The latest 7.2.5 PTR build is on the way. We'll be posting anything interesting we find over the course of the afternoon! There are many class changes, including Vengeance Demon Hunter, and lots of Tier 19 and Tier 20 set bonus changes.

Blizzard

One additional change we're making that should hit in the next PTR build, with the goal of providing some extra incentive to run difficulties past the item level cap.

For every Keystone level above 15, you'll have an increasing chance for the final chest to contain additional loot. This chance scales linearly, will roll over past 100%, and accumulates pretty quickly: at level 20, you'll be guaranteed 4 pieces of loot, plus a 5th if you beat the timer.

Blizzard

This week’s update doesn’t bring any major additions to the PTR, but does have a few changes worth calling out.

We’re enabling the Kirin Tor Tavern Crawl for some additional testing. While it’s not exactly new to 7.2.5, we’d still appreciate any testing we can get, as we want to be sure we’ve ironed out all the bugs. There should be an NPC in Dalaran who can direct you to the right place.

We’ll also be turning on Black Temple Timewalking again. As you’ve probably surmised, last week’s test had to be cancelled at the last minute, so this time we’re just going to open it up for testing on Friday and leave it open all weekend. We’ve done some difficulty tuning since the last time it was available, so please give it a look and let us know how it goes!

The Chromie scenario will not be available for testing this week; as we’ve been playing through it ourselves, we’ve been finding opportunities to add some additional polish and shine in a few areas, and want to have all of that in place before opening it up for feedback. We really like the direction it’s headed, though, and hope you will too once we’ve got it ready for PTR in the next week or so.

There’s another round of class changes in this build, including some fairly significant changes to Vengeance Demon Hunter meant to help clean up the rotation a little bit (particularly in regards to Soul Fragments). Not all of these changes will be immediately apparent from reading tooltips, so we’d love to hear your thoughts after spending some time with them in-game.

You’ll also see a few changes to set bonuses in this build. We’re continuing to make tuning adjustments to Tier 20 set bonuses, and a few of those will be in this build. You may also see a number of changes to Tier 19 (Nighthold) set bonuses. This is to ensure that the Tier 20 pieces are a reasonable upgrade over Tier 19, without having to make the Tier 20 bonuses blatantly overpowered. Please keep in mind when testing these changes that we’re still working on overall class balance for 7.2.5.

Item - Death Knight T20 Frost 4P Bonus Reduce the cooldown of Hungering Rune WeaponHungering Rune WeaponEmpower Rune Weapon by 1 second for every 60 Runic Power spent.When Obliterate deals damage, you have a 10% chance for your next Frost Strike to consume no Runic Power.

Item - Druid T20 Guardian 2P Bonus Frenzied Regeneration triggers up to a 40% reduced cooldownThe cooldown of Frenzied Regeneration is reduced by up to 40%, based on your current health when you use it. More reduced cooldownCooldown is reduced more when used at lower health.

Item - Druid T20 Restoration 2P Bonus Swiftmend triggersThe cooldown of Swiftmend is reduced by up to 40% reduced cooldown, based on the current health of your target. More reduced cooldown when usedthe target. Cooldown is reduced more when cast on a lower health target.

Item - Monk T20 Brewmaster 2P Bonus NYI - Your attacks have a chance to grant you Effusion, causing your next Effuse to be instant and heal for 400% more.Consuming a brew has a 100% chance to generate a Gift of the Ox Healing Sphere.

Item - Priest T20 Shadow 2P Bonus NYI - MindbenderMindbender'sShadowfiend's damage dealt is increased by up to Mindbender60%180%, based on your current Insanity.Mind Flay damage increases the damage of your next Mind Blast by 3% and its Insanity generation by 100. Stacks up to 10 times.

Infernal Strike Leap through the air toward a targeted location, dealing (252%316% of Attack power) Fire damage to all enemies within 6 yards.

Shear Shears an enemy for 270%340% Physical damage, and has a small chance to shatter a Lesser Soul Fragment from your target that heals you for (250% of Attack power) health when consumed.Generates 10 Pain.

Sigil of Flame Place a Sigil of Flame at the target location that activates after 2 sec.Deals (148.5%186% of Attack power) Fire damage, and an additional (162%204% of Attack power) Fire damage over 6 sec, to all enemies affected by the sigil.

Soul Cleave Viciously strike all enemies in front of you for up to (2 * 270%340%) Physical damage and heal yourself for up to 5.56.6 * (1 + Versatility)], based on Pain spent.Consumes all Soul Fragments within 25 yds.

Demonic Infusion Draw from the power of the Twisting Nether to instantly activate and then refill your charges of Demon Spikes.Generates 60 Pain.Cooldown changed from 2 min cooldown to 1.5 min cooldown

NEW Consume all Soul Fragments within 25 yds and then explode, afflicting nearby enemies with Frailty for 20 sec and damaging them for (400% of Attack power) Fire per fragment.You heal for 20% of all damage you deal to enemies with Frailty.Tier 6 Talent, in place of Spirit Bomb

Spirit Bomb Launch a nearby Soul Fragment at your target, dealing (252%440% of Attack power) Fire damage to all nearby enemies and afflicting them with Frailty for 20 sec.You heal for 20% of all damage you deal to enemies with Frailty.Removed

Spells (1)

Metamorphosis Leap into the air and land with explosive force, dealing (200% of Attack power) Chaos damage to enemies within 8 yds, and stunning them for 3 sec. Players are Dazed for 3 sec instead.Upon landing, you are transformed into a hellish demon for 30 sec, greatly empowering your Chaos Strike and Blade Dance abilities, gaining 30% Leech, and 25% Haste.

