"Mobile Device"

Your finished artwork may end up being viewed on-screen, printed on a 4-color press, or viewed on a mobile device. Learn how to set up color settings in Illustrator to match the color capabilities of the final destination for best results. Author Andy Anderson explores some techniques that will help you design your artwork with the end in mind. Learn more from the complete Adobe Illustrator CC course at Infiniteskills.com.

Adobe Creative Cloud provides all the tools you need to go from script to screen and beyond to create your greatest work. It gives you the very latest versions of the tools and services you love, coupled with more efficient ways to collaborate with your peers and share your work with the creative community. In this video, Adobe Evangelist Jason Levine showcases many of the tools, including Adobe Premiere Pro CC, After Effects CC, SpeedGrade CC, Prelude CC, Story CC Plus, and Adobe Audition CC. You can now access Creative Cloud from the web, from the applications you love, from your desktop, or even from your mobile device.

In this video, I'll guide you through using our New Adobe Premiere Pro CC and Encore CS6 to burn Bluray and DVD disc in a few easy steps. I'll also give you some quick tips on making videos with interactive poster frames and chapter markers for iPad, iPhone, AppleTV and other mobile devices.

Get an overview of Adobe Edge Inspect, a tool for web professionals to simplify testing and debugging HTML, CSS, and JavaScript content across mobile devices. Presented by Justin Seeley. Learn more from full courses at Lynda.com.

Learn how to build unique tablet and smartphone versions of your desktop site. With Adobe Muse, you can create distinctive and relevant experiences whether the site is viewed on a large monitor while sitting at a desk or on a small screen while on the go. Adobe Muse Group Product Manager Dani Beaumont will show you how to:• Define unique site plans and master pages for tablet and smartphone layouts• Design the content and style for each experience• Link phone numbers to automatically dial when tapped, and email addresses to open an email client with the "To" address already filled in• Work with touch-enabled Adobe Muse widgets in mobile layouts so that site menu navigation, slide shows, forms, and more will work automatically, with the touch of a finger

Learn how to create amazing HTML5 apps for mobile devices — always focusing on the best performance possible — using debugging and inspection tools. You'll see how to package applications for BlackBerry 10 devices and how to set up your environment to get live reloads on your mobile devices. Open source JavaScript libraries for our UI will be used, and we'll go through some of the important ins and outs of mobile development using HTML5.

Explore the exciting possibility of making a multiplayer game for multiple devices using the same codebase while maintaining desktop-like game quality. The session will be taught by two experts from Frima Studio: Jean-Philippe Doiron, principal architect R&D, and Luc Beaulieu, CTO.Join us to learn about:• The use of Stage3D across web and mobile deployments (with Adobe AIR)• The challenges encountered when attempting to maintain high-performance specifications on mobile devices • The required production pipeline and guidelines for deploying and debugging on iOS and Android • An overview of the deployment process, from start to finish• Techniques used to go from low fps for static scenes to 30+ fps for full gaming, like batching, change in render target, overdraw, native extensions, and FlasCC

Get maximum creative impact from all the tools in your Creative Cloud by discovering the ease and power of its video solutions. Tools like Adobe® Premiere® Pro and Adobe® After Effects® allow you to create simple text animations in five minutes, and using Adobe® Audition to clean up audio or remove sounds. Take Photoshop or Adobe® Illustrator® further by seeing how to easily animate in After Effects — if you've used Puppet Warp in Photoshop, learn how to animate it! Expand your output potential by learning the right way to produce video for tablets and mobile devices.

Websites, mobile devices, apps. Multiple platforms, adaptive layout, HTML5. Web development is transforming. See how Creative Cloud delivers on our mission to move the web forward and give web designers and developers the best tools and services in the world. This session will cover the new CSS tools in Photoshop, as well as showcase the new Edge Tools and Services platform — a comprehensive set of the tools and services needed by web designers and developers throughout the creative process.

See how easy it is to publish to HTML5 multiscreen from FrameMaker 11 via RoboHelp 10, in Tech Comm Suite 4, using the DEFAULT PROJECT that is supplied within FrameMaker. Stunning results in just a few mouse clicks.

