Calls in an air strike at target vector location that after a short delay, drops 6 bombs along the vector, each dealing 200 Magic damage in a 200 radius. Bombs leave behind burning Napalm, dealing 60 Magic damage every second for 5 seconds.

2

300

120 seconds

99999

1100

N/A

Calls in an air strike at target vector location that after a short delay, drops 6 bombs along the vector, each dealing 275 Magic damage in a 200 radius. Bombs leave behind burning Napalm, dealing 90 Magic damage every second for 5 seconds.

3

400

100 seconds

99999

1100

N/A

Calls in an air strike at target vector location that after a short delay, seconds drops 6 bombs along the vector, each dealing 350 Magic damage in a 200 radius. Bombs leave behind burning Napalm, dealing 120 Magic damage every second for 5 seconds.