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[OFFICIAL] Game Requests & QoL Improvements

![](https://media.giphy.com/media/QQWD01nEUVw2c/giphy.gif)
***
UPDATED - MARCH 8, 2018
***
WELCOME to the Game Requests / Quality of Life improvement suggestion thread. Please share your requests and suggestions for how we can improve various areas of the game.
#### A few notes before we get started:
* Updates to this thread are not on a regular schedule but will be done as time allows
* Suggestions for a specific event or BGE the threads already created for those. Visit the [Dev Archive / Helpful Threads](http://www.kongregate.com/forums/727066-general/topics/655816) for a list.
* Even items listed as tasked or in-dev may change
* This is not a thread for asking questions or reporting issues
* Please start your suggestion with a brief summary of one or two sentences only. If you need to expand on your idea with examples or context, start a new paragraph.
***
***
# **DEVELOPMENT/TASKED (In Testing/Design)**
* Update scoring to help alleviate sandbagging.
* More F2P advancements for Swole (when it returns)
* Solution to max giggity watts issues
* Make new Mythics obtainable outside of special events like Swole
# **ONGOING**
* Offerwall updates/fixes
* Various Typos
* New cards, heroes, islands, and quests
# **COMPLETE (Launched)**
Please note, this is not a full list of all game changes but includes some of the more recently player requested changes. A list from our older thread can be viewed here: [Archive: Game Requests & QoL](https://www.kongregate.com/forums/727068-technical-issues-feedback/topics/1572475)
* Add more ways to obtain Swole rewards after it has ended
* Confirmation window when recycling Epic or higher cards
* Rumble Defense Decks
* Swole Club with no BGE
* Exchange previous Swole tickets (we do not plan to do this in future Swole events)
* Item Decay - Holiday Swole Club Tickets (and potentially other items) to eventually expire and disappear from inventory
# **NEEDS FURTHER REVIEW**
(Has not been reviewed or has been and needs further review)
**ADVENTURE**
* Confirmation prompt when spending Gems on Energy Refill
**BATTLES**
* Improve visibility - sometimes health counter cannot be seen, previewed combos don’t show all stats/are cut off.
* Live PVP
* Show more information about cards in-battle such as damage taken, max HP, affected by BGE, bonuses, effects, etc. [Player-made example](https://www.kongregate.com/forums/727068/topics/938095?page=8#posts-12479679).
* Show how much damage card has taken, or indicate max HP
* Add an icon or indicator to cards that are affected by any BGE.
* Show all BGE bonus when looking at details of a card (example: During Athletic BGE, card detail shows Craze buff but does not show Protect buff)
* Additional play modes (mirror deck, pick from limited pool of cards, no BGE, etc.)
* Ability to use all battles in one single battle, show all rewards/victories/losses on subsequent screen.
**CARDS / INVENTORY**
* Power Cards - remove “Combos” tab and add a “Recipes” tab
* Buy back / re-summon - a way to buy back previously recycled cards
* Option to upgrade a card’s Rarity
* Remove unknown / un-researched combos from view in combos screen, unknown combos are already listed at the top as Learned/Possible.
* Ability to tap and view skills on combo cards
* Preview leveled up versions of a Combo (similar to levelling up a card)
* Option to Combine 1000 Power stones and 1000 Legendary Stones to create 1000 Legendary Power Stones.
**HEROES**
* Make all or some Hero tokens generic, use them to level up any Hero
* Mode to play as a random hero for bonuses, xp, or just to try out heroes the player may not have.
**RUMBLE **
* Add a guild chat between opponents. Opt in?
* Highlight own name in the current guild score billboard
* Add more rankings to the list. Top 100 instead of 25.
* When a player leaves guild after rumble, retain the data in the logs and guild screen regardless
* Personal milestones and rewards for players within a guild, to reward participation
**SIEGE**
* Guild leaders and officers should be able to see who is attacking which island
* Add an option for leaders/officers to point out which island they want guildmates to attack
* Allow Guild Leaders/Officers to move members to Islands
* Push notifications like the ones for Rumble
* Refresh button within Siege screen
* Remove guild lockout for siege so players can join up until the start of the event
**ARENA**
* Update Rankings page to include more ranks or/and more context of current rank. (this is feature requested in general for all rankings areas)
* Speed up reroll process / have option to pay more coins and pick specific opponent / hero token
* Increase winning streak cap
* Milestones/Quests for total arena wins
**CHALLENGES/BRAWLS**
* Show how many Brawl Points are required to move to the next Tier.
* Add a more expensive Legendary pack option to Wharf Coin shop. Add more options in general.
* New Challenges (all use the same deck, random BGE, etc)
* Add "Play All" feature
* Indicator on the main screen that shows how many attacks you have in challenges
**SETTINGS**
* Option to toggle off Screen shake
* Add a low quality settings that turns off excessive graphics/animations, etc.
* Autoplay remembers settings per area (Arena, Challenge, Adventure, Rumble): CB-2765
* Toggle speed of “All” skills
* Option to Skip or speed up the prize/crate opening animation
* “Select Account” option for players with multiple accounts
**RESEARCH**
* When viewing researched combos, option to sort by combos already researched
* Ability to view possible research even while research is in progress.
* When in main menu, display research time remaining on Island (similar to Siege and Rumble) - because there are multiple timers going, display the lowest timer.
