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'Titan Quest' - New Patch Coming Soon

Titan Quest is an action role-playing game set in the ancient mythical worlds of Greece and Egypt. With an arsenal of more than a thousand pieces of unique and legendary equipment, players will have to overcome terrifying monsters and mythical beasts in their quest to save humankind from the Titans.

Fixed crash issue which could occur when standing at the same coordinates as an item and attempting to pick it up

Fixed a bug where items would occasionally fall through the world when they are dropped or unsuccessfully picked up

Fixed a bug where storing manual character back-ups in the SaveData folder would cause those characters to not be visible on the character select screen

Improved character auto back-up system

Implemented texture reduction matrix which allows the low graphics settings to use more compressed textures and improves performance on low end systems

Implemented the ability to turn shadows on and off. Shadows are currently on by default.

To turn shadows off, go to the My GamesTitan QuestSettings directory and open the options.txt file after changing any option in game. Find the setting called "Shadows" and change its value to false. If the setting does not exist, add the line “shadows=false” to the end of the options.txt file.

Fixed the 'Fatal Error' message appearing when trying to boot up Titan Quest™ with Virtual Memory turned off

Implemented a minidump file into the crash logging system

QUESTS:

Fixed bug in quest system where quests updating on certain conditions could cause the game to crash and corrupt quest data

Fixed situation where players were not given credit for quest completion while leaving the game upon completing a quest

Fixed Quest NPC issue where NPC’s were not completing their animation cycles and awarding proper quest tokens to advance the quest. This is in reference to issues some players were having with some of the ship captains updating as well as Phaedrus in the Catacombs.

Fixed host quest log from being updated when an ungrouped client enters Titan Quest™ with certain quest items in their inventory

Fixed host quest log from being updated when an ungrouped client enters Titan Quest™ and proceeds with critical path quests

Improved the thread safety of the quest state saving system

EDITOR:

Fixed array values not working properly where importing a record in the Art Manager

Fixed issue where impassible terrain was not viewable on ATI cards

MULTIPLAYER:

Fixed disconnects and the inability to host a game for certain network devices which were unable to process network packets over 1400 bytes.