What we think of Doom so far, including our theories on why Bethesda didn't send out advance copies for review. Plus: Rockstar's next game approaches, Batman gets a more exciting remaster than we expected, Yarny gets another adventure (YARNYYYYYYY!), how you can (maybe) get your dream Gamertag, and more!

Gears of War 4 unleashes a pricey season pass and an even
pricier collector's edition. We evaluate the pluses and minuses of
both. We also lament the latest Mirror's Edge Catalyst delay,
debate where Call of Duty is heading after its title has apparently
leaked. Oh, and, uh...rugby.

The Xbox 1.5 rumors won't go away – particularly in light of the hot-and-heavy PlayStation Neo rumors, so we discuss what a mid-cycle upgrade could look like for Microsoft. But should it even happen? Plus: Quantum Break's last boss frustrates us (no spoilers though!), Batman joins the remaster party that we don't want to be invited to, Red Dead might be returning, and more!

Gears of War 4 boss Rod Fergusson joins us for a 30-minute interview about the new game as well as taking over the franchise. Plus: our thoughts on Quantum Break so far, the ex-GTA developer's lawsuit against Rockstar, Titanfall 2, the rumored effort to save Fable Legends, and more!

On this week's Xbox show, Shadow Complex creator Donald Mustard sits in for a lengthy interview about his history on Xbox (Advent Rising, Undertow, Shadow Complex, the newly released Shadow Complex Remastered, and...maybe...Shadow Complex 2?)! And then we have Halo 1 designer Jaime Griesemer on to talk old Halo war stories with him. You won't want to miss either interview. We kick off with just Ryan and Mitch, as Ryan says goodbye to his longtime partner-in-crime. Don't miss this episode!

Microsoft opens the door to cross-network play across Xbox One, PC, and maybe PS4 too. Plus: Gears of War 4's campaign will be 30fps and its multiplayer will be 60fps. Opinions vary on that! We also detail Xbox Indie Showcase highlights of what we played, Tacoma's delay, a new ARK game, and more!