Plot

On Planet 51, green humanoids with snail-like feelers and pointed ears live peacefully in a society reminiscent of 1950s United States, but with alien technology and with 1950s-themed alien homes. In the town of Glipforg, Lem is a teenage boy with a new part-time job at the local planetarium and he has a long-time crush on his neighbor, Neera. His best friend is Skiff, a big fan of the Humaniacs films. At a barbecue Neera's family is having, Lem tries to ask her on a date, but her hippie friend, Glar, keeps interrupting with his protest songs.

Order and disorder (physics)

In physics, the terms order and disorder designate the presence or absence of some symmetry or correlation in a many-particle system.

In condensed matter physics, systems typically are ordered at low temperatures; upon heating, they undergo one or several phase transitions into less ordered states.
Examples for such an order-disorder transition are:

the melting of ice: solid-liquid transition, loss of crystalline order;

the demagnetization of iron by heating above the Curie temperature: ferromagnetic-paramagnetic transition, loss of magnetic order.

The degree of freedom that is ordered or disordered can be translational (crystalline ordering), rotational (ferroelectric ordering), or a spin state (magnetic ordering).

The order can consist either in a full crystalline space group symmetry, or in a correlation. Depending on how the correlations decay with distance, one speaks of long-range order or short-range order.

If a disordered state is not in thermodynamic equilibrium, one speaks of quenched disorder. For instance, a glass is obtained by quenching (supercooling) a liquid. By extension, other quenched states are called spin glass, orientational glass. In some contexts, the opposite of quenched disorder is annealed disorder.

Fictional universe of The Guardians of Time

In the fictionalGuardians of Time Trilogy, author Marianne Curley constructs a highly detailed alternate universe in which much of the action of the series takes place, unknown to the regular world. In this universe, two organizations battle for control over time.

The Guard

The Guardians of Time (known also as The Guard) is a society dedicated to preserving history against the attempts of the Order of Chaos to alter it. It is headed by a sexless immortal called Lorian, who is backed by a Tribunal of nine members, each a representative of a house.

The headquarters of the Tribunal, as well as the Guard itself, is located in Athens, year 200 BC, outside of the mortal measurements of time. For their purposes, they also use a place called the Citadel, connected to another area known as the labyrinth (also used by Order of Chaos) which serves as a disembarkation point for the Guards' missions into the past. Guard meetings frequently take place in Arkarian's, a Guard member's, abode hidden within the depths of a mountain. Connected to this mountain is the hidden city of Veridian and later learned, also connected to Neriah's fortress.

Deus Ex: Invisible War

Deus Ex: Invisible War is a cyberpunk-themed first-personaction role-playingvideo game developed by Ion Storm and published by Eidos Interactive. Released simultaneously for Microsoft Windows and the Xbox on December 2, 2003, the game is a sequel to the critically acclaimed Deus Ex. The game takes place in 2072, twenty years after Deus Ex, in a world being rebuilt after a catastrophic event called "The Collapse". Following a terrorist attack that destroys the city of Chicago, the player assumes the role of Alex D, a trainee at the Tarsus Academy, whose support is sought by several organizations. As the game progresses, the player learns of conspiratorial factions which seek to drastically change the world.

Invisible War was designed to allow player choice in both plot and gameplay, with branching plot lines and emergent gameplay elements. Upon its release, the game received high critical acclaim for its graphics, gameplay and freedom of choice, but criticism was directed towards below-par enemy AI and design choices that made the game seem over simplified. As of April 2011, the game has sold over 1.2 million copies. The game was eventually followed by a 2011 prequel to both it and the original game called Deus Ex: Human Revolution.

Let's Go (Nothing For Me)

You know it never meant much to meThere's something on your mind that i couldn't seeIt didn't hurt me too much to findYou were seeing someone else for all of this timeYou know that i don't careAnd i'd like you to know that i don't careI don't need your sympathyWhy don't you ever look at meYou did nothing for meYou did nothing i seeYou did nothing for meYou did nothingThere's no today and there's no tomorrowWhere you find sadness i find sorrowNobody knows but it always showsI think i'm losing my mind but that's the way that it goesAnd it's fine, all those liesI can see the truth lies in your eyesSo i guess we are throughYou did to me what i did to youI don't need your sympathyCause you don't mean that much to me