How to do simple Projector Blending and Warping in Ventuz

With the release of Ventuz version 4.02 we are introducing a new and improved warping and blending tool for multi-projector-setups. In just a few minutes you will understand how easy it is to adjust your projections and get a crystal clear image on your projection surface. Multi layer warping and very fast edge blending. Really easy and a lot of fun!

Tutorials

Ventuz 5 Tutorial : 00 Introduction to Ventuz

The first glance at the Ventuz Software Suite and its capabilities. Learn about the different use-cases, products and license model and get hints to the sophisticated help system of Ventuz.
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Ventuz 5 Tutorial : 03 Nodes and Bindings

Get to know the basic components of every Ventuz Scene: Nodes! Learn how to use the different types of Nodes to build your Scene's visual appearance and logic and how to modify them with the In-Renderer Edit Mode.
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Ventuz 5 Tutorial : 05 Animation and Interaction

Bring life to your Ventuz Scene with Animations and Interaction! Learn more about generic and keyframe animations and how to make your scene interactive with our intuitive interaction nodes.
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Tutorial 13 - External Data

Implementing external data is essential when you want to present the latest information. In this tutorial we will demonstrate to you the many ways in which you can implement data into your Ventuz presentation.
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Feature Video - The Ease Node

The Ease-Node, which is introduced with Ventuz 4.02. It interpolates between two targets using a function defined in its properties. This way effects like a bounce or oscillation can be created in an easy way. The Bounce and Oscillation Functions were added to the Animation Editor as well, so you can create Keyframe Animations with these...
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Feature Video - The Template Port Node

The Template Port Node handles Director Templates inside Ventuz Scenes. This enables you to access the data in your presentations even if they are not destined for use with Ventuz Director.
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Ventuz and 3ds Max 01 - Basic Import

This video is the first of a short series about using 3D objects from 3ds Max in Ventuz. Here you will find the Basics - How to create a geometry in 3ds Max, export from 3ds Max, and import it into Ventuz. We will also give insight into the Ventuz import options. We are using the OpenCollada Exporter from KhronosGroup. You can download...
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Ventuz and 3ds Max 02 - Basic Textures

Here is the second video of our 3ds Max series. You will learn how to export 3D models with textures from 3ds Max and imported them into Ventuz unsing the Import Preview in Ventuz. Also we will explain the texture-related settings.
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Ventuz and 3ds Max 03 - Ambient Occlusion

In the third video of our 3ds Max series we will show you how to create Ambient Occlusion Textures inside of 3ds Max, export them and finally import them into Ventuz using Mental Ray and RenderToTexture (RTT).
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Ventuz and 3ds Max 04 - Subsets and Links

In the last video of our 3ds Max series we go more into depth, create more complex linked and grouped geometries and import them into Ventuz. We will take a close look at Object Hierarchy and Subsets.
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Feature Video - Director Multichannel Interface

Introducing the new interface of Ventuz Director, which now supports multiple channels. Let us show you how to operate multiple channels with the help of the Timeline, the Playlist Editor and the Properties Window.
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Feature Video - Channel Rules in Ventuz Director

In this video, we will introduce to you the new channel rules that come with the multichannel support in Ventuz Director. Channel rules help you to automate your processes for all channels and make your work faster an easier.
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How to use Xtion / Kinect as an input device for Ventuz

This tutorial will show you how to build a Ventuz scene that supports the depth image capabilities of the Kinect and Xtion cameras. Here you can download a Ventuz demo scene that will show you how it's done directly inside of Ventuz: http://www.ventuz.com/sites/default/files/downloads/files/demos4/XtionKinect.vpa
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How to use Myo as an input device for Ventuz projects

This video will show you how to access the Myo SDK from Ventuz and how to set up Ventuz projects in order to use Myo as an input device. Here you can download a Ventuz demo scene that will show you how it's done directly inside of Ventuz: http://www.ventuz.com/sites/default/files/downloads/files/demos4/Myo.vpa.
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How to control multiple Ventuz machine clusters from one Director

Let us introduce to you the new multichannel functionalities in Ventuz Director. These features allow you to control different setups, including video walls, multi-touch screens and on-air graphics, from a single Ventuz Director seat.
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How to create entertaining multi-touch applications

Here are some real-life multi-touch games created in Ventuz. Let us give you a look inside and show you how they were created and how easy it is to make entertaining digital touchscreen games with Ventuz.
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How to implement Leap Motion

New interactive devices are a real hype, and naturally we try to make them usable in Ventuz as quickly as possible. Here is a quick introduction on how to implement the Leap Motion API in Ventuz and thus use Leap Motion to control multi-touch presentations. Download: http://www.ventuz.com/sites/default/files/downloads/files/demos4/...
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How to set up a Video Wall in Ventuz

Here is a short video that will show you how easy it is to set up a video wall with a machine cluster in Ventuz. The new software generation of Ventuz offers an easy to use and highly stable setup assistant for multi-screen installations. It helps the user to spread Ventuz content not only over multiple screens, but also over a machine...
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How to do simple Projector Blending and Warping in Ventuz

With the release of Ventuz version 4.02 we are introducing a new and improved warping and blending tool for multi-projector-setups. In just a few minutes you will understand how easy it is to adjust your projections and get a crystal clear image on your projection surface. Multi layer warping and very fast edge blending. Really easy and...
WATCH TUTORIAL

Showcases

Refashioning Korean Culture – that was the motto of an exhibition launched at the Korean Culture Center New York in September last year. To keep the production close to home, the Korean agency Eric C&C was hired to create a...

2014 has just started and already promises to be a banner year for the presentation market. We want to highlight 10 trends that we think will accelerate exponentially in 2014. 1. Projection Mapping - The Next Big Step for your Motion...

Products

Ventuz Director is a playout control application dedicated to driving Ventuz content in any kind of audiovisual production realm.Ventuz Director requires no system specific knowledge to use as an operator and a minimal learning curve. It...