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Why did this sequel's story premise suddenly turn into Gears of War's Emergence Day??And the genre is now also Survival Horror? Add on top of that, the alien designs? Its like the Necromorphs from Dead Space invaded this game.So RF: Armageddon is basically Emergence Day with Necromorphs??

Come on, Volition..What did you guys do with our beloved Red Faction: Guerilla styled gameplay & mood? It feels more like a standalone installment than a direct sequel to Guerilla.Guerilla was about blowing siht up & destroying buildings..This Armageddon seems like its just all about the aliens; its gotten a bit cheesy.Doing a game set on Mars (or just any planet thats NOT earth) and NOT doing the whole alien angle was actually quite a refreshing change of pace from the usual approach.

This game just feels so out of place..like its trying to find it's identity or something.I don't know..something about this game just feels off to me..its disconcerting..unsettling..jus t..off.