This document aims to analyze the various platforms that support major home appliance brands. Brands included in this report: Gree, Haier, LG, Samsung, Midea, Whirlpool, Alibaba and Xiaomi. This analysis includes an assessment of several key connected MHA platforms to provide a sense of the strategic approaches being taken in the market. This includes an overview of the main features of each platform and device support across appliances and the wider smart home.

January was a relatively quiet month for discounting, understandable since all major digital first-party stores for console had hit record highs of activity in the second half of December. Ubisoft was the exception, becoming one of the busiest publishers in the period, with major, themed promotions for both Xbox One and PS4, in multiple regions.

IHS Markit has partnered with appScatter Group, the intelligent app management platform to produce this report. appScatter provides IHS Markit with country-level mobile apps data to support analysis of the mobile games market, mobile games companies and title performance from its Priori Data, enabling us to deliver deeper insight into these market opportunities.

The Indian online subscription video market in 2018. A brief and concise analysis on the major issues and the major developments that have affected the business and the market in 2018. The basic facts, the players, local and international, the investments, the content strategies and the regulatory regime.

The Media & Technology Digest provides a monthly analysis of the key trends and innovations shaping the global technology landscape. Written by our senior analysts the digest includes a detailed focus on key industry hot topics, analysis of all major industry and product announcements with in-depth examinations of significant industry trends.

Tencent is the first games company in China to introduce compulsory real-ID verification and face recognition processes to its games, for Honor of Kings (to be extended to other titles in the near future), to further limit the ways in which its games can be accessed by minors.

Nearly one-third of new net screen growth came from building new cinemas and screens in the period from Q4 2016 to Q3 2018. When the record-breaking acquisition of 7,400 screens from Regal by Cineworld is not included in the total, that percentage share rises to 77 percent.

The US online video market is set to get even more competitive with major launches from Disney, Apple, Warner Media and NBCU. This report looks at different scenarios for each service to gauge its potential impact on the market.

This report delivers a breakdown of the drivers, market players, expected future direction of the category, and which players are expected to prevail in the long run. Global unit shipments, revenue and installed base is provided in addition to pricing tiers and release dates of smart speakers.

Nexon maintains its lead in Q3 2018, growing to capture a 66% share of the entire PC games business in South Korea. This was due to consistently strong performance from Dungeon & Fighter (DNF) in China, driven by the introduction of new in-game events, the revenue from which will be weighted more to Q4.

With the UK due to leave the European Union on 29 March, its position as a hub for international broadcasters targeting the European Union could be disrupted. Research by IHS Markit suggests that all but 339 of the 1,039 TV channels licenced by UK regulator Ofcom will require licences from other countries.

The global 5G transition is poised to take place at a faster pace than any previously wireless generation transition. The industry has been moving in lock-step as a common technology standard drives carrier adoption and capital investment in 5G network technology. ...

Key Take-Aways
•Wait for Mobile World Congress in February 2019.
•New form factors on display: dot-cut(Hole) displays, foldable screens and handsets with two screens.
•Hype surrounding 5G continues where it left off last year.
•Huawei presented many of its stand-out smartphone models, even though they are not available in the US.

Despite the growth of online video ad revenues, European broadcasters are struggling to sustain their share of ad revenue in online video thanks to the digital duopoly, Facebook and Google. To address this, broadcasters have revised their strategies and alliances have become more commonplace. IHS Markit has analysed these collaborations and assess what it means for European TV broadcasting and the ad-supported online video market.