Join us on Twitter and IRC (#ludumdare on Afternet.org) for the Theme Announcement!

Thanks everyone for coming out! For the next 3 weeks, we’ll be Playing and Rating the games you created.You NEED ratings to get a score at the end. Play and Rate games to help others find your game.We’ll be announcing Ludum Dare 36’s August date alongside the results.

New Server: Welcome to the New (less expensive) Server! Find any problems? Report them here.

Birthday Monster

Everybody knows that kids love birthday parties, monsters and their fathers. In our game you have all of it.
Play as a father trying to entertain children in a bunch of minigames.

We couldn't finish on time everything we planned (like sound, polish and balance) but if you enjoy the effect of our efforts, follow us on twitter (@justthestudio), because we're going to deliver post-jam, well-polished version.

Controls:
Use mouse for every action. Goal of each minigame is shown in top-left corner during few first seconds.

UPDATE:
Thanks for very positive feedback! We started making post-jam version. We will focus on your suggestions - polishing both mechanics and difficulty of minigames, speeding everything up in Wario-Ware feel and most important - adding sound effects. We also have few minigames which didn't make it to the entry. Finally, I added WebGL build to the compo page.

I like so much about this. The visuals are cute, I love the take on the theme, I love the "haha, that's what I was actually doing" moments, and I loved the kid's reaction poses. Nice job. One of my favorites so far.

@orange08 I tried to reproduce this error, but me and my friend just downloaded zip file, extracted launched and everything worked. BUT when I tried to launch a game without extracting zip file I got an error you are writing about. Are you sure you extracted everything? We will still investigate a problem.

I have no idea how to do the tree minigame and the tank one seems to be way too difficult to time, but other than that the game has some really cute graphics and the other minigames are pretty cool. It would be amazing with some more polishing and some sounds.

This is a really polished, well-made game! I really liked the visuals and how you went back and forth between the imaginary and then you get the reality of what the monster is doing after you mess up. Pretty funny! Great job!

It's definitely a fun little game. Adding more mini-games would definitely be great! I think the only thing that bothered me is not knowing when the game would start. If there was a countdown (or a click to play) that would make a big difference.

Very funny take on the theme! The art style is unique, and really fits the fanciful, kid's-story mood. The monster-to-dad/fantasy-to-reality parallels are especially creative! Glad to hear a post-jam's in the works, I love imaginative entries like this one!

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.