Stay Home. Make Mods. - Final Week Wrap-up

Our Stay Home. Make Mods. event has now come to close, I hope you all enjoyed it as much as we did. In Week 4 (27th April - 3rd May) we saw 310 entries - a new high! There were also new records set in the number of authors taking part (246) and the number of different games we saw mods from (69). Thank you all! We'd love to hear your thoughts on this event so please check out the survey towards the bottom of this article.

This was a very strong week for Bethesda titles, with Skyrim and Skyrim Special Edition making up the largest shares. Overall however, Bannerlord still comes out on top with 17.4% of the 1,221 entries across the entire event.

Highlights

Here are my "stand out" mods for the final week of the event, the list of winners can be found at the bottom of the article.

Makes your troops verbally respond when given orders. No more awkward silent charges!

Do you find it a little awkward that your armies follow your commands silently in Bannerlord? Well look no further than this mod. Your units will now respond to move orders and the command to charge for a far more immersive combat experience.

This mod reshapes and textures Cal's head and eyes to look like Darth Maul (horns included).

When this mod popped up as an entry, I initially thought it was for Star Wars Battlefront II (2017). So I was really impressed when I realised it was actually for the recent Jedi: Fallen Order title. This is a great recreation of one of the coolest characters from the prequel trilogy and a fitting mod for Star Wars Day (yesterday).

A spacious canyon map with narrow bridges and a spiky pit of death. Comes with sniper enemy waves.

This new map mod for Blade & Sorcery is a spacious arena with lots of opportunities for both close quarters and long range combat. Watch your step though or you may end up skewered on the spikes below.

Replaces Clairvoyance with a more convenient and immersive spell to help you find your way.

Clairvoyance is an early game spell I often forget I have while playing Skyrim. I do remember using it pretty heavily in first ever play-through on the Xbox 360, but not so much in more recent games. The replacement spell added by this mod summons a friendly Wisp to guide you, rather the the magical line of the original spell. I find this much better for immersion as it makes more sense that you summon a magic creature that knows the way, rather the just somehow being able to highlight the correct path. I can see this being very useful if you play without using the map or quest markers.

Created with original HullPlates in mind. Should load the old Hull Plates just fine.

While quite basic as mods go, I had a quite bit of fun playing around with the original CustomHullPlates mod before the game update earlier this year caused it to stop working. It's great to see the community picking up old favourites and breathing new life into them. Next time I play Subnautica this will definitely be on my list.

The kind people at GOG.com have once again provided us with even more free game to give away to our community. We're super grateful for all the things they do to support our community and modding in general. If you're looking for a better way to organise your games across all the various launchers that are out there, I recommend giving GOG Galaxy 2.0 a go. I currently have my games from Steam, GOG, Epic, Xbox and Origin all neatly organised inside the app - super convenient!

Share your thoughts on this event

We'd love to hear your feedback on the Stay Home. Make Mods. event. We've prepared a short, anonymous survey for you to complete to help us plan future events with a better picture of what you, the community, would like to see from us.

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Winners

If you see your name here you'll have already received a PM from either BigBizkit or me with instructions to claim your prize.

I have a well running, non-stuttering game of Fallout 3 going and when I went to add that mod my game would crash on trying to launch. I removed it and it went back to normal. Not sure what the issue was and it seems to help some people, but for me I couldn't get it to work.