Andale: CannibalsIn Andale the town's people are surprisingly nice and well mannered, talk to everyone in town and learn some things, then when your ready gain access to the shed by pick-pocketing Bill. When you exit the shed, the towns people will inform you of their little cannibalistic desires, get ready for a fight!

Arefu: VampiresVisit Arefu and talk to the man that throws a grenade at you, he will inform you of "The Family" whom have been ransacking the tiny village. Follow his quests and find some vampires.

Arefu: Vampires: ShishkebabIf you get on Vance's (Family's Leader) good side, once you sort out the Family:Arefu problem he'll give you the Schematics to the Shishkebab, the most Epic Melee weapon in the game! Or, if you get on his bad side, kill him, take his Shishkebab + the Schematics. But be prepared to fight the rest of the Family.Thanks to: Ajax

Bethesda Ruins: Easter-EggIn Bethesda Ruins, if you look really carefully you can find a tiny book sticking out of the ground, very hard to spot, in the book is some details about the fall of "The greatest virtual designers to live." There is also some content in the book about the future of post-apocalyptic D.C. (I think it's a hint to FO4).

Contract KillersA few times I have exited an area and encountered Mercenaries that tell me my time is up that my head will be collected, after dispatching them all you find a bounty on your head, have not learned much else about this other than the above.Edit: The only time you'll have Mercs out to get you is if your Good or Bad, and they'll only attack when your exiting the underground. If your Neutral, you won't get their visits.Thanks to: Ajax

Early Sniper Rifle:Check the rocks closest to Megaton's walls. Eventually you'll come upon a rock that's hollowed out and contains a half condition Sniper Rifle and some ammunition. This is good for the start of the game, when you have limited weapons.Information by: Ajax

Farning Money, Ammo, XPThis might be helpful to the gamers that are looking for more enemies for money/ammo/XP purposes.

Easy enough to go behind the Springvale school and kill the three raiders hanging out back there, kill them, keep the ammo you need, and then sell what you don't. You just need to know where to find respawning raiders. Another place is to the east of Dukov's place. Fast Travel there and go towards the BIG bridge that leads to the Citadel, but just past the first building is a little raider camp that respawns enemies there. Further east yet, and closer to that same bridge, very near the Irradiated Metro, is a ruined building with a couple of Super Mutants and Centaurs that respawn there as well. Then go across that bridge that leads to the Citadel, and at the Citadel end of the bridge has some raiders living under/inside of it. Also, the Friendship Heights Metro might be good, too, with the camp right behind it, but I haven't investigated there much yet.Information by: segaman

Little Lamplight: Town of childrenThis is encountered in the main quest, a town run by kids, where only kids may live, when they hit a certain age they are called "Mungo's" and kicked out, most of which visit Big Town.

Megaton/Tentenny: You're Own Home!If you chose to disarm the bomb in Megaton the sheriff will give you your own home, in which you can buy things to spruce it up, your own lab, work bench, robot. You can do things like, fix all health problems and addictions via your own robot, and change your hair style. As well as build weapons and create your own drugs!Edit: Here's a protip for people who don't mind being evil. BLOW UP MEGATON. I'm serious. You get some shitty little crapshack if you disarm the bomb and 100 caps.Burke will give you a richbitch PENTHOUSE if you rig the bomb. Also, substantially more caps. I don't remember how many.Clarified by: aldsfkajsWiki Info:http://fallout.neoseeker.com/wiki/The_Power_of_the_AtomBy: tekmosis

Mine FieldThis is a pretty cool encounter, you run up a path of destroyed cars littered with frag mines as a sniper tries to take you out, great place to pick up your first sniper rifle. Remember though, the Sniper is a person that you later on can choose to enslave, choose wisely!

Rivet City: Railway RifleIn Rivet City you'll find a place called the Capitol-Preservation-Society. It's basically a museum, and if you agree to go get the Declaration of Independence, the Abraham Washington who works there will give you the Schematics for the Railway Rifle.Thanks to: Ajax

WerewolvesI have no idea where to learn more about this, just a few times roaming around at 12am-3am I've heard howls and seen the outline wolf-men like creatures, this is just a theory, but very cool and mysterious.Edit: The Werewolves are most likely the Yao Guai, a race of.. mutant bears, basically.Clarified by: dathboy

003Trophies & Achievements

Objective - Award - Kind

Platinum Trophy Award PlatinumCollect all other 50 Trophies for this Trophy

Vault 101 Citizenship Award BronzeGot the Pip-Boy 3000

The G.O.A.T. Whisperer BronzeTook the G.O.A.T.

