Very nice, short and sweet. I'm going to be giving thsi one a go for my next game. It's surprising how many times I've used a simple design like this and it's bloomed into a much longer and richer game. Go to Comment

Really helpful. I would ruin myself in preparation for the weekend by designing overly elaborate, long dungeons, only to feel "meh" about them when game night came round. I can really own a 5 room dungeon, which is better for myself and my player's enjoyment. Go to Comment

Looking for inspiration for a "raid the secret enemy military base" (i.e. dungeon!) adventure in a sci-fi setting and StumbleUpon brought me here. Recognised the author from roleplayingtips which I really enjoy. Up to his high standards - a simple idea, conveyed so it looks easy, and sounds effective. I'm definitely keeping this article handy!

I love this format. Simple, easy, to the point. I have all ready used it once, and am currently writing up an awesome five room dungeon right now. This sub bears the caesar193 seal of approval. As you may of guessed from the HoH I gave it. Go to Comment

A revolt or attack happens against a strong city/kingdom. All the losers of the battle that can be captured are brutally crucified along the roads that enter the kingdom to show their strength and as a demonstration of what happens to their enemies. ... a long road, decorated with hundreds of dying crucified soldiers... You see them bleeding, you hear them screaming and whispering for help. Do you really want to enter this reportedly peaceful kingdom?