The new Jedi Knights are finished with their training and it is your job as an old Jedi Master to knight them. However, will your shaky hands and dark side tendencies turn the graduation into a gore fest?

This game was made during the No More Sweden 2011 game jam. I came up with the core game idea from the keyword "To knight", and it was fleshed out by bouncing ideas around the team. As my first real Unity coding project I made the lightsaber control routines and HUD counter elements.

Jesper and Giuseppe are responsible for the professional voice commentary. The music is by Anosou and is in no way whatsoever inspired by any previous works.

The light saber is controlled by the velocity of the mouse, but the dark side tendencies will always try to move it towards the center of the screen. Add some jittering and the player really has to fight to control the lightsaber. However, this is a game where it's fun to loose...

The player earns score by gently touching the lightsaber to each shoulder of the Jedi, which is then replaced by a new student. The less you happen to maim the poor Jedi, the greater the score.

We made a number of 3D models for the Jedi students, including Yoda, Obi-Wan, Darth Maul and that guy with the tentacles...

... and they can all be taken apart in creative ways.

There are extra dark side debuffs triggered by accidentally hitting the small TIE Fighters circling over the Jedi. One inverts the lightsaber controls, another increases the jittering...

... and the infamous vuvuzela, a debuff invented at 4 AM the last night before the deadline.