Any resources that could go into making ME3 a longer, more complete singleplayer game should not be diverted into multiplayer.

SXO has a good point, but again, I don't agree with this one. You could have said the same thing about BGII, that they shouldn't have put resources into multiplayer because they could have used them for singleplayer. But that's just speculation. My criteria is having a great singleplayer experience. BGII had that, so speculation over whether it could have been "better" if they forgoed any multiplayer is moot. If they can do that with ME3, than I'm not worried about how they allocated their resources. If the game is released and the singleplayer is deficient, at that point we can speculate about whether the multiplayer component dragged it down.

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