Assassin’s Creed: Odyssey – New Features that Change the Entire Gameplay

Ubisoft completely changed how Assassin’s Creed games feel when it launched Origins. Instead of forcing players to complete each mission in a sequence-by-sequence setting, Origins gave players the ability to do whatever they wanted.

Not just that, but Origins also introduced elaborate side quests that made the game’s world more immersive. With that being said, we think it’s pretty clear that the expectations for Assassin’s Creed: Odyssey are set really high.

Assassin’s Creed: Odyssey

Ubisoft has just released a short teaser for the game and we have to admit that it looks awesome. The game is set in 431 BCE during the Peloponnesian War that is fought between Spartans and Athenians. While the game’s story setting sounds amazing, the coolest thing about Assassin’s Creed: Odyssey is that it changes gameplay with a couple of new features that we are going to cover right now.

Choosing Between Kassandra and Alexios

Assassin’s Creed: Syndicate was the first game in the to include a female protagonist. Well, it looks like Assassin’s Creed: Odyssey is doing the same with Kassandra, but the game is not forcing players to stick with her.

The reason we are saying this is because players will get to choose between Kassandra and Alexios. We should mention that both of them are direct descendants of Leonidas I, famous King of Sparta.

Better Combat

Ubisoft is looking to enhance the game’s combat system by adding special abilities. Players will be able to fill an ability meter which then gives them options such as using a Spartan Kick, ranged attack which shoots multiple arrows at the same time or a powerful melee move.

Making Decisions

The Assassin’s Creed franchise is becoming more and more RPG focused and Ubisoft is not trying to hide that at all. Ubisoft announced that players will be able to make decisions which will impact the whole outcome of the game, similar to Witcher 3.

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