Planeswalker - Domri (Mythic Rare)
+1: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand
-2: Target creature you control fights another target creature.
-7: You get an emblem with "Creatures you control have double strike, trample, hexproof and haste."
3

Enter the Infinite 8UUUU
Sorcery (Rare)
Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn.

Hellkite Tyrant 4RR
Creature - Dragon (Mythic Rare)
Flying, trample
Whenever Hellkite Tyrant deals combat damage to a player, gain control of all artifacts that player controls.
At the beginning of your upkeep, if you control twenty or more artifacts, you win the game.
Illus. Aleksi Briclot 6/5

Aurelia, the Warleader 2RRWW
Legendary Creature - Angel (Mythic Rare)
Flying, vigilance, haste
Whenever Aurelia, the Warleader attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.
3/4
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Fathom Mage 2GU
Creature - Human Wizard (R)
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature)
Whenever a +1/+1 counter is placed on ~, you may draw a card.
1/1

Rubblehulk 4RG
Creature - Elemental (R)
Rubblehulk's power and toughness are each equal to the number of lands you control.Bloodrush - 1RG, Discard ~: Target attacking creature gets +x/+x until end of turn where X is the number of lands you control.
*/*

Treasury Thrull 4WB
Creature - Thrull (R)
Extort (Whenever you cast a spell, you may pay W/B. If you do each opponent loses one life and you gain that much life.)
Whenever ~ attacks, you may return target Artifact, Creature or Enchantment from your graveyard to your hand.
4/4

Whispering Madness 2UB
Sorcery (R)
Each player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded this way.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, that player may copy of the encoded card without playing its mana cost.)

Illusionist's Bracers 2
Artifact - Equipment (Rare)
Whenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy.
Equip 3