War Event Guide

War Guide:Battle order: Wall and Defense leader team takes them out. All others stand by.Intel team gathers intel and posts.Pick a target around 30% lower than your attack.(Courtesy of GF)

Small red circle on the globe means we are engaged in battle. Check in-game forum for progress and intel. Determine time remaining and engage. When you engage the enemy do it with one hit and post the enemies name, level, WD points rewarded, the enemies defense points and cash amount looted.

Quote :

For example post like this: Maddog/180/110 WD/115k dp/$100k

The level of the enemy in war is important. The higher his level to yours the more WD points you will receive. Make sure to let other falcons know when you find a high level target.

The ideal target is a high level with low defense.

Lower levels will be either assigned to hit the DL or read the forum till they find a posting of a target they can defeat. Time is the great equalizer, all factions get the same amount. We need to use it wisely.

The goal is not to defeat every enemy faction. Although it's nice to win the goal is to score as many WD points as possible. If we are in a battle against a very strong faction the lower level/stats players should attack the fortification to ensure WD points will be rewarded.

When war is declared each faction has a defense leader. The enemies defense leader needs to be taken out. As the in-game guide says it takes 10 unsuccessful hits to defeat the DF leader, or 1 successful attack will also defeat the DF leader. Two Power-attacks will break the defense leaders shield as well, even if unsuccessful. Low stat players can help by hitting the defense leader with a power attack. This is recommended as 4 unsuccessful attacks will only take away 40% of shield instead of 50% and cause more unit loss on the Falcon.

Full Health allows 4 shots. If you have low stats aim for the weaker members. Post the defense of those you attack and how much WD points you get from them on in-game Forum. Sometimes you can see who is a weak player by the number of ally's they have. In the last war we were able to target players with low ally counts. This may or may not work in the future.

Health regen for another attack takes approx. 16 minutes. The battle is an hour long so after your initial attack build up your health and save attacks for the last 2 minutes.