GamePolitics - Comments for "Report: 600k Accounts Banned From Xbox Live"http://www.gamepolitics.com/2009/11/11/report-600k-accounts-banned-xbox-live
Comments for "Report: 600k Accounts Banned From Xbox Live"enRe: Report: 600k Accounts Banned From Xbox Livehttp://www.gamepolitics.com/2009/11/11/report-600k-accounts-banned-xbox-live#comment-240537
<p>When I say piracy is wrong I do mean it is generally wrong.&nbsp; I know there are some exemptions from the rule, but I was still raised beleiving stealing is wrong if you don't need it.&nbsp; Some of these companies do try and take advantage of the consumer by charging more and slowly raising the price of their games, but at the same time I can't help but think of where I will be someday, as I kinda want to make games myself and I do worry a little that I won't be making the money I should at first in part due to piracy.&nbsp; Then again I always never cared too much about money, and as long as I am able to feed myself I probably won't mind too much.</p>Fri, 13 Nov 2009 22:42:58 +0000Sporgecomment 240537 at http://www.gamepolitics.comRe: Report: 600k Accounts Banned From Xbox Livehttp://www.gamepolitics.com/2009/11/11/report-600k-accounts-banned-xbox-live#comment-240523
Yeah, yeah, they won today.
<br><br>
And tomorrow there will be another - maybe even better - hack.
<br><br>
It's the Hare and Tortoise story all over again.
<br><br>
ZAR.
Fri, 13 Nov 2009 18:11:58 +0000ZARcomment 240523 at http://www.gamepolitics.comRe: Report: 600k Accounts Banned From Xbox Livehttp://www.gamepolitics.com/2009/11/11/report-600k-accounts-banned-xbox-live#comment-240273
<p><span class="submitted"><strong>Neeneko</strong></span></p><p>I'll admit I used mind to run copied games but hell I went and bought half of them anyway. IMO doing more than medicore stuff to protect the system and software(and media in genreal) is doing way to much and infirnging on the consumer far more than they think it is.</p><hr /><p>Until lobbying is a hanging offense I choose anarchy! Stop supporting big media and furthering the criminalization of consumers!! <a href="http://zippydsmlee.wordpress.com/" title="http://zippydsmlee.wordpress.com/">http://zippydsmlee.wordpress.com/</a></p>Thu, 12 Nov 2009 19:59:08 +0000ZippyDSMleecomment 240273 at http://www.gamepolitics.comRe: Report: 600k Accounts Banned From Xbox Livehttp://www.gamepolitics.com/2009/11/11/report-600k-accounts-banned-xbox-live#comment-240271
<p><span class="submitted"><strong>Neeneko</strong> </span></p><p>And useing xna and a offline trick you can run full backups off the HDD &gt;&gt;</p><p>There is no 100% fix they can do to allow one and block the other, they want to go overbaord the the protection.</p><hr /><p>Until lobbying is a hanging offense I choose anarchy! Stop supporting big media and furthering the criminalization of consumers!! <a href="http://zippydsmlee.wordpress.com/" title="http://zippydsmlee.wordpress.com/">http://zippydsmlee.wordpress.com/</a></p>Thu, 12 Nov 2009 19:56:43 +0000ZippyDSMleecomment 240271 at http://www.gamepolitics.comRe: Report: 600k Accounts Banned From Xbox Livehttp://www.gamepolitics.com/2009/11/11/report-600k-accounts-banned-xbox-live#comment-240208
<p>Not really.</p><p>Region coding is just a bit, it is trivial to deactivate that and still maintain the rest of one's DRM.</p><p>Homebrew is a bit tricker, but not undoable.&nbsp; The simplest way is to provide an alternate path of development and execution so homebrew games are run in some fundementally differnt way then offical ones.&nbsp; Limited instruction sets, interperted language, etc.&nbsp; It takes more work, but it has been done in the past.&nbsp; Microsoft is part way there with XNA.</p>Thu, 12 Nov 2009 15:40:00 +0000Neenekocomment 240208 at http://www.gamepolitics.comRe: Report: 600k Accounts Banned From Xbox Livehttp://www.gamepolitics.com/2009/11/11/report-600k-accounts-banned-xbox-live#comment-240207
