5 Day Program - Saturdays

Unity 3D Animation and Video Game Design

This program is designed to support students, educators, and adults looking to gain workforce skills or general knowledge of digital animation development. Unity is a design platform utilized in the industry to develop digital animation projects. These projects can be utilized for video games, and interactive applications. Learning physics and math concepts through Unity can transform students and create an excitement for learning.

Through the Unity platform participants will learn how to create fun interactive experiences, video games, and foundations in coding within Unity. Imagine learning how an object in a game must accelerate correctly and be affected by collisions, gravity and other forces. Unity’s built-in physics engines provide components that handle the physical simulation for you. With just a few parameter settings, you can create objects that behave passively in a realistic way. By controlling the physics from scripts, you can give an object the dynamics of a vehicle, a machine, or even a piece of fabric. From physics to math, digital animation projects use algebraic, geometric, and trigonometric relationships to define game object characteristics and properties.

5 Day Program - Saturdays

When: April 21st - May 19th

Where: Laurie Carey Consulting, LLC

Suite 400, 1025 Old Country Road

Westbury NY, 11590

Time: 8:30AM - 4:00PM

Modules:

Unit 0: The Power of Unity to transform your imaginationUnit 1: Introduction to Digital Animation and Game DesignUnit 2: Critical Thinking in Game DesignUnit 3: Game Design TheoryUnit 4: Story and Game CreationUnit 5: System Dynamics and Scripting FundamentalsUnit 6: Game Development Tools, Functions and PropertiesUnit 7: Interfaces, Game Environment and Asset ManagementUnit 8: Game Development and Design ManagementUnit 9: Project Based LearningUnit 10: Where do you go from here

Meet our Instructor

Luis Tolosa

Luis first began learning how to code while studying Computer Science at Columbia University. He followed the Vision and Graphics track which allowed him to take classes such as Computer Graphics, Artificial Intelligence, Robotics, and 3D User Interfaces. Due to this coursework, Luis was able to conduct research projects focusing on Augmented and Virtual Reality. Post-graduation, Luis went to work at Blue Sky Studios to work Virtual Reality tools and experiences. He now works at Labrodex Studios as a Game Developer focusing on Gameplay systems and AI.

Throughout his time with We Connect the Dots, Luis shared his knowledge of Computer Science by assisting in teaching Introduction to Coding and Game Development. This path lead Luis to teaching Unity Game Design for Laurie Carey Consulting. Luis brings not only teaching experience with hundreds of students, but industry experience designing 3D games.

To learn more about our STEAM programs or to schedule a free STEAM consulting session with one of our relationship managers at your organization contact training@lauriecarey.com