Basics

Motivation: Figure out why Solar exalted are reappearing.Anima Banner: It's going to be golden butterflies until I get better ideas.

Backstory

Airi was born to a well-to-do family in Nexus. She had a fairly typical childhood involving the usual education, though she also spent much of her free time reading and learning things on her own. Most people wrote her off as an eccentric. Eventually, she refused to marry and more or less left her family, with enough money to survive for some time, and started her own personal business as a "consulting detective," whatever that meant. She is quite good at it, however. It requires a certain amount of skill to get the attention of the occasional major player in the area, before exaltation.

Post-exaltation, things haven't changed much. She still maintains her line of work, though it's gotten a bit easier. She still tries to maintain a low public profile. She hunted down a few artifacts and other such things which she could use, of course. Finding the manse was probably the trickiest part of the whole affair, however. She has several ongoing personal projects and studies at any given time, as it's that or the cocaine, when it comes to keeping herself occupied.

Virtues

Compassion 3

Conviction 4

Temperance 2

Valor 2

Virtue FlawHeart of Flint I'd make a custom one if I had any good ideas.

Logic above all. Airi feels and expresses no emotions and considers only efficiency when it comes to course of action. Also 2-die penalty on all social rolls.

Duration: one full day

Limit Break Condition: Airi is frustrated by the intemperate or childish nature of the world around her.

Willpower 7

Essence 2

Personal 13/13

Peripheral 22/32

Committed amount ( 10m Peripheral)

Attributes

PHYSICAL
Strength 2
Dexterity 5
Stamina 2

SOCIAL
Charisma 2
Manipulation 1
Appearance 4

MENTAL
Perception 4
Intelligence 4
Wits 3

Abilities

Caste/Aspect/Attribute (bold any favored/caste/aspect abilities)

Archery 5 Powerbows 2

Athletics 3

Awareness 3

Dodge 5 When using a bow 2

Integrity 3

Presence 1

Investigation 5

Lore 3

Medicine 1

Occult 3

Craft 1 ??

Craft: Water 3

Linguistics 3

Riverspeak, Old Realm, Low realm, Forest-tongue

Backgrounds

Manse 3 - Gladestalker stone

Resources 3 - Detective work pays well.

Artifact 2 - Short powerbow

Artifact 2 - Hearthstone bracers

Artifact 1 - breastplate

Equipment

Orichalcum breastplate - Armor

Orichalcum short powerbow - Bow/weapon; Gladestalker stone socketed

Orichalcum hearthstone bracers

Quiver with arrows. Mostly target arrows.

Clothes - Completely inappropriate for the generally Eastern theme of Creation, perfectly appropriate in England around the 1800s.