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Description:

It's nearly impossible to build a competent Go-playing machine
using conventional programming techniques, let alone have it
win. By applying advanced AI techniques, in particular deep
learning and reinforcement learning, users can train their
Go-bot in the rules and tactics of the game.

Deep Learning and the Game of Go opens up the world of
deep learning and AI by teaching readers to build their own
Go-playing machine.

Purchase of the print book includes a free eBook in PDF,
Kindle, and ePub formats from Manning Publications.