Metal Gear Solid 3: Snake Eater Walkthrough :

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Walkthrough - Gun FAQ

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** Gun FAQ Version 2.0 **
** Copyright 2004-2005 Chris Castiglione (dinobotmaximized) **
** Email: dinobotmaximized (at) yahoo (dot) com **
** **
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Sections
1. Introduction
2. Version History
3. Assault Rifles = Pistols = Machine Guns?
4. AK-47
5. Cigar Gas-Spray
6. EZ Gun
7. M1911A1
8. M63
9. M37
10. MK22
11. Mosin Nagant
12. Patriot
13. Scorpion
14. Single Action Army
15. SVD
16. XM16E1
17. RPG-7
18. Credits and Thanks
19. Legal
******************************************************************************
1. Introduction **************************************************************
******************************************************************************
This FAQ will cover every gun featured in Metal Gear Solid 3: Snake Eater for
the Sony Playstation 2. In this FAQ you'll find an individual section for each
gun, in which I've included all the info I could think of for each. This is my
first FAQ. I decided to make this because... I like guns!
******************************************************************************
2. Version History ***********************************************************
******************************************************************************
1.0 - December 22, 2004
1.1 - December 29, 2004
- Added three more ammo capacities.
1.2 - December 30, 2004
- Added four more ammo capacities.
- Added alternate M63 location.
1.3 - January 3, 2005
- Added one more ammo capacity.
1.4 - January 6, 2005
- Added alternate SVD location.
1.5 - January 28, 2005
- Added alternate AK-47 location.
1.6 - January 31, 2005
- Fixed an error concerning the magazine capacity of the Scorpion,
and added "in-game description error" to it's section.
1.7 - March 17, 2005
- Added reload speeds.
- Added a new section for the Cigar Gas-Spray.
- Added a new section for the RPG-7.
1.8 - March 20, 2005
- Added one more ammo capacity.
1.9 - August 04, 2005
- Added one more ammo capacity.
2.0 - December 06, 2005
- Made some minor changes.
- Added an alternate AK-47 location.
******************************************************************************
3. Assault Rifles = Pistols = Machine Guns? **********************************
******************************************************************************
I intended to discuss the power of each gun in its respective section. That
was before I discovered through experimentation that almost every non-
tranquilizing gun is equal in strength.
To be more specific, the following guns are equal in terms of power:
AK-47
M1911A1
M63
Patriot
Scorpion
Single Action Army
XM16E1
How do I know this?
On the normal difficulty, I killed a guard with all the guns listed above by:
1. Only shooting one arm, each gun killed a guard after exactly six shots.
2. Only shooting one leg, each gun killed a guard once again after exactly six
shots.
3. Only shooting the torso, each gun killed a guard after exactly three shots.
So Assault Rifles = Pistols = Machine guns... in the MGS universe anyway.
The SVD (Sniper Rifle) and the M37 (Shotgun) are not equal to the guns listed
above or each other in power, they will be discussed in their sections.
******************************************************************************
4. AK-47 *********************************************************************
******************************************************************************
In-game description: "A soviet made assault rifle, reliable durable and highly
precise. Uses 7.62 x 39 ammunition. Magazine size is 30
rounds. Equip in first person view and press the L1
button to aim from the shoulder; press the Triangle
button to switch between semi-auto and full-auto fire."
Location: Rassvet, there is only one set of stairs in the area, the AK-47 is
on the platform at the top.
Alternate Location: If missed at the first location, it can be found later at
Bolshaya Past Base, inside the small weapons building at
the top right of the area.
Alternate location: If you missed it at the first location, you can find it
later in Chyornaya Peschera Cave Branch, in the area
where you first drop down.
Weight: 3.5kg
Pretty heavy, to conserve stamina this should be left in Snake's backpack when
not being used.
Reload speed: Approximately 2 seconds
***************
Ammo capacities
***************
Very Easy and Easy: 301 rounds
Normal: 151 rounds
Hard and Extreme: 91 rounds
Shoulder aiming: This will line the gun's site directly in front of you,
making aiming much easier. Also this will slightly magnify
your view.
