SatournFan

Zizo - Actually, I was thinking about making these missions in DYOM, but then realised that it'd be too damn hard. And asking a scripter just isn't in my rules. Also, I don't think there are many GTA III scripters around here, and these missions would be better done in III, not in a global mod for SA.

Anthony drives to construction site, only to see worried Miguel, who will become a bit less worried after seeing Anthony. Miguel will say that someone is trying to destroy Cartel and he wants to find out who. There is only one obvious guess – Yakuza, who has been trying to take over Staunton after a Cartel member (we all know who) killed Yakuza’s leader, Kenji, so to stop Yakuza Miguel wants Anthony to attack the main business of the rival – Kenji’s Casino.

You and two more Cartel members will appear outside of the construction side. Find a 4-seater (Cartel Cruiser will be good for this, since there are plenty of them spawning around the construction site) and drive to Kenji’s Casino. You’ll be met by not so kind Yakuza members, exit the car and attack them. After you’ve done with the first wave, there will be two more, all of them are pretty similar, though be careful on the third wave, there will be two Yakuza members with Pump Action Shotguns, while others will be holding Uzis.

When all of the waves are destroyed, a cutscene will show two Yakuza Stingers driving away (one of them is pretty unique – instead of Red & White, it will be Black & Yellow). Follow any of them. You’ll now have to destroy both cars, so take out the first, then quickly locate the other one and destroy it too. You’ll be awarded with the 3-star wanted level, so lose it at the nearest Pay’n’Spray.

Return to the construction site. In the final cutscene Anthony will inform Miguel that everything is alright. Miguel is happy about this, but still is a bit worried. He tells Anthony to visit the construction site again, there are more problems to take care of.

Mission passed!15000$Yakuzas will now shoot you on sight

Also, I have the timeline set up, and I will post it after the final mission is up. And one more thing - I've shorten the storyline to 36 missions instead of 39 because it became too complicated and didn't fir the storyline well.

SatournFan

Miguel is having a little phone conversation when Anthony comes to see him. Miguel talks for about 5-10 seconds more before explaining the next task.

Miguel somehow has managed the conflict between Cartel and Yakuza, so now he doesn’t have to worry about it. The next thing he needs Anthony to do is to steal “some packages” from Francis Intl. Airport. When Anthony asks: “What’s so special with these packages?” Miguel tells him that he doesn’t know himself, but rumours say it’s something very important.

You and 3 more Cartel members will appear oustide of counstruction site right after the cutscene will end. Sit in a Cartel Cruiser. When done, a little cutscene will show another Cruiser leaving to the airport as well. Drive to Francis Intl. Airport. If you need any guns, visit Phil. After you’ve gotten to the airport make your way to the hangar, where the Dodo with packages, a couple of Panlantic vans and a bunch of Liberty City Port Authority officers. Attack and kill all of them and get the packages. A bunch of Cartel members will stay at the airport to load and drive the last package, while you’ll have to deliver another one. you’ll have a 4-star wanted level so lose it at the nearest Pay’n’Spray and drive back to the construction site.

SatournFan

Last mission for Miguel. Kinda short and lack of gameplay, but it's important for an ending.

Mission name: ConsequencesMission giver: Miguel

The next mission takes place one or two in-game days after “Packages”. Anthony receives a call from worried Miguel, who says that someone brought Yakuzas on the construction site and that Miguel can die any minute now.

Don’t lose your time, you’ll have 2 minutes to get to the construction site, no matter where you are. Once you’ve reached the site, stand on the checkpoint which will appear just near the enter to the territory. A huge cutscene will show a bunch of dead Columbians, couple of Yakuza Stingers, 5 or 6 Yakuza members and also Miguel and two unknown (player must know them if he/she played GTA III) people – man and woman – next to him. Anthony witnesses how Miguel hands a package to a man, after that a woman kicks Miguel and leaves the place, as well as man, who will leave just a bit earlier.

When the cutscene ends, leave Fort Staunton and drive back to your old safehouse in Wichita Gardens.

Mission passed!Columbians disappear from Fort Staunton, while Yakuzas will appear thereConstruction site is now a territory of Yakuzas

The next one will be the last one before an end. It's called "traitor", D-Ice gives it to you and there will be a dramatic twist which will be the last thing Anthony needed to know before the end.

I had a quick read over the story and granted I didn't read every mission but a couple of things kinda jump out at me from what I read. The story is good but aside from some errors in grammer (I understand your not a native english speaker so these can be ignored), there are a couple of other little "problems" with it. Firstly you start off in your introduction saying that the year is 2000 when actually the story takes place in 2001 so its a little confusing. In one of the early missions you also state that the purple nines are "some new gang" when acually they're one of two opposing factions which make up the Southside Hoods gang (as seen in LCS) rather than an entirely new gang. In addition to this the reason that the gang split into two was that certain members (Purple Nines) wanted to deal SPANK whereas the members of the Red Jacks are against it. This also suggests that the Red Jacks would be against working with the Colombian Cartel (the main producers/suppliers of the drug).

