Transforms the enemy into a frog. While hexed, the target cannot attack or cast spells. Damage caused may interrupt the effect. Lasts 30 sec. Only one target can be hexed at a time. Only works on Humanoids and Beasts.

Transforms the enemy into a frog. While hexed, the target cannot attack or cast spells. Damage caused may interrupt the effect. Lasts 30 sec. Only one target can be hexed at a time. Only works on Humanoids and Beasts.

Hex is a crowd control spell that transforms the target into a frog, preventing them from doing anything other than moving.

Contents

Rank table

Notes

Hex is one of the two new abilities given to shamans in the second expansion, and was one of the abilities of the Shadow Hunter in Warcraft III. As this is the same hero unit that originally had Chain Heal and an equivalent of Searing Totem, Hex has been one of the most suggested shaman abilities since release, along with Feral Spirit and Bloodlust.

The spell is a curse, so only Druids, Mages and Restoration Shamans can remove it. It is considered a polymorph effect, and as such can be shapeshifted out of by Druids. Unlike the spell Polymorph, however, it is not guaranteed to break instantly on damage. This means a 'hexed' mob can usually afford to take an accidental hit or stay crowd controlled during area of effect spells. Also, Hexxed mobs do not have a greatly increased health regeneration like Polymorphed targets do.