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= The Unofficial Dragoon Frequently Asked Questions (FAQ) List | version .06
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= author: Lance | server: Ragnarok | email: LanceFFXI@hotmail.com
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ATTENTION REGARDING FUTURE UPDATES!! ** PLEASE READ **
======================================================
Due to the newly implemented level cap (level 75) and introduction of new armor
and weaponry, SOME material will be incorrect.
Although I was initially working on fixing the necessary areas, certain "real
life" events have forced my hand and I am now forced to abandon this work :(
======================================================
ATTENTION REGARDING FUTURE UPDATES!! ** PLEASE READ **
======================================================
The sole purpose of this FAQ is to provide a centralized location for answers
and insight into this popular class.
NONE of the information contained within this FAQ should be considered "the
gospel" but rather a point of reference.
Some material is "borrowed". Either from official texts or other forms of
reference, but, *ALL* are given credit at the end of this document.
In other words, if I have used something you wrote, I *WILL* give you credit.
I'm not here for the glory, just here to help folks ^^.
It is also a work in progress that I will be updating from time to time so
please bear with me as I work out its finer details and expand it.
Creative criticisms encouraged, but, please, keep it civil. Pointless flames
will be piped to /dev/null AS WELL AS emails with questions that I have already
answered in the FAQ.
Yes people do email me such things i.e. "Great FAQ! What can you tell me about
Dragoon?", "Do you plan on revising the FAQ or making additions?"
No, the version number is just there for show and the comments scattered
throughout the FAQ that says I will update are just to mess with you...
*sigh* # rm /var/mail/spool/lanceffxi
I personally play this class and have a strong affection for it. I am not an
importer, though I am close with a few long time importers who play the Dragoon
class at high levels. God bless them for their patience, their vision,
encouragement and support.
So, without further ado, lets get down into the nitty gritty shall we?
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= F.A.Q.
========
1) What is a Dragoon?
A: Well according to the textbook definition:
"Masters of the lance, dragoons can command creatures known as wyverns. They
are well renowned for their ability to leap great heights. Dragoons can use
wyverns and their own jumping abilities to turn the tide of a battle. Wyverns
learn more abilities as their master's level increases.
Dragoon Job Abilities
Call Wyvern: Calls a wyvern to fight by your side. Generally, a wyvern imitates
its master's actions in combat.
Examples:
PC initiates an auto-attack; Wyvern initiates an auto-attack against the same
target.
PC uses a spell or weapon skill; Wyvern uses a breath attack.
As a dragoon's job level increases, their wyverns will gain new abilities, such
as the ability to heal PCs and use breath attacks of the element that will most
damage an enemy. However, PCs cannot heal wyverns.
Additionally, the abilities of the wyvern will differ depending on your
character's support job. For example, if you have white mage as your support
job, the wyvern will focus on healing. If your support job is warrior, the
wyvern will focus on attacks. Dragoons use the "Dismiss" command to send their
wyverns away."
2) Ok I know that's in the book but what is a Dragoon?
A: A Dragoon is a Dragon Knight. A fierce warrior, who is a master of the
2handed pole arm known as the lance. Capable of summoning a dragon to fight by
his/her side. And laying waste to the evil which dares to oppose him.
3) What do you mean we can't heal our wyvern?
A: Well that's not entirely a correct statement within the N.A. manual for FFXI.
A Dragoon CAN heal its wyvern. You have to go into healing mode for it to work
though. As Soon as you start to heal, you wyvern will land and heal right
alongside you.
But as for casting "cure" type spells or attempting to remove status ailments
via magic, that will fail.
4) So, the wyvern lasts forever?
A: No, here's the thing. You only lose your wyvern (and need to Call) when:
a) You die.
b) You change job or subjob.
c) You ride a chocobo.
d) Your pet's HP drops below 1.
5) Why won't my wyvern sit to heal when I do?
