• All 4 exclusive “Founder's BattleMechs.” These Mechs include a lifetime, per-match C-Bill booster.
• $80 value of in-game currency* for in-game item purchases.
• Three-month premium account to MechWarrior Online at launch: Earn XP & C-Bills faster.
• Founder's Tag - sets your status apart from the crowd & get noticed in-game and on the forums.
• Game credits – The player’s name included as one of the “Legendary” in the MechWarrior Online game credits.
• Early access to the game along with Founder's assets availability starts August 7th.

"Premium" status should be permanently given to all players that choose to pay, like VIP status in Tribes: Ascend, and there shouldn't be anything that artificially increases in-game rewards (C-Bills, I'm assuming).

I'm pretty sure the premium status is copied from World of Tanks, where it boosts the rate at which you accumulate credits. I think you can also buy premium status in-game without spending real money, but not having played the game I don't know the details. (EDIT: That's referring to World of Tanks, not MWO)

"Premium" status should be permanently given to all players that choose to pay, like VIP status in Tribes: Ascend, and there shouldn't be anything that artificially increases in-game rewards (C-Bills, I'm assuming).

$120 for 4 bonus mechs? At the very least it should have been 1>2>4 mechs for each package. And no real bonus to speak of for anyone that drops $30? That's just ridiculous. As much as I'm looking forward to this game this is upsetting if it is the path they plan on following.