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Topic: Human flesh (Read 2094 times)

This is a try to improve the fleshy shader (without skin diseases) of my Materials thread and a try to improve my flesh SSS shader ( http://www.planetside.co.uk/forums/index.php/topic,19199.msg188567.html#msg188567 )as well.I added a subtle PF bump map to get a little more detail, and this time I used a reflective shader with RT on. It looks more natural to me. Unfortunately there was a lot of flickering in the (soft) reflection, which seems to be a known bug, so I had to use a little frame blending in AE. It's no GI flickering, I used a GI cache.The translucency is masked by a texture especially to make only parts of the ears glow and to prevent the nose from glowing. There is a simplified head inside the main head to block the light inside the head as well. The hoodie is a free mesh from here: http://cgbakery.com/675/. The ztl (ZBrush format) is incredibly detailed, and together with the texture it's a 2GB file! But it's worth it, and as TGO it's a lot smaller in file size.For converting I downloaded the fully functional ZBrush demo. Cool stuff!

Nice to see you continue with that.The bump seems to be too much, at least to my eyes, but that might be due to thefact that I'm familiar with the model.Did you paint a new translucency map?Another improvement would be a new specular map, as is it seems a bit too uniformly shiny/glossy.Keep it up man.

I did some tests with lower bumpiness and masked specularity. Below you can see the comparison. On the left side is the original, on the right side the updated version. What do you think?Somehow I like the left one better....

Actually I played with all parameters of the reflective shader except the reflection tint, until I was OK with the results, but in the end I prefer the evenly reflective version. The scene may be set in the desert, so it's hot, and the poor guy is sweating like hell in his hoodie....which makes me think of making the pimples (which are still in the scene but disabled) beads of sweat (is this the right word? I had to google translate it...)