TBH with you, the way that MP details have been divulged has been quite annoying. I appreciate Frankie/Ellis coming in here to clarify certain details. But I Feel that there should have been a better way to introduce elements (certainly the controversial parts) of the game to the public.

Yeah, I agree, the way info has come out has been very awkward and haphazard IMO, things defintely could and should have been more clear. I hope we get more info in the future in a more solid manner, even say if we get something like a MP trailer that kinda lets us see the actions in motion, like the Reach MP beta trailer.

Originally Posted by GhaleonEB

The visuals are great, but the design nice as well. It's a UNSC ship, but the architecture is very different from previous human themed areas.

Yeah, that SP screen made me say holy shit out loud when I saw it, its art design is so awesome, and the graphical presentation is stunning.

343 is already giving Halo 4 the largest levels the series has ever seen, the most feature-intense multiplayer yet, and a new online co-op campaign in Spartan Ops--not to mention richer sound and visuals.

also

"We are still pushing more and more of the graphics. We had one guy at the showcase who thought this was the next-gen preview. I wouldn't go that far, but it does look good. There is still more and more to be squeezed out of the box," said O'Connor

Lol, wasn't that the guy from gaf who posted in the spring showcase thread (citing his reactions from when he saw the game at the showcase)? None the less, the game does look stunning.

"343 is already giving Halo 4 the largest levels the series has ever seen, the most feature-intense multiplayer yet, and a new online co-op campaign in Spartan Ops--not to mention richer sound and visuals."

As long as they have a controlled pacing and structure like The Covenant and I'm not wandering around a highlighted city so I can play Where's Waldo with the next item to activate the next mission like ODST, I'm game for lager levels.

I'm not seeing the awesomeness from that screen. Am I missing something? It looks nice and I like the artistic style, but not omg this will be the best game ever, nice. I mean, cortana looks like a piece of plastic. I guess my reaction is more of a result of everyone else freaking out about the screen. I'm not seeing the wow factor, though.

Ugh, these changes for matchmaking are horrendous. Even Reach had me more excited than this, which is really scary. Let me say that again. Reach had me more more excited than this. Sure, I'll wait until we get to see the game for ourselves, but this is just absurd. Devs have taken too many shits on Halo since Combat Evolved, and that's where we're at. Frankie and David can continue to try and do damage control, but there is nothing to control. They're making a different game, which is not really rectifiable, and this what they chose and wanted to do. Now shall we dispense with the bull?

I'm done with my rant, and maybe they'll surprise me in the end, but 343's direction for matchmaking is a straight up train wreck from my current vantage point. please surprise me :(

That sounds good but I swear every single Halo sequel they talk about how the levels dwarf all other Halo levels but then they end up the same.

Like when they talked about how Halo 2's levels were so huge that in one of them you could fit the entirety of all Halo 1's levels? I guess maybe if they were talking about the size of the inaccessible background skybox lol.

That sounds good but I swear every single Halo sequel they talk about how the levels dwarf all other Halo levels but then they end up the same.

Like when they talked about how Halo 2's levels were so huge that in one of them you could fit the entirety of all Halo 1's levels? I guess maybe if they were talking about the size of the inaccessible background skybox lol.

The Spartan Ops story will stretch out for several weeks, but not months, according to O'Connor. And beyond that? "Season one comes free with the game. If we did another season we would be building that from scratch. Maybe that will be DLC; maybe it goes in the next game. We are still tinkering with that."

I'm confused.

What happens after the season ends? And I thought they said a couple month's worth of content? If the content ends after a couple of weeks and they *might* make more for DLC, then... the mode will stay as is until that happens, unaltered? Is each "mission" comparable to a new Firefight map?

What happens after the season ends? And I thought they said a couple month's worth of content? If the content ends after a couple of weeks and they *might* make more for DLC, then... the mode will stay as is until that happens, unaltered? Is each "mission" comparable to a new Firefight map?

I'm expecting mini-missions that will include Firefight-like scenarios. They'll be released on a weekly basis, and once released we can go back and play them any time. I'd be surprised if they lasted only a few weeks, though. I'm expecting at least three months of content.

-Promethean Vision isn't game breaking (very limited use)
-Default controls: Sprint is thumbstick and crouch is B
-Plasma pistol is powerful
-Movement is smooth
-DMR is a good ranged weapon, but is harder to use against a BR user at a closer range.
-New slots that allow for regen/more ammo though no details besides that.