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Bethesda, one of the most well-known gaming companies in 2018 has come to E3 for their fourth showcase. If E3 were a game of poker among these game developers, then Bethesda just showed their hand, and it seems like a high-end full house. Starting the night off with an opening from Andrew W.K performing Ready to Die while leading into the RAGE 2 demonstration.

Rage 2

The sequel to their 2011 release, Rage 2 seems to be offering the same formula with a few new auditions giving a large selection of ammo, weapons, and vehicle combat. There seems to be more story if the lack luster opening narration is to indicate anything other than setting the mood of the gameplay.

Elder Side Scrolling

Following Rage 2’s display, the audience found themselves swept into news about Elder Scrolls; specifically Elder Scrolls Legends. The App based card game centered around the lore of the series. Elder Scrolls Legends will be coming to the PS4, Xbox One, and Nintendo’s Switch after being available on mobile for a year. The announcement did not end with a port plug, but a complete overhaul of the graphics and content with the port as well.

The Elder Scrolls Online

Elder Scrolls Online was the next to be presented with it’s updates. More DLC coming including their new dungeon expansion and further lore building DLC with an Argonian center. Showing a bit of what has come before, then previewing the new before closing their video.

Doom has Risen

This was the first real shocker of the night. Doom already seems to have a sequel in the works. The smash hit from 2016, bring back the crucial elements of the original to an updated world of gaming and pushing it further by providing a memorable narrative with minimal dialog. Having only seen Doom VR as a following title, it was uncertain if we would see more Doom related content for a while, let alone a sequel. Yet we get just that, a strong presentation of a world gone to Hell and one solid stomp of a very commanding boot ready to resume some demon slaying duties.

Aside from the usual hyping the game up with a traditional “bigger and better” pitch, not much else can be confirmed other than there may be some part of the game that takes place on Earth and that there will be harder enemies and more ways to kill them.

The Revival

A historic title, Quake Champions is introduced by Joshua Boyle talking up the history of the franchise while showing off that Bethesda formula of keeping the good and upgrading the better. That formula is at play here, with all the changes going on with First Person Shooters this will be interesting to see if Quake’s return stands as another turning point for the genre.

Prey

Another hit, prey returns with the news of a free update happening that night, which will include Story Mode, New Game+, and Survival Mode for the hardcore of the group. Then launching into their spot for their DLC: Moon Crash. This DLC boasts the ability to provide unique runs every time for the player. To add to those announcements there is a new game mode available where it is one human player vs five mimc players in Typhon Hunter. A very exciting announcement for the series.

Wolfenstein

Two parts to this announcement from Machine Games:

Wolfenstein II is coming to the Switch

It’s getting a sequel

Just more good news all around, but to add to it we are seeing the addition of co-op and having the story follow BJ’s twin daughters, picking up his mantle in 1980’s Paris. The design looks great, and if they can improve on Wolfenstein II? A tall order but a welcome surprise if it is handled innovatively.

A VR game is coming out as well called Wolfenstein Cyber Pilot where you play the role of a hacker that controls robots to kill nazis. That’s the description we got almost verbatim.

Todd Howard

Quite possibly the high point for energy as far as presenters went. Starting things off with a pseudo-parody of porting Skyrim: Very Special Edition to Alexa with Keegan-Michael Key. This is actually available now.

After getting a rousing set of applause, before talking about what everyone was waiting for, Fall Out 76click here for the trailer. We are given confirmation on some of the rumours floating around, it is set in West Virginia, there will be green trees, and it is going to require an online connection to play. Although it is promised to just be a few dozen in the area the player would be participating in.

There also seems to be a focus on building, and being able to move it wherever you want to. Through a little narrative, and then using demo clips along side of the good old Vault Tec instructional videos to present the landscape, and highlight the idea of PvP and being able to launch Nukes on the map. There will be a Break-it-Early-Test-Application later this year, and you can sign up through Bethesda’s website, with the full game having it’s release date announced for November 14, 2018. Also coming with a Power Armor edition that includes a glow in the dark map, a wearable Power Armor helmet with headlamp, voice modulator, and more.

