Contents

History

Bethesda Game Studios was established in 2001. All of the developers from Bethesda Softworks moved to Bethesda Game Studios in 2002, when Bethesda Softworks and Bethesda Game Studios became separated between publisher and developer. In the past, not all titles were published by the Softworks division. However, beginning with The Elder Scrolls IV: Oblivion for the PlayStation 3, Bethesda Softworks began publishing all Bethesda Game Studios games.

On December 9, 2015, a new studio located in Montreal was established by Bethesda. The new studio is led by Yves Lachance, the former head of Behaviour Interactive, and is set to broaden Bethesda's portfolio of games across all gaming platforms.[2]

Games developed

Since its formation, Bethesda Game Studios has principally been involved in the development of role-playing video games with the Fallout and The Elder Scrolls series for consoles and personal computers, all which have been generally commercial and financial successes.[3][4]

In 2015, the studio entered into the mobile gaming market with Fallout Shelter based on the same franchise, which gained 50 million players by mid-2016. In February 2017, studio director Todd Howard said that they are in development of another mobile title following on the success of Fallout Shelter.[5]