So many people have wanted the bridges or walls game to be added but it is just not original, so I came up with a concept for a game similar to the normal Walls game. My idea is that you spawn on an island with resources and basically a small little biome. There are four other islands all seperated by water or lava. There are catapults on each island which take 10 minutes to be constructed or prepared. During that time you mine for resources and gear up. Once the catapults are ready they can launch you to other islands when you right click them. You will be able to use everyone's catapult if you want to retreat to your island again. I think this would draw more people to CubeCraft too as Walls is one of the popular game modes for servers. Please consider adding this!

I Like this idea but the water or lava bit is walls so its kinda like it but if I gave advice I would say 10 mins to do every thing but no walls and no building to islands until 10 mins but I like this idea and I would play it if it got added!!!!!!!!!!

A new idea that I came up with is that you take some fall damage from being launched and it could take maybe 3 seconds to launch that way a weak player can't go back and forth to avoid death. Or you could simply do a cooldown for the player (only for the player not everyone using the catapult)

This idea sounds like fun, but I think we could take it a step further than just another pvp game.

How about instead of launching players, you can place a block in the catapult, it shoots the block, and depending on how tough the block is (glass compared to dirt compared to wood etc.) it deals more or less damage to the enemy's castle, causing blocks to tumble off and walls to crumble. Inside the castle is a beacon, and if the beacon is struck by the catapult, it explodes and the enemy team loses.

This idea sounds like fun, but I think we could take it a step further than just another pvp game.

How about instead of launching players, you can place a block in the catapult, it shoots the block, and depending on how tough the block is (glass compared to dirt compared to wood etc.) it deals more or less damage to the enemy's castle, causing blocks to tumble off and walls to crumble. Inside the castle is a beacon, and if the beacon is struck by the catapult, it explodes and the enemy team loses.

This idea sounds like fun, but I think we could take it a step further than just another pvp game.

How about instead of launching players, you can place a block in the catapult, it shoots the block, and depending on how tough the block is (glass compared to dirt compared to wood etc.) it deals more or less damage to the enemy's castle, causing blocks to tumble off and walls to crumble. Inside the castle is a beacon, and if the beacon is struck by the catapult, it explodes and the enemy team loses.