Sigma

Demon Blades is much stronger than intended in this build; this will be corrected before live. The intended change was to increase the Fury generation to allow Demon Blades builds to use Chaos Strike more often than they had been. But the damage done by Demon Blades itself is in line with the old amount of Fury generation, and too high for the current amount. We also agree the talent shouldn't be the highest stationary DPS option on its row due to its passivity, and it will be brought into line for the row.

Talents (4)

Dämonische Wiedergeburt All your cooldowns are reset when you invoke Metamorphosis.Invoking Metamorphosis also resets the cooldowns of Eye Beam, Chaos Nova, and Blur.

Teufelseruption Impales the target for (900%1200% of Attack power) Chaos damage and stuns them for 2 sec. Inflicts an additional 100% damage against targets permanently immune to stuns.

Nemesis Increases damage you inflict against the target by 15%20% for 1 min. When the target is slain, you will inflict 15%20% additional damage against all creature types matching the original target (Humanoid, Dragonkin, etc.) for the remaining duration.

Artifact Traits (8)

Qual des Betrügers Each time Eye Beam deals damage to a target, it also applies Anguish. When Anguish expires, it deals (50%40% of Attack power) Chaos damage to the victim per application.

Abscheren Shears an enemy for 375%300% Physical damage, and has a small chance to shatter a Lesser Soul Fragment from your target that heals you for (250% of Attack power) health when consumed.Generates 7 Pain.10 Pain.

Seelenspalter Viciously strike all enemies in front of you for up to (2 * 375%300%) Physical damage and heal yourself for up to 6.3754.5 * (1 + $versadmg)], based on Pain spent.Consumes all Soul Fragments within 20 yds.

Dämonische Verwüstung Unleash the fel within you, damaging enemies directly in front of you for 165%100% of Attack power) * 10] Fire damage over 2 sec. Causing damage also heals you for up to 420%250% of Attack power) * 10] health.

Teufelseruption Impales the target for (900%1200% of Attack power) Chaos damage and stuns them for 2 sec. Inflicts an additional 100% damage against targets permanently immune to stuns.

Seelenbombe Launch a nearby Soul Fragment at your target, dealing (75%140% of Attack power) Shadow damage to all nearby enemies and afflicting them with Frailty for 15 sec.You heal for 5%10% of all damage you deal to enemies with Frailty.

Artifact Traits (1)

Kraft entziehen Empower Wards increases your Agility by up to 20%15% for 10 sec, based on magic damage you take while it is active.

Meisterschaft: Blutschild Each time you heal yourself with Death Strike, you gain 16%12% of the base amount healed as a Physical damage absorption shield.Also increases your attack power by 8%.

Artifact Traits (3)

Alles verschlingender Verfall Increases damage done by Death and Decay by 8%5%.Rank 2: Increases damage done by Death and Decay by 16%10%.Rank 3: Increases damage done by Death and Decay by 24%15%.Rank 4: Increases damage done by Death and Decay by 32%20%.Rank 5: Increases damage done by Death and Decay by 40%25%.Rank 6: Increases damage done by Death and Decay by 48%30%.

Ewiger Durst While Blood Shield is active, you gain 50%25% Leech and damage dealt by Death Strike is increased by 50%25%.

Sindragosas Hauch Continuously deal (140%150% of Attack power) Shadowfrost damage every 1 sec to enemies in a cone in front of you. Deals reduced damage to secondary targets. You will continue breathing until your Runic Power is exhausted or you cancel the effect.

Eiskalt Increases all Frost damage you deal by 3%1%.Rank 2: Increases all Frost damage you deal by 6%2%.Rank 3: Increases all Frost damage you deal by 10%3%.Rank 4: Increases all Frost damage you deal by 13%4%.Rank 5: Increases all Frost damage you deal by 16%5%.Rank 6: Increases all Frost damage you deal by 20%6%.

Unterkühlung Each time Frost Fever deals damage, it has a chance to erupt, dealing (500%300% of Attack power) Frost damage to the target.

Ausbruch Deals (38% of Attack power) Shadow damage and surrounds the target in a miasma lasting for 6 sec that causes the target and all nearby enemies to be infected with Virulent Plague. Virulent PlagueA disease that deals Shadow damage over 21 sec. It erupts when the infected target dies, dealing (85%100% of Attack power) Shadow damage divided among nearby enemies, and has a 30% chance to erupt each time it deals damage.

Artifact Traits (9)

Apokalypse Strikes the enemy, dealing 400%900% Physical damage and bursting all Festering Wounds on the target, summoning a member of your Army of the Dead for 15 sec for each burst Festering Wound.

Mantel des sicheren Todes Increases damage dealt by Death Coil by 5%7%.Rank 2: Increases damage dealt by Death Coil by 10%14%.Rank 3: Increases damage dealt by Death Coil by 15%21%.Rank 4: Increases damage dealt by Death Coil by 20%28%.Rank 5: Increases damage dealt by Death Coil by 25%35%.Rank 6: Increases damage dealt by Death Coil by 30%42%.

TodesstoßBlood, Unholy:Focuses dark power into a strike that deals 225% Physical damage and heals you for 20% of all damage taken in the last 5 sec, minimum 7%10% of maximum health.Frost:Focuses dark power into a strike with both weapons, that deals a total of (225% + 250%) Physical damage and heals you for 20% of all damage taken in the last 5 sec, minimum 7%10% of maximum health.

Anstachelndes Gebrüll Lets loose a wild roar, increasing the movement speed of all friendly players within 10 yards by 60% for 8 sec.Using this ability outside of Bear Form or Cat Form activates Bear Form.Now requires Level 83, down from 88

Talents (3)

Blutkrallen Casting Healing Touch causes your next two melee abilities to deal 30%40% increased damage for their full duration.

Anstachelndes Gebrüll Lets loose a wild roar, increasing the movement speed of all friendly players within 10 yards by 60% for 8 sec.Using this ability outside of Bear Form or Cat Form activates Bear Form.Now requires Level 83, down from 88

Die Vögel Summons a flock of crows to attack your target, dealing 117%135% of Attack power) * 16] Physical damage over 15 sec. When a target dies while affected by this ability, its cooldown will reset.

Donnerkiefer Kill Command has a 5%10% chance to deal an additional 50% of its damage as Nature damage.Rank 2: Kill Command has a 10%20% chance to deal an additional 50% of its damage as Nature damage.Rank 3: Kill Command has a 15%30% chance to deal an additional 50% of its damage as Nature damage.Rank 4: Kill Command has a 20%40% chance to deal an additional 50% of its damage as Nature damage.Rank 5: Kill Command has a 25%50% chance to deal an additional 50% of its damage as Nature damage.Rank 6: Kill Command has a 30%60% chance to deal an additional 50% of its damage as Nature damage.

Im Visier Rapidly fires shots at all targets with your Hunter's Mark, dealing 225%250% Physical damage and making them Vulnerable for 30 sec. VulnerableDamage taken from Marked Shot and Aimed Shot increased by 25%. Lasts 30 sec. Stacks up to 3 times.

Talents (7)

Die Vögel Summons a flock of crows to attack your target, dealing 117%135% of Attack power) * 16] Physical damage over 15 sec. When a target dies while affected by this ability, its cooldown will reset.

Schwarzer Pfeil Fires a Black Arrow at the target, dealing (400%640% of Attack power) Shadow damage over 8 sec and summoning a Dark Minion to taunt it for the duration.When you kill an enemy, the remaining cooldown on Black Arrow will reset.

Einsamer Wolf Increases your damage by 20%18%, but you can no longer use Call Pet.

Wachsamer Schütze Applies Hunter's Mark to all enemies near the target.Cooldown changed from 20 sec recharge to 30 sec recharge

Zielsuchgeschosse Launches Sidewinders that travel toward the target, weaving back and forth and dealing (300% of Attack power) Nature damage to each target they hit. Cannot hit the same target twice. Applies Vulnerable to all targets hit.Generates 60 Focus.50 Focus.Also replaces Multi-Shot.

Beständiger Fokus Using Arcane Shot or Multi-Shot three times in a row increases your Focus Regeneration by 25% for 1012 sec.

Zielsicherheit Each successive Arcane Shot or Aimed Shot fired at the same target increases the damage those Shots deal to the target by 2%, stacking up to 68 times. Limit 1 target.

