| biography = Generally stoic, Sir Mullich is prone to spasmodic fits of uncoordinated excitement believed to intimidate his troops into working faster.

| specialty = Speed

| specialty = Speed

| s_text = All creatures receive +2 speed.

| s_text = All creatures receive +2 speed.

| skill_1 = Advanced Leadership

| skill_1 = Advanced Leadership

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| troop_1 = Pikeman

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| troop_2 = Archer

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| troop_3 = Griffin

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| nmb_1 = 10–20

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| nmb_2 = 4–7

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| nmb_3 = 2–3

| oneskill =

| oneskill =

| nospell =

| nospell =

| nowar =

| nowar =

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}} He was introduced in {{ab}} and is also available in {{sod}}. Sir Mullich's name and portrait is based to David Mullich, who was the project manager of the development team in {{homm3}}.

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}}

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== Biography ==

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Introduced in {{ab}} and also available in {{sod}}. Sir Mullich's name and portrait are based on [http://en.wikipedia.org/wiki/David_Mullich David Mullich], the project manager of the development team in {{homm3}}.

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Generally stoic, Sir Mullich is prone to spasmodic fits of uncoordinated excitement believed to intimidate his troops into working faster.

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== Discussion ==

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In [[Horn of the Abyss]], [[Lord Haart]] replaces Sir Mullich by default. You can read more [[Horn of the Abyss (Documentation)#Castle|here]].

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Sir Mullich is arguably one the best heroes in the game as his specialty gives all creatures +2 to speed, and speed and initiative are the keys to win a battle. If Sir Mullich manages to acquire [[Cape of Velocity]], [[Ring of the Wayfarer]] and [[Necklace of Swiftness]] artifacts, the speed of all his troops is increased by +6. Combined with (expert) [[Haste]] or [[Prayer]] almost any creature can move across entire battlefield in one combat round.