Several weeks ago, I shared an update about our uncertainty around holding BlizzCon this year. Since then, a lot has changed . . . and a lot also hasn’t changed. During this time, we’ve had many discussions about what holding a convention could look like in light of all the health and safety considerations we’d want to make. We’ve also talked about different paths we could take, and how each one could be complicated by fluctuations in national and local health guidelines in the months ahead. Ultimately, after considering our options, we’ve come to the very difficult decision to not have BlizzCon this year.

We’re feeling deeply disappointed about this decision, and imagine many of you will feel the same. I truly love BlizzCon, and I know that’s a sentiment shared by everyone at Blizzard. We will sorely miss connecting with so many of you at the convention and “recharging our geek batteries” this fall.

But we will meet again!

We’re talking about how we might be able to channel the BlizzCon spirit and connect with you in some way online, far less impacted by the state of health and safety protocols for mass in-person gatherings. We’d want to do this as soon as we could, but given that this is new-ish territory and the different factors involved, it will most likely be sometime early next year. BlizzCon is also a stage for big esports events in Blizzard games each year, so we’re also looking into alternatives for supporting some of the high-level competition that would normally take place at the show.

We’ll tell you more about our plans as they develop—but in the meantime, we hope to see you exploring the Shadowlands, hanging out in the Tavern, pushing the payload (do it!), and wherever else in the Blizzard universes you may roam.

The Old God N’Zoth has been freed from his titanwrought prison, unleashing destruction and terror across Azeroth. N’Zoth’s forces are gathered to lay siege on the titan facilities in Uldum and Vale of Eternal Blossoms. If these ancient defenses are ruined, N’Zoth will turn his nightmare visions into reality.

Corrupted Zones: Uldum and Vale of Eternal Blossoms

New Raid: Ny’Alotha, The Waking City

Delve into where nightmares dwell in Ny’alotha, the Waking City, a 12-boss raid set in the Void-shrouded heart of the ancient Black Empire. Confront mad heralds and inscrutable horrors, and ultimately go eye-to-eyes with N’Zoth himself in a fateful battle for Azeroth’s survival.

Enter a particular channel for a given community: /voice (community. name:channel)

Leave the current voice channel: /voice leave.

Community Commands

Open the Add Community dialog with the invitation link edit box selected. Paste in the link and hit return: /community join.

Open the create wow character community dialog with the Name edit box selected. Type in a name, then hit tab, then enter a short name, and hit enter to finalize the creation: /community create wow.

Open the create battle.net club dialog with the Name edit box selected. Type in a name, then optionally hit tab and enter a short name, and hit enter to finalize the creation: /community create battlenet.

Other

The Pet Journal will now indicate if you are unable to summon a pet.

Mount Equipment can be found and listed under Miscellaneous and below Mount.

A new option to lower game sound when voice chat is detected can be found under System > Voice Chat.

The map now indicates where players need to go to travel for transcontinental quests.

The friends list will now sort favorited RealID and BattleTag friends at the top.

Role count for damage dealers, tanks, and healers will now display in raid frames.

Dungeon entrance indicators on the map can now be toggled on and off.

Guild messages will now state the difficulty of the boss defeated.

Players who are Bounty Hunted will now display a distinctive icon on their nameplates.

Added dynamic scaling support for loading screens in ultra-wide resolutions.

While we are still in beta and until it starts populating, we are just going to have a single category "General" that all addons will go in. As the category starts filling up and as we get closer to release, we still start creating more specific categories and move them in accordingly.

Users, please note: These are addons that are for the beta of WoW Classic. They will not work on the Live servers!

Edit: We know folks are just trying to be helpful, but if an addon isn't yours, don't upload it!

- Chatpanel is now hidden by default
- Changed Size of Chatpanel
- Removed right Chatpanel (Lootframe is now Part of left Chatpanel)

⚫ Bugs:

- Raid and Arena frames are not working correctly (lots of lua errors)
- Size of World Quest Icons are sometimes WAY too big (only for Legion World Quests)
- When you join a Battleground, sometimes a lua error pops up (Addons Skins)

Understandably nUI has taken the brunt of my development time on wow since Classic went live. I will get back to my addons at some point though. Those with more interest will get the priority however. I will endeavour to have a single addon work in both versions but not tested this possibility yet so will stick with different versions for the time being.

Version Number wise things are only slightly different.

Version.Revision.Update

Version is the wow version the addon was coded and tested on.
Revision is the revision the addon was coded and tested on.
Update is a rolling number starting with 0 to 9 showing a update cycle allowing up to 10 updates per Revision.
Each update number also has a single letter starting with 'a' after it allowing 26 individual mini development updates in each update cycle.

EG. 1.13.2.31650.0e

This is for Version 1.13.2 of Classic Wow and was tested under Revision 31650 and is the first update '0' which is on its 5th development update.

1.13.2.31650.0 - Last Final Update
1.13.2.31650.0a - Development Update 'a' based on Final Update '0'
1.13.2.31650.0b - Development Update 'b' based on Final Update '0a'
1.13.2.31650.0c - Development Update 'c' based on Final Update '0b'
1.13.2.31650.0d - Development Update 'd' based on Final Update '0c'
1.13.2.31650.0e - Development Update 'e' based on Final Update '0d'
1.13.2.31650.1 - Current Final Update '1' that has all the development updates from '0a' to '0e'

LibSpellName2SID-1.1, LibSpellName2SID-1.1-Passives and LibSpellName2SID-1.1-Populator (the later is currenly only available through SVN) have all, as of version 1.1.09, been released under an MIT license.
See file LICENSE.txt included in each addon's folder for details.

This was the plan all along, we'd just never gotten to it...

Spatial Rift Countdown's next version will also be similarly released under an MIT license. And so should any other addons I'll publish in the future (depending on agreement from other co-authors when they exist).

Author Credit is given on a simple basis. We credit the person who sends the mod in, and says "I wrote this" if you see your work here, and its credited to someone else contact us first using the link at the bottom of the site. Please remember more than one person can make the same mod.