Future Armada: Drake

Drake is one of three Seraphim-class frigates built by the Terra Novan Theocracy. Captured just prior to launch at the New Albion Shipyards, the ConFederation repurposed these ships for reconnaissance and exploration. Originally built to fullfill a variety of roles, including escort and troop insertion duties, the versatile craft has hangar space for half a dozen fighters and a huge cargo bay originally intended to carry troops and hover tanks.

At 292 feet long, this PL-7 frigate carries a crew of 18 and a complement of six Sparrowhawk-class fighters. Though only lightly armed as a vessel of exploration, statistics and story for a more heavily armed "pirate" configurations are also included. Exploration, reconnaissance, journeys to distant stars - Drake is designed to fill these roles and more.

The .zip file contains the following:

Overview

18 page PDF file detailing the ship, interior areas, and crew.

Open Game License stats provided for the vessel and crew, as well as the fighter craft and a 'pirate' configuration.

Map Book

Full-color 22 page PDF file containing complete interior maps.

Includes miniature-scale maps for tactical combat.

Broken into pages for easy printing.

Printer friendly, black and white version of the map book.

Miniature-scale composite maps of the ship interior.

A 24x60 inch, 150 dpi, color JPEG image of the main deck.

A 20x28 inch, 150 dpi, color JPEG image of the other three decks.

"Bonus Art" directory with half a dozen rendered images of the frigate and fighters.

Starfinder stats, demo documents, and art are available free at 0-hr.com

Like all of the Future Armada ships, Drake is meant to be useful to game masters and players alike. Story, stats, and maps are all easily separated so you can keep what you like and change what you want. If you yearn to explore the uncharted regions of your campaign, Drake can take you there!

I'm glad to hear that you like the fleet - Drake is one of my favorites as well. The cargo deck takes up about about one fourth of the ship's 80 feet height. Taking out some space for floor and ceiling, the bay would be 14 to 16 feet high.

Michael MJune 10, 2014 9:07 pm UTC

PURCHASER

Thanks - that's where I had it figured. It's not *designed* to handle HMT-337 containers, but with some careful, creative handling, a crew could load them. It adds to the versatility of the ship, which adds to opportunities for income - but it is problematic, which adds to the opportunities for adventure.

Michael MJune 03, 2014 6:24 pm UTC

PURCHASER

Quite possibly my favorite ship from the line. Which is saying a lot, but that'll go into a review in the future. For today - how tall is the ventral cargo bay? I almost think I've asked you this before, but if I did it was several years (and computers) ago and I've lost any hope at locating the answer.

The Drake featured in a "Coast Guard" style campaign, in which a party of characters worked to keep the trade-lanes safe from pirates and obstacles, while providing safety training, repairs, navigational aids, and law enforcement along a rout [...]

UPDATED REVIEW: I've since discovered that the oversized print images are located in the "Art" folder included in the file package. It is nice to know that these oversized print images were actually included with the product. However, [...]

Excellent Product that I will use in my games. Ki Ryn's future Armada series has uniformly turned out to be excellent. I encourage anyone reading this review to give them a try. Ki Ryn if you're listening, keep up the great work! -K [...]

Nice Artwork and very functional. Printing, cutting and posting the design on cardboard was a quick task. The pages lined up very well. We have played on this layout twice already and both experiences were enhanced by the artwork. The background and in [...]

The best ship deck plans ever, and for five bucks you get a very nice escort or 'pocket' carrier. Very, very nice. I do wish they could include the hangers empty, as there are other uses for a ship like this, but that's just a suggestion. [...]

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