DM-Atowee

DM-Atowee is a custom deathmatch level for Unreal Tournament 2004.

I created this level (including layout, meshes, effects, lighting) over a period of 2 weeks, only working in the evenings. At the time I only had access to a fairly low-spec laptop at home so I decided to work on something in Unreal Engine 2 instead of 3.

The goal was to create a fun and fast gameplay layout with fairly simple architecture and a striking visual style. For simplicity’s sake (and since I’ve always been a fan of floating levels) I chose to have all that take place in a floating garden over a vast desert.