WcfInstantFeedbackDataSource Methods

A non-visual component that can be used as a data source for the GridControl and SearchLookUpEdit controls in Instant Feedback UI Mode. Can be associated with a WCF data service.

Public Methods

Show: Inherited

Name

Description

AddHandler

Adds a routed event handler for a specified routed event, adding the handler to the handler collection on the current element. Specify as true to have the provided handler be invoked for routed event that had already been marked as handled by another element along the event route. (Inherited from System.Windows.UIElement)

AddToEventRoute

Adds handlers to the specified System.Windows.EventRoute for the current System.Windows.UIElement event handler collection. (Inherited from System.Windows.UIElement)

ApplyAnimationClock

Applies an animation to a specified dependency property on this element, with the ability to specify what happens if the property already has a running animation. (Inherited from System.Windows.UIElement)

ApplyTemplate

Builds the current template's visual tree if necessary, and returns a value that indicates whether the visual tree was rebuilt by this call. (Inherited from System.Windows.FrameworkElement)

Arrange

Positions child elements and determines a size for a System.Windows.UIElement. Parent elements call this method from their System.Windows.UIElement.ArrangeCore implementation (or a WPF framework-level equivalent) to form a recursive layout update. This method constitutes the second pass of a layout update. (Inherited from System.Windows.UIElement)

BeginAnimation

Starts an animation for a specified animated property on this element. (Inherited from System.Windows.UIElement)

BeginInit

Starts the initialization process for this element. (Inherited from System.Windows.FrameworkElement)

BeginStoryboard

Begins the sequence of actions that are contained in the provided storyboard. (Inherited from System.Windows.FrameworkElement)

BringIntoView

Attempts to bring the provided region size of this element into view, within any scrollable regions it is contained within. (Inherited from System.Windows.FrameworkElement)

CaptureMouse

Attempts to force capture of the mouse to this element. (Inherited from System.Windows.UIElement)

CaptureStylus

Attempts to force capture of the stylus to this element. (Inherited from System.Windows.UIElement)

CaptureTouch

(Inherited from System.Windows.UIElement)

CheckAccess

Determines whether the calling thread has access to this System.Windows.Threading.DispatcherObject. (Inherited from System.Windows.Threading.DispatcherObject)

ClearValue

Clears the local value of a read-only property. The property to be cleared is specified by a System.Windows.DependencyPropertyKey. (Inherited from System.Windows.DependencyObject)

CoerceValue

Coerces the value of the specified dependency property. This is accomplished by invoking any System.Windows.CoerceValueCallback function specified in property metadata for the dependency property as it exists on the calling System.Windows.DependencyObject. (Inherited from System.Windows.DependencyObject)

Indicates that the initialization process for the element is complete. (Inherited from System.Windows.FrameworkElement)

Equals

Determines whether the specified System.Object instances are considered equal. (Inherited from System.Object)

Equals

Determines whether a provided System.Windows.DependencyObject is equivalent to the current System.Windows.DependencyObject. (Inherited from System.Windows.DependencyObject)

FindCommonVisualAncestor

Returns the common ancestor of two visual objects. (Inherited from System.Windows.Media.Visual)

FindName

Finds an element that has the provided identifier name. (Inherited from System.Windows.FrameworkElement)

FindResource

Searches for a resource with the specified key, and throws an exception if the requested resource is not found. (Inherited from System.Windows.FrameworkElement)

Focus

Attempts to set focus to this element. (Inherited from System.Windows.UIElement)

GetAnimationBaseValue

Returns the base property value for the specified property on this element, disregarding any possible animated value from a running or stopped animation. (Inherited from System.Windows.UIElement)

GetBindingExpression

Returns the System.Windows.Data.BindingExpression that represents the binding on the specified property. (Inherited from System.Windows.FrameworkElement)

GetFlowDirection

Gets the value of the System.Windows.FrameworkElement.FlowDirection attached property for the specified System.Windows.DependencyObject. (Inherited from System.Windows.FrameworkElement)

GetHashCode

Gets a hash code for this System.Windows.DependencyObject. (Inherited from System.Windows.DependencyObject)

GetLocalValueEnumerator

Creates a specialized enumerator for determining which dependency properties have locally set values on this System.Windows.DependencyObject. (Inherited from System.Windows.DependencyObject)

GetType

Gets the System.Type of the current instance. (Inherited from System.Object)

GetValue

Returns the current effective value of a dependency property on this instance of a System.Windows.DependencyObject. (Inherited from System.Windows.DependencyObject)

InputHitTest

Returns the input element within the current element that is at the specified coordinates, relative to the current element's origin. (Inherited from System.Windows.UIElement)

InvalidateArrange

Invalidates the arrange state (layout) for the element. After the invalidation, the element will have its layout updated, which will occur asynchronously unless subsequently forced by System.Windows.UIElement.UpdateLayout. (Inherited from System.Windows.UIElement)

InvalidateMeasure

Invalidates the measurement state (layout) for the element. (Inherited from System.Windows.UIElement)

InvalidateProperty

Re-evaluates the effective value for the specified dependency property (Inherited from System.Windows.DependencyObject)

InvalidateVisual

Invalidates the rendering of the element, and forces a complete new layout pass. System.Windows.UIElement.OnRender is called after the layout cycle is completed. (Inherited from System.Windows.UIElement)

IsAncestorOf

Determines whether the visual object is an ancestor of the descendant visual object. (Inherited from System.Windows.Media.Visual)

