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Jungle is almost as bad as support now...

i really like support tank jungling with maokai/leona/naut. you mentioned buffing the jungle camps but wont that make those junglers a lot harder to play early game as they usually get pretty low early anyway?

Im just wondering because those are the only champs i really like jungling on and would really hate to see that playstyle lost because no one did anything different.

Well a lot of the directional changes we're making for Season 3 are to make sure there are niches for the various jungle types.

For example, the nerfing of the jungle camps' damage really left no room for "safe" junglers such as Warwick since sustain was no longer a thing. Everyone can just clear with Boots + Health Pots and apply pressure to lanes.

When we do these changes for Season 3, there may be some junglers who are simply too strong in too many categories and we'll have to address that in the context of the new jungle. Overall though, we're looking to make sure there's a reason to bring X jungler over Y jungler depending on the situation.

Could you give us some hints/ideas on what a few of the new jungle items may *do*?

We aren't going all the way back to the extreme of the old jungle where you would just get crushed unless you were Warwick, but we do feel there is a happy medium between Season 1 and Season 2 that we can strike.

The biggest difference here though is that we will be offering itemization that will help champions who need that extra boost in the jungle. Champions who are already super strong in the jungle may opt to not build these items, but it's pretty interesting to see what new junglers may become viable with these new items.

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Statikk:

Champions who are already super strong in the jungle may opt to not build these items, but it's pretty interesting to see what new junglers may become viable with these new items.

Where do you see a Champion like Kha'zix or Sejuani fit in with the Jungle changes? Little to no innate sustain, "slow" initial clear times and dependent on successful ganks for gold? Will AD junglers make a comeback, so they don't have the issue of snowballing like crazy or falling behind?

This may be more for Xyph or Morello, but will AD junglers have a gp/10 item for damage, so they don't have to rely on Philo or HoG that will end up being sold for damage later?