This sequel to 2001's well-received N64 RPG has players resuming the role of a two-dimensional Mario in a three-dimensional game world. As in the original Paper Mario, many of the jumping plumber's most familiar moves are adapted for play in this unusual world. The 2D hero can still bust bricks, collect coins, and he can gain new information from conversations with NPCs he meets. New in this sequel are a number of suitably paper-like special moves, such as Mario's ability to roll up into a tube to bounce away to safety, turn sideways to slip through thin cracks, and even fold himself into a paper airplane and launch himself through the air. Combat remains basically turn-based, but by correctly executing certain "Timing Action Commands," the heroic plumber can dodge attacks, inflict more damage, or win over the crowd for special power-up rewards. ~ T.J. Deci, All Game Guide

Your gamerDNA learns what you love about games so it can tell you what you'll enjoy about others. When you "run" your gamerDNA at a game page (like this one) the data within your gamerDNA is calculated against all the data associated with the game, in this case Paper Mario: The Thousand Year Door, and what comes out the other side are all the things your gamerDNA has in common with the game. Pretty cool!

Your gamerDNA learns what you love about games so it can tell you what you'll enjoy about others. When you "run" your gamerDNA at a game page (like this one) the data within your gamerDNA is calculated against all the data associated with the game, in this case Paper Mario: The Thousand Year Door, and what comes out the other side are all the things your gamerDNA has in common with the game. Pretty cool!

“Tried to get to figure out how to do colouring of my images. I tend to prefer to do two tone, or sepia style stuff. It just has a better effect, IMO, to have everything be black, white with greys in...”

“Definitely my favorite RPG ever. There are some things I like more about the first Paper Mario, but in general I think this one improved the recipe considerably. The characters were diverse and humorous, the story had enough depth and details (esp....”

“Definitely my favorite RPG ever. There are some things I like more about the first Paper Mario, but in general I think this one improved the recipe considerably. The characters were diverse and humorous, the story had enough depth and details (esp. considering that the game's audience extends down quite far in age) to really pull me in. The graphical feel of the game was also really enjoyable. They made much better use of the "paper" aspects in this game, and the locations often had personality to them, they weren't always just buildings and trees stuck into the ground. The music helped a lot as well, supplying ambiance and action. And the gameplay! Like the first Paper Mario, I really loved that it was a turn-based RPG that didn't have huge numbers involved. You start out in the game doing 1s for damage. Even late in the game your attacks will range from 3 to 10 for damage (more if you're packing on the badges). Oh, there's another thing I really loved, the badge system. You could add special moves, stats, traits, multipliers, and lots of stuff! The extreme customizability, especially considering that you could get as many of certain badges as you want, was very welcome. The improvement to the partner system was also nice, since they mattered a lot more and could actually be more useful than Mario. Another good thing was all the side stuff you could do. It really takes a while to get 100% in this game, which is great because the game didn't ever get boring for me. I enjoyed running around and doing all the work; so much that I've aced the game at least twice. This game really doesn't let you down in any aspect. The difficulty curve is also quite generous. I'd recommend this game to anyone who likes Mario, RPGs, and/or humor.”

“So I was playing Paper Mario: the Thousand Year door after re-watching a Let's Play of the original, and I have to say, I'm no graphics whore, but the Gamecube really pulls through in the graphical...”

“Bummer, the speaker on my launch Wii-mote went out in less than a week after I purchased my launch Wii, but this is uber fucked. If you want to play your gamecube games, those wireless wavebird controllers are decent, but it wouldn't serve the same broad purpose as just getting another remote.”

“@CrazyPhish @EarthboundX , yeah--it seems during times of great stress, electronics seem to start acting like they have been hit with an EMP bomb.

Or they have been hit with enough EMR interference to cause issues in their running.

I mean, looking at some of the weird crap that happens around me, looks like, if I were an X-Men my abilities would be: * Electrokinesis * Empathy * Regeneration (on levels of various members of the Weapon X project) * Night vision

That last bit pointing to the Weapon X project just creeps me the fvck out, as I live in the province that the fiction project takes place in. The odd thing is: I know a few other people in this province that have similar abilities to deal with injury.

But yeah--I would probably think I was nuts--if electronics did not end up acting like they were EMP'd every now and then. Also the fact that i can easily short out current reading equipment

Now, I merely hold this idea from my "Lack of Nirvana Fallacy Logical Fallacy". Once somebody can give a much more logical and reasonable explanation, I will probably latch onto that, like starving flesh eating weasels on some unsuspecting person's face.”

“PMTTYD is the second in the paper mario series. This game has a much better storyline and battle system than the first paper mario. For those that do not know what paper mario is,paper mario is a turn based RPG featuring many old and new characters...”

“PMTTYD is the second in the paper mario series. This game has a much better storyline and battle system than the first paper mario. For those that do not know what paper mario is,paper mario is a turn based RPG featuring many old and new characters from past mario games. PMTTYD has all the classic RPG elements of a RPG,leveling up making a party, doing lots of side quest, but in a fun kid friendly way. If you love mario, RPG's and or not into the hardcore japanese RPG's then paper mario is a perfect game for you.”