Classes/Themes/Mechanics

Bio

Those who hail from the great Frostfields of the north live by one rule: fight or die. But now, the Hellbourne forces are rapidly advancing towards their beloved homelands and demolishing everything in their path. The powerful ruler of those harsh lands knew her lands would be next and could not sit idly by while her kingdom fell. Thus, the only sorceress deserving of the name Frost Queen fights not to defend the Legion but to bring forth the full might of winter and banish the daemons back to the pit from which they crawled.

Abilities

Glacial Spike

Target a location to hit enemies in a line. Deals 95 / 130 / 165 / 200 Magic Damage. Adds ^t5 Charges of Frosted for 4 seconds. Enemies under the effects of ^tFrosted have their Movement Speed slowed by 2% per charge.

Frigid Field

Target an area to deal 25 / 38 / 51 / 64 Magic Damage on cast and every 1 second for 3 seconds. Adds ^t2 Charges of Frosted for 4 seconds whenever damage is applied. Enemies under the effects of ^tFrosted have their Movement Speed slowed by 2% per charge.

Absolute Zero

Target a location to launch a moving & pulsating orb, dealing up to 50 Superior Magic Damage. Targets near the center receive roughly 375 / 500 / 625 Magic Damage. Adds ^t1 Charge of Frosted for 4 seconds whenever damage is applied. Enemies under the effects of Frosted have their Movement Speed slowed by 2% per charge. Staff of the Master makes the projectile return to Ellonia upon reaching its destination. Flash Freeze is applied to enemy units as the projectile travels back to Ellonia.