Results for "www.slashgear.com/tags/diablo-3"

With the arrival of Diablo III to consoles just around the corner, speculation was high at the Gamescom conference about what Blizzard would be adding to the game. Live reporting by Eurogamer shows an expansion called Reaper of Souls is set to add a new character class called the Crusader into the mix. Changes and additions to the loot system, story, and endgame options round out this expansion's feature set.

At the Game Developers Conference, ex-game director Jay Wilson spoke at a panel, titled "Shout at the Devil: The Making of Diablo III" about Diablo 3's current state and its future. He stated that over 1 million players play Diablo III on a daily basis and that 3 million unique players log into Diablo III every month. Both are great figures, considering that the game has had more than its share of problems in the past.

This week it's been revealed that Blizzard Entertainment's own Diablo III will be coming to the PlayStation 4 without access to the Real Money Auction House still present in the desktop PC iteration. Though this might have some odd effects on those hoping to play the game with access to weapons, armor, and everything in-between with their own real-world cash, Blizzard is presenting a firm "not a chance" as they suggest that, if they could, they'd take the whole mess out of the game entirely.

Gameplay footage for the PlayStation 3 version of Diablo 3 has been released. The video shows the PC-game with a very different UI. Gameplay is smooth (for the most part), the new control system seems very user-friendly, and the new dynamic camera system seems very appealing (the fight against Belial looked very entertaining). All in all, the PlayStation 3 port seems very well done and should appeal to Diablo 3 fans.

EA's SimCity launched with disastrous results. EA wanted to prevent piracy of the game, so they added the Always-On DRM feature that would require players to login to its online servers in order to play their game. While the Always-On DRM feature is good for protecting against piracy, it resulted in an unmitigated login disaster for SimCity. Many gamers were unable to login, downloads were severely slow, people weren't able to unlock their games, and many were unable to enjoy a game they've anticipated for so long.

We've heard a number of complaints about Diablo III over the last few months, and the lack of a PvP mode seems to be one of the most common. Blizzard was touting Diablo III's PvP mode long before the game even released, but we're now seven months out from launch and there's no PvP mode to speak of. It seems like there won't be one for some time yet either, as Diablo III lead designer Jay Wilson said that the team is starting over on the game's Team Deathmatch mode.

It's been a little while since we've heard from Diablo III, but today the game is working its way back into the news. Blizzard executives and designers recently told Polygon that the studio has a console build of Diablo III "up and running," once again thrusting the oft-rumored console port into the spotlight. Even though the team has made it far enough to have a functioning console build, Blizzard still isn't ready to make an official announcement.

StarCraft II players have been waiting a long time for Blizzard to announce a release date for the game's first expansion, Heart of the Swarm, and it seems the big day has finally arrived. Earlier today, Battle.net was showing a release date of March 12, 2013 for Heart of the Swarm, a date that Blizzard later confirmed. So, only five more months and you can finally get your hands on Heart of the Swarm. Exciting, no?

Activision, perhaps the biggest name in video games at the moment, has reported its financial results for Q3 2012, and as you've probably already guessed, they're pretty darn great. The company brought in a GAAP net revenue of $841 million during the quarter, which up significantly from the $754 million in took in during Q3 2011. It's also $101 million more than the company originally projected, so you can bet that Activision's executives are smiling this evening.

Activision's financial results for its second quarter have landed, and things are looking pretty good for the massive publisher. Net revenue came in at $1.075 billion for the year, which is actually better than the $950 million the company was expecting. Earnings per share landed at a pretty healthy $0.16, which was again ahead of the company's $0.13 EPS projection for the quarter.