MMORPG.com Discussion Forums

Report this post

Explain why you are reporting this post:(750 characters max.)

I see absolutely no point to genderlocking classes in mmos. Games like Vindictus, or Seven souls, and other action mmos are in my opinion always ruined because of genderlocked classes. Why in the world would they do that?

What is the point of genderlocking classes other than to annoy players?

I just can't see how it is a good idea in mmos. Can someone please explain the logic behind that to me?

Report this post

Report this post

Explain why you are reporting this post:(750 characters max.)

Usually out of laziness I think, but some games like Vindictus/Lunia and such do it for lore reasons. Like in many single player games, you take control over someone that is important to the games storyline.

Report this post

Explain why you are reporting this post:(750 characters max.)

With a set amount of resources (money & time), would you rather have 4 well developed characters (appearances, actions, skills, effects) or 8 mediocre characters? Or maybe 4 average characters versus 8 poorly developed ones.

Report this post

Explain why you are reporting this post:(750 characters max.)

Genderlocking is pure developer laziness. They spin their "lore" so it explains the laziness as intentional game design, not the other way around. Genderlocking is the absolute dumbest thing an MMO can have.

Report this post

Cost obviously, is one thing but there is still more than just "lore".

Some games want to tell you a personal story / world.A MMO does not need you to be a "another" Hero in a World.

Sure it's bad if you can't find your spot. Like playing a "Tank" but there is no male version in Vindictus.But so are strict Faction race splits, i can't play a Bloodelf with my Gnome friend. (awkward example, i know)

Strange enough Faction (Race/class) splitting is accepted by most as a given.

I personally stopped playing Aion because i couldn't play with my friends (Asmo / ely).

I stop playing WoW after 3 Months because of the same reason. I couldn't stand all Ally races but couldn't stand my horde faction.

Warhammer, well the same.SWTOR the same, it could have had me hooked despite all the issues but i couldn't play the class / story / weapon type to a fitting faction.

I played Lineage2 for 6 years over the course of over 8 years (late 2003 korea/japan/tw included). I think it's because i could play with darkelves and Orcs as a human. Of course race locks haven't been the only turnoff but one of us never really liked his class /race and that is constantly nagging.