WORKING MODE: Planet, Orbit (Though I managed to get one orbit working)

Reproducibility: It's always happening to me.
Severity: Major

Type: Error

Summary: Attempting to generate any planet is spitting out of range exceptions. When I try a preset nothing works either.

Description: I pretty much covered it int he summary. I have pressed every single button on the program to attempt to fix (aside from the Export buttons), to no avail. I've changed all relevant directories as well. It was working fine on Sunday, but since the public release version it has simply refused to work.

Steps to Reproduce: Load a solarsystemconfig.yaml, generate a sector, click "go to planet" and it spits out of range.

Staff MemberCommunity Manager

WORKING MODE: Planet, Orbit (Though I managed to get one orbit working)

Reproducibility: It's always happening to me.
Severity: Major

Type: Error

Summary: Attempting to generate any planet is spitting out of range exceptions. When I try a preset nothing works either.

Description: I pretty much covered it int he summary. I have pressed every single button on the program to attempt to fix (aside from the Export buttons), to no avail. I've changed all relevant directories as well. It was working fine on Sunday, but since the public release version it has simply refused to work.

Steps to Reproduce: Load a solarsystemconfig.yaml, generate a sector, click "go to planet" and it spits out of range.

Screenshots:

Click to expand...

Upon starting the application, the PlanetType dropdown is fully populated with planet templates? Can you add a screenshot BEFORE hitting the GENERATE button plz?

2nd > Are you usying ANY customized playfield files (Trying to load those in SSG) or did you change the solarsystemconfig.yaml in any way? So: THIS is DEFAULT game without any changes? If not > please refer to what you changed plz.

--Asking dumb questions about something that might seem to have obvious reasons, means ruling out the reasons that might have something or nothing to do with it (aka issue sharpening)

Sector View (Using Default config):View attachment 45901
Orbit View (showing the error on loadup. It's loading the previous seed I was trying to use, as well as one of my orbits, Jaltur upon boot up):View attachment 45902

Click to expand...

Yep..the first picture tells me that your folders are not correctly set (for whatever reason) as the Templates dropdown is broken and the "Fixed Terrain" box is not populated.

Do the following

1. Restore main playfield folder reference

2. Restore Texture folder reference

--Asking dumb questions about something that might seem to have obvious reasons, means ruling out the reasons that might have something or nothing to do with it (aka issue sharpening)

Ah, so that feature isn't fleshed out yet. I understood that as the output directory, so that it would output the files to a folder where I could have it all in one place. "Export" in this context is confusing.

EDIT: fixing the "export" directory did fix the issue, as @Hummel-o-War suggested. Thank you, now I can this project rolling.

I'm getting and error with SSG upon trying to generate a playfield planet I get the stack trace comment. This has gone on since the last hot fix.
Nothing I do makes it work. Even on planets I've already made that are working on my server it gives me the same comment and will not finish generating the playfield in SSG

This on seed 65931 in the Lizat field.
Unless you guys are experimenting with a new Alien species - The Station gobbling Asteroid menace from Lizat- I would for once like to actually use a trade depot on one of these trips.

Hi, I was in the process of building a new planet. Exported my yaml from SSG and launched a singleplayer game which worked perfectly. Not sure what I did after that but now anytime I open SSG I get this error.

Am running a 2560x1440p monitor from a AMD R9 - 290 GPU. Running the 17.10.1731-170424a drivers. Attempting to open the program causes unity to offer the options window, but selecting play causes my gpu driver to crash, and recover, and SSG never launches. Only a black (full screen) or white (windowed) window appears. Happens for multiple (1440p, 1080p) resolutions, windowed and full screen.