Incarnation: Chosen of Elune An improved Moonkin Form that increases the damage of all your spells by 35% and causes your Lunar Strike and Solar Wrath to generate 50%35% additional Astral Power.Lasts 30 sec. You may shapeshift in and out of this improved Moonkin Form for its duration.

Honor Talents (1)

Sharpened Claws Increases the damage done by your Swipe and Thrash by 50%25%.

Bestial Wrath Bestial Wrath's remaining cooldown is reduced by 1512 sec each time you use Dire FrenzyDire FrenzyDire Beast.

Bestial Wrath Sends you and your pet into a rage, increasing all damage you both deal by 25% for 10 sec. 15 sec. Beast Mastery (Level 54)Bestial Wrath's remaining cooldown is reduced by 1512 sec each time you use Dire FrenzyBestial Wrath's remaining cooldown is reduced by 1512 sec each time you use Dire Beast

Chimaera Shot A two-headed shot that hits your primary target and another nearby target, dealing 600%720% Nature damage to one and 600%720% Frost damage to the other. Generatesother.Generates 10 Focus for each target hit.

Rapidly fires shots at all targets with your Hunter's Mark, dealing 550% Physical damage and making them Vulnerable for 7 sec. VulnerableDamage taken from Aimed ShotPiercing Shotand Piercing Shot increased by 100%30% for 7 sec.

Talents (3)

Patient Sniper Gain the patience of a veteran sniper, increasing the damage bonus of Vulnerable by 10%6% every 1 sec.

Piercing Shot A powerful shot which deals up to (2 * 500%775%) Physical damage to the target and up to 500%775% Physical damage to all enemies between you and the target. Damage increased against targets with Vulnerable.

Sidewinders Launches Sidewinders that travel toward the target, weaving back and forth and dealing (400%500% of Attack power) Nature damage to each target they hit. Cannot hit the same target twice. Applies Vulnerable to all targets hit.Generates 35 Focus.Also replaces Multi-Shot.

Artifact Traits (1)

Unerring Arrows Increases the effectiveness of Vulnerability by 4%3%.Rank 2: Increases the effectiveness of Vulnerability by 8%6%.Rank 3: Increases the effectiveness of Vulnerability by 12%9%.Rank 4: Increases the effectiveness of Vulnerability by 16%12%.Rank 5: Increases the effectiveness of Vulnerability by 20%15%.Rank 6: Increases the effectiveness of Vulnerability by 24%18%.Rank 7: Increases the effectiveness of Vulnerability by 28%21%.Rank 8: Increases the effectiveness of Vulnerability by 32%24%.

Spells (1)

Rapidly fires shots at all targets with your Hunter's Mark, dealing 550% Physical damage and making them Vulnerable for 7 sec. VulnerableDamage taken from Aimed ShotPiercing Shotand Piercing Shot increased by 100%30% for 7 sec.

Essence Font Unleashes a rapid twirl of healing bolts at up to 6 allies within 25 yds, every 1.002 sec for 3 sec. Each bolt heals a target for (135% of Spell power) Mistweaver (Level 58) plus an additional (48% of Spell power) over 8 sec.Gust of Mists will heal affected targets twice. Castable while moving.

Life Cocoon Encases the target in a cocoon of Chi energy for 12 sec, absorbing 31.16442) + 1)) * (1 + Versatility)] damage and increasing all healing over time received by 50%.

Power Word: Radiance A burst of light heals the target and 4 injured allies within 30 yards for (250% of Spell power), and applies Atonement for 60% of its normal duration.Cooldown changed from 15 sec recharge to 18 sec recharge

Talents (4)

Clarity of Will Shields the target with a protective ward for 20 sec, absorbing damage.Now requires Level 75, down from 90Tier 5 Talent, in place of Power Infusion

Purge the Wicked Cleanses the target with fire, causing (100% of Spell power) Fire damage and an additional (520% of Spell power) Fire damage over 20 sec. Spreads to an additional nearby enemy when you cast Penance on the target.Now requires Level 90, down from 100Tier 6 Talent, in place of Clarity of WillShield Discipline When your Power Word: Shield is completely absorbed, you instantly regenerate 1% of your maximum mana.

Honor Talents (1)

Ultimate Radiance Your Power Word: Radiance is now instant cast and the healing is increased by 250% but now has a 6 sec cooldown.200%.

Honor Talents (1)

Spiritual Cleansing Purify no longer has a cooldown, and costs 50% less mana, but only dispels 1 Magic and Disease effect.

Haunt A ghostly soul haunts the target, dealing (800% of Spell power) Shadow damage and increasing your damage dealt to the target by 20% for 15 sec. If the target dies, Haunt's cooldown is reset.Cost changed from None to 5.0% of base mana

Conflagrate Triggers an explosion on the target, dealing (226.551% of Spell power) Fire damage.BackdraftReduces the cast time of your next two Incinerates or Chaos Bolts by 30% for 10 secGenerates 45 Soul Shard Fragments.

Essence FontMistweaver:Unleashes a rapid twirl of healing bolts at up to 6 allies within 25 yds, every 1.002 sec for 3 sec. Each bolt heals a target for (135% of Spell power), plus an additional (48% of Spell power) over 8 sec.Gust of Mists will heal affected targets twice. Brewmaster, Windwalker:Castable while moving.Brewmaster, Windwalker:Unleashes a rapid twirl of healing bolts at up to 6 allies within 25 yds, every 1.002 sec for 3 sec. Each bolt heals a target for (135% of Spell power). Castable while moving.

