A Guide on how to beat Grand Theft Auto while committing the least amount of
crime possible - you don't even have to steal a single car or bike.
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_ ____// /_/ // /__ _ / _ __/ _ / _(__ )/ /_
/_/ \__,_/ \___/ /_/ /_/ /_/ /____/ \__/
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__ |/ /__ /__ //_/ __ \
_ /| / _ / _ ,< / /_/ /
/_/ |_/ /_/ /_/|_| \____/
______________ ___________
__ ____/__ /_______ ___ /__ /__________________ _____
_ / __ __ \ __ `/_ /__ /_ _ \_ __ \_ __ `/ _ \
/ /___ _ / / / /_/ /_ / _ / / __/ / / / /_/ // __/
\____/ /_/ /_/\__,_/ /_/ /_/ \___//_/ /_/_\__, / \___/
/____/
By: Micskill
Copyright 2008 Michael Redding.
[email protected]
Table of Contents
=============================================================================
Versions ----------------------------------------------------------- [VER1]
Forward ------------------------------------------------------------ [FOR1]
Relevant Stats ----------------------------------------------------- [STA1]
General Strategy --------------------------------------------------- [GEN1]
Mission 1: The Cousins Bellic -------------------------------------- [ROM1]
Mission 2: It's Your Call ------------------------------------------ [ROM2]
Mission 3: Three's a crowd ----------------------------------------- [ROM3]
Mission 4: Bleed Out ----------------------------------------------- [ROM4]
Mission 5: First Date ---------------------------------------------- [DAT1]
Mission 6: Easy Fare ----------------------------------------------- [ROM5]
Mission 7: Bull in a China Shop ------------------------------------ [VLA1]
Mission 8: Hung Out to Dry ----------------------------------------- [VLA2]
Mission 9: Clean Getaway ------------------------------------------- [VLA3]
Mission 10: Ivan the not so Terrible ------------------------------- [VLA4]
Mission 11: Jamaican Heat ------------------------------------------ [JAC1]
Mission 12: Concrete Jungle ---------------------------------------- [JAC2]
Mission 13: Uncle Vlad --------------------------------------------- [VLA5]
Mission 14: Crime and Punishment ----------------------------------- [FAU1]
Mission 15: Do You Have Protection' -------------------------------- [FAU2]
Mission 16: Final Destination -------------------------------------- [FAU3]
Mission 17: No Love Lost ------------------------------------------- [FAU4]
Mission 18: Logging on --------------------------------------------- [BRU1]
Mission 19: Rigged To Blow ----------------------------------------- [FAU5]
Mission 20: The Master and the Molotov ----------------------------- [DIM1]
Mission 21: Search and Delete -------------------------------------- [BRU2]
Mission 22: Easy As Can Be ----------------------------------------- [BRU3]
Mission 23: Shadow ------------------------------------------------- [JAC3]
Mission 24: Russian Revolution ------------------------------------- [DIM2]
Mission 25: Out of the Closet -------------------------------------- [BRU4]
Mission 26: No. 1 -------------------------------------------------- [BRU5]
Mission 27: Escuela of the Streets --------------------------------- [MAN1]
Mission 28: Street Sweeper ----------------------------------------- [MAN2]
Mission 29: Luck of the Irish -------------------------------------- [PAT1]
Mission 30: Blow Your Cover ---------------------------------------- [PLA1]
Mission 31: The Puerto Rican Connection ---------------------------- [MAN3]
Mission 32: The Snow Storm ----------------------------------------- [ELI1]
Mission 33: Have a Heart ------------------------------------------- [ELI2]
Mission 34: Deconstruction for Beginners --------------------------- [PLA2]
Mission 35: Ruff Rider --------------------------------------------- [DWA1]
Mission 36: Undress to Kill ---------------------------------------- [DWA2]
Mission 37: Photo Shoot -------------------------------------------- [PLA3]
Mission 38: Call and Collect --------------------------------------- [FRA1]
Mission 39: Final Interview ---------------------------------------- [FRA2]
Mission 40: Hostile Negotiation ------------------------------------ [ROM6]
Mission 41: The Holland Play --------------------------------------- [DWA3]
Mission 42: Harboring a Grudge ------------------------------------- [PAT2]
Mission 43: Holland Heights ---------------------------------------- [FRA3]
Mission 44: Lure --------------------------------------------------- [FRA4]
Mission 45: Wrong is Right ----------------------------------------- [ULP1]
Mission 46: Portrait of a Killer ----------------------------------- [ULP2]
Mission 47: Dust Off ----------------------------------------------- [ULP3]
Mission 48: Waste not Want Knots ----------------------------------- [PAT3]
Mission 49: Paper Trail -------------------------------------------- [ULP4]
Mission 50: Three Leaf Clover -------------------------------------- [PAT4]
Mission 51: A Long Way to Fall ------------------------------------- [RAY1]
Mission 52: Taking in the Trash ------------------------------------ [RAY2]
Mission 53: Meltdown ----------------------------------------------- [RAY3]
Mission 54: Museum Piece ------------------------------------------- [RAY4]
Mission 55: No Way on the Subway ----------------------------------- [RAY5]
Mission 56: Weekend at Florian's ----------------------------------- [FLO1]
Mission 57: Hating the Haters -------------------------------------- [FLO2]
Mission 58: Union Drive -------------------------------------------- [FLO3]
Mission 59: Buoys Ahoy --------------------------------------------- [FLO4]
Mission 60: Actions Speak Louder Than Words ------------------------ [GER1]
Mission 61: I need your clothes, Your Boots, and your Motorcycle. -- [GER2]
Mission 62: Smackdown ---------------------------------------------- [DER1]
Mission 63: Babysitting -------------------------------------------- [DER2]
Mission 64: Tunnel of Death ---------------------------------------- [DER3]
Mission 65: Blood Brothers ----------------------------------------- [FRA5]
Mission 66: Truck Hustle ------------------------------------------- [BEL1]
Mission 67: Undertaker --------------------------------------------- [PAT5]
Mission 68: I'll Take Her ------------------------------------------ [GER3]
Mission 69: Pegorino's Pride --------------------------------------- [PEG1]
Mission 70: She's a Keeper ----------------------------------------- [GER3]
Mission 71: Diamonds are a Girls Best Friend ----------------------- [GER4]
Mission 72: Payback ------------------------------------------------ [PEG2]
Mission 73: Catch The Wave ----------------------------------------- [BEL2]
Mission 74: Trespass ----------------------------------------------- [BEL3]
Mission 75: Flatline ----------------------------------------------- [PEG3]
Mission 76: Entourage ---------------------------------------------- [GAM1]
Mission 77: To Live and Die in Alderny ----------------------------- [BEL4]
Mission 78: Dining Out --------------------------------------------- [GAM2]
Mission 79: Liquidize the Assets ----------------------------------- [GAM3]
Mission 80: Pest Control ------------------------------------------- [PEG4]
Mission 81: That Special Someone ----------------------------------- [ULP5]
Mission 82: Deal or Revenge ---------------------------------------- [PEG5]
REVENGE - A Dish Served Cold --------------------------------------- [REV1]
DEAL - If the Price is Right --------------------------------------- [DEA1]
Mission 83: REVENGE PATH - Out of Commission ---------------------- [REV2]
Mission 83: DEAL PATH - A Revenger's Tragedy ---------------------- [DEA2]
FINAL THOUGHTS ----------------------------------------------------- [FIN1]
Credits ------------------------------------------------------------ [CRE1]
=============================================================================
Versions [VER1]
Version 1.51 - Got Chungarunga's name wrong the first time around. Since he is
-the- major contributor to this FAQ, I had to straighten that out. Incredibly
enough, Chungarunga managed to beat this game on the PS3 version without any
kills. Go to the PS3 GTA4 boards (not the social ones) and search for
crimeless. He has typed out all his strategies there, which I will verify work
with the XBOX 360.
Version 1.50 - Second version with these crime results at the end of the
main storyline. I posted a theoretical minimum crime using Chungarunga's
methods that he has used in the PS3 version in the Final Thoughts section. I
quoted his methods and should be considered required reading if you are a
purist for this challenge =]
Further credit goes to Max_Power_9999 Which helped me with Bleed out for his
call for backup solution, as well as Jamaican Heat for his car explosion
method for killing targets without it counting against me. These methods
undoubtedly will help serve future missions as well. Credit to LancetJades
for pointing me in the right direction for the pacifist mission, as well as
his contributions towards the community.
Anyhoo, this version 1.50 ending stats:
PEOPLE KILLED: 42
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 4
HELICOPTERS STOLEN: 1
STARS ATTAINED: 34
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
Specifically, the following missions were improved upon.
Mission 4: Bleed Out - 2 less kills
Mission 11: Jamaican Heat - 3 less kills
Mission 12: Concrete Jungle - 1 less kill
Mission 16: Final Destination - 1 less kill
Mission 17: No Love Lost - 1 less kill
Mission 21: Search and Delete - 1 less kill
Mission 25: Out of the Closet - 1 less kill
Mission 31: The Puerto Rican Connection - 2 less kills
Mission 34: Deconstruction for Beginners - 1 less kill
Mission 35: Ruff Rider - 1 less kill
Mission 36: Undress to Kill - 2 less kills
Mission 38: Call and Collect - 1 less kill
Mission 45: Wrong is Right - 1 less kill
Mission 48: Waste not Want Knots - 1 less kill
Mission 55: No Way on the Subway - 1 less kill
Mission 58: Union Drive - 2 less kills
Mission 63: Babysitting - 2 less fires started
Mission 65: Blood Brothers - 1 less kill
Mission 67: Undertaker - 2 less stars attained
Mission 69: Pegorino's Pride - 5 less kills
Mission 72: Payback - 3 less kills, 2 less stars attained
I also added a checklist for specific things you will need to complete each
mission properly, such as a vehicle, weapon, and if you need Dwayne's
ability. The general strategies section was updated and improved upon.
=============================================================================
Version 1.00 - First version with these crime results at the end of the main
storyline.
PEOPLE KILLED: 72
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 4
HELICOPTERS STOLEN: 1
STARS ATTAINED: 36
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
=============================================================================
Forward [FOR1]
So you've done everything there is to do in Liberty City. You've seen both
endings, got that elusive %100, and have played multiplayer until your eyes
bled. This challenge will make you rethink the most fundamental aspects of
the game. The rules are pretty simple; basically don't do anything that
would show up on the crime page in the stats category. You can't murder
innocent people, you can't steal any vehicles, and you can't even tap people
with your car. There will be instances where you are forced to kill somebody
or attract the attention of the police due to the nature of the mission, and
those will be addressed in this FAQ. This challenge is pretty much for the
hardcore GTA4 player that could use a fresh perspective on the game, similar
to a low level challenge for RPGs.
The inspiration for this challenge came when I noticed that many people
didn't die if I shot them just enough times and didn't get a headshot. I
theorized that perhaps there was an achievement awarded if Niko didn't get
too much blood on his hands - perhaps even an alternate ending. Pretty thin
evidence, but I wanted to see how far I could push the envelope. Would it be
possible to beat this game without committing any crime..' I had to know, so
I picked up a controller and got to work. It ended up being one of the more
rewarding challenges I have ever attempted.
Prerequisites: You should have beaten this game at least once before
attempting this challenge.
IMPORTANT: I recommend attempting this challenge while meeting or beating
the stats I post before reading the strategies and methods I used for any
given mission. Hopefully this will generate unique ways to beat missions
that I haven't considered. If you can beat a particular mission with less
crime please E-mail me! I always give credit where credit is due.
[email protected]
Obviously this is about fun, however. If this is your first run I might
recommend setting a goal. Less than seventy-five kills and forty-five stars
is what I would recommend for a true beginner to this type of game. After
the first run, try under fifty and less than thirty-six stars. You can
attempt to replicate (or break, as Chungarunga did) the guide I have here,
but if you haven't done this before... Well... Prepare for the challenge of
your life.
I'll post the stats you should have before proceeding to the next mission.
Of course, you can do whatever you want, but the purpose of this challenge is
to aim for the least amount of crime possible.
****** Overview on the important stats ***** [STA1]
TIMES CHEATED: ALWAYS ZERO. NO CHEATING!
PEOPLE KILLED: This is found under the 'general' category and should not be
confused with kills since last save under the 'crimes' category. There will
be times when Niko has to shed blood in order to progress. However, Niko can
only kill when he absolutely has to.
CARS STOLEN: Should remain at zero throughout the game. Storyline missions
that require you to obtain certain cars don't count against this stat. If
point a gun at somebody when they are in a car they will usually run away.
If you take the car at this point the game will register it as a steal.
BIKES STOLEN: Should remain at zero throughout the game.
BOATS STOLEN: You will have to steal four of these to progress.
HELICOPTERS STOLEN: You will steal one of this in one of the U. L. Paper
missions.
STARS ATTAINED: You will get quite a few of these but no more than thirty
eight.
PEOPLE RUN DOWN: Should remain at zero throughout the game. This stat goes
up every time you touch somebody with a car you are in (including cabs).
FIRES STARTED: One mission you will be required to blow up a helicopter,
which results in two fires.
CRIMINALS KILLED: Should remain at zero throughout the game. This is the
stat used when you are hunting criminals with a police vehicle.
Below the crimes I will list any prerequisites for the mission, such as a
weapon or vehicle.
=======================================================================
***** General Strategies *****
MULTIPLE SAVES: TURN OFF AUTOSAVE FIRST. You don't want to accidentally
ruin all your progress just because you tapped a pedestrian and the game
autosaved. Keep about four or five save slots handy and alternating just in
case you forgot to check your stats and accidentally saved with some unneeded
crimes committed. Save often because you will be restarting often.
GTA4 MAP: IGN has a user-made map that has all important locations,
including road names. Works similar to googlemaps. Learn it. Love it.
http://grandtheftauto.ign.com/maps/1/Liberty-City-Map
PREVENTING VEHICLE CRIMES: Unless you're in a chase, drive slowly. If you
hit somebody, it counts as a crime. No matter how lightly you touch someone
it still counts against you in the 'people knocked down' category and we need
to keep this at zero. Occasionally you'll notice someone diving out of the
way, and you may think you tapped them, but this doesn't count against you.
Make sure you check the stats page before you prematurely restart.
You can hit cars mostly without consequence, but if you hit a police vehicle
too hard you'll get some unwanted stars and be forced to restart (if the
police weren't chasing you already).
Sometimes you'll find people chasing you when you get into a car. If they
grab onto the handle before you take off, you'll get hit with a 'people
knocked over' crime which means you have to restart. You pretty much have to
juke their AI to make sure this doesn't happen. You can run away and then
run sprint back to your car, or you can jump over some barriers (like fences)
which tricks them with a degree of reliability. Sometimes there will be
people in front of you when you are in a hurry, and you will have to reverse
in these situations. Hit the right analogue stick inward to see in your
review window and adjust accordingly. If you get enough speed you can hit
the handbrake and turn the wheel sharply to whip the car around while keeping
its momentum. This is a good move to learn for this particular challenge,
especially when people are running after your car.
CABS: The easy way to travel. If you see a cab and are close enough to it
you can tap the left shoulder button to hail the cab, and it will stop for
you. You then hold the Y button (which will put you in the backseat instead
of jacking it) to get in the cab. Any other people in the cab will get out
for you (or you can toss them out without penalty. Be mindful if you are in
the cab and it hits anybody, which will count as a 'people run down' crime
and you will have to restart. This usually happens if you make the cabbie
rush, so I recommend just skipping the sequence even though it costs more.
You can set a waypoint and direct the cab driver there in addition to any
preset location on the map. Once you reach your destination, it's usually
best to hail the cab again before you trigger any cut scenes so it's ready
for you.
KILLING: Unfortunately there are some people you have to kill in order to
progress. On certain missions, however, you can blast someone until they
drop their weapon, but will still writhe around on the ground. This is
easiest to do with a pistol or SMG, just don't go for a headshot. You can
zoom in, especially with an assault rifle, by pushing in the right analog
stick while targeting somebody. Incapacitating them in this way means you
can complete some missions (or just get rid of somebody annoying) without
jeopardizing Niko's conscience and getting unnecessary kills. When in a
firefight, attempt to lock on and look around (lock cycling) to find out
where your targets are.
On some missions, however, you can't blast them to unconsciousness. You have
a few options. If an enemy is on a ladder or next to a ledge, they will
often fall off and die without it counting against you. Another option is to
ram a car until it is on fire and then Park it next to a target and watch
them explode. Lastly, sometimes you can call others to do the deed for you.
Calling the police from your cell phone works, but calling backup from the
police car is faster and more effective. Once you get Dwayne's special
ability, calling him to get his friends to help you is the best option
(although you can call the police as well.) Some people that you have to
kill can be gunned to low health and then shoved into the pavement which
causes their demise, yet doesn't count against you (this method doesn't work
on everybody however). I was aware of this method for awhile, but some dudes
on the PS3 boards (Chungarunga, Infernus, Infernodragon have coined the term
"walking" them to death. Anytime you can't avoid killing someone, this guide
will let you know who you absolutely must kill in order to progress.
EXPLODING CAR METHOD: Some special notes about using wrecking a car to the
point it is on fire in order to explode targets. There are four visual
phases of car damage you can put your car through. You can ram into objects
with a car until it has less than about %50 health left, at which point you
will see a light gray smoke. After you ram a few more objects, you will see
a thicker gray smoke from the hood. An accident or two later, you will see
thick black smoke. Another couple of hits will put the car on fire, and six
seconds later a couple more fires will appear on the car automatically. Six
seconds after that it will explode. Here is a approximate chart.
~%50 damage: thin grey smoke
~%80 damage: thick gray smoke
~%90 damage: thick black smoke
%100 damage: light fire
More damage or six seconds later: more fire
Twelve total seconds (or more damage): Boom.
Note that it is possible to go from thick gray smoke directly to fire if you
get into ram into an object at high speeds.
OBTAINING CARS: Since stealing is not allowed, getting cars to drive by non-
conventional methods is required. The easiest way to get cars is by doing
story missions. Some cars are simply given to you, and you can save them.
Another method is to point a gun at a car, and after the driver runs off, you
can push that car with another car into one of your parking spots. A third
method is to block traffic (by holding up cars with a gun) so other cars have
to go around and drive through your parking place. When they are in the
right position, hold that car up and when the driver leaves quickly save. If
you aren't fast enough other cars will plow through and knock the car you
want out of position. Be aware any cars obtained that you didn't 'own'
previously will be considered stolen until you save and reload.
Once you get Dwayne's special ability, you can call for reinforcements and
take their car without it being considered stolen. However, sometimes two
guys will run over to you instead of bringing a ride.
It may be possible to call 911 and push a police car into a save spot with
this method as well. If you need a police car, one of the main storyline
missions near the beginning will provide you with some. The closest one is
north a couple blocks from Roman's apartment on the left side of the street.
Take one of your cars and nudge it into the parking area in front of Roman's
apartment if you want it.
Every so often it would behoove you to put a couple cars at your safe houses
for future missions. It's a tedious procedural matter, but you will thank
yourself later. Also, if your default save location should be the Middle
Park East safe house, I've never run out of there without a few cabs going
by.
AMBULANCE: Some missions will involve extended firefights, such as Hostile
Negation. You can dial for ambulances in these situations and they'll heal
you for a somewhat hefty fee.
BODY ARMOR: Any mission that puts you in a long firefight means you should
get body armor and save first.
=======================================================================
THE MAIN STORLYINE: The meat of the game and this FAQ. Before each mission
your stats should match (or preferably be less than) the ones listed.
Mission 1: The Cousins Bellic [ROM1]
PEOPLE KILLED: 0
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 0
HELICOPTERS STOLEN: 0
STARS ATTAINED: 0
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: provided
WEAPONS: none
DWAYNE'S ABILITY: no
This is the easiest mission, but you may end up restarting this one a couple
times. Basically you have to get used to the idea of not being able to hit
people with your car, even if it's a light tap, because it will cause the
people run down stat to go up. 'Run down' is probably not the most legal
term for a crime, but if it's considered a crime on the stats page in GTA4,
that's good enough for me. Get used to driving slower then you may be used
to, and learn to avoid sidewalks. Not hitting people with your car may very
well be the hardest part of this challenge, however if you stay on the road,
the pedestrians generally don't get in your way. Once you make your way to
Roman's 'mansion', check your stats to make sure you haven't killed anybody
(on the general stats page) or committed any other crimes (on the crimes
page). Make a habit of this before you save. It's also recommended that you
should be allocating multiple slots to this challenge anyway.
=======================================================================
Mission 2: It's your call [ROM2]
PEOPLE KILLED: 0
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 0
HELICOPTERS STOLEN: 0
STARS ATTAINED: 0
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: provided
WEAPONS: none
DWAYNE'S ABILITY: no
Alright, the second Roman mission is up at bat. If you're like me, your
first inclination was to find the closest parked car and gun it to Roman's
cab depot. Unfortunately, stealing even parked cars is still stealing (in
most cases), and is reflected as such on the crimes page under statistics.
You do have the option of taking a cab but be aware that you don't have much
money at this point (and it's difficult to get money when you can't kill
people whimsically). Additionally, if the cab driver hits someone it will
count against you and you will have to restart. I suggest taking a brisk jog
to Roman's, where you will shortly get his vehicle.
This mission requires you to take Roman "The Janitor" to his gambling spot.
Drive carefully and this should be an uneventful trip. When you get there
you will learn how to use a cell phone (do they not have cell phones in
Eastern Europe..') and after maybe thirty seconds some thugs will show up.
Call Roman and get ready for your first Pacifist Niko chase.
Once Roman climbs into his car you will start getting shot at. Ideally they
won't take out one of your tires. They will stop shooting once you drive
little more then two blocks away. The tough part of this mission is all the
pedestrians go crazy when bullets start flying, and it makes them run around
erratically. If there are people running in front of you, I suggest just
stopping your car and waiting for them to run away, even if it means taking a
few bullets. Niko is pretty tough, it's important not to panic and drive
faster than you have to and then accidentally tapping some schmuck.
A reminder: No matter how lightly you touch someone it still counts against
you in the 'people knocked down' category and we need to keep this at zero.
Occasionally you'll notice someone diving out of the way, and you may think
you tapped them but this doesn't count. Make sure you check the stats page
before you prematurely restart.
Once you don't hear any more bullets it probably means you aren't being
chased and you can slow down to a comfortable speed. Make your way back to
Roman's apartment. Park his car in the designated parking area (there is a
rectangular box on the street next to the sidewalk). You can keep up to two
cars here that will stay put if you die, turn off your X-box or really
anything.
Check your stats to make sure there are no crimes and save - in a different
slot preferably.
=======================================================================
Mission 3: Three's a crowd [ROM3]
PEOPLE KILLED: 0
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 0
HELICOPTERS STOLEN: 0
STARS ATTAINED: 0
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: provided
WEAPONS: none
DWAYNE'S ABILITY: no
This mission you are supposed to drive Malorie and her friend Michelle at
Malorie's place, and then change your clothes. Leave Roman's car there and
approach his cab station from the south on Iroqouis Avenue. Use this site if
you need help with street names:
http://grandtheftauto.ign.com/maps/1/Liberty-City-Map
You should notice the 'friend' icon pop up on your minimap. Generally these
are short encounters/missions that give you a few bucks here and there. This
particular one requires no effort so walk up to the coked out dude (his name
is Brian) and enjoy the berating you receive (and more importantly the $100).
This encounter will probably triple your net worth at this point in the game.
Continue jogging to Roman's cab depot.
Once you are here, he'll direct you to pick up the girls and give you another
one of his cars. Don't worry; the first car he gave you is still at his
apartment. Drive carefully and pick up Malorie and Michelle. Once you drop
them off, head over to the clothes icon, which thankfully is right next to
the save point on this island. Park your new car in the designated parking
place next to the first one, and sprint over to the clothes shop. First
clothing item is free and is all that is required for this mission, so pick
up whatever you fancy. I recommend saving your meager funds for things more
important then clothes though... Like bullets and cab fair.
Once your done, check your stats, then go save.
=======================================================================
Mission 4: Bleed Out [ROM4]
PEOPLE KILLED: 0
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 0
HELICOPTERS STOLEN: 0
STARS ATTAINED: 0
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: Police Vehicle
WEAPONS: none
DWAYNE'S ABILITY: no
This mission initially starts out as a dating mission but you have the option
of saving Roman instead of going on the date, which I recommend doing. If
you decide to do the date first, skip down to Mission 5 and then come back up
here after you complete that one. I think it's probably better to save Roman
first because he will like you more, and you can call for free cabs if you
get enough respect and he likes you. Roman won't give you the call to save
him unless you get close to Michelle's, so hop into one of his cars, cruise
over there, and when he calls you turn around (carefully!) and head back to
his apartment. Technically you haven't started either mission yet, so park
the car and save (after checking stats of course).
UPDATE: It is possible to take out the two guys attacking Roman. Bring a
police car to Roman's location (there is one north of his safe house that you
can push into the parking place, remember to save and load when you get it
into the right area). Make sure to drive the cruiser into the basketball
court or it will vanish. After a short scene, turn around and sprint to the
police car and drive it near the street. Use the left trigger to access the
police terminal and call for police backup. Get out of the car and let the
two guys attack you, and the police will blow them away.
