The gameplay focuses on action, horror, and shootouts involving crowds of enemies in large open areas. This is a departure from the previous games in the series which focused on exploration and conservation of ammunition. The camera is focused behind Leon, and it zooms in for an over-the-shoulder view when aiming a weapon. The addition of a laser sight adds a new depth to the aiming not present in the other games of the series. The player is able to aim in various directions and easily change their placement at any time. Bullets now affect the enemies specifically where they are shot. Shots to the feet can cause enemies to stumble, while shots to the arms can cause them to drop their weapons.

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