Mixed Reality is the next major technology disruption after the smartphone, but the majority of developers have never tried the technology first-hand. The combination of contextual computing and mixed reality-based games provides the potential for real-time enhancement of gameplay and the knowledge to increase the players journey in a meaningful way like it was never been done before. This talk covers interactions, experiences, tools and tips, pitfalls of the "virgin" users and how to have the mixed reality thinking from the start.

Mark is the rare executive who can jump from writing code, to running multimillion dollar online user projects, to collaborating on long-term strategy. Mark built studios for Ubisoft and Unity, while leading departments and pushing limits at UNESCO, Marketel, Cosette, and others... Read More →