Here you'll find a list of hotfixes that address various issues related to World of Warcraft: Legion. Some of the hotfixes below take effect the moment they were implemented, while others may require scheduled realm restarts to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. This list will be updated as additional hotfixes are applied.

Additional information about the expansion can be found below.

March 21

Hotfixes

Dungeons and Raids

The Nighthold

Spellblade Aluriel

Mark of Frost damage reduced by 10% in Mythic difficulty.

Mark of Frost Explosion damage reduced by 10% in Mythic difficulty.

Detonate: Arcane Orb damage reduced by 15% in Mythic difficulty.

Spellblade Aluriel’s and all additional enemies’ health reduced by 10% in Mythic difficulty.

Star Augur Etraeus

Felflame damage reduced by 20% on all difficulties.

Thing That Should Not Be health reduced by 10% on all difficulties.

Star Augur Etraeus health reduced by 10% on Mythic difficulty.

Gul’dan

Resolved an issue in which a player could retain the visual effects of Bonds of Fel after death.

Resolved an issue in which the detonation from Bonds of Fel could occur after the player was combat-resurrected.

Items

Players are not able to use Fancy Darkmoon Feast or Sugar-Crusted Fish Feast while in combat.

UI

Looking at the map while in Area 52 now displays Outland, as intended.

March 17

Hotfixes

Dungeon and Raid

The Nighthold

Tichondrius

Health reduced by 10% on Normal difficulty.

Enrage timer increased by 60 seconds on Normal difficulty.

Gul’dan

Resolved an issue that could cause Eye of Gul’dan to inflict damage faster than intended.

Events

Un’Goro Madness

The amount of healing done by Absorb Tar has been significantly reduced.

Clutchmother Zavas’ grubs should now despawn after she is defeated or leaves combat.

March 14

Hotfixes

Dungeon and Raid

The Nighthold

Star Augur Etraeus

Voidling health scaling has been adjusted to be slightly lowered for 10 players, and slightly increased for 30 players on Raid Finder, Normal, and Heroic difficulties.

The time at which Star Augur Etraeus casts Big Bang has been increased by 30 seconds on Raid Finder, Normal, and Heroic difficulties.

Enemies

All devilsaurs in Un'Goro Crater now scale to max level. It’s madness out there!

Items

Dino Mojo now works properly if there is one item stack used.

Player versus Player

The Monk talent Ring of Peace and the Mage talent Arcane Orb should no longer trigger a Warlock’s Call Observer more than once per cast.

Warlock

Call Fel Lord now has a 15 second duration (was 30 seconds).

Quests

Kor'vas Bloodthorn, Lord Maxwell Tyrosus, and Lord Jorach Ravenholdt all forgot something at the Class Hall after being sent on a Mission. They are now available to receive “An Urgent Warning”.

The healing of Swelling Waves should no longer be negatively double-penalized by negative healing modifiers such as Mortal Wounds or Dampening.

Quests

Corrupted Essence drop rates have been increased for "Essence of Power".

February 9

Hotfixes

Dungeons and Raids

The Nighthold

Star Augur Etraeus

The following abilities’ damage have been lowered by 33%, and scale up to 1.5x their new values for Raid Finder, Normal, and Heroic difficulties:

Coronal Ejection

Shatter

Fel Impact

Comet Impact

Iceburst

Felburst

Developers’ notes: These changes are aimed at reducing the difficulty of the Star Augur Etraeus encounter for smaller raid groups, which may have fewer tools to deal with the damage output of these mechanics, without significantly changing anything for large groups.

Holiday

All versions of "Crushing the Crown" should now grant the achievement "Dangerous Love."

Player versus Player

Monk

(Hotfix in testing) Incendiary Brew will no longer be removed after a Breath of Fire cast.

(Hotfix in testing) Dragonfire Brew's area of effect now matches Breath of Fire.

(Hotfix in testing) Double Barrel now gains the benefit of the Smashed artifact trait.

