TweakTown News Posts - Page 1

A modder has brought to life the one and only 'Shaggy' in Bandai Namco's JUMP FORCE through a brand new mod. The hungry mystery solving icon goes head-to-head against the amine universes strongest.

The release of Bandai Namco's JUMP FORCE has hit the fighting game community with some questionable poise. Some players claiming the title is barely finished and needs considerable work, others just enjoy the simplicity of having anime characters from different series' beating each-other up. I suppose it really comes down to the saying of 'different strokes for different folks'. I think what most members of the fighting game community can agree upon is the inclusion of Scooby-Doo's 'Shaggy' in any fighting game. We simply just don't care, we want a playable Shaggy and we want to be able to kick butt with him as well, now that is possible.

Above you will find a video from BeatzYT3 who has modded Shaggy into JUMP FORCE, taking the moveset of Vegeta and even keeping his gloves. BeatzYT3 has done an absolutely fantastic job with the character animation for Shaggy and even adding some voice lines for players to enjoy. What can be pointed out is that Shaggy's has zero facial expressions while beating up his opponent, this is due to BeatzYT3 not knowing this part of the modding process but I'm sure will be updated as more of the process if figured out. It should be noted that PC owners of JUMP FORCE will be the only owners able to play this mod since it has be downloaded and installed into the games file directory.

We know that Super Smash Bros. Ultimate's first fighter that is apart of the 'Fighter Pass' will be arriving with a unique stage to complement the fighter, but what would the stage be called for Joker? Mementos?

Digging through LVD files in Ultimate, and I found "Jack_Menentoes_" lying around amongst the strings. The format of this string matches stage name strings in ui_stage_db ("[Series]_[Stage]"), and Joker's internal name is "jack". Mementos stage confirmed? pic.twitter.com/eCh3PxU2bR

All Super Smash Bros. Ultimate players are keen to see Persona 5's 'Joker', the first fighter in Nintendo's 'Fighter Pass' coming to Super Smash Bros. Ultimate. While we are still a few months out from the release of 'Joker', data miners have not wasted time in diving into Smash's updated system files to try and find a piece of information regarding the coming fighter. Dr.HyperCake is one of these data miners, and he claims to have come across Joker's stage name that is planned to be arriving with the fighter.

According to Dr.HyperCake, "Digging through LVD files in Ultimate, and I found "Jack_Menentoes_" lying around amongst the strings. The format of this string matches stage name strings in ui_stage_db ("[Series]_[Stage]"), and Joker's internal name is "jack". Mementos stage confirmed?" Dr.HyperCake is claiming that the file "Jack Mememtos" is the title of the DLC stage coming. This would make sense considering that there is a stage within Joker's Persona 5 called 'mementos'. Nintendo confirmed that 'Joker' would be arriving to Super Smash Bros. Ultimate owners who picked up the 'Fighters Pass' "before the end of April".

Putting it lightly would be saying that ArenaNet and more specifically the player-base around Guild Wars 2 was struggling. Now the company is preparing for job layoffs and company restructuring.

I'll first start off by saying that Guild Wars 2 was an absolutely incredible game when I was playing, being an avid MMO fan and having a considerable amount of experience in different types of MMO's, I can honestly say that game hit almost every single category of 'fun' and 'rewarding' for me. Except one. End game content. The topic of Guild War 2's end-game content being allegedly 'lackluster' is purely a subjective interpretation of the game. For me personally I didn't feel as there was enough reward for me to keep playing, it felt repetitive and resulted in me being bored with the experience despite its amazing qualities.

I have seen this very same point argued for the soul reason of Guild War 2's downfall player-base wise, and ultimately the slow downfall of ArenaNet which we are seeing now. According to Kotaku, Songyee Yoon, the CEO publisher NCSoft who owns ArenaNet sent out an email to employee's of ArenaNet. It read; "Our live game business revenue is declining as our franchises age, delays in development on PC and mobile have created further drains against our revenue projects, while our operating costs in the west have increased. Where we are is not sustainable, and is not going to set us up for future success."

We are starting to see quite a potentially valuable relationship form between two leading gaming companies in their respective fields, Nintendo and Microsoft. But what if Microsoft brought their games to the world of portability?

Rumors have been flying around suggesting that Nintendo are Microsoft are currently planning on bringing the quite popular Xbox Games Pass to the Nintendo Switch. While there isn't any solidifying evidence to go off of, we do have many "inside sources" saying that there is strong on-going discussion about the matter currently being conducted. With titles such as Microsoft's Minecraft and Hellblade: Senua's Sacrifice coming to, or already arrived on the Nintendo Switch, many people have said that Microsoft are gearing up to bring their Xbox Games Pass to the portable console in the form of cloud service.

Some of these people making these claims are Direct-Feed Games, the above video mentions the fact that Microsoft have been very vocal about their ambition to bring the Xbox Games Pass to as many platforms. There is no doubt that the Nintendo Switch would be a perfect candidate for this, but how would they do it? Direct-Feed Games says that Microsoft will bring Games Pass to the Switch via a downloadable app that will allow support for Project Xcloud. The app would act as a conduit to both the Xbox Games Pass and the future Project Xcloud. Project Xcloud will allow for games to be streamed from the Xbox cloud to the Switch seamlessly. This type of game streaming has already been done for Switch titles such as; Resident Evil 7: Biohazard and Assassin's Creed Odyssey.