Hodir's Protective Gaze Allows Hodir to save a friendly target who sustains fatal damage by encasing them in a nearly impenetrable block of ice for up to 4 secuntil cancelled. Hodir must rest after performing this action.

Shadow Bolt The imps have survived long enough for Agatha to enrage them, increasing their damage by 8500 to 11500%.Fire a Shadow Bolt at the target, dealing 8500 to 11500 Shadow damage.

Stomp When your Dire Beasts charge in, they will stomp the ground, dealing Physical damage to all nearby enemies.

Stormbringer Each of your main hand attacks has a 5%8% chance to reset the remaining cooldown on Stormstrike, and cause your next Stormstrike to cost 50% less Maelstrom and trigger no cooldown.

Succulent Secretion Bursts with slime, inflicting 780000 to 820000195000 to 205000 Nature damage to all players within 8 yards.This effect creates pools that inflict 250000125000 Nature damage to players within the pools every second.

Succulent Secretion Bursts with slime, inflicting 780000 to 820000195000 to 205000 Nature damage to all players within 8 yards.This effect creates pools that inflict 250000125000 Nature damage to players within the pools every second.

Water Infused Blades The Blades attacks have a chance to cause a Tsunami. Inflicting 50100000 damage in a cone infront of the caster.

Bestial WrathMarksmanship, Survival:Sends you and your pet into a rage, increasing all damage you both deal by 25% for 10 sec. 15 sec. Beast Mastery:Sends you and your pet into a rage, increasing all damage you both deal by 25% for 10 sec. 15 sec. Bestial Wrath's remaining cooldown is reduced by 1512 sec each time you use Dire Frenzy.Bestial Wrath's remaining cooldown is reduced by 1512 sec each time you use Dire Beast.

Bestial WrathMarksmanship, Survival:Sends you and your pet into a rage, increasing all damage you both deal by 25% for 10 sec. 15 sec. Beast Mastery:Sends you and your pet into a rage, increasing all damage you both deal by 25% for 10 sec. 15 sec. Bestial Wrath's remaining cooldown is reduced by 1512 sec each time you use Dire Frenzy.Bestial Wrath's remaining cooldown is reduced by 1512 sec each time you use Dire Beast.

NEW Parrying an attack increases your Pain generation by 20% for 5 sec.

NEW

NEW Place this mask over your face or helmet.

NEW Place this mask over your face or helmet.

NEW Place this mask over your face or helmet.

NEW Place this mask over your face or helmet.

NEW Place this mask over your face or helmet.

NEW Place this mask over your face or helmet.

Bloodlust Increases haste by 30%20% to you and your target for 10 sec.

Bone Chilling Whenever you attempt to chill a target, you gain Bone Chilling, increasing the damage of your spellsFrost damage you deal by 0.5% for 8 sec, stacking up to 12 times.

NEW Teaches various Alliance flight points around the Eastern Kingdoms.

NEW Instantly summon the Fiery Behemoth in Hyjal.

NEW Rush to an enemy, inflicting 1462500 to 1537500 Physical damage and knocking the target back.

NEW Rush to an enemy, inflicting 1462500 to 1537500 Physical damage and knocking the target back.

NEW

Chalice of Moonlight Your healing spells have a chance to increase your Critical Strike or Haste by 0 for 1012 sec. This effect grants Critical Strike during the day, or Haste during the night.

Chimaera Shot A two-headed shot that hits your primary target and another nearby target, dealing 600%720% Nature damage to one and 600%720% Frost damage to the other. Generatesother.Generates 10 Focus for each target hit.

Chimaera Shot A two-headed shot that hits your primary target and another nearby target, dealing 600%720% Nature damage to one and 600%720% Frost damage to the other. Generatesother.Generates 10 Focus for each target hit.

Chimaera Shot A two-headed shot that hits your primary target and another nearby target, dealing 600%720% Nature damage to one and 600%720% Frost damage to the other. Generatesother.Generates 10 Focus for each target hit.

Chimaera Shot A two-headed shot that hits your primary target and another nearby target, dealing 600%720% Nature damage to one and 600%720% Frost damage to the other. Generatesother.Generates 10 Focus for each target hit.

Conflagrate Triggers an explosion on the target, dealing (226.551% of Spell power) Fire damage.BackdraftReduces the cast time of your next two Incinerates or Chaos Bolts by 30% for 10 secGenerates 45 Soul Shard Fragments.

NEW

Consume Rot Rotmouth begins to consume the rotting flesh of nearby corpses, healing him as he eats.

Dripping Wet Dripping wet, causing the caster to create pools of Drenching Water at their location every 510 sec.

NEW Teaches various Horde flight points around the Eastern Kingdoms.

NEW Summon an Ancient Moonfeather Hippogryph in the Well of Eternity, allowing you to quickly travel to the palace entrance.

NEW Grants 250 Artifact Power to your currently equipped Artifact.

NEW Grants 750 Artifact Power to your currently equipped Artifact.

NEW Grants 450 Artifact Power to your currently equipped Artifact.

NEW Grants 125 Artifact Power to your currently equipped Artifact.

NEW Mind Flay damage increases the damage of your next Mind Blast by 3% and its Insanity generation by 100. Stacks up to 10 times.

Enraged All nearby allies are enraged at the death of any nearby tadpoleEnrages the caster and nearby allies, increasing their Physical damage done by 25%.

Erupting Orb Inflicts 0 damage to all players, reduced the further they are from the erupting player.Creates a flaming orb that moves away from the player afflicted with Lingering Eruption. If any players come into contact with an Erupting Orb, it will trigger a Chaotic Eruption.

