Eleven Kingdoms 4e

Rules

Players are encouraged to consider the following options in creating characters:

Skill Powers (PH3): Since there is an intentional de-emphasis on combat, some of these utility powers may have more usefulness in this campaign. Especially, those powers connected to Arcana, Diplomacy, History, and Insight.

Martial Practices (MP2): These are an excellent way to give your martial character more robust capabilities.

Rituals: These magical rites are restricted to Deryni, and only Deryni characters may take the Ritual Caster feat.