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Originally posted by DrakynnIt's good to have soem solid news on the english version front...makes it seem less like vaporware.

I feel like I'm taking crazy pills. This has not only been known, but planned by Jake Song since the game was first mentioned on any English speaking websites.

He never really made an official announcement until now. It was all speculation based on some of the words he said which could be taken either way. "He hoped to take ArcheAge globally." Hoped and will are two very different things.

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Originally posted by DrakynnIt's good to have soem solid news on the english version front...makes it seem less like vaporware.

I feel like I'm taking crazy pills. This has not only been known, but planned by Jake Song since the game was first mentioned on any English speaking websites.

He never really made an official announcement until now. It was all speculation based on some of the words he said which could be taken either way. "He hoped to take ArcheAge globally." Hoped and will are two very different things.

This is an interview with Jake Song done by MMORPG.com in July of 2011.

Jake Song: We started developing ArcheAge considering global service in the first place. We want to let the players feel the true beauty MMORPG by forming a society like real life by networking with other players. The motto of ArcheAge is 'A world made of your own free will'. I think such facts of ArcheAge are what Western game players would also want and enjoy.

Here's an interview on MMORPG.com on July of this year with Suk Woo Choi.

Suk Woo Choi: ArcheAge will launch at the end of this year in Korea, and the goal is to launch it in North America towards the end of 2013, or the beginning of 2014. Once we have a publisher set and the game’s launched in Korea, things will be clearer for the US.

There has never not been a plan to bring the game to Western audiences. It's been part of what they intended to do as long as they've been writing the game.

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Originally posted by DrakynnIt's good to have soem solid news on the english version front...makes it seem less like vaporware.

I feel like I'm taking crazy pills. This has not only been known, but planned by Jake Song since the game was first mentioned on any English speaking websites.

He never really made an official announcement until now. It was all speculation based on some of the words he said which could be taken either way. "He hoped to take ArcheAge globally." Hoped and will are two very different things.

This is an interview with Jake Song done by MMORPG.com in July of 2011.

Jake Song: We started developing ArcheAge considering global service in the first place. We want to let the players feel the true beauty MMORPG by forming a society like real life by networking with other players. The motto of ArcheAge is 'A world made of your own free will'. I think such facts of ArcheAge are what Western game players would also want and enjoy.

Here's an interview on MMORPG.com on July of this year with Suk Woo Choi.

Suk Woo Choi: ArcheAge will launch at the end of this year in Korea, and the goal is to launch it in North America towards the end of 2013, or the beginning of 2014. Once we have a publisher set and the game’s launched in Korea, things will be clearer for the US.

There has never not been a plan to bring the game to Western audiences. It's been part of what they intended to do as long as they've been writing the game.

They said goal. That isn't definite at all. But I am not going to argue with you as I've noticed for one reason or another every time you've posted in any thread I've started it seems like you're aim is to try and instigate an arguement (no offense meant, it's just something I've honestly noticed and maybe you don't even mean to do this or maybe I'm way off base).

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Originally posted by Razeekster

Originally posted by lizardbones

Originally posted by Razeekster

Originally posted by lizardbones

Originally posted by DrakynnIt's good to have soem solid news on the english version front...makes it seem less like vaporware.I feel like I'm taking crazy pills. This has not only been known, but planned by Jake Song since the game was first mentioned on any English speaking websites. He never really made an official announcement until now. It was all speculation based on some of the words he said which could be taken either way. "He hoped to take ArcheAge globally." Hoped and will are two very different things.

This is an interview with Jake Song done by MMORPG.com in July of 2011. http://www.mmorpg.com/gamelist.cfm/game/572/feature/5367How do you think the game will translate to Western audiences? Jake Song: We started developing ArcheAge considering global service in the first place. We want to let the players feel the true beauty MMORPG by forming a society like real life by networking with other players. The motto of ArcheAge is 'A world made of your own free will'. I think such facts of ArcheAge are what Western game players would also want and enjoy.

Here's an interview on MMORPG.com on July of this year with Suk Woo Choi. http://www.mmorpg.com/gamelist.cfm/game/572/feature/6493Suk Woo Choi: ArcheAge will launch at the end of this year in Korea, and the goal is to launch it in North America towards the end of 2013, or the beginning of 2014. Once we have a publisher set and the game’s launched in Korea, things will be clearer for the US.

There has never not been a plan to bring the game to Western audiences. It's been part of what they intended to do as long as they've been writing the game.

