History YMMV / DonkeyKongCountryReturns

** With the announcement of ''[[UpdatedRerelease Donkey Kong Country Returns 3D]]'' for 3DS, part of the base complained about getting a port instead of a sequel to ''Donkey Kong Country Returns''. Though this subsided once ''VideoGame/DonkeyKongCountryTropicalFreeze'' was revealed.

* WinBackTheCrowd: After Microsoft's acquisition of Creator/{{Rare}}, the Donkey Kong franchise went through a bit of a DorkAge. Though games like ''VideoGame/DonkeyKongJungleBeat'' and ''VideoGame/DKJungleClimber'' have their defenders, this was the first DK game to be universally acclaimed since ''VideoGame/DonkeyKong64'', or even before. [[SoCoolItsAwesome And for good reason]].

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* WinBackTheCrowd: After Microsoft's acquisition of Creator/{{Rare}}, the Donkey Kong franchise went through a bit of a DorkAge. Though games like ''VideoGame/DonkeyKongJungleBeat'' and ''VideoGame/DKJungleClimber'' have their defenders, this was the first DK game to be universally acclaimed since ''VideoGame/DonkeyKong64'', or even before. [[SoCoolItsAwesome And for good reason]].reason.

* FreudWasRight: The seventh boss, Colonel Pluck, tries to defeat using a walking egg robot named Stompybot 3000. How do you beat him? Colonel Pluck will occasionally try flatten you by rocketing off the ground and landing on. If you stand beneath after he does a spin, he'll land with the robots ''legs spread wide.'' And then a robot's bottom "hatch" will ''open'', allowing you to grab on and repeatedly '''pound it '''.

* TheyWastedAPerfectlyGoodPlot: All of the animals that the Tikis hypnotize to fight DK and Diddy were animals they have never met before. But imagine if the Tikis instead hypnotized a fellow Kong or two they cared about (Cranky, Dixie, Candy, etc.). That would surely create a more emotional response than controlling strangers.

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* TheyWastedAPerfectlyGoodPlot: All of the animals that the Tikis hypnotize to fight DK and Diddy were animals they have never met before. But imagine if the Tikis instead hypnotized a fellow Kong or two they cared about (Cranky, Dixie, Candy, etc.).), or otherwise somebody they cared about. That would surely create a more emotional response than controlling strangers.

*** The bosses of world 7 and 8 are even more annoying in Time Attack Mode, because you literally have to fight them, hoping their ''random'' attack pattern is in your favor. Yes, those particular time trials are entirely luck-based.

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*** ** The bosses of world 7 and 8 are even more annoying in Time Attack Mode, because you literally have to fight them, them while hoping their ''random'' attack pattern is in your favor. Yes, those particular time trials are entirely luck-based.

** Feather Fiend (the world 7 boss) can be frustrating because his pattern is hard to figure out at first and it takes awhile for him to reveal his weak point.

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** Feather Fiend Colonel Pluck (the world 7 boss) can be frustrating because his pattern is hard to figure out at first and it takes awhile for him to reveal his weak point.

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*** The bosses of world 7 and 8 are even more annoying in Time Attack Mode, because you literally have to fight them, hoping their ''random'' attack pattern is in your favor. Yes, those particular time trials are entirely luck-based.

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