Hulu announced it has signed deals with 21st Century Fox and Disney to include the media giants’ broadcast and cable channels in Hulu’s planned live streaming service, expected to launch in early 2017. ABC, ESPN and Fox News will join channels including CNN, TBS and TNT, following an earlier deal with Time Warner. All three companies are part owners of Hulu. The fourth owner, Comcast, has not yet reached an agreement for channels under the NBCUniversal banner. According to The New York Times, “Hulu’s live offering will be the latest cheaper and slimmer television package at a time when more people are canceling traditional — and more expensive — cable subscriptions.” Continue reading ABC, ESPN, Fox News to Join Hulu’s Live Streaming Service

Despite shifts in music consumption involving streaming services, Internet radio, digital downloads and more, many consumers are still purchasing CDs. However, the revenue does not always reach the artists and labels responsible for the music, since piracy is running rampant in the form of counterfeit CDs offered through online retailers such as Amazon. Counterfeits are becoming increasingly difficult to distinguish from the official versions. While CD sales represented a mere 13 percent of revenue for U.S. labels the first half of this year, they accounted for almost 40 percent of global revenue for the recording industry last year. Continue reading Music Industry Contends with Major Uptick in Counterfeit CDs

Despite announcing a better-than-expected Q3 earnings report with revenue of $616 million, up 8 percent year-over-year, Twitter confirmed that it plans to lay off 9 percent of its employees, reports Recode. In a blog post that surprised many, the company also announced that it would discontinue its Vine mobile app for sharing short videos. (The website will remain online so fans can watch the Vines already created.) Vine has recently experienced a mass exodus as influencers have transitioned to Snapchat, Facebook and YouTube. Meanwhile, rumors continue to circulate that Twitter could be up for sale sometime soon. Continue reading Twitter Struggles with Financial Stability, Shutters Vine Videos

On the heels of NBA Digital’s announcement that it would stream one live game optimized for VR per week, on Tuesday, the NBA will introduce another feature: “Mobile View,” which offers a tighter zoom on the action for better viewing on phones and tablets. Games will be shot with different cameras to enable Mobile View, which will be available to subscribers of NBA League Pass, Team Pass, and even those who stream single games. Mobile View will be in preview for a week during League Pass’ trial period. Continue reading For NBA Digital, the Television Set is Now the Second Screen

Shortly after the Time Warner acquisition made headlines, AT&T announced that its streaming TV service, launching next month, will offer 100-plus channels for $35 per month. The company previously suggested that DirecTV Now would not undercut cable. “It’s clear what customers want. They want premium content in a mobile environment,” said AT&T CEO Randall Stephenson. “Our goal is to drive prices down.” The move can also be seen as a way to generate support for the Time Warner deal. “Regulators will heavily scrutinize the proposed merger of two such large and influential companies, but the pair are insistent that the deal benefits consumers,” reports Wired. “Certainly, Internet television benefits consumers.” Continue reading DirecTV Now: AT&T Streaming TV Service to Undercut Cable

WiGig, a super-fast Wi-Fi standard, will appear next year in “marquee” smartphones and laptops certified by the Wi-Fi Alliance. The Alliance, which is also certifying routers and other devices, says WiGig only works over a distance of about 33 feet (10 meters), meaning its use will be limited to devices within range of a WiGig router. But WiGig might be an ideal technology for virtual reality headsets, which currently need to be tethered to a PC or game console with thick cables, thus limiting movement in a VR experience. Continue reading Wi-Fi Alliance Begins Certification of WiGig Devices, Routers

Cisco rolled out its Streaming Piracy Prevention (SPP) platform that uses third-party forensic watermarking to take down pirate streams in real-time. The company says the platform can shut down the streams — which have become a favored method of distribution for pirates — without sending takedown notices or requiring third-party cooperation. Pirates capture feeds from sources such as subscriber accounts, and then re-stream them to thousands of sites, posing a threat to PPV TV and subscription content providers. Continue reading Cisco’s SPP System Shuts Down Pirate Streams in Real Time

Dish Network’s Hopper 3 DVR now offers access to YouTube video content, marking the first time a U.S. pay-TV provider will allow consumers to access the online videos through its set-top box. The Hopper 3 YouTube app offers access to YouTube’s video offerings and, for subscribers, the YouTube Red SVOD service. Other apps available on Hopper include Netflix, Pandora and Vevo. “Dish customers can search, browse and play YouTube videos without switching inputs and devices,” explains CNET. “With YouTube now at greater parity with regular television programming on Dish’s box, pay-TV customers can decide for the first time if YouTube is actually ‘premium’ for them, too.” Continue reading Dish Is First Pay-TV Company to Offer YouTube Vids via STB

