NO ONE has even come CLOSE to beating me in my sapphire or emerald with this team,but I would like at least a second opinion.Dynamicpunch/sky uppercutBlaze kickEarthquakeoverheat

dragon clawsteel wingflyflamethrower

<===surprisingly good and doubles as an HM slavesurfdivewaterfallcrunch

hyper voicehyper beamshadow ballice beam

thunderthunderboltiron tailbrick break

psychichypnosisdream eaterfacade

_________________"We can complain because rose bushes have thorns, or rejoice because thorn bushes have roses." -Abraham Lincoln"You can't argue with all the fools in the world- it's best to let them have their way and trick them while they're not looking." -BromCredit to Jester for the avatar!

Last edited by Edoc'sil on Thu Sep 23, 2010 1:19 pm, edited 2 times in total.

NO ONE has even come CLOSE to beating me in my sapphire or emerald with this team,but I would like at least a second opinion.Dynamicpunch/sky uppercutBlaze kickEarthquakeoverheat

dragon clawsteel wingflyhyper beamflamethrower

<===surprisingly goodsurfdivewaterfallcrunch

hyper voicehyper beamshadow ballice beam

thunderthunderboltiron tailbrick break

psychichypnosisdream eaterfacade

I am expecting that this is just an in game team, annd not a competitive team(by that i mean a perfect team breaded to perfection). So, looking at it, i think need Rain Dance, i would say it should go over ThunderBolt. should have Sky Uppercut insted of DynamicPunch, needs a MoveSet of: Defence Curl ~ Rollout ~ Earthquake ~ Shock Wave. is fine, and choose Flamethrower over Hyper Beam. Other than that the team is fine. And i am sure that everyone here knows how to make In Game teams, so this is okay.

Correct. And thanks.I did recently update my with that, and dynamicpunch ws only as a maybe in emerald.Thanks!

_________________"We can complain because rose bushes have thorns, or rejoice because thorn bushes have roses." -Abraham Lincoln"You can't argue with all the fools in the world- it's best to let them have their way and trick them while they're not looking." -BromCredit to Jester for the avatar!

I have a team that i trained for a long time, and i want to know how it could be improved.P.S. Don't advice about nature, or IVs and EVs. I have that team for a long time and if i have to change it's nature, it means that i have to breed for another one, and makes it out to high level took way too much time. Just give the advice about the team structure, held items, and moveset.

