Meh the PS4 looks the more enticing of the two only because of the $100 price difference. Both consoles practically look identical since Microsoft pulled a 180 on their DRM policies. Unless you want the xbox for the exclusives, it seems like a no brainer to pick the PS4. Microsoft will have to do something special to make it more competitive, even after the DRM-less features. Scraping the Kinect for a sans-Kinect edition for $100 less would seem the most feasible.

xbox committed PR suicide w/ the DRM/always connected nonsense. Hard for me to get behind them after that, even as an Xbox owner this gen I'll likely go PS4. Price point doesn't help either.

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Agreed. I've had both the original and 360, I was sure i'd be getting the next gen one without having to put much thought into it. It seems to me like they got cocky and could put anything out and have them fly off the shelves, which i'm not a fan of. Time for a change and PS4 this time I think.

I do really like Konnect for the times when people are over and the mood for dancing strikes.
But most of the time it'll be me playing games traditionally. So gotta go with PS4.
The PS4 has more powerful usable hardware for gamering and the value is much better because not only is it $100 less, but more importantly the value for PSN+ over Xbox Live is immense.
And I'll still have the 360 for those dancy times.

I do really like Konnect for the times when people are over and the mood for dancing strikes.
But most of the time it'll be me playing games traditionally. So gotta go with PS4.The PS4 has more powerful usable hardware for gamering and the value is much better because not only is it $100 less, but more importantly the value for PSN+ over Xbox Live is immense.
And I'll still have the 360 for those dancy times.

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Yes and no. At the end, it's just an overclocked CPU and maybe a tiny inch better graphic card. Basically, you have two elements sticking out like a sore thumb, but it may or may not translate into graphically better exclusive games. I can agree with the rest since it's your opinion.

One thing the Xbox always had over the PS3 was the controller imo. The Playstation one was just too small for most people over the age of 10, looks like they've fixed that problem this time round.

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Because Japanese people have small hands, it's very well known. :twisted: Biggest problem was not the size, but the triggers. Incredibly lame triggers. Well, if the price isn't abusive, I'll maybe get a XOne controller for PC since they seem to have fixed the subpar cross button. But I smell the 60/70€ controller somehow...

Multiple sources inform me Microsoft will announce what amounts to a complete reversal on its DRM policies for Xbox One today[June 19].

What does this mean?

No more always online requirement
The console no longer has to check in every 24 hours
All game discs will work on Xbox One as they do on Xbox 360
An Internet connection is only required when initially setting up the console
All downloaded games will function the same when online or offline
No additional restrictions on trading games or loaning discs
Region locks have been dropped

Multiple sources inform me Microsoft will announce what amounts to a complete reversal on its DRM policies for Xbox One today[June 19].

What does this mean?

No more always online requirement
The console no longer has to check in every 24 hours
All game discs will work on Xbox One as they do on Xbox 360
An Internet connection is only required when initially setting up the console
All downloaded games will function the same when online or offline
No additional restrictions on trading games or loaning discs
Region locks have been dropped

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Oh snap, they actually made a wise decision.

Still don't know if Xbox One will be worth it though, I can't really think of any good titles for the Xbox One that's coming out other than Halo and Dead rising.

At the end, it's just an overclocked CPU and maybe a tiny inch better graphic card. Basically, you have two elements sticking out like a sore thumb, but it may or may not translate into graphically better exclusive games.

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"What we found out yesterday confirms practically all aspects of the leaks we previously reported on - and yes, GPU-wise, PS4 is indeed more powerful than the Xbox One.

Bottom line: if you're wondering why Xbox One has a weaker GPU than PlayStation 4, it's because both platform holders have similar silicon budgets for the main processor - Sony has used the die-space for additional compute units and ROPs (32 vs. 16 in One), while Microsoft has budgeted for ESRAM and data move engines instead."

"What we found out yesterday confirms practically all aspects of the leaks we previously reported on - and yes, GPU-wise, PS4 is indeed more powerful than the Xbox One.

Bottom line: if you're wondering why Xbox One has a weaker GPU than PlayStation 4, it's because both platform holders have similar silicon budgets for the main processor - Sony has used the die-space for additional compute units and ROPs (32 vs. 16 in One), while Microsoft has budgeted for ESRAM and data move engines instead."

Nope, it was sold out at least on Amazon when it was released. Now it's back in stock. Seems there's a public for it.

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Being sold out on Amazon doesn't mean anything. Amazon could have low stocks in anticipation low or uncertain sales volume. Windows surface (not the pro version) also sold out on amazon when it first came out. Look how well that did. I don't deny that some people are buying it. But I would be surprised to see this company last long term since other companies are bringing similar devices to market including google. I think they are going to get buried on price point and other features once google releases their version.

yah I read that about that but you have been able to run emulators on your PC for many years. I am not sure why you would want to buy a device just to run emulators.

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Apparently there's that "ease" and convenience of controller configuration. But then again, it's not any more troublesome than to make a substantially smaller investment in a xbox 360 controller and plugging it to your PC. Regardless, its getting horrible reviews anyway and I never saw the appeal of getting and Ouya when most smartphones are able to match and exceed the graphical demands of the console.

