Metro 2033

Game Summary

Metro 2033 is a single player first-person shooter (FPS) that incorporates role-playing game (RPG) elements. Based on the best selling novel of the same name by Dmitry A. Glukhovsky, it tells the story of humanity's struggle for survival in the forgotten tunnels of Moscow's underground subway system following a devastating nuclear war. Features include mission play combining a unique mix of firearm and melee combat, an economy revolving around ammo and items and an experience system which takes each of your actions into account, leading to a variety of possible alternate endings and extended replay value.

News comes to gamers today via the LA Times that famed director Guillermo del Toro has partnered with THQ, publishers of Metro 2033, Red Faction: Guerilla, lots of wrestling games, and more. Murmurs of Del Toro's interest in game development have been floating around since last week, when he revealedÂ that he would be working with a "big" publisher on several games.
Now that we know that company to be THQ, who can guess what the Pan's Labyrinth and Blade 2 director will be working on?
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THQ has recently confirmed that Metro 2033 DLC will be available on Xbox LIVE Marketplace and Steam "in the near future." The DLC will provide players with new weapons and modes that will tweak some aspects of gameplay -- specifically, the shooting, not so much the story. Will the DLC's offerings be enough to get players, who already solved it, to put the game disc back into their consoles?
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Valve admitted over the weekend that they have made mistakes when it comes to the PS3 platform. This continues months of comments concerning Valve's work on PlayStation and what would need to happen for it to change, suggesting a shift in their views on the system.
The latest comments came yesterday when Valve writer Chet Faliszek told ComputerAndVideoGames that if they were going to do anything on PS3, they were going to do it right.
"We just thought that The Orange Box didn't put our best foot forward with that community," he said. "We don't want to do something like that again on the PS3. We want to give PS3 owners the best possible experience." This is of course referring to the lower reviews that the EA-developed PS3 version of The Orange Box received compared to the Xbox 360 and PC versions on account of lower frame rates. Read More