OBSOLETE: Even though the game advances 6 hours when you save/sleep, Roman is
still getting a beat down. Jog over to his location. Here you are forced to
kill two of Dardan's thugs. As far as I know you are forced to kill them,
but you're doing it for your family so it's legit for the purposes of this
challenge. These should be your first two kills.
Dardan happens to be watching you and attempts to flee after you take out his
two cronies. Hop into another one of Roman's cars and go after him. You
don't have to floor it, and if you are going anywhere near top speed while
trying to take a corner you are bound to hit somebody. It's generally good
not to be extremely close to cars you are chasing anyway because they tend to
make abrupt turns. You shouldn't have a gun at this point, but if you do
don't shoot at his tires because it will make all the pedestrians go crazy.
I also think this part is scripted so that it's impossible to kill him until
the end of the chase. Furthermore, even if it is possible to kill him, if
you wait until the end of the chase and cause him to fall into the water, it
doesn't register as a kill. After you chase him to the sugar factory, disarm
him and knife him until he crawls over to the window, then hit him one more
time to get him to fall in the water. Personally I almost died on this
mission because I forgot how to melee properly, so use the in game
instructions to counter and disarm. I don't think it's possible to
accidentally kill him before knocking him into the water, so don't concern
yourself with that.
UPDATE: Let Dardan stumble towards the window after you stab him a couple
times, then when he stops hit him one more time and he will tumble into the
water, which won't count against you.
Once Dardan is finished, go back to Roman's car and drive carefully back to
his cab depot. Roman will leave his car with you, so you can use it to drive
back to his apartment. This will leave you with three of his cars for now,
but be mindful you can only save two permanently. Check your stats and Save.
=======================================================================
Mission 5: First Date [DAT1]
PEOPLE KILLED: 0
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 0
HELICOPTERS STOLEN: 0
STARS ATTAINED: 0
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: provided
WEAPONS: none
DWAYNE'S ABILITY: no
This mission you are required to take Michelle out on a date. She has her
own car but is kind of far away so you can take Roman's 3rd car or cab it
over to Michelle's. Once there ditch Roman's car (or the cab) and drive her
to the carnival. Since it's closed you then have to drive over to the
bowling alley. There tend to be a lot of pedestrians in this area so be very
careful, the horn can be useful here. Once you get close enough feel free to
get out and run so you don't have to worry about hitting anybody, but
remember where you parked as you need to keep Michelle's car for the ride
back. Play bowling if you wish, you won't fail the mission if you quit right
away.
After you are done, go back to Michelle's car and drop her off at her place.
She won't mind if you keep her car so you can keep it and replace one of
Roman's cars or take a cab back to the apartment. I'm not certain which car
is superior for driving, but eventually you are going to collect a couple
police vehicles so don't sweat the decision too much.
However way you get back to the apartment, check your stats and save.
=======================================================================
Mission 6: Easy Fare [ROM5]
PEOPLE KILLED: 0
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 0
HELICOPTERS STOLEN: 0
STARS ATTAINED: 0
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: provided
WEAPONS: none
DWAYNE'S ABILITY: no
The Roman missions will open back up at this point. You may also start
getting calls from Roman to hang out, which you can do if you want to get his
special ability to get a cab at any time.
This mission you are asked to pick up one of Roman's 'regulars' Jermaine.
You can bring one of your two cars, but if you decide to jog or take a cab
there will be one given to you for this mission - Roman's fourth car for
anybody who wasn't counting. Drive up to Jermaine and honk to get him in
your car. This is a longer drive then usual so don't get distracted by the
radio and accidentally hit somebody.
He'll want you to take a trip to pick up some of his merchandise, so drive
carefully to his spot. It'll turn out to be a sting and you'll get your
first two stars on the crime page. This is an unavoidable and scripted
event, but if anybody knows a bug or glitch feel free to E-mail me. Once the
police chase is on, keep your cool and flee the immediate area. You can try
to work your way to the spray shop or just gun it down a road. When fleeing
the police, keep an eye on your minimap, it'll show you if a cop car spawns
in front of you. When this happens, try turning onto another road or side
alley, or simply stop if you are out of the other cops' site range.
After that excitement, check and make sure you didn't hit anybody or commit
any other crimes (other than the unavoidable two stars). Drop off Jermaine,
and then head back to the apartment. On the way back you should get a call
from Vlad demanding that you work for him to help repay Roman's dept. Save
and take a deep breath, there is a lot of game to go.
=======================================================================
Mission 7: Bull in a China Shop [VLA1]
PEOPLE KILLED: 0
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 0
HELICOPTERS STOLEN: 0
STARS ATTAINED: 2
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: none
WEAPONS: none
DWAYNE'S ABILITY: no
Before starting this mission you'll notice Brian is back on Crockett Avenue,
or south a block and to the West of the apartment. If you feel like getting
a couple hundred bucks go to Brian and give him a ride to help feed his
addiction.
You have a couple of options at this point but Vlad is closer. Vlad will
want you to teach a guy a lesson because he won't pay him money he feels he
is owed. The game teaches you about cabs at this point, I recommend taking a
cab since you should have a bit of cash by now. You should always be
skipping the ride sequence so the cabbie doesn't hit anybody. You'll get to
the shop and the game will point you to a few bricks. Pick a brick up and
lob it at the window to the left of the entrance. Just like throwing a
grenade more or less. If you miss go back and get another brick. Once you
smash the window the guy will give you Vlad's money without incident.
You'll notice you're pretty far from home (unless you brought one of Roman's
cars or another ride) so run back south until you see a cab and hail it.
Talk to Vlad if the mission isn't over, check your stats, then run across the
street and save. Done and done.
=======================================================================
Mission 8: Hung Out to Dry [VLA2]
PEOPLE KILLED: 0
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 0
HELICOPTERS STOLEN: 0
STARS ATTAINED: 2
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: provided near the back door of the laundromat
WEAPONS: none
DWAYNE'S ABILITY: no
"You see a cop, you don't know me." - Vlad
"I see anybody I don't know you." - Niko.
Hop over to Vlad's favorite bar and fire up another Get-Vlad's-Money mission.
Jog or take a cab over to the laundromat. Before you go in, take a second to
go around back and notice a couple cars next to a van. This is where the guy
you are looking for is going to flee. More importantly, these cars can be
stolen without it counting as a crime (check your stats to make sure!). Mark
this area; it's below Gibson Street and directly under a highway. If you
don't have two cars (or are tired of Roman's cars) feel free to grab the
Blista or the Sentinel. Touching the van will cause the mission to fail as
the owner will freak out and flee through the front. If you decide to take a
car now this is actually good, because once you fail the mission you can save
your game after taking a car. You can also keep one of the cars by starting
the mission by entering the laundromat main entrance, and stealing on of
those cars and just keeping it after the mission is over.
Once you're done checking out the layout and perhaps grabbing a new car, go
around to the front of the laundromat as indicated on your map. When you go
in to confront the guy, he'll take off so sprint after him. Grab either car
as it still shouldn't negatively effect your crime stats (check to make sure
of course) and chase after him. Essentially just ram him until he stops and
gives you money, its not as difficult as the police chase a couple missions
ago. The only real challenge is hotwiring the car and getting the car out of
the back lot before he gets too far away. You can probably get one of those
cars in a good position to chase him before starting the chase scene if you
are having trouble. Once you are done with that guy, drive back to your
apartment, check your stats and save.
=======================================================================
Mission 9: Clean Getaway [VLA3]
PEOPLE KILLED: 0
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 0
HELICOPTERS STOLEN: 0
STARS ATTAINED: 2
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: none
WEAPONS: none
DWAYNE'S ABILITY: no
The next Vlad mission is somwhat difficult to pull off without committing any
crimes. First the game will teach you how to use the subway, and if you're
like me this will be the last time you use it. Take the subway (you can skip
the ride sequence) and jog down the stairs and across the street to the guy
washing his car. Take note of a fence on your right as you approach and also
of the other guy close to the car. The first guy will address you as you get
closer and the game will teach you how to stun him. Look around and make
sure there aren't any police walking around because if you hit him in their
line of site you'll get an unwanted star. Once you feel safe stun the guy,
and his buddy will start to attack you. Don't try and jack the car and drive
off with him close to you because he'll grab the door handle and you'll get
nailed with a 'people run down' crime. Instead, run back towards the fence
and climb over the middle of it. The second guy should be momentarily
baffled at your physical prowess and stand there for half a second and then
decide to run around the fence to get to you. If he runs in an undesirable
direction that won't allow you to shake him, simply hop the fence again.
Sprint back to the car you are supposed to steal (which doesn't count against
you again) and hop in. If you're lucky, the first guy's body may have
vanished if you ran far enough away from it, if you're not lucky you will
have to back up so you don't run him over.
You are pretty far from home, so you should be extra careful because you
don't want to have to restart this mission. Once you get the car to the
designated lockup, take a cab back to Roman's apartment. Check your stats
and save.
=======================================================================
Mission 10: Ivan the not so Terrible [VLA4]
PEOPLE KILLED: 0
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 0
HELICOPTERS STOLEN: 0
STARS ATTAINED: 2
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: Any
WEAPONS: none
DWAYNE'S ABILITY: no
This is the last Vlad mission - or at least the last mission you are working
for Vlad. It's also the toughest chase scene up to this point. Your
directive is to kill some dude named Ivan. He's at Roman's cab depot, and
you're going to need wheels for this one. Take one of your cars over there
and he'll be on his way out in his car. You may have to take some chances as
he seems a bit faster then the other chases. This also is a longer chase -
almost two minutes long. Near the end of this there will be a lot of
construction which means you may have to drive up on the sidewalk, but be
very careful not to hit anybody. The horn may help here.
Once you notice Ivan is out of the car he'll probably be halfway up the
ladder onto some rooftops. Continue the chase (Y button climbs). If it
seems like you hit a dead end, look for a ladder. You'll make some very
cinematic jumps over the rooftops. They aren't too difficult; just make sure
you jump a full step before you reach the edge to give Niko time to plant his
legs. After maybe three jumps you'll have Ivan cornered and you'll have the
option to kill him. Given the nature of this challenge, you should let him
live. That should complete the mission; you can take some stairs down to
street level or simply jump off. Whether you die or survive, take a cab to
the apartment. You can try and make your way back to your car if you choose,
but as long as you have one left you are in good shape.
Check your stats to make sure you haven't committed any crimes. Save.
=======================================================================
Mission 11: Jamaican Heat [JAC1]
PEOPLE KILLED: 0
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 0
HELICOPTERS STOLEN: 0
STARS ATTAINED: 2
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: provided
WEAPONS: none
DWAYNE'S ABILITY: no
For this mission you are required by Roman to pick up Little Jacob. 'Pick
up' being the operative phrase, you'll need a car, so hopefully you have one
left. UPDATE: You can use Roman's cab at his depot, not considered a steal.
UPDATE: Once you scoop up Jacob, he'll give you a piece. The next part is a
bit tedious but necessary. Ram into mobile objects (such as other cars but
not the police). If you smash into buildings your car may stop moving and
you need it. Once the car is smoking be a smash it up a bit more until you
see black smoke, then go to the yellow marker. If your car is on fire before
you enter the marker it won't work and you'll be forced to restart. Once
your car is smoking black and you go to the meeting, go to the designated
watch point. Once the deal goes bad blast the three guys until they are near
death. Now go back to your smoking car and smash it in the alley Austin
Power's style until its on fire. Be careful not to leave the alley or Jacob
will immediately die. Once the car is on fire, park it in the middle of the
three enemies and sprint away. You have about ten seconds to do this which
is enough time but not much room for error. Once they explode a guy will
appear on the roof. Pop him once and watch him plummet. You shouldn't have
any kills.
OBSOLETE: One of them on the left tends to focus his shots on you so take him
out first, Little Jacob is very durable. Kill the other two in any way you
see fit. One more guy will appear on the roof after this, you can shoot him
a couple times and he'll fall off but it won't register as a kill. Once that
business is done take Little Jacob where he wants to go, although your car
may have teleported from where you parked it to the entrance of the alley.
Make your way back to the apartment, park your car, check your stats (you
shouldn't have any kills) and save. You now have a gun to wave around, but
even if you force someone out of their car by pointing a gun at them, if you
get in and drive it the game will register it as a stolen car. You can,
however push their car in your parking space or cause a traffic jam and point
a gun at somebody who parked in front of one of your safe houses. If you
save and load after that it is yours.
=======================================================================
Mission 12: Concrete Jungle [JAC2]
PEOPLE KILLED: 0
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 0
HELICOPTERS STOLEN: 0
STARS ATTAINED: 2
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: provided
WEAPONS: none
DWAYNE'S ABILITY: no
This one is a two-parter. Cab it over to Little Jacob's, and he'll give you
the keys to his beamer. He'll direct you over to another deal. Be aware you
have to kill seven(!) people this mission, but if Roman wants Niko to help
Little Jacob, Niko will abide. He is a bit suspicious and directs you to a
back alley in case the deal goes sour.
UPDATE: It would appear one of these guys can be blasted down without
getting killed. The guy on the stairs occasionally falls to his death, you
can push him up or try and shoot him up the stairs first before tapping his
leg. The police don't seem to do any damage, although it is probably
possible to use the exploding car method on the first three guys that come
out of the alley...
The deal does indeed go sour, and three dudes will sprint out the back.
Drive forward to get close (be careful not to hit them with your car) and hop
out. It's easier to gun them down on foot, and for some reason it seems like
shooting from your car attracts police attention more readily. They don't
pose much of a threat but occasionally someone not involved in the mission
will blast you with a submachine gun.
Once those three are dead, go back to your car and grab Jacob. He's not too
happy about the incident. He'll direct you to a house, drive carefully over
there in case pedestrians are running around due to the gunfire.
Once you're here, follow the in-game instructions to use cover. There are
four guys, at least one has a shotty so don't run and gun it. Little Jacob
doesn't really do any damage so don't count on him to get the blood off your
hands. This should be a pretty easy firefight for someone who has beaten the
game. After you take out all four guys, drop Jacob off with his crew. He
won't mind if you keep his car.
Go back to your apartment and park Jacob's car. Check your stats. You
should have six kills at this point. Save.
=======================================================================
Mission 13: Uncle Vlad [VLA5]
PEOPLE KILLED: 6
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 0
HELICOPTERS STOLEN: 0
STARS ATTAINED: 2
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: provided
WEAPONS: pistol
DWAYNE'S ABILITY: no
"I'm looking for someone..." - Niko
The Roman mission should be the only one available to you at this point. He
suspects his girlfriend is cheating on him with Vlad, so Niko naturally wants
to kill him. You can take a car up there if you like. Or don't, Roman has
one of his many cabs in the garage. Either way you're going to be picking up
some much nicer and faster cars from mission 14. Make sure you have Roman's
car or one of your own before you go to Vlad's bar and have it face north.
Once you step in there will be a cut scene and Vlad will run out the door.
Ignore his goons and sprint after them. Vlad will be screeching off to the
north by the time you go outside, so hurry into your car and chase him. If
you aren't fast enough one of the two goons may latch onto your door handle
before you drive off, which will result in that painful 'people run down'
increase, which means a restart. A way to combat this is to keep open your
car door before you step on the yellow beacon that leads into the bar, so you
don't have to wait Niko's door opening animation.
Once the chase is on you'll find yourself racing to catch up to Vlad, but
don't panic. The chase will take about a minute, he is rather quick but pace
your self and watch those pedestrians. Don't bother opening fire. He'll
eventually drive near the water and you'll see a message at the bottom
indicating Vlad is on foot. Approach and get out of your car. You are
forced to execute him, but it won't increase your people killed stat. Just
make sure you have a pistol and do the execution properly.
I guess Vlad doesn't count as a person.
Give Roman a ride back and then go to your apartment. Check the relevant
stats and save.
=======================================================================
Mission 14: Crime and Punishment [FAU1]
PEOPLE KILLED: 6
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 0
HELICOPTERS STOLEN: 0
STARS ATTAINED: 2
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: cop car - provided
WEAPONS: no
DWAYNE'S ABILITY: no
This mission begins as a Roman mission, but you are actually going to do a
job for Mr. Faustin. Meet up with Roman any way you choose, if you bring a
car you will lose it but don't worry, we'll be getting some better ones soon.
After you get knocked out and Roman takes a bullet, you'll find yourself in
front of Mr. Faustin's house on the southeastern portion of this island. You
need to find a police vehicle in order to pull over the vans, and the game
pretty much delivers it to you on a silver platter. Listen for the sound of
sirens and sprint to the north. A policeman will park haphazardly and sprint
off into the distance. You can nab his car without it being reflected as a
crime. Heck, even the coders of GTA4 consider the police car as more of a
present rather than theft.
UPDATE: Or you can just push the police car that is north of Roman's
apartment into his spot if you need a cop car in the future.
Once you get the police car Dimitri will call you and you'll see some dots on
your map, which represent the vans you are supposed to pull over. Ignore
them and drive to Roman's apartment and park the police car, there are some
missions that require you to access the police database. Even though the
call from Dimitri implies that this is a time mission, you'll notice this is
not the case. Since you need to keep the police car that you got, you have
to get yourself killed. I ran around in traffic for a couple minutes, but
maybe drowning or picking a fight is faster. Just remember not to commit any
crimes. If you use the traffic method, once a car hits you sprint in front
of it for approximately five seconds then double back, and it should knock
you on your ass again.
Once you get yourself killed, take a cab from the hospital to your apartment
and save (after checking your stats of course). Go back to Roman, restart
the mission and grab a second police vehicle. Park it, kill yourself and
save again.
The third time around with the police car, go towards the closest van. Hit
the left analogue stick inwards to use the sirens to pull it over. Once you
find the right van the passenger will start blasting you with a pistol.
Ignore him and hop in the driver's side of the van and take it to the lockup.
Usually the gunman will be busy shooting you instead of chasing you and
attempting to pull you out, but if you want to be super safe you can give him
the runaround before driving away.
After the van is in lockup you'll get some money which should mitigate the
damage to your wallet from killing yourself (which shouldn't be much - Niko
has some impressive health insurance). Grab a cab to your apartment and bask
in the glory of having two nice police vehicles. Once you are done basking,
check your stats to make sure you didn't mess up, and then save.
=======================================================================
Mission 15: Do You Have Protection' [FAU2]
PEOPLE KILLED: 6
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 0
HELICOPTERS STOLEN: 0
STARS ATTAINED: 2
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: no
WEAPONS: no
DWAYNE'S ABILITY: no
Take one of your cruisers over to Faustin's or grab a cab. This mission is
easy but does require a lot of running around, sometimes cabs are hard to
find but driving around usually takes longer and you run the risk of hitting
somebody during the mission. Once you get there and After Mr. Faustin and
Dimitri berate each others drug habits, you'll be charged with shaking down
some associates at the porn shop. Follow Dimitri's directions and point the
gun at the guy on the right, then the guy in the middle. Wait until you are
directed to shoot the guy in the leg, and do so. (No assault with a deadly
weapon crime according to GTA!) Dimitri will then want to take you shopping
and shows you were the gun store is at. Consider buying body armor, and then
pick up the submachine gun. After he buys a submachine gun for you, make
your way back to Faustin's by your preferred method of travel.
Four-hundred dollars later, you'll have the option of going to Mr. Faustin's
club or working with Little Jacob again. Faustin's club is closer, but
before we get ahead of ourselves let's go back to the apartment, check the
usual stats and save.
=======================================================================
Mission 16: Final Destination [FAU3]
PEOPLE KILLED: 6
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 0
HELICOPTERS STOLEN: 0
STARS ATTAINED: 2
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: provided
WEAPONS: none
DWAYNE'S ABILITY: no
UPDATE: You can pass this mission without killing Petrovic's son. After you
accept the mission for Faustin, take a cab to the northern island. Your
target will be to your south up a set of stairs on your right, but don't
climb those stairs. Make Niko run south past that set of stairs and locate a
different set of stairs on your left. They ascend towards the north so if
you may run past them.
UPDATE: Once you reach the top, there will be a cut scene and Petrovic's sun
will take off down the stairs on the opposite side of the tracks. Wait for
the trains to pass by and sprint after him. Ignore the guy with the
submachine gun, it is unlikely he will kill you. Follow your target down the
stairs, and when he goes down the alley to the left look across from it and
you will see a Vincent waiting for you. Get in the car; it won't count as a
steal. Go after the target and ram him until his car goes on fire and he
will die. Two details to consider: Don't flip over the car or your Lenny
will get out and run, which makes your job much harder - the second detail
being he may go past a toll which you must slow down and pay as to not
attract police attention. If your target hops out and goes on foot, you can
try to ram into things until your car is on fire and have it blow up next to
him.
UPDATE: When it's all down you have the option to leave your new found car
at a future safe house on the Northern Island which is on Joliet Avenue.
Either way, take a cab home and make sure you don't have any new crimes, and
then save.
OBSOLETE: This mission takes some pretty quick moves so get your game face
on. Jog over to Faustin's club or take a cab. Don't take one of your
cruisers because it will vanish after the cut scene in the club (UPDATE: It
actually just gets moved across the street. After Dimitri and Faustin get
into another lover's spat, you will directed to kill a spy named Lenny that
is mostly the product of Faustin's imagination. You'll be directed to the
subway station on Guantanamo Avenue in South Boham, which is now open to you.
Grab a cab; you don't want to make this drive because the mission is pretty
easy to fail. There will be an automated call to Faustin that you can
interrupt without penalty. Turn to the south and you should see some stairs
leading up on the right sidewalk. DON'T go up this set of stairs, instead
run past them and locate the other set of stairs on the left side. Walk by
them and turn around and go up these stairs while readying a firearm of your
choice. The submachine gun Dimitri bought you is a great option here. You
can spot Lenny and take aim at him, he is the guy on the right, but a cut
scene will initiate before you can shoot him.
OBSOLETE: After this scene some trains will fly into your vision and you have
to cross over immediately. Lenny's buddy will also start blasting you with a
submachine gun, but do not fire back because you'll lose Lenny and you'll get
police attention if you do. Focus on Lenny and chase him down the stairs -
jumping down the stairs tends to be a little faster even with Niko's rolling
animation. There should be a big enough window of time where you get close
to the bottom of the steps but before Lenny turns a corner to his car where
you can at least get a bullet in him. If you can get one bullet it will
cause him to collapse and you can finish him as you see fit. If you fire too
soon from the subway platform usually the police will hear the shot.
OBSOLETE: The reason you approach from the other side of the platform is
because the trains get out of the way faster and Lenny's car is farther away
from which gives you a much easier time of taking him out. The dialogue also
seems to be wittier during the cut scene as well. Note that you now have 13
kills for taking out Lenny. C'est la vie. You'll get a disturbing call
about messing with the wrong guy who you deal with later, Mr. Petrovic.
Roman should also send you a text requesting your presence at this point.
Snag a cab back to Roman's apartment, make sure you didn't do anything worse
then killing Lenny, and save.
=======================================================================
Mission 17: No Love Lost [FAU4]
PEOPLE KILLED: 6
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 0
HELICOPTERS STOLEN: 0
STARS ATTAINED: 2
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: Yes, preferably a fast one
WEAPONS: Yes
DWAYNE'S ABILITY: no
UPDATE: This mission can be completed without any new crimes. Armor will
probably help on this mission. Take a car over to Faustin's, one of your
cruisers would be a good idea since they are fast. Once you accept the
mission to kill his daughter's boyfriend, drive over to Firefly Island. Once
the Lost member takes off, run PAST the bike and get into the car you brought
which will be on your right past the building. Chase after him but run into
him or shoot at him. If you have a slow car you may need to be good with the
brake handle to keep up with him.
UPDATE: After about a minute he's buddies will appear. Follow them into the
wooded area and blast all but the shotgun guy (your target) into submission.
Once all but the boyfriend is incapacitated, drive away a bit and shoot up
your car until it smokes black (note that shooting it too much means you will
have caused a fire, which is a crime, and will force you to restart). After
the car is smoking, drive up to your target until you are about eight car
lengths away and let him blast your car until it is on fire. Park close to
him and watch him combust. You may die if you lost too much health, which is
why armor is always a good idea. If you accidentally gunned him down but
didn't kill him, you can shoot the car you brought up until it is smoking
then pack into the cement pillars supporting the highway until it goes on
fire, then put it next to the boyfriend and watch him explode. That method
is actually preferable if you have low health.
OBSOLETE: Before this mission, make sure you have about 200 submachine gun
bullets, and save once you do. Shouldn't cost you more then $400 to get the
ammo. Cab it back to Faustin's house. Faustin will assign you the task of
finding his daughter while Dimitri is mysteriously absent. Take a cab to
Firefly Island (or just run there if you can't find one, Faustin lives in a
very remote area).
OBSOLETE: This mission is going to take a lot of skill and luck. Once the
mission starts immediately get on the bike and gun it forward and turn right.