Being sold out on Amazon doesn't mean anything. Amazon could have low stocks in anticipation low or uncertain sales volume. Windows surface (not the pro version) also sold out on amazon when it first came out. Look how well that did. I don't deny that some people are buying it. But I would be surprised to see this company last long term since other companies are bringing similar devices to market including google. I think they are going to get buried on price point and other features once google releases their version.

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You mean the rumour Google actually goes for something? We'll see when they announce something to begin with.

However, I think the XBOne 'release' up 'til this point was a huge mess. I think people are trying to compare the XBOne against criteria that don't really make sense. I have my reservations about the system overall, but I think having an opinion about the SYSTEM before release is going to be silly. As a consumer, and someone who doesn't live or die by my gaming console(s), I am going to wait and see how the actual experience reviews.

If we're looking simply from a gaming console perspective, yes, there's a lot of pros and cons that go beyond platform/exclusive support. Is the PS4 more powerful? On paper, yes -- but there are architectural differences/optimizations that may affect longevity, and in my eyes, it really doesn't matter -- console games by and large are never really leaders in the graphics department anyways.

From a livingroom perspective (rather than a fanboy perspective), the XBOne may have a lot of value if you consider the entire system. TV is a value add, especially if the reported/advertised features are really as good as they look. Having the ability to swipe in apps like skype, etc, is actually pretty intriguing, if not compelling, but like I said... I'm going to wait until I actually see (from a credible source) what the experience is like. When I consider the average gamer, most of them find the highest entertainment value in online play. This implies an XBox Live membership, which opens many, many doors to a greater overall entertainment experience than simply a gaming one. I see the potential there, I don't know yet if it's going to be as awesome as I hope it is.

As far as offline play, I think a hybrid of what is now the DRM/licensing decision and what they had before would have been best. I'm also disappointed that MS didn't stick to their guns UNTIL consumers had a chance to actually see what locking themselves into a system would have been like. When Microsoft does something like this, consumers come out with pitchforks and torches. If you think about it -- this is exactly what Apple customers are buying into -- the iTunes "infrastructure" is largely a media hub -- apps, music, shows, games, etc etc are all tied to an online (to some extent) account.

The silly always-connected mandates wasn't well thought out, but I think consumers are actually missing a huge opportunity here. From a game developer standpoint, they are not making ANY money off used games. IF there were an elegant solution (please hear me out here...) and there was residual incomes to the devs, prices could actually come DOWN. For PC gamers out there -- how do you buy most of your games these days? Are you spending $50-60 on new releases? Yeah, sure, sometimes... but what's your thoughts on the Steam marketplace? Fire sales for franchise titles at <$5? That MAY have been where MSFT was headed, but we'll 'never' know now. (I have my reservations and doubts, but it truly could have been the direction they were headed)

In any event, this long winded post is basically saying: I'm going to wait and see. There ARE going to be people that stick with XBox just because it's what they "know and love," and if the experience is actually as good as I hope/have a suspicion it will be, I think there's just a lot of unnecessary pre-release drama.

However, I think the XBOne 'release' up 'til this point was a huge mess. I think people are trying to compare the XBOne against criteria that don't really make sense. I have my reservations about the system overall, but I think having an opinion about the SYSTEM before release is going to be silly. As a consumer, and someone who doesn't live or die by my gaming console(s), I am going to wait and see how the actual experience reviews.

If we're looking simply from a gaming console perspective, yes, there's a lot of pros and cons that go beyond platform/exclusive support. Is the PS4 more powerful? On paper, yes -- but there are architectural differences/optimizations that may affect longevity, and in my eyes, it really doesn't matter -- console games by and large are never really leaders in the graphics department anyways.

From a livingroom perspective (rather than a fanboy perspective), the XBOne may have a lot of value if you consider the entire system. TV is a value add, especially if the reported/advertised features are really as good as they look. Having the ability to swipe in apps like skype, etc, is actually pretty intriguing, if not compelling, but like I said... I'm going to wait until I actually see (from a credible source) what the experience is like. When I consider the average gamer, most of them find the highest entertainment value in online play. This implies an XBox Live membership, which opens many, many doors to a greater overall entertainment experience than simply a gaming one. I see the potential there, I don't know yet if it's going to be as awesome as I hope it is.

As far as offline play, I think a hybrid of what is now the DRM/licensing decision and what they had before would have been best. I'm also disappointed that MS didn't stick to their guns UNTIL consumers had a chance to actually see what locking themselves into a system would have been like. When Microsoft does something like this, consumers come out with pitchforks and torches. If you think about it -- this is exactly what Apple customers are buying into -- the iTunes "infrastructure" is largely a media hub -- apps, music, shows, games, etc etc are all tied to an online (to some extent) account.

