Hey everyone, we wanted to finish our game 80 years after 1936 but it will now be 81.

Throughout this year we discussed reducing the scope to make a 2016 release, but we made the difficult decision to delay the launch in order to ship with our vision intact. We are happy to announce that Cuphead will be coming to Xbox One, Windows 10 and Steam in Mid-2017.

We are constantly humbled by your continued support. Love you all and can’t wait to get this to you. Without further ado, we will get back to work!

That’s just another release window, not a release date. Take all the time you need, but stop with these ‘windows’ announcements. I look forward to the inevitable moved to ‘late 2017’ release window update… see you in 2018.

Remember Mighty No. 9 and No Man’s Sky? The Last Guardian? They were all delayed, some for far longer than Cuphead, so why were they almost-universally panned?

It feels like I’ve been looking forward to this game for years, and I do hope it lives up to my expectations, but I won’t hold my breath.

Once or twice a year I’ll remember this game, Google it, and see that it’s still in development. I just read the post stating it would be released in 2016! Now it’s delayed until mid-2017. Such a bloody cock tease.

Ok but it’s pushed back over and over and over throughout several years like South Park: Stick of Truth (and now again with the sequel), long after they took peoples’ money, is that fine with everyone?

Just saying it’s an exclusive doesn’t forever make it one. Not sure how much Microsoft has paid to help with development of this game to keep it an exclusive, but those types of deals have often times been thrown out when the developer deems another platform to have enough potential market for their game.

The Switch is an awesome console, and playing a game like this on the go would be a blast. Not to mention the fact that Nintendo fans eat up this stuff up. Last I checked the Wii U version of Shovel Knight made up over 50% of it’s sales across all platforms. I’m sure that’s changed by now, but for a console with such a small user base to carry that large of percentage of sales is kinda nuts.

Hahahaha that is amazing. Thank you so much for posting this!
“You Americans so fat and clumsy with your sodas and always trying to put them down on the nearest surface your chubby arms can reach. So we made the console bright and uneven so you don’t destroy our products. You’re welcome.”
Priceless.

American here, not sure if you’re joking since sarcasm can be lost in text, but I didn’t take that as racism at all. Perhaps it’s just me, but it simply seems like market research done well, they catered to the demands of my particular market, and were trying to think ahead to help avoid issues. He also seemed to explain it tactfully enough, it’s true– we do have soda everywhere and I for one frequently put my cup on less-than-ideal surfaces within arm’s reach of the couch… just sayin. Also, it would have been nice to have that kind of forethought these days with the Switch, seeing as how the screens are so easily scratched by the docks. ¯_(ツ)_/¯

Guys, can you at least give us a Demo? Just one or two bosses, I mean.
I’ve been waiting for this game since the first trailer (with the blue slime original battle) and I’ve been waiting for it since then. I understand the game is being delayed but it’s really anti-climax. I could never play it at E3 because I live in another country and still a teen. It’s crazy.

Don’t worry about what people are saying. We see a delay as a good thing. It means we wont get a broken game at launch. Most people that saw Cuphead a few years ago have been hooked. We waited this long, a little while more isn’t going to hurt. Once you hit launch everyone that “lost Hype” over the game will come rushing back. So don’t even sweat it. You guys just keep working as hard as you are now and all your work will pay off.

To be honest, I’m quite a bit disappointed to hear this news. I know the stated reasons, and hopefully we will get a much larger game because of the delays.

But some gamers always have rather short memories. Just think about how many games over the past 10 years alone were delayed for years “to increase the quality” yet turned out to be utter flops. The Order is a great example off the top of my head. And there are many, many others. And in almost all those cases, you can look back at all the posters congratulating the studio for delaying the games to make them better!

Although I am happy to see the game will eventually come, it worries me that it is delayed almost 9 months for another reason. Game buyers will more than likely clamor want more. If its taking 3+ years to make the first game, what will be the capability of the studio to create a timely sequel?

I’m also concerned that the delay might be the result of a decision to have “Day One DLC” available. The team was very adamant they would make the deadline, but suddenly a THREE quarter delay? In general no game is released as originally intended these days. But usually the delay is one quarter, perhaps two… even for AAA games.

I am very curious if the Studio could give us more of an idea about the delay. What features were they chopping off to make the deadline? What are they planning to add in? Couldn’t the game still have been released by end of 2016 and provide future DLC instead?

They’re a small studio. This isn’t a big production game. On small teams, bugs, unknowns, and new features can make a significant difference in timelines. I think you’re placing too much scrutiny on an indy studio game. What might be a 2-4 month delay for a large production studio, could easily be 6-9 months (if not more) for an indy studio.

