Tower of Saviors: Tips and Walkthrough Guide - How to Defeat Seal Bosses With Beast Team

Here's a quick walkthrough and strategy guide for the Action RPG puzzle card game - Tower of Saviors, available on Android Google Play and iOS App Store (mobile devices). Note that this guide will focus more on using Beast teams, because they are easier to build, simple to play, a possible seal breakers, free to play, and more.

I highly suggest you follow the guides listed below first until before unleashing the Second (Sirius Brothers) or Third (Odin) Seal.

Important Links to Follow First:
- Tower of Saviors: One Good Way to Start a Beast Team for Free Users - Walkthrough Guide
- The above link will guide you on how to get some beast cards early game to make things easier. Please refer to the "Tips to Remember While Playing" section there for more info on how to manage your friends list, team, inventory, and diamonds farming early game.
- After getting the starter Beast cards you like, proceed to the next guide below.

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- Tower of Saviors Walkthrough Guide: Reminders -

Things To Do Next
- From here on, feel free to expand your Inventory if you need to.
- If you haven't done already, boost your Lvl during Saturdays' Greedy Day (Elite), and Sunday's Golden Day (Elite) to increase your "Team Cost", Stamina and Coins. Still good even after Lvl 50.

Diamond Farming
- Make sure that you you have 20 Stamina for Instant Battles.
- Earn your Diamonds and draw cards at certain days (increased draw rate for a specific attribute) according to the card/s you need. Example: If you need an Underworld Cerberus card, draw Diamond Seal cards if the day or week has a "Higher chance to get Fire Cards" event.

Optimize your Friends List or Allies
- As you go on through the game, add all adventurers using Beast cards as their featured Ally. Here are some sample recommended beast cards that you might want to consider adding. Higher rarity, the better, also great if with nice CD (active skill).

- Basically, allies with 250%+ Beast attack Leader Skills or with nice set of survivability skills.

- Remove inactive friends (more than a week or less) if you need to. Mainly to free up space, to get more active friends for more Friend Points, or to add more powerful allies, especially at higher Lvls.

- It is also ok to add non beast allies (see examples above), as long that their Leader Skills can help your team. Note: When using Daji, only stack "3 Runestones per Set" to get very high combo counts.

Team Management
- Werewolves are your best farmable beast cards to get here as team members, replace them when you get better beast cards. Also, you should know by now how to Lvl up and evolve your cards.

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- Tower of Saviors Walkthrough Guide: Beast Team Combos -

Like any other race, teams, or cards, Beast team will also use Converters to help you deal massive damages, also known as Bursts. Here are some examples to give you ideas on how to manipulate your beast team.

- Commonly used build that will enhance your overall damages by using 2 great offensive Leaders. You can also change your Ally depending on the situation, example: if you need more Healing Recovery to survive certain battles, pick GSoF or GSoE as your beast Ally.

Converters
- Converters are cards that can switch certain type/s of Runestones into another type/s. Useful to create combos and damage bursts, but make sure they work well with each other.

- Example Skill Combo: [GSoD] + [Cerberus]
- GSoD will covert Light to Heart, then Cerberus will convert all Heart to Fire for possible burst.
- For best results, do this when you have lots of Light runestones.

- Example Skill Combo: [GSoF] + [Baphomet]
- GSoF will covert Earth to Heart, then Baphomet will convert all Heart to Dark for possible burst.
- For best results, do this when you have lots of Earth runestones.

- Experiment with them to learn how to chain combos (5 combos or more) or do a series of bursts!
- Don't forget that the outcome of every battle will always depend on your own runestone stacking skills. Do not rely on the "Suggested Path" option, because it can't teach you how to stack 5 runestones, and it will eventually disappear anyway.

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- Tower of Saviors Walkthrough Guide: Breaking the Seals -

Start clearing stages, any team combinations should be able to blitz through easily, a good opportunity to practice your own moves and combos.

Unleash the First Seal - Saruman the Evil Lord
- Little monsters will appear when the enemy's CD reaches 0; if the little monsters are alive when CD reaches 0 again, you will be attacked.

- Tips: Quickly eliminate the 2 little monsters first ("tap on them to lock your targets"). If succesfully eliminated, attack Saruman with all you've hot. If Saruman summons them back, repeat these steps.
- Don't forget to activate your monster's skills, this should be easy.

Unleash the Second Seal - Sirius of Solar Eclipse and Sirius of Lunar Eclipse
- Make sure to pick a nice offensive Beast as your ally.
- Before the boss stage, try to keep your HP high.

- The enemies live on each other, as long as one is alive, the other eliminated one revives.
- There weakness, is there high skill CD. Try to reduce both HP bar to near death, then kill them simultaneously. If one is alive, the dead one will revive to full HP if the CD of the living one reaches 0, so you still have a chance to kill them both.

- Note: 5 or more runestones of the same color will attack both monsters, use it wisely.
- A nicely leveled team with two 250% attack as Leader and Ally helper, you can finish this in 1 or 2 turns with some nice combo moves.

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Continue clearing stages, this time top stages per island region will have the same skill concept similar to Saruman the Evil Lord boss above.

- Team Leader: Any 250% Beast Attack Leader
- Ally: Great Schema of Fire (or any rarity, with nice CD), but if you have this as your Leader, pick an Ally with 250% Beast Attack instead.
- Team Members: Any beast cards with good Lvls, if you have 3* Werewolves, max their Lvls.

