Our population is approximately 20 million. We do have a national government, although its role is strictly limited. Economy = thriving. Those aren't "biker gangs", they're our traditional cross-Clan 'Warrior Societies'... and are generally respected, not feared.

Bears Armed wrote:Might there be room for an issue about an equivalent to Dutch Elm Disease, or would that be considered too similar in theme to the 'Mad @@ANIMAL@' Disease' one?

Depends on your angle. If it's just "disease is breaking out what do you want to do?" then that's well trod ground. However, if the particular problem has particular dilemmas associated with it, then cool.

I've always thought the blackcurrant ban in the US was interesting, for example. It's be interesting to have to decide whether to deliberately eradicate a plant species in order to protect another more commercially valuable one.

Candlewhisper Archive wrote:At the risk of sounding like a 1950s chauvinist, I have to say that I really can't follow the politics of female friend groups a lot of the time. Guy groups (or at least my guy groups) seem so much less concerned about who said what, and who supports who, and who is most loyal to who, or who gets invited to what. Maybe other guys understand it more, but I've never understood the point of social politics.

Sometimes I don't get it either, when it's a really cliquey group. And I'm female.

༄༅། །འགྲོ་བ་མི་རིགས་ག་ར་དབང་ཆ་འདྲ་མཉམ་འབད་སྒྱེཝ་ལས་ག་ར་གིས་གཅིག་གིས་གཅིག་ལུ་སྤུན་ཆའི་དམ་ཚིག་བསྟན་དགོས།Following new legislation in The Sherpa Empire, life is short but human kindness is endless.

Bears Armed wrote:Might there be room for an issue about an equivalent to Dutch Elm Disease, or would that be considered too similar in theme to the 'Mad @@ANIMAL@' Disease' one?

Depends on your angle. If it's just "disease is breaking out what do you want to do?" then that's well trod ground. However, if the particular problem has particular dilemmas associated with it, then cool.

I've always thought the blackcurrant ban in the US was interesting, for example. It's be interesting to have to decide whether to deliberately eradicate a plant species in order to protect another more commercially valuable one.

Our population is approximately 20 million. We do have a national government, although its role is strictly limited. Economy = thriving. Those aren't "biker gangs", they're our traditional cross-Clan 'Warrior Societies'... and are generally respected, not feared.

Jutsa wrote:I can't remember. Do we have an issue about prisoners doing enforced manual labour?

Issue 75 and Issue 878 both include options to put people in forced labor, but I don't know that there's an actual issue specifically making a policy decision about its existence on a philosophical level.

Do people here generally think Issue #610 (Only @@LEADER@@ Could Go to Daguo) is more about a former enemy nation offering closer diplomatic relations or a typically isolationist nation offering closer relations?

Don’t pick a fight with me, I am proficient with the weapon to which all shall fall in NationStates... inactivity.Not the similarly named Feux.

Description: A popular trading card game recently came under fire from the @@DEMONYM@@ Nationalist Party when the new "World Countries" deck portrayed @@NAME@@ as a lowly common card.

Feedback?

Depends on execution but could be simultaneously too meta and not meta enough, as it'd be clearly referencing something that exists outside of the fictional reality of the game while simultaneously disregarding a nation's actual rarity.

In-universe, it'd be hard to say why anyone feels it is government business to regulate a CCG for something like this, and stretching verisimilitude for a game published / created in @@NAME@@ not to assign some significance to @@NAME@@. After all, one of the prime motivations of game publishers is to sell games, and you don't achieve that by offending your target audience.

Though sure, there are lots of examples that disprove that. But generally speaking, you would expect a game based on real world nations to prominently feature the nations being sold to.

Description: A popular trading card game recently came under fire from the @@DEMONYM@@ Nationalist Party when the new "World Countries" deck portrayed @@NAME@@ as a lowly common card.

Feedback?

Depends on execution but could be simultaneously too meta and not meta enough, as it'd be clearly referencing something that exists outside of the fictional reality of the game while simultaneously disregarding a nation's actual rarity.

In-universe, it'd be hard to say why anyone feels it is government business to regulate a CCG for something like this, and stretching verisimilitude for a game published / created in @@NAME@@ not to assign some significance to @@NAME@@. After all, one of the prime motivations of game publishers is to sell games, and you don't achieve that by offending your target audience.

Though sure, there are lots of examples that disprove that. But generally speaking, you would expect a game based on real world nations to prominently feature the nations being sold to.

Have you ever played Cards Against Humanity? It offends all humans.

And sheep too

Last edited by The blAAtschApen on Fri Jan 18, 2019 5:38 am, edited 1 time in total.

Former mod, now a rocker mocker. Thank you RingoHeaven is other peopleBehind the invisible hand of the market hides the iron fist of the state.Whenever you find yourself on the side of the majority, it is time to pause and reflect - Mark TwainSilent is an anagram of listen. Proud adopter of a lamb called violet: http://imgur.com/a/pxnSfMale. Please address me as 'he'.This is the 8th line. If your sig is longer than mine, it is too long.

Hello all.I want to try and write an issue for our more primitive friends out there. What about an issue about a tribal object being stolen by another tribe, and you have to decide how to react. Option suggestions could be Kill the other tribe, purge your own tribe, make greater sacrifices to the gods.

Thanks for your help.

I set out to build a nation and so that is exactly what I will achieve.

Also, if you are interested in having the Mzeusian Library write something for your nation, click here!

Don't take primitiveness too seriously - mostly it means "industrially-underdeveloped nation that needs to import its cell phones rather than manufacture them locally" or "nation where people hitch their cars to horses because fuel is too expensive for everyday use", not "nation where people have never even heard of electricity". People in a primitive nation often use primitive tools because more advanced ones are hard to come by, but they have heard of them and can get their hands on a few when it's really important. (Unless certain technologies are outright banned, which does happen in some issues, but even then you'd still be aware of their existence and actively shunning them.)

Also keep in mind that you are still the leader of a nation - any tribal conflict is either between two tribes that are both still subordinate to your national government (maybe just nominally so, if you're also a lawless anarchy), or they represent invasion by another nation (which would imply another similarly-primitive nation near you, although that makes sense - first-world and third-world nations tend to cluster geographically in real life). You can't write it from a purely "our tribe versus their tribe" context without regard for international politics - you don't get to ignore that this game is called NationStates just because you're primitive.

Ok, so I got a few ideas brewing around. One is inspired by the government shutdown issue that the U.S is currently going through, another is regarding people with poor eyesight getting bionic eye implants. Also, has there ever been a issue made that deals with autonomous vehicles?

"Man is nature. What we create is an extension of nature. God is nothing more than a symptom of an irrational fear of the unknown."

Are real-life implants at the level for that to be viable yet? (Then again, with robots and vat-grown replacement organs being canonical technology in NationStates, it probably doesn't matter.)

Yes we're getting pretty close to it. Though currently what we have is a little something called visual prosthesis that is an experimental device that acts sorta the same way a bionic eye does and has been successfully tested on several individuals who suffer from partial or total blindness.

"Man is nature. What we create is an extension of nature. God is nothing more than a symptom of an irrational fear of the unknown."