To answer your question, Druid did not always have four specs. Guardian and Feral were, for a very long time, a single spec. Balancing the then Feral spec against other specs in terms of survivability and DPS output was extremely precarious, and so the two roles (melee DPS and tank) were split into two separate specs.

Because Blizzard decided that true hybrid or jack-of-all-trade classes didn't have a place in this game, and at the same time didn't think it would be fair to remove a role/form from the class when they decided to force them to specialize. The alternative is to go back to the old days where Feral was both a DPS and tank tree in one.

Which is hilarious, because they brought said hybridness back in the form of Affinity's. Granted it's a gutted version, but we still retain the hybrid playstyle.

To answer your question, Druid did not always have four specs. Guardian and Feral were, for a very long time, a single spec. Balancing the then Feral spec against other specs in terms of survivability and DPS output was extremely precarious, and so the two roles (melee DPS and tank) were split into two separate specs.

So, you want to do 4 sets of weapon quests and grind AP for four trees? It is a masochistic delight. Unfortunately, I am not a masochist. Or wasn't, because I have at least 4 points in concordance in all 4. :(

That's funny. I say this in an innocent "just joking" sort of way::: it kinda reminds me of being annoyed when sometimes after grocery shopping there is too much food and we dunno where to put it all. There are people who'd just love to have "too much food." LOL. Now *stomps feet* give monk a 4th RDPS spec!