Crunchyland is now in Open Beta! This means that anyone can create avatars, but we're still in a period of testing it out - smashing bugs and glitches, adding more items and NPCs, and trying to balancing out the item stats and fighting. Note that if the balance is really bad, i will have to discontinue or somehow disable Beta avatars. after all, no one wants to fight really buff avies (when...or if...PvP comes out)

If you have feedback (like certain items are too expensive or too cheap, or fights take too long or are too hard/easy), post it here!

If you have really really good ideas for items or monsters or characters, u can post here too ;P I get a ton of ideas thrown at me, so i've probably heard them all, so only post if its really creative!

Wow, okay... I think the game is cool, and I like the avatars! It should end up being really fun and awesome.

Since I want to keep my other avatar picture, it would be good to be able to put this avatar on my profile page (like those hatching egg flash things, you know?) and maybe use that to link people back to the game.

Having clicked my mouse like 97 billion times in the last week, lol , I wondered if monsters and avatars could have proportionally fewer hit points, so each attack-defense cycle does a greater percent of the total damage?

Of course that means people would level faster, so probably more experience points between levels (or fewer experience points granted per kill) would be needed to balance that out.

I guess it reduces to whether you prefer to fight lots of different monsters who require maybe ten turns to kill, or a fewer monsters who require dozens of turns, but I think most people are a bit ADD and prefer the former

I don't envy you all the work... Thanks for doing so much to make CR the awesome place it is! That's why I became a star member. CR is the best site ever.

- Don't let the experience given be random (a level 5 monster can give more experience than a 6 ~ even if their race is the same)
- More variety in 'monsters'
- Animated combat scenes wouldn't hurt at all
- Make magic a more usable skill, so that you got regular attacks and magic attacks like fireball/Icebolt etc etc
- The higher level the mob is, the more experience and loot you ought to get out of them
- As you progress in level, you should learn different attacks that are more efficient against different kinds of monsters (For instance, use English Dictionary against "Man" [Since he is a Maths teacher] will cause 50% more damage)
- The game is merely a click on one button game, might kill some time, but in the end it'll only bore people unless the above pointers or similar is given heed
- I find the amount of gold needed for items fine (Pets cost a lot, but this is acceptable since they are very special)
- Being able to do critical damage on monsters (25% - 50% or more extra damage than normal)
- More abilities (For instance, agility = higher chance of critical damage and higher chance of dodging an attack)
- Skills (For instance, "Leaping Attack" would cause you to jump up in the air and do x2 more damage on the target, but will cost you something (Maybe energy, which would be related to the Stamina/health thing). Or "Charged Lightning Bolt" that would be more effective against water-based creatures (Could be humans, since we have a lot of liquid in our bodies), but would for instance cost somewhat more mana than a normal .. fireball?)

I'll probably add more as I think about it some more...

Edit: ~ Post made before testing out the new things.

The new attacks is an improvement ~ being able to do lightning / fire / etc damage that is, but having to click attack/def all the time without any movement happening is mind-numbing.

More:

- Mana regeneration! Having to buy mana potions just to get back the mana you used / got from levelling is just tiring and more boring than fighting ~ since there is a limit to how many potions you can buy. To help on this, make an ability or skill ~ Skill could be a Magic (duh) related skill, whereas you regain 1% mana for each point you take in it ~ Where you regenerate? Could be in combat, and after each day you regain 20% or more mana.
- Auto-attack ~ As mentioned by a CR member (didn't catch his/her name) auto-attack would be a life-saver The Auto-attack could either be 1) Instant combat [Like on Heroes 3], you get the result and possible loot/experience or just "rounds" where you auto-hit and -defend till the monster is dead
- Bags: Being able to carry a certain amount of bags, depending on the type of bag ~the amount of items you can carry exceeds by X
- More humours items
- More humours names on 'monsters'
- Defeating monsters that are X levels higher than you should give rewards, to encourage the player to be risky
- Let difficult monsters drop rare items *read above suggestion*
- Monsters have mana, let them use it. What's the point of players having "fire resistance" if there is nobody to use fire attacks on them?
- Minor Mana Potion: That they restore ONLY 5 mana is only fine IF we can buy more powerful mana potions. Seriously, 5 mana per charge? Only available potion? Let it stay, decrease its cost by 30 gold or so. Make 3 different kinds of potions - Minor | Standard | Greater. The gold cost can increase by 30% - 50% the more powerful it is compared to the original one
- Witty comments during the combats (Example: Monkey Island ~when you're duelling pirates you use insults to win over them), this is to make the fights more amusing and entertaining

