DAVID DUCHOVNY AND GILLIAN ANDERSON STAR IN FOX INTERACTIVE'S LIVE ACTION CD-ROM X-FILES ADVENTURE GAME

LOS ANGELES, (May 28, 1998) -- David Duchovny and Gillian
Anderson, the award-winning stars of FOX television's
critically-acclaimed series "The X-Files," star as FBI
agents Mulder and Scully in Fox Interactive's forthcoming
live-action adventure game, THE X-FILES. VirtualCinema
technology allows you to team up with Agents Mulder and
Scully along with other featured characters from the
television series, in a totally original, never-before-seen
investigation, bringing the X-Files experience to a whole
new dimension. The most eagerly anticipated game of the
year, THE X-FILES will be available in June 1998 for both
Windows 95 and Power Macintosh versions.

"At Fox Interactive, we continually strive to deliver
products that consistently break the mold and redefine
interactive entertainment," said Jon Richmond, president,
Fox Interactive. "All of the original elements, coupled
with technological advances, make this a unique experience
for X-Files fans and gamers alike."

Original Cast & Crew Members Shot over a seven week period
on location in and around Seattle, Washington, numerous
creative personnel from the television series were involved
in writing, shooting and developing the game, including
series writer/co-executive producer Frank Spotnitz, director
of photography Jon Joffin and "The X-Files" music maestro,
Mark Snow.

More than 30 locations, including FBI offices, morgues,
motels, businesses, residences, labs and warehouses were
created to give players a seemingly boundless variety of
authentic places to explore and investigate.

All-New Story and Original Game Plot Developed in close
cooperation with TV series' creator, Chris Carter and Ten
Thirteen Productions, THE X-FILES game is an interactive
odyssey which draws you deep inside an X-Files case.
Featuring a completely new story designed to provide players
with a unique experience while remaining true to the
intrigue of the television show, the multiple branching plot
lines and advanced "Artificial Intuition"' dares players to
investigate and analyze an intricate criminal conspiracy.
This quest into the unknown employs a mixture of first and
third person views which are constantly juxtaposed in the
ever-changing cinematic environment.

You are assisted by agents Mulder and Scully, and are
compelled to use your powers of observation and reason to
solve the mysteries before them. Amidst a case shrouded in
mystery, you are able to interact and communicate with other
characters from the show, while fully exploring the gaming
environment. You must examine evidence, interview witnesses
and piece together facts with the ultimate goal of solving
this extraordinary, original X-Files case. You can choose
from a variety of dialogue branches, engaging in
conversations with familiar characters and performers
including Mulder, Scully, Assistant Director Skinner, the
Lone Gunmen, X and other favorite surprise guest stars.

Revolutionary Gaming Technology THE X-FILES incorporates
VirtualCinema 3.0 technology, a cutting-edge software engine
that allows the player to become the main character in the
story. Virtual Cinema is a fast, robust, multi-platform
engine which supports full screen video, simultaneous video
and audio playback, a wide variety of graphics effects,
graphic animation and intelligent hot spots.

An intuitive user interface facilitates navigation to
immerse you into the world of Agent Craig Willmore, a junior
field agent with the Seattle FBI. An idea inventory feature
enables you to present various objects and evidence to other
characters and further your investigation. The characters
are also intuitive, responding not only to the player's
choices, but also to attitudes and behavior, which change as
the game progresses, depending on the course of previous
events.

"The VirtualCinema engine measures the responses and
activities of the player and applies them back to the
original storyline," said Jon Richmond, president, Fox
Interactive. "With the VirtualCinema software and
story-driven interactivity, we capture the mysterious
X-Files style and provide players with a unique and
authentic interactive experience."

THE X-FILES game is developed by HyperBole Studios of
Seattle, Washington using the company's proprietary
VirtualCinema technology.

Recognized as an innovative global industry leader, Fox
Interactive, an operating unit of Fox Filmed Entertainment,
a News Corporation company, is committed to developing a
full range of bold and engaging interactive entertainment.
Fox Interactive products are distributed by Twentieth
Century Fox Home Entertainment. Check out Fox Interactive on
the Internet at www.foxinteractive.com.

You've entered the world of "The X-Files"...
As field agent Craig Willmore, assigned to assist Special Agents Fox Mulder and Dana Scully in their latest investigation into paranormal activity.

Follow a trail of elusive clues, sift through evidence at crime scenes, use a wide range of standard issue FBI equipment and special tools, conduct interviews with witnesses and suspects, and make critical decisions to solve an all new X-Files case.

As Agent Craig Willmore, it is your job to perform the duties required by an official FBI investigation will take you into a variety of situations that will depend on effective and professional responses to the actions and inquiries of those involved in the case. You will encounter a number of questions about your case for which is your sworn duty to find the answers. Your work in the field must produce results if you're to maintain your reputation as an excellent agent. Keeping this in mind, you should be aware that distractions of personal nature might be detrimental to the pursuit of your case.