https://conandevtracker.com
RSS for NodeMon, 21 Jan 2019 21:59:23 GMTMon, 21 Jan 2019 21:59:23 GMT10We’re currently experiencing some issues with our official servers affecting their stability and performance. Perhaps this increase in micromanaging you’re mentioning has some relation to the server being restarted more often than usual. As far as I’m aware, though, crafting queues in workbenches, WoP and so on are stopped when a server stops/restarts and it has been so for as far as I can remember.]]>https://forums.funcom.com/t/was-it-intended-or-is-it-a-bug/520794
https://forums.funcom.com/t/was-it-intended-or-is-it-a-bug/520794Mon, 21 Jan 2019 15:39:40 GMTHow to properly report a bug:

We rely heavily on our forums to identify what issues you Exiles run into. You can help us identify and prioritize bugs faster, by making sure you post in the right category and keep it organized. It will also ensure that we know which areas we get the most input for and what to focus on.

Additionally, before you make a post, please read through these guidelines. They are in place to ensure our team can collect input as efficiently and fast as possible and get back to you with questions if necessary.

Has it been reported already?
Please make sure you do a search to check if that specific bug has already been reported. You are free to add to the existing topic if you have any additional information but please don’t create additional threads as it won’t help with solving an issue quicker. Quite the contrary, it creates more work for the support team to look through posts and collect the relevant info.

ONE Issue per post
If you have found several bugs please don’t list them all in one topic but create a new post for each issue (also see above and don’t create a new thread for an already existing issue). Alternatively, please don’t bring up additional issues in a thread that is about a specific bug.

We are aware that lists are fun but it makes it very hard to find specific issues and posts related only to that specific problem. We also tend to link threads to the developers and having them look through a wall of text that is not relevant to a specific issue is not the most efficient way for them to gather info.

Be as specific as you can
We can recreate the issue easier when we understand the details of what happened and in turn can help the devs resolving it more quickly. Be as detailed as possible and let us know the steps that led to the issue.

Create an informative Title

Which game mode are you playing on? Online Official / Online Private / Single-Player

What Server Type? PvP / PvE-Conflict / PvE

Our team can resolve the issue more quickly when they understand exactly what happened and can recreate it. We might ask you for clarification and more details. That does not mean we haven’t read your original post but we might need more info to ensure we are noting down and addressing the specific issue in question.

Thank your for being part of our community and for helping us improve Conan Exiles

We rely heavily on our forums to identify what issues you Exiles run into. You can help us identify and prioritize bugs faster, by making sure you post in the right category and keep it organized. It will also ensure that we know which areas we get the most input for and what to focus on.

Additionally, before you make a post, please read through these guidelines. They are in place to ensure our team can collect input as efficiently and fast as possible and get back to you with questions if necessary.

Has it been reported already?
Please make sure you do a search to check if that specific bug has already been reported. You are free to add to the existing topic if you have any additional information but please don’t create additional threads as it won’t help with solving an issue quicker. Quite the contrary, it creates more work for the support team to look through posts and collect the relevant info.

ONE Issue per post
If you have found several bugs please don’t list them all in one topic but create a new post for each issue (also see above and don’t create a new thread for an already existing issue). Alternatively, please don’t bring up additional issues in a thread that is about a specific bug.

We are aware that lists are fun but it makes it very hard to find specific issues and posts related only to that specific problem. We also tend to link threads to the developers and having them look through a wall of text that is not relevant to a specific issue is not the most efficient way for them to gather info.

Be as specific as you can
We can recreate the issue easier when we understand the details of what happened and in turn can help the devs resolving it more quickly. Be as detailed as possible and let us know the steps that led to the issue.

Create an informative Title

Which game mode are you playing on? Online Official / Online Private / Single-Player

What Server Type? PvP / PvE-Conflict / PvE

Our team can resolve the issue more quickly when they understand exactly what happened and can recreate it. We might ask you for clarification and more details. That does not mean we haven’t read your original post but we might need more info to ensure we are noting down and addressing the specific issue in question.

Thank your for being part of our community and for helping us improve Conan Exiles

We rely heavily on our forums to identify what issues you Exiles run into. You can help us identify and prioritize bugs faster, by making sure you post in the right category and keep it organized. It will also ensure that we know which areas we get the most input for and what to focus on.

Additionally, before you make a post, please read through these guidelines. They are in place to ensure our team can collect input as efficiently and fast as possible and get back to you with questions if necessary.

