Backers' Beta Tester

Damn straight! I love Rivals. Speaking as an absa main, I can certainly see why you might not be able to win fights against her. Her air control is fantastic, and Zetter struggles once he gets off stage.

Crowdfund Backer

Damn straight! I love Rivals. Speaking as an absa main, I can certainly see why you might not be able to win fights against her. Her air control is fantastic, and Zetter struggles once he gets off stage.

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I honestly thought I'd struggle more against Wrastor since he always tends to stay in the air more. And while I do struggle fighting him, lately Absa has really started to take the cake. I guess I should probably learn to main one of the other characters to deal with the flying types. Maypul is probably a good candidate...

My favorite bit is still bear.
For a long time, I was planning on maining Absa because she had a lot of elements from Smash Bros Mewtwo.
Then I found out that they went with a bear for the final character and that became all I wanted.
Now that he's actually out, I gotta say
Bear is far better than I could have hoped.

I remember seeing this game on YouTube a while ago.
And also more recently, with a goat. And a bear.

So, uh, it's Smashy, yeah? I like Smash, and this looks like a rather fun Smash-esque game, but...
I have a few questions before I decide whether or not to pick it up.

First, are there grabs? I haven't seen any, but I could've just not seen it.

Also, can you grab the ledge? I haven't seen this either, and it seems easy enough to recover without grabbing a ledge, but I'd still like to know.

Also, how exactly does Forsburn's clone work? I remember hearing Ice Climbers, so I figured he'd have crazy combos, but apparently he can't do that any more, so what is it exactly?

Finally, regarding Maypul. How does she recover? I can grasp everyone else's recovery, even Orcane's weirdness (probably because I played Super Smash Land), but how does Maypul make it back onto the stage? I only ask because she looks fun, and she has something interesting with that tether thing, but I want to know if she turns into Little Mac when I take her offstage.

Staff MemberMane6 QA

First, are there grabs? I haven't seen any, but I could've just not seen it.

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No. There's also no shielding, so grabs aren't necessary. Instead of shielding, you get a parry that replaces your spot dodge. Parrying moves increases immobilizes your enemy, with the duration determined by the strength of their attack. Parries also reflect projectiles.

Finally, regarding Maypul. How does she recover? I can grasp everyone else's recovery, even Orcane's weirdness (probably because I played Super Smash Land), but how does Maypul make it back onto the stage? I only ask because she looks fun, and she has something interesting with that tether thing, but I want to know if she turns into Little Mac when I take her offstage.

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When she has someone marked (either done by her projectile or her side special), her up special can be held down and she will teleport to her enemy. Without the mark applied, her up special still goes straight up, her side special has pretty good horizontal distance, she can cling to the wall as opposed to just jumping off of it, and her up air can be done while double jumping to boost her jump height.

No. There's also no shielding, so grabs aren't necessary. Instead of shielding, you get a parry that replaces your spot dodge. Parrying moves increases immobilizes your enemy, with the duration determined by the strength of their attack. Parries also reflect projectiles.

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...Huh. That'll take some getting used to.
I like the sound of parries tho, especially if they're reflectors too. Can you parry in midair?

When she has someone marked (either done by her projectile or her side special), her up special can be held down and she will teleport to her enemy. Without the mark applied, her up special still goes straight up, her side special has pretty good horizontal distance, she can cling to the wall as opposed to just jumping off of it, and her up air can be done while double jumping to boost her jump height.

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Ah, I think I see. That's far better than I feared. I'm gonna like Maypul, I can tell.

Thank you, mate. That took care of my few reservations. I'll probably pick this up some time this week... If my PC can handle it (it was a bit prone to overheating back in college, but I think I found something I can do about that).

Wavedashing is in the game and it's much simpler to do than in Melee. Wavedashing, wave landing, all of that is in. The game feels very Melee-like.

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Sounds nice. I don't think I was very good at wavedashing in Melee (I kinda had it down, but I don't know for certain), but if it's easier here, I might finally be able to grasp these things.
I knew I was getting a Melee vibe from this game for a reason. I'm gonna love it.

Rivals of Aether is totally a blast, I'll tell you that right now. In casual fun, it's maybe like a poor man's Smash...for now, at least. But this game is geared towards competitive players, especially in Early Access. I guess you could say it's kind of like what SFV is doing, but labeling it in a more obvious way.
So now that the brief (fangasm? praising? hyping? whatever that was) is over, the real reason I came here. I made several (two) crossover movesets for RoA characters if they were to make a guest appearance in TFH, and I'd like to know if this is the right place to post or otherwise share them.

Backers' Beta Tester

Rivals of Aether is totally a blast, I'll tell you that right now. In casual fun, it's maybe like a poor man's Smash...for now, at least. But this game is geared towards competitive players, especially in Early Access. I guess you could say it's kind of like what SFV is doing, but labeling it in a more obvious way.
So now that the brief (fangasm? praising? hyping? whatever that was) is over, the real reason I came here. I made several (two) crossover movesets for RoA characters if they were to make a guest appearance in TFH, and I'd like to know if this is the right place to post or otherwise share them.

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That IS a good question. Perhaps one of the mods might have an opinion about that. Never hurts to ask, yes? Though I think technically that would be more appropriate as a separate thread in the Fan Creations area.

That IS a good question. Perhaps one of the mods might have an opinion about that. Never hurts to ask, yes? Though I think technically that would be more appropriate as a separate thread in the Fan Creations area.

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Good point. I want to say "until further notice, I'll just put it here" but I'm not sure what would happen if I'm wrong.

Staff MemberMane6 QA

Good point. I want to say "until further notice, I'll just put it here" but I'm not sure what would happen if I'm wrong.

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I'm gonna say that if you wanna post things like that, it should probably go in the Fan Creations forum. However, since it's a derivative of two different games, there's no guarantee everyone will understand what you're talking about.

In any case...most of the RoA conversation seems to be held on the official Reddit, despite there being a functional forum dedicated to the game itself. Really, the question is...what is there to talk about here? Or is it just for those who are fans of both games?

Backers' Beta Tester

In any case...most of the RoA conversation seems to be held on the official Reddit, despite there being a functional forum dedicated to the game itself. Really, the question is...what is there to talk about here? Or is it just for those who are fans of both games?

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I figured that there would be a few fans here who'd like to know about each other and play with one another, so I started the thread with the idea of giving resident RoA fans a chance to mingle and discuss stuff and things and fanout about it.

I mained Wrastor back before Absa was out, now I main Absa. In both, I sub Kragg, but I don't play him nearly as often as the Air character, though I did play him more often during the Wrastor time period.