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This Baldur's Gate II mod adds Angelo Dosan, the fighter-turned-mage who served as your brother's henchman in Baldur's Gate. You may remember that he sentenced you to death and fought against you in the Undercity, and if you were lucky enough to mine the content, you may remember that he is Shar-Teel's father. Most likely he didn't survive your game, but people in this world seem to have a knack for not staying dead.
Learn more about the mod
View the Readme
Visit Angelo's Forum

Finalized with Sister V, ready for inclusion with the AranW_Aware mod (if this post goes away due to forum stuff, no problems - it will be backed up at GitHub this weekend when the "aranw_aware" mod is cleared to be placed on the install after the current unreleased beta - my browser is showing "offline but I can still apparently post...)
When there is an active modder it is a blast to play "build the banters" with them. Way cool fun. And Sister V even voiced Angelo's stuff, which ups the ante for me...
Here are the ones Sister V and I came up with via PM, after suggestions in other threads:
Two banters for ToB
File: aranaware_angelo_ToBbanters.d
/* ToB Banters: Aran<>Angelo : Wine and Travel Story Swap : by Sister V and cmorgan */
CHAIN IF ~Global("c-aran3angelo","GLOBAL",0)
InParty("ADAngel") InMyArea("ADAngel") !StateCheck("ADAngel",CD_STATE_NOTVALID)
InParty(Myself) !StateCheck(Myself,CD_STATE_NOTVALID)
CombatCounter(0)
!See([ENEMY])
~ THEN C-ARN25B c-aran3angelotalk
~[ARAN] Cyric's Black Heart, this travelin' about builds up a powerful thirst. Give a lad a story, eh? Tell me what be th' best drink you ever did have.~
DO ~SetGlobal("c-aran3angelo","GLOBAL",1)~
== BADANG25 ~[ANGELO] Well, in Maztica, there is a concoction they call the Blood of the Serpent God. Refreshingly literal; it's a gods-damned viper stopped up in a bottle of ale. They say the trace of venom makes you see the face of Ao. Bought some of a peddler, and happen I saw Her face. Didn't you know She's a woman? Most beautiful lass you ever saw. And I understood why She made it all, you know; out of love, and I loved Her...the worst drink followed the best. On the third bottle, the face became my dam's, telling me what a disappointment I'd always been till the early morning hours. ~
== BADANG25 ~[ANGELO] That's how it goes. Anyway, what's yours?~
== C-ARN25B ~[ARAN] Well, th' best drink I ever did have were some right smart tastin' meade from up Moonshae ways. O' course, I didn't know it were stronger than most, an' I fell to drinkin' wi' a nice lass. She seemed to get prettier th' more I drank, an' th' more I drank she drank, an' soon enough we fell to sparkin'. It were one hells o' a night.~
== BADANG25 ~[ANGELO] Mayhap I sense a common theme. What of the morning to follow? ~
== C-ARN25B ~[ARAN] I done learned my lesson. I woke up wi' a Kossoth-kissed hangover, no coinpurse, an' somehow half o' my clothin' were missin' as well. That were a long walk back to barracks, that were. I never did know how cold a winter sea-breeze could be until I tried it wi' very little to protect me from th' waist down.~
== BADANG25 ~[ANGELO] Without the bitter aftertaste, I reckon, we'd not know the medicine worked. ~
== C-ARN25B ~[ARAN] Aye. That be a right powerful truth.~
EXIT
/* ToB Banters: Angelo<>Aran: heartsick */
CHAIN IF ~Global("c-angelo4aran","GLOBAL",0)
InParty(Myself) !StateCheck(Myself,CD_STATE_NOTVALID)
InParty("c-aran") InMyArea("c-aran") !StateCheck("c-aran",CD_STATE_NOTVALID)
CombatCounter(0)
!See([ENEMY])
~ THEN BADANG25 c-angelo4arantalk
~[ANGELO] Gods, all this killing makes me heartsick. Happen I think there's nothing more beautiful than a farmer maid singing to herself, hanging out the laundry as night falls... ~
DO ~SetGlobal("c-angelo3aran","GLOBAL",1)~
== C-ARN25B ~[ARAN] Now, that do sound right pretty. But on my account, swap in some red-tressed, nip-an'-tuck waisted, green-eyed slip o' a barmaid, an' I think I'd like that right proper.~
== BADANG25 ~[ANGELO] To each his own.~