Has it been reported already?
Please make sure you do a search to check if that specific bug has already been reported. You are free to add to the existing topic if you have any additional information but please don’t create additional threads as it won’t help with solving an issue quicker. Quite the contrary, it creates more work for the support team to look through posts and collect the relevant info.

ONE Issue per post
If you have found several bugs please don’t list them all in one topic but create a new post for each issue (also see above and don’t create a new thread for an already existing issue). Alternatively, please don’t bring up additional issues in a thread that is about a specific bug.

We are aware that lists are fun but it makes it very hard to find specific issues and posts related only to that specific problem. We also tend to link threads to the developers and having them look through a wall of text that is not relevant to a specific issue is not the most efficient way for them to gather info.

Be as specific as you can
We can recreate the issue easier when we understand the details of what happened and in turn can help the devs resolving it more quickly. Be as detailed as possible and let us know the steps that led to the issue.

Create an informative Title

Which game mode are you playing on? Online Official / Online Private / Single-Player

What Server Type? PvP / PvE-Conflict / PvE

Our team can resolve the issue more quickly when they understand exactly what happened and can recreate it. We might ask you for clarification and more details. That does not mean we haven’t read your original post but we might need more info to ensure we are noting down and addressing the specific issue in question.

Thank your for being part of our community and for helping us improve Conan Exiles

We rely heavily on our forums to identify what issues you Exiles run into. You can help us identify and prioritize bugs faster, by making sure you post in the right category and keep it organized. It will also ensure that we know which areas we get the most input for and what to focus on.

Additionally, before you make a post, please read through these guidelines. They are in place to ensure our team can collect input as efficiently and fast as possible and get back to you with questions if necessary.

Has it been reported already?
Please make sure you do a search to check if that specific bug has already been reported. You are free to add to the existing topic if you have any additional information but please don’t create additional threads as it won’t help with solving an issue quicker. Quite the contrary, it creates more work for the support team to look through posts and collect the relevant info.

ONE Issue per post
If you have found several bugs please don’t list them all in one topic but create a new post for each issue (also see above and don’t create a new thread for an already existing issue). Alternatively, please don’t bring up additional issues in a thread that is about a specific bug.

We are aware that lists are fun but it makes it very hard to find specific issues and posts related only to that specific problem. We also tend to link threads to the developers and having them look through a wall of text that is not relevant to a specific issue is not the most efficient way for them to gather info.

Be as specific as you can
We can recreate the issue easier when we understand the details of what happened and in turn can help the devs resolving it more quickly. Be as detailed as possible and let us know the steps that led to the issue.

Create an informative Title

Which game mode are you playing on? Online Official / Online Private / Single-Player

What Server Type? PvP / PvE-Conflict / PvE

Our team can resolve the issue more quickly when they understand exactly what happened and can recreate it. We might ask you for clarification and more details. That does not mean we haven’t read your original post but we might need more info to ensure we are noting down and addressing the specific issue in question.

Thank your for being part of our community and for helping us improve Conan Exiles

We rely heavily on our forums to identify what issues you Exiles run into. You can help us identify and prioritize bugs faster, by making sure you post in the right category and keep it organized. It will also ensure that we know which areas we get the most input for and what to focus on.

Additionally, before you make a post, please read through these guidelines. They are in place to ensure our team can collect input as efficiently and fast as possible and get back to you with questions if necessary.

Has it been reported already?
Please make sure you do a search to check if that specific bug has already been reported. You are free to add to the existing topic if you have any additional information but please don’t create additional threads as it won’t help with solving an issue quicker. Quite the contrary, it creates more work for the support team to look through posts and collect the relevant info.

ONE Issue per post
If you have found several bugs please don’t list them all in one topic but create a new post for each issue (also see above and don’t create a new thread for an already existing issue). Alternatively, please don’t bring up additional issues in a thread that is about a specific bug.

We are aware that lists are fun but it makes it very hard to find specific issues and posts related only to that specific problem. We also tend to link threads to the developers and having them look through a wall of text that is not relevant to a specific issue is not the most efficient way for them to gather info.

Be as specific as you can
We can recreate the issue easier when we understand the details of what happened and in turn can help the devs resolving it more quickly. Be as detailed as possible and let us know the steps that led to the issue.

Create an informative Title

Which game mode are you playing on? Online Official / Online Private / Single-Player

What Server Type? PvP / PvE-Conflict / PvE

Our team can resolve the issue more quickly when they understand exactly what happened and can recreate it. We might ask you for clarification and more details. That does not mean we haven’t read your original post but we might need more info to ensure we are noting down and addressing the specific issue in question.

