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Multiple endings HURRAH! Different outcomes to the stories you are playing are nothing new, but it isn't often that the games are short and entertaining enough to encourage you to gather them all. It's interesting to play through several times just to see how your actions affect the game world. Two of this week's games feature different endings, and you'll definitely want to experience some of these alternate conclusions!

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In Fractal, a puzzle game by the authors of Auditorium, your goal is to create "blooms" which are composed of six hexagons of the same color. On the surface it sounds like a simple matching puzzle, but the web-like nature of the gameplay and the gorgeous presentation makes it so very much more.

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One of my favorite things about independent games are not the games themselves. It's the games' names. When you don't have to attract a certain demographic to plop down cash for your game so you can keep your massive studio in California air conditioned, you're free to have fun and call your game Mr. Heart Loves You Very Much, Squid Yes! Not So Octopus!, or Punishment: The Punishing! We love you too, indie game creators!

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Fire Nuclear Crocodile Killer (FiNCK for short) is a puzzle platformer, but don't let the title fool you. In fact, out of the four rather unrelated things it suggests, I only encountered one during the whole game. As a Nifflas game, FiNCK must live up to a certain standard of cool relaxation instead of firey, manic arcade action. However, it differs from the author's previous offerings in that it forgoes atmospheric exploration in favor of a puzzle-driven, often hair-pullingly-frustrating experience.

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Certain conventions in video games will never change. Platformers always involve hopping on enemies' heads. Zombies want to eat your brains. Role playing games will always start with the main character being woken up from sleep. And swinging from walls and ceilings is fun. Let's keep it that way for a very long time, shall we?

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Emberwind is an adventure-themed platform game from indie dev TimeTrap. The city of Grendale has been overrun by gremlins commanded by the evil CandleFinger. As the short, stout gnome Kindle Elderwood, it's your job to comb through the villages and dispatch the evil little buggers from every nook and cranny. Along the way you'll get to learn new abilities and collect a whole lot of loot!

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Strap on your point-and-click shoes, because these robots are assembled and ready for adventure! In this latest from Wadjet Eye games take control of a group of newly invented miniature robots with unconventional abilities who unwittingly cause trouble for their human creators when they stumble across a villain's strange secret. Fun, funny, and cheerful, Puzzle Bots is a quality adventure that, while short, is great for everyone.

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New releases from either Daniel Remar or Ben Chandler, both highly-recognizable figures in the indie community, is always cause for fun-type celebration! Their games aren't as widely known in the mainstream gaming community as they should be, giving us cool people that smug, superior feeling of having a secret source of great entertainment.

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Five amazing, cross-platform indie games, one gorgeous sale. The Humble Indie Bundle lets you pick up World of Goo, Aquaria, Gish, Lugaru and Penumbra: Overture for one magically low price of whatever you want to pay. All titles are DRM-free and run on Windows, Linux and Mac operating systems.

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Have you ever wanted to tell a story about a kitten? Or an alien? Or a mummy, or a genius, or a demon, or a block of cheese, or a little girl with the magical ability to talk to soap? Well, a little bit of time and effort with Sleep is Death will let you do just that, all in the form of a playable experience for you and a friend.

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It's Ludum Dare time again! Another competition, another healthy round of entertainment and creativity. Over 200 games were submitted this time around, each involving the theme of "islands". Below you'll find a few of our choices out of the lot. Be sure to check out all the games and, if you're cool, cast your vote for the winners!

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Sam and Max are back in another season of episodic adventure games! Expanding upon the established point-and-click formula explored in Sam & Max - Culture Shock and following episodes, the first game in The Devil's Playhouse season, The Penal Zone, lets you see things through the warped perspective of Max. Yes, it's as crazy as you think, if not moreso. But it's still a lot of adventuring goodness with the duo's characteristic sense of humor slapped on every object and situation.

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This edition of Weekend Download is all about failure. Failure to escape a missile attack, failure to create a non-ordinary game, failure to climb over a wall, and failure to, well, not die. Failure is part of playing video games, as without risk there's no reward for succeeding, but the titles below use failing in some creative ways!

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Meta challenge! If you can choose the game featured below that's clearly better than the others, you win the meta game! Too bad that's impossible, 'cause all of the games are extraordinary pieces of gaming art. :-P

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Return to the underworld of Avernum one last time in the conclusion to Spiderweb Software's iconic RPG series. When a blight brings famine down upon the people of Avernum during a war, four soldiers are called to become heroes from unlikely beginnings. Create your party and set out into a dark world full of adventure, betrayal, and, most importantly, hidden treasure!

