Sony is selling itself short by using Move as a replacement for a regular controller, says Microsoft's interactive entertainment boss Aaron Greenberg.

Greenberg has praised Sony's new motion controller the PlayStation Move, calling it a "great product." He thought that Sony wasn't ambitious enough with its strategy for the device, however, and was content to target it at its existing audience.

Sony was presenting Move as a replacement for a traditional controller, Greenberg said, making a big deal about how gamers could use it to play games like SOCOM 4. He thought that there would be users that would enjoy playing games that way, but said that Microsoft was taking a different approach. Rather than try and shoehorn its motion controller, Kinect, into games where it wouldn't necessarily fit, he said, Microsoft was looking to build games that had the device in mind from the outset. He reiterated that Kinect was a big deal for Microsoft, and said that the resources that the company had invested into it were on a par with the investment it had made in Xbox Live.

It's certainly true that Sony has been a lot more cautious with Move than Microsoft has been with Kinect, but I don't think it's accurate to say that it's only targeting its existing install base. Sony has definitely tried to present Move as something that core gamers would enjoy, but that's not been to the exclusion of a broader, more casual audience.

Kinect launches on November 4th in North America, November 10th in Europe and November 18th in Australia.

I remember when both of these companies were laughing at the Wii and calling Nintendo out for trying to introduce motion controls. Now they are arguing with each other about how to introduce motion controls. I find this hilarious and sad all at the same time.

Were just going to have to wait a bit for this trend to die.... God motion controls suck, I wanna play Saints Row sitting with a coke and some cheetos on my fat ass, not by flapping my arms like a retard or while holding a womens sex toy....

I admit both sides have been amazingly uncreative in their offerings (seriously, I gave them a little credit), but at least PS3 people know how a good game is going to work on Move. How many times have your boys avoided giving 360 people a sign the Kinect initative isn't, or at the very least eventually, won't a waste of their time?

All they're doing with announcements like these is trying to downplay Sony in order to make themselves look superior. I wonder how many people even take the mudslinging between rival companies seriously.

Jeronus:I remember when both of these companies were laughing at the Wii and calling Nintendo out for trying to introduce motion controls. Now they are arguing with each other about how to introduce motion controls. I find this hilarious and sad all at the same time.

And how is Sony making a bad decision? At least, they are making it so the Move is useful to the whole system and it's games. The idea of playing Socom 4 as a "light gun" game is kinda cool. But also being able to play it with a standard controller is very nice. In fact, doesn't Nintendo do this with a lot of their games? Sounds more like Microsoft is afraid that the Kinect is going to die not in fire, but in ice.

For the record, I don't care about motion controls. I don't own a Wii and don't intend to. Anytime I played a game that used the Sixaxis controller, I turned off that option if it was available. Unless, they can prove me wrong, and give me a game that I would actually wanna play, I don't intend to get a Move on my PS3.

Sony is marketing this to everyone, pretty much. The casual and core. Whatever those terms mean.

Hahaha, I love it. Nice sarcastic take on all these 'perfect family' advertisement.

I'm glad Sony isn't pushing this too much and pretending it will spark a revolution. It's just a nice gadget on the side of the normal stuff.

Jeronus:I remember when both of these companies were laughing at the Wii and calling Nintendo out for trying to introduce motion controls. Now they are arguing with each other about how to introduce motion controls. I find this hilarious and sad all at the same time.

me wonders how long before microsoft caves and adds "controller" accessories to the move since fps games and other just would feel better if you you know had something in your hands to actually point at the screen.

and i will never lose the endless facepalm when i see the commercial of people playing driving games by steering an air wheel in front of them, real driving games require a force feedback wheel and decent pedals to actually drive decently. or at the very lest some analogue paddles to control the gas and brake inputs halfway well.

and hell old peter m fought hard for the integrated controllers and the kinetics and lost that battle. wait a year and ms will be announcing an eldless stream of add ons that work with the k, guns, tennis raquets, car crap, all at 59.99 a pop, so they can milk more cash out of the kinetic people.