Thank your for being part of our community and for helping us improve Conan Exiles

I have identified a security exploit/bug (for want of a better term). Can we work with g-portal and help diagnose the root cause?

If you know of an exploit or security issue, please use our tool Exploit Hunters or contact our staff privately.
Thanks

]]>https://forums.funcom.com/t/private-server-g-portal-drops-server-password-allows-blank-password/518786
https://forums.funcom.com/t/private-server-g-portal-drops-server-password-allows-blank-password/518786Mon, 21 Jan 2019 13:11:03 GMTWe fixed the experience not being awarded when building bug in our Testlive patch, and also reworked the crafting system to make it more rewarding. https://forums.funcom.com/t/testlive-patch-21-12-2018-purge-fixes-and-building-optimizations/49442/]]>https://steamcommunity.com/app/440900/discussions/0/1743357605575789032/#c1743357605578475975
https://steamcommunity.com/app/440900/discussions/0/1743357605575789032/#c1743357605578475975Mon, 21 Jan 2019 12:55:49 GMT

Myself and many others on the server are no longer able to kill enemies or harvest resources, we can’t hurt anything or each other. I was wondering what the issue was and if there’s a way to resolve it.

Hey there,

​

We're aware of this issue and we started deploying a set of tools in our latest PC hotfix that aim to alleviate this issue. Once we have fleshed it out, we will be rolling these changes to all platforms.

When my character dies(remove bracelet), my screen freeze for a second and then spawn me in the desert unable to choose between bed or bedroll . How to to fix this?

Hey there,

We've been aware of this issue and our team is looking into it as we speak. We're working on improving general performance and optimization, and this issue is related to that (as other players have pointed out).

We’re aware of this issue and we’ve been gathering feedback for the past few weeks to try to determine the cause for it and its possible solutions. It’s going to be one of our priorities in the upcoming months to try to solve or at least alleviate it.
Thanks for your feedback.

We fixed some of the issues you mention in your report. Also, regarding mammoths and other big creatures, our team is actually looking into that as a separate issue and I think they’ve come with a fix internally. Regardless, they’re aware of it.
Thank you for your feedback!

Please remember to keep this thread on topic. It’s intention is to gather feedback that our team can use to iron out performance problems, and any other discussion, suggestion or reporting of a different problem should be addressed in its appropriate subforum or topic.

These forums are a place for players to talk about Funcom games, discuss and share knowledge, and engage in role-playing.
In order to maintain the boards and be able to provide feedback, we must reserve the right to enforce certain standards and rules. Please understand this forum is owned and operated by Funcom. All rules are to be enforced by moderators, admins, and staff at their sole discretion. Moderators, admins, and staff reserve the right to take action against you for any reason as ne…

You can ask inform of a server malfunction using the Server report tool.
Regarding this issue you’re reporting, we’re also currently looking into it and releasing a few additional measures to prevent this behavior from happening.

Thanks for your feedback. As @Multigun pointed out above, this is a know issue that we’re going to release a fix for very soon.

]]>https://forums.funcom.com/t/shields-are-broken/519824
https://forums.funcom.com/t/shields-are-broken/519824Mon, 21 Jan 2019 09:32:14 GMT@Larathiel
Thanks for your report, we’ll inform our UI team about this issue. ]]>https://forums.funcom.com/t/hide-hud-main-menu-locked-interface/521282
https://forums.funcom.com/t/hide-hud-main-menu-locked-interface/521282Mon, 21 Jan 2019 09:17:44 GMT@Mostly_Charmless
Were you finally able to log in over the weekend?]]>https://forums.funcom.com/t/could-not-connect-to-server-authentication-failed/518535
https://forums.funcom.com/t/could-not-connect-to-server-authentication-failed/518535Mon, 21 Jan 2019 09:12:16 GMThttps://forums.funcom.com/t/sever-list-empty-2019/5143310
https://forums.funcom.com/t/sever-list-empty-2019/5143310Mon, 21 Jan 2019 08:39:57 GMT@Valskyrie
Thanks for letting us know, we’re sending your feedback to our team ]]>https://forums.funcom.com/t/dodging-rolling-bug-uphill-or-downhill/519275
https://forums.funcom.com/t/dodging-rolling-bug-uphill-or-downhill/519275Mon, 21 Jan 2019 08:33:33 GMTHey @SilverxCloud
We still have not released the anti-flooding patch on consoles, as we’re waiting to include all the new tools and improvements we’re going to release soon.
We’re working on a hotfix that we’re going to release soon that will hopefully get us one step closer to give a closure to this problem. Until then we apologize for any frustrations this situation may cause.]]>https://forums.funcom.com/t/people-cant-farm-kill-or-do-anything/5010977
https://forums.funcom.com/t/people-cant-farm-kill-or-do-anything/5010977Mon, 21 Jan 2019 08:23:05 GMT

My named fighter thrall is gone after i logged in. I put him in guard mode inside my house before I logout. Checked log event, no record of him dying. He's not listed in my thrall pot either.. he's just gone. Not the first time this happened too.

