Here is a video from a little game we’re working on called World of Goo! All the shots (except one, you’ll know it when you see it) are captured from gameplay, and we’re using all original music straight from the game, so this should give a good idea where we’re heading. Hope you like!

[Update: Play the original “Tower of Goo” here. Keep in mind, Tower of Goo (and the unlimited version) are just small prototype “toys” that I made in a just a few days as a part of a larger rapid prototyping project, so they can be a little buggy, and not as totally sweet as World of Goo :) – Kyle]

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[…] it’s earlier incarnation, would end up being not much more than a toy. Well today we finally get to see what is up for offer, and I’m pleased to say it looks like my fears were misplaced. I realise […]

Thanks guys!! We’re currently “talking to publishers/distributors” about everything from retail to downloadable, but still too early to be official with anything at this point. Actually, if anyone knows any publishers that might be good for this kind of game, let me know, I’m curious to explore. We hope to have both PC and Wii versions, each a little different.

I’ll probably get it if only a PC-version is released, but this looks like a console-game to me. And I mean that in a good way!

Another thing.. I sense more and more 2D-based games are coming out.. Odin Sphere, Little Big Planet (while rendered in 3D, the gameplay seems to be 2D).. 2D is coming back and looking better than ever, maybe due to all the flash mini-games on the web?

Oh, it looks really cool. I’m looking forward to play it and I hope it will be freeware (I would pay for it, but I’m from Czech Republic (central europe, if you don’t know) and payment to other country is complicated).

Trailer is good, music is awesome, graphics is great and Tower of Goo is huge.

Could you tell us, 2D Boy, something more about World of Goo? I mean something like amount of levels, controls, size, recommended configuration, price, length of one level, or difficulty… I’m really wondering. Thanx

[…] the five competing for the grand prize make creative use of 2D physics: Crayon Physics Deluxe, and World of Goo. Check out the trailers for each of these compelling-looking games; I’m particularly taken by […]

hi every 1 if you haven’t tried yet making the game run in hi-res
using the config file in properties folder id like to know how to get the continue button animation to fit on screen when in hi res as it appears in low res but massive and under the screen so you carn’t click on it any fixes ??? making the game completable

I played this game on the wii. You guys are insane! Super Mario Galaxy is one of my favorite games but compared to World of Goo it’s nothing! The music especially grabbed me. The entire game itself was epic and yet laugh out loud hilarious! I think you guys should make a sequel, perhaps put it on a disk.