A: It's probably under the effect of a status ailment (i.e. poison, etc). A
good tactic to try is to start your initial attack from the rear of the monster
(especially if you have someone tanking). That way, your wyvern can avoide
"breath" or direction based attacks. You can also try to start the attack and
swivel around 180 degrees so you are facing your wyvern.
6) Can you please describe to us how the job for Dragoon is acquired?
A: Most certainly. But, I must warn you that this might *spoil* the fun a bit
as you do not get to discover it on your own.
First and foremost, you must be at least level 30 in any job to acquire the
quest.
1. First off, talk to either of the NPC's in Warehouse A in Port San d'Oria.
2. Then speak to Novalmauge in the Bostaunieux Prison in the basement of
Chateaux Doraguille. *NOTE* Novalmauge is a guard so he will be patrolling the
hallways. Keep looking.
3. Afterward, return and speak to Morjean in the Cathedral to actually start
the quest. (He's very studious, find him by the bookshelf)
4. Your next task will be to go to the Shakrami Mines in the Windurst region.
5. When inside the Shamkrami maze, take caution. Although you may be tougher
than the mobs, they tend to link and aggro you. What you are trying to locate
are "Excavation Point"'s near bones.
6. When you actually locate one, use a pickaxe on the spot to retrieve a
wyvern egg.
7. Return with your egg to Morjean in the Cathedral and tell him of your
discovery.
8. You will be then asked to go to the Meriphataud Mountains and find the ???
point on the south face at the far east section of Doragora's Spine.
9. Once there, you must trade the egg to this spot. *at this point the plot
will thicken*
10. You must then return to San d'Oria and talk to Rahal back in Chateaux
Doraguille.
11. At which point, you must now go to Ghelsba Outpost, and find the Hut at
around (F-10).
12. *MAKE SURE YOUR PARTY IS READY BEFORE USING THE DOOR* *VERY IMPORTANT*
13. You and your party will be put face to face with the evil dragon.
14. Upon defeat of the dragon, you will be bestowed the Dragoon Job and be
given a choice of names for your new wyvern.
16. Now all you gotta do is run your butt back to your Mog house and be
magically transformed!!
** NOTE **
It has been brought to my attention by many emails that I had overlooked
something.
You must be allowed entry to Chateaux Doraguille via Mission 6 to do the
Chateaux portion of the Dragoon Job Quest.
YOU DO NOT HAVE TO *COMPLETE* MISSION 6 TO DO THE DRAGOON JOB QUEST.
I did not catch this since I had already completed Mission 6 at the time I had
done the Dragoon Job Quest.
Thank you to everyone who caught it and emailed me...repeatedly. ^^
7) But Lance, you didn't tell us what type of group would be strong enough to
take this dragon on.
A: Good point. No matter what anyone says, chances are, a full party of level
30 players will get annihilated. What you want to do is find a *group* of at
least level 40+ players to take this dragon on. Unless, of course, your
Japanese is decent, you can ask a high level (preferably 60+) player to kill it
for you. At which point you wont have to do much, just kind of sit back and
watch ^^.
8) So we can't actually name the Wyvern ourselves?
A: No, you will be given a list of names to choose from.
9) Well, can you at least tell us the names?
A: Here are some of the names.
Azure
Cerulean
Rygor Dexterity > Attack > Strength
This is the order in which you should be focusing your stat increasing jewelry
on.
Also bear in mind this formula; 2 of any base attribute (STR, DEX) is equal to
1 of (attack, accuracy) respectively.
29) Is there any jewelry you can recommend for us? Something that enhances
those attributes.
A: I personally use the Spike necklace and Beetle +1 earrings at the moment. I
have noticed higher level Dragoons using Coral Gorgets, Coral Earrings or
Assualt Earrings (assault earring is a great item but you can only posess 1 due
to the fact that it is rated as a RARE item).
It varies from one Dragoon's taste to the other. Jewelry is a gray area. It's
really more up to the player to decide what he/she wants.
