Yes there is. I am not saying my solution is the best, however we should be able to tell if a chest has been lockpicked.
Currently there is no indication, in terms of user interface that is poor and should be corrected.

Thinking more about it, it should lock when someone with keys accesses it.
In real life this would happen.because its only unlocked, not broken. Surely the person would lock it when they were done...
Another thing is it would tell you when you don't have keys, and not allow you to interact with something if you don't have permissions for it.
I mean this brings up the question of what to do when someone doesn't have keys but has a lockpick.
It might make things complicated tbh, but I hate trying to open doors only to realize after the 10 seconds that I don't have keys.