NEW

NEW

Feast Restores you to full health and mana over 420 sec. Must remain seated while eating. If you spend at least 10 sec eating you will become well fed and gain a beneficial effect for 420 sec.

Fel Devastation Unleash the fel within you, damaging enemies directly in front of you for 90%115% of Attack power) * 10] Fire damage over 2 sec. Causing damage also heals you for up to health.Effect #1 School Damage Value: 1 (AP mod: 0.91.15)

Fel Devastation Unleash the fel within you, damaging enemies directly in front of you for 90%115% of Attack power) * 10] Fire damage over 2 sec. Causing damage also heals you for up to health.

Felclaws Empowers Kil'jaeden's claws with Fel energy for 9 sec, causing his melee attacks to increase all Physical damage taken by enemies struck by 100% for 925 sec. This effect stacks.

Felclaws Empowers Kil'jaeden's claws with Fel energy for 9 sec, causing his melee attacks to increase all Physical damage taken by enemies struck by 100% for 925 sec. This effect stacks.

Felclaws Empowers Kil'jaeden's claws with Fel energy for 9 sec, causing his melee attacks to increase all Physical damage taken by enemies struck by 100% for 925 sec. This effect stacks.

Fiery Brand Brand an enemy with a demonic symbol, instantly dealing (648%813% of Attack power)% Fire damage and reducing the damage they deal to you by 40% for 8 sec.

Fiery Brand Brand an enemy with a demonic symbol, instantly dealing (648%813% of Attack power)% Fire damage and reducing the damage they deal to you by 40% for 8 sec.

NEW Launch a nearby Soul Fragment at your target, dealing (440% of Attack power) Fire damage to all nearby enemies and afflicting them with Frailty for 20 sec.You heal for 20% of all damage you deal to enemies with Frailty.

Frailty Launch a nearby Soul Fragment at your target, dealing (252%440% of Attack power) Fire damage to all nearby enemies and afflicting them with Frailty for 20 sec.You heal for 20% of all damage you deal to enemies with Frailty.

Frost Nova Blasts enemies within 12 yds of you for (702%600% of Spell power) Frost damage and freezes them in place for 8 sec. Damage may interrupt the freeze effect.

Effect #1 School Damage Value: 1 (SP mod: 7.026)

NEW Guilty Conscience Your healing effects have a chance to do an additional 0 healing. This occurs more often based on mana exhausted, up to 100% more often at 20% mana remaining.while you are at low mana.

Guilty Conscience Your healing effects have a chance to do an additional 0 healing. This occurs more often based on mana exhausted, up to 100% more often at 20% mana remaining.while you are at low mana.

Gyroscopic Stabilization Your Aimed Shot grants you gyroscopic stabilization, increasing the critical strike chance of your next Aimed Shot by 15% and making it castable while moving.Ice Lance increases the damage of your Ice Lances by 3% for 8 sec, stacking up to 6 times.

NEW NEW Hatching This Incubated Egg is beginning to hatch. Upon finish casting, a tadpole is born.

Hatching This Incubated Egg is beginning to hatch. Upon finish casting, a tadpole is born.

Hatching This Incubated Egg is beginning to hatch. Upon finish casting, a tadpole is born.

NEW NEW When Obliterate deals damage, you have a 10% chance for your next Frost Strike to consume no Runic Power.

Illidan's Sightless Gaze Illidan grants you his sightless vision, allowing you to see and hit enemies within 40 yards in the darkness - but also overwhelming you with fel power, inflicting 231250 to 268750 Fire damage every 5 sec. for 20 sec.

Item - Death Knight T20 Frost 4P Bonus Reduce the cooldown of Hungering Rune WeaponHungering Rune WeaponEmpower Rune Weapon by 1 second for every 60 Runic Power spent.When Obliterate deals damage, you have a 10% chance for your next Frost Strike to consume no Runic Power.

Item - Druid T20 Guardian 2P Bonus Frenzied Regeneration triggers up to a 40% reduced cooldownThe cooldown of Frenzied Regeneration is reduced by up to 40%, based on your current health when you use it. More reduced cooldownCooldown is reduced more when used at lower health.

Item - Druid T20 Restoration 2P Bonus Swiftmend triggersThe cooldown of Swiftmend is reduced by up to 40% reduced cooldown, based on the current health of your target. More reduced cooldown when usedthe target. Cooldown is reduced more when cast on a lower health target.

Item - Monk T20 Brewmaster 2P Bonus NYI - Your attacks have a chance to grant you Effusion, causing your next Effuse to be instant and heal for 400% more.Consuming a brew has a 100% chance to generate a Gift of the Ox Healing Sphere.

Item - Priest T20 Shadow 2P Bonus NYI - MindbenderMindbender'sShadowfiend's damage dealt is increased by up to Mindbender60%180%, based on your current Insanity.Mind Flay damage increases the damage of your next Mind Blast by 3% and its Insanity generation by 100. Stacks up to 10 times.

NEW For 5 sec after casting Light of Dawn, your healing spells will transfer an additional 40% to your Beacon of Light target.

Lingering Eruption When an Erupting Reflection is killed, the player who it was created from is afflicted with Lingering Eruption, inflicting 450000 Fire damage, creating Erupting Orbs, and creating a Latent Eruption at their position every 0.5 sec. for 5 sec.and causing a Final Eruption upon expiring.

Lingering Focus The target remains focused for a little while longer, increasing Physical damage done by 100% and Magical damage done by 50% for 10 sec.

