Hell's Circle: A (99%) finished level for you!

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After the recent release of Brutal Doom v20 I was inspired to make a new Doom level. I spent some parts of last night and this night making it. While technically made in Boom format, I made this level with Brutal Doom in mind and thus enemy and ammo/weapon placement is such that it assumes you will take advantage of certain Brutal Doom features such as dual-wielding and hand grenades. While you can play this without Brutal Doom, do so only at your own risk. This is a fairly tough level and should take some time to beat. As the name suggests, it takes place in hell. At the moment the level is like 99% done. The only thing it is really lacking are difficulty levels and the ammo/health balance is not 100% perfect, but that is kinda why I am posting this here. Cus feedback is always useful :)

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EDIT: I couldn't beat the level and slaughter gameplay isn't my favorite so my opinion shouldn't count but I really don't like the level. First off I don't like brutal doom but I figured I'd give this a try. There are just too many monsters in a big area, not my type of thing.

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EDIT: I couldn't beat the level and slaughter gameplay isn't my favorite so my opinion shouldn't count but I really don't like the level. First off I don't like brutal doom but I figured I'd give this a try. There are just too many monsters in a big area, not my type of thing.

I like slaughter maps to a point. I would not call this a slaughter map, but its a semi-slaugther map :)

And yea like I said, this map is hard and requires strategy to beat. If you just run straight forward in either direction and try to win that why you will just die.

Pro-tip: Make sure you kill those pain elementals really quickly if you can, it will make all the difference in the world.