Here's a list of Holy Element 6-Star Characters that are currently rated under Rank SS! This section is the summary of all ranks and ratings given to all characters in the game, in terms of Speed Rankings, Floor Clearing capabilities or Tankiness.

- For beginners with limited number of characters, aim for a high ranked Dagger, Lance, Rapier, Dual, or Sword wielder that can also generate combos, as your 1st character and main DPS unit.

Wide AoE Nukers and/or Combo Generators

- Note: Units with high Hits/Sec on their SS3s are great combo builders vs mobs. The effectiveness of mob clearing units depends on how the mobs are spaced out.
- *Ratings are mostly based under "NO Elemental Advantage", so DPS ranks below can go higher when used against their counter element.

None at the moment...

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Character
Name

Elem.
Wep.

Combo
Gen

Ranking
Event DPS

Floor Clear
Event

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Roles
(Best As)

Hits/sec

Burst

Mob Clear

Boss

Nukers and Combo Generators

- Units with high Hits/Sec on their SS3s. Can be used anytime during battle, but more effective if used from the start to generate fast combos (against single targets like bosses).
- *Ratings are mostly based under "NO Elemental Advantage", so DPS ranks below can go higher when used against their counter element.

Support Nukers

- Characters with average or low Hits/Sec on their SS3s, using long ranged or slow speed weapons. Still strong characters especially against their counter elements, best played with combo generators to deal stronger nukes at higher combo counts.
- *Ratings are mostly based under "NO Elemental Advantage", so DPS ranks below can go higher when used against their counter element.

Support Characters

- DO NOT limit your team by only using high DPS units, also consider using Support units like Debuffers.
- Characters that focuses on inflicting status effects like Stuns are also effective as support/utility units, depending on your current character pool and/or battle situation.

Floor Clearing Event - Mob Clearing
- Heavily based on their AoE Range (considering all skills) + Survival Capabilities without relying on Healers. Basically, units without any survivability skills, should be paired with Healers to increase/maintain their effectiveness.
- Based on Floor 60 onwards mob difficulty.
- Note: Rating may increase if used against their counter element.

Floor Clearing Event - vs Boss
- Heavily based on their Damage Output (DPS will not be used here), Tankiness and Survival Capabilities. So, units with very high Damage Output with limited durability can still find their way to a decent rank, since we can still defeat Bosses by dodging attacks.
- Based on Floor 60 onwards Boss difficulty.
- Note: Rating may increase if used against their counter element. Units without any survivability skills, should be paired with Healers to increase/maintain their effectiveness.

Overall Rankings
- Heavily based on DPS rating (Ranking Events) and Floor Clearing vs Boss (Damage Output and Survivability). So units without Self Healing or Auto-Heal are in a big disadvantage.
- We will not consider Mob Clearing as ranking basis for now because it would be unfair for other limited ranged units.
- NOTE: Support Units that can buff, debuff enemies, or heal your team won't affect their rankings for now, since these characters' effectiveness also depends on their teammates' strengths.

- Please note that these Tier Lists are for reference only, ranking basis is a work in progress and will never be final. It's not 100% accurate, but we'll do our best to polish the guides.

Other Helpful Notes

Character Rankings: Order List

- Ordered By: Category > Combo Generation (Hits/Sec) > Faster Weapon Type > Name
- Characters under same rank are not always treated as on par, because they also have different roles, which will also require different playing styles.

Weapon Type Weaknesses (Floor Clearing Event)

- To find which characters are effective to a certain floor, refer below.
- Slash - Swords and Dual Blades
- Effective against soft-bodied enemies such as Mantises, Slimes and Gerberas (plant monsters).
- Not effective against tough-skinned enemies such as Lizardmen.
- Strike - Mace and Guns
- Effective against hard-bodied enemies such as Elementals and Skeletons.
- Not effective against soft-bodied enemies such as Mantises, Slimes and Gerberas (plant monsters). - Thrust/Pierce - Rapiers,Lances, Daggers, and Bows.
- Effective against tough-skinned enemies such as Lizardmen.
- Not effective against hard-bodied enemies such as Elementals and Skeletons. - Magic - Rods
- Deals more damage to a certain element than the usual elemental affinity bonus damage.

Elemental Bonuses and Weaknesses

- Fire > Wind > Earth > Water > Fire (Holy < > Dark)
- Note that some selected characters have a Battle Skill or Skill Slot that increases their damages against Neutral element enemies.
- Element that is in disadvantage can only deal 75% damage, so also consider that unit's current DPS rank to go down.

Final Notes:

- The list above isn't absolute, if we missed some info regarding their SS3's performance like range or extra effects for example, please notify us below, thanks!
- For new characters or banners, please check the Changelog and Updates Section.
- Enjoy! ^^