1.0. FP/EC Black KurumaMission: Home Sweet Home (Pass)How to Obtain: Welcome to Portland, Liberty City 1998! The first Special Vehicle in LCS is one of the harder ones to obtain, it's the first Vehicle that you drive, it's the FP/EC Black Kuruma. It has a EC Black Body Color and EC Black Bumpers as the Secondary Color. It's quite a hassle to get, plus it's not really worth it in the end for just being FP, but there is no other FP Kuruma in LCS so it's a one of a kind Special Vehicle. If you wanted to, you could obtain this FP/EC Kuruma in a Starter Save, since during a Starter Save, Home Sweet Home needs to be passed before you can save the Game, so keep this Special Vehicle in mind to obtain if you're doing a Starter Save and starting from scratch. To obtain it, start the first Mission of the Game, Home Sweet Home, by selecting a New Game. Get in the FP/EC Kuruma with Vincento and drive it to your Portland Safehouse, change your Outfit and exit. When you're instructed to take Vincento to Atlantic Quays, park the FP/EC Kuruma in the General Vicinity at the Coach Depot near Atlantic Quays, don't enter the Yellow Marker at all costs. Try not to damage the FP/EC Kuruma too much on the way since it's very important for the whole Procedure. Once the FP/EC Kuruma is parked there, go and get a Fire Truck or Trashmaster, and a PCJ-600 or a Sanchez, and drive the Big Vehicle and Bike under the El Train Track near the Sea just accross Claude's Portland Safehouse, by the Trail Rails Pole. Push the Truck into the Water to get the Truck to land right side up in the Ocean, then use your Bike and drive it on top of the Truck and exit it. Once you do that, Toni will fall below the Water and on top of the invisible Subway Tracks. Now, you must wait for the Subway to come around and then try and follow it as best you can all to the Portland Subway Station. Once you get there, the Subway Tracks will be visible, so now you can run to Staunton Island on the Subway Tunnel Roof. Be careful not to fall off of the Subway Tracks, especially try not to fall off when they're not visible. If you fall off and respawn back on Portland, you will then need to do the Bike and Truck Trick again. Once you've run into Staunton Island Territory, fall down into Blue Hell and you will be teleported on Staunton Island Grounds. At Staunton Island, get to the Newport Docks and get in a Predator, after fetching a Predator, find the Reefer docked nearby. Jump onto the Reefer and simply take control of it. Now use the Reefer to push the Predator to the exact Location shown in the Video, to the Water nearby of Vincenzo's Warehouse in Atlantic Quays. This might take a while, so be careful and patient. Once you finally get there, switch the Boats, so jump onto the Police Predator and get inside it while leaving the Reefer docked right there and make absolutely sure that it remains there. If the Reefer disappears, then you'll have to do this entire thing again. Drive the Predator over to the Dock in Portland where the Armor spawns and get back onto Land. Once on Land, do not get inside any Vehicles at all, just run on Foot back to the FP/EC Kuruma and get in it. The next Part is very luck based and quite tricky. Try and mimic what you see in the Video at this point. You have to drive the FP/EC Black Kuruma into the Yellow Marker while you jump out of the Kuruma at the right time, so that it falls into the Water where the Reefer is. The FP/EC Kuruma must not hit the Fence and it can not hit any Trees, if it doesn then you need to start everything again. If you managed this Part, which was the worst for the whole Procedure, the FP/EC Kuruma will be in the Ocean and the Cutscene will play out like normal and the Mission will be passed and over with. Try to skip the Cutscene when Vincenzo says "me" as then it's the safest Moment to skip it. Now carefully jump into the Ocean and onto the Reefer. If you fall into the Water, then you have to redo everything. Once you're on the Reefer, take control of it and then use the Reefer to push the FP/EC Kuruma back to the Portland Back, or at the Grassy Area in Harwood. This will take some time, so be very persistent and patient and try not to damage the Kuruma with the Reefer too much. Once you get it to the Beach or Harwood, very carefully push it onto the Sand or Land and then get out of the Boat and get inside the Kuruma. Drive the FP/EC Black Kuruma out of the Area and drive it back to the Garage and store it, carefully so that you don't damage it by bumping into something. Check the FP Property for all time's sakes. For the first obtainable Special Vehicle in LCS, you sure go through an awfully lot of Trouble just to obtain it, and on top of it all, it's only FP. Good luck. Something is weird about this Kuruma, Hookers seem to never get inside it, even after you stored it and reloaded the saved File. You can make this a DP/FP/PP/EC Black Kuruma with the DP and PP Conversions later on, with OM0 you can make it a H/DP/FP/PP/EC Black Kuruma by making it DP and PP and then H. You can't use the BP Conversion as that will erase the FP Property, if you want a BP/EC Black Kuruma or a H/BP/DP/PP/EC Black Kuruma, then use the EC Black Kuruma which always spawns at Vincenzo's Place. Eventhough it always spawns there, the Kuruma is still EC as the Color can't be obtained from Pay and Spray, nor from Traffic. If you don't want to go through all this Trouble, you can use the EC Black Kuruma at Vincenzo's and make it AP/TP and then PP, so you'll have a FP/EC Black Kuruma with BP/DP/EP/PP/TP Properties too.Video by Lethal Vaccine

1.1. EP/FP Hellenbach GTMission: Snuff (Pass, +2 Mission Attempts, No Double Percent) (OM0)How to Obtain: This is just a simple Hellenbach GT with EP/FP Properties, it's quite a Special Prize to get. To obtain this EP/FP Hellenbach GT, you will need to use a Special Glitch called OM0 (On Mission = 0). OM0 allows you to duplicate Missions or blend certain Missions together to extract some Special Vehicles from Missions. I suggest only using it for Special Vehicles where OM0 is absolutely required to obtain them. In order to use OM0, you absolutely must have at least one Rampage available. I suggest having the Molotov Rampage near the Car Salesman Location in Portland to not be completed. It's the one that instructs you to blow up seven Vehicles in two Minutes using Molotovs. You can use any other Rampage, but this specific Rampage's Location seems to be the most convenient and it also helps in additon of the Bumps & Grinds OM0 Menu Setup that is featured in several more complex OM0 related Special Vehicles. If you're doing a Starter Save for LCS, just do 19 out of 20 Rampages, leave this Molotovs one alone in order to use OM0. Also, make sure that Vigilante Level 12 is passed to avoid getting unneeded Mission Attempts when doing the OM0 Setup. To do the OM0 Setup for the EP/FP Hellenbach GT, upon loading the Game, first get a Police Vehicle. Once you have it, proceed to the Rampage that you left undone in Harwood. Park the Police Car so that when you open the Driver Side Door, Toni is standing directly on Top of where the Rampage Icon is. Now, get out of the Police and you will activate the Rampage Side Mission, make sure you leave the Driver Side Door of the Police open. Once the Rampage has started, allow for the 2 Minute Timer to reach exactly 0:00 and at that moment before the Rampage fails, get into the Police Vehicle and immediately activate Vigilante. You will notice that the Rampage is activated shortly after Vigilante has been activated. You will see a Glitched Display in the upper right Corner of the Screen, this is totally normal and indicated that you're both on a Rampage and Vigilante at the same time. Now, cancel Vigilante at this time and you'll notice you're on the Rampage, yet you can start Missions as the Mission Markers are available on the Minimap. Drive to Vincenzo's Warehouse before the Rampage Timer runs out and start the Mission Snuff. Skip the Cutscene and you'll be on the Mission Snuff while also being on the Rampage. Now, wait for the Rampage to expire nearby Vincenzo's Place, and once the Rampage has fully expired, start Snuff a second time. The Game will give you 2 Mission Attempts in total from doing this, but luckily you can pass the Mission while obtaining the EP/FP Hellenbach GT and luckily this won't give you any Double Percent at all. Once you've activated Snuff a second time, go to Ammu-Nation as instructed and buy a free Pistol. Exit the Gun Shop and the Game will instruct you to buy another free Pistol, thus buy it again. You will see the Radar will be temporarily Glitched with a Yellow Marker at Ammu-Nation, but don't worry as that will go away upon saving and reloading the Game. After that, go to the Construction Site in Hepburn Heights and go into the Yellow Marker, but don't skip the Cutscene. After that, kill all the Sindaccos in the Area and pick up both Phones. Everything will be doubled up here, since the Mission was duplicated thanks to OM0. Now, sometimes a Hellenbach GT with a Blue Arrow on Top will be above Ground at the Road near the Construction Site. If this isn't the Case, you will see a Blue Arrow on your Radar pointing down, meaning that the Bluw Arrowed Hellenbach GT will be under the Ground in Blue Hell. If it's under the Ground, it's best to just reload and retry. However, if you haven't skipped the Cutscene from before, then the EP/FP Hellenbach GT will for sure be on the Road nearby and never underground, as experimentaly tested. If you skipped it, then the Hellenbach GT will be under the Ground. Anyways, if the Blue Arrow Hellenbach GT is above Ground, then go and get inside it, and use it to push the other Hellenbach GT to the Garage. The EP/FP Hellenbach GT which you will be obtaining won't have any Arrow on Top of it. Once you've pushed it to the Garage, get it inside and then use your own Hellenbach GT to respray it at Pay and Spray, and the Mission will be passed. Once the Mission is passed, make sure you go back to the Garage and confirm that the EP/FP Hellenbach GT is in the Garage by opening, closing, opening and closing the Garage Door to acknowledge the Hellenbach GT is inside. When you take a Special Vehicle from a Mission while the Mission is still on and not passed or failed, then the Garage won't acknowledge it being inside. So if you would save the Game and then reload the Game without checking on it in the Garage, it would disappear. Once you've secured the EP/FP Hellenbach GT in the Garage, save the Game and then reload it to remove any Side Effects from OM0. The Side Effect is the Yellow Blip at Ammu-Nation. Anyways, if the Blue Arrowed Hellenbach GT is below Ground and you don't want to reload, you'll need to do the Subway Roof Trick with a Bike and a Truck as explained in the FP/EC Black Kuruma Entry already, and then snipe it using a Sniper Rifle to get it to fall down and respawn back on the Street, then fall down yourself so you'll respawn back on the Normal Map, then do the Pushing Part like how you normally would. This will only add up in the Total Playing Time and it's not worth to do, thus why I suggest to not skip the Cutscene and have the Blue Arrowed Hellenbach GT already on the Road nearby. You can make this a H/DP/EP/FP/PP Hellenbach GT with the H Conversion with OM0 and the DP and PP Conversions. You can't use the BP Conversion on it as it would delete the EP/FP Properties, so a H/DP/EP/FP/PP Hellenbach GT is the best you can have with the EP/FP Properties.

1.2. H/TD/EC Black KurumaMission: Smash and Grab (Pass)How to Obtain: This is the EC Black Kuruma now with a Special H Property. The H Property is the most fun Property in the GTA Series in my opinion, as it can push Vehicles from Traffic very easy out of the way and you can use those Vehicles to have the most Fun in LCS. It also has a TD Property which is kind of pointless since you can convert this Vehicle in DP. To obtain this H/TD/EC Black Kuruma start the Mission Smash and Grab and drive to the Gas Station in a 4 Door Vehicle to save the Leones before their Health Meter depletes. However, when you get there, only pick one or two of them up. Don't pick up all three or the H/TD/EC Black Kuruma will be scripted to disappear after leaving the Gas Station. Once you have one or two Leones in your Vehicle, simply go and pick up two or three Police Bribes to lose the Cops, or go to the Pay and Spray to lose the Cops if you don't care about the Sprayings Stat. Once you've lost the Wanted Level, return to the Gast Station and if possible, have only one Leone Gang Member with you and get inside the nearby Fire Truck across the Street from the Gas Station. If the Fire Truck didn't spawn, simply leave the Area and come back until it spawns. Get into the Fire Truck and push the H/TD/EC Black Kuruma back to the Garage. This can be tedious at times since the Kuruma is Heavy and it can easily wreck your Fire Truck resulting in your needing to go fetch another Fire Truck to continue the push. If that happens, don't worry about leaving the H/TD/EC Kuruma whereever it is. It's scripted to not disappear until you have all three Leones in a Vehicle and drive away from the Area. Once you finally manage to push the H/TD/EC Kuruma all the way back to the Safehouse and into the Garage, get a 4 Door Vehicle and now pick up all three Leone Gang Members and drive back to Atlantic Quays and into the Yellow Marker to pass the Mission. Once the Mission is passed, make absolutely sure to go back to the Garage and confirm that the H/TD/EC Black Kuruma is inside it by opening, closing, opening and closing the Garage Door so the Garage acknowledges that it's inside. When you take a Special Vehicle from a Mission while the Mission is still on and not passed or failed, the garage is not actually acknowledging the Vehicle, so if you would save the Game and reload without checking, it would vanish. So, make absolutely sure that you confirm that it's inside. You can make this a H/DP/PP/EC Black Kuruma by making it DP and PP using the Conversions. DP will replace TD as TD is an inferior Property. If you use OM0, you can make this a H/BP/DP/PP/EC Black Kuruma at best by obtaining the H/EC Kuruma, making it first BP using OM0 and then make it DP and PP. H/DP Vehicles are very fun to drive around in LCS. Also, this Kuruma is EC as this Black can't be found in Traffic or Pay and Spray, it can be found parked at Vincenzo's Place, but it's still EC nonetheless. It has a EC Black Body Color with EC Black Bumpers.

1.3. FP/EC Cream RumpoMission: Bone Voyeur! (Fail)How to Obtain: This is a Rumpo with a FP Property, plus it has a EC Winning Silver Poly Body Color and Secondary EC Medium Gray Poly Bumpers, however the whole Color looks Cream so I call it a FP/EC Cream Rumpo. Both the Body Color and Bumpers are EC on alone. Start the Mission Bone Voyeur! and get into JD's Rumpo. Now, drive to Harwood and dunk it in the Water at the Grassy Area. After the Mission is failed for destroying the FP/EC Cream Rumpo into the Water, drive it out of the Water and drive it back to a Garage and store it. Easy Special Vehicle to obtain. If you're on PSP, you can blow it up in your Garage while the Mission is still on and let the Garage restore it, but that doesn't happen on PS2 and Mobile, because Garages there don't restore blown up Vehicles, so you need to use the Harwood Water Trick. This can be a DP/FP/PP/EC Cream Rumpo using the DP and PP Conversion Trick without OM0. If you use OM0, it can be a H/DP/FP/PP/EC Cream Rumpo by making it H using OM0 and then DP and PP. For other Converted Variants on a Rumpo with the EC Cream Color, check the next Entry.

1.4. EC Cream RumpoMission: Bone Voyeur! (Pass)How to Obtain: During Bone Voyeur! you have to fail the Mission to obtain the Rumpo with the FP Property, however you can pass the Mission without the FP Property, so it will only be a EC Cream Rumpo without any Immunities. It has a EC Winning Silver Poly Body Color and Secondary EC Medium Gray Poly Bumpers, however the whole Color looks Cream so I call it a FP/EC Cream Rumpo. Both the Body Color and Bumpers are EC on alone. This is only really useful to convert it onto H/BP/DP/PP/EC Cream Rumpo using OM0 Conversions, because the FP Property gets removed during the BP OM0 Conversion Trick, so you can just pass the Mission and have a EC Cream Rumpo converted into this Form, so you don't get any unneeded Mission Attempts. It's also useful to convert it onto a AP/PP/TP/EC Cream Rumpo using the OM0 AP/TP Conversion and PP Conversion. To obtain the EC Cream Rumpo, start the Mission and then simply pass it, after passing it store it in the Garage.

1.5. EC White Pony (PSP only) (1 of 2)Mission: Snappy Dresser (Fail)How to Obtain: The EC White Pony appears twice in LCS, first time in Snappy Dresser and the second time during Dead Meat. It's better to obtain it from Dead Meat since there you can obtain it on PSP, PS2, and Mobile Versions of the Game. The one from Snappy Dresser can only be obtained on the PSP Version. It's a Pony with a White Body Color which isn't Special on alone, but it has White Bumpers which are EC for sure, thus the White Body Color and EC White Bumpers give a Special EC Color Combination. Before obtaining it, I suggest completing Awol Angel, Scooter Shooter, and 9mm Mayhem beforehand, so you won't get any unneeded Mission Attempts during the Obtaining Procedure. To obtain this one from Snappy Dresser, you have to glitch your way to Shoreside Vale first, you can do this by using a Hooker to get your Car into Ghost Form and then get it into the Subway, then drive to Shoreside Vale. You can also use the H/UH PCJ-600 since it's WP, Water Proof, to jump towards and teleport to Staunton Island and then to Shoreside Vale. Once there, start the Side Mission Awol Angel and then immediately fail it by killing the Driver. Now go back to Portland using the Boats that spawn at the Airport and Newport. Don't save the Game yet, doing this allows you to get a 6 Star Wanted Level early on in the Game, now get a 6 Star Wanted Level in Portland and steal a Rhino Tank, then lose the Wanted Level. Once you have a Rhino, start Snappy Dresser, pick up the Camera in your Safehouse and then go to Chinatown using the Tank. Once there, you will be instructed to tail Casa in his EC White Pony, now shoot a Rocket from the Rhino at the EC White Pony. The Pony will blow up, but the Mission will still be going. Go towards the EC White Pony Wreck and then get out of the Tank. Get your Camera and take 3 Pictures of the Wreck so you will fail the Mission for losing the Camera Ammo. Keep your Camera on the Wreck at all times. Now, use your Rhino to push the EC White Pony to the Portland Safehouse Garage and store it there. This may take a while though, be very patient and persistent and avoid getting a Wanted Level. At the Garage, be sure to push the Wreck inside as soon as possible, since the EC Pony Wreck likes to disappear if it's in the Garage for too long or if the Garage Door closes on it too soon. Once you've managed this, open the Garage Door to renew the EC White Pony. As already said, this isn't very worth it and it's much better to obtain it from Dead Meat.

1.6. BP Triad Fish VanMission: Big Rumble in Little China (Fail) (OM0)How to Obtain: This is just a simple Triad Fish Van with BP Properties on it. There was an Old Method to obtain it which required two Mission Attempts, but now you can obtain it with one Mission Attempt only, plus the New Method is much easier and works on both PSP and PS2. Also, you can easily convert a Triad Fish Van to BP using the BP Conversion with Pass, thus you can avoid the Mission Failure from obtaining the actual BP Triad Fish Van. You should have a Flamethrower in your Weapon Inventory before starting this as it's crucial for the Method. Also, since this Triad Fish Van doesn't fit into the Portland Garage, you will need to store it in Memory until you unlock Staunton Island, thus having a Garage to store this Triad Fish Van, just like with the H/TD/EC Yankee. To minimize the Missions that you have to do while keeping this Vehicle in Memory, I highly advice you to complete every Mission except for Big Rumble in Little China. If you do that, then you'll only need to do twelve Missions while keeping the Fish Van in Memory until you unlock Staunton Island. As a Warning, don't store this BP Triad Fish Van in the Shoreside Vale Garage or else you won't be able to extract it back. To obtain this BP Triad Fish Van, you will need to use a Special Glitch called OM0 (On Mission = 0). OM0 allows you to duplicate Missions or blend certain Missions together to extract some Special Vehicles from Missions. I suggest only using it for Special Vehicles where OM0 is absolutely required to obtain them. In order to use OM0, you absolutely must have at least one Rampage available. I suggest having the Molotov Rampage near the Car Salesman Location in Portland to not be completed. It's the one that instructs you to blow up seven Vehicles in two Minutes using Molotovs. You can use any other Rampage, but this specific Rampage's Location seems to be the most convenient and it also helps in additon of the Bumps & Grinds OM0 Menu Setup that is featured in several more complex OM0 related Special Vehicles. If you're doing a Starter Save for LCS, just do 19 out of 20 Rampages, leave this Molotovs one alone in order to use OM0. Also, make sure that Vigilante Level 12 is passed to avoid getting unneeded Mission Attempts when doing the OM0 Setup. Also, I suggest having all Bumps & Grinds Courses completed beforehand to also not get unneeded Mission Attempts in the Stats, but if all Courses are completed, the OM0 Tasks will take longer, which won't be a Problem if you're patient. To do the OM0 Setup for the BP Triad Fish Van, upon loading the Game, first get a Police Vehicle. Once you have it, proceed to the Rampage that you left undone in Harwood. Park the Police Car so that when you open the Driver Side Door, Toni is standing directly on Top of where the Rampage Icon is. Now, get out of the Police and you will activate the Rampage Side Mission, make sure you leave the Driver Side Door of the Police open. Once the Rampage has started, allow for the 2 Minute Timer to reach exactly 0:00 and at that moment before the Rampage fails, get into the Police Vehicle and immediately activate Vigilante. You will notice that the Rampage is activated shortly after Vigilante has been activated. You will see a Glitched Display in the upper right Corner of the Screen, this is totally normal and indicated that you're both on a Rampage and Vigilante at the same time. Once inside the Police, do not cancel Vigilante and drive to the Bumps & Grinds Area and park near the Sanchez or Manchez. Wait until the Rampage Timer says exactly 0:55 and then get out of the Police and get on the Manchez. The Rampage Timer and a Timer warning you to return to the Police Vehicle will both be ticking down with a rough six Second Difference between them. While on the Manchez, wait for the Rampage Timer to deplete first. Once it does that, the Camera will show the Courses Menu for the Bumps & Grinds Side Mission, at this Moment do not touch anything and wait about six Seconds. After that, the Camera will go back to the Manchez since the Vigilante Return Timer has depleted. Now you will have the Courses Menu active while being able to move around the Map. You will need to know the Science of Movement with the Bumps & Grinds Menu active, which is very, very important. If you've done all Courses, you must not press X at all, so you can no longer Run on Foot or drive forward in any Vehicle. If you have some Courses incomplete, then you can press X only when an Uncompleted Course is active on the Course Menu, but if you accidently press X when the Course Menu shows a Completed Course or the Next Uncomplete Course, you failed and have to reload and do everything again. Just to be extremily safe, I highly suggest just walking on Foot and if you're inside a Vehicle you need to reverse to whereever you want to go. To enter and exit Vehicles, you need to first hold the Left Analog Stick on PS2 or Analog Stick on PSP diagonally and press Triangle while the Analog Stick is help diagonally. This won't cancel the Course Menu. On PSP, you don't need to reverse, you can simply hold the Drive-By Left or Right Button which will allow you to drive forward, but on PS2 this won't work. On PS2, you can try holding the Analog Stick diagonally and drive like you're drunk in a Zig-Zag Manner, which means you can hold X while the Stick is held diagonally, however I don't recommend that at all, since if you press X by accident while a Complete Course is active, this will cancel the Bumps & Grinds Menu. Thus I suggest to not press X at all. Be careful and learn this Science of Movement as you will need it for a lot of LCS OM0 Stuff. Once you're at this Point at having the Bumps & Grinds Courses Menu active, go to Ma Cipriani's Restaurant and start the Mission Big Rumble in Little China. Go to the Noodle Punk Location in Chinatown while keeping the Menu active, take out your Flamethrower and wait for the BP Triad Fish Van to drive around the Corner of it. While waiting, scroll through the Menu until it shows Course 10. Once you see the BP Triad Fish Van, activate Course 10 and flame the BP Triad Fish Van a bit using the Flamethrower at the same time. The Triads will get out running away, leaving the Door open, and after the 3 Second Countdown the Mission will be failed. Get inside this BP Triad Fish Van and drive it to the Portland Safehouse. Be extremily careful, since the Doors are Locked on this Triad Fish Van. Park the BP Triad Fish Van there at the Safehouse, where no Thieves will steal it, but make sure the you keep the Door open at all times, since they're Locked and you won't be able to enter the Fish Van if you close the Doors. To keep the Doors open, simply exit the BP Triad Fish Van and as soon as you exit it, flick the Right Analog Stick around so Toni will move away and the Door will be left open. From killing the Mission Script, a Red Arrow will be left on the Fish Van, which is a nice Indicator to show that the Van hasn't vanished when you're putting it in Memory. If the Van vanishes, then you'll know when and where. Don't worry, as the Red Arrow on the Van will be removed once you store it. Once you have the BP Triad Fish Van at the Portland Safehouse, you will need to complete the remaining twelve Story Missions until Staunton Island gets unlocked, while keeping the Fish Van in Memory. To make sure it doesn't vanish, do a Mission, then go back on Foot to the Portland Safehouse and then enter and exit the Triad Fish Van several times, leaving the Door open, and then do the next Mission. Limit yourself by driving only one Non-Mission Scripted Vehicle from Traffic at a time, to assure the Van to not despawn. If it vanishes, reload and retry. For the whole Memory Part for the Van, consult yourself for the Video linked below. However, before you start the Mission No Son of Mine, get in the BP Triad Fish Van and park it near the Grassy Area in Harwood, since the Mission has a huge Clear Area Command. If you park the BP Triad Fish Van there, it won't get removed. So once you complete No Son of Mine, drive the BP Triad Fish Van back to the Portland Safehouse and leave it there. Also, the Boxes on the Triad Fish Van's Back can't be saved and will get removed while you keep it in Memory. If you played it smart and completed Driving Mr Leone, go back to your BP Triad Fish Van and get inside it, then drive it to Staunton Island and store it in the Garage. If you've accomplished this, congratulations, as it's one of the more difficult Special Vehicles to obtain in LCS. You can have a H/BP/DP/PP Triad Fish Van by converting it to H, DP, and PP using the Conversion Tricks. Make note that you can only apply the PP Property on it from the Mission The Shoreside Redemption, as the Vehicle is too big to make it PP using the Firefighter PP Conversion. Also, you can also have an AP/TP/PP Triad Fish Van using the AP/TP Conversion with OM0 plus the PP Conversion, but for that you can just use a Normal Triad Fish Van from Traffic.

1.7. FP/PP/TP/EC Black and Blue Thunder-RoddMission: Grease Sucho (Fail)How to Obtain: This is a Thunder-Rodd with FP/PP/TP Properties and it has a EC Black Body Color with a EC Saxony Blue Poly Secondary Color, thus it's a truly EC Vehicle. These FP/PP/TP/EC Racing Vehicles in which come from Grease Sucho are one of the harder Special Vehicles that you can obtain in LCS. Reasons are that they're time consuming and that it's quite difficult to push them into the Water at Harwood. There's this Thunder-Rodd and the two Stallions that are in FP/PP/TP/EC form, all of them being Special and One Time Only unlike the other Race Special Vehicles in LCS. They all use the same Method to obtain them so I will only explain how to get it in this Entry. There are two Methods to obtain them, first will be the Explanation of the Fire Truck one, and then the Ambulance Method. To obtain any of the FP/PP/TP/EC Racing Vehicles from Grease Sucho, start Grease Sucho and drive to the Fire Station and get a Fire Truck. Drive the Fire Truck to where the Race begins as shown in the Video and park it nearby off to the side. Now just get any random Vehicle from Traffic and drive it into one of the three Racing Vehicles at the Starting Line to start the Race immediately. Going into the Yellow Marker will make the Fire Truck disappear, so don't do that. After the Race begins, all you have to do at this point is wait until the FP/PP/TP/EC Vehicle of your choice that you want to obtain comes to the Finish Line and stops. What you want to do is using your Fire Truck, push the FP/PP/TP/EC Race Vehicle from where it stops all the way to Harwood and ditch it in the Water. However, doing this is not as easy as it sounds since you must take your Vehicle you started the Race with you at all times. When you get out of the Vehicle you started the Race with, you will see a 30 Second Timer on the bottom of your Screen. This means you only have 30 Seconds to get into the Fire Truck, push the FP/PP/TP/EC Race Vehicle of your choice a bit up the Road, then run on Foot back to your Race Vehicle and get back into it before the Timer expires. Also, try to get the Vehicle on its Roof as then it's easier to push. Rinse and repeat until you get all the way to Harwood and are ready to push the FP/PP/TP/EC Race Vehicle into the Water as shown in the Video. If you managed to push the Vehicle into the Water as shown in the Video, after the Screen turns black and the Mission fails, you should see the Vehicle still in the Water. If so, try and get into it and drive it out of the Water as quickly as possible. If successful, just drive it back to the Garage and store it! Lots of times the Vehicle will vanish if you haven't pushed it deep enough in the Water and if you pushed it too much into the Water, then you can't get it out on Land, thus you'll need to repeat the whole process. So be very careful at the end at Harwood. In the Video, the Video Author says that pushing the Race Vehicle into the Water with the Back Wheels going in first is better and easier to get it out of the Water, though for some other people, it's easier to get it out of the Water if they push it in with the Front Wheels going into the Water first. Use whatever approach that you'd find easter. The Thunder-Rodd especially seems to have better traction when driving in reverse getting it out of the Water. You can easily drown Toni using the Back Wheels way of pushing the Vehicles into the Water. They just would spin the Tires and go nowhere while Toni's Health would deplete. The second Method is a bit easier but a bit more time consuming. Do the same just don't use the Fire Truck, use the Ambulance. With the Ambulance you won't get the 30 Second Timer and pushing it with the Ambulance can be very simple and easy if you get the FP/PP/TP/EC Vehicle on its Roof. The Harwood Procedure is still the same though. At best without OM0, you can have a DP/FP/PP/TP/EC Black and Blue Thunder-Rodd by just adding the DP Property on it. If you use OM0 you can have a H/DP/FP/PP/TP/EC Black and Blue Thunder-Rodd by adding the H Property with OM0 on it and the DP Property too using Conversions. Or you can have the H/BP/DP/PP/TP/EC Black and Blue Thunder-Rodd by first adding the BP Property on it with Conversions, which will delete the FP Property and add BP, and then put the H and DP Properties on it. Also, with OM0 you can have a AP/PP/TP/EC Black and Blue Thunder-Rodd by adding the AP/TP Property on it with OM0 and then the PP Property.

1.8. FP/PP/TP/EC Bright Red Stallion with EC Red RoofMission: Grease Sucho (Fail)How to Obtain: Check out 1.7. to know how to get the FP/PP/TP/EC Bright Red Stallion with EC Red Roof as it's the same exact Method. Make absolutely sure to get the Stallion Variant with the Roof, as without the Roof the Vehicle is much less Special! Bear that in mind. This is a Stallion with FP/PP/TP Properties and it has a EC Red Body Color with a EC Red Roof. The Body and Roof Colors are actually the same Color which is called Red in the Game Files, but Visually they look different so I treat them as different Colors. At best without OM0, you can have a DP/FP/PP/TP/EC Bright Red Stallion with EC Red Roof by just adding the DP Property on it. If you use OM0 you can have a H/DP/FP/PP/TP/EC Bright Red Stallion with EC Red Roof by adding the H Property with OM0 on it and the DP Property too using Conversions. Or you can have the H/BP/DP/PP/TP/EC Bright Red Stallion with EC Red Roof by first adding the BP Property on it with Conversions, which will delete the FP Property and add BP, and then put the H and DP Properties on it. Also, with OM0 you can have a AP/PP/TP/EC Bright Red Stallion with EC Red Roof by adding the AP/TP Property on it with OM0 and then the PP Property.

1.9. FP/PP/TP/EC White Stallion with EC Grey RoofMission: Grease Sucho (Fail)How to Obtain: Check out 1,7. to know how to get the FP/PP/TP/EC White Stallion with EC Grey Roof as it's the same exact Method. Make absolutely sure to get the Stallion Variant with the Roof, as without the Roof the Vehicle is much less Special! Bear that in mind. This is a Stallion with FP/PP/TP Properties and it has a EC White Body Color with a EC White Roof. The Body and Roof Colors are actually the same Color which is called White in the Game Files, but Visually they look different so I treat them as different Colors. At best without OM0, you can have a DP/FP/PP/TP/EC White Stallion with EC Grey Roof by just adding the DP Property on it. If you use OM0 you can have a H/DP/FP/PP/TP/EC White Stallion with EC Grey Roof by adding the H Property with OM0 on it and the DP Property too using Conversions. Or you can have the H/BP/DP/PP/TP/EC White Stallion with EC Grey Roof by first adding the BP Property on it with Conversions, which will delete the FP Property and add BP, and then put the H and DP Properties on it. Also, with OM0 you can have a AP/PP/TP/EC White Stallion with EC Grey Roof by adding the AP/TP Property on it with OM0 and then the PP Property

2.0. EC Bright Red Stallion with EC Red RoofMission: Grease Sucho (Fail)How to Obtain: If pushing the Stallions into the Water is too difficult for you, you can simply obtain them in EC Form without the FP/PP/TP Property, but still with a Mission Failure. It's still an Inferior Special Vehicle, but if you just want to obtain the Stallions in EC Form, then you can use the OM0 AP/TP Conversion and the PP Conversion to have a AP/PP/TP/EC Stallion with EC Roof. You can actually get both EC Stallions from Grease Sucho with one Mission Failure, instead of two. To do so, start Grease Sucho and enter the Race Start Marker, then simply wait there until the Stallion that you want comes back. Once it does, get in it from the Passenger Side Door, then drive it to Harwood. Then get back to Portland Harbor and get the second Stallion and drive it to Harwood. Now, use one Stallion and push the other into the Water so the Mission fails, after that happens, double drive the Stallions back to the Portland Safehouse Garage. This EC Bright Red Stallion with EC Red Roof has a EC Red Body Color with a EC Red Roof. The Body and Roof Colors are actually the same Color which is called Red in the Game Files, but Visually they look different so I treat them as different Colors.

2.1. EC White Stallion with EC Grey RoofMission: Grease Sucho (Fail)How to Obtain: If pushing the Stallions into the Water is too difficult for you, you can simply obtain them in EC Form without the FP/PP/TP Property, but still with a Mission Failure. It's still an Inferior Special Vehicle, but if you just want to obtain the Stallions in EC Form, then you can use the OM0 AP/TP Conversion and the PP Conversion to have a AP/PP/TP/EC Stallion with EC Roof. You can actually get both EC Stallions from Grease Sucho with one Mission Failure, instead of two. Check 2.0. to know how to accomplish that. This EC White Stallion with EC Grey Roof has a EC White Body Color with a EC White Roof. The Body and Roof Colors are actually the same Color which is called Red in the Game Files, but Visually they look different so I treat them as different Colors.

2.2. EC Black and Blue Thunder-RoddMission: Grease Sucho (Pass)How to Obtain: During Grease Sucho, you can actually pass the Mission and get the Thunder-Rodd with the EC Colors, just without the FP/PP/TP Properties. Eventhough this is an Inferior Special Vehicle, you can actually pass the Mission with the EC-only Variant, then convert it into AP/PP/TP so you won't have any unneeded extra Mission Attempts. You will then have a AP/PP/TP/EC Black and Blue Thunder-Rodd. To obtain it like that, start Grease Sucho and pass the Race in First Place, then when you're instructed to kill Sucho, shoot a few Bullets on his Thunder-Rodd with Drive-By, he will exit and then simply kill him. The Mission will be passed, now take the EC Black and Blue Thunder-Rodd and take it to your Garage and store it. The Thunder-Rodd has a EC Black Body Color and has a EC Saxony Blue Poly Secondary Color, which makes this Vehicle a truly EC Vehicle.

2.3. EC White Pony (2 of 2)Mission: Dead Meat (Fail)How to Obtain: The EC White Pony appears twice in LCS, first time in Snappy Dresser and the second time during Dead Meat. It's better to obtain it from Dead Meat since there you can obtain it on PSP, PS2, and Mobile Versions of the Game. The one from Snappy Dresser can only be obtained on the PSP Version. It's a Pony with a White Body Color which isn't Special on alone, but it has White Bumpers which are EC for sure, thus the White Body Color and EC White Bumpers give a Special EC Color Combination. To obtain it, start the Mission Dead Meat and drive to Giovanni Casa's Deli, then drive him to the Sawmill and Stealth Kill him with the Fire Axe as you normally would. After the Cutscene when you get out of the Warehouse, this EC White Pony will be sitting next to you and you'll be instructed to take it back to Casa's Deli. Instead of doing that, pick up a Police Bribe or two to lose the Wanted Level and then drive the EC White Pony to Harwood and dunk it in the Water. Don't take it to Pay and Spray, obviously, as then you'll lose the EC Property. The Mission will be failed at this point and all you have to do it drive it back to your Safehouse Garage and store it. Simple. You can have a DP/PP/EC White Pony by converting it to DP and PP, or if you use OM0, you can have a H/BP/DP/PP/EC White Pony by converting it to BP using OM0, and then to H using OM0 and then simply to DP and PP. You can also have a AP/PP/TP/EC White Pony using the AP/TP Conversion with OM0 plus the PP Conversion.

2.4. H/EC Black Sentinel (1 of 2)Mission: Dead Meat (Fail)How to Obtain: The first out of two possible H/EC Black Sentinels in LCS. If you don't use OM0 then simply get the second one as then you'll have more Garage Space as then Staunton Island will be unlocked. If you use OM0, I suggest getting this one instead due to early Conversions and being able to make a H/EC Sentinel with better Immunities. To obtain it, start the Mission No Son of Mine and take out the Hitmen that arrive to kill Toni. The Hitmen will be arriving in these H/EC Black Sentinels. To keep one, basically, don't blow them up while you shoot the Hitmen dead. After taking out all of the Hitmen Waves, the Mission will be passed and several Sentinels will be left in the Street. Just take any one of them and drive it back to a Garage and store it. There may be one or two that aren't in fact Heavy, so on the way back to a Garage, test to see if it's Heavy by running into a Vehicle or two. If you can shove a Vehicle around like it was nothing, then it's Heavy and a good one to keep. You can make it into a H/DP/PP/EC Black Sentinel by converting it to DP and PP, and if you use OM0, you can make this one from No Son of Mine into a H/BP/DP/PP/EC Black Sentinel. You wouldn't be able to make the second H/EC Black Sentinel BP using Conversions without losing the H Property. To get it, obtain the H/EC Black Sentinel from No Son of Mine, convert it to BP and H, and then to DP and PP. Also, you can make a AP/PP/TP/EC Black Sentinel by converting it to AP/TP using OM0 and then PP, but the AP/TP Conversion will delete the H Property.

2.5. BP Conversion Trick (Any Vehicle)Mission: Shop 'til You Strop (Fail if you're converting more than one Vehicle, Pass for converting the final Vehicle or if you're converting only one Vehicle) (OM0)How to Obtain: During Maria's First Mission, you can convert any Vehicle available at this Stage of the Game into BP using OM0. However, this BP Conversion will remove the DP/EP/FP Properties that the Special Vehicle previously has, but the H/UH/PP/TP/WP/EC/PC Properties won't get removed. So for example, if you want to convert the FP/PP/TP/EC Thunder-Rodd to BP, it will become a BP/PP/TP/EC Thunder-Rodd, the FP Property will get removed in the Process and the BP Property will replace it, but the PP/TP/EC Properties remained. To convert Vehicles to BP, you will need to use a Special Glitch called OM0 (On Mission = 0). OM0 allows you to duplicate Missions or blend certain Missions together to extract some Special Vehicles from Missions. I suggest only using it for Special Vehicles where OM0 is absolutely required to obtain them. In order to use OM0, you absolutely must have at least one Rampage available. I suggest having the Molotov Rampage near the Car Salesman Location in Portland to not be completed. It's the one that instructs you to blow up seven Vehicles in two Minutes using Molotovs. You can use any other Rampage, but this specific Rampage's Location seems to be the most convenient and it also helps in additon of the Bumps & Grinds OM0 Menu Setup that is featured in several more complex OM0 related Special Vehicles. If you're doing a Starter Save for LCS, just do 19 out of 20 Rampages, leave this Molotovs one alone in order to use OM0. Also, make sure that Vigilante Level 12 is passed to avoid getting unneeded Mission Attempts when doing the OM0 Setup. Also, I suggest having all Bumps & Grinds Courses completed beforehand to also not get unneeded Mission Attempts in the Stats, but if all Courses are completed, the OM0 Tasks will take longer, which won't be a Problem if you're patient. Before starting, have the Vehicle that you want converted to BP in your Portland Garage and then you'll have to do an OM0 Setup. To do the OM0 Setup for the BP Conversion Trick, upon loading the Game, first get a Police Vehicle. Once you have it, proceed to the Rampage that you left undone in Harwood. Park the Police Car so that when you open the Driver Side Door, Toni is standing directly on Top of where the Rampage Icon is. Now, get out of the Police and you will activate the Rampage Side Mission, make sure you leave the Driver Side Door of the Police open. Once the Rampage has started, allow for the 2 Minute Timer to reach exactly 0:00 and at that moment before the Rampage fails, get into the Police Vehicle and immediately activate Vigilante. You will notice that the Rampage is activated shortly after Vigilante has been activated. You will see a Glitched Display in the upper right Corner of the Screen, this is totally normal and indicated that you're both on a Rampage and Vigilante at the same time. Once inside the Police, do not cancel Vigilante and drive to the Bumps & Grinds Area and park near the Sanchez or Manchez. Wait until the Rampage Timer says exactly 0:55 and then get out of the Police and get on the Manchez. The Rampage Timer and a Timer warning you to return to the Police Vehicle will both be ticking down with a rough six Second Difference between them. While on the Manchez, wait for the Rampage Timer to deplete first. Once it does that, the Camera will show the Courses Menu for the Bumps & Grinds Side Mission, at this Moment do not touch anything and wait about six Seconds. After that, the Camera will go back to the Manchez since the Vigilante Return Timer has depleted. Now you will have the Courses Menu active while being able to move around the Map. You will need to know the Science of Movement with the Bumps & Grinds Menu active, which is very, very important. If you've done all Courses, you must not press X at all, so you can no longer Run on Foot or drive forward in any Vehicle. If you have some Courses incomplete, then you can press X only when an Uncompleted Course is active on the Course Menu, but if you accidently press X when the Course Menu shows a Completed Course or the Next Uncomplete Course, you failed and have to reload and do everything again. Just to be extremily safe, I highly suggest just walking on Foot and if you're inside a Vehicle you need to reverse to whereever you want to go. To enter and exit Vehicles, you need to first hold the Left Analog Stick on PS2 or Analog Stick on PSP diagonally and press Triangle while the Analog Stick is help diagonally. This won't cancel the Course Menu. On PSP, you don't need to reverse, you can simply hold the Drive-By Left or Right Button which will allow you to drive forward, but on PS2 this won't work. On PS2, you can try holding the Analog Stick diagonally and drive like you're drunk in a Zig-Zag Manner, which means you can hold X while the Stick is held diagonally, however I don't recommend that at all, since if you press X by accident while a Complete Course is active, this will cancel the Bumps & Grinds Menu. Thus I suggest to not press X at all. Be careful and learn this Science of Movement as you will need it for a lot of LCS OM0 Stuff. Once you're at this Point at having the Bumps & Grinds Courses Menu active, go to your Portland Safehouse Garage and get in your Vehicle that you want to convert to BP. Once you have your Vehicle, go to Maria's Apartment and start the Mission Shop 'til You Strop. You can skip the Cutscene while holding the Analog Stick diagonally and pressing X while it's held diagonally, or you can watch the Cutscene. After that, while having the Menu still active, go to the First Shop and then lose the 1 Star Wanted Level. After that, make your way to the Second Shop while still having the Menu active. Now this is where the Vehicle you have will be converted to BP. If you're converting a Bike to BP, this will be slightly easier, but if you're converting a Car, Truck, or Van to BP, it may be a bit harder but nothing too serious. You want to go into the Yellow Marker while lining up a Straight Line so that when you fire the SMG out of the Window with Drive-By, it kills Maria before she gets back on your Bike or back in your Car/Truck/Van. As soon as you go into the Yellow Marker and have your Vehicle lined up, cancel the Bumps & Grinds Menu, using Triangle on PS2 or Circle on PSP, after Maria gets out of your Vehicle and as soon as the second Cutscene is starting and Maria is running in your Vehicle. Once you cancelled the Menu, get back in your Vehicle, since Toni exited it from canceling the Menu, and kill Maria using Drive-By at the Moment when you see her leaving the Store. On PSP, Toni won't exit the Vehicle when canceling the Menu since you cancel it with Circle, but on PS2, since you will leave the Vehicle after canceling the Course unlike PSP, just get back on the Bike or in the Car/Truck/Van during the Cutscene before Maria comes back out. In the Cutscene, your Vehicle is converted to BP, but only if you quickly killed Maria as she left the Store will it be BP, so be quick. Once she dies, the Mission will fail and you'll be sitting on a BP Bike or in a BP Car/Truck/Van. Just drive it back to your Garage while picking up a Police Bribe or two since you'll be slapped with a 3 Star Wanted Level at this point. Some Vehicles like the Coach will require you to exit the Vehicle during the Cutscene and kill Maria on Foot and then get back into the Coach, as the Coach doesn't let you to Drive-By from it. If you're converting more Vehicles to BP, you should fail the Mission for each, but pass it for the Final Converted Vehicle to reduce Mission Attempts in the Stats. To pass the Mission, you need to do everything as explained above, but instead of killing Maria, you need to kill the Shop Keeper with the Shotgun instead and then pass the Mission by driving Maria back Home. This BP Conversion is nice, considering the AP/TP Conversion explained later in the Guide can be done only once per Save File, also the AP/TP Conversion deletes the H Property, so the H and BP Conversions together can be a truly One Time Only Special Vehicle without any Inferior Properties. If you fail this Conversion Trick, keep trying, it's not too bad, it all comes down to the timing and lining the Bullets up when you go into the Yellow Marker, so try to replicate exactly what you see in the Video. Also, because this Conversion Trick comes from a Portland Mission, a lot of Special Vehicles can't be converted to BP in LCS, only the ones which are from Missions before Stop 'til You Strop, so you have added Information for the BP Conversion in every Special Vehicle Entry explaining which Vehicle can be converted and upgraded to BP.

2.6. H/FP Sindacco Argento (PSP only)Mission: Taken for a Ride (Fail)How to Obtain: This is one of the few Special Vehicles that are only obtainable on the PSP Version of LCS as it needs to be blown up before it can be obtained. If you play on PS2 or Mobile, you probably have noticed that Garages can't restore Wrecks and that is why you can't obtain this on PS2 or Mobile. If you're on PS2 or Mobile, get the H Sindacco Argento from the same Mission or from The Made Man, it's better to get it from The Made Man as it can be obtained with a Mission Pass, instead of a Failure. For the H/FP Sindacco Argento that is only obtainable on PSP, you will need a H/DP Vehicle in your Portland Garage before proceeding, a good choice is the H/EC Black Kuruma from Smash and Grad earlier with an the added DP Property from the DP Conversion Trick. You can also use any H Vehicle from Scooter Shooter or 9mm Mayhem. Anyways, when you have a H/DP Vehicle in your Garage, start the Mission Taken for a Ride with your H/DP Vehicle nearby. After the Cutscene, get into your H/DP Vehicle leaving Maria behind and go to the Location in Chinatown and park your H/DP Vehicle behind the H/FP Sindacco Argento. Now, just get a Random Vehicle from the Traffic and ram it against the Wall near the H/FP Sindacco Argento until it catches Fire. Your Random Vehicle will blow up aside of the H/FP Sindacco Argento causing a Chain Reaction to blow up the Sindacco Argento shortly after. The Mission will now be failed and now, using your H/DP Vehicle, push the H/FP Sindacco Argento Wreck to the Portland Garage. Make sure that on the way back to the Garage that you eventually have the H/FP Sindacco Argento Wreck tipped upside on its Roof. If it's not tipped upside down and on its Roof, more than likely it will disappear when you try and push it into the Garage to renew it. Once you get back to the Garage, carefully line it up and as quickly as you can give it a big Push until it's fully into the Garage and then back away so the Garage can close on it and renew it! Again, this only works on PSP as the other Versions' Garages can't restore blown up Vehicles. You can make this a H/DP/FP/PP Sindacco Argento by making it DP and PP using the Conversions. There is no need to use it for OM0 H or AP/TP Conversions as it's already H and because the AP/TP Conversion deletes the H Property anyways, the BP Property can't be redone as it's obtained from a Mission after Shop 'Til You Strop. So at best, you can have a H/DP/FP/PP Sindacco Argento only on PSP.

2.7. H Sindacco Argento (1 of 2)Mission: Taken for a Ride (Fail)How to Obtain: This is the same Sindacco Argento as in the Entry above, just without the FP Property. Furthermore, it can be obtained on all Platforms and it isn't a PSP Exclusive like the H/FP one. If you're on PSP, just get the H/FP Sindacco Argento as it's better than the H one obviously, but if you're on PS2 or Mobile and want a Special Sindacco Argento, get the H one. You can get the H one on PSP, but it's not needed. If you're on PS2 or Mobile and care about Stats, get the H Sindacco Argento from the Mission The Made Man, as that one doesn't require you to fail the Mission, while the one from Taken for a Ride does. Make sure you have a Flamethrower before attempting to obtain this H Sindacco Argento. Now, simply start the Mission Taken for a Ride and take Maria to her Dealer where the H Sindacco Argento is parked, but don't get into the Yellow Marker. Just use the Vehicle you are driving to bump into the H Sindacco Argento which will result in the Mission failing. After the Mission is failed, use your Flamethrower on the H Sindacco Argento to force the Driver out since the Doors are locked. Once the Driver gets out scared leaving the Door open behind him, just get inside and drive it back to the Garage and store it. You can make this a H/DP/PP Sindacco Argento by making it DP and PP using the Conversions. There is no need to use it for OM0 H or AP/TP Conversions as it's already H and because the AP/TP Conversion deletes the H Property anyways, the BP Property can't be redone as it's obtained from a Mission after Shop 'Til You Strop. On PSP you can have a H/DP/FP/PP Sindacco Argento at best, but on PS2 or Mobile you can have a H/DP/PP Sindacco Argento at best, with the most Property Upgrades.

