Subscribe to download: Mind Wrangler V2.0

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Description

This mod adds additional functionality to the C4 explosive weapon. Enemies that you stick with C4 will begin to fight for you! Note that this doesn't work on most boss-like enemies, and larger enemies will require more than one application.

There are a few things to note about the "wrangled" enemies:
-Even though the enemies you wrangle will be on your side, they can still hurt you should you get in their way.
-They will not target enemies they cannot damage. This includes Khnums, Technopolips, bosses, and enemies of the same species as them.
-They will not be targeted by normal enemies, so all the heat is still on you.
-If a battle isn't advancing, it's because you have to kill the enemies you have wrangled. You stuck them with C4 for a reason...

This mod has not been tested or set up for use in multiplayer, so there will likely be bugs in that. Also, this mod only supports the game's default enemy-set; support for existing custom enemies may come later.

Compatability:
This mod replaces the following files in the game:
-C4 Projectile Shader Presets
-C4 Detonator Mesh and Shader Presets

In theory, any normal C4 replacement should be compatible with this, especially if they only change the C4 projectile.

Additionally, enemy replacement mods may cause the wrangling effect to sit incorrectly on the replaced enemy model, sometimes to the point of glitching about.

Note to Map-Makers:
If for some reason, you want to disable the functionality of this in your maps, have your map run the following line of scripting at the very start of simulation:
worldGlobals.DisableMindWrangler = true