Blender has its own particular user interface, which is implemented entirely in OpenGL and designed with speed in mind. Python bindings are available for scripting; import/export features for popular file formats like 3D Studio and Wavefront Obj are implemented as scripts by the community. Stills, animations, models for games or other third party engines and interactive content in the form of a standalone binary and/or a web plug-in are common products of Blender use.

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|Homepage URL=http://www.blender.org/

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|User level=advanced

|VCS checkout command=git clone git://git.blender.org/blender.git

|VCS checkout command=git clone git://git.blender.org/blender.git

|Computer languages=C, Python

|Computer languages=C, Python

|Documentation note=The [http://wiki.blender.org/index.php/Doc:2.6/Manual Blender User Manual] is also available to download in [http://download.blender.org/documentation/BlenderManual.html.tar.gz HTML] and [http://download.blender.org/documentation/BlenderManual.pdf.gz PDF] formats.

|Documentation note=The [http://wiki.blender.org/index.php/Doc:2.6/Manual Blender User Manual] is also available to download in [http://download.blender.org/documentation/BlenderManual.html.tar.gz HTML] and [http://download.blender.org/documentation/BlenderManual.pdf.gz PDF] formats.

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