A Storm on the Horizon

The Party caused strife in Montrose with Do’rian stealing a sacred ring claimed to have belonged to St. Cuthbert. The Party left Montrose following a pathway out until coming to a river, here the Party decided to continue down river by foot towards Morgan’s village ( Morganoff Estates) instead of taking the Pathway.

After following the River for about a day the Party was assaulted twice by the Undead, once by a horrid abomination, and the second by a horde of Zombies.

This Session ended early due to my back pain, we will continue where we left off on Sunday.

The Party continues onward after being ambushed by Undead in the Swamps. The Party continues and ends up finding a Human Fighter and her Dire Wolf fighting a group of Giant Fungi. Do’Rian decimates the majority of the Fungi while the Party dispatched the rest, and after saving this Fighter (Christina), the Party continues onward.

After getting Christina to join the Party, the Party continued forward for quite some time before reaching a Mire and a dense fog. Ofra realizes that the Fog is Magical and that it responds to fire, and the Party continues forward for quite some before they reach a tiny thorp which was not encompassed by the Fog.

The citizenry of the thorp emerges from their homes to greet the Party and they tell the Party that the Fog appeared about a month ago (which is around the time that Morganoff Estates was overrun), the Party then attempts to show that the Fog can be moved away (via the use of fire) which prompts a veracious roar and scares the villagers.

The Party attempts to find what the noise is and enters into the Fog where they are attacked by strange incestoid creatures. After defeating these creatures the Party attempts to follow a trail from a much larger creature. The Party continues on for several hours before reaching a slight clearing where the Party sees several humanoid silhouettes.

Casey sneaks up and attempts to attack on of the silhouettes, however, he misses and it is revealed that these are Banshees. The Banshees disappear and Casey retreats to the Party, afterwards the Banshees reappear and trap the Party in a force wall. Do’Rian summons a hut and the Party goes inside afterward the Party gets under the Cloak of Invisibility, and Ofra casts Hide from Undead, the Party then exits and the Banshees (who have summoned zombies at this point) are confused, soon the Zombies walk up and together the zombies and Banshees enter the Hut.

Once the undead are in the hut Ofra casts a spell giving Christina’s bow and explosive fiery force and afterwards Christina fires two arrows at the hut and light it ablaze. After about an hour all the Undead have died and the force wall has dissipated and the party finds a map to get to Morgan’s village.

The Party continues onwards and after a few hours the Party arrives in the village of Montrose.

Brian? leaves the group as the Party leaves Varrangia for Vingaard. Terra and Casey arrive in Vingaard.

A strange man named Ofra enters a tavern attempting to find adventure, here he meets Morgan who is looking for adventurers to help here go back into the Swamps and save her village from the Undead. Ofra accepts and goes out looking for more people to assist in this adventure. After searching around the city Ofra ultimately finds Casey and Terra where he propositions them into joining on his and Morgan’s quest to go into the Swamp. Casey and Terra accept as they are already going into the Swamp and were searching for a guide to help them find Ibogaine.

Casey, Ofra, and Terra return to Morgan at the Tavern.

A Human named Do’rian is searching around the city for several months when he ultimately finds work at a caravan company, however, the caravan will not leave for three days, so Do’rian finds an inn to wait. Do’rian finds an Inn where a strange Party is assembled in the corner. Do’rian goes to the bartender and convinces the bartender to give him all the rooms for free. After convincing the bartender Do’rian retires upstairs.

The Party drunk and tired attempts to get rooms, however, all the rooms were given to a man earlier. Casey goes upstairs and attempts to convince Do’rian to let them use some of the rooms. Do’rian tells Casey he will let them use the rooms for two gold, however, Casey is broke so he returns to his party to tell them it will cost two gold. Ofra goes upstairs and thanks Do’rian for letting them use the rooms for free, Do’rian attempts to interject, however, Ofra does not pay attention and heads downstairs to let the party know they have rooms. Do’rian returns to his room. The Party heads upstairs with each taking their own room, Do’rian finds Ofra’s room and casts a spell causing Ofra’s mohawk to begin screaming; Ofra is startled and after the screaming he heads to Casey’s room to spoon him.

