Rot-Ales 3d Artist

Hey,
I am a 3d artist well-versed in both hard and soft surface modelling who can work on architecture, machinery, humanoid or flora forms. Over the years I have developed dedication to my profession, placing client satisfaction, quality of products and on-schedule delivery above all else. I take pride in my ability to instill life into inanimate objects by understanding the mechanics and history behind them.
Software: Maya, ZBrush, Photoshop, 3dCoat, xNormal, Marmoset