Comments

Comment by Ayriela

With another patch, brings even more daily fun! There will be two new factions, one for each the Alliance and the Horde. They are both located in the new area Isle of Thunder.(There is a third faction that will not require dailies to do, it's with the new raid. Find more info here: Shado-Pan Assault)

This is the alliance faction, which will be led by Jaina Proudmoore. The horde faction is Sunreaver Onslaught and will be led by Lor'themar Theron.

It looks like this new questing area will be similar to the Isle of Quel'Danas daily hub in the terms of realm progression. Certain features will be unlocked based on the realm's participation. The feature is Lightning Forge where Blacksmiths can craft vanity weapons.

You will get a total of 11 quests in those three locations (4 quests in two locations and 3 in a third one). Each quest gives you 150 reputation with the offensive, 5 valor points and 2 Lesser Charm of Good Fortune, and you will get a twelfth quest which will reward you with an Arcane Trove, similar to the Treasures of the Vale quest reward of the Golden Lotus dailies.

Breadcrumb to Za'tual: Za'TualQuests available in Za'tual (3 or 4 from this list):

Breadcrumb to Ihgaluk Crag: Ihgaluk CragThere is also a one-time quest in Ihgaluk Crag that allows you to shapeshift into a Saurok: Skin of the SaurokThis allows you to do super long jumps and turns all mobs neutral in Ihgaluk Crag. Getting in combat turns off the disguise, which turns back on after a few seconds after the end of the fight.Quests available in Ihgaluk Crag (3 or 4 from this list):

The quest giver for this final quest will be close to the one you returned your eleventh quest to. Don't forget to use your Kirin Tor Beacon to return to Jaina for your reward. No need to run back to the beach.

The total reputation gain before bonuses is 11x150+200 = 1,850. Do not forget that you can select the Kirin-Tor Offensive faction for championing in your dungeon finder tool. It may not be the absolute best choice, but if you are already exalted with all of the 5.0 and 5.1 factions, that is pretty much your only choice.

Stage 2: Breaking Down the Wall

Stage 1 ends with The Assault on Shaol'mara, a single-player scenario that rewards you with 25 valor points and 300 reputation with the offensive. From now on the main hub is at the violet rise on the east side of the isle. You get a choice of doing PvP or PvE quests for the day.If you pick PvE, you still get to do three quest hubs, but a new one opens: Diremoor.You get 11 quests in three out of the four available hubs.

Note that the quest givers for Za'Tual are now at 44.2/ 66.3 instead of the south beach.You still get a twelfth boss quests after finishing the 11 hub quests, for a total or 1,850 reputation. A fourth boss quest is available: Encroaching Force

With the PvE option, you get 8 quests from 3 randomly chosen hubs from the first two stages (Za'tual/Court of Bones/Ihgaluk Crag/Diremoor). That can be 3 quests from 2 hubs and 2 from a third hub, or 2 quests from 2 hubs and 4 from a third one.The last quest returned prompts the breadcrumb for one of the two new hubs:

Bread crumb to the Beast pens: The Beast PensQuests available in the Beast Pens (3 from this list):

You finish stage 3 with To the Skies!, a single-player scenario that rewards you with another 300 reputation and 25 valor points.In PvE, you get a total of 9 quests chosen amongst 2 of the first two stages hub and the stage 3 hubs (so 2 of Za'Tual/Court of Bones/Ihgaluk Crag/Diremoor and one of Beast Pens/Conqueror's terrace.) You can get 3 quests from each of the random hubs or a 4/2/3 distribution. You then get an elite quest for an arcane trove and 200 reputation.

When you turn in the last quest, you are sent to the lightning vein mine for either:

After returning that quest, you get a final elite quest: Forge Ahead! for yet another arcane trove and 200 reputation.

The total reputation gains for this daily grind are 1,900.

Stage 5: The Foot of Lei Shen

Stage 4 ends with A Bold Idea, a single-player scenario that rewards you with another 300 reputation and 25 valor points.The PvE content is essentially the same as stage 4, except you get one fewer daily from the first three random hubs, and when you are done with the Lightning Vein mine quests you are given a final quest, one of:

Comment by Fist

Comment by Barringa

Somehow, I didn't get bored during this daily grind. Usually I avoid doing dailies as it's so repetitive, but for some reason I loved doing the Isle of Thunder ones. It helped that the monotony was broken up by rare hunting, a good variety of quest hubs and quests offered within these hubs, the Troves of the Thunder King scenario, and jumping from absurd heights as a Saurok. Even if you hate dailies like I do, try these ones out and see if you end up actually enjoying this grind.

Comment by rosiebud2000

I died during the second stage (Intercepted) of the 2nd scenario. I died over the rocks and can't get back to my body to res. The other thing is that my spirit is at the base of steps and there is a "return to graveyard" button at the top of my screen, but if I click on it, I simply get pulled back to the base of those same steps. There's no angel, nothing. Any suggestions? I did put in a "stuck" ticket but have no idea when someone will get back to me.

Update on this - Blizzard Game Master came in and rez'd me. He/she did say that there are known issues with the graveyard and rez'ing in that scenario - I suggested that maybe they fix it lol.

Comment by RanmaMOJ

Somewhere in Blizzard HQ, before Isle of Thunder was released...

Supervisor: Guys, we're running low on time and you still aren't done with all the daily's for Kirin Tor Offensive yet. What are we going to do?

Random Programmer: We could always have them kill the same 4 NPC's everyday, they'll never notice.