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I have tried both the lifesteal/raw ad builds and the IE/crit builds. It really does come down to personal skill in regards to which one is better.

Obviously you scale harder with the crit strikes, but you don't heal as much and your early/mid game sort of suffers.

The trick is that its generally not a choice to "do more damage" or to "lifesteal more". The real choice is "lifesteal lots" or "die to a breeze" with the occasional "die to a breeze despite lots of lifesteal". Ranged AD was already the hardest role to play in dominion S2, and then they got nerfed across the board for S3.

Another factor to the "in regards to which one is better", is that it is also highly dependent on how skilled your enemies are. In lower skilled games, there are mistakes you can make that won't get punished. In higher skilled games, you pay for them more.

You're going to want to avoid Vayne unless you are certain that you have a team that is capable of a little peel/disruption for you. You're 90% going to face champions that have the ability to single handedly fight you/gib you for the majority of the game until you have 6 items so unless your team is coordinated you will have a bad time. Every time I play with or against a Vayne there is usually only a 20-30% chance that they will be fed enough to amount to anything by 15 minutes.

Watch BuddhaRice/Brownbruiser play Vayne if you want to keep it up because they are the most consistently successful Vaynes in High Elo.

Except that Xin, played well, is great against Vayne. Unlike Vi, for example, he can still hit her after getting condemned away. Vi won't reach an intelligent Vayne without R, and won't hit her with a follow up Q unless the Vayne player forgot what fingers are.