A spring model in Processing with audio generated by reading each row as a waveform at different speeds

An earlier prototype of the above

An even earlier prototype

A game written in openFrameworks as part of a laptop orchestra piece where the "copter" was controlled by tilting a laptop. A ChucK script transmitted accelerometer values over OSC and generated the sound.

Rebecca Fiebrink's Wekinator, software that learns a mapping between controls and output. In this video, we connected a joystick to an FM synthesis patch and Dan Trueman went wild. As he says, it is his masterpiece.