Huh. I did not know that you made that portable PC. I've seen the video before. I was planning on attempting some portable system mods, but my standards are way too high for what I would actually be able to accomplish. Power consumption is the biggest issue, really. I've done some modding myself. On...

I burned both versions and both read almost immediately on my FZ-1. I was able to test all four of my controllers at once (with V0.2). One of them even has turbo and it shows on screen as the button flickering. If you have troubles with this burn and not others, try burning it at a very slow speed. ...

There are some patching utilities for other ROM hack projects. Maybe one of them would work for this? I'm excited for this and could definitely test the .iso on a real 3DO. And do you have a link to your LP? I'd watch it. On the topic of that other post, the only link that still works is Icebreaker ...

I've tidied up what I wanted to tidy up and I even added the ability to test controllers beyond player 1. Theoretically it goes to the full 8 player maximum, but I haven't been able to test that. I've only tested up to 5 controllers, which I'm sure is enough for what most people would want. Each con...

Yes. I just want to tidy up the code a bit. And maybe add some comments. It's pretty straight forward, though. Load images, set to sprites, turn on or off sprites based on controller input. I'm building it mostly off of the Rastersoft Invades project so there's not really much new there. Even so, I ...

I have completed the program. It took longer than expected because of a few unforeseen events. The first was that even in the official 3DO documentation, they do not reference what every key is in code. They cover directions, the face buttons and the "start" key, but they leave out the last three ke...

Haha! No worries. I completely understand what you want and I won't be adding any extra stuff to it. It will require no buttons to be pushed in order to get to the controller tester either (what's the point in a controller tester if you need a fully functional controller to use it!). Unfortunately, ...

I'm not the best at this stuff either :P And that's great to know. I wonder if it actually displays in 60fps or if it's still 30fps. I did actually ready that post a while back, I just didn't remember that it had the functions for it. I'll keep updating on what I find or accomplish. Maybe we want a ...

It's really convenient that the website allows us to search the 3DO docs through google. Just starting to read this page shows a lot of insight on some important stuff regarding the frame buffer and the output stuff. For instance, our max framerate is 30 fps, because it outputs in 480i, even though ...

Just wanted to let you know that trying to update the screen several time seems to have little to no effects. Guess i'll have to find another tetris clone that is not using pixel drawing... I found this . Maybe I (or you, or someone else) can work with it to make my own backbuffer where I can write...

And sometimes it makes my life harder than it needs to be (like swapping a super gameboy CPU into a gameboy to remove the boot time). Holy jebus, that's something I've never even considered. I had no idea you could do that. That is amazing. Sorry, off-topic, but that blows my mind. I've already bac...

I have already figured out how to play sounds or even music without much issues. It's far from perfect though but it should do the job for a game like tetris. All the sound code can be found in Source/3DO.c. (Actually, it's a modified version of my Gameblabla's Wrapper library) I honestly think we ...

Just traces in the bottom, yes. In theory there could be a way to replicate these memory units, but that would probably cost more than buying the real thing. I've seen, however, people soldering one extra memory chip to the 3DO's motherboard, and switching between them using a simple switch. By pow...

Speaking about the framerate, how could i lower it so i can do more stuff ? I personally tried to do that but all i got are flickering blocks, just like before... It honestly looks like they are drawing to a framebuffer but i could be wrong... If 3DO is right then we should have cels of a size of 8...

Well, a working 3DO console goes for 400-500 bucks minimum here in Brazil. And this memory unit I found is costing 230 bucks. As I said, it's costing half the price of one 3DO console. I think I'll buy it anyways. xP That way I'll be able to transfer saves between consoles, that's pretty sweet. xP ...

So i was able to get a first version working properly, a playable alpha is now available for download. There's one big issue with it though : When there are too much blokcs (about 1 third of the playfield), it will flicker. 3DO weren't kidding when they said that their pixels routines were too slow...

That's really cool! I love finding amazing stuff in strange places. I found a widescreen PVM in a shopping cart once! It turned out to be a new arrival at the thrift shop (not a discarded item), but since they couldn't test it anyway they sold it to me for cheap. Then there's the time I bought an At...

I had some troubles to start with. It turns out it doesn't work right if ARM250 and/or 3DODev aren't in the root of the C: drive. Even after editing the .bat and the makefile, the ARM compiler would give some errors. Also, I'm glad to see that ARM SDT 2.5 can actually be downloaded relatively easily...

Hi all, you might remember me from being activeish on the forums around 2013. During 2013 I got a sanyo 3do, played it a bunch, and wound up selling it in early 2014 to put the money toward other old games/hardware (actually went and bought a Jaguar and atari lynx). Now that it's been a little whil...

Wonderful! This is the first step for other emulators. I'm glad we have this activity. It might mean some cool stuff in the future. I'm curious at what you did. I'll be sure to check out the source when I get time. In a couple weeks I'll be done with class and will be able to mess with stuff. Now th...

There are issues and nobody knows how to fix them. I had the same issues as Mobius , it tells me that the functions were undefined. I've attached the makefile for use with GNUARM and you can download the GNUARM toolchain here if you want to try. I think i know why it complains that the functions ar...

Russian NES emulator was never released. :( It was completed in approx. 80%, but canceled. Hope someone can make another one. Notabigsuprise It can be done, i simply need to know how to draw a pixel on screen. I wish Saffron would chime in here... A while back, I was looking into that. There's a fu...

Really cool topic. This would be interesting to pursue. I'm curious to know if this would be better than just replacing the laser. Is the laser used in the 3DO just a bad/normal quality laser that wears out a bit faster than others from the same era? Would this new laser be better or would it wear o...

I do believe there is a thread about repairing it somewhere, but the laser lens will likely be the culprit and will need replacing. I think someone found a source for these... I can't remember. I also don't know anything about the repair. It's nothing I have ever done before. My FZ-1 just sits in a...