21 Answers

10 votes

I just like the way this thing looks, it's like a pretty little bunny wabbit! *awkward
Anyhow... Here's my Cinccino: Cinccino (F) @ King's Rock / Wide Lens / Life Orb
Trait: Skill Link
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Return / Tail Slap
- Rock Blast
- Bullet Seed
- Knock Off
I kind of like this thing, it makes a good disruptor, it's annoying, and it hits pretty hard, and pretty quick. Return is for STAB, I prefer it to Tail Slap for the improved 15% accuracy over the 22 power, simple as that. Rock Blast abuses Skill Link, and has fairly good coverage. Bullet Seed is pretty much just a Grass Type Rock Blast. Knock Off is cool, it completely stops eviolite sets, as well as Choice Items (providing you survive an attack from them), and it can disrupt pretty well anything.
EVs and Nature max out Attack, as well as put Speed high enough to outspeed max-speed base 100 pokes. King's Rock has an unreal Flinch rate with Skill Link attacks, as the chance is multiplied by 5 with every attack. Wide Lens might also be cool if you want to use Tail Slap, as it increases accuracy by 10% (99% on Rock Blast, and 93.5% on Tail Slap). Life Orb increases damage, but causes recoil, I don't personally like this because Cinc has no recovery.

Nature doesn't seem to matter as much to me, really. There is always EV training, or whatever. I'd stick with Quirky, Docile, Bashful, or Serious nature, since it isn't stat-hindering.

So, really, you want the Skill Link ability. If it doesn't have it, then go for Cute Charm...

Skill Link: Makes multi-hit moves go 5 times.

Cute Charm: If it it physically hit by a pokemon of the opposite gender, then they may become attracted.

Technician: Boosts weaker moves. I guess it goes good with Tail Slap, because it might boost each hit up to about 40. Five hits, and that's about... 180? (Of course, I might be doing this wrong, because that does sound a bit... Too good.)

So, since Cinccino has rather high attack (alot higher than it's Special), use physical moves.

Use this moveset:

Tail Slap: Has base power of 25, and can hit up to 5 times. If it does, that is base power 125. That's alot. And if you have Skill Link, it should always hit 5 times.

Return: Always a strong move if it has high happiness. Plus, since it's another Normal type move, it is powered up.

Sing: It always helps to put an opponent asleep. Even though it may never hit, you'll be glad when it does.

Wake-Up Slap: Goes good with Sing, as it does double damage when the foe is asleep. This move is fighting type too, so it helps with Rock, Dark, Ice, and even Steel types.

All of the above except Return is learned by leveling up. Return is a TM you can buy in Ninbasa City for 10,000.

Hope this helps. I'm sick of people calling this thing weak. Mine took out most of the Elite Four at level 70, and it doesn't even have the Skill Link ability. ;)

Oh right, and as for a hold item... Use a Silk Scarf since it has those two Normal type moves, or use Scope Lens so each of those Tail Slaps have a chance of getting a critical hit. c:

abusing the use of technician, using it for swift will make the move close to OP. Why? swift base power is 60, just nice for technician. the ability will add it up to base power of 90, AND, it have an infinity accuracy. VERY effective to the move!

Rock Blast, Bullet Seed, and Tail Slap(Added STAB) all get Technician boost, break subs, and have that chance to Scope Lens annihilate the diphead in front of you. Return offers more STAB with a power hit. U-Turn lets you get the hell out of there. Sing is risky, but it could work, make this thing more of a pain in the butt. Charm helps you live a hit. Since this thing is fast, you could STAB Revenge kill with Retaliate if you want.

I cannot believe that NO ONE posted a Technician set for this cute little Chinchilla! And if you want a more serious/practical name, go for Disruptor, as "it can disrupt pretty well anything." ~Quote from Heinz

Cinccino
Item: Scope Lens - Improves Critical Hit Rate to help its Multi Strike moves to get critical hits every time if it's the first time
Ability: Skill Link - Make use of this ability for its moveset
Nature: Adamant (+Atk,-SpAtk)
Characteristic: +Attack
Moveset:
Tail Slap - STAB, good 125 power thanks to its ability to hit 5 times per turn
Bullet Seed - Coverage, good 125 power thanks to its ability to hit 5 times per turn
Rock Blast - Coverage, good 125 power thanks to its ability to hit 5 times per turn
Tickle - Used to lower Defense of opponents to make it hit harder

I like your moveset, but one thing doesn't make sense. So, I'm looking for a good moveset for the ability Technician, and when I saw your Cinccino had that ability, I was like "YES!" Then, you said that the moves would always hit five times, and I'm wondering if you just had a typo, and that your Cinccino really has the abilty Skill Link, or if you are just referring to IF a move hits five times. Could you elaborate, please?

U-turn- when there's a steel type (steelix in particular)
Flail- with focus sash, high speed, and high attack; it's bound to kill something.
Knock Off- get rid of evolites/choice scarfs
Encore/Thunderwave- they either get trapped in stealth rock or are slower next turn.

I think Wake-Up-Slap goes well with those moves, it has coverage over the Steel types. Also you can have 2 of the coverage moves at the bottom and get rid of U-Turn. Tail Slap most of the time becomes more powerful than Return.

Cinccino can be really powerful with Rock Blast and Bullet Seed plus coverage and Skill Link. Tail Slap for STAB and Skill Link. I used Sing for the really tough foes that Cinccino's wrath can't kill but you can use other options!

When I first saw Cinccino, I expected it to be an average middle-game Normal type a la Persian or Lopunny. Boy was I wrong, as this thing takes souls when used properly. With access to Skill Link, you get 5 STAB Tail Slaps. Rock Blast and Bullet Seed provide great coverage that takes advantage of its ability. The 4th moveslot can be played around with, but I like U-Turn because Cinccino out speeds most things and hits hard without and immunities to it. The only problem for this thing is Steel-types, but it can be worked around. Due to its rarity of uses, you can really surprised people with its moveset, especially on Battle Spot