#=============================================================================== # Pixel Platformer v1.2 by G@MeF@Ce 7/10/2011 "GPLAT 1 of 2" # http://www.gameface101.com #------------------------------------------------------------------------------- # Original Pixel Movement Script by Cogwheel from 66rpg.com # special thanks to mr_wiggles and moghunter for RGSS support # # *free to use, must give credit, do not post on any other site #==============================================================================

case command.code when 1 move_down when 2 move_left when 3 move_right when 4 move_up when 5 move_lower_left when 6 move_lower_right when 7 move_upper_left when 8 move_upper_right when 9 move_random when 10 move_toward_player when 11 move_away_from_player when 12 move_forward when 13 move_backward when 14 jump(command.parameters[0], command.parameters[1]) end

if not @move_route.skippable and not moving? and not jumping? return end @move_route_index += 1 return end

#=============================================================================== # Pixel Platformer v1.2 by G@MeF@Ce 7/10/2011 "GPLAT 1 of 2" # http://www.gameface101.com #------------------------------------------------------------------------------- # Original Pixel Movement Script by Cogwheel from 66rpg.com # special thanks to mr_wiggles and moghunter for RGSS support # # *free to use, must give credit, do not post on any other site #==============================================================================

case command.code when 1 move_down when 2 move_left when 3 move_right when 4 move_up when 5 move_lower_left when 6 move_lower_right when 7 move_upper_left when 8 move_upper_right when 9 move_random when 10 move_toward_player when 11 move_away_from_player when 12 move_forward when 13 move_backward when 14 jump(command.parameters[0], command.parameters[1]) end

if not @move_route.skippable and not moving? and not jumping? return end @move_route_index += 1 return end