Dishonored 2 New Gameplay Details Revealed – Abilities, Plot, Areas

Thanks to the latest issue of Game Informer, we now have some brand new details regarding the upcoming Dishonored 2 by Bethesda Softworks and Arkane Studios.

Dishonored 2 takes place 15 years after the events of the first game and gives players the freedom of either playing as Emily Kaldwin or Corvo Attano. The game’s plot essentially revolves around Corvo’s fearing that people may try to harm Emily after the events of the first game and spends 15 years trying to train her in the ways of being a magical assassin.

The game begins as Emily Kaldwin trying to escape a coup d’état in Dunwall – majority of the game takes place in Karnaca – after which players can either play as Emily trying to reclaim her right to the throne or play as Corvo playing for the same objective. According to Arkane Studios and Bethesda Softworks, Dishonored 2 is purely singleplayer experience and there will be no co-op mode.

Coming to Dishonored 2 abilities, the abilities will be unlocked via an Ability Tree. Some of Emily’s abilities include:

Mesmerize – Stuns multiple guards temporarily

Far Reach – A giant hand grappling hook thing that pulls you around

Domino – You link up to four guards together and then whatever happens to one guard also happens to the rest

Doppelganger – You create a clone of yourself and then link it to the guards

Shadow Walk – Lets her slink into shadows and squeeze into tight places

The plot missions work almost identical to the original Dishonored game. There are some neutral areas where Corvo/Emily can talk to the citizens and learn more about the mission at hand.

Dishonored 2 runs on a modified version of idTech 5 which is named as The Void Engine. Visually, the game looks like a more detailed version of the first game.

Dishonored 2 is scheduled to release for PC, Playstation 4, and Xbox One on Nov. 11, 2016.