Overview

Detailed description

BEAT is a state-of-the-art blockchain platform that safekeeps your data and allows you to share it with sports sponsors, talent scouts, doctors, insurance companies and many more to unlock the vast potential hidden in an truly comprehensive access to your health and activity data - one heartbeat at a time.

To shed some perspective on this, the BEAT ecosystem would broadly comprise two users: the Data Providers and the Data Consumers.

Users can autonomously decide whether they want to become Data Providers by sharing specific data based on a contractual agreement with future Data Consumers.

The Data Consumer only gets access to the data as agreed in the contract and for the sole purpose defined in the contract. The Data Consumers will appreciate such ease of access to verified and unchangeable data. In return, these Data Consumers – who are usually fitness providers like gyms, pharmaceutical companies, and sports equipment manufacturers – will provide their products and services at a discounted rate, or even for free to Data Providers.

It’s a dual-pronged approach between them: On one hand, BEATs would be used as a reward system for athletes and sportspeople, as it would represent a net gain to utilize the earned BEATs to purchase rewards.

The fitness provider that is also part of the BEATs ecosystem would also add a potential way for customer lock-in and bigger profit margins and hence, this would be a reinforcing feedback loop with every participant pushing the system forward. Moreover, the advent of Blockchain would create an industry-wide standard of robust and tamperproof automated contract verification whereby complicated service processes would become less expensive and more efficient for both parties. With BEATs already in use as the reward system of a facility, it is much easier to make the facility owner trust in the system for additional beneficial purposes too.

Problem

The world of sports, health and nutrition generates billions of data points everyday. The mobile health industry is rapidly growing in popularity among customers and businesses alike with a projected 37 Billion USD global mobile health market in 2019. However, most businesses in the sports health industry still seem to lack a comprehensive solution for health data-privacy, which is crucial to its users.

Moreover, current market players are fragmented by their functionalities and do not have the platform to create a self-sustaining ecosystem of such companies, their users, as well as their third-party beneficiaries. There exists this need to link the agents within this fragile ecosystem utilizing cutting-edge technologies as the catalyst to remove any issues of privacy, accountability, and immutability.

Solution

BEAT would allow users to monetize their verified health data that they generate every time the exercise, and on the consumer end of the spectrum, would allow corporations to purchase those data according to their needs utilizing the power of the blockchain.

Features

Facilitate Sports and Talent Sponsoring

Billions in sponsorship money can be potentially used by

Any sponsor, be it parent, friend, employer or insurer, can reward their targeted sportsperson for verified sports activities with the ease of a fingertip.

Any sponsor can create sport challenges and delegate the objective verification to the BEAT Blockchain. This can start with a simple bet between a sportsperson and a trainer moving to a worldwide challenge for training most with new sport equipment.

The rewards stipulated in the sponsoring contract can be a contractual obligation settled outside the BEAT Ecosystem or be the transfer of BEAT Tokens, settled directly by the BEAT Ecosystem, making BEAT Tokens the reward exchange token of sports.

Targeted Advertising

Insurance Companies being able to reward a healthy lifestyle

Supporting medical research and development

Providing physicians and physiotherapists with a truly comprehensive view of health and activity data

Show details

Additional links

Token details

Token symbol
? Token symbol — a shorten token name. It is used during an ICO and after the coin listing at the cryptocurrency exchanges. :BEAT

Fundrasing target ? Fundraising target — the maximum amount of funds to be raised during an ICO. When it is reached, the developers stop selling the tokens because they do not need to raise more money for the project development. : 35,000,000 EUR

Token type ? Token type — a platform for a startup launch that influences the stability of blockchain operation, the speed of transactions and the fees. :Ethereum (ERC20)

Soft cap ? Soft cap — the minimum amount of funds to be raised for the project development. Sometimes when the soft cap has not been reached, the money is returned to the participants. : NA

Role of token ? Role of Token — type of token depending on the opportunities it offers to its owner. Utility tokens give their owners a right to use the project services, security tokens are aimed at bringing profit, and currency tokens are a money substitute. :Utility token

Total supply ? Total supply — a total amount of tokens that will be released by the developers. :5,000,000,000 BEAT

Escrow agent ? Escrow agent — a qualified agent who has the right of signature in a multisig wallet. An escrow agent participates in an ICO, monitors the financial operations of the developers and confirms their fairness. :No

Tokens for sale ? Tokens for sale — the number of tokens offered to the participants of an ICO. :3,500,000,000 BEAT

Whitelist ? Whitelist — a list of participants, who get an opportunity to buy tokens. To be whitelisted, you need to register on time because the number of participants and the registration period are usually limited. :Whitelist Open

Additional emission ? Additional emission — an additional release of tokens. It can be done once after the crowd sale or on an ongoing basis. In the projects with a limited emission there is no additional emission. :No

Exchange listing ? Exchange listing — an assumed date when the token will be listed at a cryptocurrency exchange. The developers usually indicate it in a roadmap and a white paper. :Jul 15, 2018

Accepting currencies ? Accepting currencies — cryptocurrencies and fiat currencies that can be used for buying the project tokens. :ETH, EUR,

Can't participate ? Can't participate — the countries where it is prohibited to buy tokens. These can be countries where ICOs are prohibited altogether, or countries that have the requirements that a particular project does not meet. :China, South Korea, USA,

Know Your Customer (KYC) ? Know Your Customer — a verification procedure for ICO participants, during which the developers can ask for personal data, a photo and a scanned copy of a passport of a potential investor. :No

Roadmap

Magicline 2.0: Start of development to digitize sport facility management. Decision to replace existing market leading facility management software in MS-Acesss with cloud version

2015-2016

Magicline 2.0: Start of development to digitize sport facility management. Decision to replace existing market leading facility management software in MS-Acesss with cloud version

2017

Ecosystem development to digitize sport facility management; Incorporation of Eurofit24 currently managing a volume of €50M worth of receivables per year; Incorporation of Bedarf.de and MySports; Development of “NoExcuse" App by MySports. Team grew to 140 employees.

Q1-2 2018

Magicline 2.0 is released; 3,000 customers are migrated to Magicline 2.0 which becomes a full success Release of the first version of the NoExcuse app, being part of the customer interface for people to interact with their sports providers, as e.g. fitness studios.

Q3-Q4 2018

BEAT Token Sale preparation and launch; Hiring a global team of blockchain crypto experts and advisors; Publication of an enhanced version of NoExcuse app.

2019

BEAT Tokens listed on Exchanges. Continued development on the BEAT Ecosystem and preparing to launch the alpha version to our token holders.

2020

Roll-out of the BEAT Ecosystem in Germany

2021

Roll-out of the BEAT Ecosystem to the world. Continue adding new service providers and partner gyms to the BEAT ecosystem. Continued development to expand and improve BEAT.

Activity

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