We continue with Todd informing the crowd about Fallout Shelter coming to the PS4 and to the Switch, but also the announcement of their newest mobile contribution in Elder Scrolls Blades. Seemingly, a less mobile version of an Elder Scrolls game, and the visual presentation makes it seem like another paper-rock-scissors battle game. It is very impressive graphically for a phone, however it was very limited in precise information. This game will also have a VR version that plays with players on any device. Elder Scrolls Blades will be available later this fall, and you can pre-register to get the game when it comes out, this can be done through Bethesda’s website or through the Google Play/Apple stores.

Todd’s presentation ends with no more news for 2018 but slightly further ahead, with a very brief tease of their original science-fiction space themed I.P. that is Starfield. The presentation lulled the audience into a warm sense of wonder, just to have violent curiosity thrust at them through what seems like a tear in space and time tearing through the fantastic image before the viewer.

Then to make this presentation truly memorial, Elder Scrolls VI is confirmed to be in the works. With the crowd going wild, the presentation comes to a close for the night.

What does the presentation mean?

It means that Bethesda has been busy, most people probably only expected one or two of the titles that were mentioned, but to get a new Quake, Doom, Fallout, and Elder Scrolls updates everywhere? It would be hard to find much fault with being excited.

It is Bethesda, and generally they make some great games so there really shouldn’t be much to worry about, and yet here we are.

The Presentation was good overall. Lots to be excited about, and there was plenty of humor and nice sneak peaks. However, some portions of the presentation felt longer than they needed to be, and the focus seemed to be more on App based games than that of PC, Xbox, PlayStation, or Nintendo. When we got to see a bit of Doom, Wolfenstein, and Starfield felt so small in comparison to the attention Rage 2 or Elder Scrolls: Blades received.

Fallout 76 being the stand-out exception of possibly feeling like there was too little. We may have received too much and too little information at the same time. With the direction being presented, it is still very vague as to how Fallout 76 is going to pan out. On one hand it could be amazing, if they can balance a Fallout experience of exploration and fighting with other players forming a story could be a masterpiece. With what has been presented, it leaves worry about the game becoming Minecraft with built-in Nukes, or devolving into a post apocalyptic Battle Royale game. Despite the wants and worries of the presentation, Bethesda delivered on what was expected and gave the fans more, hopefully it’s more of what will work. And if you liked that check out @tehlunchboxpub on twitter for more E3 news.

Bethesda is best known for creating stunning and vast worlds in their games, and Fallout is no exception. A few weeks ago, Bethesda had released an image of their classic, “Please Stand By” in bright colors. Fans had suspected that it could possibly be a remake of Fallout 3 or New Vegas however, that wasn’t the case.

Bethesda had released a teaser trailer for Fallout 76, in the trailer we were taken to a familiar scenery inside a vault shelter with party decorations in the main dining room, with vault dweller wearing a jumpsuit with the number “76” on the back.

At Microsoft’s E3 2018 Press Conference, Todd Howard, director of Bethesda Game Studios, arrived on stage and revealed a new trailer for Fallout 76.

Good stuff here and it will be interesting to see how it plays out when it arrives November 14, 2018. And check us out on twitter @tehlunchboxpub for all your E3 updates.

Last month, Bethesda Softworks announced the first batch of downloadable content for Fallout 4.

The studio gave details and announced the release date for their first DLC called Automatron. The Commonwealth is being haunted by a mysterious character called the Mechanist, who is responsible for unleashing hordes of evil robots. Two can play at that game, as each robot you kill grants you parts to build your own customizable robot killing machine. Be sure to get your character to level 15, as more robot crafting options are available to you, such as paint schemes and voice customizations.

Standalone price for Automatron is $9.99 and the entire Season Pass for Fallout 4 is $49.99.

Expect to destroy or build robots next week as Automatron drops on March 22nd.

We’re officially on the eve of Fallout 4! Excited? Well let’s get that hype up because Bethesda released a brand new launch trailer for the game!

Based on the trailer, it seems once you awake in the real world, there are some trust issues between humans and synthezoids and issues between factions and cities…next to your usual Deathclaw here and your Super Mutant there. It’s too early to tell but it’ll be worth the wait to see what happens!

