Stella Glow Gives Players Free Time To Explore The World Or Hang Out At A Tavern

Stella Glow from Sega and Imageepoch takes place in a world where witches and song magic exist. Each chapter is split into two parts, free time and tactics time where you engage in strategy RPG battles.

During free time players have a fixed amount of hours to explore Capital City Lambert. You can use this time to search for items, take jobs at the tavern to earn money or bond with your fellow knights. Free time can also be spent at the Tuning House where you can teach witches in your troop new song magic. Players can arm themselves at Bianca’s weapon shop, create items at Franz’s Workshop or save in the protagonist’s room without using any time units.

Operation time has battles to fight or event scenes that move the story forward. There are some special events players can trigger where you can bond with characters too. After both parts are complete players progress to the next chapter.

Stella Glow is scheduled to come out on June 4 in Japan. Atlus announced they will bring Stella Glow to North America later this year.