Hey guys, Argo here. This was a game I tried awhile back, and well, sadly, it failed. This was only, however, because of my inactivity and lack of a sufficient amount of players. I'm going to try it again, with a different story and different twists, but the rules, in general, will remain the same, and the game's format will basically stay the same as well. To get an idea of how this works, and see if you find this interesting, read the first game here:

I can assure you that, seeing as it is a year later, I've become a better writer and a better storyteller (as it became a hobby of mine).

Just like last time, here is the first bit of the story to give everyone an idea of the plot:

..."The Royal court was silent, except for the clanging noise of thin, solid gold hitting the floor. A man fell to his knees. The former Royal Guard watched as a crown rolled down the stairs leading up to a velvet covered throne.

The head of a king would soon follow.

But the small group of civilians, running for their lives as their town and everyone else still in it burned, did not know this, nor did they know who or what had done the horrible deed of attacking a peaceful kingdom when it was most defenseless. As the group finally clambered out of the large stone walls that used to give them a false sense of security, the top steeple of the castle went up in a blaze, signaling the kingdoms total surrender.

One of the few remaining stop to catch his breath. "Maybe we should just head back... They might go easy on us if we don't run..."

Off in the distance, a voice was heard. "No prisoners! No survivors! No mercy!"

So the group pressed on, unsure of where they were going, unsure of what they could do."...

The rules are as follows (basically the same, but with a few important changes):

RULES:1) This game will last NO LONGER than mid June 2013 unless otherwise notified.2) This is a game of fate and chance, all decisions are final, and there is no second chances.3) How to play the game- A- to sign up, just post that you are interested B- as stated in the story, you will be faced with many choices along the course of this game. To respond to them, simply post your choice below within the time limit given. There are no re-dos or changing your mind, so make sure your positive your answer is the one you want. C- Just like last time, I am allowing the use of the comments to discuss possible team ups or suggestions. D- Although this game may seem endless, there is already a planned ending for those who make specific choices. This means your journey will end in one of three ways: 1- Find another settlement and be saved. 2- Survive all the rounds, but do not make it to another settlement. 3- Perish in your journey, and be eliminated from the game. E- a new section of the story will be posted WEEKLY (I promise to keep up with it this time). With each section, I will give a due date for all answers. If you do not respond within the time limit, you will be automatically "killed" in the story, and your journey will end.

And finally, REWARDS-Perish along your journey- no reward (better luck next time...)Survive all rounds before game ends, but do not find end goal (other settlement)- 10 psybucksFind another settlement and be saved- 20 psybucks LONE SURVIVOR BONUS- 100 psybucks

Example scenario:

There are one of three paths in the forest you chose to go into the previous round. I would describe the looks of each path. For instance, one may be overgrown with forest life, one may be hard and rocky, the other may look like something. You choose one of them.

Path one leads you on a detour, but you would not know this until later.Path two was unstable, causing a rockslide, killing you, thus eliminating you from the game.Path three leads you in the right direction, but you wouldn't know that. It would simply lead you to another choice and another situation.

Other choices may not directly effect you right away, for instance, exploring a cave may seem to be only a distraction or a trap, but something you find inside may help you or even save you from death, should you make a wrong choice.

Now the point of this game is to not know what's coming, so don't expect these choices in the game, this was just an example to make the game more clear.

Any questions? Post in the comments, and I will answer them ASAP.

_________________#deadnightone

Last edited by Argonaut457 on Mon May 20, 2013 11:25 am, edited 4 times in total.

1) Do I detect some Mordin speech? You a Mass Effect player, James? Also, the game can be extended, and could go on for quite awhile, depending on many factors.

2) You're not supposed to know anything until you are unwillingly thrown into it. I know, but you have to find out for yourself.

3) TT's answer is appropriate. The theme of this game is uncertainty and fear. It wouldn't be too fun if someone could use a power of any sort to get themselves out of a deadly situation, in fact it defeats the purpose of the game, even.

And it was only a few days ago I was reading your last one. I am definetely in. This could be e next werewolf.

(Or at least come to second to werewolf.)

You tools just wait until you see the new game I have brewing up. It should be more like WW's dysfunctional little brother, but you still play with him because he's an awesome person and everyone loves him.

_________________"As I look up from the groundI see darkness all aroundAnd I'm lost but can be found up in the skyGoodbye"

The chill of death, the heart of a metalhead. A lonerebel.I'm a competitive battler, ask me if you have any questions on competitive battling or want advice on Ubers teambuilding.Credit to DragoBoy for the banner!The only ones who should kill are those who are prepared to be killed!

