Thanks again for submitting this review! I can't tell you how much I appreciate you guys helping me pick up slack while I'm working on the next big database update.

I'm curious, do you think this book would be at all enjoyable to people not already obsessed with DC comics? It looks super-exciting to me, but if I didn't (for example) know who Jonah Hex was, I under if it would just be confusing.

Thanks so much for the review duncanpr! I fell in love with Booster Gold when reading 52. I had never heard about him prior and thought at first that he was a oneshot joke. The art looks great and I really look forward to picking this up hopefully soon.

I truly enjoy the Booster Gold series…but I'm a sucker for time travel. The late, lamented Chronos series, for example. Great book. But. There is one thing I can't forgive, and that's the negating of the very, very excellent Time Masters series. They worked so hard post-Crisis to fix the rules of time travel, and that book was incredible when it came to weaving together DC history…better than any time travel book before or since (including Booster Gold, which unfortnuately, though I love it, smacks a little too much of "making this up as we go along." The Rip Hunter twist ultimately revealed is too obvious and groanworthy. No, give me Time Masters any day of the week over the revamped Rip Hunter.

No problem. I am re-reading the series and need to sit down and do the Blue and Gold review, which I hope to submit by next weekend. Hopefully.

As for 52, I fell in love with Booster then, too. I really want to pick that series up so I can re-read that one, too, just because it was so good! I love how you really hate Booster at first, but then he kind of grows on you. :)

Now time travel is indeed awesome, especially when you think "Okay, how can they do this without messing everything up" or "Let's see how he gets out of this one!" I think this is actually time travel done right. This first book is playful and helps set up the rules for people new to DCU time travel, while later on, we get to see some more serious side effects of time travel. I'm rather fond.

See, I don't think there really are any rules to Booster Gold's time travel. You can change the past…except for the things you can't change…and maybe you can change them…except for when you can't. Really, the entire premise of the Time Masters series was that time travel was seriously limited (you could only travel a finite number of times via any given method once), and what happened, happened. So the series was designed to give you an idea of how the post-Crisis universe worked. We saw an ancient Egypt with Dr. Fate and the Beetle scarab, the true origin of Vandal Savage, DC's Western heroes, and even references to what, at the time, was the DC future of Hex, among others. Had incredible guest stars, like Cave Carson. And at the same time the series crossed over with Animal Man and (of all things) Swamp Thing! Dammit, now I need to sit and read it again. I can't even recall how Rip Hunter was used since. I know at one point he was supposed to be the guide to Hypertime, but that whole concept went out the window real fast.

While I love finding a book that's great to introduce my friends with (Batgirl: Year One, is such a book) I like this kind of thing too – it's just like a really good in-joke with your close friends. Some things can only be enjoyed with a huge amount of build up.

I know what you're talking about. While the Time Masters series had its downsides, it had some clear rules that made things interesting. The "person can only travel via one method once" rule, in particular.

Morrison's run was so good, so iconic, I'd be kind of scared to read anyone else's take on Animal Man. As it is, I've been putting off getting Last Days of Animal Man. I've heard it's fun, but I dunno…

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