Awakened bonus: Leader Skill: Increases Attack Power of ally monsters with Water Attribute by 35%.

20

Mid

5

Low

15

Mid

5

Low

Skills

Leader Skill (Awakened): Increases the Attack Power of ally monsters with Water attribute by 35%.

370%

Magic Arrow: Attacks the enemy with a magical arrow which casts various harmful effects according to the attribute relation between you and the enemy. The damage of this effect increases by 15% for each harmful effect on the enemy.

Lv.2 Damage +5%

Lv.3 Damage +5%

Lv.4 Damage +5%

Lv.5 Damage +5%

Lv.6 Damage +10%

290%

Wedge Arrow: Drives a wedge into all enemies, decreasing their Attack Speed for 2 turns with a 50% chance. (Reusable in 4 turns)

Lv.2 Damage +5%

Lv.3 Damage +10%

Lv.4 Damage +10%

Lv.5 Cooltime Turn -1

(200%+200%) x3

Arrow of Water: Attacks with 3 water arrows, each having 15% chance to stun the enemy. The damage increases according to Defense. (Reusable in 5 turns)