Crunchyland is now in Open Beta! This means that anyone can create avatars, but we're still in a period of testing it out - smashing bugs and glitches, adding more items and NPCs, and trying to balancing out the item stats and fighting. Note that if the balance is really bad, i will have to discontinue or somehow disable Beta avatars. after all, no one wants to fight really buff avies (when...or if...PvP comes out)

If you have feedback (like certain items are too expensive or too cheap, or fights take too long or are too hard/easy), post it here!

If you have really really good ideas for items or monsters or characters, u can post here too ;P I get a ton of ideas thrown at me, so i've probably heard them all, so only post if its really creative!

thanks guys~

Make the drawing better. I don't like skinny badly drawn avatars Shinji. I don't.
I also don't like the battle style Shinji. The only way to express how terrible is your Crunchyland's battle style is by this: *facpalm*
Do you think that by making a game in crunchyland(the type of game that bites the dust) you can make CR better and popular? We'll see.
Do you think that by making a badly drawn avatar you can make most of the ppl in CR to change from their original avi to your (WTF?) avatar. We'll see.
Do you think many ppl will play this (shat) game even though the there is no fight scene, the avatars are huge heade ppl with stick arms that wears clothes and the whole thing is made from leftover scraps? We will see.
Do you think CR will be better with "Crunchyland"? I can already answer that...NO.

I don't think your "Crunchyland" can reel in many ppl, CR is for watching anime and posting in forums and chatting with ppl. What? You think "Crunchyland" is a good idea? I don't think so.
Especially if the only thing your doing while playing that (WTF?) game is pressing the attack and defend button. Shinji, isn't it that the main purpose of CR is for streaming anime and music videos for the masses? Why(TF?) did you even made "Crunchyland"? CR is not a website for online gaming Shinji, you know that.
For many, "Crunchyland" will just be another installment use by Shinji to make the internet speed slower. For Shinji, he thinks its a good idea to make "Crunchyland". For me
"Crunhyland" is a (bad) way to kill of time. "Crunchyland" literally waste your time. Trust me Shinji. Not many ppl will play this thing you call "Crunchyland" because it is a crude imitation of Dragonfable and Mechquest, and that is way better than "Crunchyland" or whatever that is. What I am saying is that "Crunchyland" SUCKS.
nuff said

Heed my order Shinji.

BTW
I don't like to look at your avatar because its a ninja walking his frikin dog/cat head. Go change it.

Please create more powerful and varied monsters, and, as one of them says, don't we have any player vs. player mode?! Fighting the same monsters and enemies bores me to death! And please add more items to the shop. There aren't even any coats for sale!

