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INTRODUÇÃO

Sherlock Holmes: The Devil’s Daughter is the third installment of Sherlock Holmes games made by BigBen Interactive. This one follows almost directly on from Crime and Punishments with the exact same interpretation 221b Baker Street present in the game. The big difference is that Sherlock’s daughter appears in this one and the story in many ways centres around her. You’ll solve various cases, as Sherlock Holmes always does, but in between you’ll unravel the bigger mystery between Sherlock’s daughter Kate and the strange woman who has taken up residence next door to 221b.

YOUTUBE

PASSO A PASSO

Step 1: Play through the cases making sure not to ‘skip’ any mini games

During the game there is a rather odd option to skip huge portions of the actual interaction. You don’t want to do this as doing so will cause you to miss many trophies that are related to completing these mini games. As long as you avoid pressing at all times you should be in the clear and not have any trouble with missing these trophies. If you do, however, you will be able to replay the cases from the main menu once you have completed them.

Step 2: Clear up any missed trophies

If you missed Lawn Bowls Champion at the beginning of the case ‘A Study in Green,’ now would be the time to go back and try again. The case will be available from the Main Menu. If you missed any of the other trophies you will also be able to play through the selected cases and try again, but you will miss them if the mini games are skipped.

NOTE: I’ve only listed Lawn Bowls Champion as missable as it is the only one that it is not required for the game to progress with the story. However, most of the other trophies can be missed if you press during their sequence, to skip them. To be safe I would recommend to never press to skip parts as this may cause you to miss trophies and will require you to play through entire cases again.

GUIA DE TROFÉUS

Life of a Consulting DetectiveCollect all possible in-game trophies

Congratulations, super sleuth. You have earned your platinum!

The Hunter Becomes the PreyFinish Prey Tell Case

Story related, cannot be missed.

As with the other cases, this trophy will pop once you have made a final deduction and made a moral decision on what to do with the accused. A report screen will appear showing how many clues were collected. At this screen the trophy will pop.

The Golem AwakenedFinish A Study in Green Case

Story related, cannot be missed.

As with the other cases, this trophy will pop once you have made a final deduction and made a moral decision on what to do with the accused. A report screen will appear showing how many clues were collected. At this screen the trophy will pop.

Lock, Stock, and Two Smoking DetectivesFinish Infamy Case

Story related, cannot be missed.

As with the other cases, this trophy will pop once you have made a final deduction and made a moral decision on what to do with the accused. A report screen will appear showing how many clues were collected. At this screen the trophy will pop.

DomesticitySolve Mary Sutherland’s Case

During the ‘Infamy’ case you will be visited by Miss Mary Sutherland. This will be a short mystery and can be deduced from completing her character portrait, a short chat and analysing some letters. Once all the clues are collected, use your deduction menu to solve the mystery. The trophy will pop once you decide your moral choice.

Disaster StrikesFinish The Case of the Chain Reaction

Story related, cannot be missed.

As with the other cases, this trophy will pop once you have made a final deduction and made a moral decision on what to do with the accused. A report screen will appear showing how many clues were collected. At this screen the trophy will pop.

Madame DestinyFinish Fever Dreams Case

Story related, cannot be missed.

This case doesn’t have any deduction or moral decisions to be made as it’s the last case of the game. Therefore, the trophy pops during the end credits.

The Drawn CurtainComplete the game

Story related, cannot be missed.

This will pop at the end of the ‘Fever Dreams’ case, during the credits.

On the TrailDon’t let the suspicious man out of your sight

Story related, but will be missed if skipped.

At GunpointBecome prey, to trick the hunter

Story related, but will be missed if skipped.

Hermit’s LairLocate the hideout

Story related, but will be missed if skipped.

Back Against the WallExperience a hearty welcome

Story related, but will be missed if skipped.

Phantasmagorical JourneyEscape the perils of your imagination

Story related, but will be missed if skipped.

Mechanical ArtFind a way inside a secret room

In the case ‘A Study in Green’ you will need to sneak into the Foundry after hours to find more clues. Once there, you will need to switch between Watson and Sherlock to find a way into the owner’s office. Have Watson controlling the levers down below whilst Holmes climbs the rafters above. Once Holmes has made it into the office with the pyramid’s replica, the trophy will pop.

Lawn Bowls ChampionWin a tournament of local interest

*MISSABLE*

I’d say this is the only truly missable trophy, as if you lose you won’t get a chance to play the tournament again. The aim of the game is to get your balls (the red ones) as near to the white starter ball as possible. This can be a little tricky as the arrow used to throw your game balls is curved as opposed to the straight arrow used for the starter ball. I’d suggest compensating for the curve as best as you can, and keeping a close eye on the power and direction you are throwing. If you hit a good ball you want to be able to remember how you did it in order to recreate it. If you think you’re going to lose, quit the game by pressing and start again by talking to the guy in blue.

If you do happen to lose the game and carry on playing, don’t worry, as you will be able to access this case from the Main Menu once it is completed, and the tournament is very close to the start of the chapter.

Agent 221BBecome a shadow unseen

Story related, but will be missed if skipped.

Tavern TangleCome to fisticuffs, but for good reason

Story related, but will be missed if skipped.

Exorcism 2.5Banish devilry

Story related, but will be missed if skipped.

Unwanted AttentionDeal with a gift from a secret admirer

Story related, but will be missed if skipped.

Ace of SpadesLet the cards fall where they may

Story related, but will be missed if skipped.

Breathe EasyBreathe life into one in need

Story related, but will be missed if skipped.

Domino EffectReconstruct a deadly chain of events

Story related, but will be missed if skipped.

Pump It UpFind a way to control the water

Story related, but can be missed if skipped.

The Greatest Test of AllHave the last dance with “Madame Destiny”

Story related, cannot be missed.

This trophy is earned at the end of the mission ‘Fever Dreams’ and will pop on the end credit screen.