L.S. Endurance Circuit (PS4)(W.I.P.)

AJFast12

The L.S. Endurance Circuit is my largest creation and certainly my longest creation This track has been through 4 months of creation and planning on sketch paper. The track originally started out as a small track in mirror park, but i expanded upon it due to the track being small and cramped.

FR_Player-One

(VERY) Long track = (VERY) lack of details and overal prop usage, which can make the track looks really bland.

Especially with this kind of set up for the props (first picture above), you used at least 6 props when you could have used one or two, maybe three, to mark the turn. And use the rest for other parts of the track.
If you tried to mark each turn like this, I bet you ran out of props to use really fast.

AJFast12

(VERY) Long track = (VERY) lack of details and overal prop usage, which can make the track looks really bland.

Especially with this kind of set up for the props (first picture above), you used at least 6 props when you could have used one or two, maybe three, to mark the turn. And use the rest for other parts of the track.
If you tried to mark each turn like this, I bet you ran out of props to use really fast.

Yes i did run out of props really quickly, especially for turns and offroad shortcuts

AJFast12

Pick one corner to work on, ignore the rest for now and see where you end up with it.
You'll find by playing with different props and the override commands that you'll soon figure out interesting ways of using props so that you can keep the track fresh all the way round.

Hope this comes across as constructive criticism!!!

Thank you, ill work on one turn at a time and make sure its fresh and neat.