That is hardly impressive. In fact, I was working at an EB Games at the time, and the PS3 and it's games were the running gag for months. Obviously things smoothed out, and it's a great system. But the launch titles are hardly a great example of how well a system will do.

Jeronus:I remember when both of these companies were laughing at the Wii and calling Nintendo out for trying to introduce motion controls. Now they are arguing with each other about how to introduce motion controls. I find this hilarious and sad all at the same time.

Well I don't think Sony ever hated the idea of motion control:

I.E: Sixaxis.

You have a point, but they still mocked Nintendo and now they are shamelessly ripping them off.

For a while. It's kind of bad news for us gamers when the companies we rely on heavily to provide our entertainment start one-upping each other in a bid to win over a market that doesn't particularly care about the sort of things that serious gamers do.

For a while. It's kind of bad news for us gamers when the companies we rely on heavily to provide our entertainment start one-upping each other in a bid to win over a market that doesn't particularly care about the sort of things that serious gamers do.

Both Sony and Microsoft aren't stupid.Anyone who actually believes that the introduction of either Move or Kinect means that core-gamers will be left in the dust is off their meds. It's a ridiculous, baseless assumption. Both companies know that they only reason they have either console is because of the core crowd, and they won't be forgetting about them just because they'd like to appeal their system to a wider market.

More people gaming means less of a crazy stigma about our favourite past-time.Which means less things like that ridiculous California law.

Baby Tea:Both Sony and Microsoft aren't stupid.Anyone who actually believes that the introduction of either Move or Kinect means that core-gamers will be left in the dust is off their meds. It's a ridiculous, baseless assumption. Both companies know that they only reason they have either console is because of the core crowd, and they won't be forgetting about them just because they'd like to appeal their system to a wider market.

More people gaming means less of a crazy stigma about our favourite past-time.Which means less things like that ridiculous California law.

That's a good thing.

This. This is what I have been trying to say. If you look at history, new mediums of entertainment were always pushed off as evil until something happened and it became mainstream; Rock music, Jazz, even playing cards. And because of a lot of the gamer's elitist attitude (or maybe all of our elitist attitudes) there isn't much hope we will do it ourselves, so let the developers take the first step.

Launch lineups don't mean much in the long term. The XBOX 360 and PS3 both had a lot of poor titles out of the gates, but there were a few gems in each stable as well.

It's too early to start bringing up whether or not a system is fully utilizing it's tech, but from my playtime, Sports Champions, Tumble, and The Shoot work just fine with the Move. Plus, the Move's D-pad is activated by holding down the T-trigger, so yes it's a bit clunky if you try to use it outside of what it's meant for.

That said, I'm looking forwards to owning both motion control systems.

What I'm hearing is that Sony is trying to support its fanbase of gamers with the controller, while Microsoft is ignoring its fanbase and targeting non-supporters. Out of those two, I'd have to say Sony wins out on 'loyalty', despite it being a misguided attempt.

Kinect is easily the better piece of technology and has a lot more potential than the Move, but its surprising that, so far at least, the Move has better implementation and a better line up of games.

Not interested in either, less so in the Move since I've got a Wii collecting dust anyway, but I'm at least a little curious to see how things work out a year after release. My guess is that by then either they'll be hideously popular/unpopular, or will make a fierce change of tactics. Either they sell fast for the gimmick, or take a large pause until decent games come out.

So? I'm talking about Kinect not the 360 (or the PS3 or Move in particular). BUT, at least Move is being implemented in some games for core gamers, not that I'd ever want to use motion controls for anything apart from browsing menus (make it happen PC!).

I just wish MS would stop rabbiting on about the fucking thing when all they've done is alienate most of us with it - at least Sony's bitch-fits are funny with Kevin Butler.