DOOM 3

"UN1337 RE#"

C

Oct 09, 2004 8:10PM PST

After hearing the hype, and waiting for so long, one would expect perfection. Indeed, after watching the tech-demo for the next-gen Unreal engine literally hours before playing Doom 3, I was ecstatic about the possibilities. But, then reality struck.
For the first few minutes, I was dumbfounded. Everything was perfect - beautiful graphics, decent vo's, and above all, it _felt_ like Doom reborn. But within ten minutes, I began to wonder if the flashlight being your only light source wasn't just a cover, where the only real graphics happened within that tiny circle of light.
All in all, I would tend to reverse all of the other reviews I've read. The control (though not perfect) is just what I'd expect, and the gameplay is so Doom it's not funny - if it were left to gameplay and sound alone, the game would be a perfect 10. On the other hand, I think whoever decided to limit your first few hours to flashlight hell ought to be shot. After ten minutes poking around at a turtle's pace, it's no longer atmosphere, it's annoying.