Is there any way of getting this version working on WinUAE ?? I'd really like to be playing the right pukka version <IMG SRC="/phpBB/images/smiles/icon_smile.gif"> <IMG SRC="/phpBB/images/smiles/icon_smile.gif">

I think the 'Disk Protection' is the whole problem. I know Riempie has a Harddisk version, but 1) is that Pukka KO2 and 2) How do you get it working on WinUAE ???? Oh for the ease of an Atari ST <IMG SRC="/phpBB/images/smiles/icon_wink.gif"> (Steem Engine rocks)

Durbs. i have it working on WinUAE (shall I email you my cfg file ??).

Looks like it's not the Cracked Oracle version either <IMG SRC="/phpBB/images/smiles/icon_smile.gif"> <IMG SRC="/phpBB/images/smiles/icon_smile.gif"> Only thing is I can't seem to change the Kit Colours !!! Anyone know why this is ???

Standard ADF files only contain the normal data on a floppy disk, not the weird copy protection bits. So that's why most ADFs are of cracked games.

However, over the last few months, "Extended ADF" files have been appearing of games which contain ALL of the data on a floppy (including the protection stuff between sectors). Unfortunately, it's not possible to successfully write these ADF files back to Amiga disks, so forget about that right now. But they do run in WinUAE. (v 0.8.17 onwards.)

Now here's where my relative lack of Amiga skills is slowing me down, and maybe someone more Amiga-savvy can help out :

I have found 2 Amiga programs which will create extended ADF files, but I'm having trouble getting them to work. I'm an AtariST boy after all !

No he doesn't and never has, sorry <IMG SRC="/phpBB/images/smiles/icon_frown.gif"> <IMG SRC="/phpBB/images/smiles/icon_frown.gif"> It's one of those things I would like to do, but really you need a nice A1200 with a Hard Disk in it <IMG SRC="/phpBB/images/smiles/icon_smile.gif"> <IMG SRC="/phpBB/images/smiles/icon_smile.gif">

Well, first of all. It's impossible to make a working adf-image of an original Kick Off 2 disk. I also haven't tried to make an extended adf and I'm certain the disk wouldn't work too, because of the copy-protected tracks. So, to make an adf-image of version 1.4e, you need a cracked disk of this version.

Now, one of the authors of the WHDload patches made the patch for Kick Off 2 for me. The readme-file of this patch says it should work with all versions of KO2. Now, if someone has the original of version 1.4e, then he could install the game to HD. Once installed, the WHDload version could be put on disk and then it's possible to make an adf-image of it.

But it's unneccesary to make an adf-disk at all, because it's very easy to mount a virtual harddisk in WinUAE. So, make the WHDload install on a real amiga. Pack the game on the amiga, put it on a dd-disk or transfer it to your PC (dd-disks don't work on XP though). Unpack it on your PC and put the game in your virtual harddrive of your PC.

Om my website ( http://www25.brinkster.com/vev67/index.html ) you can find a pre-installed and preconfigured WinUAE setup with virtual HD's and Kick Off 2 WHDload in it. I don't know which version of KO2 is used in this WHDload-patch though (But it's different from the 'italien version'). Maybe you can test the game SteveC and find out if it's the version you all want.

And SteveC, try to use the WHDload install with your version. It will make a disk-image. Save the disk-image on a disk or something and send it to me, then I can make an adf of it. This is the only option I can think of. Or someone must have a cracked version of 1.4e

I believe I have the original of 1.4e too, but sadly my disk is broken <IMG SRC="/phpBB/images/smiles/icon_frown.gif">

SteveC, i'll have a go at that WHD thing off his website see how I get on. I'm sure we can get something sorted, oh for the Atari ST to be the adopted machine for the KOA <IMG SRC="/phpBB/images/smiles/icon_smile.gif">