Having discussed all the components and their integration into a
complete system, we illustrate a practical application of ARL. The
system is used to acquire interactive behaviour in a constrained
scenario and results are presented for evaluation purposes. Of course,
many other applications exist given this framework and some further
possible scenarios are enumerated as well. Finally, a discussion of
the system's limitations is presented. This covers some of the
inherent shortcomings of the ARL approach and the conceptual problems
in the recovery of behaviour in an automatic manner.