Hey, time for an update. Now that my Redrawn Textures is done, it's time for a teaser for an update for em.

For starters: DSZ's textures will now be overhauled. The moss is now drawn instead of them being just a ~3x4 pattern repeated everywhere and the rocks have been redrawn from the ground up to be less terrible.

Second off: Certain skies will be redrawn a/or edited, starting with THZ2's bg

And finally: I'll have a surprise once this update is live, something concerning a pinkish-red g e m.

I hope you fix that thing where certain DSZ rocks are differently colored at the top than they're at the sides.

Also I'm not sure about changing THZ2's sky into dawn. Your CEZ3 sky already does that and I quite like the sense of progression it results in (GFZ->day, THZ->sunset to night, CEZ->night to sunrise, ACZ->day again, etc).