Transgress the Mind Discussion

5 months ago

If you want to last long enough to cast your big baddies, I'd recommend going a more control route with this deck. I've built a modern model in esper that's pretty consistent. I'd recommend cards like
Wasteland Strangler
,
Ulamog's Nullifier
, and
Transgress the Mind
or
Inquisition of Kozilek
that latter doesn't exile, but it's a turn one drop. If you put in a playset of each (choosing one of the hand hate cards), you can get rid of most of your two-drop creatures for more consistent play. Also,
Ashiok, Nightmare Weaver
is the perfect eldrazi exile companion.

6 months ago

@Oloro_Magic yeah I know
Cavern of Souls
would help but at the moment I don't have any and I'm not really looking forward to spending the money on them at the moment. Where I play, the modern crowd isn't the largest and counter magic isn't the biggest worry so I can get by without them for now. I do kind of agree with you though, because I've been leaning toward the copy version. I actually feel like the mana base there is better. It has 10 dedicated blue sources making the double blue easier to hit, while also having 8 red sources for something like
Kozilek's Return
out of the sideboard. The only thing is I would like to run some black cards out of the sideboard as well like
Thoughtseize
,
Inquisition of Kozilek
,
Transgress the Mind
, or even
Distended Mindbender
and it's tough at the moment. I would like to replace
Corrupted Crossroads
for something that's functionally the same except doesn't care about being devoid. Besides
Cavern of Souls
can you think of something I could use that would provide colorless and also add colored mana?

The creature side of my suggestions is much shorter, first up is two one drops Deadeye Tracker and Mardu Woe-Reaper, they have similar uses essentially sending cards back to exile. For two drops there is Brain Maggot, basically additional copies of Tidehollow Sculler. Now we jump a bit to the control finisher, your using The Eldest Reborn I'd suggest backing that up with Cryptic Serpent and maybe Tasigur, the Golden Fang. Finally Murk Strider is worth consideration as well.

I'm not expecting you to use all of these cards, rather I'm throwing out ideas that might be of use to you. Hopefully this is of help, have fun with your brew.

1 year ago

1 year ago

Most decks run 4 copies of one card because it increases the odds of finding it as you draw. Occasionally you might run 1 or 2 copies of a card, but that is for a card you don't want to see that often. You have also don't have enough ramp, since you have restricted yourself to recent sets when you are building for modern. This is a budget deck, so I'd suggest Fertile Ground or Trace of Abundance as additional ramp, rather than the classic Utopia Sprawl.

Even with additional ramp and the Eldrazi Scions your deck is top heavy, what I mean by this is that too many of your spells are or over. To help you build a better deck going forward I cloned your deck and modified it, have a look Eldrazi MK2 copy. The biggest change is I trimmed your expensive spells and brought in a card like Undying Evil to replace Unnatural Endurance since it is an easy upgrade, even if it isn't Devoid. I also upped the count of Transgress the Mind and added Titan's Presence as a more efficient removal spell.

1 year ago

Well, I took a litle time to analyze this and I have some suggestions. Please keep in mind these are only tips, no to be taken as offense and/or disrespect.

I do understand your strategy is ramping into Battlesphere or Forgemaster, but I really don't think you can achieve quadruple red for Geosurge with consistency.

I suppose your turn 1 is a bit blank, and I really suggest you run some discard, like Inquisition of Kozilek or Thoughtseize. Your matchup against Scapeshift or Eldrazi must be really miserable, so having early hand disruption is super useful. In the same lines, Transgress the Mind is awful. If you have the budget for swapping it for Collective Brutality, your turn 2 action will be signficantly better. This card is bonkers.

Path to Exile is your best protection against fast-paced//aggro decks like burn, goblins or humans. You're gonna be much safer running 4 copies. Dismember is ok-ish, but I wouldn't run so many. One is enough.

I truly love Ajani Vengeant with all my heart, but I do not usually play 2+ copies of any planeswalker ever. If you like late game action, you could maybe drop one Ajani and one Elspeth to add upp 1 Gideon Jura and 1 Elspeth, Sun's Champion. These pw are awesome. Otherwise, if you want some early game safety, I strongly suggest 2 Gideon of the Trials.

Your manabase is ok, but changing some of the shock lands (Godless Shrine and Sacred Foundry) for fetch lands would add up a lot of consistency due to the filtering. I believe the cheapest one in your colors is Bloodstained Mire. Running four fetchlands will already reduce significantly the number of late-game land draws of your deck. I normally play something aroung 7~8, but I know this is a bit expensive, so don't worry about it now.

Above everything, I really like your idea. I just believe you need some structure to be able to access your "combo". My suggestions are all based on the competitive metagame, where there are many fast decks with early game disruption, so you'll need to run along these lines to live long enough to do the whole Forgemaster thing. Modern is crazy right now. hahaha

Keep up the good work! If you want some more suggestions, please ask. :)

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