Some jewelry might offer higher accuracy or bonus to STR. I tend to fall more
towards accuracy so i will take +Accuracy or +DEX over +Attack or +STR any day.
Choose the one that best suits your playing style.
As far as a list of some "cooler" jewelry....Peacock charm, Coral earring,
Assault earring, Sniper rings (or sniper +1 if you can find/afford them).
I am personally using a Spike Necklace and Beetle +1 earrings until I can save
or hunt for the better stuff.
30) What can you tell us about this Artifact (AF) armor we've been hearing
about?
A: Well here are all the pieces, descriptions and level requirements for each
part.
Drachen Brais (lower body)
Def: 27 HP+15
Enhances "Ancient Circle" effect
Increases wyvern HP by 10%
Level 52 DRG
Drachen Greaves (feet)
Def:10 HP+12 AGI+3
Enhances "Jump" effect
Level 54 DRG
Drachen Finger Gauntlets (hands)
Def: 15 HP+11 DEX+3 Parrying Skill+10
Enhances wyvern accuracy
Level 56 DRG
Drachen Mail
Def: 38 HP+15 VIT+4
Adds "Regen" effect to wyvern
Level 58 DRG
Drachen Helm
Def: 16 HP+12 MND+5
Wyvern uses breaths more effectively
Level 60 DRG
31) Why is it some ugly purple color?
A: Ok, this is where I draw the line. It is *NOT* "some ugly purple color"!!!
Anyone who has played Final Fantasy 2 (US)/Final Fantasy 4 (J) should NOT ask
this question.
During the course of the story within that game, we were introduced to a
Dragoon called Kain. Although he didn't speak much, he was a proud and powerful
knight with extraoridinary jumping attacks.
The armor he wore was..none other than the Dragoon Artifact armor.
32) How is the armor obtained?
A: The armor is obtained by doing a series of quests (AF1, AF2, coffers and
AF3).
The AF armor (including AF weapon) is comprised of 3 AF quests and 3 coffer
quests.
I will explain what the coffers are as we go through the quests together.
Before I begin this portion of the FAQ, I want to make it clear that I
personally have not done the quest and this section is entirely the
contribution of one of my Dragoon buddies who has.
Hence I will return to this section once I personally do the AF armor to see if
anything needs to be added. Without further ado...
Dragoon AF1
-----------
Item: Peregrine, Level 42 Lance, DMG: 61 DELAY: 492 DEX+1 VIT+1
This quest is triggered by going to the the NPC Miaux in North San d'Oria.
You will then need to travel to East Altepa to the (???) point. (I do not have
the exact location, this will be added when I get it)
Upon touching the ??? point a boss fight will ensue with an Antican!
Once the Antica is defeated, touch the ??? point again.
Then you must return to Miaux and you will be given your first AF item.
To complete this portion of the AF, you require a party of level 45 players or
bring 2 level 60 friends or 1 level 70 friend. ^^
Dragoon AF2
-----------
Item: Drachen Brais (see AF components for details of item)
This quest can only be triggered upon completion of AF1.
You will need to travel to Port San d'Oria and speak to Cerulean in Warehouse A.
At this point you will need to obtain a "Gold Hairpin" item (Auction House) and
trade itback to Cerulean.
Once the hairpin is surrendered to him, *you must wait 24 hours of real life
time* and talk to him again.
After speaking to him again, you will need to travel back to Miaux in North San
d'Oria to get a "key item".
You will then need to trek to Hume city of Bastok, where you will need to
locate the NPC Ardea just outside the Goldsmith Guild in the Bastok Market area.
Then, you must hoof it back to West Ronfuare and go to the tower directly to
the West of San d'Oria once you come out and speak with the NPC named Esca.
You will then need to go through Eldieme Necropolis to reach Battalia Island.
Located the ??? point and touch it.
A fight with a Tiger Boss will ensue.
Upon defeat of the Tiger Boss touch the ??? again.
Return and speak to Cerulean once more to obtain your AF2 item.
