How could people have tested this game Its filled with problems, I mean who told them it was a good idea to nerf ghost into 4 ******* perks just because some 10 year old ******* were getting butthurt about camping. Who told them it was a good idea to make quickscoping the easiest in the series just because some 10 year old kids demanded it, How could these maps have passed? their awful both the layout and the aesthetics and looks of them, along with the **** spawn camping either the testers suck and they need to get new ones or they absolutely ignored anything that was requested.

I am not that bothered about the ghost perk. I hate QS but apparently a lot of people like as it seems everyone does it and more importantly CAN do it now, fair enough but its ruining the game for me. Each has a different taste so I understand how they have not seen these as problems.

What I really wonder is how they could not have picked up on the terrible map design, massive spawn camping opportunities and just generally horrible spawns. The heavier killstreaks are way too easy to get with the new system as there is constantly something coming down on you. I could go on but the point is ; the testers have definately been high.

Software companies are pretty much the only business where you can meet a deadline by putting out an incomplete/problematic product. Just about any other business would be sued/out of business to put out a crappy/unfinished product.

It especially works good for people in the business, as it keeps them employed constantly doing patches an d whatever other fixes that need to be done.

You are completely right about the deadline / crappy product point. I just wonder, these people have had 2 years (!!!!!) to make this game and they make millions and millions from sales so how come its so difficult to get right. They should have time and resources enough, not to speak of experience.

I would have much rather had a game that was basically a giant new map pack for BO1 than this crap of a game. Kinda like what people got for MW2 in MW3.

I don´t want to just be a negative nancy here so I will add that I think the weapons audio in BO2 is excellent.

they got zombies and campaign right imo but multiplayer they ****** up too far all the maps are the same: clusterfucks with buildings located everywhere and way to mazy it favors smg's in every way and part so smg's will reign supreme in every situation and map.

i would like to know who 3arc think there audience is as i've played every cod ever but i can safely say they don't think i am their audience, its kinda like finding out your long term life partner thought you were just friends lol.

super easy quick scoping

hip firing easier then ever

spawn camping 101

smg heavy focus

head glitches everywhere

i honestly think that 3arc don't actually like us any more, its like they made the game to try and push us away. maybe they want to kill the franchise so they can move on to something new? either way they clearly didn't care about my long term dedication that has helped keep them employed since i left MoH decades ago to buy their first ever title, sad times old friend sad times.

I´ve been playing since COD 4 and it had its frustrating moment, no question about that, but it was good fun and obviously it got me hooked. MW2 added to the frustration levels but it was still good fun and a lot of new stuff was added for the first time (somehow I missed WaW as I was so busy playing COD 4) which made it feel new and fresh. Now I sometimes think I´m just getting too old as its just gradually been moving away from what I, and in fact all my friends playing, like. With the exception of BO1 which I found excellent.

I think its a good sign...Activision dont want people playing war games and then entering military service because they have good k/d ratios and getting killed in combat run and gunning...so this company is in fact saving lives by pushing people away...i for one applaud them....now we can move on to ponies and rainbow games.

I'm glad people are starting to complain about spawn camping, because it's becoming one of my biggest problems with this game (after lag comp). The horrible map design and predictable spawn system makes it easy for people to move back and forth between known spawn sites. The two maps that this happens on the most are Slums and Hijacked (and I love both maps).

lol i remember the wacky fun times i had in cod 3, it felt like a battleifield in a way and was really fun to play online, the series has come a long way and in terms of online is going downhill at speeds of 220 mph

LOL yeah i think when vahn was saying he sees no lag on his insane bandwidth connection was his 100mbps ethernet lan connection via system link lol.. he plays with his dog on local connection and never looses ;)