SCEA is currently looking for a highly-talented Staff Graphics Engineer to act as an industry expert and leader in graphics development on PlayStation platforms. This individual should be able to handle low-level graphics issues and be able to use that knowledge to collaborate with industry-leading developers. If you are driven to do hands-on graphics research on cutting-edge hardware, are well-versed in graphics engine design and architecture and are looking to use your knowledge to drive the industry and make an impact on multiple game titles, then we want to talk to you.

Principle Duties / Responsibilities:

-Provide top quality support using DevNet for private support tracker issues and public forums for existing and future PlayStation platforms
-Mentor and train more junior engineers.
-Identify and write any documentation required to provide licensed developers with the most current technical information for existing and future PlayStation platforms
-Collaborate with groups outside of SCEA developer support on projects that will best benefit/assist licensed developers
-Participate in all developer's conferences/seminars