Windstoß Focuses the power of Wind through Thas'dorah, dealing 1000%800% Physical damage to your target, and leaving behind a trail of wind for 5 sec that increases the movement speed of allies by 50%.

Specialization (3)

Freudentaumel Heals you for 30% and your pet for 100% of maximum health.Now requires Level 36, up from 26

Die Vögel Summons a flock of crows to attack your target over the next 15 sec. If the target dies while under attack, A Murder of Crows' cooldown is reset.Now requires Level 30, down from 60Tier 2 Talent, in place of Krähenfüße

Krähenfüße Scatters Caltrops in an area for 15 sec. Enemies who step on Caltrops will take (25% of Attack power) Bleed damage every 1 sec, and have 70% reduced movement speed for 6 sec.Now requires Level 60, up from 30Tier 4 Talent, in place of Die Vögel

Drachenfeuergranate Hurls a dragonsfire grenade at the target that explodes into flames, inflicting (800%1280% of Attack power) Fire damage over 8 sec and reducing movement speed by 20%. The volatile flames on the target also scorch nearby enemies for (100%160% of Attack power) damage every 1 sec.

Fallenexperte All of your traps are improved in the following ways:Freezing TrapWhen Freezing Trap's incapacitate effect ends, the victim and all neaby enemies' movement speed is reduced by 50% for 4 sec.Explosive TrapIncreases Explosive Trap's damage to the triggering enemy by 100%.75%.Tar TrapEnemies moving through the tar have a chance to be rooted in place for 4 sec.Steel TrapYour Steel Trap also deals an immediate (500% of Attack power) Bleed damage when triggered.CaltropsIncreases Caltrops damage by 50%.

Verbesserte Fallen Reduces the cooldown of Freezing Trap by 15% and the cooldown of Explosive Trap and Tar Trap by 50%.Now requires Level 60, up from 30Tier 4 Talent, in place of Trauma

Trauma Each time Lacerate deals damage, you have a 2% chance to gain a charge of Mongoose Bite.Now requires Level 30, down from 60Tier 2 Talent, in place of Verbesserte Fallen

Schlangenjäger Instantly grants you 3 charges of Mongoose Bite.Now requires Level 30, down from 60Tier 2 Talent, in place of Stahlfalle

Stahlfalle Hurls a Steel Trap to the target location that immobilizes the first enemy that approaches for 30 sec and deals (1500% of Attack power) bleed damage over 30 sec. Other damage may break the immobilization effect. Limit 1. Trap will exist for 1 min.Now requires Level 60, up from 30Tier 4 Talent, in place of Schlangenjäger

Artifact Traits (1)

Adlerbiss Harpoon applies On the Trail, a unique damage over time effect that deals 50%22% of Attack power) * 12] damage over 12 sec and your melee autoattacks extend its duration by 6 sec.

Spells (1)

Im Visier Rapidly fires shots at all targets with your Hunter's Mark, dealing 225%250% Physical damage and making them Vulnerable for 30 sec. VulnerableDamage taken from Marked Shot and Aimed Shot increased by 25%. Lasts 30 sec. Stacks up to 3 times.

Berührung der Magi Arcane Blast has a 7%10% chance to apply Touch of the Magi, accumulating 10%20% of the damage you deal to the target for 6 sec, and then exploding for that amount of Arcane damage to the target and all nearby enemies.

Meisterschaft: Entzünden Your target burns for an additional 6% over 9 sec of the total direct damage caused by your Fireball, InfernoFire Blast, Scorch, PyroblastMeteor MeteorCinderstorm Cinderstorm, and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite.Every 2 sec, your Ignites may spread to another nearby enemy.

Hagel Unleash a flurry of ice shards, striking the target 3 times for a total of Frost damage.Each shard reduces the target's movement speed by 70% for 1 sec.Now requires Level 14, down from 16

Frostblitz Launches a bolt of frost at the enemy, causing (175%170% of Spell power) Frost damage and slowing movement speed by 30% for 15 sec.

Gefrorene Kugel Launches an orb of swirling ice up to 40 yards forward which deals up to Frost damage to all enemies it passes through. Grants 1 charge of Fingers of Frost when it first damages an enemy.Enemies damaged by the Frost Orb are slowed by 30% for 15 sec.Now requires Level 83, up from 16

Eisnova Causes a whirl of icy wind around the target enemy or ally, dealing (250%400% of Spell power) Frost damage to all enemies within 8 yards, and freezing them in place for 2 sec. A primary enemy target will take 100% increased damage.

Froststrahl For the next 10 sec, you can channel a beam of icy power at an enemy, slowing movement by 50% and dealing (135%145% of Spell power) Frost damage every 1 sec. Each time Ray of Frost deals damage, its damage increases by 20%.

Glyphs (1)

Zersplitterndes Eis Your Ice Lance and Icicles now deal 10%5% increased damage, and hit a second nearby target for 50% of their damage.

Rune der Kraft Places a Rune of Power on the ground for 10 sec which increases your spell damage by 50% while you stand within 8 yds. Max 2 charges.Cooldown changed from 45 sec recharge to 40 sec recharge

Gleichmut Enter an elevated state of mental and physical serenity for 108 sec. While in this state, you deal 40% increased damage and healing, and all Chi consumers are free and have 50% reduced cooldown.

Wirbelnder Drachenschlag Performs a devastating whirling upward strike, dealing 360%415% of Attack power)] damage to all nearby enemies. Only usable while Fists of Fury and Rising Sun Kick are on cooldown.

ChistoßWindwalker, Mistweaver:Hurls a torrent of Chi energy up to 40 yds forward, dealing Nature damage to all enemies, and 2.754.125 * (1 + $versadmg)] healing to the Monk and all allies in its path.Brewmaster:Hurls a torrent of Chi energy up to 40 yds forward, dealing Nature damage to all enemies, and 2.754.125 * (1 + $versadmg)] healing to the Monk and all allies in its path.Casting Chi Burst does not prevent avoiding attacks.

Schlag des Windlords Strike with both Fists of the Heavens at all enemies in front of you, dealing (1500% + 1500%2250% + 2250%) damage and reducing movement speed by 50% for 6 sec.

Schlag des Windlords Strike with both Fists of the Heavens at all enemies in front of you, dealing (1500% + 1500%2250% + 2250%) damage and reducing movement speed by 50% for 6 sec.

TigerklaueMistweaver:Attack with the palm of your hand, dealing (90%105% of Attack power) damage.Brewmaster:Attack with the palm of your hand, dealing (90%105% of Attack power) damage.Reduces the remaining cooldown on your Brews by 1 sec.Windwalker:Attack with the palm of your hand, dealing (90%105% of Attack power) damage.Tiger Palm has an 8% chance to make your next Blackout Kick cost no Chi.Generates 1 Chi.

Talents (1)

ChistoßWindwalker, Mistweaver:Hurls a torrent of Chi energy up to 40 yds forward, dealing Nature damage to all enemies, and 2.754.125 * (1 + $versadmg)] healing to the Monk and all allies in its path.Brewmaster:Hurls a torrent of Chi energy up to 40 yds forward, dealing Nature damage to all enemies, and 2.754.125 * (1 + $versadmg)] healing to the Monk and all allies in its path.Casting Chi Burst does not prevent avoiding attacks.

Asche zu Asche Wake of Ashes also generates 5 Holy Power and causes all enemies hit to burn for (900%660% of Attack power) Radiant damage over 6 sec.

Spells (2)

Grenzenloser Glaube You may store an additional 2 Holy Power beyond the maximum of 3. No ability ever consumes more than 3 Holy Power.

RichturteilRetribution:Judges the target and 12 other nearby enemy dealing (250% of Spell power) Holy damage, and causing them to take 0% increased damage taken from your Holy Power spenders for 8 secProtection:Judges the target dealing (250% of Spell power) Holy damage, and reducing the remaining cooldown on Shield of the Righteous by 1 sec, or 22 sec, or 4 sec on a critical strike

Schattenheilung Wraps an ally in shadows which heal for (800%750% of Spell power), but at a price.The ally will take 800%750% of Spell power) / 20] damage every 1 sec, until they have taken 800%750% of Spell power) / 2] total damage from all sources, or leave combat.

Die Macht der dunklen Seite Purge the WickedPurge the WickedShadow Word: Pain has a chance to increase damage The Penitentor healing donedealt by your next Penance by 100%.50%.

