The Oracles are a faction of several friendly gorloc tribes that inhabit Sholazar Basin.[1] They see themselves as guardians of the titan technology that remains in the area (though they understand little of it). They find themselves in an escalating territorial war with the Frenzyheart Tribe of wolvar.

Though they are the sworn enemies of the wolvar, the oracles seem to have a nearly identical social system. Grunt work is done by the warriors, but their cultural leaders are nearly always great shamanic practitioners.[2]

Many of the Oracles' leaders have the word "Soo" in their name. This may be a title, especially since Jaloot says that someday the adventurer can become "Soo-Dryskin" (dryskin is what the Oracles call most other races).

Some of the Oracles refer to themselves individually as "us" or "we". This is likely a reference to Gollum from the Lord of the Rings trilogy who spoke of himself in the same manner.

The character is introduced to the Oracles faction through the quest chain started by [76] The Part-time Hunter. (The character is first introduced to the Frenzyheart Tribe, then switched over to the Oracles.) The player may choose whether to align with the Oracles or the Frenzyheart Tribe through the quest [77] A Hero's Burden.

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Reputation

During the lead-in chain, your faction reputation will increase first with the Frenzyheart tribe and then with the Oracles. This has no bearing upon your ultimate choice of faction, so do not become confused. At the end of the chain, you will become honored with the faction you choose, and hated with the other. You must complete this chain to gain access to the factional daily quests.

You will be unable to complete daily quests for the Oracles and will be attacked on sight because you are friendly or better with the Frenzyheart Tribe, who are the Oracles' sworn enemies.

Switching Factions

To switch factions from the Frenzyheart tribe to the Oracles you must defeat Artruis the Heartless, a level-77 elite that is soloable by many classes. During the fight with Artruis, you are attacked by both an Oracle (Jaloot) and a Frenzyheart (Zepik). You must leave Jaloot the Oracle alive and kill Zepik the Frenzyheart, then finish defeating Artrius in order for the Oracle [77 Daily] Hand of the Oracles quest giver to appear. Completing this quest automatically boosts your rep to honored, but REDUCES your Frenzyheart-tribe rep to hated, so make sure you finish up anything you wish to do with the Frenzyheart before completing this task.

Note that players outside of the party, or uncooperative party members, may kill the NPC you intend to save, so be aware of which quest you are accepting. However, there is no real danger of accidentally switching faction as the change does not occur until completing the daily quest offered by the NPC who survived. If the desired quest giver is killed, simply wait for Artruis to respawn and repeat the encounter.

Once you choose the Oracles and become friendly, the only way to raise your reputation is to complete the three daily quests offered in Rainspeaker Canopy.

The quest Appeasing the Great Rain Stone is the same from day to day, but only two additional dailies are offered for any given day. One of these two is random from the three quests that require you to slay Frenzyheart Attackers, and the other quest is random from the remaining four dailies that have "song" in the titles.

While questing you can speak to High-Oracle Soo-say and obtain a Gorloc companion. There are three items available to summon companions Lafoo, Jaloot, and Moodle. Each companion has its own unique personal abilities.

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