Author: D'hara

This is one of the more wealthy blacksmiths in the village. He works when he wants in his own private shop attached to his home. He’s not readily available for work, spending a lot of his time serving on the village council instead. So you must make an appointment and provide him with a job that challenges his skill. Otherwise, take yourself and your piddly little ole project down to the town smithy instead. This Halasian is way too busy to be bothered with a Journeyman’s work.

This build includes a full blacksmith attached to the side of the house with its own separate entrance, a nice loft, living room, cozy fireplace, and lots of other custom pieces throughout.

Check out the screenshots below: (click the image for a larger version)

This friendly Butcher can be found in the town square among the other typical shops. He sells all kinds of meats and even keeps some cooked samples on hand. He works hard, offers fair prices and quality meats. Unfortunately, this means he has to live in his shop. But don’t despair! The smell hardly bothers him any more.

This build includes a meat cellar, large loft, counter/display area, old lift, cozy fireplace custom voxel furniture and more.

Check out the screenshots below: (click the image for a larger version)

This is my personal version of my Player Studio item, Fairy Mushroom House. This one is painted in red plastic! Inside you will find a beautiful spiral staircase leading up to the second floor. The second floor has a private balcony and a ladder to a cozy loft. This house is built with the simplest of materials and very few props for easy placement.

Check out the screenshots below: (click the image for a larger version)

A cute little wooden gazebo, perfect for your garden. The gazebo comes with a three tiered roof, a planter in the center, custom railings, and even has storage underneath for any L&T work (or anything else) that you might want to hide.

This cute little three-story mushroom house is perfect for Fairies, Elves, Smurfs and the like! Inside you will find a beautifuls sprial staircase leadin up to the second floor. The second floor has a private balcony and a ladder to a cozy loft. This house is built with the simplest of materials and very few props for easy placement.

I have painted mine with red plastic. Check it out here! It takes about 100K to do it, but it looks awesome, so it’s worth it!

Halloween is our favorite holiday and with the new Halloween Party Island, we just knew we had to plan an event! The Haunted Mine Maze consists of an underground maze, a party area where you can keep an eye on players progress through the maze, along with a full open bar.

If running mazes just isn’t your thing (or maybe the queue line is just too long) please feel free to visit the Old Miner’s Graveyard outside for some fun with Trick & Treats!

When?

Saturday October 31, 7pm MT (9pm ET, 6pm PT)

Event is planned to last at least 1 hour and depending on interest, we may choose to go longer up to a maximum of 3 hours. After that the maze will remain open for continued Halloween fun! It will remain open as long as the island is online, or until we need to use our claims for another endeavor, which ever comes first.

Where?

Halloween Party Island: Search the gallery for either Haunted Mine Maze, Halloween, or Dhara,

Event Rules:

(You may click the images below to see a larger version.)

One player in the maze at a time.

Wait at the gate and when the green light is on you may enter. The timer starts when a player first enters from the queue line. Pull the lever to shut the door behind you. The timer ends when player appears at the ending gate.

Run the maze as fast as you can, but be warned, this maze is not for the faint-hearted 😉

Upon finishing your run, pull the lever to open the exit gate.

Please check that either Dhara or FryCaptain have recorded your name and time before you leave. We will be on the premises for the entire event. Dhara will be wandering around tending to guests and various tasks and FryCaptain should be in the Control Booth most of the time.

Finally, please do not use your grappling hook during the event.

Displays:

Maze Timer: Displays a player’s current time.

Time to Beat: Displays the best time of the night. Players must complete the maze by 9 minutes and 59 seconds.

Prizes:

The three players with the lowest times will each get one $10 Daybreak Cash code. Winning codes will be sent via in-game email by default at the end of the event. If you prefer delivery via email, or another method, please give those details to Dhara or FryCaptain.

We would like to thank Emily and the Community Team at Daybreak for donating these prizes!

Disclaimers:

This maze and the displays use a fair amount of linking and triggering elements. Some players with lower-end systems might show a decrease in FPS. We have done our best to optimize these elements to ensure that most players should be able to run the maze just fine, however, we can’t guarantee that any one player will be able to play comfortably or encounter quirks due to the wide variety of systems available.