Specialization (2)

Schutzgeist Calls upon a guardian spirit to watch over the friendly target for 10 sec, increasing healing received by 40% and preventing the target from dying by sacrificing itself. This sacrifice terminates the effect and heals the target for 40% of maximum health. Castable while stunned.Massive damage amounts will kill the target despite this effect.Now requires Level 54, down from 65

Heilige Nova Causes an explosion of holy light around you, dealing (180% of Spell power) Holy damage to all enemies within 12 yds. Has a 20% chance to reset the cooldown of Holy Fire if any targets are hit.Now requires Level 65, up from 54

Specialization (2)

Schattenheilung Wraps an ally in shadows which heal for (800%750% of Spell power), but at a price.The ally will take 800%750% of Spell power) / 20] damage every 1 sec, until they have taken 800%750% of Spell power) / 2] total damage from all sources, or leave combat.

Leerenstrom Raise your dagger into the sky, channeling a torrent of void energy into the target for (1400%960% of Spell power) Shadow damage over 4 sec. Insanity does not drain during this channel.Requires Voidform.

Sigma

There is no change to Mutilate damage at level 110 in this build. Some data changed under the hood, but tooltips should still be showing the correct damage in-game. This applies to a number of other weapondamage-based attacks on various specs.

Peinigendes Gift Coats your weapons with a Lethal Poison that lasts for 1 hour. Each strike has a 20% chance to poison the enemy for 12 sec, increasing all damage taken from your abilities by 4.0%, stacking up to 5 times.4 times.Damage bonus increased by Mastery: Potent Poisons.

Blutsturz Rips a gushing wound in the target, dealing 100% Physical damage and increasing Bleed damage from your abilities on the target by 30%25% for 20 sec.Awards 1 combo point.

Meister der Gifte Increases the damage done by your poisons by 30%40% and their non-damaging effects by 20%.

Säbelhieb Viciously slash an enemy, causing 285% Physical damage.260% Physical damage.Saber Slash has a 35% chance to strike an additional time, making your next Pistol Shot free.Awards 1 combo point each time it strikes.

Handgemenge Increases your attack speed by 20%40% and your Leech by 40%20% for the duration of Roll the Bones.

Schwarzpulver Increases damage dealt by Between the Eyes by 3%8%.Rank 2: Increases damage dealt by Between the Eyes by 6%16%.Rank 3: Increases damage dealt by Between the Eyes by 10%24%.Rank 4: Increases damage dealt by Between the Eyes by 13%32%.Rank 5: Increases damage dealt by Between the Eyes by 16%40%.Rank 6: Increases damage dealt by Between the Eyes by 20%48%.

Donnerbüchse When Saber Slash strikes an additional time, there is a 33% chance that your next Pistol Shot will be replaced with Blunderbuss. BlunderbussDraws a concealed blunderbuss and fires a quick shot at the target, dealing 30%55% of Attack power) * 7] damage and reducing movement speed by 50% for 6 sec.Awards 1 combo point.

Tribut des Schicksals Increases damage dealt by Run Through by 3%8%.Rank 2: Increases damage dealt by Run Through by 6%16%.Rank 3: Increases damage dealt by Run Through by 10%24%.Rank 4: Increases damage dealt by Run Through by 13%32%.Rank 5: Increases damage dealt by Run Through by 16%40%.Rank 6: Increases damage dealt by Run Through by 20%48%.

Unausweichlich Reduces the Energy cost of finishing moves by 24.Rank 2: Reduces the Energy cost of finishing moves by 48.Rank 3: Reduces the Energy cost of finishing moves by 612.Rank 4: Reduces the Energy cost of finishing moves by 816.Rank 5: Reduces the Energy cost of finishing moves by 1020.Rank 6: Reduces the Energy cost of finishing moves by 1224.

Glücklicher Treffer Increases damage dealt by Main Gauche by 2%10%.Rank 2: Increases damage dealt by Main Gauche by 4%20%.Rank 3: Increases damage dealt by Main Gauche by 6%30%.Rank 4: Increases damage dealt by Main Gauche by 8%40%.Rank 5: Increases damage dealt by Main Gauche by 10%50%.Rank 6: Increases damage dealt by Main Gauche by 12%60%.

Gier Run Through occasionally awakens The Dreadblades, unleashing a sweeping attack against all nearby enemies for (150% + 150%350% + 350%) Physical damage, and healing you for (Total health * .05) per target hit.

Kolossales Schmettern Smashes the enemy's armor, dealing 225%202% Physical damage, and increasing damage you deal to them by 15% for 8 sec.

Durch das Schwert umkommen Increases your parry chance by 100% and reduces all damage you take by 30% for 8 sec.Now requires Level 50, up from 40

Hinrichten Attempts to finish off a foe, causing 175%162% Physical damage, and consuming up to 30 additional Rage to deal up to (175%162% * 3) additional damage. Only usable on enemies that have less than 20% health.

Tödlicher Stoß A vicious strike that deals 350%327% Physical damage and reduces the effectiveness of healing on the target for 10 sec.

Odyns Champion When you use Rampage, Odyn has a chance to declare you the Champion of the Valarjar for 106 sec, causing all your offensive abilities to reduce the cooldown of all your abilities by 2 sec.

Beispiellose Stärke Increases all critical damage you deal by 10%5% during Battle Cry.Rank 2: Increases all critical damage you deal by 20%10% during Battle Cry.Rank 3: Increases all critical damage you deal by 30%15% during Battle Cry.Rank 4: Increases all critical damage you deal by 40%20% during Battle Cry.Rank 5: Increases all critical damage you deal by 50%25% during Battle Cry.Rank 6: Increases all critical damage you deal by 60%30% during Battle Cry.

Demoralisierender Ruf Morale KillerDemoralizes all enemies within 10 yards, reducing the damage they do by 20% for 8 secDemoralizes all enemies within 10 yards, reducing the damage they do to you by 20% for 8 sec.Booming VoiceGenerates 0 Rage.

Eine schockierende Konfrontation A rift has split right through the ley-ruins, discharging dangerous amounts of energy. We should destroy as many ley-creatures as we can.

Die Geschichte von den zwei Suramars Suramar is split between crumbling ruins and glittering civilization, yet neither is completely safe. Investigate where we can be the most help.Now requires 150 Resources, up from 100

Grabplünderer The wyrmtongue are scavenging the graves of the Highmountain tauren, courtesy of the Feltotem incursion. Teach them a lesson in respecting the dead.Now requires Item level 850, up from 845Now requires 150 Resources, up from 100

Ewige Magier In the Temple of a Thousand Lights, ancient mages still linger in the form of spirits and banshees. Destroy Arcanist Thinwhisp and her Ancient Flamecallers.Now requires 150 Resources, up from 100

Leuchtende Fundamente While the mages of Dalaran know to float a city, they sometimes forget about the cracks in the foundation. Latent energy has come to life there.Now requires 150 Resources, up from 100

Unerbittliche Natur Creatures in Val'sharah were hardly tame before the Nightmare crept in, and corrupting energies have made them even more dangerous.Now requires Item level 850, down from 860

Jäger und Beute The Tideskorn vrykul pride themselves on their hunting skills, and none more so than Huntress Estrid with her fearsome companion, Halfdan.

Plündergeschichten The Soultakers are an organized trio of Helarjar vrykul, intent on plundering the tombs of their own kings. Stop them, before they can do more damage.

Seelenraub The Soultakers are an organized trio of Helarjar vrykul, intent on plundering the tombs of their own kings. Stop them!

Die Aspirantin In the heart of Suramar City, some nightborne have embraced the Legion's 'gifts' more readily than others. Miasu must be stopped.Now requires 150 Resources, up from 100

Unbestrittenes Schwergewicht A famous boxing champion in Highmountain has issued a challenge to everyone: Whoever can last three rounds with him will be rewarded handsomely.

