Update history (Sanctum)

Contents

The Tesla Gun: The ETK-Tesla Prototype is an electric weapon. It's primary fire shoots a continuous beam of electricity that does a small AoE around the target it hits. The ETK-Tesla Prototype's secondary fire shoots a long-range high-powered thunderbolt that bounces to up to two additional targets.

The Drone Tower: Releases Drone Swarms that damages an enemy heavily over a long period of time. The Drone Tower ignores armor. Only one Drone Swarm can be active per enemy. Each Drone Swarm fires 100 shots with a 0.15 second interval.

The Accelerator Tower: The Accelerator gets a 25% fire rate increase for each shot at the same target. When it switches targets, the fire rate bonus is lost.

The Chasm was going to be a hub of transport and mining operations. The plan was to create thousands of new jobs and strengthen the living standards of the people of Elysion One. The Chasm was a good sign of a great future for humanity but nowadays it's abandoned. Half-built transport roads and mining stations stand lonely while Skye prepares for the marauding hordes.

Ever since the bioluminescent aliens first attacked, the military has been trying to find a way to unburden the Core Guardians. Some locations are not as important to defend as others, after all. That’s why they set up research centers/factories to create robots... or “Simulated Motor-Humans” with fancy words. How the aliens got there is uncertain. How they knew to attack there is worrying, to say the least.

The defenses that are used by Elysion One are not, as one would think, made by the military. They are made by a private Corporation called Automagic, Inc. Normally Corporations place their offices inside the walls of Elysion One where they’re safe from assorted alien attacks. If you are the producer of the defenses, though, you get a few perks. One is that you can have your offices wherever you want! The second one is, well, you have Core Guardians on Speed Dial.

On July 7th, 2011, Sanctum got a huge update containing something a lot of people have been asking for; 4-player co-op! The new version of Sanctum allows you to play up to 4-players on all maps that are currently in the game. That’s not the only change, though. Aside from general bug fixes, balance changes and optimization we’ve got quite a few eagerly awaited features!

That’s right, players can now help each other build and upgrade towers. This gives birth to a plethora of new possible strategies and makes multiplayer even more fun! This also means that good co-operation can get you and your friends even further than before!

The multiplayer before was explicitly endless, get as far as possible until you lose and get a high score. Not anymore, though! Even though you can still choose to play an endless game you can also set a wave limit. When this wave limit is reached you win the game!

Are your friends AFK and you still want to play an endless game? It is now possible to play endless games in single player. Because the difficulty scales with the amount of players you can compete with everyone else, singleplayer or multiplayer!

Turbo mode in multi-player is an option you’ll be able to use in conjunction with the other game modes and difficulties. What it does is it gives you the maximum resource income right away. Perfect for players that want to get into the action right away!…and more! This update is filled with changes. Some are big like the ones mentioned above and some are small like being able to “ping” in the overview. We’re really happy with this update and believe it will bring something for everybody! On top of this Sanctum is currently on the Steam summer sale, so if you still haven’t picked the game up it’s a brilliant time to do so!