I also tested many other versions of LWJGL, and I only got the previous version that the game used to work (1.0 beta; yes I know, it's ancient ). Other versions I tried (2.0.1, 2.0, 1.1.4) all caused the same VM crash here.

But... the demo's work fine here, so it's probably something I'm doing wrong (or at least there is a workaround) so there's hope...

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