After a lot of tinkering with the Source SDK I finally got multiplayer working in Zeno Clash. You can download the results at http://www.moddb.com/mods/zeno-clash-multi...iplayer-alpha-1It's still a work in progress - you can't respawn, melee weapons don't do damage and you can't choose your player model but all players can enter combat mode.

No nothing yet - not many downloads either but it's still not quite playable enough to play (it's usable but no respawning isn't great).

Hopefully I can sort out the server browser for the next version, and maybe respawning too - I think the joingame command respawns you but it seems like it respawns you in the knocked out state. I guess there's a method in CZeno_Player to make the player get up again but it doesn't look the get up animation is called by name so it probably won't be easy to find.