Disciples of the Hand - Historical

Crafters enjoy the art of synthesis and is at the very core of their way of life, driving their industry. They employ a veritable arsenal of tools in working everything from the most delicate cloth to the most resilient metal. Through their labors, the traditions of Eorzea are kept alive, and her culture preserved.

Alchemy (ALC)

Armorer (ARM)

Blacksmith (BSM)

Carpenter (CRP)

Culinarian (CUL)

Goldsmith (GSM)

Leatherworker (LTW)

Weaving (WVR)

There are a general set of actions that crafters use to help complete their recipes. All crafters have a basic 'Synthesis' to help advance the progress of the recipe, in addition, most have the ability to increase the chances of creating a high quality (HQ) item. Depending on the difficulty of the recipe, there are a number of actions that help reduce the chance of error or to increase the durability of the item.

Crafters focus on a few key attributes in their gear to help finish tough recipes or create high-quality items.

Control - Affects the amount of quality improved from a single synthesis step.
Craftsmanship - Affects the amount of progress achieved from a single synthesis step.
CP - Crafting Points

Control and Craftsmanship stats are usually found in main crafter's gear, such as the helmet, chest, legs, feet... While additional CP stats are found in the accessory slots like necklaces, rings, and wrist. Having a well balanced gear set will definitely help you level faster and finish more difficult recipes for Levequests. Having a high amount of control will ensure you can get higher quality items for additional experience point bonuses, as well.

Crafters can also slot Materia into their gear for additional stat bonuses. The main crafting materia are: