He has enough constitution for Flux, and generally, that's enough for him. I made him a Shaman then Druid. I already had Lute a Sage, and the Summon ability I wouldn't use too much anyway. I got him from Level 1 Pupil to level 15 Shaman in the Tower of Valni.

You people are all IMOs. For link arena, make both Ewan and Knoll druids, or Ewan a super pupil. They kick a**. Make Ewan master dark no matter what and make Knoll master anima (for excalibur's speed boost). For creature campaign, make them both summoners, as phantoms will save your life in the final battle of lagdou ruins. Make anyone you can a BISHOP! They own in link arenas and in creature campagian. Saleh should be your only Sage, Mage Knights are faster, stronger, and have decent movement ranges.

You people are all IMOs. For link arena, make both Ewan and Knoll druids, or Ewan a super pupil. They kick a**. Make Ewan master dark no matter what and make Knoll master anima (for excalibur's speed boost). For creature campaign, make them both summoners, as phantoms will save your life in the final battle of lagdou ruins. Make anyone you can a BISHOP! They own in link arenas and in creature campagian. Saleh should be your only Sage, Mage Knights are faster, stronger, and have decent movement ranges.

You wuld want ewan as a DRUID. (if by any chance you do make him a druid) Ewan would have more better stat caps as a druid, more attack means more killing for Ewan. Jsut rely on Knolls summonings.

I believe that Mage Knight is very good since it has the most balanced defenses. When compared to speed it's defeated just by one point which isn't that bad. Though magic cap could've been better and skill by slightly. However it has the highest con(8 which isn't bad), movement (7 not bad quite good), and aid (17 aid in matter of fact). Anima magic alone is good and the best magic of all. As a Mage Knight Ewan is more of a supportive unit and most likely this is the most balanced form of his. Note-Every form as staves.