Culs De Sac wrote:In City Mogul, AOR's etc.. all the of ports are connected.. Hence its an adj attck..Shouldn't you be able to take them all? And if the answer is yes, then the current setup doesn't work

Culs De Sac wrote:In City Mogul, AOR's etc.. all the of ports are connected.. Hence its an adj attck..Shouldn't you be able to take them all? And if the answer is yes, then the current setup doesn't work

As long as you don't advance from the one you owned at the start of the turn, then it should work. Taking one port, advancing, then taking another doesn't work, even though you could have taken all of them from the original one. Play smart

Beckytheblondie wrote:With this update, can we have a map selection setting that is called "Random minus Hive".

There are probably some other giant maps people wouldn't want to do trench with either, though Hive may be the worst. What about setting up groups of maps by size within the random map function, so you could select "random small" or "random medium" etc.?

Beckytheblondie wrote:With this update, can we have a map selection setting that is called "Random minus Hive".

There are probably some other giant maps people wouldn't want to do trench with either, though Hive may be the worst. What about setting up groups of maps by size within the random map function, so you could select "random small" or "random medium" etc.?

Hive isn't actually as bad as people think, because there are more regions to actually attack with.

Beckytheblondie wrote:With this update, can we have a map selection setting that is called "Random minus Hive".

There are probably some other giant maps people wouldn't want to do trench with either, though Hive may be the worst. What about setting up groups of maps by size within the random map function, so you could select "random small" or "random medium" etc.?

Hive isn't actually as bad as people think, because there are more regions to actually attack with.

Agreed - it's maps like feudal epic with corridors that are going to be hell.