Dear parents, spend your time wisely and read this review instead of a parenting guide. :)

Are you having a rough time with your kids? Well, you don’t have to worry anymore, because I’ve found the game, that is as harmless, soft and easy as all web’s cat content combined. Plus, this review is best parenting advice you’ll read today. Am I exaggerating? Not really!

Pennywise is coming after you!

In “Ghost Hitch” you “guide Norman and his friends through levels full of puzzles and quests to solve”.

Your Kids will love it!

Are you on a road trip with grumpy “Are we there yet?” kids in the back seat? Are you busy with work and trying to keep your children busy for at least half an hour? Well, “Ghost Hitch” might actually be a quick solution to your problem. Family-friendly apps are not exactly rare on the market, but many of them are rather learning apps than actual games that are suitable for kids. Ghost Hitch, on the contrary, is a full-fledged, multiplatform game with the perfect dose of story, action and handling your primary school children can digest:

Cute ghosts teaming up to rescue their lost children? Cool story, bought. Shooting missiles, avoiding fire without seeing real explosions or burnings? Action-packed, yet child-friendly. Simply leading your ghosts with your finger through the levels? Easy-peasy. And the importance of simple controls are not to be underestimated. Try to teach your kids to play Super Mario World the right way (holding Y for speed and jumping with the belly of your thumb) and you’ll know what I mean.

Easy like Sunday Morning

On the other hand, playing Super Mario World is also fun for yourself. Ghost Hitch, however, is, well, don’t get me wrong, it’s not bad, far from it, it’s just extremely easy. I don’t think that I’ve ever criticised a game for being too easy (it’s more the other way around), but it has to be said. I’ve played the first two worlds, 20 levels, two boss fights, without suffering one single death. When I hit an obstacle for the first time, I was like “Sh**, that’s it.”, but then I realized I have three (!) lives in each level. And when the amount of lives you have to save equals the number of lives you can spend, the equation goes terribly wrong.

The result? I did some kind of speedrun through the levels, always chose the easiest, fastest way, even embraced the possibility to get a scratch, knowing that I’ll master the levels anyway. Dear reader, you’ve just read the definition of boredom.

I don’t know if that’s the best solution, but maybe some better balancing and a steeper learning curve (or a hard mode for adults ^^) would do wonders here without spoiling the party for kids.