Keyboard Commands

There are a number of keyboard commands that you can use to
control the screen saver while it is running.

F1 - Captures
the current display and saves it to the list of saved displays. You can select,
rename, review, and/or edit the display in the Main Settings panel for the screen
saver. The captured display will show up under the name ?Capture #n? where ?n? is
the number of the capture.

F2 - Advances the screen saver to the next
set of settings for the current display. If you are running in a random mode where
you are selecting from the saved displays, then you will get a new display. If you
are running in a random mode where you are selecting from a set of modules, a new
subset will be selected.

F3 - Captures the current display and
saves it to the list of saved displays. This option is exactly like F1 except that
it will capture the current color palette (instead of the current palette control
parameters) and set the animation type to ?Custom.? This way, you can get a moving
snapshot of the current display.

F4 - Advances the palette to the
next palette by generating new parameters for the palette controls.

F5 - Toggle suspend/resume drawing and palette animation.

F6
- Toggle suspend/resume drawing.

F7 - Toggle suspend/resume palette
animation.

F8 - Reverse palette animation direction for all color
guns.

F9 - Toggle disable/enable mouse interrupt. You can use this
to stop (or start) mouse movements from waking up the screen saver. Keep in mind
that you can still wake up the screen saver by pressing a keyboard key that is not
part of this command list.

Left Arrow - Moves CD player back one song
(when CD/Spectrum Pro is running)..

Right Arrow - Moves CD player
forward one song (when CD/Spectrum Pro is running)..

Right Shift - Override the actual sound/oscillation
amplitude by simulating a high amplitude wave.

S - Capture the current
screen to a file in the Screen Shots subdirectory in the directory where Psych was
installed. If you hold down the S key each frame of the animation will be captured
to a numbered file (like PSY-0001.BMP, PSY-0002.BMP, etc).

W
- Set the current desktop wallpaper to the frame of the animation that is currently
being displayed. The file will appear in your Windows directory as a numbered BMP
file (like BACK0001.BMP, BACK0002.BMP, etc).