Base of Operations:

Affiliation:

Relatives:

Ana is one of the heroes in Overwatch. She is a former army sniper who has recently come out of hiding and rejoined the battle in order to protect her loved ones.

Ana’s versatile arsenal allows her to affect heroes all over the battlefield. Her Biotic Rifle and Biotic Grenade both heal her allies and damage her enemies; her sidearm tranquilizes key targets, and Nano Boost gives one of her comrades a burst of healing and a
considerable increase in power and resiliency alike.

Contents

One of the founding members of Overwatch, Ana uses her skills and expertise to defend her home and the people she cares for.

As the Omnic Crisis inflicted a heavy toll on Egypt, the country's depleted and undermanned security forces relied on elite snipers for support. Among them was Ana Amari, who was widely considered to be the world's best. Her superior marksmanship, decision-making, and instincts made her a natural selection to join the Overwatch strike team that would end the war.

Following the success of Overwatch's original mission, Ana served for many years as Strike Commander Morrison's second-in-command. Despite her responsibilities in leading the organization, Ana refused to step away from combat operations. She remained on active duty well into her fifties, until she was believed to have been killed during a hostage rescue mission by the Talon operative known as Widowmaker.

In truth, Ana survived that encounter, despite being gravely wounded and losing her right eye. During her recovery, she wrestled with the weight of a life spent in combat, and she chose to stay out of the world's growing conflicts. However, as time passed, she realized she could not sit on the sidelines while people threatened her city and the innocents around her.

Now, Ana has rejoined the fight to protect her country from the forces that would destabilize it, and most importantly, to keep her family and her closest allies safe.

All seasonal event items, which are marked with special event icons ( • • • • • ), are only available to be unlocked either through their respective Loot Boxes or by Credits within the event's duration.During the event, newly-introduced event items cost three times as much as non-event items of the same rarity, while returning seasonal items are unlocked at the regular price.

Ana Amari was one of Egypt's most skilled snipers. During the Omnic Crisis, Egypt was forced to collect a team of snipers to support their military. Ana's marksmanship, instincts, and use of her cybernetic eye allowed her to gain a reputation as the army's finest; she joined the army under the call sign "Horus"[2]. She was chosen to be a part of the original Overwatch strike team, alongside Jack Morrison, Gabriel Reyes, Reinhardt Wilhelm, Torbjörn Lindholm, and Liao. When the crisis ended, Ana became second in command after Morrison.

At the age of 28, Ana had a child, Fareeha Amari. Fareeha was raised amongst Overwatch's agents and wanted to someday join their ranks. Ana, however, knew firsthand what combat is like, and hoped Fareeha would reconsider. Their relationship turned strained around that time.

In her fifties, Ana accompanied a mission to rescue hostages from Talon. She provided support from a nearby building using a Kinamura rifle. When other Overwatch agents were shot down by a Talon sniper, Ana used explosive drones to create a diversion while the rest of the team escaped. She later came face to face with the sniper but hesitated to take the shot when she found out the sniper was Amélie Lacroix, now Widowmaker. Widowmaker was able to shoot first, and Ana's cybernetic eye was shattered.[3]

Ana was thought to be dead and spent some time under the radar to reflect on her life, presumably living under the assumed name of "Janina Kowalska". At the very least, she used this name when undergoing treatment for the wound suffered by the shot to her eye.[4][5] Soon, however, she decided that she could not afford to stop fighting. After sending a letter to her daughter, Ana returned to combat with a re-purposed Biotic Rifle.

Ana operated under the name "Shrike", and became wanted in Egypt for espionage, assault, and theft crimes.[6] She had been sabotaging Talon operations in Egypt. She also planned to attack a Talon base, and had staked out the base for days before Soldier: 76 charged in. She recognized him as Jack Morrison, and rescued him in time when he was attacked by Reaper a.k.a. her former Overwatch comrade Gabriel Reyes. Reaper and Ana recognized each other and she successfully took him down and pulled his mask out, resulting her being horrified by what she saw under the mask. After a vague explanation, Reaper vanished. She offered Jack her support, and the two walked away.[7] Around Christmas time, Ana was still together with Jack Morrison.[8]

Ana is an elderly Northeast African/Middle eastern woman wearing a hood, an eye patch, a brown jacket that has some tears in it, another black jacket, a flap and kneepads. Her hair is white due to her age and she has a horus tattooed on her right eye.

