Like a thieving Khajit with a Sneak skill of 100, Bethesda have surreptitiously uploaded Skyrim's Legendary patch onto Steam. As revealed earlier this month , Legendary - or to give it its proper name, Skyrim v1.9 - not only adds a harder difficulty level to the game, it allows skills to be made 'Legendary', resetting them to 15 so they can be levelled up all over again. Why on Tamriel would you want to do this? Well, to increase your character level beyond Skyrim's 'soft' level cap of around 81. More details below.

As announced on Bethesda's blog , and elaborated over on Reddit , to reset a skill you first have to raise it to 100, at which point you can use the Book of Waking Dreams item to revert it to a puny 15. This adds a little dragon symbol under the skill name, but doesn't appear to grant any benefits to your character - other than "effectively [removing] the overall level cap" , of course. You can reset the same skill over and over again, if you desire. (Thanks, Eurogamer .)

That's in addition to the new Legendary difficulty level, and quite a few bug fixes - my favourites being "companions will equip better weapons and armor if given to them", and "fixed rare instance of couriers who would appear only dressed in a hat". Here's the full, massive list:

General memory and stability improvements

Fixed issue with quest scripts that were not shutting down properly

Companions will equip better weapons and armor if given to them

Fixed rare issue where player is unable to learn the Clear Skies shout during "The Throat of the World"

Fixed rare instance where Alduin would become invincible during "Alduin's Bane"

Fixed a rare issue where player could become stuck in Night Mother's coffin during "Death Incarnate"

Fixed rare issue where protected companions could be killed from poison damage