Text to Speech chat now has 100-character limit for PC players (same as console character limit).

Fixed an issue where setting Dynamic Render Quality to a specific level changes the Performance Target from “Unlocked,” but the menu still shows the setting as “Locked.” Now, when any advanced option is changed using the mouse, Dynamic Optimization changes from “Dynamic” to “Custom.

Fixed an issue where players would sometimes see vehicle liveries with gray textures (or no liveries at all) in the Buy and Rent car multiplayer menus.

Fixed an issue where track information was not appearing in certain post-race multiplayer screens.

Fixed an issue where, when HUD Option “Lap Time, Position, Score, and Quick Stops” were set to “Conditional” in Public and Private MP drag lobbies, then race time, last lap timer and other UI elements would disappear after race start.

Fixed an issue where liveried cars would sometimes appear on rental cars after leaving the Car Select menu with a livery vehicle as the initial vehicle in that menu.

Fixed an issue on PC where, if one player does not ready up for the race, they get left behind and lose lobby functionality.

Fixed an issue where, in large lobbies, some players wouldn’t be able to load into the next race and would get stuck in previous track.