Starter items

Core items

Offensive item options

Defensive item options

Situational item options

Augments

Modifiers

Stolen Powers

This build for Joker tries to maximaze on his burst potential. I tried to put in items that let him attack as quickly and deal the most damage as possible.

You may be wondering about the way I chose the upgrade his skills. Personally, I don't really think his E is all that important. Sure it does good if paired with Mr. Punchy so it does AoE damage but I find it hard to hit the punching bag in a team fight rather than an individual Champion.

(Note: I am not the most experienced player at Infinite Crisis so if anyone has anything suggestions for items/mods/amps that you think would work better for this guide please let me know!)

Full list of champions

Latest comments

Why would you tell people to mod Royal Seal over Prism. Until 2.0 sometime in the distant future, it is broken and should be modded in every tank set until it is fixed. I would also put priority in E since it has such a long cooldown, and is probably

Great guide, this is how I usually play her! But I'd recommend getting the Disintegration 2 mod for Cosmic Staff over 350 Credits off Starheart. Also if you're going defensive, Cosmic Belt is better than Ruby of Life in that it also gives you Power D