Competing Positions on Ethics. Gamesare sites that model communicative exchangesprovide tools that allow learners, patients, or other disenfranchised individuals to realize intended personal or group objectivesrepresent a pragmatic strategy of negotiation with a less than ideal world foster exploring institutional environments and testing the architecture of boundariesare stages for persuasive political rhetoricare virtual environments that function as ideological deceptionsare visual rep30044

Instrumentalism and the Ethics of Videogame Play: The Tactic...

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