2.8. EC Dark Grey PCJ-600Mission: Biker Heat (Pass)How to Obtain: This is a PCJ-600 with simple, but very Special, EC Black Poly Body Color with EC Black Poly Bottom Color. You can't find this PCJ-600 anywhere else in the Game except in Biker Heat. To obtain it, start Biker Heat and go to Chinatown. After the Cutscene, get on the EC Dark Grey PCJ-600 right next to you and chase Wayne, then kill him to pass the Mission. After that, drive the EC PCJ-600 to the Garage and store it. Simple. You can obtain the EC PCJ-600 along with the EP/FP/EC Bright Red PCJ-600 with passing Biker Heat, which is explained in 3.0. You can also obtain the EC PCJ-600 along with the EP/FP/EC Bright Red PCJ-600 with passing Biker Heat, which is explained in 3.1. You can make this a UH/DP/PP/EC Dark Grey PCJ-600 by adding the UH 1.4, PP, and DP Properties on it. PP is added with the PP Conversion and DP is added by the One Time Only DP Bike Conversion Trick, and the UH 1.4 Property is added with the UH/DP Bike Conversion Trick. If you use OM0 you can have a H/UH/DP/PP/EC Dark Grey PCJ-600 by first adding the PP and DP Properties on it, and then adding the H Properties using the H Conversion Trick. With the H Property, the Bike will also be WP, Water Proof. Also don't forget to make it UH from either The Made Man or from the OM0 UH 2.0 Conversion. BP can't be added on it as it's obtained from a Mission after Shop 'Til You Strop. It's also possible to make it a AP/PP/EC Dark Grey PCJ-600 using the AP/TP Conversion with OM0, though the TP Property is not registered on Bikes.

2.9. EC Light Grey SanchezMission: Biker Heat (Pass)How to Obtain: This is a Sanchez with a EC Light Blue Grey Body Color only found in Biker Heat. Be very careful about this Special Vehicle, because on some Versions of LCS, this isn't a EC Sanchez at all. On some Versions, a White Sanchez spawns which is not Special, but on some other Versions the EC Light Grey Sanchez spawns. To obtain it, start Biker Heat and go to Chinatown. After the Cutscene, get on the EC Light Grey Sanchez right in front of you and chase Wayne, then kill him to pass the Mission. After that, drive the EC Sanchez to the Garage and store it. Simple. You can obtain the EC Sanchez along with the EP/FP/EC Bright Red PCJ-600 with passing Biker Heat, which is explained in 3.0. You can also obtain the EC Sanchez along with the EP/FP/EC Bright Red PCJ-600 with passing Biker Heat, which is explained in 3.1. You can make this a UH/DP/PP/EC Light Grey Sanchez by adding the UH 1.4, PP, and DP Properties on it. PP is added with the PP Conversion and DP is added by the One Time Only DP Bike Conversion Trick, and the UH 1.4 Property is added with the UH/DP Bike Conversion Trick. Because it's a Sanchez, I suggest that you immediately make it DP right after obtaining it using Scrapyard Challenge, and then apply the other Properties. This way, you won't lose any Properties from converting it into DP, plus you won't have to do the Bike Crusher Glitch which can be a pain to accomplish. If you use OM0 you can have a H/UH/DP/PP/EC Light Grey Sanchez by first adding the DP Property and then the PP Property on it, and then adding the H Properties using the H Conversion Trick. With the H Property, the Bike will also be WP, Water Proof. Also don't forget to make it UH from either The Made Man or from the OM0 UH 2.0 Conversion. BP can't be added on it as it's obtained from a Mission after Shop 'Til You Strop. It's also possible to make it a AP/PP/EC Light Grey Sanchez using the AP/TP Conversion with OM0, though the TP Property is not registered on Bikes.

3.0. EP/FP/EC Bright Red PCJ-600Mission: Biker Heat (Pass)How to Obtain: This is an Explanation on how to obtain the EP/FP/EC Bright Red PCJ-600 along with either the EC Dark Grey PCJ-600 or the EC Light Grey Sanchez with passing the Mission. This is the EP/FP Variant of Wayne's EC Bright Red PCJ-600 and it's pretty simple to obtain. It's not Inferior compared to the H/BP/DP/FP/WP/EC Bright Red PCJ-600 or the H/BP/FP/WP/EC Bright Red PCJ-600 because the EP/FP/EC one is also EP, whereas the H Variants can never be EP. If you want to get this Bike along with the H/BP/DP/FP/EC PCJ-600, you will need to fail the Mission for the EP/FP/EC one and then pass it for the other H/DP Variant. Wayne's Bike has a Red Body Color with a EC Red Bottom Body Color, the Game Files call this Color simply Red. The Color Combination is truly Special on it so it's EC for sure. To obtain it, start the Mission Biker Heat and go to Wayne's Biker Gang Hangout in Chinatown as instructed. After the Cutscene, quickly get on the EC PCJ-600 next to you or the EC Sanchez in front of you. Once you got on the EC Bike, follow Wayne until he comes to a stop at the North Entrance in Chinatown. It might take a while to follow him around, but eventually he'll stop and get off his PCJ-600. Do not kill him before he gets out as his Bike during the chase is not EP/FP. Once you got to the Stage where he willingly gets off his PCJ-600, kill him to pass the Mission. Now, you will need to double drive the EP/FP/EC Bright Red PCJ-600 and the EC Bike of your choice to the Portland Garage. Double driving means that you need to get on the first Bike, drive a bit in front, then get out and run to the second Bike, get on the second Bike and then drive a bit further to where the first Bike is, get out and run to the first Bike, repeat the process until you're at your Portland Safehouse Garage, Once you get there, simply park the EP/FP/EC Bright Red PCJ-600 and the EC Bike of your Choice into the Garage to store them. To fail the Mission, simply get on the EP/FP/EC Bright Red PCJ-600 after Wayne got off from it and then drive away so the Mission fails. You can make this a UH/DP/EP/FP/PP/EC Bright Red PCJ-600 using the PP and UH/DP Bike Conversions, the PP Property can be applied to it at any time, but the UH/DP Properties added from the UH/DP Bike Conversion Tricks are One Time Only and truly Special on Bikes. The UH will be UH 1.4 of course. If you use OM0, you can make this a H/UH/DP/EP/FP/PP/WP/EC Chrome Red PCJ-600 by first adding DP and PP on it, and then the H Property using the H Conversion Trick, also the UH 2.0 Conversion using OM0. Make note that H Bikes will also be WP, Water Proof. You can also make this a AP/PP/EC Bright Red PCJ-600 using the AP/TP Conversion Trick with OM0, the TP Property doesn't get registered on Bikes, though it's a bit useless to make the EP/FP/EC Variant into AP/TP, as you can always get that inferior FP/PP/EC Bright Red PCJ-600 or just EC Bright Red PCJ-600 from the Torrington TT Bike Race and make that one AP using the Conversion. The Torrington TT Red PCJ-600 has the exact same Colors as Wayne's Red PCJ-600.

3.1. H/BP/FP/WP/EC Bright Red PCJ-600Mission: Biker Heat (Pass)How to Obtain: This is Wayne's EC Bright Red PCJ-600 in H/BP/FP/WP Form. You can obtain it in H/BP/DP/FP/WP/EC or H/UH/BP/FP/WP/EC 1.2 Form too, but if you get the H/BP/FP/WP/EC Bright Red PCJ-600, you can easily make it DP using the DP Bike Conversion Trick, and even UH 1.4 using the UH/DP Bike Conversion Trick from The Made Man, thus having a H/UH/BP/DP/FP/WP/EC Bright Red 1.4 PCJ-600. I rather suggest obtaining the H/BP/DP/FP/WP/EC PCJ-600 during Biker Heat just to get the DP Property over with and then you can apply the UH Conversion later. To obtain it in H/BP/FP/WP/EC Form, start Biker Heat and go to Chinatown as instructed. Once there, immediately get onto the nearby PCJ-600 after the Cutscene, accelerate forward and turn left, then right and then right again, then steer right into the Alleyway. This Alleyway is very important since only there Wayne's Bike has the H Property during the Chase. Once in the Alleyway and once Wayne is coming into the Alleyway, kill Wayne using Drive-By or Forward Drive-By from the Bike, or just use any Gun you want, just absolutely make sure that Wayne gets killed inside the Alleyway. Once he's dead, the Mission will pass, get onto the PCJ-600 and store the H/BP/FP/WP/EC Bright Red PCJ-600 in the Garage. As already said, you can make this Bike into a H/UH/BP/DP/FP/WP/EC Bright Red 1.4 PCJ-600 using the UH/DP 1.4 Bike Conversion Trick. You can actually have it in H/UH/BP/DP/FP/PP/WP/EC Form too, but adding PP won't work using the Firefighter PP Conversion since the Bike is H, thus also WP, Water Proof. So you have to use The Shoreside Redemption to add PP onto this Bike. Absolutely make sure that you convert this Bike into PP while you're at that Mission, do not forget that. If you use OM0, you can add UH 2.0 onto the Bike if you want. Making this Bike AP using the AP/TP Conversion isn't recommended, because if you want a AP/PP/EC Bright Red PCJ-600, you can just use the Bright Red PCJ-600 from Torrington TT as it's the same Color as Wayne's Bike. Also, it's also possible to obtain the EC PCJ-600 or EC Sanchez along with the H/BP/FP/WP/EC Chrome Red PCJ-600, but then you'd have to double drive the Bikes to the Garage.

3.2. H/BP/DP/FP/WP/EC Bright Red PCJ-600Mission: Biker Heat (Pass)How to Obtain: First and foremost, this is the same H/BP/FP/WP/EC Bright Red PCJ-600 from the Entry above, but with the added DP Property added during Biker Heat. You can use Wayne to make it DP with the Bike Crusher Glitch, thus you won't need to use the DP Bike Conversions. That will save you a lot of time and I highly recommend making it DP from Biker Heat. This is an Explanation how to get it in the added DP Form using the Bike Crusher Glitch with Wayne. Also, very important to mention, you can't convert this to PP using Firefighter, the only way to convert it to PP is by using The Shoreside Redemption PP Conversion Trick which is One Time Only and can be accidently missed if you pass the Mission. So when you're almost at the End of the Game, don't forget to make this Bike PP to get it into its Ultimate Form, the H/BP/DP/FP/PP/WP/EC Bright Red PCJ-600. To obtain it with the added DP Property, start the Mission Biker Heat and go to the Yellow Marker in Chinatown. After going into the Marker in Chinatown, you will see yourself surrounded by Wayne's Gang. Instead of chasing Wayne using the Sanchez or PCJ-600, use the Angel instead and make your way to the Alleyway nearby as shown in the Video. Once you get to the Alleyway, Wayne should be coming through it momentarily. This next Part could be tricky, so be very patient as you could attempt it multiple times. When you see Wayne enter the Alleyway, ram him head on with the Angel. If done correctly, he will fall off his PCJ-600 and if you're quick enough, you can jack it from him. Sometimes he won't fall off, thus you'll need to reload. You need, absolutely need, to get him off his PCJ-600 while in the Alleyway, as this is when the PCJ-600 is H. Once you jack it from him while inside the Alleyway, allow him to follow you on Foot all the way to the Crusher in Harwood as shown in the Video while you're driving his PCJ-600. This is very tricky and many things might get wrong once you're at this Stage. Now, Wayne will be willing to yank you off the PCJ-600, thus you will need to drive ahead on him and make absolutely sure he doesn't yank you off from it. If that happens, reload and try again. Just keep him close behind you, however, don't get too far away from him, as then he will become hostile towards you and will shoot you with his Stubby Shotgun. If that happens, reload and try again, since he won't be willing to get onto his Bike again. When you finally get to the Crusher, try and park the PCJ-600 at the Crusher Zone and get Wayne to jack the PCJ-600 back the Moment the Magnet touches it. This sounds easier said than done. Do it exactly as shown in the Video and described at the DP Bike Conversion Trick Section of the Guide as it's the same Logic. I suggest yanking Wayne off the Bike as soon as his Animation plays while he's getting onto it and while the Magnet just got it, you should teleport somewhere near, either inside the Crusher or outside at the Path, while sitting on the PCJ-600. If done successfully, you will take it back from him, only now the Bike will be in Ghost Form. Simply use the Drive-By look and shoot and kill Wayne to pass the Mission at this time. Sometimes when you've teleported inside the Crusher, Wayne will be stuck inside it, thus there will be no way to kill him, thus you will need to reload and try again. Once the Mission is passed, carefully drive the PCJ-600 back to the Garage and store it inside. Be very careful for this Part too, as if the Ghost Bike gets stuck somewhere and falls into Blue Hell, the Game might crash thus you'll need to reload the Console and start again. Be very, very careful and drive it slowly so the Size doesn't get too big. Once you've made it to the Garage and it's stored, it'll be converted to DP, thus having this Bike in H/BP/DP/FP/WP/EC Form, easily making it the best Bike to obtain in all of LCS. Take extra caution while obtaining this Special Vehicle, it will take you some attempts to get, it depends on luck and how much experience you have at the Bike Crusher Glitch Stage. As already mentioned, you can make this into a H/UH/BP/DP/FP/PP/WP/EC Chrome Red 1.4 PCJ-600 by converting it with the PP Shoreside Redemption Conversion Trick, as you can't make it PP using Firefighter, plus the UH 1.4 Conversion. In that form, the Bike will truly be the best in the Game and most worthy to obtain, except if you use OM0 and then you can have it in UH 2.0 Form using the UH 2.0 Conversion Trick. Good luck!

3.5. BP/FP/EC Bright Red PCJ-600Mission: Biker Heat (Pass)How to Obtain: This is Wayne's Bike again, just without the H Form, also without the DP and UH Properties, thus it only has BP/FP Properties along with the EC Bright Red Body Color Combination. To obtain it in BP/FP/EC Form only, just kill Wayne when you're instructed to kill him anywhere just not in the Alleyway and not once he gets back to Chinatown. Kill him anywhere on Portland between these two Places during the Chase during the Mission Biker Heat. I suggest killing him in the Place where Salvatore gets kidnapped during Salvatore's Salvation. It's the easiest to kill him there. Eventhough it's Inferior to the much better PCJ-600's mentioned above, you can still obtain this BP/FP/EC Bright Red PCJ-600, then make it PP right away using Firefighter since the Bike is not H, then you can make it H using the OM0 H Conversion, then also add DP on it with either A Volatile Situation or The Made Man, and then UH 1.4 or UH 2.0 using the UH Conversions, then you'll have the Bike in its Ultimate Form anyways, the H/UH/BP/FP/PP/WP/EC Bright Red 1.4 or 2.0 PCJ-600. The Entries above explain the PCJ-600 already obtained with some of those Properties from the Mission, thus you won't have to waste Total Playing Time while converting your way to make this Bike into such Form. Let's make a Resummary of all the Variations of Wayne's PCJ-600, you can obtain it in EP/FP/EC Form when he exits in Chinatown, you can obtain it in BP/FP/EC Form when you kill him outside of the Chinatown Alleyway, you can obtain it in H/BP/FP/WP/EC Form when you kill him inside the Alleyway, you can obtain it in H/BP/DP/FP/WP/EC Form when you get him off the Bike in the Chinatown Alleyway and when you apply the Bike Crusher Glitch using Wayne, you can obtain it in H/UH/BP/FP/WP/EC 1.2 Form only on the PSP Version, and you can obtain it in the UH/BP/FP/EC 1.2 Form using OM0 which is not recommended to do on PSP. Wayne's Bike is only UH 1.2 when he's sitting on the Bike, as already mentioned. I highly suggest obtaining the Variant with the DP Property applied onto it, with the H Property of course.

Edited June 4 by SpriteFan274

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3.6. H Conversion Trick (Any Vehicle)Mission: A Volatile Situation (Fail and +2 Mission Attempts on PSP, Pass+Fail and +2 Mission Attempts on PS2) (OM0 - Repeatable on PSP, Limited and One Time Only on PS2)How to Obtain: Using this OM0 Heavy Conversion you can make any Vehicle available at this Stage of the Game into H Form, on the PSP Version you can make multiple H Vehicles, but on the PS2 Versions only one Vehicle can be made H per Save. That's because the Repeatable H Conversion Method doesn't work on PS2 as any Course crashes the Game. Both will be explained though. Also, if you're on a Bike then the converted H Bike will be H/WP because WP is just a Side Effect from the H Property on Bikes, but Cars will just be H. Any Property that the Vehicle had before converting it to H won't get removed, so if you would make an AP/PP Cheetah into H, it will be a H/AP/PP Cheetah. It's also unknown if it works on Mobile though. First, the Repeatable PSP H Conversion will be explained, and then the PS2 Non-Repeatable one. To convert Vehicles to H, you will need to use a Special Glitch called OM0 (On Mission = 0). OM0 allows you to duplicate Missions or blend certain Missions together to extract some Special Vehicles from Missions. I suggest only using it for Special Vehicles where OM0 is absolutely required to obtain them. In order to use OM0, you absolutely must have at least one Rampage available. I suggest having the Molotov Rampage near the Car Salesman Location in Portland to not be completed. It's the one that instructs you to blow up seven Vehicles in two Minutes using Molotovs. You can use any other Rampage, but this specific Rampage's Location seems to be the most convenient and it also helps in additon of the Bumps & Grinds OM0 Menu Setup that is featured in several more complex OM0 related Special Vehicles. If you're doing a Starter Save for LCS, just do 19 out of 20 Rampages, leave this Molotovs one alone in order to use OM0. Also, make sure that Vigilante Level 12 is passed to avoid getting unneeded Mission Attempts when doing the OM0 Setup. Also, I suggest having all Bumps & Grinds Courses completed beforehand to also not get unneeded Mission Attempts in the Stats, but if all Courses are completed, the OM0 Tasks will take longer, which won't be a Problem if you're patient. Before starting, have the Vehicle that you want converted to H in your Portland Garage and then you'll have to do an OM0 Setup. To do the OM0 Setup for the Repeatable H Conversion Trick, upon loading the Game, first get a Police Vehicle. Once you have it, proceed to the Rampage that you left undone in Harwood. Park the Police Car so that when you open the Driver Side Door, Toni is standing directly on Top of where the Rampage Icon is. Now, get out of the Police and you will activate the Rampage Side Mission, make sure you leave the Driver Side Door of the Police open. Once the Rampage has started, allow for the 2 Minute Timer to reach exactly 0:00 and at that moment before the Rampage fails, get into the Police Vehicle and immediately activate Vigilante. You will notice that the Rampage is activated shortly after Vigilante has been activated. You will see a Glitched Display in the upper right Corner of the Screen, this is totally normal and indicated that you're both on a Rampage and Vigilante at the same time. Once inside the Police, do not cancel Vigilante and drive to the Bumps & Grinds Area and park near the Sanchez or Manchez. Wait until the Rampage Timer says exactly 0:55 and then get out of the Police and get on the Manchez. The Rampage Timer and a Timer warning you to return to the Police Vehicle will both be ticking down with a rough six Second Difference between them. While on the Manchez, wait for the Rampage Timer to deplete first. Once it does that, the Camera will show the Courses Menu for the Bumps & Grinds Side Mission, at this Moment do not touch anything and wait about six Seconds. After that, the Camera will go back to the Manchez since the Vigilante Return Timer has depleted. Now you will have the Courses Menu active while being able to move around the Map. You will need to know the Science of Movement with the Bumps & Grinds Menu active, which is very, very important. If you've done all Courses, you must not press X at all, so you can no longer Run on Foot or drive forward in any Vehicle. If you have some Courses incomplete, then you can press X only when an Uncompleted Course is active on the Course Menu, but if you accidently press X when the Course Menu shows a Completed Course or the Next Uncomplete Course, you failed and have to reload and do everything again. Just to be extremily safe, I highly suggest just walking on Foot and if you're inside a Vehicle you need to reverse to whereever you want to go. To enter and exit Vehicles, you need to first hold the Left Analog Stick on PS2 or Analog Stick on PSP diagonally and press Triangle while the Analog Stick is help diagonally. This won't cancel the Course Menu. On PSP, you don't need to reverse, you can simply hold the Drive-By Left or Right Button which will allow you to drive forward, but on PS2 this won't work. On PS2, you can try holding the Analog Stick diagonally and drive like you're drunk in a Zig-Zag Manner, which means you can hold X while the Stick is held diagonally, however I don't recommend that at all, since if you press X by accident while a Complete Course is active, this will cancel the Bumps & Grinds Menu. Thus I suggest to not press X at all. Be careful and learn this Science of Movement as you will need it for a lot of LCS OM0 Stuff. Once you're at this Point at having the Bumps & Grinds Courses Menu active, go back to the Harwood Rampage and do the same what you've done with Vigilante and the Rampage as in the beginning of the OM0 Task, but this time you need to keep the Menu active. Park the Police Car so that when you open the Driver Side Door, Toni is standing directly on Top of where the Rampage Icon is. Get out of the Police while keeping the Menu active, and you will activate the Rampage Side Mission, make sure you leave the Driver Side Door of the Police open. Once the Rampage has started, allow for the 2 Minute Timer to reach exactly 0:00 and at that moment before the Rampage fails, hold the Analog Stick diagonally and get into the Police Vehicle while no Course is being shown, and immediately activate Vigilante. You will notice that the Rampage is activated shortly after Vigilante has been activated. Once inside the Police, cancel Vigilante and reverse your way back to JD's Mission Marker to activate the Mission A Volatile Situation, before the Rampage expires, all while keeping the Menu active. All of this was just the OM0 Setup. Once the Mission was activated, hold the Analog Stick diagonally and press X to cancel the Cutscene. Now, reverse your way to the Portland Safehouse Garage and fetch the Vehicle that you want to convert to H. On the way, the Rampage Timer will expire, allowing OM0 during the Mission. Once inside, drive to the Casino, but don't get into the Yellow Marker yet, and run over the two Leone Gang Members standing there. Once they're dead, drive to Alleyway near Ammu-Nation and park your desired Vehicle there, all while still having the Menu active. Then go to the Yellow Marker at the Casino and walk into it. Skip the Cutscene while keeping the Analog Stick diagonal, and then kill the first two Waves of Sindaccos which will come in Sindacco Argentos, while waiting at the Casino, while having the Menu still active. Once the Dark Brown Patriot, third Wave, arrives, kill the Sindacco Driver only but keep the two Sindacco Gunmen alive. Walk to your desired Vehicle parked in the Alleyway and get inside it while the Sindacco are following you. Now, you want to reverse your Vehicle back to JD's Place to activate the Mission again, but this time, you want the two Sindacco Gunmen to be very close to the Casino while you enter the Yellow Marker and activate the Mission a second time, while having the Menu still active. Skip the Cutscene and then the Game will tell you that the Yankee Bomb Truck is going to the Casino. This Part is Luck Based, since the Yankee can either drive the Quick Route to the Casino, or the Long Route. If it goes the Quick Route, you might aswell reload and retry now and you won't be able to make your Vehicle H then. But if it goes the Long Route, get back inside your desired Vehicle and reverse your way back to the Casino before the Yankee arrives. There should be a Yellow Marker at the Casino again, if there is none, then reload and retry as then you can't make your Vehicle H then. Go into the Yellow Marker using your desired Vehicle exactly at the same time as when the Yankee arrives at the Casino, while still having the Menu active. If that went to Plan, then in the Cutscene you will see that your Vehicle is rigged with the Bomb, instead of the Yankee. When you finally gain Control of Toni after the Cutscene, you will notice a 22 Second Countdown. On PSP and the Emulator, you want to scroll through the Courses Menu when the Menu says Course 10, and when the Bomb Timer says 0:01, activate Course 10 using X. You can also try Courses 3 or 4, but Course 10 seems to be the best one. Most Courses will just freeze or crash the Game, on the PS2 Version, all Courses will crash the Game. If by any Luck the Game hasn't crashed, then the Mission will fail and A Volatile Situation Scripts will be killed. Wait for the 3 Second Countdown and then get inside your newly H Converted Vehicle. Take it back to the Garage and store it. Save and reload to get rid of any OM0 Side Effects, which will be the Yellow Marker at the Casino. On PSP now you can make as many H Vehicles as you want using this Method. Good luck! Remember that the Repeatable Method is only possible on the PSP Version, thus on the PS2 Version you can only use the Non-Repeatable Method. On PSP, you can also use the Non-Repeatable Method too for the Final H Converted Vehicle. For the Non-Repeatable Method, you luckily won't need to use the Bumps & Grinds Menu at all, start do the Rampage and Vigilante OM0 Setup which is already explained in this Entry. After that, cancel Vigilante and drive to JD's Place and activate A Volatile Situation before the Rampage Timer runs out. Go and fetch your desired Vehicle you want to convert to H from your Portland Garage now and then go to the Casino. Once there, kill the two Leone Gang Members and park your desired Vehicle in the Alleyway near Ammu-Nation as in the Repeatable Method. Once that is done, wait for the Rampage Timer to expire and then enter the Yellow Marker. Wait at the Casino and take out the first two Waves of Sindaccos coming in Sindacco Argentos. When the Dark Brown Patriot arrives, only kill the Sindacco Driver, but leave the two Sindacco Gunmen alive. Walk to your desired Vehicle parked in the Alleyway and get inside it while the Sindacco are following you. Now, you want to drive your Vehicle back to JD's to activate the Mission again, but this time, you want the two Sindacco Gunmen to be very close to the Casino while you enter the Yellow Marker and activate the Mission a second time. Once you start it, the Game will tell you that the Yankee Bomb Truck is going to the Casino. On this Part, the Yankee can go the Long Route or the Quick Route, but this shouldn't be a Problem for this H Conversion Method. Get inside your desired Vehicle and go back to the Casino before the Yankee arrives. There should be a Yellow Marker at the Casino again, if there is none, then reload and retry as then you can't make your Vehicle H then. Go into the Yellow Marker using your desired Vehicle exactly at the same time as when the Yankee arrives at the Casino. If that went to Plan, then in the Cutscene you will see that your Vehicle is rigged with the Bomb, instead of the Yankee. When you finally gain Control of Toni after the Cutscene, go to the Vehicle you're converted to H and get inside it. Drive to back to your Garage and store it inside, but on the Way the Mission will be passed for whatever Reason. Now, kill all the Sindaccos and let the second Yankee Truck Bomb arrive at the Casino and blow the Casino up, resulting it a Mission Failure this time. Because the Mission was passed once, and failed the second time, the Mission can't be activated again, thus why no more Vehicles can be converted to H anymore. Go to your Garage and check your newly converted H Vehicle in your Garage by opening, closing, and opening the Garage Door. Make sure you confirm it, and then save and reload the Save File. You can also pass the Mission a second time for Double Percentage, but I don't suggest to do that as then you'll get 100% Completion early, which doesn't feel right. These were both the Repeatable and Non-Repeatable Methods for the H Conversion. You can also take Vehicles from Staunton Island and Shoreside Vale and get them back to Portland early to convert them to H or BP, or even to DP if it's a Bike. Unlike for the BP Conversion, you can obtain the FP/PP/EC PCJ-600s from the Torrington TT Race from Staunton Island, and then convert it to H, along with DP and UH 1.4 or UH 2.0, but you can't make that one into BP. The Stuff explaining how to get a Car and a Bike back from Staunton Island or Shoreside Vale to Portland is explained in the BP Conversion Entry in the Guide. Some Vehicles from Staunton Island which I suggest making into H/BP/DP/PP are an Infernus, Polaris V8, Yakuza Stinger, Pizzaboy, BP/EP/FP Bike Salesman Bikes, FP/PP/TP/EC Deimos SPs, FP/PP/TP/EC Cheetahs, FP/PP/EC PCJ-600s, EC Black Vehicles from Awol Angel, NE Hoods Rumpo XL, FBI Cruiser from early Five Star Wanted Levels when starting AWOL Angel early. Some Vehicles which can be obtained from Portland and converted to H are the Manchez, Noodleboy, Bickle'76, TP/NE Taxi and TP Vehicles from Firefighter, FP/PP/TP/EC Hellenbach GTs, FP/PP/EC Sanchezes, BP/EP/FP Car Salesman Cars, H Vehicles from 9mm Mayhem and Scooter Shooter, RC Bandits, Unique/BP/FP/PP Avenger, any of the Portland Special Vehicles before A Volatile Situation.

3.7. H/TD/EC Navy Blue YankeeMission: A Volatile Situation (Fail, +2 Mission Attempts) (OM0)How to Obtain: This is a Yankee with H/TD Properties and it has a Special EC Navy Blue Color. It always spawns with a Home Ease Livery on its Back. It actually has a EC Nautical Blue Poly Front Body Color, and a EC Spinnaker Blue Solid Back Color, which is the Secondary Color of it. The Color Names are from the Game Files. It's a very cool OM0 Special Vehicle to obtain and it requires a lot of Patience to obtain it, since you will need to put it in Memory until Staunton Island gets unlocked, because the Yankee can't fit inside the Portland Garage. Most importantly of all, you need to do every other Story Mission except for JD's Third Story Mission, A Volatile Situation. If you want to make this a H/BP/TD/EC Yankee with the BP Conversion, then you have to do every Story Mission except for A Volatile Situation and Shop 'til You Strop. Also, as another Prerequisite, grab a Flamethrower as you will need it for the Yankee. To obtain this H/TD/EC Navy Blue Yankee, you will need to use a Special Glitch called OM0 (On Mission = 0). OM0 allows you to duplicate Missions or blend certain Missions together to extract some Special Vehicles from Missions. I suggest only using it for Special Vehicles where OM0 is absolutely required to obtain them. In order to use OM0, you absolutely must have at least one Rampage available. I suggest having the Molotov Rampage near the Car Salesman Location in Portland to not be completed. It's the one that instructs you to blow up seven Vehicles in two Minutes using Molotovs. You can use any other Rampage, but this specific Rampage's Location seems to be the most convenient and it also helps in additon of the Bumps & Grinds OM0 Menu Setup that is featured in several more complex OM0 related Special Vehicles. If you're doing a Starter Save for LCS, just do 19 out of 20 Rampages, leave this Molotovs one alone in order to use OM0. Also, make sure that Vigilante Level 12 is passed to avoid getting unneeded Mission Attempts when doing the OM0 Setup. Also, I suggest having all Bumps & Grinds Courses completed beforehand to also not get unneeded Mission Attempts in the Stats, but if all Courses are completed, the OM0 Tasks will take longer, which won't be a Problem if you're patient. Before starting, have the Vehicle that you want converted to H in your Portland Garage and then you'll have to do an OM0 Setup. To do the OM0 Setup for the H/TD/EC Navy Blue Yankee, upon loading the Game, first get a Police Vehicle. Once you have it, proceed to the Rampage that you left undone in Harwood. Park the Police Car so that when you open the Driver Side Door, Toni is standing directly on Top of where the Rampage Icon is. Now, get out of the Police and you will activate the Rampage Side Mission, make sure you leave the Driver Side Door of the Police open. Once the Rampage has started, allow for the 2 Minute Timer to reach exactly 0:00 and at that moment before the Rampage fails, get into the Police Vehicle and immediately activate Vigilante. You will notice that the Rampage is activated shortly after Vigilante has been activated. You will see a Glitched Display in the upper right Corner of the Screen, this is totally normal and indicated that you're both on a Rampage and Vigilante at the same time. Once inside the Police, do not cancel Vigilante and drive to the Bumps & Grinds Area and park near the Sanchez or Manchez. Wait until the Rampage Timer says exactly 0:55 and then get out of the Police and get on the Manchez. The Rampage Timer and a Timer warning you to return to the Police Vehicle will both be ticking down with a rough six Second Difference between them. While on the Manchez, wait for the Rampage Timer to deplete first. Once it does that, the Camera will show the Courses Menu for the Bumps & Grinds Side Mission, at this Moment do not touch anything and wait about six Seconds. After that, the Camera will go back to the Manchez since the Vigilante Return Timer has depleted. Now you will have the Courses Menu active while being able to move around the Map. You will need to know the Science of Movement with the Bumps & Grinds Menu active, which is very, very important. If you've done all Courses, you must not press X at all, so you can no longer Run on Foot or drive forward in any Vehicle. If you have some Courses incomplete, then you can press X only when an Uncompleted Course is active on the Course Menu, but if you accidently press X when the Course Menu shows a Completed Course or the Next Uncomplete Course, you failed and have to reload and do everything again. Just to be extremily safe, I highly suggest just walking on Foot and if you're inside a Vehicle you need to reverse to whereever you want to go. To enter and exit Vehicles, you need to first hold the Left Analog Stick on PS2 or Analog Stick on PSP diagonally and press Triangle while the Analog Stick is help diagonally. This won't cancel the Course Menu. On PSP, you don't need to reverse, you can simply hold the Drive-By Left or Right Button which will allow you to drive forward, but on PS2 this won't work. On PS2, you can try holding the Analog Stick diagonally and drive like you're drunk in a Zig-Zag Manner, which means you can hold X while the Stick is held diagonally, however I don't recommend that at all, since if you press X by accident while a Complete Course is active, this will cancel the Bumps & Grinds Menu. Thus I suggest to not press X at all. Be careful and learn this Science of Movement as you will need it for a lot of LCS OM0 Stuff. Once you're at this Point at having the Bumps & Grinds Courses Menu active, go to JD's Strip Club in the Red Light District and start the Mission A Volatile Situation while keeping the Menu active. Go to the Casino and while waiting at the Casino, kill the three Waves of Sindaccos coming in Sindacco Argentos and a Patriot, all while keeping the Menu active. Once the Patriot Sindaccos have been taken care of, a Yankee will arrive soon enough. Once the H/TD/EC Yankee comes close to the Casino, activate Course 1 on the Course Menu using X. This will kill the Mission Script and fail the Mission. Use the Flamethrower on the H/TD/EC Navy Blue Yankee and the Sindacco Goon will exit it and either run away or attack you. Get inside the H/TD/EC Yankee and drive it to your Portland Safehouse and park it there, but be very careful, as the Doors are Locked on this Yankee. Park the Yankee there at the Safehouse, where no Thieves will steal it, but make sure the you keep the Door open at all times, since they're Locked and you won't be able to enter the Yankee if you close the Doors. To keep the Doors open, simply exit the H/TD/EC Yankee and as soon as you exit it, flick the Right Analog Stick around so Toni will move away and the Door will be left open. From killing the Mission Script, a Red Arrow will be left on the H/TD/EC Yankee, which is a nice Indicator to show that the Yankee hasn't vanished when you're putting it in Memory. If the Yankee vanishes, then you'll know when and where. Don't worry, as the Red Arrow on the Yankee and the Yellow Blip at the Casino will be removed once you save and reload. Once you have the H/TD/EC Yankee at the Portland Safehouse, you will need to complete the remaining ten Story Missions until Staunton Island gets unlocked, while keeping the Yankee in Memory. To make sure it doesn't vanish, do a Mission, then go back on Foot to the Portland Safehouse and then enter and exit the Yankee several times, leaving the Door open, and then do the next Mission. Limit yourself by driving only one Non-Mission Scripted Vehicle from Traffic at a time, to assure the Yankee to not despawn. If it vanishes, reload and retry. For the whole Memory Part for the Yankee, consult yourself for the Video linked below. If you played it smart and completed Driving Mr Leone, go back to your H/TD/EC Yankee and get inside it, then drive it to Staunton Island and store it in the Garage. If you've accomplished this, congratulations, as it's one of the more difficult Special Vehicles to obtain in LCS. You can have a H/BP/DP/PP/EC Navy Blue Yankee by converting it to BP while keeping it in Memory using Shop 'Til You Strop, and then converting it to DP and PP. If you want to convert it to BP, then you'll have more Missions to complete while storing the Yankee in Memory. If you don't want to convert it to BP, then a H/DP/PP/EC Navy Blue Yankee will be the best you can have. Also, you can convert this Vehicle to NE using the NE Conversion Trick. In the Mission it will always have the Home Ease Livery, thus having this particular H/EC Yankee without any Liveries or Extras, will make it NE, and the NE will be Special on it. However, make note that the NE Conversion will remove the H/TD Properties, so you'll need to reapply the H Property with the H Conversion Trick. Thus you can have an H/BP/DP/PP/EC/NE Navy Blue Yankee or an H/DP/PP/EC/NE Navy Blue Yankee. You can also have an AP/PP/TP/EC Navy Blue Yankee using the AP/TP Conversion with OM0 plus the PP Conversion, but I don't recommend doing that since then you'll lose the H Property.

3.8 DP Bikes Conversion Trick (Any Bike) (1 of 2)Mission: A Volatile Situation (Pass if you're converting one or two or three Bikes, Fail if you're converting more than three Bikes) ////rewriteHow to Obtain: This is a very challenging and very hard to explain Conversion Trick which allows you to make any Bike at that Stage of the Game into DP form. This Conversion Trick doesn't delete any Properties that the Bike previously had. Make note that the DP Property on the Bike in this case is truly Special and One Time Only as you can only do it from the Mission A Volatile Situation. First, I'll give you the list of all Bikes that can be converted to DP form at this Stage of the Game and name the best Properties possible on them, both with and without the use of OM0. EC Light Grey Sanchez from Biker Heat (DP/PP/EC Sanchez or H/DP/PP/WP/EC Sanchez with OM0), EC Dark Grey PCJ-600 from Biker Heat (DP/PP/EC PCJ-600 or H/DP/PP/WP/EC PCJ-600 with OM0), EP/FP/EC Chrome Red PCJ-600 from Biker Heat (DP/EP/FP/PP/EC PCJ-600 or H/DP/EP/FP/PP/WP/EC PCJ-600), Unique/BP/FP/PP Avenger from Portland's Avenging Angel Side Mission (Unique/BP/DP/FP/PP Avenger or Unique/H/BP/DP/FP/WP Avenger with OM0), the four BP/EP/FP Bikes from Bike Salesman can be converted into AP (AP/PP Bikes or H/AP/PP/WP Bikes with OM0), FP/PP/EC Sky Blue and White PCJ-600 from the Staunton Island Bike Race Torrington TT (DP/FP/PP/EC PCJ-600's or H/DP/FP/PP/WP/EC PCJ-600's with OM0), FP/PP/EC Chrome Red or Sky Blue Sanchez from the Portland Bike Race Red Light Racing (DP/FP/PP/EC Sanchezes or H/DP/FP/PP/WP/EC Sanchezes with OM0), Manchez unlocked after completing all Bumps and Grinds Courses (DP/PP Manchez or H/BP/DP/PP/WP Manchez with OM0), Noodle Boy located in Chinatown (DP/PP Noodle Boy or H/BP/DP/PP/WP Noodle Boy with OM0), Angel located in the Ferry Terminal in Portland (DP/PP Angel, there's a better Angel for OM0 which doesn't need the DP Bike Conversion Trick), Pizza Boy located at Joe's Stacked Pizza Place on Staunton Island (DP/PP Pizza Boy or H/BP/DP/PP/WP Pizza Boy with OM0), EC Black PCJ-600 located at Salvatore's Driveway (DP/PP/EC PCJ-600 or H/BP/DP/PP/WP/EC PCJ-600 with OM0). That's the whole List. Make note that with OM0, you first need to make the Bike BP and then make it DP using A Volatile Situation, as the BP Conversion Method deletes the DP Property. Also, some Bikes (four BP/EP/FP Bike Salesman Bikes, both FP/PP/EC PCJ-600's and Pizza Boy) require you to transport them from Staunton Island to Portland, I will explain that later. Now, onto the Bike DP Conversion Trick itself. First of all, have your desired Bike that you want to convert to DP in the Portland Garage. Now, get on your Bike and go to JD's and start the Mission A Volatile Situation. After you've started the Mission, drive your Bike to the Casino at the Yellow Marker like in the Video. You can drive your Bike into the Marker from the other Side to make things easier later on. Now, here comes the trickiest Part about all of this and also the trickiest to explain. After the small Cutscene, there will be three Waves of Sindaccos going to the Casino to blow it up. First Wave will be a Sindacco Argento with a Driver and Passenger, second Wave will be a Sindacco Argento with a Driver and two Passengers, third Wave will be a EC Patriot with a Driver and with Passengers. The Driver Sindacco is the most important one for the Conversion itself. You need to get the Driver to target and be willing to get onto your desired Bike and then lead him to the Crusher, where you're going to perform the Bike Crusher Glitch to make the Bike Ghost, then slowly drive it to the Garage to make it DP. Okay so, after the Cutscene, hop onto your Bike and go to the first Wave and shoot at the Argento to make the occupants get out. While they get out, dismount your Bike nearby them and then get onto it as soon as the Driver Sindacco starts running after the Bike. You can do this for the second and third Wave too. If the first Wave Sindacco Driver dies, then use the second Wave Driver and if he dies, use the third Wave Driver. The Passenger Sindaccos will just follow you and will just shoot at you, you can kill them as they're useless, but don't kill the Driver Sindacco as you need him. The Driver Sindacco has a Light Brown Jacket and the Shooter/Passenger Sindaccos will have a Dark Brown Jacket. Most of the times, the Driver Sindacco will be willing to get into the other Vehicles around the Area, if that happens, make sure the Vehicle drives off before the Driver gets into it. If he gets into it, then shoot at the Vehicle until it catches Fire and the Driver gets out, then dismount your Bike and hop onto it as shown in the Video and hope that the Driver will be willing to get onto your Bike. If the Driver Sindacco gets into a Vehicle nearby, you need to make the Vehicle catch Fire or else the Driver won't get out of it. Make sure that he doesn't get near the Casino or else he'll plant a Bomb there and you'll be forced to kill him and he won't be useful of the Conversion Trick anymore. When you finally got the Sindacco Driver to be willing to get onto your Bike. Slowly but surely lead the Sindacco to the Crusher while you're on the Bike and make sure that he doesn't get onto the Bike. Slowly accelerate until you're at the Crusher Location while he's following you and is willing to get onto the Bike. When you're finally there, you need to perform the Bike Crusher Glitch. Park your Bike at the Crusher Location and hope that the Sindacco gets onto it while the Magnet has caught the Bike, and then tap the Triangle Button to get onto the Bike at the same time when the Sindacco is getting onto the Bike so Toni elbows the Sindacco Driver from your Bike while the Bike is Ghosted, just like you see in the Video. That sounds hard and it really is hard to get it done. The timing for it is very hard to figure out and you'll need personal experience with attempting the Bike Crusher Glitch Part a lot of times to figure it out. Again, you need to make sure he gets onto the Bike while the Magnet has caught it and then press Triangle while he's getting onto the Bike. There are some Fail-save Methods if you fail this Part. If the Bike gets caughts and the Sindacco hasn't gotten onto it then you've fully failed and will need to reload. If the Sindacco is on the Ghosted Bike and is driving off with it, then you've also fully failed and will need to restart. But, if you elbow the Sindacco too early from the Bike when the Magnet hasn't caught the Bike yet, then you can save the Fail. If that happens, the Sindacco will stand there and won't be willing to get a Vehicle, but if you drive away with your Bike to the Harwood Crusher Path Entrance and dismount the Bike there, the Sindacco will start running around the Junkyard until he gets onto the Path Entrance, where he will be willing to get onto your Bike again. If you see the Sindacco going through that Entrance Path, he will start to run after your Bike, that means he's willing to get onto the Bike and you can do the Bike Crusher Glitch again. If you've succeeded the Bike Crusher Part, you'll teleport nearby onto the Path while the Bike is Ghosted. You can also be teleported inside the Crusher itself, if that happens, accelerate as fast as you can out of the Crusher before you die. Now, when you're driving the Bike in Ghosted form, very, very carefully and very slowly drive it to the Portland Garage. If the Bike gets caught inside another Vehicle from Traffic or if it falls into Blue Hell for getting too large in size, the whole Game might crash and you'll need to restart your Console and restart the procedure. Very carefully get your Bike inside the Garage. When the Ghost Bike is inside your Garage, close the Garage Door and then reopen it, now you will have a DP converted Bike. Now, you can make other Bikes from your Garage into DP form or fail the Mission to save the Game after this trouble and make other Bikes DP, or you can pass the Mission if you're done converting Bikes into DP. To make more Bikes into DP without failing the Mission, kill the Sindacco Driver that you used and then use the next Sindacco Driver from the next Wave and do the same procedure to make the Bike DP, but to make more than one Bike into DP with one Mission Attempt is very hard, so I suggest making one at a time into DP form. To fail, just kill the Sindacco Driver that you used and let the Sindaccos blow up the Casino. To pass the Mission when you're done converting Bikes into DP, just kill all the Sindaccos and destroy the H/EC Yankee to pass the Mission. If the H/EC Yankee comes to the Casino, drive it away from the Casino at a Safe Distance to pass the Mission. After failing or passing the Mission, check on your DP Bike or Bikes in your Garage and then save the Game. This whole procedure takes a lot of effort, experience from failing it, a lot of knowledge and patience to finally get it right. Keep re-doing it and you'll eventually make it. If you've done it, congratulations, as this is one of the trickiest and hardest tasks in LCS Special Vehicles ever. Okay, now if you want to get Bikes from Staunton Island to Portland to make them DP (Pizza Boy, the four BP/EP/FP Bikes, the two FP/PP/EC PCJ-600's), you will need to obtain them like normally in Staunton Island. First you'll need to get to Staunton Island early, easily make a Vehicle Ghost using the Crusher (view the DP Conversion entry in the Guide to know this), then drive your Ghost Vehicle into the Locked Subway in Chinatown, drive through the Subway Tracks until you're at Staunton Island territory, where you'll want to drop down into Blue Hell and get teleported in Staunton Island. Now, obtain the Bike that you want. Once you have the Bike, drive it to the Marina/Docks Pier in Newport, get out of the Bike and get in the Reefer nearby, then park the Reefer by the Pier, then get out of the Reefer and get onto the Bike, and now drive the Bike inside the Reefer. Now, you want to navigate the Reefer while you're driving the Bike back to Harwood or the Portland Beach on Portland. Be careful as this task is easier said than done, also don't try to drive the Reefer while the Bike is on the Boat, as the Bike will always drop down in the Ocean and vanish. Simply navigate the Boat using the Bike until you're at Portland Beach or Harwood, once you get there, drop down onto Portland land and drive to the Garage and store it for the DP Bike Conversion.

3.9. EC Dark Brown Patriot with EC Red BumpersMission: A Volatile Situation (Pass, Fail if you want to convert it to H using OM0)How to Obtain: This is a Dark Brown Patriot with weird looking EC Red/Pink Plated Bumpers, fully EC. In the Game Files, the Body Color is called Biston Brown Poly and is EC on alone, and the Bumpers, which are the Secondary Color, is called Garnet Red Poly, which is also EC. It can come in many different Variants though. You can obtain it with Pass, but if you want to turn it into a H/EC Patriot using the already mentioned OM0 H Conversion Trick from the same Mission, you'll need to get it in the Mission and make it H at the same time. To get it with Pass without OM0, simply start the Mission A Volatile Situation, then go to the Casino. Take out the first two Waves of Sindacco Argentos, the third Wave the Sindaccos will drive the EC Dark Brown Patriot with EC Red Bumpers. Let the Sindaccos come to the Casino and then kill the Sindaccos, but be careful not to blow up the EC Patriot. Once you take them all out, get inside the Patriot and park it in a safe nearby area away from the Casino for the time being. At this point, go through the rest of the Mission like normal by blowing up the Yankee that comes last. You don't actually have to let the Yankee stop at the Casino. When it's on the way and getting close, you can just use a powerful Weapon to blow it up before it even comes to a stop and the Driver gets out. After the Yankee blows up, the Mission will be passed and the Patriot should still be where you left it. Just get into the EC Dark Brown Patriot with EC Red Bumpers and drive it back to the Garage and store it. This EC Patriot can be made into a DP/PP/EC Dark Brown Patriot with EC Red Bumpers with the DP and PP Conversion Tricks. If you use OM0 you can have a H/BP/DP/PP/EC Patriot by making it H immediately while obtaining it, because A Volatile Situation both contains the H Conversion and this EC Patriot, then make it BP and then DP and PP. You can also have a AP/PP/TP/EC Patriot with the AP/TP and PP Conversion Tricks. The Video shows that it's possible to convert a Bike to DP using A Volatile Situation and also obtain this EC Patriot, all with passing the Mission.

4.0. EC Pink Patriot with EC Black BumpersMission: Contra-Banned (Fail)How to Obtain: This is a EC Pink Patriot with EC Black Bumpers, the Bumpers look Chrome Plated and the Vehicle is fully EC. The Body Color is called Blaze Red in the Game Files and it's EC. It always spawns in a fixed Variation, with the Big Thing on the Trunk. To obtain it, start the Mission Contra-Banned and head to the Docks as instructed and into the Yellow Marker. You can pick up the Leone Gang Members or just kill them, it's your choice. Once you're at Portland Docks, a Cutscene with Miguel and the Colombians will play, and after the Cutscene, shoot and kill some Colombians and once you take them out, get in the EC Pink Patriot with EC Black Bumpers and drive off. Drive to the Harwood Ditching Location at the Grassy Area, be sure to pick up some Police Bribes to lose the Wanted Level. Don't use Pay and Spray as you will lose the EC Colors obviously. Once you get to Harwood, dunk the EC Pink Patriot with EC Black Bumpers into the Water to fail the Mission and then just drive it to the Garage and store it. This can be a DP/PP/EC Pink Patriot with EC Black Bumpers by making it DP and PP using Conversions. If you use OM0 you can make this a H/DP/PP/EC Patriot by making it DP and PP using Conversions and H using the Conversion with OM0. You can't make it BP as it's a Mission after Shop 'Til You Strop. It's also possible to make this a AP/PP/TP/EC Patriot using the AP/TP Conversion with OM0 and then PP.

