ORIGINAL STORY - Fortnite's fourth season starts today, complete with new features, a new Battle Pass many new secrets to uncover.

As with every big update, developer Epic has published a series of patch notes for the game, detailing exactly what's changing with the start of this new season.

The biggest change is the arrival of the comet - that ominous incoming asteroid has been hanging over the skies for weeks now, and we're finally going to see what the impact of this firey ball of doom actually is.

You can read all the official patch notes below.

Fortnite Season 4 Teasers

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A new screenshot from the iOS version of the update page seems to suggest we'll be getting a wholly new location in the Battle Royale game.

According to a tweet picked up by @FortniteBR, a new location called Hop Rocks seems to have been revealed.

The update text reads:

"The comet has left a mark on the island... Visit the crater and you'll find glowing rocks all around. Consume them and lift off with low gravity!"

You can see that tweet here. Low gravity buffs definitely reinforce the idea of a superhero theme.

You can see the tweet below.

We look forward to hearing more soon.

There's also a new trailer that's been leaked, too - this seems to show the intro cinematic to Season 4, detailing some of the gravity-defying mechanics as well as that superhero theme.

You can check that out above.

The full patch notes can be found below.

Brace for impact!

Season 4 is starting off with a BANG. Shards of a massive comet have crashed into the map altering the landscape. Discover gravity-defying Hop Rocks and find new ways to play. Jump in and witness the aftermath of the impact while you level up your Battle Pass and earn all new loot.

The Season 4 Battle Pass is here sporting 100 tiers of awesome new rewards, including new cosmetic items, emotes and Sprays.

Start a movie marathon in Save the World’s latest questline, Blockbuster! Part 1 starts with Five quests and one Landmark Mission. Ray has gone missing and no one knows where she is. With the help of Spitfire and Lok, investigate the comet and gear up to recruit a team of superheroes. Find Ray and bring her back home!

BATTLE ROYALE

BRACE FOR IMPACT! NEW MAP UPDATEShards of the comet have crashed! Many locations have been transformed by its impact. Discover all new points of interest, or find your favorite landing spot changed.

HOP ROCKSThe comet has left a scar on the island… Visit the crater and you’ll find glowing rocks all around.

Consume them and lift off with low gravity!

General

Input settings are now filtered based on game mode.

They’ve also been grouped by category (Combat, Building, Editing, etc.) to make it easier to search through them.

Known Issues

Gameplay

Structures on the starting island can now be destroyed. Not the Battle Bus, though.

Headshots are now prioritized when other body parts are in the way.

Incoming headshots (from above or straight on) will no longer be blocked by your character’s other body parts.

For example, a shot that hits your target’s hand will be able to penetrate through and hit their head if your aim was on point. You’ll be credited headshot damage instead of normal damage.

Headshots from below that are blocked by a body part (legs, torso, hands, shoulders, arms) will do normal damage, except for impacts very close to your character’s head.

This change affects all weapons, except for the Rocket Launcher and Grenade Launcher.

Slightly reduced the hitbox size of player hands.

Damage numbers are now visible when spectating a player.

Knocking a player off the island will award elimination credit like normal fall damage.

Fall distance is now shown in the elimination feed when a player is forced to fall by an opponent.

On the starting island, you can now see other players (and player-created structures) about three times further away than before.

Bug Fixes

Fixed an issue that would cause player built structures to appear intact for a few seconds after eliminating an enemy and destroying the structure at the same time.

This caused players to “phase through” the structure.

Fixed cases where pickups moved erratically when sliding down slopes.

Fixed an issue where destroying a building from under an enemy wouldn’t award kill credit.

Fixed an issue where swinging the pickaxe could cause movement stuttering.

Fixed an issue where some pre-placed wooden archways could not be destroyed by player built structures.

Fixed an issue that made the Battle Bus appear to quickly fly off the map after jumping from it.

Fixed an issue that would pause a downed players health bar if their reviver disconnected while reviving them.

Fortnite Season 4 Teasers

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UI

You can now mark cosmetic items as favorites in the Locker.

‘Random’ option added to each cosmetic equipment slot in the Locker.

This will randomly choose between items you’ve marked as favorites each match (or from all owned items if nothing is marked as a favorite).

You are no longer limited to just the 6 slots on your emote wheel for Sprays and Emotes and can now use any of the ones you own in a match!

The Locker slots act as a page of presets, but you can cycle through to any emotes marked as a favorite and then all emotes, sorted by type (PS4:L1/R1;XB1:LB/RB;PC:Mouse Wheel;Mobile:Buttons added next to radial menu).

Added new “Locker Emote Slot” button bindings, which allow you to immediately trigger any of your 6 Emote or Spray presets.

While Auto Run is active, an icon is now displayed.

Improved the look and feel of the Game options tab.

Slightly decreased the size of the arrow over players heads when they are close to you.

The fourth and fifth weapon slots will now default to keys 5 and 6 instead of Z and X when using the “Reset to Defaults” option.

The 4:3 aspect ratio is now supported.

Bug Fixes

Fixed an issue where the compass showed ‘360’ when it should have been ‘359’.

Fixed an issue where players could get stuck on the Inventory screen when opening and closing it very quickly multiple times in a row.

Fixed an issue where the “Show Net Stats” HUD option would be reset to off after restarting the game.

Fixed an issue that caused consumable timers to not display when using a consumable immediately after canceling one.

Fixed a spelling error in the description for Tomatohead.

The Squad Comms wheel can now be closed with circle on PS4 controllers, and B on Xbox controllers.

Weapon slot keybinding options are no longer called “Ability Slots” in the input menu.

Weapons + Items

The Crossbow has been vaulted.

Rocket Launcher aim reticle is now a fixed size regardless of player movement.