RPGWatch Feature: M&M Heroes VI Fan Preview

October 18th, 2011, 22:59

Hmm I haven't found any magic combos, I'll have to look into those.

In terms of archer units, archer units in HoMM tend to be stronger then archer units in KB, but the catch is that they are easier to close with. Still having stronger archers then your enemy is a huge advantage because it forces your enemy to rush you rather then vice versa, which is a big advantage.

Originally Posted by BlackVoid
Overall disappointed. Would have rather bought it at $15-20 pricepoint or gold/GotY edition with all DLCs and bugs fixed (how about elite creature having special attack doing no damage, beta test anyone?)