The big day has finally arrived: Torment: Tides of Numenera has been released, and you can find out what critics think of the long-awaited spiritual successor to Black Isle’s Planescape: Torment in our review scores round up.

Wasteland 2 developer inXile Entertainment’s Brian Fargo doesn’t believe people are sick of Kickstarter, and has attributed the smaller chance of success compared to what it was previously to “Kickstarter doing its job.”

Torment: Tides of Numenera crowdfunding backers have voted for inXile to implement turn-based combat rather than a real-time with pausing system as seen in spiritual precursor Planescape: Torment and many classic CRPGs.