Heeey! Park-Boy

Yuu-Boy has crashed on earth and he needs YOUR help to get back home!

Heeey! Park-Boy is a casual simulation/adventure game heavily inspired by early 2000s era PS2/Gamecube titles like Chibi-Robo and Katamari Damacy.

In it, you play as Yuu-Boy, an alien who's ship runs off happiness. Unfortunately for him he got a LITTLE too close to earth which caused his ship to crash! Oh, and did I forget to mention Yuu-Boy is only 3 inches tall...

After crashing in an abandoned park, Yuu-Boy must get home the only way he knows how- by making people happy! It's now your job to spruce up an old run down city park and return happiness to planet earth, one flower at a time!

Water flowers and make them dance by playing cheesy music on a keyboard

Buy and sell objects for your park and decorate it however you like

Buy upgrades to power up Yuu-Boy and make him the greatest flower water-er of all time!

Unlock tools like the legendary Park-Buggy and travel across your park in style

After binging the Chibi-Robo series, I'm so glad I stumbled across this game. I'm glad the park management genre is still alive in some way!

This game is so cute! It runs, looks, and sounds great, which is a real blessing since my computer is a little garbage. The controls are simple as well, so that's nice too. I hope this game is still being worked on, as I'd love to see more of it! Great work!

We've had a good long chance to sit down with this one and loved it. It also just so happens to be inspired by games we're big fans of here, so there's a lot here we can give praise to, from the graphics to the audio and even the core gameplay loop. If only the days could be just a teensy bit longer (perhaps an upgrade?). We'd love to see this expanded upon in the future!

Thank you so much for playing it! I'm so happy you enjoyed it. Yes, I absolutely agree with the day length (especially when you are trying to water flowers on the outer edges of the park) and a "make day longer" upgrade was definitely in my original design doc but I just didn't get around to adding it too the prototype...

I very much plan to keep working on the game so keep an eye out! Currently working on an update that fixes some of the outstanding bugs I didn't get too before the contest and adding native controller support. Just getting some of the ground work out of the way so I can get to adding more content!