I found combat to be pure action (I prefer combat based on character skill, not player skill), and the large world surprisingly soulless. Found the first dozen hours fun in a cartoony way, then it started to feel hollow and repetitive. You can totally play it on autopilot just by following the quest compass and doing your same 3 routines in each fight. In the end, there was not enough there to keep me from moving on to Legend of Grimrock and then other things.