Confirmed, it works! Thanks so much. I must have selected the wrong shaders. I've put your patch on the first post. I might update mine but there isn't any need as yours does everything. I'm running with the first three I had and I'm going to try out out e29 as well because I always though those glowing lights in SC were ugly. Thanks again.

Interesting quirk.
After about 40 minutes of flawless playing I had a screen freeze for about 1 second quickly followed by another of 6 seconds.
When it resumed the ships and stations were glowing again.
Just an FYI.
As long as the dust is gone I care little about the glowing ships.

EDIT: I deleted the ship glow file for now. If anyone else sees this please advise. If I’m the only one I’ll try it again though ED has always run perfectly with no screen freezes.
Running a GTX 1060 6GB

I thought it had been broken with the Rfit for some time. Maybe trying with the new bulid of 3Dmigoto-1.3.12 will get it to work. Definitely let me know how it goes. If it works, I might put the Rift back on my wishlist.

For those who want MOAR space dust (if, say, you're an FA-off pilot who likes to be able to easily see their vector at-a-glance), I can confirm that the updated shader fix does indeed work with furrycat's tweak.

Open 06b5574cbb67cb5c-ps_replace with a text editor. Replace the contents of the file with:

Ok, just tested it, and no, the dirt/grime/fake lens flares are still there on the camera and the windshield.

The previous shaderfixer was 591e4debc3d56509-ps_replace.txt, not sure if that would help you find the new one or not.

The easiest way to see what I'm talking about is to point the camera at a star. Here's a short video that shows the effect -- it looks like a dirty lens, basically, but it's just fake as heck and I never liked it.

I had it removed for so long, having it back now is driving me crazy, lol.