The timer Fry created is only 99% perfect. Some slight variances may (or may not) occur. As you know, this game is in beta and we are still on our first iteration of the linking and triggering elements. Our testing thus far has shown that these variances are minimal, however if you believe that your time is way off base, just let us know and we will might be able to view one of the streams to verify. In some instances a consolation prize could be awarded at the discretion of either Dhara or FryCaptain.

Enter at your own risk. We take no responsibility for any injuries or deaths!

When?

Event is planned to last throughout the weekend. I will do my best to keep treats stocked, but just in case, feel free to send an in-game message to Dhara if I fall behind on that task.

Where?

Halloween Party Island: Search the gallery for either Old Miners Graveyard, Halloween, or Dhara,

Event Rules:

Please take only one treat from each chest you find and leave the rest for your fellow players. Other than that, just run around, enjoy the sights and see how many treats you can find. Most of all, have fun!

Prizes:

Halloween Treat templates made especially for this event! At least the five below will be placed in hidden chests throughout the entire claim. There may be more treats added if time allows.

Have a Happy Halloween!

Congratulations to Entilzar who cracked our locks in short order. He cracked all four safe deposit boxes and won 100k copper!

Jan 18, 2015

Hi guys! FryCaptain and I have finally finished the L&T Combination lock we have been working on. We have set up some safe deposit boxes in the bank in Easthaven and we want to know if they are actually as secure as we think they are. So….we are inviting everyone to come rob our bank! You could win up to 100k copper!

Starting at 11:00pm (MT) tonight until next Saturday night at midnight, we will have filled all four safe deposit boxes with 25k copper each. First one to hack in one of the boxes gets that copper! Hack all four and take it all!

If you DO manage to hack in, we would be VERY grateful if you will use the feedback button on the claim to let us know how you did it.

This wall set is the modular version of the wall in my Takish Outpost. Comes with 5 different wall modules, two corner pieces, an end piece, a small stand-alone outbuilding, and a few accessories. All modules are reversible and can be used in any direction to accommodate a variety of layout and wall pattern options. See my other entry, Takish Oupost with Guard Towers, to view all of these modules assembled.

Check out the screenshots below: (click the image for a larger version)

Welcome to my Takish Outpost with Guard Towers! The outpost spans over 12 claims and has hollow walls where you can teleport to the front alcoves or to the top of the corner towers. The front gate is equipped with a force field on each side to keep out visitors who have been stopped at the checkpoint. Two giant towers hovering above are easily accessed via teleporters in the outbuildings inside of the outpost and can accommodate a lot of fighters on the spiral walkways. My main goal here was to create not only a beautiful outpost, but one that was actually defensible. Soldiers will be able to access all critical positions quickly and efficiently.

Check out the screenshots below: (click the image for a larger version)

Welcome to the Qeynos Mercantile, a rich merchants home located in the Northern part of the Qeynos Merchant Quarter. This home/shop is one claim in size, has a warehouse downstairs, a well-stocked shop, and an inviting patio. Upstairs are the living quarters with a comfortable living room, quaint kitchen, and cozy attic bedroom. No expense was spared as you can see from the custom decorative rafters throughout the home and delicate woodwork embellishments on the exterior.

Check out the screenshots below: (click the image for a larger version)

This quinine Medieval Tudor style home has a custom stone foundation, two stories, a custom fireplace, voxel windows a large pantry and more. This home is perfect for a Medieval village and will be best used at the end of a row of similar homes, but it can stand alone just as well.

This timber framed Medieval Tudor style home has two stories, a custom fireplace, voxel windows a large pantry and more. This home is perfect for a Medieval village and will be best used in the middle of a row of similar homes, but it can stand alone just as well.

This 7-Claim structure was built to nestle into a mountain top slope with three tiered levels. On the main floor the guild hall has a main meeting area complete with VIP seating, a special chair for the Grand Poobah, a small kitchen and eating area as well as two separate areas for smaller meetings! Upstairs you will find tons of room for guild members to gather with almost every spot having a good view of below. You will also find my interpretation of what an Ogre restroom might look like! On the top floor there is yet more standing room for guild members and an awning system to cover the ventilation grates that allow for plenty of fresh air and light. This claim is giant so there is a lot more to see. I have way too many screenshots below!