They said goal. That isn't definite at all. But I am not going to argue with you as I've noticed for one reason or another every time you've posted in any thread I've started it seems like you're aim is to try and instigate an arguement (no offense meant, it's just something I've honestly noticed and maybe you don't even mean to do this or maybe I'm way off base).

Well, if I am doing that, my apologies. It's not intentional and I'm not targeting you. I usually don't keep track of who is posting which threads so I can at least say it's not on purpose. :-)

Originally posted by DrakynnIt's good to have soem solid news on the english version front...makes it seem less like vaporware.I feel like I'm taking crazy pills. This has not only been known, but planned by Jake Song since the game was first mentioned on any English speaking websites. He never really made an official announcement until now. It was all speculation based on some of the words he said which could be taken either way. "He hoped to take ArcheAge globally." Hoped and will are two very different things.

This is an interview with Jake Song done by MMORPG.com in July of 2011. http://www.mmorpg.com/gamelist.cfm/game/572/feature/5367How do you think the game will translate to Western audiences? Jake Song: We started developing ArcheAge considering global service in the first place. We want to let the players feel the true beauty MMORPG by forming a society like real life by networking with other players. The motto of ArcheAge is 'A world made of your own free will'. I think such facts of ArcheAge are what Western game players would also want and enjoy.

Here's an interview on MMORPG.com on July of this year with Suk Woo Choi. http://www.mmorpg.com/gamelist.cfm/game/572/feature/6493Suk Woo Choi: ArcheAge will launch at the end of this year in Korea, and the goal is to launch it in North America towards the end of 2013, or the beginning of 2014. Once we have a publisher set and the game’s launched in Korea, things will be clearer for the US.

There has never not been a plan to bring the game to Western audiences. It's been part of what they intended to do as long as they've been writing the game.

They said goal. That isn't definite at all. But I am not going to argue with you as I've noticed for one reason or another every time you've posted in any thread I've started it seems like you're aim is to try and instigate an arguement (no offense meant, it's just something I've honestly noticed and maybe you don't even mean to do this or maybe I'm way off base).

Well, if I am doing that, my apologies. It's not intentional and I'm not targeting you. I usually don't keep track of who is posting which threads so I can at least say it's not on purpose. :-)

Alright, well that makes me feel better that at least it's not on purpose. Sorry if I offended you at all :)

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I asked him if the 4 other races would be in an expansion pack or patch and he said patch, I didn't know they don't sell expansion packs like they do here

It's a sub game and there the sub includes the whole package. This is the way it was with Lineage (his first big game) here.

Good to see the global move is progressing. I really think this is his spiritual successor to Lineage and with him not being under the NCSoft thumb, he can pretty much do what he wants which is a good thing.

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I asked him if the 4 other races would be in an expansion pack or patch and he said patch, I didn't know they don't sell expansion packs like they do here

was hoping for other news with the 4 other races. I was looking for a long lvling curve. This info about adding the other 4 races in a "patch" leads me to believe that lving in AA will be very very easy.

Reasons are i feel that the lvling curve would have to fit the into of new races so that others can make/lvl/compete with the current races and wouldnt need to spend a great deal of time in that prossess. Just seems to be the way of the MMO world these days. Make things easy so that those that dont feel like they can/should "waist" there time playing catch up.

I do hope that i am very very wrong about this however but untill i get my hands on this title, i have my sceptic hat on very tight.

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There's no such thing as 'catch up'. There will always be new players joining, always be lower level people, you can't just set up a new server to give the first group of people that happen to join it an 'equal' start, what sense does that make when players join it a few days later. The levelling curve is same as Aion, probably 3 months max level if you're casual and 3 weeks to a month if you burn through it.

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Sounds great, I just hope they don't do the "f2p" model that nickel and dimes everyone to death. I'd much rather shell out $15-20/mo for as long as the game holds my interest and if they want a cash shop, keep it strictly cosmetic, that doesn't mean offer special storage options or p2w type buffs only available through the shop like another game I used to support.

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Originally posted by PsychoPigeonThere's no such thing as 'catch up'. There will always be new players joining, always be lower level people, you can't just set up a new server to give the first group of people that happen to join it an 'equal' start, what sense does that make when players join it a few days later. The levelling curve is same as Aion, probably 3 months max level if you're casual and 3 weeks to a month if you burn through it.

I was refering to those that had already established themselves and then wants to main one of the new races that may come out in 3 months 6 months 1 year.