This game is a good sample for a fighting game, it is also partly isometric (the fighters can walk in front or behind other fighter and can jump as well). There is also collision detection and some other features. The game is still in progress.

This is one of the sample projects covered in the SGDK2 book "Building Games with Scrolling Game Development Kit 2" available at amzn.com/B016R8B6T2. This project demonstrates roofs that disappear when the player enters a building, many forms of secret passages and portals, multiple entrances to a dungeon, and more.

This is one of the sample projects covered in the book "Building Games with Scrolling Game Development Kit 2" available at amzn.com/B016R8B6T2. It demonstrates how cut scenes of various complexity can be developed and integrated into a story and quest.