Update: I was unfortunately not aware of Shamus Young's severe criticism of Fallout 3 available here to link in the original piece and I regret that. It dovetails rather nicely with what I've written and it's much better executed than my piece. I strongly recommend anyone...

Sam & Max The Devil's Playhouse: The Tomb of Sammun-Mak Screenshots

Our story so far: When we last left Sam & Max at the end of "The Penal Zone", our heroes made a rather gruesome discovery, which sets the stage for the second episode. In "The Tomb of Sammun-Mak", the search for the Devil's Toybox and the Toys of Power continues...one century in the past.

It might not come as much of a surprise to learn that General Skun-ka'pe was not the only one hoping to seize the toys and harness their fantastic psychic abilities. In Episode 2, a slew of shady characters are clamoring for the items, and only Sam & Max's respective great-grandparents can stop said evil-doers (with a little help from some new psychic powers). They'll need to unravel the web of intrigue by hopping aboard the Disorient Express bound for Egypt, and exploring the cursed burial chamber of Sammun-Mak himself.

Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.