Rayman Origins jumps to the Nintendo 3DS in March

Rayman Origins is an awesome, old school-style 2D platformer and the portable Nintendo 3DS version finally has a date. Even though the PS Vita version is still set for a February 14th launch, the 3DS version is scheduled for a March 20th, 2012 release.

We're not sure what's holding the 3DS version up, but just to tease you a bit more, Ubisoft has sent over some new screens and a Making Of trailer.

Rebirth of a Platforming Legend: It’s been 15 years since the first launch of Rayman. Rayman Origins brings back many of the classic characters, revived in their original 2D form, as well as a whole new world of characters and environments.

Unique Approach to 2D Art: A rich world with over 100 characters and 6 unique worlds created by some of the VG’s most reputed artists and animators. This creative approach to 2D design will recapture the hearts of platformer fans and introduce a new generation to one of the industry’s best-loved characters in his original 2D form.

A Vast Playground: Rayman Origins includes over 60 levels of 2D platforming gameplay designed for all ages and playing styles. Unlock new abilities progressively and return to previous levels to discover new paths and secrets.

Variety of Gameplay: Rayman Origins is a platformer at its core, but it has elements of many game genres. Rayman and Globox gain unique abilities as they progress through the adventure, including swimming, diving and the sensational “HairlyCopter.” The game also features many elements of action, adventure, shooter and beat-’em-up gameplay.

Street Pass Functionality: Taking advantage of the Street Pass, you can share your progression, number of collectibles, time played, unlocked achievements, and avatar with others.

Epic Boss Fights: A giant pink monster with hundreds of eyes… A possessed, mountainous golem… An evil daisy-cum-carnivorous plant… Rayman Origins will put players to the test with these and many more challenging boss battles!

Unique Approach, Unique Game: Rayman Origins was created by Michel Ancel with a small team of artists and developers to produce not only high-quality graphics and gameplay, but a creative and unique experience.