Bracket http://125fps.challonge.com/sundaycup90 (will be available in 1-2h before cup start) When: 20 Aug 2017, 10:00 CDTMapPool: Blood Covenant, Blood Run, Corrupted Keep, Ruins of SarnathMapchoice -
BO3: The first map in the best of 3 series will be pre-determined prior to bracket completion. The player that loses the first or second map will choose next map.
BO1:The map will be pre-determined prior to bracket completion.
You cannot pick the same map during one round. All the maps should be different during the match.

Quake Champions will be ending closed beta on August 22nd and moving into Steam Early Access. Players who already have or claim their closed beta accounts will be able to play the free version, others will have to buy the 29.99$ (25% off of later retail price) Champions pack to play. The pack includes all champions, an exclusive skin for Ranger, all future Champions and 3 Reliquaries (loot boxes). Other content for the game announced:

Quake Champions is about to exit its Closed Beta phase and officially enter into Early Access on Steam and the Bethesda.net launcher. Starting on August 22, the game will receive a whole host of content, including new maps, features and a special new Champion: the mighty DOOM Slayer from the DOOM series.

All 11 current Champions, including Ranger, Visor, Scalebearer, Nyx, Anarki, Clutch, Sorlag, Galena, Slash, Wolfenstein’s BJ Blazkowicz, and the new DOOM Slayer
All future Champions, including at least six additional Champions expected to release before the end of 2018, and any that follow
An exclusive Early Access skin for Ranger, available only during the Early Access period for Champions Pack players
Three Reliquaries (loot chests containing three in-game items for profile, Champion and weapon customization, including skins, shaders, nameplates and more)

Quake Champions’ free-to-play version will launch at a later date. However, players who previously redeemed a Closed Beta key will be able to continue playing Quake Champions in free-to-play mode, only via Bethesda.net. These players will play on the same servers as Champions Pack owners and have the option of upgrading to the Champions Pack or buying additional Champions at any time. Players new to Quake Champions will need to either buy the Champions Pack or wait until free-to-play mode launches at a later date.

Quake Champions’ newest playable Champion, DOOM Slayer, comes straight from the depths of hell to the Arenas, wielding his pounding fists and an unceasing thirst for blood. Fans of DOOM can run amok using DOOM Slayer’s active ability, Berserk – smashing enemies into bloody piles of gibs with his bare hands. DOOM Slayer’s passive ability will also be familiar to DOOM fans; reach new heights with Double Jump, which allows the DOOM Slayer to jump a second time while in mid-air.

Two New Maps: Church of Azathoth and Tempest Shrine
Rune Challenges: Players will be reward for completing new Rune Challenges found in Backpacks
Lore System: Players will find Lore Items hidden throughout Arenas in vases. By collecting all 10 Lore Items for a specific Champion, they will unlock that Champion’s high-end Lore Skin.
Improved New Player Onboarding: New features to help get fresh fraggers up to speed include a movement tutorial, shooting gallery and the ability to choose a skill level
New Customization Options: New options include new Champion skin sets and weapon shaders
In-Game Voice Chat

I have decided to host a duel tournament instead of "give away" that I had when I started streaming Quake games. People just came for giveaway to claim funds so this time I decided to make a duel tournament for Gaming mouse Zowie FK2 that I bought and is without any use. Mouse is worth 60€ + 1 year of warranty.

Brackets / Signup:http://challonge.com/quakechampionsproWhen: 18 Aug 2017, 20:00 CESTMapPool: Blood Covenant, Blood Run, Corrupted Keep, Ruins of Sarnath
Mapchoice -
BO3: The first map in the best of 3 series will be pre-determined prior to bracket completion. The player that loses the first or second map will choose next map.
BO1:The map will be pre-determined prior to bracket completion.
You cannot pick the same map during one round. All the maps should be different during the match.

