Yes, he should be able to do more dmg, there is some gear things he could fix according to his armory, but just looking at the logs every fight I found he had excessively low active time. I find that people that are this way have trouble moving and performing their rotation. It could be that and there is usually little help you can provide. Even if he is performing that right priority rotation until he is very high on his active time he'll always be low like he is. Hunters are capable of moving and casting 100% of the time so hunters don't have a good reason to ever stop attacking unless you're whole group is stopping for a transition phase or something like that.

Well I'm no expert but even I can see a few things wrong off just his armory and log.

His reforging isn't consistent, he reforges out of mastery on some items then leaves mastery as it is on others. He should be going crit>mastery>haste as BM anyway, and yet there are several pieces with haste untouched when it could be reforged into something better.

Looking at your first Jin'rokh log, hes putting out 106k dps over the course of the fight and in less gear last night I put out over 130k.

Well I'm no expert but even I can see a few things wrong off just his armory and log.

His reforging isn't consistent, he reforges out of mastery on some items then leaves mastery as it is on others. He should be going crit>mastery>haste as BM anyway, and yet there are several pieces with haste untouched when it could be reforged into something better.

Looking at your first Jin'rokh log, hes putting out 106k dps over the course of the fight and in less gear last night I put out over 130k.

I also don't know much about Beast Mastery, but I'm pretty sure he could be using Kill Shot (6 second cooldown?) a lot more often than he is currently.

The reforging isn't gonna matter, our secondary stats are weighted so poorly that the difference is incredibly small. I do notice his pet is doing wayyy less damage than it should be though and I don't see a single Kill Shot in the log I'm looking at.

The reforging isn't gonna matter, our secondary stats are weighted so poorly that the difference is incredibly small. I do notice his pet is doing wayyy less damage than it should be though and I don't see a single Kill Shot in the log I'm looking at.

True, although its a pretty large warning indicator that some lights aren't turned on in terms of optimizing performance.

Also, I don't know much about Beast Mastery, but should autoshot reliably be your top damage ability?

And further, if he is having trouble placing as BM you might want to suggest Surv - it pulls ahead on the majority of ToT fights since it's so strong if there is ever more than one target, and BM is hard to optimise for Jin'rokh anyway.

True, although its a pretty large warning indicator that some lights aren't turned on in terms of optimizing performance.

Also, I don't know much about Beast Mastery, but should autoshot reliably be your top damage ability?

And further, if he is having trouble placing as BM you might want to suggest Surv - it pulls ahead on the majority of ToT fights since it's so strong if there is ever more than one target, and BM is hard to optimise for Jin'rokh anyway.

Yeah, the auto-shot thing is normal, at least in my experience. Kill Command gets listed under the pet so it's usually auto-shot followed by arcane shot in my logs. You're right though, seems like he maybe hasn't read up on his class since the reforging is all over the place. Can almost guarantee he's not using every Kill Shot on CD as well.

Yeah, the auto-shot thing is normal, at least in my experience. Kill Command gets listed under the pet so it's usually auto-shot followed by arcane shot in my logs. You're right though, seems like he maybe hasn't read up on his class since the reforging is all over the place. Can almost guarantee he's not using every Kill Shot on CD as well.

Yeah I was too lazy to do the math but I think you could work out fairly easily.

Look under pet, damaging abilities, kill shot, compare that number to duration of the fight divided by 6 and if hes not within 10% of that then bad.

Jin'Rokh log... 19 Kill Commands on a 4:30 second fight... There's the problem. KC should always be on cooldown, you should always have enough focus to ensure KC is on cooldown. Playing perfectly, you should get 10KCs/minute, so he's well under half the expected amount.

Jin'Rokh log... 19 Kill Commands on a 4:30 second fight... There's the problem. KC should always be on cooldown, you should always have enough focus to ensure KC is on cooldown. Playing perfectly, you should get 10KCs/minute, so he's well under half the expected amount.

He can definitely improve, but you're comparing Survival to BM... Pets don't get the damage bonus from the water, which is really a reason he shouldn't even be using BM on that fight.

I thought the same thing... but he died 70% into the fight (the figure's still low even accounting for that). In fact, this raid's issues aren't DPS related though the hunter can improve. It's that good chunks of the raid died at one time or another (http://worldoflogs.com/reports/rt-7k...y/?s=647&e=924). I don't have the time to delve into why this is, but either your healers suck, people are being stupid and dropping orbs in the water, etc or people aren't moving out of damage but you need to STOP DYING. Dead DPS does zero damage. Your lock looks good on the meters but spend a decent chunk of the Jinrokh kill dead.

He can definitely improve, but you're comparing Survival to BM... Pets don't get the damage bonus from the water, which is really a reason he shouldn't even be using BM on that fight.

Pets get the bonus as long as the hunter is standing in the water. You can use BM or Surv on that fight, and since we are in similar gear I think it's perfectly fair to compare my performance (his potential performance regardless of spec) to his current performance.

---------- Post added 2013-03-21 at 01:46 PM ----------

Originally Posted by clevin

I thought the same thing... but he died 70% into the fight

I think you are looking at a different jin'rokh log to the one I initially linked (and Aertea subsequently quoted). There was only one death on the log I was referring to and it wasn't the hunter.

1. Your hunter doesnt know the class: not only KC is dramaticly low, Glaive toss usage is not the best too. 11 out of 18?
2. He doesnt prepot/use pot into the fight.
3. Armory is poor.
4. CD usage is poor. Double Rapid fire and only 27.1 sec uptime. Should be 30sec.
5. Why did he use explosive trap?
6. He was alive for 194.7s and serpent sting uptime is 179 sec.

No point to inquire more.
Good luck tho. Did your force him to play hunter/BM?