You should be almost parallel to the biker before he turns right and takes
off. Ideally you will be close enough to blast him quite a bit on this
straightaway. It takes about 35-45 direct hits to knock this dude off, and
most of those shots should happen on this straightaway. After that it's a
crapshoot, as he will start weaving around and traffic will take a lot of
your attention. There is a scripted event where a car will swing in and
almost hit the biker shortly after the straightaway, and if you are too close
(which is almost impossible) you will run into this car, so swerve around to
the left of it. If you put enough bullets in him previously, there is
another small straightaway where you can concentrate plugging more bullets
into him. He can be killed at this point, but you have about twenty more
seconds to kill him if you don't. After a certain amount of time goes by a
lot of his friends will show up on bikes, which results in unnecessary
bloodshed. Restart if this happens, one kill is ideal, which should put you
at 14.
UPDATE: No new crimes! Good. Save.
=======================================================================
Mission 18: Logging on [BRU1]
PEOPLE KILLED: 6
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 0
HELICOPTERS STOLEN: 0
STARS ATTAINED: 2
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: no
WEAPONS: none
DWAYNE'S ABILITY: no
You should have Roman and Jacob missions available to you at this point.
Head over to Roman's with your preferred method of travel. This is probably
the second-easiest mission of the game, simply jog over (or take your
vehicle) to the internet cafe and follow the directions. This should open up
Mikhail Faustin's mission thread again. You will also be able to steal cars
for Brucie, which is a heinous crime. Head back to the apartment first,
check your stats and save.
=======================================================================
Mission 19: Rigged To Blow [FAU5]
PEOPLE KILLED: 6
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 0
HELICOPTERS STOLEN: 0
STARS ATTAINED: 2
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: no
WEAPONS: none
DWAYNE'S ABILITY: no
Mr. Faustin's missions should be available to you again. Take a cab over
there, this mission requires you to use a certain vehicle. After a deep chat
with his wife, Mikhail and Dimitri will arrive. You will be instructed to
obtain Mikhail's truck. Cab it over there. Once you grab the truck (not
considered a stolen vehicle) you'll be instructed to take it to the northern
island and that it is rigged with explosives. Driving carefully shouldn't be
a problem for you at this point even though it is a rather clunky vehicle.
Remember to SLOW DOWN and pay the toll or else you'll get slapped with some
unwanted stars and you will have to restart. Park the truck in the garage
and detonate it. You won't be responsible for 'starting a fire' or any other
crime in this cut scene. After the explosion, quickly book it out of there
by running south, the opposite direction of the fire trucks. I believe if
you hang around the fireman will call the police on you. Once you get out of
a certain range, you will be rewarded with $700. Take a cab to the safe
house, check your stats (no new crimes), and save.
=======================================================================
Mission 20: The Master and the Molotov [DIM1]
PEOPLE KILLED: 6
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 0
HELICOPTERS STOLEN: 0
STARS ATTAINED: 2
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: no
WEAPONS: pistol
DWAYNE'S ABILITY: no
At some point soon (if it hasn't happened already) you will get a text from
Dimitri imploring you to have a chat, as well as Roman opening up the Brucie
missions for you. Jog over to Dimitri. Due to the mission where you killed
Petrovic's son, you are tricked into killing Mikhail Faustin. You'll need a
pistol for this mission so grab one if you don't have one or ran out of ammo
for some reason. Cab it over to Mr. Faustin's club. You will get a text.
Dimitri will leave you with some body armor to help with the mission on the
side of the club (to the right of the entrance - if you read the text message
it will show up on your map.) You can head into the club through the front
or you can go around the back and survey the exit that Mikhail will
eventually run through. Try to memorize this route and take note of the
stairs. Once you are satisfied, strut over to Mikhail Faustin and ready your
pistol.
This mission may take a few tries, but if you have gotten to this point with
the above stats, you can definitely complete it. After a few words about
Dimitri's and Faustin's character flaws, he will get up and run away while
his henchmen attempt to fistfight you. Ignore them and sprint after Mr.
Faustin. When you get close to him he'll direct his men to start blasting
you, and they will from all angles. Do not shoot them and keep sprinting
after Mr. Faustin. You should tend to run into these guys instead of around
them. Running into them usually stuns them temporarily so they don't shoot
in you in the back as much. Be aware, however, that if you stand next to
them too long they will hit you with their guns and that directly affects
your health, bypassing your body armor. Anytime you have to run up stairs,
jumping up them is generally quicker. There will be one particular guy in
the way of the stairs outside, but if you don't panic you can squeeze by him
without too much trouble. With the body armor and full health, you should be
able to get to the landing on the roof with perhaps a fourth of your health
left. Resist the urge to start blasting Mr. Faustin immediately, and calmly
walk up to him with your pistol. He won't fire at you, so get close, take
aim, and you will execute him, which does not count against your kill total.
If you kill him any other way he'll end up being your fifteenth kill, which
we do not want.
After he is dead his 'loyal henchmen' will vanish. Get down however you
please; suicide is an option if you can't find an efficient way down. Take a
cab to Roman's apartment and check your stats to make sure everything is
kosher. Save and enjoy the feeling of beating one of the tougher missions to
date.
=======================================================================
Mission 21: Search and Delete [BRU2]
PEOPLE KILLED: 6
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 0
HELICOPTERS STOLEN: 0
STARS ATTAINED: 2
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: Police car
WEAPONS: none
DWAYNE'S ABILITY: no
Remember those police cars you stole earlier? Here is a mission that
requires you to have one. Take a police car over to Brucie's. He'll tell
you to whack someone who intends to testify. Get back in your police car and
after the call to Brucie you'll receive instructions on how to track Lyle
Rivas. After you follow the directions he'll be on your map. He is close
but there are a lot of pedestrians in this area so drive carefully. Once you
reach him he'll climb out the window and drive away and you will be in for
about a three minute chase.
Get back in your police car and chase him. You can turn on your sirens but I
think it just makes the chase harder as cars tend to stop abruptly when they
are aware of you. After getting within site of him, keep a leisurely
distance. Lyle tends to hit other cars and trucks making their actions
erratic, so you want plenty of time to react. There are a couple scripted
events where Lyle will cause a truck to drop its contents, the most dangerous
being the logs in the latter part of the chase. There will also be a toll
booth that he flies through, don't worry about slowing down because you don't
have to pay tolls (at least not this one) while you are in a police vehicle.
Most of the chase is on highways so pedestrians aren't an issue until the
end, where he'll slow down quite a bit. Hit him a few times and he'll go on
foot.
UPDATE: You can take out Lyle without it counting against you. When he hops
out of his car punch him a few times (try to make sure there are no police
are around) until he has a couple bars of health left. After that you can
chase him into traffic until a car hits him or run into him a few times.
He'll eventually trip and fall and not get back up, and the mission will be
over.
OBSOLETE: It is possible to blast him with your micro-SMG until the car is on
fire, but he'll jump out and you have to kill him anyway. Causing a car fire
is frowned upon in this challenge since it is a crime.
After Lyle is dead, you'll get some decent money from Brucie. Take a cab
back to your safe house and make sure there are no new crimes, and save.
OBSOLETE: You may be inclined to take a cab back and save after this long
chase, but it is recommended that you keep your cop car (you'll definitely
need it if it's your last one). Get back into the cruiser, drive carefully
back to the apartment check your stats - you should only have one more kill -
and save.
=======================================================================
Mission 22: Easy As Can Be [BRU3]
PEOPLE KILLED: 6
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 0
HELICOPTERS STOLEN: 0
STARS ATTAINED: 2
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: none
WEAPONS: none
DWAYNE'S ABILITY: no
Back to Brucie, take a cab. He wants you to steal Lyle's ride. Not a
problem, he won't be needing it. Grab another cab to Lyle's car. You'll
find it in an alley, hop in. This car isn't considered stolen according to
the crime stats.
Once you are in you'll get surrounded by guys with cars and guns. Gun it
forward and turn left. Slow down at this point, there is a guy on a bike
that tends to come from your left. Allow him to pass even if it means
soaking a few bullets, because if you tap him off you'll get penalized with a
'person run down' on the crime stats page. The toughest part from here on
out is avoiding the pedestrians. All the gun fire makes people panic and run
around like chickens with their head cut off. Hopefully they won't hit one
of your tires, if they do this mission is much tougher. Just drive
carefully, speed only on the straight-aways.
Once you get close enough to Brucie's garage, they will stop chasing you.
Park it and enjoy the $3500 that you get. Find another cab or sprint back to
the apartment. Check your stats and save.
=======================================================================
Mission 23: Shadow [JAC3]
PEOPLE KILLED: 6
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 0
HELICOPTERS STOLEN: 0
STARS ATTAINED: 2
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: none
WEAPONS: yes - any (pistol given to you at the targets apartment)
DWAYNE'S ABILITY: no
The only missions available to you should be Little Jacob's. Cab it over to
his crib. After almost taking a knife from Badman, he will instruct you to
go to South Bohan and take care of another dealer, seen' Take a cab over
there. You'll know who it is because he is very loud about his drug
operations. Follow him slowly (walk, don't run). It actually is better to
stay out of his line of site altogether, if you are too close Roman will call
you and he'll start sprinting away. If this happens, sprint after him, you
can use your GPS mini map if you lose track of him.
Either way he will eventually jump a fence and head into an apartment
building and go upstairs. After four or five floors, you will be instructed
to take out the dealer and his suppliers. Do so, the cover system helps
here. You can also shoot doors open if you are not comfortable running into
a room. It is possible to blast these guys without killing them so use a
pistol. Once their weapon is dropped - you can tell by the red glow - stop
targeting that person and drop somebody else. After they are all
incapacitated, Little Jacob will give you $250 - a mere pittance for getting
in a firefight compared to what you just made by stealing a car. The game
may implore you to call Dimitri at this point, but don't. Go back outside or
(jump off the roof if you don't mind spending money on medical bills). Grab
a cab back home, check your stats to make sure no crimes were committed, and
save as usual.
=======================================================================
Mission 24: Russian Revolution [DIM2]
PEOPLE KILLED: 6
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 0
HELICOPTERS STOLEN: 0
STARS ATTAINED: 2
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: none
WEAPONS: any
DWAYNE'S ABILITY: no
This mission will test your mettle. Before you call Dimitri, go to the gun
store and buy some SMG ammo until you have at least 400 bullets, as well as
some body armor. After saving, call Dimitri and he will want to meet up at a
warehouse to give you some money. Little Jacob is in the know and will want
to back you up. Take a cab and meet up with him at the warehouse.
After Dimitri betrays you with a character named Bulgarin from Niko's past, a
firefight will ensue. Little Jacob will draw fire but other then that he
won't help much. You will start behind cover which is good; your enemies
tend to run back and forth but won't approach you. There is some body armor
in front of you. Use your SMG to take down Dimitri's men, but fire very
carefully so you don't kill them. Basically, use the auto-aim feature to
lock on to them, but you can still use the left analog stick to influence
your shots. Don't aim for their head. Despite all the red dots on your map,
you don't actually have to incapacitate all of them. When you make your way
to the other side of the warehouse, the police will arrive.
Ignore any remaining henchman (you may take a few bullets but you should
still have most of your health) and locate Little Jacob's red Virgo on the
right after you exit. It's pretty easy to find, it's the only non-police car
in the vicinity. Get in and Jacob will follow. You will be taking some
shots from the police, but your main concern will be not hitting any of them
with Little Jacob's car. As long as you have a decent amount of health, you
can take your time as the police will be focused on shooting you instead of
pulling you out of the car. Navigate your way out of the police car mess and
don't bother shooting back at anybody. Once you are no longer wanted, take
Jacob back home. Roman may call you but don't answer if you can help it.
Instead, go back to his apartment. Check your stats; you should have two
more stars attained but nothing else. Ignore calls from Roman until you
save.
After you talk to Roman he'll give you directions to his location. Cab it
over and after you let him out of the trunk, take cabs to his apartment, cab
depot and his girlfriend's place. Don't worry about your police cruisers;
they will still be there even though his apartment is burnt down. Check your
stats again and save at your new crib.
You can now save two more cars in addition to the cruiser's you have at
Roman's old apartment.
=======================================================================
Mission 25: Out of the Closet [BRU4]
PEOPLE KILLED: 6
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 0
HELICOPTERS STOLEN: 0
STARS ATTAINED: 4
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: none
WEAPONS: none
DWAYNE'S ABILITY: no
Take a cab to Brucie's. Lyle's cousin is trying to snuff out Brucie, so you
have to clean up another mess. Brucie usually pays well so no big deal.
Find a cab and take it to the internet cafe. After setting up a date with
French Tom, cab it back to your new place and check stats/save.
After a few in-game hours pass, Roman should text you telling you to go
online. You can speed this process up by going to a safe house and sleeping
to advance the game time. After Roman texts you, cab it back to the internet
cafe. Your date will be at the 69th street diner in five hours. Don't go
back to sleep because you will be too late, just wait around and you'll be
notified of your date a couple hours before it happens. Head over to the
69th street diner when you get this notice, he'll be there.
UPDATE: You can take out French Tom without it counting against you. After
he runs away, chase after him. Knock him over and punch/kick him until he
has one bar of health left. Now run into him repeatedly until falls over and
doesn't get up. He'll be dead and it won't effect your kill count.
OBSOLETE: After a brief (if you choose) chat, you can kill French Tom. Do
so and you'll note that you have 16 kills. Some people may decide to jump in
and attack you but ignore them. The shots may make it hard to find a cab so
just run until they stop chasing. Cab it back to your new spot and save.
=======================================================================
Mission 26: No. 1 [BRU5]
PEOPLE KILLED: 6
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 0
HELICOPTERS STOLEN: 0
STARS ATTAINED: 4
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: provided
WEAPONS: none
DWAYNE'S ABILITY: no
Snag a cab to Brucie's. He wants you to race some people because you guys
are such big winners. Take a cab to the sports car. If you want, you can
take the sports car to your new save point and restart the mission by killing
yourself like you did with the police cruisers. Head over to the race. It
should be a peace of cake for a "stone cold red army killer" such as your
self. Don't mess around with the handbrake at all at high speeds, and slow
down more then you think is necessary for the turns. You can also easily
spin out cars in front of you by veering into their rear tires but it's
probably not worth it. Even if you are behind for most of the race, there
are a couple of straight-aways near the end where you can easily surpass any
cars in front of you.
After you win, take Brucie back to his spot. You get to keep the sports car,
or you can add to the one you took previously if you were so inclined. Take
your comet back to the new safe house. Check the pertinent stats and save.
=======================================================================
Mission 27: Escuela of the Streets [MAN1]
PEOPLE KILLED: 6
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 0
HELICOPTERS STOLEN: 0
STARS ATTAINED: 4
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: any
WEAPONS: any
DWAYNE'S ABILITY: no
Take your new car over to Mallorie's friend Manny. He wants you to help
clean up the streets. Your car may teleport a short distance so if its not
where you left it just look around. Drive to the designated point, and
follow the dealer at a safe distance. Be aware he will stop at red lights so
follow slowly and keep your distance when he turns. He'll drive in a
roundabout way to a compound. When you get there you will lose your Comet,
which you can't do anything about unfortunately. You can blast the lock or
shoot the window to get in. The door seems to be minutely better for the
ensuing battle. Once you enter you will have to deal with about ten dudes
with various weapons - no assault rifles yet though.
Body armor helps here but there is some health in the room to the left (or
the room you are standing in if you went through the window). Shooting the
door then shooting the dealers is better than running in; they have micro
SMGs which can do a lot of damage quickly. Basically aim for their limbs.
Some of them like to blind fire so your aim needs to be sharp. Crouch and
shoot single shots from the pistol or micro SMG for best results. Take your
time and aim carefully, they won't rush you. Plug them one bullet at a time
until you see their weapon dropped (which is surrounded by a reddish hue).
This may take a few tries which is exacerbated by the long follow sequence,
but if you completed the Dimitri shootout a few missions ago you can complete
this one. Check your stats after each guy you down to make sure you didn't
kill him. At the end of the compound there is a soda machine if you need
health, but you will have already killed most of your enemies at this point.
Once you dropped everybody, shoot the lock on the door in the front and go
back to the safe house. Do the usual, check your stats and save. No new
crimes should have been committed.
=======================================================================
Mission 28: Street Sweeper [MAN2]
PEOPLE KILLED: 6
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 0
HELICOPTERS STOLEN: 0
STARS ATTAINED: 4
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: any
WEAPONS: any
DWAYNE'S ABILITY: no
Head over to Manny's with a vehicle. This mission isn't cake but it's
significantly easier than the previous one. Grab one of your cars,
preferably not a cruiser. If you need more cars use one of the strategies
outlined at the beginning of this guide. This mission you are required to
clean out a few more drug peddlers. When you arrive to the scene (with a
car, don't cab it) you can get out a gun of your choice and position yourself
favorably. They usually won't react until you start shooting. A couple of
them will drive off but you have a good twenty five seconds to incapacitate
everyone else before they drive too far away.
Do what you did last mission; shoot while avoiding their heads and without
plugging them with more bullets than necessary. Once they are done get back
in your car and chase the other two. Don't shoot them because they won't get
out unless the car is going to explode (that's a crime buddy) and you are
likely to attract police attention. Don't get too close either, the
passenger will star blasting you and freak out the locals. After about
another minute they'll get out. Get out and chase them. Usually there are a
few police lurking around here, the safe way to dispose of them is with a
melee weapon. Sprint into the closest guy to stun him then hit him a few
times - no more than necessary. Repeat with the second guy, although be
aware he may start firing at you if he runs to a certain point.
UPDATE: You can also ram the car you are chasing until their car won't work,
then blast them instead of running around the north island for a couple
minutes. Watch out for the police.
Go back home. Check stats. Save. The Elizabeta Torres missions will now be
open to you.
=======================================================================
Mission 29: Luck of the Irish [PAT1]
PEOPLE KILLED: 6
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 0
HELICOPTERS STOLEN: 0
STARS ATTAINED: 4
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: none
WEAPONS: provided to you (sniper)
DWAYNE'S ABILITY: no
Niko will have a lot of blood on his hands after this mission. Head over to
Elizabeta's and after all the introductions, head over to the building that
Patrick McReary wants you to go to. Head up the stairs and get the sniper
rifle to oversee the deal. Follow the directions and gun down all your
enemies, don't worry about trying to shoot their limbs, just go for the kill.
While it is possible to incapacitate people with a sniper rifle as opposed to
killing them, this particular set of gangsters you are forced to kill. You
can actually tag some of them with a SMG, but they'll still die as opposed to
knocking them out. Two twists to an otherwise normal sniping initiation are
that one of them will try to knife Patrick, and you have to kill him before
Patrick dies. The last guy will attempt to hop into the van and drive off so
you have to tag him before he does. After that bloodbath, take note of the
eight more kills you have and head back home to save.
=======================================================================
Mission 30: Blow Your Cover [PLA1]
PEOPLE KILLED: 14
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 0
HELICOPTERS STOLEN: 0
STARS ATTAINED: 4
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: none
WEAPONS: any
DWAYNE'S ABILITY: no
This mission is difficult. Head over to Elizabeta's. You'll be introduced
to Playboy X and another guy where you are assigned to another drug deal that
is actually a sting. Take a cab for the trek south. Once you arrive at the
apartments you'll notice an automatic shotgun. Usually you can blast
somebody once with this and take them down without killing them, but if you
want to be safe use a SMG and go for limb shots. You can sprint upstairs
ahead of Playboy if you like. Once you meet up with the other guy, a
firefight will ensue and SWAT will also make an appearance.
All the cops, SWAT included, you can incapacitate instead of killed. You
have to make your way to the roof, but you don't necessarily have to take
down everybody. Sprinting past everyone is probably not a good option
however, as you can't take all the SMG fire and you might accidentally ditch
Playboy. The SWAT members have body armor so they'll take a few more bullets
then you are used to in order to take them down. You can usually engage them
from certain angles one at a time, so you can keep them stunned with your
bullets to whittle away their body armor and health with your SMG. When you
take down one SWAT member you can upgrade your micro-SMG to a better one.
On your way up the first flight of stairs one SWAT member will roll into your
view. Wait until he stands up straight before you shoot him or you may
accidentally get a headshot. Keep your gun trained around the corners and up
stairs as you walk. Sometimes Playboy will go in front of you and draw fire,
which is good since he can't die. He won't really help you shoot anybody
else however. Once you make it to the roof there will be some health in
front of you and some SWAT members firing from cover. You can attempt to aim
for their hands or simply walk around and shoot their legs. Be aware when
you seemingly clean them all out, more will come up the stairs in front of
you.
After you clean out the rooftops, head back downstairs. You will run into
some body armor along the way so keep an eye out for it. Your ammo situation
should be fine if you are picking up the guns that SWAT leaves behind.
Before you head downstairs in the adjacent apartments, you'll get two stars
(but the game won't acknowledge them as a crime until you actually leave the
apartment). SWAT members will stop showing up on your radar but you still
have to take out a couple more on the way down, so don't let them take you by
surprise. Once you get outside, you have a few options to evade the police.
Directly to your left is a bike you can grab, or you can run around to the
entrance you used to get into the apartments and grab the SWAT team's
enforcer. You also have the option of evading the police on foot which will
probably take awhile, but may be necessary if you have extremely low health
and can't take the fire while grabbing a vehicle and waiting for Playboy. If
you do decide to escape on foot, remember that alleys and parks are your
friends. No matter what you choose, keep an eye on your GPS so you can
adjust when more police spawn. The best solution is probably to take the
bike, ride it to the enforcer and lose the police after that.
Once the police are evaded take a cab (or drive your enforcer) to the safe
house. Check your stats, the only new crime should be two more stars
attained. Save.
=======================================================================
Mission 31: The Puerto Rican Connection [MAN3]
PEOPLE KILLED: 14
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 0
HELICOPTERS STOLEN: 0
STARS ATTAINED: 6
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: Police Vehicle
WEAPONS: any
DWAYNE'S ABILITY: no
Head over to Manny's with one of your cars. After he stops complaining about
being a metrosexual, cruise over to the designated area. You have to follow
a train. Most of it is pretty easy, just keep your eye out for pedestrians
and don't deviate from the road. When the train circles back to the north,
there is a tricky part where it'll keep heading north but if you try to
follow directly under it you will get owned by a dead-end in an alley. Go to
the right at this juncture, then left again and the target will get off
shortly.
When your targets reach the stop, you will notice stairs that lead up on your
right just under the targets, but they will be heading downstairs. Locate
one of the sets of stairs to your right and intercept them. If you wait too
long they will pile into a car and you will have to chase them down. If this
happens it is more than likely the police will intervene in the ensuing
firefight, which means a restart. Assuming you take them where the train
stops, two will open fire when they see you while one of them sprints
downstairs to the car.
UPDATE: put your cruiser in a place where you can get back to it easily.
Blast all the targets until they are at low health, then run back to the cop
car and call for backup. Two of the guys will fire at you and one will run
away. Let the police kill the two guys, then drive to the last guy who is
fleeing and gun him down your self (don't let the police see you. He is very
fast - thanks for perpetuating a stereotype Rockstar! You should have one
more kill after this mission.
OBSOLETE: Take him down first before dealing with the other two. In this
mission you have to kill all three of them, so don't worry about trying to
limb-shot them to unconsciousness
When it's all said and done, cab it back to the apartment, check your stats
(you should be at 15 kills, no other crimes) and save.
=======================================================================
Mission 32: The Snow Storm [ELI1]
PEOPLE KILLED: 15
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 0
HELICOPTERS STOLEN: 0
STARS ATTAINED: 6
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: any
WEAPONS: any
DWAYNE'S ABILITY: no
Soon you'll get a message from a mystery guy, Elizabeta will call you
requesting your help, and Playboy X will also want your services. Grab a car
and head over to Elizabeta's first since she is closest. She's pissed that
some dudes Little Jacob set her up with ripped her off and stole her coke.
It's a pain but it's worth it to bring a car over to the abandoned hospital.
Do not drive onto the yellow arrow but just follow the body of water onto the
grass next to the fence. Position your car so it's facing the parking lot
before you get out. Gather your wits; this is your newest toughest mission
yet. UPDATE: It may be a good idea to set a waypoint where your car is so
you can find it easier later.
There will be many red dots, this is a tough mission. You do have the
element of surprise however; you can start blasting some of the guys outside
or simply sprint to the southern end of the hospital. Locate the ladder and
climb up. There will be a couple of guys that will start firing, but hit
them each once and they'll fall over. Be very careful not to shoot the
second guy in the head because he likes to blind fire. You can actually
ignore him if you like.
Drop down off the roof after disabling anybody within your line of site on
the ground - be careful not to hit any explosive canisters. When you get to
the ground, follow the perimeter of the compound clockwise and you'll quickly
find a room with two enemies. The leftmost one has a pistol and is harder to
hit so drop the right guy first. After they are taken care of grab the body
armor in the center of the room and grab the bag of coke.
After you call Elizabeta, the police will arrive and you can't leave the same
way you came. A few law enforcement agents will start firing at the
remaining cokeheads, and a couple will probably be directly in your path to
the exit in the north. Drop a couple of them with your SMG. After the
corridor to north is clear, sprint north until you see a wall and turn right
to exit. There is more body armor before the exit but you are more likely to
take hits seeking it out. Keep heading to the right and find the break in the
fence, then turn left to the north and sprint to where you parked your car.
Once you exit you'll have three stars on you, and there will be quite a few
police between you and the bridge back to the main island to the west.
Unfortunately that's the only way out so I hope you have enough health to
plow through any blockades on the bridge and make your way to the Pay and
Spray or just evade the police the old fashioned way.
