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Tokyo Mirage Sessions ♯FE (Japanese: 幻影異聞録♯ＦＥIllusory Revelations ♯FE) is a role-playing game for Wii U, developed by Atlus. It is a spin-off game of the Fire Emblem series which combines characters and elements from Fire Emblem with the gameplay style of Atlus's flagship RPG series Megami Tensei and Persona.

Characters

There are seven playable Mirage Masters along with their seven corresponding Mirage partners. There are also three major supporting cast characters that are not controlled by the player, but can give benefit through Backup Skills.

Development

This title was announced in the January 23, 2013 Nintendo Direct broadcast in North America, Europe, and Japan, in the form of a brief teaser, under the title of Shin Megami Tensei X Fire Emblem.[1] Nothing else was revealed about it at the time beyond the fact that it is currently in development. In the broadcast, Nintendo president Satoru Iwata claimed that the crossover is an example of Nintendo taking a new approach to game production, as necessitated by the scale of games for Wii U.[2] To illustrate the crossover, the trailer featured stock art of a number of characters from both series, with the Fire Emblem side showing every Lord from The Binding Blade onward.

After an absence of over two years from the public eye, the game made its formal debut with a trailer in the April 10, 2015 Nintendo Direct broadcast.[3] The trailer revealed the game was inspired more by Persona, a prominent sub-series of Megami Tensei, and shares many of its concepts. It showed the game to be set in an alternate-universe version of Tokyo, which crosses over with another realm where Fire Emblem-esque entities appear to dwell; in this trailer, the only actual Fire Emblem characters definitively shown were Tiki, here depicted as a young pop idol, Gangrel and Aversa, reinterpreted as enemy monsters, and Chrom, Tharja, Virion, Cain, Caeda, and Draug as Mirage partners.

The game was released in Japan on December 26, 2015, with international releases following in June 2016.

Reception

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In Famitsu, Tokyo Mirage Sessions was awarded 34/40, with its reviewers praising the game's premise, artstyle, and quality gameplay typical of an Atlus title; one reviewer, however, lamented the game's limited Fire Emblem references.[4]Tokyo Mirage Sessions had a very poor opening week of sales in Japan according to Famitsu. It sold only 23,806 copies in its first week on the market, a figure well below other recent Fire Emblem, Megami Tensei, and Persona titles.[5]

Pre-release

Etymology and other languages

Names, etymology and in other regions

Language

Name

Definition, etymology and notes

English

Tokyo Mirage Sessions ♯FE

♯ is the sharp symbol used in musical notation to denote that the note is half a note higher. Tokyo Mirage Sessions' initials are "TMS", which is the reverse of "SMT", or Shin Megami Tensei. The title refers to Tokyo, the game's setting, Mirages, beings from another world prominent in the game, and Sessions, a gameplay mechanic which causes multiple characters to attack in succession.

English(unofficial)

Shin Megami Tensei X Fire Emblem

The title under which the project was originally announced.

Japanese

幻影異聞録♯ＦＥ

Illusory Revelations ♯FE. In the logo, シャープエフイー is applied as furigana.