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“I still remember the prophecy of thine people foretold by the soothsayer lost among the unwitting arrogance of our strength of humanity. The archaic imprecation of witchcraft and evil had spellbound us all. Were we not oft to condemn the unknown I'm sure our blood would not be cursed by the sword of the night. With faces clear and pale as the moon they flooded our lands with death and forced us to accede to a curse beyond generations. Even as I write this with great vehemence I am forced to undergo timeless torture without the honor to perish, but what more do we deserve to have lived in such hubris without recognizing the veritable truth? We are nothing to the Blood God, and worse yet, his left hand: The Blood Sword.”
The Blood Sword— Gabriel Cantor.
Greetings and welcome to my interest check! As I've been pulled back into the fold of Valucre, I was given the idea by @King to begin a new saga involving one of my favorite characters from Genesaris, Gabriel Cantor. He has quite a bit of history in Genesaris and throughout, but most of that is the distant past as Gabriel has been particularly "quiet". The reasoning? No one's sure, but between us here in the OOC, the truth is he's been gathering swordsmen from across the lands willing to serve Rafael/Sauriel to achieve an eldritch knowledge to which the strongest swordsmanship can be found. I already have the general idea of the saga and how things will unfold, I only need active participants and those willing to develop their characters to new heights!
All are welcome. Be prepared for PG13 - R rated writing (though tastefully) as the story calls for it. Due to my experience with RP, I only actually need three people at the moment. If things go according to plan and the story stays on the rails, I'll continue to recruit and renovate the concept and story overtime. If anyone has any questions, this is certainly the time and place!

Mae Govanen Friends, Strangers, and Fellow Fortune Seekers,
If you happen to be receiving this message you have happened across my Emergency beacon spell. I must be brief but I am Captain Richter Konig of the Justicar. In a recent battle we fought against a Nest of Sky Pirates left my Vessel severely damaged and unable to to make harbor for formal repairs. We are currently Grounded and in needs of supplies to perform emergency repairs. The Goddess has blessed us that most of our engineering team made it out alive. But most of our Personal flyers were destroyed save a handful. We have located a forest and cavern that should provide us the necessary raw materials to salvage my vessel. But alas my former command crew is all missing in action and I need to leave my Ground crew and Marines to keep the Auxiliary teams secure while we secure the resources. I need the aid of a few brave souls to assist me in acquiring these materials. If we all happen to make it out of here alive. I could use capable hands on my Ship. Goddess watch over you.
(Themes: Action/Survival/Adventure)

Update #3 15/05/2019:
An OOC thread has been created! You can go to it by clicking on the link here!
Everyone who has posted their interest to join this party should also post their character bio in the OOC thread to confirm their intention to join this roleplay!
Please do so within the next 2 days to avoid being left behind! See you guys soon!
UPDATE #1 10/05/2019:
This interest check is now officially looking for RP members!
RP Synopsis
Connor 'Cog' Maxwell is a Magitech researcher specializing in the study of Void/Warp magic. He creates his own variation of Magitech equipment based on gears and cogs. Recently his studies have led him into the heart of Yh'mi where he thinks the presence of Void magic would be most prevalent.
A few days ago, his theory has been vindicated: While staying in the eerily friendly Lirrey village, his monitoring device picked up a surge of Void magic coming from the south. There lies the Doomed Steps which lead into the Narrow Pass of Netherpeaks and the lonely Taen Mountains further south.
Thus, he sent an urgent letter to the Gaian Academy to request for a group of adventurers/researchers to accompany him on his journey to investigate the energy spike. Would they be able to find what lies within Netherpeaks? And even if they did, would they be able to survive the eldritch horrors long enough to return back to the academy?
UPDATE #2 11/05/2019:
Player list:
@Vetanoob
@Voldemort
@Gloxie
@Shamash
Loremaster:
@jaistlyn
Hi everyone!
This is just an interest check for anyone who's interested in delving into an RP that delves into concept of Void Magic.
I don't really have a solid story to start a thread with yet, but I did come up with snippets of inspiration.
If anyone is interested, do reply here in this thread and we can discuss where to go and how to develop a story from here!
I have organised whatever I have found/created into this table here:
ON THE BASIS OF VOID MAGIC
More canon (?) information on Void Magic can be found here in this link:
I've created a character who seems to inhabit 'The Void' or 'The Warp':
@jaistlyn @desolate
A mysterious letter requesting for a research expedition to Yh'mi
To: Head Research Analyst - Doctor Megan Starweight, PhD Mana Mechanics and Computational Casting, The Gaian Academy
From: A supporter of your work
Dear Dr. Megan,
I know this letter might seem sudden to you. But know that I cannot disclose who I am for fear of reprisals from unknown powers that may be monitoring me, even as I write this letter from the relative safety of Lirrey Village. Just like the rumors say, the people here are friendly and accommodating. But there is something 'off' about them that I can't put my finger on. So far, I have minimised all contact with them aside from procuring daily necessities.
But I digress. I am simply a independent researcher who specialises in Void Magic just like you. However, you may call my methods a little 'unorthodox' to put it lightly. A few days ago, my monitoring device registered and unnatural energy spike in wavelengths only Void magic can emit somewhere southwards of Yh'mi. Probably emanating from inside the Narrow Pass in Netherpeaks. Who knows? Maybe even as far as the Taen Mountain.
Whatever it is, I feel that it is worth investigating. Void Magic is already mysterious enough as it is. It could be a chance to discover more if we can find whatever it is that gave off that energy. However, I cannot do this alone. Yh'mi is already dangerous enough. But if you could spare some resources to gather a group of researchers and warriors to accompany me up the Doomed Steps, I think we'll be able to find something truly out of this world!
If not, I fear the realm of the Warp may be forever lost to us.
Signed,
A friend
Somewhere inside Yh'mi...
"Hello... old friend.
You might remember me... or not. You may have many questions, though the first one that enters your mind may seem the most pertinent. I assure you it is also the most irrelevant.
To keep things simple, the gods were moved by your sacrifice. They did say the price for it was your life. But it seems you have interested them as much as you did interest me. They gave you a second chance.
What happens when you're a man out of time? A man out of place? Who knows nothing of where he is, what has happened or how much time has passed?
Will you cling on desperately to a past that may no longer exist? Or will you stay the course and clash head on against an uncertain future? Unfortunately, the process you went through has changed you fundamentally. You might not be the same person as you were before. But one thing that hasn't changed is my gift.
For good or ill, the gift of my mark shall stay with you; granting you powers different and beyond those of other men. Seek the ancient runes bearing that very same mark in the lonely places of your world and at shrines raised in my name.
Remember: Whatever you choose to do, know that I will always be watching... Just as I have done back then... with great interest."

