Interest Check

I have been thinking of how to go about finding that one partner through which I can explore and improve my craft. I have delusions of grandeur that proclaim me a writer, and in all honesty, sometimes I do quite adequate at it. What I’m looking for is someone who will help me to push my limits, who will provide consistent, advanced level roleplaying. I –don’t- like casual roleplays. I want to be honest about that. I will become bored with them, and I will stop them after several weeks of pulling posts like teeth, and I don’t want to waste any more time doing it. I have been called an elitist in the past, and I suppose that is true. I prefer to play with those who are at the top of the game, those with skill.

I have been roleplaying for a very long time (15+) years. I’m looking for someone who can offer a new experience in roleplaying and not simply maintain to the same, traditional or common bag of tricks. This can mean more than just a single roleplay investment, many characters across many genres, or a single episode of marked originality and uniqueness.. I will write mature scenes. I propose creativity and uniqueness. It means exploring worlds we will both create. It means friendship both in character, and outside.

-I will role-play most anything except canon characters, or canon storylines. Roleplaying in an artistic form of expression, and I find it hard to be artistic when confined within the guides of the canon.
-Out of character conversation is a must. I write to share. I don’t write to put up on a brick wall. If we don’t communicate, I will end up dropping the play. Keep in mind, I am well aware communication is a two way street, and will make efforts.
-I do generate ideas, and am not afraid to throw in a plot twist. Like it? Let me know. Positive feed back helps me gauge your interests. Hate it, again, let me know. I can redo it. If you keep silent, I’ll know nothing.
-I do not have a length limit, however, I do ask that it be well written. I could give a flipping flop about grammar (within reason), however, I do ask for some level of maturity in writing skill. As I said, I view roleplay as a method of improving my skills.

Plot Ideas:

::Isolation::
The universe is infinite, expansive, chaotic. There is no order, no universal logic that dictates the actions of individuals. Space is vast, and in it are examples of the ultimate cruelty, and the most sobering of compassions. It is in this universe that you and I are lost, alone. We are without a home, without friend or family to guide us. We have nothing but one another to rely on as we journey across this bleak expanse trying to find something, anything to create a stable life around. But it seems everywhere we go we are mistrusted. Everywhere we go, we are unwelcome. We are outsiders, to ourselves, to each other, to everyone else. We desperately need one another to survive; too bad we were enemies when this all began.

::Shattered Dawn::
Nearly 1000 years in the past, man had mastered space travel. They had faster than light travel, and had managed to chart a large part of the milkyway galaxy... A united planetary government... earth was like a paradise.. peaceful, blissful.. then one day it happened. Earth came to be at war with a race known as the Shadai. The war was bloody, costing millions of Terran lives, left their galactic empire crumbling... Just 10 short years into the war, and all Terran colonies had been over ran. Their people destroyed, their worlds reset to as they were before the Terrans arrived. The Shadai were thought to be unbeatable..

The war ultimately ended in favor of the Shadai... Earth was left to bargain for its very survival. The terms of surrender stipulated that the human's would be allowed a comfortable level of technology, however, would be denied the ability to venture out into space. all knowledge of space travel, even this very time period, would be erased from the memories of all remaining terrans. They would be watched... left alone to inhabit their original world, but never allowed to venture out beyond the range of their own natural satellite (the moon).

1000 years passed since the Terran/Shadai war.. and nobody remembers it. Nothing of it exists in fact, lore, or even superstition. Its as though it never happened. Common knowledge states that Terran civilization is only 2000 years old, and that this is the first evolution of the species (Sound familiar?). Technology level at game play would be similar to ours... Common themes in the news talks about some wild rumors that the planet and the solar system may be older than originally believed... but its mostly just contributed to hearsay, and things belonging to tabloids. The people are just like they are today.. similar ideas, similar cultures.. what have you..

Now, At start of game play, the world will begin to experience some massive, global disasters... News will be filling up with things like earthquakes, tidal waves, record storms, fires, sinkholes... end of days stuff... The world is dying... Our characters will stumble into a relic of the past... a ship that had been developed in secret in an underground facility. Without giving away too much, they're whisked off the planet, with a small group of other humans, and thrust out into the galaxy suddenly homeless, on a ship they have no idea how to work, and a past they don't know. They'll have to piece it all together as they fight to survive.

::Odin’s Lament::
I travel time. I bend the folds of that which is unbreakable, to walk between the ages. I have learned many truths in my time, have witnessed many great moments, many atrocities, but nothing so shocking as having discovered the very location of my own death. My name is Michael, and I am a human from Earth, but you.. you are something totally different, aren’t you? I use technology to move through time, but you can do it naturally. I grow old, wither away with the passage of time, and you… have you aged a day since we met? You love me, but when the time comes, when I come across that place again, that time… can you let me go?

:: Abhorrent Fixation ::
I was only a kid, just turned 18. It was my first trip to New Orleans, to Mardi Gras. I was young and filled with optimism and liberal ideas of hope. Carpe Diem, Seize the day was my motto. It was one night spent in the arms of a stranger, in a hotel room, wrapped amongst tangled sheets. In the morning I flew out, back to my home in Chicago. Such a quick, temporary affair. I haven’t been able to stop thinking about it. A year later, I returned to that city, returned to that place, returned to those arms. My obsession only strengthened. I moved from Chicago to New Orleans. I stood on that street corner every night for a month, but it wasn’t the right time of year. Then Mardi Gras comes again. Its been seven years, and over seven years we have not missed a night. Always the last night. Always out in front of this same little coffee shop…. Its been seven years, but this time, things will be different.

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