Recommended Posts

Who would have thought that we’d be launching our third cinematic quest. With the ambitious goal of telling Warframe’s story in a way we had never done before, The Second Dream started it all. The moments you shared with us while playing through the quest is a memory all of us at Digital Extremes will never forget. So we thought… wow, we did it… Can we do it again? And so it was, we burned heaps of midnight oil to launch The War Within and experience the roller coaster of feels with you all over again.

Witnessing your reaction to THE SACRIFICE teaser we showed at TennoCon last year is an emotion we can’t quite put into words. We’re pretty sure you guys shook the convention center and the internet. So we’re absolutely ecstatic that you can now continue your journey as Tenno in the Warframe universe in this new quest.

From all of us at Digital Extremes, thank you for sharing Warframe with us. This once small but growing studio in London, Ontario couldn’t have done any of this without your extraordinary support, Tenno.

We hope that you have enjoyed the ride so far. We look forward to seeing what Warframe has in store for all of us as we look toward the future.

THE SACRIFICE QUEST

The Apostasy Prologue left a memento from the Lotus lingering in the Orbiter, calling back to the moment Ballas extended his hand to her. As they faded beyond grasp, nothing but fragmented transmissions from her remained.

Now, a foreboding vision leads the Tenno to hunt for a savage Warframe. Will you unmask the truth in this mind-bending new chapter of the cinematic storyline? THE SACRIFICE will bring you closer to uncovering what has fallen into shadow.

THE SACRIFICE Quest is available after completing The Second Dream, The War Within, Chains of Harrow and the Apostasy Prologue, and will be available in your Codex upon login. Bring your best Warframe and Operator loadouts to face the challenges that await you in THE SACRIFICE.

THE SACRIFICE TWITCH DROPS CAMPAIGN (begins after TennoCon 2018!)

As promised, we are re-running the Twitch Drops Campaign for our console Tenno who have been patient and strategically avoiding spoilers. Now that the update is live, we want to remind you that the campaign will be a bit delayed to launch due to TennoCon 2018. We will have an official launch time to share at a later date.

We will be posting a new thread when the Campaign goes live with all of the information you need to earn your Twitch Drops. You can expect the same rewards earned the same way as noted in our updated campaign:

NEW COSMETICS

Umbra Armor
Eclipse the darkness of Umbra with this Armor Set for any Warframe.

Titania’s Dex Pixia now uses Secondary Mods! You can read more on that in the dedicated Dev Workshop on the official Warframe Forums.

Valkyr/Prime’s Talons

No customizing since her Talons’ design is all Energy-based!

Wukong’s Iron Staff

Exalted Weapons work in the following ways:

They appear in your Arsenal as an unranked moddable Weapon option once you’ve unlocked the Ability.

All Exalted weapons use the Mod classes expected for the class of weapon.

Melee Exalted Weapons have their Stance Mod permanently displayed in the modding UI with access to Combos!

While Exalted Weapons can be ranked, they do not count towards Mastery Rank (with the exception of Khora’s Venari).

Riven Mods are not generated for Exalted Weapons.

NEW UI THEMES AND UI CHANGES!

Currently, we have exactly 131 screens in Warframe that need an artistic pass to the new style. 8 are done and ready to go - they're here today! There are 10 themes to choose from (default or purchased themes) for the screens we have completed, and all subsequent screens will inherit whatever UI theme you've chosen.

From the default free themes we have 2 specifically tailored for our visually impaired and color blind Tenno: the “Equinox Theme” (B&W theme) and the “High Contrast Theme”!

From the default free themes we have 2 specifically tailored for our visually impaired and color blind Tenno: the “Equinox Theme” (B&W theme) and the “High Contrast Theme”!

Backgrounds:

Equinox Background

Legacy Background

Vitruvian Background

UI sounds:

Chose from “Legacy” and “Vitruvian” options.

