The final assault on Vastum’s capital will not be decided by strength of arms alone. The cunning of individual squads, lurking in the shadows at the periphery, will be telling as well. Even now, kill teams have been dispatched to overload power supplies in the belly of the city. Whether they explode or simply shut down, the results will be disastrous for those relying on their power.

The Imperium has dispatched the finest of their own forces to combat this new force…

Below are links to a few battle reports from two of World War 40k's Sponsors - Dicehead Games and Enter the Maelstrom.​​

The eleventh hour has come for the forces of the Imperium on Vastum. While many of their strongholds remain intact, the wall surrounding the capital has been breached. Minions of a score of different gods bray their defiance to the sky, and artillery rains down on the battered city.

Though the enemy is launching this massed assault, it is a desperate one. Their own forces have become overextended in the continual fighting, and they are relying on this brutal push the topple the opposition. The faction that controls the ruins will be best situated for the inevitable counterattack.

As the final attacks from the assailants slam home against the Imperial defenses, the defenders have made a last effort to ease the pressure on their city. While many are content to wait it out from their defenses, others seek a nobler path to victory. Though it may cost them everything, these commanders have led their armies out in an encirclement strategy, trying to pincer against the overextended forces arrayed against them.

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BATTLE REPORTS

Any of the Missions on this page may be played during the time they are posted.

The Campaign will be ran in "Chapters"

We will release New Missions into the Current Chapter every few days and sometimes we may release two or three at once.

The first week of every month, the current Chapter will come to an end, its Missions removed, and a new Chapter and set of Missions that are created based from the results of the previous Chapter of the Campaign will begin.

Again, any of the Missions on this page may be played during the time they are posted.

In general, all of the missions are battles that do not affect each other but all of the current mission results will tally into a collective pool that will shape the next Chapters Missions.

With the coming of the Cicatrix Maledictum, the forces of Chaos have spilled forth into the galaxy with ravenous fury. In some instances, the Imperium has managed to push back against this tide of infinite madness. In most, they are struggling just to hold on.

The planet Vastum is one such area. This system has been a thriving stronghold of the Imperium for centuries, providing war materiel and natural resources for the war effort in less fortunate parts of the galaxy. Still, the planet has provided for its own defense. Strongholds and fortified cities dot its landscape. A strong contingent of the Adeptus Mechanicus calls the world home, and a lesser household of Imperial Knights make their home in the Glara Spartha, a range of mountains in the cold reaches of the northernmost continent. Imperial Guard regiments regularly train here to prepare for cold weather environments, and the local PDF forces keep law and order amongst the populace. Despite their grueling work schedules, the citizens of Vastum are actually well-off by Imperial standards, living in spacious conditions across a series of open-air shrine cities.

Several neighboring systems have been completely ravaged by the Cicatrix Maledictum. Though Vastum as a whole hasn’t felt the predations of the Warp, they are close enough to be caught in the aftershock. Mortal followers of the Dark Gods have descended on the world, seeking to expand their hold into one more Imperial system. This could not have come at a worse time for the beleaguered planet, for a minor Ork Waaagh! has also found its way into the system. Myriad other races have made their presence known as well, vying to destroy or enslave the people and the resources of Vastum.

The Imperial Governor, Hermann von Schwikk, has issued a general call for aid from the wider Imperium. In the meantime, the forces under his command have entrenched themselves and started to shore up their already considerable presence. The Imperials cannot know how deep the enemy forces run, but they will defend their world to the last, in an attempt to keep pure that which has yet to be infected by the touch of the Warp.