Minimal Header view for those who don't want the "Turbine Vault" look.

Description

If you are an altaholic like me, you have spent countless hours logging characters in and out looking for where you put crafting supplies or trophies. Alt Inventory allows you to view a snapshot of your alt's bag inventory, vault and shared storage without leaving game so that you know which character has how many of which items.

NOTE: THIS AND ALL OTHER INVENTORY PLUGINS ONLY HAVE ACCESS TO BAGS, EQUIPPED ITEMS, VAULT AND SHARED STORAGE CURRENTLY. There is no access to Housing Storage or Wardrobe. As soon as Turbine grants Lua plugins access to any other form of storage I and most other developers will add that to our plugins.

Finally, the long awaited version 3.0 update has arrived.

Alt Inventory allows you to quickly and easily view all of your inventory for your character, your alts, all vaults, and shared storage in one view. You can filter the display by item category or enter a case-insensitive search (accent-insensitive as well so this works for DE and FR clients as well!) for an item by name. You can sort the view by Name, reverse Name, Category or Quality. You can also choose to display icons and text, text only or icons only. The window is resizable and movable, will disappear for clean screenshots and can be opened from an icon when desired or by the chat command "/altinventory show".

Version 3.0 now focuses only on inventory display. The Item Tracking features are now a separate plugin, ItemTracker and all non-inventory displays will be in AltViewer. This separation of functionality allows the plugin to function far more efficiently as well as allowing all of the inventories to be merged into a single display.

Quantity details can be viewed by hovering over the name of the item. In the "ALL" view, this will display how many of the item are in each type of storage by character. In an individual storage view (single character, vault or Shared Storage) the detail will show how many are in each container within that storage ("Chests" for vaults and Shared Storage and "Bags" for character).

Tooltips will display when you hover over the icon of any item that your current character can access - if you open your vault, then any item in the vault will show a tooltip even after leaving the vault-keeper until you unload the plugin. Items with a grey and red dotted border will not display a tooltip.

Known Issues:The mini-icon funtionality has not been implemented in version 3.0 but will return in a future version.

Future plans: a long vacation in a warm climate. oh, for the plugin. um, well, not too many plans until we see what update 10 brings us.

____________________Version Log____________________NOTE: I have cleared the version log since 3.0 is a significant code change from prior versions and the bugs/fixes from the prior versions are no longer relevant. The change log now starts with version 3.01. The "Version History.txt" however does cover all prior versions.
Ver 3.05
Fixed bug reported by bsmorgan when refreshing vault for "ALL" characters.
Added "Load with ALL View" option requested by bsmorgan

Ver 3.04 Implemented workaround for the bug introduce by U13 when suppressing the built in bags.

Ver 3.03 Minor bug fixes
Fixed bug when turning on "Current bags display total items" with current character selected and then adding an item to inventory reported by Bill Magill.
Reimplemented the "/altinventory toggle" command
Fixed bug when clicking Cancel in Options dialog reported by RJFerret.

Ver 3.02Re-implemented the ability to utilize the current character items directly from AltInventoryRe-implemented drag/drop for current items both into and out of AltInventory. Note, drag/drop will ONLY work when displaying the current character's bags.Re-enabled "Replace Bags" option.Added "Use Mini Icon" option. Changes the 32x32 square icon to a 16x16 round icon suitable for placement on the compass ring.Fixed a bug which sometimes prevented the Sort from being properly applied when adding an item (items were sometimes being added in incorrect positions).Fixed the missing quantity column in Text only displayDoubled the width of the item entries for Text only display to allow for extra long item names

Ver 3.01Minor bug fix for icon positioning typo in DE and FR clients

____________________Installation__________________ __To install the Alt Inventory plugin, unzip the entire zip file to your Plugins folder. If you had the game running when you installed the plugin, you will have to type "/plugins refresh" or close and restart the game.

To run the plugin, simply load it. Type "/plugins load altinventory" in your game chat window or set the plugin to load automatically from the Turbine Plugin Manager (type "/plugins manager" in chat or access from the System menu).

When you first close the Alt Inventory window, the icon will appear in the lower left corner of your display, you can drag it to any location you want by holding Ctrl while you drag it and the next time it loads it will remember it's location.

I've deleted and/or renamed several of my characters. Is there a way to forcefully remove them and their inventory from the plugin's list? Even a way to reset the plugin's list would be ok with me - I just can't seem to find a way to do either.

Thanks

Hi. To delete a character from the list, load the plugin, select the character you wish to delete. As long as you have not selected the character you are currently playing (you aren't allowed to delete yourself), a skull icon will appear to the right of the character selection list. When you click the skull it will display a confirmation dialog asking whether you wish to remove all of that character's data. The skull only displays for the character data, the related vault data is automatically removed when a character is removed.

There is no way to rename a character in the list so you will need to delete the old data and then log back in to that character to initialize their new data. Don't forget to visit the vault-master and open your vault for any new/renamed characters.

I've deleted and/or renamed several of my characters. Is there a way to forcefully remove them and their inventory from the plugin's list? Even a way to reset the plugin's list would be ok with me - I just can't seem to find a way to do either.

