[ut2004] 64 bit client dynamic lighting problems

> For now, a limitation. We need render-to-texture support in the GL
> renderer, which never got filled in, so the game's UI explicitly
> disables the unsupported shadow option if you're on Mac or Linux (32
> or 64 bit).
Is there any work going on in that respect?
Regards, Christian. :)
--
Mostly harmless.