BioShock Infinite PC features & requirements detailed

With BioShock Infinite's February 26 launch drawing near, developer Irrational Games has detailed the PC edition's wide range of graphics and control options, along with its system requirements. The BioShock series has suffered from issues like wonky widescreen and missing controller support on PC before, but on paper it sounds like things are shaping up nicely for Infinite.

With BioShock Infinite's March 26 launch drawing closer, developer Irrational Games has detailed the PC edition's wide range of graphics and control options, along with its system requirements. The BioShock series has suffered from issues like wonky widescreen and missing controller support on PC before, but on paper it sounds like things are shaping up nicely for Infinite.

BioShock Infinite technical director Chris Kline reveals it all in a blog post.

The PC edition will come with high-resolution textures, which pushes the game to three DVDs, and let you mess with important options like field of view, as well as the usual custom graphics configuration options. If you have the hardware, it can tap DirectX 11 for features like "contact-hardening dynamic shadows, diffusion depth of field, high definition ambient occlusion and optimized antialiasing," and jazz up more mundane effects too. Multi-monitor play is also supported, for the obscenely wealthy.

Control-wise, you can turn off mouse acceleration and rebind whatever you please, and Infinite packs an almost infinite number of joypad presets and options.