Perhaps for the legs, but this set has to match the look of Tulimshar, but if you have any better matching textures post them . I heard someone say "We really need a master textures sheet reference" on IRC, and I agree. The pillar now has a depth shadow, but as far as casted shadows, a separate shadows layer for this would need to be added anyhow, especially for the docs over water (and if someone animates the water tiles)

to give the tileset even more depth the / part of the should be a bit lighter. and the \ part should be a bit darker (because of the sun).
Also the spaces between horizontal beams should be smaller than the vertical beams (because of the camera angle).
It looks great so far.

EJlol wrote:to give the tileset even more depth the / part of the should be a bit lighter. and the \ part should be a bit darker (because of the sun).
Also the spaces between horizontal beams should be smaller than the vertical beams (because of the camera angle).
It looks great so far.

Thanks but i dont make a titleset and i cant make a tilteset when anyone can make a titelset can he use my psd data in the second link