The newest Destiny raid weapons look to have taken a leaf out Year 1’s book, deciding to add extra raid-specific perks to the weapons’ intrinsic slots, as opposed to replacing something from the perk tree. This is a very good sign, as it adds to the usability of the guns instead of decreasing it. These weapons do not appear to be dominant in all modes, instead focusing their skill trees on things that are designed to make them either go-to weapons in PvE, or competitive choices in PvP. The actual execution of this plan varies from weapon to weapon, so let’s take

My constant quest to find guns overlooked or undervalued by the meta has led me to try a whole host of different weapon and perk combinations. That being said, I’m not sure any has ever been as fun as the pairing of low-impact scouts and Full Auto. I began to test this weapon archetype long before RNG blessed me with an optimal roll, but I never really felt the love for it until Banshee bestowed upon me one particular DIS-47. This weapon changed the way I looked at low-impact scouts as a whole, and convinced me that they could be