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A handful of simple games to help you pass your weekend! Nothing that will entrance you for hours, just a couple of action arcade games and a platformer that's actually two platformers running at the same time. Nice, simple fun.

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Welcome to the woooooorld of tomorrow!!!! That'd be really profound if you read it yesterday. Why isn't it profound to read things about yesterday today? I, for one, am pretty darned impressed people can remember events of days past. Things like the release of Dissipate or Jesse Venbrux's older games. Not that those were small events, mind you, just that they happened at a moment in time that is not this very moment in time...

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It's a roguelike-like Weekend Download! Two of our games this weekend snuggle up to the famously non-casual sub-genre without turning up the complexity. Same RPG flavor, one tenth the time commitment! Quaffing potions should be a standard roguelike feature, though...

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Caster is a third-person action-shooter with distinct influences from the glory days of console gaming; it cooks up some of the most-enticing features of high-energy, super-powered shooter action and serves it up on a silver platter.

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Why spend all of your time toiling away on one game when you can make a ton of them? The 529-in-1 Klik & Play Pirate Kart II: Kart Harder is all about that, and the games featured below are from this recent event. 102 people contributed a total of 529 games over the weekend, each made in under two hours. It's quantity over quality, so don't expect the next Sprout, but do expect a lot of wacky ideas, one-trick games, and maybe even a few things that, once seen, can never be unseen. Check out a random selection of the 529 games, and don't be afraid to download and play many more!

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Games are fun. Jam is delicious. Why not combine the two? The Game Jolt Weekend Game Jam has both of those words (even though its jam is less strawberry flavored) and contains exactly the same amount of yum. Check out a few of the top games from this 48 hour competition.

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It's time to travel back to Isola! Yes, that magical island paradise with the odd wildlife and mysterious ruins is back in Virtual Villagers 4: The Tree of Life, the latest installment in the Virtual Villagers casual sim series by Last Day of Work. The powerhouse of the field, the game by which all other village simulations are measured, is back to delve deeper into the secrets of the island!

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All it takes is one stranger on the road on one dark night to unwittingly set in motion a chain of events that could change the world. Choose your party members from nine distinct personalities and set off on a side-scrolling free RPG adventure through lush environments full of strange characters. Featuring nine chapters, a complex battle scheme, and more, it's a stunning linear adventure that will delight fans of the genre.

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This week's selection of downloadable games seems to ask a lot of questions. Not because one of their titles practically is a question, but because of the way they're made. What rests beyond the next corridor? How can you get to the other side of that waterfall? And if I step out into that suspiciously dark and open wooded area, will I get attacked by something hideous?

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Galcon Fusion is the latest in the growing line of casual strategy games from Phil Hassey. Following Galcon Classic, the original desktop version of the series, and borrowing a ton of tricks from the iPhone incarnations Galcon and Galcon Labs, Fusion pits you against the rest of the galaxy as you fight for dominance. Featuring high-definition visuals, loads of interesting modes of play, and several fun bells and whistles, Galcon Fusion is a respectable successor in the Galcon line and a captivating casual Risk-like strategy game.

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The recently-completed TIGSource Assemblee Competition was all about artists and programmers working together as one big happy family-like unit. The two-part competition began with artists/musicians creating assets, then programmers came along, scooped up the goodies and used them to make games. The results, as you can see, are extraordinary, with over 70 games submitted in the end. Below are a few highlights of the competition.

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Sometimes you don't want an epic story or 80 hours of gameplay out of your game. Sometimes you just want to mess around, experience something quirky, and call it a day. All of the games below are extremely short. They're "just 'cause" games, because the only reason you play them is just because you can!

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If you're a fan of first person skydiving games with lots of vowels in the title, Aaaaa! A Reckless Disregard for Gravity by Dejobaan Games is right up your alley. Your goal is to make it from Point A (generally assumed to be somewhere above you) to Point B (somewhere below point A) without crushing every bone in your body. Unfortunately the skies are littered with airborne buildings and architectural oddities. And birds. And cars. And large glass plates with numbers on them.

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In the mood for a seriously intense turn-based strategy game? Solium Infernum is about as non-casual as you can get, featuring no in-game tutorial and a 30+ page instruction manual. But it rewards players with superb open-ended gameplay that has as many paths to victory as you can conjure.

