An Episode 3 replacement for HERETIC. The episode is laid out so that levels 1-3 are inspired by E1, levels 4, 9, and 5 by E2, and levels 6-8 by E3. Expect a boss fight every 3rd level. I tried to make the difficulty progress nicely so that the beginning is easy but by the end you'll be given some tough fights. I also tried to balance ammo so that each level could be completed from "elvenwand start".

A source port that can support DECORATE (ZDoom or Vavoom) is required to run this episode. However, the wad was designed and plays in a rather old-school manner. If you choose to play this levelset you will see why I did it this way. I hope this doesn't stop purists from enjoying the levels. I disabled crouching and jumping, and to make the experience more classic, you should refrain from using freelook if you can. I STRONGLY recommend ZDoom because it renders the levels exactly as I intended them; Vavoom does not.

Credits:

Grafton Brazil and Judge for playtesting the levels, Kristian Kall for his helpful tips and advice, Eriance for the custom sprites and sounds, Tormentor667 for keeping Realm667 alive, Raven software for making HERETIC, and ID software for making the DOOM engine.

Base:

New from scratch

Build time:

7 Months

Editor(s) used:

Doom Builder 2, XWE, SLADE3

Bugs:

A few slime trails that were unavoidable due to the DOOM engine's coding, if any major bugs are discovered please e-mail me so I can release a proper fix.