Description:

This is the fourth [vsMis] map in a series where two players face off mission style against each other.

I did this mission mostly to spotlight my new and reworked elite infantry for Ordos and Harkonnen. (Sardaukar, Assassin, Saboteur, Guild Agent)

Have fun!

-------The Ordos are accusing the Harkonnen to have claimed a bigger share of profits of the spice shipments than they should have.The CHOAM organization knows many ways to resolve such a conflict. One form to find the truth is the "War of Assassins", whereeach faction involved must bring forward proof that the claimof the other is forged, without openly assaulting.A stealthy war for Informations begins...

(Beta) Mission: Destroy the enemy with infantry only* Utilize new high tier infantry units like the Assassin or the Guild Agent* Upgrade your outpost to gain air support* Capture Fremen sietches to unlock powerful Fremen fighters.-------

Edit map info

Reports of [vsMis] War of Assassins

Lint check for release-20170421

OpenRA.Utility(1,1): Warning: Actor type `nsfremen` grants conditions that are not consumed: HiddeninSandOpenRA.Utility(1,1): Error: Actor type `guild_agent` consumes conditions that are not granted: cloak-force-disabledOpenRA.Utility(1,1): Error: Actor type `stealth_carryall.reinforce` consumes conditions that are not granted: cloak-force-disabledOpenRA.Utility(1,1): Error: Actor type `assassin` consumes conditions that are not granted: cloak-force-disabledOpenRA.Utility(1,1): Warning: Actor type `fremen_skyhunter` grants conditions that are not consumed: MeleeRangeOpenRA.Utility(1,1): Warning: Actor type `crane` grants conditions that are not consumed: stardecoration, reveal_secretsOpenRA.Utility(1,1): Error: Actor type ^infantry doesn't define a death animation or spawn an actor on death for weapon debris!OpenRA.Utility(1,1): Error: Actor type ^infantry doesn't define a death animation or spawn an actor on death for weapon debris2!OpenRA.Utility(1,1): Error: Actor type ^infantry doesn't define a death animation or spawn an actor on death for weapon debris3!OpenRA.Utility(1,1): Error: Actor type ^infantry doesn't define a death animation or spawn an actor on death for weapon debris4!OpenRA.Utility(1,1): Error: Actor type ^infantry doesn't define a death animation or spawn an actor on death for weapon ^mg!OpenRA.Utility(1,1): Error: Actor type ^infantry doesn't define a death animation or spawn an actor on death for weapon lmg!OpenRA.Utility(1,1): Error: Actor type ^infantry doesn't define a death animation or spawn an actor on death for weapon fremen_s!OpenRA.Utility(1,1): Error: Actor type ^infantry doesn't define a death animation or spawn an actor on death for weapon m_lmg!OpenRA.Utility(1,1): Error: Actor type ^infantry doesn't define a death animation or spawn an actor on death for weapon m_hmg!OpenRA.Utility(1,1): Error: Actor type ^infantry doesn't define a death animation or spawn an actor on death for weapon fremen_l!OpenRA.Utility(1,1): Error: Actor type ^infantry doesn't define a death animation or spawn an actor on death for weapon hmg!OpenRA.Utility(1,1): Error: Actor type ^infantry doesn't define a death animation or spawn an actor on death for weapon hmgo!OpenRA.Utility(1,1): Error: Actor type ^infantry doesn't define a death animation or spawn an actor on death for weapon ^cannon!OpenRA.Utility(1,1): Error: Actor type ^infantry doesn't define a death animation or spawn an actor on death for weapon 110mm_gun!OpenRA.Utility(1,1): Error: Actor type ^infantry doesn't define a death animation or spawn an actor on death for weapon 80mm_a!OpenRA.Utility(1,1): Error: Actor type ^infantry doesn't define a death animation or spawn an actor on death for weapon 80mm_h!OpenRA.Utility(1,1): Error: Actor type ^infantry doesn't define a death animation or spawn an actor on death for weapon 80mm_o!OpenRA.Utility(1,1): Error: Actor type ^infantry doesn't define a death animation or spawn an actor on death for weapon devbullet!OpenRA.Utility(1,1): Error: Actor type ^infantry doesn't define a death animation or spawn an actor on death for weapon 155mm!OpenRA.Utility(1,1): Error: Actor type ^infantry doesn't define a death animation or spawn an actor on death for weapon ^rocket!OpenRA.Utility(1,1): Error: Actor type ^infantry doesn't define a death animation or spawn an actor on death for weapon ^missile!OpenRA.Utility(1,1): Error: Actor type ^infantry doesn't define a death animation or spawn an actor on death for weapon bazooka!OpenRA.Utility(1,1): Error: Actor type ^infantry doesn't define a death animation or spawn an actor on death for weapon rocket!OpenRA.Utility(1,1): Error: Actor type ^infantry doesn't define a death animation or spawn an actor on death for weapon towermissile!OpenRA.Utility(1,1): Error: Actor type ^infantry doesn't define a death animation or spawn an actor on death for weapon mtank_pri!OpenRA.Utility(1,1): Error: Actor type ^infantry doesn't define a death animation or spawn an actor on death for weapon deviatormissile!OpenRA.Utility(1,1): Error: Actor type ^infantry doesn't define a death animation or spawn an actor on death for weapon sound!OpenRA.Utility(1,1): Error: Actor type ^infantry doesn't define a death animation or spawn an actor on death for weapon ornibomb!OpenRA.Utility(1,1): Error: Actor type ^infantry doesn't define a death animation or spawn an actor on death for weapon atomic!OpenRA.Utility(1,1): Error: Actor type ^infantry doesn't define a death animation or spawn an actor on death for weapon cratenuke!OpenRA.Utility(1,1): Error: Actor type ^infantry doesn't define a death animation or spawn an actor on death for weapon crateexplosion!OpenRA.Utility(1,1): Error: Actor type ^infantry doesn't define a death animation or spawn an actor on death for weapon grenade!OpenRA.Utility(1,1): Error: Actor type ^infantry doesn't define a death animation or spawn an actor on death for weapon grendeath!OpenRA.Utility(1,1): Error: Actor type ^infantry doesn't define a death animation or spawn an actor on death for weapon sarddeath!OpenRA.Utility(1,1): Error: Actor type ^infantry doesn't define a death animation or spawn an actor on death for weapon spiceexplosion!OpenRA.Utility(1,1): Error: Actor type ^infantry doesn't define a death animation or spawn an actor on death for weapon bloomexplosion!OpenRA.Utility(1,1): Error: Actor type ^infantry doesn't define a death animation or spawn an actor on death for weapon sniperrifle!OpenRA.Utility(1,1): Error: Actor type light_inf doesn't define a death animation or spawn an actor on death for weapon debris!OpenRA.Utility(1,1): Error: Actor type light_inf doesn't define a death animation or spawn an actor on death for weapon debris2!OpenRA.Utility(1,1): Error: Actor type light_inf doesn't define a death animation or spawn an actor on death for weapon debris3!OpenRA.Utility(1,1): Error: Actor type light_inf doesn't define a death animation or spawn an actor on death for weapon debris4!OpenRA.Utility(1,1): Error: Actor type light_inf doesn't define a death animation or spawn an actor on death for weapon ^mg!OpenRA.Utility(1,1): Error: Actor type light_inf doesn't define a death animation or spawn an actor on death for weapon lmg!OpenRA.Utility(1,1): Error: Actor type light_inf doesn't define a death animation or spawn an actor on death for weapon fremen_s!OpenRA.Utility(1,1): Error: Actor type light_inf doesn't define a death animation or spawn an actor on death for weapon m_lmg!OpenRA.Utility(1,1): Error: Actor type light_inf doesn't define a death animation or spawn an actor on death for weapon m_hmg!OpenRA.Utility(1,1): Error: Actor type light_inf doesn't define a death animation or spawn an actor on death for weapon fremen_l!OpenRA.Utility(1,1): Error: Actor type light_inf doesn't define a death animation or spawn an actor on death for weapon hmg!OpenRA.Utility(1,1): Error: Actor type light_inf doesn't define a death animation or spawn an actor on death for weapon hmgo!OpenRA.Utility(1,1): Error: Actor type light_inf doesn't define a death animation or spawn an actor on death for weapon ^cannon!OpenRA.Utility(1,1): Error: Actor type light_inf doesn't define a death animation or spawn an actor on death for weapon 110mm_gun!OpenRA.Utility(1,1): Error: Actor type light_inf doesn't define a death animation or spawn an actor on death for weapon 80mm_a!OpenRA.Utility(1,1): Error: Actor type light_inf doesn't define a death animation or spawn an actor on death for weapon 80mm_h!OpenRA.Utility(1,1): Error: Actor type light_inf doesn't define a death animation or spawn an actor on death for weapon 80mm_o!OpenRA.Utility(1,1): Error: Actor type light_inf doesn't define a death animation or spawn an actor on death for weapon devbullet!OpenRA.Utility(1,1): Error: Actor type light_inf doesn't define a death animation