Nothing personal, if you want to leave it's your call, I respect your choice and mostly I don't care, just a statement.

Yeah, I think the game has moved on past some of you. I wouldn't expect the game to conform to your niche. I'd find another that embraces what you want if I were you two (Lieris and Era). The game's *never again* going to do all the special things you want just for raiders.

(Not trying to be insulting. If you don't wish to come back, that's your prerogative. I just wouldn't expect the game to change to fit your wishes.)

I feel the reposts of my original post loses some of it's value when it gets reposted without the "I'm a pretty princess"-picture that came with it. >_>

Anyway, yeah, I understand that the game is headed in a more casual direction and that it's not likely to turn back - But I still don't understand why it's not possible to "love everyone equally", let the hardcores have some fun and not just pamper the average player. Anyone who's ever accomplished something in life knows that it hurts when your accomplishments get diminished in some manner. I'm fairly sure Usain Bolt would be quite pissed if the required running distance was nerfed with 30% down to 70 meters and everyone who completed the new distance at his old time or better got to call themselves world champions. Sure, he could just re-do it faster than the rest, but he'd still only get the same reward as the rest. What's the point of competition if there's no winner? What's the point of doing challenging things if there's no challenge? Then you're just doing things. Sheep do things. I don't to be a sheep, I want to be a pretty princess (see aforementioned picture) and accomplish things to the best of my ability.

I realise this discussion is as dead a horse as dead horses get, but a world that discourages competition is a world that'll get left behind. It's a concept that holds true in a simulated world as much as it does for the real world.

I don't expect the game to conform to my niche, I humbly beg it to not exclude my niche.

"Ask stupid questions. Growth is fuelled by desire and innocence. Assess the answer,not the question. Imagine learning throughout your life at the rate of an infant."

Era wrote:I don't expect the game to conform to my niche, I humbly beg it to not exclude my niche.

What is your niche? Challenge for challenge sake or challenge for greater reward? Sounds like it is greater reward, not sure that has been Blizzard's design goal since removing the attunement requirements for Tier 5 and 6.

We live in a society where people born on third base constantly try to steal second, yet we expect people born with two strikes against them to hit a homerun on the first pitch.

Don't the "Cutting Edge" achievements make up for the whole nerf-content-over-time thing, anyway? I mean, you do the content the hard way, you get an achievement that says and will always say you did it that way, and no one who raids nerfed content gets the same. Problem solved?

For me they go hand in hand. I love challenge in itself, but I also feel that rewards should be somewhat proportional to the challenge.That's a related frustration: Complete a big jumping puzzle in GW2; rewarded with junk items.

Anyway, I really didn't mean to bring this discussion up again; I honestly don't see it going anywhere productive.I have nothing against people who quit, people who didn't quit, or Blizzard for that matter. Each to their own!

EDIT: Yeah Kysen, that's a good addition.

"Ask stupid questions. Growth is fuelled by desire and innocence. Assess the answer,not the question. Imagine learning throughout your life at the rate of an infant."

Nothing personal, if you want to leave it's your call, I respect your choice and mostly I don't care, just a statement.

We'll see in a year's time if they can sustain those numbers.

It's not like I have deleted my character; if MOP turns out to be good I will buy it. I want the game to be good. Cataclysm wasn't so I am taking a step back to see if Blizzard can give the game the care and attention it deserves. If over the last year I had Abyssal Maw and War of the Ancients raids and a *proper* destruction of Theramore event to keep me busy then I would still be playing. I just can't muster up the enthusiasm, I don't want to playing just out of habit.

I don't care for the "casual vs hardcore" debate. Even when I was raiding I played less hours a week than most of the "casuals" on my friend list. It's a false dichotomy. I want to see Azeroth, the story, the major characters come to life in an MMO and have that feeling of adventure and of the unknown back again; not have all the new lore be in books and not shown in-game while Blizzard drag out a mediocre raid instance of recycled locations and models for 10 months.

Coming in a future patch, earning reputation is going to become much more fluid. Basically, once one of your characters has reached at least Revered reputation with a faction, all other characters on the same Battle.net account will then earn reputation with the same faction at twice the rate. Going one step further, and as an added bonus, your main character who reached Revered will also begin to earn double the reputation as he or she climbs to Exalted.

We live in a society where people born on third base constantly try to steal second, yet we expect people born with two strikes against them to hit a homerun on the first pitch.

