I used this too with great success. I made Arken a likeable host, well received by his patrons. They even didn't mind the use of the crypt fights, one PC seeing it as enterprising. It's not until the PCs started digging into his past that he began to change his otherwise pleasant demeanor.

A fun armor indeed. I particularly like, that it becomes so annoying over time, needing to get used to the wearer. Poor thing will always end up caring for whoever is inside, driving them crazy until they get rid of it. Care to trade one item for another? :) Go to Comment

First, this is a fun read that jumps from funny to morbid and back. I found the style of writing smooth and enjoyable...like a pint of brown ale or a stout....served cool but not cold, particularly that first sip when there is so much head in the glass you can't give it more than a slight tilt.

but I digress, the back-up personality to the Heart of Gold has been a comedy surething in all my sci-fi games. This lets me bring it to a fantasy game thankyou. Go to Comment

Only your second submission and you've earned the highest award I can bestow upon a fellow GM

My patented, unique, and much coverted ...

(drum roll) Wish I'd thought of that award

Truely original and quite brilliant
... and of course, like all the really good ideas, so simple you wonder why you didn't think of it yourself (hence the above mentioned accolade)

There is an awful lot of magic involved of course, which can be problem in some gameworlds, but I would advise all you GMs out there to find some way of shoe-horning this in if at all possible (I almost certainly will) -- it has way too much potential to be ignored

And now for the all-important voting:
Well, I can find nothing to quibble about with this
In my humble opinion, this is that rarest of all submissions -- a well deserved 5/5 Go to Comment

A simple idea, beautifully executed. It's like a nasty holodeck program for the ancients. Aside from a dungeon trap, this would be fun for the party to play a trick on competing treasure hunters or enemies. A skilled artist might draw the whole party on the slate and distract opponents - imagine their surprise if the *real* party shows up behind them! Well done again, Slart.

Four-and-a-half blades; some nice background history would make it a five for me, though I suppose the lack of history makes it more suitable for drag-and-drop dungeoneering. Go to Comment