AMX M4 54

AMX M4 mle. 54

Data is computed every week, using the battles of the clan's members that this site tracks. This is not the whole picture, be advised.

Statistics

Measure

Value

Unit

Explanation

Recent

Overall

General

Battles

2,865

57,009

Number of battles on this data set

Time

10

193

days

Time that the tank was played

Commanders

177

314

Number of players on this data set

Time per Player

01:17

14:44

hours

Time that each commander played on this tank

Time per Battle

04:47

04:52

minutes

Time of each battle

Win Rate

53.3

53.3

%

Percentage of Victories

WN8

1,771

1,954

Average WN8

Mastery

3.1

3.2

Average Mastery of the Players: 4 is Ace

Trees Cut

1.7

1.7

Trees/Battle

Don't drink and Drive

Atack

Damage

2,127

2,237

HP

Direct Damage per Battle

Tracking Damage

152

133

HP

Tracking Damage per Battle

Spotting Damage

377

371

HP

Spotting Damage per Battle

Assisted Damage

529

504

HP

Assisted Damage per Battle

Combined Damage

2,656

2,740

HP

The Sum of Direct, Tracking and Spotting Damage per Battle

Kills

0.9

1.0

Kills per Battle

Max Kills

5.1

5.2

Average Max Kills per Commander

Spotted

1.0

1.1

Spotted Tanks per Battle

Capture

0.5

0.6

points

Capture Points per Battle

Shots

8.7

9.0

Shots per Battles

Hits

7.0

7.3

Hits per Battle

Hit Ratio

81.0

81.1

%

% of Shots that Hits the Target

Piercings

4.8

5.1

Piercings per Battle

Piercing Ratio

68.8

69.8

%

% of the Hits that Pierces the Target

Piercings/Shots Ratio

55.7

56.6

%

% of the Shots that Pierces the Target

Explosion Hits

0.0

0.0

Explosion Hits per Battle

Damage per Piercing

438

439

HP

Average Damage per Piercing

DPM

443

459

HP/min

Direct Damage per Minute

Combined DPM

554

562

HP/min

Combined Damage per Minute

Defense

Survival Rate

31.9

32.6

%

% of Battles that the Tank Survives

Kills/Deaths

1.3

1.5

Kills for each Death on the Tank

Damage Received

1,856

1,851

HP

Damage Received per Battle

Damage Ratio

1.1

1.2

The Direct Damage Dealt per Damage Received Ratio

Hits Received

7.8

7.8

Direct Hits Received per Battle

Explosion Hits Received

0.4

0.3

Explosion Hits Received per Battle

Piercings Received

4.2

4.2

Piercings Received per Battle

Blocked

45.4

46.4

%

The % of hits that are Blocked by Armour

Dropped Capture

0.5

0.7

points

Dropped Capture Points per Battle

Target Damage

This table shows how much damage you should do, on average, per battle, to achieve the WN8 rating on the left.
Direct Damage accounts for about 60% of the WN8 formulae, this table assumes you do, for the other values, the exact same expected values.
The number of piercings and shots to achieve such damage are estimated using the recent data.