I just released a little R18 compatibility update for HB ModellingBundle. This update comes a little delayed as I originally planed to make a bigger Update with R18 compatibility together. This bigger update will take me some more time. Thats why I decided to add some little goodies to this update.

I added a new Modo Colorscheme for CINEMA 4D and also a Modo Material for the Viewport.

Elise Tak made an extensive Tutorial about Retopo and UV Workflows in C4D and Unfold3d. He is using a lot of my Scripts in this two hour session. So you can see some of it in a practical scenario. You learn a lot about Retopology and using thirdparty tools to fill gaps of C4d.

A long time ago I have made a Xpresso setup which makes it possible to render more canvas. This is especially useful when you need more space around your CG footage after applying Lens distortion. You can not just increase the Output Resolution as this also changes the perspective of your rendering. My Xpresso Setup makes more Canvas size and calculates all changes to the Camera FOV and Offset. This way you get a Rendering which fits pixel by pixel the smaller Version.

Helge Maus made this great tutorial about this technique (only german). You can download the CanvassizeCamera here: canvassizecamera.zip

There is a free Plugin for CINEMA 4D which is called UVtoObject. This Plugin converts the UV-map of the selected object to a flat polygonal Object. Now you can use any Polygon-Tool to edit this Mesh. All changes update the UV map of the original Object.This works also with HB_ModellingBundle Sctipts like HB_SmoothEdge or HB_EvenDistribution.