He is the sovereign of Bleak Wood and should he so choose, none could stand in his way. Yet the merchants of Bleak Wood are powerful and if he began to pry into their secrets and stashes, he might step on a few toes that should not be stepped upon.

Yep. If it came to a heated debate, will vs. will, willpower would definitely come into play.

Besides, it is good to have with and against psionically endowed creatures.

Okay now, listen to me: Appearance is an important factor in everyday life and the social system we "ooh-mahns" use. In a peaceful conversation, appearance IS going to matter, whether you like it or not.Likewise: Force of will is an important factor, as is physical strength. Strength intimidates us and humans are susceptible to command. Depending on the situation, I am going to hand out different bonuses and penalties. A pretty girl will have a hard time intimidating anyone, while an ugly one would have an easier time doing the same. A strong woman will be far more likely to intimidate, than a weak, old lady.

I have been a GM for a couple of decades. You must have faith in me and believe in the fact that I will apply penalties and bonuses where is appropriate.

Thus:Willpower is used for "Magic Points" that psionically endowed people useWillpower is used to control certain implants that provide telekinesisWillpower is used for luckWillpower is used for intimidation and forceful persuasionWillpower is used for sanityWillpower is used for resisting addictionWillpower is used for "throes of death" actionWillpower is used for staring someone down

PoisonAlchemist: Man Muro, you boost my confidence and then you just go crush it with a heartbreaking work of staggering genius.Pariah: Don't tell him things like that, if his head gets any bigger he'll float off like a weather ballon :p

I know I should post Jonathan's reply to Ceres. but the weekend has come and with it a company outing to a ski resort in the Scandinavian mountains. I am afraid I will be drinking red wine and stuff this weekend, and not writing anything for the roleplay... I am dreadfully sorry! Back on monday though!

And I know I should be posting some sort of filler while we wait for a reply for Jonathan, but I have been busy at work: Early starts, late finishes, so creatively drained! Still, I should have something worthy done before AG gets back on monday!

Oh - and re:Muro's colorful post: That was the first time i've laughed out loud at something i've read on the internet in over a year. Not to sound morbid or anything, but that is some grade-A material right there!

Just finished reading the RP. Still no net at home, but I think I can manage to either sneak into bro's office or a friend's place to post, so you can count me in for chapter two.

What about sharing our impressions?

What about me starting? *I sure liked the way Kiph is portrayed. Bad he may be. Evil was rarely so.. uhm... actually cute... before.*I enjoyed AG's storytelling - very lively, he posted frequently and to geat length. Two thumbs up.*Certainly, I was surprised at the tone of the game though - I expected a post-apocalyptic setting and not one where the apocalypse was in progress, and so close.*One thing I found to be poo: I doubt Ceres would have forgotten the nuclear thingie down there. With a SAN of 65, I'd expect her to stick to her goals, and as she was hauling the stupid thing around for all of Chapter 1, actively so, with me mentioning it in almost evey post, I doubt she'd leave it there becaushe she got bitten by one stupid critter.*One thing I found surprising: the PCs are even more frail than in GURPS, which prides itself on being realistic. Will have to watch my step.

Logged

"Captain, the buttocks are moving from the pink into the red and purple spectrum! We cannot maintain this rate of spanking any longer!"

As for the poo:- When I roleplay a PC I attribute to them a dice roll. In this instance I ruled that Ceres and Jonathan were stressed, like you well know, and that Ceres was distracted by her wound. - Both rolls failed.- The rest of the group did not react to me not mentioning it in the other posts. It would have been somewhat difficult to get through the hatch, and would have warranted a description of its own- The group had time to go fetch it afterwards, though that would possibly have meant more combat.

PoisonAlchemist: Man Muro, you boost my confidence and then you just go crush it with a heartbreaking work of staggering genius.Pariah: Don't tell him things like that, if his head gets any bigger he'll float off like a weather ballon :p

Ahem! I would like to apologise for my lack of activity! I have been on holidays for the last week so haven't been able to get to a computer.I'm going away again for the next two days, soon, but once i'm back from there, i'll be back in full force! I promise!

The episode is done. It ended grimly, reflecting your flight and the loss of friends and equipment.

But despair not! Brave heroes rise one more time than they fall, and at the end of the day you have new equipment!

I am sure the next episode will improve your fortunes!

As for REWARDS:- Skill increase will be handed out within a short period of time! (I need to read through stuff and determine how much you can increase + roll the dice to determine your increases!)- Everyone has healed naturally when the game starts the next time, excepting Abak Loett! (He is still alive, but severely hurt)- New equipment descriptions, damage done and the like will be detailed before the start of episode 2!- New players will be recruited! We need 1 more to play the game!- MOST IMPORTANT: Your future course of action will be discussed in the OOC. Just post your thoughts here, or in the other forum, and we will determine what you do and where you go! With a new day comes new hope, so do not despair!