Mesmerizing Arrows | Atsuki summons Leraje to fire its legendary arrows. These arrows will be fired upon the opponent's weak points that will guarantee the next attack is a critical hit. | 50% |

Brats don't get to Rest | Natashi bathes the area in a soothing aura, raising the potency of any resurrection or healing movies by 15%. | 25% |

My Heart cries out for Justice! | The White Witch summons Nemesis to bolster the party for the next attack. The entire party's attack and defense is raised by 30% for three posts. | 50% |

Badge of Supremacy | Atsuki and The White Witch combine the sacred power of a "police badge" to form a protective barrier around the party. This blocks any attack that turn for all users. Natashi doesn't really enjoy this, considering he was locked away for awhile. | 75% |

Natashi's World | Using the abilities of his Persona, Chronos, Natashi can freeze time within the area for a single turn. This will cause the opponent to lose their turn, allowing the team to act twice in a row. | 100% |

Ejji:

Invaders must Die | A destructive, demonic attack performed by Ejji. Ejji will disappear in blinding speed and attack all enemies on the field. This attack reveals all weakpoints and guarantees the next attack will be 2.5x as powerful | 75%

Serenity:

Marking the Target | Serenity uses her eye piece to scan an enemy of their stats weaknesses. | 15%

Daily Dose of Love | Serenity gives a healing touch only an Elder Sister could provide. Heals an individual for 30% health and removes any ailments. | 25%

Round Robin | Serenity unloads a clip into an opponent making them x2 as vulnerable to the next attack | 75%

Shock Therapy | Serenity uses her Electro Gauntlet to shock and enemy and stun them. They will lose their next turn. | 100%

Lisa:

First Class Teamwork | Lisa teams up with an attacker decided by the player. Following their lead, she will follow up with an attack that does half the damage of their own. If the enemy is hit by a crit or weakness, she will do half of the damage they have done. If the attack misses, she also misses. | 15%

Media | Recovers a small amount of HP (20%) to allies. | 15%

Analysis | Used to detect an enemy's stats and weak points | 25%

Dekaja | Remove stat increase from all enemies. | 50%

Rinna:

Reinvigorate | Rinna will drain 30 SP from Hecate and grant it to a single ally. | 25% |

Cleansing Light | Rinna summons the light of the sun which warms the party and restores their HP by 40% | 50% |

Burning Rage | Imbues the you with untold power, making your next attack do 2.5x damage | 50% |

The Will of the Sun | Rinna will imbue your next attacks with an ethereal power, making them the Almighty element. | 100% |

Sear the World | Rinna will shout and the world will feel hotter than the sun for a brief moment. It will cause Hecate to lose a turn and restore Rinna's Soul to full | 150% |

Simon:

Mind Wall | Simon will cast a barrier that protects an ally from Ailments for 3 turns. | 30% |

Infuriate | Has a 25% to inflict Rage to all enemies for three turns | 15% |

Dexterity Attack | Simon will inflict a single Strike attack on one foe. | 0% |

Void of Silence | Simon will use his Persona to inflict Tier 4 Almighty Damage to all foes with a 30% chance to Silence them | 100% |

Earthquake | Inflicts Tier 3 Strike damage to all foes | 60% |

Last edited by Admin on Sun Feb 05, 2017 8:19 am; edited 1 time in total