Since it cannot fire any missiles except Boarding Pods (with Mosquito Missiles capability in AP,) while only carrying a basic rear turret for protection. You should never allow the Sirokos to engage directly in combat. Use other ships to clear fighters and take down your target's shields before firing the Boarding Pods from the Sirokos.

As capital ships can carry a maximum of 21 soldiers during boarding operations, the 30 soldiers aboard the Sirokos are too many, and can even annoy the player, because you will have to deselect 9 marines before launching boarding pods, otherwise 9 of your marines won't board the targeted ship and will wander in space until vaporized by the ship's turrets. As this ship is harmless, you will have to use another ship to keep the target's shields down, which will significantly complicate boarding operations.

The Sirokos is best used for boarding difficult targets like Xenon capitals, where the 21 marines it can launch will have much better chance against internal defences than the usual 20. A must-have for Xenon boarding operations.