I've been using these Pokemon in Emerald since I beat the Elite Four. Lv. 100 @Lefovers (FYI: I've got four Lefties so it might surprise you)Serious l BlazeEVs: ??? (I didn't keep track, because I didn't know what EVs were then)Fire PunchFlamethrowerEQSky UppercutMy starter, and the basis of my username (first 100 ever excluding Silver+nickname=Torchie), she's been in my team since... the beginning of Emerald. She also doubles as my opener in both Battle Pike (which I beat for the Silver Symbol) and Battle Dome (I was so close!). Fire Punch over Blaze Kick to max the accuracy, EQ for Lucy's Seviper and other annoying Pokemon, Sky Uppercut for a good old STAB move, and Flamethrower for a special STAB. Lv. 100 @LeftoversAdamant l Air LockEVs: ???Dragon ClawHyper Beam (This is the one I need the most help with. What's good? I only have 1 Heart Scale left.)ExtremespeedHP-FightingSurprisingly, my Rayquaza is good at HP-Fighting, so please don't criticize me for this, as it saved my butt during my first Elite Four sweep, as ny Torchie went down (for that battle) on Walrein's critical Surf. Without HP, I would've lost to Glacia (I had , , , and an egg as my team, along with the two mentioned). Dragon Claw for STAB, Extremespeed for priority, and Hyper Beam was just to fill up a spot (I had Waterfall on it until I got my own ) @NeverMeltIceAdamant l Natural CureEVs: ???Ice BeamSky AttackFlyDragon DanceI have Ice Beam in order to beat Drake whenever I forget to bring out for Elite Four (which is often these days). That, and it saved my butt in Battle Dome more than once. Sky Attack and Fly are STAB, and DD is for getting boosted stats. @Silk ScarfLonely l ImmunityEVs: ???Crush ClawTauntSlashSwords DanceA Zangoose in Emerald? I got Zangoose in a trade with a friend of mine whose character was called Ruby. Anyway, before Lucy, I had Thunder instead of Slash for her, Crush Claw is for STAN amd a chamce to lower defense, which helped me a lot for Lucy's . Taunt was to make Shuckle use Struggle for two turns. while Swords Dance was to boost stats during those turns. I owe Zangoose so much for playing a major role in beating Lucy, the "Queen" of Battle Pike. Lv. 89 or 90 (it's been forever since I checked) @no item (for the moment-getting some Lum Berries)Calm l Volt AbsorbEVs: ???, although I'd imagine it to be 252 Sp. Atk., 129 Speed, 129 Sp. Def.ThunderThunderboltRain Dance (previously BP)Shadow Ball (previously Bite)As an Eevee, I tried to get an Espeon, but I gave up after Lv. 44 (it's a male as well, and I like female Espeons), and its nature really didn't give me many choices. I ended up choosing a Jolteon, for its special pool. I had Bite instead of Shadow Ball until the last time I checked Emerald and gave Shadow Ball to him, because I was sort of having trouble with Phoebe. I gave BlackGlasses to him until I realized that Bite didn't work well with a -Atk. nature. BP was just unnecessary on Jolteon (who is way too offensive for my liking, but what the heck) so I got Rain Dance to support his Thunder. Lv. 71 @Shell BellTimid l LevitateEVs: ???Dragon ClawFaint AttackHyper BeamCrunchI didn't realize that Timid was a -Atk. nature until I got to know Psypoke. ( ) Well, I think that Faint Attack's a Special attack in Gen. III so I'm not that worried. Anyway, Dragon Claw for STAB, Crunch and FA for variety, and Hyper Beam for finishing.That's my team, but I also have two alternates for , of the same level that I'm worried about. @Miracle SeedTimid l OvergrowEVs: ???Leaf BladeBullet Seed (I'm taking it out, don't worry)Aerial AceGiga DrainWith one special move and three physical moves, my Sceptile's not that good, as it's Timid nature. Do you have any suggestions? I'd like it if I kept Leaf Blade. @Silk Scarf (getting another Lefties on him as soon as I start playing my Emerald again)Docile l Rock headIron TailDouble EdgeMetal ClawIron Defense

Do you have any suggestions? I'd like to get Rock Slide to it instead of Metal Claw, but i'm not sure where it is. It's going to take me forever to get a good enough Aggron again, since I got this from my Sapphire Version, thus with boosted EXP gain, so please don't tell me to breed unless it;s absolutely necessary.Thank you so much in advance!~torchie13125

This team is for the Battle Frontier, mostly the Tower and the Dome, it has performed fine so far (just beat Tucker for the first time) but I am still not very pleased with it, they are good on their own but don't seem to complement each other as a team. I usually just use quick sweepers, but this time I wanted to use bulky, more defensive Pokemon as a change. What I am looking for are any suggestions on replacements I can consider, any moveset changes, and item suggestions. I used the Smogon movesets for the most part, but I know those are for competitive battling, not so much for the in-game battles. And lastly, the EV's are estemated, within about 20, I just don't remember exactly what they are.

@BrightpowderJolly/ 252 HP 252 DefSurfIce BeamWishRoar/???

I really like Vaporeon and is the only one of the three I probably won't switch. the item isn't too good, but I gave Leftovers to Snorlax. It just demolishes everything, it has only lost to the bulkier physical sweepers. Even when its not very effective it usually kills things in three hits or left, I just don't know what to do with the last move. The computer usually doesn't have the intelligence to set up DD or CM pokemon so Roar and Haze are kinda pointless, and I don't know the DV's so HP isn't an option either. I also usually lead with Vaporeon so if something pops up that it doesn't like, it can use wish and basically give Snorlax a free Curse.

Again, nearly standard. I know Explosion is traditionally the fourth move, but the tutor is a one use thing so I didn't want to use it. Good on its own, but again, it just feels like these three just don't jell together very well.

