The only thing that stops the dust is the rain. It’s a sweet reprieve, but there is no middle ground. The land is either as dry as the Betty Ford clinic, or as wet as the ocean floor. Everything can be seen from the ridge overlooking Armadillo as John Marston gently bounces along atop...

Street Fighter II' Hyper Fighting Screenshots

LAS VEGAS - January 16, 2006 - Capcom, a leading worldwide developer and publisher of video games, today exhibited its first title for Xbox Live® Arcade, Street Fighter™ Hyper Fighting. In addition to several offline modes and numerous leaderboards and achievements, the game takes advantage of the new online features of Xbox 360 video game and entertainment system from Microsoft and the console's powerful processing capabilities to create a seamless online multiplayer experience. Among several online game options is an exclusive mode called "Quarter Match", which introduces a new way of reliving the exhilarating arcade experience at home. Xbox 360 users can connect to the Xbox Live® online game service and access Xbox Live Arcade to download a free, feature-limited version of the game which offers two playable characters for one match. When they are ready for the ultimate retro gaming experience, users can then unlock the full version of the game, enabling players to choose from all eight original characters as well as four boss characters, each with their own special endings and home levels. Street Fighter II' Hyper Fighting will be available on Xbox Live Arcade in Q1 2006.

"We are extremely excited to partner with Capcom on Xbox Live Arcade," said Greg Canessa, Group Manager of Xbox Live Arcade at Microsoft. "Street Fighter is one of the most recognized and successful game franchises in history and it is an absolute honor to bring the arcade classic Street Fighter II' Hyper Fighting to Xbox 360 users across the globe. Offering this flagship title in Xbox Live Arcade and imbuing it with full Xbox Live support is the answer to many gamers' dreams, including mine."

Street Fighter II' Hyper Fighting includes the following features:

Online game modes

"Quarter Match" - entirely new mode specifically created for Xbox Live Arcade

This spectator-based system is a tribute to the title's arcade roots, allowing online competitors to use a "virtual quarter" to "buy into" heated two player matches

"Quarters" are used to virtually represent players and pays homage to the arcade tradition of claiming the right to play the next game

Recapturing the spirit of swarming crowds at arcades, onlookers can watch the current brawl in a game lobby as they wait to battle the victor

Voice chat support allows players to discuss the battle and even trash talk the current fighters

Competitors can highlight each other's "quarters" to check out their gamer tag data or add them as friends

Before entering the game lobby, users can choose either the competitive or casual option which determines whether stats are tracked or not

Quick Match - jump into a match quickly for instant action

Optimatch - the best possible match is determined by sorting through a set of filters including number of rounds, turbo speed, chat on or off and friends only

Create Game - the most popular method for coordinating invite-only matches among friends which allows you to choose among several settings and host games

Offline game options

Arcade Mode - simulates the single-player Street Fighter experience where gamers must work their way through a ladder of opponents until they face off against the final boss

Vs. Mode - allows two friends to select characters and battle it out

Training Mode - lets gamers practice their fighting skills against a CPU character

CPU Battle - duke it out against a CPU opponent

Comprehensive leaderboards

Overall - the most coveted leaderboard showcases the best overall players from around the globe as determined by a simple point-based system

Monthly - uses the point-based system to designate the best players in the past 30 days

Best Character - rankings based on who is the best at using each game character

Consecutive Wins - tracks winning streaks to see who has won the most matches in a row

Achievements - complete more than 10 offline and online objectives

Fully customizable control options - players can map attacks to any of the main buttons and have the choice to map all three punches and/or all three kicks to a single button which simplifies complex moves

Updated menu screens provide easier navigation

5.1 surround sound

Sound options control the volume of the music and sound effects

Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.