Escape! BronzeCompleted "Escape!"

Following in His Footsteps BronzeCompleted "Following in His Footsteps"

Galaxy News Radio BronzeCompleted "Galaxy News Radio"

Scientific Pursuits BronzeCompleted "Scientific Pursuits"

Tranquility Lane BronzeCompleted "Tranquility Lane"

The Waters of Life BronzeCompleted "The Waters of Life"

Picking up the Trail BronzeCompleted "Picking up the Trail"

Rescue from Paradise BronzeCompleted "Rescue from Paradise"

Finding the Garden of Eden 2Bronze/i]Completed "Finding the Garden of Eden"

Butch DeLoriaFollowing the quest Trouble on the Homefront Butch can be found in the Muddy Rudder in Rivet City, assuming that the player decided to help open the vault. Butch is one of the two neutral followers. If the player's karma is in the neutral range, Butch will offer to join up with you.

Charon - GhoulHe resides in the Underworld as a bar bouncer. He can be hired for a sum of 2,000 caps (1,000 caps if your barter skill is high enough), and will loyally follow you after that. You can also retrieve his contract from his employer, by killing Greta in Carol's. His very first act as your new employee will be to have a "chat" with his former employer.

CloverFound in the town of Paradise Falls. She seems to be armed with a Chinese Officer's Sword and a Sawed-Off Shotgun. She is a slave working for Eulogy. When you tell him you're looking for a bodyguard he suggests taking her. You're required to be evil, and Eulogy will sell her for 1000 caps, you can bring this down to 500 caps if you use speech. She can wear Power Armor.

Dogmeat - CanineCan be found in the Scrapyard, south of Minefield. He is found attacking and killing several raiders, but approaches the Player peacefully and will join him if asked.Note: Dogmeat can be sent out to gather items.

Fawkes - Super MutantFawkes is an unusually intelligent and sophisticated super mutant, found in the super mutant infested Vault 87. Fawkes is clad in a tattered Vault Suit, and wields either a Super Sledge or a Gatling Laser, requires good karma.

JerichoFound in the town of Megaton, 1000 caps and bad karma required.

Sergeant RL-3(Robot)He is a Mr Gutsy sold by an old guy, he costs 1000 Caps or if your barter is good enough you can get him for 500, i dont know if he ignores karma or not though. The old guy who sells him is usually walking around the RobCo Facility, Requires Neutral Karma.Contributed by: Shave ya Head

Star Paladin CrossMember of the Brotherhood of Steel and answer directly to Elder Lyons. She will only join you if you have positive Karma and will leave you and return to the Citadel if your Karma drops too far for her liking.

006Unique Armor Locations

Button's wigFound in the back corner of Button's chamber in the national archives. (Barter+5, PER-1, INT+1, Speech +10)Contributed by: Occasus

Chinese Commando HatFound in a manhole (sewer drain) slightly north from Broadcast tower KTB. Inside is a passage that can be opened via terminal, and you'll find a couple dead Chinese soldiers. The hat's on one of them.(PER+1)Contributed by: Occasus

Prototype Medic Power ArmorFound on a dead Brotherhood of Steel Initiate in the sewers of the town of Old Olney.Stats: +25 Radiation Resistance, -1 AG

T-51b power armor Located deep within Fort Constantine in the north west.You need to have completed the quest "You gotta shoot em in the head", which begins with Crowley the ghoul in the Underworld complex in the museum of history.It's also worth having a very high lockpick skill when you visit here because of the vast amount of ammo and weapons in locked chambers.Information by: Hutchie

Takoma Park Little Leaguer CapFound in the only open building in Takoma Park. (Explosives+5, Melee Weapons +5)Contributed by: Occasus

Torcher's MaskThis could be a random encounter..but I found this in the MDPL Mass Relay Station, inside you'll find a named raider. The mask is on him. (Big Guns+5, Explosives+5)Contributed by: Occasus

007Weapon Schematics

There's three (3) Schematics for each weapon, apart from the Bottle-Cap Mine and Rock-It Launcher, which have four (4).

The more Schematics you have + the higher your Repair Skill, the stronger the Weapon will be.

A3-21's Plasma Rifle Visit Rivet City and speak to Zimmer in the lab. Complete the quest "The replicated man" and side with the android. The weapon is his reward.Information by: Hutchie

Alien BlasterThe Alien Blaster can be obtained from the body of a dead alien lying a few feet away from his crashed spaceship. The spaceship is found west of Greener Pastures Disposal. It is not marked on the map. You'll know you're getting close when you pick up the "Recon Craft Theta" radio signal.

