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The first season of The Wolf Among Us can live among your gaming library at a discount today, as the episodic adventure game is currently $19.99 on Amazon. The 33 percent off sale is good for the PlayStation 4, Xbox One, PlayStation 3 and Xbox 360 versions of the game, while Vita players can pick up The Wolf Among Us for $24.49 on the retailer's site.

Developed by The Walking Dead creator Telltale Games, The Wolf Among Us stars Fabletown's Sheriff Bigby Wolf, formerly known as The Big Bad Wolf. Based on Bill Willingham's Fables comic book series, the game's five episodes follows Bigby as he maintains order in the small New York City community. Our review of the final episode, "Cry Wolf," noted that the game's first season "lays the groundwork for the series that is (hopefully) to come, getting us invested in these pigs, these trolls, these witches, these toads, these people."

Permalink | Email this | Comments]]>adventureamazondealdiscountepisodeEpisodicmicrosoftplaystationplaystation-vitaps3ps4saleTellTale-Gamesthe-wolf-among-usvitaxboxxbox-oneWed, 07 Jan 2015 19:30:00 ESThttp://www.joystiq.com/2014/10/25/super-game-jams-final-episode-now-on-steam/http://www.joystiq.com/2014/10/25/super-game-jams-final-episode-now-on-steam/http://www.joystiq.com/2014/10/25/super-game-jams-final-episode-now-on-steam/#comments
The fifth and final episode of Devolver Digital's Super Game Jam is now available on Steam. Super Game Jam tells the stories of five pairs of developers that craft games during a 48-hour game jam. The final episode follows London-based developers Tom Francis (Gunpoint) and Liselore Goedhart (Remembering, Nott Won't Sleep) as they quickly concoct the game SimAntics under the game jam theme "simulation." The five-episode documentary series is currently 25 percent off ($14.99) on Steam through the end of the weekend, and includes copies of the five games created by the development duos.

Announced in March, the series was directed by filmmakers Bram Ruiter and Daniel Oliveira Carneiro in five cities over the course of six months and features designers such as Vlambeer's Jan Willem Nijman (Ridiculous Fishing, Luftrausers) and Jonatan Söderström (Hotline Miami). Nijman appeared in the first episode, which launched in May. Head past the break for a teaser trailer of Super Game Jam's final installment.

Permalink | Email this | Comments]]>devolver-digitaldocumentaryepisodefilmgame-jamindieLiselore-Goedhartsaleseriessteamsuper-game-jamtom-francisSat, 25 Oct 2014 09:00:00 ESThttp://www.joystiq.com/2014/07/23/alternate-1980s-rpg-majestic-nights-is-one-big-conspiracy/http://www.joystiq.com/2014/07/23/alternate-1980s-rpg-majestic-nights-is-one-big-conspiracy/http://www.joystiq.com/2014/07/23/alternate-1980s-rpg-majestic-nights-is-one-big-conspiracy/#comments
Some choose to believe the Apollo 11 moon landing of 1969 was a hoax, or that the United States government is keeping extraterrestrials in a hidden building somewhere in the Nevada desert. Epiphany Games is playing off these types of conspiracies with its freshly-announced episodic game, Majestic Nights, which will debut in September. In the alternate 1980s game, these sorts of conspiracies aren't just theories, but are "truths." Players guide an intelligence operative known as Cardholder and a private investigator named Cal in the isometric RPG, uncovering clues to the criminal cover-ups and world-breaking facts about events like alien abductions.

The first season of Majestic Nights includes six episodes and kicks off with a "Chapter Zero" prologue for free in September, which dives into the aforementioned moon landing. Majestic Nights' subsequent chapters will come at a cost; the first is expected to arrive in October, with the season's conclusive sixth episode currently slated for April 2015. The game is in development for PC, Mac, iOS and Android, and while Epiphany didn't put a price to each chapter, season passes will be available for players to guarantee access to the whole shebang.

