A character automatically knows how to speak his or her native language; the character does not need ranks to do so.

Each additional language costs 1 rank. When a character adds a rank to Speak Language, he or she chooses a new language that he or she can speak.

A character never makes Speak Language checks. A character either knows how to speak and understand a specific language or doesn’t.

To be able to read and write a language that the character can speak, he or she must take the Read/Write
Language skill for the appropriate language.

A character can choose any language, modern or ancient. (See the table accompanying Read/Write
Language for suggestions.) The GM might determine that a character can’t learn a specific language due to the circumstances of the campaign.