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check for success in throwDice()

Hi
I try to roll the attack roll, hitlocations and damage in one double click on the attack field in the combat manager. But as far as I can see the successes of the roll is calculated in control.throwDice(), so I can't see if the attack roll is a success, before I add the damage to the hitlocation.

Is there a way, where I can adjust the thowDice() function, so I can get it to call a function for hitlocations and damage if the attack roll is successful?