This title was desingned for the XBOX 360 and dummied down so to speak for the other systems. That's why this game is so smooth and graphically superior to most anything else out there. But your right, ports from a current or last gen. system to a next gen. system is usually not a good idea, and creates a sad to mediocre game. Lets hope that doesn't happen anymore except for a few good PC titles, and even then it better be a graphical upgrade and a basic total upgrade in game play to make it exciting for us gamers to want to purchase.

This is one of my most anticipated games for this year, it's going to be an incredible experience. To be Sam Fisher again....damn I can't wait.

Are you sure?. I posted something about what you are talking about ages ago from the Splinter Cell web site itself. Although each version are crossing paths in the same story the 360's version is being developed be another team with an next-gen build for the 360. nice try, go ahead and look it up because i can't find it anymore. Anyways the proof will be in the pudding. Are you sure you're not a Sony fanboy in sheeps clothing?. lol go play ps2

He complimented the game, and his concerns are valid because of what the reviews for the 360 version of Just Cause have said. He only really said that the games will continue to get even better. How is that fanboyish?

Is this even the 360 version because I have seen gameplay of splintercell DA and it looks ten times better than that trailer. Maybe it was just extremely bad quality. I absolutely cannot wait for this game.

The Xbox and 360 versions are being developed separately. The 360 version is being developed by UbiSoft Shanghai while Montreal is working on the Xbox version. If you don't believe me, compare some screens. The 360 version will be taking advantage of the assets, I assure you.

I'm guessing this will be a similar situation to Pandora Tomorrow and Chaos Theory. After the first Splinter Cell, UbiSoft had their Shanghai team get to work on Pandora Tomorrow so that they could start developing a new graphics engine for Chaos Theory.

One major difference is that the Xbox version will retain the online co-op mode while the 360 will not.

Now that that's out of the way, I simply cannot wait for this one to drop. It looks fantastic. I just put my pre-order down on the limited edition over the weekend. Consider me giddy.

Dude can sweat. lol #2 the PS2 version's mission are back stories or flash backs of the 360's version. SCDA is an grown folks edition in this genre. I know you want to hide in a box and smoke cigs.! ? ! ? ! ?. BOOP BEEP followed by action music.