or spawn an actor on death for weapon 155mm!OpenRA.Utility(1,1): Error: Actor type light_inf doesn't define a death animation or spawn an actor on death for weapon ^rocket!OpenRA.Utility(1,1): Error: Actor type light_inf doesn't define a death animation or spawn an actor on death for weapon ^missile!OpenRA.Utility(1,1): Error: Actor type light_inf doesn't define a death animation or spawn an actor on death for weapon bazooka!OpenRA.Utility(1,1): Error: Actor type light_inf doesn't define a death animation or spawn an actor on death for weapon rocket!OpenRA.Utility(1,1): Error: Actor type light_inf doesn't define a death animation or spawn an actor on death for weapon towermissile!OpenRA.Utility(1,1): Error: Actor type light_inf doesn't define a death animation or spawn an actor on death for weapon mtank_pri!OpenRA.Utility(1,1): Error: Actor type light_inf doesn't define a death animation or spawn an actor on death for weapon deviatormissile!OpenRA.Utility(1,1): Error: Actor type light_inf doesn't define a death animation or spawn an actor on death for weapon sound!OpenRA.Utility(1,1): Error: Actor type light_inf doesn't define a death animation or spawn an actor on death for weapon ornibomb!OpenRA.Utility(1,1): Error: Actor type light_inf doesn't define a death animation or spawn an actor on death for weapon atomic!OpenRA.Utility(1,1): Error: Actor type light_inf doesn't define a death animation or spawn an actor on death for weapon cratenuke!OpenRA.Utility(1,1): Error: Actor type light_inf doesn't define a death animation or spawn an actor on death for weapon crateexplosion!OpenRA.Utility(1,1): Error: Actor type light_inf doesn't define a death animation or spawn an actor on death for weapon grenade!OpenRA.Utility(1,1): Error: Actor type light_inf doesn't define a death animation or spawn an actor on death for weapon grendeath!OpenRA.Utility(1,1): Error: Actor type light_inf doesn't define a death animation or spawn an actor on death for weapon sarddeath!OpenRA.Utility(1,1): Error: Actor type light_inf doesn't define a death animation or spawn an actor on death for weapon spiceexplosion!OpenRA.Utility(1,1): Error: Actor type light_inf doesn't define a death animation or spawn an actor on death for weapon bloomexplosion!OpenRA.Utility(1,1): Error: Actor type light_inf doesn't define a death animation or spawn an actor on death for weapon sniperrifle!OpenRA.Utility(1,1): Error: Actor type engineer doesn't define a death animation or spawn an actor on death for weapon debris!OpenRA.Utility(1,1): Error: Actor type engineer doesn't define a death animation or spawn an actor on death for weapon debris2!OpenRA.Utility(1,1): Error: Actor type engineer doesn't define a death animation or spawn an actor on death for weapon debris3!OpenRA.Utility(1,1): Error: Actor type engineer doesn't define a death animation or spawn an actor on death for weapon debris4!OpenRA.Utility(1,1): Error: Actor type engineer doesn't define a death animation or spawn an actor on death for weapon ^mg!OpenRA.Utility(1,1): Error: Actor type engineer doesn't define a death animation or spawn an actor on death for weapon lmg!OpenRA.Utility(1,1): Error: Actor type engineer doesn't define a death animation or spawn an actor on death for weapon fremen_s!OpenRA.Utility(1,1): Error: Actor type engineer doesn't define a death animation or spawn an actor on death for weapon m_lmg!OpenRA.Utility(1,1): Error: Actor type engineer doesn't define a death animation or spawn an actor on death for weapon m_hmg!OpenRA.Utility(1,1): Error: Actor type engineer doesn't define a death animation or spawn an actor on death for weapon fremen_l!OpenRA.Utility(1,1): Error: Actor type engineer doesn't define a death animation or spawn an actor on death for weapon hmg!OpenRA.Utility(1,1): Error: Actor type engineer doesn't define a death animation or spawn an actor on death for weapon hmgo!OpenRA.Utility(1,1): Error: Actor type engineer doesn't define a death animation or spawn an actor on death for weapon ^cannon!OpenRA.Utility(1,1): Error: Actor type engineer doesn't define a death animation or spawn an actor on death for weapon 110mm_gun!OpenRA.Utility(1,1): Error: Actor type engineer doesn't define a death animation or spawn an actor on death for weapon 80mm_a!OpenRA.Utility(1,1): Error: Actor type engineer doesn't define a death animation or spawn an actor on death for weapon 80mm_h!OpenRA.Utility(1,1): Error: Actor type engineer doesn't define a death animation or spawn an actor on death for weapon 80mm_o!OpenRA.Utility(1,1): Error: Actor type engineer doesn't define a death animation or spawn an actor on death for weapon devbullet!OpenRA.Utility(1,1): Error: Actor type engineer doesn't define a death animation or spawn an actor on death for weapon 155mm!OpenRA.Utility(1,1): Error: Actor type engineer doesn't define a death animation or spawn an actor on death for weapon ^rocket!OpenRA.Utility(1,1): Error: Actor type engineer doesn't define a death animation or spawn an actor on death for weapon ^missile!OpenRA.Utility(1,1): Error: Actor type engineer doesn't define a death animation or spawn an actor on death for weapon bazooka!OpenRA.Utility(1,1): Error: Actor type engineer doesn't define a death animation or spawn an actor on death for weapon rocket!OpenRA.Utility(1,1): Error: Actor type engineer doesn't define a death animation or spawn an actor on death for weapon towermissile!OpenRA.Utility(1,1): Error: Actor type engineer doesn't define a death animation or spawn an actor on death for weapon mtank_pri!OpenRA.Utility(1,1): Error: Actor type engineer doesn't define a death animation or spawn an actor on death for weapon deviatormissile!OpenRA.Utility(1,1): Error: Actor type engineer doesn't define a death animation or spawn an actor on death for weapon sound!OpenRA.Utility(1,1): Error: Actor type engineer doesn't define a death animation or spawn an actor on death for weapon ornibomb!OpenRA.Utility(1,1): Error: Actor type engineer doesn't define a death animation or spawn an actor on death for weapon atomic!OpenRA.Utility(1,1): Error: Actor type engineer doesn't define a death animation or spawn an actor on death for weapon cratenuke!OpenRA.Utility(1,1): Error: Actor type engineer doesn't define a death animation or spawn an actor on death for weapon crateexplosion!OpenRA.Utility(1,1): Error: Actor type engineer doesn't define a death animation or spawn an actor on death for weapon grenade!OpenRA.Utility(1,1): Error: Actor type engineer doesn't define a death animation or spawn an actor on death for weapon grendeath!OpenRA.Utility(1,1): Error: Actor type engineer doesn't define a death animation or spawn an actor on death for weapon sarddeath!OpenRA.Utility(1,1): Error: Actor type engineer doesn't define a death animation or spawn an actor on death for weapon spiceexplosion!OpenRA.Utility(1,1): Error: Actor type engineer doesn't define a death animation or spawn an actor on death for weapon bloomexplosion!OpenRA.Utility(1,1): Error: Actor type engineer doesn't define a death animation or spawn an actor on death for weapon sniperrifle!OpenRA.Utility(1,1): Error: Actor type trooper doesn't define a death animation or spawn an actor on death for weapon debris!OpenRA.Utility(1,1): Error: Actor type trooper doesn't define a death animation or spawn an actor on death for weapon debris2!OpenRA.Utility(1,1): Error: Actor type trooper doesn't define a death animation or spawn an actor on death for weapon debris3!OpenRA.Utility(1,1): Error: Actor type trooper doesn't define a death animation or spawn an actor on death for weapon debris4!OpenRA.Utility(1,1): Error: Actor type trooper doesn't define a death animation or spawn an actor on death for weapon ^mg!OpenRA.Utility(1,1): Error: Actor type trooper doesn't define a death animation or spawn an actor on death for weapon lmg!OpenRA.Utility(1,1): Error: Actor type trooper doesn't define a death animation or spawn an actor on death for weapon fremen_s!OpenRA.Utility(1,1): Error: Actor type trooper doesn't define a death animation or spawn an actor on death for weapon m_lmg!OpenRA.Utility(1,1): Error: Actor type trooper doesn't define a death animation or spawn an actor on death for weapon m_hmg!OpenRA.Utility(1,1): Error: Actor type trooper doesn't define a death animation or spawn an actor on death for weapon fremen_l!OpenRA.Utility(1,1): Error: Actor type trooper doesn't define a death animation or spawn an actor on death for weapon hmg!OpenRA.Utility(1,1): Error: Actor type trooper doesn't define a death animation or spawn an actor on death for weapon hmgo!OpenRA.Utility(1,1): Error: Actor type trooper doesn't define a death animation or spawn an actor on death for weapon ^cannon!OpenRA.Utility(1,1): Error: Actor type trooper doesn't define a death animation or spawn an actor