BobUI

BobUI is a Default UI modification/replacement/enhancement (call it what you want it really is just a skinned default UI) addon written and intended to be efficient and bug free while still retaining the functionalities of a fully usable UI. To break it down that means BobUI is the default user interface that's been modified to look better while being extremely flexible (practically every part of this UI can be modified in some way).

Installing BobUI:
Backup your "Interface" folder. Then place all the files included in the download in your "Interface" folder. Some aspects may be out of place and requires moving but should work fairly well on any screen resolution.

Non-wide screen resolutions will have to move stuff, I suggest either disabling panels/or just moving everything around to suit your needs. Keep in mind BobUI is built to be flexible and is easily one of the most flexible UI's out there.

For the exact setup in the screenshots I use.

Make a New chat frame call it "G,S,W"

type "/uisetup" this command auto sets the chat windows position and channel. This command is auto called on login or ui reload by BobUI-Setup as well

to ensure rthreat is in correct position type "/rthreat reset"

Configuring BobUI
BobUI is built to be stupid flexible, aka I put in as many config options as I find I can implement.

Thus as Im always find new ways to allow you guys to tinker with the config I have no plans for in game configuration in my own core addons (the ones with Bob in the name generally) and all config is done via the config.lua files listed in each addon.

However if there is a config question merely ask and I'll do my best to tell you how it can be done.

Change Log:
For accurate change logs refer to the beta page however this change logs are literally for the release I'm working on.
http://www.wowinterface.com/downloads/info23146-BobUIBETA.html#changelog

rewrote player aura frames (no longer using ICONS file you can remove that)

5.1.0 (The Bacon UI)

fixed (hopefully) chat errors

fixed vehiclebar

eliminated combat glow on unitframes

fixed .toc error that cause lib\RangeCheck.lua to not load

minor graphics changes made to XP bar

removed healthbar from tooltip

5.0.9a (The Generic UI)

corrected version printout for BobUI (aka annoying bobui message)

5.0.9 (The Generic UI)

nameplates actually work now

changed strata for watch frame to be higher that way you can click the top listing

lowered left and right actionbar strata

5.0.8a (The Generic UI)

behold my idiocy i forgot the entire file >.>

5.0.8 (The Generic UI)

Player and Target frame movable (position is no longer determined by BobUI, now follows default wow movement for frames)

Update unitframes to match current WhoaUnitframes version

Multiple chat bugs found am looking into a fix for not problem area are commented out

Updated AlDamagemeter

Some minor tweaking overall

bumped toc for 5.1

5.0.7a (The Generic UI)

forgot the damage meter

5.0.7 (The Generic UI)

BobBars is included (actionbars removed from BobUI got tired of unpairing the two)

Removed mActionbars

Working on Notifications support is tricky will update in a while (5.0.8 possibly?) until I get it to work better addon was removed but support still remains if you want to use it (I don;t get a lot of chances to test it myself)

Removed Bobmedia it will be included as a seperate file found here.

5.0.6 (The Generic UI)

Minor bug fixes.

Could get the Vehicle bar to work with BobUI's actionbars, removed and replaced with mActionbars

Optimized code for some stuffs

Default Raid Frames are skinned and can be resized better than default UI typically allows

Unused folder called Bobmedia, it's unused

Added alDamagemeter

Added Notifications and support for BobUI

BobUI once again has it's own bags (modified version of nBags by Game92)

tukui added, removed half a million addons. Memory should run significantly lower now.
1.1.1 (The Original UI)

After discovering how very uncustomizable pocketplot is I switch it to qMinimap, layout change to

Dominos Bar4 is now on a fader and will showup if you mouseover it (poor attempt to make the UI look a bit less buttony) Menubar moved to above the minimap and chatbox is now on the bottom of the screen.
1.1.0 (The Original UI)

I've looked at the beta video and wanted to ask because it's a beta.
are the boss frames, focus frames, petframes and targettarget fixed?
can i change the portrais in class icons?

petframes still don't have a border on the portrait boss frames do work but are not skinned targettarget is being worked on as we speak i just can't get it stable shouldn't be anything wrong with focus frame itself focus target has same issue as targettarget

portraits are handled by !Apart which does not support class icon portraits

it seems that adapt does not make a portrait for the target of target frame. looking into a fix for this but I may have to dump the current unitframes and rewrite them (possible ouf remake for this???) looking into possibly modifying ouf_neav for this since I'm not exactly a pro with ouf yet.

ok i have installed the UI and i like it.
i miss only arenaframe styles like bobui and i need to change the 3d portrait in classicon is this possible?

Arena frames are coming after lent, I have them partially dry coded right now but my terrible choice for giving up online gaming is forcing me to sit around stare at lines of code all night and hope it works after easter.

As for class icons BobUI does not support them... yet I am working on implementing them though I just gotta get a few more bugs worked out first.

5.2.4 should have matching arena frames depending on how bad 5.2 breaks the UI (which doesn't look like it will honestly)