Just realized that some versions before this one I could run Toribash with Shaders and 60 fps just fine. On this version and 4.31 I have to turn Shaders off 'cause they lag too much. Even without Shaders the fps drops to 30 - 40 fps.

EDIT: Looks like the lag started showing in 4.00. 3.99 went just fine, though I wasn't using Reflections. prefer it without.

Some bugs:
- Client crashes at times when I open Toribash. Sometimes it crashes, sometimes it continues like normal.
- Client crashes during startup when I drag the window. Sometimes crashes, sometimes doesn't.
- The auto space after a match is finished doesn't seem to be completely fixed. It still happens at times.
- When a player is idlespecced, Tori or Uke might automatically space the first turn of the next match. I'm not sure if this is just accidental spacing or a real bug, though.

Just realized that some versions before this one I could run Toribash with Shaders and 60 fps just fine. On this version and 4.31 I have to turn Shaders off 'cause they lag too much. Even without Shaders the fps drops to 30 - 40 fps.

Some bugs:
- Client crashes at times when I open Toribash. Sometimes it crashes, sometimes it continues like normal.
- Client crashes during startup when I drag the window. Sometimes crashes, sometimes doesn't.
- The auto space after a match is finished doesn't seem to be completely fixed. It still happens at times.
- When a player is idlespecced, Tori or Uke might automatically space the first turn of the next match. I'm not sure if this is just accidental spacing or a real bug, though.

Yeah, same. We've just realised that while playing.
Used to get 60-63fps with shaders without ray-tracing, now it's 20-30 at max.

Oh and Tonakai, client used to crash in previous versions aswell when you dragged it before it fully loaded. Just don't do anything until it loads and it won't crash.
Same with the random first frame skip, it used to happen in previous versions aswell, would be nice if that'd be fixed.