Examining early DirectX 12 performance in Deus Ex: Mankind Divided

We take a preview build for a spinby Jeff Kampman  9:14 PM on September 9, 2016

An early version of Deus Ex: Mankind Divided's DirectX 12 rendering path is available now, and many sites and AMD itself are already producing average FPS numbers using that software. We go inside the second to see what the real story is.