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A glimpse into the future: VR games that are ready for prime time

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Play NYC has emerged as one of the premiere gaming con events in New York, where fun VR experience is sought and expected. And after years of waiting, HBO show Westworld is finally ready for VR. Whoever said that waiting for pleasure is itself a pleasure, certainly won’t have played Zero Hour Firewall. It is a show of strength for virtual reality, one of the most intense online experiences you can experience today, where the Aim Controller stands out as the absolute protagonist. Other upgraded games like No Man's Sky might just take your VR experience to the next level.

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Top Trending Articles

Dean Takahashi

When we were going down the road of trying different platforms and trying to tell an interesting story, particularly one that interested [Jonathan] Nolan and Lisa Joy back then, it seemed like VR.
We put a lot of care into telling the story on a bunch of different levels, thinking about how the story would be absorbed by people working their way through this world.
The visuals can be pretty and the characters can be well-written, but when you get down to it it’s about the game and what you’re doing with it, whether it’s Call of Duty or anything else.

Robert Grosso

The gaming pit had close to a dozen different games being demoed on the show floor, some of which were previous Play NYC titles like Clear the Decks!
DB Attic Games already has a follow-up title, tentatively called A Story About Penny , which looks to be more ambitious with its animation and game mechanics, helping cement Barker as an indie developer with a portfolio and style all to themselves.
Edwards, Myers, Fong, and the rest of the developers on the show floor this year had games that were emblematic of this idea.
From passionate newcomers to indie veterans, Play NYC had enough show space for games of all stripes to enjoy, a trend that will no doubt be carried onto Play NYC 2020.

Stephen Tailby

Comments ( 28 ) The new carrying limits have drastically improved the grind in my opinion, but it's still very much: collect this thing to make that thing, make X number of the new thing and combine them with this other thing to make the newer thing, then install that thing on the other thing and don't forget to refuel it later with the other other thing.
I got the game and sunk a good few hours into it after the Next update and I like it and want to try especially in VR but the grind just doesn't interest me but oddly the lore and the trophies did so I dont want to try creative mode.
I don't really want it all "easy mode" as I enjoy the rest just as it is; I just wish the fuel would last a bit longer... it's the one aspect which kinda blocks my enjoyment.

Varun K.

Whoever said that waiting for pleasure is itself a pleasure, certainly won’t have played Zero Hour Firewall.Let me be clear, it isa show of strength for virtual reality, one of the most intense online experiences you can experience today, where theAim Controllerstands out as the absolute protagonist.Too bad it’s just a multiplayer title, and the times to get into the game are sometimes longer than those you interact with.The content offer is skeletal, although constantly expanding.However, if you love tactical shooters, and you have a couple of friends with whom to share it, Firewall Zero Hour becomes a practically obligatory purchase.