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Re: The (New) Good 1v1 Thread

Originally Posted by vhamster

I salute all the people who tried to 1v1 me for the past 2 days, good stuff)))

nice fight man wp - was very fun
thx for waiting till I killed the mobs at slug pits.. i had hips/sprint up but didn't use it becuz i felt that you deserved that kill after a great 1vs1 and allowing me to do the 1. hit. actually was surprised that it was that close.. your mini is too stronk ;P

Re: The (New) Good 1v1 Thread

Big shout out to Slapfoot and Vorzag. The other day, Slapfoot 1v 1'd me with no attempt to pull me into NPCs and he also did not HIPS or sprint at the bitter end - a good, tough fight. And Vorzag watched without jumping in. A salute to you both!

Re: The (New) Good 1v1 Thread

No question wardens are strong right now when played well. It's long overdue that we go from a class that was considered "broken" to what we should have been all along - durable tanks who can also do some damage.

Although I must assert that the video you linked is not a typical situation that would happen on Nimrodel these days (I don't know what server this was from). The creeps seem much more interested in killing NPCs than the freep. He actually gets stunned about 10 seconds after the fight begins and sits through the whole stun without taking any damage - creeps are working on NPCs around him. They could have blown him up easily with focused fire.

It's also hard to miss that they don't move well. The wargs who make a few attempts at him at the beginning simply can't keep up when he moves. He moves away, they miss. He moves into them and hits- he controls the combat. The other creeps he engages simply allow him to control the distance and timing of the fight. I especially love the part where the creeps pull EC and STAB NPCs up to TA lawn and the warden goes into the ruins to fight a BA who stands there in one place trying to shoot while the warden is all over him.

It seems like a clear case of a good, experienced player jumping into a unorganized group of less experienced, lower ranked creeps who are not adept at combat movement and not smart enough to blow up the freep and then get back to their original goal of farming NPCs. I have never seen anything like this on Nimrodel - our creeps are much better and smarter players. Not to say wardens aren't strong, we are (minnies are not the only strong class in the Moors now). But if I or any other freep jumped into a group of creeps like this, we wouldn't last a minute. Our creeps are too good for that.

Re: The (New) Good 1v1 Thread

Originally Posted by Cunaith

I have never seen anything like this on Nimrodel - our creeps are much better and smarter players. Not to say wardens aren't strong, we are (minnies are not the only strong class in the Moors now). But if I or any other freep jumped into a group of creeps like this, we wouldn't last a minute. Our creeps are too good for that.

Re: The (New) Good 1v1 Thread

you need to pvp on other servers, unless there is a new group of creeps playing. there is a reason why most people have left nimrodel for other server. i never thought the pvp on nimrodel was anything to do except when extremely bored.

Re: The (New) Good 1v1 Thread

Originally Posted by kendawg75

you need to pvp on other servers, unless there is a new group of creeps playing. there is a reason why most people have left nimrodel for other server. i never thought the pvp on nimrodel was anything to do except when extremely bored.

This ^^.
Or just find better forms of PvP which is just about any other game. I still enjoy Lotro PvP but Turbine has royally screwed over class balance out there. It's sad Lotro PvP could be very good if they ever thought to pay it any attention. Keep the 1v1 thread rolling I do get a few good ones every once and awhile.

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Re: The (New) Good 1v1 Thread

I did the GW2 beta stress test last night and all I can say is......O.M.G!!! I only got to enjoy 20 minutes of WvWvW and it was better than anything in ToR since launch and better than anything thats happened in the moors for well over a year.

failioth has been saying that all new games are about graphics, but the PvP fails, wrong again, failioth!!! The Graphics are outstanding, but so is the combat and the PvP, I think even Milt would like it

BTW, I've taken part in many stress test and last night was by far the best I've experienced. No lag at all even with 20+ players around me.

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Re: The (New) Good 1v1 Thread

Originally Posted by Gladgilrian

I did the GW2 beta stress test last night and all I can say is......O.M.G!!! I only got to enjoy 20 minutes of WvWvW and it was better than anything in ToR since launch and better than anything thats happened in the moors for well over a year.

failioth has been saying that all new games are about graphics, but the PvP fails, wrong again, failioth!!! The Graphics are outstanding, but so is the combat and the PvP, I think even Milt would like it

BTW, I've taken part in many stress test and last night was by far the best I've experienced. No lag at all even with 20+ players around me.

Can I just add that I have not seen any bugs thus far too. No lag, great graphics, intense balanced PvP.

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Re: The (New) Good 1v1 Thread

No bugs? Everyone I talked to said they couldn't complete the first story instance below level 5. But I agree, I'm completely smitten with GW2.

I was also smitten with SWTOR during my first testing of it too. (Just sayin')

I didn't have that problem at all. I did hear a couple of people had loading screen freezes. Nothing more then that though. It's such a hard to describe game in how it works and plays. I think everyone can enjoy it for what it's worth. The game is well thought out and nicely polished at this stage.

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Re: The (New) Good 1v1 Thread

Originally Posted by masontamason

I didn't have that problem at all. I did hear a couple of people had loading screen freezes. Nothing more then that though. It's such a hard to describe game in how it works and plays. I think everyone can enjoy it for what it's worth. The game is well thought out and nicely polished at this stage.

I agree 100%. I look forward to playing it. The bug was a norn one where you'd start to load the first instance and it wouldn't go past 95%. Litterally everyone in local channel said they had the problem too. But I digress. This looks like a company that will fix a bug like that with the next beta. The game's also gonna have a fairly large learning curve for me, something that I look forward to immensely.