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Hey everybody, I've been working on a new hack for awhile now, and it's beginning to see some progress being made. I'm thinking of putting it up in the Progressing Hacks section soon, but I'm not quite sure when at the moment. So I'm wondering, when would you consider it a good point in development to put up a hack for others to see?

I say it depends on how many scripts you have in each town + on each route.
If you are using a lot of scripts in each town and each route, then put up the first beta when you have got to the second town and update it from there.
If you don't use a lot of scripts, then stick a beta up when you've done the third town and release an update for every town completed (Unless bug fixes are required)

__________________

Currently working on a new Pokemon Hack with an in-depth story line!
That's about as much as you're going to get for now...

I say it depends on how many scripts you have in each town + on each route.
If you are using a lot of scripts in each town and each route, then put up the first beta when you have got to the second town and update it from there.
If you don't use a lot of scripts, then stick a beta up when you've done the third town and release an update for every town completed (Unless bug fixes are required)

Thanks. Now that you mention it, I think I'm going to go back and add some more scripts into what I have so far. I have a feeling that it will make my hack a lot better.

I thought I'd bring this thread back from the depths and discuss a project of mine that I've decided to rekindle. Since early 2010 I've had a folder on my laptop dutifully named 'Pokémon Orange: Adventures in the Orange Islands' (a mouthful, I know). I'm sure you can all guess what is inside the folder; either way the answer is a barely edited BPRE ROM with a .docx file scattered with ideas for the hack. I always felt aggrieved that we were never given an official Pokémon game in the Orange Islands, I do give props to sergio for his valiant efforts creating Naranja though. However, Naranja really isn't my idea of an 'official Pokémon game' as it's based on the events that happen in the anime. In my eyes the anime is based upon events that happen in the 'official Pokémon games' (with the obvious exception of Pokémon Yellow). So, it's been one of my long-term, and now realistic, ambitions to create an un-official Pokémon game for the Orange Islands. I hope you're all still following what my idea is at this point in time, I'm glad if you are but if you're not here are some bullet points to sum up what I wish to do/create:

do what GameFreak should have done prior to the Orange Islands anime and create an official game for it

use the original 251 Pokémon that were available at time of release

transfer any relevant events from the anime (gym leaders, Pokémon league etc.) into the game and scrap any ideas that would not make an official game (Ash's Lapras, the blimps, skill challenges in the gym etc.)

If you're still following me now I'd like to hear some ideas on the project in this thread and if you're willing to help me feel free to PM me or post in here as this will be an ambitious project.

(This game will be created on the BPRE system with mostly default tiles and scripting/mapping styles realistic of the 1st and 2nd generation games as I believe this is what GameFreak would have done if the game was officially created)

Okay, I think I just found the perfect excuse to come back to Pokerom hacking. Your idea and desire for such a game is indeed justified, and I support the cause. Although details about the Orange Islands arc are a bit blur in my memory, I really liked it all and will delve into it thoroughly, then PM you anything I might come up with.

The game length problem can be solved, I guess. One sidequest here, one urban disturbance there, and four gyms can still get to be canon, if the player covers them in twice the distance of the usual game. What I'm actually curious about is the main character; is it going to be a completely new pair of kids, or someone familiar? (though sticking to the Gamefreak quo crosses out the latter option)

Anyway, my point is I've been away from hacking for some time, and after my own hack took a slope down the drain multiple times I needed some new kind of motivation. Well, hello there, new kind.

While I'm still sorting out a lot of stuff, I have an idea I'd like to try. I don't know if I can do it, but here it goes:

Arceus, seeing the different ways humans have exploited pokemon and gone after his legendary kin, has decided the time has come to destroy the human race and start all over. However, Mew argues that for every bad human, there is a good one as well. That humanity needs a chance to prove themselves. Arceus decides to allow Mew the chance to chose a human she thinks is best.

This human is the player character. Here are my main goals for the hack:

1) To create a new region and bring in pokemon from all five generations. This would include a series of brand new characters.

2) Involve a series of challenges in addition to the gyms and elite - or maybe replace them all together.

3) Create a captivating and unique story line and game experience.

This will take quite a while to develop, and is still in it's barest stages... just sharing an idea here.

hello, i'm snivy7 and i'm going to start on a long hack. It's about ash's journey in johto its going to follow anime im going to try the best i could but im looking for a team to help me. Is there any pointer ideas before i start? and its a hack of fire red wish me and my team good luck!

This is something I've wanted to do for a while but I never knew enough on how to implement it. I want to add walking with pokemon to an Advance gen game, like in HeartGold and SoulSilver. I know this would take a new ow table and some ASM coding most likely, but what I want to know is, can it be done? Even if it just started off simple like in Pokemon Yellow where your Pikachu never goes in its pokeball; just have it so your starter always walks with you. Any ideas would be great.

hello, i'm snivy7 and i'm going to start on a long hack. It's about ash's journey in johto its going to follow anime im going to try the best i could but im looking for a team to help me. Is there any pointer ideas before i start? and its a hack of fire red wish me and my team good luck!

