Income Phase
1. Deposits – Add your own wealth to the treasury
2. Withdrawals – Remove money from the treasury
3. Sell Valuable Item – Roll to see if an expensive magic item can be sold off
4. Income – Roll to determine taxes collected

Those playing in kingdom building games already will notice one slight change in this process: Develop Open Space instead of Build Farmlands. Now building farms is one option among many options. Built on the system developed online (and used with permission), these options are now part of the core kingdom building rules. Some of the options are an Apiary for producing honey, an Aqueduct to deliver fresh water to cities and farms, a Fort to increase defenses of your outlying area and give you a staging area for mass combat battles, a Mine to help increase production of your kingdom’s mineral wealth, and a Reservoir to make use of large bodies of fresh water in your kingdom.

A completely new section covers Castle Additions. Now rulers can customize their castle to their heart’s content. Want a sprawling castle with lots of wings? Now you can do that. Do you want a Moat for your castle? That option is available. Or would you rather have your castle protected by Wards and contain an Anti-Scrying Room. That option is available to you.

That’s all we have for today. Come back tomorrow when we start describing Magic Items fit for a ruler.

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