Molinari

Molinari was made to aid the player in processing various items throughout the game.
As an example; when you'd want to mill herbs, you would normally cast Milling and then click the item in your bags.
With Molinari, you simply hold down the Alt key and click the item directly.

The issue with using other modifiers is compatibility.
The control key is used for the dressing room on equippable items, the shift key is used for splitting stacks.
The reason I picked the alt key in the first place was because it was the only key that was not used for anything.

Now, for using anything else than a modifier, it is technically possible to detect the actual key and use that as a modifier for normal (unsecure) code, but because of the nature of how the button actually needs to work, it has to be secure, and the only keys that are allowed are the three modifiers.

Does that mean it's also impossible to use the RIGHT Alt key? I'm a lefty, and it would be much more convenient for me.

Right alt key should work already, unless you've got an ISO keyboard where the right alt doesn't exist (it's replaced by altgr)

Thanks for your reply! I'm using the 'US International' keyboard setting, which changes my right Alt key to AltGr, that must be it.

The issue with using other modifiers is compatibility.
The control key is used for the dressing room on equippable items, the shift key is used for splitting stacks.
The reason I picked the alt key in the first place was because it was the only key that was not used for anything.

Now, for using anything else than a modifier, it is technically possible to detect the actual key and use that as a modifier for normal (unsecure) code, but because of the nature of how the button actually needs to work, it has to be secure, and the only keys that are allowed are the three modifiers.

Does that mean it's also impossible to use the RIGHT Alt key? I'm a lefty, and it would be much more convenient for me.

Right alt key should work already, unless you've got an ISO keyboard where the right alt doesn't exist (it's replaced by altgr)

The issue with using other modifiers is compatibility.
The control key is used for the dressing room on equippable items, the shift key is used for splitting stacks.
The reason I picked the alt key in the first place was because it was the only key that was not used for anything.

Now, for using anything else than a modifier, it is technically possible to detect the actual key and use that as a modifier for normal (unsecure) code, but because of the nature of how the button actually needs to work, it has to be secure, and the only keys that are allowed are the three modifiers.

Does that mean it's also impossible to use the RIGHT Alt key? I'm a lefty, and it would be much more convenient for me.

This is pertaining to my Blacksmith. I updated to the newest version and for some reason holding Alt and clicking on a Ghost Iron Lockboxes works but Khorium and Froststeel do not. I have to manually click on my Ghost Iron Skeleton Key and apply it to those two types to open them. I'm unsure if this affects any other type of lockbox though. Thanks.

I'm starting to see what you mean. I've been successfully able to modify it to the z key, but it brings up major bug reports along with it (I'm an amateur at best at coding lol). Either way, tyvm for the speedy reply, guess its time to make a new push to talk key!

In Vent you used to be able to pick the Right vs Left side of the keyboard keys (Keys that exist on both sides such as shift/alt/ctrl. I have used Right CTRL for my Push to Talk key and always used the left one for modifiers in cast macros. I have also used the Tilde char as its never used by anything else.

Just to let you know I have been on the beta since the beginning and when we were allowed to use addons, your's was one of mine. I have happy to report that other than changing the TOC# to 60000, I have had no problems at all to report. I have tested all aspects of it since I have every profession thats can use it plus a rogue for the lock picking. Cheers!

Thanks for letting me know, Molinari has had quite a bit of work done on it for the expansion, making it more secure and more accurate.
Currently I'm just waiting for the herbs and ores to get their correct skill requirements for processing and it's ready for WoD.

Just to let you know I have been on the beta since the beginning and when we were allowed to use addons, your's was one of mine. I have happy to report that other than changing the TOC# to 60000, I have had no problems at all to report. I have tested all aspects of it since I have every profession thats can use it plus a rogue for the lock picking. Cheers!

