Posts tagged server

ArcheAge launched a big update yesterday filled with exciting new features -- chiefly, new territories that players can capture, build castles upon, lay siege to, and so forth. At least, you would be able to do any of these things if you were one of the lucky few players capable of logging into the...

How's your server's population in WildStar since the switch to megaservers? Does it still feel a little empty? Community manager Tony Rey says that the team has heard the complaints that the PvP servers are quiet, and the team is responding by opening up indefinite free transfers between the PvE an...

City of Steam's US servers are coming back together. On October 21st, the US servers for the game will be merged into a single server for everyone in the US. Players on the US2 and US3 servers affected by the merges will be getting a bit of an extra benefit out of this change; not only will they ge...

ArcheAge's local launch has gone pretty well, according to producer Scott Hartsman. A recent letter to the players confirms last week's whispers that over two million players have registered for the game, which certainly goes a long way to explaining those launch queues. Between North America and E...

Players have cast their votes for the new megaservers coming to WildStar, and the decisions have been reached. In North America, the PvE server will be Entity and the PvP server will be Warhound. European players will soon be hanging out on Jabbit (PvE) and Luminai (PvP).
WildStar previously ann...

Do you have strong feelings about the name of your server? Then you'll want to make sure to get involved with the poll for WildStar players that's running until September 24th at 12:30 p.m. EDT. While the megaserver system has not yet been rolled out, the team is nearly ready and is looking for fee...

Trion's Scott Hartsman has delivered a "progress report" following another shaky weekend for ArcheAge's servers. He writes that patron queueing changes and three new North American servers (Ezi and Lucius Saturday and Calleil yesterday) have helped alleviate some though far from all of the login is...

In a post on the official ArcheAge site last night, Trion Worlds confirmed that it had opened two new servers and shut down character creation on others to alleviate some of the queue congestion plauging players since the game's head start last weekend. The entry reads,
We've added two new worlds...

Does your server in WildStar feel just a bit empty lately? Of course it does; there are always population issues in a game after the initial subscription rush, and players trying to gear up for the game's larger raids have been feeling the pinch. There's good news, however, as the developers are...

Another feature pack is rolling out for Guild Wars 2 in September, and it's bringing improvements to guild functions along with it. It's starting with the rollout of global guilds, allowing the resources earned by a given guild on all worlds to feed into the same central group, rather than creating...