The reason I ask is because I find myself addicted to this game. I play on my iPod Touch with its ridiculously tiny screen. The gameplay is amazing, very basic resource gathering from mines you build in your city, followed by building up city defenses and an army. Raiding other player's cities with your army, trying to wipe out their defenses and steal their resources to improve your city faster.

So it's really a combination tower defense (of sorts) with the opposite - raiding someone else's tower defense setup with your army. Along with elements of resource gathering/management and basic city building thrown in for fun.

Just kinda wondered if there were any similar games out for the pc. I know about Majesty, have actually played and enjoyed the first one, definitely like how you don't directly control your units (beyond placing bounties on stuff you want explored or attacked). Haven't played the second one (yet).

I'm thinking if HoMM was RTS instead of turn-based it would be about what I had in mind.

Pretty much the same for Fallen Enchantress, now that I look at it a bit closer. I have Warlock: Master of the Arcane and while it's fairly fun the whole turn-based gameplay has lost its appeal for me. I'd much rather have everything just happening in real time rather than having to take turns playing.

The game I referenced, Clash of Clans, to me seems like one of the RTS Warcraft games but with multiplayer thrown in in discrete portions. Build your base, build your army, then raid other players' bases and try to overwhelm their defensive setup. And hope that your own defenses are good enough to block other players from leveling your base while you're offline. Your base/defenses get better over time as you take more resources from other players but the opponents you face get better too so it stays pretty well balanced.

I can't vouch for how focused this game is on the resource gathering / base building aspects, but they are there, and it is a fantasy setting. Note that this is a 'greenlight' game for Steam, meaning its not available on Steam yet, but the game has been released outside of Steam already. I think the link to their website is somewhere on the Steam page.

I'm thinking if HoMM was RTS instead of turn-based it would be about what I had in mind.

Pretty much the same for Fallen Enchantress, now that I look at it a bit closer. I have Warlock: Master of the Arcane and while it's fairly fun the whole turn-based gameplay has lost its appeal for me. I'd much rather have everything just happening in real time rather than having to take turns playing.

The game I referenced, Clash of Clans, to me seems like one of the RTS Warcraft games but with multiplayer thrown in in discrete portions. Build your base, build your army, then raid other players' bases and try to overwhelm their defensive setup. And hope that your own defenses are good enough to block other players from leveling your base while you're offline. Your base/defenses get better over time as you take more resources from other players but the opponents you face get better too so it stays pretty well balanced.

Majesty and Majesty 2 (they both have their own ups and downs) are fantasy setting base builders. You don't control heroes just build the town and offer suggestions (rewards) to get things done. There's also an android version of the game that's pretty fun too.

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Majesty and Majesty 2 (they both have their own ups and downs) are fantasy setting base builders. You don't control heroes just build the town and offer suggestions (rewards) to get things done. There's also an android version of the game that's pretty fun too.

Wow... They were fun. Forgot about those.
It was a nice concept that your heros sorta did their own thing....
Dungeon Keeper 1 and or 2.
Though I hear HORRID running on Win 7.....