<p>Ah, but what do you base the 99% off of? Suspision? &nbsp;People you have known? &nbsp;This is the problem when statitics do not exist, people make up numbers based off what they think they should be.</p><p>In my case, every person I&nbsp;knew who had a modded console did it for either homebrew (I hung out with software engineers and amature game devs) or imports (I&nbsp;also hung out with otaku), thus from my personal experince, 100% of mod chips are used for non-piracy.&nbsp; I&nbsp;modded most of my consoles, and have never once had a pirated game.</p><p>I&nbsp;am at least aware enough to admit that my personal knowledge is not complete knowledge.</p>Thu, 12 Nov 2009 15:36:34 +0000Neenekocomment 240207 at http://www.gamepolitics.comRe: Report: 600k Accounts Banned From Xbox Livehttp://www.gamepolitics.com/2009/11/11/report-600k-accounts-banned-xbox-live#comment-240204
<p>For the most part you are correct it dose do soem data damage but for the most part it just makes that unit incompablie with live.</p><hr /><p>Until lobbying is a hanging offense I choose anarchy! Stop supporting big media and furthering the criminalization of consumers!! <a href="http://zippydsmlee.wordpress.com/" title="http://zippydsmlee.wordpress.com/">http://zippydsmlee.wordpress.com/</a></p>Thu, 12 Nov 2009 15:23:43 +0000ZippyDSMleecomment 240204 at http://www.gamepolitics.comRe: Report: 600k Accounts Banned From Xbox Livehttp://www.gamepolitics.com/2009/11/11/report-600k-accounts-banned-xbox-live#comment-240203
<p><span class="submitted"><strong>Afirejar</strong> </span></p><p>So? &quot;piracy&quot; comes about due to 3 things,price ability and popularity don't make pirates out to be sub human or worse just cause something is popular, not very easy to get or expensive. Also consumption is a core part of the modern man you can not remove it without changing the world one is forced to live in.</p><br /> <br /> <p>It dose not matter what modchips are used for their existence is not an absolute link to &quot;piracy&quot; because both the WII and 360's drives can be software modified to run backups making any claim to the direct linkage of &quot;piracy&quot; moot at best. Hell the industry has practically said that a disc image being read by a console is infringement, my point being&nbsp; &quot;piracy&quot;(the non profit kind) is a natural part of the business were one has to compete with ones self in order to maximize profit , if you can;t do that go out of business and let someone else try it. </p><p>&nbsp;</p><p>I think your the one deciveing yourself....</p> <hr /><p>Until lobbying is a hanging offense I choose anarchy! Stop supporting big media and furthering the criminalization of consumers!! <a href="http://zippydsmlee.wordpress.com/" title="http://zippydsmlee.wordpress.com/">http://zippydsmlee.wordpress.com/</a></p>Thu, 12 Nov 2009 14:49:53 +0000ZippyDSMleecomment 240203 at http://www.gamepolitics.comRe: Report: 600k Accounts Banned From Xbox Livehttp://www.gamepolitics.com/2009/11/11/report-600k-accounts-banned-xbox-live#comment-240200
<p>As far as I can see MS has the right to stop anyone from putting moddified hardware onto their live network.&nbsp; Regardless of whether modding a console is legal/illegal where you live, or whether it is used for legal/illegal actions... its their online network, the terms of service state this and therefore people can complain and argue the rights and wrongs of modding all they like, this is a service provided by them for cash, they set the rules of entry, if you disagree with them... tough!&nbsp; As long as they aren't taking your money you dont have a right to the service and they have every right to refuse to take your cash<br /><br />As to the &quot;does this effect offline use&quot; MS are stating no...&nbsp;they have not done damage to hardware owned by people, you can do what you like to your own hardware you own it... you just can't come online to play.<br /><br />Where exactly is the arguement here?</p>Thu, 12 Nov 2009 14:44:23 +0000Pugcomment 240200 at http://www.gamepolitics.comRe: Report: 600k Accounts Banned From Xbox Livehttp://www.gamepolitics.com/2009/11/11/report-600k-accounts-banned-xbox-live#comment-240189
<p>When you try to play a game on your Xbox 360 console, you receive the error message: &quot;The region code for this game does not match your console's region&quot;</p><p>Until this changes, I will always support console modders.&nbsp; The fact that I happen to live in the USA should not preclude me from playing Ashes Cricket 2009 on the Xbox 360.</p>Thu, 12 Nov 2009 08:08:48 +0000Bennett Beenycomment 240189 at http://www.gamepolitics.com