Alpha:- You have 1 recruit to be used any night instead of a kill- If the Alpha dies before the recruit is made, you will LOSE the possibility to recruit- If you attempt to recruit the Angel, Seer, or a bullet-less Vig, nothing will happen. You will still have your recruit.- You kill every night that you're not recruiting, although you may choose not to kill- You come up red if investigated- If you try to recruit/kill the vig, Alpha will die IF the vig has an unused bullet

Seer:- You may investigate every night- All wolves, including Alpha, turn up red if investigated- If the wolves attempt to recruit you, nothing will happen

Vigilante:- You get one bullet every other night, starting with Night 2- You can save any number of bullets, but can kill no more than once per night- If you are recruited/targeted by the wolves, the Alpha will die IF you have an unused bullet. If there is at least 1 remaining wolf besides the Alpha, you will ALSO die. If you have no bullet, you alone will die. If you have no bullet and the wolves attempt to recruit you, nothing will happen.

Angel:- You have 6 total protects.- You may protect anyone, including yourself.- You may choose to use none, some, or all of your remaining protects on any given night.- You may protect the same person on consecutive nights.

Although, I will call a slight mod-fail that our vig wasn't able to use two of his bullets on the same night and they made the decision for the vig instead of allowing him to decide. Had we got MWB then, game would have went to the village, IMO.

Kicksave wrote:Although, I will call a slight mod-fail that our vig wasn't able to use two of his bullets on the same night and they made the decision for the vig instead of allowing him to decide. Had we got MWB then, game would have went to the village, IMO.

Kicksave wrote:Although, I will call a slight mod-fail that our vig wasn't able to use two of his bullets on the same night and they made the decision for the vig instead of allowing him to decide. Had we got MWB then, game would have went to the village, IMO.

Kicksave wrote:Although, I will call a slight mod-fail that our vig wasn't able to use two of his bullets on the same night and they made the decision for the vig instead of allowing him to decide. Had we got MWB then, game would have went to the village, IMO.

thoughts: if the seer finds a good RP, they should be able to communicate via pm? would this give the village too much of an advantage? i think it would be cool and put more of an onus on smart moves by the seer.

there needs to be a 'reply all' button for PMs

'be the change you want to see in the world' is a quote by gandhi. im not a hippy

Letang Is The Truth wrote:there needs to be a 'reply all' button for PMs

Agreed.

Since that does not exist though, the best thing you can do is add all mods and/or "teammates" to your 'friend list'. Then they will show up in a little box to the left of the messages for easy addition.

Letang Is The Truth wrote:thoughts: if the seer finds a good RP, they should be able to communicate via pm? would this give the village too much of an advantage? i think it would be cool and put more of an onus on smart moves by the seer.

there needs to be a 'reply all' button for PMs

'be the change you want to see in the world' is a quote by gandhi. im not a hippy

Yes, reply all would be great.

There was one game, at least, where if the seer found the vig they were able to communicate. That worked out well. I think if the seer could pm every good player he found that would really tilt it to the village though.

Kicksave wrote:Although, I will call a slight mod-fail that our vig wasn't able to use two of his bullets on the same night and they made the decision for the vig instead of allowing him to decide. Had we got MWB then, game would have went to the village, IMO.

Meh, if he followed the rules for his role it wouldn't have been an issue.

Letang Is The Truth wrote:thoughts: if the seer finds a good RP, they should be able to communicate via pm? would this give the village too much of an advantage? i think it would be cool and put more of an onus on smart moves by the seer.

there needs to be a 'reply all' button for PMs

'be the change you want to see in the world' is a quote by gandhi. im not a hippy

Yes, reply all would be great.

There was one game, at least, where if the seer found the vig they were able to communicate. That worked out well. I think if the seer could pm every good player he found that would really tilt it to the village though.

Yeah, that was the jagoff game I modded. What a cluster**** that was though.

Kicksave wrote:Although, I will call a slight mod-fail that our vig wasn't able to use two of his bullets on the same night and they made the decision for the vig instead of allowing him to decide. Had we got MWB then, game would have went to the village, IMO.

Meh, if he followed the rules for his role it wouldn't have been an issue.

I'd have to see the original write-up to make that judgment. Either way, the mod made the decision of who to kill so that leaves a bad taste in my mouth to me.

Kicksave wrote:Although, I will call a slight mod-fail that our vig wasn't able to use two of his bullets on the same night and they made the decision for the vig instead of allowing him to decide. Had we got MWB then, game would have went to the village, IMO.

Meh, if he followed the rules for his role it wouldn't have been an issue.

I'd have to see the original write-up to make that judgment. Either way, the mod made the decision of who to kill so that leaves a bad taste in my mouth to me.

Left a good taste in my mouth because I was sure I was dead.... I get what you're saying though.

Kicksave wrote:I'd have to see the original write-up to make that judgment. Either way, the mod made the decision of who to kill so that leaves a bad taste in my mouth to me.

The vig chose to kill two people. He was only allowed to kill one per night. That was clearly stated in the original role PM, which you can read above.

We went with the first of his choices for the kill.

It clearly said in the vig PM that only one kill could be used a night. The evening in question Errey PM'ed Redwill and I choosing to kill NPV. 7 hours later he came back and said that he wanted to kill MWB and NPV. A third PM said he would choose NPV instead of MWB. We went off of his first PM since he couldnt use 2 kills in an evening.

i'll credit slappy with being smart to throw votes on canaan throughout the game, that won the game for him. but that being said i really think there was a massive village fail at the end of the game there, malk, i'm sorry dude but that was such a misplay to protect LITT and let yourself get killed.

1. LITT did his job and found 2 wolves, it was even uncertain if he could have kept searching if he could have found the remaining alpha. at that point LITT most value is that he's a known villager and the wolves have to use on of their kills on him. Plus, the wolves might think that your protecting LITT and go elswhere. either way, the village had a commanding lead at that point with three role players left against what would quickly turn into 1 wolf.

look at it this way, and how easy the game would have been for you guys if you just played conservatively.

1. wolves eat LITT.2. errey shoots mwb.

then you come out as the angel: that means two known good role players vs 1 wolf amongst: Slappy. PFIDC, Mikenike & npv. the wolves can't kill you, so you guys have a 25% chance of nabbing the wolf there. even if you guess wrong, the wolves kill errery (unless he holds onto his bullet right) ....wait if errery has a bullet then they can't kill him right? then the alpha and the vig dies...game over? you couldnt have lost. the wolves can't kill you or errey...holy cow...RP fail in this game.

the wicked child wrote:yeah, errey and malks could have made wolf victory impossible if they played their cards right. That said, there was no excuse for it to ever come down to an all or nothing shot by the vig at the end.

can i just clarity on this....errey still would have had a bullet after killing mwb that night right? would that mean that the remaining 1 wolf could not have killed either malk or errey, so there is no possible way for the wolves to win?

if that's the case there has never been an instance in these games where the game was given to the wolves like that.

Troy Loney wrote:can i just clarity on this....errey still would have had a bullet after killing mwb that night right? would that mean that the remaining 1 wolf could not have killed either malk or errey, so there is no possible way for the wolves to win?