An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.
If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.

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Purgatory

(Passive)

Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.
If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.

Defile the targeted ground, dealing 615,670 Shadowfrost damage to all enemies over 10 sec.
Every 1 sec, if any enemies are standing in the Defile, it grows in size and increases your Mastery by 300, stacking up to 10 times.
While you remain within your Defile, your Scourge Strike will hit all enemies near the target.

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Defile

(30 yd range, Instant, 30 sec cooldown)

1 Rune

30 yd range

Instant

30 sec cooldown

Defile the targeted ground, dealing 615,670 Shadowfrost damage to all enemies over 10 sec.
Every 1 sec, if any enemies are standing in the Defile, it grows in size and increases your Mastery by 300, stacking up to 10 times.
While you remain within your Defile, your Scourge Strike will hit all enemies near the target.

Choose a Specialization

Frost

An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.

Blood

A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.

Unholy

A master of death and decay, spreading infection and controlling undead minions to do his bidding.

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.
If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.

Back

Purgatory

(Passive)

Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.
If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.

Blood

A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.
If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.

Back

Purgatory

(Passive)

Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.
If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.

Defile the targeted ground, dealing 615,670 Shadowfrost damage to all enemies over 10 sec.
Every 1 sec, if any enemies are standing in the Defile, it grows in size and increases your Mastery by 300, stacking up to 10 times.
While you remain within your Defile, your Scourge Strike will hit all enemies near the target.

Back

Defile

(30 yd range, Instant, 30 sec cooldown)

1 Rune

30 yd range

Instant

30 sec cooldown

Defile the targeted ground, dealing 615,670 Shadowfrost damage to all enemies over 10 sec.
Every 1 sec, if any enemies are standing in the Defile, it grows in size and increases your Mastery by 300, stacking up to 10 times.
While you remain within your Defile, your Scourge Strike will hit all enemies near the target.

Unholy

A master of death and decay, spreading infection and controlling undead minions to do his bidding.

Defile the targeted ground, dealing 615,670 Shadowfrost damage to all enemies over 10 sec.
Every 1 sec, if any enemies are standing in the Defile, it grows in size and increases your Mastery by 300, stacking up to 10 times.
While you remain within your Defile, your Scourge Strike will hit all enemies near the target.

Back

Defile

(30 yd range, Instant, 30 sec cooldown)

1 Rune

30 yd range

Instant

30 sec cooldown

Defile the targeted ground, dealing 615,670 Shadowfrost damage to all enemies over 10 sec.
Every 1 sec, if any enemies are standing in the Defile, it grows in size and increases your Mastery by 300, stacking up to 10 times.
While you remain within your Defile, your Scourge Strike will hit all enemies near the target.