Thanks for all of those who've been putting ads for the game in their signatures! As of now, we have an equal amount of people as the first game did, but I think I'll take what you guys have been suggesting and wait for ten.

One of the few remaining stop to catch his breath. "Maybe we should just head back... They might go easy on us if we don't run..."

Off in the distance, a voice was heard, "No prisoners! No survivors! No mercy!"

"That's a no!" shouted one of the members, who was holding a bow, arrow notched, "Keep going, or you're dead!"

Right then and there, the wall they had climbed out of exploded, with armor-clad knights running in a blood lust towards the group.

As the group ran, they were forced to listen behind them as the slow were picked off. The few brave souls who turned and fight to buy the group time were cut down quickly, and even a few of the fast ones were picked off with arrows.

"The moat's up ahead! Go for the bridge! The bridge! The bridge!"

"Argo, keep up!" One of the group members yelled.

The mysterious archer, Argo, reaching into the pack that clung to his side, took a bottle of mead out and opened it as the group neared the bridge.

Confused, several of those running along side him yelled. "Now is not the best time for a drink, Argo! What the hell are you doing?" was a popular response.

"This ends now!" he yelled, as he poured the bottle at his feet while he ran across the bridge. After all were across, he stopped, and, sparking a flame with a piece of flint and a rock that also occupied his bag, he lit an arrow, and fired.

The bridge went up in flames as soon as the arrow made contact. The villagers, assuming they were relatively safe, stopped to finally catch their breath.

"Well guys," Argo gasped out, "This is going to be one hell of a-"

Argo was thrown to the ground, an arrow lodged in his back.

"Archers! Keep running! Go!"

A volley of death landed on the group at that very moment, killing most of what was left. After finally escaping the reach of the all-to-acurate archers, only nine remained, one carrying the body of the man that had saved their lives.

...

"So, what now?" Twist asked, a glooming sense of despair in his voice.

"We press on." Chill stated. "Argo saved our lives, or at least, some of our lives. Let's not throw away the chance he gave us."

"He still had his bag on him." HW noticed. "Plus his bow and quiver."

"Lets see whats inside." James said, nervously.

After shifting through the contents of the dead mans bag, the group found nothing that would be much use.

The bow only had two arrows left in it's accompanying quiver.The pocket knife in the bag with a bit rusted.The extra leather belt was old and frail.The rope was short and the ends were frilling.The canteen of water was half empty.The loaf of bread was squashed and almost completely eaten.

But then the items got even weirder.

There was some sort of small, metal ball, half red and half white. If you pushed the button in the middle, it popped open, but nothing was inside.

There was a card of some sort, wrapped carefully in a rag, that had the picture of a strange looking man, clad in armor, holding a sword and shield. The writing on the card was old and faded, and the only word that could be made out was "luster".

Finally, there was a hat of some sort, that looked nothing like anything any of the group had ever seen before. It had the letters "NY" inscribed on the front, and looked rather strange in design.

"So... who gets what?" Twist questioned.

"We'd better hurry and pick. We could be getting pursued. The faster we get out of here the better." Dare pointed out.

Three trails lay off in front of the group. Each looked exactly the same, except for a few minor details.

Path one seemed to have more weeds and wildflowers overgrowing it.

Path two was strangely more muddy than either of the others, even though it had not rained in days.

Path three was completely overgrown, with roots and thorns sticking out everywhere. It was walkable, but still.

"Lets just hurry up and get going. If we all take one path, we could all be saved together, or killed together. If we spilt up, we'll probably never see each other again, even if we all do survive." Drago stated.

"Thanks for that, Mr. Positive." Eevee mumbled.

The group sat and thought for awhile. As the day reached noon, the group knew it was the perfect time to set out. They picked their items and went...

-END OF ROUND ONE-

Whew, that was lengthy. I promise not all of them will be this long (unless you guys like it this way).

Okay, so the first choice is simple. Pick an item and pick a path. There's only one of each item, so it's first come, first serve. Items work the same as they did in the last game, they can play themselves out, or you can use them if you think they'll be helpful. Only catch is, if you use it at a time when it's not meant to be used, there's only a 50% chance you'll get it back (To be determined by a RNG).

Also, please copy/paste the following list into your response, and cross off the items you choose as you go.

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