Editing Images with Natural Language:
Photo editing can be a challenging task, and it becomes even more difficult on the small, portable screens of mobile devices that are now frequently used to capture and edit images. To address this problem we present PixelTone, a multimodal photo editing interface that combines speech and direct manipulation. We observe existing image editing practices and derive a set of principles that guide our design. In particular, we use natural language for expressing desired changes to an image, and sketching to localize these changes to specific regions. To support the language commonly used in photoediting we develop a customized natural language interpreter that maps user phrases to specific image processing operations. Finally, we perform a user study that evaluates and demonstrates the effectiveness of our interface.

In this video Evangelist Paul Trani takes you through a new tool Adobe is working on called Reflow. Reflow allows designers to create and style layouts and then make that same layout responsive, allowing it to work across desktop, tablet and mobile devices. Download Adobe Edge Reflow Preview from the Creative Cloud today and give us your feedback through the Adobe Forums or on Twitter: @Reflow @PaulTrani

The Oklahoma Sooner football team converted its print Gameday program to an iPad and iPhone app using Adobe Digital Publishing Suite. The app heightens the reading experience through video and audio recordings of past games and extended stats and information on each player. The Sooners are leaders in re-imagining a print product on an interactive mobile device.

Mike Nann, Director of Marketing & Communications at Digital Rapids, talks about the changing marketplace for digital video content on desktops and devices and how Adobe's vision for the future is addressing broadcasters' needs.

The new Content Simulator allows you to effectively simulate how your Flash content is going to behave on a mobile device. This video demonstrates simulation of events specific to mobile, such as touch and drag, geolocation, and reacting to the accelerometer.

Kyle Lambert is a fine artist based in the UK and was formally trained as an oil painter. He currently freelances and specializes in painting, illustration and animation. Used to the tactile nature of oil and canvas, Kyle naturally gravitated to the iPad to create digitally. Lambert is becoming well known for his striking character portraits and was the first artist to create photo-realistic work using Adobe Ideas: http://bit.ly/oHhjuy. In this video, learn about Lambert's approach to working and get inspired as you watch how he creates using Adobe Ideas – zooming all the way in to get fine detail and zooming all the way out to see the image.

Artist and Creative Director, Brian Yap, pushes the boundaries by being among the first to implement Touch app technology to design in a new way. Yap is able to achieve his pen and ink inspired look uncompromised with Adobe Ideas and saves the several steps of sketching, scanning and inking. Adobe Ideas has made his iPad his newest design tool. Although he designs in a cutting edge digital way with the iPad, the work that he creates can be printed in a very traditional method. He enjoys the freedom of working away from his desktop and he sees this as just the beginning of the changes to the way artists work. Check out Brian's Behance page: behance.net/brianyap

Find out how to use Adobe Fireworks to create mobile designs that can be easily turned into CSS code (pasted into Adobe Dreamweaver) and export bitmap images optimized for mobile devices. This session will also reveal how to slice designs and export foreground and background images from Fireworks, use the Fireworks slice-naming feature to create assets with filenames that match your mobile framework, and create PNG-8 images with alpha transparency for reduced mobile bandwidth.

Creating content for both web and mobile devices that provides an engaging experience both online and offline can be a challenge. In this session you'll learn how to create native mobile applications based on Adobe's Web Experience Management (WEM) Solution's Content Sync Framework allowing you to quickly deploy existing content to your mobile clients.

Take a deep dive with us into the architecture behind a successful mobile video deployment, highlighting how the rapid growth of smartphones and tablets is unlocking new opportunities for companies to reach millions of of users. This session will cover the Flex mobile framework, encoding, the video player architecture, monetization, authentication, delivery, protection, and tracking. It will provide best practices to optimize for different hardware platforms, screen sizes, and network conditions with a single codebase and provide an outlook for future trends and technologies.

Learn the different ways you can create engaging publications or documents for tablet and mobile devices with Adobe InDesign CS 5.5. Rufus Deuchler, senior worldwide Adobe evangelist, will demonstrate how you can publish your InDesign content that integrates interactivity, video, and sound to tablet devices, either as an EPUB eBook or as a .folio file via Adobe Digital Publishing Suite. This session will show you the alternatives available if you are interested in creating electronic publications with InDesign and the benefits and limitations of each.

