Elitist Group

Elitist Group's goal is to shift focus away from single scores which don't tell you anything about the users choice of gear. Instead of a single score, Elitist Group shows you a variety of data from the players experience per dungeons and raid (can be broken down by boss), to whether their choice of equipment, enchants or gems fit their spec. You can still see the players average item level as well, but it's not the primary focus and only there to give you an idea of a players gear.

All user data will be compressed on logout to keep the database size more manageable. However, a variety of database management options are included to delete data after a certain period of time, or not save data on people from another server.

Interested in people being able to see your mains experience or request your data, but don't want the entire addon? Take a look at Elitist Group Sender, which does nothing more than respond to experience or data requests.

Slash command: /elitistgroup (/eg) use /eg help for a list of slash commands.

Bugs? Suggestions? Items flagged wrong?
Easiest way to report anything is through the ticket tracker. Should you be reporting an item being flagged incorrectly, make sure you include as much details as to why it's wrong.

How are items categorized?
Based on stats. Spell Power is a caster item, Hit is for DPS, Strength is only for melee dps, Defense for tanks and so on. As you can see in the screenshots, you are given what an items type is. Whether an item is allowed or not is based on spec, meaning Holy Paladins will be flagged for wearing Retribution gear, but a Retribution Paladin will not.

If somebody is missing an enchant or gem, Elitist Group will also tell you that.

Summary
To speed up checking out your raid or dungeon group, you can use /eg summary. It will quickly inspect everyone in your group and give you a summarized report on the status of their gear, enchants and gems.

Player notes
Finished a dungeon, was your tank amazing? Notes will allow you to rate him 1 - 5 and leave a comment for future reference, these can even be synced between your friends or guild. You can leave one note per person, with your most recent note being used. Use /eg rate to open this.

Dungeon experience
Quickly see how much experience a player has in a particular dungeon or raid, broken down by hard modes and even by pass. For raids, players are experienced after roughly 3 clears and for 5 mans it's around 6 (combined runs, not 6 of each). The scoring is setup to reward full clears. That way, somebody who can only clear the first 4 bosses of 25-man Trial of the Grand Crusader will have to do a lot more clears to be considered experienced, compared to the person who can full clear it.

To make it easier on players, achievements are factored into the experienced weighting. For example, A Tribute to Insanity and The Immortal will count for a full clear. Even doing 25-man Uldaur hard mods will increase your 25-man Ulduar normal mode experience.

No reason your alt should be left out of the fun because you haven't done a dungeon on the character yet. As of v1.5, you can setup a character as your main and whenever people request your data in Elitist Group they will see your mains experience. No more being left out because of an inexperienced alt!

Suggested dungeons are the lowest item dropped -11% for 5-mans, -10% for normal 10 and 25 mans and a -9% modifier for heroic 10 and 25 mans.

Addon communication
Notes and player data can be synced. Players can request your gear or notes at any time; however, you can disable all communications entirely so you will not send or parse to them. Finer control over what channels to monitor is also included in /eg config, you can set it to not listen for gear requests from party or raid, but still in guild.

While in combat, you will not send or parse comm messages.

To prevent people from corrupting your database, Elitist Group will not accept other players gear data unless the player themselves sent it (Johnny can send his gear data, Steve cannot send Johnny's unless Steve is on your trusted list).

As of v1.5, more complicated syncing has been added to allow you to send your entire user or notes database, see here for information.

Date: Mon Jun 28 23:10:07 2010 -0700
- Added throttling for tomorrows restart to inspection, following changes:
- On login (only shown once), a message is displayed explaining the changes, and blaming Gearscore if you see an unexpected amount of inspect throttled messages
- If you use /eg to inspect someone and you are throttled and don't have data, you'll get a message indicating you have X seconds until inspections are enabled
- Group scanning will account for the throttle and wait until more become available
- Added an option in /eg config that lets you "save" a certain number of inspections that the group scanner won't use, so you can still do normal inspections while the scanner runs
- Everything will take other mods inspections into account, in theory.

