Ring Runner combines the fast-paced action of space combat with the rich story and skill variety of an RPG. Trek across the universe in a 30 hour long story-driven campaign based on a companion Sci Fi novel, or challenge 6 scenarios alone, cooperatively, or competitively through local or online multiplayer.

Story

You awake from unelective brain surgery to find key memory centers of your brain missing. They've been replaced by Nero, your peanut-butter-craving neuro-Hud, who'll guide you through the universal super-highways known as The Rings. If you survive fiery trench runs, flail-swinging gladiators, and feuding trash moguls, you'll discover that you're a Sage, capable of rewriting the physical laws with your thoughts.

But beware The Extinguishers!

In the interests of universal order, The Consortium of the Inner Rings has slated the Sages for extinction, plunging the cosmos into a war with casualties measured in galaxies. You'll play a pivotal role in this terrible battle... if you can find out who you are.

Big Picture

Features

400+ Unique Abilities - many inspired by fantasy games

60 Fully Customizable Ships - five archetypes, with many hybrids to choose from

Steam Workshop

Press Quotes

"Clearly had a little TLC put into it. The writing is solid by video game standards, the graphics are solid by indie game standards and the game’s fun by any standard."

- Indiestatik

"At its best, it takes the very idea of a twin-stick shooter, shakes it by the collar and shrieks, 'Space is enormous and deserves more than lasers and lightshows – let us strive for the beauty and variety that the stars deserve.'"
- Rock, Paper, Shotgun

"Bites off way more than it can chew, and it’s endlessly endearing for it."
- GiantBomb

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I've never seen a game where you watch the devs descend into madness (read: awesomeness) as the game progresses.

I played this for a few hours, wasn't too enthusiastic, and forgot about it until a few months later.

Big mistake. I'd stopped at precisely the moment the developers stopped caring about what a game was "supposed" to be like, and what they actually WANTED to.

One minute I'm shooting space cops in a clunker spaceship. Next thing you know, I'm going back to the drawing board and building spaceships that should be IMPOSSIBLE so I can blow up a galaxy's Parent-Teacher Association and bill them for Dvorak keyboards.

And it just KEEPS GOING. Forget "characters you care about"--most of the games you hear people say that about don't HAVE characters. You know what's a REAL character? A REAL character says "this mission has been boring, let's pretend the mission objective was to get in the arena anyway" because THAT'S WHAT YOU WOULD DO IF YOU HAD LASERS.

The game opens up the hangar and you get bogged down in minutiae because you don't know what all those numbers mean--at first. A few hours later, you're saying stuff like "okay, I'll make this ship out of paper but it'll be REALLY FAST, and by going fast it recharges shields to cover the duct tape armor, but I'LL NEED TO ALWAYS BE FIRING so my generators don't overload because then the enemy could tap me and make me EXPLODE."

Since the ships at the beginning suck, they're not much fun to pilot under the game's Newtonian physics. It's like if all you knew about Gran Turismo was driving a 1970s Volkswagon. But after a certain point? Hotrods with lasers, baby. Hotrods with DRILLS and SPACE MACES YOU SWING AROUND. You want turrets? How does 19 TURRETS, 1 SPACESHIP sound?

I'd say something trite like "the game goes NUTS after a certain point and I love it forever, forgive the weak start" but you know what? No. NOPE. Even at the game's worst, before the plot and ship customization gets great, it's still only as 'bad' as pretty much any game out there. I want you to sit down and ask yourself: is this other game I'm going to play gonna give me a SPACE MACE?

This is one of the best games i've played in my life.Pros:+Funny - There are lot of funny dialogues and interactions in the campaing+++Gameplay - The mechanics are really great. I'm fairly new to space shooters, this one made me want to explore the genre a little more++Diversity - The game counts with different ship classes you can choose, each one with strategic diferences from each other+Multiplayer - From the little i've played, the multiplayer seemed balanced and a lot of funCons:-Controls - Controls are hard to get and harder to master, it adds some difficulty to the game and people often count this as a pro, but in my opinion it dissuades a lot of people from playing this.= Graphics - A game doesn't have to be a graphic masterpiece to be good, but it's worth mentioning that the graphics are really simple

Solid game with a good replayability and a good price, highly recommended.

I didn't know if I would enjoy this game or not but it turned out to be spectacular.

Definitely worth the 10 bucks, heck, with this amount of content it could even be worth more. This games comes complete, no DLC ♥♥♥♥♥♥♥♥. Puts triple A companies to shame.

Full story with dialogue and characters you actually care about? Check (granted you actually read the stuff)Fully customizable ships with hundreds of unlockable equips? CheckMultiple gamemodes in single and multiplayer? Check

I think the game is a port from Xbox Live Arcade? The controls take some time to get used to but afterwards it gets better especially after unlocking ships with easier maneuverability. The campaign starts off with a pretty long tutorial/introductory stages which introduces you to various ships, controls, and gameplay elements. But all this is part of the story and helps you get used to the controls.

The music is kinda funky in my opinion but it's nothing negative. The UI can definitely be improved some, especially the hanger interface which needs more information shown. Instead of popping open a new 'window' to view equipment descriptions, it could show when you move your mouse over or something. Something else I found kinda annoying, very minor still, is the dialogue boxes. It pops up frequently to tell the story which could be a little interruptive. It would be AWSOME if the campaign was fully voiced but that's just me asking for too much.

This is one of those incredible games that never got the attention it deserved. The customisation is very deep, and complex but intuitive once you know what you're doing. The controls may seem wacky at first, but they become second nature after a few hours of gameplay. The controls in Ringrunner allow for extremely skill based combat, and they also give space for fun abilities. Once you get used to it, movement feels very fluid and well-made. This game has more story and gameplay elements than most AAA games, and that for just €8.99. Why are you not buying this already, go buy it, right now, I know you're just looking for an excuse to buy it here anyway, I will be your excuse to buy this amazing game, and the moment you are ingame, you won't need one anymore!

Really solid game with plenty of depth without being overly complicated.Many differnt customization options to make your ship for just the right role, and easy to get all the parts you need because it is not grind heavy. All of the parts are usauble, and there isnt nessesary any bad ships or equipment. Overall the game just feels right, with sounds and great physics.Takes some times to get used to the flow, yet worth giving it a try.