Create a cloud of smoke. While in the smoke, Valeera is Unrevealable, can pass through other units, and gains 30 Armor, reducing damage taken by 30%. Valeera can continue to attack and use abilities without being revealed. Lasts 5 seconds. Using this Ability does not break Stealth.

60

10

Cloak of Shadows

Valeera is enveloped in a Cloak of Shadows, which immediately removes all damage over time effects from her. For 1.5 seconds, she becomes Unstoppable and gains 75 Spell Armor, reducing Ability Damage taken by 75%. Using this Ability does not break Stealth.

15

13

Death From Above

Teleporting with Ambush reduces the cooldown of Vanish by 4 seconds.

13

Blind

Increase the duration of Cheap Shot's Blind by 2.5 seconds.

13

Strangle

Using Garrote on a Hero reduces their Spell Power by 40% for 6 seconds.

16

Seal Fate

Sinister Strike deals 50% additional damage and generates an additional Combo Point when used against Silenced, Rooted, or Stunned enemy Heroes.

16

Assassinate

Ambush deals 50% additional damage and reduces the target's Armor by an additional 10 if no other enemy Heroes are within 4 range of the victim.

Deal 30 (+4% per level) damage to an enemy, Stun them for 0.75 seconds, and Blind them for 2 seconds once Cheap Shot's Stun expires. Awards 1 Combo Point. Unstealth: Blade Flurry Deal damage in an area around Valeera.

1

30

E

Garrote

Deal 20 (+4% per level) damage to an enemy and an additional 140 (+4% per level) damage over 7 seconds, and Silence them for 2.5 seconds. Awards 1 Combo Point. Unstealth: Eviscerate High damage finishing move.

1

30

Q

Sinister Strike

Dash forward, hitting all enemies in a line for 110 (+4% per level) damage. If Sinister Strike hits a Hero, Valeera stops dashing immediately and the cooldown is reduced to 1 second. Awards 1 Combo Point. Stealth: Ambush Heavily damage an enemy and reduce their Armor.

5

30

W

Blade Flurry

Deal 130 (+4% per level) damage in an area around Valeera. Awards 1 Combo Point per enemy Hero hit. Stealth: Cheap Shot Stun, Blind, and damage an enemy.

Create a cloud of smoke. While in the smoke, Valeera is Unrevealable, can pass through other units, and gains 30 Armor, reducing damage taken by 30%. Valeera can continue to attack and use abilities without being revealed. Lasts 5 seconds. Using this Ability does not break Stealth.

60

R

Cloak of Shadows

Valeera is enveloped in a Cloak of Shadows, which immediately removes all damage over time effects from her. For 1.5 seconds, she becomes Unstoppable and gains 75 Spell Armor, reducing Ability Damage taken by 75%. Using this Ability does not break Stealth.

15

D

Vanish

Vanish from sight, becoming Stealthed, gaining 20% Movement Speed and access to new Abilities. For the first second, Valeera is Unrevealable and can pass through other units. Remaining stationary for at least 1.5 seconds while Stealthed grants Invisible. After being Stealthed for 3 seconds, Ambush, Cheap Shot, and Garrote have 100% increased range, and cause Valeera to teleport to the target when used.

8

Valeera

2019-07-10 Balance Update v 2.46.1

Hero Updates

Talents

Level 1

Vigor [Passive]

Energy Regeneration increased from 2.5 to 3 per second

​​Subtlety [Trait]

Energy Regeneration increased from 8 to 10

Level 4

Hemorrhage [E]

Bonus Basic Attack damage increased from 30% to 40%

​Initiative [Trait]

Additional Functionality: Also grants Valeera an additional 15% Movement Speed for 3 seconds when using Ambush, Cheap Shot, or Garrote

Level 7

Fatal Finesse [W]

Damage bonus per stack increased from 4 to 6

Stacks required to finish quest reduced from 20 to 15

This changes the maximum bonus damage to Blade Flurry from 80 to 90

Level 16

Thistle Tea [Active]

Cooldown reduced from 60 to 40 seconds

Developer Comment: Since we have not made changes to her for some time,
we took a pass at Valeera's talents and found some that could use
improvements.

