3D gives me the rare chance to bring my imaginings to life in ways that I
used to only dream of. The following pages contain a collection of my
musings, entities that I am bringing to life in high-poly 3D – if not
in this world, then in one of their own creation.

This site showcases my high resolution 3D scuptures created in Maya, ZBrush,
and 3D Studio Max. Please also visit illustratz.com
to view medium and low resolution models as well as textures from my game
related art.

-R.F. Riel

"Riel's
models - humanoid and creatures - blow me away! The underlying form and
attention to accurate detail clearly display a talent founded in the discipline
of traditional sculpture..."-Dean
Robinson, Designer, Director