Hammer and TF2

Hammer and TF2

Building a TF2 map and a bunch of things have that "checkerboard" pink texture that moves as you move. Shotgun shells, the #5 weapon for the engineer. Wondering how to get rid of that happening. Also wondering if anyone knows how to make those garage doors that are one the spawn of maps like 2fort.

The best place to head is the Valve Developer Wiki. They have a good few tutorials. The checkerboard means that a material is missing somewhere... If it appears as a reflection then the environment map is missing, I think. Maybe.