Sudeki, a world torn apart into light, shadow and dark. Rent asunder by deceit and betrayal, the land cries out for a peace that only four united heroes can bring. Beyond the protective walls of Illumina Castle lie miles of pastoral, rolling countryside, though once a serene landscape, the Aklorian forces have transformed the countryside...

Sudeki kopen

Over dit spel

Sudeki, a world torn apart into light, shadow and dark. Rent asunder by deceit and betrayal, the land cries out for a peace that only four united heroes can bring.

Beyond the protective walls of Illumina Castle lie miles of pastoral, rolling countryside, though once a serene landscape, the Aklorian forces have transformed the countryside into a charred battlefield. Simply passing through the region is unsafe, as travellers must be ever alert for ambushes.

Four friends have joined together to aid their queen. Though destined to encounter ancient gods, primordial wonders, and marvellous inventions, foes and betrayal haunt their every step. A keen eye could prove vital, exposing essential clues. And as the companions make their way through darkness and light, they’ll discover that those two extremes have more in common than they once imagined...

Real-time, bone-crunching combat with incredible spells and combos.

Control any one of the four champions at any time, and skip between them at will.

Customise each character's armour, weapons and spells and evolve new powerful attacks.

This is a great RPG and I highly recommend it. It has pretty decent graphics (it is an almost 10 year old game) and the gameplay is engaging and fun. You go through a quest that gets bigger and more complicated as you continue. You pick up sidequests as you go along. The combat is fun, too. It is an action RPG and as you get more playable characters and skills, things become more challenging.

Incredibly, the game reminded me a lot of Landstalker for the sega genesis. The reason is because the game world is so beautiful and well put together. Each town has a destinctive look and feel and even seems alive. Also, the pacing is just right with a progression that feels natural and is interesting.

Overall, I was suprised at how deep the game is. It has virtually everything you could want from an RPG.

One other note: the game is amazingly optimized for PC. The loadtimes which I assume existed on the console are eliminated on PC. The game worked great with keyboard and mouse, but I prefer playing with the gamepad. Also, the graphics options are easily accessible and modifiable.

+ Very well made HD remake. Kept the game how it looked liked, while making lines more defined and adding shadows.+ Old school feel.+ Very comfy.+ Original story.+ The whole game is played as a team of four, with small chapters focusing on single characters.+ First- person combat using Ailish and Elco+ Pretty ladies

+- The voice acting is terrible, but it adds charm to the game. Cracking voices, crappy emulations of accents, etc.

One of the few great games that ever came out on the original XBOX. I have played and beaten this game multiple times. Once I remember how to find that one chest in the Grotto, I plan on livestreaming me playing this game. The best combo to fight is Mouse 2, Mouse 2, Mouse 1,1,1,1,1. As for the Krenn fight: Shoot at him until he comes up on you, then use a special attack so his attack will go right through you. Then when he goes back to the center, keep your eye on him, when he stops and turns to face you, go towards him off to the side a bit and past him. He will not be able to hit you as his blast is aimed away from you.

Sudeki's a “But… if…” game, which are always the hardest ones to review. The “but” comes from a handful of mitigating factors: it’s fun, but easy; interesting, but derivative; initially engaging, but soon begins to feel rushed. Every positive facet of Sudeki comes with an accompanying drawback.

The “if,” of course, is that if you like action-RPGs, there is nothing in Sudeki that will actually harsh your mellow. It’s not a bad example of its genre by any stretch of the imagination, and is often really entertaining despite its flaws, presuming that you like the genre in the first place.

Sudeki is set on a world of the same name, which warring gods have split into opposing realms of light and shadow. The game begins in the kingdom of Illumina in the Light realm, where a soldier named Tal splits his time between defending the countryside from berserk Shadow monsters, flirting with the princess Ailish, getting yelled at by his father, and being the lone survivor of any mission he’s sent on.

In the aftermath of a battle, the god Tetsu appears to Tal, and lets him know that an end is coming; the current troubles between the Light and Shadow worlds are just the beginning of a larger struggle. Tal, Ailish, a demihuman warrior named Buki, and Illumina’s head scientist Elco have been chosen by the gods to combat the forces of the Realm of Shadows, whether they like it or not.