Unwürdig Not all vrykul will ascend to the halls of Valarjar, and those are desperate to avoid the turmoil of Helheim. They will do anything to earn honor.Now requires 150 Resources, up from 100

Nachrichten vom Schwarzfels Blackrock messengers have been spotted crisscrossing the region. Any missives they are carrying could prove invaluable to our cause.Now requires 0 Resources, down from 10

Ihre Ketten brechen Ogre slavers are carrying off our allies to fight in their arenas. Pose as a would-be gladiator and free the unwilling combatants.Now requires 0 Resources, down from 10

Medizinische Notwendigkeit Our soldiers in the field need medical supplies, but Warsong orcs are patrolling the road. Escort the caravan so it makes its destination.Now requires 0 Resources, down from 10

Der Ogron ist aus dem Sack We know the ogron are going to attack soon because they told us. No one ever said they were smart. Stop them before they do any real harm.Now requires 0 Resources, down from 10

Schotlingspatrouille Wayward podlings have stolen a crate of our giant growth elixirs. Recover the potions before the creatures consume them and run amok.Now requires 0 Resources, down from 10

Ihr Gewicht in Gold The arakkoa have begun stealing and hoarding gold. Time to steal it back.Now requires 0 Resources, down from 10

Schwarzfelsmunition Not only does the ammunition of the Iron Horde carry value on the black market, but lifting some means less for the Earthbreaker cannon.Now requires 0 Resources, down from 15

Borroks Beute The Grimfrost ogres regularly rob Frostwolf orcs and offer them as sacrifices to Brorrok the Devourer. Let's relieve them of their stolen goods.Now requires 0 Resources, down from 10

Süße Versuchung Don't you worry. Just make like a bear, get in, get the honey, and get out.Now requires 0 Resources, down from 10

Wertvolle Steine in der Gießerei The Iron Horde excavations taking place in The Pit occasionally turn up rare diamonds. Retrieve one and we'll make use of it.Now requires 0 Resources, down from 20

Mutter Araneae With great risk comes great reward. Plumb the dangers of Darksting Cave in southern Gorgrond and see what you can find.Now requires 0 Resources, down from 10

Geliebte Reichtümer Rumors grow of a Pale orc that thrives on ambushing the unsuspecting for anything that shines. He might be found in a cave to the southwest.Now requires 0 Resources, down from 10

Profitable Pläne A joint operation between the Venture Co. and Iron Horde is taking place on Darktide Roost. Profit must be some sort of motive.Now requires 0 Resources, down from 10

Profitieren von den Profiteuren The goblins of Pinchwhistle *are* the noxious local environment. I see no reason we shouldn't relieve them of some valuables.Now requires 0 Resources, down from 10

Massenvernichtungsreagenzien As it happens, the reagents used by the Shadow Council fetch a handy sum on the black market. We're certain there's a stockpile in Gul'rok.Now requires 0 Resources, down from 10

Dampfnarbenplünderer The Steamscar of Gorgrond are notorious looters. Let's repossess the valuables for great justice.Now requires 0 Resources, down from 10

Die goldenen Hallen You and I both know the arakkoa are loaded. Feels like we could make a fortune just chipping away at the walls.Now requires 0 Resources, down from 25

Der Hypnoquak Legends speak of a cave above the Nightmarsh replete with valuable trade resources - along with an amphibious abomination residing in it.Now requires 0 Resources, down from 10

Der einzig wahre Dornkönig Rumor has it that Brambleking Fili's staff points the way to a hidden cache. Myth?Now requires 0 Resources, down from 10

Wolfsfell über die Ohren ziehen The wolfmother Gar'lua raises the most ferocious of Warsong wolves. Their pelts would dent the Warsong war effort and fetch a tidy sum.Now requires 0 Resources, down from 10

Ug'lok der Unfähige Even an ogre as incompetent as Ug'lok the Frozen can amass a fortune via slave labor, but be prepared to counter his magic should it happen to work.Now requires 0 Resources, down from 15

Die Schätze von Umbrafenn Scouts have heard rumors of valuables within a mysterious cave in the Umbrafen.Now requires 0 Resources, down from 10

Arkanschlag Blasts the target with energy, dealing (165%150% of Spell power) Arcane damage. Generates an Arcane Charge.Arcane Blast's damage is increased by 60% per Arcane Charge, and its mana cost is increased by 100% per Arcane Charge.

Arkanschlag Blasts the target with energy, dealing (165%150% of Spell power) Arcane damage. Generates an Arcane Charge.Arcane Blast's damage is increased by 60% per Arcane Charge, and its mana cost is increased by 100% per Arcane Charge.

ChistoßWindwalker, Mistweaver:Hurls a torrent of Chi energy up to 40 yds forward, dealing Nature damage to all enemies, and 2.754.125 * (1 + $versadmg)] healing to the Monk and all allies in its path.Brewmaster:Hurls a torrent of Chi energy up to 40 yds forward, dealing Nature damage to all enemies, and 2.754.125 * (1 + $versadmg)] healing to the Monk and all allies in its path.Casting Chi Burst does not prevent avoiding attacks.

Fluch der Legion When Curse of the Legion is removed it inflicts 292500 to 307500204750 to 215250 Shadow damage to the target and summons a Doom Lord at the location.

Verdammnisfeuer Archimonde summons a Doomfire Spirit that persists until it is killed. While alive, the spirit will create a line of Doomfire that will pursue a player for 10 sec. before choosing a new target.Doomfire inflicts 1800012600 Fire damage every second for 8 sec. to players that come into contact with it. This effect stacks.

Dämonenchakram Shadow-Lord Iskar hurls a Fel Chakram that ricochets off of three players before returning to him. Upon impact with these targets the chakram will explode, inflicting up to 130000 Fire damage to all enemies based on their proximity to the explosion. Additionally, this chakram inflicts 13000091000 Fire damage to any players through which it passes on the way to the target.

Dämonenchakram Shadow-Lord Iskar hurls a Fel Chakram that ricochets off of three players before returning to him. Upon impact with these targets the chakram will explode, inflicting up to 130000 Fire damage to all enemies based on their proximity to the explosion. Additionally, this chakram inflicts 13000091000 Fire damage to any players through which it passes on the way to the target.

Dämonenchakram Shadow-Lord Iskar hurls a Fel Chakram that ricochets off of three players before returning to him. Upon impact with these targets the chakram will explode, inflicting up to 130000 Fire damage to all enemies based on their proximity to the explosion. Additionally, this chakram inflicts 13000091000 Fire damage to any players through which it passes on the way to the target.

Nethersturm Storms form in the nether that inflict 10000070000 Fire damage to all players within the targeted area every second.

Ernte Dia reaps all marked targets, causing her mark to burn into the ground. This mark inflicts 58500 to 6150040950 to 43050 Shadow damage to all enemies within the effect every second.

Solarchakram Hurls a Solar Chakram that ricochets off of a player before returning to him. The chakram inflicts 114000 to 12600079800 to 88200 Solar damage to any players through which it passes, disorienting them for 6 sec.

Berührung der Verdammnis Inflicts up to 162000113400 Shadow damage to all allies after 8 sec. Allies farther from the detonation take less damage. The explosion also forms a Doom Well at the feet of the afflicted player.

Berührung der Verdammnis Inflicts up to 162000113400 Shadow damage to all allies after 8 sec. Allies farther from the detonation take less damage.

Berührung der Verdammnis Inflicts up to 162000113400 Shadow damage to all allies after 8 sec. Allies farther from the detonation take less damage. The explosion also forms a Doom Well at the feet of the afflicted player.

Teleport: Orgrimmar Activate an Unpowered Legion Portal to summon its demon master.Teleports the user to Orgrimmar.

Peinigendes Gift Coats your weapons with a Lethal Poison that lasts for 1 hour. Each strike has a 20% chance to poison the enemy for 12 sec, increasing all damage taken from your abilities by 4.0%, stacking up to 5 times.4 times.Damage bonus increased by Mastery: Potent Poisons.

Arkane Geschosse Launches five waves of Arcane Missiles at the enemy over 2 sec, causing (37%35% of Spell power) Arcane damage per wave. Generates an Arcane Charge.Arcane Missiles' damage is increased by 60% per Arcane Charge.Arcane Missiles has a chance to be activated after each of your damaging spell casts. Limit 3 charges.

Ashamanes Zerfetzen Your combo point generators against targets bleeding from your Rip have a 3%10% chance to awaken the Spirit of Ashamane, which inflicts a Shadowy duplicate of that Rip on the target.

Ashamanes Zerfetzen Your combo point generators against targets bleeding from your Rip have a 3%10% chance to awaken the Spirit of Ashamane, which inflicts a Shadowy duplicate of that Rip on the target.

