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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you
should wait to see if the game progresses further in development. Learn more

What the developers have to say:

“To Steam gamers,

Thank you for your interest in Block Story on Steam and hopefully you’ll help us on the Early Access journey in making Block Story a great experience on PC.

During Early Access we want to ensure Steam gamers know we want to hear all suggestions in improving the PC version. This is your chance to shape the game into what you would like it to be and while we cannot guarantee that every bit of feedback posted here in the forums will make it into the final version of the game, we do appreciate constructive feedback on game modes that should be implemented and perhaps features in the future that we can add after the launch of the final game.

Thanks again for being part of the development process of Block Story on Steam!

Buy Block Story

Reviews

“If you’re entirely new to block building games, Block Story is loads of fun and full of ingenious gameplay.”
4.4 / 5.0 – AndroidTapp

“Overall, I found Block Story to be a joy to play, not to mention a highly polished product. One of the complaints I had with Minecraft is that it didn’t include any sort of in-depth RPG element. Block Story helped to bridge this gap and provide hours of entertainment in both the realm of building and character progression.”
9 / 10 – Dad's Gaming Addiction

“Block Story is a a fun adventure that does very well to create a virtual terrain that begs to be discovered. It is in parts charming, at others scary, and the dichotomy is part of its charm.”
8 / 10 – Android Rundown

About This Game

There isn’t much better than a wide open game world in which you have essentially no limits and can alter the very landscape in which you play – that is, unless you add dragons, of course…

Block Story combines popular 3D voxel, sandbox exploration gameplay with exciting and addictive role playing elements. Complete a variety of quests to survive and become the greatest warrior in the realm by conquering ten diverse biomes. Build strongholds, encounter a wide variety of creatures, battle boss monsters, and mine valuable resources to upgrade weaponry, access better equipment and create artifacts to summon monsters of all sorts – including dragons! The first chapter of your story begins…

Key Features

Infinite hours of RPG exploration gameplay

Take your characters on the go with true cross-platform play between PC and mobile devices

Build and explore across ten different biomes from desert wastelands to arctic mountain ranges

Use the crafting system to forge endless amounts of unique magical items – from lightning swords, mystical staves, and rare artifacts that summon dragons and other creatures that will aid you in battle

Encounter numerous supporting characters that will assist in your quests

I am Currently playing the new update and will give you info once I play it for a bit!!Look up the DEFINITION of Early Access and you will quickly see that this game is anything but that.

What is EA supposed to be?1. Commute with the developers and give them ideas for what they want to add2. update the game rapidly for the EA's to test

What the Block Story Dev's belive and are acting like early access it:1. A way to buy the game and to wait over a year for an update for a beta test2. Being forced to sign up for another EA styled system to get updates for a Beta Branch in a EA branch for a game that isn't finished. And even then they said that we won't get into their non EA beta until 2 updates from now. Mind you an update hasn't come for over half a year! Even longer on Desura being almost a year!3. Devs rarley talk to us, when they do they make snappy remarks like "Be Patient" when people complain of the lack of updates for 6 months! When they do talk to us they give us empty promises that end up falling through within a weeks time.4. They act as if Steam supports their lack of Early Access updates. by saying "Steam says that the adverage EA game should wait 1 month to update" and even when they say that they bypass that month by saying that "Updates take time" sure they do, but this is EA we are supposed to be getting half baked updates in the hope of the game taking shape by us giving feedback for the updates!

So as you can see this game doesn't belong on Steam, and persoanlly it should be removed. Secondly they should give the ability to refund everyone who has bought this game. And yes, I know this is the way it goes with Early Access but, the consumers shouldn't be blamed for the Developers sraight up lying about what they promise to do with their game.

If I was rating it as an actualy review and not a warning I would give it a 3/10Since this is a warning HEED IT!

It's like someone tried to make Minecraft and thought "I could do it better", then sat back, drank 5 bottles of whisky straight and mashed their face into the code.

The UI's gwad awful, have to click several times to find that 'right spot' to pull an item from one box to another.The movement is... meh, walking in glue constantly? Water likes to float, because... well... **** gravity right. Durability is 1 tool per block, terrain is littered with 'spawning' blocks, the quest system is awkward, the performance isn't too brilliant and the graphics are so... ~puke~ nothing blends in well or matches up at all.

