Posted - 2008.09.24 14:14:00 -
[1]
Its about time that all cap ships,maybe with exception of titans and rorqs were allowed to dock in high sec.dreads/carriers should be able to park in a safe area.As long as they do not attack players/station guns/used in wars/attack concord or any policing force,stations pos etc etc.they should be dual drive aswell able to use warp gates in high sec,and jump drives in low.

There seems little point paying billions 4 a cap ship then all the training time to use them if u risk the chance of losing it as soon as u undock. And as capital ships that were built in high sec can dock there it should be a reasonable request to let others irrespective of where they were built.

whats the point, gamewise? why should the devs spend their precious time implementing this? expenditure of non-existent money is not a justification. please justify your request.-PvPers always say "GB2WoW". the message is that EVE is hard, and people just need to deal with it. wasn't it funny how when nano's started making it hard for *them*, that all went out the window?

Posted - 2008.09.24 16:33:00 -
[4]
Well i thought i already stated that if the ones that were built in high sec can access it then all of the same type should also b allowed.why discriminate purely on where it was built its not fair to any 1 that has the misfortune of not having 1 built in high sec. and why should they lose out over a rather foolish attitude towards them.

Originally by:DIABBLOSSIts about time that all cap ships,maybe with exception of titans and rorqs were allowed to dock in high sec.

Right off the bat, I would have to ask what you are trying to achieve. While I do not fly caps, and hope to never have to, I can see no value to allowing them back into high sec. Having said that however, based on the purpose and design of cap ships, I can see many RP reasons for them to never be allowed back in once they leave, think CONCORD Cyno Jammers.

Posted - 2008.09.24 17:45:00 -
[8]
I think it would b a good idea of course only certain caps can b built in high sec so why not allow those in, and a lot of people view them as trophies things to build there character up 4 why shouldnt they b allowed to fly them without the risk of losing them.

Posted - 2008.09.24 17:51:00 -
[9]
So, you say the CONCORD that protects the empire should be prevent the very dangerous Rorquals entering high sec space since it would be a significant threat to the safety and security here, and allow the all innocent and peaceful Moros, etc. pay a visit, since they are far less dangerous than an industrial platform that can be used as a factory to help build the empire.

It is brilliant, never thought that a Rorqual would be that dangerous for the empire.

And I surprisingly amazed by your brilliant observation about a small thing: CONCORD Weapon Jamming in high sec space when you would use a such ship in a war, or CONCORD intervention when you would use it.

It would be so good and logical addition to eve, and you are so brilliant, you are the only one who seen how CONCORD handles it, and how well it fits with eve policies.

And it doesn't have any connection with the fact you don't like the risk, but want the bonuses, no you are brave and enlightened.

Right?

If you would say if freighters can be similar in size to some capital ships, there is no reason to prevent a High Sec Rorqual capable Rorqual, since it poses no threat to Empire, and some Rorquals would return to the safety of corp hangars in empire after mining if we speak about "peaceful mining corps" of the empire, that would be logical.

But your post about dreads, motherships, etc. In High sec (and maybe doing stuiff there) but Rorqual shouldn't be allowed is priceless.

Originally by:maphellwell wait till you have invested billions in them and spent months training them and after all the work stand the chance of losing it everytime u undock.

Welcome to EVE. Anytime I undock a ship, I have a chance to lose it. All total I have probably lost a couple billion on ships already that have taken me months to train and fit, but that doesn't stop me from replacing them. Personally, I can think of only one reason someone would want a cap in high sec anyway and that is for doing missions, which are already stupidly easy.

Originally by:maphellAikhiko Somotho there is already a high sec version of the rorq in development called dahh dahh the orca so why have both all that mindless sqaulling 4 nothing

Not sure if orca will be implemented or not, but if you seen the problem is: Story wise, saying that a Mining Corp that has its HQ, offices, POSes in Caldari Space would bring its Rorqual back home (to high sec Caldari Space) would be reasonable story wise.

Concord allowing capitals to run amok in high sec wouldn't make a sense.

