Murder MarketEnchantmentAt the beginning of each player's upkeep, that player puts a bounty counter on target creature of his or her choice.Whenever a creature dies, the active player draws a card for each bounty counter on it. (The active player is the player whose turn it is.)Historians researching the Azantine empire found death certificates very informative, but they always wondered what the large numbers written on them meant.

For a pseudoworkaround on the whole tracking who put what counter where, you could:

At the beginning of each player's upkeep, that player puts a bounty token on a creature of his or her choice.Whenever a creature dies, each player that doesn't control it draws a card for each bounty counter on it.

It's not exactly there, but I think it's silly to put a bounty on your own creatures anyway.Trigger should probably make you unable to put them on your own, but I couldn't find a wording that didn't spam "his or her" too much, and I like the image of someone using it as a warning against any treachery.

"A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away." - Antoine de Saint-Exupry

[spoiler MLP]Congratulations, you've found My Lie Policy:
Only when i'm prompted, i might lie. (policy still in the refinement process.)
[/spoiler]
[spoiler I am both rational and instinctive. I value self-knowledge and understanding of the world; my ultimate goal is self-improvement and improvement of the world around me. At best, I am focused and methodical; at worst, I am obsessive and amoral.]I am Blue/Green[/spoiler]

"A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away." - Antoine de Saint-Exupry

[spoiler MLP]Congratulations, you've found My Lie Policy:
Only when i'm prompted, i might lie. (policy still in the refinement process.)
[/spoiler]
[spoiler I am both rational and instinctive. I value self-knowledge and understanding of the world; my ultimate goal is self-improvement and improvement of the world around me. At best, I am focused and methodical; at worst, I am obsessive and amoral.]I am Blue/Green[/spoiler]

At the beginning of each player's upkeep, that player puts a bounty token on a creature of his or her choice.Whenever a creature dies, each player that doesn't control it draws a card for each bounty counter on it.

It's not exactly there, but I think it's silly to put a bounty on your own creatures anyway.

I thought about it, but I ended up deciding that would significantly reduce the potential uses of the card.

I also think that putting a bounty on your own guy is exactly the sort of thing black would do.