Adventure Havens: Tavern Tales

No matter how much planning you do, your players will always figure out a way to throw you off. Whether it is suddenly deciding they want to visit every tavern in town, or take a ship instead of the main road to the next city,at some point you'll be left making it up as you go along.

The Adventure Havens Series is designed to help GMs deal with these random encounters. Each supplement will be packed with original locations, NPCs and story hooks to add hours of additional gameplay to your campaigns.

The series starts with Volume One: Tavern Tales. This supplement features a dozen fantasy taverns filled with ale-drinking, dice-rolling, plotting and planning NPCs willing to interact with your party. Not to mention plenty of mini-quests to throw into your game in order to provide a needed break from your main story, or just to buy you some time to plan out.

This product contains complete histories for 12 fantasy taverns. Each tavern includes important NPCs, seed ideas, and mini-quests.

Adventure Havens: Tavern Tales does exactly what it promises to do. It gives DMs 12 ready-made, easy to use taverns already populated with cool NPCs and built in story hooks. I don?t think there?s a DM alive who hasn?t been stumped with trying to come [...]

Adventure Havens: Tavern Tales is a 44 page pdf product, and the first in Bards and Sages' new line of Adventure Havens supplements. The series aims to provide DMs with a number of useful game tools such as locations, NPCs and story hooks, so that the [...]

It may not have Norm, Sam, Woody and Diane, but Adventure Havens: Tavern Tales delivers you enough creative taverns with over two dozen quirky individuals to mold your own version of Cheers into your campaign world. Tavern Tales is a neat little resou [...]

These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

For PDF download editions, each page has been run through Optical Character Recognition (OCR) software to attempt to decipher the printed text. The result of this OCR process is placed invisibly behind the picture of each scanned page, to allow for text searching. However, any text in a given book set on a graphical background or in handwritten fonts would most likely not be picked up by the OCR software, and is therefore not searchable. Also, a few larger books may be resampled to fit into the system, and may not have this searchable text background.

For printed books, we have performed high-resolution scans of an original hardcopy of the book. We essentially digitally re-master the book. Unfortunately, the resulting quality of these books is not as high. It's the problem of making a copy of a copy. The text is fine for reading, but illustration work starts to run dark, pixellating and/or losing shades of grey. Moiré patterns may develop in photos. We mark clearly which print titles come from scanned image books so that you can make an informed purchase decision about the quality of what you will receive.

Original electronic format

These ebooks were created from the original electronic layout files, and therefore are fully text searchable. Also, their file size tends to be smaller than scanned image books. Most newer books are in the original electronic format. Both download and print editions of such books should be high quality.