This project took advantage of three convergent trends: the emergence of low-cost 3D design software and fabrication, the increasing adoption of the “lean startup” approach in modeling new ventures, and the economic cost of healthcare in the U.S. is development of alternative, affordable services and products to provide access for both served and un-served patient populations.

The challenge was to design and deploy a software application (they named Buzzle) capable of identifying and distinguishing man-made objects (like a cube, a sphere or a cylinder) from normal topography objects like rocks and trees.

In order to minimize cost and optimize student training, faculty, staff, and students within the Purdue University College of Pharmacy and Purdue’s Envision Center designed and developed a unique, USP 797 compliant VIC based on video game technology (Unity).

Highlighting making in US education.

We invite institutional leaders, faculty, students and staff to contribute to this dynamic community resource and help exemplify the value and impact of making on campuses and in their surrounding communities.