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The reality is nearly every Nintendo controller innovation has eventually become a gaming standard. D-Pad, shoulder buttons, thumbstick, rumble, touch, motion are all utilized by the Dualshock 4 and where all pioneered by Nintendo in terms of gaming. How could gamers be all for a touch pad but not a touch screen? Maybe its too distracting requires the ability to multitask too advanced, possibly the same reason motion controls are looked down upon too much involvement or coordination, energy i... #1.3

The main reason the Kinect is so bad as a gaming controller is simple you get no feedback from your inputs other than visually or audio on the display. When you press a button you know the result will be instantaneous and with a least with a Wiimote you potentially have rumble and additional audio in your hand which makes a huge difference as insignificant as it sounds. Kinect is a decent interface controller though great for menus os. #6.1.1

I game on PC hooked up to my 55" TV never use mouse and keyboard for gaming it just doesn't feel like a gaming setup to me even though it is easily the most accurate and versatile control scheme. I have resorted to writing custom scripts where I use a Wiimote+Nunchuk sometimes Balanceboard combo for first person games I utilize toggled IR aiming and some simple gestures (example Wiimote shake=reload Nunchuk punch=melee) and it works stellar for games like FarCry, Skyrim, Portal etc.... #4.2

Lol all the typical negativity directed at Nintendo from teens who think success is a popularity contest because they are all still in high school. The end result for corporations is profit and Nintendo as usual is doing more with less. Nintendo is a far more focused company compared to its rivals and they are able to profit at much higher margins in comparison. Is the Wii U a huge success? Not even close, is it still making Nintendo a ton of money? With its high attach rate of Nintendo softw... #1.2

If it does come out for Wii U and NX then obviously the NX will be backwards compatible with the Gamepad which I hope is the case. If they go with brand new architecture for the NX then they would likely have to emulate previous software which would mean it would have to be 5-10X more powerful than Wii U. I have a feeling it will still be PPC though and will just run the older software and will be on par with PS4 overall maybe better GPU or CPU but with less ram or somthing. #3

What a daft comment game in development seems unfinished wow. GTA 5 is still the most advanced open world game and it works on last gen 500mbs Wii U has 4X that open world games are fine on Wii U look at Xenoblades. #1.2.3

Well this game is rendering the game world twice independently which equals double the load for the GPU hence the not so spectacular graphics. Nintendo are amazing when it comes to pushing their hardware so it would be natural for fans to be excited to see what they can accomplish with better tech. I guess you don't have the capacity to understand or think of that though. #3.3

Soo strange Nintendo, in the article its states they decided to not show Zelda at the last minute but I remember them stating ahead of time no Zelda. That's not a reassuring sign wierd nonsensical back peddling and twisted logic, horrible PR. #1.13

Game world is being rendered 2x in Starfox this is why it doesn't look spectacular. Did you know their was an unreleased Factor 5 Wii game with both GC games with graphical enhancements looked incredible but Nintendo and Sony let factor 5 die. #2.1.2

And to top it off those upscaled Gamecube remasters still don't run at 60 on X1 or PS4. Its super strange those ports don't go to the Wii U since the original remake was made on that same Architecture! likely would run at the same performance as X1 PS4 maybe that explains why haha. #1.4.3

At least the Nintendo remakes are of games from 10+ years ago unlike the Remasterstations. Here is a funny comparison between console and PC - Upgrade to new console hardware and you end up rebuying some of your favorite games. Upgrade your PC and many of your games become remastered for free. #1.3

Gameplay feel and response time is tied directly to frame rates in reality although 60fps is not essential for all types of games. For example turn based gameplay from an RPG or cinema movie type games don't require precision timing. That said Racing, Fighting or Action games running at 30fps are laughable by today's standards and devs who choose more effects and higher resolutions over frame rates are generally doing it wrong for those types of games and are focusing more on marketin... #1.1.6

Monkeyman you are spot on with your remarks unfortunetly amateur gamers don't have the same knowledge base to pull from as you and are still bedazzled by high detail low substance games that focus more on broad appeal and screen shots. Most gamers still don't realize that fancy graphics are often more gimmicky than having more varied control options at your finger tips. #3.2.4

Keeping touching your touchpad and watching glare on your TV from a blinking light that hemorage battery life the true innovations of this generation lol. Gamers complain about motion controls being inaccurate and pointless because there was an avalanche of shovelware on the Wii due to its huge commercial success which is understandable however the reality is both Wiimotes and the Gamepad have far more potential than gamers realize. Gamers playing Splatoon universally prefer the motion contro... #2.1.3