Keita Takahashi
• Page 2

Keita Takahashi confirmed that Noby Noby Boy’s on its way to iPhone in his GDC session yesterday. He showed it running. It features a multi-touch control scheme, with the player manipulating each end of the stretchy BOY character – represented in 2D – with a different finger. Apparently he started it “a week ago”. More […]

The official website for Noby Noby Boy has a teaser image posted which suggests that updates are coming soon. Possible offline four-player multiplayer mode is suggested with the line “Even though it may be offline… I want to play multi-BOY!”, and new music is also implied with “Guiter music are good but music from castanets, […]

Noby Noby Boy will be getting more downloadable content in the future, according to game creator Keita Takahashi. Speaking in an interview with Eurogamer, Takahashi said: “We will make a big update approximately two months after the release. I think we will be able to present the content pretty soon.” He did add that any […]

Kotaku has obtained the marketing instructions for Namco Bandai’s rather odd looking Noby Noby Boy revealing that the PSN title is not a “so-called game.” Well, what is it then, we hear you cry? The release note unfortunately doesn’t say, but instead directs you to look at images and videos on the internet. So, at […]

Below is a some rather strange looking gameplay from Katamari Damacy developer Keita Takahashi’s PSN game, Noby Noby Boy. See it stretch and take out a car. See it bump into little girls and eat the love hearts that flow from the collision, see… well, see for yourselves. Noby Noby Boy releases in Japan on […]

According to this Kotaku story, Noby Noby Boy – developed by Katamari creator Keita Takahashi – will release in Japan and Korea on January 29 for ￥800 ($9). SCEE’s said the title will be out in Europe early next year for €4. However good it is, is has to be worth that much. You’d hope. […]