* Option to use multiple research speedups in one click or convert smaller speed ups into larger ones.
* Ability to switch between all decks in the research screen
**GUILDS**
* Confirmation window on officer to leader promote.
* Improve the guild search with filtering and/or categorization
* Guild commitment screen (read guild message and agree before joining)
* Ability to gift items to guild members
* Mailbox for messaging within guild
* Mutiny button for inactive Guild Leaders
* Add Message of the Day
* Add Guild Ban option
* Indicate in Guild Search if guild is locked or unlocked due to event participation
* More game modes for guilds (internal challenges, certain boosts only, collaborative PvE event, etc.)
* Improved guild chat - timestamps, jump further back in previous messages in one click, etc.
* Option for guild leader to set “temporary leader” for while they are away or on vacation
**SWOLE**
* Balance level/ticket/research progression, many players got stuck at level 57-58 and other difficult level walls and ended up with excess tickets
* Consistent Event Cycling
* Allow heroes to be buffed/played even if player doesn’t have those unlocked.
* Button to select Level 1, Button to select highest level achieved
**SKILLS**
* Unique show skills, so only cards from specific show can have those skills.
* Better Shield indicator on Health
* New Skills (Mimic, Stun, Silence, Amnesia, etc)
**DECK/RECYCLING**
* Add card type icons (character, item)
* Stack duplicates and add icon that displays quantity of card
* Card lock (prevent it from being recycled on accident or in “recycle all” menus)
* Ability to copy and paste a deck
* Deck button available in areas (for easy deck changing) like Arena and Adventure & indicator of which deck you have equipped. Ability to switch deck from any screen.
* A way to share your deck and card inventory. (Expand Deck to full view) - exportable even.
* Add additional filtering that includes deck, not just inventory. Character, & accessory, recent, GW card filters.
* Ability to sort cards by stats such as upgrade available, hp, atk, skill value, type, etc.
* Make recipes viewable in Deck island, not just during play.
* Have the combo preview in the deck screen, just as they are previewed during play
* Tap/Click to recycle, in lieu of drag & drop
* Add chance to receive stones when recycling cards
* Ability to toggle on or off researched combos for specific decks
* Add deck “power rating” and indicator, factors in card rarities, levels, etc.
* Display current deck name on screens where players are starting a Battle
* Recycle cards for Coins
* View recipes in Combos tab
* Button to “Restore” a previously cleared deck, if player decides they don’t want to rebuild that deck after all.
* More deck slots
* More robust filtering. Example: ability to search for Legendary Power Cards, not Power Card OR Legendaries, cards that can be upgraded.
**STEAM**
* Mouse wheel to work in window panes instead of click and drag
* Fix Steam Arena Achievements
**WEB**
* Add scrollbars to the browser version of the game and mouse double-click to move cards between the inventory and decks/recycle.
* Make the scroll wheel work for the desktop version
* Arrow keys should be able to scroll through islands and combos.
**PROFILE/CARD ARCHIVE**
* Update Card Archive. Currently no way to see how the combo is made.
* Battle Logs and Statistics for previous Events and Arena/Adventure battles.
* Add Defensive Statistics
* Battle Recordings & Replay
**STORE**
* Purchasable Arena Accelerator
* VIP system (tiered benefits based on spend)
* More expensive Meta Stone or Coin options for guaranteed better Legendary drop rates, buying specific cards, or buying cards of a specific trait/skill/show.
* Ability to buy 1 give 1 (or other gifting)
* Add instant recycle basic packs (packs that will automatically recycle Commons and Rares during or immediately after opening)
* Option to purchase cards with Watts
* Stone pools include ALL cards of said type, as opposed to excluding some (IE: free vs premium cards should all be in same pool)
* Add all cards to all of the stone pools by Show, the show that the stone pools would use would be the same as the current Brawl
**OTHER**
* Review public API.
* Add links to mailbox messages.
* Add button to open calendar rewards
* Item Trade in / Exchange System (ie. convert stones or giggity watts to other items)
* More One Time Special Events
* An opt-in email feature to receive an email with the final score of various events.
* Add Caps (currency/item limits) or Cap indication for things like Coins, Wonder Wharf Coins, etc
* More options for practice battles; including Arena, Rumble, Siege and BGE selection
* Report option for inappropriate and offensive guild and player names
* Add Info links that point to Help Center
* Additional Language Support
* Add upcoming events window. Sneak peek at upcoming boxes/shop items.
* More Confirmation on hard currency purchases.
* Item box organization (tabs), or have display sort consumables at the top of list
* Choose amount of refills to use / use multiple items at once
* Toggle speed of “All” skills
* Option to Skip or speed up the prize/crate opening animation
* “Select Account” option for players with multiple accounts
* Keyboard shortcuts (numbers to play card, skip, auto, etc.)
* When Adventure and Arena refills are awarded, indicate the + value, currently the icon is identical and users must tap to view what item they received.
* Turd Bonus Weekend (like double gold but earn double turds)
* In-game mail for all server and version updates
* In-game clock to display server time, visible on all screens where there are timers
* Sync times of event starts, calendar resets, box offers, etc; so they start/end at the same time.
* BGE that includes a buff to HERO
**NOT PLANNED**
* Card Trading

