A place for in-depth discussions of Competitive Overwatch™ (the team-based shooter from Blizzard Entertainment). Find detailed discussion of meta, esports and events as well as guides, advice, and tips that go beyond the basics.

Okay since i've been asked 100 times about the ptr patch this is my opinion

To reasonably form an opinion of a balance change of a game you need to be a pro player, and also play the patch with other players. This generates healthy feedback and helps you solidify your ideas

I support large changes over small ones especially in a game like overwatch where both teams can have the same hero. its unlikely that something even if massively broken can have enough impact to make the game unfair. Given that its on PTR any large reaction at all is silly

For this patch i am excited to see what comps are viable and how to best optimize them, i prefer that to any meta that is set.

I have no reasonable idea how these changes will impact the current game but guess what, i shouldn't none of you should either 😄

Listen here, i'm calling it. Dva still gonna be picked all the time because matrix is busted. People only saying scrims are interesting rn cause everyone's being weird af cause new patch. 3 supports will still be strong cause AoE healing Gachibass.

It's the wrong reasoning to nerf D.va but at some point they needed to figure out a way to make DM less of a crucial tool. Adding other tanks with similar skills would be a way to reduce the D.va pick rate.

GOATs is a comp made and named after the team who started it. It’s super durable and doesn’t have any great counter on live at the moment. But unless you’re playing in M/GM, you probably don’t see much(if any) of it as it requires proper teamwork.

The most common set up is Rein, Zarya, Dva, Brig, Lucio, Zen

Lucio is there to help speed Rein and Brig in to start brawling. Damage comes from Zen/Brig/Rein/Zarya(once powered up). Dva is there to contest high ground as needed and to eat ults/anas Anti-Nade. The Aoe healing from Brig and Lucio keep the team alive alongside the armor making most hitscan useless. All 3 support Ults were big survivability boost. If they were cycled, it would make each team battle very long.

There have been some variants that seem to work decently that use Wrecking Ball or Winston

E: it’s extremely boring to watch, which with OWL season 2 on the horizon is likely the driving force behind this patch. I’m not sure how it is to play or play against as I’m a solo-queue gold rank player(I am bad at this game)

On the other hand pretty much every brig nerf was requested at least on this sub presumably elsewhere on day one of the reveal of her abilities. Increased bash cooldown, no bash through barriers, no permanent armor, less ult armor.

Players are good at seeing what makes an individual hero good or bad and terrible at telling how the various heroes interact. Everyone knew brig was ridiculously OP but no one predicted triple support was the optimal use of that kit.