Little Jacob will call you after the police stop chasing so drive or take a
cab to his location. Michelle will betray you while lamenting her actions.
You'll still get $2500 for your efforts from... somebody. Jog over to your
apartment and check your stats. You should have three more stars - nine
total, but no additional crimes.
=======================================================================
Mission 33: Have a Heart [ELI2]
PEOPLE KILLED: 15
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 0
HELICOPTERS STOLEN: 0
STARS ATTAINED: 9
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: provided
WEAPONS: none
DWAYNE'S ABILITY: no
Elizabeta will have a mission for you at this point, which will be the last
one from her. Take a cab or just jog over, you will be provided with a car.
You got to take the corpse to a 'doctor' for disposal. If you hit something
too hard the trunk will open, making you a bull's-eye for the Liberty City
police. This mission will be easy for you since you have to be a careful
driver normally. Take a cab back home after the corpse is taken care of.
Don't forget to check your stats!
=======================================================================
Mission 34: Deconstruction for Beginners [PLA2]
PEOPLE KILLED: 15
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 0
HELICOPTERS STOLEN: 0
STARS ATTAINED: 9
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: none
WEAPONS: sniper (provided)
DWAYNE'S ABILITY: no
"What motivates you'" - playboy
"I'm looking for someone." - Niko
Get some body armor and save before this mission, you will probably have to
restart quite a bit in what is the hardest mission to date. Don't worry
about ammo. You'll ultimately be forced to kill three foremen, but the rest
of the workers you can incapacitate. Take a cab and you'll meet Dwayne,
while Playboy informs you of his plight. Your mission is to stop the
construction site by killing a few people. Take a cab to the construction
site and enter the van to get the assault rifle (with a lot of ammo!) and
sniper rifle.
Take the window washing elevator next to the van to the roof. Snipe all the
targets by lining yourself up with the spotters on your GPS and zoom in.
They'll be standing on the edges of the cranes. Pop them one by one - they
shouldn't die from the bullet - and enemies who fall to their death don't
count against you (Remember, gravity killed them!). Take a window/elevator
down and jump in the black van where you got the weapons.
Drive west and go around the construction site until the first foreman is
directly to the east of you. You may have some heat on you so listen for
bullets being fired; if so incapacitate anybody close with your rifle.
Crouching increases accuracy which makes it unlikely you will head shot
anybody. Either way, make sure you still have the sniper equipped still and
jump onto the hood of the van. The red dot indicating the foreman should be
on the same level as you. Kill him. You have the option of incapacitating
anybody running at you or you can sprint up the ramp to the next foreman.
UPDATE: For some reason if you get the second foreman down to one life bar by
blasting him in the gut with an assault rifle, he seems to bleed to death.
It's difficult to reproduce but definitely possible.
If you do run up the ramp immediately, a quick cut scene informing you of the
use of grenades will occur and anybody that was chasing you below will
vanish, but you will be surrounded by about six other construction guys and a
foreman. If you cancel the cut scene quick enough you'll keep your assault
rifle equipped instead of the grenades, which is much more conducive to
sedating the construction guys as opposed to blowing them up. Stay behind
cover and pick them off one by one. Around your tenth attempt for this
mission you will probably be adept enough to have most of your health if not
some body armor at this point.
After the second foreman is killed (no choice), move towards the third one.
Focus on taking down the two men accompanying him first, but DO NOT kill the
third foreman. After that, make your way towards the foreman but try to stay
behind some cover. He should shuffle around behind some construction stuff
as you approach, giving you clear shots to the guys to your east. Continue
to use cover and disable them as you see fit. You may have to abandon your
cover to take out a couple of the ones that only blind fire. You are almost
out of the woods and a headshot would be catastrophic. As you progress (the
third foreman should be almost out of range but may still be taking potshots
at you) you will see some health on your right, or to the south. A couple
more guys that are a bit more dangerous - they have assault rifles - will
separate you from an important ledge.
Once everybody is cleared out, jog back a little bit until you can get a
clear shot at the third foreman with your sniper rifle. After you kill him,
immediately sprint back to the ledge and locate the final foreman climbing a
ladder. More enemies will be coming at you that are dropped off from a
helicopter, but ignore them. The last foreman should be halfway up but if he
isn't then wait a second or two then pop him. He'll fall to his death and it
won't count against you, making you three kills deep for this mission.
You can jump down and you'll stop getting shot at soon, but it doesn't really
matter if you die. In either scenario, cap it back to your apartment and
check your stats. You should have two more kills from killing the first and
third foreman (the second one you can make bleed to death and the fourth you
can knock off the ladder).
Save.
=======================================================================
Mission 35: Ruff Rider [DWA1]
PEOPLE KILLED: 17
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 0
HELICOPTERS STOLEN: 0
STARS ATTAINED: 9
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: bike (provided)
WEAPONS: none
DWAYNE'S ABILITY: no
Playboy will call soon asking you to help Dwayne. So now, Playboy and the
mystery man should be available to you at this point. Take a cab over to
Dwayne's. He'll let you know how his girlfriend and the guy who snitched on
him took his money. Cab it down to the arcade, if you bring a car it will
vanish after the cut scene.
You can execute the girl if you want, but although it doesn't seem to fit
pacifist Niko. Locate the bike behind you and chase down the snitch, you may
have to go fast early to catch up. The bike you grabbed won't count against
you. Prepare for a long chase, don't follow too close. Other cars tend to
swerve out of the way, and he can turn abruptly, both of which you will need
time to react to. Around six minutes in he will start to break down and run
into stuff. He'll eventually fly off his bike, don't drive into him. He'll
stand up and walk around but will sprint if you leave him alone.
UPDATE: When he falls of his bike, hop off yours and run after him - remember
where your bike is. Run into him to stun him momentarily (or hopefully knock
him over). Beat him into submission; be careful because he has an automatic.
If you whiff you will take a lot of bullets. After he goes down, which
usually happens when he has one or no blocks of life, things will get a
little tricky. You have to go back to your bike. You need some room to work
with, so line up from his body rolling around on the ground and back up so
you can get some speed. Gun it towards his body but a couple seconds before
your bike will run over him jump off. The jumping off animation takes a
couple seconds so it is better to err on the side of caution and jump off
sooner than you may think is necessary. After a few tries the bike will kill
him, but it won't count as a person run down because you will have already
hopped off the bike. No new crimes!
OBSOLETE: Quickly look for some police and if you see any let him run off and
chase him until its safe. After he's dead (31st kill) grab the money and
take a cab to burger shot.
When it's all said and done, check your stats. You shouldn't have any new
crimes, save if that is the case.
=======================================================================
Mission 36: Undress to Kill [DWA2]
PEOPLE KILLED: 17
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 0
HELICOPTERS STOLEN: 0
STARS ATTAINED: 9
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: any
WEAPONS: any
DWAYNE'S ABILITY: no
UPDATE: It is possible to kill two (or possibly three) of the bouncers
without it counting against you in the stats. Before you activate the
mission go to Playboy's apartment. Grab a car you have saved there (I used a
police car) or his Patriot (looks like a hummer). Start the mission at
Dwayne's. On your way to the strip club, run into a few things until there
is black smoke coming from the hood of your car. After you reach the club,
park in the back entrance which is on Leavenworth Avenue and Drill Street.
Once your smoking car is secured near that exit, jog over to the front and
enter the strip club without any weapons visible. Run past all the managers
and patrons to the exit. The door will be locked, take out a gun and fire it
once. The managers will flee away from you (towards the front entrance) and
the rear entrance will now be unlocked. Go outside and into your smoking
car. Drive to the front entrance and ram into one of the parked cars there
until your vehicle is on fire. Now park next to their SUV that they are
attempting to escape, and exit. With good timing and luck, you should get
two of them with the ensuing explosion. One of them always seems to survive,
so blast the straggler.
OBSOLETE: Take a cab to Dwayne's. He'll start whining about his club being
taken from him, so snag a cab over there. Don't have any weapons showing
when you enter or you'll start getting shot at by a lot of bouncers. Once
you enter, walk up to the first two guys and you'll get a red dot indicating
one of the managers. Walk up to him and use a melee weapon to get rid of him
(or else the others will flee and you'll have a mess of people shooting at
you). Be aware that if he fires a shot it will also alert everybody to your
presence, so killing him quickly is imperative.
OBSOLETE: Once he has been discretely taken care of, move towards the back of
the club. There will be a short couple of stairs up on the right, but locate
the other manager on the left talking to the girl who can't pronounce his
name properly. Once you located him, then move upstairs and find the final
manager in the back room. Once you have them both on your GPS, walk over to
the rail. Quickly take out your assault rifle and blast him to death. Be
careful not to hit the stripper. You should be getting shot now but you
should have enough time to sprint over to the final manager and kill him
before he escapes. Sometimes he doesn't have time to get out of the room,
but if he does manage to make it outside and to his car you're screwed since
you don't have a car to chase him.
Once all three are dead the bouncers may kill you but its okay, the mission
is still complete. Take a cab from the club (or hospital) and go back to
your safe house. Check your stats; you should have three one kill. Save.
Playboy will call you or already have called and he'll pretty upset over the
club shootout.
NOTE: It is probable that you can get all three managers in their SUV before
you explode your car next to them, negating the one and only kill.
=======================================================================
Mission 37: Photo Shoot [PLA3]
PEOPLE KILLED: 18
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 0
HELICOPTERS STOLEN: 0
STARS ATTAINED: 9
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: no
WEAPONS: any
DWAYNE'S ABILITY: no
Take a cab to Playboy's. He'll give you a cell phone to take a picture so he
can point out the guy you need to kill. Take a cab or sprint over to the
basketball courts. Take a picture of the three guys with your new cell phone
and wait for Playboy to call you. After he tells you which guy it is, take
out your sniper rifle and take care of business. The guy should be staring
right at you but as long as you don't get too close it's easy to blow his
brains out. If you do get too close his amigos will start firing at you
while he takes off, and you'll have to run and gun him down.
Check your stats (one more kill) and save.
=======================================================================
Mission 38: Call and Collect [FRA1]
PEOPLE KILLED: 19
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 0
HELICOPTERS STOLEN: 0
STARS ATTAINED: 9
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: none
WEAPONS: none
DWAYNE'S ABILITY: no
Michelle should call you soon. Your options should now be two unknown
contacts. Head over to the one at Castle Gardens and jog over to the pier.
You'll run into Officer Francis McReary, Packie's brother. Niko seems to
know this without introduction. Take a cab over to the viewpoint and call
Francis. He'll give you the blackmailer's digits, so give him a call while
walking down the stairs. Keep looking around for someone holding a cell
phone. You can call him back if need be. Once you locate him, let him jog
away for twenty seconds. Run into him to knock him over and punch him until
he has a bar of life left. He is walkable, sprint into him repeatedly until
he doesn't get back up, and he'll drop the evidence.
OBSOLETE: After you locate him, let him run away a little bit first then kill
him in any manner you see fit.
Pick up the evidence he has and you'll get a couple of stars automatically.
You probably won't have a car unless you decided not to take a cab, so you'll
have to shake them on foot. If you let the blackmailer run away a little bit
you should have some space between you and the police to work with. If they
catch up (they probably will since the water is cornering you) don't sweat
it, just sprint by them. Use your GPS to avoid running into more cops that
spawn. Alleys are your friend.
Once they police have been shaken, take a cab or sprint if your close
enough) to Francis. $1000 dollars later the mission will be done, although
money shouldn't be an issue ever again. Playboy may give you a call soon as
well as Packie. Cab it back to your apartment and check your stats. You
should still have 19 kills and 2 more stars attained, but nothing else.
Save.
=======================================================================
Mission 39: Final Interview [FRA2]
PEOPLE KILLED: 19
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 0
HELICOPTERS STOLEN: 0
STARS ATTAINED: 11
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: none
WEAPONS: Knife
DWAYNE'S ABILITY: no
Take a cab back to Playboy's. He wants to take out Dwayne; you'll have a
choice to make later. Take a cab over to Francis. He'll want you to take
out a lawyer and get some evidence. Take a cab to the internet cafe and
follow the directions. Once the resume is submitted, take a cab to Perseus
in Middle Park East. You should get a call from the lawyers soon to set up
the meeting and maybe from Dwayne as well. Buy a nice suit, pants and shoes.
The black loafers and obsidian suit worked for me. Take a cab back to your
apartment and go save to pass some time for the meet tomorrow. Sleep again
if need be to get closer to the right time for the meeting.
On your way to the meeting it is imperative you ignore any calls from
Mallorie or you will be forced to rescue Roman, which will probably force you
to reschedule the meeting. Three hours before you are scheduled to meet you
can actually show up sooner and get this over with. Once you're in the
meeting with Goldberg, get up and get out a melee weapon. You can't execute
this guy - if you fire any shots it will alert the secretary (who will in
turn alert security) while giving you some unwanted stars. When you get your
melee weapon out and target him, he'll make a quip about going camping or
something, but he'll give you the files (Remember to target him with your
knife!). Stab him once with your knife and he'll go down, which doesn't
count against you, and then grab the files. Don't hold any weapons when you
leave the office. Make your way back to Francis at your leisure.
Check your stats, nothing should have changed, then save.
=======================================================================
Mission 40: Hostile Negotiation [ROM6]
PEOPLE KILLED: 19
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 0
HELICOPTERS STOLEN: 0
STARS ATTAINED: 11
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: none
WEAPONS: assault rifle suggested
DWAYNE'S ABILITY: no
Get some body armor if you don't have any and go back and save. Now answer
Mallorie after you get out of bed. Roman is being taken hostage, so take a
cab over to the warehouse. Grab the assault rifle in front. You have an
advantage to take a couple people out before they find cover. Remember you
can zoom in while targeting enemies by pushing in the right analog stick, so
you will be less likely to accidentally get a head shot. There is also some
health but you should probably save it if you have less than half health.
After you take everyone down that you can see, make your way upstairs. Be
aware that a lot of them stand at vantage points that will mess you up as you
make your way to the stairs, so address those on the upper floors with your
assault rifle. Keep your gun aimed so you can target anybody that comes into
view. If you find you have lost too much health, you can retreat to near the
street and call an ambulance. Additionally, the health pack will respawn if
you get far enough away (but don't go too far or you'll fail the mission).
As you make your way to the second floor, more enemies will join the battle.
There is some body armor in front of some barrels near the stairs to the
third floor which you will probably need at this point. On the third floor
there are about five more guys, one of them with a shotgun next to a health
pack on the wall. He usually won't expose himself unless you get next to him
so be careful. After you get past that point three or four more guys will
sprint into view, so find some cover. Any shots fired will send them
careening down to their death (but won't be reflected on your stats as a
kill). Be aware there is an explosive barrel on this floor, so don't shoot
it and don't stand next to it.
When you get to the fourth floor you will get shot at by two guys on the roof
(one bullet knocks them off) and a couple more guys directly in front of you.
Take out the roof guys first because they don't have cover and constantly
shoot at you. Beware the other explosives. There is a guy in the last room
who tends to wait until you run in, but you can shoot is arm sticking out
then pick him off when he stumbles back.
When you get close enough someone will hold a gun to Roman's head. Crouch,
zoom in and take your time. He'll fire at you but unless you are at low
health don't sweat it. You should err on the side of caution because even if
you shoot, he won't blow away Roman's head. You can shoot the guy in the
hand or arm and he'll go down, just don't get any closer. Roman will sprint
downstairs, so follow him into a Bobcat. It's recommended after you get in
to immediately get out and simply find a cab. You don't want to accidentally
hit anybody with a car.
Check the stats, everything should be the same, then save.
=======================================================================
Mission 41: The Holland Play [DWA3]
PEOPLE KILLED: 19
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 0
HELICOPTERS STOLEN: 0
STARS ATTAINED: 11
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: none
WEAPONS: Pistol
DWAYNE'S ABILITY: no
"You didn't change the game, the game changed you." - Niko
IMPORTANT: Kill Playboy because you need Dwayne's special ability.
You should get a call soon from Playboy forcing you to make a decision to
either kill Playboy or Dwayne. Dwayne is easier to kill, but Playboy is a
punk who deserves it more. You should be able to take either of them out
without much trouble. You really should kill Playboy unless you want to make
life really hard on yourself; you need Dwayne's special ability for a few
missions in the future.
First Playboy will request your presence, and going to his place will trigger
the beginning of the mission. After awhile Dwayne will give you a call. You
can sleep for awhile to get his call sooner, or get some more cars for your
safe houses to pass the time.
If you choose to kill Dwayne (DON'T!), take a cab over to his place. Go into
his apartment and head up the stairs. The only resistance will be a guy with
a bat, cap him in the knees a few times until he goes down. Walk into this
kitchen and encounter Dwayne. He won't put up a fight; he'll even turn his
back on you to make it easier. Take out your pistol and execute him so it
won't count against you. Kid stuff. You'll get a bunch of money you
probably don't need.
Playboy is another story, a bit more difficult than Dwayne but shouldn't pose
too much trouble for you if you made it this far. Take a cab over to his
place. He'll have a few of his boys with him and they will have more than
just bats to threaten you with. After some words are exchanged, a shootout
will ensue. Incapacitate the guy separating you from Playboy's escape route.
Ignore the others and sprint after Playboy (you can run faster if you are
holding a lighter gun.)
Once you run outside there will be a short scene where he leaps to another
building and goes downstairs. Run and jump after him. Sprint downstairs
until you get to the ground level. He should still be within your sites when
you run outside; he'll be on the map even if you can't. He'll duck into an
alley soon, and some thugs in cars will probably start nailing you with SMGs.
Ignore them and sprint after Playboy until he is cornered. He'll talk some
shit for awhile, but just aim your pistol at him until the crosshair starts
flashing indicating you can execute him. I had to pop him in the foot a few
times before the game would let me execute him (as usual it won't count
against you.)
Once this is done, run back to Playboy's pad, which you can now save at.
Check your stats before you do! You also can keep two cars here. An
enforcer should already be at your disposal. Roman may give you a call soon
informing you he bought a place in Algonquin where you can also save at.
UPDATE: To get Dwayne's ability, check your email after this mission. Once
you read Dwayne's email and reply, You will be 'officially' friends. He'll
call you in awhile to hang (go to sleep to speed this up). Wine and dine him
a few times to get his special ability. You need about %80 like to get his
ability. When you surpass that threshold he will stop answering your calls
and you have to wait about 24 game hours for him to let you know that you can
call for backup.
=======================================================================
Mission 42: Harboring a Grudge [PAT2]
PEOPLE KILLED: 19
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 0
HELICOPTERS STOLEN: 0
STARS ATTAINED: 11
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: none
WEAPONS: Assault Rifle recommended
DWAYNE'S ABILITY: no
UPDATE: Dwayne's ability isn't necessary, but if you have it I recommend
giving Dwayne a call when you make it to the roof with Packie.
This mission will probably take a few tries, so getting armor and saving is a
good idea. Take a cab over to Packie's. After The scene where Kate ogles
you, take another cab to the docks. Follow Packie run and climb around until
you get to the vantage point. You'll have to steal the truck, but there a
lot of goons guarding it. Get down and in a favorable position, beware the
guy on your right on the dock near the boat however. Get out your assault
rifle and zoom in to take down your opponents without killing them. Packie
distracts them but doesn't really do much damage. There are many guys with
high powered automatics inside near the truck. Once they are cleared out
grab the truck.
When you are exiting the building be very careful not to run over any of the
unconscious people on the ground. Nothing is lamer than carefully plugging
people for thirty minutes and then accidentally crushing their skull with a
tire. Cruise through the fence blocking your way out of this area, but look
out for people on the sidewalk. After a block or two you will have a couple
triad cars firing at you with automatics. The game will instruct you to use
the grenades but don't use them (too much crime). You should focus on
driving the truck to the destination; your vehicle can take many bullets
before it starts even smoking. If for some reason it does start smoking you
should go into panic mode and gun it to the destination. When you get to the
lockup point, beware the running pedestrians that may sprint in front of you
due to the gunfire.
Once this mission is complete, take a gander at your stats then save at a
safe house of your choosing.
=======================================================================
Mission 43: Holland Heights [FRA3]
PEOPLE KILLED: 19
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 0
HELICOPTERS STOLEN: 0
STARS ATTAINED: 11
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: none
WEAPONS: Any
DWAYNE'S ABILITY: no
You can take a car around for this mission or a cab. The advantage of taking
your car is that you can evade the police later. Whatever you choose, Make
you're way to the other McReary, Francis. He'll talk you into killing some
schmuck, because you are essentially an assassin. Take a cab to the
destination. There will be a short scene where Francis explains the layout
and implores you to not start shooting until you get off the ground level.
There are essentially two ways you can go about this mission. You can get to
the second level before getting involved in a firefight if you go up without
a weapon, but the gangsters on the ground will run after you. If you want to
go this route its best to sprint up without engaging in anybody unless you
have to.
You can also play it safe and simply incapacitate everybody. The most
dangerous seem to have SMGs and they are on the upper levels. Whether you
are sprinting to the top or taking down everyone in your way, you don't
necessarily have to follow your targets exact path. Note that on the second
floor you have to make him run away from the middle before he flees to the
top. After he runs away from the middle of the second floor, take one of the
stairways up. You'll get a trashcan thrown at you on the way to the third
floor but it doesn't do much damage. There is some health on the third floor
near the stairways, look for the glowing green on the wall.
Once you get to the roof, you can kill the "scumbag" or let him live. If you
do decide to kill him use your pistol to assassinate so it won't count
against you. You'll get two stars automatically (Francis clearly isn't
watching your back). This mission isn't over, so you can't just jump off the
roof. Any gangsters that are still alive will be ghost, and the police will
make their way up the apartment. Most of them will be on the ground floor,
so hopefully you will have enough health remaining. You should take a
stairway that you didn't take on the way up so you can get more health. Be
aware of you blast an officer you'll get three stars, and have to restart.
If you brought your own car, find it and evade the police. If you took a
cab, run around in alleys and keep an eye on your GPS to avoid new cops until
you escape. Once it's done you'll be five Gs richer. Get to a safe house,
check your stats and save. You should be two more stars deeper in stars
attained, but no new crimes.
=======================================================================
Mission 44: Lure [FRA4]
PEOPLE KILLED: 19
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 0
HELICOPTERS STOLEN: 0
STARS ATTAINED: 13
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: none
WEAPONS: sniper rifle
DWAYNE'S ABILITY: no
Cab it over to Francis again. After his whiny douchebag rant, he'll want you
to kill somebody else. Take a cab to the car where you will get some sniper
bullets (and a sniper if you don't have one). The blue Feltzer is the one
you want. Get out of the car (unless you want to keep it) and hail a cab to
the target.
Once you're at the destination, talk to Francis and go into the apartment
across the street and run up a few flights of stairs. The game will give you
a not-so-subtle hint to shoot the TV to 'lure' the guy into your crosshairs.
Usually when my TV gets sniped I tend to leave the scene, but this guy makes
your job really easy. Pop the dealer and you'll get your thirty-seventh
kill.
Go back downstairs, make your way to a safe house, and check your stats. You
shouldn't have any other crimes aside from that new kill. Save.
=======================================================================
Mission 45: Wrong is Right [ULP1]
PEOPLE KILLED: 20
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 0
HELICOPTERS STOLEN: 0
STARS ATTAINED: 13
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: any
WEAPONS: no
DWAYNE'S ABILITY: no
For this mission its best to have a car at the original safe house, Roman's
old apartment before it got burned down. You should have two police cars
from way back but if you don't just take one of your cars there or acquire
one using one of the methods at the beginning of this faq. After you got a
car in that parking spot outside of the old safe house, take a cab over to
your remaining mystery contact. It will be Michelle and her employers, they
will blackmail you into working for them.
After a scene, take a cab over to your destination. Break into the place and
check the email. Once you read the emails, log off and you will be asked to
kill a guy who appears to be getting too close. You'll need a car for the
next part, so jog over to the old safe house location and grab one of your
cruisers or a car you put there. You could also take a cab to a different
location to grab one of your cars, but that takes a little more time then you
would want to spend since you could fail.
Once you get a car and drive to the next location, you'll have to chase down
and kill a guy. He'll start out very fast, pace your self and watch for
civilians. Shooting at him is generally a bad idea because you may attract
police attention and if you blow up the car you will have to restart.
Basically just follow him around for a couple minutes; he likes to use alleys
so keep enough distance to adjust if he turns abruptly. At one of the alleys
near the end some pipes will get in your way and you'll have to back up and
follow parallel to him. If you fail the first time take note of the
location, you can simply not go down that particular alley and follow
parallel to him. After a couple blocks he'll actually get back onto your
street.
Soon he'll start driving much slower. Spin him out a few times, after you do
enough damage he will stop and you'll get instructions to execute him and
he'll plead from his car. It's also possible to get him pinned (with the
help of other cars) where you can get out and shoot him in the face before
being instructed to do so. This should be second nature but spinning someone
out is easiest to do by pulling up next to a car and veering into the bumper.
UPDATE: You don't have to kill Oleg. When he stops, instead of shooting him
ram your car into moving objects (so it won't stall out) until it's on fire.
Park it next to Oleg, get out and watch him explode. His car is fire
retardant or something though, so you should have a car behind him as well
because it takes two big explosions to get the guy on fire.
