City Builder Volume 5: Tradesman Places is the fifth offering in a series of 11 complementary books designed to help guide Game Masters through the process of creating exciting and compelling urban areas and places within them for their campaigns. It is a universal resource that is not specific to any specific game system and is intended to be compatible with the needs of almost any ancient, Dark Ages,... [click here for more]

These powerful earth dragons are exceedingly rare and are descended from legendary primordial creatures that were ultimately slain by various deities or great heroes. They include Python, defeated by the god Apollo at Delphi, and Arwe, a despotic monster that ruled the land of Ethiopia in the era before the reign of Makeda, the Queen of Sheba and was killed by her father, Angabo.
This publication... [click here for more]

This sourcebook for the innovative new Cards & Quests role-playing game presents more than 50 monsters to challenge the physical, mental, and spiritual mettle of adventurers at all levels. This fully-illustrated, 42-page manual also includes detailed guidelines on running encounters between characters and creatures in the Cards & Quests tabletop... [click here for more]

Welcome to Cards & Quests! This new game is designed for players who enjoy fantasy RPGs but do not like to get bogged down in character creation. The goal of the authors was to find an easier and less time-consuming way to play RPGs while keeping all the qualities that make such games so entertaining and memorable.
Cards & Quests features several unique concepts. Conflict... [click here for more]

This Cards & Quests custom deck has the Combat Actions for characters of the Earth Element printed on them for quick reference and seamless game play.
Cards & Quests is a tabletop role-playing game that uses a standard deck of 52 playing cards, instead of dice. Everything in the Cards & Quests system is decided by playing cards.
Each player character uses a deck of cards of their own... [click here for more]

This Cards & Quests custom deck has the Combat Actions for characters of the Fire Element printed on them for quick reference and seamless game play.
Cards & Quests is a tabletop role-playing game that uses a standard deck of 52 playing cards, instead of dice. Everything in the Cards & Quests system is decided by playing cards.
Each player character uses a... [click here for more]

This Cards & Quests custom deck has the Combat Actions for characters of the Heaven Element printed on them for quick reference and seamless game play.
Cards & Quests is a tabletop role-playing game that uses a standard deck of 52 playing cards, instead of dice. Everything in the Cards & Quests system is decided by playing cards.
Each player character uses... [click here for more]

This Cards & Quests custom deck has the Combat Actions for characters of the Lake Element printed on them for quick reference and seamless game play.
Cards & Quests is a tabletop role-playing game that uses a standard deck of 52 playing cards, instead of dice. Everything in the Cards & Quests system is decided by playing cards.
Each player character uses a... [click here for more]

This Cards & Quests custom deck has the Combat Actions for characters of the Mountain Element printed on them for quick reference and seamless game play.
Cards & Quests is a tabletop role-playing game that uses a standard deck of 52 playing cards, instead of dice. Everything in the Cards & Quests system is decided by playing cards.
Each player character uses... [click here for more]

This Cards & Quests custom deck has the Combat Actions for characters of the Thunder Element printed on them for quick reference and seamless game play.
Cards & Quests is a tabletop role-playing game that uses a standard deck of 52 playing cards, instead of dice. Everything in the Cards & Quests system is decided by playing cards.
Each player character uses... [click here for more]

This Cards & Quests custom deck has the Combat Actions for characters of the Water Element printed on them for quick reference and seamless game play.
Cards & Quests is a tabletop role-playing game that uses a standard deck of 52 playing cards, instead of dice. Everything in the Cards & Quests system is decided by playing cards.
Each player character uses... [click here for more]

This Cards & Quests custom deck has the Combat Actions for characters of the Wind Element printed on them for quick reference and seamless game play.
Cards & Quests is a tabletop role-playing game that uses a standard deck of 52 playing cards, instead of dice. Everything in the Cards & Quests system is decided by playing cards.
Each player character uses a... [click here for more]

This special 70% off bundle contains 15 sets of Cardstock CharactersTM miniatures by six fantasy artists, comprising more than 200 unique downloadable miniatures, which can be used on the tabletop, as online icons, or as character portraits!'Quactica' Miniatures SamplerRegular price: $0.00 Bundle price: $0.00 Format:... [click here for more]

