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In 2010 Six Flag Great Adventure announced that the Great American Scream Machine would be having its last season. The next year the plot of land was used to bring in Green Lantern, a B&M stand up coaster that originally was installed at Kentucky Kingdom. When it was first designed and built it held many superlatives for its type including; height, drop, speed, length, and number of inversions. When it was moved to Great Adventure in 2011 it was named for the DC Comics hero the Green Lantern who had a movie release in the same year. The queue area was able to be reused as was the station, with minor alterations to both, mostly cosmetic. The entranceway to the ride was flanked by a giant lantern just like the one in the comic, there is a full size jet parked in the infield as well as comic cutouts throughout the queue. The queue area is all in the infield of the ride so guests waiting for their turn have the trains buzzing around them amping up the anticipation.The rides starts with an ascent up the 154 foot tall lift hill. The trains dips and swoops at the top of the lift and then roars down the main drop reaching speeds of 63 MPH. The trains immediately transition into a giant vertical loop, leaving riders standing on their heads 121 feet in the air. The train skims the ground before banking up and to the right into the second inversion, a dive loop. The train drops towards the station only to rise above and careen to the left through a highly banked, elevated carousel curve. The train comes back to earth as it leans left to tackle a 72 ft. inclined loop. The train then banks hard left and swoops up to enter the mid-course brake run. After a brief reprieve, the train yanks riders off the level track into inversion number four, a corkscrew barreling to the right over the queue line. The train swerves through an s-curve, elevating enough to be able to thread the dive loop before diving down through another corkscrew. The track swerves through a serpentine motion rattling first time riders before the train hits the brake run. Guest step out of the train and must decide, should I make another stand or find some place to sit down?​