Fight the Dark Side
Monsters that go bump in the night stalk the living eternally. Within this book, you’ll find a host of these creatures for use in your home game. Face off against cruel kytons, deadly shadows, mindless zombies, life drinking plants, town swallowing worms, and things far worse. Can your characters survive these darkened evils
The Monsters of the... [click here for more]

The World is Ready. Are You?
Midgard is lost in an age of war: of dark wilderness, and lost empires sunk beneath the waves.
Only magic and the warmth of hope keeps lights aglow when dread things prowl, and priestly wardings tremble and bend before the fury of demonic rage.
In this dark time, new heroes must arise to claim the crowns of Midgard, and restore the jewels to her scattered thrones...... [click here for more]

Parsantium: City at the Crossroads is a city sourcebook for use with all editions of the world’s bestselling fantasy RPGs.
Parsantium is a melting pot, a cosmopolitan city where trade routes meet and great cultures collide. Inspired by real-life Byzantium with its rich Greco-Roman heritage, Parsantium is packed with characters, monsters and magic from the Tales of the Arabian... [click here for more]

Nominated for the 2014 Golden Geek Awards Best RPG Supplement! First in a series of RPG accessories describing the World of Calidar and the adventures of the skyship Star Phoenix.Currently among top-rated titles on EnWorld, The World of Calidar combines two parts: the story of the skyship Star Phoenix and a fantasy campaign... [click here for more]

PRIMAL POWER AT YOUR FINGERTIPS... When occult threats rear their hideous heads, the raw, elemental power of a kineticist will even the odds, manipulating the substance of the universe to his own design. On the Patchwork Planet of Porphyra, kineticists are going to need every blast, talent, and infusion at their finger tips to survive. Within the useful pages Kineticists of Porphyra... [click here for more]

Remarkable Inns & Their Drinks is the definitive guide to taverns, how to create your own and bring them to life. This richly detailed 88-page tome offers a wealth of new gameplay options, 8 ready-made taverns, NPC's, rumors, secrets and over a 1.000 random list options. What are you waiting for? Step inside!
Turn ordinary tavern visit into remarkable, exciting roleplaying experiences.... [click here for more]

Does your game lack depth? Under a lot of pressure to try something new? Creative springs running a bit dry? Then it is time to make a splash with the Cerulean Seas Campaign Setting and Undersea Sourcebook. Aquatic adventure awaits in three dimensions with this unique underwater world. This tome is filled to the brim with useful material for any game: a dozen new races, a triad of new classes and prestige... [click here for more]

RAXATH'VIZ, THE CREEPING ROT - CR 15, Male Kobold (Black Bloodline), Cleric (Hidden Priest) 10, Divine Scion 3, Rogue (Trapsmith) 3Spreading the diseased will of his doomed goddess, the cunning kobold known as Raxath’Vis, the Creeping Rot, slinks throughout the land creeping like the cold darkness of a winter’s dusk. Death follows like a black cloud, the ravens and... [click here for more]

The Midgard Bestiary for the Pathfinder RPG is here, with more than 100 monsters and foes drawn from award-winning adventures and sourcebooks!
Between its covers lurk some of the greatest monsters that Kobold Press has unleashed on players over the last five years - ready to deploy in your Pathfinder RPG adventures. All are core fantasy creatures designed for easy adaptation to a homebrew campaign... [click here for more]

Alluria Publishing in association with Dreamscarred Press bring psionics into the fantastic world of undersae adventuring. In these pages you will find aquatic rules for six new races, a new psionic core class (the Aquanaut), new feats, powers, and psionic items, as well as a score of psionic sea monsters to terrorize your undersea denizens.
This book requires Cerulean Seas Campaign Setting (Alluria... [click here for more]

New options for your witches, wizards, and clerics following the whispered words of forgotten gods!
The third in our line of Gothic Grimoires, The Sepulchral Swaths of Tanoth-Gha unfolds the lore of an elder cult devoted to primordial things venerated in the dawn ages of the humanoid races, when civilizations now thought ancient were not yet born, or taking their first halting... [click here for more]

