"Take the idea of scarcity. In the real world, there isn't enough of everything to go round and people suffer as a result. In the digital world, there is suffusion: anything can be duplicated almost endlessly at negligible cost. We are free to indulge ourselves to the utmost degree. Except, it turns out, people are rather attached to scarcity–and to difficulty, and to hard work, and to all those things that the narcissistic digital realm allegedly teaches us to avoid. We are deeply and fundamentally attracted, in fact, to games: those places where efforts and excellence are rewarded, where the challenges and demands are severe, and where success often resembles nothing so much as a distilled version of the worldly virtues of dedicated learning and rigorously co–ordinated effort."

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"A man who works dedicatedly in a copy shop copies himself until he fills the whole world with his clones. This film actually consists of nearly 18,000 photocopied frames, which are animated and filmed with a 35mm camera."