Japan Club Nintendo hacked...

This is a discussion on Japan Club Nintendo hacked... within the Nintendo forum, part of the Multiplatform Talk; Nintendo's Kyoto-based HQ just announced that Club Nintendo, its member rewards site, has been hacked. This was discovered when a ...

Japan Club Nintendo hacked...

Nintendo's Kyoto-based HQ just announced that Club Nintendo, its member rewards site, has been hacked. This was discovered when a large number of access errors began appearing on July 2. That's when Nintendo began investigating the issue.

According to Nintendo's investigation, there were 23,000 unauthorized log-ins (with 15 million attempts) between June 9 and July 4 on Japan's Club Nintendo site. This does not seem to apply to Club Nintendo sites in other countries.

In Japan, it's possible that Club Nintendo members' full names, home addresses, phone numbers, and mail addresses were compromised. Credit cards, however, are not used with Club Nintendo, so thankfully, that's not an issue.

Currently, Nintendo is strengthening its security. Old passwords are currently invalid, and Nintendo is asking Club Nintendo members to change their passwords via email.

Good thing that thing isn't a full-fledged network that includes credit card numbers and/or really important information (although addresses are important), or this could've been terrible for some peeps.

I wonder how they pulled it off without Nintendo noticing, though.

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if it blocks you from that ip from logging in doesn't actually matter if you have a bunch of zombie computers to use.

I can detect a bruteforce attack on a site within minutes if not seconds, and can shut down a bruteforce attack automatically. Why can't Nintendo? Because they didn't setup intrusion detection systems, that's why.

If you're on the internet, bruteforce attacks come with the territory. They should have learnt from the experience of their competitors and implemented systems before it became a problem, not after.

I can detect a bruteforce attack on a site within minutes if not seconds, and can shut down a bruteforce attack automatically. Why can't Nintendo? Because they didn't setup intrusion detection systems, that's why.

If you're on the internet, bruteforce attacks come with the territory. They should have learnt from the experience of their competitors and implemented systems before it became a problem, not after.

Argue all you want, Ps360 has their head so far up Nintendo's ass that they can look out the mouth. You know if this was Sony again you'd never hear the end of it