This works well for me, as in my starting saga I want my Dwellers shipwrecked on the island. A sea serpent attack is perfect - and now I can do it with an actual encounter instead of just backstory. When I run the game in a few weeks I'll report back and let you know how the fight went.

So I confess when I ran the sea serpent I didn't have all the powers mapped out properly, so I just...winged it. It was a short, small combat where I tried to get everyone used to the turn order, Wryding runes, etc. Still there was a great deal of fun against the sea serpent (they're calling it a kraken, even though that's a greek term, heh). It properly terrified them, that's for sure.I will try again, with a proper use of the boards & power mapping.

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