- Don't let the experience given be random (a level 5 monster can give more experience than a 6 ~ even if their race is the same)
- More variety in 'monsters'
- Animated combat scenes wouldn't hurt at all
- Make magic a more usable skill, so that you got regular attacks and magic attacks like fireball/Icebolt etc etc
- The higher level the mob is, the more experience and loot you ought to get out of them
- As you progress in level, you should learn different attacks that are more efficient against different kinds of monsters (For instance, use English Dictionary against "Man" [Since he is a Maths teacher] will cause 50% more damage)
- The game is merely a click on one button game, might kill some time, but in the end it'll only bore people unless the above pointers or similar is given heed
- I find the amount of gold needed for items fine (Pets cost a lot, but this is acceptable since they are very special)
- Being able to do critical damage on monsters (25% - 50% or more extra damage than normal)
- More abilities (For instance, agility = higher chance of critical damage and higher chance of dodging an attack)
- Skills (For instance, "Leaping Attack" would cause you to jump up in the air and do x2 more damage on the target, but will cost you something (Maybe energy, which would be related to the Stamina/health thing). Or "Charged Lightning Bolt" that would be more effective against water-based creatures (Could be humans, since we have a lot of liquid in our bodies), but would for instance cost somewhat more mana than a normal .. fireball?)

I'll probably add more as I think about it some more...

Edit: ~ Post made before testing out the new things.

The new attacks is an improvement ~ being able to do lightning / fire / etc damage that is, but having to click attack/def all the time without any movement happening is mind-numbing.

More:

- Mana regeneration! Having to buy mana potions just to get back the mana you used / got from levelling is just tiring and more boring than fighting ~ since there is a limit to how many potions you can buy. To help on this, make an ability or skill ~ Skill could be a Magic (duh) related skill, whereas you regain 1% mana for each point you take in it ~ Where you regenerate? Could be in combat, and after each day you regain 20% or more mana.
- Auto-attack ~ As mentioned by a CR member (didn't catch his/her name) auto-attack would be a life-saver The Auto-attack could either be 1) Instant combat [Like on Heroes 3], you get the result and possible loot/experience or just "rounds" where you auto-hit and -defend till the monster is dead
- Bags: Being able to carry a certain amount of bags, depending on the type of bag ~the amount of items you can carry exceeds by X
- More humours items
- More humours names on 'monsters'
- Defeating monsters that are X levels higher than you should give rewards, to encourage the player to be risky
- Let difficult monsters drop rare items *read above suggestion*
- Monsters have mana, let them use it. What's the point of players having "fire resistance" if there is nobody to use fire attacks on them?
- Minor Mana Potion: That they restore ONLY 5 mana is only fine IF we can buy more powerful mana potions. Seriously, 5 mana per charge? Only available potion? Let it stay, decrease its cost by 30 gold or so. Make 3 different kinds of potions - Minor | Standard | Greater. The gold cost can increase by 30% - 50% the more powerful it is compared to the original one
- Witty comments during the combats (Example: Monkey Island ~when you're duelling pirates you use insults to win over them), this is to make the fights more amusing and entertaining

did you find my list somewhere? cause seriously this is like... my list...

The biggest point i agree with is the random XP... that's sooo totally annoying, i'm whomping NPC's like four and five levels higher then me and getting like... 488 XP... when i attack a random underlevel i get like 3999 go figure.

I suggest that perhaps more item limits... like... instead of just 20 items let us carry 30 or 40... i like clothes damnit!

- Don't let the experience given be random (a level 5 monster can give more experience than a 6 ~ even if their race is the same)
- More variety in 'monsters'
- Animated combat scenes wouldn't hurt at all
- Make magic a more usable skill, so that you got regular attacks and magic attacks like fireball/Icebolt etc etc
- The higher level the mob is, the more experience and loot you ought to get out of them
- As you progress in level, you should learn different attacks that are more efficient against different kinds of monsters (For instance, use English Dictionary against "Man" [Since he is a Maths teacher] will cause 50% more damage)
- The game is merely a click on one button game, might kill some time, but in the end it'll only bore people unless the above pointers or similar is given heed
- I find the amount of gold needed for items fine (Pets cost a lot, but this is acceptable since they are very special)
- Being able to do critical damage on monsters (25% - 50% or more extra damage than normal)
- More abilities (For instance, agility = higher chance of critical damage and higher chance of dodging an attack)
- Skills (For instance, "Leaping Attack" would cause you to jump up in the air and do x2 more damage on the target, but will cost you something (Maybe energy, which would be related to the Stamina/health thing). Or "Charged Lightning Bolt" that would be more effective against water-based creatures (Could be humans, since we have a lot of liquid in our bodies), but would for instance cost somewhat more mana than a normal .. fireball?)

