1of 5

VR Game Development with Unity for Beginners

Discover Unity VR Basics & Build a Game for All Current Platforms

Interested in creating VR games but don't know where to start? In this course, you'll put together a simple game while covering the building process in Unity for all the main VR platforms. That includes Google Cardboard, Gear VR, Oculus, and HTC Vive. By course's end, you'll have an understanding of what it takes to build VR games with Unity.

Access 14 lectures & 3 hours of content 24/7

Build a flying platform demo

Learn some performance & optimization techniques

Develop a script to look around in the editor

Software developer and founder of ZENVA, since 2012, Pablo Farias Navarro has been teaching online how to create games, apps and websites to over 200,000 students through the Udemy and Zenva Academy platforms, and created content for companies such as Amazon and Intel.

Pablo is a member of the Intel Innovator Program in the Asia Pacific, and has run live programming workshops in San Francisco, Brisbane and Bangalore. He holds a Master in Information Technology (Management) degree from the University of Queensland (Australia) and a Master of Science in Engineering degree from the Catholic University of Chile.

WebVR for Beginners: Build VR Websites with A-Frame

Learn to Create Amazing Interactive VR Websites from Scratch

Anyone can learn how to create simple VR experience that can run on any web browser through this course. The effort to bring VR to the web is driven by the desire to create an open ecosystem of VR experiences: the Metaverse. Here, you'll learn how to use the open source library, A-Frame, to create simple VR experiences for browsers using a HTML-like syntax.

Access 9 lectures & 2 hours of content 24/7

Create simple VR websites w/ A-Frame

Work w/ primitives, textures, & transforms

Load 360º photos that work on both VR & non-VR

Learn how to create animations

Bring 3D models into a website

Software developer and founder of ZENVA, since 2012, Pablo Farias Navarro has been teaching online how to create games, apps and websites to over 200,000 students through the Udemy and Zenva Academy platforms, and created content for companies such as Amazon and Intel.

Pablo is a member of the Intel Innovator Program in the Asia Pacific, and has run live programming workshops in San Francisco, Brisbane and Bangalore. He holds a Master in Information Technology (Management) degree from the University of Queensland (Australia) and a Master of Science in Engineering degree from the Catholic University of Chile.

Unity VR Development: Night with Mosquitos Game

Create an Immersive & Spooky Game Experience in Virtual Reality

The best way to learn any kind of development is by doing, and in this course you'll create a VR experience where a peaceful night in the forest is interrupted by giant mosquitos. Sounds horrifying, huh? You'll use the VR standard assets from Unity to create a reticle for gaze-based interaction, getting you caught up on a crucial element of VR development.

Access 12 lectures & 3 hours of content 24/7

Get an overview of VR standard assets

Discuss reticles & VR eye raycaster

Explore randomization of trees, scale, & rotation

Cover skyboxes & particle effects

Create a game from scratch

Software developer and founder of ZENVA, since 2012, Pablo Farias Navarro has been teaching online how to create games, apps and websites to over 200,000 students through the Udemy and Zenva Academy platforms, and created content for companies such as Amazon and Intel.

Pablo is a member of the Intel Innovator Program in the Asia Pacific, and has run live programming workshops in San Francisco, Brisbane and Bangalore. He holds a Master in Information Technology (Management) degree from the University of Queensland (Australia) and a Master of Science in Engineering degree from the Catholic University of Chile.

Unity VR Development: 360° Photos Experience

Use 360º Photos to Create an Interactive VR Experience in Unity

In this course you'll cover the creation of a VR experience using 360º photos. You'll start from the ground-up, detailing what 360º photos are, how they're stored, and what you need to do to prepare them for use in Unity. You'll also delve into a discussion around UI in virtual reality.

Access 9 lectures & 2.5 hours of content 24/7

Work w/ 360º photos in Unity

Discover the importance of Spatial UI

Compare diegetic & non-diegetic UI

Perform gaze interactions like clicking & hovering

Build reusable UI components

Software developer and founder of ZENVA, since 2012, Pablo Farias Navarro has been teaching online how to create games, apps and websites to over 200,000 students through the Udemy and Zenva Academy platforms, and created content for companies such as Amazon and Intel.

Pablo is a member of the Intel Innovator Program in the Asia Pacific, and has run live programming workshops in San Francisco, Brisbane and Bangalore. He holds a Master in Information Technology (Management) degree from the University of Queensland (Australia) and a Master of Science in Engineering degree from the Catholic University of Chile.

Unity VR Development: 360° Video Quiz App

Learn About 360º Video & Create an Interactive VR Quiz App in Unity

In this course, you'll build an interactive quiz that uses 360º video to create an immersive environment. Questions and their correct answers are loaded from the cloud so that quiz content can be modified even after the game is built. Regardless of experience, you'll be able to fully create the game from scratch.

Access 9 lectures & 2.5 hours of content 24/7

Work w/ 360º video in Unity

Build an interactive quiz in VR w/ gaze-based interaction

Load data from the web

Get an introduction to coroutines

Software developer and founder of ZENVA, since 2012, Pablo Farias Navarro has been teaching online how to create games, apps and websites to over 200,000 students through the Udemy and Zenva Academy platforms, and created content for companies such as Amazon and Intel.

Pablo is a member of the Intel Innovator Program in the Asia Pacific, and has run live programming workshops in San Francisco, Brisbane and Bangalore. He holds a Master in Information Technology (Management) degree from the University of Queensland (Australia) and a Master of Science in Engineering degree from the Catholic University of Chile.