Poison Strikes: Select one of three poisonous attacks. These attacks apply an "Assassin's Mark" to an opponent for 10 seconds on hit, enabling Weakening Strikes and Deadly Strikesto affect that opponent.

Heartseeker Poison:

Melee Poison Attack: On Damage:

-1 Fortitude Save (stacks 5 times)

On Critical Hit: 1d6 Constitution damage

On Vorpal Hit: Heartseeker (-5% hit points)

Fortitude DC: 10 + Half Rogue Level + Intelligence Modifier

Ice Chill Poison:

Melee Poison Attack: On Damage:

-1 Reflex Save (stacks 5 times)

On Critical Hit: 1d6 Dexterity damage

On Vorpal Hit: Paralysis

Fortitude DC: 10 + Half Rogue Level + Intelligence Modifier

25% chance for an additional save when the affected creature is damage.

Poison Strikes: Select one of three poisonous attacks. These attacks apply an "Assassin's Mark" to an opponent for 10 seconds on hit, enabling Weakening Strikes and Deadly Strikesto affect that opponent.

Heartseeker Poison:

Melee Poison Attack: On Damage:

-1 Fortitude Save (stacks 5 times)

On Critical Hit: 1d6 Constitution damage

On Vorpal Hit: Heartseeker (-5% hit points)

Fortitude DC: 10 + Half Rogue Level + Intelligence Modifier

Ice Chill Poison:

Melee Poison Attack: On Damage:

-1 Reflex Save (stacks 5 times)

On Critical Hit: 1d6 Dexterity damage

On Vorpal Hit: Paralysis

Fortitude DC: 10 + Half Rogue Level + Intelligence Modifier

25% chance for an additional save when the affected creature is damage.

Poison Strikes: Select one of three poisonous attacks. These attacks apply an "Assassin's Mark" to an opponent for 10 seconds on hit, enabling Weakening Strikes and Deadly Strikesto affect that opponent.

Heartseeker Poison:

Melee Poison Attack: On Damage:

-1 Fortitude Save (stacks 5 times)

On Critical Hit: 1d6 Constitution damage

On Vorpal Hit: Heartseeker (-5% hit points)

Fortitude DC: 10 + Half Rogue Level + Intelligence Modifier

Ice Chill Poison:

Melee Poison Attack: On Damage:

-1 Reflex Save (stacks 5 times)

On Critical Hit: 1d6 Dexterity damage

On Vorpal Hit: Paralysis

Fortitude DC: 10 + Half Rogue Level + Intelligence Modifier

25% chance for an additional save when the affected creature is damage.