Share this post

Link to post

Share on other sites

1) Have an account on the the mafia discussion board, with the same account name as on this board.

2) Log in and view the thread and the discussion board anonymously at all times, unless they have informed the mods that this is not possible for technical reasons

3) Post at least [b]once every 30 hours[/b]. Any player who has not posted within the last 30 hours will be automatically modkilled, whether or not the mods announce this on the thread.

[b]NOTE - If anybody reaches modkill time on day 1 and/or night 1, I will try to replace the player. There will only be replacements on day 1 and/or night 1 of the game. If a replacement cannot be found, the player will be modkilled.[/b]

4) Send in role prescribed night actions (including the desire to take no action) within the time limit

5) Treat everybody else playing with courtesy and respect. You will get one warning. After that, you will be modkilled. Remember that this is a game, after all smiley2.gif

6) Make any edits the mods request of them as soon as possible, whether or not they believe that the posts need to be edited.

7) Contact the game mods as soon as possible if they feel they are at risk of breaking a rule or fear they or another person may have already done so.

[b]Players must not ...[/b]

1) Act in any way intended to reduce the chance of their faction achieving its win conditions. (However, should all surviving members of a faction agree that they wish to resign and end the game early, they may do so by PMing the mods privately, without stating their intentions on-thread until the mods post to announce that the game is over.)

2) Discuss the game with any other living players outside this game thread except when told they may do so in their role PMs.

3) Reveal any information about the game at all in any other thread than this one, or in any other forum (including message boards and chat rooms) where it may be seen by a living player.

4) Give anybody access to any of their accounts (including game alts, if the game is using them), either here or on the mafia discussion board.

5) Attempt to obtain advice about the game from anybody not currently playing.

6) Post information on the thread relating to another player's past or current activity on (or absence from) the board that would not otherwise be available to anybody reading the thread.

7) Quote, in whole or part, PMs from (or other private conversations with) the mods on the thread, or discuss the timing of any PMs sent to the mods.

8) Post on the thread at any time after they are dead until the mods themselves post on the thread to announce that the game is over. Any posts accidently made after death should be immediately edited blank.

9) Make any bets about the game.

10) Offer to break any of these rules or any other rules the mods have set in place for the game, encourage others to do so or help to conceal the fact that rules have been broken.

[b]AND JUST SO YOU KNOW[/b]

1) Failure to comply with the rules may result in any punishment the mods deem appropriate, including, but not limited to: a request to edit posts; formal warnings on thread; "modkilling", and ending the game prematurely in favor of one faction or none. The mods will also report rule infractions to the metamods after the game. Except where clearly stated in the rules, the mods are free to respond to any rules violation in whatever manner they wish. In all cases the mods' decision on these matters is final.

2) Feel free to PM or IM your thoughts (or questions) to the mods. We love to hear them!

3) The mods reserve the right to amend the rules during the game if we realize we've forgotten to cover something.

-------------------------

As well as running the game on this thread, the mods are also responsible for administering the spoiler spectator thread on the discussion board. Anybody not actively involved in the game (whether spectators or dead players) can request access to this thread by PMing the mods. If you have not posted on the spoiler board before and are not currently playing the game, please sign up on the spoiler board and post in the introduction thread before asking for spoiler access. Please not that while in general the mods will be happy to let anybody have access to this thread, they do reserve the right to refuse access to anybody for any reason. Accordingly, please do not ask anybody other than the mods for access to the spoiler thread or give yourself access to it, even if you have the power to do so.

Once given access to the thread, spoiled spectators should also take note of the following rules, and must not ...

1) Share any information from the spoiler spectator thread with living players, or post such in a forum where it may be seen by living players.

2) Offer any advice, hints or strategy to living players.

3) Make personal attacks

4) Post on the game thread before the mods announce that the game is over.

Spectators (of any sort) who ignore these rules are likely to have their access to the spoiler thread revoked and/or to be reported to the metamods.

--------------------

(If you've played before, you probably don't need to read this section. If you have any questions, PM the mods.)

[b]Game Mechanics[/b]

1 - General Structure
Players may begin posting as soon as the mods announce that the game has started on the thread. The game begins during the day. The day ends when when a sufficient number of people have voted to lynch a player (remove that player from the game) or voted to end the day without a lynch. Many games also have time limits on the days, and if no consensus is reached when the time expires, the day ends with no lynch. When the day phase has ended, night begins. The mods will then post a scene reporting the outcome of the day. Players may continue posting in the thread but no voting is allowed. Night ends when the mods post the morning scene reporting the outcome of the night actions. Day and night phases continue to alternate until the game ends.

