RE5 and 1 the most realistic?

Do you agree that in terms of storyline, monsters and enemies that resident evil 1 and 5 was more focused on 'realism' like it could almost happen in real life? RE6 and RE4 in my opinion is the the polar opositte in terms of realism to RE5. I mean some of the enemies/characters RE4 and 6 were so over the top.

RE5 was pretty over the top too, with Wesker's superpowers and the enormous monsters.

I'd say RE1, 3, and maybe 0 are the most realistic. Almost all of the mutations are done off-screen, so you can at least imagine that the monsters were created over a semi-reasonable time frame, as opposed to the mutations in the other games where a human sized enemy can become bigger than a truck in 5 seconds. The monsters also weren't nearly as large as some of the newer ones, like Irving or U-8.

Plus, Chris fighting in a volcano was pretty unrealistic, you don't have to touch the magma to die from that heat.

Last edited by 37 Narwhals on Wed Mar 26, 2014 8:59 pm; edited 1 time in total

I think Resident Evil 1 is the most [i]realistic[i] in the series. I do not find much of 5 believable at all. After recently beating Gaiden I could say it is also highly realistic from a story / monster standpoint.

If you want to get that technical, none of the games are really that realistic. While certain games may be more realistic than others, the enemies and stories are something that would never exist in a real life scenario.

Resident Evil 4 and on is when the series became over the top. I would say the most believable project in the entire series in Degeneration, and while that's not exactly realistic either, it's simple so it's more believable than some of the other projects.

So yeah, I wouldn't say Resident Evil 1 and Resident Evil 5 are the most realistic.

Complaining about Leon dropping 30+ foot distances straight on his feet to the ground without shattering his ankles like a real person would doesn't make me a hater.

No, please don't get me wrong. I was exagerating the idea that if someone thinks that those two are the most realistic games of the franchise, then they must have some big military men fetish .

I like to view the games in eras (as I'm sure you do too, since you have a clear difference of preference for the earlier games). jumping from 1 all the way up to 5 is kinda suspicious and borderline trolling.

When I think re5 I always think about Jill doing super crazy ninja flip kicks while dodging bullets. Kinda ruins it for me.

Yep. I wasnt fond of that stuff either. Really, i believe RE has been less realistic since Code Veronica and it's over the top action. And especially with the CVX rerelease. Not starting with RE4 as some may have you believe. But i absolutely like having SOME action. I liked when Jill did that slo-mo split in midair while taking buff guy Chris down like no one's business. I guess those two are into some sort of female domination stuff.

RE1 definitely. I think with each passing game, Capcom kept trying to out-do what they had done previously, and because of that, they lost a little bit of realism with each game. RE1 didn't have to deal with any of that, and as a result, just stands on its own two feet, balancing realism and the monsters/virus/storyline really well.

RE5 stopped having realism when I had an inventory of 3 Shotguns, a Minigun, a Rocket Launcher, a Stun Rod, a M500, and a Grenade Launcher.

Resident evil as a whole started being unrealistic when a zombie managed to take 3 magnum shots to the face.

I think that can be blamed on Barry aiming in the wrong spots until the headshot. Then again, he did take 2 rounds to kill a Hunter, so it could also be his ammunition.

But then again, it's hard to find .357 Magnum ammo (if this is RE1, he used the Colt Python) that isn't High Velocity.

Caliber would realistically be irrelevant. Even a 9mm to the head will kill you just as dead, or at least neutralize you as a threat. With zombies, it'd be even more irrelevant.

That said, it could very well be where he's aiming. Contrary to what some people think, most police and military are trained to aim for the torso, rather than the head, because it's a larger target and because a bullet to the heart or lungs will certainly stop you.

RE5 stopped having realism when I had an inventory of 3 Shotguns, a Minigun, a Rocket Launcher, a Stun Rod, a M500, and a Grenade Launcher.

Resident evil as a whole started being unrealistic when a zombie managed to take 3 magnum shots to the face.

I think that can be blamed on Barry aiming in the wrong spots until the headshot. Then again, he did take 2 rounds to kill a Hunter, so it could also be his ammunition.

But then again, it's hard to find .357 Magnum ammo (if this is RE1, he used the Colt Python) that isn't High Velocity.

Caliber would realistically be irrelevant. Even a 9mm to the head will kill you just as dead, or at least neutralize you as a threat. With zombies, it'd be even more irrelevant.

That said, it could very well be where he's aiming. Contrary to what some people think, most police and military are trained to aim for the torso, rather than the head, because it's a larger target and because a bullet to the heart or lungs will certainly stop you.

When I was talking caliber, I meant it against the Hunters, with their thick scales and all.

RE5 stopped having realism when I had an inventory of 3 Shotguns, a Minigun, a Rocket Launcher, a Stun Rod, a M500, and a Grenade Launcher.

Resident evil as a whole started being unrealistic when a zombie managed to take 3 magnum shots to the face.

I think that can be blamed on Barry aiming in the wrong spots until the headshot. Then again, he did take 2 rounds to kill a Hunter, so it could also be his ammunition.

But then again, it's hard to find .357 Magnum ammo (if this is RE1, he used the Colt Python) that isn't High Velocity.

Caliber would realistically be irrelevant. Even a 9mm to the head will kill you just as dead, or at least neutralize you as a threat. With zombies, it'd be even more irrelevant.

That said, it could very well be where he's aiming. Contrary to what some people think, most police and military are trained to aim for the torso, rather than the head, because it's a larger target and because a bullet to the heart or lungs will certainly stop you.

When I was talking caliber, I meant it against the Hunters, with their thick scales and all.

there is an argument for both but tbf barry should of been aware that zombies only die with headshots haha

RE5 stopped having realism when I had an inventory of 3 Shotguns, a Minigun, a Rocket Launcher, a Stun Rod, a M500, and a Grenade Launcher.

Resident evil as a whole started being unrealistic when a zombie managed to take 3 magnum shots to the face.

I think that can be blamed on Barry aiming in the wrong spots until the headshot. Then again, he did take 2 rounds to kill a Hunter, so it could also be his ammunition.

But then again, it's hard to find .357 Magnum ammo (if this is RE1, he used the Colt Python) that isn't High Velocity.

Caliber would realistically be irrelevant. Even a 9mm to the head will kill you just as dead, or at least neutralize you as a threat. With zombies, it'd be even more irrelevant.

That said, it could very well be where he's aiming. Contrary to what some people think, most police and military are trained to aim for the torso, rather than the head, because it's a larger target and because a bullet to the heart or lungs will certainly stop you.

When I was talking caliber, I meant it against the Hunters, with their thick scales and all.

there is an argument for both but tbf barry should of been aware that zombies only die with headshots haha

Not necessarily. For all we know, Night of the Living Dead never happened in the RE universe and therefor zombies never became a pop culture icon. Without George Romero's classic, they would never have known what a zombie is and that you have to destroy the brain to kill one.