Use struct to Handle Heterogeneous Data Elements in C++

Have you ever come across an application where you're required to handle more than one set of heterogeneous data elements? Operations may include initialising, reading from, writing to, and passing data to different parts of the application.

For exmple, suppose you've got an application that deals with employee datathings like ID, name, salary, etc. In these cases, you'd use a "binding device" like a struct, instead of separate variables:

However, using a structure, the implementation becomes more precise and readable. The entire data set is communicated using a single identifier. This approach can also give a uniform look to the functions: