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Thursday, 19 May 2016

So we finally got together for a second session. Last time the party escaped their Ugor task masters in the Nocto system in an old imperial shuttle with just a backup hyperdrive. This session began with a slightly modified character lineup.

Snortbert-NPC Gammorian who swears fealty to the Wookie at end of session

Deeberjay- NPC Nephew of Ilay who party agrees to transport at end of session

Then we moved on to filling out the shuttle Ship Sheet(modified from Traveller). The party set the goals of:

Getting a proper hyperdrive

Charging their fuel cells

Fixing the hull damage

Getting an Astromech droid for repairs

Shuttle Sheet at End of Session

Klaatu System

The party arrived in Klaatu system. They opened communications with the Space Station, which directed them to the customs platform. They eventually got clearance to land on the station. While there they:

Took a delivery mission from Station AI to Squab system, 10000 credits on delivery

Pigman, Lucky, and the Wookie hitchhiked back and forth from the moon colony

While there they sold and bought stuff

Ambush

While taking a cab between the colony and the Rift, the party's cab was told to pull over by a heavily armed stretch limo hovercar. An Ugor, two Mandalorian Bounty Hunters, and two Gammorian Guards ordered them to surrender. After a hectic battle, the Ugor was captured, a defeated Gammorian had sworn fealty to The Wookie, and the others were dead. The party was pretty banged-up too, but they had gained a good deal of booty!

The Jouney Begins

The party began their trip to Squab with the short jump to Aiquin 4. They requested permission to land, claiming to have salvaged their ship from Klaatu system(little do they know that the Squib on Aiquin 4 claim exclusive salvage rights to the surrounding star systems). They landed only to find themselves facing a full contingent of Squib marines. In the interrogation that followed, the true story came out and the Squib were happy to hear that the ship was stolen directly from an Ugor salvage mission.

Updated Map

The party was allowed to register their shuttle on Aiquin 4 for 1000 credits

The Clan Leader of Aiquin 4, Ilay, requested to meet them. She asked them to do her a favor and transport hernephew to the Polyanarcharial Palace in the Squib homeworld in Squab system

They sold some more items at somewhat poor prices, the squibs being expert negotiators

Lucky accessed the planetary network and researched the various systems in Airam Sector, resulting in an updated sector map

After the first session of Star Wars 2020, a Cyberpunk 2020 Star Wars mod, I wanted to add an improved combat skill to the list of force skills. The existing list of skills(below) reflect common force abilities, but there wasn't anything that paralleled Luke's use of the force in combat.

Force Jump

Mind Trick

Phase

Telekinesis

Read Mind

Force Healing

I wanted something that gives a significant bonus, yet doesn't make force users too overpowered. Since Cyberpunk 2020 combat relies mostly on the Reflex ability score, I decided to create an ability that boost's that attribute. Here is the result:

Force Reflex Boost

The force-user concentrates, connecting to the Force. This gives them a boosted reflex ability score.

Skill Check

The force-user must make a skill check to concentrate and connect to the force. The target number depends on how distracted they are.

standard CP2020 difficulties

Effect

The ability is boosted by the character's force ability score, for a maximum of 11. (The player is allowed to make one Spinal Tap joke per session. Additional jokes cause the ability to fail.)

Concentration

If the character is injured or otherwise distracted, they must again make a skill check to maintain concentration. This doesn't use up their action for the turn.

Duration

The effect lasts as long as the character is busy with the current task. Once they start doing something else, the effect is lost. If they want to maintain the effect, they must make a concentration skill check.

Sunday, 1 May 2016

My Mother passed away a few weeks ago. She'd had one of the nastier brands of cancer for a while, the type you don't get better from. The type where every treatment raises the question of whether the effects of the treatment are better or worse than those of the disease.

My sister was going through some of her things and found this, an old scratchboard drawing I did back in high school. A DnD scene with an White Dragon, an adventuring party entering it's cave in the background. Reminded me I used to be halfway decent at drawing.

Mom was always very supportive of her kids' artistic endeavors, sending us to all the after-school classes we wanted. I should probably draw more. Maybe once life gets a little less crazy...