Aschenschlag Wake of Ashes also generates 5 Holy Power and causes all enemies hit to burn for (900%660% of Attack power) Radiant damage over 6 sec.

Aschenschlag Wake of Ashes also generates 5 Holy Power and causes all enemies hit to burn for (900%660% of Attack power) Radiant damage over 6 sec.

Aschenschlag Wake of Ashes also generates 5 Holy Power and causes all enemies hit to burn for (900%660% of Attack power) Radiant damage over 6 sec.

Aschenschlag Wake of Ashes also generates 5 Holy Power and causes all enemies hit to burn for (900%660% of Attack power) Radiant damage over 6 sec.

Aschenschlag Wake of Ashes also generates 5 Holy Power and causes all enemies hit to burn for (900%660% of Attack power) Radiant damage over 6 sec.

Klingenwirbelsturm Throws a whirling weapon at the target location that inflicts damage to all enemies within 8 yards over 7 sec. ProtectionAlso increases your Parry chance by 30% for 12 sec

Blutspritzer The wound left by Heart Seeker causes searing blood pools to form that inflict 5000035000 Shadow damaged every 1 sec. to anyone within them.

Blutkrallen Casting Healing Touch causes your next two melee abilities to deal 30%40% increased damage for their full duration.

Donnerbüchse When Saber Slash strikes an additional time, there is a 33% chance that your next Pistol Shot will be replaced with Blunderbuss. BlunderbussDraws a concealed blunderbuss and fires a quick shot at the target, dealing 30%55% of Attack power) * 7] damage and reducing movement speed by 50% for 6 sec.Awards 1 combo point.

Slams your target with the power of stone, dealing (250% of Attack power) Nature damage and enhancing your weapons for 10 sec, increasing your critical strike chance by 10%5% and all damage you deal by 5%.Generates 25 Maelstrom.

Ast des Arcan'dor CharmSoothe up to 3 withered in the target area, causing them to fight for you while in Suramar.You may have up to 10 withered charmed at a time.targeted area, sending them to Shal'Aran.

Sindragosas Hauch Continuously deal (140%150% of Attack power) Shadowfrost damage every 1 sec to enemies in a cone in front of you. Deals reduced damage to secondary targets. You will continue breathing until your Runic Power is exhausted or you cancel the effect.

Sindragosas Hauch Continuously deal (140%150% of Attack power) Shadowfrost damage every 1 sec to enemies in a cone in front of you. Deals reduced damage to secondary targets. You will continue breathing until your Runic Power is exhausted or you cancel the effect.

Kolossales Schmettern Smashes the enemy's armor, dealing 225%202% Physical damage, and increasing damage you deal to them by 15% for 8 sec.

Kolossales Schmettern Smashes the enemy's armor, dealing 150%202% Physical damage, and increasing damage you deal to them by 20% for 6 sec.Also resets the cooldown of Mortal Strike.

NEW Combat Ally Suppression

Ätzende Fontäne Na'zak sprays corrosive acid, inflicting 390 to 410146 to 154 Shadow damage to all enemies in a cone in front of him, and dealing an additional 50000 Shadow damage every 1 sec for 6 sec.

Fluch der Legion Inflicts 292500 to 307500204750 to 215250 Shadow damage to the target and summons a Doom Lord at the location.

Fluch der Legion Inflicts 292500 to 307500204750 to 215250 Shadow damage to the target and summons a Doom Lord at the location.

TodesstoßBlood, Unholy:Focuses dark power into a strike that deals 225% Physical damage and heals you for 20% of all damage taken in the last 5 sec, minimum 7%10% of maximum health.Frost:Focuses dark power into a strike with both weapons, that deals a total of (225% + 250%) Physical damage and heals you for 20% of all damage taken in the last 5 sec, minimum 7%10% of maximum health.

Todesstoß (Schildhand)Blood, Unholy:Focuses dark power into a strike that deals 225% Physical damage and heals you for 20% of all damage taken in the last 5 sec, minimum 7%10% of maximum health.Frost:Focuses dark power into a strike with both weapons, that deals a total of (225% + 250%) Physical damage and heals you for 20% of all damage taken in the last 5 sec, minimum 7%10% of maximum health.

Verdammnisfeuer Archimonde summons a Doomfire Spirit that persists until it is killed. While alive, the spirit will create a line of Doomfire that will pursue a player for 10 sec. before choosing a new target.Doomfire inflicts 1800012600 Fire damage every second for 8 sec. to players that come into contact with it. This effect stacks.

Verdammnisfeuer Archimonde summons a Doomfire Spirit that persists until it is killed. While alive, the spirit will create a line of Doomfire that will pursue a player for 10 sec. before choosing a new target.Doomfire inflicts 1800012600 Fire damage every second for 8 sec. to players that come into contact with it. This effect stacks.

Verdammnisfeuerfixierung Archimonde summons a Doomfire Spirit that persists until it is killed. While alive, the spirit will create a line of Doomfire that will pursue a player for 10 sec. before choosing a new target.Doomfire inflicts 1800012600 Fire damage every second for 8 sec. to players that come into contact with it. This effect stacks.

Blasts all enemies in front of you for 60.7%55% of Attack power) * 9] Chaos damage.

Drachenfeuersbrunst Hurls a dragonsfire grenade at the target that explodes into flames, inflicting (800%1280% of Attack power) Fire damage over 8 sec and reducing movement speed by 20%. The volatile flames on the target also scorch nearby enemies for (100%160% of Attack power) damage every 1 sec.

Drachenfeuergranate Hurls a dragonsfire grenade at the target that explodes into flames, inflicting (800%1280% of Attack power) Fire damage over 8 sec and reducing movement speed by 20%. The volatile flames on the target also scorch nearby enemies for (100%160% of Attack power) damage every 1 sec.

Hinrichten Attempt to finish off a foe, causing 120%114% Physical damage to the target, and consuming up to 30 additional Rage to deal up to 120%114% additional damage. Only usable on enemies that have less than 35% health.

Hinrichten Attempts to finish off a foe, causing 120%114% Physical damage, and consuming up to 30 additional Rage to deal up to (120%114% * 3) additional damage. Only usable on enemies that have less than 25% health.

Erfahrung Open your Followers page and use this item to grant 10001500 XP directly to a Champion.

Teufelsklinge Jubei'thos hurls his flaming blade, inflicting 97500 to 10250068250 to 71750 damage to enemies with which it comes into contact.

Dämonenchakram Shadow-Lord Iskar hurls a Fel Chakram that ricochets off of three players before returning to him. Upon impact with these targets the chakram will explode, inflicting up to 130000 Fire damage to all enemies based on their proximity to the explosion. Additionally, this chakram inflicts 13000091000 Fire damage to any players through which it passes on the way to the target.

Dämonenchakram Shadow-Lord Iskar hurls a Fel Chakram that ricochets off of three players before returning to him. Upon impact with these targets the chakram will explode, inflicting up to 130000 Fire damage to all enemies based on their proximity to the explosion. Additionally, this chakram inflicts 13000091000 Fire damage to any players through which it passes on the way to the target.

Dämonenchakram Shadow-Lord Iskar hurls a Fel Chakram that ricochets off of three players before returning to him. Upon impact with these targets the chakram will explode, inflicting up to 130000 Fire damage to all enemies based on their proximity to the explosion. Additionally, this chakram inflicts 13000091000 Fire damage to any players through which it passes on the way to the target.

Dämonenchakram Shadow-Lord Iskar hurls a Fel Chakram that ricochets off of three players before returning to him. Upon impact with these targets the chakram will explode, inflicting up to 130000 Fire damage to all enemies based on their proximity to the explosion. Additionally, this chakram inflicts 13000091000 Fire damage to any players through which it passes on the way to the target.

Dämonenchakram Shadow-Lord Iskar hurls a Fel Chakram that ricochets off of three players before returning to him. Upon impact with these targets the chakram will explode, inflicting up to 130000 Fire damage to all enemies based on their proximity to the explosion. Additionally, this chakram inflicts 13000091000 Fire damage to any players through which it passes on the way to the target.

Dämonische Verwüstung Unleash the fel within you, damaging enemies directly in front of you for 165%100% of Attack power) * 10] Fire damage over 2 sec. Causing damage also heals you for up to 420%250% of Attack power) * 10] health.

