Lighting has been set up on this Chandelier so you can merge and go in your scene. Should you need more than one in your scene you need to instance them as the lighting is linked. Some of the omnis need to bee deleted in your scene, these have been labelled. The omni's for the light bulbs must exclude the lightbulbs, keep this in mind when you make instances of the Chandelier. I have included the renders where I used the chandelier but the upgraded lighting has not been used in those renders. The objects have not been colapsed to mesh and interpolation can be lowered if needed