Sea bases have been one of Subnautica’s most loved features. Since their release in February 2015, many of us at Unknown Worlds have wanted to improve upon them. Moon pools for docking submersibles, larger compartments, glass corridor sections, bulkhead doors – All this and more has been on our wish list. Now, those wishes are becoming reality: The Habitat Update will be released soon, possibly as early as the first week of August. [Ed: As soon as this blog entry was posted, Jonas expressed concern that this was a highly optimistic timeframe. Take all release timeframes with a boulder of salt!]

Subnautica updates have followed a semi-regular pattern of ‘a few weeks’ each. The Habitat Update has taken much … Read More...

FTL: Faster Than Light, The Talos Principle, The Swapper, and more: Tom Jubert has been weaving great narratives into games for a while now. He know’s what’s up. Now, Tom is working on a story for Subnautica. He saw the crashed Aurora Starship and saw a canvas upon which he could paint. In his own words…

Subnautica is an underwater adventure game. It is also a big, complicated collection of computer code, 3d models, sound recordings, and all sorts of other bits and pieces. Subnautica’s 3D models are created by 3d art studio Fox3D. After creation, many of these models are uploaded to SketchFab. This means we can peak at them outside the game. For example, here is a model of a potential future creature, the Warper:

You can rotate, zoom, and re-position these models using the SketchFab viewer embedded above. The Warper is just the beginning! There all sorts of 3D models on the Fox3D Subnautica Sketchfab page. Here are a few more – Some of them are screenshots, others are embedded …