- Sample team stats right after picking an Ally, and before entering the battle:
- HP: 7,500 or more, Recovery: 500 or more.

- Team should be leveled up quite a bit, to get better stats, GSoF will greatly boost your Recovery rate to survive the battle. GSoF should also have a nice CD to use it's active skill when needed, time it well.

Just concentrate on chaining 5 runestones, except Hearts. Start doing this from the first wave, to practice and earn some Enchanted Runestones for the boss. During Boss battles if an enchanted runestone appears, you have 2 Options:
- 1) Ignore it, just keep on stacking 5 runestones, let that enchanted runestone accidentally dissolve itself. This is to keep on getting enchanted runestones per turn, while dealing random damages.
- 2) Dissolve that enchanted runestone, but make sure you get high combos for higher damage output.

Observe Odin's CD, make sure you have enough HP before he attacks, heal using Heart runes and skills to survive. Just keep on going, once you got your rhythm, it's gonna be easy.

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- Tower of Saviors Walkthrough Guide: The Pit Stop Section! -

After unleashing the 3rd Seal, take your time to evolve and increase your team's Lvls before storming all new floors in the Glacial Iceberg. Here are some tips you might want to do next while doing the usual things.

- Farm EXP on some of the easier Zodiac Elite or Master Stages, which are Libra, Capricorn, Cancer, Aries, then Pisces. Just complete and stay where you are comfortable with, you don't need to rush them all.

- Reach 8,000+ HP and pick GSoE, GSoF or similar cards as your ally to prevent getting one-hit killed by those "For Evolve" zodiac monsters (hopefully you won't encounter the "The Fortune Teller"), 2nd stages should be enough for you, go for Master stages later. Players love it here because you can also farm lots of common cards that can be used for leveling up your main monster cards.

- Level up the "Fractured Guardians" to Lvl 15 (maxed) then evolve them before feeding them to your main cards, no need to max their Lvls after evolving.

- Learn New Amelioration Skills!
- Another kind of leveling up, but this time you will use Souls (dropped or by discarding rare cards). Amelioration is only available for maxed leveled and fully evolved monster cards.
- Fill the Amelioration bar, to enter a series of battle, new skill will be learned upon completion.
- Note: Tap and hold on the monster you are up against to see the requirement. Example: If it says dissolve 9 Dark Runestones, you need to dissolve 9 Dark runestones in 1 turn, no need to stack them close to each other, just dissolve.

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Now continue clearing all island regions using the recommended allies above, best if you can use the right attribute for countering the attribute of that island or stage. Once you reach the Fourth Seal stages in the Enochian Tower, use GSoF as your ally, same strategy with Odin.

Unleash the Fourth Seal - Diablo the Lord of Terror
- Instead of attacking you, the enemy will change it's attribute when it's CD becomes 0 every other time.
- Team Leader: Any 250% Beast Attack Leader
- Ally: Great Schema of Fire (or any rarity, with nice CD), but if you have this as your Leader, pick an Ally with 250% Beast Attack instead. If you can find an ally using 6* Idun the Everlasting Priest that has at least 400 recovery stat to do 3,000 Recovery per turn, then this will make things easier.
- Team Members: Any beast cards with good Lvls, preferably the core beasts.

- Sample team stats right after picking an Ally, and before entering the battle:
- HP: 10,000 or more, Recovery: 1000 or more.

They key here is to track the boss' current attribute, then dissolve the runestones that will counter that attribute, best if you add combos from other runestones as well. Other attributes will only deal 1 damage so keep this in mind.

- Example Strategy: If most of your team is under the Dark attribute, your best shot is to wait until the boss changes to Light attribute, then dissolve Dark runestones + combos to do a massive attack.

Note that this boss will attack every other turn (once in 2 turns), so keep your HP high. Do this until the battle ends. If you don't have any monster with the right attribute to counter attack, either you Heal or dissolve lots of them to get more Heal runestones.

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- The Mid to End Game Section -

If you reached this point, you are now a full fledged summoner! Congratulations!

The next boss battles would simply require your team ("plus your ally") to have maxed Lvl and Skill Lvl (CD) with some variations or specifics ("Team Leader, Members and Ally"). To cut this short, here are some sample pics and tips at higher level bosses, use them as your basis (see HP bar and sample beasts).

Unleash the Fifth Seal - Nidhogg the Lord of Undead
- This boss is tricky because you need to do massive healing in order to damage it!

- Quick Note: Get two GSoF beasts as your leader and ally, max Lvl and CD. Add beast cards that can convert runestones to heart, with max Lvl and CDs too.
- It is also possible to use one GSOF as leader or Ally, as long that you have some converters.

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Unleash the Sixth Seal - Michael Lucifer
- Honestly, beast team will have a hard time here, but it is still very possible to beat this boss!
- Get beasts that can convert runestones to heart again, like GSoD and GSOF because this boss likes to convert your Heart runestones to Dark, leaving you with zero healing power.

- Michael Lucifer will disrupt your runestones by changing them to another attribute, there is no solid strategy here, just do your best in the battle - Good Luck!

- Optional: In case your team lost, you can use Diamonds to revive your team and continue the battle. There no shame here, even if you use 1 or more Diamonds, you are using a free team anyway, right?, but try to limit it up to 3 Diamonds though.
- After this battle, you'll get 5 Diamonds and a Harpy card!

At this point of the game some players will also switch to Mono Dark team, since it is one of the best teams out there. Try to enter other boss battles or higher zodiac stages for more challenge.