I decided to start approaching this new version as a completely new user, and to read the 'User Guide' first while going through the program.

One of the first things the Guide says is: "By default a new recipe window will open." [Let me digress a minute to repeat a complaint that I had all along with BTP -- that there appears to be no way to highlight text in the User Guide for the purpose of copying to the clipboard; this means that I have to re-type the text for purposes of discussion, which is a pain in the rear.]

Anyway, when I start BTP1.1, a "new recipe" does not open -- at least not a complete blank -- see http://home.alltel.net/billvelek/btp1-1.html for screen shots. After setting ALL fields to zero/blank, I have even tried fixing it, after blanking everything out, by using "Save", "Save As", "Save as Template", and "Save as Default" -- I did _ALL_ of the above using the name "Blank-3". I then exited BTP and restarted but still get the extraneous info shown in the first screen shots.

jawbox wrote:I'm also unable to add to the ingredients database. Also, once you are viewing the grains database you are unable to open a grain to adjust variables, I usually buy a whole sack of base malt and like to update the file to my lot analysis sheet that comes with the grain.

If you want to edit your own ingredients, add them to inventory and edit them there. The purpose of inventory is to manage personal ingredients as well as their amounts in stock. Locking the preset ingredient library allows us (BeerTools.com) to update the presets without overwriting personal edits.

I have some items in the inventory even though I haven't dragged anything over. Looks like some of the items I added to my old ingredients databases in 1.0.28 (yeast, blueberry extract etc.). Not sure how they got into inventory on 1.1

jawbox wrote:I have some items in the inventory even though I haven't dragged anything over. Looks like some of the items I added to my old ingredients databases in 1.0.28 (yeast, blueberry extract etc.). Not sure how they got into inventory on 1.1

If you added any personal ingredients in the previous version of BTP, or edited any of the preset ingredients; these were moved to your personal inventory when BTP 1.1 started up for the first time. We tried not to lose any of your data in the transition.

two places for grain seems like a pita (i'm really don't track inventory). Isn't there anyway to have btp know that it was a ingredient added/adjusted by the user and only update everything else? I can't say that anything ever got overwritten in the previous versions.

I was just unable to add whirlfoc to a recipe. Restarted BTP 1.1 needed to re-register, then opened up the recipe to find about 12 additions of whirlfloc. One off, was able to add it now. Although having to ctrl-click to delete 12 additions was a pain. Delete key would have been nice here.

Now I see you can add new grain by ctrl-clicking in the ingredients box

Since there is no User Guide to confirm how this is supposed to work, I'm not sure whether this is a bug or not. When I drag and drop an ingredient from my inventory, and then set the amount in my recipe, the value in the inventory does not decrease. I thought maybe it is a 'refresh' problem, but no matter what I do I can't see a decrease in inventory. Obviously, automatically decrementing the inventory as supplies are used is going to be fundamental to making it useful -- at least in my opinion.

billvelek wrote:Since there is no User Guide to confirm how this is supposed to work, I'm not sure whether this is a bug or not. When I drag and drop an ingredient from my inventory, and then set the amount in my recipe, the value in the inventory does not decrease. I thought maybe it is a 'refresh' problem, but no matter what I do I can't see a decrease in inventory. Obviously, automatically decrementing the inventory as supplies are used is going to be fundamental to making it useful -- at least in my opinion.

When you are ready to brew your recipe, use Recipe->Shopping List/Inventory to deduct the recipe from inventory. If inventory is deducted only when adding an ingredient to a recipe then it wouldn't be very easy to deduct the recipe from inventory a second time when you brew it again.