Blizzard has just teased what could turn out to be the 30th hero in Overwatch, with a post on the official blog of the game teasing some in-game lore, referencing a strike team that was sent after an unknown threat.

In the teaser embedded above, an in-universe declassified report written by Captain Cuerva says there was an encounter with 'Baptiste'. The log says that a strike team was sent down to retrieve or kill Jean-Baptiste Augustin adding that "no one leaves Talon". Cuerva writes in the report: "I know better than to underestimate Baptiste. I helped train him myself, and he was one of our best. I've never known a medic to be such a good shot, and his adaptability to new situations is a rare talent. All of us have seen our fair share of conflict, but Baptiste was built to survive. I swear he has the Devil's own luck".

I'm hoping that the 30th hero is another healer, as there is a big hole in the amount of powerful healers in Overwatch right now. In the full report from Cuerva, he teases: "I know better than to underestimate Baptiste. I helped train him myself, and he was one of our best. I've never known a medic to be such a good shot, and his adaptability to new situations is a rare talent. All of us have seen our fair share of conflict, but Baptiste was built to survive. I swear he has the Devil's own luck".

Overclocker '8PACK' is making headlines today with Overclockers UK unveiling his new 8Pack Orion X2 rig that costs an insane $43,000. What do you get for close to $50K? Well, not one but two damn powerful rigs with some absolutely beautiful custom watercooling and craftsmanship.

The new 8Pack Orion X2 is a dual-system with a fully custom watercooling system inside of the Phanteks Elite Full Tower PC, packing an Intel Core i9-7980XE processor (18C/36T) overclocked to a minimum of 4.6GHz. 8Pack has designed what Overclockers UK explain, and I would have to agree with, one of the "most complex and efficient custom watercooling systems ever installed in a PC".

TBoth of the systems are powered by a power splitter from the 8Pack Edition Super Flower Leadex power supply which provides 2000W of power to the systems, alongside 80Plus Platinum Certification.

NZXT has teamed with Blizzard on a new Overwatch-themed version of its H500 chassis, with NZXT announcing the new special edition H500 Overwatch Edition mid-tower chassis.

The company touts an all-steel construction and cable management system that will keep your gaming rig looking slick andclean, with the H Series design rocking the exclusive Overwatch black, white, and orange color combination.

NZXT provides a tempered glass panel that will let you take a peep inside of your gaming rig.

NVIDIA is reportedly preparing to launch a new Turing graphics card next month, with VideoCardz reporting that their sources have confirmed NVIDIA will be launching the GeForce GTX 1650 in March.

The site says that "so far there is no confirmation on GTX 1660 non-Ti, but according to 3rd party recent leaks, that card is surely happening at some point". We should expect that the lower-end GTX 1650 will roll out with the TU117 GPU, on the same 12nm node but with less VRAM, and most likely cheaper GDDR5 versus GDDR6.

NVIDIA should launch the GeForce GTX 1650 with 4GB of GDDR5 on a smaller 128-bit memory bus and purported price of $179, meaning it will be great competition for AMD's mid-range Radeon RX 570 graphcis card.

NVIDIA is expected to drop another Turing hammer on AMD with the impending release of the GeForce GTX 1660 Ti, and then this morning news broke of AMD reportedly dropped the price of its Radeon RX Vega 56 to $279 to get ahead of the GTX 1660 Ti.

Our friends at @Newegg had a killer deal for Radeon RX Vega 56 at $279.99 ($249.99 after MIR) just earlier today. As you can imagine, it sold out quickly. 😉 Those kind of deals - especially with the Raise the Game Bundle - move very fast!

Yeah well, that's not the case. Excited press were a little excited about the price as it was looked at in a way that AMD was dropping the price of the RX Vega 56 to $279, but it was however Newegg that had a "killer deal" for the Radeon RX Vega 56. Newegg very temporarily dropped the price of the Radeon RX Vega 56 to $279, and just $279 after a mail-in rebate. It sold out incredibly quick.

I checked Amazon at the time of writing and the Radeon RX Vega 56 can be found starting at $400-$500, a much higher price than the tantalizing prospects of securing the card for just $250 after the MIR.

After crunching for two games in a row, 343i will take Halo: Infinite's development more slowly as it prepares a new engine and toolset pipeline.

In a recent interview with USGamer, 343 Industries head Bonnie Ross affirmed the studio's first two Halo games took a toll on its team. Halo 4 demanded immense crunch as 343i had to prove itself worth of the franchise and keep the Halo flame going with new content. Artists and designers were hit hardest by this crunch, as they had to feed assets and content into a complex engine. But after Halo 4, Ross promised the team things would be easier with the next game. More tools would be in place to expedite the process.

That didn't happen, and 343i was hit with even more crunch to ship Halo 5. The project just kept getting bigger and bigger despite missing modes like Firefight at launch; the game was a technical achievement given the then-current Xbox One's limited hardware. Finally having made two sequels in a row with expanded post-release content rollouts, the team was finally ready for that easier road Ross promised.