Jerry, the FCM50t in super test right now has 200 more horsepower, slightly better rate of fire, PLUS 10 degrees of gun depression (up from 8). Some are saying the FCM does not need more speed, and I agree. However, I am hoping that the additional horsepower will help make the tank more AGILE. The current version is fast in a straight line, but lacks agility to maneuver.

The problem of pref-MM: tier 8 tanks – which were designed to fight maximum tier 9 tanks – , they fight other tier 8 tanks – which designed to fight tier 10 tanks.
Ie.: 112 or IS6 fights vs Defender.

Also 175 pen (or 182 pen) is good for spanking tier 6 or tier 7 tanks …. IS6, 112, WZ-111.
For anything else you have to use gold ammo, therefore you will lose money with a premium tank. … Which is a joke.

With present mm this premium tanks get in tier 6 matches only in 1 of 10 games. 4 out of 10 will be full tier 8 games and 5 out of 10 will be tier 9 games. So no real danger that you’ll smoke tier 6 tanks.

FCM needs an buff for the hidden aiming stats or an aim time buff everything else (speed,dpm buff) is not as important as the aiming buff and if you drive even faster your aim is going to suffer even more

why not both the pen buff and the old armor plates? how many tier 8 and up tanks can you pen with 190mm pen, and how many can you kill with a 7-sec reload? even with the old boilers 190mm pen is outdated and underpowered for the current Murazor’d meta

The IS 6 and KV 5 will still have no chance the Defenders and 257s, I don’t see these buff as being quality of play changes, just some throwaway tweaks to keep the player base quite and fighting amongst themselves. without changing the MM this is all a load of mashed potatoes.

The WZ-111 and IS6 and WZ-112 all have a 122mm cannon on them and they get a pesky 182 pen for a buff…..lol the Super pershing has a 90mm cannon and gets AP pen of 202 wow that makes sense???? Also the m6A2E1 has a 105mm cannon on it and that gets 204 AP pen I mean come on who come up with these stats for the tanks? I always figured that a bigger mm barrel would hold bigger mm ammo that does higher mm of penetration huh I must be getting this all wrong now. So smaller mm barrel should have more penetration then a larger caliber barrel ? I need to go back to school and take mathematics all over…lol cause lets see a 8.8 cm that’s on the JagDtiger if Im not correct is smaller then a 122mm cannon is it not? So that JagDtiger gets 212 AP penetration but again the 122mm on the is6 gets 182 somethings wrong here???? These pref matchmaking tanks are gonna be fighting tier 8 tanks that fight tier 10 tanks I understand that but can WG make it so these heavies get a bit more love then what they are showing. But I am liking the IS6’s armor that’s not to shabby

do you even look at the game mechanics really? Now take a look because I am talking about the game. Ya you have no clue then as your talking about real life not a video game so maybe its time for you to head back.

What you need is to take physics. Try Conservation of Linear Momentum and Conservation of Kinectic Energy for starters, then equate back to mass of shell (one factor is the caliber aka bore size, as you said but remember to factor in length and material composition), velocity of shell (propellant amount, type, burn characteristics, gun performance ie losses and expansion efficiency) and type/shape/hardness of penetrator.

Bigger shell =/= better penetration
F = M × A
What this means is double the mass of an moving object and you double the force. Double its speed and youve got 4 times the energy. Btw penetration relies hardly on the type of shell.

2Key, many things determine penetration values and gun BORE caliber is just one of them. The WWII German Panther 75 mm tank gun actually had BETTER penetration than the 8.8 cm KwK 36 on the Tiger due to higher velocity. But the 88 was continually improved throughout the war with ever longer barrels (barrel length is also expressed in calibers by dividing length of the barrel by the bore size – so the German 75 mm/L70 has a barrel 70 times the length of the bore or 75 X 70 = 5,250 mm long) and increases in case propellent capacity. So the 8.8 KwK 43 on the Tiger II had considerably more penetration than the 88 on the Tiger I. Today, the U.S Abrams and the German Leopard II both fire the same NATO 120 mm round, but the Abrams has an L/44 caliber gun and the Leopard II has a longer L/55 gun giving a little better velocity and penetration. Of course, shell design is another consideration in penetration values too.

