Thank you for writing. Honestly, we're spread pretty thin working on essentially two games at once with only one small team. Losing our lead programmer (and his source code) right after the Uprising release set us back. We're working on better game mechanics that can be applied to both Uprising AND the next proper game. We hoped development could be easily overlapped, but it's turning out to be more like two completely separate projects. Not an ideal situation, but we are working hard and making progress. We'll show everyone progress videos soon.

People are calling the "next" game PWX 2 when it fact we internally think of it as the very first proper PWX game. Uprising is the tech demo prequel. And the next game is all new sexy tech so Uprising isn't even a fair look at the next PWX any more.