Ana possesses a strong sense of responsibility, always leaving it to herself to heal her teammates. She is a very caring person, frequently commenting at how good her former comrades of Overwatch are looking as well as sharing her concern for them. She also believes that nothing is more important than protecting loved ones and always hoped that her daughter, Pharah, would follow in her footsteps albeit in a more peaceful way.

While she is usually positive, Ana isn't afraid to become fierce whenever people are in danger. She also takes pity for the enemies that she kills in combat, knowing that they had friends and family to go back to.

Ana can't be killed easily in combat, so try to stay away from her. Avoid getting slept as this is an instant death during a team fight. Her awkward hitbox is difficult to hit, so splash or spread damage heroes deal with her a bit easier.

Despite being a sniper, you shouldn't play her the same way as Widowmaker, or even Hanzo as she has no mobility to reposition herself if danger comes and her weapon by itself is fairly weak. Playing too far means that your teammates have to put themselves in a bad position to assist you. Even if you manage to land a Sleep Dart on them you're still required to create distance yourself. Stick with your teammates as they can safely cover you without putting themselves in danger.

Whenever possible, find highground as this will put you in a safer spot, opposed to the ground.

Make sure your teammates know when you're about to use your Nano Boost, it's a valuable ability that should not be wasted.

Since Nano Boost can instantly heal 300 points of health, it now introduces methods that can be used defensively. Do not hesitate in using it in such a way.

Be sure to apply her Biotic Grenade before activating it as the multpilier will affect the heal by 50%, increasing from 300 to 450, on top of the 100 from the grenade. This totals to 550 HP, nearly healing even the tanks to capacity as opposed to the 400.

Biotic Rifle

You don't need to line up the cross-hairs of Ana's biotic rifle to heal teammates: a near-miss can still heal them as the hitbox for healing shot is larger than the usual hitbox. Generally speaking, if an ally is in the inner triangle of her scoped shots, it will heal them.

Ana is unique in that her weapon can either be a projectile or hitscan weapon. The hitscan is from the scope, but has a trail leading back to you, and the hip-fire is a fast-moving projectile, but has no trail. Each should be used in combination, and hip-fire should be used to stay hidden or when at close range.

It is highly recommended to not use it against armor as it is signficantly weaker against it because it damages in ticks, let your allies get rid of the armor first before dealing some damage yourself.

Sleep Dart

Ana's sleep dart is a very useful tool, as it completely shuts out an enemy from the battle for a few seconds. Use it on a person using their ultimate, or as a last-second escape.

Be warned, some ultimates cannot be cancelled by Sleep Dart even with a mid-animation hit. A good rule of thumb is that the dart will cancel anything that McCree's Flashbang will.

It can be very useful to disable Bastion, as Bastion is often stationary. If the player quickly peeks around a corner and shoots the Sleep Dart, Bastion will not have time to move out of the way of the projectile.

Good targets to disable are D.Va, Roadhog, Reinhardt, WreckingBall, and Bastion.

Sleep Dart does not fire instantly, be sure to compensate for this when taking aim.

Because it is a projectile, try and predict where the enemy is going to be, rather than where they currently are.

A lot of inexperienced players will shoot at the enemy right after they have been slept. This is wrong, because the whole point of sleeping someone is to put them out of the battle, allowing for your team to advance. Attacking a sleeping Reinhardt can actually be beneficial to the enemy team, as they will get a key hero back up.

Ana can reliably eliminate an enemy at 200 HP by herself so long as she meets these conditions:

She must have Biotic Grenade

She must attack near the very end of its duration

She attacks in this order, and inputs it as fast as possible: Shoot, Biotic Grenade, Shoot.

When sleeping an enemy, particularly a low-health enemy, coordinate with your team's Damage heroes to eliminate them quickly.

Biotic Grenade

Her biotic grenade can make Ana one of the strongest support heroes in the game for a few seconds. Also use it to speed up healing on fellow healers' healing targets.

Ana's grenade has incredible range, as all you have to do is account for the arc. Try messing around in the training area and against A.I to get a feel for it.

Ana is currently unique in having an Ultimate with high offensive potential which she can charge by healing others. This leads to some popular compositions. For example, in a team comprised of Ana, Reinhardt, Roadhog, and Reaper, Ana can remain behind Reinhardt's shield, allowing Roadhog to soak up damage while Ana heals him to charge Nano Boost, then she can apply it to Reinhardt or Reaper, who can easily rush into enemy formations.

