Yes, that was the second games company I worked for. (Hence "a few" in my previous post...)

It's almost 6 years since I left and I think some things have changed, but it's probably still the case that most people at Jagex aren't developing games. The majority of the employees did customer support. When I joined, Andrew Gower was the only person who did core engine work on RuneScape; by the time I left, one other developer had joined him on that team. There were about 20 quest developers (writing in a DSL), and the FunOrb team grew from 2 (I was the second person employed full-time to work on minigames, although the legendary Thomas had done a couple of summers as an intern and joined full-time soon after me) to 8 (including one manager). So in total, you could count the people doing game development in Java on your fingers.

tl;dr: there are game development jobs at Jagex, but not as many as you might have thought. Doos, apply by all means, but understand what you're applying for.

I missed this reply earlier, but thanks for the info.. I must have thought there were lots of positions as I kept seeing them posted.

Back In July I polished my cv and portfolio and sent a speculative application after the tools developer team leader role I was interested in vanished the week before.. Didn't hear anything back though.

Im a bit to late to party butI know a lot of people who online refer to C++ as cpp, because in earlier days of search engines, the + was actually a command, it still is, but its improved, e.g. "washington +george" does something special.

So in the early days, searching for "C++" actually made you search for "C" and it dropped the ++, because it thought it was an unused command or argument. However, this is since fixed, but thats why some people I think still call it cpp. The argument doesn't hold true for calling .jar/.class or whatever to Java

ra4king. I think you underestimate yourself. You are a fine programmer and learning or adapting to a new language is minimal, at least in my experience. Once youve put enough time into a particular language, going to other 'similiar' languages are quite easy. Java and C++ while are not traditionally called 'similiar' they are infact very similiar when you compare it to some of the other styles of languages like Haskall or Lisp(functional) or prolog(logic programming) or even the handful of other object oriented ones. Aside from a little syntax here and there, you will be right as rain.

Also having made any game at all, already puts you in front of a lot of competition(albiet, still plenty of comp). Plenty of qualified programmers, individuals, with various levels of education and experience apply to game programming jobs with having never made a single game. Additionally, game programming is hard, and I hear of stories from time to time of people who quit it quite fast. So by proving you've made games and stuck with it, you understand a lot more of the 'massive amounts of time for trivial output' then many others.

Lastly, where are you guys getting the 'A' vs 'B' graded college? Is there a master list I can look up, to find out which one I went too?

Like I said in my previous posts, the game-dev collages are not officially recognized by the government. There are several collages which are giving course but no valid certificate here. I've joined in Software Engineering with CSE - Computer Science and Engineering. I will be applying to game studios on my own with a resume after some work as a software engineer.

Finally admitted into the college. The admission took lot of time due to 'Samaikhyandhra' revolution going on for 63 days. I went to the college today and I liked the atmosphere of it. Classes didn't start still but government says collages must start colleges from third of next month. Waiting for the classes to begin.

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