Funny fact of the day: One of the bugfixes listed under I/O came from one of Danans sessions here. It was fixed already, the Blender devs are awesome.

Not so sure that's funny as much as it is awesome. :) Having projects running here directly contribute to upstream code fixes is a great outcome. Hopefully it continues!

Looking forward to deploying 2.74 when 2626 is done. There's a couple of outstanding Glue3 issues still, relating to cycles rendering mostly, so hopefully the code will be ready before then.

Seeing as 2626 is a GPU app and thus requests a completely different application, can we not simply empty the current CPU queue and update the CPU application? That way we don't need to wait half a year for 2626 to complete just to have the CPU projects on the latest release. :D

2.74 has gone through initial testing here already and is basically just on hold until all the CPU projects are done. After the launch of the official Blender v2.75 it will take a little while to prepare that version for the farm too. Depending on the timing of it all we may just skip 2.74 altogether as you suggest.

I am personally quite happy to see AMD GPU support at least back on the drawing board in 2.75. For quite a while it looked like it simply didn't work at all and was going to stay that way for quite some time. There is a lot left to do but it is definitely moving in the right direction again now.