On 17.7.2006 06:14 stile@imsa.edu wrote:This is my first attempt at a berserker who survived to somewhere of note. The first two incarnations of Jack, were oddly both killed by Scylla, in the anti-magic cave. Damned Scylla with her tons of poisonous hydras, when I kept not having poison resist yet at depth 40.

I actually almost just died when I triggered one of those traps where the room is then utterly filled with "immortal beings". Mostly Angels and ghosts and maybe demons. That was a bit hairy. But blink helped a bit, and then a planetar who I had almost killed teleported me away, very fortunate.

I got pretty low once when I was moving fast and didn't see Madam Debby in a large open room. The only resist I don't have yet is Chaos, but once I actually noticed it, I just had to waste a few !oheal and a !ocure and I was fine.

On 17.7.2006 10:29 stile@imsa.edu wrote:Hit clvl 50. I had to flee from a dragon summoning engine in Dragon's Lair 72. I got teleported away by one I had almost killed, I was waiting for recall to come then. So I then approached from a different direction and was killing them off solo or nearly so. I was down from like 20 sky drakes, law, balance, etc, down to the FINAL law. He summons 2 sky drakes and a balance and it all started again, this time I had to waste 2 *heal* to get out via recall.

That crap can be really rough with no teleport or destruction, hah. But that's the nature of the beast. Bersreker is a lot of fun.

I really need to get off of rings for chaos and shards. I have no real cloak at all, hopefully I'll get one. Even mook for chaos would be very very nice right now. Just found chainsword, that'd be perfect for a second weapon if I can find spec. I look at all the high end berserkers on the ladder and they ALL have spec. I want. I have diatribe right now, but while it provides chaos, it then leaves disenchant free, and I really like having anti-magic of terror mask.

On 17.7.2006 12:55 stile@imsa.edu wrote:I had fun with an enchantress on 65 angband. She was on the other side of water, and I just kept killing dragon after dragon she summoned. It was perfect, because no dragon summoners would be summoned by her.

I got a full inventory of artifacts, and some glove stuff. I was looking for at least genji if I can't find spec. Which I did get. So I'm gonna mess around with Slayer and this Randart great hammer +2 attacks and electric brand or something. It looks ok. I have really bad rings though. Haven't found ANY rings of +2 attacks yet. And since I have to haul back every dam or slaying ring to ID it I don't have the greatest of those either.

On 17.7.2006 15:58 stile@imsa.edu wrote:Spec at least! I farmed dragons off an enchantress again though in a bit more controlled way. This was like angband 84 or so. Covering shards and light was a bit of a stretch, but it's all covered now. AC is not as good, but still 188, so shrug. Chainsword gets to BUST out now, hah.

On 17.7.2006 18:57 Mat wrote:@I look at all the high end berserkers on the ladder and they ALL have spec. I want:

All but one! While I played two zerkers that had spec, they both died. But my winnner zerk never found spec! Anyways: Don't trust what the attack rating sais for the zerker. You can easily dual wield without having a genji glove or spec, as you'll hit more than enough even with -30 to hit.

As I said, I died twice with spec. I didn't have blink, but i don't think it would have helped. Basicly it was good dragons both times (without the luck of getting teleed away). Spec has the hidden ability to make people (or at least myself) very overconfident. So... considering you are doing twice the damage my zerk winner did: Go down, fast!, kill serpent and then consider killing the Chemist or whatever you want to do..

On 18.7.2006 02:38 stile@imsa.edu wrote:Yeah, I know what you mean about spec making you overconfident. I'll try not to have that happen. I really have no clue how many *heals* and life potions I'll need to do the serpent.

On 18.7.2006 04:47 stile@imsa.edu wrote:This is strangely the first time I've ever found Feanor ever. So I felt I had to use. Now I've heard speed past 25-30 doesn't do a lot, but it still tickles me a lot to have a speed of +51 base. I need another ring of extra attacks +2 and I'll switch out my +17 ring of speed. That or immunity to fire ring of power. This guy is just destroying everything. I only have to be careful with chain-summoning good dragons basically. Something summoned Bahamut, and it took some careful stuff, but I managed to kill him and all his escorts without the summons getting out of control.

On 18.7.2006 07:04 stile@imsa.edu wrote:Geez, the serpent was an utter cakewalk. The unicorn was way harder, who I defeated just a bit before that on lvl 99. The unicorn was Wyrm of Power summon happy. I think I used 2 *heal* and a few heal on the serpent period. I was so sure that not being able to teleport would make him so hard, but if you have the potions the HP means you can just sit and pummel. I'll probably try to go for the chemist with this guy, and just solo-wield chainsword (which is vorpal and slay human as I recall), so the AFCs won't be happening as often.

On 18.7.2006 14:46 stile@imsa.edu wrote:This is a minor rant on something unrelated to this character. I was trying a lazy ninja, got him to solid midlevel, was being very promising. I go to read my scroll of aquirement in R'whatever, I'm in superstealth walking on the map that the entrance is in. I STILL get breathed on by a greater kracken at the edge of telepathy range and die.

Stealth affects the rate at which monsters wake up. Superstealth, when on, means that the monsters have a "high chance" of not seeing where you are. Also, Superstealth allow you to get the super-crit "coup de mains" that don't miss.

IMO, Superstealth purely a combat technique. Don't use it for actually sneaking, that's what Stealth is for!

On 19.7.2006 15:13 stile@imsa.edu wrote:My stealth was Legendary 10. It had been 17 but I switched out some stuff, and fiured between leg 10 and superstealth I'd be fine in general. I was wrong apparently.

I'm about to lose cloning pits with my agonizingly brought up lazy cleric. One phrase will say why I lost.

That phrase is "The Spawn of Ubbo-Sathla'. A single word to describe it also would be breeders. This is the second time (granted in all the times I've done cloning pits) that I'll be failing it purely off of breeders that got out of control before I even knew they were there.

In this case I had the forlorn hope that I could find life-4 book, which has steralize in it. But they've basically covered the entire board already from what I can tell. I've only killed 236 of them! I could farm them more for exp before I leave, but I'm too dejected to bother I think. Too bad I quit when I did in vapor quest on mutations. Steralize mutation would be VERY handy right about now.

On 19.7.2006 21:54 dzhang@its.caltech.edu wrote:What level are you? If you happen to have a third Nature Book with you, Wall of Stone the entire place.

On 20.7.2006 01:59 stile@imsa.edu wrote:Now THAT is a great suggestion. I was high enough level, don't have the character up now. I even do have a third nature spellbook. But it's rotting in my home. I was currently sorcery for identify, haste self, and teleport away and stuff. If I only had it on me, sigh.

On 20.7.2006 02:31 stile@imsa.edu wrote:Ooops, I lied. Wall of Stone is level 40? Still a good idea, but I wasn't that high.

On 20.7.2006 03:49 dzhang@its.caltech.edu wrote:Hm. Two other things I'd try before quitting. Day of Dove, and also switching to Trump and hoping you get a good summon with Summon Monsters (i.e. a unique with escorts, preferably dragon).