Why Flash Builder?

Yeah, but meanwhile you don’t just have ActionScript, you have assets like icons and stuff, I embed icons in Flex like this:
[Embed(source=”../assets/images/b_continua_normal.png”)]
private var ContinuaNormal:Class;
When you add the FLA , how’s going to handle it, I’m just saying …cause I never tried.

“Embed” works in CS4 , so no problem
for CS3 , you can put all assets in a FLA and then have flex embed swf symbols.

A better solution is to load the swf asset library at runtime, this way you don’t have to recompile the project each time you modify assets.

Yeah, but meanwhile you don’t just have ActionScript, you have assets like icons and stuff, I embed icons in Flex like this:
[Embed(source=”../assets/images/b_continua_normal.png”)]
private var ContinuaNormal:Class;
When you add the FLA , how’s going to handle it, I’m just saying …cause I never tried.

“Embed” works in CS4 , so no problem
for CS3 , you can put all assets in a FLA and then have flex embed swf symbols.

A better solution is to load the swf asset library at runtime, this way you don’t have to recompile the project each time you modify assets.