Hideo Kojima’s upcoming title Death Stranding is being built on Guerrilla Games’ Decima Engine and Kojima’s studio, Kojima Productions, is setting up a small satellite Amsterdam-based studio near Guerrilla Games.

Kojima announced the news during Sony’s PlayStation Experience 2016 event this weekend. The designer was later accompanied on stage by PS4 lead architect, Mark Cerny, and Guerrilla Games’ managing director, Hermen Hulst, to talk about the partnership between the studios.

Death Stranding will use the same engine as Guerrilla’s upcoming Horizon Zero Dawn and Killzone: Shadow Fall, and those familiar with the engine know that its capable of rendering amazing stuff.

“It has to be technology and people, they cannot be separate. From the first moment I met Guerrilla I had a good feeling about this,” said Kojima during the PSX Panel. He added that the Decima Engine was “very appropriate to working on open worlds.”

Dutch developer Guerrilla Games is a subsidiary of Sony and based in Amsterdam, and Kojima will be setting up a small satellite studio for Kojima Productions near Guerrilla.