Help - Dual totem Dual Curse theory Crafting

Ok guy I'm building a Dual Curse/Totem build for the purpose of iir/crowd control. I just completed Merc Piety in a breeze. This is my 1st char in Ambush so all my gear is crap and self found or purchased for very little

The purpose of this build is reliability with a party in mind and high IIR.

I havent up graded due to the fact they I haven't need to. I'm currently doing docks and piety runs with very little difficulty. The only mobs giving me issues are fire res/cure immune or fire res/invulnerable allies besides that I'm literately walking through the game using traps on any annoying ranged mobs Im loving my +2 fire gem wand.

Things I notice about your final tree are that you only have 1% life regen and no armor/easion/energy shield nodes and using dual totems you can't LGoH or Life leech.

Thanks for the suggestions I love the blind idea and the curse line up but Ill stick with chaos to help keep my totems they almost insta die vs reflect and ill adjust my tree to add some more tankyness to my character

I would instead get a amulet with +1 curse or ring or boots. It would save a lot of points!

for the build I would avoid most fire damage and go cast speed instead since fire damage is 50% less effective. The totem ring at the bottom is also to many points for very little change, those points could go towards more suriviablity allowing you to stay alive and do more damage! Other it looks pretty good!

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