Last edited by 123gojj on Sun Feb 13, 2011 4:38 pm, edited 1 time in total.

So earth quake or rock slide for camerupt?Earthquake for STAB. Because you have both EQ and Flamethrower, Adamant isn't a great nature; Brave (+ Att/-Spd) might be a better choice, since it's already a very slow pokemon. Again, not a great pokemon for Battle Palace, but probably okay for most other places.

This is not such a great choice of moveset for Salamence. Its best stat is attack, so you really want to give it some more/better physical attacks than Brick Break. I also wouldn't generally consider Salamence to have high enough defenses and HP to be a toxi-staller, which is what half your moveset looks like. I would suggest something more like:Aerial Ace (never missing can be a huge benefit in Battle Frontier, for those occasional opponents who sit there and minimize/double team for 6 straight turns, and are then almost impossible to hit)2 of Rockslide/Earthquake/Steel Wing/Return, depending on the TMs you have available.Dragon Claw

in which case you might want to go with Quirky or Hardy, which are neutral on stats, but Damage/Damage in Battle Palace.

also, did i even select the right nature(s) for my team in order to efficiently play them?

can I survive battle palace with this? and most other places?

Battle Palace probably not; you don't have great natures for there. My usual preference for the Battle Palace is strong, fast pokemon with a Damage/Damage nature and a varied sweeping moveset, no status inflicting or anything fancy. It's worked out okay for me.Other than the Battle Palace, yeah, it's a pretty decent team.

On second thought, Camerupt could be an all out physical sweeper, maybe with attract and rest switched out for Body Slam and Rock Slide, what do you think? But then with Attract and Rest, I can stall longer...

Salamence is the confusing one... could do both physical and special...

On second thought, maybe I should make it special to cover psychic, ghost, and dark types...I think some of the brains of Battle Frontier uses dark type and ghost typeso possible movesets:I can breed insanely as long as I can find a chain to get the moves to the pokemon...

I might as well raise a separate 3-team for battle palace That's (almost) what I did. Technically, I do still use some of them for other Battle Frontier events, but I am specifically trying to get some trained that have Battle Palace-friendly natures.

Sitrus Berry or Leftover or Shell Bell? I don't think I can plant enough berries, really. >_>I would go with Shell Bell. Starmie is fast and pretty powerful, so you won't actually need to recover HP all that often, but when you do I think Shell Bell will be more useful. It's what I use, anyway.

On second thought, Camerupt could be an all out physical sweeper, maybe with attract and rest switched out for Body Slam and Rock Slide, what do you think? But then with Attract and Rest, I can stall longer...My personal opinion would be to go with all out attack; what are you stalling for with Camerupt? It doesn't have fantastic defenses, and you're not poisoning or burning anyone, except maybe by accident from Magma Armor (I think it does that?).One other note, I actually consider Eruption a better option for a fire-type move than Flamethrower. At full health, it will do more damage, and odds are that you will not be using it that often, and most frequently at full health.

Salamence is the confusing one... could do both physical and special...

On second thought, maybe I should make it special to cover psychic, ghost, and dark types...I think some of the brains of Battle Frontier uses dark type and ghost typeso possible movesets:I can breed insanely as long as I can find a chain to get the moves to the pokemon...I like the mixed one the best, although I would recommend either Rock Slide or Steel Wing instead of Return, to give you a type-advantage move against Ice pokemon. If you can spare the TM, you also wouldn't go wrong to switch Crunch out for Earthquake, although that gives you a more physical moveset. Earthquake is one of the most powerful physical moves in the game, and Ground only has a few resistances, and if you combine it with Rock Slide (Flying) and Aerial Ace (Grass and Bug) you can cover all of those resistances. At least that's my opinion.

I don't know how in-depth you want me to go, but I'll include comments on natures, etc. Feel free to ignore those if you don't care that much, though.

