You're on your own. No one to come for you. No one to help you. No one to hear you scream. Slender: The Arrival is the official videogame adaption of Slender Man, developed in collaboration with Eric "Victor Surge" Knudson, creator of the paranormal phenomenon that has been terrifying the curious-minded around the world since...

“The Arrival pushed me to the edge of sanity. With its clever combination of unsettling pictures and disturbing sounds this is one of the most intense horror experiences available today.”
85 – 4Players

A játékról

You're on your own. No one to come for you. No one to help you. No one to hear you scream. Slender: The Arrival is the official videogame adaption of Slender Man, developed in collaboration with Eric "Victor Surge" Knudson, creator of the paranormal phenomenon that has been terrifying the curious-minded around the world since its inception, with Mark Hadley and Blue Isle Studios.

Back in 2012, Mark Hadley (AgentParsec) created a game that captivated gamers around the world. Slender: The Eight Pages was a short, experimental first-person game that helped breathe new life into the horror genre through its use of unadulterated tension and fear.

Experience the horror all over again.

Slender: The Arrival is the official re-imagining and expansion of the original game created by Mark Hadley, teamed up with the writers behind the Marble Hornets series and the development team at Blue Isle Studios. The Arrival features a brand new storyline, improved visuals, great replay value, and most importantly, survival horror at its best.

The Arrival officially supports the Oculus Rift – a next generation virtual headset designed for super immersive gaming! The Rift intensifies the fear-factor, and gives players a brand new, immersive horror experience.

The original Slender, released in the summer of 2012, was an experimental horror game that dropped you into a spooky forest with nothing but a flashlight to guide your way and a faceless entity known as the Slender Man following your every step. Despite having rough, simple graphics, it was a chilling gameplay experience. Slender: The Arrival, a reimagining of the original game, once again sets players up to encounter the enigmatic Slender Man, this time with a much more robust story, improved visual design, and just as many scares.The Arrival has you play as Lauren, a young woman who is visiting her friend Kate. Kate is selling her isolated family home after her mother's death, but upon your arrival, you find Kate's house mysteriously empty. The doors are wide open, there's furniture knocked around, and there's several mysterious notes about repressed memories and hallucinations... then you see a strange figure watching you from outside the window. It isn't long before you realize something terrible has happened to Kate, and it's up to you to find out where she is and why she disappeared.One of the first things you'll notice about The Arrival is that along with a significantly overhauled visual design compared to the original, it features a very dark and foreboding atmosphere that does an excellent job of keeping you on edge, if not outright terrified. Whether its hunting down those eight infamous pages in the remake of the original forest level from Slender, or scrambling to turn on an elevator in an abandoned mining facility, you'll rarely feel that you're in a safe enough spot to stand still and catch your breath. Much like the original game, you're almost completely defenseless, and all you have with you is a flashlight and the ability to sprint for short distances. However, you'll have to worry about how often you use your light and how much noise you make, since your pursuers rely on both to track you down. Deciding between whether you should try being stealthy and risk getting lost in the dark environment, or dashing to your objectives as fast as possible knowing that you're more likely to run right into the Slender Man's open arms, can be an unnerving choice to make. The implacable Slender Man is as imposing and aggressive a foe as ever, and often the only notice you'll have that he's caught up to you is a slight distortion that ripples across your screen... occasionally followed by him flashing directly in front of you in a cacophony of digital noise and electronic screams.While the stages do have randomness to them in the form of starting locations, landmarks or key items being different each time you play through a stage, most feel like they could have had more variety. Almost all follow a similar formula of "find X number of objects while trying not to die horrifically." What really hurts The Arrival the most, though, is how short it is.Slender: The Arrival is a significant improvement over Parsec Production's original game, featuring a much more robust narrative, and a darker, more foreboding atmosphere. You may have mixed feelings about its brevity and the repetitive mechanics, but it's certainly a well-built game that, above all, is scary to play.