The main building is broken down and has walls that can be used to ener the building. Enemies are positioned on the roof of the building and all around the perimeter. There are cars outside that can be destroyed to clear out the enmies roaming around.

Inside the building holds various ammo in the desk on the main floor. Down the stairs towards the bottom floor, there is a terminal that controls the lockup door and has various data about the Coast Guard, including the location of the Winter Holotape (map will update when viewed). In the jail cell across from the terminal is a Astoundingly Awesome Tales magazine and a bed.

There is also another terminal that must be hacked in order to open the evidence room, which holds ammo, BuffOut, and two safes that can be lock picked. The safes contain ammo, Jet, a Stealth Boy, and grenades.The third floor up the ramp from the entrance leads to a locked door that can be lock picked, but there is nothing behind this door.

The roof area where enemies are perched on has a few items that can be looted. There is a meat bag with ammo and a container that contains ammo, CAPS, and a tactical advanced pistol with a strong metal Right arm armor piece. From the roof of the main building to the back side, there is a small cottage with health items and ammo in the desk, as well as a mobile home that has ammo containers, Bobby Pins, and a WeaponsWorkbench. Next door is another mobile home that can be lock picked to acces an Armorworkbench and health items.