General-Added M4A4 Sherman-Added M4A4 Firefly-Added StuG III G-Added StuH 42-Added new explosion effect for 105mm shells-Changed Stosstrupp special ability to Sturmtrupp-Changed Vsync to be enabled by standard (reduces camera stuttering)-Changed shadow settings to normal by standard (reduces issues some GPUs have)-Changed Ho-Ri I and II to have maximum gun range-Changed Sten V silencer to have have less uncover effect when firing-Changed Nagan PB to have less uncover effect when firing-Changed knives to have no uncover effect when being thrown-Changed sound system of vehicles to not loop exhaust sound (credits to Phazon)-Changed Goliath to be more stealthy when moving-Changed all tanks to have full fuel load on start-Changed sound to be played in fog of war-Changed accuracy curve of Sturmtiger to be linear-Changed all weapons to have more accurately simulated accuracy according to aim circle-Changed inventory of Scouts-Changed visuals of mguns in interface-Changed fuel can of tanks to carry additional fuel-Changed tank mguns to be displayed in inventory only when they are AA-mgun-Increased AI priority to target tanks-Increased minimap icon sizes-Increased animation speed for switching some small arms by infantry-Increased animation speed of jumping over fences-Increased animation speed of tossing grenades-Increased animation speed of healing/finish healing so running away works better-Increased animation speed of getting to cover when a grenade lands nearby-Increased animation speed of hand to hand combat-Increased accuracy of Churchill AVRE-Increased accuracy of Ho-Ri I and II-Increased accuracy of Super Pershing-Increased shell damage of shells sizes 37mm to 85mm-Increased penetration power of Ho-Ri I and Ho-Ri II gun-Increased knife throw speed-Increased at-rifles accuracy-Increased barrel fuel load from 200 to 500 liters-Increased repair time of medium tanks-Increased small arms weapon switch speed-Increased reload time of Churchill AVRE from 75 sec to 60 sec-Increased damage modifier of StG44 slightly-Increased the range of flame tanks from 30m to 35m-Reduced recharge time of IS-2 and IS-3 from 15 sec to 12 sec-Reduced high explosive resistance of sandbags-Reduced mgun rotation speed of Hetzer slightly-Reduced specular of Panther slightly-Reduced accuracy of mguns-Reduced accuracy of carbines-Reduced damage modifier of mguns-Removed mediumbig shell size (85mm)-Reworked the accuracy during movement mechanics for all vehicles-Reworked the accuracy mechanics for tanks-Reworked the accuracy mechanics for small arms-Reworked the vision system-Reworked the unit path finding (credits to Ty2903)-Reworked explosion effect system-Fixed squad interface to display all squad members-Fixed SdKfz 251 accuracy setting for movement-Fixed Japanese tank mguns to have accuracy decrease when moving-Fixed vision settings of Churchill Mk. VII, AVRE and Croc-Fixed vision settings of Jagdpanzer IV-Fixed some vehicle vision bugs (credits to Ty2903)-Fixed some vehicle bugs (credits to Ty2903)-Fixed a bug with PPSH accuracy-Fixed vehicles getting stuck on tramways-Fixed vehicles getting stuck on coaster tanks-Fixed that AI was leaving Japanese ammo trucks when under fire-Fixed some erroneous reports in the gamelog-Fixed volume of Type99 LMG-Fixed a specular map issue of the QF 6-Fixed some building props-Fixed some mipmap levels for textures-Fixed mguns of black prince to be BESA-Fixed volumes of Mk2 Matilda

Skirmish-Changed fog of war to visually uncover by allies as well-Reduced AI accuracy on easy, normal, hard for 10%-Fixed flamer price on some missions-Fixed small map issues-Fixed tank crew members flying out of tanks