Achievements 43/129

451

Top Gun

Destroy at least 6 enemy vehicles.* Can be obtained in Random Battles only.

High Caliber

Cause the highest damage per battle. Damage caused must be at least 20% of the total HP of enemy vehicles.
Damage caused must be at least 1,000 HP.
The player must not hit any allies by direct shots.
Can be obtained in Random Battles only.

3

Naydin's Medal

Destroy all enemy light tanks (at least 3) in the course of one battle.* Can be obtained in Random Battles only.

16

Kolobanov's Medal

Stand alone against five enemy vehicles and win.* Can be obtained in Random Battles only.

2

Pascucci's Medal

Destroy 3 enemy SPGs in one battle. Drive a tank or a tank destroyer.
Can be obtained in Random Battles only.

5

Battle Buddy

Do not cause any damage to allies for 50 battles. Hits on modules with no damage caused to them are not included.
Ricochets and non-penetrating hits are not included.
The series can continue while driving any vehicle.
Can be obtained in Random Battles only.

21

Fighter

Destroy four or five enemy vehicles in one battle.* Can be obtained in Random Battles only.

Kay's Medal I Class

For achieving Battle Hero status.

4

Eye for an Eye!

Simultaneously destroy, and be destroyed, by the same enemy. Enemy vehicles destroyed by setting them on fire or by ramming are counted.
Can be obtained in Random Battles only.

Battle Hero 8/11

War Genius

In 100 battles, be the top player by experience earned. Only victorious battles are counted.
Newly received awards are added together.

Can be obtained in Team Battles only.

Wolf Among Sheep

Win 100 battles and be the top player by damage caused. Newly received awards are added together.
Can be obtained in Team Battles only.

451

Top Gun

Destroy at least 6 enemy vehicles.* Can be obtained in Random Battles only.

High Caliber

Cause the highest damage per battle. Damage caused must be at least 20% of the total HP of enemy vehicles.
Damage caused must be at least 1,000 HP.
The player must not hit any allies by direct shots.
Can be obtained in Random Battles only.

41

Confederate

Cause damage or critical hits to more enemy vehicles, at least 6, than any other player. Targets that were destroyed by other players or lost in battle are included.
Ricochets and non-penetrating hits are not included.

Can be obtained in Random Battles only.

Tank Sniper

Cause the highest damage per battle at a distance of at least 300 meters. Fire at least 8 shots.
Firing accuracy must be at least 85% per battle.
At least 80% of hits must cause damage, including damage to enemy vehicles and modules.
Damage caused from a distance of more than 300 meters must exceed the hit points of the player's vehicle, at least 1,000 HP.
The player must not hit any allies with direct shots.
Unavailable for SPGs.

Can be obtained in Random Battles only.

39

Patrol Duty

Help your team damage at least 6 enemy vehicles by spotting them. The player must be the only one spotting the enemy vehicles at the moment when they are damaged.
Can be obtained in Random Battles only.

57

Steel Wall

Receive the highest damage blocked by armor. Survive the battle.
Receive at least 11 hits.
The amount of damage received and damage blocked by armor must be at least 1,000 HP.
Can be obtained in Random Battles only.

419

Defender

Reduce the number of enemy capture points of a friendly base by 70 or more.* Can be obtained in Random Battles only.

112

Invader

Earn at least 80 capture points on the enemy base. The achievement is awarded upon successful base capture, and only includes the points that were part of the base capture.
Can be obtained in Random Battles only.

5

Scout

Detect at least 9 enemy vehicles. Win the battle.
Can be obtained in Random Battles only.

Epic Achievements 5/21

Raseiniai Heroes' Medal

Destroy at least 14 enemy vehicles in the course of one battle.* Can be obtained in Random Battles only.

Pool's Medal

Destroy 10–13 enemy vehicles in one battle. In vehicles of at least Tier V.
Can be obtained in Random Battles only.

Radley-Walters's Medal

Destroy 8 or 9 enemy vehicles in one battle. In vehicles of at least Tier V.
Can be obtained in Random Battles only.

