This is really exciting! I need to get porting my Casio Prizm games (and perhaps some non-games...) to the TI-84 Plus CE and see how it goes. I'm very impressed with how far this has come so far! Can I nitpick that the 2 and 3 are hard to read, though?

Alright, I have a beta release I'd like some testing on, if anyone wants to give it a go. If there are no reported bugs by tomorrow night, I will release it officially:
http://merthsoft.com/Minesweeper.zip

Cool game, however, keypresses/heyholding are slow on the calculator (though not on CEmu) when you try to move around.
Looks like your key routines are a bit overcomplex for the game and take too much time here?

Merth, could you make a monochrome port of this if you have enough free time? I still don't own a CE because TI calcs (or any othe graphing calcs) are not available in the second-world balkan country I live in.

I am probably one of the craziest calculator hackers on cemetech. Please wait for my posts on those hacks...
Mostly some cool I/O link port hacks for controlling analog stuff...

Merth, could you make a monochrome port of this if you have enough free time? I still don't own a CE because TI calcs (or any othe graphing calcs) are not available in the second-world balkan country I live in.

This isn't possible, since it's written in C. While you might be able to port it to KnightOS (which has C support) you would still have to change almost all of the code, since it would be using completely different libraries.

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