- takes a long time to complete
-takes up to 2 s roughly hours to complete on â€˜Normalâ€™.
-consistently â€˜hardâ€™
- one or two puzzles.
-great coop experience.
the finale stage is diffetent
- puzzling campaing and hard
-fun witrh friends

Cons

- YOU WOULD FEEL HAPPY cuz of finishing a long hard campaing.
-imposible in single player, bots can activate or get kill easily.
-not enough Respawn Areas
-a nightmare in singleplayer >>
- Itâ€™s just hard.
- Lazers out of nowhere (which kill immediately) LOL

Conclusion:
A tricky â€“ challenging â€“ map requires using more than one life/ Playing this map in single player is highly hard-on impossible. its a laugh!!! long hard and entertaining XD

- takes a long time to complete
-takes up to 2 s roughly hours to complete on â€˜Normalâ€™.
-consistently â€˜hardâ€™
- one or two puzzles.
-great coop experience.
the finale stage is diffetent
- puzzling campaing and hard
-fun witrh friends

Cons

- YOU WOULD FEEL HAPPY cuz of finishing a long hard campaing.
-imposible in single player, bots can activate or get kill easily.
-not enough Respawn Areas
-a nightmare in singleplayer >>
- Itâ€™s just hard.
- Lazers out of nowhere (which kill immediately) LOL

Conclusion:
A tricky â€“ challenging â€“ map requires using more than one life/ Playing this map in single player is highly hard-on impossible. its a laugh!!! long hard and entertaining XD

Expect to have "fun"
All of the "Fun"
Do not try alone, will be terrible.
EDIT: that was from memories of it, I was just playing again and infinite ammo is stuck on, even in locally hosted servers. Also, if you crouch speed hacks. And infinite really fast shoving. We couldn't figure out how to disable these, we thought it was the custom server we were on at first, but it stayed into locally hosted.

- Really not a game to play on your own at the moment it still needs work
- AI is clearly the main issue with this map

Cons

- If you have four friends playing with you this is a fun map
- Innovative ideas and nice to see something different

I am leaving a review because this author really needs to have some credit for this map I would actually give 10 out of 10 for the great ideas alone. I have to be fair the map is not finished and the author needs some incentive to finish it. I agree with Amplidude he knows what hes talking about there are many problems. .... Author you really need encouragement because you have something here. If you improve the issues, this map can easily get 9 and more. Author its been more than 2 years I hope you see this and work on it again. My score is based purely on the fun aspect and a no bot situation.

---- In general ----
+ Very nice campaign settings.
+ Great level designs.
+ Good amount of supplies and ammo.
+ Maze and trap levels.
+ Horde and tank events made sense.
+ AI navigation was working well in map 3 and 4.
+ Very long and especially creative campaign.
+ Gloomy perspectives everywhere.
+ Great atmosphere.
+ Very great fun in Multiplayer!

Cons

---- Map 1 ----
- AI navigation was broken.
- Elevator didn't respond so I had to skip map 1.
- Horde events to open doors were exaggerated.
---- Map 2 ----
- Unaviodable traps caused death of AI.
- Smokers and Boomers were awaiting me alone.
- AI navigation faulty, Louis didn't get to saferoom.
---- Map 3 ----
- Unavoidable trap for AI near safespot.
- AI didn't get aboard of the cart.
- AI Louis got stuck again so I had to skip to map 4.
---- Map 4 ----
- Missing walkway textures.
- Several restarts required for getting to know traps.
---- Finale ----
- Traps got hold of AI every time.
- I had to go along all along without any help.
- Almost no chance for me.
---- In general ----
- Very buggy AI.
- Missing textures.
- Several restarts were required to know the traps.
- I often had to skip ends of maps because of AI.
- Too hard in Singleplayer.

(updated review 27.02.2012) Well I replayed the campaign and now I have found more Pros than before. I have to say that actually the biggest problem of this campaign are the wrong set AI parameters for the navigation. So I for instance had to skip ending of map 2,3 and 4 because Louis always got stuck and didn't get to the saferoom. But on the other side I found your concepts very interesting, truely interesting. The mechanisms also worked very well and caused no problems, except the elevator on map 1, it didn't respond because AI didn't get aboard. But summarinzingly it's worth a try ONLY in Mutiplayer!