4.1. EC Navy Blue and Black MananaMission: Salvatore's Salvation (Pass, Fail if you want to obtain with with the EC Kuruma)How to Obtain: This is a nice looking Special Vehicle in LCS, it's a Manana with an EC Navy Blue Body Color, which is called Midnight Blue in the Game Files. It also has a Secondary Color which is Black which are the Bumpers and that is EC on alone too. It can spawn with or without a Roof, though I suggest getting the one with a Roof. You can actually obtain both the EC Navy Blue and Black Manana and EC Light Blue and Black Kuruma from the same Mission and only failing the Mission once and getting both Special Vehicles at the same time. To attempt that, start the Mission Salvatore's Salvation and get a Random Vehicle to tail the EC Manana to the Location. Once the EC Navy Blue and Black Manana reaches the Destination in Chinatown, a Cutscene will play, then you can find the EC Navy Blue Manana still sitting there. Now get out and get your Sniper Rifle out and kill the Sindaccos before they take the EC Kuruma. After that, double drive the Manana, alternating with the Kuruma to Harwood and dunk the Kuruma in the Water to fail the Mission. After the Mission is failed, once again, double drive the Manana alternating with the Kuruma back to the Garage and store both of them. It's actually possible to obtain the ECManana with a Mission Pass, but only if you don't aim to obtain the EC Kuruma too. To do that, do the Mission like normal until after you kill the Sindaccos using the Sniper Rifle. Then simply double drive the Kuruma and Manana to the Portland Safehouse and park the Manana inside the Garage, then take the Kuruma to Salvatore's Mansion to pass the Mission. After that, you have to check the Garage to make sure the EC Manana is still inside. You can make this into a DP/PP/EC Navy Blue and Black Manana without OM0 by making it DP and PP, and if you use OM0 you can make a AP/PP/TP/EC Navy Blue and Black Manana by converting it to AP/TP and then to PP. Make note that you can't use the H and BP Conversions at this Stage of the Game anymore.

4.2. EC Light Blue and Black KurumaMission: Salvatore's Salvation (Fail)How to Obtain: Check out 4.1. to know how to get the EC Navy Blue and Black Manana and the EC Light Blue and Black Kuruma at the same time just by failing the Mission once. This is the Kuruma where Salvatore is kidnapped with and put in the Trunk during the Mission. It has a nice looking EC Light Blue Body Color, which is called Striking Blue in the Game Files, along with EC Black Bumpers. It can't be obtained with Mission Pass as it always vanishes once you pass the Mission. If you don't use OM0, you can have a DP/PP/EC Light Blue Kuruma by converting it to DP and PP. If you use OM0, however, you can convert this into an AP/PP/TP/EC Light Blue and Black Kuruma using the One Time Only AP/TP Conversion and then converting it to PP. Make note that you can't use the H and BP Conversions at this Stage of the Game.

4.3. EC Black SentinelMission: The Guns of Leone (Fail)How to Obtain: During the Mission Guns of Leone, you can find a Sentinel with EC Black Body Colors. It's really not worth obtaining this one at all, since you can get much better ones with H or H/TD Properties. If you really want to obtain this EC Black Sentinel, start the Mission The Guns of Leone and go pick up the Sniper Rifle on the Roof. ..........

4.4. Unique/FP/TD/EC Black and White MaverickMission: Calm Before the Storm (Fail) (OM0)How to Obtain: This is the First Appearance of the Unique Maverick Helicopter in LCS. It has FP/TD Properties attached to it, plus it has an EC Black Body Color along with EC White Stripes on the Bottom. It's very worth to obtain it. Before getting it, you should have a Sniper Rifle or Rocket Launcher in your Weapon Inventory, also you should complete as many Story Mission as you can, but only leaving Calm Before the Storm. Since the Maverick can't be stored in the Portland Garage, you will need to put it in Memory until Staunton Island is unlocked, thus this way you will minimize the Amount of Missions you'll have to do to obtain the Maverick. To obtain this Unique/FP/TD/EC Black and White Maverick, you will need to use a Special Glitch called OM0 (On Mission = 0). OM0 allows you to duplicate Missions or blend certain Missions together to extract some Special Vehicles from Missions. I suggest only using it for Special Vehicles where OM0 is absolutely required to obtain them. In order to use OM0, you absolutely must have at least one Rampage available. I suggest having the Molotov Rampage near the Car Salesman Location in Portland to not be completed. It's the one that instructs you to blow up seven Vehicles in two Minutes using Molotovs. You can use any other Rampage, but this specific Rampage's Location seems to be the most convenient and it also helps in additon of the Bumps & Grinds OM0 Menu Setup that is featured in several more complex OM0 related Special Vehicles. If you're doing a Starter Save for LCS, just do 19 out of 20 Rampages, leave this Molotovs one alone in order to use OM0. Also, make sure that Taxi Driver 100 Fares is passed to avoid getting unneeded Mission Attempts when doing the OM0 Setup. To do the OM0 Setup for the Unique/FP/TD/EC Maverick, upon loading the Game, first get a Taxi or Cabbie. Once you have it, proceed to the Rampage that you left undone in Harwood. Park the Taxi so that when you open the Driver Side Door, Toni is standing directly on Top of where the Rampage Icon is. Now, get out of the Taxi and you will activate the Rampage Side Mission, make sure you leave the Driver Side Door of the Taxi open. Once the Rampage has started, allow for the 2 Minute Timer to reach exactly 0:00 and at that moment before the Rampage fails, get into the Taxi or Cabbie and immediately activate Taxi Driver. You will notice that the Rampage is activated shortly after Taxi Driver has been activated. You will see a Glitched Display in the upper right Corner of the Screen, this is totally normal and indicated that you're both on a Rampage and Taxi Driver at the same time. Now, cancel Taxi Driver at this time and you'll notice you're on the Rampage, yet you can start Missions as the Mission Markers are available on the Minimap. Drive to JD's Club before the Rampage Timer runs out, park your Taxi or Cabbie nearby and start the Mission Calm Before the Storm. Skip the Cutscene and you'll be on the Mission Calm Before the Storm while also being on the Rampage. Quickly get back in your Taxi or Cabbie, and drive to Salvatore's Mansion before the Rampage expires. Once there, you need to enter the Yellow Marker at Sal's Mansion when the Rampage Timer says 0:13 or 0:12 Seconds. Skip the Cutscene and get out of Salvatore's Yard. The Rampage will soon fail whilst the Maverick is taking off, and the Maverick will fly over to the Street nearby. Allow the Maverick to reach the Street in front of Salvatore's Mansion and then simply activate Taxi Driver. The Unique/FP/TD/EC Maverick will soon fall out of the Air and land on the Road if done correctly. However, if you're on PS2 specifically, you must quickly exit the Taxi and aim a Sniper Rifle or RPG at the Maverick to make it fall out of the Sky. If this isn't done, it'll fly away and the Screen will become very Glitchy as if you're Drunk and spinning. If done correctly and when the Maverick is on the Road, jack it from the Driver and fly off. Land it at a Safe Place like your Portland Safehouse and complete the remaining six Story Missions while leaving the Maverick in Memory, until Staunton Island is unlocked. To make sure it doesn't vanish, do a Mission, then go back on Foot to the Portland Safehouse and then enter and exit the Maverick several times, and then do the next Mission. Limit yourself by driving only one Non-Mission Scripted Vehicle from Traffic at a time, to assure the Maverick to not despawn. If it vanishes, reload and retry. For the whole Memory Part for the Maverick, consult yourself for the Video linked below. Also, the Maverick will have a Red Arrow on Top of it, thus it will be indicated on the Minimap, so if it despawns, you'll know when and where it happens. Also, during The Portland Chainsaw Masquerade, do not land the Maverick on the Freighter or else it will end up inside the Freighter, thus you won't be able to retrieve it. The same might happen if you enter and exit the Safehouse, thus refrain yourself from doing that. It's recommended to use the Maverick during Driving Mr Leone, and once you complete that Mission, get the Unique/FP/TD/EC Black and White Maverick in the Staunton Island Garage. Get a Random Vehicle from Traffic while keeping the Camera on the Maverick, and then push the Maverick inside the Staunton Island Garage and let the Garage close on it. The Red Arrow will vanish once you store the Maverick. If you've done it, congratulations, as then you've just obtain the Unique/FP/TD/EC Black and White Maverick. It was a Myth for Years that this Maverick was AP, but it's not, it just has Increased Health during the Mission and only acts AP. Truth be told, it's only FP once you store it and nothing more, also TD too. This Maverick is worth for the Collection for its EC Black and White Paintjob along with the FP Property on it, there is another Unique/AP/EC Black Maverick later on with obviously better Properties in LCS, but it has a different EC Paintjob.

4.7. FP/TD Leone SentinelMission: The Made Man (Pass)How to Obtain: This is a Leone Sentinel with FP/TD Properties. It's possible to obtain both this FP/TD Leone Sentinel and H Sindacco Argento from The Made Man both with passing the Mission. This will be an Explanation how to get both of them at the same time. This H Sindacco Argento is Inferior to the H/FP Sindacco Argento only on PSP during Taken for a Ride for Maria, as the H/FP one is a PSP only Special Vehicle, so get the H one only if you're on PS2 or Mobile. To obtain them, start the Mission The Made Man, get in the FP/TD Leone Sentinel and drive north towards the Crusher. You'll see that a H Sindacco Argento and a normal Sindacco Argento will soon arrive. Simply kill the Sindaccos when they come, then get in the Sindacco Argentos and check which one is Heavy. One has the H Property, one doesn't, so check if one can easily push Vehicles out of the way with ease. Once you have the one which is H, drive and store it at your Portland Garage. Now, go back to the FP/TD Leone Sentinel, get in it and drive to the Marker at the Crusher. A Cutscene will play where Mickey kills JD, then get back in the Leone Sentinel, drive it to Mickey to his Place. Once that is done, drive to Harwood at the famous Ditching Location at the Grassy Area in Harwood. Park it there at the Grass near the Water. Now, use Toni's Body to push the FP/TD Leone Sentinel in the Water and the Mission will be passed. Be careful, as if the Water touches Toni, the Mission will fail instead of pass, so you'll have to redo this Procedure. Once the Mission has been passed, get inside the FP/TD Leone Sentinel and drive it out of the Water, then drive it to your Portland Safehouse Garage and store it inside with the H Sindacco Aregento. Be careful to push the Leone Sentinel in the Water so that you can easily get inside it and drive off, without the Water killing Toni. In the Video you will see a H/UH PCJ-600 used for the Obtaining Procedure, however, it's not needed at all. At best with Conversions without OM0, you can have a DP/FP/PP Leone Sentinel by making it DP and PP using Conversions. DP will render the TD Property useless and will overwrite it, though the TD Property is still on it, but unnecessary to be called out. With OM0, it's useless to convert this Vehicle to AP/TP and then PP, as you can do it to a normal Leone Sentinel too. Make note that the H and BP Conversions aren't available now.

4.8. H Sindacco Argento (2 of 2)Mission: The Made Man (Pass)How to Obtain: Check 4.7. to know how to obtain the FP/TD Leone Sentinel and the H Sindacco Argento at the same time while passing the Mission The Made Man. This H Sindacco Argento is Inferior to the H/FP Sindacco Argento only on PSP during Taken for a Ride for Maria, as the H/FP one is a PSP only Special Vehicle, so get the H one only if you're on PS2 or Mobile. Make note that two Sindacco Argentos will be chasing you during the Mission, however, only one is Heavy, so you will need to check which one is H. As you will be obtaining it during the Mission, you will need to confirm the H Sindacco Argento after the Mission is done. Confirm it in the Garage by opening, closing, opening, and closing the Garage to acknowledge the H Sindacco Argento is inside. When you take a Special Vehicle from a Mission while the Mission is still on and not passed or failed, the Garage is not actually acknowledging the Vehicle. So if you would save the Game and then reload the Game without checking on it in the Garage first, it would disappear. With Conversions at best you can have a H/DP/PP Sindacco Argento with the DP and PP Conversions. OM0 Conversions aren't needed for it as the AP/TP Conversion would delete the H Property anyways.

4.9. H/TP/EC Black and White BansheeMission: The Trouble with Triads (Pass)How to Obtain: This is a Banshee with a EC Black Body Color and a EC White Stripe along the Vehicle, plus it has H/TP Properties. This was once thought to be one of the hardest Special Vehicles to obtain in LCS if you were playing on PS2 or Mobile, but now with a new Method you can pass this Mission and obtain this H/TP/EC Banshee with ease! Before starting this Quest, make sure you've completed Level 12 of Firefighter, so you won't get added Mission Attempts while obtaining this Banshee. Before starting the Mission The Trouble with Triads, go fetch a Fire Truck from the Fire Station in Harwood and park it in Salvatore's Driveway, half way down the Driveway. Don't park it too close to his Mansion or it'll disappear during the Cutscene. Start the Mission and after the Cutscene, drive the Fire Truck to the Triad Fish Factory in Atlantic Quays, but do not drive it into the Yellow Marker as it'd get severely damaged. Instead, park it for a quick Getaway outside the Gate and in front of the Yellow Marker and then go into the Yellow Marker on Foot. This next Part is what makes or breaks the possibility of the Banshee being H/TP/EC or just EC only without the H and TP Properties. Skip the Cutscene and retrieve the Money as quickly as you can. Don't worry about the Triads shooting you, don't worry about the Explosions around you and don't worry about the Fire on the Ground, your only concern is retrieving the Money and trying to pick up the Final Money Drops before the Clock reaches 4:00 to guarantee success that the Banshee will be H/TP/EC when you get back to pass the Mission. Once you pick up the Final Money Drop, just leave the Triad Fish Factory on foot and get into the Fire Truck you previously parked for your getaway and drive as quickly as you can to Salvatore's Mansion and into the Yellow Marker to pass the Mission. You should see the H/TP/EC Black and White Banshee behind the Tree when you get there. If this isn't the case, reload and try again. Sometimes the Banshee isn't there, sometimes it's only EC, you want it to spawn as H/TP/EC. Once the Mission is passed, use Toni's Body to push the H/TP/EC Banshee from the Side and try to get it out into the Driveway a bit. You'll notice soon enough that it's incredibly hard to move it, thus it's H/TP/EC, which is good for you. Once you maneuver it into the Driveway a bit, get into the Fire Truck and start pushing it back to the Safehouse Garage. However, there is a catch with this. The moment you touch the Banshee, i'll catch Fire, but here is where the new Method comes into play. When you see the Banshee on Fire, simply activate the Firefighter Side Mission and what this will do it put the Fire out on the Banshee. Then deactivate Firefighter and wait for the Mission Cancelled to go away, as soon as you get a Message saying that you can activate the Side Mission again, push the Banshee and activate Firefighter. Just rinse and repeat pushing it and activating and deactivating Firefighter until you get it back to the Garage. Don't get the Banshee to catch on Fire when you're in between activating and deactivating the Firefighter Side Mission since there is a three second lag time between activating and cancelling it. If the Banshee is on Fire during this time, you won't be able to put the Fire out and it'll blow up. If it blows up, you failed and you will need to reload and do it all again. A big issue is when you're pushing the Banshee down the Hill as it likes to continue to roll even if you're not pushing it and ram into a Wall or a nearby Vehicle and catch Fire. The big reason this can't blow up and is harder on PS2 and Mobile is due to the fact that on these Platforms, Garages can not restore blown up Wrecks of Vehicles like the PSP Version can. So if you're on PSP, you can have it blown up. If you manage to successfully get it back to the Garage, clear your Garage of any other Special Vehicles inside and park them nearby. Use the Fire Truck to give the Banshee one big push into the Garage and let the Garage close down on the Banshee to renew it. Once it's in the Garage, by all means put your other Special Vehicles back inside with the Banshee or use any one of your Special Vehicles to pass Driving Mr. Leone to unlock Staunton Island and a new Safehouse with a Garage, thus more Storage Space. For the PSP Method, you do the exact same thing, only difference is you may use any H/DP Vehicle you have to push this Banshee back to the Garage and a Fire Truck won't be needed. When the Banshee blows up, it doesn't matter as you can just continue to push the Wreck of the Banshee back to the Garage using your own H/DP Vehicle and restore it in the Garage. However, even though this is possible on PSP, it's still wise to do the Fire Truck Method and keeping it in tact as it'll have less chance of vanishing when trying to get it inside the Garage. Good luck! Before this new Method this Banshee was incredibly difficult, you had to use a Police Car and slightly pushing it very, very, incredibly slowly to the Garage, making sure it doesn't catch fire and making sure that Ma's Hitmen won't come and ruin your progress, thus why this Firefighter Method is a miracle. At best, you can convert this Banshee into a H/DP/PP/TP/EC Black and White Banshee by converting it to DP and PP using the simple Conversions explained later on. Using OM0, you can have a AP/PP/TP/EC Black and White Banshee by converting it to AP/TP and then to PP, the AP/TP Conversion is One Time Only and will delete the H Property.

5.0. EC Black and White BansheeMission: The Trouble with Triads (Pass)How to Obtain: This is the same Banshee as in the Entry above, however, without the H/TP Properties. The EC Black and White Banshee is an Inferior Special Vehicle and there is literally no reason to obtain it in EC Form only since you can easily obtain it with the H/TP Properties using the newest Firetruck Method, with Mission Pass. To obtain it in EC Form only, you do the same thing as described in 4.9. however, you make sure it doesn't have the H/TP Properties. Same exact Method. As already said, I highly suggest obtaining the H/TP/EC Black and White Banshee.

5.2. H/TD/EC Black Sentinel (2 of 2)Mission: A Walk in the Park (Pass)How to Obtain: This is your second and last Chance to get a H/EC Black Sentinel in LCS. This one has a TD Property on it, which is kind of useless as you can make it DP any time, which overlaps the TD Property. I suggest getting this one from A Walk in the Park as you'll have more Garage Space compared to the No Son of Mine one. To obtain it, start the Mission A Walk in the Park and go into Belleville Park unarmed. Run to where the Mayor is jogging with his Bodyguards, then whip out a Weapon quickly and kill Mayor R.C. Hole and his Bodyguards. Retrieve the Mayor's Phone and then run to where the Sentinels are parked as shown in the Video outside of Belleville Park. There will be three of them and all three are H/EC/TD Black, so it doesn't matter which one you take. Once you're in one of the three Sentinels, all you have to do is drive back to the Safehouse and into the Yellow Marker to pass the Mission. Once the Mission is passed, just drive the H/EC/TD Black Sentinel into the Garage and store it. You can convert this into a H/DP/PP/EC Black Sentinel using the DP and PP Conversions, and with OM0 you can have a AP/PP/TP/EC Black Sentinel using the One Time Only AP/TP Conversion, which will remove the H Property, along the PP Conversion. Though if you use OM0, the H/EC Black Sentinel might be better for you since you can make that one a H/BP/DP/PP/EC Black Sentinel, which is not possible with this one from A Walk in the Park.

5.3. FP/EC Black SentinelMission: Making Toni (Fail)How to Obtain: This is the last Black Sentinel you'll encounter in LCS, but this one is FP instead of H. Start the Mission Making Toni in your Staunton Island Safehouse and then you'll be sitting in this FP/EC Black Sentinel already. Drive to the Pier in Bedford Point as shown in the Video and dunk it slowly in the Water to fail the Mission, Mickey and the Leones will exit the Sentinel and you can now keep this FP/EC Black Sentinel. Be careful to not dunk it in the Water too much as you won't be able to drive out afterwards. You can convert this into a DP/FP/PP/EC Black Sentinel using the DP and PP Conversions. With OM0, you can make a AP/PP/TP/EC Black Sentinel.

5.4. PP/PC HearseMission: The Morgue Party Candidate (Fail)How to Obtain: This is a Hearse with a PP Property applied to it, plus it has an Invisible PC Property. The Game Files define this Vehicle as PC, but in Reality, any Hearse you get from Free Roam, at any time, and drive it to a Pay and Spray, it will never change its Colors. That's because there is only one possible Color Combination which isn't Special on the Hearse. It's not quite useful to get since the PP Property can always be applied on the Hearse, plus the PC Property on it is Invisible. If you really want to get it, start The Morgue Party Candidate and go to the Hearse, jack it and lose the Wanted Level using Police Bribes. After that, immediately drive to the Bedford Point Pier and dunk it into the Water slowly so the Mission fails. After the Mission has been failed, drive the PP/PC Hearse out of the Water and store it in a Garage. You can convert this into a DP/PP/PC Hearse using the DP Conversion. The AP/TP Conversion with OM0 will remove the PC Property on the Hearse though, so a DP/PP/PC Hearse is the best you can have with the Invisible PC Property.

5.5. Unique/PP/EC Blue Campaign RumpoMission: Steering the Vote (Pass)How to Obtain: There are two possible EC Versions of the Unique Campaign Rumpo in LCS, one is Bright Red and the other is Blue. You can find this same Blue Color around Free Roam between Making Toni and Counterfeit Count same with the Bright Red one explained in the Entry below, though you can just easily get this Blue one from Steering the Vote as it's practically given to you in that Mission. The Campaign Rumpo is a Unique Vehicle in LCS, which looks like a Rumpo but has the Megaphones on the Roof. Simply start the Mission Steering the Vote and just do it like you normally would to pass the Mission. After passing the Mission, you will still be driving this Unique/PP/EC Blue Campaign Rumpo. Simply take it back to the Garage and store it. Be careful not to have it destroyed in the process of passing the Mission. If you don't get this one from Steering the Vote, you can get it again in Free Roam for a Limited Time after Making Toni at the Place shown at the end of the Video, where you do the Mission Making Toni in South Staunton Island, though that one won't be PP but you can always apply the PP Property on it using the Conversion. You can convert this into a Unique/DP/PP/EC Blue Campaign Rumpo using the DP and PP Conversion Tricks, and with OM0 you can have a Unique/AP/PP/TP/EC Blue Campaign Rumpo.

5.6. Unique/EC Bright Red Campaign RumpoMission: Free Roam for a Limited Time, after Making Toni and before Counterfeit CountHow to Obtain: After you pass Making Toni, some Campaign Rumpos are placed in certain Locations around Staunton Island and Portland. During Steering the Vote, you are given a Unique/PP/EC Blue Campaign Rumpo, so if you want the Blue Campaign Rumpo, I would just keep it after passing Steering the Vote since you're still driving it. The Campaign Rumpo is a Unique Vehicle in LCS, which looks like a Rumpo but has the Megaphones on the Roof. If you want a EC Bright Red Campaign Rumpo, specifically for the different EC on this one compared to the Blue one, simply go to the Stadium on Staunton Island and in front of the Stair Case, you will find the Unique/EC Bright Red Campaign Rumpo. Just jack it and take it back to a Garage. These Campaign Rumpo spawns are Limited and will be gone for good after you finish the Donald Love Missions, so make sure to get it as soon as possible after Making Toni. You can convert this into a Unique/DP/PP/EC Bright Red Campaign Rumpo using the DP and PP Conversion Tricks, and with OM0 you can have a Unique/AP/PP/TP/EC Bright Red Campaign Rumpo.

5.8. BP/FP/PC White StretchMission: Love & Bullets (Fail) (OM0)How to Obtain: This is a Stretch with BP/FP Properties on it along with an PC White Color which is very Special on it. It has one of the wackiest OM0 Methods to obtain, and it it worth the hassle since you can never find this kind of Stretch ever again anywhere in the Game. To obtain this BP/FP/PC White Stretch, you will need to use a Special Glitch called OM0 (On Mission = 0). OM0 allows you to duplicate Missions or blend certain Missions together to extract some Special Vehicles from Missions. I suggest only using it for Special Vehicles where OM0 is absolutely required to obtain them. In order to use OM0, you absolutely must have at least one Rampage available. I suggest having the Molotov Rampage near the Car Salesman Location in Portland to not be completed. It's the one that instructs you to blow up seven Vehicles in two Minutes using Molotovs. You can use any other Rampage, but this specific Rampage's Location seems to be the most convenient and it also helps in additon of the Bumps & Grinds OM0 Menu Setup that is featured in several more complex OM0 related Special Vehicles. If you're doing a Starter Save for LCS, just do 19 out of 20 Rampages, leave this Molotovs one alone in order to use OM0. Also, make sure that Vigilante Level 12 is passed to avoid getting unneeded Mission Attempts when doing the OM0 Setup. To do the OM0 Setup for the BP/FP/PC White Stretch, upon loading the Game, first get a Police Vehicle. Once you have it, proceed to the Rampage that you left undone in Harwood. Park the Police Car so that when you open the Driver Side Door, Toni is standing directly on Top of where the Rampage Icon is. Now, get out of the Police and you will activate the Rampage Side Mission, make sure you leave the Driver Side Door of the Police open. Once the Rampage has started, allow for the 2 Minute Timer to reach exactly 0:00 and at that moment before the Rampage fails, get into the Police Vehicle and immediately activate Vigilante. You will notice that the Rampage is activated shortly after Vigilante has been activated. You will see a Glitched Display in the upper right Corner of the Screen, this is totally normal and indicated that you're both on a Rampage and Vigilante at the same time. Now, don't cancel Vigilante at all, and drive to Staundon Island using the Callahan Bridge Route. While driving there, a Loading Screen will appear and the Vigilante will fail due to Crossing Islands. Simply reactivate Vigilante while the Rampage is still ticking down. Now, chase the First Suspect during Vigilante and wait for the Rampage Timer to deplete and the Rampage fails. This will cause the Mission Markers to get active while you're doing Vigilante, plus you'll be able to use your Drive-By Weapon. At this point, complete as many Vigilante Levels as you can up until you see no more Red Blips on the Radar. For some Reason, Vigilante will eventually get disabled where you can't progress any further in the Levels. This can happen or Level 2, 3, 4, and 5. It's unknown what causes this or why it happens, but just live with it. When Vigilante eventually stops working and you can't progress any higher anymore, go to Donald Love's Building and start the Mission Love & Bullets. Make note, upon going into this Yellow Marker, the Game can crash at times, once again it seems Random. Sometimes it works, sometimes it doesn't. Though it's recommended you start the Mission by exiting the Police Vehicle while the Police is on the Yellow Marker. If the Game hasn't crashes, don't skip the Cutscenes. You can not press X any longer, so no running and no accelerating forward. You'll only be allowed to walk and jump, and drive in Reverse. You will see two Tonies and two Donalds in the Cutscenes. Allow the Cutscenes to play out. If you're lucky enough, then during these few Cutscenes, the duplicated Stretch will not have tipped over upside down. What should happen as Toni leaves the Stretch during the Cutscene to pick up the Sniper Rifle, is that two Stretches should be there, one on Top of the other. You have to try and quickly enter the one on the other Stretch, the one which can be moved. You can try and quickly tip it rightside up, if it's tipping over. If it tips over and blows up, reload and retry. Once you're in that Stretch, reverse the entire time to the Staunton Island Safehouse and park the Stretch in the Garage. Once successful, allow the Enemies to finsh off the other Stretch, or you can walk and jump back to the Alley and from afar, snipe Love in the Back of the Stretch, or blow it up with an RPG, to fail the Mission. Either works. Just remember, throughout this Entire Time upon going into the Yellow Marker to start the Mission, you can not hit X anymore. So once the Mission fails and the BP/FP/PC White Stretch is in the Garage, immediately go to the Garage, open and close it, and then save the Game and reload. Everything will be back to Normal and the Stretch will still be in the Garage. This may take several Attempts, either due to the Game crashing upon starting the Mission, or due to the Stretch tipping over in the Cutscenes. Just reload and retry until the Proper Outcome happens. There was once a Suicide Method for this Stretch, but a Suicide is not needed at all for it. You can convert this into a BP/DP/FP/PP/PC White Stretch using the DP and PP Conversion Tricks, which will be its Ultimate Form. Do not take this Stretch to the AP/TP Conversion as then the PC Property will be removed from it completely. Thus a BP/DP/FP/PP/PC White Stretch will be the best you can have. Interestingly, the same Properties on the Stretch, just with an PC Black Color, can be done on the Search and Rescue Stretch without OM0. Using OM0, you can have this same Stretch, just with the PC White.

5.9. H/TD/EC Black BobcatMission: Love & Bullets (Fail)How to Obtain: This is a Bobcat with an EC Black Body Color and has H/TD Properties applied to it. Unfortunately, this H/TD/EC Black Bobcat requires a Mission Failure no matter what. You can try passing the Mission and obtaining it, but it will always disappear from the Garage for some reason after it's passed, whereas the other Special Vehicles without OM0 from the same Mission can actually be obtained at the same time while passing the Mission without any issues. Start the Mission Love & Bullets and after the Cutscene takes place, use the Sniper Rifle to take out all of the Forelli Enemies while protecting Donald Love and the Stretch from heavy Gunfire. After you are done killing off the Enemies, you'll be instructed to get into the Stretch. Instead of doing this, however, stand as shown in the Video and aim your Sniper Rifle down the Alleyway in the direction of the H/TD/EC Black Bobcat. Within a few moments, it will start to drive down this Alleyway at which time you want to snipe the Driver of the Bobcat. It's crucial that you do this while the Bobcat is still in the Alleyway and as quickly as you can in order for it to keep the Heavy Property. After sniping the Forelli Driver, get into the H/TD/EC Black Bobcat and then do a Drive-by on Donald's Stretch to blow it up and fail the Mission. After the Mission is failed, just take the H/TD/EC Black Bobcat back to the Garage and store it. Simple. You can convert this into a H/DP/PP/EC Black Bobcat using the DP and PP Conversions. The DP Property will overlap the TD Property. If you use OM0, this H/TD/EC Black Bobcat can actually be ignored. You can obtain a EC Black Bobcat early on in the Portland Chapter of the Game from the Shoreside Vale Side Mission Awol Angel, then you have to transport it back to Portland early on. Then, you can convert it first to H and BP, then do DP and PP, and you will have a H/BP/DP/PP/EC Black Bobcat, same one as without OM0 but with the added BP Property. If you want, you can also get a AP/PP/TP/EC Black Bobcat using the One Time Only AP/TP OM0 Conversion along with PP, but you can use the EC Black Bobcat from Awol Angel for that.

6.0. EC Bright Red Stallion with EC Navy Blue RoofMission: Love & Bullets (Pass)How to Obtain: During the Mission Love & Bullets it's possible to obtain the EC Bright Red Stallion with EC Navy Blue Roof, along with the PP/PC White Stretch at the same time, with passing the Mission. This is a Stallion with an EC Bright Red Body Color, the same Body Color as the Grease Sucho Red Stallion. However this EC Stallion also has a EC Navy Blue Roof, while the Grease Sucho one had an EC Red Roof. It can spawn with or without a Roof though, I highly suggest obtaining the Variant with the Roof, because getting the Roofless Variant would make it less Special and Inferior to the Grease Sucho Red Stallion. So if you get the Roofless Variant, reload and start the Mission again. Get the Roof Variant at all costs. To obtain these Special Vehicles, start the Mission Love & Bullets, and after the Cutscene takes place, use the Sniper Rifle or an M4 to take out all of the Forellis while protecting the Stretch from heavy Gunfire. After you are done killing off the Enemies, you'll be instructed to get into the Stretch. Instead, turn your Attention to the Alleyway to the left of the Stretch and take out the Black Bobcat by any means necessary or at least kill the Driver of it. It's necessary to do so since it can be a real annoyance. After you take care of the Black Bobcat, get into the nearby EC Bright Red Stallion with EC Navy Blue Roof and drive it back to the Garage. After storing the EC Stallion, return to the PP/PC White Stretch with Donald Love inside, drive to Love's Building and complete the Mission as normal. After the Mission has been passed, you will still be driving this PP/PC White Stretch, so take it back to the Garage and store it while you check on and confirm the EC Bright Red Stallion with EC Navy Blue Roof by opening, closing, opening, and closing the Garage to acknowledge the Stallion is inside. When you take a Special Vehicle from a Mission while the Mission is still on and not passed or failed, the Garage is not actually acknowledging the Vehicle. So if you would save the game and then reload the game without checking on it in the Garage first, it would disappear. You can convert this into a DP/PP/EC Bright Red Stallion with EC Navy Blue Roof using the DP and PP Conversion Tricks, and with OM0 you can have an AP/PP/TP/EC Bright Red Stallion with EC Navy Blue Roof.

6.1. PP/PC White StretchMission: Love & Bullets (Pass)How to Obtain: Check 6.0. to know how to obtain the EC Bright Red Stallion with EC Navy Blue Roof and the PP/PC White Stretch at the same time while passing the Mission Love & Bullets. This is the Stretch you're protecting and driving in the Mission. It has a PP Property and has a PC Property, meaning that no matter how many times you take it to Pay and Spray, it will always have the White Color on it. After passing the Mission, you will be still sitting inside the PP/PC White Stretch. You can convert this into a DP/PP/PC White Stretch using the DP Conversion, however, if you use OM0 you can obtain the BP/FP/PC White Stretch which is better than this PP/PC one. Using the AP/TP Conversion on it is useless as the PC Property will be removed.

6.2. Unique/H Ballot VanMission: Counterfeit Count (Fail)How to Obtain: This is a very Special Vehicle in LCS, it's a Unique Ballot Van with a Heavy Property applied to it. You can never find this Ballot Van anywhere in the Game except in this Mission. To obtain it, start the Mission Counterfeit Count and drive to where the Unique/H Ballot Van is located near Belleville Park. Once you arrive, simply follow it until it makes its First Stop to make the Exchange. Once the Person gets inside the Ballot Van, get out of your Vehicle and jack the Unique/H Ballot Van. Once you jack it, the Mission will fail and now just drive it back to the Garage and store it. Pretty simple, though make sure to drive around and bump into some Vehicles on the way to make sure that it's Heavy. If it's not H, reload and retry. So be careful about that. You can convert this into a Unique/H/DP/PP Ballot Van using the DP and PP Conversion Tricks, and with OM0 you can have an Unique/AP/PP/TP Ballot Van.

6.3. Unique Ballot VanMission: Counterfeit Count (Pass)How to Obtain: To get the Unique/H Ballot Van, you have to fail the Mission, however you can pass the Mission to obtain the Unique Ballot Van without the H Property. That's not really recommended since the H Variant is much better. Getting the Unique Variant without H is only recommended if you want to make it AP/PP/TP using the OM0 AP/TP Conversion, since you can pass the Mission with the Unique Variant to minimize the Mission Attempts in the Stats. To obtain it, start Counterfeit Count, follow the Ballot Van to the three Exchanges and kill the three Guys and pick up the three Packages. Once the Mission has been passed, you will see the Unique Ballot Van drive away, simply catch up to it, jack it and store it in a Garage.

6.4. Unique/AP/EC Black MaverickMission: Caught in the Act (Fail) (OM0)How to Obtain: This is an Unique Maverick Helicopter with AP Properties and has an EC Full Black Body Color. This Special Vehicle required an incredibly Time Consuming Obtaining Procedure which took Four Hours to finally obtain it, that Old Method didn't even worked on PS2. However, now there is a New Method which is far less Time Consuming, but is incredibly Luck Based, but atleast it works on PS2. This is an Explanation of the New Method. To obtain the Unique/AP/EC Black Maverick, you will need to use a Special Glitch called OM0 (On Mission = 0). OM0 allows you to duplicate Missions or blend certain Missions together to extract some Special Vehicles from Missions. I suggest only using it for Special Vehicles where OM0 is absolutely required to obtain them. In order to use OM0, you absolutely must have at least one Rampage available. I suggest having the Molotov Rampage near the Car Salesman Location in Portland to not be completed. It's the one that instructs you to blow up seven Vehicles in two Minutes using Molotovs. You can use any other Rampage, but this specific Rampage's Location seems to be the most convenient and it also helps in additon of the Bumps & Grinds OM0 Menu Setup that is featured in several more complex OM0 related Special Vehicles. If you're doing a Starter Save for LCS, just do 19 out of 20 Rampages, leave this Molotovs one alone in order to use OM0. Also, make sure that Vigilante Level 12 is passed to avoid getting unneeded Mission Attempts when doing the OM0 Setup. Also, I suggest having all Bumps & Grinds Courses completed beforehand to also not get unneeded Mission Attempts in the Stats, but if all Courses are completed, the OM0 Tasks will take longer, which won't be a Problem if you're patient. For this Special Vehicle, you should complete Avenging Angels Level 15 on all three Islands, since if you do that, you won't get the extra unneeded Mission Attempt from activating Avenging Angels for the Maverick. To do the OM0 Setup for the Unique/AP/EC Black Maverick, upon loading the Game, first get a Police Vehicle. Once you have it, proceed to the Rampage that you left undone in Harwood. Park the Police Car so that when you open the Driver Side Door, Toni is standing directly on Top of where the Rampage Icon is. Now, get out of the Police and you will activate the Rampage Side Mission, make sure you leave the Driver Side Door of the Police open. Once the Rampage has started, allow for the 2 Minute Timer to reach exactly 0:00 and at that moment before the Rampage fails, get into the Police Vehicle and immediately activate Vigilante. You will notice that the Rampage is activated shortly after Vigilante has been activated. You will see a Glitched Display in the upper right Corner of the Screen, this is totally normal and indicated that you're both on a Rampage and Vigilante at the same time. Once inside the Police, do not cancel Vigilante and drive to the Bumps & Grinds Area and park near the Sanchez or Manchez. Wait until the Rampage Timer says exactly 0:55 and then get out of the Police and get on the Manchez. The Rampage Timer and a Timer warning you to return to the Police Vehicle will both be ticking down with a rough six Second Difference between them. While on the Manchez, wait for the Rampage Timer to deplete first. Once it does that, the Camera will show the Courses Menu for the Bumps & Grinds Side Mission, at this Moment do not touch anything and wait about six Seconds. After that, the Camera will go back to the Manchez since the Vigilante Return Timer has depleted. Now you will have the Courses Menu active while being able to move around the Map. You will need to know the Science of Movement with the Bumps & Grinds Menu active, which is very, very important. If you've done all Courses, you must not press X at all, so you can no longer Run on Foot or drive forward in any Vehicle. If you have some Courses incomplete, then you can press X only when an Uncompleted Course is active on the Course Menu, but if you accidently press X when the Course Menu shows a Completed Course or the Next Uncomplete Course, you failed and have to reload and do everything again. Just to be extremily safe, I highly suggest just walking on Foot and if you're inside a Vehicle you need to reverse to whereever you want to go. To enter and exit Vehicles, you need to first hold the Left Analog Stick on PS2 or Analog Stick on PSP diagonally and press Triangle while the Analog Stick is help diagonally. This won't cancel the Course Menu. On PSP, you don't need to reverse, you can simply hold the Drive-By Left or Right Button which will allow you to drive forward, but on PS2 this won't work. On PS2, you can try holding the Analog Stick diagonally and drive like you're drunk in a Zig-Zag Manner, which means you can hold X while the Stick is held diagonally, however I don't recommend that at all, since if you press X by accident while a Complete Course is active, this will cancel the Bumps & Grinds Menu. Thus I suggest to not press X at all. Be careful and learn this Science of Movement as you will need it for a lot of LCS OM0 Stuff. Once you're at this Point at having the Bumps & Grinds Courses Menu active, go back to the Harwood Rampage and do the same what you've done with Vigilante and the Rampage as in the beginning of the OM0 Task, but this time you need to keep the Menu active. Park the Police Car so that when you open the Driver Side Door, Toni is standing directly on Top of where the Rampage Icon is. Get out of the Police while keeping the Menu active, and you will activate the Rampage Side Mission, make sure you leave the Driver Side Door of the Police open. Once the Rampage has started, allow for the 2 Minute Timer to reach exactly 0:00 and at that moment before the Rampage fails, hold the Analog Stick diagonally and get into the Police Vehicle while no Course is being shown, and immediately activate Vigilante. You will notice that the Rampage is activated shortly after Vigilante has been activated. Once inside the Police, do not cancel Vigilante, now drive towards Chinatown and wait for the Rampage to expire again. Once the Rampage Timer has ended, you'll notice you're on Vigilante, yet you can start Missions as the Mission Markers are available on the Minimap. Drive in Chinatown at the Train Station near the Ocean, and find an Avenging Angel Gang Member before the Vigilante Timer runs out, while keeping the Menu active. Once you find him, start the Avenging Angel Mission and get back in the Police with the Avenging Angel. Be careful at the Triad Gang Members there as they can be a real annoyance. At this point, drive to Staunton Island before the Timer expires. As soon as the Staunton Island Loading Screen ends, the Vigilante Side Mission will be cancelled, but you'll be on the Avenging Angel Mission while the Mission Markers are active. The Timer on the Screen will also get extended. Before the Timer expires, go to the Pier in Rockford and start the Mission Caught in the Act, while keeping the Menu active. As soon as you hear Salvatore say "Toni, hop in" during the Cutscene, immediately cancel the Avenging Angels Side Mission, or else the Game will do some wacky Stuff and you'll have to reload and do everything again. If you did that correctly and cancelled the Side Mission during the Line, Toni will spawn at the Road and the Side Mission will be failed. From now on, you can't press X at all, you are forbidden to press it. What happened is that the Cutscene is Softlocked until you press X, so do not press it. While still keeping the Menu active, get a Car and reverse your way to the Pier as shown in the Video, it's the southernmost Pier of Staunton Island on the East Shore. Once there, make sure that the Vehicle you used has the Driver's Side Door chopped off from it. Now, press X while keeping the Analog Stick diagonally, so you'll still have the Menu and so you'll skip the Softlocked Cutscene. The Screen will fade Black and the Mission will have started. Now drive down the Stairs on the Pier and park your Vehicle there, while still having the Menu active, and wait there. Scroll your Course Menu until you see Course 10 on the Screen. Eventually, a Cutscene will occur where the Speeder will jump over this Pier. As soon as that Cutscene ends, press X to activate Course 10 and then spam Triangle, the Screen will fade Black and you will get a Loading Screen from Staunton Island. After a 3 Second Countdown, the Mission will be failed and its Script will be killed, and you will see this Unique/AP/EC Black Maverick either on the Pier like in the Video, or in the Water. If it's in the Water, reload and retry everything. If it's on the Pier but its Driver's Side Door is too far away from you, reload and retry everything. Most of the time, this Maverick will be in the Water, so most of the time, you will be reloading and retrying this whole boring OM0 Setup just to get it right. When the Unique/AP/EC Black Maverick is in fact on the Pier, punch the Guy off from it, then get inside it and fly off to the Staunton Island Safehouse Garage. A Red Arrow will be on the Maverick, but that will disappear when you store it. Once at the Staunton Island Safehouse, use a Random Traffic Vehicle while keeping the Camera on the Maverick, and then push the Maverick inside the Garage. Let the Garage Door close while the Maverick is inside, and you've just obtained it. If you managed to do this, congratulations, as this requires an insane amount of Patience to get. This Special Vehicle is all about Luck and not about Skill, so you'll have to keep trying until you get the Final Part right.

6.5. BP/FP/PP/PC Black StretchMission: Search and Rescue (Fail)How to Obtain: This is a Black Stretch with BP/FP/PP Properties, and it interestingly has a PC Black Property if you do something specific. To obtain it, start the Mission Search and Rescue, and do not skip the Cutscene at all costs. I repeat, do not skip the Cutscene. Leaving the Cutscene to play out will make the Stretch PC Black too, if you skip it, it would be just a BP/FP/PP Stretch. Once the Cutscene is finished, go and pick up Mr Leone's Stretch in the Newport Car Park. Once inside, simply drive it to the Pier in Bedford Point and dunk it into the Water to fail the Mission and then drive the BP/FP/PP/PC Black Stretch back to a Garage and store it. Simple. Remember to not skip the Starting Cutscene for the PC Variant. You can convert this into a BP/DP/FP/PP/PC Black Stretch using the DP Conversion Trick, which is its Best Form. The OM0 AP/TP Conversion doesn't help it at all since the PC Property gets removed during the Conversion.

6.6. BP/FP/PP StretchMission: Search and Rescue (Fail)How to Obtain: This is the same Black Stretch as in the Entry above, but without the PC Black Property. It's Inferior as the BP/FP/PP/PC Black Stretch is much better and I highly suggest to obtain the one with the PC Property. But if you somehow really want to obtain the Variant without the PC Property, do the same as explained above, but skip the Starting Cutscene instead. Get in it, and dunk it into the Water at the Pier and drive it out. Store it, that's it. Remember, skipping the Cutscene gives you the Variant without the PC Property, leaving the Cutscene gives you the much better Variant with the PC Property.

6.7. H/EC Black PonyMission: Taking the Peace (Fail, +2 Mission Attempts) (OM0)How to Obtain: This is the EC Black Body Colored Pony with EC Black Bumpers in the Mission, but with the H Property on it. To obtain this H/EC Black Pony, you will need to use a Special Glitch called OM0 (On Mission = 0). OM0 allows you to duplicate Missions or blend certain Missions together to extract some Special Vehicles from Missions. I suggest only using it for Special Vehicles where OM0 is absolutely required to obtain them. In order to use OM0, you absolutely must have at least one Rampage available. I suggest having the Molotov Rampage near the Car Salesman Location in Portland to not be completed. It's the one that instructs you to blow up seven Vehicles in two Minutes using Molotovs. You can use any other Rampage, but this specific Rampage's Location seems to be the most convenient and it also helps in additon of the Bumps & Grinds OM0 Menu Setup that is featured in several more complex OM0 related Special Vehicles. If you're doing a Starter Save for LCS, just do 19 out of 20 Rampages, leave this Molotovs one alone in order to use OM0. Also, make sure that Vigilante Level 12 is passed to avoid getting unneeded Mission Attempts when doing the OM0 Setup. For this Special Vehicle, you should complete Avenging Angels Level 15 on all three Islands, since if you do that, you won't get the extra unneeded Mission Attempt from activating Avenging Angels for the Pony. To do the OM0 Setup for the H/EC Black Pony, upon loading the Game, first get the Avenging Angels Outfit, then get a Police Vehicle. Once you have it, proceed to the Rampage that you left undone in Harwood. Park the Police Car so that when you open the Driver Side Door, Toni is standing directly on Top of where the Rampage Icon is. Now, get out of the Police and you will activate the Rampage Side Mission, make sure you leave the Driver Side Door of the Police open. Once the Rampage has started, allow for the 2 Minute Timer to reach exactly 0:00 and at that moment before the Rampage fails, get into the Police Vehicle and immediately activate Vigilante. You will notice that the Rampage is activated shortly after Vigilante has been activated. You will see a Glitched Display in the upper right Corner of the Screen, this is totally normal and indicated that you're both on a Rampage and Vigilante at the same time. Do not cancel Vigilante, now drive towards Chinatown and wait for the Rampage to expire again. Once the Rampage Timer has ended, you'll notice you're on Vigilante, yet you can start Missions as the Mission Markers are available on the Minimap. Drive in Chinatown at the Train Station near the Ocean, and find an Avenging Angel Gang Member before the Vigilante Timer runs out. Once you find him, start the Avenging Angel Mission and get back in the Police with the Avenging Angel. At this point, drive to Staunton Island before the Timer expires. As soon as the Staunton Island Loading Screen ends, the Vigilante Side Mission will be cancelled, but you'll be on the Avenging Angel Mission while the Mission Markers are active. The Timer on the Screen will also get extended. Before the Timer expires, go to Liberty Campus to start the Mission Taking the Peace. Go into the Yellow Marker to start the Mission, then during the first two Lines of Dialogue in the Cutscene, cancel the Avenging Angel Mission. Once cancelled, go into the Yellow Marker again and start Taking the Peace a second time, and skip all the Cutscenes. Now, go to the Hospital and you will see two Ponies one on Top of the other. Get inside the Bottom one, which will be the H/EC Black Pony. Reverse it and then blow up the Black Pony in the Air to fail the Mission. Once the Mission has been failed, drive the H/EC Black Pony to a Safehouse Garage and store it. A Blue Arrow will be on the Pony, but it will disappear once you store it. Also, confirm the H Property just in case. You can convert this into a H/DP/PP/EC Black Pony using the DP and PP Conversion Trick, which is its Best Form.

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6.8. PP/TD/EC Black Sindacco Argento (PSP only)Mission: Taking the Peace (Fail)How to Obtain: This is a Sindacco Argento with PP/TD Properties, but it also has an EC Black Color applied to it. Its EC Black is completely Invisible though, but it can be seen in a way. If you obtain it and crash into Walls or Objects, you will see Black Particles falling off from the Sindacco Argento. On normal Traffic Sindacco Argentos, these Damage Particles are White. These Black Particles are the only Indicator which shows that the Vehicle is Black, since the Sindacco Argentos don't have Colorable Areas. As a Warning, do not make this Sindacco Argento DP. If you do that, then you won't see the EC Black Particles anymore, thus it will only be a DP/PP/EC2 Sindacco Argento, EC2 since the Color will be truly Invisible. It can only be obtained on PSP though. Before getting it, you will need to obtain a Rhino Tank or a H/DP Vehicle, I suggest getting a H/DP Vehicle as for the Rhino Tank early you'll have to do more Work as you can't get a Six Star Wanted Levle this early. Get a H Vehicle from 9mm Mayhem or Scooter Shooter and make it DP. Make sure you've completed all three Railshooter Side Missions before so you won't get any added and unneeded Mission Attempts. Once you have it, store it in the Staunton Island Safehouse Garage and save the Game. Now, start the Mission Taking the Peace and get your H/DP Vehicle and park it near the EC Black Pony. After that, get inside the Pony and take control of Paulie Sindacco's Argento, which is the PP/TD/EC one. Drive the Argento to where the Pony and your H/DP Vehicle is and crash it into the Wall nearby until it blows up and the Mission fails. Make sure you don't blow up the Pony or your H/DP Vehicle up nearby. Once it's blown up, use your H/DP Vehicle to push the PP/TD/EC Black Sindacco Argento Wreck back to your Staunton Island Garage. Be sure to always keep your Camera on the Argento Wreck or it might disappear. Once there, quickly push it inside the Garage, let the Garage Door close and open it again so the Argento gets renewed. This only works on PSP since Garages restore blown up Vehicles only on that Version of LCS, thus this Vehicle is unobtainable on the PS2 and Mobile Versions of LCS. As already said, don't convert this Vehicle to DP or AP/TP since then you'll lose the Ability to see the EC Black Particles.

