A Thanksgiving Kickstarter update from Harebrained Schemes LLC offers a hearty "thank you" to supporters of Shadowrun Returns, their upcoming tactical RPG revival (thanks nin). The post is a bit of a ramble, but it does contain a potential release window for the game, as they have decided their original goal of a January release is not realistic:

As we announced a few months ago, we’ve backed off our original delivery date of January 2013. It might’ve worked for the scope of the game we originally envisioned but as our ambitions (read that “features list”) grew, so did the time we needed to deliver! Plus, we made a big move from our original top down camera to an isometric point of view and that took serious R&D time. Right now, according to our estimates, we’re looking at May or June.

We’ve spent the majority of our time getting our game engine, art pipeline and base gameplay up and running and we’ve covered a lot of ground to get a lot of systems in place. Our engineering team has been crunching off and on for months to maximize the amount of time our designers will have to create our story.

I'm glad they are keeping on top of it. They've also decided to cut a social type feature too, the one about pulling friends characters in on your party. So I think they have a decent grasp on the project if they know this far in advance the features they can deliver in a reasonable time frame.