Flex wrote:Coming in a future patch, earning reputation is going to become much more fluid. Basically, once one of your characters has reached at least Revered reputation with a faction, all other characters on the same Battle.net account will then earn reputation with the same faction at twice the rate. Going one step further, and as an added bonus, your main character who reached Revered will also begin to earn double the reputation as he or she climbs to Exalted.

KysenMurrin wrote:Don't the "Cutting Edge" achievements make up for the whole nerf-content-over-time thing, anyway? I mean, you do the content the hard way, you get an achievement that says and will always say you did it that way, and no one who raids nerfed content gets the same. Problem solved?

I don't care for such achievements and I have never been bothered about the concept of nerfs: I think they are a necessary thing and are a good thing for the game when done well. If Heroic is now something everybody gets shepherded through with monthly nerfs to everything that I don't like.

I remember back in TBC (I imagine it was the same in Vanilla) the whole raid being so excited at progressing further into an instance. Being able to see a new room, a new boss, even a new trash pack was reward enough. It felt like a shared adventure. It didn't matter if the world first was 6 months ago, it still felt fantastic.

Now you see everything there is to see on week 1 either on normal or LFR. Hard modes can be very challenging and that is enjoyable but the excitement, wonder and rushes of adrenaline are gone because killing the same boss but with an extra add/debuff and less margin of error really isn't very compelling content. I don't think a FOS suddenly changes that.

"I don't want my photograph taken and sent to our sister center. I don't want to answer personal questions, no matter how harmless, and have that sent to our sister center. I don't like the majority of people over there, and whether or not they know what I look like has no bearing on my job - especially since they're in CO and we're in AZ. Whether or not they know what my biggest accomplishment is, or what's on my iPod also has no bearing on my job. So no, I don't want to participate. Because frankly, it's stupid."

Fetzie wrote:The Defias Brotherhood is back, and this time they are acting as racketeers in Goldshire. Anybody wishing to dance for money must now pay them protection money or be charged triple the normal amount when repairing.

Brekkie:Tanks are like shitty DPS. And healers are like REALLY distracted DPSAmirya:Why yes, your penis is longer than his because you hit 30k dps in the first 10 seconds. But guess what? That raid boss has a dick bigger than your ego. Flex:I don't make mistakes. I execute carefully planned strategic group wipes.Levie:(in /g) It's weird, I have a collar and I dont know where I got it from, Worgen are kinky!Levie:Drunk Lev goes and does what he pleases just to annoy sober Lev.Sagara:You see, you need to *spread* the bun before you insert the hot dog.

had to clean after someone else's shit -- so fed up with work orders that if the pope himself were to come to me and ask me to plug the rj45 cable of his ip phone to a network drop in exchange for irrefutable proof of god's existance, I'd say no.

CrithtoCommunity ManagerEarning reputation with various factions has long been an important part to World of Warcraft and as time has gone on, we've made tweaks and changes to the system to make it more interesting and to give players access to unique items. For example, we recently hotfixed the game to apply a change to some reputation items which you can read about in our recently updated blog that allows players to purchase certain items much sooner. And we're not done!

Coming in a future patch, earning reputation is going to become much more fluid. Basically, once one of your characters has reached at least Revered reputation with a faction, all other characters on the same Battle.net account will then earn reputation with the same faction at twice the rate. Going one step further, and as an added bonus, your main character who reached Revered will also begin to earn double the reputation as he or she climbs to Exalted.

Here's a simplified break down:

Any single character earns Revered reputation with a factionAll other characters on the Battle.net account begin to earn double reputation for that one same factionThe Revered character earns double reputation as he or she works toward Exalted???Profit

Got Stone Guard down and used one of my elder coins and won the spirit helm. Was pretty hyped until I walked over to the corpse and saw the same helm also on the boss. Doh. At least I didn't have to use dkp for it I guess.

Edit: and for the sake of not double posting it's the third raid night of the expansion and I already want to stop raiding. And my guild wants to do 25s.. haha yeah right..

You can't replace someone who drops group or requeue when you're in a scenario. That's pretty damn lame. but I did duo it with a nice priest, i think we had a thing going, i'll look for his/her missed connection.

also 100 rep per daily makes me wanna cry deeply. everything about this in comparison to previous expansions feels draining.