Unless you are an official spokesperson for the company, you can only speculate on why it is taking so long just like everyone else. Also, I don’t think you’ve been following development too closely. This isn’t just a 9 month delay, it’s the most recent of several delays spanning several years. It does not bode well when a company starts selling merchandise a year before the game is supposed to be released. Those are not good signs. Apart from that, development did not begin at those times… you have to consider the game has been in development for much longer than that. We are going back several years now. Don’t leap to be the self-appointed spokeperson when you have no idea why the game is really being delayed and they have not answered questions about it. The size of a studio does not matter… many much more complex indie games have been developed and released in the same timeframe. To be honest, my guess is they ran into licensing issues due to the similarities with Tex Avery cartoons.

YOU’RE presuming that I’m declaring myself their official spokesperson; you’re being silly. Providing counter-argument in their defense doesn’t imply I’m taking an official role or self-appointing myself. It’s like you’re looking to start an argument making inflamatory claims.

Are you pre-ordered? Are you invested in the company? How are you vested in their success that you get so intense about their delay(s)?

And yes; the size of the studio matters very much. If you have to create video, if you draw every frame, then ink, then scan, then touch up digitally –every frame in the game, yes; having 2 people work on that, along with the programming, design, business decisions, storyline, audio, website, press releases, etc; that’s going to be a lot slower than if a team of 5 worked on it. I’m not suggesting I know because I’m a spokesperson, I’m suggesting I know because I’ve worked on large projects in a team that was 2 people and a team that was 5+. So yes; several delays, spanning several years is not unrealistic. Have you worked on development projects where you have to wear multiple hats? It’s a lot of work. Without everything planned out and decided ahead of time, you can’t even come close to nailing a realistic release timeline.

Yes; I can imagine it’d be something more serious, but you can only go off of what they tell us. And if they don’t mention legal issues (like No Man’s Sky), then why create conspiracy theories?

Okay, keep making more assumptions and what makes it worse, assuming you are the only one who is right.

You have no more idea about how many people are working on any particular part of this project than anyone else outside the company. Two people? Where’s your sourcing on that? You might want do some reading before making assumptions. On this link you will find several more than two animators working on Cuphead. Check it out: http://studiomdhr.com/cuphead-team before posting another “from the hip” response. And you don’t know how far they are along. And you don’t know their workload levels either. Or if there are many more people working on the project since that link was last updated. I guess you probably think everyone left the studio since you are saying it’s only two people.

But I would go one step further. Where did you hear that animation was causing “delays?” I’m pretty sure I did not read anywhere StudioMDHR told us what the problem is. So why are you making up a supportive argument about workload and defending it to the death?

I said I would not be surprised about legal issues due to similarity with Tex Avery cartoons. That’s a guess. “I would not be surprised” means I have no idea myself, but perhaps this is an explanation. Do you know what I am talking about? Have you seen those cartoons? Again, look it up first before responding. Unlike you, I don’t staunchly claim this to be the reason.

Legal issues are a conspiracy theory? Dude, look up “conspiracy theory.” You have absolutely no idea of the definition of the phrase. Next you will be calling Apple vs Samsung lawsuits conspiracy theories.

Yes, you are self-appointing yourself as an “explainer” of all the problems they have. Based on “your” work. But StudioMDHR isn’t “your” studio. You have absolutely no idea what their staffing, legal, or technical obstacles might be. And you can’t effectively handle criticism or debate on your assumptions. Every project takes time, scheduling, planning… that’s normal. Dude, I am probably three times your age. I know what I am talking about.

Apparently you don’t understand the difference between working on a project and missing several release dates over the course of several years. Do you know how many release dates have been projected for this title, or do you just assume every single delay will result in enhanced quality.

I point out that several delayed AAA titles were awful. I guess you are ignoring this line of thinking, and brainwashed by the industry delays always mean extra quality. Sometimes it also shows other things: lack of planning, funding issues, technical problems, publisher issues, etc. None of these are good things. Many of these issues have been known to kill a game. And the list goes on and on and on…

Now If you think after I just deconstructed your entire argument (yes, you are arguing, not debating) and you still say that’s inflammatory, dude, you are very touchy and need some help. Breathe in. Breathe out. And Relax.

I think you’re reading my posts as if I have the same temperament as you. I don’t. 🙂 You sound a lot more upset than I actually am.

I heard on the videos released on YouTube where they’re providing play-demos at conferences with interviews that it’s just the two brothers doing all the artwork/animation and programming, though I think one of their wives or SO’s is helping also. Not sure how.

But yeah; clearly you’re right about the team since I’ve been given contradictory info. Seems like they have a number of contributors. But I still think you’re taking this a bit too seriously. It’s a video game when it all comes down to it, and we’re all excited about it being released. You never answered my question about being personally vested in its production.

But you should still think about how you wrote your comments; attacking someone for responding with an opposing perspective doesn’t qualify as a debate; that’s an argument.

