Counting Money Games
US and UK coins

Here you will find a wide range of free Money Games to help
you count a range of US and UK coins.

Counting Money Games

Using games is a great way to learn Math facts and develop
mental calculation skills in a fun and easy way.

Children will pick up a whole range of skills through playing games naturally and informally.

Encouraging your child to play math games and puzzles like sodoku and chess
will also help develop their logical reasoning.

Using these math games below will help your child to develop their Math fact skills
as well as their strategic thinking and memory skills.

Both US and UK coins are supported on this page.

Using these games will help your child to:

Add up different amounts of money in coins;

Develop their problem solving and memory.

Pairs - Counting money game

Pairs is a simple yet fun game to play which helps to develop children's memory skills.

There are lots of special squares which may mean you get a penalty
or a bonus depending on the color you land on.

PAIRS

Grade: 1st Grade and upNumber of players: 2-3.Learning: Adding up different amounts of moneyResources: for this game you will need a set of printable
money flashcards at an appropriate level for your child.Instructions:

- Place all the flashcards face down on the table or surface.

- Take turns to pick up any 2 flashcards.

- If the total of the coins on the flashcards matches the amount of money then you have made a 'pair'. Take both cards.

Who am I? Counting Money Game

Who am I? is a simple money counting game to play which involves using the printable money flashcards.

WHO AM I?

Grade: 1st Grade and upwardsNumber of players: 2-4Learning: Adding several small numbers together from 1 to 6.Resources: for this game you will need a set of printable money
flashcards at an appropriate level for your child.Instructions:

- Choose 8 of the printable money flashcards and put them out face up in front of both players.

- The Chooser chooses one of the flashcards.

- The Guesser then asks a series of "yes" and "no" questions to try to find which of the flashcards has been chosen.

Example: "Do you have more than 50¢?", "Are there any nickels on the card?" etc.

- Once the Guesser thinks they know the card, they can tell the
Chooser which the card is. If they are correct they swap over.