Guide part 6

They can smell blood a hundred miles away -- through skin; through steel; through suits. They feel no pain, they take no prisoners. Their only purpose in life is to kill you. You can't negotiate with something that has no soul.

--Lt. Jean Raczack, Starship Troopers Roughneck Chronicles

Chapter 3 - Red Lotus (Exclusive Gone Wrong)

Weapons Encountered

552 Commando

870MCS

AK47

MG36

The Rooftop

Once you drop down onto the roof, order the team to hold. You can take any gun (make it a sniper rifle or something equally destructive) and move to the skylight over the room below. If you decide to snipe at any enemy and then move away immediately, there's a good 80% chance you will not be found out.

Use your tacmap to determine the enemy dots and whack all five or six enemies (number 6 sometimes camps in the hallway past the room below) before you order your team to head down on ropes. When the place is clear, head down yourself.

'Gamb-lor' - Monster Clutches of Gambling

Once you fast rope into the initial room, regroup and yo-yo the team to the second floor. Sometimes, a shotgun enemy (number 6) will lurk there from the gunfire. The Red Lotus is as dark as Chinese opium den, so you have to rely on your tacmap more often, as well as your alternate vision modes.

There are four entrances on the second level and it is more exposed -- enemies will do fast rope to come down to attack you if you enter the gambling floor on the first level. Consider placing the team on the right side (second floor) while you assault the left side's second level. A breach clear will do. Place the team on the left (meaning you can pull them across the room and hope they get a few people), and behind the gambling tables. They should be able to take out most of the enemies who spawn from the room's exit.

You can take cover in the middle or right sides and use the hallway outside to go around and snipe enemies. If you are having trouble, you can always fall onto the doorways for cover. Your sniper rifle will come in handy when trying to find the enemies.

Statue Room

There's a hallway before the statue room, and after the initial gambling floor. A small security office on the right side has an enemy, a great sniping window, and a supply crate. Place the team in the office -- making sure to kill the enemy sniper on the catwalk above the statue room -- or you can place the team at the top of the stairs in the room proper and let them slowly take out enemies.

In any case, you either need to be in the security room or the top of the stairs to snipe out the enemies who appear. Get all the red dots under the stairs and stay your range. Enemies use grenades quite often and will dust you instantly if the chance is open. Clear the statue room and move to the rappel point. If you are low on ammo, go back to the supply bin and re-stock.

You get the checkpoint after rappeling, but you don't get a new chapter in stage select, so don't quit out now.

Chinese Restaurants & Women Reporters -- just like Joan Chen who Mickey Rourke in Year of the Dragon (1985)

The map change after you rappel down isn't a new stage. Moving past the threashold until you hear voices mandates you start acting fast. Switch the ROE to infiltrate (or if you leave it on assault, you can only open and clear), and set the team onto the doors. A side room on the right will let you attack from the sides, but going left from the doors (check your tacmap) will put you in an open room with enemies and the hostage.

Quickly prioritize the enemy choking the hostage for first kill and order a room clear. Clear the immediate area of enemies and be sure to take out the MG36 enemy who dwaddles around the second floor -- he usually marches down the stairs, but will occasionally hang up top and hose down your team with lead.

When the hostage stands up to talk, that's your cue to ignore any of the plot and instead, concentrate on the problem at hand. The room turns 90 degrees to the right -- that's where more gunner enemies will spawn as soon as you march there or if the hostage finishes talking. Hustle the team to one of the two booths so they can cover the stairs leading up and out of the restaurant while you try to cover the left side of the 90 degree turn.

The booths will block your path and that's the route the enemies will take to try to flank you and the team. Watch for grenades and yo-yo the team to clear the area to the street.

Chapter 3 - Red Lotus (Fremont Street)

Weapons Encountered

552 Commando

870MCS

AUGA3

Raging Bull

AK47

MG36

Hopefully you have a sniper rifle with a 6X scope, or you might find this part difficult. Kill enemies to rescue the three hostages, then use the 'team ladder' command on the left side of the street. The ladder places you behind the signage overlooking the street and lets you pretty much use the tacmap and sniper rifle to get rid of the opposition.

