Yes, everything is set up correctly and Rift stuff isn't included in the .jar anyway for numeric restrictions, only inclusion/exclusion. I had to manually enter them, but they don't seem to want to work out for me. There's only 15 filled in restrictions, so I know I haven't gone over.

Added Rift weapons restriction. Due to the fact that I didn't initially include them, and now it is too late to rewrite the whole mutator, they can only be on or off (either 0 or as many as you want) and not for the current match, but the next, like telic stuff.