Nerante - the Devil Hunter

Nerante is Champion Concept inspired by Nero / Dante playstyles from Devil May Cry series.
He is very agile Skirmisher, who rely on Empowered Basic Abilities for effective combos by jumping in and out of combat for quick skirmish. As a Light Fighter his ultimate will boost his defenses as well as giving him extra health regeneration for short awhile.

Contents

Abilities

Empowered Strike / Soul Snatcher

[[File:I
.png|64px|link=]]

Empowered Strike: Using a basic ability will Empowered another (next) basic ability for 4 seconds, which can be used even if on cooldown but it's not refreshed. if Empowered Ability is used it goes on cooldown. Basic Ability that Empowers another basic ability will be set on cooldown and cannot be used until off cooldown or until is been Empowered

Soul Snatcher: After using Empowered Ability in next 4 seconds next basic attack will steal health equals to 30% to 60% AD as true damage based on Nerante's missing health

Demonic Wave

RANGE: 800 (50)

COST: 100 / 90 / 80 / 70 / 60 energy

COOLDOWN: 10 / 9 / 8 / 7 / 6

[[File:Q
.png|64px|link=]]

1st Cast - Charge: Nerante begins charging Demonic Energy into his sword for up to 4 seconds during which he can perform other actions. Every 0.7 sec he gains 1 Charge level, up to maximum 2 charge levels. Cast - Charge can Empower other abilities

2nd Cast - Release: If at least 1 charge level is stored, Nerante can unleash Demonic Energy Wave, that deals physical damage to enemies on a line based the charge levels stored. Cast - Release does not Empower others abilities

Empowered: Release instantly fully charged Energy Wave

Physical Damage 30 / 60 / 90 / 120 / 150 + 80% AD to 160% AD

Sword Swipe

RANGE:300 / 500 (200)

COST: 60 energy

COOLDOWN: 10 / 9 / 8 / 7 / 6

[[File:W
.png|64px|link=]]

Nerante steps forward in very short dash releasing heavy slash dealing physical damage based on enemies's health reducing their armor by 20% for 3 sec

Empowered: Nerante leaps to target location slamming the ground infront of him knocking up enemies for half a second

Physical Damage 8 / 10 / 12 / 14 / 16% enemies' max health + 50% AD

Dash n Slash

RANGE:500 (200) / 800

COST: 70 / 65 / 60 / 55 / 50 energy

COOLDOWN: 10 / 9 / 8 / 7 / 6

[[File:E
.png|64px|link=]]

passive: Soul Snatcher will restore 20 to 60 energy based on his missing energy

Active: Nerante Quickly Dashes toward target direction being untargetable for the dash. At the end of the dash if there are enemies behind him he will turn back and slice them dealing physical damage

Empowered: Dash range is increased by 300. Additionally during the dash Nerante will release series of slashes that deals 70% ADphysical damage to all enemies on its path (Damage stacks)

Nero can Empower his special attacks / special abilities
After using normal attack / special ability pressing
the Trigger Button on the Joypad at the right moment will allow
Nero to empower his attacks / abilities into their more devastating version