Nothing.
3DS Max is a modeling software package to create, animate and render 3D models. LS3D sandbox is -as the name says- a sandbox editor for Mafia. Purely meant to create and edit worlds within Mafia's engine.
Whereas 3DS max can create and manipulate geometry, the sandbox editor can implement these models into a workable scene with lights, scripts, sounds and anything else to combined.

@djbozkosz,
Impressive work as always. If you would ever implement an .obj importer that would be amazing. Very time saving for all of us.
But are OBJ files not having any trouble with combining textures?_________________

I just wanted to suggest that the program was able to import primitive conflict from one file to another KLZ. It would be a very nice feature!
And I'm very concerned about the number of FPS on your sreens

Last edited by Firefox3860 on Wed Oct 08, 2014 10:31 am; edited 1 time in total