I don't agree, a lot of things are intuitive in this game. There is no need systematically of three pages of explanation for every little thing. And that changes of AE's and WitE's monsters which are discouraging.

I don't agree, a lot of things are intuitive in this game. There is no need systematically of three pages of explanation for every little thing. And that changes of AE's and WitE's monsters which are discouraging.

Look at the many question-threads in the forum? Questions to which the manual is silent. Or do you mean all the questioners here are so insensitive that they are not receptive to intuition?

I don't agree, a lot of things are intuitive in this game. There is no need systematically of three pages of explanation for every little thing. And that changes of AE's and WitE's monsters which are discouraging.

Look at the many question-threads in the forum? Questions to which the manual is silent. Or do you mean all the questioners here are so insensitive that they are not receptive to intuition?

No, i only mean that saying "the manuel is a disaster" seems to me largely exagerated. I know it is not perfect and some things are missing but it is not a disaster and it is largely easier and faster to understand and to be able to play that the one of WitE or AE.

For me, it is a good work and the forum is here for more questions and understanding.

There are two columns because one describes the element's state at the beginning of that round of combat, and one describes its state at the end of the round of combat. If the first column is empty and the second says DEAD, then that element began that round alive and ended it dead. If both columns say DEAD, then that element began (and ended) that round dead.

RTR means retreat (retreated, retreating), as far as I can tell.

Yes, the manual doesn't answer every question like this, but I was able to figure these out on my own. I agree that it's a vast overstatement to call the manual a "disaster." I learned the game mechanics perfectly well from the manual, even though I'd never played DB 1.