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Genres and types are an important aspect when making a game, as each game can only have one, and the ones you choose can greatly affect sales. These each cost different amounts to develop and each has a different popularity with consumers. More importantly is that when you combine different genres and types, it is possible to make combos, which can range from "Not good" to "Amazing!". This can be very important to making a top-selling game.

Unlocking a genre involves getting an employee to a specific level or higher in a specific career. You can also hire someone who already has obtained this level to unlock it. Unlocking a type requires an employee with a specific career at a certain level or higher to use a specific training method to unlock.

Space and Jumprope are inaccessible in the game as there is an unused training method, Retreat. They would have been unlocked by the designer and the coder by going to the Retreat. This can be seen in the game's code. [1]