Short answer: Equipped items were displayed as a tab in Ver 1.x but were disabled due to a serious bug in Turbine's API that was causing client crashes.

Long answer: It was such a pain disabling that panel and all the associated data and event handlers that I decided to remove all of the non-inventory functionality including Equipped Items completely and instead implement them as panels in a separate plugin, AltViewer, that was designed from the ground up to separate all of the functionality of its various panels to avoid this situation in the future. Unfortunately, it took Turbine so long to fix the underlying crash bug (two years) that I lost interest in the AltViewer plugin and stopped publishing updates. I kept it for private use for a while but eventually abandoned it altogether as I only play one character now and that only once every few months. In fact, the only reason I've logged in for the last year was to maintain MoorMap and TerrainMap (which is also why it took me so long to reply to this message).

Have you visited the vault-keeper and opened the vault with each toon? Lua can only access the vault when you have actually talked to a vault-keeper and are still in range, any other time it is working from the snap-shot it makes while at the vault-keeper. The shared storage will be visible after the first toon opens it at the vault-keeper, but each individual vault has to be initialized by visiting the vault-keeper on each toon.

Right, got it, but is that documented elsewhere as it doesn't appear to be in the plugin's description above?

Both my toons can see their own and the other's bag contents, but neither can see their own or the other's vault contents.

What am I doing wrong?

Have you visited the vault-keeper and opened the vault with each toon? Lua can only access the vault when you have actually talked to a vault-keeper and are still in range, any other time it is working from the snap-shot it makes while at the vault-keeper. The shared storage will be visible after the first toon opens it at the vault-keeper, but each individual vault has to be initialized by visiting the vault-keeper on each toon. Additionally, the plugin has to be loaded whenever you visit the vault-keeper or the snapshot will get out of synch.

Ok, thanks for the explanation - I'm not familiar with the LotRO interface's interface limitations.

That said, what does "current bags display total items" actually change? From the sound of it it sounds kind of what I wanted, but obviously it's not.

I actually had to verify the functionality because that's not an option I usually use. Basically, the "Current bags display total items" comes into play when you have multiple stacks of items on the current character, particularly in separate bags. When the option is on, they will display as one large stack in AltInventory and hovering over the description will show the qty per bag. When the option is off, they will show as distinct stacks exactly as they exist in the underlying default bags and hovering over the description does not show any information.

I am still looking into an option to display the alt quantities in the popup for each character the same as the "ALL" character. In theory this should be a relatively easy programming task but it may cause a performance issue so it will at best go on the ever growing ToDo list.

EDIT: I just realized that the "bag" totals are no longer correct as the bag # is calculated based on the old fixed sized bags. The plugin was not updated to handle variable sized bags, the quantities are correct, just the bag locations are incorrect. Yet another entry for the dreaded ToDo list...

First of all, this is a wonderful plugin and many thanks for it. I'd buy you a beer if I could (do you have a donate button somewhere?)

Now, is there a way to enable the quantity number in item tooltip when using default bags or single-char filter? It looks like it only displays the total quantity when using "ALL" storage.

Let's say I am on char A, and am browsing his bags. I want to check if any other alt has the item X - currently I have to switch to Alt Inventory window and select "ALL" chars - it's not possible from default bags/vault or even Alt Inventory with char A selected, even with "current bags display total items" enabled.

Is this something I am missing or it's not supported?

Hi, thanks for the comment (no, there's no donate button but thanks for the consideration).

This is a multi-part issue. First, we have no control over the tooltips of the default bags, assuming you mean the built-in Turbine provided bags. Second, in AltInventory, when the current character is selected, the tooltips are generated by the client, not the plugin, as the items are actual usable items, not just a snapshot. With that said, I'll have to get back to you about other characters as I can't log in at the moment.

First of all, this is a wonderful plugin and many thanks for it. I'd buy you a beer if I could (do you have a donate button somewhere?)

Now, is there a way to enable the quantity number in item tooltip when using default bags or single-char filter? It looks like it only displays the total quantity when using "ALL" storage.

Let's say I am on char A, and am browsing his bags. I want to check if any other alt has the item X - currently I have to switch to Alt Inventory window and select "ALL" chars - it's not possible from default bags/vault or even Alt Inventory with char A selected, even with "current bags display total items" enabled.

How do you move the icon? I tried dragging, tried Ctrl-dragging, tried going to edit mode, no luck...

Edit: i also use AltWallet if that might interfere in any way.
AltWallet introduced move sliders in plugin manager to help people who could not use Ctrl-drag to move the icon.

Quote:

Originally Posted by Venogorn

should be Ctrl-dragging. is there another ((partly) invisible) windows overlaying?

Venogorn is correct, Ctrl+drag (left mouse) should move the icon unless another window is partially obscuring it. If you cannot move it with Ctrl+drag, then open the Options panel using the gears button at the bottom left of the Alt Inventory window, then click on the "Inventory View Options" tab and half way down there are fields where you can specify the Left and Top coordinates for the icon.