The first time I knew FC was worth a looky see,was after release,when CJ could not leave town,well..I jumped the fence and grabbed the first plane and took off north,got shot up by Hydra's(did not know then wtf..got me ) bailed out near ground,ran up the hill at the big ear and to my shock was teleported to the top of a skinny antenna,where I caught my breath,found my first para chute,thought this may be a good thing to get away from the cops,found a Sanchez,then a sea sparrow and got safely to Blueberry,where I found bribes,and survived the cop onslaught...a great time,memories I think of regular,can never forget the thrill of though's early days of SA,I knew I would go back and explore FC...glad I did

Yes^^I did not know that day,the danger.Luckily I hurried a plan to take a short route to the water,thinking I should pull the rip-cord,as soon as possible to get there safely.

I landed near the beach,jacked a ped on a Sanchez,nearly lost all health,made it up to the Sea-Sparrow,under the dam. barley got it in the air..whilst worried about it smoking;

stayed as close to the ground as I could so as to avoid,choppers,hydras,ground cops.I thought this four star is pure hell

Made it ok to Blueberry,where I knew a lot of bribes could be found. Then flew my Sea-Sparrow to the save home near the Vinewood sign(the one you buy)

Parked my Sea-Sparrow on the roof of the Garage..Walla !! it stays there,as if in the Garage..And was fixed;..by some SA magic(musta been) a team of unseen repair men And they do all that repair work in less then a Second..

Yes^^I did not know that day,the danger.Luckily I hurried a plan to take a short route to the water,thinking I should pull the rip-cord,as soon as possible to get there safely.

I landed near the beach,jacked a ped on a Sanchez,nearly lost all health,made it up to the Sea-Sparrow,under the dam. barley got it in the air..whilst worried about it smoking;

stayed as close to the ground as I could so as to avoid,choppers,hydras,ground cops.I thought this four star is pure hell

Made it ok to Blueberry,where I knew a lot of bribes could be found. Then flew my Sea-Sparrow to the save home near the Vinewood sign(the one you buy)

Parked my Sea-Sparrow on the roof of the Garage..Walla !! it stays there,as if in the Garage..And was fixed;..by some SA magic(musta been) a team of unseen repair men And they do all that repair work in less then a Second..

..imagine that!! Who wudda thunk it?!?!?

You got totally lucky Firegod.As I have stated many times, do not bargain with GTA.If you have managed to find the Fort Carson Invisible Police Chopper then why bargain?

You need to make your short way through the tunnel and back to the FC safe house.Going the long way and facing certain GTA death, and all kudos to you.

My method was to stay as long as possible, before losing all health (full armor long since gone)then going to make it back to the FC safe house to change clothes to remove wanted level,THEN try again before saving. Saving is the ultimate forfeit, I can not save until completion.

You did a great job in saving your character.However, CJ must find the source of the invisible chopper.We will continue this chapter, as I continue the search for the source.Keep up the good fight in the PC version of this timeless, excellent game.

Yes^^it was a crazy approach for SAVING my CJ except during that early attempt at a study of the,invisi chopper, I would often try a new stunt. On that day,on an impulse,I decided on taking the SEASPARROW ,to save on it on the ROOF of the MUHLHOLLAND garage, as It can be saved there.

I still play SA using my disk My wife got me on release day....what a day that was.

Just this week a pal gave me a hint on a sky door there,and a building in FC that can be entered.

There are a few buildings that can be entered.

The little store is open certain hours, (Molotovs spawn behind it)the Ammu-Nation is always open, and the Cluckin' Bell closes at midnight.

There is mentioned in the write up here that there is an insubstantial plane - an opening.On the main street through the little town, about 3 or 4 buildings up from the store, onthe opposite side of the street, is a wall you can just walk through into the building.Not much to do, it's a tight fit, unlike the previous insubstantial planes of Vice City.

QUOTE

I don't think I'll ever see a release day that will excite me as much as SA's release did.

October 2004. What a time. Real life stopped for us, and §an Andreas life took over.

the unsubstantial plane is the one, I was talking about also..so it is not new to you,I Just now recall that fact .

Most important thing I did today in FC is, It seems to me the PD helio I theifed got stuck, in the bridge.FC has a mystery force that allows them to get stuck in Mountains and otherthings such as bridges and road ways with out exploding

fun.

QUOTE

I don't think I'll ever see a release day that will excite me as much as SA's release did.

THANKS brother gamer^^MASSACRE it is always a good day when I meet up with another SA fan. YAY!

the unsubstantial plane is the one, I was talking about also..so it is not new to you,I Just now recall that fact .

Most important thing I did today in FC is, It seems to me the PD helio I theifed got stuck, in the bridge.FC has a mystery force that allows them to get stuck in Mountains and otherthings such as bridges and road ways with out exploding

fun.

QUOTE

I don't think I'll ever see a release day that will excite me as much as SA's release did.

THANKS brother gamer^^MASSACRE it is always a good day when I meet up with another SA fan. YAY!

FC will bite you in the ass in many ways.There are many ways to die, as well as many glitches.

I only got lucky stunting on a mountain bike one time.Off the radar tower, from above, 1,000+ degrees rotation, and landed safe and alive.Usually I will die no matter what.

The bottom line - this place is different, special - it can kill you in many ways.

Say which is higher up>radar tower or the> antenna, that beams you up to the para chute spawn ?when I para-chute from there I just spiraled the whole time down,and it seemed I stayed a Loft a whole lot,Longer than I thought it should be ...huh? another spooky mystery of FC or does FC just make you nuts?

Say which is higher up>radar tower or the> antenna, that beams you up to the para chute spawn ?when I para-chute from there I just spiraled the whole time down,and it seemed I stayed a Loft a whole lot,Longer than I thought it should be ...huh? another spooky mystery of FC or does FC just make you nuts?

Don't think I've ever lived base jumping off that tower.

If you mean the Big Ear, then I think the base jump tower is higher.

The antennae that I used for stunting is right behind the two of the above.It's like a power pole, phone line carrying utility thing, not really an antennae.

It is the drop-off down to the sand below, I usually aim vehicles directly at the big thing.Try to get spin, and land in one piece down the canyon below, on the sand.