I'm looking to start roleplaying again. Unfortunately, because I am so out of practice - I'm sticking to one character, my Erotisch. She was active here on Valucre (and Gaia several years ago), but, in my waiting for my partner to post, the city she was in was completely destroyed and removed from Valucre all together. (I'm not quite sure of the lore of this change, but.. I am going with that!) Because Ero is so very dear to me, and a part of me and my growth as an individual, I'd like to say she survived the destruction. I'm trying to figure out where I can place her, where she wouldn't seem too out of sorts, but not to far from where Patia was.
If you're interested, please PM me and let me know if you have any questions/suggestions.
Thanks for the interest!

So I started a thread a while ago about creating summoned companions using charms, done with my charm making character Chinafel. I've currently got 1 active thread and would like to start a second, but with a difference. The current thread is aimed at creating a golem, so I'd like to do a thread about creating a living companion. E.G. a wolf, wyvern, pixie, etc. Just looking to get feedback on how my character works and ways to improve him.
The concept is pretty simple. My character can create summoning charms using materials and it follows common fantasy rules, the rarer and more powerful the materials used the stronger summon. The materials used will of course affect the outcome of the companion E.G. A dragon scale + fae wings + electric essence = Electric Fae Dragon. This thread will be based around what you want out of your companion, so you'll pick everything that goes into it and how the journey goes. It can be a simple trip to the market or a grand adventure!
Thanks for reading!

I know I'm late, but ..... Looking for a small group of antagonists to basically be the main opposing force for my character and his Coven. Their goal is to acquire as many followers as possible of course, this is a repeatable quest and as mentioned by Hummingbird there is no need to canonize any Whispernight quests. A few from Choisel would be setting out to explore these lands, try to negotiate or form some type of alliance with the existing league and if that does not work, acquire things all lastly by force we can come to figure in a small skirmish or something.
For those in need of a basic summary of what the place is/looks like:
Talix-Egine
A city run by gears, including a central gear that operated the entire city on a wheel of science and architecture seen nowhere else in Valucre. Home to more math and logic than magic, Talix-Engine’s near impenetrable headquarters that operated the entire city was overrun by doppelgangers and evil spirits. The city was in the end toppled.
This ruin is one of the most dangerous, overrun with undead creatures that seek nothing but to destroy all that is left. Everyone who was gone here has died at the hands of violent geists. Led by a league of vampires wielding ancient, powerful swords capable of nullifying and reflecting magic spells, be the one to defeat the horde and free the city from the curse of Whispernight.
I'm looking to start things as soon as possible. What do you guys think? Even if you just want to tag along for added story without being the opposition, that’s fine too.

Many mysteries of Yh'mi have been explored, though answers have been rare. One of the more enigmatic elements of Yh'mi remains nearly untouched, travel unfairly discouraged by the Order of the White Hand for reasons they can't even properly elaborate upon. The Village of Lirrey. Entrepreneur and adherent to science, Doctor Xeyal wishes to fund an expedition to Lirrey to properly investigate the strange village and open up a possible trade route.
I will be sending Doctor Xeyal's pet monster Sasha to accompany the group and @jaistlyn and potentially @Dolor Aeternum will be joining in and as well. I am looking for two other players interested in traveling deep into southern Yh'mi to investigate this strange town. A standard 72 hour post rate will apply. This is a canon thread, so any creative contributions made to Lirrey (within adult reason and following theme) is very likely to become lore. Now's an excellent chance to carve your name into horror history. Are you brave enough to accept?
Current Roster:
1. Sasha - Reinholdt
2. Lunara - jaistlyn
3. Agony - Dolor Aeternum
4. Voldemort, Lord
5. Karuna - 1lionFang

I am beginning a series of events that will lead one of my characters to Terrenus, and would like to make the firing pin.
To be blunt and short, I'm looking for 1-3 people to have a fight with Dan on behalf of the Gaian church, attempting to capture him. I could do it myself with npcs, but come on. That's just no fun.
It will be held in Umbra, killing and maiming are not allowed on either side. The combat will be narrative driven, because bleh dice rolls. Weapons are allowed, and encouraged.
For context, the first thing Dan did when he arrived in Valucre was accept a job to slip into Biazo Abbey and take something from Archbishop Twizzen.
Well, he did. In fact, he robbed the man blind. And proceeded to beat the hell out of the clergymen when one of his partners tripped an alarm.
He was detained once by a bounty hunter, using a tactic we don't talk about and was pure luck anyway, and put into a prison, where he promptly escaped after 3 days. He hasn't returned to Terrenus since then, save only once.
Despite being a thief boy, there will be no risk of having your gear stolen by Dan should he win. ...Unless you make him really really really really really want it. ?

