The last twenty or so minutes of Darkman are when director Raimi finally lets loose. He’s been building to it, hinting at how wacky the movie’s going to get, but it doesn’t all come together until the end. And the end is when Darkman has the most standard action sequences. There are big set pieces. Before, it’s all very constrained. It all looks great–probably better than those last twenty minutes, when composite shots kind of do in Raimi’s imagination–but it’s limited.

The end is exciting, imaginative madness.

Darkman’s problem throughout is the script, but more because the movie’s too short for the story it needs to tell than anything the five screenwriters do wrong. Until the end of the second act, the movie hops and skips through its present action. There are way too many MacGuffins, way too many contrivances; Raimi’s fidgety and he creates momentum and Darkman needs it for those script lulls. Almost nothing in the middle of the movie actually matters by the end. The movie’s killing time before the set pieces.

More so the beginning of the second act than the end of it, but still… it’s too short.

So Liam Neeson is a scientist who is working on fake skin for burn victims. It disintegrates after ninety-nine minutes. Unless it’s in the dark, which you’d think might have something to do with the title, Darkman, because after Neeson is horribly burned and the doctors cut off his nerve receptors so he can’t feel pain (or any touch sensation) and he becomes super-strong, he needs the fake skin to exact vengeance. But he never uses it for extended periods of time in the dark.

He apparently uses the dark thing for storage purposes, but even the storage thing is just a sight gag.

Neeson’s girlfriend, Frances McDormand, is a lawyer who comes across a document bad guy Larry Drake wants. And he kills Neeson for it. Or so he thinks. Drake and his band of ultra-violent, but darkly comical goons blow up Neeson’s lab. His lab is also his apartment, which seems like a zoning problem, but whatever.

Added to the convolution is Colin Friels as McDormand’s… client? It’s unclear the professional relationship, but after Neeson “dies,” Friels puts the moves on McDormand. Though mostly offscreen apparently. Because McDormand disappears once Neeson starts his vengeance mission. Most of that mission is just killing off Drake’s goons. It seems like there might have been a plan in some cut scenes or a different draft of the script. It’s okay, eventually, because once McDormand comes back, Neeson’s character arc is more about how he’s going crazy from not having any touch sensation. And inventively and graphically killing the bad guys.

The visuals on Neeson losing his self-control are these fantastic montage sequences. There’s some montage to summarize his attempts at making his fake skin work too, but it’s function, not fervent. The madness montages are awesome. Inexplicably the last one, when Neeson needs to power up his adrenalin (he also has uncontrollable adrenalin for super-Darkman strength), is super short. It’s restrained, while everything else in the finale is outrageous. Raimi’s able to get away with a lot of bad composite shots just because the action’s so excessive. Not that montage, however.

But Neeson’s not just making fake skin faces of himself, he’s doing it of the bad guys to fool the other bad guys. So while Neeson’s performance is getting loopier and loopier, it only plays out when he’s opposite McDormand, which really isn’t much. They have three scenes together after she finds out he’s alive. Two of them really short. Otherwise, it’s Drake pretending he’s Neeson pretending his Drake or Nicholas Worth pretending he’s Neeson pretending he’s Nicholas Worth. There’s actually not a lot of the impersonation so Raimi never really figures out how to do them. The movie’s too short.

The movie dawdles through its first half, finally picking up in the second, and then getting really good in the finale. Only it’s too late. It’s not too little–there’s some awesome stuff in the third act–but it’s definitely too late.

Neeson’s good. He needs about ten more minutes to play the character after the “recovery” arc completes. Instead he basically gets a scene; it’s too bad, because his performance gets much more interesting as it goes along. McDormand’s fine. Her arc is similarly underwhelming. She does get a great visual cue for development in the first act, which Raimi sadly drops. The film’s not confident enough with his extravagances. Or more like the studio isn’t confident enough with his extravagances.

Drake’s good. He’s maybe in the movie too much. Friels’s isn’t in it enough, especially not after he gets to let loose. Friels and Neeson, who only have a scene together, both find ways to match the film’s peculiar intensities.

The goons are all fine. Though Rafael H. Robledo is in the film the most and has the least to do. Like, he’s just a goon. He’s not weird like the rest of them. He’s just got a scar and a ponytail.

Bill Pope’s photography, composites aside, is excellent. So is the editing–from Bud S. Smith and David Stiven.

Danny Elfman’s score is fine. It’s basically his Batman score from the year before, but it’s fine. It’s effective without being distinctive.

Darkman is seventy exceptionally competent, enthusiastic minutes before twenty minutes of sublime madness. It’s a shame Raimi couldn’t get the finale’s intensity through the whole thing. There are plenty of real, practical reasons he couldn’t, but he does hint at that intensity to come, so it’s still a damned shame.

★★

CREDITS

Directed by Sam Raimi; screenplay by Chuck Pfarrer, Sam Raimi, Ivan Raimi, Daniel Goldin, and Joshua Goldin, based on a story by Sam Raimi; director of photography, Bill Pope; edited by Bud S. Smith and David Stiven; music by Danny Elfman; production designer, Randy Ser; produced by Rob Tapert; released by Universal Pictures.