I'll probably add more as I think about it some more...

Edit: ~ Post made before testing out the new things.

The new attacks is an improvement ~ being able to do lightning / fire / etc damage that is, but having to click attack/def all the time without any movement happening is mind-numbing.

More:

- Mana regeneration! Having to buy mana potions just to get back the mana you used / got from levelling is just tiring and more boring than fighting ~ since there is a limit to how many potions you can buy. To help on this, make an ability or skill ~ Skill could be a Magic (duh) related skill, whereas you regain 1% mana for each point you take in it ~ Where you regenerate? Could be in combat, and after each day you regain 20% or more mana.
- Auto-attack ~ As mentioned by a CR member (didn't catch his/her name) auto-attack would be a life-saver The Auto-attack could either be 1) Instant combat [Like on Heroes 3], you get the result and possible loot/experience or just "rounds" where you auto-hit and -defend till the monster is dead
- Bags: Being able to carry a certain amount of bags, depending on the type of bag ~the amount of items you can carry exceeds by X
- More humours items
- More humours names on 'monsters'
- Defeating monsters that are X levels higher than you should give rewards, to encourage the player to be risky
- Let difficult monsters drop rare items *read above suggestion*
- Monsters have mana, let them use it. What's the point of players having "fire resistance" if there is nobody to use fire attacks on them?
- Minor Mana Potion: That they restore ONLY 5 mana is only fine IF we can buy more powerful mana potions. Seriously, 5 mana per charge? Only available potion? Let it stay, decrease its cost by 30 gold or so. Make 3 different kinds of potions - Minor | Standard | Greater. The gold cost can increase by 30% - 50% the more powerful it is compared to the original one
- Witty comments during the combats (Example: Monkey Island ~when you're duelling pirates you use insults to win over them), this is to make the fights more amusing and entertaining

did you find my list somewhere? cause seriously this is like... my list...

The biggest point i agree with is the random XP... that's sooo totally annoying, i'm whomping NPC's like four and five levels higher then me and getting like... 488 XP... when i attack a random underlevel i get like 3999 go figure.

I suggest that perhaps more item limits... like... instead of just 20 items let us carry 30 or 40... i like clothes damnit!

I haven't seen your list <_<

And I don't understand how you guys have gotten to level 20+

I got high stats, I kill monsters easily, but it's so gods be cursed dull >_< I can't get to level 14 for crying out loud!

Crunchyland is now in Open Beta! This means that anyone can create avatars, but we're still in a period of testing it out - smashing bugs and glitches, adding more items and NPCs, and trying to balancing out the item stats and fighting. Note that if the balance is really bad, i will have to discontinue or somehow disable Beta avatars. after all, no one wants to fight really buff avies (when...or if...PvP comes out)

If you have feedback (like certain items are too expensive or too cheap, or fights take too long or are too hard/easy), post it here!

If you have really really good ideas for items or monsters or characters, u can post here too ;P I get a ton of ideas thrown at me, so i've probably heard them all, so only post if its really creative!

thanks guys~

Make the drawing better. I don't like skinny badly drawn avatars Shinji. I don't.
I also don't like the battle style Shinji. The only way to express how terrible is your Crunchyland's battle style is by this: *facpalm*
Do you think that by making a game in crunchyland(the type of game that bites the dust) you can make CR better and popular? We'll see.
Do you think that by making a badly drawn avatar you can make most of the ppl in CR to change from their original avi to your (WTF?) avatar. We'll see.
Do you think many ppl will play this (shat) game even though the there is no fight scene, the avatars are huge heade ppl with stick arms that wears clothes and the whole thing is made from leftover scraps? We will see.
Do you think CR will be better with "Crunchyland"? I can already answer that...NO.