(Mythic difficulty) Increased the initial damage inflicted by Icy and Fel Ejection by roughly 40%, and their periodic damage by 100%.

(Mythic difficulty) Reduced the health of Star Augur Etraeus by 5%, and the health of Things That Should Not Be by 45%.

Developers’ Note: These changes are aimed at shifting some of the role-specific requirements of the encounter away from damage output in favor of healing, while slightly reducing the overall difficulty of the encounter on Mythic difficulty.

Holiday

Players should be able to place Love Fools in battlegrounds, as intended.

Items

Legion Legendary items can no longer be destroyed.

Developers’ notes: There was a rumor that deleting a Legendary item would increase your chances of receiving a different one. It’s completely false.

Binding Heal will now properly reduce the cooldown of Holy Word: Serenity while Al’maiesh, the Cord of Hope is equipped.

Player versus Player

Warlock

Entrenched in Flame will now properly function with Shadowburn.

February 6

Hotfixes

Classes

Hunter

With the Dire Frenzy talent, the Eagletalon Battlegear Beast Mastery 2-piece bonus should now grant your pet 10% increased damage for 15 seconds. This will not be reflected in the tooltip until Patch 7.2.

Items

Artifact Power won from bonus rolls will no longer display for other members of your group.

Player versus Player

Shaman

Earthbind Totem will no longer take unintended additional damage from player attacks.

Spirit Link's mana has been increased to 35% base mana (was 15%).

Spirit Link's damage can no longer be mitigated by Absorption effects.

Spirit Link's duration has been reduced to 20 seconds.

February 3

Hotfixes

Classes

Demon Hunter

(Vengeance) Fixed an issue where Sever did not consume the buff from the Blade Turning talent.

Rogue

A 4% damage increase has been applied to the following Assassination abilities: Deadly Poison, Death from Above, Envenom, Fan of Knives, Garrote, Hemorrhage, Kingsbane, Mutilate, Poisoned Knife, and Rupture.

Chat

After a server restart, players will able to use General and Local Defense chat channels in outdoor Broken Shore.

Dungeons and Raids

The Nighthold

Elisande

Brewmaster Monks no longer take damage from Stagger while under the effect of Time Stop.

Player versus Player

Assassination Rogue Agility reduced by 5% in PvP situations.

January 31

Hotfixes

Classes

Druid

Infected Wounds now reduces the movement of targets by 50% (was 30%). The reduction remains at 30% in PvP situations.

Mage

Frost

Brain Freeze procs gained while you already have a Brain Freeze active and unused will now be delayed slightly.

Developers’ notes: The delay on the second Brain Freeze will give the Mage time to use the first Brain Freeze proc. For example, the Mage might cast Frostbolt (proc Brain Freeze), then Frostbolt (proc Brain Freeze again), then instant Flurry, then Ice Lance, then Instant Flurry again, then Ice Lance.

Ebonbolt now travels slightly slower.

Developers’ notes: This allows the guaranteed Brain Freeze proc/instant Flurry cast immediately following it to land first, providing the Winter's Chill buff to that Ebonbolt. For example, the Mage might cast Frostbolt (proc Brain Freeze), then Ebonbolt, and fully use both Brain Freeze procs.

The first missile from a Flurry cast should now hit sooner.

Developers’ notes: This allows a Frostbolt or Ebonbolt cast immediately before a Brain Freeze Flurry to more consistently benefit from that Flurry's Winter's Chill effect, even if the mage isn’t standing at long range. This allows the Frost Mage who has an active Brain Freeze to cast Frostbolt/Ebonbolt, then an Instant Flurry, then Ice Lance while standing 15+ yards from the target. Previously, the Mage had to be about twice as far away.

Priest

Atonement will now heal players who are out of line of sight of the Priest.

