- To open Picomenu, click the bright yellow square in bottom left of map
- Right click anywhere on the map to bring up tracking list (default spot is top left corner)
- Left click the clock for the calendar (or type /cl)
- Right click the clock for the stopwatch frame
- Clock will turn light maroon color when there is a pending calendar invite

HOW TO:
- Open the QuseMap.zip file
- Place the QuseMap folder into your AddOns folder
- Enable at the character select screen
- Bananas!

* If you would like to disable the Picomenu, delete/rename the "picomenu.lua" file from inside the addon folder.

FONTS HOW TO:
I have included both a pixel font and a non-pixel font in the folder.
To swap between them choose either font at the top of the QuseMap.lua file (look for the large "CHANGE FONT HERE" text).

For pixel fonts: change the value to true. For non-pixel fonts change value to false

Lua Code:

local pixelFont =true-- false for normal fonts

If you wish to change the font size or outline for either font change the values for your corresponding font:

Lua Code:

if pixelFont ==truethen

font = mediaFolder.."font2.ttf"

fontsize =8

fontflag ="OUTLINEMONOCHROME"

else

font = mediaFolder.."font.ttf"

fontsize =12

fontflag ="OUTLINE"

end

* If you wish to change the supplied fonts, drag and drop your desired font into the media folder and rename it to font or font2 (font = non-pixel font, font2 = pixel font).

TO DO:
- Add Dawn's "hold-ALT-to-move" code back in.
- Figure out how to make clock text flash when a pending invite is present.

If you find any issues or have any suggestions/comments/issues, please leave a comment in the comments section!

All credit goes to the authors whose work this addon is derived from and anyone who has helped me out!
Thanks go out to Ichik, Dawn, Haleth, eiszeit/Lyn and Phanx.

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Any help is appreciated - and not at all required.

I do this for fun but if you enjoy this addon and would like to show your appreciation, click below:

1. During BG's it will show the player 'blips' slightly out of the map sometimes, can take a screenshot if wanted.

2. Despite being nice, can the Minimap menu button be easily removed? Doesn't fit with my UI and would like to be able to take it off if possible, providing it is not hard to do so of course.

1. Others have mentioned this, I have no idea if it can be fixed. There's something I had in mind, but I still can't reliably get blips or quest markers off the edges for some reason. Might have something to do with the level of "zoomed-in" people are.