Board Game Development, Seen From Every Angle

I’ve written a lot about board games over the last few years. So much so that you may have trouble finding the article you’re looking for!

For your reading pleasure, I’ve created compilations of articles about board game development around nearly any subject you can think of. This will help you to approach board game development from any angle. Whether you’re designing or marketing, creating for pleasure or money, I’ve got an article for you.

Enjoy!

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To many an artistic spirit, marketing and promotion feels really unusual. Indeed, it feels sleazy and amoral. It feels like you’re annoying people with messages they don’t care about. But marketing doesn’t have to be based on bothering people. In fact, it works better if you don’t!

You’ve finished the game! Now it’s time to raise funds and then eventually fulfill a board game Kickstarter!

Not so fast…creating a board game is only half the battle. Now you have to get people to buy it, have someone manufacture it, and then ship it to hundreds or thousands of different people. No pressure!

Board game publishers have to make a lot of difficult decisions. With limited resources, deciding which games to publish and which ones to abandon is vital. Publishers that aren’t picky don’t last long.

It doesn’t stop there, though. Board game publishers have to respect the feelings of game developers who pour their heart and soul into their games. They have to predict the unruly tabletop gaming news cycle and determine which way the market will go.

Inspiration keeps us going when times are hard. Taking a moment to appreciate the true extent of our potential is important to do sometimes. We are often much more capable than we believe ourselves to be.

Feeling down and out? Need someone to cheer you on? Check out these articles to put some wind back in your sails!