That was a pretty short quest wasn't it? /me hides.
Coffers
-------
Before I begin this portion I want everyone who does not know that coffers are
similar to treasure chests. Similar in the sense that a key is obtained (coffer
key NOT treasure chest key) and is used on the respective coffer chest.
That being said we can continue.
The next 3 portions of the AF quests are completed with coffers.
Coffer #1 (Quicksand Caves)
---------
Item: Drachen greaves (see AF components for details of item)
This quest is triggered by going to visit the NPC Guslam in Upper Jeuno. Guslam
can be located within the Shield Shop.
What you will need to do is travel to Quicksand Caves and locate the coffer
there.
The coffer key is dropped off the enemies (Helm Beetles & Anticans)
Remember, coffer key, not chest key.
Use your coffer key on the coffer. Voila!
Coffer #2 (Boyahda Tree/Dark Spark)
---------
Item: Drachen Finger Guantlets
Travel to the Boyahda Tree and locate the coffer within.
The monsters that drop the coffer key are Crawlers, Spiders, Goobbue and
Mariouche.
Upon opening the coffer, you will obtain a "key item".
Return to Guslam with the key item and speak to the NPC.
What you will do now is travel to Zvahl Bailey's and walk in until you see the
torches.
Touch the torch and a Dark Spark will appear!!
Kill the Dark Spark and touch the torch again.
At this point you must return to Port Jeuno and located the point labeled ???
and touch it.
The ghost will give you the AF item.
Coffer #3 (Ifrit's Cauldron)
---------
To Be Added at a later date. Incomplete Information on hand currently.
Dragoon AF3
-----------
To Be Added at a later date. Incomplete Information on hand currently.
33) Can you also tell us about Dragoon JSE (Job Specific Equipment) a bit?
A: The JSE is what we would call "endgame" armor. The usage requirements are
high (level-wise) and the stats are outstanding. Here is a list of the 5 parts.
It is important to note that JSE can only be obtained by crafting or buy
purchasing it from a crafter via AH or one on one trade/sale.
Dragon Mask
Def: 23 HP+10
Breath damage taken -4%
Level 68 DRG
Dragon Mail
Def: 47 HP+12
Breath damage taken -9%
Level 70 DRG
Dragon Finger Guantlets
Def: 15 HP+8
Breath damage taken -4%
Level 68 DRG
Dragon Greaves
Def: 13 HP+9
Breath damage taken -4%
Level 68 DRG
Dragon Cuisses
Def: 31 HP+11
Breath damage taken -4%
Level 69 DRG
34) Ok what about endgame weaponry? What is the ultimate lance?
A: Well i've asked this quite a few times myself, but, you need not look any
further than the Colossal Lance in the Auction House as to what your endgame
weapon should be...here are it's stats and I think it speaks for itself.
Colossal Lance, DMG: 88 DELAY: 492 HP+25 STR+3 VIT+5 Level 70 DRG
wow!
=====================
Although it is now closer to completion, this FAQ is still evolving.
I hope it clears up some confusion surrounding the job and I will be adding
more information as I obtain it.
If anyone would like to contribute to this FAQ, please feel free to email me at
the address I have listed at the top.
Finally, if you wish to use information from here or reproduce it in some form,
please give the credit where it's due. And let me know, I would love to see
where this information has traveled to. ^^
Again, I welcome all creative criticism or requests for additions, just email
me. Address is at the top of the FAQ. If you decide to email me about stuff
unrelated to the Dragoon Job, please understand if you do not get a prompt
reply.
