The patch notes for the latest Fortnite update are finally out and Epic Games are all set to add the Double Barrel Shotgun and Steady Storm Limited Time Mode to the game.

The double barrel shotgun “devastating at close range, the Double Barrel Shotgun packs a punch with each of its 2 shots” according to the blog post on Epic Games’ website. The gun has 10 pellets, a wider range, and a lower critical damage multiplier than the standard shotgun.

The steady storm Limited time mode “waits for no player and there are no safe zones”. Players are advised to “stay aware of the map and keep moving it to the center of the circle in the Steady Storm LTM”. The storm completely closes in about 15 minutes.

The latest update also introduces Horde Challenges where players will have to ” test their skills” to “earn lots of of loot”. The rest of the patch notes can be found below:

GENERAL

The remaining time left in the Item Shop and Event Store will now appear correctly in Battle Royale and in Save the World.

Certain interactions will now interrupt reloading.

Bug Fixes

Reset to Default will now properly reset keys to the default values.

Changing input options will show a confirmation message if replacing a current input bind.

Audio for automatic weapons no longer cuts out after tapping the fire button and then immediately pressing and holding the fire button.

Fixed an issue that could cause multiple selection boxes to appear when using a controller.

Reduced memory usage of internal object reference search systems. This will help prevent out of memory crashes.

Non-English audio device names in the audio settings menu will now display correctly.

Players using voice chat will no longer join the wrong channels when rapidly switching parties, join the wrong voice channels, or be unable to send or receive voice chat in most cases.

The mouse cursor lock state in windowed mode will now function properly. Alt-tabbing will return mouse lock status.

The ‘Sprint Cancels Reload’ option will now function properly with “Sprint by Default” enabled.

Fixed some display issues with the interaction between the display resolution, 3D resolution, and video quality settings in the Options screen.

The keyboard ‘key’ hotkey background has been updated to increase legibility.

Party system is now more responsive to errors related to connection loss when sending certain party messages like kicking and promoting. Should reduce issues with managing party.

BATTLE ROYALE

LIMITED TIME MODE: STEADY STORM

Summary
Steady Storm has one constantly moving storm closing in on the island. Stay ahead of it and take down the other players to earn a Victory Royale!

Mode Details

One Storm that closes in over the course of 15 minutes.

There are no safe zone circles. Keep an eye on the map to predict where the Storm will close in.

The Storm does 10 damage per second.

Profile Stats (K/D & Wins) and Challenges are tracked in this mode.

LIMITED TIME MODE: PLAYGROUND

Summary
Playground is a low-pressure environment where friends can let their creativity run wild, build massive structures, practice with weapons and items, and fight against your friends. Have fun!

What’s New?

Fill/No Fill option added to game mode selector.

Chest & floor loot changed back to one weapon spawn each in order to cut down on clutter.

Mode Details

Drop into the Battle Royale map with a squad of friends for an hour.

Play on the same team to build together or switch to different teams to fight.

Players respawn unless eliminated by the Storm.

The Storm doesn’t start for 55 minutes and takes 5 minutes to close in.

10 times the amount of resources are gained from harvesting.

100 Llamas will be spawned on the map.

Chests & ammo boxes spawn 100% of the time and contain extra ammo.

WEAPONS + ITEMS

Double Barrel Shotgun added.

Available in Epic and Legendary variants.

Can be found from floor loot, chests, Supply Drops, and Vending Machines.

Delivers high burst damage at very close range but damage falls off heavily at distance.

Fires 10 pellets like other Shotguns, has a larger spread, lower critical damage multiplier (1.25x), and a 2 second cooldown time when swapping weapons.

Epic Variant

Up to 143 base damage per shot at extreme close range.

Legendary Variant

Up to 150 base damage per shot at extreme close range.

Vending Machine rebalance.

Vending Machines spawn more often, cost less, and have an increased chance to spawn at a higher rarity.

Common Vending Machine

Spawn chance reduced from 7.27% to 6.67%.

Material cost reduced from 100 to 75.

Uncommon Vending Machine

Spawn chance increased from 14.55% to 20%.

Material cost reduced from 200 to 150.

Rare Vending Machine

Spawn chance increased from 14.55% to 20%.

Material cost reduced from 300 to 225.

Epic Vending Machine

Spawn chance increased from 5.45% to 18.67%.

Material cost reduced from 400 to 300.

Legendary Vending Machine

Spawn chance increased from 3.64% to 8%.

Material cost reduced from 500 to 375.

Chance for no Vending Machine to spawn at a location reduced from 54.67% to 26.66%