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It shouldn’t take a woman going to the police to make us better men. It shouldn’t have to be a matter of legality to have us undo creepy behaviour. Relying on the law to govern our morals doesn’t make us moral beings, it makes us slaves to legality. We shouldn’t require a threat of jail or fine to reflect on our behaviour as men. As moral entities we can engage with others, rethink our actions, consider their impact on those perhaps more vulnerable, more targeted, less privileged than us.

A failure to do so probably won’t result in jail time – and that, apparently, is sufficient reason for so many men to never rethink their actions, their beliefs, their words. That must change if we want to make a better world, but it has to start with us men realising we will fuck up and, maybe, we don’t know everything.

Consider the men in a recent case. A woman decided she wouldn’t tolerate strange men street harassing her, every day, while getting to work. After trying various responses, Poppy Smart took the matter to the police.

A builder questioned by police for wolf-whistling at a young woman has hit back – claiming he was paying her a “compliment”.

Ian Merrett, 28, said wolf-whistling was “part and parcel” of working on a building site and even bragged about using cat-calls to seduce a string of other women.

Oh, well, I guess that’s OK then: this man – who, like me, is a 28 year old straight dude – says it’s a compliment to yell lecherous things at woman; to physically block a woman half his size, while she’s made it clear she’s not interested. I’d like to see where, in his work contract, it says “you will wolf-whistle at strange women” since it’s “part and parcel” of working on a building site.

But, you see, he’s had success seducing women! Because there’s no other, non-creepy, way to meet women!

He said:

“I’ve seen the news coverage and it’s not right. I’m a builder and my mates are builders. We are all hard working people and our reputation has been damaged.”

Your hard work doesn’t negate that you are a creep, it just means you’re capable of multitasking.

Or maybe not.

If you really are hard at work, why are you wolf-whistling at strange women? If I was your employer, I’d be concerned I’d hired people who weren’t doing what I was paying them for.

Your “reputation” matters less than women’s safety here: You can go somewhere else, but women have to try commute knowing, daily, there are men who feel entitled to harass them under the guise of compliments. Grow up, apologise, be better men.

“Wolf-whistling is part and parcel of working on a site, it’s complimenting a girl.”

Again, I’d like to see your work contract stating this. All you’re really saying is “boys will be boys”, that’s “just how it is”. The problem isn’t that we don’t know that: The problem is precisely this mindset. The problem is that harassment currently is part of working in a public area and targeting strangers. We’re saying change that: It’s creepy, gross and bad. We know it exists, we know why: We’re saying stop, please.

“I didn’t even see her face, and I wouldn’t recognise her if I fell over her in the street, so I don’t know how that could possibly be sexual harassment.”

I keep forgetting that because you don’t see someone’s face, it’s impossible to make that person feel uncomfortable, unsafe, harassed and targeted.

“It’s not worth getting into trouble over some silly little girl. I don’t know why she complained, she must be thinking things above her station.”

She’s a woman. So it’s not worth you getting into trouble, but it is worth her sense of security? And you still don’t know why she complained? If you don’t know why a person would take something to the police, maybe… try figure out why they did? Maybe consider the impact your actions have on others?

It’s not like it could’ve been an easy decision for Smart to go the police, knowing people would hate and harass her further (which is, of course, happening).

If “above her station” means the ability to walk down the street not harassed then I guess she was. But that’s not “above” her station, it is her station as a person; that’s a privilege many of us, as straight cis dudes have and it shouldn’t be only us. When people ask for this same privilege of non-harassment , and we berate them for thinking they’re “better” than they are, that only highlights how toxic our culture is.

Men who defend harassment as “boys will be boys” have a very low opinion of men; men who state this aren’t affirming they can’t change how things are, but that they don’t want to. We created this toxic culture, we can be part of changing it. But it won’t happen while men double-down and refuse to listen to women and claim street harassment is compliments. Men: We can do better and we must do better.

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Those of us who speak often about diversity – particularly in gaming, but it’s an issue for all mediums – are often faced with similar responses. I want to reply to some.

Throat clearing

Let’s first be clear about what diversity support is: The call to have more games include people of colour, trans folk, etc., is about wanting more, not less.

We want not mere inclusion of, say, black characters, but ones who aren’t all gangsters (as in Watch Dogs); transgender folk who aren’t solely included as targets of transphobic jokes (as in Grand Theft Auto V); women who aren’t caricatures or replaceable with inanimate objects (too many to list).

Diversity is about the recognition that other people partake of a medium, are worth representing within those mediums as people, and who have certain issues particular to that group that are worth exploring in a respectable way.

The question about what to do with this recognition is where difficulty lies. But the responses to such a cause help no one.

