Taking place entirely aboard a massive futuristic aircraft,
CONSORTIUM is a first person science-fiction role-playing experience
unlike any other. The story begins in our world - the "real world" -
where we here at Interdimensional Games have developed a satellite
(iDGi-1) capable of opening a digital rift through time and space...

Anyone with an internet connection can travel through this rift and
awaken within an alternate dimension from our own - the "game world" -
in the year 2042.

Considered the first of three planned games,
each containing their own fully resolvable story arcs but linked by the
concept and a much larger design to the story and its countless
mysteries.

Immerse yourself into the complete interactive story of
what happens aboard the C-3800-D "ZENLIL" Consortium Command vessel on
December 21st, 2042...

Built with a modified version of the SOURCE engine, explore
ZENLIL, a living and highly interactive environment with complete
freedom and agency. Includes turbulence and non-scripted decompression
events!

Engage with a cast of over 20 people with an innovative and
life like conversation system with over 4,000 lines of fully voiced
dialogue. OR... don't engage with them at all and choose to never
speak a word!

Experience an all original orchestral score by award winning composer Jeremy Soule

Engage in a deep mystery concerning an on-board murder and a large band of mercenaries who seem to want YOU dead.

Dive into a world with well over 150,000 words of
back-story and lore, where everything you read, see, speak, or hear
relates to the story and characters, and everything is there for a
reason.

A highly original energy based inventory system with original sci-fi weapons, gadgets and armor.

The story unfolds based largely on your actions. You may
use diplomacy and talk your way through the entire game - never shooting
anyone! OR, decide to use deadly or non-lethal force.

Forge lasting relationships with the crew of ZENLIL, and
alter the course of the story through your actions. Your choices will
change your play experience, and subsequent playthroughs offer the
chance to make different decisions and see all new outcomes.

Regardless of what you choose to do or not, the experience always moves forward, adapting seamlessly to YOU.

Additional Notes: Of the maximum 4GB of
addressable memory space on a 32-bit system (2 ^ 32 = 4,294,967,296
bytes = 4GB), Windows reserves 2GB. This leaves any application (such as
Consortium) with a maximum of 2GB to play with. During loading,
Consortium can allocate up to 1.8GB worth of memory, and with
fragmentation and other problems, can cause the game to crash with an
"out of memory" exception. We are working on a solution for an upcoming
patch.