OBSOLETE: When the guy is pinned and you have a clear shot, look around and
make sure there are no police nearby. If you pick up a star, restart.
Annoying, but this mission isn't too tough compared to what you've been
through.
When he's dead you'll be $6500 richer. Take your cruiser to any safe house
or grab a cab if you wish. Check your stats; you shouldn't have any new
crimes. Save.
=======================================================================
Mission 46: Portrait of a Killer [ULP2]
PEOPLE KILLED: 20
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 0
HELICOPTERS STOLEN: 0
STARS ATTAINED: 13
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: Police Vehicle
WEAPONS: no
DWAYNE'S ABILITY: yes
You're going to need a cruiser for this mission. If you don't have one, get
a car and go to the original safe house at the beginning of the game at Hove
Beach. Drive north a bit and you will see a parked police car on your left.
Use your car to push it into the parking place at the original safe house,
then save somewhere.
Once you have a cruiser secured (if you didn't have one already) go to U. L.
Papers. He will want you to find a guy, which requires a police car. Take a
cab to your cruiser and hop in. After you check your picture, access the
police database. Follow the directions, and when you locate the guy drive
north until you get close enough to see the targets, feel free to take a cab
if you are not in the mood to drive.
You're forced to kill all of them so don't hold back. Neither Dwayne's men
nor the police do any damage to these guys. The easiest way is to pick most
of them off with a sniper. After you take down everybody within your site,
drive north past them all on the east side up the road so you can get the
drop on the remaining guys. You should have the high ground for most of them
so shoot them at your leisure. When they are all disposed of, you have the
option of taking your cruiser back to a safe house parking spot. Either way,
check your stats; you should have 12 more kills. Save. I suspect this
mission can be improved upon greatly.
=======================================================================
Mission 47: Dust Off [ULP3]
PEOPLE KILLED: 32
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 0
HELICOPTERS STOLEN: 0
STARS ATTAINED: 13
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: any
WEAPONS: assault rifle recommended
DWAYNE'S ABILITY: optional
You need a vehicle for this mission so have one ready. It's best to have one
at the safe house at Middle Park East. When you are ready, set a waypoint at
one of your car locations for later. Take a cab to U. L. Papers or drive a
car there. When you receive the mission, take your car to the destination.
Update: You could take a cab to the destination then call Dwayne's boys and
snag their car.
You gotta chase the chopper around, which will be easy for you at this point.
Use the highways, even if the chopper seems like its veering in a different
direction, just keep going and it will cross overhead for you. Watch for
pedestrians but they should be almost nonexistent on the highways. Once you
go under a tunnel the chopper will soon land.
After that chase, roll up to the bridge with two guards and take them down
without killing them. Approach the chopper with your assault rifle. There
will be a group of guys huddled around some cover. Take down as many as you
can without compromising their lives or yours. At some point you'll get a
message saying the meeting is over and to steal the chopper. Do so and take
off as fast as possible, you should be able to make it with a sliver of
health left if enough guys were killed on the ground. Note that if you
attempt to take the chopper too soon (before the message) it will result in
your demise.
Update: If you have Dwayne's men with you, they can help out distract your
enemies, but can't seem to hurt anybody on their own.
Once you have the chopper off the ground get out of the immediate area so you
don't get shot and fly above all the buildings. You will get two stars but
flying to the destination will be a cake walk. Be careful when you land if
you haven't flown in awhile; use the in game instructions to assist your
descent. Once you are in the clear, take a cab to a safe house. Check your
stats, you shouldn't have any more kills, but you will note 1 helicopter
stolen and two more stars attained. Save of course!
=======================================================================
Mission 48: Waste not Want Knots [PAT3]
PEOPLE KILLED: 32
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 0
HELICOPTERS STOLEN: 1
STARS ATTAINED: 15
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: no
WEAPONS: assault rifle recommended
DWAYNE'S ABILITY: Yes
****WARNING****
This may be the toughest mission in the game for the following reasons:
1. You can't make any of your enemies go unconscious. If you get the last
shot in, they die and it counts against you.
2. Packie, Michael and Gordon can die. They can take a few hits, but if
two or more people are shooting at them they tend to get stun-locked and you
won't be able to break them out of it unless you shoot one of your
enemies, run into them, or use an object (such as a car) to block their
line of vision.
3. There are many, many bad guys in this mission.
4. There is a long drive to your destination from Packie's house. If one
thing goes wrong, you have to make that five minute drive all over again.
****WARNING****
Before you do anything max out on assault rifle ammo and armor.
Take a cab over to Packie again. After a scene, you'll need a four door car
for Packie and his boys. Take a short jog south and you'll find a car on the
right in a driveway. Grab it; you shouldn't have to break in (so it won't
count as a steal). You can bring one of your cars also but it's much more
annoying to make the trip. Go back to Packie's and pick everyone up, but be
careful because Packie tends to run into your car while you're moving in
order to ride shotgun, which will count against you. After a lengthy drive
you'll see the yellow marker which is your destination. Drive past it and
circle around the compound until you see an opening that leads into the
docking area. Be careful, if you drive too slowly at this point your posse
will hop out and you may knock them over. Once you reach the waterfront, get
out and note you may have possibly lured some of the bad guys out from cover
(which Packie and his friends can handle easily).
UPDATE: Once you get to this point give Dwayne a call and recruit some help.
Once Dwayne's boys arrive, they'll jog behind your car until Packie and
Packie's
crew exit the vehicle to engage the Italian mobsters.
UPDATE - BEST METHOD: When Packie's guys exit the car, Dwayne's men will
enter. Now drive around outside and Let Dwayne's men wreck everybody.
Generally try not to reverse without making sure Packie or one of his guys
aren't behind you, since it will count as running them down if you tap them.
Once everybody on the outside has been taken out, drive your car inside the
waste facility. Remember not to reverse because you will definitely hit
somebody. Drive in front of your targets on the ground, the guys upstairs
can't be damaged by Packie or Dwayne's men. In the middle it may seem like a
tough squeeze for your car but you can just drive through the boxes on the
left. Once everybody on the ground has been taken out, the tricky part is
next. If you run up the stairs the three guys up top will instantly target
you. You are forced to kill the first two, I haven't found a way to stun-
lock them and run past them. Once those two are dead, go back outside and
grab the health.
UPDATE: The final guy upstairs tends to hang back either in the room with the
bag or close to it's entrance. Dwayne's men, once you are at on the walkway,
will then sprint up after you. They usually can serve as a distraction for
the final mobster. Aim a weaker gun (such as a SMG) at his leg and approach.
Pop him in the leg anytime it seems like he is about to shoot you, and when
you get past him sprint to the bag. If you have full life you should be able
to grab the bag and jump off through one of the windows (or turn around and
jump off the catwalk) without dying. Using this method, you should have two
more kills to your name. Scroll past the quick and dirty method for further
instructions.
OBSOLETE: (old methods below)
From here on out there are essentially two ways to do this mission, the safe
and painfully long way or risky quick way. I'd recommend the quick way
because even the "safe" way I'd conservatively estimate can only successfully
be done %20 of the time, and each "safe" run takes thirty minutes.
SAFE METHOD:
The people standing around the waste depot will open fire when they spot you.
Unfortunately you have to do a little babysitting, if you run to far away
from the fight one of Patrick's friends will die and you will fail the
mission. Your enemies die really easily, if you get the last shot they will
usually die instead of go unconscious. Pop each one twice in the chest with
an AK, then let Packie, Michael or Gordon get the last shot when they have a
fourth or less life left. You can "encourage" your entourage to shoot your
target if you get close to who you want to die. Running into your enemies
can sometimes make them stumble out of cover. Beware the explosive canisters
scattered around. You can get a freebie kill by letting your car get shot up
until it's on fire, then drive it over next to somebody and running away.
You may get shot in the car while doing this however.
Your pals can take a lot of hits but will eventually die if they get shot too
much or you run too far away. When you get to the actual entrance of the
waste depot you will find some health to the left of the entrance. Make sure
your peeps are around and not engaged in any firefights. Once inside you'll
have to deal with six or seven more guys. Whittle each of them down and let
your teammates finish them like before. One of the guys will be firing at
you from the window, if he isn't dead when you run upstairs he'll sprint over
to you with another guy that get in your way, which makes a total of three if
the guy at the top of the stairway is still on his feet. You have to kill
these three guys (and only them) or they -will- kill you. Packie, Michael
and Gordon are incapable of hitting anything more than six feet above them.
QUICK AND DIRTY METHOD:
Ditch Patrick and his friends and gun it straight for the entrance. Make
sure Patrick says something to the tune of "It's the moment of truth" before
you do this or the doors won't open. Sprint inside and run around the
obstacles to the stairs, jumping over them tends to take longer. Note that
once you get in Packie and the other two will teleport inside and all the
enemies that are alive outside will sprint inside and start shooting your
friends, so you are very much on the clock. At the bottom of the stairs you
can run into the guy with the SMG and he'll sometimes stumble so you get shot
less. Once you get to the mid-level platform kill the guy at the top of the
stairs. Free aim may work better here since there are many targets you will
latch onto before the guy above you. After the two other guys run out, blast
them as well and sprint for the bag. If you did this fast enough and you are
very luck, nobody (including you) will have died at this point.
Whichever method you've used, the next part is mostly the same. Italian
mobsters will be flooding in from all entrances and engaging your teammates.
Do a 180 and sprint back on the walkway. Jump down and break your fall on
the barrier so you won't take any damage and after you roll keep running in
that direction to the southeastern corner of the building and exit the doors
on the left. Once you are outside none of your boys are in danger of dying,
so if you go through the double doors and don't get shot in the back you are
home free more or less. Run down the stairs and jump in the water. Grab the
Boat (1 boat stolen!) and wait for Packie.
OBSOLETE: Drive to shore and get paid. Take a cab home and check your stats.
You should one boat stolen have three more kills for a total of 52 (could be
room for improvement here...) then save. DO NOT under any circumstances
answer the phone from U. L. Papers. If you do it will trigger a mission,
kill yourself and save if this happens. Packie may also call you which you
can answer safely - he'll offer his sister even though he recently warned you
off her.
UPDATE: Take the boat to shore. After a few words with Packie, U. L. Papers
may call but DON'T answer. If you trigger the mission, kill yourself. At
the end of the day you should have two more kills and a stolen boat added to
your record. Save.
UPDATE: If you are having trouble with the best method at the top that I
recommend, or you are having trouble with the directions I provided, Dave
Xander has given me his two cents on how to properly complete the mission.
My only problem is he doesn't have an easy scenario for dealing with the
third mobster on top of the catwalk, which you have to avoid killing. He
also mentions that you may run into a guy on the way to the entrance of the
disposal plant, which you MUST NOT do.
Xander's method:
1) Buy armor from Lil Jacob. While its not necessary, its nice to have. One
time I did not have armor. So I had low health when I was exiting the back
door of the waste plant with Packie. A Mafia guy was waiting just outside the
door and killed me with one shotgun blast.
2) When the 4 door vehicle, preferably a SUV, is one block away from the
waste plant, Packie says something like "Now is the moment of F.. truth".
Ahead and to the left is the yellow arrow blip.
DO NOT DRIVE OR WALK INTO THE YELLOW BLIP!!!!
3) Continue to drive straight. The yellow blip will disappear as if you
entered it but will not trigger the cut scene. At the end of the block where
the waste plant is, the Mafia guys will start to shoot at the car. There is
only one turn here so turn right and continue to drive. This is a dead end
street. Stop near the end of the street and get out of the car. Packie and
his two friends will also get out of the car and start shooting at the Mafia
guys on the other side of the fence. If Packie & friends just stand there,
then start to walk back in the direction you came from and they will start to
shoot towards the plant on the other side of the fence. Packie and his 2
friends never died while they were on this street and engaged in the shoot
out. It could be a gliche in the game. Or they are too far away from the
shooters for any damage to be done.
4) Enter the car by yourself. Packie and 2 friends are too busy to get in the
car with you. To the left is an opening in the fence. Drive through this
opening and turn left. There is a pile of pipes. Drive around the pipes and
there is a gate half open. This is the back gate to the waste plant. Just on
the other side of the fence to the right is the door entrance to the plant.
Drive through the fence about where gate is half open and stop right at the
front of the door to the plant. Exit the car and enter the door. Ignore the
health pack as you have made it into the plant with full health, no shots
fired, nobody killed, and Packie and friends still alive. Do not shoot anyone
outside the building. It's a waste of time unless they are in your way from
reaching the door. Sometimes you may have to run over one Mafia guy to reach
the door. I have tried taking Packie and friends with me in the car to the
door but someone always died there so I leave them in the street where they
are much safer.
5) In the waste plant, run straight then turn right. When you see the bottom
of the stairs, shoot (I used AK 47) the Mafia guy close to the bottom of the
stairs. Sometimes he's bent over not shooting like he's scared but he can
start shooting at anytime. When you're close to the bottom of the stairs
shoot the guy at the upper level cat walk of the stairs. Then run up the
stairs. Do not try to shoot while climbing the stairs, as the targeting
system is very poor on the stairs. Run across the cat walk and shoot the 2
guys that come out of the office. Or with full health and armour, you maybe
able to run up the stairs without killing anyone. Grab the cash. Do not run
back down the stairs. Run straight ahead from the office and jump over the
catwalk guard rail. Land right by the back door with Packie waiting there.
Exit the door and checking for a shooter outside. Down the stairs and swim to
the boat.
Mission completed!
Micskill's reminder: No matter what method you use (or whatever one you
create on your own) at the end of the day you should have two kills or less
(please email me if you can manage to kill less then two!) and one boat
stolen. Any more crime than that and you have to restart.
=======================================================================
Mission 49: Paper Trail [ULP4]
PEOPLE KILLED: 34
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 1
HELICOPTERS STOLEN: 1
STARS ATTAINED: 15
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: no
WEAPONS: no
DWAYNE'S ABILITY: no
UPDATE: If U. L. Papers doesn't call you, you can go ahead and do the Three
Leaf Clover mission first, then complete this one. You ideally should be
getting armor and 600 assault rifle bullets for the Three Leaf Clover mission
in any case. On your way to the weapon shop he'll probably call you.
After you wake up U. L. Papers will call you shortly and trigger another
mission. Take a cab to the destination where you will find Little Jacob
chilling in a chopper. Take off and fly in the general direction of the
other chopper as your rise. It's easiest to fly above all the buildings and
follow instead of trying to weave between them. Enjoy the Mary Jane banter
and music while chasing the guy until he flies under a bridge. You will be
instructed to descend to his level, and Little Jacob will nail him on the
third shot from his rocket launcher. Drop him off and keep the chopper if
you'd like, just be careful not to land on any pedestrians. The South Bohan
save point is usually not too crowded. The hove Beach one where Roman used
to live is difficult because of the subway tracks above it. Check your stats
before you save, you should have no new crimes. Kid stuff compared to the
previous mission.
If it hasn't happened already, you will get an unknown caller, which is Ray.
He will have work for you.
=======================================================================
Mission 50: Three Leaf Clover [PAT4]
PEOPLE KILLED: 34
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 1
HELICOPTERS STOLEN: 1
STARS ATTAINED: 15
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: no
WEAPONS: maxed out assault rifle recommended
DWAYNE'S ABILITY: no
The bank heist mission. This is half as hard as the previous Packie mission
but takes three times as long. Get armor and safe before starting this, as
well as make sure all of your safe houses in the middle island have a couple
cars (or helicopters) available to you. You'll also need a car for at the
beginning of this mission; the one that was there for Waste Not Want Knots is
sadly missing. The easiest way is to have a car at Roman's old apartment
ready for you and take a cab there, then drive to Packie's. Once you pick
everybody up, drive to the bank.
UPDATE: I am now of the opinion this is the hardest mission, due to the
length and the bug that sometimes makes SWAT members invincible on the subway
tracks, and because Waste Not Want Knots is much easier with Dwayne's homeys
helping you.
Here are some key notes that you should be aware of for this mission.
1. You can incapacitate any of the cops or SWAT members that have a red
arrow above their head and appear on the GPS. Don't rush but be aware
that cops behind you can get shots on you. You have to shoot all the law
enforcement with a red arrow in order to progress. The exception is in the
last phase of the sewers where Derrick and Packie take off down the tracks,
it seems you can incapacitate the SWAT guys across the subway tracks, and you
don't have to take down all of them to trigger the next event.
2. Packie and his brother can take what seems to be unlimited damage (I've
seen Packie's brother stand next to a car when it exploded and survived
the ensuing fire damage). If you shoot them for a couple seconds they
will die however.
3. Unlike Waste Not Want Knots, your teammates are more adept at taking
down law enforcement, so try not to shoot somebody after they are downed or
you may get a kill.
4. I believe you are given a carbine rifle for this mission, which does
more damage but seems to be less accurate. This assault rifle is still an
ideal gun; zoom by pressing the right trigger inward. Even if the police or
SWAT are extremely low on life, as long as you don't shoot them in the head
they won't die. Use single shots to keep your accuracy high.
5. I'm told there are two health replenishments available during this
mission but you may need to consult another FAQ to find them, because I
haven't been able to. (UPDATE: found one of them in the subway)
6. This mission is very long. Being conservative and surgical with your
shots and actions will make this much easier for you. Don't take any chances;
you don't want to repeat this mission too often.
UPDATE: You can call for Dwayne's crew at any time if you want but they tend
to get lost and don't help much.
After Michael gets blown away, go into the vault and get the money. On your
way out you'll be surrounded by police but don't bother putting yourself into
danger or shoot anybody. After a few moments Packie and Derrick will run
into an alley where there will be a few cops. Take your time and pelt them
to death since your teammates aren't in any real danger of dying. Try to
give yourself cover where you also won't be shot in the back. Be careful not
to do too much damage to a car so it won't blow up.
Advance when told to do so, the second wave isn't too difficult. Packie and
Derrick may have a bit more trouble hitting this particular group, so take
down the ones with red arrows as needed. Don't feel rushed. After you
advance a bit farther, there are quite a few to deal with on the third and
fourth waves. They also will rush you, so try to take down the ones closest
first. Fortunately they tend to aggro to your teammates instead of shooting
you. Any time you are instructed to follow Packie and Derrick, do so and
ignore all the police.
After a couple more waves short scene with a chopper will occur. Run down
stairs into the subway after the others, and ignore the police on your right.
They may get some pistol damage but it shouldn't be a lot. Ideally you will
have full health and possibly some armor left over. If you are low on
health, you can pepper them both with a couple leg shots and then sprint pass
them. I did this successfully once without getting hit once. Once you're in
the subway find some cover and peck away your enemies.
There are two waves here, the first being police. After they are downed,
SWAT will emerge with assault rifles. You may find yourself with low health,
so locate the health on the wall on one of the pillars. Look for a greenish
you if you have trouble locating it.
UPDATE: The next area is a bit tricky. Many SWAT guys will be on the
opposite side of the tracks blasting at you and your crew. It seems like the
only way to progress is to incapacitate a certain amount, simply running
after Packie in the tunnel can backfire due to a bug. It would seem if the
SWAT members get too close, they become invincible, and if this happens
Packie and his Derrick won't run away down the tracks. It's best to not hop
down onto the tracks until you knock out enough SWAT members to trigger
Derrick and Packie to start fleeing. Just make sure you follow them once you
get the message that they are getting too far away from you.
OBSOLETE: The game will instruct you to turn around and blast some SWAT
members (and any police left over) but don't. Run down away from your
teammates a bit and crouch, it makes you harder to hit. After thirty seconds
or so, go back near your teammates and they should be more inclined to run
away at this point. Shoot a couple SWAT members but don't get the killing
blow if it seems like nothing is happening.
After Packie and Derrick take off, follow them. They start out on the right
side but shift to the left because a train is barreling after them. Follow
them and you will be fine, you have plenty of time to react to it. After you
reach the subway exit, you'll notice you have three stars instead of five
(and those three will count against you). Run upstairs, you now are in a
typical police escaping situation that isn't scripted. Unfortunately your
not out of the woods yet since you can't just steal a car.
You now should make your way back to one of your safe houses to get one of
your cars that has four doors. Be aware that if you sprint at full speed you
will lose Packie or Derrick. It is recommended you jog around instead of
sprinting. The police and helicopter tend to shoot at your teammates more
than you, so if you are low health you don't have to panic as much. Remember
that alley ways are key to escaping the police. It may be possible to jog
away on foot by avoiding the common streets. If this doesn't work, jog to a
safe house. If you have a helicopter, grab it and fly away to Packie's
house. When escaping be very careful not to bump into any pedestrians, you
don't want to restart at this point. If you make your way to a car you have,
drive to a spray and pray, then take a cab to Packie's.
Take a deep breath and check your stats. You should have three more stars
but no more kills in what many consider to be the hardest mission in the
game. If you have gotten this far, you definitely can complete the Pacifist
Niko Challenge. Take a cab to a safe house and save. Enjoy a victory soda
or beer for completing this mission.
UPDATE: After perhaps 12 hours, Packie will call you. Answer him so you
become friends, you should probably do whatever activity he wants to do in
order to get his special ability.
=======================================================================
Mission 51: A Long Way to Fall [RAY1]
PEOPLE KILLED: 34
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 1
HELICOPTERS STOLEN: 1
STARS ATTAINED: 18
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: no
WEAPONS: Assault rifle recommended.
DWAYNE'S ABILITY: no
Snag a cab to Ray's. He'll want you to 'take care' of someone who isn't on
top of the 'vig'. Take a cab to the destination. Look at the picture from
the text message then run over to the guy with the white 72 jersey. He'll
instruct you to take an elevator up and use stairs the rest of the way. Be
aware after you get off the elevator a guy will be blasting you with an
automatic, so stay on your toes. You'll encounter about six guys on every
floor; they use an assortment of mostly SMGs but some pistols. They like to
blind fire from behind corners, there are two health replenishments on the
walls near the stairwells. Generally it takes four assault rifle bullets to
put them down, so don't spray too much. Single bullets generally work
better, they get stunned and you can plug them at your leisure.
Once you get to the yellow marker for the targets room, there will be three
guys in the living room waiting for you. Once they are disposed of, go the
kitchen and grab the health if you need it. On your way back you'll get a
door slammed in your face, and the chase is on. Follow him up the stairs,
but on the second flight up there will be a couple guys waiting for you, and
a couple more on the roof. Don't feel rushed, just do your thing and take
your shots carefully. Once you have Ted cornered take out your pistol and
shoot him. After he plummets into the fence, the mission is over. Take a
cab back to a safe house. You should have no new crimes. Save.
=======================================================================
Mission 52: Taking in the Trash [RAY2]
PEOPLE KILLED: 34
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 1
HELICOPTERS STOLEN: 1
STARS ATTAINED: 18
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: no
WEAPONS: no
DWAYNE'S ABILITY: no
Cab it back to Ray's. He'll want you to work with some dudes to pick up
diamonds in trash or something. Get in the trash truck and get used to the
new physics of an awkward vehicle. After a couple stops you'll get some guys
shooting at you. They probably can eventually blow you up if you stand still
long enough, but you shouldn't feel any pressure. Make sure you don't tap
anybody, and when you get close to the destination they will go away. This
mission is cake compared to what you've been through. Once it's all said and
done, go back to a safe house and make sure no new crimes are on your record.
Save.
=======================================================================
Mission 53: Meltdown [RAY3]
PEOPLE KILLED: 34
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 1
HELICOPTERS STOLEN: 1
STARS ATTAINED: 18
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: no
WEAPONS: pistol needed for execution, assault rifle recommended
DWAYNE'S ABILITY: no
Take another cab to Ray's. You gotta find your friends from the previous
mission and get the diamonds back - which translates into a pretty standard
GTA mission. Take a cab to the next destination and after a short scene
you'll find yourself in a fast car. Chase these jokers around for awhile
without shooting them. After they crash in the park take out your assault
rifle. One of them has a shotgun so don't run up next to him. Take them out
carefully, you don't have to kill them. After that go into the bathroom and
shoot doors until you find the last guy. Execute him (which won't count
against you) and take a cab to the bridge. After you give over the diamonds,
make sure you haven't committed any new crimes, and then save.
=======================================================================
Mission 54: Museum Piece [RAY4]
PEOPLE KILLED: 34
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 1
HELICOPTERS STOLEN: 1
STARS ATTAINED: 18
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: no
WEAPONS: assault rifle recommended
DWAYNE'S ABILITY: optional
Update: If you opt to use Dwayne's men, call for them and have them next to
you before you engage the member of the Lost and enter the museum.
Take yet another cab to Ray's. He'll want you to facilitate the trade for
the money with the diamonds you got earlier. It won't work out of course,
and you'll have to battle your way out from a bunch of Italian mobsters. You
start in cover but a guy to your left will have line of site on you, so take
him out first. There are about ten people on this floor, some on the balcony
across from you. There are also about eight people on the ground floor so
you may as well blast them into submission when you have the high ground.
Near the stairs down there is health on the wall.
Once you start to descend some more enemies will spawn above you, and some of
them will spawn on the ground. Two of the guys will be sprinting up the
stairs to you so turn your attention to them first. After that nail most of
them and you should see some body armor on a desk. You can take out
everybody on the balconies above you or simply sprint for the exit (some may
eventually catch up if you dilly dally on the next part however). There
should be some more health on the wall if you need it, and a bunch of guys
outside using cars as cover. Equip yourself with a light weapon (not sniper
or assault rifle) and sprint outside and to the right towards the park.