ESPN published an interesting article about our new lovely game. Does Quake Champions has place in esport today and in future? Will viewers want to watch a super fast battle between Dinosaur and a Robot over and over again? Is 1 million bucks in price money for just one single World Championships enough?

Quake is distinct because no other game is as fast. It's the F-1 racing of the first-person shooter genre. ... We see a long, healthy road with this game, and we're taking this very seriously as an esport.

- Matt Charles, senior producer at id Software for Quake Champion

There are also mentions on such veterans as Makaveli and quotes coming from Rapha.

Comment below and let us know what do you think: Yes or No or Cooller?

Check below for all needed informations and sign-up! If you already have player and clan account on House of Quake, feel free to sign-up right away. Otherwise make sure to register yourselves and your clan first.

There are few things new players should make sure to remember when applying for House of Quake:
1. All players should double check if their SteamID is entered for Quake Live.
2. Clan leaders, after creating clan, must create squad and add players from clan to that particular squad.

Failure to follow any of these instructions will result in your team not being able to join the league.
If further help is needed contact admin(s) on #HoQLeagues @ Quakenet..

Bracket http://125fps.challonge.com/sundaycup89When: 13 Aug 2017, 10:00 CDTMapPool: Blood Covenant, Blood Run, Corrupted Keep, Ruins of SarnathMapchoice -
BO3: The first map in the best of 3 series will be pre-determined prior to bracket completion. The player that loses the first or second map will choose next map.
BO1:The map will be pre-determined prior to bracket completion.
You cannot pick the same map during one round. All the maps should be different during the match.

Myztro Gamings team manager, David "Zaccubus" Treacy, had this to say:

"You have no idea how happy and proud I am to be able to announce our Quake Champions Roster. We have some of the very best Arena Shooter talent, multiple world champions and arguably the best known voice in Quake, Zoot... Myself and the rest of the guys at Myztro Gaming have talked about possibly setting up an org for a very long time and with the recent resurgence of the Arena Shooters in esports, it was an oppertunity we could not let slide."

"The Regional Finals are Here! After four weeks of intense Qualifiers, the world’s best have earned their chance to compete for a spot in the Quake World Championship Finals. The only thing standing in their way is a date with destiny at the Regional Finals. Of the sixteen teams and sixty-four Duelers, half of the competitors will move on to the Finals at QuakeCon, and the other half will be sent packing.

On Thursday, August 3rd, at 9am ET, we will be undergoing maintenance to deploy a new patch, which will include several much requested fixes and adjustments for Quake Champions. During the maintenance period, we will need to reset some player data in preparation for a new update.

Player content that will be reset includes: User States (Armors, Weapons, Attachments, Shaders, Currency) and Challenges.
Content that will NOT be reset includes: Champions, Friends, Skill Rating, Nicknames

- Player can observe all current in-match players and blocked players
- Player can now blacklist players, which blocks invites from unwanted users
- Player can now ignore user invites
- Player can now report users

- Fixed an issue that could occur when the game would not revert to the player’s native resolution when changing to Borderless mode with a lower aspect ratio
- Fixed a localization text issue
- Updated the list of supported video cards for more correct auto-detect
- Fixed an issue where killed players could become stuck in place and invincible
- Fixed an issue where local configurations would not be saved properly when including Cyrillic letters
- Fixed an issue where Champions were not synchronized with moving objects

- Fixed an issue when the Lightning Gun shaft bloomed when colliding with geometry
- Fixed a knock-back issue with the Lightning Gun, Shotgun, Rocket Launcher and Railgun
- Fixed an issue when armor shards didn't fall when the player was killed via Gauntlet
- New weapon pick-up sound, (temporary, will be updated in the future)

- Fixed an issue where the Serial Killer challenge showed the incorrect icon
- Fixed an issue where the player could receive already completed Daily Challenges
- Fixed an issue where Daily Challenges were not showing progress

