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Deity

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With the death of [[:foko |Foko]], you feel a burden from within lighten, the hate that festered these past 18 years has started to give way; they are replaced with relief, and a renewed connection to your dwarven roots. As you drink heartily from your …

Rao (RAH-oh) is the Flan god of Peace, Reason, and Serenity. His holy symbol is a heart-shaped mask with a calm expression, or a simple white heart crafted of metal or wood. His followers are called Raoans.
History
Rao is an old god whose great …

Saint Cuthbert of the Cudgel is the combative deity of Wisdom, Dedication, and Zeal.
Rumored to have once been a mortal man, Saint Cuthbert is an intermediate deity. His alignment has been variously interpreted as lawful neutral (lawful good …

Beory is the Flan goddess of the Oerth, Nature, and Rain. She is also known as the Oerth Mother. Her symbol is either a green disk marked with a circle or a rotund, female figurine.
Beory is considered to be a manifestation of the Oerth itself. She …

Boccob is the god of Magic, Arcane Knowledge, Balance, and Foresight. He is known as the Uncaring, the Lord of All Magics, and the Archmage of the Deities. All times and places are open to him, and he has visited many alternate realities and planes …

Yondalla is the chief halfling goddess and her symbol is a shield with a cornucopia motif.
Yondalla is the goddess of Protection, Fertility, the Halfling Race, Children, Security, Leadership, Diplomacy, Wisdom, the Cycle of Life, Creation, Family and …

Rudd is the Oeridian goddess of Chance, Good Luck, and Skill. As the Great Gambler, she knows every card game invented. Rudd avoids completely cerebral games like Dragonchess, finding them too easy. Rudd's holy symbol is a bull's eye target.
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Wee Jas is the Suel goddess of Magic, Death, Vanity, and Law. Her symbol is a skull in front of a fireball, or just a red skull.
Wee Jas always appears as a highly attractive human female; other than that, details of her appearance vary wildly. It has …

Wastri is the god of Amphibians, Bigotry, and Self-Deception. His symbol is a gray toad.
Wastri appears as a human with froglike features, dressed in clothes of gray and yellow and wielding a glave-guisarme called Skewer of the Impure.
Relationships …

Heironeous is the Oeridian god of Chivalry, Justice, Honor, War, Daring, and Valor. His holy symbol is a silver lightning bolt, often clutched in a fist.
Heironeous appears as a tall human man in fine chainmail with auburn hair. His skin is a coppery …

Kord is the Suel god of Athletics, Sports, Brawling, Strength, and Courage. His symbol is an eight-pointed star composed of spears and maces.
Kord is depicted as a hugely muscular man standing nine feet tall, with a red beard and long red hair. He …

Pholtus of the Blinding Light is the Oeridian god of Light, Resolution, Law, Order, Inflexibility, the Sun, and the Moons. Pholtus's symbol is a silvery sun with a crescent moon on the lower right quadrant. His colors are white, silver and gold.
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Procan is the Oeridian god of Seas, Sea Life, Salt, Sea Weather, and Navigation. His holy symbol is a gold and coral trident above or piercing a cresting wave.
Procan is an ancient, primal god. He is wild and tempestuous; he can be benevolent or …

The Earth Dragon is a Flan spirit of earth, weather, and hidden treasures. It is the spirit of Mount Drachenkopf in the Pomarj. Its symbol is a coiled dragon. The Earth Dragon may manifest as a mottled serpent or a gargantuan dragon formed of variegated …

While most dwarf gods lead their followers to ecstasy and a communion with the divine through intense focus - the blissful look on the face of a dwarf working on an axe blade for hours in a blazing forge is no accident -- Hanseath the Bearded One (his …

