Tuesday, December 27, 2005

Hi! I decided to drop the point cost system for determining starting Skills. The new system will be based on the lifepath you pick. Through each phase of your background, you nwill pick a handful of skills and then proceed to the next step. I think it will make for characters with better backgrounds and more realistic skills for starting characters. I'll post the new version as soon as I finish all of the edits.Dave MAuthor of Legends of Lanasia (Still in Beta)Free Demo

Tuesday, December 13, 2005

Hi! Destiny - Characters will also have a Destiny Stat. Spending a point of this Stat allows a character to introduce a new element to the story (i.e., Character, subplot, item, quest, scene detail, etc.). Characters are awarded Destiny points for advancing the current story. In this way, players are rewarded for participating in telling the story with the Judge. What do you think?Dave MAuthor of Legends of Lanasia (Still in Beta)Free Demo

Sunday, December 11, 2005

Hi! The setting for the game is complete. But should it be presented in cyclopedia form or in story form? Cyclopedic form gives more flexibility for the Judge to make their own story, while a narrative setting gives the players more material to use for background and feel.Dave MAuthor of Legends of Lanasia (Still in beta)Free Demo

Tuesday, December 06, 2005

Hi! That's what I am thinking about now. I want to put a "Lite" or demo version of my game on the internet, but I don't know what to include and what to exclude. What will make someone want to buy a game, and what will be enough that they don't need to?The way I see it there is:

Core rules

Rules clarifications

Character creation

Background setting

Custimization rules

What can I include that will entice players to buy and what should I not include that will discourage players from buying?

Sunday, December 04, 2005

Hi! Thanks to Seth Ben-Ezra I have come up with "Legends of Lanasia." Lanasia is the name of the the world the characters inhabit. A varied land Magic, religion and hope. I would also like to extend my thanks to everyone who helped contribute to this naming process, especially Cheryl, Leroy, Susan, Ben, Trev, Pat, Nick, Eric, Pengy, Jack Spencer Jr, Tobias, Frank, Troy & EeroDave MAuthor of Legends of Lanasia (Still in Beta)Free Demo

Friday, December 02, 2005

Hi! I just found a 'Legends of "world"' RPG, so, new round of naming, what do you think of the following?Legends of LoreLands of LanasiaLegacy of LuvaunLegacy of LightLuminous of LokagLands of LegacyDave MAuthor of a new RPG (Still in beta)

Wednesday, November 30, 2005

Hi!Anyone want to volunteer to playtest my character creation system? Send me an e-mail at My Yahoo! Addy. I'll send you some info and you can get started!Dave MAuthor of Lands of Lore (Still in beta)Free Demo

Tuesday, November 29, 2005

Hi! Looks like "Lands of Lore" is taken, I am thinking of calling it "Iron Age Adventures" I'll let that rattle around in my brain and then update all my junk if I like it!Dave MAuthor of Legends of Lanasia RPG (still in beta)Free Demo

Monday, November 28, 2005

Intuitive Ability and Skill system30 playable races, including: Humans, Elves, Dwarfs, Orks, Ogres, Trolls and VampiresDiverse and compelling World SettingCustomizable and balanced spell systemDetailed background system for character creationInnovative and heroic combat systemCustomizable profession systemStarting characters are actually proficient in their chosen professionGain experience for using your skills, not plunderUse magic, prayer, mystic techniques or your own special talent to overcome adversity in this compelling Role Playing Game!

Sunday, November 27, 2005

Hi! I just don’t know. WOTC and SJG made their fortunes on doing what was popular, White Wolf and Chaosium made their way on their own. My instinct is to break away in my own direction, do what hasn’t been done. For instance, 10 out of the 30 races in my game are considered elves. But only one or two are stereotypical elves. Haughty, whimsical, erudite or enlightened. There are bloodthirsty elves, races of warrior elves and more traditional elves as well. Is this a let down? Will this interest RPG gamers? Will this help or hurt sales?Dave MAuthor of Lands of Lore (Still in beta)Free Demo

Saturday, November 26, 2005

Hi! There are four sources of superhuman performance. Affinity, Magic, Prayer and Talents. Magic and Prayer derive their power supernatural sources. Magic works by summoning or banishing thoughts, energy, objects and beings from the Ethereal World. Magic cannot be used to heal or repair things that already exist in the world of Bemna, but can bring new things into existance. Prayer derives its power from faith, prayer and a link to the Astral World. Prayer cannot create anything new, but can damage or repair items and people that the Priest has access to. Afinity is a character's ability to tap into the power that emanates from the center of Bemna. These Mystics can detect, effect and protect against elemental attacks as well as mental powers. There are other Talents too that draw from a character's natural ability. Every character has a Talent and that makes them special.Dave MAuthor of Lands of Lore RPG (still in beta)Free Demo

Friday, November 25, 2005

I'm working on a new map. Here is my old map, I think I am going to work on making it a little more easier to read and making the southern shore a little less straight and bring some of the countries closer to the coast.

Thursday, November 24, 2005

Hi! Well, I hope your day is great! I have more stuff to add, but I'll wait til tomorrow! I am thankful that Cheryl is OK, my job is going OK and I have wonderful family and friends!Happy ThanksgivingDave MAuthor of Lands of Lore (still in beta)Free Demo

Wednesday, November 23, 2005

Hi! What do you think about Psionics in a fantasy setting?Part of me thinks it is ideal, but there is the whole D&D link to psionics. Still, if I could come up with a system of psionics that is not unbalancing, it might be appealing to players that actually want to play psionics in a fantasy setting...Dave MAuthor of the Lands of Lore RPGFree Demo

Tuesday, November 22, 2005

Hi!Well, I have played many RPGs since 1980:D&D (Basic, Advanced, 2E, 3E, 3.5), D20 Star Wars, DC Heroes, GURPS, TSR Conan RPG, Top Secret, TMNT, Heroes Unlimited, Ninjas and Superspies, Beyond Supernatural, Rolemaster, ShadowRun, Exalted, Mekton and Cyberpunk (1E and 2020)Done some boardgaming too: Car wars, BattleTech, SFB, nothing too serious.I have made my own game systems before, but never got to serious til last year.I like this system, it's an open system, but with more of a background world than the old-style GURPS (new GURPS sourcebooks have actual game worlds to play in) and not too restrictive of a game world like White Wolf likes to do. I thought I would take the D&D approach and give a pretty good sandbox for GMs and players to play in, but went a different way in breaking away from stereotypes.Not all Elves are all-knowing or hyper-intellectual, not all Dwarfs are rude and drunk and players can play Orks, Ogres and Trolls without being evil...I think it's an idea whose time is ripe!Dave MAuthor of the Lands of Lore RPGFree Demo

Monday, November 21, 2005

Hi!This is my first blog.I never really felt like my life was interesting enough to blog, but then I started my first RPG book.So, I'll be posting updates on it and letting anyone who wants to know how it is going.Dave M

About Me

The first RPG Dave ever played was one of his own design (and the first session ended when an unstoppable force met an immovable object).
Since then he has designed Steampunk Crescendo, City in Darkness, InGendarme, Moral Fiber Optic, Legends of Lanasia, Heart of Glass and others.
Dave strives to make compelling settings that are inspiring even without the rules and rules that are fun to play all by themselves.