Multi Team matches can be set up with up to six teams, and you can set them up for Handicap Matches (Meaning lopsided teams, such as 11 on one, 3 on 6, and so on forth.)

Discusses some new Maps-

1)Express - Bullet Train Station in LA

2)Overflow- Urban Destruction in Downtown Pakistan after a River flooded leaving the streets littered with debris and boats. On Domination, all three capture points on the main street.

3)HiJacked- Private Yacht, has hot tubs to hide in.

Party Games- Per Vahn "Wants you to play these with your COD party", and will include Gun Game, OIC, Sharpshooter, and Sticks & Stones at release but expects list to evolve over time.

Combat Training, as we knew, is returning, but with these changes-

1)No longer on its own progression level, integrated with your "real" MP rank.

2) In "Boot Camp" mode you can play 12-player matches with 3 human and 2 Combat Training Bots per teams. The first 10 levels you gain in CT are REAL levels that you keep for your Public MP rank.

3)Objective games in CT will give you XP beyond Level 10 but at 1/2 the rate.

4)Bots can play Objective Matches now, except for S&D.

5)A third CT mode, Bot Stomp, allows a six player human team to take on AI teams. A good place to practice team tactics.

Custom Games support every variation of every game mode. You can also build custom classes, add bots, modify rules, and restrict content (Hate Claymores?... Ban em) YOU CAN CHANGE CAC FROM A RANGE OF PICK 5 to PICK 17 in CUSTOM GAMES.

Challenges- All offer XP and number in the thousands.

1) All personalization features such and cosmetic elements like reticles and weapon camos are tied to challenges. EVERY WEAPON IN THE GAME, INCLUDING LAUNCHERS AND KNIVES AND ASSAULT SHIELDS, HAS CAMO.

2) Camos- Ten in base set of challenges, once you unlock those you open up more. Gold and Carbon Fiber confirmed.

3)Reticles- 8 per Optic, one is shaped like a Mustache.. another a Biohazard Symbol called the "Zombie Stopper"

4)Challenges will unlock emblems and backgrounds for your playercard.

Emblem Editor now has 32 layers and transparencies as well as a full RGB color picker. Over 150 shapes, but you only get basic Geometric shapes to start with. Challenges unlock the more complex Shapes. Over 150 Playercard backgrounds, special ones again unlocked by challenges.

Theater Mode Returns-

1)Can bookmark films and search by results (Games in which you went 30 and 2 for example) as the game will retain metadata about each match. Victories sorted seperately from losses.

2) Community Tab to keep up with Friends' theaters.

3)You are now allowed 20 clips in a film, Twice as many as Black Ops. You can also combine clips to free up more spots.

4)Can see any player in First Person, and can attach a camera to any object. Thus, can show an RPG kill from the rocket's perspective.

5)Highlight reel function- Will automatically put together a highlight reel of your match based on what the game feels are your best moments in a match.

PRESTIGE SYSTEM-

1)Prestige does not reset Weapon XP or Challenge Progress, you pick up where you left off.

2)When you prestige, get an Unlock token, which you can use to unlock an item permanently, add a CaC slot, Reset all stats, or refund your level tokens (Cancels out all choices you made in that prestige and allows you to redistribute your unlocks for different items)

3)WHEN YOU HIT HIGHEST PRESTIGE LEVEL YOU ARE AWARDED PRESTIGE MASTER TITLE AND ALL CONTENT IS UNLOCKED.