Previous Versions

The BG2 Fixpack is a WeiDU compilation of fixes for Baldur's Gate II. This collaborative effort, including the work of modders from several different modding communities, has been the definitive compilation of fixes to supplement the official patches since its initial relase in 2006 and includes all of the fixes addressed by previous efforts such as Baldurdash (including the Game Text Update) plus several hundred more.

Fixed a bug that prevented BETA Core Fixes from installing without ToB

Documentation was completely reworked, with an eye to making the changes more understandable to players: Players no longer have to wade through all tedious file names and notes for modders (these are still available for modders, though)

Core Fixes and BETA Core Fixes have been combined into a single document

Overall efforts have been made to make the descriptions a lot more player-friendly

Wherever possible, bugfixes have been consolidated for brevity and concision, even though this means the loss of such great fix titles as You Can't Hope to Stop Habib, You Can Only Hope to Contain Him

The BG2 Fixpack Gallery has been restored so players can see some of the visual fixes

Fixes from v9 were never documented

The following changes were made to the Core Fixes component: Several fixes had been lingering, some for years, in the Core Fixes BETA component and have finally been promoted into the Core Fixes

Elven and Half-Elven Resistance to Sleep and Charm was being a little too generous with its protection, i.e. it no longer protects against psionics

The secondary spells created in Blade Spin Fixes no longer create spurious messages in the feedback window

Closed an exploit that allowed the player to bypass most of the City of Caverns plot

The Incorrect Lines in Dialogues no longer destructively patches player1.dlg and instead plays nicely with others

Getting Gaal to take the rift part as part of the Unseeing Eye XP Exploit, Quest Breakage fix was causing additional issues and was rolled back

Duplicate Stores was not actually accounting for all duplicate gem bags

Clearing out Flydian after Trademeet was saved was inexplicably causing crashes on SoA-only games

The Brynnlaw Vampire Attack May Prevent Quest From Advancing fix was causing some issues with Saemon and has been revised

Dialogues looking for Faldorn's death variable are corrected

The Staff of the Magi Errors fix was removing the Protection from Evil icon in the course of its repairs

The Azuredge Axe Corrupted, Other Errors fix was redone to really, really fix it this time, honest

The 'touched up' icon introduced for the Borok's Fist had a pink shadow; the icon that ships with BG2 is now used instead

The Emphatic Manifestation is no longer changed to demonic as part of the creature racial fixes

English sounds were being restored in non-English games

Spell Thrust was dropped from the Items and Spells vs. Spell Protections fix as it was unnecessary

Luck no longer stacks and now provides thieving and save bonuses

The string fix for Teleport Field saves is actually correct now

Immunities Don't Suppress All Effects was adjusted to handle poison damage; specifically most disease damage is done through poison damage so an effort was made to provide disease immunity without also granting complete poison immunity. Charm immunity now suppresses the 'Dominated' string.

Altered the Proper Kit Detection fix to avoid conflicts with TobEX

New spell scroll icons for Items With Incorrect Icons arenow taken directly from TotSC

After an extensive review by Wisp, many more item weights and weapon speeds have been corrected