Mana Curve

Hunter deck 1.2

An progressive update from a successful version 1.0 deck. See strategy section for more info.

Strategy

Version 1.2 update:removed Timber Wolf, added 2nd Ironfur GrizzlyCurrent win-loss: 2-1, against Priest, Warrior, Hunter. Strange how changing the deck broke the cycle of non-stop hunter opponents. The 3rd game was vs yet another Hunter, and I lost vs UtH and the two bows.

Version 1.1 update:dropped Leper Gnome, added Timber Wolf in 1.1. Win-loss experience: 4-4 (casual, vs same or better decks than this one) Strangely, as I am testing out 1.1, I've played gone from 3-0 to 4-4, against FIVE (5) Hunters in a row, each with almost exactly the same constructed deck. That's leading me to think there's something to deck and class construction in the "Finding worthy opponent" algorithm. And that my change from Leper Gnome to Timber Wolf was a bad idea. And the deck desperately needs Gladiator's Longbow, Eaglehorn Bow, and Savannah Highmane. I would have those in the deck already, unfortunately I don't have those cards. Also I repeatedly disenchant Unleash the Hounds for the bonus mana, so I have none of that card.