While we're on the subject in GTA III the Yardies are working with the Cartel, not against them (maybe you're thinking of the Diablos?) and Ray Machowski works for the Yakuza not the Cartel.. although it is mention that these gangs go to war later in the story it is suggested in GTA III that they have been at war for some time so it is unlikely that Ray would work for two opposing gangs since neither one would trust him due to his involvement with the other. I think it could be really difficult to make these changes since basically your whole story is built around these points and it is a bit late to be telling you so I'm sorry... I guess it's just kind of a "for your information" kind of thing.

SatournFan

I had a quick read over the story and granted I didn't read every mission but a couple of things kinda jump out at me from what I read. The story is good but aside from some errors in grammer (I understand your not a native english speaker so these can be ignored), there are a couple of other little "problems" with it. Firstly you start off in your introduction saying that the year is 2000 when actually the story takes place in 2001 so its a little confusing. In one of the early missions you also state that the purple nines are "some new gang" when acually they're one of two opposing factions which make up the Southside Hoods gang (as seen in LCS) rather than an entirely new gang. In addition to this the reason that the gang split into two was that certain members (Purple Nines) wanted to deal SPANK whereas the members of the Red Jacks are against it. This also suggests that the Red Jacks would be against working with the Colombian Cartel (the main producers/suppliers of the drug).

While we're on the subject in GTA III the Yardies are working with the Cartel, not against them (maybe you're thinking of the Diablos?) and Ray Machowski works for the Yakuza not the Cartel.. although it is mention that these gangs go to war later in the story it is suggested in GTA III that they have been at war for some time so it is unlikely that Ray would work for two opposing gangs since neither one would trust him due to his involvement with the other. I think it could be really difficult to make these changes since basically your whole story is built around these points and it is a bit late to be telling you so I'm sorry... I guess it's just kind of a "for your information" kind of thing.

Thanks for the constructive feedback, MOB.

I understand that my story is kinda confusing since the start, I've realised it too late. In my next DLC for another III-era game I'll try to make it better.

SatournFan

One in-game day must pass before the next mission appear. Anthony receives a text from one of Red Jacks members:

“Ant, our men is in trouble! Some motherf*cker sold us out! Come to Wichita Gardens, quick!”

A player will now have 1:30 to reach Wichita Gardens, so find a car and drive there. Once done, a cutscene will show a shootout between cops and Red Jacks. Exit the car and locate D-Ice, who will be in one of small groups Red Jacks formed. The following dialogue will appear:

“- What the f*ck, D-Ice?- We’ve been tricked! Some motherf*cker sold us out!- Who?- I don’t f*ckin’ know!- God damn it!..”

Help Red Jacks to shoot cops. You’ll see more police squads entering the battlefield and Red Jacks slowly dying one by one. When only you, D-Ice and two or three more Red Jacks will be alive, another cutscene will start, showing two Enforcers. Red Jacks are shot to death and D-Ice is injured. Anthony is lucky to run away. While hiding, Anthony notices an FBI Car and two men standing near it – a police officer and a Red Jacks member who appears to be very familiar. When the Red Jacks member turns around, so we can see his face, Anthony says to himself: “No! No way...” The man whom he has just seen is John, his brother. Turns out that he sold the gang out and organized an attack.

When the cutscene will be over, a police officer and John will enter FBI Car. Follow it and try not to lose it. At one point a game will tell you to destroy the car. When it will go in flames, another cutscene will show John running away from the exploding car. Follow him on-foot, but don’t kill him yet. While running, John will shout different things, such as: “I was made to do this!” “They paid me to sold us out!” etc.

When John will be running near D-Ice house, a message will appear, saying: “Kill John”

A cutscene will start, showing John bleeding and trying to run away, but with no success. He will fall down near the building. Anthony will come to him. The following dialogue will appear:

“- Why, John? Red Jacks was your family. I was your family. What made you do this?- Money, my brother... Big money.- Money is nothing when you’re a street gangster. Respect is everything.- You... you don’t understand, Anthony. You would do the same thing.- Never, John. Red Jacks are my family and they will always be.- Whatever, brother...- Who promised you big cash?- That Columbian friend of yours... Miguel. He was the one.- Miguel? That son of a bitch...- He said that with Red Jacks out of his way, his Cartel can grow as big as he wants.- So that was his real aim...- I don’t judge you, brother – you did the right thing.- Any last wishes?- Only one – kill that Columbian motherf*cker.- I will, John. Don’t worry...”