Can you avoid posting more than once before someone else posts? You can use the edit button if you need to. It's the one that looks like a pen.3 posts in a row with one of them as simple as 'ok' isn't ideal.Also no then. You can't use this feature.

And there's a new option that affects a lot of animations. For all the player dropdowns there's now an option called "triggerer" which makes it affect the player who triggered the animation. However, this hasn't been tested with multiplayer for obvious reasons.

Also: I finally FINALLY fixed intermissions.

Last edited by TurretBot on 10 Mar 2015, 01:05, edited 1 time in total.

(Sorry about the bump)Hey turret, by any chance could you make a condition that requires all triggers to be activated for the animation to work? Since you put in key is pressed, it would be great for doors, but because being at x location and key is pressed are two different triggers, it's not possible. so with the condition of all triggers being activated (at the correct location while pressing up), doors are completely functional. It would also be great for pipes in the same room or pressing the run button on a launch pad to start running really fast or something. Please consider adding this in.

Thought this isn't my mod and I'm not an expert, usually these crashes that happen "everytime" are caused by the last mappack you have loaded being modded. If that's the case, go to %appdata%/LOVE/mari0_se and delete settings.txt

HugoBDesigner wrote:Thought this isn't my mod and I'm not an expert, usually these crashes that happen "everytime" are caused by the last mappack you have loaded being modded. If that's the case, go to %appdata%/LOVE/mari0_se and delete settings.txt