Update #2 30/04/2019:
Added link to Kingfisher profile sheet which includes specifications and notable crew members! 😄
Interested non-rookie Valucreians are welcome to submit their characters to RP from today onwards!
Looking forward to your submissions! 🙂
UPDATE﻿ 30/04/19:
Two more additional slots open!
Interested non-rookie Valucreians are ﻿welcome to submit their characters to RP from 30/04/19 12:00AM Vancouver﻿﻿, Canada﻿ time.﻿ ﻿﻿ 😄﻿﻿
😄
UPDATE 28/04/19:
Added link to Captain Allen's character sheet!
STORY SHALL COMMENCE FROM FRIDAY, 03 MAY 2019 ONWARDS.
I shall open this story up to the rest of our interested non-rookie Valucreians to register their characters and participate from 30 April onwards.
Rookies members are still very much welcome to participate! But please do so quickly before slots run out! 😱
New to Genesaris? Don't know where to go from your port of call? Never fear!
Allen's Airship Adventure Tours is here to show you around Genesaris in the best way possible:
By Airship!
Board the Kingfisher as it sails the skies between cities and towns whilst providing economy comforts and competitive prices!
Make new friends! Expand your network! Broaden your horizons! First timers pay a discounted fee and you'll be treated to breathtaking views of the lands and cities of Genesaris!
Piloted by the young but experienced captain Allen Arno Dorian, this young man will tend to your safety and well being as much as possible while giving useful and interesting commentary!
Adventurers with special skills are also welcome to join! Stand to receive a further discount on your tickets in exchange for your services and/or protection against the unlikely event of an incident!
What are you waiting for? Come over to Union City Docking bay 25 and get your tickets now!
Ticket Prices
Express Class: 5 Ravens
Economy Class: 1 Raven
SS (Special Skills) Class: 5 Kites
2 hot meals & 1 Snack per day
Fully reclining seat
Express cabin, washroom & amenities
24 hour access to upper deck
1 hot meals & 2 Snacks per day
Half reclining seat
Common cabin, washroom & amenities
8 hour access to upper deck
3 hot meals & 2 snacks per day
Fully reclining seat
Private cabin, washroom & amenities (Based on availability)
Access to restricted areas of the ship (Based on your skill set)
*Disclaimer:
Upon purchase of your ticket, you agree to disclose all equipment, weapons and skill sets to the Captain, who is authorised to call upon your services in the event of an emergency.
*Disclaimer:
Upon purchase of your tickets, you hereby agree that the Captain of the Kingfisher and of Allen's Airship Adventure Tours are not responsible for, nor will you attempt to hold either of them liable for any injury, damage or losses you may suffer on the account of any conditions, actions or omissions that are beyond reasonable control. All safety procedures and contingencies are upheld to the highest standards possible to ensure your safety during your journey.
Confirmed Passengers:
Leo
A﻿rdís Valkyrja
Minerva
Grovel
Imalia Gladstone
______________
OOC:
So this interest check is mainly targeted towards new members to Valucre (Welcome by the way! 🤗) who are starting off with their first character or for members who wants to create a character to RP in Genesaris but have no idea where to start.
This is also a first for me because my plan is to help gather all of you newcomers to RP together and intro you guys to how threads work, posting orders, character interactions and so on. I'm not an expert myself, but I do believe practice makes perfect and we can all learn from each other! Anyway, it's all in good fun! 🙂
So I'll be creating a character sheet for Captain Allen and my posts will mainly be centered around him and also moving the entire plot as the ship travels from place to place.
For example, Captain Allen may announce that it is time for meal breaks and everyone should head to the dining area. This helps to move the scene along and everyone else in the thread can continue interacting each other while moving towards and RPing in that new scene.
I might cap the number of RPers to 6 (including me) so that we can work out the posting order and everyone can get to know each other and communicate better without everything being too messy.
I intend for this thread to be a short one, starting at Union city and ending at one of the other Megacities with stopovers at smaller cities/towns.
At the end of the trip, once RPers have decided they have a better idea of how RP works, their characters can "disembark" and exit the story altogether. If there is enough interest, I may create another interest check to bring in "new passengers" and continue the journey from the last port of call.
Of course, not everything will go smoothly and I don't intend for the characters to just spend the entire journey lounging around and just talking to one another. Incidents will happen, and it will be up to Captain Allen and the budding adventurers to save the day!
Let me know what you guys think or if you are interested.
Cheers, and DFTBA!
Vetanoob