The silly always-connected mandates wasn't well thought out, but I think consumers are actually missing a huge opportunity here. From a game developer standpoint, they are not making ANY money off used games. IF there were an elegant solution (please hear me out here...) and there was residual incomes to the devs, prices could actually come DOWN. For PC gamers out there -- how do you buy most of your games these days? Are you spending $50-60 on new releases? Yeah, sure, sometimes... but what's your thoughts on the Steam marketplace? Fire sales for franchise titles at <$5? That MAY have been where MSFT was headed, but we'll 'never' know now. (I have my reservations and doubts, but it truly could have been the direction they were headed)

In any event, this long winded post is basically saying: I'm going to wait and see. There ARE going to be people that stick with XBox just because it's what they "know and love," and if the experience is actually as good as I hope/have a suspicion it will be, I think there's just a lot of unnecessary pre-release drama.

I am getting the One on launch day and the PS4 early next year. While I wasnt fond of the always online thing it still didnt make me not want the console. While I would love for the price to be the same as the PS4, I paid about that much for my launch PS3 and almost $700 for the 3DO when it launched back in the day.

We knew the PS4 was going to be more powerful but didn't know it was going to be by this much.
"numerical advantages of 30 percent to 50 percent for the PlayStation 4 over the Xbox One in a number of important specs, such as GPU cores, control units, memory bandwidth, and teraflop shading."

Our contacts have told us that memory reads on PS4 are 40-50 per cent quicker than Xbox One, and its ALU (Arithmetic Logic Unit) is around 50 per cent faster. One basic example we were given suggested that without optimisation for either console, a platform-agnostic development build can run at around 30FPS in 1920×1080 on PS4, but it’ll run at “20-something” FPS in 1600×900 on Xbox One. “Xbox One is weaker and it’s a pain to use its ESRAM,” concluded one developer.
...
Xbox One does, however, boast superior performance to PS4 in other ways. “Let’s say you are using procedural generation or raytracing via parametric surfaces – that is, using a lot of memory writes and not much texturing or ALU – Xbox One will be likely be faster,” said one developer.
...
One source even suggested that enforcing parity across consoles could become a political issue between platform holders, developers and publishers. They said that it could damage perceptions of a cross platform title, not to mention Xbox One, if the PS4 version shipped with an obviously superior resolution and framerate; better to “castrate” the PS4 version and release near-identical games to avoid ruffling any feathers.

The launches are weeks away and the power differential between XBone and PS4 is materializing into tangible results.
Call of Duty is full HD 1080p on PS4 while it's only 720p on XBone [which means the PS4 has more than twice the resolution].
Battlefield 4 is 900p on PS4 and 720p on XBone.

^If you're that interested in it...http://www.eurogamer.net/articles/digitalfoundry-battlefield-4-next-gen-vs-pc-face-off-preview
Minor details between both versions IMO. Fanbois aside, no one is gonna loose sleep over that. Because if they're loosing sleep over these details, they're better off building a 800€ tower.
EDIT: The only stuff I remember is that as of 2013, where most people are equipped with a form or another of a 1080p screen that consoles that aren't even out yet struggle to give us a 60FPS 1080p screen regardless of any quality setting/filters and that we'll be on-going with said consoles for at least the next 6 to 8 years. This actually seriously sucks for the future. Oh yeah, I forgot magic word "optimization".

I am getting the One on launch day and the PS4 early next year. While I wasnt fond of the always online thing it still didnt make me not want the console. While I would love for the price to be the same as the PS4, I paid about that much for my launch PS3 and almost $700 for the 3DO when it launched back in the day.

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Out of curiosity, if you got a PS4, would you be getting the PS Eye accessory with it? I wonder what the eventual attach rates are going to be for the accessory.

I don't know if I'll be getting a new console anytime soon, until my 360 is completely dated and not working I reckon I'll be sticking with it, especially since there are a bunch of great games coming out soon that aren't for either of the new consoles. I'm also out of work and trying to save money to pay for grad school (and buisness school after that!). With that being said if I ever decide to pick up a new one, I might end up going with the PS4 especially if it's true that it's THAT much more powerful than the XB1. I've had consoles made by all three companies (Super Nintendo, N64, PS2, 360) and I liked them all. I'm pretty interested in what XB1 offers as a media platform, but not willing to pay 100 extra for such features - it's as if Microsoft forgot that they were making a gaming console first and an entertainment all-in-one device second (or was that their goal all along?).

I'm very enticed by the fact that Sony's online service is also free (EDIT: not anymore. That's messed up).

I don't know if I'll be getting a new console anytime soon, until my 360 is completely dated and not working I reckon I'll be sticking with it, especially since there are a bunch of great games coming out soon that aren't for either of the new consoles. I'm also out of work and trying to save money to pay for grad school (and buisness school after that!). With that being said if I ever decide to pick up a new one, I might end up going with the PS4 especially if it's true that it's THAT much more powerful than the XB1. I've had consoles made by all three companies (Super Nintendo, N64, PS2, 360) and I liked them all. I'm pretty interested in what XB1 offers as a media platform, but not willing to pay 100 extra for such features - it's as if Microsoft forgot that they were making a gaming console first and an entertainment all-in-one device second (or was that their goal all along?).

I'm very enticed by the fact that Sony's online service is also free (EDIT: not anymore. That's messed up).

Now my decision is much harder, if I make one at all.

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Yeah i'm going to New York in a few weeks and was planning on bringing one back, they're both $150+ cheaper there than they are here.