on death for weapon 110mm_gun!OpenRA.Utility(1,1): Error: Actor type trooper doesn't define a death animation or spawn an actor on death for weapon 80mm_a!OpenRA.Utility(1,1): Error: Actor type trooper doesn't define a death animation or spawn an actor on death for weapon 80mm_h!OpenRA.Utility(1,1): Error: Actor type trooper doesn't define a death animation or spawn an actor on death for weapon 80mm_o!OpenRA.Utility(1,1): Error: Actor type trooper doesn't define a death animation or spawn an actor on death for weapon devbullet!OpenRA.Utility(1,1): Error: Actor type trooper doesn't define a death animation or spawn an actor on death for weapon 155mm!OpenRA.Utility(1,1): Error: Actor type trooper doesn't define a death animation or spawn an actor on death for weapon ^rocket!OpenRA.Utility(1,1): Error: Actor type trooper doesn't define a death animation or spawn an actor on death for weapon ^missile!OpenRA.Utility(1,1): Error: Actor type trooper doesn't define a death animation or spawn an actor on death for weapon bazooka!OpenRA.Utility(1,1): Error: Actor type trooper doesn't define a death animation or spawn an actor on death for weapon rocket!OpenRA.Utility(1,1): Error: Actor type trooper doesn't define a death animation or spawn an actor on death for weapon towermissile!OpenRA.Utility(1,1): Error: Actor type trooper doesn't define a death animation or spawn an actor on death for weapon mtank_pri!OpenRA.Utility(1,1): Error: Actor type trooper doesn't define a death animation or spawn an actor on death for weapon deviatormissile!OpenRA.Utility(1,1): Error: Actor type trooper doesn't define a death animation or spawn an actor on death for weapon sound!OpenRA.Utility(1,1): Error: Actor type trooper doesn't define a death animation or spawn an actor on death for weapon ornibomb!OpenRA.Utility(1,1): Error: Actor type trooper doesn't define a death animation or spawn an actor on death for weapon atomic!OpenRA.Utility(1,1): Error: Actor type trooper doesn't define a death animation or spawn an actor on death for weapon cratenuke!OpenRA.Utility(1,1): Error: Actor type trooper doesn't define a death animation or spawn an actor on death for weapon crateexplosion!OpenRA.Utility(1,1): Error: Actor type trooper doesn't define a death animation or spawn an actor on death for weapon grenade!OpenRA.Utility(1,1): Error: Actor type trooper doesn't define a death animation or spawn an actor on death for weapon grendeath!OpenRA.Utility(1,1): Error: Actor type trooper doesn't define a death animation or spawn an actor on death for weapon sarddeath!OpenRA.Utility(1,1): Error: Actor type trooper doesn't define a death animation or spawn an actor on death for weapon spiceexplosion!OpenRA.Utility(1,1): Error: Actor type trooper doesn't define a death animation or spawn an actor on death for weapon bloomexplosion!OpenRA.Utility(1,1): Error: Actor type trooper doesn't define a death animation or spawn an actor on death for weapon sniperrifle!OpenRA.Utility(1,1): Error: Actor type thumper doesn't define a death animation or spawn an actor on death for weapon debris!OpenRA.Utility(1,1): Error: Actor type thumper doesn't define a death animation or spawn an actor on death for weapon debris2!OpenRA.Utility(1,1): Error: Actor type thumper doesn't define a death animation or spawn an actor on death for weapon debris3!OpenRA.Utility(1,1): Error: Actor type thumper doesn't define a death animation or spawn an actor on death for weapon debris4!OpenRA.Utility(1,1): Error: Actor type thumper doesn't define a death animation or spawn an actor on death for weapon ^mg!OpenRA.Utility(1,1): Error: Actor type thumper doesn't define a death animation or spawn an actor on death for weapon lmg!OpenRA.Utility(1,1): Error: Actor type thumper doesn't define a death animation or spawn an actor on death for weapon fremen_s!OpenRA.Utility(1,1): Error: Actor type thumper doesn't define a death animation or spawn an actor on death for weapon m_lmg!OpenRA.Utility(1,1): Error: Actor type thumper doesn't define a death animation or spawn an actor on death for weapon m_hmg!OpenRA.Utility(1,1): Error: Actor type thumper doesn't define a death animation or spawn an actor on death for weapon fremen_l!OpenRA.Utility(1,1): Error: Actor type thumper doesn't define a death animation or spawn an actor on death for weapon hmg!OpenRA.Utility(1,1): Error: Actor type thumper doesn't define a death animation or spawn an actor on death for weapon hmgo!OpenRA.Utility(1,1): Error: Actor type thumper doesn't define a death animation or spawn an actor on death for weapon ^cannon!OpenRA.Utility(1,1): Error: Actor type thumper doesn't define a death animation or spawn an actor on death for weapon 110mm_gun!OpenRA.Utility(1,1): Error: Actor type thumper doesn't define a death animation or spawn an actor on death for weapon 80mm_a!OpenRA.Utility(1,1): Error: Actor type thumper doesn't define a death animation or spawn an actor on death for weapon 80mm_h!OpenRA.Utility(1,1): Error: Actor type thumper doesn't define a death animation or spawn an actor on death for weapon 80mm_o!OpenRA.Utility(1,1): Error: Actor type thumper doesn't define a death animation or spawn an actor on death for weapon devbullet!OpenRA.Utility(1,1): Error: Actor type thumper doesn't define a death animation or spawn an actor on death for weapon 155mm!OpenRA.Utility(1,1): Error: Actor type thumper doesn't define a death animation or spawn an actor on death for weapon ^rocket!OpenRA.Utility(1,1): Error: Actor type thumper doesn't define a death animation or spawn an actor on death for weapon ^missile!OpenRA.Utility(1,1): Error: Actor type thumper doesn't define a death animation or spawn an actor on death for weapon bazooka!OpenRA.Utility(1,1): Error: Actor type thumper doesn't define a death animation or spawn an actor on death for weapon rocket!OpenRA.Utility(1,1): Error: Actor type thumper doesn't define a death animation or spawn an actor on death for weapon towermissile!OpenRA.Utility(1,1): Error: Actor type thumper doesn't define a death animation or spawn an actor on death for weapon mtank_pri!OpenRA.Utility(1,1): Error: Actor type thumper doesn't define a death animation or spawn an actor on death for weapon deviatormissile!OpenRA.Utility(1,1): Error: Actor type thumper doesn't define a death animation or spawn an actor on death for weapon sound!OpenRA.Utility(1,1): Error: Actor type thumper doesn't define a death animation or spawn an actor on death for weapon ornibomb!OpenRA.Utility(1,1): Error: Actor type thumper doesn't define a death animation or spawn an actor on death for weapon atomic!OpenRA.Utility(1,1): Error: Actor type thumper doesn't define a death animation or spawn an actor on death for weapon cratenuke!OpenRA.Utility(1,1): Error: Actor type thumper doesn't define a death animation or spawn an actor on death for weapon crateexplosion!OpenRA.Utility(1,1): Error: Actor type thumper doesn't define a death animation or spawn an actor on death for weapon grenade!OpenRA.Utility(1,1): Error: Actor type thumper doesn't define a death animation or spawn an actor on death for weapon grendeath!OpenRA.Utility(1,1): Error: Actor type thumper doesn't define a death animation or spawn an actor on death for weapon sarddeath!OpenRA.Utility(1,1): Error: Actor type thumper doesn't define a death animation or spawn an actor on death for weapon spiceexplosion!OpenRA.Utility(1,1): Error: Actor type thumper doesn't define a death animation or spawn an actor on death for weapon bloomexplosion!OpenRA.Utility(1,1): Error: Actor type thumper doesn't define a death animation or spawn an actor on death for weapon sniperrifle!OpenRA.Utility(1,1): Error: Actor type fremen doesn't define a death animation or spawn an actor on death for weapon debris!OpenRA.Utility(1,1): Error: Actor type fremen doesn't define a death animation or spawn an actor on death for weapon debris2!OpenRA.Utility(1,1): Error: Actor type fremen doesn't define a death animation or spawn an actor on death for weapon debris3!OpenRA.Utility(1,1): Error: Actor type fremen doesn't define a death animation or spawn an actor on death for weapon debris4!OpenRA.Utility(1,1): Error: Actor type fremen doesn't define a death animation or spawn an actor on death for weapon ^mg!OpenRA.Utility(1,1): Error: Actor type fremen doesn't define a death animation or spawn an actor on death for weapon lmg!OpenRA.Utility(1,1): Error: Actor type fremen doesn't define a death animation or spawn an actor on death for weapon fremen_s!OpenRA.Utility(1,1): Error: Actor type fremen doesn't define a death animation or spawn an actor on death for weapon m_lmg!OpenRA.Utility(1,1): Error: Actor type fremen doesn't define a death animation or spawn an actor on death for weapon m_hmg!OpenRA.Utility(1,1): Error: Actor type fremen doesn't define