Free Association Theatre, Part Two

See what I mean? This is more or less what I was talking about. I would say that this series has not yet reached its weirdness zenith. Gabriel would not allow me to continue with it, demanding that I cease production with Wednesday’s strip. Just know that my mind continued for some time down this narrow tunnel, jerkily, the way a living spider might juke through a sleeping person’s esophagus.

The New York Comic Con was unlike most experiences of this kind. Typically our San Diego booth has pockets of quiet, wherein we might reflect on leaves or some shit. Not so, here. At only three days, people are grabbing this show by the balls - and their grip is sure. We had a rush that was fully five hours in length. I would never complain about this job, so that’s not what’s happening: I’ve just never seen the like. It placed the show’s substantial gaming content out of reach, things like H.A.W.X., the new Riddick, Ghostbusters, Battlefield 1943, Overlord II, and MadWorld. The one thing I could play for myself - in the moments before the show opened on Friday - was Dragon Age.

I’ll tell you what I told them: when you are a young person, you try to imagine what the games you like will resemble in the indeterminate future, beyond the veil of time. It usually doesn’t work quite right, you guess wrong on this or that, or consumer level 3D acceleration becomes the norm, or whatever. Playing Dragon Age: Origins was like seeing those idle fantasies take form. It was like some Hot Rod version of Baldur’s Gate, all roaring chrome and fire up the side. It satisfied on the basic level of simple pleasures, like slurping a spaghetti noodle.

Do people still want fare of this kind? I don’t care. I want them to fill my Goddamn trough until it slops over the side.

I would like to thank everyone who came by the booth to see us, from our awesome Scottish friends, to Shirt Dude, to the Semi-Samurai, all the way up to the awesome girl who drew the most amazing, epitomized, very nearly slash versions of our characters. Hopefully we were able to communicate some measure of the gratitude we feel for those who have allowed us this life.