PLEASE READ THIS BOTH CAREFULLY & THOUGHTFULLY.
This is merely a poke in the shrubs to see who's out there. I will answer questions about the [less than] current thread already in existence and how to proceed from it, pending the interest of you fine fine people.
Genesaris: An Expedition in the Past.
This is for a roleplay story taking place in the early years of Genesaris. A time when magical technologies are up and rising and where the land is still so very young and holds a lot of secrets to discover. A group of scientists [and travelers/guides] wants to use the newest of technologies [airships/steampunk tech] to transport themselves quickly across the land in order to follow up on leads about special plants, animals, and people. The time span the characters will face will most likely consist of years [for them].
During this time frame, they will be able to witness the birth of a new age in Genesaris. They will be able to experience the change in atmosphere and society, as well as traverse untouched lands that will eventually become more civilized as time goes on. With these things in mind, a lot of the more powerful plants [powerful as in the abilities provided by such plants] may go extinct and become very rare, so that in the present timeframe of Valucre [? AO] they will be very limited and extremely hard to come by. [Also, please take note that during this early period in the young Genesaris’ life, that it has not made itself known to the other continents of Valucre, e.g. Terrenus, Tellus Mater, etc. Also, keep in mind that weapons like guns…are nonexistent or extremely rare in this time. Advanced technology will not be used or even referred to, as it does not exist either.]
This RP will fall in line with the lore of Genesaris, but will give whoever’s character, the ability to witness history as it happens. You may have free reign [with approval from King] to help create plants, animals, and old landmarks no longer in the existence of today’s Genesaris. [Approval must be made before posting any changes, new things made.] A list of preapproved plants is already in existence, and when we come upon them, I will explain what type of plant they are… And all or some of our characters [pretty much whoever chooses to] can be the first ever to try them out. We won’t know what they can do to anyone ICly….unless we experiment a little first…right?
All the plants are going to be written out in the same [older]format created by OffTopic, and can be viewed in Herbalism 101. Please keep in mind that our characters will not have access to most of these plants, due to having no connection with Terrenus and other continents[Tellus Mater, Terrenus, etc.] during the timeline we will be writing in. I’m pointing them out as a reference, so you can get an idea of the design and presentation used after discovery to describe the plants, and hopefully create more new ones in a group effort by us. This also encompasses older civilizations and tribes, unknown areas and landmarks of Genesaris, and animals and creatures no longer seen in Genesaris today.
When I say that, I really hope that people not only want to RP out this idea, but help to build on it by creating more flora and fauna, and can help generate great scenes of the young Genesaris. This will be a creatively fun RP, where your contributions do and will count.
CURRENT Thread[Thread One]: Early Genesaris: Expedition in the Past. [cont.]
Thread Two:
Early Genesaris : Time Stamps
This thread is optional, and is merely meant to be used as a journal for each individual. Here they can ‘write’ about their experiences, what they’ve encountered, etc. It doesn’t necessarily have to be a journal either. They can write letters to friends and loved ones as well.
Old Thread as a Reference for Newcomers:
EarlyGenesaris: Expedition Here is where most of the traveling and discoveries will take place during the entirety of the story. This is also where I will explain what the plants look like, and we experiment to find out their effects. A lot of them are poisonous and deadly, I will let you know beforehand whether or not it is safe. For your character. Mind you, I may warn you about the plants, but I will not warn you about the dangers being faced while traveling through the youthfully wild lands we will be in. Everyone will be at risk, including my own character.
Characters/People: Looking for 3 people to join Die Shize and I as we continue our gloriously haphazard adventure.
Lead Herbalist/Scientist: [The early and original] Doctor Lilium Concordia [yes…She is friggin' old, and you’ll get to see part of why in this story and your characters [if you so choose] may experience this phenomenon for themselves. And a lot of it has to do with another story not included here. Sorry.]
Our Main Crew:
1. Die Shize as Dr. Jikol
2. -Lilium- as Dr. Concordia
3. Rin as Claudette Virga Von Ja'Guthra Talia
4. Thotification as Lord Ruler Suzerain, King Emperor of All Creation [Suzy]
5. Flame Hero: Endeavor as
Potential Cameos:
Vielle
[Guinea pigs provided]
NPC Guides
NPC Travelers
PLEASE, if you are going to join, feel free to share any ideas you may have. Don't be afraid to speak up. I like plots and ideas. Especially if they make the story more fun! If you're worried about receiving credit, don't be. Whatever contribution you come up with is your own, as long as-first and foremost-it is approved by King.
****There will be a 3 day post limit. What this means, is that if you do not post within three days of it being your turn, you will be skipped, but that’s not to say you can’t post later. You’ll just be skipped in order to keep the flow of the thread going. If you have stuff going on and are busy, that’s understandable, just let someone know what your post time may possibly be.****
I am a fan of posting order, mostly because it is less confusing in my mind. That way there aren’t two people interacting back and forth in ten posts before anyone else posts, which can deviate from the story.
Important links: Genesaris Lore Herbalism 101
If interested please reference these posts:
1. Introduction - Notes about the mission.
2. Movement - Parachuting to the ground.
3. Current locale - Forest in search of whaaaaat?! PLEASE TAKE NOTE: A new thread will be created as Die Shize and I are going to break away from the old one to start fresh from where the last one ended. Please make yourself aware of this.
Boon:
Depends on what you contribute. Discover something awesome! Help to create new plants, artifacts, animals…etc, etc. If you have in-depth questions you don't feel like asking here, feel free to contact me via PM here on Valucre or drop me a line on Discord @Lilium#8636.
ALSO, I would like to invite those people with older Kingdoms set in Genesaris to ponder the idea of guest appearances depending on the location of our troop. For those of you who would like to add to the background of your rich lore while it may have been in its youth, this could be a fun and interesting way to do so...? Or even hint to me, things you would like to have been seen, discovered, or noticed about your areas in this RP's past time frame of setting.
@King @Die Shize

1000 Years of Wynter
Genre: Action, adventure, Sci fi, supernatural, romance*
Location: Alternative/non canon
Plot:
*So romance is always optional and dependent on character interaction or wether or not we want to include it. Please be cool with playing NPC to keep plots and character developing and moving. Also please at least give a paragraph ~ I’m easy to talk to so also feel free to OOC chat me anytime. Other than that I don’t have any expectations or things to tell you before we intitially speak.

I've recently made a character who can create summoned companions using charms and I'm looking to test him out. The charms in question are not cheap and will require certain materials, of which will affect your newly summoned companion (Your own personal traits will also affect this companion). The nature of this quest is something that I'll leave up to whoever wants to join me. Want a small rock golem companion? Then it'll be a small light hearted quest for basic resources. Looking for something with a little more oomph, then it'll be a longer quest to scavenge rarer resources.
I'd prefer to keep this to one thread with maybe 2-3 people, but I'm always open to new ideas. Thanks for reading!

Torie is a young shape-shifting druid from a tribe of druids that hail from the cold north of Terrenus. Her people value many things, such as strength and kindness, but none so much as knowledge or wisdom. They believe the only way to gain wisdom is through experience, hence their young adults are encouraged to travel and learn. Doing so increases their status within the tribe.
Seeking to increase her status, Torie has been travelling the world for the last couple of years. She's after knowledge but she's easily distracted by the luxuries she's found in the more southern civilisations. She loves attention, making new friends, wine and above all, food. She wants new experiences but also the comfort of a nice warm bed and someone to brush out her fur. Boys are particularly distracting - being in the form of a big tiger (ok, a VERY big tiger), she doesn't get much attention from them, but she'll do her best to encourage a handsome young barkeep to apply a brush to those hard-to-reach places.
… like her back, I mean! Torie might be a bit mischievous but she's not kinky.
Essentially I would like a RP where Torie has someone to learn from, interact with, clash with. You could be someone with a skill that Torie wishes to master (like cooking! Or weaving, or gardening or farming. Anything she can do with her large but nimble paws, or with magic, particularly if it's useful to her tribe), or you could be someone who encourages her to get up to mischief and distracts her from her True Path (whatever that is. It's all learning, right?). You might be someone mean, who wants to exploit Torie's ability to control animals, or her ability to change shape. You might even want to take advantage of her exceptional strength. Whoever you are, I'd like to meet you and discuss ways our character can interact. Let me know if you're interested, and please check out Torie's page in my signature for more information. Hope to RP with you soon!