Grayson M. is the Editor in Chief of Teh Lunchbox Publications and he is READY for midnight! For more news, up-to-date information, previews, and reviews on the entertainment world, keep it here on tehlunchboxpub.wordpress.com and LIKE and FOLLOW us on Facebook, Twitter, Tumblr, YouTube, and Twitch!

Grayson M. is the Editor in Chief of Teh Lunchbox Publications and he hopes he can carry his own weight with some firepower out in the Wastelands of Boston. For more news, up to date information, previews and reviews on the entertainment world, keep it here on tehlunchboxpub.wordpress.com and LIKE and FOLLOW us on Facebook, Twitter, Tumblr, YouTube, Instagram, and Twitch.

Bethesda Softworks is close to the finish line with Fallout 4 and with that being said, the studio announced some big news.

Even after it’s completion and development, Bethesda Softworks would not stop there. Like Skyrim, the game will feature daily updates to help tweak the game and some of it’s features. This past E3 at the Microsoft XBOX Press Conference, XBOX One owners will have the chance to try out User Mods created from the PC for Fallout 4 and don’t worry Playstation 4 owners, you will have your chance at this feature later.

Speaking of mods, Bethesda announced the Creation Kit, the same tool developers use for making the game and you can create and share these mods with the public. Did I also mention that this kit is FREE for download when it’s released?

The last and final piece of information is the Season Pass with the first DLC to launch from Bethesda Softworks next year and the full price of the pass itself being at $30 dollars!

Fallout 4 is available on November 10, 2015 and will be available for Playstation 4, XBOX One, and PC.

Grayson M. is the Editor in Chief of Teh Lunchbox Publications and he’s itching to explore the wasteland of Boston! For more news, up to date information, previews, and reviews, keep it here on tehlunchboxpub.wordpress.com and LIKE and FOLLOW us on Facebook, Twitter, Tumblr, YouTube, and Twitch!

Bethesda Softworks press conference last night wasn’t going to be complete without their flagship franchise Fallout 4, and they didn’t forget that. The presentation went on last, but was far from least. Let’s jump right in shall we?

There wasn’t a whole lot they would share about the story. One thing they did though was start at the beginning before the actual apocalypse. You do get to customize your character extensively; all the way to the sex of the character (and all in front of a bathroom mirror). After you set up your character you get the Vault-Tec rep to let you know you’ve been pre-approved for a slot in Vault-111. You do have to answer some questions, which is really where you assign your skill points on the familiar S.P.E.C.I.A.L. interface. This is where they don’t give away the story as they skip about 200 years and emerge from your vault where your wife (or husband) and child are gone leaving you the only survivor. And now you can do whatever you want.

The Creation engine is what drives the inner workings of the game giving players a surreal experience. The environment looks just as vast and free as it has in the past and small things like switching between first and third-player is now a thing you can utilize throughout the game. Your k-9 companion is also introduced and he’s there to show you why they call him “man’s best friend”. You can command him to retrieve items, distract enemies, and such by using a simple point-and-shoot command prompt. You even get a look at VATS and some of what he can do, but it looks like they want to keep a bit of that secret. (can’t show em’ everything right?)

The classic Pip-Boy interface makes a glorious return with a better layout that allows for navigation. The game cartridges for it are now retrievable by finding them along your journey… and they work. In fact, the games resemble that of “classic” Donkey King and Missile Defense.

What might serve as the most important feature of the game is the comprehensive crafting system which allows you to utilize all that junk that is usually worthless and recycle them for raw resources (talk about one mans trash being another mans treasure huh?).

Now for the weapons which you’ll have about 50 base types of with 700 mods to choose from. You can also make and customize that all to familiar Power Armour at an absurd rate. But the weapons and the armour are just the tip of the iceberg. The big reveal was that now you can create houses, bases; really erect an entire moving communities and customize them to their finest details. Weaponry, using Brhamin caravans to move goods and resources, all of it is yours to do what you will.