Blackhawk - .44 MagnumThe Blackhawk is a powerfull scoped .44 Magnum given as a reward for bringing Agatha music paper.

Eugene - MinigunEugene is a minigun which can be obtained from completing the Reilly's Rangers quest. The upgraded minigun starts off in very good condition. It can be repaired with standard miniguns.

Experimental MIRV Like the 'Fat Man', uses mini nukes and deals tons of damage. found in the Armory at National Guard Depot, behind a door that requires a passcode. Requires finding all 5 keller diaries.Contributed by: BlAkE ShADY

Fisto! - UnarmedThe Fisto! (Variation of a Power Fist with more damage) can be found on the second level of the MDPL-13 Power station. This is Northwest of Minefield. Inside the Power plant are Ghouls aplenty and a single Glowing Ghoul that can hit quite hard, you've been warned Wastelander!

Jack - MeleeA more powerful version of the Ripper. Can be found inside the Deathclaw Sanctuary on an Enclave Soldier corpse.

Lincoln's Repeater - .44 RifleLincoln's Repeater is a .44 rifle, with a 15-round magazine. It is located, in perfect condition, inside of a display case in the top floor of the Museum of American History offices.

Ol' Painless - Hunting RifleOl' Painless is a slightly more powerful hunting rifle with a 1.5 sec reload rather than the normal 2.5 and a 0 bullet spread. Can be found inside a safe in The Republic of Dave Capitol Building. Thanks to: Ajax

Protectron's Gaze - Laser PistolProtectron's Gaze is a unique version of the AEP7 Laser Pistol. It is awarded after handing The AntAgonizer's armor to The Mechanist and deals considerably more damage than the normal AEP7 Laser Pistol.

Reservist's Rifle - SniperThis scoped rifle is used by and drops from the Drifter in Dickerson Tabernacle Chapel.

Smuggler's End - Laser PistolSmuggler's End is a unique version of the AEP7 Laser Pistol. It is Elder Lyons' personal weapon and is located in his private safe in the B-Ring of the Citadel. It is found in mint condition and can be easily repaired with regular laser pistols.

Sydney's 'Ultra' 10mm SMGFind Sydney in the rotunda of the national archives (you need to go there for the declaration of independence quest) and pickpocket this gun, kill her for it, or let the mutants kill her and salvage it.A great gun for gunslingers early in the game, does 35 damage one handed!Thanks to: Curt Connors

The Kneecapper - Sawed-Off ShotgunVisit Girdershade in the south west. There are two shacks. In one of them lives Ronald. You have to smoke him unfortunately, but it's a nice little gun.Information by: Hutchie

The Tenderizer Sledgehammer The Tenderizer is in a locked room in the service access tunnel of the anchorage memorial. Most easily found from the back door. (I find the load of rooms and levels from the front door confusing) BUT you will need some parts for the door that some dude sabotaged. He left the instructions on the terminal in the first room you come to from the anchorage front door. Ther's a note on the dead body and the password for the terminal is behind the nuka cola vending machine.Contributed by: BlAkE ShADY

The Terrible - ShotgunThe Terrible Shotgun is a small gun. It is found in the Evergreen Mills baazar off of Smiling Jack (you can kill him with no Karma effect). It can be repaired with Combat Shotguns. It can also be retrieved by shooting Smiling Jack's right arm, i.e crippling it so he drops the shotgun. You then have to pick up the shotgun before Jack does, then leave for 3 days before returning. You can still do business with Jack, as he is a major seller of the rare .44 Magnum rounds.Thanks to: Ajax

The Shocker - GloveA type of power glove, found in the Flooded Metro.

The Victory Rifle - SniperThe best sniper rifle in the game is found in an abandoned shack atop a mountain near rockbreaker's last gas (west area of the map). The bad news is you need lockpick 100 to open the cabinet.Information by: Hutchie

Vampires EdgeFound in Meresti Station on the "Blood Tie's" Quest. To get it you can either kill or pickpocket Vance for his key, then go to his room and you will see a cabinet called "Sword cabinet" Open it with the key (Or a bobby pin if you have over 75 lockpicking skill) and you will find the Vampire Blade inside.Contributed by: Jammaster

Vengeance - Gatling LaserA very high powered Gatling Laser. Vengeance can be found in the Deathclaw Sanctuary, located in the Northwest corner of the map. The Sanctuary is filled with a ridiculous amount of Deathclaws so prepare for a fight. The Vengeance itself is found in a pool of blood and guts deep inside the Sanctuary, partly hidden by an overhanging rock formation.

