Every patch release is one step closer to Sigma. New patch coming out in 4 days and there will be new locations, new Ubers, new items.I guess these things were planned for Sigma, but we surely cannot complain if they are implemented in current versions. Now every player has a chance to play it and see for himself if he likes these changes, I know some players who had mixed feelings about mxl 2017, but I understand devs are trying (hard) to build something new, their own vision of this mod and I'm going to give it a try even if I didn't enjoy latest patch like the ones before. Looks like last months were really busy for whole team and It's good too see progress. Keep up the good work!

thunderman wrote:Every patch release is one step closer to Sigma. New patch coming out in 4 days and there will be new locations, new Ubers, new items.I guess these things were planned for Sigma, but we surely cannot complain if they are implemented in current versions. Now every player has a chance to play it and see for himself if he likes these changes, I know some players who had mixed feelings about mxl 2017, but I understand devs are trying (hard) to build something new, their own vision of this mod and I'm going to give it a try even if I didn't enjoy latest patch like the ones before. Looks like last months were really busy for whole team and It's good too see progress. Keep up the good work!

interesting. do you (or anyone) know if current single player characters will be deleted when sigma is officially released? the incremental updates introducing new features are great, though i'm worried about the "official" release, as in, will there be changes dramatic enough that we can't even use single player characters anymore

thanks suchbalance. does that mean there's a 100% impossibility that any tool could be made to convert the basics of a character to make it compatible? just thinking of saving progress such as clvl and acts/wps completed, not items. for single player only. if so, i won't make a suggestion for it