Freedom in the Innocence of Avarice
ouse Dali emerges ever farther from the sands of history, golden family roots finding light and thriving in the cracked dirt.
Word of seamless Northtrail leadership and culturally privy Goldcourt tongues spread like wildfire. Attributes, members, and associates of the family’s branches were soon to be found in almost as many places as word of them could be. With growing recognition of the family, as with growing recognition of anything, came a swell of those who held house Dali in ill rapport. While reception of the family was largely well met, the world must always pockets of dissolution. The culturally privy could be mistaken for conniving, the air of leadership snide.
What is this?
Avarice Goldjest, considered a connoisseur of fashion in his circle of family and friends, had taken liberties with his father’s small fortune and gone travelling the Terran countryside with a couple friends. Well, he had come to village outside Dougton when he found himself accosted for his effeminate attire. Avarice stood up for himself boldly, flavoring his rebuttal with a couple spicy words he thought might add to his masculinity. Unfortunately for Avarice, the person he had exchanged verbal fisticuffs with was the village elder. His friends were not of enough fortitude to defend him when a group of luddite farmers in a recovering village called Tormo had locked him up for the slew of pompous insults; they were, however, man enough to return to House Dali and request help for their friend’s unfortunate blunder. In addition to a warning about the happenings upon Avarice, his friends tell of a large wolf prowling the area that attacks Tormo at night.
Belos Titansinger, high priest and lawman of House Dali, answers the call to trial for Avarice’s freedom with two apprentice attorneys or journeymen he finds along the way.
Together, the three will venture to Tormo and, do trial with the primitive folk village’s high counsel, and do what it takes to get their loudmouthed cousin back. Just how they will accomplish this feat may entail more danger and surprise than first meets the eye.
What do we need?
1-2 people: Join Belos and save Avarice to advance in legal standing in house Dali; see what you can find in the blossoming village of Tormo; attempt to gain favor with the high counsel of Tormo, with Avarice, or Belos.
@Diremast @KittyvonCupcake @ethela penna @Witches Brew (All other Dali family members tagged just in case they want to participate)

Quest is maxed out on participants, but this is a 'continuous roleplay arc' so feel free to read on and expect openings after the IC thread is wrapped up!
Class C: Free inoculations are being handed out at the offices of the Civil Defense Force. There is a scientist that claims to know the truth behind these health initiatives. Escort her to the offices of the Public Defender news agency (note: quest ends with delivering the scientist and so should focus on challenges getting her there)
OOC Thread
IC Thread
Quest Rules
Hey all, I've just been approved to undertake a Class C quest (above) for Last Chance, and I'm reaching out to 2 other roleplayers to help me with it.
Quest is titled "Last Regret" because "Last Chance" lol
Some bullet points on key features and amenities:
1-3 days before skippage
Looking for characters who are mercenaries, in the military or, preferably, in the Civil Defense Force (CDF) of Last Chance (follow link to city page or read along little donkey)
No character sheets required (doubleplusplus because if you don't already have a 'militant' char, like me, then you can make one up for this rp!)
Although this quest only requires a minimum of 16 posts to complete it, I'm aiming to go at least a little over, especially if I get two pardners (more postage overall)
If CDF, our characters can already know each other or be new faces. I'm game for either.
I'll run our crew OOC and IC as a PC who is a lieutenant and likes TV, with 5 CDF members (3 will be NPCs, 2 will be PCs, keyword "will" so sign up darn it) or a mix of CDF members and outside contractors.
Combat will be collaborative, so go gunho and watpoh and wangfo on das enemies as we will certainly face them in our heroic zinger of a journey
Fun is a requirement and if you can't have fun then you can't have cookies and I'll likely stab myself in the eye with one of those inoculation needles
As bullet-pointed, I'm looking for Playable Characters of the militant capacity and preferably who are in the Civil Defense Force (CDF). From what I'm reading, though, this is a Last Chance guard unit, not a 'Terrenus proper' military force, so I don't believe that OOC signups or rankups are required.
10,000 person Civil Defense Force (CDF) - this force is very well equipped, trained by the military and assigned for five-year terms from bases from across Terrenus. Permanent assignments and ranks above 3rd are provided with enhanced training and equipment provided by the Civic Safety & Defense Academy (CSDA). Training often consists of enhanced crowd control, elementalism, with some specific members trained in unspecified psionics. —From the Last Chance lore page
Finally, I plan on expanding the quest's overall story into follow-up quests or simply follow-up roleplays that will continue the storyline to really see my plans through. So even sweeter if those who stick with me unto the end of this quest...stick with me unto the end of any next quest-rp-thing.
I LIED DANG IT this is the final part here's my char:
Lieutenant Hayden Jansuela
lol lied again here is a current list of PC participants including yours falsely
Die Shize - Lieutenant Hayden Jansuela
@-Lilium- - Capria Belvardi
@Ace - Elisha "Levi" Ripkin
WELL MISTERS AND MA'AMS that was some introduction right thar and now I'll point the finger at ya'll and will probably eat my own finger if I don't get any partners, pardner.
Here's this for some inspiration (refunds not included):
EDIT: If anyone is a needlephobe I'll remove that image in hindsight
Promo Video
Cast of Characters

This is merely for fun, and possibly torturing the Houses of UM as politely as possible while plundering their coastal areas.
Sky's literally the limit here. I'm looking for a few people to join the future generation of Pirates in Ursa Madeum; the hearts of the youth who seek out the freedom of the sun, the sky, and the waves of the ocean.
No pressure, just taking up a sword and swishing it in the faces of the people who want to tear our world asunder in an attempt to break us down.
We will never let anything or one steal our dreams for a free future!