Just a quick question, will there ever be an implementation of re-creating our characters (even just hairstyles at this point) without starting over? I hate my character, and after fiddling in singleplayer I realized I could’ve made a much prettier one! And now I’m sad because I have hundreds of hours in Official but can’t change my looks 😢

It's being discussed but there is no concrete eta or decisions atm. We are aware that it's something the community is really interested in :)

If there is any issue you want to share your feedback about with us, please you can do so in our forums, as well as send us any suggestions in this same subforum.
However, since this post does not seem to contain any suggestion, constructive feedback or meaningful conversation we’re afraid we have to close it.
Thanks!

The refining, quality of life elements, bug and exploit fixes are great. Thanks for ironing out the wrinkles in the game to make it a smooth experience.

But... Out of curiousity though is this what we can expect going forward (if it is great, good job, thank you) or will we see any additions that may or may not have been talked or hinted about in the past. Sorcery, thrall city life, more DLC, greater character customization, etc. I certainly am not trying to come off as ungrateful or critical, its just that when I play this game I am constantly reminded of so much untapped potential.

Additional content will be a separate announcement when we have more to talk about.

The issues that are being mentioned are partially fixed on our TestLive servers. Additional fixes are already done internally and will be patched to TestLive as soon as it’s possible. All these fixes will go to our live servers by the end of January/Start of February.

As soon as i iniate combat with the giant crocodile in Gallaman's tomb my game freezes for 10 seconds, as soon as it's done i'm dead.. How am i supposed to kill this giant crocodile when the game doesn't even give me a chance tp fight? Not bad luck i tried 3 times it froze every single time.. EDIT: Same story with the big spider except it happend after fighting it for 10 minutes.. Fix your damn game please, no point in having big bosses in the game if they freeze your game and one shot you...

Hey there,

​

Our team is working on performance improvements that aim to alleviate these sudden lag spikes (for instance, "death lag" and such).

Thanks for your feedback and we apologize for the frustration this issue is causing.

We fixed many of the spawn issues regarding high tier thralls in world and during purges. Additional purge fixes, including the one you point out, are being tested internally. We found that the purges would start at a random subwave, so if you had a difficulty 4 server, and the purge spawns a Darfari purge, you would only randomly get “full waves”, meaning that it might start at level 5 out of 6 and thus only produce two waves. We are changing that so that the purges will always be “maximum wave length possible for the server difficulty” instead. This also means that more waves spawn, and thus more named thralls.

We hope 2019 and January have been treating you well so far.
Picking up on old traditions we wanted to let you know our rough plans going forward, to keep you in the loop as much as we can.

PATCHES FOR THE NEXT WEEKS

We have a an additional hotfix planned for early next week that will address a few crash issues as well as control input issues that led to problems with movement, camera and shield behavior. We're also further addressing issues with players flooding a server and impacting other player's performance and play experience.

This patch will go live for PC first and will be available for consoles a few days after, as soon as it is cleared by Microsoft and Sony CERT.

After this, we will finalize another TestLive update to address some of the issues reported and further work on our performance improvements. If you haven't already, please check out all the changes and updates including Purge improvements. We're very thankful for any feedback and input.

The current TestLive Patch, including any additional updates, is scheduled to go live at the and of January or Start of February at the latest. We want to make sure it is as stable and as optimized as possible in addition to gather as much feedback as possible from your side about new things that have been added. (Again, please check out what's coming right here.)

CURRENT MAIN FOCUS

Part of our focus is to refine core mechanics, make exploration more exciting and improve experience as well as the leveling curve. We already have our Purge improvement/fixes on TestLive. January and February will see updates where we will gradually deploy more patches to our Test Servers which deal with the following issues, additions and improvements:

More updates for the Purge

More performance updates

Improvements to AI behavior and controls

Progression balancing from starting experience to end game (parts of this is on TestLive already)

Improvements and additions to make exploration both more dangerous but also more rewarding (more on this soon!)

Fixes to UI and Admin Panel

Avatar, Siege and Raiding balancing and improvements

More Exploit fixes

Building Quality of Life Improvements

Stay tuned for more juicy details and info for each of these areas as we progress