Please see our Developer Workshop for more information:

UI/CURSOR CHANGES & FIXES

Since the virtual cursor launched on console in Update 22.20.6, several hotfixes have gone live that included priority fixes and changes based on your feedback. However, several other changes/fixes required us to go through the cert process as they affected code. Now that The Sacrifice is here, we can deliver them! Below is a list of those changes/fixes + those from 22.20.7 - Update 23.

Improvements to overall better D-Pad navigation accuracy.

Improvements to D-Pad functionality across many menus, including chat.

Improvements to sliders in the Options when using the D-Pad.

Added a toggle for showing ‘Item labels’ on Inventory items in the Interface Options!

Old Man Sumbaat also has new offerings for the Tenno! Visit him in Cetus to trade Ostron Standing for everything from decorative fruit baskets, to baskets of spices, to... boots? Now your Orbiter can look (and smell) a little more like Cetus!

Ask and you shall receive! That closet full of Cetus Boots can now be crafted into a Boot Trophy from Fisher Hai Luk’s Offerings. We hope they haven’t been festering any fungal growth in the meantime....

Added some sparkle to Octavia and Saryn’s Abilities with the new GPU Particle system.

Added a description to Captura Scenes that you own: “Explore this scene with access to advanced camera controls and visual settings”.

Limbo Stasis Changes:

Limbo's Stasis has been changed to make it more cooperative! Now, Stasis only stops time for Enemies. Limbo's Gear and all Ally Gear will continue to function. But, because complete time-halting for enemies within the Rift is akin to godly power, the duration of the ability has been shortened overall - from base 30 seconds to 15 seconds. This is of course affected by Mods.

TennoGen Round 12 - Remaining Items delayed

As you know, in Update 22.20.6 we released TennoGen Bundle XXVI that included the Syandanas from TennoGen Round 12. After that bundle was released, we informed you that the remaining items will be launched in updates to come.

However, due to strict deadlines and the amount of work/resources required to get a build out to Cert this quickly, the remaining TennoGen Round 12 items will be released in a later update. That will include the Warframe skins, Gara Alt Helmet, and Lympharis Polearm Skin.

We thank you for your understanding as we wanted to get The Sacrifice to you as soon as humanly possible.

General Changes:

Doubled the maximum amount of 'Loadout' slots you can purchase with Platinum (now 20 max)!

Optimized Foundry operations considerably for people with a lot of Inventory.

For consistency, damage link abilities (Trinity, Nidus, Nekros) will no longer transmit self-damage, but you will still get the damage reduction. This is particularly relevant for the healer/support class of Trinity who had become the go-to DPS frame in addition to the intended support roles. The re-release of Mods like Aviator added to some clever but ultimately uncharacteristic roles for Trinity.

Increased Saryn’s Miasma duration to 6 seconds.

Reduced Nova’s Antimatter Drop max Health in half and doubled the absorbed damaged. This fixes Nova’s Antimatter Drop charging twice as quickly as a Client by buffing the Host to match Clients!

Removed ability to place personal Decorations in the Dojo Obstacle Course as intended.

Replaced the Bounty Level 40-60 Relic with a Axi O3. This fixes Bounty Level 40-60 Rotation B having the same Lith V5 Relic as Level 10-30.

In an effort to make Excavation Fissures more enjoyable and successful, we've increased the Void Fissures spawn rates depending on how many Excavators are deployed﻿!

The Recruitment Chat channel can now be accessed while in the Dojo!

Nova’s Antimatter Drop base projectile damage is now reflected on the Abilities screen modified by Power Strength, and the multiplier also appears as an unchangeable 8x. This is purely a UI tweak to match how Antimatter Drop has functioned since its release.

Teralyst, Gantulyst, and Hydrolyst no longer have regenerated Shields immediately after teleporting from being stuck.

Slightly lowered the Battalyst and Conculyst's base health from 1300 to 1150.

Slightly reduced the Battalyst's projectile damage.

You can now include “&” in your Zaw weapon Entitling.

