I'm patient also but an update would be nice. The dev said on facebook there would be a weekly update. I'm sure they are extremely busy though. Just interested in the progress and of course to purchase the game.

Hey guys sorry for disappearing on ya. I wasn't getting email updates on the thread for some reason so didn't realize you were asking all those questions!

Quick update - The game is really shaping up and right now my main focus has been playtesting to get the balance right on our maps. Hopefully the community appreciates this level of polish when playing through. Right now it definitely is on the harder side of normal but I'm the type of gamer that likes a challenge.

How about you guys?

Our plan is to have a build ready to show apple by March 1st and so far I feel like we are on track to hit that. Every single day that goes by the game gets better and better so I think you will be very happy with the end product. I wish we could have finished it sooner but remember we are an indie studio and a game like this really does take a much larger team to complete more quickly.

Once we get some revenue coming in I plan to expand our team to get you more content and get it to you more quickly!

Right now we are really working 7 days a week to get 2013: Infected Wars out to you. But if you haven't noticed already I refuse to release until the game is in a state I am 100% proud of as this really is my baby

I'm having another internal beta test this weekend here in Austin, TX to get some feedback on the game. After that expect a more detailed update and hopefully I have time to do another video update.

Singer here on the forums has been in touch with us since the project started and I have agreed to release an early build to him to playtest so I'm sure he will have some comments for the community.

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