Games

It’s always great to see how people react when you put out a product. Putting out a game is super exciting as people really love games. It’s also interesting to see the stats behind how well a game does. Usually tho, I don’t have access to that information. Fortunately, Cartoon Network gives us a little bit of insight into the stats of the games we produce. It’s not the full backend stats mind you, just the number of likes and plays a game has, which is displayed for all to see.

In the image above you can see the the kids are really enjoying the games we’ve put out. Drillionaire is super popular! It’s been out for more than a year now, so it’s numbers are higher than Panic Mode and D2 just on time alone. Still, I think all things being equal it’s our most popular game. But I’ll be watching to see how D2 does as it’s a new release, it’s hot on the trail of Panic Mode and Royal Ruckus, and those games have have been out longer.

Special thanks to CN for giving us the chance to make some great games. And to Kenny (ZG), Kevin (IM) and Gina (SL), it’s always a pleasure working with you guys! Here’s to our next project!

I did a few portraits for Kecker, Fl0wer and Storvox. These were a lot of fun to do and they loved them! Storvox wanted one as a gamer, and one as a professional. He does video work and you can see him putting it in behind the camera.

I’m a big fan of Destiny the game. My friends and I spend a great deal of time playing. However, it’s one of those games where you are going to have to make new friends to do all the things you want to do. There are quite a few sites out there that help you do that, and twitch is one of them. Unlike the sites that help match you with like minded players, twitch is a site where really good (and sometimes just ok) players stream their game play. These streamers help other players achieve their goals in the game, they tend to build up followers which then turn into communities. While there are quite a few streamers that I follow, there is one who I’ve helped out a little.

I’m not going to get into all the aspects of streaming, but like any visual medium, there are things that can be done to make it feel more unique. This is where I come in. I designed a few pieces of art that Kecker uses on his stream. They include a Stream Starting Soon page, and Stream Overlay, a BRB page, a logo and more. In fact I’m working on something now for his supporters.

It’s always great to see people come together. Kecker (Justin) and his girlfriend Fl0wer (Amanda) are great hosts, a lot of fun and just good people. If you play Destiny, be sure to check them out. Fair warning, it’s a mature stream so make sure you have on headphones!

The end of 2014 saw a lot of steady clients move on. Early 2015 was a very slow work period with only a few small projects (from very loyal clients). Around the summer, a very large project dropped into my lap, one that looked like it would spark a long term partnership with a new client. The project didn’t get under way until the fall, and ran until about the summer of 2016. That’s when the project got put on hold. Not long after it was pulled in house, and now it’s seemingly just on the shelf. If it is truly shelved, that’s very unfortunate. Still, I learned quite a bit while working on this project, and I’m more than ready to apply that knowledge and skill to whatever comes next.

As always I’ll keep pushing forward. That next great project is just around the corner!

It’s Live! We are very excited that this game is out and playable around the world!

Kids seem to be diggin’ the Adventure Time: Royal Ruckus game! Here is what a few the them had to say (Quotes taken from Cartoonnetwork.com):

CN Scout: This game is not easy! But I like it!

Icy Bobo Gullet: The 2nd dungeon is so hard but I love this game. 9/10

Defiant Chuck Celsius: I just realized you can change the controls in the pause menu! When I set them to LEFT I find it’s much easier to play – but that’s just me Super fun game! The replicant on dungeon 3 is insane!

Normal Natalie Ninja: I got my first badge in this game! And I love the title. “Royal Ruckus.” Cool game title, CN!

Be sure to check out the game and drop us a line to let us know what you think!

Royal Ruckus is going to get some heavy promotion as it ties in with an episode of Adventure Time. Not only that, we recently found out the game will be localized for Cartoon Network’s Asian/Pacific division!

So be sure to keep an eye out for the on-air spots, and mark your calendars for July 21st cuz that’s when the Ruckus begins!

When my buddy Dennis Climent found himself overbooked and unable to help out a friend, he referred said friend (who’s name is Ellen Burnett) to me. Ellen is a part of MJM Creative and she told me she was in need of a game themed animation. I worked with Ellen and her team to figure out what the needed and then got to work. After the initial meetings, I started working more with Marijana Sarich. She was very helpful and provided a lot of design solutions, animation ideas and insight about the client for who this was for: Kimberly-Clark.

I found out not too long after it’s completion that the animations were a big hit at the conference. Everyone loved it. I was very happy to have been a part of this project and I’m just as happy to be able to share it with you now.

And just FYI, the audio has been added for the web presentation. In the original presentation these animations were split up and intermixed with content slides.

Hey all. Just wanted to give you a heads up that the work on the Adventure Time game has come to an end. The games all done and delivered and has a launch date of summer 2014. As soon as it get’s closer to being pushed live I’ll be sure to give you a heads up.

WGCNY + Zephyr Games, Inc + Team Cashew bring on Interactive Monster as out new developer.

Hey all. I just wanted to take a moment to update you all on Drone Strike. After a few development hiccups which put the project on hold for a time, we’ve brought Kevin Loughran on board and have started up production again.

Even with the development difficulties we were able to keep moving forward art wise, so I do have some W.I.P art to show. And I’m excited again now the Kev is on board. I know he can make this game a reality as well as make my art look good!

WGCNY + Zephyr-Games Inc + Interactive Monster + Serial Lab team up with Cartoon Network to bring you an Adventure Time Game!

In an out of the blue turn of events, the Legend of Fat Ninja team is rolling again on a new game for Cartoon Network! The title is currently TBD, but we do know the game will be based on Adventure Time and it will center around Marceline and Lumpy Space Princess! This game promises to be a really fun one, and I’ll be sure to keep you posted on it’s progress.

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About WGCNY

WGC is a multifaceted illustration and Design studio operating out of New York City. In business for over 10 years, we specialize in illustrations, cartoons and designs of all kinds. We do it all. We offer the creativity, resourcefulness and experience necessary to make your ideas come to life. If you can imagine it we can produce it, and if you can’t, let us help you!