Super Smash Quest - Season 2 (Early) - System - The Melee Fighters

These twenty five or so fighters have entertained fans with epic battles.
Their stats have been calculated and tabulated...except for a few. Those few have certain reasons.

Fighter's Stats

Fighter

HP

STR

SPD

DEF

AC

Mario

150

6

11

11

14

Pikachu

125

4

18

8

14

Bowser

????

????

????

????

????

Peach

125

5

8

12

13

Yoshi

150

7

14

7

13

Donkey Kong

200

11

5

16

13

Captain Falcon

150

8

16

11

15

Fox

150

7

18

10

14

Ness

125

6

10

10

12

Ice Climbers

150

7

10

10

12

Kirby

100

5

12

8

12

Samus

175

9

10

12

13

Zelda

125

6

5

16

13

Shiek

125

6

16

5

13

Link

150

6

11

11

14

Luigi

150

6

13

11

14

Jigglypuff

100

3

8

3

11

Mewtwo

????

10

10

16

14

Game & Watch

125

6

9

9

12

Marth

175

7

16

11

15

Doctor Mario

175

9

10

13

13

Ganondorf

????

????

????

????

????

Falco

175

8

16

11

15

Young Link

125

5

16

9

14

Pichu

125

4

26

3

15

Roy

175

9

16

11

15

Simon

175

7

9

14

13

Meta Knight

150

7

14

9

13

Knuckle Joe*

????

????

????

????

????

Poo

150

5

13

8

13

Mack

125

7

10

12

13

Geno*

125

6

21

5

14

*: These guys' stats were possible by the Move Stealer; they aren't fighters at all in
Melee Stadium.

Some of those terms are probably new; here is the quick summary. HP
is health points; get down to 0 and you lose a life. The Dodge Roll is the roll you roll when
attacked. AC, or Armor Class, is a number that represents your total defense; anything lower than that
won't hit you (usually). STR is strength, SPD is speed, and DEF is defense.

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