During a panel at this year’s Star Wars Celebration in Orlando, Florida, EA and DICE pulled back the curtain on Star Wars Battlefront II, confirming key details about the new single-player campaign, multiplayer, and the game’s release date.

While the trailer released was quite similar to the previously leaked one, there’s more footage on display here. While it’s not gameplay, it is being touted as “in-engine,” and much of it appears to be cutscenes from the campaign.

That single-player campaign, follows Iden Versio, the commander of an elite Imperial special forces unit called Infero Squad, as she seeks to avenge the Emperor following the events of Return of the Jedi. Given that EA has promised the campaign will span 30 years—presumably covering the gap between Episodes VI and VII—the story should help us understand how the Empire eventually evolved into the First Order.

Iden will apparently not be the only playable character, either. The panel confirmed that both Luke Skywalker and Kylo Ren will be playable for a portion of the campaign—though how exactly that works remains to be seen.

Perhaps most surprising is the news that the campaign will be canon, with Jade Raymond’s Motive Studios, which is leading development on single-player, working closely with Lucasfilm to fit its new story into the established universe.

As for multiplayer, EA is promising battles with up to 40 players on maps from all three eras with “a wide variety of land and air vehicles.” And yes, that includes space battles, which will support up to 24 players. Another EA Studio, Criterion will be focusing on this aspect of the game and promises it will be a key component of the overall Battlefront II experience.

Hero and Villain characters are back, too, with the confirmed list so far consisting of Kylo Ren, Rey, Darth Maul, and Yoda. Though details are still a little sparse, it sounds like DICE has greatly expanded customization and progression for the first game, with classes, new abilities to unlock, and even upgradable abilities for Heroes and Villains, too.

During the panel, the developers also confirmed a new world that will debut inside the game, the Imperial occupied planet of Vardos. This is Iden’s homeworld, and its densely populated city setting allows for different gameplay than we saw in the first DICE Battlefront. Also confirmed was the planet of Kamino, the stormy, watery site of the cloning facilities in Episode II.

Star Wars Battlefront II releases November 17th, 2017, on PlayStation 4, Xbox One, and PC. Per the earlier leak, those who pre-order the game will also get an extra set of heroes from this December’s upcoming film, The Last Jedi.

About Josh Harmon

Josh picked up a controller when he was 3 years old—and he hasn’t looked back since. This has made him particularly vulnerable to attacks from behind. He joined EGM as an intern following a brief-but-storied career on a number of small gaming blogs across the Internet. Find him on Twitter @jorshy

This is your official first look at Star Wars Battlefront II.

During a panel at this year’s Star Wars Celebration in Orlando, Florida, EA and DICE pulled back the curtain on Star Wars Battlefront II, confirming key details about the new single-player campaign, multiplayer, and the game’s release date.

While the trailer released was quite similar to the previously leaked one, there’s more footage on display here. While it’s not gameplay, it is being touted as “in-engine,” and much of it appears to be cutscenes from the campaign.

That single-player campaign, follows Iden Versio, the commander of an elite Imperial special forces unit called Infero Squad, as she seeks to avenge the Emperor following the events of Return of the Jedi. Given that EA has promised the campaign will span 30 years—presumably covering the gap between Episodes VI and VII—the story should help us understand how the Empire eventually evolved into the First Order.

Iden will apparently not be the only playable character, either. The panel confirmed that both Luke Skywalker and Kylo Ren will be playable for a portion of the campaign—though how exactly that works remains to be seen.

Perhaps most surprising is the news that the campaign will be canon, with Jade Raymond’s Motive Studios, which is leading development on single-player, working closely with Lucasfilm to fit its new story into the established universe.

As for multiplayer, EA is promising battles with up to 40 players on maps from all three eras with “a wide variety of land and air vehicles.” And yes, that includes space battles, which will support up to 24 players. Another EA Studio, Criterion will be focusing on this aspect of the game and promises it will be a key component of the overall Battlefront II experience.

Hero and Villain characters are back, too, with the confirmed list so far consisting of Kylo Ren, Rey, Darth Maul, and Yoda. Though details are still a little sparse, it sounds like DICE has greatly expanded customization and progression for the first game, with classes, new abilities to unlock, and even upgradable abilities for Heroes and Villains, too.

During the panel, the developers also confirmed a new world that will debut inside the game, the Imperial occupied planet of Vardos. This is Iden’s homeworld, and its densely populated city setting allows for different gameplay than we saw in the first DICE Battlefront. Also confirmed was the planet of Kamino, the stormy, watery site of the cloning facilities in Episode II.

Star Wars Battlefront II releases November 17th, 2017, on PlayStation 4, Xbox One, and PC. Per the earlier leak, those who pre-order the game will also get an extra set of heroes from this December’s upcoming film, The Last Jedi.

About Josh Harmon

Josh picked up a controller when he was 3 years old—and he hasn’t looked back since. This has made him particularly vulnerable to attacks from behind. He joined EGM as an intern following a brief-but-storied career on a number of small gaming blogs across the Internet. Find him on Twitter @jorshy