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12090King of the Hill CWC Maphttp://www.moddb.com/games/cc-generals-zero-hour/addons/king-of-the-hill-cwc-map
Fri, 07 Oct 2011 08:48:19 +0000downloads36936A King of the Hill style map with a twist for Cold War Crisis.
Note: This game mode supports only 4 players and 2 players, it will not work with 3 players! Also ensure that you have selected the proper starting points, as players that start next to each other are automatically allied. Additionally, the factions you select will be applied to gameplay, so select your factions accordingly. Note that this map doesn't support AI players.
A King of the Hill map (2vs2) where the goal is split between two phases: Phase 1 is to capture and hold the middle flag for 5 minutes after which you will be given an attack helicopter. Phase 2 is to either destroy the enemy forces within 5 minutes or hold your grounds for 5 minutes depending on if you won or lost Phase 1.]]>King of the Hill CWC MapA King of the Hill style map with a twist for Cold War Crisis.
Note: This game mode supports only 4 players and 2 players, it will not work with 3 players! Also ensure that you have selected the proper starting points, as players that start next to each other are automatically allied. Additionally, the factions you select will be applied to gameplay, so select your factions accordingly. Note that this map doesn't support AI players.
A King of the Hill map (2vs2) where the goal is split between two phases: Phase 1 is to capture and hold the middle flag for 5 minutes after which you will be given an attack helicopter. Phase 2 is to either destroy the enemy forces within 5 minutes or hold your grounds for 5 minutes depending on if you won or lost Phase 1.Team Conquesthttp://www.moddb.com/mods/cold-war-crisis/addons/team-conquest
Thu, 19 Feb 2009 16:46:46 +0000downloads14633This is the first 4 players conquest map of its kind, basically this was designed for 2vs2 battles, however since the starting points are spaced and accessible from all sides, and the flags are equally divided across the map, I would generally assume that 4 players FFA would also work (but it will be messy, don't say I didn't warn you!). Happy hunting :]]]>Team ConquestThis is the first 4 players conquest map of its kind, basically this was designed for 2vs2 battles, however since the starting points are spaced and accessible from all sides, and the flags are equally divided across the map, I would generally assume that 4 players FFA would also work (but it will be messy, don't say I didn't warn you!). Happy hunting :]Hill Highwayhttp://www.moddb.com/mods/cold-war-crisis/addons/hill-highway
Sat, 14 Feb 2009 09:47:01 +0000downloads145182vs2 map for Cold War Crisis. Supports AI player and is pretty large.
Updated to v1.1, changelog:
-Added overall detail to almost everything in the map.
-Removed the annoying police cars that kept flashing the buildings nearby them.
-Removed a bug with the boat in the docks.
-Added an easter-egg to the airport parks (>.>)]]>Hill Highway2vs2 map for Cold War Crisis. Supports AI player and is pretty large.
Updated to v1.1, changelog:
-Added overall detail to almost everything in the map.
-Removed the annoying police cars that kept flashing the buildings nearby them.
-Removed a bug with the boat in the docks.
-Added an easter-egg to the airport parks (>.>)