In December Microsoft’s Phil Spencer replied to a number of Tweets regarding the state of Xbox One’s Phantom Dust, stating once again that the game had not been scrapped. Spencer also briefly touched on Phantom Dust’s development during IGN’s Podcast Unlocked Ep 213 (62 min mark), back in September of 2015. Today, a number of gaming news sites have reported on the new trademark that was filed with the United States Patent… Read More »

Kotaku has published an in-depth article about the development of Phantom Dust for Xbox One, citing anonymous former Darkside Game Studios employees. According to these sources, serious discussions began in early 2014 about redoing Phantom Dust. The game had an early target release of August 2015. As reported in the last Phantom Dust article from Kotaku, it was originally going to be a multiplayer only game, but later was expanded… Read More »

If the pictures of the Palace stage that surfaced last month weren’t enough, an anonymous source has revealed to Kotaku new early gameplay footage of the Phantom Dust reboot they had been working on. It’s a 3 minute 1v1 battle on the Palace stage where the players start with 5 aura (level 5). The source went on to mention the game was originally going to be a multiplayer only version… Read More »

Back in September Adam Isgreen tweeted, “New Palace looks amazing.”, referring to the Palace stage of Phantom Dust. Ever since, Phantom Dust fans have been hoping for a screenshot, to see for themselves what the game would look like. Until now, all that had been shown was a CG teaser trailer announcing the game at E3 2014. Earlier this week we learned that Darkside Game Studios will unfortunately no longer… Read More »

In a sad turn of events, Kotaku has revealed the studio behind the planned Phantom Dust reboot, Darkside Game Studios, closed its doors this afternoon. This in response to Microsoft ending their relationship with the studio. Microsoft has confirmed that development of the game will continue, but had no additional details at this time.