People in the Coin Machine business have to count money for their profession. This is not glamorous, but often dirty, tedious work. Anyone, who has to count serveral coins can testify to the monotonous task, particularly for hand counting.

We have a Cummins Jetsort professional counter that is used for counting larger sums of quarters for delivery to the bank. This is the clearly the easiest and most efficient way to count coins in larger than $1000 dollar quantities. The machine is fast and bags the coins in the appropriate amounts for delivery to the bank. Its efficient, easy and the counter is just plain awesome.

We also own manual and electric coin counters by Klopp for use on locations. The electric is easier and faster, but of course, has to be plugged in. The manual machines are efficient, work well and do not need electricity. The coin tray size limits how many coins you can count at a time. You also have to manually scoop the coins into the rotary area to go through the machine. Manual and Electric models have constant quarter sticking issues that you have to loosen.

We also sell and service some imported electric coin counters. These are efficient and offer a similar counting experience to the Klopp machines.

AC 603 Coin Scale

My favorite model for on location counting is the AC 603 coin scale by Acucount. It really cannot be any easier. You turn it on, pour in the quarters and right down the total. It is quick, quiet and saves a step. If you are collecting a location with multiple machines, and you like a total per machine, there is simply no easier or faster way to accomplish this task. A manual rotary counter, takes a few minutes to get through a few hundred dollars in quarters. You have to continually scoop the money into the counter, you have to crank the counter and have some system for holding the bag as it fills with coins. Then you have to do the math to convert the numeric count into a total amount of money. With the scale, you pour the coins in, write down the total from the screen and convert to a bag. I estimate a savings in time of four minutes per machine. This time is valuable and adds up quickly.

This is not the only scale that I have tried. Other scales have to be “set up” each time you go onto location. This certainly reduces ease of use. You only set up the AC 603 Coin Scale once, and then it stays ready as you collect or count coins.

The Dynamo Firestorm Air Hockey is the Top of the Line, most exciting Air Hockey that you can purchase for your home or business. We are offering this table in different configurations all with Free Shipping.

Birmingham Vending is proud to represent Speed of Light which is a great new title from Lai Games. Offers a competitive environment where players can prove how fast they are able to recognize and press the lighted buttons. Should be more durable than similar themed hammer and step on games.

LAI’s Willie Wheels, is a clear winner! Operators have seen great success with the game in multiple locations including pizza chains, arcade kiddie areas, and FECs. Youngsters are drawn to Willie Wheels because it simulates a real driving experience, while being simple enough for them to enjoy. And they love getting a realistic, collectible “driver’s license” at the end of every game! The characters are reminiscent of Disney/Pixar’s “Cars” movies.

“I think Willie Wheels is a great game for the kids here at Incredible Pizza. It is low maintenance, and we are seeing fantastic earnings from it. It will be a great game for our other locations.”

August 12th, 2011 – LAI Games has created a new prize capsule dispensing version of Mega Stacker for locations without ticket redemption.

LAI Games has responded to the strong demand from operators that want the great revenue earning power of Mega Stacker but don’t have a redemption counter. Unlike the original version of the game, which features major prizes vended from cabinets and tickets vended for the minor prizes, the new version replaces tickets with prize capsules (either 2” or 3”).

With both options now available Mega Stacker is suitable for a much wide range of entertainment locations. With earnings of over $3,000 a week and a $2 or $3 vend price Mega Stacker is proving to be a huge success.

Mega Stacker combines both major prize merchandisers and a minor prize capsule dispenser into a single unit. Players reaching the Minor Prize level of the game receive a prize capsule, while those who reach the Major Prize level get to choose a prize from one of five lighted window compartments. Extensive operator-selectable settings, including prize payout, enable operators to maximize profits at many different major prize price points.

At over 8 feet wide and nearly 10 feet tall, Mega Stacker creates a striking presence and is the ideal centre piece for large game rooms. The mega-size LED playfield, dynamic cabinet lighting and pulse-pounding sound effects really pull in the crowds.

The player surmounts two challenges to win a prize. The first is to keep track of a diamond that is displayed on the game’s 32″ horizontal LCD monitor that moves swiftly from one inverted cup to another (five in all), and when the shuttling stops, to choose the cup hiding the jewel.

Success with that first step allows the patron to advance to the Showcase Showdown: a video graphics depiction of the trademark big wheel spinning and a chance to win the super bonus.

The Price Is Right Shell Game measures 95″ high (with eye-catching marquee publicizing the Super Bonus) and features a space-saving footprint that is only 35″ wide x 32″ deep. Options include a stool for sitdown play, a bill validator and an interface for a card reader. It runs on 110V., 6A. or 220V., 3A. power. The game is designed for economical packing in standard containers for international sales: 20- and 40-ft. containers will accommodate 12 and 24 Shell Games, respectively.

To win the jackpot, the player must land the yellow arrow in the “advance” space on the first two wheels to play the jackpot wheel. This seems simple enough, but each advance space offers ticket value that will test the player’s confidence about moving up to the next level or taking the prize that is offered.