After you get far enough away from the mob, the mission will be over.
Cab it home, check stats for no new crimes and save.
=======================================================================
Mission 55: No Way on the Subway [RAY5]
PEOPLE KILLED: 34
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 1
HELICOPTERS STOLEN: 1
STARS ATTAINED: 18
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: no
WEAPONS: pistol or SMG
DWAYNE'S ABILITY: Yes
Cab it to Ray's again. You're going after The Lost this time because Johnny
has the money from the diamond deal. When you find them at their hideout
you'll be provided with a bike (which doesn't count as a steal) in order to
chase two of them down. Rove around after them, don't go top speed.
Eventually they'll go into the subway, drop off the edge and do a 180 in
midair if you can. Follow them around but don't get too close to them, they
sometimes make dramatic turns on different subway tunnels. You can actually
get hit by a train and have more than enough time to get back on the bike and
catch up to them.
Once you get close to the edge of island one of them will bite the dust
hitting an oncoming train. After going over the water the remaining biker
will veer to the left abruptly onto a walkway. Speed down this walkway so
you get enough speed to make a jump (or else you'll crash and waste some time
which is not a big deal, he doesn't lose you very fast). Follow him a few
more blocks and he will slow greatly. Once you feel like you're in an area
without police, blast him from your bike with an SMG but be careful not to
run over him when he falls off.
UPDATE: At this point don't finish him off. Get far enough away so the Lost
biker can't hit you with his pistol, then recruit Dwayne's crew to eliminate
the target. You should have no crimes.
=======================================================================
Mission 56: Weekend at Florian's [FLO1]
PEOPLE KILLED: 34
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 1
HELICOPTERS STOLEN: 1
STARS ATTAINED: 18
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: no
WEAPONS: no
DWAYNE'S ABILITY: no
You will get a call when you wake up from your previous save - Ray will fill
you in on the guy Niko's been looking for all this time. Go meet up with the
artist that knows who he is by taking a cab. Once you meet up with him,
you'll be directed to get a four door car. There will be one across the
street slightly to your right that you can take without the game considering
it a steal. Follow his directions until you find the guy, driving slowly
helps. It turns out 'Bernie' isn't the one who double crossed you. Take a
cab back to a safe house and make sure you didn't hit anybody. Save.
=======================================================================
Mission 56: Late Checkout [RAY6]
PEOPLE KILLED: 34
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 1
HELICOPTERS STOLEN: 1
STARS ATTAINED: 18
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: no
WEAPONS: assault rifle recommended
DWAYNE'S ABILITY: no
Note: Dwayne's ability does not work for this mission.
Grab a cab back to Ray's for his last mission. You are now charged with
rubbing out Isaac and the diamond dealers. Take another cab to the hotel.
Go take the elevator up. There will be five dudes with big guns waiting for
you, so turn to the right and get out of most of their line of sight before
you start blasting them. They tend to die easily so put on your kid gloves
when shooting them. Be aware they are fairly accurate with their guns so
using cover will help you.
After you advance down the hallway go upstairs. Watch out for the guys at
the top. There will be plenty of gangsters in the lavish hotel room, it may
help to shoot the doors to get line of sight instead of walking through them.
One of your targets will be around here which you will be forced to kill.
Once you've cleared everyone out on this floor, you can get some health from
the kitchen.
Advance upstairs once you have regrouped. There will be a guy at the top so
shoot him to submission. The next part can be a bit hard because there will
be three guys shooting at you through glass (you can shoot through it too)
but you won't have any cover. You have to walk a fine line between shooting
them before they kill you but not overdoing it and accidentally killing them.
Your last target will plummet off the building and won't count against you.
There is also body armor on the roof which you should grab since the police
will now be on to you and there are some gangsters left.
There will be some stairs that lead down from the roof to another lower
section of the roof with three more guys waiting to turn you into Swiss
cheese. Once they are unconscious, find the lift and take it to the ground.
The police will be waiting outside the alley so it is recommended you jump
the fence to your left. Use the usual techniques (alleys, parks, avoid major
streets) to get out from under the police's thumb. Once you run a certain
proximity away from the hotel the mission will be over and you can either
evade the police or let yourself get killed.
Thus ends Ray's missions. The Phil Bell mission thread will now be open to
you. Take note of your new crimes - Two kills and two more stars. Save.
=======================================================================
Mission 57: Hating the Haters [FLO2]
PEOPLE KILLED: 36
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 1
HELICOPTERS STOLEN: 1
STARS ATTAINED: 20
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: no
WEAPONS: any (pistol recommended)
DWAYNE'S ABILITY: no
Take a cab to Florian's/Bernie's. Your old friend will help taking out some
hater. Take a cab to the park with Bernie. Jog behind him but not too close
to him. After about thirty seconds he'll get jumped.
UPDATE: It's much easier to ready your pistol while jogging after Bernie.
Once he gets whacked with a bat, sprint forward until you exit the tunnel
then aim towards the upper right until you lock onto the hater and fire. The
pistol tends to work well because you can run fast with it and it is
accurate. Once you shoot him once, he'll falter. Jump over the railing and
tag him again before he makes it to the bike - if he gets to a certain point
up the stairs he actually sort of just teleports into it. Shoot him until he
dies, then ignore the next paragraph and follow the one below it.
OBSOLETE: Chase the "hater" up the stairs and grab one of the Faggio's (it
won't count against you, but someone may get pissed and try to knock you
off). Chase the hater around the park. Don't be afraid to take shortcuts
across the grassy plains. He is pretty quick but you should concentrate on
not hitting anybody. After awhile you'll notice Bernie so pick him up. He
may run in front of you so approach Bernie slowly. After that the chase will
go the major roads so keep chasing him around until he slows down a bit or
you catch up and then blast him.
Get out of the area before the police arrive, then take a cab to Perseus.
After Bernie is satisfied, take a cab to a safe house. You should have
another kill but no other crimes. Save.
=======================================================================
Mission 58: Union Drive [FLO3]
PEOPLE KILLED: 37
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 1
HELICOPTERS STOLEN: 1
STARS ATTAINED: 20
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: no
WEAPONS: no
DWAYNE'S ABILITY: yes
Take a cab to Bernie's. He'll want you to find a fly car. As usual, the
game provides you with an ideal vehicle a short distance away. Look to your
left and you'll find a Turismo for the taking that doesn't count as a steal.
Pick up Bernie and drive through town north to the destination to meet with
the blackmailers. After a scene, chase after them. They are pretty quick so
you may have to move faster than what is in your comfort zone. The
blackmailers will follow a highway clockwise around the perimeter of the
town. You don't necessarily have to follow them through the tunnels and
highways however, it's actually easier to go on the streets parallel to them
as long as you don't mind Bernie's whining. If you do decide to chase
directly behind them beware the cars that they'll flip over that may get in
your way.
UPDATE: After the chase, get out on foot when the game directs you to.
Immediately sprint over to the blackmailers until they take out their guns,
then sprint back over to a major road, such as the one nearby Bernie's
location. Call Dwayne and use his special ability. When the reinforcements
arrive, take the car Dwayne's friends deliver you and allow them to hop in.
Carefully avoid people back to the blackmailers and let your new friends
eradicate them. Get out and go back to Bernie, Dwayne's friends will still
follow you so try not to hit them on your way back to Bernie's place. Again,
ignore the obsolete paragraph and skip to the next one.
OBSOLETE: After a somewhat lengthy chase around town, they'll attempt to
escape on foot near the southwestern edge of the middle island. Drive close
enough for them to start take shots at you then retreat a ways into the park,
as far as possible from the streets. Park Bernie in a safe place and make
sure there are no police around (there may be a few walking here and there).
When you feel that there are no police and you are standing away from any
major streets, feel free to return fire with a couple sniper shots or a
zoomed in assault rifle. If you attract police attention you will have to
restart. If you can somehow separate these guys it may be possible to knife
them before they shoot you to death (you can call an ambulance which may help
here).
Once the Dimitri's blackmailers are dead, return Bernie to his residence.
Return to a safe house, you can keep the Turismo if you wish. Make sure you
don't have any new crimes. Save as usual.
=======================================================================
Mission 59: Buoys Ahoy [FLO4]
PEOPLE KILLED: 37
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 1
HELICOPTERS STOLEN: 1
STARS ATTAINED: 20
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: no
WEAPONS: no
DWAYNE'S ABILITY: no
Bernie should text you momentarily. Take a cab to the pier to meet Bernie
for some "fun". The boat you grab will count as a steal but not much you can
do about that. Get used to boating physics again on your way to your
destination.
Once you are there, Dimitri's men will show up and make some poorly placed
shots. Follow them around, but note that like last mission you don't have to
do everything that they do. It's usually easier just to follow parallel to
them while they weave around and go over jumps. Be careful not to flip your
boat because you will have to reload if that happens (restarting through your
phone results in another boat steal). Don't shoot at the boat.
After you pass under a bridge near Charge Island, the police will get on
Dimitri's men, but he gets blown up quickly. They'll soon dock and make a
run for it, so chase after them on foot. If you don't go the way they did
you can jump up the steep hill to the left of the pier. They'll spread out
once on land, but don't feel pressured to take them out quickly because they
stop at predestined locations. You can blast them into submission without
killing them, so do so. Pedestrians may attempt to join the fray, don't kill
any of them. Once again, don't shoot near any major roads or the police may
notice (and cause you to restart).
After they are shot to the brink of death, return to Bernie. He'll take off
in his man's boat, and his missions are all complete. Not to bad compared to
Packie's eh? Take a cab to one of your homes and note that you have one more
boat steal but nothing else. Save. Bernie will call soon and give you an
Infernos for your efforts.
=======================================================================
Mission 60: Actions Speak Louder Than Words [GER1]
PEOPLE KILLED: 37
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 2
HELICOPTERS STOLEN: 1
STARS ATTAINED: 20
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: no
WEAPONS: any
DWAYNE'S ABILITY: no
Lets return to the McReary brothers. Go to Gerry's. He has a scheme to
cause some trouble that involves a bomb. Take a cab to Inchon Avenue and get
the bomb. After talking to Gerry, take a cab to a safe house and get one of
your cars. Drive over to Tony's car and plant them bomb. Follow them around
town but don't get too close.
After you reach the meet, park your car where and call Gerry to detonate the
bomb. After that is done you will have to cleanup the remaining four
Ancelottis Use your car for cover if you like. You can take them down
without killing them. After the last one dies you'll get a couple stars.
Shake the police on foot or with your car (unless it vanished like it did for
me). After its over go to your safe house and make sure you didn't commit
any crimes aside from two stars more stars attained, and then save.
=======================================================================
Mission 61: I need your clothes, Your Boots, and your Motorcycle. [GER2]
PEOPLE KILLED: 37
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 2
HELICOPTERS STOLEN: 1
STARS ATTAINED: 22
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: no
WEAPONS: no
DWAYNE'S ABILITY: no
Take a cab to Gerry's. Appreciate the title for what I believe to be is a
Terminator reference. After Gerry jibber jabbers for awhile, get on the bike
that is waiting for you (not a steal). Head to the meeting point, beware the
pedestrians. It may be a very familiar route from a certain Packie mission.
After you get to the destination prepare for a chase.
There is a bum on your left when the chase starts, don't run over him when
you start the Frankie Garone chase. He'll drive around many alleys with many
people, so don't overextend your self trying to chase him. The margin of
error, however, is smaller then usual. Follow the roads he takes; don't try
to use the parallel strategy if you miss a turn. After about a minute, he'll
slow down to a reasonable speed. If you want to take him out legit like,
just run into him ten times, and the police won't think anything of it when
he dies. In fact, neither will the game.
Update: Make sure not to run into him too fast or you will get tagged for
him down in the crime section. The second time I did this mission I was
having trouble reproducing my original method. It would seem that Frankie
Garone takes damage when you tap him (which produces a decent 'thud' sound)
but he will occasionally slam into a car and fall off his bike before you can
ram him to death. If this happens, hop off your bike and run into him
repeatedly until he falls down for good. Frankie may have thoughts about
taking out his gun, but he'll quickly put it away and run, which is a shame
because you could easily call Dwayne's guys to take him out if he was stupid
enough to take shots at Niko.
When it's all said and done, you should have no new crimes on your conscious.
Go home and save.
=======================================================================
Mission 62: Smackdown [DER1]
PEOPLE KILLED: 37
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 2
HELICOPTERS STOLEN: 1
STARS ATTAINED: 22
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: Police vehicle
WEAPONS: assault rifle recommended
DWAYNE'S ABILITY: optional
For this mission you will need a cop car, it helps to have one at or close to
Alderny. Take a cab to Derrick's. Some dude named Bucky Sligo is
threatening Derrick and the other McReary's. Your job is to take him out.
You'll need a cop car for this so go back to Roman's old apartment for one
(if you don't have one ready you can go north a couple blocks from that old
safe house and push a parked cop car into the parking spot. Once you save
and reload it is all yours).
When you have a cop car, search for Bucky Sligo in the database and add him
to your GPS. Drive the police car to the Burger Shot and back into the
destination. You'll have to chase this guy around for forty-five seconds.
He likes to drive in yards and behind houses where people tend to meander
about so be careful. Once you get near the destination put the police car in
a direction where you can escape easily without hitting anybody.
Once Bucky reaches his friend's house a firefight will ensue. Bucky will run
inside and there will be a guy on the deck that will start shooting at you.
Someone may also run outside to also engage you. You can fire back now
(which will cause the police to arrive) or go around back, which is much
easier. If you go through the back door shoot the door open and shoot
everybody as opposed to walking in and getting lit up. There will be about
six guys total. They don't die too easily; just don't get a head shot. The
one on the second floor is waiting for you at the top of the stairs with a
shotgun, which can really put a hurting on your health. If get a star, you
may have to rush a little bit because things can get very messy if the police
arrive. However, if the police do arrive they occasionally will take out a
bad guy or two for you.
Once they are all downed, you will get two stars automatically if you haven't
already. Return to your police car if you can without jeopardizing your life
and escape to safety (or make a run for it if you have to). Once the police
are evaded the mission is complete. After a call to Derrick's strung out
self, Ray will text you letting you know he set you up with a safe house.
I'd recommend driving your cruiser there if you still have it in one piece.
Check your stats, two more stars attained but nothing else. Save.
=======================================================================
Mission 63: Babysitting [DER2]
PEOPLE KILLED: 37
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 2
HELICOPTERS STOLEN: 1
STARS ATTAINED: 24
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: none
WEAPONS: assault rifle recommended, 150+ bullets
DWAYNE'S ABILITY: no
Take a cab over to Derrick, or just jog over if you're at the Alderney safe
house. You'll start out in a boat (which counts as a steal for some reason).
Meet up with Kim and follow his boat. When your enemies emerge, stay to the
right of them and let Derrick do the shooting. Ideally you will be tanking
for him while he kills a boat or two. This may take a few tries because Kim,
Derrick or you could possibly die.
Kim's boat will eventually stop after you notice the helicopter. Derrick
will stop helping (out of ammo') at this point so kill the two guys on the
boat, the one shooting at you first. Don't use the rocket launcher on the
helicopter because it will count as three kills. Instead, blast the two guys
shooting from the sides and shoot the helicopter down with your assault
rifle.
UPDATE: It is possible to take out the chopper without getting two fires
started on your record. If you aim at the tail of the chopper, it will go
down much faster and won't count against you. You should tap the fire button
instead of holding it down for more accuracy, crouching also helps. Black
fire should appear before you reload for the fourth time, keep firing and it
will go down much sooner than if you blast it indiscriminately.
OBSOLETE: It will take a two or three hundred bullets but it will eventually
go down. The pilot will bail out, but you will be charged with two fires
started.
Guide Kim to shore. At the end of the day you should have one more boat
Stolen and four more kills. Save.
=======================================================================
Mission 64: Tunnel of Death [DER3]
PEOPLE KILLED: 41
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 3
HELICOPTERS STOLEN: 1
STARS ATTAINED: 24
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: No - truck provided
WEAPONS: assault rifle recommended
DWAYNE'S ABILITY: optional
Take a cab over to Derrick. Derrick wants you to kill his old friend Aiden
when he is in transit with a police escort. Take a cab to the truck Packie
wants you to use and drive it to the tunnel. Block off the designated area
but don't start blasting the police until Packie arrives. Some of them have
assault rifles and body armor. Some of them will also approach you instead
of sitting still, so take down the ones closest first. If you can, make sure
you don't block a path way out with their bodies because you don't want to
run over them. Packie may help you on the other side, but mostly it will be
up to you to incapacitate them.
After they are all downed grab the stockade. Be careful not to run over any
of their unconscious bodies. When you reach one of the tunnel exits it may
occasionally be blocked by a police vehicle, so try to build a lot of
momentum to smash through. If that doesn't work back out and go a different
way. Once you're outside you have to evade three stars while keeping the
stockade. Alleys aren't as good of an idea since they are too tight, try to
use hills downward to build up enough speed to get out of law enforcements
grasp.
When you drop of the stockade Packie will have another vehicle for you, so
drive Aiden to the cliffs. Pop him in the chest once with a pistol and watch
him plummet to his doom. Take a cab back home and check your stats - you
should have three more stars. Save as per usual.
=======================================================================
Mission 65: Blood Brothers [FRA5]
PEOPLE KILLED: 41
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 3
HELICOPTERS STOLEN: 1
STARS ATTAINED: 27
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: no
WEAPONS: Assault rifle
DWAYNE'S ABILITY: no
UPDATE: pop Francis McReary with an assault rifle round instead of a sniper
bullet and they will go into a coma while it doesn't count against you. Zoom
in
to make it easier, don't aim for the head. The reason why you should kill
Francis is he his graveyard is much closer (I guess because he is a police
captain?) and it makes the Undertaker mission much easier. Save after you
confirm you have no new crimes.
=======================================================================
Mission 66: Truck Hustle [BEL1]
PEOPLE KILLED: 41
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 3
HELICOPTERS STOLEN: 1
STARS ATTAINED: 27
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: no
WEAPONS: no
DWAYNE'S ABILITY: no
UPDATE: Chungarunga has an easier way to complete this mission.
"It is possible to do this mission without a single shot and no health loss.
Go to the mission destination after talking to Phil. When you're in the
position and Triads have arrived go to the left and jump over the wall. The
Triads will spot you and they will start to shoot but that's not a problem.
Head left and go around the building, enemies won't follow. When you will get
near the van it will start to move so hop on it. That's about it."
Thank you Chungarunga!! My old method is below. If you use Chungarunga's
method above, skip to the last paragraph.
Phil Bell should be the only mission thread available to you. Take a cab to
his office. He'll want you to rip off a truck from the Triads that has a lot
of heroin. There will be an Intruder in front of his place that won't count
against you if you are inclined to take it. Grab it and find a cab, then
take the cab to the destination.
Once there the heroin truck will show up along with about twenty guys that
will shoot you on sight. It's probably impossible to sprint to the truck
from any angle and survive.
OBSOLETE: It's best to methodically pick them off with your assault rifle
while zoomed. Be careful not to get any headshots. Some of them will rush
you so take them out first. Advance towards any stragglers as necessary.
Once they are all unconscious the truck will pull away soon, so run after it.
After you jump on the van, you'll have to jam the A button to climb up.
Follow the directions in game and enjoy Niko's antics. Once you have the
truck drive it to the destination. Take a cab back home and make sure you
don't have any new crimes. Save.
=======================================================================
Mission 67: Undertaker [PAT5]
PEOPLE KILLED: 41
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 3
HELICOPTERS STOLEN: 1
STARS ATTAINED: 27
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: no
WEAPONS: assault rifle recommended
DWAYNE'S ABILITY: yes
OBSOLETE: (You should have had access to Dwayne's ability a long time ago.
Before anything, you pretty much must have Dwayne's special ability for this
mission. It's kind of a pain in the ass because you can only get him to go
out at certain times, but it's worth it. Needless to say if you killed him
you're going to have some problems. I got his special ability around %77
like. I'm not certain how to budge his respect but it was at %66, not sure
if it matters though.
Now get dressed for the funeral! Don't forget to wear nice shiny shoes too.
Whatever you wore to the lawyer's meeting should work. Body armor is also a
fantastic idea. Packie and Kate will call you in a minute or two. If you
aren't quite ready, don't answer Packie, or if you already did kill yourself
and save before progressing. Don't bother taking a car to the funeral
because it will vanish, so take a cab. When you arrive take note of the
hearse. If it becomes too damaged you will lose the mission. This is quite
a difficult mission, so after you are dressed up for it you should save.
When you get to the funeral, call for Dwayne's boys -before- you step on the
yellow arrow.
UPDATE: If you brought armor (which you should have), sprint across the
street to the car on the curb that is farther away from you. You will get
shot quite a bit but your body armor should keep you at least with a fourth
of your health remaining. Dwayne's guys are much more effective in the car,
and it won't count as a steal even though it would appear you are hotwiring
it. You'll literally mow all the Albanians and their reinforcements down
within a couple minutes. The paragraphs below still may be useful to you,
but you can skit to the second to last paragraph if you would like after all
the Albanians are dead. Furthermore, you won't attract any police attention
this way by not firing any bullets.
After the funeral procession, a firefight will occur with some Albanians that
Gerry has beef with. The game will force you to draw your pistol, but switch
to an assault rifle. The first wave of four have pistols and low grade
automatics. Wound them all and let Packie and any police in the vicinity
finish them off. You can call for police backup (or they may arrive on their
own), but Dwayne's ability won't work at this point. Another way to speed
things up is to hop in one of their cars that they are using for cover and
help give Packie a better shot. You can also push other vehicles on top of
your enemies. It doesn't really kill them but gives Packie time to shoot
back. Beware if they don't die immediately, they could survive under the car
and if you drive that car it will count against you as someone being run
down. You can also try drawing enough fire to make the car smoke, then park
it next to them and watch them explode (you'll take some hits doing this
however, so don't try it with low health).
Generally, however, the best strategy is to gun down the guy hiding behind
the car that the Albanians came in until he is at low life, then let someone
else kill him. Once he's dead get in the car and let Dwayne's boys and Pack
do most of the grunt work. Be careful not to back over his body though
because that might count against you as a person run down. You can actually
just stay in the car and not really utilize much of the strategy below; the
biggest danger with this strategy is you dying. It's still the easiest way
to get the job done.
After most or all of them are dead, another car load of guys with automatics
will arrive. Use the same principals - shoot them until they are almost dead
and have Packie, Dwayne's boys and the police finish them. It's tedious but
possible. Remember not to use the hearse as cover. If you find yourself low
on heath, you can far enough away (but not too far) and call an ambulance.
If the paramedics hear gun fire they run away though. Before you kill off
these guys it usually helps to take one of the cars across the street or one
of the Albanian cars and block the alley way. It messes up their AI a bit
and makes them run all the way around the block, which makes cleanup much
easier.
After the second wave, another car will approach as well as some guys from
the alley way. Things will get pretty crazy at this point with about eight
Albanians to deal with, but don't kill all of the directly. Another
complication is that while Packie can take a lot of fire, it is possible that
he could die. With the help of Dwayne's friends it's quite possible to not
kill anybody. Dwayne's boys seem to be more focused when you are all in a
car instead of trying to use cover and being useless. Once you finish off
all but two of them, you'll automatically get two stars. Don't sweat it
though, after you kill the last two the police don't actually surround you
until you get in the hearse. Dwayne's boys won't get in but be careful not
to hit them, they tend to run up next to the car.
The final phase is taking the hearse to the graveyard, which is kind of a
crap shoot. Be careful not to hit anybody, but all of the bodies will vanish
from the previous firefight. Drive efficiently but don't speed even the more
Albanians will be on your butt shortly. Don't bother shooting back at them
because you may cause a death, explosion or get more police on you. If you
run into too many objects the casket will fall out, and believe me you don't
want to redo this mission after getting this far. Make sure you get off the
exit after the bridge or you're going to have a really tough time. Packie
may complain about his brother about to fall out but he just says that if the
top of the casket is off. It's somewhat amusing that Packie complains about
how slow you're driving but immediately sounds like he is going to crap
himself because he's brother is going to fall out. UPDATE: hopefully you
killed Francis, this phase of the mission is much easier if you did.
Once you make it to the cemetery, check your stats to make sure everything is
legit. Take a cab to a safe house and save.
=======================================================================
Mission 68: I'll Take Her [GER3]
PEOPLE KILLED: 41
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 3
HELICOPTERS STOLEN: 1
STARS ATTAINED: 27
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: no
WEAPONS: none
DWAYNE'S ABILITY: no
Gerald should call you soon after the Undertaker mission, so head over there
via cab. Hail it again before you go in the correctional facility so it will
be waiting for you after you talk to Gerry. After a little chat call Packie
and he'll want you to go to an internet cafe, so do so by taking another cab.
Once you are inside click on the car advertisement and follow the directions.
Go ahead and save, then call the girl when you are ready to start the mission
in earnest.