Under the Lit Canopy

Sweep the streets from the ledge's two facings before heading back down on the other side (around the ledge's corner). This puts you behind the enemy MG nest. When you approach the intersection, you will trigger enemy spawns from the Sirocco casino. You can leave your team to defend the MG nest area while you head back up the ledge and use the high perch your advantage.

AXE Body Spray For Men Easter Egg

When the Sirocco ambush is cleared, you can look for the Kapone casino behind the MG nest. A planter near the Kapone has a bottle of AXE Body Spray for Men. Shoot it once for a Ubi-hidden transmission.

Final Exit

At the intersection, you can go to the alleyway (with the exit) from the left side of the Sirocco or the right side. Both sides have enemies, but the Sirocco's left is faster. Yo-yo the team along the side of the wrecked casino and they should be able to deal out permanent deportation cards to the enemies who spawn out. Head downstairs and extract to the next portion of the map through the door.

The Sewers

The map 'Behind the Curtains' is not a new stage node -- just a new map. You can take the riot shield in the hallway. This is the only other riot shield in the game, so if you miss this one, you have to load the Calypso Casino map from stage select to unlock it (this shield requires you to fight through Fremont Street, although you can also load the Mafia House stage and backtrack to this exact same point in single player). Consider ditching the sniper rifle or assault rifle and taking the shield. You will find it handy in this stage and the next portion of the map.

Pick your way through to the steam room and use a combination of cover and the shield to clear the area. You and the team will arrive at the pump control room -- right after you come across a neatly stacked supply crate in the hallway. At this point, you can refill on explosives but your shield will come in handy for the next part. Clear the small room over looking the rest of the pump station's floor. Do not fast rope down and opt to kill all the enemies from the catwalk before moving onward. With the shield, you can locate the stairs going down to the pump room floor and simply clear it as you can plug away with your handgun. The exit from the pump room is a side corridor on the lower floor. However, locating it is difficult when enemies keep appearing; clear out the mess and locate the white marker. You will find the ladder leading to the Mafia restaurant.

Chapter 3 - Red Lotus (Mafia House)

Weapons Encountered

MP5N

552 Commando

Raging Bull

MG36

SPAS 12

With the save at the top of the ladder, you can stage select, or elect to go back through the pump room to the supply crate, but that's unnecessary. If you have the shield still around, you can use it to help root out the terrorists in the basement. Clear the rooms in the basement and notice the two stairs leading to the first floor. One staircase is behind a freezer and one is off to the side. Take the freezer stairs -- be aware that the two enemies in the freezer will be shotgun toters. If you still have the shield, drop it before heading upstairs for an assault rifle (anything will do).

First Floor Interior

If you take the freezer stairs, you will wind up on the hallway next to the dining room. Two entrances let you breach/clear in with little trouble. If you still have the shield, it won't matter much after you clear the dining room. Head out to the next portion of the restaurant and get the checkpoint. Manager's Office & Streets

In the second floor, the manager's office will have a supply crate and a window over looking part of the street. The newsvan you need to hack and destroy can be seen outside the window. Take an assault rifle, sniper rifle and some C4. You may want to trade the assault rifle for an LMG if you want.

Stack the team on the first floor's main entrance (leading back out to the street) and use the tacmap and sniper rifle to take out the enemies on the street. Once you thin the crowd, order a clear operation.

With the streets swept clean, go towards the really wide open area down the street. You should find a laundromat or some empty store. That's where enemies will spawn out from and attack the team and you at the news van. Locate the ladder to a tower near the laundromat. An explosive barrel is on the top. Place C4 in the middle of the street around where the ladder is.

Head for the news van and set a hack operation on it. Set the free buddy to a spot to take pot shots at the enemies coming down the street. Detonate the C4 when things are thick, and don't forget the presence of the red barrel on top of the tower. Once all the enemies are dead and the hacking is done, you will be instructed to destroy the van.

'Team set explosives' on the van and choose to restock from the supply bin in the restaurant, or just extract on the chopper.