Category: General introduction

In the last weeks we have seen a number of new gear coming out. It started after a rather stable periods with the Juggernaut gear, which was an all rounder.

Then we got gear for attack strategy like the Warlord and Dreadnought gear, to the very defensive Judgement gear.

At the same time Mobile Strike have launched two new Divine gear, one for a Training ( Divine Drill Sergeant), and the Divine Construction gear. Both of these gears came in context of the new building levels, and the new Infinity Troops T9.

Now they are launching the Divine Swift Invasion Gear. This last gear set has clearly CP fighting focus, with a 56.000% on deployment speed around the CP.

As most know fighting at CP is like fighting in slow motion. So a 50K increase in speed will be interesting to test out.

Mobile Strike has recently launched a new version on the Divine Conqueror mod. The stats from level 24 to the new level 24 have continued to build on the new attributes like Corrosive, Overpower and Indestructible.

In addition they are also covering Nuclear Attack which is a totally new variable in the Divine Conqueror mods.

The interesting is the overall coverage of defense and health variables for rallying and when fighting around the CP.

Today Mobile Strike launched a new Tier of Troops called Divine Troops.

The troop Tier comes very fast after the Tier 8 Infinity Troops.

The new Tier fits quite well into the statistics of the troops and the overall army composition. Each Tier gives in the range of 20-25% power gain. The first Tiers not included.

The table below shows the battle statistics of the new Divine Troop T9 vs the existing Tiers.

Based on the statistics in the table above, we can also see how a relative low volumes of a high Tier attack deployment can do massive hurt to a defending base.

If 1 – Tier 9 soldier, can take down over 330 Tier 1, the possibility of sending a troop of up to 7B troop Tier 9 with full attack boost could probably easily take out MT levels of low quality Troop compositions like T1 and T2.

It’s no doubt Mobile Strike is increasing the stats on multiple fronts before the big Kill Event.

Today Mobile Strike launched the new Divine Deathtrap gear. The gear is an upgrade of the Judgement gear if we look at the stats on the elements it’s covering, meaning it’s defensive in nature with focus on health, defense and shielding of the different war elements.

On the other hand in gives a significant boost of the Troop Attack, with numbers in the KT range.

The table below is a short comparison of the new gear vs the two other most relevant gears out there.

The enhancements will still be following the juggernaut/ judgement enhancement parts.