Supporting what Skyknight said, Lakshmi is meant to be an all-around character. Take note: with her "jack-of-all-trades" Awakening treatment, she has what many Physical and/or Water based characters rarely have. (Time extend, Auto-recover, Two-Prong, etc.)

Also, her Leader Skill isn't all that bad. An unconditional x2.5 ATK and x1.5 RCV for Water based monsters (not Type/Sub-type based) isn't bad at all. Match five hearts, then BOOM x5 ATK. Just bring a heartmaker like Ruka and/or Gabriel along, and you've got yourself a solid team.

Sure, the x1.5 RCV isn't as high as the Sonias' or Archangels, but it's still a decent tradeoff for x2.5 ATK (and a potential x5 burst). Something also noteworthy is that she boosts an ELEMENT, not a type. The x1.5 RCV can go to Blue/Sub-blue Healers with freakishly high RCV (Wetatron? Gabriel? Siren? Blue Valk?) so that healing will be a breeze. But you can also fill your team with Blue/Sub-blue Physical characters, and still have a somewhat decent amount of RCV, and high HP. OR you could do a mix of both, and get the best of both worlds.

There's just so much possibilities for Awoken Lakshmi. Yeah, she doesn't get craploads of Row Enhances, Skill Boosts, and Two-Prongs (looking at you, my most desired god BLODIN), but she's still a pretty solid character. She's very flexible as a Sub, as well as a potentially deadly Spike Leader.

You can also include ultimate BlOdin somewhere in there, if you think you don't need as many heartmakers and orb changers.**Gabriel and Ruka change Blonia's and Karin's Dark orbs to Heart orbs to proc Leader Skill** Snow White can only change Karin's Green orbs to Heart orbs to proc Leader Skill, BUT gets boosted by Aquaman)----------

----------GOD-BASEDLeaders: Awoken Lakshmi and Awoken Lakshmi

Subs:Ultimate BlOdin GabrielAndromedaMuse (Boosts God-types)

This is a very solid team, and I hope to make this some day...----------

----------HEALER-BASED (we all know Awoken Lakshmi isn't a healer anymore, but she's still a healer in my heart)Leaders: Awoken Lakshmi and Awoken Lakshmi

If you've played Andromeda teams you'll know that mono-colour 16x teams really dont need an enhancer, yet Lakshmi offers 25x. Restrict a team to a certain type really limit the subs you can choose from. Ideal team will be something like:

Auto-heal awakenings are worth relatively less when you have a RCV multiplier though since they don't get boosted. With 2x Lakshmi's 2.25x RCV boost, each auto-heal is worth about 110 base RCV if you're averaging 5-6 combos, even less with a higher average.

As for example teams, you forgot to include pure mono-blue using I&I as a spike with, say, Gabriel, Skuld, Andromeda as subs.

Is there really a need to make a physical Lakshmi team? She can burst a crap ton already (although I'm probably biased. I have Blonia and WD Karin but ZERO heartmakers. Who would have thought Ruka would come in handy :(

yes but 500, 1000, 3000 hp etc auto-recover is a drop in the bucket when you are tanking 10,000 +hp every turn from a boss in which case a high recovery score and heart maker combo would help much more in staying alive. Auto recover is nice for small dents and stalling in dungeons with no recovery provided they don't hit too hard or your team has some sort of damage reduction (Element Resist Awokens, G Odin/Minerva LS, Susano's active. etc)

Autorecover awokens can make up for RCV when it comes to autoheal with a leader skill (e.g. L/W Archangel vs L/L Amaterasu in dungeons where binding isn't a problem for them), because those are flat/static numbers that will not change at all (disregarding binds, etc)

but when you're talking about autorecover vs. RCV for matching heart orbs, it's a different story, because that RCV is affected not only by RCV multipliers in the leader skill, but also by how many combos you do; RCV becomes "dynamic" and can no longer be compared with autorecover awokens on a regular basis, especially since each autorecover awoken is a flat 500. Maybe you can compare them if you can total 3000+ from autorecovers or something like that, but Awoken Lakshmi's single autorecover can't really be compared with her drop in RCV

