I am not sure if I want to take that time again. It is time consuming to create games (sometimes twice) and follow forum / chat who to query. People still not playing the queried games delay the tournament much and distort the representativity of the tournament.

It would be really nice if the games would be automatically deployed in my tournament tab.

In my experience, automatic management + real people + online = failure. But I understand that deploying matches is tiresome.

It is not that you have to participate, aside from the unavoidable tournaments (I still have to wait to setup the servers at home), those tournaments are based on your decision. If you don't want to play, there is no reason to play them.

Moreover I also understand that you have to find an excuse to not meet me, and therefore losing

I think you have some experiences with automatic things that aren't accurate to how things will turn out. The current method of deploying isn't the best and getting the data from it is even worse, so having the deployment be automatic would definitely be a plus

Speaking of that, since gfx isn't working on gladiabots until the 7th, and automatic generation will probably take longer, I was wondering if the next few tournaments could be moved to www.challonge.com at least until gfx works with toournament's api

If no one else joins (understandable, it is August. Not the best time for tournaments. Normally autumn is the best time and January-April) within today I start the tournament tomorrow. Round robin, so everyone deploys against everyone and I'll set 3 days to deploy all the matches (of course, coordinate! Although deploying twice is not that bad, if it happens all the deployments will be considered) to then consider the results.