3

Naydin's Medal

Destroy all enemy light tanks (at least 3) in the course of one battle.* Can be obtained in Random Battles only.

16

Kolobanov's Medal

Stand alone against five enemy vehicles and win.* Can be obtained in Random Battles only.

Gore's Medal

Drive an SPG and cause damage exceeding 10 times the hit points of your vehicle. The player must not destroy any allied vehicles.
Hits on allied vehicles are not counted.

Can be obtained in Random Battles only.

Nicols's Medal

Destroy at least 4 enemy tanks or tank destroyers with a medium tank in one battle. The enemy vehicles must be at least 2 tiers higher.
Can be obtained in Random Battles only.

Oskin's Medal

Destroy at least 3 enemy tanks or tank destroyers with a medium tank in one battle. The enemy vehicles must be at least 2 tiers higher.
Can be obtained in Random Battles only.

Lehväslaiho's Medal

Destroy 2 enemy tanks or tank destroyers with a medium tank in one battle. The enemy vehicles must be at least 2 tiers higher.
Can be obtained in Random Battles only.

Orlik's Medal

Destroy three or more enemy tanks or tank destroyers with a light tank in one battle. The enemy vehicles must be at least 2 tiers higher.
Can be obtained in Random Battles only.

Halonen's Medal

Destroy at least 3 enemy tanks or tank destroyers with a tank destroyer in one battle. The targets must be at least two tiers higher than the player's tank destroyer.
Can be obtained in Random Battles only.

Tamada Yoshio's Medal

Destroy at least 3 enemy self-propelled guns with a light tank in the course of one battle. Survive the battle.
Destroyed enemy vehicles must be at least 2 tiers higher than the player's tank.

Can be obtained in Random Battles only.

Burda's Medal

Destroy 5 SPGs in the course of one battle. Drive a tank or a tank destroyer.
Can be obtained in Random Battles only.

Dumitru's Medal

Destroy 4 enemy SPGs in one battle. Drive a tank or a tank destroyer.
Can be obtained in Random Battles only.

2

Pascucci's Medal

Destroy 3 enemy SPGs in one battle. Drive a tank or a tank destroyer.
Can be obtained in Random Battles only.

33

De Langlade's Medal

Destroy at least 4 enemy vehicles while they are attempting to capture the base in one battle. Enemy vehicles must be within the base circle.
Enemy vehicles may attempt to capture the base all at once or sequentially.

Can be obtained in Random Battles only.

Tarczay's Medal

Destroy at least 5 enemy vehicles while having 5 different modules damaged or crew members injured and losing 80% of hit points. Survive and win the battle.
Destroyed enemy vehicles count after all damage is received.

Can be obtained in Random Battles only.

Bruno's Medal

Destroy 3-4 enemy vehicles while having 5 different modules damaged or crew members injured and losing 80% of hit points. Survive and win the battle.
Destroyed enemy vehicles count after all damage is received.

Can be obtained in Random Battles only.

2

Billotte's Medal

Destroy at least 2 enemy vehicles while having 5 different modules damaged or crew members injured and losing 80% of hit points. Survive and win the battle.
Destroyed enemy vehicles count after all damage is received.

Can be obtained in Random Battles only.

Stark's Medal

While driving an SPG, destroy at least 2 enemy vehicles and receive at least 2 enemy hits that cause damage or are blocked by armor. Survive a battle.
Total amount of damage received and damage blocked by armor must be at least 2/3 of the hit points of your vehicle.
Hitting allied vehicles is not counted.
Can be obtained in Random Battles only.

Fadin's Medal

Destroy the last enemy vehicle in the battle with the last shell in the ammo. Awarded even if the enemy vehicle is destroyed by a fire caused by the last shell in the ammo.
Awarded for destroying the last enemy vehicle with the last shell using autoloading guns and machineguns.

Can be obtained in Random Battles only.

