Updated as of 8/09/2018

1-86133Armoured Assault
Armoured Assault is the fourth source book for Rules of Engagement and allows players to field additional vehicles to those listed in current published works.

As well as this it also provides gamers with additional scenarios with rules for fielding more than one armored vehicle alongside infantry platoons or on their own.

What tanks will you find in Armoured Assault? The majority of the vehicles you will find in the book are vehicles that were found on the battlefield during the latter part of World War Two. These are vehicles that haven't featured in the Orders of Battle given in the rule book or Operation Bagration source book. As well as these we have also included a few vehicles which, although not in the field in large numbers, are available to gamers as models and thus we wanted to give people the option to field them. 1 vol, 80 pgs
2010 UK, GREAT ESCAPE GAMES
NEW-dj ......$22.00

1-909003PAINTING WAR, Issue # 3: Japan and USA WWII
The subject is the Japanese and US Armies of WW2. It collects everything you need to see the Claudia Zuminich's painting miniatures techniques. It includes amazing step-by-step instructions and 37 painted miniatures, painted exclusively for this publication.

1-FGVP04Frostgrave Barbarians 28mm Miniatures
Twenty multi-part Barbarian figures, designed to be used in Frostgrave, the Fantasy Skirmish Game.

In The Forgotten Pacts supplement for Frostgrave, players lead their warbands into the northern reaches of the city, exploring the ruined temples of the Frozen City to search for the lost secrets of evocation - the art of summoning demons. While the lure of such knowledge is great, few wizards have ventured into this region as it is overrun by barbaric northern tribesmen who have descended from the hills in their own search for treasure. Marking themselves with demonic sigils, many of these barbarians have aligned with ancient powers discovered amongst the temples.

This box set of hard plastic figures allows you to build 20 different Barbarians to play in the game Frostgrave. To help you design the perfect Barbarian warband, the box set contains 20 bodies, loads of weapon/ arm variants, 40 heads and all sorts of Barbaric equipment. No two warbands should ever be the same!

Plus, the Barbarians are compatible with the Frostgrave Soldiers and Frostgrave Cultists, giving you even more potential for conversions.

1-194290
Anderson, George and Toews, Ryan IN COMMAND - American Civil War Campaigns - Pea Ridge/Elkhorn Tavern and Bermuda Hundred
20-page A4 paperback booklet. Unlike the other books in the Potomac Publications series this booklet does not provide details of individual battles but gives an umpire's guide to conducting two campaigns within the American Civil War: Pea Ridge/Elkhorn Tavern and Bermuda Hundred.

For each campaign the background is given, followed by an historical chronology. More detailed information is then given on terrain, movement rates, weather, and the armies involved. This includes notes on the personalities of the commanders and other characters allowing for a certain amount of roleplaying when conducting the campaign. Extensive umpires notes are given followed by the main objectives of the two armies.

The final section in each campaign gives a complete order of battle followed by a sketch map. The leaders and regimental units are graded for the Johnny Reb rules (number of men, type of weapon, and quality), but these campaigns can be adapted to other rules systems. 1 vol, 20 pgs
1996 UK, POTOMAC PUBLICATIONS
NEW-softcover ......$20.00

1-193360
Asquith, Stuart Scenarios for the War of 1812-1815
This scenario booklet has been written and designed with the wargamer in mind, and provides twelve actions from the War with America 1812-1815 as tabletop scenarios.

The War with America 1812-1815 saw British and Canadian forces vying with Americans for the possession of huge tracts of fledgling Canada. America declared war on 19th June 1812. The main theater of operations during the conflict was the Great Lakes-St. Lawrence River border between America and Canada, and the central part of that theater was the Niagara Peninsula.

1-198620
Asquith, Stuart The Partizan Press Guide to War Gaming The Crimean War
Colorful uniforms, organizations, and tactics which are comfortably familiar to the Napoleonic wargamer, with just a hint of the technological advances to come. All this, and the chance to fight alongside different allies and to take on the might of Russia in the process. So it's not quite Napoleonics, neither is it the American Civil War. The Crimean War is its own conflict, and one that can be almost as far-reaching as the wargamer requires.

