AutoCAD 2012

Description

Autocad 2012
Chapter 1 : A glance at application Link
Lesson 1 : Modeling space introduction
Lesson 2 : The availability method to Autocad tools
Lesson 3 : Palette arrangement style
Lesson 4 : Status bar
Lesson 5 : command structure understanding in Autocad
Lesson 6 : Customization of Autocad adjustments
Lesson 7 : How to access the guide
Lesson 8 : Saving style of workspace
Chapter 2 : How to open , see and save the drawings
Lesson 1 : How to open Autocad files
Lesson 2 : Introduction of mouse application
Lesson 3 : How to pan, zoom and regen
Lesson 4 : Work style in multi-documented space
Lesson 5 : The style of drawing saving
Lesson 6 : Templates and time saving
Chapter 3 : The style of geometric shapes creation
Lesson 1 : How to draw lines
Lesson 2 : To lock the angles by ortho and polar
Lesson 3 : to draw a circle
Lesson 4 : To activate heads-up display
Chapter 4 : Familiarity with drawing units
Lesson 1 : definition style of a measuring unit
Lesson 2 : Geometric drafting by using architectural measures
Lesson 3 : Method by metric system
Chapter 5 : More accuracy to run the plan
Lesson 1 : Introduction to Dekart coordination system
Lesson 2 : To use object snap feature to draw shapes
Lesson 3 : Automation of choosing object snap
Lesson 4 : Function of temporary tracking in finding points in space
Chapter 6 : The method of using commands
Lesson 1 : To draw a quadrangle
Lesson 2 : How to draw a polygon
Lesson 3 : How to draw an ellipse
Lesson 4 : Arrangement by hatching
Chapter 7 : The method of basic changes
Lesson 1 : To create geometric changes by property changer
Lesson 2 : To copy and move the elements
Lesson 3 : The way of elements rotations
Lesson 4 : Omission and addition of some parts of geometric shapes
Lesson 5 : The method of creating offset
Lesson 6 : Omission of elements
Lesson 7 : To redo and undo an action
Chapter 8 : The methods of choosing geometric shapes
Lesson 1 : To choose objects by windows
Lesson 2 : Addition and elimination of the chosen components
Lesson 3 : To apply shortcut keys
Chapter 9 : Introduction to shapes modification methods
Lesson 1 : Method of creating fillet
Lesson 2 : The method of creating cracks
Lesson 3 : The method of copying the objects in the mode of rotation
Lesson 4 : The method of copying of objects in a quadrangle
Lesson 5: To stretch the elements
Lesson 6 : To create symmetrical copies
Lesson 7 : The method of changing elements size
Lesson 8: Balancing by grips
Lesson 9 : The method of expanding the geometric shapes
Lesson 10 : the method of connecting the elements to each other
Lesson 11 : To modify the hatch compounds
Chapter 10 : How to organize drawings
Lesson 1 : Concept of layers
Lesson 2 : How to create and adjust layers
Lesson 3 : The layers application in organizing a drawing
Lesson 4 : To change common adjustments by layer control
Lesson 5 : To inspect concept of bylayer feature
Lesson 6 : To undo previous layers
Lesson 7 : To apply geometric shapes to adjust current layer
Chapter 11 : The method of adding the guide texts
Lesson 1 : To create a one-line text
Lesson 2 : Text arrangement
Lesson 3 : To control appearance by text modes
Lesson 4 : To create the guide text of polyline
Lesson 5 : Text editing
Lesson 6 : To create bullet and numbered list
Lesson 7 : To use symbols
Chapter 12 : A glance at application Link
Lesson 1 : How to create total dimensions
Lesson 2 : To create continuous , subsequent and baseline dimensions
Lesson 3 : To control appearance by dimensions mode
Lesson 4 : To change dimensions
Lesson 5 : How to create multileader
Lesson 6 : The method of appearance control by multileader modes
Lesson 7 : To change multileaders
Chapter 13: To produce and apply contents by reusing capability
Lesson 1 : How to insert blocks
Lesson 2 : To create blocks
Lesson 3 : To make blocks balanced
Lesson 4 : The method of redefining blocks
Lesson 5 : The method of building a block library
Chapter 14: To access special tools
Lesson 1 : Searching a drawing by tooltips
Lesson 2 : Measuring by distance
Lesson 3 : To change properties by applying quick properties
Lesson 4 : Calculation automation by quick calculator
Chapter 15: Introduction to plot
Lesson 1 : The method of creating plot
Lesson 2 : To choose the pen table
Lesson 3 : To choose the thickness of lines
Lesson 4 : To create layout, first part: choosing paper size
Lesson 5 : To create outlay , second part: To create titleblock
Lesson 6 : To create outlay , third part: cutting viewports
Lesson 7 : To reapply outlays
Lesson 8 : To organize outlays
Chapter 16: To create suitable measures for the texts in plots
Lesson1 : To use the feature of annotation to determine text size automatically
Lesson 2 : To apply annotation to determine the dimension size automatically
Lesson 3: To apply annotation to determine the size of multileaers automatically
Lesson 4 : How to change the scale in inserted measures
Chapter 17: Sharing information
Lesson 1 : To save drawings in different formats
Lesson 2 : How to print in PDF file
Lesson 3 : The method of printing to display
Autocad is a professional but user friendly program with a broad scope of information. This collection teaches step by step drawing geometric shapes and their measures very clearly. At first, this program focuses on simulation and modeling and you will see various methods and tools to work with. Ribbon is one of the most important icon which acts as a big box full of icons in its shelves. In addition to Ribbon, Palette is another brilliant part in interface. Palettes provide quick access to designing items, properties and commands. The lowest part in interface is called status bar which gives and displays information about the settings. By putting mouse indicator on each item, we can see their status from guide frame. To start a new program in Autocad , it is better to know how we can open a file. DWG suffix which is a short form of drawing. This drawing is used for introducing the file and saved sample.
There are different commands such as panning, zooming and regen which are used a lot in precise mathematical calculation. Saving the documents can be done easily with the help of instructions in Autocad. Drawing shapes and lines are necessary and full application in autocad as well as using ortho and polar. They are used for determining angles like the angle 90 degrees . For drawing circles, you can activate grids and then by drawing the radius , in drawing these shapes , dimensions are very important. Units play some roles in measuring the architectural plans which are mostly inch and foot. Metric system can help for measuring units in autocad as well.
You also see some features such as snap object to draw shapes. Before beginning, you ought to activate grid and dynamic input from status bar. There are automatic parts in object snap too. To draw a quadrangle, ellipse and polygon is another feature of autocad , like other shapes, you can use commands. Line command is really central in all drawings. Copy and move are other commands which are used in drawing geometric shapes. Omission and addition are the other methods in drawing geometric shapes, then offset can be really vital. Actually offset command is used for copying. The other commands are undo and redo which are used for returning the shapes in their first mode.
Hatching is one feature which has been left from the age of pencil and paper. Adding hatch effects increase the attraction of image. Another feature is fillet feature , by using them , we can form the points and corners as curve. Layers can also be an important concept which are used in organizing drawings. Layer properties manager is the main icon for being activated and inactivated in creating and adjusting shapes and drawing. After creating shapes and drawing the page of autocad most of the times we need to add a text, this is done by guide text , text arrangement and text mode command , then the next stage is editing them. All the calculations which have been done and formed on the shape. To adjust the dimensions are also key instruction in autocad. Whenever we are going to copy a shape, converting it to a block is a good idea. Block means a collection of geometric shapes whose name is determined in the image. At the end, the feature of printing is also possible, by choosing favorite printer and giving commands to the program.