Save your dosh, a zillion other games out there similar to this. Or go back to basics and install some mods on MC, which appear far more developed than this 'thing'.

this is the mobile ipod\iphone version why is it on a place for pc games? same layout it even has tutorials taken right from the mobile version your inventory is cut in half. luckily i still have an older version from years ago wthat is a pc version, these devs need to make this a pc version not just port an ipod game. i was hoping to get it on steam because steam is what i use for games on the pc, so much for that. thank god for black friday sales.

as of nowi don't recommend it be bought on steam, find an older version on desura or something.

Game is quite boring imo, couldn't get into it. Not to mention you're paying £6.99 to fund the android version, if they need more funding for adroid charge more on android. Don't port to PC if there is no work being done on it at all. Simple.

Found out about this game in some thread about Minecraft recreation on Unity. There were some impressive screenshots. The product however is a pretty cheap, unresponsive and poorly drawn wannabe. It also seems to stuck in early access forver. So do not buy.

This is the main reason why I don't trust Early Access games anymore...

Ok, we get that the game in incomplete. But Early Access SHOULD be used to make people test the game, while the updates are coming. It seems the developer doesn't understand this though. Its been MONTHS without even a single update. The game works, but it has SOO many issues, and so many things missing that where promised, that I just lost interest.

Now the developer is inviting people for a CLOSED BETA TEST. So... isn't this Early Access? Aren't we paying to test the game already? Why doesn't he release updates so that everyone who paid got this can test it?

The way the game is, its almost unplayable. Early Access games are usually buggy and incomplete, but we at least get updates from time to time. In here, we don't even have that!

As for the game itself, its a clone of Minecraft, but with some new ideas. It features RPG elements, quests and a more complex system. Its a good idea, really, but the execution is, at the moment, horrible. The quests are lame, and usually not fun to do. The construction aspect isn't as fun as Minecraft, and the RPG elements need a WAY better implementation. I don't recommend this game as it is. Its one of the most incomplete and nonfunctional EA games I've ever seen, and the lack of updates made me doubt the developers are even taking this game seriously.

EDIT: I'm not gonna change this review based on the Beta patch, because I'm gponna wait until the game is finally released. But I should just add that the game WILL HAVE MICROTRANSACTIONS.

Get Hexxit mod for Minecraft instead. Except some slightly better graphics there is nothing more to find here.Except for some strange crafting. You craft stacks of pickaxes cause you need one pickaxe for each block, just like swords. Which are useless btw, cause the best sword deals 40dps (damage per sword ^^) and a pig got 400hp. Ofc you could lvl up by digging ore for hours to get to lvl 40 and set you 40 earned skillpoints all into fighting so you deal 80dps...still sucks. The balancing so so far away from highly polished that it hurts.And this "terrain that begs to be discovered", well no! Looks all kind alike and quite lifeless except for this clone army of 3 different npcs that will give you "oh hello, kill 20 bad mobs. Well thanks, now kill 20 other bad mobs" quests.Did I mention "Oh look at my 200h of work I got a Castle where I can sit on my Throne all by myself cause its a singleplayergame, but well done I can take a fu*** picture in the menu and post it on facebook" yeah wtf?! go to hell -.- I dont know, there is still no real new feature that would be worth the price.

Block Story is an RPG set in a voxel world. You can explore the land, slay monsters, complete quests, gather, craft, and build pretty much anything. As with any RPG you can gain experience and level up with allows you to improve a wide variety of various skills from hitting harder to mining faster. Because it's a voxel game, some will draw comparisons between this game and Minecraft. Though if you allow yourself to get hung up on that comparison, you will lose sight of the real issue and fail to see Block Story for what it is: an attempt to push what can be done with voxels and deliver an RPG experience in this format.

I firmly believe that such games deserve all the love that they can get, especially if they try something new with an existing concept. At the end of day, enjoyment and enrichment of the player should matter the most when it comes to how a game is judged and I most definitely feel that Block Story is a very enjoyable game. I honestly found Block Story to be personally more enjoyable than Minecraft (and it's not as prohibitively expensive). Is it perfect? No. But it is a lot of fun.