Includes historical background, wargaming guidelines, 17 full-color Bob Marrion plates representing the numerous forces involved in the conflict, full-color campaign maps, and details of the forces that participated. includes scenarios for the following battles (complete with full-color maps of the battles and orders of battle):

* The Battle of Kurudere - 5th August 1854* The Skirmish on the Bulganak - 19th September 1854* The Battle of the Alma - 20th September 1854* The Siege of Sevastopol September 1854 - September 1855* The Battle of Balaclava - 25th October 1854* The Battle of Inkerman - 5th November 1854* The Battle of Eupatoria - 17th February 1855* The Expedition to Kertch - 1855* The Tchernaya River - 16th August 1855 1 vol, 112 pgs
2012 UK, PARTIZAN PRESS
NEW-softcover ......$34.00

1-85660
Asquith, Stuart WAR IN THE SUDAN 1881-1898, A Campaign Guide
(8) color pages, the aim of the book is to provide the reader with how campaigns were fought and how they can be recreated by the wargamer. 1 vol, 120 pgs
2013 UK, PARTIZAN PRESS
NEW-softcover ......$34.00

1-75409
Bates, Edmund SKIRMISH ELITE #09: Operation Overlord - 505th Paratroop Infantry Regiment
The book focuses on the first two days of the Normandy Invasion and the fighting around Ste. Mere-Eglise by the 505th PIR, 82nd Airborne Division. Includes 10 Scenarios and 3 Campaigns

This book includes ten scenarios - four from the battles for Neuville-au-Plain, and six from the battles for St. Mere-Eglise.

Maximum Replayability: the Skirmish Elite system features a realistic variable order of battle for each scenario, guaranteeing countless unique scenario and campaign replays. Generic Order of Battle: this book also includes a unique generic order of battle listing that can be translated to any skirmish rule system. 1 vol, 60 pgs
2012 FAIRFAX, J&D PUBLICATIONS
NEW-softcover ......$25.00

1-81722
Bradford, Brian HIDEYOSHI'S KOREAN INVASION for KILLER KATANAS II:
This book deals with the Imjin War, fought between the invading Japanese and the Ming and Choson Dynasties. Within the 90+ pages is Army organization and game rules for the Ming and Choson Armies under KK2, game ratings for over 120 Ming and Choson leaders, supplemental siege rules that introduce the use of siege engines, and seven scenarios: Chungju, Imjin River, 2nd Pyong-yang, Pyokje, Haengju, Chiksan, and Sachon. The book also includes Imjin War playing charts for KK2.

A major part of the book deals with modeling the armies of the period and contains seven black and white plates illustrating the appearance of the Ming and Choson Armies, along with their flags.

Nearly 10 years of research has gone into creating this book and much of the information inside it is being presented in English for the first time. While intended for use with Killer Katanas 2, the book is by no means limited to these rules, and the information inside can be used for many other rule sets. This book is also valuable to any painter or modeler who is looking for uniform and flag information on the Ming and Choson Armies of the war. 1 vol, 102 pgs
2010 US, BRIAN BRADFORD
NEW-softcover ......$35.00

1-69491
Campbell, Mark A. REBEL SEAS:V1 The British Navy at Bay 1777-1781
8.5x11, 20 Scenarios for CLOSE ACTION, though they can be used for other AGE OF SAIL rule sets. 1 vol, 72 pgs
2002 US, CLASH OF ARMS GAMES
NEW-softcover ......$25.00

1-69492
Campbell, Mark A. MONSOON SEAS: Vol. 2 The British Navy at Bay 1777-1781
Clash of Arms Games continues to explore warfare in the age of the fighting sail with Monsoon Seas, Volume III of Mark Campbell's naval warfare Close Action series.

