Posted - 2012.04.10 19:17:00 -
[242] - Quote
I will love to see how CPP thinks drone regions are balanced.

" The overall goal of all these changes is to make the drone regions more economically balanced." CCP Affinity

Drone regions where balanced in the idea Alloys where better than bounties. So we had worse salvage. We dont have any good complex. Exploration is null. We didnt have officer stuff because we didnt need it. Of course we didnt have haulers.

So in terms of eve economy this revamping of trusec will have a positive aspect on the game?

When ships to mineral aspects are way off to begin with, example: (freighter) 6 months ago cost 450 mill to buy now costs 1.2 bill, drake and hurricane which were at 30 are now at 60+, so how is raping the truesec going to stimulate more mining and the EVE economy?

Mining indexes rely on the trusec status as well, Drones just having bounties and no other GG#lootGG% pers+, will have a rising effect on min prices and building prices, so the market will not come down at all but go even higher, how will this help the new player entering eve for the first time, Players from DUST514 who want to enter EVE will have a long time to wait before they can get into say a dreadnaught for air support, so they wont necessarily be willing to take that time will they? It already takes for ever to get into a place where the new player can afford to do anything, and how will this stimulate the migration to low, and nulsec?

Right now nullsec is not appealing to anybody but a large alliance, and even then the alliances charge an arm and a leg for the corp. to join, so the large alliances take the isk and the prime moons and leave the little guy to JUST mine or rat, which is the equivalent of doing level 4 missions in HS.

On side note, EVE politics is basically run by the big alliances who exploit their members into voting for their guy anyway (CSM) who only represent the interests they are lobbying for and the rest of the population gets unheard.I guess the long and short of it is that I donGGVt fail understand how this will make EVE a better sandbox. Represent all players and professions in EVE!!

" The overall goal of all these changes is to make the drone regions more economically balanced." CCP Affinity

Drone regions where balanced in the idea Alloys where better than bounties. So we had worse salvage. We dont have any good complex. Exploration is null. We didnt have officer stuff because we didnt need it. Of course we didnt have haulers.

EvA

Because now you have the same bounties as every other NPC rat in the game! Joy & balance for all!

Good, you made mining profitable again. I always thought it was wrong that the main source of minerals was not mining, but shooting things.

But now you need to change the actual process of mining into something that can be enjoyable to someone who isn't yet brain-dead. Even I may start mining when it yields 200 m/hour, but I'm still going to hate it.

You stole my post right out of my fingertips. Seriously, this is an awesome step forward, now work on making mining FUN and ENGAGING. "The world as we know it came about through an anomaly (anomou)"(The Gospel of Philip, 1-5)-a

So in terms of eve economy this revamping of trusec will have a positive aspect on the game?

When ships to mineral aspects are way off to begin with, example: (freighter) 6 months ago cost 450 mill to buy now costs 1.2 bill, drake and hurricane which were at 30 are now at 60+, so how is raping the truesec going to stimulate more mining and the EVE economy?

Mining indexes rely on the trusec status as well, Drones just having bounties and no other GG#lootGG% pers+, will have a rising effect on min prices and building prices, so the market will not come down at all but go even higher, how will this help the new player entering eve for the first time, Players from DUST514 who want to enter EVE will have a long time to wait before they can get into say a dreadnaught for air support, so they wont necessarily be willing to take that time will they? It already takes for ever to get into a place where the new player can afford to do anything, and how will this stimulate the migration to low, and nulsec?

Right now nullsec is not appealing to anybody but a large alliance, and even then the alliances charge an arm and a leg for the corp. to join, so the large alliances take the isk and the prime moons and leave the little guy to JUST mine or rat, which is the equivalent of doing level 4 missions in HS.

On side note, EVE politics is basically run by the big alliances who exploit their members into voting for their guy anyway (CSM) who only represent the interests they are lobbying for and the rest of the population gets unheard.I guess the long and short of it is that I donGGVt fail understand how this will make EVE a better sandbox. Represent all players and professions in EVE!!

I live in null sec and I am not part of a big ally. Just saying...

Where do you hold SOV? Whose your member on the CSM? What pull and sway do you have in the game?

(1) Rogue drones are getting bounties, but will not be dropping any modules aside from scrap metal.

(2) Rogue drone salvage will still be craptastic.

(3) Rogue drone "officer" spawns are still going to be worthless.

(4) Rogue drone DED complexes will still be completely useless, and no new ones are in the pipe, nor is anyone going to look at them in the near future.

(5) Nothing is being done to make mining more interesting, or to increase the local supply of low-end minerals in null.

Reposting because these seem to be the common issues all of us in drone regions have with this change. I didn't move to 0.0 to shoot rats for bounties, no items, no unique rewards and then buy crap in jita to get jumped out. I can make craptons of isk in empire and not have to deal with the risk of being in 0.0. In short, increased risk should create increased rewards. You are walking this back without addressing the above.Maximze your Industry Potential! - Get EVE Isk per Hour!

