It splits the image into various chunks, then redrews the parts of the sprites in a sinwave as the chunks progress it adds +10 so it creates the wave. I'll release the script with the demo when its playable.

No, it's the same game. I'm experimenting with AI improvements, so the soldiers would be patrolling around the level, instead of just waiting. The game should get a lot more paranoid, if there's always a chance that a squad of soldiers will walk into a room when you managing your inventory or looting something. There's a lot more that could be done with a pathfinder and it's great fun to code too.Anyway, for now it's just an experiment, it remains to be seen if it makes the game bettr.

No, it's the same game. I'm experimenting with AI improvements, so the soldiers would be patrolling around the level, instead of just waiting. The game should get a lot more paranoid, if there's always a chance that a squad of soldiers will walk into a room when you managing your inventory or looting something. There's a lot more that could be done with a pathfinder and it's great fun to code too.Anyway, for now it's just an experiment, it remains to be seen if it makes the game bettr.

That's great!The later levels do feel easier in comparison with the first ones, like the learning curve went flat at least for me around level 5-7.Or maybe my OCD to get all secrets made me over-equip'd.

This is my first time posing here, so.. *shuffles her feet a little* ..Hi there.

the visuals of my game are getting fairly polished, so I thought I would show everyone how it has progressed visually over the past few months

Starts out simple:

Then it gets some texture to test the dynamic lighting:

Then this looks waaaay better:

And this is from just a short while ago:

The game is called Legend of Dungeon, it's a 1-4 player co-op roguelike Crawl&Brawl with tons of randomized content and Beat'em'up style combat. There are 26 levels and the goal is to get the treasure at the bottom and make it back up alive. If you are the competitive sort, there is also an online score board that we just added.

It still is missing a few features, but hopefully it will be in beta soon.