Last time when we reported release of beta build RetroArch Vita, a lot of thing wasn't working yet. But even then there was visible progress since Rejuvenate hack releases. Today after almost two months from our latest report, a lot of new things are done. Playstation 1 emulation is finally working, and users reporting that even games that not working on official Sony emulator from 3.18 FW are working now. 4 player support on PS TV with RetroArch Vita, and Tyrquake is now working. Many new emulators, and many optimizations done to old ones.

Still is a lot to improve but progress until now is huge. XMB menu layout well known for almost all Playstation consoles users is finally included in Vita/PSTV builds, Every core with multiplayer support already is working in that mode on PSTV. RetroArch is growing in to new features very fast, and it's look like devs didn't said last word yet! Big thanks to main Vita build maintainer frangarcj, and everyone involved in RetroArch development.

Below list can vary in every nightly release, because nightly releases are still improved. Sometimes you can also notice some slowdowns, or speedups on different nightly releases. This is normal, as nightly releases are for testing purposes and sometime developers trying something new. And later revert changes if is not working as it should.

Working cores:

Home Consoles:

Atari 2600 (Stella): Working at full speed.

Atari 7800 (ProSystem): Working at full speed.

Genesis (Genesis Plus GX): Working at full speed.

Genesis (PicoDrive): ~60fps, Working at full speed.

Genesis 32X (PicoDrive): Low fps, but working.

NES (FCEUmm): Working at full speed.

NES (Nestopia): Working little bit worst than FCEUmm but still very good

PC Engine (Mednafen): Working Very good, almost full speed

PlayStation (PCSX Re-ARMed): Getting now ~30 fps which mean is full playable

SNES (Snes9x 2005): Looks like best SNES solution for now, full speed in most games.

SNES (Snes9x 2005+): Very good framerate, but worst than 2005 without "plus"

10x UPDATE (January 20) - Now the 10th Video Released >>> The next PS3 NVidia RSX accelerated X.org steps(Original Article from Nov. 14) Is the PS3 a bit closer to gaining Hardware Acceleration (via RSX) in OtherOS (Linux) with a proper driver to enable the GPU chip? We are not there, but we may be getting closer to a reality. Earlier this year (back in April) we detailed some of the progress that the busy dev RenéRebe has made with unlocking the potential of the PlayStation 3's RSX chip and now today we have been greeted with a new video and what we can expect with this project as the developer starts to undertake the challenge of further unlocking one more component of the Ps3 hardware,. The developer has alot of videos on other intresting subjects in his diverse YouTube channel >>> (Bits and More) <<< many very informative video's..​

Following the big news from Team Molecule several weeks ago and effectively opening the system wide open, it was only a matter of time before we would start to see other developer's start putting the finding to use and we have seen the FAPS Team (team members listed below)have recently released a new (taiHEN) plugin called ref00d, this plugin is a big deal, as it will allows users/devs to use content that would otherwise require a higher firmware to be played/executed on a lower firmware for your exploited PS Vita or PlayStation TV. Typically not an easy task to reach but thanks to Team Molecule's research and the FAPS Team we now have a ready to use simple plugin solution to remove those firmware restrictions, see additional details about this plugin release in the release notes provided below by the development team.
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Update (2x): Reports are coming in this PS2 Homebrew is also working on PS3 HAN & PS4 (5.05). With progress making headway on the upcoming PS4 port of RetroArch from a group of developer's, Another developer (fjtrujy) started progress on a PlayStation 2 (PS2) port several months back (view previous progress) and now has a port that progressed enough for a public soft release, Now available in the new RetroArch PS2 Nighties for anyone interested in downloading and trying out the multi-system emulator on your homebrew capable PS2 hardware. @fjtrujy warns that many things need implemented yet and many pending issue remain and only these early release contains two cores currently 2048 and QuickNES. Which is likely to grow and a good gauge to base what is expected for the PS2 port, Would be to view the PSP as that should be a good baseline of what to expect and the PS2 may be able to handy more then the PSP likely.​

@Ezio any chance for some new release for PS3? Nightly-a-like? I'm sure there is also done some progress from latest beta

Click to expand...

Yeah, there's some progress also on ps3, actually new cores working (81 and 2048), 'remove entries from playlist' and 'hide tabs' work too (new features), prosystem core supports now all the the commercial roms (unofficially) and some other stuff in to-do state (improved ode ps3 version and better cfw compatibility).
I would like to do a new release the next week, i hope i get Twinaphex approvation. :P

About pcsx-rearmed:
- Set interlaced 'on' and not off and you get 10 fps in addition to your current performance
- Set v-sync 'off', you get more fps (use it only on vita, on pstv you could get tearing)
- Hacky trick:
- Set only frame skip to '1' and let all the default settings, you get 60 fps and perfect audio.

Yeah, there's some progress also on ps3, actually new cores working (81 and 2048), 'remove entries from playlist' and 'hide tabs' work too (new features), prosystem core supports now all the the commercial roms (unofficially) and some other stuff in to-do state (improved ode ps3 version and better cfw compatibility).
I would like to do a new release the next week, i hope i get Twinaphex approvation. :P

About pcsx-rearmed:
- Set interlaced 'on' and not off and you get 10 fps in addition to your current performance
- Set v-sync 'off', you get more fps (use it only on vita, on pstv you could get tearing)
- Hacky trick:
- Set only frame skip to '1' and let all the default settings, you get 60 fps and perfect audio