*The Starting 11 app is NOT currently in the Google Play Store because Google policy currently limits paid fantasy sports contests. Starting 11 has applied to make the app available in the Play Store as soon as possible.

*The Starting 11 app is NOT currently in the Google Play Store because Google policy currently limits paid fantasy sports contests. Starting 11 has applied to make the app available in the Play Store as soon as possible.

More details:

For paid-entry contests, entry is limited by law to certain jurisdictions (countries and U.S. states) and subject to licensing and registration requirements.

We are working to expand our cash game offerings to additional countries and states, and we will update this page accordingly.

At this time, the following U.S. states are excluded from both free and cash contests: Alabama, Arizona, Delaware, Hawaii, Idaho, Indiana, Iowa, Louisiana, Missouri, Montana, Nevada, New York, Pennsylvania, Tennessee, Vermont, Virginia and Washington.

Starting 11's cash contests are powered by Skrill, a world leader in payment solutions for the gaming space. Skrill provides a digital wallet that lets you safely add funds to your Starting 11 account with just an email address and a password.

Use our in-app "Add Funds" feature to add money to your Starting 11 account via Skrill. To add funds to your Starting 11 account, you will need to either use an existing Skrill account or create a new Skrill account.

The Skrill system is integrated into the Starting 11 app. Choose the amount of money you'd like to add to your Starting 11 account and click the CONTINUE button. (Note: If you click the CONTINUE button and you get to blank screen, try turning off wireless networks on your device and then try again.)

All currency on the Starting 11 app is in British pounds regardless of your location.

You will be taken to a Skrill login screen where you must enter an email address and password associated with your account.

After you have logged in with your Skrill email address and password, you can deposit money into your Starting 11 account either via credit card or your Skrill digital wallet.

In the UK, you can also deposit money via Rapid Transfer (ACH bank transfer) or your Paysafe Card (see below).

If you haven't yet set up a Skrill account, the video below explains the five-step process.

Starting 11 encourages healthy user behavior and takes this issue extremely seriously. We are committed to helping if you or someone you know is unable to engage in responsible play.

You can request a limit on the amount of funds you can play on Starting 11 by emailing info@starting11.io. Certain family members or third parties can also request account limits by emailing info@starting11.io.

Via the mobile app, you can also use the "self-exclusion" feature by clicking on the “account limits” button on Starting 11’s main menu or the “Click here to set a limit on your account” link available on the deposit screen.

Selecting “account limits” or “Click here to set a limit on your account” will take you to a screen where you may select a specific deposit limit and/or a specific length of the exclusion (in days, weeks, or months). After the specific limitation has been selected, you will receive a dialog box in-app confirming the limitation.

The minimum amount of time you may request self-exclusion be imposed is six (6) months, but not more than twelve 12 months. Upon request, such self-exclusion may be extended for one or more periods of at least six (6) months. At the end of the period chosen by the user, self-exclusion remains in place, for a minimum of 7 years, unless the user takes positive action to play cash games again. To end the self-exclusion, you must contact Starting 11 at info@starting11.io to set up a telephone or in-person meeting regarding the request to end the self-exclusion.

If an account limits request is made, Starting 11 will exclude you from using the app, impose limitations on your account, and direct you to resources designed to assist the user in encouraging responsible play and healthy behavior (such as begambleaware.org).

The main thing we've tried to do is expand the pool of usable players by awarding points for tackles, interceptions, duels won, and completed passes. Our philosophy is that if a player controls the game on the real-life pitch, his contributions should also be reflected in your fantasy lineup.

More importantly, just because you start with some (or in a very rare case, most) of the same players doesn't mean that you'll end with the same players as your opponent. You and your opponent will likely use different players as substitutes. And even in the highly unusual case where you and your opponent used exactly the same three substitutions on the same players, you and your opponent are exceedingly unlikely to deploy your subs at the exact same time.

We're always going to be working tirelessly to continue to improve the app. To do that, we need to hear from you. We want our users to have as much input as possible. When we say that Starting 11 is built by players, for players, we mean it!

If you take longer than 15 minutes to construct your initial Starting 11, your team may not save when you go to confirm your initial starting 11. We do that in order to make sure that we fill as many contests as possible.

After 15 minutes, if your initial starting 11 is not set, the spot you have reserved in a contest becomes open to other managers (unless, of course, you're filling out a lineup for a private 1v1 contest that one of your thoughtful friends has invited you to enter).

If you think your initial lineup failed to save for some other reason, please get in touch with us so that we can fix the problem.

If you entered a contest, only to have it disappear shortly after kickoff of that day's opening match, your contest did not fill. Starting 11 does not run 4-player or 10-player contests unless the contest is filled prior to kickoff.