The Top “Ten” Video Games of 2012 – #7

Slouching huskily into Number 7, it’s the highly polished and modern sequel to the well worn and much loved series that poopularised the Bullet-time function now obligatory in so many shooters. But does it deserve the hype, the legacy and the place in our Top “Ten” of 2012?

Graeme Strachan: again inched in only by a few points it’s No. 7: Max Payne 3

Si Wellings: Not played I’m afraid

Andrew Travers: I really enjoyed it. I loved the first one

Phil Doyle: (Not played it! Must have only played the REALLY good games) But, For some reason I feel surprised it’s this high

Dave Whitelaw: Didn’t fancy this one tbh.

Alan Williamson: I loved the first two Max Payne games, but I just didn’t give a toss about this one

Chris Peebles: Although the story was a lot less Noire than the previous two, I really enjyoed where it went. It also, funnily enough like Spec Ops, had some really messed up stuff near the end of the game. The gunplay felt fantastic and I had a lot of fun with it.

Joseph Blythe: I heard this one was really a flawed gem

Graeme Strachan: I actually quite enjoyed it.

Chris Peebles: Maybe a too many of those forced slow mo sequences that were scripted, as cool as most of them were. I like doing that stuff myself

Andrew Travers: agreed

Chris Peebles: that’s what the shoot-dodge button is for

Graeme Strachan: Considering I had expected it to be absolute rubbish utterly divorced from the spirit of the first 2 games. It actually turned into a tonally nice piece. It is pretty shocking at points though.

Chris Peebles: As much as it wasn’t resolved in 2, I was glad there wasn’t really a love interest.