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Film & TV Series Characters– Customer Work

ZivaDynamics

Scanline VFX and Sony Pictures Imageworks used Ziva VFX to bring to life all of the gigantic, ferocious sharks (and prehistoric Megalodons) in the 2018 summer blockbuster, The Meg. Twenty years in the making, this movie finally hit the character quality and realism that they director had envisioned all along. We love seeing studios leverage our top tools, like the built-in anatomy warping scripts, to expedite their workflows and make great, big, terrifying characters come to life.

Check out this great The Meg character breakdown compilation put together by CG Record:

ZivaDynamics

DNEG was able to use Ziva VFX for the gigantic Kaiju aliens in the 2018 release of Pacific Rim Uprising. Even though these evil, humanity-destroying aliens are rigid and reptilian, Ziva VFX's fat and skin solution made it possible to achieve lifelike volume preservation to make them look even more terrifying. Check out the full Kaiju breakdown video from Intel, DNEG, and Ziva here: https://www.intel.ai/ziva-pacific-rim/#gs.bfZ2APEV

ZivaDynamics

Sony Picture Imageworks achieved outstanding digi-double effects for the Enchantress, played by Cara Delevingne, in the 2016 Suicide Squad film, using Ziva VFX! Check out this wicked breakdown and behind-the-scene shots from the film.

Mark Breakspear, VFX Supervisor at Sony Pictures Imageworks: "[Ziva is] amazing software. It helped us animate Enchantress in a way that you look at her and you go, "Oh, why is she CG?" You get a bit closer and you go, "Oh, oh wow. Wait, how did that happen? How do you do? Wait, what machine…?" Visually, it's like, "Wait, how do you get tattoos inside a body?" That was a big achievement. I think visually that was a real payoff. It's one of those things where you know it's going to work, but you don't really see it until very close to the end. My fingernails have started growing back now, but they were pretty worn down for a while.

neilr

Hi,

Milk VFX were the sole vfx vendor for Good Omens. We have fully integrated Ziva into our pipeline and are currently using it on a few more projects too.

Enjoy!

ZivaDynamics

neilr That's amazing, Neil (and the entire Milk VFX team)! Thank you for sharing 🙂 Do you how many characters in the film Ziva was used on? We would love to learn more about all of the great work coming out of Milk.

jamesj

neilr Awesome Neil, and everyone else who worked on this at Milk VFX!
What a fantastic project to be a part of, and the work looks really great!
(I guess it's time I signed up for Amazon Prime)

ZivaDynamics

The Fantastic Beasts sequel (The Crimes of Grindelwald) is just leaving theatres, and although it was packed with stunning mythical creatures, our favourite will always be the mighty Graphorn from the original Fantastic Beasts and Where to Find Them.

If you haven't already seen this outstanding Image Engine breakdown, check it out to see how one of the first blockbuster characters brought to life with Ziva VFX.

Did you know that the Graphorn was later used in a real-time Fantastic Beasts VR experience?

“We were working on nailing those details right until the end of the show,” says Culpitt. “There’s so much complexity within each model and character; there’s subsurface work, there’s hair on top, there’s lots of skin dips and hard shell surfaces, as well as soft skin. Everything has to be mapped and given that real-world feel.” – Martyn Culpitt, VFX supervisor on Fantastic Beasts.