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9 episodes? wow, that means it only rest 4 more episodes to end the Arc ...or the first half of the season depending on what format you're following(13 or 26 episodes). It will be amusing seeing things wrapped up into four episodes xDU

Well, StrikerS had three major battle arcs ("RF6' Day Off", "That Day...", and the final battle), Force only had one so far. Though, StrikerS, of course, spent its first nine episodes on exposition.

That makes me wonder how will result a new 26 season, i mean, people learn from their mistakes and at least Keroko's analysis looks pretty decent for the first nine episodes. Probably a 26 anime series for FORCE will be much better paced than StrikerS i guess(waiting a week for a well compilated chapter with fluid animation is a million tiomes better than wait a full month for 16-tp-30 pages of over decompressed story).

9 episodes? wow, that means it only rest 4 more episodes to end the Arc ...or the first half of the season depending on what format you're following(13 or 26 episodes). It will be amusing seeing things wrapped up into four episodes xDU

Four episodes is easy. Hell, you can do it in one. 'Calm down Thoma' takes up the first half of the episode, teary reunion the second. End it with rapeface!Curren foreshadowing of the next arc and you're done.

I just hope, if they were to go ahead with a FORCE anime, they don't confuse manga time with real time. The average close-combat fight sequence is, or should be, extremely fast paced with its strike-defend-counter sequence. Nobody waits for their opponent to finish what they're doing and talk about it when they're fighting (sparring between student and teacher being an obvious exception), and in close quarters melee the heavy punches and explosive attacks really should be happening so fast that it's all the opponent can do to keep up. Manga tends to be very descriptive of movement, so what goes down in five or six pages of massive fight panels of a manga can happen in a few seconds. It's just good choreography. Unfortunately, animators don't get this and decide its as good as as many pages of dialogue. . . and this is where you get long-winded fight sequences, exaggerated attacks, and commentary from the peanut gallery, "Ooh that was a good one," "Ooh he defended against it." Just because the artist took the time to draw out the characters' fighting doesn't mean you have to draw out the time the characters take fighting. Attack and parry! Evade and attack! Offense and defense happen simultaneously and in the same motion from both sides, or else somebody goes down instantly. It's kinda that fast.

Nanoha has been far less egregious about this than some other series I could name, probably due to the fact that previously any manga were supplemental and any presence it has is due to it being a standard trope. It's also occasionally justified by the fact that Nanoha is just trying to talk to everybody at first, and when she's grown up that has actually evolved into her fighting style as a result. Still, you stop and wonder what was going on between Arf and Zafira, the way they'd show up with their friends for a fight, trade a punch for sport, and then kick back and watch everyone else with a bucket of popcorn and a pop (one straw!).

So the question is: how will events in motion be screwed up when translated from a manga to the screen? Ideally, Tsuzuki would leave the manga paneling in the books and direct everything from the start as it applies to a moving-pictures medium. . .

__________________

The more that you resist the tide
The more it pulls you in
The more you hang on for your life~

Jokes aside, the FORCE NEXT images sometimes have some "exciting" phrases on the black arrow a the top of the image in orange letters(for example: Cypha's one says something like "here! the number one swordswoman of the Huckebein family who defeats Signum and Agito"

I missed the chance to comment on this last time, but it's kind of ridiculous to only indicate that in her profile, isn't it?

"Yes, she's meant to be really tough. Please ignore how she spent most of her first fight being made a fool of."

Like with Fortis; they called him the brains of the group, but he hasn't really done anything intelligent yet.

For those that belittle their favorite characters, complain about pairings, complain about oversexed images. Stop, thank you.

Fear Anxiety Doubt is but a fad. The life of a fad depends entirely on the willingness to support it. Difficulty is a choice. Determination is a path. Your next great idea after your destination is the true goal.

Like with Fortis; they called him the brains of the group, but he hasn't really done anything intelligent yet.

Now that you mention Fortis i finally found why he isn't one of my favored Huckebeins. He's the most uninteresting character in FORCE so far and also an annoying smartass who only brings exposition(i can't believe i'm gonna say this but even Cypha is a better Mr. Exposition than him) earning my hate, well, in fact i didn't even hate him, it's more like just a dislike of him as i can't see his purpouse on the story beyond bringing exposition and gloat all over the place.

All of the other Huckebeins trigger some kind of emotion from me: Veyron is misterious and interesting, Arnage is kind of sympatethic, Curren is a smug badass, Stella es the designated Creepy Child, Deville is cool and implacable and i hate Cypha with burning passion(i guess triggering hate from the fans is a good accomplishement for a villain), but the only thing Fortis provokes in me is annoyment(for example: i want to see Cypha burning on a cauldron of boiling oil but i don't really care about what happens to Fortis as long as he shuts his mouth, something like a dope-slap or a classic punch to the face).

The most impressive thing the guy has done is crush a soda can into a tiny metalic marble.

Well, Aki, you only find Cypha interesting because you hate her. I do too, but she's still a very boring villain.

Well yeah, i don't say Cypha is boring but more like she's a too generic and silly villain(like a more powerfull and serious version of "Bad Pete" from the old Mickey Mouse cartoons), i hate her of course, but at least is still more than i can say about Fortis. Probably he will reveal his "Starscream" plot, or reveal that he's a spy of Caledfiwch Techniques, or unleashes an amazing One-Winged Angel mode and become a more interesting character but right now he's like a bad combination of Uno and Quattro xDU.

Quote:

Originally Posted by 00-Raiser

Statements like "the most uninteresting character is..." are 100% subjective anyways.

Yup, i'm still waiting to be confronted by someone who says that i'm wrong by claiming that Fortis is the coolest villain this franchise have seen so far xDU.

Well, I'm going by what I've seen, and most people are only interested in her because she did injured a main character.

Tsuzuki knows it and is exploiting it as much as he can(and this time is not speculation, the fact that she defeats Signum and Agito is mentioned again and again everytime Cypha get some supplemental material about her xDU)

Quote:

Originally Posted by Justin_Brett

Take that away, and what does she have?

Putting aside my blazing hate for her: A longcoat, and eye-patch, black & white clothing, "evil looking" black spiked swords, and rides a motorcycle. While i hate her for being an over the top gloating villain that score a cheap victory over a much more respectable and dignified opponent, it's no surprise that other people find her cool and interesting for the exact same reasons.

While i hate her for being an over the top gloating villain that score a cheap victory over a much more respectable and dignified opponent, it's no surprise that other people find her cool and interesting for the exact same reasons.