GamePolitics - Comments for "Sega Kills Streets of Rage Fan Remake - UPDATED"http://www.gamepolitics.com/2011/04/12/sega-kills-streets-rage-fan-remake-updated
Comments for "Sega Kills Streets of Rage Fan Remake - UPDATED"enRe: Sega Kills Streets of Rage Fan Remake - UPDATEDhttp://www.gamepolitics.com/2011/04/12/sega-kills-streets-rage-fan-remake-updated#comment-269473
<p>Well, now I&nbsp;feel silly, I can't seem to recall what I read 2 minutes ago. But them continuing to work after Sega says &quot;no&quot; is even worse than not asking at all. They should have figured it out then and there that they'd have to either stop what they were doing, or rewrite it so that nothing copyrighted was used. If they could make up their own stages, mechanics, and even put in a level editor, I'm sure it wouldn't be too far-fetched&nbsp;to come up with original characters, and an original title.</p><p>&quot;Power means nothing without honor and pride.&quot;</p><p><a href="http://grifsgamereviews.blogspot.com">http://grifsgamereviews.blogspot.com</a> My video game review site.</p>Fri, 15 Apr 2011 06:25:28 +0000Grifcomment 269473 at http://www.gamepolitics.comRe: Sega Kills Streets of Rage Fan Remake - UPDATEDhttp://www.gamepolitics.com/2011/04/12/sega-kills-streets-rage-fan-remake-updated#comment-269421
<p>From the article:&nbsp;<em>&quot;According to another commenter, the Bomber Games team did contact Sega&rsquo;s legal department last year to clear the game&rsquo;s release.&quot;</em></p><p>&nbsp;</p><p>Andrew Eisen</p>Thu, 14 Apr 2011 15:27:28 +0000Andrew Eisencomment 269421 at http://www.gamepolitics.comRe: Sega Kills Streets of Rage Fan Remake - UPDATEDhttp://www.gamepolitics.com/2011/04/12/sega-kills-streets-rage-fan-remake-updated#comment-269413
<p>I'm guessing they didn't think asking permission was necessary considering they aren't profitting from this project. It was released as freeware to the general public. Apparently that's not enough for Sega though. Maybe they felt for whatever reason that this &quot;remake&quot; makes the original games redundant. The guys doing Duke Nukem Reloaded on the other hand were smart in that they GOT&nbsp;a personal license to create their game so both Gearbox and their publisher Take Two have approved it accordingly.</p>Thu, 14 Apr 2011 13:57:33 +0000djnforce9comment 269413 at http://www.gamepolitics.comRe: Sega Kills Streets of Rage Fan Remake - UPDATEDhttp://www.gamepolitics.com/2011/04/12/sega-kills-streets-rage-fan-remake-updated#comment-269393
<p>Maybe using food as a comparison was a bad idea.</p><p>My point is that even if you do make something better, unless you have the rights and/or&nbsp;permission&nbsp;to do so, they're still gonna slap you with a C&amp;D.</p><p>There's a&nbsp;few ways you can go about preventing this.</p><p>1) Make your own damn IP and game, if it's gonna take you nearly a decade.</p><p>2)&nbsp;Buy the rights from the developer/publisher.</p><p>3)&nbsp;Ask for permission to use the copyrighted work for your own project. You would be surprised at how well this can actually work. A lot of people don't mind you using their stuff if you ask first, and don't plan on making money off of it. Hell, if you play your cards right, you could land a job offer if you can show them you're making something marketable and/or profitable.</p><p>&quot;Power means nothing without honor and pride.&quot;</p><p><a href="http://grifsgamereviews.blogspot.com">http://grifsgamereviews.blogspot.com</a> My video game review site.</p>Thu, 14 Apr 2011 07:23:56 +0000Grifcomment 269393 at http://www.gamepolitics.comRe: Sega Kills Streets of Rage Fan Remake - UPDATEDhttp://www.gamepolitics.com/2011/04/12/sega-kills-streets-rage-fan-remake-updated#comment-269325
<p>Unless people stop buying their shit, their company goes belly up, and all of their crap ends up on abandonware sites. &nbsp;People honestly need to realize that they have more power than the realize. &nbsp;But that is sort of hard with people like you telling us to bend over.</p><p>But really my point was not about them having or not having the right to defend their IP.&nbsp; My point is that all the things that Sega mentioned as though they were throwing us a bone is in fact us doing things to benefit them.&nbsp; It is like someone making you thank them for dinner despite the fact that you paid for both meals.</p><p>-Ultimately what will do in mankind is a person's fear of their own freedom-</p>Thu, 14 Apr 2011 04:43:27 +0000Erikcomment 269325 at http://www.gamepolitics.comRe: Sega Kills Streets of Rage Fan Remake - UPDATEDhttp://www.gamepolitics.com/2011/04/12/sega-kills-streets-rage-fan-remake-updated#comment-269345
