Beta 3. 5/10/2012https://dl.dropbox.com/u/21777257/loco/ut4_loco_b3.pk3Thanks to all at CMM for trialing, and particularly HappyDay for all your work looking over the map - you've been a massive helpI've used lots of your suggestions- Removed shininess on railings - suddenly got 15FPS improvement!!- decreased _blocksize- Altered hinting - still not quite "right" probably- Reduced some texture sizes- Removed geometry I don't think anyone will notice (won't say where else you might notice)- Areaportals in doors- Some simplification of some models- Caulked some stuff - particularly detail brushes I missed- removed room no-one will use (think you're right happyday)- removed one toilet- Made fountain less 'white'- Made smaller building windows opaque and removed rooms behindetc

There's still work to be done in making more efficient but I think should be decent improvement for most. (Mine is around 15-30fps better) Even Xan should find a decent FPS - but let me know if not?

It's good to see someone using higher resolution textures, but even i have to say this. You're taking it way over the top. Textures like:wood5woodfloorwindow5wayoutwaterwarehousewindow2waiting_room_picture 1 and 2ut4_rripwintertoiletdoorsundialmap (kudos on shadow baking however)stone (this one is so blurry even at this res you can't see details)stationroofstationdoortopslateroof-now this one is good, it's higher res but it's packed with details so you can cover a huge surface with itslate- on the other side this is one is bland, no details, why so high resskyliftscreen7 and 6rooftile2- another that could be lower res and nobody would noticeroofplate and roofplate2- no real reason to make them so bigrollupdoorplatforms_32,1,2,3 and so on- way too bigplaintiles- quick tip on this one, never let a tile cut in half and extend on the lower side, whenever you can use the grout as an ending line. Let the grouts do the tiling not the main pattern. out of orderother_shineladiesgentlemengreentilesgraveltrack2ceilingtileszincroof2

All the texture above mentioned need to be cut in size by half. Unless a special comment was made next to a texture. Space you saved by reducing their size can be used to add decals like old newspaper on the ground, leaves, dirt and so on.