Meet the Trollkin... And Drive Them Into the Sea!
The trollkin and their shaman have come to a village by the sea, stormed its walls, and taken all the villagers as slaves and property. They have eaten their way through the saltfish, devoured the herd of sheep, and might be planning to eat the PCs next. Then, one escaped villager begs strangers on the road for help... And gives them... [click here for more]

File Off the Serial Numbers is a d20 sourcebook giving advice and examples for using existing monster stat blocks in new "roles" as NPCs. For example:
Use a young black dragon's stat block as a CR 7 lizardfolk sorcerer
Use a dark creeper's stat block as a CR 2 rogue
Use a succubus's stat block as a CR 7 enchanter
Use a xill's stat block as a CR 6 monk or rogue
Use a yeti's... [click here for more]

More than Adventures, Make Them Legends!
Many tales are rather ordinary adventures: a quick tomb robbing, chasing down some bandits, foiling some mundane political plot. Not these.
The Midgard Tales hardcover collects 13 adventures that reach out to remake classic themes, such as a demon-haunted mountain, a tribe of orcs and their hideous goddess, and the lost library of House Stross. These... [click here for more]

A vast network of thieves, rogues, assassins and con-men that live in a city with townsfolk who feel powerless to change anything. Hone your skills in blackmail, bribery, coercion and extortion to join their ranks.
Or
Choose to fight against the guild in an uphill battle that will push players into almost certain death. Personally, I'd join the guild but maybe you don't really like your fellow... [click here for more]

Adventure in the world of Everglow, nestled in delicate balance between the elemental planes. It is a world of magic and mystery, where the fey are in control and the humanoid races are secondary. Foremost of the fey are Ponykind, who rallied behind their Queen to form the greatest empire Everglow had ever seen.
We've brought ponies, griffons, felines, and other strange creatures to life in a world... [click here for more]

Strength of Scale and Spear!
The lizardfolk are an ancient people with a storied past and traditions untroubled by the passage of time. Their strength is hidden, their teeth and claws sheathed until the moment is right.Advanced Races: Lizardfolk is your essential guide to this ancient race of brutal warriors and cunning witches. Their mastery of blood... [click here for more]

A number of roleplaying games have made use of a concept called "Thieves Cant" over the years - a secret language used by thieves and other roguish types. This has real world roots and some games may benefit from players actually having an understanding of such a real world language. This book is a lexicon of the historical 'Cant' used by the criminal underclasses of England. It draws its content from... [click here for more]

Who Do You Trust?
In the cool streets and blazing bazaars, the word is out: a great treasure has gone missing in the Everlasting City of the Cat, and some very ambitious people have set their sights on it. Many paws and claws are out, and everyone is sniffing around for something rich and strange.
It’s an odd time for a catfolk thief and a gnoll merchant to make very tempting offers to strangers... [click here for more]

Hidden in the sands, buried in stone, and forgotten by most awaits untold treasures and unspeakable dangers that would protect them.
A new race, the Ruminant
New traps for GMs to enjoy and players to fear
New spells
New feats
New traits
What happens if you mix a purrsian and a human?
New lore delving into the shrouded past of Everglow
Now compatible... [click here for more]

A System Neutral Edition GM's Resource by Josh Vogt
Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring them alive with cool, interesting minor features of note? Then Urban Dressing is for you! Each instalment in the line focuses on a different kind of town and gives harried GMs the tools to bring such locales to life with interesting... [click here for more]

What makes Heroes into Villains?
Damien Anthilas has fallen from ally to adversary, but something desperate in him has struck a chord with you. Why would he risk everything to steal the memories of the citizens of Anduria?
Left with only a cryptic clue, the characters seek answers from the burned out remnants of his former home.
Anthilas Manor is a place of dark magic and even darker history,... [click here for more]

The Gamemaster's Worldbuilding Journal is perfect for game designers, novelists, and especially gamemasters. Build nations, design kingdoms, explore the geography of your realms with this collection of forms, documents, and sheets created to cover all aspects of world design.
Use this tome to nicely print your notes and ideas in a clean compilation, or treat the journal as a scrapbook and write in... [click here for more]