Honorary Ranks 15/63

Victory March

Win 3 battles in a row as a member of the same team. Victories in training are not counted.
Can be obtained in Ranked Team Battles only.

Tactical Superiority

Destroy all enemy vehicles while losing only one vehicle of the lowest tier on your team. Win the battle.
Awarded to all members of the victorious team in a battle.
The vehicle lost in battle must not be higher than Tier VII.
Victories in training are not counted.

Can be obtained in Ranked Team Battles only.

Tactical Genius

Win at least 3 battles in a row as a member of a random team. Every vehicle has its own series. An unbroken series continues in the next battle using the same vehicle.
Can be obtained in Team Battles only.

Will-to-Win Spirit

Fight alone against at least 3 enemy vehicles and win the battle. Newly received awards are added together.
Can be obtained in Team Battles only.

Promising Fighter

In 100 battles, be among the top three players by experience earned. Newly received awards are added together.
Only victorious battles are counted.

Can be obtained in Team Battles only.

Heavy Fire

In 100 battles, be among the top three damage dealers. Newly received awards are added together.
Only victorious battles are counted.

Can be obtained in Team Battles only.

Fighting Reconnaissance

In 50 battles, fulfill the following conditions: Win the battle.
Spot at least 2 enemy vehicles.
Be among the top three damage dealers.
Newly received awards are added together.

Can be obtained in Team Battles only.

Fire and Steel

Receive maximum total amount of damage taken and damage blocked by armor 25 times. Survive a battle.
Newly received awards are added together.
Only victorious battles are counted.
Can be obtained in Team Battles only.

Crucial Shot

In 20 battles, destroy the last enemy vehicle. Win the battle.
Newly received awards are added together.

Can be obtained in Team Battles only.

Ranger

Damage or destroy enemy vehicles not visible to the player, 10 times. Newly received awards are added together.
Only hits that cause damage are counted.

Can be obtained in Team Battles only.

Guerrilla

Remain undetected and destroy at least 10 enemy vehicles. Enemy vehicles must be within the vehicle's visibility range.
Newly received awards are added together.

Can be obtained in Team Battles only.

Achille’s Heel

Destroy 10 enemy vehicles by exploding their ammo rack. Newly received awards are added together.
All instances of destroying enemy vehicles by exploding their ammo rack are counted.

Can be obtained in Team Battles only.

Brute Force

Destroy 10 enemy vehicles by ramming. Newly received awards are added together.
Can be obtained in Team Battles only.

Pyromaniac

Set 10 enemy vehicles on fire. Newly received awards are added together.
Can be obtained in Team Battles only.

Earn at least 1,000 capture points on the enemy base. Achievement only includes the base capture points that resulted in a successful base capture.
Newly received awards are added together.

Can be obtained in Team Battles only.

5

Battle Buddy

Do not cause any damage to allies for 50 battles. Hits on modules with no damage caused to them are not included.
Ricochets and non-penetrating hits are not included.
The series can continue while driving any vehicle.
Can be obtained in Random Battles only.

21

Fighter

Destroy four or five enemy vehicles in one battle.* Can be obtained in Random Battles only.

18

Duelist

Destroy at least two enemy vehicles that caused damage to your vehicle in the battle. Damage to modules is included.
Ricochets and non-penetrating hits are not included.

Can be obtained in Random Battles only.

Survivor

Survive 20 battles in a row using the same vehicle. An unbroken series continues in the next battle using the same vehicle.
Every vehicle has its own series. Only the longest series is counted.
Battles fought in SPGs do not count.
Can be obtained in Random Battles only.

6

Sniper

Achieve at least 85% hits out of a minimum of 10 shots fired with potential damage of 1,000 HP or more. Non-penetrating hits were included.
Direct hits on friendly vehicles were not allowed.
If two or more players had identical hit ratios, the achievement was awarded to the player with the highest number of hits.
If two or more players had identical hit ratios and the same number of hits, the achievement was awarded to the player who had earned more XP for the battle.
The achievement could only be awarded once per battle.
Can be obtained in Random Battles only.

