This is just a team I'll be using to battle with friends, not actual competitions. So all the legendary/OU/whatever clauses are not a worry. I'm not really partial to annoyers, but if someone sees that an annoyer is in need, I can easily turn Zapdos into one. Also, I'll be freely abusing the clone cheat in getting whatever TMs I need. :P

Note: This is mainly a team of resters with Miltank as the alarm clock.

Any major weaknesses? Any moves I could improve on. I'm open to all suggestions.

Double-Edge

15th July 2006, 9:21 AM

Once Miltank is gone, your team will fall easily

Zapdos@Leftovers
Drill Peck
Thunderbolt
Thunderwave
HP: Water/Grass
~ Thunderwave is must, parasupport is your friend, i know you dont like annoyer type moves, but they are needed in battle. Also forces switches or unecessary resting, which is to your advantage. It also forces them to use heal bell. Bolt is pure accuracy, since Thunder is only good when rain dance is working, and RD takes up a need spot. Drill peck for pure power and STAB. you better hope you can get a HP: Water/Grass, cause there isnt much more you can do

Typlosion@Mint Berry
Fire Blast
Earthquake
Thunderpunch
Rest
~This works, but you need mint berry, cause Plosion can be taken down easily without it

Suicune@Leftovers
Surf
Ice Beam
Roar
Mirror Coat
~ Only change is Mirror Coat. No one will risk losing any pokemon, and will always go for the electric types against Suicune. Mirror Coat will stop that

you need a mixed tank thats can baton pass such as Jolteon or an Annoyer such as Umbreon, cause everyone carries heal bell these days, and if you can force them to use all of them up, the battle will go in your favour

Umbreon@Leftovers
Confuse Ray
Toxic
Charm
Rest
~ This is the only time rest should be used without mint berry. Normally mean look is on this set, but you want them to switch out, and if they dont, you can rest. Charm is for if they dont switch, but they will

Jolteon@Leftovers
Baton Pass
Agility
Thunderwave
Rest
~ Again, only time rest with out mint berry. Agility, thunderwave, then baton pass. only rest when you need to. Agility as you should know will boost your speed, which will help in the long run especially with Typlosion

Temeraire

16th July 2006, 12:35 AM

If I do use a baton-passer, which pokemon in my team should I replace it with? (since there there's only 6-per-team) Would Scizor suffice as a good baton passer?

See, what I was trying to get with a resting team is that one pokemon fights until they dip into the red, rest, switch out to another (with type advantage, hopefully), battle, rest, and so on until all I have left is Miltank. Then, while everyone else is resting, Miltank does a heal bell and then I immediately switch out to any pokemon that just woke up (Miltank will take one or two hits in this).

Is that a workable plan? I'm not sure, since I haven't used this approach before. I can understand that some members of my team can't rest and survive without switching out (like Typhlosion and Heracross).

Double-Edge

16th July 2006, 3:25 AM

yeah, it could work, but if your opponent picks up on it, they will kill Miltank quickly

and dont forget mean look

i would mean look Miltank or any heal bellers, just to get rid of them first

The Mysterious One

18th July 2006, 9:40 PM

This is just a team I'll be using to battle with friends, not actual competitions. So all the legendary/OU/whatever clauses are not a worry. I'm not really partial to annoyers, but if someone sees that an annoyer is in need, I can easily turn Zapdos into one. Also, I'll be freely abusing the clone cheat in getting whatever TMs I need. :P

Note: This is mainly a team of resters with Miltank as the alarm clock.

Despite what was said, ThunderWave is NOT a must on Zappy. Hardly any Zappies have it. Why? Because Rhydon and Steelix are natural switch ins to Zappy all the time. And what good will TWave do you then? Hidden Power is frowned upon just about everywhere, but if your friends aren't totally ****** off by the idea, then go for it I guess. Since you already have a Sleep Talker in Heracross, I would go with Reflect/Thunderbolt/Drill/Rest @ Lefties. But if you must, Thunder Wave can be placed over Reflect.

Typhlosion @ Leftovers
special sweeper
-Flamethrower
-Thunderpunch
-Earthquake / Sunny Day
-Rest
Which should I choose: Earthquake or Sunny Day?

Sunny Day over Rest if you wish. Typhlosion wont be lasting long...There are a myriad of better pokemon to use than this though.

Better off going with Body Slam over Return for Paralysis. Growl can be used over EQ to hold off Cursers and the like. And since most of the things attacking Miltank will be special attackers (like Raikou and the like), which happen to be genderless or Female, Attract will NOT do you much good.

An uber...but if your friends dont slap you silly for using it, then meh. That set was the old shcool set and worked fine. Problem is, Skarm is now the most popular P Hazer out there, and quickly walls this Lugia. Nevermind the fact that Reflecting Raikou takes care of it (especially if Lugia is paralyzed or soemthing). There are better sweepers you could use. The set is not as great as you may think. Meh, whatever floats your boat.

Any major weaknesses? Any moves I could improve on. I'm open to all suggestions.

This is just a team I'll be using to battle with friends, not actual competitions. So all the legendary/OU/whatever clauses are not a worry. I'm not really partial to annoyers, but if someone sees that an annoyer is in need, I can easily turn Zapdos into one. Also, I'll be freely abusing the clone cheat in getting whatever TMs I need. :P

Note: This is mainly a team of resters with Miltank as the alarm clock.

Any major weaknesses? Any moves I could improve on. I'm open to all suggestions.

I guess starmie is quite hard to combat with an se move on every of your pokemon. Blissey over Miltank because you have too little special wallage especially if you're not going to play lugia since this is OU not uber metagame. Nidoking over something over typhloshion, or get a grasser like Meganium/Eggy.