Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.

Site Wide Plots

Kaos :: The Beginning of the End☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.

Endless Night :: Broken Magic Plot☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.

☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.

Endless Night :: Dead Magic Plot☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.

Doppleganger Plot☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.

ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.

Cotm

Character of the Month for
June, 2017

WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!

Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.

Vertigo is a rather stocky girl, her draft blood quite evident in her appearance. She would appear rather normal if it weren't for her antlers poised elegantly atop her head. Entwined among her antlers are seasonal flowers that she replaces when the ones there die. Her eyes are a deep sapphire blue that appear black unless you're closeup. Vertigo's mane is pitch black, though her tail is black with white streaks littered throughout it.

Personality

Vertigo is more on the shy side, tending to stick to herself more so than seeking out companionship. It takes a bit for her to trust others and feel comfortable enough in their company to act herself. Once she gets to know you though, Vertigo is very easy going and loves to crack jokes and laugh. She can be moody, just like any other equine, but most of the time she's a positive girl.

History

Vertigo was constantly teased as a youngster, the other foals in her herd belonging mostly to light breeds. Her antlers weren't a common sight amongst the other equines either, yet another reason for her to be endlessly teased. The mare started isolating herself because of this, not really eager to get close to others in the fear that the teasing would repeat itself.
As she aged, the maiden found herself growing farther and farther away from her herd. It had become a question as to why she even bothered to stay with them. The draft took the initiative and left on her own accord, wandering until she found a place where she felt more welcomed and wanted.

There's currently no magic, items nor companions associated with this character.

Battle Statistics

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Notable Accomplishments

*** this class will eventually become admin controlled, so don't spend too much time styling it. We will put your character's achievements here. Ie, getting a new buff, earning a herd rank, leading a herd, SWP participation, etc.