I only play on my computer, and I would LOVE keyboard shortcuts.
Press space for the skip button/accept button/open crate, 1-2-3-4-5 for the cards, etc. This would greatly improve my quality of life because I have to dart my mouse between playing cards and clicking the skip forward button over and over again.

My suggestion is for this thread itself actually... the "No plans to add/adjust" section should still be included in the OP. This is what was in the other list:
> * Card Trading (There are too many exploit concerns with direct card trading.)
> * Allow a setting to turn on old icons. (Not only would this require more assets/space, but it would require the team to maintain two different versions. We'll continue to work to improve the clarity and visual presentation of skills and their animations.)
> * Add Ads Crates on Steam. (Steam does not allow for Ads within their platform.)
> * No offer wall on web. (We do not have any current plans to add an Offer Wall in game on Web, but the Kongregate.com platform has it's own offer system.)
> * Change Fraud Alerts (We don't have any control over this.)
~~edit: DONE! Thank you, Modchi!~~
2nd edit: well, I know the section *was* there... but it seems to be gone again.

For players with more than one account it would be great if you could add a "selcet your account" button or something similar.
Right now many of us are using different deveices as we are not able to switch between both accounts easily.

I have another request/suggestion. (Don't think its been mentioned...but have not checked carefully). People often leave my guild during rumble and siege. But they remain in the member roster after they have left us. Is there any way that they can be identified quickly for removal from the guild when joining and kicking is once again available? Even just a way to highlight their names via a color change or bold face... I would like to be able to bring new members in as soon as possible. We accept at lower levels so the sooner they can join the better as it gives them time to really start building their decks. It hurts us when members who have left are there and seemingly active, and can be seen but do not participate in any team events.

Add **the Deck Power rating** to quickly compare decks.
1. Calculate a rating by top 25 cards in a deck (in case there's more).
2. Points of a rating are given for every level of every card (maybe with additional points for rarity, power cards, etc.)
3. Extra points for cards affected by current BGE
So, rating of 25-cards deck full of 5^^ cards will be like 25 x 15 = 375
Or, you can use as rating points GW value of a card, so 25 x 958 = 23950 for epic deck, or 46575 for full legendary deck.

