Today at the 2014 Game Developers Conference, Sony Computer Entertainment Worldwide Studios Shuhei Yoshida announced its new virtual reality headset, dubbed Project Morpheus. Other than an obvious reference to The Matrix, the headset will only be for the PlayStation 4 (as clearly visible by its side branding) and is still in its prototype phase.

Polygon reports that the company is focusing on six areas in order for a successful commercial product, including sound, tracking, control, sight, content, and ease of use. Like other virtual reality headsets, most notably Palmer Luckey's Oculus Rift, Sony also mentions that the headset won't be used for just games as the company is working with NASA and JPL on "exploratory" projects.

Kotaku adds that the new head unit will strive for 1080p screen resolution, full 360-degree head tracking, and 1000hz display. Of course, what would be the point without a few games in tow? At its GDC unveiling, Sony showed off EVE Valkyrie, an adapted version of Eidos Montreal's latest title, Thief, and a few smaller games in addition.