Beta Week 1 Patch (Version 50)

Thanks to everyone for participating in the first week of the Attrition beta, we've had over 250 new players download the game! I'd like to start with a quick reminder that you can get the game completely free for just a few more hours, so share and tell your friends!

We've been hard at work fixing bugs and making adjustments based on feedback so far, you can find the full patch notes for Version 50 below.

I'd also like to encourage everyone to provide as much feedback as you like. You can either post in the community forum here on Itch, or join the community Discord server, the link to which is inside the game. The Discord server is also a great place to find people to play multiplayer with!

That's it for this week, more exciting news coming in the near future. Here are this week's patch notes!

Attrition: Tactical Fronts - version 50 Patch Notes

FIXED

Mousing over an occupied tile now always correctly shows the terrain type for that hex.

Yellow hex highlight is more robust and less likely to not appear or lag behind.

Completing a campaign mission will now always return the player to the campaign map.