The Gamemaster's Allies and Adversaries Journal is perfect for game designers, novelists, and especially gamemasters wanting to keep track of all non-player characters in their world.
This product is designed as a blank journal for you to catalog all the various non-player characters you’ve created for your campaign world. The book is broken down into 6 chapters.
Major Non-player... [click here for more]

Lost in the Wilderness! A scout scrambles down hill, panicked that the hunters on her trail will hear the cries of her fallen pack lizard. A squire sneezes, farts, and belches his way back to his tent, dropping handfuls of half eaten exotic nuts. A group of starved and thirsty explorers pass around a small cup of gray water with single bites of rabbit meat floating in it. In a fantasy... [click here for more]

>>>NOW FOR PATHFINDER!!<<<
The city of Archon.
The most cosmopolitan, technologically advanced metropolis the world has ever seen,
where the nations of the world have at last come together to lay aside their differences.
Will it be our last hope for a peaceful future or the chilling harbinger of a totalitarian dystopia?
It falls to the members of the... [click here for more]

557 pages - five adventures! The first act of the critically acclaimed ZEITGEIST: The Gears of Revolution Adventure Path now compiled into a gorgeous hardcover book!
These five adventures are the first act of a steam & spell campaign for the Pathfinder RPG (also available for Dungeons & Dragons 4th edition).
Steam and soot darken the skies above the city of Flint,... [click here for more]

PRIMAL POWER RISES AGAIN... When occult threats rear their hideous heads, the raw, elemental power of a kineticist will even the odds, manipulating the substance of the universe to his own design. On the Patchwork Planet of Porphyra, kineticists are going to need every blast, talent, and infusion at their finger tips to survive. Within the useful pages Kineticists of Porphyra you... [click here for more]

PRIMAL POWER NEVER STOPS... When occult threats rear their hideous heads, the raw, elemental power of a kineticist will even the odds, manipulating the substance of the universe to his own design. On the Patchwork Planet of Porphyra, kineticists are going to need every blast, talent, and infusion at their finger tips to survive. Within the useful pages Kineticists of Porphyra you... [click here for more]

FANTASY CAMPAIGN BUILDERRandom Generator ChartsBy Patrick E. Pullen
Welcome, Dungeon Masters. Ever find yourself in need of something on the fly and your mind draws a complete blank? Not a problem with these Random Generator Charts. You can use this DM’s Assistant to help cut down on time while creating your campaign world or use it on the fly to keep the game from... [click here for more]

The quiet village of Greenfork is in a state of uproar, scarred twisted looking goblins raided the village during the night and kidnapped the miller’s daughter. The Mayor has put out a call for adventurers to bring the girl back safely and end the goblins threat once and for all. This adventure starts just outside the village of Greenfork and thrusts players straight into the action.
This... [click here for more]

Advanced computer and magic users share many traits, including their eccentric natures, propensity to recluse themselves, and shared taste for comfortable clothing. It stands to reason therefore, that if the respective users of these arcane skills share personality traits, that they might use their abilities in similar ways as well.
One phenomenon that makes for a fascinating study, but lacks a... [click here for more]

SPECIAL ANNOUNCEMENT! Jared Blando the famed cartographer for Dungeons & Dragons 5th Edition has completed the master map for the Aventyr Campaign Setting which we're giving out completely free via the interwebs! Special thanks to Michael Allen for his hard work on this project and of course Joshua Gullion (Rest in Peace), Stephen Yeardley, Will Myers, Cory Vickruck, Lance Kepner, Mike Myler, Brian... [click here for more]

Young Marie Tonsen yawned as she stepped into the kitchen for a midnight drink of water. What she saw was little Weatherby, the family haffun butler, covered in blood, standing over a dead body who looked like he might be some kind of burglar."Mister Weatherby?" the girl asked.Weatherby smiled. "It's a nightmare, child. Go back to sleep."
Viewed... [click here for more]

A Pathfinder compatible adventure for four to six PCs of level 1
The adventurers travel across Serpent Lake with a group of Rybalkan soldiers. The group camps for the night adjacent to the ruins of Ka'Teek. As they sleep a goblin steals a precious keepsake from one of the PCs and disappears into the ruins. The party pursues and finds themselves confronting undead guardians of... [click here for more]

