Re: Classic Mode- How to Make it Better! :) (*Scooby snacks inside*)

As for sprint, I'd like to see it disabled. I went back to play U2 a couple of days ago and I noticed there was almost no blindfire to worry about because people can't rush. Cover was more useful as a result since you'd never want to be out in the open because you probably won't have time to run to cover.

Real shame that the sprint mechanics are global. I figured the ability to sprint was set as a simple variable per gametype instead as a variable for all gametypes, like how health can be changed from normal to Crushing.

As for grenades, I'd also keep the inability to throw back grenades but also just get rid of Revenge. It just sucks.

I'm guilty when it comes to using Stat Hats in Classic, although I only use one that offers Call Out (because randoms suck at finding the enemy all the time) and nothing else. I'd like to see Stat Hats completely disabled though - it's not Classic with them.

Weapon mids. I think Weapon Expert should allow you to apply a mod to a weapon as you pick it up. It'll be exactly like how it works in Co-Op, where you select the mods you want on your guns through a profile menu and then the guns you pick up will have the mods applied. Oh, and you can't use RoF mods...get that junk outta there

I agree with weapon skins. You could have normal or gold guns (if you preordered in PAL regions) in U2 and people could pick'em up...why not here in U3?