It took longer than I envisioned as I had problems with textures etc. But hopefully its all good now. Let me know if there are any problems and I will do my best to fix them.

Soooo, changes:

-Made Versus mode easier (hopefully) - reduced life on Tikimon, reduced life on Ripper Roo, reduced zombies, reduced life on robots on level 2, and overall just tried to make it easier. Without a full team on both sides to try it on, I don't know how balanced it is. So any feedback on the versus side is welcome.

-Made it so custom sounds work (at least they do for me, let me know if they don't but they should do now).

-Hopefully enabled textures on models to work too, as for some reason, I had real trouble getting them to work again (mainly because I used to use Pakrat, so now I had to mess with the directory etc).

-Fixed miniguns disappearing and thus leaving the player stuck. (This was originally made to make it more difficult, but with that odd glitch, I removed it now so they stay, enabling Tikimon to die easier.)

So, I will be touching up the L4D2 one as well and hopefully both of these campaigns will be as good as they will be.

Send any feedback as soon as possible, as I do not know if I will be able to work on them in the near future after this week.

Well, it's coming. Far Cry 3 has been announced with a story, screenshoots and even gameplay footage.

Beyond the limits of civilization lies an island, a lawless place ruled by piracy and human misery, where your only escape is through drugs or the muzzle of a gun. This is where you find yourself, trapped in a place that’s forgotten right from wrong, a place where you must live by the principles of violence to survive. Discover the island’s bloody secrets and take the fight to the enemy; improvise and use your environment to survive; and outwit its roster of ruthless, desperate characters. Beware the beauty and mystery of this unexplored paradise. You’ll need more than luck to survive.

The latest official campaign The Sacrifice has been crashing between 1st and 2nd chapters and the Tank wasn't showing up correctly in Chapter One. Looks like this was caused by the Coal'd Blood Campaign. Thanks to Keldorn for this information. I've removed this campaign from the main server. If it's ever updated with a fix or I find a way to have it on the server without causing issues to The Sacrifice then I'll add it back.

Keldorn has been busy. Precinct 84 has been updated to v9.1

- Finale difficulty ramped up but not in a way that will make it irritating. - Tank cheese strategy where you can ignore the tank and collect gas safely is now fixed/countered by spawning common infected every time you collect gas.- Glitch fixed where the police car can still be activated if someone is incapacitated inside the police station. This would cause the finale to break.- Removed the ladder off the army truck with the minigun. Simply jumping on the truck is faster. - Optimization: Added Ragdoll fader to finale area. This will improve the framerate by ridding of ragdolls quickly.- Added 3 more songs, Portal Still Alive, All I want for Christmas, Re Your Brains to the Nightclub. (For now a total of 5 random songs)-Changed the Circuit breaker model in map 3 in the tunnel to the breaker from HL2. Since the other model is deeply associated with panic events. Which is not the purpose of the breaker.

Precinct 84 v9.1 is now installed on Main Server.Coal'd Blood can be played on the Test Server on request.

Unfortunately there is no changelog but here are some notes from players leaving feedback on l4dmaps.com after the update..

chewaz

PROSupdate 5/24/2011 v.9- cool custom textures. - maps are still great- i love the new add on's for all the maps- finlale 100 times better- bot nav very good- gas pump dont go boom bots cant f... you over more then normal.!!!!!!

Ban3

I love the new camera angles when you finish this campaign, It's better than before :) On a sad note I do not like what you did with the security gate by the stairs, i loved opening it and hearing a different gate sound, I also am not happy with the room where you get ammo and weapons, it feels too wide and there shouldn't be four medkits if you already get 4 in the room you start in. Other than this the changes are great and I do not agree with what RainingMetal says at all.

Well, Crysis has been on my to-play list for a while now. I figured it was a good time to give it a run with my recent upgrade... what an awesome game! Just stunning. The open environment in this game really is something special. I cranked all settings to maximum. Even my new GTX580 was hurting with GPU usage up over 90% and the temp increasing 25'C. Outstanding graphics (albeit dX9 as I'm still on XP). The story is engaing with gameplay having variety and not too linear. The weapons are solid. Overall a great game and well worth playing especially if you can do so in all it's glory. AI isn't the best but I've seen much worse and the Elimination of General Kyong mission was rather lame. That and a few minor bugs throuhout the game are the only real negatives in my opinion.

Another excellent thing regarding this game is it's quite a challange being one of the hardest 'normal' mode games I've ever completed.

edit: I finished Crysis Warhead. Definitely not as polished as the original but still worth a run. Even though it's a standalone game you need to have played the first Crysis to know exactly what's going on. It also crashed on me about a dozen times throughout the game. I preferred the ending to Warhead to the ending of the original. Overall though the original Crysis is a much better game.

Welcome to my blog :) My hobby is to put together online game servers. This site provides all the information about my servers and mods plus more in the one easy to navigate place. The front page is a chronological account of my workings, server updates and gaming news while the static pages hosts full details of each server/mod. Other things will be posted on occassions but it'll mainly be gaming related.