Here's my upcoming castle map. This map will be focused on a siegelike gameplay. Including ramming gates, ladders and war machinery like Catapults, battering rams... Haven't added any of these yet though. And offcourse you will be able to break the walls!

I am working on a same kind of map :D But my castle is more like a fort. Ideas? make it breakable! What i did, is make the walls a func_breakable, and when it breaks, a point_template spawns a load of pieces of stone. These will be removed after a couple of seconds. Siege weapons? In the map i'm working on, i've got now: a catapult, battering ram, balista, large canon, small canon. When you press a button, all the parts of the selected weapon will be spawned, and it is up to you to constrain them together to make it functional. I hope you could use some of these idea's.

By the way, your castle is awesome. Really nicely done. Is there a game mode coming along with it?

I am working on a same kind of map :D But my castle is more like a fort. Ideas? make it breakable! What i did, is make the walls a func_breakable, and when it breaks, a point_template spawns a load of pieces of stone. These will be removed after a couple of seconds. Siege weapons? In the map i'm working on, i've got now: a catapult, battering ram, balista, large canon, small canon. When you press a button, all the parts of the selected weapon will be spawned, and it is up to you to constrain them together to make it functional. I hope you could use some of these idea's.

By the way, your castle is awesome. Really nicely done. Is there a game mode coming along with it?

Thanks for all the ideas!

Well, i'm not going to make a gamemode myself (cause i can't) But let's hope someone does :)

Yeah that was what i ways working towards too :) 2 teams, 1 defenders (castle), and 1 team attackers (outpost with a workshop to create your weps to attack). Maybe they need to steal something in the castle to win? like one way capture the flag..

One thing, the tiled roof on top of the gate building looks a little weird..