How much different is it than mw2?
My friends are either ecstatic and are playing 24/7
Or others are saying it's just a map pack for 60 bucks.

You can't riot shield the old way at all. You must use specialist when it was already hard enough to riot shield in MW2 (Side note your grenades affect the shit outta you with a riot shield it's almost worthless to throw yourself unless you completely are away from it. In MW2 it wasn't like every gun had steady aim, you can go from any range on this game and spray your gun without steady aim and get at least hit markers. People say this game is balanced gun wise I'd like you to look at PP90 and the UMP is just as strong as it was in MW2. The maps are all too small imo. It's like playing in a box in BLOPS and MW2, I loved luring kids in with shots on the maps that create a red dot on their map, you do it on any of these maps they are there buy the time your 5th bullet comes out. Scavenger isn't even worth it. You get nothing but ammo from it. I understand they did it to combat the noobtube but really no grenades such as emp or concussion. I mean you already hindered the shit outta them by making the throw extremely long. Game is extremely gun on gun. Not many battle with people involve cool tactics like dropshoting as you die so quick. Setting up traps can't be done in this game. Plus other tactical things mentioned above.

Other fixes I wish they would make:
-When someone swings around and does knifing motion and gets a kill despite you being hit with the fcukin handle. Also the hit radius for a knife is ridic.
-Spawns spawns spawns. They are terrible but that's the case for most shooters but the smaller maps make it retarded. Fun Fact: In Free for all you can sit in one place and turn back and forth and there will always be someone who spawns in front or behind you constantly.

I've actually considered selling this game as it added so much and forgot the basics. The people who say it is like MW2 prob never tried everything on MW2. It is similar but the differences ruin the experience entirely.

How much different is it than mw2?
My friends are either ecstatic and are playing 24/7
Or others are saying it's just a map pack for 60 bucks.

You can't riot shield the old way at all. You must use specialist when it was already hard enough to riot shield in MW2 (Side note your grenades affect the shit outta you with a riot shield it's almost worthless to throw yourself unless you completely are away from it. In MW2 it wasn't like every gun had steady aim, you can go from any range on this game and spray your gun without steady aim and get at least hit markers. People say this game is balanced gun wise I'd like you to look at PP90 and the UMP is just as strong as it was in MW2. The maps are all too small imo. It's like playing in a box in BLOPS and MW2, I loved luring kids in with shots on the maps that create a red dot on their map, you do it on any of these maps they are there buy the time your 5th bullet comes out. Scavenger isn't even worth it. You get nothing but ammo from it. I understand they did it to combat the noobtube but really no grenades such as emp or concussion. I mean you already hindered the shit outta them by making the throw extremely long. Game is extremely gun on gun. Not many battle with people involve cool tactics like dropshoting as you die so quick. Setting up traps can't be done in this game. Plus other tactical things mentioned above.

Other fixes I wish they would make:
-When someone swings around and does knifing motion and gets a kill despite you being hit with the fcukin handle. Also the hit radius for a knife is ridic.
-Spawns spawns spawns. They are terrible but that's the case for most shooters but the smaller maps make it retarded. Fun Fact: In Free for all you can sit in one place and turn back and forth and there will always be someone who spawns in front or behind you constantly.

I've actually considered selling this game as it added so much and forgot the basics. The people who say it is like MW2 prob never tried everything on MW2. It is similar but the differences ruin the experience entirely.

Scavenger is still worth it lol I run out of ammo by like my 3-5 kill and its better to reup than picking up random guns. plus it refills my throwing knife.

Scavenger really isn't worth it as you never really need to set it. I'd rather use specialist w/ hardline (Maybe a blue perk such as recon or sleight of hand) if I am convinced I will continue my streak then unlock it after I get my OMA kill. You kill people in say 1/4 or 1/3 your clip if you are accurate that is my accuracy is like 25% right now. You have about 3 full clips you can go through plus a secondary. Which if you are good enough will then make scavenger worth having but in most game modes people spawn behind you on cue. Then the fact if you play something say like Search you will hardly ever see a time to pickup something unless it's say your kill. Within close distance that is. I semi like the throwing knife and have plenty of awesome kills with it, but I'd rather be able to pick up non lethal grenades with scavenger than throwing knifes especially when you die so quickly. With picking up non lethals, you can get many things accomplished such as marking people with recon, stunning/flashing them so you can attack or regroup, help take out a kill streak etc.

my accuracy is about 23% but yes i consistently run out of ammo before i am dead. People act like throwing knife is a novelty but its an extremely useful weapon that i cant do without. Its the quickest weapon in the game and will win against anyone before they can aim down the sights or lunge for a knife kill. not to mention kill campers without wasting ammo and from a safe enough distance. or if youre in a gun battle and need to reload it gives you the advantage.

Still don't see the high usage for it as with sleight of hand pro, you switch in about the time the knife gets thrown and because of the messed up frames/the lag you don't see you can shoot before the gun comes fully out and get hit markers maybe even kill a person. Sure it's a cool weapon to use, I have it on a few classes but it's much more efficient to just shoot people down and switch with sleight of hand. I'm not saying its a novelty I'd say the bouncing betty is the novelty in this game as everyone has stalker on, I encounter.

i think scavenger is really useful, especially considering the class i like to use: pp90 with akimbo fmg9. i use the fmg9s as my primary though. problem is they run out of ammo really quick so i use the specialist package with hardline and scavenger as my first unlock.

Anyone know what the 4 spaces under the clantag is when highlighting gamertags on the right side in the lobby?

I wish scavenger would resupply more than just knives and ammo. Sometimes I just wish I had more non lethals or bouncing betties

That's the biggest complaint I have with it. Also @Infamous to each's own though I suggest you play with specialist without it set w/ hardline as second perk and tell me what you think. You might also wanna try Sitrep Pro or Stalker Pro I like them both.

scavenger was one of the biggest problems with MW2 and you guys want it upped again? fuck those niggas that would plant a claymore, resupply, plant another claymore, and then just chill. MW3 would be fucked up if people could do that again.