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The Giver is set in a type of utopia. It is about an isolated community devoid of feelings and memories. There is one person however that has all the world’s memories. The Receiver of Memory. The most honorable job in the community.

At the Ceremony of Twelve, Jonas is selected to be the Receiver. Jonas has to bear the pain and joy of all the memories passed down from the previous Receiver. The more memories Jonas receives, the more he wonders why his community has removed these things from people’s lives. Jonas and the previous Receiver, the Giver, come up with a plan to give the memories back to the community. The Giver has a map of what lies beyond the community, so they use that to plan Jonas’ escape.

Once Jonas passes a certain line beyond the community, the memories will be released into the community. Color and feelings will go back to all the citizens in the community. Shortly before his escape, Jonas learns how a Release is actually done. Jonas always thought that the person being released would be taken Elsewhere. It turns out that being Released means to be killed. A new child Jonas has grown close to, Gabriel, is being Released soon, so Jonas decides to take Gabriel with him to save Gabriel. On the night of his escape, Jonas stops by the Nurturing Center, takes Gabriel and leaves the community, starting his journey to the boundary.

Jonas takes a bicycle and rides all day, resting at night. Eventually he makes it to the boundary to a house covered in snow. Inside Jonas can hear singing, and he knows that the people inside are waiting for him and Gabriel. As soon as he crosses the boundary, all the citizens of his community receive memories and feelings.

Imagine a world in which everyday people gain supernatural abilities. A world without any adults or rules. A world where animals are starting to mutate horribly. A world surrounded by an impassable barrier, stopping anyone from entering… or getting out. Welcome to Michael Grant’s FAYZ, or Fallout Alley Youth Zone.

Every human above the age of 15 have disappeared, leaving the kids in a world that’s theirs for the taking. In this fourth installment of the Gone series, Drake has returned, bringing with him a terrifying concept of the perfect killing machine: beetles. They start off as invisible threats, but the true horror begins when you see a small pair of mandibles poking through the inside of your skin. They slowly begin to grow and emerge from your body, secreting a numbing liquid as they do so. When incubation is complete, they burst from inside you and eat your remains.

As if this and Drake weren’t bad enough, kids are coughing up a lung… literally. A plague is wiping out the population of Perdido Beach, a sickness that nothing can heal. Tensions are high as the fight for survival sweeps up some new faces and old, exposing new problems, and new solutions.