Walkthrough

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*Grand Theft Auto IV*
*******************
*******************
Grand Theft Auto IV FAQ/Walkthrough
For PS3 and Xbox 360
Version 2.0 (6/14/08)
Written by Brad Russell "TheGum"
Email: [email protected]
Website: www.thechaosuniverse.com
*******************
Version 0.3 - Just the frame of the guide set up and a bit of the story. It's
a bit of a mess, but I hope to clean this up once I have a sense of how the
game unfolds.
(5/1/08)
Version 0.5 - I would guesstimate I am about halfway through the main game,
and as I am tackling all the side stuff as I go I think this guide is shaping
up pretty well.
(5/3/08)
Version 0.7 - Happy Cinco de Mayo! I think I'm closer to the end.
(5/5/08)
Version 1.0 - Finished the walkthrough only, and all I got are cheats and a
link for completionists. The rest is soon to come.
(5/6/08)
Version 1.1 - Just added Deal to the end of the game. Took a day off, sorry,
geez. Fixed the Okami controls too...
(5/7/08)
Version 1.2 - Added a few reader tips - keep them coming guys. Also added 360
controls, the friends section, and the completionist section.
(5/8/08)
Version 1.3 - Added the start of my pigeon guide, which only works if you use
the maps at my website.
(5/16/08)
Version 1.5 - Completed pigeon guide, added most of the ramps, and some small
things. Will need at least one more update.
(5/19/08)
Version 1.6 - Finished stunts, began cars. Thanks to Haze being not so much,
I can probably give this week to finishing this game completely so I never have
to look at it again. It's actually getting slightly old, just slightly.
(5/20/08)
Version 1.8 - Finished Stevie's cars and all of section 7. Half-assed section
5 - so I've met my goals for this guide!
(5/23/08)
Version 2.0 - Just added updates to the walkthrough.
(6/14/08)
*****************
Table Of Contents
*****************
Use Ctrl + F to quick find in this guide.
Section: Code:
1. A Brief Foreword
2. Controls ( CON2222 )
3. Starter Tips ( TIPS333 )
4. Walkthrough ( FAQ4444 )
Welcome Back to Liberty City ( WBLC111 )
Vlad's Jobs ( VLJO222 )
In the Jaws of a Loan Shark ( JAWS333 )
Out of the Dumpster ( DUMP444 )
Promising Ventures ( VENT555 )
Sold Out ( SOLD666 )
Brucie's Jobs ( BRUC777 )
Based Out of Bohan ( BOHA888 )
The Island Algonquin ( ISAL999 )
The Paper Man ( PAP1010 )
Packie McReary ( PAC1111 )
The Family McReary ( MCR1212 )
The Italian and Irish Connections ( CON1313 )
The McReary Mess ( MES1414 )
Killing New People ( KIL1515 )
Meeting New People ( MEE1616 )
The Mob Game ( MOB1717 )
Old Man Gravelli ( GRA1818 )
The Road You Travel ( END1919 )
5. Missions by Character ( MIBC555 )
6. Pigeons ( PIG6666 )
7. Other Stuff to Find ( SECR777 )
Stunts ( STU7700 )
Cars ( CA7700R )
Weapons & Armor ( GUN7700 )
Helicopters ( HELI770 )
Secrets ( SEC7700 )
8. Friends / Girlfriends ( BFF8888 )
9. 100% Checklist ( COMP999 )
10. Cheats ( CHE1010 )
11. Author Info / Copyright
*****************************************************************************
* 1. A Brief Foreword *
*****************************************************************************
I mean, if you really want to get harsh, about the only thing this game does
wrong is allow money to magically appear in your hand (though if you have a
credit card that would explain that), and there is no snow. Other than that,
this game does everything right. If you actually say, "I am tired of playing
this game," you are a crazy. The only reason to stop playing is to eat, sleep,
or carry on with your life.
If you want to know why this game is so amazing, just drive around the city
at night, while it's raining - there you go. Just imagine what GTA5 will be
like...
TheGum.
*****************************************************************************
* 2. Controls ( CON2222 ) *
*****************************************************************************
PS3 Controls
------------
On Foot:
X Button - hold to run, tap to sprint, select on the phone
O Button - reload, back or hang up when on phone, punch
Square - jump, kick
Triangle - get in car, hold to get in as passenger in taxi, punch
R1 - take or leave cover
R2 - fire
L1 - use stuff, pick up object
L2 - lock-on, aim
RStick - camera, click to reset camera
LStick - move, click to crouch
D-Pad - UP: cellphone, DOWN: zoom out on radar, L & R: change guns
Start - pause game, go to the many screens
Select - change camera views
Driving:
X Button - hand brake
O Button - cinematic camera
Square - change gun
Triangle - exit car
R1 - handbrake
R2 - accelerate
L1 - fire
L2 - brake, reverse
RStick - camera, click to reverse camera
LStick - move, horn (click for slow motion in cinematic camera)
D-Pad - UP: cellphone, DOWN: zoom out on radar, L & R: change radio station
Start - pause game, go to the many screens
Select - change camera views
Xbox 360 Controls
-----------------
*Credit: Deniz Jablonowsky, who did a better job than me on the PS3 controls.
On Foot Controls:
LT: Free Aim / Target Lock On
LB: Context / Pick Up
RT: Free Aim / Fire Button
RB: Take Cover
Guide Button: Xbox Guide
Back: Camera Modes
Start: Pause
Left Stick: Movement
Left Stick Button: Crouch
Dpad Up: Mobile Phone Up / Use Mobile Phone
Dpad Left: Previous Weapon
Dpad Down: Mobile Phone Down / Skip Phone Conversation / Zoom Radar Out
Dpad Right: Next Weapon
Right Stick: Rotate Camera / Switch Targets
Right Stick Button: Look Behind / Zoom aim (when locked on)
A: Run / Sprint / Mobile Phone Answer / Mobile Phone Forward
B: Reload / Melee Attack / Mobile Phone hangup / Mobile Phone Backward / Put
Away Mobilephone
X: Jump / Climb
Y: Enter Vehicle / Mount Ladder
In Vehicle Controls:
LT: Brake / Reverse
LB: Fire Weapon
RT: Accelerate
RB: Handbrake
Guide Button: Xbox Guide
Back: Camera Modes
Start: Pause
Left Stick: Steering
Left Stick Button: Horn / Siren / Slowmo In Cinematic View
Dpad Up: Mobile Phone Up / Use Mobile Phone
Dpad Left: Previous Radio Station / Radio Station Off (Hold)
Dpad Down: Mobile Phone Down / Skip Phone Conversation / Zoom Radar Out
Dpad Right: Next Radio Station / Radio Station Off (Hold)
Right Stick: Rotate Camera / Aiming
Right Stick Button: View Behind
A: Handbrake / Mobile Phone Answer / Mobile Phone Forward
B: Cinematic Camera / Mobile Phone hangup / Mobile Phone Backward / Put Away
Mobilephone
X: Change Weapon / Headlights
Y: Exit Vehicle
Combat Controls:
LT: Target Lock On
LB: N/A
RT: N/A
RB: N/A
Guide Button: Xbox Guide
Back: Camera Modes
Start: Pause
Left Stick: Movement
Left Stick Button: N/A
Dpad Up: N/A
Dpad Left: Previous Weapon
Dpad Down: Zoom Radar Out
Dpad Right: Next Weapon
Right Stick: Rotate Camera / Switch Targets
Right Stick Button: Look Behind
A: Block / Dodge
B: Counter Attack / Disarm / Punch / Floor Punch
X: Kick / Floor Kick
Y: Counter Attack / Disarm / Alternative Punch / Floor Punch
*****************************************************************************
* 3. Starter Tips ( TIPS333 ) *
*****************************************************************************
#1. Jacob is the key - once you meet Jacob, and after he is a friend to go
hang out with from time to time, be sure to get him to like you to about 80%
or so (check the stats menu). If you do, you will gain the option to call
him up and request guns. He will drive to a nearby location and you can go
there for discounted firearms. Which is great for not just the money saved, but
also for those times you get busted and need some quick pieces.
#2. In fact, keep ALL your friends close - once anyone is a buddy to hang out
with, it's best to entertain them. Find out what they like and do that with
them a lot and once they like you enough you will gain a benefit.
#3. Save the pigeons and stunts for later - yes, throughout your travels you
will run into glowing birds and stunts to take on. But it is best you save
those for later if you want them at all, mainly because you will find a list
on the internet and you will need to follow that to a T, so getting a random
one while not going for them all is a bad idea.
#4. Check the maps - not just the pause screen map which does wonders for
finding where to go, but also the physical map that comes in the box if you
bought the game. The physical map has all the locations of things already there
for you. And if you want to make pencil notes on your map for whatever, that
is cool too (like pigeons you get on accident or whatever). Don't miss that
you can set your own markers on the map.
#5. No right on red - even though the driving mechanics are more realistic
than ever, you can still drive like a madman right in front of the cops.
However, it is a good idea to slow things down a bit for the cars you don't
know how to handle. The drive buttons are contact sensitive, so if you lay off
of them just a bit you won't go as fast. Especially take it easy on the
corners.
#6. Brief info - in the pause menu is a screen tab called "Brief" and if you
are lost on a mission, somehow, go there to see what you need to be doing.
#7. Take turns like you would in real life - well, if you have driven a car,
and it's very possible most people playing this mature game are still teething,
you would know that you take turns easy, but while turning you press the gas.
Well, same thing in this game. For turns, approach, let off the gas and brake
just a bit, then make the turn, and as you are turning press hard on the gas,
and you should take off nice and smoothly in the direction you wish to go while
at a decent speed. Of course each car is different, but at least you'll have a
leg up on driving. *If you want to do hardcore turns, you should apply just a
touch of the handbrake after you've used the normal brake - check that.
#8. Yellow-lined garages - if you notice outside each safehouse on the side of
the road is a yellow box with the words "Residents Parking Only" in it. You
can store two cars here, or one car and one bike. Best to store fast cars, like
the Turismo, and cop cars at these parking spots.
#9. Runnin' away - so you bump into a cop car and get one wanted star. The
easiest thing to do is let them get out, then speed away. Check your radar to
see where the backup is coming from, and once out of the wanted area if you
just turn and drive away from the backup they will keep going. It's called
"giving them the slip."
#10. The radar lines help, or they can hurt - the yellow and other colored
lines on your radar that are meant to help you get to a destination can
sometimes get in the way. Follow them if you are just starting the game, almost
everyone will, but as you progress it might be smarter to look on the map to
see where you are going, then just follow your own knowledge of the city to
get around. This isn't a big tip, just something to think about.
#11. Check the options - be sure to tinker around with the Display options in
the pause menu. It can make it seem like a different game just by adding some
brightness, but never move the sliders all the way in one direction. Also make
sure you turn on subtitles and after a time you may want to change the in-game
volume.
#12. Pistol-whipped - the pistol is probably one of your better long-range
weapons, and the ammo is easy to get. It's the same philosophy as in Resident
Evil 4: use the handgun until you run out of ammo or need a bigger gun.
#13. Counter-kill - while in melee you can perform counter moves. This is done
by pressing the run button while locked on, and you should avoid the hit and
then be able to attack for a deadly combo. Not used much, but good to know.
#14. Taxi rider - if you hold the "get in car" button around a taxi you will
get in as a passenger. Once inside you just press up or down with the LS to
choose a destination. Don't be fooled by the low, low prices, real taxis are
as big a pocketbook murderer as insurance. Press the "use" button to call a
nearby cab. You can also go to markers you set on the map.
#15. Train rider - so you are on the run from the cops and you can't quite get
the hang of outrunning them on foot or in a car. Well, while you work on that,
feel free to use public transportation to make a speedy getaway. The cops
can't bag you when you get on a train, and rarely do they see you while you are
riding. It's a bit slow and not flashy at all, but it does take you a good deal
out of their zone. Trains don't serve Alderney, for some reason.
#16. Free Turismos - this is one of the upper tier cars, and if you want as
many as you get, there is one across the street from the Perseus store once you
unlock Algonquin. Just break it, steal a car, and lose the cops. It's the
Perseus near your safehouse, so feel free to store two in your parking spots.
If you need a fast car, take a taxi to this safehouse and pick one up.
#17. Spawning that special something - getting fly cars is something of a
trick, so you need to be in the fast car to get another one. The reason is
that this game puts on the road more of the same car you are driving. So if
you want Super GT's you will need to find one. Then you'll probably need to
drive around your safehouses and keep filling up the spots, or at least getting
one if that is your goal. So far, the place I know where there is a high
chance of your car being spawned around you is your safehouse in Bohan. Drive
up with a ride and you may see ten of that car lining the streets.
*NOTE: Not sure, but it seems like doing the Stevie missions "unlock" certain
cars to appear on the streets. It was only after I started them that I saw a
few new cars I hadn't seen in my two weeks of playing the game. Again, not
sure about this though.*
#18. Fuzzzilla - the quickest way to get a cop car is to cause trouble, be on
foot, the cops will exit their cruisers to get you, and then go steal a car.
Next is to dial 911, where you pretty much have to do the same. The third
option is to find a police station, of which there is always at least one
empty car somewhere. The station directly east of the East Borough Bridge exit
has three that are rarely under watch.
#19. Early armor - okay, so this tip only applies to when you are stuck on
Bohan. East of Outlook Park there is a circle road, and east of this road is
a "T" shaped driveway a block over. Go up this "T", go right, and in the
doorway of the building is a free armor. You can always tag this location, get
in a taxi, and go there for like $32 or less whenever you need armor. For more,
refer to this section: Weapons & Armor ( GUN7700 ).
*****************************************************************************
* 4. Walkthrough ( FAQ4444 ) *
*****************************************************************************
GTA IV Walkthrough
============================
Welcome Back to Liberty City ( WBLC111 )
============================
The Cousins Bellic
------------------
*NOTE: At any time, go to the pause menu and look under Brief to see the
mission you are on.*
Once you have the car, notice that there will be yellow routes on your mini
map that help you get to where you need to be easier. Just drive around the
obstacles and get on the road, follow the map, and you'll soon be at the
"Mansion", and at some point learn how to change the radio station.
After Roman leaves, go take a nap to save your game. Either check the controls
in the pause menu, use your booklet or up above in this guide, or just wait
for the game to tell you, just make sure you have all the controls down at
some point.
*NOTE: You can watch TV, but not now, this is the wrong time to watch TV in
a video game. Later.*
Now walk out the door, down the steps, and on the street you learn how to run
and sprint (hold to run, tap to sprint). Go across the street and buy a
hotdog for $5. Feel free to change the perspective; you have long, close, and
over-the-shoulder views.
Now go steal a car, hopefully out of sight of cops, and then drive to the "R"
on your map to meet Roman.
It's Your Call
--------------
After that, note of the message of how to zoom in and out of your radar, and if
you hold that button, the view stays zoomed out. Now get in the car and drive
along the yellow line on the radar. And even though the rules of the road in
real life seem to apply most to this game than previous games, feel free to
drive through red lights and into oncoming traffic, but at your own risk.
Once at the marker, just stay still after Roman leaves. Now just wait for a
phone call and answer it, then keep waiting. After a time, you say "and these
must be the loan sharks" and that is your cue to press the UP button to bring
up your cell phone in the lower right corner. Open the menu, all of which the
messages tell you, and open the phonebook to call Roman.
When he gets back in, hurry up and swing around the block to go back to the
cab depot, which is where you picked up Roman; so if you forgot the route, just
follow the yellow route, easy. No need to go too fast, as you will lose the
loan sharks very quickly if you half know how to drive. Be sure to take him to
the side of the building, and not the garage you came out of.
After the mission is over, feel free to mess around with your phone. Yes, you
can change the ringtone, ring style, and a few other things in the options
menu. You can even go into multiplayer from here, and if you use the sleep
function, the storyline will be stopped until you turn it back off; so best not
to touch the sleep button.
*NOTE: Any PS3 people that go into the Sixaxis tutorial thing, don't. In fact,
all Sixaxis controls are off by default, so keep it that way. If you actually
go into the tutorial by mistake, bring up the phone again to exit because
I have no clue what they want you to do as a stunt; I flipped forward and
backward and nothing.*
Now, after a while you should get a text message from Roman, so feel free to
go drive around and take in the sights until then. When you get the message,
bring up your phone, open it, and then call Roman who will tell you to come
back to the shop. Just follow the "R" on your map and you should get there,
or use the map in the pause menu if you get lost.
Three's A Crowd
---------------
After the scene, get in the cab and drive to the south and honk the horn to
call the girls in the car. Take them all the way straight north and then Roman
gives you a call.
*NOTE: The radio station WKTT is a good one to check out.*
Now you must find some threads. Go back south and you will hit Hob-something-
or-other; just go in. You have some glasses, terrible hats, boots, sneakers,
jackets, a few kinds of pants, and just a nice collection of clothes all over.
Remember, try on whatever you want, don't buy if you don't want them, and know
that there are other colors in most of the clothes available. I say just buy
some blue sneakers and that is enough, but you can make yourself as terrible as
you want to look.
Exit the shop and call Roman, then feel free to call you new love interest,
Michelle (in the phonebook on your phone). Now drive back north, up the street
to the "M" marker to meet your girl.
*NOTE: Don't forget you can save at Roman's house at any time.*
Bleed Out
---------
*NOTE: You could actually go on the date with Michelle first, it doesn't
matter at all. You just do the date, pick up Roman from the hospital, then you
get another chance to do this.*
However, during the drive you should get a call from Roman to help him out,
which is at the "R" on your map, and you get blue street routes as you get
closer. Once at the basketball courts, get out of you car and run around
and in through the opening. After a quick scene, use lock on and beat up the
two bad guys, which can be done by just mashing the attack buttons if you want.
Now Dardan will be driving away, so run to your car, wait for Roman to get in,
and then follow the red dot on your map. Just follow the dot as best you can
and at some point he will stop near the docks and run up some stairs, so get
out and follow him to an empty room and beat him up. Take his knife and then
back in the car.
*NOTE: If you killed him by the glass, he will fall out in a nice little
animation.*
*NOTE: The same buttons to change station will change your weapon, or at this
point just put away your knife.*
Drive back to the depot, and let Roman out. Michelle should give you a text,
so read it and then call, or just go meet her.
First Date
----------
When you go into her house, you are given a brief and highly sensational
rundown of the "activities" throughout the city.
As for the date, just calmly drive her down to the "funfair" to the south end
of this island. Sorry, no funfair today, but instead go up the ramp and take a
left to find the bowling alley door along the boardwalk. Go in, ask the cashier
to bowl, and go pick a lane.
Okay, so move around with the LS, then pull the RS back and throw it forward to
throw the ball, and you can use the RS while the ball is rolling to apply some
aftertouch. Best to move a bit to the left, just a few steps. And feel free to
skip Michelle's turn if you want. Don't forget to check the score, and you are
Niko, FYI. Also, don't apply too much aftertouch, just a nudge. You guys just
play five rounds, so feel free to win as she should get around a 30 or so.
After that, just drive her back to her place and the date is a success. Now,
you can call her for a date, but it is best to wait for her to call you at
this time. So for now, just go save your game, or visit Roman.
However, go up to Roman's shop and just up the street will be a guy, which is
a green marker on the map. Go up to the weirdo and all he does is give you
$100, odd but we'll take it. Now go meet Roman.
Easy Fare
---------
Just take the crappy cab up north to the area where Michelle lives and pick
up Jermaine. Drive him back a bit to the south and into an alley. After a
moment the cops will appear and break up the deal, so just drive forward, on
the grass, and start driving away from the flashing zone on the radar that is
the cops chasing you. You need to make sure you don't cause much trouble, like
running into cars and people, or else that will bring more attention to you.
Good driving is the key to outrunning and staying low when out of the zone.
Once you are out of the area, just park the car somewhere and your wanted level
will go away.
*NOTE: A good tip to driving is using the handbrake.*
Once you shake them, take Jermaine to his next place, somewhere in the center
of the area you've been in for this early part of the game. Feel free to use
this Pay N Spray to fix your car as the first paint job is on the house. Also
remember that this place will clear your wanted levels, and is it marked on
your map.
After that, make your way back to Roman's, or save.
Jamaican Heat
-------------
*NOTE: This may be a good time to turn on subtitles in the options menu.*
Just go up the street and take a right, then honk the horn to call Little Jacob
in. Drive up and to the east a bit and you are given a pistol. Drive him to the
alley and then go up the ramp to the marker and crouch. Just wait for the
gangsters to show, then follow the messages that help you lock on and shoot.
Kill the first three, then wait for one more guy to appear on the roof up above
and get him. Then go down and collect the ammo and then get back into the car.
Drive him a bit further east and that's it. Kudos if you understood a word
he said.
*NOTE: While locked-on, press the RS up to point your crosshair at the guy's
head.*
After that, answer the call by Roman, and after a bit of time, Vlad will call
you. Answer and then go toward the safe house, save if you wish, and then go
meet Vlad. You will get a call from Little Jacob too, but for now just go to
Vlad. Roman will also call you too at some point. But just go to Vlad across
the street from your safe house.
===========
Vlad's Jobs ( VLJO222 )
===========
Bull in a China Shop
--------------------
Vlad asks you to teach some guy a lesson. This guy will be a bit more to the
north than you are used to going. Once there, talk to the man and then you
must find something to throw at his window. Turn around and go to the dot on
your radar to find a brick. Pick it up, bring it back, aim, and toss it at his
window to get the money. Now drive it back to Vlad.
Now just wait a bit longer for a text message that he has another job for you
and go do it.
Hung Out to Dry
---------------
Just go up the street and hang a right. Walk to the marker and the dude will
split. Run through the back door and then get in a car, tap a button to
quickly hotwire, and then chase after him. All I did was ram his van into a
wall and then pinned him, but I suppose he may hit an end point, or maybe you
can pull him out of the van. Either way, corner him to make the success.
Again, back to Vlad.
Clean Getaway
-------------
After one long scene, you will find a bat on the ground, but getting it will
replace the knife, so it's up to you. Walk down the street and then up the
ramps and stairs to get up to wait for the train. Get in like you would a
car and then note the camera angles, or just skip to the destination.
Now down the steps and a short walk down the road to find the Blista Compact,
a car. You can use a stun punch, or just beat the guys to death, then in the
car. Drive it back south as Vlad calls, and then you need to take a quick
detour to a car wash. Do so and then back south.
*NOTE: You could also have just jumped in the car without fighting.*
At this point you may have a man-date with Roman, so feel free to pick him up
and take him to the bar or Cabaret Club (check your map). If you go to the
Cabaret Club, just go in and take a seat in the booth. It's actually a wee
bit entertaining, though a bit lame too - maybe just go to the bar. Either way,
you can make a man-date whenever you want. Actually, you can still go to the
bar, but going there just makes you drunk, and if you drive, let's just say
it's a bad thing all around. Do not drink and drive, period. Just take Roman
home, and give him a kiss too.
Anyway, on with Vlad's jobs.
