News that 1 vs. 100 wouldn't see a third season was hardly shocking. That doesn't mean it wasn't disappointing.

True, no one was going to buy an Xbox 360, or any other console, because of a clever gameshow being run over its online service. That probably wasn't the measuring stick for 1 vs. 100, either. But I think it is possible we may look back - and not too far from now - and see this kind of programming as ahead of its time. It's possible 1 vs. 100 was too far ahead of the curve.

Regardless of what TiVo, Netflix, Hulu or the Internet say, we're still in a mode where live programming is dominated by broadcast television, whether that's over-the-air or cable. If you look at the appointment events of the past three months - the World Cup, the Lost finale, LeBron James' free agency announcement, Capt. Phil Harris' death on Deadliest Catch - these are events that, like 1 vs. 100 must be experienced communally at a set time. There's just no way, at this stage, that programming over a video game console is going to command a water-cooler audience that keeps television, for all of its problems, relevant today, and that is how a free content model stays in business.

When it debuted, I thought 1 vs. 100 was a fantastic idea, and it was one of the few video game concepts that was easily explainable to my grandfather, with whom I was living at the time. I played it happily through the first four weeks, not once even getting to the Mob. Ultimately, I lost momentum and apparently much of the game's audience did, too. It's not that it wasn't fun, or engaging, or time well spent. But It was like taking the Price is Right, putting it on Showtime and making it accessible only through a Betamax deck.

The case made by the show itself wasn't enough. I needed other people from other walks of life making it socially current, to stick with this kind of game. And in the present model of video game content delivery, that just wasn't gonna happen. That isn't to say it can't happen, or won't down the line.

I'll miss 1 vs. 100, trying to make my avatar dance, yelling out the answers to my party, goofing on the questions, and, to be honest, Chris Cashman, a great MC. It doesn't mean I was willing to pay for it. But it doesn't mean it had no value.