a death animation or spawn an actor on death for weapon fremen_l!OpenRA.Utility(1,1): Error: Actor type fremen doesn't define a death animation or spawn an actor on death for weapon hmg!OpenRA.Utility(1,1): Error: Actor type fremen doesn't define a death animation or spawn an actor on death for weapon hmgo!OpenRA.Utility(1,1): Error: Actor type fremen doesn't define a death animation or spawn an actor on death for weapon ^cannon!OpenRA.Utility(1,1): Error: Actor type fremen doesn't define a death animation or spawn an actor on death for weapon 110mm_gun!OpenRA.Utility(1,1): Error: Actor type fremen doesn't define a death animation or spawn an actor on death for weapon 80mm_a!OpenRA.Utility(1,1): Error: Actor type fremen doesn't define a death animation or spawn an actor on death for weapon 80mm_h!OpenRA.Utility(1,1): Error: Actor type fremen doesn't define a death animation or spawn an actor on death for weapon 80mm_o!OpenRA.Utility(1,1): Error: Actor type fremen doesn't define a death animation or spawn an actor on death for weapon devbullet!OpenRA.Utility(1,1): Error: Actor type fremen doesn't define a death animation or spawn an actor on death for weapon 155mm!OpenRA.Utility(1,1): Error: Actor type fremen doesn't define a death animation or spawn an actor on death for weapon ^rocket!OpenRA.Utility(1,1): Error: Actor type fremen doesn't define a death animation or spawn an actor on death for weapon ^missile!OpenRA.Utility(1,1): Error: Actor type fremen doesn't define a death animation or spawn an actor on death for weapon bazooka!OpenRA.Utility(1,1): Error: Actor type fremen doesn't define a death animation or spawn an actor on death for weapon rocket!OpenRA.Utility(1,1): Error: Actor type fremen doesn't define a death animation or spawn an actor on death for weapon towermissile!OpenRA.Utility(1,1): Error: Actor type fremen doesn't define a death animation or spawn an actor on death for weapon mtank_pri!OpenRA.Utility(1,1): Error: Actor type fremen doesn't define a death animation or spawn an actor on death for weapon deviatormissile!OpenRA.Utility(1,1): Error: Actor type fremen doesn't define a death animation or spawn an actor on death for weapon sound!OpenRA.Utility(1,1): Error: Actor type fremen doesn't define a death animation or spawn an actor on death for weapon ornibomb!OpenRA.Utility(1,1): Error: Actor type fremen doesn't define a death animation or spawn an actor on death for weapon atomic!OpenRA.Utility(1,1): Error: Actor type fremen doesn't define a death animation or spawn an actor on death for weapon cratenuke!OpenRA.Utility(1,1): Error: Actor type fremen doesn't define a death animation or spawn an actor on death for weapon crateexplosion!OpenRA.Utility(1,1): Error: Actor type fremen doesn't define a death animation or spawn an actor on death for weapon grenade!OpenRA.Utility(1,1): Error: Actor type fremen doesn't define a death animation or spawn an actor on death for weapon grendeath!OpenRA.Utility(1,1): Error: Actor type fremen doesn't define a death animation or spawn an actor on death for weapon sarddeath!OpenRA.Utility(1,1): Error: Actor type fremen doesn't define a death animation or spawn an actor on death for weapon spiceexplosion!OpenRA.Utility(1,1): Error: Actor type fremen doesn't define a death animation or spawn an actor on death for weapon bloomexplosion!OpenRA.Utility(1,1): Error: Actor type fremen doesn't define a death animation or spawn an actor on death for weapon sniperrifle!OpenRA.Utility(1,1): Error: Actor type grenadier doesn't define a death animation or spawn an actor on death for weapon debris!OpenRA.Utility(1,1): Error: Actor type grenadier doesn't define a death animation or spawn an actor on death for weapon debris2!OpenRA.Utility(1,1): Error: Actor type grenadier doesn't define a death animation or spawn an actor on death for weapon debris3!OpenRA.Utility(1,1): Error: Actor type grenadier doesn't define a death animation or spawn an actor on death for weapon debris4!OpenRA.Utility(1,1): Error: Actor type grenadier doesn't define a death animation or spawn an actor on death for weapon ^mg!OpenRA.Utility(1,1): Error: Actor type grenadier doesn't define a death animation or spawn an actor on death for weapon lmg!OpenRA.Utility(1,1): Error: Actor type grenadier doesn't define a death animation or spawn an actor on death for weapon fremen_s!OpenRA.Utility(1,1): Error: Actor type grenadier doesn't define a death animation or spawn an actor on death for weapon m_lmg!OpenRA.Utility(1,1): Error: Actor type grenadier doesn't define a death animation or spawn an actor on death for weapon m_hmg!OpenRA.Utility(1,1): Error: Actor type grenadier doesn't define a death animation or spawn an actor on death for weapon fremen_l!OpenRA.Utility(1,1): Error: Actor type grenadier doesn't define a death animation or spawn an actor on death for weapon hmg!OpenRA.Utility(1,1): Error: Actor type grenadier doesn't define a death animation or spawn an actor on death for weapon hmgo!OpenRA.Utility(1,1): Error: Actor type grenadier doesn't define a death animation or spawn an actor on death for weapon ^cannon!OpenRA.Utility(1,1): Error: Actor type grenadier doesn't define a death animation or spawn an actor on death for weapon 110mm_gun!OpenRA.Utility(1,1): Error: Actor type grenadier doesn't define a death animation or spawn an actor on death for weapon 80mm_a!OpenRA.Utility(1,1): Error: Actor type grenadier doesn't define a death animation or spawn an actor on death for weapon 80mm_h!OpenRA.Utility(1,1): Error: Actor type grenadier doesn't define a death animation or spawn an actor on death for weapon 80mm_o!OpenRA.Utility(1,1): Error: Actor type grenadier doesn't define a death animation or spawn an actor on death for weapon devbullet!OpenRA.Utility(1,1): Error: Actor type grenadier doesn't define a death animation or spawn an actor on death for weapon 155mm!OpenRA.Utility(1,1): Error: Actor type grenadier doesn't define a death animation or spawn an actor on death for weapon ^rocket!OpenRA.Utility(1,1): Error: Actor type grenadier doesn't define a death animation or spawn an actor on death for weapon ^missile!OpenRA.Utility(1,1): Error: Actor type grenadier doesn't define a death animation or spawn an actor on death for weapon bazooka!OpenRA.Utility(1,1): Error: Actor type grenadier doesn't define a death animation or spawn an actor on death for weapon rocket!OpenRA.Utility(1,1): Error: Actor type grenadier doesn't define a death animation or spawn an actor on death for weapon towermissile!OpenRA.Utility(1,1): Error: Actor type grenadier doesn't define a death animation or spawn an actor on death for weapon mtank_pri!OpenRA.Utility(1,1): Error: Actor type grenadier doesn't define a death animation or spawn an actor on death for weapon deviatormissile!OpenRA.Utility(1,1): Error: Actor type grenadier doesn't define a death animation or spawn an actor on death for weapon sound!OpenRA.Utility(1,1): Error: Actor type grenadier doesn't define a death animation or spawn an actor on death for weapon ornibomb!OpenRA.Utility(1,1): Error: Actor type grenadier doesn't define a death animation or spawn an actor on death for weapon atomic!OpenRA.Utility(1,1): Error: Actor type grenadier doesn't define a death animation or spawn an actor on death for weapon cratenuke!OpenRA.Utility(1,1): Error: Actor type grenadier doesn't define a death animation or spawn an actor on death for weapon crateexplosion!OpenRA.Utility(1,1): Error: Actor type grenadier doesn't define a death animation or spawn an actor on death for weapon grenade!OpenRA.Utility(1,1): Error: Actor type grenadier doesn't define a death animation or spawn an actor on death for weapon grendeath!OpenRA.Utility(1,1): Error: Actor type grenadier doesn't define a death animation or spawn an actor on death for weapon sarddeath!OpenRA.Utility(1,1): Error: Actor type grenadier doesn't define a death animation or spawn an actor on death for weapon spiceexplosion!OpenRA.Utility(1,1): Error: Actor type grenadier doesn't define a death animation or spawn an actor on death for weapon bloomexplosion!OpenRA.Utility(1,1): Error: Actor type grenadier doesn't define a death animation or spawn an actor on death for weapon sniperrifle!OpenRA.Utility(1,1): Error: Actor type sardaukar doesn't define a death animation or spawn an actor on death for weapon debris!OpenRA.Utility(1,1): Error: Actor type sardaukar doesn't define a death animation or spawn an actor on death for weapon debris2!OpenRA.Utility(1,1): Error: Actor type sardaukar doesn't define a death animation or spawn an actor on death for weapon debris3!OpenRA.Utility(1,1): Error: Actor type sardaukar doesn't define a death animation or spawn an actor on death for weapon debris4!OpenRA.Utility(1,1): Error: Actor type sardaukar doesn't define a death animation or