to be covered because in everywhere there’s a different detail to be seen, so I tried to find the least obtrusive place in the image as possible, I tried a few different positions and a few more watermarks but all the places had something that I didn’t want to be covered.

Please be kind and don’t use this image elsewhere without permission (asking first doesn’t hurt!) neither crop the watermark or replace it with your own. As I said in some old post, there’s no point in adding restrictions for preventing the download of images (or the plain old stealing) like that, and a watermark is the most useful method.

The image was compressed to reduce its final size (it was over 20Mb in .BMP) and also to prevent unauthorized reproductions with good quality, but you still can enjoy it as is. If you want an uncompressed version for any reason, “ask and you shall receive”. I’m not sure because I’m not familiarized with the Mandelbulb software but I think this is the biggest image size that is available for rendering, neither I don’t know if when it’s rendered in JPEG if it’s already compresed in some degree, I just rendered it in BMP and reconverted to JPEG. I’ll have to render an image with some more solid blocks (mostly in red) to see if there’s any compression, large solid red blocks seem to be more useful to show the JPEG compression artifacts.

The file size of the bigger image is about 2.5 Mb. Click the thumbnail to get the bigger version and use some viewing software where you can travel all over the city so you don’t miss any of the details.