Hello Gods of Destruction! “No Heroes Allowed!” is all ready for its PSN release tomorrow, Tuesday, November 2nd. Who better than the game’s director, Haruyuki Ohashi, to let you know all about the game’s cool features as well as thoughts that went into its creation?

Haruyuki Ohashi, director, No Heroes Allowed!

With the third game in the ‘Badman’ trilogy we had two goals. Firstly, we wanted to add new features to make the game more fun. Secondly, we wanted to make the game more accessible to a larger number of players. On the gameplay side, we added water and water-based life forms. We’ve also added a bunch of new pickaxes to choose from, from the Snoozerator to the Snacker Whacker – each with its own weird and wonderful special power. These new features add a new strategic dimension to the game and allow you to come up with your own unique play style.

Something else we’ve worked on is the difficulty level. We had mixed feedback from fans regarding the difficulty of the last two games – some relished the challenge of the fiendish difficulty, while others found it a bit too intense. This time we have three difficulty levels (n00b, Meh and l33t) so there’s a level of challenge for everyone.

Oh, and I nearly forgot the two-player mode! For the first time in the series you can team up and go dungeoneering with a friend using ad-hoc mode. It’s a whole new twist on the gameplay.

Now, it may seem at first glance that the main aim of the game is to defeat the pesky heroes who try to invade your dungeon. But actually, the underlying concept is about creating a “biotope.” To succeed, you need to create a healthy ecosystem by maintaining the right balance of monsters to support the dungeon food chain. Once you’ve done that, you have to make sure the delicate ecological balance isn’t disrupted by those annoying heroes.

In other words, it’s much like the real-life struggle between nature and human advancement – how we as humans are damaging the environment we live in. If everyone who plays our game reflects a little on this, the world will become a better place to live in. Well, that was our hope when we created this game!

So it’s nearly time for Badman to be unleashed on the world yet again. It’s up to you to use your judgment and skill to carve out a dungeon and help Badman and his minions in their goal of world domination. Consider it your duty!

As Badman would say, “May the world know no peace!!!!”.

With all the cool new features mentioned by Haruyuki as well as Dungeon-A-Day Mode, Story Mode, Badman’s Chamber, and the ever-charming Badman himself, this is an awesome game for $9.99. So pull out your PSP and be sure to grab “No Heroes Allowed!” tomorrow on PSN and beat back those pesky do-gooder heroes!!

Also be sure to check out the sweet No Heroes Allowed!” Theme and Wallpapers for your PSP available on the PSN on Tuesday, November 2nd.

I hope a demo is released that explains what is going on better than the earlier demos. This game looks interesting but I am not understanding it in my admittedly short attention span with the previous demos. Maybe I am just dumb? I might just buy it and force myself to learn it at $10 and hope I like it.

So… can someone explain what was the deal with the “3D” stuff in the Japanese trailer for this game? And what is the deal with the first half of that trailer? Looked like bad American art for some lame flash game.