The purpose of DADIU is to promote research and development within the area, to be a core contact for the interactive entertainment industry, and most importantly to create a number of educations targeting the computer games industry. A joint language and a joint understanding of what computer games should be developed, and the students from the various educations should meet and together produce a game in a simulated reality.

DADIU and the Department of Computer Science, University of Copenhagen (DIKU)

Since 2005 has DIKU been part of DADIU, which is a collaboration between University of Copenhagen, The National Film School, The Animation Workshop at University College of Western Denmark, Danmarks Designskole, Denmark's Technical University, University of Aarhus, University of Aalborg , and the IT-University of Copenhagen.

The collaboration between DADIU and the institutions is organized as follows: Each institution creates a game-track, the students complete the joint curriculum (fællespensum/intensivkursus), and the students complete the two joint projects (fællesproduktioner). The purpose of the joint curriculum is to familiarize the students with the language and techniques of the participating partners, and it is either taught by the individual institutions or in collaborations between the institutions. The purpose of the joint projects is to imitate a game-programming environment in order to train the students in their specific skills and in collaboration with partners from the participating institutions. The duration of each project is one month, and each project is to solve a specific game-programming task in an interdisciplinary group of approximately 12 person, determined by DADIU after a fixed schema. Drop outs will not be tollerated!