Weekly Dev Blog – 28th December

2016·12·29by smw3

Jeff

Jeff has fixed more unexpected issues with the skill tree content. As it turns out, it is very difficult to cap AI if your prismatic conversion suddenly gets bonuses to its DPS from your Weaponry skill! It is also very difficult to heal your friends if Shield Transferences suddenly do damage. The bonus DPS from the Weaponry skill no longer applies to weapons doing 0 or negative DPS.

Berserkers should now receive the correct amount of bonus hullspace from Arsenal Expertise on the test server. There was also an issue of everyone being able to MF, even new players in their trusty zebucarts. Except fighters, who had troubles firing more than two weapons at once, causing some of them to do less DPS than intended.

Urza

Urza has brought up an issue with the prospecting system: Nodes containing basic resources, like silicon, are a bother and serve no purpose. They will be removed for the next universe.

Hober

Hober has brought up the feedback he has collected for his upcoming Fighter rebalance. Expect an additional and more detailed blog post coming soon!