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Simplicity is often overlooked in modern games. Whereas early programmers had little more to work with than a few lines of code and a green-on-black screen, modern game makers can have armies of programmers, artists, and computers on their side. It doesn't take 3D visuals and realistic physics to make a good game, though, as indie game creators prove time and time again. This week's games are small in some ways, but enormous in others, and all have that special something that makes you treasure the time you spend with it.

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Reflexes are a mixed bag, aren't they? On the one hand, they cause you to do things like uncontrollably kick people if they look at your knees (that's a reflex, honest), on the other hand, they jerk your hand away from painful objects and let you play insanely fast and chaotic games.

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Terry Cavanagh's ambitious and charming little game of platformer-esque exploration contains a lot of fun, but may demand too much from your reflexes for some players. Seek out your missing crew across a sprawling map packed with secrets, symbolism, and a whole lot of challenge that will put all your skills to the test. Buckle up, Captain.

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It's Ludum Dare time again! Ludum Dare 16 has come and gone, leaving with us dozens upon dozens of unique, quickly-crafted games to enjoy. The latest competition's theme was "exploration", and here are a few of the top games as voted by the LD community!

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It's the first Weekend Download of 2010! We thought we would go easy on you while you break in your new calendar, so all of the games below have a light download footprint. You can handle a few megs worth of games, can't you? Sure you can!

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If games weren't challenging, we wouldn't bother with them, right? Games create a set of rules that cause certain actions to be difficult, then you, the player, must try to perform those actions. It's a narrow definition, to be sure, but challenge on any level is something that sits at the core of gaming. Each of the games below throws challenges at you in a different way, whether it's via enemies, puzzles, restrictive physics, or a combination of all three. Sometimes you have to form a strategy, but sometimes it's about fighting with the game itself to make it all work. Either way, it's fun.

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Ever wonder what happens to the games we feature on Weekend Download? Think the respective developers just take a nap and start on something new? Oh ho HO! You would be wrong! Two of this week's games are updates of titles we featured in the past, proving once and for all (insert significant philosophical observation here).

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I'm a sucker for cute, quirky games. Throw a few chunky pixels in my direction, slap on a coat of "retro, yet new" gameplay on the top, and you've got my attention. All three games this weekend have that quirky old-school charm, and all three were thoroughly played/nommed by yours truly!

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Exploration is most of the reason why many of us play video games. When a developer crafts an entire world for you to play in, it's easy to get giddy with the concept of probing every corner and climbing on top of every boulder. This week's selection features several games that are heavy on the discovery aspect of gaming. Whether it's a magical world filled with moonlight or a dark pixel cave, you never know what's around the corner until you look...

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RUUUNNNN!!!!! Escape games of the non-point-and-click variety are well-represented in the indie gaming community. What could be more basic than "get away from the thing that's chasing you"? Two of this weekend's titles focus on running away from something really scary. And you'll have a good time doing just that!

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One the surface, Gratuitous Space Battles, from Kudos developer Positech Games, looks like your run-of-the-mill space RTS, something in the vein of the Homeworld series or Star Wars: Empire at War. But when that glance turns into a longing stare, you'll realize it's very different from both of those series and isn't really, in fact, a real time strategy game at all. Gratuitious Space Battles has a whole new system of gameplay going for it that, in many ways, feels more like a tower defense game than anything else.

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Two things the indie gaming community thrives on are experimentation and nostalgia. Some developers push their concepts so far the resulting experience is unlike anything we've ever seen. It may be fun, it may be frustrating, but we love it for the boundless innovation. Other developers take classic concepts and reinvent them for the modern player, resurrecting proven gaming mechanics for everyone to enjoy once again. The selection of games below illustrates both concepts quite well, with a few games blending both nostalgia and experimentation in equal parts. Gotta love indie game creators!

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Once upon a time, an exceptional game designer decided to put his hands to making a 'cool' game. It worked. The result was Excitebike, a fast-paced and challenging motorbike racing game. Released this year is the strikingly similar debut game from Turborilla, the aptly titled Mad Skills Motocross. While there are obvious differences between the latter and former games, the general idea of "move right using a motorbike while making jumps and going fast" is here, and that's what we like to see.

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Kiss your free time and your loved ones goodbye. Torchlight is here. The indie rogue-like/action/RPG title has been highly anticipated, but is it worth all the hype? Short answer: Yes. Long answer: Stop talking to me, I'm trying to play. With randomly generated dungeons, an obscene amount of treasure and monsters to hunt, and a faithful animal companion at your side, Torchlight is a stellar example of indie gaming at its finest.

