Update: I was unfortunately not aware of Shamus Young's severe criticism of Fallout 3 available here to link in the original piece and I regret that. It dovetails rather nicely with what I've written and it's much better executed than my piece. I strongly recommend anyone...

The Good: Fun colorful graphics, nearly every object under the sun at your fingertips, whacky puzzles that are fun

The Bad: 95% of puzzles are super easy, some puzzles have bad hints, a few won't accept logical solutions, nearly nothing has changed from past games, very short

Scribblenauts is one of those games that is just fun no matter what age you are. Solving puzzles by using your imagination just spells fun for anyone. Unlimited tries to throw in an open world feel, which doesn't feel so open, and has almost every item you can imagine in here. The problem with Unlimited is that it is literally unchanged with no new features and that is a huge let down. Still worth a play through though.

There is a bit of a story with Maxwell and his sister who have parents that have a magic journal and pen. You can create anything with this, but one day Max uses it for bad on an old man. He puts a curse on his sister to turn her to stone unless he does good for people and collects Starites to free her. It's a bit touching at the end and pretty cute, but nothing that will wow you. The story is fine and works for the game. Once you are set free you use your special vision to find people in each level who need help. They will appear gold, and main puzzles will have blue stars above them.

The people outside the main puzzles just require items to solve their dilemmas. You will read your clue at the bottom of the screen and try to solve it. Most logical things work like a ghost that doesn't feel scary enough. Click on him and write in the adjective box "scary" and you solve the puzzles. Seems pretty simple, but there's such a variety (over 100 in all) that it is just plain fun. I spent 2-3 hours in one sitting just flying through the puzzles, but then you get the snafus that kind of ruin it all. Some puzzles won't accept logical solution or you get a bad hint. The secondary puzzles don't get additional hints like main puzzles. The best thing is to get other people to help you who have a fresh thought process on it.

Over thinking puzzles will probably make you the most frustrated in the game so it is a good idea to come back. Most main puzzles are pretty wacky and fairly simple and easy. For example one area has you making dishes for certain people. A gamer comes in and wants pizza so you add three ingredients. Easy. Another comes in and wants to eat a phoenix...pretty weird, but ok. Add feathers, a beak, and wings and you're done. The last one wanted to eat a motorcycle so I added a tire, gas tank, and engine. Very strange, but very simple, but it was fun coming up with all this stuff. There are a few that are challenging that require some minor platforming and timing, but there weren't many. You can finish the story in just a few hours, but getting 100% is fun.

Scribblenauts still has colorful graphics with paper cutout style visuals and it looks nice. The physics have been improved, but overall the game is just pure fun. Sure it may be really easy, but there are those one puzzles where you just won't get it or won't take logical solutions. The biggest issue is that there is literally nothing unchanged from past games. The UI may have changed for PC, but that's about it. I wanted to see some mini games or an actual adventure where you have to think about objects to get you from one end of the level to the next using objects. What's here is fun, but maybe not for $30.