We need an option to be able to tag or group tag an entity only if some tag-related condition is (not?) met, evaluated in realtime. At present, checking a tag gets last tick's tag state, so if multiple bots try to count tags and tag if zero, they can multi-tag.

What I want is in effect for each bot to see the current tag state instantaneously, so only the first bot to try to apply a tag that invalidates the condition actually gets to do so.

At present, if I say "Tag A nearest enemy if 0 enemies tagged A", a lot of them get tagged, when I want only one to be tagged, because the bots can't see the current tick's tag states.