== C-ARN25B ~[ARAN] Turnin' soft in your old age, eh? You done figured out what th' rest of us knew long ago. Welcome to th' human race.~
== BADANG25 ~[ANGELO] I may not join the rest of you yet. I'd still have the advantage of yon imagined farmer maid.~
== C-ARN25B ~[ARAN] Blighted sure, on any account. Not while she be singin', though, on account o' you won't want it to end. No tears shed on proper sparkin'.~
== BADANG25 ~[ANGELO] But while the song lasts, it is enough to make a man cry.~
== C-ARN25B ~[ARAN] But a man never cries, does he?~
== BADANG25 ~[ANGELO] Nay. Never.~
EXIT
Four banters for SoA
File: aranaware_angelo_SoAbanters.d
/* SoA Banters: Aran<>Angelo : Orders are Orders : by Sister V and cmorgan */
CHAIN IF ~Global("c-aran1angelo","GLOBAL",0) InParty("ADAngel") InMyArea("ADAngel") !StateCheck("ADAngel",CD_STATE_NOTVALID) InParty(Myself) !StateCheck(Myself,CD_STATE_NOTVALID) CombatCounter(0) !See([ENEMY])~ THEN C-ARANB c-aran1angelotalk
~[ARAN] So... you wanted to kill <PRO_HIMHER>?~
DO ~SetGlobal("c-aran1angelo","GLOBAL",1)~
== BADANGEL ~[ANGELO] Orders are orders.~
== C-ARANB ~[ARAN] True.~
== BADANGEL ~[ANGELO] Things were different.~
== C-ARANB ~[ARAN] Heh. I weren't there.~
== BADANGEL ~[ANGELO] Good thing. I would have taken you out first.~
== C-ARANB ~[ARAN] Scared o' me?~
== BADANGEL ~[ANGELO] Just can't stand your breath.~
== C-ARANB ~[ARAN] Yeah, screw you, too.~
== BADANGEL ~[ANGELO] Thanks, but I prefer women.~
== C-ARANB ~[ARAN] Heh.~
EXIT
/* SoA Banters: Angelo<>Aran : Manners : by Sister V and cmorgan */
CHAIN IF ~Global("c-angelo1aran","GLOBAL",0) InParty(Myself) !StateCheck(Myself,CD_STATE_NOTVALID) InParty("c-aran") InMyArea("c-aran") !StateCheck("c-aran",CD_STATE_NOTVALID) CombatCounter(0) !See([ENEMY])~ THEN BADANGEL c-angelo1arantalk
~[ANGELO] Aran, you curse like a Calimshite sailor. Show some respect. ~
DO ~SetGlobal("c-angelo1aran","GLOBAL",1)~
== C-ARANB ~[ARAN] Ha! This unwashed, whorin' drunkard thinks t' teach
me a lesson in manners? ~
== BADANGEL ~[ANGELO] A gentleman can whore and drink, and be a gentleman still. That's the Sembian way. ~
== C-ARANB ~[ARAN] Well, th' Sembian way be a mite bit strange. But it don't rightly matter, on account o' I never did be no gentleman.~
== BADANGEL ~[ANGELO] How incisive. ~
EXIT
/* SoA Banters: Aran<>Angelo : Using Drugs : by Sister V and cmorgan */
CHAIN IF ~Global("c-aran2angelo","GLOBAL",0)
InParty("ADAngel") InMyArea("ADAngel") !StateCheck("ADAngel",CD_STATE_NOTVALID)
InParty(Myself) !StateCheck(Myself,CD_STATE_NOTVALID)
CombatCounter(0) !See([ENEMY])~
THEN C-ARANB c-aran2angelotalk
~[ARAN] Usin' again?~
DO ~SetGlobal("c-aran2angelo","GLOBAL",1)~
== BADANGEL ~[ANGELO] Aye, happen I am.~
== C-ARANB ~[ARAN] You are a blighted Cyric-buggerin' bastard.~
== BADANGEL ~[ANGELO] And worse.~
== C-ARANB ~[ARAN] It's goin' to kill you. An' probably me. Mayhap <PRO_HIMHER>, too.~
== BADANGEL ~[ANGELO] Aye.~
== C-ARANB ~[ARAN] Goin' to be able to quit forever?~
== BADANGEL ~[ANGELO] Nay.~
== C-ARANB ~[ARAN] ... ~
== BADANGEL ~[ANGELO] But I'm not using today.~
== C-ARANB ~[ARAN] Good.~
== BADANGEL ~[ANGELO] Who are you, my father?~
== C-ARANB ~[ARAN] Nope. But for all I know, you are mine, you soddin' philanderin' bugger.~
== BADANGEL ~[ANGELO] Cheers to that thought.~
EXIT
/* SoA Banters: Angelo<>Aran : le soldat : by Sister V and cmorgan */
CHAIN IF ~Global("c-angelo2aran","GLOBAL",0) InParty(Myself) !StateCheck(Myself,CD_STATE_NOTVALID) InParty("c-aran") InMyArea("c-aran") !StateCheck("c-aran",CD_STATE_NOTVALID) CombatCounter(0) !See([ENEMY])~ THEN BADANGEL c-angelo2arantalk
~[ANGELO] Aran? I wanted to say, I appreciate having a soldier at my back. ~
DO ~SetGlobal("c-angelo2aran","GLOBAL",1)~
== C-ARANB ~[ARAN] Flattery? What do you be wantin' o' me now? ~
== BADANGEL ~[ANGELO] Why, nothing but your company. Be <CHARNAME>'s other companion's ever-so-talented, nothing beats old-fashioned army discipline.~
== C-ARANB ~[ARAN] An' adventurin' company beats th' blighted hells out o' army life any day, as far as food an' coin go.~
== BADANGEL ~[ANGELO] Don't I know it. Let's have a drink to that, eh? ~
EXIT