They aren't useless, but highly specialized scouts with the highest stealth bonus in game. Non-recon units can literally drive past them without spotting them at all (unless you shoot of course). The stats are fine, a little price buff by 5 points is the only thing that could seriously be discussed.

another505 wrote:Baltic, Entente, Norad Coalitions removed. These nations are powerful enough to go standalone or could be slightly buffed in certain areas to be more competitive alone, and would make balancing easier with units not being in so many different factions and concerns.

ATGM BUFF in general (except nimrod and plane atgm) All ground- helo ATGM missile speed increase by 10percent except Spikes seriesMCLOS speed by 15 percent insteadAll ATGM accuracy increase by 5 except vikhr, hellfire, TOW series which are already really good for each generation compare to others ATGM.ATGM stabilizers except the israel's removed(since they are FnF irl) and get another 5 percent accuracy.This is to make ATGM still viable against smoke screens

Long range IR AA like NEWA and EOTS hawk removed.

AA helo rebalance in a long thread i made

2men sniper team get 200m range buff to make them more useful

All armored plane, Su-25 series and A10 loses 2 armor but become 15hp. cause they are pretty toxic in small games, and pretty unrealistic taking so many large sam missiles to take down in the 2fav section.

All RCL to 8 rof to slightly make them more useful

Air cannon rebalance- vague because its a lot of stuffs.

USSR

BTR90 1 cardReason: Same as marder 2 being 1 per card proto ifv/apc. T-80, b and bv into marine BTR-D - ROF reduction is because irl is double pkt not quad PKTBMP-3 gains 8 arkan, but rof reduced to 6 per minutereason: this is going to be quite controversial i think. The early generation of bmp3 do not have their atgm in their autoloader, needs to be manually loaded. And 8 missiles is the correct amount. Is generally a nerf, but prices can change if it does get a lot weaker. Gorno 75 and 90 into shock, no price or avail. change.

Il-102 removed, never served irl, become Su-27IB, 1 per card, 50 ecm, 4 R-73 SRAAM, 1 KAB-1500.Reason: I wanted to make it 2 per card with a weaker loadout, but unless i make it like 2 250kg LGB, it makes a huge disservice to other 2 per card LGB with more useful loadout. Might as well give it an unique LGB, but 1 per card.

SpetsnazAS VAL becomes AR cause its not a damn SMG irl

USA

F-16c with 2 227kg lgb 2 per cardCav Scout gain Super dragon.Patriot removedATACMS changed into cluster MLRS- people are generally in two camps about atacms, either its useless because good players dodge it, or its super broken cause some players cant dodge it. In the end, both of them think it as negative. I think it promotes a terrible gameplay i mentioned in another thread. Besides, I think someone argued it is super unrealistic ootf.Gain M60a3 TTS recon-USA should join the game of powerful recon tanks (not too powerful like m84an)Patton line rebalance.

PF 98 to Tanke Shashou 85, become 95. 25AP, 1225m range. 2 HE with napalm, 70 accuracy. 8 rof.Wz-550 Hj-9 changed to Hj-8A. Going to take away the ATGM strength of RD, that should be IsraelMD-500 AGL helo into recon, gain good optics

Instead of fulfilling all the what if-fantasies it could be better to approach the subject of dlc nations by removing obvious f***ups and then going at the changes in a way that minimally impacts how the game generally plays

eg things like this:

general

-salh missile speed change reverted

.fi

-standardize kvkk62 to other mgs (and standardize all mgs)-xa-185kt only available to psjääkäri and sissi, price to 20-25pts, 1 card only-mi-8 kt s-80 removed, autocannon damage output / aim speed standardized to other autocannon helis (f.ex canon gazelle or mi-2us)-mig-29 ripple fire removed or reroled (r-73+aim9l, s-24+r73)-f-18 to 4 amraams as per many other top asf-napalm draken dropping all bombs in one pass like other napalm planes

Sleksa wrote:Instead of fulfilling all the what if-fantasies it could be better to approach the subject of dlc nations by removing obvious f***ups and then going at the changes in a way that minimally impacts how the game generally plays

.fi

-standardize kvkk62 to other mgs (and standardize all mgs)-xa-185kt only available to psjääkäri and sissi, price to 20-25pts, 1 card only-f-18 to 4 amraams as per many other top asf-napalm draken dropping all bombs in one pass like other napalm planes