Maybe some of you remember my last Image of The Day. It was posted on
March 5th.

A lot of people enjoyed Mac version of BeeCells.
One person wrote to me: "I've been playing BeeCells and put Warcraft
III to one side for a while...."

Today I am showing to you 3D version of BeeCells for Windows. It took
me few sleepless nights to make BeeCells3D. I wish a day has 36 hours.
The goal is to arrange six or more balls of the same color together in
a group. After balls are arranged they disappear.
After each turn computer does put more balls on the board and your task
becomes more difficult.

Nothing cutting edge here:

OpenGL rocks

MFC sucks

C++ is ok

In the future BeeCells3D will have some nice effects. Imagine chrome
balls, furry balls, glowing balls, bumpy balls...
I will finish basic version of BeeCells3D first and I will be adding
effects one by one.
It will be some kind of proving ground for new shaders effects.

BeeCells3D is cross-platform and runs on MacOS 10 too.
On MacOS 10 I use Objective-C++ to glue Cocoa and C++. (Objective-C++
is a very strange beast)