LEGOLAND® Florida Resort will only accept one form of payment for your group booking. We allow organization/school checks, money orders, certified cashier's checks, credit cards and cash. The only checks accepted the day of the field trip are government issued or bank certified/cashier's checks. If payment is to be made with a non-government issued organization check, it must be received a minimum of 10 business days prior to the visit date. If you are tax exempt you must pay with an organization check or credit card that matches your tax exemption. No personal checks allowed.

Grades K-3

Grades K-4

Go on an adventure with our friend Milo, using the all new LEGO® WeDo 2.0 set. Students will be introduced to intermediate programming concepts that will use motors and sensors to help your Milo rover train and prepare for its journey to another planet in search of life.

Grades 2-5

Use the LEGO® Education StoryStarter set to build your story and enhance reading, writing, listening and speaking skills. Work in a group to create a beginning, middle and end to your story and answer the 4 W’s – who, what when and where. This hands on learning tool is a fun and interactive way to create your story at LEGOLAND® Florida and present your story to your classmates.

Grades 2-5

Grades 2-5

Using the LEGO® WeDo 2.0 set, dive into the world of intermediate robotic programming while discussing the importance of recycling. Build a simple machine dump truck that uses motors, levers and pulleys to help represent the importance of sorting trash from recycled goods.

Grades 3-6

Grades 4-6

Take part in a mission to Space using the all new LEGO® MINDSTORMS EV3 robot to complete the tasks of collecting the damaged satellite, activating the communication station and launching a space rocket. Program and test your solutions using real-life robotics technology that includes sensors, motors and intelligent technology.

Grades 4-6

Program the LEGO® MINDSTORMS EV3 robot to rescue the rover on a mission to Mars in outer space. The missions include tasks such as collecting space rocks, saving the rover from a crater on Mars and reactivating the space colony. Students will creatively adapt and apply programming and problem-solving skills to allow robots to navigate through challenges related to space exploration.