About Camouflaj

Founded in 2011 by Ryan Payton (Metal Gear Solid 4, Halo 4), Camouflaj is now comprised of forty game developers who are committed to creating high quality, meaningful games for a broad audience. Here is a brief history of the company:

March 2015 – République Remastered released on PC and Mac

June 2015 – Shinra partnership announced

December 2015 – République: Episode 4: God’s Acre released

September 2017 – New (non-République) game development kickoff

May 2018 – République VR released

Further Reading

Gamasutra: “How Camouflaj Saved République’s Kickstarter”

Driving across Seattle’s 520 bridge on a sunny afternoon on the third day of our Kickstarter, I momentarily considered hitting the red “abort mission” button on our whole campaign. Fifty-five hours in, we had only gathered 11% of our funding goal…

Work at Camouflaj

Join our workforce in beautiful downtown Bellevue, WA—home to forty talented developers who collectively pursue the goal of creating high quality, meaningful games. Low on corporate structure and high on personal accountability and goal-setting, Camouflaj is seeking new partners who thrive working in an open, honest and respectful environment.