Monday, April 30, 2012

Hulkageddon V: Gank Proof

This morning I was looking through Twitter, and Helicity Boson posted this lovely gem:

For those who want the link, here you go. Yes, that is a 3.6 Billion isk Hulk, lost to a pair of destroyers. Wow. Looks like you have officially won Eve. Deadspace shield gear, T2 rigs, fit for mining efficiency. 3.6 Billion isk is a long way to go in mining Veldspar, so enjoy that buddy.

The killmail gets even better when you look at damage taken. As Helicity pointed out, this fellow only took about 5000 damage, which means that all of these expensive modules likely weren't even on! I am constantly astounded by the incompetency of a lot of these miners out there, especially the ones that are clueless about Hulkageddon all together.

The event did get me thinking if I could build a Hulk to resist ganks. I gave it my best shot, but Hulks are pretty squishy. Here's my best effort, with the constraint that I was only going to use T2 gear since literally anything can be ganked with enough firepower.

[Hulk, Anti-Hulkageddon Hulk]

Modulated Strip Miner II

Modulated Strip Miner II

Modulated Strip Miner II

Invulnerability Field II

Invulnerability Field II

Photon Scattering Field II

Survey Scanner II

Damage Control II

Power Diagnostic System II

Medium Core Defence Field Extender I

Medium Core Defence Field Extender I

Mining Drone II x5

Mining Drone II x5

This poor fit still only has 25.1k EHP. Honestly, it seems like the best defense against getting ganked would be to put an alt in corp, grab a cheap T1 frigate, web your Hulks to kingdom come and keep them aligned. Plain and simple, any ship can be ganked somebody wants to do it. If pilots can gank freighters, your Hulks definitely aren't safe. Stay aligned, have some good intel, maybe get some shield gank links from your Orca buddies. Throwing isk at the problem does little to nothing for you.