Latest Sony Playstation 5 rumours are rife with Sony being surprisingly vocal about its upcoming PlayStation 5, first giving us details about the game console back in April.

We know that the PlayStation 5 will be a 4K gaming beast, it will be based on AMD Ryzen 3000 and Navi architectures, and that it will have an incredibly fast SSD to dramatically lower game load times. Now we’re getting an idea of what kind of performance we might see from the Navi-based GPU.

This information comes to us from Twitter user Komachi, who has previously given details on the upcoming PlayStation 5 and Xbox Project Scarlett. According to Komachi, there are currently engineering samples for the PlayStation 5’s Oberon APU running around at three different clock speeds.

First Gen

The first, Gen0, is running at rather unremarkable 800MHz, while Gen2 is clocked at an incredible 2GHz.

To put that in perspective, at 2GHz, the PlayStation 5’s RDNA-based GPU is dishing out at least 9.2 TFLOPs according to Is A Parrot. For comparison, the GeForce RTX 2070 and GeForce RTX 2080 can hit 7.5 TFLOPs and 10.1 TFLOPs respectively.

4k

No matter how you slice it, the PlayStation 5 will be a powerful system that should easily be able to achieve the 4K performance goals that Sony has set. And unlike the Radeon RX 5700 family, the PlayStation 5 will support real-time ray tracing.

The PlayStation 5 will be going head-to-head with Project Scarlett, which is also powered by an AMD Zen2-based CPU and a Navi GPU. Xbox chief Phil Spencer recently stated in an interview that Microsoft is placing a heavy emphasis on overall system performance.

“I think the area that we really want to focus on next-generation is frame rate and playability of the games,” said Spencer. “Ensuring that the games load incredibly fast, ensuring that the game is running at the highest frame rate possible.”

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