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Who needs bajillions of colors, seriously? The games below illustrate that all you need for a visual presentation are a few well-placed shades of gray (or orange and black, for the last one) and you've got yourself a visual style!

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Who needs bajillions of colors, seriously? The games below illustrate that all you need for a visual presentation are a few well-placed shades of gray (or orange and black, for the last one) and you've got yourself a visual style!

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Lots of movies, books, TV shows and games try to scare people around Halloween. Instead of shocking you with things that jump out and go "BWAGGA BWAGGA!!!!", let's get a little more disturbing with a few adventure games that will make you question your sanity. Without further stalling for time and taking up valuable page space... Let's. Get. Scary.

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Eufloria, formerly known as Dyson, is a real-time strategy game built around the concepts of simplicity, ambience, and gentle pacing. It plays like an evolved version of Risk or Galcon, where sheer numbers and a good strategy are all you need to dominate. Eufloria isn't about warriors battling over blood-soaked soil. It's a slow, organic game that uses plants as its inspiration, challenging you to expand a seedling empire one asteroid at a time.

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Digging games and shooting games go together like eggs and peanut butter. I'll let you sit and ponder that one for a while, then feel free to come back and play the harmonious selection of games below!

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On the list of things that are more useful in video games than they are in the real world, grappling hooks are certainly near the top. Acquiring a grappling hook in the real world is positively thrilling, until you start thinking of ways you can actually (and legally) use it. Fortunately, the aptly-titled Grappling Hook isn't grounded in reality. The puzzle platformer from SpeedRunGames is filled with 22 levels of quick-thinking grappling goodness that is sure to keep you zooming around for hours.

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From Amanita Design, creator of the famously brilliant Samorost series, comes Machinarium, a game so well-conceived and implemented it can confidently launch as one of the best point-and-click adventures of all time. Machinarium is nothing short of a playable piece of art. Similar to Samorost in style and gameplay, you play a lone robot thrown out of the city working his way through desolate mechanical slums. Solve puzzles, find and combine items, and encounter loads of creative characters in your quest. Machinarium is one of those rare games you can't praise enough.

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A handful of tiny, quirky, off-beat kinda games to enjoy this weekend. Want to step on spikes, die, then come back to life? Gotcha covered. Want to blow things up then run for your life? Check. Want to toss your hat? We're so into that, too.

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Gridrunner Revolution is a frantic, visually-intense shooter from Llamasoft. You play an unnamed little spaceman, alone and braving the neon, explosion filled depths of space. Suddenly, enemy ships approach. Do they want your ship? Your knowledge? A key piece of technology you have? Nobody knows. All that we can be sure of is if you blow enough of them up, space sheep wander on to the screen — and you can collect them.

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It's a platforming fest on this edition of Weekend Download! We've traveled to the far away land of Platformia to find awesome run-and-jump-and-shoot games for you to play. Our expedition resulted in a backpack full of treasures, the best of which are below!

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RunMan: Race Around the World, by Tom Sennett and Matt Thorson, is a full-fledged follow-up to the RunMan series of speed-centric platform games. You control the titular RunMan who's really, really good at running. He's so good, in fact, he's entered a race to run around the world. Too bad everybody else quit when he showed up. RunMan is also an HonorableMan, however, and before he'll accept the winner's crown, he's going to earn it by running around the world on his own two little yellow feet.

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Why do bees have sticky hair? Because they use honey combs. Why do Weekend Downloads have a bunch of games? Because spending your weekend reading about and subsequently sorting pieces of lint isn't nearly as fun.

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Man-eating plants! Skeletons! Giant spiders! Falling boulders! What do these things have in common? They're all very, very deadly. And they, along with a host of other unpleasantness hungry for your demise, are waiting for you in Spelunky, an incredibly addictive roguelike platformer from Derek Yu. Explore, descend, discover... just remember to watch your back and keep one hand on your whip!

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Three truly heavy-hitting games on this edition of Weekend Download, two of them weighing in as unofficial sequels to commercially released games. Don't let that keep you from trying Journey to the Center of the Earth, however, as it packs even more punch than the name brands!

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When wacky games and serious, heartfelt games coexist, one never knows what could happen. This edition of Weekend Download pairs the decidedly quiet, thoughtful non-game Do You Remember My Lullaby? with two loud, zany platform action games. Why? Because we can!

