The Human Revolution is upon us and its vision is breathtaking: The year is 2027 and the world is on the brink of massive change. Numerous biotech and augmentation corporations have made great advances in the field of cybernetics and the fusing of man and machine. You can be faster, stronger, better. But at what price? What does it mean to be human? The game's fiction presents a cohesive narrative that not only explores the philosophical and ethical ramifications of genetic modification and human enhancement, but allows the player to ultimately decide whether this is right or wrong and what actions to take to determine the future of human society and the world.

Deus Ex Human Revolution - Ultimate Edition, brought to Mac by Feral Interactive, is a prequel to Ion Storm's Deus Ex made back in 2000. It is considered by some to be one of the best games of all time even to this day. This prequel manages to not only live up to it, but surpass it in many ways, only falling short in a few spots.

You take on the role of Adam Jensen, an ex-cop turned security chief for Sarif Industries, a Detroit based augmentation corporation. The labs are infiltrated and destroyed by a team of augmented mercenaries and Adam nearly dies at the hands of an augmented soldier trying to defend against the attack. Forced to be rebuilt, reborn even, Adam awakes with a completely new body, now more machine than man. He can regenerate health, see through walls, turn invisible, absorb extra damage and perform lethal takedowns with blades that pop out of his arms, and much more. The only thing is your body isn't ready to activate all your augmentations at once, rather they naturally unlock over time. In game terms this is like gaining experience points but you can also speed up the process by using Praxis kits which allow you to use a new ability instantly.

Human Revolution is a First Person Shooter/RPG hybrid, but it's also a cover based shooter mixed with stealth. The developers describe the game as having four pillars that form your experience: combat, stealth, hacking and social.

In terms of straight up shooting and combat the game delivers. Guns are fun, environments are diverse and there's plenty of augmentations to help you out. It's pretty easy to die - a single shot can end you on the hardest difficulty - but smart playing and the right upgrades will turn you into a walking death machine. The AI isn't amazing, but it's good enough to keep things fun in shootouts.

Whenever Adam takes cover, presses up against a wall or climbs a ladder, the camera zooms out to 3rd person. This blends seamlessly within the gameplay and works very well. Shooting feels good in either mode, though given how easy it is to die you will often want to be out of the line of fire. The view is essential for sneaking around and being stealthy so you can avoid being seen. It's also possible to dive from cover to cover with the press of a button or slide around corners of the cover or wall you are against. You are free to avoid killing or even engaging most enemies in the game if you want to sneak, cloak or run by them. You can even gain special experience bonuses for avoiding tripping any alarms or being seen by anyone in a mission. Stealth is a slower way to play the game obviously, but it's just as fun as combat and you are free to switch between or mix the two as you like.

Hacking also plays a large part in the game. Keypads, computer terminals and various lockers will have a security rating of 1-5. All story based hacking requirements never go above level one, meaning if you never upgrade your hacking skills, you can get through the game just fine. But not only is hacking pretty fun, it also leads to a host of benefits. Every hack gives you experience based on security rating, and you can nab extra credits, experience and hacking stops and worms to help with more hacks. It's a great way to find alternate routes, caches of weapons, hilarious office emails and more.