댓글

Arador의 댓글

One of the Season 4 arena weapons. Being a slow off-hand weapon this is obviously intended for fury warriors and enhancement shaman. A rogue would prefer Brutal Gladiator's Left Ripper for more poison applications and weapon procs.

Tanaburs의 댓글

Actually a rogue would prefer a fast SWORD is he's that deep in combat. Deep combat is a PvE build and sword spec is vastly better for PvE.

But yes, a Hemorrage rogue (the only kind that would use those fist weapons) would prefer a faster offhand for poison appliance and (possibly) moongoose procs.

xxgnomercyxx의 댓글

Quick question, maybe im just uninformed, how come the fist weapons only have 75 durability and all of the other things have 105?

Rutina의 댓글

Why exactly would Fury Warriors and Enhancement Shamans want an OH weapon that's 1 second slower then a weapon with the exact same stats?

There are a couple of reasons - the obvious one is that Whirlwind and Stormstrike are instant attacks using both weapons, so you want both to be as slow as possible.

A secondary concern for Shamans is that Windfury has a 3-second cooldown, so in the long run more procs will be from their faster, weaker weapon. You get around this by making sure both weapons are as slow and hard-hitting as possible.

Additionally, dual-wielding weapons of matched speed results in more Flurry uptime because the three charges get applied to four swings. The first two swings occur together, taking the first two charges, and the next two swings both benefit from the last one since the game does not check how many charges are left before giving both hands the speed increase. I've never seen the math modelled for this increase in white damage, but I could see 2.60/2.60 outperforming equal 2.70/2.60 weapons. Elitist Jerks might have some reading on the subject.

There are some small perks to faster weapons (more efficient Execute spam due to finer granularity of Rage buildup) but they are far outweighed by the above increases in damage. :)

Arador의 댓글

Looking over the weapons it seems that there are the following durability values:

75 Durability: All epic (purple) fist weapons, daggers, and wands

90 Durability: All epic (purple) bows, guns, and crossbows

105 Durability: All epic (purple) one-handed swords, maces, and axes

120 Durability: All epic (purple) two-handed weapons

285 Durability: All epic (purple) thrown weapons

I tried finding patterns for other item qualities, but I found that rare and uncommon items are far less consistent, especially at lower levels.

Tankadin의 댓글

my guess is that you don't normally get damaged in PvP, and its not ment for PvE, but that's just my thoughts

warwizard07의 댓글

The following is the Stat Gains over the previous Season's Gladiator's Left Render: