VR pawn BP: Movement 3

Keyboard Shortcuts

In this video, Scott Pagano explains how to use motion controller thumbstick data to move your VR Pawn forwards and backwards in your VR environment. Learn techniques for combining VR headset orientation with motion controller input to be able to navigate through VR worlds in Unreal.

- [Voiceover] Now that we've got the motion…controller data coming into our scene,…we've tested seeing it drive our text render object,…now we're actually gonna have that data drive…our pawn around so we can move around our scene.…Let's open up our VR pawn blueprint…and the main note at the end of the new chain…we're gonna build is called add movement input.…We're gonna type add movement input,…and we're gonna lay that down there.…Let's zoom in so you guys can see…a little bit better what's going on.…

This sequencer note that's coming out…of the motion controller thumbstick wide,…setting the movement variable and then it's gonna…fire off an event to do that text update…and then out of its third pin that we created,…we'll have it drive the add movement input.…Let's move some stuff around…so nothing's too close or near to overlapping.…All right, now there's just a couple…other things we need to do.…Basically what we want to do is we want…to get the position of the head mounted display…and then basically push that vector forward or back…

Resume Transcript Auto-Scroll

Author

Released

6/6/2017

Discover how to leverage Unreal Engine to create immersive virtual reality experiences. In this course, learn how to build a real-time motion graphics-style scene in Unreal Engine for deployment on VR headsets. To begin, Scott Pagano covers the proper exporting process out of Maya and importing process into Unreal. Then he moves on to the nuts and bolts of the course—constructing a series of blueprints that provide all the interactivity and logic needed to make your scene work in VR. Scott covers scene building for HTC VIVE and Samsung Gear VR, as well as VR deployment on Android phones. You'll leave this course with valuable skills that can help you dive into building content for the immersive future.