Class Tiering System

Contents

The Peak of Perfection. Generally invincible, with the reputation of causing worth-shattering events that can even shatter multiverses. Powers are rooted in the essence of magic, chi, or energy itself and/or represents the limit of magical or mystical potential. Widely known as deities or holy figures.

Actions have lasting ramifications on the fate of the world. Existence can threaten civilized nations by itself. Unrivaled in combat except by general conventional means. Would be considered "gods among men".

Surpassed what is generally humanely possible to obtain; or result of one's lifetime, possible multiple, cultivation. Easily dominates even the strongest combatants in magic or chi energy. They are also profound, and close to the heart of one's own power.

Approaching the pinnacle of human talent; generally recognized for their overwhelming power, years of battle experience, talented wisdom and strategy, and leadership towards multiple factions. Very few are their equals.

Based on: The amount of damage a character can produce. Also includes combat experience, combat skill {unarmed combat, armed combat, etc.}, damage output, maximum amount of damage that can be inflicted via a single attack, and energy diversity (ability to use various elemental powers).

Street level: Peak Human to Low Superhuman. Able to smash furniture, cause concussions to humans, destroy average-sized vehicles and even smash slabs of concrete and bricks. Mostly strong athletes and martial artists in real life and large animals like elephants and whales.

Wall level: Attacks that can destroy a wall, or harm other characters with wall level durability. Also very large animals.

Small Building level: Attacks that can destroy anything from an average four window house to a two story building, or harm other characters with small building level durability. Also extremely large animals.

Building level: Attacks that can destroy from a two story house to a five story building, or harm other characters with building level durability.

Large Building level: Attacks that can destroy anything from a five story building to a skyscraper, or harm other characters with large building level durability.

City Block level: Attacks that can destroy an entire city block, or harm other characters with city block level durability.

Based on: Ability to withstand damage, fatigue & stress, general endurance, maximum amount of damage that one can take, and physical condition/conditioning, age, etc.

Below Human level: Able to survive less damage that what average human beings can survive.

Average Human level: Able to survive what average human beings can survive.

Athlete level: Able to survive large amounts of blunt force trauma, but can still be harmed by blades and bullets.

Street level: Able to survive mundane weapons such as low caliber bullets and blades.

Wall level: Able to survive being hit by a speeding car or other things that would demolish a tree or a brick wall, or even variable of metal walls.

Small Building level: Able to survive a TNT explosion, railgun projectiles or other things that would demolish an entire room or a small building the size of an apartment.

Building level: Able to survive an attack that can destroy an average sized building. Can also withstand being run over by trucks or large-sized cars, and high caliber blades and bullets.

Large Building level: Able to survive an attack that can destroy a mid-to-large sized skyscraper.

City Block level: Able to survive an explosion powerful enough to wipe out a city block.

Multi-City Block level: Able to survive an attack that would wipe out several city blocks.

Small Town level: Able to survive an explosion that could destroy a small town within several miles.

Town level: Able to survive an explosion that could destroy an entire town, or attacks of comparable power.

Large Town level: Able to survive an explosion that could destroy a large town within 2 to 5km.

Small City level: Able to survive an explosion that could destroy a small city within 10km.

City level: Able to survive attacks or nuclear explosions of sufficient power to destroy an entire city.

Mountain level: Able to survive attacks sufficient to destroy a sizable mountain.

Large Mountain level: Able to survive attacks sufficient to destroy an extremely large mountain.

Small Island level

Island level: Able to survive an explosion that can destroy an entire island.

Large Island level

Small Country level

Country level: Able survive attacks that can destroy an entire country.

Small Continent level

Continent level: Able to survive attacks that can wipe out an entire continent, or a medium sized asteroid on a much larger scale.

Large Continent level

Meteorite level: Able to survive attacks from a meteorite.

Moon level: Can survive an attack that can destroy the moon, such as the energy output of a large comet.

Planetoid level: Able to survive an attack that can destroy the surface of a planet.

Planet level: Able to survive an attack that can destroy a planet the size of the Earth.

Large Planet level: Able to survive an attack that can destroy large, or even multiple planets.

Dwarf Star level

Small Star level

Star level: Able to survive an attack that can destroy a star the size of the Sun. Note that being able to survive inside of a star is not remotely the same as being able to withstand a star-destroying force. Even nuclear explosions generate heat greatly exceeding that of a star.

Large Star level

Solar System level: Able to survive an attack that can destroy the Solar System.

Multi-Solar System level: Able to survive an attack that can wipe out multiple Solar Systems.

Galaxy level: Able to survive an attack that can wipe out a galaxy as big as the Milky Way galaxy, meaning over 100 billion star systems.

Multi-Galaxy level: Able to survive an attack that can wipe out multiple galaxies.

Universe level: Able to survive an attack that can destroy a whole universe, or has a power comparable to the Big Bang.

Universe level+: Able to survive an attack of sufficient power to destroy a 4-dimensional universal space-time continuum.

Multi-Universe level: Able to survive an attack sufficient to destroy up a thousand 4-dimensional universal space-time continuums.

For characters who have transformation stages/power-ups or those who become stronger through certain points of the story, insert those transformations/power-ups/timelines here in bold for last after the other nine terms.