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Re: The Official WIP Features Thread

I know, YOU are not longer thirteen, so why do you bully a thirteen-year-old from the Netherlands because his English is not perfect?
The only thing missing to make this sentence easier to understand are commata.

Last edited by Thangaror; April 14, 2012 at 04:19 PM.

I would rather have a memory that is fair but unfinished than one that goes on to a grievous end.

Re: The Official WIP Features Thread

Originally Posted by Blatta Optima Maxima

I do not know. Probably because I am annoyed by his signature, avatar and style of speech. Reeks of fanboyism and ignorance.

Not sure if you're trolling here or not... If yes, it's in poor taste. If not, last I checked there was no "perceived fanboyism and ignorance" police on the forum. If you don't like someone's posts or sig or avatar, there's the ignore list. No reason to be impolite; that's something a 13 year-old would do...

No more posts on the matter, please. Back to the topic, which is the mod.

Re: The Official WIP Features Thread

Sorry to disturb you guys but i just want to know: in DOM, will there be a greater number of units per faction or ,for the original factions(those in TNS) the units will be the same?
Just being curious.If you don't want to say and you shall keep it secret till release it's ok.
Hope the mod appears soon.
Cheers

Re: The Official WIP Features Thread

What can you tell us about dwarves units? I figure Strong infantary, no cavalry and weak archers with siege weapons to compensate the loss in mobility. I believe you mentioned siege weapons once... but im curious