Hi. I have a Lua entity with the visual type set to "sprite", using a transparent png texture. Semi-transparent pixels don't seem to work for some reason, and I get either fully opaque or fully invisible areas. Can this be fixed?

sfan5, I'm not accusing anybody about anything and let bygones be bygones. I just wanted to note that meow.minetest.net sent me some packets("some" is actually an understatement), and now it doesn't. I look forward to us playing some day, and I'll get to know you better I guess.