Of course if you're still convinced that this is a Minecraft "clone" keep in mind that Minecraft itself was inspired by Infiniminer and Dwarf Fortress. If anything, the emergence of this game along with games like Sky Nations, Fortress Craft Evolved and XenoMiner show that voxel as a means of shaping game worlds is a concept with lots of room for new ideas and ways of playing. I for one welcome this game and invite those with an open mind to give it a try as well.

Great price for a fun little game. Similar to the popular Minecraft (as if you didn't notice), but has a bit more of an RPG element to it that will have you wanting to keep looking to find what is ahead.

PROS:* Nice RPG System and a in-game "recipe book" that shows you what things you need to make items, weapons, etc.* It's a low price, one time purchase (no subscription fees)* It's in Early Access as of May 2014 and it's playing and functioning just fine.* I like the "higher resolution" blocks.

CONS:* No Multiplayer (yet?) - Everyone loves multiplayer, and I'm not sure they are even considering it.* Weapon durability system is strangely different than other games, but it might grow on you.* Some enemy movement gets silly especially when odd shaped bricks are around. The collision system is exploitable.

Other Points:* Enemy and friendly creature spawns are based of certain brick locations. They make it obvious. This allows you to "dig" the spawn brick and place it somewhere else. This can be fun to create epic battles between creatures.* I still can't figure out how to load the gun. It might be just me though...

Overall, I'd say if you like Minecraft and different monsters and animals appeal to you, you might be interested in getting this game.

This is an Early Access game so there is still a lot of stuff to come.

I have been playing this game since iOS and Android and even got it on Desura. It's a fun game.

Unlike Minecraft, I like that this game has spawn blocks to collect, containing people, animals and such that you can use to populate whatever area you want them in. It's especially handy when you are getting attacked and you throw out a spawn block of a Warrior, Fighter, etc., and they come out to protect you and attack the enemy. If I'm fighting something powerful, I just spam out spawn blocks left and right having an army of warriors fighting for me. :P

The system in Block Story is similar to Minecraft and also has it's own unique features like learning magic spells and being able to create vehicles and a bunch of other cool things, but there are a lot of things I would like to see in Block Story, one would be to have multi-player. That would be badass! But I'm sure a game like this is not easy to make. Even Minecraft in all the years that it has been out is never complete. They always keep bringing out new updates.

If you are looking for a nice Minecraft alternative with more adventure elements and don't mind doing it solo, then give this game a try.

Once in a while, you have to review games that you dislike. Welcome to Block Story. Block Story combines popular 3D voxel, sandbox exploration gameplay with exciting and addictive role playing elements. Complete a variety of quests to survive and become the greatest warrior in the realm by conquering ten diverse biomes. Build strongholds, encounter a wide variety of creatures, battle boss monsters, and mine valuable resources to upgrade weaponry, access better equipment and create artifacts to summon monsters of all sorts – including dragons! Block Story is currently in its Early Access phase on Steam and is a game that took part in the greenlight program, passing the greenlight stage. You can purchase the game for $9.99 and was created by MindBlock Studios.

First off, this game is very clunky. I'm not speaking just controls, I mean everything. From the controls to graphics, it feels like a badly ported mobile game that came to the PC.

The graphics are all around terrible. This game is very much like Minecraft with a story, although that story very much feels like an MMO storyline. And we all know MMO storylines are nothing special. Basically, MindBlock decided to give blocks all new textures that look awful. Some looks a lot better than Minecraft's textures, but most of them look odd and out of place. One thing they did add to Block Story is companions. Whether it's a cat or some weird mysterious creature, you can have someone fight along side with you as you battle the odd looking dragons and other creatures that roam Block Story Land. Yeah, that's what I'm calling it. All of the NPCs look very awkward and they cut for some more clumsy textures.Lastly, the controls are TERRIBLE. There is a small tutorial in the beginning and is one of the worst tutorials I've ever encountered. They leave out some vital controls that may save your life in a dire situation. Whenever you walk, it feels like your head is bobbing all over the place and made me dizzy while playing the game.

Those are my (Andrew's) First Impressions on Block Story's Early Access and it's not very good right now. I would say it's not worth the money but I am hoping for a better version of the game in the future. And yes, I have played the mobile version of Block Story before, and it wasn't a very great experience. At it's current state, I'd give it 4/10 at best.

