The core is still there, collect items and fight monsters. Just spicing it up a bit. Adding classes that have some perks and set stats and over the course of the three levels I want to hint at some sort of backstory for them. Just haven't figured it all out yet.

Just competed the first vsrsion. Magic Maul FTW ^_^ It was fun learning to do a balanced canpaign then yrikg a challenge of trying to max each stat and see if I could go through. Your AI was simple but fun by the way.

Cool to see you're spicing it up and adding classes and stuff as I was thinking that was all it was lacking.

Nah, just engine test. You won't have five knights with you. Some classes will have a follower with them, the knight will have a squire and the mage will have a familiar. And then you can hire a mercenary in cities that also follows you around. These types of followers will help you out in battle, jump in from time to time to either attack the enemy or heal you.Besides that thinking of having escort quest where you need to lead people out of the dungeon and back to the city.

I'm also playing around with the idea of having some enemies that will attach themselves to your party and follow you around. Then in battles they will jump in and attack you.