(05-14-2012 02:03 PM)The Rock Worm Wrote: Wow, thanks for the more info
I have seen the super_secret.rar and its contents and was impressed
with the previous brute/grunt designs (wonder why those looks didn't
make the cut?). I guess I really need to read Lovecraft books, because a
lot of what you said (yes I knew about the engine name, very clever) I
didn't realize were part of the Lovecraft story. So you're right, it's
hard to add more when they have so much in it, and the fact they have
done well in Penumbra and Amnesia 1, I'm confident we will enjoy Amnesia
2. Of course by playing these games, I did better than read a
Lovecraft-style story but was part of one.

Any thoughts on what you would want to see in this new game?

First of all no problem, there's probably many more I didn't include in that list. And by looking at the wording in your post, it seems like you think Amnesia 2 is by the same developers? You may know this but it is being developed by thechineseroom.

As for thoughts on AMFP, I know that the developers have said it's set in england around the time period of TDD and is steampunk themed, but we already know that. They also said they are going to do a lot of work on updating the graphics for a more realistic experience, and the sound designer is doing some interesting things to make the sound scarier as well. But as for what I think, I think the machine won't really be about pigs, more like some nightmarish machine which creates products out of human bodies. I think a theme will also be descending into the horrors of this factory and finding out about whats happening along the way. I'm imagining some cool rooms where you have to operate machinery to solve puzzles and parts where you get stuck in ones of the processes in the machine based on the concept art.

(05-14-2012 02:03 PM)The Rock Worm Wrote: Wow, thanks for the more info
I have seen the super_secret.rar and its contents and was impressed
with the previous brute/grunt designs (wonder why those looks didn't
make the cut?). I guess I really need to read Lovecraft books, because a
lot of what you said (yes I knew about the engine name, very clever) I
didn't realize were part of the Lovecraft story. So you're right, it's
hard to add more when they have so much in it, and the fact they have
done well in Penumbra and Amnesia 1, I'm confident we will enjoy Amnesia
2. Of course by playing these games, I did better than read a
Lovecraft-style story but was part of one.

Any thoughts on what you would want to see in this new game?

First of all no problem, there's probably many more I didn't include in that list. And by looking at the wording in your post, it seems like you think Amnesia 2 is by the same developers? You may know this but it is being developed by thechineseroom.

As for thoughts on AMFP, I know that the developers have said it's set in england around the time period of TDD and is steampunk themed, but we already know that. They also said they are going to do a lot of work on updating the graphics for a more realistic experience, and the sound designer is doing some interesting things to make the sound scarier as well. But as for what I think, I think the machine won't really be about pigs, more like some nightmarish machine which creates products out of human bodies. I think a theme will also be descending into the horrors of this factory and finding out about whats happening along the way. I'm imagining some cool rooms where you have to operate machinery to solve puzzles and parts where you get stuck in ones of the processes in the machine based on the concept art.

Oh I like that thought, yeah that does seem to fit the Lovecraft theme! I would, like you, love to solve those puzzles and those machines. Although that means we must get past who or what ever is currently running them.