I don't think your "Crunchyland" can reel in many ppl, CR is for watching anime and posting in forums and chatting with ppl. What? You think "Crunchyland" is a good idea? I don't think so.
Especially if the only thing your doing while playing that (WTF?) game is pressing the attack and defend button. Shinji, isn't it that the main purpose of CR is for streaming anime and music videos for the masses? Why(TF?) did you even made "Crunchyland"? CR is not a website for online gaming Shinji, you know that.
For many, "Crunchyland" will just be another installment use by Shinji to make the internet speed slower. For Shinji, he thinks its a good idea to make "Crunchyland". For me
"Crunhyland" is a (bad) way to kill of time. "Crunchyland" literally waste your time. Trust me Shinji. Not many ppl will play this thing you call "Crunchyland" because it is a crude imitation of Dragonfable and Mechquest, and that is way better than "Crunchyland" or whatever that is. What I am saying is that "Crunchyland" SUCKS.
nuff said

Heed my order Shinji.

BTW
I don't like to look at your avatar because its a ninja walking his frikin dog/cat head. Go change it.

Man, don't get too hard on Shinji! Loosen up, dude!

I have already targeted Shinji and his "Crunchyland". There is nothing you can do about it now.

Crunchyland is now in Open Beta! This means that anyone can create avatars, but we're still in a period of testing it out - smashing bugs and glitches, adding more items and NPCs, and trying to balancing out the item stats and fighting. Note that if the balance is really bad, i will have to discontinue or somehow disable Beta avatars. after all, no one wants to fight really buff avies (when...or if...PvP comes out)

If you have feedback (like certain items are too expensive or too cheap, or fights take too long or are too hard/easy), post it here!

If you have really really good ideas for items or monsters or characters, u can post here too ;P I get a ton of ideas thrown at me, so i've probably heard them all, so only post if its really creative!

thanks guys~

Make the drawing better. I don't like skinny badly drawn avatars Shinji. I don't.
I also don't like the battle style Shinji. The only way to express how terrible is your Crunchyland's battle style is by this: *facpalm*
Do you think that by making a game in crunchyland(the type of game that bites the dust) you can make CR better and popular? We'll see.
Do you think that by making a badly drawn avatar you can make most of the ppl in CR to change from their original avi to your (WTF?) avatar. We'll see.
Do you think many ppl will play this (shat) game even though the there is no fight scene, the avatars are huge heade ppl with stick arms that wears clothes and the whole thing is made from leftover scraps? We will see.
Do you think CR will be better with "Crunchyland"? I can already answer that...NO.

I don't think your "Crunchyland" can reel in many ppl, CR is for watching anime and posting in forums and chatting with ppl. What? You think "Crunchyland" is a good idea? I don't think so.
Especially if the only thing your doing while playing that (WTF?) game is pressing the attack and defend button. Shinji, isn't it that the main purpose of CR is for streaming anime and music videos for the masses? Why(TF?) did you even made "Crunchyland"? CR is not a website for online gaming Shinji, you know that.
For many, "Crunchyland" will just be another installment use by Shinji to make the internet speed slower. For Shinji, he thinks its a good idea to make "Crunchyland". For me
"Crunhyland" is a (bad) way to kill of time. "Crunchyland" literally waste your time. Trust me Shinji. Not many ppl will play this thing you call "Crunchyland" because it is a crude imitation of Dragonfable and Mechquest, and that is way better than "Crunchyland" or whatever that is. What I am saying is that "Crunchyland" SUCKS.
nuff said

Heed my order Shinji.

BTW
I don't like to look at your avatar because its a ninja walking his frikin dog/cat head. Go change it.

Man, don't get too hard on Shinji! Loosen up, dude!

