yes!! common and gliding squirrels is should be a really fun game ... with gliding squirrels !!

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Delightful news!

In the game I'm making (a hobby), there is an evil influencing the lands. Not all animals at first will be affected by this evil... but I think it will be hilarious to be attacked by a tiny bunny with glowing eyes.

I was waiting to finish all the animals to start working on the realistic styles but why wait...

after the raccoon which is the last one

i will jump back to the wolf,deer,fox etc and make the realistic ones

If you bought the poly art ones you wont have to pay the full price for the realistic ones

...at the end I need to feed my family

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That sounds great I'll look forward to them. I haven't bought any of the polyart animals yet since the look doesn't really match anything that I am working on. So you will be happy to know that I will be purchasing the new ones at full price

I have Cougar asset and I want to modify a model in order to make a simple cat.
Could you help me or maybe you have a modified version.

Another question is related to other assets compatibility. One of the best is Adventure Creator and it would be very nice if you could make your controllers, camera scripts AC compatible. There are a lot of integrations but it would be easier for you to make them for all your assets. You could get more customers for your assets.

I have Cougar asset and I want to modify a model in order to make a simple cat.
Could you help me or maybe you have a modified version.

Another question is related to other assets compatibility. One of the best is Adventure Creator and it would be very nice if you could make your controllers, camera scripts AC compatible. There are a lot of integrations but it would be easier for you to make them for all your assets. You could get more customers for your assets.

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Thanks so much for the review!!

Now I'm focused on finish the remaining animals but integrations are on the list of things to do!! I will add AC to that list

"If the author of the asset you mentioned would like to reach out to me to discuss such a script, I will certainly assist."

I am going to buy your Horse Animset Pro (Riding System) and the Wolf. That could be perfect for adventure or survival games and together with AC would be powerful!

By the way I have a question related to your motion controller which works great with cougar. Is that controller same for all your animals?

I have one cat asset and it works with another controller but I want to have only one controller for animals. The most animals would be yours and my question is can I use your motion controller for other animals?

The bones seems to be almost the same with different names. Please look at this?

I have one cat asset and it works with another controller but I want to have only one controller for animals. The most animals would be yours and my question is can I use your motion controller for other animals?

Hi.
I bought the fox pack. Could you add separate .fbx files for each of the fox species/varieties? It seems that there are only 2 fbx files in the models folder but they seem to be the same model. I know there are prefabs, but I might want to bring them into Blender.

Hi.
I bought the fox pack. Could you add separate .fbx files for each of the fox species/varieties? It seems that there are only 2 fbx files in the models folder but they seem to be the same model. I know there are prefabs, but I might want to bring them into Blender.

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the variations uses the same mesh...
What I did was scale the bones on Unity using the same mesh, the same can be done in any 3D software

Standing on the feet and scratching with the hands multiple times? Although I really dig that ninja move you put in there and wouldn't mind unrealistic stuff I guess kicking with the back feet without turning around is already in?

Maybe also an animation where you carry the rabbit on the neck could be interesting, i. e. the rabbit "hangs". Either as prey or just some larger animal carrying it around to another location.

Standing on the feet and scratching with the hands multiple times? Although I really dig that ninja move you put in there and wouldn't mind unrealistic stuff I guess kicking with the back feet without turning around is already in?

Maybe also an animation where you carry the rabbit on the neck could be interesting, i. e. the rabbit "hangs". Either as prey or just some larger animal carrying it around to another location.

Are you going to be adding realistic skins to all of your animals and if so do you have a general eta? I would hate to go through the time to move your excellent animations to another model only to have updated Malbers models drop the next day.

Are you going to be adding realistic skins to all of your animals and if so do you have a general eta? I would hate to go through the time to move your excellent animations to another model only to have updated Malbers models drop the next day.

Thanks!

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I will be working on the realistic animals through this year but it wont be any time soon
there's still 2 dragons coming soon

What I can tell you is that the realistic rabbit should be out next month

How do I change a fox's material through code? I want to have a way for a player to pick their color by clicking a UI button to scroll through the different skins. I found some virtual ChangeMaterial methods in MaterialChanger.cs, but I'm not sure how to use them.

How do I change a fox's material through code? I want to have a way for a player to pick their color by clicking a UI button to scroll through the different skins. I found some virtual ChangeMaterial methods in MaterialChanger.cs, but I'm not sure how to use them.

Forgive me for being dumb.

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Take a Look to the CallBacks Sample scene:

You can Use MaterialChanger.NextMaterialItem("Skin")

if you want an specific material on a list of materials you can use:
public virtual void SetMaterial(string name, int Index)

wolverine/glutton is an animal from the weasel family, I thought that if you have any plan to make weasels, it might have crossed your mind to do a wolverine skin. Really like your assets btw! Outstanding work!

Actually, the wolverine is a really bad a$$ creature. I got love for the wolverine.

Think I'd go buffalo before musk ox.

(disclaimer - I come from Michigan, but I did not attend U of Mich.)

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Interesting thing is that they seem to be pretty common https://en.m.wikipedia.org/wiki/Wolverine even though I don't hear people talking about them. But I can't really say since there are no wolverines nearby where I live.
Buffalo would indeed make more sense than musk ox.

@Invector is working on his AI system. Initially, it will be human only, but animal AI is anticipated in a later upgrade. Considering that you already have some integrations with @Invector, it seems only natural that there should be an integration between Poly Art Aminals and @Invector AI.

@Invector is working on his AI system. Initially, it will be human only, but animal AI is anticipated in a later upgrade. Considering that you already have some integrations with @Invector, it seems only natural that there should be an integration between Poly Art Aminals and @Invector AI.

Looks great. Yes, it seems like no hair/fur asset sticks around for that long. This one is giving it a go. Let's see how it ends up. I've also seen some people use Amplify Shader Editor to make hair. It may be worth looking into that.

Looks great. Yes, it seems like no hair/fur asset sticks around for that long. This one is giving it a go. Let's see how it ends up. I've also seen some people use Amplify Shader Editor to make hair. It may be worth looking into that.

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I've tried Pidi Pixi.... is fine.... it still need to improve a lot to achieve NeoFur quality

Now that I toyed around with it, noticed the love to realism and because one can never have enough animations: There is something that is missing in all of the assets when it comes to realism: Animals doing their "business"

Now that I toyed around with it, noticed the love to realism and because one can never have enough animations: There is something that is missing in all of the assets when it comes to realism: Animals doing their "business"

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Hahaha I noticed that yesterday too , while watching some other assets on the store.. I added those animation to the list

Oops...

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