rather stick with what i've said than trying to prove something that is pretty much impossible for me to prove. idk why are we even going back and forth at this point, you could ask anyone and they would tell you thats how casting works.

fix priest:
dots should not cancel animations
mage skills should not cancel animations
dark pursuer should not cancel animations at 100%
what should cancel animations are r damages being hit at a certain time stamp (right before hands go up) during the animation with a small rate.
fix lightning staff:
self explanatory. while not being on par with the shared rates (it's higher), it's also not getting effected by resistances. also stun should not stack.
remove kurian:
self explanatory. i believe most of the people will agree on this. the class has no counterplay as long as it has divide armor, rush, pull. completely kills small pt play.
forgot to add: laggers (chinese) are at an advantage because their skills don't lag but their visuals do, so in our screen they hit from miles away.

- fix priest - need more details.
- fix lightning staff - need more details.
- remove kurian
done
to the mod who's been deleting my posts: you'd also be frustrated if a bug this crucial, has been reported for 2 whole years by 34235235 people and still didn't get close to being fixed. - considered it to be spam since it wasn't an actual bug report.