Ranged

Feat Descriptions

Far Shot [Ranged]

Prereqs Point Blank Shot

Benefit When making a ranged attack with a proficient weapon, your first range increment is doubled. For instance, with a longbow you take no penalty due to range for 200′, then -2 from 200′-300′, etc.; your maximum range is 1100′.

Special This feat may be taken multiple times and stacks, following normal doubling rules.

Improved Precise Shot [Ranged]

Prereqs Dex 19, Point Blank Shot, Precise Shot, BAB +11

Benefit Your ranged attacks ignore the AC bonus granted to targets by anything less than total cover, and the miss chance granted to targets by anything less than total concealment. Total cover and total concealment provide their normal benefits against your ranged attacks.

In addition, when you shoot or throw ranged weapons at a grappling opponent, you automatically strike at the opponent you have chosen.

Normal See the normal rules on the effects of cover and concealment. Without this feat, a character who shoots or throws a ranged weapon at a target involved in a grapple must roll randomly to see which grappling combatant the attack strikes.

Manyshot [Ranged]

Prereqs Dex 17, Point Blank Shot, Rapid Shot, BAB +6

Benefit As a standard action, you may fire two arrows at a single opponent within 30 feet. Both arrows use the same attack roll (with a -4 penalty) to determine success and deal damage normally (but see Special).

For every five points of base attack bonus you have above +6, you may add one additional arrow to this attack, to a maximum of four arrows at a base attack bonus of +16. However, each arrow after the second adds a cumulative -2 penalty on the attack roll (for a total penalty of -6 for three arrows and -8 for four).

Damage reduction and other resistances apply separately against each arrow fired.

Special Regardless of the number of arrows you fire, you apply precision-based damage only once. If you score a critical hit, only the first arrow fired deals critical damage; all others deal regular damage.

Point Blank Shot [Ranged]

Benefit You get a +1 bonus on attack and damage rolls with ranged weapons at ranges of up to 30 feet or one range increment, whichever is less.

Precise Shot [Ranged]

Prereqs Point Blank Shot

Benefit You can shoot or throw ranged weapons at an opponent engaged in melee without taking the standard -4 penalty on your attack roll.

Rapid Shot [Ranged]

Prereqs Dex 13, Point Blank Shot

Benefit You can get one extra attack per round with a ranged weapon. The attack is at your highest base attack bonus, but each attack you make in that round (the extra one and the normal ones) takes a -2 penalty. You must use the full attack action to use this feat.

Shot On The Run [Ranged]

Prereqs Dex 13, Dodge, Mobility, Point Blank Shot, BAB +4

Benefit When using the attack action with a ranged weapon, you can move both before and after the attack, provided that your total distance moved is not greater than your speed.