I just finished running a trilogy of Pathfinder modules that were called "The Price of Immortality". Good set, surprised everyone lived, a lot of role-playing in the first two books, third one is a dungeon crawl which was a little disappointing.

Pathfinder seems to be a really good system... I'm not a fan of DnD style games as it's too often "I kick down the door and kill the bad guy" style of game. I didn't mind running it but I'd be pickier with what story I ran if I were to do it again.We have no idea what we're going to do next. The game before mine started was the "Kingmaker" adventure path. It was going great, people were fairly into it... then, after about 2 years and 4 of the 6 books completed, the GM flaked and decided he didn't want to run it anymore. So now he's trying to convince us to let him run "Rise of the Runelords" and is confused as to why no one is really that in to it... Kingmaker was the... 4th long term game now? that he hasn't been able to see through to completion.

I've really enjoyed it so far. It's been my introduction to Pathfinder, and it follows a seven deadly sins storyline that is easy to get into. I have the Anniversary Edition and I've read ahead a little bit, and it seems to have a little bit of everything. Next chapter we're after a serial killer, and a soon after that we're protecting the town from a giant attack.

Before this, I've played one DnD 3.0 campaign, run a few New World of Darkness games, and played a few Old World of Darkness games. Not having to come up with every little plot element is really refreshing, especially for someone like me who doesn't have that kind of time.

My new computer's having some game-rendering problems, so XCom's gone for now. Instead I've spent the weekend on Magic The Gathering, the computer game. The boy installed it and I've just discovered I love the Dream Puppets deck (the one where you force the other player to lose by using up his cards, without ever once attacking). I've never played Magic before. Or hardly any card-rpgs. But now that I'm up the learning curve (and gave up on the fucking goblins, man, what a letdown) I'm enjoying myself.

Also I cracked open my new Set deck. The boy and I had each played it in our respective grade-school enrichment programs, so we nostalgia'd out a bit.

I've started getting back into Heroclix, after going through a phase where it just overwhelmed me (SO MANY FUCKING POWERS TO KEEP UP W/ UGH). They released Nextwave as clix a while back, and they are a perfect 500 point team. And it was really satisfying playing against the fella's X-Factor team and wiping the floor w/ them, but actually RPing it in my head like a nerd. Elsa Bloodstone on Wolfsbane? Yes, indeed.

It's been a while since I've played any RPGs; maybe 7 or so years since the last successful WoD game I was in. I'd kinda like to get into another game some time. I'd REALLY love be in a Fallout-based game (apparently, there was almost an official game system, but something happened... it exists online though. And thanks to James P. MacDonald for pointing me in that direction, if he shows up here), because there's a character I just want to exist, but it definitely can't be a Courier in New Vegas.

I just found out that my local Magic shop does drafts almost every day of the week now. I think I just heard my wallet scream. We also had a Pro-Tournament Qualifier for Magic here recently - not that I'd go, but the fact that we rated having one at all is a big shift.

I blame most of it on these videos, the newer of which are currently being featured on the Wizards of the Coast website (the shop in these videos is my local shop):

Edgar are and I are really into board games. Android, Game of Thrones board game, Carcassonne. Currently we're looking for the best replacement for Hero's Quest since Edgar used to love that game (any thoughts, btw?).

Currently playing a D&D3.5 campaign after having finished a 2 year Shadowrun campaign. Thinking once we're done with this one I might give DMing another shot and hopefully not totally suck at it (any DMing advice, btw?). We have Pathfinder but haven't tried it yet, though I head it's a lot like 3.5.

I like magic but it's too expensive for me to keep up. We did have a weekly thing going with some friends not long ago where we all started with a 10th ed pack, to put us all on a level playing field as far as cards went, and every week we could add one booster. It was really nice because I didn't feel like I had to unload hundreds of dollars just to catch up with everyone.

Wish I could game more...sadly, my old group's DM demanded every Saturday afternoon/evening be devoted to his game and I just couldn't do that schedule, as I do a lot of freelance/beer work on Saturdays. Love boardgames, but never have friends around so that doesn't happen.

I'm in a game that's been going since 2005, same game. We were originally D&D 3.5 but made the jump to Pathfinder when we didn't like how 4th Ed looked in regard to the world we were in (homemade fantasy world where the PCs, more or less, are vikings). We're up to 19th level now and it's freaking awesome (plus we use Lego minifigs as our minis; our GM has purchased so many Lego sets that he has two rolling tool chests just to keep them all straight).

After a successful Kickstarter to get a new edition of the Tunnels & Trolls RPG rules published, I began working on a solitaire adventure for the game. (The first T&T solos actually predate the famous Fighting Fantasy books!)Schematic Map for Down & Out & UnderThe hero of the adventure starts out wearing a barrel.

@allana & @Morac I picked up Magic: Duels of the Planeswalkers on Steam but haven't played past the tutorial. All of this Magic talk makes me want to give it another try.

@brittanica a Fallout RPG sounds like a lot of fun, I'll have to give it a run-through sometime!