Ivan the Not So Terrible
------------------------
Well, just make your way to Roman's shop, but Ivan will already by speeding
away, so chase him. After some sharp turns a big jump or two, you guys will end
at a construction yard. You will learn how to climb ladders, so climb all of
them up to the crane. You'll see him make a leap onto a roof, so you do the
same (you have a jump button FYI). Always jump or just sprint and you'll
leap across the rooftops. Follow Ivan to the edge of the last roof where he
will be left on the side. Just go meet him and wait for the options to save or
kill him pop up. It's best to spare him, as you get your money either way, and
something extra way later in the game.
-----
This is when I got a call from Michelle about a date, so you should be ready
for a call now or later, or maybe before. Just go to her and you will get more
markers on the map. Go there and find the Restaurant to the south and take
her there; you can set markers on the map too. When you take her home you can
try your luck, but it's best to just tell her goodbye. Try your luck on the
next date.
Buy anyway, no more Vlad quests for now, so onto Little Jacob.
===========================
In the Jaws of a Loan Shark ( JAWS333 )
===========================
Concrete Jungle
---------------
Drive him a bit east, toward the airport, and after you let him off, go and
wait in the back alley on the left. After the call, just ram straight into the
three fleeing dealers, and hopefully you get them in one charge. If not, feel
free to drive them down in the streets, but it's best to just jump out and pop
some rounds into them as they do have guns. Once they are done, go back to the
front for Jacob.
Now go to the second location and get out with Jacob. Follow him to the door
and take cover. The cover system is Gears of War style. Just pop out and shoot
the guy on the stairs, then go look through the window, and yes, you can blind-
fire, but it's best to pop out and fire. Then go in, kill two more enemis,
and then the spoils are yours. There are guns, a first aid kit, and a shotgun,
so pick it all up and get back in the car. Drive Jacob back and that's all
from him.
-----
Now that Jacob has no more work for you, feel free to go on dates with either
Roman or Michelle (and I hope you realize you are just hanging out with Roman
and you do not actually have him as a love interest), but when you call
people, be aware of the time of day, for Michelle anyway. For Roman, you can
go to a number of places. If you do go with Roman, feel free to drive north
to the Strip Club, just don't get lost and don't forget to pay the toll. Now,
I will say nothing of going to the strip club, but it is a big improvement
from the last game - where is some hot coffee when you need it?
Upon him liking you a lot, which I assume taking him to the strip joint will
do, then he will like you enough to give you free cab calls whenever you
like, just like you set up the strip club outing. As for Michelle, on the
second date you should get the Darts place on your map, so set a marker there
and take her out. For the darts game, just chip away at your score, and when
you get down to 20 or less, start planning so that you can hit a double score
to reach zero; double scores are on the outer edges, so if you have ten points
left you will need to hit the tiny sliver of five to get ten and double out.
Aiming is not hard, just takes a wee bit of patience, and oh yeah, don't take
forever to throw either.
Once you've won, take her home and try your luck. Darts and the diner are her
thing, so hopefully you can get a taste of her "hot coffee", or in this case,
"tell me interesting things!"
Now is time for Roman's job, not just a man-date.
Uncle Vlad
----------
Just get a ride and head over to your old friend. Use the shotgun if you want
and once the first two goons are dead, run out the door and then get on your
ride to chase down Vlad. Just catch up to him and the dock and get out to
confront him. As he is talking, lock on and notice the flashing reticle, that
means you can execute him. Shoot and then you get a nice long cutscene.
===================
Out of the Dumpster ( DUMP444 )
===================
Now that Vlad is done for, just give Roman a normal call. Go down toward the
Pay N Spray to meet him.
Crime and Punishment
--------------------
Okay, so you wonder where the police station is right? Well, I don't know. But,
I do know that if you run into a cop car, then speed away, and then get out on
foot and run, once you lose the wanted level you can come back and maybe the
cop's car will be there if they got out and chase you. That's the only way I
can think of getting a car at this time.
*NOTE: Upon checking the physical map that came with the game, I learned
there is a police station down the road of your safe house. Even better, there
is an empty police car out in the front waiting for you. Just hotwire and run
away and you got a police car the easy way.*
*NOTE: Also, going north up the road a bit may yield a cruiser too.*
Once you have a squad car you need to pull over three vans and check them
for TV's. Just track down each marker, put on our sirens and stay behind them,
and once the message at the bottom says to get and check them, do it. Just do
this for one more car, and once you find the third one, that will be the one
of course. A guy with a gun will try to stop you, so either kill him or just
jump in the van and speed away. Drive the van to the garage and the first
mission for Faustin is done.
After that, make your way all the way south to go to Faustin's home.
Do You Have Protection?
-----------------------
After the weird scene, drive Dimitri all the way to the sex shop, should be
second nature to us all. Just go in and then target the first guy, then the
second guy, and once you are told, shoot the middle guy in the leg. Now follow
Dimitri back to the car, but no need to rush too fast now; just make it a
nice, slow stroll back outside - oh yeah!
Now drive him north to the gun shop, get out, and go inside. Pick up the Micro-
SMG on the right and that's it, it's on the house. Now get back in your car and
go back to Faustin's house, easy.
You should get a text message after from Little Jacob, as you can tell because
he no use good grammar. Just make your way to his place.
Shadow
------
Yeah, if you thought Jacob was spittin' something nasty, this old dude isn't
even speaking English - he must be a professor at a college.
*NOTE: This is a good time to use a taxi to get to your far away destination.*
Anyway, make your way all the way to the northern island, the one with the
lap dance store, but you can get on the island from another route, but still
gotta pay the toll. Once there, just walk behind the dealer, but Roman calls
at a bad time, so sprint after the dealer for the rest of the way. The trick is
once he goes down into a pit area, he will go through a door, then he will go
through the next door, not up the stairs. Then jump the fence, go around the
cement fence and go through a door, and this time you will go up all the
flights of stairs. When he is on his level, shoot the lock, and then take cover
and be ready for three enemies, all of which are easy with the shotgun if you
still have it. Once they are dead, mission is complete.
*NOTE: Perhaps Roman won't call, or maybe if he does, don't answer.*
Now you can call Jacob whenever you want to ask for work, like you can right
now. But first, there is another drug dude that needs our help. A good thing
to do is get him to like you just like Roman does, so if you want a man-date,
go play pool. Pool is fun, just follow the messages to get you aim right,
then shoot just like in bowling. Best to use the stick view, and the angle you
are given is usually a good one.
*NOTE: By a job this time, we mean a "side quest" kind thing, where it's not
crucial and not an official mission. It does help them like you more though.
It's the same deal with Roman and his jobs by cell phone.*
Brian's Rock
------------
If you go to your safe house, to the south you will run into the same crack
head from Roman's place, the guy that gave you a Ben Franklin. Just get a car,
drive him north, and after that, just drive him to his destination. Simple
$200.
Now go the Faustin's next mission at the Cabaret House.
Final Destination
-----------------
*NOTE: Last time I'll remind you, to cover great distances you can use the
taxis. The only reason not to is to learn the lay of the land, but either way
works.*
Just make the long drive to the northern island, you get a call when over the
bridge, and then make your way to the train station. Go up the steps and have
your gun ready, any gun. Quickly waste his goon, pick up his gun, then leap
down onto the rails, watch out for trains, and then leap onto the other side.
You REALLY want to shoot him before he gets to his Banshee, a car, not that
thing from Halo. Either shoot him after you shoot the goon, shoot him on the
stairs, or do what I did and shoot him as he gets into his car. If not, I'm
sure it is a brilliant chase, but let's try to avoid it.
After that you will get a call from Dimitri, and you should get a text from
Roman about some lady friends of his. And since you are closer to Roman, go see
him.
Logging On
----------
Just go to the east a bit and enter the net cafe. Just log on to a computer,
click the mail icon at the top, read the message, reply, and you're done, you
may log out.
However, there are quite a lot of things you can do on this virtual computer.
Aside from looking up singles, at the homepage you can buy ringtones, but your
phone isn't good enough; you can still listen to them though. Then you have
tons of links to check out, all of them legit, but also pointless. So, log out
and the mission is over.
Should get an message to check your email, but we'll do that later. For now,
just go to Faustin at his home.
No Love Lost
------------
Just go west down the road to run into the daughter and biker. After he takes
off, get on the bike and follow him, taking note of how to shoot while on the
bike. If you can take him out while on the long stretch of road, good. If not,
he will join up with his gang somewhere around the bricked area, then just
follow them a short distance into the park and they should get out to gun fight
ya. So just get off and gun them each one down. Once you do, mission is a
success.
Could be a date with Michelle or whatever, then go to Faustin's house again.
Rigged to Blow
--------------
*NOTE: Using first person mode while in this truck is cool. Just throwin' that
out there.*
Just drive north until you get near the truck, and get in. Then go north to get
on the bridge to Bohan, the northern island you've been to before, and be sure
to not crash, or just drive like a normal driver if possible. Just cross the
bridge, go into the garage down the street, and after the scene run south until
you get your money and a call.
==================
Promising Ventures ( VENT555 )
==================
Now go back across the bridge and you should get a call from Roman about a job
from Brucie. However, notice there is a green guy marker by the darts place,
which is close to the bridge entrance. Go meet him if you can; check the map.
Russian Hit
-----------
Get in your car or another and then drive to the east. Just get to either side
of the alley and get the jump on the gangsters. You can play cover, or just
jump out and blast away - your call. Just five of them and then it's over.
Thanks for helping Badman, or whatever his name may be.
Go save if you like and then go to the "B" on your radar to meet Brucie down
by the docks.
Search and Delete
-----------------
Okay, so like the last time, you again must find a cop car. Instead of getting
into trouble and running away, or dialing 911 to get them to you, I have found
an empty cop car; and if you check the map that comes with the game in the
box, all the police stations are on it. This one is down the street where your
safe house is, just a bit to the north. Once you break into it, a cop will
come for you, so quickly hotwire and then run away until your star goes away.
Now that you have some cop wheels, stay parking until Brucie calls, then access
the police computer while parked. Go to the search, then by name, and then
type in Lyle Rivas. Once you've marked him on the radar, go north to where
Michelle lives and his house is at the intersection. Get out, go through the
front door, and hit the marker.
*NOTE: When you get out of the cop car to go to the door, maybe park the car so
it faces north.*
Yep, another chase. This one can go on for quite a while, so try to flip him
on the long highway. But, the trip does end when you get to Bohan island, and
then you just chase him down and take him out however you want. That's it.
PMP 600
-------
*NOTE: You actually don't have to do this now, but if you wait for later this
will still be here.*
You can go to Brucie for another job, but now is a good time to check your
email at @, the place east of Roman's. Go there, check your emails, and one
will be a request by Brucie to find him a PMP 600. Doesn't matter if you drove
one over here, you need to get a certain one by a carwash to the east. Go
there, beat up the three dudes if you want, and when you do steal the car make
sure to not bang it up too much. If you do, take it to the Pay N Spray if it's
just mangled. Take it to his garage and you should get over $1000.
Then go down the street for his next job.
Easy As Can Be
--------------
This one is really hard. Just drive up to where the darts bar is and the car
is in the alley. Well, there is a lot of risk in this job in fact. You have two
options once you get in the car:
A) Get in and take off. There are three enemy cars chasing you. Drive
back the way you came, but unless you have this part of the city memorized, it
will be easy to lose your path even if you are paying attention to the radar.
B) Get out of the car after the scene and proceed to kill the two cars' worth
of enemies near you. Pop the two guys behind you, and then you just need to hit
the driver of the car to the right. Then you can drive around to the other side
of the street and gun down the next driver and/or gunner. Then it's smooth
sailing home.
Choose B. Easy as that.
========
Sold Out ( SOLD666 )
========
Brucie has no more work for you, so unless you have prior engagements, go to
the "DR" symbol on the radar. Feel free to save if you want.
The Master and the Molotov
--------------------------
*NOTE: If you can't cleary see the guys as they talk during the scene, please
adjust your video settings in the pause menu, or before the scene.*
*NOTE: Any shotguns or molotovs will help a lot.*
Dimitri wants you to off Faustin. Drive up the cabaret club and once at the
marker you get a call about a gift from Dimitri by the dumpster. Go grab the
armor and then go inside the club with a gun ready.
After the scene, just lock on and start shooting. There are two guys in front
of you, two more goons at the bar, and Faustin shooting at you too. If you just
shoot Faustin, he will be off and more goons will appear at the doorway by the
stage, three. Take them out and follow him outside where there are about four
more goons in the alleyway. Kill them and then go up the stairs, just run up to
the top. Then go up and confront Faustin. You can talk, or just execute him.
After the deed is done, feel free to backtrack for loose coin and ammo, then
return to save at your safe house.
Feel free to at any time to call Dimitri.
Russian Revolution
------------------
Little Jacob will call soon after you talk with Dimitri, so go where he is,
which is by the docks.
After the long scene it will be a huge gun fight with guys all around. For
one, there is an armor on the ground near where you start, but save it if you
still have some armor from the last fight. For now, just stay behind cover and
do the old pop and shoot when they are exposed. There are essentially three
"waves" of them, but you only face more as you move up. Don't forget to grab
the ammo all around, but don't get it when there are guys shooting at you.
After Dimitri and the new bad guy split, keep fighting, look to the room on the
right for a med kit, and make your way to the other end of the warehouse. Cops
will show up, so just run to the door and kill the three or so outside from
behind cover. Then feel free to run out, get in a car, and speed away. Get out
of range of the fuzz and then take Jacob back to his home.
With everything cooled down, call Roman.
Roman's Sorrow
--------------
Go up northwest to the marker to meet Roman. After the scene, wait for Roman
to call Mallorie, then go to the safe house. You'll see it is on fire, so try
your luck at the depot. Damn, it's on fire too. Well, head north to Bohan and
to the new safe house (from the dialogue it sounds like we are going to see
that bad guy from Heavenly Sword).
If you want to save, go back inside and up one flight of stairs, then take the
first white door you see. And yes, you can actually spend a lot of time just
watching CNT on the TV. Like, for real. I spent almost an hour on that
channel as I made the body of this guide, and I'll be honest, some of that
stuff is better than real television.
Anyway, back to the game. The first thing you must do before anything else, go
visit the strip club. Because my goodness, the biggest advantage to being in
Bohan is that you are just a short drive from the skin bar. And if you think
I'm joking, I'm not - okay, I am joking.
=============
Brucie's Jobs ( BRUC777 )
=============
These jobs I believe will come up after the first Manny mission in Bohan,
but I'll put them here anyway.
Out of the Closet...
--------------------
Okay, so, go to @ and use the computer. Feel free to check your email if you
want, then go to the link to love-meet.net and look under males for French
Tom; FYI, don't open the emails from Bruce about the cars as you are on a
mission. Once you have him click the "DATE" button at the bottom and then log
out.
Banshee
-------
Now, you have to let some time pass, so why don't you go to your email and
look at that message from Brucie about the Banshee? Just go to the corner of
the island and kill the three dudes protecting the car, then run away from
the cops if they spot you, and return the car, undamaged, to the garage.
Now go back to @ and check your email for another job.
NRG900
------
Again, just go kill the two goons holding the bike and then take it back, and
use the Pay N Spray if you are wanted or need it fixed.
Out of the Closet... Part 2
---------------------------
Now you should get a text from Roman to check your email, so do it. You should
check the email from French Tom and reply to it kindly. Now he should request
a date at the diner by your old safe house at around 18:00, so check your phone
clock and get over there at that time. Go in, meet the guy in the booth, and
after the scene you two will be chatting it up. Now, you can get up and ice
him right off, but you may want to stick around and listen to some of this.
But once Niko mentions his debts, that is you cue to stand up and quickly kill
this guy. Run outside and quickly get in a car to outrun the cops, and feel
free to use the old Pay N Spray in the area.
Once you shake the fuzz, you claim your money. Brucie has another real job at
his place, but go to your email again to get another car.
Patriot
-------
This car will be on the move, but not on the run. It seems like a few good
hits from the back, or just making it spin a few times, will make it stop.
And you can try to just steal the car while the woman is in it, but good luck
with that. Just keep bothering her until she flees the car, then get in. Take
it to the garage.
If you notice, the next mission is here too, so step into the marker.
No. 1
-----
Just get a ride, sans the cops watching, and drive him east. Get out when close
to the car and get in. Yep, roll up the starting line down the street and get
ready for your first race. Do you have to go full throttle? No, in fact, you
can just go at a hurried-but-not-speed-racer pace and still maintain a good
lead. Are dirt tactics allowed? Yes, and not just allowed, encouraged. Just
spin somebody out from behind and on top of their normal mishaps they should
be crashed more than a few times. The key for you is to always know where the
next marker is, and if you can't see it use the radar. All I can say is take
it easy on the turns and you should win in a walk, and make sure to blast it
down the home stretch.
After the race, drive him home, but pull over to hear his conversation out
before you let him off. And then that's it for Brucie's missions. He is now a
friend, so yes, you have to go on man-dates if you want him to like you - ugh.
Now, there are some people hanging around town I would like you to meet. First,
let's go back to where your old safe house was and at the police station you
should see a green man marker on the radar. Get out and go see the drunk.
Breaking Mel's Habit
--------------------
Yes, good ol' Whatshisname from the bar. Get in your car and drive him up
north by the park, and make sure you health is good. Yep, gotta shoot these
guys. The quicker the better as you will both have the cops on you, and Mel
will be fleeing. But if you kill the three thugs quickly and get in a car, Mel
should run back to you. If not, chase him down and wave him in, then flee
the cops. After that, take him back to his spot, by the police station, and
it's $500 for you.
*NOTE: If you die, just go back to the spot you found Mel and he will pop up,
even if the marker is not there and he isn't. Just go there and he will be
there.*
With that done, remember Brian? The first green marker guy you helped buy a
rock? Go to the area around the gun shop and you should find him standing
around. Go see him.
Breaking Brian's Habit
----------------------
Drive him down the road and to the marker, just like you did for Mel. This
time, just chase away the thugs with a gunshot and they run. Then take Brian
home for your $500 tip.
-----
Now, I'll remind you here and maybe never again, make Jacob like you a lot
so you can get his weapons delivery.
The rest of this section will be over the cars Brucie wants you to get. You
can do them now or wait, doesn't matter. And I hope you realize you must reply
to Brucie's emails for each mission.
Sanchez
-------
Don't forget Brucie still has vehicles for you to nab. He wants a Sanchez, so
reply to the email and head to the docks. When close to the point, it's best
to run over the first two guys, then back up and run over the other two as
they get on the bike, or just get out and shoot them; whatever you do, don't
let them get away or it's a long chase, but they are easy to knock off the bike
and just hard to catch up to.
After you bring the bike back, hopefully just across the street from where you
got it, go back to @ and read the next email.
Feltzer
-------
This one is just across the park from the cafe, and when you get there the
guy who owns it has been pulled over by the cops. Yes, the Pay N Spray is right
down the street, but if the cops see you go in it won't work. Your best bet is
to swing around the block and then speed into the Pay N Spray. The alternative
is to speed down the highway, and you don't want to do that. Get a new coat of
paint and return the car to the garage.
Next car up is the Intruder.
Intruder
--------
Just go east, grab it, come back to the park, and hopefully the cops are just
out of view as you enter the Pay N Spray; if not, just drive around the block.
Then take it back, easy.
Sabre GT
--------
Just chase it down and put it in a gentle tailspin to get the driver to flee.
Then get it and take it to the garage. It's such a sweet ride, but oh well.
Cavalcade
---------
This one is in Bohan. Just walk up the guy as he tries to pick up a hooker and
toss him out of his car, or shoot him because he will shoot you once you throw
him out. Then just cruise all the way back to the garage.
PCJ600
------
Last one is pretty easy. Just go to the park and ram the guy off his bike,
then pick it up and drive it back. Brucie will text you confirming this is the
last vehicle he needs, so congrats on the easy money.
Brucie's Races
--------------
Just phone him up about the races and he will send you to one. Speed is not
the name of the game. These races are usually competitive for the first ten
seconds and then it's just a matter of hitting each checkpoint in a timely
manner. The key is not to get the fastest car, or even the best handling car,
just slow down for the turns and punch the gas when your car is pointed in
the direction you are going; you know, kinda like a real car? If you do want a
fast car, there are lots in the streets and around, they aren't that rare.
Brucie's Likes
--------------
Basically you are interested in the helicopter ride and boat ride, not just for
the sake of helping him to like you but also to learn how to pilot said
vehicles. The copter is not has hard to drive as it seems, just tilt the LS
in the direction you want to go and either ascend or descend as you wish, and
then pull the LS back if you want to stop. Takes practice, but this ride will
help you get the controls down.
The key for Brucie is that if he likes you by 80% (check stats screen) he will
let you use the chopper whenever you want, which is not that awesome, but still
good to have.
==================
Based Out of Bohan ( BOHA888 )
==================
Now, go to the "M" on your map.
Escuela of the Streets
----------------------
So get a car and then go park behind the drug dealer. Now for the following
game, just stay at least two car lengths behind him, or make it five just too
be safe, but you do get one warning if you get too close. Just take it easy
and he will eventually stop at the warehouse.
Get out and go to the door, but it's locked. Shoot the knob to open the door
and then quickly take cover behind the boxes right there. For the guys
close to you, just use blind fire, where you don't lock on, and then move
around for the farther away targets. There are two on the walkways on the
side, so get them before moving. And watch out for the guy in the back with
the shotgun, and take it too. There is a med kit in the room by the door, and
once they are dead, just go back out.
*NOTE: Most have emailed and let me know that you can take some stairs after
Manny leaves and follow the path to the top of the roof where the dealers are.
In one corner is a SMG and in the other corner is an open skylight. You can
kill a few guys through the open light, then drop down and attack from
this side. Either way works.*
Brucie should call, so now make you way back to the Broker area (the area
you started out of), and go meet him. And don't forget to take out your friends
if you like while over here as the trips back and forth take quite a while.
The stuff about Brucie is in the section above.
Go back to Manny whenever to continue the main story.
Street Sweeper
--------------
If you have Jacob's weapon delivery, call him up and buy either a lot of pistol
ammo or some SMG ammo; not a ton, but enough to waste in a drive-by and a chase
shootout. Once you have that taken care of, go grab a good car with good
control, and if all else fails just get a taxi. Now drive over to the gang
members, but they don't shoot you on sight, so get as close as you want. When
ready, shoot the first two out front from your car (aim by moving the camera)
and then get one more guy on foot in the garage. If you don't have much ammo,
quickly jump out and grab their guns, then get back in the car.
Now you have to chase the gang car down. It will wind through the streets and
then get on the highway. If you can shoot its tires out, that's great; even
better if you can kill the driver or shoot the gas tank (not sure if that
works anymore). You don't want to get too close to the car, unless you're out
of ammo and trying to ram it, because if you stay back a bit you can stay out
of range of the gunner for the most part. Just shoot the car until it explodes,
then gun down or run over the guys that bailed out.
The final step after you clear the mission is to shake the cops which most
likely are onto you. You can go to the Pay N Spray way back on the first island
if you want, but the best thing is to just outrun them on a long stretch of
highway. You could even run on foot.
Once the mission is clear, Mallorie will call and refer you to an Elizabeta
Torres.