Developers’ Notes: Aluriel’s Mirror’s detonation effect is strong when it activates, but hard to rely on. We’re increasing the heal-over-time effect significantly to improve the up-front value of this trinket, and reducing the detonation effect slightly to compensate.

(Unholy Death Knight) Proc rate increased by 68% with Summon Gargoyle, and no change with Dark Arbiter.

(Feral Druid) Fixed a bug that prevented Incarnation from working properly with Convergence, and no change with Berserk.

(Windwalker Monk) Proc rate decreased by 62% with Storm, Earth, and Fire, and decreased by 75% with Serenity.

(Retribution Paladin) Proc rate increased by 250% with Avenging Wrath, and increased by 25% with Crusade.

Draught of Souls: The Use effect of this trinket now respects the global cooldown. The damage of this trinket is now reduced by 30% for Unholy Death Knights (was reduced by 40%).

Developers’ Notes: Since Draught of Souls deals Shadow Damage, it’s increased by Unholy’s Mastery, which means we needed to reduce its base damage to keep its overall value similar to other classes. It’s currently a little too low, however, so we’re increasing the damage it deals for Unholy.

Entwined Elemental Foci: The amount of Critical Strike, Mastery, and Haste granted by this item has been increased by 5%.

Etraeus' Celestial Map: The amount of Critical Strike, Mastery, and Haste granted by this item has been increased by 5%.

Fury of the Burning Sky: Damage increased by 40%.

Icon of Rot: Damage increased by 40%.

Might of Krosus: Damage reduced by 25%, but is now always a critical strike. Also, fixed a bug where the cooldown was incorrectly being reduced if Might of Krosus damaged at least 3 targets. The tooltip for Might of Krosus will display the amount of damage that will result from the critical hit, not the base damage.

Perfectly Preserved Cake: Absorb amount increased by 140%.

Pharamere's Forbidden Grimoire: Damage increased by 85%.

Star Gate: Damage increased by 30%.

Player versus Player

Druid

Guardian Druids now have 5% less Agility in PvP.

Hunter

Survival Hunters now have 7.5% less Agility in PvP.

Paladin

Protection Paladins now have 5% less Strength in PvP.

Hand of the Protector and Light of the Protector now heal for 35% less in PvP situations (was 15% less).

Developers’ Notes: This is primarily a damage buff to Beast Mastery, but will have a tiny benefit to Survival and occasionally Marksmanship as well.

Marksmanship

Arcane Shot now generates 8 Focus (was 5).

Multi-Shot now generates 3 Focus per target hit (was 2).

Sidewinders damage increased by 33%.

Developers’ Notes: Marksmanship has given a lot of feedback that the rotation often winds up casting too many consecutive Focus generators. We are making two changes: first, helping avoid that problem by increasing the Focus generation of Arcane Shot and Multi-Shot. Second, making it more attractive to use Sidewinders in more situations, for players who prefer the pacing of the rotation with that talent.

Overpowered now increases the damage and mana cost bonuses of Arcane Power to 60% (was 70%).

Amplification now increases Arcane Missiles damage by 12% (was 15%).

Developers’ Notes: Arcane has been doing well in Patch 7.1.5, but its numbers are lacking a bit. We're giving them an across-the-board damage buff, but tempering that with small reductions to a couple of new talents that are proving to be too strong.

Developers’ Notes: Comet Storm is failing to live up to expectations, so we're buffing its damage. The Flurry change will help Flurry feel more responsive, while simultaneously solving a potential issue where Winter's Chill could apply to two Ice Lances (instead of just one, as intended) at extremely high Haste levels.

Monk

Brewmaster

Keg Smash damage increased by 10%, and it no longer deals reduced damage to 6+ targets.

Breath of Fire damage increased 11%.

Developers’ Notes: Brewmasters could use a bit of help on damage, especially in AoE.

Paladin

Retribution

Crusade now increases damage and Haste by 3% per stack (was 3.5%).

Blade of Justice damage increased by 20%, unchanged in PvP.