After you call at the appropriate time, take a cab and meet Gracie Ancelotti
at her house. Drive 'Gracie' to the beach; try not to run into too much
stuff (or people). Once you get close enough you'll have to turn around and
go all the way back north to the safe house. Try and get onto the highway
before she starts spazzing out too much, you may accidentally hit a biker or
pedestrian if you are on the regular streets. You should drive somewhat fast
since I think she tries to bail out at one point, but Niko will elbow her in
the face and knock her out shortly after that.
When you get to the lockup, Niko will hand her over to some dudes. Go back
and save to pass some time. After you wake up, Packie should give you a call
soon requesting you take a picture of Gracie Ancelotti. Take a cab over
there and head upstairs. Use your camera phone to take a picture. Make sure
you have no new crimes and save again. Ray will probably call you soon and
the dialogue serves as a history lesson from the diamond missions.
=======================================================================
Mission 69: Pegorino's Pride [PEG1]
PEOPLE KILLED: 41
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 3
HELICOPTERS STOLEN: 1
STARS ATTAINED: 27
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: provided
WEAPONS: Assault Rifle
DWAYNE'S ABILITY: Yes
UPDATE: It is possible to complete this mission without killing anybody.
Body armor will help for this mission, it's recommended you grab some and
save before progressing. We've ignored Jimmy Pegorino for awhile so let's
check him out. Take a cab over there. Pegorino's wife hints that maybe the
organization isn't doing so well in her sarcastic way. Jimmy will talk in
riddles for awhile but what he really wants is for you to make sure things
don't go sour at a meeting Load up in Jimmy's car and head south to the
refinery.
UPDATE: Once you are there go inside the refinery. Switch from the sniper
rifle they give you to the assault rifle once you reach the top of the stairs
and after the cut scene. Duck and zoom in. Take out the guys on the right
first, the one in the middle generally gets taken out by Pegorino or one of
his men. Work your way from right to left. If one of the guys on the right
is alive for three or four seconds, he will tend to hide behind a steel
pillar on the right that is in your way and proves difficult to lock onto.
Hopefully you have good vision or a big HDTV, because you will have to tag
him in the hand or wrist to drive him into your view. Using the assault
rifle, you can blast everyone unconscious but not kill them.
OBSOLETE: Snipe all those mafia dudes; it shouldn't be too hard even though
they are surprisingly agile for big guys.
When they are dead jump go the ground level again. The bullets you hear are
being aimed at you, not Pegorino. When you are on the ground the guys here
can be blasted unconscious instead of killed. Many of them will pitch over
the side when you hit them with a single bullet. Run up the stairs on the
right and hug the wall so the guys above you won't hit you. They have AKs
and attack from many angles so beware. Some of them like to hang out around
corners, sound is your friend.
Circle around the building to reach Jimmy. Don't dilly dally too long or
else he'll die, but don't rush and accidentally kill anybody either. Once
again, approaching the building from the eastern side is less dangerous then
going the obvious route. Sprint over to Jimmy when you see him to initiate a
car race, even if there are guys left over that you haven't dealt with.
Drive around the factories, ignore anybody that shoots at you (don't run into
them either). After about a minute of driving around, the car will stop and
you'll have to blast a few more guys.
UPDATE: Once they hop out of the car, incapacitate everybody in view then
call Dwayne's guys for reinforcements. Note that if you call them earlier in
the mission, and they destroy the car with the offering, you will fail the
mission. It is generally better to wait until this juncture.
In any case, they can take a few hits but shouldn't pose much of a problem
for you at this juncture. When they are disposed of sprint after the guy
with the goods, he'll be on your GPS. He'll be upstairs zig zagging around,
when you get up there he'll try to go back downstairs, so keep an eye on your
radar. Pop him once, then let Dwayne's men finish him. He may also be
walkable, as he seemed reluctant to use his gun on me. Return to Jimmy
Pegorino's car.
Take it easy on the way back to Jimmy's, no need to rush. Once Jimmy's safe
and sound, take a cab back to a safe house. You shouldn't have any more
kills.
=======================================================================
Mission 70: She's a Keeper [GER3]
PEOPLE KILLED: 41
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 3
HELICOPTERS STOLEN: 1
STARS ATTAINED: 27
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: no
WEAPONS: no
DWAYNE'S ABILITY: no
Take a cab to Gerry McReary at the jail. He'll tell you in code that you
need to move Gracie. There will be a car waiting for you at her location so
no need to take a car. There will be Ancelottis after you, but don't worry
about getting shot too much. Concentrate on not hitting any pedestrians, and
don't slam into anything or Gracie will die, which will make her a poor
bargaining chip. Once you get to the new safe house its all done. Go back
and save, there should be no new crimes on your conscious. Unless you count
kidnapping, which this game doesn't. (Save.)
=======================================================================
Mission 71: Diamonds are a Girls Best Friend [GER4]
PEOPLE KILLED: 41
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 3
HELICOPTERS STOLEN: 1
STARS ATTAINED: 27
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: no
WEAPONS: assault rifle recommended
DWAYNE'S ABILITY: optional
Armor helps for this mission. Cab it back to Gerry. Looks like his ransom
is going to finally pay off, but he may be in jail for awhile. Take a cab
over to Packie; he'll be waiting in a Vincent with Gracie. Drive over to the
exchange point. The exchange will go smoothly until a man from Niko's past
shows up, Mr. Bulgarin. Get ready for a big firefight.
Blast your way out but don't kill anybody. Finally Packie will be packing
something larger than a pistol. The guys on the upper levels tend to fall
off. After the guys are killed on the ground, head up the ramp after Packie.
There will be some armor half way up. Three guys will be up there, you can
hit them between the pipes and the walkway safely. More will spawn above and
behind you shortly, and there are many of them. Be careful not to shoot the
explosive barrels. Packie will draw some of the heat but you will have to
work fast. Some of them will fall off the railing after getting shot but not
all of them.
Continue to follow Packie's lead. Keep an eye on your GPS for red dots that
represent your enemies. One of them likes to blind fire so hit him in the
hand with a zoomed in assault rifle to get him exposed. After the last guys
on the walkway are downed, two cars full of guys (eight total) will arrive.
It is recommended you back up a bit and abuse distance to take them down
safely, as you may be at low health at this point.
Five or six more will appear on your level on the walkway. Do your thing and
take them out. Some of them will buckle over as if they are going to fall
off but don't, yet they'll mysteriously lose all their life. Luckily they
tend to focus on Packie at this point, so place your shots carefully. When
they are dead follow Packie North and then West. There is some health on the
generator-thingie on the walkway that you can spot if you look for a green
hue.
After you catch up to Packie, one of the guys will throw away the diamonds.
Dispatch Mr. Bulgarin's remaining men. Go down the ladder. Niko will
explain everything to Packie including Dimitri and Bulgarin. More pressing
matters for you include getting off this silly island. Don't try swimming
for it though; Packie can't swim very well apparently. Try to find a way to
jog back to the highway above you, you'll eventually find a cab up there.
Once Packie is dropped off, take a cab back to your pad. You shouldn't have
any new crimes. Gerry's missions are now complete as are the McReary's clan
as a whole. Save.
=======================================================================
Mission 72: Payback [PEG2]
PEOPLE KILLED: 41
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 3
HELICOPTERS STOLEN: 1
STARS ATTAINED: 27
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: yes (provided at Jimmy's house however, not a steal)
WEAPONS: any
DWAYNE'S ABILITY: yes
Take a cab to Jimmy's big house. Jimmy will want you to get revenge on the
Pavanos for the crap they pulled in Pegorino's Pride. Take a cab to their
hangout but before you step on the yellow arrow, call Dwayne's boys and get
in their car (restart if they don't bring one). UPDATE: You can also take
Jimmy's car to the next yellow arrow and call Dwayne's guys when you reach
the shootout, which will result in you having two cars to explode your
enemies with. Have your car facing the north east before you get on the
arrow, and the Italians will spot you. Chase them around town, which may be
kind of annoying because there seem to be a lot of pedestrians running around
here no matter what time of day it is.
UPDATE: it is possible to get by this mission with but one kill on your
record. After the chase, most guys will stay at the dealership but a
shotgunner will come after you. Stick around in your car because if you get
out enemies will get out and attack you who would normally get into their
cars and try to escape. Call Dwayne's peeps while avoiding the shotgunner
for awhile (if you already have them just drive around for a minute before
doing the next step). When they arrive, get out and go into the alley in
front of the dealership so you are as far away as possible from all the major
roads, then gun down the shotgunner (who is invincible from your new
friends.) Another guy with an automatic will probably also be close behind
the shotgunner, but Dwayne's guys can kill him. Get back in your car at this
point. Hopefully one or two of the other guys fled by car instead of going
after you (or they will soon). In any case, there will be three guys in the
auto parking lot that are invincible to Dwayne's men and police fire. You
can try firing on them from the alley but I wouldn't recommend it since it
almost always attracts the police. One of the enemies that is killable by
Dwayne's men is usually roaming around the front of the parking lot, it's
easy to tell which one is killable in this way because he will falter when
shot by Dwayne's men. The tricky part - which took me five tries the second
time around I tried to do this - is to cause a chain reaction among all the
cars to get all three guys killed. Basically you want to be a certain
distance away so that they shoot your car without hurting you or Dwayne's men
too much. Once your car is on fire drive up to the left-most guy and make
sure your car (which should be on fire) will chain next to two other cars -
especially the one the guy on the left is hiding behind. Get out and sprint
away, you should be out of armor by now but still in okay health. Ideally at
least one of Dwayne's guys will survive for your final kill too. If
everything goes right, the ensuing explosion chain will take out all your
enemies except one guy who flees by car. If this doesn't happen you'll need
to try to explode any stragglers with Dwayne's car (which is why it is longer
but better to take Jimmy's car previously in the mission.) Don't fire any
shots near the dealership as it will attract the police. After this, there
should be one (but occasionally two) guys in cars attempting to flee to the
south. Jog down there and you will find one (or both) ramming into a wall.
Walk up to them and convince him to get out by blasting his tires (if he
doesn't get out on his own). Dwayne's guys will make short work of him after
that, but if they died you can try calling the police or getting him to fire
at his own vehicle until he explodes with it. At the end of the day you
should have only one kill (from the shotgunner) and no stars.
OBSOLETE: After a minute long chase they will eventually arrive at a car
dealership, drive close enough to get the message 'kill them all' to trigger
some of them to chase you. They'll jump out of the car and there will be
seven guys total that you have to take down. A major complication is that
there are four of them that Dwayne's guys or the police can't seem to kill.
One of them will be coming at you with a shotgun, and three of them will be
at the dealership. Any attempt by another person other than your self
doesn't seem to do any damage. I tried to explode the shotgun guy and that
didn't work either.
OBSOLETE: Aside from those four particular guys, there are three that may be
killed by Dwayne's friends or the police. Drive into an alley off the main
road so you hopefully don't attract the police yet. The non-shotgun guy can
be killed by Dwayne's guys. After they are down, there will be a guy in car
who may either be attempting to run you down or driving away. Don't panic,
he never gets very far and won't cause you to fail the mission. Use the car
you got from Dwayne's guys to roll up next to him, and get out so your
opponent will get out as well. He goes down pretty quickly from Dwayne's
guys.
OBSOLETE: There should be four guys left. Approach from the alley to the car
dealership and pelt the guys down to two or less bars of life. The police
may be on you at this point but don't restart because you eventually get two
stars anyway regardless. One of the guys that is on the outer edge of the
car dealer ship can be killed by Dwayne's guys, so let them do their thing.
Finish off the other three. When they are dead you will get two stars
attained (if you don't have two already). If the car you had from Dwayne's
friends is totaled, you can potentially use the one that you chased around
town to get away from the police. Running on foot takes a little longer but
in my opinion is safer than accidentally picking the wrong car and it
counting as a steal.
Once you escape, one more kill and no stars. If that is the case, go back to
your safe house and save. Phil Bell and Grevelli Gambetti will open up for
you.
=======================================================================
Mission 73: Catch The Wave [BEL2]
PEOPLE KILLED: 42
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 3
HELICOPTERS STOLEN: 1
STARS ATTAINED: 27
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: no
WEAPONS: assault rifle recommended
DWAYNE'S ABILITY: optional
Before anything make sure you have full health and armor, then take a cab to
Phil Bell. You're going to steal a bunch of heroin for this mission. You
can ride his car to the truck but you are better off locating a cab and
taking that to the truck. Drive around to the boatyard; don't forget to pay
the toll going over the bridge. When you get there, Phil will start talking
to the guys guarding the H. Get out and get ready for a firefight. Everyone
here can be knocked out, so do so without killing them. Beware the explosive
barrels; Phil can shoot them without penalizing you however. Try to watch
his back because he could die. There are many people above you so if you
take some hits and can't discern the location, it's probably above you.
There is some health on the left side of the interior, and armor also on your
left outside near the boat.
Ideally you'll have at least full body armor and a third of your health for
the next part. Get in the boat - which will count as a steal - and follow
Phil Bell. Soon you will have two boats with guys and automatics chasing
you. Don't kill them or even shoot back. Position yourself between Phil
Bell and your enemies so you and your boat soak the hits. This takes about a
minute and a half, but they aren't good shots, so you should survive. After
awhile your enemies will stop chasing you, and Phil will dock. The mission
will be over and you shouldn't have any new crimes other than stealing a
boat. Phil, Gambetti, and Jimmy will have missions for you at this point.
But first, go home and save!
=======================================================================
Mission 74: Trespass [BEL3]
PEOPLE KILLED: 42
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 4
HELICOPTERS STOLEN: 1
STARS ATTAINED: 27
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: no
WEAPONS: assault rifle recommended
DWAYNE'S ABILITY: optional
UPDATE: When you get to the building, watch the cutscene where Phil tells you
that you can go underground. It makes the mission slightly easier. Go down
there and look for a passage on the left side.
Its best to have armor for this mission, so get some and save. Take a cab to
Phil, he'll have a car for you again but you can take a cab if you see one
before you reach the destination. This is a pretty touch mission but you can
complete it without committing any new crimes. Go around the side and find
the entrance. Shoot the door open if you know which one it is. Two guys
will run outside so incapacitate them. Sometimes people on the sidewalk will
shoot at you but you can just down them as well without killing them.
Once inside, approach the second level carefully. There are approximately
twenty guys in this building. There will be guys shooting you from all
angles on your way up to the second floor. Sometimes a guy will enter behind
you as you ascend the stares and start shooting at you with a pistol. When
the second floor is clear, go to the third floor but be careful, once again
there will be bad guys that can nail you from a few angles when you reach a
certain point. Charlie will run off soon but don't run after him blindly;
you won't lose the mission if you take a long time gunning the others down.
When you get up to the fourth floor there will be a few guys utilizing cover,
so shoot them in the leg or hands to make them stumble out. When they are
all out of action, locate the window.
The window will lead to the roof but you don't have to jump down quite yet,
you can nail two guys from your vantage point pretty easily. There will be
about ten or eleven guys on the roofs. Some of them will be on the edges of
the roof and tend to tumble down when shot. One guy, however, will fall onto
a wooden bridge without dying so you have to pelt him to unconsciousness.
Don't feel pressured to chase Charlie; he'll wait for you while you shoot up
the place. After you go up a couple ladders he will jump onto the chopper.
Luckily the chopper will stay in place so Charlie can stabilize and climb
into it, which takes him forever. Ignore the guy from the chopper shooting
you (I hope you have more than half health left) and focus on the rear
propeller. After more than half a clip from your assault rifle, the chopper
will go down in a cut scene but none of the fires or kills will count against
you.
After it's all done, make your way back to the ground (or commit suicide) and
take a cab to a safe house. You should have no new crimes. Save.
=======================================================================
Mission 75: Flatline [PEG3]
PEOPLE KILLED: 42
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 4
HELICOPTERS STOLEN: 1
STARS ATTAINED: 27
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: no
WEAPONS: knife
DWAYNE'S ABILITY: no
Get some armor and then take a cab to Jimmies. You're pretty much expected
to clean up his mess and kill his personal body guard Anthony. Take a cab to
the hospital and put away your guns. After you enter, turn right. Turn
right again at the receptionist's desk and get dressed in the scrubs. Don't
run when you go to Anthony or you'll get shot at. Jump on his bed and stab
him a couple times. Don't stab him too much or it will count against you.
When you get the message to move quickly, sprint out of the hospital. There
is some health to the right of the exit if you need it.
UPDATE: It is much easier to pull the plug on his life support, which is to
the right of the witness, than stab him. After you pull the plug, WALK out
of the room and down the hallway (running tips off the police immediately).
You'll pick up two stars before you exit the hallway but outrunning the
police is much easier. A reminder: shooting the police is a no-no because it
will put one more star on your record.
Once outside, you have to evade the police. If you brought a car, you can
use it to escape (or use a pay and spray). Otherwise, just sprint around
some alleys until you lose them. When it's all said and done, you should
have two more stars attained but no other crimes. Go to a safe house and
save.
=======================================================================
Mission 76: Entourage [GAM1]
PEOPLE KILLED: 42
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 4
HELICOPTERS STOLEN: 1
STARS ATTAINED: 29
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: no
WEAPONS: assault rifle recommended
DWAYNE'S ABILITY: yes
Get armor and then take a cab to Gambetti at the hospital in Schottler.
Bernie's lover still seems to be getting blackmailed by Dimitri and the
Russians. Your goal, however, is to protect a guy giving a speech on the
threat the Russians represent as organized crime. Take a cab to the Grand
Easton Terminal.
Once there, you will have a car waiting. Bobby Jefferson, the speech giver,
will get in behind you. Stay within the convoy, which is boring but you
won't have to worry about pedestrians. At a road block you will be ambushed.
The first thing you want to do is turn around and run north through the alley
so all of your opponents are forced to face you from one direction instead of
you being surrounded. Then, call Dwayne's boys and get them over to you.
Next shoot the attackers on the roof, they will fall with one bullet and it
won't count against you. After that, whittle down all your attackers to near
death, then wait for Dwayne's people to arrive. UPDATE: tag the guys on the
roof because they will fall down and die immediately, which doesn't count
against you, and because Dwayne's guys aren't good at shooting people above
them. The faster you act the better, because there are other agents that can
assist you but they die eventually. There is health in the alley behind you
where you started if you need it, or you can call an ambulance.
When they get there, use their car and have them clean up the riff raff.
Don't get any finishing shots or it will count against you. More
reinforcements show up when a certain amount die, so try to whittle them down
before Dwayne's guys have to deal with them. Remember, they tend to be more
accurate and don't have any injury animation while in either their car or one
of the convoy's cars. Ideally they will all be dead before Dwayne's guys
die, but if they aren't you can try finishing them off. For some reason you
can take down some of them without it counting against you, but most will
crook and you will have to restart. There are three waves total (beware,
some spawn next to you sometimes) but it is quite possible to injure them all
while having Dwayne's boys or security clean them up so there or no crimes on
your hands.
After this Bobby will come out of hiding and hop in whatever you vehicle you
have, so make sure you aren't moving or it'll count as a person run down.
Try and get a fresh car for the last part, you have to lose some more guys.
Generally it's better to zig zag around town through tight areas so they
crash a lot, but it's also possible just to pick one direction and gun it as
fast as you can, which I have done with one blown tire, but your mileage may
vary. After you lose the Russians, carefully take Bobby to the destination.
After a conversation with Gambetti Gravelli, Check your stats to make sure
you don't have any more crimes, and then go to a safe house to save.
=======================================================================
Mission 77: To Live and Die in Alderny [BEL4]
PEOPLE KILLED: 42
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 4
HELICOPTERS STOLEN: 1
STARS ATTAINED: 29
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: no
WEAPONS: assault rifle recommended
DWAYNE'S ABILITY: yes
UPDATE: I've been having trouble doing consistent runs when calling Dwayne's
guys before the chase. They occasionally blast the first car until guys roll
out and I hit them, or cause police cars chasing to stop which forces me to
evade the police and immediately get two more stars. However, calling them
after getting to the alley means they forget how to enter a car with you, and
won't be effective in dealing with the police. The happy medium? Before
entering the alley after the chase, call Dwayne up and get his guys over.
Stay in the police radius while driving back and forth to avoid the police.
Frankie also has some stopping power of his own if a patrolman gets in your
face on foot. Just make sure you one of Dwayne's guys who has the automatic
in your car before you enter the alley, he is crucial to your success in the
ensuing firefight. Any of the two guys who enter your car before you enter
the alley will later enter any car you get into. This mission is my new
nemesis, I forgot how easy it is for one thing to go wrong and cause a
restart.
This is one of the harder missions, but you have experienced worse. If need
be, rest a couple times (go to bed without saving) so Dwayne's friends will
be ready to help you again when you call them. Get some armor and Take a cab
to Phil's. You can take his intruder again to the old mansion until you run
into a cab.
When your ready to roll, you will find a trunk full of Phil's contraband, and
you'll get two stars immediately. Go after Phil; don't hit any feds on your
way out. It's better to let the one Fed run up to the car, and then you
should back out and go around him. Stay directly behind Phil so the police
never lose sight of you, or else your going to have to stay in their sight so
that you don't evade the police and have them find you again (which will
happen when you approach Phil, and you'll get more stars this way, aka
restart). There is one part with a major road between Berchiem and Alderny
City where you really have to stay on Phil's butt or you will lose the police
then have them spot you and you will have to restart. Generally you'll run
around southbound for a bit, but after a couple minutes Phil will call and
say he is gonna bail on foot, which you should do as well. This part
requires much skill and luck, you will probably end up doing this over ten
tries. If you look at your stats during the chase, be aware there is a fade-
out and fade-in period where the game is still running but you can't see
completely, so make sure you are punching the gas when pausing and unpausing.
UPDATE: as noted above, make sure you get Dwayne's guys in your car before
entering the alley.
You'll get involved in a heavy firefight in an alley way. Your stars will
soon become three. If you haven't called Dwayne's posse over at this point,
do so now (they will be reluctant to get into any cars however if you waited
this long. Your primary objective is to make sure Bell doesn't die, but you
also can't get the last shot on any of the police or SWAT. You can, however,
take their police cars when the opportunity presents it self, which will help
Dwayne's friends immensely since they have better aim in a car (I recommend
just sprinting forward and taking the first one while taking a bullet or two.
After you take enough police and SWAT down, Bell and Frankie will take off.
Follow Bell and Frankie up the stairs to the van. Frankie will die at some
point so get the heroin (update: he doesn't have to die but it doesn't matter
if he does or doesn't, you just have to grab the H. DON'T blow up the
helicopter, when you get the message to shoot it the helicopter just hop in
the van instead to trigger the escape phase. You can try to escape in the
van or get into a faster car such as a police vehicle you probably recently
appropriated.
Now it will be a standard chase sequence, more cars will spawn as will
pedestrians, so be careful. Make your way to a pay and spray unless you have
a police car, in which case you're going to have to evade them the old
fashioned way. Generally with three stars its okay if a lot of them catch up
to you (as long as you or Ray don't die) because when you speed off, more
can't spawn in front of you since they are too many already behind you.
However you evade them, take Bell to his safe house, then take a cab to a
safe house of your own. Check to make sure you have no other crimes aside
from the three stars you have attained, and then save. Jimmy's thread will
open back up to you as well.
=======================================================================
Mission 78: Dining Out [GAM2]
PEOPLE KILLED: 42
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 4
HELICOPTERS STOLEN: 1
STARS ATTAINED: 32
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: no
WEAPONS: assault rifle recommended
DWAYNE'S ABILITY: yes
Dwayne's guys should be available to you (sleep once) but body armor is also
a good idea for this mission. Grab a cab to Gambetti Gravelli. He'll have a
lead on Darko Brevic for you, but first you'll have to take out some Korean
counterfeiters, one of which is Kim from earlier in the game. Head over to
Mr. Fuk's restaurant by cab.
When you get there you will be rejected, but go ahead to the right anyway.
There will be a lot of guys with automatics, most of them with high powered
assault rifles. Try to get away from the entrance because sometimes the
police will come, which means a restart for you. You can take them all out
without killing them. When you reach the second landing, some guys will
spawn on the upper floor behind you so beware. When you reach the manager
point a gun at him and he will say Kim left. Take the armor and exit. Two
more guys will be here from the kitchen area, with more inside the kitchen
which is directly across from you. Take them down as well. Try not to blast
the chef. In the kitchen there is health, as you approach a red dot will
appear which will be Kim, so chase him down.
When you get to the fire escape, jump to the ground even though you take some
damage. Grab the bike as it won't count as a steal. Don't chase him
immediately, dial up Dwayne's guys and then start chasing. Don't ride Kim
too much because his body will blast you with a pistol. After a minute or so
Dwayne's guys will appear with their car (hopefully - otherwise you need to
wait until Kim passes one of your safe houses with one of your cars). When
they catch up get off your bike and get in their car as fast as possible, and
go after Kim but don't run over Dwayne's guys or anybody else. After you
catch back up to Kim, Dwayne's guys will shoot up the passenger with a
pistol. They won't finish the job for some reason however so ram Kim for a
few minutes. He won't jump out until his car catches on fire, and he will
burn to death. His death, the fire, nor the ensuing explosion(s) will count
against you.
Find a cab and go back to your safe house. You shouldn't have any new
crimes. Save.
