I understand that the Latency setting is meant to even out players pings.

Eg:. If 1 player has 400 ping and another has 100 ping, a setting of 300 latency should mean the player with 400 ping still has 400 ping, but the player with 100 ping now has a 300 ping.

I understand that that is what this setting is meant for.What it is doing at the moment (it would seem) is it's adding the extra to BOTH players.. not just the players below the latency. so that 1 player ends up at 300 ping, and the other at 600-700 ping..

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