Wazer Wifle - Laser RifleThe Wazer Wifle is a unique version of the AER9 Laser Rifle which may be purchased in Little Lamplight from a child named Biwwy for 500 caps, it also maybe received freely through dialogue if you have the Child at Heart perk. Biwwy stands near the back of the Great Chamber. This weapon looks exactly the same as the regular laser rifle, but does a bit more damage. It is received in near-perfect condition. It may be repaired using the standard AER9 Laser Rifle.

Xuanlong Assault RifleThe Xuanlong Assault Rifle is a unique modified Chinese Assault Rifle. It has an extended magazine (36 rounds instead of 24) and does additional damage. It is found on Prime's body in the diner near the Jury Street Metro Station. The location of the Jury Street Metro Station can be discovered by completing the computer puzzle in the Museum of Technology (Tech Museum Loot). You need to do the quest for the body to appear at the diner. Contributed by: Afroginger

Zhu-Rong v418 Chinese PistolUnique chinese pistol. Deals fire damage with every round fired (-2 HP every 5 Seconds) and has a chance of creating a miniature explosion. Uses 10mm bullets. Only found in L.O.B. Enterprises in the CEO's office in the East Wing. Located in the Falls Church district (via Marigold Metro Station). Can be repaired with ordinary chinese pistolsContributed by: BlAkE ShADY

Alexandria Arms1. As soon as you walk in go up the stairs on your right, then you will see a door infront of you a bit to your left. In that room there's a terminal next to a door. (Average)

Anchorage Memorial1. Inside the Facility offices, as soon as you enter on your right through the first door. (Average)2. In the main Facility, infront of the clinic and Operation rooms. (Average)

Arlington Library(Don't get the password off the scribe or you won't be able to hack some of these terminals.)1. As soon as you walk in, right on the counter. (Easy)2. In the Media Archives, continue until you start getting attacked by a turret, there should be a room on your right with a terminal in it. (Average)3. As soon as you enter the Media Archives there should be a door across from you, in the door are stairs, go up the stairs and the first door on your right should have a terminal. (Average)4. Go down the hallway to the right of terminal 3 and you will find a room with some raiders, the terminal is in that room next to a safe. (Average)

Bethesda Ruins1. In the East Offices right next to the lockpick bobblehead. (Average)2. In the West Offices, in the room with a turret there's a terminal on a counter. (Average)

Chryslus Building1. When you walk in you will see a car, behind the car is a very hard door, turn right from that door and go down the hallway, you should see a terminal on your left. (Average)2. If your able to pick that Very Hard door you can go into the basement, once in the basement go all the way down the stairs and then turn left, you should see a terminal next to a safe. The basement can also be accessed by going through the lower offices if you don't have 100 lockpicking. (Easy)

Dunwich Building1. When you get inside find the entrance to the Forsaken Dunwich ruins, then when you have the vision it's inside that room. (Easy)2. From terminal 1 go up the stairs and then go back into the same big room but on the second level. In the back is a locked door and inside is a terminal. The door lock is average. (Very Easy)

Flooded Metro (South)1. Not inside the metro, its a bit southeast of the metro, you will see a raider camp surrounded by cars. Go inside the raider base and it will lead you to a bridge. The bridge will have a turret on it and next to the bridge inside the raider camp is a terminal to disable it. (Average)

Fort Independance1. Inside the fort, in the lower level there's a terminal next to the door. (Hard)2. After going through the door next to 1, go all the way down the stairs and into the door at the bottom, go up the stairs to your left and you will see a terminal in the big room. (Average)

Greyditch1. In the "Recently Built Shack", password is laying nearby so don't pick it up. (Average)2. Across from The Wilks' house is Brandice's house. On the second floor of Brandice's house is a terminal. (Easy)

Jefferson Memorial1. As soon as you walk inside, and the first hallway on your right there will be a terminal on the right side of the wall. (Average)2. Inside the Taft Tunnels, go through here during the quest "The Waters of Life" can't miss it. (Very Hard)

Jury Street Metro Station1. Go into the station and follow the track south, the first door on your left will lead to the Jury Metro tunnels. Go in that door and you will see a another door across from you, go in there and there will be a terminal on a desk belonging to Ryan Griggs. (Easy)2. Continue through the tunnel from terminal 1 heading in the southern direction. Another terminal is located as far south as you can go on your local map in the tunnels. Also belonging to Ryan Griggs. (Very Easy)

