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The Making of Street Fighter IV Panel

Capcom's Street Fighter IV team talks about the creation of their latest fighter.

Street Fighter legend Seth Killian and Lead Producer Yoshinori Ono kick off the Street Fighter IV panel for a packed group of fans.

3:25 P.M.: Ono-san starts apologetically. "Sorry to keep you all waiting for a new Street Fighter, everybody! It's been ten years since Street Fighter III, and every time I've been interviewed about Onimusha, I kept getting asked about a new Street Fighter game. The arcade version is done. This game is for the fans, and we're glad to make it happen."

Ono-san continues, "Street Fighter IV is less a sequel to Street Fighter III and more of a continuation of Street Fighter II. That's the game we all played on our Super Nintendo and Genesis systems, and we're going back to that."

All the characters from Street Fighter II will be returning to Street Fighter IV. The fans love it. Vega, Balrog, M. Bison and Sagat are on-screen in their new, painterly art styles.

There are four new characters joining the cast, which we've seen in our previous coverage of the game. C. Viper, Abel, Rufus, and El Fuerte are on the big screen, and fans are giving them an eyeful.

3:30 P.M.: Crimson Viper and Rufus are American characters, and Capcom Japan wanted to repay the fan base by reaching out to see what characters Americans would be interested in, which is how C. Viper was born.

Ono-san pleads for support by saying that, "we read the message boards, and we know that these four characters haven't reached the popularity levels of other characters, but please give them a chance."