Where do you hold SOV? Whose your member on the CSM? What pull and sway do you have in the game?

None, No one, and none again.

You just have to be ballsy to live in 0.0. It is not for the casual player who doesnt pvp often.

You missed the point of the post. You need no balls to live in 0.0. You can nullbear just as easily as carebear. The little guy can make it in NPC 0.0 but thats about it. You want to hold SOV you're paying out the ass.

(1) Rogue drones are getting bounties, but will not be dropping any modules aside from scrap metal.

(2) Rogue drone salvage will still be craptastic.

(3) Rogue drone "officer" spawns are still going to be worthless.

(4) Rogue drone DED complexes will still be completely useless, and no new ones are in the pipe, nor is anyone going to look at them in the near future.

(5) Nothing is being done to make mining more interesting, or to increase the local supply of low-end minerals in null.

Reposting because these seem to be the common issues all of us in drone regions have with this change. I didn't move to 0.0 to shoot rats for bounties, no items, no unique rewards and then buy crap in jita to get jumped out. I can make craptons of isk in empire and not have to deal with the risk of being in 0.0. In short, increased risk should create increased rewards. You are walking this back without addressing the above.

The interesting thing is that with the belts not being adjusted the drone regions will become the best place in the game to mine high ends.

People that are ratting oriented will likely start moving out (possibly by alliance, wishing to take over someone elses space) while industrialists that have a strong focus on mining will be drawn to the area in droves.

Territories will change hands, bigger fish may try to invade other area's, smaller fish will attempt to move in, roaming gang will be drawn to the area to harvest the larger mining fleets likely to assemble there, teamwork to protect those fleets will become more important that solitary ratting.

All in all, very interesing changes.When I check troll in the dictionary, it has a photo shopped picture of you standing somewhere in the vicinity of a point.

... how will this help the new player entering eve for the first time...

It means the newbie who jumps into a Bantam in their first week and straps on a pair of Miner I's can actually make some decent ISK from mining to get started.

Everyone who plays eve should be a miner! #1 profession for one and all!

Mining is likely one of the most common starter professions along with missions. Once you get the hang of the game you start making informed decisions about your career path, but you need a place to start earning an income.

That being said, lets not over look the plethora of other options new players now have at their disposal, options which didin't realistically exist in the past. PI would probalby be the most obvious of these, although basic industry will become much more viable now.

When I started out, I tried mining and the logically tried to branch out into T1 production. Obviously mining was a meager existence and the demand for meta 0 modules was non-existant.

Inferno holds the promise of being a brave new universe for the new EVE player.When I check troll in the dictionary, it has a photo shopped picture of you standing somewhere in the vicinity of a point.

Posted - 2012.04.10 19:46:00 -
[256] - Quote
if i have drone alloys in my hanger after the patch do the disappear? do they get changed into minerals with my refine skill? perfect refine skill?do they stay but can't be refined? if they can be refined is it the same?

or, will they just never drop again ( which is what i would want)

also are you removing the drone alloys from the highsec missions and exploration? imo they should stay drone loots.

Posted - 2012.04.10 19:47:00 -
[257] - Quote
The questions have yet been question them self's! In other words their is very important pros and cons to this chart.

1) CCP had point out in balancing our the drone regions, i see one area which went from -.60 to -.27 ?My question is that's not a balance, that's a Nerf to the whole area. They can't change it to like a -.50 ?

2) Other very important question what will the drones drop, and what type of PVE are we looking at for PVE?

The questions have yet been question them self's! In other words their is very important pros and cons to this chart.

1) CCP had point out in balancing our the drone regions, i see one area which went from -.60 to -.27 ?My question is that's not a balance, that's a Nerf to the whole area. They can't change it to like a -.50 ?

2) Other very important question what will the drones drop, and what type of PVE are we looking at for PVE?

drone region trusec was abnormally high to deal with the hassle of moving compounds, now you are getting nerfed down to normal levels

The questions have yet been question them self's! In other words their is very important pros and cons to this chart.

1) CCP had point out in balancing our the drone regions, i see one area which went from -.60 to -.27 ?My question is that's not a balance, that's a Nerf to the whole area. They can't change it to like a -.50 ?

2) Other very important question what will the drones drop, and what type of PVE are we looking at for PVE?

So a couple of questions:1) Will Rogue Drones start dropping normal loot?2) Will Rogue Drones salvage be increased? It seems today their salvage is quite below par.3) Will you look into Rogue Drone exploration sites and escalations? Currently, their value is very low (who really wants 'augmented' or 'Integrated' drones?) and could use some new modules / blue prints / etc to be as interesting as the pirate faction drops.4) How long will it take for the insurance values to adjust to the change in mineral prices? Already, the mineral prices have shot up significantly, and I assume the market will take months after this (if not longer) to adjust to the new realities. It seems a bit unfair if the insurance value for T1 ships lags so far behind players don't get compensated for these drastic changes.5) Your blog doesn't mention this, but there's also talk about eliminating all T1 module drops from all NPCs. Can you confirm? And does that mean less loot, or will the entire loot drop table be revised to replace T1 drops with meta modules, and thereby reducing the chance for meta 4 modules?

