PAX Preview

Adam Carpenter spoke to us about Fury and we had a chance to play it rather extensively - for a Con - on the show floor. Here is our in-depth report on what we found.

Before our interview, Adam had invited Carolyn and I to sit down and duke it out for their four on four “vortex games”. These games pit the two groups in a competitive game not unlike capture the flag. The goal is to capture four crystals for your side before time expires. The crystals are carried by flying bugs called pekons. These bugs ensure that the crystals enter the game over time and increase the tension and excitement as more crystals enter the world.

Unlike most early PvP games we’ve seen, it seemed melee was a more than viable option in Fury. As a warrior, I had no problem running around and killing enemies. Sure, I got destroyed my share of times as well, but as a die-hard melee gamer, I definitely felt things were fair.