One of the many exciting games released on the Nintendo Switch last year was Super Mario Maker 2. In less than one month after its launch, two million courses were uploaded by the game's passionate community. By the end of July, more than four million courses had been shared online.

Now, in the latest update, Nintendo of America's Twitter account has revealed there are now more than 10 million playable courses in the sequel on Switch. To celebrate, Nintendo has increased the course-upload limit from 64 to 100.

This follows on from the game's 2.0 update in December which added Link from The Legend of Zelda series as a playable character. He comes equipped with his Master Sword, trusty bow, a pocketful of bombs and has the ability to perform a downward thrust move similar to Mario's ground pound.

Have you shared any of your own courses in Super Mario Maker 2 recently? Tell us below.

When he’s not paying off a loan to Tom Nook, Liam likes to report on the latest Nintendo news and admire his library of video games. His favourite Nintendo character used to be a guitar-playing dog, but nowadays he prefers to hang out with Judd the cat.

Like we were missing any more of these 1-screen filler levels in the endless challenge.

Played it again for the first time since last summer during the holiday season, I was quite surprised the lagging wasn't patched up in online multiplayer mode. Otherwise it's still a fun game to play !

@Heavyarms55
IMHO, I'd prefer for the dev. team to continue adding in new elements to the existing styles (more powerups, enemies, etc.) rather than have another barebones style like 3D World (which still lacks tracks, on and off tiles, one way walls, etc.)

@Heavyarms55 I could see them charging $5 for 1 new style, or maybe $20 for a variety of new styles, with 1 releasing every 4 months or so. Like a Sunshine, Galaxy, or even a 64 style. I mean after 3D world got a style, anythings possible.

@Heavyarms55 I think in terms of new characters, they may just continue adding in characters from other games. I definitely see Samus getting added, and possibly Kirby though with Kirbys infinite jumps platforming would be non-existant.

@Doktor-Mandrake And the placement of level parts is stored in air? Nope. Even that costs data storage.

Also people asking for new stuff, we only recently received the big 2.0 update that added Link, Pokey, Spike, P-blocks and frozen coins. I don't think Nintendo has a lot of updates just sitting there waiting to be released, these updates need to be developed and that does cost time.

@eRaz0r I blasted through the single-player offline stuff, built a few levels, but now I largely just play endless. Not a game I play regularly, just for quick blasts now and then. I played the first one a lot more as the completionist in me was trying to get those costumes for beating 100 Mario Challenge.

Did Nintendo add any new official levels to the game (story mode or anything) with the release of 2.0? Haven’t jumped back in since they released it. Or is it from online creators only to be able to experience the new stuff?

How about the limit of courses you can create and save? It's still capped at 120, so now you can upload nearly every course you make. I don't really get why there is a limit to this. Shouldn't the only limit be space on your memory card? I don't think I'll ever come close to filling the spaces reserved for downloaded courses, but you can't use those slots for more of your own.

@Heavyarms55 & @Toy_Link, I would like a theme added that supports the 2D level styles of Super Mario Odyssey. Those were a blast! Levels that wrap around corners, reverse gravity sections, walls hiding secret rooms, etc.

Nintendo should add a Nintendo 64 style theme. making a level like it was taking straight from super mario 64 would be nice.

also Nintendo should make an update to the game of where we can mix and match the different themes.

Mario has slightly different abilities in the different super Mario games. Nintendo needs to take advantage of that. or do we have to wait for super Mario maker 3 to see that feature.

also, it may be nice to see a system update to the Nintendo switch that would allow us to use the Wii U game-pad with the system. i don't play games on the Wii U that much anymore, but it would be nice to have a way to put it to use. being able to use the game-pad for the super Mario maker was the game-pads only good feature. other than that it was a pain in the behind for certain games or apps on the system for when you were forced to use it...