Core Machines

Intro

Core Skills are available from an equipped Steam Machine.
A Steam Machine is socket armor or a socket weapon that has been combined with a Core Machine.
Core Skills use Neo Steam.

Core Skills are accessed by the [K] key to open the Skills window.
Click on the Core Skills tab at the bottom of the Skills window to see what Core Skills you have available.
You can add Core Skills to the Quick Bar.
If you unequip a Steam Machine, the Steam Machine's Core Skill icon on the Quick Bar will disappear.

Using a Core Skill causes the user to take Backlash damage.
Backlash damage has a range that varies by use.
The higher the grade of the Core Machine, the higher the Backlash damage.
Having a Rusty Stabilizer or Steel Stabilizer Steam Machine reduces Backlash damage.

After using a Core Skill, the Steam Machine will be Overheated.
While a Steam Machine is overheated, it can't be unequipped.
The Core Skill can be used after the Overheat period has expired.

You can have one Core Machine in each armor slot:
Helmet, Upper Armor/Robe, Lower Armor/Machine Holder, Gloves, and Shoes.
Only Mystics can wear a Robe and Machine Holder.

You can have one Core Machine for each equippable weapon.
Warriors, Machinists and Scouts can dual wield melee weapons with the Dual Wield skill.
Mystics cannot dual wield.
There is 1 Weapon Core Machine that cannot be crafted and can be gain only in Southern Underworld.

Helmet Core Skills

Helmet Core Skills

[[None]]

Sleep Defense

Slow Defense

Root Defense

Exhaustion Defense

Poison Defense

Stun Defense

Immunity Amplifier

There are Six Normal Core Machines that can be combined with Helmets.
There is 1 Helmet Core Machine that cannot be crafted and can be gain only in Southern Underworld.
Each core machine will help resist against a certain type of debuff.
The machine grade of the core machine should be at least equal to the skill level of the attacker.