Power Plants / Max's Room - Plant Touch Interface [Installation]

Input

Capactive touch interface using the Touché technology by Disney Research. Arduino microcontrollers send a frequency sweep and measure the change in capacitance in the plants. The touch is translated to a discrete state (out of 4) by using a machine learning algorithm. That state is then sent to the simulation AI, which in turn controls the graphics engine and soundscape.
Built with Arduino/AVR C for collection and Java for data processing.

Graphics

Generative trees using the Lindemayer fractal description system (L-System) modified with noise and a custom built physics engine.
Built in Processing 1.5 with OpenGL.