- [Speaker] Hi everyone, in this chapter…we will create a new plastic bottle…still under the Patch workspace.…Let's create a new design heading up,…selecting file, selecting new design.…One cool feature of Fusion 360…is that we can attach a reference image.…And to do that we can head up to insert,…selecting attach canvas.…Wrap to select face,…we can select our xy plane.…

And I like seeing through our model,…so checking display through,…I want our canvas to be unselectable,…and for now we are going to leave the defaults and hit ok.…Let's say our plastic bottle needs…to be 200 millimeters in height.…Using our canvas we can calibrate…this image to have a size of 200 millimeters.…To do that let's head to canvas,…right click on our imported reference image,…and select calibrate.…

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Released

11/17/2017

The Patch workspace in Autodesk Fusion 360 is designed specifically for working with surfaces. This environment is ideal for building complex, organic shapes and water-tight solid bodies. In this course, Jomarc Baquiran teaches you how to use the Fusion 360 surfacing toolset to design real-world products. Learn by example as he creates two plastic bottles that showcase the practical application of surfaces. Discover the strengths and limitations of the surface geometry, and learn how to manipulate bodies with the Patch workspace's Extrude, Trim, Extend, Stitch, and Merge commands. Plus, learn how to add realistic detail and create a presentation-worthy render of your surface-based product design.