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This version comes with the following major new features:- improved render quality: spatial oversampling and a few of other option to significantly improve render-quality (see the official Wiki for details: wiki.jwildfire.org/index.php?t…)- visualisation of filter-kernels to make it more transparent how filtering works and how different settings work- reduced memory-usage (needs about 50% of memory with identical settings as before)- simplified install: no more installer, just unzip, additional package for Windows 64 Bit with pre-installed Java and Leap-motion-dll’s

Complete list of changes:- new spatial-oversampling-option for improved render-quality. The default value is 2, this may be set in the Preferences- visualisation of filter-kernels for better understanding/easier customizing of the spatial filtering process, both a nice-looking 3d-mode and a fast 2d-mode are available- new sample-jittering- and color-oversampling-option for improved render-quality. The default value is off, this may be set in the Preferences.- new post-noise-filtering-option for redusing noise of the final noise by using an adaptive gaussian filter. The default value is off, this may be set in the Preferences.- added a brief description of all of this options in the official Wiki: wiki.jwildfire.org/index.php?t…- changed the memory management/layout of the iteration buffer (rendering should now take significantly less memory, and initialisation of rendering runs substantly faster, comes to a cost of only slightly degraded render time)- the final image-generating-process now works fully multi-threaded and should be faster

- added a new experimental option “Opacity” to control the opacity of the foreground when rendering an image with background (often those renders caused the loss of too many details)

- new “Pseudo3D”-random-flame-generator- improved the “Xenomorph”-random-flame-generator- improved the “Cross”-random-flame-generator

- some more useful statistics in the interactive renderer, e.g. absolute render-speed-indicator to make it easier to compare different settings (render speed means the quality level the renderer can reach in one hour)

- the windows-launcher (JWildfire.exe) should now be much smarter to find a valid Java-install- completely removed the izpack-installer (until now there were always two files: a *.zip for users who just wanted to unzip, or an izpack-based installer which caused too many - problems)there are now two packages available: platform-independant without jdk and any dll’s, and windows64 with jdk and certain dll’s– removed the applet from the distribution- the Chaotica-integration is now disabled by default (in order to hide the export-button which may occupy important space for some users)changed the animation-playback in the main-editor to full-window-size- made the detached renderer and the interactive renderer to behave more smooth- progressbar-update should be much smoother now, i.e. use less ressources- negative “perspective”-values are allowed now (again)- when using post-symmetry, the maximum of symmetry-order of point-symmetry was increased from 18 to 36- new ouputchannel to change param-values of plugins via the Leap Motion controller- added a new option tinaIntegrationChaoticaAnimationExport to the preferences. This option controls if the flames which are exchanged over the Chaotica-bridge are animated flames or static flames. In case you export them as static flames and have not a Studio licence for Chaotica you may render in higher resolutions.- fixed a bug in the crop-like variations- fixed a bug regarding autoimatically saving the current flame in the iteractive renderer- some refactoring of the structure synthesizer- completely removed all experimental opencl-code

Just click the “Random flames” button to start playing around and have fun

This version comes with the following major new features:- improved render quality: spatial oversampling and a few of other option to significantly improve render-quality (see the official Wiki for details: wiki.jwildfire.org/index.php?t…)- visualisation of filter-kernels to make it more transparent how filtering works and how different settings work- reduced memory-usage (needs about 50% of memory with identical settings as before)- simplified install: no more installer, just unzip, additional package for Windows 64 Bit with pre-installed Java and Leap-motion-dll’s

Complete list of changes:- new spatial-oversampling-option for improved render-quality. The default value is 2, this may be set in the Preferences- visualisation of filter-kernels for better understanding/easier customizing of the spatial filtering process, both a nice-looking 3d-mode and a fast 2d-mode are available- new sample-jittering- and color-oversampling-option for improved render-quality. The default value is off, this may be set in the Preferences.- new post-noise-filtering-option for redusing noise of the final noise by using an adaptive gaussian filter. The default value is off, this may be set in the Preferences.- added a brief description of all of this options in the official Wiki: wiki.jwildfire.org/index.php?t…- changed the memory management/layout of the iteration buffer (rendering should now take significantly less memory, and initialisation of rendering runs substantly faster, comes to a cost of only slightly degraded render time)- the final image-generating-process now works fully multi-threaded and should be faster

- added a new experimental option “Opacity” to control the opacity of the foreground when rendering an image with background (often those renders caused the loss of too many details)

- new “Pseudo3D”-random-flame-generator- improved the “Xenomorph”-random-flame-generator- improved the “Cross”-random-flame-generator

- some more useful statistics in the interactive renderer, e.g. absolute render-speed-indicator to make it easier to compare different settings (render speed means the quality level the renderer can reach in one hour)

- the windows-launcher (JWildfire.exe) should now be much smarter to find a valid Java-install- completely removed the izpack-installer (until now there were always two files: a *.zip for users who just wanted to unzip, or an izpack-based installer which caused too many - problems)there are now two packages available: platform-independant without jdk and any dll’s, and windows64 with jdk and certain dll’s– removed the applet from the distribution- the Chaotica-integration is now disabled by default (in order to hide the export-button which may occupy important space for some users)changed the animation-playback in the main-editor to full-window-size- made the detached renderer and the interactive renderer to behave more smooth- progressbar-update should be much smoother now, i.e. use less ressources- negative “perspective”-values are allowed now (again)- when using post-symmetry, the maximum of symmetry-order of point-symmetry was increased from 18 to 36- new ouputchannel to change param-values of plugins via the Leap Motion controller- added a new option tinaIntegrationChaoticaAnimationExport to the preferences. This option controls if the flames which are exchanged over the Chaotica-bridge are animated flames or static flames. In case you export them as static flames and have not a Studio licence for Chaotica you may render in higher resolutions.- fixed a bug in the crop-like variations- fixed a bug regarding autoimatically saving the current flame in the iteractive renderer- some refactoring of the structure synthesizer- completely removed all experimental opencl-code

Just click the “Random flames” button to start playing around and have fun

Comments

I was looking at some JWildfire params by another fractal artist recently and noticed some attributes with names such as yzPost and zxPost which I had never seen before and didn't understand. What are they, and how do I work with them in JWildfire?