New Call of Duty: Infinite Warfare Update [11/30]

Infinity Ward just posted a brand new update with tons of fixes for Call of Duty: Infinite Warfare on Xbox One, Playstation 4 and PC. Check out the entire detailed list below from Zombies to Multiplayer!

–General Updates

• Notification for the “latest” calling cards from drops

• Fix for Orion Initiative Commander that would

• Fix to Taunt menu selection and audio queues

• Fix for Orion Initiative Mission Team Commander congratulations call out after ranking up

• Fix for accessories not remaining equipped after leaving menu

• Joining a game in-progress and then losing no longer ends your win streak

• Adjusted overlap of text in Calling Card and Emblem menus

• The “Good Citizen” Medal is now correctly awarded to the player who owned the package, not the one who picked it up

• Fix for being awarded Scrap Assist points after dealing damage to a friendly Shock Sentry

• Fix for one of the Synaptic Taunts not appearing correctly

• Adjustment to the Banshee ammo counter animation

• Added ricochet to the Epic Oni variant, Kaiken

• Fixed a bug where an error would occur after calling in a UAV

• Fixed a bug when holding a weapon and gesturing

• Fix for players being given Missions for Rigs that are not currently unlocked

• Fixed a bug where the Banshee – Siren wasn’t having an impact on other players after being damaged

• Fix for the HUD Uplink satellite drone icon not showing which team controls the drone while in splitscreen

• Fixed a timing bug where a turret would linger on a dead target before proceeding to target another enemy

• Fixed an issue where a player would get the wrong mission in a match • Fixed a freeze issue when attempting to access the Store

• Fixed a bug where splitscreen users were unable to change their team or role in custom games

• Fix for a bug on Frontier where shadows would flicker in the hallway in splitscreen

• Adjusted the killcam when a player is killed by a Bio Spike on Frontier

• Added function to allow the user to rotate a weapon in the Loadout select menu

• Fixed a bug that would kick a player to the Main Menu when using the Steel Dragon Payload

• Fixed a bug for secondary controllers for users in splitscreen

• Fixed crash that would occur after map restarts

• Fix for users seeing repeat Rig videos

• Removed “Connecting to Matchmaking Service” text in Loadout menu after searching for a Public Match

• Fixed an issue in splitscreen where both users would be kicked from the Loadout Menu if scrolling through it at the same time

• Fixed a bug where users were able to temporarily gain access to locked Loadout slots

• Fixed a bug in splitscreen where a user who enters Prestige would see red on the screen and would cause the player to lose Create A Class functionality, revealing placeholder icons

• Adjusted the death camera from penetrating into corpses on the map

• Fixed a bug on Genesis where the Vulture could get stuck inside of buildings

• Fixed a bug where bots would hover around the position of a dropped flag by the opposing team in CTF

• Fix for various overlapping texts in some menus

• Fixed a bug to ensure the location map for deploying Bombardment and Scorcher streaks wouldn’t be cut off when in splitscreen