Hmmm, I'm not sure how I would get numbers for other classes (unless I rolled out alts and put lessons in each), but I suppose numbers for BM in comparison to whatever other classes from other players I get is doable.

The issue is that it has "subjectively" worse DPS and overall mitigation due to stancing requirements.

Other classes can freely do maximum DPS with an SoA and benefit from the colossal damage mitigation it offers. To achieve a similar end, a Blademaster must bash in Mir, which significantly cuts down DPS.

Their armour tier does not achieve anything but the most cursory of damage mitigation. In PvP, this is weathered by shin and its associated skills. There is no such capitulation for PvE.

The only thing in their PvE repertoire to address this is shin daze, which has a pretty huge cooldown and only very limited uptime.

BM PvE could be fixed by simply opting for a Shindo buff that replicates Mir's damage reduction on denizens outside of the stance and when not in Arash. Boring, but it'd work.

I've never had any issues with bashing as unartied BM and I'm almost Logosian. Hell, I rarely ask for runes/harmony. Any times I have died in PvE have been my own fault instead of the classes fault.

Sanya/Mir for new areas or vs high DPS mobs. Arash for familiar areas. I notice that it's quicker XP to bash large mobs of weak things over bashing one or two strong things (though I like doing this once in awhile to spice things up). BM's are great at cleaning up trash mobs.

The main tip I would give to BM's who are starting out is to really take advantage of the CC we have in battlerage (Shin Daze and Nerveslash). The damage mitigation is great vs big boy mobs. Save leapstrike and spinslash for trash mobs. Plus if you are hunting with friends, it makes their lives easier and they won't be as mad at you if you have to run.

There is no shame in leaving a room to heal for a few seconds. We have fast balance recovery so it feels like we're supposed to do this alot.

Bard with 18 strength/14 int and Soulpiercer: 4% damage per jab at 1.7s

Blademaster with 19 strength and L3 band: 5% damage per drawslash at 2.0s in Sanya

Runewarden with 20 strength and Dreadblade: 6% damage per focus speed/slaughter at 2.9s

Currently I hunt Moghedu and Dun as either Bard or Blademaster these days. At level 94, I've finally obtained the critical percentage rate (http://www.achaea.com/forum/critical-hit-guide) to make Blademaster hunting a worthwhile alternative to Bard bashing (cause hunting as a Bard for 4 hours straight can get really boring).

I personally think, especially with the damage comparisons between my current three classes listed above, Blademasters can out-damage a 2-handed Knight when they have the right stats. Squishiness aside, they're getting pretty close to having a good spot in hunting!

That is not an ordinary star, my son.
That star is the tear of a warrior. A lost soul who has finished his
battles somewhere on this planet. A pitiful soul who could not find his
way to the lofty realm where the great spirit awaits us all.

Free Community System for Achaea: TReX System<link here> - I have decided to become involve in developing and maintaining this community system for Achaea. Feel free to message me in-game or on forum for help or bugfixing.

Bard with 18 strength/14 int and Soulpiercer: 4% damage per jab at 1.7s

Blademaster with 19 strength and L3 band: 5% damage per drawslash at 2.0s in Sanya

Runewarden with 20 strength and Dreadblade: 6% damage per focus speed/slaughter at 2.9s

Currently I hunt Moghedu and Dun as either Bard or Blademaster these days. At level 94, I've finally obtained the critical percentage rate (http://www.achaea.com/forum/critical-hit-guide) to make Blademaster hunting a worthwhile alternative to Bard bashing (cause hunting as a Bard for 4 hours straight can get really boring).

I personally think, especially with the damage comparisons between my current three classes listed above, Blademasters can out-damage a 2-handed Knight when they have the right stats. Squishiness aside, they're getting pretty close to having a good spot in hunting!

Race: Human14 STR/CON

I'll check how much dmg I do to things in Dun next time I go there with friends.

Artied hunting (and supposedly SUPER artied hunting in your case) is a lot easier than unartied hunting for the classes. Which, in reality, is horridly abysmal. The tankiness factor is one that's pretty much the most argued over though.

At level 94, I've finally obtained the critical percentage rate (http://www.achaea.com/forum/critical-hit-guide) to make Blademaster hunting a worthwhile alternative to Bard bashing (cause hunting as a Bard for 4 hours straight can get really boring).

Not sure what you mean by that. If your bard attack had better DPS than your blademaster attack at lower crit rates, the same will be true at higher crit rates; increased crits will increase each by the same percentage, so the gap will only widen.

At level 94, I've finally obtained the critical percentage rate (http://www.achaea.com/forum/critical-hit-guide) to make Blademaster hunting a worthwhile alternative to Bard bashing (cause hunting as a Bard for 4 hours straight can get really boring).

Not sure what you mean by that. If your bard attack had better DPS than your blademaster attack at lower crit rates, the same will be true at higher crit rates; increased crits will increase each by the same percentage, so the gap will only widen.

The gap does widen. On a purely logical point of view, I have no reason to bash as Runie or BM since the DPS with my bard attack is better. But I like variety... and I often switch to other classes to hunt as them to keep things interesting.

So even if I don't do as much DPS with BM as I normally do with Bard. I still think BM damage is not that bad compared to the current damage my Runie does (cause knight damage got nerfed).

That is not an ordinary star, my son.
That star is the tear of a warrior. A lost soul who has finished his
battles somewhere on this planet. A pitiful soul who could not find his
way to the lofty realm where the great spirit awaits us all.

Free Community System for Achaea: TReX System<link here> - I have decided to become involve in developing and maintaining this community system for Achaea. Feel free to message me in-game or on forum for help or bugfixing.

Thyr is the best stance for high levelbashing as crits tend to be ridiculous combined with the attack speed thyr offers. I've been able to fight multiple groups of midbie things (Creville, Upper Azdun, etc) just fine with Thyr where I would normally have to run once or twice if I was using Sanya (though Sanya is superior to Thyr mid level). Dun Fortress also isn't a problem with a hunting buddy (excluding the rooms with 4+, baron room, etc). It's not too bad really. Keep in mind that I am unartied.

If people still think BM damage is too low, I'm sure someone could classlead it after conducting the proper research.