Guys please don’t do this “go to school” thing… People are not taught about ww2 tank shell designs in schools anywhere. At least not in europe…
While you’re technically right, the D25T gun on IS-2 (and so 112, is-6 too) real life pen is 200, or even 207/249 with later ammo. It’s just balance really, on the other hand it could in no way achieve some 12s reload, the shell is 2-piece and weights 25 kg. More like 20-30 s. Tiger gun is much closer to reality.

We wouldn’t need these armour buffs if WG would freaking rebalance premium ammo already. Any and all changes to balance is pointless as long as the balance destroying, broken mechanic of a crutch ammo is addressed.

Heck, I’d rather they remove the ammo completely considering the game was balanced for years without the consideration of the presence of this ammo.

without Gold ammo as you call it (hasn’t been Gold for over 5 years) then WG will have to remove +2 ~ -2 MM and of course the 3-5-7 template.
the ‘Gold ammo’ as you say is vital for fighting +2MM Tanks that’s why WG do nothing to it

Example, your in a Tier 6 Cromwell with 145mm Penetration and your fighting a T8 say a IS3 with ONLY normal AP ammo with 145mm penetration (no APCR at all
what do you do? frontally nothing! Sides nothing! back of IS3 while? the IS3 2 shots you back to the Garage …. also a IS3 (without APCR) v a T10 IS7 = exact same scenario

‘Gold ammo’ is WG’s from beginning of WOT excuse to enable -2MM

its was a ‘quick fix’ approach back in the day 2011 to enable enough players to get into a battle quickly without a 3 min wait for a single battle

it was +-4MM then then later +-3MM so as fast into game waiting times
now its +-2 MM
Gold ammo allowed all this to work for WG

PrefMM tanks will still be garbage with these changes. The only thing that will make these tanks viable is the complete removeal of prefMM as a mechanic from the game. Only then will these tanks stand a chance at being worth the team slot they occupy.

I cant wait for people to start bringing these out in droves when the “buffs” occur so I can much on some easy XP pinatas in my normal tier 8 tanks.

So, time is almost ripe to ditch my non-preferencial Löwe, with all those other Tier 8s getting uber buffs… I remember how the Löwe was “buffed”: SerB had it filled up with a ridiculous amount of shells that it can never (!) use up in any sort of battle (ever!) and that was it. Like: “Hey, you will be seeing a lot more Tier 10 and Tier 9 battles where you won’t stand more of a chance than a snowball in hell – but here is some extra ammo capacity”.

That is the least they did for a tank that sees Tier 10 battles at 70% and tier 9 battles at a further 15% of the time. What you call “ridiculous” is indeed ridiculous. But not quite in the way you would like to put it compared to what is planned for all those preferential Tier 8s.

Perhaps you should consider following your own advice and getting your facts straight; WG already officially admitted the MM is rigged for Tier 8 tanks. Any premium 8 without preference is getting the shaft… and has been getting it for years!

Funny you brought up the terms “fact” and “ridiculous” when talking about the Löwe’s turret “buff”.

LOL – Because…

… as it currently ALREADY is, the Löwe has the WORST turret armor (2nd only to the T26E4 medium with spaced armor bonus) compared to all 8 pref. prem. tanks discussed here.

And yet here you are, trying to tell us for a “fact” the Löwe had this
Super-Duper-Über-Buff to it’s turret armor and that it is fine as is and as it will be once the other tanks get buffed further? You really managed to pick the crappiest stats of the Löwe and sell it as the golden lavatory. But I digress.

Not only does the Löwe enjoy the

WORST TURRET ARMOR of all TIer 8 Prem Tanks under revision

but also the

WORST DPM
second worst SPR
lower than average hull armor
average Shell Damage
average Aim Time
second best HP

it is top of the branch in having

best penetration
best dispersion

And those are real cool stats… for a sniping TD. Unforetunately, the Löwe is a heavy Tank.

