Sins of a Solar Empire is a real-time space strategy and the first chapter in an epic science fiction saga. The independent Trader Worlds must unite and form the Trader Emergency Coalition to defend themselves against the return of their exiled brethren, "The Advent" and the arrival of the desperate remnants of the ancient Vasari Empire. Explore and conquer nearby planets and distant solar systems by applying brute force, cunning strategy, elegant diplomacy, economic mastery, and researched technology. The gameplay features seamless transition between epic strategy and tactical combat modes.

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A Galaxy Divided is a two player map designed for sins of a solar empire. It is a small map with only one star. The star is the only point of which the two players will be able to cross into the others player's territory of the system. The map includes a pirate base that will only be able to traverse to the star. i did this to make controlled planets easier to defend.

I love the concept it works really well for the entrenchment expansion.

I made my own interpretation of this map with no pirates and 4 players with their territory all meeting in a 3X3 block of asteroid belts and the sun.

Maps like these also let the Vasari super weapon actually be useful to me. What happens is the enemy fortifies the 'bottleneck' in the map and the Vasari can bypass it with the super weapons ability to make phase stabilizers between unconnected planets.