Awarded before the release of 0.8.11 version.

Tactical Supremacy

Win the battle by destroying all enemy vehicles while not losing any allied vehicles. Awarded to all members of the victorious team in a battle.
Victories in training are not counted.

Can be obtained in Ranked Team Battles only.

Sudden Strike

Win the battle by capturing the enemy base with a group of at least 2 allied vehicles or with at least 1 vehicle of each team capturing both bases at the same time. All vehicles participating in the enemy base capture must survive the battle and earn base capture points.
Enemy must not reduce any capture points of their base.
Victories in training are not counted.
Can be obtained in Ranked Team Battles only.

20

Crucial Contribution

Platoon must destroy at least 12 enemy vehicles. All Platoon members receive the award.
Can be obtained in Random Battles only.

50

Brothers in Arms

Each Platoon member must destroy at least 3 enemy vehicles. All Platoon members must survive the battle.
All Platoon members receive the award.

Can be obtained in Random Battles only.

Armored Fist

Destroy all enemy vehicles while losing only one friendly vehicle. Win the battle.
Awarded to all team members.

Can be obtained in Team Battles only.

For Counter-Battery Fire

In a battle, destroy all enemy SPGs (at least 3) with an SPG. The player must not destroy any allied vehicles.
Can be obtained in Random Battles only.

Cold-Blooded

Destroy at least 2 enemy light tanks from a distance of not more than 100 meters. Drive an SPG of at least Tier IV.
The player must not destroy any allied vehicles.

Can be obtained in Random Battles only.

11

Invincible

Survive 5 or more battles in a row without taking any damage. An unbroken series continues in the next battle using the same vehicle.
Every vehicle has its own series. Only the longest series is counted.
Battles fought in SPGs do not count.
Can be obtained in Random Battles only.

6

Shellproof

Have total damage blocked by armor exceed the hit points of your vehicle. Survive the battle.
Can be obtained in Random Battles only.

48

Kamikaze

Destroy at least one enemy vehicle by ramming it. Destroy an enemy vehicle of a higher tier.
Can be obtained in Random Battles only.

Bölter's Medal

Destroy 7 or more enemy vehicles with a tank or tank destroyer, or 10 or more vehicles with a self-propelled gun. The targets had to be enemy vehicles of Tiers IV-X.
Awarded before the release of 0.8.0 version.

5

Raider

Remain undetected throughout the entire battle and be the only player who captures the enemy base. Remain within the base circle while attempting to capture the enemy base.
The achievement is awarded even if the vehicle was accidentally hit or damaged.

Can be obtained in Random Battles only.

Spotter

Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle. Win the battle.
The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
Every vehicle has its own series.
Only the longest series is counted.

Can be obtained in Random Battles only.

Bombardier

Destroy at least 2 enemy vehicles with one shell. Series achieved in all vehicles are added together.
Can be obtained in Random Battles only.

154

Fire for Effect

Cause more damage to enemy vehicles than the hit points of your vehicle. Damage caused by ramming or setting enemy vehicle on fire is included.
Unavailable for SPGs.

Can be obtained in Random Battles only.

6

Reaper

Destroy 3 or more enemy vehicles in a row with a single shell each. An unbroken series continues in the next battle using the same vehicle.
Every vehicle has its own series. Only the longest series is counted.
This achievement is awarded on completion of the next record series.
Can be obtained in Random Battles only.

Mouse Trap

Destroy 10 or more PzKpfw VIII Maus tanks. Total results in all vehicles are included.
Newly received awards are added together.

Total results in all vehicles are included.
Newly received awards are added together.

The Lion of Sinai

Destroy at least 100 tanks of the IS series and vehicles based on their chassis, including: * IS
* IS-2
* IS-3
* IS-3 autoloader
* IS-4
* IS-6
* IS-7
* IS-8

* ISU-152

* Object 261
* Object 263
* Object 268
* Object 704
* Object 730

Only vehicles in the U.S.S.R. Tech Tree are included.
Series achieved in all vehicles are added together.

