Warlock: Fixed the burn aura from Warlock’s Golems so it stacks correctly.

Small fix to creep aggro reaction time.

VISUALS

Fixes for guardian spirits rendering with pops and such when entering/leaving FoW.

Added ‘Telekinesis Land’ effect marker for Rubick.

The game now desaturates when paused.

Fixed Wisp voice lipsync getting stuck on with random noise.

Fixed ranged display stomping on ambient effects, including Wisp.

Fixed Unusual Flying Couriers losing some of their effects when transitioning.

Fixed Tether being left behind when enemy teleported into FoW.

Changed Guardian Wisp Explosion Effects.

Added more obvious Wisp Tether Boundary Effect.

UI

When someone buys back, an icon now shows on the top bar for 5 seconds.

Tether now shows the amount that it heals it’s target.

Wisp spirits no longer show up on the minimap.

Wisp and his tethered unit move their camera when they Relocate and Relocate back.

Right clicking an upgradable item in the shop will attempt to upgrade any (fully combined) version of that item that the player already owns. (Right click on Necro 1 will actually buy a Necro recipe if the player has a Necro 1 or 2, etc)

Fixed shop closing when other players’ selections change

We now show the Aghanim upgrade info in the ability itself if you’re holding the scepter.

AUDIO

The Relocate sound stops correctly now.

BOTS

Fixed a bug were all bots would disable themselves if a human on the other team disconnected before picking a hero.

Changed how bots use Glyph, they should no longer use it when their buildings aren’t being attacked.

Made Crystal Maiden bot even more timid.

Bots will temporarily no longer do Roshan.

Made bots go to the lane front when defending in-base rather than cowering behind the innermost towers.

Fixed bug where bots weren’t correctly parsing their roles, which would lead to bad hero picking/randoming.

Fixed case were bots could "cheat" and have knowledge of where their target was when blinking.