Ana's Biotic Grenade is arguably the strongest counter to Zenyatta's Transcendence, as it blocks healing and negates Zenyatta's Healing Factor; however, Biotic Grenade will not block Lucio's Sound Barrier. Additionally, Ana can also cancel Roadhog's self healing ability, which means allies can kill him faster.

Reaper and Mei both have higher base health and escape/invulnerability abilities that allow them to narrowly escape Ana's combination of Sleep Dart/Biotic Grenade/Biotic Rifle/Melee.

When Ana is scoped in on a target, her head hitbox becomes easier to hit. Widowmaker can out range Ana and do more damage to her while aiming at her head.

Tracer can create hell for Ana when in a close range engagement. Ana's weapon has a terrible fire rate, and her Sleep Dart is a projectile, meaning, Tracer can easily dodge many of her attacks. Ana's weapon is too inconsistent and weak to deal any serious damage to Tracer. However, Biotic Grenade does a fair amount of damage and blocks all sources of healing, which might force the Tracer back to their own side in case of damage from any hitscan counters like Soldier: 76.

Ana was announced and added to the Public Test Region on July 12, 2016. Before that, she was teased in a tweet from @PlayOverwatch. [9] She was also teased in the Temple of Anubis map, with an opened document picturing her wearing her Shrike mask.

In GameSpot's documentary The Story of Overwatch, an early prototype for Ana can be seen on a monitor at 15:25. The prototype uses Widowmaker's model with an incomplete, textureless cloak. Earlier, at 0:10, an early model for the Biotic Rifle's scope can be seen.

Ana's playstyle was designed for an alchemist or biologist character; a sniper that could use potions to boost allies. This playstyle was given to Ana when the team found difficulty designing a sniper that was distinct from Widowmaker.

At San Diego Comic-Con, the developer confirmed that the inspiration for Ana's character design came from the old lady sniper in the movie Mad Max: Fury Road, and also from the hijab, a traditional veil that covers the head and chest of Muslim women.

The word "Ana" actually means "Mother" in Turkish.

"Ana" is also Arabic for "I" or "me".

In the Halloween event brawl, Junkenstein's Revenge, Ana is considered an alchemist by the other characters. It's also a reference to her hero concept.

Ana also refers to her Nano Boost as a "chemical boost" and her Biotic Grenade as a "healing potion".

For some time she was wearing a Polish name and a surname" Janina Kowalska"

The Wadjet skin is a reference to an overarching goddess of Egypt of the same name. Wadjet means 'The Green One' and is obviously shown in the color of the outfit. Wadjet was also closely related to the Eye of Horus, which is the tattoo on Pharah's right eye. On the back of this skin is an Ankh, which is the Ancient Egyptian symbol of life.

A number of her voice lines are everyday lines a mother use to tell her children. It may be a way the developer want to express her as a caring mother.

The voice line "Witness me" is a reference to the catchphrase that the War Boys from Mad Max: Fury Road say before they die in battle.

The voice line "Justice rains from above" is a direct quote of her daughter's ultimate voice line, though Ana says it in Arabic.

The voice line "You know nothing" is a reference to Game of Thrones, a TV series in which a character named Ygritte spoke that line to another character named Jon Snow. That line has since become popular across pop culture and attributed to Jon Snow's personality.

The Tal skin refers to the Korean mask, especially the Hahoetal mask named Yangban ("the aristocrat" mask), and "tal" means "mask" in Korean.

May 23, 2017Patch:Recoil Recovery Aim Compensation can now be disabled.

January 24, 2017Patch:Fixed a visual bug with Ana’s “Toast” victory pose, causing her cup to appear blurry on the right side of the screen.

November 15, 2016Patch:Fixed a bug that prevented Ana’s healing stats from showing up in the Career Profile page.

September 1, 2016Patch:Fixed a bug in the Custom Game settings preventing the Ability Cooldown modifier from affecting Ana. Appropriate sound effects now play when Ana shoots barriers, shields, and armor. Ana’s scope now correctly displays all custom reticle options. Ana’s attacks and abilities now activate the controller’s rumble function.

August 2, 2016Patch:Fixed a bug that was affecting the majority of Ana’s “Most in Game” career statistics.

July 21, 2016Patch:All of Ana’s in-game sounds now have proper occlusion.