7.0. EC Black Pony (1 of 2)Mission: Taking the Peace (Pass)How to Obtain: This is a Pony with an EC Black Body Color, along with EC Black Bumpers. It appears in two Missions in LCS. To obtain it from Taking the Peace, start the Mission at Liberty Campus and get inside the EC Black Pony. Now do the Remote-Controlled Sindacco Argento Part like how you normally would until you pass the Mission. Be careful as sometimes you can get a Softlock in the Mission for no reason and you wouldn't be able to progress. Once the Mission has been passed, you will still be sitting in the EC Black Pony. Just drive it to a Garage and store it. You can convert this into a DP/PP/EC Black Pony using the DP and PP Conversion Tricks, and with OM0 you can have an AP/PP/TP/EC Black Pony.Video by Lethal Vaccine

7.1. BP/EP/FP SpeederMission: Shoot the Messenger (Pass)How to Obtain: This is a Speeder with BP/EP/FP Properties on it and it's very Special and worthy to obtain. It actually also has the DP Property applied to it, making it an AP Speeder, but the DP Property is not visible on it as DP doesn't register on Boats in LCS. To temporarily obtain this BP/EP/FP Speeder is rather simple, but to permanently obtain and get it back to the Garage is the Hard Part. Before starting this, make sure you have a Sniper Rifle. Start the Mission Shoot the Messenger and head to the Pier as instructed. When you arrive, you will see a Speeder with a Blue Arrow on Top of it, board the Speeder, and get close enough to the BP/EP/FP Speeder in the Distance but not too far that you scare the BP/EP/FP Speeder away. Aim from a Distance and simply snipe the Driver of the BP/EP/FP Speeder to instantly pass the Mission. Once the Mission has been passed, drive your Speeder close to the BP/EP/FP Speeder and do a Boat to Boat Jump and land on the BP/EP/FP Speeder. At this point, drive the BP/EP/FP Speeder to the Location you see in the Video, at Aspatria. When you arrive, embrace for the Hardest Part about obtaining this Special Vehicle. You're going to have to beach the Speeder on Land and have it get to the Road. It can take several Attempts to finally succeed at this Part, but eventually you will succeed. When you finally beach the Speeder, just jack a Random Traffic Vehicle and carefully push it back to the Garage. You want to be rather gentle, especially if you're playing on PS2 or Mobile, since if it catches Fire and blows up, the Garage won't be able to restore it, so then you'll have to reload and start again. Don't let this alarm you thinking it will be very fragile, though, as most of the time, it won't even smoke when you get it back to the Garage to store it. You can push it with Authority, but still it's adviced to be careful. If you do somehow manage to damage it too much, you can use Toni's Body alone to push it from side to side the rest of the way back to the Garage instead of using a Vehicle. Follow the Route back to the Garage as shown in the Video and when you get back to the Garage, just push the BP/EP/FP Speeder into the Garage and it's yours. Obviously, the Speeder can't be used for any Conversion Tricks, so the BP/EP/FP Speeder is the best you can have.

7.2. H/AP/PP BansheeMission: Sayonara Sindaccos (Fail) (OM0)How to Obtain: This is a Banshee with H/AP/PP Properties. Despite the great Properties, it seems to fishtail a lot more than the H/TP/EC Banshee. Also, the H/AP/PP Banshee's Blue and White Stripe Colors are not EC at all and can be found in Traffic. Also, this is much harder on PSP than on PS2. To obtain this H/AP/PP Banshee, you will need to use a Special Glitch called OM0 (On Mission = 0). OM0 allows you to duplicate Missions or blend certain Missions together to extract some Special Vehicles from Missions. I suggest only using it for Special Vehicles where OM0 is absolutely required to obtain them. In order to use OM0, you absolutely must have at least one Rampage available. I suggest having the Molotov Rampage near the Car Salesman Location in Portland to not be completed. It's the one that instructs you to blow up seven Vehicles in two Minutes using Molotovs. You can use any other Rampage, but this specific Rampage's Location seems to be the most convenient and it also helps in additon of the Bumps & Grinds OM0 Menu Setup that is featured in several more complex OM0 related Special Vehicles. If you're doing a Starter Save for LCS, just do 19 out of 20 Rampages, leave this Molotovs one alone in order to use OM0. Also, make sure that Vigilante Level 12 is passed to avoid getting unneeded Mission Attempts when doing the OM0 Setup. Also, I suggest having all Bumps & Grinds Courses completed beforehand to also not get unneeded Mission Attempts in the Stats, but if all Courses are completed, the OM0 Tasks will take longer, which won't be a Problem if you're patient. To do the OM0 Setup for the H/AP/PP Banshee, upon loading the Game, first get a Police Vehicle. Once you have it, proceed to the Rampage that you left undone in Harwood. Park the Police Car so that when you open the Driver Side Door, Toni is standing directly on Top of where the Rampage Icon is. Now, get out of the Police and you will activate the Rampage Side Mission, make sure you leave the Driver Side Door of the Police open. Once the Rampage has started, allow for the 2 Minute Timer to reach exactly 0:00 and at that moment before the Rampage fails, get into the Police Vehicle and immediately activate Vigilante. You will notice that the Rampage is activated shortly after Vigilante has been activated. You will see a Glitched Display in the upper right Corner of the Screen, this is totally normal and indicated that you're both on a Rampage and Vigilante at the same time. Once inside the Police, do not cancel Vigilante and drive to the Bumps & Grinds Area and park near the Sanchez or Manchez. Wait until the Rampage Timer says exactly 0:55 and then get out of the Police and get on the Manchez. The Rampage Timer and a Timer warning you to return to the Police Vehicle will both be ticking down with a rough six Second Difference between them. While on the Manchez, wait for the Rampage Timer to deplete first. Once it does that, the Camera will show the Courses Menu for the Bumps & Grinds Side Mission, at this Moment do not touch anything and wait about six Seconds. After that, the Camera will go back to the Manchez since the Vigilante Return Timer has depleted. Now you will have the Courses Menu active while being able to move around the Map. You will need to know the Science of Movement with the Bumps & Grinds Menu active, which is very, very important. If you've done all Courses, you must not press X at all, so you can no longer Run on Foot or drive forward in any Vehicle. If you have some Courses incomplete, then you can press X only when an Uncompleted Course is active on the Course Menu, but if you accidently press X when the Course Menu shows a Completed Course or the Next Uncomplete Course, you failed and have to reload and do everything again. Just to be extremily safe, I highly suggest just walking on Foot and if you're inside a Vehicle you need to reverse to whereever you want to go. To enter and exit Vehicles, you need to first hold the Left Analog Stick on PS2 or Analog Stick on PSP diagonally and press Triangle while the Analog Stick is help diagonally. This won't cancel the Course Menu. On PSP, you don't need to reverse, you can simply hold the Drive-By Left or Right Button which will allow you to drive forward, but on PS2 this won't work. On PS2, you can try holding the Analog Stick diagonally and drive like you're drunk in a Zig-Zag Manner, which means you can hold X while the Stick is held diagonally, however I don't recommend that at all, since if you press X by accident while a Complete Course is active, this will cancel the Bumps & Grinds Menu. Thus I suggest to not press X at all. Be careful and learn this Science of Movement as you will need it for a lot of LCS OM0 Stuff. Once you're at this Point at having the Bumps & Grinds Courses Menu active, go to Staunton Island to activate the Mission Sayonara Sindaccos. Once you start the Mission, get into Leon McAffrey's Banshee and then go to the Location. Once there, you can run around the Area to avoid killing the Sindaccos. Once inside the Banshee again, you will be doing the Railshooter Part of the Mission, but you need to keep the Menu active during it. Circle can cancel the Bumps & Grinds Menu on PSP, thus during the Railshooter Part you'll need to hold the Analog Stick diagonally to press Circle hoping that you shoot the Sindacco Vehicles. Thus this is why this Special Vehicle is much harder to obtain on PSP than on PS2. On PSP it's a Monstrous Challenge, while on the PS2 it's simple since Circle doesn't cancel the Menu at all. Once you take out all the Enemies and get to the End of the Mission with the Menu still active, a Cutscene will take place. Once you see Toni on the Sidewalk in the Cutscene, press X and activate Course 1 immediately. You'll get the 3 Second Countdown during the Mission, the Mission will fail and then Leon will drive off in the Banshee. Don't activate Course 1 before you see Toni on the Sidewalk, since then the Mission will just pass and you won't be able to get the H/AP/PP Banshee anymore. As quick as you can, follow the Banshee and grab a Vehicle to follow it. Try to enter the Banshee through the Passenger Side Door while it's still driving, as you won't be able to jack it from the Driver's Side Door. If successful, just take the H/AP/PP Banshee back to a Garage and store it. It's certainly a Beat of a Vehicle for having all these Properties on it. You can actually get a Car Salesman BP/EP/FP Banshee early, apply the DP and PP Properties on it and then the H Property on it with Conversion Tricks early in Portland, thus then you'll have a H/AP/PP Banshee. This way, you can avoid the Railshooter Part of the Mission on PSP.

7.3. FP/PP BansheeMission: Sayonara Sindaccos (Fail)How to Obtain: The FP/PP Banshee from this Mission is an Inferior Special Vehicle to obtain and I don't recommend getting it. It's Inferior to the H/AP/PP Banshee used in the same Mission and also Inferior to the Car Salesman Banshee converted to PP. If you really want to obtain this FP/PP Banshee, start the Mission Sayonara Sindaccos, get into the Banshee and drive it to the Pier in Bedford Point. Drive the FP/PP Banshee into the Water and stay there until the Mission fails. Once the Mission has been failed, reverse the FP/PP Banshee out of the Water. Make sure not to accidently kill Toni in the Process though. Drive it to a Safehouse Garage and store it. Simple, but as I said, useless.Video by Piotr Danewicz

7.4. PP PCJ-600Mission: The Whole 9 Yardies (Pass)How to Obtain: This is a PCJ-600 with a PP Property applied to it, which is rather useless since you can always get a PCJ-600 and apply the PP Property to it using the PP Conversion Trick. It's also Inferior overall since you can obtain Wayne's H Variant of the Red PCJ-600 and then make it PP using The Shoreside Redemption, to have a far more Superior Special Vehicle. If you really want to obtain this PP PCJ-600 from The Whole 9 Yardies, start the Mission, and then simply pass it by luring the Forellis to the Yardies. After the Mission has been passed, get onto one of the PP PCJ-600s nearby, then drive and store it in a Garage.

Mission: Night of the Livid Dreads (Pass)How to Obtain: This is your second Opportunity to obtain the EC Black Pony in LCS. It's a Pony with an EC Black Body Color and has EC Black Bumpers. Start the Mission Night of the Livid Dreads and make your way to Newport to take out some Sindaccos. After taking out a few Sindaccos, a Cutscene will play and then more Sindaccos will arrive while you protect the Yardies. After taking some of the Sindaccos out in the Alleyway, go around to the Alleyway next to Ammu-nation, you will see a Black Pony there. This Pony is actually AP/EC Black, but unfortunately unobtainable at this time. Jump over this Pony and get out into the Street. After you're out in the Street, run around the Building until you reach the sight of another Black Pony with a Red Arrow on Top of it parked on the Side of the Road. From a distance, use a Sniper Rifle to snipe the Driver as well as the Passengers in the Front Seat and in the Back of the Pony. Then get inside the EC Black Pony and drive it back to the Garage and park it inside. After parking the Pony in the Garage, return to the Location and kill off the remaining Sindaccos like normal. The Mission will be passed at this point. Go back to the Garage and open, close, open, and close it to acknowledge the EC Black Pony is inside. When you take a Special Vehicle from a Mission while the Mission is still on and not passed or failed, the Garage is not actually acknowledging the Vehicle. So if you would save the Game and then reload the Game without checking on it in the Garage first, it would disappear. So absolutely make sure to confirm it after the Mission is done.Video by Lethal Vaccine

7.6. Unique/FP/PP Barracks OL Ammo-Truck

Mission: Minitions Dump (Pass on PSP, Fail on PS2 and Mobile)How to Obtain: This is a Unique Vehicle, it's a Barracks OL Ammo-Truck which you can never find anywhere else in the Game other than from Munitions Dump. It looks like a Unique Variation of the Barracks OL, it also has FP/PP Properties applied to it which makes it more Special. On the PSP Version, you can obtain it with a Pass, but on the PS2 and Mobile Versions you can only get them with a Failure. If you're on PS2 and Mobile, start the Mission Munitions Dump and simply drive to the particular Barracks OL at the far south of Staunton Island, the one which will drive around the Casino in Torrington. Don't do anything but follow it. Eventually, the Mission will fail and now all you have to do is drive along side of the FP/PP Barracks OL and put a few Bullets into it via Drive-By. The Driver will slow down, stop, get out scared running away, and leaving the Foor open behind him. Simply get inside the Unique/FP/PP Barracks OL Ammo-Truck and drive it back to the Garage and store it. Make note that sometimes the Driver won't slow down or stop and instead speed up and try and get away. If this happens, just reload and try again. On PSP to get it with Pass, you will need a H/DP Vehicle. Start Munitions Dump, get your H/DP Vehicle and quickly go and destroy the first Barracks OL which would normally go to its Destination first. After it's blown up, go to the second Barracks OL which you'd follow on the PS2 and Mobile Method, and blow that one up too. The Mission will be passed, now all you have to do is push the Barracks OL Ammo-Truck Wreck to the Staunton Island Garage using your H/DP Vehicle. It might take some time to do so, always keep your Camera on the Wreck so it won't vanish and avoid Police Attention. Once at the Garage, be extremily careful to push it inside as soon and as quickly as you can, since the Garage Door has a huge tendency to swallow the Wrecks of Vehicles. Once it's fully inside the Garage, let the Garage Door close and then open it again, your Barracks OL will be renewed. On PS2 and Mobile, the Garages won't renew Wrecks, thus it's only possible to do the Pass Method on PSP. You can convert this into a Unique/DP/FP/PP Barracks OL Ammo-Truck using the DP Conversion Trick, which is shown in the Video below and is only possible using the See the Sight Before your Flight Passenger. With OM0 you can have an Unique/AP/PP/TP Barracks OL Ammo-Truck.Video by Lethal Vaccine / Video by Lethal Vaccine (Converting the Unique/FP/PP Barracks OL Ammo-Truck to DP)

7.7. H FiretruckMission: L.C. Confidential (Fail) /// add PSP OM0 Method laterHow to Obtain: This is a Heavy Firetruck which is awesome. Depending if you're playing on PS2, Mobile or PSP, the Method is entirely different as well as the Difficulty involved to obtain it. On PS2 and Mobile, it's very simple to obtain it, but on PSP you're doomed as the Firetruck's Doors are Locked thus it involves a much Harder Method to obtain it. If you're on the PS2 or Mobile Version of LCS, start L.C. Confidential and go to the Bridge as instructed. You will see a Firetruck there, this is the H Firetruck. Get inside the H Firetruck and drive it to your Staunton Island Garage and store it inside. Wait until the Mission fails due to the Timer and then close, open, and close the Garage Door. It's simple as that on PS2 and Mobile, a real breeze. On PSP, it's much harder as the Doors of the H Firetruck are Locked. For PSP, I highly suggest that you do not complete the Mission Night of the Livid Dreads, as after that Mission the Yardies will hate you. Start L.C. Confidential and go to the H Firetruck and wait there until the Mission fails. Now use Toni's Body alone to push the H Firetruck to the Staunton Island Garage. Use the Route as shown in the Video. It can take a good Hour or more to push it all the way to the Safehouse Garage. Push it South a bit and then once you get to the Overpass at the Bridge at Newport, you need to use Toni's Body to push the H Firetruck off the Bridge so it lands on the Road. You need to make sure it lands upright so it doesn't blow up. If it lands tipped upside down, reload and restart. If it lands properly, you're in huge Luck, jump down and continue pushing the H Firetruck up the Road, and then right into the Alleyway. Here, the Yardies will spawn, thus this is why you should've not completed Night of the Livid Dreads, as the Yardies will shoot at you, thus also accidently shoot at the H Firetruck and it will blow up. Keep pushing it, then get it to your Staunton Island Safehouse Garage and use Toni's Body to push it inside the Garage. Let the Garage Door close on it while it's inside, and then open it. The Firetruck's Doors will be unlocked. Good luck as you will really need it if you're playing on PSP! You can convert this into a H/PP/TD Firetruck using the PP/TD Firetruck Conversion Trick. I highly suggest you convert it to PP/TD since it'll be much less fragile. The Firetruck can't be used to make it DP using the Crusher Glitch though, plus the OM0 AP/TP Conversion is useless for it as the H Property will be lost.

7.8. PP FBI CruiserMission: L.C. Confidential (Fail)How to Obtain: This is an FBI Cruiser with a PP Property applied to it, which is rather useless since you can always get an FBI Cruiser and apply the PP Property to it using the PP Conversion Trick. This way, you will also avoid the Mission Attempt from failing the Story Mission. If you really want to obtain the PP FBI Cruiser from L.C. Confidential, start the Mission, go to the FBI Cruiser and get inside it. Go to the Location and kill the Enemy and take his Briefcase. Now, lose your Wanted Level and instead of going to Bedford Point to deliver the Item, go to the Bedford Point Pier, dunk the FBI Cruiser in the Water and let the Mission get failed. After it has failed, drive it back onto Land, drive and store it in a Garage.

7.9. Unique/FP Maverick (PSP only)Mission: The Passion of the Heist (Pass)How to Obtain: This is an Unique Maverick with a FP Property applied to it, but unofrtunately it's only obtainable on the PSP Version of LCS, like the H/FP Sindacco Argento. It's required to be blown up and a Wreck before storing it in the Garage and as you may know, Wrecks can't be restored on PS2 or Mobile, but they can on PSP. However, due to the use of OM0 for the Unique/FP/TD/EC Maverick in Calm Before the Storm, this Maverick from The Passion of the Heist is rather Inferior at this point since it's not EC, nor TD. If you really want to obtain this Unique/FP Maverick, then before starting this Mission, make sure you have a Sniper Rifle, Remote Controlled Grenades, and a H/DP Vehicle. If you have done the Hidden Packages, you will already have a Laser-Scoped Sniper Rifle and can pick it up from a Safehouse, however, if you did not do them, there is various Places to find them on the Map. As for the Remote Controlled Grenades, they are in near a Mansion at Cedar Grove in Shoreside Vale. To glitch into Shoreside Vale, you can use the H/UH/WP PCJ-600 since it's WP, Water Proof as Shoreside Vale is still Locked. To get the H/UH/WP PCJ-600 and the H/DP Vehicle as a Prerequisite, get them from the Portland Railshooter Side Missions, but to avoid unneeded Mission Attempts, I highly suggest completing and passing all three of the Railshooter Missions. When you are finally ready and have a Sniper Rifle, Remote Controlled Grenades, and a H/DP Vehicle, start the Mission The Passion of the Heist and drive to the Location in Rockford with your H/DP Vehicle. When you get there, do like you see in the Video, park the H/DP Vehicle away from the Area a bit so it won't be damaged by any Gunfire and take out all the Guards, including the four Enemies hanging on the Side of the Maverick, except the one Guard on the Ground as shown in the Video. For this to work, you must leave that one specific Guard alive. After you manage all of this, get in your H/DP Vehicle and go collect a Police Bribe or two to remove the Wanted Level. Once you lost the Cops, drive back to the Ferry Station where you took out the Guards and park your H/DP Vehicle as shown in the Video. What you need to do at this Point is blow up the Maverick any way possible, then retrieve the Briefcase, and after that, stand behind the Parked Stretch and throw a Remote Controlled Grenade close by the Final Guard. This Part is a bit tricky and it's possible it may take several Attempts to get it right. Without detonating the Grenade, get back in your H/DP Vehicle while keeping the Camera on the Wreck of the Unique/FP Maverick and start pushing it all the Way to the Location in Bedford Point. The Location is actually the place where you take the Briefcase, but it won't have a Yellow Blip on the Map just yet until the Grenade is detonated and the Final Guard is dead. After detonating the Grenade, keep your Fingers crossed that you threw it close to the Guard and it kills him because if it doesn't you will have to reload and restart this entire Process. If successful, just drive your H/DP Vehicle into the Yellow Marker to pass the Mission and immediately skip the cutscene. After the Mission is passed, your H/DP Vehicle will still be there as well as the Wreck of the Unique/FP Maverick. Just push the Maverick back to the Garage at this Point and allow the Garage to restore it. Push it very carefully, avoiding Police Attention and always keep your Camera on the Wreck or else it will vanish. To successfully push it into the Garage without the Garage swallowing it and making it disappear, you have to very quickly get it inside the Garage while the Garage Door is still open. However, having the Garage to not vanish your Wrecks is not a guarantee as you should know if you're into collecting Special Vehicles from the various GTA's in the Series. If you managed to obtain it, then congratulations as it's one of the more challenging Special Vehicles to get in LCS but it sure is a lot of work just for the FP Property on the Maverick which is completely useless in the end.Video by jam8tone

8.0. Unique/AP Hunter (PSP/PS2 only)Mission: Karmageddon (Pass)How to Obtain: This is not a joke. The freaking Hunter can be obtained in LCS without OM0 and with a Mission Pass. And to top everything off, it has an AP Property applied to it. Its Machine Guns and Rockets work of course, thus it's the Ultimate Special Vehicle in all of the GTA Series. This is an absolutely incredible Discovery! Before this was discovered, the only way to get a Hunter and fly it in LCS was on PSP using Cheat Device. Unfortunately, it can't be obtained on Mobile. To obtain this Unique/AP Hunter, start the Story Mission Karmageddon and go steal the Fire Truck as instructed. Start creating Havoc in the Firetruck like how you normally would, but when the Meter is almost filled, go to the Location as shown in the Video with the Pyramid and climb to the very Top of it and press L1, Select, D-Pad Up, and X at the same time. On PSP, it's L, Select, D-Pad Up, and X. If done correctly, you will hear a Beep and at this time, get back in the Firetruck and continue to cause Chaos until the Meter vanishes and the Game instructs you to destroy the Firetruck. When this happens, drive the Firetruck to the Big Shot Casino, Kenji's Casino, and quickly get out of the Firetruck and make your way up the Stairs and onto the Roof where the Helipad is. Low and behold, a Hunter will be sitting here, in AP Form, and the Doors are unlocked. Just take it and use the Hunter's Rockets to destroy the Firetruck which will pass the Mission. Now all you have to do is complete False Idols, using the Unique/AP Hunter if you want to, and Love on the Rocks, so Shoreside Vale becomes unlocked and you have the Garage big enough to store the Unique/AP Hunter. Store it in the Garage and save the Game. It will take you some time to push the Unique/AP Hunter in the Garage, thus consult the Video to know how to get it inside. Make note that you can not do Vigilante in the Hunter like you can in VC, SA, and VCS. To get it out the Garage, simply push it out, or you can use a H/DP Vehicle to very easily get it out. Have fun causing Havoc using the Unique/AP Hunter in LCS!Video by Lethal Vaccine

8.1. PP/TD FiretruckMission: Karmageddon (Pass)How to Obtain: This is a Firetruck with PP/TD Properties applied to it, which is rather useless since you can always get a PP/TD Firetruck from the Karmageddon Side Mission. This way, you will also avoid the Mission Attempt from failing the Story Mission. If you really want to obtain this particular PP/TD Fire Truck from the Story Mission Karmageddon, start the Mission, go to the Firetruck as instructed and get inside it. Now immediately go to the Bedford Point Pier, dunk the Firetruck in the Water and let the Mission get failed. After it has failed, drive it back onto Land, drive and store it in a Garage.

8.2. BP/PP/EC Yellow Patriot with EC Black BumpersMission: False Idols (Pass on PSP, Fail on PS2 and Mobile)How to Obtain: This is a BP/PP Patriot with an EC Yellow Body Color and has EC Black Bumpers which look like they're Chrome Plated. It can only be obtained with a Mission Failure on PS2 and Mobile, but can be obtained with Pass on PSP. It can spawn in the different Variations that Patriots can spawn in Traffic. Before starting this Mission, make sure you have a Flamethrower as you will need it. For the PS2 and Mobile Method, start the Mission False Idols and immediately get to the First Target which should be the Stretch. Once near it, get out of your Vehicle and stop ahead of the Stretch and allow it to drive toward you. When it gets close, use your Flamethrower on it. After that, get back in your Vehicle and head to the next Target, which will be this BP/PP/EC Yellow Patriot with EC Black Bumpers. Once again, get out of your Vehicle and stop ahead of the Patriot and allow it to drive toward you. When it gets close, use your Flamethrower on it. At this point, the Patriot Driver will get out scared, run away, and leave the Door open behind him. Get into the Patriot and drive it to the Pier at Bedford Point, the famous Dunking Location. When you arrive, you will have to dunk it in the Water, however, it could be a bit tricky. You need to dunk it in deep enough that when the Mission is failed when Faith reaches the Radio Station, the Patriot can preserve the BP/PP Properties. If it's not deep enough, the Patriot will vanish all together and if it's too deep, you won't be able to get it out without killing Toni in the Process. Dunk it deep enough with Toni inside the Patriot, then get out and push it farther into the Water using Toni's Body alone. It should be floating, pretty much, and that is when it will be deep enough and retrievable after the Mission is failed. At this point, just wait for Faith to reach the Radio Station and the Mission will fail shortly after. After the Mission fails, just get into the BP/PP/EC Patriot and try and drive it out of the Water before Toni's Health depletes. If you manage this, then just drive it back to the Garage and store it. Make sure that you also test the BP/PP Properties to make sure they were retained. For the PSP Method, you will need a H/DP Vehicle. Start False Idols and get your H/DP Vehicle, then go to the Shoreside Lift Bridge. Blow up the Maverick as soon as you see it and then go to the Location between the Radio Building and the Church. Soon, the Stretch will come, simply blow it up. After that, the BP/PP/EC Patriot will drive near you, blow it up too. Now, use your H/DP Vehicle to push the Patriot Wreck near to the Church, but not too near to the Yellow Marker. Make sure you always keep looking at the Patriot Wreck. Leave the Patriot Wreck on the Street and go into the Yellow Marker on Foot, which will pass the Mission. Once the Mission has been passed, you should see the Patriot Wreck there with your H/DP Vehicle on the Road. If they have vanished, reload and retry. At this point, use your H/DP Vehicle to push it to your Staunton Island Safehouse Garage, making sure that you always keep looking at the Wreck and that you avoid Police Attention. Once there, push it inside as soon as you can and as quick as possible. If you're slow the Garage Door will swallow the Wreck and you'll have to do the entire Process again. Once it's fully inside the Garage, let the Garage Door close and let it open again. You will see your BP/PP/EC Yellow Patriot with EC Black Bumpers there restored. On PSP, blown up Wrecks get renewed and restored in the Garages, meanwhile the Wrecks just vanish in Garages on the PS2 and Mobile Versions of LCS. This is why this Method is PSP only. You can convert this into a BP/DP/PP/EC Yellow Patriot with EC Black Bumpers using the DP Conversion Trick, but with OM0 you can have an AP/PP/TP/EC Yellow Patriot with EC Black Bumpers. Though if you want to convert it to AP/TP, to avoid an unneeded Mission Attempt in the Stats from failing False Idols once, you should obtain the EC Variant only without the BP/PP Properties since the EC Variant can easily be obtained with passing False Idols on all Versions of the Game.Video by Lethal Vaccine

8.3. Unique MaverickMission: False Idols (Pass)How to Obtain: This is the Classic Unique Maverick and this was thought for years to be the only flyable Helicopter in LCS as it was the first discovered Obtainable Maverick. As time went by, we got a couple new Mavericks found here and there in LCS, plus even a Hunter. If you're not on PSP and if you don't care about OM0, then this is the best Maverick that you can obtain. If you're playing specifically on PSP, then I wouldn't suggest to bother with this Maverick and just go for the Unique/FP Maverick from The Passion of the Heist or the Unique/FP/EC Maverick from Calm Before the Storm using OM0. This Maverick is actually harder to get on PSP and has to be obtained in a similar manner of how the Maverick from The Passion of the Heist was obtained. On the PS2 and Mobile Versions, this Unique Maverick is pretty simple to obtain. The Reason it's harder on PSP is that the Doors are Locked to the Maverick, whereas on PS2 and Mobile, they are not. It's the same reason why the H Fire Truck from L.C. Confidential is harder to get on PSP compared to PS2 and Mobile since the Doors are Locked on PSP and they are open on PS2 and Mobile. Something so minor can make all the Difference when it comes to obtaining some of these Special Vehicles. However, something to not on the Mobile LCS Versions, on Patched iOS Versions of LCS, this Unique Maverick seems to be Unobtainable. Trying to enter it will result into the Game crashing. First, the PS2 and Mobile Method for this Unique Maverick. Start the Mission False Idols using a PCJ-600, and drive with your PCJ-600 to the Shoreside Lift Bridge. Get to the Entrance of the Bridge, on the Left Side, right after the circular Part of the Bridge. Now, use your PCJ-600 to get up to the Metal Ledge of the Bridge, then walk up on Foot on the Bridge's Metal Object and drop down on the Building nearby. That Building's Roof will be Invisible, but Solid, so you can walk around it without falling off. Do as you see in the Video. Previously, to get there you needed to use an Ambulance, but it was never needed as you can get there using a PCJ-600 only. Wait for the Unique Maverick to arrive and overhead the Building you are standing on, and once it comes near you, press Triangle to enter it. This wouldn't be possible on PSP since as previously mentioned, since the Doors are Locked, but on PS2 and Mobile, you can do this no problem. After you get inside the Maverick, simply fly it to the Safe Location on the Road between the Church and the Radio Station Location. Land it safely on the Ground, after that, the Stretch and Patriot Targets should be nearby where you landed the Maverick. Simply use your RPG to blow them both up. Now, sometimes when you jack the Maverick initially from Faith, she will fall off the Building to her Death, however, sometimes, she won't, if that happens then fly the Maverick back to the Bridge to kill Faith with a Sniper Rifle who was still standing on Top of the Building where you fetched the Maverick initially. Either way, once all three Targets are taken out, fly the Maverick back to the Church and land it nearby and walk into the Yellow Marker on Foot to pass the Mission. After the Mission is passed, fly the Maverick back to the Safehouse and use a Random Vehicle to push it into the Garage to store it. Alternatively, before going to the Church to pass the Mission, you can store the Maverick in the Garage and after it's stored, just drive back to the Church and pass the Mission and confirm the Maverick in the Garage after it's passed. Just to be safe, it's better to go about storing it before making my way back to the Church to pass the Mission, but it's your Choice. Alternatively, if your Staunton Island Garage is stuffed with Special Vehicles already, you can also pass the final Staunton Island Missions and then store the Unique Maverick to the Shoreside Vale Garage, just as what you would do for the Unique/AP Hunter. For the PSP Method, before starting the Mission you will need RPGs and a H/DP Vehicle. Start the Mission, take out the Stretch, take out the Patriot, and then drive to the Location at the Highway Intersection and wait for the Maverick to come by, at which time you will use an RPG and blow it up. Then you can just use your H/DP Vehicle to push the Wreck back to the Church and drive into the Yellow Marker to pass the Mission and after the Mission has been passed, your H/DP Vehicle will still be there as well as the Wreck of the Maverick and can just push it back to the Garage at this point and have the Garage restore it. It's your Choice to either pass or fail the Mission, but there is no Reason why you wouldn't want to obtain it while passing the Mission as it's probably just as hard and time consuming. The Video for the PSP Method shows a Mission Failure Method for the Maverick though, but the Failure can easily be avoided by taking out the Patriot and Stretch Targets first.

8.5. EC Yellow Patriot with EC Black BumpersMission: False Idols (Pass)How to Obtain: Another Inferior Special Vehicle to obtain in LCS, it's the EC Yellow Patriot with EC Black Bumpers, Inferior because it doesn't have the BP/PP Properties. I highly suggest just getting the BP/PP/EC one since it's just that much better. If you really want to obtain the EC only one, get a Flamethrower and a Laser Scoped Sniper Rifle first. Start the Mission False Idols, first go and take out the Stretch and then go to the Patriot and flame it using the Flamethrower so the Driver gets out. Get inside the Patriot and then take out the Maverick using your Laser Scoped Sniper Rifle. When all Targets are done, go to the Church, park the EC Patriot near the Yellow Markder, leaving the Door open, and finish the Mission on Foot. After the Mission has been passed, get back inside the Patriot and save it in a Garage. Simple, but useless.

8.6. PP Rumpo

Mission: Love on the Rocks (Fail)How to Obtain: This is a simple Rumpo with a PP Property applied to it, which is rather useless since you can always get a Rumpo and apply the PP Property to it using the PP Conversion Trick. This way, you will also avoid the Mission Attempt from failing the Story Mission. It's also Inferior since you can get the FP/EC Cream Rumpo and convert it to DP/PP. If you really want to obtain the PP Rumpo from Love on the Rocks, start the Mission, go to the Esperanto and then do the Shootout like normal. Go to the Rumpo and get inside it as instructed. When you exit the Newport Dock Area, be careful of the annoying Banshee and blow it up, and then lose the Wanted Level. Now go to the Bedford Point Pier, dunk the Rumpo in the Water and let the Mission get failed. After it has failed, drive it back onto Land, drive and store it in a Garage.Video by Piotr Danewicz

8.7. AP Forelli ExsessMission: Rough Justice (Pass)How to Obtain: This is a very nostalgic Special Vehicle in LCS. Back in the day, this Forelli Exsess was thought to be the only AP Vehicle in the entire Game. It can only be obtained with a Mission Pass, so by having two of them, since two appear in the Mission, at the same time in the same Garage was a huge Achievement before. However, as time went by, more and more AP Vehicles were found thanks to the DP Conversion Trick. You can obtain both AP Forelli Exsesses, but I advice you to only get one, since having two is not required at all, one is enough as you only have 12 Garage Space per Save to store Special Vehicles in this Game. To get the AP Forelli Exsess, start the Mission Rough Justice and drive to the Location in Wichita Gardens. Don't bother to get any Hoods Backup or do anything else. When you arrive to the Location, simply use the Vehicle you are driving to bump into one of the Forelli Exsesses. At this point, some Forelli Gang Members will spawn and attack you, but don't worry. Next, drive to the second Forelli Exsess and get into it, this will be the AP Forelli Exsess you will be obtaining. Drive it to the Location by the Wichita Gardens Lake, at a Specific Location as shown in the Video, and submerge it deep enough into the Water. Don't go too deep or else Toni will die trying to retrieve it later on, but if it's not deep enough, then it won't retain the AP Properties. It has to be just right in order for this to work. Drive it into the Water slightly and then jack a Random Vehicle and use it to push the AP Forelli Exsess slightly more into the Water where it's practically floating. After submerging the AP Forelli Exsess, go and kill off the handful of attacking Forelli Gang Members nearby. Once they are dead, look back to where you submerged the AP Forelli Exsess into the Water. If it does not have a Red Arrow on Top of it, then it retained its AP Properties, however, if it does in fact have a Red Arrow on Top of it, then it's not AP and you will have to start over, thus reload and retry. If it doesn't have the Red Arrow on Top of it, go to it and retrieve it from the Water. You can use the Stubby Shotgun to get it a bit closer to the Land, by simply shooting at it with the Shotgun, it will move a bit. Once it's out of the Water, just drive it back to the Garage and store it. After storing it, simply return to finish off the remaining Forellis to pass the Mission. Once the Mission is passed, confirm the AP Forelli Exsess inside the Garage by opening, closing, opening, and closing the Garage to acknowledge the AP Forelli Exsess is inside. When you take a Special Vehicle from a Mission while the Mission is still on and not passed or failed, the Garage is not actually acknowledging the Vehicle. So if you would save the Game and then reload the Game without checking on it in the Garage first, it would disappear. Also, make sure that it does in fact have the AP Properties after the Procedure is done. You can convert this into an AP/PP Forelli Exsess using the PP Conversion Trick, but with OM0 this Special Vehicle is not needed to obtain, since you can get a Normal Forelli Exsess and then make it an AP/PP/TP Forelli Exsess using the Conversion Tricks.

8.8. UH 2.0 Conversion TrickMission: Dead Reckoning + Trash Dash (Fail) (OM0)How to Obtain: This is a Conversion Trick which allows you to add UH 2.0 to any Bike in LCS. Actually, it works for all Vehicles, but UH is only testable and visible on Bikes in LCS. If UH is applied to Cars in LCS, then the Handling will be exact same when Toni is driving it, but if a Thief is driving the UH Car, then the UH Property can be obsered. Still, it's only really important to convert your Bikes to UH. There is another UH Conversion Trick in LCS during the Mission The Made Man, but it converts Vehicles to UH 1.4 and doesn't require OM0, plus Bikes can be converted to UH 1.4 with a Mission Pass, while the UH 2.0 Conversion Trick requires OM0 and you need to fail the Mission for every Converted Bike. Also, thus UH 2.0 Conversion, like the UH 1.4 one, does not remove any Properties from the Bike that you're converting. Before attempting this, it's highly adviced to have your desired Vehicle that you want to convert to UH 2.0 in the Shoreside Vale Safehouse Garage. To convert Vehicles to UH 2.0, you will need to use a Special Glitch called OM0 (On Mission = 0). OM0 allows you to duplicate Missions or blend certain Missions together to extract some Special Vehicles from Missions. I suggest only using it for Special Vehicles where OM0 is absolutely required to obtain them. In order to use OM0, you absolutely must have at least one Rampage available. I suggest having the Molotov Rampage near the Car Salesman Location in Portland to not be completed. It's the one that instructs you to blow up seven Vehicles in two Minutes using Molotovs. You can use any other Rampage, but this specific Rampage's Location seems to be the most convenient and it also helps in additon of the Bumps & Grinds OM0 Menu Setup that is featured in several more complex OM0 related Special Vehicles. If you're doing a Starter Save for LCS, just do 19 out of 20 Rampages, leave this Molotovs one alone in order to use OM0. Also, make sure that Vigilante Level 12 is passed to avoid getting unneeded Mission Attempts when doing the OM0 Setup. Also, I suggest having all Bumps & Grinds Courses completed beforehand to also not get unneeded Mission Attempts in the Stats, but if all Courses are completed, the OM0 Tasks will take longer, which won't be a Problem if you're patient. For this Special Vehicle, you should complete Avenging Angels Level 15 on all three Islands, since if you do that, you won't get the extra unneeded Mission Attempt from activating Avenging Angels for the Maverick. To do the OM0 Setup for the UH 2.0 Conversion Trick, upon loading the Game, first get a Police Vehicle. Once you have it, proceed to the Rampage that you left undone in Harwood. Park the Police Car so that when you open the Driver Side Door, Toni is standing directly on Top of where the Rampage Icon is. Now, get out of the Police and you will activate the Rampage Side Mission, make sure you leave the Driver Side Door of the Police open. Once the Rampage has started, allow for the 2 Minute Timer to reach exactly 0:00 and at that moment before the Rampage fails, get into the Police Vehicle and immediately activate Vigilante. You will notice that the Rampage is activated shortly after Vigilante has been activated. You will see a Glitched Display in the upper right Corner of the Screen, this is totally normal and indicated that you're both on a Rampage and Vigilante at the same time. Once inside the Police, do not cancel Vigilante and drive to the Bumps & Grinds Area and park near the Sanchez or Manchez. Wait until the Rampage Timer says exactly 0:55 and then get out of the Police and get on the Manchez. The Rampage Timer and a Timer warning you to return to the Police Vehicle will both be ticking down with a rough six Second Difference between them. While on the Manchez, wait for the Rampage Timer to deplete first. Once it does that, the Camera will show the Courses Menu for the Bumps & Grinds Side Mission, at this Moment do not touch anything and wait about six Seconds. After that, the Camera will go back to the Manchez since the Vigilante Return Timer has depleted. Now you will have the Courses Menu active while being able to move around the Map. You will need to know the Science of Movement with the Bumps & Grinds Menu active, which is very, very important. If you've done all Courses, you must not press X at all, so you can no longer Run on Foot or drive forward in any Vehicle. If you have some Courses incomplete, then you can press X only when an Uncompleted Course is active on the Course Menu, but if you accidently press X when the Course Menu shows a Completed Course or the Next Uncomplete Course, you failed and have to reload and do everything again. Just to be extremily safe, I highly suggest just walking on Foot and if you're inside a Vehicle you need to reverse to whereever you want to go. To enter and exit Vehicles, you need to first hold the Left Analog Stick on PS2 or Analog Stick on PSP diagonally and press Triangle while the Analog Stick is help diagonally. This won't cancel the Course Menu. On PSP, you don't need to reverse, you can simply hold the Drive-By Left or Right Button which will allow you to drive forward, but on PS2 this won't work. On PS2, you can try holding the Analog Stick diagonally and drive like you're drunk in a Zig-Zag Manner, which means you can hold X while the Stick is held diagonally, however I don't recommend that at all, since if you press X by accident while a Complete Course is active, this will cancel the Bumps & Grinds Menu. Thus I suggest to not press X at all. Be careful and learn this Science of Movement as you will need it for a lot of LCS OM0 Stuff. Once you're at this Point at having the Bumps & Grinds Courses Menu active, go back to the Harwood Rampage and do the same what you've done with Vigilante and the Rampage as in the beginning of the OM0 Task, but this time you need to keep the Menu active. Park the Police Car so that when you open the Driver Side Door, Toni is standing directly on Top of where the Rampage Icon is. Get out of the Police while keeping the Menu active, and you will activate the Rampage Side Mission, make sure you leave the Driver Side Door of the Police open. Once the Rampage has started, allow for the 2 Minute Timer to reach exactly 0:00 and at that moment before the Rampage fails, hold the Analog Stick diagonally and get into the Police Vehicle while no Course is being shown, and immediately activate Vigilante. You will notice that the Rampage is activated shortly after Vigilante has been activated. Once inside the Police, do not cancel Vigilante, now drive towards Chinatown and wait for the Rampage to expire again. Once the Rampage Timer has ended, you'll notice you're on Vigilante, yet you can start Missions as the Mission Markers are available on the Minimap. Drive in Chinatown at the Train Station near the Ocean, and find an Avenging Angel Gang Member before the Vigilante Timer runs out, while keeping the Menu active. Once you find him, start the Avenging Angel Mission and get back in the Police with the Avenging Angel. Be careful at the Triad Gang Members there as they can be a real annoyance. At this point, drive to Staunton Island before the Timer expires. As soon as the Staunton Island Loading Screen ends, the Vigilante Side Mission will be cancelled, but you'll be on the Avenging Angel Mission while the Mission Markers are active. The Timer on the Screen will also get extended. It will get extended to either 3 Minutes, 4 Minutes, or 5 Minutes. If you get 3 Minutes, reload and retry as you won't be able to finish this in Time. If you get 5 Minutes, then awesome, but if you get 4 Minutes, you might be able to just succeed. Make note that on the PSP Version there is no Timer once you enter Staunton Island Territory, thus the Timer is only the Case for the PS2 Versions. You have to get to Shoreside Vale and start Dead Reckoning before the Timer expires, but you'll also have to hope the Shoreside Vale Lift Bridge isn't lifted up when you reverse your way to Shoreside Vale. When you managed to get to the Shoreside Vale Police Station while the Timer is still ticking down, with the Menu still active, go and start the Mission Dead Reckoning, and cancel the Avenging Angels Mission during the Dialogue when Toni says "Sal, it's me, Toni." If you managed this, the Cutscene will be softlocked and you're absolutely banned from pressing X in order to complete this Procedure. If you accidently press X, reload and retry. At this point, go get your desired Bike or Vehicle that you want to convert to UH 2.0 from the Shoreside Vale Garage, while keeping the Menu active. Reverse your desired Bike to the Pike Creek Police Station, and then go and run to the Airport Parking Lot. Once there, get the Trashmaster and reverse it back to the Police Station too, while still having the Menu on you. Park the Trashmaster at the exact Location as shown in the Video, behind the Police Station, near the Ledge. Make sure your desired Bike is still there too. Now, activate Trash Dash, then get out of the Trashmaster and get on your desired Bike, Once on it, scroll through your Bumps & Grinds Course Menu until you're at Course 1, then press X and then spam Triangle. A 3 Second Countdown will occur and the Mission will be failed, plus your Bike will be converted to UH 2.0. After the Cutscene, get on the UH 2.0 Bike, drive and store it in a Garage. If you're using a Car to do UH, then you'll have to chop off the Driver's Side Door completely before pressing X and spamming Triangle. Also, just so you know, the UH 2.0 is applied on the Bike because of Trash Dash, since the Trashmaster during the Side Mission is UH 2.0. Dead Reckoning is only used as a required Step for the UH Conversion Trick.

8.9. TD SpeederMission: Dead Reckoning (Pass)How to Obtain: This is a Speeder with TD Properties on it. It's kind of Inferior to obtain since there is an H/EP/TD Speeder in the Final Mission of the Game, but that one is PSP only. If you really want to have a TD Speeder on PS2, this is your only Chance. TD Properties are kind of pointless since they can still be damaged and can still blow up, but can endure more Damage than normally. To obtain it, start Dead Reckoning and go to the Dam as instructed. As quick as you can, drive to the Coast in the Off-Road Dirt until you see a Green Rock. Once there, get out and use your Sniper Rifle to kill Paulie Sindacco and his Bodyguards, but making sure the TD Speeder doesn't get damaged too much and doesn't blow up. Once they're dead, the Mission will be passed and the TD Speeder will slowly drift towards you to the Coast. Once it's near it, press Triangle and board it. You can now store this TD Speeder in the Staunton Island Garage or in the Shoreside Vale Garage. If you choose to store it in Staunton Island, drive the TD Speeder to the Location at Aspatria. You're going to have to beach the Speeder on Land and have it get to the Road. It can take several Attempts to finally succeed at this Part, but eventually you will succeed. When you finally beach the Speeder, just jack a Random Traffic Vehicle and carefully push it back to the Garage. You want to be rather gentle, especially if you're playing on PS2 or Mobile, since if it catches Fire and blows up, the Garage won't be able to restore it, so then you'll have to reload and start again. Though don't let this alarm you, since you can push it with Authority since it's TD. If you do manage to damage it too much, you can use Toni's Body alone to push it from side to side the rest of the way back to the Garage instead of using a Vehicle. Follow the Route back to the Garage and when you get back to the Garage, just push the TD Speeder into the Garage and it's yours. To store it in Shoreside Vale, beach the Speeder around Wichita Gardens and then use a Random Traffic Vehicle to push it uphill to the Shoreside Vale Safehouse Garage. As already said, this is not worth to obtain at all, just get the other Speeders in LCS which are much worthy to obtain, which are the BP/EP/FP Speeder, EC Speeder, EC Speeder, and the H/EP/TD Speeder.

9.0. EC Light Grey Bobcat with EC Brown BumpersMission: Panlantic Land Grab (Pass)How to Obtain: This is a Bobcat with an EC Light Grey Body Color and has an EC Brown Bumper. The Light Grey Body Color closely resembles the White Body Colored EC Bobcat from Bringing the House Down, but it surely does not have the same EC Body Color. Still, the Bumpers Colors are a huge Difference, which still makes both EC Bobcats to be worthy to obtain. The Light Grey Color is called Astra Silver in the Game Files, and the Brown Color from the Bumpers is called Desert Taupe from the Game Files. To obtain this EC Bobcat, start the Mission Panlantic Land Grab and take Donald Love to the Airport like normal. Make sure to not arrive or chase Avery using a PCJ-600 or any Bike, instead use a Car, since you don't want the Cartel to quickly kill Avery thus resulting in a Mission Failure. After the Cutscene takes place, drive to the Shoreside Vale Lift Bridge where you will see two Cartel Cruisers in a Convoy protecting Avery who is inside the EC Light Grey Bobcat with EC Brown Bumper. All you have to do is do a Drive-By on the Cartel Cruiser in the Back of the Convoy which will result in it trying to block you off and then eventually stopping whilst Avery speeds up on the Bridge. Both of the Cartel Cruisers will eventually come to a stop and the Colombians will get out on Foot rendering them completely useless. Just speed up to catch up with Avery and do a Drive-By on his Bobcat with putting as few Bullets as possible into it until he gets out. Once he gets out, just kill him and retrieve the Plans. Then simply get into his Bobcat with Donald Love and drive back to the Yellow Marker to pass the Mission. Once the Mission is passed, just take the EC Light Grey Bobcat with EC Brown Bumpers back to a Garage and store it. You can convert this into a DP/PP/EC Light Grey Bobcat with EC Brown Bumpers using the DP and PP Conversion Tricks, but with OM0 you can have an AP/PP/TP/EC Light Grey Bobcat with EC Brown Bumpers by using the OM0 AP/TP and PP Conversion Tricks.