Full-auto fire: The rifle will fire continuously while you hold down the
Square button. Unfortunately the recoil for this gun causes it
to shake a lot making it inaccurate. Since the magazine only
holds 30 rounds, you can only fire for three uninterrupted
seconds. This guns ammo capacity is also very small, you can
only hold enough ammo for a few magazines. All in all, I don't
think this gun is very useful in full-auto fire mode.
Semi-auto fire: In this mode the rifle will fire one shot with each press of
the Square button. I find the gun most useful used in this
mode. Since shoulder mounting slightly magnifies your view,
it's fairly easy to go for head shots from a distance. The gun
will still have a large recoil, you simply have to adjust
your aim after each shot.
******************************************************************************
5. Cigar Gas-Spray (CQC) *****************************************************
******************************************************************************
In-game description: "A sleeping gas pistol shaped like a cigarette. The gas it
sprays puts enemies to sleep."
Location: Graniny Gorki Lab B1 West, in the small room near the stairs you
enter from.
Weight: 0.3kg
The lightest in the game. Keeping this weapon on Snake at all times will barely
affect his stamina.
Reload speed: N/A
***************
Ammo capacities
***************
Very Easy and Easy: 50 sprays
Normal: 25 sprays
Hard and Extreme: ? sprays
Close Quarters Combat: While this weapon is equipped and you're not in
disguise, you can still grab enemies and knock them
out, slit their throat, interrogate them, all the
stuff you can normally do when a weapon isn't equipped.
Firing: This blow gun will spray sleeping gas once with each press of the
square button. It's disguised as a normal cigarette and will be
visible in Snake's mouth as such when it's equipped. It's disguised as
such because it is meant for Snake to use while he's disguised as a
scientist, officer, etc. The spray does not travel far, so you'll have
to be right next to an enemy for it to hit him. When an enemy is hit
with the spray, he will fall asleep instantly. Also since this is a
blow gun that simply releases a spray, it is completely silent.
******************************************************************************
6. EZ Gun (CQC) **************************************************************
******************************************************************************
In-game description: "A suppressed tranquilizer gun developed especially for
FOX. The suppression function is built into the gun
itself. Also equipped with an internal laser sight.
When equipped, causes stamina to recover faster and
keeps the camo index high. Also eliminates footstep
noise."
Location: In Snake's backpack during a very easy game. Can be unlocked during
any other difficulty by completing the game after capturing at least
one of every food.
Weight: 0.5kg
One of the lightest guns in the game. Keeping this weapon on Snake at all times
will barely affect his stamina.
Reload speed: N/A
Ammo capacity: Infinite rounds on all difficulties
Close Quarters Combat: While this weapon is equipped you can still grab
enemies and knock them out, slit their throat,
interrogate them, all the stuff you can normally do
when a weapon isn't equipped. Also while holding an
enemy, lightly press and hold the Square button to use
him as a human shield while firing at other enemies;
press and hold L1 to aim in first person and hard press
Square to fire.
Firing: This gun will fire one round each time you press the Square button.
Like every gun that fires tranquilizer rounds, this gun must be
cocked after every shot. Aiming in first person view is a breeze
thanks to the laser sight, you can also greatly magnify your view by
pressing and holding the L1 button. The gun has infinite ammo, and
while equipped it keeps your camo index at 80%.
******************************************************************************
7. M1911A1 (CQC) *************************************************************
******************************************************************************
In-game description: "A .45 gauge automatic pistol that boasts high
reliability and massive stopping power. Magazine size is
7 rounds. Open the window and press the Circle button to
attach/detach a suppressor."
Location: Rassvet, EVA will give Snake this weapon when you meet her there.
Weight: 1.0kg
One of the lightest guns in the game. Keeping this weapon on Snake at all
times will barely affect his stamina.
Reload speed: Approximately 1 second
***************
Ammo capacities
***************
Very Easy and Easy: 71 rounds
Normal: 36 rounds
Hard and Extreme: 22 rounds
Close Quarters Combat: While this weapon is equipped you can still grab
enemies and knock them out, slit their throat,
interrogate them, all the stuff you can normally do
when a weapon isn't equipped. Also while holding an
enemy, lightly press and hold the Square button to use
him as a human shield while firing at other enemies;
press and hold L1 to aim in first person and hard press
Square to fire.
Firing: This gun will fire one round each time you press the Square button.
