The map in this video seems to be out of date for the current version of the game, but I played similarly to win, making base in the lower left corner of the map and building 2 steel mills adjacent on iron, then building food + fuel on the water patch. I was able to fast build into chemicals and the patent office and get most patents, then I beat the NPCs to the offworld market. Took me 6-7 tries to beat this mission!

Try eating pineapple, grapes, drinking lots of water, and tea. Pineapple and Grapes are said to be very good for the lungs. Tea helps if you have throat soreness, and water... well water just helps to get everything flowing.

I'll add to some of the micro tips, for reference. Practice these over time in your games:

Line Infantry: Practice moving these guys into heavy cover, and flanking enemy groups of infantry or team weapons. Never fight an enemy in cover without cover yourself. Move two squads of infantry at a time but avoid blobbing, come from two angles. Learn Grenade throwing times and ranges. These guys + engineers are usually your most expendable, don't throw them away, but use them as bait and scouts for everything else.

Machine Guns: Be aware of where they are facing. Reorient them often for the expected enemy approach. Keep your line infantry in from of them for vision, and to protect flanks. Know when to retreat.

Mortars: Keep these set up in the place they will do the most damage, but reposition before they come under fire. USE SMOKE USE SMOKE USE SMOKE. It's cheap, GREAT for nullifying enemy MGs when used offensively, can protect a vehicle retreat defensively. USE SMOKE.

AT Guns: Similiar to MGs, mind their facing. They usually move slower though, try to screen with infantry to protect. Losing an AT gun means giving it to your enemy, keep it out of the fray until you see a vehicle. Don't chase vehicles for the kill unless you know what you're doing, AT guns will not win and will probably get mopped up by enemy reinforcements.

Light Vehicles: These can protect flanks, but don't get too close to enemy infantry with snares (AT Nades, Rifle AT Nades, Panzerfausts, ect). The engine damage will usually put them to half health and finish them off. You can surprise unprotected enemy weapons teams from a flank with a speedy attack.

Tanks: Lots of utility here, each one performs different. Avoid AT guns, kite AT Infantry & snaring infantry, and let them do their damage from afar until you have an opening. Don't dive tanks blindly! Support them with infantry! Do your damage and get out. Enemy models cost manpower to replace, tank damage only costs time and you gain vet. All Tanks do better with vet, so let them soak it up before you get frisky. Playing is a lot more enjoyable when you still have armor in the late game.

Artillery: Katys, Pwerfers: Basic use is to hit enemy hard points and set up weapons teams, preferably machine guns & AT guns. Advanced use it to kite enemy blobs of infantry then annihilate them. This can be worth 200mp-300mp a strike even if you don't wipe a squad, from killing so many models. Get in the habit of moving your arty away after firing so enemy hunting tanks don't find stuff in your position.

Mines: Great in 2v2 & up. OK in 1v1. You can use them against vehicles and infantry. Prefer to place mines in advanced ground you just took, when you think the next enemy assault will kick you out. The map usually flows a lot, and since 3v3 and 4v4 gets so crowded, if you plant a mine it will usually be hit eventually. To target infantry, place mines on capture points in various places. To target vehicles, prefer roads and openings between obstacles which can only be heavy crushed, and keep an AT gun nearby.

First of all, as with any team game, multiplayer is a crapshoot on whether or not you'll get a good team mate.

Second of all, as with any team game, the key is communication. So if you've wound up with an ally who wants to turtle, perhaps you can direct him on where to turtle with map pings (CTRL+A) and something like, "Hey Bro, I noticed you like turtling. Can you hold these 2 VPs and this fuel point while I launch attacks? Don't forget AT. Thanks!" or "Hey, when they bring in all the infantry, hit them with your Katy then I'll counterassault! Thanks!" In larger games, make sure you refer to other players by their handles so they know you're talking to them.

You haven't said which gamemode, 2v2, 3v3, 4v4, etc. I've found in the later game modes against AI, it's OK if one or two players are worse and prefer to turle. In 2v2, it's harder, but doable.

This is a very mobile game, but there are some turtling abilities & mechanics. Advise your ally on where to point his AT guns and Machine guns to areas you don't want to be flanked from. Let him know that if he has to fall back he should alert you with a help or a ping.

Finally, if you are noticing a turtling teammate, try to build your forces to be more mobile. As Soviet Union (SU) try to get more Conscripts, Guards, Shocks, and turreted tanks (T34-85). I'd recommend Guard Motor & Shock Rifle commanders (obviously ;) or Armored Assault (ask teammate to build caches). Advanced Warfare is also great. Move forward with half tracks to reinforce your conscripts and elite infantry. Take ground and slowly move up on the non defended side.

I got the exact same thing today, and I had my last smoke on Nov. 1st, so about 4 days. I get the same spicy giardiniera with my salad. I'm the type who usually has lots of sriacha on everything. The giardiniera was intense today, I needed two bottles of water to make it through lunch.

Hey, I think I can help with explanation here - I've tried quitting a few times and am on day 3 of the most recent attempt. I never dream regularly, but when I quit smoking I do have the nicotine dreams.

The explanation I read goes like this: the first 2-3 weeks after you stop smoking, the cilia in your lungs start growing back and working again. Because of this, they start pushing out the tar that has been build up in your lungs. Especially while you are sleeping, the tar extrudes upwards towards the sinuses and normally you will cough it out or swallow it into your stomach. This will, however, cause a slight taste or smell of tobacco which will trigger dreams of smoking.

I'm not a doctor or anything, but when I tried quitting the first time after three years of smoking, I definitely coughed up/swallowed a lot of tar and had numerous dreams of smoking until about 1.5 months after my stop date.

My god, that's near exactly how I stopped. I know it was in the Outlands, and I never made it past 66. I think I had been grinding, and just received a blue item drop off the mob. It must have been my first rare drop in the Outlands.

I looked over the stats, realized I couldn't use it/never would, as I had already checked out all the best items from that expansion pack release and knew my plan to get them.

Then, I realized that's all the game was at that point, for me. Reaching a new level cap, getting the highest end items, then masturbating while I waited for the NEXT expansion pack to come out. Rinse & repeat.

I quit there and then, having only played the expansion for two weeks.

Forward spawn -> kits does seem to be very important and pleasing to most players. Holding the/fighting over the primary is so important to achieve the resources for that, though. The team generally needs a dedicated move on the primary point in the early game, they can't just give it up and let it sit providing to the other team.