This is the initial release for the OSDev Series Graphics 2 article which covers the interfaces between system software and video hardware. Topics include VGA firmware, introduction to VGA hardware programming, SuperVGA, VBE, and accessing display memory. This provides the basic framework for future graphics articles that will focus on graphics and rendering. The demos planned for release will be in C; multiple demos are planned that cover all major interfaces.

Thanks, I have been waiting for this for so long! I got to the part where all the "garbage" is on the screen, but I was put off by it, i didn't even try to see what it is about, thanks alot! This really helps me get on with it!