The Party wakes up the next day, Casey is irritated that Ofra slept next to him. Do’rian comes downstairs and eats breakfast, as hes eating Ofra approaches him and requests that he join their Party. After some rigmarole Do’rian is convinced to join the Party and they set out.

After leaving Vingaard a torrential downpour happens causing a mudslide and injuring the party immediately after they leave. The Party attempts to make shelter but while cutting wood Casey gashes his leg and Ofra cuts of his pinky toe. The Party makes shelter and cauterizes Casey’s wound to prevent him from bleeding to death. The rain continues for several days as the Party makes little progress across this marshy area.

Eventually the Party runs into the Caravan Do’rian was supposed to work for, and the Party convinces the Caravan they were trying to find them. The Caravan agrees to take them on and they make their way to Gaslight with no incident; the caravan pays each person 8 gold.

In Gaslight the party gathers some supplies then makes their way into the Swamp. The Party travels through the Swamps where they eventually encounter Undead and after a long battle the Undead are dispatched. Now the Party is in the middle of the Swamp besieged from any which way as they attempt to make their way to Morgan’s home, the Morganoff Estates.

Returning to Ansurin from Sarnath, the Party arrives to find the Grand City still standing, however, a total of 66% of the 1.2 million population had perished in the fighting with the Undead Host. Miraculously the Undead Host had been beaten away and instead of a total surrounding of the city, the Host was nowhere to be found, but the Scar ( Nordrejur Plague) that had begun to form on the Nordrejur Lands now stretched East and South from Ansurin.

Speaking to the suriviors the Party finds that the Ansuri survived the Siege by using Greek Fire and after the Host had been disseminated they burned their own dead in the fires that raged beyond the city walls; through their callousness the Ansuri survived the Siege and the Host had forfeit.

Leaving Ansurin the Party made its long trek to Portem Harbor where they could be ferried over to Orgrimmar and then from there make their way to Bastion. While travelling Brian? gets Casey addicted to Opium and Casey begins to squander his money helplessly as he suffers from its addictive properties, Brian? also gets an entire festival of Kender addicted to Opium causing a minor drug epidemic in Northern Kenderholm. Finally after almost two weeks the Party made it to Portem Harbor, where they were harassed by Guards before being able to but passage on an Orcish Trade ship (by trading their passage for Horses) early in the morning and arriving in Orgrimmar by the Evening.

Arriving in Orgrimmar with their cargo of Books, the Party attempted to find passage to Bastion and amazingly the Hell’s Vanguard had sent a Gnomish Steamship to intercept the Party and Edrin in Orgrimmar and bring them to Bastion where the Leaders of the Varrangoin, Hell’s Vanguard, and Shuranti Alliance were meeting to discuss the Plague, Regeloth, and the Undead. After a several day journey over the World’s End the Party arrived in Bastion and presented their cargo to the High Council. After doing so the Party was released from their obligations so that they could help Casey, but were asked to return to the Hell’s Vanguard as Lord Brane said “the Fate of Existence itself rests upon the End of the Plague, and unfortunately it has bore down unto your shoulders”.

After temporarily leaving the Service of the Hell’s Vanguard the Party (consisting now of Brian? Casey, and Terra) made their way to Varanngia and rested before heading further to venture into the Shuranti Swamp to recover a cure for Casey’s Opium Addiction.

Our Campaign resumes in Drybone Valley, here the Original Party has fled after becoming fugitives of the Regelothian Military. The Purge has been completed and its end came with the decapitation of the Varrangoin’s Trade Capital, the Crossing. The Burning of the Crossing caused the entirety of the population to flee Southward and make their way to Drybone Valley as refugees.

