Research

The most profound technologies are those that disappear. (Mark Weiser)

We are used to computer systems that require us to adapt to their limited capabilities. We have to learn strange interaction metaphors and arcane workflows. Computers force their users upon a logical structure that reflects the computer's way of working and not the user's way of thinking. Machines that understand the intentions of humans and perceive the environment similar to human beings are starting their way out of fiction to reality.

In my research, I aim at combing the Ubiquitous Computing paradigm with Augmented Reality style interaction. One of the core requirements to let computer systems naturally dive into the environment is knowledge about the location of users and objects, most times referred to as Tracking.

I am one of the core and founding members of the DWARF research project. In the beginning, my main interest was on vision-based tracking algorithms and their efficient implementation. Since I started to work on my Ph.D. thesis, I try to combine multiple tracking devices in a way that allows the setup of Ubiquitous Tracking environments. My Ph.D. supervisor is Prof. Gudrun Klinker, Ph.D.