The music in PlayStation Doom and Doom 64 was created by Aubrey Hodges and shows a dramatic departure from the original PC songs; instead of MIDI-based rock songs, Hodges composed a soundtrack of eerie, disturbing ambient tracks meant to increase a sense of fear with the player (this is done easily in Doom 64 to correspond with the game's darker style). When Quake was released for the Nintendo 64, it used a style of music identical to Doom 64, going so far as to use the same samples.