Wednesday, 4 February 2009

I've mentioned the way that Malkioni interact with runes from a rules perspective in an earlier post. To illustrate further, here is the list of cults from Heroes of Malkion, with their runes. Note that some of these cults may have been moved to later books during the editing process, or had other minor changes - this is just the latest information I have. Furthermore, I won't be describing the cults themselves here; you'll have to buy the book if you want that! Instead, it just shows the range of cults in the book, and perhaps illustrates a little bit of how runes work for Malkioni.

Saints

Althens

Artifice

Anazieta

Harmony

Burning Arrow

Death

Drezedan

Death

Elleish

Man

Falerine

Fertility

Gerlant

Fire

Hasterax

Death

Iames

Harmony OR Light

Josselyne

Strength

Mistandar

Trade

Ongaring

Motion

Padelnik

Strength

Palenna

Fertility

Rendoir

Hunting

Xemela

Harmony

Zemuron

Law

Zmes

Artifice

Wizardry Schools

Areeshka

Luck, Fate

Avlor

Man, Victory, Stasis

Conwy

Trade, Truth

Defences of God

Law, Defence, Force

Hecretes

Illusion, Magic

Herigian

Law, Truth, Mastery

Inner Temple

Literacy, Light, Truth

Iron Blood

Law, Death, Harmony

Jenerin

Law, Trade

Kipperly

Harmony, Illusion

Kyria

Harmony, Motion, Protection

Lenderyn

Motion, Death, Magic

Nerivon

Motion, Destruction

Octahedral

Earth, Mineral

Ouxey

Perception, Stasis

Pure Waves

Water

Querto

Law, Motion, Mineral

Raceen

Law, Artifice

Rose Nuns

Law, Harmony

Siglat

Harmony, Perception, Mastery

Talara Ignia

Fire, Essence

Ulfrathgar

Chaos, Undeath

Urestes

Truth, Matter

Vonerin

Death, Spirit

Yarilia

Storm, Protection, Cold

Some additional things you might notice from this list:

Not all wizardry schools necessarily have three runes; it depends on the range and scope of their magic.

Saints grimoires, in particular, may focus on particular aspects of their rune; for example, Althens' Artifice rune/grimoire does not include metalwork, because he's a shipwright.

Some grimoires, again especially amongst saints, mediate the power of their main rune through another rune; for example the Order of the Burning Arrow's rune is Death, but it's largely (though not entirely) through the medium of fire.

Iames has two different runes, just to be awkward - but individual members only ever have access to one.

Pastors of the main Malkioni prophets, such as Rokar and Hrestol, use the Law rune in almost all cases, and are therefore too repetitive to list here. Their grimoire is usually The Abiding Book, or some variant thereof.

Talor simply used his own rune, in the last version I saw.

There are additional cults, such as the Order of Shining Steel, in LotW2 and LotW3!