I have Rebuilt the Kwandrivia Roleplay World, there are new national banner and a simplified layout that is easier to use and has less subforums. I have also skipped the Civil War Idea I had and just made the new layout with that in mind.

The Laurentia Empire has now split into two nations, the Anglia Empire and the United States of Laurentia.

Excelsior is all that remains of the Old Kingdom's lands. These remains were once kept locked up by the Gate Keeper Guardian, a great beast created by all 3 Order Members to protect and keep anyone, including themselves out of Excelsior. At the time of Ignatius's escape, it was killed, however, and now the lands of the dead are open to anyone brave enough to enter. Beware! Souls and spirits now wander freely here, unchained by their new ruler. Powers not of the spiritual sort will be diminished here, making anyone entering vulnerable.

Ubel Gegand is the capital city of Excelsior, it is the heart of the underworld and the place every killed person of Kwandrivia finds themselves in after death. Here they are forced to explore the tainted and torn landscape of a world supposedly forgotten. Ubel Gegand is ruled by the Nein Morgenroete, an organization once ran by the last living Tartarian, Ignatius Light. After Ignatius's defeat, the Soulmarcher Mirg seized control and began restoring order to the chaos brought on by the Tartarian's tyranny. The city's orange-red flames of torment have been extinguished and replaced by blue-green spirit-flames, flickering and casting cool shadows on the once tortured souls, now free to roam the lands of Excelsior.

Nein MorgenroeteThe farther into Ubel Gegand ones goes the deeper into a large pit they will find themselves. At the very bottom of this ice cold pit is the Nein Morgenroete. The Nein Morgenroete is the headquarters of the Nein Morgenroete Organization. This organization watches over the souls of the dead who are trapped in Excelsior. Here one can come to see the ruler of Excelsior, a Shrew, Mirg the Soulmarcher.

Ubel GegandUbel Gegand is the capital city of Excelsior, it is the heart of the underworld and the place every killed person of Kwandrivia finds themselves in after death. Here they are forced to explore the tainted and torn landscape of a world supposedly forgotten. Ubel Gegand is ruled by the Nein Morgenroete, an organization once ran by the last living Tartarian, Ignatius Light. After Ignatius's defeat, the Soulmarcher Mirg seized control and began restoring order to the chaos brought on by the Tartarian's tyranny. The city's orange-red flames of torment have been extinguished and replaced by blue-green spirit-flames, flickering and casting cool shadows on the once tortured souls, now free to roam the lands of Excelsior.

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Frosty CryptThe boarders of Ubel Gegand are made up of residences for the souls of the dead. Here, any deceased can make their home. The atmosphere is cool, even cold, with the ushering in of a new lord of the land, bent on extinguishing the fires of the old tyrannt, Ignatius.

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Hall of the Shadow ShrineHere once stood a burning cathedral, now turned to ashes. A new cathedral was built on the ruins, bathed in shadow. Inside these doors are pews and an alter covered in a black veil. The place is saturated with Soulforce and was remade to be the one place that souls could communicate with the land of the living. It also has a strange connection to a certain shrine in the Murkwood Keys, one that can only be taken advantage of by the Soulmarcher and those he gives passage.

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Soul AcademyA more newly created addition, a large school built into Ubel Gegand to house the Soul Academy. Here Soul Meisters and Soul Weapons are partnered and learn to combat as an effective team.

the Great GateEndless wars and fighting are what resulted in the creation of a massive barrier meant to hold such a thing inside of it. Before the fall of Ignatius, the only way through this barrier was through the Guardian, and that was suicide. Now all that remains is the colossal skeleton of the once great beast, the only maze set between the land of the living and the land of the dead. For those deciding to pass through, one can almost feel the breeze of the passing souls into Excelsior...and the chill as one descends into the depths...

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Holy Empire of TurmoilHundreds of years of war and suffering in once Holy Empire lead to it's own horrid demise. What was once a great nation now lies in ruins. At it's centre is the once formidable Supreme Mountain City.

Hellish PeaksOnce always burning and filled with dragons, these peaks now are covered with frost and snow and the dragons now skeletal liches of their past selves. Still one of the last places anyone would want to go, but not like they have much choice in the matter.

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Frostfire Springs Skii ResortWhat was once a beautiful hot spring resort, was quickly reduced to boiling pits of tar and magma, now frozen over in the wake of the new ruler. Its now a skii lodge!

Principality of HorrorsA once lush and green forest nation has been torn to shreds and overtaken by horrible souls. At it's heart lies the once ruling Cityscape

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Desert of the Eternal ValtraWhat was once a massive hot desert is now a cold and dark void. Floating and drifting through this void are the Valtra. The Valtra are the creatures of the void, they feast and grow with the Void and since the Void is always present the Valtra are always getting stronger.

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Utopia of ChaosOnes attempt at a utopia eventually turned into a mess of death and chaos. At it's heart lies the Deadly City of Styx.