Londonderry, NH – 2/1/2015: Andrew Hunzicker designed Capture – A Medieval Wargame in the 1980s, when he was in his early 20s. The story of the game is quite an extraordinary one, as the now 50 year old first time designer details in a video on the game’s Kickstarter page.

Capture isn’t a “War game” it’s a family strategy board game, with a simple but timeless game play that feels like a classic game, that we just never got to play! Capture grew from Andrew’s desire to make a next generation strategy board game in the 1980s, and the elegant replayable design certainly seems to have stood the test of time; though it has never been published (after some very close calls!)

The kickstarter for the game is launching February 3rd at 9am EST and will run for 32 days. Below is a link to the page, which has interviews with the designer and a lot more information.