Search for 'Action' returned 376 results.

I-Play, developer of mobile games in Europe and the US, has just completed a five country survey of mobile gaming habits. The study compares the views of American and European mobile gamers and finds several interesting differences: Americans are driven by a need to \"win\" the game, yet US mobile gamers prefer \"casual\" games while their Euro counterparts prefer \"action\" titles. Fodder for endless forum speculation and armchair analysis, right here.

We\'re just about two months from the release of the Xbox 360, and it\'s recommended that you consider pre-ordering a system if you\'re expecting to pick one up. But what game should you pre-order? What\'s going to be that Killer App that will do for the 360 what Halo did for the original Box? There\'s been a lot of speculation that Microsoft is putting time and effort into making Perfect Dark Zero the title that will drive the Xbox 360 off shelves. Whether or not the rumor is true, we have no way of telling. However, if you\'re hungry for some video of the Xbox 360 in action, here they are, apparently captured on the sly with a camcorder. Perfect Dark Zero gameplay.

Val\'s back with another awesome GF! Weekly Wrap-Up. This week we take a look at Jets \'n Guns, Fable: The Lost Chapters, and Metal Slug 4/5. We also have a preview of the oh-so-dreamy Alan Wake, and of course a summary of the week\'s biggest news stories. Give the controller a wee break and check this out.

The enigmatic Final Fantasy XII disappointed gamers everywhere by not making an appearance at E3 2005. Fortunately, we\'ve gotten hold of a crop of new screens, which demonstrate that FFXII will definitely be another gorgeous endeavor. And the hints we saw in 2004 of an action-rpg approach to combat, as well as a revamped summons system, have only made us more curious about what the Final Fantasy franchise has in store for us. Check out these screens for 14 more reasons to get stoked.

Dead Rising for Xbox 360 puts you in the role of a photographer in a mall. But you\'re not looking for the local Ritz camera; hordes of the undead are descending upon the mall, and you\'ve got to use whatever you have at hand, including your camera (and cameras aren\'t exactly zombie killing machines). And when we say hordes, we mean hundreds and hundreds. Get more on Dead Rising right here.

In gaming there are a few big families, and the EA family is certainly one of the biggest. So it\'s fitting that they head up the interactive debut of another \"family\"-oriented entertainment franchise: The Godfather. We\'ve got an armload of new screens hot from EA, so check them out here.

Marc Ecko\'s Getting Up: Contents Under Pressure has already been drawing fire for encouraging graffiti. We\'re sure parents and squares everywhere will rise up in protest of this latest affront on the sterile safety environment they try to build around the youth. But as for us, we\'re going to be practicing our can control and stealth action for when this bad boy hits stores in November.

Jets\'n\'Guns, from indy game developer Rake in Grass, is a sh\'mup fan\'s dream come true: A wacky story provides an excuse for you to pilot your tricked out, jet-powered instrument of destruction to horde after horde of enemy hardware. Featuring a scientifically verified \"buttload\" of upgrades and enhancements, Jets\'n\'Guns can keep you hooked on its uber-chaotic shooter gameplay for a surprisingly long time. Check it out.

Combining a little bit GTA with a little bit Def Jam Vendetta, and a whole frothy can of whoop@$$, Capcom\'s Beatdown: Fists of Vengeance proves that even a somewhat flawed game can pack in a lot of fun. That is, if you can make it through the load screens. Get your b\'mup on with Laurie\'s review.

Due in October, Vicarious Visions\' PSP version of X-Men Legends II: Rise of Apocalypse looks to be a game well worth watching. The PSP has been in a serious drought lately, with lackluster titles and very few of them. It\'s a Nintendo-like wasteland of early development for PSP owners. But X-Men Legends II: Rise of Apocalypse could be a breakout hit this Fall, especially of it features a robust (and infrastructure) WiFi mode.

This week\'s Weekly Wrap-Up Podcast is a bit late. Why? Well, our beloved Val Townsend, the Atomic Goddess, decided to commandeer a semi-truck, fill it up with generous donations of food, water, and essential items from the fine people of Western New York, and drove it down to Jackson, Mississippi, all on behalf of her radio station, 103.3 WEDG. To top it off, after three days of marathon truck-driving, Val still managed to pull off the Podcast before Midnight tonight. All we can do is look dumb and nod our heads in agreement over how much Val totally freaking ROCKS.

Back in the day, we used to publish the best letters we got and our most cleverest or thoughtful (or both) answers. Well, it\'s been awhile, but we\'re very happy to resurrect the GF! Mailbag. You can send your questions to be answered by our team of gaming experts to mailbag[AT]gamesfirst.com or, if you\'re not the curious type, you can also send in any rants, raves, reactions, thoughts, jokes, rumors, etc. We\'ll feature the best in future installments of the Mailbag.

What do you get when you cross a big-time strategy warfare game with the classic One Million Years BC(1967), starring Raquel Welch? The answer is apparently somewhere close to ParaWorld, a new RTS for PC from German publisher, Sunflowers. Get an eyefull of these screens and you\'ll easily understand why we\'re stoked to get some hot Dino action for ourselves.

Sometimes we just nod our head and say, \"Oh yeah! This ROCKS!\" Other times we shake our head and say, \"No, no! Don\'t stop the ROCKIN\'!\" And still other times we get a headache and have to stop all the headbanging in favor of some hardcore guitar rocking action, which is why we\'re keeping an eye on Guitar Hero, set the come out this Fall for PlayStation 2.

Maybe it\'s because we\'re so universally tied to various Universities around the world, but the idea that video games are a form of art makes us here at GamesFirst very happy. Games should be taken more seriously as an expression of emotion, a source of social interaction, and a medium as capable of expressing ideas as TV and print. But it\'s not. Authors Tracy Spaight and Robbie Cooper are looking for MMO gamers willing to tell their tale for an upcoming book and art project, Alter Ego. Alter Ego will try to contrast real players with their online counterparts, documenting player profiles to see how they compare in both appearance and personality. In other words, they want you... assuming you play online. If you\'re interested in being a part of an interesting International project, make sure you read more to find out how.