(1 items) Adds 129 Stamina Recover
(2 items) When you take damage, you have a 6% chance to generate 15 Ultimate and increase your Physical and Spell Resistance by 6450 for 6 seconds. This effect can occur once every 6 seconds.

Chokethorn

Elden Hollow I

(1 items) Adds 129 Magica Recovery
(2 items) When you use a heal ability, you have a 15% chance to summon a strangler sapling that heals you or an ally for 19565 Health over 4 seconds. This effect can occur once every 10 seconds.

Engine Guardian

Darkshade Caverns II

(1 items) Adds 129 Health Recovery
(2 items) When you use an ability, you have a 10% chance to summon a dwemer automation to restore 1162 Health, Stamina, or Magicka every 0.5 seconds for 6.5 seconds.

Grothdarr

Vaults of Madness

(1 items) Adds 967 Max Magicka
(2 items) When you deal damage, you have a 10% chance to create lava pools that swirl around you, dealing 2000 Flame Damage to all enemies within 8 meters of you every 1 second for 5 seconds. This effect can occur once every 10 seconds.

Iceheart

Direfrost Keep

(1 items) Adds 688 Spell Critical
(2 items) When you deal Critical Damage, you have a 20% chance to gain a damage shield that absorbs 8600 damage for 6 seconds. While the damage shield holds, you deal 770 Cold Damage to all enemies within 5 meters of you every 1 second. This effect can occur once every 6 seconds.

Ilambris

Crypt of Hearts I

(1 items) Adds 967 Max Magicka
(2 items) When you deal Flame or Shock Damage, you have a 10% chance to summon a meteor shower of the damage type that deals 1300 Damage to all enemies within 4 meteres every 1 seconds for 5 seconds. Each effect can occur once every 8 seconds.

Infernal Guardian

City of Ash I

(1 items) Adds 967 Max Magicka
(2 items) When you use a damage shield ability, you have a 50% chance to lob 3 mortars over 2 seconds at the further enemy from you that each deal 5500 Flame Damage to all enemies within 5 meters of the blast area. This effect can occur once every 6 seconds.

Kra’gh

Fungal Grotto I

(1 items) Adds 1935 Physical Penetration
(2 items) When you deal damage, you have a 10% chance to spawn dreugh limbs that create shockwaves in front of you dealing 1300 Physical Damage every 0.4 seconds for 1.2 seconds. This effect can occur once every 3 seconds.

Lord Warden

Imperial City Prison (DLC)

(1 items) Adds 1935 Spell Resistance
(2 items) When you take damage, you have a 50% chance to summon a shadow orb for 10 seconds that increases the Physical and Spell Resistance of you and your allies whitin 5 meters by 3870. This effect can occur once every 10 seconds.

Maw of the Infernal

Banished Cells II

(1 items) Adds 1064 Max Health
(2 items) When you deal damage with a Light or Heavy Attack, you have a 10% chance to summon a fire breathing Daedroth for 15 seconds. The Daedra’s basic attacks deals 4257 Physical Damage. This effect can occur once every 15 seconds.

(1 items) Adds 129 Weapon and Spell Damage
(2 items) When you deal damage with 2 consecutive Light Attacks you trigger Overkill for 6 seconds, which increases your Weapon and Spell Damage by 516 but also increases the cost of your abilities by 33%.

Nerien’eth

Crypt of Hearts II

(1 items) Adds 1064 Max Health
(2 items) When you deal direct damage, you have a 10% chance to summon a Lich crystal that explodes after 3 seconds, dealing 7408 Magic Damage to all enemies within 4 meters. This effect can occur once every 3 seconds.

Nightflame

Elden Hollow II

(1 items) Adds 1064 Max Health
(2 items) When you heal a friendly target, you have a 3% chance to summon a totem for 6 seconds that heals you and your allies in area for 3483 Health every 1 second. This effect can occur once every 6 seconds.