Aiming in first person lines the gun's site up directly with your
view, this makes aiming very easy. This gun is also perfect for
killing enemies stealth-fully thanks to it's suppressor. This is my
weapon of choice, providing I'm not trying for a no kill game.
******************************************************************************
8. M63 ***********************************************************************
******************************************************************************
In-game description: "An American-made system weapon, belt-fed light machine
gun version. Uses 5.56mm x 45 ammunition. Magazine size
is 100 rounds."
Location: Svyatogornyj East, inside the top-left room of the cabin. You have
to climb over the crates to reach it.
Alternate location: If you missed it at the above location, you can find it
later in Groznyj Grad North West, inside the small
weapons building.
Weight: 4.5kg
The second heaviest gun in the game, to conserve stamina leave this in the
backpack when not being used.
Reload speed: Approximately 5 seconds
***************
Ammo capacities
***************
Very Easy and Easy: 1001 rounds
Normal: 501 rounds
Hard and Extreme: 301 rounds
Full-auto fire: This rifle's only mode of fire. It will fire continuously
while you hold down the Square button. The recoil for this
gun causes it to shake a lot making it inaccurate. Like every
fully-auto weapon, you can only carry enough ammo for a few
magazines. That's not a bad thing for this weapon, being as
each magazine carries 100 rounds. You can fire uninterrupted
with this weapon for eleven seconds, with that much
uninterrupted firing time, who cares about recoil?
******************************************************************************
9. M37 ***********************************************************************
******************************************************************************
In-game description: "An American-made shotgun. The stock and barrel have been
sawed off to reduce the weight. Carries four 12-gauge
shells."
Virtuous Mission location: Rassvet, south of the only stairs in the area, next
to the crates.
Operation Snake Eater location: Peschera Cave, follow the right path, it's in
the area after the first tunnel.
Weight: 2.9kg
Fairly heavy, to conserve stamina this should be left in Snake's backpack when
not being used.
Reload speed: Approximately 4 seconds
***************
Ammo capacities
***************
Very Easy and Easy: 41 rounds
Normal: 21 rounds
Hard and Extreme: 13 rounds
Close range shots: This gun is ideal for close range shots. It will fire one
round with each press of the square button and it must be
cocked after each shot. This gun may not be accurate but it
doesn't need to be; shooting any guard anywhere on their
body will kill them in one shot and send them flying. It
can also kill groups of enemies with one shot, providing
they're close together.
Distance shots: The guns weak point, using it at great distances should be
avoided. The gun will do very little damage; it will take at
least three shots to kill an enemy, that is if you can hit
him.
******************************************************************************
10. MK22 (CQC) ***************************************************************
******************************************************************************
In-game description: "A modified special version of the Mk22. A suppressor
equipped tranquilizer gun being developed by the Navy.
Because it uses a slide lock mechanism for added
suppression capability, it can only be fired once before
reloading. Open the window and press the Circle button
to attach/detach a suppressor."
Location: Rassvet, EVA will give Snake this weapon when you meet her there.
Weight: 0.8kg
One of the lightest guns in the game. Keeping this weapon on Snake at all times
will barely affect his stamina.
Reload speed: Approximately 1 second
***************
Ammo capacities
***************
Very Easy and Easy: 81 rounds
Normal: 41 rounds
Hard and Extreme: 25 rounds
Close Quarters Combat: While this weapon is equipped you can still grab
enemies and knock them out, slit their throat,
interrogate them, all the stuff you can normally do when
a weapon isn't equipped. Also while holding an enemy,
lightly press and hold the Square button to use him as
a human shield while firing at other enemies; press and
hold L1 to aim in first person and hard press Square to
fire.
Firing: This gun will fire one round each time you press the Square button.
Like every gun that fires tranquilizer rounds, this gun must be cocked
after every shot. Aiming in first person lines the gun's site up
directly with your view, this makes aiming very easy. A guard will not
be alerted after he's hit with a shot from this gun, so always use
the suppressor as to avoid alerting them from the sound of your gun
fire. A head shot will instantly put enemies to sleep, a shot in the
leg or arm will take about 12 seconds, and a shot in the torso will
take about 8 seconds.