<p>As a former chef, I can tell you that yes, they would throw it in the garbage, given half the chance. It's why I quit working in the food business. Too many people only caring about being better than other people, not enough care about making good food that makes people happy.</p><p>Note to any would be chefs out there, never ever say anything that could be construed as damaging to your head chef's ego. Unless you like being unemployed.</p><p>&nbsp;</p><p>I hate broccoli/ and think it totally sucks/ Why isn't it meat?</p>Wed, 13 Apr 2011 22:32:36 +0000The Hangd Mancomment 269345 at http://www.gamepolitics.comRe: Sega Kills Streets of Rage Fan Remake - UPDATEDhttp://www.gamepolitics.com/2011/04/12/sega-kills-streets-rage-fan-remake-updated#comment-269336
<p><em>&quot;More people could be interesed on get the original games after trying this mod.&quot;</em></p><p>As I said &quot;Maybe, maybe not.&quot;</p><p><em>&quot;But how many people? Enough to cripple the sales and put the market on danger? I really doubt it.&quot;</em></p><p>I doubt it too but it doesn't matter.&nbsp; It doesn't have to be catastrophic.</p><p><em>&quot;If that were the case, games like Street Fighter 4 or Marvel Vs. Capcom 3 could be ignored because people is too busy playing Mugen.&quot;</em></p><p>That doesn't logically follow at all unless Mugen is using characters from SF4 or MvC3.&nbsp; In which case, Capcom could put a stop to it.</p><p><em>&quot;Yes, and I believe that it was very unfortunate that Sega choosed this way to resolve things.&quot;</em></p><p>Me too but hey, you never know.&nbsp; Maybe Sega and Bomber Games will work something out.&nbsp; That'd be cool.</p><p>&nbsp;</p><p>Andrew Eisen</p>Wed, 13 Apr 2011 21:37:34 +0000Andrew Eisencomment 269336 at http://www.gamepolitics.comRe: Sega Kills Streets of Rage Fan Remake - UPDATEDhttp://www.gamepolitics.com/2011/04/12/sega-kills-streets-rage-fan-remake-updated#comment-269332
<p><em>Maybe, maybe not.&nbsp; I personally doubt it.&nbsp; Why pay money for the old game when you can have a new and supposedly better, more feature-rich version for free?</em></p><p>That&acute;s the way you see it. More people could be interesed on get the original games after trying this mod. Chances are that the majority of the members of those forums already have played the original games or have them on their new gen consoles.</p><p>&nbsp;</p><p><em>No one said it did.&nbsp; But it could and probably will stop people from purchasing the original games.</em></p><p>But how many people? Enough to cripple the sales and put the market on danger? I really doubt it. If that were the case, games like Street Fighter 4 or Marvel Vs. Capcom 3 could be ignored because people is too busy playing Mugen.</p><p>&nbsp;</p><p>There are a lot of reasons why it's in Sega's best interest to stop the release of this game.&nbsp; Is that its only option?&nbsp; No.&nbsp; Is that its best option?&nbsp; There's arguments to be made both ways.</p><p>Yes, and I believe that it was very unfortunate that Sega choosed this way to resolve things.</p>Wed, 13 Apr 2011 21:26:06 +0000Rodrigo Ybáñez Garcíacomment 269332 at http://www.gamepolitics.comRe: Sega Kills Streets of Rage Fan Remake - UPDATEDhttp://www.gamepolitics.com/2011/04/12/sega-kills-streets-rage-fan-remake-updated#comment-269321
<p>And people like you need to realize that they have rights, too. &nbsp;Sega has a right to it's IP. &nbsp;You don't have a right to their IP without their say-so. &nbsp;If they don't say &quot;yes,&quot; you can't remake it. &nbsp;End of story.</p><p>---</p><p>With the first link, the chain is forged.</p>Wed, 13 Apr 2011 20:53:02 +0000jedidethfreakcomment 269321 at http://www.gamepolitics.comRe: Sega Kills Streets of Rage Fan Remake - UPDATEDhttp://www.gamepolitics.com/2011/04/12/sega-kills-streets-rage-fan-remake-updated#comment-269316
<p><em>&quot;How is this fan made game taking away their rights?&quot;</em></p><p>Bomber Games was distributing a Streets of Rage game.&nbsp; That's Sega's right, not Bomber Games'.</p><p><em>&quot;No one is claiming ownership on the IP of this dead franchise.&quot;</em></p><p>It's not a dead franchise.&nbsp; As noted earlier, Sega is still selling it.</p><p><em>&quot;It&acute;s pointless because people who plays this fan game will play or even buy the original games anyways.&quot;</em></p><p>Maybe, maybe not.&nbsp; I personally doubt it.&nbsp; Why pay money for the old game when you can have a new and supposedly better, more feature-rich version for free?</p><p><em>&quot;Many people owned those games when they were released originally or even they have the same games on newer plataforms (Wii, PSN or XboxLive).&quot;</em></p><p>So?</p><p><em>&quot;This game doesn&acute;t prevent people&nbsp;of playing the original games.&quot;</em></p><p>No one said it did.&nbsp; But it could and probably will stop people from purchasing the original games.</p><p>There are a lot of reasons why it's in Sega's best interest to stop the release of this game.&nbsp; Is that its only option?&nbsp; No.&nbsp; Is that its best option?&nbsp; There's arguments to be made both ways.</p><p>&nbsp;</p><p>Andrew Eisen</p>Wed, 13 Apr 2011 20:38:43 +0000Andrew Eisencomment 269316 at http://www.gamepolitics.com