Date: Thu Jun 24 13:43:34 2010 -0700
- Added Ruby Sanctum info, the suggested numbers will be tweaked most likely, these will only be enabled if you are on 3.3.5
- Fixed leaked globals

Date: Wed Jun 16 20:07:18 2010 -0700
- Fixed invalid pattern match in group and individual player links
- Fixed talent #615 error in ElitistGroup.lua
- Fixed Scarab Broach being listed as dps, should be healer
- Fixed rare case where a cross server sync would show up as coming from your server

Date: Sun May 16 18:29:54 2010 -0700
- Updating localization is also good I suppose
- Fixed a rare error that can occur on inspection if a players talents are loaded incorrectly
- Added support for the group linking features to ElitistArmory

Date: Thu Feb 25 14:55:20 2010 -0800
- Added an URL button which will let you link to people on ElitistArmory
- Reporting to chat will now mention that people can lookup their character in more detail on ElitistArmory.com
- Added Scourgebane as a Physical DPS enchant

Date: Mon Feb 15 10:06:45 2010 -0800
- Fixed an error if bad data was set in the database

Date: Sat Feb 13 09:32:19 2010 -0800
- Fixed error when somebody has a Shiny Shard of the Flame/Scale and the other version of it

Date: Sun Jan 31 09:45:53 2010 -0800
- Fixed error in scan.lua:444 when using group notes
- Moved to a single OnEnter/OnLeave function
- Updating data will reset who scanned it, fixes scanned by data being "stuck" if somebody synced it

I just discovered that one of my gems is "always bad". Tireless Skyflare Diamond. I am curious as to why. In my experience, I spend a great deal of time running around after people who do not know what a healer is or why they should be within 40 yards of one, and while I certainly agree that the run speed thing is not a direct numeric benefit, it sure seems to help in my never-ending attempts to heal stupidity.

Which is to say, I'm not TOTALLY sure this is an "always bad" gem. Is it always bad because I should be using Tuskar's Vitality on boots to get speed, or because speed is only needed if you're going to be running around after people, and that should never happen?

issue 1
would it be possible to give PVP items a lowered gear rating, instead of ignoring them completely?

For example, a ilvl 264 pvp cape could be comparable to a ilvl 226 pve cape, in pve stats. So instead of saying "it's a piece of pvp crap so i'll ignore it" (which is the current way to rank a player's gear), you could say "it's a piece of pvp crap that's equivalent to a 226 noncrap item". This should be pretty easy to accomplish, simply by scaling all pvp items by some "crap scale". If the crap scale is set to ~.85, then a 264 cape is about equivalent to a 226 item; at .87 it is equivalent to a 232; and .83 makes it a 219 item.

issue 2
Another thing i've noticed is that a naked level 80 player, with one piece of 264 gear on has an average ilvl of 264. The rest of his gear could be 187 blues and greens, but if he doesn't have those crappy items on when you scan him, he won't be judged properly. Changing the ranking algorithm to give blank gear slots a score of 0 would fix this.

Originally posted by Falarin I'm not sure if I just missed this reading through the comments, but is there a way to scale the overall window? Mine is so small on my screen =[ Otherwise great addon and I look forward to future updates! =D

Thanks,
~Falarin

I didn't see a reply to this so i quoted in an attempt to catch your attention for it, as i'm also wondering this.

Shadowed, is there a way for Elitist Group to be on passive scanning? Because sometime I bring up the summary and found out it didn't completed the list and I am already within everyone range for 5 min. I have to move around and randomly clicking on someone to get the complete list. And sometime it didn't complete the list until I /reload ui and then it finished up the list

Is there a way to remove certain raids/dungeons from the list? I'd really only like to see people's experience in TOC/ICC normal and heroic, but it's hard to access that information amongst all the old content that's also listed but are usually listed as uncleared for alts.

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