Dungeon Defenders Eternity is the definitive version of the hit tower defense action RPG! Slice, shoot and pulverize your enemies, or build defenses to do the dirty work for you. Grab three friends and build a team of heroes from twelve different classes, each with their own defenses and abilities.

In just a few short hours we will be kicking-off the first public test weekend for the rebalance we have been discussing all month. Starting tonight at 8pm we will be rolling out the rebalance patch. It will stay live until Monday morning at 11:30am when we roll the live client back to the previous version.

What this means for you:

Heroes, pets, towers, enemies, abilities, and everything else except gear will be conforming to the new design set forth this month in a series of “Let’s talk about” posts on the DDE forums.

Due to the method in which gear is stored in code, it will remain in the old balance regime because there will be no good way to revert it once we convert.

What this means for you:

You could find yourself in possession of some seriously overpowered gear.

Given that we know that much of the existing gear could be OP, we are asking you, fine dungeon defenders, to work with us in testing this rebalance and avoid posting feedback on the forums based on experiences with already existing gear. Starting a new hero or farming new gear for an existing hero are good ways to get a feel for what new progressions systems will feel like.

While we encourage you to discuss this topic amongst yourselves all weekend, on Monday, when we revert back to the current patch, we will posting a consolidated feedback thread on the forums where we will be tracking community sentiment on the rebalance. This thread will directly influence how we move forward with testing and possibly applying the rebalance.

Thank you for reading up on this topic and bearing with us as we completed the patch.

For more information about the Rebalance, check out this comprehensive post.[www.dungeondefenders.com]

Dungeon Defenders Eternity

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KNOWN ISSUES (Updated 8/2)

PLEASE SUBMIT NEW ISSUES TO: support@trendyent.com
We'll keep this post updated with known issues, so if you are having a problem please check here:
Issues with solutions
Tavern is partly black and can only see some heroes a...

Hey all, sorry for the delay in getting this up. This post will aggregate answers to most frequently asked questions to Dungeon Defenders Eternity:
Q: There’s a cashshop. Will Dungeon Defenders Eternity be pay-to-win?
A: NO . Ri...

A somewhat comprehensive guide on the differences between the original Dungeon Defenders and Dungeon Defenders Eternity. It caters to the audience of having played the original and would like to become familiar with the new features Eternity provides.

Patch 6.2 - (11/6/14)
Balance/Features
EV buff beams can once again buff auras without having to pass through their center!
A player who leaves a game session now automatically drops all of their mana!
A message now displa...

TL;DR: Buy it if you haven't played Dungeon Defenders and you like ARPGs and Tower Defense.

Although many people were disappointed with this game upon release, me included, this game is worth looking at. A lot of the disappointment had to do with promises that weren't quite delivered upon.

Yet, upon revisiting this game, I find all the things that made the original Dungeon Defenders one of my favourite games of all time. Yet at a fraction of the cost. Sure it has problems, but this game is so diverse and puts in so many elements, of course it is going to be a mess. It is like Bethesda games: Open to play around with, tons of stuff to do, but similarly quite a few problems. If you want a game experience that is polished to the utmost and blanced, move on. If you don't mind a few uncomfortable edges and corners on a game that delivers tons of fun, jump right in.