Welcome to the PokéCommunity!

Hi there! Thanks for visiting PokéCommunity. We’re a group of Pokémon fans dedicated to providing the best place on the Internet for discussing ideas and sharing fan-made content. Welcome! We’re glad you’re here.

In order to join our community we need you to create an account with us. Doing so will allow you to make posts, submit and view fan art and fan fiction, download fan-made games, and much more. It’s quick and easy; just click here and follow the instructions.

The unLZ-GBA program seem to not work consistently I open the pokemon fire red rom and enter random number (yes random number cause I don't know how you would look at hex number and get out a decimal number? cause I did use a a hex to decimal calc and so did not get the right number...) But once i found it the number around the 2630 zone, I edit import the image but i can't see seem to overwrite the offset of the picture that i want. But make trouble worse, when I close the program unLZ-GBA and delete the modified (wrongly) rom, then re-open the same source rom, it doesn't even go to the exact number that i take over 30 min to randomly find (why does this happen?)

Aside from the using hex editor to find the offset number which to be use in the program unLZ-GBA, the rest is clear to my eyes but when i did it, it just doesn't work.

I am not a computer noob but it seem to me like this program: unLZ-GBA have problem.

The unLZ-GBA program seem to not work consistently I open the pokemon fire red rom and enter random number (yes random number cause I don't know how you would look at hex number and get out a decimal number? cause I did use a a hex to decimal calc and so did not get the right number...) But once i found it the number around the 2630 zone, I edit import the image but i can't see seem to overwrite the offset of the picture that i want. But make trouble worse, when I close the program unLZ-GBA and delete the modified (wrongly) rom, then re-open the same source rom, it doesn't even go to the exact number that i take over 30 min to randomly find (why does this happen?)

Aside from the using hex editor to find the offset number which to be use in the program unLZ-GBA, the rest is clear to my eyes but when i did it, it just doesn't work.

I am not a computer noob but it seem to me like this program: unLZ-GBA have problem.

Kay so my sprites go in fine, especially the front sprites. But when I have to import a sprite that is too big or whatever and I have to open the hex aditor to find free space (im asuming those are the large areas in the middle with lots of FFFF's) and i copy the offset, and do it that way, the game freezes when it attempts to load the sprite. Is there a certain area in the hex stuff that i should be getting the offset from?

Kay so my sprites go in fine, especially the front sprites. But when I have to import a sprite that is too big or whatever and I have to open the hex aditor to find free space (im asuming those are the large areas in the middle with lots of FFFF's) and i copy the offset, and do it that way, the game freezes when it attempts to load the sprite. Is there a certain area in the hex stuff that i should be getting the offset from?

The PokéCommunity

Meta

Pokémon characters and images belong to The Pokémon Company International and Nintendo. This website is in no way affiliated with or endorsed by Nintendo, Creatures, GAMEFREAK, or The Pokémon Company International. We just love Pokémon.