Connect your [[Software#APRS_Client_Applications|APRS client]] to Firenet.us port 14580, a filtered port. Set a filter on your client in the same manner as for [[InternetSystem|APRS-IS servers]].

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Connect your [[Software#APRS_Client_Applications|APRS client]] to Firenet.us port 14580, a filtered port. Set a filter on your client in the same manner as for [[InternetSystem|APRS-IS servers]]. This connects you to the "Firenet-1" server every time (not the best idea any more, see the next paragraph).

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A better address these days is: '''''Firenet.aprs2.net port 14580'''''. This will connect you to any of "Firenet-1", "Firenet-2", or "Firenet-3", so is a more robust connection address. If any of the three Firenet servers are up and running you should get connected in to the network.

Latest revision as of 10:29, 26 February 2013

APRS FireNet is an Internet-based system using the APRS protocol and much of the same client/server software to provide fire fighting, earthquake, and weather information in much higher volume and detail than the traditional APRS-IS system is capable of carrying. It carries the full APRS-IS feed PLUS the additional types of objects listed below. The tie-in between FireNet and APRS-IS allows station positions and messages to transfer between the systems, but the special FireNet objects do not get sent to APRS-IS.

Contents

Connect your APRS client to Firenet.us port 14580, a filtered port. Set a filter on your client in the same manner as for APRS-IS servers. This connects you to the "Firenet-1" server every time (not the best idea any more, see the next paragraph).

A better address these days is: Firenet.aprs2.net port 14580. This will connect you to any of "Firenet-1", "Firenet-2", or "Firenet-3", so is a more robust connection address. If any of the three Firenet servers are up and running you should get connected in to the network.

Quake objects on Firenet attempt to follow the format originally created by Richard Parry, W9IF, for
QuakeAPRS. Thanks go to Richard for pioneering
this concept and for generating quake objects on APRS-IS for many years.

Steam train objects are very intermittent as the steam excursions don't happen often. If you're interested
in any particular excursion send a note to WE7U beforehand to assure the objects will be available on FireNet
when you need them.