Following what we started in the previous update, we’ve made thousands more micro-optimizations to hundreds of scripts, including Warframe Powers, Precepts, Enemy Logic, Weapon Behaviors, Game-Modes, and the UI.

Moved Cetus Wisp and Maprico Tree spawn points a bit further away from water volumes in the NW corner of the Plains for gathering ease.

After the Target is captured in Capture missions, the level alert levels will automatically turn off after 1 minute, and enemy spawns will stop after 2 minutes.

Stunning or knocking down Conculysts during their whirlwind ability and Battalysts during their omnidirectional laser ability now cancels the ability.

Removed the “Max Enemy Count Reached” message from Simulacrum enemy selector when first opening it and selecting enemies. It will now only appear when you attempt to spawn enemies and there isn't enough space. It will also no longer clear your previous selection when it happens to be over the limit when you first open it.

Change﻿d the player marker to now attach to the body part that you were looking at, so it can be used to mark a specific Teralyst weak point, for instance. Also improved the behaviour when attempting to mark an enemy that was close to your marked world position.

Improved Decoration Placement camera collision.

Updated some of the structures in the Corpus Gas City tileset.

Operator Hoods will appear open and Masks removed when they are involved in a cut scene.

Specters will now attempt to fight/fire their weapons even when cloak.

Removed the Defence Cryopod from the Grineer Shipyard Interception tileset.

Removed unobtainable Plains of Eidolon Lore Fragments in the Codex.

Specters can no longer trigger Operator Virtuous Arcanes.

Updated the description for Banshee’s Sound Quake Augment to “Forgoes channeling to create a shockwave that deals 20x damage at the epicenter, gradually weakening as it expands out".

Increased the size of Focus Lens icons to be more on par with the size of Forma, Mastery, and other icons.

Fixed unintended difficulty when attempting to place Landing Craft Decorations as the Operator.

Fixed some wonky clipping and holding poses on Warframe Articula when equipped with a Bow.

Fixed selected Warframe Ability resetting to #1 after loading into a mission or Reviving.

Fixed fog FX from the Helminth Infirmary creeping more into the hallway than intended.

Fixed a couple Obstacle Course strings having [PH] tags.

Fixed issue where players could see outside of the orbiter if they looked through a small gap between the personal quarters ship doors.

Fixed issue where the player would appear as an enemy if they flew a Dargyn that had been marked as a way-point. The marker will now update to reflect when a marked enemy or ally changes allegiance.

Fixed the Volnus preview model rotating in the wrong direction when building in the foundry.

Fixed timed run score in Dojo Obstacle Courses being given to the hosting player instead of the client that ran it.

Fixed a longstanding issue where you could spawn in the Dojo inside a deco and be stuck (often could jump out but not always).

Fixed Kubrows investigating the same ragdolled enemy.

Fixed colors not blending correctly into Equinox’s Night form design.

Fixed AI getting stuck in ice walls in the Stofler node on Lua.

Fixed Clients sometimes instantly losing functionality and getting kicked from the squad after completing the first stage and transitioning to Archwing in the Jordas Golem Assassination mission on Eris.

Fixed a random Excalibur appearing unannounced at Onkko’s shop when attempting to assemble an Amp and at Hok’s Anvil when assembling a Zaw.

Fixed blank Gear Wheel when returning from a Bounty in the Plains of Eidolon as a Client.

Fixed the camera jittering wildly if you bullet jumped before you finished crouching in an area that was too small for you to be able to stand upright.

Fixed Friend Invite notifications appearing regardless of whether the associated option is toggled on or off.

Fixed Specters having trouble aiming at enemies who are not standing upright when using Equinox’s Metamorphosis Duality Augment.

Fixed Sugatras and other weapon attachments not simulating their cloth correctly if the weapon itself wasn't moving.

Fixed an audio hang after mission debrief.

Fixed getting stuck in the ground when attempting to enter Archwing which resulted in a Mastery Rank 25 progression stopper.