9.1. H/PP/WP/EC Yellow FaggioMission: Stop the Press (Pass)How to Obtain: You can obtain both the H/PP/WP/EC Yellow Faggio and the EC Light Blue Faggio at the same time with passing the Story Mission Stop the Press. The Yellow Faggio has a nice EC Yellow Body Color, along with H/PP/WP Properties. It's WP, Water Proof, since it's also H. The Light Blue Faggio simply has a nice looking EC Light Blue Body Color. To obtain both at the same time, start the Mission Stop the Press, go to the Church to confront Ned Burner and then threaten him, after that go to Ned's Lock-Up in Bedford Point where he has stashed the Film. After the Cutscene, Ned will drive off with the H/PP/WP/EC Yellow Faggio and you will be provided this EC Light Blue Faggio. Simply get onto it and chase after Ned. Just kill him, and after he dies, the Mission will be passed, you'll still be riding on the EC Light Blue Faggio, and Ned's H/PP/WP/EC Yellow Faggio will be in front of you. At this point, just double drive both of the Faggio's back to a Garage. To do this, just get inside one of the Faggios, drive it a bit ahead closer to the Safehouse Garage, then park it, exit it and run to the other Faggio, get on it and drive it ahead of the first Faggio, get out and then go back to the other Faggio. Rinse and repeat until you're at a Safehouse Garage, now simply store both of them. Confirm the H/PP/WP Properties on the Yellow Faggio just to be sure they're there, but they will be. Note that without OM0 you can't add the DP Property on this Yellow Faggio, or the Light Blue Faggio. It's not possible using the Bike Crusher Glitch as you can only get those Faggios after the Missions with the DP Bike Conversion Tricks are done with. However, there is an awesome Trick with OM0 where you can add the DP Property along with other Properties. You can convert this to a H/UH/DP/EP/FP/PP/WP/EC Yellow 0.75 Faggio by doing the OM0 H/UH/DP/EP/FP/PP/WP 0.75 Faggio Obtaining Procedure, but you park the Yellow Faggio where Scooter Shooter is activated. With OM0 you can have an AP/PP/EC Yellow Faggio by using the OM0 AP/TP and PP Conversion Tricks. The H/PP/WP Properties will be removed and the TP Property won't register on Bikes.

9.2. EC Light Blue FaggioMission: Stop the Press (Pass)How to Obtain: Check 9.1. to know how to obtain the H/PP/WP/EC Yellow Faggio and the EC Light Blue Faggio at the same time while passing the Story Mission Stop the Press. This is a Faggio with an EC Light Blue Body Color. You might see some Light Blue Colored Faggios in Traffic, but it's surely not the same Light Blue Color, which makes this Faggio from Stop the Press EC. Note that without OM0 you can't add the DP Property on this Light Blue Faggio, or the Yellow Faggio. It's not possible using the Bike Crusher Glitch as you can only get those Faggios after the Missions with the DP Bike Conversion Tricks are done with. However, there is an awesome Trick with OM0 where you can add the DP Property along with other Properties. Thus without OM0, you can have a PP/EC Light Blue Faggio at best. You can convert this to a H/UH/DP/EP/FP/PP/WP/EC Light Blue 0.75 Faggio by doing the OM0 H/UH/DP/EP/FP/PP/WP 0.75 Faggio Obtaining Procedure, but you park the EC Light Blue Faggio where Scooter Shooter is activated. Also with OM0 you can have an AP/PP/EC Light Blue Faggio by using the OM0 AP/TP and PP Conversion Tricks. The TP Property won't register on Bikes.

9.3. EC Blue and White SpeederMission: More Deadly than the Male (Fail)How to Obtain: During More Deadly than the Male you can obtain two EC Speeders, one with a Failure and the other with Pass. The one with Failure is the EC Blue and White Speeder. Its Colors in the Game Files are called White and Saxony Blue, where the White is actually the Primary Color and Saxony Blue is the Secondary Color on the Speeder. The White Primary Color can always be found on Traffic Speeders, thus on alone the White Color is not EC. However, the Saxony Blue Stripe and Bottom of the Speeder is truly Special and the Color Combination is truly EC. To obtain the EC Blue and White Speeder, start the Mission More Deadly Than the Male and head to the Bedford Point Pier where the Yakuza are guarding the Arms Shipment. When you get there, simply kill off all the Yakuza Guards on the Pier as well as destroy one of the two Enemy Speeders. When on the Pier, use a Sniper Rifle using a Sniper Rifle to shoot the Guard standing on the EC Blue and White Speeder, as well as the Driver. After you do this, just board the Speeder with the Blue Arrow above it and drive it towards the EC Speeder. Once right next to it, jump from your own Speeder with the Blue Arrow above it to the EC Speeder. Then drive the EC Speeder slightly away and then use an RPG to blow up the Speeder with the Blue Arrow above it to fail the Mission. Once the Mission is failed, drive the EC Blue and White Speeder to the Location at Aspatria as shown in the Video. You're going to have to beach the Speeder on Land and have it get to the Road. It can take several Attempts to finally succeed at this Part, but eventually you will succeed. When you finally beach the Speeder, just jack a Random Traffic Vehicle and carefully push it back to the Garage. You want to be rather gentle, especially if you're playing on PS2 or Mobile, since if it catches Fire and blows up, the Garage won't be able to restore it, so then you'll have to reload and start again. Don't let this alarm you thinking it will be very fragile, though, as most of the time, it won't even smoke when you get it back to the Garage to store it. You can push it with Authority, but still it's adviced to be careful. If you do somehow manage to damage it too much, you can use Toni's Body alone to push it from side to side the rest of the way back to the Garage instead of using a Vehicle. Follow the Route back to the Garage as shown in the Video and when you get back to the Garage, just push the EC Speeder into the Garage and it's yours. You can also beach the EC Speeder around Wichita Gardens and then use a Random Traffic Vehicle to push it uphill to the Shoreside Vale Safehouse Garage too. Obviously, the Speeder can't be used for any Conversion Tricks, so the EC Blue and White Speeder is the best you can have.

9.4. EC Light Blue and Grey SpeederMission: More Deadly than the Male (Pass)How to Obtain: During More Deadly than the Male you can obtain two EC Speeders, one with a Failure and the other with Pass. The one with Pass is the EC Light Blue and Grey Speeder. Its Colors in the Game Files are called Ascot Gray and Light Crystal Blue, where the Ascot Gray is actually the Primary Color and Light Crystal Blue is the Secondary Color on the Speeder. It's fully EC and truly Special. To obtain the EC Light Blue and Grey Speeder, start the Mission More Deadly Than the Male and then simply pass it as you normally would. So simply go to the Pier, kill the Yakuza and get inside this EC Light Blue and Grey Speeder, then simply drive it to the Ferry Station to pass the Mission. Once the Mission as been passed, look behind you at the End of the Road, and you will see this EC Speeder right there. Board it and drive the EC Light Blue and Grey Speeder to the Location at Aspatria as shown in the Video. You're going to have to beach the Speeder on Land and have it get to the Road. It can take several Attempts to finally succeed at this Part, but eventually you will succeed. When you finally beach the Speeder, just jack a Random Traffic Vehicle and carefully push it back to the Garage. You want to be rather gentle, especially if you're playing on PS2 or Mobile, since if it catches Fire and blows up, the Garage won't be able to restore it, so then you'll have to reload and start again. It's very adviced to be careful, since this EC Speeder might've taken some damage while driving it to the Ferry Station during the Mission. If you do manage to damage it too much, you can use Toni's Body alone to push it from side to side the rest of the way back to the Garage instead of using a Vehicle. Follow the Route back to the Garage as shown in the Video and when you get back to the Garage, just push the EC Speeder into the Garage and it's yours. You can also beach the EC Speeder around Wichita Gardens and then use a Random Traffic Vehicle to push it uphill to the Shoreside Vale Safehouse Garage too. Obviously, the Speeder can't be used for any Conversion Tricks, so the EC Light Blue and Grey Speeder is the best you can have.Video by Lethal Vaccine

9.5. FP/TD SecuricarMission: Cash Clash (Pass)How to Obtain: This is a simple Securicar with FP/TD Properties applied to it. It's worthy to obtain it since there is no other Securicar in LCS with these Properties. To obtain it, start the Mission Cash Clash and then drive ahead of the three Securicars like shown in the Video. Take out your Sniper Rifle and aim at the Driver of the Securicar in the front, then kill him. Once he's dead, follow the other two FP/TD Securicars and blow them up before they get to their Destination. Once they're blown up, return to the first FP/TD Securicar whose Driver you killed, get inside it and drive it to the Bedford Point Pier. Dunk it slowly into the Water at the end of the Pier so the Securicar faces the Water. The Mission will soon pass as the Game will register the FP/TD Securicar being destroyed, once that happens, reverse back on Land before Toni gets wasted. Now simply drive the FP/TD Securicar back to the Garage and store it, also confirm its Properties just to be sure. The Securicar can't be made DP using the Crusher, so the best you can have is a FP/PP/TD Securicar by converting it to PP using the PP Conversion Trick.

9.6. FP StretchMission: A Date with Death (Pass)How to Obtain: This is an Inferior Special Vehicle and this FP Stretch is not worth to obtain at all, since you can obtain a BP/FP/PP/PC Black Stretch from Search and Rescue. To obtain this FP Stretch, start the Mission A Date with Death, take the FP Stretch and get Toshiko, then go to the Opera. After that, drive Toshiko back home in Torrington while avoiding the Aggressive Forellis. Once the Mission has been passed, you will still be sitting in this FP Stretch, just take it to a Garage and store it. It's seriously not worth to obtain it, just get the BP/FP/PP/PC Black Stretch instead. Though you can get it and then make it a AP/PP/TP Stretch using the AP/TP Conversion Trick if you really want to, but you can do this with any Stretch from Traffic anyways.

9.7. Unique/TD Maverick (PSP only)Mission: Cash in Kazuki's Chips (Pass)How to Obtain: This is a Unique Maverick with TD Properties applied to it, but can only be obtained on the PSP Versions of LCS. It's only obtainable on PSP because the LCS PSP Version's Garages allow Blown Up Wrecks to get restored and renewed, while on PS2 and Mobile, Blown Up Wrecks just disappear in Garages. It's kind of a Useless Special Vehicle since there's better Mavericks in the Story, even with OM0. If you really want to obtain this Unique/TD Maverick, you will need a Rhino and a Bike in the Staunton Island Garage. You can get the Rhino from Six Star Wanted Levels, or you can get the one from Shogun Showdown. Start the Mission Cash in Kazuki's Chips, drive to Kazuki's Apartment and then kill the Yakuza around the Area. Once that is done, get in a Vehicle and drive to Portland, once the Loading Screen comes up, go back to Staunton Island. Now, go to your Staunton Island Garage and get your Rhino out and drive to Kazuki's Casino in Torrington. Once you get the, run over all the Yakuza Gang Members on the Ground around the Area. There you will see the Unique/TD Maverick on the Road. The Short Detour to Portland and back allowed the Maverick to drop down on the Road, instead of being in the Air. It will act like it's AP when on the Road, but it only actually has Increased Health which can't be stored in Garages. Now, you will need to accelerate the Rhino Tank towards the Unique/TD Maverick, then before it hits the Maverick you need to jump out, so the Rhino blows up the Maverick, but you need to do it in an Angle so the Rhino ends up in the Trees and doesn't land on the Water. Do as shown in the Video. Once you managed this Part, always keep your Camera on the Maverick Wreck and get back into the Rhino. Use your Rhino to push the Maverick Wreck to the Staunton Island Garage. On the way, remember to always keep your Camera on the Wreck, and avoid Police Attention as much as you can. Once at the Garage, use the Bike to force the Garage Door to stay open, then as quick as you can, push the Maverick Wreck into the Garage using the Tank. Do it as quick as you can, since Wrecks likes to disappear if they're near the Garage Door. Once it's inside, get out of the Tank, get in the Bike and let the Garage Door close while the Maverick Wreck is still inside it. If you managed this Part, go back to the Casino and kill Kazuki, then take Kazuki's Katana Sword to Toshiko. Once the Mission has been passed, go back to the Staunton Island Garage and check that your Unique/TD Maverick is still inside. If it is, then congratulations. The Video shows a Fail and Suicide Method, however, the Suicide and Fail are not needed and you can simply pass the Mission while obtaining this Maverick. Good luck.

9.8. H/TD/EC Bright Red RumpoMission: Bringing the House Down (Fail)How to Obtain: This is a Rumpo with H/TD Properties applied to it, plut is has an EC Bright Red Color. It actually has an EC Bright Red Body Color along with EC Bright Red Bumpers, in the Game Files the Bright Red Colors are simply called Red. It looks quite nice and is certainly worthy to get. It also has three Bombs on its Back, but the Bombs don't get saved in the Garage. To obtain it, start the Mission Bringing the House Down, get inside the H/TD/EC Bright Red Rumpo provided for you for the Mission, and then drive to the Francis International Airport. There will be two Forelli Exsesses chasing you on the way, you can either ignore them or blow them up so they won't be a Nuisance. Drive to the End of the Airport Runway shown in the Video, and then dunk the H/TD/EC Rumpo in the Water slowly, so the Rumpo is facing the Water. The Mission will soon fail as the Game will register the Rumpo as destroyed, once that happens, reverse back and drive your H/TD/EC Rumpo to the Safehouse Garage and store it. On the way, confirm the H/TD Properties just to be sure. Be careful at the Water Part since the Rumpo can sometimes get stuck there and won't allow you to reverse back, thus resulting in Toni getting Wasted. You can convert this into a H/DP/PP/EC Bright Red Rumpo using the DP and PP Conversion Tricks, the TD Property will be rendered useless since the DP Property will replace it. With OM0 you can have an AP/PP/TP/EC Bright Red Rumpo by using the OM0 AP/TP and PP Conversion Tricks, but you can do this in the same Mission while doing the AP/TP Conversion.

9.9. AP/TP Conversion Trick (Almost Any Vehicle)Mission: Bringing the House Down (Pass) (OM0 - Limited and One Time Only)How to Obtain: This is an AP/TP Conversion Trick which allows you to make almost any Vehicle AP/TP, but there's a catch to this, only one Vehicle can be converted to AP/TP per Save. Also, the H/UH/PP/WP/PC Properties get removed during this Conversion Trick, so choose wisely which Vehicle you want to convert to AP/TP. I suggest only making Unique or EC or Regular Vehicles to AP/TP, one per Save obviously. Information about Special Vehicles converted to AP/TP are explained in almost every Entry in the Guide, which will help you in choosing the AP/TP Vehicle for your Save. Also, the Conversion Trick is slightly different for Police Vehicles and for Non-Police Vehicles. First the Non-Police Vehicles Method will be explained. To convert Vehicles to AP/TP, you will need to use a Special Glitch called OM0 (On Mission = 0). OM0 allows you to duplicate Missions or blend certain Missions together to extract some Special Vehicles from Missions. I suggest only using it for Special Vehicles where OM0 is absolutely required to obtain them. In order to use OM0, you absolutely must have at least one Rampage available. I suggest having the Molotov Rampage near the Car Salesman Location in Portland to not be completed. It's the one that instructs you to blow up seven Vehicles in two Minutes using Molotovs. You can use any other Rampage, but this specific Rampage's Location seems to be the most convenient and it also helps in additon of the Bumps & Grinds OM0 Menu Setup that is featured in several more complex OM0 related Special Vehicles. If you're doing a Starter Save for LCS, just do 19 out of 20 Rampages, leave this Molotovs one alone in order to use OM0. Also, make sure that Vigilante Level 12 is passed to avoid getting unneeded Mission Attempts when doing the OM0 Setup. Also, I suggest having all Bumps & Grinds Courses completed beforehand to also not get unneeded Mission Attempts in the Stats, but if all Courses are completed, the OM0 Tasks will take longer, which won't be a Problem if you're patient. Before starting, have the Vehicle that you want converted to AP/TP in your Staunton island Garage and then you'll have to do an OM0 Setup. To do the OM0 Setup for the AP/TP Conversion Trick, upon loading the Game, first get a Police Vehicle. Once you have it, proceed to the Rampage that you left undone in Harwood. Park the Police Car so that when you open the Driver Side Door, Toni is standing directly on Top of where the Rampage Icon is. Now, get out of the Police and you will activate the Rampage Side Mission, make sure you leave the Driver Side Door of the Police open. Once the Rampage has started, allow for the 2 Minute Timer to reach exactly 0:00 and at that moment before the Rampage fails, get into the Police Vehicle and immediately activate Vigilante. You will notice that the Rampage is activated shortly after Vigilante has been activated. You will see a Glitched Display in the upper right Corner of the Screen, this is totally normal and indicated that you're both on a Rampage and Vigilante at the same time. Once inside the Police, do not cancel Vigilante and drive to the Bumps & Grinds Area and park near the Sanchez or Manchez. Wait until the Rampage Timer says exactly 0:55 and then get out of the Police and get on the Manchez. The Rampage Timer and a Timer warning you to return to the Police Vehicle will both be ticking down with a rough six Second Difference between them. While on the Manchez, wait for the Rampage Timer to deplete first. Once it does that, the Camera will show the Courses Menu for the Bumps & Grinds Side Mission, at this Moment do not touch anything and wait about six Seconds. After that, the Camera will go back to the Manchez since the Vigilante Return Timer has depleted. Now you will have the Courses Menu active while being able to move around the Map. You will need to know the Science of Movement with the Bumps & Grinds Menu active, which is very, very important. If you've done all Courses, you must not press X at all, so you can no longer Run on Foot or drive forward in any Vehicle. If you have some Courses incomplete, then you can press X only when an Uncompleted Course is active on the Course Menu, but if you accidently press X when the Course Menu shows a Completed Course or the Next Uncomplete Course, you failed and have to reload and do everything again. Just to be extremily safe, I highly suggest just walking on Foot and if you're inside a Vehicle you need to reverse to whereever you want to go. To enter and exit Vehicles, you need to first hold the Left Analog Stick on PS2 or Analog Stick on PSP diagonally and press Triangle while the Analog Stick is help diagonally. This won't cancel the Course Menu. On PSP, you don't need to reverse, you can simply hold the Drive-By Left or Right Button which will allow you to drive forward, but on PS2 this won't work. On PS2, you can try holding the Analog Stick diagonally and drive like you're drunk in a Zig-Zag Manner, which means you can hold X while the Stick is held diagonally, however I don't recommend that at all, since if you press X by accident while a Complete Course is active, this will cancel the Bumps & Grinds Menu. Thus I suggest to not press X at all. Be careful and learn this Science of Movement as you will need it for a lot of LCS OM0 Stuff. Once you're at this Point at having the Bumps & Grinds Courses Menu active, reverse your way to Fort Statunton with the Police Vehicle you've used for the OM0 Setup. Once there, park the Police Vehicle at Fort Staunton in the exact Location that you see in the Video. Get out of the Police Car, and not walk or jump to the Staunton Island and get the Vehicle which you want to convert to AP/TP, while still keeping the Menu active. Once inside, reverse your way to 8-Ball's in Pike Creek and park your desired Vehicle nearby, but not too close to the Yellow Marker or it will disappear. Get out and start the Mission Bringing the House Down. After the Cutscene, get back in your desired Vehicle and reverse it all the way to the Porter Tunnel Location used for the Mission. This is not difficult but very time consuming. Once in the Tunnel, park your desired Vehicle near the Gate which is used at the End of the Mission. Park it where you see in the Video, and then get out, and now walk and jump or car surf back to 8-Ball's Place while keeping the Menu active. Don't use a Vehicle since then the Police Vehicle parked at Fort Staunton might disappear. Once finally there, get in the Red Rumpo and reverse your way back to the Porter Tunnel again. By doing all this, the Forellis won't attack you on the way to the Tunnel. Once finally at the Porter Tunnel, place the first, second, and third Bombs as you normally would, while keeping the Menu active. You will have a Timer after placing the First Bomb, but don't worry as you'll have enough Time. After you place the third Bomb, walk or jump back to the Gate at the Tunnel, kill the Forellis around the Area, and then get in your desired Vehicle. Once in, reverse it at the Gate. Not all Vehicles can open the Gate while reversing, thus you can't make them AP/TP, some Vehicles like that are the RC Bandit and the Boats obviously. Though you can use Bikes, but then you'll have to move as quick as you can in a Zig-Zag Manner, hoping that you don't activate a Course too early by accident. Once you did this, a Cutscene will occur, don't skip it and wait. Once you see the Part of the Cutscene at the Grass Area in Liberty Campus, press Triangle to cancel the Menu at this point, then get out of your desired Vehicle and get inside the Police Vehicle which you parked there during the Obtaining Procedure. Once you see the next Cutscene occur, activate the Vigilante Side Mission. The Mission will be passed, which is why you can only make one AP/TP Vehicle per Save, and you'll be on Vigilante while the Mission Markers are active. Exit the Police Vehicle and then enter your AP/TP converted Vehicle, which was converted to AP/TP during the Cutscene. After that, drive and park your AP/TP Vehicle in the Garage and then save and reload. During the AP/TP Conversion, eventhough the Mission was passed, Fort Staunton won't be blown up, but it will change to the Blown Up Version of Fort Staunton after Reloading. This way, you can still get the Final Hidden Package located there. As you can see, this Conversion Trick is very time consuming, but not really difficult to do. For Police Vehicles, the Method is slightly different. After acquiring the Course Menu, use your own Police Vehicle and reverse it straight to 8-Ball's Place, so you won't need to make a Detour to Fort Staunton, and after you start the Mission you will need to put your Police Vehicle at the Gate now. Also, for the Final Part of the Procedure, you'll have to do the same Thing as with the Non-Police Vehicle Method in terms of pressing Triangle to cancel the Menu and activating Vigilante, but you won't need to leave the Vehicle and get inside another. So the Method is slightly easier and less time consuming for Police Vehicles. When converting a Bike to AP/TP, it will just be AP, since the TP Property isn't testable on Bikes. It's theoretically possible to make a Maverick AP/TP, but wouldn't be possible in practice since you couldn't really fly a Maverick while keeping the Menu active, plus flying the Maverick in the Porter Tunnel in general would be impossible if the Maverick wasn't DP, which can't be converted in the first place without Save States. Also, after converting a Vehicle to AP/TP, you can convert it to PP using The Shoreside Redemption or using Firefighter so you'll have an AP/PP/TP Vehicle.

10.0. EC White Bobcat with Grey BumpersMission: Bringing the House Down (Pass)How to Obtain: This is a Bobcat with an EC White Body Color and has Grey Bumpers which on alone are not EC. In fact, both the Body Color and Bumpers are the same White Color, but in-game the Bumpers look Grey. The Majority of Traffic Bobcats have the same Grey Bumpers as this EC Bobcat, but no Traffic Bobcat has the EC White Body Color, thus making the Bobcat surely EC and Special. To obtain this EC White Bobcat with Grey Bumpers, start the Mission Bringing the House Down and go through the Mission like how you normally would. Get in the Rumpo, get in the Porter Tunnel and place the Bombs. Once you plant the Final Bomb, you see this EC White Bobcat with Grey Bumpers just sitting there. Instead of getting back into the Rumpo, just take the Bobcat and finish the Mission by escaping through the Gate after killing the couple of Forellis. Fort Staunton will blown up in the Cutscene and after the Cutscene, the Mission will be passed and you'll still be sitting in this EC White Bobcat with Grey Bumpers. Just drive it to a Garage and store it. You can convert this into a DP/PP/EC White Bobcat with Grey Bumpers using the DP and PP Conversion Tricks, but with OM0 you can have an AP/PP/TP/EC White Bobcat with Grey Bumpers by using the OM0 AP/TP and PP Conversion Tricks, which you can accomplish this in the same Mission while doing the AP/TP Conversion.

10.1. EC Bright Red RumpoMission: Bringing the House Down (Pass)How to Obtain: This is an Inferior Special Vehicle, it's just the EC Bright Red Rumpo from the Mission, just without the H/TD Properties. It has an EC Bright Red Body Color along with EC Bright Red Bumpers, which in the Game Files is called simply Red. To obtain it in EC Form only, start the Mission Bringing the House Down, then pass the Mission, but use the H/TD/EC Bright Red Rumpo to get through the Gate. After the Mission has been passed, you will be sitting in this EC Bright Red Rumpo. Take it to a Garage and store it. You can actually use this Rumpo and make it an AP/PP/TP/EC Bright Red Rumpo using the AP/TP Conversion from the same Mission, but using OM0. As already said, in EC Form only, it's Inferior and Useless, thus also unrecommended to obtain.

10.2. EP/PP SecuricarMission: The Shoreside Redemption (Fail)How to Obtain: This is a Securicar with EP/PP Properties applied on it. During the Mission The Shoreside Redemption, you can obtain two Versions of the Securicar used in the Mission, one being EP/PP and the other H/EP/PP. The H/EP/PP Securicar uses pure OM0, but the EP/PP Securicar does not require OM0, however, the EP/PP Securicar still uses some kind of Duplicating Mission Method. If you want to obtain this EP/PP Securicar, start the Mission The Shoreside Redemption and go get the Police Car parked nearby at the Hospital. After that, try to get a One Star Wanted Level the moment when you drive into the Yellow Marker. This is easier said than done and may take a couple of Attempts. Try to run over three Pedestrians near the Yellow Marker, as soon as you run over the third Ped, get into the Yellow Marker with the Police, hoping that a One Star Wanted Level will flash and appear during Fade-out for the Cutscene. If you get a Wanted Level too early, the Yellow Marker will vanish and you'll have to lose the One Star Wanted Level and try again. If you get the Wanted Level too late, the Mission will go on as Normal, and you won't be able to get the EP/PP Securicar. It has to be just right as shown in the Video. However, if you get the Wanted Level too late, then you can't just reload and try again, since if you do that, no Pedestrians and no Cars will spawn in the Area, meaning that you can't redo this Procedure. After every Failed Attempt, you will need to turn off the Console and turn it on to try again. If you succeed at the Wanted Level Part, the Game will tell you to lose the Wanted Level, lose it, and then a second Yellow Marker will appear. Ultimately, the Mission has been duplicated and you will have two Securicars. Once you get into the Yellow Marker a second time, follow the EP/PP Securicar up the Road a bit until you reach the Dam. After the Cutscene, you will see the first Securicar driving in Circles at the Dam. Drive towards it while the Mission fails shortly after for abandoning the other Securicar. At this point, get out of your Police Car and block the EP/PP Securicar with the Blue Arrow on Top of it. Use a Sniper Rifle, shoot and kill the Driver allowing him to fall out leaving the Door open behind him. Just get in and drive it back to a Garage and store it, also confirm the Properties afterwards. The Securicar will still have a Blue Arrow on Top of it, but as soon as you store it in the Garage, the Arrow will go away. Make note that you can't make Securicars DP using the Crusher, thus without OM0 the EP/PP Securicar is the best you can have.

10.3. H/EP/PP SecuricarMission: The Shoreside Redemption (Fail) (OM0)How to Obtain: This is a Securicar with H/EP/PP Properties and this one requires actual OM0, unlike the EP/PP Securicar from the same Mission, which requires duping the Mission but no OM0 at all. Eventhough the H/EP/PP one has better Properties, it's actually worse for having the H Property. That also means the Securicar will break down quickly and get more Damage, especially since it's not TD or DP, and unfortunately the DP Conversion doesn't work on Securicars. To obtain this H/EP/PP Securicar, you will need to use a Special Glitch called OM0 (On Mission = 0). OM0 allows you to duplicate Missions or blend certain Missions together to extract some Special Vehicles from Missions. I suggest only using it for Special Vehicles where OM0 is absolutely required to obtain them. In order to use OM0, you absolutely must have at least one Rampage available. I suggest having the Molotov Rampage near the Car Salesman Location in Portland to not be completed. It's the one that instructs you to blow up seven Vehicles in two Minutes using Molotovs. You can use any other Rampage, but this specific Rampage's Location seems to be the most convenient and it also helps in additon of the Bumps & Grinds OM0 Menu Setup that is featured in several more complex OM0 related Special Vehicles. If you're doing a Starter Save for LCS, just do 19 out of 20 Rampages, leave this Molotovs one alone in order to use OM0. Also, make sure that Vigilante Level 12 and Taxi Driver 100 Fares are passed to avoid getting unneeded Mission Attempts when doing the OM0 Procedure. To do the OM0 Setup for the H/EP/PP Securicar, upon loading the Game, first get a Police Vehicle and a PCJ-600. Once you have them, proceed to the Rampage that you left undone in Harwood and park both the Police and the PCJ-600 nearby. Park the Police so that when you open the Driver Side Door, Toni is standing directly on Top of where the Rampage Icon is. Now, get out of the Police and you will activate the Rampage Side Mission, make sure you leave the Driver Side Door of the Police open. Once the Rampage has started, allow for the 2 Minute Timer to reach exactly 0:00 and at that moment before the Rampage fails, get into the Police and immediately activate Vigilante. You will notice that the Rampage is activated shortly after Vigilante has been activated. You will see a Glitched Display in the upper right Corner of the Screen, this is totally normal and indicated that you're both on a Rampage and Vigilante at the same time. Now, cancel Vigilante at this time and you'll notice you're on the Rampage, yet you can start Missions as the Mission Markers are available on the Minimap. Immediately after canceling Vigilante, get out and mount the PCJ-600, and as quick as you can drive to Shoreside Vale to the Police Station to start the Mission while the Timer is still ticking down. You have to be very quick to do this. If you're on PS2, you can hold L2 and R2 together to reduce Traffic spawning, which will help you a lot. Also, the Shoreside Lift Bridge might be a nuisance, since if it's up while you speed towards Shoreside Vale, you wouldn't make it in time and you'll have to reload and retry. You could've also used a Shoreside Vale Rampage to do the same OM0 Setup, but it's not needed to do that. Once you're at the Mission Marker while the Rampage is still ticking down, start The Shoreside Redemption. After you've started the Mission, wait for the Rampage Timer to go to zero, and then go get the Police Vehicle at the Hospital and go into the Yellow Marker. Drive to the Dam while following the Securicar as instructed, then after the Cutscene, follow the Securicar again. At this Part, try to find a Taxi or Cabbie around in Traffic, once you find one, get inside it and then proceed at following the Securicar and taking care of the Sicilian Roadblocks. Once you get to Staunton Island at the Place where you only have to turn left to get to the City Hall, once the Securicar is at that Place, start Taxi Driver. By starting Taxi Driver, the Securicar will just stop and stand there while the Mission will be failed. Simply get your Sniper Rifle out and aim at the Driver's Head, kill him and then take the H/EP/PP Securicar. Take it back to a Garage and store it. Also confirm the H/EP/PP Properties just in case. It will have a Blue Arrow on it, but that will disappear once the Securicar is stored in the Garage. Because Securicars don't get lifted by the Crusher Magnet, it can't be made DP, thus a H/EP/PP Securicar is the best you can have.

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10.4. PP Conversion Trick (Any Vehicle) (1 of 2)Mission: The Shoreside Redemption (Fail if you want to convert multiple Vehicles to PP, Pass for the Final Converted PP Vehicle)How to Obtain: There are two PP Conversion Tricks in LCS, one can be done at any time using Firefighter, and the other can only be done during The Shoreside Redemption. The Firefighter one doesn't allow all Vehicles to be converted to PP, such as any H/WP Bikes or Big Trucks like the Yankee. For such Cases, it's best to use the PP Conversion Trick during The Shoreside Redemption. For The Shoreside Redemption PP Conversion you can make multiple Vehicles to PP, for each you'll have to fail the Mission, but for the Final one you can pass the Mission. Also, both PP Conversion Tricks do not delete any Properties that your Special Vehicle previously had, the PP Property will just be added and your Vehicle will be upgraded. Before the Mission, have the Vehicle which you want to convert to PP parked behind the Billboard close to Francis International Airport, at the Location as shown in the Video. Leaving the Vehicle there is vital for this to work. Don't partk it in the Airport, Road, or Sidewalk, but park it behind a Billboard in the Grass towards the End of the Road where you see a Right Hand Turn that leads to the Airport. Parking it there will assure that no Thieves will steal it, and you won't be near any Aggressive Colombians, and most importantly, it won't disappear there when you start the Mission. If you park it close to where the Mission is activated, it will disappear after the Cutscene every time. Once you've parked your desired Vehicle there, run on Foot to the Yellow Marker. Do not use any Vehicles at all, or else the desired Vehicle will disappear. Start the Mission The Shoreside Redemption and fetch the Police Car parked nearby. Drive into the Yellow Marker and follow the Securicar to the Cochrane Dam. After another Cutscene, defend the Securicar and take out any Sicilian Roadblocks in the way. Eventually, the Securicar's path will lead you out of Pike Creek as you get closer to the Lift Bridge, close to where you parked your desired Vehicle. Once you're around that Area, drive ahead of the Securicar and park near your desired Vehicle, get out of the Police and get in your desired Vehicle. Once that is done, you can now either fail or pass the Mission, depending if the desired Vehicle is your Final one or not. If you want to fail the Mission, drive in the opposite Direction of the Securicar until the Mission is failed. Once the Mission has failed, your Vehicle will be converted to PP and now just drive and park it in a Garage to store it. Rinse and repeat for more PP Vehicles. To pass the Mission instead, once you get on your desired Vehicle during the Mission, keep up with the Securicar and escort it to the City Hall as you would normally do with a Police Car. Once the Mission has passed, you will still be sitting in your Vehicle it will retain the PP Property. Sometimes after the Mission has passed, you won't be sitting on your PP Converted Vehicle, if that's the Case, look around and you should find your Vehicle parked down the Street a bit. Just get into it and drive it to a Garage and store it. Either way, you shouldn't lose your Vehicle all together after passing the Mission. Passing the Mission is recommended for the Final Converted PP Vehicle, to avoid unneeded unnecessary Mission Attempts in the Stats. Also, you can get an EC Light Blue Stinger at the same time as when you pass the Mission with a PP Vehicle, which is shown in the Video below.Video by Lethal Vaccine

10.5. EC Light Blue Stinger (1 of 2)Mission: The Shoreside Redemption (Pass)How to Obtain: This is a Stinger with an EC Light Blue Body Color, which is called Diamond Blue Poly in the Game Files. It can spawn with or without the Roof, however, I highly recommend obtaining the Roof Variant since the Roof is also Colored, and the Roof Variant just looks better in general. It's used by the Sicilians in the Final two Missions of LCS, though in the Final Mission the EC Stinger doesn't spawn with a Roof, thus I highly suggest obtaining the Stinger from The Shoreside Redemption. To obtain the first EC Light Blue Stinger, start the Mission The Shoreside Redemption, and simply pass it. You can pass the Mission The Shoreside Redemption along with converting a PP Vehicle during the same Mission, as shown in the Video below. After the Mission is passed, you will see some EC Stingers around the Area. Look around and jack a EC Light Blue Stinger once you see one, then take it to a Garage and store it. Be careful as sometimes the Sicilian Wiseguy will speed off, so you'd have to chase him. If you passed the Mission with a PP Converted Vehicle, then you'd have to double drive the EC Stinger along with your PP Vehicle to a Garage and store both. Another Method to obtain the EC Light Blue Stinger is by jacking a EC Stinger during the Part of the Mission when you're escorting the Securicar. Once you jacked one, continue escorting the Securicar to City Hall until the Mission is passed. This way, the EC Light Blue Stinger will be converted to a PP/EC Light Blue Stinger. Doing that is only recommended if you don't want to make any PP Vehicles in your Save, to keep the Mission Attempts Stats Minimum. You can convert this into a DP/PP/EC Light Blue Stinger using the DP and PP Conversion Tricks, which will be its Ultimate Form as the AP/TP Conversion can't be done anymore.

10.7. H/EP/TD Speeder (PSP only)Mission: The Sicilian Gambit (Pass)How to Obtain: This is a Speeder with H/EP/TD Properties on it. Unfortunately, it can only be obtained on the PSP Version, since it will be a Wreck when you push it in the Garage, and only on the PSP Version do Blown Up Wrecks get renewed in Garages. Blown Up Wrecks just disappear in Garages on the PS2 and Mobile Versions of LCS. It's extremily frustrating and annoying to get, and in the End, you wouldn't really be able to use it afterwards due to its H Property. Before starting, I highly suggest having a Rhino Tank in your Staunton Island Garage. To obtain it, start the Final Mission of LCS, The Sicilian Gambit. Go with Salvatore to the City Hall and kill the Sicilians there, then head over to the Docks at Newport and take out the Sicilian Wiseguy there. Do the Speeder Railshooter Part like how you normally would until you get to the Lighthouse. During the Railshooter, the Speeder that Salvatore will be driving is the H/EP/TD Speeder. Once you get near the Lighthouse, you will see a Speeder docked there, make sure that you do not blow it up during the Minigun Railshooter. As soon as you get to Portland Rock, you will see two Speeders at the Pier, one being the H/EP/TD Speeder. At this point, get up the Stairs and get Salvatore stuck somewhere on the Rock, making sure that the Sicilians don't attack him. Then jump down on the Speeder docked there and board the Speeder, making sure that Salvatore stays up there at the Portland Rock. If you managed this, drive away as fast as you can so Salvatore doesn't follow you, now find the H/EP/TD Speeder which woud have driven away due to the Waves resulted from the Bad Weather. Once you find it, you will need to jump from Boat to Boat to the H/EP/TD Speeder. Drive as close as you can to the H/EP/TD Speeder, get out and jump on the Speeder, making sure that Toni doesn't fall in the Water and drowns. If you managed to get on the H/EP/TD Speeder, board it and drive it to the Location in Staunton Island shown in the Video, east of Fort Staunton. Once there, you will need to beach the H/EP/TD Speeder there on the tiny Coast. You have to speed it at the Beaching Location as fast as you can, but it's close to the Loading Screen Boundaries, so they will be a tiny Annoyance and could disorientate you. Drive as fast as you can at that tiny Coast and beach it, then get out and let the H/EP/TD Speeder explode. Push it using Toni's Body to the Road nearby, making sure that the Speeder Wreck doesn't get stuck at any Trees or Lamp Posts. Pushing it from the Sides will push it much quicker. Now, find a Big Pushing Vehicle on the Road, preferably a Trashmaster or a Securicar. Yankees, Mules, or Random Cars are unprefered since they can't really push the Speeder Wreck nicely. Once you find one, push the Speeder Wreck to the Garage using the Route as shown in the Video. Be careful as pushing it will damage your Pushing Vehicle a lot and it will eventually explode. Don't lose sight of it and remember to always look at it with the Camera, because if you don't then it will disappear. Also, try not to get any Wanted Levels when pushing it. Be careful at the Hostile Forelli and Yardie Gang Members near the Garage as they can annoy you or even kill you during the Pushing Procedure. Once you finally get it to the Garage, use the Rhino Tank you've stored and push it inside the Garage. You can use the PCJ-600 nearby to jam the Garage open while pushing the Speeder Wreck inside. Once the Speeder is fully in the Garage, let the Garage Door close and open again. The Wreck will be restored and your H/EP/TD Speeder will be sitting there for you. Once you did this, go back to Portland Rock and finish the Mission like normal. Be careful that Salvatore doesn't walk in the Water and drown when you come back. After the Mission Pass and the Credits, go check your H/EP/TD Speeder in your Staunton Island Garage immediately by opening, closing, opening, and closing the Garage Door. Once you did this, then you can save and reload. If you managed this, congratulations, as it's one of the hardest Tasks in LCS. The Video shows a Suicide Method, though it's not needed as you can just pass the Mission to obtain the H/EP/TD Speeder. On PS2 this is completely unobtainable, even with OM0, as the H Property damages it greatly and keeps blowing it up. However, it might be obtainable by typing it the Health Cheat constantly. The H Property on the Boat is the sole Reason why it's extremily hard, and the H Property makes it rather Useless as you can't take out the H/EP/TD Speeder out for a Spin after you stored it. If you try to move it around after storing it, it would catch Fire and blow up almost instantly. Thus you'd have to use thousands of Health Cheats just to get it out. Just like the H Boats in VCS, this H/EP/TD Speeder will act like a Submarine and half of the Boat will be inside the Water. Good luck!

10.8. EC Light Blue Stinger (2 of 2)Mission: The Sicilian Gambit (Pass)How to Obtain: This is a Stinger with an EC Light Blue Body Color, which is called Diamond Blue Poly in the Game Files. It's used by the Sicilians in the Final two Missions of LCS, though during the Mission The Sicilian Gambit it can only spawn without a Roof, while in The Shoreside Redemption it can spawn with or without the Roof. I highly recommend obtaining the Roof Variant from The Shoreside Redemption instead, since the Roof is also Colored and it looks better in general. To obtain the second EC Light Blue Stinger, start the Mission The Sicilian Gambit. While driving around Portland after driving out of Salvatore's Driveway, you will see this EC Light Blue Stinger. All you need to do is jack it from the Sicilians while keeping Salvatore and yourself alive, then drive it to a Garage and store it there. Once it's stored, take Salvatore to City Hall, and then finish the Mission like how you normally would by doing the Railshooter Part to Portland Rock on the Speeder and by killing Massimo. Once the Mission has been passed, you will be awared half a Million Dollars and will spawn back at Ma's Restaurant. Now, go to your Garage and check the EC Stinger by opening, closing, opening, and closing the Garage Door. This will assure that the EC Stinger is being ackowledged by the Garage. Any Special Vehicle taken from the Mission while the Mission is still not passed or failed, you'll have to confirm it in the Garage. If you don't confirm it and would save and reload, the Vehicle would disappear. You can convert this into a DP/PP/EC Light Blue Stinger using the DP and PP Conversion Tricks, which will be its Ultimate Form as the AP/TP Conversion can't be done anymore.

10.9. Unique/BP/FP/PP/TD/PC AvengerMission: Avenging Angels - Portland (Pass)How to Obtain: This is the Unique Avenger Bike with BP/FP/PP Properties attached to it, plus with a TD Property. It also has a PC Property on it, but it's rather useless since the Avenger has no Changable Colors, but instead has a Livery. Despite being from a Side Mission, it's a One Time Only Special Vehicle, since it only spawns right after you pass Avenging Angels Level 15 in Portland, but once you lose it, you won't be able to retrieve it ever again anymore. I highly recommend obtaining it right after you pass the Story Mission Frighteners, leaving A Volatile Situation still active on the Minimap, since then you could convert it using some One Time Only Conversion Tricks. To obtain the Unique/BP/FP/PP/TD/PC Avenger, get your Avenging Angels Outfit from a Safehouse, search for an Avenging Angel Gang Member in Chinatown, Portland. Start the Avenging Angels Portland Side Mission and pass Level 15 as you normally would do. Once it's passed, cancel the Side Mission and go to your Portland Safehouse. You'll find the Avenger there, simply get on it and park it at the Garage nearby. If you want to keep it, you must park it inside the Garage. Leaving it there will make it eventually disappear and it'll be gone for good, and you can never get it back after that. This Avenger can be made into a Unique/BP/FP/PP/PC Avenger using the DP Bike Conversion Trick from A Volatile Situation, thus why I recommend to get it right after Frighteners, by still leaving A Volatile Situation active. You can even make it into a Unique/UH/BP/FP/PP/PC 1.4 Avenger using the DP Bike Conversion Tricks and the UH 1.4 Conversion Trick from The Made Man. The TD Property will be completely useless when the Bike is DP. If you use OM0 you can have a Unique/H/UH/BP/FP/PP/WP/PC 2.0 Avenger, which would be a Beast of a Bike. To convert it like that, obtain it as you normally would, make it H/WP using A Volatile Situation, then DP using The Made Man, and then add the UH 2.0 Property on it during Dead Reckoning. Also, you can make it into a Unique/AP/PP Avenger by converting it to AP/TP and then to PP, but the TP Property doesn't get registered on Bikes, thus why it'd be AP only.Video by Lethal Vaccine

11.0. H/BP/FP/PP/TP/TD/EC/PC Brown and Blue LandstalkerMission: See the Sight Before Your Flight (Pass)How to Obtain: This is a Landstalker with H/BP/FP/PP/TP/TD Properties, plus it has an EC Brown and Blue Color Combination, which is also PC. The Brown Body Color is called Biston Brown Poly in the Game Files, and the Blue Bottom Color is called Saxony Blue Poly. Despite being from a Side Mission, it's a One Time Only Special Vehicle, since it only spawns right after you pass all twelve Levels of See the Sight Before your Flight, but once you lose it, you won't be able to retrieve it ever again anymore. You can even obtain it in a Starter Save, but I don't recommend doing that, as there in to purpose of doing so, and because the Portland Garage is tiny and would be considered useless when you get some Special Vehicles from Portland. To obtain it, complete all 12 Sights of See the Sight Before your Flight, and then this H/BP/FP/PP/TP/TD/EC/PC Brown and Blue Landstalker will spawn at the Shoreside Vale Safehouse Garage. Simply get in it and park it at the Garage nearby. If you want to keep it, you must park it inside the Garage. Leaving it there will make it eventually disappear and it'll be gone for good, and you can never get it back after that. You can convert it to a H/BP/DP/FP/PP/TP/EC/PC Brown and Blue Landstalker just by converting it to DP, which would be its Ultimate Form. If you really wanted to, you could also convert it into an AP/PP/TP/EC Brown and Blue Landstalker using the OM0 AP/TP and PP Conversion Tricks, though the H/TD/PP/PC Properties would get removed during the AP/TP Conversion.

Mission: Free Roam at Any TimeHow to Obtain: This is the Legendary DP Conversion that allows you to add the DP Property to almost any Vehicle in the Game. This Conversion Tricks adds DP to the Vehicles, meaning that the Properties which the Special Vehicle possesses don't get removed in the Conversion Procedure. The same DP Conversion is found in GTA III as well, but the Method to use it is slightly different in LCS. Not all Vehicles in LCS can be converted to DP Form because the Crusher refuses to lift them on all Versions of LCS. Vehicles like those are the Coach, Firetruck, Securicar, Linerunner, Rhino, and Trashmaster. The RC Bandit and Boats also can't be converted to DP. In LCS, Bikes can be lifted by the Crusher, but they can't be converted to DP at any time except for the H/UH/DP/WP PCJ-600 from 9mm Mayhem and the Bikes which are driven by Thieves in Traffic. You can't add DP to Special Bikes from the Story at any time, instead, you'll have to use the DP Bike Conversion Tricks already explained in the Guide. The Barracks OL and Barracks OL Ammo-Truck can both be converted to DP at any time, but both require you to use a slightly different Method for them. The Maverick theoretically can be converted to DP, but it's almost impossible in practise. This will be an explanation on every possible thing you need to know about this DP Conversion and how it works for all Special Vehicles in which can be converted. In fact, the Videos linked for almost every Special Vehicle from the Guide shows the Special Vehicle converted to DP already. There are several Methods on how you can approach the DP Conversion, but all require you to have a Passenger, which is an NPC who follows Toni and sits in his Vehicle's Passenger Side Seat. You could use Hookers from Free Roam, the Avenging Angel Gang Members from the Avenging Angels Missions, the Tourists from See the Sight Before your Flight, and Mission Scripted Passengers. The Hookers won't work for all Vehicles, they won't work for large Trucks or Vans, the FP/EC Black Kuruma, Hellenbach GTs, any Gang Vehicles, or any Unique Vehicles, since the Hookers won't enter those Vehicles. To use the Avenging Angel Gang Members, you will first need to complete all Level 15 Avenging Angel Side Missions on all three Island, to avoid getting unneeded Mission Attempts in the Stats, plus they work for all Vehicles. The Tourists can be used at any time, even after See the Sight Before your Flight is complete. Passengers from Missions will work, but are not needed since they're Mission Limited. I prefer using Hookers for the Majority of Vehicles, Avenging Angels for the Vehicles that don't work with Hookers, and the Tourist for both the Barracks OLs only. To use Hookers to make Vehicles DP, get in the Vehicle you want to make DP, then drive to the Red Light District where you will find many Hookers walking on the Sidewalks. Just pull up along side of one and allow her to get into the Front Seat of the Vehicle you want to convert to DP. After she is in your Vehicle, simply drive to the Crusher in Harwood and park your Vehicle as shown in the Video, right up against the Crusher, blocking off the Driver's Side Door. Simply exit, wait less than one Second, then reenter the Vehicle. What will happen is Toni will leave the Vehicle through the Passenger Side Door, but the Hooker will stay inside. When you reenter, Toni will yank her out while the Magnet of the Crusher comes down and lifts up the Vehicle and Toni will get back in and scoot over to the Driver's Seat. The Vehicle will immediately be dropped back down to the Ground but it will, for the time being until you store it in a Garage, be a Ghost Vehicle. It can drive through Walls, Buildings, and into Blue Hell. Furthermore, it also seems to grow in Size, making the Vehicle harder to control and also slower. You can actually resize the Vehicle and make it normal again by driving into Blue Hell and allowing it to respawn back on Land. If the Vehicle is too long when you get it back to a Garage, the Garage won't close down on it so it's always a good idea to resize it by falling into Blue Hell when you are near the Safehouse allowing it to be stored a bit easier. When you drive it back to the Garage, park it inside, and the Garage closes down on it, it will be converted into DP Form. With using a Hooker to do this, it can also be done prior to unlocking the Avenging Angels Side Mission, which means you can do this at the very beginning of the Game with a Random or early Special Vehicle. If you make a Ghost Vehicle using Hookers early on, you can actually drive it through the Subway Tunnel from Portland to Staunton Island and Shoreside Vale allowing you early access to those Locked Islands to collect Hidden Packages or do whatever you want to do and when you are done, you can just use a Boat parked at the Airport to get back to Staunton Island and then a Boat from the Newport Docks in Staunton Island to get back to Portland to save the Game. Using a Hooker has nothing to do with using Side Missions and this can be done anytime you want which is a good thing. Now for the Second Method using Avenging Angels like shown in the Video. Avenging Angels will have to be used for certain Vehicles since Hookers won't get in, thus then Avenging Angels is your best Option. As already said, complete all Level 15's of Avenging Angels before you do this, to avoid unneeded Mission Attempts. To use Avenging Angels to convert a Vehicle into DP Form, start the Side Mission and get your Avenging Angels Partner in the Front Seat of your desired Vehicle and drive to the Crusher in Harwood. When you get there, just do as already explained above for the Hooker Method. After you're back in your Vehicle when the Magnet drops it to the Ground, just cancel the Avenging Angels Side Mission and drive your Vehicle back to a Garage and store it. When the Garage closes down on it, it's converted to DP. The Barracks OL won't work with Hookers nor with Avenging Angels, so you'll have to use the Tourist from See the Sight Before your Flight using a slight different Method. The Barracks OL is a rather Standard Vehicle and can very easily be converted to DP in GTA III, but for some reason in LCS, it's not really that standard of a Vehicle and you only can convert it using the Tourist. Just start the Side Mission See the Sight Before your Flight and get the Passenger in your Vehicle on the Front Passenger Seat before the Timer runs out, then drive immediately to the Crusher in Harwood and pretty much do exactly like the Avenging Angels Method. The Timer will run out sooner or later while you drive to Portland with the Tourist. Once you Ghosted the Barracks OL, just drive it back to the Shoreside Vale Garage and let the Garage Door close on it, and it will be DP. This can be done at any time, including after 100% since See the Sight Before Your Flight is unlocked from the Start of a New Game or after 100%. The same See the Sight Before your Flight Method can be used for the Maverick, though for it you'd then need to block the Driver's Side Door off with the Perennial parked nearby, instead of the Crusher blocking it off. Thing is, once you Ghost the Maverick, the Game will just crash sooner or later like shown in the Video. Thus I don't suggest making an Unique/DP Maverick since it's practically impossible due to the Game crashing every time. Next, for Motorcycles, as already mentioned, just use the DP Bike Conversion Tricks from A Volatile Situation or from The Made Man to convert them to DP, plus Biker Heat to convert Wayne's Bike to DP during the Mission. The Special Bikes can't be made DP using Free Roam, however, only the Bikes driven around by Thieves in Traffic can be made DP, in the same Fashion as how you can always convert a H/UH/WP PCJ-600 from 9mm Mayhem to DP. As a Bonus, I will explain how to convert the Free Roam Thieves' Bikes to DP Method, though it's completely unnecessary. The Thieves are Special Pedestrians in Free Roam which like to steal Parked Vehicles and you can always recognize them with their Pedestrian Model. They can sometimes be found driving a PCJ-600, Sanchez, Freeway, or Faggio. These four Motorcycles can be converted into DP but only if you steal them from a Thief originally driving one. Don't bother with converting a Sanchez into DP Form since you can always get the DP Sanchez from The Scrapyard Challenge, but a PCJ-600, Freeway, or Faggio would be nice. Though, none of that is needed since you can convert the H/UH/WP PCJ-600 to DP at any time from the Yardie Gang Member, and the Freeway and Faggio can be found in H/UH/DP/EP/FP/PP/WP Form using OM0. Simply locate one of these Motorcycles in Traffic with a Thief riding it. Preferably find one close by the Crusher in Harwood. What you want to do is just jack it from him. He'll then slowly walk toward you on the Motorcycle and jack it back from you. What you want to do is slowly drive to the Crusher having the Thief follow you the entire way. When you get close to the Crusher, get off the Motorcycle while the Thief is a distance away where he will get onto the Motorcycle before the Magnet comes down and lifts the Motorcycle, allow him to jack it from you as the Magnet lifts it and drops it back down to the Ground. At this point, jack it back from him and immediately take it back to a Garage and store it. Motorcycles will surely crash the game if you fall through Blue Hell or do any wacky stuff. Don't drive into anything on the way back to the Garage as the sooner you store it and allow the Garage to close down on it, the better. It's the same Method as with the DP Bikes Conversion Tricks which are already in the Guide, but the DP Bike Conversion Tricks are Limited and can't be done after 100%, meaning that the DP Property on the Bikes is Truly Special in Combination of other Properties on the Bikes. Just use the Bike DP Conversion Tricks and don't bother with the Thieves from Traffic, since using the Bike DP Conversion Trick you can have AP Bikes by converting the Bike Salesman BP/EP/FP Bikes to DP. Also, just so you know, the Boats can't be made to DP obviously since they're Boats and Passengers can't get into them since none of them have Passenger Side Seats, plus they don't have Doors anyways. About the Hunter, no need to make it DP since it's already AP, but it wouldn't work either for the same Reason. About the RC Bandit, you can't make it DP since Passengers don't get inside them. That's all for the Crusher DP Conversion in LCS.

