The normal dayz is way too borring to play anymore I tried to play it last night and yeah still the same old run to stary sabor or the air feild just to die from hackers. The other maps make the mod enjoyable.

The normal dayz is way too borring to play anymore I tried to play it last night and yeah still the same old run to stary sabor or the air feild just to die from hackers. The other maps make the mod enjoyable.

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Hopefully these updates can be ported over to the other maps we play. It would sure be a relief

Played some yesterday and when into a private hive server that had some customizations like kamenka had a military outpost with good spawns also the NE airfield was tweaked alittle with more military loot spawns and a factory. Couple of ther smaller towns had some military spawns. Nothing TOO drastic but made it more enjoyable. I found a AKM in electro and started hunting people down. I had around 16 kills before I logged out. People started getting mad and spawn just to try to kill me. I was super lucky and never died but have REALLY low blood. Someone on the server combat logged after shooting and it labeled them a combat logger then the admin banned him. Glad they put this system in here. Engine and toolbox spawns are alot better now. I found two engines and a toolbox in cherno along with a engine and two toolboxes in electro.

I seriously just spit sweet tea all over my screen when I seen alex's comment! MM its suppose to be before then end of the year but with the tho developers in jail for being called spies, it may take longer.

I seriously just spit sweet tea all over my screen when I seen alex's comment! MM its suppose to be before then end of the year but with the tho developers in jail for being called spies, it may take longer.

They have a slightly different approach at doing things, excellent load times, great inventory system, and the graphics are quite nice (probably bias since I never really enjoyed Arma II's engine). Consistent day and night/time across all servers forcing you to get the night experience. Melee works fantastically, I had no problems killing zombies with a flash light and if you hit them correctly in the head it only took three hits with the hammer. That is probably due to the Oct 31st patch, in which they fixed zombies and melee. I also found aiming a lot more rewarding in war z but that is probably a personal choice since I also like the slower speed at which zombies come at you when compared to Day Z.

What I don't like.

Lack of mic support, hope to see that implemented.

I miss sprinting on top of running that Day z had but like how stamina bar is influenced with how thirsty you are and drinking stuff.

The way zombie detection works right now. I favor Day Z's zombie detection over War Z atm. What I mean by that is detection is less variable in war z than Day z. Not to mention darkness and bushes have no effect on detection but hopefully they change that in future patches.

You are currently not able to drive any cars, but they aim to add that.

No doors for buildings but there are a lot of buildings to go in and out of.

Safe Zone camping but once factions are introduced that should disappear as well.

Both have great potential and having played war z with its expanded map and updates from the oct 31 patch was an overall positive experience and I'm sad my key has expire already. Still waiting to see what both have to offer towards the end of their production before buying either.

That would suck, big time. That would force most gamer to play at night, period.

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Well I think that is how it is atm.

I just quick joined all the time and it seemed that way. Not sure if other servers had an inverse cycle. I don't see why that wouldn't be possible. I personally played mainly in the day time then the one real night I played in "in game" night it was intense.

That would suck, big time. That would force most gamer to play at night, period.

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The nights not like a night in Dayz (which is like being in a basement with no windows and the lights off). I run around just fine at night in WarZ and never use a flashlight. I would say it's probably a bit darker than Skyrim at night.

The nights not like a night in Dayz (which is like being in a basement with no windows and the lights off). I run around just fine at night in WarZ and never use a flashlight. I would say it's probably a bit darker than Skyrim at night.

I been playing it a bit as well. Overall, having a lot of fun.

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I asked a dude for another key on the fourm and he says he is going to give it to me when the servers stop going to s#!&.

The problem with the War Z is it isn't even a challenge. It is an FPS/TPS at its core, not a survival game. The fact that you are supposed to survive, but have no cover in the wilderness, somebody can switch weapons instantly even from inventory, people can heal literally instantly therefore fucking up a firefight where you're outnumbered or overpowered. It isn't fun. I never understood the "I get everything only to get killed" in DayZ, because the maps are so big you rarely see people, and when you do, they are easily avoidable. In the War Z, since the zombie detection is retarded, you'll either get easily spotted by a person or zombie which in turn gets you spotted by a person. I just shot a guy 4 times or so with a shotgun, twice or so with a pistol and he got 2-3 shots on me with a pistol and I'm dead. It's retarded. If you want to play a shooter (a laughable one at that, if the game didn't have the zombie element, IE War Inc, there'd be no reason to play), play WarZ. If you want a survival game, play DayZ. Simple as that. The game is a shooter tacked on with zombie/survival elements to sell, nothing more.