DejaUI is designed for me, Dejablue of Alterac Mountains, but anyone else can use it. It's native resolution is 1920x1080. There are no options so if you want to change things you will have to edit the lua files.

Install to your addon directory and login to WoW. There are no preferences. If you wish to move frames or buttons to your liking or otherwise change things around then you will have to edit the lua file.

Scale the UI with the default UI scale in the Game Menu>System>Advanced menu screen.

Slash Commands:

/rl = reload UI

/rc = ready check

/cr = role check

Known Issues:

Pet Battles do not show the micro menu buttons properly.

Special Thanks:

Phanx, Bob, Baudzila, Ertkal, Eurytus, and Zork

1.1.4
DejaMinimap and DejaStats are now drag-able with Shift+Right Drag.

1.1.3

Incorporated DejaStats
Added coordinates to the minimap.
Added visible clock to the minimap.
Made the minimap drag-able and able to save the user's placement.
Fixed the Guild Instance Difficulty parenting issue with the minimap.
Moved the unit frame icons (leader, raid target, etc.) to make the frames appear more cohesive.
Moved the target buff and debuff frames so that they do not overlap.
Fixed the hidden bars after a cinematic issue.
Made all action bar elements except the main bar show/hide on mouse-over.
Added automatic sale of junk gray items.
Added automatic repairs for player armor at a repair vendor. Guild bank repairs are attempted first.

1.1.2

Death Knight runes now properly show and hide in and out of combat.

1.1.1

Updated with DejaMark integration.
Updated with DejaXPBar 1.1.0 integration.
Buffs, debuffs and playerframe all show and hide on enter and exit of combat.
All but the main action bar are now hidden and show on mousover.
DejaViewport removed from .toc, still included for those that wish to manually enable it.

Removes the chat buttons
Moved the chat edit box to the top of the chat frame
Allows the chat frame to be moved to the bottom of the screen.
Moved the target debuff display to the center of the screen about 1/3 above the bottom.
Moved the player debuff display just left of center of the screen.

1.0.5

Moved the minimap mail indicator to the upper right corner of the minimap.
Moved the instance difficulty indicator to the top left corner of the minimap.
Moved the record button to the bottom left corner of the minimap.
Hid the calendar icon and moved it to the top right of the minimap, click on the top right of the minimap to open the calendar.
Hid the world map icon and moved it to the upper middle of the minimap, click on the upper middle of the minimap to open the world map.
Fixed the green minimap when in raids.
Added experience and reputation bars above the player unit frame.

1.0.4

Moved the buff frame all the way to the upper right hand corner.
Moved the zone text just above the minimap.
Removed the art from the player, pet, target and focus frames for a sleek look.
Moved the focus cast bar just above the focus unit frame.
Hid the clock button, display time on mouseover of the bottom of the minimap, click for the timer.
Hid the tracking button, click on the minimap's upper left corner for tracking menu.
Hid the minimap north marker.

1.0.3

Updated .toc
Included a modified version of BobUI's cast bars for player, target and focus.
Added slash commands /rl, /rc and cr for reload UI, ready check and role check respectively.
Moved the default tooltip just above the minimap in the right hand bottom corner.

1.0.2

Organized the Lua file to be navigated more easily by others.
Hid the red error text spam at the top of the screen.
Resized the minimap again to align with the top of the stance and pet action bars.
Hid the stance frame background texture.

1.0.1

Updated the minimap so it aligns with the top of the stance and pet action bars.