I am a general layout engineer , recently i have been thinking create some realistic terrain models to match them up with our company's architecture model . I have already get some basic terrain models(format:OBJ),here is the goals i want to achive: 1,import the existing models i've got into WM And just create some details on them(erosion fractal etc..)while maintaining the general shape the same(this is a civil engineering project , so i must respect the real world ) 2,create textures on them.Here is some experimental models i create