No Longer able to receive Loot while Cross Realm for 5.2 World Bosses

We’re in the process of implementing a hotfix that will remove players’ eligibility to receive loot from Oondasta and Nalak, The Storm Lord if they’re not on their home realm.

We think it’s great that encounters like Oondasta have been able to bring back some of the excitement of massive spontaneous outdoor raids. However, with cross-realm groups giving the ability to play with friends on each other’s realms, the amount of people concentrating on a single realm to try to zerg these bosses down can unfortunately cause a number of stability issues, impacting the availability of the game for everyone.

While Nalak isn’t available yet, we want to preemptively address this so that the first realm to unlock it doesn’t then become the single focus for the rest of the region.

So to quote someone from the official thread, it's ok for crz people to take resources and rare spawns, but not to actually help with world bosses and be rewarded for it. How nice. The one instance I might have been glad to see someone from in a crz zone.

With this change I think we can expect to see a nerf to the Spitfire mechanic, since that seemed to be the only reason to bring so many people. If that is changed it's really just another typical world boss, could probably be 25 manned in a months time if that one mechanic is altered.

Great, now I will never going to be able to kill him on my lame server.

Why not make him easier to kill and people would not have to bring hordes of people...

Oh I agree, it should be the same as galleon was. Luckily I managed to kill it on a cross-server raid once, and I'm guessing that will be the only time I'll have ever seen him, unless of course I'm somehow on when he randomly spawns on my server.

Oh I agree, it should be the same as galleon was. Luckily I managed to kill it on a cross-server raid once, and I'm guessing that will be the only time I'll have ever seen him, unless of course I'm somehow on when he randomly spawns on my server.

I tried to get twice, once with like 160 people on my server and another time on another server where we got him to like 1% and wiped:/

Time...line? Time isn't made out of lines. It is made out of circles. That is why clocks are round. ~ Caboose

With this change I think we can expect to see a nerf to the Spitfire mechanic, since that seemed to be the only reason to bring so many people. If that is changed it's really just another typical world boss, could probably be 25 manned in a months time if that one mechanic is altered.

Yeah, it's pretty much just how fast people can get back from the graveyard to get their 5 hits in and then die to something. Don't worry, you'll get your 25g or 50g off him some day!

I mean... what do you think is going to happen if more then one raid could easily get loot from him and it is super hard? Of course people are going to get as much people as they can to kill him. Blizzard has been cutting themselves with Occam's razors these days.

Time...line? Time isn't made out of lines. It is made out of circles. That is why clocks are round. ~ Caboose