"The modern master of the gamebook format" (Rob Sanders)... "Can do dark very well" (Jonathan Oliver)... "Green gets mileage out of his monsters" (SFX Magazine)... "It takes a firm editorial hand and a keen understanding of the tone of each piece to make a collection this diverse work, and Green makes it look effortless" (Starburst Magazine)

Gamebook Friday: The Wicked Reviews of Oz

"Being an Oz fan, I loved this dark dieselpunk version of the Land over the Rainbow! The gameplay was suitable absorbing using either dice or playing cards. Also, being able to play as different characters from the original stories gives this game book great re-playability! Finally the illustrations are beyond awesome.....""It''s been a long time since I last had a choose your own path adventure book but this was a wonderful reintroduction to the genre - easy to follow and to play. Well written and engaging storylines. I love being able to play the different characters.""Highly recommended to any fans of the Wizard of Oz or multi-path,choose your own adventure books such as the Fighting Fantasy series."

And this is what one kind reviewer posted on Amazon.com...

"The Wicked Wizard of Oz is a choose-your-path-adventure book dealing with a dark version of Oz. While generally following the conventions of such books, it adds some interesting twists. You can choose to be one of four characters from the story: Dorothy, Scarecrow, the Tin Woodsman, or the Lion... The writing of the sections make or break this type of book and Jonathan Green's clear descriptions bring the scenes to life, such as "... , a dolorous klaxon starts to sound and caged lights on the chamber walls flash red..." and "... You land with a dirty splash in a quagmire of mud and industrial effluent...". There are 850 sections in the book, with many of them seen only by certain characters, so there is a good deal of replay value here. Familiar characters and places populate this book from the Oz series, but slightly darker and stranger, making encounters more unpredictable even if you know the original stories.

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Here's what people have been saying about my books...

"Green deserves 10/10." - The Independent

"As welcome as a warm glass of mulled wine on a wintry night, Green's guide to Christmas enhances the pleasures of the festive season, offering a witty cornucopia of Christmas facts and folklore." - The Good Book Guide

"As usual, author Jonathan Green gets mileage out of his monsters, with big action set-pieces that read like Things We'd Like to See in a rip-roaring summer movie if the creature effects were good enough." - SFX Magazine

WRITTEN BY JONATHAN GREEN

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Jonathan Green

About Me

I am a freelance writer and editor, well known for my contributions to the Fighting Fantasy range of adventure gamebooks. I have also written for such diverse properties as Sonic the Hedgehog, Doctor Who, Star Wars and Games Workshop's worlds of Warhammer and Warhammer 40,000.
I am the creator of the alternative steampunk universe of Pax Britannia, and have written eight novels featuring the debonair dandy adventurer Ulysses Quicksilver.
As well as my fiction work, I have also written a number of non-fiction books including 'Match Wits with the Kids', 'What is Myrrh Anyway? Everything You Always Wanted to Know About Christmas' and 'YOU ARE THE HERO - A History of Fighting Fantasy Gamebooks'.