The spin down is the AppEngine. Only moderate volume makes the delay go away.

I actually like my color selection. It is a little annoying, but I guess I just like it that way. If I ever get funding I will have a great artist make something pretty, but in the end it's still an e-commerce website meant for low cost views so it will always look poorly compared to nice websites.

AllBinary Game Development Kit (http://allbinarygames.appspot.com), Freeblisket E-Commerce Solution (http://www.allbinary.com), AllBinary Input Automation, And Everything Else AllBinary. It represents 10 years of development and > 1 million SLOC. The goal of the AllBinary Platform is to create a Self Replicating Robot Army dedicated to building and maintaining Open Source SpaceShips to escape the tyrants of Earth

10 years and I code 5x faster than the average person off the computer programming wagon. So no it really is about 50 years of average work for a noob developer. Its still only about half of the code I have worked on over the last 10 years.

Although, I agree the value is X as long as it makes X regardless the amount of work put into code.

At the same time when I add robots I think it could be 10 time plus the COCOMO value.

Lake Wobegon Effect, it seems everyone is above average. And how is this measured, anyway? SLOC? I just replaced a 10,000 LOC project with a codebase that's 3,000 and actually has more features. Did I just lose 70% of the development effort?

I'm happy to see that there's something there there as AllBinary goes (I was initially quite skeptical) but COCOMO is still a relative measure on a completely arbitrary scale, and a vague one at that. Let the thing speak for itself, I say.

10 years and I code 5x faster than the average person off the computer programming wagon. So no it really is about 50 years of average work for a noob developer. Its still only about half of the code I have worked on over the last 10 years.

Does not compute, unless you've been working 16 hours a day for 10 years.

Hi, appreciate more people! Σ ♥ = ¾Learn how to award medals... and work your way up the social rankings!

java-gaming.org is not responsible for the content posted by its members, including references to external websites,
and other references that may or may not have a relation with our primarily
gaming and game production oriented community.
inquiries and complaints can be sent via email to the info‑account of the
company managing the website of java‑gaming.org