Luck of the Irish
-----------------
Make your way toward your safe house to the marker and go up the stairs in the
building. Grab the Sniper Rifle and go to the vantage point. This is just your
standard Sniper Rifle tutorial mission, so it's not that hard. Just hold down
the aim button, zoom with the LS, and just wait for the big guy to pull a gun
on your two friends. Kill all the guys in the alley with red markers over
their heads and keep an eye on your two guys. If you see the message "Packie
is in trouble" look down to see him wrestling with a guy and shoot that bad
guy. The rest is just killing all the enemies that take cover, and when they
are dead look down the alley to see a guy trying to get in a car. Kill him
before or when he gets in the car and the mission is a success.
Go back to Liz for your next mission.
Blow Your Cover
---------------
Drive all the way back to the main island and when at the destination, folllow
Playboy in and go behind the stairs to get a shotgun before going up to make
the deal. Yep, it's a sting. Just use your shotgun and slowly move around
with your aim ready to blast. Shoot the first couple of guys through the
ruined wall, then peek into the hallway with the staircase to shoot two more
cops. Go up the stairs and kill two more, and don't miss the guns all about.
Follow your friend up the steps and up to the roof. You got two fights with
enemies, and on the second roof you have a body armor on the ground. Stay
behind cover and kill everyone. Once you have a wanted level by a door, go down
the steps for a shotgun, then go down killing the few more police in the
building. On the streets get in the car and then blaze east and shake the cops.
*NOTE: After you get to the streets, get in the car, go over the edge to get on
the highway, and hopefully no cops will spawn here and you can just easily
get out of radar range.*
Now you will make a trip back to Bohan, but they you will cross over the bridge
and take Playboy back to his place on Algonquin island (the middle island).
So, now you have this island opened to you, and if you check the map you will
find a few locations already dotted. The main ones you would want to visit
right now are the clothing stores, but I will leave those as optional to you.
There are three clothing stores on the island, one near where you dropped X
off, and FYI, that's the only good clothing shop here.
After you're done, return to Manny. You should also get calls from Playboy X,
Roman, Michelle, and Jacob. But still go to Manny.
The Puerto Rican Connection
---------------------------
Make your way back to the first island and to the point near Algonquin Bridge.
Then you need to follow the train along it's southern portion of the map, but
not to the station at the south end of town. Just keep your focus on the train,
should be a button to help with that, watch the radar, and drive under it on
the streets until it stops. There are just a few points where you need to go
just out of the way to find a street, but almost any path will work; stay
under it and close. Once it does stop under an overpass, park, go up the stairs
on the right, and wait for him to turn be in view. When he turns, pull out your
shotgun, lock onto him before he can get down to the ground, and blast him
first, then take out the goons.
Now your jobs for Manny are done. While in the Broker area, go on dates with
Michelle, Jacob, Roman, and race with Brucie, if you want to. You will also get
a mystery text from a question mark on Algonquin island, but hold off on that
for now. Just go back to Bohan for another Elizabeta mission.
The Snow Storm
--------------
So to help Jacob and Liz, go to that tiny island to the south between the big
ones. At the old hospital you will run into two gangs, but both are enemies.
The wise thing to do is use some of the rifle ammo from your last couple of
missions and waste the first two guys out front, at least. Then run around the
building to the right side, thus avoiding most of the fighting. In the back
of the building you will find a ladder. Take it up and then go to cover as you
take out the two guys up here. Before you jump down shoot the red barrels to
kill anyone under you. Then hop down and get to the room in the corner, what
is the upper right corner from the front of the building, or just go left
if you came from the back. In this room you will find an AK-47, and in the
adjacent room will be two guys and the coke. Kill the guys and anyone nearby
and grab the drugs.
Okay, so the first part is over. With the drugs you must now exit the
building with the cops all over you. They aren't trying to arrest you, so just
run to the front, killing anyone in your way, and then make a dash outside.
Get the truck that you saw out front on the dirt, not in the parking lot as the
cops are all over the lot. Just grab the crappy truck and make your way back to
the road and try to shake the fuzz.
To clear your status, go to your map and mark the pay n spray on the west side
of the island and make your way there; feel free to toss the truck for whatever
when it's safe to. Once your three stars are gone, go back to Bohan and give
Jacob the cash. And oh boy, what a plot twist!
Now go to Elizabeta for one last mission from her.
Have a Heart
------------
Poor Manny. Get in the Voodoo and drive back to the Dukes area (if you didn't
realize, the first island is broken into two sections, Dukes up north and
Broker down south). Once to the marker, that's it. Elizabeta is now gone.
====================
The Island Algonquin ( ISAL999 )
====================
So, now let us go after new ventures on Algonquin island. First, go to the
center of the city and look for a Burger shot in what is the "Time's Square"
like area. There should be a green friend marker nearby, so go to him.
*NOTE: Across the street from the Perseus store near your safehouse is a
store called Grotti that has free Turismos. Keep that in mind if you ever
want one for races and such.*
Urban Consciousness
-------------------
Go acros the street with a knife of fists and help Pathos kill the two playa-
haters. That's it.
Now go south to the pier to meet with the mystery man.
Call and Collect
----------------
Francis wants you to go toward the bridge up north. Get there and go to the
viewpoint and then wait for the text with the number. Once you have it, walk
down the steps and call the number (there is an option to call it, you don't
have to type it) and by the hotdog stand should be the guy. Get close and
when he runs just pull out your pistol and shoot him dead before he runs too
far away. Collect his evidence and then make a long run all the way north
along this walkway and you should be able to shake the wanted level. There
should also be a bike up the north behind a fence.
Once you have the stuff, go further north and drop it off at the location.
Now McReary has a "Fm" marker on the map, but since we are up here already, go
see Playboy X at the "X" symbol on the map. You should also get a call from
Patrick "Packie" McReary about work (the guy from one of Liz's missions), but
hold it off for later.
Deconstruction For Beginners
----------------------------
So go south and get into the parked car to properly arm yourself. Then get on
the lift and take it up the roof, all the way up. From here there are just
three lookouts to snipe and all of them are on the front cranes. The first two
are easy to spot, but the only way to see the third one is to look as far
down as you can while looking down the sight. Once you take them out you can
leave, but you can still snipe six more tangos below. They are all in the
middle area of the cranes, three on one side and three on the other. If you
don't get them now you will fight them later.
After sniping, take the lift back down and go right down the street and through
the movable gate to get in. The first boss is easy to snipe from right here.
But after you kill him there will be a bunch of enemies that pop up and they
will rush you from the left, so be ready. Now keep moving to the second
building and fight anyone in your way. Go up the ramp and there will be a scene
up here, but if you already sniped the enemies that here here you have no need
to use your grenades. Just stand up and snipe the boss in the corner.
Now go around the corner on the right, kill some goons, and then kill the
third boss. One more left and this time come back and go down the left side.
Kill more enemies and the copter will drop off a bunch more with AK's on all
of them. Just stay back and shoot them all from afar. Then run after the last
boss and shoot him down before he runs too far away. And that's that.
With that mission a success, go back to X and get the next mission.
Photo Shoot
-----------
Now your phone has a camera function, as well as ready to get new ringtones
from the internet. For now, go to the basketball courts and then walk into,
but don't get too close to the three dudes. Walk right and along the fence to
behind the bleachers, and you can even jump on them if you like. Now take out
your phone, choose the camere option, get it so the three dudes' faces are in
the picture of your phone, snap it, and then send it to X. If he calls you
then you got the guy; if he texts you then you need to snap again from another
angle, but you have to get all of their faces. Once he points out the right
guy you can basically kill all of them because they carry guns, but you want
to make sure you kill the target first because he will run to a car and speed
away. So kill him and you can run away.
So after that mission, go to the @ cafe nearby and after you check your spam
emails (what else is new?) go to the ringtones option on the homepage and
buy whatever ringtones and themes you want. Personally, Honkers and Lesbians is
the way to go (what else is new?).
*NOTE: If you got the email about ZiT, you can call them and learn the info of
songs you hear. The number is 948-555-0100 and if you call when a song is on
the radio you can learn the name and artist of the song.*
Now go to Dwayne at the "D" on your map. Should get a call from Michelle too
to go somewhere, but hold off on that.
Ruff Rider
----------
Ride down to the marker, maybe with a good handling or heavy car, and after
the scene you better let the girl live for later in the game. Then just get
in your car or the nearby bike and chase the guy down. If you can ram him over,
that's great. However, your safest bet is to shoot him off the bike and run
him over as he falls off, or just shoot him again before he gets in a car. If
the cops are after you, shake them and then go to the Cluckin' Bell in the
downtown area.
After that, remember Pathos? The underground rapper dude? Go to the north end
of "Time's Square" and he will be there.
Wankstas
--------
Yep, gotta bail him out again, but this time you have to shoot those haters.
Kill them and then get to a nearby car to take him to the hospital. I don't
think you are timed at all, but you can get to the hospital before his talking
is over and you can hear him out before letting him off. That's that.
Now go to Dwayne for his second mission.
Undress to Kill
---------------
Yep, because it's been too long since you've been to the strip club. The club
is owned by gangsters, so go there and feel free to start shooting the bouncers
before offing the three marked leaders. Get the first two in the club and then
come out to the parking lot. If you can shoot the third one before he gets too
far away you will save yourself a lot of time and ammo. If not, you gotta chase
him down the highway and shoot him while driving. Once you kill him the mission
is over.
Hostile Negotiation
-------------------
This is when I got a call about Roman from Mallorie. Soon after you should get
a text from Dimitri. If you do not, then wait until you get this and then come
back to read it, but you have no choice of when you accept this mission.
Go to the south end of Bohan and toward the warehouse. There is a gun before
you step on the marker, but have your AK in hand. After the scene, sneak behind
the two enemies and blindfire on them to kill them easily. The rest on the
floor and a few up above are killed with your standard pop and fire gunplay.
Make your way up to the next level and when you clear all the guys out, go over
to the steps and you'll get a body armor. Keep moving up the level where
Roman is being held and clear your way across the bridge and into his room. You
have a few seconds to get close and then you need to quickly aim at the guys
head without hitting your bro. Even if you miss you get one split second to
try again before he shoots. If your aim is good, just follow Roman down to the
truck and drive him home. Feel free to save afterward.
Now make your way back to Algonquin Island. If you go down the eastern road
along the river, toward your new safe house if Roman calls you, you should
run into a green friend marker at a corner, so check it out.
*NOTE: If you check the physical map and find the LCPD in the northeast side
of the island, that's where he is.*
Jeff's Wife
-----------
Just hop in the car and follow them to a cafe. Don't get too close of they
will run. Just get them into view and snap a photo. If you get the message to
leave the place, just go outside and the mission is over.
Now just wait around until Playboy X calls again for the final mission from
him.
The Holland Play
----------------
This one is a long one. The first call from Playboy is just an intro into the
subject. Then you are free to do whatever. At some point Dwayne will call and
give you his side of the story. Now, you can try to call Playboy X, but he
may not pick up. If not, you may have to wait a while before he calls you
again.
Once you get a second call from Playboy you are forced to finish this mission.
You are given an X and a D on your map. It's your choice, but here are the
rewards for each kill. If you kill X you get his crib and D will be your BFF.
If you kill Dwayne then you get money from X but he will not be your friend.
The choice is pretty clear: kill Playboy X. Go to his loft and after the
scene just blindfire to kill the four enemies (one by the pool table). Then
run outside and after the quick scene you need to jump to the roof and then
down the flights of stairs. Outside you need to kill a gunner and a driver,
then go find X stuck at a locked door and gun him down, or maybe execute him.
After you do, Dwayne is your friend and the fancy loft is now your own safe
house. And there has to be something said about a game where you can watch
an HDTV on your HDTV.
=============
The Paper Man ( PAP1010 )
=============
Go the question mark in the middle of the city, where Michelle wanted you to
go, and you will be in the hands of U.L. Paper.
Wrong is Right
--------------
Well, if you didn't realize it by now, Michelle is a cop, and her name isn't
Michelle, it's Karen.
Go to Broker and into the building. Get on the computer and check his emails;
visiting www.liesdamnlies.net is optional. Read all three and then get out.
Head down the road to the location. Now you must chase and shoot him dead. This
chase can go on for a long time if you suck, so don't suck. Kill him and if the
fuzz is on you they should go away once you get him, I think, maybe not.
Go back to the "U" on the map.
Portrait of a Killer
--------------------
He will send you a text message and then request you get a cop car. No, don't
even worry about a police station. Just find a cop car, kill the cop, and then
outrun the police. Or yes, if all else fails just go to your old spot back in
Broker to get that one parked one.
*NOTE: There are two police stations to the northwest of where you meet Paper.*
Once you got it, use the computer and search by photo to upload your image.
When you have him, mark him on your radar and head out back to Dukes. When at
the place, just park on the right and then get out and feel free to snipe as
many enemies as you can see. Go up and clean the rest out, then you will notice
one more is on a roof, but no ladder. Go to the crates and hop up them to get
in view of the last enemy and kill him for a job well done.
*NOTE: Now may be the time when you are forced to finish The Holland Play, so
go up and read if you need to.*
Go back to Paper for the next job.
Dust Off
--------
This is you basic "follow the moving vehicle until it stops and then shoot the
bad guys" mission. Make sure you have a good car and then go the marker, which
is on the road FYI. Then get on the highway and stay on it as you go south.
When you get to the tip of the island, curve around and follow this highway
north. Once the copter stops on your left, turn left, ram the gate, and then
try to crash the car into the people exiting the copter. Get out and kill them
all before getting in the bird and quickly flying away, as a guy will try to
get on (it's great if he grabs the leg and gets tossed in the air!). Now fly
it east, hopefully you have flown one with Brucie, and land at the marker to
end the mission.
There is a car nearby and if you exit through the north gate you can wait for
the guard to raise the bars so you can get through. I think you know what I'm
about to say. Take a break and take your remaining friends out on the town,
mainly Brucie and Jacob.
-----
Paper's next mission will take a while to trigger, so feel free to start on
the Packie missions and Paper will call again.
Paper Trail
-----------
This mission is easier than it seems. For one, I hope you know how to pilot
this thing by now and that you realize the ascend and descend work much
quicker than it seems. Anyway, just get up and follow the chopper all around
the city, through the buildings, under the bridge, and then over the water;
if you are really scared and not good, just take it slow on the turns among
the skyscrapers.
Once you are over the water you must line Jacob (hanging out of the left side)
with the chopper so that he can fire. The chopper seems to bog up and down, so
maybe just try to stay at the height it will come to and hope Jacob connects.
It shouldn't take too many shots before you blow it out of the skies.
After you get it, fly him to the south end of Algon island, maybe take a
quick look at the Statue of Happiness, and land it to end the mission. Paper
calls soon after and he will help you, later.
For right now, let us continue our work with Packie. Go back to him for the
next job; yes, take the helicopter over there.
==============
Packie McReary ( PAC1111 )
==============
You may have to start this first one before finishing the Paper missions, so
go to the Dukes area and find the "PM" to get it started.
Harboring a Grudge
------------------
Kate looks like my kind of woman; you can have the grandma. Get in your fly
ride and go to the harbor in Algonquin. Follow Packie to the side of the
building and then climb with him, taking note of the shimmying part. After the
scene you need to climb down on the right and then get to the crate, take
cover, and toss a frag and start shooting. Kill all the guys all around on
the ground, then kill the guys on both sides in the warehouse.
*NOTE: It may actually be easier to stay up on the roof and just use the pistol
to kill everyone.*
Get in the truck and wait for Packie, then go out through the gate in the
front (not the fence or you will get stuck). Of course bad guys will chase you,
but you are now told how to drop grenades while driving. You just switch to
the frags, hold down the shoot button, and when it starts beeping you can let
it drop; wait too long as it is beeping and you will kill yourself. You can
also shoot if you want, and this truck can take loads to damage, so just try
to get to the destination quickly.
Paper will likely call to finish his missions up, so go do that if so, and
when that is done come back to Packie.
Waste Not Want Knots
--------------------
Just get a four-seater and drive to that island with the old hospital. Park and
then follow the boys along the fences to enter the warehouse area. Shoot it
out with the bad guys, but your biggest enemy is the friendly-fire, so know
where your allies are at all times. Kill all the enemies and go inside to fight
more enemies on your way up the stash.
Once you have it, fight your way back down the stairs and this time take the
back door in the upper right corner, just be careful of the guys all around.
Go to the dock and then you will be prompted to swim, which should be your
first time. Swimming is just like walking and running. Get to the boat, get on
like a you would a car, and then drive to the dock; just note the sharp turns
are done with the handbrake button.
Kate
----
After that mission Packie will soon call you and tell you to hit it off with
Kate. Call her up and go get her way to the east. Drive her to the bar where
the darts are and just get wasted (which is just as rewarding as it is in
real like kids); I will not make an Irish and drunkedness joke at this time,
but I could. Hopefully you are way in the like with Roman and you can call
up a cab to take you guys home; if it's your first time in the cab just set
the destination with the run button and after the driver is done talking you
can skip the ride.
*NOTE: You can also call a cab, which is to run up and hold the "get in car"
button to get in as a passenger.*
-----
This next mission if for Jeff, which happens at I-don't-know-when, but when
he calls you must go to him.
Jeff's Wife Who Stabbed Herself Fifty Times
-------------------------------------------
The car park is underground and if you follow the markers you will be able to
get there. Just get the car and try to drive to the northern end of the
island without the cops spotting you, but they probably will. Just shake them
and get to the marker. Now all you do is back up a bit, get some speed going
down the grassy hill, and then bail on the car like 50 feet before you hit the
edge. If you sink the car successfully you will get a message saying so and
then call Jeff.
-----
*NOTE: FYI, the area you dumped that body is prime territory for the ladies
of the night if you catch my drift. You must try out all three "services",
not for the empty virtual moaning or to see that there is no health boost,
but just for Niko's one-liners.*
For the next Packie mission you must have a whole get-up of expensive clothes.
So, go to either Perseus clothing shops on Algonquin (the two lower ones).
The trick is to buy a suit and shoes only, not the slacks on the wall; this
is because the suit comes with pants. So buy a suit with a tie and any shoes
and then come back to Packie between 6:00 AM and 7:00 PM.
*NOTE: Make sure you get full armor before going into this mission. Also, do
not wear glasses or a hat.*
Three Leaf Clover
-----------------
Just get a four-seater and then drive them downtown Algonquin. Note you get
an M16, I think. After the scene just go down into the vault through the
blasted door. After the next scene you are very surrounded.
Your goal now is to follow Packie to the north, on foot, as you guys plow
through tons of cops. Just clear the cops outside, feel free to toss a frag
or two at the cars, and then go out and follow them to the right where you
will fight more cops down the alley. The rest is more of less the same and just
make sure you are with your friends. Then you will hit the subway station.
Fight your way down the stairs, ready for the groups of SWAT with armor on,
and then shoot it out when near the tracks. Then get on the tracks with you
guys and make sure you cover your backs. When they say run, go with them down
the tracks and make sure you avoid getting run over. When you get to the
service stairway, climb them and then go through the door to get out (the door
swings open). Then kill the two cops on the right before getting in the SUV,
or the cop car I guess.
All I did from here was run away and go north, out of range of the cops and
that lost the wanted level. If you are not so fortunate, just go west to the
paint shop. Once you shake the cops, take Packie back home.
Feel free to now take Kate on another date. You will also get a lot of calls
about new ventures. You should have mission open for Gerry McReary, Francis
McReary, Derrick McReary, and Ray Boccino.
==================
The Family McReary ( MCR1212 )
==================
Let's do the first mission with Gerry now, which is in the backyard of Packie's
house.
Actions Speak Louder Than Words
-------------------------------
Go up the street and pick up the bomb in an alley. Then get a good car and
drive to downtown Algonquin and go to the street either behind or in front of
the alley with the car, but you can't block the alley. Plant the bomb and then
go park in the spot across the street from the car.
Now stay 5-10 car lengths away from them as you follow the car all the way up
north. When there and after the scene, get out of the car and go to the marker
in the park. Whip out your phone, select Gerry, and the select detonate. Now
just kill the remaining targets from afar or up close, but you need to quickly
get in your car to make your escape from the cops. There is a nearby Pay N
Spray. Once you lose them, the mission is over.
Go back to Gerry for phase 2.
I Need Your Clothes, Your Boots, and Your Motorcycle
----------------------------------------------------
Yes, apart from the longest titles in the game, this is a line from Terminator
2. Go get on the motorcycle and then head to Algonquin, again. Hit the marker
and then you have to chase the dude on two wheels, which is hard, but you are
given some room for error, or two. Just try to pop at least his tires while on
Algonquin, but he will take to a tunnel that goes to the third island of
Alderney. Just chase him down, shoot him or hope he wrecks, and then it's
over. You seem to have a long leash to get behind if you crash, but please just
try to stay with him and under control.
After this mission Gerry will go away for a while, so now go to Francis on
Algonquin.
Final Interview... Part 1
-------------------------
Go to the @ cafe up north. Get on the computer and click the "Tom Goldberg"
banner, click "Careers" and then "Submit Resume". Feel free to read your fake
resume and then submit it. That's it, now exit and you will give a call and
then get a text from the company saying they are closed. You are free to do
whatever.
To finish this mission takes a long while, so part 2 is in the next section.
Now go to Alderney island and head to Derrick's location.
Smackdown
---------
There are cop cars to the north of the park, so just steal one while no cops
are looking and you're good (I'll feel real dumb if this was the case for all
the cop car missions). Park and access the computer and type in Bucky Sligo.
Mark his location and then drive all the way north to the Burger Shot.
*NOTE: Feel free to get a shotgun and armor from the gun shop or Little
Jacob - you'll need both.
Once there, anyone with half the ability to drive should be able to keep up
with his slow car as he drives through back-alleys and fences. When he gets to
the house you can shoot him before he gets inside. Go with with your gun and
start blasting. You have to work quick because the cops will be on you in a
hurry. You don't want to risk being arrested, so you pretty much have to shoot
at them too; if no cops see you shooting up the house you will be in a good
position. If the cops are onto your before you kill all the thugs, consider
running out the back door and just hoofing it on foot until out of range, or
just get a car and either run or get some new paint.
Once you shake the cops you get the call from Derrick about the mission being
complete.
=================================
The Italian and Irish Connections ( CON1313 )
=================================
Check your map to see a "RB" for the Roy symbol, downtown Algonquin. However,
there is one green friend marker in town to go visit real quick. He is north
of the gun shop on Alderney. Well, provided you let him live that is.
Ivan the Naive
--------------
Just drive up the street with him and then onto the marker. You will be
behind cover after the scene. Waste the guy on the roof to the right, then
the guys in the alley, then the guy on the stairwell on the left, and then
anyone else. Collect the guns and money and then talk to Ivan.
Now go to Algonquin, to the Time's Square area, and go to the south end; which
is north of Ray Boccino's mission marker, which is also northwest of the gun
shop.
Jeff's End
----------
That's about it. Just go up to him, trigger the scene, and he dies. Do stay and
listen to the guy that ran him over. Walk away to "clear" the mission.
Now go to Ray's marker at long last.
