Sunday, July 22, 2018

Since I dropped it on discord, I will post it here too.This is the map of the Rieat (which means pretty much "Earth" in some I-just-made-it-up-but-not-really-right-now ancient language).One with borders, other without any. No important places/cities marked on both maps.

This is also pretty much what I am using to build in game map from tilesets.
I may spend some extra time and refine this map sketch even more (I had to look at so many maps and read a little bit about geology to at least try getting it right, so more of that won't hurt xD). And a reason to get it looking much better would be to add in-game item called just "map" that would show map image with extra pointer telling player where Rose exactly is at each point. Just a little extra that is not needed at this very moment, but since I was fixing original map sketch to get a good frame for map building, I decided to share this anyway.

Thursday, July 12, 2018

//-------------- Petals of Rose 0.1.4c --------------//
- Info
No new content in-game, this build is like 0.1.4b, so mainly fixing issues.
NOTE: Since I am forced to move image files manually, if there is something missing, let me know as there is a huge chance I missed something.
NOTE2: Old saves do not work, in next release there will be option to move player to either end of Sedara content or when latest release ended. Questions will take care of branching and equipment. Sorry about that.

Tuesday, June 19, 2018

Changelog:
//--------------Petals of Rose 0.1.4--------------//
- Info
I am fully aware that planned version for this release was 0.1.5. But as version is tightly tied to story progression, due to amount of work I had to do for battle system (mostly drawing related) I had to cut some elements off and then add some story parts so it "feels" ok. Since this part of the story is pretty much where things kick off, I had to make sure everything is set up. And yes, technically there is more reading than gameplay, so to counter this I added few mini games for one part, battle to show how it ticks and some choices (one affects story in a great deal).
Next update hopefully will be at version 0.2 and as scenes generally are faster to make, it shouldn't be as bad as it was this time (Only 20 days of slip... ffs).