Jun 19, 2017

We're almost there and this year's line up of artists is again super impressive with Karla Ortiz, Nathan Fowkes, Ian McQue, Matt Rhodes, Rasmus Poulsen and many others! I am very proud to be part of the organization of such an event, thanks to Jean-Loic Fontaine, Anthony Walsh, Courtney, Arun and the whole team working on this project.

Syn Studio’s Gathering of Mastersis a small, laid back festival with lots of socializing and interaction between the invited guests and the participating artists. A mix of talks, interactive workshops and fun activities, it is a gathering where artists share their knowledge, connect with each other and work together to develop and push the boundaries of their illustration, design and art direction skills.

There will be 8 speakers and about 60 participants so it will be an intimate event where people can have direct access to the speakers and be part of the conversation.

May 7, 2017

This is the first art book we are going to publish at Expedition Art and it is for the benefits of the Endangered Species, we have gathered an amazing line up among the most well known artists in the Entertainment industry to illustrate those animals. I have chosen Andrias Davidianus or commonly named Chinese giant salamander (another entry in my Luv' animal series).

For this particular project, i decided to try something new and started to sculpt in VR using Oculus Medium, a great intuitive sculpting software made by Oculus. You can check some of my other models HERE. The Touch controllers are very precise and the virtual space makes for a perfect workshop, easy and fun!!

The salamander final model finished, it was now ready for the next stage. I then imported it in PS CC and started adjusting the shapes, size, colors, etc to give it a little bit more sharpness and tension.

Below is a little step-by step of the whole illustrative process, i knew since the beginning that i would add outlines on top of the model but it needed a lot of refining before that. It took me roughly 6/8 hours to sculpt in Medium (while learning the tools) and about 3h in Photoshop to finish this painting. I really enjoyed this new pipeline and i'll certainly be doing a lot more of that in the future!

Jan 21, 2017

Still digging the hardrive and finding some interesting things. I have done a few illustrations for a film pitch back in 2006 for Mr. Chuck Russell, the director of The Blob, The Mask and other exciting B-Movies. I met him in L.A and it was a very pleasant encounter, such a great character!

I can't say much about the content of this project but at the time it was exciting, unfortunately now so many movies has been made on a similar subject that I don't think it has any future unfortunately.