Newly received awards are added together.

35

Master Gunner

Score at least 5 armor-penetrating hits in a row against enemy vehicles. A series is broken by a miss, non-penetration, or ricochet. The series can continue in the next battle using the same vehicle.
Every vehicle has its own series. Only the longest series is counted.

Can be obtained in Random Battles only.

Retaliation

Capture the enemy Command Center while defending your Stronghold. Level of the attacking team's Command Center must not be lower than the level of the defending team's Command Center.
Personal achievement.

79

Sharpshooter

Hit enemy vehicles with 10 or more consecutive shots. The series is broken by a miss.
Every vehicle has its own series that continues to the next battle using the same vehicle.
Only the longest series is counted.
Can be obtained in Random Battles only.

Fortress Crusher

Capture the enemy Command Center while attacking their Stronghold. Level of the defending team's Command Center must not be lower than the level of the attacking team's Command Center.
Personal achievement.

Senior Technical Engineer

Research all vehicles in all Tech Trees.

Master Tanker

Destroy all vehicles of each nation from all Tech Trees except Premium and award vehicles.

Technical Engineer: Japan

Research all vehicles in the Japan Tech Tree.* Unresearched modules do not prevent a player from receiving the award.

Technical Engineer: France

Research all vehicles in the France Tech Tree.* Unresearched modules do not prevent a player from receiving the award.

Technical Engineer: U.K.

Research all vehicles in the U.K. Tech Tree.* Unresearched modules do not prevent a player from receiving the award.

Technical Engineer: U.S.A.

Research all vehicles in the U.S.A. Tech Tree.* Unresearched modules do not prevent a player from receiving the award.

Technical Engineer: China

Research all vehicles in the China Tech Tree.* Unresearched modules do not prevent a player from receiving the award.

Technical Engineer: U.S.S.R.

Research all vehicles in the U.S.S.R. Tech Tree.* Unresearched modules do not prevent a player from receiving the award.

Technical Engineer: Germany

Research all vehicles in the Germany Tech Tree.* Unresearched modules do not prevent a player from receiving the award.

Expert: France

Destroy all vehicles from the France Tech Tree except Premium and award vehicles.

Expert: China

Destroy all vehicles from the China Tech Tree except Premium and award vehicles.

Expert: U.S.A.

Destroy all vehicles from the U.S.A. Tech Tree except Premium and award vehicles.

Expert: U.K.

Destroy all vehicles from the U.K. Tech Tree except Premium and award vehicles.

Expert: U.S.S.R.

Destroy all vehicles from the U.S.S.R. Tech Tree except Premium and award vehicles.

Expert: Germany

Destroy all vehicles from the Germany Tech Tree except Premium and award vehicles.

Expert: Japan

Destroy all vehicles from the Japan Tech Tree except Premium and award vehicles.

Racer 2014

Win a race with the Chaffee SPORT. Only the maximum series of victories in a row was counted.
A series was broken by a defeat.

Awarded to all members of a victorious team during the special race event.

Rocket Scientist

Complete a special mission and receive a secret weapon.* Awarded during the 2015 April 1st event.

Stage Achievements 8/20

Kay's Medal I Class

For achieving Battle Hero status.

Carius's Medal I Class

For the number of enemy vehicles destroyed.

Ekins's Medal III Class

For destroying Tier VIII–X enemy vehicles.

Knispel's Medal I Class

For the total amount of damage caused and received.

Popel's Medal I Class

For the number of enemy vehicles detected.

Abrams's Medal I Class

For the total number of team victories in which the player survived the battle.

Leclerc's Medal I Class

For the total number of the player's enemy base capture points. Win the battle.
All enemy base capture points earned in one battle are included.

Lavrinenko's Medal I Class

Reduce the total number of capture points of a friendly base.* Up to 100 points per battle are included.

For Tactical Operations IV Class

Awarded to the player for a certain number of victories on randomly selected teams.* Can be obtained in Team Battles only.

