The transition from PC to console isn't always easy, but Larian Studios is certainly giving it a shot with Divinity: Original Sin Enhanced Edition. The latest trailer shows off the game's combat and its transition to gamepad.

Divinity: Original Sin 2 has passed its Kickstarter goal and the creators at Larian Studios have big plans for this sequel. To learn more, Shacknews Showcase's Andrew Zucosky spoke to studio founder Swen Vincke about multiplayer and the game's many other new features.

So Divinity: Dragon Commander is some sort of real-time strategy spin-off from the Divinity RPG series and it lets you become a dragon with a jetpack or something, right? What does that even mean? To explain, developer Larian has released a new 27-minute gameplay walkthrough trailer, showing everything that goes on in one single campaign turn.

What's faster on the wing than a dragon? A dragon with a jetpack. Sadly, jetpacks are intricate hardware which require careful maintenance, so jetpacking dragon 'em up Divinity: Dragon Commander has been delayed from its planned June launch until August 6.

Larian Studios announced Divinity: Original Sin in May 2012, and there was much rejoicing. Almost a year later, and after two years of actual development, it's shuffling back a little sheepishly to ask if maybe we could help pay for it. Larian wants $400,000 to apply a bold spit-shine to the RPG prequel, and is hoping we can crowdfund it.