Dämonische Verwüstung Unleash the fel within you, damaging enemies directly in front of you for 165%100% of Attack power) * 10] Fire damage over 2 sec. Causing damage also heals you for up to 420%250% of Attack power) * 10] health.

Teufelseruption Impales the target for (900%1200% of Attack power) Chaos damage and stuns them for 2 sec. Inflicts an additional 100% damage against targets permanently immune to stuns.

Teufelseruption Impales the target for (900%1200% of Attack power) Chaos damage and stuns them for 2 sec. Inflicts an additional 100% damage against targets permanently immune to stuns.

Hagel Unleash a flurry of ice shards, striking the target 3 times for a total of Frost damage.Each shard reduces the target's movement speed by 70% for 1 sec.

Gebrechlichkeit Launch a nearby Soul Fragment at your target, dealing (75%140% of Attack power) Shadow damage to all nearby enemies and afflicting them with Frailty for 15 sec.You heal for 5%10% of all damage you deal to enemies with Frailty.

Fujiedas Zorn Bloodthirst increases all damage you deal and all healing you take by 2%1% for 10 sec, stacking up to 35 times.

Fujiedas Zorn Bloodthirst increases all damage you deal and all healing you take by 2%1% for 10 sec, stacking up to 35 times.

Volle Hand After 5 sec, gain 0 Critical Strike, Haste, Mastery, or Versatility for 1520 sec. You may reactivate this once within 5 sec to change which bonus will be granted. (2 min cooldown)

Volle Hand After 5 sec, gain 0 Critical Strike, Haste, Mastery, or Versatility for 1520 sec. You may reactivate this once within 5 sec to change which bonus will be granted. (2 min cooldown)

Zorn der Illidari Throws the Twinblades of the Deceiver in a whirlwind of energy, causing 100% + 100%140% + 140%)] Chaos damage over 3 sec to all nearby enemies.

Düsternis Lethon causes nightmares to periodically fall from above, inflicting 565668 to 625212452534 to 500170 Shadow damage to players within 10 yds of the impact area.Lethon uses this ability while grounded.

Düsternis Lethon causes nightmares to periodically fall from above, inflicting 565668 to 625212452534 to 500170 Shadow damage to players within 10 yds of the impact area.Lethon uses this ability while grounded.

Handgemenge Increases your attack speed by 20%40% and your Leech by 40%20% for the duration of Roll the Bones.

Gier Run Through occasionally awakens The Dreadblades, unleashing a sweeping attack against all nearby enemies for (150% + 150%350% + 350%) Physical damage, and healing you for (Total health * .05) per target hit.

Gier Run Through occasionally awakens The Dreadblades, unleashing a sweeping attack against all nearby enemies for (150% + 150%350% + 350%) Physical damage, and healing you for (Total health * .05) per target hit.

Gier Run Through occasionally awakens The Dreadblades, unleashing a sweeping attack against all nearby enemies for (150% + 150%350% + 350%) Physical damage, and healing you for (Total health * .05) per target hit.

Gier Run Through occasionally awakens The Dreadblades, unleashing a sweeping attack against all nearby enemies for (150% + 150%350% + 350%) Physical damage, and healing you for (Total health * .05) per target hit.

Gier When you use Run Through, The Dreadblades occasionally cause you to perform an additional attack against all enemies within 8 yards, causing (150% + 150%350% + 350%) Physical damage, and healing you for (Total health * .05) per target hit.

REMOVED Launch a frost trap to the target location that creates an ice slick around itself for 30 sec when the first enemy approaches it. All enemies within 10 yards will be slowed by 50% while in the area of effect. Trap will exist for 1 min.

REMOVED Launch a frost trap to the target location that creates an ice slick around itself for 30 sec when the first enemy approaches it. All enemies within 10 yards will be slowed by 50% while in the area of effect. Trap will exist for 1 min.

Entzünden Your target burns for an additional 6% over 9 sec of the total direct damage caused by your Fireball, InfernoFire Blast, Scorch, PyroblastMeteor MeteorCinderstorm Cinderstorm, and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite.Every 2 sec, your Ignites may spread to another nearby enemy.

Innere Dämonen Chaos Strike has a chance to unleash your inner demon, causing it to crash into your target and deal (500%650% of Attack power) Chaos damage to all nearby enemies.

Innere Dämonen Chaos Strike has a chance to unleash your inner demon, causing it to crash into your target and deal (500%650% of Attack power) Chaos damage to all nearby enemies.

Agility increased by 1000500.

Intellect increased by 1000500.

Strength increased by 1000500.

Donnerkiefer Kill Command has a 5%10% chance to deal an additional 50% of its damage as Nature damage.

RichturteilRetribution:Judges the target and 12 other nearby enemy dealing (250% of Spell power) Holy damage, and causing them to take 0% increased damage taken from your Holy Power spenders for 8 secProtection:Judges the target dealing (250% of Spell power) Holy damage, and reducing the remaining cooldown on Shield of the Righteous by 1 sec, or 22 sec, or 4 sec on a critical strike

RichturteilRetribution:Judges the target and 12 other nearby enemy dealing (250% of Spell power) Holy damage, and causing them to take 0% increased damage taken from your Holy Power spenders for 8 secProtection:Judges the target dealing (250% of Spell power) Holy damage, and reducing the remaining cooldown on Shield of the Righteous by 1 sec, or 22 sec, or 4 sec on a critical strike

RichturteilRetribution:Judges the target and 12 other nearby enemy dealing (250% of Spell power) Holy damage, and causing them to take 0% increased damage taken from your Holy Power spenders for 8 secProtection:Judges the target dealing (250% of Spell power) Holy damage, and reducing the remaining cooldown on Shield of the Righteous by 1 sec, or 22 sec, or 4 sec on a critical strike

RichturteilRetribution:Judges the target and 12 other nearby enemy dealing (250% of Spell power) Holy damage, and causing them to take 0% increased damage taken from your Holy Power spenders for 8 secProtection:Judges the target dealing (250% of Spell power) Holy damage, and reducing the remaining cooldown on Shield of the Righteous by 1 sec, or 22 sec, or 4 sec on a critical strike

RichturteilRetribution:Judges the target and 12 other nearby enemy dealing (250% of Spell power) Holy damage, and causing them to take 0% increased damage taken from your Holy Power spenders for 8 secProtection:Judges the target dealing (250% of Spell power) Holy damage, and reducing the remaining cooldown on Shield of the Righteous by 1 sec, or 22 sec, or 4 sec on a critical strike

Alptraumblüte Every 3 sec, inflicts 232249 to 256698185799 to 205358 Shadow damage to players standing within the Nightmare Bloom. If no players stand upon the bloom, instead it periodically releases a Dread Horror.

Alptraumblüte Every 3 sec, inflicts 232249 to 256698185799 to 205358 Shadow damage to players standing within the Nightmare Bloom. If no players stand upon the bloom, instead it periodically releases a Dread Horror.

Odyns Champion When you use Rampage, Odyn has a chance to declare you the Champion of the Valarjar for 106 sec, causing all your offensive abilities to reduce the cooldown of all your abilities by 2 sec.

Auf den Fersen Harpoon applies On the Trail, a unique damage over time effect that deals 50%22% of Attack power) * 12] damage over 12 sec and your melee autoattacks extend its duration by 6 sec.

Starthand After 5 sec, gain 0 Critical Strike, Haste, Mastery, or Versatility for 1520 sec. You may reactivate this once within 5 sec to change which bonus will be granted. (2 min cooldown)

Gelegenheit Viciously slash an enemy, causing 285% Physical damage.260% Physical damage.Saber Slash has a 35% chance to strike an additional time, making your next Pistol Shot free.Awards 1 combo point each time it strikes.

Ausbruch Deals (38% of Attack power) Shadow damage and surrounds the target in a miasma lasting for 6 sec that causes the target and all nearby enemies to be infected with Virulent Plague. Virulent PlagueA disease that deals Shadow damage over 21 sec. It erupts when the infected target dies, dealing (85%100% of Attack power) Shadow damage divided among nearby enemies, and has a 30% chance to erupt each time it deals damage.

Pyroschlag! Getting two direct-damage critical strikes in a row will make your next Pyroblast spell instant cast, cost no mana, and deal (420%400% of Spell power)% additional damage.

Pyrosog InfernoFire Blast has a 60% chance to also cast a Flamestrike at the target's location.

