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The Owl of Minerva is a recon/ intel item. She is a mobile ward. She travels the map in a clockwise motion from where she was released, and heads to allied wards and structures. If a tower has been destroyed, she will ignore this location. Thus making her travel route faster towards end game.

She is "stealthed" when traveling, and reveals herself only when she detects an enemy god.

She will head to the closest ward/ friendly structure that she hasn't visited in 60 seconds (to prevent her doubling and looping between two spots) She will make 1 to 2 rotations from her starting point to allied points, then despawn.

It's neat, but we've been asking for a 500g protections potion for years with no hope, a scouting ward doesn't sound like it'd make it very far after the way rituals flopped.

Ares stole Aphrodite from HephaestusAres killed Poseidon's son for rape and was aquited for murderAres is both the Father AND Grandfather of the Amazons. Feel free to "EWWW"Ares turned a guard that failed to anounce Helios into a roosterAres supported Trojans. Ares has a ton of kids

Ares stole Aphrodite from HephaestusAres killed Poseidon's son for rape and was aquited for murderAres is both the Father AND Grandfather of the Amazons. Feel free to "EWWW"Ares turned a guard that failed to anounce Helios into a roosterAres supported Trojans. Ares has a ton of kids

Relanah brings up a point that has actually already happened, sorta. There was a small spell where chalice of oracles was 300 instead of 400, and it lasted like, 1 patch because everyone was buying it super early and ganking became cancer, because everyone knew when and where people were rotating.