Memory of Two Worlds

With the Perlisian Wolf still on their heels, the group of misfit adventurers are pressured into making quick decisions in which subterfuge must be sacrificed for haste. As promised Kelben gets access into the inner keep for the group, and Eire’s sense of direction leads them down towards the royal dungeon depths, where are heroes quickly earned their name as the Albright Butchers.

Not wanting to us Glamour within the inner keep for fear of being discovered by the king, Ra’Tulian was able to devise a way to pass his magic signature onto someone else, so it would seem as if the unsuspecting human and not he were using the Glamour. This discovery allowed her to use magic which greatly aided their assault on the jailhouse. Leading the assault was our fearless Shadow Guard who took a few blows but in the end they delivered much worse than they received. Kelben, perhaps not willing to kill his fellow humans, was shooting wild arrows that found their way into more walls then guards. The young Keelan, showed just how effective a staff can be in a sword fight. It was on the second floor down that are shadow guards ran into the warden, who was only capable of dealing one devastating hit to the Shadow guard Dorlan, before they were able to dispatch him through careful teamwork. It was here that they found a clearly masterfully made sword, a nice set of chainmail, and full face helm.

The third floor led into a torture chamber, where the guards were easily dispatched. It was here that they found a man in a torture pit called Henry Freedo. He claimed to be after the same guy they cam for a man called Teriesias. They agreed to take Henry with them, because he claimed to be able to help them. It was on the next floor that he showed his true worth when the group stumbled upon stone juggernauts that swung with a vicious power. After a few rounds of the shadow guard and wizard holding back the juggernauts, they were expended of health and endurance, but it was then that Henry showed his true worth when he created an explosion that left the stone juggernaut in rubble.

With the last of the guards taken care of the adventurers finally reunited the Mil’hethinar stone with the memories owner, Teriesias. After the bloody and daring rescue, the adventurers made great haste from the city of Albright to the closest Fairy ring. It was while switching out to fresher horses, that Teriesias explained the situation of things, and only through careful negotiation were they able to convince him to go back to their world.

Caught in the middle of a bandit slaughtering fields, our unlikely adventurers find themselves on the run from a boogie-man known only as the Perlisian Wolf and his army of bloodthirsty bandits and mercenaries.

While traveling together the young Keelan Murdoch and the older Kelben Caraway have their lives turned upside as things of legend and myth begin to come to life. As it turns out their new traveling companions are known as the Alfir, magical creatures from another world, who wield a powerful and mysterious kind of magic. Their reasons for being in the world have been kept from the Humans so far, but whatever brings them into this world is obviously of great importance to them.

After a thrown body, some well placed arrows, a stabbed War Hound, and decimated bandits the group is able to attain some horses from Keelan’s abandoned Ranch, the misfit group is able to escape across the river after being chased by a small pack of what Kelben could only describe as demonic wolves. Taking direction from the changeling Eire, the Alfir are determined to head South East into the capital city of the North, Albright. Keelan and Kelben, with no where else to go have so far led the strangers through their world and delivered them to the city.

Eire led them to the walls of the inner keep and still for unknown reasons to the humans, the Alfir seem determined to get within the walls for some mysterious purpose. Ra’Tulian was able to ascertain some information and a specific target they seek, and Kelben unwillingly divulged his distant relationship with King Belthiar the Exalted of Bannitar god of poetry, art and beauty. While this has made the Alfir more then cautious of the middle aged archer it does assure them lawful entrance into the inner keep that would not require the use of magic.

Even after their daring escape from the Perlisian Wolf, or the White Wolf as some call him, rumors are about the city that the Wolf is on the move again and this time he moves towards the city of Albright itself. Only questions surround this mysterious man, and how he was waiting for the Alfir speaks only of treachery.

The next move for the human’s and Alfir has yet to be determined. Will the human’s continue to guide the unfamiliar Alfir through their world, or will they move on despite their loses? and more importantly what plans do the Alfir have for the humans which they have both become reliable on and created a liability in?