Sooooooooooo, I decided to move out (relocate) the Moscow Front HQ to get it away from the city of Moscow. Little did I know that it would take the "YELLOW" brick road to Stalingrad trying to find the land of OZ. Now Dorthy, the Lion King, the Tin man, and the Straw Man are looking for Toto near Stalingrad. I first started out hoping to at least have the Moscow Front HQ go to the east a little bit. But NOooooooooooo! It wanted to go SE. So I tried again only for it to go South. I continued to do this and every single time the little F'rs went south and for some ungodly reason it gravitated towards Stalingrad where the little F'r got stuck! I mean Stuck, it will relocate in a 4 pattern area never to leave this cauldron that I have circled in yellow.

I believe it will find its way back to Kansas next turn. But, to keep it out of any of the three city hexes again, you should make sure they are all occupied by three other units before ending your turn.

I believe it will find its way back to Kansas next turn. But, to keep it out of any of the three city hexes again, you should make sure they are all occupied by three other units before ending your turn.

Oh really? Well the YELLOW brick road never did go through the 3 city hexes of Moscow. The YELLOW brick road went south never touching Moscow. I just got tired of clicking relocate otherwise I would see if the relocate of the HQ would leave the Stalingrad area(I clicked relocate for about 15 minutes) I know in other games the HQ did a semi OK job and I settled for an area, most of the time, 10ish hexes SE of Moscow. I just wanted to see if it would head back north, oh well. But still the randomness of the relocation is always, and I mean ALWAYS S or SE movement and only N if it has no other choice.

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“There are but few commanders who properly appreciate the value of celerity.”;