City Builder Volume 3: Entertainment Places is the third in a series of 11 complementary books designed to help guide Game Masters through the process of creating compelling and exciting urban areas and places within them for their campaigns. It is not specific to any particular game setting and is designed to be compatible with the needs of any ancient, Dark Ages, Middle Ages, Renaissance,... [click here for more]

During the 100 Years War between France and England, bands of soldiers from both sides launched raids into enemy-held territory, burning, pillaging, and slaying as much as possible before opposition could be mounted in strength. This practice, known as chevauchee, is the inspiration for this game of medieval and Renaissance warfare.
Designed for fun and playability, Chevauchee is perfect... [click here for more]

In celebration of Chinese New Year 2019, this special 62% off bundle contains three monsters inspired by the Chinese Zodiac, the Earth Pig, Earth Dog, and Fire Rooster, for just 19¢ each! Earth Dog (A Monster for 5th Edition)Regular price: $0.50 Bundle price: $0.19 Format: Watermarked PDF
In honor of the 2018 lunar Chinese New Year,... [click here for more]

This special bundle contains all 11 individual City Builder volumes and the 174-page Gold-bestselling book into which they were consolidated, which contains an additional eight locations. It also contains three bonus documents that each contain another location. Its price is equal to that of the combined volume alone, making it ideal for both people who don't have... [click here for more]

This special 42% off bundle contains two popular universal sourcebooks, the Platinum-bestselling City Builder and the Swords of Kos Fantasy Campaign Setting! These titles were developed together, and one describes 70 different sorts of places adventurers might visit and provides guidelines for developing compelling communities, while the other provides specific... [click here for more]

This download includes “Claws of the Sirocco” a bonus Deed for Skirmisher Publishing’s The Noble Wild, an “Animal Player’s Handbook” for the OGL system games. Deeds are magical abilities acquired by animal characters through the performance of heroic actions. ... [click here for more]

Wading through the mire of mist-shrouded swamps, dwelling in the shadows of ancient ruins, and lurking in the primeval wilderness just beyond the edge of mankind’s domain, the reptilian Lizardfolk are a cold-blooded reminder of the fragility of civilization. Hidebound and distrustful of the ways of settled races, the Lizardfolk maintain ancient traditions and practice a culture as brutal as it... [click here for more]

City Builder Volume 1: Communities is the first in a series of 11 complementary books that will help guide Game Masters through the process of designing exciting and compelling urban areas and places within them for their campaigns. It is not specific to any particular game setting and is designed to be compatible with the needs of any ancient, Dark Ages, Middle Ages, Renaissance, or fantasy... [click here for more]

Composting is the practice of collecting organic refuse — such as fruit and vegetable scraps — into heaps where it can rot and, once decayed, be used for such things as fertilizer, potting soil, and the like. “Compost Heap” is a quick-play card game designed for use by two to four players that simulates this worthwhile activity. It is intended to be fun, mildly humorous, and... [click here for more]

Are your game’s Aboleth Mages under-average? Are the Greater Barghest’s skill points grimly befuddling? Do you find Retriever Demons to be ridiculously dominant against your PCs? These are just a few of the monsters in the SRD that have errors in their stat blocks, bringing their mistakes into your game. But now Cooper’s Compendium of Corrected Creatures fixes the problems... [click here for more]

Are your game’s Fire Elementals a bit dim-witted? Are your Elves not as stealthy as they should be? Are your Formian Myrmarchs markedly unskilled? These are just a few of the monsters in the SRD that have errors in their stat blocks, bringing their mistakes into your game. But now Cooper’s Compendium of Corrected Creatures fixes the problems you didn’t even know your monsters... [click here for more]

Are your game’s Weretigers a bit on the unhealthy side? Are your Mephits not quite as intimidating as they should be? Are your Dark Nagas markedly unskilled? These are just a few of the monsters in the SRD that have significant errors in their stat blocks, bringing their mistakes into your game. But now Cooper’s Compendium of Corrected Creatures fixes the problems you didn’t... [click here for more]

Are your game’s Tarrasques and Thoqquas distinctly unobservant? Are your Vargouilles not as stealthy as they should be? Are your Wights not reaching their full potential? These are just a few of the monsters in the SRD that have significant errors in their stat blocks, bringing their mistakes into your game. But now Cooper’s Compendium of Corrected Creatures fixes the problems you... [click here for more]