Sudeki will frequently allow you to control at least two of your characters simultaneously. Like Knights of the Old Republic, any PC who’s not under your direct control at the moment is controlled by the CPU; unlike KOTOR, you move your active character in real-time. Tal and Buki are short-ranged melee fighters, controllable in third-person and attacking via a timing-based combo system, while during a fight, Ailish and Elco move and shoot in first person.

You can switch between the members of your current group at any time using the Black button, which is excellent for micromanaging difficult battles. Each character brings a unique mix of skills and statistics to the table; Tal is basically a meatshield, Buki is a mobile attacker, Ailish wields spells and high-damage magical staves (one of her later weapons is not so much a magical cane as a two-shot rocket launcher), and Elco provides covering fire using a variety of pistols.

The fun of Sudeki is largely in the combat. A battle’s usually a chaotic melee, full of flying projectiles, charging opponents, devastating spells, and unpleasant surprises. A lot of people have claimed that Sudeki is a button-masher, and if you want, you can hammer on attack buttons all damn day. If that’s your kick, go to it.

The reality is that Sudeki's combo system is actually designed to punish button-mashing. Tal and Buki’s melee combos depend largely on timing, forcing you to land two quick hits in preparation for a devastating finisher or a series of juggles. Anyone who’s trying to get through the game just by hammering on X or A isn’t going to do as well as a player who studies opponents, looks for an opening, and lays into them with a careful string of hits.

Meanwhile, Ailish and Elco’s job is to hang back from the melee and rain death upon anyone who isn’t looking. The more powerful their weapons, the more recharge time they’ll generally have between shots, which means you’ll need to dodge and weave to stay on your feet. Once again, you can just hold down the trigger and spray death at your enemies, but the low hit strength of the weapons with a high rate of fire means that you’re really spraying minor annoyance.

Out of combat, each character has a further unique ability which allows you to discover secrets and solve puzzles. Tal can push around local designated Shoving Objects, such as crates. Buki can climb up walls using her claws, Elco’s rocket pack lets him fly as long as there’s a yellow crystal handy to power it, and Ailish possesses Second Sight, allowing her to penetrate and dispel illusions.

When you level up, you can spend advancement points to raise each characters’ stats and teach them up to six skills. In villages, you can further improve a character by welding magical runes to his armor or weapons, providing power boosts, special abilities, or immunity to status attacks. (The latter’s important, since everyone and their mom in Sudeki can inflict status ailments on your party. It’s not unusual to have two or three going at once.)

This is usually the point where I ineptly segue into discussing a game’s flaws, but aside from some dodgy character design (I hope you like Buki’s ♥♥♥, because thanks to the gods of Sudeki, you’ll be staring at it for a long time), Sudeki plays just fine. The biggest problem it has is that there isn’t enough of it.

For one thing, Sudeki is dead easy. Part of this is because Elco gets his best weapon about four hours into the game. With a little work and a few levels, he’ll be popping conventional enemies like a grape with one or two shots. This comes in handy, since Elco gets one of the hardest fights in the game all to himself -- Sudeki’s bosses always seem to contrive a method to make sure you fight them one-on-one – but it also means that any group with Elco in it skates through combat.

You can also easily get all the best skills early on, since none of the spells or abilities in Sudeki come with a prerequisite. You can easily grab all the stat-boosting or protective skills first thing, then use them at the start of any fight to stack the odds in your favor.

In addition, any given boss can be defeated with the use of a simple trick, which looks more like a glitch than anything else. Every time you use a skill, your character enters an invulnerability window that lasts until the end of the move. There’s at least one boss fight where you can completely ignore all of its attacks and instantly counter, as long as you keep casting spells.

Combine that with a few runes, some decent weapons, and Ailish’s tendency to obliterate anyone who looks at her funny with Celestial Circle, and Sudeki's main characters wind up looking less like heroes and more like exterminators.

In addition to being easy, Sudeki is ridiculously short, clocking in at twenty-five hours max. For a game that was purported to be the first real epic RPG on Xbox, this is almost incomprehensible.