I didn't see anything regarding these suggested topics:
Guilds
* Remove guild lockout for siege so players can join up until the start of the event
* Last guild chat message: pop-up displaying the last posted message on the mobile app to enhance communication
Siege
* Reduce the lockout period to only the actual event
* Timer is often incorrect, and it's always hidden initially anyway
Store
* Display actual odds for drawing each card in a box

> _Originally posted by **[1Platdiamond1](/forums/726779/topics/938095?page=1#11712996):**_
> I will fold if the leader of whatever team I'm on force me to defend whatever island. I'm playing my game, not them. Maybe make it an option to where if the player didn't pick an island or something.
You look like a real team player ;)

I posted this in the general forum in someone else's post about what to do with the extra Gun Show Tickets, so I thought I'd post it here, too.
If the Devs are worried about exchanging the Gun Show Tickets for things that earn cards (stones, turds, coins, etc.), then I would like to see them exchanged for research time boosts. In the swole club they were used to train, not get cards, so to me, it seems natural to let them turn into research time boosts. They could do it for whatever exchange rate they want, but I'll make what I think is a reasonable suggestion. How about 500 for a one hour time boost, 3500 for an eight hour time boost, and 10000 for a 24 hour time boost.

**Game Requests**
1. We need better control of our defensive decks - The abililty to toggle on/off researched combos so that they will not be used on defense.
2. Epic, Power Stones and Legendary Stones need to include every card of that type.
3. Every character card in the game needs at least a legendary version including ones that already have Mythics. This would open the game up a little more in terms of combo choices. As it stands currently these character cards do not have at least a legendary version; **Mort, Teddy, Bill, Dale, Luanne, Boomhauer, Bullock, Hayley, Francine, Professor Farnsworth, Dr. Zoidberg, Hermes, Lois, Meg, Quagmire and Brian, **
4. Someone in another thread somewhere suggested that recycling a card should give back the same amount of Giggity Watts that you invested in powering up a card so that you can continue to improve as time goes on.
5. The ability to trade 1000 Mythic Stones for 250 Mythic shards of the character of your choice. Bob Excluded for now.
6. A rare version of every card that doesn't have a lower rarity than a legendary.
7. The ability to upgrade the rarity of all cards up to legendary status so even a beginner can grind from nothing. This wouldn't impact long time players. A way that this can be done is once you have two maxed out version of the same, place them in the 4th research pod and they will come out as the next rarity fused once but not leveled. Example would be you have 2 Francines maxed out and put them in the chamber. When it comes out it will be Legendary Francine 1* (Level 7).
8. New Events or restrictions on current events like only epic or lower cards can be used or an event for players arena level 14 or lower.
9. New Skills for current heroes. The update to 15 is ok but now that they all can get to 15 it isn't like all of a sudden people will stop using Zapp or Gene or any of the premium Heroes. An example of a skill added would be Leela for example. She could have a 3rd skill where she cheers Athletic cards for a % of their base attack. 10% at level 5, 25% at level 10 and 50% at level 15. Things like that would make the characters unique.
10. World Cup Style Rumble instead of what we have now. Here is a link to the thread. https://www.kongregate.com/forums/727068-technical-issues-feedback/topics/908368-rumble-idea-that-could-be-more-engaging-pool-play-and-knockout-rounds?page=1#posts-11611282
11. While we can't keep track of our defense decks, it would be great during rumbles and Sieges to send rewards to your mailbox when your deck successfully wins. A message could say "Congratulations, you have successfully defended against ATplayerX during the rumble. Here is a reward of 20 Golden Turds." You would at least know when your deck won.
12. The ability to set a Defense deck for Rumbles so that when Siege and rumble happen at the same time you can keep your defense up while playing Siege.
13. For the entire week of Siege, when a player looks at the defense islands, there should be the icon next to the players name so you can challenge their defense deck using the Siege BGE rules. The icon would go away on the battle day.
14. The Siege BGE should be 50/50 to give an advantage to the guild choosing the BGE. 25% isn't all that much and even if you pick a BGE the other guild is not as good for, they can just use their strongest cards BGE or not. At least with 50/50 it evens it up somewhat.
15. Now that the hero level has been upped to 15, maybe it's time to up the amount of hero tokens you obtain. Something that is happening is players in the 2000 SFC range drop to farm tokens which is fine but why not up the amount of tokens received. Arena lv1 - 15 = 1 to 5 tokens, SFC 0-999 = 3 to 7 tokens, SFC 1000-1999 = 5 to 9 tokens, SFC 2000+ = 10 to 14 tokens.
16. Sometimes a leader goes inactive. At 7 days missed, the leader should be demoted to Officer and the most current officer login should become leader. If there are no officers then the most current person.
17. For Sieges, make it a little more strategic. Each Person on the island is worth 10 HP. Make it so that instead of a random match, the attacking player gets to choose who they attack on that island. That way you in order to take the island they may need to defeat the strongest player.
Many of the top players will continue to win event after event until they are maxed out. No matter what is added to the game, that will not change but if F2P can get items without having to be extremely lucky then that would go a long way.
**Rumble Idea that can be implemented immediately**
Extend the restriction that two guilds cannot play each other from 24 hours to 144 hours. Essentially this would make it so that the same guilds cannot play each other for the entire rumble. This would mean that when you play a guild you have one chance to beat them. While this may seem unfair and that a guild should have a chance to win in a rematch, It would essentially line up the top guilds in the order that they should be under this format. If your guild is the 3rd strongest and you only lose to WoG and Koabg then if you beat everyone else you will finish in 3rd place.

