• The 3D preview now runs much faster and is no longer capped at 40 fps (it is now 60)• Fixed a bug that prevented SF from opening in Unity 2017.x• Fixed a bug causing errors in the shader inspector in Unity 5.6+• The post effect preset is now properly constructed to match Unity's OnRenderImage post-process system• Fixed a bug that added unnecessary view reflection code to shaders• Shader code is now using UnityObjectToClipPos(x) instead of mul(UNITY_MATRIX_MVP,x)