Dante’s Inferno video game details surface from the depths

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Dante’s Inferno, the epic poem by Dante Aligheri, is about to receive a video game adaptation. Announced in December, the game is in the works at EA Redwood Shores and some details have emerged about the title that will send players traipsing through all nine circles of Hell.

An exclusive feature in PSM3 Magazine took an early look at the game and found that it has a lot in common with Sony’s God of War series–Inferno is a third-person action game based on a well-known fictional body, featuring a hero who’s out to set straight the murder of his love. It may not be the explicit revenge that Kratos seeks, but it’s close.

The similarities don’t end there, however. Inferno’s control scheme is a carbon copy of God of War’s scheme in its current incarnation. Dante, the titular hero, is now a “muscular six foot knight with magic powers” in order to fit the expected video game aesthetic.

As fans may be expecting, the game will indeed take players through all nine circles of Hell – each with its own twist, such as the fifth circle playing home to the Wrathful endlessly fighting each other. The game will kick off in Limbo, where Dante fights Death himself, takes his scythe, and dives further into the underworld.

The image above is by artist Wayne Barlowe, who will contribute his artistic take on The Divine Comedy to the video game’s atmosphere.