Hello! So I've been trying and somewhat successfully to rip the 3D models from the Android mobile game Shining Nikki.

After a lot of trial and error I was able to get the method using Nox and NinjaRipper to work, however, it rips everything into tons of different meshes and textures rather than one mesh for a hair or dress, for example.

The other night I tried to do the method that extracts that OBB from the emulator to zip and then unzip to use in AssetStudio, however, when I load the asset folder up there's no meshes at all, just miscellaneous things from the game like icons and menus and such.

Can someone please tell me what I might be missing or doing wrong when trying to get these models?
I've been ripping my hair out trying to do it myself (it's also my first time ripping. ) and it's just time I asked for some assistance, lol.

downlaod an apk, it should eba rounf a gb
open the obb folder
browse trough folders until you find a lot of tga files
open them in hxd and elete the 7 bytes from the start
now asset studio reads them
the meshes are a lot and split so naturally there will be lot of hair and diferent dresses, accessories and so on