2 - Day Phase
During the day, players may post in the thread and vote. Some roles may have special powers which can be used during the day.

2.1 - Voting Mechanics
To vote for a player: bold that player's name.
To vote to end the day without a lynch: bold the word night.
To change your vote: bold the other player's name (or bold night).
To remove your vote without casting a new vote: bold the phrase remove vote.

2.2 - Voting Restrictions
You may only vote during the day phase. You can only have one vote outstanding at any time. You may not vote for yourself. You may not edit a vote into a post. You may not edit a vote out of a post.

2.3 - Bold Restrictions
The use of bold should be limited to voting. If you want to emphasize a players name or another word, you can underline the word or post using a different color

2.4 - Majority Defined
A majority means either more than half of the active players voting for one player's lynch or half or more of the active players voting to go to night without a lynch.

2.5 - Ending the Day
The day ends as soon as a majority is reached (or, if the game has a day time limit and the players fail to achieve a majority, once the time limit has elapsed). Anyone lynched is no longer an active player and must not post in the thread. Votes can no longer be withdrawn and new votes cannot be cast until the night phase ends.

2.6 - Evening Scene
The mods will post a scene shortly after the day ends to report the results of the day actions. If the day ended with a player's lynch, the mods might also reveal information about the lynched player, such as the player's alt or alignment. This is the mod's choice, and they'll explain what, if any, information will be revealed in the game rules. There are no hidden clues in the evening scenes.

3 - Night Phase

During the night, players may post in the thread but may not vote. Some players will have the ability to perform special actions. Once again, the mods decide which roles will be included for their game, so be sure to fully read the game rules and any role descriptions which may be included.

3.1 - Performing a Night Action
If your role includes the ability to perform a special action at night, you need to PM the mods to indicate the action you wish to take. Most, if not all, roles have the ability to "withhold" their powers (i.e. take no action). This will be made clear to the roled players, and, usually, to all other players as well. If you chose to not perform your allowed action, you must PM "no action" to the mods. Most games have a time limit on nights. All players must PM their night actions to the mods within this timeframe. Players are strongly encouraged to send their night actions as soon as possible. You may also send in a PM for your special action during the day phase.

3.2 - Contingent PM
If you send in a PM during the day phase, you may choose to list alternative actions contingent on the manner in which the day ended. If none of the contingencies you list actually occur, your PM will be disregarded, and you must send a new PM to the mods.

3.3 - Provisional PM
You may choose to send a provisional PM if you want to further consider your night action but do not want to extend the night if all other roled players have decided upon their actions. Provisional PMs must be clearly marked as such. A provisional PM will not be acted upon by the mods until it becomes a 'definite PM.' A provisional PM becomes definite as soon as ( a ) you confirm your choice with another PM, ( b ) all other roled players that need to send night actions have done so, or ( c ) the time limit for the night has expired.

[b]As a courtesy to other players we ask that you confirm your provisional PM as soon as you are able.[/b]

3.4 - Last Resort PM
In extraordinary circumstances you may be allowed to send in a last resort PM. A last resort PM will not be acted upon by the mods until ( a ) you confirm your choice with another PM or ( b ) the time limit for the night has expired. Should you need to send a last resort PM, you must first seek the mods approval by explaining the circumstances that necessitate such a PM. Last resort PMs are accepted only at the discretion of the mods.

3.5 - Failure to PM
If not all PMs are received within the time limit, everyone who has failed to send in a PM will be considered to have taken no action. In addition, those who failed to send in a PM will be warned by the mods or may risk further penalties.

3.6 - Changing a Night Action
PMs to the mod can be changed at any point before the new day is announced. A PM is considered to be changed only after the mod receives and has read the PM. The player bears the risk that the mod will post the morning scene after the player has sent in a new PM but before the mod has actually read it.

3.7 - Abusing the Time Limit
If the mods have included a night time limit, it begins as soon as the previous day ended, regardless of when the mods posted the evening scene. However, this time limit is a maximum limit, and all players should send in PMs as soon as they feel comfortable doing so. Players (and mods) prefer shorter nights, as people are anxious to see who may have died and to begin voting again. If the mods feel that a player is abusing the time limit by unreasonably stalling, they may force the player to take no night action or take other appropriate action.

