The best way to explain this is I'm attempting to make a small model solar system (not to scale or anything complicated, just simple rotation as a learning exercise). There's a sun, a planet, and that ...

I have a missile that does pursuit behavior to track (and try and impact) its (stationary) target.
It works fine as long as you are not strafing when you launch the missile. If you are strafing, the ...

I have rocks orbiting moons, moons orbiting planets, planets orbiting suns, and suns orbiting black holes, and the current system could have many many layers of orbitage.
the position of any object ...

I'm playing with orbits in a simple 2-d game where a ship flies around in space and is attracted to massive things. The ship's velocity is stored in a vector and acceleration is applied to it every ...

How would I create a camera that with the mouse, it allows you to orbit around a specifc position, with the camera always facing that point? I would also like it to be able to always be at a constant ...