Post by purifyweirdsoul on Jan 17, 2017 10:50:10 GMT -6

Well, I've got something that will get people posting haha, if only just me!

Here, I will write up and compile move ideas for the known weapon types. For now, to submit something, try to keep it only 3 ideas per day and 9 total per user (so think carefully!), and follow this format:

Weapon type

Your name first: (@ yourusername) (I can just delete the space when I copy it over. This is your actual forum user name, not the display name (i.e. how Mana's is "vusc").

Gun(anonymous gunslinger)Roll down to up + attackConsumes only 1 ammo, but consumes MP and tosses up your own coin money. In a random pattern, similar to a Rebound Stone, the shot will bounce between several coins thrown in the air, covering many angles over a wide area while piercing enemies for an effective, though somewhat erratic/unpredictable pattern.

Named for the bow of Odin that was said to simultaneously fire 10 arrows.Back > forward + attackConsumes 10 ammo as well as MP, produces a spreading "shotgun" effect that when all shots connect does high damage, or useful for clearing a number of small enemies. Causes Miriam to recoil briefly and recover.

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Your weapon could also have something of a "passive" effect, see my Sword example for something like what I mean. I'll be using the weapon classifications as listed by attack type in Update 42. I'll place the listings under spoiler tags.

(JeffCross )White Chinese BootsOnce worn by the strongest woman in the world.hold attack button -then- back to forward half circle -then- release attack button (once move starts repeatedly press attack button to do additional attack) Kick repeatedly as quick as lightning.... if the attack buttons are pressed enough times before the move is over, Miriam will attack with other foot.

(Galamoth )"Chirality" Specialized combat-boots created through alchemy. Imbued with the power of darkness. Passive effect (no command)A small % chance to counter-attack and reduce damage taken by 1/3, creating a split-second mirror image of Miriam that attacks from behind an enemy.

(anonthemouse )Hermes SandlesGolden sandals with white wings and criss-crossing straps up the claves. A holy item infused with the power of light.Back > Three-quarters circle forward > Down + AttackStands on tiptoes and rises into the air (wings on the sandles fluttering), then launches into a downward arc, performing a long-sweeping slide kick.

(purifyweirdsoul )Glance ReviverPassive effect (no command)Slashing attack that has a slight %chance to deal critical damage and heal the attacker the same amount with a white flash and the sound of a chiming tap, a glancing blow to the very soul of the enemy.

(Enkeria Gin )EarthriseSlam into ground, create sharp stone and earth in a path in front of you to do damage.Up, Up, Down + attack

(Galamoth )Vajra - "Diamond" or "Thunderbolt" (Sanskrit); A blade of lightning said to have been crafted from the spine of an old sage by the Vedic deity Indra.Back > half-circle > forward + attack ("Soul Steal" input)Hold attack button after input to unleash a continuous "Agunea" effect (constant chain-lightning damage to nearby foes; consumes a LOT of MP per second.)

(Enkeria Gin )Evolved PainChanges due to which ever passive shards you use. It would mostly be about damage, length and speed. With leveling up it could leave a combination or hold attribute to leave another stage of animation and attack. Perhaps an rear attack whenever you do a normal attack.

(JeffCross )Spear of AngelesA holy spear that is said to be dropped by an archangel (holy). back - down - forward - up+attackThows the spear into the air, then an army of angels fall from heaven raining spears on random points on the screen (uses up a large amount of magic).

(Galamoth )Hræsvelgr"Corpse Swallower" (Old Norse); Named after a giant who took the form of an eagle. He could cause hurricane-force winds to blow by simply beating his wings in flight.Quarter-circle backward > Half-circle + attack (reverse "Hellfire" input, followed by "Dark Metamorphosis" input. Almost a complete circle.)The spear will be spun at high speeds up to four times, depending on how long the attack button is held down after the directional input, creating squalls that travel in all directions (including directly above and below) to damage enemies. If the attack button is held down long enough, Miriam will create a tornado that travels wildly across the screen.

(Enkeria Gin )CreatorHold to create vortex. Drag small monsters towards you if in range. Those affected are those that have high chance in getting killed in the vortex, based on level / damage. Fully leveled whip will never drag towards medium or big enemies however.

(Enkeria Gin )Vanquisher. Frostbite. Singularity. Faunathorn. Ancient Aurora. Rocktwister. Grimjaw.Up, Right, Down, Left while holding attack creates a ring around you from the whip, doing damage over time. Will follow (are attached around you) for a few seconds. Elemental damages like fire, frost etc. here too.

(purifyweirdsoul )Roll down to up + attackConsumes only 1 ammo, but consumes MP and tosses up your own coin money. In a random pattern, similar to a Rebound Stone, the shot will bounce between several coins thrown in the air, covering many angles over a wide area while piercing enemies for an effective, though somewhat erratic/unpredictable pattern.

(purifyweirdsoul )Ichaival - named for the bow of Odin that was said to simultaneously fire 10 arrows.Back > forward + attackConsumes 10 ammo as well as MP, produces a spreading "shotgun" effect that when all shots connect does high damage, or useful for clearing a number of small enemies. Causes Miriam to recoil briefly and recover.

(JeffCross )Doc's GunOnce owned by a man named Doc Holliday, it is said that those who own this gun is invincible... in a gun fight. back - forward - back - froward+attackSends a double forward and surrounds the enemy, they both gain another gun (making four guns in total) they shoot the enemy slowly raising them with the power shots...then when the enemy is high enough, the original and the double unite and hits them with one big blast (can only be done if you have full bullets and full magic uses up at least 1/3 of your bullets and most of your magic).

Day 3: SpearEvolved PainChanges due to which ever passive shards you use. It would mostly be about damage, length and speed. With leveling up it could leave a combination or hold attribute to leave another stage of animation and attack. Perhaps an rear attack whenever you do a normal attack.