spawn an actor on death for weapon ^mg!OpenRA.Utility(1,1): Error: Actor type sardaukar doesn't define a death animation or spawn an actor on death for weapon lmg!OpenRA.Utility(1,1): Error: Actor type sardaukar doesn't define a death animation or spawn an actor on death for weapon fremen_s!OpenRA.Utility(1,1): Error: Actor type sardaukar doesn't define a death animation or spawn an actor on death for weapon m_lmg!OpenRA.Utility(1,1): Error: Actor type sardaukar doesn't define a death animation or spawn an actor on death for weapon m_hmg!OpenRA.Utility(1,1): Error: Actor type sardaukar doesn't define a death animation or spawn an actor on death for weapon fremen_l!OpenRA.Utility(1,1): Error: Actor type sardaukar doesn't define a death animation or spawn an actor on death for weapon hmg!OpenRA.Utility(1,1): Error: Actor type sardaukar doesn't define a death animation or spawn an actor on death for weapon hmgo!OpenRA.Utility(1,1): Error: Actor type sardaukar doesn't define a death animation or spawn an actor on death for weapon ^cannon!OpenRA.Utility(1,1): Error: Actor type sardaukar doesn't define a death animation or spawn an actor on death for weapon 110mm_gun!OpenRA.Utility(1,1): Error: Actor type sardaukar doesn't define a death animation or spawn an actor on death for weapon 80mm_a!OpenRA.Utility(1,1): Error: Actor type sardaukar doesn't define a death animation or spawn an actor on death for weapon 80mm_h!OpenRA.Utility(1,1): Error: Actor type sardaukar doesn't define a death animation or spawn an actor on death for weapon 80mm_o!OpenRA.Utility(1,1): Error: Actor type sardaukar doesn't define a death animation or spawn an actor on death for weapon devbullet!OpenRA.Utility(1,1): Error: Actor type sardaukar doesn't define a death animation or spawn an actor on death for weapon 155mm!OpenRA.Utility(1,1): Error: Actor type sardaukar doesn't define a death animation or spawn an actor on death for weapon ^rocket!OpenRA.Utility(1,1): Error: Actor type sardaukar doesn't define a death animation or spawn an actor on death for weapon ^missile!OpenRA.Utility(1,1): Error: Actor type sardaukar doesn't define a death animation or spawn an actor on death for weapon bazooka!OpenRA.Utility(1,1): Error: Actor type sardaukar doesn't define a death animation or spawn an actor on death for weapon rocket!OpenRA.Utility(1,1): Error: Actor type sardaukar doesn't define a death animation or spawn an actor on death for weapon towermissile!OpenRA.Utility(1,1): Error: Actor type sardaukar doesn't define a death animation or spawn an actor on death for weapon mtank_pri!OpenRA.Utility(1,1): Error: Actor type sardaukar doesn't define a death animation or spawn an actor on death for weapon deviatormissile!OpenRA.Utility(1,1): Error: Actor type sardaukar doesn't define a death animation or spawn an actor on death for weapon sound!OpenRA.Utility(1,1): Error: Actor type sardaukar doesn't define a death animation or spawn an actor on death for weapon ornibomb!OpenRA.Utility(1,1): Error: Actor type sardaukar doesn't define a death animation or spawn an actor on death for weapon atomic!OpenRA.Utility(1,1): Error: Actor type sardaukar doesn't define a death animation or spawn an actor on death for weapon cratenuke!OpenRA.Utility(1,1): Error: Actor type sardaukar doesn't define a death animation or spawn an actor on death for weapon crateexplosion!OpenRA.Utility(1,1): Error: Actor type sardaukar doesn't define a death animation or spawn an actor on death for weapon grenade!OpenRA.Utility(1,1): Error: Actor type sardaukar doesn't define a death animation or spawn an actor on death for weapon grendeath!OpenRA.Utility(1,1): Error: Actor type sardaukar doesn't define a death animation or spawn an actor on death for weapon sarddeath!OpenRA.Utility(1,1): Error: Actor type sardaukar doesn't define a death animation or spawn an actor on death for weapon spiceexplosion!OpenRA.Utility(1,1): Error: Actor type sardaukar doesn't define a death animation or spawn an actor on death for weapon bloomexplosion!OpenRA.Utility(1,1): Error: Actor type sardaukar doesn't define a death animation or spawn an actor on death for weapon sniperrifle!OpenRA.Utility(1,1): Error: Actor type saboteur doesn't define a death animation or spawn an actor on death for weapon debris!OpenRA.Utility(1,1): Error: Actor type saboteur doesn't define a death animation or spawn an actor on death for weapon debris2!OpenRA.Utility(1,1): Error: Actor type saboteur doesn't define a death animation or spawn an actor on death for weapon debris3!OpenRA.Utility(1,1): Error: Actor type saboteur doesn't define a death animation or spawn an actor on death for weapon debris4!OpenRA.Utility(1,1): Error: Actor type saboteur doesn't define a death animation or spawn an actor on death for weapon ^mg!OpenRA.Utility(1,1): Error: Actor type saboteur doesn't define a death animation or spawn an actor on death for weapon lmg!OpenRA.Utility(1,1): Error: Actor type saboteur doesn't define a death animation or spawn an actor on death for weapon fremen_s!OpenRA.Utility(1,1): Error: Actor type saboteur doesn't define a death animation or spawn an actor on death for weapon m_lmg!OpenRA.Utility(1,1): Error: Actor type saboteur doesn't define a death animation or spawn an actor on death for weapon m_hmg!OpenRA.Utility(1,1): Error: Actor type saboteur doesn't define a death animation or spawn an actor on death for weapon fremen_l!OpenRA.Utility(1,1): Error: Actor type saboteur doesn't define a death animation or spawn an actor on death for weapon hmg!OpenRA.Utility(1,1): Error: Actor type saboteur doesn't define a death animation or spawn an actor on death for weapon hmgo!OpenRA.Utility(1,1): Error: Actor type saboteur doesn't define a death animation or spawn an actor on death for weapon ^cannon!OpenRA.Utility(1,1): Error: Actor type saboteur doesn't define a death animation or spawn an actor on death for weapon 110mm_gun!OpenRA.Utility(1,1): Error: Actor type saboteur doesn't define a death animation or spawn an actor on death for weapon 80mm_a!OpenRA.Utility(1,1): Error: Actor type saboteur doesn't define a death animation or spawn an actor on death for weapon 80mm_h!OpenRA.Utility(1,1): Error: Actor type saboteur doesn't define a death animation or spawn an actor on death for weapon 80mm_o!OpenRA.Utility(1,1): Error: Actor type saboteur doesn't define a death animation or spawn an actor on death for weapon devbullet!OpenRA.Utility(1,1): Error: Actor type saboteur doesn't define a death animation or spawn an actor on death for weapon 155mm!OpenRA.Utility(1,1): Error: Actor type saboteur doesn't define a death animation or spawn an actor on death for weapon ^rocket!OpenRA.Utility(1,1): Error: Actor type saboteur doesn't define a death animation or spawn an actor on death for weapon ^missile!OpenRA.Utility(1,1): Error: Actor type saboteur doesn't define a death animation or spawn an actor on death for weapon bazooka!OpenRA.Utility(1,1): Error: Actor type saboteur doesn't define a death animation or spawn an actor on death for weapon rocket!OpenRA.Utility(1,1): Error: Actor type saboteur doesn't define a death animation or spawn an actor on death for weapon towermissile!OpenRA.Utility(1,1): Error: Actor type saboteur doesn't define a death animation or spawn an actor on death for weapon mtank_pri!OpenRA.Utility(1,1): Error: Actor type saboteur doesn't define a death animation or spawn an actor on death for weapon deviatormissile!OpenRA.Utility(1,1): Error: Actor type saboteur doesn't define a death animation or spawn an actor on death for weapon sound!OpenRA.Utility(1,1): Error: Actor type saboteur doesn't define a death animation or spawn an actor on death for weapon ornibomb!OpenRA.Utility(1,1): Error: Actor type saboteur doesn't define a death animation or spawn an actor on death for weapon atomic!OpenRA.Utility(1,1): Error: Actor type saboteur doesn't define a death animation or spawn an actor on death for weapon cratenuke!OpenRA.Utility(1,1): Error: Actor type saboteur doesn't define a death animation or spawn an actor on death for weapon crateexplosion!OpenRA.Utility(1,1): Error: Actor type saboteur doesn't define a death animation or spawn an actor on death for weapon grenade!OpenRA.Utility(1,1): Error: Actor type saboteur doesn't define a death animation or spawn an actor on death for weapon grendeath!OpenRA.Utility(1,1): Error: Actor type saboteur doesn't define a death animation or spawn an actor on death for weapon sarddeath!OpenRA.Utility(1,1): Error: Actor type saboteur doesn't define a death animation or spawn an actor on death for weapon spiceexplosion!OpenRA.Utility(1,1): Error: Actor type saboteur doesn't define a death animation or spawn an actor on death for weapon bloomexplosion!OpenRA.Utility(1,1): Error: Actor type saboteur doesn't define a death