Harebrained Schemes has released a new video, showing 25 minutes of gameplay footage from BATTLETECHâs single player campaign. The game currently targets a 2018 release and this video will give you an idea of what you can expect from it. Paradox will publish this new turn based mech game in 2018.

Joined: 05 Mar 2010Posts: 2924Location: The bright side of the dark side

Posted: Thu Nov 16, 2017 9:15 am Post subject:

Not looking good. It seems to me like a ripoff of the MechCommander source code that was released with updated assets and then made turn-based.
That's all.

I hope you can disable all that sepia shit and the annoying background beeps (WTF is that in a turn-based game anyway).
And finally, let's hope you can turn off the turn-based shit, too.
If you can't command your units without breaking up the game to stupid turns, you are fucked anyway.

Coming to think of it, it feels like a step back from MechCommander 2. I guess I will stick with the MC2 mods out there, like Omni.

It seems to me like a ripoff of the MechCommander source code that was released with updated assets and then made turn-based.

I am seeing the following recipe in this game:
MS releases source code.
Lazy coders pick up source code.
Lazy coders update the engine to DX9 or DX11.
Lazy coders update all assets.
Lazy coders change a few things (like making it turn-based) so they would not get sued their ass off.
Start selling.