Post by Ayrlego on May 28, 2016 19:58:43 GMT -8

The race is on! All four factions now have a presence in the Western Isles and all the resources of Roawia are behind building up these colonies. Which faction will dominate the new world?

This is an ongoing global challenge designed to show the development of the main settlements belonging to each of the factions of Roawia. By submitting builds showing the development of your faction’s settlement, these settlements will grow in size. Future sub-challenges may arise as a result of the progress of factions in this challenge.

Economy – These buildings show the economic development of the colony and can include artisans, craftsmen and industry. Examples may include (but are not limited to): Markets, blacksmith, taverns etc.

Military – These buildings show the military development of the colony. Examples may include (but are not limited to): Fortifications, barracks, armouries etc.

Governance – These buildings show the development of administration and infrastructure in the new colony. Examples may include (but are not limited to): Governors palace, ports and harbours, road building, post offices, irrigation projects etc

Agriculture – These buildings show the development of agriculture and your colonies ability to feed itself. Examples may include (but are not limited to): Farms, plantations, silos etc

Size:

Builds of each of the types shown above will be worth a different amount of points for your settlement. As your settlement gains points, it can grow and advance in level. As the first coloniser of the new world, Lenfald’s Port Emerald begins with the advantage of all builds in New Lenfald to date. Scores will be updated regularly and can be found in the post below. Points will be awarded as follows:

Every build in a settlement that fits into one of the above categories may be entered into this challenge.

Builds will score both challenge and personal points based on the size of the MOC. Your faction leadership is responsible for updating your personal points and it is recommended you post a link/preview of your build in your faction thread.

Once your settlement meets the required number of points for builds in each of the four categories, your settlement will advance in level.

Individual builders may only submit a maximum of TWO builds for this challenge per calendar month.

Builds for this challenge DO NOT count as free builds. Thus your total build limits for scoring purposes each month will be 2 Free builds, 2 Colonisation Challenge builds and 2 Guild builds.

Builds in this challenge may include entries for Local or Global Challenges, but personal points will only be awarded once. eg a LC build that fits one of the categories for this challenge may be entered to boost your settlement's score, but you will not receive personal points for it as you will have already received them for the LC - you can only earn personal points once for each build.

Builds in this challenge MAY NOT be used as guild entries.

Whilst you are welcome to include your character or secondary character, they are not required to be present in the build.

Your faction banner must be included either in Lego or digitally. Here is the Link to the official digital banners (courtesy of Mitah).

Each build may only count towards one of the below categories. For example a fort with a farm inside can only be Military or Agriculture - not both. As the builder you can decide which category your build fits in with the exception that if the KC feels your build does not really fit the chosen category, we reserve the right to change it.

Builders should post their creations in this thread. Posts must include:1. The builder’s faction2. The settlement they are building in3. The Category of the building (eg. Economy/military/governance/agriculture)4. The size of the build5. A picture/link to the build

Post by The Brothers of Torith on May 30, 2016 12:40:12 GMT -8

Really liking how this is an ongoing thing and the whole development concept!

Two questions though, First, would say that a lighthouse/beacon is economic or military?Second, does the build have to be in the port area, for instance if I was to build a tower could it be on the island in the middle of Sandy Bay?

Post by Ayrlego on May 30, 2016 13:04:31 GMT -8

Really liking how this is an ongoing thing and the whole development concept!

Two questions though, First, would say that a lighthouse/beacon is economic or military?Second, does the build have to be in the port area, for instance if I was to build a tower could it be on the island in the middle of Sandy Bay?

I would say a light house would be governance, but if it was fortified you could easily claim military.

The build should be in the general vicinity of you settlement, although an island in the bay would be fine as the whole bay could be seen as the approaches to your harbour, thus a lighthouse and or fort there would make perfect sense.

Post by The Brothers of Torith on May 30, 2016 13:44:35 GMT -8

Really liking how this is an ongoing thing and the whole development concept!

Two questions though, First, would say that a lighthouse/beacon is economic or military?Second, does the build have to be in the port area, for instance if I was to build a tower could it be on the island in the middle of Sandy Bay?

I would say a light house would be governance, but if it was fortified you could easily claim military.

The build should be in the general vicinity of you settlement, although an island in the bay would be fine as the whole bay could be seen as the approaches to your harbour, thus a lighthouse and or fort there would make perfect sense.

Post by josdu on Jun 3, 2016 12:31:47 GMT -8

I'm assuming that the same amount of points will be awarded to the builder personally as to his faction's settlement, correct? Like an unres is 4 points. 4 for the builder and another 4 for the settlement?

Post by dzidek1983 on Jun 7, 2016 1:44:18 GMT -8

Is there any time limit on this? we have a faction thingy running and i'm making stuff for the summer joust so time is not on my side this month Also can the settlements be tagged on the map? - right now i only know where Port Emerald is...

Post by Ayrlego on Jun 7, 2016 2:11:13 GMT -8

Is there any time limit on this? we have a faction thingy running and i'm making stuff for the summer joust so time is not on my side this month Also can the settlements be tagged on the map? - right now i only know where Port Emerald is...

Hey dzidek1983 No time limit, it's ongoing so there is no rush to build anything for this right away!

We'll probably ask Mitah to tag settlements on the map once the new names have been finalised. For now the outlaws have the island directly west of Port Emerald, Loreos have the island marked 'Sandy Bay' and Garhiem the island directly to the west of 'Sandy Bay' with the mountains in the middle. Then the next and furthest western island is the second island claimed by Lenfald... make sense?

Post by Carrick of Garheim on Jun 17, 2016 11:41:16 GMT -8

Ok I was just unsure if turn one of these in would remove a free build. Thank you for the clarification.

Also for future colonization, perhaps it should be based on what level your colony is at? For instance Garheims' colony made it to level four and is established sufficiently enough for the Jarl to charter another colonization effort. Just a quick idea I thought I'd put out there.