Call of Duty: Ghosts Update Details

A couple of days ago, Call of Duty: Ghosts received yet another title update on both the Xbox 360 and Xbox One. I'm sure that you're wondering what exactly the patch fixed and/or added, so here's the list of tweaks for you:

Spawns• Spawn system has an improved ability to select better spawns when valid spawn locations are limited.

Weapon Balance• One shot to the body and one shot to the head is no longer a kill for ARs, SMGs and LMGs. Increases time to kill in this scenario

Anti-cheat• Overall anti-cheat improvements.

Additional Fixes• Replaced Hunted victor operations and requirements to work with Gun Game.• Fixed 60 second match timer that could occur after playing a clan public playlist match then starting a Private Match with CODeSports disabled.

Extinction• Player class is now displayed in game above players’ heads along with their gamertag.• Kastet rounds now explode at any distance.• Fixed an issue where players that exceeded 10 minutes in Chaos mode would get lulls• Fixed drill not respawning at last place picked up after falling off the map while carrying it.• Fixed Gargoyle getting stuck in the air.• Fixed issue that allowed the player to use an IMS with a propane tank to teleport outside of the map.• Challenge adjustments and fixes.• Balancing updates.• Various bug fixes to improve stability and performance.• Kills are now correctly displayed on the Player Stats comparison screens

Rebecca is the Newshound Manager at TrueGaming Network. She has been contributing articles since 2010, especially those that involve intimidatingly long lists. When not writing news, she works in an independent game shop so that she can spend all day talking about games too. She'll occasionally go outside.