Unless I'm not quite grasping the entirety of the suggestion, that doesn't really sound like what I had originally proposed -- a portable wagon with time limits, that could be moved from place to place, rather like picking up a ship deed (or more like a an old tent or small house deed). Or perhaps my reading comprehension has taken a turn for the worse. That wouldn't surprise me at this point, of course.

ReporterProfessionalWiki ModeratorStratics Veteran

Unless I'm not quite grasping the entirety of the suggestion, that doesn't really sound like what I had originally proposed -- a portable wagon with time limits, that could be moved from place to place, rather like picking up a ship deed (or more like a an old tent or small house deed). Or perhaps my reading comprehension has taken a turn for the worse. That wouldn't surprise me at this point, of course.

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It would be a testing phase before making it to the originally proposed idea. Sometimes you have to run a few trials before introducing something so grand.

ReporterProfessionalWiki ModeratorStratics Veteran

Yes the idea was not on the track of what you were looking for but it was in the ballpark. In my experience when it comes to wanting something in game it is always best to start with something they already have implemented. Once they begin tinkering with the idea then they become "Invested" in the project and once that happens they are more likely to continue to expand on the idea and finally reach what you are suggesting.

If someone comes up with a Grand Idea I am less likely to contribute to it because the project would be overwhelming for me. If they come up with smaller ideas that eventually reach their desired goal, then I am more likely to invest my time and resources. (Not speaking for how the Devs work, thats just how I work)

Yes the idea was not on the track of what you were looking for but it was in the ballpark. In my experience when it comes to wanting something in game it is always best to start with something they already have implemented. Once they begin tinkering with the idea then they become "Invested" in the project and once that happens they are more likely to continue to expand on the idea and finally reach what you are suggesting.

If someone comes up with a Grand Idea I am less likely to contribute to it because the project would be overwhelming for me. If they come up with smaller ideas that eventually reach their desired goal, then I am more likely to invest my time and resources. (Not speaking for how the Devs work, thats just how I work)

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Well, my response wasn't a criticism of your idea... more like a knee-jerk inflexibility on my part. I do, in fact, welcome all and any input on this idea.

ProfessionalWiki EditorWiki ModeratorCampaign Supporter

Hmmm, that green pumpkin is pretty ugly... Is it me, though, or does that pic just make anyone else sad? It's June, but that pic is all about what pretty much looks like a re-re-re-rerun of the same Halloween "event" we've had for several years now... off to read the newsletter to see if they're really holding pub 94 off til that late in the year... :/

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