We have been very silent but for a good reason. This past week we went inside the core gameplay of Infinite Pixels and decided it was time for a drastic change. The game finally has enemies, actual working enemies that are not annoying flying robots. We improved the terrain and made the "planets" feel way more alive. We also worked on new locations to explore and new stories to discover. We worked on the game's visual style and graphics... this is alpha 0.3.0x

We changed the way planets and terrain looks to this:

The game feels and plays much better,no more orientation problems, no more useless weapon on your screen. This time Infinite Pixels feels more alive.