here, the woods are dark and deep
and twisted with m a d n e s s . . .
Hello all! Vielle here ?
To start things off with the objective: I'm looking to hunt down an artifact — Persicaria's Amulet — for my noble House Hildebrand, which leads to an adventure through the Greywood, a sprawling forest of the titular trees said to have been grown by the first Lord-Hildebrand in a time where magic had been more rampant, more prevalent in the noble family's lineage. Some say that the forest is haunted, others cursed, but all can agree that one must never set foot into the Greywood: if a spark of madness does not take you, the strange creatures lurking in the undergrowth will.
Ultimately, I'll be hunting down the artifact and having a grand old adventure with whoever comes along with me! ❤️
IMPORTANT — the story might pose some very real dangers for the characters involved, just to let you know before anything starts, so joining would be giving me express permission to throw some baddies and ouchies at you! ?
For those new to this sort of thing, the narrative damage system will be implemented, with #10 lethal/death rolls included for the NPCs involved in the story, at the very least ? I'll be acting as both Player and Game Master for this particular storyline. Character development and the overarching story is important to me, so I'd like to discuss how your character gets roped into this thing before they actually jump in, so everything works out well for everyone!
On that note, I also value intimacy and depth when it comes to these things, so I might only be accepting a select few to tango with us in the bushes! (if anyone is interested, that is, hahaha! *sad violin music plays*) ?
As your humble Game Master, I only ask for these:
Consistency! — I know real life can get in the way sometimes, and that's fine! I understand that quite well ? but I'd very much like to do this from start to finish with the same people, so being consistent would be very much appreciated and overall essential ❤️
Communication! — This is specifically related to the above; if you skedaddle for-a-while or forever, please do let us know so we can continue on without waiting for too long! ?
Respect! — Respect the storyline, respect the other writers, and all will go smoothly!
Awesomeness! — Wait. I think you've got this in spades already ?
So there ya have it! If anyone has any questions or concerns, do feel free to hit me up on that ?
MEET THE NPCS
ARTIFACT THREAD IS UP — check it out here! Will be posting to set the stage in the next few days!
MY COMRADES
@Thotification — Holiness "Holly" Sheathe, Khakina Khatun
@Rin — Claudette

The Grand Airship Lunova Rai, a spectacular airship built with such magnificance and elegance that some people consider itself a work of art, and is owned by the Global Shipping Initiative, has been hired with a major order from several charities. Their goal: deliver loads of presents to the orphans and poor across Terrenus. Having made their pickup in the city of Hell's Gate, they began their journey when....
Well, this is what happened.
"Mayday! Mayday! We have been hit....error.....ple.....end hel....."
And so the Grand Airship, which has been hired to carry countless presents, has crashed in the wilds of Terrenus. The presents meant for all those poor civilians, all those children, are at risk, and another shipment will not be ready in time for The Azatar, or as Otherworlers might see it, Valucre's Christmas.
In other words, it is a race against the clock. The fate of The Azatar for countless children is in danger. A critical alert has been issued, adventurers have been asked to go on site, collect all the gifts, and bring them to Blairville, the nearest megacity close to the crash site that has the distribution ability needed to properly get all the gifts to where they need to go. There will be countless monsters, harsh terrain and weather, and a constant pressure of time. Right now, we need more then adventurers.
We need Heroes.
Help us save the spirit of Azatar. Help us save the smiles of children. Help us save the future of happiness.
Update: Details on Azatar Below!
Thought that would help!

[For the impatient, skip to the next words in bold to get the gist of this quest opportunity]
I would like to ask you a question (and you don't have to be joining this thread to answer):
How easy do you think it is to fight a pack of wolves?
Ponder it for a moment, and really think about your response.
If would be easy right? People have done it in real life all the time.
Now consider the following situation:
You are an adventurer — trapped several stories underground beneath a frozen city in the dead of winter, remnants of buildings ravaged by some past calamity. You, along with six others, are in the heart of enemy grounds. How many are there? Five? Ten? Fifteen? Twenty? You would wish that were the case, but in actuality, there are over a thousand, ravenous wolves lurking in the shadows, remnants of the disaster which befell the city which have made these ruins there home. Over the past year, they've gestated, growing in number, strength, and in intelligence. They aren't a pack of bloodthirsty animals anymore: they are a system of highly capable beasts whose sole purpose is to kill you, or worse.
Trying to wipe them all out at once with wide-range magic didn't work — it just brought more of them to you. Splitting up didn't work either — those times you split, you never saw the others again. These white wolves are cunning beasts, and they don't attack blindly. They'll separate you like sheep from a herd, strike when you are at your most vulnerable. It's easy for them — you are in their home after all.
These warpacks are led by towering, unnatural, monstrous wolves, so white in color, they fade into the snow itself, and if you were to defeat one, your name would most likely be recorded in the annals of Imperial South for your accomplishment — that is, if you get back.
Rumors have it that there is more to these 'simplistic' beasts other than to maim or kill. Clearly, there are other forces behind the growing number of these beasts. Even as intelligent as they are, they are too organized. Too cunning. Too daring. Sightings have shown packs wandering farther and farther from their den, doing things that they've never done before like snatching men and women from their homes.
But adventurers don't care.
As a mounting threat in this ruined city grows, will you just stand by and watch?
* * *
So, suppose after that, you think this is all still trivial.
Would you like to test your theory?
This quest is a continuation of another quest I started in the summer which was taking on the Whispernight Quest in Cobran, Genesaris, but you don't need any prior knowledge to hop in. Just know we are diving into a beast-infested town, with a small party, in the dead of winter, where everything is trying to kill you. The goal? Find the source of the abnormal growth in wolf attacks and abductions.
As custom, I shall be leading this adventure with carefully crafted NPCs and enemies, as well as a few characters of my own. Combat will not be easy — bring a character you aren't attached to, I assure you that killing these wolves will be less than easy. During the last quest, people scoffed at the wolves, yet one lost and arm, and the other almost lost her life.
For reference, here is a list of things I usually go by when running these quests which you may find useful when deciding if this quest is right for you (my guide).
I hope to see you join me in this little adventure, and I promise you...
There will be cookies:
If you don't join...
【 = ◈ ︿ ◈. = 】← sad face
So see you there here ?

