This training session starts by studying the Rendering menu and goes on to apply environmental effects (atmospheric, fire...). You will then study Scanline, RayTracer parameters and Gamma/LUT setup. You will go on to Render Elements basics followed through with more intricate cases and finish off with Combustion pratical and an introduction to OpenEXR. The next step will be to go into Sub-Pixel information such as G-Buffer, velocity blurring, Z and RPF. You will also study Render preferences such as Output Dithering, G-Buffer, Multithreading etc.

Lastly, the principals of Video Post will be studied with effects like glow, stars, lens flare put into practice.

Special introductory offer: 50% Off on all tutorials until August 31st ! (Discount automatically applied on checkout)