Comments on: Clicking Fast and Slowhttp://boxesandarrows.com/clicking-fast-and-slow/
Boxes and Arrows is devoted to the practice, innovation, and discussion of design; including graphic design, interaction design, information architecture and the design of business.Tue, 31 Mar 2015 13:04:36 +0000hourly1http://wordpress.org/?v=4.1.1By: Clicking Fast and Slow » Webartisan.bizhttp://boxesandarrows.com/clicking-fast-and-slow/#comment-427859
Tue, 05 Nov 2013 15:13:33 +0000http://boxesandarrows.com/?p=5629#comment-427859[…] Clicking Fast and Slow « Boxes and Arrows. […]
]]>By: VISUALSAUCE » Clicking Fast and Slowhttp://boxesandarrows.com/clicking-fast-and-slow/#comment-426955
Wed, 30 Oct 2013 23:01:15 +0000http://boxesandarrows.com/?p=5629#comment-426955[…] should read (if you haven’t already) Daniel Kahneman’s master work “Thinking Fast and Slow.”1 In it, he brings together a mass of findings from his own and others’ research into human […]
]]>By: Eric Olivehttp://boxesandarrows.com/clicking-fast-and-slow/#comment-426321
Sun, 27 Oct 2013 01:02:04 +0000http://boxesandarrows.com/?p=5629#comment-426321Dear Paul: Great article and a clever title. Your point about nudges to “encourage good information practice on the part of the user” is well taken.

Examples:
1. A colleague and I designed a complex UI for a manager-level view. To improve the quality of fast, heuristic cues, we added numbers to each tab in a series so Tab A (4), Tab B (8), etc… Innovative? No. But, in the context of this internal-facing app, one of a series of dramatic improvements to an app that was, originally, cumbersome at best. This feature and the manager view tested well.
2. As you know, the literature around bias refers to cognitive trip wires as one way to encourage people to slow down when conducting analysis and making decisions. I’ve often wondered about the UI equivalent of a trip-wire. Something I’d like to try, where appropriate, would be a humorous message or illustration that would show users what they need before delving into a complex web app (error prevention). Or, perhaps a humorous error message or some other creative way to draw attention to errors (error correction).