Development Progress for 'Just Death' ...

Below are a few preview images of the Oculus DK2 Virtual Reality Headset[ http://www.oculusvr.com/dk2/ ] into my game engine, using my upcoming game "Just Death" ( www.JustDeath.com ) as the example. This implementation uses SDK based distortion. I'll roll my own "client distortion" since performance is key here trying to maintain 75hz w two times the rendering load.