Erik “kusma” Faye-Lund

Professional

I currently work at Fusetools, as a Principal
Engineer, leading the development of our compiler for the
Uno-language (a dialect of C#).
I’m also an active contributor to
fuselibs, which is the core of
our UI engine.

I’ve previously worked at Hue AS, building big-scale data
visualization software for the Oil and Gas industry.

Before that, I was one of the first employees at Falanx Microsystems (later
aquired by ARM), where I worked on the
ARM Mali line of GPUs, with an
emphasis on the OpenGL ES drivers.

Demoscene

I’m also actively contributing to
Demoscene productions, in particular
under the label Excess. The other
currently active half of Excess is
Bent “gloom” Stamnes, whom I also happen to work
with in my day-job.

I’ve made a lot of demos,
and some other notable labels I’ve released under are: