ETA on Extra Beta Keys
For those looking to get keys now that a patch is out, please be aware that we're still monitoring stability issues and will be releasing keys as needed once the service is a bit more stable.

It's not a real action/reaction situation. The patch is a big milestone for us, the beta, and the game, but keys are still going to be metered out as we feel additional testers are necessary for testing purposes. (Blue Tracker / Official Forums)

Annoyance of picking up items
This is one of those user experience issues where some players really want convenience, and we have to sort of fight back against that for the betterment of the experience and enjoyment of the game.

It potentially sounds ridiculous. Of course convenience means you're able to have more fun, right? Actually it can seriously degrade even short term enjoyment of a game.

We maintain that the act of clicking to pick up items is important for a few reasons. It obviously allows you to pick and choose what you actually want to pick up, and that's actually an important player choice. And it happens a lot. You could argue that you want to pick up everything! For gold this is true, there's never a reason not to pick up gold, but for items the reality is that in the long term it's pretty unlikely that you're always going to want to pick up every item that drops. In fact I'd personally guarantee it. And for all of the convenience options we have, all of the streamlining, making the game easy to approach (but difficult to master), and all that junk, the fact remains that Diablo is about clicking, clicking, clicking. It works. It has always worked, and we know that it's integral to the formula of why it does.

In my personal outlook, it's a situation where - and this is potentially getting into the psychology of games a little - your direct interaction with the game, where upon completion of a goal (killing demons) you're presented a reward (phat lewt) it's important that you're involved in actually receiving the reward. Hitting a button to vacuum it all up devalues that system, and ultimately the enjoyment of the game. (Blue Tracker / Official Forums)

Griswold's Edge No Longer Legendary
Griswald's Edge is now a blue item that randomly spawns from the Anvil of Fury. It is no longer a legendary. (Blue Tracker / Official Forums)

Followers can't die
It is intended for Followers to not die when you die. Followers actually can't die, they can only get knocked unconscious. (Blue Tracker / Official Forums)

Hmmm, is there any chance they'll be nerfing the bosses themselves later on ? I know we have 30% now but I don't see that helping us to get lk down We've been going at it for a few months now and we breeze through the 1st 11 bosses in under 2 hours... lk itself however is far to hard compared to the rest... talking about 10m normal here. Anyone heard any plans to at least bring down lk's encounter a tad ?

nice, 30% buff.
That also means that GS requirements will go up to 5.6k min for 10 man and 6k min for 25 man on frostmane eu cause thats the type of retarded server im on, time for a move i think.

Why should it go up in GS cause of 5% more dmg? :O thought that this means that they can lower the GS req for enterning cuase of that buff.. and TBH, there was alot of guild going well with the first buff that came for ICC10/25! anyway, i hope that more guilds get 10/25 completed faster/easier now!

Why is it only hardcores are allowed to complain? I'm not hardcore, I still think it's silly.

At least now it's all out, we can review it. All in all, I'd say it worked averagely, I see no reason to reimplement it in future raids. It did help the players with less skill/time to see most of the normal content, but it also hurt the pug and hardcore raid scenes. Mixed bag really, C- from me.

please explain what it is exactly that hurts pugs and hardcore raiders?? im baffled, and dont say ahh because the baddies get free loot because that excuse is fucking retarded.
The lich king and all its loot will be worth jack shit in a couple of months or whenever cata arrives so whats the problem, all these people pissing and moaning about a dungeon that will be forgotten like all the rest. Fuck i bet icc becomes a weekly raid quest to come cata. :S

[QUOTE=Why should it go up in GS cause of 5% more dmg? :O thought that this means that they can lower the GS req for enterning cuase of that buff.. and TBH, there was alot of guild going well with the first buff that came for ICC10/25! anyway, i hope that more guilds get 10/25 completed faster/easier now![/QUOTE]

exactly.....why? thats just the way these pricks seem to work with this GS bllshit. Hopefully blizz will block that add on for good in the future then we will see the real skill or lack of it in people again just like it was before.

Thats sad, i run 25man twice a week an only require 2.8k WH GS, i have since the first week i ever ran it, i think we were at the 5% buff by then, and yeah logically i could drop it by 100gs per 5%, but then i thought about it, and really if you don't have over a 3k WH GS at tis point it just shows you arnt even trying to get geared, you want carried. Given, i made a druid, and within about 3 days he had a 2918 GS.

Really, though, you shouldn't be even near the last raid of an expansion with that quality of gear.

It's my warrior, isn't it? :P

I don't plan on having her be a raiding toon. I enjoyed playing the class while leveling, but then the feeling passed once she hit 80 pre-Ulduar. I promised myself to have every 80 toon have 4-pc t9 several months ago, though. Welcome to the masochism that is being an altoholic. *lol*