Until next time...may the winds of fortune be at your back.... - Lance
==================
= revision history
==================
November 27, 2003 - .01 released
* initial release
November 28, 2003 - .02 released
* basically reformatted some portions of the document
* spelling/grammar fixed
* rewording of some portions which were found to be confusing (don't look at me)
November 29, 2003 - .03 released
* answered a few more questions ^^
December 1, 2003 - .04 released
* more typos fixed, added new questions
* added information on where to hunt
* inspirational music section added (stuff that I listen to when playing or
writing the FAQ)
December 6, 2003 - .05 released
* added Dragoon AF components and details
* added Dragoon JSE components and details
* added planned future updates
* added extended Wyvern name list
* added jewelry information
* added stat related concentration
* added endgame weaponry
* changes to Dragoon Job Quest details
January 1, 2004 - .06 released
* cleaned up the FAQ a bit
* added Wyvern related questions
========================
= planned future updates
========================
* once I personally do the AF quest, the AF portion of the FAQ will be
revisited and re-written.
* I receive many emails regarding fame being required for certain things (i.e.
needing fame to rename your wyvern). Until I can confirm this first-hand, I
will leave the entries "as-is". If I don't visit them down the road, then it
means the FAQ entry is 100% accurate. Until that time ALL material should be
considered to have a possible margin of error.
** note ** no further updates planned.
=========
= credits
=========
* Official Dragoon description in question #1 taken from the U.S. Final Fantasy
XI Manual.
* Diarmid of the ffvault.ign.com Dragoon forums for providing the http link for
the extended names list.
* Credit to miara for providing the actual list of Dragoon names.
* Although no text was borrowed, portions of Dragoon Job/Sub job combination
were referenced for the sake of all possible job/sub job combinations for this
job class from "The FFXI Job/Sub job Combinations Guide/FAQ" authored by
wwwcom654 / Crow which can be found at http://www.gamefaqs.com.
* Answer to question #7, few of the Wyvern names were used from a post by
-Yarr- on the ffvault.ign.com message boards for the Dragoon job.
==============
= appreciation
==============
Extra special KUPO! to everyone in the link shell ((R.I.P.)theAnniversary and
Exodus) on the Ragnarok server. (in alphabetical) Ikari, Magus, Makani (i miss
you), Nuikoa (/slap), Sabrael (dude, you suck :), Shante, Vertoria (#1 on my
personal *sigh* list), who have helped me in numerous ways (usually just
keeping me sane is work enough ^^) since day 1. ^^
EXTRA KUPOPOPOOOOO! To Square/Squaresoft/and now Enix - You've captured our
hearts, our imagination time and time again. Your stories, characters and
haunting melodies forever stay in our hearts and minds. I simply can't find a
word strong enough. Thank you. So much.
KUPOPOPOPOPOPOPOPOOOOOOOO~~~!! To Ikari of the Ragnarok server. Words are not
enough to show my appreciation. Without you this FAQ would not exist.
=====================
= inspirational music
=====================
* Orbital, Photek, Squarepusher, Autechre, Aphex Twin, AK1200, Future
Engineers, DJ Krush, Juno Reactor, Air, Zero 7, Prodigy, Underworld, Chicane,
The Crystal Method, Future Sound of London, Leftfield, Daft Punk, Sasha, Amon
Tobin, BT, Cibo Matta, Gus Gus, Empirion, Fluke, DJ Rap, Dieselboy, Plaid,
Lamb, Floex, David Wallace
* Helmet, Nine Inch Nails, Pink Floyd, Green Day, The Cure, Primus, Tool,
System of A Down, Danzig, Alice in Chains, Audioslave, Rage Against the
Machine, Anthrax, Iron Maiden
* Cypress Hill, Warren G, Snoop Dogg, Eminem, Eric B. & Rakim, Public Enemy,
N.W.A., RUN DMC, DMX, Wu-Tang Clan
* Nobuo Uematsu
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= legal
=======
* PlayOnline, POL, FFXI, Final Fantasy, Final Fantasy XI and Final Fantasy XI:
Rise of the Zilart are reserved trademarks of Square Enix Co. Ltd. (c)
2001-2003, all rights reserved.
* Trogdor comment!! Much love to Homestar Runner and Strong Bad.
http://www.homestarrunner.com - If you don't already know, you are missing out.