Mass Effect 2 Walkthrough & Strategy Guide

To continue from here, you're going to have to head over to the locked blast door on the right side of the area. Be sure you've seen and done everything you want to do in the previous area, however, since once you hack open the door and head on through, you're not going to be able to backtrack without loading an old save. So be sure you've thoroughly pillaged! In here, you'll witness a cutscene with a human mechanic who somehow escaped the Collectors (though Shepard makes it pretty clear they were trying to get in here). The mechanic is generally rude and anti-Alliance (the latter might not bother you so much). You can pick his brain about a number of subjects, but two points come forward that are of importance. The first is Ashley's (or Kaidan's, depending on your playthrough) presence at the colony. The second are the defense systems that the Alliance posted here to defend the colony from the Collectors. Though the mechanic suspects that Alliance presence at the colony, and the installation of the weapon system, is what wrought the Collectors' wrath, Shepard sees it a different way. In fact, he suspects that they can use the Alliance defense systems against the Collectors already on the surface.

When you regain control of your party, pillage the room with the mechanic in it to find some Platinum, and a medical kit as well. Then, head back outside through the other door. You can't return, so be sure you grabbed those goods before walking out! As you proceed forward from the door, you'll encounter yet another detachment of Collector foes. As you no doubt noticed in the last battle, an especially powerful Collector can put himself into the bodies of lesser Collectors around you, strengthening them significantly and evening the field of battle considerably. Thus, to limit his ability to rove from enemy to enemy, you'll want to clear out as many of the weaker foes as you can. This will essentially immobilize the foe and make him incapable of getting involved (though you'll still hear him talking plenty of smack all the while).

As for the fight itself in a more general respect, there's plenty of places to launch attacks from, but you'll likely be unable to breach the area from anywhere but from where you initially came from. Enemies are literally crawling all over the place, coming out of all of the buildings around you, and generally making life difficult. When you've finally thinned their ranks and fight the Scion, the most powerful character amongst them, you'll be on the verge of ending their reign of terror in this specific part of the colony. The Scion is powerful, so feel free to whip out that Collector's Particle Beam you found earlier, which will allow you to fell him relatively easily. When things quiet down, you'll want to explore before heading through the large blast door ahead (which will require you to hack it to continue). You can find heavy ammunition, credits, and even more Collector technology from a fallen Collector fighter, so be sure to search thoroughly! The network of trailers and buildings here is quite expansive, though unfortunately it doesn't surrender much, considering its size and scope.

When you enter this next region via the hacked door, dash to the right side of this large, outdoor area, and immediately seek cover behind the wall up the ramp there. Scions and weak Husks will appear here, but the latter will appear in great numbers. Don't forget that your character can use melee attacks on nearby enemies (the B button, for you playing on the 360), and you're likely going to need to utilize the melee attack with regularity here if you find yourself inundated with Husks. With the Husks downed, you can then concentrate on the Scions. These guys are powerful, so feel free to break out that special Collectors weapon we mentioned earlier (and that you found earlier) to take them out easily. If you're not quick in eliminating those foes, you could be in for a world of hurt. You've been warned!