"she has what many Physical and/or Water based characters rarely have. (Time extend, Auto-recover, Two-Prong, etc." Time extend and auto-recovery perhaps, but TPA? Skuld has 1, UmiYama has 2, 'rochi has 2, soon blue Odin will have THREE, and there's a few more scattered about, as well. If anything, I'd say more than half the relevant water attribute units have at least one TPA. I understand your point that Lakshmi is a jack-of-all-trades sorta gal, but saying TPA is rare in water/physical monsters, by any means, is a little far fetched.

It indeed pays you back in it's own way. It's guaranteed healing by operating like normal without fretting over heart orbs. One downside is that it isnt affected by combo modifiers or leader skills and that can lead to an insufficient heal prior to an already threatening attack. I bet you knew that already though.

I beg to differ. What most Physical cards lack is Recovery, and this Awoken Evo takes it all away from her, from 440 down to 100 at lvl 99. At least her LS allows to use any Water Att like Andromeda, Gabriel, DQXQ, etc. for a REC score high enough to take advantage of the X1.5 REC boost, plus they also provide a reliable supply of hearts for when I need to activate the X25 Damage. I only wish her AS retained it's Orb enhancement, or did something like "Dmg Ignores Armor/Defense" or "randomly spawn 5 heart orbs". I bet this card will be re-adjusted. Parvati is a lot better.

Just to get this out of the way...Lakshmi has probably always been meant to be a support character, not an offense-oriented one. Hence the unusually high variety of awakenings--jack-of-all-trades mentality.

That's not necessarily true. I mean, just look at her possible 5x leader skill with constant 1.35x recovery. That implies she's meant to burst to hell given a decent number of rows, and even be able to take a hit and stall. The jack-of-all-trades awakenings are really just a side note (like Kushi's auto heal or really any other awakening that isn't either a row, tpa, or bind resist). Lakshmi's meant to be a more powerful, more reliable Andromeda (not to mention Lakshmi works REALLY WELL with Andro subs)

I agree with 하나님. This page seems to be riddled with folks saying she's cute--not offensive, a jack-of-all-trades--but not offensive, etc, etc....--though not offensive. She can be, and is, all those things. However, when it comes down to it--she IS offensive. That easy to activate mono leader skill (safety nets included free of charge) is going to raise all sorts of hell.

I don't think her awakenings are necessarily bad, but they do make her better suited to be a leader than a sub. As a sub, she isn't focused enough or reliable enough to compete against, say, LMeta, on-color sticker girls, or Chrono Turtle. However, as a leader, you have a solid foundation for whatever team you need, be it row-based, TPA-based, skill-bind-resistant, enhanced-orbs-based, combo-based (pair with Isis?), or auto-heal-based (??).

Synopsis for Lakshmi and her team:Evo materials are hard to get, but only worth it if you can make a good team.

This card is amazing: it's a blue physical, meaning it already has a lot of hp and doesn't need any unnecessary hp boost, it boosts x2.5attack and x1.5rcv unconditionally for water sub monsters; water monsters have currently the most physicals, which mean even more hp and no need for unnecessary hp boosts. the 2.5 att and 1.5 rcv makes this monster basically a blonia, but better, because 1.5 rcv is generally enough and 2.5 imo is too much. I currently run this and there are at least 2-3 heart orbs on the board most of the time, and you have around 20000 hp (max lvled team) to tank any first attacks and to clear orbs for water and heart.

