I didn't see a thread about this which kinda surprises me it's about 10 gigabytes over steam, I have tried repeatedly to get into this one but it seems that there is no real strategy. Everyone just runs around no one ever storms a specific side of the map or gets a squad of important class types together. Maybe the public servers are just that way.

The game gets really high reviews and I'm not sure why it looks nice and feels right but it feels very random to me. Nonetheless if your dsl service doesn't throttle too much of your data bandwidth you might want to give it a try

I haven't played in a long long while, but my primary issue with TF2 (and LFD) was the poorly written netcode. Everyone moved around at different speeds, skipping and teleporting players mixed in with smooth fully-pathed players. Made for really jumpy, crappy gameplay.

The noobs are just adorable. Their medics often keeps healing me while backstab with the Eternal Reward through tons of their allies and they don't have a clue.
But fresh meat is only nice as long as it's not on your own team.

But the game crashed more often after the update for me and the server browser works like shite sometimes (didn't get a list at all until the last patch but still can't add servers to the backlist).

Just a hint: avoid Saigns and Nighteam server. They both fake their player counts so that is always displays 21-23 of 24 players so that you immediately want to join, just to see that it's only 7 guys playing then (or bots). And they also offers premium accounts to anyone who donates for their servers and those accounts are just something like official cheats and ruin the whole fun for anyone who does not pay:

Quote:

All Classes:

Increased a 25% the fire rate with all weapons.
Increased a 30% the walk speed of all classes.
Unlimited ammo with most of the weapons.
50HP Bonus for each kill.
25HP Bonus for each kill assist.
Detection of spy fake kills.
Super jumps with all classes.
Fall damage immunity.
Self damage immunity.

Scout

Get a new sandman ball every 3 seconds
Infinite double jumps.
Ability to use bonk without pauses.
Longer bonk effect.
No slowdown after the bonk effect have finished.
Removed the health penalty when using the Sandman.
Infinite clip ammo with the shortstop.
Infinite madmilks.

Pyro

Ability to use the airblast with the backburner.
Ability to get critical hits with the backburner and the Axtinguisher.
Ignition of enemies when you deal 30 or more damage points using the Shotgun.

Soldier

Higher rocket jumps
6 instead of 4 rockets.
Faster rage charge
Ability to keep the rage meter between lives
Increased a 20% the speed of the direct hit rockets.
Removed the blast radius penalty in the direct hit.
Added the ability to be healed by a medic when you're carrying The Equalizer.

Demoman

Higher sticky jumps
You always spawn with the bottle broken.
6 instead 4 pipe bombs.
Unlimited clip size for sticky bombs.
Increased the acumulated stickybombs from 8 to 16 in the normal Sticky Launcher and from 14 to 16 in the Scottish Resistance.
Ability to get critical hits with the Eyelander.
Removed the health penalty when carring the Eyelander.
Increased sticky bombs clip size to 16.

Engineer

Ability to build 4 sentry guns.
Ability to build 5 dispensers.
Ability to build 3 teleporter entrances.
Infinite metal.
Instant teleporter charge.
Teleporters have 3500HP on both exit and entrance.
Teleporters don't are disabled when they have a sapper attached.
Infinite shells and rockets for sentry guns.
Sentry guns have 130% health
Dispensers have 200% health.
Ability to build mini sentry guns without needing the Gunslinger
Ability to skip the temporal disable of sentry guns when you switch away from the Wrangler.
Command premium_detach to detach ALL sappers from ALL of your buildings.
Command premium_destroyall <type> to destroy all objects of the specified type.
Command premium_nextsentry to change the Wrangler active sentry gun.
Command premium_sentrymode to change the active sentry build mode between mini and normal sentry guns.
Added the ability to turn into gold all the enemies killed with your wrench.
Ability to build Dispensers and Teleporters Entrances on restricted zones (Spawn rooms for example).

Medic

You always start with a 50% of ubercharge on both mediguns.
Longer ubercharges.
During an ubercharge, your target gets infinite ammo.
You get the double of the default HP assist bonus for other classes.
Infinite clip ammo with the Crussader's Crossbow.
Increased fire rate for the Crussader's Crossbow.

Sniper

Instant rifle charge to 100% of damage.
No slowdown when aiming with the huntsman.
You get 10 jarates when spawning.
You get 5 jarates every minute to a maximum of 20 jars.
Increased walk speed when zooming with the sniper rifle.
Automatically ignited huntsman arrows.

Spy

Infinite cloak time with all clocks.
Ability to make critical headshots with both revolvers.

Heavy

Increased walk speed when spinning the miningun
Infinite sandvichs, get a new one as you eat or throw away one.
Get the 30% of the total damage done as health points when using the shotgun.
Infinite Buffalo steaks.

Not worth the 10 GB. The game itself takes about 3 minutes to launch, and you STILL have to download maps that should've came with the game.

When you join Omni, you also have to download maps "that should've come with the game".

So let me get this straight: Just because some community mappers in TF2 have the skills to create maps that can be confused for official ones in quality and Valve did not make them official maps yet (because, oh surprise, Valve lets players donate for community mappers in the store and the more maps there are, the bigger the financial management effort), although that would force you to download even more than the 10 GB you complain about, you are angry because you don't need to download maps for gametypes you might not even play? Ok…

The Source engine is indeed known for long loading times, but they were already shortened in TF2 in compare to HL2. I have a modern HDD and launching the game doesn't take particularly long, though it tends to crash sometimes when exiting and then it takes forever to get Windows fully responsive again.

Just a hint: avoid Saigns and Nighteam server. They both fake their player counts so that is always displays 21-23 of 24 players so that you immediately want to join, just to see that it's only 7 guys playing then (or bots).

The game has lost its charm, got bloated by so much items that mess up the game balance just for the sake of adding new content and keep milking the cash cow. The Christmas update was imho the worst so far and I lost pretty much interest in the game. Besides that the netcode became unbearable with all that much different items and customization. Can't play a minute in the game without getting horrible lag and packetloss or even disconnects from the server - with only 18 people on the server!

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