Permalink | Email this | Comments]]>adventureandroidchapterconspiraciesconspiracyconspiracy-theoriesconspiracy-theoryconspiracy-thriillerepiphany-gamesepisodeEpisodiciosipadmacmajestic-nightsmobilemoon-landingpcrpgscreenshotsWed, 23 Jul 2014 17:30:00 ESThttp://www.joystiq.com/2014/07/16/muramasa-rebirth-cursed-with-third-dlc-chapter-is-pretty-sickle/http://www.joystiq.com/2014/07/16/muramasa-rebirth-cursed-with-third-dlc-chapter-is-pretty-sickle/http://www.joystiq.com/2014/07/16/muramasa-rebirth-cursed-with-third-dlc-chapter-is-pretty-sickle/#comments
The third piece of story DLC for Muramasa Rebirth is now available to download for $4.99. Titled "A Spirited Seven Nights' Haunting," the chapter stars the ninja Arashimaru, who is on a quest to survive after receiving a curse that limits his life to seven days. Armed with a sickle and kunai, players can tackle both new and old enemies as Arashimaru and also summon the snake-like spirit threatening to kill him in order to overwhelm enemies.

The Genroku Legends series of four downloadable episodes for Muramasa Rebirth was announced in November and features new characters and stories with each entry. The first chapter, "Fishy Tales of the Nekomata" arrived in January followed by the second episode, "A Cause to Daikon For," in February. Muramasa Rebirth launched in June 2013 as the Vita port of Vanillaware's original Wii game, Muramasa: The Demon Blade. The game is free for PlayStation Plus subscribers to download this month.

Permalink | Email this | Comments]]>a-spirited-seven-nights-hauntingAksys-GameschapterDLCdownloadable-contentepisodegenroku-legendsmuramasa-rebirthMuramasa-the-demon-bladeplaystationplaystation-vitavitaWed, 16 Jul 2014 12:30:00 ESThttp://www.joystiq.com/2013/12/04/the-wolf-is-among-ios-today/http://www.joystiq.com/2013/12/04/the-wolf-is-among-ios-today/http://www.joystiq.com/2013/12/04/the-wolf-is-among-ios-today/#comments
Telltale's The Wolf Among Us is set to launch today on iOS. The game's first episode, titled "Faith," will cost $4.99, while a pass for the game's entire season will be priced at $14.99, Touch Arcade reported. The latest trailer for the game notes that it will also arrive "soon" on PlayStation Vita.

The Wolf Among Us' first episode launched in mid-October on Xbox 360 and PC. The series is based on Bill Willingham's Fables comic series, guiding the werewolf-like Sheriff Bigby through a section of New York City known as Fabletown. Our review of the episode found the game to be a "perfect beginning" to Telltale's new series, and it made us "invested in protecting these curious creatures from our storybooks."

Permalink | Email this | Comments]]>adventurebigbyBill-willinghamepisodefablesiosipadiphonemobileplaystationplaystation-vitaseasonTelltaleTellTale-Gamesthe-wolf-among-ustrailervitawolfWed, 04 Dec 2013 16:00:00 ESThttp://www.joystiq.com/2013/09/11/pbs-game-show-delves-into-video-game-violence/http://www.joystiq.com/2013/09/11/pbs-game-show-delves-into-video-game-violence/http://www.joystiq.com/2013/09/11/pbs-game-show-delves-into-video-game-violence/#comments
The latest episode of PBS' webseries, Game/Show, dives into the often-controversial topic of violence in video games. The episode briefly explores the history of violence within sports and other types of games, helping to explain why violent acts are depicted as often as they are in video games.

Hosted by Kill Screen's Jamin Warren and produced by Kornhaber Brown, the series has just two other episodes. The first is devoted to analyzing the success of characters like Mario, Sonic and Link, while the other looks closer at the rise of "Let's Play" videos on YouTube.

Permalink | Email this | Comments]]>episodegame-showjamin-warrenkornhaber-brownpbsviolencewebisodesWed, 11 Sep 2013 03:30:00 ESThttp://www.joystiq.com/2013/09/06/final-cognition-episode-hits-september-19-series-coming-to-stea/http://www.joystiq.com/2013/09/06/final-cognition-episode-hits-september-19-series-coming-to-stea/http://www.joystiq.com/2013/09/06/final-cognition-episode-hits-september-19-series-coming-to-stea/#commentsCognition: An Erica Reed Thriller began in October 2012 as a four-episode series in which players investigate the murder of Scott Reed, the clairvoyant protagonist's brother. The game's final episode, called The Cain Killer, will launch September 19 for PC and Mac, Phoenix Online Studios announced.

