Low Sales because of No Crash?

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Advertising is also a major reason of course but I partially blame Superbot for that.

They advertised the game using Fat Princess. I mean come on. At least show actual Sony icons.

And yes Sony is in charge of advertising but Superbot is the one that can decide who can atleast partially decide who the flagship characters are. Or do you think it's just a coincidence FP gets to hog so much screen time when she was made by the same devs?

Roster was actually the most important thing for me as well. For a game like this, it's only logical for the roster to be the most important part of the game. I still bought the game despite it's roster, but I suppose I can see others in my situation looking the other way.

I just don't think there were many others in my situation. The game feels like it was -very- under-the-radar.

Roster was actually the most important thing for me as well. For a game like this, it's only logical for the roster to be the most important part of the game. I still bought the game despite it's roster, but I suppose I can see others in my situation looking the other way.

I just don't think there were many others in my situation. The game feels like it was -very- under-the-radar.

Look at MVC3 UMVC3 characters matter those games would have sold double the amount if they listened to the fans and actually put in the top characters people voted for. The roster is important to sony fans and casuals the first thing they gonna do is pick it up look on the cover and notice Kratos, sackboy, and nathan drake raiden and say oh theres the bioshock guy lol the casual gamer is going to only notice the popular ones where as hardcore gamers are going to recognize all of them.

Roster was actually the most important thing for me as well. For a game like this, it's only logical for the roster to be the most important part of the game. I still bought the game despite it's roster, but I suppose I can see others in my situation looking the other way.

I just don't think there were many others in my situation. The game feels like it was -very- under-the-radar.

Look at MVC3 UMVC3 characters matter those games would have sold double the amount if they listened to the fans and actually put in the top characters people voted for. The roster is important to sony fans and casuals the first thing they gonna do is pick it up look on the cover and notice Kratos, sackboy, and nathan drake raiden and say oh theres the bioshock guy lol the casual gamer is going to only notice the popular ones where as hardcore gamers are going to recognize all of them.

Thank freakin' god Capcom didn't "listen to fans" with MvC3 if it meant not having the roster it does have.

Marvel vs. Capcom is a fighting game, by the way. This is a party game. The roster meant much, much less for Marvel vs. Capcom. They still managed a very solid roster despite that though, so I see no reason to complain.

Also, please don't tell me you -actually- think having Crash in this game would have put a significant impact on it's sales. That's almost like saying putting Megaman in MvC3 would have actually meant something for it's sales.

The roster really doesn't have anything to do with the supposeth "low sales". In fact, the roster is actually pretty good. Just simply saying "where's Crash/Spyro/Cloud/Lara?" doesn't really speak anything bad about the roster. It just means that there are more characters that would have made just as much sense for this game.

If this game had low sales just because one character was not in the game, people need to re-evaluate why they even play video games.

You do know why people are even playing this, right? Because of the characters. Not the gameplay.

You're right, I strongly agree with that, but I'm also not naive enough to think that just adding one character that hasn't even been popular since PS1 would have any impact on how much the game sells. :P

Advertising is also a major reason of course but I partially blame Superbot for that.

They advertised the game using Fat Princess. I mean come on. At least show actual Sony icons.

And yes Sony is in charge of advertising but Superbot is the one that can decide who can atleast partially decide who the flagship characters are. Or do you think it's just a coincidence FP gets to hog so much screen time when she was made by the same devs?

I don't agree (or at least I'm not certain) that SuperBot are definitely to blame for it, but I do think that Princess was a poor choice for advertising. I have no issue with her being in, or even being one of the original "reveal" characters, but it makes no sense to use her so much over more popular characters. (And that one promo pic of her that they use all the time is such an awkward looking pose! Especially her hands.)