Great map! I've decided not to get V2 because it's 'Not Recomended', And from what i read here, it's FULL of bugs... so i'm really looking forward to the release of V2.1.
Good work!
Don't rush a release this time! So Take your time! :D

Since Beta_2 "released", I've made: [list][*]The firetrap in the "security room" actually work[*]The "security room" actually "secure"[*]A ticketing/baggage check counter with working conveyor behind it that takes your bags outside[*]Separate downstairs areas[*]A "stairway" to the upstairs area[*]BMCha made a working x ray and metal detector system.[/list]Still needed before Beta_2.1: [list][*]Baggage claim sytem[*]Install BMCha's xray and metal detector systems (and maybe tweak a little)[*]Put in shops and stuff upstairs[*]Make it so that you can only get upstairs by going through the security check, but you are still able to exit the upstairs normally (one-way wall?)[*]Lighting[*]Apply the *custom* letter textures to the taxiway signs.[/list]
Oh, and BMCha is working hard on fixing the 3D Skybox, as well as those *heavily* condensed clouds.

We hope to release it sometime in the next week, but, since we all know what happened last time we promised the release date, we will not promise the release date this time.

I finally got the 3d skybox working! I also made the escalator. All we need now is the finished airport. Then I can compile and release 2.1.(Which may be renamed 2.5)

I WANT YOU!
To help me decide something.
Should there be clouds?
NOTE: With the new 3d skybox, it looks good without clouds. and the clouds I made didn't fit it. But If "yes" winds then I'll try to make them better.

It's not dying, don't worry.
I fixed the 3d skybox/finished my part of the map yesterday, and I sent Echo an escalator that I made. All there is to do now is to finish the terminal. Then 2.5 (AKA 2.1) gets released.

Hey there, after viewing this thread, I came to the conclusion... "Wheres the snakes?" After some time I came up with an idea. Create 2 or more boxes, and put a few handle with care signs on the side of them. ExampleExample 2 Then have one of them popping open and have some snakes inside. Example

And idea I have is. Make a cloud image like this one: http://wits.files.wordpress.com/2007/08/big-cloud.jpg and then give it a translucent background instead of the blue. Then tie the brush to a func_illusionary and then place it in the sky. Then you could go through the cloud and it'd look like an actual cloud.