The Origin Game Project

We've always wanted to collaborate on a project together and produce something we can all call our own. After discussing with some Origin members, I discovered that the consensus is a turn-based strategy game.

Why a turn based strategy game?

First of all, developing a game that involves little real-time player-to-player interaction is definitely within the capacities of the people here. It's definitely something we can all do together successfully.

Second of all, strategy suits Origin. We debate, discuss, philosophize; we like games that require us to think. We love forming strategies. It'll definitely allow us to be more focused and enthusiastic about the project.

Third of all, a turn-based strategy game is easy to modularize—A can make maps 1-5, B can make maps 6-8, and so on. It's not something that will grind to a halt when my schedule peaks. It's something we can work on progressively and measure progress continually on.

Origin's full of very capable individuals, and I'm confident we can achieve our goals. I can personally identify at least 5 members who are able and willing to take part in the project. How better to celebrate our 7th year of existence than by making a game?

If you're interested, I will post the details in a separate forum we will be using for all further details and discussions regarding the project: http://originxt.com/cat/187

Did you just lay down a "that's what she said" joke? I definitely did not expect that one.

The CS students at SUNY Oneonta are working on a game project...some sort of FPS I believe. They could use some more coders and some people to make 3D models. If anyone is interested, email: drallison225@gmail.com

They have pretty competent coders there, so you'll have all the help you could ever need.