The FoGAM Wiki

Welcome to The Unofficial Field of Glory Ancients Wiki

You are now in the "Field of Glory Wiki" - with Tactical Tips for Field of Glory, histories, army lists, guides to using the armies, pictures of figures and listings of suppliers, "further reading" recommendations and more for all the Armies, organised into categories that match the Field of Glory army lists. Just like Wikipedia, you can easily edit these pages yourself If you have advice on using an army, want to share a list you have used you can add it to these pages and hundreds of gamers will see it - every week!

To contribute click on the "register" link, pick a username of at least 5 characters and a password of at least 1 character and answer the "PASSCODE" question (Whats the first name of the Greek general nicknamed "The Great", father called Philip?). Thats it. Honest. For more information on how this all works go to the how this works page.

There are instructions on how to use this wiki on YouTube, narrated by Philip of Philip and Fernando fame.

Etruscan League? C7th BC until 280BC Italian Hill Tribes? C7th to C3rd BC (Aequi, Aurunci, Hernici, Picentes, Sabines, Sidicini and Volsci) ; Early Republican Roman? 509 BC until 280 BC ; Latin? 509 BC until the end of the Latin War in 338 BC ; Samnite? 355 to 272 BC ; Campanian? 5th century BC until 211 BC ; Apulian Lucanian or Bruttian? C5th to 203BC ; Early Nomad? - nomad and semi-nomadic tribes of the desert and steppe areas bordering Syria, Canaan and Mesopotamia from 3100 BC until the widespread adoption of the horse towards the end of the 4th century BC including Midianite Arabs ; Amorite Kingdoms? of Mesopotamia such as Subartu (the Assyrian Old Kingdom) from the time of Shamshi-Adad (1813 to 1755 BC) and the 1st Dynasty of Babylon (1894 to 1595 BC) and also the Amorite ruled city states of Syria such as Yamkhad (Aleppo), Mari, Qatna (Tell Mishrife) and Ugarit from circa 2000 BC until their adoption of massed maryannu style chariotry some time after 1600 BC ; Early Elamite? from highland Elam, Anshan and Awan as well as the lowland region of Susiana, all located in modern south-west Iran, from circa 2800 BC to circa 1100 BC ; Early Highland Raiders? such as the various highland peoples of the Zagros, Taurus and Anatolian uplands from circa 3000 BC until circa 1000 BC. eg Guti, Gasgans, Lullubi etc ; Pre Islamic Arabian? southern pre-Islamic and apostate armies of the Arabian peninsula from circa 300 AD until the final adoption of Islam by the whole of the Arabian peninsula ; Later Pre Islamic Bedouin? eg Ghassanids allied to the Romans from circa 420 to 636, and the Lakhmids allied to the Persians from circa 400 to 602 ; Axumite? 100 to 970 AD ; Beja? and desert Blemmye forces from 250 to 1500 AD, and Nile valley Blemmye or Nobatae forces from 298 to 550 AD ; Tuareg? 950 to 1500 AD ; Medieval German City Leagues armies of the various city leagues (Hanseatic League, 1st and 2nd Swabian League, Lusatian League) from 1300 to 1500 AD ; Late Medieval Feudal German? armies of the German princes and other powerful nobles as well as those of various knightly leagues from 1340 to 1500 ; Late Medieval Frisian or Dithmarchen? armies of the 'autonomous peasant republics', also known as the Free Cantons, from 1340 until the defeat of the last significant army they ever fielded in 1500 ; Vietnamese? 700 BC until 1009 AD

(note - this feature is temporarily inaccessible - I'm working on a fix though) Each army now has its own Versatility rating which you can vote on without registering. These indicate how versatile an army is against the overall field of all possible opponents. This should be useful to competition and other players with an interest in performance. Obviously, these ratings are a matter of particular players' opinion and experience - it's the particular pair-wise match-up and player skill that affect actual outcomes. A jack-of-all-trades "A" army can be beaten by a specialist "B", "C" or "E" that can play to its strengths, and experts can tease amazing performance from armies that seem run-of-the-mill to others.

A = Good all-round with no nemesis i.e., a good all-round versatile army with no fatal weaknesses against particular opponents.

B = Strong at least in theme or era i.e., strong in either theme or era, but challenges beyond that mean this army is not eligible for "A" rating.

C = Competent but uneven i.e., a competent army that might be competitive and might have strengths, but more uneven in versatility than A or B.

E = Eccentric results due to match-up or terrain i.e., an eccentric performer due to high sensitivity to opposing match-ups or terrain.

F = This dog won't hunt. Remember that dogs can be lovable creatures, even if they expect to lose routinely (though maybe not always) against players of equal skill with better armies.

D = Duplicates better list. Duplicate means you can get virtually the same troop type mix in another list that offers additional advantages. Apart from D, this army would also have a usual rating, so an A or B army could also be a D. Go to this armyâ€™s page for discussion of better lists.

(If you do vote "D" for any armies, please edit that armies page and include which armies you think are similar but better in the "how to use this army in FoG" section)

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