Actually there's already a hack that follows Ash's Journey's in Johto. It is called Pokemon Johto Adventures maybe you heard of it. And if you are in need of a team, post in the Team Discussions forums.

Quote:

Originally Posted by karatekid552

This is something I've wanted to do for a while but I never knew enough on how to implement it. I want to add walking with pokemon to an Advance gen game, like in HeartGold and SoulSilver. I know this would take a new ow table and some ASM coding most likely, but what I want to know is, can it be done? Even if it just started off simple like in Pokemon Yellow where your Pikachu never goes in its pokeball; just have it so your starter always walks with you. Any ideas would be great.

It is possible. I'm pretty sure Jambo51 is working on it, and it would really be great to have a Pokemon walk with you.

This is something I've wanted to do for a while but I never knew enough on how to implement it. I want to add walking with pokemon to an Advance gen game, like in HeartGold and SoulSilver. I know this would take a new ow table and some ASM coding most likely, but what I want to know is, can it be done? Even if it just started off simple like in Pokemon Yellow where your Pikachu never goes in its pokeball; just have it so your starter always walks with you. Any ideas would be great.

Last I checked, Jambo was working on a follow me routine, but he hasn't finished yet/released it to the public. It has not been discovered fully yet.

You can easily do scripts/routines to find out which pokemon you want to follow you...but the actual following part is what's hard.

I thought I'd ask here, but I seem to be hacking more obscure file formats than people here tend to use. Since Pokémon Battle Revolution is on the Wii, perhaps a few people here might be into hacking it, so I want to ask: Would anyone want a Wii custom music tutorial?

I thought I'd ask here, but I seem to be hacking more obscure file formats than people here tend to use. Since Pokémon Battle Revolution is on the Wii, perhaps a few people here might be into hacking it, so I want to ask: Would anyone want a Wii custom music tutorial?

I'm pretty sure Wii BRSTMs are not any different from STRM files on the Nintendo DS, so if you use the correct program for converting .wav files into BRSTMs... then of course, it would be done successfully. I'm not really experienced with Revolution hacking, but I am experienced with Nitro hacking. If I become experienced at hacking Wii ISOs, then surely I would indeed be making a guide on hacking them, but probably first I'd be aiming at the ones on the GameCube such as Pokémon XD: Gale of Darkness. 'Cause GameCube games haven't really gotten any attention with any hacking teams as of yet.

I'm trying to Hack Pokemon Black & white and I have no idea how to change the names of the trainers since I want to change Ace trainer Shaun to Stephen also I want to Change Cheren to Jeff and Bianca to Chelsea so it would be awesome if someone knows how. Thanks if you can help

I'm pretty sure Wii BRSTMs are not any different from STRM files on the Nintendo DS, so if you use the correct program for converting .wav files into BRSTMs... then of course, it would be done successfully. I'm not really experienced with Revolution hacking, but I am experienced with Nitro hacking. If I become experienced at hacking Wii ISOs, then surely I would indeed be making a guide on hacking them, but probably first I'd be aiming at the ones on the GameCube such as Pokémon XD: Gale of Darkness. 'Cause GameCube games haven't really gotten any attention with any hacking teams as of yet.

Well, there's BRSTM looping as well, although I've figured out a good way to get it right.

Quote:

Originally Posted by Flame999

I'm trying to Hack Pokemon Black & white and I have no idea how to change the names of the trainers since I want to change Ace trainer Shaun to Stephen also I want to Change Cheren to Jeff and Bianca to Chelsea so it would be awesome if someone knows how. Thanks if you can help

I believe there's a text editing ptogram, PPTXT or something like that, that will allow you to edit text/names. Check Project Pokemon, I think it originated there.

I'm a bit lost on how to emulate/hack DS roms. I've seen tutorials, but I've been confused so far.

Hacking them hasn't come too far as of yet, but with the advancements made in the past year, more and more hacks will start to be released on the DS. And eventually, more and more programs will be made to make hacking of them easier.

This is just an issue I've been hoping to find a way around, is there any current known way to remove/replace the professor Oak introduction to the game on new saves. I'm talking about for Fire Red. Or is that sort of thing just out of the question?

Okej all, uuh well i think i have to post this question here.
Ive seen a lot of rom-bases, but can some1 say or give me a link in PM a base with the best tiles what you think it is. Cuz i like scripting a lot and i really don't like tile-inserting but i would start my own hack with some decent tiles . I prefer D/P or HG/SS

Since this is about romhacking discussion, I think it might be worth noting that WaH is offline. The forums are still online, and the old site points to romhack.me, but does anyone here know why they went offline? It seemed fairly stable as sites go.

Since this is about romhacking discussion, I think it might be worth noting that WaH is offline. The forums are still online, and the old site points to romhack.me, but does anyone here know why they went offline? It seemed fairly stable as sites go.

Their forums are having a few issues, so they've agreed to have a temporary redirect for now until it is all fixed up.

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