A lot of the MP maps Westwood included for this game feel like they were mere second thoughts in their design. Sometimes I get the impression that a few of those maps like Hourglass were thrown together in the final throws of the development cycle before EA told them it had to ship. There isn't enough polish on the map to say it was planned out that way, unless of course the designer didn't care, and I've never come across a designer who didn't care. Quite the opposite from my experiences.

uhm, its a whoring map, because almost any rush will fail ( a good prepared rush will work) , because its a long way to the base defences, people dont wanna die, so they sidewhore...because hillshooting is forbidden.