Join us as we chat with Jamie Cheng, the founder of Klei Entertainment. Jamie got his start as a programmer for Relic, and in 2005 started Klei to develop their own original titles. Klei is best known for titles such as Don’t Starve and Mark of the Ninja. We’ll ask Jamie about their toy business, lessons learned over the years and how his studio actually achieves work life balance.

[00:00]: The start of Klei Entertainment[02:40]: Canadian Media Fund[04:00]: The Diversity of Games from Klei and their core tenant of remarkable experiences[08:40]: Getting into physical goods and toys[13:01]: Lessons learned over the last 10+ years[17:40]: Work life balance in game development