Today Windows Central posted an indepth article focusing on the Quantum Break gameplay and live action footage that was shown behind closed doors throughout this week at Gamescom.

The article explores the impact that the game will have in the show and how choices that the player makes in the game creates ripple effects. I must give a quick warning, it does delve into some slight spoiler territory, but a notice is given before they begin to talk about it in detail.

Quantum Break is a third-person shooter developed by Remedy, the brains behind Alan Wake and Max Payne.
Both games used other forms of media to tell their stories. Max Payne 1
and 2 had stylish graphic novel segments between missions, and Alan
Wake used live-action in-game and in some prequel shorts.

Both titles blended these non-video game elements well, and I'd say
such mixtures are almost Remedy's calling card at this point. However,
after seeing the live-action elements in Quantum Break, I'm pleased to report that the game represents a gigantic leap forward for the studio.

-- MOBILE GAMES --

-- LIVE ACTION SERIES --

Alan Wake, Remedy Entertainment, and Control trademarks and logos are property of Remedy Entertainment Ltd. Max Payne is a trademark of Take-Two Interactive Software, Inc. Quantum Break and Xbox One are trademarks of Microsoft Studios. CROSSFIRE is a trademark of Smilegate Entertainment. All rights reserved. The Sudden Stop is an unofficial, non-profit Remedy Fansite. | Powered by Blogger