Developers’ Notes: Retribution's total damage is looking quite strong in 7.1.5, which is fine on its own. However, how that damage is delivered matters quite a bit as well. We've been seeing more and more than Paladins find that the optimal way to maximize their performance is to focus everything they can on boosting their damage during Crusade. This creates a number of problems, including: Crusade feels mandatory, your damage feels very unrewarding outside of Crusade, trinkets and artifact traits are viewed as either amazing or terrible based on whether they synergize with Crusade, and others.

As such, we're going to tone down Crusade, and compensate with a buff to Blade of Justice. For those that had maximized Crusade to an extreme degree, this may result in a small overall nerf – this is intended. This change also helps prevent Divine Hammer from being too dominant in single-target situations.

Warlock

Destruction

Chaos Bolt damage increased by 9%.

Rain of Fire damage increased by 30%.

Cataclysm damage increased by 29%.

Developers’ Notes: Destruction's damage isn't as high as it should be. In particular, some of its spells that should feel the most rewarding aren't hitting hard enough, especially in AoE situations. We're buffing the damage of those spells.

Dungeons and Raids

Fixed a bug where some Warlords dungeon bosses were not always dropping loot.

The Windwalker Monk Vestments of Enveloped Dissonance 2-piece bonus and the Restoration Druid Garb of the Astral Warden 4-piece bonus should now scale down correctly in Timewalking dungeons.

Siege of Orgrimmar

Fixed a bug where Garrosh Hellscream would not drop loot on Raid Finder difficulty.

The Nighthold

High Botanist Tel’arn

High Botanist Tel’arn now takes more time between using abilities on Normal difficulty.

Gul’dan

Resolved an issue where Resonant Barrier would fail to apply its effects if the player was under the effects of immunities.

Resolved an issue where the Essence of Aman'thul abilities would disappear from players when using an immunity effect.

Items

Windwalker Monks who unequip the Vestments of Enveloped Dissonance should no longer gain the 4-piece bonus.

Feretory of Souls should no longer be activated by a spell that did not complete casting.

Player versus Player

[After realm maintenance in each region.] All Artifact Power rewards from Rated PvP have been substantially increased.

Note: The PvP UI will not properly reflect the amount of Artifact Power that will be rewarded until a future patch.

[After realm maintenance in each region.] Season 19 Achievements that should not have been granted have been correctly removed.

You can no longer target a flag carrier with Guardian of the Forgotten Queen.

Demon Hunter

Eye of Leotheras will no longer scale with increased damage, and instead will always deal a maximum of 6% of the target’s health in damage each time it activates.

Mage

Ray of Frost cannot be channeled if the Mage is interrupted and locked out of the Frost School, as intended.

Warlock

Cremation now correctly only applies the damage-over-time effect of Immolate. Cremation no longer allows Havoc to spread Immolate to a target who is out of line of sight of the Warlock when Incinerate or Immolate are cast.

Professions

Archaeology

The Nor'danil Wellspring digsite is no longer displayed in the middle of the ocean.

Quests

Players on the quest "Fate of the Nightborne" will no longer be sent into a separate phase of the Nighthold until they have spoken to Oculeth to begin the quest.

Felsworn Defilers now spawn in more locations during “The Felsworn Must Fall”.

January 18

Hotfixes

Brawler’s Guild

Players that queue with a challenge card should reliably fight the creature on their challenge card after losing a rumble.

During the G.G. Engineering challenge, the Shielded damage reduction buff is now immediately removed from Max Megablast or Bo Bobble when the active Shield Generator they are standing near is destroyed.

The Brawler's Potion of Prolonged Power should now share a cooldown with other potions that increase damage.

Strange Thing's uninterruptible casts should not be interruptible by any means.

Strange Thing’s debuffs can no longer be dispelled by players.

Classes

Hunter

Flanking Strike can correctly be used at level 12 when it is learned.

