Cloud computing ‎discussed before PSN back online

As the frustrating situation with the PlayStation Network continues to inconvenience gamers other areas of online aspects are being discussed. This is no doubt due to a fear of a situation like this happening again, and those who are pleading now for the downfall of cloud have a worthy case.

Those that have trusted cloud computing companies with keeping personal data safe as they did with Sony PSN are now fearing that is not necessarily the case and want to avoid a similar catastrophe from happening.

In the article at InfoWorld there are arguments for both going with cloud computing and also reasons why not. Jay Heiser is Gartner cloud security analyst says although cloud ‘have done a good job of convincing customers that there data is safe’ it may not be the case.

The article goes on to say that just because one company failed with taking the necessary security steps doesn’t mean it will happen again. They use the example of laptops still being used despite past security breaches.

You can read more about the situation by clicking the link above where you will also find more arguments as to why going with cloud may not be the same as the PSN. What do you think of the situation? Will you be having second thoughts before giving over data to major computing companies now? Let us know in the comment below.

I think developers just need to simply place a lone bridge troll with a pointy stick next to the data cache on the cloud, and have him leap out of the computer and kill anything that comes near him, unless that person has an ID tag that matches a red herring, and is also marinated in a secret spice that only the troll will know, and to keep security even tighter, the troll changes the spice flavor every other week, when the moon is full, and the third hand on the clock has completed 1/8 of the way around the dial.