In this lecture, visual effects artist Matt Linder discusses advanced techniques for tracking and stabilizing 2D plates using Shake. Using real-world examples, Matt shows his techniques for capturing a move with one-point, two-point or four-point tracking. Each tracking and transform node is thoroughly discussed, including where to place your tracking points to capture accurate track data, how to deal with obscured tracking objects, smoothing and averaging tracks, adding motion blur to 3D renders, and smoothing out camera shake without losing the original camera move. This DVD also contains challenging real-world production tracking examples.