Battle Tested IV Class

For the number of awards received in Team Battles.* Can be obtained in Team Battles only.

Rotmistrov's Medal IV Class

For the number of battles fought in Clan Wars.

Capturer IV Class

For the total amount of Industrial Resource earned in Skirmishes.* Only a player's personal contribution is counted.

Skirmisher IV Class

For the number of victories in Battles for Stronghold.* Personal achievement.

For Decisive Battles IV Class

For the total amount of Industrial Resource earned in all Battles for Stronghold. Lost Industrial Resource as a result of defeat does not reduce the score.
Personal achievement.

Soldier of Fortune IV Class

For the number of victories in Skirmishes.* Personal achievement.

Exemplary Performance: Light Tanks

For completion with honors of personal missions for light tanks during the Long-Awaited Backup campaign.

Exemplary Performance: Medium Tanks

For completion with honors of personal missions for medium tanks during the Long-Awaited Backup campaign.

Exemplary Performance: Heavy Tanks

For completion with honors of personal missions for heavy tanks during the Long-Awaited Backup campaign.

Exemplary Performance: Tank Destroyers

For completion with honors of personal missions for tank destroyers during the Long-Awaited Backup campaign.

Exemplary Performance: SPGs

For completion with honors of personal missions for SPGs during the Long-Awaited Backup campaign.

Commemorative Tokens 7/14

No Man's Land

End a battle in a draw where both teams are completely destroyed. Awarded to all members of both teams.
Can be obtained in Team Battles only.

4

Eye for an Eye!

Simultaneously destroy, and be destroyed, by the same enemy. Enemy vehicles destroyed by setting them on fire or by ramming are counted.
Can be obtained in Random Battles only.

Hand of God

Survive and win the battle, having received damage from at least four different enemy vehicles. Only hits that caused damage are included.
Can be obtained in Random Battles only.

20

Bruiser

Damage enemy vehicles' modules or injure crew members at least five times in a battle. Modules damaged by fire are counted.
Can be obtained in Random Battles only.

6

Demolition Expert

Destroy at least one enemy vehicle by causing its ammunition to explode.* Can be obtained in Random Battles only.

3

Arsonist

Destroy at least one enemy vehicle by setting it on fire.* Can be obtained in Random Battles only.

King of the Hill

Be the only survivor while driving a tank or a tank destroyer. Win the battle.
Can be obtained in Team Battles only.

God of War

While driving an SPG, be the last survivor and win the battle. Newly received awards are added together.
Can be obtained in Team Battles only.

Rock Solid

While driving an SPG, destroy an enemy vehicle by ramming and survive the battle. SPG's speed must be less than 10 km/h.
The player must not destroy any allied vehicles.

Can be obtained in Random Battles only.

403

Cool-Headed

Survive at least 10 ricochets and non-penetrating hits in a row from enemy team players.* Can be obtained in Random Battles only.

44

Spartan

Survive a ricochet or non-penetrating hit from an enemy team player. Your vehicle must have less than 10% of its hit points left. Survive the battle.
Can be obtained in Random Battles only.

6

Lucky

Witness an enemy vehicle being hit and destroyed by another enemy team player. You must be 10 meters or closer from the enemy vehicle at the moment of its destruction. Also awarded if you are less than 10 meters away from an enemy vehicle at the moment of its destruction by an Artillery Strike or Airstrike called in by another enemy team player in the Strongholds: Battles mode.
Can be obtained in Random Battles, Skirmishes, and Battles for Stronghold only.

Mastery Badges

Mastery Badge: "Ace Tanker"

Awarded for mastery in controlling an armoredvehicle. To qualify, a player must earn moreexperience in a battle than the average highestexperience of 99% players who have foughtin this vehicle for the previous 7 days.

Ace Tanker

5

Mastery Badge: "1st Class"

Awarded for mastery in controlling an armoredvehicle. To qualify, a player must earn moreexperience in a battle than the average highestexperience of 95% players who have foughtin this vehicle for the previous 7 days.