Day 3: WhipCreatorHold to create vortex. Drag small monsters towards you if in range. Those affected are those that have high chance in getting killed in the vortex, based on level / damage. Fully leveled whip will never drag towards medium or big enemies however.

Day 3: WhipVanquisher. Frostbite. Singularity. Faunathorn. Ancient Aurora. Rocktwister. Grimjaw.Up, Right, Down, Left while holding attack creates a ring around you from the whip, doing damage over time. Will follow (are attached around you) for a few seconds. Elemental damages like fire, frost etc. here too.

Post by JeffCross on Jan 20, 2017 11:26:22 GMT -6

ok here are my first three

Boots(JeffCross)White Chinese Boots - Once worn by the strongest woman in the world.hold attack button -then- back to forward half circle -then- release attack button (once move starts repeatedly press attack button to do additional attack) Kick repeatedly as quick as lightning.... if the attack buttons are pressed enough times before the move is over, Miriam will attack with other foot.

Gun(JeffCross)Doc's Gun - once owned by a man named Doc Holliday, it is said that those who own this gun is invincible... in a gun fight. back - forward - back - froward+attackSends a double forward and surrounds the enemy, they both gain another gun (making four guns in total) they shoot the enemy slowly raising them with the power shots...then when the enemy is high enough, the original and the double unite and hits them with one big blast (can only be done if you have full bullets and full magic uses up at least 1/3 of your bullets and most of your magic).

Spear(JeffCross)Spear of Angeles - a holy spear that is said to be dropped by an archangel (holy). back - down - forward - up+attackThows the spear into the air, then an army of angels fall from heaven raining spears on random points on the screen (uses up a large amount of magic).

Post by Galamoth on Jan 28, 2017 5:46:38 GMT -6

Just three from me, for now. One of which should be no surprise, considering I've mentioned it several times.

Sword(Galamoth )Vajra - "Diamond" or "Thunderbolt" (Sanskrit); A blade of lightning said to have been crafted from the spine of an old sage by the Vedic deity Indra.Back > half-circle > forward + attack ("Soul Steal" input)Hold attack button after input to unleash a continuous "Agunea" effect (constant chain-lightning damage to nearby foes; consumes a LOT of MP per second.)

Kick/Shoes(Galamoth )"Chirality" - Specialized combat-boots created through alchemy. Imbued with the power of darkness. Passive effect (no command)A small % chance to counter-attack and reduce damage taken by 1/3, creating a split-second mirror image of Miriam that attacks from behind an enemy.

Spear(Galamoth )Hræsvelgr - "Corpse Swallower" (Old Norse); Named after a giant who took the form of an eagle. He could cause hurricane-force winds to blow by simply beating his wings in flight.Quarter-circle backward > Half-circle + attack (reverse "Hellfire" input, followed by "Dark Metamorphosis" input. Almost a complete circle.)The spear will be spun at high speeds up to four times, depending on how long the attack button is held down after the directional input, creating squalls that travel in all directions (including directly above and below) to damage enemies. If the attack button is held down long enough, Miriam will create a tornado that travels wildly across the screen.

Post by anonthemouse on Mar 30, 2017 20:22:18 GMT -6

Kick/Shoes(anonthemouse )"Hermes Sandles" - Golden sandals with white wings and criss-crossing straps up the claves. A holy item infused with the power of light.Back > Three-quarters circle forward > Down + AttackStands on tiptoes and rises into the air (wings on the sandles fluttering), then launches into a downward arc, performing a long-sweeping slide kick.

This is all that springs immediately to mind, but I'll come back to it if I think of anything. Not sure how likely weapon ideas from people who didn't back the "design a weapon" tiers will be to get used.

Post by purifyweirdsoul on Mar 31, 2017 8:24:35 GMT -6

Not sure how likely weapon ideas from people who didn't back the "design a weapon" tiers will be to get used.

Well, this is specifically a "special attack" idea thread instead of general weapons (which we also have), and it so happens that the weapon design backer tier does not include the option to add a special attack. Their choices are just related to visual design/type of weapon and if it has a element or effect tied to it (i.e. fire or poison). Anything more than that remains at the discretion of the team, but specials themselves have been confirmed as a thing so...while it's certainly doubtful they will consult this thread as a primary means for ideas, it's plausible that at a certain juncture they could say:

"Hey, we have this spear weapon here that we want to put at an important spot in the castle, but...we're kind of out of ideas on a move it could do. Does the forum have anything, Mana?"

And then she could check here. Mostly though, it's for fun and for ideas. I'm glad someone bumped the thread back up though, it will have me get on adding in the ideas posted sooner. I'll go ahead and say that those who have already given their first 3 can give more.

Post by purifyweirdsoul on Apr 3, 2017 8:24:18 GMT -6

Okay, caught up on the special moves. I'll post some more for myself later. To be more clear on the submission template, to make this easier to move them, please do this:

Weapon typeYour name: (@ yourusername) (I can just delete the space when I copy it over. This is your actual forum user name, not the display name (i.e. how Mana's is "vusc").Weapon nameDescription of weapon lore/appearanceMove command (if applicable) or passiveDescription of move

Post by purifyweirdsoul on Apr 3, 2017 8:57:59 GMT -6

Oh, well I should note, I removed the names of games/characters that are copyright material and changed the wording of some motions. The somewhat more vague reference to things that were in CV games are fine and relate better, but I want to avoid too much "do x SF move like y Street Fighter person".

crocodile: Thanks for the well wishes everyone. Been busy with life (+ no updates) means I haven't been checking around here super often but do know I still love all you guys Aug 16, 2017 18:11:01 GMT -6