If you have 4 piece T11 then change the 12 to an 18 in that last rule.

Really liking this add-on.

Unfortunately, Guardian of Ancient Kings does not distinguish itself in prot/ret/holy specs. So I've gone to a very generic message (Guardian up / Guardian down) so I do not confused healers in a raid when running as ret. Seeing a ret pally pop Guardian and announce that he's getting 50% DR blew their minds

They changed the syntax of COMBAT_LOG_EVENT_UNFILTERED; the fix is a little weird if you want to do it on your own and need it right now. I've uploaded a new version on wowinterface; just waiting for it to be published.

Since this is a continuation of an existing mod Curse requires a process; either their process sucks or I did something wrong, because they aren't giving me admin to the existing mod and won't let me create a new one. I've not tried again in a month or so; time permitting I'll start the process again.

TJH is broken again with 4.2. I'd love to try and fix it myself but I have no programming experience and would probably break more things than I fix. However because TJH works with the combat log I'd assume this has something to do with it:

It is somewhat speculation at this point that the two new arguments are for flags, from what I've been able to fool around with, they're 0 for most things, except empty destinations so far (where it does look like flags).

fuzzygeek wrote:I posted an updated version on wowinterface yesterday afternoon. Did you download it?

I did! Thanks for keeping this awesome addon updated.

My guildmates are always asking me to make a rule for this or a rule for that.... and I have a funny story. I wanted to make a rule so that when our holy pally put Beacon of Light on me, it'd whisper him back and say "Thanks for the bacon! mmmmm". So I made a rule for it. What was really funny though is that apparently, when a pally heals someone else, the heal that lands on me is also called "Beacon of Light". I made the rule right before a boss fight, and I was tanking. I think it was Chimereon. So the fight starts and all of a sudden I see that I am whispering our holy pally like crazy, just repeating Thanks for the bacon! mmmmm over and over and over. I nearly fell out of my chair laughing, and in vent the guy is like "OMG arees stop it, I cant see any of my chat warnings". I was to busy tanking though to try and disable it, so I just waited until the fight was over.

fuzzygeek wrote:Last night I put a keyword "trap" to try to get a handle on the timing of Shannox traps.

The spam from explosive trap ticks was amazing.

haha! Had a few people in may raid stealing my darn traps too. I caught myself almost saying something foul in vent....I mean come on, someone walked from 20 yards away, towards me, and RIGHT into the trap I was saving for the dog.....grrr

Long-time lurker but big fan of what this addon can do. Only just discovered it. I'm looking for a resource of written rules for the Firelands bosses, if such a list exists. Specifically I want to track when one of our raid takes more than eight stacks from Baleroc's crystal and auto-yell it to shame him immortally. Perhaps some more seasoned heads might help get me started?

There is no internal mechanic for tracking how many stacks, although now that I think about it you could do a check for Torment (8), since TJH just does string checks, and it apparently shows up a Torment (8) in the logs. At least in WoL; I'll check actual logs when I get back to my computer.

I've uploaded a new version 4.2.1 that allows you to trigger off stacks -- there is a field for #stacks on the "spell/stack" line. Right now I have it defaulting to stacks >= your entered value, but can make it more flexible in the future.

Also it looks like they changed some functionality around UIDropDownMenu_SetSelectedID that throws a Lua error, but it doesn't affect functionality. Haven't had a chance to hunt that down yet. Drops are you familiar with this func off the top of your head -- do you know why it's throwing an error trying to index local 'icon'?

I did some very perfunctory checking with this; going to go run something and see if it blows up. If you use this let me know if you run into any problems.

Fuzzy, thank you for looking into this and I'm glad I was able to highlight something useful to ad to the mod (even if was through sheer ignorance). I'm going to push my luck and ask how I might implement this new feature for the torment stacks, as i still don't have much of a clue.

I've got a quick question. Can you add (or remove) anything from the code so that the curse updater client doesn't see TJH? It tells me all the time I need to update TJH to version 3.0.5.2 even though I tell the client to ignore this addon. It will ignore it for about a week and then decide to tell me it needs updating again.

I'm guessing there is a file that has some metadata in it that the curse client looks for. Because it wont list addons that aren't available on Curse. It's possible though that it just does string matching on the addon names, but that would be a dumb way to do it. I'm pretty sure that you can assign your addon a GUID to prevent naming conflicts, so maybe you could change the GUID for TJH? That's just speculation on my part though...

@arees: I'm not certain how the Curse client tags mods in its database, or how it identifies them. Looking through the TJH codebase I'm not seeing any kind of GUID. Some shallow googling around doesn't offer any insight either. :[

I should probably start the process to take over the project on Curse again, but they were unresponsive last time.

After doing Baleroc last night, I decided hard limiting to >= was stupid. So:

4.2.1.2: Added comparison operator support to stacks. You can now enter, for example, ">=7" in the "Stacks" field to trigger off 7 or more Stacks. - Valid operators are: >=, <=, <>, >, <, =. - Entering a number but no operator will default to "=".- Entering an operator but no number is nonsensical, but will default to 0 stacks.