Magma Geyser Ragnaros notices the cluster of four or more enemies and takes advantage, forming a Magma Geyser at the location! Magma Geyser inflicts 50100000 Fire damage every 5 sec, knocking the enemies away and melting any nearby Breadth of Frost!

NEW Mana Bomb You are holding the Netherstorm Flag.Take this flag to any controlled point to gain Victory Points.Mana Bomb.Take this bomb to your enemy's control point to plant the bomb.

NEW Chromie manipulates time to save your life from certain death. Cannot occur more than once every 5 minutes.

Marked Shot Rapidly fires a shot at up to 3 targets affected by Hunter's Mark, dealing 0% Physical damage. Usable while moving.Also exposes Vulnerabilities in the target, snaring them by 15%, and increasing Aimed Shot damage done to the target by 100%30%. Lasts 7 sec, and stacks up to 1 times.

Master of Ghouls Each ghoul summoned by Army of the Dead increases your damage dealt by 0% for until cancelled. 15% for 3 sec. Duration extends and does not stack.

Metamorphosis Leap into the air and land with explosive force, dealing (200% of Attack power) Chaos damage to enemies within 8 yds, and stunning them for 3 sec. Players are Dazed for 3 sec instead.Upon landing, you are transformed into a hellish demon for 30 sec, greatly empowering your Chaos Strike and Blade Dance abilities, gaining 30% Leech, and 25% Haste.

NEW Leap into the air and land with explosive force, dealing (200% of Attack power) Chaos damage to enemies within 8 yds, and stunning them for 3 sec. Players are Dazed for 3 sec instead.Upon landing, you are transformed into a hellish demon for 30 sec, greatly empowering your Chaos Strike and Blade Dance abilities, gaining 30% Leech, and 25% Haste.

Metamorphosis Leap into the air and land with explosive force, dealing (200% of Attack power) Chaos damage to enemies within 8 yds, and stunning them for 3 sec. Players are Dazed for 3 sec instead.Upon landing, you are transformed into a hellish demon for 30 sec, greatly empowering your Chaos Strike and Blade Dance abilities, gaining 30% Leech, and 25% Haste.

Mongoose Power When Mongoose Fury reaches 6 applications, you gain 20%15% increased damage to all abilities for 10 sec.

NEW Give this toy to your Moonkin Hatchlings, greatly increasing their happiness.

NEW A Moonkin Hatchling follows you, eager to learn from your adventures.

Music Restores 4% of your health per second for 24 sec. Must remain seated while listening. If you spend at least 10 seconds listening you will gain Stamina and Critical Strike for 15 min.Sit down and enjoy the song.

Music Restores 4% of your health per second for 24 sec. Must remain seated while listening. If you spend at least 10 seconds listening you will gain Stamina and Versatility for 15 min.Sit down and listen to the song.

Music Restores 4% of your health per second for 24 sec. Must remain seated while listening. If you spend at least 10 seconds listening you will gain Stamina and Haste for 15 min.Sit down and enjoy the song.

Mutilated Flesh Mutilate also causes the target to Bleed for 30%20% additional damage over 8 sec.

NEW NEW NEW NEW Ocean's Embrace Your multi-target healing spell has a chance to grant you Ocean's Embrace, healing your nearest injured ally for 0 every 0.25 sec for 108 sec.

NEW NEW NEW The caster makes a powerful melee attack inflicting Physical damage.

Overwhelming Anguish You gain 400 Strength or Agility per second, based on your specialization, stacking up to 10 times. If you fall below 80% health, this effect is lost.

REMOVED Activating a Demonic Gateway heals the user for 40% of maximum health.

REMOVED Activating a Demonic Gateway heals the user for 40% of maximum health.

REMOVED Earthquake Totem deals up to 100% increased damage based on proximity to the epicenter.

REMOVED Heal for 2% of your maximum health every time Immolate deals damage.

REMOVED Heroic Throw deals 25% increased damage for every yd between you and the target.

REMOVED Reduces the Maelstrom cost of Healing Surge by 15.

REMOVED Each time Rip deals damage, you gain 1 Energy.

REMOVED Each time Rip deals damage, you gain 1 Energy.

REMOVED Hurls a frost trap to the target location that incapacitates the first enemy that approaches for 1 min. Damage will break the effect. Limit 2. Trap will exist for 1 min.

REMOVED You may place another Trap within 3 sec before the cooldown is triggered.

REMOVED Hurls a frost trap to the target location that incapacitates the first enemy that approaches for 1 min. Damage will break the effect. Limit 2. Trap will exist for 1 min.

REMOVED You may place another Trap within 3 sec before the cooldown is triggered.

REMOVED Vanish reduces all damage you take by 60% for 10 sec.

REMOVED Vanish reduces all damage you take by 60% for 10 sec.

Pangs of Guilt Belac hurls painful bolts of manifested guilt at his enemies, inflicting 23125001850000 Shadow damage to each target.

NEW Piercing Shot A powerful shot which deals up to (2 * 500%775%) Physical damage to the target and up to 500%775% Physical damage to all enemies between you and the target. Damage increased against targets with Vulnerable.

Piercing Shot A powerful shot which deals up to (2 * 500%775%) Physical damage to the target and up to 500%775% Physical damage to all enemies between you and the target.

NEW When Fists of Fury ends, the critical strike chance of Rising Sun Kick is increased by 50% for 5 sec.

Prismatic Cloak After you Blink, spells have a 100% chance to miss you for 1.50 sec.ShimmerShimmerBlink, you take 50% less magical damage for 2 sec.

