1. Speed up the player by 2x
2. Slow down world speed by 2x
3. Lower the player's health/force points by a set amount (a percentage is preferable), either immediately or over a period of time
4. Bind all of this into a single button so the entire function acts like a Matrix-effect that costs health or force points to use
5. Apply some kind of motion blur to the player
6. (Possibly) create a cool-down period for the effect

I wasn't quite sure which topic this would go in, so I posted it here. I want to use this effect in a new mod where usage of this "power" is required to solve lots of different puzzles.