AnTuTu Benchmark

WHAT'S IN THIS VERSION:
★ Revert to old 3D rendering engine before we fix the bug on some device with NVIDIA Tegra GPU.

AnTuTu Benchmark is Android Benchmarking tool.

AnTuTu Benchmark can run a full test of a key project, through the “Memory Performance”,”CPU Integer Performance”,”CPU Floating point Performance”,”2D 3D Graphics Performance”,”SD card reading/writing speed”,”Database IO” performance testing on the mobile phone Performance of the hardware to make score.

In reaching the overall and individual scores of the hardware, to judge by the scores of the performance of the hardware. Uploading scores and view your device in the world rankings, allowing points to let you know the level of hardware performance equipment.

NOTE: The Phone calls permissions we request only for get phone model and hardware info, then we can identify your device and gave you ranking. We never read your SIM ID or PHONE NUMBER.

New Technology Preview

RAM
The new version enhanced memory direct read and write tests. It can reflect the influence of memory to overall system performance better by test the reaction speed of data flow through memory write and read. Memory capacity affects system performance to a certain extent. When the capacity exceeds a certain (1G or above), however, the impact on system performance is limited then. Thus, a larger memory will still not get extra scores.

2D Scene
2D test of old versions has low graphics requirements. The brand new 2D test code redesigned difficulty for 2D test in the new version. It supports more 2D rendering, particle effects and it has higher requirements for GPU, which can show 2D game performance better.

3D Scene
The first time we adopt OpenGL ES 2.0 technology. 3D test has very high requirements for GPU computing performance which including the effects of light / particle system / polygon, etc. If you have used AnTuTu 3DRating Benchmark, then you may find that in the fixed 1024×2048 resolution, there is no graphics chip has got more than 30fps yet. However, we use the device standard resolution in AnTuTu Benchmark. The reason for using the standard resolution is in order to reflect the real gaming performance better. Because game will only run on standard resolution under normal circumstances.

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