Having manufacturing platforms in high sec and sending out ships to low sec makes sense.

Bigger ships will require bigger purpose perhaps more challenging missions.I know that most of my old friends here are getting kind of board. We need something tbiggerv to accomplish and more challenges. So I kind of agree with the OP.

Posted - 2008.09.24 20:31:00 -
[20]
eve is about setting goals.training and then enjoyment of the fruition of that training.now where is the harm in being able to park your capital ship in a high sec station until a time as u want to take it to low sec.meaning u can fit it safely and save it 4 a time when u want to risk it.as iv stated probably several times there are allowances 4 sum high sec built caps all i am asking 4 is all to have the same perk and parking rights.nothing to do with risk reward or ganking anything that moves.not everybody wants to shoot the first thing that moves. sum people just enjoy having ships 4 a collection.and should b able to enjoy them.this is a game games r about enjoyment of the experience your paying 4.

Originally by:DIABBLOSSWell i thought i already stated that if the ones that were built in high sec can access it then all of the same type should also b allowed.why discriminate purely on where it was built its not fair to any 1 that has the misfortune of not having 1 built in high sec. and why should they lose out over a rather foolish attitude towards them.

CCP clearly states that any high sec capital that is used to gain an advantage over any normal sub-capital will be moved to low sec. that means pretty much anything other then undocking.

your justification fails, since there is nothing for them to do in high sec.

this is hereby catagorised as "a waste of the devs time".-PvPers always say "GB2WoW". the message is that EVE is hard, and people just need to deal with it. wasn't it funny how when nano's started making it hard for *them*, that all went out the window?

Originally by:DIABBLOSSeve is about setting goals.training and then enjoyment of the fruition of that training.now where is the harm in being able to park your capital ship in a high sec station until a time as u want to take it to low sec.meaning u can fit it safely and save it 4 a time when u want to risk it.as iv stated probably several times there are allowances 4 sum high sec built caps all i am asking 4 is all to have the same perk and parking rights.nothing to do with risk reward or ganking anything that moves.not everybody wants to shoot the first thing that moves. sum people just enjoy having ships 4 a collection.and should b able to enjoy them.this is a game games r about enjoyment of the experience your paying 4.

You can keep it docked in a low sec system with quick access to high sec, if it is a quiet system you can keep it safely here. Noone stops you.

Interesting when people from high sec move to an area where you can shoot at them, you don't feel bad because they might lose their agent BS they worked so hard to get, do you? If you enjoy low sec, and enjoy the advantage that your capital ship gives there is no reason for you to avoid the downside.

Originally by:Ivy AxisurHigh sec players need goals and things to work for too.

Bigger ships will require bigger purpose perhaps more challenging missions.I know that most of my old friends here are getting kind of board. We need something tbiggerv to accomplish and more challenges. So I kind of agree with the OP.

Ivy Axisur: And tell me when a pirate who just blew up your best faction ship (since you wouldn't be able to use any capital ship in high sec for anything) can just take a hop to high sec easily to avoid risking his precious carrier would count as a goal for you?

If your goal is providing safety for the pirates who blow up your ships and stops you from seeing some low sec with acceptable risk, sign up for this idea, they will blow up your ship easier, after all they can store their carrier safely in high sec, and just jump after you when they see that you entered low sec for a mission. Good luck with reaching safety after this.

As long as a capital ship has no valid use in high sec for players who stay in high sec it has no place in high sec.

As soon as you notice, after level 4 in your battleship, you can start looking for new content. COSMOS, some visible complexes, etc are a good start if you are focused on combat. And after you done with it? You will use exploration. Why exploration is good?

Since it is a lot of fun in high sec.

And since you need a covert ops ship for it, it gives you ok survival chances even in Low Sec if you want to go there.

But if you can do hidden complexes, hacking, archeology sites, mined some hidden belts, etc. finished with cosmos, have a realy strong fitt, and want to spend money and resources on something else?

