Discover , Explore , Create...

I propose to educators a series of utility tools and activities for the classroom, using approaches and strategies from science, media, technology, engineering visualization, and art that result in innovation. Using an approach of discovery as a starting point, we begin a process of research and analysis (from traditional visualization through electronic visualization) by mixing science, media, art, performance, technology, and beyond.​​The immense impact of technology on every aspect of contemporary culture, particularly with regard to how it fundamentally alters the ways in which we communicate, circulate, perceive, and imagine can be more fully understood with this approach.

The challenge for educators in teaching technology and art today is to enter deeply into the language of technology in its most popular forms, from music to the image matrix, while enhancing the artistic imagination in such a way as to stimulate critical reflection on the technological dynamic.