Cerebros was on the road again to Dublin Comic Con this time. There was a massive Indie section on the second floor of the Dublin Convention Center in the Wicklow Hall. There was significant thoroughfare and the game received a lot of positive feedback from gamers and I received copious amounts of player data to help improve the game. Thanks to David Williams from Pulse College for hosting the Indie section and all the other Indie developers for a great selection of diverse games (list of all games below).

Statistics from the weekend

Progression

214 gamers played the demo: 119 on the Saturday and 95, Sunday

200 gamers passed the tutorial section

94 gamers passed the first section

46 gamers passed the second section

21 gamers passed the third section

19 gamers entered the boss battle

12 gamers were able to complete the demo

Player Actions

6,541 Switches of Color State

4,683 Jumps

652 Dashes

277 Weapon Changes

50 Equips to Pistol

139 Equips to Shotgun

70 Equips to Sniper

Weapon Actions

22,345 shots from Pistol; 12,455 hit for an accuracy of 55.7%

15,984 shots from Shotgun; 2,322 hit for an accuracy of 14.5%

1,916 Grenades thrown; ,1,124 hit for an accuracy of 58.7%

813 shots from Sniper; 447 hit for an accuracy of 55%

376 Melees; 129 hit for an accuracy of 34.3%

Player Stats

12,546 times Healed

3,084 times Damaged

180 Deaths

1,804 Damaged from Front

630 Damaged from Right Flank

372 Damaged from Left Flank

275 Damaged from Back

I played the majority of the Indie games on-show but didn't have time to play them all: