I'm not very great at either company's catalog, but I think I'm gonna have to pick Jaleco.

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BRAINMEAT (and POWER METAL CHIPS) - My original metal and chiptune albums on Bandcamp (all free/name your price)SoundCloudOperation British - My Gundam chiptune album @ Anime Remix "You know BornInCrimson, guys, right? The guy who hosts, like, Dwelling of Duels? I was in there with him, and Master Hatchet, that guy kicks ass. He has like these metal arrangements. But anyways. I'm trying to say...uh...I was there with these guys, and uh..."

I'm imagining Ellis writing the script to this at a computer, and every time he gets to the end of a line about religion being bad he smacks his fedora to tip it, making the sounds of a typewriter being reset.

Konacom. Wait no, Capnami. Whatev, I pick both. Nothing feels as good as relaxing with a good Mega Man game except relaxing with a good Castlevania game. But lately the game I've been playing most has been Electrician for the FDS.

The point of contention for me is how mindless the Mega Man games become once you get good at them, it's such a relaxing and chill experience going through the motions of beating them, Konami has much less of that since their games require more of my effort, but there's a whole different kind of satisfaction I feel from one-lifeing CV1 or having a smooth Rollergames run. It's like choosing between blowjobs and doggy style, you need both for ultimate happiness.

And with regard to music when it comes down to actually sitting down and playing a game I choose Capcom. Capcom music is good mood provoking, it's catchy and cute and makes me enjoy the games more. Konami music is arguably better, and whenever I play a Konami NES game I have trouble finishing it because I end up listening too intently to the music and getting inspired to write my own.

I'd give it to Capcom for the SNES, but I think that in terms of point-to-point-bang-for-buckness Konami takes the NES. Greater variety with overall quality within said variety. I initially wanted to say Capcom but I don't think that's true after some thought. I also initially went to Mega Man vs Castlevania, but they're not particularly comparable, if you ask me. Yeah, they're both platformers, but the approach, the atmosphere, and the mechanics are different enough that they each have tremendous strengths and weaknesses that make them distinct from one another.

This got me thinking about Mega Man vs. Castlevania, and I feel like each series produced two great games on the NES, despite the fact that Mega Man had twice as many tries at it.

Also they both peaked at three, but one company kind of knew when to say when (though MM 4-6 are certainly playable games).

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i cross'd a barrier into SCOOPvilLe yesterday and dunked with the best jammers and fresh dip ballers roundabout through an awesome bomb dunk party.