Wednesday, 8 May 2013

Smooth bind edit weights

This was one very long tutorial and only on my third visit to complete it (yep it took me three separate sessions) did I finally start to get ito the swing of altering the weights of the points. ﻿I'm quite pleased with the fiished item.

Mirrorred Blend Shapes

This blend shapes tutorial was a good one. Fairly quick and easy to understand I feel I have got the gist of how to create and mirror them properly. I was however mildly amused at how the face of this character slightly resembled Sheldon Cooper from 'Big Bang Theory' when I over rotated the jaw at one stage. (See below)

Sculpt Deformers

I find it interesting that in order to create the muscles contracting and relaaxing natural to human motion, we essentially have to implant a 'blow-up' NURB deformer into a 3D model. With a little keying the result can be seen below.

No comments:

Post a Comment

About Me

My name is Emily. I am a CG Artist and Animator with a degree in Computer Animation Arts. I love storytelling and exaggerated art styles. And enjoy all manner of animation. I'm often inspired by my own experiences of entertainment. I like to create. And I endeavour to create work others can enjoy and feel- whether it be stories, animation or a piece of artwork.