Divinity 2 - Review @ PCGames

July 23rd, 2009, 15:17

PCGames have reviewed Divinity 2 and rank it at 80%. The story gets a thumbs down as do the battle system (especially when using arrows) and the user interface( maps, qeust & shop interfaces). A thumbs up goes to the quests, music and voiceacting, the possibility to create your own creature and the flexibility in creating your character.
If your German (or your translator) is good enough; the full review can be read here.More information.

I have to say it is funny, the two by far most talented people involved in the game is the quest designer and sound/music composer….. no wounder it is these parts to get much praise… I also know both of them personally quite well I am sure they will move on to even greater tasks in the future!

Imho the quests and the environments were - in my opinion, of course - always the strongest points of the Divinity-Games.

I cannot say much about the music, because it wasn't that important to me, then.

— “ Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius – and a lot of courage – to move in the opposite direction.“ (E.F.Schumacher, Economist, Source)

Yes, especially since that first dungeon was the main part of the demo …

— “ Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius – and a lot of courage – to move in the opposite direction.“ (E.F.Schumacher, Economist, Source)

I actually really enjoyed the first dungeon of divdiv. It wasn't so hard if you ripped of the market wizard of his level 30 book and id5 dagger before you went at it. I guess that it really wasn't the first dungeon - just the closest one to where you start.

Originally Posted by txa1265
I just remember … well, frankly not much, because it got very little attention at the time.

That's "basically" how I remember it going down. It was the word of mouth that worked in favor of this game. Yes, there were some favorable reviews, but there was a ton of gamers saying- bar the opening dungeon-this game was an all time classic. The reviews didn't make me want to Div Div, it was the powerful word of mouth that got me on board.

So the 80% review will be totally ignored by me. But because DD2 is a day one purchase for me, I won't be waiting for gamer word of mouth.

Let me also add the music was spectacular in Div Div. It boggles my mind that it wasn't noticed by some.

Originally Posted by SirJames
I actually really enjoyed the first dungeon of divdiv.

It's not that I didn't like the dungeon. I just would have preferred not being put into it right at the very start. I really wanted to explore the overworld more before being put in a long dungeon romp.

— If I'm right but there is no wife around to acknowledge it, am I still right?

Originally Posted by Dajjer
That's "basically" how I remember it going down. It was the word of mouth that worked in favor of this game. Yes, there were some favorable reviews, but there was a ton of gamers saying- bar the opening dungeon-this game was an all time classic. The reviews didn't make me want to Div Div, it was the powerful word of mouth that got me on board.

Admittedly, this was before I 'came back' to the RPG fold and was mostly immersed in FPS games … but still, I certainly knew about NWN and Diablo II etc.

Originally Posted by Rills
I can't give all the reviews but there were those that panned the game. I think it would have sold even more in the U.S.

I think you're letting your personal opinion of video game critics influence the truth. As others have noted, most critics gave it a great review, it has a Metacritic score of 82%. In fact, I recall the opposite happening. Critics gave it relatively positive reviews, but the general gaming public either looked at those reviews or played the demo and dismissed it as a low budget Diablo ripoff with a bad name. The fact it was released by a smaller publisher at around the same time as Morrowind, Icewind Dale II and NWN probably didn't do it any favours, either.

— Your favourite game is over-rated, generic and features poor level design.