I'm not a diehard Tinker fan. I simply support Tinker as the next class because it makes the most sense. It's the only class concept that;

a. Has a corresponding WC3 hero that has no abilities in WoW.
b. Can do all three roles without deviating from lore (heal/tank/dps).
c. Covers all of the loot table holes (mail armor and ranged weaponry) without stretching the core concept.
d. Doesn't overlap thematically with any existing classes.

Good luck finding another concept that can say the same.

Piss off Teriz, dont derail the thread.

Originally Posted by Simulatio

A handful of people nut-busting about it on various forums does not equal popularity, and popularity does not equal good design.

More OT: The next expansion will more than likely be non-legion based. You're probably not going to see a legion expansion until the end of the game.

People believing that Blizzard will do a legion expansion (or a Demon Hunter class) because they're losing subs are deluding themselves. The next expansion was already begun way before the sub drops in the spring. Furthermore, a DH class would be popular for a time, but if its not OP it won't be popular for long. Just look at DKs; After their WotLK heyday, they nosedived in popularity. The most popular long-term classes are full hybrid classes (Druids and Paladins).

Yeah if anything were to happen in the south seas, pandaria would be part of it and atm it seems like pandaria is going to be resolved by the end of MoP. So there isnt any real debt of story left in a South Seas expansion unless some new lore is developed for it, which isnt impossible but unrealistic at this point IMO.

Might as well argue that there is no need for healers with the first aid profession. It's roughly the same view.
First aid can heal... every so often on cooldown for a little amount. Healers heal constantly and in varied forms.
Engineers can do damage with technology, on cooldown and for a little amount. Tinkers would do it constantly and with more variation.

What can engineers do in an average situation? Use a glider and rocket boots, maybe shoot off a single rocket and then wait five minutes before using any of those abilities again?

There is plenty of room for a class that uses all kinds of unique bombs, rocket volleys, grappling hooks, railguns, tasers, oilslicks, molotovs, constantly.

You tried too hard and now your post is shit. Never try too hard, the gamble isn't worth it. -Boubouille

Engineering allows you to build mounts and items. A Tinker class would allow you to perform a role (tanking/Healing/DPS) using abilities, CDs, and talents.

Originally Posted by Soratrox

Might as well argue that there is no need for healers with the first aid profession. It's roughly the same view.
First aid can heal... every so often on cooldown for a little amount. Healers heal constantly and in varied forms.
Engineers can do damage with technology, on cooldown and for a little amount. Tinkers would do it constantly and with more variation.

What can engineers do in an average situation? Use a glider and rocket boots, maybe shoot off a single rocket and then wait five minutes before using any of those abilities again?

There is plenty of room for a class that uses all kinds of unique bombs, rocket volleys, grappling hooks, railguns, tasers, oilslicks, molotovs, constantly.

I don't get why people cant quit wow for a while just to teach blizzard a lesson...is it that hard?
The lesson that is not the casual players that matters but the community of old players that's shapes the game. We are the ones that bring lives to the social experience. The game lost interaction and challenge not for the greater good, but to make the game more appealing to the "casual player" and to blizzards pockets.
Bring the world roaming and not LFG queues in main cities. Bring the old rivalry between Horde x Alliance random encounters in open world. I never see the opposing faction in the game almost, apart from battlegrounds. I barely know there actually is a faction that I am supposed to fear while i'm questing or walking around. There is no more interaction in the world. It is now a dead instanced/queue/LFG programed world without the old thrills of Burning Crusade and Wrath of the Lich King.

I left WoW after Cataclysm and still cant go back...and believe me I want to. But the things I end up missing the most are not there anymore. And that makes me sad.
I just remember it was thrilling doing content only a group of people could do and actually knowing and feeling the reward of rare flashy items to show off. Now even Arena sets are accessible to everyone, its just a matter of time to get them. You don't even depend on your rating and skill....nah, just a matter of time before another casual gets the flashy items only a group of people with certain skill level was supposed to get. You see....that's just not rewarding enough...if everyone can get everything and its just a matter of time...there is no thrill in it.

peace out and lets hope for better decisions on blizzard part...until then not playing :C