Where we’re going, we don’t need roads.

(But we do need awesome people.)

Available Positions

Positions will be updated regularly, please check back for more.

Mobile Computer Vision Engineer (San Francisco or Boulder)

At Occipital, we believe that spatial is the next frontier in computing. We are looking for passionate, talented computer vision engineers and researchers to help bring cutting edge spatial computing to everyday life. Our first step was to enable everyone to capture the world in 3D, so we created Structure Sensor, a depth sensor for iPad, the first of its kind and one of the top-funded Kickstarter projects.

Well-designed hardware is only the beginning of what we do at Occipital. We're fundamentally a software company developing state-of-the-art computer vision software. We've laid the groundwork for spatial computing in everyday life by launching apps and a powerful engine for real-time object scanning, indoor mapping and augmented reality.

But we're just getting started, and as we extend our platform to solve new problems and push new boundaries, we are looking to extend our team. If you have experience and passion in all or most of the following topics, we would love to talk to you:

Share this post

iOS Engineer (San Francisco or Boulder)

Looking for a different kind of mobile challenge? We're powering the next generation of spatial apps that break through our screens and interact with the world around us. That means we not only have all the 'standard' mobile product development challenges, but we're also writing the playbook for UX, best practices, etc. Whereas most startups are looking for innovators, we're looking for pioneers.

If that sentence excites rather than frightens you, you're probably the kind of person we want to talk to! We're looking for:

Strong UIKit-level iOS skills. We’re going to want to see a portfolio of published apps, ideally ones that you have taken from beginning to end as a primary engineering owner.

A solid engineering foundation. The complexity of the kind of work we do means writing clean, performant code is doubly important. You should be comfortable dealing with threading and networking, and not afraid to look at C++.

An eye for design and UX. Every member of the product teams at Occipital has to first and foremost be a UX thinker, no matter what part of the product you touch.

Ideally, comfort working with OpenGL, SceneKit, and other graphics frameworks.

Obviously, we're looking for all the buzz words you'd expect: talented, hard-working, communicative, etc. No one has ever saw that in a job description and said, Oh! I need to be a hard-worker? Better not apply. Here are a few things critical at Occipital that might not be elsewhere:

Uncertainty-resistant. There's no right answer for the experiences we create & it's up to us to figure it out.

Autonomous. We have a strong orientation toward people that know how to figure things out on their own. That doesn't mean don't ask questions!

Holistic, Beginning-to-End Thinkers. For this role in particular, we're looking for people that know how to build products from beginning to end, not just churn out code. Show us what you've shipped!

Willingness to go under the hood. What we're building is complicated, and you need to know your way around iOS on more than a surface level. Hacking stuff together using Apple's native APIs is great, but we want to see that you can go deeper when necessary.

Share this post

Platform Software Engineer - Mixed Reality (San Francisco)

INTRODUCTION

Looking for a different kind of mobile engineering challenge? At Occipital we're powering the next generation of mobile apps that break through our screens, provide spatial awareness and interact with the world around us. Along with 'standard' mobile product development challenges, we're also writing the playbook for UX, UI, and best practices for mobile applications in new fields such as mixed reality and VR.

We’re looking for someone to play a key part in the evolution of our mixed reality Bridge Engine. This role will involve a mix of:

Interfacing with our computer vision team to add new features to the Bridge Engine and Structure Sensor SDK

Working with other engineers to continually improve and expand the Bridge Engine’s core capabilities

Managing public releases of the Bridge Engine and Structure Sensor SDK, as well as overseeing integration of pull requests for our open source projects

Talking to our developers, users, and customers to better understand their needs and improve our products

The Occipital team functions in startup mode and development members take on a wide range of tasks – You will have many responsibilities relating to the design, development, and testing of our new mixed reality Bridge Engine and Structure SDK. You’ll have the opportunity to work across product development, performance engineering, demo app development, product architecture development and review, and trade-show support.

RESPONSIBILITIES

RELEASE

Build and sanity test release binaries, and push new releases to production

Share this post

Platform Software Engineer (San Francisco or Boulder)

INTRODUCTION

Occipital is committed to creating spatially aware software that just works. We love it when our products deliver a seamless computer vision experience, and so do our customers. We’re looking for engineers that want to develop and hone this experience on all of our platforms, large and small.

The Platform Software Engineer role is multidisciplinary:

Comfortable working on iOS, OSX, Windows, Android, etc, or have relevant experience developing large-scale software systems on any or all of these platforms

Deconstructing and optimizing complex software designs. You’ll be diving deep into the heart of our systems, and you should know how to find your way around

Using design and UX elements (mobile or otherwise) to create a better spatial computing experience on our platforms

Approaching problems with a scientific mindset. This means looking at the big picture, not just the issue at hand, and making the best change with the biggest positive impact

Communicating solutions with clarity and courtesy to internal dev teams, partners, and customers

Platform Engineers are a mix of scientist and designer: they should have the know-how to work through problems, but also have the finesse to build a solution that makes our software easier to use through both better implementation and better UX. You’ll have the opportunity to work across product development and performance engineering, while also engaging with partners about how we make our advancements in spatial computing work best for them.

RESPONSIBILITIES

Build and sanity test release binaries, and push new releases to production

Share this post

Sales Director - Structure Core (San Francisco or Boulder)

The future of computing is spatial. Following upon the revolutionary Structure Sensor mobile 3D sensor, Occipital has introduced Structure Core, an OEM 3D sensing module that adds high performance depth sensing to devices like AR/VR/MR headsets, tablets, drones and robots. Structure Core has already been embedded in augmented reality headsets, home robots and a wide range of other embedded applications with many more to come. Structure Core can be used standalone or combined with Occipital’s patented 6-DoF positional tracking software to make any device spatially aware.

Occipital is seeking a Sales Director to lead global sales efforts for Structure Core. We are looking for a candidate who is a technologist at heart and also loves closing deals. The ideal candidate will be as confident at showcasing all aspects of the technology, as getting design wins and booking revenue.

Building on a strong, pre-existing network of reseller and OEM partners, the Sales Director will be responsible for:

Share this post

Accuracy and Test Engineer (San Francisco or Boulder)

Accuracy and Test Engineer

At Occipital, we build cutting edge computer vision algorithms and systems quickly. To keep our team always moving forward, we maintain a suite of many levels of testing from unit to full-system regression tests, along with the automation required to poke and prod our systems from many angles.

We’re looking for a self-motivated engineer who can maintain and extend our tests, automation, and performance monitoring across the board. The ideal engineer also has a strong interest in computer vision and SLAM and isn’t afraid to dive right into new code to track down improvements or regressions.

We’d love to talk if you’ve got experience and interest in the following:

Share this post

Embedded Systems Intern (Boulder)

It all starts with hardware. Occipital, Inc. is seeking Embedded Systems Engineering Interns to help build the hardware and software foundation of spatial computing.

The Hardware team at Occipital is a small, dynamic group with a variety of responsibilities. You will be working with Occipital’s computer vision, AR/VR, and robotics products, focusing on anything from PCB design, to low-level firmware & drivers, up to application code.

Share this post

Firmware Engineering Intern (Boulder)

It all starts with hardware. Occipital, Inc. is seeking Firmware Engineering Interns to help build the hardware and software foundation of spatial computing.

The Hardware team at Occipital is a small, dynamic group with a variety of responsibilities. You will be working with Occipital’s computer vision, AR/VR, and robotics products, focusing on anything from low-level firmware to host drivers and application code.