Read our best game diaries, if you've got a spare week or so

Over the years we've turned our experiences playing games into a lot of stories, most literally in our game diaries. They're fun features, and hopefully reading them will make you consider playing your next game in a novel way—maybe not with over 200 random mods installed, but perhaps as a favorite fictional character or with a challenging limitation—and turning that into a narrative, even if it's only in your head. You don't have to be a professional storyteller to think about decisions in-character, and you may find yourself enjoying them even more.

How does Skyrim cope with having about 240 mods installed, sight unseen, with no consideration for compatibility? Not well, but the results are worth it. From a war between dinosaurs and lions, to Minecraft armor, to cameos from Harley Quinn and a headless Witcher NPC, this is Skyrim as you've never seen it before. And, fingers crossed, will never see it again.

While we're in Skyrim, here's a pacifist playthrough. It's made a lot easier when you're an illusion-magic specialist with a definition of pacifism stretchy enough to include "magically manipulating other people into doing the fighting for you."

Among Mount & Blade's many overhaul mods, Star Wars Conquest is a highlight. It fills the medieval sandbox game with stormtroopers and hutts, and lets you play basically whoever you want. Gamorrean smuggler? Sure. Twilek merchant? You do you. Droid jedi? Go off, my child.

I have 61 hours in Pillars of Eternity and I did not realize this was even possible, but with an entire party of ranger PCs, each with bear as a companion animal, you can just leave the humans at home and march off as a pure-bear party.

The Game of Thrones mod for Crusader Kings 2 lets you pick and choose from George R. R. Martin's cast of mostly doomed War of the Roses analogues, leading them and their dynasties through the long winter. Rich chose Ned Stark, a character he sums up as "naïve and unflinchingly honourable", then tried to keep him alive in this grim and cynical setting.

In Crusader Kings 2 there's an 'observe' command that lets you hand over control of your dynasty to the computer, handing over control so you can watch. That would be a bit boring on its own, so Phil decided to let himself interfere, but only through console commands. And that's how in an alternate 1066 an AI became Matilda di Canossa, Duchess of Tuscany.

The internet is full of people with firmly held opinions about Star Citizen. In fact, there are even more of them than have actually played Star Citizen. Chris set about bringing balance to the Verse by putting on his yellow cap and sailing off to explode and suffocate in space.

A video diary of DayZ as it stood in 2014, in which the PC Gamer UK team tried to avoid being stream-sniped by their viewers. They hiked across Chernarus to Green Mountain, bouncing across servers as necessary, more threatened by other players (and bugs) than zombies. That's DayZ for you.

With these videos Evan captured what it was like back in 2012, during the early days of DayZ, when players were discovering the excitement of victimizing each other for the first time and a lot of people found out a zombie apocalypse might just make cowards of them. Check out Evan's DayZ photo diaries as well—here's part one, and part two: murder mystery castle—or go all the way back to launch night for his first life.

Seven dwarves who wouldn't be caught dead singing "hi ho" decide to dig all the way to Hell in this Dwarf Fortress diary. Far beneath the settlement of Oakfire, they delve too greedily and too deep. 158 levels too deep, to be precise.

Jack Action begins his eventful career in law enforcement with speed traps, drug deals, and the bright red crime light illuminating the unworthy. "I start thinking maybe I'm a psychic cop, which would at least partially make up for my apparent disregard for civil rights."

Before it was split into Z1: Battle Royale and the canceled Just Survive, H1Z1 was an Early Access smash hit for reasons future generations will be even more baffled by than us. Chris bravely dived in to have his bits nibbled by wolves, then triumph by living in an outdoor toilet.

There are three rules. 1: Weapons are to be chosen via a lotto spinner. 2: Only one weapon is allowed per target. 3: There are to be no reloads except upon death. 4: 'Falling' and 'drowning' both totally count as weapons.

"During my first day in Ark: Survival Evolved, I went through the typical newbie paces. I chopped some wood, I punched some birds, I pooped out several large, round turds, and I experienced some Early Access glitches. My goal for day two was to actually accomplish something: tame a dinosaur, build a home, meet other players, perhaps even make myself some trousers so I'm not wandering around in my boxers all the time.

"I accomplished one of these things! Here's why I didn't accomplish anything else."

After demonstrating his three extreme approaches to Dishonored (see the video above) Chris Thursten focused down on one of them for a diary series, and no, it wasn't "Corvo Attano, the Loudest Man in Dunwall". These videos are an "Oh dear, what a terrible accident" playthrough, in which leaving evidence is fine, so long as it doesn't point to murder.

The thinker, the hacker, and the psychopath

Three writers tackle the opening of Deus Ex: Human Revolution in three different ways. The psychopath is a terrible cyborg with an assault rifle. The hacker is roleplaying Batman. And the thinker is going to take the cerebral approach, by upgrading his tongue.

Things go a bit Twilight Zone. If you think taking away the ladder out of the pool while your Sims are swimming is the height of torment, you've never seen the cube of despair. Or, for that matter, The Odd Couple.

No relation to The Twilight Zone, the Dark Zone is the lawless PvP area of The Division's apocalyptic Manhattan, where 25 agents compete to kill each other and take their stuff, then helicopter away to safety. Andy enters the Dark Zone to find out if the danger and paranoia will turn him cynical, and also to find some sweet purple loot.

An accidental diary this one. When Tim first met Mozû the Blight and declared Fuck this one particular orc, he probably thought that was all there was to it. He'd been bullied by one of Mordor's randomly generated orcs at length, been thoroughly tilted, and gone online to complain about it and ask for help. In the days that followed, Mozû became legend. He showed up in the replies. There was fan art. One of the game's developers at Monolith tried to help defeat him. And he became the default avatar of our comments section.

Our latest game diary sees Jeff Asbestos, space capitalist, set off into the distant system of Halcyon to prove Tim Curry's character from Red Alert 3 definitively wrong. As an employee of Spacer's Choice, Jeff Asbestos is here to show that corporations are good actually.