Characters / Drowtales Val Nalsarkoth

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Nal'sarkoth clan symbol

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The Clan as a whole

Background Information:

The Nal'sarkoth are originally from another underground city called Mimaneid, which is why they appear somewhat darker than standard Chelians, as well as seeming to have shorter ears than other drow. In some ways a rival to the Val'Illhar'dro as both clans hold a monopoly on trade, but they also work together for their mutual benefit and are on friendly terms with each other. It also helps that their trade links are mutually co-operative, the Illhar'dro mostly focus on underworld contacts and expansion, whereas the Nal'Sarkoth specialise in overworld trade and settlements as explained by the writers in the Nal'Sarkoth clan podcast.

Animal Motifs: Their clan mount appears to be some type of yak◊ called a Haledri.

Bodyguard Betrayal: According to the Daydream story set in Mimaneid, the Nal'sarkoth were originally allied with the Kashyra, a clan they had hired to do mercenary and security work for them, but this became an example of Mistreatment-Induced Betrayal since the Kashyra didn't feel appreciated by the Nal'sarkoth, so they were eventually overthrown, the original leader killed and only Rel'lumia and a few others escaping to Chel.

Contest Winner Cameo: A variation, in that they were created by two fans as part of a contest and then added to the series' official canon, and as a fairly major player in Chel's political scene, too.

Everyone Went to School Together: It's not canon that the two clans would recognize each other, but it has now been confirmed that the Jaal'darya also once lived in Mimaneid.

Green Thumb: The clan's hat, since they're among the only people in Chel who know how to work with plants, have affinities for wood and have major ties to the surface, and because green dye is expensive and hard to get they use it as their clan's color.

Hufflepuff House: So far they've played this role in the main story, but they're very important in the Path To Power and Relic Hunters games.

Intrepid Merchant: Like the Illhar'dro they have many ties to the surface and trade is their main source of income.

Noble Fugitive: The entire clan became this after having to flee their home city of Mimaneid before they settled in Chel.

Odd Couple: Their house is made up of various races not just drow. This is due to a need to bulk up their numbers and the fact that their trading covers a vast network area. Some dwarves and even halmes head minor sub-houses but when entering Chel are almost always accompanied by a drow.

Properly Paranoid: They designed their home in Chel so that an attack like the one that drove them out of Mimaneid couldn't happen again, and they actively cultivate positive relationships with other clans to avoid the jealousy and discontent that caused it.

Death by Irony: She was theoretically the best protected when Kharla'ggen was ordered to kill all the clan leaders, since her goblin bodyguards were immune to Kharla's People Puppets power. And yet, she was the only great clan leader to be killed during the event since said guards took advantage of it to betray her instead.

Ini'riia Val'Nal'sarkoth*note Created by Shadow-otm

Rel'lumia's eldest daughter and heir. She knows Kel'noz from many years ago, appearing in early chapters chronicling Ariel starting Orthobbae. She later attends the Council Dome meeting in Chapter 16, as a Nal'sarkoth representative. Her most recent appearance is in Chapter 38, when she is caught up in the Vloz attack on North Cliff. Her concept art can be found here.

Beauty Is Never Tarnished: Notably averted during chapter 38. Her hair is very frizzy, likely from the heat, and she seems to have a burn on her right cheek. Amusingly, her white dress seems to be spotless, meaning it got off better than she did.

Side-Story Bonus Art: She has also appeared in a Daydream story chronicling Mel'arnach's own years at Orthobbae.

Simple Staff: Carries a staff around with her. This is said by Word of God to be seen as redundant in Chel and Nuqrah'shareh, but this might be a remnant of her roots back in Mimaneid; said to be a very traditional minded city which still considers duels to be a appropriate way of determining strength.

Woman in White: In Chapter 38 she wears a pure white dress that somehow manages to escape damage.

Gailen Val'Nal'sarkoth

Ini'riia's youngest son, and a classmate of Ariel's. He is put in the spotlight in the maybe canon contest story Disharmony. The first time we see him since Ariel was at school is in Chapter 39 where he is waiting for Shinae to give birth.

The Bus Came Back: After disappearing from the story after Ariel leaves Orthorrbae, he reappears in Chapter 39, waiting for Shinae to give birth. He then fades away from the story again, before re-reappearing in Chapter 51, having apparently been looking for Shinae this entire time.

A young Nal'sarkoth present at Snadhya's gathering Felde, first seen in Chapter 44. His unseen mother has raised him to be a mate to Nidraa'chal supporters. Due to his young age, he is shy and retiring... but due to the nature of the role he was raised to play, he is not hesitant about making suggestions to potential mates. His concept art can be found here◊.

Abusive Parents: His mother is definitely this, having kept him starved and maltreated just because she only values him as breeding stock for Nidraa'chal females.

Shy Green Haired Boy: His mother is suggested to be a member of the Nal'Sarkoth, but has not been named yet in the comics. He even has to be escorted around the gathering at Felde by Ash'mita as otherwise he would be approaching any available female on the off-chance of them being Nidraa'chal.

Kane'ohe*note Created by Dalvyserran

An Ys council member and Nal'sarkoth representative. She is also a Nidraa'chal agent. She appears in Chapter 45, informing the Tur'geis' squad that they are no longer welcome in Ys. Her concept art can be found here◊.

Deep Cover Agent: She is ostensibly represents her colony and Nal'sarkoth interests, but she has been a Nidraa'chal agent for decades.

Viri'sylvia*note Created by Vergil

An ambitious and ruthless Nal'sarkoth envoy and merchant. She becomes a powerful Nal'sarkoth faction leader after the death of Illharess Rel'lumia. Debuted in Chapter 50. Her concept art can be found here◊.

Betrayal Insurance: Despite being a supporter of Snadhya'rune, she is fully aware that the eldest Sharen daughter will eventually betray her. Because of this, Viri'sylvia keeps Nishi'kanta as a guest and prisoner in secret until she can trade her to Snad in return for favors.

Jerkass Has a Point: She makes a point in that while most of the nobility have been fighting a costly civil war, the commoners have been suffering from disease, hunger and poverty as a result of said war.

Pragmatic Villainy: Her alliance with Snadhya'rune is purely for practical reasons. Snad controls a good deal of the trade among the drowolath settlements so Viri'sylvia considers an alliance with her to be both logical and profitable.

Slasher Smile: As seen in her concept art, she's capable of pulling off a rather sinister one.

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