The
sound department is in full swing with 30 weeks to go before the
premiere of King Kong. Crews are scouring Wellington to capture
genuine sounds of everything under the sun. Crews are on boats,
in the air (so to speak) and down in the mud (literally) getting
thousands of sounds for the FX coordinators to use when mixing the
film together. >>See
this clip on YouTube

With
23 weeks to go the sound editing department are working harder than
ever to make ALL the sounds for the film. Little by little each
scene comes together, follow Katy Wood, FX editor, around her department
as she details all the things needed to make the movie sound great.>>See
this clip on YouTube

With
18 weeks to go Colin
Hanks introduces us to the ADR studio in Wellywood. As explained
in this video ADR is the process in which the actors must record
a new audio track over their own performance. Queen of the Geeks
Philippa Boyens makes a rare appearance and gives us more information
about the process. Colin
Hanks shows us his many 'breath' lines and we get some great
little scenes from the film featuring Hanks, Jack
Black, Thomas
Kretschmann and others! >>See
this clip on YouTube

15
weeks to go and the Foley artists are knee deep in mud working
on all Foley effects. What is a Foley Artist? These folks are
responsible for 99% of the sounds you hear in a movie...ANY
sound, from the most mundane coffee cup to the eerie sounds
deep inside skull island. They have a ton of creative ways to
re-create these sounds, and use everything (including the kitchen
sink) at their disposal to achieve it. >> See
this clip on YouTube

With
7 weeks to go we are shown 'The Mix' Part 1 featuring Chris Boyes,
Ethan Van der Ryn, Michael Hedges & Michael Semanick. These
4 men are in charge of mixing Kong's sound together, the special
effects, dialog and music all have to weave in and out to form a
cohesive mix of sound that is both pleasing to the audience, and
effective enough to work alongside with the visuals in the film.
>> See
this clip on YouTube

Welcome
to 'The Mix: Part 2', with 6 weeks to go Michael Hedges, Michael
Semanick, Chris Boyes again let us peek into the fascinating work
in the sound mixing department. Chris shows us around his toy, the
Mix Console (it deserves capital letters), this massive piece of
hardware looks like it belongs on the Enterprise. Along with more
mixers, re-mixers, and a ton of other stuff I have no idea what
to call, Chris must piece together every aspect of sound. Chris
works in 3 dimensions to make sure the sound experience you hear
while watching the movie is as realistic as possible. >>
See
This clip on YouTube