The Original Party after arriving in Drybone Valley with Sigfraed unexpectedly disbanded with the only remaining member of the Party staying to help Edrin, Sigfraed, and the Hell’s Vanguard being the Elf Cleric, Terra Woodsoul; the other members of the party continued either Southward or Eastward making their adventures there.

While the Hell’s Vanguard is searching for more people to go on an expedition and streams of refugees flowed from the North, two adventurers (Brian? and Casey) arrived in Drybone Valley, the first arriving from the Near Wastes far to the North and the other arriving robbed and left destitute in this barren wasteland. For whatever reason the two adventurers looking for work ultimately came under the employment of Edrin and the Hell’s Vanguard, together this new Party would venture Eastward to Ansurin and across the Lake to the Poli of Sarnath.

Before the Groups departure from Drybone Valley, the Party had encountered a destroyed caravan which was crawling with the Undead (Casey would get sick from covering himself in dead Human organs), after killing the Undead and ransacking the Caravan for valuables the Party would return to Drybone Valley and report their findings to Edrin and the Hell’s Vanguard.

The Group attempted to leave Drybone Valley, but a fiasco regarding a Komodo Dragon caused a slight deal and quite a spectacle in the middle of Drybone Valley. After this grand event the party went Eastward across the Nordrejur Lands (in Steppess) and pushed forth to Ansurin (as the party made its way Casey was abducted by a enormous Eagle and was later found in the city of Ansurin by the party), as the party made its way signs of the plague became quite apparent and on the parties arrival to Ansurin the entire Western Gate was under siege by the Undead Host. Sneaking through the unmolested Southern Gate the party entered Ansurin and commandeered a boat and made their way to Sarnath.

Arriving in Sarnath the ship was docked off the coast and the party was scuttled onto the coast (as the port had been destroyed during the Culling of Sarnath in 8A and the danger that could be imposed by the Undead overrunning the ship). Here on the coast the party made its way towards the lighthouse (the nearest, tallest building) to get a better view of their surroundings, however, the lighthouse was not uninhabited. Entering the lighthouse the party made its way further upwards until they attracted the attention of its inhabitant, before the Party (Edrin, Brain?, Casey, and Terra) stood the Lich-Lord Azol, one of the original Cultists of Abadon from 7A.

The Party fought long and hard against Azol, and ultimately through a magical ability possessed by Brian? the Party was able to defeat the ancient Lich-Lord and uncover great amounts of material regarding the Cult to be transported back to Drybone Valley so that a counter against the Cult could be found. After gathering all the materials recovered from the lighthouse, the Party returned to the Boat and made their way back to Ansurin.

Arriving back in Ansurin the city had survived, however, a total of 66% of the population had died, but the Undead Host was nowhere to be found.

Recap of past events

The Characters make their way to Arkangelsk and from there they smuggle themselves from Regeloth with the Ferryman during the waxing days of the Purge. After being smuggled over the group arrives at the Crossing and from there they make their way southward to Drybone Valley; on the way there the group encounters a nomadic tribe who leads them to Drybone Valley.

After arriving at Drybone Valley the group is introduced to the Elders of Drybone Valley and afterward they are shown to Commander Edrin. The group along with Sigfraed show their findings to Edrin and explain what happened. Edrin then explains that a Cult has infiltrated the highest echelons of governance in Regeloth and a New Era would begin.

Edrin gives the group a mission of great import, however, only Terra and Sigfraed accept, while the rest of the party disbanded and headed south to Highreach of Zeth’Kur.

Adventure to Aurora

Adda, Terra, Gilead, and Frederick start out a day away from Aurora in Oakmont.

Meet Ardis at the tavern.

Gilead gets robbed of 10 gold. The group set out looking for robbers with two leads. Ardis, and two figures in a shack further away. Terra and Gilead investigate Ardis, but he is innocent. Adda and Frederick get into a fight at the shack while looking for the stolen goods. Adda finds 16 gold and the emerald necklace. Frederick finds a dagger and 50 silver. Terra, Gilead, and Ardis catch up with Adda and Frederick. One of the men is a hostage, and the other dead. After interrogating the hostage, he confesses that the innkeeper gave the key to the thieves and allowed them to steal the money.

