Yes, the sky is fixed and I didn't notice the issue around fires. There are black bars at the edge of the screen now that look like you see in some of the shader fixes we are using here and may be part of the fix.

The biggest remaining issue are the 2D nameplates but the game always was quite good in 3D before.

Yes, the sky is fixed and I didn't notice the issue around fires. There are black bars at the edge of the screen now that look like you see in some of the shader fixes we are using here and may be part of the fix.

The biggest remaining issue are the 2D nameplates but the game always was quite good in 3D before.

[quote name='eqzitara' date='29 April 2012 - 10:16 AM' timestamp='1335712596' post='1402296']
Nameplates can be pushed in but this ussually means all text has to be pushed in / hud.
[/quote]

I tried two versions of the debug .dll and it only found just under 200 vertex shaders and under 100 pixel shaders. I am not sure if it didn't find them all or if that is all the game is using. I didn't see the HUD with any of those but I can try again tomorrow when I get home from work.

Nameplates can be pushed in but this ussually means all text has to be pushed in / hud.

I tried two versions of the debug .dll and it only found just under 200 vertex shaders and under 100 pixel shaders. I am not sure if it didn't find them all or if that is all the game is using. I didn't see the HUD with any of those but I can try again tomorrow when I get home from work.

Just downloaded the patch and might finally give ole G3 a full playthrough. Does the game require some sort of fix now, or is the fix included in the patch? I'm confused..... my question is basically "Do I need a helix fix or not?"

Just downloaded the patch and might finally give ole G3 a full playthrough. Does the game require some sort of fix now, or is the fix included in the patch? I'm confused..... my question is basically "Do I need a helix fix or not?"

You should be good with just the 1.75 community patch. Since there is apparently no shader for the HUD/nameplates you will have to live with them being rendered in 2D. The game already rendered shadows correctly and the biggest remaining flaw in the game was the sky that is fixed with the new patch.

You should be good with just the 1.75 community patch. Since there is apparently no shader for the HUD/nameplates you will have to live with them being rendered in 2D. The game already rendered shadows correctly and the biggest remaining flaw in the game was the sky that is fixed with the new patch.

[quote name='birthright' date='30 April 2012 - 10:58 PM' timestamp='1335823093' post='1402770']
I can't believe I will be able to play this game in near perfect 3d, it's amazing what the community support has done for this game.
[/quote]

I agree, it's amazing how much time has been spent improving this game and it's well worth a play if you can put the hours in. It still looks good but I remember how much of a dog it was when it first came out! I didn't even consider buying it for a couple of years because the framerate was terrible on the hardware I had at the time.

I can't believe I will be able to play this game in near perfect 3d, it's amazing what the community support has done for this game.

I agree, it's amazing how much time has been spent improving this game and it's well worth a play if you can put the hours in. It still looks good but I remember how much of a dog it was when it first came out! I didn't even consider buying it for a couple of years because the framerate was terrible on the hardware I had at the time.

You would be hard pressed to find a bigger Gothic 1 & 2 fan than me, so when G3 came out I spent big bucks on an overseas collector's edition AND I had decent hardware at the time.... Game was so buggy and choppy it was near unplayable. Then the publisher and developer got into a spat and subsequently the game was never finished the way it should have been. I've been so disgusted I've never gone back - and never played another game by them... maybe it's time to finally finish it.

You would be hard pressed to find a bigger Gothic 1 & 2 fan than me, so when G3 came out I spent big bucks on an overseas collector's edition AND I had decent hardware at the time.... Game was so buggy and choppy it was near unplayable. Then the publisher and developer got into a spat and subsequently the game was never finished the way it should have been. I've been so disgusted I've never gone back - and never played another game by them... maybe it's time to finally finish it.

The community patch does wonders for the game and the shader cache pretty much gets rid of the annoying stuttering issues the game had at launch. If you are a RPG fan it is definitely worth checking out. Without spoiling too much, there are three main areas in the game and I suggest playing through Myrtana first, then the desert area of Varant, and finish with Nordmar in the north.

The community patch does wonders for the game and the shader cache pretty much gets rid of the annoying stuttering issues the game had at launch. If you are a RPG fan it is definitely worth checking out. Without spoiling too much, there are three main areas in the game and I suggest playing through Myrtana first, then the desert area of Varant, and finish with Nordmar in the north.

Thanks for the advice. When was G3 released? 2006 wasn't it? I am wondering, are my eyes gonna melt from the dated graphics, or does it look okay? I'm afraid it's gonna be a visual rude awakening going from TW2 back to G3. I've been playing through Mass Effect for the first time, which is a 2007 game and even it was a shock when first playing it.

Thanks for the advice. When was G3 released? 2006 wasn't it? I am wondering, are my eyes gonna melt from the dated graphics, or does it look okay? I'm afraid it's gonna be a visual rude awakening going from TW2 back to G3. I've been playing through Mass Effect for the first time, which is a 2007 game and even it was a shock when first playing it.