Now, more details about GTA V for PC have been discovered by Reddit user “Hal_Nein_Thousand” looking into the same XML file but, in this case, from the PS3 version of the game, which contains a lot of beta changelogs and detailed bug reports left over, including reports tied to PC, DX11 and x64.

As you can see, the file shows us a DirectX 11 tag. Max Payne 3 and L.A. Noire for PC featured DirectX 11 effects, so it’s reasonable to believe that a hypothetical version of GTA V for PC will also have support for DirectX 11.

We can also see a x64 reference. It is possible that the game could run on 64 bits systems, so it would be able to use more than 4 Gb of RAM and 2K textures may become a reality.

Of course, take this with a grain of salt. It’s not official info, only a rumor.