Tuesday, July 24, 2018

It's kind of a big page, it took me awhile to compress all of the gifs and high quality screenshots. Mobile isn't where i want it yet... But being a one man team means i have to live with not everything being perfect. Thanks for the interest in my games!

Sunday, July 22, 2018

The trailer for SUFFER is out! i won't waste much time writing about it, i think the game basically speaks for itself:

As you can see, it's extremely fast paced and brutal! SUFFER is meant to be incredibly challenging, just like the games it was inspired by. The demo is coming out next week, so dust off your gaming keyboard/mouse and warm up your old CRT because it's going to take everything you've got to claim victory over this one.

Saturday, July 21, 2018

Development on SUFFER has been extremely productive. i am nearing the end of my final QA phase for a public demo release that should be out by the end of this month! i'm gathering feedback from a few beta testers (aka my friends and family) for the next week while i ready a final production build. Being a solo dev is brutal and rewarding, i love it.

The demo is 25 levels and completely *FREE* to play! No registration or online accounts required. i do ask that you send any feedback/criticism/angry rants my way, but even that is totally optional!

Here are some teaser screens - i hope you dig the style:

SUFFER has been in development for over 3 years now and i am honestly terrified of going live with it. i am proud of the work i have into it though and i just know there are a few of you out there who will appreciate the brutal difficulty and retro feel. It's a game that i enjoy playing, it reminds me of the many hours i spent in front of an old CRT monitor playing DOOM when i was a kid.

Enough rambling, i have so much to do still! Stay tuned for more updates!