> *Originally posted by **[El_Chupanibre](/forums/727068/topics/938095?page=1#11719374)**:*
> 3. Every character card in the game needs at least a legendary version including ones that already have Mythics. This would open the game up a little more in terms of combo choices. As it stands currently these character cards do not have at least a legendary version; **Mort, Teddy, Bill, Dale, Luanne, Boomhauer, Bullock, Hayley, Francine, Professor Farnsworth, Dr. Zoidberg, Hermes, Lois, Quagmire and Brian, **
> 7. The ability to upgrade the rarity of all cards up to legendary status so even a beginner can grind from nothing. This wouldn't impact long time players.
+1

> _Originally posted by **[Pirkes](/forums/726779/topics/938095?page=1#11713602):**_
> > _Originally posted by **[1Platdiamond1](/forums/726779/topics/938095?page=1#11712996):**_
> > I will fold if the leader of whatever team I'm on force me to defend whatever island. I'm playing my game, not them. Maybe make it an option to where if the player didn't pick an island or something.
>
> You look like a real team player ;)
Shut up. It's stupid if someone places me and I can't do anything about it. Get real bud.

Seriously, worst update ever... Constantly loosing my add bonus out of the blue, the new research pod is not working /makes one of old ones not work.... 150 hero tokens for 20 heroes and God knows how many for 11-15....are you kidding?? And Offerwall is the absolute greatest scam ever, nothing ever pays out, and they don't even answer when you dispute their rejection.... Complete bullshit

How about a way to see what combo's we may want to make while researching is in progress. There are times I'd like to see what I may want to research next. Maybe open the 4th chamber just to see what we want to research. Not actually using it to use. Just to see possible combo's. Thanks

We need more combos of existing cards. Especially cards used as prize for rumble and gotten from adventuring. Turkey day football has shamefully few combos, was even a single combo added after sports became the BGE and it became the rumble prize (and is a high end adventure prize)? I got the legendary card Sychronized swimming, and wow was I disappointed to see how few combos it has, it is practically worthless despite being a legendary of BGE type. Any card that has less than X number of combos needs more added, period.

What happened to the previous suggestion thread? This was a suggestion I made there that I do not see on your list. The ability to move cards in deck/recycling by clicking on them without need to drag and drop, and not just for steam (and no idea what is meant by mouse wheel, not necessary anyway for this suggestion) Similarly, your deck management screen likes to glitch out on flash, which may be related to drag and drop. When it glitches, it becomes unusable till you leave deck management and come back.

Need more optimizing for browser flash playing. I recently played this game on someones phone, I was surprised how much faster the game played on the phone with its limited internet speed and processing power and ram compared to my fully decked out desktop PC with good graphics card and high speed DSL, what's with that?!?