GameSpot has details on plans for DLC for Dragon Age: Origins, which
they say will be released for the PC and Xbox 360 editions on November 3, the
same day the game goes on sale, while the PS3 edition of the DLC will come later
in the month when BioWare's RPG is released for that platform. There will be no
fewer than three pieces of DLC, one being the previously announced free Blood
Armor, the second is The Stone Prisoner, free with new purchases of the game,
and the third is Warden's Keep, for which they have a teaser trailer. Here's
word on that:

BioWare today announced that Dragon Age: Origins will get
its first downloadable expansion on day one. Called the Warden's Keep, the DLC
will add a dungeon-based quest to the game along with six new abilities, a
variety of items, and a base where players can trade with merchants. It will
feature a supernatural storyline set in an ancient--and possibly
haunted--fortress once used as a redoubt by the Grey Wardens, the ancient order
at the center of Origins' main storyline. (A magic suit of Grey Warden armor
will be one of the items in the add-on.)

The Warden's Keep will be available for MSP 560 ($7) on Xbox Live Marketplace
and $7 on the PC on November 3. It will cost the same price on the PlayStation
Store when the PlayStation 3 version of Dragon Age goes on sale later in
November.

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Well, I'm also thinking of Mass Effect, KOTOR, Jade Empire, Fable and any other RPG designed for consoles. I'm not worried about Dragon Age's interface. It's being designed for the PC so it's a non-issue. I'm just saying that in general, RPG interfaces fare poorly when designed for consoles.