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The Dungeon is the training area for characters after the Deep Dark Forest/Pit or the inner section of the Maze and before moving on to the Reaper's Walkway and then the Druid Keep. It has excellent available food, Swill and the Executioner are good to training fodder. It is also where one of the Pearl armor pieces can be found. Characters will pass through the Dungeon on their way to the Reaper's Walkway to complete the Death Reaper quest and one of the Ranged weapon specialty quests.

The Dungeon requires an Intelligence of 261, 290, or 319 depending on your race to enter. The Dungeon has a teleport location at it's entrance or can be reached through a short walk through the Sewers.

The Dungeon is a dark area of Shilla and unless you are one of the races that have Nightvision then your character will need to wear or wield some object that produces light to see.