Currently I am busy working on the ship designs/production, and tying that into the new refitting and replacement system. The idea is that ships will be built continuously and can be stockpiled until they are assigned to a squadron/wing/fleet or wherever.

Once the player has setup their fleet composition with some chosen designs, ship replacements will arrive automatically. if there are no available "latest design" ships in the stockpile, obsolete ones will be used instead.

I should have some more information on this (once it has been finished) for the next development log.

StuartMorgan wrote:Currently I am busy working on the ship designs/production, and tying that into the new refitting and replacement system. The idea is that ships will be built continuously and can be stockpiled until they are assigned to a squadron/wing/fleet or wherever.

Once the player has setup their fleet composition with some chosen designs, ship replacements will arrive automatically. if there are no available "latest design" ships in the stockpile, obsolete ones will be used instead.

I should have some more information on this (once it has been finished) for the next development log.

Sorry that I haven't been able to prepare much of an update as I've been very ill all week...

Recent progress on Galaxial has been very productive. I have mostly been working on the saving/loading system and getting that properly implemented so it doesn't cause any problems and unnecessary work further on down the line.

Hey, I had a lot of holiday time in June and there wasn't much "interesting" development stuff to share with you... so I decided to do a combined June/July update at the end of this month instead of a rather lackluster one.

Hey, I had a lot of holiday time in June and there wasn't much "interesting" development stuff to share with you... so I decided to do a combined June/July update at the end of this month instead of a rather lackluster one.