First off, I would like to announce that later on today to December 5th, FIREFIGHT RELOADED's largest update ever will be released for playtesting before its release on December 5th. It will include new enemies, new weapons, and new features that will improve and enhance the FIREFIGHT RELOADED experience.

Now, for the big news. In 2017, I will start working on indie game titles and I won't be focusing on mods all that much. However, I will still work on FIREFIGHT RELOADED and SURVIVOR, my Half-Life 2 Survivor remake. There are also plans for more updates to FIREFIGHT RELOADED that will bring even more enhancements and improve the experience.

I thank all the people that have played FIREFIGHT RELOADED, and everyone that has supported its development. It is a great honor to be making this mod for the Valve modding community to enjoy.

An announcement will be released once the update has gone up for testing.

Awesome update, I'm really enjoying the new variety of enemies to fight, and they're very well crafted too! I know you're hard at work, but the one thing that significantly increased my playtime was the fact that it still runs in the Half-Life 2 Campaign fairly smoothly, giving it an RPG feel to it (leveling up, item shop, weapon shop, etc etc). I feel that if you made mapadds for the campagin like SMOD to let those new enemies spawn in, even more people would be interested. "Play the campaign like never before!" Anywho, glad to see this hasn't been abandoned, it's very polished and has lots of potential.