Screenshots:

Credits:

User Review Information

That's much better!

If you haven’t updated to 2.0 yet, do it now. Suddenly FFVI’s sound restoration turned from the one that wasn’t as good as the others, to the best one of the Advance sound hacks. The sound and music quality is on par if not better than the V Advance patch’s quality, and stereo sound seems to even be retained this time around. There are minor differences (swords and knives use the punch sound effect for example), but as stated in the readme the fault lies with how things work in the GBA version. I wonder if this is why the mobile release uses GBA sounds? But I digress, the point is outside of things the GBA version does specifically I can’t tell the difference between this hack and the original SNES.

Somehow all the previous emulator-only bugs seem to be fixed as well, but this is on my end and I can’t speak for everyone.

2.01 adds in even less slowdown, I’m pretty sure this is as good as it gets. The airship may still have lag, but even it’s way better than the original.