Was there a Sabotage change?

Just asking if Sabotage was changed in the past week and I missed it. We just had over 50 in a row fail when the defender has a level 5 tavern and we sent plenty of other scout types to keep his scouts dead. Generally in this situation we are used to a 90% success rate or better, not a 100% failure rate. Please investigate!

You know I thought about that too and that is likely what happened. But even for homeguard this is a really low average. I thought I would ask to see if there was a small change I might have missed in the notes.