Columbine Massacre RPG responsibility

In reading the responses to your debate with Clive Barker about the artistic merits of video games, I found a letter referencing "Super Columbine Massacre RPG." If the video game creators and their fans want artistic validity applied to their endeavor, then are they willing to accept artistic responsibility for what they've created and its potential impact on the consumer? Many defenders seem to take the stance of "it's only a game."

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