Volume 2 of Black Powder, Black Magic introduces new characters classes; the gambler and the prospector, and notes on playing core classes in the Dark Territories. Also in this issue is the patron John Henry, a new monster called the minewight, magic items, folklore, and more. Advance your level-0 characters, and prepare for some mineshaft mayhem!

This supplement contains rules for introducing, using and creating boons, which are minor favors granted by long-forgotten deities. Any class may learn to request and benefit from boons. Also detailed within are 3 dead religions, relics for each religion, and encounters you can drop into any adventure. There’s no such thing as a dead god, only dead followers…

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“From the darkness of the well emanates the haunting moans of the deceased plunderers and defilers who risked everything to learn the secrets below. But you have something they did not: The Tablets of Fate. Through guile and treachery, force and luck, you have jointly acquired these ancient stone tablets, and only with their hieroglyphics dare you hope to circumvent the horrors that lie within the Well of Souls.

You and your guide, Farid, stand around a gaping hole in the floor of a mountain cave. A crude pulley and rope system hangs over the hole, and from it dangles a single wooden bucket. Will you brave the depths below in search of fame, fortune and liberation from your downtrodden lives?”

This is a level 0 adventure, but it can be enjoyed with a party of 1st level characters aided by hirelings. It was designed to play in about 4-hours or less, making it ideal for new players, convention play, or even a one-shot.

This debut issue sets the stage and introduces your players to the Dark Territories. Inside you’ll find everything you need to create your level-0 characters, including occupations, rules for firearms, common names, motivations for heading west, notes on Demon Ore and Hellstones, and a complete funnel adventure: The Devil’s Cauldron.

This supplement contains rules for introducing, using and creating boons, which are minor favors granted by long-forgotten deities. Any class may learn to request and benefit from boons. Also detailed within are 3 dead religions, relics for each religion, and encounters you can drop into any adventure. There’s no such thing as a dead god, only dead followers…

“We have traveled seemingly endless oceans, fought ruthless pirates, and survived storms sent by the titans. Now we look upon jungles that hide dangers too numerous to catalog. We are brothers in arms, brothers in blood, and while they journey has been long, nothing before us will sap the conviction needed to gaze upon the Gate to Elsewhere. I cannot promise that we shall all survive to enjoy the riches and wonders locked in the black pyramid of Zadabad, but know you this, those who do shall dine with the gods.” – A speech by Captain Horatio DeMontclaire, as recorded on page 56 of his personal journal.