Common, wrong responses

“Not every game has to cater to a minority!”

No one is saying every game has to. The call for more games to include and deal with issues that affect various kinds of people is not a call for every game to meet some magical quota. I don’t even know what such a measure looks like. I also don’t really know what “catering to a minority” means.

Diversity campaigning means “cater to all/more people – not just some”. Saying diversity is “every game must cater to a minority” is the exact opposite of the overarching goal of “more”.

We’re highlighting too many games already cater to one demographic (straight white men); in other words, games already cater to one group. We’re saying try make stories about more than one group of people; lots of cultures, nationalities, abilities, etc., exist. We’re all interested in games.

“Let artists create what they want!”

If you wish to make your game star another white man, that is entirely your choice. But it’s still a choice and we will and can criticise you for it. Just as you are totally free to make your lead character another boring white dude, we use that same freedom to criticise you.

Whatever your reason – publishers force you, “the market” decides, etc. – it’s still a choice to focus on the stories of white men. It’s still a choice to disregard other voices or cultures or people. There is no law you’re adhering to.

Make whatever you want: that’s freedom.

The ability to criticise art and artistic choice: that’s the same freedom.

Do you really want to be fostering an audience that is outwardly repulsed by the idea you treat women respectably? That maybe people of colour don’t have to be terrorists or gangsters? Is that the type of audience you want supporting your work? If not, then you can include other kinds of people and know that the alleged original audience of straight white dudes will continue to support you, because you’re good, talented, creative.

The men who loved Half-Life, which starred a power fantasy version of many of them, didn’t abandon Valve when Portal starred a woman. How belittling of yourself, your audience and the rest of us, when you view your audience based on the most bigoted.

But here’s a black/women/etc. character! Why are you complaining?

Highlighting the existence of a minority individual doesn’t disprove the problem of majority. No one is claiming such stories or characters do not existence – we’re saying it’s too common, too predictable for stories to focus on the plight of straight white men.

For example, if Idris Elba was cast as James Bond, that doesn’t disprove or undermine that James Bond was/is always a white man. It highlights Elba is an exception and that very fact he’s an exception is the problem.

We already know about the few games that do people of colour well. We’re saying they shouldn’t be an exception, not they don’t exist.

Just be good: who cares if they’re black or white, man or woman?

It’s easy to not care about race or gender or sexuality when yours is the one that’s catered to by default. I am told constantly by white men that race isn’t an issue (which, makes me wonder: if it’s not an issue, why are they fighting me about it?); men constantly tell women to “calm down”, because, hey, Lara Croft exists. And so on.

The way this is framed is that it doesn’t matter if a character is a woman or person of colour or gay, just as long as they’re well written. This gives the impression that straight white men are inherently well-written and you need to make some kind of case for your person of colour lead.

The actual point is this: You need to make all characters, regardless of race, gender, good (or interesting or, at least, not boring/Aiden Pearce). We can all agree on that. But when you use that assertion when people are calling for diversity, you’re diverting the issue. We’re not talking about quality of characters, we’re talking about inclusion. If race doesn’t matter to you, then stop getting involved when people of colour mention inclusion. Why would we want a badly written person of colour in a game? That could be worse than their non-existence.

Your point is either pointless (of course they must be well written!) or diverting (focusing on characters’ quality rather than their inclusion).

Conclusion

Diversity matters to many of us: if it doesn’t matter to you, please rather just ignore our conversations. You don’t really prove you lack of caring when you try divert complex discussions about diversity. You also don’t help when you make the same talking points we’ve been dealing with for ages. Help yourself or help us, but please don’t be boring and distracting.

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I didn’t like how a previous post was written, about local author ZP Dala. I’ve taken it down, since to correct it would be pointless. If anything definitive happens, I’ll post then. I’d rather try minimise confusion. Apologies for this.

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When trying to tackle the various systems that belittle, undermine, oppress, and abuse marginalised people, we often encounter cages made of white dudes‘ folded arms. A refusal to listen; a refusal to acknowledge there’s a problem. There’s often a rumbling before, as their eyes roll when they see any mention pertaining to inclusion of women or people of colour in domains predominantly composed of those who look like them.

Whether it’s gaming, atheism, genre fiction (seriously), science, whatever. The idea that these areas are still problematic – despite the existence of prominent people of colour, women, etc. – frustrates many of these guys. They feel as though simply not being a sexist or racist is sufficient to make these environments inclusive; as if by them not harassing, abusing or targeting marginalised folk, they’ve done enough and can’t understand why oppression continues. Or rather, why we’re still complaining. “Look! Barack Obama is president, there’s no racism! Look, a woman CEO, there’s no sexism!”[Read more…]