Additionally, once the fourth episode arrives, the whole series will finally launch on Steam and GOG.com. Cognition was Greenlit on Steam in June, thanks to over 25,000 votes by the community, according to the developer.

Permalink | Email this | Comments]]>cognitioncognition-an-erica-reed-thrillercognition-an-erica-reed-thriller-episode-4episodeepisode-4gog.commacpcPhoenix-Online-Studiosreverb-publishingscreenshotsSTEAMthe-cain-killertrailerFri, 06 Sep 2013 18:30:00 ESThttp://www.joystiq.com/2013/06/22/payday-2-web-series-continues-in-the-vault/http://www.joystiq.com/2013/06/22/payday-2-web-series-continues-in-the-vault/http://www.joystiq.com/2013/06/22/payday-2-web-series-continues-in-the-vault/#comments
This second episode of the live-action Payday 2 web series picks up where the first one left off: the crew is in the middle of robbing a bank and is about to make its escape from the vault. Payday 2 will launch on PS3, Xbox 360 and PC in August.

Permalink | Email this | Comments]]>505-Gamesepisodelive-actionmicrosoftoverkilloverkill-softwarepayday-2pcplaystationps3web-seriesxboxSat, 22 Jun 2013 10:30:00 ESThttp://www.joystiq.com/2011/08/23/sonic-4-episode-2-rolling-into-place-in-2012/http://www.joystiq.com/2011/08/23/sonic-4-episode-2-rolling-into-place-in-2012/http://www.joystiq.com/2011/08/23/sonic-4-episode-2-rolling-into-place-in-2012/#comments
Sega has apparently joined the effort forged by Valve to change the rules of how long you can go between episodic releases, while still being allowed to call said releases "episodes." In a recent interview with Eurogamer, Sonic Team's Takashi Iikuza talked about Sonic 4, explaining, "This year, 2011, is the anniversary, so we're focusing on the celebration title." He later added, "But moving forward to 2012, Sonic will still be going, so I'd hope to provide Episode 2 then."

In other news, have you guys seen this new show, Best Buds Living It Up In New York? It's this great new NBC sitcom. The first episode aired last night, and the next episode is going to air in about eighteen months.

Permalink | Email this | Comments]]>episodemicrosoftnintendoplaystationps3psnsegasonic-teamsonic-the-hedgehog-4-episode-1wiiwiiwarexblaxboxTue, 23 Aug 2011 14:45:00 ESThttp://www.joystiq.com/2010/07/23/star-trek-online-season-two-to-revive-some-ancient-enemies/http://www.joystiq.com/2010/07/23/star-trek-online-season-two-to-revive-some-ancient-enemies/http://www.joystiq.com/2010/07/23/star-trek-online-season-two-to-revive-some-ancient-enemies/#comments
We weren't exactly sure what qualified as an "Ancient Enemy" in the Star Trek universe -- haven't most of them been around since, like, the 60s, anyway? The debut trailer for the second season of content updates (which carries the "Ancient Enemies" subtitle) for Star Trek Online reveals the true identity of these time-tested foes: Big, scaly dudes with tusks. Oh, and floating, demonic torsos. Oh, and floating, demonic torsos that can fly around in space without a ship.

So, in short, not only are these enemies older than the game's traditional fare, but they're jumpsuit-spoilingly scarier as well. You can catch a glimpse of these second season baddies in the trailer posted after the jump.

The deadpan detective has never been so dogged! With his partner's brain missing (physically), Sam loses his cool and goes on the warpath in the third episode of Sam & Max: The Devil's Playhouse, out on on PC, Mac and PSN on June 22.

Permalink | Email this | Comments]]>AdventureEpisodemacpcplaystationps3PSNSam-and-MaxSam-and-Max-The-Devils-PlayhouseSam-and-Max-The-Devils-Playhouse-They-Stole-Maxs-BrainTelltaleTelltale-GamesThey-Stole-Maxs-BrainSat, 19 Jun 2010 15:30:00 ESThttp://www.joystiq.com/2010/04/24/invasion-of-deep-space-nine-invades-star-trek-online/http://www.joystiq.com/2010/04/24/invasion-of-deep-space-nine-invades-star-trek-online/http://www.joystiq.com/2010/04/24/invasion-of-deep-space-nine-invades-star-trek-online/#comments
The next mission from "Season One" of Star Trek Online's free content updates will soon be added to the game. Titled "DS9 Under Siege," the new episode will bring about a massive invasion upon the typically peaceful space station Deep Space Nine. You might know it from the show Star Trek: Deep Space Nine. Remember? It was right there in the title.

