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Lume: An illuminating puzzle adventure!

With a set built entirely out of paper and cardboard, and sumptuously filmed, Lume is a game with a style unlike any other.

Power to your grandad’s house has failed. What’s more, he’s nowhere to be seen. Immerse yourself in Lume’s photoreal world, solve perplexing paper puzzles to help restore the power, and uncover a deeper mystery behind the blackout.

Puzzles are either ridiculously easy, or stupidly and insanely hard. Most of them don't make sense. You just get loose clues and have to aimlessly try things out until you get it right. I checked a guide and I'm glad I did. I doubt there was any playtesting.

Pro: fits the purpose of teaching people how not to design a point-and-click adventure game.

Low res, making the text really hard to read.

It's VERY short. Still I feel like I've wasted my time.

Cheap and still overpriced. I got it from TG for 195 coins and I regret it.

the art style and animations are excellent, and i could happily spend some time in the world of lume. while it would have been nice to add a what-am-i-looking-at indication somewhere other than the cursor changing to a hand when you can interact with something, the interface was easy to use and never really got in the way.

the main problem is there just isn’t enough here. it’s probably over in about an hour, depending on how much you’re able to think the way the game designer did. if you didn’t figure out a clue, you pretty much need to look up a walkthrough because there’s only one clue for each puzzle. a lot of the puzzles feel like they’re trying to teach you simple math, which feels like maybe it’s intended for children but at the same time is probably too difficult for that. the music loop is a little short and it’s written in flash which means right-click brings up a flash menu instead of having anything to do with the game. it had big black borders on my screen instead of stretching to fit.

it’s worth your time if you pick it up as part of a bundle, but i wouldn’t recommend it on its own.

As beautifully-made as it is short, Lume is wonderful if brain-destroyingly difficult at times. I actually had to look up a walkthrough for one of the puzzles, it got that difficult for me.

I would still reccommend this wholeheartedly, ALMOST to the point of taking it upon myself to offer a money-back guarantee of enjoyment. But I won't do that because that's just dumb. And it's not my job. And this isn't my game. And I'm broke. But it's still a game that's worth your money, even if just to tide you over until Lumino City drops.

If you want to try this game, I would suggest you to skip this and go straight for "Lumino City".Lume feels like it's but only a short demo for "Lumino City".

The art style is no doubt a great beauty but...definitely over priced for such a short and incomplete game.(My play time is 2.5 hrs due to save file problems)

My save file disappeared and I had to replay from scratch. This appears to be a common problem posted in the forums.(Seems to be related to clearing browser cache)But no warning or patch was done, left with only the solution of finishing it in one sitting.(which isn't too bad as the game is very short)

The puzzles aren't that hard but a couple are pretty darn confusing.I've spent more time being confused than actually solving those two.They have some of the most confusing hints I had ever seen.