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Well that was fun! It was really exciting to share with the world what our team has been working on in designing and developing over the past few years with regard to Windows UI platform advancements. Build 2017 was a culmination of a lot of efforts across the company in various areas, but for UI it was the introduction of our evolution of design, the Fluent Design System. This represents a wave of UI innovations over time, with Build 2017 showing the first views of Wave 1. There was a lot of great buzz about Fluent, but for a great...

At the MIX11 conference Scott Guthrie announced the availability of Silverlight 5 Beta. I suppose this doesn’t come at a surprise to most as this is now a regular annual occurrence. In fact it is almost exactly a year ago when Silverlight 4 was released.
The team has been working very hard to deliver on the features we discussed at the Silverlight Firestarter event last December 2010. That was a flurry of revealing that happened in December showing the world what the Silverlight team has been working on. There was no rest for them of course and they continued to complete...

Today we had the SIlverlight Firestarter event and revealed to the world for the first time, not only the plans for the next version of Silverlight, but also a slew of demonstrations of some key features.
If you weren’t able to attend live or online real-time, we have recorded the sessions which will be available later this week on Channel 9.
There has been a lot of confusion on the future of Silverlight. Microsoft wants to ensure we have a great developer platform portfolio that supports all great technologies like HTML5, Silverlight and WPF. We’ll continue to invest in these technologies for...

UPDATE: Silverlight 4 is RELEASED! READ HERE!
At MIX10, Silverlight 4 released an update, the Silverlight 4 RC (release candidate). A few things have changed since the beta which was released in November. If you haven’t read my guide to Silverlight 4 you may want to check that out. The features still exist, but there are some changes to the implementations of some of the features as well as some new ones. Please go read the previous post to familiarize yourself with the features. This post will be complimentary to that and identify new/changed.
First let’s get you going with the tools:
...

I’ve received a few emails about updated code for the Scott Guthrie MIX09 keynote demo referred to as “bouncing plane” Silverlight demo. A screenshot of this demo is seen here to refresh your memory:
There really isn’t anything ‘new’ about this demo code for SL3, other than being recompiled. Perhaps the only real change is to accommodate the new requirement that pixel shaders are resources of the project. You’ll see the Effect1.cs code file where the constructor code for the shaders uses:
1: pixelShader = new PixelShader();
2: pixelShader.UriSource = new Uri("/BouncingPlane;component/ShaderBytecode/Ripple.fx.ps", UriKind.Relative);
If you are writing shaders,...

I have to admit, when the first MIX was happening it confused me. Yet another conference? In my usual pessimistic self I tried to convince people that it was wrong, blah, blah. But I was wrong. MIX has become of of my favorite conferences to attend. Not only for the announcements that likely happen, but for the networking with industry folks in an area I’m most passionate about.
Enough gushing though. I’m going to MIX09. Will you be there? If you register before 13 Feb 2009, you’ll be able to get $400 off the registration fees! Register on the MIX09...

The Encoder team has updated their Silverlight Streaming (SLS) plugin for Expression Encoder 2. On the surface pretty much nothing has changed, but it essentially updates the ability to use the plugin to publish Silverlight 2 templates to SLS automatically without getting the random error that you’ve probably seen if you tried. Since the new Silverlight 2 player templates are completely parameter-driven, which is awesome, it did present a small challenge for the plugin. When you use the new plugin with a Silverlight 2 player template, you’ll notice that the resulting application uses a bootstrapping method to launch with...

One of my favorite implementations is to leverage the initParams feature for the Silverlight plug-in. This enables you to send parameters to your application prior to it starting up. These parameters are in plain text and can be seen in the HTML source of your page, so obviously you wouldn’t want to include any sensitive information there like passwords, connection strings, etc., etc. But it can be very helpful for re-using application logic while providing an configurable experience. You can view a video demonstration of this and other methods of using initialization parameters on the Silverlight Community site here: Using...

Whew, we made it! Silverlight 2 is now released (and available for download)! (Official press release here.) I know we’ve always said “by the end of the year” but the team has worked really hard to get Silverlight 2 released well before then so you can start building and deploying your applications. A lot of people don’t realize that “Silverlight” is actually a team of many that make up the runtime, media, tools, controls, etc. teams. Hats off to all those involved who pushed hard to get Silverlight 2 out the door (and are already working on the next version)!...

Well, I wish I was going to this event: ReMIX UK! For one, it would be starting the day of my birthday and would be a great birthday treat! Secondly, I would be able to meet up with my fellow escamoles chaps and maybe take in some local cuisine instead. If you are in the UK, or for some reason really wanted to see the current value of the US dollar, make sure you head to ReMIX UK! The lineup is pretty incredible when you look at it…here’s some Microsoft favorites: ...

Over the past few months Joel and I have been back-and-forthing modifications to his original great idea and goal “build a re-sizable video player using no custom user controls, but instead leveraging controls styles and templates.” Joel started in Silverlight 2 Beta 1 and implemented using the style method (aka ‘the MIX model’) available at that time.
I took it and added some functionality of scaling and startup parameters. After the VisualStateManager model for styling was released, this project made perfect sense to demonstrate those abilities and thus I transformed the great styling work that Joel did into the VSM...

Well, I have about 3 hours until I leave this little city called Mexico City. Sarcasm of course, did you know there are roughly 25 million people in Mexico City. I didn’t. It is amazing. Traffic, however, is something to be desired. I’m told that a 3 mile trip at times could take 1hr, 30 minutes. Maybe I should stop complaining about my commute when I do it? No, it still sucks. Anyway, on to business. Yesterday I attended and spoke at the MIX Essentials Mexico conference. These events are happening worldwide and if there is one coming up...

This week I’ll be traveling to Mexico City to meet developers and designers at the local MIX Essentials (English translation here – funny that RIA gets translated to LAUGHS) event. I’ll be presenting two sessions there this week. I was fortunate enough to be asked to kick-off the conference talking about building RIAs with Silverlight 2. I’m particularly excited about this as I have some things to show that haven’t really been shown broadly yet. I will also be speaking on working with data in Silverlight 2 later in the day. This session will cover working with services, servers,...