Suffer With Me

Suffer With Me has Woods and Mason Senior taking out Manuel Noriega in an attempt to kill the mystery "Nexus" target.

Story Objective

Have Woods shoot the head or the chest and/or limbs at the end of the level (non-head shots result in a better ending). This objective deviates with your shot placement.

If you have completed all the Strikeforce Missions to this point, the Strategic Defence Coalition (SDC) will still be vulnerable but not threatened.

Challenges

You only need to complete 5 of 10 challenges to unlock weapons, although Giant Accomplishment requires the completion of all challenges (including the Strikeforce Mission challenges). The five "easiest" challenges are highlighted if you only wish to unlock the perks and weapons in campaign mode.

Suffer with Me Challenges

1

Perform a knife throw against the guard at the post. Simply spam the FIRE button when Woods climbs to the first guard post.

A Tree Grows in Panama

Go through the cinematic as Woods with Mason Senior. Meet McKnight in the backyard and take the bag from the toolshed. Go back outside to the street to start the mission.

Attack the Warehouse

Mason will auto-kill the two sentries, but having Woods throw the knife completes a challenge. Clear the plaza of enemies, and destroy the truck with reinforcements. Go to the airfield and if you want the Nightengale noisemakers, open the lock box before heading to the roof.

Clear the enemies on the roof and head in through the skylight, and support the SEAL team by taking out the trash. Head downstairs and you will be on the airfield with Noriega's private plane. Smash a path to the hotel and capture Manuel Noriega at the hotel.

Take Noriega to The Rendezvous

Go through the streets of Panama and avoid the fighting between the U.S. soldiers and the PDF. The IR strobe is found in the street-fighting section, but it is optional.

Locate the marked church (you do not enter it), and go past it. As you near the medical clinic, an M-113 APC will crash through the wall. If you have any heavy weapons (or smoke grenades), you can try to destroy or evade it and head for the exit.

Hi Everybody! Hi, Doctor Neek!

In the medical clinic, find the last piece of intel, and move to the nurse once you've readied (and reloaded) your weapons. When Woods approaches the nurse, he is attacked and ambushed.

Retreat through the door (move backwards) and simply slaughter the enemies at the door. Some enemies will charge, while others will stand off and attack. Once the coast is cleared, advance.

Escape the Gunship

Before you catch up to Noriega, pick a weapon that you can sprint and jump with (like a handgun or a light rifle). After Woods and Mason beat the living crap out of Noriega, flee the gunship attack by going down the hall and jumping to the other building. Once you do, get to the army checkpoint.

End Game

The "prisoner exchange" is more like a set-up assassination. Remember that head shots are fatal. Shooting the limbs is less injurious to the target. Regardless of your shot location, the fates of some are sealed.

Suffer with Me Intel Locations

Suffer with Me - Intel 1

After entering the warehouse through the skylight, you follow Mason Senior downstairs in the warehouse to support the SEAL team; at the top of those stairs, there is a storeroom with the intel on the shelves. Check the zone before moving onward.

Suffer with Me - Intel 2

Around 85 game-meters from the objective-marked church (there is a signboard that says Gran Fans Herramientes around this spot), there is a two-story residence with breached walls. The intel is inside that wrecked house, along with an ammunition resupply container.

Suffer with Me - Intel 3

When you start the medical clinic (a cut-scene between Mason Junior and geriatric Frank Woods will have played between map loading) check the first door/room right where the hallway turns 90° left. The intel is on the equipment table.