Site Stats

Resistance 3 Multiplayer Footage And New Details

Another five minutes of multiplayer action has shown up at the European PlayStation Blog; it features the Bogota map from the game. Insomniac Senior Community Manager James Stevenson also stressed the design team's goal with multiplayer: to give the player "a ton of choice." Check it out:

You should note the different HUD for Chimeran players and the new rocket launcher, called the Firestorm. You can also customize your loadout "with various Support and Tactical abilities;" evidence of that can be seen in this video, where players drop Healing Beacons and Bubble Shields for their allies. There's also Thermal Vision and Dash to gain the advantage, and certain attributes will let you "carry larger clips, track enemies by their footprints, and even have leapers burst from your corpse."

All of it will be available in the upcoming beta tests, and you can bet Resistance 3 will turn plenty of heads at E3 next week!

Comments (32 posts)

The graphics looked smooth but pretty standard (of what I could tell from the small video size), however the action looked really good. It's already on my list because of campaign coop. This is a nice bonus!

The game looks solid and had me hooked just watching the trailer. Graphics are finally what they should be for this series. I like how the carbine handles..This pistol looks more realistic and I like the reload animation for it. It's a bit faster then the previous games but handles it very smoothly. I'm looking forward to this.

Well, that had the opposite effect I thought it would have on me. I wonder if this is how the game will look when it comes out or if they will put a little more spit shine on it. Hope its just me, poor video quality or the fact that the video takes place in a rusy trainyard but this level looks a little bland. What I've seen of single player looks great... this, eh I'm sticking to KZ3 for multiplayer. Now this is not the deal breaker, the rocket launcher with 12 shells when its fully loaded are, not counting how many secondary fire ammo he also gets. He was also picking up ammo for that left and right, yeah count me out for that crap unless the online matches are as big as R2

Agreed, the graphics looked very 2008, reminded me of World at War actually. I guess they tweaked it towards smoothness and high framerate instead of impressive visuals.Nevertheless, the actual gameplay looks solid enough - and for me the multiplayer in this game is just a bonus anyways.

Ah, gotcha. Well the R2 coop style worked really well playing with strangers (like a trad multiplayer game) cause everyone knew their task and the final boss fights were fun.But with friends I think it became tedious playing the same loop of maps over and over again, I prefer a bit more progression along the way.

I still play the R2 Co-op. That is the blueprint on how Co-op should be made online. I will say the maps don't really repeat themselves. You have to unlock different sectors and once you've done so it'll stream every objective in the map together all in one..I've been through Co-op games that took at least a hour..

What I mean by repetition is that each loop has four "main areas" (maps) with each their boss. But to take down the bosses you have to play through the other three first. So that means four playthroughs on each map - proving that you were able to take down the boss on first try. And we hardly did that. So in reality we played the same loop of those four maps maaany times before next loop was unlocked. Then it was to start all over on this loop, and we eventually got bored of the entire concept.So for us that became the show stopper.

Not sure if I will love this as I never felt that way about part 2. Plus the whole alien vs man story is getting kind of old now, but if they can add a very good story to go along with the fun gameplay...this could be a classic. As for the multiplayer...looks incredilbly enterntaining.

Is it me or do the graphics look unimpressive?Last edited by FM23 on 6/2/2011 1:43:48 PM

It felt like Insomniac rushed the polish on R2 to meet deadline.R1 was the first game I ever played online and will always have faith in them.I struggle to enjoy non KZ online these days.If ND had to make Crash Bandicoot at the same time as Uncharted,Uncharted mightn't be as polished.PS I love R&C so respect to Insomniac for their hard work.

looks like insomniac learned nothing from resistance 2!:(cant believe the 8 player co-op is gone!why do they always do this?they took everything fans loved about RFoM and threw it in the bin, fans hit the roof, so there doing it again!i always said insomniac does not know how to make a bad game!R2 came bloody close to proving me wrong, but it looks like they have finally done it with this!looks like my fears of them signing up with EAP hurting there quality came true.:(