This is the official thread for posting general opinions about the upcoming 1.16 snapshots and update releases.

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These changes are good. It made that nether is a bit less "hellish" and more looks like something from the Journey to the Center of the Earth. Why don't you replace the name of the soul sand and soul soil to the something diffrent? In my opinion It would be better for this new update. Tier better than diamonds will completly change the game, but Mojang does that every version and that works goodly (makes popularity). Try not to add magical-themed stuff

I'm a bit sad about the nether losing its otherwise hellish status, but I must say the new biomes and blocks are intriguing. My personal favorite so far has to be the soul sand valley. The blue fire, change in fog and landscape, and stuff like the basalt pillars help make it. The forests are cool ideas but need to be more sparse and alien. The warped forest though is interest in the sheer change of color and the incredible amount of endermen. Not sure how I feel about the respawning in the nether deal. Unless we see the return of crying obsidian and/or see new temple structures with complete but inactive nether portals I'm not sold on the idea. I do hope we see more mobs and a reduction in the size of the biomes (getting flashbacks to 1.7 grrr).

I wouldn't say it lost the "hellish" status, just that this is a different take on it. The concept of Hell being nothing but fire and lava is a popular interpretation but it is far from the only interpretation. For example, being surrounded by 30 Ghasts and Skeletons all trying to murder you is pretty hellish, which is what I was dealing with last night lol. But I did find out Ghast shots can be deflected multiple times, and that Skeleton arrows can deflect them.

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I like the new blocks and vegetation and will enjoy using them for decorating purposes. I took one quick trip to the new Nether and landed in the crimson forest biome. It was really scary, full of places where a misstep would have me tumbling into lava. But it was much more interesting than the old Nether.

I'm a bit sad about the nether losing its otherwise hellish status, ...

I couldn't agree more. I could sort of see the soul sand valley working if its fog color remained red, but the warped forest looks and feels completely out of place. The crimson forest looks like it's trying to be the Crimson biome from Terraria instead of the Nether, and in my opinion this completely throws away the original concept of the dimension.

Is anyone else feeling a little cheated by Mojang on this one. Don't get me wrong, it's a great update, but they basically showed us everything in the update half a year ago. They said there would be more biomes and more content, but then the devs came out on twitter and told us "nope, this is it." What have they honestly been doing for half a year AND why is it going to take another six months for this update to get released?

It is rather odd. Considering how 1.15 stabilized the game and 1.16 has already fixed 50+ bugs I do not understand what is going to take so long if 95% of what we currently have is all we are getting. Piglin bartering could use some work and perhaps the spawn rates of the new biomes should be adjusted (ghasts in soulsand valley and endermen in warped forests are a bit high).

Also I think that blazes should spawn in Nether Wastes to make them a little more interesting. I also think that there should be some kind of warped equivalent of nether warts (perhaps rename nether warts to crimson warts?) that would act as an alternative base for potions that could grant different or even mixed effects. Also blue nether bricks please.

Is anyone else feeling a little cheated by Mojang on this one. Don't get me wrong, it's a great update, but they basically showed us everything in the update half a year ago. They said there would be more biomes and more content, but then the devs came out on twitter and told us "nope, this is it." What have they honestly been doing for half a year AND why is it going to take another six months for this update to get released?

Perhaps they hadn't actually coded in anything yet; as a modder myself I know it can take a long time to write and debug code, especially if you want your mods to be as optimized and bug-free as possible; I've spent much of the past year writing my own complete rewrite of much of the game's rendering, lighting, server, and world generation systems (including optimizations that completely blow away Mojang's own "optimizations" since 1.6.4, and bugfixes which somehow still haven't been fixed in vanilla, like MC-2025 - many of these reports even have fixes posted to them), and the year before that I spent most of my otherwise "Minecraft playtime" on adding content to the next version of TMCW, which is more than two years in the making at this point (the last major update was released 3 years ago).

Of course, this is just one person doing all of this, with over 300 changes and additions to TMCWv5, not counting additional planned additions or the aforementioned rendering/etc changes (mainly code refactoring, which has also contributed to the long development time of recent vanilla versions), and either way I'm completely indifferent to vanilla updates - 1.6.4 is 10 major updates behind 1.16, yet I still haven't even thought of touching any later version (some features added to TMCW are not so I can have newer content but to show how I think it could have worked, like Mending/anvil repairing and even the attack cooldown; otherwise, the only things I really use are my own creations).

Granted that debugging is certain proof of supernatural evil at work in the world... But even so, it doesn't seem like it should take very long to wrap this update up, unless there's more stuff coming than we know about. They did keep Netherite under wraps.

I recall that when the Update Aquatic added the last known feature (dolphins leading to treasure) I predicted that pre-releases would start within a week or two, and I was right. (It was only one week, not two, in fact.)

But for a major content-heavy release to head to pre-release in a month or less would be utterly unprecedented. Unless bastions are much more complicated than we've been led to believe, perhaps - on par with villages - I have to conclude that there is more stuff coming.

I like the nether update so far, I would like if there was actually a 'bartering' system added to Piglins; right now you just get a system where you give hem gold and they give you a random item; i'm thinking something similar to.. well.. bartering...

These changes are good. It made that nether is a bit less "hellish" and more looks like something from the Journey to the Center of the Earth. Why don't you replace the name of the soul sand and soul soil to the something diffrent? In my opinion It would be better for this new update. Tier better than diamonds will completly change the game, but Mojang does that every version and that works goodly (makes popularity). Try not to add magical-themed stuff

-I agree with the first two sentences

-"Why don't you replace the name of the soul sand and soil to something different?" Because it's pretty agreed upon that soul sand is a block with souls in it, and because soul sand valleys are about 50% soul soil changing 'soul soil' would mean 'soul sand valley' would be less agreeable.

-"Tier better than diamonds will completely change the game," true "but Mojang does that every version and that works goodly (makes popularity)." no thats not true at all. i mean Mojang doesn't add a new tier every update.

-"Try not to add magical-themed stuff ;)" ummm you know netherite is magical, right? and enchantments? and the nether portal and the end portal and the end itself and piglins and the ender dragon and every single thing in the nether minus fire and lava and also creep--

really i just want to know why you don't want magical things in the game

Please don't take this as an attack, but you've said that before for previous updates as well. Mojang has proven historically that the first snapshot has the bulk of the content, the second snapshot has 'A' feature or two, and the rest are bug fixes. IF by some miracle they release something new in the next four months (which is my estimate for how long it will seemingly take them) then I will admit I was wrong and be absolutely shocked.