added a quick help to the scheduler screen, even if perhaps calling it scheduler screen is a bit too much. The only thing you can change in this scheduler is the work rate for each job. Yep, no "minimum stat requirement" for each romance. See, I listen to what you tell me
There's still some values to take care of, like how much money you'll get (useful to buy gifts for example) and the energy/stress values...
Though probably people will let the stress level get too high at least once in the story since you'll get a special achievement by doing it!

Finished testing Kaitlyn/Tyrone, so there's only Nadia's path left (which is already written as already posted by Miakoda above).
Once I get the remaining texts scripted I think will take me a week max to test and implement everything in the game