All forums/threads/posts from Eidos Forums have been imported on the new forums, and Eidos Forums is now closed for new posts. Please navigate to the new forums to continue discussions there.

To find the new location of an imported Eidos Forums thread or post on the new forums, use this tool.
For information on regaining access to your Eidos Forums account on the new forums, see this thread.

Hey I'm posting this thread to try and find out what type of games people would like to play. I want your opion on what type of game would be most popular. I don't want ideas like "a game like Tomb Raider.
I'm planning to be a game maker so I want to know what type of games would be a good Idea.

Hey I'm posting this thread to try and find out what type of games people would like to play. I want your opion on what type of game would be most popular. I don't want ideas like "a game like Tomb Raider.
I'm planning to be a game maker so I want to know what type of games would be a good Idea.

There are so many variations of the various types of games it is difficult to narrow down. You should probably pick a general style you would like to develop then deal with the different ways that style can be implemented.
Open world vs platforming (and open world can be implemented with a platforming style). Single player vs multiplayer vs MMORPG (they can all have RPG features so you have to decide if you are interested in RPG at all). Then you can decide if you are interested in sports, military, action/adventure, fantasy, etc.
If you are interested in developing the game engine yourself, there are the more specific features to consider, like how the geometry is created and how much detail it has, what type of object animation you will support, physics, scripting, etc. You also have to consider if you want the game engine to be specialized for a specific type of game or if you want it to be more general purpose (and therefore more difficult to program).

There are many things to be considered and you didn't indicate if you are interested in general game design, programming, modeling, etc. If you can be more specific it will help us to help you.

__________________
I needed a random snappy remark that would amaze everyone. This is it.

I ahve an Idea where you can actually sword fight with people. You just have to press a button and you either attak or block. And on the side of the screen theres a little notebook that tells you the thoughts of your chracter. I haven't worked out the story line yet but I'm working on it