Anzus Glanz The Eye of Anzu leaves a fiery radiance on anyone who comes in contact with it, inflicting 2500017500 Fire damage every 2.5 sec.

Wut der Illidari When Fury of the Illidari ends, 100%60% of the damage it dealt erupts in an explosion of fel energy, dividing that Chaos damage among all neaby enemies.

Wut der Illidari When Fury of the Illidari ends, 100%60% of the damage it dealt erupts in an explosion of fel energy, dividing that Chaos damage among all neaby enemies.

Wut der Illidari When Fury of the Illidari ends, 100%60% of the damage it dealt erupts in an explosion of fel energy, dividing that Chaos damage among all neaby enemies.

Wütender Schlag A mighty blow with both weapons that deals a total of (160% + 160%153% + 153%) Physical damage. Only usable while Enraged.Generates 5 Rage.

Verheerer Throws a whirling weapon at the target location that inflicts damage to all enemies within 8 yards over 7 sec. ProtectionAlso increases your Parry chance by 30% for 12 sec

Froststrahl For the next 10 sec, you can channel a beam of icy power at an enemy, slowing movement by 50% and dealing (135%145% of Spell power) Frost damage every 1 sec. Each time Ray of Frost deals damage, its damage increases by 20%.

Froststrahl For the next 10 sec, you can channel a beam of icy power at an enemy, slowing movement by 50% and dealing (135%145% of Spell power) Frost damage every 1 sec. Each time Ray of Frost deals damage, its damage increases by 20%.

NEW

Ernte Dia reaps all marked targets, causing her mark to burn into the ground. This mark inflicts 58500 to 6150040950 to 43050 Shadow damage to all enemies within the effect every second.

Hat kürzlich 'Todesstoß' genutztBlood, Unholy:Focuses dark power into a strike that deals 225% Physical damage and heals you for 20% of all damage taken in the last 5 sec, minimum 7%10% of maximum health.Frost:Focuses dark power into a strike with both weapons, that deals a total of (225% + 250%) Physical damage and heals you for 20% of all damage taken in the last 5 sec, minimum 7%10% of maximum health.

Schwerfällige Schläge Tiger Palm now has a 10 yard range, and reduces the target's movement speed by 25% for 2 sec. When used, you instantly dash to the target.

Rauschende Tigerklaue Tiger Palm now has a 10 yard range, and reduces the target's movement speed by 25% for 2 sec. When used, you instantly dash to the target.

Säbelhieb Viciously slash an enemy, causing 285% Physical damage.260% Physical damage.Saber Slash has a 35% chance to strike an additional time, making your next Pistol Shot free.Awards 1 combo point each time it strikes.

Gleichmut Enter an elevated state of mental and physical serenity for 108 sec. While in this state, you deal 40% increased damage and healing, and all Chi consumers are free and have 50% reduced cooldown.

Schattenheilung Wraps an ally in shadows which heal for (800%750% of Spell power), but at a price.The ally will take 800%750% of Spell power) / 20] damage every 1 sec, until they have taken 800%750% of Spell power) / 2] total damage from all sources, or leave combat.

Schattenheilung Wraps an ally in shadows which heal for (800%750% of Spell power), but at a price.The ally will take 800%750% of Spell power) / 20] damage every 1 sec, until they have taken 800%750% of Spell power) / 2] total damage from all sources, or leave combat.

Flimmern Blink now has 2128022 charges, is off the global cooldown, and can be cast while casting.

Teleport: Sturmwind Focus on the stone to find an Unpowered Legion Portal.Teleports the user to Stormwind.

Zielsuchgeschosse Launches Sidewinders that travel toward the target, weaving back and forth and dealing (300% of Attack power) Nature damage to each target they hit. Cannot hit the same target twice. Applies Vulnerable to all targets hit.Generates 60 Focus.50 Focus.Also replaces Multi-Shot.

Zielsuchgeschosse Launches Sidewinders that travel toward the target, weaving back and forth and dealing (300% of Attack power) Nature damage to each target they hit. Cannot hit the same target twice. Applies Vulnerable to all targets hit.Generates 60 Focus.50 Focus.Also replaces Multi-Shot.

NEW Place a Sigil of Flame at your location that activates after 2 sec.Deals (165% of Attack power) Fire damage, and an additional (180% of Attack power) Fire damage over 6 sec, to all enemies affected by the sigil.

REMOVED Launch a nature trap to the target location that will release several venomous snakes to attack the first enemy to approach. The snakes will die after 15 sec. Trap will exist for 1 min.

REMOVED Launch a nature trap to the target location that will release several venomous snakes to attack the first enemy to approach. The snakes will die after 15 sec. Trap will exist for until cancelled.

Solarchakram Hurls a Solar Chakram that ricochets off of a player before returning to him. The chakram inflicts 114000 to 12600079800 to 88200 Solar damage to any players through which it passes, disorienting them for 6 sec.

Solarchakram Hurls a Solar Chakram that ricochets off of a player before returning to him. The chakram inflicts 114000 to 12600079800 to 88200 Solar damage to any players through which it passes, disorienting them for 6 sec.

Seelenspalter Viciously strike all enemies in front of you for up to (2 * 375%300%) Physical damage and heal yourself for up to 6.3754.5 * (1 + $versadmg)], based on Pain spent.Consumes all Soul Fragments within 20 yds.

NEW All single-target damage done by you and your minions grants you and your pet shadowy shields that absorb 10% of the damage dealt for 15 sec, up to Demon Skin2015% of maximum health.

Seelenreißen After you use Cheap Shot or Shadowstrike, Akaari's Soul appears 4 sec later and Soul Rips the target, dealing (225%150% of Attack power) Shadow damage.

Seelenbombe Launch a nearby Soul Fragment at your target, dealing (75%140% of Attack power) Shadow damage to all nearby enemies and afflicting them with Frailty for 15 sec.You heal for 5%10% of all damage you deal to enemies with Frailty.

Seelenbombe Launch a nearby Soul Fragment at your target, dealing (75%140% of Attack power) Shadow damage to all nearby enemies and afflicting them with Frailty for 15 sec.You heal for 5%10% of all damage you deal to enemies with Frailty.

Seelenbombe Launch a nearby Soul Fragment at your target, dealing (75%140% of Attack power) Shadow damage to all nearby enemies and afflicting them with Frailty for 15 sec.You heal for 5%10% of all damage you deal to enemies with Frailty.

Seelenbombe Launch a nearby Soul Fragment at your target, dealing (75%140% of Attack power) Shadow damage to all nearby enemies and afflicting them with Frailty for 15 sec.You heal for 5%10% of all damage you deal to enemies with Frailty.

Seelenbombe Launch a nearby Soul Fragment at your target, dealing (75%140% of Attack power) Shadow damage to all nearby enemies and afflicting them with Frailty for 15 sec.You heal for 5%10% of all damage you deal to enemies with Frailty.

Seelenbombe Launch a nearby Soul Fragment at your target, dealing (75%140% of Attack power) Shadow damage to all nearby enemies and afflicting them with Frailty for 15 sec.You heal for 5%10% of all damage you deal to enemies with Frailty.

Seelenbombe Launch a nearby Soul Fragment at your target, dealing (75%140% of Attack power) Shadow damage to all nearby enemies and afflicting them with Frailty for 15 sec.You heal for 5%10% of all damage you deal to enemies with Frailty.

Seelenbombe Launch a nearby Soul Fragment at your target, dealing (75%140% of Attack power) Shadow damage to all nearby enemies and afflicting them with Frailty for 15 sec.You heal for 5%10% of all damage you deal to enemies with Frailty.

Die Münze After 5 sec, gain 0 Critical Strike, Haste, Mastery, or Versatility for 1520 sec. You may reactivate this once within 5 sec to change which bonus will be granted. (2 min cooldown)

Die Münze After 5 sec, gain 0 Critical Strike, Haste, Mastery, or Versatility for 1520 sec. You may reactivate this once within 5 sec to change which bonus will be granted. (2 min cooldown)

NEW When your Wild Imps expire or die, your other demons are inspired and gain 1% additional damage, stacking up to 10 times.

REMOVED

Hauen Strikes all nearby enemies, dealing (60%54% of Attack power) Bleed damage and an additional (75%67.5% of Attack power) Bleed damage over 15 sec. When applied from Bear Form, this effect can stack up to 3 times.Generates 4 Rage.

