Posts Tagged ‘catlateral damage’

Catlateral Damage is an inevitability within the physics-based mischief genre. What in life is more knowingly and gleefully destructive than a cat? Certainly nothing we’d welcome into our homes and tickle under the chin while cooing (it’s too early for me to wrestle with the morality behind answering “humans”). This genre was destined to spawn a game where you play a cat knocking things onto the floor.

We’ve had a bit of a giggle with it since the first alpha build last August, and it’s been updated a fair few times since. Now it’s turned, as so many weird ideas do, to Kickstarter.

Valve have pushed another 50 games through the Steam Greenlight system, which by my count finally pushes us over the limit. There are now officially too many games. Please cease and desist all game manufacturing immediately. This is not a drill.Read the rest of this entry »

Catlateral Damage delighted me when it first sauntered onto the scene and calmly wreaked havoc on everything we idiot humans hold dear last August. Its central thesis, the message it hoped to spread to future generations like so much toxoplasmosis? Cats are jerks, and if you leave them alone they will inevitably start breaking all of your things. But what are games if not the 21st Century’s great equalizer? And so, Catlateral Damage allowed you to take on the role of the cat. Revolutionary! But the game didn’t stop there. Oh no. It’s continued to evolve every day since, and now it’s resurfaced on Steam Greenlight with a whole host of new and upcoming features.

True fact: I was raised by cats. True fact the second: my first word was “meow.” I’m not joking about that, either. Point is, I very much get the cat mentality. I grew up around them, and I understand the tiny acts of terrorism they are capable of unleashing upon their small domestic worlds. And let’s face it: we, as humans, probably have it coming. I mean, how dare we ever leave the house or not be in a specific spot at an arbitrary time or not clean the litter box every 15 minutes or let the sun go down and ruin their sunbeam or pet them the wrong way or pet them the right way for too long? In these cases, the only answer is swift and frighteningly calculated retribution. Time for Catalateral Damage. Time to break some shit. Poor, oblivious humans. How else will they learn?