Had a game with the league team vs nightwing. Rolled skills on two skinks (side step), a saurus (block) and the kroxi (break tackle). Mat brought his team for Exebowl, a super bashy human team.

Welp!

By the end of the game I had three saurus and two skinks left on the pitch, with everyone else Badly Hurt or worse!! I have a Niggled Saurus and a MNG Skink. Rackum Frackum. (which reminds me, I totally forgot to roll for fan factor and cash monies)

The score was 3-0 to the Lizards in the end, but what a price... ouch!!

...So! What a game! A few turns of elfy invulverablilty combined with elfy incompetence meant that not a lot happened to begin with, but that didn't last long. A CD score in turn 5 meant the elves could steal a T7 TD, and another TD each in the second half put the teams at 2-2. What was going on in the injury box though, hoo boy. I was down to five elves trying to defend at one point, then to four, then three... Getting two KOs back brought me up to 5 again, but it was mayhem! I apo'd my catcher from Dead to BH only for my other catcher to die in the next turn! Matt had a Chaos Dwarf suffer a -Agi, which is one thing, but he's not going to have to bring 5 Journeymen in the next game!!

Avalot-du-Louse-Deux vs Merrick's Nuns | 1-2 TD | 1-4 CAS | 0-0 RIPA relatively bloodless game compared to the others, I only had one serious injury, which was a -mv on a peasant (not a huge problem!). Saying that, two injured knights was a bad thing to experience! Merrick's humans utterly wrecked my team, and Merrick claimed a deserved 2-1 with his humans.