This is the main thread for requests and offers of collaborations in creating games for the compo. With the more unusual and technical theme, collaborations may be more valuable than ever! Seek services or offer your own to the highest bidder! (we only accept love as currency).

Any Flash CS artists (vector, not pixelly) who are looking for a coder to handle all the bullshit networking+math () parts, I'd be down for collaboration! For the fun of it, I'd like to work with someone I haven't worked with before.

If you've got a game idea in mind, hit me up with it, otherwise I've got some ideas already, so just hit me up and we can toss some ideas back and forth and go over what kind of art we want!

I am looking for an artist/designer for a collaboration on this one. I've thrown around a couple ideas before the compo started but I'm open to just about anything that can get done in a month. I have some experience with networking systems, the hardest part for me is coming up with something that is hits the fun mark. I mostly code in C++ but I have a large amount of experience in AS3/Flash so either is fine. I'm interested in a 2D project, but it does not have to be low-res sprite work

PM me with your previous work or just doodles you've done and I'll shoot you my MSN/Gmail/AIM name. Or find me on the #tigirc IRC channel and bug me.

I can both program with GM and make graphics, preferably relatively hi-res painting things. WIth GM I can code rather well, but advanced physics and online networking are out of my skills. However, I can probably develop something simple online games i.e. turnbased games just by learning things on fly :D

I would like to collaborate with someone who could either program well while I do graphics or vice versa. You can see stuff I have done before from my website http://www.time-eater.net I would also like to be part of design process as well.

I don't have any real ideas yet and I'm ready to hear ideas or start brainstorming from scratch too.

I'm open to joining a collaboration as a programmer (although I can also contribute musically and graphically if necessary) with an artist if anybody wants, although I won't be able to start until the 20th at the earliest because of exams. I tend to work in C++ or C#, but I'm open to trying other things - although I do like to work with C++ as it's a skill I want to develop further. I have a little experience with network programming in that I wrote a vaguely functional multi-user chat application and server over a year ago (screenshot).

In terms of games I made GramaGeddon for the game by its cover competition and I've made some other crappy things which aren't really worth mentioning.

I code. Probably using my C++ engine, even though it will cause me to swear more often than just using something simple and off-the-shelf. It's as good an excuse as any to throw in some ill-fitting networking code or something. So, looking for a 2D artist (pixel, high-res, whatever you think would be cool), and maybe someone who can do some music. And people to bounce ideas off is always cool as well. PM me, mofos... Let's get all competitive up in this piece!

I'd be up for a collaboration with someone. My GM skills are weak, so I'd volunteer to do the art (samples) and do or collaborate on the design. So I'm looking for a programmer to do something with. If you know GM that works too.

I need a good programmer to help me with a two-player dogfighting game, A Skirmish in the Manner of Canines.I already have the core idea down, but I figure there's plenty of room for input and refinement on the details, so I hope nobody is put off by that. I need a partner; there's no way I can do this on my own!Expect nice pictures and hope for nice music as well. Programming would be up to you!

I can contribute short music tracks for competition entries, since I'm making a disc of demos for game soundtracks right now anyway. I work largely in electronic music, but I play acoustic guitar and piano and can work (to varying degrees of quality) in any other basic genres.

so uhm I offer my pixel skills to any coder needing them, I want to do something random >_< so erm I hope to get a coder to help me or to help him on his game ;3.most of my stuffs can bee seen on my last post or just by clicking here.

so if you want my help or want to help me and collab on a game just send me a pm!!

I might enter this contest if I can partner up with someone who wouldn't mind taking on the brunt of the programming (I've already got another project in the works and I don't want to spread myself too thin, I am a quicker artist than I am a programmer). I have quite a few ideas for games I've brainstormed up for the contest already but I wouldn't mind working for scratch either. If anyone's interested in collaborating feel free to PM me.

You might get somewhat of an idea how I opperate here or here (or just look for the random doodles I litter threads with lol).

Coder here. I can work in C++, Python/Pygame, Lua, Objective-C (yeah, for winblowz, heh). I am really busy with a project now, but would love to collaborate with a self directed artist, or even another programmer who wants to offload some tasks.

If you have an idea, send me some art and I will send you some code/executable.

This game is a survival simulation based on the economic principle of scarcity.

You and your friend have just crash landed on a godforsaken planet. Your space ship is utterly destroyed, and the two of you are completely alone in the outer rims of the human empire. But before your transmitter burned out during atmospheric entry, you managed to get a distress signal to the nearest station. Unfortunately, that station is 30 days away, and the contents of your cargo bay (which, as luck would have it, exploded) have either been scattered throughout the planet, or just burnt away. Your initial supplies are severely limited. Though at first you must make attempts to work together and find whatever supplies you can scrounge up, it becomes clear that you and your friend are in direct competition for the two most valuable commodities on this desolate land: food and water. And no matter how hard the two of you search, there is only enough for one. Expect hoarding, lying, backstabbing, and ultimate betrayal. Because when it comes down to it, nobody wants to be the one to die.

The game will be made in GM8. It will have local 2player, and eventually networked 2player (or maybe even more than that). I can handle all the art assets and the code, but I'm pretty much musically incompetent. Just PM me a sample of your work, and we'll see if we're simpatico.

I'm looking for an artist. I'm making the game in Unity, so 3d is preferred. If anyone would make music for it, that'd be awesome too. And if someone wants to work together for the coding, I guess that'd be fine too. I just like people to work with, keeps me motivated.

I'd like to make an online game with Flash/AS3 (client) and C# (server) - I have experience with the best multiplayer flash SDK ever (currently I'm working on an multiplayer tower-defense with it - what you hopefully don't see is all the crazy non-obvious synchronzing and server-double-checking stuff happening in the background).

I have some game design skills too, but I'm bad with getting the initial idea so - I'm open for suggestions! Real-time games with direct twitch-based combat are bad for my health, but anything else goes!

If you're interested, just drop me a PM and we'll see if we fit together!