I just started again, after a year or so, to play Vega Strike. Downloaded the SVN version and found it great.I was just wandering if there could be a sense in hacking the mass of the ships in the units.csv file as suggested herehttp://vegastrike.sourceforge.net/forums/viewtopic.php?f=19&t=13237, I'll try to put base mass for LLama to 1000 and the Plowshare to 5000 but maybe I should make a general change. Are all the ships underestimated in the mass category? And if I change the Mass, should I change Moment of Inertia too (well, I think I should, if my phisics knowledge has not gone totally away...)?