animation or spawn an actor on death for weapon sniperrifle!OpenRA.Utility(1,1): Error: Actor type nsfremen doesn't define a death animation or spawn an actor on death for weapon debris!OpenRA.Utility(1,1): Error: Actor type nsfremen doesn't define a death animation or spawn an actor on death for weapon debris2!OpenRA.Utility(1,1): Error: Actor type nsfremen doesn't define a death animation or spawn an actor on death for weapon debris3!OpenRA.Utility(1,1): Error: Actor type nsfremen doesn't define a death animation or spawn an actor on death for weapon debris4!OpenRA.Utility(1,1): Error: Actor type nsfremen doesn't define a death animation or spawn an actor on death for weapon ^mg!OpenRA.Utility(1,1): Error: Actor type nsfremen doesn't define a death animation or spawn an actor on death for weapon lmg!OpenRA.Utility(1,1): Error: Actor type nsfremen doesn't define a death animation or spawn an actor on death for weapon fremen_s!OpenRA.Utility(1,1): Error: Actor type nsfremen doesn't define a death animation or spawn an actor on death for weapon m_lmg!OpenRA.Utility(1,1): Error: Actor type nsfremen doesn't define a death animation or spawn an actor on death for weapon m_hmg!OpenRA.Utility(1,1): Error: Actor type nsfremen doesn't define a death animation or spawn an actor on death for weapon fremen_l!OpenRA.Utility(1,1): Error: Actor type nsfremen doesn't define a death animation or spawn an actor on death for weapon hmg!OpenRA.Utility(1,1): Error: Actor type nsfremen doesn't define a death animation or spawn an actor on death for weapon hmgo!OpenRA.Utility(1,1): Error: Actor type nsfremen doesn't define a death animation or spawn an actor on death for weapon ^cannon!OpenRA.Utility(1,1): Error: Actor type nsfremen doesn't define a death animation or spawn an actor on death for weapon 110mm_gun!OpenRA.Utility(1,1): Error: Actor type nsfremen doesn't define a death animation or spawn an actor on death for weapon 80mm_a!OpenRA.Utility(1,1): Error: Actor type nsfremen doesn't define a death animation or spawn an actor on death for weapon 80mm_h!OpenRA.Utility(1,1): Error: Actor type nsfremen doesn't define a death animation or spawn an actor on death for weapon 80mm_o!OpenRA.Utility(1,1): Error: Actor type nsfremen doesn't define a death animation or spawn an actor on death for weapon devbullet!OpenRA.Utility(1,1): Error: Actor type nsfremen doesn't define a death animation or spawn an actor on death for weapon 155mm!OpenRA.Utility(1,1): Error: Actor type nsfremen doesn't define a death animation or spawn an actor on death for weapon ^rocket!OpenRA.Utility(1,1): Error: Actor type nsfremen doesn't define a death animation or spawn an actor on death for weapon ^missile!OpenRA.Utility(1,1): Error: Actor type nsfremen doesn't define a death animation or spawn an actor on death for weapon bazooka!OpenRA.Utility(1,1): Error: Actor type nsfremen doesn't define a death animation or spawn an actor on death for weapon rocket!OpenRA.Utility(1,1): Error: Actor type nsfremen doesn't define a death animation or spawn an actor on death for weapon towermissile!OpenRA.Utility(1,1): Error: Actor type nsfremen doesn't define a death animation or spawn an actor on death for weapon mtank_pri!OpenRA.Utility(1,1): Error: Actor type nsfremen doesn't define a death animation or spawn an actor on death for weapon deviatormissile!OpenRA.Utility(1,1): Error: Actor type nsfremen doesn't define a death animation or spawn an actor on death for weapon sound!OpenRA.Utility(1,1): Error: Actor type nsfremen doesn't define a death animation or spawn an actor on death for weapon ornibomb!OpenRA.Utility(1,1): Error: Actor type nsfremen doesn't define a death animation or spawn an actor on death for weapon atomic!OpenRA.Utility(1,1): Error: Actor type nsfremen doesn't define a death animation or spawn an actor on death for weapon cratenuke!OpenRA.Utility(1,1): Error: Actor type nsfremen doesn't define a death animation or spawn an actor on death for weapon crateexplosion!OpenRA.Utility(1,1): Error: Actor type nsfremen doesn't define a death animation or spawn an actor on death for weapon grenade!OpenRA.Utility(1,1): Error: Actor type nsfremen doesn't define a death animation or spawn an actor on death for weapon grendeath!OpenRA.Utility(1,1): Error: Actor type nsfremen doesn't define a death animation or spawn an actor on death for weapon sarddeath!OpenRA.Utility(1,1): Error: Actor type nsfremen doesn't define a death animation or spawn an actor on death for weapon spiceexplosion!OpenRA.Utility(1,1): Error: Actor type nsfremen doesn't define a death animation or spawn an actor on death for weapon bloomexplosion!OpenRA.Utility(1,1): Error: Actor type nsfremen doesn't define a death animation or spawn an actor on death for weapon sniperrifle!OpenRA.Utility(1,1): Error: Actor type guild_agent doesn't define a death animation or spawn an actor on death for weapon debris!OpenRA.Utility(1,1): Error: Actor type guild_agent doesn't define a death animation or spawn an actor on death for weapon debris2!OpenRA.Utility(1,1): Error: Actor type guild_agent doesn't define a death animation or spawn an actor on death for weapon debris3!OpenRA.Utility(1,1): Error: Actor type guild_agent doesn't define a death animation or spawn an actor on death for weapon debris4!OpenRA.Utility(1,1): Error: Actor type guild_agent doesn't define a death animation or spawn an actor on death for weapon ^mg!OpenRA.Utility(1,1): Error: Actor type guild_agent doesn't define a death animation or spawn an actor on death for weapon lmg!OpenRA.Utility(1,1): Error: Actor type guild_agent doesn't define a death animation or spawn an actor on death for weapon fremen_s!OpenRA.Utility(1,1): Error: Actor type guild_agent doesn't define a death animation or spawn an actor on death for weapon m_lmg!OpenRA.Utility(1,1): Error: Actor type guild_agent doesn't define a death animation or spawn an actor on death for weapon m_hmg!OpenRA.Utility(1,1): Error: Actor type guild_agent doesn't define a death animation or spawn an actor on death for weapon fremen_l!OpenRA.Utility(1,1): Error: Actor type guild_agent doesn't define a death animation or spawn an actor on death for weapon hmg!OpenRA.Utility(1,1): Error: Actor type guild_agent doesn't define a death animation or spawn an actor on death for weapon hmgo!OpenRA.Utility(1,1): Error: Actor type guild_agent doesn't define a death animation or spawn an actor on death for weapon ^cannon!OpenRA.Utility(1,1): Error: Actor type guild_agent doesn't define a death animation or spawn an actor on death for weapon 110mm_gun!OpenRA.Utility(1,1): Error: Actor type guild_agent doesn't define a death animation or spawn an actor on death for weapon 80mm_a!OpenRA.Utility(1,1): Error: Actor type guild_agent doesn't define a death animation or spawn an actor on death for weapon 80mm_h!OpenRA.Utility(1,1): Error: Actor type guild_agent doesn't define a death animation or spawn an actor on death for weapon 80mm_o!OpenRA.Utility(1,1): Error: Actor type guild_agent doesn't define a death animation or spawn an actor on death for weapon devbullet!OpenRA.Utility(1,1): Error: Actor type guild_agent doesn't define a death animation or spawn an actor on death for weapon 155mm!OpenRA.Utility(1,1): Error: Actor type guild_agent doesn't define a death animation or spawn an actor on death for weapon ^rocket!OpenRA.Utility(1,1): Error: Actor type guild_agent doesn't define a death animation or spawn an actor on death for weapon ^missile!OpenRA.Utility(1,1): Error: Actor type guild_agent doesn't define a death animation or spawn an actor on death for weapon bazooka!OpenRA.Utility(1,1): Error: Actor type guild_agent doesn't define a death animation or spawn an actor on death for weapon rocket!OpenRA.Utility(1,1): Error: Actor type guild_agent doesn't define a death animation or spawn an actor on death for weapon towermissile!OpenRA.Utility(1,1): Error: Actor type guild_agent doesn't define a death animation or spawn an actor on death for weapon mtank_pri!OpenRA.Utility(1,1): Error: Actor type guild_agent doesn't define a death animation or spawn an actor on death for weapon deviatormissile!OpenRA.Utility(1,1): Error: Actor type guild_agent doesn't define a death animation or spawn an actor on death for weapon sound!OpenRA.Utility(1,1): Error: Actor type guild_agent doesn't define a death animation or spawn an actor on death for weapon ornibomb!OpenRA.Utility(1,1): Error: Actor type guild_agent doesn't define a death animation or spawn an actor on death for weapon atomic!OpenRA.Utility(1,1): Error: Actor type guild_agent doesn't define a death animation or spawn an actor on death for weapon cratenuke!OpenRA.Utility(1,1): Error: Actor type guild_agent doesn't define a death animation or spawn an actor on death for weapon crateexplosion!OpenRA.Utility(1,1): Error: