ottif, its intended to play werebeasts for that. Currently the werebeast race isn't correctly presented as human when they are in human form. But they definitely qualify. I'm not sure why we have "beast" in the who list tbh._________________AR is on TwitterFacebook

From a lore standpoint, those are disallowed because they are strongly connected to the fey races of acadia (the realm of the dead). Gnome is your best bet if you are looking to play something like that._________________AR is on TwitterFacebook

- treants con is now 22 (from 20)
- treants are now required neutral alignment (existing treants will NOT be asked to align change).
- a female treant is now displayed instead as a dryad in the who list
- an untransformed werebeast is now displayed as human in who list_________________AR is on TwitterFacebook

Maybe mostly because I am also currently baked as hell, but I gotta say, I also pondered the existence/powers of the Westbeast. Well played, Nycticora._________________Rock is Overpowered, Paper is perfect.
-Scissors

FYI : we already knew about the shard bug. However I personally couldn't reproduce it at all, ever, especially on my dev port. The new reports have thrown a bit more light on it. We need to get that one sorted out. Please let me know any scenarios where you lose your shards_________________AR is on TwitterFacebook

Druids dont get conversion because they practice religious tolerance. If they got conversion they would be criticizing other people's choices. They don't need weapon ward._________________AR is on TwitterFacebook

I don't mind the absorb armor thing but is there a possibility this might change for weapons? I just seems rather hard to change your weapons during a fight because you have to absorb it getting rid of it from your inventory completely. Especially hard since I noticed the shards are still not getting put back into inventory yet, they still disappear with the staff when absorbed.