Class Halls

Fixed a bug that prevented some players from queueing Artifact Knowledge Research Work Orders.

Dungeons and Raids

Fixed a bug where Mists of Pandaria dungeon items were dropping with an incorrect level requirement.

Items

(Frost Mage) Zann'esu Journey: should no longer sometimes increase the damage of Blizzard after the item is unequipped.

Convergence of Fates: now activates 70% less often for Retribution Paladins (other specs unaffected).

(Demonology Warlock) Feretory of Souls: can now generate a Soul Shard when the Warlock casts Demonbolt, Hand of Gul’dan, Implosion, or Shadowflame.

Whispers in the Dark: casting speed increase has been reduced by 15%.

Spontaneous Appendages: the damage done by the spontaneous appendages generated by Spontaneous Appendages has been increased by 65%.

Legion Companion App

Added notifications for Android.

Player versus Player

Stamina increased by 10% for all specs.

Primary stat (Strength/Agility/Intellect) decreased by 5% for all non-healing specs.

Fixed a bug where Travel Form was not granting its full intended movement speed.

Hunter

Fixed a bug where sometimes Stomp would not hit the target.

Mage

Ray of Frost is now correctly modified by the Frigid Winds talent.

Splitting Ice will now cause Ice Lance to damage a secondary target even if the target is more than 40 yards away from the Mage.

Winter's Chill will apply to targets of Flurry even if the caster is facing away from the target at the time.

Monk

Fixed a bug where Chi Orbit and Crosswinds were doing incorrect damage while Storm, Earth, and Fire was active.

Priest

Flash Heal will no longer consume 2 charges of Surge of Light if you have Trail of Light talented.

Dungeons and Raids

Trial of Valor

Helya

Resolved an issue that was causing too many Decaying Minions to spawn in phase 3 on Mythic difficulty.

Player versus Player

Priest

Grace now properly increases the absorption of Power Word: Shield and Clarity of Will while the Priest has Trinity.

Rogue

Shroud of Concealment cannot be used during Arenas or Rated Battlegrounds.

Developers' Note: We generally do not allow abilities with cooldowns over 5 minutes to be used in rated PvP. As Shroud of Concealment has a 6 minute cooldown, it should not have been usable in Arenas and Rated Battlegrounds.

Professions

Enchanting

Mark of the Trained Soldier now correctly adds 600 Mastery, as its tooltip indicates.

January 10

Hotfixes

Brawler’s Guild

Financial Support buffs should now be cleared between matches.

The Prediction Incentives NPCs should no longer state that they are accepting guesses when the guessing game is not enabled.

The Prediction Incentives NPCs can now be clicked through players.

Johnny Awesome should no longer yell across servers.

Classes

Death Knight

Reduced the damage dealt by pet abilities Sweeping Claws and Vile Gas by 40% to offset the fact that they now ignore the target’s armor.

The damage dealt by Sweeping Claws and Vile Gas is now increased by Dreadblade (Unholy Death Knight Mastery).

Priest

Call of the Void (Shadow Artifact Trait) will now stop channeling Mind Flay if the target moves out of line of sight of the tentacle.

Warlock

Affliction Warlocks will no longer enter combat when using Banish on creatures who are not in combat.

Class Halls

Players are no longer able to use Artifact Power items while an Artifact that has all 54 points completed is equipped.

Items

Wilfred's Sigil of Superior Summoning should now correctly reduce the cooldown of Infernal/Doomguard when a Wild Imp is spawned with the Impending Toom talent. Cooldowns that are over 10 minutes will be reduced to 3 minutes with Impending Doom active.

Player versus Player

Fixed an issue where some Paladin Fearless Gladiator’s armor was assigned the wrong faction. If your armor faction is incorrect, log out and then back into of World of Warcraft.

All Artifact traits after 34 are now disabled in PvP instances.

Ashran

Several Wand and Scroll items should once again be usable within Ashran.