I noticed after I did the update to 2.2 that when I use the glitter I get white dots as you can see in the photo. Why is that? It does it with the other paper types also. This did not happen before with the 2.1. Any suggestions?

Thanks,
Jancy

Jancy

10-14-2006, 06:06 PM

I am so sorry that the attachment was so big. How would I make it smaller?
Thanks
Jancy

It seems to happen when the Metalic bar (bottom right hand corner) is slid all the way to the right under the color palette. Does this happen to anyone else?
Thanks,
Jancy

Jancy

10-14-2006, 07:19 PM

Thank you, I tried that and that works. Does yours do that when It is all the way to the right?

AndyRage

10-14-2006, 07:49 PM

The technical description:

With glitter, when you have 100% metal, the render adds 'blow out' (also known as 'bloom') to the lighting. So it makes it look as if the glitter is reflecting directly from the light-source.
If you move the metalic slider even a fraction away from 100%, the renderer will not add the blown-out lighting.

If you take real glitter and sprinkle it on a surface, a few of the particles of glitter will be super-bright, directly reflecting whatever lights are around and catching your attention. The blow-out effect was supposed to mimic that.

Jancy

10-14-2006, 08:59 PM

Thank you both very much
Jancy

Sethren

10-14-2006, 11:36 PM

So the Bloom is specific to the realism of the lighting itself. That is impressive attention to detail. :D