Mama Dolce's1. Food Distrubution, as soon as you enter go around the corner and there it is. (Average)

Marigold Station1. Doctor Lesko's terminal, will find during the quest "Those!". (Average)2. Behind Terminal 1 go in the door and go into the Queen Ant's Hatchery. Follow it until you find the queen ant and the terminal is right there. (Average)

MDPL-13 Power Station1. Inside the Power Substation, on a desk. (Hard)2. Inside the Derelict Power plant, as soon as you walk in. (Hard)3. Inside the Derelict Power plant, up the stairs in a room with a floor safe. (Average)

Meresti Trainyard1. Go to where The Family's hideout is from the quest "Blood Ties" and before you enter there place there's a terminal on the wall to the left. (Very Hard)2. Continue from terminal 1 into the Family's hideout, if you don't get the terminal code from Vance you can hack a terminal on the right side of the hideout when you walk in. (Very Hard)3. As soon as you walk in the Family's hideout there's another terminal on the left. (Very Hard)4. In the Family's Hideout, in Vance's room. (Very Hard)

Metro Central1. As soon as you enter it's in the second door on your right next to a de-activated robot (Average)

Museum of History1. In Underworld, in the chop shop. (Very Easy)2. Next to the entrance of the Chop shop, in Withrop's room. (Average)3. Inside Underworld Outfitters. (Very Easy)4. In Underworld, in the Ninth Circle on the counter. (Very Easy)

Museum of Technology1. As soon as you enter the musuem, in the far left not up the stairs you will see a door, go in there and keep going straight through the other door and up the stairs, you will reach a security room with a turret terminal. (Average)2. Go through the vault tec tour and into the Museum West wing, go down the stairs on your right and through the door into the space exhibit. Go through the door on your left, down the hallway and up the stairs through the first door on your right. The terminal is in that room. (Average)3. Same room as 2, near the safe. (Average)

Old Olney1. Use your local map to find the entrance to the Olney Sewers, then look for a terminal next to a de-activated robot down there. Beware of many deathclaws in the area. (Average)

Paradise Falls1. Inside Eulogy's Pad beside the bobblehead in the room with the love bed. (Average)

Raven Rock1. In a room across from the room you find Anna Holt, next to the door. (Average)2. In the room with the Energy Weapons Bobblehead. (Average)3. When escaping to your left eventually you will see a deathclaw cage with one inside, there's a terminal nearby to open it. (Average)

Rivit City1. Midship deck, in Abraham Washington's Room. (Hard)2. Midship deck, Seagrave Holmes room. (Average)3. Upper deck, Bannon's Room (Easy)4. Upper deck, in the clinic across from Doctor Preston's room. (Average)5. Upper deck, in the Weatherly hotel infront of the robot. (Very Easy)6. Bridge Tower(Above Upper Deck in stairwell) keep going up the stairs until you spot a robot, there a terminal in that room. (Very Easy)7. Bridge Tower, go up one more set of stairs from the last terminal and there's another one in that room. (Very Easy)

RobCo Facility(Only works during the quest "Wasteland Survival Guide" the terminal is part of the quest.)1. Find the offices and Cafeteria, once your there looks around for a set of stairs, go up the stairs and the first door straight ahead should lead you too a huge computer with a terminal in it (Average)

Robot Repair Center1. Near a room with alot of robots, on a wall next to a door. (Easy)2. Look for a room with a conveyor belt, at the bottom of the room will be a door and inside will be another terminal on the wall. (Easy)

Seward Sq. Southeast (Metro)1. As Soon as you walk in the metro there will be a door on your left and one on your right, go into the one on your right and there will be a de-activated robot and a terminal. (Average)Super Duper Mart1. At the south-west end of the building beside a door. (Easy)2. Inside the door beside terminal 1. (Very Easy)

Tenpenny Tower1. In the Boutique Le Chic, behind the counter. (Average)2. In the Federalist Lounge, on the counter beside the robot. (Easy)3. In the New Urban Apparel, behind the counter. (Average)4. Go in the elevator, and on the right go into Cheng's room and in one of the room's is Cheng's personal computer. (Unknown)

Tepid Sewers1. Go down the the first set of stairs on your left and you'll find it. (Average)2. Continue through the Sewers until you find train tracks and you'll find some special Raider named Rockshock or something, continue staight and go in the door on your right and keep going deeper. Eventually you'll find a terminal next to a locked door. If you've reached the gate to Georgetown you've gone too far. (Easy)

