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I’m actually really having trouble to even figure out what to say about this game. I finished it over a week ago and I’m not quite sure what to write in a review. Not because it’s bad, that’s very much not the case. But at the same time it’s so… straightforward. So it took me a while to get into writing this review.

There’s not much to say about it pre-release, I saw some videos and thought it looked pretty good. It looked pretty similar to something like Super Meat Boy. So I grabbed it.

The moment a Dragon Ball fighting game by Arc System Works was announced I was beyond hyped. Then seeing it in action at E3 a few days later was just amazing. It looked exactly like the anime, I’d say moreso than any other DBZ game. I got into the closed beta some time ago (note: this was literally the last time I used my PS4 before yesterday… that console is so pointless), and I loved it. It was really fun and well-designed.

I’m not buying this game, at least not yet. I never end up playing fighting games that much when I do buy them, and this is another case of me finding the DLC to be excessively expensive, so if I get this at all, it’ll be a GotY edition. However, a friend bought it and came over to play it all evening yesterday, so I figured, since I’m probably never reviewing it, I better talk about it now.

This will be quick impressions rather than a full review. Let’s go.Read more…

It finally happened! I’ve been writing reviews here for at least 10 years, and finally a big game dev has recognized me as legitimate gaming press! That’s right. Team Meat, after I filled up a Google Form for reviewers requesting game keys, has decided that my little site is worthy of being approved as a Game Press site worthy of receiving review copies. Maybe I should try to get some from other companies… But in a way I like that almost all the reviews here are for games that I actually spent money on. It keeps me honest unlike… most other reviewers. But getting review copies from time to time is fun too!

So as a result of that, I get to write a review I probably wouldn’t have written otherwise. And this is interesting because I already did review this game 8 years ago… but back then my writing wasn’t very good, and we were experimenting a lot with layout and stuff. In a way this is a re-review, in a way it isn’t. Super Meat Boy is pretty much a classic now, but it’s been a while since I’ve played it, so let’s see how it lives up!

Disclosure: A Switch copy of Super Meat Boy was provided to me for review. Duh.

I missed this when it came out on PC, but the Switch release seemed like a good time to check it out. The Zelda-style of the gameplay seemed pretty interesting, and the few reviews I could find were fairly positive.

I didn’t think I’d actually finish this game. I didn’t finish the first Xenoblade Chronicles (because I kinda got tired of it a bit past the halfway point), I didn’t finish Xenoblade X (because it sucked), and I figured this would continue that tradition. You know what it is? It’s the Switch. The ability to not HAVE to play it on my TV or PC means I could play it more, and multi-task more easily.

So I was somewhat excited for this one, the announcement in January came as a surprise, and the fact that it was announced for this year was also pretty surprising (though less so in subsequent interviews where the game was said to be in development alongside Xenoblade X). People didn’t believe it would make a 2017 release but here we are. So it’s basically the last big game this year.
So let’s check it out see if it’s good. I’ve organized this review slightly differently from usual to address all I want to.

Note: This review was written before the latest patch was released, I don’t know if it fixes some of the things I’ll talk about.

For full disclosure, as my name of the game IS in the credits of this game: This is a game I backed on kickstarter. Not that I publicly display my real name on this site, disclosure is still important even if it’s for something as “minor” as backing on KS since my name is attached to it.

The kickstarter for this started at just the right timing, which was when people got really excited about another cooking-based thing, that being Shokugeki no Soma (or Food Wars for people who use english animu titles), which is a badass anime series about cooking contests and people liking food too much. So the idea of a game about cooking contests managed to do at least reach its goal on KS. But this seemed to have a bit more than just cooking, with it also featuring fighting elements. It definitely looked like a cool mix

Wolfenstein: The New Order was one of many reboots of the classic Wolfenstein series. There was one in 2009 that was pretty boring and super-glitchy, there was Return to Castle Wolfenstein in 2001 which was pretty well loved, and even the classic Wolfenstein 3D was something of a reboot of 1981’s Castle Wolfenstein (a top-down 2D stealth game).

The New Colossus is a sequel to The New Order, so it’s nice to see a reboot of Wolfenstein actually getting proper sequels (there was also Wolfenstein: The Old Blood, which was a prequel to The New Order, and a game I thought was slightly better).

So yeah… I was pretty excited for this, though playing it was a challenge at first due to Super Mario Odyssey taking literally all my free time when it came out. But I finally got time to get through it after I finished Mario.

This is mainly an impressions post for a simple reason… it’s a Dynasty Warriors game (also known as Musou). If you don’t yet know whether you like these or not… Play one of them. Any of them, really. Hyrule Warriors and Dragon Quest Heroes are my top recommendations… alongside Fire Emblem Warriors. But there’s a pile of others based on Gundam, Berserk, One Piece, Fate, Fist of the North Star, Arslan Senki, ancient Japan, ancient China, an “all-stars” with several Koei Tecmo characters, and probably a pile more stuff… Grab the one that interests you most. I don’t feel like I really need to go full on explaining how this plays and stuff, because it’s such a huge series with so many options.

So back when Hyrule Warriors came out, a lot of people were pointing out that Fire Emblem would work really well with this style too, so it wasn’t too surprising to actually see this being made.

So here’s my impressions! I will discuss what separates this from Hyrule Warriors and probably other games in the Musou series

(next I want to see Kirby Warriors… imagine an army of Kirbies with different powers running around killing the shit out of things)

I was gonna review this game. I was completely planning on finishing it and giving it a fair shake. However, the game itself didn’t want me to.

So today in “Games I won’t review”, a sequel no one heard about to a game no one heard about. I believe I reviewed the first game, it was okay, nothing particularly remarkable. A pretty simple action-RPG thing, with minor monster-collecting mechanics and not much else of note other than lesbians with big boobs that seemed right out of a late PS2/early PS3 game graphic-wise.

So let’s go and see if this is any good, and why I’m not reviewing it.

So Sonic has had a a good year so far, with the awesome Sonic Mania. At the same time as announcing Mania, Sega announced another Sonic game in the more “modern” style, which is where the blue blur has been struggling for a while.

Not that he hasn’t had good games. Generations was great, Lost World was pretty good… and that’s about it. Almost everything else after the Genesis era has been pretty subpar, with very rare high points.

So is this a second high point for Sonic this year alongside Mania, or does it suck like so many other modern Sonic games?