Simulated shot which shows thethings I'm "done" with up till now. Tho I guess the pic needs a bit of explanation.

The UF's which are shown are: Player, Target, Pet, Party1234.
The left portrait (which is mine) is actually the PetFrame. As you can see it's a bit greener then the target portrait, the HP bar depletes and if no pet is summoned it just looks exactly the same as Target Portrait.

Still tinkering with ToT and focus, tho it will be similiar to my Playerframe and Petframe, using the portrait for 2 functions.

(All buffs on unitframes are filtered as "CASTABLE|PLAYER" and debuffs are "HARMFUL|PLAYER")

Castbar: Bottom castbar is player, top castbar is target..

And a question to anyone that still has an old version of sTotemTimers (the ones on the website dont work anymore for some reason) that shows time with classcolor on the minit and seconds pls pm me a link to it or something. I had one, but swapping from ouf_neav to this layout for some reason broke it.. Cant explain how, doesnt make sense at all.. And the current totemtimers, I dont like them :P

(All buffs on unitframes are filtered as "CASTABLE|PLAYER" and debuffs are "HARMFUL|PLAYER")

Castbar: Bottom castbar is player, top castbar is target..

And a question to anyone that still has an old version of sTotemTimers (the ones on the website dont work anymore for some reason) that shows time with classcolor on the minit and seconds pls pm me a link to it or something. I had one, but swapping from ouf_neav to this layout for some reason broke it.. Cant explain how, doesnt make sense at all.. And the current totemtimers, I dont like them :P