Faster Usability Testing in an Agile World presented at Agile2011

The sheer speed of an Agile project can be frightening to even the most experienced UX practitioner. This talk covers testing in short, quick, repetitive sessions, without sacrificing quality. The
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The sheer speed of an Agile project can be frightening to even the most experienced UX practitioner. This talk covers testing in short, quick, repetitive sessions, without sacrificing quality. The presentation covers strategies and techniques that can be used for speeding up traditional usability testing, on-site, remote and Rapid Iterative Testing and Evaluation (RITE) methods. Topics from planning through analysis, and ways to provide useful and usable recommendations to the team will be covered.

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Recap SessionsEnd of each day - after the last sessionRoom with a whiteboard. About 30 minutes. Discuss:trends seenconcernsrecommendationsprioritize changes for the next roundlist lower priority changes for future iterations24

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RITE ResultsFinal prototype Vetted with usersBase for recommendationsLight Report: “Caterpillar to Butterfly”Screenshots show progressionsWhat changes were made and why

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What Works for RITEBest used early in project lifecycle Early conceptsNeed to be vetted with usersCan assist in quickly shaping designs26

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What to test?Identify what to test at start of SprintWork in ProgressMultiple projectsPrototypesConcepts, rough ideas, brainstormingCompeting designs, (A/B testing)Comparative studies across marketUser research

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“Teams should stretch to get work into that day’s test and use the cadence to drive productivity.”- Jeff Gothelf - http://blog.usabilla.com/5-effective-ways-for-usability-testing-to-play-nice-with-agile/

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Include PWDPeople with disabilities“We are all only temporarily able-bodied. Accessibility is good for us all.” Get to spirit of the law (Section 508, WCAG 2.0)-@mollydotcom at #stirtrek 2011 via @carologic

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GoalIdentify top 5 or 10 most serious issuesTop 3 from each listPrioritize from listsCommit resources for next sprintStopAdapted from: Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems. By Steve Krug

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GuidelinesStay on TopicBe ConstructiveDon’t get distracted by small problemsIntense focus on fixing most serious problems first