----- Edit (hour later)
Well it now load successfully. But when someone log in on server it will crash! (just custom player status plugin)

there is picture what it say when i try load it manualy back.

[IMG]http://img52.**************/img52/2623/errorfk.png[/IMG]

Suggestions ?
[IMG]http://img52.**************/i/errorfk.png/[/IMG]

Your database is not properly installed: It is missing at least players table. You can read that from the server console output you've included in your post. Make sure you have fully prepared the database before running the stats plugin.

Quote:

Originally Posted by Dude

Hi all!

I thank the author for this great addition (stats)!

If you want players steamcommunity avatars, ranking etc. on your own stats web site like this:

Sorry, I have no knowledge on that subject. You should ask the author of that plugin? Somehow it looks to me like it's part of SourceMod, but like I said, I have no knowledge on how it is supposed to be configured or what is required for it to work properly?

__________________

Monster Hunter

Though certainly not superhuman, the man's prowess inspires an excess of whispered rumors. But those rumors remain in the realm of speculation.

OKay, but how comes i get this then :
L 01/08/2011 - 20:15:14: [l4d_stats.smx] Databases.cfg missing 'l4dstats' entry!

I did fill the databases.cfg file, with same info that i use for the web page
I dont get it

Me neither!

If you have a proper stats entry at your cfg, it's really a mystery. But before leaving it all to the status of mystery, I suggest you do a double check on your cfg's and then again, if it does not work. A tip that might help (don't take this the wrong way): Before editing the databases.cfg, try to understand how the curly brackets work, how they are positioned and what information lays under what level of depth of the curly brackets.

Example:

Code:

Level: ROOT
{
Level: 1
{
Level: 2
{
}
}
}

__________________

Monster Hunter

Though certainly not superhuman, the man's prowess inspires an excess of whispered rumors. But those rumors remain in the realm of speculation.

Uploaded new versions for both plugin and web stats... finally! Sorry for not being able to deliver anything better at the moment.

I have to admit that the final push that fired my enthusiasm towards the project was done by Dude and the post that was made by him. Well, I already had some stuff done here and there, like most of the Message Of The Day feature and some other stuff. Still, I thank you for that, Dude!

Lets look what was done in the update - It's not much...

The Plugin:
- Added sound effects on Boomer Perfect Blindness, Hunter Death From Above, Tank Bulldozer and Charger Scattering Ram.
- Added couple of checks to i.e. prevent leaving players to cause errors on logs.
- Added new administrator console command: sm_rank_motd <message>. Using this command an administrator with a GENERIC flag can set a new Message Of The Day, which is then displayed on the web stats or the in-game MOTD, if the server is configured so. Plans are to display the message to all players when connecting or when new MOTD is set.
- Hopefully improved All Survivors Down detection, and by "hopefully" I mean that hopefully I did not break the current detection system.
- New CVAR: l4d_stats_enable. Enable/Disable all stat tracking.

The Web Stats:
- New page: motd.php. See attachments for example.
- Added Steam player profile information view. This includes player avatars.
- Added more rows on each rank awards (configurable) in addition to Most Efficient Player award (=PPM).
- Added modifiable Timed Maps display. In some cases, when a large number of recorded times have been developed by the players, the page might get timed out. In that case the Timed Maps page can be partially removed (configurable) so that it cannot be accessed using parameterless entry.
- New configurables to config.php:

PHP Code:

// How many top players would you like to show on the awards page on each award?// Note! You should set this value to at least 1.$award_display_players = 3;

// Allow reading of player Steam profile (overrides all avatar related if set to False)// Warning! Setting value to true can slow loading of some pages.$steam_profile_read = True;

// Show/hide player avatars (overrides all other avatar related if set to False)$players_avatars_show = True;

// Show/hide online player avatars// Warning! Setting value to true will slow down the index page some, depending how// many players are currently online.$players_online_avatars_show = False;

// Number of players to show additional info at Top 10 -players list (set to 0 to disable)// Shows player avatar and some other information.// Warning! Setting a number higher than 0 (zero) will slow every page load a little.$top10players_additional_info = 0;

// Show Message Of The Day in each page$show_motd = True;

It is possible that I have forgotten something interesting and/or otherwise important. I will get back to you if I find something to tell you. I hope you like it!

Attached Thumbnails

__________________

Monster Hunter

Though certainly not superhuman, the man's prowess inspires an excess of whispered rumors. But those rumors remain in the realm of speculation.

Not quite sure, but it seems your Timed Maps table is empty? You have only versus players in your ranks? Versus gamemode does not save map times.

You are, at least partially using the latest web stats I uploaded today, am I right? If so, you should merge the templates! There are some mods and some completely new templates you need to upload.

EDIT: No, I don't think you are using the new version. Then it's just because your server plays 2 team gamemodes, in which the timed maps is disabled. The time is so much depending on the team infected, that I don't think it's comparable. The updated version allows you to disable the timed maps link from the layout.

__________________

Monster Hunter

Though certainly not superhuman, the man's prowess inspires an excess of whispered rumors. But those rumors remain in the realm of speculation.