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Editor crash when opening a project.

0

Hi, I build UE 4.5.1 from github. I'm on Fedora 20 x86_64. clang 3.4 GC : GTX 560 NVIDIA Driver Version: 340.32 I built it in debug mod because it crash in multicore mod if not in debug(just like on Arch Linux I think). The editor start and if I create a new project(then it load it) or load an existing one the editor crash. Here is th important log. I got a bunch of those

[2014.10.28-21.32.24:915][240]LogRHI:Warning: [API][Performance][Medium][131218] Program/shader state performance warning: Fragment Shader is going to be recompiled because the shader key based on GL state mismatches.

I got this too

[2014.10.28-21.32.28:896][650]LogJson:Error: Json Value of type 'Null' used as a 'String'.