The grey knight isn't to intense, but has some nice rulings. A few on purgation squads.. like, not being able to fire out of a vehicle with no fire points. Techmarine can fix a vehicle hes embarked on.. You cant use POTMS if the vehicle fired smoke launchers, but you can if it moved flat out. There were a few surrounding mordrak, thrawn, and rapier strike.

For the Orks they clarified how boarding planks work versus walkers. Walkers do not get to hit back which is pretty cool for the Orks. However, cover for purposes of KFF is determined on a vehicle-by-vehicle basis. So those walkers are really gonna have to cluster around the Mekboy. This will really limit those Kan Wall army lists I think.

System Commander wrote:The grey knight isn't to intense, but has some nice rulings. A few on purgation squads.. like, not being able to fire out of a vehicle with no fire points. Techmarine can fix a vehicle hes embarked on.. You cant use POTMS if the vehicle fired smoke launchers, but you can if it moved flat out. There were a few surrounding mordrak, thrawn, and rapier strike.

I realize Im not helping much.. Ill shut up now..

Say I can't pull up the faq on the GK, for some reason What was the ruling on Mondrak? Probably going to have him as an HQ because of First to the Fray and his Ghost knights. So if I could get the run down that would be awesome.