People have been asking to see the logs we use for research.If anyone would like to document anything from these logs, feel free.

If you don't know what these are, or what to do with them, I wont be explaining it. It would take more time to teach than it would be for me to do the research manually (my self). If this isn't for you, don't worry

I understand the complexity and I don't expect you to teach me but I am curious I would love a quick and dirty explanation on how you take the information in the packet logs and turn it into usable code, or maybe some useful links with information... I'd love to get involved in a project like this but even if I cannot make something usable for clementine, i'd still like something just to expand my knowledge

It's kind of translating from another language I guess. You can see what the client sends and the stuff that the client accepts. You then need to figure out what these values mean. At the server side (which you need to program yourself from scratch), you need to process the incoming data and send a processed packet back to the client.

An example for this could be:>Player opens shop>Client requests item list from server>Server collects item list for the according shop and sends it to the client (<Program this yourself)>Client reads packet from server and uses it to display a shop and it's items.

I'm not currently working on this server and the above information is based on my own speculation and knowledge of programming.

As can be seen on that page, it details what each part is and does, about turning that into usable code, that'd be more down to you of figuring out a way of doing so as we're not open source (yet? maybe?, I don't know).That packet is sent to the Client as soon as a connection is established, we'll call this the hello packet for now.I even went to the effort of taking this lovely screenshot, which shows both the 0x0100 packet, as well as the 0x1400 packet that the client instantly responses withhttp://psu-clementine.net/wiki/doku.php?id=networkprotocol:patch_us:1400

I can't thank y'all enough for releasing these and opening up the wiki! Really awesome work, and the wiki is well organized. I will see to building some analysis and development tools when my PSOBB server implementation is closer to feature complete, eventually.