A capital ship is still not the best, since acceleration gates won't work with it, so it would take some tricks to get it into a mission, except for a few, and you would spend a lot of fuel, etc. with it. So it wouldn't give you a new goal in High sec, it would be mostly useless in PVE, and if you want PVP as something new? You should use low sec for that, and you know why.

As you see the current high sec space doesn't work with capital ships. IF they want to say, even PVE focused people should have access to capitals and some use for capitals there is a very different post for that, and interesting enough it would give you a chance to use capitals and not just protect the pirates to gank you even more easily.

Posted - 2008.09.25 00:32:00 -
[24]
Ivy Axisur: And tell me when a pirate who just blew up your best faction ship (since you wouldn't be able to use any capital ship in high sec for anything) can just take a hop to high sec easily to avoid risking his precious carrier would count as a goal for you?

If your goal is providing safety for the pirates who blow up your ships and stops you from seeing some low sec with acceptable risk, sign up for this idea, they will blow up your ship easier, after all they can store their carrier safely in high sec, and just jump after you when they see that you entered low sec for a mission. Good luck with reaching safety after this.

well if hed just blown up her best faction ship she would b in an egg so whatever ship the pirate was flying would be safe carriers dont come into it so ur points not valid.

oh and she can agree with whoever she likes it may come as a shock to u but the whole point of posting stuff is that people express there own opinion.this is not a agree with me or else situation.just because she does not agree with you does not mean her opinion is not valid

Posted - 2008.09.25 09:27:00 -
[25]
Personallly I would love capitals in hi-sec. However I think it would be very bad for the game for combat capable captitails to be allowed.

If you could jump into hi-sec it would massively reduce the risks with 0.0 and low sec logistics. just have two corp alts on in a POS in low sec/0.0 and one in a research POS in high sec both. each can then set so you can jump to them. Moving goods between high sec and low sec just become almost risk free. For high value bulk cargo's being able to use a cap till vertially make suicide kills impossible as the number of ships need to take one out before concord stop it woudl cause a massive amount of lag.

Also given the current restrictions on high sec capitals, that mean they cannot not be used for the designed function (they are not allowed to attack anyone or anything (with the exception of NPC's in a belt) and they stuck in the current system (they can only jump out and never back) mean that they are little more then collectors items or a safe way for carebears to get a look at capital ships. If you want your Capital ship safe dock it at a NPC station in low sec along with an alt (to check for station campers).

Being able to pilot capital ships is one of the items CCP use to get people in low sec.

CCP should introduce some more non-capital capital ships (e.g. can use gates) so there are options for older players.

The Orca is a prime example of this as its the jump freighter. A Ship transport is needed as well a mid level hauler.Macrointel, the place were the nature order of the universe does not hold sway. Pirates and ore thief's are congrated by carebears for the actions.

Posted - 2008.09.25 16:48:00 -
[26]
Yea the orca is a welcome addition.and the haulers do need a overhaul i was always thought that freighters would make a good hauler if they could pick up jetcans as well, and would not need much programming either to change it.

Posted - 2008.10.02 13:04:00 -
[30]Edited by: Slvr Foxx on 02/10/2008 13:06:36Here is the potential answer, why not let capitals (maybe not super caps, but perhaps) to enter 0.5 systems. That way frieghter logistics can supply cyno able ships and the care bears can have a little oogle over our nice big shiney ships.

Lets face it, no one in their silly mind who owns a capital will open fire in a concord protected area from fear of loosing thier ship stupidly. You could also put some L5 missions in 0.5 for good measure for capital fleet purpurses too.

Being a carrier and dread pilot myself residing in 0.0 normally dont really see the issue with not allowing this to happen as capitals are very rarely used in lowsec. They come to shine in 0.0 as intended, but for secure logistics a direct freighter - capital ship system security would make the 0.0 economy alot stronger, and missions in 0.5 in capital class vessels would make ife interesteing without getting ganked by low sec pirates. Capitals are not as invincible as they seem and would take the edge off running a missions in lowsec for capital pilots and carebears alike, diversity is the spice and all that jazz.

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