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particle

Here is another particle system which makes for some pretty graphics. The premise for this demo is a particle that chases something and fires hollow circles in the general direction of movement. I decided to hook three of these particles up to chase each other, with the lead particle chasing …

This toy is a particle system. This particular particle system creates an explosion that is similar to the explosions found in Capcom’s games, like Metal Slug. How it works There is the initial explosion which starts with a set amount of particles. Then there is a chance that these particles …

I have been wanting to look into flint particles for some time now. I have tried to use the library for some other demos, however at the time it felt like I would struggle to get into the inner workings of the library. I wanted to push some particles around …

I have kept the original authors name for the effect and did a little research on what it means. Moku Moku no Mi is reference to a smoke skill from an Anime called One Piece. I never really got into that Anime, so the reference was lost on me until I …

Particle effects are really fun to play with. This is a simple explosion with drag and gravity applied to the particles. What is interesting in this effect is the way in which the “sparkles” are generated and how the colour transform class is modified to cycle the colours. I have …

I really liked this effect and decided to rework it. You can also find the source on github for this effect. This is the coolest effect I have seen in a long time. Took me a while to get my head around it. It is fairly simple and such a …