That's actually some good shit. With proper cooldown and effectiveness, thrusters can add a skillful, tactical element to firefights with some emphasis on mindgames, all without overshadowing the core gameplay. It also opens up the possibilities for slightly more complicated traversal, and enemy designs with fast-moving projectiles that necessitate thruster dodging (and who doesn't love pressing a button to narrowly dodge a lethal projectile in any game?).

Member

Member

I don't like that they added ads or sprint because it's not halo. People saying what's the big deal is just stupid. That's like having your favorite game changed into something it's not to appeal to a larger audience. NO ONE wants that. On the other side of things those complaining will still go out and buy it day one...ugh

K

kittens

Unconfirmed Member

That's actually some good shit. With proper cooldown and effectiveness, thrusters can add a skillful, tactical element to firefights with some emphasis on mindgames, all without overshadowing the core gameplay. It also opens up the possibilities for slightly more complicated traversal, and enemy designs with fast-moving projectiles that necessitate thruster dodging (and who doesn't love pressing a button to narrowly dodge a lethal projectile in any game?).

If anything, it's a fantastic example of how the game can evolve in a natural way without totally changing everything. It'll have great implications in multiplayer, but I'm actually more excited for what it means for campaign/coop. Giving the player a persistent dodge ability opens up the possibility for fresh enemy designs that take advantage of just that, and can potentially take combat to whole different level. The only shooter with a similar mechanic that really leverages it is...I don't know, Metroid Prime? The dodge in Advanced Warfare feels great to perform but there aren't any enemies or scenarios designed around it. Kind of like Halo 4's thruster pack, just wasted potential.

But yeah, should be great for multiplayer. I just hope it's implemented in a way that a skilled player can do amazing stuff with it.

Member

Wouldn't be surprised if they used Halo 5 and MCC to bring more of the extended universe into the game world. Halo 4 didn't quiet got it, where a lot was only clear when you read the books or other sources.

Member

Wouldn't be surprised if they used Halo 5 and MCC to bring more of the extended universe into the game world. Halo 4 didn't quiet got it, where a lot was only clear when you read the books or other sources.

Pretty much any intrigue or significance of sorry in Halo 4 comes from the Forerunner Trilogy.

If you read the books then play Halo 4, you get a whole hell of a lot more out of what's going on in there.

With Agent Locke being a primary character I have no faith that they'll follow through on such a great setup though. There were some really nice plot threads that were left open that I would absolutely love to see expanded upon. Especially more with what happened to the imprinted didact.

kittens

Unconfirmed Member

Saying 343 is "chasing the COD money" just because they changed the visuals of zooming your weapon is frankly ridiculous. We know very little about the game overall, but the overwhelming message we're receiving from 343 points to the game going back to it's competitive, 4v4, equal starts roots. There's nothing COD about that. That's a totally fair statement to make about Halo 4, but so far I'm not convinced they're following the same path with Halo 5.

Todd Howard's Secret GAF Account

Saying 343 is "chasing the COD money" just because they changed the visuals of zooming your weapon is frankly ridiculous. We know very little about the game overall, but the overwhelming message we're receiving from 343 points to the game going back to it's competitive, 4v4, equal starts roots. There's nothing COD about that. That's a totally fair statement to make about Halo 4, but so far I'm not convinced they're following the same path with Halo 5.

ADS is scary stuff and I get why people are freaking out... But yeah, it really doesn't sound that bad. In my opinion it's totally pointless, but only minorly problematic. ADS adds more clutter to the screen and usually feels kinda claustrophobic to me, but I can deal with that.

Member

Well, the Arbiter did kill the Prophet of Truth with his plasma sword, and this looks mostly sword-like... so, maybe after the events of Halo 3, Arby's personal weapon became a legendary weapon, named and reforged. That's my best guess.

Member

Hipfire seems to still be really effective, and the AR seems to be the same as the rest without any type of sights, so that's good. Not too worried anymore.

That original video people were getting worked up about seems to have been with the BR or DMR. They changed the way the sights are, though, it's no more scoping in similarly to a sniper, it's more like your typical red dot sight. Not a big deal, though I hope it's zooming in with the right stick and not LT, I need grenades and secondary weapon fire on LT.

And people saying thrusters, yes. That's what I want, it adds a new dynamic without getting rid of your ability to run and gun.

Member

Saying 343 is "chasing the COD money" just because they changed the visuals of zooming your weapon is frankly ridiculous. We know very little about the game overall, but the overwhelming message we're receiving from 343 points to the game going back to it's competitive, 4v4, equal starts roots. There's nothing COD about that. That's a totally fair statement to make about Halo 4, but so far I'm not convinced they're following the same path with Halo 5.

Neo Member

Hipfire seems to still be really effective, and the AR seems to be the same as the rest without any type of sights, so that's good. Not too worried anymore.

That original video people were getting worked up about seems to have been with the BR or DMR. They changed the way the sights are, though, it's no more scoping in similarly to a sniper, it's more like your typical red dot sight. Not a big deal, though I hope it's zooming in with the right stick and not LT, I need grenades and secondary weapon fire on LT.

And people saying thrusters, yes. That's what I want, it adds a new dynamic without getting rid of your ability to run and gun.