******************************************************************************
11. Mosin Nagant *************************************************************
******************************************************************************
In-game description: "The Mosin Nagant. A tranquilizer Sniper Rifle, and The
End's weapon of choice. Adapted by The End from the
M1891/30. a bolt action Sniper Rifle used by the Soviet
Military during World War II. Uses 7.62 x 54R
tranquilizer rounds."
Info missing from in-game description: "Press L1 button to use the scope. Press
the Triangle button to change the
magnification ratio in the scope."
Location: Sokrovenno, The End will drop this if you defeat him by draining his
stamina.
Weight: 4.4kg
One of the heaviest guns in the game, to conserve stamina this should be left
in Snake's backpack when not being used.
Reload speed: Approximately 3 seconds
***************
Ammo capacities
***************
Very Easy and Easy: 51 rounds
Normal: 26 rounds
Hard and Extreme: 16 rounds
Firing: This Sniper Rifle will fire one shot with each press of the square
button. Like every gun that fires tranquilizer rounds, this gun must
be cocked after every shot. When equipped you are automatically
brought into first person view. The scope only has 2 magnification
ratios, it may seem limiting but it gets the job done. Search for your
target from the further ratio, then switch to the closer ratio to aim
more precisely. There is almost no involuntary movement done by Snake
even when standing, this makes head shots a breeze. One shot to the
head will put guards to sleep instantly.
******************************************************************************
12. Patriot ******************************************************************
******************************************************************************
In-game description: "An assault pistol developed for The Boss. Uses 5,56mm x
45 ammunition. The feeder mechanism inside the drum
magazine forms a "OO" shape."
Info missing from in-game description: "Equip in first person view and press
the L1 button to aim precisely."
Location: Rokovoj Bereg, The Boss gives this to Snake after defeating her. You
start with this weapon during your next game on the same difficulty.
Weight: 1.5kg
Pretty light, keeping this weapon on Snake at all times won't affect his
stamina much.
Reload speed: N/A
Ammo capacity: Infinite rounds on all difficulties
Full-auto fire: The guns only mode of fire, it will fire continuously while
you hold down the Square button. Like every fully-automatic
gun in the game, this gun's recoil causes it to shake a lot
making it inaccurate. However unlike the others, you can
drastically lessen the recoil by simply kneeling while you
fire. Since this weapon has unlimited ammo, you will never
have to change magazines, and therefore you can fire
uninterrupted for an infinite amount of time.
******************************************************************************
13. Scorpion *****************************************************************
******************************************************************************
In-game description: "A Czechoslovakian-made submachine gun. Equipped with a
laser pointer. Uses 32ACP ammunition. Magazine size is
20 rounds. Equipped with a laser pointer. Open the
window and press the Triangle button to switch between
semi-auto and full-auto fire."
In-game description error: Despite what the in-game description says, the
magazines for this gun hold 30 rounds.
Location: Groznyj Grad Weapons Lab East Wing, in the room below the bathroom.
You need to be disguised a Major Raikov to enter the room.
Weight: 1.3kg
Pretty light, keeping this weapon on Snake at all times won't affect his
stamina much.
Reload speed: Approximately 2 seconds
***************
Ammo capacities
***************
Very Easy and Easy: 201 rounds
Normal: 101 rounds
Hard and Extreme: 51 rounds
Full-auto fire: The submachine gun will fire continuously while you hold down
the Square button. Unfortunately the recoil for this gun
causes it to shake a lot making it inaccurate. Since the
magazine only holds 30 rounds, you can only fire for three
uninterrupted seconds. This guns ammo capacity is also very
small, you can only hold enough ammo for a few magazines. All
in all, I don't think this gun is very useful in full-auto
fire mode.
Semi-auto fire: In this mode the submachine gun will fire one shot with each
press of the Square button. I find the gun most useful used in
this mode. You can't aim precisely or shoulder mount this
weapon, but the laser pointer more than makes up for it. The
gun still has a large recoil, you simply have to adjust your
aim after each shot.
******************************************************************************
14. Single Action Army *******************************************************
******************************************************************************
In-game description: "A .45 caliber, six shot revolver. Equip in first person
view and press the L1 button to aim precisely. Can also
use the right analog stick to do tricks."
