anuragc: the thing is that sugar caches icons, so if it was too long to show the 1st frame, it will be only for the first time. I meant there is no need in struggling w/ 1st frame, cache will play for it

alsroot: also this ticket askes to reduce the first frame delay only so I didnt work to improve the activity load time. Also there weresome sugesstion to replace the current pulsing icon with a new and better alternative

alsroot: correct me if i am wrong, I think here we want to replace the current pulsing icon which changes colurs to generate the pulse animation with an icon which changes its alpha value (that is turn transparent and opaque sequentially)

alsroot: last time on my discussion of the topic with bernie and tomeu they also suggested a similar innovative approach like yours , they wanted to replace the animation witha a static svg icon that will be surrounded by a ring of dots glowing by and by to complete the ring (Like the one we have in our XO boot screen)