Answers for "Error remote build iOS xcode 10.1"https://answers.unrealengine.com/questions/865142/error-remote-build-ios-xcode-101.html
The latest answers for the question "Error remote build iOS xcode 10.1"Answer by Aleksandrohttps://answers.unrealengine.com/answers/865702/view.html
for anyone having the same issues:
@iktomi Thanks the clang setting for the lambda is working. We need to add this in *IOSPlatformCompilerPreSetup.h* as well as *MacPlatformCompilerPreSetup.h* (look for those in engine Folder,open These and edit them in visual Studio) *Just add* this at the end of those files:
// Apple LLVM 9.1.0 (Xcode 9.3)
#if (__clang_major__ > 9) || (__clang_major__ == 9 && __clang_minor__ >= 1)
#pragma clang diagnostic ignored "-Wunused-lambda-capture"
#endif
https://answers.unrealengine.com/questions/776429/view.htmlMon, 14 Jan 2019 16:48:51 GMTAleksandro