Sunday Jul 03, 2011

For UX research and outreach purposes, capturing screenshots from live code is essential. People love to have examples from real world apps as design guidance, and mobile apps are no exception. Except, capturing screens from Android devices is a real pain. Unlike holding down two buttons on an iOS device, conventional screen capture guidance for Android usually has you fretting over the risks of rooting your expensive device first and then using a downloaded application (such as ShootMe) to take the pictures you want.