Will a Windows client be available on release?

Hello chaps! I'm really keen to get me some ethereum client so I can play around with how it works, and after release, to get mining. The problem is that I am not a member of the 'advanced technical audience' and so compiling builds etc is outside of my ability. I also don't have OSX or Ubuntu. Will the Windows client be available for me to use by the time of release?

As a side question, why the OSX support before windows? Is OSX a common platform to program on or something? I kind of thought OSX was only for graphics work...

We're targeting to release binaries for all major desktop OSs. Because of the similarity between Unix/Linux and Mac, this is relatively simple to achieve on these two. The biggest difficulty comes in when producing a build for Windows clients because of inherent differences between the platforms.

That being said, our automated build servers are continually being updated to ensure that can build for all major platforms in as many implementations as possible (primarily C++ and Go).

As a contributor to the Go codebase (which includes the Mist browser), I can tell you that our biggest issue on Windows is with code we don't control--the underlying graphics libraries provided by Qt. We're very close to ironing out all the problems and actually can produce Windows builds, but there's a nasty bug causing it to crash when run. Once this is overcome, you should see more consistent Windows builds of the Mist browser.

I faced the same problem as above + another one missing dll : libiconv-2.dll. Here how I fixed these : 1) download windows library from http://www.gnu.org/software/libmicrohttpd/, 2) rename the dll called "libmicrohttpd-10.dll" in "libmicrohttpd-dll.dll" 3) copy the dll to the AlethZero directory. 4) download windows bin from http://sourceforge.net/projects/gnuwin32/ , 5) rename libiconv2.dll to libiconv-2.dll 6) copy-paste the dll to AlethZero. And run AlethZero Hope these helps.