i was getting 60 fps with the xdk version 505 and the stable crosswalk build. After updating to 714 today, my framerate and performance took a major hit. Every build they come out with, makes my game run even worse...

I've been told that Crosswalk has been updated to a new version, so hopefully some issues are fixed now.

Crosswalk uses the same blacklist as Chrome for Android. Does it still show WebGL in Chrome on that device with default settings? The blacklist is important - we used to have it disabled but some devices show a blank screen, crash, or get bricked, so it's kind of necessary to fall back to software rendering in those cases.