Was it the rise of Kickstarter as a feasible way to fund major (and minor) game development? The sale of online streaming service Gaikai to Sony? The launch of the Wii U and the stumbling of the PS Vita?

Personally, I consider the recently concluded (but still on-going) Double Fine Amnesia Fortnight 4, combined with the company’s Kickstarter effort earlier this year, to be one of the most important happenings this year. Why?

The opening up of the game development process to regular gamers has been extraordinarily important to give us all a peek into the creation of games – including the good and the bad parts of it – to help everyone understand what goes into the making of this digital entertainment. In the long run, this understanding (I hope) will make it more difficult for gamers to jump to conclusions regarding the process.

But what about you? What do you consider to be the most important event in videogames this year?