The Keyglove is a portable Arduino-powered glove that uses touch combinations to generate keyboard and mouse control codes using only one hand. Once learned, the glove can easily be used without looking, making it perfect for embedded/wearable environments. The glove is thin and light, built to allow other activities (such as writing or driving) without being in the way.
nice MEGA-based project. Have a look at the similar devices page to have a nice compairason of similar project online with different hardware solutions.

Laboral Centro de Arte, Spain, has commissioned the creation of a documentary about Arduino. The filmmakers are almost done with it and today they released the trailer to it. A lot of the footage was shot during the Arduino Uno meeting in March 2010, that took place at ITP, New York University.

In the video you can see among others: Phil (Make, Adafruit), Zach (Makerbot), Alicia (Buglabs), Eric (ITP), Igor (Telefónica), Tom, Dave, Massimo, and David (me), as well as many Arduino ethusiasts, developers, and users.

The documentary is CC licensed, which means you guys can use it in class, public display, etc. The official release including the 45m TV version (with English and Spanish subtitles), the full interviews to all of us, videos taken at Makerbot, Adafruit, NYC Resistor, etc will be soon announced at the film’s website: arduinothedocumentary.org. If you want to volunteer making the subtitles in your own language, feel free to contact the guys behind it.

A Long List of Microcontroller Names Derived from the name of the 11th Century King Arduino

Freeduino was one of the first four or five microcontrollers in the world to honour the 11th century italian King Arduin by using the ‘duino suffix [see footnote]! Nowadays, « a thousand ‘duinos bloom », as Mao would say, with companies, hobbyists and Italian History buffs all rushing to put part of King Arduin’s name on their circuits. It seems like we add something to this list every day!

Footnote: [*] The exact chronological order of those honoring King Arduino by naming their microcontroller after him has not yet been carefully researched, but it would appear to be as follows:
1. King Arduin’s time: 1100AD
2. Between 1100AD and 2005AD: no microcontrollers are named after King Arduin.
3. Arduino, the first microcontroller to honour King Arduin! 2005
4. Boarduino, 2007. It is no big surprise that ladyada is in the vanguard.
5. Freeduino, September 2007
6. Arduclema September 28, 200

O’Reilly Media (the publisher of MAKE), in partnership with creativeLIVE, has just announced a new online course, Processing and Arduino in Tandem: Creating Your Own Digital Art Tools:

Create your own drawing and animation software-and learn basic programming and electronics skills at the same time. This engaging 5-week online course introduces you to two simple tools: Processing, a programming language for visual thinkers, and Arduino, a hardware platform for working with electronics. You’ll learn how to use these tools together to build something useful right away.
You don’t need programming or electronics experience to get started. Processing is easy to learn, and you’ll get to know Arduino with a starter kit. You’ll also have direct access to the instructor via online Q&A during the workshop. And here’s the best part: the courses are free. It’s a fun and inspiring way for designers, artists, and beginning programmers to learn basic graphics programming.

The course is free if you watch it live, and the video of the course is available for purchase ($89 for all five sessions, but the price is reduced to $49 until September 28, 2010). There is a project kit available for sale as well.

The human eye is amazingly adept at tracking moving objects. The process is so natural to humans that it happens without any conscious effort. While this remarkable ability depends in part on the human brain’s immense processing power, the fast response of the extraocular muscles and the eyeball’s light weight are also vital. Even a small point and shoot camera mounted on a servo is typically too heavy and slow to move with the agility of the human eye. How, then, can we give a computer the ability to track movement quickly and responsively?

Thanks to recent progress in camera miniaturization, small, easily manipulable cameras are now readily available. In this project, we use a first person view (FPV) camera intended for use on model airplanes. The camera is mounted on servo motors which can aim the camera with two degrees of freedom. The entire assembly weighs only 32 grams, only slightly more than a typical human eyeball. Coupled with a GPU-based tracking algorithm, the FPV camera allows the computer to robustly track a wide array of patterns and objects with excellent speed and stability.

The above video clip shows a short demonstration. We built a simple camera tracking system using the FPV camera. The video demonstrates how the tracking camera snaps to a person moving in front of it. We show both the view captured by the tracking camera (the smaller video), and the view from a different camera that shows the movement of the tracking camera (the larger video).

Say hell-o to Diavolino. Yes, it’s yet-another Arduino compatible board, but it’s cheap and kind of neat. Simplified design, rounded corners, and shiny. Open source kit. You can get one at our store here.

We designed this primarily in response to local need in our San Francisco hacker community for low-cost boards for teaching.

In many ways, this project is reminiscent of and complimentary to our ATmegaXX8 target boards, which are low-cost, simple design circuit boards for programming AVR microcontrollers through an ISP connection. And while you can add one, those boards don’t have a place to put a USB-TTL cable. And so here we are.

The design is like what you’d get if you bred the Ardweeny from Solarbotics with the 5 V Arduino Pro from SparkFun. It’s designed as an open source, through-hole soldering kit, with the « Duemilanove » form factor.

Beatfly is a small illuminating blimp for entertainment. Its light and movement can be controlled via various interfaces such as MIDI controller, iPhone multi-touch interface, Flash interface on a web site, computer keyboard, mobile phones and voice, and music. It flies, filling the space with colorful light, producing diverse styles of performance in the air. Beatfly is based on open source hardware and software technology, and its technical resources themselves including materials, circuit diagram, mechanical diagram, and software programs are also published as open source under the Creative Commons license. Everyone is welcome to explore this technology by themselves. Beatfly is developed by Hideki Yoshimoto and supported by the IPA Exploratory IT Human Resources Project (The Mitoh Youth Program).

In this webcast, Make Editor Brian Jepson introduces the basics of Arduino, the open source electronics prototyping platform. You’ll learn what Arduino is, where to get one, and how to connect electronic components to it. You’ll also learn how to write simple programs for Arduino. When you’re done, you’ll be ready to learn more, make more, and have fun prototyping. The last half hour of the recording is open chat following the webcast.