11.2. PP Conversion Trick (Any Vehicle except H/WP Bikes) (2 of 2)Mission: Free Roam at Any Time / Firefighter (Fail)How to Obtain: In LCS there are two PP Conversion Tricks, one is from The Shoreside Redemption, and the other can be done at any time using Firefighter. Both PP Conversion Tricks will add the PP Property to Vehicles, and they won't delete any Properties that the Vehicle previously possessed. Not all Vehicles will work for the Firefighter PP Conversion Trick though, so you'll need to use The Shoreside Redemption PP Conversion Trick to add the PP Property to them. Vehicles like these are all the H/WP Bikes and some Large Trucks like the Yankee. So if you have a Large Truck or a H/WP Bike, be absolutely sure to make them PP using The Shoreside Redemption, since the Firefighter PP Conversion will not work on those. To make Vehicles PP using Firefighter at any time, drive your desired Vehicle you want to convert into PP Form to the Fire Truck in Harwood, Portland or Aspatria, Staunton Island. When you arrive, get inside the Fire Truck and hold down R3 on PS2 or Up on PSP to start Firefighter. However, do not release the R3 or Up Button, but instead get out of the Fire Truck while you keep the R3 or Up Button held down and get into or onto your desired Vehicle you want to convert to PP. Now, while the R3 or Up Button is still held down, carefully drive your Vehicle to the famous Ditching Location in Harwood's Grassy Area or Bedford Point's Pier, depending if you're on Portland or Staunton Island. When you arrive, drive your Vehicle into the Water and release R3 or Up. Firefighter will be cancelled and the Screen will turn Black. For the Vehicle to be PP and this to work, you will have needed to dunk the Vehicle in deep enough that when the Screen comes back after turning Black, you see Toni's Health going down. If you see it going down, then the Vehicle should be PP. Try and get it out of the Water before Toni dies and then use a Sniper Rifle to test if the PP Property is there and if so, drive it back to the Garage and store it. The Reason why this works is due to the Fact that Firefighter, Vigilante, and Paramedics all give the Vehicle PP Tires upon starting the R3 Mission. So if you hold R3 while in or on another Vehicle and submerge it in Water and then release R3, the PP Property is transferred to the Vehicle you are in or on as the Game thinks it's the Fire Truck, Police, or Ambulance. Also, it's highly suggested to pass Firefighter Level 12 before doing this, so you can avoid getting added Mission Attempts in the Stats. The Reason why this won't work for H/WP Bikes and Large Trucks is because the H/WP Bikes can't be submerged in the Water because they're WP, and because the Large Trucks are so Large that the Truck can't be fully submerged in the Water so that the Game thinks it's destroyed in the Water. For them, use The Shoreside Redemption PP Conversion Trick.

11.3. BP/EP/FP CheetahMission: Car Salesman (Fail)How to Obtain: During the Side Mission Car Salesman, it's possible to obtain eleven BP/EP/FP Cars, which are the Cheetah, Stinger, Banshee, BF Injection, Patriot, Bobcat, Stallion, Idaho, Esperanto, Perennial, and Manana. If you're on PS2 or Mobile, make sure that you complete all six Levels of Car Salesman first. After you pass Car Salesman Level 6, you can always do Car Salesman again during the Day, even after 100% Completion. Starting the Side Mission after passing it won't give you any added Mission Attempts in the Stats. However, on PSP, once Level 6 is passed, Car Salesman will be gone for good and you can never activate it again unless you start a New Game. So if you're on PSP, you will need to fail Car Salesman for every BP/EP/FP Vehicle that you obtain. Thus on PSP, these BP/EP/FP Vehicles are Truly Special and One Time Only once you pass the Side Mission. To obtain a BP/EP/FP Car, start Car Salesman at Harwood, pick one of the Vehicles in which you see Parked in the Lot. There will be four Cars, but if the Car that you want isn't there, leave the Lot and start the Side Mission again until you see the Vehicle that you want to get there. Once inside the BP/EP/FP Vehicle, do what is necessary to raise the Meter to the fullest. Once that is done, don't go to the Car Salesman Lot, but instead go to the Grassy Area in Harwood and dunk the Vehicle in the Water as shown in the Video. The Mission will fail at this point, now drive back on Land and drive your BP/EP/FP Vehicle back to a Garage and store it. Confirm the BP/EP/FP Properties once you're back. For the Off-Road and Killer Vehicles, you won't need to do what is necessary to fill the Meter before going to Harwood, but for the Fast and Slow Vehicles, you will need to. The BP/EP/FP Cheetah is classified as a Fast Vehicle. You can make it into an AP/PP Cheetah using the DP and PP Conversion. If you use OM0, you can convert it into a H/AP/PP Cheetah using the DP, PP, and OM0 H Conversion Tricks.

11.4. BP/EP/FP StingerMission: Car Salesman (Fail)How to Obtain: Check out 11.3. to know how to obtain the BP/EP/FP Vehicles from Car Salesman. The BP/EP/FP Stinger is classified as a Fast Vehicle, and it can spawn with or without the Roof. You can make it into an AP/PP Stinger using the DP and PP Conversion. If you use OM0, you can convert it into a H/AP/PP Stinger using the DP, PP, and OM0 H Conversion Tricks.

11.5. BP/EP/FP BansheeMission: Car Salesman (Fail)How to Obtain: Check out 11.3. to know how to obtain the BP/EP/FP Vehicles from Car Salesman. The BP/EP/FP Banshee is classified as a Fast Vehicle. You can make it into an AP/PP Banshee using the DP and PP Conversion. If you use OM0, you can convert it into a H/AP/PP Banshee using the DP, PP, and OM0 H Conversion Tricks. Though converting a H/AP/PP Banshee is rather useless as you can obtain the same Special Vehicle from Sayonara Salvatore with OM0.

11.6. BP/EP/FP BF InjectionMission: Car Salesman (Fail)How to Obtain: Check out 11.3. to know how to obtain the BP/EP/FP Vehicles from Car Salesman. The BP/EP/FP BF Injection is classified as an Off-Road Vehicle. You can make it into an AP/PP BF Injection using the DP and PP Conversion. If you use OM0, you can convert it into a H/AP/PP BF Injection using the DP, PP, and OM0 H Conversion Tricks.

11.7. BP/EP/FP PatriotMission: Car Salesman (Fail)How to Obtain: Check out 11.3. to know how to obtain the BP/EP/FP Vehicles from Car Salesman. The BP/EP/FP Patriot is classified as an Off-Road Vehicle, and it can spawn in many different Variants that the Game has to offer. You can make it into an AP/PP Patriot using the DP and PP Conversion. If you use OM0, you can convert it into a H/AP/PP Patriot using the DP, PP, and OM0 H Conversion Tricks.

11.8. BP/EP/FP BobcatMission: Car Salesman (Fail)How to Obtain: Check out 11.3. to know how to obtain the BP/EP/FP Vehicles from Car Salesman. The BP/EP/FP Bobcat is classified as an Off-Road Vehicle. You can make it into an AP/PP Bobcat using the DP and PP Conversion. If you use OM0, you can convert it into a H/AP/PP Bobcat using the DP, PP, and OM0 H Conversion Tricks.

11.9. BP/EP/FP StallionMission: Car Salesman (Fail)How to Obtain: Check out 11.3. to know how to obtain the BP/EP/FP Vehicles from Car Salesman. The BP/EP/FP Stallion is classified as a Killer Vehicle, and it can spawn with or without a Roof. You can make it into an AP/PP Stallion using the DP and PP Conversion. If you use OM0, you can convert it into a H/AP/PP Stallion using the DP, PP, and OM0 H Conversion Tricks.

12.0. BP/EP/FP IdahoMission: Car Salesman (Fail)How to Obtain: Check out 11.3. to know how to obtain the BP/EP/FP Vehicles from Car Salesman. The BP/EP/FP Idaho is classified as a Killer Vehicle. You can make it into an AP/PP Idaho using the DP and PP Conversion. If you use OM0, you can convert it into a H/AP/PP Idaho using the DP, PP, and OM0 H Conversion Tricks.

12.1. BP/EP/FP EsperantoMission: Car Salesman (Fail)How to Obtain: Check out 11.3. to know how to obtain the BP/EP/FP Vehicles from Car Salesman. The BP/EP/FP Esperanto is classified as a Killer Vehicle. You can make it into an AP/PP Esperanto using the DP and PP Conversion. If you use OM0, you can convert it into a H/AP/PP Esperanto using the DP, PP, and OM0 H Conversion Tricks.

12.2. BP/EP/FP PerennialMission: Car Salesman (Fail)How to Obtain: Check out 11.3. to know how to obtain the BP/EP/FP Vehicles from Car Salesman. The BP/EP/FP Perennial is classified as a Slow Vehicle. You can make it into an AP/PP Perennial using the DP and PP Conversion. If you use OM0, you can convert it into a H/AP/PP Perennial using the DP, PP, and OM0 H Conversion Tricks.

12.3. BP/EP/FP MananaMission: Car Salesman (Fail)How to Obtain: Check out 11.3. to know how to obtain the BP/EP/FP Vehicles from Car Salesman. The BP/EP/FP Manana is classified as a Slow Vehicle, and it can spawn with or without a Roof. You can make it into an AP/PP Manana using the DP and PP Conversion. If you use OM0, you can convert it into a H/AP/PP Manana using the DP, PP, and OM0 H Conversion Tricks.

12.4. BP/EP/FP PCJ-600Mission: Bike Salesman (Fail)How to Obtain: During the Side Mission Bike Salesman, you can obtain four different BP/EP/FP Bikes. First of all, before you obtain any of them, make sure you sell 40 Bikes and pass the Mission beforehand. If it's passed before obtaining these BP/EP/FP Bikes, failing it won't add any extra Mission Attempts in the Stats. All of these Bikes require you to fail the Mission to obtain them. To obtain the BP/EP/FP Bikes, start the Side Mission Bike Salesman, pick the BP/EP/FP Bike you want to obtain which you see in the Lot, and then mount it. Do what is necessary to raise the Meter to the fullest. Once that is done, don't go to the Bike Salesman Lot, but instead go to the Pier in Bedford Point and dunk the Bike in the Water as shown in the Video. The Mission will fail at this point, now drive back on Land and drive your BP/EP/FP Bike back to a Garage and store it. Confirm the BP/EP/FP Properties once you're back. The BP/EP/FP PCJ-600 is classified as the Fast Bike. You can make it into an UH/AP/PP 1.4 PCJ-600 without OM0. To do so, you will need to obtain the BP/EP/FP PCJ-600 before A Volatile Situation or The Made Man, before unlocking Staunton Island. Once you got it, you will need to use a Reefer Trick to get it back to Portland. Drive the BP/EP/FP Bike to Newport Docks and find a Reefer. Get in the Reefer and park it closer to the Pier, and then go back on the BP/EP/FP Bike and drive the Bike on the Reefer. Now, use the Bike to navigate the Reefer back to Portland, to the Grassy Area in Harwood. This is easier said than done and it might take you some Attempts until you get it. Most of the time, you'll fall off the Bike, resulting in drowning in Water or being unable to use the Bike anymore. Make note that you can't drive the Reefer with the Bike on it, since then the Bike will immediately fall into the Water and be unusable. When you get to the Harwood Grassy Area, drive your BP/EP/FP Bike off from the Reefer, onto Portland Land, and then store it in the Garage. After that, add the DP Property during A Volatile Situation or The Made Man, and add the UH 1.4 Property on the Bike during The Made Man. After that, add the PP Property on it using the PP Conversion. If you use OM0, you can convert this into a H/UH/AP/PP/WP 2.0 PCJ-600. To do so, obtain it early using the Reefer Trick which is already explained and add the DP and PP Properties. Then, add the H/WP Properties using the H Conversion during A Volatile Situation, and then add the UH 2.0 Property later on during Dead Reckoning.

12.5. BP/EP/FP SanchezMission: Bike Salesman (Fail)How to Obtain: Check out 12.4. to know how to obtain the BP/EP/FP Bikes from Bike Salesman. The BP/EP/FP Sanchez is classified as the Off-Road Bike. You can make it into an UH/AP/PP 1.4 Sanchez without OM0. To do so, you will need to obtain the BP/EP/FP Sanchez before A Volatile Situation or The Made Man, before unlocking Staunton Island. Once you got it, you will need to use a Reefer Trick to get it back to Portland. The Reefer Trick is explained already in 12.4. After accomplishing the Reefer Trick, add the DP Property during A Volatile Situation or The Made Man, and add the UH 1.4 Property on the Bike during The Made Man. After that, add the PP Property on it using the PP Conversion. If you use OM0, you can convert this into a H/UH/AP/PP/WP 2.0 Sanchez. To do so, obtain it early using the Reefer Trick which is already explained and add the DP and PP Properties. Then, add the H/WP Properties using the H Conversion during A Volatile Situation, and then add the UH 2.0 Property later on during Dead Reckoning.

12.6. BP/EP/FP FreewayMission: Bike Salesman (Fail)How to Obtain: Check out 12.4. to know how to obtain the BP/EP/FP Bikes from Bike Salesman. The BP/EP/FP Freeway is classified as the Killer Bike. You can make it into an UH/AP/PP 1.4 Freeway without OM0. To do so, you will need to obtain the BP/EP/FP Freeway before A Volatile Situation or The Made Man, before unlocking Staunton Island. Once you got it, you will need to use a Reefer Trick to get it back to Portland. The Reefer Trick is explained already in 12.4. After accomplishing the Reefer Trick, add the DP Property during A Volatile Situation or The Made Man, and add the UH 1.4 Property on the Bike during The Made Man. After that, add the PP Property on it using the PP Conversion. If you use OM0, you can convert this into a H/UH/AP/PP/WP 2.0 Freeway. To do so, obtain it early using the Reefer Trick which is already explained and add the DP and PP Properties. Then, add the H/WP Properties using the H Conversion during A Volatile Situation, and then add the UH 2.0 Property later on during Dead Reckoning.

12.7. BP/EP/FP FaggioMission: Bike Salesman (Fail)How to Obtain: Check out 12.4. to know how to obtain the BP/EP/FP Bikes from Bike Salesman. The BP/EP/FP Faggio is classified as the Off-Road Bike. You can make it into an UH/AP/PP 1.4 Faggio without OM0. To do so, you will need to obtain the BP/EP/FP Faggio before A Volatile Situation or The Made Man, before unlocking Staunton Island. Once you got it, you will need to use a Reefer Trick to get it back to Portland. The Reefer Trick is explained already in 12.4. After accomplishing the Reefer Trick, add the DP Property during A Volatile Situation or The Made Man, and add the UH 1.4 Property on the Bike during The Made Man. After that, add the PP Property on it using the PP Conversion. If you use OM0, you can convert this into a H/UH/AP/PP/WP 2.0 Faggio. To do so, obtain it early using the Reefer Trick which is already explained and add the DP and PP Properties. Then, add the H/WP Properties using the H Conversion during A Volatile Situation, and then add the UH 2.0 Property later on during Dead Reckoning.

12.8. H/UH/DP/WP 2.0 PCJ-600Mission: 9mm Mayhem (Fail)How to Obtain: This is a PCJ-600 with H/UH/WP 2.0 Properties, plus it's converted to DP using the Crusher Glitch while obtaining it in H/UH/WP Form. It's not One Time Only or Truly Special in H/UH/DP/WP Form, but you can convert it to PP using The Shoreside Redemption to make it Truly Special, since the Firefighter PP Conversion won't work on it. Before trying to obtain this H/UH/DP/WP PCJ-600, make sure that you've already passed the Side Mission 9mm Mayhem, along with Scooter Shooter and Awol Angel, since activating it again after passing all three Railshooter Side Missions won't give you any extra Mission Attempts in the Stats. To obtain the H/UH/DP/WP 2.0 PCJ-600, start 9mm Mayhem by sitting on the Freeway in the Red Light District. After the Cutscene, simply kill the Driver of the Freeway to fail the Mision, but after killing the Driver, look at where the H/UH/WP PCJ-600. You will soon be teleported back to where the Mission has started in the Alleyway. Now, run out into the Street to find the PCJ-600 with a Yardie driving by. Catch up to it any way necessary and jack it from the Driver. Keep running towards him and once you finally catch up to him, elbow the Yardie off from the PCJ-600. Once you did this, the Yardie will want to get back onto his PCJ-600 and he'll chase you until he can take his Bike back. Drive to the Crusher in Harwood while the Yardie Gang Member is chasing you. Make sure that the Yardie doesn't get back on his Bike though, also make sure that the Traffic doesn't run the Yardie over. Once you're finally at the Crusher, do as you see in the Video. Park the PCJ-600 at the Crusher Zone, get off from it and stand right next to the Bike, and let the Yardie get back on it, so that the Crusher Magnet catches the PCJ-600 when the Yardie gets onto the Bike, but once he gets onto the Bike you need to press Triangle to elbow the Yardie off from the Bike, so that you'll be riding a Ghost PCJ-600. This is quite complicated to explain, and it's already explained in Detail in the Bike DP Conversion Trick Entries, as it's the same Bike Crusher Trick there. For the H/UH/DP/WP PCJ-600 though, you can fail the Bike Crusher Glitch by letting the Yardie onto the Bike before the Magnet catches the Bike, by simply elbowing him off from the Bike and then exiting the Bike, repeating the Process. However, if the Magnet catches the Bike before the Yardie enters it again, you'll need to reload and retry. If you managed getting the PCJ-600 in Ghost Form, you'll either fall into Blue Hell and you'll teleport back to the Path, or the Ghost Bike will teleport to the Path nearby while jacking the Ghost PCJ-600 from the Yardie, or you'll teleport inside the Crusher. Once you're on the Ghosted PCJ-600, drive as carefully as you can back to the Portland Garage. If you see the Yardie somewhere, kill him using Drive-By. You need to be extremily careful when driving the Ghost PCJ-600 to the Garage, but you need to be quick. You have to avoid any Objects or Vehicles in the way, plus when entering the Portland Safehouse Alleyway, you need to be careful so that you don't fall off from the tiny uneven Ground there. If you fall into Blue Hell on the Ghost PCJ-600, the Game will most likely freeze or crash. You need to be quick since the Bike will be getting larger, thus the Tires will be less stable and the Bike will tend more to fall into Blue Hell. Once you finally managed to get the Bike inside the Garage, park it inside, let the Garage Door close, and then open it again. You'll have a H/UH/DP/WP 2.0 PCJ-600 in the Garage. The DP Property was added using the Bike Crusher Glitch. Also, just so you know, the first Yardie PCJ-600 during the Side Mission is UH 2.0, while the second is UH 1.8, so make sure you get the first one in DP Form, but killing the Driver immediately will assure you that you'll be getting the UH 2.0 one anyways, so there is no need to worry about that. Now, just make it PP using The Shoreside Redemption, so you'll have an H/UH/DP/PP/WP 2.0 PCJ-600, which will be Truly Special and One Time Only due to the PP Property on this Bike. Good luck at trying this. You can in fact just obtain the H/UH/WP 2.0 PCJ-600 and then make it DP using A Volatile Situation, but that's more of a Job than just getting the DP Property on it immediately when obtaining it. You can also make this into a H/UH/BP/DP/PP/WP 2.0 PCJ-600 using OM0, to do that, you'd need to obtain the H/UH/WP 2.0 PCJ-600 without the DP Property early, then make it BP using Shop 'Til you Strop, then make it DP using A Volatile Situation, not The Made Man or else you'll replace the UH 2.0 with UH 1.4, though you can get UH 2.0 back with Dead Reckoning, and then make it PP using The Shoreside Redemption. With The Made Man's UH 1.4 Conversion Trick, you can have a H/UH/DP/PP/WP 1.4 PCJ-600 or a H/UH/BP/DP/PP/WP 1.4 PCJ-600, though with UH 2.0 it's better. Though, it'll be Inferior to do that since you can make a H/UH/AP/PP/WP 2.0 PCJ-600 using OM0 Conversions with the BP/EP/FP PCJ-600 from Bike Salesman obtained early.Video by Lethal Vaccine

12.9. H/UH/DP/WP 1.8 PCJ-600Mission: 9mm Mayhem (Fail)How to Obtain: This is a PCJ-600 with H/UH/WP 1.8 Properties, plus it's converted to DP using the Crusher Glitch while obtaining it in H/UH/WP Form. The first Yardie PCJ-600 during the Side Mission is UH 2.0, while the second PCJ-600 is UH 1.8. Getting the UH 1.8 Variant for this PCJ-600 with the DP Property is a bit harder than with UH 2.0, and also less Special since UH 2.0 is better than UH 1.8. Still, it's a different UH Multiplier, so it's in the Guide. To now how to obtain the H/UH/DP/WP 1.8 PCJ-600, check out the Entry 12.8. above, since it's the same Method with one tiny Difference. The Difference is that once you start 9mm Mayhem, after having it passed before along with Scooter Shooter and Awol Angel to avoid extra Mission Attempts of course, you don't immediately kill the Driver. You first kill the first Yardie and then kill the Driver, and then once the Mission fails, you chase that Yardie on the PCJ-600 instead of the first one. Get close to his PCJ-600, elbow him off, and then do the rest of the Procedure like with the H/UH/DP/WP 2.0 PCJ-600. You can later make it PP using The Shoreside Redemption to make it a H/UH/DP/PP/WP 1.8 PCJ-600, so it'll be Truly Special and One Time Only, since the Firefighter PP Conversion Trick doesn't work on it. You can make this into a H/UH/BP/DP/WP/PP 1.8 PCJ-600 too using the BP Conversion with OM0, though that would be useless since you can make a H/UH/AP/PP/WP 2.0 PCJ-600 with the Bike Salesman PCJ-600 obtained and converted fully early on in the Game. Still, the UH 1.8 makes it rather more Special, so with UH 1.8 on a PCJ-600, the H/UH/BP/DP/WP/PP 1.8 PCJ-600 is the best you can have.

13.0. H/UH/WP 2.0 PCJ-600Mission: 9mm Mayhem (Fail)How to Obtain: This is a PCJ-600 with H/UH/WP 2.0 Properties, without being converted to DP in the same Save Run. It's a different Special Vehicle so it's in the Guide, plus the H/UH/WP 2.0 PCJ-600 can be very helpful in the Starter Save. To obtain the H/UH/WP 2.0 PCJ-600, it's the same as explained in 12.8. in the Guide for the H/UH/DP/WP 2.0 PCJ-600, though without the whole Bike Crusher Glitch. Start 9mm Mayhem, after already passing it before along with Scooter Shooter and Awol Angel to avoid extra Mission Attempts of course. After that, shoot and kill the first Yardie off from the PCJ-600, then immediately kill your Driver and look at the PCJ-600 that first spawned and is parked there on the Road, since you killed the Yardie Gang Member already. Make sure you kill him nearby to where the Side Missions starts, or it might disappear. Once you're back on Foot, go to the PCJ-600 and mount it, then simply drive it to a Garage and store it. You could also kill the Driver immediately after starting the Mission, looking at the PCJ-600 before the Mission fails, and then run after the Yardie, though that's more Luck Based than anything, and would only be required to do for the H/UH/DP/WP PCJ-600. It's very helpful having this PCJ-600 in the LCS Starter Save, so you can easily get to Staunton Island and Shoreside Vale with it, and then do what you have to do in those Areas, then you can go back to Portland using the Boats parked at the Airport and at Newport. Though, to avoid extra Mission Attempts in the Stats, you'll first need to complete all three Railshooter Side Missions, which includes Awol Angel in Shoreside Vale. So to get to Shoreside Vale to complete Awol Angel, it's highly suggested to use a Hooker to make your Car Ghosted like explained in the DP Conversion Trick, and then use the Ghost Car to use the Subway to get to Shoreside Vale. Once all three Railshooter Side Missions are completed, you can get the H/UH/WP PCJ-600 to quickly get to Staunton Island, without getting extra Mission Attempts in the Stats, but you can still continue to use the Hooker Ghost Vehicle Subway Trick to get there.Video by jam8tone

13.1. H/UH/WP 1.8 PCJ-600Mission: 9mm Mayhem (Fail)How to Obtain: This is a PCJ-600 with H/UH/WP 1.8 Properties, without being converted to DP in the same Save Run. It's a different Special Vehicle so it's in the Guide. To obtain the H/UH/WP 1.8 PCJ-600, it's the same as explained in 12.9. in the Guide for the H/UH/DP/WP 1.8 PCJ-600, though without the whole Bike Crusher Glitch. Make note that the first PCJ-600 that spawns in 9mm Mayhem is UH 2.0, while the second PCJ-600 that spawns is UH 1.8, so the Method is slightly different, but still the same. Start 9mm Mayhem, after already passing it before along with Scooter Shooter and Awol Angel to avoid extra Mission Attempts of course. After that, shoot and kill the first and second Yardies off from their PCJ-600s, then immediately kill your Driver and look at the PCJ-600 that spawned second and is parked there on the Road, since you killed the Yardie Gang Member already. Make sure you kill him nearby to where the Side Missions starts, or it might disappear. Once you're back on Foot, go to the PCJ-600 and mount it, then simply drive it to a Garage and store it. You could also kill the Driver immediately after killing the first Yardie, then looking at the newly spawned and driving PCJ-600 before the Mission fails, and then run after the Yardie, though that's more Luck Based than anything, and would only be required to do for the H/UH/DP/WP PCJ-600. At the end of the day, the H/UH/DP/WP 2.0 PCJ-600 is the only one that is really required to obtain, since it's the best one that can be obtained from 9mm Mayhem, so all the other PCJ-600's are pointless, unless you want the Variant with UH 1.8.

13.2. H Yardie LoboMission: 9mm Mayhem (Fail)How to Obtain: This is a Yardie Lobo with a H Property. It also has an UH 1.8 Property on it, but it's not Visible so it's not listed. It's very worthy to be obtained. Before obtaining it, make sure that you first pass all three Railshooter Side Missions, 9mm Mayhem, Scooter Shooter, and Awol Angel, so that you won't get extra Mission Attempts while obtaining this Special Vehicle. This H Yardie Lobo can take anywhere from Minutes to Hours to be obtained, since you'll mainly have to rely on Luck. Get onto the Freeway in the Red Light District and start 9mm Mayhem. Now simply kill the first two Targets on the PCJ-600s. The third Target will be the H Yardie Lobo. Don't blow it up. You will want to wait for it to drive around Portland until it comes near to the Location at Red Light District where you started the Side Mission. You absolutely have no Control of where they will drive, plus you don't have unlimited Time, so the Yardie Lobo has to drive around the Red Light District before the Mission fails. Once it finally drives near the Area, use an Adrenaline Pill and kill the Driver of the H Yardie Lobo, but don't blow up the Vehicle. Once the Driver is dead, kill your own Driver on the Freeway and then look at the Yardie Lobo with the Camera. The Mission will fail and Toni will be teleported to the Alleyway where the Freeway is Parked, immediately turn your Camera to where the H Yardie Lobo is on the Street and then run towards it. If the H Yardie Lobo has disappeared, reload and retry. If it's still there, get inside the H Yardie Lobo and drive it to a Garage and store it. You can make it into a H/DP/PP Yardie Lobo using the DP and PP Conversion. If you use OM0, you can convert it into a H/BP/DP/PP Yardie Lobo using the DP, PP, and OM0 BP Conversion Tricks.Video by Lethal Vaccine

13.3. H Stinger (1 of 2)Mission: 9mm Mayhem (Fail)How to Obtain: This is a Stinger with a H Property. It also has an UH 1.8 Property on it, but it's not Visible so it's not listed. There is a H Stinger during Scooter Shooter too, but honestly, you should just obtain the H Stinger from Scooter Shooter instead of 9mm Mayhem, since it's easier and it's the same Stinger at the end of the day. It can only spawn in the Roofless Variant. Before obtaining it, make sure that you first pass all three Railshooter Side Missions, 9mm Mayhem, Scooter Shooter, and Awol Angel, so that you won't get extra Mission Attempts while obtaining this Special Vehicle. This H Stinger can take anywhere from Minutes to Hours to be obtained, since you'll mainly have to rely on Luck. Before trying to get it, first have a Flamethrower in your Inventory, as it's crucial to obtain the H Stinger. Get onto the Freeway in the Red Light District and start 9mm Mayhem. Now simply kill the first two Targets on the PCJ-600s and the next two Targets in the Yardie Lobo as quick as you can. The fifth Target will be the H Stinger. Don't blow it up, though you can kill the Drive-Bying Yardie Gang Member. You can't kill the Driver of the Stinger unlike with the other H Vehicles, so you'll need to use the Flamethrower Method for it. You will want to wait for it to drive around Portland until it comes near to the Location at Red Light District where you started the Side Mission. You absolutely have no Control of where they will drive, plus you don't have unlimited Time, so the Stinger has to drive around the Red Light District before the Mission fails. Once it finally drives near the Area, preferably near the Road where the Alleyway with the Parked Freeway is, kill your own Driver and then look at the Stinger with the Camera. The Mission will fail and Toni will be teleported to the Alleyway where the Freeway is Parked, immediately turn your Camera to where the H Stinger is driving then run towards it. If the H Stinger has disappeared or driven off, reload and retry. If it's still there, run towards it and then use the Flamethrower and get the H Stinger to catch Fire, so the Driver will exit and run away. Now, get inside the H Stinger and drive it to a Garage in one piece and store it. As already said, it's much better obtaining it from Scooter Shooter instead of 9mm Mayhem, since it's much easier there. You can make it into a H/DP/PP Stinger using the DP and PP Conversion. If you use OM0, you can convert it into a H/BP/DP/PP Stinger using the DP, PP, and OM0 BP Conversion Tricks.

13.4. H BobcatMission: 9mm Mayhem (Fail)How to Obtain: This is a Bobcat with a H Property. It also has an UH 1.8 Property on it, but it's not Visible so it's not listed. It's not recommended to obtain it from 9mm Mayhem since it's Inferior, as there's already a better H/EC Black Bobcat during the Storyline Missions. The only Reason to obtain this H Bobcat would be for its Invisible UH Property. Before obtaining it, make sure that you first pass all three Railshooter Side Missions, 9mm Mayhem, Scooter Shooter, and Awol Angel, so that you won't get extra Mission Attempts while obtaining this Special Vehicle. This H Bobcat can take anywhere from Minutes to Hours to be obtained, since you'll mainly have to rely on Luck. Get onto the Freeway in the Red Light District and start 9mm Mayhem. Now simply kill the first two Targets on the PCJ-600s, next two Targets in the Yardie Lobo, and the next two Targets in the Stinger. The seventh Target will be the H Bobcat. Don't blow it up, though you can kill the Drive-Byer from the Bobcat. You will want to wait for it to drive around Portland until it comes near to the Location at Red Light District where you started the Side Mission. You absolutely have no Control of where they will drive, plus you don't have unlimited Time, so the Bobcat has to drive around the Red Light District before the Mission fails. Once it finally drives near the Area, use an Adrenaline Pill and kill the Driver of the H Bobcat, but don't blow up the Vehicle. Once the Driver is dead, kill your own Driver on the Freeway and then look at the Bobcat with the Camera. The Mission will fail and Toni will be teleported to the Alleyway where the Freeway is Parked, immediately turn your Camera to where the H Bobcat is on the Street and then run towards it. If the H Bobcat has disappeared, reload and retry. If it's still there, get inside the H Bobcat and drive it to a Garage and store it. As already said, this is an Inferior Special Vehicle and it's not needed to be obtained at all. There is also no Advantage in getting it, unlike with the EC Black Bobcat, since no Conversions will make it better.

13.5. H PatriotMission: 9mm Mayhem (Fail)How to Obtain: This is a Bobcat with a H Property. It also has an UH 1.8 Property on it, but it's not Visible so it's not listed. It's quite difficult to obtain and worthwhile to get. It can also spawn in different Variants that the Patriot can spawn in. Before obtaining it, make sure that you first pass all three Railshooter Side Missions, 9mm Mayhem, Scooter Shooter, and Awol Angel, so that you won't get extra Mission Attempts while obtaining this Special Vehicle. This H Patriot can take anywhere from Minutes to Hours to be obtained, since you'll mainly have to rely on Luck. Get onto the Freeway in the Red Light District and start 9mm Mayhem. Now simply kill the first nine Targets on the PCJ-600s, Yardie Lobos, Stingers, and Bobcats. The tenth Target will be the H Patriot. Don't blow it up, though you can kill the Drive-Byers from the Patriot. You will want to wait for it to drive around Portland until it comes near to the Location at Red Light District where you started the Side Mission. You absolutely have no Control of where they will drive, plus you don't have unlimited Time, so the Patriot has to drive around the Red Light District before the Mission fails. For the H Patriot you will maximally have around one and a half Minutes for it to finally drive to the Red Light District, since it's a Target very close to the end of the Side Mission, thus it's the Hardest. Once it finally drives near the Area, use an Adrenaline Pill and kill the Driver of the H Patriot, but don't blow up the Vehicle. Once the Driver is dead, kill your own Driver on the Freeway and then look at the Patriot with the Camera. The Mission will fail and Toni will be teleported to the Alleyway where the Freeway is Parked, immediately turn your Camera to where the H Patriot is on the Street and then run towards it. If the H Patriot has disappeared, reload and retry. If it's still there, get inside the H Patriot and drive it to a Garage and store it. You can make it into a H/DP/PP Patriot using the DP and PP Conversion. If you use OM0, you can convert it into a H/BP/DP/PP Patriot using the DP, PP, and OM0 BP Conversion Tricks.

13.6. Unique/H Mr WhoopeeMission: Scooter Shooter (Fail)How to Obtain: This is a Mr Whoopee Ice Cream Truck with a H Property, it's called Unique since it only appears in this Side Mission in the whole Game, and you can't find it anywhere in Traffic or in any Story Mission. It's very worthwhile obtaining it. It can spawn with a Blue Sign saying "Please Stop Me", a Red Sign saying "I will chill again", and it can spawn without a Sign. I prefer the Variant with a Sign though. It supposely has an UH 1.8 Property, which is Invisible on Cars anyways. Before obtaining it, make sure that you first pass all three Railshooter Side Missions, 9mm Mayhem, Scooter Shooter, and Awol Angel, so that you won't get extra Mission Attempts while obtaining this Special Vehicle. Compared to all the other H Vehicles from this Side Mission, this one is easy and can be obtained almost immediately. Get onto the Faggio in Chinatown and start Scooter Shooter. Now simply kill first Driver of the first Mr Whoopee nearby where you entered the Parked Faggio to start the Side Mission. You can use the Adrenaline Pill to kill the Driver. Don't blow it up though. Once the Driver is dead, kill your own Driver on the Faggio and then look at the Mr Whoopee with the Camera. The Mission will fail and Toni will be teleported to the Alleyway where the Faggio is Parked, immediately turn your Camera to where the Unique/H Mr Whoopee is on the Street and then run towards it. If the Unique/H Mr Whoopee has disappeared, reload and retry. If it's still there, get inside the Unique/H Mr Whoopee and drive it to a Garage and store it. You can make it into a Unique/H/DP/PP Mr Whoopee using the DP and PP Conversion. If you use OM0, you can convert it into a Unique/H/BP/DP/PP Mr Whoopee using the DP, PP, and OM0 BP Conversion Tricks. You can also make it into an Unique/AP/PP/TP Mr Whoopee using the AP/TP OM0 and the PP Conversion Tricks, since it's the only Mission where you can obtain the Mr Whoopee, though the H Property will be deleted in the Process.

13.7. H Stinger (2 of 2)Mission: Scooter Shooter (Fail)How to Obtain: This is a Stinger with a H Property. It also has an UH 1.8 Property on it, but it's not Visible so it's not listed. It appears in both 9mm Mayhem and Scooter Shooter, but it's much better obtaining it from Scooter Shooter since it's easier to be obtained from there. It's very worthwhile obtaining it, especially since it's a H Sports Car. It can only spawn in the Roofless Variant though. Before obtaining it, make sure that you first pass all three Railshooter Side Missions, 9mm Mayhem, Scooter Shooter, and Awol Angel, so that you won't get extra Mission Attempts while obtaining this Special Vehicle. This H Stinger can take anywhere from Minutes to Hours to be obtained, since you'll mainly have to rely on Luck. Before trying to get it, first have a Flamethrower in your Inventory, as it's crucial to obtain the H Stinger. Get onto the Faggio in Chinatown and start Scooter Shooter. Now simply kill the first two Targets in the Mr Whoopees. The third Target will be the H Stinger. Don't blow it up, though you can kill the Drive-Bying Colombian Cartel Gang Member. You can't kill the Driver of the Stinger unlike with the other H Vehicles, so you'll need to use the Flamethrower Method for it. You will want to wait for it to drive around Portland until it comes near to the Location at Chinatown where you started the Side Mission. You absolutely have no Control of where they will drive, plus you don't have unlimited Time, so the Stinger has to drive around the Chinatown Alleyway before the Mission fails. Once it finally drives near the Area, preferably near the Road where the Alleyway with the Parked Faggio is, kill your own Driver and then look at the Stinger with the Camera. The Mission will fail and Toni will be teleported to the Alleyway where the Faggio is Parked, immediately turn your Camera to where the H Stinger is driving then run towards it. If the H Stinger has disappeared or driven off, reload and retry. If it's still there, run towards it and then use the Flamethrower and get the H Stinger to catch Fire, so the Driver will exit and run away. Now, get inside the H Stinger and drive it to a Garage in one piece and store it. You can make it into a H/DP/PP Stinger using the DP and PP Conversion. If you use OM0, you can convert it into a H/BP/DP/PP Stinger using the DP, PP, and OM0 BP Conversion Tricks.

13.8. H Cartel CruiserMission: Scooter Shooter (Fail)How to Obtain: This is a Cartel Cruiser with a H Property. It also has an UH 1.8 Property on it, but it's not Visible so it's not listed. It's very worthwhile to get and it's also very difficult to obtain it. Before obtaining it, make sure that you first pass all three Railshooter Side Missions, 9mm Mayhem, Scooter Shooter, and Awol Angel, so that you won't get extra Mission Attempts while obtaining this Special Vehicle. This H Cartel Cruiser can take anywhere from Minutes to Hours to be obtained, since you'll mainly have to rely on Luck. Get onto the Faggio in Chinatown and start Scooter Shooter. Now simply kill the first two Targets in the Mr Whoopees and the next two Targets in the Stingers. The fifth Target will be the H Cartel Cruiser. Don't blow it up, though you can kill the Drive-Byer on the Back of the Cruiser. You will want to wait for it to drive around Portland until it comes near to the Location at Chinatown where you started the Side Mission. You absolutely have no Control of where they will drive, plus you don't have unlimited Time, so the Cartel Cruiser has to drive around Chiantown before the Mission fails. Once it finally drives near the Area, use an Adrenaline Pill and kill the Driver of the H Cartel Cruiser, but don't blow up the Vehicle. Once the Driver is dead, kill your own Driver on the Faggio and then look at the Cartel Cruiser with the Camera. The Mission will fail and Toni will be teleported to the Alleyway where the Faggio is Parked, immediately turn your Camera to where the H Cartel Cruiser is on the Street and then run towards it. If the H Cartel Cruiser has disappeared, reload and retry. If it's still there, get inside the H Cartel Cruiser and drive it to a Garage and store it. You can make it into a H/DP/PP Cartel Cruiser using the DP and PP Conversion. If you use OM0, you can convert it into a H/BP/DP/PP Cartel Cruiser using the DP, PP, and OM0 BP Conversion Tricks.

13.9. H LandstalkerMission: Scooter Shooter (Fail)How to Obtain: This is a Landstalker with a H Property. It's Inferior and unrecommended to obtain, since there's a much better Landstalker from See the Sight Before your Flight. It also has an UH 1.8 Property on it, but it's not Visible so it's not listed. The only Reason why you would obtain this one from Scooter Shooter would be for its Invisible UH Property. But other than that, it's very Inferior and useless. It can only spawn in the Variant without the Boxes in the Back though. Before obtaining it, make sure that you first pass all three Railshooter Side Missions, 9mm Mayhem, Scooter Shooter, and Awol Angel, so that you won't get extra Mission Attempts while obtaining this Special Vehicle. This H Landstalker can take anywhere from Minutes to Hours to be obtained, since you'll mainly have to rely on Luck. Get onto the Faggio in Chinatown and start Scooter Shooter. Now simply kill the first two Targets in the Mr Whoopees, the next two Targets in the Stingers, and the next in the Cartel Cruisers. The eighth Target will be the H Landstalker. Don't blow it up though you can kill the Drive-Byer shooting at you. You will want to wait for it to drive around Portland until it comes near to the Location at Chinatown where you started the Side Mission. You absolutely have no Control of where they will drive, plus you don't have unlimited Time, so the Cartel Cruiser has to drive around Chiantown before the Mission fails. Once it finally drives near the Area, use an Adrenaline Pill and kill the Driver of the H Landstalker, but don't blow up the Vehicle. Once the Driver is dead, kill your own Driver on the Faggio and then look at the Landstalker with the Camera. The Mission will fail and Toni will be teleported to the Alleyway where the Faggio is Parked, immediately turn your Camera to where the H Landstalker is on the Street and then run towards it. If the H Landstalker has disappeared, reload and retry. If it's still there, get inside the H Landstalker and drive it to a Garage and store it. As already said, this is an Inferior Special Vehicle and it's not needed to be obtained at all. There is also no Advantage in getting it as the H/BP/DP/FP/PP/TP/EC/PC Landstalker from See the Sight Before your Flight is simply much better to be obtained instead.

14.0. EC Black BobcatMission: Awol Angel (Fail)How to Obtain: This is a Bobcat with a Full EC Black Body Color. It's Inferior to the H/EC Black Bobcat from the Story, though obtaining this EC Black Bobcat early on and using the early OM0 Conversions on it will make it more Superior than the H/EC Black Bobcat from Love & Bullets converted fully. Before obtaining it, make sure that you first pass all three Railshooter Side Missions, 9mm Mayhem, Scooter Shooter, and Awol Angel, so that you won't get extra Mission Attempts while obtaining this Special Vehicle. Just so you know, there's also a Securicar and Barracks OL during Awol Angel, but those are not EC Black at all. This EC Black Bobcat can take anywhere from Minutes to Hours to be obtained, since you'll mainly have to rely on Luck. Before getting it, park a PCJ-600 at the Grassy Area near the Road, near the Kronos Billboard. Get onto the Angel by the Apartments Building and start Awol Angel. Now simply kill the first two Targets in the Securicars. The third Target will be the EC Black Bobcat. Don't blow it up though you can kill the Drive-Byer shooting at you. You will want to wait for it to drive around Shoreside Vale until it comes near to the Location at the Snake like Hill near the Building in Wichita Gardens where you started the Side Mission. You absolutely have no Control of where they will drive, plus you don't have unlimited Time, so the Bobcat has to drive around Wichita Gardens before the Mission fails. Once it finally drives near the Area, kill your own Driver on the Angel and then look at the Bobcat with the Camera. The Mission will fail and Toni will be teleported to the Alleyway where the Angel is Parked, immediately turn your Camera to where the EC Black Bobcat is driving on the Street. If the EC Black Bobcat has disappeared, reload and retry. If it's still there, run towards your PCJ-600 which you Parked at the Grassy Area earlier, then use Drive-by to shoot one Bullet on the EC Black Bobcat. The Army Soldier Driver will get out and run away, now get inside the EC Black Bobcat and drive it to a Garage and store it. You can make it into a DP/PP/EC Black Bobcat using the DP and PP Conversion. If you use OM0, you can convert it into a H/BP/DP/PP/EC Black Bobcat using the DP, PP, OM0 H, and OM0 BP Conversion Tricks. Though to make it H/BP/DP/PP/EC you will need to obtain it very early on in the Game before Staunton Island is even unlocked. You'd need to do the same as explained, but then you'd need to push the EC Black Bobcat into the Water near the Airport where a Boat is parked, then push it to the Bedford Point Pier, get the EC Bobcat there onto Land, then drive it to Newport, push the EC Bobcat into the Water there and use a Reefer to push the EC Black Bobcat to the Harwood Grassy Area to get it on Portland Land. If you do this, you can apply the early OM0 Conversions onto it. If you do this, then you'd have the best possible EC Black Bobcat in the Game, as the H/EC Black Bobcat from Love & Bullets can't have the BP Property on it. You can also make it into an AP/PP/TP/EC Black Bobcat using the AP/TP OM0 and the PP Conversion Tricks.

