PROJECTS

ELECTRONICS

GAMING

3D Game Engine

Silverbaloon 3D Engine created by Argenis Bilbao written in C++ using the OpenGL API, adapted by Raydelto Hernández to manage camera zoom in and out, adapted to ITLA's graphical environment (background, and floor texture) and added the jump functionality to md2 models

Let say that you want to open a port in your local PC but your system administrator decided only to allow you to open a few ports. With this tool you could redirect any local port to a desired port number.