Evening Glory, also called the Deathless Beauty, and the eternal lover, is an unaligned deity of love through undeath. She teaches that love need not ever die. Instead, love may go on indefinitely, if the body’s remains are properly preserved.
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Pelor (PAY-lor) is the god of the Sun, Light, Strength, and Healing. He is known as the Shining One, and the Sun Father. He is known as the creator of much that is good. His holy symbol is a face in a sun.
A Flan deity, Pelor is worshipped throughout …

Maglubiyet is the chief deity of goblins, norkers, and hobgoblins. He is a god of war and leadership who rules over the goblin pantheon with an iron fist.
Maglubiyet's many titles include: Fiery-Eyes, the Mighty One, the High Chieftain, and the Lord …

Berna is the Touv goddess of passion and forgiveness. Formerly, she was the goddess of hatred and vendettas, but she got better.
Description
Berna is depicted as a [[Touv]] woman wearing the skin of a jungle cat. A red-gold heart shines from her …

Zilchus (ZIL-chus) is the Oeridian god of Power, Prestige, Money, Business, and Influence. His holy symbol is a pair of hands clutching a bag of gold.
Zilchus is a popular Oeridian god, depicted as a well-dressed Oeridian man of plain appearance. He is …

Obad-Hai is the god of Nature, Woodlands, Freedom, Hunting, and Beasts, one of the most ancient known. He is also considered to be the god of summer by the Flan. Originally a Flan deity, Obad-Hai is most favored by druids and other nature priests. His …

Moradin is the chief deity of the dwarven pantheon. His symbol is a hammer and anvil; most clerics of Moradin carry a miniature electrum war hammer, often magically treated.
Moradin appears as a stern male dwarf twenty feet in height. He has powerful …

Gruumsh, also known as Gruumsh One-Eye, is the patron deity of orcs, who regard him as the god of Conquest, Survival, Strength, and Territory. His symbol is an empty eye socket, or a single unwinking eye. His sacred animal is the giant rat.
Gruumsh …

Xan Yae is the Baklunish goddess of Twilight, Shadows, Stealth, and Mental Power. Her symbol is a black lotus blossom.
Xan Yae appears as a Baklunish human of any age or sex, slender and graceful, wielding a pair of magical falchions that she can …

Zuoken is the Baklunish god of Physical and Mental Mastery. His symbol is a striking fist. Zuoken appears as a Baklunish man of unremarkable appearance and he speaks very little.
Relationships
Zuoken is a servant power of the goddess [[Xan Yae]]. He …

Celestian is the Oeridian god of Stars, Space, and Wanderers. His symbol is a black circle set with seven stars.
Celestian often appears as a tall, lean man of middle years, wearing black garments set with his symbol, often worked in jewels (diamond, …

Vatun is the god of Northern Barbarians, Cold, Winter, and Arctic Beasts. His symbol is the sun setting on a snowy landscape. Though rather popular among the Suel barbarians of the [[Thillonrian Peninsula]], Vatun was not worshipped in the Suloise …

Fharlanghn, god of Horizons, Distance, Travel, and Roads, is a well-known deity on the world of Oerth. He wanders that world in person, his petitioners present in spirit form at crossroads and in mysterious oases. His symbol is a disk with a curved line …

Telchur is depicted as a dark-eyed, gaunt man with and a long beard of icicles. Bitter and brooding, the God of Winter strikes at his enemies from the back of a winged albino bull with his icy shortspear. He is also represented with Vexxin, an axe made of …

The [[Oeridian]] agricultural gods are five particular deities usually worshiped as a group: [[Velnius]] (weather, the oldest child and leader of the group), [[Telchur]] (winter, the north wind), [[Atroa]] (spring, the east wind), [[Sotillion]] (summer, …

Nerull is the Flan god of Death, Darkness, Murder, and the Underworld, worshiped on countless worlds. He is known as the Reaper, the Foe of All Good, the Hater of Life, and the Bringer of Darkness. His symbol is a skull and scythe.
Nerull is usually …

