http://www.indiegogo.com/projects/interference/I've spent nearly 3 or 4 months developing this game, and i had to refuse some freelance contracts in order to make the first prototype demo available.
At the moment, I'm switching between game development and freelance contracts, which is not an easy thing. If the IndieGogo Campaign succeeds, I will be able to focus 200% on the game development without thinking about anything else.

I will finish this game even if this crowdfunding campaign fails, but without the funding necessary to devote an appropriate amount of time and effort, the game will be either very short or the game won't be out for a very, very long time.