This is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

You've been logged out of GDC Vault since the maximum users allowed for this account has been reached.
To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

Welcome,

Dynamic Stories for Dynamic Games: Six Ways to Give Each Player a Unique Narrative

Speaker(s):

Richard Rouse III

Company Name(s):

Paranoid Productions

Track / Format:

Game Narrative Summit

Overview:

The most popular games offer a dynamic experience that changes every session and gives players a large amount of choice in how they play the game. Shouldn't our stories be just as dynamic as the rest of our games? This talk explores the strengths of games with dynamic stories, looking at six specific techniques that have been used in games from the very popular to the more obscure. The talk explores how these techniques can be combined in new and interesting ways, helping narrative designers and writers identify and strengthen the dynamic elements in their stories, keeping players engaged with the narrative for as long as they play the game. Just as each player gets a gameplay experience unique to them, so too can they get a narrative that becomes their own.