I had no recollection of this info ever being mentioned before, does anyone know when Blizz first discussed this?
They make it sound like it's years away if ever coming, but locational damage sounds fantastic. I would never dare to think it was anything like Tera, but a man can dream. Still, even if it's very different, it sounds like the sort of thing I've always wondered about existing somewhere in an experimental room at Blizzard HQ where all the devs are playing strange modified "what if" versions of WOW with strange and wondrous mechanics and content. It's cool to know they're messing around with stuff like this after 8 years.

I'm probably reading too much into it, but I'm curious when this information was first learned about?

Hmm I don't really see how this implementation could make a big difference when it comes to visuals. Most spells are as big as the character itself, and it affects the entire body ( incinerate, lava burst, frostfire bolt, deep freeze, etc ) I'd see this having a major impact only for hunters, and maybe icelance spamming mages....
But I would like to see a huge Lava Burst aimed for the enemies face....xD

Hmm I don't really see how this implementation could make a big difference when it comes to visuals. Most spells are as big as the character itself, and it affects the entire body ( incinerate, lava burst, frostfire bolt, deep freeze, etc ) I'd see this having a major impact only for hunters, and maybe icelance spamming mages....
But I would like to see a huge Lava Burst aimed for the enemies face....xD

Hello, PvE game.

Another thing that gets me is the general chat when inside the Garrison. It totally reminds me of every prison film I've ever watched. The prisoners confined to their cells are talking to each other through the walls. Their chat is mostly pointless, vulgar and revolving around stuff they ll do once they get out. This is EXACTLY the content of every Garrison chat I've ever had to tolerate.

I'm not even sure if I'm confused about this or...just not have any feelings about this. Well...here's hoping more tweets and blue posts come out.

Blizzard do not destroy Jaina Proudmoore's character. Make her who she once was, not full of rage and vengeance.,If you are curious about me or about my writing aspirations, feel free to pst me. Paladin-Sorcerer at your service! My Youtube Channel https://www.youtube.com/user/Aeluron Big fanboy of Yrel now. Love her now

I remember reading about this a while back in what I'm pretty sure was a blue post. It'd just make your firballs or w/e hit the first part of an enemy model they touch instead of going to the single point in space where the enemy technically exists. It would be aesthetic. So like if you shoot a fireball at onyxia from her left maybe it would hit her wing or somesuch.

I don't really understand how this could be implemented with WoW's lock-on targeting system. It's not like you can aim attacks at certain parts of a character's body. They've done this kind of thing with raid bosses a few times just by making different body parts separately targetable.

If they have hinted about working on this kind of thing, I would assume they were talking about a future project like Titan, not World of Warcraft. I don't expect them to completely overhaul the combat mechanics of an 8 year old game.

I guess they'll just randomize the X/Y-axis of the spell/projectile a little, based on the target's hitbox. Of course the randomizing would be regulated, doesn't make much sense to get a record-high crit when the attack hit the target's hand. Or something like that, just a little diversity. Nothing I'd jizz my pants over but it's nice.