glbinding is a generated, open-source, cross-platform C++ binding for OpenGL which is solely based on the xml-based OpenGL API specification (gl.xml). It is a fully fledged OpenGL API binding compatible with current code based on other C bindings, e.g., GLEW. glbinding leverages modern C++11 features like enum classes, lambdas, and variadic templates, instead of relying on macros. It provides type-safe parameters, per feature API header, lazy function resolution, multi-context and multi-thread support, global function callbacks, meta information about the generated OpenGL binding and the OpenGL runtime, as well as multiple examples for quick-starting your projects. Examples and release downloads are available.