In Crysanthem the theme of the competition was to “Build The Level You Play”. So in Crysanthem you make a 2D platforming level from premade parts, then try to play through it as fast as possible. This game was done to the ludumdare.com LD48h #9 game coding competition.

I nearly didn’t finish this one. Started really late, then did over 18h straight coding. Plenty of stuff left out (more levels, sounds, save games, better graphics etc). Also the idea is kinda stock idea, so it could’ve benefit from more time. Oh well, “next time” as always. :)