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2018.4

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2019.2

2019.3

1166802

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[Mac] UnityEditor Mac sometimes loses the installed Platform Support

To reproduce:
1. Create a new project
2. Set Platform Support to iOS or Android
3. Close Unity
4. Open the project again

Expected result: after the project is opened, previously selected platform support is available
Actual result: platform support (Android or iOS) that was previously selected is not available anymore and states that it needs to be installed

Known workarounds:
- Using Unity Hub fixes the issue
- Before opening a project in Unity launcher, select "Learn" tab then back to project selection and open the project, the issue shouldn't appear
- Creating a new project and opening the wanted project through the top menu bar