From Hideo Kojima and Kojima Productions, Death Strandingwas announced yesterday as a console exclusive PlayStation 4 game. As the debut trailer revealed, Norman Reedus will play the lead character.

Following the announcement, Hideo Kojima said in a statement:

Today I am very excited to be able to deliver this teaser trailer of DEATH STRANDING, which marks a fresh new start for Kojima Productions. Since the establishment of Kojima Productions last December, I have been fully focused on what lies ahead. Thanks to our fans and everyone at SIE who has been supporting us as our partner, and we look forward to delivering ground breaking ‘play’ to our users worldwide.

While very little else was revealed by Sony or Kojima Productions (price and release date are “TBD,” genre is “not disclosed”), Hideo Kojima did go on YouTube Live yesterday to talk Death Stranding with Geoff Keighley.

Here’s a few highlights of what Kojima said about Death Stranding in the interview:

There are a couple of candidates, but they haven’t settled on an engine for Death Stranding yet.

Guillermo del Toro isn’t collaborating on the game “for the time being.”

Kojima can’t answer much about the game, but it “will have a lot of action elements.”

After two to four hours of playing it, you’ll get the feeling that Death Stranding is something “completely different from what [you’re] used to” playing.

The setting and main character’s name are a secret for now, and Kojima wants you to create your own ideas on what was included in the trailer.

In terms of development, “it probably will take some time” before Death Stranding is ready.

As for the game’s title, a mass stranding is when there a lot of whales or dolphins stranded on the beach. When they’re alive, it’s called a “live stranding,” and when they’re dead it’s a “dead stranding,” so Death Stranding means “that something from some world comes and is stranded.”

“And it’s not PT. It has nothing to do with it.”

As for the trailer itself, it was recorded on March 22 and 23 at the Sony Interactive Entertainment Visual Arts Service Group (VASG) studio in San Diego.