Posts: 5

Topic: Thread for my upcoming level set.

So, I finally decided that I want to make a thread to advertise my coming level set. Whether I get it finished within the month or not is beside the point.I will not give everything away, but for a while each environment seemed to give its own connotation of some level theme, and so I tried to keep up with those themes in my levels:

Levels 01-04 and bonus I use the hills environment. They are generally more calm levels.

Levels 05-08 and bonus II use the ocean environment. The main theme here is moving and falling platforms.

Levels 09-12 and bonus III use the city. In fact, 09-12 were my first four levels I ever made, although I did go back and polish them a little bit. The theme here is speed, although I only used one type of curve. Bonus III, on the other hand, is much more polished since I made it much later on.

Levels 13-16 and bonus IV use the space environment. You'll see what theme I chose... (partly because I find it difficult to describe).

Levels 17-20 use the alien environment. 17-19 are all mazes in some form or another, and 20 is a huge level with a maze as one of the challenges.

Checklist(X) Back up the levels( ) Finish level 18( ) Finish level 20( ) Back up the set again( ) Make all level shots( ) Figure out all the other required items and add them to this checklist( ) Back up the set again( ) Share the levels!

Questions1. ITI wrote something about zipping the mtrl folder but I still fail to understand it.2. When I do finally release the set, should I include the .map files or just send the .sol files in the zip?

Re: Thread for my upcoming level set.

chmod 700 wrote:

1. ITI wrote something about zipping the mtrl folder but I still fail to understand it.

look in the .zip file "iti_mspaint_nbtextures_zipped9_5_18_mod9_23_18.zip" in thread. when you open the zip you see a folder "textures". inside is folder "mtrl". inside this folder is the texture files. if you place this .zip file in the nb 1.6.0 data folder, nb will detect the textures without you having to extract anything from the .zip file.