After so many games, I realized that these characters make a good team. Nothing spectacular here besides tidying combos.

hey Nice vid Zakuta. I actually used Nina/Zafina as my team when I played TTT2 at comic San Diego and Evo2011. They work pretty well as team on wall combos. I like the one where you did a tag assault bound near the wall with Nina then did df4,1 with Zafina then unblockable with Nina. Good setup. If they don't tech, you can substitute that with Nina's df1,2 f1+2 at the end.

for Nina's combo for df2, I do

df4,2 ss1, !ws1x4, 1+4~5 to zafina. then zafina finishing it off with df4,1. The 1 wiffs because df4 hits them way too far.

I wonder if whole ff3+4 will hit after the tag assault bound.

another combo I noticed you did was tag assault bound with Zafina, then you had Nina do f4,3,4 then zafina finishes it off with f243. Can they tech after Nina's f4,3,4?

I think if you are near the wall it may be worth ending a combo with Nina's b+1+4~5 and Zafina finishing with her wall game. Depends on how you wish to proceed - there are a bunch of options in this game.

Best filler attacks at the moment are:

d/f+4,1
f,f+3+4
Maybe d/f+4,1

For Nina with Zafina:

b+1+4
f+4,3,3 (longer pre-Nina combo must be a hit shorter usually for all hits to connect - otherwise, use only f+4,3)

One thing I forgot to check was to see what happens if I do WS 2~b~5 because that would make Zafina so much better I think. Get the launch, tag to your partner...if not, roll back MM stance - good trade I think.

f,f+3+4 is good as a combo ender alone with no Nina follow up, you could cancel into stance to resume with Zafina or run in from distance with Nina. If you wanted to keep them close for options and what-not, f,f+3 is good for the two way option again (stance or Nina).

Other things to consider is going straight to stance and doing something, provided it does not make Nina go away. Something like MT 1+2 or 4,3 sounds good, especially as Nina would be active some time before the 3 will even connect (if it does) for combos and such.

I haven't came here in forever. Hello Zaibatsu. I've played a lot of TT2 with Zafina so maybe I can add some things I thought.

Zafina did get some buffs but I felt she plays a lot like before. Some new things I noticed was d/f 1,2,1 string. The 1,2 can be punished by lots of chracters like Devil Jin and Steve but you can start doing the one at the end to counter hit them if they try to punish. The 1 is also very delayable so you can catch lots of people trying to punish so it adds that level of mental saftey to the move. Jinpachi can seem to launch punish though no matter what so be careful. Here I had to use d/f 1,4 instead. This move seems much better on block. They can duck the 4 so again use d/f 1,2 if they start ducking to keep them guessing. After the last 1 hits as a counter hit they fall over and you get a free f,f, 3+4 grounded hit on them or maybe more.

b+1 seems really good to me now. The range and speed are good and now does lots of push back and has very improved recovery. Many players had trouble punishing it. Don't know if it's safe or not but I never had it punished. You still get full juggle off of counter hit too.

f,f 4 seems like a true homing move now with the white streak behind it. Still Zafs best move to me. Pair with b+1+2 to annoy people. Zaf is still weak to side walkers so this move is even better now.

New moves were d+3 (which is a low that crushes easily and goes to mantis. It's a pretty decent poke and good to get to mantis up close.) and u/f 1+2 (A leaping attack that goes to tranchula) Both knock down on Counter hit so you get free follow ups on both I believe.

2,1, 3d Is a new transistion to bait a low and go to mantis instead as well as 1,3 going to scarecrow.

I can try to answer questions if you want, still learning lots myself atm.

I just can't imagine myself facing someone in TTT2 with Zafina, it will be so much hell for my opponent. If anyone knew how to utilize her reset options they would be on the road towards being unstoppable. It pains me to watch some of these Zafina videos because there's so many different roads I would have taken.