I got into a board game called Formula D over the past few weeks and I love it. So I modded Desperate Gods to make Formula D. I also posted this in /r/boardgames over on Reddit.

It has eight tracks from Formula D and one track from the older Formula De (The Daytona track). There are over 30 tracks from Formula De, but I want to keep the game size down as all those high res textures really add up.

Anyway, hope you enjoy it if you decide to give it a shot, and I'd like to hear about it if you do!

Hey, great! I took a look at them. The 4th gear die is the green 12-sided die. I increased the weight of the bevel a little to make the edges more round and noticed the bevel works a little differently on different vertices. The bevel is a little wider on certain corners. Any idea how to fix that?

If all else fails, it shouldn't be too noticeable and I can just use it like that. It's the only shape it does this on. The 30-sided did look a little odd until I triangulated the faces.

I appreciate the interest and the models. I'll have to re-texture them, but it isn't that big of a deal. Maybe I can give them a little bump-mapping along the way.

Edit: This shape is a real pain to texture properly, too. It's all a mess after bevel/triangulate. I'll keep trying. I have made improvements to the game already and will put up an updated version hopefully soon.Edit2: Thanks. The uneven bevel was still noticeable before triangulating, but much less. I am happy with it and have it textured. It's much better than the first one I had. I just left out the triangulating in Blender. Unity does it automatically on import anyway.

Last edited by Halestorm on Wed Jan 29, 2014 5:08 pm, edited 1 time in total.

I tried making UV maps for the dice myself, and I also dug up an old D20 model I made to practice UV mapping. Here they are, if you want. I tried to make them as not-painful-to-the-eyes as I could, but the D30 still needs work.

Kind of off topic but I was wondering if you would be able to offer insight on how you did this, i am also trying to make a total conversion for this game but I have zero experience with unity. right now I have all the assets loaded but i keep getting script errors, i havent changed anything mind you, just loaded the assets into unity pro, Thanks in advance

I am not authorized to send private messages(?) anyways you can reach me at my reddit username Giossepi http://www.reddit.com/user/Giossepi/ or if you have steam, i am giossepi (it shows up as WN_Giossepi)