Playing through the endgame, one wonders if Sudeki was meant to be far longer, but was rushed to completion. Many plot threads are abandoned or tossed aside, including a major life-changing event right before the final battle. Both Tal and Ailish have major issues that simply aren’t resolved, involving his father and her mother, and Elco is the focus of a major plot twist right before the finale that, unfortunately, doesn’t wind up meaning anything.

It’s a fun game, and it’s not a bad game, but it’s over right when most RPGs are just getting started.

First off, Tom Baker! He narrates certain parts of the game and also voices one of the characters - not a main character, but an NPC that shows up here and there throughout the game (Tetsu). When I learned that, I had to pick it up immediately, regardless of whether the game was any good or not. Aside from the fourth Doctor, the game is also fully voiced with cutscenes, NPC chatter, and dialogue options.

Sudeki is from 2005 and it shows. The graphics are a bit primitive, about the same level as World of Warcraft, although the art style is different. It has a more Asian vibe. It's actually a very pretty game, with bright colors, dazzling particle effects, and great character designs.

It's also an obvious console port, with no mouse control within menus, a checkpoint save system, and limited options. The default POV is third person with no Y axis control, but certain skills require first-person view which does allow you full X & Y angle control. Ranged characters play in first-person by default during combat, then switch back to third-person when moving around out of combat.

Combat is fluid, and plays differently for each character. Some have combo moves which aren't too complicated (L/R/L, L/L/L, R/L/L, etc.), others have various weapons you can switch between during combat for various effects. There are also spells and special powerup moves you can activate. Combat pauses while you select these from a menu, and they include cutscene style animations with epic effects. This makes it feel a bit like a turn-based RPG like Final Fantasy VII when you trigger those off, which is kind of fun.

There are shops and save checkpoints scattered around here and there. Weapons and armor can be upgraded with runes to add various effects like damage shield on armor, or extra crit chance on weapons, things of that nature. The game-world is composed of corridors divided by zones. There is no jumping, and sometimes you might encounter an invisible wall where it looks like you should be able to go a certain direction, but you can't. In this way, the setup reminds me a bit of Kingdom of Amalur. You can go almost anywhere, although some areas are blocked off until you unlock them through the story.

Speaking of the story, it's actually quite good. The characters are interesting, there are quite a few subtle jokes and innuendos thrown in here and there, and it has a lot of personality. I didn't want to stop playing but alas, sleep beckons. I look forward to playing through some more, as the game is actually quite fun. For the price, it's very solid entertainment. You just have to overlook the dated graphics and console feel.

I'll update my review if I discover anything that changes it but so far I'm really impressed.

I can highly recommend this game to any fans of classic or action RPGs. The value for the price is great even without a sale, and with a sale it should be in the library of every RPG fan.

+Graphics good for the time, and hold up decently+Fully voiced dialogue for all conversations+Unique characters with different traits and talents, customize as you level+Decent story depth and length (15-20hrs likely depending on style)+Unique and fun combination of first-person and third-person real time combat+Switch seamlessly among party members in and out of combat+Equipping different weapons/armor will change character model appearance+Controls customizable and work well, keyboard/mouse or game controller+Plenty of exploration, side quests, and treasures for those interested

-Voice acting is mediocre, sound/music is nothing memorable-Camera can be annoying at times-Map system is not great, easy to get turned around in dungeons-Only 4 playable characters-Armor changes occur with the story so if you prefer one look there is no going back

I can’t run it off Steam on my crap laptop, so I’ll review using my old copy.Short Story: If you can run it, TRY THIS GAME! For $5, you will not regret it.

Long Story: It a good mix of both West and J-RPG essentially. The game has flaws, yes; but at the same time it oozes charm, humour and plain enjoyment every step of the way.

The real selling point IS “Sudeki”, the world itself. The environments are varied and exploring around the Palace and the countryside will make you wish you could spend a summer visiting and living in the game world. And to top it off there is a great soundtrack that gives each town and village a sense of identity. I sometimes just sit and listen to the music, it’s that good.

The story, though it has cliques, has its twists and turns and it’s interesting enough to keep exploring the world. And has almost a Disney-esque feel to it: hopeful and silly sometimes and then surprisingly dark other times. Voice acting is not always great, but you will find characters you love and characters you hate.