Special thanks to FryCaptain for pitching in at the last moment to help me finish this build up in time!!

I hope you enjoyed learning more about my Ogre Guild Hall. Feel free to tour it in person on the Kerran Foundation Island, Coming Soon™

Check out the screenshots below: (click the image for a larger version)

This is FryCaptain’ s Combination Lock v5. This purpose of this page is to walk people through the installation process.

This combination lock can be hooked up to any interactive prop that allows linking. You can set the 5 number combination of your choice. You must get the bundle with the input panel for best results. Or you can choose any of FryCaptain’s Input Panels that will be listed separately as long as they are marked as version 5 (v5).

Combination Lock – Price: 300SC

1. Do NOT try to place without all of the props available in your inventory! The links will not work if you do.

2. We forgot to add in the video that you should right click your door and “break” the little lock on the upper right of that blue menu so other players cannot click your door.

3. If you are having trouble, try the master reset button. It’s the yellow one on the top row. If that doesn’t work, then place another copy of your template. Finally, feel free to contact us if you need help!!

4. This lock is the first one we have built using the first iteration of Linking & Triggering. We have done everything possible to deal with some of the bugs that are happening in the game at this time. Sometimes the server bounce every morning can cause issues and sometimes props will just decide to move on their own and you have to move them back. Not a lot we can do about some of those things. However, we will be providing updates to this lock as new buttons and tech become available. When we update this particular lock we will be more than happy to provide anyone who has purchased this v5.0 lock from the studio a free upgrade to the new v5.x lock. Contact either Dhara or FryCaptain in game, post in the comments below, or post on our support forum for assistance.

5. Pay attention to the placement of your combination lock! We would recommend putting it underground so it can’t be found by visitors at all. At least place it in a building/room with walls at least three voxels thick (or put an empty space in between your inner and outer wall). Do not put buttons that open doors from the inside on an outside wall either. Until we get the clipping bug fixed where folks can see inside and sometimes almost “step inside” a wall or door prop, these are the measures we recommend to keep your building as secure as possible.

Quaint little church perfect for your medieval or countryside claim. Comes with built-in pews, a podium, an office for the preacher and a small attached steeple. Clean and practically empty, ready for you to decorate. See how we decorated it in the last few screenshots.

This small medieval inn has a quaint pub downstairs and four small rooms to rent out upstairs. Includes a full bar, 5 fireplaces, vaulted ceilings and dormer windows. Perfect for your small medieval village!

This little home is modest in size, but big on comfort. The home can sleep up to four family members in two loft bedroom areas. It has kitchen and eating accommodations, shaded catwalks, an inviting open living area upstairs and a unique skylight. And, of course, I couldn’t refuse adding a cute little outhouse off to the back. Everything a Kerran family needs to live in comfort and style! Tour it in person on the Kerran Foundation Island, Coming Soon™

Check out the screenshots below: (click the image for a larger version)

The Water of Gold Winery was built for the EQN Kerran Workshop and was entered into the Kerran Foundation Museum Competition. One of the first things you notice about this build is the quaint grape vineyard located off to the side that is bursting with grapes and ready for harvest. Once you pass through the grand entrance you will find a grape press, a lift, and plenty of room for storage. The next floor holds an area to create and bottle wine, an area to offload from the lift, lots of custom shelving for the different varieties of wine and access to the top floor. The top floor is a very special, open air wine tasting room inspired from a modern Asian tea room that allows for the customary floor-seating but has built in leg space below the tables for added comfort and also includes an awesome ceiling fan to help keep a nice breeze passing through on a hot jungle afternoon. To top it all off, a beautiful glowing orb surrounded by Kerran inspired stars gives the build a bit of a mystical quality.

I hope you enjoyed learning more about the Water of Gold Winery. Feel free to tour it in person on the Kerran Foundation Island, Coming Soon™

Check out the screenshots below: (click the image for a larger version)