@Argos Pathfinder and D&D 3.5 are very much alike, and Paizo has a ton of adventure paths for cheap on their website. One thing that's really helped me DM/GM is to be very descriptive about everything. And use voices. Players love voices.

@oldhat We try to play every Sunday afternoon/night, but I'm not a nazi about it. Have you checked out Roll20.net? It's an online tabletop.

@RenThing Wow, that's impressive! I've calculated that our current campaign will take about 2 years to complete, and that's a premade story. I can't imagine keeping up a story built from scratch for that long.

@StefanJ reading the wiki on T&T and it looks interesting. The creator's description of the setting is right up my alley; "my conception of the T&T world was based on The Lord of The Rings as it would have been done by Marvel Comics in 1974 with Conan, Elric, the Gray Mouser and a host of badguys thrown in."

Yeah, I was recently clearing out my very old YahooMail account and found the email where the GM asked if I wanted to join. What's more impressive is we're playing with the same GM and three of the original five players (and one of the original players recently moved back into town and is joining us again) AND those three players are still playing the same characters.

I've just received 300 MTG cards so will be working on my green and black deck.Also trying to finish my all-converted blood angels army for 40k. Although I much prefer collecting and modelling to actually playing the thingwould quite like to play some more d&d, and am trying to convince my housemates to play shadowrun.......

Is it worth maybe renaming this thread to reflect that we're talking tabletop and role playing games here, as opposed to the videogames thread thats running elsewhere? Just a thought.

Aaanyway, our weekly tabletop nights have mostly featured Catan and Munchkin of late, both of which I enjoy immensely. Munchkin can be a complete washout if the deck isn't well shuffled, though - there are evenings when I've drawn nothing but race and class cards for turn after turn, while one player steamrolls the rest of the group. Still, it's one of those games where just messing things up and causing chaos is a lot of fun in itself, quite aside from whether you win or not!

Played Gloom for the first time the other night, and really enjoyed it. I don't know how well known it is, so the basic premise is: Each player is responsible for a family of gothic grotesques, upon whom you must inflict as much suffering as possible before sending them to the well-deserved repose of death. Whichever family suffers the most, wins. Your opponents try to block you by playing happy events against your characters, or otherwise helping them avoid suffering. The coolest thing though, is that you're actively encouraged to explain why, for example, one of your characters got the 'baked into a pie' card played on them. It leads to some really fun, incredibly dark, collaborative storytelling. Booze works very well with this game.

I'm too busy with my kids, and they are too young, to play Pathfinder at the moment, but I am collecting the adventure paths and reading them in preparation for when the kids are older. So far I've read Skulls & Shackles, most of Shattered Star (my game store had a problem getting 1 issue so I had to break off 1/2 way through), most of Council of Thieves and I have the Rise of the Runelords book to look forward to.

One thing I have noticed is the adventure paths aren't suitable for children - too much sex and a little drugs (of course, this assumes you are ok with your children wielding axes in the first place) so I am trying to write a campaign for levels 1-5 that has no sex, drugs and only a little drink that is compatible with the Pathfinder Beginners Box, and trying to convince my brother to illustrate it. If I ever get it finished I might Kickstarter a printed edition.

I backed the Tunnels & Trolls kickstarter so I'm looking forward to getting those rules, plus I have a few other RPGs and story telling games from Kickstarter waiting for me to inflict on my kids once they are old enough not to eat the dice.

@RenThing the longest I've gone with the same group is about a year and a half. It's funny, we still look back on those sessions almost like they actually happened. "Hey, remember that time the bad guy Samus was holding that little kid hostage, saying he was the 2nd coming of Christ or some shit, and Aaron jumped in and shot the kid in the head on purpose? Good times..."

@Flabyo totally getting this, thanks!

@Scrymgeour I love mini painting! Here's the first one I did for my wife:

@LokiZero - That's how we are too. Except sometimes it's about stuff in real life that happened while we were gaming, like the night we were playing Call of Cthulhu at a small library at UCSC and the gaming table looked up across the dark room (we were using a single table lamp to light the game) and saw that the sliding glass door across from us was covered in a writhing mass of moths that had been drawn there by the light. So. Very. Creepy.

Gloom is very cool! I got to see a demo by the designer on "Table Top Day." (He lives in the Portland area, conveniently enough.) Also played a game of the "Gloom Cthulhu" variant.

I also played a neat, very low-key board game called "Tokaido," where you play a tourist / pilgrim taking a walking tour of Edo-period Japan. There is one track, with stops every inch or so representing temples, hot springs, souvenir shops, farms where you can work, Inns (where everyone stays the night) and scenic vistas. The goal is to accumulate points, which you do by collecting souvenirs, eating interesting meals, donating to temples, meeting people, and seeing the sights.

All very mellow. Very nice production.

I got to be "competent" at miniatures painting, but I don't believe I have painted one in 17 years or so. I am getting 100+ "Reaper" miniatures in the coming weeks, so I guess it is time I re-learned!