On paper, RaiderZ might seem like an easy game to simply dismiss out of hand. Let's be frank: the name is kind of silly, and it's coming out of a market that is kind of notorious for producing less-than-stellar games. But the combination of charm and challenge is a winner.

With its immersive world setting, nuanced choices that aren't clear cut good or evil, and large number of quests to eat up all your free time (and more!), Witcher 2 has become the game to beat in the RPG market.

FFXIV : ARR isn’t new, it is polished. It is the same dish we’ve been served countless times, but perfected. Think, if you will, of the finest steak dinner, cooked to perfection, served with a baked potato.

With twice the size of its first expansion, double the level cap increase of the second expansion, and orders of magnitude more endgame content and innovation than the third (at launch), Riders of Rohan delivers on all fronts.

While near perfect--you'll be drooling for more on your first play through no matter what--the shimmer does wear off a tiny bit on successive play throughs and you'll begin to notice flaws yourself that hamper the experience ever so slightly.

A game that is just fun as hell. It has something for everyone, not only the Tribes fans. If you don't like the skiing, pilot a vehicle. If you don't like the flag capping, defend your generator. If you don't like shooting midair, repair and upgrade your defenses.

DUST 514 is a ground-breaking, innovative game which takes the concepts and principles of EVE Online and applies them to a multiplayer first-person shooter. Gameplay is fantastic and focuses on teamwork as well as carefully building your character to fit your own style of play. The promise of free add-ons and updates assures players that the game can only grow and become better, just as EVE Online has.

Although there's not much about this expansion to entice new players into the game, it does offer a big incentive for returning players to renew their subscriptions. If you like RIFT, you'll enjoy Storm Legion.

Reckoning is an absolutely engaging fantasy experience where the main story and nearly every side quest winds around the idea that you're character is not just disrupting - but improving - the fate of the world.

they've pulled off two impressive feats. First off, they've successfully launched a top-shelf superhero MMOG which has been a subgenre that has historically been a weak contender in the overall market. And secondly, they've managed to successfully incorporate action game mechanics into this title in such a way that it will not alienate gamers that are used to a slower pace, but will still deliver pulse-pounding action on par with many single player games.

If World of Warcraft marked the beginning of a new era for the MMO industry back in 2004, then The Old Republic will no doubt be long remembered as the title that helped bring that era to a close on an astoundingly high note.

Trine 2 is a stellar sequel that is worth every penny, but it's a fairly short ride and the replayability is strictly up to you and your love for collection, or breaking the physics engine and flying across the stage on a levitating box while doing your best Magneto impression. Which is pretty cool.

However you play TDU2, you're likely to miss out on something Eden Games and Atari did extremely well. Whether that's vehicle paint and decals, avatar fashions, car interiors, a surprisingly robust casino experience, or just some gorgeous scenery in certain out-of-the way places, there's just way too much good stuff going on in this game to have anyone yawning with a cursory playthrough.

Anno 2070 is a game for the slow-paced, economy-driven game fans. It packages a beautiful game of capitalistic supremacy with radiant graphics and an interface that has been tried and tested over the years. Yet with the introduction of the underseas empires and combat, it attempts to branch out and make a name for itself in the series, and for the most part it succeeds on all counts.

It might take every last bit of power for your computer to make it shine, but samurai combat and ninja assassinations never looked better. You don't need a geisha's help to convince you that this sequel is worthy.

A wonderful tideover game with solid gameplay, excellent collection & loot chase values, all the varied difficulty and challenge you could want, and a beautiful presentation to back it all up. But perhaps the developers paid a little too much attention to the enthusiastic beta playerbase and over-estimated the gaming mainstream's willingness to grind.

Wakfu isn't for everyone, but it is right up your alley if you love a grid-based strategy RPG with the MMO elements we're all familiar with. It has enough charm to keep you in awe for days, and enough depth to keep you playing for weeks.

In the wake of full-fledged car and driver series like Gran Turismo, Forza Motorsport, and Test Drive Unlimited, the inflated expectations around The Run make it seem like more of a letdown than it really is.

Punching healers in the face is fun, pulling people across the map is fun, cutting people up from behind is fun… Stunlock Studios basically took everything good about arena and hero combat and put it all together into one game. They removed the grind, the items, the buildup… and everyone is on the same level playing field.

At the end of the day, for all of Bulletstorm's over-the-top chaotic combat the game still falls short of being truly epic, and feels a bit more like a tech demo for the next Gears of War release rather than a fully realized concept.

A solid military shooter with an enjoyable and fitting (if brief) campaign, but with co-op being little more than a time-wasting ring battle and multiplayer still overly punishing to CoD neophytes, it's hard to recommend this game to anyone other than the Modern Warfare hardcore.

While Dungeons is a unique take on being an evil mastermind, it's not without flaws. However, the charm of the gameplay and tormenting of souls keeps you wanting more. The appeal might fall with time, but if you enjoy the first hour, you'll enjoy the next thirty easily.

Negativity aside, we've got a real winner on our hands with Terraria. There are plenty of unique weapons to keep you busy, which are crafted with plenty of unique ores found in the core of the earth or even the sky. With great risk comes great reward though, so I'll see you in heaven or hell to mine those minerals on a server at some point!

While the writing and pacing may detract a bit from what should be the most epic of space conflicts, you'll still have a good time blasting the hell out of aliens, robots, and your former employer. It just doesn't feel like as big of a step forward as the second game was from the first.

Age of Wushu is successful for what it is and it has a community of players who enjoy the game and developers who actually care about their community. The translation is iffy, combat can be awkward, and there are some confusing elements to the game, but it does encourage interaction with other players and has plenty of content.

Marvel Heroes is a must-play for any fan of the Marvel universe. The amount of lore and hidden gems of insider knowledge scattered throughout for your discovery, the story penned by one of Marvel's most iconic writers and, and the level of sheer destruction available for you to dish out is too entertaining to pass up. Never mind the fact that the game is free to play.

Brink tries so hard to be the next big thing, but just launched with too little to go around. A poor map selection and mindless grinding to unlock things doom it to being uninstalled by all but the most diehard fans quickly.

The adventuring side of the game is really just a distraction and a way to waste time until the next bout of brick-related inspiration hits, and will not offer sufficient content to satisfy the appetites of most gamers. Unless you, too, are a building fanatic – then you're in for a potentially limitless amount of creativity-fueled play time.

PvE and PvP are quick and easy to get into, and quests are readily available at any given point in time. If you can overlook the flaws of progression and pacing, you'll find a respectable online shooter that has zero up-front cost, and also has a polished film noir feel if you choose to progress into the episodic content of BLEEDOUT.

What the game has in single match entertainment, it lacks in overall cohesiveness and reasons for playing long term. It clearly has the potential to be much more than what it currently is, but that potential has yet to be reached.

It's not that this is a bad game, it's just far too little/late for this point in the market. The setting is wonderful, and there are some cool systems in play here.... it's just marred by yesterday's graphics, too little polish, and some weird design decisions.

Magic: The Gathering – Tactics is a mixed bag. The basic gameplay is extremely fun and well designed. The graphics are vibrant and amusing whilst the sounds add to the game. The interface is well designed and easy to navigate. However, the fact that the game requires a good deal of money or a lot of time grinding to be competitive really hurts the game.

One of those games that is too little, too late. If it had come out in say, 2002-2003, we'd have an original game that could take advantage with a free to play business model, a worthy graphic engine and the resulting income stream would generate a lot of content in a hurry. As is, it's just another MMO to throw in the recycle bin after you've had your fill.