Discussion of Round #0

WARNING: This game will have a continuous story and I like to be gory.

Story:

(Note: Historical Accuracy of Milton is inaccurate (It has been modified to fit this game))

Three years had passed since the 'incident at Miller's hollow; the plague was thought to have been destroyed with the last cry of the burning wolf, but Miller's Hollow was not the only place this virus had appeared.

This story is one of Milton, a charming and small village of 21, found in the peaceful burgh of Dumbarton. Recently, construction work of a bridge had been completed, and with the Overtoun Bridge finished, celebrations begun in the village. That night, people danced, drank, sang and cheered for the new source of income to the village, but celebrations were to be cut short.

Deep in the Dumbarton forest a child wandered around, enjoying the tranquil of the forest rather than listen to his parents sing and shout nonsense all night, this boy was Edmond Miller and little did he know that something was interested in him. A crack of a branch turned Edmonds head, though he saw nothing. Another crack, followed by the rustle of leaves put a fearful thought in Edmond, and he began to notice of tall and looming the trees around him were and just how dark the forest could be at night as his nervousness grew stronger.

Suddenly, something ran out of a bush and nipped Edmonds leg, causing him to fall hard onto the ground with pain. Crying out for his parents, Edmond turned over and dragged him self so he was sat against a tree. Tears were rolling down and fear grew stronger as Edmond periodically twisted and turned his eyes at every bush and tree that surrounded him.

And then it leapt at Edmond.

The villagers sent out a search party during the morning for Edmond and found him deceased in the wood, not only that but they had also found four more villagers dead; all of them in a secluded area and two other villagers missing.

With that there were fifteen villagers:
A Seer, with a mystical power to fully understand ones intentions,
An Acolyte, who religously followed the Seer,
Two town lovers, who were the parents of Edmond Miller,
A town Hero, who could kill almost anything,
A Medium, who had powers to see the other side of the living,
A Hunter, skilled at hunting and a main source of food income for the villagers
And a Judge, whose ruling was final.

The Seer claimed to have seen what happened to the boy, saying only that some sort of devilish and furry beast had leapt at the fragile child, but stating that this beast has the aura of a human, and was therefore a villager.

12 villagers remained, and 3 beasts lurked around the village... Character Descriptions:

Acolyte:
The Acolyte knows the identity of the Seer from the start of the game, but may not communicate with them outside of the game. The job of the Acolyte is to protect the Seer.
(CANNOT BE A WOLF)

Lovers:
Two people will be in love together. If one dies, then the other is heart broken and cannot vote in the next round.
The lovers best interest is to keep each other alive so that they may continue voting in the game.
(CAN BE A WOLF - Any of the two lovers or even both could be wolves. If ones a wolf, the second will NOT know).

Defender:
The Defender may choose one player that they can defend per round, the player that is being defended cannot be voted for that round. They may choose themselves, but they can only choose each player ONCE.
(CANNOT BE A WOLF - PM's have to be done asap!)
PM: Message me at the beginning of each round who you want to defend.

Hunter:
The Hunter is skilled in his work. If the Hunter is killed, he can choose to injure someone who will in turn, be unable to vote in the next round.
(CANNOT BE A WOLF - PM's have to be done asap!)
PM: Message me as soon as you are dead of who you want to injure in the next round.

Medium:
At any time during the round, the Medium may call upon a dead player to give their view on how the game is progressing and who the wolves might be. If the player does not get a response by the end of the next round, the attempt to contact the dead has failed.
PM: Message me every round as to who you want to talk to. This can be done at ANY point in the round.
(CANNOT BE A WOLF)
PM: Message me with the person you want to talk to, I will then post the response in the round if I get one)

New Character
Judge:
The judge rules over the village. At anytime during the round, the Judge can decide to stop all voting.
(CAN BE A WOLF - If the Judge stops voting, no votes may be cast or changed)
PM: Message me when you want to stop the round

(If you are a werewolf, and are chosen not to vote in the next round; this applies to the night round as well).

I will PM the characters to everyone as soon as the game begins.
(If you do not get a PM, you are a normal villager/werewolf.)
Every round, I will post who has been shot and eaten, what their characters are, and any rules for that round.
(i.e. Who cannot vote).

You are NOT allowed to reveal your identities during the game.

Outside conversation is NOT allowed, a Talk Box will be set up for discussion and for the lovers.

As before, lets make this a good game where hopefully this time the Seer won't die first round

---This message was edited on 2013-03-21 16:37:28---Beaches and Fire, tis all I need right now!

Ok, so I have one question. The "lovers" know eachother, right? Like not eachother's identities in the game but who the other lover is?A king that is conquered must see strange looks. So bitter a thing is the heart of man.

This is filling up faster than I expected, still have saves for Sky. Hopefully the game shouldn't start earlier than tomorrow because at the moment I cant do anything Beaches and Fire, tis all I need right now!

Cool, looking forward to a good game. I hope I didn't take anyone's reserved spot. If I did, I'll leave, just tell me. If I didn't, the last game was really fun, PianistChris, so this one is bound to be even better.Good men eat to live. Bad men live to eat. -Socrates