De-lurking for a little while to mention I posted something on Facebook that I'm hoping will generate a discussion thread about how well TDZK might work on today's tech (mobile). I chose the FB group because it seems to be a lot more alive that here.

If you haven't had the opportunity to have a look at them before, all the versions are available from here:

History of TDZK: 2.0The new engine, 36 systems, the introduction of EMP, rich planets, planet gardeners, babypolitik - and much more!

History of TDZK: 2.1The round of torturous levelling, as 50 became the bare minimum. KAOS collapsed under pressure, SH became the major force, Aerodyne redefined raiding and a war between Fury and SH ... now that will become familiar.

History of TDZK: 2.2Reduced level dependency and the new 27-system map made their debuts as defensive planets led to lengthy sieges and long-running battles for multiple systems.

History of TDZK: 2.3The round of items and free money, of the epic Asgard siege by five raid teams. IA attacked Big Pebble, GTG and KAOS retaliated by bringing down the biggest planet seen at Tyr. The Scourge even put in an appearance!

History of TDZK: 2.4The round defined by its end as a long battle between KAOS, UF, DR and IA, Evolution, ES and AMF came down to the carlos scandal. Fury took down Williamson and many others battled for supremacy.

History of TDZK: 2.5The first Alternity round saw a good vs evil galaxy, promptly ignored as alliances formed their own two sides, the 'WTF' vs 'KAD' conflict dominating the round.

History of TDZK: 2.6This may ring a few bells. It started with a day one raiding spree, a round reset, a day two raiding spree, a huge planet and a three-day long raid. Besides this, new alliance records were set in raiding, trading and killing.

History of TDZK: 2.7The retro round which drove home the meaning of for richer, for poorer. As interest drove money sky-high, activity disappeared and fights dwindled.

History of TDZK: 2.8The final hurrah of the Genesis engine, but it went out with a whimper. The double speed round failed to capture the imagination as Nomad loomed.

As with every one of these histories, the captured stories and events have been the ones that have been most memorable from a round perspective - but they are by no means exhaustive. If you have your own stories, memories, pictures or titbits to add, please contribute to each of the relevant threads and add your input about these rounds!

We may continue this into a summary of the Nomad rounds, and possibly a collection of 1.0 stories, but the 2.x Histories are complete. I hope you enjoy them.

You'd be forgiven for thinking the lack of a history post in the last few weeks has been because we'd forgotten what happened. Considering some of the later 2.x rounds, it is more likely to have been trying to find out if anything happened.

After a short break, the nostalgia parade continues with not one, not two, but three rounds' worth of TDZK history taking us close to the end of the 2.x series.

In 2.4 we saw the return of the Scourge, the introduction and demise of Admiral Williamson, there was another large war between IA and KAOS, with several others involved too - and a bit of a scandal involving carlos to finish the round.

The first round of Alternity, 2.5, took us to an entirely different galaxy - good Taenarians and Scourge against evil Polloids and Wraiths, as the Federation became the evil side. This round saw one of the bigger wars we've seen as KAOS, Arcani and Deranged Space Pilots locked horns with Fury, Warriors and Hunting from A224 for over three months of conflict.

The 2.6 round was the second round of Alternity - you may recall some of the events. It started with a raiding spree, a round reset, another raiding spree, many planet conquests - not to mention a three day battle in what was arguably the high point of TDZK.

As always, please join in, share your stories and memories of the different rounds as well as our 'official' versions!

To tide everyone over until the next installment of his 'History of TDZK' series is complete, this week we're turning to you, our inactive, grumpy audience to regale on past achievements and complain of rounds past.

When did you start playing TDZK? What are your fondest memories? Any fun IRC quotes you would care to share? Alliance histories, politics, etcetera? Forum drama (you know you had some!)? Etcetera. Let us know in this thread.