"I'm sorry to say that today will be Runic's last day open. Our focus is on our family here, and helping them find a new place to call home," reads the statement. "If you are in games and looking for some of the best talent in the industry, please email jobs@runicgames.com."

For fans of the Torchlight series, Lefler said there "will be some news coming" and he also noted that "community and multiplayer services will keep running even after the studio's lights go off."

He added: "It's been over nine years since a rag-tag team of 17 developers helped open Runic Games. We've been so lucky for the community that has supported us and made us successful. Thanks to that support, we have had the chance to meet and work with the best people in the world. Our team here at Runic has released three successful games, and over that time we have seen many changes; team members got married, kids were born, but the most important thing is that we have become a family."

Runic is the second studio to be shuttered by its parent company, Chinese publisher Perfect World Entertainment. Motiga, the developer of Gigantic, announced its closure shortly before Runic. In a statement to Kotaku, Perfect World Entertainment said Motiga "has reduced the staff of its studio" but its game "will continue to be available on our platforms."

With regards to Runic, it said the decision was part of "the company’s continued strategy to focus on online games as a service."

"We're grateful to the team for all of their hard work bringing incredible experiences like Torchlight, Torchlight II and Hob to life. Runic Games will remain a part of Perfect World Entertainment's portfolio of studios, and its games will continue to be available to players, as we stay committed to supporting and growing Runic Games' beloved franchises."