This does not quite fit into the other threads on the subject of Missing Persons, so...

As I mentioned I have begun making more sewer sections to replace those damaged or destroyed during a long running Mordheim campaign.

I have discovered that the new sewer sections make this a much longer process than I anticipated (the previous set having been assembled in less than a month, mostly on weekends). The new sewers are much, much nicer looking, the walls are again taken from the IW: K&C set, with one larger section built using the GR walls.

Some odd bits I have added - inspired by the millrace for Dinas Ffordd I have added a 'sewer whee'l to one of the effluent falls, mostly for scenarios involving the Skaven. An easy kitbash, it just involves putting the bottom of the wheel against the sewage fall instead of the tile, and using risers to bring the support pilons high enough to look good. A shaft, made from a drinking straw, runs from the wheel through one of the walls. A more standard wheel is just downstream, again with a shaft. What the Skaven are using the power for is anybody's guess.

A later project will be to print a sewer pool on a trasparency, and lighting it from underneath. This pool would rise above the others by the same height as the walkways in a standard section, and a small waterfall cobeled from existing pieces.

Hmmm, there have got to be things that I can do using the Aqueduct kitbashes and the waterwheel.... Think, think, think.... (The most obvious ones are an overshot wheel and as a means to disguise a concealed door....)

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