Overview and Screenshots

DirectX 11 is a set of graphic programs and drivers joined into functional programming interfaces purposed to maximize the efficiency and utilize all possible functions of graphic and video devices on a computer displaying images and videos from offline and online applications in a united and systematic manner. It has incredibly simplified the technical process of graphical output leading to a continuous progress in graphic technology.

Graphics, 3D animation, videos and audio become subjects of this program's functionality. The visuals become superior, clearer and faster, taking up far less computer memory. DirectX is particularly useful for videogames with their advanced graphical engines, textures and shading technology, making ingame models and surroundings look more realistic. It basically serves as a universal interface between hardware and output devices transforming the signal and presenting the user with enhanced visualization.

Newest versions of DirectX also has the ability to use and optimize the capabilities of multi-core processors and combined graphics cards. Direct X 11 is only awailable in systems starting from Windows Vista and newer because each of the operating systems since depends upon the new Windows Display Driver Model.

Key Features

Compute Shader

Dynamic Shader Linking

Multithreading

Tessellation

Shader Model 5 support

Direct 3D support

Mandatory support for 4x MSAA for all render targets and 8x MSAA for all render target formats except R32G32B32A32 formats.