Sceptile = Lonely / Miracle SeedLeaf BladeSlamGiga Drain(PP Max)ToxicLonely is not a very good nature for a Sceptile; + Att and - Def will not help in most situations. Sceptile's strongest stats are special attach and speed, which obviously fits well with the Grass typing in Gen 3.Of your moves, you have a physical attack (Slam), which doesn't play to its strengths, as well as 2 grass-type moves. I would say keep Leaf Blade, but you've used PP Max on Giga Drain, and you don't want to waste that.Unfortunately, there aren't a lot of other good options for special-type moves, so keeping the two may be your best bet.If you want to keep Toxic, an evasion-raising move might be a good choice, to do some toxi-stalling. You can also learn Detect.So, I'd recommend a toxi-stalling moveset of sorts:Giga DrainToxicDetectDouble-Team (TM)

Crobat = Hardy / LeftoversFlyWing AttackPoison FangShadow BallHardy is a good choice for the Battle Frontier, which unfortunately is in Emerald. Better choice for Crobat would be Adamant (Jolly would also be good, but Crobat hardly needs a speed boost).Only major comment is the double-typing of Flying moves, but I know that you need someone with Fly in-game. Aerial Ace would be somewhat better than Wing Attack, and Sludge Bomb would be better than Poison Fang, but they aren't terrible. There's not a great fourth choice for a physical attack, so I would leave the final moveset as:Sludge BombAerial AceShadow BallFly

Armaldo = Lonely / Hard StoneSlashAerial AceRock SlideEarthquake(3 PP ups)Adamant would be a better nature than Lonely, but other than that, this is pretty good.

Electrode = Modest / MagnetThunderboltThunderShock WaveMirror CoatModest is a pretty good nature.Thunderbolt, Thunder, and Shock Wave are all electric; you only really need one. Thunderbolt is the best of the three based on accuracy and power, unless you're using rain dance somewhere.Explosion is a great finishing move if you're almost dead.Unfortunately, there aren't any really good moves... Thunder Wave would be a good choice as well, to get a 100% chance of Paralyzing the other pokemon.Mirror Coat is an interesting option that might work out well. So:ThunderboltThunder WaveMirror CoatExplosion

Milotic = Bashful / NevermelticeSurfIce BeamHydro Pump=BlizzardBashful is meh. Modest would be better.You have two each of Ice and Water. Surf and Ice Beam are better.Recover is a must; Milotic learns it by level-up, and it's a great move for just about any pokemon.Milotic would also probably benefit the most from Leftovers, with its HP.Attract or Confuse Ray would also be good for stalling. Confuse Ray is an egg move, so if you're willing to breed that's probably better, but Attract will work otherwise. So:SurfIce BeamRecoverConfuse Ray/Attract

Heracross = Adamant / SilverpowderBrick BreakCounterMegahornBulk UpAdamant is a great nature for Heracross.Megahorn and Brick Break are great, on-type moves.Heracross does not have great HP or defenses, so Counter and Bulk Up are less than good. Its real strength is attack, which is why Earthquake, Return, or Rock Slide would all be good choices instead. Or, if you want, go with Endure and Reversal, which combo well together. So:MegahornBrick Break2 of: Earthquake/Return/Rock SlideorEndure/Reversal

The Third Generation Rating Center is to get your team makeup and movesets evaluated by others, specifically for the games Ruby, Sapphire, Emerald, FireRed, and LeafGreen. It sounds like you're referring to Pokemon Yellow, which would be appropriate for the Kanto Region forum, not Hoenn Region.

I need help with moves and items. I need to decide between blazken and camerupt. Also, I need one more pokemon, and I am considering replacing swellow too. Should I add glaccier, salamence, shiftry, flygon? what... also, i don't use legendaries, and this team is mainly for battling friends and as a general, decent team. my team is as follows.

Well, it's 4x weak to electric, and eletric is pretty common, so why not swap for Quagsire?... Can you even get Quagsire in Emerald?- Hyper Beam 75 base power, basically. Swap it for return? - Dragon Dance- Surf- Earthquake

Well, it's 4x weak to electric, and eletric is pretty common, so why not swap for Quagsire?... Can you even get Quagsire in Emerald?- Hyper Beam 75 base power, basically. Swap it for return? - Dragon Dance- Surf- Earthquake

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