1. No - Commander groups have loot tables, regular deadspace rogue drones don't2. at the moment we have no plans to do this - but who knows!3. We will definitely look into this :) not confirming we will do anything about it right away but it's definitely on our list of things to investigate4. Pretty impossible for me to answer that and I am definitely not the person to be doing so - would need to be someone from research and statistics5. confirmed - they will be replaced with metal scraps

Posted - 2012.04.10 20:07:00 -
[262] - Quote
So small time hi sec industrials who need some rare minerals from the compounds will be left hanging to dry cus the few drone missions we get are going to be gone ? How is this helping industry ? All the power will still be in big alliances'hands again. Especially with the new system of modules making. thanks alot CCP you made my game alot less fun

So small time hi sec industrials who need some rare minerals from the compounds will be left hanging to dry cus the few drone missions we get are going to be gone ? How is this helping industry ? All the power will still be in big alliances'hands again. Especially with the new system of modules making. thanks alot CCP you made my game alot less fun

Anything can be stupidly easy once you have experience with whatever it is you're talking about.

I was in a sansha 4/10 the other day. Two rooms where the first room needs to be cleared before the gate is unlocked, and the person who got there before me was 60km off the gate kiting rats. So I sat on the locked gate in my Gila, popped out my curators and cleared the room for him, collected my drones and went into the second room and got a C-type repper before he even made it back to the gate. Not my fault the guy was stupid and as 60km off the gate when the room was cleared.

he added 3 more deadspace sites, bringing us to a point where we now have all 1/10 to 10/10 pirate deadspace sites in game

Sansha 9/10 doesn't exist..

Looking into this one as well

Let me save you some time: you consider the fleet staging points the 9/10 though they're not labeled as such. There are no labeled "9/10s" but the fleet staging point is guaranteed to escalate and drops a-type loot.

Correct on all points, this is working mostly as intended, good knowledge

then i would say that Angel Mineral Acquisition Outpost and Serpentis Logistical Outpost are the missing 6/10 plexes. If thats the case they should drop cruiser sized A-Type loot instead of bs sized C-Type. Plus i am not sure if both do spawn in nullsec as regular 6/10s do ??Eveeye.com-a- New Eden Bordcomputer Systems

(1) Rogue drones are getting bounties, but will not be dropping any modules aside from scrap metal.

(2) Rogue drone salvage will still be craptastic.

(3) Rogue drone "officer" spawns are still going to be worthless.

(4) Rogue drone DED complexes will still be completely useless, and no new ones are in the pipe, nor is anyone going to look at them in the near future.

(5) Nothing is being done to make mining more interesting, or to increase the local supply of low-end minerals in null.

Reposting because these seem to be the common issues all of us in drone regions have with this change. I didn't move to 0.0 to shoot rats for bounties, no items, no unique rewards and then buy crap in jita to get jumped out. I can make craptons of isk in empire and not have to deal with the risk of being in 0.0. In short, increased risk should create increased rewards. You are walking this back without addressing the above.

The interesting thing is that with the belts not being adjusted the drone regions will become the best place in the game to mine high ends.

People that are ratting oriented will likely start moving out (possibly by alliance, wishing to take over someone elses space) while industrialists that have a strong focus on mining will be drawn to the area in droves.

Territories will change hands, bigger fish may try to invade other area's, smaller fish will attempt to move in, roaming gang will be drawn to the area to harvest the larger mining fleets likely to assemble there, teamwork to protect those fleets will become more important that solitary ratting.

All in all, very interesing changes.

Belts in the drone regions are no different from belts elsewhere. The big problem, and one that has been pointed out repeatedly elsewhere is that there are no good sources of low-end minerals in null. That is, the only time folk will mine low ends is so that they can roll and respawn a hidden belt for additional high-ends, and that is done only by big multi-player operations or by players who run a half-dozen max-skilled Hulks for hours at a time. What CCP should have done was introduce the miner equivalent of Plush compound, which is a huge source of tritanium and also accounts for half the value of a Drone Patrol or Horde. Or something similar.

As always: I don't have anything against buffing mining or removing drone alloys, so long as it's not done in isolation.

So small time hi sec industrials who need some rare minerals from the compounds will be left hanging to dry cus the few drone missions we get are going to be gone ? How is this helping industry ? All the power will still be in big alliances'hands again. Especially with the new system of modules making. thanks alot CCP you made my game alot less fun

go buy them in jita you nitwit

someone still has to put em in Jita for sale, oh wait, that would still be the big alliances who have unlimited access to the resources, so the prices are still going up.

so yeah big alliances still have the game in control

"The overall goal of all these changes is to make the drone regions more economically balanced, and to reduce the downward pressure on mineral prices from the drone regions so mining becomes more profitable." (CCP affinity)

I have yet to see where the pressure on mins is downward, they have been steadily going up.

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