Second, you'll notice two new thresholds on the guild crown tournament reward list, but that the number of crowns paid out per quest has not changed, making these thresholds impossible at the moment. This is because there will be a chance to get more crowns than normal later this week! These additional thresholds are not going to be available every week, and we want to note that the preexisting thresholds and rewards have not been reduced in any way, the new thresholds are just an opportunity for you and your guild to earn extra rewards. Stay tuned for specifics regarding the additional crowns!

Also, for the players who collected their crown quests during the brief downtime, we will be collecting the data on who missed what and will be sending you your missing crowns. No need to report anything to customer support or make a post, we've got you.

NOTE: Due to a technical error, the individual crown counter in the Guild screen is not cooperating with the current tournament, so we've turned on a leaderboard that tracks individual crowns. You can view the number of crowns you and your guildmates have individually collected there.

Like a dummy, I collected my crowns expecting, that in almost two weeks the bugs would have been worked out. Silly me. My question is, Just what compensation can I expect for this aggravation? Besides the missing crowns?

Also, for the players who collected their crown quests during the brief downtime, we will be collecting the data on who missed what and will be sending you your missing crowns. No need to report anything to customer support or make a post, we've got you.

We've confirmed that this is just an issue with the individual crown leaderboard not appearing, all crowns are still being recorded and tracked properly. Once we activate the individual leaderboard, you will see all the crowns you've collected thus far.

Also, for the players who collected their crown quests during the brief downtime, we will be collecting the data on who missed what and will be sending you your missing crowns. No need to report anything to customer support or make a post, we've got you.

My question was for extra compensation, besides the crowns, for the aggravation. Probably some more hammers.

My question to this. If we can’t fix the crowns issue which has been ongoing for quite some time, how can I have confidence that the drop rates are working? Ie I just ran 100 runs for celestial evos and found only 1. This has never happened before. Is the integrity of the whole game messed up?

NOTE: Due to a technical error, the individual crown counter in the Guild screen is not cooperating with the current tournament, so we've turned on a leaderboard that tracks individual crowns. You can view the number of crowns you and your guildmates have individually collected there.

We've confirmed that this is just an issue with the individual crown leaderboard not appearing, all crowns are still being recorded and tracked properly. Once we activate the individual leaderboard, you will see all the crowns you've collected thus far.

Still missing the 40 collected yesterday at around 3:15 pm CST. I can see the 40 I collected today.

My question to this. If we can’t fix the crowns issue which has been ongoing for quite some time, how can I have confidence that the drop rates are working? Ie I just ran 100 runs for celestial evos and found only 1. This has never happened before. Is the integrity of the whole game messed up?

Let me add it’s a 300x evos event on top of that.

First of all, it's 300% or 3x evo. There has never been a 300x evo event and I doubt there ever will be.

Second of all, the drop chance for rare evos are so small that 3x means almost nothing. You should never purposely farm evos. Buy them, craft them, run evo island, but never purposely run dungeons for them. You will be sorely disappointed.

- Players with 0 crowns are NOT listed in the Guild Crowns: Player Rankings screen and that‘s a big problem if you want to make sure everyone collected crowns...
- You should give us a hint how hard it is to reach the 16k or 20k crown tourney ranks. For example, is it required that 50 guild members collect 280 crowns + play a good event to hit 20k or is it possible even if 50 people collect only 240 crowns and play a decent event? Maybe you are able to tell us how many crowns per player can be collected in the crowns event?
- Players that left the guild/were kicked and did not join a new guild are listed in the player rankings crown leaderboard of their former guild
- As mentioned above, members who collected in the „short“ time between the announced crown tourney start and the actual technical - delayed - start are still not credited

- We cannot add players who do not have crowns to the leaderboard, but as soon as a player has any crowns, they'll be listed.
- The extra crowns are included as an added bonus in the Daeris Loot Pass. Again: The normal crown thresholds and payouts have not been changed, this is just an opportunity to allow your guild to get additional rewards.
- We are looking into the issue of players contributing crowns to their former guilds.
- Due to the Guild leaderboard starting late, we've added 125 additional crowns to each Guild for the current Guild Leaderboard event.

Seems like y’all have your hands full with the task of fixing the problems with the current iteration and figuring out a way to count crowns we earned that we did not pay for. And now you want us to pay money so we can use up more resources in order to get Jibber Tokens?!

@Joel - Please accept and forward my feeback - it is meant in the spirit of a growing and prospering DB.

I and many others said we did not appreciate the "slippery slope" of pay-to-play quests and it seems noone at DB cares.

Many of us said we wanted the $19.99 gem shop purchase again but noone even responded to the many forum posts. My brief scan of the summit, it felt like DB did not understand the feedback they were given on this.

I'm taking my 20 bucks that I was gonna spend on the next $19.99 gem offer and spending it on another game as a donation. This other game doesn't even require mandatory payment but I want to reward their work. I find the pay-to-play events distasteful and make me want to support the game less, not more.

I am all for DB making money - on cosmetic items, and if necessary, on secondary or sped-up progression, but direct money-to-progess via payable quest lines and direct contests based on who buys more turns me off completely.

My Real Life has far too much emphasis on huckstering and taking every possible penny from my pocket and I look to my gaming as an escape.

I wish DB well, but I think its a strategic mistake to go the max-bucks-at-any-cost-community-be-damned route. I hope in the future game design considerations will be more than just applying formulas and psychologies to generate max-moneygain.

Thank you very much for your hard work and for allowing me to give, and reading, my feedback, it is appreciated.