Gameplay is ok, if a bit repetitive and linear. Good enemy variety, simplistic combo system and RPG customisation for weapons and two ranged and two melee characters to switch during combat. Oh and class specific spells.

I'm very happy they finally got this game on the Steam Library. I played it as a kid and loved it and even today I come back to it every 2 years or so and do a playthrough. I was very sad when I found out the sequel got canned, but Sudeki easily stands on its own. Now if you’ll excuse me I’ll be in New Brightwater, smashing crates and listening to the soundtrack :)

A no hesitation buy for me.I played this game years back on PC and the funny thing is, about a week ago I was looking at the original disc I had, which I accidentally damaged and was thinking to myself, "I wish this was on Steam." LOL. xD Now here it is, ON STEAM! OMG. Sorry, I'm just a little hyped. :P I can finally finish the game! :)

Ok, so the game is a really good Action RPG. The controls are pretty much like most Action RPGs so if you played games like Fable you should be able to get used to this fairly quick. And the 360 controller support is a plus.The graphics are very nice considering this was originally released in 2004 on the Xbox and 2005 on PC.

If you like Action RPGs with a somewhat Japanese Fantasy style to it then you will like this game, and for the price of $4.99 USD, it's worth the experience. :)

Edit: After comparing some of the files I had managed to salvage and backed up from the original UK disc version, I noticed that the video cutscenes were enchanced for the Steam version to support higher resolution displays. Nice! :D

I say a few games are my "favorite". Those are PC games though, this one hasn't been, but now it is. This one actually IS my favorite game (of all, including consoles). I was pretty livid to learn my disk wouldn't run on the 360, it was a pretty crappy feeling to think I wouldn't be able to play this again.The Game:

Exploration and melee combat is similar to Fable (simple, easy to master, and comfortable to use), it is somewhat linear, but you can teleport here and there, and sometimes take a fork and wander off. Combat-wise, for melee, you can do 3 button combos, using X (heavy) or A (light). XXA, AXA, XAA, XAX, XXX, and so on. Each of these combos has different speeds, animations, knockbak, damage, and status effects (some do, some don't). You can also block and roll, again much like Fable. Unlike Fable, the two melee characters (one focused on DPS, one on Tanking), they all have skills/abilities, about 5 each. I suggest watching some gameplay videos about it, easier than me trying to explain their gameplay.

Ranged combat is a FPS game, weapons recharge, they don't use ammo. The two ranged characters also have abilities as well, some of their weapons have impressive effects to make up for the lack of combos (such as piercing and heavy knockdown, etc). You can switch between the characters at any time as they are available through the story.

Leveling up lets you customize the character to suit your playstyle. Are you playing the mage, but don't really care for the spells, you just want to maximize your weapon damage? You can do that. Just want spells? You can do that too.

There are only a few armors per character, and they are earned by going through the story. Weapons are trickier, some can be bought, some are actually hidden and you have to find them. Each character gets their own weapon with a status effect (I think some have multiple) with things such as debuffs and poison.

The game manages to really be challenging, some places more than others. As many times as I've beaten it, there are places where I still struggle from time to time. You have to be smart about how you play your characters, what orders you give, and what skills you use at what time. Pay attention to status effects, because they can be what saves or breaks you.

In regards to bugs/glitches, I'm pretty glad to say, I've never had a single one. I've played at least 100 hours of this game on xbox, and so far around 20 hours on Steam, never crashed, never froze, never had anything that required me to restart or reload the game. I have seen a couple reviews of people saying they experienced this, but I tend to have pretty good luck when it comes to avoiding bugs (somehow).

I've been waiting for this game to come out for a long time. I only recently learned it was released for Windows a while back, but who knows what compatibility issues await with an old copy. I was expecting it to show up on GOG but was just as delighted to see it appear today on Steam.