This set of special rules and scenarios covers the 1777 - 1783 campaigns of French Admiral Pierre-Andre de Suffren and his battles with the Royal Navy in the South Atlantic and Indian Ocean.

1-210940
Carter, Batty edited by John Curry BARRY CARTER'S NAVAL WAR GAMES: World War I and World War II Naval Wargaming
This book, first published in 1975, offers naval wargame rules for WWI and WWII based on a simplified Fletcher Pratt damage system -- covering movement, gunnery, torpedoes, submarines, and aircraft.

Scenario examples include: Defense of a convoy in the Adriatic Sea 1915 and the hunt for a Japanese raiding cruiser in 1942. Naval campaigns are also discussed, with the example of a semi historical-naval campaign around Korea in 1918 with China and Korea facing Russia and Japan. The campaign rules describe practical ways to manage fuel, combat at sea, allocating ships, and use of troops. 1 vol, 106 pgs
2016 UK, JOHN CURRY EVENTS
NEW-softcover ......$24.00

1-192870
Chadwick, Frank Blitzkrieg Legions: Fall of the West
The book provides detailed orders of battle and unit organizations for Command Decision, including notes on variations in equipment and readiness of the different divisions, of all three major belligerents in the 1940 campaign.*The French: Probably the most varied army of World War II, both in terms of organizational types and spread of proficiency, from crack pre-war regular and colonial divisions to the hapless B-Reservists.* The Germans: Fresh from the hard lessons of the Polish Campaign, the Germans had settled on a clear doctrine and simplified army organization.*The British: Small but tough, the BEF could be the tie-breaker in the coming clash. 1 vol, 0 pgs
2010 US, TEST OF BATTLE GAMES
NEW-softcover ......$24.00

1-193760
Chadwick, Frank BLITZKRIEG LEGIONS: Dark Beginning
The armies of the first three campaigns of World War II are detailed with Orders of Battle, TO&Es, and ratings of the unusual vehicles, guns, and aircraft which made these early fights so interesting. The Nomonhom/Khalkin Gol incident, the Polish Campaign, and the Winter War are covered. Forces include Japan, the Soviet Union, Mongolia, Germany, Slovakia, Poland, and Finland. Note that the OOBs and TO&Es are in Command Decision terms, or roughly 1 stand = 1 platoon.

Who says you need Tigers to have a good time? 1 vol, 0 pgs
2010 US, TEST OF BATTLE GAMES
NEW-pb ......$36.00

1-214040
Chadwick, Frank ARMIES OF OCTOBER: Armies and Weapons of the 1973 Arab-Israeli War
In October of 1973 the Arab armies of Egypt, Syria, and almost a dozen other states launched a surprise attack against the Israeli-occupied territories in the Sinai and Golan Heights.

This offers a comprehensive study of the belligerent armies available under a single cover. For the armies of Israeli, Egypt, Syria, Iraq, Jordan, Morocco, Tunisia, Algeria, Libya, Kuwait, Saudi Arabia, and the Palestinian Liberation Army.

The Armies of October features:

* Army organization* Doctrinal strengths and weaknesses* Detailed notes on equipment holdings* Order of battle down to the battalion level

For Command Decision players we also include game organizations from division to battalion level and a complete list of weapons and combat vehicles with all game statistics.

The October War, the Yom Kippur War, the Ramadan War-all these names described the largest and hardest-fought war in the long history of the Arab-Israeli conflict. Never was there a conflict of this scope, featuring this much back-and-forth maneuver, or such dramatic turns of fortune. For the wargamer, this conflict provides armies more balanced in equipment and capabilities than any other Mideast war. It also saw the first widespread use of wire-guided antitank missiles and the first major generation of post-WWII armored vehicles.

