Best PriceGuarantee

We guarantee that our price is the lowest price you'll find anywhere online. And if you happen to find a better price online, and meet our Best Price Guarantee Terms & Conditions, we'll refund you the difference up to $500.

Overview

RealFlow 10.1Plus is an industry-standard, out-of-the-box fluid simulation software. Fast and easy to use, it is compatible with ALL major 3D platforms.
RealFlow 10.1 is compatible with all major 3D platforms: LightWave, CINEMA 4D Studio, 3ds Max, Maya and Houdini.

What can be done with RealFlow?

Medium-Large Scale

For large-scale simulations, such as floods or oceans with breaking waves, RealFlow 10.1's cutting-edge HyFLIP solver, Hybrido2, provides you
with endless possibilities.

Small-Medium Scale

Dyverso is a multiphysics solver that can be used to simulate a wide range of different type of materials, liquid, granular, rigid,
elastic, etc. All of them interacting with each other and using the most out of the modern GPUs.

Ocean Surfaces

RealWave is a powerful simulation toolset, ideal for simulating small to medium ocean surfaces quickly and effectively.

The RealFlow Pipeline

To save time, different iterations of the same scene, or secondary Hybrido elements, can be sent to calculate on your farm.

3. 3D Platform - FREE

Once complete, the simulation is exported (via free connectivity plugins) to the 3D platform.

What's New

RealFlow 10.1 introduces the new DYVERSO multiphysics solver, a highly-optimized CPU and GPU particles solver
where different types of materials are simulated within the same framework and are able to interact with each other. The HYBRIDO solver is also
better in terms of speed and memory. There are hundreds of issues fixed, improving the overall stability of the software, new features for a
better workflow, useful new daemons and more.

DYVERSO Multiphysics Solver

Granular Sand

Rigid

Elastic

Liquid

Granular Snow

Granular - Liquid interaction

Rigid - Liquid interaction

Viscous and viscoelastic

DYVERSO Speed Improvements

The DYVERSO solver architecture has been redesigned to get the most out of the modern GPUs and multi-core CPUs.

DAEMONS

Particle Skinner Daemaon The daemons' main purpose is to transfer particle motion and animation (as a whole particle system)
to geometry objects. In effect, particles function as bones for skinning the modified geometry.
Falloff Object Mode Objects can be used to fade a daemon's forces and control exactly how they should vanish.
K Volume Object Mode Any object can be used to remove particles that are inside.

HYBRIDO Improvements: RF2015 vs RF 10

2x Speed

Memory Footprint

Foam Creation

Workflow

Manage all your projects in a more visual and easier way. There is a new, totally revamped version of the Project Manager where
you can find your scenes quickly and have access to learning material at your finger tips.