2018-12-11 Patch Notes v 2.41.0

Design & Gameplay

Armor

Now, just like Movement Speed modifiers, the game will apply only the highest (or lowest) amount of Armor to a Hero at any given time. We've adjusted ability/talent Armor values on a per Hero basis to account for this change:

Valeera

Smoke Bomb (R)

Armor increased from 25 to 30

2018-07-10 Patch Notes v 2.35.0

Bug Fixes

Valeera: Sinister Strike's targeting indicator now more closely matches the Ability's area of effect.

2018-03-27 Patch Notes v 2.31.0

Bug Fixes

2018-02-06 Patch Notes v 2.30.0

Bug Fixes

Valeera: The Cheap Shot tooltip appended to Blade Flurry after breaking Stealth now correctly states it will Blind the target.

Valeera: Thistle Tea activation is no longer audible to nearby enemies while Valeera is in Stealth.

2018-01-24 Balance Update v 2.29.9

Hero Updates

Abilities

Ambush (Q)

Armor reduction duration increased from 4 to 5 seconds

Talents

Level 1

Vigor (Passive)

Passive energy regeneration increased from 2 to 2.5 per second.

Combat Readiness (Passive)

Physical Armor increased from 60 to 75

Level 4

Relentless Strikes (Q)

Sinister Strike energy reduction increased from 10 to 15

Level 7

Mutilate (Q)

Damage bonus increased from 100% to 125%

Fatal Finesse (W)

Damage gained per enemy Hero hit increased from 3 (to a maximum of 60) to 4 (to a maximum of 80)

Level 13

Blind (W)

Bonus Blind duration increased from 2 to 2.5 seconds

Level 20

Adrenaline Rush (R)

Energy regeneration increased from 30 to 40 per second

2018-01-16 Patch Notes v 2.29.8

Bug Fixes

Valeera: The Strangle talent will no longer affect non-Heroic units.

2018-01-09 Patch Notes v 2.29.7

Hero Updates

Abilities

Garrote (E)

Silence duration reduced from 2.75 to 2.5 seconds

Talents

Level 1

Crippling Poison (Active)

Slow reduced from 25 to 20%

Level 4

Hemorrhage (E)

Damage bonus reduced from 50 to 30%

Developer Comment: We’re reducing the duration of Garrote’s Silence
slightly so that all openers feel viable, and reducing the damage of
Hemorrhage so that Valeera doesn’t have as much damage while also being able
to shut down her target.

2017-12-12 Patch Notes v 2.29.3

Design & Gameplay

Stealth

Stealth players will now become “Invisible” after remaining still for 1.5 seconds.

Invisible Heroes will not display the Stealth visual effect and can still be removed from Stealth by taking damage. This includes Heroes under the effects of temporary Stealth effects such as Samuro’s Windwalk or Tyrande’s Shadowstalk.

Additionally, Heroes cannot become Invisible while occupying a capture point, such as Braxis Holdout or Mercenary Camp Beacons. Instead, they will retain normal Stealth visual effects.

Hero Updates

Abilities

Vanish (D)

Movement Speed increased from 10% to 20%

Ambush (Q)

If Valeera is Vanished for 3 seconds, this ability has 5 range and teleports Valeera behind her target.

Damage reduced from 180 to 130

Now also reduces enemy Armor by 10 for 4 seconds

Cheap Shot (W)

Stun duration reduced from 1.25 to .75 seconds

Now Blinds the target for 2 seconds after the stun effect ends

If Valeera is Vanished for 3 seconds, this ability has 5 range and teleports Valeera behind her target

Garrote (E)

Silence duration increased from 2.25 to 2.75 seconds

If Valeera is Vanished for 3 seconds, this ability has 5 range and teleports Valeera behind her target

Talents

Level 1

Subtlety (D)

Adjusted functionality:

Now triggers when Valeera teleports to her target with Ambush, Cheap Shot, and Garrote.

Energy return reduced from 10 to 8 per second.

Crippling Poison (Active)

Slow duration reduced from 5 to 4 seconds.

Valeera’s poison is no longer removed after the first damaging Ability, but instead is applied by all Valeera's Abilities for 4 seconds. This duration does not start until Valeera damages her first enemy.

