The lines are drawn, around the galaxy, once peaceful planets are subjected to a hidden menace unlike any other. The menace of war.
As the galaxy descends into turmoil heroes take a stand against evil while villians deviously pursue their own ambitions.
Now, you must answer a question, which side do you stand in this conflict? You choice may bring freedom to the galaxy... Or it will haunt you forever.
Prepare yourselves for the battle of your lives... Coming to a galaxy near you.
Welcome to the Tides of War mod page! This mod will attempt to recreate the epic battles from the movies that we have known and loved as well as creating a new fighting experience.
This mod features: Improved visuals, vastly improved AI, AI Hero Support, class customization and more.
Thanks to everyone of this great community for your support and suggestions, we really appreciate your help. Thank you.

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This is the beta for the Star Wars Battlefront: Tides of War era mod on the stock Endor map. Play as the customized sides of the Rebel Alliance or the Galactic Empire on the stock Endor map, features include class customization.

Star Wars Battlefront: Tides of War (Beta)

This is the beta for the Star Wars Battlefront: Tides of War era mod on the stock Endor map. Play as the customized sides of the Rebel Alliance or the Galactic Empire on the stock Endor map, features include class customization.

Class customization: There are options on the pausemenu to change the weapons and appearence of the 5th class on each side, you will haveto respawn to see those changes, in order to see them on the unit select screen you might have to hover over another unit then come backto the custom for the player model and weapon model to have changed.

Features-AI Difficulty increased for opposing team-Heroes have unlimited ammo-Different classes drop different items on death-Explosions push living and dead units-Sometimes units will be knocked down on a blaster induced death, like in DT2-AI aim more accurate with single shot weapons, and smarter with how they use weapons-Heroes can't capture CPs-32 bots on each side-Custom scopes-Modifed Empire, Rebel, Ewok and Turret sides-Recoil for weapons-Units have less health-AI Heroes in addition to player hero-Vehicle Cockpits-Enhanced imperial skins-Troopers get a motionblur similar, but less than heroes-3rd Person camera angle tighter

To all of the former and current members of the SpecOps Studio mod team, your support over the years meant so much to me and while many of your technical contributions have yet to show up in this beta, you all have made me better at what I do, and this wouldn't have been possible without you.

The female markswoman uses a different skeleton than the normal human skeleton which makes the customizing much more difficult, hence the quarren. In the full version if all goes according to planned you will be able to customize as the female markswoman.

This mod has great potential. I especially like what you've done with the enhanced graphics and zoomed in graphics. Custom visuals are always exciting and cool. I've been testing this mod out with the skin changer mod and it does work except with the custom soldier. If you somehow would be able to make the skin changer mod and your mod compatible then it would only further enhance the customization. If this isn't possible, then please consider adding other clone legions or other skins for all the other sides, like the 501st paint patter on stormtroopers, jungle camo on droids, Kota's Militia gear for the rebels. Keep up the good work. Is there some way I could donate to help further the process of the mod perhaps? You and your team of fellow modders deserve compensation.

Thank you for the response, I'd have to look into the skin changer mod, but it would probably be possible to make them compatible, it admittedly would not be a priority of mine. There will be a more skins in the full release, and different maps will have different skins like in the stock game. While I appreciate the sentiment, we do not take donations.

On the actual post it says 17+ new maps, plus a couple new modes, vastly improved AI, dozens of new characters, weapons and vehicles, a new shell and ingame.lvl, 9+ campaign missions and brand new combat dynamics. But when i activated the mod the maps didn't show up. what happened? is it because it is still the beta version? please explain.

I apologize for the confusion, the features post is years outdated and I should update it for accuracy. Unfortunately a lot of the quantity content from that will not be feasible but quality wise imrpoved AI a gameplay is part of the beta, as well as edited weapons and vehicles. The beta also has a taste of the new character models that will be available as well.