Fixed a map hole in the roof of an elevator in the Corpus Ice Planet tileset.

Fixed flickering floor panels in Corpus Ship tileset.

Fixed AI getting stuck on geometry in sections of the Corpus Ship tileset.

Fixed very high bloom lighting in areas of the Lua tilesets and Grineer Settlement tilesets.

Fixed bullet jumping into the wall and getting stuck in the Grineer Ocean tileset.

Fixed puddles in the Grineer Shipyard tileset having a hard edge on their local reflections.

Fixed script error when trying to convert Shards when you have no Shards in your Inventory.

Fixed a script error when selecting an enemy in the Simulacrum screen.

Fixed a script error when using the Gear menu in the Arsenal.

Fixed issue where opening Warframe customization in the Arsenal caused a script error.

Fixed a script error if intended recipient of a gift has no Friends, and also has their gift mode setting set to "Friends Only".

Fixed a script error when transitioning from Cetus to the Plains.

Fixed a script error when using the Mandachord.

Fixed a script error when casting numerous Warframe abilities.

Fixed a script error when using Equinox’s Push & Pull Augment Mod.

Fixed a script error when scrolling through a Dojo Research item.

Fixed an edge case script error that occurred when attempting to load into the Dojo.

Fixed a script error when using Transference.

Fixed a script error if mission gets cleared while countdown is in progress.

Fixed script error in squad overlay when voting is disabled.

Fixed a script error if a squadmate leaves while transitioning between mission & Orbiter.

Fixed script errors caused by numerous Warframe Abilities.

July 6 Hotfix #1:

Quest spoiler below!!

Spoiler

Fixed getting stuck in one of the memory sequences if any of you re-bound controls in a certain way during a game of Komi.

July 24 Hotfix #2: PRIME VAULT UNSEALED AVAILABLE NOW

Nyx Prime and Rhino Prime are back!

For the first time ever, the hypnotic Nyx Prime has left the Vault! Charging out beside her is Rhino Prime along with other high-demand Vaulted Prime Accessories, Prime Weapons and discounted Platinum.

Thanks to your feedback, this is also the first time we’re offering separate Prime Accessory Packs!

PlayStation 4 regional launch dates:

North and South America – July 24

Europe – July 25

Asia – July 25

Japan – July 26

BRAINS AND BRAWN DUAL PRIME PACK FEATURES:

1200 Platinum

Nyx Prime

Rhino Prime

Boltor Prime

Hikou Prime

Ankyros Prime

Scindo Prime

Targis Prime Armor Set

Noru Prime Syandana

Vala Sugatra Prime

Distilling Extractor Prime + Blueprint

Prime Glyphs

NYX PRIME PACK FEATURES:

400 Platinum

Nyx Prime

Hikou Prime

Scindo Prime

Targis Prime Armor Set

Vala Sugatra Prime

Prime Glyphs/Profile Icons

BRUTE PRIME PACK FEATURES:

400 Platinum

Rhino Prime

Boltor Prime

Ankyros Prime

Distilling Extractor Prime + BP

Noru Prime Syandana

Prime Glyphs/Profile Icons

NYX PRIME ACCESSORY PACK FEATURES:

200 Platinum

Targis Prime Armor Set

Vala Sugatra Prime

RHINO PRIME ACCESSORY PACK FEATURES:

200 Platinum

Noru Prime Syandana

Distilling Extractor Prime + Blueprint

Visit www.warframe.com to pick up these Prime Vault Packs before the Vault closes!

All Relics can be found in the Void region while the Prime Vault is open!

Share this post

Link to post

Share on other sites

Limbo's Stasis has been changed to make it more cooperative! Now, Stasis only stops time for Enemies. Limbo's Gear and all Ally Gear will continue to function. But, because complete time-halting for enemies within the Rift is akin to godly power, the duration of the ability has been shortened overall - from base 30 seconds to 15 seconds. This is of course affected by Mods.