Facebook is now promoting Live — via advertising campaigns in the U.S. and U.K. on TV, Internet, billboards, and buses — as an ideal way for the ordinary user to show off a talent or express an opinion. Currently, Live streams, which have grown four-fold since May, have come from all seven continents and even outer space, and boasted three-times longer view times and ten-times the number of comments as ordinary videos. With increased Live content, Facebook competes with YouTube Live and Periscope. Meanwhile, Instagram is also getting into the game. Continue reading Facebook Makes Live Video Push, Instagram Also Goes Live

Over the weekend, AT&T announced it has agreed to acquire Time Warner for $85.4 billion in cash and stock. If the deal passes regulatory hurdles, AT&T would become home to Turner cable networks (such as TBS, CNN and TNT), premium cable channel HBO and the Warner Bros. film and TV studios. The telco, which already owns DirecTV, would also pick up a stake in Hulu. The new business would combine the carrier’s millions of wireless and pay-TV subscribers with Time Warner’s major media entities, enabling AT&T to produce and distribute an array of content across wireless phone, broadband and satellite TV. Continue reading AT&T to Purchase Media Giant Time Warner for $85.4 Billion

Facebook is debuting Live video scheduling, scheduled broadcast sharing, and pre-broadcast lobbies to verified Pages, with the goal of expanding these features to all Pages in the next weeks and eventually to developers of third-party Live API tools. With this new move, creators will be able to create a link a week in advance, which should spur bigger audiences for Live streams. Elsewhere, Facebook is introducing a new feature on Messenger that suggests “conversation topics” for friends. Continue reading Facebook Debuts Live Video Scheduling, Conversation Topics

Netgear is launching its $500 Nighthawk X10, which the company claims is the “world’s fastest router.” The X10 features quad-stream Wave 2 Wi-Fi architecture, a 10-gigabit port and a 1.7-gigahertz quad-core processor, the fastest processor found in a home router today. Intended for 4K video streaming, instant backup and VR gaming, the Nighthawk X10 Smart Wi-Fi Router can handle next-gen 802.11ad Wi-Fi and speeds up to 7.2 gigabits per second. “The Nighthawk X10 supports Plex Media Server with transcoding for smooth 4K streaming, even to remote devices,” reports VentureBeat. “It is also the industry’s first router to run Plex Media Server without the need for a computer.” Continue reading Netgear Nighthawk Router Ideal for 4K Streaming, VR Gaming

On the heels of acquiring DirecTV for almost $50 billion, AT&T plans to roll out DirecTV Now, an Internet video service, by the end of 2016. This new over-the-top service challenges the pay-TV industry with its ability to stream a 100-channel line-up to TVs and mobile devices without a satellite dish, cable set-top box or annual contract. Sources say that AT&T is likely to charge about $50 a month for the service. Currently 25.3 million subscribers pay an average of $117 a month for AT&T’s pay-TV business. Continue reading AT&T Set to Launch DirecTV Now 100-Channel OTT Service

The NBA announced it plans to stream at least one game each week this season in virtual reality. Available only to NBA League Pass subscribers, the VR streaming will debut October 27 when the Sacramento Kings take on the San Antonio Spurs. “Initially, they will only be accessible by people who own a Samsung smartphone and a Samsung Gear VR headset,” reports The Wall Street Journal, “but the plan is to make the games viewable on other types of VR devices later in the season.” The league, which “plans to have a distinct production crew and even announcing team for the VR broadcasts,” partnered with NextVR to develop an app for accessing the games in virtual reality. Continue reading The NBA Plans to Experiment with VR Streaming This Season

Google has signed an agreement with CBS to feature the network’s content on Unplugged, YouTube’s soon-to-be-launched Web TV service, expected to roll out early next year. While CBS is the first major network to join Unplugged, Google is reportedly close to signing deals with 21st Century Fox, Disney and NBCUniversal. The company is targeting cord cutters and consumers growing wary of traditional pay-TV subscription costs with its YouTube alternative — a skinny bundle of channels priced at $25 to $40 per month. Google will join a crowded field of OTT offerings, including Sling TV, PlayStation Vue and a planned service from Hulu. Continue reading Google Signs Deal with CBS for Planned YouTube TV Service

The Entertainment Technology Center at the University of Southern California (ETC@USC) is a think tank and research center that brings together senior executives, innovators, thought leaders, and catalysts from the entertainment, consumer electronics, technology, and services industries along with the academic resources of the University of Southern California to explore and to act upon topics and issues related to the creation, distribution, and consumption of entertainment content. As an organization within the USC School of Cinematic Arts, ETC helps drive collaborative projects among its member companies and engages with next generation consumers to understand the impact of emerging technology on all aspects of the entertainment industry, especially technology development and implementation, the creative process, business models, and future trends. ETC acts as a convener and accelerator for entertainment technology and commerce through: Research, Publications, Events, Collaborative Projects and Shared Exploratory Labs and Demonstrations.