Greetings! Vielle here ? Boy, this interest check has been a long time in the making—
Míra Andronov, headmistress of Toxicant, is an enterprising businesswoman who has it in mind to establish various entrepreneurial endeavors around Terrenus and acquire both wealth and power in equal measure. Through these businesses, she seeks to extend her influence across the face of the continent, and soon to even beyond its shores. At the same time, Míra is also a cultured woman and highly enjoys art and similar intellectual, creative pursuits. Thus, her repertoire of enterprises includes various opera houses, one of which she is soon planning to construct and open in Coth.
tl;dr
We're establishing some opera houses around Terrenus, and I'm looking for some people to answer the call!
ÓPERA TOU MOIRAI | or simply: Opera Moirai
Location: Blairville, Terrenus
When she became the Crow, Míra Andronov brought along her family’s opera house and incorporated it into the criminal business. Now, it caters to not only those fond of opera, but to the underground syndicates as well.
I'm looking for at least 2-3 writers to join me in establishing Ópera tou Moirai, a lavish opera house in Blairville ?
This thread takes place in the distant past, when Míra first acquires the deed from her family and revitalizes the ailing opera house into a more revered, highly-respected enterprise.
Investors and esteemed patrons are also welcome to join!
Possible rewards: a favor that can be used to call in a Toxicant agent for your personal goals/quests, gold, connections, and the like. Let's talk perks if need be!
ÓPERA STON AÉRA | or simply: Opera Aera
Location: Coth, Terrenus
Looking for new business opportunities, Míra Andronov plans to establish an open-air opera and performance center in Coth. Due to the circumstances of said location, the criminal underbelly usually present in her other establishments is notably absent (for now) in this one. But no matter; Míra has more than enough of that to go about at the moment.
I'm looking for at least 2-3 writers to join me in establishing Ópera ston Aéra, an open-air opera house in Coth ?
This thread takes place in the current day and age, and will encapsulate the process of buying land to construction to formal opening of the cultural institution.
Investors and esteemed patrons are also welcome to join!
Possible rewards: a favor that can be used to call in a Toxicant agent for your personal goals/quests, gold, connections, and the like. Let's talk perks if need be!
If you're interested to join in, please do specify which opera house you'd like to write for ? Feel free to PM me or comment below if you have any questions! ❤️

A little over a year ago, a talented physician and medical scientist by the name of Dr. Kersh Engel was arrested in Port Caelum. It was discovered he was working with a mysterious cult that was kidnapping and torturing psions and magic-users, while he himself was also conducting illegal experimentation in an abandoned wing Port Caelum's general hospital.
Engel has languished in prison since then, but his talents have not been forgotten. Agents working for the Norkotian Union, where Engel originally hails and from which he was exiled many years before, are now seeking an elite strike team to bust him out of the slammer. The operation is officially unsanctioned by the Norkotian government, which has prompted the agents to seek mercenaries and contractors who have no direct affiliation with the state. This hasn't stopped them from reaching out to some old friends, however...
So, as if it wasn't already obvious, this mission is to break into the Port Caelum prison and extract the brilliant, but sadistic Doctor Kersh Engel. The agents giving out the mission won't identify the Norkotian government as their employers, so unless your character already knows the connection, they won't know any better. That said, I'm hoping to bring back some mercenaries who have worked for Norkotia in the past, and they might know better. But they should also know better than to let on what they know to the wrong people. ? Anyway, the thing I want for sure to happen is for Engel to be extracted and returned to Norkotia, most everything else in-between is wide-open.
Anyway, I will likely be GMing this plot, possibly with advisement from @Red the Ambivalent. Also, @Djinn&Juice has expressed interest in being involved as well, possibly controlling another prisoner that will be encountered during the mission. Also, I'll be contributing my own member to the strike team, in the form of my bounty hunter Mara Mercer, who is indebted to Engel for saving her life. I'm accepting a max of three more members to this team, though honestly I can work it with only one or two. I'm reserving slots for a couple people I've worked with in the past who I believe I can trust to see the thread through to completion, so I'm just gonna go and tag them now: @scrivener @Abigail666 Top two slots are reserved for you two if you are interested.
Beyond that, I'll accept new entries, but there's one a little caveat. See, I've had people abandon me mid-thread before, which leaves named characters kind of just hanging in the balance there, and forces me to have to control them myself. It also kind of disrupts the team dynamic and slows down the thread. THUS! I am putting a little rule into this thread. If you join, and you fail to post or notify me of absence for longer than two weeks, I will assume you have left the site, and subsequently your character will be killed in the narrative. A bit harsh? Perhaps. But I'm not interested in people who are going to just up and vanish without warning. I also think it adds to the narrative flavor if someone dies during the mission, so I consider that an added bonus if you fail me (evil laugh). Anyway, basically just know that if you are putting your character on the line if you enter them into this thread. Now, I'm a reasonable guy, so as I stated, if you communicate with me that you need to be absent for a time, then I will accept that and we can wait for you. It's if you fail to post and fail to respond to tags and attempts to remind/contact you, then I will assume you are gone from the site. This rule applies only to the strike team players.
Okay, so if you have read all that, and you haven't already decided I'm an asshole that you definitely don't want to work with, feel free to apply your characters for entry below. I'll wait about a week for word from scrivener and Abigail, after which point I'll pick two or three people from the remaining entrants.

The people have been given their freedom, now they must be given purpose to direct their newfound freedom. I for one cannot think of a better use than to help one's fellow man, for freedom from tyranny does not mean freedom from moral obligation.
-Illyana Uldwar
Setting﻿﻿﻿﻿﻿: The island of Misral, Port Mars, daytime
Genre: Political/Religious intrigue
Objective: ﻿Celebrate Gaia and to spark a revival movement towards her worship in Ursa Madeum.
Danger level: Low- As Illyana Uldwar is of noble birth and eldest daughter of the Lord and Lady Uldwar, she has been afforded a great deal of protection in her cause. Several knights, including a Dog of War, have been assigned as her protectors. Violence is possible however, but please make sure to discuss this with ne first before proceeding.
Reward: Satisfaction of spreading the Holy Worship of Gaia to those that have lost their faith during the dark times. (More tangible rewards are possible but must be discussed before playing them out in the main thread.)
Desired Story Arc: During one of her times devoted to prayer, Illyana Uldwar is given the inspiration and courage she needs to finally make an attempt on spreading the word of Gaia throughout Ursa Madeum. Her journey starts out in Port Mars, where the people feel uncertain and alone on their spiritual journey through life. Through her efforts, she hopes to awaken a fire within their souls, so that they may no longer feel alone in this frightening world.
What Roles Am I Looking Fo﻿r?: One to three people to serve as companions or guards during this, its really up to you how you wish to be involved in this story as I left it open ended.
Expectations: ﻿Good communication, an open mind for ideas and a willingness to keep disagreements civil.
Aiming for at least two pages.
Created Opportunities:﻿﻿ Success of this mission means effecting the religious beliefs of the people of Ursa Madeum. This may also anger or threaten those that wish for the islands to remain secular or following a different religion as well.

