The Division Will Run on a Higher Resolution on PS4 than the Xbox One

Ubisoft’s highly anticipated third-person shooter game known as Tom Clancy’s The Division was pushed back to release in 2015. Several rumors have surrounded the game ever since its development which was being powered by Snowdrop video game development engine designed specifically for the latest consoles. The game is an upcoming Triple A title that promises a next-gen experience with the graphics and performance improvements from last year. The game was first announced at E3 2013 for release in 2014 but was later delayed, as pointed out above. The game then had a seven minute game demo which has totally been changed now to a whole new look developed by Ubisoft Massive, Ubisoft Reflections and Ubisoft Red Storm across Microsoft Windows, PlayStation 4 and Xbox One platforms.

The Division is Rumored to Run on a Higher Resolution for The PS4

Keeping in mind that this is just a rumor, the game has had an interesting tweet to it’s name by the twitter user ‘Tidux’. And according to the tweet, the game will run on a higher resolution for the PS4 than the Xbox One, basically depicting superiority of the PS4 console. But before tweeting the actual information, ‘Tidux’ tweeted the following:

Earlier In November In an interview with Open World Games [YouTube], Martin Hultberg, head of communications at Massive Entertainment, came forward to make things clear saying that “downgrade” is not an accurate word to define the studio’s approach towards the development of The Division on latest platforms. Explaining how the developer is working at its best to maximize each version of the game according to the offerings of its respective platform, Hultberg said:

“Downgrading is a weird term to use. Obviously, we want to make a game that looks the best it can on its respective format, so Xbox One, PlayStation 4, and PC. So I think the term downgrade is a bit confusing and weird because we’re trying to get the most out of every machine we use. So Xbox gets its attention, PlayStation gets its attention, and PC of course will be able to cram it up a bit more depending on the hardware you have.”

And afterwards when asked when asked that if the was aiming to bring 1080p at 60 fps across all platforms, he said:

“We address every console, every platform as its own version. So we try to stay away from the thing where you go for the least common denominator and everybody suffers for it. We want to make a good experience on all respective formats.”

The question was conveniently avoided avoided by the head of communications and this shows that the rumor can possibly be leading in the right direction. Will keep you updated with the latest news on the game.