Sorcery (6)

Land (24)

Planeswalker (3)

Sideboard (1)

Description

Abuse the living shit out of counterspells and burn spells with ever so many cards that benefit the counterspells. The idea is to win while holding out and pinging the opponent with Guttersnipes and Delvers, or to play Devil's Play, x = 1/2 your opponent's life, and either flash it back next turn or copy it with Chandra.

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