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The universe is a pretty big place, and No Man's Sky's development team wants to replicate its span as best as it can. It's ambitions were grand enough for Hello Games' Sean Murray to say that the universe in No Man's Sky is "infinite" when it was revealed for PS4 at E3 in June. Of course, the game isn't really "infinite," and Hello Games is fully aware of that, and ultimately wants the game to "surprise" players. The developer addressed that late last week with IGN, discussing its previous use of a 32-bit number to automatically generate the planets in the game.

"With that 32-bit number it would take you four or five thousand years to see every planet if you spent only a second on each one," it said. See? Not infinite. However, the developer noted that it is now using a 64-bit number to procedurally produce No Man's Sky's universe, which means it will take roughly five billion years to see each planet in the game. The still-not-infinite-but-rather-huge universe of No Man's Sky will arrive on PC after it launches on PS4, though it's unknown just when that will be.

Permalink | Email this | Comments]]>hello-gamesinfinityno-mans-skypcplanetsplaystationprocedurally-generatedps4universeMon, 18 Aug 2014 22:00:00 ESThttp://www.joystiq.com/2013/03/24/bioware-edmonton-and-producer-casey-hudson-working-on-a-whole-n/http://www.joystiq.com/2013/03/24/bioware-edmonton-and-producer-casey-hudson-working-on-a-whole-n/http://www.joystiq.com/2013/03/24/bioware-edmonton-and-producer-casey-hudson-working-on-a-whole-n/#commentsDuring a panel this weekend at PAX East, Mass Effect producer Casey Hudson revealed that his team at BioWare Edmonton has started work on "a whole new fictional universe." Other details weren't shared, except that Hudson said that he and BioWare's Senior Creative Director Preston Watamaniuk are going to be "building something new" together.

Hudson oversaw Mass Effect 3 as an executive producer, and he says he'll still serve that role on the next Mass Effect title. But that game is being developed at BioWare Montreal, so Hudson's team at BioWare Edmonton has moved on to something completely new. Hopefully we'll hear more about it soon.

Permalink | Email this | Comments]]>bioware-edmontonbioware-montrealcasey-hudsonmass-effectmass-effect-3newnew-ipnew-titlepax-eastpax-east-2013pcpreston-watamaniukuniverseSun, 24 Mar 2013 18:00:00 ESThttp://www.joystiq.com/2012/11/27/bungie-confirms-leak-of-story-info-concept-art-for-destiny/http://www.joystiq.com/2012/11/27/bungie-confirms-leak-of-story-info-concept-art-for-destiny/http://www.joystiq.com/2012/11/27/bungie-confirms-leak-of-story-info-concept-art-for-destiny/#commentsAn IGN reader has provided the site with a bundle of Destinyart and story materials that it says were compiled by an ad agency. Destiny is the long-rumored secret project that will serve as Bungie's followup to the Halo series. The art shows an Earth in a future "littered with the ruins of man's Golden Age," according to the materials, with a huge alien ship sitting above the planet. There are also shots of various soldiers and war vehicles, along with a more final logo similar to the one we've seen before.

And now Bungie has added to the collection with its own official piece of concept art above. On the official Bungie blog, the company vaguely confirms the leaks, saying, "Go ahead. Take a peek. It's alright. We weren't quite ready, but we will be soon, and we can't wait to finally show you what we've really been up to."

The leaked documents describe Destiny as "fun and accessible to all," and say the property's goal is "to create a universe as deep, tangible and relatable as that of the Star Wars franchise." That leaked contract between Bungie and publisher Activision about the project suggests that this title will involve four games, as many DLC releases, and stretch across the next console generation, so it's possible that this art reveals the very first step in what might be a long journey forward.

Permalink | Email this | Comments]]>activisionbungiedestinyearthfutureleakmicrosoftpcpicturesplaystationps3screenshotsuniversexboxTue, 27 Nov 2012 20:30:00 ESThttp://www.joystiq.com/2007/11/29/sony-drops-ad-agency-responsible-for-universe-commercials/http://www.joystiq.com/2007/11/29/sony-drops-ad-agency-responsible-for-universe-commercials/http://www.joystiq.com/2007/11/29/sony-drops-ad-agency-responsible-for-universe-commercials/#comments
It seems Sony is finally fed up with being the brunt of industry jokes with its long list of laughable commercials. In Sony's recent internal review for its $150 million advertising account, it eliminated its 13-year ad agency, TBWA/Chiat/Day, from consideration.

With TBWA out of the picture, it leaves four other companies in contention. Two companies, Publicis in the West and Deutsch have been requested to present further information, while the other two have not been contacted, according to Advertising Age.

The recently released company was responsible for delivering Sony's Universe line of commercials, which are currently airing on TV. However, while TBWA/Chiat/Day was tasked with delivering the new line of commercials, Superfad is the production company that actually created the ads, so there still is a possibility that Sony continues the impressive ads.

Read | Permalink | Email this | Comments]]>adscommercialsmarketingtbwaUniverseThu, 29 Nov 2007 17:00:00 ESThttp://www.joystiq.com/2006/05/08/3-final-fantasy-xiii-games-2-just-for-ps3/http://www.joystiq.com/2006/05/08/3-final-fantasy-xiii-games-2-just-for-ps3/http://www.joystiq.com/2006/05/08/3-final-fantasy-xiii-games-2-just-for-ps3/#commentsFinal Fantasy XII won't be out for the PS2 in the States until October, but we now have a glimpse of Final Fantasy XIII thanks to Square Enix's pre-E3 press event -- and this installment in the series won't be coming alone.

Like the different titles in the Compilation of FFVII collection of games and movies, the initially announced installments in the FFXIII universe will span multiple platforms which, in this case, include both the PS3 and sufficiently advanced mobile handsets. Not much is known about the mobile-bound Final Fantasy Agito XIII, but the subtitle-less version of FFXIII will concern a gun-and-sword-toting heroine in a futuristic world, while Final Fantasy Versus XIII will focus on "a spiky-haired character," "extreme action elements," and a primary theme of "bonding" (whatever that means). Anybody ready to "resist the world"?

The multiple titles might explain the earlier rumor reported in March that FFXIII was "practically close to being finished" (maybe only one of these games was nearing completion). Whatever the case may be, we're just happy that more than one not-so-Final-Fantasy will be hitting the next PlayStation in relatively rapid succession. RPG feasting: on the way.