comments

Wow, great! Plenty of new ideas that work very well on C64. It is really refreshing to see C64 demos have finally managed to overcome the urge of trying to copy amiga or PC demos. Amiga is not quite there, yet.

damn... there goes that meditation/chakra-demo I've been planning with abaddon, but this was worth it! this is a great demo with impressive screens and progression. I also dig the athmospheric soundtrack.

I actually love the beginning with the opening and flower routines the most. And there are several nice effects as it goes. And it's a bit weird at times and I like this. If it only didn't end there and left me waiting for more :P. Long time to see a C64 demo I enjoyed so much!

High resoluted visuals were floating through my screen, surrounded by some nice ideas. Didn't see such a nice Demo since, aehm, since BP2007. --> *NICE!* What do we need more? Some more sensual music. Don't get me wrong, I adore music adopted to ED's style, but there is a narrow path between electronic orgasms and ROT $d418 ;)

earx, its charmode animations with sprites (tubes with balls), and some screens are made of a few bitmaps with changing color attribute ram with sprites (screenshot with triangle head). color cycling is not possible in the way a pc folk thinks about it.

Excellent design, unconventional music, perfect length. This demo exemplifies the notion that 8-bit demos should be more about creativity, atmosphere, and/or telling an interesting story using the available technology, rather than cramming as many (decades old!) effects with no substance as possible, together with a bunch of good but disjointed pixel art which one is forced to gaze at for 10+ minutes because there are three music tracks and it is totally imperative to hear all three.