I would not recommend:Zeus Mercury, Sarasvati, Permafrost Hera-Is, Ruka, and SirenZeus Mercury because you can't use lakshmi's skill to turn water to heal, and it's only one row for a high CD. Sarasvati because her active is too luck-based and no good awakenings. Permafrost Hera-Is because only thing good about her is that she's farmable and her orb enhance, and for a x6.25 to x25 team, it's mostly useless and only *somewhat* effective when spiking. Ruka because you really don't need a double heart convert when both lakshmi's are there, and depending on the team, fire or dark orbs can be used to change into water orbs, but could be used when your team doesn't have single heart converts . Siren, because although it's a quick heart changer, like Ruka, it's unnecessary with Lakshmi.

You could use these^, I just think you could use this only if you aren't able to roll anything else good.

Review for subs: (Listed by active skills)

Double orb changers:Andromeda: essential, definetely max skill it and use it with row monsters. Gabriel: essential, but less essential andromenda because 1 less row. Merlin: decent because of his 2 TPs and skill, but should be paired up with kraken rider Amberjack: looks as good as Andromeda and Gabe but stats aren't optimal and no good awakenings, but pairs well with andromeda for full board water+heal, although doing that is uncessary, so I wouldn't recommend this. Hermes: this is really good for row teams, he has 1 row, and when used with kraken rider, you will definetely get a good board.

Full Board orb changers:Skuld: essential, because it's a full board water+heal, but I hope awkenings get better in her ult evo. B/D Karin: lower CD, active is better than Sonia because you could change either green OR dark to heal, but I still wouldn't recommend it. Blonia: Good active only when paired, and that alone weakens the team and the board. It also only has one row, so I wouldn't really recommend it.

Single-orb changers:Hatsume: essential, because it's a quick water orb changer, can be pair with Karin or Blonia if necessary, but also good because of her awakenings. Amon: essential water orb changer, but slightly higher CD than Hatsume, but built for row teams. Blue Valk: she gets rid of your heart orbs, which is bad, but has 2 two-prongs and a row, and only good if you don't have any water orb changers or if you have kraken rider; I would recommend. Snow White: (look beneath miscellaneous section)

Certain # of orbs changers:Sharon: gives 6 water orbs, CD of 5, attacker/healer, typing only matters when you have muse or sun quan on the team, I wouldn't really recommend this. Nut: gives 5 water orbs, CD of 4, god/physical, worse orbs given:CD ratio, but I would rate this the same as Sharon, but I wouldn't recommend this. Kraken Rider: it gives a perfect 5 heart orbs at a relatively low CD, although two Lakshmis are enough, this could be used when a heart to water converter has been used.

Spikes and Stalls: (note that most of these are used conditionally or if you don't have anything better)Leviathan: essential, again due to the combination of awakenings and skill. x1.3 is also a good number for spike, it has same amount of two-prong and row awakenings as Sun Quan. Not as much awakenings overall and no stall, but I recommend this mainly because of its low CD, versatile spike, and better stats than Muse. Aquaman: x2 spike is pretty good, I rate this as about the same as Sun Quan because it has only one TP. Sun Quan: essential due to the combination of his awakenings and his skill. Two turns stall is a good number, x2 healer spike is good but not that versatile, but then again, you don't really need a spike with the already crazy ldr skill. I would recommend this. Orochi: crazy stall, but imo too long, is used conditionally, and it has high CD, good because of awakenings. Muse: crazy conditional spike, and isn't that versatile. One two-prong isn't that much compared to others.

Heal:Blodin: very essential, insanely good for row centered teams AND two-prong teams, heal is semi-uncessary with Lakshmi's active and while matching 5 orbs. Best stats and it enhances water orbs, I would definetely recommend this.

