NugRunning

Rotational timer addon for all classes.
- Timers are customizable for each spell
- Supports groups, priorities and is able to normalize selected timers duration and hence bring them to a common speed
- Multitarget, works with combat log
- Works with cooldowns, totems, internal cooldowns, castbar timers.
- Support for dot/gcd ticks, Pandemic and similar WoD dot mechanic
- Nameplate timers (supports TinyPlates, by default only for warlock and priest) - Good default config for most classes.
WoD version brought up the quality for Paladins, Monks, Druids, Hunters, Mages. Previously they weren't especially good.
- Relatively easy to skin, still no ingame GUI

Since 5.1.0 you can also enable nameplate timers. Spells that appear on nameplates should be specifically marked for this in config with nameplates = true. Atm only shadow priest and warlock dots are marked.

Userconfig sample with some common procs:
(you can use /nrun listauras player to display get spell IDs of your current buffs and debuffs)

5.1.14:
- Miss notification timers, some warlocks now play without a hitcap, so that became important.
- TidyPlates alpha support
- Priest config update, mainly for discipline.
- shine animation bug fixed for real

5.1.10:
- /nrun listauras <target|player> - command to display spell IDs of applied auras.
- /nrun lock command fixed
- scale timer option. Which is a vertical scaling of a timer for given spell.
- affilliation option. It can be "raid" or "any", replaces anySource, while it still works it is now equals to affiliation = "raid"
- Warriors now can see banner timers from other warriors.

5.1.4:
- Corruption from soc (that's a separate spell) removed, it was spammy. Nothing is probably better than 20 timer column. I'll try to do something with that and void ray sometime later
- Tiger Power and Serpent's Zeal
- Nameplates configuration (w,h,x,y) from config

5.1.3:
- dot power feature (warlock only for now): indicator of whether your dots on target are stronger or weaker than those you can apply at the moment. Thanks to pandemic you have the choice to wait for them to fully expire or refresh asap based on your current stats/buffs./nrun dotpower to turn it off
ligher = dot's power level on target is higher than yours
darker = dot's power level is lower than yours

5.1.2:
- overlay, which serves mostly the same purposes as the recast mark.

2.4: Cooldown revisited, now correctly disables timer when cooldown is reset
removed corruption supporting code, now with refresh on filler spell it's not that important
config file design changed, now for dynamic durations there's special function field "init". typos possible

Edit: I've made some progress on this. I've added a third anchor and anchored non-target bars to it. However, I'm currently having a problem with each new group starting at the anchor point. Thus, I'm having overlaying bars if more than 1 non-target.

No didn't help much. Still getting the same error
I can tell you it's not THAT important to have it where I want it. I'll survive
You know what.. looking at the .LUA file I see I've only moved the anchor about.
Where exactly do I set coordinates for the timers?

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