Location: Groznyj Grad Torture Room, The Boss will give this gun to Snake
after the torture.
Unlock at next Game Start: Choose the gun on the right during your final duel
with Ocelot to unlock the SAA at the beginning of
your next game, on the same difficulty.
Weight: 1.0kg
One of the lightest guns in the game. Keeping this weapon on Snake at all
times will barely affect his stamina.
Reload speed: Approximately 4 seconds
***************
Ammo capacities
***************
Very Easy and Easy: 60 rounds
Normal: 30 rounds
Hard and Extreme: 18 rounds
Precise aiming: This will line the gun's site directly in front of you, making
aiming much easier.
Firing: This gun will fire one shot each time the Square button is pressed.
When firing in first person, the between shot time is a drawback for
this weapon, especially since we have an automatic pistol (M1911A1).
For whatever reason, Snake is unable to walk/run while firing this
gun. The only plus to using this weapon is the bullets ricocheting.
If you're like me and could care less about that, you'll stick to
using the M1911A1, after all they're equal in power.
******************************************************************************
15. SVD **********************************************************************
******************************************************************************
In-game description: "A Soviet-made automatic sniper rifle known for it's high
precision. Uses 7.62mm x 54 rimmed cartridges. Magazine
size is 10 rounds. Press L1 button to use the scope.
Press the Triangle button to change the magnification
ratio in the scope."
Virtuous Mission location: Dremuchij North, when you come across a path to
your right, follow it to it's end to find this gun
on the ground.
Operation Snake Eater location: Ponizovje West, in the small weapons building
at the top of the screen.
Alternate location: If you missed it at the above location, you can find it
later at Sokrovenno South, in the small weapons building.
Weight: 4.6kg
The heaviest gun in the game, to conserve stamina this should be left in
Snake's backpack when not being used.
Reload speed: Approximately 3 seconds
***************
Ammo capacities
***************
Very Easy and Easy: 101 rounds
Normal: 51 rounds
Hard and Extreme: 31 rounds
Firing: This Sniper Rifle will fire one shot with each press of the square
button. When equipped you are automatically brought into first person
view. The scope only has 2 magnification ratios, it may seem limiting
but it gets the job done. Search for your target from the further
ratio, then switch to the closer ratio to aim more precisely. There
is almost no involuntary movement done by Snake even when standing,
this makes head shots a breeze. To top it off hitting anywhere on the
torso is a one shot kill, the limbs will take 2 shots. This is the
most powerful gun in the game.
******************************************************************************
16. XM16E1 *******************************************************************
******************************************************************************
In-game description: "A state of the art assault rifle currently being field-
tested by the U.S. Army. Uses small caliber, high muzzle
velocity 5.56 x 45 ammunition. Magazine size is 20
rounds. Open the window and press the Circle button to
attach/detach a suppressor. Press the Triangle button
to switch between semi-auto, full-auto, and 3-shot burst
fire."
Missing from in-game description: "Equip in first person view and press
the L1 button to aim from the shoulder."
Virtuous Mission location: Dolinovadno, cross the bridge, then follow the
narrow path to your left which curves around and
leads under the bridge.
Operation Snake Eater location: Graniny Gorki Lab Exterior Inside Walls, the
small weapons building North of where you
enter from.
Weight: 2.9kg
Fairly heavy, to conserve stamina this should be left in Snake's backpack when
not being used.
Reload speed: Approximately 1 second
***************
Ammo capacities
***************
Very Easy and Easy: 201 rounds
Normal: 151 rounds
Hard and Extreme: 61 rounds
Shoulder aiming: This will line the gun's site directly in front of you,
making aiming much easier. Also this will slightly magnify
your view.
Full-auto fire: The rifle will fire continuously while you hold down the
Square button. Unfortunately the recoil for this gun causes it
to shake a lot making it inaccurate. Since the magazine only
holds 20 rounds, you can only fire for two uninterrupted
seconds. This guns ammo capacity is also very small, you can
only hold enough ammo for a few magazines. All in all, I don't
think this gun is very useful in full-auto fire mode.
