Posted:22nd Nov 2004yeah, but it was spinning poi that started me off thinking about the whole thing in the first place,

and the fact the those guys all care about who owns the record for juggling the most balls and all those compatetive typey things means that it doesn't really matter what they think anyway :-) hehehe

although saying that i'm certain that i only want to know so that i can be the ultimate in soopa doopa megaly wegaly curley wurley trippy juggling patterns, 5 ball mills mess here i come :-(in my dreams)EDITED_BY: Megafish (1101065126)

Posted:22nd Nov 2004what are you talking about, just coz your a dirty wreck head hippy who likes filling your brain with laughing gas and looking at all the pretty patterns does not mean that i am; well maybe it does + the post does say they that most of the time mech is juggling high, which really is the best way of getting a pattern to look good :-)EDITED_BY: Megafish (1101068144)

its not that they defy gravity, or the laws of physics but (going on conversations with certain good jugglers, and staff, and reading stuff (yes i can read nx, just cant spell!!)) the arc that a ball moves in when you throw it is shallower on return with a Russian ball

so if you throw from point a to point be in an arc with a ball it will form an arc, with a peak called x

if you tried this with a Russian ball when it reaches x the arc down to b will be a little more shallow, due to it will fall more in a straight line than an arc, as the way it is weighted makes it do this

i played with a set out in oz, in juggle art,a nd along side the weird rissian clubs they had (very nicely made, custom lengths for diff jugglers, but as ugly as my arse in winter), the Russian prop range is a strange thing to play with!

megafish - the logical extension from the tricks you listed is not 6223223.

i reckon if you follow the pattern, you get this:

3423522336222333722223333...

they all work

for the reason that 6223223 doesn't work, look at the 223223 part - think where the balls would end up...no siteswap is invalid - there are just some that aren't quite finished.you can make that one work by changing a number and adding a multiplex.

there's a crap prize for the first person to give me a variation on that trick that is a valid 3b siteswap

mech - the reason the russian balls have an arc that is not a parabola is because they are not 'solid'.they are stage balls that are partially sand filled.the loose sand inside affects the arc of the ball on the return but dx's shouldn't react like this as their filling is packed and as such has no room to move around inside the ball.

so, please can you learn (4x,4x) on doubles with alternating left and right hand backcrosses for one of the throws?

its lovely - northern can kinda do it with balls but i'd like to see it done with clubs by someone i know

and just to keep this partially on-topic (although look at the first page if you wanna see how on-topic it ever was here), i'm working on:

5b inverse cascade [nowhere near]64 [closeish]4b fountain with every throw as a reverse shoulder throw [nowhere near]4b mills [nowhere near]reverse luke's shuffle [one side sorted, other side hopeless]3up half pirouette to contortion [did it once, now for some reason i think its a good idea to try and get it solid ]

cole. x

"i see you at 'dis cafe.i come to 'dis cafe quite a lot myself.they do porridge."- tim westwood

Posted:23rd Nov 2004Cole, My idea for this is that all of this is in the MMSTD, and is working on the principle that if rubensteins revenge is the next step from burkes barrage then there must be another step from rubenstein, and presumable another step from there.

Assumung all this is in the MMSTD after having executed 22, surely you can't just add another 2? this would mean having to wrap you arms around each other, which granted is possible but is a little extravagent (especially given that only about a third of jugglers even know erics is possible let alone can do it), surely the best way to add another carry would be to throw a ball over(/under given that i don't know yet) your arm, then chop it?

I've been thinkin about this for a few weeks now and i reckon the pattern would have to go

3

423

52233

6223233

722323233

Or something like that.

I think i'm gonna have to go up to brixton with a white board and some markers before i get anywhere with this one.

I would try and animate the whole thing on some form of WIKI device but i have a deep distrust of those things,ever since i had bad experiences with Romeo's revenge and mikes mess, the latter of which i still cannot do :-(

I started playing with it on sunday night and got one where the two (4's) go up as per and then the other ball does 3 (2x's) before going up as a four on the other side. I think the numbers are (4,4) (1,1,1,4) or something.

I also started playing with the shuffle, but i'm sure i'm doing it wrong.