Rain of Brimstone Goroth calls down 4multiple meteors, each inflicting 8890000 Fire damage divided evenly between each of the targets. A Brimstone Infernal will spawn if a meteor fails to hit any targets.

Rain of Brimstone Goroth calls down 4multiple meteors, each inflicting 8890000 Fire damage divided evenly between each of the targets. A Brimstone Infernal will spawn if a meteor fails to hit any targets.

Rain of Brimstone Goroth calls down 4multiple meteors, each inflicting 8890000 Fire damage divided evenly between each of the targets. A Brimstone Infernal will spawn if a meteor fails to hit any targets.

Rain of Brimstone Goroth calls down 4multiple meteors, each inflicting 8890000 Fire damage divided evenly between each of the targets. A Brimstone Infernal will spawn if a meteor fails to hit any targets.

Rain of Brimstone Goroth calls down 4multiple meteors, each inflicting 8890000 Fire damage divided evenly between each of the targets. A Brimstone Infernal will spawn if a meteor fails to hit any targets.

NEW Refreshing Jade Wind Summon a whirling tornado around you, causing healing over 9 sec to up to 6 allies within 810 yards.

NEW NEW NEW Rune Empowered Hungering Rune WeaponHungering Rune WeaponEmpower Rune Weapon increases your damage dealt by 20% for 10 sec.Obliterate has a 10% chance to deal damage a second time.

Sacred Judgment Judgment also increases the damage of Divine HammerDivine HammerBlade of Justice by 15 for 6 sec.15% for 8 sec.

NEW Sidewinders Launches Sidewinders that travel toward the target, weaving back and forth and dealing (400%500% of Attack power) Nature damage to each target they hit. Cannot hit the same target twice. Applies Vulnerable to all targets hit.Generates 35 Focus.Also replaces Multi-Shot.

Sidewinders Launches Sidewinders that travel toward the target, weaving back and forth and dealing (400%500% of Attack power) Nature damage to each target they hit. Cannot hit the same target twice. Applies Vulnerable to all targets hit.Generates 35 Focus.Also replaces Multi-Shot.

Sidewinders Launches Sidewinders that travel toward the target, weaving back and forth and dealing (400%500% of Attack power) Nature damage to each target they hit. Cannot hit the same target twice. Applies Vulnerable to all targets hit.Generates 35 Focus.Also replaces Multi-Shot.

Effect #1 School Damage Value: 0 (AP mod: 45)

Sigil of Flame Place a Sigil of Flame at the target location that activates after 2 sec.Deals (148.5%186% of Attack power) Fire damage, and an additional (162%204% of Attack power) Fire damage over 6 sec, to all enemies affected by the sigil.

Effect #1 School Damage Value: 0 (AP mod: 1.4851.86)

Sigil of Flame Place a Sigil of Flame at your location that activates after 2 sec.Deals (148.5%186% of Attack power) Fire damage, and an additional 0 Fire damage over 6 sec, to all enemies affected by the sigil.

Sigil of Flame Place a Sigil of Flame at your location that activates after 2 sec.Deals (148.5%186% of Attack power) Fire damage, and an additional (162%204% of Attack power) Fire damage over 6 sec, to all enemies affected by the sigil.

REMOVED NYI - Corruption Generates Soul Shards.

Slowing Sands Create a vortex of sand on an enemy that lastlasts 10 sec. Any enemy within the vortex has their casting time increased by 30% and movement speed reduced by 30%.

NEW NEW NEW Solar Infusion Your healing spells have a chance to increase your Critical Strike or Haste by 0 for 1012 sec. This effect grants Critical Strike during the day, or Haste during the night.

Soul Cleave Viciously strike all enemies in front of you for up to (2 * 270%340%) Physical damage and heal yourself for up to 5.56.6 * (1 + Versatility)], based on Pain spent.Consumes all Soul Fragments within 25 yds.

NEW Corruption has a chance to generate a soul shard whenever it deals damage.

NEW NEW NEW Gain the Soul of the Forest talent.

NEW NEW NEW NEW NEW Unholy:Gain the Bursting Sores talent.Blood:Gain the Foul Bulwark talent.Frost:Gain the Gathering Storm talent.

NEW NEW NEW NEW NEW Survival:Gain the Animal Instincts talent.Beast Mastery:Gain the Dire Stable talent.Marksmanship:Gain the Lock and Load talent.

NEW Gain the Vigor talent.

NEW NEW Spear of Anguish Your ranged attacks and spells have a chance to conjure a Spear of Anguish. After 3 sec the Spear launches towards its target, dealing 0 Shadow damage to all enemies it passes through.Procs per minute changed from 1 to 2Spectral Recovery While in Ghost Wolf, you heal 3% health every 2 sec.Increases the movement speed of Ghost Wolf by an additional 10%.

Spirit Bomb Launch a nearby Soul Fragment at your target, dealing (252%440% of Attack power) Fire damage to all nearby enemies and afflicting them with Frailty for 20 sec.You heal for 20% of all damage you deal to enemies with Frailty.

Effect #1 School Damage Value: 0 (AP mod: 0.6754.4)

NEW Launch a nearby Soul Fragment at your target, dealing (440% of Attack power) Fire damage to all nearby enemies and afflicting them with Frailty for 20 sec.You heal for 20% of all damage you deal to enemies with Frailty.

Spirit Bomb Launch a nearby Soul Fragment at your target, dealing (252%440% of Attack power) Fire damage to all nearby enemies and afflicting them with Frailty for 20 sec.You heal for 20% of all damage you deal to enemies with Frailty.