It's got the core of a good concept - Minecraft with RPG mechanics and quest-based objectives - but in its current state it's clunky and generally unpolished all round. It's only been in Early Access for a couple of months, so hopefully it'll improve significantly with some more development time, but right now it's unfortunately just not very good. I'll definitely be keeping an eye on it to see how the updates progress, but for the time being it's not worth picking up.

I just bought the game, and am very unsatisfied with it already. ;( I want to like this game so badly, but I just can't, I even voted for it to get Greenlighted ages ago.

My first gripe, is that when I encounter a hill, the char takes more time then nessasary to negotiate going up a simple block automatically. If you try jumping it to negate the clunky control, you either jump short and have to rely on the automatic manuvering, or both imputs are being considered and it's still slow as heck moving up a block.

Secondly, the crafting window. Kinda cool how to craft you have to make the materials resemble the shape of the tool(i.e for a pickaxe, take wood and stone to make a "t" shape, Terriara did this too in the beginning) but making stacks of material and moving them around are a pain! It took me multiple clicks to get the game to recongnize that I was trying to pick up items to move around in my inventory. And then, either I picked up the whole stack, or none at all!! I tried playing on a different computer, thinking that maybe it was my mouse/keyboard, but still the same issue.

Thirdly, my char must have some weird aversion to water, because I always get stuck in it somehow, and die from lack of oxygen.

Additionly, one positive thing I have to say about the game is the amount of detail they put into the mobs,npcs and sky. With that being said, the difference between thoes elements and even just the landscapes are HUGE. For the first time in my 20 odd years of gaming, just looking at the game gave me a headache(I know that is entirely subjective). Comared from looking at the sky( HD metor showers!=D) and then focusing back to the landscape is so jarring due to what looks like a child picking colors. The grass blocks are bright puke green with little texture, the sand is just tan blocks of blah-ness, and the water blocks are so very transparent with a extremely light blue hue. At night there are many random patches of bright electric purple and green that it's a hard on the eyes(and I play with lights on in my computer room) too.

Speaking of NPCs, talking to each and every one is a slight variation of "go kill 20 mobs and bring back the spoils". Nope, no thank you half naked dude. I had trouble with the first mission of collecting wood from "trees". The reason why I put trees in quotations is that once you harvest the blocks from it, most will not be accepted by the NPC. The harvested block title has to just wood, not anything else. For whatever reason, I found a lot of palm wood and various other types, and the NPC wasn't having any of it. Having trees drop normal wood isn't a hard concept is it?!

And lastly, I can glitch through blocks and see for a good distance, but with no texture at all, just basic colors.

I understand that at this point it's an early access game, and the devs need players input, but dang, one would think that a game would be more polished when relased to the public.

I have little hope for the refund from Steam for the money I spent on this game.

Although this game is a game of the type similar to a MineCraft, it has the point that many are different. As what is not in a mine craft first, it is a many NPC, Qwest which receives from them, and concept of character strengthening by existence of a level and skill. These have given the element as RPG strongly to this game. Moreover, it is raised as a unique point that a monster does not occur spontaneously. They are born only in a place with each Spawn block. The Spawn block is generated at random according to geographical feature with specific each. When that a monster attacks suddenly has led to few [ very ] things and it glances at this, it may be a point which is not like RPG at all. However, in some RPG which continues from ancient times, it is advanced at its pace, and a monster does not appear by any means in areas where safety was ensured certainly, such as a town or a castle. Moreover, the mine craft never felt let down and I thought that it was a very unsettled game. In that respect, this game can be played comparatively leisurely. Probably, there are many people who feel it the same besides me. Next, I will raise the thing which is in a mine craft and is not in a block story. It is restriction of height or the depth, and restriction of the number of stacks of an item. When these restrictions do not exist, a building as imagined can be made being unconscious of the inconvenience currently felt by the mine craft at all. It finishes dyeing sand and glass, and the original color block which was rich in the variation can also be made, so that he is surprised. Since there is no monster expression if the Spawn block is not placed, he does not need to be conscious of the thing of a light. It was just the game which I desired. From now on, a recipe, a monster, and Qwest will be added, and it desires to become more pleasant.