The retail behavior of a turret-tagged-only ship is to fire its weapons only at bombs and tagged ships. This involves all non-cluster-bomb weapons, not just beams.

AND

In retail, cluster bombs fire regardless of whether turret-tagged-only is set, unlike the other weapons.

The current SCP behaviour is that a turret-tagged-only ship will only fire on tagged ships. The new behavior should be enabled with a flag so that mods can select if if they want it (and existing missions relying on the new behaviour won't be broken). The default behaviour needs to return to that of retail due to rule number 1.

Steps To Reproduce

Play "A Game of TAG". Note the behavior of the Warspite and Lucidity (IIRC that's the name of the AWACS present in that mission).

I'll attach a hacked up / shorter test mission when I'm at my main PC.

I believe I have a patch that returns turret-tagged-only behaviour to retail, including an AI Profiles flag to retain the current "strict" (and arguably more correct) behaviour.

Could someone please give this a test and confirm that it behaves as expected? I've attached my test mission and an AI-profiles TBM. Just edit to mission file to set the desired AI Profile to test with.

Lastly, an in interesting note; the retail behaviour actually makes this mission quite a bit easier. When the Warspite fire on the bombs it incidentally hits the bombers. This tends to "sucker" all the bombers into attacking itself rather than the far weaker Lucidity.