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A world of adventure in an age of sorcery and steam. Join the fight against the enemies of Queen and Empire. Battle ancient evils, uncover sinister plots, and root out predators stalking the cobble-stoned streets. Your tools are arcane magics, steam-driven marvels, and a stiff upper lip. Learn more at our website: http://www.cubicle7.co.uk/our-games/victoriana/

Looking forward to using these rules when my campaign starts next month. Would you suggest removing the all out dodge action? If it's still allowed it becomes very powerful because a player would get to roll double their Dodge pool against any attacks made to them, without having to split it against multiple attackers.