Last week, Japan Nintendo and Sony had themselves key releases with the Nintendo Labo making its debut alongside God of War. Metal Max Xeno, Portal Knights, and Neo Atlas 1469 also had debuts for the week.

Last week, Japan saw the release of The Snack World’s new and improved Nintendo Switch version, along with Compile Heart’s latest RPG Death end re;Quest on PS4, and Cities: Skylines – PlayStation 4 Edition.

The developers of Death end re;Quest from Compile Heart sat down for an interview with 4Gamer recently, sharing information about how the game came to be, and who the main character originally was before Shiina.

Death end re;Quest has been receiving a set of gameplay videos recently, and the latest episode covers the Camp feature and Bug Actions, which are field abilities that utilize the main characters’ Bug Abilities to reach hidden areas.

Death end re;Quest’s gameplay videos continue, this time focusing on boss battles. At some point in the story, the main party need to fight several giant bosses, who aren’t as easily knocked back for extra damage.

Death end re;Quest’s series of gameplay videos continue, with the third one going into other protagonist Arata’s discoveries in the real world. The Real World segments act like visual novels, with text overlaid on the screen sometimes.

Compile Heart recently uploaded edited Let’s Play videos of Death end re;Quest, showing off how Shiina obtains the ability to use Glitch form, and how certain player actions can lead to an early Game Over.

Damien Urvois, Overseas Business Development Department Head of Idea Factory, recently went to Taiwan to talk about Compile Heart, and to announce that Death end re;Quest will be receiving a Traditional Chinese version in Asia.

Compile Heart’s new RPG Death end re;Quest was initially expected to release in Japan on March 1 but the company announced its delay to April 12. To make up for it, they’re giving away a special DLC for free.