1.) Fabula Nova Crystallis is a 10-year commitment for Square Enix.
2.) I would expect Hiroyuki Ito to lead development on Final Fantasy XV, seeing as he was the director and game designer for Final Fantasy VI, IX and XII.

Besides I reckon for XV they'll end up going in the direction of the tech demo they showed..even though it was a tech demo I thought the concept was pretty unique and fresh. It was like a mix of modern middle east with a mix of the classic Final Fantasy elements.

Besides I reckon for XV they'll end up going in the direction of the tech demo they showed..even though it was a tech demo I thought the concept was pretty unique and fresh. It was like a mix of modern middle east with a mix of the classic Final Fantasy elements.

Yeah I really want a game around Agni's demo

I wonder when a nuclear warhead goes off, does the frame rate of real life drop?

Several hundred years have passed since she fell into a deep slumber. The world, diseased by Chaos, is on the bring of destruction. The people, hopeless and full of despair, stand by hopelessly and watch the horror unfold in front of their eyes. As the end draws near, she awakens. She is Lightning, humanity’s last hope.Only 13 days remain until the end of the world.As the chosen one, Lightning battles her way through the final 13 days in an attempt to save humanity and accomplish her ultimate goal.With a brand-new battle system, the player will be controlling Lightning and Lightning alone. The Paradigm Shift feature has been replaced with a unique tactical system that will provide a fresh, interactive battle experience.Lightning can jump, climb, swing and slide. Players can enjoy a variety of different actions by interacting with obstacles and objects. Explore every inch of the world using buildings, decorations, and furniture at your disposal.Lightning Returns sees the return of composers Masashi Hamauzu, Naoshi Mizuta and Mitsuto Suzuki, who have all worked on the soundtrack for the previous title, FFXIII-2. Hamauzu’s track used in the trailer, “Crimson Blitz,” will be available for download on the iTunes Store on December 23 for $0.99.

New Screenshots (spoilered for size)

Lightning faces Anubys, a barbaric creature whose axe is as destructive as his rage. Will her new blade be enough to defeat this savage creature?Customization is the name of the game! Unlike the previous installments, players can now mix and match abilities without the limitations of roles.A brand-new world calls for brand-new monsters. Discover their weaknesses and devise the best strategy for victory.Lightning finds herself in the city of light, Luxerion, where strange events seem to occur at every turn.Lightning appears to be talking to a “disciple.” Who are they and what is their agenda?An organization called the Order is in charge of keeping the peace in Luxerion. Called forth by the hearing officer, Lightning decides to look into the serial killings.Lightning’s every move in Luxerion is being monitored, but by whom?A group donning white robes gathers quietly in Luxerion as the clock strikes midnight. Some missions require skills of stealth as Lightning is ordered to trail this mysterious mob.Interactable objects like this pole can be found around town. Utilize them to get around quickly and effectively.The dawn’s light uncovers a secret code, one of the clues needed to uncover a mystery. More are hidden around town, but they can only be found during certain times of day.The train connects all four continents, allowing for free travel throughout the world.A clock hangs from the station’s exterior. As time management is vital, numerous timekeeping devices are scattered throughout the city.The downtown area is located between the business district and North Station. Among the businessmen and window-shoppers, merchants can be found selling their unique products to passersby.Information displays are hung near the ticket gate in the North Station. There are also shops tucked away in the back. The station’s busiest times are in the mornings and afternoons when people head to and from work.Dangerous foes lurk even in towns. Depending on the time of day, you’ll have quite a battle on your hands! Be prepared for frequent monster encounters after dark.The streets are full of hustle and bustle during the day, but few residents are seen wandering the premise at night. When darkness falls, monsters come out to play. Different foes can be encountered during different times of day.

I still have high hopes for this game. Absolute customization, time management items (they probably slow down time or something), etc. The whole religious side is interesting, too (reminds me of FFX's religious angle though there seems to be less of the mysticism), which may force them to weave a more dramatic story that works better for them.

Square said the FFXIII Project has now shipped 9.7m copies. It was 9.6m in August.

I was pretty hyped when the details came out of this game, when we heard about all the ideas and the design etc. But then I saw the trailer and I'm really not feeling it. FXIII-2 was a commercial flop, but FFXIII was so damn expensive to make they have to get their money back somehow and we're here with another game revolving around Lightning.

Meanwhile, we're still waiting for a western Type-0 release, SE will not talk about a Bravely Default: Flying Fairy (incredible 3DS JRPG) localisation, infact, when questioned about it their PR teams denies it's existence. And Versus was announced 6 years ago. That says it all about SE these days, they are fooking inept and leave us to...

Last edited by dc89; 12-22-2012 at 08:09.

Originally Posted by neoxthexone

DC is the hero PSU deserves, but not the one it needs right now. So we'll ban him, because he can take it. Because he's not a hero. He's a single guardian, a watchful protector. The DC.

Is this the first Japanese game you have seen?
Japanese developers do this to female characters way too often i guess they want them to be sexy but unique so they come of with the weirdest $#@! no one in real life would wear unless you factor in cosplay. Its obviously not practical for battle but fantasy is in the title of the game so anything goes i guess. Oh and i was way too distracted that she has capes for her legs to notice she only has panties on.

Is this the first Japanese game you have seen?
Japanese developers do this to female characters way too often i guess they want them to be sexy but unique so they come of with the weirdest $#@! no one in real life would wear unless you factor in cosplay. Its obviously not practical for battle but fantasy is in the title of the game so anything goes i guess. Oh and i was way too distracted that she has capes for her legs to notice she only has panties on.

No this is not my first Japanese game lol, and I know for a fact how the Japanese loves to flaunt their unusual culture. I was just saying...although I'm glad there are different outfits.

Following today’s earlier leak, more new details have come out regarding Lightning Returns: Final Fantasy XIII, including world travel information and estimated clear time. Find the bullet summary below.

You can move around between continents by foot or faster by monorail. It’s the so called “open world” connection.

Judging by the current outlook, the world is really vast and it’s rough on the operations.

The first thing Square thought of was the map function, but now the numbers are regulated.

Square looks forward to seeing how each continent is manufactured and connected.

It seems there is still more to come.

In this title, one day is 24 hours. In Final Fantasy XIII it was 26 hours, but when time stopped 2 hours were lost.

What happens when the gate closes due to the time but you’re in a fight with a strong enemy, does it close after the battle? Does time pass during battle?

If you’re doing your best, you can stretch the time limit past 13 days and increase time, but how you do it is a secret.

The game’s test players cleared it in 2 to 4 days.

Depending on how you do it, the deferment is quite different.

The ending doesn’t differ too much depending on the time it takes you, but there are a lot of things in the playthrough you can’t experience within the time limit. Those variations are what players can look forward to.

Battles are invoked when a corresponding button is pressed. Battles this way have you watch the ATB bar.

There are a limited number of items you can carry.

By setting abilities, the battles are more action based rather than command based.

That's true. I meant as a "throw it out there" thing y'know? X-2 is a good example. The XIII-2 outfit felt like it had a meaning. Since she's the warrior of the Goddess. When something like that comes in mind it seems normal. Especially Greek Mythology women back in the day.

Posting Permissions

PlayStation Universe

Copyright 2006-2014 7578768 Canada Inc. All Right Reserved.

Reproduction in whole or in part in any form or medium without express written
permission of Abstract Holdings International Ltd. prohibited.Use of this site is governed
by our Terms of Use and Privacy Policy.