Combat Readiness (Passive)

Physical Armor increased from 50 to 60

Level 4

Wound Poison (Active)

Healing reduction duration decreased from 5 to 4 seconds

Valeera’s poison is no longer removed after the first damaging Ability, but instead is applied by all Valeera's Abilities for 4 seconds. This duration does not start until Valeera damages her first enemy

Hemorrhage (E)

Bonus damage to targets affected by Garrote increased from 25 to 50%

Level 7

Slice and Dice (E)

Added functionality:

Valeera's Basic Attacks now restore 2 Energy.

Level 13

Death from Above (Q)

New functionality:

Ambush reduces the cooldown of Vanish by 4 seconds.

Blind (W)

Now increases the duration of Cheap Shot’s Blind from 2 to 4 seconds.

Strangle (E)

Spell Power reduction increased from 25% to 40%

Duration reduced from 7 to 6 seconds

Level 16

Assassinate (Q)

Bonus damage reduced from 100% to 50%

Now also increases the Armor reduction of Ambush by 10 when the target is isolated.

Moved from level 7

Expose Armor (E)

Removed.

Level 20

Nightslayer (D)

Removed.

Rupture (E)

Damage bonus now stacks immediately to 100%, instead of stacking up to 30%.

Moved from level 16

Elusiveness (D)

Moved from Level 13

Movement Speed bonus increased from 10% to 20%

LEVEL (TIER)

Valeera Talents

1 (1)

(!) Vigor (Passive)

Subtlety (D)

Combat Readiness (Passive)

Crippling Poison (Active)

4 (2)

Relentless Strikes (Q)

Hemorrhage (E)

Initiative (D)

Wound Poison (Active)

7 (3)

Mutilate (Q)

(!) Fatal Finesse (W)

Slice and Dice (E)

10 (4)

Smoke Bomb (R)

Cloak of Shadows (R)

—

—

13 (5)

Death from Above (Q)

Blind (W)

Strangle (E)

16 (6)

Seal Fate (Q)

Assassinate (Q)

Thistle Tea (Active)

20 (7)

Adrenaline Rush (R)

Enveloping Shadows (R)

Rupture (E)

Elusiveness (D)

(!) indicates a Questing Talent.

Italic text indicates a NEW Talent.

Bold text indicates a MOVED Talent.

2017-11-01 Balance Update v 2.28.5

Design & Gameplay

Stealth

Bouncing or chaining abilities (Chain Lightning, Shadow Dagger, etc.) will now bounce to targets that are outside allied vision.

2017-08-08 Patch Notes v 2.27.0

Bug Fixes

Stealth: Fixed an issue that could cancel the Stealth effect provided by Valeera’s Vanish and Tyrande’s Shadowstalk when cast at a specific moment during those Heroes’ Basic Attacks.

Valeera: Fixed an issue that caused Valeera to break Stealth if Sinister Strike was cast immediately before attempting to Vanish.

2017-06-13 Patch Notes v 2.26.0

Bug Fixes

Valeera: Will no longer be revealed when entering the Haunted Mines or using the Tunnel on Towers of Doom.

Valeera: Wound Poison’s reduced Healing debuff will now correctly display a red plus symbol next to the affected Hero’s status bar rather than a purple plus overhead.

2017-04-25 2.0 Launch Notes v 2.25.0

Hero Updates

Abilities

Eviscerate (E)

Damage reduced from 100 to 85 per combo point

Talents

Level 13

Death from Above (Q)

​Teleport range reduced from 7 to 6

Level 20

Coldblood (E)

Removed

Developer Comment: In an effort to reduce the frustration of playing
against Valeera, we're reducing her burst damage potential. Especially in
Quick Match when counter picking isn't an option, the ability for a stealth
assassin with disabling effects and high burst damage isn't fun or healthy for
the game, so we're toning it down some.

2017-04-04 Patch Notes v 24.4

Design & Gameplay

Hero Radii

The radius of many heroes in the game have been adjusted to better match their actual model size.

Bug Fixes

2017-03-14 Patch Notes v 24.0

Bug Fixes

Valeera: Shift queuing movement commands followed by a Hearthstone or Mount command will no longer break Stealth before channeling begins.

Valeera: Stitches’ Putrid Bile will no longer cause a red “revealed” icon to appear over Valeera’s nameplate while she is inside Smoke Bomb’s area of effect.

