Who needs an ocarina when you can get a full orchestra? The Legend of Zelda: Symphony of the Goddesses levels up the music of the hit video-game franchise with a live orchestral performance Saturday at the Majestic Theatre.

Gamers never heard it so good. The touring concert features a four-movement symphony dedicated to “The Legend of Zelda” titles “A Link to the Past,” “Ocarina of Time,” “The Wind Waker” and “Twilight Princess.” It also includes orchestral versions of “Link's Awakening,” “Majora's Mask” and other games.

It's a treat for the eyes, too. During the performance, giant “Zelda” game visuals weave together into a cinematic narrative.

“We've put together the story kind of at its apex,” says Jeron Moore, producer and lead creative for the Zelda symphony.

That story centers on the pointy-eared hero Link, who often saves and is sometimes helped by Princess Zelda.

Nintendo's “Zelda” franchise has sold more than 65 million copies since its 1986 debut. The latest game, “The Legend of Zelda: Skyward Sword,” hit last November.

Moore pitched the concert as a celebration of the “Zelda” games' adventures and music. He calls it a sort of ideal play-through, with all the funny, action-packed and endearing moments “Zelda” players know so well.

“It's almost like they're all getting to replay it through the highlights with one another,” Moore says, “and laugh at the same time. People get teary-eyed and emotional as well.”

One of the “Zelda” highlights is the aforementioned ocarina. The egglike wind instrument plays quite the, well, playable role in 1998's “Ocarina of Time.” In that game, Link (and by extension, the gamer) has to play a magical ocarina to advance in the game. Making music also figures in “Wind Waker” and “Majora's Mask.”

Symphony of the Goddesses lacks an actual ocarina player, but couldn't have found a better conductor.

Eímear Noone has conducted and orchestrated for the online game “World of Warcraft,” as well as worked on “StarCraft II: Wings of Liberty” and “Diablo III.” Music director Chad Seiter provides arrangements for the “Zelda” show.

Japanese video-game composer Koji Kondo crafted the music for the original “The Legend of Zelda” and other games in the franchise. He's perhaps best known for the playful tune that accompanies a certain plumber's otherworldly adventures in the 1985 platform classic “Super Mario Bros.”

Moore calls Kondo the king of melody. So no wonder he's giving “Zelda” music the royal treatment.

“Our goal in this was not only to present ‘Zelda' in a bigger-than-life sort of way,” Moore says, “but also to bring it into a symphonic orchestral format that bridges that gap between the older generation and the younger. And what's happening is everyone seems to be coming together under this umbrella of beautiful music.”