14.1. EC Black LandstalkerMission: Awol Angel (Fail)How to Obtain: This is a Landstalker with a Full EC Black Body Color. It's very worthwhile to obtain it for its EC Body Color which only appears in Awol Angel. It can only spawn in the Variant without the Boxes in the Back though. Before obtaining it, make sure that you first pass all three Railshooter Side Missions, 9mm Mayhem, Scooter Shooter, and Awol Angel, so that you won't get extra Mission Attempts while obtaining this Special Vehicle. Just so you know, there's also a Securicar and Barracks OL during Awol Angel, but those are not EC Black at all. This EC Black Landstalker can take anywhere from Minutes to Hours to be obtained, since you'll mainly have to rely on Luck. Before getting it, park a PCJ-600 at the Grassy Area near the Road, near the Kronos Billboard. Get onto the Angel by the Apartments Building and start Awol Angel. Now simply kill the first two Targets in the Securicars and then the next two Targets in the Bobcats. The fifth Target will be the EC Black Landstalker. Don't blow it up though you can kill the Drive-Byer shooting at you. You will want to wait for it to drive around Shoreside Vale until it comes near to the Location at the Snake like Hill near the Building in Wichita Gardens where you started the Side Mission. You absolutely have no Control of where they will drive, plus you don't have unlimited Time, so the Landstalker has to drive around Wichita Gardens before the Mission fails. Once it finally drives near the Area, kill your own Driver on the Angel and then look at the Landstalker with the Camera. The Mission will fail and Toni will be teleported to the Alleyway where the Angel is Parked, immediately turn your Camera to where the EC Black Landstalker is driving on the Street. If the EC Black Landstalker has disappeared, reload and retry. If it's still there, run towards your PCJ-600 which you Parked at the Grassy Area earlier, then use Drive-by to shoot one Bullet on the EC Black Landstalker. The Army Soldier Driver will get out and run away, now get inside the EC Black Landstalker and drive it to a Garage and store it. You can make it into a DP/PP/EC Black Landstalker using the DP and PP Conversion. If you use OM0, you can convert it into a H/BP/DP/PP/EC Black Landstalker using the DP, PP, OM0 H, and OM0 BP Conversion Tricks. Though to make it H/BP/DP/PP/EC you will need to obtain it very early on in the Game before Staunton Island is even unlocked. You'd need to do the same as explained, but then you'd need to push the EC Black Landstalker into the Water near the Airport where a Boat is parked, then push it to the Bedford Point Pier, get the EC Landstalker there onto Land, then drive it to Newport, push the EC Landstalker into the Water there and use a Reefer to push the EC Black Landstalker to the Harwood Grassy Area to get it on Portland Land. If you do this, you can apply the early OM0 Conversions onto it. You can also make it into an AP/PP/TP/EC Black Landstalker using the AP/TP OM0 and the PP Conversion Tricks.Video by Lethal Vaccine

14.2. Black Patriot with EC Black BumpersMission: Awol Angel (Fail)How to Obtain: This is a Patriot with a Black Body Color which on alone is not EC as a Black Patriot with Silver Bumpers can be found in Traffic, but it has Black Bumpers which make this Vehicle EC. The Black Body Color and Black Bumpers Combination makes this Patriot fully EC Black. It's very worthwhile to obtain it for its EC Body and Bumpers Color Combination, which only appears in Awol Angel. Before obtaining it, make sure that you first pass all three Railshooter Side Missions, 9mm Mayhem, Scooter Shooter, and Awol Angel, so that you won't get extra Mission Attempts while obtaining this Special Vehicle. Just so you know, there's also a Securicar and Barracks OL during Awol Angel, but those are not EC Black at all. This Black Patriot with EC Black Bumpers can take anywhere from Minutes to Hours to be obtained, since you'll mainly have to rely on Luck. Before getting it, park a PCJ-600 at the Grassy Area near the Road, near the Kronos Billboard. Get onto the Angel by the Apartments Building and start Awol Angel. Now simply kill the first two Targets in the Securicars, the next two Targets in the Bobcats, and then the next two in the Landstalkers. The seventh Target will be the Black Patriot with EC Black Bumpers. Don't blow it up though you can kill the Drive-Byer shooting at you. You will want to wait for it to drive around Shoreside Vale until it comes near to the Location at the Snake like Hill near the Building in Wichita Gardens where you started the Side Mission. You absolutely have no Control of where they will drive, plus you don't have unlimited Time, so the Patriot has to drive around Wichita Gardens before the Mission fails. Once it finally drives near the Area, kill your own Driver on the Angel and then look at the Patriot with the Camera. The Mission will fail and Toni will be teleported to the Alleyway where the Angel is Parked, immediately turn your Camera to where the EC Patriot is driving on the Street. If the Black Patriot with EC Black Bumpers has disappeared, reload and retry. If it's still there, run towards your PCJ-600 which you Parked at the Grassy Area earlier, then use Drive-by to shoot one Bullet on the EC Black Patriot. The Army Soldier Driver will get out and run away, now get inside the Black Patriot with EC Black Bumpers and drive it to a Garage and store it. You can make it into a DP/PP Black Patriot with EC Black Bumpers using the DP and PP Conversion. If you use OM0, you can convert it into a H/BP/DP/PP Black Patriot with EC Black Bumpers using the DP, PP, OM0 H, and OM0 BP Conversion Tricks. Though to make it H/BP/DP/PP/EC you will need to obtain it very early on in the Game before Staunton Island is even unlocked. You'd need to do the same as explained, but then you'd need to push the Patriot with EC Black Bumpers into the Water near the Airport where a Boat is parked, then push it to the Bedford Point Pier, get the EC Patriot there onto Land, then drive it to Newport, push the EC Patriot into the Water there and use a Reefer to push the EC Patriot to the Harwood Grassy Area to get it on Portland Land. If you do this, you can apply the early OM0 Conversions onto it. You can also make it into an AP/PP/TP Black Patriot with EC Black Bumpers using the AP/TP OM0 and the PP Conversion Tricks.

14.3. FP/PP/EC Bright Red SanchezMission: Red Light Racing (Fail)How to Obtain: During the Side Mission Red Light Racing, the Portland Bike Race, you can obtain a FP/PP/EC Bright Red Sanchez, a FP/PP/EC Sky Blue Sanchez, and a FP/PP Sanchez. The White Sanchez is not EC at all, thus only being FP/PP, thus Inferior and not needed to obtain at all. Avoid the White one at all costs and only pay your Attention to the Red and Sky Blue Sanchezes, since those are EC. You can obtain them in FP/PP/EC Form or in EC Form only, but it's much better to obtain them in FP/PP/EC Form obviously, but also harder. You can find these same Bikes during Maria's Mission Booby Prize, but it's unrecommended to obtain them from there, since you'd get a Mission Attempt in the Stats. Before obtaining them, it's highly adviced that you pass the Red Light Racing Side Mission to avoid getting any unneeded extra Mission Attempts in the Stats. Get a Firetruck from Harwood Fire Station and drive to Chinatown to start the Side Mission Red Light Racing. Get back in your Firetruck and drive to the Race Start Location where you will find the three Sanchezes. Once there, park the Firetruck nearby and then get a Bike from Traffic. Park your Bike nearby and then get back in your Firetruck and use your Firetruck to ram the Sanchezes so the Race starts without the Three Second Countdown Cutscene. Once you did that, park your Firetruck nearby again and then get on your Bike before the Bike Race Timer expires. While on your Bike, wait for the three Sanchezes to complete three Laps and then fully stop at the Finish Line. When they finally take a Full Stop, you will need to do a Firetruck and Bike Chain to push the Sanchez of your Choice to the Harwood Ditching Location, by using the Firetruck to push the Bike and by using the Bike to avoid failing the Bike Race for not being on a Bike. When they take a Full Stop, get in your Firetruck, pick the Sanchez you want to obtain, either the Red or Blue one, and then push it a bit further, but before the Bike Race Timer expires, get out of the Firetruck and get back onto your Bike, and drive your Bike ahead of the Firetruck. You'll be given a Limited 30 Seconds outside of your Bike to push the FP/PP/EC Sanchez of your Choice with the Firetruck. Repeat this Process until you're at the Grassy Area at Harwood near the Ferry Station, which can take about 10 to 15 Minutes. While doing this Process, it's very important to not accidently get onto the FP/PP/EC Sanchez that you're pushing, or else it won't be FP/PP anymore. It's also very important to not let the Bike Racer Timer go to Zero, or else the Bike Race will fail. You can sometimes knock the Driver off from the Sanchez while pushing it, but then the Driver will go back and sit on the Sanchez again, so the FP/PP Properties are not lost. Once you're finally at the Grassy Area, it will be Hit or Miss. You will need to push the FP/PP/EC Sanchez into the Water, so that the Side Mission fails and the FP/PP/EC Sanchez remains in the Water. If it's too close to the Land, the Sanchez will disappear, but if it's too much into the Water, then Toni won't be able to get onto the Sanchez and will just drown and die. It has to be just about right, not too close to the Land and not too much into the Water. If you did this, get onto the FP/PP/EC Sanchez and then drive it to a Garage and store it. Test the FP/PP Properties just to be sure you did everything correctly. The FP/PP/EC Bright Red Sanchez has a Primary Color which is called Red in the Game Files and it's EC for sure, it also has a Red Secondary Color which is Invisible. Without OM0, at best you can make it into a UH/DP/FP/PP/EC Bright Red 1.4 Sanchez using the UH 1.4, DP and PP Conversion. You can only add the DP Property on it using the Bike DP Conversion Tricks from the Story. Don't use Scrapyard Challenge to make it DP, or else the FP/PP Properties will be removed off from the Sanchez. If you use OM0, you can convert it into a H/UH/DP/FP/PP/WP/EC Bright Red 2.0 Sanchez using the DP, PP, OM0 H/WP, and OM0 UH 2.0 Conversion Tricks. You can also make it into an AP/PP/EC Bright Red Sanchez using the AP/TP OM0 and the PP Conversion Tricks, but the TP Property won't be on the Sanchez since TP doesn't work on Bikes.Video by Lethal Vaccine

14.4. FP/PP/EC Sky Blue SanchezMission: Red Light Racing (Fail)How to Obtain: During the Side Mission Red Light Racing, the Portland Bike Race, you can obtain a FP/PP/EC Bright Red Sanchez, a FP/PP/EC Sky Blue Sanchez, and a FP/PP Sanchez. The White Sanchez is not EC at all, thus only being FP/PP, thus Inferior and not needed to obtain at all. Avoid the White one at all costs and only pay your Attention to the Red and Sky Blue Sanchezes, since those are EC. You can obtain them in FP/PP/EC Form or in EC Form only, but it's much better to obtain them in FP/PP/EC Form obviously, but also harder. To know how to obtain the FP/PP/EC Sky Blue Sanchez, check out 14.3. of the Guide since it's the same exact Method, but you'll be pushing the Sky Blue Sanchez instead of the Bright Red one. The FP/PP/EC Sky Blue Sanchez has a Primary Color which is called Police Car Blue in the Game Files and it's EC for sure, it also has a Police Car Blue Secondary Color which is Invisible. Without OM0, at best you can make it into a UH/DP/FP/PP/EC Sky Blue 1.4 Sanchez using the UH 1.4, DP and PP Conversion. You can only add the DP Property on it using the Bike DP Conversion Tricks from the Story. Don't use Scrapyard Challenge to make it DP, or else the FP/PP Properties will be removed off from the Sanchez. If you use OM0, you can convert it into a H/UH/DP/FP/PP/WP/EC Sky Blue 2.0 Sanchez using the DP, PP, OM0 H/WP, and OM0 UH 2.0 Conversion Tricks. You can also make it into an AP/PP/EC Sky Blue Sanchez using the AP/TP OM0 and the PP Conversion Tricks, but the TP Property won't be on the Sanchez since TP doesn't work on Bikes.Video by Lethal Vaccine

14.5. FP/PP SanchezMission: Red Light Racing (Fail)How to Obtain: During the Side Mission Red Light Racing, the Portland Bike Race, you can obtain a FP/PP/EC Bright Red Sanchez, a FP/PP/EC Sky Blue Sanchez, and a FP/PP Sanchez. The White Sanchez is not EC at all, thus only being FP/PP, thus Inferior and not needed to obtain at all. Avoid the White one at all costs and only pay your Attention to the Red and Sky Blue Sanchezes, since those are EC. You can obtain them in FP/PP/EC Form or in EC Form only, but it's much better to obtain them in FP/PP/EC Form obviously, but also harder. To know how to obtain the FP/PP Sanchez, check out 14.3. of the Guide since it's the same exact Method, but you'll be pushing the White Sanchez instead of the Bright Red one. The FP/PP Sanchez has a Primary Color which is called White in the Game Files, it also has a White Secondary Color which is Invisible. The White Sanchez is completely pointless to obtain since it's not EC at all, just obtain the Bright Red or Sky Blue one, but if you obtain the White one, you'd only get a FP/PP Sanchez.

14.6. EC Bright Red SanchezMission: Red Light Racing (Fail)How to Obtain: If you want to obtain the Sanchezes from Red Light Racing in EC Form only, then start the Bike Race Red Light Racing, and then go to the Race Start. Go to your Sanchez of your Choice, choose either the Red or Blue one, knock the Driver off from the Sanchez and then quickly jack it, then kill the Driver using Drive-By. The Bike Race will fail, but you'll be sitting in a EC Sanchez. If you did this on the White Sanchez, then you'd have a plain old Normal Sanchez identical from Traffic. Store the EC Bright Red Sanchez or EC Sky Blue Sanchez now in your Garage. The EC Bright Red Sanchez has a Primary Color which is called Red in the Game Files and it's EC for sure, it also has a Red Secondary Color which is Invisible. Also, you can use the Scrapyard Challenge DP Sanchez Conversion Trick to make it into a DP/EC Bright Red Sanchez. The DP Sanchez Conversion Trick is explained later in the Guide. You can also make it into an AP/PP/EC Bright Red Sanchez using the AP/TP OM0 and the PP Conversion Tricks, but the TP Property won't be on the Sanchez since TP doesn't work on Bikes.

14.7. EC Sky Blue SanchezMission: Red Light Racing (Fail)How to Obtain: If you want to obtain the Sanchezes from Red Light Racing in EC Form only, then start the Bike Race Red Light Racing, and then go to the Race Start. Go to your Sanchez of your Choice, choose either the Red or Blue one, knock the Driver off from the Sanchez and then quickly jack it, then kill the Driver using Drive-By. The Bike Race will fail, but you'll be sitting in a EC Sanchez. If you did this on the White Sanchez, then you'd have a plain old Normal Sanchez identical from Traffic. Store the EC Bright Red Sanchez or EC Sky Blue Sanchez now in your Garage. The EC Sky Blue Sanchez has a Primary Color which is called Police Car Blue in the Game Files and it's EC for sure, it also has a Police Car Blue Secondary Color which is Invisible. Also, you can use the Scrapyard Challenge DP Sanchez Conversion Trick to make it into a DP/EC Sky Blue Sanchez. The DP Sanchez Conversion Trick is explained later in the Guide. You can also make it into an AP/PP/EC Sky Blue Sanchez using the AP/TP OM0 and the PP Conversion Tricks, but the TP Property won't be on the Sanchez since TP doesn't work on Bikes.

Edited June 5 by SpriteFan274

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Mission: Torrington TT / Gangsta GP (Fail)How to Obtain: During the Side Missions Torrington TT, the Staunton Island Bike Race, and Gangsta GP, the Shoreside Vale Bike Race, you can obtain a FP/PP/EC Sky Blue PCJ-600, a FP/PP/EC White PCJ-600, and a FP/PP/EC Bright Red PCJ-600. All PCJ-600s are EC, but the FP/PP/EC Bright Red PCJ-600 is Inferior compared to Wayne's PCJ-600 from Biker Heat, and not needed to obtain at all. Avoid the Bright Red one at all costs and only pay your Attention to the White or Sky Blue PCJ-600s, since those are truly EC. You can obtain them in FP/PP/EC Form or in EC Form only, but it's much better to obtain them in FP/PP/EC Form obviously, but also harder. Also, it's just better to obtain them from Torrington TT, since it's a bit easier there than in Gangsta GP, and they're all the same Bikes anyways. Before obtaining them, it's highly adviced that you pass the Torrington TT Side Mission to avoid getting any unneeded extra Mission Attempts in the Stats. Get a Firetruck from the Aspatria Fire Station and drive to Bedford Point to start the Side Mission Torrington TT. Get back in your Firetruck and drive to the Race Start Location where you will find the three PCJ-600s. Once there, park the Firetruck nearby and then get a Bike from Traffic. Park your Bike nearby and then get back in your Firetruck and use your Firetruck to ram the PCJ-600s so the Race starts without the Three Second Countdown Cutscene. Once you did that, park your Firetruck nearby again and then get on your Bike before the Bike Race Timer expires. While on your Bike, wait for the three PCJ-600s to complete two Laps and then fully stop at the Finish Line. When they finally take a Full Stop, you will need to do a Firetruck and Bike Chain to push the PCJ-600 of your Choice to the Bedford Point Pier Ditching Location, by using the Firetruck to push the Bike and by using the Bike to avoid failing the Bike Race for not being on a Bike. When they take a Full Stop, get in your Firetruck, pick the PCJ-600 you want to obtain, either the Blue or White one, and then push it a bit further, but before the Bike Race Timer expires, get out of the Firetruck and get back onto your Bike, and drive your Bike ahead of the Firetruck. You'll be given a Limited 30 Seconds outside of your Bike to push the FP/PP/EC PCJ-600 of your Choice with the Firetruck. Repeat this Process until you're at the Bedford Point Pier, which can take about 20 to 25 Minutes. While doing this Process, it's very important to not accidently get onto the FP/PP/EC PCJ-600 that you're pushing, or else it won't be FP/PP anymore. It's also very important to not let the Bike Racer Timer go to Zero, or else the Bike Race will fail. You can sometimes knock the Driver off from the PCJ-600 while pushing it, but then the Driver will go back and sit on the PCJ-600 again, so the FP/PP Properties are not lost. Once you're finally at the Grassy Area, it will be Hit or Miss. You will need to push the FP/PP/EC PCJ-600 into the Water, so that the Side Mission fails and the FP/PP/EC PCJ-600 remains in the Water. If it's too close to the Land, the PCJ-600 will disappear, but if it's too much into the Water, then Toni won't be able to get onto the PCJ-600 and will just drown and die. It has to be just about right, not too close to the Land and not too much into the Water. If you did this, get onto the FP/PP/EC PCJ-600 and then drive it to a Garage and store it. Test the FP/PP Properties just to be sure you did everything correctly. The FP/PP/EC Sky Blue PCJ-600 has a Primary and Secondary Color which are both called Police Car Blue in the Game Files and it's EC for sure. Without OM0, at best you can make it into a UH/DP/FP/PP/EC Sky Blue 1.4 PCJ-600, by obtaining it very early on before Staunton Island is unlocked, and then using the Reefer Ferry Trick explained in the Bike DP Conversion Trick Entry for A Volatile Situation, and then storing it in Portland, then by using the UH 1.4, DP and PP Conversion. You can only add the DP Property on it using the Bike DP Conversion Tricks from the Story. If you use OM0, you can convert it into a H/UH/DP/FP/PP/WP/EC Sky Blue 2.0 PCJ-600 by obtaining it early and then using the DP, PP, OM0 H/WP, and OM0 UH 2.0 Conversion Tricks. You can also make it into an AP/PP/EC Sky Blue PCJ-600 using the AP/TP OM0 and the PP Conversion Tricks, but the TP Property won't be on the Sanchez since TP doesn't work on Bikes.Video by Lethal Vaccine

14.9. FP/PP/EC White PCJ-600Mission: Torrington TT / Gangsta GP (Fail)How to Obtain: During the Side Missions Torrington TT, the Staunton Island Bike Race, and Gangsta GP, the Shoreside Vale Bike Race, you can obtain a FP/PP/EC Sky Blue PCJ-600, a FP/PP/EC White PCJ-600, and a FP/PP/EC Bright Red PCJ-600. All PCJ-600s are EC, but the FP/PP/EC Bright Red PCJ-600 is Inferior compared to Wayne's PCJ-600 from Biker Heat, and not needed to obtain at all. Avoid the Bright Red one at all costs and only pay your Attention to the White or Sky Blue PCJ-600s, since those are truly EC. You can obtain them in FP/PP/EC Form or in EC Form only, but it's much better to obtain them in FP/PP/EC Form obviously, but also harder. Also, it's just better to obtain them from Torrington TT, since it's a bit easier there than in Gangsta GP, and they're all the same Bikes anyways. To know how to obtain the FP/PP/EC White PCJ-600, check out 14.8. of the Guide since it's the same exact Method, but you'll be pushing the White PCJ-600 instead of the Sky Blue one. The FP/PP/EC White PCJ-600 has a Primary and Secondary Color which are both called White in the Game Files and it's EC for sure. Interestingly, the White Body Color on alone is not EC, and the Bottom Body Color of the PCJ-600 is not EC, but what makes it EC is their Color Combination together. Without OM0, at best you can make it into a UH/DP/FP/PP/EC White 1.4 PCJ-600, by obtaining it very early on before Staunton Island is unlocked, and then using the Reefer Ferry Trick explained in the Bike DP Conversion Trick Entry for A Volatile Situation, and then storing it in Portland, then by using the UH 1.4, DP and PP Conversion. You can only add the DP Property on it using the Bike DP Conversion Tricks from the Story. If you use OM0, you can convert it into a H/UH/DP/FP/PP/WP/EC White 2.0 PCJ-600 by obtaining it early and then using the DP, PP, OM0 H/WP, and OM0 UH 2.0 Conversion Tricks. You can also make it into an AP/PP/EC White PCJ-600 using the AP/TP OM0 and the PP Conversion Tricks, but the TP Property won't be on the Sanchez since TP doesn't work on Bikes.

15.0. FP/PP/EC Bright Red PCJ-600Mission: Torrington TT / Gangsta GP (Fail)How to Obtain: During the Side Missions Torrington TT, the Staunton Island Bike Race, and Gangsta GP, the Shoreside Vale Bike Race, you can obtain a FP/PP/EC Sky Blue PCJ-600, a FP/PP/EC White PCJ-600, and a FP/PP/EC Bright Red PCJ-600. All PCJ-600s are EC, but the FP/PP/EC Bright Red PCJ-600 is Inferior compared to Wayne's PCJ-600 from Biker Heat, and not needed to obtain at all. Avoid the Bright Red one at all costs and only pay your Attention to the White or Sky Blue PCJ-600s, since those are truly EC. You can obtain them in FP/PP/EC Form or in EC Form only, but it's much better to obtain them in FP/PP/EC Form obviously, but also harder. Also, it's just better to obtain them from Torrington TT, since it's a bit easier there than in Gangsta GP, and they're all the same Bikes anyways. To know how to obtain the FP/PP/EC Bright Red PCJ-600, check out 14.8. of the Guide since it's the same exact Method, but you'll be pushing the Bright Red PCJ-600 instead of the Sky Blue one. The FP/PP/EC Bright Red PCJ-600 has a Primary and Secondary Color which are both called Red in the Game Files and it's EC for sure, though still Inferior, as this Color Combination is the same as on the H/BP/DP/FP/PP/WP/EC Bright Red PCJ-600 from Biker Heat. Though, you can use this one from Torrington TT to make into an AP/PP/EC Bright Red PCJ-600 using the AP/TP OM0 and the PP Conversion Tricks, but the TP Property won't be on the Sanchez since TP doesn't work on Bikes.

15.1. EC Sky Blue PCJ-600Mission: Torrington TT / Gangsta GP (Fail)How to Obtain: If you want to obtain the PCJ-600s from Torrington TT or Gangsta GP in EC Form only, then start the Bike Race Torrington TT or Gangsta GP, and then go to the Race Start. Go to your PCJ-600 of your Choice, choose either the Sky Blue or White one, knock the Driver off from the PCJ-600 and then quickly jack it, then kill the Driver using Drive-By. The Bike Race will fail, but you'll be sitting in a EC PCJ-600. Store the EC PCJ-600 now in your Garage. The EC Sky Blue PCJ-600 has a Primary and Secondary Color which are both called Police Car Blue in the Game Files and it's EC for sure. You can also make it into an AP/PP/EC Sky Blue PCJ-600 using the AP/TP OM0 and the PP Conversion Tricks, but the TP Property won't be on the Sanchez since TP doesn't work on Bikes.

15.2. EC White PCJ-600Mission: Torrington TT / Gangsta GP (Fail)How to Obtain: If you want to obtain the PCJ-600s from Torrington TT or Gangsta GP in EC Form only, then start the Bike Race Torrington TT or Gangsta GP, and then go to the Race Start. Go to your PCJ-600 of your Choice, choose either the Sky Blue or White one, knock the Driver off from the PCJ-600 and then quickly jack it, then kill the Driver using Drive-By. The Bike Race will fail, but you'll be sitting in a EC PCJ-600. Store the EC PCJ-600 now in your Garage. The EC White PCJ-600 has a Primary and Secondary Color which are both called White in the Game Files and it's EC for sure. Interestingly, the White Body Color on alone is not EC, and the Bottom Body Color of the PCJ-600 is not EC, but what makes it EC is their Color Combination together. You can also make it into an AP/PP/EC White PCJ-600 using the AP/TP OM0 and the PP Conversion Tricks, but the TP Property won't be on the Sanchez since TP doesn't work on Bikes.

15.3. EC Bright Red PCJ-600Mission: Torrington TT / Gangsta GP (Fail)How to Obtain: If you want to obtain the PCJ-600s from Torrington TT or Gangsta GP in EC Form only, then start the Bike Race Torrington TT or Gangsta GP, and then go to the Race Start. Go to your PCJ-600 of your Choice, choose either the Sky Blue or White one, or even the Bright Red one if you really want it, knock the Driver off from the PCJ-600 and then quickly jack it, then kill the Driver using Drive-By. The Bike Race will fail, but you'll be sitting in a EC PCJ-600. Store the EC PCJ-600 now in your Garage. The EC Bright Red PCJ-600 has a Primary and Secondary Color which are both called Red in the Game Files and it's EC for sure. You can also make it into an AP/PP/EC Bright Red PCJ-600 using the AP/TP OM0 and the PP Conversion Tricks, but the TP Property won't be on the Sanchez since TP doesn't work on Bikes. Converting the Red PCJ-600 to AP/PP would make it Truly Special and no more Inferior to the Biker Heat PCJ-600, thus making it the only rational Reason of obtaining the EC Bright Red PCJ-600 from the Bike Races.

15.4. FP/PP/TP/EC Sky Blue Hellenbach GT

Mission: Low-Rider Rumble (Fail)How to Obtain: During the Side Mission Low-Rider Rumble, the Portland Car Race, you can obtain a FP/PP/TP/EC Sky Blue Hellenbach GT, a FP/PP/TP/EC Bright Red Hellenbach GT, and a FP/PP/TP/EC White Hellenbach GT. All of them are EC. You can obtain them in FP/PP/TP/EC Form or in EC Form only, but it's much better to obtain them in FP/PP/TP/EC Form obviously, but also harder. Before obtaining them, it's highly adviced that you pass the Low-Rider Rumble Side Mission to avoid getting any unneeded extra Mission Attempts in the Stats. Get a Firetruck from Harwood Fire Station and drive to Trenton to start the Side Mission Low-Rider Rumble. Get back in your Firetruck and drive to the Race Start Location where you will find the three Hellenbach GTs. Once there, park the Firetruck nearby and then get a Car from Traffic. Park your Car nearby and then get back in your Firetruck and use your Firetruck to ram the Hellenbach GTs so the Race starts without the Three Second Countdown Cutscene. Once you did that, park your Firetruck nearby again and then get in your Car before the Car Race Timer expires. You can ram the Hellenbach GTs with your Car too to get the Race started, it doesn't matter. While in your Car, wait for the three Hellenbach GTs to complete two Laps and then fully stop at the Finish Line. When they finally take a Full Stop, you will need to do a Firetruck and Car Chain to push the Hellenbach GT of your Choice to the Harwood Ditching Location, by using the Firetruck to push the Car and by using the Car to avoid failing the Car Race for not being inside a Car. When they take a Full Stop, get in your Firetruck, pick the Hellenbach GT you want to obtain, and then push it a bit further, but before the Car Race Timer expires, get out of the Firetruck and get back into your Car, and drive your Car ahead of the Firetruck. You'll be given a Limited 30 Seconds outside of your Car to push the FP/PP/TP/EC Hellenbach GT of your Choice with the Firetruck. Repeat this Process until you're at the Grassy Area at Harwood near the Ferry Station, which can take about 10 to 20 Minutes. While doing this Process, it's very important to not accidently get into the FP/PP/TP/EC Hellenbach GT that you're pushing, or else it won't be FP/PP/TP anymore. It's also very important to not let the Car Racer Timer go to Zero, or else the Car Race will fail. Once you're finally at the Grassy Area, it will be Hit or Miss. You will need to push the FP/PP/TP/EC Hellenbach GT into the Water, so that the Side Mission fails and the FP/PP/TP/EC Hellenbach GT remains in the Water. If it's too close to the Land, the Hellenbach GT will disappear, but if it's too much into the Water, then Toni won't be able to get into the Hellenbach GT and will just drown and die. It has to be just about right, not too close to the Land and not too much into the Water. If you did this, get into the FP/PP/TP/EC Hellenbach GT and then drive it to a Garage and store it. Test the FP/PP/TP Properties just to be sure you did everything correctly. The FP/PP/EC Sky Blue Hellenbach GT has a Primary and Secondary Color which are both called Police Car Blue in the Game Files and it's EC for sure. Without OM0, at best you can make it into a DP/FP/PP/TP/EC Sky Blue Hellenbach GT using the DP Conversion. If you use OM0, you can convert it into a H/DP/FP/PP/TP/EC Sky Blue Hellenbach GT using the DP and H OM0 Conversion Tricks. You can also make it into an AP/PP/TP/EC Sky Blue Hellenbach GT using the AP/TP OM0 and the PP Conversion Tricks.Video by Lethal Vaccine

15.5. FP/PP/TP/EC Bright Red Hellenbach GTMission: Low-Rider Rumble (Fail)How to Obtain: During the Side Mission Low-Rider Rumble, the Portland Car Race, you can obtain a FP/PP/TP/EC Sky Blue Hellenbach GT, a FP/PP/TP/EC Bright Red Hellenbach GT, and a FP/PP/TP/EC White Hellenbach GT. All of them are EC. You can obtain them in FP/PP/TP/EC Form or in EC Form only, but it's much better to obtain them in FP/PP/TP/EC Form obviously, but also harder. To know how to obtain the FP/PP/TP/EC Bright Red Hellenbach GT, check out 15.4. of the Guide since it's the same exact Method, but you'll be pushing the Bright Red Hellenbach GT instead of the Sky Blue one. The FP/PP/EC Sky Blue Hellenbach GT has a Primary and Secondary Color which are both called Red in the Game Files and it's EC for sure. Without OM0, at best you can make it into a DP/FP/PP/TP/EC Bright Red Hellenbach GT using the DP Conversion. If you use OM0, you can convert it into a H/DP/FP/PP/TP/EC Bright Red Hellenbach GT using the DP and H OM0 Conversion Tricks. You can also make it into an AP/PP/TP/EC Bright Red Hellenbach GT using the AP/TP OM0 and the PP Conversion Tricks.

15.6. FP/PP/TP/EC White Hellenbach GTMission: Low-Rider Rumble (Fail)How to Obtain: During the Side Mission Low-Rider Rumble, the Portland Car Race, you can obtain a FP/PP/TP/EC Sky Blue Hellenbach GT, a FP/PP/TP/EC Bright Red Hellenbach GT, and a FP/PP/TP/EC White Hellenbach GT. All of them are EC. You can obtain them in FP/PP/TP/EC Form or in EC Form only, but it's much better to obtain them in FP/PP/TP/EC Form obviously, but also harder. To know how to obtain the FP/PP/TP/EC White Hellenbach GT, check out 15.4. of the Guide since it's the same exact Method, but you'll be pushing the White Hellenbach GT instead of the Sky Blue one. The FP/PP/EC White Hellenbach GT has a Primary and Secondary Color which are both called White in the Game Files and it's EC for sure. Without OM0, at best you can make it into a DP/FP/PP/TP/EC White Hellenbach GT using the DP Conversion. If you use OM0, you can convert it into a H/DP/FP/PP/TP/EC White Hellenbach GT using the DP and H OM0 Conversion Tricks. You can also make it into an AP/PP/TP/EC White Hellenbach GT using the AP/TP OM0 and the PP Conversion Tricks.

15.7. EC Sky Blue Hellenbach GTMission: Low-Rider Rumble (Fail)How to Obtain: If you want to obtain the Hellenbach GTs from Low-Rider Rumble in EC Form only, then start the Car Race Low-Rider Rumble, and then go to the Race Start. Get a Car and then smash into the Hellenbach GTs so the Race starts. Wait there until the Hellenbach GTs are back and have come in a Full Stop, now use your Car to smash into the Hellenbach GT of your Choice, any is okay since they're all EC, so that the Passenger Side Door gets ripped off. Once it's off from the Vehicle, enter it and then quickly kill the Driver using Drive-By. The Car Race will fail, but you'll be sitting in an EC Hellenbach GT. Now simply store it in your Garage. The EC Sky Blue Hellenbach GT has a Primary and Secondary Color which are both called Police Car Blue in the Game Files and it's EC for sure. You can also make it into an AP/PP/TP/EC Sky Blue Hellenbach GT using the AP/TP OM0 and the PP Conversion Tricks.

15.8. EC Bright Red Hellenbach GTMission: Low-Rider Rumble (Fail)How to Obtain: If you want to obtain the Hellenbach GTs from Low-Rider Rumble in EC Form only, then start the Car Race Low-Rider Rumble, and then go to the Race Start. Get a Car and then smash into the Hellenbach GTs so the Race starts. Wait there until the Hellenbach GTs are back and have come in a Full Stop, now use your Car to smash into the Hellenbach GT of your Choice, any is okay since they're all EC, so that the Passenger Side Door gets ripped off. Once it's off from the Vehicle, enter it and then quickly kill the Driver using Drive-By. The Car Race will fail, but you'll be sitting in an EC Hellenbach GT. Now simply store it in your Garage. The EC Bright Red Hellenbach GT has a Primary and Secondary Color which are both called Red in the Game Files and it's EC for sure. You can also make it into an AP/PP/TP/EC Bright Red Hellenbach GT using the AP/TP OM0 and the PP Conversion Tricks.

15.9. EC White Hellenbach GTMission: Low-Rider Rumble (Fail)How to Obtain: If you want to obtain the Hellenbach GTs from Low-Rider Rumble in EC Form only, then start the Car Race Low-Rider Rumble, and then go to the Race Start. Get a Car and then smash into the Hellenbach GTs so the Race starts. Wait there until the Hellenbach GTs are back and have come in a Full Stop, now use your Car to smash into the Hellenbach GT of your Choice, any is okay since they're all EC, so that the Passenger Side Door gets ripped off. Once it's off from the Vehicle, enter it and then quickly kill the Driver using Drive-By. The Car Race will fail, but you'll be sitting in an EC Hellenbach GT. Now simply store it in your Garage. The EC White Hellenbach GT has a Primary and Secondary Color which are both called White in the Game Files and it's EC for sure. You can also make it into an AP/PP/TP/EC White Hellenbach GT using the AP/TP OM0 and the PP Conversion Tricks.

16.0. FP/PP/TP/EC Sky Blue Deimos SPMission: Deimos Dash (Fail)How to Obtain: During the Side Mission Deimos Dash, the Staunton Island Car Race, you can obtain a FP/PP/TP/EC Sky Blue Deimos SP, a FP/PP/TP/EC Bright Red Deimos SP, and a FP/PP/TP/EC White Deimos SP. All of them are EC. You can obtain them in FP/PP/TP/EC Form or in EC Form only, but it's much better to obtain them in FP/PP/TP/EC Form obviously, but also harder. Before obtaining them, it's highly adviced that you pass the Low-Rider Rumble Side Mission to avoid getting any unneeded extra Mission Attempts in the Stats. Get a Firetruck from the Aspatria Fire Station and drive to Aspatria to start the Side Mission Deimos Dash. Get back in your Firetruck and drive to the Race Start Location where you will find the three Deimos SPs. Once there, park the Firetruck nearby and then get a Car from Traffic. Park your Car nearby and then get back in your Firetruck and use your Firetruck to ram the Deimos SPs so the Race starts without the Three Second Countdown Cutscene. Once you did that, park your Firetruck nearby again and then get in your Car before the Car Race Timer expires. You can ram the Deimos SPs with your Car too to get the Race started, it doesn't matter. While in your Car, wait for the three Deimos SPs to complete Race Lap and then fully stop at the Finish Line. When they finally take a Full Stop, you will need to do a Firetruck and Car Chain to push the Deimos SP of your Choice to the Bedford Point Pier Ditching Location, by using the Firetruck to push the Car and by using the Car to avoid failing the Car Race for not being inside a Car. When they take a Full Stop, get in your Firetruck, pick the Deimos SP you want to obtain, and then push it a bit further, but before the Car Race Timer expires, get out of the Firetruck and get back into your Car, and drive your Car ahead of the Firetruck. You'll be given a Limited 30 Seconds outside of your Car to push the FP/PP/TP/EC Deimos SP of your Choice with the Firetruck. Repeat this Process until you're at the Bedford Point Pier, which can take about 15 to 25 Minutes. While doing this Process, it's very important to not accidently get into the FP/PP/TP/EC Deimos SP that you're pushing, or else it won't be FP/PP/TP anymore. It's also very important to not let the Car Racer Timer go to Zero, or else the Car Race will fail. Once you're finally at the Bedford Point Pier, it will be Hit or Miss. You will need to push the FP/PP/TP/EC Deimos SP into the Water, so that the Side Mission fails and the FP/PP/TP/EC Deimos SP remains in the Water. If it's too close to the Land, the Deimos SP will disappear, but if it's too much into the Water, then Toni won't be able to get into the Deimos SP and will just drown and die. It has to be just about right, not too close to the Land and not too much into the Water. If you did this, get into the FP/PP/TP/EC Deimos SP and then drive it to a Garage and store it. Test the FP/PP/TP Properties just to be sure you did everything correctly. The FP/PP/EC Sky Blue Deimos SP has a Primary and Secondary Color which are both called Police Car Blue in the Game Files and it's EC for sure. Without OM0, at best you can make it into a DP/FP/PP/TP/EC Sky Blue Deimos SP using the DP Conversion. If you use OM0, you can convert it into a H/DP/FP/PP/TP/EC Sky Blue Deimos SP using the DP and H OM0 Conversion Tricks. However, to accomplish that, you'd need to obtain it early as soon as you complete Grease Sucho in Portland while having A Volatile Situation still on. You'd need to obtain it, then drive it to Newport, push it into the Water and then use a Reefer to push the Deimos SP in the Water to the Grassy Area in Harwood to get it on Portland Land. Once there, store it in the Portland Garage and convert it in H/DP in Portland. You can also make it into an AP/PP/TP/EC Sky Blue Deimos SP using the AP/TP OM0 and the PP Conversions.

16.1. FP/PP/TP/EC Bright Red Deimos SPMission: Deimos Dash (Fail)How to Obtain: During the Side Mission Deimos Dash, the Staunton Island Car Race, you can obtain a FP/PP/TP/EC Sky Blue Deimos SP, a FP/PP/TP/EC Bright Red Deimos SP, and a FP/PP/TP/EC White Deimos SP. All of them are EC. You can obtain them in FP/PP/TP/EC Form or in EC Form only, but it's much better to obtain them in FP/PP/TP/EC Form obviously, but also harder. To know how to obtain the FP/PP/TP/EC Bright Red Deimos SP, check out 16.0. of the Guide since it's the same exact Method, but you'll be pushing the Bright Red Deimos SP instead of the Sky Blue one. The FP/PP/EC Sky Blue Deimos SP has a Primary and Secondary Color which are both called Red in the Game Files and it's EC for sure. Without OM0, at best you can make it into a DP/FP/PP/TP/EC Bright Red Deimos SP using the DP Conversion. If you use OM0, you can convert it into a H/DP/FP/PP/TP/EC Bright Red Deimos SP using the DP and H OM0 Conversion Tricks. However, to accomplish that, you'd need to obtain it early as soon as you complete Grease Sucho in Portland while having A Volatile Situation still on. You'd need to obtain it, then drive it to Newport, push it into the Water and then use a Reefer to push the Deimos SP in the Water to the Grassy Area in Harwood to get it on Portland Land. Once there, store it in the Portland Garage and convert it in H/DP in Portland. You can also make it into an AP/PP/TP/EC Bright Red Deimos SP using the AP/TP OM0 and the PP Conversion Tricks.

16.2. FP/PP/TP/EC White Deimos SPMission: Deimos Dash (Fail)How to Obtain: During the Side Mission Deimos Dash, the Staunton Island Car Race, you can obtain a FP/PP/TP/EC Sky Blue Deimos SP, a FP/PP/TP/EC Bright Red Deimos SP, and a FP/PP/TP/EC White Deimos SP. All of them are EC. You can obtain them in FP/PP/TP/EC Form or in EC Form only, but it's much better to obtain them in FP/PP/TP/EC Form obviously, but also harder. To know how to obtain the FP/PP/TP/EC White Deimos SP, check out 16.0. of the Guide since it's the same exact Method, but you'll be pushing the White Deimos SP instead of the Sky Blue one. The FP/PP/EC Sky Blue Deimos SP has a Primary and Secondary Color which are both called White in the Game Files and it's EC for sure. Without OM0, at best you can make it into a DP/FP/PP/TP/EC White Deimos SP using the DP Conversion. If you use OM0, you can convert it into a H/DP/FP/PP/TP/EC White Deimos SP using the DP and H OM0 Conversion Tricks. However, to accomplish that, you'd need to obtain it early as soon as you complete Grease Sucho in Portland while having A Volatile Situation still on. You'd need to obtain it, then drive it to Newport, push it into the Water and then use a Reefer to push the Deimos SP in the Water to the Grassy Area in Harwood to get it on Portland Land. Once there, store it in the Portland Garage and convert it in H/DP in Portland. You can also make it into an AP/PP/TP/EC White Deimos SP using the AP/TP OM0 and the PP Conversion Tricks.

16.3. EC Sky Blue Deimos SPMission: Deimos Dash (Fail)How to Obtain: If you want to obtain the Deimos SPs from Deimos Dash in EC Form only, then start the Car Race Deimos Dash, and then go to the Race Start. Get a Car and then smash into the Deimos SPs so the Race starts. Wait there until the Deimos SPs are back and have come in a Full Stop, now use your Car to smash into the Deimos SP of your Choice, any is okay since they're all EC, so that the Passenger Side Door gets ripped off. Once it's off from the Vehicle, enter it and then quickly kill the Driver using Drive-By. The Car Race will fail, but you'll be sitting in an EC Deimos SP. Now simply store it in your Garage. The EC Sky Blue Deimos SP has a Primary and Secondary Color which are both called Police Car Blue in the Game Files and it's EC for sure. You can also make it into an AP/PP/TP/EC Sky Blue Deimos SP using the AP/TP OM0 and the PP Conversion Tricks.

16.4. EC Bright Red Deimos SPMission: Deimos Dash (Fail)How to Obtain: If you want to obtain the Deimos SPs from Deimos Dash in EC Form only, then start the Car Race Deimos Dash, and then go to the Race Start. Get a Car and then smash into the Deimos SPs so the Race starts. Wait there until the Deimos SPs are back and have come in a Full Stop, now use your Car to smash into the Deimos SP of your Choice, any is okay since they're all EC, so that the Passenger Side Door gets ripped off. Once it's off from the Vehicle, enter it and then quickly kill the Driver using Drive-By. The Car Race will fail, but you'll be sitting in an EC Deimos SP. Now simply store it in your Garage. The EC Bright Red Deimos SP has a Primary and Secondary Color which are both called Police Car Blue in the Game Files and it's EC for sure. You can also make it into an AP/PP/TP/EC Bright Red Deimos SP using the AP/TP OM0 and the PP Conversion Tricks.

16.5. EC White Deimos SPMission: Deimos Dash (Fail)How to Obtain: If you want to obtain the Deimos SPs from Deimos Dash in EC Form only, then start the Car Race Deimos Dash, and then go to the Race Start. Get a Car and then smash into the Deimos SPs so the Race starts. Wait there until the Deimos SPs are back and have come in a Full Stop, now use your Car to smash into the Deimos SP of your Choice, any is okay since they're all EC, so that the Passenger Side Door gets ripped off. Once it's off from the Vehicle, enter it and then quickly kill the Driver using Drive-By. The Car Race will fail, but you'll be sitting in an EC Deimos SP. Now simply store it in your Garage. The EC White Deimos SP has a Primary and Secondary Color which are both called Police Car Blue in the Game Files and it's EC for sure. You can also make it into an AP/PP/TP/EC White Deimos SP using the AP/TP OM0 and the PP Conversion Tricks.

16.6. FP/PP/TP/EC Sky Blue CheetahMission: Wi-Cheetah Run (Fail)How to Obtain: During the Side Mission Wi-Cheetah Run, the Shoreside Vale Car Race, you can obtain a FP/PP/TP/EC Sky Blue Cheetah, a FP/PP/TP/EC Bright Red Cheetah, and a FP/PP/TP/EC2 Cheetah. The White Cheetah is only EC2, meaning its Secondary Color is Special, but Invisible, thus it's not worthy to obtain at all, only pay your Attention to the Blue or Red ones. You can obtain them in FP/PP/TP/EC Form or in EC Form only, but it's much better to obtain them in FP/PP/TP/EC Form obviously, but also harder. Before obtaining them, it's highly adviced that you pass the Wi-Cheetah Run Side Mission to avoid getting any unneeded extra Mission Attempts in the Stats. Get a Firetruck from the Airport Fire Station and drive to Wichita Gardens to start the Side Mission Wi-Cheetah Run. Get back in your Firetruck and drive to the Race Start Location where you will find the three Cheetahs. Once there, park the Firetruck nearby and then get a Car from Traffic. Park your Car nearby and then get back in your Firetruck and use your Firetruck to ram the Cheetahs so the Race starts without the Three Second Countdown Cutscene. Once you did that, park your Firetruck nearby again and then get in your Car before the Car Race Timer expires. You can ram the Cheetahs with your Car too to get the Race started, it doesn't matter. While in your Car, wait for the three Cheetahs to complete Race Lap and then fully stop at the Finish Line. When they finally take a Full Stop, you will need to do a Firetruck and Car Chain to push the Cheetah of your Choice to the Wichita Gardens Lake Ditching Location, the same Location where we ditched the AP Forelli Exsess, by using the Firetruck to push the Car and by using the Car to avoid failing the Car Race for not being inside a Car. When they take a Full Stop, get in your Firetruck, pick the Cheetah you want to obtain, and then push it a bit further, but before the Car Race Timer expires, get out of the Firetruck and get back into your Car, and drive your Car ahead of the Firetruck. You'll be given a Limited 30 Seconds outside of your Car to push the FP/PP/TP/EC Cheetah of your Choice with the Firetruck. Repeat this Process until you're at the Grassy Area by the Lake, which can take about 10 to 15 Minutes. While doing this Process, it's very important to not accidently get into the FP/PP/TP/EC Cheetah that you're pushing, or else it won't be FP/PP/TP anymore. It's also very important to not let the Car Racer Timer go to Zero, or else the Car Race will fail. Once you're finally at the Grassy Area by the Lake, it will be Hit or Miss. You will need to push the FP/PP/TP/EC Cheetah into the Water, so that the Side Mission fails and the FP/PP/TP/EC Cheetah remains in the Water. If it's too close to the Land, the Cheetah will disappear, but if it's too much into the Water, then Toni won't be able to get into the Cheetah and will just drown and die. It has to be just about right, not too close to the Land and not too much into the Water. If you did this, get into the FP/PP/TP/EC Cheetah and then drive it to a Garage and store it. Test the FP/PP/TP Properties just to be sure you did everything correctly. The FP/PP/EC Sky Blue Cheetah has a Primary and Secondary Color which are both called Police Car Blue in the Game Files and it's EC for sure. Without OM0, at best you can make it into a DP/FP/PP/TP/EC Sky Blue Cheetah using the DP Conversion. If you use OM0, you can convert it into a H/DP/FP/PP/TP/EC Sky Blue Cheetah using the DP and H OM0 Conversion Tricks. However, to accomplish that, you'd need to obtain it early as soon as you complete Grease Sucho in Portland while having A Volatile Situation still on. You'd need to obtain it, then drive it to the Airport, push it into the Water and then use the Speeder to push it to the Bedford Point Pier. Then, drive the Cheetah to Newport, push it into the Water and then use a Reefer to push the Cheetah in the Water to the Grassy Area in Harwood to get it on Portland Land. Once there, store it in the Portland Garage and convert it in H/DP in Portland. You can also make it into an AP/PP/TP/EC Sky Blue Cheetah using the AP/TP OM0 and the PP Conversions.

16.7. FP/PP/TP/EC Bright Red CheetahMission: Wi-Cheetah Run (Fail)How to Obtain: During the Side Mission Wi-Cheetah Run, the Shoreside Vale Car Race, you can obtain a FP/PP/TP/EC Sky Blue Cheetah, a FP/PP/TP/EC Bright Red Cheetah, and a FP/PP/TP/EC2 Cheetah. The White Cheetah is only EC2, meaning its Secondary Color is Special, but Invisible, thus it's not worthy to obtain at all, only pay your Attention to the Blue or Red ones. You can obtain them in FP/PP/TP/EC Form or in EC Form only, but it's much better to obtain them in FP/PP/TP/EC Form obviously, but also harder. To know how to obtain the FP/PP/TP/EC Bright Red Cheetah, check out 16.6. of the Guide since it's the same exact Method, but you'll be pushing the Bright Red Cheetah instead of the Sky Blue one. The FP/PP/EC Bright Red Cheetah has a Primary and Secondary Color which are both called Red in the Game Files and it's EC for sure. Without OM0, at best you can make it into a DP/FP/PP/TP/EC Bright Red Cheetah using the DP Conversion. If you use OM0, you can convert it into a H/DP/FP/PP/TP/EC Bright Red Cheetah using the DP and H OM0 Conversion Tricks. However, to accomplish that, you'd need to obtain it early as soon as you complete Grease Sucho in Portland while having A Volatile Situation still on. You'd need to obtain it, then drive it to the Airport, push it into the Water and then use the Speeder to push it to the Bedford Point Pier. Then, drive the Cheetah to Newport, push it into the Water and then use a Reefer to push the Cheetah in the Water to the Grassy Area in Harwood to get it on Portland Land. Once there, store it in the Portland Garage and convert it in H/DP in Portland. You can also make it into an AP/PP/TP/EC Bright Red Cheetah using the AP/TP OM0 and the PP Conversions.

