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Civ 5 - New Creed [complete]

The alchemist stared at the mirror in non-comprehension. There was no one in the room with him... What had he just seen?

Okay, back-up, be a scientist, recreate the events: He had been looking for his heavy-duty scales, and had shifted the polished replica of the Aegis over across from the fake "Mirror of Souls" that the filthy merchant in Athens had sworn would let him talk to the dead. Then, while looking at the reflection of the Aegis in the larger mirror, he had seen someone clearly walk past the door to the room...

He picked up the Aegis from the floor where he had accidently knocked it when he was startled, and placed it back on the small stand. He positioned himself to see the door by way of both reflections. There. A person in the doorway. He turned to the doorway, having to peer around the bulk of the Mirror of Souls: No one there. He looked back at the mirror: The man was back.

Deep Breath.

"Hello?" the alchemist called out shakily, waving one hand. The other man, dark of hair and skin, and dressed in the robes of a scholar or philosopher looked as confused as he felt. The man entered the door, and knelt on the floor before whatever it was he was looking into on his side.

His side of what?

...

It soon became clear that the two could not hear one another, but it only took minutes to establish simple communication via parchment held up to the surface of the mirror. First, they established their disciplines with one another - The man on the other side was an academician, studying the properties of polished glass coated with various substances. Second, they shared the names of their homes. The other man was from somewhere called Carthage, very far from the alchemist's home in Rome, he was sure, perhaps not even on this world. The academician confirmed he had never heard of Rome, which proved he was on another world, and so they began to trade names of major cities. The man had never heard of London, Washington, Kyoto, Alexandria, Paris... and at each trade he gave a city name which sounded utterly made-up, Tikal, Byzantium, Stolkholm - they were all as fanciful.

Finally, curiosity took the alchemist in a new direction and he wrote, "What gods do you follow?"

The academician wrote back, "What is a god?" and at that moment, the alchemist knew this other world would never be the same after this meeting.

Also: This Aegis might not be a replica, after all.

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'New Creed' is a six-player Free-for-all game which will be open only to players who have obtained the Gods and Kings expansion.

The world will be a small, 'Terra' style map, and the time-line will begin in the Renaissance era. This means each player will start with two settlers, one worker, three military units, one spy, three hundred culture, all techs through Medieval era, and zero faith. The turn timer will be set to 'quick', and all other options will be left default. All victory conditions will be enabled.

All players must choose one of the nine new nationalities (the Netherlands, Celtica, the Maya, Carthage, Byzantium, the Huns, Austria, Ethiopia, and Sweden), introduced in the Gods and Kings expansion. There is no limit to the number of each nationality in the world, however.