ecureuil wrote:
No way! Reach on Legendary was amazing, and hands down one of the best gaming experiences I've ever had. It's mostly the reason why I consider Reach to be the best in the series.

I'm with ecu on this one, Reach Legendary is probably my favourite campaign. It always felt like the most fair, with nothing there to sneak a cheeky death out of you. I'm not even very good at Halo (ask the Halo Monday lot), but Reach on Legendary was spot on. All you need if you're crap like me is the patience to read the situation first, make sure you're prepared, then go in for the kill!

Sure, the enemies did have the usual higher health and damage, but they're a little smarter too, and that's the main thing for me. It doesn't feel like it's rendered more difficult artificially by just raising numbers, it's a different experience. I do hope Halo 4 follows suit.

Glad you enjoyed your time with it muttler, I shall be quoting you every time someone that hasn't played it starts going on about COD

They removed all the playlists that were DLC only. So basically the only way you will see the DLC maps now is if in normal matchmaking you run across 7-11 other people who own the DLC. Suffice to say the odds are against that. It hasnt happened for me yet.

@Fat_Pigeon I know, the point is that he should be 7'2" in that armour and instead he just looks like a Motocross rider. There's no bulk to it, and it makes him look tiny as a result. Remember that this is a thick, bulky servo-assisted suit of armour that weighs as much as a small car.

I have played on Reach's DLC maps ONCE. In 2 months. And that was because we all chose it in a private game on a Monday. The only other time I've used ANY of it was playing the Anniversary playlist, and even then it's never Ridgeline or Breakneck. It's always High Noon for Snipers, Penance, Solitary and Battle Canyon for Slayer, and the odd objective game on Battle Canyon.

I wish someone would ask what they plan to do about the DLC in these Q&A sessions. Especially as the people who paid for all the packs for Reach now can't play them.

It's a big problem for any game that isn't COD which won't have millions of people playing at once. These 'Season Passes' only go so far to solve the issue.

I think we need some assurances that we can actually use content we've purchased in the future.

Ive said this before, not just about Halo but about multiplayer fps games in general. From a consumer pov, its very frustrating having to rebuy classic mqps from previous games via dlc. I would much rather some sort of separate xbla game or something that separates out mp and is allowed to just grow organically, adding more and more maps over time (a la zen pinball), or have each game include all previous maps for free (with facelifts where needed for a nominal fee), with all dlc being brand new stuff.