Looks a lot more action-movie-ish though, especically with all the flying in between buildings, point-blank dogfights, and explosions. Not too bothered though, might be the reason why they changed the universe.

Wonder if it'll have a scenario from Operation: Iraqi Freedom or something...

I'm glad the Ace Combat series is coming to PS 3, though, even if it's missing out things like giant flying aircraft carriers or giant railguns or that sort of thing. It'll most likely be better than HAWX, at any rate.

So it looks like when you get up close to an enemy plane, that large circle appears, and you need to keep them in that circle for missiles to lock and for your machinegun to hit them, and you can pull off those dogfighting tricks (or at least, thats what I got from that video.) Sounds interesting, I guess. I'd like to hear an actual expanation of teh mechanic, though.

Presumably you can still attack targets from outside "close-range assault" mode.

EDIT: I may show this trailer to my pilot cadet friend. It may give him a rage-induced aneurism

Well at least the gameplay shows that it's not a rail shooter like some people thought from early screen shots. The graphical detail looks better than I imagined, but I"m not sure I like the "floaty" camera right immediately behind the plane. It's too close to the engine, compared to where it sits in previous games. Still not happy that this takes place on Earth and not Strangereal, but I suppose as long as it doesn't have a number in it's name, then it's ok. Save Strangereal for Ace Combat 7.

Oh, I've not got a problem with the bleeding planes thing, it's quite a neat effect. It's just a bit silly, is all; like they decided to introduce Plane Gorn.

And this does look fun. Not realistic at all, but fun. Realistic would be engaging fighters with missiles before you can even see them, and it's hard as feckin' nails.

I tried the fighter jets in Lock On: Modern Air Combat. After being shot down multiple times I decided, "fuck this", and switched to Close Air Support with the A10. Much easier (relatively), and much more rewarding.*

BRRRAAAAAAAAAAMMMM

So I wouldn't mind action-movie dogfighting. I'm just glad it's coming to PS 3. The helicopter stuff does look slightly suspect, but I'd have to see more footage of it. (and Apache: Air Assault already does helicombat excellently)

I have a sort of love-hate relationship with Ace Combat. I think the game's mechanics have been continually improving since 4 (where I started with the franchise), but the storyline has been going downhill at the same time. Ace Combat 6 was a joy to play (air-to-ground special weapons that aren't useless? Actually useful allies? Massively increased replayability due to the multiple objectives per mission? Finally having mid-mission checkpoints?!), but the plot was a mindnumbingly terrible Shoot the Shaggy Dog story. If they can continue to improve the gameplay while including a plotline that isn't infuriatingly preachy (5), entirely nonsensical (Zero) or completely pointless (6), then I'll friggen marry it.

Oh, and the music has been going downhill, too. Each game has at least one or two awesome tracks, but the number of songs worth listening to per game has been progressively dropping since 4. That said, the gameplay in 6 was such a step up that I'm willing to forgive a lot.

Community

Tropes HQ

TVTropes is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License. Permissions beyond the scope of this license may be available from thestaff@tvtropes.org. Privacy Policy