Thief - NYCC 2013 Preview @ GameZone

When I got my hands on the game, I wasn't reminded of Dishonored. I was reminded of Thief: Deadly Shadows and the last time I experienced this franchise.

"It's tough to communicate that when no one has really played it, but a lot of games distinguish themselves when you’ve played them," producer Joe Khoury explained at a recent Square-Enix event. "There's that and there's some ex-Looking Glass guys that worked on [Dishonored]. If you blink really quickly, their hero looks a little bit like Garrett. There's always these comparisons between games, and when you're compared to a great game like Dishonored…all you can say is play the game and hopefully you will find the differences."

The differences start with Garrett himself, a thief whose toolset is built around stealth rather than choosing between stealth or action. “When you look at Garrett's tools and abilities, they shine the most when you’re in the shadow and trying to be sneaky,” said Khoury.