Hi
I just tryed the demo and i really like it. Some suggestions. Sleeping heals only a bit of fatique (if its full, then it heals only about 1/4), thats strange, it should heal most of it (at least 3/4). The other thing is sleep should heal your HP at least a bit. No food and no chance of healing is probably just still not in the game i suppose (same as range weapons not working, or do they need arrows/bolts and if yes, they are not in the game i suppose). You should put a slider inside the weapons window, as if i take all of the weapons i found (and i am sure many other do it too), there is so much stuff, that i cant equip the ones i got last, as they are outside the window box. Ability to ditch weapons, and other items outside the inventory, so there is not that much of a mess.
Something like a map, or just a mini map, would help a lot, because everything looks the same and its very easy to get lost (or ability to mark places, so i know i was already there before).
And the last one, just reduce the shine from the walls in the cave. It looks like its made from glass and if the walls don't reflect the torch light (the light crystals are ok thou), it would look more creepier.

This is not based on Mystery Dungeon games, its a classical roguelike game (on which the Mystery Dungeon games are based, with need to eat/drink, turn based movement unidentified scroll that can bless or curse your armor, or change you to an animal etc.).
So no there is no penalty for just walking around the floor, the "penalty" in this type of game is the permanent death (or yes in some there is need to eat and drink). When they kill you, you can't load the game from the last safe, because it deletes itself afterwards, you must start a new game. This is one of the things the Mystery Dungeons didn't take from roguelikes (instead they have the thing about forcing you from floor with a instant kill ghost, collapsing floor etc., but in the end even if you die you can still load your last save, even thou they are very scarce as you mostly need an item to be able to save in dungeon).

Thanks for the help.
I tryed to reinstall the gama and found out that i did have instaled the older version of the game (don't know how this happened), now with the 1.1.4 its everything ok. I can change the resolution inside the game and dont need to change it in the setting file.
Thanks

Hi i just buyed Claustrophobia and i like to ask, if it wouldn't be possible to be able to start the game in window mode? The thing is i am using a TV instead of monitor and it doesn't support so low resolution as the one in which the game starts ( i suppose its 800x600 or 1024x768) and it ends in a black screen. I tryed to force it to window through Alt+Enter, and through changing the path of the shortcut with -width 1280 -height 768 -window (and couple of other variants), but nothing works. In the end i was able to made the game work by forcing the game to fulscreen window mode through a program, but thats just too much of a hassle because of one game and its still not perfect.
Thanks for any help

Hi, i just buyed the game on gamersgate in a bundle and i found out there is no Desura key. Is it intentional? I like to get it to my Desura account, because of the updates. They dont tell you, something is updated on gamersgate and when you find out, you must unistall the game, download the new version and istall again.

PS: I really like the game, and because of that i just made a introduction video with czech commentary on my youtube channel. Youtube.com

PS2: I think you should make an option for fullscreen. I know i can force it by pushing Alt+Enter but the game is in resolution my TV doesn't support, so it goes in black screen. I forced the game to 1280x768, 60hz through the shortcut (and yes that means its not in 4:3 format, but in 16:10, it looks a bit strange, but ok), not everybody knows ho to do it.

I think you are wrong. As every lever is worknig just by puting it up. You don't need to make any combinations, just push every lever you see once (from down to up) and it will open the doors, you just need to find them all. There are then the secret buttons on wals which are working right away, as they open a door on the same wall as the switch is on.

Ok, so i already made my intro video to Axe and Fate (its with czech commentary), if anyone is interested
watch?v=z_zsxbg6pAs
As most of you probably don't understand czech language when you start the video there is a link in the video at the beginning, that will send you right to the gameplay.

Hi
Can you please answer my questions in the comments? I really need them.
I understand you have probably other more important work to be done, but i think i have asked some really importatnt questions for the game, which other people would like to know as well.
And i need them because i am about to make an introduction video of your great game with a czech commentary in my youtube channel.

Большое спасибо

PS: I think i found a bug with the heal spell. My paladin learned the spell, and it cost 5 SP, but when he cast it in fight it takes all of his Spell Points (he has 11 now), but if he use it on my other character it takes only that 5 SP. And if i cast it at the beginning of his round it takes all of his action points, so he cant move then and get hit 2 times, even thou it should take only around 2/3 of his action. If i move before healing i can move for 1/3 of my action points and then cast the heal.
I didn't played the game after the new update, so i don't lmow if you already changed that, but if not, try look at it.

Oh great, that works, thanks.
But it is a bit "time consuming", isn't it possible to make it so you don't need to go in to the menu?
And about the damaging, i found out i am doing it wrong, you can't stay on one place if the enemy is close to you, because they will hit you twice in one round, so now i move every round. And after finding some magic weapons its much better.
One thing thou, i found out, that i can't attack with 2 weapons, when i have one in each hand, but i still can use both magical bonuses from them. I have a paladin, and he has two 1 handed axes one in each hand. He has a bonus to might +10 from the first and bonus +10 to attack from the second one. I didn't found any magical shields so i am using this combo. Was it intentional or not?

PS: What about the skills, is it possible to learn any new ones, or you are stuck with the 4 from the beginning?

PS2: I will make a introduction video for this game and put it in my YT channel with a czech commentary, so i like to know most aspects of the game, so i can tell them in the video.

Is it possible to use heal spell from one character on the other? I can't find out how. Yeah and is it possible to learn any new skills, or you stay with the ones you start with?
And i want to ask wha is it about the damage? Sometimes i damage enemies like 1 point of damage for a couple of rounds, and sometimes enemies own me by hitting me very, very hard even thou i have a solid AC (43 by now on level 3)). They just hit me every round by 10 or 15, and i run trough my healing potions like hell, using 10 or more in only one fight. That's a bit insane.