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Ben Leffler continues his popular horror point-and-click series in Exmortis 3, when your time for revenge may come too late to do mankind any good. Introducing new abilities, new locations, and dripping with atmosphere, Exmortis 3 is exceptionally well made, but may be over too soon for some players.

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This edition of Weekend Download happens to be Weekend Download number 101! That means we've featured roughly 400 games since February 2007! Exclamation mark! To celebrate, today's article features five free games, enough to keep you busy for hours on end. It also features an extra amount of love, but if you've been following WD since the beginning, you knew that already, didn't you? AWWWW!!!!

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The main goal in Osmos is simple: you, an amoeba-esque organism known as a "mote," must absorb smaller motes to become bigger. As your size increases, you are able to absorb more and more motes until you are the largest one in the area. This seems like a simple objective, and at its core it is. But, in order to propel yourself around to capture motes, you must expel a part of your own mass, which in turn decreases your size. It's a beautiful and unique game of calm strategy and intense thought.

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It's a weekend of Ludum Dare! The solo game development competition sends people on a quest to create a game from scratch in 48 hours based on a theme. The results are always interesting, though don't expect a long and polished product from two days of work. The theme for the most recent Ludum Dare competition was "caverns".

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Remakes, revivals, and retro-styled games are the stars of this edition of Weekend Download. We've got that tasty old-school gameplay philosophy, primitive pixel graphics, and a penchant for minimalism all wrapped into one.

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Just like milk, cereal and toast make for a delicious breakfast, a math-based shooter, a retro platformer and an emo arcade game make for a scrumptious Weekend Download. Seriously, try it with butter or ghee!

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Normally, I'm not much of a shmup fan. Three of the four games featured below, however, happen to be shooters. And I happen to have enjoyed them. Which is neat! Sure, they're decidedly less "serious" than most games in the genre, but still, you shoot stuff, so that counts, right?

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It's TOJam time! The Toronto Independent Game Jam #4 was held May 1-3, with participating teams producing 37 games! Below are just a few of our favorites. Be sure to check out the TOJam 2009 games page for other unique titles.

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Games exist to expand your mind, train your reflexes, broaden your appreciation of all things— naaah! I'm kidding, who cares about all that stuff, amirite? Really, most of the games we play exist just so we can have fun. And that's exactly what we have on this edition of Weekend Download: three tiny, simple games to deliver a bit of mindless fun.

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Ohhhhh, sometimes I can't get enough of that old-school retro-styled CRT TV in the living room playing games when I'm supposed to be learning my multiplication tables goodness! An incredibly low-res Quake-inspired game is a heavy dose of nostalgia, but pile on top of that a short Lucas Arts-style adventure game and an unofficial sequel to a near-forgotten NES title, stick a Post-It note on the front, and you've got a recipe for a relaxed weekend.

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The Experimental Gameplay Project has returned! Originally started by Kyle Gabler and Kyle Gray, the site encourages rapid prototyping of new gameplay concepts in a short period of time. World of Goo began as an experimental game called Tower of Goo, so you can see how much creative potential an idea like this has.

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Our goal is to bring you only the games that are worth playing, meaning most of these titles are left in the forgotten realm of Didn't Quite Make It land. This is especially true with downloadable games, as it's a bit more of a commitment to buy a game than just click on a link and play. Some games look good, play well, and are entertaining enough to be featured, but for one reason or another they just didn't make the cut. Here are a few games that are, by all rights, excellent titles to play, but for one reason or another didn't quite get their own review.

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Painfully difficult retro gaming time!!! Three platform games on this edition of Weekend Download, each one doing its part to remind you just how bad you are at playing games. Until you play the same part a dozen times, then you're awesomely talented!

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It's the weekend!!! That means you have a little extra time on your hands. That means I get to take away some of that time with a handful of free games. That means you get to have fun on your weekend. Don't forget to mow the lawn, though.

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This week, we'll take a look at the finalists in the 2BeeGames Indie Game Competition. Out of the six, we have previously featured two: Auditorium and Bumps, and the other is technically not a download Buccaneer Battle. Here is a quick rundown of the remaining three amazingly deserving titles. You like to vote, right? After playing these games, go vote for your favorite!

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All three games featured this week seem to be a bit on the chilling creepy eerie ominous side of things. Nothing like hordes of zombies leaping from behind locked doors, more like quiet, haunting environments that are suspiciously empty but filled with cautious intrigue...

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Something for just about every type of gamer in this edition of Weekend Download, including a few titles heavy on exploration (one with a grappling hook! :-O ), a psychedelic shooter, and an experimental art game complete with vomit!