2017-02-14 Patch Notes v 23.3

Hero Updates

Stats

Basic Attack damage increased from 75 to 79

Health increased from 1950 to 2047

Health Regeneration reduced from 4.54 to 4.26

Abilities

Ambush (Q)

Energy cost reduced from 20 to 10

Cheap Shot (W)

Stun duration reduced from 1.5 to 1.25 seconds​

Garrote (E)

Silence duration increased from 2 to 2.25 seconds

Impact damage reduced from 75 to 20

Damage over time reduced from 175 to 140

Cloak of Shadows (R)

Cooldown reduced from 18 to 15

Duration increased from 1 to 1.5 seconds

Talents

Level 1

Crippling Poison (Active)

Duration increased from 3 to 5 seconds

Level 4

Wound Poison (Active)

Duration increased from 4 to 5 seconds

Level 7

Assassinate (Q)

Distance between enemy Heroes reduced from 5 to 4 range

Level 13

Death From Above (Q)

Teleport range increased from 5 to 7

Level 16

Rupture (E)

Added functionality: Basic Attacks against Garroted enemies also increases the damage over time effect by 5%, stacking up to 30%

Developer Comments: We feel that Valeera needs a small increase in
power to help her overall win rate, but are hoping to do so without adding
much more burst damage or disabling effects. The changes to her Health and
Basic Attack damage should give her a boost, while the changes to Talents,
Ambush, and Garrote should create harder decision making for the Rogue. While
we were looking at her Health Regeneration, we noticed that it was actually
higher than intended (most Heroes take 480 seconds to regenerate their entire
Health pool), which is why we reduced it slightly. We’ve increased the
duration on Cloak of Shadows so that predicting Abilities is easier to
accomplish. We want it to be a rewarding, high skill-cap ability, but with the
old tuning it struggled to compete with Smoke Bomb.

Bug Fixes

Valeera: Rupture and Hemorrhage no longer benefit from another Valeera’s Garrote.

2017-02-08 Hotfix Patch v 23.2

Bug Fixes

Kael'thas: Fixed an issue that could cause Pyroblast’s targeting indicator to persist indefinitely when targeting a Hero as they become Unrevealable.

2017-01-27 Balance Update v 23.1

Bug Fixes

Valeera: Dealing Shield damage to a Stealthed Valeera after the Unrevealable phase of Vanish has expired will now properly reveal her.

2017-01-24 Patch Notes v 23.0

New Hero

For a time, the gladiator Valeera Sanguinar served dutifully as one of Varian
Wrynn’s personal bodyguards. Now, her shadowy skills find her a natural fit
within the secretive rogue order, the Uncrowned, in their fight against the
Legion.

Trait

Vanish (D)

Valeera vanishes from sight, becoming Stealthed and increasing her Movement Speed by 10%. For the first second, she is Unrevealable and can pass through other units.

Using Vanish grants Valeera an alternate set of Abilities that she can use while Stealthed.

Basic Abilities

Sinister Strike (Q)

Dash forward, dealing damage to all enemies in a line. If Sinister Strike hits an enemy Hero, she stops dashing immediately and the cooldown is reduced to 1 second.

Awards 1 Combo Point.

Blade Flurry (W)

Deal damage in an area around Valeera.

Awards 1 Combo Point per enemy Hero hit.

Eviscerate (E)

Consume all stored Combo Points to Eviscerate an enemy, dealing increased damage per Combo Point spent. Valeera can store a maximum of 3 Combo Points.

Vanish Abilities

Ambush (Q)

Ambush a target, instantly dealing damage to them.

Awards 1 Combo Point.

Cheap Shot (W)

Deal a small amount of damage to an enemy and stun them for 1.5 seconds.

Awards 1 Combo Point.

Garrote (E)

Garrote an enemy, instantly dealing a small amount of damage to the target, as well as a larger amount of bonus damage over 7 seconds, and Silencing them for 2 seconds.

Awards 1 Combo Point.

Heroic Abilities

Smoke Bomb (R)

Create a cloud of smoke. While in the smoke, Valeera is Unrevealable, can pass through other units, and gains 25 Armor, reducing damage taken by 25%. Valeera can continue to attack and use Abilities without being revealed. Lasts 5 seconds.

Using this Ability does not break Vanish.

Cloak of Shadows (R)

Valeera is enveloped in a Cloak of Shadows, which immediately removes all damage over time effects from her. For 1 second, she becomes Unstoppable and gains 75 Spell Armor, reducing Ability damage taken by 75%.