VS.﻿

Today is the day. The big game...no, no, no, not that BCS crap, I'm talking a real game involving real people, with human interests...and, um...toy soldiers and... Ok, I'll stop digging now that I'm at the bottom of the hole. I have to say that, we're all pretty excited. We've been talking up the game and trash talking since...September? We've had a lot of fun building up our forces, figuring out what we're going to bring and seeing what sort of surprises show up. Also that this will be the first part of a three part story. Just to bring everyone up to speed with how we are planning on laying this story out, the framework for the way forward will look something like this the following notes. These items are a work in progress, more brainstorming than anything, so any decisions about the scenario design still need to be finalized. Anyway, the narrative framework is looking like this right now:

Part 1: Assault on Pathos IV

Part 2: Defense of the Artifact

(Apocalypse, Scenario: Final Assault, 4000 pts/player) Scenario notes [WIP thoughts]: - The winner of Part 1 is the defender in Part 2 - The Imperium is desperate to acquire Titus and therefore will do anything to seize him. - In order to find him, the Imperium receives 1 VP for each foot/Walker unit that makes base to base contact with the Artifact. As soon as B2B contact is made, the unit is removed from the table. More on this later. - The DEldar do not want the Imperium sending forces into the Chaos portal, known as the "Artifact" and must prevent Imperial units from coming into B2B contact. The DEldar do not want more entities with knowledge of physical world roaming around the Chaos realms