BioWare Latest news and info

Casey Hudson, Chief Executive Officer of the Canadian developer BioWare, has published a note on his corporate blog. The entry is dedicated to Anthem and Dragon Age 4. There is also a mention about the team moving from Edmonton to a new office.

Anthem, the latest game from the Canadian team at BioWare, has finally received the much anticipated update, which introduces Catacylsm, the title's end-game event. The patch also introduces some other changes.

New challenges have emerged in Anthem as part of The Oncoming Storm. Their debut announces the imminent release of a major update called Cataclysm, for which the fans have been waiting for many months.

During an investor call, representatives of Electronic Arts confirmed that the company is not satisfied with the results of Anthem - an online shooter developed by BioWare. Nevertheless, the game is quite popular and the publisher does not intend to abandon it.

Three key members of the team working on Anthem have left the project. The reason for their departure is their involvement in the production of Dragon Age 4. How will it affect the further development of Anthem?

Anthem's technical condition still leaves much to be desired. BioWare is taking longer than originally planned to fix the game's numerous issues. Therefore, the developer decided to delay the release of new content.

The 2011 MMORPG Star Wars: The Old Republic will get the seventh large expansion, titled Onslaught, this September. The expansion will offer new locations and quests, increased level cap and a new playable race.

Yesterday Anthem received the 1.0.4 update, which introduced a number of changes and novelties to BioWare's game. Unfortunately, not everything went according to plan - users report that the patch broke a few things in the equipment system.

A bug in Anthem has made acquiring top-class – legendary and masterwork - gear easier. The bug has been fixed, everything's fine, right? No, because the community wants it back - according to many players the bug actually made the game better.

Anthem – the co-op loot shooter from BioWare – will soon receive a number of changes in loot tables and equipment in general. The aim of the modifications is to make the gear more interesting and useful.

Well-known analyst Michael Pachter claims that the low ratings accomplished by Anthem stem from the fact that they were based on the PC version of the game. In his opinion, the work of BioWare was developed primarily for consoles.

The release of Anthem is just the first step in a long road of development, reminds one of BioWare's employee. A post has appeared on the official dev blog, presenting the development plans for the game across the next three months.

First reviews of Anthem have appeared on the web. According to the reviewers, BioWare's game leaves a lot to be desired and many of its aspects are riddled with problems - from the technical side, through the plot, to the repeatable gameplay.

Initial hands-on impressions of the full version of Anthem have surfaced on the web. The reviewers praise combat and flight mechanics. The same cannot be said of the rest of the game - the mediocre plot, technical issues and repetitiveness.

In a recent interview for Polygon, BioWare's Mike Darrah and Casey Hudson have assured that we haven't seen the last of the Mass Effect franchise. The brand might yet return if the developer finds some time.

The time to test the VIP demo of Anthem has ended. Not without problems, which revealed the poor technical condition of the production. As a result of this situation, BioWare studio plans to fix the game before the release.

According to Jason Schreier from Kotaku, BioWare has tried many times to start working on the third part of the Star Wars series: Knights of the Old Republic. However, the studio was not lucky, because the project was rejected by the publisher many times.

BioWare is looking for people to work on the next part of the Dragon Age series. One of the announcements concerns the position of technical director, who must have experience in creating multiplayer games.