There’s no aim-down-sights to be found in first-person, just a reticule in the center of the screen that feels more like classic Battlefront than DICE’s Battlefield. At one point, the trooper picks up a heavy duty sniper blaster and scopes in. At another point, he switches from first-person view to third-person and runs around hip-firing his blaster rifle. Like Battlefront 2, this game will allow for switching between first-person and third-person at any time.

-Has two player splitscreen-It sounds like there isn't a traditional campaign and something more akin to spec-ops from CoD-Modes vary from 8 players to 40 players-No ADS-You can toggle between first and third person-There's flyable vehicles but no space battles-The 7 minute demo was on PS4, but there's no mention of the forthcoming trailer platform

The best part of Battlefront is gone.

Last edited by Jonathan28 on Fri Apr 17, 2015 5:50 pm; edited 1 time in total

No, don't give me that bullcrap about looking for something to complain about as if any complaints aren't legitimate. The best part of Battlefront, apart from playing as the heros of course(Based Darth Maul), was the space combat, it was phenomenal.

Nothing beats piloting the Rebel Alliance X-Wing and blowing the Galactic Capital ship to bits, than boarding the Capital ship and sabotaging it from the inside with bombs and weapons in order to bring it down. Having to prevent enemy players from doing the same to you was just as fun, because if they took down the shield barrier then you were royally screwed.

The way that you could use Space combat in the Galactic Conquest mode order to delay the enemy fleet from progressing into your territory was amazing, you could just bog them down in constant space battles by sieging their planets with your fleets, whilst another other fleet took a back route and your ground troops conquered their undefended planets. It would all culminate in an epic final space+ground planet combo on their home world. Phenomenal stuff.

The way that space combat was implemented was just amazing, it was a great time of gaming, it's omission is a f**king huge loss. This is Star Wars, space battles are a must.

@Tomwin Lannister wrote:I actually didn't like the space battles nearly as much as the fights on the planets

And after reading that I haven't been this turned on since... well it ended with 3 dead hookers in my room and 2 in the back of my car.

So yeah, do want

The ground battles were good, though I'm not sure how much of that was due to the heros, but they should be decent in this game. It is going to be funny though, watching people who are so used to using ADS struggle without it, it will probably look like my 12 year old COD obsessed cousin trying to play Halo 2, hilarity will ensue.

I've been watching the livestream waiting for the gameplay trailer but all they showed was an in engine one. Did I miss it?

@Great Leader Sprucenuce wrote:I understand the feeling Jonathan, my thought process is though it's not like the aerial combat isn't going to exist. If it was just infantry stuff i'd agree but i'm not really bothered by it.

Still going to be some intense aerial shit.

Fair enough man, but it feels like massive step back not to have a feature so synonymous with the franchise in the next game. The aerial combat better be good.

Was hoping for actual gameplay in that trailer, but am cynical enough considering that this is still 7 months away from actual launch to not be too disappointed that this was more of a teaser than an actual trailer.