Crusader Kings II: The Reaper's Due

Crusader Kings II: The Reaper's Due

Little remains of those settlements where the Black Death has passed through. Hasty burials make a mockery of the sacraments and set a feast for the crows. Once prosperous provinces have been laid waste, and the lord of the land hides away – secluded in his hilltop fortress, hoping the plague will pass him by. Wiser princes took precautions, and didn’t waste the revenues from more prosperous years.

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Game description

Little remains of those settlements where the Black Death has passed through. Hasty burials make a mockery of the sacraments and set a feast for the crows. Once prosperous provinces have been laid waste, and the lord of the land hides away – secluded in his hilltop fortress, hoping the plague will pass him by. Wiser princes took precautions, and didn’t waste the revenues from more prosperous years.

But, in time, all must pay The Reaper’s Due.

The Reaper’s Due expansion for Crusader Kings II highlights the historic importance of epidemics and disease in the Middle Ages, especially the Black Death – an outbreak of the bubonic plague that may have killed a third of the population of Europe.

The Reaper’s Due introduces many new systems and features to what is already the richest medieval tapestry in gaming:

Epidemics: Diseases may spread from province to province along trade and sea lanes, lowering your income and available soldiers

Prosperity and Royal Focus: Well managed provinces in peaceful kingdoms will pay huge dividends in gold and manpower

Hospitals and Royal Physicians: Prevent the outbreak of disease in your kingdom, and make sure your courtiers have access to the latest in Dark Ages Medical Science

Royal Seclusion: Shield yourself from the diseases tearing your kingdom apart, even if it means ignoring the plight of your people

New Event Chains: Is the new epidemic the End of Days? Is there someone else to blame for these horrors? Are there supernatural origins or solutions to the world’s problems?

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Reviews for Crusader Kings II: The Reaper's Due

Adds a lot to the game and a very good feature was added in the recent patch

Legolas_Katarn

08/28/2016

The Reaper's Due focuses on adding illness and epidemics to the game but also adds events relating to how people deal with the epidemics and improves the game during times of peace. The spread of disease can make it more difficult to manage your dynasty with the potential sudden death of your family members, your ruler, or people from your court but if you are managing things well it may also weaken neighbouring provinces. One very nice addition with the expansion and that came with the free patch is the ability to edit the frequency of major and minor epidemics that were added with this expansion but also to edit things about other expansions or how the game works (such as turning off or randomizing the Sunset and Mongol invasions or even changing game mechanics such as removing shattered retreats and defensive packs, making both genders equal, conversion speed, turning off supernatural events, changing attrition rates, and many others). Many recent expansions added elements that were not well liked but this one adds a lot of good and entertaining content, and the new update makes tweaking a game to your playstyle possible.