Contents

Difficulty

Although this level is not too hard, it becomes very complicated if the player has not chosen the right plants.

Spring Beans are all placed up to the edge of the player's ship (specifically known as landing points for Swashbuckler Zombies, making them vulnerable to those, Imp Cannons, and Zombie Parrots). Assuming that the player did not skip the entire level and proceed to Far Future to unlock Blover, the level will be hard because of the constant assaults of Swashbuckler Zombies and Imp Cannons. Spring Beans are most likely expected to fall asleep.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.

Strategy 2

Plant a column of Twin Sunflowers in the second column. Another column of them in the third column is optional.

When the first zombie comes, plant a Potato Mine in the third column wherever the zombie is and plant an Iceberg Lettuce in front of the potato mine to delay the next wave. When the second zombie comes, use the Potato Mine/Iceberg Lettuce to deal with it. When the third and fourth zombies come at the same time, use Potato Mine/Iceberg Lettuce for one and plant a Winter Melon ASAP for the other zombie. When the seagull zombie carrying Plant Food comes, use a Blover. Then, plant an Infi-nut in the fifth column and boost it. This will take care of Imp Cannons. Whenever there are Seagull Zombies or Swashbuckler Zombies or Zombie Parrots, use Blovers. Try to plant one column of Winter Melons in the back. In fact, once you boost the Infi-nut, any other Plant Food you get should be used on the Twin Sunflowers. Use Cherry Bombs for large amounts of Buckethead and Conehead Pirates and for Imp Cannons in the second and fifth lanes.

Strategy 3 (Contains premium content)

For sun: It is best if you plant two columns of Sun-shroom. That will give you enough sun for Coconut Cannons.

When the first few zombies arrive, they should be on the plank. Then you can use Snapdragons to kill them (they must be planted on the column behind the Spring Beans). After that, plant an Infi-nut on the third or fourth row of the fifth column . When the Seagull Zombie carrying Plant Food comes, use Blover. Feed the Infi-nut with Plant Food. That should be early defense for the Spring Beans. Make sure there are Snapdragons on the whole of the fourth column. You can also choose to plant another Infi-nut on the same column as the previous one just in case. When you can plant Coconut Cannons already, plant them behind the Snapdragons, remember that you have to plant them where the first Imp Cannon is, so you can use it to kill the Imp Cannon. Then when the zombies on planks come, try your best not to let them eat the Infi-nut's force field or the Infi-nut. You can do so by planting the Wall-nuts or Tall-nuts in front. You can also use Ghost Pepper too. You also must be aware of Zombie Parrots too. Use Blovers when necessary. Remember to fire your Coconut Cannons too! Good luck!