Developer Journal - 4 weeks, 1 day agoNormal Mapping - By lawnjellyJust a quick one to show that I am working hard on a big update to 3D Paint. Although for myself I only currently needed diffuse painting and rendering, it become clear to me it would be more usefu...

Developer Journal - 1 month, 1 week agoBluetooth web - By polyfragAlso have some ideas and work for a Bluetooth app called Spice. Must keep it secret right now so nobody steals it I think. But really not enough time to go into details.

Developer Journal - 1 month, 2 weeks agolocal hash - By polyfragHey whats up guys. Im in limbo again and have little current so im sharing my thoughts here. Currently working on thr local hash i described earlier in my posts and making it self organizing. One t...

Developer Journal - 2 months, 4 days agoProcedural Texturing in 3D Paint - By lawnjellyThis past week or two I've been adding a kind of procedural texturing to my paint app. One thing I'd noticed is that just using the standard brushes gave a rather smooth, non organic blend between...

Developer Journal - 2 months, 1 week agoToy on a Mission UE4 Remix - Day 323 - By ryan20funGreetings.Day 323 I think I need to start off with this tip from uncle Eck "If you see yourself being lazy, call yourself out on it and get back to work! "I have gotten a little lazy, I have...

Developer Journal - 3 months, 5 days ago3D Paint Preview Video - By lawnjellyFinally I got around to making a preview video of my little paint app. Screenshots are ok, but a video helps show how the app works a lot better. As with many projects, getting the main functionali...

Developer Journal - 3 months, 1 week agoWoA IV - Looking towards WoA V. - By slicer4everGood day to everyone, with the WoA IV wrapping up i'd like to create another yearly post-mortem from my perspective on things, and what i have learned this year for next year. First of all i'd...

Developer Journal - 3 months, 1 week agoPost-Mortem - By Orymus3At last, time to reflect on WoA IV. 2 weeks have gone by since completion of the project, and I was on Holidays.For the most part, I didn't give much thought to WoA except on a few occasions w...

Developer Journal - 3 months, 2 weeks agoToy on a Mission UE4 Remix - Day 287 - By ryan20funSo I have done some stuff since the last entry, Unfortunetly I am unable to recall them.I NEED to take better notes... I have just changed the handling of objectives for the UI.I have changed...

Developer Journal - 3 months, 2 weeks agoIf I were to make Golem now... - By JTippettsIf I were to go back and remake Golem today, what would I do? Where would I start? As I have mentioned in previous entries, I would almost certainly use an engine now instead of rolling my own. (Al...

Developer Journal - 3 months, 2 weeks agoC++ IDEs - a rant - By lawnjellyAs regularly happens, I found myself with wrestling to shoehorn SSE code into a codebase compiled with visual c++ 6 (from circa 1998), and realised I should be checking out the more modern IDEs....

Developer Journal - 3 months, 2 weeks agoWeek Of Awesome IV - Postmortem - By ryan20funSo, Here is the postmortem for my entry. What went (mostly) right: Using UE4 meant that I could get right into building the game and using stuff I don't think I would have completed yet by thi...

Developer Journal - 3 months, 2 weeks agoEpilogue - By Orymus3I've taken the time to reflect on the competition now and decided to do a short pre-post-mortem (as I do intend on revisiting after seeing comments from the judges). Why did I join? Bluntly pu...

Developer Journal - 3 months, 3 weeks agoWeek of Awesome I V - Overdue Post Mortem - By EndurionSo now a week has gone by and the dust has settled. I had quite a bit feedback, some good, some bad, but one thing stood out: The spike collision. The collision box is too big. And t...

Developer Journal - 3 months, 3 weeks agoWoA 2016 | Team Bytetroll | Postmortem - By ByteTrollI’d first like to apologize for the failure to provide community write-ups during the Week of Awesome. When I had initially started, I had fully planned to write a journal post a day, however, afte...

Developer Journal - 3 months, 3 weeks agoDay 7 - Learning to 'Man Up' - By Orymus3So I'm done whining about the day I may have lost to a thunderstorm/tornado combo attack. Instead, I chose to actually get stuff done today. My original list for the day was quite extensive, a...

Developer Journal - 3 months, 3 weeks agoWoA IV - Post mortom - By slicer4everAh, it's done, 1 hour to spare i might add! The level editor proved to come through, and i was able to build 4 levels, the 4th being my most massive. It was a pretty intense week, going from "this...

Developer Journal - 3 months, 3 weeks agoWoA 2016 - End Of Day 7 - By Servant of the LordHere's my final release: [Sepulchre - Grey Army ] http://puu.sh/qBKQR/510daaf177.png (coded from scratch using C++ and SFML) Well, this was an exhausting end-march to the fi...

Developer Journal - 3 months, 3 weeks agoWeek Of Awesome IV - Day 7 - By ryan20funFinal entry for WoA IV I have finished adding sound effects, I should probably have spent a bit longer tweaking some of them.Overall, I am happy with what I have achieved. I had to cut so...