Let me guess: satan's little helpers AKA 'moderators' are so keen on sucking up to the great beelzebalmer that you'll even reduce yourselves to stamping on little threads saying nice things about principled and extremely intelligent people who appreciate the power and flexibility of the Cell Broadband Engine, which is the epitome of intelligent microprocessor design, bridging the gap between ordinary consumer microprocessors and the streamlined architecture of advanced graphics processors of the type we associate with nVidia and AMD, whilst taking the best features of both and combining them into the ultimate processing unit, capable of mathematically intensive tasks such as ray-tracing on the fly, decoding/encoding MPEG streams, ray-tracing on the fly in 3D, generating or transforming three-dimensional data, ray-tracing on the fly in 3D and displaying the very best FPS' such as Killzone 2,undertaking Fourier analysis of data or ray-tracing on the fly in 3D Killzone 2 displays whilst futhering all human life for eternity.

You malformed suckers of the devil's anus seek to deny any and all conversation which may even risk mention of the PPE, which is capable of running a conventional operating system, has control over the SPEs and can start, stop, interrupt, and schedule processes running on the SPEs. Needless to say, you fail to appreciate the eight fully functional co-processors -Synergistic Processing Elements, or SPEs- and specialized high-bandwidth circular data bus connecting the PPE, input/output elements and the SPEs, called the Element Interconnect Bus or EIB. Go on - deny it. Thought not. Idiots. A 3.2 GHz Cell BE with 8 SPEs delivering a performance equal to 100 GFLOPS on an average double precision Linpack 4096x4096 matrix. Compared to its personal computer contemporaries, the relatively high overall floating point performance of a Cell processor dwarfs the abilities of the SIMD unit in inferior CPUs.

Since each snooped address request can potentially transfer up to 128 bytes, the theoretical peak data bandwidth on the EIB at 3.2 GHz is 128Bx1.6 GHz = 204.8 GB/s. You cannot grasp how important this is. All things considered the theoretic 204.8 GB/s number most often cited is the best one to bear in mind. The IBM Systems Performance group has demonstrated SPU-centric data flows achieving 197 GB/s on a Cell processor running at 3.2 GHz so this number is a fair reflection on practice as well. This provides a theoretical peak bandwidth of 62.4 GB/s (36.4 GB/s outbound, 26 GB/s inbound) at 2.6 GHz. Your ignorance of this is unbecoming of a serious gaming website, unless of course you are doing what you are paid to do - bury the facts under a stream of childish invective, naturally.

Did you know that in late 2008, a cluster of 200 PlayStation 3 consoles was used to generate a rogue SSL certificate, effectively cracking its encryption? Of course you didn't, because you are all too busy playing on your shitbox360s and whoring your mouths out for whatever Microsoft likes to stick in there. I can't say I'll every buy your magazine again, let alone wipe my arse on it.

Let me guess: satan's little helpers AKA 'moderators' are so keen on sucking up to the great beelzebalmer that you'll even reduce yourselves to stamping on little threads saying nice things about principled and extremely intelligent people who appreciate the power and flexibility of the Cell Broadband Engine, which is the epitome of intelligent microprocessor design, bridging the gap between ordinary consumer microprocessors and the streamlined architecture of advanced graphics processors of the type we associate with nVidia and AMD, whilst taking the best features of both and combining them into the ultimate processing unit, capable of mathematically intensive tasks such as ray-tracing on the fly, decoding/encoding MPEG streams, ray-tracing on the fly in 3D, generating or transforming three-dimensional data, ray-tracing on the fly in 3D and displaying the very best FPS' such as Killzone 2,undertaking Fourier analysis of data or ray-tracing on the fly in 3D Killzone 2 displays whilst futhering all human life for eternity.

You malformed suckers of the devil's anus seek to deny any and all conversation which may even risk mention of the PPE, which is capable of running a conventional operating system, has control over the SPEs and can start, stop, interrupt, and schedule processes running on the SPEs. Needless to say, you fail to appreciate the eight fully functional co-processors -Synergistic Processing Elements, or SPEs- and specialized high-bandwidth circular data bus connecting the PPE, input/output elements and the SPEs, called the Element Interconnect Bus or EIB. Go on - deny it. Thought not. Idiots. A 3.2 GHz Cell BE with 8 SPEs delivering a performance equal to 100 GFLOPS on an average double precision Linpack 4096x4096 matrix. Compared to its personal computer contemporaries, the relatively high overall floating point performance of a Cell processor dwarfs the abilities of the SIMD unit in inferior CPUs.

Since each snooped address request can potentially transfer up to 128 bytes, the theoretical peak data bandwidth on the EIB at 3.2 GHz is 128Bx1.6 GHz = 204.8 GB/s. You cannot grasp how important this is. All things considered the theoretic 204.8 GB/s number most often cited is the best one to bear in mind. The IBM Systems Performance group has demonstrated SPU-centric data flows achieving 197 GB/s on a Cell processor running at 3.2 GHz so this number is a fair reflection on practice as well. This provides a theoretical peak bandwidth of 62.4 GB/s (36.4 GB/s outbound, 26 GB/s inbound) at 2.6 GHz. Your ignorance of this is unbecoming of a serious gaming website, unless of course you are doing what you are paid to do - bury the facts under a stream of childish invective, naturally.

Did you know that in late 2008, a cluster of 200 PlayStation 3 consoles was used to generate a rogue SSL certificate, effectively cracking its encryption? Of course you didn't, because you are all too busy playing on your shitbox360s and whoring your mouths out for whatever Microsoft likes to stick in there. I can't say I'll every buy your magazine again, let alone wipe my arse on it.

I actually quite enjoyed the thread. It was a good reminder of some of the more amusing stuff he's come out with in the last few years. Didn't contain anything that wasn't already getting posted in a dozen other threads every week.