- Let's have a look at how we can introduce…Up-res'ing into our fluids workflow.…So say I've got a seam here that I've been working on…for a client, and I've spent a lot of time…developing the way that the fluid behaves,…and it's got a real particular shape to it.…Now before I render this, I just want…to take the exact fluid motion that I have and just get…a higher resolution copy of that before I render.…So it seems like a very straightforward thing…that you'd want to do, and it should…be really simple to achieve.…And it is, it's just that if you do the thing…that you'd naturally think to do,…which is just up the resolution,…you're not going to get the results that you expect.…

You're going to find that if you do that,…it's going to completely change the way…that the fluid acts and behaves,…and that can be really frustrating.…So let's have a look at a work-around for that.…First of all, what we need to do in order…to set up Up-res'ing is make sure under our container…that we're actually caching the velocity.…

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11/3/2014

Having the skills to create believable smoke and fire is crucial for any aspiring VFX artist. In this course Ben Watts shows how to use TurbulenceFD, an incredibly powerful fluid simulator that plugs right into CINEMA 4D, to create realistic smoke, fire, and explosions.

Want to jump right in? Check out the "Quick Start" chapter for short lessons on creating containers and emitters and rendering your simulation. From there, the course explores every aspect of TurbulenceFD in depth, including its solver and timing settings, forces, channels, and emitter options. Along the way, Ben includes some practical and fun examples. By the end of this course you'll be confident using Turbulence FD and creating your own awesome smoke and fire effects.