Classic Doom

If you're looking for information on the original Doom series (Doom, Doom 2, Final Doom, The Master Levels) or any of its Doom-engine bretheren (Heretic, Hexen, Strife, HACX), you can probably find it here. We have FAQs, tutorials, walkthroughs, cheat codes, patches, music info, links, and more.

Doom has thousands upon thousands of add-on levels, and we'll help you find the good ones. We have links to archives and level review sites, as well as our own personal recommendations. You can also find instructions on how to play levels, and where to go to upload your own.

After the release of the Doom source code in late 1997, amateur hackers have spent countless hours analyzing, tweaking, and adding to the 3D engine that powered one of the most popular games of all time. Out of thse efforts have come many different "source ports" for almost any operating system imaginable. As well as porting the code to different platforms, many of these source ports also add new and exciting features to the game, from bug fixes and limit removals, to high resolutions and hardware acceleration, to advanced deathmatch bots and Quake-style internet play.

Doom was one of the first games to be widely modified, and over the years, hackers and coders wrote countless programs to squeeze every last degree of freedom out of the Doom engine that they could. To this end we have a wide selection of editors to modify or create your own levels, graphics, EXE effects, sounds, music, and more. Also, this section includes a variety of multiplayer programs and utilities which can facilitate in finding a deathmatch opponent, as well as enhancing the Doom multiplayer experience with new modes of play and more.