It is due to the transfer of the dedicated server from 0.1.4 to 0.1.5. Should be fine after a few minutes automatically

Crash on Heroic Deeds

We might silent update this

Item disappear bug is being looked at at the moment - since 0.1.5 we have more info about lost items, and they are not erased which means we can give them back. However, our goal is to patch this globally instead of dealing with individual user's items, which should solve all such problems in the future. Stay tuned!

V0.1.4

Items disappeared for 340 people during the weekend

They received 10K credits, inoculator and starting gear back on empty slots for compensation

Co-op issues

V0.1.3.

Muzzle flashes behind character sometimes

V0.1.2

Enemies occassionally getting stuck in the wall

Thunder Hammer allows you to jump out of the map

Issues with switching/equipping weapons

Jump Pack missing VFX and SFX

Rocket Pack missing SFX

Thunder Hammer hit SFX missing

Missile backpack not showing when it is charging

Unable to add the game to Nvidia control panel

Working as intended (For now. This is alpha guys, things can/will change):

Only level 1 systems available

Level 2 will be unlocked in the next content update. Bear in mind that your gear is what makes you more powerful, not your ingame level.

No inventory during missions

You should set up your gear before missions so choose carefully!

Mission finished window popping up after being closed

You are in a queue. If there is a mission result that you did not get, you should get it in the next one.

while fighting the boss (for example Nurgle Dreadnought) the game crashes: no black screen, but picture is freezed, audio stiil playing sounds of battle, kayboard not responding, interface elements clicks has no effect (only cursor still can be moved).

For 8 hours people have been reporting they cannot get into game due to a bug that the listed workarounds do not fix. 8 hours on a weekday, and not even a post that you guys are aware of the issue? Don't expect issues fixed on the spot, but come on.....

Unless they're based in the EU, in which case this was reported pretty late for them, well after 7-8pm I think.

Yeah at this point from talking to a bunch of people on the Discord server it looks to be a lot of network issues causing the crashes. But someone on Discord named Aprosule added settings to their launch parameters in Steam and I also did this and it seemed to help. I only got crashes from weapon switching and the occasional container destroyed. But I got rid of the 10-15 minutes crashes and was able to complete missions. Just keep in mind this is all experimental still but it improved my game for now to where I can at least play for more than 10 minutes.

Steam Launch Parameters:

Right click on Warhammer 40,000: Inquisitor - Martyr

Click Properties>Set Launch Options

Add: -single_core -forceservice -high -LANPLAY -NOTEXTURESTREAMING

You also need to set the Warhammer_x64_11.exe to run as admin.

Again no guarentees this works but some people have reported success. Also all credit goes to Aprosule and the others on Discord for testing these settings.

ALSO: To the forum /webpage guys who edit the website, thanks for fixing the comment button going away for having to much text for long winded people like myself. :P

Been a minute since I played I'm looking for info on loot rarity and colors but here's a link that shows the upgrade system on the unique items I was talking about. I'll keep digging to see if I can't find a rarity list somewhere.

For 8 hours people have been reporting they cannot get into game due to a bug that the listed workarounds do not fix. 8 hours on a weekday, and not even a post that you guys are aware of the issue? Don't expect issues fixed on the spot, but come on.....

Item disappear bug is being looked at at the moment - since 0.1.5 we have more info about lost items, and they are not erased which means we can give them back. However, our goal is to patch this globally instead of dealing with individual user's items, which should solve all such problems in the future. Stay tuned!

When I logged in all my gear and items are gone, when I load in a mission I saw that the potions had increased from 7 to 69 and made it unusable. When I exit the missions or complete them the gear I equipped to replace the gear I lost also disappeared. My Character back on the Hub he just floats around when I move him around.

Yeah I'm having the same problem with unexpected error in regards to the account name thing. I tried to use my name as it appears in the steam forums, but that one was too long. I used my steam username with no success and even tried my forum name for Martyr as it suggested with no avail. No idea what to do.

It's pointless trying to get this to work until the dev's have had a chance to look at the problem. People who are unable to log in are fully aware that this is an alpha and there might be problems. Now I'm willing to give this a few day's to see if the problem can be sorted out but if it's not, then I will be requesting a refund.

- As a crusader with the heavy weapons expertise im still able to equip lighter weapns designed for the Assault Gunner and Close Combat expertises ( not sure if intended for alpha test reasons ) this seems to be the same with Crusaders with the Assault Gunner expertise being able to equip heavy weapons.

- Unable to unequip items from the inventory menu and also not being able to equip other things to replace them with ( double click and dragging )

- One handed pistol + one handed melee weapon combo seems to bug the inquisitor ( appears to be sliding instead of walking ) reverting back to a 2 handed weapon stops this and allows the inquisitor to walk again, while attacking with the one handed pistol + one handed melee weapon i do appear to do damage ( hit indicators flare up ) but no attack animations at all.

- Trying to sell one of the weapons your NEW character spawns with ( default weapons ) a message pops up saying [unable to sell this weapon] but credits are transfered to my wallet and the item is returned to my inventory, could repeat this process indefinatly ( the items do eventually fill the vendors inventory)

- Heavy flamer has a function called [wide spray] wich doesnt seem to have an animation nor does it seem to do damage

-As of the latest update i get this error whentrying to play a mission:

one last point is not a bug but a suggestion, i think the lascannon should overheat faster.i could literaly walk around firing its primary shot indefinatly, the skills seem to gradually overheat the weapon properly though

Those who have lost their gear including the weekend (including me and 340 other people exactly) have received 10K credits and inoculators already as compensation, and their empty slots will be refilled with the starting gear soon.

(Or I think this is just simply coded that way, but still needs a change)

When you approach any enemy or group of enemies, if you are out if sight or range, they will nott attack you.

Normally they will start to attack if you get in range or line of sight. (and it's happening also that way)

Issue: But if you are out of range and they still not start to attack you, but as soon you start to fire a weapon, an ability or throw a grenade, they start the attack. NOT as soon the attack hits them! No! They come towards you as soon as you press the button and the animation starts.

Getting the same error - tried deleting the regedit entries and setting username/password as launch options. Upon starting the game, I am required to create an account - I enter my username. Then after a few moments I get an "unexpected error" message which eventually means I cannot start a mission - "Server refused the connection".

Absolute the same issue.

Tried username + password as start option but still get the "create a new account" --> "unexpected error"

To begin with, the game is very cool. Thank you! The first, and not a very nice bug - a repeated crash the game. On the mission observed that the shots go through some of the wall / fence, which should not be, is not destroyed partially or completely. Also not quite enjoy the game optimization. It must be something to do with it :)

Hopefully we, the participants of the alpha, beta test, will be able to assist you in a speedy finalization of games.

Is it intended that Blue Tagged Items are uncommon and Green Tagged items are rare.

From what I've seen All blue Items have 2 Modifiers on them all Green Items have 3 Modifiers on them.

Some clarification would be nice as the previous....well forever of RPG/ARPG etc has always been Green is uncommon and Blue is rare. if thats the way you are going then Cool Cool, I'll just need to rewire the brain

At the moment, I can not pass the mission Nurgle infestation. I can not break the warp gate. One of the three I've broken, but the other two can not be killed, as they restore his health equal to my damage.

Indeed. To be honest, I want total and free access for the entire inventory, it would be good for the game.

I agree - being able to adjust as you go along would be nice. One could argue that of course the character can equip what he finds, but not bring any items other than the equipped ones.

Make the inventory available during missions, but any items in the inventory when going in should be 'hidden' - this way you can't bring every gun and adjust, only if you find a new gun in the mission you can adjust with that gun - or whatever item you find.