Check out the trailer above to see what players will be up against when the new episode launches. (Spoiler alert: It's lasers. You're going up against lasers. So many lasers.)

Read | Permalink | Email this | Comments]]>ataricryptic-studiosdeep-space-ninedlcepisodemmopatchseason-onestar-trekstar-trek-onlineupdateSat, 24 Apr 2010 22:30:00 ESThttp://www.joystiq.com/2010/01/13/new-assassins-creed-due-by-april-2011/http://www.joystiq.com/2010/01/13/new-assassins-creed-due-by-april-2011/http://www.joystiq.com/2010/01/13/new-assassins-creed-due-by-april-2011/#comments
Well, this is a shock. According to a recent financial release from Ubisoft, we can expect a new "episode" of Assassin's Creed within the company's next fiscal year, starting April 2010. That includes this year. Want another shock? It's going to have an "online multiplayer mode." Considering the second in the series has already moved six million units, it's not a huge surprise, but this does seem pretty darn fast.

Now before you get too excited, this doesn't necessarily mean we'll be getting Assassin's Creed 3 by next April -- the release stops short of applying a number, and the use of the word "episode" leads us to wonder if this will be some kind of DLC add-on [Update: Gamasutra says it was told by Ubisoft that the note in the release "refers specifically to an entirely new game and not content associated with AC2."] Heck, there's not even a platform mentioned. We're contacting Ubisoft for clarification as we speak.

Read | Permalink | Email this | Comments]]>assassins-creedassassins-creed-3episodemultiplayerrelease-dateubisoftWed, 13 Jan 2010 12:10:00 ESThttp://www.joystiq.com/2008/10/29/wii-warm-up-episodic/http://www.joystiq.com/2008/10/29/wii-warm-up-episodic/http://www.joystiq.com/2008/10/29/wii-warm-up-episodic/#commentsHaving gone through the firstthreeepisodes of SBCG4AP now and having thoroughly enjoyed them, we were thinking about other episodic games out there. There's LostWinds and its near-promised second installment. There's Penny Arcade Adventures, Sam and Max (which we received all on one disc), and those Half-Life episodes, just to name a few.

Are you a fan of episodic gaming? Have you taken the plunge, either through WiiWare, Steam, or the services of those otherguys? Do you favor a smaller, more regimented gaming experience for less coin than the ticket price for a AAA title on the retail shelf? Thoughts?

Permalink | Email this | Comments]]>episodeepisodicsbcg4apsteamstrong-badWed, 29 Oct 2008 08:00:00 ESThttp://www.joystiq.com/2008/10/23/rock-out-with-strong-bad-this-monday/http://www.joystiq.com/2008/10/23/rock-out-with-strong-bad-this-monday/http://www.joystiq.com/2008/10/23/rock-out-with-strong-bad-this-monday/#comments
Telltale Games has just informed us that the latest episode in the ongoing saga of Strong Bad'sCool Game For Attractive People has been dated for release on WiiWare this coming Monday, October 27th. If previousepisodes are any indication, this latest installment in the series is going to be quite fun. Look for it on Monday, where it'll be available for download at the usual price of 1,000 Points.

Permalink | Email this | Comments]]>episodeepisodichomestar-runnerstrong-badtelltale-gamesThu, 23 Oct 2008 19:13:00 ESThttp://www.joystiq.com/2008/08/26/telltale-dishes-out-new-strong-bad-trailer-screens/http://www.joystiq.com/2008/08/26/telltale-dishes-out-new-strong-bad-trailer-screens/http://www.joystiq.com/2008/08/26/telltale-dishes-out-new-strong-bad-trailer-screens/#commentsTelltale has just sent out a press release, which was chock full of screens for the next episode of Strong Bad's Cool Game for Attractive People. As you all know, we found the first episode to be quite good (although, we never did have our copy freeze on us), so we're looking forward to this month's new episode. Oh, and along with those lovely screens (check them out in the gallery below), we've also got a new trailer for you above this very post.

