How are many gear choices problematic? Of course when using an item-pack or massive twinking you only care about the best option - but I think if you're playing untwinked having more options gives you more choices and makes the build more accessible for new people, which is ultimately what guides are supposed to accomplish.

^what he said i hate it when guides only list one or two possible items. it drives up prices on realm and in a lot of situations there ends up being more than 1 decent option per gear slot if we arent talking absolute top of the line bis items

I like that more items are listed as options, I just found it too cluttered to read without something like item tags to easier see which item he is referring to and what stats on it are applicable to the build.

I like the guide overall in terms of there being new guides and people still playing and trying to provide for others instead of just quitting already like some people have been doing, selling out for tg.

SharkWeapons'TalXis'Runeword Level: 1211% Chance to cast level 31 Bloodlust when you Kill an Enemy+(201 to 250)% Bonus Damage to Bloodlust50% Increased Attack Speed+230% Enhanced damage+(3.25 per level) to Maximum Damage (Based on Character Level)66% Chance of Open Wounds+5 to all Attributes-500 to Mana

: Extreme high maximum damage available in this game which makes it very good choice if u cant find

Nice build, I'm trying it out by now, but my problem is preety low HP (for Barbarian) around ~8k. I use Marchosias armour and belt and it require huge str, (1254) even with all +%bonus to str I have, still there is like 100-150 leftover points I can Invest into vita :/