You can download small package (~30MB when I first tried it) containing first few areas of game, models of basic gear and tutorial.

As you play the game downloads rest of the game without taking all of your bandwidth. The system prioritizes downloading possible next areas and models you might encounter and it works pretty well.

“Sportify” model could provide more similar opportunities on technical side.

]]>By: Roninhttp://www.gameproducer.net/2010/07/29/spotify-for-games/comment-page-1/#comment-141494
Fri, 30 Jul 2010 07:02:28 +0000http://www.gameproducer.net/?p=4994#comment-141494I like the Spotify business model, even though I think Spotify still need a lot of refining.
At the moment an artist that gets played on Spotify earn $0.00043 per playing (Source: http://www.informationisbeautiful.net/2010/how-much-do-music-artists-earn-online/)…
They ARE getting bigger companies to buy ads from them and such these days though, so there’s still hope that Spotify might become what it should be.

Now for an indie developer, I can see several benefits of such a portal/app. And even earning $0.00043 per playing is better than nothing when you’re indie.
The subscription model is taking over the world, so why not go that way with indie too? ;)

Maybe add some possibility to give some direct support to your favorite developer too, like donating, buy the game for download, micromanagement, etc.

I love the idea, and would most certainly join a team to make this happen ;)

For 10 Euro per month, you’ve hundred of games like Avatar, Batman Arkham Asylum, STALKER, etc. But it’s not really indie games ^^

]]>By: laurenthttp://www.gameproducer.net/2010/07/29/spotify-for-games/comment-page-1/#comment-141487
Thu, 29 Jul 2010 22:53:29 +0000http://www.gameproducer.net/?p=4994#comment-141487Pogo.com has a similar model with a very small stable of high quality online games and crappier ones to try and entice you to be a subscriber. Works well for EA.
]]>By: laurenthttp://www.gameproducer.net/2010/07/29/spotify-for-games/comment-page-1/#comment-141486
Thu, 29 Jul 2010 22:53:28 +0000http://www.gameproducer.net/?p=4994#comment-141486Pogo.com has a similar model with a very small stable of high quality online games and crappier ones to try and entice you to be a subscriber. Works well for EA.
]]>By: Samhttp://www.gameproducer.net/2010/07/29/spotify-for-games/comment-page-1/#comment-141485
Thu, 29 Jul 2010 20:30:31 +0000http://www.gameproducer.net/?p=4994#comment-141485Unlike the other mentioned sites, this seems to be directed towards indie games, which would be a boon to small developers everywhere. Barring certain qualifications, this has the makings of the next big game portal type.

Sorta iphone Appstore/android marketplace like with a wider reach.

]]>By: Juusohttp://www.gameproducer.net/2010/07/29/spotify-for-games/comment-page-1/#comment-141484
Thu, 29 Jul 2010 19:40:54 +0000http://www.gameproducer.net/?p=4994#comment-141484Onlive is supposed to do this, but it’s US only I believe (right?)

how about “spotify for indie games” :) (or “casual games” for that matter)