See how the nine brands managed by Starwood Hotels and Resorts, including W Hotels, Westin, Le Meridien, Sheraton, and St. Regis, use Adobe's design tools to redefine digital branding. Join us for an informative session, and be prepared to rethink how you build your brand on the web, mobile devices, and beyond.

Learn how to create interactive panoramas for iPads and other mobile devices using the Digital Publishing Suite features in InDesign. Step through the entire process, from creating the source files to using the Overlay Creator panel.

In this video, Duane Nickull explores microphone access in Adobe mobile applications built with Flash Builder 4.5. He creates a simple recording app to run on mobile devices and shares the source code.

Mobile devices are unlike laptop computers in that you interact with the content using touchpoints. In this video, Paul Trani creates a simple drawing application using ActionScript in Flash Professional.

An accelerometer allows the content on a mobile device to change based on the physical positioning of the device. Developer Evangelist Paul Trani shows how this function works using Flash Professional.

Join Platform Evangelist Bhakti Pingale as she walks you through debugging a Flex application on a mobile device over a USB connection. While this walkthrough uses a Samsung Galaxy Tab, the workflow is applicable for any mobile device running Android.

Mobile devices can have a hard time processing complex vector graphics. With Flash Professional CS5.5 you now have the ability to export complex vector graphics as an easier-to-process bitmap while still retaining the graphic in vector format in Flash Pro. Paul Trani takes you through this process and shows you how to cache vector graphics as bitmap images.

Explore all of the new workflows for creating for the web and mobile devices. See how Creative Suite Web Premium 5.5 allow you to create and deliver standards-based websites apps and immersive digital experiences across desktops, smartphones, tablets, and televisions. Author content with HTML5, CSS3, and the JQuery mobile framework; target multiple platforms including Android™ operating systems, iOS, Blackberry RIM and Adobe AIR.

Join Remon Tjissen and Tim Kukulski, lead designer and lead computer scientist in Adobe XD, as they share their experiences designing and building multitouch creative applications for desktop and mobile devices. Through innovative demonstrations of new drawing methods and UI controls specifically designed for multitouch control, they will show why designers and developers should move past predefined ""gestures"" to deliver immersive experiences. The natural mapping provided by multitouch direct manipulation draws the user in with a high level of engagement and low cognitive load.

Learn how to set up mobile devices as controllers with Adobe AIR, explore issues you might run into, and discover how to best design desktop applications to interface with one or more devices. When you think beyond the desktop, you are not limited to simply building mobile versions of an application, but rather can take advantage of powerful features like multitouch, geolocation, and accelerometer information. This allows you to add a whole new level of interactivity in scenarios ranging from productivity tools to games to eLearning environments.

Learn how the next version of the Flex SDK will enable developers to easily create applications for the desktop and mobile devices. This session will show you how you can use the new mobile features in the SDK together with familiar Flex concepts to build mobile applications. You will learn about the new mobile-specific components and capabilities being added to the Flex SDK, as well as learn tips for optimizing both the design and performance of your application as it works across different devices.

Get a primer on what it takes to design, develop, and deploy a web app for mobile devices. Join Paul Dorian and Jorge Taylor as they share what they learned from their designer-developer collaboration on a recent mobile web app project. They'll take you through their workflow, highlighting the unexpected discoveries, key challenges, and lessons learned along the way. If you're a web designer or developer interested in migrating your skills to the mobile world but you're not quite sure how to get started, then this session is for you.

Learn everything you need to know to optimize your video experience for mobile devices that support Adobe Flash Player 10.1, including encoding and performance best practices, player optimization, delivery techniques, content protection, interactivity, ad integration, and much more. We'll also provide an introduction to Open Source Media Framework and how to use it for mobile platforms.

Learn how to take advantage of the most interesting features of smartphones with Adobe AIR. This session will cover brand-new APIs for accessing the camera, GPS, and accelerometer on mobile devices. You'll walk away with sample code and great examples that will make it easy to add device-specific capabilities to your AIR applications.

