I’ll remind him on Thursday that it’s been a while since he dedicated a few weeks to poking at Anacreon. I recommend y’all over here spend the next few days finding/compiling the major bugs and balance issues you want looked at so you can have specifics to have him look at.

…I’m vaguely amused that the very first thing I noticed was that the loading screen stargate is animated slower to match how the in-game stargates are animated… I haven’t poked at anything yet besides just getting it downloaded since 8:30am is a spectacularly inauspicious time to try doing anythin...

I think that is the page with all currently uploaded mods, but I could be wrong. Another thing I could be wrong on: I think newly uploaded mods need to be approved before they show up, and currently the only one who can review them is George. I’ll make a note to poke George about this one on stream...

I think I can help on this one. Part of the issue I can see right away is that the UNID is only four characters instead of eight, so it’s prepending “0000” to the start of it to pad it out to eight characters. That makes Multiverse think you’re trying to upload a mod in the range reserved for offic...

As an alternative on #2 (though I definitely like the idea of a secondary-only trigger, given some of my own playerships), installing a dummy weapon that does nothing when fired is a potential option, particularly if made unremovable.