- Resolved all display issues with the Health and Armor container system
- yaw and pitch mouse settings added to the options screen
- New smaller high resolution enemy arrow indicators
- Improved reliability of enemy arrow indicators
- Fixed an issue where the player count could persist in the lobby
- Fixed an issue where if the player accepted a party invite while in the lobby, he was transferred in custom game
- Fixed issue when Headgear thumbnails are not showing some of the champion's heads

- Red soul widget added into HUD
- Fixed an issue where the Lightning Gun shaft could split into two
- Fixed an issue where spectators saw red markers above the blue team
- Fixed an issue where Clutch’s shield was not visible from 3rd person camera
- X-Ray now turned on by default
- Spectator now sees team-colored outlines on the screen

- Fixed an issue when player spawned in 0 coordinates on second game session
- Fixed an issue when Champion will briefly appear where killed on respawn
- Fixed an issue when full session could stuck on a character presentation screen
- Fixed issue when user movement halts briefly when entering a jump-pad

- Fixed an issue where the draft stage profile level on the nameplate was incorrect
- Fixed an issue where on the death screen, the Champion in the middle always highlighted
- Fixed an issue where the mouse fire input would be stuck if firing between the transition from warmup to Champion selection
- Fixed an issue where the announcer would say "5 minutes warning" at sudden death
- Fixed an issue where the Scoreboard would not display a time limit
- Fixed an issue when Champion Vanity items did not show when displayed on the podium screen in Duel selection
- Fixed an issue when the announcer says "your pick" when an enemy is picking

- Fixed an issue where the soul pickup HUD marker could persist when the soul isn't on its spawn place
- Fixed an issue where the soul can get stuck in any wall and cannot be picked up when User stands close to the wall
- Fixed an issue where the soul can be placed in overhead platform side mausoleum on Burial Chamber
- Fixed an issue when Soul can become stuck on top of head statue in Side Mausoleum on Burial Chamber
- Fixed an issue when enemy Obelisk marker overlapped soul carried HUD
- Fixed an issue where the soul effect could be seen on the weapon in first person view
- Fixed POI blinking issue
- Fixed an issue where picking up the soul immediately after using an ability would cause VFX to stay, preventing the use of that ability until death
- Fixed an issue where the Obelisk does not have player collision

- Fixed an issue when Global timestamps were missing zero padding
- Fixed an issue when chat didn't work on player presentation screen
- Fixed an issue when auto-scroll always worked with every new message

- Various localization fixes
- Removed confidential line from watermark

- Fixed an issue where in Duel lobby, there were no opponents nicknames listed
- Fixed an issue where a player would see his own profile picture on all profile pics in Social screen
- Fixed an issue where the player could follow blacklisted player
- Fixed an issue where the player could get 3 medals Mach Complete and Win during one Duel match
- Fixed an issue where the player could not use print-screen while in full-screen

Update: CBT 13.7 Cleanup patch

Today we will be deploying a patch to address a few issues that have appeared along with the deploy of CBT 13. This patch will require us to take the servers down at approximately 3:45pm ET. We do anticipate the maintenance will last a few hours, but we'll let you know as soon as we bring the servers back up.

-Fixed an issue affecting the respawn position of a player
-Fixed incorrect spawn points that could occur in the 4th and 5th rounds of Duel
-Fixed a crash that could occur when exiting Duel mode
-The zoom sensitivity/FOV reverted back to its previous state. Zoomed FOW for all weapons is set to 79 as it was before
-BJ Blazkowicz max base armor set back to 50
-(Updated) Fixed an issue where a user might experience an FPS drop or crash if more than 60 items appeared in their contacts list (friends, search results, blocked users). Further improvements to follow.

No launcher. No web browser plug-in. Working Quake3: CPMA port to web based environment is up and running. Notes from the author:

QuakeJS is a port of ioquake3 to JavaScript with the help of Emscripten.
This project started to demonstrate the feasibility of browser-based gaming, and what better way than with a classic game whose core gameplay revolves around the kind of responsive APIs that are available with HTML5 today.