Basefount releases Miarmy 2.5

Automatic avoidance and agent scaling
New features in the update include the option to make crowd agents avoid one another automatically without the need to set up logic states; and the option to scale either entire agents or individual bones within the rig.

There are also new readymade physics systems to enable agents to react to gunfire, missiles and bombs; and the options for making agents follow 3D paths and for driving agents with particles have been improved.