“Side Quests” #5: Resident Evil (1996) – Attack/Counterattack Pt. 2

Today was tomorrow yesterday, so don’t inhale.
-Mel Blanc

“The following is a contributor post by the ABXY Mage.”

In the second part of our discussion on whether or not Resident Evil (1996) holds up, The Bizzaro Mage and myself talk about the various plot holes and the legendarily bad voice acting. Several elements of the story, level design, and even gameplay don’t make a whole lot of sense, honestly.

We also get into the other games in the series and how the original does or doesn’t connect with each of them. We also learn teaser-spoiler information about the characters we get to know in Resident Evil.

So, make yourself a Jill Sandwich, and enjoy part two of three in our debate of the classic survival-horror game.

The ABXY Mage leads a double life of unfathomable hipness, if his expertise in jazz is any indication. Music maker, fandangoist, writer, you can find this hip cat as ABXY Reviews on Twitterandon YouTube.

Did you enjoy this post? Consider becoming a Warrior of Light and join us in restoring integrity and quality to games writing. We specialize in long-form, analytical reviews and we aim to expand into a community of authors with paid contributors, a fairer and happier alternative to mainstream games writing! See our Patreon page for more info!