Hello everyone!

It has been a while since the last Status info about the mods, so here we go!

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As some of you know, Naruto C will be the next mod to be receiving an update . I’ve spend a lot of time in the past few weeks going through things to be added to it, and how those systems would work, but most of those rely on things I haven’t experimented with, so it might take a lot of time to actually be able to have an idea on when the update is going to be released.

This time, I don’t want to just release a small update, but if it takes me too much time, I will release it sooner!

Plans for the release:

This update will focus on rewriting a few main parts of the mod, and hopefully redesign how Jutsus work for the better. The first plan was a Tailed beasts update that would have added interesting boss fights, and later a Jinchuuriki system, but I decided to focus on that later since we first need a nice way to fight them.

And for the updates after this one, I plan on adding Sage mode, more Clans with unique traits, Sharingan, and of course Tailed Beats and Jinchuurikis.
Now these are not the only plans I have, they are just the big boys.

Here are 3 Videos of Jutsus, that I had worked on while learning about the mod:

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UNSTABLE RELEASE:
Well its been a while, but the time has come for the first update.
After looking through many notes, I wasn’t able to identify which mod had been changed by Jin since the last update, so I’ll release one for each main mod, even if they had no changes.

Naruto C release version 0.7.9:

FIXED – crash when charging chakra

Years C release version 1.2.5:

FIXED – crash when loading a word that had “” saved as a date

Dragon Block C release version 1.4.60,
JRMCore release version 1.3.20,
and JBRA release version 1.6.36
all received an update, but there were no notes from Jin on what he changed. Most likely bug fixes only.

KNOWN BUGS:

CRASH – starting a game using the previous version JRMCore (1.3.19) together with the new naruto can cause your game to crash

Yes these are all small changes for now sadly, but now I have a good understanding of how Jin projects work behind the scenes, so I can dedicate my time more on just coding and adding new content.

Let us know if any of the mods have any bugs or are missing any features that were in the previous version.

With the founder of JinGames, Tamás “JinRyuu” Nagy passing away (link for more information), throwing away all his work is not an option.

JinGames will be led by me from now on, I’m Benjámin “JinGames_Ben” Nagy, JinRyuu’s youngest brother.
I have years of experience in programming, and very little experience in minecraft modding.
It will take me some months before I can continue his mods properly, and make new updates for them, and for everything else, but they aren’t dead.

It will be an fix update as it will seem, but I’m starting to prepare a few things before a bigger update.
Many things keep happening and it is very frustrating to come up with a schedule that I could keep up with….
Not to mention the accident 2 weeks ago made my time hard to be front of my PC at all.

Anyway change is coming in many ways, hopefully before this year ends.
Site, schedule, mods, servers etc.

Since this year many things got fucked up literally, I try my best to not tell any excuses I really do. But I might have taken a bit too much on myself.

Also now that my youtube seemingly revived for now, I really want to use it again.

Tournament that we have mentioned last time should start tomorrow at 9 PM CEST on server Dragon Block Zero S.
More details about the tournament can be found at the server’s site http://dbcserver.jingames.net

Also tomorrow I will try to release a fix update, before the tournament.

About future updatesI want to try to look in to continuing some features that have been started.
Well I haven’t decided yet what exactly should happen next.
There are a lot of possibilities, and well, a lot of things that need a revamp as well.
Not to mention there are many content either minor or functional that would be good to be added, either for vanity or just for some things to be more informative or detailed.
Anyway I am still trying to put some public list together on major plans, but it’s not easy at all.

Official Tournament 18w33 – Countdown

The Tournament will be streamed on youtube here

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Quick fix has been released for JRMC and DBC!It should fix a few grave issues yet again that made the update unplayable.I hope there wont be anymore crash for this one.
If there are, the next fix update should be on Monday late night at soonest.

Here is the first fix and some content.

I’ve also tried adding a background music this time. 😀
Sadly I feel the review became not so appealing. T_T
Since I become ill again 4 days ago, it can be heard in the vid and well that I’m probably slower than usual.
Not to mention I accidentally recorded in stream quality XD

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There will be an Official Tournament, held on the JinGames Official server, Dragon Block Zero S on August 18th.
I will stream it, so be sure to check it out.
It should start around 9PM or 10PM CET
But this can change.
The exact time will be announced on the DB Zero S website and on their discord, so if you want to sign up check them out too!

Update needs testing!
As long as the update is shown unconfirmed or unstable, use em to your own responsibility!
NarutoC is not compatible with this JRMC update!

Okay I know, I know. But at least something is released right?
This release should be considered untested!
I tested the functions I added, and changed to an extend.
But that doesn’t mean I didn’t broke other functions, features.
Look at it as a public test release.
I will await the reports about the issues for the update.
At this points I don’t mind bug report comments, but the bug reports forum would be a better place.
Anyway after making this update stable, I will try to concentrate on going through fixing bugs mostly from the bug reports forum as well.

So there is now an experimental Ultra Instinct.
It has a few conditions, and as of now it shouldn’t be that hard to access it, but probably its not going to be very useful.Conditions to access it: Body below 20%, no 0% release, no status effect Pain, not in Mystic, no Majin, skill godform (lvl2 for saiyans), only useable in base form.
Benefits: 80% chance to not receive any damage at all, and a configurable multiplier.
Conditions and benefits probably will change already in next update, but I can’t tell anything for sure just yet.

A Simple Knock Out System has been also added!
Enabling Friendly Fist from Action Menu wont kill the opponent when the body reaches null, instead the opponent will retain 1 body (HP) and receive a Status Effect KO. The KO-d player won’t be able to move or attack or be damaged by Friendly Fist attacks.
BUT npcs or disabled Friendly Fist Players will be able to damage a KO-d player regardless.
This might cause several abuse possibilities, but this probably should be controlled by servers how they let others abuse it.
For now the KO status effects stays for 30 seconds, later it will be configurable.

For server owners!
As I tried to put up a few warnings, if you intent to use this update for your server, please consider the consequences that in worst case your server might break. This version is like many other previous updates and mostly unconfirmed, unstable ones, they are not stress tested or might not even run at all neither in SP or MP and might require a quick fix update.
So please, stress test every update before putting it on your main server!

For today I’m going to bed right after the release, and in the next days, as soon as I can I will make a review video and update this post with it.

Update needs public testing!
As long as the update is shown unstable, I advise not to use em!
NarutoC is not compatible with this JRMC update!