A Long Way to Fall
------------------
You will get a text while going up north. Get off at the marker and go meet
the guy with the 72 jersey. Point a gun at him to intimidate him, then go into
the building and get on the elevator.
Now begins your tango with goons in pop and drop shooting. You must get up to
the three floor from here and there will be enemies at each corner and then
some. There are health kits in some places if you need them. Best to have a
shotgun, but any gun works. When you get to the third floor, go in the room and
waste three enemies. Go to the kitchen, grab the health, and then come back.
After the scene, go back to the stairwell and kill two guys on your way to the
roof. There is one more goon on the roof, then you can waste the target from
the doorway, or just go over and kill him.
Beating this mission sets you back on the ground and Ray will text you about a
new safehouse in Alderney. Brucie should call too and tell you that a Stevie
will ask you for new rides. Do any dates you need to do if you haven't in a
while, or whatever Stevie asks of you. If you do at this time, it should take
long enough for the Goldberg offices to schedule an interview with you, but it
will take another day, the next noon in fact, so you are free to waste time
until then. Just know that you need to be there by about 9 AM, and most likely
you will need to buy a new set of shoes from the nearby Perseus.
*NOTE: If you need something good to do with your time while you wait, go get
a knife, from Little Jacob's gun service.*
Final Interview... Part 2
-------------------------
*NOTE: I hope you realize not to wear sunglasses or hat. Just suit and shoes.*
Just like the Packie mission, have a suit and tie and shoes on from Perseus, no
pants. Go to the building at nine in the morning, before noon, and hit the
marker to be buzzed in. Go the receptionist and then follow her. Go into
his office.
Once the interview starts you can stand up, which doesn't raise alarm. Then get
your knife out and target him. He will cough up the files on his desk, then go
over and slash him once (a stealth kill). Then run out of the building and take
the files to Francis. Easy mission, but poor pay.
Since you're here, do Francis' next one.
Holland Nights
--------------
Go up the Holland, the area to the north, and get to the marker. Now, you can
go up the stairs on either side, and you can go up them without killing the
guys on the ground. However, you will have to fight them on the way back. And
the side you go up should be the side you come back down.
*NOTE: Bromand says there is a crane, shortly after the cutscene, where you
can get on top and snipe Clarence. Of course you lose the ability to do his
"side mission" later, but it doesn't affect 100% completion.*
When you go up the steps you will hit a guy that wants to fight, so just shoot
him and then the guys on this level. Follow the walkway and make sure you are
ready for guys to be around every corner. Clarence will just make his way up
to the roof, but don't shoot him before then. Just waste his guys as you make
your way up there. When you get to the roof you are given the choice of saving
him, and if you do you can meet him later.
The hard part is making it back down to the ground with the cops all over you.
Just run down the way you came up and blast any cops in your way, which should
just keep you at a 3 star level. Quickly run to your car if you can and speed
up north to the paint shop, and even west on Alderney is another just over the
bridge.
Whenever you wish, go back to Francis who is now way to the south end of
Algonquin, near a fountain.
Lure
----
Go up north and grab the car, then go to the apartment marker further north in
Holland. Go through the door and then up the stairs to the roof. During the
cutscene, notice the number on the phone. Call 545-555-0122 and once you pull
your gun out just zoom in and snipe his head. Simply return to the streets to
make the call.
*NOTE: Dennis Marjoncu says you can shoot the satellite so to disrupt his
TV.*
No more Francis work, so go to Ray.
Taking in the Trash
-------------------
Go around the right corner and you will drive the trash truck. Head a short
distance east to the first pickup, press the run button to open the back of
the truck. Drive west to the next spot, and after this one you will have
some company. It's actually easy to drop the grenades, just don't blow yourself
up; toss them before too long if you do, or don't at all. Just get to the
garage and you're done.
Now go back to Ray.
Meltdown
--------
Just drive west and to the marker, then you will be in a new, faster car at
the start of the chase. You don't need to kill them, and you lose if you do.
You can shoot at the gunner, but that is it. Just keep up with them and be
ready for when they turn into Middle Park. Then get out and gun them down on
foot. After you kill the first three, go into the bathroom down the steps and
on the right and shoot the doors until you find Luca. Execute him by getting
close, then grab the rocks. Now go to the bridge in the middle of the park,
get on it, and get to the marker. Mission complete.
Again, unless you got other plans, back to Ray. Make sure you got armor on.
Museum Piece
------------
Just go back to the park and go meet Johnny. After the scene you have a big
fight to get outside. It's just your standard pop and shoot gunplay. Start with
the guy on your left, and the rest is just being ready for enemies with every
step you take. Once you clear the top areas, both sides, once you get down
the stairs there will be more enemies up top. Clear the bottom, go through the
doors, be ready for guys around the corner, and then kill two more outside by
the cars.
*NOTE: These guys drop good guns, especially the beefier pistols. Pick those up
and you can use it for the whole fight. It's the Combat Pistol.*
Next is the chase where you only need to get that enemy car out of your radar.
This is easy if you swing around the park and then zip down the other side.
I guess you could stop and shoot that car out once you lose the rest of the
enemies; just zoom away, it's much easier. And when you call Ray the mission
will be over.
Not trying to sound like a broken record, but if no prior engagements, return
to Ray yet again. However, let us go south of Ray's marker to a little park
where a friend is marked.
Marnie's Junk
-------------
Just drive her to Alderney, give her $500, and that's it.
Now back to Ray.
No Way on the Subway
--------------------
Just drive way up north. After the scene you will be in a bike chase, so do
your best to shoot them off, but it will likely take you the whole duration of
the chase to finish off the second buy. Watch out when they get on the tracks
for the subway as you can easily miss the hole, but even if you fall you should
try to shoot one of them down so you can take their bike. Once in the tunnels
just try to keep up and do your best to shoot him, but I'm pretty sure you
can't kill him until you get to the dead-end over the water. Watch out for the
left turn when you hit the open area of track, then follow him to the dead-end
where you can kill him.
After the mission, drive back and look for a place on the right to get on a
walkway so you don't have to drive all the way back the way you came. You
should get a call about a Talbot, and then you call Roman.
================
The McReary Mess ( MES1414 )
================
Weekend at Florian's
--------------------
Go pick up Roman, who should be just up the street if you exited the bridge
via the walkway, and then drive him south. Best to have a four-seater already
as you'll need one once you speak with Talbot. Drive him up north, but he's a
real stickler about proper driving, so try to obey the law so he shuts up.
Just follow his directions and you will end up on the west side of the island.
It's just a scene to enjoy, that's it.
You can stick around and wait for Bernie's mission to pop up, but I say just
go to Ray to get closer to finishing his part up. Paper should also call soon
to confirm he is still searching for Darko.
Late Checkout
-------------
Go up north to the hotel and then take the elevator up, the one on the right.
Just blast the first guy and then take cover. Toss a frag down the hall and
make your way down the hall as you clear the rest out. Go up the stairs as
you handle enemies and go through the doors. Kill the guys in the living room,
then go to the kitchen where you can let one guy live. Go upstairs and kill the
guy in the next room, then go up to the roof where you will waste Isaac and
two goons.
Grab the body armor on the right and then take the stairs on the left where you
must fight three more goons. Now go to the corner of the next roof and use
the lift to get to the ground. Then just go to the streets, get a car, zoom
either north or south to shake the cops, and you're done with Ray's missions.
You should get a text soon from Ray to go meet him at a pier. Go to the "PB"
marker on Alderney to meet Phil Bell.
Truck Hustle
------------
Get in a car and go north to the alley. After the scene you should toss a frag
into the middle, then toss one soon after at the truck that pulls in. Just stay
here and kill everyone, just watch out for the shotgunners that will try to
rush you. Move down the alley and soon the truch will pull out, so jump out of
your cover and run after it. Get to the marker at its back and then tap the
run button to pull yourself up. Then get to the roof, and one the roof you need
to watch the movement of the truck as you crawl up to the front; if the truck
turns left, you pull to the right and even roll. Once you have the truck drive
it an old mansion and that's that.
*NOTE: Thought they look different, I'm pretty sure this is reference to the
mansion from the first game, and I believe the islands from GTA3 have been
switched in GTA4, sans the dam on the island with the airport. But other than
that the cities of the two games have little in common.*
This is when I got the call from Dwayne to start hanging out, so do that if
so. You should also get a most interesting call concerning Roman and Mallorie
soon.
After whatever, go to Derrick, who is near you safehouse in Alderney.
Babysitting
-----------
Boat up north, then follow Kim in the big boat. Soon some speedboats will come
into the picture with guns blazin'. Shoot them as best you can, and once you
pass under a bridge you will get the okay to let go of the wheel. You'll have
the RPG in hand and you need to blast the chopper and the boats. Take the wheel
and lead in on home.
You're in Bohan, so get back to Alderney for the next Derrick mission.
Tunnel of Death
---------------
Drive up north and grab the truck in the alley. After the scene, drive the
truck down the tunnel, but be ready to turn to set the truck across the two
lanes of the one side of the tunnel.
After the next scene just start wasting all the cops. Once they are done for,
drive down the right side of the tunnel, toward Alderney, and all I can say is
you have to shake the cops in the downtown area, which is the north end of the
island. Can't shoot at them, so just weave in and out of turns and just keep
moving. Once you see the wanted zone freeze and you are close to the edge, get
out of the zone and just wait in a corner or something until you are clear.
Now drive the truck toward the marker on the east end, then take the new car to
the northwest end of the island, down a dirt road along the coast. Waste poor
old Aiden.
Now go east and you should see a green marker nearby in an alley, which is
west of the paint shop. Prepare of the most disturbing thing in recent gaming
history.
Eddie's Heavy Bag
-----------------
Get in the car nearby if you don't got one and then drive him to the east end
of the island. Drive him to the marker at the dock and then wait for him. Then
drive him to Algonquin, but be sure to hear his conversation out, or not, it's
really up to you.
So after that creepiness, things work out pretty well as Francis McReary's next
mission should be south of you, so go there. This mission is on Algonquin, FYI.
Blood Brothers
--------------
Well, get in a car and head to the east end of Algonquin. Get to the marker and
then jump up to the platform on the side of the building to find the lift and
take it up. Get into position and you have a choice.
To put it plainly, kill Francis, the prick cop. He just gives you the ability
to wash away a wanted level. I don't know what the difference is, but I think
killing Francis skips his two last missions. I'm not sure, but I iced him
anyway.
Undertaker
----------
You get sent into this mission upon completion of the last one, so you must go
to your safehouse and put on your suit and smart shoes, if you don't already
have them on. Then drive south to the church. Of course you get ambushed, so
get out your big gun and get ready to waste two cars-worth of enemies, then
some more up the alley in front of the church. Just don't get blasted.
Now you have to drive the hearse to Colony Island while under fire, and while
not going too fast as the coffin will slide out if you do. Just take it easy,
try to blast the enemy car, and make it to the cemetery with the dead guy
intact.
You soon learn Gerry in in the correctional facility on the south end of
Alderney, so go there.
I'll Take Her
-------------
Go north to the @ cafe in the neighborhood. Get on and click the autoeroticar
.com link. Click "View Cars" and then scroll down to the Feltzer. You now
have her number. I say either do a quick mission is you've just missed the
time and it's late at night, or just go on a date if you need a little bit of
time to waste.
If it is between 8AM and 9PM, call her number and then go to the south side and
pick Gracie up to test her car. Drive a bit south and watch for the "initiate
kidnapping" message. Then turn around and head north along the set path. She
will try to turn the wheel, so brake when she does. Just drive down to the
downtown area until you smack her, then drive to the alleyway, both markers.
==================
Killing New People ( KIL1515 )
==================
This section is meant to take care of the other random people we've missed, as
well as move the story along.
For your first mission, go to Bernie on Algonquin.
Hating the Haters
-----------------
Just get in the car and drive over a block to the park. Now jog behind him at
about three-car lengths behind. Under a bridge you will run into the hater, so
chase him up to the bridge and get on a scooter (a Faggio, yes). Gotta chase
him as best you can through the park and try to shoot him off. If you don't
manage to get him early, when you get to the road of the bridge you will pick
up Bernie. Then if you haven't finished off the hater, just do it on the main
street.
After that, take Bernie way down to the Perseus store to the south.
Now go toward Bernie again, but go north of him to find a green friend marker
on a corner. Go see her.
Breaking Marnie's Habit
-----------------------
Just pick her up and take her to the train station I believe. A nice end to
what could be a sad story.
Anyway, back to Bernie's.
Union Drive
-----------
Now, I found a Turismo down the street, which is the best car in the game, so
hopefully you are just as lucky. Pick up your friend and then head to the north
east corner of the island.
*NOTE: I'm starting to get the sense that most chases can't be ended before
they have ran their course.*
Now begins the hardest chase yet, and you need the Turismo just to keep up.
Try your best to shoot them eary before they get to the highway because it's
a mess once they do. You get maybe one mistake on this chase and if you do
crash you had better correct yourself fast. Here are a few things to note:
he will change lanes toward the south end of the highway, a cop will try to
get him but will fail, there will be many vehicles in your way, and the chase
eventually ends at a park where you can shoot it out with them.
Kill them, shake any cops on your trail, and then take him home. It's a good
idea to store this car in the yellow lines of a safehouse for a race or what
not.
Remember Clarence from that Francis mission? Head to the Holland area, well,
where the projects area is, the place where you chased him to the roof, and he
should be there. It's east of the Modo store.
Clarence's Revenge
------------------
Yup, he didn't learn his lesson the first time. Just shoot it out with him -
he doesn't go down easily - but there is no way you should lose this pop and
shoot battle. Collect his dough as payment.
Bernie should text you soon about the next mission, so head way down to the
pier at the south end of Algonquin. Now head south to Bernie between 5:45AM
and 6:45PM.
Buoys Ahoy
----------
Just boat him east to the marker by the beach. This chase is and exercise in
using the handbrake on the boat, which should be the run button or a shoulder
button. Using the handbrake makes you turn much more sharply on the boat and
with more control that in a car. Just follow them to the end of the chase where
they will beach themselves on land and run. So beach yourself and then get out
and chase down both men. Kill them, come back to Bernie, and that's it.
Now, feel free to go east and see the Pavilion Towers from the World's Fair,
then do any dates you may need before going south, all the way toward the
bowling alley. You should see a green friend marker on the bordwalk on the
west end.
Mrs. Faustin's Retribution
--------------------------
Go north a bit to meet the boyfriend and just beat him up with your fists, and
try not to get caught by the cops. You can chase him, but if you just run into
him he will stop and you can beat him up in the alley. You'll get a call later
saying that the daughter and the sleazeball have broken up.
-----
After that, notice the "B" marker on your map, even though you've beaten all
of Bernie's missions. Go there to find an Infernus parked in the lot. Drive it
out and take it to a parking spot in front of a safehouse because you want to
save this thing for races.
Now you may have already heard about Gracie, so go to the little white person
marker that looks like a "V" in Alderney.
Gracie's Pic
------------
Just go in and up the stairs one level. Go in the white door and get her to
look up. Take her photo with your camera and send off the picture. Leave the
building and that's that.
Ray should call you soon, but let us go to the south end of Alderney, to the
pay phone for the Assassination missions.
Assassin's Pay Phone
--------------------
I believe these are in random order. Here are all nine, and you can do them
all now or not. Guns and armor are provided nearby for each mission. Keep in
mind the gun shop is right behind you. Best to buy an RPG for certain missions.
Hook, Line, and Sinker - Head north toward the old mansion, but go down to
the beach. Get in a boat and head east until you reach the target, then chase
him and shoot him. You want to target the driver as you can kill him without
blowing up the whole boat. Should be easy.
R.U.B. Down - Just go up to the dealers and maybe shoot an RPG into them if
you have one. Kill as many as you can, then chase down the rest. Gotta kill
them all quickly before one gets too far away. The RPG route is probably
the best, or a grenade.
Taken Out - This one is way tough as you got the two guard cars and then you
need to take out the limo. Again, an RPG is a quick fix, or even a grenade in
the limo's path. Whatever you do, you just have one shot before they flee, so
make your first shot count.
Derelict Target - Just approach the building and you will see two of targets.
Get back and snipe them and their buddies; one is on the ground and the other
in a window up above. Then get in the building and start climbing the stairs
while fighting the set bad guys. Kill the last target and the mission is over.
Industrial Action - You get the expensive sniper rifle for this job, so be
sure to pick that up by the stacks. When you get to the refinery you need to
pick anywhere to start sniping. Kill as many as you can from your spot, but
they will scatter. Move around to the middle, using the stairs along the outer
fence to jump inside, and then just keep looking up for the red markers. Snipe
them and that's it.
Watar Hazard - Another sniper rifle provided. This one is simple, just go to
the marker, go to the sidewalk, look into the water, snipe the guy, and that's
it.
Migration Control - Another sniping mission. Just drive to the Booth Tunnel,
but don't go in. Instead, drive or run down the steps on the right side and get
into view of the helipad. Wait for the woman to walk up the steps to the
chopper and sniper her before she gets on. If you don't, I'm not sure what
happens but I'm sure you fail.
Bailing Out for Good - This isn't a sniper mission, but I say it is. Provided
you have a sniper rifle on your own, drive to the police station and when you
get close you need to quickly step out of your car, get out your rifle, and
then snipe the dude, or the driver. If not, I imagine you have to chase them
down and kill them.
Dead End - Given grenades for this one. Drive up north toward the bridge, then
get ready to chase the target a short distance into an alley on the right. When
you do you will be in the middle of an ambush. Just kill all the enemies that
cover the exits and the ones you get stuck with and that's it. Shake the cops
if they spot you.
-----
Now you should have long gotten a call from Packie to go see Gerry at the
pen, so go to the south end of Alderney when ready.
She's a Keeper
--------------
Drive up north to the safehouse and pick up the bitch. You gotta get her to the
north of Algonquin while under fire, but don't get tore up of you fail (you
kill her, but more importantly, you fail). You may get some cop heat on you,
or not, just take her near the pay n spray up north and drive her into the
marker.
Now go back to Gerry at the state pen.
Diamonds Are a Girl's Best Friend
---------------------------------
Yep, you came all the way back to the correctional facility just to go back to
pick up the girl and Packie. Head to Bohan and then take the turnpike bridge,
but after the gate you will hang a right to get on the island roads. Follow the
path around, though I'm sure there is a faster way, and go to the pier.
After the scene, just stay behind the car as you waste a few enemies, then
follow Packie into the pit area as you kill the rest down here and start on the
ones up high. Kill them and get on the ramp, body armor there too, and then
take out the guys on the walkways. Make your way to a split in the road where
Packie takes the left path and you take the right; grenades by a box before
you take your path. Use those grenades to blast the cars that pull in in the
middle, then go help Packie kill the guys on his side.
After the next scene, kill the last two guys, then take the ladder down to the
streets. All that is left is to get a car and take Packie home (don't follow
the yellow lines on the radar, just get up the nearest ramp to get on the
highway).
That concludes your dealings with the McReary's, finally, but you can tell
it is all intermingling.
==================
Meeting New People ( MEE1616 )
==================
The New Women
-------------
Let me start by saying there are three other women to date: Alexandra Chilton,
Carmen Ortiz, and Kiki Jenkins. You can find them on the internet. Alex is
on Craplist.net, while the other two are on love-meet.net, as SoBoHoe and
LawChick (it's all in an email you got at some point).
*NOTE: Add the "www." before each address. Alex is listed as "Party girl...".*
I won't go into great detail on the women, and I won't say anything more at
all. They are just there to have fun with, literally, and have no bearing on
the story. If you want to add three more "buddies" to your phone that will call
you at all hours of the day, be my guest. I would rather save them for after
the story.
-----
Go to the southwest corner of Algonquin island, more to the west of the gun
shop. You should see a guy selling handbags on the sidewalk.
Hossan's Quality Goods
----------------------
Get a car and then just drive him a bit south to the marker. After the scene
make sure you pick up Hossan and then go after the guy. It's best to spin him
out from behind, then run him over, or just gun him down. After that, take
Hossan back to an alley.
Now go to the north end of Algonquin, just a tad north of Modo, and you should
run into Cherise, a certain someone from an earlier mission, provided you
spared her life.
Cherise's Boyfriend
-------------------
Just drive her north a bit and then go beat up the dude, not kill. Talk to
her and that's that.
This next one has to be at night. Go back to around the area where you found
Hossan, west of the southern gun shop on Algonquin, and you should run into
Sara.
Poor, Unfortunate Sara
----------------------
Drive her up north to the west side of Middle Park, then fight her husband, or
whoever that is.
Now go to the Jimmy Pegorino marker on the north side of Alderney, but make
sure you got a suit and tie and shoes on for the job.
Pegorino's Pride
----------------
Get in the car and don't leave Pergorino behind. Drive them all the way south
to an old refinery. After the scene, go into the building and get to the
stairwell, a shotgun under it, then get to the top and to the point. Wait for
the enemies to pop up in the back and start sniping all the red targets. A
car will pull up, so snipe them too.
Now get out a machine gun and go back down to the ground. Kill the many enemies
behind cover on your way to the back of the warehouse to save Pegorino. After
you get him and the scene, follow the marked car. It is hard enough just
following it out of the dirt path, let alone following it on it's series of
jumps and ramps. Just don't get too far behind and soon the car will stop and
you can gun them down.
Grab the cash and head back to the mansion. Mission complete.
Jimmy should text you real soon, so go back, or I guess stay there; maybe you
have to walk away to get the text.
Payback
-------
May want to load up on grenades, about ten or so. Just drive down south. After
the scene the chase gets wild and crazy, but if he went any faster it might be
a bit more difficult. As it stands, they go pretty slowly and the end point is
not too far away. Just follow them at a distance as they go through the alleys
and you'll be fine.
When you get to the auto lot, just toss two grenades at the sides of them,
then quickly clean up the survivors after the cops get on your tail. Just watch
out for the exploding cars yourself. Once you kill everyone, go to the south
side of the car dealership to find vehicles to make your escape from the fuzz.
Get lost and the mission is over.
There is a "P" mission over at the classy strip club called Honkers - you
know, the wallpaper on your cellphone?
Catch the Wave
--------------
Drive you guys to the truck under the overpass in the downtown area. Then
drive it all the way to that one island from a few missions back. There is
actually an on-ramp before the toll booth, FYI. The roads down here are one-
way, but feel free to run over the grass.
After you get the briefing from the cutscene, shoot the guys around the truck
while inside, then get out and take cover on the left side of the doorway. Pop
the guys up top on the right, then the guys on the bottom, and then move out
to get the rest, all the while watching up top for more enemies. Move up with
your friend and be ready for bad guys to pop up anywhere, even behind you.
Once out on the docks, go left, grab the body armor, then get on the boat. Just
follow Phil, but some enemy boats will tail you. If you can actually stay in
FRONT of Phil, that will work and that should prevent the bad guys from
shooting you up, or just shoot back at them if you want to. Go to the dock
after the attackers give up and jump off to end the mission.
Let us now head to the southeast side of Algonquin, go a Pier 45. Out in
the front should be Sara, maybe at night only.
Sara's Package
--------------
Just drive to the northern Perseus, buy the package, say hello to the twin
assistants, then return it to her. That's it for her.
