Long ago the creators left the world in darkness and left the orphans searching for any light or hope they can to keep the malicious shadows at bay. Pain is one such orphan, and his hope is his note collection. One day he awakens to find them all missing. Can you help Pain find his notes in this darkened world?

This is the game that got me back into game design just over a month ago. It's an experimental game focusing on exploring a small world. The game lasts between 30-45 minutes depending on exploration, and if you go after the final boss or not.

Warning: may contain themes that are not suited for everyone. Themes of suicide.