SIGGRAPH 2019

28 July–1 August | Los Angeles | Booth: 1203

Join us at SIGGRAPH 2019 in LA!

The AWS Thinkbox team will be at Booth #1203 this year. Discover Studio in the Cloud, which incorporates Rendering, Virtual Workstations, and Storage using a combination of AWS services and our partner solutions. We’ll have hands-on demonstrations for Studio in the Cloud via artist workstations showcasing editing, 3D, and compositing workflows. We will also have a dedicated demonstration of AWS Thinkbox Deadline and EC2 Spot Instances at our rendering kiosk, and we will feature several key partners with dedicated demonstrations.

Feel free to chat with the AWS Thinkbox team at our booth or speak with some of our partners who will be there to answer all your burning questions. Also, please join us for our annual Beer Garden event at our booth on Tuesday and Wednesday from 4-6pm.

Use code "AMAZON19" for a free Expo pass or $50 off any other SIGGRAPH pass.

AWS Cloud Tech Talks

Join us in Room #303B on Wednesday, July 31st, for our one-day SIGGRAPH session track. We'll be joined by customers and partners to discuss the most recent industry trends, cloud technology, and production challenges.

AWS Cloud Tech Talks Schedule

10:00am: Studio in the Cloud

What would more productive artists mean for your studio? What if you could add sought-after talent to your project anywhere in the world, at any time? Whether episodics or feature films, artist talent differentiates any creative studio. If you’re focused on digital content creation, you can scale your studio by running virtual workstations, rendering, and storage workloads on AWS. Join Will McDonald, Principal Product Manager, AWS Thinkbox, to learn more about what we call the Studio in the Cloud and how you can take advantage of cloud resources to iterate faster, hire the best talent, and ultimately deliver for your clients.

Join Adrian Williams, Milk Visual Effect’s CG and Lookdev Supervisor on Good Omens, and Benoit Leveau, Head of Pipeline at Milk, to learn more about both the artistic and technical challenges they solved during production - from creating a Bentley in flames to Crowley and Aziraphale's wings for the Amazon Original Series Good Omens, and how scaling up with AWS helped them complete the project.

1:00pm: Panel: The Impact of the Cloud on Production and Collaboration

How would you reimagine production, without the physical constraints of compute and artist locations? Talent and hardware are the essential ingredients in bringing content to life, and the cloud is changing how we approach the process. Join our illustrious panel of industry veterans as we take a deep dive to discuss the impact of the cloud on production and collaboration.

Rendering a show using GPUs isn't science fiction. Join Graham Peddie to find out how Rocket Science VFX uses cloud technology to punch above their weight and produce some of the biggest VFX shots on television. From expanding The Expanse, to riding dirty Into The Badlands, Rocket Science finding new ways to create VFX for episodic programming.

Facility compute power, artist team size and the capability to deliver many creative iterations are essential ingredients in bringing content to life, and the cloud is now changing how we approach the process. Although demand for CG content is at an all-time high, creative studio margins remain thin. Competition demands individual facilities adopt new technology to not only remain competitive but excel in a new world with more content needs and shorter production schedules. Join our elite panel of VFX facility veterans as we discuss the Producer's Perspective on the cloud's impact on production, VFX shot iterations, and the delivery of shows.

Ancillary Events

We are proud to announce that we are Diamond sponsors of the inaugural The Pipeline Conference, a global conference that attracts professionals from VFX, Animation, Gaming and Immersive media, taking place on Sunday July 28th. We are also Gold sponsors of the official VES party, taking place Tuesday, July 30th – 6:30pm to 8:30pm.

SIGGRAPH is the biggest CG conference in the world—the conference is attended by tens of thousands of professionals, featuring global innovators who are changing what’s possible in computer graphics, animation, VR, Gaming, and Emerging Technologies. This year, the conference and exhibition takes place in LA from July 28th – August 1st: