I'm using Linux Mint (ubuntu) 9.04 and the sound was coming out with small 'pop' about every 5 seconds after I installed. In the main Aquaria root, I found that renaming the *.so files to, for example, *.so-OLD solved the issue and the game's been running smooth as silk.

Thanks for this Alec!! Though I have to say I didn't buy the two copies I said I would....I bought three (one as a gift).

Woot! - got mine in the mail yesterday Can't listen to it yet tho. I'm saving it as a stocking stuffer for my daughter. Hopefully Icculus will be able to finish the port so I can include something else with it too

Oh wow! I was looking up Ryan Gordon in conjunction with the UT3 port he's doing and came across this!!! Awesome!

As I said in the beginning (once their was a Linux port) two copies sold here (at least). My daughter and myself have been chomping at the bit for this (And she just said "Awesome!!" too when I told her).

I haven't bugged Alec about this for awhile, but honestly, why not negotiate with someone to do a port? Apart from a small amount of time to negotiate, you really don't have to do anything. The Linux community would jump at the chance to beta test a Linux version of Aquaria. Look at World Of Goo - the moment that was playable, we got on, worked with the porter and the Linux version of WoG came out just fine (just like the win version - he even did the things we didn't like just to make it exactly the same )

So really, Linux users gain a port of a frickin' great game and you gain some profit on every unit sold (still got my money ready for 2+ copies here).

All that being said, I'm sorry to hear your last six months haven't been good for you in the life department. Hopefully things are looking up for you or will soon.

It works very fine and flawless with Ubuntu Hardy and the latest version of Wine.

And it worked fine with the old version of Aquaria and with a previous version of Wine.Chances that it will stop working are negligibly small. I have more the feeling that it is defiance why you aren't buying it (means: If Bit Blot isn't releasing it for my OS, then I'm not buying it even if it runs without the need of a special port).

You're feeling is close but not quite correct - try "If Bit Blot isn't releasing it where they'll support it, then I'm not buying it." Sorry, it's as simple as that. Alec says it's not worth his time or energy to build a linux specfic version or to support the windows version under wine - thats *OK*. It's his decision. It appears final. He did a great job with this game (from what I saw in the demo) and maybe in the future, he'll come up with other stuff. Hopefully, at that point, the market will be such that a linux port (or a supported port) will make sense to him - linux could use more games like his.

From what I've heard, Aquaria (all versions) works excellently in Wine.

That's not the point tho - It may work flawlessly now and forever. But - what if it doesn't? Then I've spent X amount of money for a game I can't play. If they won't do a linux port or officially support it under wine, then there's no reason to buy it if it could break (with a new version of wine or new version of the game itself) and the seller won't do anything about it.

Heck, I'd be happy with a version for linux that used a wine wrapper like Google's Picasa. That way the game and the version of wine being used are under the control of Alec - easier to support for him without the headache of the user changing the wine version.