After the Arakkoa takeover of Sketti land, Grunty found himself with no home or family in the Outlands. During a brief visit to Shattrath, Raynor found Grunty crawling across the Bone Wastes, and decided to take him along to the outer reaches of space.

Grunty has adapted well to interstellar weaponry, swearing never again to find himself defenseless against the elements. He is equipped with a full arsenal of standard weaponry from stasis traps to rocket propelled inflatable Tychus explosives.

Grunty plants a Swamp Trap. When walked over, the charge detonates, slowing nearby enemy movement speeds by 50%. Slowed enemies are revealed for the duration of the slow. Charges arm and cloak themselves after 5.5 seconds. Each charge will last 240 seconds before it detonates itself.

Every time Grunty uses an ability, he gains +1/2/3% Movement Speed and Weapon Speed for 10 seconds, stacking up to 5 times. The first stack grants +5/7.5/10% Movement and Weapon Speed instead. River Racer bonuses share a duration, and are refreshed on each spellcast.

Level

Description

1

+5% Movement Speed and Weapon Speed on first stack, +1% Movement Speed and Weapon Speed on each sequential stack.

2

+7.5% Movement Speed and Weapon Speed on first stack, +2% Movement Speed and Weapon Speed on each sequential stack.

3

+10% Movement Speed and Weapon Speed on first stack, +3% Movement Speed and Weapon Speed on each sequential stack.