CURRENT UPDATE INFO - 2013-04-21:Updated both versions with the below:- Increased the Kingdom of Wei bonus from +9 to +11- Decreased the coded neutral on Nanman from 3n to 2n (updated in the 888 and Starting Position version below)- Changed Chien-An to Kuaiji, - Changed Yueh-Sui to Yuesui - Changed Yueh-Sui South to Jianning

Seamus76 wrote:Currently I have the 8 Cities as starting positions with each player receiving one, and the others being neutral. So in 1v1 games players will start with 1 each, and the other 6 will be neutral, and in 8 player games each player will have 1. Koontz and I worked this out a while back, and I think it works really well for making the cities a playable option in all game types. Does that work for you?

Seamus76 wrote:Currently I have the 8 Cities as starting positions with each player receiving one, and the others being neutral. So in 1v1 games players will start with 1 each, and the other 6 will be neutral, and in 8 player games each player will have 1. Koontz and I worked this out a while back, and I think it works really well for making the cities a playable option in all game types. Does that work for you?

Ian then said:"maximum of one position per player, with n2 underlying neutrals."

Basically each player starts with 1 city, any that are neutral are 2n. So the max on cities is 1, and the rest of the starting numbers are based on the game size.

V.J. wrote:Ok, after consulting with Gilligan we are going with a change in number of starting positions to make this work.

Here is the newest xml

As v.j. said we have updated the starting numbers to make everything work. The OP has been updated with the numbers, and the new XML has been attached. The biggest updates are for 1v1 games, going from 10 terts each to 14, and that Kauiji will now be coded neutral to get the numbers right. That is the perfect tert to code, nice work v.j.

Maybe we can get this out soon with Tribal War - Ancient Israel, that would be cool, a two-fer.

CURRENT UPDATE INFO - 2013-06-09:- Updated only the 888's & Starting Position versions for both maps.- Changed Kuaiji to a coded neutral tert to make all of our starting numbers work.- Updated all of the starting numbers listed above to now work correctly. Mainly changed 1v1 games from 10 starting terts per player to 14.

Seamus, the xml is wrong. I will let gilligan know as well but here are the two big problems for you to fix.

The positions are all wrong. The xml should not be put into play.

You only have one position, not eight. Each of the following need to go into position tags like this.- <position><territory>Han Zhong</territory> - </position>Yuesui, Hepu, Guiyang, Lin Hai, He Fei, Bei Ping Port, Liang.

The way you have it now, one layer will start with all cities and grab a nice starting bonus.

Second problem I see is the city bonus. You only have it for having 2 cities. What if I have 4 or 6 cities? Should my bonus go up or will it always be set at 2? This is an easy fix. Copy the continent as it is. Change the name to 3 city bonus. Change the bonus to 2 and the requirement to 3. You need to add an override into this new continent to override the previous continent. Carry on doing this till you have all 8 cities in the requirements.

koontz1973 wrote:Seamus, the xml is wrong. I will let gilligan know as well but here are the two big problems for you to fix.

The positions are all wrong. The xml should not be put into play.

You only have one position, not eight. Each of the following need to go into position tags like this.- <position><territory>Han Zhong</territory> - </position>Yuesui, Hepu, Guiyang, Lin Hai, He Fei, Bei Ping Port, Liang.

The way you have it now, one layer will start with all cities and grab a nice starting bonus.

Second problem I see is the city bonus. You only have it for having 2 cities. What if I have 4 or 6 cities? Should my bonus go up or will it always be set at 2? This is an easy fix. Copy the continent as it is. Change the name to 3 city bonus. Change the bonus to 2 and the requirement to 3. You need to add an override into this new continent to override the previous continent. Carry on doing this till you have all 8 cities in the requirements.

Above needs to be sorted guys ASAP.

I forgot to re-check the city bonus.

As far as the position bonus...oops. That's what I get for checking an XML the day I get back from vacation.