Gamebase to Introduce Reach3dx Game Engine at GDC 2014

Raleigh, North Carolina – Gamebase announced today that it will showcase Reach3dx at Game Developers Conference 2014. Gamebase will be in booth 424 at the GDC Expo, which will be held from March 17 to 21, 2014 in San Francisco.

Reach3dx is a new, full-featured 3D game engine which provides cross-platform support for iOS, Android, HTML5, and Flash. Based on the OpenFL framework and Haxe, Reach3dx facilitates a creative environment highly familiar to the existing development community. Reach3dx presents a new solution to reliable HTML5 web support, high performance and native user experience on mobile.

“There are two main goals of Reach3dx. The first is to provide cross-platform rendering that is flexible and high quality. The second is to decrease development times so users can get to the market faster on the ever changing mobile platforms.” said Paul Welch, Senior Lead Engineer on Reach3dx. “With Reach3dx, developers have a simplistic and efficient game creation environment. I’m very excited to see what people will create with it in the near future.”

Along with efficiency and speed, Reach3dx is based on the popular modular architecture of past Gamebase engines. This architecture allows teams to easily modify, extend and re-factor the solution to meet unique needs of their creative vision. This flexibility distinguishes Reach3dx from engine solutions built around a specific genre. For more information, please visit Gamebryo online.

Gamebase Co. Ltd. is headquartered in Seoul, South Korea with an auxilary branch in the Research Triangle Park region of North Carolina USA. Gamebase is the developer of Gamebryo, a 3D game engine that is available for development on all major platforms. Best known for its industry-leading 3D game engines, Gamebryo and LightSpeed, Gamebase USA’s technologies have been selected by studios around the world to bring nearly 450 titles across more than 15 genres to market, including titles like Disney Epic Mickey 2: The Power of Two, Rocksmith 2014, and Rift: Planes of Telara. Gamebryo, LightSpeed and related logos are trademarks or registered trademarks of Gamebase Co. Ltd. in the United States and other countries. Other names may be trademarks of their respective owners.