A small game made for Ludum Dare 27. (Ludum Dare is a monthly game competition.)

The game keeps swapping between the old man and the hacker – they occupy the same position, meaning the old man is brought on a wild adventure into very unlikely places. Both characters are needed to make progress.

The concept is a little flawed because of all the waiting, though. And I didn’t find much stuff the old man could do.

A small, incomplete puzzle platformer featuring some dude called Damien Docchi. Damien can or cannot push boxes around depending on their weight. Power-ups that he finds along the way will allow him to be able to push more boxes and solve larger puzzles in the open world area. At least, that was the idea behind it.

A collection of the oldest stuff I’ve made, back when I was a teenager. All of these are from 2006 and earlier. Made primarily with Multimedia Fusion and its predecessors (Klik ‘n Play; The Games Factory).