I rememeber there was a thread about that around here ... It has to do with establishing a perspective camera in the angles needed and then turning it into an ortographic camera in the attribute editor. I know I´m missing the exact details .. but I´m sure this is the way.

adldesigner's right. Just make a new camera. Set it at the angle u want then go to the attribute editor and switch it from perspective to orthographic. That'll give you an isometric view, since there won't be any perspective flaring.

About Us

A little bit about who we are

People we like

Links you might find useful

Connect with

Catch up with SimplyMaya

SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.