Platform: Nintendo GameCube Turn-Based Strategy Role Playing Game: Turns by Team Completion Level: Campaign Completed ~45 Hours Intelligent Systems has a long history of making quality strategy games. They made the Advance Wars games, Fire Emblem, and Fire Emblem: Sacred Stones for GameBoy Advance. Path of Radiance marks this franchise’s first foray into the third … Continue reading Fire Emblem: Path of Radiance [2005] ANALYSIS

Platform: Playstation 2 Turn-Based Strategy Role Playing Game: Turns by Unit Completion Level: Finished, 85 Hours Suikoden is a game franchise with a long and reputable history. Around the time of their fourth RPG entry, they made Suikoden Tactics. It’s a good tactics game, with quality enough for the Suikoden name. The franchise is also … Continue reading Suikoden Tactics [2005] ANALYSIS

Platform: Nintendo DS Turn-Based Strategy Role Playing Game: Turns by Team Completion Level: Finished, 35 Hours Do you like bugs? Do you think they are the coolest thing ever? Perhaps you might enjoy being transported to a world filled with giant, sentient bugs. There, bugs are turned into giant fighting mechs! It may seem far-fetched … Continue reading Drone Tactics [2007] ANALYSIS

Platform: Playstation Turn-Based Strategy Role Playing Game: Turns by Party Completion Level/Hours Played: 100% for one faction/65 Hours This title is almost universally known as Brigandine, but behold the subtitle for your amusement. There was a lot going on in the PlayStation world in 1998. Nintendo, Sega, and Sony were all in the game business … Continue reading Brigandine: The Legend of Forsena [1998] ANALYSIS

Platform: PSP Turn-Based Strategy Role Playing Game: Turns by Unit Completion Level: 40%, 20+ Hours Spectral Souls: Resurrection of the Ethereal Empires is a port/remake of a PlayStation 2 game. I will not go into the lineage of this extensive franchise. Idea Factory has published or developed gobs of games interchangeably using a combination of … Continue reading Spectral Souls: Resurrection of the Ethereal Empires [2006] ANALYSIS