We consider the model checking problem for Hybrid Logic. Known algorithms so far are global in the sense that they compute, inductively, in every step the set of all worlds of a Kripke structure that satisfy a subformula of the input. Hence, they always exploit the entire structure. Local model checking tries to avoid this by only traversing necessary parts of the input in order to establish or refute the satisfaction relation between a given world and a formula. We present (...) a framework for local model checking of Hybrid Logic based on games. We show that these games are simple reachability games for ordinary Hybrid Logic and weak Büchi games for Hybrid Logic with operators interpreted over the transitive closure of the accessibility relation of the underlying Kripke frame, and show how to solve these games thus solving the local model checking problem. Since the first-order part of Hybrid Logic is inherently hard to localise in model checking, we give examples, in the end, of how global model checkers can be optimised in certain special cases using well-established techniques like fixpoint approximations and divide-and-conquer algorithms. (shrink)

Head-driven phrase structure grammar (HPSG) is one of the most prominent theories employed in deep parsing of natural language. Many linguistic theories are arguably best formalized in extensions of modal or dynamic logic (Keller, Feature logics, infinitary descriptions and grammar, 1993; Kracht, Linguistics Philos 18:401–458, 1995; Moss and Tiede, In: Blackburn, van Benthem, and Wolther (eds.) Handbook of modal logic, 2006), and HPSG seems to be no exception. Adequate extensions of dynamic logic have not been studied in detail, however; the (...) most important aspect is the reference to sets of substructures. In this paper, an adequate extension is identified, and some important results are established: Satisfiability is highly undecidable, and model checking is shown to be in EXPTIME and PSPACE-hard. A fragment with polynomial time model checking procedures is identified; it is shown to cover considerable fragments of HPSG. (shrink)

The paper defines focus games for satisfiability of linear time temporal logic with past operators. The games are defined in such a way that a complete axiomatisation can easily be obtained from the game rules.

In 1984, Danecki proved that satisfiability in IPDL, i.e., Propositional Dynamic Logic (PDL) extended with an intersection operator on programs, is decidable in deterministic double exponential time. Since then, the exact complexity of IPDL has remained an open problem: the best known lower bound was the ExpTime one stemming from plain PDL until, in 2004, the first author established ExpSpace-hardness. In this paper, we finally close the gap and prove that IPDL is hard for 2-ExpTime, thus 2-ExpTime-complete. We then sharpen (...) our lower bound, showing that it even applies to IPDL without the test operator interpreted on tree structures. (shrink)