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In the host options menu, allow hosts to select which method the game will use to determine the next map in the queue - by voting (the default and the only option currently), by map order (one after another alphabetically), or by a random shuffle. My suggestion is mainly focused on the latter option - I am suggesting you allow hosts to remove the voting ability (including that of the host) and consequentially remove the long idle time that comes with it.

I want the game to just select a random map for me every few rounds so that I don't have to press vote keys or wait the voting period out. Just let me play whichever map you select for me without waiting.

Agreed. I agree with suggestions that involve making a feature optional. Giving freedom to the player (the host in this case, what players can and can't do.) is always a step on the plus side.

2 x

''The great thing about multitasking is that several things can go wrong at once''
- Andrew B. Sweger

You are able to replace MP3 files. Just download the music you want, go into the music folder, Rename the file that you want to change the music to, to an already existed music file (ex. Shards, Zombie Nightmare etc) then replace the music file in that folder.

For more in-depth instructions, I recommend looking at these posts linked here and here.

"/startscript" should be shortened to "/start" and "/stopscript" should be shortened to "/stop".

"/startscripts" should start all scripts in the library. "/stopscripts" should stop all currently running scripts.

When using "/reloadscripts", you should receive feedback on whether the scripts were successfully refreshed or not. A chat message like "Scripts have been reloaded successfully" will suffice. Whenever I execute the command (a lot when testing scripts) I'm left wondering whether the changes I made have actually been applied or whether I misspelled the word which caused the command not to register.

The error that disables scripts when they contain errors says "Script contain errors" instead of "Script contains errors". This makes the game unplayable for me and should be fixed immediately.

The bastard birds that you free from cages should die in one shot, not sure why the hell they take like 3 Uzi shots and not fucking die.

Shuriken don't break glass windows for some reason. This should be changed.

To expand on Kers ideas. I'd like to see some shortcuts in the input field. Currently there is none, you cant even move the cursor left or right by pressing the arrow keys. I use shortcuts in terminal a lot so it would be a great QoL feature for power users

Port all the in-game tips into an easy-to-read .txt file that will allow players to add their own custom hints, anecdotes or fun facts. Players will then be able to share their custom .txt files to help beginners and veterans alike familiarize themselves with new strategies and exploits.

Add /ipa [0-1] command for infinite powerup ammo. That means special bullets never reduce from weapon that equipped them. Still needs /ia 1 to be set for infinite ammo since it only affects the power. Very handy in general for maps where you want special ammo to be used the whole time or just make them not annoyingly disappear when having fun on chaotic servers.