Spike (Archie)

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This character exists primarily or exclusively within the Pre-Super Genesis Wave continuity.Information in this article may not be canonical to the storyline of the games or any other Sonic continuity.

Contents

History

Hunting Sonic

Spike was part of one of the first missions given to Paladin Team Sigma-Alpha 2; the capture of Sonic the Hedgehog, when they believed he was responsible for stealing Station Square's Chaos Emerald. They ambushed him on his return to Knothole, and despite him managing to snatch their weapons, managed to capture him. Things went well until Sonic spotted a loose screw on the helicopter he was being transported in and jumped out after taking out everyone aboard.[1]

Zan and the Xorda

Some time later, Spike and Paladin Team Sigma-Alpha 2 were once again deployed, this time to work with Sonic and the Knothole Freedom Fighters in bringing an end to the terror brought on by the dragon Zan. While searching for the dragon's lair, Spike heard a sound coming from behind him and told Rico, but the two soon disappeared. They eventually were found and rejoined their teammates after Zan was killed.[2]

Scrambled

Eventually, Spike and the rest of Paladin Team Sigma-Alpha 2 were captured by Dr. Eggman along with former Commander-in-Chief of G.U.N., Hugo Brass. The team was Legionized and brainwashed into serving the Eggman Empire as well as Hugo Brass, the new Dark Egg LegionGrandmaster of their Eurish chapter. They would later engage E-123 Omega and a force of their former comrades before being recalled by Eggman.[4]

Powers and abilities

After being Legionized, Spike had strength, speed, and agility many times greater then he previously had. He also has wrist-mounted blasters for long-range combat and wrist-mounted energy blades for close-combat.[4]