3.8 Preventing Night Actions
Except where expressly noted, no night actions prevent any other night actions sent in from taking effect.

3.9 - Morning Scene
The night phase ends when the mods post the morning scene. The mods will post the scene shortly after all night action PMs have been received. The scene will report any player deaths that occurred during the night, and might also reveal information about the lynched player, such as the player's alt or alignment. There are no hidden clues in the morning scenes. As soon as the scene is posted any players who have been killed at night will no longer be active players and can no longer post in the thread. The time limit for the new day will begin with the morning scene.

Section 4 - Endgame
The game will continue to alternate between day and night phases until the game ends. The game can end after either a day or night phase.

4.1 - Winning Conditions
The goodie faction/s can win only if all baddies are dead. The baddie factions can win only seperately, after killing everybody else.

Mafia is a team game. Once one faction achieves its winning conditions, all members of that faction have won whether or not they are active players when the winning conditions are achieved.

4.2 - Ending Scene
The mods will post an ending scene and declare the game over shortly after one faction achieves its winning conditions. If for any reason it becomes impossible for either faction to achieve its winning conditions, the mods will declare the game a draw.

The game is only over when a mod posts the ending scene. Even if you know (or believe you know) the result of the game before then, you may not post in the thread unless you are an active player.

4.3 - Calling the Game Early
The mods reserve the right to end the game at any time before a faction achieves its winning conditions provided there are compelling reasons to do so. In general, the mods will end the game early as soon as one faction's victory becomes inevitable.

4.4 - Spoilers
When the game is over, the mods will reveal the alts and roles of everybody who played and also give everyone access to the spoiled spectator threads on the discussion board.

[b]ALT RULES[/b]

In this game all the players will be using alts.

1) Players must not post in any thread other than the game thread using their game alt. Any posts accidently made in another thread should be edited blank as soon as possible.

2) Players must not change the password to their game alt that the mods picked for them.

When posting in the game thread, all active players must take care not to:

1) Post using any account other than their game alt. Any posts made 'out of alt' must be edited blank, and players must not make any comment on their contents in the game thread.

2) Deliberately reveal any information relating to the identity behind their alt or that of any other player (living or dead) or to any aspect of their identity (including their geographic location and their level of experience in playing mafia).

3) Speculate about the identity behind the alt of any other player (living or dead) or on any aspect of their identity (including their geographic location and their level of experience in playing mafia).

4) Claim or hint at having any knowledge of, or having made any assumptions about, the identity behind the alt of any other player (living or dead)..

The mods reserve the right to edit any posts that do not comply with these rules, and may take further action if they feel it necessary.

In addition, all players and spectators should obey the following rules, and must not:

1) Either confirm or deny if they are playing in the game if this information may be seen by living players.

2) Speculate about, or reveal any information relating to, the identity behind the game alt of any player (living or dead) where this speculation or information may be seen or heard by living players.

Share this post

Link to post

Share on other sites

HURRAY, we are up to 12 sign-ups. Since one of the players will only be able to play if we start on Wednesday the latest, I will try my best to keep the game running until then.

So, the game will start on Wednesday, 5 pm CET (11 am EST). I'm going to have a meeting that evening, and I will be busy on Friday til Tuesday, but it should be enough to mod. Would be still nice to have a co-mod (America) who could end and start the days while I am away.

Share this post

Link to post

Share on other sites

Shouldn't it be Key, not Ken? I don't know any Ken, but that Key boy was fun. He almost succeeded in making "eternity" word from my ice-pieces. I suppose that Gerda girl stole him. Always was a bother. And which of yours is Gerda, I wonder?

Share this post

Link to post

Share on other sites

[quote name='Sumatra-Indonesia' post='1487448' date='Aug 20 2008, 17.21']Why are we all barbies?[/quote]I suppose it's intrigue from that old fat bastard, Ole-Luckoye. Sumatra? What the hell is it? Is there any good ice present?

Share this post

Link to post

Share on other sites

[quote name='Jazz Diva' post='1487461' date='Aug 20 2008, 12.26']Coudn't we've been GI JOE instead? :([/quote]
That would've been nice. And someone stole the queen or something, and we are on a special ops mission to find her.

Share this post

Link to post

Share on other sites

[quote name='Sumatra-Indonesia' post='1487477' date='Aug 20 2008, 17.32']And someone stole the queen or something,[/quote]Would they dare to steal the queen! I'd show them, if they'd even try to put their dirty hands on my personae!