The October War provides a unique conflict for study and gaming, a blend of the logical development of WWII weapon systems encountering the early examples of late-century military technology in the form of wire-guided missiles, extensive mechanization throughout the force structure, and omnipresent light antitank weapons. 1 vol, 100 pgs
2017 US, TEST OF BATTLE GAMES
NEW-pb, available mid May 2017 ......$32.00rct

1-52770
Chadwick, Frank ARMIES OF THE SECOND WORLD WAR: Command Decision
Reprint. Part 1 covers divisional TO&Es and equipment for the major powers (French, German, Italian, Japanese, Polish, British, USA, and USSR) as used by COMMAND DECISION rules. Notes that the TO&Es are in Command Decision terms: i.e. type and number of stands (generally each stand = a platoon) in a company, with number of companies in a battalion, number of battalions in a regiment, along with attached formations (optional in italics typeface) and so on for a division. Each division is rated for overall troops quality in CD numerical morale terms and general terms (trained, experienced, veteran, etc). TO&Es indicate units at full strength. 1 vol, 224 pgs
2003 HOPEWELL, OMM PUBLISHING
NEW-softcover, inventory reduction sale ......$30.00
with a discount of 50%spc

2-73641
Chadwick, Frank & Kidd, Glenn BENGHAZI HANDICAP: COMMAND DECISION -- Scenario Book
Regardless of what rules system you play, this campaign book is the definitive guide to the war in the Western Desert 1940-41. Includes 12 scenarios with order of battles, equipment charts, and much more. 1 vol, 180 pgs
2017 HOPEWELL, OMM PUBLISHING
NEW-wirebound softcover, back in print ......$40.00

1-209750
Chamberlaine, Major William edited by John Curry The Coast Artillery War Game (1916) Early Naval Wargaming
Chamberlin's Coast Artillery Wargame (1916) was designed to train the coastal defence batteries of the United States in the procedures necessary to direct fire. It was a derivative of the better known Fred Jane Naval Wargame. The foreword is written by Al Nofi.

The game was played over a large floor based model of a harbor. The players looked down on this area from cubicals at the back of the room. From there, they could practice identifying ships, locating the enemy and giving appropriate fire control orders.

The book has notes on locations of fortifications, batteries, reserve ammunition and tactical use of searchlights. It gives an example of planning of an assault on coastal batteries and how they should be used in defence. One of the key considerations is knowing when to hold one's fire to avoid giving away batteries locations prior to the main attack.

The chapters on key topics such as estimating the situation are invaluable notes for the keen naval wargamer of the big gun era.

The Coast Artillery War Game is a game, but it implies a knowledge of the Fred Jane War Game and uses the ship plans from the classic Jane's Fighting Ships series. 1 vol, 143 pgs
2015 UK, JOHN CURRY EVENTS
NEW-softcover ......$24.00

Mein Panzer is a flexible and expandable 1:1 rule system for recreated 20th and 21st Century combined arms ground warfare from World War One up through the today. Designed for use with miniature scales from 1/285th up to 15mm, it is based around our innovative Drop-In game system.

A copy of the Mein Panzer Core Rule System is needed to fully utilize the contents of this publication. However, with few adjustments, the data and scenarios can be enjoyed using almost any rule system on the market today. 1 vol, 60 pgs
2017 US, OLD DOMINION GAMEWORKS
NEW-softcover ......$35.00rct

1-209744
Coulter, Jonathan MEIN PANZER DATA BOOK: Korean War
The fourth major data book for the Mein Panzer Core Rule System covers 19 nationalities with over 1,000 entries of equipment, TO&Es (Table of Organization & Equipment), troop types, and special rules for the Korean War conflict.

The meat of this book is the equipment tables, aircraft tables, ordnance tables, naval support equipment, and small arms. Virtually every piece of equipment used in the Korean War can be found in the supplement, from the infamous Russian T-34/85 tank to the US M46 Patton tank.

