This week British Columbia is celebrating the multiple sectors that make up B.C.’s vibrant and flourishing creative industry, which develops international markets, produces highly skilled and valued jobs, and attracts some of the country’s most talented workforce. Read the rest of this entry »

A new series of webisodes is now available for video game fans and followers interested in discovering fresh and innovative titles. Indie Games Level Up! is a series of interviews designed to provide a behind-the-scenes look at innovative Canadian indie video games and game studios. The series will feature passionate entrepreneurs willing to risk everything to push the boundaries of digital culture and video game entertainment. Read the rest of this entry »

Ubisoft Montreal and Atlanta-based Amblyotech Inc. announced their collaboration on the development of Dig Rush, the first video game based on a patented method exclusively used for the treatment of Amblyopia, also known as “lazy eye.” Using inventions initially patented by Drs. Robert Hess, Benjamin Thompson, Behzad Mansouri, Jeremy Cooperstock, Long To and Jeff Blum at McGill University, and subsequently licensed to Amblyotech, Ubisoft is applying gameplay principles to create an entertaining method that can improve patients’ engagement and experience during Amblyopia therapy. This new video game offers the potential of long-lasting treatment for this condition. Read the rest of this entry »

British Columbia’s video game and interactive technology sectors are taking their skills to the next level at the Game Developers Conference (GDC) that opened today in San Francisco. The GDC is the world’s largest and longest-running professionals-only game industry event, showcasing the best and brightest in video game and interactive technology. It attracts over 24,000 attendees from around the world, including programmers, artists, producers, game designers, audio professionals and industry decision-makers, to exchange ideas and shape the future of the industry. Read the rest of this entry »

Nine Nova Scotia gaming and interactive media companies have been preparing for months and are set to share their latest game releases and virtual reality creations at the Game Developers Conference (GDC) in San Francisco on March 2-6, 2015. Known in the industry as the world’s largest and longest-running professionals-only game industry event, it is the primary forum where professionals gather to exchange ideas that drive and shape the future of the industry. Read the rest of this entry »

British Columbia is expanding the Digital Animation or Visual Effects tax credit to post-production activities, and extending the Interactive Digital Media tax credit to 2018, Minister of Finance Michael de Jong announced today with the introduction of Balanced Budget 2015. As promised, the Digital Animation or Visual Effects (DAVE) tax credit will apply to labour expenditures on eligible post-production activities for productions where principal photography begins on or after March 1, 2015. Read the rest of this entry »

SIGGRAPH 2015 invites you to showcase your expertise and unique technical and creative skills during the 42nd International Conference and Exhibition on Computer Graphics and Interactive Techniques, 9-13 August 2015 in Los Angeles. Read the rest of this entry »