Now go to Alderney, to the west side of it, north of the @ cafe, maybe at
night again. Yep, him.
Eddie's Sickness
----------------
Thank God! Just run back a bit and blast him with the shotgun. This has to be
one of the more satisfying kills in the game. Feel free to keep blasting into
his dead body.
============
The Mob Game ( MOB1717 )
============
You should have three mission prospects out there: Jimmy, Phil, and this new
Gambetti guy. Well, let's go to Phil since he was here first.
*NOTE: Make sure you have plenty of M16 ammo.*
Trespass
--------
Just ride south a bit and make sure you have plenty of M16 ammo and armor. Take
the lower tunnel, which just swings you to a hole in the wall on the left. Go
through it and get the jump on the first two enemies you see. May want to go
out the door on the right so you can get the one guy out here before he gets
you first.
The climb to the top is just three levels of enemies. The main thing is to
toss a frag up the stairs before you go up there, then make sure no is directly
above you as you come up the steps. Then it's just take cover and shoot at the
bad guys. When you get to the top floor, consider tossing a frag to the pillars
to clear out the hiding enemies. Run to the run as the fat man jumps out. Kill
the guards and then stand at the window to shoot anyone down below.
Drop down but stick to the wall as I believe enemies can shoot you from above
if you go away from the wall. Kill the guys, grab the med kit on the ground if
you need it, and then go around the corner to kill more guys. Mow your way
into the bridge and then be aware of the many enemies up in high places. Climb
up the ladders after him and at the top there is a scene. After the scene you
can shoot him off, or just unload onto the chopper - even an RPG will work.
And that is a success.
There is one more random friend to find. Granted that three days have passed
since the mission involving her, go to Gracie, just north the last mission, or
west of the gun shop.
Gracie's Revenge
----------------
Just go up to her and she calls in the reinforcements. Just take cover behind
a car and shoot each goon from afar. And if you've followed me, this should be
the last random friend encounter.
Well, unless you got other plans, back to Phil for one more mission.
To Live and Die in Alderney
---------------------------
Just drive up north to the old mansion. Now you just need to follow Bell to
the end of the chase, which isn't too hard, and the cops don't seem to bother
you much, so you don't have to shoot at them.
Once you do ditch the cars, fight the cops and the SWAT. Once you kill them,
cross the street and get in the van. Just lose the heat, which is easy if you
can get into the pay n spray quickly, and then drive to the old safehouse.
Easy mission, and if not preoccupied or in need of health or armor, just go
over to Jimmy's down the road.
Flatline
--------
A good ol' fashion whackin'. Go down the road a bit to enter the hospital. Go
in without any guns on your hand, then take a right. Go all the way to the end
of the hall and blast the two cops. One more is in the room around the corner
on the left, then ice Anthony.
*NOTE: Corey Person has told me that if you go to the ER you will put on some
scrubs, whatever those are (I assume they are those light blue medical
clothes).*
*NOTE: Rob Mitros also mentions that to go with the scrubs you can just turn
off the machine keeping Anthony alive, and though the cops do figure it out,
you have time to make your escape.*
There will be a few cops to greet you on your way out, and the two you saw in
the front. Just make you way back out, and from here you have options. If you
plan to outrun the cops, get the cop car; if you want to hit the pay n spray,
get whatever you drove up here in. If you want to outrun them, go directly
south and over an open edge to shake them good, then just go to the tunnel or
wherever. The paint shop is nearby if you choose that route.
And once you lose the cops that will be it. Ray will text you soon and tell you
to go the Jimmy. So stock up on all your stuff and head back to Jimmy's one
last time.
Pest Control
------------
The first part is just the scene, then you wait around and Jimmy tells you to
ice Ray. I guess tackling the game in the order I did meant he calls you soon
after, so just head to Holland in north Algonquin. And if he doesn't call you,
take Dwayne on a date, and do any missions you've missed thus far, minus the
Gambetti's.
Once you get the call you are forced to whack Ray. He is in east Holland, which
is the northern area of Algonquin for the millionth time. Go there and after
the scene you just need to follow him, don't start shooting just yet. Just stay
five car-lengths behind them and they will soon stop at the gas station. An RPG
to the lead car is great, then just pick off the body guards, or blast them
just the same. Either way you need to quickly take out the lead car, then come
back and finish off the guards, but you must work fast before the distances are
too great, I think.
When all are dead, the mission is complete. No more Alderney mob bosses.
If you've been following me, in your General stats there should just be some
percentage of Roman's mission progress. Everyone else should be done with.
================
Old Man Gravelli ( GRA1818 )
================
Well, only one guy with work, and that is Gambetti. Go there, which is in
Broker, at the hospital.
Entourage
---------
Drive over to downtown Algonquin, get out to meet Bobby, then follow the lead
car. Of course the new detour is a trap. Once you have control, kill the guys
behind you, then the ones in the open in front of your cover. Then run across
the street to the other alleyway, but be ready for more thugs to show up.
Kill the new enemies and the old ones, but be sure to get the ones up on the
roof behind you.
After that, get in the car and drive Bobby south, but more thugs show up. All
I did was park in the street and ice all of them from the comfort of my car -
it worked, so I don't know. You could always just get out and shoot, or even
run all around the city trying to shake them, but the city hall is just a few
blocks away from the trap, so don't go too far away. Once those guys are dead,
drive him to the marker and you're done.
Back to the old man.
Dining Out
----------
Yes, the rice box is all the way on Alderney, so go there. Go in the restaurant
and then just start blasting if you like. Post up at the pillar in the dining
area and pick off the guys up top, then watch look up and behind you as you
go up the steps for two more guys to pop up. Watch for a guy to come out of the
door on the right, then go in the office. Point the gun at the manager and grab
the body armor on his desk.
*NOTE: Thanks to Coty Roschevitz, he said that after you talk with the manager
you can go outside and to the back of the building and blow up the cars. Then
when you come back in to go through the kitchen and chase down Kim, he will
come outside and be on foot. Good tip.*
Now come back out and blast your way to the kitchen doors, which are up on
this level to the right. Two guys will be waiting behind the doors, then run
through to try and catch Kim while he is going out. If you can shoot him before
he takes off in the car, great. Otherwise you'll have to jump on the bike and
chase after him. If so then just target the driver's area and he'll be dead
quickly.
Make your long trek all the way back to Gambetti.
*NOTE: You may want to save right here, in case you want to see the alternate
ending. That is because as soon as you finish this mission, you are forced
into the next one.*
Liquidize the Assets
--------------------
Well, at least you'll know how to get from Broker to Alderney. Get over there
and to the south of Alderney. Once you get the rundown scene of the enemy
stronghold, you could run around the whole block and never find the ways to
get in the building. No matter what you do, you should find a way to snipe
the sniper that is on the roof of the northern building.
The blunt approach is to go to the east side, find the fence more toward the
south, and ram through it. You not only run right into the teeth of the enemy,
you are also in prime sniping position from the guy up high, not to mention
the other guys on the rooftops. If you can kill everyone, great; if you just
blow the vans and leave, that works too.
However, the better option is to go beside the gate fence and look for the
lower fence on the right of it. Hop over it and run to the end. Jump on the
shack, then the top of the stone fence, careful not to fall off, and then start
jumping up the air vents to get to the top. Once on the roof, kill the guys up
here, climb the ladder, get to the sniper's position, crouch, and then you
start sniping the guys down below. Grab the body armor up here and then take
the stairs to get to the ground. Then clean up any survivors as you either
frag or shoot the vans to death. It's not that hard of a mission if you do
things this way.
That will be all if you've followed me. No more missions, just the final set
to end the game.
===================
The Road You Travel ( END1919 )
===================
You don't get a choice, as soon as you finish the last mission you will
begin this one.
That Special Someone
--------------------
Paper will call and tell you Darko is landing at the airport. That is when
you call Roman, and then you need to go pick him up in south Broker. Then head
to the airport in east Dukes. Get to the marker and then make the decision.
I will let you know that the game doesn't change much, so choose what you
want. I walked away.
In the most solemn moment in GTA history, perhaps video game history, you will
then take Roman to Brucie's place down by the pier.
Now you will call Bernie, and soon after Jimmy calls you again to go see him
at Honkers of all places. Save, in a different file, and go there.
*NOTE: Again, I can't stress it enough. If you want to see both endings without
much work, you had better hurry to a safehouse and save a file in a new slot.
There are two endings, and you will make your choice very soon.*
One Last Thing
--------------
Okay, so this isn't a mission at all. Jimmy asks you to work with Dimitri.
Get in a car and head to a safehouse and you'll get calls from Romand and Kate.
*NOTE: Absolutely the last chance to save in a new slot and go back to that
save later to see both endings.*
Now is the time to make your decision:
Deal - Head to the south of Alderney to the $ sign.
Revenge - Head to the west side of Broker to the red dagger.
It's up to you, you get two different last missions and two different endings.
If you want to know the story differences, gotta play them both yourself, or
just read up on both.
+++++++
Revenge
+++++++
I choose Revenge.
Head to the pier south of Brucie's place.
A Dish Served Cold
------------------
This first part is fun. Once the scene is over, go up the ladder of the crane
nearby and get all the way to the top. The rifle up here is an old one, so if
you have the new one you should keep it. The hardest part about the sniping
is just making sure you find everyone. I would guess there are about 15 or so
enemies on the ship, including the 3 down below you. Just look at where the
bullets are coming from and shoot them.
After all is quiet, go back down the ladders, get on the boat, and go right.
There is rifle ammo, then go up the ladder and up the ramp to claim body armor
and grenades on the raised area. Watch out for stray enemies down the right
side of the ship (right from the direction you stepped on), and make your way
to the doorway on the south end.
Post up, blindfire on the guy in front of the doorway, and then toss a frag
inside. Run in with your shotgun and blast anyone alive. Make your way to the
stairs, and after viewing the high class reading material on the table, go up
the steps and blast the guy down the hallway. Post up and toss in a frag, then
once again run in with the shotgun, or pop and shoot. There is a gun in the
first cabin on the left, and body armor in the second on the right.
Go to the other end and out either doorway. Go down the walkway, don't post up
on the corner, and shoot the two enemies in the open. There are two more on the
other side, but you need to be more concerned with the guys up above and behind
you, on both sides as well. Go up the right side and clear all the guys out,
even the one guy in the control room. Save the body armor unless you are like
about to die, and operate the controls.
Now there will be a few new guys, so go out each doorway from up here and
shoot them, both in front and behind you. Grab the body armor after and head
back down to the second level barracks. Equip your shotgun as there will be
one guy in a cabin and another on the steps. Two more in the kitchen below,
then make you way to the open units, which open when you get close to them.
Jump on a box, then try to kill as many of the four enemies down below as you
can, then jump into the hold and kill the rest. Proceed along for a cutscene,
then get out your shotgun and you can blindfire most of the bad guys. Toss a
few frags all over, then run to Dimitri with a shotgun in hand. There is a
scene, then blast him. Now just follow the path to get back to the mess hall,
a place you've already come through, and then run back down the ramp to get
off the ship and into your car.
-----
Now just wait for the calls to roll in. As you can tell, Roman is getting
married to Mallorie tomorrow. He tells you to get some sleep. Meanwhile, Phil
calls to say how Jimmy and the Pegs are done with. So either go waste time
until morning, or go to sleep and save (keep that earlier save though).
I'll assume you have your suit and shoes still on, and that you are sleeping
at your original safehouse in Algonquin.
Mr. and Mrs. Bellic
-------------------
Kate calls around 8AM and asks you to pick her up at her mom's house, so go
get her. Bring her back to the same church that the funeral took place. Talk
about the most un-important person to get killed (and what was Badman doing
there?).
-----
Anyway, after the scene you will be in your original clothes, so feel free to
change them. Jacob will text you about getting guns, so do that if you need
to. You're in Bohan, of all places.
Out of Commission
-----------------
Get a car after Jacob calls you and go to Alderney. Get to the car and get in.
Follow the SUV up to the raised highway and keep pace. Once you hit the beach
you will have a scene.
Now it's just fight your way through the masses of enemies to get into the
abandoned warehouse. Just get the guys up on the roof, then feel free to snipe
the rest. Just fight your way to the doorway, then kill the guys in here. Med
kit on the left, and fight you way to the next room for another scene.
Chase him up the stairs, then you can fall off the ladder or just drop down.
Either fight all of his goons of just run to the end of the walkway and jump
off. Quickly get on the dirt bike to your right, then follow the coastline.
You don't have to go lightning fast, just don't crash and don't lose him. When
Jacob's chopper arrives, get ready for an upcoming jump. You don't have to go
up this ramp very fast at all, because I know I didn't, and so long as you
hit the ramp you will make it.
Tap run as fast as you can to pull yourself up to the chopper. You have guns,
but it doesn't matter if you hit him. Try to avoid the missiles but you can't
avoid them all. Just follow the boat to the island with the Statue of Happiness
where you will crash.
On foot, chase Jimmy down and onto the grass. Shoot him up and enjoy the final
scene.
++++
Deal
++++
Head to the southwest end of Alderney, to the money sign.
*NOTE: If this is your alternate, and you want it to be like the Revenge way
is the end you want, then just don't make a save file. Not sure what to do
about the autosave, but if you just want to see this ending, then flat out
don't save your game over a previous file.*
If the Price is Right
---------------------
Just get in a car and head east, stop at the gate and then go inside the
facility. After the scene you get out and follow Phil up to the roof. Jump
throug the skylight when he does and start blasting guys, mainly the ones on
the left side of the walkway. Then go right as you kill more guys up here and
grab the grenades. Pick off the guys down below you from up here, then try to
snipe the guys running around down the way. Fight your way down to the ground
and enemies will pop up with about every inch you advance, or at least it
seems like it.
So once you are to the ground and all the enemies are dead, move up to the
other half of the warehouse. More fighting, but if you look in the middle of
the area by come pallets you should see a med kit. Climb up the stairs nearby
with Phil and follow him down the walkway to the room, fighting enemies along
the way. After the scene, fight your way down the steps out the door of this
room and go outside the open doorway. Hang a left as the truch speeds away.
You have a choice of a bike or truck. Be a man and take the truck, you too
ladies.
The only hard part is avoiding the tiny things in the road that could make your
bike flip out. Other than that, just shoot up the truck until it explodes,
hopefully before it gets on the highway, and then grab the money. Take Phil
back to the spot and that's it.
Mr. and Mrs. Bellic
-------------------
You'll get the calls from everyone, mainly that Jimmy is happy with you, so
is Roman, and Kate isn't. If you sleep until tomorrow, the day of the wedding,
Kate will not go with you. The wedding takes place at 10AM.
Yep, this time you take a bigger emotional hit. After the scene you will be
back in your old clothes. Wait for Jacob's text, then his call; feel free to
stock up on supplies. Head on over to his marker in Alderney after he calls.
A Revenger's Tragedy
--------------------
*NOTE: Yeah, this is the same as the last mission in Revenge, so worry not if
it looks and reads that same as that mission, because it is and I just copied
and pasted, inserting Dimitri's name where appropriate. That's the American
Way!*
Get a car after Jacob calls you and go to Alderney. Get to the car and get in.
Follow the SUV up to the raised highway and keep pace. Once you hit the beach
you will have a scene.
Now it's just fight your way through the masses of enemies to get into the
abandoned warehouse. Just get the guys up on the roof, then feel free to snipe
the rest. Just fight your way to the doorway, then kill the guys in here. Med
kit on the left, and fight you way to the next room for another scene. This
one has Jimmy and Dimitri.
Go up the stairs and then blast the bad guys, but instead of jumping off the
building you need to go right and up the roof; you could even ignore the
enemies and just run up to trigger the scene.
After the scene you will be in the water. Swim to the boat and hop in. Chase
Dimitri in the boat. No jump this time, just follow the chopper and kinda try
to dodge the rockets, though, I think if you move you risk getting hit. All
I did was follow behind him, just a tad to the left.
At some point Jacob's chopper joins the chase, and soon after you will see a
target marker under it as he flies low to the water. Get to it and the tap the
run button to get in. Once in control of the chopper, ascend a good deal before
going after him, just enough to get over the lower buildings. Follow him
through the skyscrapers of Algonquin and over the Broker area; if you stay
above him I believe that makes it harder for his rockets to get you. After
you two swing back into Algonquin you will both crash land on the statue
island.
Mow down the first couple of guys and keep following Dimitri. Shoot him down
to enjoy this alternate cutscene, or however you want to view it.
*NOTE: If you have a lot of armor, or you like to roll the dice, as soon as you
step off of the chopper, run to the right and across the grass. You will take
a lot of damage, but you avoid fighting the goons.*
-----
Well, after the main story you just have free-roam gameplay. Of course you
can achieve 100% if you want, so refer to my Completionist section for more
info on that.
Enjoy your many rants of going on killing sprees and working up to six star
wanted levels, should be fun. Oh yeah, and there's online.
*****************************************************************************
* 5. Missions by Character ( MIBC555 ) *
*****************************************************************************
Not sure what to make of this section. I was going to copy and paste the
missions from the walkthrough to here, but I don't see why. If anything, you
can see what is left to do for each person.
I realized too late that I would just be reposting the whole walkthrough, and
if I cut it now I would just have to re-number all the sections above it. So,
whatever.
Roman
*The Cousin's Bellic
*It's Your Call
*Three's a Crowd
*First Date
*Bleed Out
*Easy Fare
*Jamaican Heat
*Uncle Vlad
*Logging On
*Roman's Sorrow
*Hostile Negotiation
*Weekend at Florian's
*That Special Someone
Vlad
*Bull in a China Shop
*Hung Out to Dry
*Clean Getaway
*Ivan the Not So Terrible
Little Jacob
*Concrete Jungle
*Shadow
Faustin
*Crime and Punishment
*Do You Have Protection?
*Final Destination
*No Love Lost
*Rigged to Blow
*The Master and the Molotov
*Russian Revolution
Brucie
*Search and Delete
*Easy As Can Be
*Out of the Closet
*No. 1
Manny
*Escuela of the Streets
*Street Sweeper
*Luck of the Irish
Elizabeta
*Blow Your Cover
*The Puerto Rican Connection
*The Snow Storm
*Have a Heart
Playboy X
*Deconstruction for Beginners
*Photo Shoot
*The Holland Party
Dwayne Forge
*Ruff Rider
*Undress to Kill
Francis McReary
*Call and Collect
*Final Interview
*Holland Nights
*Lure
*Blood Brothers
*Undertaker
U.L. Paper
*Wrong is Right
*Portrait of a Killer
*Dust Off
*Paper Trail
Packie McReary
*Harboring a Grudge
*Waste Not Want Knots
*Three Leaf Clover
Ray Boccino
*A Long Way to Fall
*Taking in the Trash
*Meltdown
*Museum Piece
*No Way on the Subway
*Late Checkout
Gerry McReary
*Action Speaks Louder Than Words
*I Need Your Clothes, Your Boots, and Your Motorcycle
*I'll Take Her
*Ransom
*She's a Keeper
*Diamonds are a Girl's Best Friend
Derrick McReary
*Smackdown
*Babysitting
*Tunnel of Death
Bernie Crane
*Hating the Haters
*Union Drive
*Buoys Ahoy
Phil Bell
*Truck Hustle
*Catch the Wave
*Trespass
*To Live and Die in Alderney
Jimmy
*Pegorino's Pride
*Payback
*Flat Line
*Pest Control
Gambetti
*Entourage
*Dining Out
*Liquidize the Assets
*NOTE: If anything, you can Ctrl + F to find the quests in this guide.*
*****************************************************************************
* 6. Pigeons ( PIG6666 ) *
*****************************************************************************
This list of pigeons / flying rats will NOT work unless you go to MY website
and use the maps provided. Again, you may try to go with this text-only guide,
but it will not work for the most part as I don't go in-depth as to where to
find the birds. Please, use the maps I provide.
-----
To find the maps and more fleshed-out versions of this guide you need to go
to my website right here:
http://www.thechaosuniverse.com/gtaiv-pigeons
-----
Again, I only post this list of birds for those that for whatever reason
refuse to visit my website, and to make it seem like there is more in this
guide.
*NOTE: One last time, you WILL NOT find half of the birds if you go by the
text only. You need the maps I've made.*
==================
Pigeon Map 1 Guide
==================
Broker/Dukes
------------
1. Okay, so this one is on top of the big control tower, so bring a sniper
rifle. Go into the airport and to the back, but it seems like getting on the
runway gets you a 4 star wanted level if you are spotted. Just get in view of
the tower, snipe the bird on the railing at the top, and then get out of there.
2. This one is still in the airport area. While you are in the back, and while
the cops have your number, go to the north end and look for a chopper to steal.
Use it to get on top of the northern section of the airport and shoot the bird
in the middle of the vent machine, under them.
I believe you could have also gotten up here by following the train tracks,
and there is a station nearby.
3. This one requires a grenade, so call up Jacob if you need one. Go to the
front of the airport and you'll see a hole in the upper right side. Toss a frag
into that spot and the bird will die, should get the message confirming it.
4. Head up north to the park area. Find a little platform and the bird will be
right there - the easiest one so far.
5. Head to the Pavilion Towers (World's Fair area), and visit the big round
structure, not the towers themselves, unless you want to. This bird is through
the doors on the lower west side of this big thing, and yes, those are doors,
even if they don't look it.
6. Need a helicopter, or some way to get on top of the building in front of the
station. The bird is in a doorway on the roof.
7. Go down to the ramp by the freeway, and bird is nearby on the ground.
8. It's in the median in the loop of the on/off ramp.
9. This one is at the back of the house, on the patio.
10. Is at the top of the roller coaster. You can walk up there, but you have to
walk and not run. It's best to just snipe it from below.
11. This one is on the ferris wheel, but not on top of it. You need to find
the bike ride on the north side of the wheel, then use the small booths to get
on the umbrella cover, thing. Then from there jump to the top of the structure
that holds the wheel. Go to the gap where the carts go through and look down
to see the bird.
12. The next bird is under the boardwalk nearby, so follow the beach to the
water and it will be there.
13. This one is where you ended up deciding Ivan's fate, remember? Well, you
don't go up to the roof, instead, take the alley behind the buildings and you
should see a park-like area. On the east side will be a doorway and the bird
should be glowing orange, or red, or whatever you think that color is.
14. You may think this one is on the roof, but it isn't. Go to the alley behind
the building and then jump on a short set of steps on the south side. Jump from
there over to the walkway, then to the shed thing, and go through a hole in the
fence to shoot the bird. You could also just toss a frag up there to the fenced
area.
15. Go to Outlook Park and shoot this easy bird in the gazebo.
16. This one is on top of the Cabaret Club shading, where the sign is. Either
toss a frag up there, or take the alley, the steps you used to chase Vlad,
and then jump down where you see the bird.
17. Take the road down toward the pier, and behind the first building, if you
get on the stacks of materials, look up to an air conditioner in a window and
you should see the bird right there.
18. Head over to Roman's old place and go to the archway over the road that
leads down to the pier area. If you go to a cinematic view and get in the
corner of the sidewalk and the archway, you should see and hear the pigeon up
on top of one support. Well, you gotta find a truck and use it to get up to
the top of the arch.