Permalink | Email this | Comments]]>adventureepisodeepisodicstrong-badtelltaletelltale-gamesTue, 26 Aug 2008 09:55:00 ESThttp://www.joystiq.com/2007/06/16/gta-iv-episodes-confirmed-xbox-360-exclusives/http://www.joystiq.com/2007/06/16/gta-iv-episodes-confirmed-xbox-360-exclusives/http://www.joystiq.com/2007/06/16/gta-iv-episodes-confirmed-xbox-360-exclusives/#commentsFiled under: Sony PlayStation 3, Microsoft Xbox 360, Action, Adventure, DrivingTake-Two has confirmed that the promised episodic content for Grand Theft Auto IV on PS3 will not show up and is now an Xbox 360 exclusive. Questions arose regarding the episodic content earlier this week when the financial reports for Take-Two's fiscal year did not have the PS3 content present, but did have the Xbox 360. The game will still launch on both consoles Oct. 16 (Europe will receive it Oct. 19). Despite the Pachter effect, the release date for GTA is still locked and loaded for those dates.

So, why did this happen? Could have been a nice sum of money dropped into Take-Two's mailbox, or there were development issues with the PS3 content. Although not earth shattering, it does differentiate the two console versions of the game now and adds another piece of straw to Sony's already cracking back.

Read | Permalink | Email this | Comments]]>contentepisodeexclusivegtagtaivPS3Xbox-360Sat, 16 Jun 2007 12:00:00 ESThttp://www.joystiq.com/2007/01/18/bioware-supports-episodic-content/http://www.joystiq.com/2007/01/18/bioware-supports-episodic-content/http://www.joystiq.com/2007/01/18/bioware-supports-episodic-content/#commentsIn an interview with CVG, developer Bioware stated they were supportive of episodic content for upcoming 360 game Mass Effect and other future titles. Bioware CEO Ray Muzyka also said they were planning episodic content for upcoming games Dragon Age and Jade Empire: Special Edition. Do you think the whole idea of episodic content is a good trend in the gaming industry or do you feel their effort should be put into creating a full fledged sequel? We can almost guarantee that if episodic becomes a hit you'll see developers pumping it out like crazy. Why would they create a whole new game when they can "tack on" other goods and cash in on a game that is already released? Go ahead ... voice your opinions.

Read | Permalink | Email this | Comments]]>biowareepisodemass effectMassEffectThu, 18 Jan 2007 20:30:00 ESThttp://www.joystiq.com/2007/01/03/gametap-vp-of-content-episodic-games-should-reflect-tv-shows/http://www.joystiq.com/2007/01/03/gametap-vp-of-content-episodic-games-should-reflect-tv-shows/http://www.joystiq.com/2007/01/03/gametap-vp-of-content-episodic-games-should-reflect-tv-shows/#commentsFiled under: Culture, PC, BusinessRick Sanchez, Vice President of Content at GameTap, outlines his thoughts on the potential of episodic games. After defining episodic content -- regularly scheduled chapters of a game that can stand alone -- he focuses on why this method of game design fits the market.

Sanchez says that the production and life of episodic games could reflect a TV show. When looking for a publisher, developers could create an episodic pilot of a game, like the TV pilot season allows producers to attempt a variety of shows at a relatively low cost. A publisher could order a series of episodes based on the game pilot, and even more episodes could be schedule based on consumer purchases and feedback.

Sanchez also notes that the casual gamer could support the bite-sized style of episodic publishing. We sometimes avoid -- or don't complete -- 60-hour games because we don't have the time. While we're not casual gamers, we prefer frequently playing a game for a short duration. Does the pick-up-and-play aesthetic inherently relate to gameplay -- like Katamari Damacy or Tetris -- or can chapters of a first-person shooter also fit that ideal?

Miller wants Valve to spin Steam off into its own company, because he wants to work with a download-only service instead of a competitor. He thinks that an independent service will take Steam's place because he -- and we assume other developers -- don't like giving Valve a cut of the profits and a glimpse into private sales numbers.

Miller also thinks episodic games could work, but they're not yet succeeding because of delays between releases. He prefers spending the time to ship a single game with an ending instead of three short cliffhanger episodes staggered over a year or two.

We think he's spot-on in these assessments. Steam seems to be succeeding because Valve's great games have carried the service. Sure, other developers have signed on -- especially recently -- but Miller makes a simple argument why Valve's company can't dominate the whole download industry.