Recover-Bind:Snow White: use this when team is bound and it changes green to heart. Water Dragon Knight: pretty good, but should be used when you need to clear binds and is unbindable like snow white. Isis: no good awakenings, but unbindable and can recover binds.Blue Metat

Most importantly, the only really significant bad thing about Lakshmi teams are that they are bindable. But also consider that that usually won't be a problem because you should be able to spike the monsters quickly, like Hera ur was a breeze with this. And dw because she also has bind recover like blonia. Its subs and leads added together are also mostly 60% skill bind resist-able, like Andromeda, Gabriel, or Sharon. And if you feel like her x1.5 rcv isn't enough, remember her auto heals. Oh and dw about not comboing everything on the board because she has time extends and andromeda and nut gives more.

i would say it's okay since its active and awakenings are kinda spread out, it could mean versatility or uselessness depending on other subs. But he's farmable, so if you got nothing better, go with it

Thanks man for your review. It really helped because I don't know any good subs for this card but you pretty much wrote out every possible subsThis needs to be written down for other pages because I don't see a lot of team building section

Somebody hit me after working so hard just to get a Lakshmi unevolved from the godfest remI finally got her with a + but today i was feeding some trash monsters with pluses+ to my ogre so i can feed him later to someone else.as i was doing this i put 3 monsters instead of 2 and when i noticed it was too late.I fed my hard earned Lakshmi to my ogre. :....(Piece of advice to all don't learn it the hard wayMoment you roll a god during godfest YOU MARK IT AS FAVORITE IMMEDIATELY!!!Else you will suffer regret as I did 51415

As of now August 30 2015 the gung-ho gods saw my mistake and awarded me greatly in the Chinese god fest water gala a gold egg drops out comes this base form Lakshmi. After 3 1/2 months if regretting my mistake she has returned to me and I have all these subs and exp fodder just waiting for her

I seriously laugh at the guys saying that Lak needs an enhance. Seriously. Just pop 2 Andromedas and two Gabes in there and you're all set. Blonia might work too, considering Lak's active. 100% skill resist and 6 sbs ftw

The drain, without eggs, is 14360 before armor. That's a pretty significant chunk of healing. It also pushes hearts to activate her LS. As a sub she has utility in countering preemptive gravities, large 1 turn attacks, and power heart matching based LS on other teams. I feel like she is a strong enough sub already, fiitting into row and tpa based teams, providing time extion, and a skill lock resist. She's also a decent stat stick.

TLDR We don't need any cards that are awesome everywhere. It's okay that she has her place.

This was an attempt to play on the word offensive, as it can both mean causing someone to feel deeply hurt and a force that attacks. Awoken Lakshmi's art is not oversexualized and doesn't have those overly suggestive themes to her. She is simply depicted as cute and carefree. Also, she doesn't have lots of rows or TPAs or an OP active or leader skill. She is all-around and balanced. The way I worded the original joke may have been confusing, but that was what I was trying to go for.

Another honest soul dares voice his opinion. I agree this card is a total disappointment and garbage in my eyes. Unfortunately this place is full of pedophiles blinded by the artwork and unable to recognize the most obvious of flaws in this card. Parvati is so much more superior in all aspects but these poor souls refuse to recognize that.

I mean, my JP-side (which I've put far more time into because of all the advantages) is sitting on KoGs and spirit jewels with no use for them, so I get how OGs wouldn't blink at that, but...all that experience into a Siegfried just to feed him for an evo? Really? Ugh. It's not as if the US gets rained on with Super events and Noel Dragons..

I'm not familiar with how it is in Japan, but NA has had plenty of Super Kings recently. Max leveing a Siegfried takes about 6 runs of Supers, so it's really not that bad relative to the ~20 runs of Mythical dungeons for the 3 jewels. Still one of the most expensive and annoying uvos to date, but nothing to spaz out about.

The team I'm going to run is A. Lakshmi, Andro, Andro, merlin, berry dragon.9 row enhances if friend is A. Lakshmi. I have a blonia and WD Karin but no blue heartbreakers for dark or wood. I want to add in blonia instead, but no Ruka.Thoughts?

