Today I’m talking about screen readers, specifically VoiceOver, which is the screen reader made by technology company Apple that comes free with their products: iPads, iPhones, iPod Touches, Mac computers and so on, which many blind and visually impaired people use.

Braille means a lot to me. I love it very dearly and it makes much of what I do considerably easier. But for this week’s Disabled Voices Online participant, it is her main method of communication and without it she very literally wouldn’t be able to run her blog.

This is another disabled voices online interview, which is actually quite long, as we had a really in depth chat about blogging, youtube and being a disabled writer. This week’s interviewee is Nicola Golding from the blog View from a Walking Frame.

At the end of Invisible Disabilities week in October, Annie Segarra began a hashtag encouraging Twitter users to share their experiences of invisible disabilities using the hash tag #InvisiblyDisabledLooksLike.

It’s a very interesting point about if developers should make their games accessible or not, or how far they should go.
I feel there are somethings that developers can do but there will be a point where game play will be compromised and that is not in their interests or for those without a disability. Some options to make the game easier to play maybe or a simplified control method.
FIFA for example has a mouse control option. This makes it possible for some alternative access devices to be used.