There. Is. No. Dust. Hill. Zone.
Time to update your site Simon.

this came from the CulT from Nemesis himself after some extensive hacking:

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First of all, I'll just state that there is no actual evidence that the desert level that was planned for S2 was called Dust Hill at all. As a matter of fact, first glance at S2B makes you think that Dust Hill was simply an earlier name for Mystic Cave, and it could easily be. I'll refer to the desert level as Dust Hill throughout this anyway, simply because that's what everyone knows it as.

For years the rumours of Dust Hill have been flying around. These rumours have been based off two main peices of evidence. First of all, the screenshot that was published in magazines.

Now, I know it's been said that this screenshot, and the matching one for HPZ, were doctored up for the press. I agree to an extent. I think it's very likely that they simply took what they had at that time, and shoved together a little artificial scene for a nice screenshot. It's obvious however that the art they used already existed, and at least in the case of HPZ, they used an area that was part of the actual level they had in mind, even though we can see that alterations were made later. It's a pretty fair assumption to make that they also based the screenshot of DHZ on an area that they already had planned to be in the level. This isn't exactly ground-breaking information, as we already know that the art was made, and you probably wouldn't have art assets made before you had a rough idea of what you were going to do with the level. What that means is that at one time there was probably a rough level design planned for DHZ, and there was a reasonable amount of level art made for it.

The second thing that has been considered evidence that DHZ may have existed are a collection of lost tiles found in the S2B rom that do not fit in with the style of any other known level from S2, and could possibly fit in with the level shown in that screenshot. I'd imagine that everyone is familiar with these images:

These are two peices of art that are present in the S2B rom, in regions that had not been written over by that perticular build of the game. There is also other art there that appears to be compressed that BMF located, which can be seen in this image:

As I said, this data has been thought to possibly belong to DHZ. In fact, that has been the generally accepted theory. Well, in that case, I give you Dust Hill Zone:

Today I isolated a section of this lost data, and ran a search of my entire genesis rom collection for a match. I found one. These screenshots were taken from the game "Chiki Chiki Boys", quite possibly one of the most shit easy (and just plain shit) games I have ever played. From what I can tell, all the currently unidentified areas of lost data belong to this game. It would seem that the flashcart used to hold S2B previously held a copy of this game, much the same as was the case with a Ninja Turtles game being used for the cart that Sonic Crackers came from. So yeah, that solves that mystery. Just for the disappointed, if it's any consolation, the leftover data from Chiki Chiki Boys is from a prerelease =P.

Where that leaves us is right back at the start. We know that Dust Hill was planned, and we have a screenshot that tells us roughly what the style of the art for it was. We don't have anything else. We have no actual data from DHZ in any of the S2 roms, and in fact there is no evidence that the zone was ever included in a build of the game at all. I perrsonally believe it was, but the simple fact is that if such a build exists, we don't have it.

Well somehow it doesn't surprise me. For awhile, I kind of believed that the missing objects in the rom were not exactly "Sonic" style. The water splashing seemed to cartoony in style to fit into the game, nor would it have fit into any place in it unless they were planning some kind of odd water slide type area. Secondly, the flames just didn't seem in style as well, as they didn't fit the flavor of any of the known zones planned for Sonic 2. I dismissed it though as I figured it was insignifigant, and thus thought they were just deleted tiles. I wasn't expecting this however. So the tiles were from another game...oh well, this just makes me wish I had spoken up earlier.

Don't you realize that this is not nessicarily true? After all, all of that is not even from S2B up there. See? It's kinda like Sonic Crackers and the Ninja Turtles thing. It just ended up there. We know there WAS a desert zone planned for S2, because Brenda Ross made the art for it. In other words:

Since who know about Dust Hill, I wonder what major BETA discovery we will find next.

Only the shadow knows for sure. Er...wait...

But seriously, though. You can never tell. I have a feeling that we're going to find something related to HPZ or a different lost sprite, though. Or maybe just something about GCZ, but that's unlikely.

Oh, and Simon, the False Alarms page about the sprites has the title (<title> tag) of "Sonic Does Not Loose His Rings Twice"...you may wanna fix that.

EDIT: And also, I don't really see how the torch matches up. Sure, they LOOK similar, but identical? Nah. Unlesss there's just a little pallette difference. I agree that they originated from CCB, though.

6) NO PORN IN AVATAR OR SIG. Porn is allowed in posts when used along with the "18+" post icon.

and in her av, it shows boobs.

Hahahahahah! Yeah so what? Unless it shows the nipple, it isn't considered to be naked. Going by this logic, all those TV shows and magazines that show a little cleavage are breaking the law. Cleavage does not = porn.

Edit: And haven't you ever played FFX? That's how the character notmally appears in the game.