I have already targeted Shinji and his "Crunchyland". There is nothing you can do about it now.

What's the deal with you and Shinji?! Why can't you leave everyone at peace?! Anyways, Shinji's just doing this for the better of it.

I have not tried the game but just reading the suggestions made by AHTL which Duster seems to agree with as well just gives the idea that crunchyland does not even have the most basic of the basic ideas and features that any standard game of this nature ought to have by default.

I heard you cannot fight other users, which I found baffling. No wonder people are getting bored of it.
andWhat's the point of players having "fire resistance" if there is nobody to use fire attacks on them?
just speaks for itself.

How about hiring someone who actually knows about RPG games while you focus on fixing the tons of glitches and improve the overall structure of the site? (front page needs a lot of work)
That way we all win, the site works better, and the users get an actual game and not this thing called crunchyland.

Beta is not an excuse for low quality.
But, considering how the word Beta is used around here, like I don't know, the 1 year old beta chat I suppose this statement is considered off topic, rude and will be skipped over.

Crunchyland is now in Open Beta! This means that anyone can create avatars, but we're still in a period of testing it out - smashing bugs and glitches, adding more items and NPCs, and trying to balancing out the item stats and fighting. Note that if the balance is really bad, i will have to discontinue or somehow disable Beta avatars. after all, no one wants to fight really buff avies (when...or if...PvP comes out)

If you have feedback (like certain items are too expensive or too cheap, or fights take too long or are too hard/easy), post it here!

If you have really really good ideas for items or monsters or characters, u can post here too ;P I get a ton of ideas thrown at me, so i've probably heard them all, so only post if its really creative!

thanks guys~

Make the drawing better. I don't like skinny badly drawn avatars Shinji. I don't.
I also don't like the battle style Shinji. The only way to express how terrible is your Crunchyland's battle style is by this: *facpalm*
Do you think that by making a game in crunchyland(the type of game that bites the dust) you can make CR better and popular? We'll see.
Do you think that by making a badly drawn avatar you can make most of the ppl in CR to change from their original avi to your (WTF?) avatar. We'll see.
Do you think many ppl will play this (shat) game even though the there is no fight scene, the avatars are huge heade ppl with stick arms that wears clothes and the whole thing is made from leftover scraps? We will see.
Do you think CR will be better with "Crunchyland"? I can already answer that...NO.

I don't think your "Crunchyland" can reel in many ppl, CR is for watching anime and posting in forums and chatting with ppl. What? You think "Crunchyland" is a good idea? I don't think so.
Especially if the only thing your doing while playing that (WTF?) game is pressing the attack and defend button. Shinji, isn't it that the main purpose of CR is for streaming anime and music videos for the masses? Why(TF?) did you even made "Crunchyland"? CR is not a website for online gaming Shinji, you know that.
For many, "Crunchyland" will just be another installment use by Shinji to make the internet speed slower. For Shinji, he thinks its a good idea to make "Crunchyland". For me
"Crunhyland" is a (bad) way to kill of time. "Crunchyland" literally waste your time. Trust me Shinji. Not many ppl will play this thing you call "Crunchyland" because it is a crude imitation of Dragonfable and Mechquest, and that is way better than "Crunchyland" or whatever that is. What I am saying is that "Crunchyland" SUCKS.
nuff said

Heed my order Shinji.

BTW
I don't like to look at your avatar because its a ninja walking his frikin dog/cat head. Go change it.

Man, don't get too hard on Shinji! Loosen up, dude!

I have already targeted Shinji and his "Crunchyland". There is nothing you can do about it now.

What's the deal with you and Shinji?! Why can't you leave everyone at peace?! Anyways, Shinji's just doing this for the better of it.

We have no problems with each other. I am simply stating my suggestion about "Crunchyland" and stating why "Crunchyland" SUCKS. Maybe Shinji should hire the staff in battleon.com, that way "Crunchyland" will be less suckish.