Actor type guild_agent doesn't define a death animation or spawn an actor on death for weapon grenade!OpenRA.Utility(1,1): Error: Actor type guild_agent doesn't define a death animation or spawn an actor on death for weapon grendeath!OpenRA.Utility(1,1): Error: Actor type guild_agent doesn't define a death animation or spawn an actor on death for weapon sarddeath!OpenRA.Utility(1,1): Error: Actor type guild_agent doesn't define a death animation or spawn an actor on death for weapon spiceexplosion!OpenRA.Utility(1,1): Error: Actor type guild_agent doesn't define a death animation or spawn an actor on death for weapon bloomexplosion!OpenRA.Utility(1,1): Error: Actor type guild_agent doesn't define a death animation or spawn an actor on death for weapon sniperrifle!OpenRA.Utility(1,1): Error: Actor type assassin doesn't define a death animation or spawn an actor on death for weapon debris!OpenRA.Utility(1,1): Error: Actor type assassin doesn't define a death animation or spawn an actor on death for weapon debris2!OpenRA.Utility(1,1): Error: Actor type assassin doesn't define a death animation or spawn an actor on death for weapon debris3!OpenRA.Utility(1,1): Error: Actor type assassin doesn't define a death animation or spawn an actor on death for weapon debris4!OpenRA.Utility(1,1): Error: Actor type assassin doesn't define a death animation or spawn an actor on death for weapon ^mg!OpenRA.Utility(1,1): Error: Actor type assassin doesn't define a death animation or spawn an actor on death for weapon lmg!OpenRA.Utility(1,1): Error: Actor type assassin doesn't define a death animation or spawn an actor on death for weapon fremen_s!OpenRA.Utility(1,1): Error: Actor type assassin doesn't define a death animation or spawn an actor on death for weapon m_lmg!OpenRA.Utility(1,1): Error: Actor type assassin doesn't define a death animation or spawn an actor on death for weapon m_hmg!OpenRA.Utility(1,1): Error: Actor type assassin doesn't define a death animation or spawn an actor on death for weapon fremen_l!OpenRA.Utility(1,1): Error: Actor type assassin doesn't define a death animation or spawn an actor on death for weapon hmg!OpenRA.Utility(1,1): Error: Actor type assassin doesn't define a death animation or spawn an actor on death for weapon hmgo!OpenRA.Utility(1,1): Error: Actor type assassin doesn't define a death animation or spawn an actor on death for weapon ^cannon!OpenRA.Utility(1,1): Error: Actor type assassin doesn't define a death animation or spawn an actor on death for weapon 110mm_gun!OpenRA.Utility(1,1): Error: Actor type assassin doesn't define a death animation or spawn an actor on death for weapon 80mm_a!OpenRA.Utility(1,1): Error: Actor type assassin doesn't define a death animation or spawn an actor on death for weapon 80mm_h!OpenRA.Utility(1,1): Error: Actor type assassin doesn't define a death animation or spawn an actor on death for weapon 80mm_o!OpenRA.Utility(1,1): Error: Actor type assassin doesn't define a death animation or spawn an actor on death for weapon devbullet!OpenRA.Utility(1,1): Error: Actor type assassin doesn't define a death animation or spawn an actor on death for weapon 155mm!OpenRA.Utility(1,1): Error: Actor type assassin doesn't define a death animation or spawn an actor on death for weapon ^rocket!OpenRA.Utility(1,1): Error: Actor type assassin doesn't define a death animation or spawn an actor on death for weapon ^missile!OpenRA.Utility(1,1): Error: Actor type assassin doesn't define a death animation or spawn an actor on death for weapon bazooka!OpenRA.Utility(1,1): Error: Actor type assassin doesn't define a death animation or spawn an actor on death for weapon rocket!OpenRA.Utility(1,1): Error: Actor type assassin doesn't define a death animation or spawn an actor on death for weapon towermissile!OpenRA.Utility(1,1): Error: Actor type assassin doesn't define a death animation or spawn an actor on death for weapon mtank_pri!OpenRA.Utility(1,1): Error: Actor type assassin doesn't define a death animation or spawn an actor on death for weapon deviatormissile!OpenRA.Utility(1,1): Error: Actor type assassin doesn't define a death animation or spawn an actor on death for weapon sound!OpenRA.Utility(1,1): Error: Actor type assassin doesn't define a death animation or spawn an actor on death for weapon ornibomb!OpenRA.Utility(1,1): Error: Actor type assassin doesn't define a death animation or spawn an actor on death for weapon atomic!OpenRA.Utility(1,1): Error: Actor type assassin doesn't define a death animation or spawn an actor on death for weapon cratenuke!OpenRA.Utility(1,1): Error: Actor type assassin doesn't define a death animation or spawn an actor on death for weapon crateexplosion!OpenRA.Utility(1,1): Error: Actor type assassin doesn't define a death animation or spawn an actor on death for weapon grenade!OpenRA.Utility(1,1): Error: Actor type assassin doesn't define a death animation or spawn an actor on death for weapon grendeath!OpenRA.Utility(1,1): Error: Actor type assassin doesn't define a death animation or spawn an actor on death for weapon sarddeath!OpenRA.Utility(1,1): Error: Actor type assassin doesn't define a death animation or spawn an actor on death for weapon spiceexplosion!OpenRA.Utility(1,1): Error: Actor type assassin doesn't define a death animation or spawn an actor on death for weapon bloomexplosion!OpenRA.Utility(1,1): Error: Actor type assassin doesn't define a death animation or spawn an actor on death for weapon sniperrifle!OpenRA.Utility(1,1): Error: Actor type fremen_skyhunter doesn't define a death animation or spawn an actor on death for weapon debris!OpenRA.Utility(1,1): Error: Actor type fremen_skyhunter doesn't define a death animation or spawn an actor on death for weapon debris2!OpenRA.Utility(1,1): Error: Actor type fremen_skyhunter doesn't define a death animation or spawn an actor on death for weapon debris3!OpenRA.Utility(1,1): Error: Actor type fremen_skyhunter doesn't define a death animation or spawn an actor on death for weapon debris4!OpenRA.Utility(1,1): Error: Actor type fremen_skyhunter doesn't define a death animation or spawn an actor on death for weapon ^mg!OpenRA.Utility(1,1): Error: Actor type fremen_skyhunter doesn't define a death animation or spawn an actor on death for weapon lmg!OpenRA.Utility(1,1): Error: Actor type fremen_skyhunter doesn't define a death animation or spawn an actor on death for weapon fremen_s!OpenRA.Utility(1,1): Error: Actor type fremen_skyhunter doesn't define a death animation or spawn an actor on death for weapon m_lmg!OpenRA.Utility(1,1): Error: Actor type fremen_skyhunter doesn't define a death animation or spawn an actor on death for weapon m_hmg!OpenRA.Utility(1,1): Error: Actor type fremen_skyhunter doesn't define a death animation or spawn an actor on death for weapon fremen_l!OpenRA.Utility(1,1): Error: Actor type fremen_skyhunter doesn't define a death animation or spawn an actor on death for weapon hmg!OpenRA.Utility(1,1): Error: Actor type fremen_skyhunter doesn't define a death animation or spawn an actor on death for weapon hmgo!OpenRA.Utility(1,1): Error: Actor type fremen_skyhunter doesn't define a death animation or spawn an actor on death for weapon ^cannon!OpenRA.Utility(1,1): Error: Actor type fremen_skyhunter doesn't define a death animation or spawn an actor on death for weapon 110mm_gun!OpenRA.Utility(1,1): Error: Actor type fremen_skyhunter doesn't define a death animation or spawn an actor on death for weapon 80mm_a!OpenRA.Utility(1,1): Error: Actor type fremen_skyhunter doesn't define a death animation or spawn an actor on death for weapon 80mm_h!OpenRA.Utility(1,1): Error: Actor type fremen_skyhunter doesn't define a death animation or spawn an actor on death for weapon 80mm_o!OpenRA.Utility(1,1): Error: Actor type fremen_skyhunter doesn't define a death animation or spawn an actor on death for weapon devbullet!OpenRA.Utility(1,1): Error: Actor type fremen_skyhunter doesn't define a death animation or spawn an actor on death for weapon 155mm!OpenRA.Utility(1,1): Error: Actor type fremen_skyhunter doesn't define a death animation or spawn an actor on death for weapon ^rocket!OpenRA.Utility(1,1): Error: Actor type fremen_skyhunter doesn't define a death animation or spawn an actor on death for weapon ^missile!OpenRA.Utility(1,1): Error: Actor type fremen_skyhunter doesn't define a death animation or spawn an actor on death for weapon bazooka!OpenRA.Utility(1,1): Error: Actor type fremen_skyhunter doesn't define a death animation or spawn an actor on death for weapon rocket!OpenRA.Utility(1,1): Error: Actor type fremen_skyhunter doesn't define a death animation or spawn an actor on death for weapon towermissile!OpenRA.Utility(1,1): Error: Actor type fremen_skyhunter doesn't define a death animation or spawn