""If I have to recommend one of them at this stage, I would advise you to go with Chivalry: Medieval Warfare. Maybe it's simply because it's fresher in my mind, but I recall having more fun with it. And pure, simple-minded entertainment is the main goal of a game like this.""

""C:MW on the other hand uses a simpler model. Instead of having to make sure your weapon's actual head connects with the enemy, you just point and strike in one of three ways, at which point your weapon will hit anything it comes into contact with. Practically it means you don't have WotR's minimum range to account for. Likewise for the damage model, some classes are better at soaking up damage and hitting some body-parts hurts -a lot- more than others but you won't have your strikes deflected or absorbed wholesale by armor. It's just a matter of how large your health pool is.""

If these are too big for people let me know. The pics are of two items being released this month as new unlocks. The purpose for posting here about them is for those in the know to note how much historical detail and attention is put in.