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With all the talk about competitive I forgot to mention who my main was

The character I use most of the time is Pikachu - Pokemon was a huge thing for me (still is) and Pikachu was definitely my favorite from the beginning. It also helps that he's currently #1 on the tier list I later went on to use Kirby, Samus, Link (remember when Smash Bros had only one swordsman???), Mario, and Jigglypuff in that order. I'm also currently working on Yoshi.

Since I don't condone piracy I often advocate for purchasing the Virtual Console version of Super Smash Bros. 64. It's cheaper than sourcing up the cartridge and is quite acceptable as long as you don't intend to play competitively. While it looks and plays fine in the 16:9 aspect ratio like I show in my video, I've since started playing all my VC games in 4:3. They just look better that way to me.

"All truth passes through three stages. First, it is ridiculed. Second, it is violently opposed. Third, it is accepted as being self-evident." - Arthur Schopenhauer

I already have it on the vc - favorite game of the series with favorite controller probably ever

But yeah, I'm never gonna be full-on competitive. I can't imagine this game without items, free-for-alls, and wacky stages. But I still like going to tournaments when I can for the social aspect of it.

I already have it on the vc - favorite game of the series with favorite controller probably ever

But yeah, I'm never gonna be full-on competitive. I can't imagine this game without items, free-for-alls, and wacky stages. But I still like going to tournaments when I can for the social aspect of it.

I've done extensive back-to-back testing between the two versions and I find the frame skips that competitive players complain about in the Virtual Console version to be negligible.

However, no serious N64 or Super Smash Bros. fan has a legitimate excuse not to have the Super Smash Bros. cartridge in their collection.

"All truth passes through three stages. First, it is ridiculed. Second, it is violently opposed. Third, it is accepted as being self-evident." - Arthur Schopenhauer

The social aspect is the best part of 64 because it seems people take that one less seriously than the others at least around here. My local retro store had a few smash 64 tournaments where about maybe 30 people showed up so it felt like just a bunch of Bros hanging out. We ended up playing on Peach's Castle with Bumpers in the semi-finals and it was a laugh riot. We had a smash tourney for Smash 4 and the owners have told me that they never want to have another smash tournament again. A bunch of people from the nearby schools Smash club came and absolutely would not talk about anything other than smash or go easy on people who odviously weren't good at the game. After they lost they didn't even want to stick around to play some casual matches. It sucked because it was a local thing with no stakes so it was really annoying. I like the smaller crowds that Smash 64 brings in. I wish we would do another one soon.

I only partially like some of you The award I will forever be most proud of

So I broke out my 64 and popped in smash bros for a couple matches after a long time away (been mainly playing VC and Wii U). It took some getting used to, especially the controller, but I had a really good time. Changing my mains to Kirby and Mario and hoping to have some friends over soon

The original Super Smash Bros. is unapologetically a product of the late 90's fighting game scene as it includes legitimate combos and powerful grabs that can eliminate an opponent's stock. This is probably why many of us fans still enjoy playing it to this day even though several sequels have been released. It's much like how many fans still play Super Street Fighter II Turbo even though the Street Fighter series is currently on its fifth installment. We know that Nintendo's next console Switch will feature 'Ultra Street Fighter II: The Final Challengers' in its lineup which is essentially the ultimate expression of SSFIIT. Wouldn't it be nice if Nintendo also released an HD redux of Super Smash Bros. 64 on the Switch? That way fans could play their favorite iteration of Smash, replete with its powerful grabs and more technical smash attacks, on modern televisions. If nothing else it would make watching footage of tournaments much easier on the eyes.

"All truth passes through three stages. First, it is ridiculed. Second, it is violently opposed. Third, it is accepted as being self-evident." - Arthur Schopenhauer

(song in video contains a few naughty words, be warned etc etc)A preview to a to a Smash tournament we thought of, made that video and people got pumped 😀This is the sort of silly fun we used to enjoy from the game.Having an all DK tournament with the DK Levels in the stage list.The camcorder footage exists somewhere.Hopefully one day it gets cut up and put into a montage or something.

Last day to talk about Super Smash Bros. as game of the month. So yeah, Donkey Kong is mad fun to play as in SSB64. He's slow - yes - but he's got a great spike for taking an opponent's stock if they're not careful. People who like to play with tank characters will feel right at home with DK because he can soak up plenty of abuse before becoming vulnerable to smash attacks. His up-B is versatile too so not only will it get you back on the stage but it can also be used to deal out some damage along the way.

Back when Super Smash Bros. Brawl's on-line mode was still working I often played as Donkey Kong. His power compensated nicely for the lag that was prevalent in that game. Nowadays in Sm4sh, however, I mostly play as the mischievous Wario who also happens to be the character I use most in Mario Kart 8.

"All truth passes through three stages. First, it is ridiculed. Second, it is violently opposed. Third, it is accepted as being self-evident." - Arthur Schopenhauer

Each character shows awesome identity in battle, drawing on a rich history from many different beloved games. As I strike, evade, piece, and weave through seven different warriors, a match develops to a peak that is really fun, every last time. That speaks to Super Smash Bros. for Wii U all in all: it's greater than at any other time, yet remains laser-concentrated on the finely adjusted activity that makes this an incredible fighting game series.rolling sky

It just so happens that I've been playing Super Smash Bros. again myself. I suspect because I wanted to see the influence that older wrestling game classics like WWF WrestleFest had on its development. There's little doubt in my mind that Smash creator Masahiro Sakurai drew as much inspiration from the wrestling genre as he did from popular arcade fighting games of the mid to late 1990's.

"All truth passes through three stages. First, it is ridiculed. Second, it is violently opposed. Third, it is accepted as being self-evident." - Arthur Schopenhauer