1st Class

3

Mastery Badge: "2nd Class"

Awarded for mastery in controlling an armoredvehicle. To qualify, a player must earn moreexperience in a battle than the average highestexperience of 80% players who have foughtin this vehicle for the previous 7 days.

2nd Class

11

Mastery Badge: "3rd Class"

Awarded for mastery in controlling an armoredvehicle. To qualify, a player must earn moreexperience in a battle than the average highestexperience of 50% players who have foughtin this vehicle for the previous 7 days.

Awarded for mastery in controlling an armoredvehicle. To qualify, a player must earn moreexperience in a battle than the average highestexperience of 99% players who have foughtin this vehicle for the previous 7 days.

I

Leichttraktor

4,554

51%

Mastery Badge: "1st Class"

Awarded for mastery in controlling an armoredvehicle. To qualify, a player must earn moreexperience in a battle than the average highestexperience of 95% players who have foughtin this vehicle for the previous 7 days.

II

Hotchkiss H35

2,636

57%

Mastery Badge: "Ace Tanker"

Awarded for mastery in controlling an armoredvehicle. To qualify, a player must earn moreexperience in a battle than the average highestexperience of 99% players who have foughtin this vehicle for the previous 7 days.

II

T-26

2,171

55%

Mastery Badge: "Ace Tanker"

Awarded for mastery in controlling an armoredvehicle. To qualify, a player must earn moreexperience in a battle than the average highestexperience of 99% players who have foughtin this vehicle for the previous 7 days.

I

T1 Cunningham

2,014

46%

Mastery Badge: "2nd Class"

Awarded for mastery in controlling an armoredvehicle. To qualify, a player must earn moreexperience in a battle than the average highestexperience of 80% players who have foughtin this vehicle for the previous 7 days.

III

AMX 38

449

49%

Mastery Badge: "Ace Tanker"

Awarded for mastery in controlling an armoredvehicle. To qualify, a player must earn moreexperience in a battle than the average highestexperience of 99% players who have foughtin this vehicle for the previous 7 days.

II

Tetrarch

378

53%

Mastery Badge: "2nd Class"

Awarded for mastery in controlling an armoredvehicle. To qualify, a player must earn moreexperience in a battle than the average highestexperience of 80% players who have foughtin this vehicle for the previous 7 days.

II

Pz.Kpfw. 35 (t)

236

47%

Mastery Badge: "3rd Class"

Awarded for mastery in controlling an armoredvehicle. To qualify, a player must earn moreexperience in a battle than the average highestexperience of 50% players who have foughtin this vehicle for the previous 7 days.

III

LTP

95

53%

Mastery Badge: "1st Class"

Awarded for mastery in controlling an armoredvehicle. To qualify, a player must earn moreexperience in a battle than the average highestexperience of 95% players who have foughtin this vehicle for the previous 7 days.

III

T-46

56

36%

Mastery Badge: "2nd Class"

Awarded for mastery in controlling an armoredvehicle. To qualify, a player must earn moreexperience in a battle than the average highestexperience of 80% players who have foughtin this vehicle for the previous 7 days.

IV

AMX 40

45

38%

Mastery Badge: "2nd Class"

Awarded for mastery in controlling an armoredvehicle. To qualify, a player must earn moreexperience in a battle than the average highestexperience of 80% players who have foughtin this vehicle for the previous 7 days.

II

T1E6

27

56%

Mastery Badge: "2nd Class"

Awarded for mastery in controlling an armoredvehicle. To qualify, a player must earn moreexperience in a battle than the average highestexperience of 80% players who have foughtin this vehicle for the previous 7 days.

I

Renault NC-31

11

27%

Mastery Badge: "2nd Class"

Awarded for mastery in controlling an armoredvehicle. To qualify, a player must earn moreexperience in a battle than the average highestexperience of 80% players who have foughtin this vehicle for the previous 7 days.

