A walk in town

In this city, carved up by vampires, werewolves, and wizards, everyone gets dirty. Whatever you want, you’ve got to go through someone to get it. That means choosing friends and that means making enemies. Just hope you get out of this life without becoming a ghost — because no one wants to linger in this city that long. This modern fantasy deck depicts a gritty cast of characters in a hard-luck city in need of help.