IsDescendantOf

Determines whether the visual object is a descendant of the ancestor visual object. (Inherited from System.Windows.Media.Visual)

Measure

Updates the System.Windows.UIElement.DesiredSize of a System.Windows.UIElement. Parent elements call this method from their own System.Windows.UIElement.MeasureCore implementations to form a recursive layout update. Calling this method constitutes the first pass (the "Measure" pass) of a layout update. (Inherited from System.Windows.UIElement)

MoveFocus

Moves the keyboard focus away from this element and to another element in a provided traversal direction. (Inherited from System.Windows.FrameworkElement)

OnApplyTemplate

(Inherited from DevExpress.Xpf.Core.DXDesignTimeControl)

PointFromScreen

Converts a System.Windows.Point in screen coordinates into a System.Windows.Point that represents the current coordinate system of the System.Windows.Media.Visual. (Inherited from System.Windows.Media.Visual)

PointToScreen

Converts a System.Windows.Point that represents the current coordinate system of the System.Windows.Media.Visual into a System.Windows.Point in screen coordinates. (Inherited from System.Windows.Media.Visual)

PredictFocus

Determines the next element that would receive focus relative to this element for a provided focus movement direction, but does not actually move the focus. (Inherited from System.Windows.FrameworkElement)

RaiseEvent

Raises a specific routed event. The System.Windows.RoutedEvent to be raised is identified within the System.Windows.RoutedEventArgs instance that is provided (as the System.Windows.RoutedEventArgs.RoutedEvent property of that event data). (Inherited from System.Windows.UIElement)

ReadLocalValue

Returns the local value of a dependency property, if it exists. (Inherited from System.Windows.DependencyObject)

ReferenceEquals

Determines whether the specified System.Object instances are the same instance. (Inherited from System.Object)

Provides an accessor that simplifies access to the System.Windows.NameScope registration method. (Inherited from System.Windows.FrameworkElement)

ReleaseAllTouchCaptures

(Inherited from System.Windows.UIElement)

ReleaseMouseCapture

Releases the mouse capture, if this element held the capture. (Inherited from System.Windows.UIElement)

ReleaseStylusCapture

Releases the stylus device capture, if this element held the capture. (Inherited from System.Windows.UIElement)

ReleaseTouchCapture

(Inherited from System.Windows.UIElement)

RemoveHandler

Removes the specified routed event handler from this element. (Inherited from System.Windows.UIElement)

SetBinding

Attaches a binding to this element, based on the provided binding object. (Inherited from System.Windows.FrameworkElement)

SetCurrentValue

(Inherited from System.Windows.DependencyObject)

SetFlowDirection

Sets the value of the System.Windows.FrameworkElement.FlowDirection attached property for the provided element. (Inherited from System.Windows.FrameworkElement)

SetResourceReference

Searches for a resource with the specified name and sets up a resource reference to it for the specified property. (Inherited from System.Windows.FrameworkElement)

SetValue

Sets the local value of a read-only dependency property, specified by the System.Windows.DependencyPropertyKey identifier of the dependency property. (Inherited from System.Windows.DependencyObject)

ShouldSerializeCommandBindings

Returns whether serialization processes should serialize the contents of the System.Windows.UIElement.CommandBindings property on instances of this class. (Inherited from System.Windows.UIElement)

ShouldSerializeInputBindings

Returns whether serialization processes should serialize the contents of the System.Windows.UIElement.InputBindings property on instances of this class. (Inherited from System.Windows.UIElement)

ShouldSerializeResources

Returns whether serialization processes should serialize the contents of the System.Windows.FrameworkElement.Resources property. (Inherited from System.Windows.FrameworkElement)

ShouldSerializeStyle

Returns whether serialization processes should serialize the contents of the System.Windows.FrameworkElement.Style property. (Inherited from System.Windows.FrameworkElement)

ShouldSerializeTriggers

Returns whether serialization processes should serialize the contents of the System.Windows.FrameworkElement.Triggers property. (Inherited from System.Windows.FrameworkElement)

ToString

Returns the string representation of a System.Windows.Controls.Control object. (Inherited from System.Windows.Controls.Control)

TransformToAncestor

Returns a transform that can be used to transform coordinates from the System.Windows.Media.Visual to the specified System.Windows.Media.Media3D.Visual3D ancestor of the visual object. (Inherited from System.Windows.Media.Visual)

TransformToDescendant

Returns a transform that can be used to transform coordinates from the System.Windows.Media.Visual to the specified visual object descendant. (Inherited from System.Windows.Media.Visual)

TransformToVisual

Returns a transform that can be used to transform coordinates from the System.Windows.Media.Visual to the specified visual object. (Inherited from System.Windows.Media.Visual)

TranslatePoint

Translates a point relative to this element to coordinates that are relative to the specified element. (Inherited from System.Windows.UIElement)

TryFindResource

Searches for a resource with the specified key, and returns that resource if found. (Inherited from System.Windows.FrameworkElement)

UnregisterName

Simplifies access to the System.Windows.NameScope de-registration method. (Inherited from System.Windows.FrameworkElement)

UpdateDefaultStyle

(Inherited from System.Windows.FrameworkElement)

UpdateLayout

Ensures that all visual child elements of this element are properly updated for layout. (Inherited from System.Windows.UIElement)

VerifyAccess

Enforces that the calling thread has access to this System.Windows.Threading.DispatcherObject. (Inherited from System.Windows.Threading.DispatcherObject)