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Seems to work pretty well, mission selection gets really buggy the more TekLords you manage to kill.
Buttons didn't register properly and before you know it, you are on the wrong map.
I didn't manage to get to Janus' level.

Anyway, 6/7 lords killed and loaded matrix just to test around a bit, no glaring issues aside from that mission selector and lack of menu (esc didn't work)

It's strange, that you have problems with keys o_O. I tested it yesterday and I completed all levels with TekLords...and ESC key is working for me
Btw, I tested a port on my home PC (for developing I using a work PC) and this port works fine on both of them.

I tested your port and it looks great! Thanks a lot for your work, I never expected a port for Tekwar.

I also found some problems; some sprites have incorrect shading, it runs a bit slower than the original game (or maybe is my computer?), some enemies don't react until you're very close to them (which makes it more realistic in my opinion, but it's not the original behavior) and also the keys didn't work properly when I was in the level selection screen after I completed a mission.

By the way, I created a topic about this in another forum, and looks like somebody has problems trying to install Libgdx. Do you know how to install it?

Hi there! I released a new version. Added log-file, changable settings - now you can change screen resolution and keys. All settings will saving at gdxtekwar.ini
New nersion you can download at my site

This is looking pretty good so far, I'm surprised how well it works. I've had a copy of TekWar for a few years now but didn't get too far into it yet. Now I just need to figure out what the story and objective of this game is.

I have one question, will you add an option to disable the texture filtering? Also I'd like to toggle off the FPS counter, is there a way to do that?

Ok, I released a new version..i think its stable v1.0.
Now its possible to enable/disable texture filter (linear/nearest), show fps. Also its possible to setup buttons for keyboard and mouse. I made "user map" menu option and other menu additions. So, i think I start to working at Tchernobog AI for BloodCM now