True, science vs magic, material be immaterial. We pay with souls to keep ours alive and they eat them, but it feels like we are one step from deamon. We relish in pain like the herbivore in a food chain, with slaves as plants and Deamons as the carnivore

Though it does beg the question as to why a haemunculous can't "repair" coven units ... There are plenty of body parts strewn across a battle field, why can't they use them for quick repairs ... Say D3 wounds on a model or D6 on a unit of 10 or more wounds (a unit can only be targeted by this ability once per turn). This would give our 3 wound grotesque a reason to have stayed 3 wounds and the talos becomes the murder machine it was before as it can now shrug off more wounds. I don't know if this would make them to close to warpsmiths... Hmm ...

Huh ... I was under the impression that haemunculous brought only their creations into battle ... Along with transports as needed, anyone they joined or we're joined by are merely possible future servants or patrons of there torture chambers for regeneration ... In essence the fact that they have these chambers of torture for regeneration is what made me ask why they couldn't regenerate wounds for themselves or others on the battlefield where there is far more pain then in the chambers.

Mm the problem with the Cronos is it's one wound per turn and that's only if they kill something in close combat ... Pretty weak healing considering everything else that can heal across the board and very specific conditions to do so in a less than reliable way. Where as most others automatically get to heal or cast an average costed psychic powers to do so. Something that we, as DE players, cannot stop without bringing in our cousins and clowns.