/5.0

This mod changes many outdoor locations, making them more diverse and interesting. It includes all Unique Landscapes packages available as of 6/21/2011. Features a dynamic installation process that lets you choose which individual Unique Landscapes to enable.

This mod changes many outdoor locations, making them more diverse and interesting. It includes all Unique Landscapes packages available as of 6/21/2011.Includes a dynamic installation process that lets you choose which individual Unique Landscapes to enable.

BAIN compatible as of version 1.6.0 and higher.

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!!!IMPORTANT!!! - If you're upgrading from a previous version, deactivate the old OMOD, restart OBMM, and then activate the new version.
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Check out the following links for additional information and screenshots for each mod included.

I am not the author of any of these mods, I've only compiled them into this single omod.
All credit for creating these great mods goes to their respective authors, as listed above.

- Kerghan

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Installation
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This mod is compatible with both OBMM and BAIN. Installation instructions with either program are as follows:

OBMM:
1. Start up Oblivion Mod Manager.
2. Click the "Create" button near the bottom.
3. Click the "Add archive" button.
4. Use the browser to find and select the archived mod (the downloaded 7z file).
5. Click "Open" once you have found and selected the archived mod.
6. If you get a message about esps in sub directories, click "Yes". When asked if you would like to import OMOD creation data, click "Yes".
7. Click "Create omod". It will take some time to convert the archive to an OMOD.
8. Find the newly created OMOD on the list in the box to the right. Double click it.
9. Allow the installation process to guide you through setting up the mod. The mod will take some time to extract the necessary data.
10. You're done.

BAIN:
1. Put the archived mod (the downloaded 7z file) into your "...\Oblivion Mods\Bash Installers" folder.
2. Start up Wrye Bash.
3. Click the "Installers" tab. It may take some time for Wrye Bash to refresh your listed data.
4. Right click the archived mod, which should show up on the list in the box to the left.
5. From the dropdown menu, choose "Wizard". The Wizard may take some time to load.
6. Allow the Wizard to guide you through setting up the mod.
7. When you get to the final menu, check the box at the bottom and click "Finish".
8. Right click on the mod again.
9. From the dropdown menu, choose "Install". The mod will take some time to extract the necessary data.
10. You're done.

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Compatibility
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For maximum compatibility, make sure all Unique Landscapes esp files (they all have the prefix "xul") load LAST. There may be exceptions to this rule,
which are gone over in more detail at the mod's project thread (link above). The OMOD should do this automatically for you when it installs.

As for which xul*.esp files should be loaded first and which should come last, it's mostly unimportant. However, these three files need to be loaded in this particular order:
- xulAncientYews.esp
- xulArriusCreek.esp
- xulPatch_AY_AC.esp

Once again, the OMOD should do this automatically when it installs.

You may need additional compatibility patches if you're trying to use this with certain mods, especially mods that alter/add to the terrain.

A list of mods that require compatibility patches, and the patch files themselves, can be found here:
http://www.tesnexus.com/downloads/file.php?id=13834

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Version History
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Version 1.6.6 - 6/21/2011
*Updated Silverfish River Valley to version 1.0.1
*Fixed wizard script for use with Wrye Bash 292

Version 1.6.5 - 5/4/2011
*Added Silverfish River Valley version 1.0
*Updated Cliffs of Anvil to version 1.1.2

Version 1.6.4 - 4/26/2011
*Updated Bravil Barrowfields to the correct copy of version 1.3.3

Version 1.5.5 - 6/25/2010
*Updated Imperial Isle to version 1.6.5
*Updated Panther River to version 1.1.1
*Updated The Dark Forest to version 1.0.5

Version 1.5.4 - 3/26/2010
*Updated Lost Coast to version 1.6.4a

Version 1.5.3 - 2/26/2010
*Added Skingrad Outskirts
*Updated The Dark Forest to version 1.0.4
*Updated Stendarr Valley to version 1.2.2

Version 1.5.2 - 1/26/2010
*Updated Arrius Creak to version 1.1.3
*Updated Aspen Wood to version 1.0.1
*Updated Cloudtop Mountains to version 1.0.3

Version 1.5.1 - 12/20/2009
*Added Aspen Wood version 1.0
*Updated Ancient Yews to version 1.4.2
*Updated Blackwood Forest to version 1.0.3
*Updated Bravil Barrowfields to version 1.3.3
*Updated Cheydinhal Falls to version 1.0.1
*Updated Cloudtop Mountains to version 1.0.2
*Updated Entius Gorge to version 1.2
*Updated Imperial Isle to version 1.6.4
*Updated River Ethe to version 1.0.2

Version 1.5.0 - 12/7/2009
*Updated Lost Coast to version 1.6.3

Version 1.4.9 - 12/7/2009
*Updated Colovian Highlands to version 1.2.1

Version 1.4.6 - 7/28/2009
*Updated Ancient Yews to version 1.4.1
*Updated Arrius Creek to version 1.1.2
*Updated Fallenleaf Everglade to version 1.3.1
*Updated Imperial Isle to version 1.6.2
*Updated River Ethe to version 1.0.1
*Updated Stendarr Valley to version 1.2.1
*Updated The Dark Forest to version 1.0.3

Version 1.4.5 - 7/14/2009
*Added Blackwood Forest version 1.0

Version 1.4.4 - 7/13/2009
*Updated Beaches of Cyrodiil: Loast Coast to version 1.6.2
*Updated Chorrol Hinterland to version 1.2.2
*Updated Cloudtop Mountains to version 1.0.1

Version 1.4.3 - 6/24/2009
*Updated Bravil Barrowfields to version 1.3.1
*Updated Stendarr Valley to version 1.2
*Updated The Heath to version 1.1.1

Version 1.4.2 - 5/24/2009
*Updated Ancient Redwoods to version 1.6
*Updated Brena River Ravine to version 1.0.2
*Updated Chorrol Hinterlands to version 1.2.1
*Corrected Arrius Creek version information.
*Fixed a minor glitch in the omod script.

Version 1.4.1 - 5/12/2009
*Updated Rolling Hills to version 1.3.2
*Updated Lush Woodland to version 1.3

Version 1.4 - 5/1/2009
*Added Brena River Ravine version 1.0.1
*Updated Bravil Barrowfields to version 1.3
*Updated Fallenleaf Everglade to version 1.3
*Updated Imperial Isle to version 1.6.1
*Updated The Dark Forest to version 1.0.2

Version 1.1 - 08/23/2008
*Added 3 Unique Landscapes that had been missed in version 1.0 (Arrius Creek, Cloudtop Mountains, River Ethe)
*Upgraded Fallenleaf Everglade to the proper version (1.2)
*Fixed some incorrect version information in the readme.

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