Ah, apologies for that. We used them as corners for selecting the object with worldedit, to then create the schematic. Must have missed removing the wool, sorry. On the plus side, we no longer use that system of object selection, so it shouldn't happen in future projects! :)

We have massive respect for Lente, he has some amazing projects. When creating maps using his trees in the past, we found that they tend to have a lot of odd looking shapes and unnatural voxels and were often far too big, so much so that we ended up just making our own. Clearly people love his trees though! :D

We have other ways of generating revenue and don't really believe in making people visit an annoying page full of ads. I know a lot of people do it but I don't think it's something we will be doing for a while.