Unscramble the Blue Letters

So we had these panels on three wlals of a room. And we had over 500 of these little pygmies hiding behind them. So this is how it wroks. This is a video prototype. So when it's quiet, it's sort of coming out from behind the panels. And they hear like humans do, or real cerertaus do. So they get immune to sounds that scare them after awhile. And they don't raect to background sounds. You'll hear a train in moment that they don't react to. (Noise) But they react to foreground sounds. You'll hear that in a second. (Whistling) So we worked very hard to make them as lifelike as possible. So each pygmy has its own bhaoeivr, pychse, mood snwgis, personalities and so on. So this is a very early prototype. Of course, it got much better after that. And we made them react to people, but we found that people were being quite playful and childlike with them.

Open Cloze

So we had these panels on three _____ of a room. And we had over 500 of these little pygmies hiding behind them. So this is how it _____. This is a video prototype. So when it's quiet, it's sort of coming out from behind the panels. And they hear like humans do, or real _________ do. So they get immune to sounds that scare them after awhile. And they don't _____ to background sounds. You'll hear a train in moment that they don't react to. (Noise) But they react to foreground sounds. You'll hear that in a second. (Whistling) So we worked very hard to make them as lifelike as possible. So each pygmy has its own ________, ______, mood ______, personalities and so on. So this is a very early prototype. Of course, it got much better after that. And we made them react to people, but we found that people were being quite playful and childlike with them.

Solution

swings

behavior

creatures

walls

psyche

react

works

Original Text

So we had these panels on three walls of a room. And we had over 500 of these little pygmies hiding behind them. So this is how it works. This is a video prototype. So when it's quiet, it's sort of coming out from behind the panels. And they hear like humans do, or real creatures do. So they get immune to sounds that scare them after awhile. And they don't react to background sounds. You'll hear a train in moment that they don't react to. (Noise) But they react to foreground sounds. You'll hear that in a second. (Whistling) So we worked very hard to make them as lifelike as possible. So each pygmy has its own behavior, psyche, mood swings, personalities and so on. So this is a very early prototype. Of course, it got much better after that. And we made them react to people, but we found that people were being quite playful and childlike with them.