Before playing I was set on Guardian, then after the first BWE I changed to Elementalist. Right up until the stress test the other day in which I played an Engineer and just loved how unique it was. Pretty set on that right now, plus it just fits an Asura so well too, and Asura are awesome.

I would love to go mesmer, but it feels kinda weak and gimmicky damage wise. Necro would be my second choice but it has too many traps and too little pew pew for my liking, and I don't like how the minions look. Elementalist it is!

Warrior, cuz I'm a plate wearing brute by heart (not really, just generally what I like).

"Reminds me of a dog. You stare at it while it's playing outside, running around in a circle, then stopping up, wagging with a wide "grin", jumping around until you call for the dog. Then it lowers its tail because it think it's done something bad and then you throw the ball, seeing the tail go straight into the air in bliss! ^^" - Gehco

I would love to go mesmer, but it feels kinda weak and gimmicky damage wise. Necro would be my second choice but it has too many traps and too little pew pew for my liking, and I don't like how the minions look. Elementalist it is!

Mesmer is actually very strong atm against all these condition builds with it's instant condition redirect

Enginner
CC + Mobility + jack of all trades, master of none + (Car) Mechanics are the most handsome+clever ppl in the world /flex :P

Last edited by Plzbegentle; 2012-08-23 at 01:16 PM.

GW2 : Plzbegentle - Ruins of Surmia EU - Sylvari EngineerWoW: Vergin - Deathwing EU - Elf Resto Druid (27/05/05 - 02/04/12 Perma-Banned- Unhappy whinning PvP customer - whos begged from 4.1 to get rid of the RNG of Regrowth ... )It seems ppl have the energy to whine for a game , for not beeing exactly like their <<main>> game , while it dont have a SUB , and they dont have the courage to whine at their Game Master for slacking and producing few PvE content ...

Necro as well. Seems like it won't be an overplayed class like Warrior and the profession works wonders with conditions and is very useful to the team, whilst also having great survivability.

"Loss of blood... My only weakness!"
~ Warlord Khan, Magicka

Anyway, if you don't already see where I'm going with this, allow me to spell it out: the only meaningful MMORPG "endgame" -- i.e., something novel to do after the progression process is over -- is that of the sandbox.