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Topic: [PSP GAME] POLYGUNWARS v0.5 (Read 11465 times)

Nickname: ahrimanesProjet name : POLYGUNWARSFrom : MexicoDivision : PSP GameOriginal enter : YESSupport Motion : NOIn last NEO Compo this project have won in the top 10: NO

Project description:

PULYGUNWARS is a clone of the BIZARRECREATIONS 360 arcade shoter..developed in C++ usin JGE++ libreries...

Whats new?Finally new release POLYGUNWARS V0.5

alot of changes:recoding of the enemy system for the seek of optimization...you will experiense a better movement of the elementes.bulet system has been modified to fell like wee relly play in an analog..

if you press TRIANGLE 0º,CIRCLE 90º. the bullet system will shot som bullets in 25º and 65º to fill that range... I think this must be awesom to play in a dual analok mod.. sadly i dont have it...

all GFX totally redrawed (learned to make them glow, thanks youtube.)when you get killed you can see who kill you.new FX for the BOOM(press L)

There seems to be a random bug that hangs my slim psp while in game mode. It happens pretty often (every second/third game I play).. Other than that it is a very addictive and well executed game. I'll give it my vote!

There seems to be a random bug that hangs my slim psp while in game mode. It happens pretty often (every second/third game I play).. Other than that it is a very addictive and well executed game. I'll give it my vote!

THE deniska?

and can someone mirror this on filefactory please? rs wont work on my psp and i cant access my pc now...