Comment by Viper007Bond

Comment by Aboutobreak

I did this quest with a lvl 70 rogue. Im a 68 pally. You can pull the two non-elites easilly. And then the rogue sapped one of the elites and then you can kill the boss. We just ran afterwards. Pretty easy if done that way.

Comment by Twiddles

Just killed him. Didnt have to do anything to the elites, just pull him and they stay put. Could be a bug, I dont know.

Comment by theorist

the correct coordinates are 40, 50.

for those that don't have a map coordinate add-on, if you look on your map, it is the picture of the big building to the left of the letters bladespire hold.

to kill gorr'dim, just kill off the non-elites inside the building. then pull the gorr'dim. do not worry about the two elites on his side. they do not attack if pulled correctly.

Comment by Theodor18gr

Very easy for a rogue lvl 65-66-67If he is hemmo spec and he have preperation(a move that resets the CD of all the spells)just premedation if you have Cheap shot cold blood vis and use evasion for the elites if you going to loose use preperation and go evasion again and cold blood evis very easy then vanish

Comment by axionzor

Very easy quest. Just use Bloodmaul Brutebane Keg to pull Gorr'Dim forward, then pull him further away from the elites and kill him. Very simple, good XP.

Comment by Sofa

Just as the other quest, just freeze the elites if your a frost mage, nuke quest mob, freeze the elites yourself and run for it. Won't have to get the kegs then

Comment by eDGe87

i dont understand this. Am i an aggro magnet? Those elite guards are aggroeing me all the time, and i dont even get close. Cant confirm anything xept the coords are right.

Comment by Nebaru

I can definitely confirm the co-ordinates as 40.50 and can also confirm that you don't even need to touch the two elites either side of Gorr'dim. Just take the two non-elites out then I stood in the middle and faerie fire'd Gorr'dim. He'd start off casting frost at you but you just need to walk on back until you can get him far enough away from the two elites.

Done as a 65 Feral Druid.

Comment by Nebaru

I can definitely confirm the co-ordinates as 40.50 and can also confirm that you don't even need to touch the two elites either side of Gorr'dim. Just take the two non-elites out then I stood in the middle and faerie fire'd Gorr'dim. He'd start off casting frost at you but you just need to walk on back until you can get him far enough away from the two elites.

Done as a 65 Feral Druid.

Comment by Poposhka

as a protection pally i was worried that Avenger's Shield would bounce to the elites, but it does not. The boss is a single pull with Avenger's Shield

Comment by Ubertroopa

At level 70, (as a stealth class) you can pull him from behind without pulling anything else in the room. Same goes for every named Ogre in that area, in similar situations.

Comment by Madrak

40,50 is the building location: You just need to look inside the building.

I would suggest pulling the two non-elite's as single pulls, then use Bloodmaul alcohol (brew,keg,ect) to pull Gorr'Dim.

Comment by Satachi

Ret Paladins can solo thie easily with 1 brew. I solo'd it as a 3/11/43 with repetence. Just get in range with Repetence of the 2 non-elites. Use Repetence on 1 at a time and pull back, waiting for it to wear off. By the time you finish off the 1st non-elite, your repetence should be or close too off its cooldown.

NOTE: If the non elite is a shaman, hug the wall that they're closest to so that you'r out of their line of sight and are forced to come to you.

Once the Non-Elites are down get a few steps away from the fire. TAKE THIS STEP SLOW SO YOU DONT AGGRO THE ELITES. And place 1 brew. Once he's aggro'd, pull back to the doorway just in case you accidently move to close and aggro the elites.

I posted this tactic because i didnt know the range of the brew so I kept miss placing the brew. So use this if you had the same problem as me.

Comment by February

mage:

let elemental attack one elitesheep the otherkill the boss

run

Comment by Xall

As a Priest you can easily solo that quest. Just Mind Soothe the Elite guards and pull the boss away with Mind Control.It won't aggro the guards. :)

Comment by bladeyama

Confirmed Cords are 40, 50. I supplied several screen shots for you all. I just pulled the two non elites with a gun and then went as close to the bon fire as I could I backed up let Gorr'Dim drink the bear then I let him have it lol. The chain of quests were really easy.

Good luck you guys and have fun

Comment by KautionTape

As a Marksmanship Hunter, I Silence Shotted and pulled them to the doorway. Elites didn't even notice their big boss running towards the door.

Easy.

Comment by Ripster

Note that you can pull Gorr'Dim with a ranged spell or weapon without attracting the elite guards. Just make sure to kill the two non-elites first.

Comment by Gadesa

Dunno if it was a glitch or what but i killed the two non elites then put a beer near the fire but it pulled the boss not the guards.

Comment by Boxofbeer

Gorr'Dim, Your Time Has Come...

Description

The leader of Bladespire Hold is known as Gorr'Dim. Trust me... the name is appropriate.

Still, I wouldn't underestimate him. He's crafty enough to have elevated his clan to be the favorite of Gruul the Dragonkiller and they now dominate these mountains. And Gorr'Dim keeps an entourage about him at all times, including defenders who are sworn not to drink the Bloodmaul brew.

For the safety of Sylvanaar, I'm asking that you go back in there and deal with him.