Note, all sprites in Apop's CM repo before going closed source, as well as any sprite that is a modification of one of those sprites OR a /tg/ or other open source sprites, are allowed and CC-BY-SA(-NC)

Sprites that have to be replaced and should be prioritized:

Resin wall/membrane/door (thick included)

Warrior and Defender sprites.

Ground, rock, and sand sprites on desert map

Dropship door animations

Sprites that would be nice to have/changed up:

Move the north-facing wooden barricade's sprite a bit north

Incendiary and m15 grenade boxes.

Wielded pistol and revolver inhand sprites.

RPL-Y cargo mech

Suit Storage Unit (EVA)

SecTech vendor

YouTool vendor

tool storage machine (ROBCO)

hydroponics tray

space violin

kitchen knife

Canister [Air]

tank storage unit

warning cone

gas turbine generators on Big Red

uranium pillars on Big Red (maybe have a control rod sprite instead of uranium walls)

Personal Computer on Big Red in Office Complex

mining drill

server rack

3/4 sandstone and cultist walls

Mapping:

Replace all var-edited objects for coded variants.

Work unfinished maps. Desert Dam would be good for vehicle combat, and we could use a large one for no-Almayer game mode.

Cryo access in medbay made general medbay, not doctor-restricted.

bookcase sprites should have various filled variants because it looks bad to have libraries with 0 books on Big Red/ Prison