24 comments:

And a 146 now. Initially the hardest thing for me was to overcome the tendency to be distracted by the grey checkerboard tiles, which can look like they are blocking a pathway. Still working on an optimal "search" pattern.

I have (sadly) continued to play, finally getting the 194 above that had no further possible moves. This has to be a logical ending point.

FWIW, I think the anonymous comment below about starting in the center is probably correct. I have tried various strategies, including trying to shave the outsides first, but I believe working from the center out works out better. I don't think I cold prove it mathematically, but the matching possibilities seem to be better with a wide open center rather then the last ones being clustered in the center.

start in the center and work your way out. as you clear out the center pieces you open up more possible tiles for matching and the ability to get more multi tile clicks. I got 157 doing it that way and am consistently getting 130+

To beat the game, a strategy : first step : start by going fast, using your peripheral vision, and train yourself to avoid missclicks. You'll get to 180-190 easily. But you'll get stuck by solo tiles left by triple matches. As soon as you get to 190 with 20-25 seconds left, you have to train again, this time to avoid triple matches. I start with a corner, usually the bottom-left one, then I go up, I do part of the top, and clean the rest of the board diagonally. This way, as you don't have tiles on your left and on the upper side, you don't risk any triple click, and can match fairly quickly (the diagonal is probably optimal if it's the one of the square inscribed inside the rectangle of the board). Then, when you get to ~170, you have to change your strategy, looking for pairs of adjacent tiles... Which can be really annoying !

http://roland.trique.free.fr/color_tiles_198.png

Quit the diagonal, attack on the right of the pack, dare to match inside. Beat it.

Too bad the game doesn't seem to be still developed. One could imagine lots of improvements !

The game is also available as a phone app. On the phone app, when the timed game ends, you get the option to play onward in attempt of getting the perfect score. That might be the un-timed option that Anonymous wanted.

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