"I'm sure you can probably guess what the answer from me and team is!" Ankers told Eurogamer. "But it's more of a question for the Sony guys and Shuhei [Yoshida, Sony Worldwide Studios boss] rather than me! It holds a special place. It's one of those things - a game part of what happened and shaped the north-west development scene."

Firesprite is currently working on a new project, which Ankers suggests may go multi-platform.

"We've been working very hard on creating a new game engine and tool chain," Ankers said. "Really trying to put the emphasis on getting that creative power in the best hands: the artists, the designers.

"We're also looking at how we can do things on multiple platforms. Consoles are really in our DNA. It's something we've always pushed. Our past was always about making things that show off new platforms at launches. What we're looking to do in the future is just keep doing that and make the most out of the hardware and the new power that's available to us. Console will be a big part of it."