Valerian, if I were you I would take a break from the internet and think about what I was doing with my life. Am I pointlessly flaming a project and its team members for no reason other than the fact that I'm selfish and unhappy? I am? Well, ****, I better stop that and move on and pick up a hobby in game design or something.

Anyway, I can't give you a refund on account that we didn't charge you a penny to play the game...so uh, sorry?

Alternative light source introduced in patch .4 - you press F to bring it out and left click to strike it on. If you have a flashlight in your inventory you just hold the F key to bring out the lighter. Everyone has a lighter automagically.

You clearly do not understand how game development works. You shouldn't feel bad for complaining, you should feel bad for insulting our testers. They worked hard to make sure the launch is as smooth as it is. It's a pretty damn smooth launch with the server browser issues aside.

To all who didn't get a key in time, hang tight! We are barely over a day away from full release. These keys were put out in hopes to get our servers full to see if any horrible things happen that we didn't know about before.

It's really hard to use an edge on a shovel with only upper body strength. That is why when digging you have to use your body weight and legs. Using the weight of the shovel to drive it as a blunt weapon is more efficient. :)

Does the main events in the book(s) play out the same regardless of what you do in the mod? It would be ideal if you are just dropped in the middle of it free to do as you please only without the ability to change the story. I do not like the idea of turning the tides of a battle that should have been lost (or won) in the books.

In case we ever get a dev kit we would like to know people who can test it out in the future. So no it's not priority at all. Making sure the game is as bug free as possible, making sure it doesn't crash, and is as lag free as possible is the priority with this closed beta.

After stumbling at the start, I finally made it to Skadovsk. Then I had to wrestle with the head lamp after going to rob the stalkers. It just broke for some reason so I had to restart. Got that working then killed the bandits and went to get my reward from the stalkers. I got shoved into the fire and was killed by it when they all of a sudden felt there was something dangerous nearby. Being around NPCs is a pain because you are unable to get close to them at all. Anyway, I can't seem to get my reward from them. No one has a prompt for speaking. I have the mission for receiving the reward, but no one wants to give it. The amount of items added is insane. It will take hours for me to sort through it all and learn what they do. Tool tips need to be centered on screen, can't read some of them at times. So for a beginner it truly is a misery to play. Sound, art, and presentation are all AAA+ though so good work!

Probably not a month. Lost motivation? We placed well, barely missing second place. We have so much content being created that we are more focused on that than providing updates at this moment. When the assets start coming together you'll see some great stuff.

That all makes sense to me, but damage to the glass does not. Someone else mentioned above that it would essentially be like being shot in the eye. This is what I was really referring too. It's far too disorienting and very unrealistic for it to be damaged like that.