Vault 871. The terminal to open Fawkes' room. (Hard)2. Turn right down the hallway from Fawkes room, Isolation Room 1. (Hard)3. Continue down the hallway, Isolation Room 4. (Hard)4. Continue down the hallway, Isolation Room 2. (Hard)5. Continue down the hallway, Isolation Room 3. (Hard)6. Then turn right into the next room where the fire switch is and you will see another terminal that opens all other terminals. (Average)7. While heading with Fawkes you will walk past another terminal on a table to your right. (Average)

Vault 1061. Right when entering go through a few doors and there will be a locked door on your right, inside is a terminal. (Very Hard)2. In the Living Quarters, inside the Overseer's office. (Very Hard)

Vault-Tec Headquarters1. As soon as you enter go up the broken stairs to your right into Administration. Then go up the stairs and turn right and you'll see it. (Average)2. After terminal 1 turn around and turn right down the hallway. Follow the hallway until you reach stairs, go down them and straight and there are 2 terminals in the next room on your left. One is hackable. (Average)

Wheaton Armory1. You have to go through the radiation filled area and down a set of stairs in a huge missile silo room. You will go down a hallway and a turret will shoot at you, turn into the room on your left and there's a terminal. (Average)2. After 1 go down the hallway the turret was in and there will be another terminal beside a door. (Very Hard)

010Unlimited Scrap Metal Glitch

You'll need a decent Sneak skill (or a Stealth Boy) to pull this one off.

You'll need an even amount of scrap metal (22, for example)

Give the 22 scrap metals to Protector Casdin (he takes 2 at a time) and save (just for precaution)Pick his pocket and steal back the 22 scrap metalsGive him 20 scrap metals this time, leaving two in your inventory and save (again, just a precautionary save)Pick his pocket and steal back the 20 scrap metals and savePick his pocket a third time, taking something he'll notice, so you get caught.If you don't get caught load the save and try again.If you do get caught, it's a success. You'll know it worked if you get the following messages:"22 Scrap Metals removed" and "20 Scrap Metals removed".

You will now own 20 pieces of Scrap Metal, that won't show in your inventory, but can be traded off unlimited times.

You can get your character from lvl 1 to lvl 20 in less than 30 minutes, and earn around 60,000 caps at the same time, by selling them to Walter over and over, or get unlimited 5.56 ammo, frag grenades, or meds from Protector Casdin (slow, though, as he takes 2 scraps at a time), or meds from Underworld.

The effect will remain as long as you don't pick up any additional pieces of scrap metal.Contributed by: Coi Cki

Post your own fun things to do and I will add them to this post, If I don't see it send it to me in a PM!

Mod Edit: Feb 15, 11 by Calcutta

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Personally, I don't understand how Nintendo planned to get the controller past the Cervix to reach its target audience.

Contract KillersA few times I have exited an area and encountered Mercenaries that tell me my time is up that my head will be collected, after dispatching them all you find a bounty on your head, have not learned much else about this other than the above.

The only time you'll have Mercs out to get you is if your Good or Bad, and they'll only attack when your exiting the underground. If your Neutral, you won't get their visits.

Arefu: Vampires: Shishkebab

If you get on Vance's (Family's Leader) good side, once you sort out the Family:Arefu problem he'll give you the Schematics to the Shishkebab, the most Epic Melee weapon in the game! Or, if you get on his bad side, kill him, take his Shishkebab + the Schematics. But be prepared to fight the rest of the Family.

Rivet City: Railway Rifle

In Rivet City you'll find a place called the ?-?-Preservation. It's basically a museum, and if you agree to go get the Declaration of Independence, the old geezer who works there will give you the Schematics for the Railway Rifle.

Sydney's 'Ultra' 10mm SMG-find Sydney in the rotunda of the national archives (you need to go there for the declaration of independence quest) and pickpocket this gun, kill her for it, or let the mutants kill her and salvage it. A great gun for gunslingers early in the game, does 35 damage one handed!

Sydney's 'Ultra' 10mm SMG-find Sydney in the rotunda of the national archives (you need to go there for the declaration of independence quest) and pickpocket this gun, kill her for it, or let the mutants kill her and salvage it. A great gun for gunslingers early in the game, does 35 damage one handed!

Added. Thanks.

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Personally, I don't understand how Nintendo planned to get the controller past the Cervix to reach its target audience.