[3/16/20] Nightmare has arrived!

Admin

The Nightmare has been added to Kodai and The Nightmare, is a large, otherworldly horror who feeds on the life force of sleeping people, giving her victims horrible nightmares until their life force is completely drained and expires. There are no requirements to fight The Nightmare.

The Nightmare can be fought solo or with any group size you can imagine, The bosses hitpoints scale based on the amount of players in the room

Special attack: The eldritch nightmare staff has a special attack, Invocate, that consumes 75% of the player's special attack energy to hit the target for a high amount of damage, and restores the caster's prayer points by 50% of the damage dealt. The base damage for Invocate is scaled based on the player's Magic level, ranging from 39 at level 75 to 50 at level 99

Ability: When casting offensive spells from the standard spellbook, the harmonised nightmare staff's attack speed is increased to 4 and has no initial delay when autocasting, similarly to powered staves

Special attack: The volatile nightmare staff has a special attack, Immolate, that consumes 55% of the player's special attack energy to hit the target with 50% increased accuracy and dealing a high amount of damage. The base damage for Immolate is scaled based on the player's Magic level, ranging from 50 at level 75 to 66 at level 99, which can be increased with magic damage boosting items. At level 99, the maximum possible hit is 80.

Inquisitor's armour

The Inquisitor's armour is a set of equipment requiring 70 Strength and 30 Defence to equip, which gives best in slot in crush accuracy and defence

With the addition of the Nightmare the requirement to use the Completionist cape has been increased to include 100 Nightmare kills.

Upon logging in after this update, All Duo ironmen should now have access to the Ironman storage box next to Paul & Levi. You can use this item to store items between you and your partner while you're offline.

Added Corporeal Beast & Nightmare World event (1.25x drop rate)

Scylla will now move around the room instead of staying still adding an increased difficulty to the boss

Changed the home to the Spring variant and removed the winter theme

Fixed vengeance animation not stopping movement temporarily

Changed respawn delay on Dag kings to around 30 seconds

Items dropped on the ground when claiming your items back from Vorkath will stay on the ground for an hour