an actor on death for weapon mtank_pri!OpenRA.Utility(1,1): Error: Actor type fremen_skyhunter doesn't define a death animation or spawn an actor on death for weapon deviatormissile!OpenRA.Utility(1,1): Error: Actor type fremen_skyhunter doesn't define a death animation or spawn an actor on death for weapon sound!OpenRA.Utility(1,1): Error: Actor type fremen_skyhunter doesn't define a death animation or spawn an actor on death for weapon ornibomb!OpenRA.Utility(1,1): Error: Actor type fremen_skyhunter doesn't define a death animation or spawn an actor on death for weapon atomic!OpenRA.Utility(1,1): Error: Actor type fremen_skyhunter doesn't define a death animation or spawn an actor on death for weapon cratenuke!OpenRA.Utility(1,1): Error: Actor type fremen_skyhunter doesn't define a death animation or spawn an actor on death for weapon crateexplosion!OpenRA.Utility(1,1): Error: Actor type fremen_skyhunter doesn't define a death animation or spawn an actor on death for weapon grenade!OpenRA.Utility(1,1): Error: Actor type fremen_skyhunter doesn't define a death animation or spawn an actor on death for weapon grendeath!OpenRA.Utility(1,1): Error: Actor type fremen_skyhunter doesn't define a death animation or spawn an actor on death for weapon sarddeath!OpenRA.Utility(1,1): Error: Actor type fremen_skyhunter doesn't define a death animation or spawn an actor on death for weapon spiceexplosion!OpenRA.Utility(1,1): Error: Actor type fremen_skyhunter doesn't define a death animation or spawn an actor on death for weapon bloomexplosion!OpenRA.Utility(1,1): Error: Actor type fremen_skyhunter doesn't define a death animation or spawn an actor on death for weapon sniperrifle!OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckSequences failed with exception: System.NullReferenceException: Object reference not set to an instance of an object at OpenRA.Mods.Common.Lint.CheckSequences+c__AnonStorey6.<>m__0 (OpenRA.MiniYamlNode n) [0x00000] in :0 at System.Linq.Enumerable.First[MiniYamlNode] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in :0 at System.Linq.Enumerable.FirstOrDefault[MiniYamlNode] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in :0 at OpenRA.Mods.Common.Lint.CheckSequences.CheckDefintions (System.String image, OpenRA.Traits.SequenceReferenceAttribute sequenceReference, KeyValuePair`2 actorInfo, System.String sequence, System.String faction, System.Reflection.FieldInfo field, ITraitInfo traitInfo) [0x00000] in :0 at OpenRA.Mods.Common.Lint.CheckSequences.Run (System.Action`1 emitError, System.Action`1 emitWarning, OpenRA.Map map) [0x00000] in :0 at OpenRA.Mods.Common.UtilityCommands.CheckYaml.OpenRA.IUtilityCommand.Run (OpenRA.Utility utility, System.String[] args) [0x00000] in :0 Errors: 485

Lint check for release-20161019

OpenRA.Utility(1,1): Error: Actor crane is not defined by any rule.OpenRA.Utility(1,1): Error: Actor crane is not defined by any rule.OpenRA.Utility(1,1): Error: Actor starport_dummy is not defined by any rule.OpenRA.Utility(1,1): Error: Actor starport_dummy is not defined by any rule.OpenRA.Utility(1,1): Error: Sprite image beacon from actor high_tech_factory of faction Random does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.AirstrikePowerInfoOpenRA.Utility(1,1): Error: Sprite image beacon from actor high_tech_factory of faction atreides does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.AirstrikePowerInfoOpenRA.Utility(1,1): Error: Sprite image beacon from actor high_tech_factory of faction harkonnen does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.AirstrikePowerInfoOpenRA.Utility(1,1): Error: Sprite image beacon from actor high_tech_factory of faction ordos does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.AirstrikePowerInfoOpenRA.Utility(1,1): Error: Sprite image beacon from actor high_tech_factory of faction corrino does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.AirstrikePowerInfoOpenRA.Utility(1,1): Error: Sprite image beacon from actor high_tech_factory of faction mercenary does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.AirstrikePowerInfoOpenRA.Utility(1,1): Error: Sprite image beacon from actor high_tech_factory of faction smuggler does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.AirstrikePowerInfoOpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction Random does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.NukePowerInfoOpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction atreides does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.NukePowerInfoOpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction harkonnen does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.NukePowerInfoOpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction ordos does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.NukePowerInfoOpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction corrino does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.NukePowerInfoOpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction mercenary does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.NukePowerInfoOpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction smuggler does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.NukePowerInfoOpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction Random does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfoOpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction atreides does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfoOpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction harkonnen does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfoOpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction ordos does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfoOpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction corrino does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfoOpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction mercenary does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfoOpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction smuggler does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfoOpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction Random does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfoOpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction atreides does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfoOpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction harkonnen does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfoOpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction ordos does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfoOpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction corrino does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfoOpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction mercenary does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfoOpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction smuggler does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfoOpenRA.Utility(1,1): Error: Sprite image grenadier from actor grenadier of faction Random does not define sequence idle1 from field IdleSequences of OpenRA.Mods.Common.Traits.Render.WithInfantryBodyInfoOpenRA.Utility(1,1): Error: Sprite image grenadier from actor grenadier of faction atreides does not define sequence idle1 from field IdleSequences of OpenRA.Mods.Common.Traits.Render.WithInfantryBodyInfoOpenRA.Utility(1,1): Error: Sprite image grenadier from actor grenadier of faction harkonnen does not define sequence idle1 from field IdleSequences of OpenRA.Mods.Common.Traits.Render.WithInfantryBodyInfoOpenRA.Utility(1,1): Error: Sprite image grenadier from actor grenadier of faction ordos does not define sequence idle1 from field IdleSequences of OpenRA.Mods.Common.Traits.Render.WithInfantryBodyInfoOpenRA.Utility(1,1): Error: Sprite image grenadier from actor grenadier of faction corrino does not define sequence idle1 from field IdleSequences of OpenRA.Mods.Common.Traits.Render.WithInfantryBodyInfoOpenRA.Utility(1,1): Error: Sprite image grenadier from actor grenadier of faction mercenary does not define sequence idle1 from field IdleSequences of OpenRA.Mods.Common.Traits.Render.WithInfantryBodyInfoOpenRA.Utility(1,1): Error: Sprite image grenadier from actor grenadier of faction smuggler does not define sequence idle1 from field IdleSequences of OpenRA.Mods.Common.Traits.Render.WithInfantryBodyInfoErrors: 39

Lint check for release-20160508

OpenRA.Utility(1,1): Error: Actor crane is not defined by any rule.OpenRA.Utility(1,1): Error: Actor crane is not defined by any rule.OpenRA.Utility(1,1): Error: Actor starport_dummy is not defined by any rule.OpenRA.Utility(1,1): Error: Actor starport_dummy is not defined by any rule.Errors: 4