Here is a brief simulation I did using Maya's nCloth dynamics. I created a pole and constrained the edge verticies of the flag to the pole and added wind and gravity attributes. Overall it turned out fairly high quality, especially with the Ambient O ...

Maya nHair More realistic hair and other curve-based dynamics are now possible with the new Maya® nHair module for the Maya® Nucleus unified simulation framework. Bullet Physics Artists can now use the high-performance open source AMD Bullet Physic ...