By the 31st century, humanity has spread to thousands of worlds, while a handful of powerful empires wage continual war for the right to rule the stars. Foremost among the weapons used in that struggle are BattleMechs. Loaded with auto cannons, missile launchers, lasers, and charged-particle beam weapons, these fusion-powered war machines of articulated armor stand upward of ten meters high. Piloting them are MechWarrior’s, the best, most intensively trained men and women available. Like the armored knights of an earlier age, MechWarrior’s are popular heroes, and their exploits are the stuff of legends.

MechWarrior: Living Legends (MWLL) is a total conversion modification for Crysis. MWLL is at its very core a mix between a First Person Shooter (FPS) and a Simulation (SIM). This will be achieved through the use of a mixed arms massively multiplayer gaming experience where the player takes part in a battle using a variety of vehicles and weapons. MWLL is using the concepts pioneered by the “Battlefield” franchise and more recently Crysis, of a sandbox feel where you get to play what you want and how you want it. MWLL depicts the epic struggles between the two factions of Battletech “The Clans” and “The Inner Sphere”. Maps will typically have a mix of vehicles and infantry combat, using both of these to complete objectives as a team will be essential to winning rounds or campaigns in MWLL. In the project we will be bringing some of the legends of “MechWarrior” franchise back to life with new art and animations that do justice to these huge weapons of war and also do something that’s never be done before using the deep universe of Battletech. There are so many facets to Battletech and finally comes a title that is willing to explore them.

Major Features:

Massive, highly detailed outdoor environments.

Epic multiplayer missions that thrusts players into an ever-changing environment, forcing them to adapt their tactics and approach to conquer battlefields ranging from desert to tundra to alpine.

Take control unique Battlemechs, Tanks, ground vehicles and different types of aircraft including vtol’s.

Take control of the infamous Battlesuits of the Battletech universe from the Clan “Elemental” to the Inner Sphere “Longinus”

High Tech “Omni” Vehicles allows gamers to adjust their weapon grouping in real time on the battlefield.

Take into your hands handheld weapons and use them against the enemy be it laser rifles or hand held Particle Projector Cannons.

Updated game play engine brings the immense locations to life complete with realistic physics and dynamic lighting.

Team-Based, Strategic Gameplay accented by mixed arms combat.

Unique Factions and weapons unique to each faction with different advantages and disadvantages.

The rapidly approaching release of MechWarrior: Living Legends 0.5.6 open beta will see the public debut of the long in development Clan Epona 50-ton hovertank.

The Epona is a pursuit hovertank capable of running down fleeing opponents and is provided in variants suitable for roles ranging from fire support to close range knife fighting. Though limited in electronics capabilities it is a tenacious brawler and nimble despite its size.

The Epona will be included along with several other new features, enhancements, balance changes and bug fixes in the upcoming MechWarrior: Living Legends 0.5.6 release.

I first want to say that this is the best mod that I have ever had a the pleasure of playing. But, there is no way in hell a Heph or any other type of hovercraft should be able to take out a mech 1v1. I can take out a Heph B at the start of the round and take out 2 lights with ease and thats not right. They are gliding on a thing of air it should not take much to take them down. Mech's are the ultimate War machine, so Tanks and Hovercraft need to be re-armoured accordingly.

Desura only has the last "full" installer. MWLL has a built in minor version installer (the auto-updater) that pulls the subsequent updates. Desura does not provide an incremental updater system, they expect each download to be a full version. When MWLL 0.6.0 is released (TBD) Desura will be updated again with that version.

To get to the most current version of MWLL you need to download and install 0.5.0 (the last "full" installer) from either our site or Desura. Then you will run the auto-updater to pull the incremental releases of 0.5.1, 0.5.2, 0.5.3, 0.5.4, 0.5.5 - there is no cummulative jump straight to 0.5.5 at current. We are working on updating the auto-updater application to allow for this eventually for but the present you have to update iteratively. It's worth it, I promise!

I had the same problem if you have brought the Maximum Edition they gave out bad CD keys with that product. I emailed EA and they gave me a new CD-KEY so I could play online. EA owe you so don't give up.

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MechWarrior: Living Legends is simply the greatest multiplayer mod ever created. From the fantastic level design, art direction, particle, graphics and sound effects, to the intricacies and balance of the weapons, equipment, mechs, vehicles, infantry, the relative faithfulness and respect for the franchise, this mod has it all. The sheer amount and quality of work done on this mod surely exceeds most commercial AAA offerings, but the MWLL team does it for free and we're not even out of beta yet…

Nov 18 2010, 7:22pm by blah238

Style

Genre

First Person Shooter

Theme

War

Players

Multiplayer

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