Notice the ordering of the races, and notice the Sathar's hugely negative modifiers. The order starts with Humans, because we're Humans and that's the default from which all other races are defined. Then the other friendly races are in alphabetical order. Then Sathar are at the bottom of the list, not in alphabetical order with the others. They're put there because they're not grouped with the others.

These things tell me that the Racial Reaction Modifiers table was written, or at least revised, after the Sathar became the enemy NPC race. It's just the phrase "Player Character Race" that's wrong. That might be because the table existed while the Sathar were still a PC race and they just missed it, or it might be because the table was really for PCs and they stuck Sathar on the end because they realized they should, recognizing that, "Okay, Sathar aren't actually player characters, but that's not really important. It's not like thirty-five years later someone is going to point this out and misunderstand the point, right?"

Well I am kicking the allies around too... SF from the baddies point of view... of course their point of view is they are the good guys. The Sathar's allies would have their own agendas too but there would be plenty of reasons for them to interact and cooperate towards common goals... and it could be a reboot so to speak as really it could start anywhere in the timeline. TSR ended up doing the creepy evil bad guys versus colony good guys cliche, but it never felt 100% correct to me. So as I have been DMing most recently, I should pull my SF stuff out refresh my brain a bit and come up with a basic adventure... all we see of the Sathar is their military, but there has got to much more and a motivation behind their actions and even choices of species as allies. I am thinking right this second maybe a joint species colony planet someplace off the SF map might be a good starting idea, than at least two species for people to play... there must be something of mutual interest of course for the first adventure hook. From there maybe aspects of traditional SF timeline can be added. The bio form and cyber aspects of Sathar tech I think would be a hoot to see in other aspects too. Just spit balling right now... but it would be fun to explore the "bad guys" from a PC angle I think.

It's a great twist and I would love to partake in it. I penned & GM'd a reverse-Volturnus trilgoy game where the players were recruited as members of the Star Devil after being turned down for the expedition that would have otherwise started the game as written, so it's right up my ally.

No, I'm not overly fond of Zeb's Guide. Nor do I have any qualms in stating why.

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