Hauen Strikes all nearby enemies, dealing (60%54% of Attack power) Bleed damage and an additional (75%67.5% of Attack power) Bleed damage over 15 sec. When applied from Bear Form, this effect can stack up to 3 times.Generates 4 Rage.

Gewitter Calls down a bolt of lightning, dealing (34.8285% of Spell power) Nature damage to all enemies within 10 yards of the target, reducing their movement speed by 40% for until cancelled, and knocking them back from the Shaman. This spell is usable while stunned.

Berührung der Verdammnis Inflicts up to 162000113400 Shadow damage to all allies after 8 sec. Allies farther from the detonation take less damage. The explosion also forms a Doom Well at the feet of the afflicted player.

Berührung der Magi Arcane Blast has a 7%10% chance to apply Touch of the Magi, accumulating 10%20% of the damage you deal to the target for 6 sec, and then exploding for that amount of Arcane damage to the target and all nearby enemies.

Berührung der Magi Arcane Blast has a 7%10% chance to apply Touch of the Magi, accumulating 10%20% of the damage you deal to the target for 6 sec, and then exploding for that amount of Arcane damage to the target and all nearby enemies.

REMOVED While active, your Traps are launched to a target location within 40 yards. Lasts until cancelled.

Zielsicherheit Each successive Arcane Shot or Aimed Shot fired at the same target increases the damage those Shots deal to the target by 2%, stacking up to 68 times. Limit 1 target.

Ewiger Durst Increases Leech by 50%25% and the damage dealt by Death Strike by 50%25%.

Virulenter Ausbruch A disease that deals Shadow damage over 21 sec. It erupts when the infected target dies, dealing (85%100% of Attack power) Shadow damage divided among nearby enemies, and has a 30% chance to erupt each time it deals damage.

Virulente Seuche A disease that deals Shadow damage over 21 sec. It erupts when the infected target dies, dealing (85%100% of Attack power) Shadow damage divided among nearby enemies, and has a 30% chance to erupt each time it deals damage.

Klagender Schrecken Dia shrouds the room in darkness, inflicting 102375 to 10762571662 to 75338 Shadow damage to all enemies every second. Darkness amasses, causing Wailing Horrors to form in random locations and sail across the room. These horrors will inflict 102375 to 10762571662 to 75338 Shadow damage to enemies with which they come into contact.

NEW

Wirbelnder Drachenschlag Performs a devastating whirling upward strike, dealing 360%415% of Attack power)] damage to all nearby enemies. Only usable while Fists of Fury and Rising Sun Kick are on cooldown.

Wirbelnder Drachenschlag Performs a devastating whirling upward strike, dealing 360%415% of Attack power)] damage to all nearby enemies. Only usable while Fists of Fury and Rising Sun Kick are on cooldown.

Kommentare

Kommentar von burningeagles

Well so much for my double Fel Eruption with using metamorphosis. Also why the heavy Fel Barrage nerf, it was hardly ever used to begin with.

Kommentar von m12342

on 2016-07-12T17:48:00-05:00

"DANGEROUS_SCRIPTS_WARNING: You are attempting to run a custom script. Running scripts could compromise your character causing the loss of items or gold.|n|nAllow custom scripts?"

Very good change.

Kommentar von ms2mustaine

on 2016-07-12T17:48:51-05:00

so affli lock are so op and now they buff more affli and demon? we dont get love :(

Kommentar von mugzura

on 2016-07-12T17:51:57-05:00

warrior, Weaken and weaken

Kommentar von Nulgar

on 2016-07-12T17:52:39-05:00

Well, DANGEROUS_SCRIPTS_WARNING seems to address that recent(?) exploit where players posing as Mythic run sellers instructed hapless victims to run a command that enabled them to send scripts that the victim's client executed via whisper, mostly used for auto-accepting trades for all their gold.

Appears like a good solution, making the /run (a.k.a. /script) command opt-in. Although this probably won't help much, as much of the above con was social anyway, and people rarely read warning messages.

Kommentar von Comixx

on 2016-07-12T17:56:53-05:00

Boomkings getting buffed, Feelsgoodman

Kommentar von Eneathrielia

on 2016-07-12T17:57:10-05:00

Awesome to see again a -HUGE- overboost of druid and DH whilst warrior who is already completely worthless gets nerfed further by every patch. Do you want to make warriors be unable to join raids again due to their pathetic damage? Or just a meat shield like in BGs on WoD?

Kommentar von nagel79

ret gets hit by the nerf hammer again, guess they really don't want Ashbringer in the game after all

Kommentar von Bladehawk

on 2016-07-12T17:58:01-05:00

Holy tuning, Batman! I'm still at work, so this will be a fun challenge to read on my phone.

Kommentar von Kamatoshi

on 2016-07-12T18:00:44-05:00

Unsubscribe for constant nerf Retribuion Paladin.

Kommentar von burningeagles

on 2016-07-12T18:01:34-05:00

Awesome to see again a -HUGE- overboost of druid and DH whilst warrior who is already completely worthless gets nerfed further by every patch. Do you want to make warriors be unable to join raids again due to their pathetic damage? Or just a meat shield like in BGs on WoD?

I wouldn't consider DH changes an overboost at all. Fel Eruption is no longer reset by Demon Reborn, the base abilities were nerfed more so then the artifact traits were buffed. Judging by the overall impact of all changes, I'd say we went down in dps.

Kommentar von Eneathrielia

on 2016-07-12T18:03:49-05:00

Awesome to see again a -HUGE- overboost of druid and DH whilst warrior who is already completely worthless gets nerfed further by every patch. Do you want to make warriors be unable to join raids again due to their pathetic damage? Or just a meat shield like in BGs on WoD?

I wouldn't consider DH changes an overboost at all. Fel Eruption is no longer reset by Demon Reborn, the base abilities were nerfed more so then the artifact traits were buffed.

Their stun mechanic hits for 1200% AP whilst warrior's stun hits roughly for 200% IF you pick it as a talent or rather go for lesser CD of charge which is necessary to keep up a second of uptime.

Kommentar von Jhakuzi

on 2016-07-12T18:09:22-05:00

Really sad about the Power of the Dark Side. It's (was?) an extremely fun trait.

Kommentar von anariet

on 2016-07-12T18:09:41-05:00

So no more Cat Form for druids other than Feral, unless they choose Feral Affinity? Did I read that right?

Kommentar von musta1987

on 2016-07-12T18:13:27-05:00

that hurt me aswell =/

Kommentar von musta1987

on 2016-07-12T18:14:08-05:00

Well so much for my double Fel Eruption with using metamorphosis. Also why the heavy Fel Barrage nerf, it was hardly ever used to begin with.

that hurt me as well, also no double fury of the illidari or double fel barrage

Kommentar von kostastns

on 2016-07-12T18:16:41-05:00

I totally agree with your feelings. Not only we dont get any mobility, on the other hand we get tuned down! Amazing what the devs are doing. What was the big problem with zeal? The huge dmg? All our attacks get nerfed to the ground, even the most valuable artifact trait and they give a huge buff to ww monks from 1500% dmg to 2200%. I mean someone doesnt like retribution in blizzard. I suggest delete the spec, rename it into something else and let ppl rip with one of the most classic specs in WoW.

Kommentar von blindeye12358

Unholy was already SUPER high dmg and got all around buffs for some reason.

Kommentar von burningeagles

on 2016-07-12T18:21:03-05:00

that hurt me as well, also no double fury of the illidari or double fel barrage

Completely forgot about double fury of the illidari :(

Unholy was already SUPER high dmg and got all around buffs for some reason.

I'm not sure I understand the unholy buffs either, they were already pretty strong from what I noticed on mine.

Kommentar von Kamatoshi

on 2016-07-12T18:23:57-05:00

I totally agree with your feelings. Not only we dont get any mobility, on the other hand we get tuned down! Amazing what the devs are doing. What was the big problem with zeal? The huge dmg? All our attacks get nerfed to the ground, even the most valuable artifact trait and they give a huge buff to ww monks from 1500% dmg to 2200%. I mean someone doesnt like retribution in blizzard. I suggest delete the spec, rename it into something else and let ppl rip with one of the most classic specs in WoW.

Gold words. I leave the World of Warcraft, such a balance can not be tolerated.