Wow. Somebody remembers “rubber hose” as an animation style.
Iwerks at times did work at Disney. Ub Iwerks came with Walt to start his studio… but then I’m not telling you anything you don’t already know, fellow classic cartoon fan.

There’s this thing called reading comprehension. Seriously dude, you need an education.

I never said it was licensing issues. I said it might be, dumbass. Once again, you made yet another hipshot assumption without reading closer. You clearly can’t comprehend the difference between taking a guess, or stating facts.

mighty 9 was ok i piked it up for 7 dollars its a 25 dollar aud game what do you expect foe a new released game at 20 usd… forr even 20 dollar usd its better than playing and looking at the old 8 bit megaman

i think mighty 9 stages could be longer and more of them but im still happy with the game. be awesome to see what they bring next time as so many complainers im sure they will make it more to your expectations

When you said it’s going to be released on steam, does it mean that it’s going to be released for windows users on steam?
I know you’ve got a lot on your plate right now, but in case you have a linux release in mind I’ll pre-order, this games is the most amazing-looking I’ve seen in years!

Once upon a time there lived a lion in a forest. One day after a heavy meal. It was sleeping under a tree. After a while, there came a mouse and it started to play on the lion. Suddenly the lion got up with anger and looked for those who disturbed its nice sleep. Then it saw a small mouse standing trembling with fear. The lion jumped on it and started to kill it. The mouse requested the lion to forgive it. The lion felt pity and left it. The mouse ran away.

On another day, the lion was caught in a net by a hunter. The mouse came there and cut the net. Thus it escaped. There after, the mouse and the lion became friends. They lived happily in the forest afterwards.

A delay or two is okay. But two years worth of delays for an xbox live game.come on.hopefully the developer(s) of this game isn’t a diva like the jerk who made Fez. What an overhyped piece of crap game that turned out to be.

If im being honest, since its being delayed would be cool to add it to other systems or add some exclusives. For example, release for PS4, Switch, along with Xbox 1 and Pc, and make it more accessible, for example maybe online co-op? or even 4 players? Have a character named Jughead or Flirtini too join the crew. i love the game with a passion but i feel if it was on more systems and was able to be played online or with more friends it might do way better. Keep up the great work tho^~^ -Mio

I wish that would happen; out of all the games to be console exclusive, it was this one, of course. But since Microsoft funded them, I don’t think it’ll come out on any other console, kinda like the whole Bayonetta-Nintendo debogle years ago.

This game looks right up my alley, and I look forwards to playing it! I know how tough you developers have it, and so I shall remain forever patient! Take the time you need, we’ll play it no-matter the date!

We will never announce early for our next game.
But for this one, we didn’t actually announce early: We announced a game with a much smaller scope. We received more positive feedback than we ever thought was possible (as an unknown developer), and, because of that, we expanded the scope to make a better game.

So, it was a double edged sword: release a small game that was missing a lot of our “original vision” or take more time and release something that makes us smile from ear to ear?

This is legit my most anticipated game of 2017, but why for the love of God did Microsoft have to fund this game? I’m just so afraid this shit won’t sell because the average Xbox audience won’t even care about this kind of game. I want this shit on PS4, or Switch; anything but Xbox. Thank God it’s at least being released on Steam.

Hopefully this will be the last delay and this game kicks serious ass when it comes out. Also very glad the devs had the intelligence to put this out on Steam, where it belongs, and not the crappy Windows Store that no one cares about.

I think the gameplay is very much finished. I am sure they are just adding a bunch of features or a longer storyline. Maybe many alternate endings and stuff. or secrets and unlockables for a progress chart. I hope this game has something to be played over and over again.

I know you probably have already heard this but please consider a physical release. A game like this should be immortalized by a having a physical copy. Digital downloads are forever forgotten and are a complete waste of money.

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Wtf why is it so hard to make a 2D game!? This game better be long and filled with content or I’m going to be pissed. Waited for 2 years now 2 fucking years. Microsoft better not do them dirty either just like Scale Bound

Hopefully this game come at July (or when Scorpio release) ! Also, is there a story or cutscenes? Is that why you delayed it for the story or you just adding new features. Also, did you draw the art using paper or hand draw on computer? (I already know about recording the music live) Also, why are people complaining this game is cancelled? Clickbait these days. Stupid people trying to make money and disappoint people on a game so good. Anyway, will there be a RPG part? Also, the owel glass on the bottom right while loading, can you make it spin upside down and then loop back the animation?

Well, mid-2017 is NEXT WEEK, StudioMDHR. This was the promised at the bottom of your heart last delay, so I guess we should be seeing your product within the next 2-3 weeks, correct? Or is another pretty please delay coming… I say this all with sarcasm because it is getting very, very old. 2014 and no game yet… (try not to delete the post this time)