Spirit Bomb Launch a nearby Soul Fragment at your target, dealing (252%440% of Attack power) Fire damage to all nearby enemies and afflicting them with Frailty for 20 sec.You heal for 20% of all damage you deal to enemies with Frailty.

Spirit Bomb Launch a nearby Soul Fragment at your target, dealing (252%440% of Attack power) Fire damage to all nearby enemies and afflicting them with Frailty for 20 sec.You heal for 20% of all damage you deal to enemies with Frailty.

Effect #1 School Damage Value: 0 (AP mod: 0.6754.4)

Spirit Bomb Launch a nearby Soul Fragment at your target, dealing (252%440% of Attack power) Fire damage to all nearby enemies and afflicting them with Frailty for 20 sec.You heal for 20% of all damage you deal to enemies with Frailty.

Spirit Bomb Launch a nearby Soul Fragment at your target, dealing (252%440% of Attack power) Fire damage to all nearby enemies and afflicting them with Frailty for 20 sec.You heal for 20% of all damage you deal to enemies with Frailty.

Spirit Bomb Launch a nearby Soul Fragment at your target, dealing (252%440% of Attack power) Fire damage to all nearby enemies and afflicting them with Frailty for 20 sec.You heal for 20% of all damage you deal to enemies with Frailty.

Effect #1 School Damage Value: 0 (AP mod: 2.524.4)

Spirit Bomb Launch a nearby Soul Fragment at your target, dealing (252%440% of Attack power) Fire damage to all nearby enemies and afflicting them with Frailty for 20 sec.You heal for 20% of all damage you deal to enemies with Frailty.

NEW REMOVED NEW Strength of Will You gain 400 Strength or Agility per second, based on your specialization, stacking up to 10 times. If you fall below 80% health, this effect is lost.

Strength of Will You gain 400 Strength or Agility per second, based on your specialization, stacking up to 10 times. If you fall below 80% health, this effect is lost.

Succulent Secretion Bursts with slime, inflicting 780000 to 820000195000 to 205000 Nature damage to all players within 8 yards.This effect creates pools that inflict 250000125000 Nature damage to players within the pools every second.

Surge of Mists Your healing spell casts have a 10% chance to grant Surge of Mists, reducing the cost of your next Enveloping Mist by 75%.

Tak'theritrix's Command Dark Transformation also empowers your Dark ArbiterDark ArbiterGargoyle and Army of the Dead for 30 sec, increasing their damage by 30%.40%.

Tak'theritrix's Command Dark Transformation also empowers your Dark ArbiterDark ArbiterGargoyle and Army of the Dead for 30 sec, increasing their damage by 30%.40%.

NEW NEW You have already stopped the attack in Andorhal. Are you sure you want to go in?

NEW You have already stopped the attack in Stratholme. Are you sure you want to go in?

NEW You have already stopped the attack in Mount Hyjal. Are you sure you want to go in?

NEW You have already stopped the attack in the Well of Eternity. Are you sure you want to go in?

NEW TeleportingNEW Throw Sphere WIPThrow the Verdant Sphere near a friendly targeted player. If caught, the ally will immediately throw another.

Tidebringer Every 8 sec, the cast time of your next Chain Heal is reduced by 50%, and jump distance increased by 100%. Maximum of 2 charges.

NEW Time Stop Freezes an enemy and all enemies within 5 yards of them for 4 sec.

NEW NEW NEW NEW NEW Tormenting Burst Tormenting energy explodes out from Belac, inflicting 1950000 to 20500001706250 to 1793750 Shadow damage and 8 Torment to all players.

Unchecked Rage At 100 energy, the caster releases all their built-up rage, inflicting 1600000011200000 Physical damage, split between all enemies in a cone in front of the caster. Additionally, Unchecked Rage inflicts 11200000 Physical damage to the caster's current target. If no enemies are hit, Harjatan casts Enraged.

NEW At 100 energy, the caster releases all their built-up rage, inflicting 11200000 Physical damage, split between all enemies in a cone in front of the caster. Additionally, Unchecked Rage inflicts 11200000 Physical damage to the caster's current target. If no enemies are hit, Harjatan casts Enraged.

NEW Moonkin FestivalA wonderful celebration of all things Moonkin is happening today in Moonglade. Stop by and see what you can learn!

NEW Trial of StyleDust off those pauldrons and compete in a fashion competition of Azerothian proportions! Speak to a transmogrifier NPC in any major city to participate in the Trial of Style!

NEW The Great Gnomeregan RunJoin the Gnomes as they celebrate their unrelenting moxie! Race across the Eastern Kingdoms, from Gnomeregan down to Booty Bay!

NEW Auction House Dance PartyThe main auction houses in Orgrimmar and Stormwind have been cleaned out and turned into Dance Parties for the day! Crowd on in and show some faction pride!

NEW Kirin Tor Tavern CrawlThe mages of Azeroth like to relax, too. Hop into a portal at your local watering hole and join the Tavern Crawl!

NEW Call of the ScarabOn this date, the Scarab Gong was rung, opening the gates of Ahn'Qiraj. Represent your faction by gathering supplies or by slaying Twilight and Qiraji forces. The winning faction gets to fly their banner next to the Scarab Gong for the rest of the year!

NEW Glowcap FestivalToday, the sporelings of Sporeggar in Zangarmarsh hold their annual mushroom festival. Help them keep the great Fshoo alive as long as possible!

NEW Hatching of the HippogryphsToday is the day that the Frayfeather hippogryphs hatch. Head to Frayfeather Highlands in Feralas to witness the spectacle firsthand!

NEW March of the TadpolesToday, the baby Winterfin murlocs of Borean Tundra complete their trip across the Westrift.

