Extends AudioDevice3D to include reverb and environmental audio parameters
that are defined in the MIDI Manufactures' Association Interactive Audio
Special Interest Group (MMA IASIG) Level 2 Specification.

The BoundingLeaf node defines a bounding region object that can be
referenced by other nodes to define a region of influence
(Fog and Light nodes), an application region (Background, Clip,
and Soundscape nodes), or a scheduling region (Sound and
Behavior nodes).

Package javax.media.j3d Description

Provides the core set of classes for the
Java 3DTM API; click here for more information,
including explanatory material that was formerly found in the guide.

The Java 3D API is an application
programming interface used for writing three-dimensional graphics
applications and applets. It gives developers high-level constructs for
creating and manipulating 3D geometry and for constructing the
structures used in rendering that geometry. Application developers can
describe very large virtual worlds using these constructs, which
provide Java 3D with enough information to render these worlds
efficiently.

NOTE: Prior to version 1.4, the
Java 3D API was formally specified by a
separate Java 3D API Specification Guide, published separately
from the javadoc. As of version 1.4,
the javadoc-generated API reference is definitive. Relevant portions of
the guide have been included here
and supersede any previously
published
information.