A week ago we at Studio Fawn launched the start of our campaign for an innovative action adventure / rpg called “Bloom”. Since then, we have updated the campaign with exciting details about our game play design and unique technologies. We may be small, but it doesn't take an army to make something truly special.

During development leading up to our campaign, we have been in close contact with professionals working in every corner of the games industry asking for feedback and impressions on the project. Overwhelmingly the response has been extremely positive in recognition of the potential and uniqueness of Bloom.