Man I spent hours scratching my head on this one. I have never had a problem with input before but I am kinda changing things up a little. Man I can't wait to stop letting myself get these irritating errors.

I was letting it bake in a little . I'm just trying to move the the character and I have done it several different ways. Even had the keylistener in the player class with the code in the keypressed method and it still wasn't working. I'm just lost I don't really see much difference between the other games I was doing.

Well, the InputListener that you initialize in the input() method is not the same InputListener that you added to your canvas. So, that's one issue. Nothing is actually listening to the key presses. You should only have one InputListener that you pass around.

EDIT: Actually, you should just poll the keys in your main class, and pass the results to your player.

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