Are your game's Tarrasques and Thoqquas distinctly unobservant? Are your Vargouilles not as stealthy as they should be? Are your Wights not reaching their full potential? These are just a few of the monsters in the SRD that have significant errors in their stat blocks, bringing their mistakes into your game. But now Cooper's Compendium of Corrected Creatures fixes the problems... [click here for more]

Some of the most labor-intensive and disruptive sorts of spells in the game are for sure the various levels of Summon Monster. As soon as they are cast, things grind to a halt as the proper stats are looked up, the appropriate Celestial or Fiendish template applied with all its various changes ... And that is assuming just one of it was summoned! And if the caster has the Augment Summoning feat... [click here for more]

Some of the most labor-intensive and disruptive sorts of spells in the game are for sure the various levels of Summon Monster. As soon as they are cast, things grind to a halt as the proper stats are looked up, the appropriate Celestial or Fiendish template applied with all its various changes ... And that is assuming just one of it was summoned! And if the caster has the Augment Summoning feat... [click here for more]

Welcome to CQB, a complete self-standing set of science fiction miniatures rules for depicting Close-Quarter Battle! Inspired by the combat actions of the United States Space Marine Corps and other units featured in Skirmisher Publishing's popular and bestselling USMSC FM 7-22: Space Boarding Operations universal sourcebook, CQB replicates gritty, intense, close-quarter skirmishes... [click here for more]

Do you need more monsters and mutations for your postapocalyptic, sci-fi, or fantasy game? If so, Creatures of the Tropical Wastes is what you are looking for!
Fully compatible with Mutant Future - as well as Labyrinth Lord and other games that use the familiar and easy-to-use "Basic" role-playing game rules introduced in the 1970s - this collection includes:
* A Foreword by... [click here for more]

Do you need more monsters and mutations for your post-apocalyptic, sci-fi, or fantasy game? If so, Creatures of the Wastelands: A Menagerie of Mutants and Mutations is what you are looking for! Fully compatible with Mutant Future - as well as Labyrinth Lord and other games that use the familiar "Basic D&D" rules introduced in the 1970s - this revised and expanded edition of... [click here for more]

Creatures of the Wastelands: Habitats is devoted to some of the possible environments and locations that might exist in a post-apocalyptic campaign setting and how they can be used in role-playing games in general and Goblinoid Games' Mutant Future in particular.
Life being what it is, most of these locations have since been colonized by a variety of mutant and non-mutant life forms.... [click here for more]

Creatures of the Wastelands: Mutational Evolution is a guide to developing a more vibrant post-apocalyptic campaign setting by constructing families of related mutants, and is full of both suggestions and examples of how Game Masters can accomplish this. Mutational Evolution is fully compatible with Mutant Future, as well as Labyrinth Lord and other games that use the familiar... [click here for more]

Creatures of the Wastelands: Random Encounters contains 15 random encounter tables designed for use with Goblinoid Games' Mutant Future post-apocalyptic role-playing game. These tables incorporate monsters primarily from the Skirmisher Publishing book Creatures of the Wastelands: A Menagerie of Mutants & Mutations, a licensed supplement to Mutant Future,... [click here for more]

This set of 30mm downloadable miniatures has been designed to be suitable with any post-apocalyptic or science-fiction game in general and Skirmisher Publishing LLC's licensed Mutant Future supplements in particular. These include Creatures of the Wastelands, Creatures of the Wastelands: Random Encounters, Creatures of the Wastelands: Mutational Evolution, and Creatures of the... [click here for more]

The stars are right for the eagerly anticipated release of the Cthulhu Live 3rd Edition Companion Suite! This collection of computer applications and support materials was created specifically for the thoroughly revised, expanded, and improved 3rd Edition of the Cthulhu Live live-action role-playing game (LARP).
Skirmisher partnered with Mantra Design Studio to produce this collection... [click here for more]

This special 75% off bundle contains everything needed to play Cthulhu Live, the licensed live-action version of the popular Call of Cthulhu tabeltop RPG! These include the core rulebook; 10 self-standing adventure scripts, including the recently-released "Ageless" and "One Starry Night"; and a companion suite with more scenarios and numerous other resources... [click here for more]

Miskatonic University, that ivy league institution of higher learning that has produced many a fine young adult ready to shape the world the way they see fit. With diverse courses such as Peruvian Basket Weaving, Modern Occult Legends, and Ancient Languages, Miskatonic has a class for any student. And with the award-winning sports team, the Fighting Cephalopods, even the athletic scholar can find his... [click here for more]