NEW Spring Balloon FestivalThe skies are clear, the wind is calm... it's a great day for hot air ballooning. Hop into a hot air balloon, enjoy the scenery, and make some new friends!

CHARACTER_UPGRADE_CHARACTER_LIST_CHANGED_ERRORSomething went wrong. Restarting the character boost process.

CHARACTER_UPGRADE_FREE_100_POPUP_DESCRIPTIONWorld of Warcraft: Legion includes a level 100 character boost. You can choose to boost an existing character, try a new class before using your boost, or close the window to use the boost later.

BLIZZARD_STORE_VAS_ERROR_LABELError. Please address these issues:

DUNGEON_FLOOR_TOMBRAID2Lair of HarjatanThe Abyssal Throne

DUNGEON_FLOOR_TOMBRAID4Terrace of the Moonhe Guardian's Sanctum

DUNGEON_FLOOR_TOMBRAID5The Guardian's SanctumChamber of the Avatar

DUNGEON_FLOOR_TOMBRAID6Chamber of the AvatarFelstorm's Breach

DUNGEON_FLOOR_TOMBRAID7Felstorm's BreachThe Twisting Nether

BLIZZARD_STORE_VAS_ERROR_HAS_HEIRLOOM- This character has heirlooms. Please delete them and try again.

BLIZZARD_STORE_VAS_ERROR_HAS_CAGED_BATTLE_PET- This character has a caged battle pet. Please remove ithem and try again.

Comments

Comment by Easyrok

Comment by kaeshi

WW monk gonna be dead next patch, they nerfed us while we were really low in charts... and left us there

Comment by ProjectSixam

on 2017-05-09T18:22:51-05:00

So we're getting Hellfire Amulets from diablo 3, but with fixed passives, and in ring form, as new legendaries?

Seems legit.

Comment by Tombsv

on 2017-05-09T18:24:51-05:00

Hm, a legendary that give you a talent from the same row so you don't have to pick it? :o

Comment by hotaru251

on 2017-05-09T18:28:39-05:00

love them lock set bonus nerfs :|.....

also im calling it...destro legendary ring will be for portal talent <.< (as blizz will reason nobody can QQ about mobility then)

Comment by DKong27

on 2017-05-09T18:32:09-05:00

I almost wish that the new Destruction resource was called Soul Shards Shards.

Comment by Funkyo

on 2017-05-09T18:38:07-05:00

Nerfing the old tier lol are you kidding me? Look at the shammy and warrior bull$%^&s...

Comment by Truweil

on 2017-05-09T18:58:20-05:00

Hey Blizz, can we turn all the archeology weapons and stuff into heirlooms? They're just sitting in my bank all useless like, completely irrelevant.

Comment by Evrael

on 2017-05-09T19:05:26-05:00

On the today's PTR horoscope for class leaders: You're going to die! Your soul will be imprisoned in a ring but you shouldn't take things too literally if that is real meaning of it

Any signs that there will be a max 3 legendaries you can equip?

Comment by AvernusJubei

on 2017-05-09T19:06:23-05:00

i dont even know what they want MM hunters to be anymore... do you guys want us to utilize vulnerable or not? it gives soo less dmg bonus now, almost not worth the effort of actually perfecting the rotation. yay more nerfs to unnering arrows coz we are doing too much dps :D

that being said, time to reroll away from hunters? MM and SV has gone to @#$%, BM is in a really wierd stage too atm...

Comment by Chaxton

on 2017-05-09T19:13:01-05:00

I hope the rings won't count towards the limit of 2 legendaries equipped. The hunter one makes me a bit happy, but I have the two best in slot legendaries already for Beast Mastery.

I'm hype for the Dig Rat pet, and I don't know why.

Comment by OriginalGavrin

on 2017-05-09T19:16:16-05:00

For MM, with the addition of Soul of the Huntmaster adding Lock and Load, and True Aim being the only other raid talent... Blizzard, could you please fix the interaction of True Aim and Trick Shot together so the extra ricocheted shots don't reset the buff on the primary target? As it is now, if there's any adds during an encounter, True Aim becomes worthless.

Comment by usa1327

on 2017-05-09T19:25:58-05:00

So, what is the point of having heirloom weapons scale to 110? we have artifacts now, they would serve no purpose. even less so on classes that rely on the artifact ability to function (looking at you Survival Hunter).

Comment by Moyx

on 2017-05-09T19:34:06-05:00

Mage ring: Gain Vigor talent :D Wtf correct it

Comment by Bricktor

on 2017-05-09T19:39:44-05:00

The changes to frost DK tier 20 bonuses are now terrible compared to what they were before, but at least they don't seem to be centralized on BoS now.

Comment by Decaiden

on 2017-05-09T19:44:12-05:00

Hopefully, the legendary ring effects are placeholders.

Comment by dragonbane1976

on 2017-05-09T19:44:18-05:00

The 15000 gold for the flightmaps better be just an example cost, because a map that lets you learn flight paths for 15000 gold is really stupid.

Comment by stym

on 2017-05-09T19:56:15-05:00

Oh, that Chromie outfit is a recolor from the northrend cloth regalia, which is my favorite go -to transmog set. I hope they come up with more color options.

Comment by perculia

on 2017-05-09T20:08:06-05:00

Oh, that Chromie outfit is a recolor from the northrend cloth regalia, which is my favorite go -to transmog set. I hope they come up with more color options.

Good catch! We're putting together the rest of the sets now and it looks like Leather is also northrend, but Mail is a different old set (mistshroud).