We're also excited about the potential of episodic games, but few have been released on a regular schedule. And even then, how long can gamers wait between episodes? Sam and Max episodes will be released each month -- is that the right length, or still spaced too far apart?

Read | Permalink | Email this | Comments]]>3D Realms3dRealmsEpisodeEpisodicPCSam and MaxSamAndMaxScott MillerScottMillerSteamValveThu, 30 Nov 2006 19:25:00 ESThttp://www.joystiq.com/2006/09/23/free-cdx-adventure-game-released-with-bbc-tie-in/http://www.joystiq.com/2006/09/23/free-cdx-adventure-game-released-with-bbc-tie-in/http://www.joystiq.com/2006/09/23/free-cdx-adventure-game-released-with-bbc-tie-in/#commentsFiled under: Culture, Mac, PC, Adventure, BusinessThe BBC History website has launched the first episode in its multi-part adventure game, CDX. Acting as a companion to the current BBC series, Ancient Rome: The Rise and Fall of an Empire, the game's story follows a character who supplies a Roman dagger to the BBC TV production. Bad things happen, including memory loss (required in an adventure game), as you unravel the plot.

We're interested in CDX for its production values and episodic bent. In our initial overview of the game, the graphics, sound, and pacing seem strong. We keep thinking of the episodic trend being suited to commercial titles, with Sin, Half-Life, Bone, and others coming out; but episodic gaming seems even more suited to Flash, where you can play without any software installation.

We also like to watch the intersection of marketing and gaming as the two sides mix more frequently. CDX has some puzzles that can best be solved if you've watched Ancient Rome, so the TV tie-in is obvious. There's a balance to strike between overt questions about the show versus questions that can also be solved by other means; CDX seems to satisfy that area, although it only took a minute for us to find a blatant ad to watch Ancient Rome. Still, when the gameplay is compelling, we'll put up with a lot.

When do you tolerate game tie-ins to other products or unrelated products being advertised in games? Is your patience different for free games?

Read | Permalink | Email this | Comments]]>advergamingadvertisingBBCBBC HistoryBbcHistoryCDXDeath in SakkaraDeathInSakkaraepisodeepisodicMacPCThe Seven Noble KinsmenTheSevenNobleKinsmenSat, 23 Sep 2006 16:40:00 ESThttp://www.joystiq.com/2006/09/21/joystiq-interviews-david-reid-of-gametap/http://www.joystiq.com/2006/09/21/joystiq-interviews-david-reid-of-gametap/http://www.joystiq.com/2006/09/21/joystiq-interviews-david-reid-of-gametap/#commentsFiled under: Culture, PC, Retro, Microsoft Xbox 360, Interviews, BusinessWe recently sat down for a quick meeting with David Reid, VP of Marketing for GameTap, the Turner game-download subscription service. GameTap had previously announced that the episodic releases of Sam & Max and Myst Online: Uru Live would be added to the service as part of its monthly $10 fee; these are the first new games to go alongside GameTap's catalog of re-releases. Reid talked about how GameTap is growing, the sort of gamer it attracts, and how -- as Reid says with his marketing prowess -- the site is shifting from the DVD-model to the HBO-model of new content.

Permalink | Email this | Comments]]>david reidDavidReidepisodegametapmystPCsam and maxSamAndMaxsubscriptionuruXbox-360Thu, 21 Sep 2006 17:55:00 ESThttp://www.joystiq.com/2006/08/29/full-length-battlstar-galactica-on-xblm/http://www.joystiq.com/2006/08/29/full-length-battlstar-galactica-on-xblm/http://www.joystiq.com/2006/08/29/full-length-battlstar-galactica-on-xblm/#commentsYou can download an entire episode of BattleStar Galactica: The Story So Far -- actually a recap of seasons 1 and 2 (Season 3 starts in October) -- on Marketplace. As Major Nelson notes, this is the first time a full length TV show has been offered on Live, albeit in crappy standard definition (492.20mb0. Of course, the thing that really hinders a solid library of long-from HD content is the small size of the 360's hard drive. Apart from a bigger drive, what we reall need is a way to transfer this stuff to a computer (or Zune), or better yet get it there to start, yet still play on our 360 with ease. It's called "Live Anywhere" right?