Weaponry (Apocalypse Rising 2)

Overview

Weapons consist of firearms (guns) and melees, and are used to defend the Player from other Players and zombies. They spawn across the entire map, spawn within structures, and the M1911 firearm spawns automatically with the Player.

Weapons are crucial to the Player's survival. The Player is often threatened, and will not be able to defend themselves unless they have weapons (and ammunition). Weapons range from the weak and tiny M1911 to the comically long and powerful M60. Throughout the course of the Player's exploration, he/she will find better (relatively speaking) weapons.

Weapons were designed by ownagesauce
All torso damage, headshots multiply by 1.75 round down, limb shots is multiply by .75 round up.

Of course, firearms need ammunition to operate. All ammunition of the same type all deal the same damage. Ammunition can come in magazine clips, drums, or groups of shells. Without ammunition, firearms could not operate properly.