19. This one is in a tiny alley near Brucie's home. Just go in, look up to the
fire escape, and the pigeon will be on the railing.
20. This one is at the train station. Go up and then look for this bird on the
top of a shading for the stairs.
21. For this one you need a chopper to get on top of the building and shoot
the bird in the lookout area, thing.
22. This one is south of the McReary home. In the back will be steps to get to
the roof, and then shoot the pigeon while standing away, probably in the lower
southern corner.
23. This is in the alley you take to reach the dart bar, it's just on a corner.
24. When you get to the bend in the road, the bird is actually in a tunnel
underneath. So perhaps take the road down to Brucie's place and look for a turn
on the right for a sidewalk that will lead you to the tunnel.
25. At the end of the last tunnel you will reach Steinway Park, so just go to
the diving board and shoot the bird on the rail.
26. Just go north of the last one and you will find this pigeon on a roof in
the cemetery, in a corner of the sloping ground.
27. Take the Dukes Bay Bridge and either jump over the side to shoot a boat, or
go find one, just get a boat somehow. The bird is on a support beam under the
bridge, and it is hard to see if not up close to it. Just get a boat, head to
about the halfway point under the bridge and you should see a bird when up
close. Just step away from the steering wheel and shoot it while on the boat.
Bohan
-----
28. While still on a boat, just go to the east side of Bohan and you'll see a
rock near a spot of land. The bird is on the rock.
29. You can drive all the way back under the bridge and around to a broken-down
dock near the incomplete bridge, or drive there. The pigeon is in the top
window of the beached ship, and you can shoot it from the dock.
30. Go up the stairs nearby from the docks and head northeast along the stretch
of wall for the train tracks. When near the road, turn around and use your
sniper rifle to look up to the corner of the building and pop that bird.
31. North of the strip club is a dead-end road, and the bird is on the bricked
sign in the road.
32. Go northwest of the last one to the road that runs parallel to the tracks.
Jump up to the stone wall and walk along it to the bird on the structure, or
just snipe it.
33. There are old docks on the north end of the island, and you want to
approach them from the west side, along the water, and get out to go under the
boardwalk. The bird is hiding in a dark corner.
34. Swing down toward the road that leads to Algonquin, and you should see an
alleyway in the buildings. Take it and the bird is on the fence in the alley.
35. If you look on the west end of the island, there is a tiny little point
sticking out. Go to the west side and perch up on either of the wooden platform
areas along the rock wall, or even get a boat, and you can snipe the bird who
is on the top of a tiny rock in the water.
36. At the contruction yard you will find a big pipe piece and the bird is in
it.
37. You could actually swim from the 36 to this one on Charge Island, or take
the road, you could maybe even snipe this bird from around 36. You'll notice
some water tanks on the pier area, to the west of them is a boat and the bird
is on the tip of that boat (the boat is on the ground).
Algonquin
---------
38. This one is on the East Borough Bridge from Charge Island. It's on the last
beam if you are heading west, just right above the road.
39. There is a lookout spot directly west of this one. If you go there and
look east out to the water to the tip of the barge, you should see the bird
through your sniper rifle scope.
40. You don't need to go into the police grounds. Just stay on the road and
shoot at the bird on the target statue.
41. This one is by the other big church in the downtown area. Just stand way
back so you can snipe the bird at the very top of the right-side steeple.
42. This one is tricky to find because there is a bridge with train tracks
under it, a cablecar ride (which has two pigeons on may #2 so save them for
later), a walkway under the bridge, and stuff all around. The bird is in a tiny
narrow gap between the road under the bridge and the wall. It's dark, but when
you take the turning road to get on the highway, just jump over the side on the
right and you should be there.
43. If you follow the highway south, there is a trashed-out area under the road
where it bends, so get down there and you'll find the bird in a corner by the
wall.
44. For this one, go to Colony Island. Go to the east end of the cemetery and
then look south to the top of the building by the smokestack. The bird is
snipe-able.
45. Drive to the south end of Colony Island to the Old Hospital. Drive to the
east side of it, on the grass, get out, and then look through an upper right
window to shoot the bird. There is a shotgun on the ground below it, FYI.
46. This one is behind the police station, so go to the road behind it that
leads to an on-ramp for the highway. Get out and take the stairs to go under
the road and the bird will be behind the first fenced area.
47. It took a hell of a long time to find this one, but it's actually pretty
easy to get. Just go to the Broker Bridge entrance and take one of the roads
on the side that leads down to a skate park, which is under the bridge. It's
best to bring a bike, but you can stand way back and shoot this bird too. The
bird is on the lower west corner of the park. If on a bike, ride from the side
and then release the gas to gently land in the corner.
48. I imagine you could get on the support beams on the Broker Bridge to get
this one, but it's best to just get a chopper and fly up to the archway.
49. Get a boat and head on out to the back of the construction yard where you
may or may not have gone on a mission before. There are areas that stick out
of the back, go to the second-to-last one if going westward. On the right side
of this thing will be a dark area with the bird inside. Just jump up there from
your boat. FYI, if you go to the easten area that juts out around here, you can
jump up there for an RPG.
50. Go to the stairs in the water by the big boardwalk area, then get on the
containers in the construction area so you can look eastward and snipe a bird
on top of one of the big stacks of containers.
51. Get back in your boat if it's still there and head over to the Statue of
Happiness. There is a doorway on one side that takes you to some stairs that
lead up to the many levels under the statue. At the tip of the bottom level is
a body armor, and the pigeon is on the upper level that you can reach using
some steps.
*NOTE: Yes, there are more pigeons here, but for the sake of the map, let us
move on.*
52. If you recall the church from the McReary missions, go behind it and the
bird is on a tombstone.
53. This one is just down the street, behind a fenced off area that has Italian
flags on it, I think they're Italian. The bird is right in the grass.
54. Yep, this bird is on top of the Empire State Building, or whatever it's
called in this city. On the east side of the building is a blue marker by the
doors, take it to get up to the top. The bird is up here on the railing. Good
view up here, but had you used a helicopter to get up here and thought the bird
was up higher, boy will your hands sweat (I'm a bit shaken just thinking about
it).
*NOTE: If you don't mind the medical bill, jump. That's all I'm gonna say.*
55. Go up the stairs to the sitting between the buildings west of the Empire
State Building. Take the stairs on the left and under the old tracks will be
the bird on a roof.
60. Yes, out of place but since I don't feel like re-numbering my maps I will
just put this one here. Get on the tracks and follow them down to the fork in
the tracks and the bird will be right there.
56. This one is on the street directly west of 55, and possibly snipe-able from
there too. The bird is on top of the bus-stop waiting area.
57. Head to the Cluckin' Bell and look south of it to see a shark coming out
of the building. The bird is in the mouth of it.
58. This one is tricky because it is in a tree, of all places! It is behind a
bus in Star Junction.
59. This one is behind the big statue on the north side of the police station /
Getalife building area.
**60. Covered after #55.
61. The bird is on a column by some steps in the southwest corner of Middle
Park.
62. Now head up to the northern half of the pond in the park and climb on top
of the abandoned boating building to shoot the bird on the roof, or I guess you
could snipe it from the other side of the pond.
63. This one is just below the project buildings in Holland, and it's on the
fire escape. You can shoot it from the ground.
64. Just go to the direct opposite side of the tall buildings and this bird
will be along the corner of another building.
65. Just head north a bit to a barge in the water and you'll find this bird in
an open container by a pipe bundle.
66. Go south of the @ cafe and you'll find this bird on the railing of the
subway tunnel entrance.
67. There are two ways to get this one and 68. I believe this is a hospital,
and this bird is on the very top. It's easy to fly a copter up there, but there
are stairs you you access by entering from the north side, go through a door,
and then climb the many, MANY flights of stairs - trust me, use a chopper. The
bird is actually on a vent unit or something that has a ladder on the north
side.
68. This one can be accessed via the same stairs; just get off at about the
fifth level or so and go around the roof to hit the bird on the other side on
the rail. You could also land on the north side in a chopper to avoid the
stairs. I'll bet you could even snipe this bird from the ground.
69. This one is on the Hickey Bridge to Alderney. It's just on the rail on the
left if you were to drive to Alderney, can't miss it.
70. There is some sort of museum-looking buildling that is inside the slight
bend in the highway the is southbound from this bridge, still on Algonquin. Go
to it and the bird is on the west side of it, shoot-able from the ground.
Alderney
--------
71. Wow, this has taken a lot longer than I thought it would. This bird is on
the Alderney side of the Booth Tunnel. As you would know from one assassination
mission, there is a sitting area and a helicopter. Go around the walkway, stay
on the ground level, and under a ramp you will find the bird.
72. This one is at the very north end of the tracks at the docks, which is
under the street road and the elevated highway.
73. Head to the east end of the pier and the bird is on a post, easy.
74. You either need a tall, tall truck, or a copter, or maybe a frag. Go two
piers over to the one with the road and the big cranes. On the east end of the
the warehouse will be some containers. The bird is on top of the tallest one,
and the only way I got is was by landing my chopper on the roof of the tiny
shack nearby. Perhaps you can climb on the red crane nearby, or just toss a
frag up there.
75. This one took a lot of searching, a whole game's night in fact. What you do
is go to the on-ramp to the highway, but stay on the street and go a bit west.
Then get out of your car and turn around to look on the support column that
holds up the highway. The bird should be barely visible through your sniper
scope, but he is at the top of the column.
76. This guy is on a roof that is north of the correctional facility. If you
approach from the north you can climb on some dumpsters and then get up to the
roof on foot.
77. Get to the east side of the penitentiary and along the walkway by the
water you can snipe this bird on the wrecked boat, but you have to be either
north or south of it to see the bird.
78. Head to the industrial park, a power plant I believe, and just park in the
grass north of the tiny, vertical road inside the plant. The bird is snipe-able
on one of the pipes - it should stand out, even in the daylight.
79. Just go up the ramp to the elevated highway and the bird is on the barrier
that makes a circle, thing.
80. It's just in the southwest corner of the island, on the walkway in view of
the wrecked ship.
81. You'll have to go north of 80 and cross over the water - I say just swim.
Go up the on-ramp and then stop when you get level with the control room of
the tall crane. Jump on it - it's relatively safe - and the bird is over the
side of the roof.
82. There is an old, abandoned building west of this ramp, and just southwest
of the building will be the bird on the rock wall against the water.
83. There is a looping ramp east of here, and you'll have to swing around the
block to get on it. There will be some containers inside of the loop, and the
bird is visible from the road. It's on the containers that are level with the
road.
84. East of here is another bird, on the roof of the warehouse, shoot-able
from the street south of it, as the roof slopes downward.
85. Head to the church south of the @ cafe, and stand at the corner of the
intersection directly in front of it. On the left side of the steeple you can
snipe the bird on the roof.
86. Just drive like 20-30 feet north of the @ cafe, get on top of your car, and
look for the bird on the blue building, like on the second level. Don't even
have to snipe him.
87. Go around the block to the east side and you'll find a few houses with
pit-like areas in front of them. This bird is in the second pit.
88. You'll find a big alley area north of the gun shop. Go to the east side and
go up the stairs, then jump over to the ladder and climb up. The bird is on one
of the air duct things.
89. A few blocks east of your safehouse will be a big alley area. Go to the
hotdog vendor and after you eat one to replenish any lost health, look up to
the stone wall to see the bird looking at you.
90. (x2) Both are in the upper east corner of tiny block area, just in front of
Mr. Fuk's Rice Box. One is on the rice box, and the other is across the street
on the second level to the tall, for sale building.
91. North of your safehouse is a long alley. On the right side is a building
with a billboard on it, and the bird is on the billboard, but behind one of
the lights. Either stand at an angle and snipe it, or climb the fire escape on
the west side of the building to get up there.
92. Get on the main highway that connects to the Hickey Bridge, where you see
the water barrels, get out and look over the side to the north and you should
see the bird on the roof under the sign.
93. Just go north a bit to find an alley behind a building. Take the ladder to
the top of one roof, then the next ladder takes you to the roof with the bird.
It's on top of a doorway, and perhaps you could snipe this guy from the ground.
94. This one is at the supermarket that is west of the Pegorino area. However,
you need to enter the park that is a bit southeast of the market. Get to the
area with the benches and use your rifle to scope out the top of the market.
You should see the bird if you look to the bottom of the water tanks.
95. This one is across the street from the Burger Shot. Just go to the higher
up houses and this bird is perched on a post atop some steps.
96. You should have seen this one from the cutscene during the last mission.
Just go under the bridge toward the warehouse and the bird will be there, just
under the bridge.
97. Head to the area under the Hickey Bridge. This bird is under the ramp by
the waterbank, the ramp from one of final mission paths.
Broker/Dukes
------------
98. Yep, not only did I miss this one while numbering, but you will start the
map 2 pigeons here anyway, so why not? This one is from one of the Little
Jacob missions, as you should have seen it in a cutscene. Just go under
the overpass in the middle of the island and shoot the bird.
==================
Pigeon Map 2 Guide
==================
Broker/Dukes
------------
99. Yeah, just go to the airport, go to the toll booth for the parking spots,
and the bird is on one of the posts on the ground.
100. Head to the carwash just west of the airport and walk a bit north of it to
be under the train tracks. You'll see the bird perched on a support beam.
101. Head up north a few blocks and go to the west side of the building to
the entrance. The bird is over the door.
102. Go west to the park and you'll find a statue in the middle of the two
pools of water. The bird is at its feet.
103. (x2) Another two-for right here. Go toward the entrance to the bridge to
Bohan and on the left of it you should find two birds in a small parking lot,
by the wall.
104. Literally follow the sidewalk a bit and keep an eye over the wall until
you see a tiny playground. Get out when you do and shoot the bird on the monkey
bars.
105. You could probably snipe this one if you looked south from the last bird,
but just drive around until you hit the intersection where the bird is on a
rock on the grass.
106. Take the road south from the last bird, hang a left, and at the next
intersection you need to look to the north side for the bird in a tree.
107. Just go east and at this intersection, get out, take either stairway up
to the tracks under construction, and on the north side of the tracks you will
see this bird hiding in the beams of the shading.
108. Just go north at this same intersection and you should see a ramp on the
right. The bird is under the ramp.
109. Head south down the main road and you'll find a basketball court behind
some buildings. The bird is on the backboard of one basket.
*NOTE: You don't even have to leave your car for these next six.*
110. Head toward the car wash near the pool hall and this bird is to the
northwest of it. The bird is on the fire escape on the west side of the
building.
111. I really saw this one while going to 110, and I wasn't even looking for
it - for real. Just go west a bit from 110 and you'll see this guy by a door
to a house.
112. Go over two blocks to the south from the last one and this guy is near
the train station. He is sitting on the front of a building.
113. South yet again from the last one. This bird is under the highway and
on a brick wall.
114. Yep, two blocks to the south is the next one. Go to the east side of this
tall building and you can shoot this bird on a railing in the corner. He's in
the southeastern corner.
115. Head directly west down the long road, like you're heading to the porn
shop for your daily errands. Across the street will be a gazebo over the beach.
And the bird is on the right side of the archway nearby. (don't be surprised if
you get into an all-out gunfight with civillians in the area)
116. Go around the bend in the road and there is a tiny dock just south under
the bridge. The bird is on a post at this dock. (best pic ever for this one!)
117. Head to the gun shop and this guy is at the corner, on top of a green
waiting area thing.
118. Take the road along to Brucie's place and get to the north end of it,
where you to up to get back on the main roads. There will be a tiny diner and
this bird on the brick wall.
119. You should have seen this one many times. It's the one on the East Borough
Bridge that is on the walkway.
120. Yep, gotta go down into Charge Island. There is a parking lot under the
off-ramp that takes you down there, and the pigeon is in the middle of the
lot.
Bohan
-----
121. Granted you took the E. Borough Bridge, you need to go right as soon as
you get off and then get on the grass or take the steps to get under the road
that goes to the construction yard. The bird is on a wall under the road.
122. This one is on the north side of the building opposite the garage, which
is east of the safehouse.
123. Take the road south of the strip club that forms a house, and at the
first bend in the road you will see a light with the bird on it.
124. North of the strip club is a block that is directly east of the dead-end
where you killed a pigeon on a sign. In this block if an alley and you can
drive through it and shoot the pigeon on the vent.
125. If you know Carmen, this one is just east of her house, on the stone wall.
126. Again, if you know Carmen, go behind her house and at the house where you
see the big numbers "1665", the pigeon will be on the left of it.
127. You can run north across the main road to another road that is lined with
a fence. Over the side at one point will be the bird on a ledge. You can jump
over and pop it.
128. You can drive a bike to the northwest end of the island and the bird will
be on a concrete median piece.
129. South the last one, go to the the area under the train station and
look for a sectioned off area. Inside will be a man digging and the bird near
him.
130. (x2) Just two blocks down from the last one, go to the east side of the
building and you'll find one bird up on a beam, and the other down below it.
131. (x2) Just go one block east of the last two, and on the east side of
this building will be two birds as well; they are along the edge of the roof
and easy to snipe.
Algonquin
---------
132. This one is just up at the corner of the block, north of your safehouse,
your original one. This is on one of the railings that lead down to the Quartz
East subway station.
133. Head two blocks west and then two blocks south. Go to the corner of the
building that looks like a hotel and the bird is on one of the shadings over
the door.
134. Go up one block and you'll be at the southwest corner of the Liberty State
Delivery building. The bird will be on the wall.
135. Go to the eastern side of the road that cuts through Middle Park and the
bird is on a bulb on the right side of the gateway.
136. Directly north of the park is an alley through the buildings. Go in it and
the bird will by on the edge of a wall near some steps.
137. This one is on a concrete slab to the east, along the walkway that borders
the water. You can park on the road, get out, go to the brick wall, and then
snipe th bird without dropping down.
138. Head north up the road, and either take the hill while going north, or
go around the block to get up to the walkway around the tall building. On the
railing will be the bird.
139. This one is in the alley just south of the Pay N Spray, at the end that
faces the street. He is on a post by the sidewalk.
140. Go one block over to the west of the Pay N Spray and you'll see this
bird on a tiny roof in an alley.
141. Head directly west, get on the little side road and follow it south
until you pass a tiny gate. The bird will be nearby on the edge of the pavement
over the water.
142. You could easily switch this one with 69 from map 1, but whatever. From
141, go south until you are near the steps that lead to under the bridge, but
instead get out and go down the steps on the right that lead to a dock. Go to
the end of the dock and look to the support under the bridge. The bird will be
there, over the water and under the bridge.
143. Just two blocks to the east will be a big alley/parking lot area, and if
you go up the steps there will be the bird in a square on the ground.
144. Go one block to the south and go to the southeast end of the building
to find posts on the side of the road. The bird will be on top of one of them.
145. On the west end of Middle Park is the Liberty State Museum of Natural
History, and on the left side of the entrance is the bird in a window frame.
146. Go to the south end of Middle Park, go two blocks over to the west, and
you should find steps to a resting area where the bird is on a plantar.
147. A block to the east of the nearby Pay N Spray will have a big alley area.
Go there and the bird will be on a wall. This is where Jacob will sell guns if
you call him, I believe.
148. Go behind the Split Sides club to the alley and get on the lift that is
on the east end of the big building, which is the building that has the chopper
on top of it. After the long ride, get off, go left, and the bird is at the
corner of the walkway.
149. Hopefully the chopper is there, otherwise retrace your steps and take the
long ride back down. This bird is on the north end of the same building, but
just on the ground and shoot-able from your ride.
150. Two blocks north of the Star Junction Burger Shot is an area among the
buildings where there are a bunch of flags. The bird is in a tree down the
south path.
151. Go to the west end of the Algonquin bridge and just to the south you will
find a lift ride that takes you to Colony Island. One bird is where you get on
the lifts.
152. Get on the lift and take it to Colony Island and this bird is on that
end.
153. Exit the lift area and take the walkway along the west edge of this island
until you see some step-like things on side. The bird will be on a step.
154. Take the road nearby that leads to the Old Hospital and go to the back of
the building to a resting area. Shoot the pigeon on the merry-go-round.
155. Head eastbound on the Algonquin bridge and you should see the bird along
the sides shortly after you go over Colony Island.
156. At the south end of Star Junction is a restaraunt called Viendemorte. The
bird is on the shading.
157. Go two blocks west of the gun shop and go to the north end of this tall
building to see some benches. The bird is on one of those benches against the
building.
158. Two blocks west of the last spot will lead you to an alley that has four
entrances. Go to the west end and the bird will be along the steps.
159. There is a dock area that is east of the Statue of Happiness. Go to the
end of it and it will be at the end of a ramp.
160. Go a block over from the Perseus at this south end of town and on the west
side of the building, along the road, will be the bird among the plants.
161. South of this Perseus is an entrance to a tiny tunnel. North of it is an
even tinier park area. The bird is in a circle in the ground.
162. Head over to the helitour area and just north of it, along the walkway,
you will see some benches. Look for this bird behind them and on a post by
the water.
163. Just north, across the street from this Perseus is the Bank of Liberty
building. Take the tiny alley behind it and the bird is on a post.
164. (x5) Yep, five birds are actually on the Statue of Happiness. Steal a
copter from over at the helitour place and fly to the island. Land at the
tip of the base in front of the statue, go to the top-western tip and jump on
it, then look up the statue with your rifle. You will see one bird on the
shoulder, one on the forehead, and two on the hand with the coffee cup. Snipe
them, shake any cops that may see you, then go around to the south side of the
statue, stand on this point, look up to the left hand, and you'll see the fifth
bird on the back of the hand. Be sure to use the chopper to get to the next
bird easily.
Alderney
--------
165. Almost done. Keep in mind that there are in fact 8 more added to what we
have covered. So 164 + 8 should mean that when you check the Brief screen in
the pause menu it says you have 28 remaining. This pigeon is just south of
the Hickey Bridge, in a food court area off the road. It's on the railing that
looks to the road.
166. North of here is a police station, and just north of it is a park area.
The bird is on the grass.
167. Go to the path to the old mansion, but you could actually stay on the
road. The bird is on the cliffside that overlooks the road.
168. Head to the car wash to the west and just south of it will be this bird
along the fence.
169. Go down the street and this guy will be along another fence, this one of
stone. You can shoot him while driving.
170. Just directly southeast of here is a house with the bird on a vent, who
you can also shoot from your car.
171. Go to the hospital and along the north entrance will be this bird on
the left side in the grass.
172. To the south a bit and in an open, grassy area under the overpass will
be this bird by a tree.
173. Southeast of the last one and a few blocks over will be this bird behind a
fence.
174. Go west of the last one to find this guy at the entrance of a tall
building.
175. Southwest of the last one will take you to a corner with a high wall. The
bird is on a mound of dirt on this corner.
176. Northeast of the @ cafe is an empty Cluckin' Bell place. The bird is on
one of the mobile buildings on the street.
177. Follow this slanted road up north to the corner and this bird will be on
the right, hidden in the grass.
178. Go east of the @ cafe and this guy in on the brick wall at the south end
of these buildings. The wall runs along the alley, not a building.
