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Rating: 2.7/5. From 1938 votes.

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Redband Wasp Card Review

I like the fact that they’ve introduced the Rush keyword. For example, this could be pretty broken if it had Charge. This + Inner Rage could result in some combos, as it would only cost 2 and turn it into a Leeroy Jenkins. As a Rush, you can still nuke something for 6, but that something has to be a minion.

This card in particular is pretty okay. Or, let’s put it this way – it’s good if you play against a token-heavy deck. For example, your opponent plays a 1/1 minion on Turn 1 – you kill it and still have a 4/2 on the board, a 4/2 that can actually attack him next turn. Even if your opponent plays a 2/, it should still be good – clearing a 1-drop and having a 4/1 minion is not bad.

Which makes it a great card against Paladin, for example. You can clear something small, even their 1/1 from Hero Power, and have a 2 mana 4/2 minion.

But then, against minions with more than 1 health, you can’t really get a free trade. Let’s say your opponent plays a 2/3 2-drop, then it’s ultimately 1 for 1. Given that the 2-drop probably did something for your opponent (like Arcanologist), it’s not a good deal. It gets even worse against 3 Attack minions – for example a 3/3, which is a pretty common stat-line. If you want to kill it, you have to play this, activate it first with e.g. Whirlwind and only then kill the minion, not very efficient.

Of course, later into the game you might use it alongside a Whirlwind effect that you would use anyway. A 4/2 minion with Rush for 2 mana is basically “deal 4 damage to a minion”, which is a solid 2 mana card, but honestly, it’s not super impressive.

So the best case scenario is facing an aggressive deck in the early game. This will definitely be a meta-dependent card, but just like the last one, I could see it being played in some sort of Tempo/Control Warrior focused on the Whirlwind effects. But then again, such deck would ALREADY be good against Token-heavy decks, like Dude Paladin… so I’m not too excited after all.

I think this would work in an Even Control Warrior. All of these Rush cards with attack buffs fit nicely into an Evens deck with Scourgelord Garrosh, Grom, Rotface, Yip, Lich King. You add cards like this, Warpath and Milita Commander? Could be a thing…

This card is underrated. To me an easy 5/5. So in the early game you have a strong minion, that after killing a minion becomes a 3 drop for 2 mana. And later it becomes a comboed eviscerate with a whirlwind Effect. It can’t go face an still this card is a great Aggro card as well. THis is a new automatically

I think this card has a placeholder name for a reason, I doubt they’d have trouble naming an angry red bug. My idea is that one of the warrior legendaries could be a giant bug that relates to this card (i.e. this card could be Servant of Bug Dude) and maybe Blizzard is hiding the name for some reason. I can’t think of any significant Warcraft bug names that would give away the supposed legendary, but idk. I’m just kind of appalled that this card would have ‘placeholder’ in the name when Blizzard works on these sets months in advance, it’s possible that there’s something deeper here than running out of time and forgetting to name a trash rare.

Pretty decent for early game removal for a control Warrior. It can kill an opponent’s 2/1 and then turn around to kill whatever they played on turn 2 or 3.
This will see play if control Warrior ends up being viable.