I placed Snow Module on map. Placed a trigger with conditions local player and not isNil "cwr2_modules_initialised", but nothing happens... seems the part of variable cwr2_modules_initialised doesn`t work?!

I have a eye on it!I build a few days ago another snow module but it's only on my HDD at this time. ;-)Next version work like original A2 modules with waitUntil {!isNil "bis_fnc_init"}; and setVariable commands.Target is to simplify it to place the module on map and it snow. (without call or spawn a function)