Tale Of Two Wastelands v2.7.3 has been released, and brings with it many exciting new changes. Please use this thread to sing the praises of the talented people behind the scenes, or to document any issues you may encounter. We'd like to ask if you have any issues to include the required information for us to help. Enjoy, and as usual you can get it here.

Thank you very much for the hard work, guys. Updating is a snap, which is nice as I installed the last one yesterday and spent much of the day wrestling with mods. It would have blown having to start from scratch.

Just what it sounds like. Just as FNV added challenges specific to being in certain areas and doing things, we added challenges to TTW. So now you can do things like go kill Tenpenny, kill Behemoths and feral ghouls, things like that. Also fixed the Walker of the Mojave challenge so that it only works in FNV, and added a new set for DC areas.

Yeah. Just saw those. Nice additons. Though the Super Duper Mart Protectron still doesnt have a working voice. Or will it even move. At lease it didnt for me. Dont know if anyone else is still having that issue or not.

First I want to say this is one of my favorite mods for any game and I want to thank you for all the time and effort you've put into it. There is one problem I had installing I want to mention (I did manage to fix it eventually but want to bring it up in case it isn't just me) for some reason when installing the FOMod file Taleoftwowastelands_main.fomd with the Fallout Mod Manager Vs. 0.13.21 it failed to transfer the file fallout3-voices.bfa resulting in all of the voiced dialog being missing. I eventually found the problem and moved that file manually (having the Fallout mod manager reload the Fomod file did not help but the file fallout3-voices was in there when i checked the file directory so I think it was a fallout mod manager problem).

As the guy that updates TTW Fixes and one of the guys that updates TTW I can tell you TTW Fixes has not been updated for 2.7.3. If it touches the SD Protectron then it conflicts and you should post in the Fixes thread so it isn't lost.

I've been encountering a few bugs that still appear to be in place with the new version.

Red is still hiding in the Germantown Police HQ cell, when I freed her and Shorty a long time ago and completed the Big Trouble in Big Town quest. If you force her home via console or other means, she immediately runs back to the cell.

In The Pitt, Midea wouldn't go back to her place. I ended up using a porn mod that lets you lead your partner somewhere private to drag her home. Once there, she functioned normally.

Gotta Shoot 'em In The Head won't complete. I ended up betraying the ghoul and getting the payoff from Tenpenny. He gave me the money, but the quest won't complete.

If I'm posting these in the wrong place please direct me to the right one.

Ok, looks like I'm conflict-hunting then. I've added and removed a bunch of different mods this playthrough, just checking things out. This is the first time I've gotten TTW to work for me, so I'm doing a lot of experimenting. I've probably botched my save and need to start a new character. Thanks anyway.

Under ten minutes total to install on a fresh copy of FO3 and FONV. Outstanding mod thus far, everything works as expected, and Project Nevada installed fine as well. I had expected the usual fiddling around to get it running properly but nothing was needed! Keep up the great work.

Wow, After taking a break for a long time to play borderlands for a while I come back and see this! Perfect, time to install everything! Thank you so much everyone for working on this! I was dreading coming back and seeing it no longer being worked on. Very happy to see that isn't the case.

Man, this project has come a long way since version 2.2, when I first played it.

Now that I have an actual graphics card, I can play fallout fairly seamlessly, and I'm loving TTW. Truth be told, I'm gonna have trouble going back to FO3 now. The improvements TTW makes on the Capital Wasteland side are great. Keep up the good work guys!