Sony's HMZ Virtual Reality Headset Impression - RPG Land

"My sweet spot for viewing the screens was in a position that, because of the shape of my face, head, and nose, was impossible for the device to maintain on its own. Since a controller needs to be used to actually play the game, you can’t hold the picture in your sweet spot yourself, binocular-style. The weight of the device caused it to slump forward on my face, permanently blurring the edges of my display." -Janelle of RPG Land