Got to be one of the hardest uevo behind undo bowl of noodles. I gou 1 stage Siegfried. And still cant clear stage for noah not to mention be lucky enough to pull her as it is. I mean two ult evo monsters and three blue crystal . Wats the total experience for her fully evod max. Surpised nobody runes blue odin as a sub.

Hermes take out heart, so he is counter productive for Lakshimi. Same with Starling and Siegfied. Berry dragon has good awokens about stat is too low, and you already have enough heartmakers. For the last slot maybe you can put in a maxed skill Kamui for higher burst, sun quan for delay, or blue golem for HP and defense. If you have enough jewel of water, make a permafrost hera for her high stats and orb enhances.

I'm close to evolve to Lakshmi... Like now I have the materials but I'm wondering before I evolve do I have good subs for it. I have that I know off the top of my head a Kamui, idunn and idunna but plan on awakening her,Apex starling, berry dragon, Siegfried, chibi sun quan, Hermes, ultimate amberjack, ultimate plesios, and that's it

But it would be nice if the skilled Lakshmi users here can tell me what subs would be good and ideal for her so that I can begin to attempt to roll for it

All said and done if you can activate the leader skill with a row of waters you're looking atx82 damage for all your monsters.

With idunn/idunna effect thats x2 for all water monsters so x164 damage. And laks and nell have 1 prong so that's x246 and idunn/idunna with 2 prongs x369 damage

quite possibly a viable team from possible damage output alone, if you can manage a row of hearts and waters and 1 prong of waters. The LS is actually easy to pop because of laks heart generator and nell (whos active generates 5 hearts from non water orbs)

Main problem is the only one with bind resist is Amon and the only bind clears are laks soooo if you run into a team bind you are screwed, or a leader bind. If only 1 card is bound tho popping the LS will clear it anyway.

Just a few things to make your team viable:1. Take out Lakshmi2. Use Awoken I&I as lead3. Add a bind clear sub (water dragon knight/snow white)4. Find some Ryune friendsBecause why use Lakshmi when you have I&I

I pulled a Lakshmi right after this uvo was announced @JP. I had a blue snow globe but I was like nahhhh, ill use it on another god, because we won't be getting this uvo anytime soon anyways, I'll just max her on jewel dragons.

1. She should have lost her god typing and retained her healing. It makes more sense with her AS and LS, and honestly I could use her on a LOT more teams if she was healer. I could even MAKE a lot more teams with her as lead if she was healer. I thought the whole point of the "Awoken" forms was to eliminate the god-typing?

2. Water/water? There are so few water/dark or water/wood or even water/fire combinations in the game, and I thought the point of this card was to be well-rounded and able to fit in anywhere? Giving her a different sub-attribute would have upped her repertoire.

3. LOWER WEIGHTED STATS than her other forms? From what I can tell this is one of the few Awoken forms that gives you LOWER STATS than the other ults. Yeah she gets an HP boost but she went from one of the highest RCV to almost nothing. I would rather the ATK drop slightly, as having the same color sub-attribute is basically like an attack boost in all cases except when the enemy has super high defense AND high HP, like extreme metal dragon.

Overall, after some time of experimenting, I am disappointed. She does not fit in with my light/blue healers, and is no good on my Skuld team (unlike her blue/green form). Sorry Lakshmi, you are the 3rd god I ever pulled, but you are the last in my heart.

*As a side note, I have other 5x leads, so I guess if this is your only 5x lead then you have no choice but to appreciate her.

2. She doesn't have bind resists so having a different coloured sub attribute makes her even more susceptible to binds...

3. The lower weighted stats comes from taking a hit to her RCV but a huge boost to HP. Some of her subs are blue healers (Valk/Andro/Gabriel) which have good RCV. When you're activating her LS, you'll be healing back to full health anyway. If you're still worried, she has an auto-heal tacked on to her awakenings.

You get x6.25 without the hearts to clear off trash floors. Then you can activate x25 with the orb changers to 1-shot the boss easily. The x2.25 RCV bonus is nearly guaranteed to heal you back to full after bursting.

