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About Ralfomon

I want the story to be interesting, yet legit and not out of the blue.
The player should identify with the character and every playthrough should be different.
That's why there are so many different ways.
And thanks for the fast answer

Hey guys,
I made a flowchart about the first chapter of my game and I want to know what you think about it.
Here is the link to it:
http://www.lucidchart.com/invitations/accept/51996673-3bac-416a-8d3a-64700a005ce3

Hello GameDev.net,
I dont know if this is the right place to ask this, so correct me if this is wrong.
I want to make a game about a guy whose sister gets kidnapped. He wants to get her back.
The player can achieve rescuing her in various ways, but he can fail (like in Heavy Rain).
The Focus would be on the family and how they deal with the kidnapping.
And, as special gameplay gimmick, I want to include something like an "Anger-Meter". The Player can choose between Calm, Tense and Angry answers on which each NPC reacts differnt.
The Artstyle would be something like "The Legend of Zelda: A Link to the Past".
My question is:
Are the general Ideas good? Would you be interested to play the game?
Regards,
Ralf

Hello,
my name is Ralf Keller and I am from Germany. I´d like to search people to work with me on a Game.
I want to do this just for fun, but if the game becomes good, I´d have nothing against selling it.
I want to discuss which type of Game we want to make with my Co-Workers, so it could become everything from Platformer to Shooter, but I prefer doing some 2D stuff.
So, if you are interessted, just answer or write an E-Mail to Ralfomon@gmx.net