The development teams left much to be desired... but no more! Featuring new units, 12-fighter squadrons, realistic speeds of projectiles, updated and more-canon build tree, and changed hardpoints. Also, cut content such as planets and some units will be added.

hello, all.
Good news, and bad news. Well, the good news is there is a lot of progress made; Desilijic and Black Sun now have Galactic Conquest capabilities (as well as a soundtrack), but skirmish is still iffy.
Quite a few new units have been added in, but the Corellian Frigate mod 2 will crash upon jumping in (?) working on that. As well as a few other ships not showing up, etc. Also, Black Sun and Desilijic need a few more ground forces types; just a matter of coding them in.
Also, several planets have been coded.
I have yet to hear from several mod members, I believe they are just on a vacation.
I will try to get screenies up with new units (most of them Warb_Null's or releases from Nomada_Firefox) so you can take a look for yourselves- as well as a new trailer.
~DarthNerd

Does the Corellian Frigate have torpedo hardpoints? When I was making my mod torp hardpoints often caused crashes for some reason (on multiple units.) If so, I recommend copying and pasting an existing torp hardpoint and just modifying it rather than starting from scratch.

Karcov- we eagerly await your return
Loganw1- thanks for the advice- Commander165 did most of the 'new' torp points, and various modelers and modders did their own. I think the frigate 2 has some, but Im not as familiar with the newly coded units as I am with the older ones... Ill check