Knights of the Old Republic

DarthDac's Warpband

Description:

Well, this is certainly a change. Most of the mods we've had recently have been for the second [i]Knights of the Old Republic[/i] game, [i]The Sith Lords[/i], but now, we've got another mod for the Show All

2003 game of the year, the original [i]Knights of the Old Republic[/i] game. This is a mod which I can honestly say is a lot of fun to play around with, but having said that, it has the potential to badly damage a saved game, if used incorrectly. See the readme for details on that, as the author has supplied a list of problems that can occur whilst using this mod.
DarthDac is back on the FileFront modding scene, bringing with him this brand new mod, which he has dubbed [i]DarthDac's Warp Band[/i]. Immediately upon seeing this mod in the upload queue, I assumed that this mod would allow you to just warp to any area in the game. As it turns out, I was only partially right. It does a lot more than that. Before I start talking about the many features of this mod, I just want to say that the author must have a [b]lot[/b] of patience. Going through the dozens of scripts included with this mod, and altering only one line with many must have been a very tedious process indeed. I know from experience how frustrating this experience can be, as I did something very similar with my own mod, the Ebon Hawk Weapon Dispense, for the sequel game.
Anyway, on to the features. The first feature of this mod is the feature I initially thought it would have. It will allow you to warp to any area in the game. Any area, on any planet. It'll take you there. As you can imagine, this can result in some odd bugs, so it's important you look at the readme, before going to certain area's in the game using this item. The second feature is something that you will already be familiar with, if you have used Darth333's Whereami Armband, for the second [i]Knights of the Old Republic[/i] game. It allows you to open the door nearest to you. This will come in handy if you want to go somewhere, but your security skill is too low. :p Moving down the list in the dialog file, the next feature is the Alignment Adjustment. This basically allows you to gain either Light Side, or Dark Side points at will. You can choose to gain either 10, 20, 50 or 100 points. This mod also gives you the opportunity to watch any of the BIK movies in the game. You can also choose to play any mini-game, meaning you can either do a Swoop Race, or have a Pazaak Match. Very handy if you're looking to take a break from your quest and have a little fun practicing your racing or Pazaak skills.
The next feature is one of the ones that can cause a lot of trouble with your save, if you don't use it properly and follow the advice the author has given in the readme file, which is below this review and included in the download. It allows you to modify your party. This means add or remove any and all your Party Members. This, like the warp feature, can be very useful, but you should be careful when using it, to avoid risking damage to a saved game you've worked hard at. Screwing up a save you've been doing well in is never fun. :p Moving straight on, the next feature is a nice useful little thing. the ability to use the Workbench whenever you want. Not much else to say about that one. :p The next feature that the author has included is the ability to switch between the battle and background music tracks at will. Again, not much else to say. :p
The next feature that's in this mod is the ability to give your self XP points (Not Vista points. :p) and Credits. The XP comes in quantities of 200, 500, 1000, 5000, 10000, 100000, and 500000 and the Credits in quantities of 100, 200, 500, 1000, 5000, 10000, 50000 and 100000. Imagine all the Juma juice, and Javyar's Cantina's lapdances you could buy with that... :rolleyes: The final feature of this mod is the store. This is basically what it says on the tin. This is no ordinary store, however. No no, this store will sell you [i]every[/i] item in the game. Yep you heard me right, [b]every[/b] item. This feature and the Credits feature work with each other rather well, don't you think? :p
Now, I can tell that there will be mixed opinions on this mod, as some people will not like the fact that it allows you to basically become a god, in terms of items. It does unbalance the game somewhat, but then again, for those of you who play [i]Knights of the Old Republic[/i] for the storyline, not the combat, this won't matter too much. :p
This mod does use the marvelous TSL Patcher tool, by the equally as wonderful stoffe, which allows for compatibility with other mods that modify the spells.2da file. This is useful for those of you who do not know how to edit .2da files, and also for those of you who do know, but are just too lazy to do it. :p Just an FYI to those who don't know, it's a lot like working with an Excel Spreadsheet. :)
[b]Note:[/b] Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.
-MariusHide

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