Zombie Game (Pre-Alpha 0.1.3) now Released!

Sorry for the short hiatus over the past couple months, we took a short break over Christmas and New Years. We eventually thought we wouldn’t be able to get away with not doing anything for much longer, so here is the first update for the year!

In this update, 0.1.3, we build upon our previous changes so there are a lot of “Under the Hood” tweaks and some new gameplay features. The most notable new feature is, zombies now leave a blood splatter upon their gruesome death, we’ve also fixed the fullscreen option, added a new resolution option, and also your hard earned high scores are now saved locally!

We’ve updated the game to the latest version of Löve2D and overhauled the game’s option menu. We’ve managed to squish a few of the bugs that were plaguing the menus and the gameplay and made an adjustment or two to add some clarity.

Stay tuned for the next update, as there’s more things to come! And, as always, if you find any bugs at all with the current build, as simple as it may be, report them here. It is better to catch even the smallest of bugs as soon as possible. We rely greatly on the communities feedback, suggestions and reports of bugs.

Changelog:

Menu:

Overhauled option menu. Details below…

Added “Advanced Options” menu.

Added screen resolution options.

Added ability to adjust in game volume levels. (Master, Music and SFX.)