This is a port of my game Escape 2042 to the Atari STe / Falcon, 1 Mbyte of RAM required.2 floppy disk (hdd version available too) uses the Joystick and runs at 50 fps !

Discover a futuristic fast-paced 2D platformer game, including a reversed shoot'em up mini-game.The game takes place in three different environments (prison, desert, forest) and is interspersed with one mini-game and multiples cutscenes.Avoid the security cameras, collect grenades to get rid of your enemies, exercise your working memory by hacking the computers of the prison to unlock the doors or to dis-activate the safety systems.

This is so cool! You actually converted it to the STe. May I ask how you made it? Is it based on a game engine line unity or something else? And there will be a physical release as well for the Atari version??

ST Graveyard wrote:You actually converted it to the STe. May I ask how you made it?

The core Gameplay is the same C code for all the versions, but for the Atari STe specific part, I have about 2000 lines of optimized assembler code with STe hardware scroll and Blitter to make it run at 50 fps.2 months of work to port it.

A physical release is planned in box and floppies, but a cheaper download version will be available too (playable from the harddrive)

I'm still testing the game from start to end, and debugging some part, but the game is fully ported.

ST Graveyard wrote:How do you make the game 'playable from hardware' on the Sega Megadrive?

I don't understand your question, if you want to buy the game on Megadrive, here it is : http://orionsoft.free.fr/retroshop/md.htmIf you want to know how I made the game playable on Megadrive ... It's the same as on Atari, you learn how the hardware work with technical documentation, and make the code for it (assembler code + C code)

ST Graveyard wrote:Also Orion, I see the game is available on Steam, can you tell me a bit more how you get your game on such a service? Does it have to have a certain levelnof quality to be approved for such a service?

First, there was Greenlight, which needed the players to vote for the game, and if it had enough votes, then you could publish it.now, you just need to pay around 100€ I guess, to make it available on Steam

A boxed version of the game including 2 real DD floppies + manual + making of, will be available in the coming months at the approximate price of 40€ + shipping.If you are interested in this boxed version, please send me an email to get on the pre-order list at this address: orionsoft@free.fr