179. There is a triangle shaped block to the southwest of here, so go there and
go into the park where you met one of the McReary brothers. This guy is north
of the empty fountain.
180. Just go down the street, hang a right, which should take you west, and
under all the ramps will be this bird on the raised grass, and you may need to
stand on your car to shoot it.
181. North of the Strip Club is a bird along the fencing, on a booth.
182. Head over to Honkers, and sadly you do not need to go inside. Just shoot
this guy from above the entrance, then go inside - you actually can't with
the bouncer shooting at you, but like that's gonna stop you!
183. This guy is along the rail of the bridge to the south.
184. Hang a right at the end of the bridge and go past the first intersection
you see. Stop halfway to the next intersection and you'll see this pigeon in
the grass on the right.
**191. Out of place yes, but thanks to map from Gamesradar.com I discovered
that my math was correct and I was still one pigeon short. I toiled and toiled
thinking it was my mistake, but it was Rockstar that in fact missed this pigeon
in their online maps. The mystery pigeon is at the southwestern end of the
island and directly east of the wrecked ship. He is in a square-shaped thing
on the ground. Boy, what a trip!
185. (x2) Go back down the street, past the bridges, and stop when you get to
a tiny alley where you should have killed some guys during an assassination
mission. The two birds are just in the corner on the left.
186. Just to the southeast of the southern Pay N Spray you need to jump over
the tiny wall. The bird will be right there on the grass.
187. Now go west of the paint shop and at the corner look up to the side
of the building on the left and you should see the bird over a loading bay
door.
188. The end is so close you can smell it. Go to north entrance to the docks
and in the front will be a propeller statue thing on the grass. The bird is
just behind it.
189. This guy is on the upper road just west of your safehouse. Get up there
and shoot him, or maybe you can shoot him from below on the west side.
190. At long last. Head to the Booth Tunnel and just over the entrance is this
bird on the corner of the sign. That's it, no more.
**191. The mystery pigeon is covered after #184.
-----
Now, along with the tiny percentage this counts toward 100% completion, you
also get a free Annihilator helicopter, the one with the miniguns. Where is
it you ask? Well, I hear it is at the MeTV building in the middle of Star
Junction. You get up there using the lift in the alley behind Split Sides.
I haven't found it up there, but maybe you will.
*****************************************************************************
* 7. Other Stuff to Find ( SECR777 ) *
*****************************************************************************
======
Stunts ( STU7700 )
======
Maps for these are at my website as well, if this text doesn't do it for you.
-----
Here is the link:
http://www.thechaosuniverse.com/gtaiv-maps
-----
Quick Tips:
*Be sure to eyeball the bottom of the screen for the fail or confirm message,
and if you hear the sound clip that also means you did it. You can also check
the Brief screen to see how many you got to go.
*On bikes be sure to tilt forward on the left stick so Niko leans forward,
making you go a bit faster and also shifting your weight forward as you hit
the jump, so you don't flip over backwards.
*Best not to get too attached to your cars, so just use whatever you find, be
it taxi or cop car if you must. Don't bring your Infernus or anything like
that.
*You need to meet the parameters of the jump, where some just want you to go
through them and others seem to require you be going a certain speed. If you
do a jump and land but it still fails you, that means you need to go faster.
*If on a bike and low on health, remember to call Carmen if you can, or dial
911 and let professionals heal you.
*Move the RS up to speed up the slow motion while you are in the air.
Broker/Dukes
------------
1. If you look on your map you will see a bunch of little dots west of the
airport. Go there and you should find this jump on the north end of the road
that goes around the containers.
2. After you take the last jump, get back up to that same road, which it is
easier to get out and hop over the dividers, and this jump is at the south
end of the road. It's the container that is open and has the dirt inside. When
you hit this one you need to avoid drifting left as you will hit the tree.
Be sure to have a lot of speed hitting this one.
3. From the last one, go west to an area that is west of the car wash. You'll
notice the road is under construction, and there is a mound of dirt nearby.
Go down the opposite road from the ramp as far as you can, rev it up, and go
for it. I believe the idea is to ramp onto the other side, but I just crashed
into it and I got the jump.
4. This one is a bit west of where you landed from the last one, but you have
to go around and onto the streets around the highway. Basically, go to the
hospital nearby, follow the road east of it that runs parallel to the highway,
and soon after the tracks you will run into this jump. Just go back to the
second set of traffic lights and go for it. If you see during the jump there
are some metal beams. I think you have to jump over those, but it could be
something else.
5 & 6. From where you land from the last one, just go one block over to the
west and you'll run into the next two. Go to the north side of this building to
see the ramp in the alley. Go up the sloping road and hit it as fast as you
can. Yeah, you hit the next jump on the roof where the first jump takes you.
You should ramp off another roof, but that doesn't count as a jump. Pretty
cool.
7. From here, go west toward the road that leads you down to Brucie's. You
should see a few holes in the brick wall on the right, so go through one and
you'll see the ramp facing west. Go down the tracks as far as you feel safe
and go for it. I should probably advise you brake after you jump, but where's
the fun in that? Just crash and fly into the water - awesome!
8. Go to the east end of the Algonquin Bridge, and this one is definitely a
BIKE-only jump. This would be hard to find otherwise, but it's that tiny ramp
where the highway splits in two. You're objective is to land in the walkway
between the bridge, so remember to push forward so you lean, but not too much
or you will flip over. Good luck, and hotdogs on the street nearby if you
crash alot.
9. Head north of the nearby Cluckin' Bell and you map or may not realize
there is a parking lot on the north side of the intersection. You'll approach
it from the west, but the ramp to the lot is the jump you need. So go a bit of
a ways west, turn, and punch it going east and hit the ramp, but you don't
need to go that fast. This is an easy jump, if you can find it.
*NOTE: If you need more help, this one is at an area where you shot up some
guys around the containers, and it's at the intersection just before the one
leading to the East Borough Bridge.*
10. Go to the southwestern corner of the darts bar block and you should see a
tiny alley that looks west. You'll need to get back as far as you can and hit
the ramp, drifting slightly left, and stick the landing to get the jump.
11. Where the last jump lands you, the next ramp is to the right on the road;
this is where Jacob meets you if you need guns. Just hit the ramp and you're
good. Maybe you can do this from the other side, but not sure.
12. The last ramp again lands you next to the next one. Just back up down the
road and take the plunge. You should land in a pool, so bye bye to whatever
vehicle you used.
13. Last one is down the street to the north, then keep going east until you
hit a ramp at the end of this road that runs behind the houses. It's a straight
road and you'll see the ramp in the corner where it turns. You can literally
just fly down the road and hit it. May want to slightly turn left so you land,
and if you land you're good.
*NOTE: This ramp is northeast of the darts bar and you should have ran into
this area while chasing pigeons.*
Bohan
-----
14. Head up to Bohan on the East Borough Bridge. Go right after you exit and
you should look above you to see an incomplete bridge. Go right again at the
intersection to get on the road that takes you to the construction area, and
from there you can hit the ramp at the end of the bridge.
15. West of the Strip Club, and north of the abandoned docks area, is a long
stretch of ground below the tracks. The ramp is at the end of this stretch. You
need to approach from the left side, but then aim right once you reach the
ramp so you land at the intersection. A bit of luck is needed as you may land
on a car and fail. Gotta land safely.
16 & 17. Directly south and one block over from the strip club is an entrance
to a bridge that is also under construction (It it a highway, I think). You
need a fast car and just punch it, but watch out for the openings in the
road toward the middle, in the connector areas. Just hit the ramp barely going
right, and if you do you should also hit the second ramp.
Algonquin
---------
18. Go to the north end of the island and take the road to the east. You
should remember this place from a mission, but there is a ramp in the middle of
the street. You'll have to go back a bit west, build up speed, swerve rigth
when you get close, and you should land it.
19. After you stick the last one, reverse and go down the parking lot near the
ramp. You should see some steps, and beside those steps is a slope in the
sidewalk. You don't need much speed, just hit it and you should land - easy.
20. After the last one, go under the road tunnel and then go up the hill to get
on the streets, where you usually drop off Dwayne. To the right is a ruined
building and the jump is in there. Just back up as far as you can, punch it,
turn when you need to to line up with the ramp, and hopefully you land on all
four wheels.
21. Go south after you land, and swing around to get back on the road where you
found the last ramp. At the intersection you should see a bunch of alley paths
on the east of it, which is right above a subway station. The ramp faces east.
22. Go to the highway in front of your safehouse, not the Playboy X pad. In the
highway you should find a divider and at the end of it is a jump. You'll need
a bike for this one, because even though a car can fit in here they will not
count it. Just find a bike, somewhere, and then take it inside the divider
area. Take it as far back to the support column and then punch it. You may
need to lean into the bike as you are in the air.
23. You'll need full health, full armor, and a new motorcycle for this one.
South of the last ramp, and above the highway, is a police station. Once you
step inside you will get four stars, so work quickly. Once you enter from the
front, go to the back, which is the north side of the station, and there will
be steps on the right. Go up them and follow the path around the walkway until
you see a ramp. This is not the ramp you need, but take it a slow speed so
you can get up to a small roof; basically get to the ramp, stop, and then use
all the speed you use on the ramp to get up. Then use the next small ramp to
get on the roof with a dome. You'll need to go from the northern corner to
the ramp at the edge of the roof, and if you land you will ramp again, but
that one is just a ramp to get you out of here. Good luck shaking the cops.
24. Go two blocks east of the gun shop and you should see a tiny alley with a
ramp. You don't have much room to build up speed, but you don't need much. You
also have to hit the left side of the ramp and then drift to the right ever so
slightly.
*NOTE: This ramp is south of the police station, if that helps.*
25. Go two blocks east of the Perseus at the south end of the island. Look for
this ramp along a walkway of a building, near some steps. You'll have to go
a good deal down the street to build up speed.
26. A few blocks west of the gun shop and a block or so south will be a tunnel
through a large building, you can see the alley on your map. This tunnel is
blocked off at each end with blocks, but you can jump them. You may be able to
hit the one on the west side, but the one on the east has more road to work
with. What I did to avoid flipping over as you hit the jump is to let off the
gas as I hit the ramp and I landed. You need to be in a car, FYI; maybe a bike
works, but it's a lot of lost health if you crash.
27. Head up to the middle of Star Junction and directly east of the Split Sides
in the middle of the road should be an open container with dirt inside. I
don't think you have to hit this ramp terribly fast, but you do want some
good speed and you want to avoid hitting anything, so angle yourself to the
left. No, you can't just do directly in front of the ramp and back up, you'll
have to speed down the street and make a turn and pray you stick it.
*NOTE: I used a car on that one, but maybe a bike would have worked better.*
28. Just south of here, at the intersection southeast of Split Sides is another
ramp. This is a BIKE only stunt. Just drive as far back as you can and hit the
ramp while avoiding cars. I even hit lamp post after the jump, so I think as
long as you land you will get it.
29. Remember those pigeons that were on the abandoned tracks in this part of
town? If not, go to the block west of the Empire State Building and go up
the steps to the resting area. Get on the old tracks and follow them until you
are above the Pay N Spray, that is where the jump is. Gotta be careful as this
is grass up here.
30. Follow the highway all the way up to the north, past the Hickey Bridge and
you'll hit the jump when you are one block west from you safehouse, on the
corner. It's no the stairs, there's a ramp up among the tall buildings, in the
parking lot. You can only hit it by going along the sidewalk in front of the
northern building. And you have to push forward, hoping you bounce off the
metal roof and into the street. That will be a successful jump. Kinda need to
go right to left, just a little, not much.
31. These next two are on boat, so find one, a fast one. You can head to the
east side of Algonquin either before or after getting a boat, but I prefer
before (the docks on the west side of Charge Island always have boats). The
ramp is between two barges that are southeast of your safehouse. The barges
converge to a point and that is where the ramp is. Just hit it and you're
good.
32. This water ramp is southwest of the tip of Colony Island, along the docks.
Alderney
--------
33. Head to the north end of the island and find the car wash. Go across the
street to the east and to the back parking lot of a grocery store. The ramp
here will face northwest. You may want to honk at the guys in the way to move.
34. Take the old mansion road at the northeast end of the island and east of
it will be the ramp on the beach. But you'll see there is a little divet along
the beachline. The ramp is actually just a mound of sand over a little alcove
of water and it faces north.
35. Okay, so if take the old mansion road back up to the streets you will end
up by a Burger Shot. The ramp is east of the BS and it's the driveway of a
house. You'll need to go all the way back down the sloping road, all the way
to where you hit that dirt path, and then punch it up the incline. You'll have
to stay in the middle of the street and hope no one gets in your way. Lean
forward when close to the ramp if on a bike. The faster the better.
36. Just south of where you land from the last one, which is two blocks south
of the BS, will be a parking garage. Take it to the top and the ramp faces
west. Plenty of vending machines if you need health.
37. Head south to the Pay N Spray, then go one block east to be in an alley.
The ramp faces south, and you may want to go as far back as the parking garage
to build up your speed. Hopefully you go over the roof on the other side, but
probably not - the resulting crash is awesome at least, if in a bike.
38. This jump is just a block north of your safehouse, in the upper area. The
open container faces west, and you don't need a bike if you manage to squeeze a
car through. Just build up speed from the road east and turn so you hit the
ramp.
39. West of your safehouse there are some steps. Get up there, in a car, and
at the top of the steps will be a ramp to the south. You don't have much room
to build up speed, but you don't need much. Just punch as much speed as you can
into this jump and don't let up on the gas, and hopefully you land in the
alley that faces east without crashing.
40. You're gonne need a fast ride, like a really fast one. Keep in mind a
successful jump means you keep the car you use, but a bad jump means it sinks
into the water. I say take a cab or just go over to your safehouse at eastern
Algonquin. Nearby will be that shop full of Turismos. Take one back to your
safehouse in Alderney. The ramp itself is east of the safehouse. Go go west,
all the way down an alley. I started in the corner under the looping road, but
you can start anywhere. Just punch it and hope no one gets in your way. If your
car goes really high up as you are in the air then you will most likely land.
If not, well, try again. The Turismos work, trust me.
*NOTE: To get on the road there are some tiny steps to the south of where
you land.*
41. Go to the Alderney end of the Booth Tunnel and either use the steps and
go north of the helipad, or go to where you found the last jump and go under
it to find a tunnel. You'll need to speed through this tunnel and hit the ramp
facing south. It seems the goal is to land ON the helipad, so fast cars need to
moderately hit the ramp. Just land and you'll complete it.
42. I don't think you can use a bike on the steps, but maybe. Get a good and
fast car and head west out from the Booth Tunnel. Go until you pass the on-ramp
to take the elevated highway. At the next intersection, look north to see some
steps. You'll need to speed up those steps and clear the other set of steps,
landing in the street.
43. Head back to the road where you hit the last ramp, the sideways "8" road
we can call it. Go to the northwest corner. There is a hotdog vender, some
steps, and you should have hit a pigeon here. Go up the steps and the ramp
will be along the wall looking south. You don't have much room to build up any
speed, so you just use what you got and you'll get the jump - easy.
44. Head to the @ cafe, go one block west, follow this road about three blocks
up to the north until it ends, and you should see the open container against
the bend in the highway. You don't have to hit it terribly fast, just enough
so you land on the lane of oncoming traffic.
*NOTE: There is an opening in this highway, just go south a bit, cross over
into the northbound traffic, and the opening on the side should be just nearby
so you can get onto the streets.*
45. This one is on the opposite side of the last on, at the north end of this
bend in the highway. There you will find a bunch of ramps, but you need to
follow the dirt path back, then turn around, and follow the path up the ramp.
You may actually need to go farther back than the dirt path, but be careful
as vehicles handle poorly on dirt. But whatever you do you need to hit the ramp
from the left side and drift right so you can get over the highway and land
along the beach. If you do and want to save your car, just drive south, slowly,
avoid the rocks, avoid falling off, and there is an incline to get on the road.
And even a body armor at the base of the incline.
46. Follow the highway south, take the bridge near Honkers that takes you
to the south end of the island, and go to the southern end of the bridge that
is ruined, which is southwest of Honkers (look at the map). Get to the south
end of this ruined bridge and ride it north to ramp off, and you need to take
the left side, the end with the ramp.
47 & 48. Both are at the southern end of the elevated highway. Both are holes
in the sides of the railings that have just a little mound of dirt so you can
ramp off. They are at the west and east sides of the on/off ramp. For either
one you need to almost go back to the opposite ramp, on the side of the traffic
flowing the direction you are going, and so long as you land you will get the
jumps.
49. East of Honkers is an on/off ramp for the highway. Get to the top of it,
but the ramp you need to jump is at the bottom of the highway ramp. You'll need
to speed down the ramp, hit the stunt ramp, fly over the water, and land on
the other side of the road. You really need to hit the right side of the ramp
to have any chance of landing.
The ONLY way I got this to work was by using a bike. What I did was get to flat
top of the skyway ramp, then I made sure I was lined up with the ramp as I
went down. As I sped down I leaned forward to build up some speed, but I let
go of the leaning as I hit the ramp, once I hit the ramp I then leaned forward
just a bit to as to not flip in the air, and I barely landed. I used a Zombie,
if that helps (it's a motorcycle).
50. Last one, and it's probably the most likely one you've already hit. This
ramp is east of the car wash. It's the dirt hill at the end of the train tracks
and you have to hit it from the side of the tracks. Need a car, and just speed
south down the tracks and you're done.
=============
Stevie's Cars ( CA7700R )
=============
About halfway through the story you should have gotten a text from a Stevie
that you should steal some cars for him. Whether you are doing during the story
or after, find that text.
You take the cars to the garage that is just east of your Bohan safehouse.
I believe finishing these up will be the only way to earn money, any serious
money that is.
-----
Again, a link to the map:
http://www.thechaosuniverse.com/gtaiv-maps
-----
Some pointers:
*Remember, it takes 6 game hours to get the next text, so feel free to sleep at
your safehouse in Bohan to speed it up, or go on dates, your choice.
*Condition affects your payment, so if not following the rules of the road
(and you only will if you suck), then at least get good at driving while
avoiding damage. For any damage you may cause, consider hitting a Pay N Spray
because you lose several thousands with any serious damage, even just one big
hit to the rear bumper.
*If you like the car you are driving and see it rarely (SuperGT and Infernus),
feel free to stuff them in the parking spots at your safehouses. The cars
Stevie wants will respawn until you deliver it, so you can steal as many as you
like. Though, you only need two, one to keep and one to save. From the one you
save you can spawn more.
*If the garage icon in Bohan doesn't pop up on your map, you are in the wrong
car (it happens).
*Use the text message if you don't know what the car looks like.
*Taxi-ing around is best. Set markers and get in a cab.
1. Rebla - This one is in central Algonquin, toward the south end of Star
Junction, two blocks southeast of the Cluckin' Bell. It's actually on the road
to the southwest of the station, by the building with the crabs on it. Once you
find a Rebla and get the message, take it to the garage symbol that is in
Bohan. Remember, condition matters.
*NOTE: If you've been hunting pigeons and stunts, this is the first time in a
long time that you've been paid. Think about it.*
2. Turismo - This one is in Alderney, at the north end, south of the car wash.
Like, just south of the car wash is a big mansion and the Turismo will be on
the right at the front of the house.
3. DF8 -90 - Head to the amusement park at the south end of Broker. This car
is under the overpass at the west end of the rollercoaster.
4. Washington - This one is in the northwest corner of Dukes, at the pool. It's
across the street and it's a four-door car, the kind your grandma drives. Get
it and take it to the garage.
5. Huntley Sport - Mark the intersection on the highway, northwest of the Strip
Club on Bohan. Now, if a cop is right next to the car, thankfully they don't
arrest you while you are hotwiring the car, but once you have the car you need
to speed away. Hopefully you can jet south and avoid the streets you see any
cops coming down, and once you shake them take the car to the other side of
the island.
6. Moonbeam - Head over to Charge Ilsand and look in the area around the
silos on the east side of the island. It's the van in the parking lot at the
north end of the silos.
7. Super GT - Go two blocks north of the Perseus at the south end of Algonquin.
The car is on the south side of the block. Don't confuse this with the Sabre
GT, a completely different-looking car.
8. Infernus - Ah, the most talked-about car on the internet, for I guess
justified reasons. You'll find this at the intersection of the block of the gun
shop in Broker. Now, I say take this thing to your parking spot in Bohan
because the first time I took this there the streets were covered with these
things (I'm not kidding, they were all over the place!). Camp two in the spots
here, or if not then consider going back to the place where you found the
first one and get another. Your safehouse in Bohan does a good job of spawning
more of the cars you're in along the sidewalks, so keep that in mind. If
anything you just need two Infernus and with at least one you can hopefully
spawn more using this Bohan pad. Feel free to leap-frog some cars to your
various safehouse parking spots if you need to.
9. Coquette - You should know this church, it's the same one the McReary's use
so much. It's in southern Algonquin, south of the Rotterdam Tower (Empire State
Building).
10. Sultan - This thing is west of the @ cafe in Alderney (I taxied over there)
and it's in the driveway of a house.
11. Cognoscenti - This one is also in Alderney, just a block or two southwest
of the Pay N Spray at the north end. It is just down the street from Mr. Fuk's,
in an alley on the east side.
12. Dukes - East of the Modo shop in Algonquin, which is a good time to beat
the high score at the QUB3D game in Modo.
13. Voodoo - Go to the Dukes area, which is at the east end of the East Borough
Bridge. If you do straight east from the bridge you should see a tall tower
and the Voodoo right there.
14. Banshee - Head to the southwest side of Middle Park, in Algonquin, duh.
If you check the map you will see a subway station underground, and if you
go directly west of that station and one block over you should hit the Banshee.
15. Comet - This one is near the bowling alley in southern Algonquin. Once
there, go northwest to a parking lot for the car. Personally, I like this car
a whole lot, but if you already like your Infernus or SuperGT stock, do what
you please.
16. Intruder - Head to Broker and this one is northwest of the @ cafe, about
two blocks or so. Check the map to see a bending road, which overlooks the pier
area, and the car will be there, by a hotdog vendor.
17. Cavalcade - You should know this hospital in Alderney, northwest of the
northern Pay N Spray. Once you are to the hospital, go across the street on
the north side and you'll see this SUV in the driveway at the back of a house.
18. Sabre GT - This thing is in the northern end of Dukes, at the Pavilion
Towers. Well, it's actually to the south of the towers, in a driveway of a
house right next to the path leading to the towers.
19. Patriot - Head to the south end of Algonquin. You'll see the towers if you
go to the west side down here, and the yellow hummer sticks out at the
intersection.
20. Faggio - Yep, he wants a scooter. This is at the corner of the gun shop
in Algonquin, south of the gun shop. If you can't get this to the garage in
one piece, you should be ashamed of yourself.
21. Manana - Head to Cluckin' Bell on the Broker/Dukes island. East of it is
an abandoned Burger Shot; the car is behind that building.
22. Buccaneer - It's on Bohan, south of the strip club, in that little pencil-
tip road.
23. Freeway - Go to the car wash by the airport in Broker/Dukes, and at the
intersection near it is the motorcycle you need.