After hearing cry from some “great and smart” players, what we got is the following: same PMM that would still screw up the normal MM; slightly buffed tier 7.5 tanks (WG’s words) that still suffer from fighting against tier 9 and defenders; conclusion: nothing would have changed…these baby-crying players are so “smart” that If they don’t cry, they probably will get totally reworked tier 8 or even tier 8.5 tanks. However, “because I paid for the PMM…” then sure stop complaining your tier 7.5 craps, you paid for them.

Its so freaking true. I dont understand why did these players cry about fighting againts T10 tanks, at least we should have better pen, armor etc and not these so called +7mm pen buffs which will still cant pen the murazor tanks. Well thanks for these criers now we will get the same shit with useless stats. Also didn’t these im***ils think about what will happen if WG actually do something about the T8 MM so it wont get constantly get fucked by t10? I would gladly take the full MM with the same buff as the first KV-5 buff, but oh well its to late. The funny things is that these players now cry about not getting the same buffs as before xdd, well thats what you get for getting an idiot.

The problem is not PMM but the influx of tier 10 tanks what the template MM can’t handle. So because more ppl are playing with 9 or 10 tanks and tier 9 and 10 are preferential MM 9 is -2+1 10 is -2+0 all these match should be filled with tier8 tanks. WG need to found a way like grand battle to remove 9, 10 tanks from random games.

The second thing is gold or SKILL ammo. This type of ammo is balanced against +2 tier an IS3 gold ha better pen (265mm) than an Object 705 (250mm), Object 257 (248mm), IS7 (250mm), IS4 (258mm), Object 277(265), Object 705A (256mm) only tier 9 and above TD has better pen in the Russian three, and this is the main problem. How to balance anything when a tier 8 has gold ammo with a penetration value of a tier 10??? And above that this shell dealing the same amount of damage compared to the normal one.
WG need to seriously nerf the gold ammo pen, or damage values, or implement a mechanic when you hit a tank wit 300mm pen but the tank has less then 200 overall thickness (in and out) the shell do less damage because it went trough. But i think this will never come they cant even reform the overmatch bull… so a tier 6 Russian heavy can overmatch the Sweden tier 9 td all the time. GG WP!!

imho the MM is the problem since we have the 3 5 7 MM pref mm and standard mm is almost the same so you barely see any tier 6 or tier 7 matches in IS 6 and companions
If both matchmakings are almost the same now the performance of the tanks should be almost the same too so increase the tank performance from like 7.5 to like 7.8 should be done

What i am getting from the comments on this post is that there is not a consensus among the player base as to what would ‘fix’ the game.Its in my firm belief that if we the players cant agree what the right course of action is i don’t think Wargaming will be able to either.

Every decision they make is hated by some and loved by others,i don’t see how they will ever be able to make everyone happy.

MM wouldn’t be under so much pressure to produce fun matches for us if it weren’t for the armor meta. Once upon a time, WG’s “only 5% of rounds fired are gold” may have actually been true. Hardly anyone used gold because hardly anyone needed it. Tanks with armor also had weakspots. Flanking routes were viable and plentiful. And you were just as likely to be top tier as bottom tier.

Whether deliberate or not, the emphasis on corridor control and heavier armor may have answered the call to ‘make armor matter’, but the consequence has been that the interaction of penetration versus armor has been dumbed down to simply spamming gold. And now WG is trying to balance armor versus gold ammo. When armor dictates how the match plays out, MM’s task of making matches fun for all parties involved becomes virtually impossible.

We wouldn‘t have problems like this if we had a +1 MM only or even better like Frontline +0. Frontline was popular for reason +0! with that in mind you only Need to Balance Tanks one tier beyond & above. Right now the balancing cant happen because it is a mess with all the Tanks in +/- 2.
And when take in the huge amount of Rng 25% up & down to consider a even competetiv game mode it is absolutly hillarious!