Heroes of the storm fix matchmaking

This will be a welcome change when implemented. The aforementioned will help with the currently long queue times. Your overall performance is secondary to that and any particular moment is just a small part of that overall performance. They took the Star Citizen Matchmaker system for what it was worth and have now made changes to accommodate the rumblings heard from the community.

This functions much like the Support rule that came before it, in that teams without a Warrior hero will no longer be matched against teams that do have a Warrior. For new heroes or major reworks, the performance-based adjustments will basically be disabled until enough data exists. Also, judicious use of map pings and a few lines in chat can turn a mediocre team into an unstoppable death machine. Game duration does't have any impact on the system, prolonging the game won't have any effect.

These wait times ultimately result in a pre-made team going against teams that are not fully pre-made. Despite this, we found that loading screens could do a better job communicating this information and decided to make a few adjustments. Team compositions have been all over the board from landslide victories to unreasonable team builds. Others are reporting similar experiences on both Reddit and the Blizzard forums. The limitation of specialty heroes will definitely help make more favorable team compositions.

So far as I know, this is one thing that match making definitely doesn't do. We emerged with a much better understanding about why the system was underperforming in some areas, and what improvements we needed to make. Therefore winning or losing a game is the most important factor of the system. No matter how good your matchmaking is, you're going to have problems.

Minor changes have been made to group party size restrictions and Hero stats adjustments. If you're in a pre-made team in the queue, HotS matchmaking tries to match you with a team of a similar size. It offers another offset to undesired team compositions and mix and matched ranks. This will help the system find you a match more quickly, while still working to create a relatively even game for everyone it brings together. Understandably, Blizzard had to start some.