#ifndef__ShowInitIcon__
#define__ShowInitIcon__
#include<Types.h>// Usage: pass the ID of your icon family (ICN#/icl4/icl8) to have it drawn in the right spot.
// If 'advance' is true, the next INIT icon will be drawn to the right of your icon. If it is false, the next INIT icon will overwrite
// yours. You can use it to create animation effects by calling ShowInitIcon several times with 'advance' set to false.
#ifdef__cplusplusextern"C" {
#endif
pascal voidShowInitIcon (short iconFamilyID, Boolean advance);
#ifdef__cplusplus
}
#endif
#endif/* __ShowInitIcon__ */