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Re: Card Sagas Wars ( Master Chief VS Samus )

Sweet, thank you so much. I knew Marina was familiar, but couldn't place her. The Mars People, though... they never actually appeared exactly like that, did they? I guess it's like Tron Bonne in MvC, with how the Gustaff was altered so you can actually see her. (Though why they changed the colors is beyond me...)

Would anyone be interested in a list of all the playable and support characters shown so far? (Plus other, incomplete lists of other character appearances.) I've done it already, but I wouldn't want to post it here without asking. ^^;

Ahruon has stated a few characters he was thinking about making playable:-Alundra (Alundra) (NOTE: Ended up a support character.)-Ark (Terranigma) (NOTE: Ended up a support character.)-Hero (Dragon Quest V)-Isaac (Golden Sun) (NOTE: Ended up a support character.)-Jessica (Dragon Quest VIII)http://mugenguild.com/forumx/index.php?topic=94894.msg837961#msg837961

Mai Shiranui was playable at one point, but ended up a support character.

Dedede and Whirlo were planned as playable characters at one point, but ended up a support character and a summoned character for Valkyrie, respectively.---"Welcome to Bururaji! This is Ragna the Bloodedge, Sugita Tomokazu! HARDCORE! HARDCORE!" - Sugita Tomokazu, BlazBlue Radiohttp://tinyurl.com/3qsgmg61) PLAYABLE CHARACTERS

Ahruon has stated a few characters he was thinking about making playable:-Alundra (Alundra) (NOTE: Ended up a support character.)-Ark (Terranigma) (NOTE: Ended up a support character.)-Hero (Dragon Quest V)-Isaac (Golden Sun) (NOTE: Ended up a support character.)-Jessica (Dragon Quest VIII)http://mugenguild.com/forumx/index.php?topic=94894.msg837961#msg837961

Mai Shiranui was playable at one point, but ended up a support character.

Dedede and Whirlo were planned as playable characters at one point, but ended up a support character and a summoned character for Valkyrie, respectively.---"Welcome to Bururaji! This is Ragna the Bloodedge, Sugita Tomokazu! HARDCORE! HARDCORE!" - Sugita Tomokazu, BlazBlue Radiohttp://tinyurl.com/3qsgmg6Report Abuse

continued...---"Welcome to Bururaji! This is Ragna the Bloodedge, Sugita Tomokazu! HARDCORE! HARDCORE!" - Sugita Tomokazu, BlazBlue Radiohttp://tinyurl.com/3qsgmg6NOTE: If an assist name is in italics, the official name hasn’t been shown yet, but it’s what the ability was called in the source game, which is thus most likely correct.

Re: Card Sagas Wars ( Master Chief VS Samus )

Ryu Hayabusa is in unknown status when he's playable. If I recall correctly you said "there already is a Ryu in our game" when people asked why you included Chun-Li as playable instead of Street Fighter Ryu.

The other inconsistecy is at the end when they posted about stage cameos. The stage where B.B. Hood and Zabel appear is from Capcom Fighting Jam.

With some proper formatting, you could add that list to the first post.

Since you're already here, I might as well satisfy my curiosity:How much disk space does CSW take?

I get the feeling that I'm gonna need a lot of bandwidth whenever it's released.

Re: Card Sagas Wars ( Master Chief VS Samus )

Yeah, that's me that posted that. I put Ryu Hayabusa under "unknown status" because we haven't even seen him in action; they could always have changed their mind, just like they did with Mai, Dedede, and Whirlo.

Re: Card Sagas Wars ( Master Chief VS Samus )

These special battles are still in a very early stage in development. We are planning to make them similar to the Smash Bros Boss Battles to give you an idea, every boss will have Super Armor and will follow a pattern of attacks. The Super Armor kind of works right now, but it will need a lot of fixing when we start working on these battles more deeply. The initial idea was to make 2 types of Boss Battles, one for simul and other for single player, but i'm not sure if that can be done, maybe we only put these battles in normal arcade, not sure. More info will come later.

Apparently, Simul mode support has been dropped with the introduction of Support Cards, but I may be wrong on that.

Boss Battles represent Red Cards and they appear after every 3 battles:

Abysswolf said:

My idea for the arcade battles is pretty simple and straightfoward; for example an arcade playthrough would contain 16 stages: