About Me

Hello, my name is Harrison Linowes. I am a student at the University of Maryland, College Park studying computer science with a specialization in data science.

I’m currently, the Executive Director of Startup Shell, a student run incubator at the University of Maryland. In addition, I am working as a Machine Learning Engineer at ArthurAI helping companies transform the way they think about machine learning.

One of my passions is learning about new perspectives on entrepreneurship. I love emerging technologies and I am always trying to find new ways in which they can be used to aid societal problems. I am currently interested in topics such as machine learning, data science, computer vision, and mixed reality. I believe that society is at a pivotal point in history where these technologies are already and will continue to drastically impact the way we live.

Experience

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Jun 2018 – Aug 2018

Data Engineer Intern

Capital One

Assisted in maintaining and monitoring the Streaming Data Platform, an application which facilitates the internal transfer of data.

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Jun 2017 – Aug 2017

Software Engineer Intern

Vectorworks Inc.

Working with the research and development team to improve the Vectorworks software suite through using new and emerging technologies.

Jan 2017 – Present

Undergraduate Researcher

Developmental Social Cognitive Neuroscience Lab at the University of Maryland

Working with a group of undergraduate students to investigate the effectiveness of virtual reality in bridging the divide between different cultures. Specifically we will focus on placing typically developing (TD) individuals into the perspective of an individual who is diagnosed with autism spectrum disorder (ASD) so the TD individuals can better empathize and understand what it is like to have ASD.

Jun 2016 – Aug 2016

Software Developer Internship

National Institutes of Health/Disaster Information Management Research Center

Assisting DIMRC in research and development of 3D simulations using Virtual Reality and computer game technologies for applications related to disaster preparedness training and environmental health education.

Jun 2016 – Aug 2016

Software Developer Internship

VisiSonics Corporation

Working on implementing 3D sound using head related transfer function(HRTF) into gaming, virtual reality, and entertainment platforms.

Jun 2014 – Aug 2014

IT Assistant

API Source

Assisted in maintaining ecommerce sites for clients and managed inventory

Contact Me

If you are interested in getting in touch with me you can email me at hlinowes@umd.edu. Also check out my resume and social media below.

Ray Tracer

A ray tracer is a technique for generating images through computationally tracing the path of light through pixels in an image plane. The technique allows for easy reproduction of reflections and and diffusion. This ray tracer project was implemented using c++ and the libfreeimage library.

EOC Simulation Training

An Emergency Operation Center(EOC) is a central command control facility which is utilized for management during an emergency. Most hospitals use table top training senarios in order to train for such emergencies. This simulation was created as a proof of concept with th National Institues of Health and Johns Hopkins Medical Hospital as an alternative way to implement EOC training. This application allowed for a multiuser experience either in virtual reality or a desktop computer. This simulation was created using Unity 3D, C# and the photon library.

Data Visualization

Using energy data parsed from data.gov, I created a 3D virtual reality visualzation of expected energy consumptoin vs actual energy consumption. This application used Leap Motion hand sensors to allow the user to interact with the data moving the 3D graph and resizing it. This allows for a more immersive experience to analyze and interpret data. This was created using Unity 3D, C# and the Leap Motion API.

Multiplayer Tic Tac Toe

Developed a multiplayer version of tic tac toe which allowed two player to interact with each other through different client computers. In creating this childhood game I used multithreading and Java's networking and GUI libraries.

Foreground/Background Image Segmentation

Using matlab I implemented an image segmentation application. This application utilizes matlabs image processing libraries in order to segment the foreground and background of a given image. To perform this task I first create a color histogram for a given image. Each pixel is then placed into a graph and the weights of each edge is calculated. Finally, using an implementation of the max-flow/min-cut algorithm each pixel is catorgizated as being in the foreground or background.

Data Science Tutorial

In this data science tutorial, we attempt to establish a relationship between energy consumption and temperature, over time, in the United States. Science shows, global warming is a major problem plaguing our planet. One might reasonably wonder, "How has temperature affected energy consumption in the United States, or vice versa?" In this beginner's tutorial, we delve into these questions, as we provide a brief introduction into the field of data science through