• Workaround to fix incorrect Folding@Home work units• Random flashes in Just Cause 3• Some issues that could lead to Battlefield 1 crashing• SLI texture flickering in Battlefield 1• Corruption in Wargame: Red Dragon game

> Added support for OpenGL 4.6> Added NVIDIA GameStream support for HDR under Windows 10• See “Open Issues in Version 387.92 WHQL” on page 17 for a description of bug 200349552 that affects this feature.> Added Fast Sync support for SLIFast Sync under SLI is available only on the following 'bridged' SLI configurations:• NVIDIA Maxwell GPUs: Any resolution less than 4k• NVIDIA Pascal & later GPUs: Any resolution> Implemented improvement in full-screen Vulkan applications for 32-bit Windows swapchains.This optimization will cause more events that trigger an out-of-date swapchain, such as when entering or leaving full-screen mode (typically by pressing Alt+tab). Applications that do not properly respond to the VK_ERROR_OUT_OF_DATE_KHR return code may not function properly when these events occur. See the WSI Swapchain section of the Vulkan specification.> Added support for the DirectX Intermediate Language (DXIL)• Includes full support for DirectX 12 Shader Model 6.0, features such as Wavemath, and the DirectX Shader Compiler.• Supported only on NVIDIA Kepler and later GPUs.