Thats right, it is about that time that Blizzard makes another Billion dollars with their newest expansion, Mists of Pandaria...New classes, new dungeon system, better raid synergy/challenges...oh yeah, and Panadas...

Quote:

The game is set after the events of Deathwing and the Cataclysm. The major setting is the titular land of Pandaria, one of the continents of the world of Azeroth. Discovery of Pandaria is made after a naval battle between the Horde and the Alliance. It had previously been hidden by magic since The Sundering.

Pandaria is a new continent located to the south of the Eastern Kingdoms and Kalimdor. Several zones have been announced, including the Jade Forest, Valley of the Four Winds, Vale of Eternal Blossoms, Townlong Steppes, and the Kun-Lai Summit. The Jade Forest will be the first zone, and the entry point for the Alliance and Horde. It will feature lush rainforest and stone spires, and introduce the player to the Hozu and Jinyu races. It will contain the Temple of the Jade Serpent, one of the new dungeons, and introduce the Sha enemy. The Valley of the Four Winds will include Pandaren farm lands, with a coastal jungle. The Stormstout Brewery, another new dungeon, is located in the valley.

I for one have already stopped playing Cataclysm after farming Heroic Deathwing and will be coming back for MoP...I am wanting to get a Horde side raiding guild together (once more) and get this new content down...

If you are interested sign up below, lets get some discussion going on and what classes/races you are thinking...

I for one have already stopped playing Cataclysm after farming Heroic Deathwing and will be coming back for MoP...I am wanting to get a Horde side raiding guild together (once more) and get this new content down...

If you are interested sign up below, lets get some discussion going on and what classes/races you are thinking...

Signups:

1. IaS-- Monk dps or Priest Healer

I'll have to see what some of my friends think about transfering and then I'll let you know.

Wow is such a bad game nowadays. The whole feeling is gone and it needs to go. I am thinking this will be blizzards last expansion since Diablo 3 will start making them big $$ now.

Except, nearly 15m subscribers wont stop...same was said of SWOTR...same with Cata...and they gained another 5m people for that one.

Except WoW peaked at 12m in late 2010/early '11, now they're down to 10.2m so they lost almost 2m in a year as was reported in Feb of this year.

I wouldn't be surprised to see that number go either way at the end of Q1 though. With EQ, people slowly started leaving when WoW came out and it eventually "died"(game is still alive and people play but not nearly as many, the expansions put a hurt on EQ and WoW was the dagger, but it's free now), so it wouldn't surprise me if the same thing happened with WoW. Over a longer period of time of course, since WoW is much bigger than EQ ever was. That said, it's WoW and may very well see a rise in numbers once again.

As disappointed as I was/am with WotLK, despite its popularity, I was/am surprisingly even more disappointed with Cata and it appears I'm not alone in this. They better come up with something quick for MoP, the beta is fun but so may of the changes are disappointing and I can see it turning a lot of people away from the game.

Vanilla and BC were great (although they did rush BT for me)...but didn't like that you could farm the easier bosses (T5) to make sure you could get down Mag/Gruul pre-nerfs...LK was off for me. I really liked the content aspect, but everything seemed either gimicky or not well thought out...and then the Argent tournament (content and raid) was just a head scratcher, and felt like they caved into the majority who didn't want a challenge or trash....Then While it seemed to me like they could have added another raid before the LK battle, they just said, here it is, and we won't fix anything, rather give you an increased buff every month....So we farmed that until the last encounter was added and then forgotten about because so many left due to the redundency of the LK.

Cata, I will admit, came back for after leaving a top raiding guild to clear because zomg Deathwing....but again, they toned everything down and wasn't hard, challenging, or really brought that run aspect that the prior 3 had. Was 40 man raiding hard? Yes, especially when you carry 8...was 25 hard? Yep, but less baddies and more people paying attention was great....then oh, why do 25, when we give you the same lewtz as a 10 man? I know I am wrong, but they recycled two classes (Deathknight and Rogue) and made the Monk class...Cata was fun for a hot minute, but big numbers and a ton of XP doesn't equate to end game or pvp fun....I know they are toning down the numbers in MoP, and they are adding challenge modes, ect to appeal to people like me...but if they can't find that balance they had in BC, then I will get this, clear the ISH like I always have....farm/pvp for a bit, then B and complain until the new expansion.

However, I still keep in contact with some of my Elitist Jerks friends, and friends I have made in different top-20 guilds, both still playing and not...and they seem to have the same optimism like myself, that things may be different, but if they cater to the whiners and people whom want easy modes, this thing will all but die this expansion (at least start the process)_________________