Mellifleur is the god of Lichdom and Magic. His symbol is a crystal vial held in a skeletal hand, with a ring on its fourth finger.
Mellifleur's features are fairly typical for his kind, though his clean, undamaged, clothing marks him as more concerned …

Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and eight-pointed star, images of the legendary Cup and Talisman that now bear his name.
Al'Akbar is a golden-skinned Baklunish man. He is lawful …

The Old Faith is the chief druidic order in the [[Flanaess]]. Its Grand Druid claims authority over the whole of the Oerth, though other druidic orders exist in other lands. Though strongly associated with the faiths of [[Beory]] and [[Obad-Hai]], the Old …

Ehlonna is the goddess of Forests, Woodlands, Flora, Fauna, and Fertility. Ehlonna is known to the elves as "Ehlenestra." Her holy symbol is a rampant unicorn or a unicorn's horn.
Ehlonna is variously depicted as an elven or human woman, and often …

The Seelie Court is a large, loose confederation of gods that consists of the leader Titania and her consort Oberon. The Seelie Court stands united in opposition to the [[Queen of Air and Darkness]].
Relationships
The Seelie Court is divided into …

The Queen of Air and Darkness is the fey deity of Magic (especially illusions), Darkness, and Murder. Her long-lost true name is never spoken among the fey. Her unholy symbol is a black diamond.
The Queen of Air and Darkness is a bodiless, invisible …

Deep Sashelas is the elven god of the Ocean, and the patron deity of aquatic elves. He is also a god of Creation, Knowledge, Beauty, and Magic.
Relationships
Deep Sashelas is a member of the Seldarine and the asathalfinare. He is married to the …

Skerrit is the chief deity worshipped by the centaur race. His symbol is an oak growing from an acorn. Skerrit may appear as any creature of the forest. Sometimes his spirit will temporarily possess various plants and animals in order to do his will. …

Your reverence for a deity is so great that daily prayer and minor sacrifices grant you special boons.
Prerequisite: Knowledge (Religion) 3 ranks, must worship a deity.
Benefit: Each deity requires a different daily obedience, but all …

Your strong faith in Boccob grants you special power.
Prerequisite: Ability to cast 3rd-level divine spells, patron deity Boccob
Benefits: You can make all Knowledge checks untrained. You also cast all divination spells at +1 caster level.

You have pledged your unswerving obedience to Wee Jas, and she in turn has granted you special insight into life and death.
Prerequisite: Cleric level 3rd, deity Wee Jas.
Benefit: As a swift action, you can determine how close creatures are …

Io, the draconic god of dragonkind, balance, and peace, is seen by his people as the creator of all things. He is neutral, but he also contains within him all other alignments. His symbol is a multi-colored metallic disk.
Io is unfathomably large; it …

Bahamut, the Platinum Dragon, is the King of the Good Dragons. He is a deity of Good Dragonkind. He is also referred to as the God of Dragons or the Lord of the North Wind. His symbol is a star over a milky nebula.
Bahamut is depicted as a massive, …

Dakarnok is a demigod servant of Kurtulmak. In life, Dakarnok was a shaman/chieftain who conquered all the other kobold gens near his own tribe, and then moved against human and gnome settlements scattered along his frontier. He enjoyed considerable …

Istus is the [[Baklunish]] goddess of Fate, Destiny, Divination, the Future, and Honesty. Her symbol is a golden spindle with three strands.
Istus is the most powerful of the Baklunish deities, but aloof from mortals and immortals alike, concerning …

Joramy (also called the Raging Volcano and The Shrew) is the Greyhawk goddess of fire, volcanoes, wrath and anger. Strangely enough she is not any kind of evil: she is neutral, and even tending towards Neutral Good. Her holy symbol is a stylized volcano …

Geshtai is the [[Baklunish]] goddess of Lakes, Rivers, Wells, and Streams. Her symbol is a waterspout. Geshtai is depicted as a young Baklunish woman carrying a clay jug. She stands in a pool of water with Gumus, her fish companion.
Relationships
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