Special Arts

Arts that are significantly powerful and can turn the tide of battle. Unlike other Arts, they do not "level up".PC only: Special Arts (except nonremnant WA) can only be performed by the union leader, except Dual/Twin Snowpetal (see below).

The three Summons available in the game will be learned through the story or via quests. An additional union on your side with a single unit (the Remnant) is summoned to the battlefield. Only one Summon is allowed per battle. You can't control the Summon, it will act independently. Summons can have up to 9999 HP and have a high resistance to all status ailments apart from Enthrall (so avoid using them in such battles, it's quite a pain to take out a Summon). Defeated Summons do not disappear but can be resurrected like other unions.

To learn any weapon art, your leader needs to be able to use the required weapon. If they can use the weapon then they can learn the Weapon Art. You have to reach the Superlative/Shielding/Enchanted or Optimal/Parrying/Aura version of that weapon, except Unique Weapons and Dominus variants.

Weapon arts are learned by satisfying a minimum amount of usage of the specified wield style and weapon type. To find out more about how exactly this works, see Developing Arts.

In the PC version Remnant Weapon Arts can only be performed by the union leader. Regular Weapon Arts can still be triggered from anywhere in the formation. You do not have to perform the Weapon Art in order to learn it, it will show up for any character that satisfies the skill requirements.

Remnant Weapon Arts are linked to either the union's morale (bright orange vertical bar next to union leader's portrait), or the number of enemy unions. See the table below for details.

Normal Weapon Arts can be used when the following is met

PC: require high union morale and enough AP

X360: require enough AP

The weapon art command ("Finish 'em with weapon arts!") may show up when

at least one character with a WA is in the union and

the union has enough AP to use WA.

For a more complete list of which units can use Weapon Arts, please see the specific WA pages.