Guest review: Wonder World Amusement Park

There are myriad reasons to avoid this game. In fact, if you see this game coming at you in a dark alley, sucker-punch it and run like hell.

Wonder World Amusement Park is a collection of minigames based on carnival games. If you remember spending $10 trying to win a goldfish by tossing a ring onto a bottle, you have already experienced as much carny joy as you need.

The box touts that this game includes â€œ35 thrilling rides and games.â€ Almost everything in that claim is wrong. There isnâ€™t actually anything thrilling about it, and it actually includes about 7 different games, just reimagined with different themes. The park is broken up into five different zones. Thereâ€™s spookyland, fairlyland, spaceland, pirateland and carnyland, or something like that.

You play minigames to win tickets, and you use tickets to unlock the next level and buy useless prizes. Actually, the prizes arenâ€™t useless, per se, but you have to buy all prizes in a level to unlock the â€œride.â€

You have to buy every prize in a level before you can ride the ride, but this information is never related to the player at any time, so youâ€™re left wondering what the heck to do.

Also, you need to perform at a certain level with each game in order to win, of course, but thereâ€™s no indication what that level is. I found myself playing a stupid minigame repeatedly with no idea how much higher my score needed to be. Then I would score a little bit more and finally get my precious tickets, but I never knew what to shoot for.

You can only earn and use tickets in one area, so when you open another area, you start with 0 tickets. There is always one game that costs no tickets to play, but if that game gives you fits, you are stuck. Once you win that game, which likely pays 10 tickets, then you move on to the game that costs 10 tickets to play. Very regimented and very lame.

You donâ€™t know how much each game costs initially, so you have to point at each booth and select it. Then a carnival barker tells you about the game. It’s only at that point that you discover this game costs 50 tickets to play and you only have 30.

Instead of just letting you leave because you donâ€™t have enough tickets, the carny berates you for turning your back on him or her. If Wonder World Amusement Park is going to make you activate each game to see how many tickets you have to have, insulting you for not playing a game for which you donâ€™t have enough tickets is asinine.

The games themselves, while slightly entertaining, are largely the same seven or eight games with â€œpirateâ€ or â€œcarnivalâ€ or â€œspaceâ€ theme. Whack-a-mole becomes gig-a-frog becomes poke-a-monster becomes whatever. There are shooting levels, which are fun, but Rayman Raving Rabbids does it much better with a better sense of humor.

The controls are also a hindrance. With the Whack-a-mole game, you have to target using the joystick on the Nunchuk, and then a smacking (or poking, or whatever) motion to abuse the frog/bug/baby monster plant. Flailing is never fun. In a minigame where I had to slide a ring over an electrocuted wire, there is no way to rotate the ring off of 90 degrees, so it was nearly impossible to negotiate the wire with any speed or accuracy.

Wonder World Amusement Park aimed, presumably, at children and the permanently bewildered. With that in mind, the information related to the gamer is woefully inadequate. If a gamer has to go online to find out how to play the game, the company needs to spend a little more time on its manual.

I am not the smartest guy on the planet, clearly, but I was left befuddled by the instructions at times, and if this is aimed at kids, I expect theyâ€™ll be confused as well.
The (correct) criticism of the Wii is that third-party games have been lackluster at best. This game does little to dispel that.

Gieson Cacho

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You get 100 tickets in the carnival round, but once you get into other parts: spooky, fairytale land, etc. You are not given ticket and there are no instruction anywhere on how to get tickets on those levels. How do you get tickets in those levels. It doesn’t make much sense to not give instructions on how to play this game.

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