The red 1/1 Goblin token (r_1_1_goblin_EMA) should be probably added for Beetleback Chief, as this is first printing of Beetleback Chief with token (no tokens were printed in Planechase 2012). On the other hand, Planechase sets are to be reprinted soon, so maybe they will include new tokens then.

Not sure if the rw_1_1_goblin_soldier token was official or not, but for now, I replace this token for Goblin Trenches with EMA version.

In all replacements, the "alternates" folder contains the previous versions.

I'm compiling update for CN2 since the scans are out -- can someone tell me what is the proper filename for The Monarch marker?

Also, since the Insect token in CN2 is first time official Insect token appeared in the same set as Dragonlair Spider, I'd like someone to add this token image (TokenImage$ g 1 1 insect CN2) to Dragonlair Spider's code.

Out of 11 CN2 tokens, 9 is usable by Forge - the green 3/3 Beast is only used for Beast Within and the white 1/1 Spirit only for Doomed Traveler.

simisays wrote:When I played "Corpseweft" the token art didn't show up. I changed the "x" to "y" and it worked.

All right, I can see the reason in the code. However, I thnink that this goes against the general policy for token names, plus the token is even called X/X in the text. Therefore, I'd like to request adding TokenImage$ code to Corpseweft so the original image name works.

EDIT: For the next version, could someone remake the g_2_2_ape.jpg token to change it into a Monkey, according to the new Oracle text of Monkey Cage? Please?