First and foremost, I wanted to say this addon is easily one of my favorites hands down. Any guildy/friend asking me how to gain some cash i recommend this along with a few other addons to get them on the right track! With that being said, I find only one flaw in it... The button i use for my push-to-talk is alt, so I tend to cause trouble for my guild when i mill down 1200 herbs or 2k ore. Is it possible that you can add in a future update a customizable hit switch? I'd prefer it to be ctrl, though i know there may be problems with disenchanting. Even if not then, an alphabet key or even tilde would be awesome to use! If you don't wish to add an interface or text command for it, perhaps you'd be willing to guide me through how to change it myself? Either way it would be a tremendous help! Thank you very much for this masterwork of an addon, and i hope to bring you even more supporters in the days to come!

The issue with using other modifiers is compatibility.
The control key is used for the dressing room on equippable items, the shift key is used for splitting stacks.
The reason I picked the alt key in the first place was because it was the only key that was not used for anything.

Now, for using anything else than a modifier, it is technically possible to detect the actual key and use that as a modifier for normal (unsecure) code, but because of the nature of how the button actually needs to work, it has to be secure, and the only keys that are allowed are the three modifiers.

If you really want to test things out for yourself, the links at the bottom of this reply will direct you to every place the alt key is hardcoded, and I won't guarantee that it'll work even if you change them out, as well as you'd have to do this yourself for every update.

My best suggestion would be to either get a new key for your VoIP needs or use speech-activation with a manual mute key (which most VoIPs support).

I'm starting to see what you mean. I've been successfully able to modify it to the z key, but it brings up major bug reports along with it (I'm an amateur at best at coding lol). Either way, tyvm for the speedy reply, guess its time to make a new push to talk key!

First and foremost, I wanted to say this addon is easily one of my favorites hands down. Any guildy/friend asking me how to gain some cash i recommend this along with a few other addons to get them on the right track! With that being said, I find only one flaw in it... The button i use for my push-to-talk is alt, so I tend to cause trouble for my guild when i mill down 1200 herbs or 2k ore. Is it possible that you can add in a future update a customizable hit switch? I'd prefer it to be ctrl, though i know there may be problems with disenchanting. Even if not then, an alphabet key or even tilde would be awesome to use! If you don't wish to add an interface or text command for it, perhaps you'd be willing to guide me through how to change it myself? Either way it would be a tremendous help! Thank you very much for this masterwork of an addon, and i hope to bring you even more supporters in the days to come!

The issue with using other modifiers is compatibility.
The control key is used for the dressing room on equippable items, the shift key is used for splitting stacks.
The reason I picked the alt key in the first place was because it was the only key that was not used for anything.

Now, for using anything else than a modifier, it is technically possible to detect the actual key and use that as a modifier for normal (unsecure) code, but because of the nature of how the button actually needs to work, it has to be secure, and the only keys that are allowed are the three modifiers.

If you really want to test things out for yourself, the links at the bottom of this reply will direct you to every place the alt key is hardcoded, and I won't guarantee that it'll work even if you change them out, as well as you'd have to do this yourself for every update.

My best suggestion would be to either get a new key for your VoIP needs or use speech-activation with a manual mute key (which most VoIPs support).

First and foremost, I wanted to say this addon is easily one of my favorites hands down. Any guildy/friend asking me how to gain some cash i recommend this along with a few other addons to get them on the right track! With that being said, I find only one flaw in it... The button i use for my push-to-talk is alt, so I tend to cause trouble for my guild when i mill down 1200 herbs or 2k ore. Is it possible that you can add in a future update a customizable hit switch? I'd prefer it to be ctrl, though i know there may be problems with disenchanting. Even if not then, an alphabet key or even tilde would be awesome to use! If you don't wish to add an interface or text command for it, perhaps you'd be willing to guide me through how to change it myself? Either way it would be a tremendous help! Thank you very much for this masterwork of an addon, and i hope to bring you even more supporters in the days to come!

I haven't noticed any errors from any other items, but I was just on randomly debugging something, and haven't actually been playing recently, so I can't really say whether it's unique to that item or not.

I see what went wrong, thanks for letting me know, a new version should be out momentarily.

I haven't noticed any errors from any other items, but I was just on randomly debugging something, and haven't actually been playing recently, so I can't really say whether it's unique to that item or not.

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