Ice Ball

The user attacks uncontrollably for five turns; this move's power doubles after each turn and also if Defense Curl was used beforehand. Its power resets after five turns have ended or if the attack misses.

Ice

20

30

90%

Target

Snatch

Magic Coat

King's Rock

Brightpowder

Single Target - Any one Pokemon currently in battle, minus the user

No

No

Yes

Yes

Generation IV

Effect

Type

PP

Power

Acc

The user attacks uncontrollably for five turns; this move's power doubles after each turn and also if Defense Curl was used beforehand. Its power resets after five turns have ended or if the attack misses.

Ice

20

30

90%

Target

Snatch

Magic Coat

King's Rock

Brightpowder

Single Target - Any one Pokemon currently in battle, minus the user

No

No

Yes

Yes

Generation V

Effect

Type

PP

Power

Acc

The user attacks uncontrollably for five turns; this move's power doubles after each turn and also if Defense Curl was used beforehand. Its power resets after five turns have ended or if the attack misses.

Ice

20

30

90%

Target

Snatch

Magic Coat

King's Rock

Brightpowder

Single Target - Any one Pokemon currently in battle, minus the user

No

No

No

Yes

Generation VI

Effect

Type

PP

Power

Acc

The user attacks uncontrollably for five turns; this move's power doubles after each turn and also if Defense Curl was used beforehand. Its power resets after five turns have ended or if the attack misses.