16.8. FP/PP/TP/EC2 CheetahMission: Wi-Cheetah Run (Fail)How to Obtain: During the Side Mission Wi-Cheetah Run, the Shoreside Vale Car Race, you can obtain a FP/PP/TP/EC Sky Blue Cheetah, a FP/PP/TP/EC Bright Red Cheetah, and a FP/PP/TP/EC2 Cheetah. The White Cheetah is only EC2, meaning its Secondary Color is Special, but Invisible, thus it's not worthy to obtain at all, only pay your Attention to the Blue or Red ones. You can obtain them in FP/PP/TP/EC Form or in EC Form only, but it's much better to obtain them in FP/PP/TP/EC Form obviously, but also harder. To know how to obtain the FP/PP/TP/EC2 Cheetah, check out 16.6. of the Guide since it's the same exact Method, but you'll be pushing the White EC2 Cheetah instead of the Sky Blue one. The FP/PP/EC2 Cheetah has a Primary and Secondary Color which are both called White in the Game Files, but only its Secondary Color is Special on alone. Because the Secondary Color is Invisible on the Cheetahs from LCS, it's EC2 only, so basically it's not even EC at all. Thus I suggest avoiding this Cheetah at all costs. Without OM0, at best you can make it into a DP/FP/PP/TP/EC2 Cheetah using the DP Conversion. If you use OM0, you can convert it into a H/DP/FP/PP/TP/EC2 Cheetah using the DP and H OM0 Conversion Tricks. However, to accomplish that, you'd need to obtain it early as soon as you complete Grease Sucho in Portland while having A Volatile Situation still on. You'd need to obtain it, then drive it to the Airport, push it into the Water and then use the Speeder to push it to the Bedford Point Pier. Then, drive the Cheetah to Newport, push it into the Water and then use a Reefer to push the Cheetah in the Water to the Grassy Area in Harwood to get it on Portland Land. Once there, store it in the Portland Garage and convert it in H/DP in Portland. You can also make it into an AP/PP/TP/EC2 Cheetah using the AP/TP OM0 and the PP Conversions.

16.9. EC Sky Blue CheetahMission: Wi-Cheetah Run (Fail)How to Obtain: If you want to obtain the Cheetahs from Wi-Cheetah Run in EC Form only, then start the Car Race Wi-Cheetah Run, and then go to the Race Start. Get a Car and then smash into the Cheetahs so the Race starts. Wait there until the Cheetahs are back and have come in a Full Stop, now use your Car to smash into the Cheetah of your Choice, either the Red or Blue one since those are fully EC, while the White one is Invisible EC2, so that the Passenger Side Door gets ripped off. Once it's off from the Vehicle, enter it and then quickly kill the Driver using Drive-By. The Car Race will fail, but you'll be sitting in an EC Cheetah. Now simply store it in your Garage. The EC Sky Blue Cheetah has a Primary and Secondary Color which are both called Police Car Blue in the Game Files and it's EC for sure. You can also make it into an AP/PP/TP/EC Sky Blue Cheetah using the AP/TP OM0 and the PP Conversion Tricks.

17.0. EC Bright Red CheetahMission: Wi-Cheetah Run (Fail)How to Obtain: If you want to obtain the Cheetahs from Wi-Cheetah Run in EC Form only, then start the Car Race Wi-Cheetah Run, and then go to the Race Start. Get a Car and then smash into the Cheetahs so the Race starts. Wait there until the Cheetahs are back and have come in a Full Stop, now use your Car to smash into the Cheetah of your Choice, either the Red or Blue one since those are fully EC, while the White one is Invisible EC2, so that the Passenger Side Door gets ripped off. Once it's off from the Vehicle, enter it and then quickly kill the Driver using Drive-By. The Car Race will fail, but you'll be sitting in an EC Cheetah. Now simply store it in your Garage. The EC Bright Red Cheetah has a Primary and Secondary Color which are both called Red in the Game Files and it's EC for sure. You can also make it into an AP/PP/TP/EC Bright Red Cheetah using the AP/TP OM0 and the PP Conversion Tricks.

17.1. EC2 CheetahMission: Wi-Cheetah Run (Fail)How to Obtain: If you want to obtain the Cheetahs from Wi-Cheetah Run in EC Form only, then start the Car Race Wi.Cheetah Run, and then go to the Race Start. Get a Car and then smash into the Cheetahs so the Race starts. Wait there until the Cheetahs are back and have come in a Full Stop, now use your Car to smash into the Cheetah of your Choice, either the Red or Blue one since those are fully EC, while the White one is Invisible EC2, so that the Passenger Side Door gets ripped off. Once it's off from the Vehicle, enter it and then quickly kill the Driver using Drive-By. The Car Race will fail, but you'll be sitting in an EC Cheetah. Now simply store it in your Garage. The FP/PP/EC2 Cheetah has a Primary and Secondary Color which are both called White in the Game Files, but only its Secondary Color is Special on alone. Because the Secondary Color is Invisible on the Cheetahs from LCS, it's EC2 only, so basically it's not even EC at all. You can also make it into an AP/PP/TP/EC2 Cheetah using the AP/TP OM0 and the PP Conversion Tricks.

17.2. TP/NE TaxiMission: Firefighter (Fail)How to Obtain: During the Firefighter Missions you can find different TP Vehicles. Before getting them, it's highly recommended to complete Firefighter Level 12, to avoid getting any extra Mission Attempts in the Stats. To obtain the TP Vehicles, get into the Firetruck at the Harwood Fire Station and activate Firefighter. Keep activating and deactivating Firefighter until the Burning Vehicle that spawns is in Harwood or Saint Marks Area of the Map. Once that happens, go to the Location and put out the Fires on the Burning Vehicles, which are the Vehicles which are TP. Once the Fire is out, you see the Next Location of a Burning Vehicle added to the Map, cancel the Firefighter Side Mission. Now, push the TP Vehicle back to the Garage. The TP Taxi can also spawn as a TP/NE Taxi, which would make it more Special, but the TP/NE Taxi Method is a bit different. To get the TP/NE Taxi, first make sure that your Staunton Island Garage doesn't have any Vehicles with Extras inside. Get a Firetruck and drive to your Staunton Island Garage. Drive to the Garage and once the Garage Door opens, start the Firefighter Mission. Now, drive to the Burning Vehicle, whereever it is. It can be any TP Vehicle, and it's less than a Ten Percent Chance that it will be a TP Taxi. If you managed this correctly, then the TP Taxi that might spawn can be a TP/NE Taxi. You can know that it's NE if it doesn't have the Taxi Sign on its Roof. If it is the TP/NE Taxi, extinguish the Fire of from the Vehicle, wait for the next Burning Vehicle to get reported, then cancel the Firefighter Mission. Now, push the TP/NE Taxi to your Garage and store it. You can make the TP/NE Taxi into a DP/PP/TP/NE Taxi using the DP and PP Conversion Tricks. With OM0, you can make it into a H/BP/DP/PP/TP/NE Taxi using the DP, PP, OM0 BP, and OM0 H Conversion Tricks.Video by Андрей Данилов

17.3. TP TaxiMission: Firefighter (Fail)How to Obtain: Check out 17.2. to know how to obtain the TP Vehicles from Firefighter. This Entry is about the TP Taxi, which is not NE, meaning that it has the Taxi Sign on its Roof. To simply get it with the Taxi Sign on its Roof, obtain it like any other normal TP Vehicle. You can make the TP Taxi into a DP/PP/TP Taxi using the DP and PP Conversion Tricks. With OM0, you can make it into a H/BP/DP/PP/TP Taxi using the DP, PP, OM0 BP, and OM0 H Conversion Tricks.

17.4. TP CabbieMission: Firefighter (Fail)How to Obtain: Check out 17.2. to know how to obtain the TP Vehicles from Firefighter. This Entry is about the TP Cabbie. You can make the TP Cabbie into a DP/PP/TP Cabbie using the DP and PP Conversion Tricks. With OM0, you can make it into a H/BP/DP/PP/TP Cabbie using the DP, PP, OM0 BP, and OM0 H Conversion Tricks.

17.5. TP SentinelMission: Firefighter (Fail)How to Obtain: Check out 17.2. to know how to obtain the TP Vehicles from Firefighter. This Entry is about the TP Sentinel. You can make the TP Sentinel into a DP/PP/TP Sentinel using the DP and PP Conversion Tricks. With OM0, you can make it into a H/BP/DP/PP/TP Sentinel using the DP, PP, OM0 BP, and OM0 H Conversion Tricks.

17.6. TP Leone SentinelMission: Firefighter (Fail)How to Obtain: Check out 17.2. to know how to obtain the TP Vehicles from Firefighter. This Entry is about the TP Leone Sentinel. You can make the TP Leone Sentinel into a DP/PP/TP Leone Sentinel using the DP and PP Conversion Tricks. With OM0, you can make it into a H/BP/DP/PP/TP Leone Sentinel using the DP, PP, OM0 BP, and OM0 H Conversion Tricks.

17.7. TP Sindacco ArgentoMission: Firefighter (Fail)How to Obtain: Check out 17.2. to know how to obtain the TP Vehicles from Firefighter. This Entry is about the TP Sindacco Argento. You can make the TP Sindacco Argento into a DP/PP/TP Sindacco Argento using the DP and PP Conversion Tricks. With OM0, you can make it into a H/BP/DP/PP/TP Sindacco Argento using the DP, PP, OM0 BP, and OM0 H Conversion Tricks.Video by Lethal Vaccine

17.8. TP PatriotMission: Firefighter (Fail)How to Obtain: Check out 17.2. to know how to obtain the TP Vehicles from Firefighter. This Entry is about the TP Patriot. You can make the TP Patriot into a DP/PP/TP Patriot using the DP and PP Conversion Tricks. With OM0, you can make it into a H/BP/DP/PP/TP Patriot using the DP, PP, OM0 BP, and OM0 H Conversion Tricks.Video by Lethal Vaccine

17.9. TP RumpoMission: Firefighter (Fail)How to Obtain: Check out 17.2. to know how to obtain the TP Vehicles from Firefighter. This Entry is about the TP Rumpo. You can make the TP Rumpo into a DP/PP/TP Rumpo using the DP and PP Conversion Tricks. With OM0, you can make it into a H/BP/DP/PP/TP Rumpo using the DP, PP, OM0 BP, and OM0 H Conversion Tricks.

18.0. TP PonyMission: Firefighter (Fail)How to Obtain: Check out 17.2. to know how to obtain the TP Vehicles from Firefighter. This Entry is about the TP Pony. You can make the TP Pony into a DP/PP/TP Pony using the DP and PP Conversion Tricks. With OM0, you can make it into a H/BP/DP/PP/TP Pony using the DP, PP, OM0 BP, and OM0 H Conversion Tricks.

18.1. TP MoonbeamMission: Firefighter (Fail)How to Obtain: Check out 17.2. to know how to obtain the TP Vehicles from Firefighter. This Entry is about the TP Moonbeam. You can make the TP Moonbeam into a DP/PP/TP Moonbeam using the DP and PP Conversion Tricks. With OM0, you can make it into a H/BP/DP/PP/TP Moonbeam using the DP, PP, OM0 BP, and OM0 H Conversion Tricks.

18.2. TP PerennialMission: Firefighter (Fail)How to Obtain: Check out 17.2. to know how to obtain the TP Vehicles from Firefighter. This Entry is about the TP Perennial. You can make the TP Perennial into a DP/PP/TP Perennial using the DP and PP Conversion Tricks. With OM0, you can make it into a H/BP/DP/PP/TP Perennial using the DP, PP, OM0 BP, and OM0 H Conversion Tricks.

18.3. TP LandstalkerMission: Firefighter (Fail)How to Obtain: Check out 17.2. to know how to obtain the TP Vehicles from Firefighter. This Entry is about the TP Landstalker. Avoid getting the TP Landstalker at all costs from Firefighter, since it's an Inferior Vehicle. The See the Sight Before your Flight Landstalker is much better and more worthy to obtain than a simple TP Landstalker. Ignore it, and obtain any of the other ten TP Vehicles from Firefighter.

18.4. DP Sanchez Conversion TrickMission: Scrapyard Challenge (Fail)How to Obtain: This is an useful Trick in LCS. If you're annoyed by the Bike Crusher Glitch in the DP Bike Conversion Tricks, then you can very easily have a DP Sanchez using Scrapyard Challenge. Sitting down on the Sanchez near the Crusher in Harwood will activate Scrapyard Challenge, and the Sanchez that you were sitting on will be DP. Now simply drive away from the Crusher Location to fail the Side Mission and store your DP Sanchez in your Garage. Make note that you first need to complete Scrapyard Challenge to avoid getting extra Mission Attempts in the save when you do this. Also, you can use the EC Light Grey Sanchez from Biker Heat and make it DP easily using this Trick, resulting in a DP/EC Light Grey Sanchez, without having to deal with the Luck Based Bike Crusher Glitch. You can do the same with the EC Bright Red Sanchez and the EC Sky Blue Sanchez from Red Light Racing. However, don't use a FP/PP/EC Sanchez to convert it to DP, since if you do that, then it will just become a DP/EC Sanchez. All Properties that the Sanchez previously possessed will be removed, and replaced with DP, except for the EC Paintjob. Obviously don't try this with the BP/EP/FP Sanchez either, since it'll just become a simple DP Sanchez. Only use this Trick if your Sanchez is Unproofed with or without an EC Paintjob.

18.5. PP/TD Firetruck Conversion TrickMission: Karmageddon Side Mission (Fail)How to Obtain: This is another useful Trick in LCS. For the Firetruck only, you can convert it to PP/TD using Karmageddon Side Mission, instead of just PP using the PP Firefighter Conversion Trick. First, complete the Karmageddon Side Mission, so you won't get any extra Mission Attempts. After that, get a Firetruck and put it at the Aspatria Fire Station where Karmageddon would get started. Enter the Firetruck, the Side Mission Karmageddon will start, and your Firetruck will have the PP/TD Properties applied to it. You can now either fail or pass the Side Mission. Once the Side Mission is done, put your PP/TD Firetruck in a Garage and store it. The reason why this is in the Guide is because you can obtain the H Firetruck from L.C. Confidential and then convert it to a H/PP/TD Firetruck using this same Trick. The H Property will not get removed in the Process, so don't worry about it. With the TD Property it will withstand much more Damage than a normal H Firetruck would, thus making this Special Vehicle much more fun. The Firetruck can't be made DP using the Crusher, so adding the TD Property on it will make it more worthwhile.

9.0. Unique/BP/DP/FP/TP/EC RC BanditMission: Thrashin' RC RC Bandit Race (Portland)Difficulty: ***Pass or Fail: FailHow to Obtain: To obtain this RC Bandit, you will need to use OM0. OM0 stands for On Mission = 0 and it allows you to blend certain Missions together to extract otherwise unobtainable Special Vehicles from the Story and Side Missions in LCS. In order to be able to use OM0, you absolutely must have at least one Rampage available, preferably the one located on Portland Island right across the street from where the Car Salesman Side Mission takes place. It's the one that instructs you to burn seven Vehicles in two minutes. You can use other Rampages, but this specific Rampage and where it's located seems most convenient and it also helps with the addition of the Bumps and Grinds Menu I will be explaining now since you'll need it for the RC Bandit. Also, make sure you pass Vigilante Level 12 before doing any of this. If not, every time you activate Vigilante for the setup of OM0, it'll add an extra Mission Attempt to the Stats. If you don't care about Mission Attempts, than don't bother completing Vigilante Level 12. It's your choice. First, upon loading up your game, go and get a Police Vehicle. Once you have a Police Vehicle in your possession, proceed to the Rampage in Harwood. Park the Police Vehicle so that when you open the driver's side door, Toni is standing directly on top of where the Rampage Icon is. Now, allow the timer to reach exactly 0:00 and get into the Police Vehicle and immediately activate Vigilante. You'll notice the Rampage is activated shortly after Vigilante was activated and you'll see the glitched display in the upper right hand corner of the screen. This is totally normal. At this time, head to the Bumps and Grinds Course. If you passed all ten Courses like I did, some of these Vehicles that need the Bumps and Grinds Menu will be a bit more time consuming. However, if you have some Courses not passed yet, then you'll be able to do this in much less time. When you arrive at the Sanchez, or the Manchez if all ten Courses are passed, just wait there sitting in the Police Vehicle until the time reaches 0:55 and get out of the Police Vehicle and stand next to the Sanchez/Manchez. When the Rampage expires, quickly get onto the Bike and Bumps and Grinds will be activated. Don't press anything, and in a few seconds, you will get a Mission Failed screen due to Vigilante failing. However, now you will have the Bumps and Grinds Menu on your screen, while being able to drive, be on foot, start Missions, etc, etc. As long as you don't hit Cancel or the button to activate a Course, you can keep the Menu with you. If all ten Courses are passed, you'll have to drive in reverse, for instance, since if you press accelerate, a Course will be activated. However, if you don't have them all passed, skip through until you land on a Locked Course and now accelerate forward. Be careful, though, as every time you turn, the Course will change. Just don't ever hit accelerate while it's displaying a Course that is passed and showing the Times. You can get off the Bike and/or out of a Vehicle while the Menu is still on screen, too. Just hold diagonal on the joystick while you dismount off the Bike and/or get out of a Vehicle. Same thing when you get back onto the Bike and/or out of a Vehicle. Now, make your way to the exact location as shown in the Video and park any Vehicle of your choosing at this exact location you see at the 7:04 mark of the Video. What you want to do next is walk/jump on foot all the way to where Scooter Shooter Side Mission takes place and activate Scooter Shooter. As soon as the cutscene begins and you see Toni on the back of the Faggio with it driving into the street, immediately cancel the Menu and strangely enough, the game will teleport you to the same spot you previously left a Vehicle. As quickly as you can, get back on/in the Vehicle you parked and then drive it to the Toyz Van parked in the Construction Site to start Thrashin' RC. After starting Thrashin' RC, you will see all of the Bandits being duplicated in the cutscene and the duplicated ones will remain there for the duration of the Race. Simply go through the motions of the Race until the end and after you pass or fail the Race, just run from the Toyz Van to the location of where the duplicated RC Bandits are sitting and jack any one of your choosing considering all of them are different in terms of the EC and drive it back to the Garage. If you're on PSP, however, you won't be able to drive the RC Bandit back to the Garage and you must use any random Vehicle to push one of these back to the Garage. After it's inside the Garage, save the game, reload the game, and everything will be back to normal and your new RC Bandit will still be there!

9.1. Unique/DP/EP/FP/TP/EC RC BanditMission: Ragin' RC RC Bandit Race (Staunton Island)Difficulty: ***Pass or Fail: FailHow to Obtain: To obtain this RC Bandit, you will need to use OM0. OM0 stands for On Mission = 0 and it allows you to blend certain Missions together to extract otherwise unobtainable Special Vehicles from the Story and Side Missions in LCS. In order to be able to use OM0, you absolutely must have at least one Rampage available, preferably the one located on Portland Island right across the street from where the Car Salesman Side Mission takes place. It's the one that instructs you to burn seven Vehicles in two minutes. You can use other Rampages, but this specific Rampage and where it's located seems most convenient and it also helps with the addition of the Bumps and Grinds Menu I will explain later in some of the other more complex OM0 related Special Vehicles. First, upon loading up your game, go and get a Cabbie or Bickle '76. Once you have either of these in your possession, proceed to the Rampage in Harwood. Park the Cabbie/Bickle '76 so that when you open the driver's side door, Toni is standing directly on top of where the Rampage Icon is. Now, allow the timer to reach exactly 0:00 and get into the Cabbie/Bickle '76 and immediately activate Taxi Driver. You'll notice the Rampage is activated shortly after Taxi Driver was activated and you'll see the glitched display in the upper right hand corner of the screen. This is totally normal. Cancel Taxi Driver at this time and start making your way to Belleville Park as quickly as you can. In the Video, he will be using a Rampage located right next to Belleville Park, but it's certainly not needed. If you're a good driver and using the Cabbie or Bickle '76 which I both personally tested myself, you will have enough time driving from Harwood all the way to Belleville Park under two minutes. When you arrive to Belleville Park, park the Cabbie/Bickle '76 in a safe location within the Park and quickly using Toni's body alone, push the Toyz Van out of the location you see in the Video so that when you enter it, it will not immediately activate Ragin' RC. Remember, you must do all of this before the two minute Rampage Timer expires or you'll have to redo the entire process. Once you enter the Toyz Van, drive it into the location to start Ragin' RC and the moment the Van slams against the wall, exit the Toyz Van immediately! It's very vital for Toni to leave the Van for this to work. Once the Race starts, drive your RC Bandit to where the Toyz Van is located and you will notice that Toni is outside of the Van, but sort of morphed into the middle of it. All you have to do is keep pressing the jump button until Toni gets unstuck. Once that happens, maneuver Toni to where you parked your Cabbie/Bickle '76 and wait until you see the Opponents finish the Race. Simply get inside of the Cabbie/Bickle '76 and activate Taxi Driver. After Taxi Driver is activated, press Circle to blow up your RC Bandit and now just drive to where the RC Bandits are sitting and jack one of them and drive it back to the Garage. Again, all three of them have a different EC, so pick the one you like the most. If you're on PSP, you will need to use a Vehicle to push the RC Bandit back to the Garage since you won't be able to jack it without the game crashing. Toni's animation of opening the door to the RC Bandit crashes the game on PSP unlike PS2 and Mobile so keep that in mind if you're on PSP. Furthermore, in the Video you see that his Cabbie disappeared inside Belleville Park. When I personally obtained one of these for my own Save, I never had an issue with the Cabbie disappearing when the Race started. It always remained exactly where I parked it. Also, don't worry about the Race Timer still continuing once the RC Bandit is in the Garage. It's perfectly safe to save the game like this and when you reload, it'll be removed and the RC Bandit will still be inside the Garage!

9.3. H/UH/DP/EP/FP/PP/WP FreewayMission: 9MM Mayhem Side Mission (Portland)Difficulty: ***Pass or Fail: FailHow to Obtain: To obtain this Freeway, you will need to use OM0. OM0 stands for On Mission = 0 and it allows you to blend certain Missions together to extract otherwise unobtainable Special Vehicles from the Story and Side Missions in LCS. In order to be able to use OM0, you absolutely must have at least one Rampage available, preferably the one located on Portland Island right across the street from where the Car Salesman Side Mission takes place. It's the one that instructs you to burn seven Vehicles in two minutes. You can use other Rampages, but this specific Rampage and where it's located seems most convenient and it also helps with the addition of the Bumps and Grinds Menu I will be explaining now since you'll need it for the Freeway. Also, make sure you pass Vigilante Level 12 before doing any of this. If not, every time you activate Vigilante for the setup of OM0, it'll add an extra Mission Attempt to the Stats. If you don't care about Mission Attempts, than don't bother completing Vigilante Level 12. It's your choice. First, upon loading up your game, go and get a Police Vehicle. Once you have a Police Vehicle in your possession, proceed to the Rampage in Harwood. Park the Police Vehicle so that when you open the driver's side door, Toni is standing directly on top of where the Rampage Icon is. Now, allow the timer to reach exactly 0:00 and get into the Police Vehicle and immediately activate Vigilante. You'll notice the Rampage is activated shortly after Vigilante was activated and you'll see the glitched display in the upper right hand corner of the screen. This is totally normal. At this time, head to the Bumps and Grinds Course. If you passed all ten Courses like I did, some of these Vehicles that need the Bumps and Grinds Menu will be a bit more time consuming. However, if you have some Courses not passed yet, then you'll be able to do this in much less time. When you arrive at the Sanchez, or the Manchez if all ten Courses are passed, just wait there sitting in the Police Vehicle until the time reaches 0:55 and get out of the Police Vehicle and stand next to the Sanchez/Manchez. When the Rampage expires, quickly get onto the Bike and Bumps and Grinds will be activated. Don't press anything, and in a few seconds, you will get a Mission Failed screen due to Vigilante failing. However, now you will have the Bumps and Grinds Menu on your screen, while being able to drive, be on foot, start Missions, etc, etc. As long as you don't hit Cancel or the button to activate a Course, you can keep the Menu with you. If all ten Courses are passed, you'll have to drive in reverse, for instance, since if you press accelerate, a Course will be activated. However, if you don't have them all passed, skip through until you land on a Locked Course and now accelerate forward. Be careful, though, as every time you turn, the Course will change. Just don't ever hit accelerate while it's displaying a Course that is passed and showing the Times. You can get off the Bike and/or out of a Vehicle while the Menu is still on screen, too. Just hold diagonal on the joystick while you dismount off the Bike and/or get out of a Vehicle. Same thing when you get back onto the Bike and/or out of a Vehicle. Now, make your way to the location of where the Freeway is parked to start the Side Mission 9MM Mayhem. Once you start 9MM Mayhem and see the Freeway being driven into the street in the cutscene, immediately activate Course 10. Toni will be standing on the ground at this point in the alleyway, but momentarily the game will show the location of the Bumps and Grinds Courses at the Dirt Track. As quickly as you can, cancel Bumps and Grinds with Triangle (PS2) or Circle (PSP) and now run into the street to find the Freeway and its driver just sitting there! Use a Shotgun to blow the driver away and off the Bike and then take it back to a Garage!

9.4. H/UH/DP/EP/FP/PP/WP FaggioMission: Scooter Shooter Side Mission (Portland)Difficulty: ***Pass or Fail: FailHow to Obtain: To obtain this Faggio, you will need to use OM0. OM0 stands for On Mission = 0 and it allows you to blend certain Missions together to extract otherwise unobtainable Special Vehicles from the Story and Side Missions in LCS. In order to be able to use OM0, you absolutely must have at least one Rampage available, preferably the one located on Portland Island right across the street from where the Car Salesman Side Mission takes place. It's the one that instructs you to burn seven Vehicles in two minutes. You can use other Rampages, but this specific Rampage and where it's located seems most convenient and it also helps with the addition of the Bumps and Grinds Menu I will be explaining now since you'll need it for the Faggio. Also, make sure you pass Vigilante Level 12 before doing any of this. If not, every time you activate Vigilante for the setup of OM0, it'll add an extra Mission Attempt to the Stats. If you don't care about Mission Attempts, than don't bother completing Vigilante Level 12. It's your choice. First, upon loading up your game, go and get a Police Vehicle. Once you have a Police Vehicle in your possession, proceed to the Rampage in Harwood. Park the Police Vehicle so that when you open the driver's side door, Toni is standing directly on top of where the Rampage Icon is. Now, allow the timer to reach exactly 0:00 and get into the Police Vehicle and immediately activate Vigilante. You'll notice the Rampage is activated shortly after Vigilante was activated and you'll see the glitched display in the upper right hand corner of the screen. This is totally normal. At this time, head to the Bumps and Grinds Course. If you passed all ten Courses like I did, some of these Vehicles that need the Bumps and Grinds Menu will be a bit more time consuming. However, if you have some Courses not passed yet, then you'll be able to do this in much less time. When you arrive at the Sanchez, or the Manchez if all ten Courses are passed, just wait there sitting in the Police Vehicle until the time reaches 0:55 and get out of the Police Vehicle and stand next to the Sanchez/Manchez. When the Rampage expires, quickly get onto the Bike and Bumps and Grinds will be activated. Don't press anything, and in a few seconds, you will get a Mission Failed screen due to Vigilante failing. However, now you will have the Bumps and Grinds Menu on your screen, while being able to drive, be on foot, start Missions, etc, etc. As long as you don't hit Cancel or the button to activate a Course, you can keep the Menu with you. If all ten Courses are passed, you'll have to drive in reverse, for instance, since if you press accelerate, a Course will be activated. However, if you don't have them all passed, skip through until you land on a Locked Course and now accelerate forward. Be careful, though, as every time you turn, the Course will change. Just don't ever hit accelerate while it's displaying a Course that is passed and showing the Times. You can get off the Bike and/or out of a Vehicle while the Menu is still on screen, too. Just hold diagonal on the joystick while you dismount off the Bike and/or get out of a Vehicle. Same thing when you get back onto the Bike and/or out of a Vehicle. Now, make your way to the exact location as shown in the Video at the 4:35 mark, but on the way make sure you find a Taxi/Cabbie. Park the Taxi/Cabbie exactly like you see in the Video with the door open. What you want to do next is walk/jump on foot all the way to where Scooter Shooter Side Mission takes place and activate Scooter Shooter. As soon as the cutscene begins and you see Toni on the back of the Faggio with it driving into the street, immediately cancel the Menu and strangely enough, the game will teleport you to the same spot you previously left the Taxi/Cabbie. As quickly as you can, get back in the Taxi/Cabbie and as soon as you gain control of Toni proceed to the Blips on the Radar and follow the Faggio and the Target Vehicle while driving your Taxi/Cabbie. Apparently the game crashes if you activate Taxi Driver at the wrong location, so simply allow the Faggio to reach the general vicinity as shown in the Video at the 7:21 mark and then activate Taxi Driver. Just get out of the Taxi/Cabbie at this time and walk up to the Faggio, shoot the driver dead with a Shotgun, and then take the Faggio back to the Garage!

9.5. H/UH/DP/EP/FP/PP/WP AngelMission: AWOL Angel Side Mission (Shoreside Vale)Difficulty: ***Pass or Fail: FailHow to Obtain: To obtain this Angel, you will need to use OM0. OM0 stands for On Mission = 0 and it allows you to blend certain Missions together to extract otherwise unobtainable Special Vehicles from the Story and Side Missions in LCS. In order to be able to use OM0, you absolutely must have at least one Rampage available, preferably the one located on Portland Island right across the street from where the Car Salesman Side Mission takes place. It's the one that instructs you to burn seven Vehicles in two minutes. You can use other Rampages, but this specific Rampage and where it's located seems most convenient and it also helps with the addition of the Bumps and Grinds Menu I will be explaining now since you'll need it for the Angel. Also, make sure you pass Vigilante Level 12 before doing any of this. If not, every time you activate Vigilante for the setup of OM0, it'll add an extra Mission Attempt to the Stats. If you don't care about Mission Attempts, than don't bother completing Vigilante Level 12. It's your choice. First, upon loading up your game, go and get a Police Vehicle. Once you have a Police Vehicle in your possession, proceed to the Rampage in Harwood. Park the Police Vehicle so that when you open the driver's side door, Toni is standing directly on top of where the Rampage Icon is. Now, allow the timer to reach exactly 0:00 and get into the Police Vehicle and immediately activate Vigilante. You'll notice the Rampage is activated shortly after Vigilante was activated and you'll see the glitched display in the upper right hand corner of the screen. This is totally normal. At this time, head to the Bumps and Grinds Course. If you passed all ten Courses like I did, some of these Vehicles that need the Bumps and Grinds Menu will be a bit more time consuming. However, if you have some Courses not passed yet, then you'll be able to do this in much less time. When you arrive at the Sanchez, or the Manchez if all ten Courses are passed, just wait there sitting in the Police Vehicle until the time reaches 0:55 and get out of the Police Vehicle and stand next to the Sanchez/Manchez. When the Rampage expires, quickly get onto the Bike and Bumps and Grinds will be activated. Don't press anything, and in a few seconds, you will get a Mission Failed screen due to Vigilante failing. However, now you will have the Bumps and Grinds Menu on your screen, while being able to drive, be on foot, start Missions, etc, etc. As long as you don't hit Cancel or the button to activate a Course, you can keep the Menu with you. If all ten Courses are passed, you'll have to drive in reverse, for instance, since if you press accelerate, a Course will be activated. However, if you don't have them all passed, skip through until you land on a Locked Course and now accelerate forward. Be careful, though, as every time you turn, the Course will change. Just don't ever hit accelerate while it's displaying a Course that is passed and showing the Times. You can get off the Bike and/or out of a Vehicle while the Menu is still on screen, too. Just hold diagonal on the joystick while you dismount off the Bike and/or get out of a Vehicle. Same thing when you get back onto the Bike and/or out of a Vehicle. Now, make your way to the exact location as shown in the Video at the 12:32 mark, but on the way make sure you find a Taxi/Cabbie. Park the Taxi/Cabbie exactly like you see in the Video with the door open and then get onto the nearby Angel to start AWOL Angel. As soon as you see the Angel driving into the street in the cutscene, cancel the Menu and quickly enter the Taxi/Cabbie which will conveniently be right in front of you since the game will teleport Toni to this exact spot where the Taxi/Cabbie was parked. At this point just drive the Taxi/Cabbie to the Blips on the Radar and follow the Angel and Target Vehicle. Apparently the game crashes if you activate Taxi Driver at the wrong location, so simply allow the Angel to reach the general vicinity as shown in the Video at the 14:14 mark and then activate Taxi Driver. Just get out of the Taxi/Cabbie at this time and walk up to the Angel, shoot the driver dead with a Shotgun, and then take the Angel back to the Garage!

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Misunderstood
1,572

Misunderstood 1,572

Trying to decide what version to play on. On the one hand, PS2 has a right analog which can control the camera easily unlike the PSP version and I never played that version so could be fun to play. It has extra side missions like PS2's VCS, right? Can't remember. But on the other hand, the PSP version is the version I played all my life and it can restore destroyed vehicles. Hmm, choices.

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Arsen Vitiuk
493

Arsen Vitiuk 493

Do both, nobody's limiting you to only one. Do a PSP playthrough, then a PS2 playthrough or vice versa.

And no, in terms of missions/side missions, GTA LCS is fully identical between PSP and PS2 - no extra side missions at all.

On topic, there are also several "compromised" Special vehicles in this game as well. What I can think of now is an EC black Securicar and EC black Barracks OL, both from "AWOL Angel". However, due to the external "livery" applied to these vehicles, their internal car colors are overridden, making them largely invisible. However, the Securicar has black trims - similar to the one from "Escort Service/Decoy" in GTA III, and the Barracks OL will have black railings (if a variant with railings is spawn, on the flatbed and canopy variants it will be totally invisible).

You also forgot to mention the EC black Bobcat, also from "AWOL Angel".

About the Maverick from "False Idols": after I jack it, I fly it directly to the studio and land in front of it, then wait for Black Lightman and DB-P to arrive, then kill them. After that, I fly the Maverick back to the church and land not so far away to the north and accomplish the mission. After the cutscene, it will still be there, and you can fly it back to the garage.

You can also try double-driving the Maverick and another vehicle (I'd recommend the Patriot because Salvatore's Stretch from "Search And Rescue" is superior due to it being BP and FP) if you have enough space left.

About the Campaign Rumpo - first of all, it's EC as well. If you take it to Pay'N'Spray, it will be painted gray.

Second, after completing "Steering The Vote", several stationary Campaign Rumpoes will spawn on the map in different spots, both in Portland and on Staunton Island (maybe even on Shoreside Vale, but I never checked that out). They will spawn in either blue or chrome red color, both being EC, though they are not PP. I do not remember all of the locations, however, I remember a red Rumpo being parked in front of the Stadium. All of them will stop spawning once "Love On The Rocks" is complete, so they are only available in-between those two missions.

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Lethal Vaccine
7,148

Lethal Vaccine 7,148

LCS is fully identical between PSP and PS2 - no extra side missions at all.

However, the Securicar has black trims - similar to the one from "Escort Service/Decoy" in GTA III, and the Barracks OL will have black railings (if a variant with railings is spawn, on the flatbed and canopy variants it will be totally invisible).

You also forgot to mention the EC black Bobcat, also from "AWOL Angel".

About the Maverick from "False Idols": after I jack it, I fly it directly to the studio and land in front of it, then wait for Black Lightman and DB-P to arrive, then kill them. After that, I fly the Maverick back to the church and land not so far away to the north and accomplish the mission. After the cutscene, it will still be there, and you can fly it back to the garage.

You can also try double-driving the Maverick and another vehicle (I'd recommend the Patriot because Salvatore's Stretch from "Search And Rescue" is superior due to it being BP and FP) if you have enough space left.

About the Campaign Rumpo - first of all, it's EC as well. If you take it to Pay'N'Spray, it will be painted gray.

Second, after completing "Steering The Vote", several stationary Campaign Rumpoes will spawn on the map in different spots, both in Portland and on Staunton Island (maybe even on Shoreside Vale, but I never checked that out). They will spawn in either blue or chrome red color, both being EC, though they are not PP. I do not remember all of the locations, however, I remember a red Rumpo being parked in front of the Stadium. All of them will stop spawning once "Love On The Rocks" is complete, so they are only available in-between those two missions.

PSP Version is "better" in terms of more available Special Vehicles and the Garage Problem not existing, but PSP and PS2 are identical in terms of everything else, like Arsen said. Only VCS on PS2 has more things compared to PSP Version of VCS. Plus, PSP Version of VCS has a bugged Garage Mechanism. LCS = PSP (Best). VCS = PS2 (Best). But in the end, I prefer PS2 for all since LCS is a lot more difficult on PS2 and I like the challenge.

Oh wow. I totally didn't even think about the Securicar/Barracks OL from AWOL Angel. I just assumed they were normal, but when you mention it, since they have a livery and not a paintjob, they probably do have those black bars on the side and what not. I'll fix the Guide when I get up to the AWOL Angel Vehicles. Won't add the Bobcat to that list, cuz I already have a H/EC Black Bobcat in the Guide from Love and Bullets. H/EC > EC. I never include Inferior Vehicles to my Guide. There is also a TP Landstalker from Firefighter, but it's useless since you are rewarded the ultimate Landstalker, which is also TP from StSBYF. There is even a Heavy Landstalker from 9MM Mayhem or Scooter Shooter, but again, what gives? A Heavy Landstalker or a Heavy/BP/FP/PP/TP/EC/PC Landstalker as a reward and much easier to obtain? There is even a Heavy Bobcat in 9MM Mayhem/Scooter Shooter, too, but H/EC Black is better than just Heavy. See? This is why some don't get added due to inferiority. Furthermore, there is a plethora of PP Vehicles I don't include, either. Why? Cuz you can make any Vehicle you want PP with The Shoreside Redemption which I will explain later when I get to it in the Guide. There is reasons I didn't include some of these. Now, with the Securicar/Barracks OL, I will add those in when I get to AWOL Angel Post in the Guide.

Nah, the Patriot needs to be destroyed quickly with a Mission Failure. If you don't have it dunked in the water as you get a Mission Failure, it's only EC Yellow and not BP/PP/EC Yellow...

I included the Unique/PP/EC Campaign Rumpo into the Guide. The one given to you from the Mission is PP. The Red Ones are not and none of the ones found around the Map are PP, either. Just Unique/EC. I included the best one into the Guide already, and that one is PP and the one given to you for the Mission. Just pass the Mission, store it in the Garage. If you want the Red one after passing the Mission before Love on the Rocks, then go take it, but it won't be PP. I only put the BEST variant in the Guide. Never the Inferior Vehicles...

Just like in my VCS Guide, there is 2 PP Admirals. Who cares. You get BP/PP Admirals and more, from doing the 30 Empire Sites. Thus, inferior.

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Arsen Vitiuk
493

Arsen Vitiuk 493

Nah, the Patriot needs to be destroyed quickly with a Mission Failure. If you don't have it dunked in the water as you get a Mission Failure, it's only EC Yellow and not BP/PP/EC Yellow...

Then it can be the same tactic I offered - double-driving but with sinking the Patriot. Two vehicles at once, and then a mission pass to obtain the third - and you can get 3 vehicles in 2 mission attempts (that is, if you seek to get them all). 2 mission attempts regardless.

Also, will you be somehow mentioning which vehicles can be acquired for the Starter Save? Just in case.

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Lethal Vaccine
7,148

Lethal Vaccine 7,148

That might be possible, but I am not sure. Sometimes when you jack the Maverick, Faith falls off the building and dies, which could complicate this working. If she doesn't, then she is left alive. It's best to listen to what jam8tone says in his commentary for this Patriot. You need to "distract" the Stretch to obtain this and then drive as quickly as you can to the Pier in Bedford Point. There just isn't enough time I don't think. It might be POSSIBLE, but not PROBABLE. Just like in VCS with the EC Black Conversion whilst making many Black Vehicles at once and then passing. It's POSSIBLE, but not PROBABLE. If you pull it off and want to try it out, I can add more info into the Guide, but until then I will leave it as is.

There is none. The only Vehicle in which you can get in the Starter Save would be the Landstalker, but you can't fully obtain it since there is no way to get it back to Portland early. You can obtain 9MM Mayhem/Scooter Shooter type of Vehicles early on, but at the cost of +1 to Mission Attempts Stat, even if you pass the Missions first, it still will add to the Stats. I learned myself that not until ALL Side Missions are passed and you get near 100%, like 97-8% and around The Shoreside Redemption, can you do these Side Missions and fail them where it does NOT add to the Attempts. For instance, Avenging Angels isn't actually "passed" until ALL THREE Islands are passed. If you use Avenging Angels to make DP Vehicles early on, it will add +1 every single time you convert one. I just use Hookers, anyways, however, this doesn't work for Gang Vehicles or Vans, etc, etc...

At the end of the day, you can only store 12 Vehicles in LCS and only 10 Cars and 2 Bikes to make 12. Or 9 Cars and 3 Bikes, etc, etc. Portland's Garage is so small and really is only useful for CERTAIN Vehicles, etc...There is only so many Special Vehicles and combinations in which you can have and park 2 CARS side by side in the Garage and be able to get them out. And even being able to get them out, it takes a good 10 minutes to push them out sometimes. It's a real pain in the ass that Garage...

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Arsen Vitiuk
493

Arsen Vitiuk 493

You can obtain 9MM Mayhem/Scooter Shooter type of Vehicles early on, but at the cost of +1 to Mission Attempts Stat, even if you pass the Missions first, it still will add to the Stats. I learned myself that not until ALL Side Missions are passed and you get near 100%, like 97-8% and around The Shoreside Redemption, can you do these Side Missions and fail them where it does NOT add to the Attempts. For instance, Avenging Angels isn't actually "passed" until ALL THREE Islands are passed. If you use Avenging Angels to make DP Vehicles early on, it will add +1 every single time you convert one. I just use Hookers, anyways, however, this doesn't work for Gang Vehicles or Vans, etc, etc...

That is wrong, at least for me. Whatever mission I complete in LCS, attempting it again NEVER adds any Mission Attempts. I obtain several PCJ-600 bikes from "9mm Mayhem" after I accomplish the mission to complete the Starter Save, and not a single mission attempt addded... Same goes for Avenging Angels. Whenever I completed Level 15 on an island, attempting it on the same island again will not add anything to the Mission Attempts.

EDIT: I am talking about the PS2 version. Don't know if this is true for PSP or Mobile versions though.

Anyway, basically speaking, you can "fully obtain" any vehicle from 9mm Mayhem or Scooter Shooter in the LCS Starter Save - at least on my version of PS2.

Edited April 6, 2016 by Arsen Vitiuk

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Lethal Vaccine 7,148

Definitely without a doubt doesn't work for me, or I would of used a H/UH/WP PCJ-600 from 9MM Mayhem to get to SI and SSV early instead of using Hookers to make a Vehicle into a Ghost and driving it through the Subway Tunnels. I've hit Pause after failing to get these Vehicles early on, even if it's passed, it always adds to Attempts. But then again, you said in your PS2 Version that after passing The Shoreside Redemption, the Vehicle disappears, whereas for my PS2 Version, it does not. When did you get yours? I didn't buy LCS/VCS on PS2 until 2014. I am not sure what Version mine is, but probably not V1. Each Version has some things different. jam8tone also mentions in his BP/EP/FP Speeder Video that some Versions of LCS on PS2 teleport you back to land immediately after sniping the driver, but mine didn't do that for me, thus I obtained it...

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Lethal Vaccine
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Lethal Vaccine 7,148

Wtf...Then the Speeder is unobtainable for you without a doubt. See? Different Version. I am 1000000% positive my game adds to Attempts for any Side Missions until the end of the game, or AFTER 100%.

Yeah, mine is NTSC. Could be the reason. I am not sure, however, I wonder what makes each LCS Version different. I've even read somewhere that early Versions of LCS from 2005-6-7, etc were able to restore blown up wrecks, but I can't confirm it. It was only a rumor I read. I won't get down to the nitty gritty in terms of Versions and what not, but there is a reason I don't want to use the H/UH/WP PCJ-600 from 9MM Mayhem for the Starter Save. Obtain 7 of them? +7 to Mission Attempts. I'd never do that. I use Hookers to Ghost a Vehicle through the Subway Tunnels and Hookers are unrelated to Missions, thus no Attempts. There is a reason for what I do and say and it's true for my game Version. My LCS Version doesn't teleport me back to land or else I wouldn't of obtained the Speeder from Shoot the Messenger. It's the last Photo in my PS2 Spoiler. I have the BP/EP/FP Speeder in the SI Garage with the H/DP/PP/TP/EC Banshee. So yeah, different Versions or NTSC vs PAL.

Edited April 6, 2016 by MetalMilitia89

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Arsen Vitiuk
493

Arsen Vitiuk 493

It will be interesting going for the Special Vehicles for me, because I may find some obtainable ones to be unobtainable for me or vice versa. It may also happen that in my version, the garages restore wrecks, making it possible for me to obtain PSP exclusives.

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Lethal Vaccine
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Lethal Vaccine 7,148

There is only 3 or 4 PSP Exclusives in the end, anyways and one of them is a duplicate. The Maverick in Cash in Kazuki's Chips is just a plain old Maverick and on top of that, requires a Suicide to obtain it. Meanwhile can get the same Maverick from False Idols and PASS the Mission, no Suicide needed, etc. H/FP Sindacco Argento basically is only FP which can't be obtained, since you can get one or two of these in Heavy form, without FP, etc, etc...The H/EP Speeder, though, from The Sicilian Gambit is nice, but definitely a PSP Exclusive since the moment you beach it on land, it catches fire and blows up.

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Yeah, it's the best Vehicle in the game, imo, but the Heavy Stinger is also a good alternative from 9MM Mayhem OR Scooter Shooter. The Banshee is slightly better, though, since it's even lower to the ground than the Stinger. Also, that Banshee requires a Mission Failure. I thought you were not into Vehicles of the sort that require a Failure? You can obtain his Banshee and pass the Mission, but then it's only EC and not H/TP/EC...The Heavy Property is what makes that Vehicle the King. I have it H/DP/PP/TP/EC on PS2 and DP/PP/EC on Mobile...

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Lethal Vaccine 7,148

Well, when you get it, it will pay off in the end. Seriously when I got that one, I felt like I conquered Earth, lol It felt so good to finally obtain that one, since I wanted it since 2014 but always doubted getting it, but over the years, as I did more playthroughs, got better, more skills, more knowledge, etc, etc, in the end it proved to be rather easy. But STILL time consuming and semi luck based. I got it first try, but it took at least 90 minutes, maybe closer to 2 hours. I wasn't timing it but it was such a slow process to finally get that one...

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Lethal Vaccine 7,148

Go for it. If you make a Title, like how Blaze made one for my SA Guide, I will add it to this Guide for LCS. If you want to make one for my VCS Guide, go right ahead, too. I will add it in to that. I usually don't care for pretty layouts. I just care for the cold hard facts and having something complete...

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Lethal Vaccine 7,148

I figured it was you! Yeah, I very much appreciate what you did for your Guide on Youtube. You were the one who actually got me to obtain the H/TP/EC Banshee from The Trouble with Triads. It took me a long time to get that one and using jam8tone's Method with the Taxi never worked out for me. All that did was made the Taxi drive UNDERNEATH the Banshee, and ultimately damaging it. It also didn't move the Banshee at all. Furthermore, the Car Thieves, like you explain in your Video are really annoying and always steal it from me. So once I saw your Method on PS2 of using the Police Car to push it back to the Garage, I tried it and it worked like a charm and got it first try, but it obviously took a long time to pull off...

About those Vehicles, it's what I said to Arsen Vitiuk. There is tons of PP Vehicles in the Game, but I see no reason to add them into the Guide itself since The Shoreside Redemption Mission can be used to make ANY Vehicle with tires into PP form. That FP/PP Banshee is cool, but you can obtain a BP/EP/FP Banshee from Car Salesman, and make it DP/PP, so then it will be AP/PP. AP/PP > FP/PP. The EC Stinger from The Sicilian Gambit is the exact same EC Stinger from The Shoreside Redemption and that is already in the Guide. But regardless, thanks for contributing. Keep up the good work.

I will also be adding in your DP Sanchez Video since you are the only one with a Video on Youtube of how to get it

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GTAProPlayer
5

GTAProPlayer 5

EP Firetruck? Never heard of it but you mean you can get it by my method or jam8tone's method?

I figured it was you! Yeah, I very much appreciate what you did for your Guide on Youtube. You were the one who actually got me to obtain the H/TP/EC Banshee from The Trouble with Triads. It took me a long time to get that one and using jam8tone's Method with the Taxi never worked out for me. All that did was made the Taxi drive UNDERNEATH the Banshee, and ultimately damaging it. It also didn't move the Banshee at all. Furthermore, the Car Thieves, like you explain in your Video are really annoying and always steal it from me. So once I saw your Method on PS2 of using the Police Car to push it back to the Garage, I tried it and it worked like a charm and got it first try, but it obviously took a long time to pull off...

About those Vehicles, it's what I said to Arsen Vitiuk. There is tons of PP Vehicles in the Game, but I see no reason to add them into the Guide itself since The Shoreside Redemption Mission can be used to make ANY Vehicle with tires into PP form. That FP/PP Banshee is cool, but you can obtain a BP/EP/FP Banshee from Car Salesman, and make it DP/PP, so then it will be AP/PP. AP/PP > FP/PP. The EC Stinger from The Sicilian Gambit is the exact same EC Stinger from The Shoreside Redemption and that is already in the Guide. But regardless, thanks for contributing. Keep up the good work.

I will also be adding in your DP Sanchez Video since you are the only one with a Video on Youtube of how to get it

You know what? The hardest thing to made on the video it was show to everyone that this bike is DP

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There is no EP Fire Truck. During Karmageddon Mission and Side Mission, the Fire Truck's Health is 9,999 or something. Just look in the game scripts. thehambone can easily tell you this. Just like the Maverick in Calm Before the Storm. It was only a Myth that this was AP/EC Black. It's not. It's FP/EC Black. It has 99,999 Health during the Mission. Confirmed in main.scm with the 0, 1, 0, 0, 0 flags and this means only FP. It was also confirmed to have this 99,999 Health. The Fire Truck only has increased Health. It's NOT EP by any means...

@Piotr, actually, to test the Bike's DP, all you had to do was shoot it until it smoked black, and then use a Heavy Vehicle to ram into it a bunch. That's how I tested mine...