To boil it down, imagine if an older action/adventure SNES game like Secret of Mana was remade using today's technology. If you like those classics from the Square and Enix renaissance, you'll like Sudeki.

sudeki is an obscure RPG that got its start on the original Xbox. The game was largely ignored but it shouldn't have been. The game takes about 20-30 hours and can best be described as a slightly mroe open Fable. The characters are interesting if a bit cliched. The graphics are surprisingly good for the time period also. The audio is standard fare with a few standout tracks (New Brightwater). Overall it's a fun game with some unique ideas such as the two ranged chaacters using first-person mode in combat maknig them paly like they're in an FPS. (a tip: If you're using a controller, when using these characters, use a mouse to aim as it's MUCH faster).

Second Edit: With the link from Nerd House and once again working through the Compatability List we're good to go. Windows98/ME is the one needed to play oddly enough. With a little bit of work, until a patch comes out, this is a must buy!

First Edit: Still no luck trying to play the game in various compatability modes. Regardless of choices after the opening video about the two btothers the game completely freezes up. I've had the Steam Overlay up as an experiement and until that moment all is fine. I do believe this is a Windows 7 problem but it might also be a 64 Processor problem as well. I know others that have reviewed have been able to play it, so hopefully I'll be able to change this Recommendation from a No to a Yes soon.

All right i just figured out how to fix the issues concerning game play on this game. It will run perfectly if you do a few things first. I am running windows 7

here is how to get the game running on your PC for people running Windows XP, vista, 7 or newer OS systems, provided you were experiencing the same compatibility issues i was. (I hope steam will post this in the game descriptions also)

1. Buy and install the game from steam ( i highly reccomend this game i had it for xbox it was awsome)

2. after you install the game go to your folder directories or whatever folder where you install your games, my folder for my games for example is...Computer--Local Disk (C:)--Program Files (x86)--New Folder--SteamApps--common--

5. Next click on your compatibilty tab and check mark the box to run inWindows98/WindowsME mode. Then click apply.

6. Now go back in your Sudeki program files and locate your SudekiLauncher.exe file follow the same procedure as listed in steps 4 and 5.

7.Once done with that go back into your Sudeki program files and locate the folder _CommonRedist, click on the folder that says DirectX, then click onthe folder that says June2010 and locate your DXSETUP application file. Now when you locate that file follow the same steps as mentioned in steps 4 and 5.

8. Next goback into your _CommonRedist folder and locate the folder vcredist click on that folder, then click on the folder 2010, then locate your vcredist_x64 application and follow the same steps as listed in steps 4 and 5.

10. Now exit completely out of your files, click on the icon to start your game and enjoy playing your game. If you did your steps right as mentioned your game will run smoothly

I am going to immensly enjoy this game I hope you do to.

I can recommend this game without even playing it. i had this game on xbox. one of the more decent rpg games for the original xbox. i loved the game. the graphics were great and the plot is well written. It is a great game plenty of action plenty of exploration. i logged some serious hours when i had it on xbox. i am super excited i bought it for PC. However, for serious and not so serious RPG gamers this game is a must buy.

Sudeki is a game from the long ago of 2005, and it shows. That isn't a bad thing, the game is old and there isn't a reason to update all the graphics and what not just because you are putting it on Steam now. The game has been avilable on the PC before.

The game has it's flaws, but it is still a good game. I finished the game in a little over 10 hours without doing side quests. It says I have 9.7 or what ever, but I had a save file about 40 minuets in from when I had it on the PC before hand but never got around to playing it. So it is kinda short, but I am glad it had enough for the time it took, and didn't drag the game on longer then it needed.

The combat in Sudeki is a little varied, but not a whole lot. The two ranged people and the two melee people play kinda the same as each other, just with different active abilities and weapons. There is a combo system for the melee attackers and the ranged just shoot the crap out of people who get too close.

I had this game on the xbox as well a long time ago and I never finished it, got about 3/4ths of the way through. Since I hadn't played it for a while and liked it so much back then, I hyped it up in my mind when it came to Steam to the point I thought it was amazing. Sudeki is good, just not amazing. It needs a good polish to fix some of the problems, like getting trapped in the corner in combat and it glitching you during combat cutscenes. The latter example happened to me during a boss fight and it broke the game to the point where I had to reload, so save often encase more problems pop up.

I would recomend this game for 5 dollars, or even 10. I think it was still a good game and I hope that other people do as well.

Side note: To those who can't get it to run for what ever reason, it is on your side not Steams since I booted it up without a problem every time I played.