The group leaves with the thief as their hostage. In Aurora, Adda and Terra bring the hostage to the Fortress. They receive a bounty of 50 silver. Gilead meets a man in the bar he knows to have information, Sigfried. He asks that the group accompany him to the Crossing, he will provide the ship.

A little after departure, the ship comes across a shipwreck. They dock and investigate. Ardis finds horse and foot prints on the shore. The group follows the tracks. The tracks stop at a certain point, and the group is attacked by four Hellknights. After the fight, Frederick finds a note from the Vathdern of the Hellknights. The group returns to the ship, and Frederick shows the note to one of the crew. Upon reading the note, the crew decides that we can no longer travel by ship, and must go to the crossing by foot.

While traveling, a group of Andhils finds them. The group try to talk down the Andhils from a fight, but they leave and return with more people. A forest fire is started, and the group flees back to Oakmont. They stay at the inn, which has at this point been closed, the innkeeper was hung. Guards enter the inn. The group leaves and a fight ensues outside. After the fight, the group heads to the stables for a quick get away, but all the horses have been eaten by dire wolves. Gilead summons a horse and the group leaves.

An Execution in Archangelsk

In the city of Archangelsk an execution was to be held, yet another river pirate. A half-elf wizard (Gilead), half-orc barbarian (Moonwhistle), and half-orc monk (Frederick) attempted to intervene. Gilean and Frederick fail, however, Moonwhistle is able to cut off a guards arm. Frederick bumps into a person and breaks their leg by accident, pays him 1 gold. Gilead attempts to assist Moonwhistle but ultimately both are knocked unconscious. They are arrested and taken to The Fort.

Frederick, and a dwarf barbarian (Adda) go to the tavern separately while Gilead and Moonwhistle are stuck in a cell. A half-elf cleric (Terra) goes to the town garden to plant spores, then heads off to the tavern for a drink. At the tavern Frederick attempts to gather more information on the execution. Meanwhile, in prision, Gilead and Moonwhistle attempt to break out of their cells, but to no avail. Fredrick finds out that the two prisoners from earlier where taken to The Fort. Terra overhears about bounties for catching river pirates and attempts to look for people to help her. She meets up with Adda and Frederick. Frederick tells the two of The Fort, and they head in that direction in an attempt to meet with the two prisoners from earlier.

As the three are on their way, Moonwhistle and Gilead manage to break down their cell door. Moonwhistle due to his extreme exhaustion, from the previous battle, and hours of trying to escape is quickly knocked unconcious in an ensuing battle with the Guards; while Moonwhistle holds the guards off Gilead is able to escape The Fort by walking out the door. Moonwhistle gets thrown into a pit within the fort (which acts as a sewer way), but miraculously he survived, and made his way along the shores of the River Tazania, because of this blunder the Fort goes on high-alert.

Moonwhistle bandages his wounds. Gilead heads north for Aurora. Since Adda, Frederick, and Terra have no other clues to go by, they too head north to Aurora in search of river pirates. On their way, they run into Gilead (on the 4th day of Travel), and the four travel northward together. On the road, they encounter a horse crash. Terra attempts to heal the horse, but fails. The owner points his pitchfork at Terra. She entangles him, so he throws the pitchfork at her, knocking her unconscious. Frederick fights the man, and beats him into unconsciousness. After this they continue on their travels to the city of Aurora.

They travel further north, encountering a Dire Wolf which appeared to have attack a carriage and was noe in the process of eating the apparent owners. Upon the wolf noticing them, it immediately charges at Adda. Adda, Frederick, and Terra kill the wolf, and search the cart and the bodies. Terra, attempting to skin the wolf, hits it’s bladder, which then sprays all over her. The next day, the four arrive at a small town of Oakmont, approximately 1 days travel from Aurora.