With Destiny 2‘s long-awaited “Go Fast” update set to launch on March 27th, Bungie has provided a small preview of what Guardians can expect. As part of the “overall sandbox changes,” Bungie promises the update will drastically increase Super regeneration, weapons will hit harder, abilities will come faster, and so-called “hero moments” will return.

In a new video from the developer, Destiny 2‘s sandbox design lead, Josh Hamrick, breaks down the significant updates to gameplay Guardians will experience in the 1.1.4 patch. As seen in the clip below, a majority of the tweaks came in response to player feedback, including the need for weapon rebalancing and for Guardians to feel powerful again, according to Hamrick.

A negative focal point for Guardians in PvP and PvE has been the lack of power offered by certain weapons, such as sniper rifles and hand cannons, which were featured and coveted guns in the first Destiny. To make every gun type worthy of use, Hamrick explains the team decided to alter their former way of balancing weapons. Instead of nerfing the game’s current powerful guns to match the lesser options, the overlooked and arguably weaker weapons have been buffed to be just as powerful and useful as the best guns currently seen in the game.

Working hand-in-hand with this, Hamrick says “hero moments” will finally make an appearance in Destiny 2. To accomplish this, a Guardian’s overall movement speed, whether shooting, running, or using a Super, will increase to give every player more control of their character in a match. In turn, Guardians should stand a chance taking on another fireteam or Nightfall boss all on their own. Players of the first Destiny often referred to these adrenaline-filled scenarios as hero moments, as it gave Guardians who overcame the odds a chance to shine in a match. Hamrick acknowledges how Destiny 2‘s priority on teamwork over solo runs has stripped away those opportunities for players to stand out but promises the speed update will bring excitement back to PvP and PvE.

As for the specific classes, Guardians will see certain subclass abilities and Supers get a boost, with Hamrick specifically referencing the Hunter’s Arcstrider. The subclass Super features an electrified staff for Guardians to briefly wield, but for some reason, Bungie made using it a slow experience. Moving forward, this attack and other subclasses will put a skip in a Guardian’s step, which should help the least used subclasses pop up more on fireteams.

Apart from the many speed boosts players will experience in the 1.1.4 update, Bungie also recently revealed new security measures will be implemented into the game. To combat habitual quitters of competitive matches, temporary bans will be placed on players that last 30 minutes. Players can be hit with the penalty more than once, and the developer promises finding the cheaters will be much easier than ever before with the security update.

About Evan Slead

Evan has been loving games since he could hold a controller. When not replaying Megaman X or Castlevania: Symphony of the Night for the 100th time, he also has been writing about entertainment, from horror movie reviews for Bloody Good Horror to TV recaps and general news for Entertainment Weekly, and now all things gaming. Say hello on Twitter at @EvanSlead.

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Bungie promises next Destiny 2 update will bring back ‘hero moments’

The upcoming "Go Fast" update will make every Guardian feel powerful again, according to Bungie.

With Destiny 2‘s long-awaited “Go Fast” update set to launch on March 27th, Bungie has provided a small preview of what Guardians can expect. As part of the “overall sandbox changes,” Bungie promises the update will drastically increase Super regeneration, weapons will hit harder, abilities will come faster, and so-called “hero moments” will return.

In a new video from the developer, Destiny 2‘s sandbox design lead, Josh Hamrick, breaks down the significant updates to gameplay Guardians will experience in the 1.1.4 patch. As seen in the clip below, a majority of the tweaks came in response to player feedback, including the need for weapon rebalancing and for Guardians to feel powerful again, according to Hamrick.

A negative focal point for Guardians in PvP and PvE has been the lack of power offered by certain weapons, such as sniper rifles and hand cannons, which were featured and coveted guns in the first Destiny. To make every gun type worthy of use, Hamrick explains the team decided to alter their former way of balancing weapons. Instead of nerfing the game’s current powerful guns to match the lesser options, the overlooked and arguably weaker weapons have been buffed to be just as powerful and useful as the best guns currently seen in the game.

Working hand-in-hand with this, Hamrick says “hero moments” will finally make an appearance in Destiny 2. To accomplish this, a Guardian’s overall movement speed, whether shooting, running, or using a Super, will increase to give every player more control of their character in a match. In turn, Guardians should stand a chance taking on another fireteam or Nightfall boss all on their own. Players of the first Destiny often referred to these adrenaline-filled scenarios as hero moments, as it gave Guardians who overcame the odds a chance to shine in a match. Hamrick acknowledges how Destiny 2‘s priority on teamwork over solo runs has stripped away those opportunities for players to stand out but promises the speed update will bring excitement back to PvP and PvE.

As for the specific classes, Guardians will see certain subclass abilities and Supers get a boost, with Hamrick specifically referencing the Hunter’s Arcstrider. The subclass Super features an electrified staff for Guardians to briefly wield, but for some reason, Bungie made using it a slow experience. Moving forward, this attack and other subclasses will put a skip in a Guardian’s step, which should help the least used subclasses pop up more on fireteams.

Apart from the many speed boosts players will experience in the 1.1.4 update, Bungie also recently revealed new security measures will be implemented into the game. To combat habitual quitters of competitive matches, temporary bans will be placed on players that last 30 minutes. Players can be hit with the penalty more than once, and the developer promises finding the cheaters will be much easier than ever before with the security update.

About Evan Slead

Evan has been loving games since he could hold a controller. When not replaying Megaman X or Castlevania: Symphony of the Night for the 100th time, he also has been writing about entertainment, from horror movie reviews for Bloody Good Horror to TV recaps and general news for Entertainment Weekly, and now all things gaming. Say hello on Twitter at @EvanSlead.