1)
Air Supply And Protective Field:
Life Support (Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing) (19 Active Points)

Psychological Limitation: Devoted To The Africa Force Accord and Its
Ideals

20

Psychological Limitation: Will Not Kill

5

Social Limitation: Family Fallen From Grace (Opponents Of Slavery)
(Mauritania Elite Only)

15

Social Limitation: Public Identity

10

Social Limitation: Seen As An Upstart

0

Experience Points

FARIS (KNIGHT) | Points Summary

Characteristics Cost:

157

Base Points:

200

Powers Cost:

158

Disadvantages:

150

Talents Cost:

0

Total Experience:

0

Perks Cost:

5

Spent Experience:

0

Martial Arts Cost:

0

Unspent Experience:

0

Skills Cost:

30

Total Points:

350

Background

In the wake of the 2005 military coup in Mauritania, the
Benyachou family cast its support behind the new regime and became
outspoken critics of slavery which is still seen as an acceptable
practice by the ruling Berber elite. The move led to major social
reprimands and the Benyachou family have been virtual pariahs in the
upper echelons of Mauritania society, despite widespread international
support for their move. The Benyachou family is headed by Ahmed
Benyachou who oversees the lives of his six children and their children.

One of Ahmed's grandsons, Samba Benyachou, joined the Centrist Reformist
party which is made up of moderate Islamists, and ran for political
office in the 2007 elections. Despite following in his
grandfather's footsteps, Samba's indiscretions as a member of the young
'party set' managed to dampen any pride his grandfather may have had.
After his defeat in the elections and the disappointment he felt
emanating from his family home, Samba left Mauritania and spent some
time north in Algeria and then Egypt where his playboy antics were
welcomed by
Nephthys
and her court. He was spotted by
Sakhmet
at a party and aroused her interest enough that he was invited to a
secret ceremony beneath the streets of Cairo. Originally planned
as a sacrifice, Samba managed to talk his way out of imminent death and
found himself on the run inside the labyrinthine tunnels which were the
domain of Nephthys and her Sons of Set. During what he assumed was
a chase, Samba stumbled into an underwater stream which was actually
being used to fuel Nephthys' magical rituals. The water dragged
him under thick panels of sandstone until he was completely lost and
thought he would die, but instead he found himself in a small, dark
room. In the centre of the room was a small box in laid with gems.
He was drawn to the box and as he clasped his hands around it he was
rocked with energy.

After recovering from the invasive energy Samba
stumbled backward and saw before him a kind of hologram. It showed
him the layout of the underground complex and then shifted to an image
of war. Two sides raced together in the image with swords raised
and firearms blazing. Behind the two warring fronts were larger
beings, imbued with power. He looked at his own hands and realised
he was glowing with a green energy similar to that in the hologram.
Samba had the uncanny thought that he was watching the future and that
he had a part to play in this battle between good and evil.

Six months
later Samba Benyachou is also known as Faris, of the Knight. He is
a member of Africa Force Two which is based in Zimbabwe. After
returning to Mauritania he found that even with his newly discovered
powers he and his family were still not accepted by the elite. His
grandfather suggested in no uncertain terms that he should accept Africa
Force's offer of membership and move to Zimbabwe where he could 'do some
good'.

Some of that 'good' has involved a particularly embarrassing
clash with The Hunt where Samba managed to get Hippo stuck in quicksand
which nearly killed him: something Hippo has never forgotten. The
two have clashed two times since and Samba has been beaten both times,
although not enough in the mind of Hippo.

Like many of the other
members of Africa Force Two, Samba has found the Zimbabwe government
becoming more and more difficult to work with. He has a low
opinion of the Zimbabweans and has already begun to set in motion plans
to relocate Africa Force Two to Mauritania. He doesn't realise it
yet, but the Sons of Set are also putting into place plans to retrieve
him from Zimbabwe and complete the transformation he underwent in Cairo
making him one of Nephthys' loyal minions.

Personality

Samba grew up within a privileged bubble in Nouadhibou, and
despite currently finding himself a kind of social pariah In his
homeland, he still believes in his innate superiority. He doesn't
deliberately set out to upset people but he can't help it.
Wherever he goes he manages to charm the people around him, but the
charm usually gives way to arrogance. As a result Samba has very
few friends, although he doesn't seem to notice.

He is devoted to the
concept of Africa Force and has big plans for the team, particularly
when they leave Zimbabwe (which he believes is inevitable). He
also has national political ambitions and maintains a very close vigil
on the political landscape in Mauritania. He is a clever
politician but has to develop maturity before he can really start to
build a career.

Quote

"Some people are born to lead and others are born to provide the
entertainment."

Powers

Since being immersed in Nephthys' magical stream and subsequently
discovering the box, Samba's body has become the vessel for some
powerful magic. The magic seems to have triggered his ubergene,
granting him uberhuman strength which allows him to bench press in
excess of 12 tons. His uberhuman physiology also provides him with
enhanced durability and the ability to blow a forceful breath which is
able to knock cars on their side.

The magical energy which now resides
inside him is similar to the magic being used by Nephthys when she
creates her minions, but although the similarities are quite resounding
there are differences. Heru-sa-Aset has made several hints that
the bestower of the energy is an opposing deity to Set. He has
refused to speak more about it (probably because of Samba's off-putting
arrogance). The energy allows him to create a protective field
around his body. This field provides him with protection but also
allows him to fly at great speed as well as creating its own
self-sustainable atmosphere within the field so that Samba can survive
almost anywhere.

Appearance

Samba is wildly patriotic and refuses to wear the standard Africa
Force costume, preferring instead to wear a suit base don the Mauritania
flag. It is a light green bodysuit with a stylised golden crescent
reaching from the right shoulder to his waist. There is a star
emblazoned on his chest over the crescent line. His magical field
appears as a glowing green energy with an inner golden glow.

Samba is a very attractive Arab with a decidedly handsome profile and
smooth cultured voice which has the ability to charm anyone. He
still maintains a rich lifestyle despite his family losing some social
status back home in Mauritania.