Oh and pertaining to the id() problem you guys are experiencing, This screenshot shows that this is not a problem for me and this screenshot serves a second purpose to illustrate what happens with the "group gray eyes bug" I mentioned earlier. The layer set displayed and the skin currently displayed on Xion are the same and in Xion b1.110.

This is also a peek at the Fast & Furious skin im currently making lol. And my boss XP Seven desktop :p

oh ok, Cause I have 10 and this is not a problem, it must be a numbers thing. Of course eventually it will be a problem when I start adding more stuff for each id. But Im not even sure I can come up with 20 things under the same id...what the hell kind of skin calls for more than 20 things under each id?

I suppose with my new skin I have multiple elements being different colors on the same psd (which I may just change it to two different psd's for the sake of this particular bug.) On a sexy note in b1.110 it seems the seeking works properly now and I love it...thanks a bunch Cliff im not sure how you did it but it sounds much better

For those of you that have the playlist crashing, is it with the default playlist, or only on your custom playlists? If its the custom playlists then please send them to me, seems there's a bug somewhere. Most likely its assuming there should be layers that you didn't create.

Jikaru Wrote:1. One thing that exists in 109 that I just found today (thanks to a newer skin), Is that when You have a group layer hidden (which in turn in photoshop hides all layers in that group but has a grayed out eye instead of no eye) but in Xion b1.109 it still shows those layers that are in the group with "grayed eyes." *Confirmed for Xion b.1.110 as well*

Xion ignores all groups that aren't animation groups. It therefore doesn't care if about that global visibility flag.

I can look at adding support in the future in order to help set default visible states. It would mean that you won't be able to show those items though unless you explicitly told each and every one to show using a modify() call