Over the past year many sites that previously used Adobe Flash Player compatible content — especially video — have transitioned to formats that "Flash un-ready" devices can handle. Join a panel of content producers from entertainment, education, and editorial industries as they explain why HTML5, H.264, and native apps for mobile devices do not replace their Flash Player compatible content for mobile.

Join Adobe Platform Evangelist Renaun Erickson to learn how to develop, optimize, and deploy an Adobe AIR game on the Android mobile platform. Get the lowdown on using features like gestures, touch, bitmap transformations, and peer-to-peer networking to take your game to the next level on mobile devices. Sample code will be available to participants after the session.

Learn about all the new features and workflows in Flash Professional CS5, including a new text engine, the code snippets panel, XML-based FLA's, Adobe Flash Builder integration, Spring for Bones, video improvements, deco drawing tools, and the ability to publish mobile devices.

Explore the most current optimization strategies for graphics in Adobe Flash Player and ActionScript 3.0, including their effects on both Adobe AIR content and existing web content. You'll walk away with an understanding of not only how to implement these best practices, but also why they are required for improved performance. From bitmap vs. vector to vector vs. array, this session has you covered.

Learn how you can enable terabit-scale audiences for live and on-demand video delivery by leveraging the Akamai HD Network for Flash, powered by Akamai's globally deployed HTTP EdgePlatform. The Akamai HD Network for Flash offers HTTP-based multibitrate delivery, live DVR, fast startup, and reduced rebuffering to increase audience scale and engagement time. Learn best practices for how to encode and prepare your content for multibitrate delivery to desktops and mobile devices, and how to build a video player based on open source frameworks such as OSMF that can take advantage of the Akamai HD Network for Flash.

In the final installment of this series, Adobe Worldwide Evangelist Jason Levine takes you through the process of exporting/rendering your DSLR video/stills creations using the 64-bit Adobe Media Encoder. He'll talk about some of the most common formats for going to mobile devices, iPods, blu-ray discs as well as common formats for Web delivery. You'll learn about background rendering and the ability to 'queue' multiple versions of your video edits. Also featured: using *presets* in the Media Encoder for your favorite destinations (like YouTube, Vimeo, HDTV, etc)

At BlackBerry Developer Day, Serge Jespers unveils new workflows for using Adobe Creative Suite tools with RIM and Adobe development environments, and demos how to build Flash-based applications for BlackBerry devices.

This popular mobile device-based video game provides an enhanced user experience, with greater interactivity and access through a variety of platforms. The game was created with Adobe Device Central CS4, Dreamweaver CS3, Flash CS4 Professional, Flash Lite, and Photoshop CS3 Extended.

Come behind the scenes for an inside look at how some of today's biggest entertainment brands use Flash CS4 to tell--and sell--their stories. Learn how The Visionaire Group took advantage of advanced design tools for Universal's The Fast & The Furious 4.

Learn what's possible with GPU acceleration in the next version of Flash Player. NVIDIA and Adobe collaborated to develop GPU acceleration that enables Flash Player to run fluidly on battery-powered mobile devices that are changing the face of computing.

Creating effective and captivating icons enables users to identify your brand and find your application. In this tutorial we'll review best practices and tips for creating icons for various mobile devices.

Join Mording Golding as he shows us how to use Flash CS4 Professional, Photoshop CS4, Illustrator CS4, After Effects CS4, and Adobe Device Central CS4 to create, test, and optimize content for mobile devices such as cell phones and PDAs.

Join Matt Snow, Ali Ivmark and John Simpson show some examples of rich, connected applications being developed for
multiple screens and share our thoughts on how these experiences can scale from a mobile device to a personal computer to a TV.

Join Mads Djurhuus as he shows us how mobile communications agency Little Big Ideas has successfully extended its business from the web to mobile devices. Take away new ideas on using mobile experiences to improve your business.

Take your design assets and format them for use in mobile devices. You'll learn how to use device profiles to test and preview your designs, and how to use Adobe Device Central as a starting point for creating new projects.