I've been working to make the site a bit more search engine friendly, and maybe sometime in the future HTML 5 conversion. A first step on this long journey is some proper page titles. Until a few days ago, all pages had the same title (skallen.net - interweb 3.0).

Not completely finished yet though, projects and polls are not done. Projects still have some remnants from skallen 2.0 code structure and needs to be remodeled into my current standard to work with the new title system, and to a lesser extent, polls as well.

Edit: Projects are fixed!

Finally have a Starcraft II beta key! Got it after pre-purchasing the game, woopiedoo. The only sad thing about it is that I really suck at it :/. Needs more practice!

Heroes of Newerth is "going retail" may 12, I've already pre-purchased that one as well, but on the release day I'll have the chance to claim my real nick instead of the one I have now (with some number/letter substitutions).

Yes, helljump! It's the current working title of my next game which is a bouncy action game. Not releasing anything more than the name, my plan is to finish it sometime during this weekend. Hope you all enjoy it!

Well, it seems kinda weird to have my games "offsite", so im working on merging them into my regular site. So far, the games are there and there's a link to them, but I have not got the highscores working yet so if you want to break the new highscore, use the old links. Also started to work on a more complete highscore system, but no ETA on that yet.

Yes, I'm working on a new game, and the old one got scrapped ^^ (the battlefury spaceship game). I might get back on that one later, but for now im working on 'blockdown', and the title is all I'm going to spoil now. It's more of a puzzle game, one of those where stuff falls down on a line. Hmm, I feel nice today, I'm gonna give ya'll an image preview as well, check it here!

I've been doing some stuff in flash lately, so in order to just test what I could do I did a simple clone of the game "squares 2". Its still in development (1½ hours so far) and missing some stuff, but has the key elements, such as squares and points and game over. Its missing a restart button, powerups, highscore and maybe something else... Still playable though, over here.

Slow and steady wins the race! So far i've fixed the new layout (most of it anyway) and are now working on the coding. The news posting system is up and running, and so are the new news archive (but not much there yet, but will be nice when i have lots of old news!).