Advertising

'Legend: Hand of God' to Use SpeedTree

Whether large or small, the main difference between enemies in modern action-oriented RPGs has always just been the number of their hitpoints. Legend: Hand of God, the new action RPG by ANACONDA and Master Creating
breaks with this tradition, setting new standards. Thanks to the innovative Cinematic Combat System, orcs, ogres, trolls, goblins and their ilk will all be fought heroically in their own right.

Unique graphic features like the cinematic combat system will make even watching the battles fun: Enemies will be fought depending on their size - so it can happen that Legend's hero jumps on the back of a giant troll to finally finish him. Controlling Legend: Hand of God will stay as easys as players are used to.

“Especially in an RPG like LEGEND: Hand of God, with its various and large outdoor environments, SpeedTree is a huge timesaver,” said Jan Beuck, Creative Director for Master Creating. “With SpeedTree, vegetation’s not a problem – all trees one can think of are already created and render fast, thanks to the unique way the leaves are displayed.”

In the fantasy-based title, players will control a young hero in a fight against evil. The game includes numerous battles and a cinematic combat system that enables a variety of fighting methods.

Although both Master Creating and Anaconda are based in Germany, the international team of developers includes international top talent like Art Director Andreas Adamek who previously worked on movies like Harry Potter and the Goblet of Fire, as well as US top story writer Susan O'Connor (Gears of War), and Hollywood lead artist Paul Campion (Lord of the Rings).

Many more unique features, state of the art graphics and great atmosphere and storyline will make Legend: Hand of God a must have not only for fans of Action RPGs.

Legend: Hand of God is being developed by Hamburg based studio Master Creating. and is scheduled for release Q2 2007.