24. Rancher - Head to Alderney and the docks on the east side. The truck is
east of the gun shop, at the northeast corner of the warehouse.
25. Bobcat - At the top of the parking garage at the airport.
26. PMP 600 - This one is in the alley to the north of the Perseus that is at
the south end of Algonquin.
27. Dilettante - This is in the neighborhood near the airport. It's way north
of the car wash and west of the silos.
28. Sentinel - Go back to the docks at Alderney, but this one is at the north
end, before you enter the docks. Look on the map to see a bunch of silos around
a lot, and the car is there.
29. NRG 900 - This one is on Algonquin, north of your base safehouse, and
east of the end of Middle Park.
30. Contender - Last one is north of Brucie's place, on the outer road that
bends. It's on the side of the road by the green stairs (where you chased a
guy early in the game). It's a truck, in case you forgot.
-----
After you take back the last one, the next message you get will be to confirm
that his missions are over and that you can take him any car. Yes, if you ever
need money just take him any car and you get some cash. If you have a couple of
Infernus saved up, abuse the Bohan safehouse spawns along the streets and you
got a nice money-making scheme going.
===============
Weapons & Armor ( GUN7700 )
===============
Okay, so I was just going to hit all the nearby guns and armor to your
safehouses and most travelled locations. However, I really don't have the
willpower to do more text about things in this game. So instead I have decided
to just post the maps of the guns and armor on my website.
The gun map will be marked up, but the armor map isn't because, well, it's all
armor.
Should I throw you a bone in the form of text to go in this guide? Hell no.
You don't pay me, I can write what I want. Besides, you can buy any of these
from a gun shop or Jacob - not a big priority for me, no sir.
-----
Here is where to go:
http://www.thechaosuniverse.com/gtaiv-maps
-----
===========
Helicopters ( HELI770 )
===========
Of course everyone knows about the ones you can steal from the helitour guys
down in the south end of Algonquin, near Pier 45, but there are many others
you can use.
There is the Annihilator down at the north end of the airport that is free
for the taking, well, that is if you consider a 4 star wanted level as free.
Yes, the moment you go for the chopper you will get caught and everyone will
be after you. It seems impossible to shake the cops once you have it, so I
guess it's just there for fun.
You'll find one at the top of a building at the middle section of Star
Junction, where it makes the "x" with the roads. You'll have to go to the east
side of the building and find a lift and take it all the way up to the top.
There is even one at the Alderney end of the booth tunnel, which you should
know about from an assassination mission.
Sometimes the police stations have one, but I don't want one that will get
you wanted stars.
=======
Secrets ( SEC7700 )
=======
Heart in the Statue
-------------------
First you need a helicopter, and the one from the helitour place near Pier 45
will do. Fly over to the Statue of Happiness and getting out is tricky. You
need to get out on the top level, which is just under the statue's feet. If you
are even drifting a bit away or to a side of the level you need to get to, you
will fall to your death. Your best bet is to get close to still at that level,
then drift toward the level, and then jump out. You should then fall into the
level with the doors.
Now that you are on the level, go around to the south side and look at the
signs on both sides of the door. Just go through the door and climb the ladder
to see the heart. Creepy. Yeah, have to jump to your death to get out, but
it's well worth it.
-----
Dial 911 for a bunch of services.
-----
Katt Williams - I know, not a secret, but if you go to the Split Sides club
three times for all of that English guy, the next comedian is Katt Williams.
His second act is pretty good.
*****************************************************************************
* 8. Friends / Girlfriends ( BFF8888 ) *
*****************************************************************************
=======
Friends
=======
These are the people that are encountered in the story and will contact you
for "man-dates". They are just people to hang out with once they have run their
course in the story, and they all provide some reward for getting their "Like"
stat up to 100%. I know you don't have to get them all up to 100%, but you may
as well.
They all seem to like all the options available when you call on the phone.
Seems you can only use their service once a day.
Yes, the strip club never fails.
Roman
-----
He will do anything with you. The easiest friend to keep happy. There is no
reason to do his taxi missions other than for money, and that is just for the
early part of the game when you are broke and don't do story missions.
100% Like: Call for a cab to take you anywhere for free. Good for when you
take a friend out to drink, as you really shouldn't drive while intoxicated,
virtual life and for real.
Little Jacob
------------
Likes darts, pool, bars, and chicken. His delivery missions help him like
you too.
100% Like: Call to meet Jacob in a nearby alley where you can buy a selection
of guns for cheap. Doesn't have all the guns, but if you ever need armor you
should call him.
Brucie
------
He especially likes going on the boat and chopper rides, and all the other
options are fine too. His races boost his like of you too, if you win, and
maybe so do his car deliveries, but I'm not sure.
100% Like: Use his helicopter whenever you like as a taxi.
Packie
------
He likes a spot of the drink and games. Just playing the main story seems to
keep his like of you up.
100% Like: Brings a bomb to place in a car that you can set off with your
phone.
Dwayne
------
Provided you didn't kill him, he likes all the stuff pretty much: drink, food,
and strip clubs. It's easy if you take him to the Cluckin' Bell at Star
Junction because not only does he love that place, you don't have to take him
home.
100% Like: Will send two thugs to help you out.
Francis
-------
Only if you let him live do you get a benefit. He will clear your wanted
level. But it's not that big a deal, so no worries if you let him go.
=============
Random People
=============
Here are all the people you can meet throughout the game that are not crucial
to the story, but most are crucial to 100% completion. Only the ones you save
from death (Ivan, Cherise, Clarence) are not toward 100%, and same with Jeff
for some reason.
These guys unlock after certain points in the story. My walkthrough covers them
when they are open, and if all else fails just wait until the end of the game
to do them.
*Broker / Dukes*
Brian
-----
First - near Roman's cab building. He just gives you $100.
Second - south of your first safehouse. Just drive him to a deal and then home.
Third - near the gun shop. Just take him to the dealers, shoot them to make
them run away, then take Brian home.
Badman
------
He'll be just off the East Borough Bridge. Take him to the alley and kill the
Russians.
Mel
---
He will be near the police station on the street of your first safehouse. Take
him to the bad guys, kill the bad guys, then drive Mel back home.
Mrs. Faustin
------------
Remember where you first took Michelle, the bowling alley at the south end of
Broker? She will be here after you guys leave for Bohan, at some point. She
asks you to beat up her daughter's boyfriend, but not kill him.
*Algonquin*
Jeff
----
First - He is in east Holland, near a police station. Just follow his wife to
the cafe, go in and up to take their pick (don't get too close though), and
then walk out.
Second - He calls you and forces you to go to a parking garage (follow the
markers), and then drive the car north while outrunning the cops. Drive it
toward the water and bail out while going at full speed to send it into the
water.
Third - He is south of the "Time's Square" area, or northwest of the gun shop.
Just go there and watch the scene, that's it.
Pathos
------
First - He is in Star Junction, the "Time's Square" area. Just fight off the
haters that attack.
Second - He is is still in Star Junction. He is shot, so kill the haters and
drive him to the nearby hospital, with I believe no real timer.
Marnie
------
First - South of Star Junction, at a place with a water fountain, is this girl.
Pick her up and take her to her drug dealer.
Second - She is around the area of the Booth Tunnel, where you meet Bernie.
Just drive her to the station and that is it.
Email - After the Marnie encounters, some time later you will get an email
from her about how well she is doing. Pretty cool.
Sara
----
First - West of the gunshop, at night, you will find her. Just drive her way
up north, then beat up her husband.
Second - She is in the southeast corner of the island, at Pier 45, at night.
Just drive to the Pereus, pay for the package, and bring it back to her.
Hossan
------
Also west of the gun shop. Drive him to the guy that owns him money, then chase
the dude. The chase ends at a park where you can kill the guy. Once you have
the money, drive Hossan home.
Clarence
--------
Only if you spared him in the Paper mission "Holland Nights", he will be in the
same area in Holland. Just kill him after you talk.
Cherise
-------
She is also in the Holland area if you spared her in the Dwayne mission "Ruff
Rider". Just drive her to her boyfriend and beat him up.
*Alderney*
Eddie
-----
First - He is on the west side of this island, at night, in the area called
"Alderney City" (it's a neighborhood). Drive him to the pier, then to
Algonquin.
Second - He is north of the @ cafe, at night. Blast him after you talk.
Gracie
------
She is back at her house a few days after the final missions for the McReary's
where you let her go; it's west of the gun shop. Just kill her goons after
the scene.
Ivan
----
Only if you spared him from Vlad's mission "Ivan the Not So Terrible". He is
north of the gun shop. Just drive him to the thugs and kill them from your
cover. Talk to him and that's it.
===========
Girlfriends
===========
Here are some rules for dating:
*Clothes and cars have little affect on the girl's opinion of you, but you
should at least change your clothes for the girl if you can. Don't go too far
out of your way.
*All friends don't want to be picked up late. You have one hour to get to them,
so check you cell phone clock.
*If you keep taking her to the same place, it does get old.
*Try your luck after at least two dates.
*Her words let you know if the date was a success or not.
*Club Liberty, the dance club, is west of the @ cafe in Algonquin.
*If you like Katt Williams, he will show up at the comedy club after a few
shows of that Ricky Gervais guy. The comedy club is west of Star Junction if
you didn't run into it yourself.
Michelle
--------
You meet her very early in the game, and about halfway through you will no
longer have to worry about her, for reasons I'll let you see for yourself.
She likes any game, getting drunk, Split Sides, and diners. You will mainly
take her to the diner by your first safehouse.
Favorite Clothes: Cheap
Kate
----
You meet her after Packie McReary's missions. She plays a big role at the end
of the game, and her fate purely rests in your hands.
She likes diners, bars, darts, and pool.
Favorite Clothes: Modo
Carmen Ortiz
------------
Met on www.love-meet.net under SoBoHoe; just click date. Wait for them to
email you back and reply nicely. After the first date you will get their number
if you want.
She likes Club Liberty, bars, diners, games, and all clubs (cabaret, strip,
and comedy).
Favorite clothes: Modo and Perseus
Benefit: Restores Health, which is the best one, just call her.
*NOTE: Remember to take their number after the first date. Also, even if their
like of you is at 99%, if you don't take them out on regular dates you will
not get to use their benefit.*
Kiki Jenkins
------------
Met on www.love-meet.net as LawChick; just click date. Wait for them to
email you back and reply nicely. After the first date you will get their number
if you want.
She likes anything but the strip clubs.
Favorite clothes: Cheap
Benefit: Clears 3 wanted level stars
Alexandra Chilton
-----------------
You meet her through the somewhat secret website of www.craplist.net. She is
listed under "Party girl seeks man for NSA fun and blog material - 29". Click
the contact button and she will call you soon. Wait for them to email you
back and reply nicely. After the first date you will get their number
if you want.
She likes diners, bars, games, and clubs (cabaret, strip, and comedy). She
likes fancy cars and hates lowly cars.
Favorite clothes: Perseus
Benefit: Half off clothes for a day *wah, wah*
*****************************************************************************
* 9. 100% Checklist ( COMP999 ) *
*****************************************************************************
This checklist is thanks to a helpful thread by Xenctuary:
http://www.neoseeker.com/forums/32198/t1148565-100-completion-checklist/
-----
Main Story (60%):
*Complete all the story missions and reach the game's credits.
-----
Activities (5%):
*Win a 10 round game of bowling.
*Win a game of darts.
*Win a game of pool.
*Beat the high score of 10950 in QUB3D.
TIPS:
-Bowling is easy, so no problems
-Just aim the darts in the center, and when close to 0 make sure you double-out
to win
-Pool is hard only if you don't realize the tiny cue ball line is where the
ball will hit
-For the arcade game, just be patient and smart
-----
Collectables (7%):
*Complete all 50 stunt jumps.
*Kill all 200 pigeons scattered around the city.
*Find and steal all 30 cars requested by text message from Stevie.
-----
Side Missions (8%):
*Do all 9 Assassinations from the Pay Phone in Alderney.
*Win 1st place in all 9 of Brucie's races.
*Steal all 10 "Exotic Export" cars requested by email from Brucie.
*Complete all 10 deliveries for Little Jacob.
*NOTE: You DO NOT have to do Roman's taxi rides, thank goodness.*
TIPS:
-Assassinations are covered in the walkthrough " Assassin's Pay Phone "
-All the races are easy if you know how to turn, especially in a fast car
-Brucie's cars are simple as he marks them in the emails
-Some of Jacob's deliveries are timed, so maybe bring a fast car too
-----
Vigilante (5%):
*Kill 20 criminals in the "Current Crimes" from a police car computer.
*Kill 30 criminals in the "Most Wanted" from a police car computer.
TIPS:
-Just kill criminals under a time limit in the "Current Crimes", and they
leave a lot of money
-The wanted guys are just search and destroy quests, nothing you can't handle,
just bring plenty of SMG ammo and get ready for a lot of driving gun
fights
-----
Friends (10%):
*Little Jacob Like to 60% to unlock his special ability.
*Brucie Like to 70% to unlock his special ability.
*Packie Like to 75% unlock his special ability.
*NOTE: You must take them out on all the available options from the phone.*
-----
Random Characters Met (5%):
*Badman
*Brian x3
*Eddie x2
*Gracie
*Ilyena (aka Mrs. Faustin)
*Hossan
*Marnie x2
*Mel
*Pathos x2
*Sara x2
*Note: You do not have to meet Cherise, Clarence, Ivan, or Jeff.*
*****************************************************************************
* 10. Cheats ( CHE1010 ) *
*****************************************************************************
-----
Unlockables:
Annihilator Helicopter - Kill all 200 Flying Rats; it's at the MeTV building
in Star Junction
Rastah Color Huntley SUV - Complete 10 Package Delivery missions for Jacob
Remove Ammo Limit - Get 100% completion
-----
Secret in-game website:
www.whattheydonotwantyoutoknow.com
Provides maps for all of these: weapons, health, armor, vehicles, pigeons,
ramps, and entertainment locations.
*NOTE: Once you beat the game you get this address in an email so you don't
have to type it in each time. So it's not really a secret at all.*
-----
Cheats:
These are all dialed into your phone (press up twice to pull up the keypad).
*360 NOTE: Not sure as I don't have the 360 version, but if you are an
achievement whore, I would strongly recommend you stay away from cheats of
all kind. I hear just one achievement "Clean the Mean Streets" is disabled,
but I still would avoid until completely finished with the game.*
468-555-0100 Change weather
486-555-0150 Get a different selection of weapons
486-555-0100 Get a selection of weapons
267-555-0150 Raise wanted level
267-555-0100 Remove wanted level
362-555-0100 Restore armour
482-555-0100 Restore health, armor, and ammo
948-555-0100 Song information
227-555-0142 Spawn a Cognoscenti
227-555-0175 Spawn a Comet
938-555-0100 Spawn a Jetmax
625-555-0150 Spawn a Sanchez
227-555-0168 Spawn a SuperGT
227-555-0147 Spawn a Turismo
359-555-0100 Spawn an Annihiliator
227-555-0100 Spawn an FIB Buffalo
625-555-0100 Spawn an NRG-900
-----
Achievements:
Assassin's Greed - Complete all 9 assassin missions
auf Wiedersehen Petrovic - Win all ranked multiplayer variations, all races
and Cops 'n Crooks, as both sides
Chain Reaction - Blow up 10 vehicles in 10 seconds
Clean The Mean Streets - Capture 20 criminals through the police computer
Courier Service - Complete all 10 package delivery jobs
Cut Your Teeth - Earn a personal rank promotion in multiplayer
Dare Devil - Complete 100% of the unique stunt jumps
Dial B for Bomb - Unlock the special ability of phoning for a bomb to be
placed
Driving Mr. Bellic - Unlock the special ability of taxi
Endangered Species - Collect every hidden package
Fed The Fish - Complete the mission "Uncle Vlad"
Finish Him - Complete 10 melee counters in 4 minutes
Fly The Co-op - Beat Rockstars time in ranked versions of Deal Breaker,
Hangman's NOOSE, and Bomb da Base II
Full Exploration - Unlock all the islands
Genetically Superior - Come first in 20 singleplayer street races
Gobble Gobble - Score 3 strikes in a row, a turkey, in 10-pin bowling
Gracefully Taken - Complete mission "I'll Take Her"
Half Million - Reach a balance of $500,000
Impossible Trinity - Complete mission "Museum Piece"
It'll Cost Ya - Complete a taxi ride without skipping from one island to
another
Join The Midnight Club - Win a ranked multiplayer race without damaging your
vehicle too much and have damage enabled
Key To The City - Achieve 100% in "Game progress" statistic
King of QUB3D - Beat the High Score in QUB3D
Let Sleeping Rockstars Lie - Kill a Rockstar developer in a ranked multiplayer
match
Liberty City - (5) After you meet all friends, the ones left alive like you
above 90%
Liberty City Minute - Complete the story missions in less than 30 hours
Lowest Point - Complete mission "Roman's Sorrow"
Manhunt - Complete the most wanted side missions from police computer
No More Strangers - Meet all random characters
Off The Boat - Complete the first mission
One Hundred And Eighty - In a game of darts score 180 with only 3 darts
One Man Army - Survive 5 minutes on 6 star wanted level
Order Fulfilled - Complete all 10 Exotic Export orders
Pool Shark - Beat a friend at pool
Retail Therapy - Unlock the ability to buy guns from a friend
Rolled Over - Do 5 car rolls in a row from one crash
Sightseer - Fly on all helicopter tours of Liberty City
Taking It For The Team - Be on the winning team in all ranked multiplayer
game
Teamplayer - Kill 5 players who are not in your team, in any ranked
multiplayer team game
That Special Someone - Complete the mission "That Special Someone"
That's How We Roll! - Unlock the special ability of helicopter
Top Of The Food Chain - Kill 20 players with a pistol in a ranked multiplayer
deathmatch
Top The Midnight Club - Come first in 20 different ranked standard multiplayer
races
Under the Radar - Fly underneath the main bridgs in the game that cross water
with a helicopter
Walk Free - Lose a 4 star wanted level by outrunning the cops
Wanted - Achieve the highest personal rank in multiplayer
Warm Coffee - Successfully date a girl to be invited into her house
Wheelie Rider - Do a wheelie lasting at least 500 feet on a motorbike
You Got The Message - Deliver all 30 cars ordered through text messages
You Won! - Complete the final mission
*****************************************************************************
* 11. Author Info / Copyright *
*****************************************************************************
-------
Credits
Xenctuary - for this link:
http://www.neoseeker.com/forums/32198/t1148565-100-completion-checklist/
GameFAQs.com - for the cheats, secrets, and achievement list
clouddgr - for pointing out that I had the Okami controls, instead of GTA
Deniz Jablonowsky - for 360 controls.
Bromand - Holland Nights tip.
Coty Roschevitz - for the Gravelli mission tip.
Dennis Marjoncu - for "Lure" tip.
Corey Person - for "Flatline" tip.
Gamersradar.com - for the map that revealed the missing pigeon that Rockstar
failed to include at the in-game website. This is the link, which is actually
a better job than I did, I guess:
http://www.gamesradar.com/f/gta-iv-complete-pigeon-guide/a-2008050210174578002
-----
----------
FAQ's
Q: Where can I find another Infernus? The one I got from that guy [insert sad
little story].
A: It's rare, so I guess you're best bet is to drive around in a fancy car and
hope one spawns, but good luck.
Someone jumped the gun on me and told me that during Stevie's mission you can
just plant the Infernus in your parking lot and then go get another. I was
going to check this out, so I'll confirm this in the next update.
Q: [Insert sad story about how a mission marker is gone]?
A: No clue, it's a glitch. Hopefully you can still turn off your game, restart
it, and go on from there.
Q: [Insert story about an achievement glitch, which makes ME sad]?
A: Well, I don't own the 360 version, so you are already barking up the wrong
tree. But if you are not getting it then it has to be a glitch.
Q: Which version is better?
A: I hear the PS3 has smoother loading than the 360, and that is because of the
hard drive install. Other than that, maybe tiny graphical edges and what I feel
is just the game on the system it belongs on, there is no real advantage
either way.
Q: Where do I take the cars for Stevie?
A: At the garage icon in Bohan, near your safehouse.
Q: There are no markers on the map for a mission. What do I do?
A: Just a glitch. Some say that going to the place where you get the mission
will solve it.
-----
----------
Please contact me if you need any help, if you want to praise me, if you want
to talk, or if you want to ask a question.
***Please have 'GTA4' in the title. Or anything to show it's not spam.***
My email:
[email protected]
*NOTE: 90% of the questions I get are about glitches of which there are just
universal fixes if any: reload a prior save, turn off the system and reload,
sleep, blow into the cartridge, enchant with holy water, avoid feeding after
midnight, never hug a zombie, vote Republican, throw it against the wall to see
if it sticks, keep it in a file named "homework", plan what to do once it
MISSES those free throws, and other common sense ideas.*
Extra points for good spelling, and the easier the question is to answer, the
more likely I'll reply. Which means the better you set me up, the easier it is
for me to knock it down.
-----------
-----------
I have other guides floating around too. They are:
Resident Evil 4
Dead Rising
Gears of War
Lost Planet
Crackdown
GRAW 2
Rainbow Six Vegas
TES IV: Oblivion
Shivering Isles
Knights of the Nine
The Darkness
BioShock
Halo 3
Half-Life 2
HL2: Episode One
HL2: Episode Two
Call of Duty 4
Assassin's Creed
Mass Effect
Advance Wars: Days of Ruin
Perseus Mandate
Sam & Max Episode 203
Devil May Cry 4
God of War: Chains of Olympus
Rainbow Six Vegas 2
Okami
--------------
---------------
I've also been published in GamePro magazine, June 2007. Pretty cool if you ask
me, and all because I write these little guides.
Also, I am in the October issue as well, which should be out at the time of
this guide's release. At least I ain't a one hit wonder.
In a nice surprise, I didn't even know I was in the March 2008 issue of
GamePro, but I am. Maybe I'll be in more I don't know about...
Look to Gamerhelp.com for a slew of other articles written by me in the
featured article section.
----------------
----------------
Here is my list of sites:
GameFAQs (main host site)
GameSpot
GamerHelp
NeoSeeker
IGN
OCModShop.com
TheGameReviews.com
GameDai.net
MyGamingHelp
gametower.org
SuperCheats
GamesRadar
CheatPlanet
CheatCodeCentral (cheatcc.com)
GamersTemple (http://www.gamerstemple.com/)
gamerevolution.com
cheatingdome.com
unlimitedgamer.net
and more here and there, too many to keep up with
and even a few foreign ones too!
*NOTE: There are many more with single guides, and then others with a few, and
some that I just don't keep track of.*
All other sites must ask permission if they want this. All I ask is that the
guide be ad-free and in this text format.
-------------------
--------------
Here is my website: (just as it's written here)
www.thechaosuniverse.com
You'll find all my other guides here too and perhaps something else you may
like.
-------------
---------
COPYRIGHT
---------
This guide may not be reproduced under any circumstances except for personal,
private use. It may not be placed on any web site or otherwise distributed
publicly without advance written permission. Use of this guide on any other web
site or as a part of any public display is strictly prohibited, and a violation
of copyright.
All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.
Copyright 2008 Brad Russell