Search this blog

20 October, 2010

I'm way too busy with my game and I'm going through a lot of changes in my life and work, so my "todo" list for the blog keeps growing... but this is great and does deserve a quick post. EA seemingly released its version of STL. You can find it here:

Angelo Pesce. Twitter: @kenpex.
I'm a rendering technical director.
This blog is my place to jot (incoherent, disorganized) notes about various things, so I can remove them from my head and keep them safely on the internet.