Pirate Skeleton

Blackheart Haven

(1 items) Adds 1935 Physical Resistance
(1 items) Adds 1935 Spell Resistance
(2 items) When you take damage, you have a 6% chance to transform into a skeleton and gain Major Protection and Minor Defile for 12 seconds, reducing your damage taken by 30% but reducing your healing received by 15%. This effect can occur once every 15 seconds.

Scourge Harverster

Wayrest Sewers II

(1 items) Adds 1064 Max Health
(2 items) When you take damage, you have a 6% chance to create a beam that steals 5805 Health over 4 seconds from the attacker. The beam breaks from enemy moves further than 8 meters away. While the beam holds gain 30% increased healing received. This effect can occur once every 6 seconds.

Selene

Selene’s Web

(1 items) Adds 967 Max Stamina
(2 items) When you deal direct melee damage, you have a 15% chance to call on a primal spirit that mauls the closest enemy in front of you for 12000 Physical Damage. This effect can occur once every 4 seconds.

Sellistrix

Arx Corinium

(1 items) Adds 967 Max Stamina
(2 items) When you deal damage, you have a 10% chance to create an earthquake under the enemy that errupts after 2 seconds, dealing 3870 Physical Damage to all enemies within 4 meters and stunning them for 3 seconds. This effect can occur once every 5 seconds.

Sentinel of Rkugamz

Darkshade Caverns I

(1 items) Adds 2% Healing Done
(2 items) When you heal a friendly target, you have a 10% chance to summon a dwemer spider that heals for 1049 Health and restores 524 Stamina to you and your allies within 5 meters every 1 second for 8 seconds. This effect can occur once every 8 seconds.

Shadowrend

Banished Cells I

(1 items) Adds 129 Magica Recovery
(2 items) When you deal damage, you have a 5% chance to summon a shadowy Clanfear for 15 seconds. The Clanfear’s basic attack deals 3440 Physical Damage and apply Minor Maim to any enemy hit for 3 seconds, reducing their damage done by 15%. This effect can occur once every 15 seconds.

(1 items) Adds 1064 Max Health
(2 items) When you deal damage with a fully-charged Heavy Attack, you create a web for 10 seconds that deals 1044 Poison Damage every 1 second and reduces the Movement Speed of enemies within by 50%. This effect can occur once every 10 seconds.

Stormfist

Tempest Island

(1 items) Adds 129 Stamina Recovery
(2 items) When you deal damage, you have a 10% chance to create a thunderfist to crush the enemy, dealing 1500 Shock Damage every 1 second for 3 seconds to all enemies within 4 meters and a final 8000 Physical Damage when the fist closes. This effect can occur once every 8 seconds.

Swarm Mother

Spindleclutch I

(1 items) Adds 129 Stamina Recovery
(2 items) When you block an attack from an enemy that is further than 5 meters from you, you spin strands of spider silk to pull the enemy to you. This effect can occur once every 2 seconds.

Tremorscale

Volenfell

(1 items) Adds 967 Max Stamina
(2 items) When you taunt an enemy, you have a 50% chance to cause a duneripper to burst from the ground beneath them, dealing 6500 Physical Damage to all enemies within 4 meters and reducing their Movement Speed by 70% for 8 seconds. This effect can occur once every 4 seconds.

Troll King

Blessed Crucible

(1 items) Adds 2% Healing Done
(2 items) When you heal a friendly target, if they are still below 60% Health, their Health Recovery is increased by 1548 for 10 seconds.

Valkyn Skoria

City of Ash II

(1 items) Adds 1064 Max Health
(2 items) When you deal damage with a damage over time effect, you have an 8% chance to summon a meteor that deals 9000 Flame Damage to target and 4000 Flame Damage all other enemies within 5 meters. This effect can occur once every 5 seconds.

Velidreth

Cradle of Shadows (DLC)

(1 items) Adds 129 Weapon Damage
(2 items) When you deal damage, you have a 20% chance to spawn 3 disease spores in front of you that deal 10320 Disease Damage to the first enemy hit. This effect can occur once every 9 seconds.