Blizzard will be changing how guild perks and leveling work in Warlords of Draenor.

All guilds will essentially be level 25, and some perks will be streamlined, such as flight path taxis moving faster instead of requiring Ride Like the Wind. Due to some unintended poor behavior among players, the Cash Flow perk will be removed in Warlords of Draenor as well. Continue reading for the full post!

Guilds have been getting new perks, rewards, and achievements on beta this past month. While there are no new guild levels, there are some new guild rewards like special shirts (Member's Shirt) that reflect your guild design.

General Information

Three Guild Challenge Mode Dungeons can be completed each week for guild experience beyond the daily cap. Each one rewards 10000 guild experience and .

Five Guild Scenario Challenges can be completed each week for guild experience beyond the daily cap. Each one rewards 10000 guild experience and .

Blizzard has answered their sixth installment of Ask the Devs focusing on guild advancement in Cataclysm. The topics were fairly broad, but they give a great deal of insight into how Blizzard feels about its current guild system--from the risks of a perk-based system to what future guild levels will look like. Still, it wasn't the most exciting Q+A. It feels like there were a lot of missed opportunities to ask some harder hitting questions about the state of guilds in Cataclysm, particularly how many top PvE guilds have disbanded or suffered a decline since this system's implementation as well as future guild rewards.

Notable topics include:

Guild Leveling: Will Guild Challenges Help?

Abusive Guild Leaders

Will Guild Housing Become a Reality? (No)

Guild Experience

Read on to see what the general WoW population asked and Blizzard's responses!

Blizzard have just released some specific details about the upcoming Guild Finder system, which will be implemented in Patch 4.1! This feature first showed up on the PTR over two months ago, and we spotlighted it a bit in our blog. Since then, the tool has been more refined and this preview shows what we can expect at launch!

Blizzard has just recently released extensive details about the new Guild Challenges that are coming with Patch 4.1. Unfortunately, they aren't as robust as many players had hoped, but there's always opportunity for an update down the line! These challenges (as we mentioned before) task players with completing dungeons, raids and rated battlegrounds in guild groups for a large guild experience and monetary reward (at the appropriate guild level / reputation level).

Patch 4.1 will go live with three guild challenges:

Guild Raid Challenge: Kill any Cataclysm raid boss while in a guild group. Requires at least 8 (in 10-player) or 20 (in 25-player) guild members in raid. Can be completed 1 time per week, rewards 3000000 guild experience.Guild Dungeon Challenge: Complete any Cataclysm regular or heroic dungeon while in a guild group. Requires at least 3 guild members in party. Can be completed 7 times per week, rewards 300000 guild experience.Guild Rated Battleground Challenge: Win a Rated Battleground while in a guild group. Requires at least 8 guild members in raid. Can be completed 3

The previously mentionedguild challenges have just started showing up on the PTR! You can rest assured that we'll have them added to our PTR website but for now you can take a look at the updated interface and get an idea of what kind of "challenges" we'll be facing! These challenges will be an awesome way to earn tons of guild experience and appear to have weekly caps -- For example, the Heroic dungeon challenge can be completed 7 times, most likely in a row with the changes to the Daily Heroic system! Sounds awesome to me!