A post on reddit by Timothee Besset reflects on his years at id Software, where he worked on programming projects and Linux ports until his departure a year ago (thanks Ant via LinuxGames). In discussing his departure he says id lost interest in the PC, and him leaving is not the reason for there not being a native Linux build of RAGE:

I wasn't able to allocate time to work on native Linux or OSX builds for idTech5 stuff in the last few years I spent there (basically after idTech4 Doom3/Quake4/ETQW). There were plenty of reasons that led to me leaving, but me staying wouldn't have changed much in that regard.

They simply lost interest towards the PC in general during the idTech5 cycle, and they don't have anyone there with Linux chops anymore. But Valve seems to be doing great at bringing AAA Linux stuff to the market now, and there's plenty of indies doing high quality stuff. So here's to the new generation :)

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Yeah you can and people do it all the time, both critically and in a consumer sense. If you can't compare them then you can't arrive at those conclusions. Rage is a good looking game, particularly for the consoles at its default framerate but that's about as worked up as I can get over the visuals.

The gunplay of RAGE is second to NONE. Best gunplay. Ever. The art style, is great. Lots of people love the art style.

Not the best gunplay. Ever

Good gunplay and that's probably its most enjoyable feature though.

In fact I wouldn't agree with most of what you said there but I'm pretty sure we've had this discussion before with similar results so *shrug*