"You'll laugh. You'll cry. And that's reading the manual."

This game doesn't make sense. That's all you need to know. But since I have to type a 400 word minimum, I'll have to fill in the gap of dementia that is Rayman: Raving Rabbids. First off, if you've ever played any other Rayman games (Famous ones: Rayman, Rayman 2, etc.), there is a story line your going to expect. Mostly, 3 main words: Fairys. Free will. None of them apply in this game. So...

THE BIG IDEA: Play this as your first Rayman game, and only Rayman game if you want normality. (Yes, I made that word up.)

Story: (Um, what story? - Creator of Rayman.) 5/10:

One day, Rayman is having a picnic with the baby globoxes, thier deranged father nowhere to be seen. Suddenly, cute white Rabbits come, and take the Globoxes down to a under ground lair. Rayman is taken too. The story is EXTREMELY undeveloped. A lot of things are left to wonder about. Where is Globox dad? Where did the Rabbids come from? Who is thier leader? What do they want? Are they all demented? What is up with the ending? None of these questions are anwsered. Some concepts are explained in the manaul though. Short biographys of the diffrent Rabbids will explain stuff. ...But you still have no idea what's going on.

Ack. Ack. The game starts with Rayman thrown into a arena. Around him, Rabbids scream at him. What? Rayman must go through entrances in the arena to play minigames. If he wins 3/4 of the minigames, he moves on. If he wins all 4/4, he wins a special gift. Beating 3/4 mingames unlocks the main minigame, either a Shoot-out, or a Pig Race, and, on one special occason, a flying minigame (?). Most minigames are fun, while some are extremely frustrating, even after trying again and again, again, again, again, ag- SHUT UP. Anyway, Shoot-outs also include boss battles some times (FUN). After completing all the minigames in a day, Rayman will be thrown into a personal cell (how nice of the Rabbids). Whether he completed 4/4 or 3/4 challenges a day, he will win a plunger. As the game goes on, the point of the plungers will slowly be revealed. Continue like this for many, many days. There is also a toliet where you can play previous minigames, and complete them for prizes. A jukebox for listening to music you unlocked on the toliet. And a Clothes closet for wearing clothes you unlocked.

Music: ( I like it. Do you like it? - Insane music director) 7/10

Music seems to be an overlooked part of this game. It's not surprising, as the music is not very memorative. (I made that word up too.) Mostly, your too busy laughing your head off (or choking on your dinner from the sillyness (Yes, that word too, is made up). Even when the music is heard though, it's still not very intresting. It's mediocre too, and not painful, simply not a big deal.

Difficulty: ( This is my third review, which, by the way, has nothing to do with this. - Me.) 8/10

This depends how you look at it. Story mode is easy, and hard at some times. Score mode, as in getting all 1000 points for all the minigames, is a pain. Beating all minigames on the Toliet is a pain, but not as bad as Score Mode.

Rent or Buy?: Rent to see if you will like it (as you can find it... disturbing). Then buy.

Overall: (GAHHHHHHHHH! - Rabbid) 8/10

Fun game. It would be higher score, but it seems impossible to get good amount of points in score mode. Also, the ugly pink select screen is...well...ugly. That's all folks. See ya again...some day...