There was a lot of care and attention that went into this project. Four years this game has been in the making. For those of you who don’t know, that is essentially the time between Fallout 3 and the upcoming title. Speaking of the upcoming title, you will get your hands on Fallout 4 sooner rather than later… November 10 of THIS YEAR to be exact.

Stephon W. is a contributing Editor for Teh Lunchbox Publications and sorry, he doesn’t do social media. But you can follow the team on facebook (Teh Lunchbox Publications), and on twitter @tehlunchboxpub

Bethesda Softworks made their debut last night during the opening day of the E3 festivities. Their first objective… bring the fans Doom.

So much anticipation for this game considering the sliver of a teaser that was given last month and had fans on edge. Let me tell you, it is intense.

The campaign starts where else… in Hell. You make your way through the fiery pits and molten stone constructs while trying to avoid Pinkies and yes, even Mancubus demons. The visuals alone are gorgeous and makes for an all too familiar atmosphere.

The speed of the game from the jump was very reminiscent of the older games with an updated look that really brings the game to another level. Much more maneuverability for the characters as you can climb, double jump, and execute vicious melee finishers which makes for an easier and more functional experience. And lets not forget about the weapons, which are all too familiar. The plasma rifle, chainsaw, and the trusty ol’ shotgun (and super shotgun) were on display as well, and trust me… you’ll need it. The enemies come at you fast, aggressive, and in bunches and they’ll finish you in some of the most brutal ways possible. Don’t take my word for it, peep some of the gameplay trailer here.

That is only a small sample that was shown, but over eight minutes of gameplay is available to watch.

What you didn’t see was some of the extras that were introduced this time around that include a multitude of multiplayer options. Domination, Freeze Tag, and Clan Arena were all shown and all with unique objectives to gain. With your abilities to now gain special powers and even work as demons themselves, there is going to be excitement at every turn. Did I say every turn? because now you can create and customize entire stages to battle in with Doom’s Snapmap mod. It was shown off during the conference and the depth with which you can create arenas is amazing.

They didn’t leave the fans without some sort of release date so make sure to look for Doom (available for Playstation 4, Xbox One, and PC) in the Spring of next year.

Stephon W. is a contributing Editor for Teh Lunchbox Publications and sorry, he doesn’t do social media. But you can follow the team on facebook (Teh Lunchbox Publications), and on twitter @tehlunchboxpub

Tonight starts the official press conferences for E3 2015. What’s that? You can’t watch any of them? That’s alright, we got you covered.

All week long, we’ll be live covering the events through social media!

On our website, we will have both articles and previews of upcoming games and announcements. Later this week, we will have our “Top Ten” Lists and our first annual Teh Lunchbox Publications Best Of Awards!

Can’t watch any of the livestreams BUT you have a Twitter account? You’re in Luck! We will be live tweeting each and EVERY press conference, just follow us here! @tehlunchboxpub

Also, connect with others on our Facebook page to chat with other fellow gamers and fans and share your thoughts with us, we love to hear from you!

Finally, also check out our YouTube page to see live reactions of the games and announcements!

Have a great show and a wonderful E3 everyone!

Grayson M. is the Editor in Chief of Teh Lunchbox Publications and he is excited for this week! For more news, up to date information, previews, and reviews, keep it here on tehlunchbox.wordpress.com and be sure to LIKE and FOLLOW us on Facebook, Twitter, Tumblr, YouTube, and Twitch!

Yesterday, Bethesda announced on their Twitter asking you all to “Please Stand By” with a link to their official Fallout page. Clicking the link revealed a Doomsday Clock ticking down to a reveal gamers and fans have been waiting for in a long time.

That wait is finally over, Fallout 4 has been revealed!

With E3 in two weeks and Bethesda Softworks being the first to start the conferences, we will have more information on the story, gameplay, and the release date for this title.

Fallout 4 is yet to be announced with a release date, but it’s coming out for Playstation 4, XBOX One, and PC.

Grayson M. is the Editor in Chief of Teh Lunchbox Publications and he is SO excited for this game! Be sure to keep it here for all your up to date information, news, previews, and reviews on the entertainment world on tehlunchboxpub.wordpress.com and LIKE and FOLLOW us on Facebook, Twitter, Tumblr, YouTube, and Twitch!