About this mod

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Credits - Jetpack model from Compact Jetpack﻿ created by J3litzkrieg﻿.Shade Assault Armour IV﻿ created by WhiteShades﻿.Leather Torso Armor Replace - Belt Variation﻿﻿ created by Eferas﻿Tactical Weapon Lamps - BETA﻿ created by stabcops﻿Wearable Backpacks and Pouches﻿ created by Aldebaran90﻿Boba Fett Jetpack created by xxdeathknight72xx﻿ Nanosuit 5.0﻿ by vasstek﻿Face of Death Skull Bandana﻿ by mikeSinke﻿Dragonskin Tactical Outfit (FNV) by antistar.The Backpack (FNV) by tokeroaches.Military Backpacks (FNV) by MrFisse.SWAT Tactical Gear (FNV) by Raclopride.Jill holster (original link hidden) originally created by Redline_C64.

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Priority Message:

I thank you for your attention for my humble mod, and I know it was far from satisfying because of the limited usage of it (only for female, and only slim body). It was horrible to use on male characters or NPC and it is not something I could have fix, so I have to start it over again.

Now the vests, armors is half done as prototype items but not complete enough to make a standalone publish, for people who wants to use them even if they haven't achieved what I want them to be for "testing purposes" or just curiosity, please visit the mod page of Modern Firearms on Bethesda.net.

I was not advertising the other mod, but it has a larger user base for me to test those armors out (and also quite amount of requests for tactical wearable I have received from there). If you only want a standalone armor mod as it should be, it will be, but still some more works to do.

The current version on Nexus is rolled back to v1.1 because it somewhat fits male better, but no vests. And the testing versions which are planted in MF contains couple color variations (like original DTO mod in FNV), available for both genders, but not linked into ONE piece of universal item like the basic idea behind CUTE, the headgears and item enchantment/perk system haven't been transferred to MF either, so it is also half done in my opinion.

I am sorry to take very long time in the progress, but it's also because my time is very limited. Thank you for your patience.

The Development and Description -

The development of "Personal Jetpack" 2.0 was started in the idea of combining wide in-game options, such as different jetpack models, different sizes, different flame models by modifying it on workbench, -- which was a very small goal.

Then I discovered a WONDERFUL mod "Shade Assault Armour IV" made by Whiteshades, the stunning models revealed a possibility to create a mod contains customized tactical choices, yet I do not have the skill to create any model like that. Luckly Whiteshades not only allowed me to use her amazing models, but also shared a lot of knowledge with me. I'd like take this opportunity to thank her as much as I can.

Therefore, in this version of "Personal Jetpack" is actually not only a jetpack mod anymore, for the users who want to keep it simple and only use the jetpack functionality and optional choices for jetpack, just leave the other upgrade alone.

In short: A single piece of armor, with wide diversity is what I wanted to present to you in this mod.

Customized Universal Tactical Equipment (C.U.T.E.) -

Briefly introduction

Acquiring: Creating the base item from Chem lab, under ultilities tab. Currently there are slot 61 and slot 58 version of it.

For the base item "CUTE" (as a tactical harness), there are different categories of upgrade choices:(All can be done with armor workbench)

P.S. EVERY modification doesn't only visually change the CUTE, but also has ACTUAL function.

2. Reassign Radio and Grenade into "Accessory", which including weaponry. 2 variations of M4 rifle and a melee addon were added. (MP5 or some famous weapon might be in the list in a near future.)

3. Rename the category "Belt" into "Extra Gear", which now also contains elbow pads, knee pads, etc. Usually these kinds of equipment (NOT the belts!) reduce falling damage, and also provide you a "RUDENESS" ability to cause stagger to neutral NPC.

And the open sourses on TurboSquid website, as well as those assets people sent to me. There are too much valuable assets in those amazing mods, I will keep adding them in the future, and thank you so much for allowing me to use your great work!

- In need for assistance

I don't have the skill nor the knowledge to create retexture version of those items, as some people requested Tan version.. etc. If anyone is interested, please feel free to do so. Thank you very much.

- Updated on March 05

Update 1.1 (Previous Version)

- Added 3 variations of C.U.T.E Headgear (light, regular, full-head)

Most of the helmet upgrades are not available in light version; Combat hood and combat helmet upgrade are only available for full-head version; Beret is only available for regular and full-head version.The inconvenience here is all because of the HAIR - currently I don't have better solution.

- Custom made model for adding headlamp to most of the helmet upgrade, including the stupid vault security helmet options (yeah, I kinda messed it up, on the central top of it was a terrible idea)

NOTE: The flipped goggle upgrades are only available when you have a helmet upgrade.NOTE2: The flashlight on headgear ARE NOT DONE. It is NOT A BUG, but something I will finish it ASAP.

- Added 2 variation of Nano goggle; A Nano Mask (breather); A new variation of SA4 goggle; A Face of Death Mask as new upgrades