I have creative ADD

In the same masochistic way I let a ping-pong sorting algorithim rule my life, I’ve been obsessing on how to draw elegant fluid curves in AS3 via Flash’s drawing API. This mostly started from being inspired by Erik Natzke’s work.

The last few days I’ve immersed myself in Math. I’ve been trying to figure out a way to generate lines that mimic topography with the ActionScript 3 Drawing API. I studied the math that goes into bezier cubic and quadratic curves, and investigated a little bit in Sin waves. All I ended up with was […]

Here is a new version of the circles, it’s pretty much a matrix of the previous version. In the future I plan on exploring custom stroke patterns and a way to represent the breakdown of the soft outer shell of the walnut that leaves the hard dark brown center exposed.