Beernchips wrote:Eldat with shields? nice idea foreldar players,like that you can regen between runs, no more insta beacon on your hull, no more insta lightning strikes. Quite sure non Eldars players will be happy with that...

IN have their detection and long range guns.Orks have their lolwut Zapp cannons and infinite range lighting strikeChaos can still taunt.SM can keep up with Eldar.And they all have torpedos.

the only ones getting screwed over is tau because of their lack of counters.

Lol what?

IN sucks at range.Ork zapp had been nerfed and their LS is not guaranteed like elfdar.Chaos can taunt... wait wut?SM can keep up with eldar, but their damage is like crap.And all their torpedoes except SM boarding is non homing shit.

Beernchips wrote:Eldat with shields? nice idea foreldar players,like that you can regen between runs, no more insta beacon on your hull, no more insta lightning strikes. Quite sure non Eldars players will be happy with that...

IN have their detection and long range guns.Orks have their lolwut Zapp cannons and infinite range lighting strikeChaos can still taunt.SM can keep up with Eldar.And they all have torpedos.

the only ones getting screwed over is tau because of their lack of counters.

...man... just... stop posting... before you bury yourself deeper. You're already about on the level of Noctis Labyrinth.

Beernchips wrote:Eldat with shields? nice idea foreldar players,like that you can regen between runs, no more insta beacon on your hull, no more insta lightning strikes. Quite sure non Eldars players will be happy with that...

IN have their detection and long range guns.Orks have their lolwut Zapp cannons and infinite range lighting strikeChaos can still taunt.SM can keep up with Eldar.And they all have torpedos.

the only ones getting screwed over is tau because of their lack of counters.

...man... just... stop posting... before you bury yourself deeper. You're already about on the level of Noctis Labyrinth.

*shrug* who cares? Lets go back to the topic at hand. I probably go list all the changes that need to happen to make elder be less broken and damn the consequences.

Aquilar wrote:IN have their detection and long range guns.Orks have their lolwut Zapp cannons and infinite range lighting strikeChaos can still taunt.SM can keep up with Eldar.And they all have torpedos.

the only ones getting screwed over is tau because of their lack of counters.

...man... just... stop posting... before you bury yourself deeper. You're already about on the level of Noctis Labyrinth.

*shrug* who cares? Lets go back to the topic at hand. I probably go list all the changes that need to happen to make elder be less broken and damn the consequences.

I'm interested in seeing your changes. Would one or two of them be to remove taunt from Chaos, or nerf the Imperial's impressive long range firepower? If so, you have my support.

Ahzek Ahriman wrote:...man... just... stop posting... before you bury yourself deeper. You're already about on the level of Noctis Labyrinth.

*shrug* who cares? Lets go back to the topic at hand. I probably go list all the changes that need to happen to make elder be less broken and damn the consequences.

I'm interested in seeing your changes. Would one or two of them be to remove taunt from Chaos, or nerf the Imperial's impressive long range firepower? If so, you have my support.

I'm pretty sure first thing's first, we need to remove that taunt/charge combo from Chaos. It's absolutely ridiculously OP and makes chaos way too powerful at brawling.Removing that 100% 12k accuracy from Imperial macro batteries is the next important thing to do, we need to stop that mass Gothic spam, it's getting annoying really.

Aquilar wrote:*shrug* who cares? Lets go back to the topic at hand. I probably go list all the changes that need to happen to make elder be less broken and damn the consequences.

I'm interested in seeing your changes. Would one or two of them be to remove taunt from Chaos, or nerf the Imperial's impressive long range firepower? If so, you have my support.

I'm pretty sure first thing's first, we need to remove that taunt/charge combo from Chaos. It's absolutely ridiculously OP and makes chaos way too powerful at brawling.Removing that 100% 12k accuracy from Imperial macro batteries is the next important thing to do, we need to stop that mass Gothic spam.

Not sure about the charge, but I have to add my support to the Gothic Cruiser. Yeah we know the game is named after it, but does it have to be sooo OP?

Aquilar wrote:*shrug* who cares? Lets go back to the topic at hand. I probably go list all the changes that need to happen to make elder be less broken and damn the consequences.

I'm interested in seeing your changes. Would one or two of them be to remove taunt from Chaos, or nerf the Imperial's impressive long range firepower? If so, you have my support.

I'm pretty sure first thing's first, we need to remove that taunt/charge combo from Chaos. It's absolutely ridiculously OP and makes chaos way too powerful at brawling.Removing that 100% 12k accuracy from Imperial macro batteries is the next important thing to do, we need to stop that mass Gothic spam, it's getting annoying really.