Renegade X is a mod dedicated to recreating C&C Renegade in the new generation engine, the Unreal Engine 3. We all believe the Command and Conquer series is a very special one, and its fans have been following its games for over a decade now. C&C has been one of the most successful videogame series in the RTS Genre. Our modding team believes that C&C Renegade is truly a hidden gem in the FPS genre. C&C Renegade's specialty was its multiplayer mode, because it was not mindless killing like most games. A player was thrown into a battle as soon as he joined a server, in which teamplay was the only way to win. The game revolves around a war between the Global Defense Initiative, and the Brotherhood of Nod. Each faction would have their own base of operations consisting of buildings. A team had to work together to destroy the enemy base, while keeping theirs intact. Obelisk/Advanced Guard Tower (Base defenses) Without these, your team has no automatic defense. Hand of Nod/ Barracks...

Renegade X is a First/Third Person Shooter with RTS elements. Players will be able to fight for two unique teams, manage their own economies, choose from over 30 weapons, 15 vehicles, and call in nuclear strikes, Ion Cannons, and airstrikes, and much more. Renegade X is for all players - lone wolves, team-based gamers, tankers, snipers, rushers, turtlers, and all others!

Renegade X is FREE! It is a non-monetized game - Renegade X is straight-up free.

Special thanks to Westwood Studios, Electronic Arts, Epic Games, the UDK Community, the C&C Community, my wonderful and inspirational colleagues at Totem Arts, and our loyal fans for their continued support!

Renegade X is set in the near future, in a world dominated by a contagious yet valuable resource called Tiberium. The Global Defense Initiative (GDI) is an international security force set to combat global terrorism. Conceived as a united peacekeeping military force, GDI depends on the technological sophistication of its weaponry, and the superior training and loyalties of its officers. GDI looks to halt the spread of Tiberium, which is gradually destroying the Earth and killing off millions of people. At the same time, the Brotherhood of Nod, led by the charismatic leader known only as Kane, grew to prominence. Working largely in third world countries, wherever there was discontent and unrest, there was Kane. With the promise of a New World Order and bankrolled by the illicit Tiberium research and trade that Kane made famous, Nod began to gain power. A few scattered, disaffected units grew into an army with powerful atomic weaponry, ruthless tactics, and a Tiberian fortune. The Brotherhood aims to push humanity into the next stage of evolution via Tiberium mutation.

Where GDI stands for international stability and the removal of the Tiberium contagion, Nod seeks to overthrow the established order and build a world centred on Tiberium research.

To learn more about Command and Conquer mode, check out the short tutorial video below: Youtube.com

What’s next?

We discussed some of our thoughts on the future of Renegade X in our previous update: Renegade-x.com

What we can say is that Totem Arts will continue working on and updating Renegade X. We have a few new maps in the works (including remakes of Under and Complex!), and a new gamemode in the planning stages. We’re excited with what the future has in store. For now, Beta 3 was a necessary step towards having a stable game and a stable community. There have been over 200 fixes and changes since our previous version, as well as two new maps, two new special items, and new art.

We are a free game, and therefore we do not have an advertising budget. Renegade X relies completely on word-of-mouth, so please do whatever you can to spread the news. Upload a beta mirror, e-mail a gaming site or magazine, record a YouTube video, post about us on reddit and other forums, and be sure to tell your friends! The bigger our playerbase is, the more work we can put into the game.

With that said, we do aspire to become a Steam game, but we cannot do so without EA’s expressed permission. We have been trying to get to the EA licensing manager, but so far unsuccessfully. If you have any ideas on how Renegade X can become a Steam game, post them in the comments! If you know anyone from EA, point them in our direction please!

That’s all for now!

We’re looking forward to seeing you all again. Let us know what you think – connect with us and the community through our website, Twitter, Facebook, and YouTube. Soon enough, you’ll be hearing from us again. But for now, enjoy the game!

Oustanding news! I'll make it a point to feature an announcement video for this on my Youtube channel. Keep up the great work, you lot! Your fans absolutely appreciate everything that you do.
-Mr. Black

I play the game nearly daily and have not once (I started playing in beta 2) have I seen anyone hacking. :) There are a few people who's accuracy might be a bit questionable but you're gonna have aimbotters everywhere you go I suppose, it's still really enjoyable though

X-Mountain (Map): The Nod base has the airstrip forcing their base to be clear and visible, sight within the base makes defending more accessible, on the other hand there are trees in the middle of the GDI base which actually make it worse, a climbable tower amongst the trees as a center-piece would be useful for the GDI base, trees acting as camouflage making defending the GDI base more accessible similar to the Nod base.

I would like to see a deathmatch mode in the future, where you buy the weaons you need and the charaters you want, purely deathmatch means no base killing, just maybe spawn points in a basse that is neutral or something.

THe normal C&C mode is ok, but I cant help but feel that the formula should be improved, perhaps make losing a War Factory, PP or refinery not so tragic as to make the game boring. Perhaps allow some basic units to still be built even after the WF is destroyed, such as tank and buggy.