The game is about groups of “special” students: The inquisitive, the mysterious, and the insane. Among them, there is one particular student who seems to be very interested in the school’s secrets. One by one, the forbidden knowledge unveils before his curiosity. But...
"When you know something, you will have to exchange something for it..."

NOTE

"In this game, screenshots don't say anything."The game has 7 chapters and 5 endings. But I'm pretty sure 50% people can't play chapter 7 and fall down to first ending - The WORST. Not because it's hard to play, it's hard to get. And make sure: You are in a dark room, alone, "max" volume. And remember...Don't just play, look around, or you can't get to Chapter 7. If you're lucky, you won't have to see anything "creepy". And one more thing, remember the numbers.

Hello, I was interested in this game and possibly one of your first subbers, but after seeing a few of the screenshots I just wanted to leave some feedback.

1.) Most of the maps are too dark. While atmosphere conveys a horror feeling, it comes to a point that it looks like it's impossible to navigate your maps. I suggest increasing the brightness. Especially on the green-lit map just below the staircase.

2.) Some of the lighting are too sharp, such as the one in the red-lit map.

3.) I think you should tighten your mapping. Right now the huge empty space is jarring. While escape things can happen, 7 tiles of huge space on the hallways is a bit too much.

author=Archeia_NessiahHello, I was interested in this game and possibly one of your first subbers, but after seeing a few of the screenshots I just wanted to leave some feedback.

1.) Most of the maps are too dark. While atmosphere conveys a horror feeling, it comes to a point that it looks like it's impossible to navigate your maps. I suggest increasing the brightness. Especially on the green-lit map just below the staircase.

2.) Some of the lighting are too sharp, such as the one in the red-lit map.

3.) I think you should tighten your mapping. Right now the huge empty space is jarring. While escape things can happen, 7 tiles of huge space on the hallways is a bit too much.