Kingdom Come Deliverance 1.03 patch hits at over 16GB

Kingdom Come Deliverance is certainly no stranger to big patches, as 1.03 proves at 16GB.

The official notes have not been released yet but we do know from the PS4 changelog it does the following.

Stealth and stealth kills adjusted

People now get dirty more gradually

Additional quest bugs fixed

Various optimisations

We are aware that the patch also sets out to fix a problem with the R2 Slash Attack on some PS4 controllers. This is apparently not a software issue, but according to the Creative Director at Warhorse means, ‘your button lost some of its sensitivity.’

We will update our impressions when the patch frequency slows down but for now you can read our launch review of Kingdom Come Deliverance here.

Since launch day on 13th, Kingdom Come Deliverance has had over 40GB of updates to tweak, rebalance and adjust the game.

That’s pretty startling, though is explained by Deep Silver’s Will Powers in a post on ResetEra.

The way that I’ve been told that the engine works, is it takes the entire game and separates the PKG or ISO into 2GB archives. If during a patch you so much as alter a 1KB text file within any of these 2GB archives, then you need to reupload the ENTIRE 2GB portion. That beings said, this is a major patch that improves overarching mechanics throughout the game, so it touches almost all of these 2GB archives in the entire game build. Essentially you are having to redownload the game to replace the existing files. It shouldn’t stack them and inflate on your harddrive, but rather replace the previously downloaded build files.

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Ray Willmott

Ray is the founder and editor of Expansive. He is also a former Community Manager for Steel Media, and has written for a variety of gaming websites over the years. His work can be seen on Pocket Gamer, PG.biz, Gfinity, and the Red Bull Gaming Column. He has also written for VG247, Videogamer, GamesTM, PLAY, and MyM Magazine,