Join the d- "d-Infinity Live!" crew, a host of special guests, and a live audience from the George R. Brown Convention Center in Houston, Texas, as we broadcast live from Comicpalooza 2015!
"d-Infinity Live!" is a multi-platform, multi-publisher, weekly webcast that covers all aspects of tabletop and live-action RPGs, wargaming, conventions, and more. We welcome viewers to post questions on our... [click here for more]

"d-Infinity Live!" co-hosts William T. Thrasher, Brendan Cass, Michael O. Varhola, and Amanda Kahl gather to discuss sex, sexuality, and eroticism in tabletop gaming! They also reply to the best questions and comments submitted by viewers before the show on its Facebook event page.
"d-Infinity Live!" is a multi-platform, multi-publisher, weekly webcast that covers all aspects of tabletop and live-action... [click here for more]

This show comes to you live from the Wandering Dragon Game Shoppe in Plainfield, Illinois, and Friendly Local Game Store in Jacksonville, Florida, and celebrates where we game! From the friendly local game store to the student lounge to Steve's mom's basement to gaming pubs and boutiques, we're exploring all the places where gamers gather to game. What makes a perfect gaming environment? Where are... [click here for more]

How hard can it be to roleplay a character when that character is you? This week the d-Infinity crew gather to talk about playing characters based on the players playing the characters. From Mary Sues and Marty Stues playing the best and worst versions of themselves to finding out what you'd really do with super powers, this week we attempt to know ourselves to play ourselves.
"d-Infinity... [click here for more]

They just don't make games like they used to! This week the d-Infinity crew gathers to talk about out-of-print games. From our favorite lost treasures to games that never should have been printed in the first place, from great games that are never coming back to crowd-funded revivals of niche classics, if it's out of print we're talking about it!
"d-Infinity Live!" is a multi-platform, multi-publisher,... [click here for more]

This week d-Infinity co-hosts William T. Thrasher, Brendan Cass, Michael O. Varhola, Amanda Kahl, and Clint Staples play the sci-fi RPG Knights-Marshal of the Commonwealth! Join us for a thrilling space opera game session using the BASH roleplaying game system.
"d-Infinity Live!" is a multi-platform, multi-publisher, weekly webcast that covers all aspects of tabletop and live-action RPGs,... [click here for more]

This week the senior editorial staff of d-Infinity take a sober and somber look at mechanics that attempt to simulate economic forces within the context of tabletop roleplaying games.
No, not really! This April Fools Day episode instead takes a provocative look at how GMs can use misdirection as a tool in their games.
"d-Infinity Live!" is a multi-platform, multi-publisher, weekly webcast... [click here for more]

Technology! Clouds! Shifting Paradigms! This week the d-Infinity crew and special guest Joe Charles, Comicpalooza Games Coordinator, gather to explore the Internet and its impact on tabletop gaming. From playing via webcam to gaming apps to the explosion of new and classic gaming PDF exclusives, we're getting connected.
"d-Infinity Live!" is a multi-platform, multi-publisher, weekly webcast that... [click here for more]

This week the d-Infinity crew combine their assets and invest in a discussion of economics in tabletop RPGs. From fantasy coinage to abstract wealth mechanics to mercantile campaigns, this week we're putting our money where our mouths are!
"d-Infinity Live!" is a multi-platform, multi-publisher, weekly webcast that covers all aspects of tabletop and live-action RPGs, wargaming, conventions, and... [click here for more]

Ever had something you wanted to depict realistically in a game but didn't know how? Ever wondered what things RPGs get wrong? Ever had something you wanted to explore in the context of RPGs but couldn't research? In this episode of "d-Infinity Live," viewers ask our hosts and guests anything related to their fields and they give the low down skinny on what it means for your tabletop campaign!
"d-Infinity... [click here for more]

In this exciting episode of "d-Infinity Live!" game master Michael O. Varhola run his co-hosts through a thrilling swords and sorcery adventure co-designed by viewers! Venture deeper into the Swords of Kos campaign setting than you've ever been before and see if our hosts can make it out alive as they deal with earthquake, a strange form of undead monster, and an enigmatic foe.
"d-Infinity Live!"... [click here for more]