Story includes a rich history and information based upon the Old and New Testaments of The Bible.

Locations span different eras from the past, present, and future.

Sequencing Of Events to Make Puzzles Challenging Beyond Just a Single Stage.

Information Gathered From Books, Notes, and Other Information Left For Jesse To Discover.

Explore vast environments inside and outside.

The game features many different technologies that give the player
a sense of weather and ambient environment.

The original music score progresses as the game progresses, meaning that the
music does not simply play in the background and play music from a pre-programmed
playlist, but it is scripted and coded into the stream of game design so it
progresses as the story progresses.

Requires Good Gaming Video Card with PS3.0 or better (Pixel Shaders)

The average gaming PC from the past 5 years should have more than enough features,
cpu, and graphics to run the game well, as long as it uses a quality video card and not
integrated graphics alone.

Artistically Designed Environments With Careful Details to Lighting, Item Locations, and Play Immersion.

Advance Through Levels and achieve Goals As The Story Unfolds.

Learn Information That Is Valuable Beyond The Game While Unlocking Clues, Codes, and Hints.

Surprising Events Add Excitement To The Game.

Scenes, Maps, And Levels Are Carefully Rendered At The Highest Possible Quality to Provide the Highest Visual Standard.

"Through The Shadows" is a 3D game created from a first person perspective.

It is about a young man named Jesse. He has a sense of purpose for his life, and he has a strong
desire to make a difference in the world around him. He wakes up one day to find that everyone has disappeared and strange
events start to occur.

As Jesse sets out on his adventure, he discovers that he will take part in the lineage of a people
throughout history. They are called the Seekers of the Truth, and they have protected the true word of the Old and New Testaments
of the Bible and placed crucial information in secret, protected locations that only someone like Jesse is meant to discover in
their time of need.

Jesse will find that he plays an important role in preserving the truth for future generations to come. He will face an evil
opposition that wishes to harm him and to prevent his success, and ultimately to bring the eventual fall of all mankind.

The fate of humanity is at stake, and Jesse has been called to do something in this fight against evil.

This is the foundation for the first Episode in what I hope will become a successful series of games in the "Through The Shadows" series.
This first episode, "The Darkness Revealed" provides the important groundwork for the works that can follow.

The Music

The music for this game is composed, recorded, mixed, and mastered by the game's designer, Michael Angel (that's me!). I have a background in
music, recording, mixing, and mastering. I am working on a full orchestral score for the game that has a realistic motion picture soundtrack
quality that I hope you will enjoy. The music plays an important role in the game to set the mood, atmosphere, and also memorable themes
throughout the story.

The original music for the game is a much greater duration of the length of a traditional album.
The music will be carefully choreographed with the events of the game and also with a pre-determined volume, so that is always a part
of the activity of the game without interfering. In addition to traditional orchestral instruments, it will include other elements,
sound effects, electronic sounds, loops, and sonic textures that support the game's happenings.
It will be available for digital download in addition to the game. To hear some elements in progress, listen to the music in the video.

The idea for this game is to create a compelling story
that draws you in and makes you strive hard to advance to the next part of the game.

In the current game world, the mystery story or adventure game often ends up being a point-and-click, seek-and-find. This means that
often it is made of static 2D scenes that contain clickable hidden objects for information, clues, or inventory. The typical
modern first person game revolves around shooting and arriving at new areas. Traditionally, the 3D First Person perspective
has been used for shooter games, often a cliche while also a popular genre. Although millions of dollars ae spent
developing the most advanced effects and virtual worlds, FPS games are often criticized for their growing lack of
story and intellectual stimulation.

I see this as a wonderful opportunity to immerse the player in more than just their environment. With the mind engaged just as much as the senses, the gamer will
be able to imagine walking right into a novel, with the opportunity to experience it rather than to read about it!

Therefore, with the vastness and realism of the 3D First Person game fused with the depth, story, and suspense
of a mystery with puzzles and investigation, an exciting new experience can form that crosses multiple boundaries.
The puzzles, clues, and story are centered around information from the Old and New Testaments of the Bible,
along with painstakingly researched historical and current topics.

The goal is to present an entertaining experience that
is both challenging and fun, but also adds value to the time invested. The gamer will learn about interesting times, people, and events
in the process of unfolding a fictional story that is based upon fact.

I hope that the game succeeds on its own merits as entertaining and well designed,
but it is also important to me that it remains honorable to God, and this is the standard I am holding the project to.

The game is a sensory experience in the form of a psychological thriller, including elements
of a mystery genre, suspense, and intrigue. These things mean that the game may get creepy or spooky at certain times. Adventure is an important element of the game.

"Through The Shadows" is driven by discovery, along with the emotional, psychological, and spiritual effects on the gamer. You will be given guidance
as you move forward, and you might meet some unwanted enemies in your quest for truth!