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Like I said, I think it would be cool if you could buy a plot of land, and maybe even hire some big powerful guards for it (for a ton of money?), but if someone who comes along who can "take care" of your guards, they should be able to smash your garden into pieces, if they want to. Or just pick your herbs up. I am sure people who are in grind mode would appreciate that new killing grounds. :D

What if the guards you hired were even bigger players masquerading as guards. Draw your enemies in, then pounce when they think they are the aggressors. The twists!

Those pesky rabbits got into the cabbage again! Guess what, it happens in real life. Now you can spend extra money on theft deterrents, but there is no 100% guarantee on anything.

I like the idea of a small chance of being able to get a seed maybe not 1/1000, but maybe it get's easier the higher herbalism you have (gardening skill?), I also think there is a chance that some rabbits eating your herbs (if you have poison stuff can that kill them?) I don't think private plots are realistic. Maybe occupation guilds that train herbalism get to have a garden where members can plant stuff.

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