As seen on my piece over at the image sharing forum, here is the cactai model I used.It was exported from an old vue model into C4D and reworked the texture until it fitted; still when imported and transformed into tg2 tweaking has to be done as it first appears to fat short and big, but as the texture is reworked it will fit nicely. RAR includes textures .obj file and Terragen object as well as material file. I included the .obj so you can open it in any 3d app and modify it further. 17 mb download Cheershttp://www.drivehq.com/file/df.aspx/publish/edlo/cactai.rarPublish

Well as grateful as I am to get this cactus I just had to make it all appear. PoseRay seems to do the trick. I have included thre .tgo here, and if you wan to retain tha other one as well just rename it to Cactus001 or something and put it in the same dir as the original. It should find the maps but it's simple enough to go into the multishader and repathe them once loaded. Hope I haven'y stepped on anyone's toes here.. ...

Quote from: bobbystahr on March 30, 2007, 04:42:35 pmWell as grateful as I am to get this cactus I just had to make it all appear. PoseRay seems to do the trick. I have included thre .tgo here, and if you wan to retain tha other one as well just rename it to Cactus001 or something and put it in the same dir as the original. It should find the maps but it's simple enough to go into the multishader and repathe them once loaded. Hope I haven'y stepped on anyone's toes here.. ...

Great more files more options for the guys...Anyone using any of these go to the texture and adjust the bump with just a tiny bit of displacement... also control the reflection so you don't get shiny flat cylindrical shapes.Dont go wild on the displacement it will very easily turn it into a spiky mess

Quote from: bobbystahr on March 30, 2007, 04:42:35 pmWell as grateful as I am to get this cactus I just had to make it all appear. PoseRay seems to do the trick. I have included thre .tgo here, and if you wan to retain tha other one as well just rename it to Cactus001 or something and put it in the same dir as the original. It should find the maps but it's simple enough to go into the multishader and repathe them once loaded. Hope I haven'y stepped on anyone's toes here.. ...

hey!!....when I downloaded the file....and loaded it in to TG2....it says "Cactus2.bmp" not found....looks like the texture file is missing....I checked the zip file and couldnt find any texture file...can you please upload it...thanx

"His blood-terragen level is 99.99%...he is definitely drunk on Terragen!"

Quote from: bobbystahr on March 30, 2007, 04:42:35 pmWell as grateful as I am to get this cactus I just had to make it all appear. PoseRay seems to do the trick. I have included thre .tgo here, and if you wan to retain tha other one as well just rename it to Cactus001 or something and put it in the same dir as the original. It should find the maps but it's simple enough to go into the multishader and repathe them once loaded. Hope I haven'y stepped on anyone's toes here.. ...

hey!!....when I downloaded the file....and loaded it in to TG2....it says "Cactus2.bmp" not found....looks like the texture file is missing....I checked the zip file and couldnt find any texture file...can you please upload it...thanx

Hiya AllFound a link to working free versions of the bantam grass/stone, scatter, twigs apps. It's here and I recommend the 3gd zip files as they seem to work without install, just unzip to a pre mad dir. That's what I did anyway.http://www.threekingdoms.com/bantam3d/

something borrowed,something Blue.Ring out the Old.Bring in the NewBobby Stahr, Paracosmologist

hey there Edlo/everyone!cant seem to dl that file anymore....any chance of re-uploading here, or maybe at ashundar...the model looks great btw, would love to have a play(with rhino skin gloves of course!)