Waaaaay back in season 2, the heroes of the Moonsea banded together to fight back against the insane elemental cults. The battle was won, but at a terrible cost: through their actions, the heroes destroyed huge swaths of Mulmaster by allowing the devastation orbs to detonate in many locations. These actions have had numerous ramifications for the last few years, not the least of which was that the Red Wizards of Thay returning to the city and exercising their strong, choking grip on its residents. You can still order and play this adventure as a charity event – just contact the Resource team after reading this information and request DDEP02 Mulmaster Undone. “Rebuilding”, they called it, and “working for the greater good”. While it is true that the Thayans were indeed rebuilding the city and keeping the chaotic elemental rifts in check, the old adage of “never trust a Red Wizard” definitely held true. The visiting zulkir Dar’lon Ma interacted with many notable champions, broke bread with the Cloaks and their agents, and all the while was gathering his insight and research on how best to proceed with his own plans of conquest. Heroes eventually revealed that he had used these heroes as little more than mercenaries, and was using some of the artifacts that they secured in an attempt to do something vile to the residents of Mulmaster. From the Emerald Enclave a voice piped up, belonging to Tick Tary Tanner. His voice blended together with the voices of many other champions from all of the factions, with most – but not all – calling for a war against the Red Wizards. Some railed against this declaration, while others sided with Tick and his allies, and still others abstained, wishing to see what the effect of such a declaration would be. Never trust a Red Wizard. This would become the foundation of the recent Epic adventure, DDEP00-01 The Red War. Dar’lon Ma sought to control the announcement of war, and Szass Tam became infuriated. The elder lich would visit the city and enact the dire enchantments that would be felt in that adventure. The heroes would be faced with grim choices and a challenge unlike that which they had faced before: the wrath of Szass Tam himself. So what does this have to do with Convention-Created Content (“CCC”)...

During this weekend’s Stream of Many Eyes, we saw a number of streamed games with a vast array of costumed characters in attendance. I mean, we had Mirt the Moneylender, Elminster, and so many more… the stream has been recapped across a wide variety of media outlets, so let’s do up the two big highlights as they pertain to season 8 of D&D Adventurers League play: Waterdeep: Dragon Heist Launches in September and covers levels 1-5. There are multiple ways to play this adventure, with numerous villains, new downtime activities (wanna own a tavern?!), and a ton of other content that my NDAs won’t let me talk about yet. Don’t let the price tag scare you, there’s more than enough content in this tome to bring groups back over and over again Waterdeep: Dungeon of the Mad Mage Launches in October and covers levels 6 through… 20. TWENTY! This is huge. Huuuuuuuuge. There are very, very few top-level adventures across decades of D&D material (when compared to low-level fare) and we knew this one had to be significant – and the Mad Mage certainly fits that bill. There’s plenty of time to finish up your Tomb of Annihilation games and to teach Acererak a thing or two about barging into Faerun. Special bonus fact: the entire D&D Adventurers League administration team (along with several other talented contributors) crafted Undermountain. It’s gonna be one heck of a ride!...

Waaaaay back in season 2, the heroes of the Moonsea banded together to fight back against the insane elemental cults. The battle was won, but at a terrible cost: through their actions, the heroes destroyed huge swaths of Mulmaster by allowing the devastation orbs to detonate in many locations. These actions have had numerous ramifications for the last few years, not the least of which was that the Red Wizards of Thay returning to the...

During this weekend’s Stream of Many Eyes, we saw a number of streamed games with a vast array of costumed characters in attendance. I mean, we had Mirt the Moneylender, Elminster, and so many more… the stream has been recapped across a wide variety of media outlets, so let’s do up the two big highlights as they pertain to season 8 of D&D Adventurers League play: Waterdeep: Dragon Heist Launches in...

The wizard Mordenkainen has long been a fixture in Dungeons & Dragons lore. Hailing from Oerth – known to some as Greyhawk – but traveling the planes many, many times over he has amassed a wealth of knowledge that puts him on par with even the greatest liches and dragons from all the known worlds. Rumors exist that he even traveled to the dread demiplane of Ravenloft and called the domain of Barovia his home for a...

The latest D&D Adventurers League Tomb of Annihilation adventures have been released on the DMsGuild! Have you played them? Will you run them for your groups? November Tomb of Annihilation Adventures DDAL07-03 A Day at the Races Level Range: 1-4 (optimized for 3rd level) Adventure Length: 2 hours Adventure Designer: Ruty Rutenberg Adventure Description: The Merchant Princes have a treat in store for everyone! A new team-based...

“Durnan cannot possibly be human. He’s owned the Yawning Portal for more years than most of us can remember, and he’s always the only one behind the bar. Between the trying-too-hard bards and the brawling barbarians and the clerics that come in on a mission to save us from ourselves, I don’t know how he does it.” I winked and waved the two good fingers on my left hand at the old coot,...

I limped away from the cloud of dust and debris that had formerly been a Thayan stronghold, and for what felt like the millionth time I assured myself that I would never again interfere in the affairs of the dread Red Wizards. Their Doomvault was gone and yet somehow I knew that no amount of therapy (short of, perhaps, a potent remove curse spell from a friendly wizard) would ever erase those memories from...