Applifier – cross-promo for social games

Just over a month ago I was really struck by the lack of good options to help us grow Kamu Town in addition to pure virality. I decided to do something about it instead of just accepting the worsening status quo.

We started building what was to become Applifier and talked with a bunch of other independent social game developers. It was painfully obvious that a lot of high quality games had the same challenges we have, so encouraged by the early validation we pushed on. We really hit off with Nabeel of Conduit Labs, who had on his own been working towards the very same goals.