Up in the mountains of Terrarus, rests the large and magnificent mansion of upper nobility and wealth, owned by a man with deep pockets and many connections. Someone who many people wanted to know, or cherrished knowing, he was a man with great charisma and strength as well as smarts. There were some who envied him, especially those who were often around him, and he provided much work for adventurers, mercenaries, and so on. His businesses were thriving, and the expeditions he funded were also rather fruitful. Truly a man who was blessed with luck.
As such, various adventurers and such, as well as those of influence, would gladly go to his party, and some would even bring their families on occasion. The mansion was a large place that tempted people to explore its depths, built rather intricately and almost like a maze, there were a few who insisted the insides were constantly changed on each visit. With tricks, traps, and secret passages, there was always entertainment to be had. It was practically designed to entertain the curious, although the thieves who attempted to break in sometimes probably didn't find it as funny.
However, little did anyone know tonight...about what would occur at this party, and the danger they would face. About just how their lives would be forfit, unless they could solve the mystery of this dangerous mansion.
LOOKING FOR people who will be able to post frequently enough and are interested in a mix of mystery and action. There will also be some NPCs around, but its up to the players really.
The plan is for all the characters to be trapped in the mansion until they solve the mystery, while trying to survive the attacks of the entities full of malice. As for the resolution, well since it would be nice if my character didn't die from my first try, how about everyone solving the mystery and escaping?
The character I plan to use is the first and currently only character I put on this site, Momo Moryan. He came with his "mom", but before they all get trapped, she is going to step outside for a moment and end up locked outside while everyone else is locked inside. Also, neither her nor anyone else will find themselves able to communicate and call for help. It will be a fight for survival against threats while solving the mystery of what is going on so they can escape.
BTW, for those who are wondering, leaving aside my map skills, due to the fact that the mansion keeps changing its interior, there is no map of the mansion. It would only end up confusing you more.
This is Momo's Profile for those who are curious:
Confirmed Characters:
Momo Moryan
Clover

I have a mercenary/monster hunter/adventurer named Howl who has recently been cursed. Hoping to find a cure, Howl has traveled from Alterion to Terrenus by way of Renovatio in search of a cure. I’m looking for 2-3 individuals who would be interested in taking part in a multi faceted plot which will see us take on a quest in every major continent.
1) Terrenus - Quest TBD - Goal: return Howl to a Human (more or less) form.
2) Genesaris - Quest TBD - Goal: learn the origins of the cursed amulet and how it came to be in Alterion.
3) Alterion - Quest TBD - Goal: Locate Howl’s original client...
4) Renovatio - Quest TBD - Goal: Revenge, Profit????, Answers.
Other than the backstory of the Amulet, I have none of this plotted out. Each adventure we take in each region will have its own impact on the story as well as it’s own reward. I’m looking for anyone who is willing to help me push this story forward and vibe some old school random writing.

Hello Val been a while. I figured imma fire up again and try and gain ground for a country of my own carve out my little space. However I also want to socialize with you and make new friends. So I’m launching a role Expansion.
Ive mostly tried to keep my nation small and self contained and isolated and tried to recruit people
however as this is fruitless as I’m a relative in known to all the constant and new faces of Valcure I figure I should introduce small bits of the culture and work with larger nations, and existing members to work with lore and world building!
now I’m putting this here as the first role expansion to see how it goes.
if it’s a successes I plan to shoot Val into the stars and aim for excellence.
So here we go the intro for this first one, this is aimed at my nerds and those interested in technology!
however this will also open up operutinities for you larger nations ! It’s a humanitarian project!
The Trrminals/Gates/Doorways/teleporters/ matter cannons/ Accelararors as the rest of Val will undoubtedly call them, among other names, are to functions as Long range quick transit machines, able to move Materials, people , machines and vechiles at relatively close to Light speed, anywhere on the planet, and possiblely to others. However that’s only the dream.
Rhis role play is a foot note of possibility.
The He rp is set on day one of the project, material aquirwment, design, production. This is stage one, the ground work.
Stage two is to take over two uninhabited islands’s in Valucre’s vast oceans. For testing of the Zentheria as the Nersh have designated them.
Stage three involves picking people role assignment and outsourcing work to people of your choosing! Mercs or trustworthy adventurers.
stage 4 involves testing, however spending on the speed and size this may be the start of an intrigue plot involving sabatoage.
now this rp sounds huge and sprawling
however I doubt the ability to fish this many people and also keep a high amount of people( because large groups often end up losing a lot of members) so this will probably be smaller and if a majority want to skip step or work on a specific part then that’s the part we move to.
now then this thread does have to to with lab coat wearing hard workers, but again materials are needed, and so are test subjects, so if you want to get a nice reward ( either an upgrade or raw materials as the Neesh do not beilve in a moneyrsry system and do not support it at all) it even experience in the dangerous locations of Val!
also the potential for larger nations to be better connected ! Trading, invasions, the ability to quash rebellions, exploration, aid , or evacuation make this a versatile tool with a multi purpose function.
maybi also point out, that while again this is simply an rp to work on the idea I’m more than willing to expand the world concept! Seeing as to how valucre’s lands are so wild and different and diverse means different gates built in different area’s will have different design challenges! One may have to be powered by magic in one area while being able to withstand High radiation in another area!
Sorry adventures mercs and other explorerers! I am working on another expansion for your Cup of tea!
Anyway if one of the mods sees this I want to state this is non cannon unless approved and that I want to ask the Genesaris board leader about something. I tried to ping you but my device can’t find your. Same and is glitching our when I pull up the mentions. Sorry