Aragorn Didn’t Cast Spells
Just because some designer thought rangers should be spell-slingers doesn’t make it right! With the Expanded Spell-Less Ranger, you can now play an authentic ranger without spells, but with great new abilities.
Welcome to the Expanded Spell-Less Ranger, a base class for the Pathfinder RPG that was first presented in Kobold Quarterly #11 and which reviewers... [click here for more]

ISCHADRA, GRANDMOTHER OF ASSASSINS - CR 14, Advanced Soulbound Doll Assassin 10/Inquisitor 2
A horrifying new Infamous Adversary for the Pathfinder RPG!
She wears the guise of a doll, a child-like construct of porcelain and wire, but cold sentience seemingly teems in her empty eye sockets. She stares with an eery mute silence, giving you a moment for your brain to adjust to what it... [click here for more]

Monsters of Sin epitomize the very worst of our natures—and they prey on others’ weaknesses. This sixth book in the Monsters of Sin series for the Pathfinder Roleplaying Game is devoted to Sloth, the willingness to let things get worse because improving them would take too much effort and discomfort. This sin can turn the most dynamic of adventurers into former heroes.... [click here for more]

Time for Some Thrilling Heroics
A new day calls for a new kind of hero. The Book of Heroic Races brings you new and balanced races to play in the Pathfinder Roleplaying Game. From deep within the woods, the tree-like seedlings defend their territory against savages and monsters. The strength of their wooden bodies and the power of their divine magic shall prove true in your hands.
The Book... [click here for more]

Demons & Devils Black As Your Soul
Kobold Quarterly's fall 2012 issue is not for the faint of heart! Starting with the fearsome art featuring the Master of Demon Mountain on the cover, you will enter an issue packed full of devils and demons to give PCs pause. With a new playable lamia race lurking within, even players might be tempted to join the dark side. (Also the dark side has chocolate,... [click here for more]

Rawr! A Series of Monstrous Malevolence
TPK Games is proud to bring you a new dark and sinister series all about monstrous malevolence! We have lovingly called it ‘Rawr!’, and it is a new series all about monsters, and not just new monsters -- but what makes them tick. What makes a monster scary?
We explore new themes each volume and give you new options for your monsters... [click here for more]

BE THE GOBLINS!
From award-winning RPG podcaster John Grana comes a new supplement for the Pathfinder RPG: a sprawling goblin warren and the tribe that inhabits it, fleshed out in full detail and turned into a campaign setting for goblin player characters.
Within Bloodmoon Goblins is all the information a gamemaster needs to bring a goblin campaign, full of action and intrigue,... [click here for more]

This holiday season, treat your players to this collection of winter-themed monsters that is perfect for either your ongoing game or a special holiday one-shot! From the monster experts at Jon Brazer Enterprises comes an innovative collection of dangerous toy soldiers, deadly fruitcake and troublesome little fey that teleport from stocking to stocking. Beware of the singing undead that travel from... [click here for more]

A Pathfinder compatible adventure for four to six PCs of levels 7-9
With royalty coming to town, the reopening of the new Rybalka Lodge couldn’t be timelier. Although the place is warm and inviting during the day, it becomes a different place at night. Locals refuse to approach Rybalka Lodge and the owner is fire-fighting rumors of it being haunted.
The original lodge burned... [click here for more]

Even dead gods can dream.A subterranean race of highly intelligent oozes living in the hulking corpse of their long-dead creator god, the puddlings are as renowned for their unique society and fascinating arcanocrystalline technology as they are for existing at all. Unlike most subterranean races, the puddlings accept outsiders and their stories of the world beyond the corpse of their... [click here for more]

THE DEDUCTIONIST: A NEW BASE CLASS FOR THE PATHFINDER RPG
There are some who take on the mantle of adventurer for the gold and the glory. Others have the dubious title thrust upon them through circumstance or fate. Then there are some who seek out the adventurous life for the sheer sake of knowledge and discovery of the unknown. Enter the Deductionist.
The Deductionist is an original base class... [click here for more]