If you've been paying attention to interviews lately, you may have heard some new details about Final Fantasy XV's combat system. The problem is, they're not good details. A lot of people have been very upset, both in Japan and in the West, over what game director Hajime Tabata has had to say about it:

Character switching is no longer a planned feature

Real-time weapon switching is no longer a planned feature

Attacks are managed by holding down an autoattack button

Likewise, dodging/evading is managed by holding down an autododge button

No jump button

This sounds horribly dumbed down and simplified (even more so than Type-0) from the trailers we've seen in the past, and a lot of people are understandably worried. I was never interested in the game in the first place but this seals it for me: Square, if they don't reverse these changes, will face a very angry mob of their remaining fans who will drop them for greener pastures, especially with how good games such as Omega Quintet looks.

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