Buccaneer - Peasant Bowmen

placeholder

Although inaccurate, Peasant Bowmen provide a cheap, plentiful line of defence against the oncoming enemy.

Even for a Black Orc, Grimgor's thirst for war was exceptional. If a single day went by without a battle, Grimgor was known to start camp-decimating arguments, his one good eye blazing with eagerness to find fault and start a good scrap. Two days without a battle and Grimgor would smite anything he could reach, save (perhaps) his fellow Black Orcs. No one knows for sure what would happen if three days without a battle ever occurred, but even scarred veterans tremble just to think of it. This unquenchable thirst for battle is a sign that marks out a Warboss for leadership, a sign that the Orc is favoured by Gork (or Mork). In a hulking Black Orc with unmatched fighting skills and ferocity it has marked out Grimgor for greatness; the prophet and harbinger of Gork (or Mork).

(Peasant Bowmen)Although they speak their vows of duty, the peasants of Bretonnia do not understand. It is not their business to understand or to think - only to do. They do not know why they are summoned to fight - these things being beyond their regard - yet when the Greenskin hordes are bearing down upon them, low-born men know they must fight or die. Sometimes they are fortunate enough to be armed with rudimentary weapons; bows, with arrows drenched in oil and lit, or dipped in diseased buboes. Unlike Men-At-Arms, Peasant Bowmen are not equipped from the armouries of the castle and so their longbows will often be their own possessions, handed down from father to son and, accordingly, are of variable quality. Peasants who survive a battle may think themselves lucky until they too are stricken by fatal pox, mayhaps from a cut received whilst loading their unfamiliar and cumbersome weapons!

Unit Name

Buccaneer - Peasant Bowmen

Main Unit Key

wh_main_brt_shp_buccaneer

Land Unit Key

wh_main_brt_inf_peasant_bowmen

Naval Unit Key

wh_main_brt_shp_buccaneer

Land Unit Group

Sword Infantry

Naval Unit Group

Sword Infantry

Soldiers

60

Caste

Generic

Category

Light Ship

Class

Melee Ship

Custom Battle Cost

200

Recruitment Cost

200

Upkeep Cost

50

Missile Damage

19

├ Missile Weapon

wh_main_brt_longbow

├ Projectile

wh_brt_longbow_arrow

├ Missile Damage

16

├ Missile Ap Damage

3

└ Base Reload Time

11

Accuracy

10

Range

160

Reload

10

Shots Per Minute

6.1

Ammunition

22

Ship Health

└ Ship

wh_main_ship_light_dummy

Ship Speed

Melee Attack

10

Weapon Strength (Weapon Damage)

22

├ Melee Weapon

wh_main_brt_sword_short

├ Melee Damage Base

19

├ Melee Damage Ap

3

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

3

Melee Defence

14

├ Base Defence

14

├ Shield

none

└ Shield Defence

0

Armour

15

├ Armour

wh_main_cloth

├ Armour Defence

15

└ Shield Armour

0

Health

53

├ Man Entity

wh_main_infantry_standard_light_blood_dismembers

├ Man Speed

33

├ Man Health

8

└ Bonus Hit Points

45

Leadership (Base Morale)

36

Abilities

No Ability

Attributes

Hide (forest)This unit can hide in forests until enemy units get too close.