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My current plans are to put out a few more small and quick releases. Ill be adding a few more weapons, grenades and maps. In the near future, I'll be putting it up for Greenlight. Recently figured out how many eyes are on mods just having them as a vote able option. Apparently, I am starting a new tradition of every release I do, I break the dedicated server...so....ya.

The next weapon to be added is a taser for the pistol slot. Primary fire will shoot the charge and shock the target for a few seconds while secondary fire will work as a close range zap. I am working on getting it to tether to the target on primary fire but I'm not sure if I'll be able to get it exactly right. Flash nades and C.F.E.;s( Concussive Force Explosives ) are the very next things to add. As far as firing modes\scopes on new weapons...yes there will be weapons that qualify for what you ask, however, I am not sure if I am going to make most guns modular in that sense or just come a certain way by default. No current plans for revolvers or nade launchers....a mini, automatic x bow might be a thing at some point. There are a few things in the design doc I might also let go of...have to wait until I prototype them before I decide for sure( lasers! )

I implemented the bots from the Fistful of Frags release. Right now, they just follow the nav file and find the opposite team and attack. I'll be slowly adding to their AI as I go along, starting with identifying\defending objectives.