The sound of CYBORG is part-human and part-machine. Some sounds are rough and imperfect - others, carefully programmed and precise. CYBORG's sonic palette ranges from harsh and aggressive to suspenseful, mysterious, and at times, hauntingly beautiful.

CYBORG provides composers with a unique collection of polyphonic and looped instruments that is ideally suited for use in modern cinematic drama, suspense, action, and sci-fi soundtracks, trailers, and games - a virtual toolbox of original and useful sounds, textures, and cinematic effects.

BASS = a bipolar control that can be used to increase or decrease the amount of bassTREBLE = a bipolar control that can be used to increase or decrease the amount of trebleRETURN = controls the number of Delays (see below)F/BACK (Feedback) = controls the loudness of the delaysDrop-Down Menu #2 = provides a selection of different tempo-synched delays and delay-effects

ADSR = separate knobs for Attack, Decay, Sustain, and ReleaseFILTERS = this section includes controls for Cutoff (CUT) and Resonance (REZ), plus a drop-down menu with a selection of different filter types

Resonance (REZ), plus a drop-down menu with a selection of different filter types

- 147 Instrument Patches

- 144 Multi Patches

Complete Patch List

The instruments in CYBORG are organized into five main Style Folders, which contain the following instrument patches: