https://steamuserimages-a.akamaihd.net/ugc/806620367838787969/1A7589B12BABB3EE5E9AD7DCB72D2B8A9FC0F6AD/
what does the first blue throw mean here? how am I supposed to perfom it? get up and forward diagonally from being down or what? no idea how to do thi...

DoA6 is a lot of fun. I'm always on the lookout for 3D fighters like this, and I was surprised by how much fun I've had with DoA. For anyone who's dabbled in the Tekken or Soul Calibur world, you'll be almost at home here, but there are two key gameplay differences: "holding" and options during stun.

In most fighters, you have one or maybe two characters with a parry move, something like Asuka from Tekken. Well, that's basically holding, except in DoA every character has it and you have to do the correct hold based on if the opponent throws out a high, mid-punch, mid-kick, or low. It sounds complicated, but actually you start to get used to it pretty quick after you just jump in. For a newbie to the game like me, for example, I noticed there are patterns such as most launchers are highs and lots of big strings start with mid-punches or kicks. Stuff like that. It adds a really interesting layer of complexity for me, because in Tekken and SC, I got hyper-focused on juking the opponent into guaranteed high-damage combos, whereas here if you always go for the same max-damage combo, you'll be the one paying for it when you get held!

It doesn't stop there though, because in case you hadn't guessed, holding isn't limited to "your turn;" you can hold in the middle of an opponent's combo strings as long as you're grounded and not "fatally stunned". So you always have a comeback option, which can lead to really epic moments for defenders and also attackers who are patient and mix up their chains to bait holds! It's a lot of fun.

Now to address the cons and controversies. First, the sum total DLC is pricey as people say, just the same as DoA5. But it's not NEARLY as bad as people are making it out to be, because you don't (and shouldn't) have to buy all of it. Just buy what you want. I've spent $85 on the deluxe edition, one costume set, and Nyotengu, and I'm perfectly happy with that considering I'll likely be spending upwards of 100 hours on the game.

Second, DoA6 isn't really "toned down" in terms of fan service, despite what mainstream media has claimed. The stuff is still there, it's just not displayed front and center. I can't say one way or the other if that was a good marketing move on KT's part (it's one of the big reasons I held off on the game, personally), but I can say I was pleasantly surprised to find the loyal DoA Xtreme players haven't been entirely left out of the fun in the fighting games :P We do need certain win poses to come back (I'm looking at Nyotengu and Tina), but eh. I'm EXTREMELY against culturally-influenced censorship, but if even someone like me is happy with the product, you'll be fine. I wouldn't buy the game FOR fan service, but I would've said the same thing about DoA5.

Third, I heard something about poor optimization, but... my experience has been exactly the opposite. I can play with full settings on my laptop with a 1060 (middle of the line GPU, it's going for <$300 on Newegg at the time of writing). Was also pleased that I could extend my laptop screen over HDMI to our projector screen and still run the game smooth as butter with no noticeable input lag.

Finally, an actual con: playerbase is not high, as expected. I will say that as I've moved into B- rank, I'm starting to see more players, but F to D- rank were painful especially at certain times of the day. Definitely more active during prime time (5PM-10PM MST). I hope KT can rally some more players in somehow, and maybe we also have some fans still trickling in like I did.

TL;DR - Main points:

-DoA6 is a professionally-made fighting game that provides some interesting twists on top of the gameplay found in popular 3D fighters like Tekken and Soul Calibur.

-Optimization is good, I'm using an Geforce GTX 1060 in a laptop at highest settings.

-The DLC is pricey, but is provided in piecemeal for those who don't want everything.

-The game still features an abundance of fan service for those who have come to love the recognizable character designs of the girls over the years, whether it be in the old DoA fighters or DoA Xtreme. There's also spectator mode... ha.

-Playerbase is low, but around C rank I was able to find matches consistently during prime time within about 30-45 seconds of searching (Edit: Past couple of days it's been more like 2min between matches...)

If you like 3D fighters, grab the "Core Fighters" version for free and give it a try!

If you can barely run Tekken 7 on Minumum settings you can run this game at max or near max settings, thats how well optimized this is.

This game has the best lobby system of any fighting game, once you join a lobby there is a sub lobby within that where you look for a person that is not playing and start a match with them.

If Tekken hand proper 3D movement and more accurate hitboxes, small loading times and a proper tutorial it would be DOA 6. The games do feel different but if have never played a fighting or action game this is for you, its very easy to realize what you are good at and you need to improve on in this game, which is a problem that Tekken and Soul Calibur after 4 have had.

I was looking forward to combo breaker 2019, only to see that DOA6 isn't there. Well, actually it is, but only on side and those tournaments are not streamed. I mean, there are old games like Tournament fighters on snes or Street ex 2+ in the main event, ...

What is the correct way of purchasing this game after trying DoA6 Core Fighters? When I am trying to buy the full game Steam says you already own it and when buying for yourself you will not receive an extra copy of the game.
Should I buy the 20 characte...

the side step itself is still free btw, just the annoying "imma push you to the other side of the screen" attack
is this real? that would be great
https://steamcommunity.com/sharedfiles/filedetails/?id=174235...