News

Summary of The Engineers changes revealed

21. March 2016.

Even though Frontier announced many of these changes already, a brand new post popped up on the official forums listing all currently known features of the upcoming major patch for Elite. The expected release for patch 2.1 - The engineers is somewhere in May.

General changes:

Persistent, mostly generated NPCs will be added: mission givers + engineers, will have some form of mug shots based on the future commander creator/character editor

Relationship with minor faction will determine which character will be mission giver

NPCs will give feedback about the situation of a minor faction and ways to support them

Engineers have their own backstory and specialization

Engineers are spread throughout human space (initially ~30 engineers)

Engineers can modify weapons and modules (using loot)

Player ranks/alignments/other parameters affect options offered to them by engineers

There is a minimum requirement for player ranks/alignment/stats for using an engineer's service

Engineers are found on isolated surface facilities

Wrecks will be added (unclear if surface only or space as well), loot and crafting gameplay will be associated with wrecks, concept art of SRV scanning data recorder in wreck was shown