She is one of my top leads despite not having either Karin, Blonia, Blodin, or Skuld, but I still see the team dishing out millions of damage each when I get that perfect orb change.

OK I caught some flack (lowest post on the page, that's a record for me!) So I did the research and here is an objective look at Lakshmi and the other Awoken monsters. To date, the latest release was Awoken Yomi which makes 22.

The stats are: average, low - high, and (Lak)

Average Weighted Stat: 771, 740 - 818, (740) - lowest weighted statIncrease AWS From Base Form: +78, +50 - +150, (+53) - second from the bottomChange From Highest AWS (Any Form): +18, -19 - +77, (-10) - Five cards have AWS's that are lower than some other evo formAwakenings: all cards have 8 awakeningsNumber of Duplicate Awakenings: Every card has at least two of one awakening except Lakshmi. Six have three of the same, and one has four of the same.God Type? Five cards retained god-typing (22%) including LakDual Attribute? 13 cards have different attributes/sub-attributes (59%), excluding LakLS ATK Multiplier: 5x, 1x - 20x, (5x) - Lak is right at the average hereLS ATK Multiplier Increase From Highest LS ATK Multiplier of Any Evo: 1.9x, 1x - 2.5x, (1.7x) - Lak is right below the average.

The numbers can be interpreted in many ways, but to me, Lak sits either at average or below. Some would say "Average? But that's average AWOKEN. That's like being an average Michael Jordan! Ferracene, shut the front door!" So yes, I concede that she is useful and certain teams can clear end game dungeons. As a lead, she is better than the majority of cards. Her LS adds a fun twist to puzzling and breaks up the monotony.

But no matter what argument you make or evidence you present... she just doesn't do anything for me in the pants. Not sorry.

Ok they FINALLY buffed her LS. She can now do 6.25x by herself or 39.0625x with dual leads (up from 25x). Plus she scales so you don't always have to use all of your hearts. With the new buff, she is a much better card.

I think Gungho crapped out on this awoken evo. She really is not good for anything. She is basically a mediocre card. They could not even give her a decent skill. Who wants three orbs at the cost of hp. In my opinion, all the lakshimis are trash cards.

The first uvo is more of a sub or early game lead bc water healers are pretty good. The other two are amazing leaders especially physical. The only downside is that unless one is an IAP player than all the more viable subs will be out of reachSubs:Blodin BloniaRukaSiegfriedGabrielNoahHermesSirenKrakenOrochiEtc.

At the cost of hp? I think you misunderstand her skill. She doesn't get three hearts at the cost of Hp. She gets 3 hearts AND some extra hp ("draining" here means you gain the value of 10x atk in HP. So you hurt the enemy with 20x atk, While getting an HP refill equivalent to half that amount, and generate 3 hearts. For example, If your Lakshmi attack power is 1000, then assuming the enemy has no defense you will hit him with 20,000 atk and heal up 10,000 HP.). The terminology can be confusing. I know I didn't understand what it meant when I started playing. Hope this helps anybody else under this mistaken belief.

Well, she sure seems to enjoy her gyno visits more than most. Maybe it's the joy of childbirth. Although, with her feet so high up in the stirups, she's probably had the water break already and is riding the epidural train to Nopainville...

Now the name of her "active skill" makes perfect sense...her life water has cleared out and it's lotus blossom time...I hope she names it Uevo the IIII, and its powerful and alpha.This post has been flagged as spamShow

Please follow the guidelines when posting a comment:- Your comment must be in English or it will be removed.- Stay on topic, only post comments that will further the discussion.- Do not post that you are looking for friends and do not post anyone's user id.

Disclaimer: This is an unofficial site and has no connections with GungHo Online. Use of our website and the content is at your own risk. We assume no responsibility for, and offer no warranties or representations regarding, the accuracy, reliability, completeness or timeliness of any of the content. Privacy