Magmus yells: Emperor Thaurissan does not wish to be disturbed! Turn back now or face your doom, weak mortals!

Related

Heroic

Deadly

Important

Tank

DPS

Healer

Interruptible

Magic

Curse

Poison

Disease

Enrage

Tooltips and dungeon journal reflect ability values for one encounter version. Please refer to "Effect" section on spell pages to see values for all raid sizes and difficulties.

War Stomp
– Magmus inflicts Physical damage to all players within 5 yards and knocks them away. Players hit by War Stomp are stunned for 4 sec.

Fiery Burst
– Magmus inflicts fire damage to all players within a selected area 20 yards in diameter.

Comments

Comment by krawnight

Magmus can be found in the large hallway leading into the Emperor's room.

Comment by Darkanion734

Feel like farming Large Brilliant Shards? Magmus can be easily solo'd by a mage with points in Magic Absorbtion. The golems' Fire AoE ticks each second providing virtually infinite mana, just spame Mana Shield and Arcane Explosion in between and you got your self a shard.

Comment by renowator

Easy soloed as a 70 feral druid all golem fire was resisted xD

Comment by katay

If you do find yourself soloing Magmus as a 70 rogue, wait until after his warstomp to blow all your timers.

Comment by tygeriris

Beware! The doors close when the battle starts.

Comment by pikkidodo

Magmus is easy enough, just make sure to watch out for the fire (it kills you fast). There isn't a place safe from the fire, even though it looks like there might be in the middle.

Also, THE FIRE DOESN'T STOP WHEN YOU KILL MAGMUS. You'll have to avoid it from the time you begin the battle to the time you exit the room.

Comment by Auben

Not immune, but highly resistant to fire.

Comment by MBK26

Magmus sounds like a 70 elite but not a 56 ;P

Comment by Samad

Are Magmus and Bael'gaer twins or something?

Comment by Cerberus

Immune to fire. Just killed him on my firemage and I did get *Immune*. You'd get "resist" and not "immune" if he was highly resistant.

Comment by qhiiyr

To get to Magmus, you'll need to get two shadowforge torches from the nearby Shadowforge Flame Keepers, and use them on the two braziers in that room to open the doors.

Comment by SIMSteven

Tips for relic collectors!

If you're a shaman or paladin and you're looking to add to your collection of Totems/Librams then you'll want to farm this boss. There's a hard way to do it or an easy way, since he's near the back of BRD. The hard way is to go all the way through the instance and going through the tavern and doing the Chest of Seven event. The easy way involves a one-way shortcut that involves either killing yourself to get out of or getting a friend to make a raid group and running into Molten Core and running back out in order to reset the instance.

Here's the easy way to do it:

1) First, make sure you have the Shadowforge Key. If you don't have it then kill yourself in the Blackrock Mountain area and talk to the ghost NPC in the center tomb in Blackrock Mountain. Complete his questline in BRD and you'll get the key.

2) Starting at the entrance of the instance, go through the first three locked doors and take a left before the Ring of Law. If you aggro anything just keep running. When you get to the end of the hall jump through the window into the area below and run straight ahead towards Incendius. Jumping throug the window and jumping below Incendious will cause any mob aggro to drop after about 30 seconds because they can't path to where you are.

3) When you get to Incendious, drop into the lava river below and head north along the left wall until you can't go any further. Jump the whole way as you can avoid some lava damage.

4) When you can't go any farther you'll be on an incline. With your back to the wall, look straight out to find and island near the left wall. Heal up and jump through the lava to this island. You may aggro a Fireguard Destroyer along the way so you may want to double back to your safe spot and kill it. Once you get used to the path you'll work your way to the island before you even get to the incline as you should be able to survive a full trip to the island.

5) Once on the island, heal up and again stay on the left wall until you're on dry land again next to the Black Forge (it's where the lava river is a steep incline which you can't run up.)

6) Now that you've skipped 90% of the instance, head up the ram on the right wall to avoid Fireguard Destroyers. Use the Shadowforge Key on the door to the right to reach the Lyceum.

7) Seek and destroy two Shadowguard Flame Keepers and take their torches. Use them on the braziers in the back of the room while avoiding all of the other dwarves. These dwarves have a 1 minute spawn timer and a pitiful amount of health so use any AOE you have. (Any shaman can cast Stoneclaw Totem and then cast Fire Nova Totem to wipe the group and elementals will use Thunder. Any paladin can use Concencration and Retribution Aura and stand there and they'll just die.) Note that the only mobs in this room that drop loot are the two Fireguard Destroyers and the Flame Keepers. Also note that the torches have a 5 minute duration so you need to make a run to light the torches. A final note is that only one Flame Keeper will spawn at any time, but once you kill one another will instantly spawn somewhere else.

8) Once you've lit both torches the door to the east will open. While still avoiding mobs, go through the door at Magmus.

9) Kill Magmus. He's easy to kill at 80 and doesn't do much damage to an 80 so he's a really good mob to level up weapon skills if you feel so inclined.

10) Got your relic?

=> Yes: Hearth out.

=> No: Go into the next room and aggro the Emperor. This will aggro the whole room. Just sit there and die. Corspe run and reset the instance on the way back since you're now outside of the instance. Sell the blues later to get some of your money back from the repair bill.

Comment by Naturalite

Both fire damage from the statues and fire damage from Magmus' fiery burst ability is subject to resists. Fire resist aura/totem is a great help here!

Fiery burst and war stomp seem to affect a rather short range AoE. I would guess 10 yards or less.

There ARE safe spots on the floor! If you look at Magmus you'll see that he's standing on an "X" formed by the pattern on the floor. If you stand at the end of either arm of the X to the left or right and just in front of Magmus, you'll be safe. But I recommend practicing on the X outside of his aggro range just to get the exact position down.

Your healer can stand on a safe spot on a different "row" (in other words, on the other side of a set of golems) and still be in range to heal the tank standing on his safe spot.

Comment by Harvey247

...Is also a hero in HoN.

Comment by Ohera

Anyone else thinking LOTR here? This boss fight and the area before it remind me so much of the Mines of Moria.

Comment by TheRealLink

The fire definitely continued during the fight for me. For everyone heading to the Emperor after this, keep in mind the flames will still be cycling upon your way out.

Comment by T0ky0

As of Patch 4.2 Model has been updated3D view shows new version

Comment by lifeslowlydies

Magmus:Emperor Thaurissan does not wish to be disturbed! Turn back now or face your doom, weak mortals!

Comment by lensbrak

the golem flame can be avoided. My 62 rogue just lure magmus with a range attack and quickly run to the corner of the room and have his back against the wall, no flame dmg or miss the whole time. (I try the one on the right of the entrance door, but the trick should work on the other 3 corners)