Hey guys - I've noticed that this is getting picked up by some places, like Destructoid and HALOLZ, which is pretty sweet for me, but they're being misattributed to /u/BigWillieStyle2k6, which is a little less sweet. If anybody could help set the record straight - along with telling me where you see it reposted (misattributed or otherwise), that'd be super-duper appreciated.

Thanks for the original. While I do think the reorganization helps, I like yours better for its artsy-ness.

I hope you don't mind, but I have a two monitor setup at work so I cut your original in half so the aspect ratio is better suited as a wallpaper and am currently using one on each monitor. Here's them cut in half for anyone that wants to do the same:

I'm actually in touch with somebody from LevelUpStudios to try and get prints of this sold! Believe me, a lot of people have expressed interest, so it's a high priority for me right now. If that doesn't wind up happening, I'll look into Zazzle or something similar.

You're right, though; I think dA automatically disables the option to sell prints if you post it under the fan art category.

Super Mario Galaxy 2 is just as good (if not better IMO). So many cool environments and mechanics, and with so many extras, you can play as few as something like 70 stars to as many as 242 stars. As easy or hard as you want to make it, fun all the way along. The original Galaxy was close to as good too.

That's one thing I loved about Galaxy 2 - yeah, you had to do most of the levels again, but they weren't the same objectives. Some of those green stars are a real pain in the ass to get to, and quite fun to trying to figure out.

The first time I got to the 2nd or 3rd world, and you butt stomp that platform you're on and the piece just slides out like a 3d puzzle piece and flies across to the other island...amazing. And when it seamlessly switches from 3d to quasi 2d on the ground to 2d on a wall, man oh man I don't even know how to describe it, which is probably why I did such a bad job at describing it right now.

It's everything the first one was, tweaked and honed and added to. They took a great game and built upon it to make it so much better. They got rid of the annoying things (as fun as the hub ship in the first was, mario's head in galaxy 2 is cool as fuck as you unlock all the things, but you never have to deal with it if you choose to... run up, hit the button, on to maps you go! No more running around the stupid huge ass hub back and forth between comets.)

The game excels all over, and it allows you to do what you want, and doesn't intrude and force you to do things you don't. It really is the perfect platformer.

That's because it was. It was originally simply an expanded version with more maps, and all the things that were cut from the original (like Yoshi). But the designers kept coming adding in really cool new stuff and expanding upon it.

After Nintendo finished making the first Super Mario Galaxy, Shigeru Miyamoto approached the development team and suggested that a follow-up be produced. The game was originally planned to just do variations on the original game's planets and call the game "More Super Mario Galaxy",[19] (it was dubbed "Super Mario Galaxy 1.5" during early development), with a projected development time of approximately a year. The first elements that were implemented were anything that was scrapped from the original game, either to ensure game balance or simply because of time constraints, such as Yoshi and the concept of a planet shaped like Mario's head. Over time, more and more new elements and ideas were brought into the game, and it was decided that the game would be a fleshed-out sequel rather than a slightly modified follow-up.

Yes, the story doesn't make sense, but really does Mario 64? Super Mario Bros? It forgoes all that in the name of just throwing all the cool stuff at you. The awards and praise speak for themselves - it consistently beat Super Mario Galaxy in reviews and scores, and has been awarded numerous honors above it - including some outlets calling it the best platformer of all time.

In my opinion Galaxy 1 & 2 aren't as good or fun as SM64 because they're very linear in comparison. In SM64, the worlds are very open and you get to explore them while looking for the stars / figuring out how to get them. Also, the worlds usually remain largely unchanged regardless of the star you choose to go after (and you usually don't end up having to get that particular star).

The Galaxy games on the other hand, you don't really get to explore or figure out where the stars are, or at least not nearly to the same degree. Typically you just follow the path laid out in front of you, and there's no sense of exploration. So everything feels kinda pre-determined, whereas in SM64 it doesn't at all. Also, rarely would you experience the same "world" twice as it would usually change pretty drastically depending on the star you chose to go after.

Finally: this is just personal preference, but most if not all of the worlds in SM64 are "land based" and I find them to be more relatable than the "space based" galaxies/planets/"worlds" in the Galaxy games.

They are good but just in a different way. I think Super Mario Galaxy 1 & 2 captured more of the original 2D mario gameplay than Mario 64 did. For example, the linear levels, the focus on power ups (even if they are set to a time limit), etc. resemble and feel like the older games moreso than Mario 64's game style did. But I do admit, a modern fully expanded Mario 64 style game with open worlds would be cool. In any case if you liked Super Mario 64, check out this amazing rom hack http://www.youtube.com/watch?v=_JBdxcnyxeQ

I remember when I played back in middle school I had gotten 119/120 stars, but then my little brother ended up playing and ended up overwriting the save. But how furious can you really be at a five year old?

This game was a blast! Its one of the few games I have actually played to completion(completed with all stars) I did it specifically so I could get the star on top of the castle theres a pretty cool glitch to get up the endless staircase before its unlocked. Saw that one in a time attack video once but I cant remember where I saw it

I'll admit that one time I ran up the endless staircase for a good 15 minutes, hoping to somehow reach the top, only to turn around and see I was still at the bottom. I was miserably disappointed, so much so that I threw the controller at the tv screen and it split in half

I have been stuck at 119 stars for close to a decade, my father and I have yet to find the last star. I've come to accept the harsh reality that maybe I will never meet Yoshi at the top of the castle but perhaps this chart can help me finish the damn game.