Some more floor types just in general like carpet and creaky wood would also be nice, and you can find stuff like that on creative commons sound effects websites if it's not something you want to pay extra for, same with ambient sounds. I'll be happy to provide resources if your interested in that type of expansion.

This... -- Is CNN'.Well Ted, it sure looks like there's been uh, quite a bit of violence around here"aaoh, that violence was terrible'!"Yeah it was, pretty bad.

At defender, I appreciate the offer of help, but at the moment I'm not so sure about adding those sorts of things. The floor types was something I considered, actually, because I wasn't sure about how to approach the footstep sound effect. You are, after all, playing as a mouse, so what would a mouse footstep sound like? haha I considered going with the cartoonish approach to the other sounds like the laugh and eating effects. In the end though, I wound up going with something different altogether. That sound isn't a footstep, but was actually made with the source material of a recording of a board game token being set down.

you did a verry good job at making this game.t first i did not really know what to do but when i started with the game, it was fun when finnishing it.If i might sigest could you add an online score board to see who has the hiest score?

Considered adding an online scoreboard as well. However, wasn't too sure how to go about that when I was writing this, and the fact that the range of scores is so limited (the maximum you could probably achieve being somewhere in the mid to high twenties), made it seem more work than it was worth. I am, however, working on some other games that would be much more suited for an online scoreboard type thing, so will definitely keep your suggestion in mind!

If your working on other games than do you want those sound/music resources I mentioned? or are you alright with making your own.I've checked the licensing on everything that I share with people and almost all of it is fine to use even commerciallyNot trying to say your sound design is bad or anything by the way, it's actually very nice, but I know how insanely expensive this kind of thing can get and how projects can be scrapped because of that.

This... -- Is CNN'.Well Ted, it sure looks like there's been uh, quite a bit of violence around here"aaoh, that violence was terrible'!"Yeah it was, pretty bad.

At defender, I appreciate the help. I've been at this for a while and have managed to amass a decent collection, but I'm always on the lookout for new resources. Feel free to shoot me a message about this or point me to anywhere where this might be posted so as not to clutter this thread.

At pates, thanks for your work, and have sent you a PM regarding adding your translation to the download.

@35Check out post 11 on this topichttp://forum.audiogames.net/viewtopic.php?id=25459Aside from 8Bit sounds, some more obscure spacy ambient stuff, and music, that covers everything.But if you need any of those, just ask, because I have allot of music resources to share as well for instance.

This... -- Is CNN'.Well Ted, it sure looks like there's been uh, quite a bit of violence around here"aaoh, that violence was terrible'!"Yeah it was, pretty bad.