VI

AMX 12 t

9

11%

Mastery Badge: "3rd Class"

Awarded for mastery in controlling an armoredvehicle. To qualify, a player must earn moreexperience in a battle than the average highestexperience of 50% players who have foughtin this vehicle for the previous 7 days.

II

D1

7

14%

Mastery Badge: "3rd Class"

Awarded for mastery in controlling an armoredvehicle. To qualify, a player must earn moreexperience in a battle than the average highestexperience of 50% players who have foughtin this vehicle for the previous 7 days.

I

Renault FT

3

33%

Mastery Badge: "2nd Class"

Awarded for mastery in controlling an armoredvehicle. To qualify, a player must earn moreexperience in a battle than the average highestexperience of 80% players who have foughtin this vehicle for the previous 7 days.

III

Pz.Kpfw. 38 (t)

3

67%

Mastery Badge: "3rd Class"

Awarded for mastery in controlling an armoredvehicle. To qualify, a player must earn moreexperience in a battle than the average highestexperience of 50% players who have foughtin this vehicle for the previous 7 days.

V

AMX ELC bis

3

100%

–

II

BT-2

3

67%

Mastery Badge: "3rd Class"

Awarded for mastery in controlling an armoredvehicle. To qualify, a player must earn moreexperience in a battle than the average highestexperience of 50% players who have foughtin this vehicle for the previous 7 days.

II

Light Mk. VIC

3

67%

Mastery Badge: "2nd Class"

Awarded for mastery in controlling an armoredvehicle. To qualify, a player must earn moreexperience in a battle than the average highestexperience of 80% players who have foughtin this vehicle for the previous 7 days.

II

Type 97 Te-Ke

1

100%

–

II

T7 Combat Car

1

0%

–

Medium Tanks
3

88

39%

2

IV

T-28

64

39%

Mastery Badge: "2nd Class"

Awarded for mastery in controlling an armoredvehicle. To qualify, a player must earn moreexperience in a battle than the average highestexperience of 80% players who have foughtin this vehicle for the previous 7 days.

I

Vickers Medium Mk. I

19

37%

Mastery Badge: "1st Class"

Awarded for mastery in controlling an armoredvehicle. To qualify, a player must earn moreexperience in a battle than the average highestexperience of 95% players who have foughtin this vehicle for the previous 7 days.

II

T2 Medium Tank

5

40%

–

Heavy Tanks
5

1,754

46%

5

V

KV-1

847

46%

Mastery Badge: "Ace Tanker"

Awarded for mastery in controlling an armoredvehicle. To qualify, a player must earn moreexperience in a battle than the average highestexperience of 99% players who have foughtin this vehicle for the previous 7 days.

VI

KV-85

552

46%

Mastery Badge: "2nd Class"

Awarded for mastery in controlling an armoredvehicle. To qualify, a player must earn moreexperience in a battle than the average highestexperience of 80% players who have foughtin this vehicle for the previous 7 days.

VII

IS

291

48%

Mastery Badge: "2nd Class"

Awarded for mastery in controlling an armoredvehicle. To qualify, a player must earn moreexperience in a battle than the average highestexperience of 80% players who have foughtin this vehicle for the previous 7 days.

IX

IS-8

54

41%

Mastery Badge: "3rd Class"

Awarded for mastery in controlling an armoredvehicle. To qualify, a player must earn moreexperience in a battle than the average highestexperience of 50% players who have foughtin this vehicle for the previous 7 days.

VIII

IS-3

10

50%

Mastery Badge: "3rd Class"

Awarded for mastery in controlling an armoredvehicle. To qualify, a player must earn moreexperience in a battle than the average highestexperience of 50% players who have foughtin this vehicle for the previous 7 days.

Tank Destroyers
2

4

50%

1

II

Panzerjäger I

3

67%

Mastery Badge: "3rd Class"

Awarded for mastery in controlling an armoredvehicle. To qualify, a player must earn moreexperience in a battle than the average highestexperience of 50% players who have foughtin this vehicle for the previous 7 days.