Destiny concept art in gallery and other info

Bungie has recently revealed some tidbits about their upcoming first person shooter Destiny. First is that the Ltd. Art Gallery is hosting an exhibition featuring concept art from the game, under the moniker “Ghost in the Machine”. The concept art can be found in the art gallery in Seattle, and has purchasable prints going on sale, ranging from $35.00 to $200.00. Proceeds will be donated to Child’s Play Charity. Featured artists for “Ghost in the Machine” include Joseph Cross, Jesse Van Dijk, Dorje Bellbrook, Adrian Majkrzak and Darren Bacon, with the art featuring ships, environments, enemies, etc.

The other news that Bungie revealed through their podcast was that the moon will have a story and hidden items. As Bungie lead environmental artist Sam Jones explained, “In terms of story and fiction, every single asset we’ve created for the moon has always been with a purpose to work toward the main goal of servicing the story, so everything has a very heavy fictional bias. The environment always tells a story.” He went on to say, “Similarly, in terms of nooks and crannies, literally because of the tectonic cracking, we have lots of nooks and crannies everywhere. On the surface, especially, players will be able to find a lot of rewarding, secret areas. And in the interior, because it was basically a castle, a castle always has secret areas and many little places to find cool secret items. And we have an abundance of those.”

Another tidbit that Bungie revealed in an earlier podcast was the “implied fiction” concerning Destiny’s guns. Art lead Tom Doyle explained it as “there is a lot of what I refer to as ‘implied fiction’ in the weapons. I just told you guys the story of the gun market. Well, unless you have depot access and are at Bungie, you never saw that concept of the bazaar. But we want [it] to feel like there are these dudes underneath the city who are craftsmen, no different than a guy who forges a katana, and you almost expect on the bottom of the Duke the armor seal that is his.”

Also according to Doyle, Bungie wanted to give the impression that each gun was specifically crafted, like a lightsaber in Star Wars. “We thought of the gun bazaars in other parts of the world and in places where there are military conflicts, and we we’re thinking, ‘Man, there’s some master craftsman who’s putting together your duke,” Doyle explained.