Most assumed "Dead Space" Wii would be a visually adjusted port, but Electronic Arts today announced "Dead Space: Extraction," a new entry in the franchise with "innovative motion controls" in a first-person-perspective -- keep reading for details and a trailer. Read More...

As Stephen flies to Las Vegas for this week's DICE conference, I flip through the video game Guinness Book of World Records I mentioned a few weeks back and find what has to be the lamest record in the book.

I haven't played "Baldur's Gate," but I have played BioWare's spiritual successor, "Dragon Age: Origins," and after a 10-minute session (albeit one without a proper tutorial), it planted the idea this style of RPG might not resonate with players who've come to expect differently from BioWare. Read More...

"I feel it's a time where a lot of people who study games start to graduate and come into this field. It's a really good time for all these people to really push the boundaries of what games can be. With digital distribution -- PSN, Xbox Live, WiiWare, Steam -- all those [avenues]…Before, everything sold through retail. You can't even make a game that's below a million dollar budget. I think right now -- in the future, when people look back, I think it's the renaissance of video games."

-- thatgamecompany co-founder and "Flower" mastermind Jenova Chen in response to a question about the affect of digital distribution on games

Over at MTV News, Stephen has filed a story about the "Grand Theft Auto IV: The Lost and Damned" cut scene with full-frontal male nudity everyone's talking about, looks at some old Rockstar controversies and points out where you can keep up with Congressman Stubbs' day-to-day: Twitter.

Blizzard doesn't itemize "World of Warcraft," but free-to-play MMO "Perfect World International," a game that's grown to over a million users in North America alone since its open beta last September, had players willing to pay the price of a full retail game for an extremely rare mount. Read More...

It took a little longer than expected for "The Lost And Damned" to show up on Xbox Live, but almost an hour of downloading time later, the highly anticipated "Grand Theft Auto IV" downloadable content is finally in our possession, and here's what we noticed in our first 15 minutes. Read More...

"The Lost And Damned," a downloadable expansion for "Grand Theft Auto IV," was supposed to debut at midnight on the west coast, but we couldn't locate the 1.78GB file until 40 minutes later. After purchasing some points, it took us 38 minutes, 14 seconds to download the expansion. What about you?

Change is good, even if it's thrust upon you when the timing doesn't feel right. In two weeks, a little more than a year after Stephen plucked me from 1UP to start writing for MTV Multiplayer, I will be leaving here and moving on to…well, I don't know yet. Read More...

There's no good reason we haven't seen a decent video game based on horror's iconic monsters -- Jason Voorhees, Pinhead, Michael Meyers, Freddy Krueger -- and while watching a trailer for the new "Friday the 13th," inspiration struck: "Heavy Rain" provides an amazing framework for one. Read More...