06/08/07, 17:34:58 : done initializing, seconds taken : 0.520
06/08/07, 17:36:17 : done 6340 frames , seconds taken : 78.283, average / second : 80.988
Still getting decent results on Linux, always a good thing. I'm not sure what shaders can be done with current OpenGL, is it up to Shader 3.0?_________________

Quote:

This is sexier than what this forum was supposed to tolerate. - Banshee

you people that are getting around 80 FPS reported, do you by any chance have your monitor refresh rates set to 80?

if you ever figure out how to switch on pixel shaders in OpenGL then please let me know because i've already completely designed my pixel shaders and a few people here know i'm not talking nonsense.QUICK_EDIT

OpenGL had shader 4.0 support sooner than DX 10 was released afaik.
I never used shaders so no idea, but there are a lot of shader tuts on NVidia site (even with GLSL, I think), and I think you'll find "how to swich on"
in OpenGL 2.1 specification (OpenGL.org)
and definitely here: http://www.humus.ca/index.php?page=3D
There are a lot of both DX and OGL demos with sources, most using shaders there, look for the older,simpler ones._________________Time will tell...
Sooner or later...
Time will tell...QUICK_EDIT

Man, read stuff before you post.
This is not a mod.
AFAIK Judeau is still working on this. Programming an engine takes some time._________________Time will tell...
Sooner or later...
Time will tell...QUICK_EDIT

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