GamesBeat Summit 2017 will take place on May 1 and May 2, 2017, at the historic Claremont resort hotel in Berkeley, Calif., just a short distance from San Francisco. You can secure your seat here. Use “VB5” at checkout for 10 percent off.

Above: Mike Gallagher, CEO of the Entertainment Software Association, at the GamesBeat Summit.

Image Credit: Michael O'Donnell/VentureBeat

Price started Insomniac in 1994, and the company’s games have sold 44 million units since then. The Burbank, Calif.-based company’s titles include Spyro the Dragon, Ratchet and Clank, Resistance, Sunset Overdrive, Song of the Deep, Edge of Nowhere, and The Unspoken.

Price and Gallagher join a cast of speakers who are among the who’s who of games, as well as the related industries that are inspiring game makers. Other speakers include John Underkoffler, CEO of Oblong Industries and science advisor for Minority Report; Gary Whitta, the screenwriter for Rogue One: A Star Wars Story; Richard Marks of Sony PlayStation; Tim Sweeney, the CEO of Epic Games; Owen Mahoney, the CEO of Nexon; and Jamil Moledina of Google Play.

Above: Owen Mahoney, CEO of Nexon.

Image Credit: Nexon

Inspiring moments lead to disrupting the worlds of gaming, tech, and entertainment. Who hasn’t been influenced by great novels like Neal Stephenson’s Snow Crash, which gave us virtual worlds, or Tom Cruise’s data gloves and gesture-controlled computer in Minority Report? Now, those things have become real, and we want to see what’s coming next.

Our theme is about what inspires game developers, executives, and investors to be creative. Part of the event will focus on the inspiration cycle that is accelerating as the walls between science fiction, video games, and real-world technology come down. We don’t think there’s another conference that focuses on the seams between these industries.

This event will focus on inspiration and creativity. So much of what used to be science fiction is coming true, and it is inspiring even more accelerated visions of the future in games and other entertainment. We hope to inspire you by taking you to the moments that led to great ideas across multiple industries. You’ll leave refreshed and ready to change the worlds of gaming, technology, and more.

We think this conference will offer a rare chance for cross-pollination and networking between high-level people in different industries, and we believe that insights in one place can lead to inspirations in another.

This conference is for high-end gaming executives, startup CEOs, developers, investors, publishers, marketers, tech experts, entertainment industry professionals, sci-fi experts, AR and VR executives, and other professionals. I should also point out that this is where we try to create an actual GamesBeat community with our supporters, readers, and attendees. We gather the right people in the room and encourage everyone to get to know each other. Join us.