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TIGSource has long been a focal point where independent game developers congregate, and its recent TIGSource Cockpit Competition inspired several dozen programmers to craft over 40 fine games for our playing pleasure. The following are the four winners as chosen by votes on the TIGSource forums. Aah, independent games, how we love your rampant sense of freedom and unchecked creativity.

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With the review of Tom Sennet's "When The Bomb Goes Off," last week, a grave realization came to hand: our site is tragically void of Cool Moose games! This travesty is now rectified. Thank you and have a lovely day.

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The introduction to this weekend download has been stolen by a ninja and replaced with a depressed bubble. Sorry for the inconvenience. If you happen to see a ninja, please attempt to stop him and ask for this paragraph back. That would be very much appreciated.

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This edition of Weekend Download is dedicated to cells. No, not the kind you find in prison, the kind you find right here, inside your body. The squishy little things surrounded by a lipid bilayer membrane. How about a hand for cells? All 100 trillion of them!

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This week, three of the four games featured come from the development group Free Lunch Design. Why? Because one of their games turned this writer onto the world of free games and further to that, in all its history JIG has featured just one of their games. What better way to say, thanks for all the lost time spent playing, then to shine a bit of light on their highlights.

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This week, word skills and paint skills will go head to head in a dazzling array of visual and wordy deliciousness. In the left corner we have the book smarts, with knowledge of words and quick thinking. In the other corner, painting, featuring brushes, stamps and a burning desire to see a creative vision realized. It's the author vs. the auteur in this weeks... Weekend Download.

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You like old games, right? Games that were made before everyone had a computer in their home. Or games that were made last week and just look like they came out of the decade that brought us Prince, Trapper Keepers, and rolled-down socks. Simplicity knows no age, of course, and that's just what these games strive for in one way or another.

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What, no theme this week? Actually, there is. The theme is... uh, eclectic. Meaning a collection of things which just happen to go together because I say so. Enjoy this weeks partially themed Weekend Download!

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In platform games, its standard fare to jump over or on top of your enemies. Occasionally you are granted a weapon with the rather limited range of directly in front of you. Fortunately, every now and then, an often overlooked method of weaponry is employed: control the hero with your left hand on the keys, while simultaneously aiming anywhere on screen with the mouse, providing 360° of free-firing joyous joy.

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A lot of games featured on JIG are intensive. They require Flash 10, or Unity or some sort of graphics card capable of displaying something more than monochrome. However, sometimes gamers just don'thave the latest hardware requirements to play the latest whiz-bang flavour of the month. So without further ado, here are a selection of games developed for the trusty old DOS system.

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When you think about it, music is all around us. That's usually because we have our iPods in our ears. Or our MP3s blasting through our computer. Or some concert DVD on the telly. Or we have the radio on. The point is, now you can play games and actually make music at the same time, isn't that something!

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Shooters! Shmups! Games where you hit buttons and destroy things! Vertically scrolling, arena, clones, remakes, minimalistic... shooting games! Thusly is the theme of this edition of Weekend Download. Except for that other game at the bottom...

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Four simple but stunning games this week, ranging from strikingly bare-bones to the artistically slanted. Classic Night breathes a rare sense of wonder into a normally stale genre, while Where doesn't pull any tricks and simply drops you in a gorgeously-drawn maze.

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Hello humans, and welcome to the Global Game Jam edition of Weekend Download! The GGJ is a three-day event held in dozens of cities around the world. People show up, pitch their ideas based on a theme, form groups and start making games! The results (of which there are also dozens) range from spectacular to quirky to artistic to downright weird, but all show enormous creativity in one way or another.

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Hungry for a good, meaty adventure game? We've got three excellent titles that will draw you in with a deep story, keep you hooked with delicious artwork, and perplex you at every turn with some seriously challenging puzzles. They may not be as casual as some might prefer, but they more than make up for it with a heavy-hitting presentation and well-designed gameplay.

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If you were looking for the latest edition of Weekend Download, I'm sorry to inform you it's been in a terrible accident involving scissors, a blowtorch, and those annoying little pudding cups in the aluminum tins that, if you snap off the "easy open" tab, suddenly become an impenetrable fortress of pudding protection.

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It's a weekend of power-hitting downloads! *shock and awe* Four huge games lurk below, each bearing the hopes and dreams of a different set of gamers on its respective creative shoulders. It's enough to make a grown gamer cry. *sniffle*

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