Say hello to Mercury, Messenger of the Gods

New God: Mercury

For every 1 ft traveled, Mercury gains a 0.1% physical power bonus on his next basic attack (max 50%). Mercury also gains additional physical power equal to 20% of movement speed from items.

Made You Look

Mercury moves in the blink of an eye, dealing one melee attack to every enemy within the target area. Each hit is considered a basic attack, may trigger item effects, and can critical hit. Damage: 70/100/130/160/190 (+50% of your physical power). Range: 55ft. Radius: 5/7.5/10/12.5/15ft. Cost: 50. Cooldown: 8.

Mercury gathers energy for a powerful dash, with the range extending as he does so (max 500ft). He travels the distance faster than the speed of sound, dealing damage to all enemies, disorienting them and spinning them around in a random direction. Damage: 200/275/350/425/500 (+120% of your physical power). Disorient Duration: 1s. Cost: 80/90/100/110/120. Cooldown: 90s.

New Skins:

Mercury Quicksilver

Golden Agni

Golden Ne Zha

Voicepacks:

Mercury

Arachne

General:

All gods have been placed into one of five classes: Assassin, Warrior, Guardian, Mage, Hunter.

The Assault game mode will now assign one god from each class (Assassin, Warrior, Guardian, Mage, Hunter) to each team. The gods assigned will be chosen randomly from within each class.

For brand new players, Guan Yu has replaced Poseidon as a permanently free god. This change does not impact existing players.

A new option has been added on the Controls tab of the SETTINGS menu to “Use Simple Targeting Aid.” If this option is selected, all 3D elements from ground targeters are removed.

When an enemy player comes within ward range, the mini-map is now automatically pinged.

A new screen has been added under the STATS menu that summarizes your God Mastery Progression in a clearer way.

The Skills Screen (“K”) has undergone a usability and visual upgrade.

The scoreboard has undergone a usability and visual upgrade.

Updated Skins selector on Gods page to order the skins in the following order: Default, “Regular”, Golden, Legendary, Promotional. Also, for Promotional skins, the "short description" field is displayed now.

The font on the top bar, where the match timers are shown, has changed. This information should now be easier to see.

If your framerate drops below a target level, the system will now automatically drop the level of detail on certain FX and particles, in order to improve performance.

The conquest map has undergone some additional art revisions (new towers on the invader side).

The background scene used in the end of match lobby animations has been modified.

A variety of modest performance improvements have been implemented.

Fixed an issue in which stun/taunted players (e.g. with Athena's Confound ability, #2) could cancel the auto attacks by left clicking.

Video Tutorials, God Guides and Community Videos now appear under the TV menu instead of the Guides menu

The ALT key is now the default key binding for FREE MOUSE (formerly defaulted to spacebar). This can be rebound from the CONTROLS menu under SETTING. Spacebar will default to other functionality in the future.

An issue has been fixed in which structures were taking more than expected damage from physical damage dealing gods if those gods had the fire giant buff.

The new god rotation is Agni, Hades, Loki, Tyr, Xbalanque.

Spectator:

An early experimental feature has been added in which spectators can squash the map for better visibility. This is bound to ‘U’ by default.

Default bindings for turn left and turn right are now ‘Q’ and ‘E’ respectively.

Default bindings for fly down and fly up are now ‘Z’ and ‘C’ respectively.

Fixed a view popping issue when in isometric view and pinging the map

Added camera smoothing/leading to isometric view when attached to a player.

Active Items:

Hand/Fist of the Gods

The damage that is done to minions is now always 480 in scenarios where the target does not meet the automatic kill requirement.

Existing Normal Items:

Golden Bow

Each target can no longer be hit by more than a single Golden Bow proc.

Vamana’s ultimate can now benefit from this item .

Magi’s Blessing

The crowd control reduction was increased from 10/20/30% to 10/25/40%.

New Normal Items:

A few of these items were suggestions from community members. Thanks for the suggestions and keep them coming!

Asi

This is a new 3 tier item.

Cost - 1850g

+15% Physical Lifesteal

+15% Magical Lifesteal

+30% Attack Speed

PASSIVE - If you are below 25% Health, you gain an additional 25% physical and magical lifesteal for 5 seconds. Can only occur once every 15 seconds.