=======================================================================
Mission 79: Liquidize the Assets [GAM3]
PEOPLE KILLED: 42
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 4
HELICOPTERS STOLEN: 1
STARS ATTAINED: 32
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: no
WEAPONS: assault rifle recommended
DWAYNE'S ABILITY: optional
Cab it over Gambetti at the hospital. You have to destroy some vans full of
cocaine that the Russians have. Take another cab over to the compound in
Alderny City. Before walk to the marker, make sure you should have plenty of
assault rifle ammo and body armor for the next part. You can also call
Dwayne's guys to back you up. You can take their car and bash the fence down
if they have trouble climbing it. There is also a random car for the taking
next to the fence that you can use; it's unlocked and doesn't count as a
steal.
Approach the fence when you are ready to fight. There are about twenty guys
on the ground and ten on the roof with various weaponry. This part is very
important and maybe a good argument for not bring Dwayne's boys along - Make
sure that when you shoot somebody unconscious, their body doesn't block the
path of the van. That includes the main alleyway as well as the parking
spots where they start out. If one of the vans is blocked by a body you can
still complete the mission without committing any crime but it's a tricky
endeavor.
Generally, you are better off gunning them down on foot instead of letting
your friend's do all the dirty work from a car; you can die pretty quickly
from all the fire. Sometimes you can look at what Dwayne's friends are
shooting at in order to pinpoint your enemies, in addition to trying to lock
on cycling. Don't use the sniper rifle because it will count as a kill if
you get the last shot in with it. For some reason ambulances don't show up
here when called (at least not for me) so don't be a hero and try and
conserve your health.
Half way up the alleys you will see body armor on some boxes before the
alleys turn to your right. There is also a ladder before the body armor if
you want to reach the roofs to get better positioning on your enemies. When
you get close to the van parked farthest away, two guys will open a door
adjacent to it and two more guys will appear on the rooftops. Also close to
the last van, there is some health on the wall behind a dumpster if you are
facing south (The direction the final van is facing).
Once everyone is taken out and you don't hear any gunfire, run to the van
that is farthest away at the end of the alley. If none of the vans are
blocked in by any bodies, drive the van to a location where there aren't any
bodies, preferably out of the alleyways completely. Do the same with all the
other vans. If one of the vans was blocked in by a body, you're going to
have to park the other vans as close as possible to it. As long as a van is
bumper to bumper with another van, you can also set up an explosive domino
effect. Tilting back on the right analog stick will make it easier to see
objects such as bodies directly in front of you, since you get a birds-eye
view.
With the last van, unload some rifle bullets into the front of it where the
grill is until you start to see black smoke. Usually the black smoke will
start after slightly less than a full 30 bullet clip. Get in the van, get
near the other vans and ram the van you are driving a couple times into a
wall until you see some light fire. You now will have about fifteen seconds
before the van will explode, so park the van next to the other vans and
sprint away. Fifteen seconds isn't a lot of time but it's enough to deal
with positioning the van correctly and giving you time to escape. If the
vans were positioned correctly, they will all eventually explode and none of
this will count against you in terms of killing anybody nearby or fires
started.
After the assets are liquidized, take a cab to a safe house and make sure no
new crimes were committed. Congrats, the Gambetti mission thread is done.
Save.
=======================================================================
Mission 80: Pest Control [PEG4]
PEOPLE KILLED: 42
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 4
HELICOPTERS STOLEN: 1
STARS ATTAINED: 32
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: no
WEAPONS: assault rifle recommended
DWAYNE'S ABILITY: yes
All that's left should be Jimmy Pegorino's, so take a cab to his place. Ray,
Bell and Jimmy will be having a meeting. Once again, Jimmy's having "real
problems". Jimmy will want you to kill somebody so nobody goes to jail. You
can go back and save for now, this is a two parter. It's also a good idea to
get body armor and ammo if you need it.
Whenever you're ready to answer Mr. Pegorino's call - he usually calls in the
day time - he'll tell you to find Ray. Take a cab to Ray in East Holland and
get backup from Dwayne, and take the car they bring. Follow them around
discretely for awhile. If they get jammed up ram into the offending cars to
free up your targets. Once they reach the gas station, drive up and engage
them. Break the window and fire a shot off if Dwayne's guys don't start
blasting right away. Once the firefight is started Ray and his driver will
try to escape. Let Dwayne's guys take everyone out, then follow Ray quickly.
He'll drive to Broker, consult your map to pick the right highway routes.
Ram Ray's car until it gets jammed up and can't move easily, then get out and
shoot out their tires. They should get out once they can't move and Dwayne's
guys should take them out, but you can get back in your car to speed up the
process. If one or both go down but the red marker is still above their
head, ram your car until it is on fire then park it next to them to finish
them off.
It could take a few tries but when it's successfully completed, go to a safe
house and check your stats. You shouldn't have any new crimes. Save. If
U.L. Paper calls, don't answer until you save.
=======================================================================
Mission 81: That Special Someone [ULP5]
PEOPLE KILLED: 42
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 4
HELICOPTERS STOLEN: 1
STARS ATTAINED: 32
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: no
WEAPONS: no
DWAYNE'S ABILITY: no
U. L. Paper should be calling you shortly. He found the man you've been
after all this time, Darko Brevic. Go grab Roman at Firefly Island, near his
old apartment. After that take a cab to the destination and jog the rest of
the way so Roman can keep up. If you decide to kill Darko, do it execution
style so it doesn't count against you. Take a cab to Brucie's and drop Roman
off, then go and save. You should have no new crimes. You can answer Jimmy
if you want to, it won't trigger a mission immediately. Save.
=======================================================================
Mission 82: Deal or Revenge. [PEG5]
PEOPLE KILLED: 42
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 4
HELICOPTERS STOLEN: 1
STARS ATTAINED: 32
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: no
WEAPONS: assault rifle recommended
DWAYNE'S ABILITY: no
IMPORTANT: Choose the Revenge path to commit one less crime.
We are at the final stretch and you have a decision to make. Before you
start make sure you are maxed out on ammo and have body armor. Take a cab to
Jimmy who is at a strip club. He'll want you to do a heroin deal with your
nemesis Dimitri. You can go ahead and do it (you'll be betrayed) or you can
go kill Dimitri, which will result in one less boat steal, making it the
"correct" choice for this type of game. After you talk to Roman and Kate,
you can then choose which path to take. Deal is a little better initially
but a bit harder on the final mission; revenge is pretty hard but makes the
final mission slightly easier.
REVENGE - A Dish Served Cold. [REV1]
This will feel a lot like the bank heist mission, but with no chase scene at
the end. It's long and tedious, but easier then many of the missions you
have had to complete. Take a cab to the boat where Dimitri is. There will
be many guards in front of the boat in addition to on it, feel free to blast
away. Everybody here can be blasted unconscious. When you get on the boat
there are some with assault rifles that can hit you at very long ranges
(longer than you can target them with your assault rifle) so it may help to
hide behind certain objects so they aren't in your line of site. When
approaching, listen to make sure shots aren't really loud because it could
mean someone is really close to you and can snap off much of your health. On
the north end of the boat (to the right of where you board it) there is some
body armor if you climb a couple ladders.
Once you make it to the south end you can enter the kitchen area where there
will be three guys. Once they are taken care of you can grab some health on
the counter. There will be a guy on the stairs leading up. At the top of
the stairs there will be three guys that tend to blind fire, so shoot their
hands and make them stumble around. It's generally better take out the
closest ones first and to expose yourself to one of them at a time before
moving on to your next target. There is body armor in the second room to the
right. You can go outside to the right or the left, but when you do beware a
guy that will roll out into your view. Wait till he stands a bit before you
shoot him or you may risk getting a head shot. There will also be quite a
few guys above and behind you as you move into the open, so when you hear
fire, turn around and light them up.
There will be a guy in the control room; after he is taken down there will be
a cut scene that opens the cargo bay. After this scene many enemies will
spawn in places that you have already cleaned, so don't be complacent on your
way out. The health and body armor also respawn after this scene. Take the
ten or so guys out on your way back down to the cargo area (it should be
easier to get down than up since you can jump off the sides). Before you
jump into the cargo area below, shoot the guys that you can see from your
vantage point. Depending which part you jump down, you could take some fall
damage so try to find a location that isn't a far jump.
When you get down there will be a few more guys, there is some health in the
back (on the north end) if you need it. Once you approach Dimitri, four guys
will spawn and start shooting you. Either shoot back right away or find more
efficient cover. Some of them will advance on you so I recommend taking out
the guy with the shot gun first if it is convenient to do so. You don't
actually have to take all of them out. Dimitri blind fires quite a bit, once
the initial heat dies down and you have your bearings straight, you can get
pretty far away and climb on one of the boxes and its very unlikely that
Dimitri will hit you. If he does it won't do much damage, and from that
distance you can snipe Dimitri in the head at your leisure. After about ten
hits, a scene will occur and you have the opportunity to execute Dimitri.
Get out your pistol and do so. Once he is dead anybody you left alive on the
boat will vanish, so go up to the deck and jump off the boat back to land.
The mission will be over, your revenge complete.
Take a cab home. You shouldn't have any new crimes to your name. Save. The
next mission you will have for picking this path will be Out of Commission.
DEAL - If the Price is Right: [DEA1]
The mission you will have for deciding to deal with Dimitri will be to work
with Phil Bell and sell the heroin. Take a cab over there and enter the
docks. In a shocking turn of events, Dimitri betrayed you. Follow Phil
around to the roof. Phil will shoot some glass and jump down, so follow him.
There will be a few guys shooting at you as you land. Blast them all,
prioritize the closest ones first. Try to make sure Phil isn't getting shot
up. Remember not to kill anybody; you can knock all of these guys out. Make
your way to the yellow marker. As you go down you will find enemies spawning
above and below you.
At some point Phil Bell will run off up some stairs. There is some health in
front of those stairs if you need it, be sure to follow Phil though. After
about fifteen more guys attacking you from various angles, Phil will break
through a door. A guy will be running off with all the money, so chase him
down. Don't feel too pressured, you have time to shoot any remaining guys on
your way back down. When get outside he will drive away in a big van, so
grab the truck and go after him.
Drive around the compound after him. As usual be careful not to hit anybody.
Let Phil do the shooting. Try to dodge the barrels that fall out, and beware
the environment that seems to impede you from the van driver's reckless
driving. There are a couple scripted events but they shouldn't hold you up
for too long. After Phil blasts the van for awhile it will start to go on
fire and the guy with the money will get out and start shooting you. Phil
doesn't seem to hurt him, so peck him in the leg a couple times so he will
stay near the van when it blows up. If the van explosion doesn't kill him
your gonna have to get creative to get that money without committing any more
crimes.
When he explodes, grab the cash without getting you or Phil on fire. Take
Phil back home. After he runs off the mission is over, so check your stats.
You shouldn't have any new crimes, go to a safe house and save. Skip the
next mission because that is the one after Revenge, the last one below that
will be for you.
=======================================================================
Mission 83: REVENGE PATH - Out of Commission [REV2]
PEOPLE KILLED: 42
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 4
HELICOPTERS STOLEN: 1
STARS ATTAINED: 32
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: no
WEAPONS: assault rifle recommended
DWAYNE'S ABILITY: no
Put on a nice suite and black loafers. After a few phone calls, you'll be
expected to pick up Kate. Grab any car you have and go there. Once you pick
her up you can get out when you see a cab and take it to the wedding. Jimmy
shoots Kate and you run off, you will find yourself at the South Bohan safe
house. Little Jacob will call you with a plan, so go to the car where he and
Roman will be waiting. It's not the easiest car to drive, get used to the
physics - it tends to drift around. You'll chase after Jimmy's goons around
the city for a couple minutes; you can't kill them yet so just follow him
around. They occasionally make a few unexpected moves so don't follow too
closely. Eventually they'll stop at the old casino.
Little Jacob and Roman will run off, so you have to take these guys out on
your own. Dwayne won't help you here either. Knocking them out should be
second nature for you. If at any time you die or fail, you can restart the
mission at this point without having to chase them around town again (but you
will have to restart if you kill somebody). They have some decent weapons,
so don't be a hero. You're mostly going to have to shoot them through car
windows or shoot their feet to get them out of cover. The cars tend to blow
up really easily so be careful not to hit them. There are also three or so
guys on the roofs, they tend to fall off fairly readily. You can climb the
hill to your left if you want to get a better vantage point on some of them.
Don't hesitate to climb up that same hill and call an ambulance by the road
if you are low on health. Once you make it to the interior there will be
about five more. Shoot the guys that you can see from outside, and once you
enter immediately take out the guy on your left that is on the stairs. To
the right of the stairs is health which you may need at this point. As you
approach Jimmy you guys will exchange words and he will sprint away.
Follow him to the rooftop, where he will have three or four guys that tend to
fall off the roof when shot. You can jump off and take some damage or slide
down the ladder. Jimmy's reinforcements will arrive at this point; don't
rush to take them out (there are maybe ten of them, mostly with assault
weapons). After you run up to Jimmy who is starting up a boat, another car
enemies will show up. You can take them down or ignore them and descend do
the dock. Grab the bike that is waiting for you, it doesn't count as a
steal.
Follow Jimmy around on the coast of the water, but not too close since you
can get shot by his automatic. The chase on bike takes about two minutes,
sometime after the one minute mark there is a jump that requires you to gain
some speed. After that there will be a ramp that you can use to land on to
the helicopter Little Jacob and Roman are in. If you wait till long you'll
miss the jump so go full throttle when you notice it. Jam A repeatedly to
climb onto the chopper.
Follow the boat but don't bother shooting at it. Eventually you'll get
tagged by a missile and crash land on Happiness Island. Chase Jimmy down,
he'll have some guys on the Island so shoot them. The police will be alerted
at some point and you'll get a couple stars, but they won't really interfere.
Shoot Jimmy in the chest until he goes down. Niko will talk some smack
before he ends his misery.
Check your stats. You should have two more stars but no other crimes. If
that is the case, then congratulations! You have successfully conquered the
Pacifist Niko Challenge. Here are the ending stats you should have (or
perhaps even less if you know something I don't!)
Don't forget to save!
ENDING STATS!
PEOPLE KILLED: 42
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 4
HELICOPTERS STOLEN: 1
STARS ATTAINED: 34
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
=======================================================================
Mission 83: DEAL PATH - A Revenger's Tragedy [DEA2]
PEOPLE KILLED: 42
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 4
HELICOPTERS STOLEN: 1
STARS ATTAINED: 32
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
CAR: no
WEAPONS: assault rifle recommended
DWAYNE'S ABILITY: no
Put on a nice suite and black loafers. After a few phone calls, go to
Roman's wedding. Jimmy shoots Roman and Niko will run off. You will awaken
at the South Bohan safe house. Little Jacob will call you with a plan, so go
to the car where he will be waiting. It's not the easiest car to drive, so
get used to how it tends to drift around. You'll chase after Jimmy's goons
around the city for a couple minutes; you can't kill them yet so just follow
him around. They occasionally make a few unexpected moves, cutting into
oncoming traffic at one point, so don't follow too closely. Eventually
they'll stop at the old casino.
Little Jacob will run off to obtain an exit strategy, so you have to take
these guys out on your own. Dwayne won't help you here either. Knocking
Dimitri's men out should be second nature for you. If at any time you die or
fail, you can restart the mission at this point without having to chase them
around town again (but you will have to restart if you kill somebody). They
have some decent weapons, so don't be a hero. You're mostly going to have to
shoot them through car windows or shoot their feet to get them out of cover.
The cars tend to blow up really easily so be careful not to hit them. There
are also three or so guys on the roofs, they tend to fall off fairly readily.
You can climb the hill to your left if you want to get a better vantage point
on some of them. Don't hesitate climb up that same hill and call an
ambulance by the road if you are low on health.
Once you make it to the interior there will be about five more. Shoot the
guys that you can see from outside, and once you enter immediately take out
the guy on your left that is on the stairs. To the right of the stairs is
health which you may need at this point. As you approach Dimitri will betray
Jimmy, and the chase is on after Dimitri.
Follow him to the rooftop, where he will have four or five of Dimitri's men
that tend to fall off the roof when shot. There is one straight in front of
you, one to the left and three on the right. After you take them down, you
can jump off and take some damage or slide down the ladder. Dimitri will be
taking off in a helicopter, so sprint for the boat. Put away your assault
rifle so you run faster. He'll fire at you with missiles and bullets but
don't let it deter you. Also, don't panic getting in because if you mess up
Dimitri will probably get away. Furthermore, if you get in the boat and he
does escape, you will have to restart completely because it counts as a
steal.
Follow Dimitri around on the northern coast of the island. Don't concern
your self too much about getting shot by the chopper, but if you find
yourself taking damage back off a bit. After a minute or so Jacob will
arrive in a chopper, so get under him. Jam the A button when you leap off
the boat to get into the helicopter.
Follow Dimitri's chopper but don't bother shooting at it, just concentrate on
flying after him. Higher is safer even though you are instructed to stay
low. Eventually you'll get tagged by a missile and crash land on Happiness
Island. Chase Dimitri down, he'll have some of his men on the Island so
shoot them. The police will be alerted at some point and you'll get a couple
stars, but they usually won't interfere. Shoot Dimitri in the chest until he
goes down. Niko will talk some smack before he ends his misery.
Check your stats. You should have two more stars and a boat steal but no
other crimes. If that is the case, then congratulations! You have
successfully conquered the Pacifist Niko Challenge. Here are the ending
stats you should have (or perhaps even less if you know something I don't!)
Don't forget to save!
ENDING STATS!
PEOPLE KILLED: 42
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 5
HELICOPTERS STOLEN: 1
STARS ATTAINED: 34
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
********************* FINAL THOUGHTS [FIN1] *************************
V1.50 final thoughts: Did pretty much what I expected, netting thirty less
kills but only four less stars. Chungarunga has done some pretty marvelous
stuff with the PS3 version that I have yet to Verify, but I'm going to quote
some of his methods and post the theoretical ending stats - assuming I can
replicate them on the XBOX 360 (and assuming I have the talent to do so, some
of this is pretty tricky). Furthermore, I don't think he is quite done,
indicating he may be able to get those kills lower still. In my next version
I intend to replicate what he has done. Below are specifics on what he has
improved upon and his posts on the PS3 boards (search for crimeless, not on
the social boards).
EVERYTHING BELOW IS ALL QUOTED FROM CHUNGARUNGA AND NOT MY PERSONAL WORK.
V1.51 update: Incredibly enough, Chungarunga managed to beat this game on the
PS3 version without any kills. Go to the PS3 GTA4 boards (not the social ones)
and search for crimeless. He has typed out all his strategies there, which I
will verify work with the XBOX 360. Below is a mere fraction of what he has
accomplished. Once verified, I will quote his exact words and type in my own
additions if I deem it necessary.
=======================================================================
Mission 12: Concrete Jungle - six less kills.
"Finally i have completed "Concrete Jungle" with 0 kills.
Preparation for this mission involves getting a Firetruck and a bike and
storing them in the parking space.
Get in the Firetruck and go to the alleyway. Now use the water cannon to
spray those guys into a corner and keep ramming the truck into a wall while
spraying them. If the truck breaks down without exploding stop spraying,
press up on the d-pad and start spraying them again. Now you can enter 911 to
start the Firetruck up again. When it's burning corner all three of the
targets and make sure that all of them will die or else you'll have to start
this all over again.
When they are dead go to Jacob and take a Taxi trip to the bike. After
getting the bike go to the house where the rest of the gang is. Ride into the
arrow and when Jacob jumps off start ramming the bike into walls until it's
smoking black.
Now go to the door. It will take some luck to kill this first guy on the
stairs. I suggest to use an Assault rifle. Shoot him a few times in the upper
part of his leg, this will make him climb a bit higher. When he's low on
health shoot him in the foot. He should fall down the stairs and the gravity
should kill him but as i said this involves some luck.
Now go the bike and ram it until it's burning. Ride into the room where
everyone else are while shooting the Shotgun guy's legs or wait until he is
reloading. Leave the bike in the middle of all three guys and run for the
health which is on the kitchen table. If all goes well then they should
explode along with the bike."
=======================================================================
Mission 29: Luck of the Irish - 8 less kills
""Luck of the Irish" done with 0 kills.
You can't incapacitate anyone here but i have another strategy.
When you are in the sniping position you will notice that there are two red
barrels. These are barrels not orange propane tanks. Anyway these won't count
as kills if you shoot them. One of them is to the right and other is at the
back and to the left.
Shoot the one that is to the right of you as soon as the shootout starts. It
will kill two or three guys. Now concentrate on Packie because one guy will
attack him. If you shoot this guy in the foot in won't be considered as a
kill.
After this is done another wave of enemies will come. It's time to shoot the
second barrel as soon as they are running past it.
Only one guy will be left and he will run to the van. Shoot the van until it
starts smoking black and let Packie and his boy to shoot it till it starts
burning. The van explodes, mission complete."
=======================================================================
Mission 34: Deconstruction for Beginners - 2 less kills
"Deconstruction for Beginners" done with 0 kills.
Everyone in this mission are incapacitable except for the four main targets.
Go to the roof with X and take out three lookouts. After this is done aim to
the place where the second main target will be and take out those guys by
shooting their legs.
Go back to the street and aim at the first foreman. There is a red barrel
next to him. Shoot it and he will die.
Second and third foremen will be a bit harder to kill. It seems like
exploding vehicles don't damage them but they are walkable. Incapacitate all
regular guys and shoot the second foreman in the leg with an Assault Rifle.
He will fall on the ground and now run over him with Niko until he dies.
The same applies to the third foreman.
The fourth will be easy. Shoot him in the back while he's climbing the
ladder.
I will post strategies to missions where Micskill had to kill someone.
=======================================================================
Mission 31: The Puerto Rican Connection - 1 less kill
"The Puerto Rican Connection" - 0 kills.
Get a car and follow the train to its destination. Once you're there cover
the entrance from where the targets will come out with a car and get out.
They can't be incapacitated but they are walkable and cops can kill them.
They will mindlessly bump into a car without realising that there is a an
obstacle in front of them. Now call 911 and go near the targets. After maybe
30 seconds they will start to shoot you and will attract police attention.
The main guy without a weapon will run to the opposite direction but the rest
will fight with cops. Chase that guy and walk him to the death, if the rest
are still alive call for more backup.
=======================================================================
Mission 37: Photo Shoot - 1 less kill
"Photo Shoot" - 0 kills
After taking a photo of the group wait till X calls. Shoot the target with a
sniper rifle to times in the leg. It won't count as a kill.
=======================================================================
Ending stats utilizing Chungarunga's amazing work:
PEOPLE KILLED: 24
CARS STOLEN: 0
BIKES STOLEN: 0
BOATS STOLEN: 4
HELICOPTERS STOLEN: 1
STARS ATTAINED: 34
PEOPLE RUN DOWN: 0
FIRES STARTED: 0
CRIMINALS KILLED: 0
42 kills (my final score) - 18 kills (using Chungarunga's improvements) = 24
kills. Ridiculous. If someone were playing normally, they could easily
exceed that kill count on a mission such as Three Leaf Clover alone (bank
heist mission).
Disclaimer: While I haven't detected any coding differences when it comes to
tracking crime stats between the XBOX 360 or the PS3, I could be wrong and it
is possible that there are some tricks you can do in the PS3 version that
can't be replicated on the XBOX 360. In my next version I will test
Chungarunga's methods and verify them.
=============================================================================
V1.00 final thoughts: I am certain this run can be more efficient crime wise.
The waste Not Want Knots mission comes to mind, there is probably a way
around killing the three guys on the walkway. I also feel like utilizing
Dwayne's men sooner may result in a few less deaths in a few missions.
Perhaps some creative explosions or utilizing the environment can also help.
In the end I suspect this run could be improved more then twenty less kills
and six less stars attained.
I need help however. If you can find a more efficient way to do a mission
than I, please shoot me an email with a detailed explanation of the
particular mission and your method. I will, of course, give credit where
credit is due.
I started the Pacifist Niko game intending to commit zero crimes. I don't
think it's possible at this time, but who knows?
Credits: [CRE1]
1. To IGN and their fan base for making the googlemap-like rendition of
Liberty City.
2. To Gamefaqs for letting me use their legal templates and hosting my FAQ.
3. Claude Martins for his 'Speed' ascii art, found on this ascii generator
website
- http://www.network-science.de/ascii/
4. Inspiration from other great gamefaqs writers, notably President Evil,
CVXFreak, Paltheos and many others.
5. Max_Power_9999 and LancetJades for their ideas on taking out targets
without
it counting against you in the game.
6. Dave Xander's method for beating Waste Knot Want Knots.
7. Charlie Pierson for noting that you can save more then two cars at a safe
house (needs testing)
8. Chungarunga for showing me the easy way to do the mission Truck Hustle as
well as many other creative ways to lower the kill count, which I intend to
verify for the XBOX 360 version.
NO CREDIT: To my douchetastic friends who raised their eyebrows and scowled
when I attempted to explain how awesome the Pacifist Niko Challenge is.
Legal notices: [LEG1]
All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.
This may be not be reproduced under any circumstances except for personal,
private use. It may not be placed on any web site or otherwise distributed
publicly without advance written permission. Use of this guide on any other
web site or as a part of any public display is strictly prohibited, and a
violation of copyright.
Copyright 2008 Michael Redding.
[email protected]