Semi-auto fire: Semi-auto fire: In this mode the rifle will fire one shot with
each press of the Square button. I find the gun most useful
used in this mode. Since shoulder mounting slightly magnifies
your view, it's fairly easy to go for head shots, and you won't
have worry about your enemies distance providing you attach
the suppressor. The gun will still have a large recoil, you
simply have to adjust your aim after each shot.
3-shot burst fire: In this mode the rifle will fire three shots with each
press of the Square button. The first bullet will naturally
go wherever you were aiming, the other 2 well, your guess
is as good as mine thanks to the recoil.
******************************************************************************
17. RPG-7 ********************************************************************
******************************************************************************
In-game description: "The RPG-7. A state-of-the-art Soviet portable anti-tank
rocket launcher. The rocket-propelled grenade warheads
are loaded with HEAT, a plastic explosive. Press L1 to
use the scope."
Location: Krasnogorje Mountainside, inside the small weapons building near the
area's exit leading to the mountaintop.
Weight: 6.3kg
The heaviest weapon in the game, to conserve stamina this should be left in
Snake's backpack when not being used.
Reload speed: Approximately 5 seconds
***************
Ammo capacities
***************
Very Easy and Easy: 70 rounds
Normal: 20 rounds
Hard and Extreme: ? rounds
Firing: This weapon will fire one rocket-propelled grenade with each press of
the square button. When equipped you are automatically brought into
first person view. This weapon can only hold one round at a time, so
you'll have to reload after each shot. It takes five seconds so you'll
always want to quick reload by tapping the R2 button twice. The scope
will only slightly magnify your view, but it still makes aiming much
easier, and should always be used when firing this weapon.
******************************************************************************
18. Credits and Thanks *******************************************************
******************************************************************************
Thank you to GameFAQs for hosting my FAQ.
Thank you to IGN for hosting my FAQ.
Thank you to Neoseeker for hosting my FAQ.
Thank you to whoever wrote the in-game descriptions, which is where I
obviously got the in-game descriptions.
Thank you to Sweetestsin, I used his EZ Gun submission in the codes and
secrets section as a reference for unlocking it.
Thank you to Tempest986, for emailing me the Very Easy, Easy, Hard, and
Extreme ammo capacities of the Scorpion. Also for the Very Easy and Easy ammo
capacity of the Single Action Army.
Thank you to Star1080, for emailing me the Very Easy and Easy ammo capacity
of the Mosin Nagant. Also for the M63's alternate location.
Thank you to CaptainBaseballBatboy for the Hard and Extreme ammo capacity of
the Mosin Nagant. Also for the Hard and Extreme ammo capacity of the Single
Action Army.
Thank you to FinalFanstyer for the Very Easy and Easy ammo capacity of the
M63.
Thank you to Arlando909 for the Hard and Extreme ammo capacity of the M63.
Thank you to RoyalFlush for the alternate SVD location.
Thank you to Reverse_Rebirth and Woe for confirming info.
Thank you to Pirate King Atomsk for an alternate AK-47 location.
Thank you to Chris Patti for pointing out the error both in my FAQ and the
in-game description about the Scorpion's magazine capacity.
Thank you to Mephistokupox, who noticed I forgot to include the Cigar
Gas-Spray, and for reminding me of it's location.
Thank you to Tokugawapants, Radioactive Monkey, Kurtlynnydylan, Santas little
helper Ted, Sniper_assault, Tripske215, Sam Roush, and YeOlePhat1.
If not for their emails concerning the RPG-7, I wouldn't have included it in
this FAQ.
Thank you to both Suicidal Outlaw and Met666 for their emails informing me of
the Cigar Gas-Spray's Very Easy and Easy ammo capacity.
Thank you to FatherG for some Single Action Army info.
Thank you to Chris Durgan for the ammo capacity of the RPG-7 on the very easy
and easy difficulties.
Thank you to GAZMASK for an alternate AK-47 location.
******************************************************************************
19. Legal ********************************************************************
******************************************************************************
This FAQ is Copyright 2004-2005 Chris Castiglione. This may be not be
reproduced under any circumstances except for personal, private use. It may not
be placed on any web site or otherwise distributed publicly without advance
written permission. Use of this guide on any other web site or as a part of any
public display is strictly prohibited, and a violation of copyright.
There are three sites authorized to host this FAQ, they are:
GameFAQs.com
IGN.com
Neoseeker.com