Anyhoo, anybody else notice how Far Cry 3 was written for stoners? It's so obvious but I haven't seen anyone else come right out and say it. First you have the mushroom cave where you hallucinate all the cool things, then Dennis gives you some native moonshine and you have a vision about your future CIA contact, and now I'm on the part where you have to burn marijuana crops with a flamethrower.

Naow, you can get four out of the five crops from a distance by sniping explosive barrels and the smoke makes your enemies get a little goofy. If you get down in there with it and start burning the weed like, personally, you catch a contact high and it has actual effects. Like your character starts saying wild things, French house music comes on, and your accuracy goes completely to hell so you can't shoot for shit.

I think it's pretty neat.

Last edited by Sir Legendhead; 12-21-2012 at 04:53 PM.
Reason: decapitalized "hell" because it's not even a real place

Anyhoo, anybody else notice how Far Cry 3 was written for stoners? It's so obvious but I haven't seen anyone else come right out and say it. First you have the mushroom cave where you hallucinate all the cool things, then Dennis gives you some native moonshine and you have a vision about your future CIA contact, and now I'm on the part where you have to burn marijuana crops with a flamethrower.

Naow, you can get four out of the five crops from a distance by sniping explosive barrels and the smoke makes your enemies get a little goofy. If you get down in there with it and start burning the weed like, personally, you catch a contact high and it has actual effects. Like your character starts saying wild things, French house music comes on, and your accuracy goes completely to hell so you can't shoot for shit.

I think it's pretty neat.

The part where it played that Skrillex music was amazing.

I adore Far Cry 3. After being severely burned by FC2, I am unbelievably glad I gave it a shot. The story can be a bit "meh" and a few NPCs are a bit shallow, but I honestly can say that this is a game that I have fully enjoyed so far and haven't regretted a single penny put towards it.

The cooperative play is also fantastic; I love that it has it's own attempt at a story and even has progression and ranking, and the decoding is a really nice touch! Almost gives it a Mass Effect 3 multiplayer touch.

I just got fire arrows. The bow was the first weapon I bought (and only one I've actually "bought" instead of unlocking for free) and I use it almost exclusively.

Fire is amazing.

Doing that for my second playthrough. I didn't use the bow first time around. For the majority of the game I used two weapons: whichever light machine gun I picked up last, preferably the one that ran off a drum clip as opposed to chain-fed, and my F1 with sound suppressor and illuminated mag scope. My favorite weapon, however, is dem mothafuckin' tigers.

Imagine that being the last thing you see. Oh hey, I'm just hanging out guarding this here guard post. No big deal. Nice day out and everything's quiet. Maybe later I'll -- wait how did THAT CAGE GET OPEEEEAAAAGAAGAGGAGRHH

Just started Sunday, and my sleep schedule has been screwed up ever since. So many things keep me from turning off the console.

One more outpost. One more mission. One more animal skin. One more plant.

There's so many things about this game that remind me of Assassin's Creed (because Ubisoft.) The map, especially. Lots of unique icons showing where loot is stashed, like the lost letters and artifacts. There's also climbing the towers to reveal secrets on the map. Instead of doing a leap of faith off, you zipline down. You can capture outposts. Jason also feels like a clone of Desmond. His voice and mannerisms are almost identical.

I've only got it as a rental, but I know that I'll plantinum it before it goes back to GameFly. As soon as I see a sale, this baby's mine.

Well, it certainly utilizes the awful story mission structure of Assassin's Creed, except that instead of just making you feel bad for not playing the mission the way they want you to, they just outright give you mission fails. AC is probably the series it most blatantly and frequently rips off. And even beyond the fact that it follows the AC formula so closely, I think it's hilarious that both FC 3 and AC 3 had nearly identical additions to their respective franchises (hunting, sneaking in waist-high grass, shooting things with a bow and arrow, etc) within about a month of each other. Ubisoft's games in general are becoming more and more difficult to tell apart. At least Assassin's Creed 3 had a decent story.

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