The Let's Play Archive

Part 75: Battle: No Puns For "Gharnef"

(Two updates this afternoon, because 1. We're getting close to the end and I want to wrap this one up and 2. This update is...uh...well, you'll see.)

Update 41: No Puns For Gharnef (Battle)

Alright, its Gharnef time. First off, lets check on the troops.

Alright thanks Abel.

So, people have mentioned previously that there are lots of ways to break these games. Reclassing lots to min/max stats, clever use of Rescue, etc. This is about the rudest way to break a major boss fight in the game, so of course Im gonna do it. The crucial ingredient?

Welcome back, Feena.

I rather like these games.

: Gharnef, what have you done with my sister and the others?! Release them at once!

Ah, shit.

: You will never see them again. Emperor Medeus will soon be reborn in his true and darkest form. And they will usher in a new era. 'Tis a pity. Their souls couldn't bear the suffering and shattered into pieces... Even I am powerless to help them. Shame, really. I have them to thank for the Shadow Dragon's awakening. Not even the Binding Shield can stop him now. I applaud you for coming this far. But... little prince... you will go no further.

Gharnef is in full on villain hype mode for his pal Medeus.

Time to kill us a ghost wizard.

How To Defeat Gharnef: A Guide By LordHippoman

Merric goes here.

Warp Malicia

Right to the end of the map.

Shalom, Gharnef.

Malicia summons Cosmos to bore Gharnef to death.

It becomes a laser light show about halfway through.

Zap.

Gharnef wont take that without a fight, though. He summons Imhullu, which is apparently part of Bablyonian myth, and means Atrocious Wind.

Dark clouds rise from the earth

And a giant demon face vomits darkness all over Malicia!

it missed.

See ya Gharnef.

Heres Marths ultimate weapon.

Only Marth can wield the Falchion, it has infinite durability and triple damage to dragons, and one enemy normally immune to bonus damage, the final boss.

Phase 2: Feena dances for Merric. (Some units are missing because I sent them to take out some dragons, just for the XP, really.)

Warp again.

Later, Chapter 23!

And thats the end.

Gharnef has some special quotes for fighting Marth and Steve, so here they are:

: Your blade is blunt before me, Marth... I'll smash you and the Binding Shield into pieces!!

: I do not intend to fall here. Out of my way, Gharnef!

: Heh heh heh... Allow me to demonstrate Imhullu's might...

: I will not let Prince Marth die. I won't...!

There are a lot of bosses you can do that to, but usually itll involve missing out on some good treasure or a recruit or something. Theres one good treasure on this map, but it wont help us on this run.

One of the chests those Sorcerers were standing on contains the Aum Staff. Aum can be used once, and only once, to revive a dead ally. Since nobody has died, we dont need it. Sadly it doesnt work on NPCs like Boah or Hardin, because that would be cool as hell.

The other chest has a Hammerne, and we havent even touched our first one.

So thats Chapter 23, honestly, even if you do it legit, its really just sorta the same thing as last map, a bunch of dragons and sorcerers with a difficult final push to the throne, while reinforcements start to spawn in. Its worth doing if you feel like you need the EXP, but with so many of our characters already capping their best stats or capping levels entirely, I figured it would be better to go with the comedy option.

Next time, not the final chapter. Weve got one more BS map to finish off.