When the level begins, follow the white rabbit into the next room. As you approach the Shotgun and ammo on the floor, you'll see a short cut scene where a hunter locks the gate behind you. Shortly thereafter, four cell doors will be unlock and several hunters will run at you. Get the shotgun ready and mow them down as they approach. Head into the next room and through the gate into the shower room. Blow away the three hunters there and collect more ammo behind the row of showers. Return to the previous room and use the lever on the wall to open the next door. Now go into the cellblock and grab Painkillers and Knives from the cells. Exit through the door you just opened.

Go through the next gated door to see a short cinematic of our rabbit friend. In the next hall, take cover behind the mattress and wait to pop out and waste the hunters who flood the hall. There is one lone guy who awaits once you get through the next gate. Before you go there, though, explore the door to the left for a Bottle. Go across the hall and enter the gray door. Go up the narrow staircase on the left edge of this chamber, and it will lead to a bottle of Painkillers. Continue winding around to come up behind another hunter. Wax him.

Follow the winding path and through the next room. As you step into the next cellblock, you'll see a short cut scene. The Duirector wants you to slaughter the freak in the pink dress. Duck behind the nearest column and rap on the beam to bring him close to you. Shoot him in the face when he gets close. Run to the end of the block and up the stairs to find a Save Point. Save, then go inside the barred room to get two helpings of Shotgun Ammo and some Painkillers.

Wait in the room just outside the room and you'll see hunters headed your way. You can pretty much just stand in the center of the room and just blow away whoever comes around the corner. It's that simple. Reload when you get low and don't get too close to the door, or you could get cut up when someone charges. When all of them die, the Director will tell you to get downstairs. Go through the gate to another Save Point. If you need Painkillers, you can now head to the cellblock where the last group of enemies came from and collect some from the cells.

Otherwise, head forward and grab the Shotgun and Painkillers. Then stay in the next hallway and look through the gate. Hunters will approach, and you can kill them through the bars. Once two fall, move up the stairs and wait at the corner that looks into an open room. Rap on the wall to bring a pair of hunters over, and pop out to waste them with the shotgun. When they die, move to the stairs and head up.

Go through the right door and you'll see a dude fried on the chair. Go in the execution chamber to find some Painkillers. Ironic. There are even more through the other door here. Return to the hall and head straight through the orange gate. Gun down the hunter who charges and step through the next gate. Go through the double doors around the next corner and climb the low ramp at the back of the room to enter the morgue. As you pass by the corpse on the table, the body will raise up. There are two bottles of Painkillers at the back here. Grab them and head back to the hall, continuing on. Grab the Shotgun Shells and go into the workshop.

Once inside, move to the right and pull the lever on the wall to open the door in the hallway you were just in. Head back and get all the Shotguns you can handle. Go back to the workshop and you'll see a cut scene.

It seems the Director is writing you out of his script! When the video concludes, get behind the nearest column and take cover. Pop out and waste the loser to the left, then peek around and take down the two chumps to the right. Pick your way up closer to the last couple chumps and use the workbenches as cover while you're icing them. When they all drop, grab a body and go to the left corner of the room. Drop one of the corpses there to keep the next set of gates open, and exit through them.

Use the Save Point in the next hallway. Move forward through a room and toward the stairs to trigger another cut scene. The rabbit has the keys out, so you have to hunt him down. Hasenpfeffer, coming up! Follow the steps up and outside. In the courtyard below, you'll see several guards milling around. Take aim at one of them and let fly, then fall back to the previous room. Wallstrafe to the edge of the doorway and wait. As they come down the hall with the steps, hit each with a barrage of shot. Collect their ammo and continue back outside. Go down the metal stairs and into the courtyard. There are several bottles of Painkillers scattered around the perimeter here, but you probably don't need them.

Head to the top of the tower... quietly. At the top, you'll find the bunny and another guard. Wax them at close range with the Shotgun. Then head back downstairs and exit. You'll see eight more guards pour into the courtyard. Linger behind the tower and wait for them to split up and move in different directions. When they do, make a break for the prison. Head back up the metal stairs and into the room past the steps. There might be a guard coming at you from the opposite way, so be prepared to ice him. Otherwise, do the same thing you did with the first batch of guards. Hole up near the door, and look and pop as they approach. Kill a few this way, then fall further back to the corner near the now-locked barred door. Finish the rest of the guards off here. Wait for them to fire and peek around the corner, then blow each one away.When they all die, go past the trucks and through the doors there to end the scene.