Recently, I decided to rebuild LEGO set 76038 Attack on Avengers Tower from the Avengers 2: Age of Ultra line. The trouble was that the elements for the set were strewn throughout my boxes of bricks and sorted drawers. I used some of the bricks in an Iron Man Hall of Armor MOC, which had to be disassembled for this project. A 511 piece set like this might normally take me a couple of hours to complete. As I had to sort and find the bricks while looking at the downloaded PDF instructions on my computer screen, it took the better part of a day to complete the impressive playset. Then, I started thinking about how to make this good set even better. One aspect that bothered me about it is how short it is. While I understand that LEGO considers cost, playability, and profitability in designing their sets, I thought that Avengers Tower should stand above the Manhattan skyline, which according to the logic of minifigure playsets would put this two or three levels higher. I decided to add two floors, because where the bottom floor extends to–following the slope established in the original set–is about as far out as the edge of platform at the top of the tower. To my mind, this seemed to work out well for a taller and proportionate LEGO Avengers Tower.

LEGO 76038 Attack on Avengers Tower Unmodified

Barring the additional minifigures (and four Iron Legion instead of the stock two), the photo above is of the unmodified LEGO 76038 Attack on Avengers Tower. On the lower level, it has the Iron Legion docking area and medical bay. The middle level has the Iron Legion repair bay/Ultron’s first embodiment and the diagnostic bay with scanner for studying Loki’s scepter. The top level features the platform, entertaining space, and computer station. The tower’s pinnacle is a drone deployment system.

I like the design work that went into the overall design of LEGO 76038. The angular front of the tower and the curve flowing down the side from the platform is spot-on with the design from the film. Of course, LEGO’s designers embellished the design for playability, but the thought that went into what elements should be included such as the Iron Legion bays and the scepter scanner reveal how dedicated their designers are to creating a model that balances play with realism.

Planning Additional Levels

To begin my modification to Avengers Tower, I had to plan out how to extend the slope of the front part of the tower. Following the slope provided in the original model, I saw that the next level–if it were the same height as the previous level–would need to extend two studs past the previous level. This allowed me to plan how much area in studs I would have to work with for the new first or bottom most level, and the new second level. The rear part of each level–with curved, translucent windows would remain the same for the new fourth and fifth levels. The new first level features an interactive Arc Reactor and Computer Server Room. The new second level features Tony Stark’s workshop and the Iron Man Hall of Armor.

Arc Reactor

I started building my addition to Avengers Tower on the bottom most, or new first level. Thinking back to the first Avengers film, I wanted the tower to have its own Arc Reactor. The first challenge was to think about what that would look like as it is only seen in the film as a 3D schematic on Pepper Potts’ computer monitor, and the second challenge was to integrate some interactivity into this part of the model. While the Arc Reactor doesn’t spin (just the plasma within its torus moves within its magnetic confinement rings), I thought a geared spinning mechanism might be fun to engineer. Due to the placement of the window, I added a series of three gears to move the work where it was needed to spin the reactor. A small knob on the right side of the tower is used to spin the reactor. I added gauges, pipes, valves, and supports to frame the Arc Reactor within its space.

Computer Server Room

Opposite the Arc Reactor on the first level is the computer server room. I built the 19″ computer racks four bricks high, but I might make these higher later. I staggered their placement to imply depth to the space. In the back corner, Ant-Man is hiding out to see what Stark might be up to.

Tony’s Workshop

I focused the new second level on Iron Man. In the front, sloped space, I created Tony Stark’s workshop. It has a desk with computer, parts, coffee mug. Next to the desk is a set of drawers with tools, and on top are two containers and Stark’s Mark V or Suitcase Armor from 76007 Iron Man: Malibu Mansion Attack. In the foreground, Tony Stark has a wrench, and a set of Iron Man armor is on the rotating work platform. Below are some false starts that I made while trying out different designs for this space, including a movable robot arm, which looked very nice but overcrowded the small area available.

Hall of Armor

On the rear side of the second level is Tony Stark’s Iron Man Hall of Armor. I was able to fit six different Iron Man armors in this tight space by building two tiers for the armor–one lower and in the foreground, and one higher and in the background.

New Avengers Tower Assembled!

After completing the new first and second levels, I connected them to the bottom of the original Avengers Tower model. This took some time and massaging to get full clutch without accidentally breaking the model. I’m happy with the new, taller version of Avengers Tower. I wonder what role, if any, it might play in the upcoming Avengers 4 film.

The Avengers are down, but not out.

Avengers Assemble!

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Published by Jason W Ellis

I am an Assistant Professor of English at the New York City College of Technology, CUNY whose teaching includes composition and technical communication, and research focuses on science fiction, neuroscience, and digital technology. Also, I coordinate the City Tech Science Fiction Collection, which holds more than 600 linear feet of magazines, anthologies, novels, and research publications.
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Who is Dynamic Subspace?

Hello! I'm Jason Ellis and I share my interdisciplinary research and pedagogy on DynamicSubspace.net. It includes posts that explore science, technology, and cultural issues through science fiction and neuroscientific approaches. Also, I write about retrocomputing, LEGO building, and other forms of making.

I am an Assistant Professor of English at the New York City College of Technology, CUNY (City Tech) where I teach college writing, technical communication, and science fiction.

I hold a Ph.D. in English from Kent State University, M.A. in Science Fiction Studies from the University of Liverpool, and B.S. in Science, Technology, and Culture from Georgia Tech.