Each country also includes a Troop Type Table, detailing the five quality levels represented in the game as well as numerous specialty troops. 1 vol, 60 pgs
2018 US, OLD DOMINION GAMEWORKS
NEW-softcover ......$25.00rct

1-196900
Curry, John THE WARGAMING PIONEERS: Early Wargames Vol. 1
Including Little Wars by H.G. Wells, The War Game for Boy Scouts, and The War Game by Captain Sachs 1898-1940

Volume 1 of the Early Wargames series contains a compilation of fascinating pre-Donald Featherstone wargames written between 1898 and 1940. Prior to Donald Featherstone publishing his classic book War Games in 1962, there were numerous attempts by other authors, to create wargames. H.G. Wells's 1913 Little Wars, was the best known early wargaming book, although only one of a number of early wargaming rules. The many similarities in the rules indicate that H.G. Wells was clearly familiar with some of these when devising his own rules. This book contains selected key wargames all written between 1898 and 1940 including:

1-198460
Curry, John INNOVATIONS IN WARGAMING Vol. 1 - Developments in Professional and Hobby Wargames
The Art of Wargaming has never been static over the first two centuries of its history. In the professional and hobby sides of wargaming, there has been a desire to strive to perfect and develop the many sets of rules into the best possible wargaming system. This book is about some of the key innovations in wargaming. It includes chapters on:

* Designing Wargaming Rules * The Hunt for Weapons of Mass Destruction: A Committee Game * An Introduction to Kriegsspiel by Paddy Griffith * A Naval Kriegsspiel by Paddy Griffith * TEWTS Tactical Exercises Without Troops * Space Invaders on the Rhine: A Hall Game * Hijack! An anti-terrorism wargame * Sen Toku A World War 2 Japanese Imperial Naval Staff Game. * An extended discussion on How to Design and Play Historical War Council Games by Paddy Griffith 1 vol, 186 pgs
2012 UK, JOHN CURRY EVENTS
NEW-softcover, available late May 2012 ......$24.00

1-209760
Curry, John and others The Discovering Wargames Series and Bill Lamming's Medieval Campaign Rules: Early Wargaming Rules Volume 5
John Tunstill, Arthur Taylor and Bill Lamming were some of the early wargamers who through their enthusiasm, knowledge and writing helped turn miniature wargaming into a worldwide hobby.

Between these authors, they wrote a large range of wargaming rules, from ancient to WW1 Air warfare. Tunstill's work was an introduction to the hobby and the rules were introduced period by period throughout the whole book. Taylor assumed the reader was already familiar with wargaming and so included no less than 8 sets of rules in just 68 pages. The Lamming campaign rules were ahead of their time and allowed the creation of a medieval world to run detailed wargaming campaigns.

All three of these works were widely read in the early 1970's, but now the originals are starting to disintegrate and a new publication is needed to preserve these key works. 1 vol, 174 pgs
2015 UK, JOHN CURRY EVENTS
NEW-softcover ......$22.00

1-191570
Curry, John editor THOMAS ALLEN'S WAR GAMES: Professional Wargaming
Overview of professional Wargaming 1945-1985. WARGAMES draws on never-before-published secret material to take us into the closed world of those who play at destruction and mayhem. 1 vol, 393 pgs
2009 UK, JOHN CURRY EVENTS
NEW-softcover, INVENTORY REDUCTION 40% OFF ......$24.00
with a discount of 40%spc

1-208710
Davies, Paul Battlefields in Miniature - Making Realistic and Effective Terrain for Wargames
Master terrain modeler Paul Davies takes the reader through the process of creating a visually appealing yet practical terrain system. First the techniques of making the basic landscape are explained, then a series of projects show how this can be adapted to suit different periods or geographic locations (i.e. European farmland or Sudanese desert).

There are then detailed chapters on adding vegetation, buildings, roadways, trench systems etc. The clear, step-by-step instructions are clearly illustrated by numerous photographs of the work in progress and Paul's inspirational finished pieces. 1 vol, 256 pgs
2015 UK, PEN & SWORD
NEW-dj ......$50.00
with a discount of 15%

1-192990
Dickie, Iain Wargaming on a Budget: Gaming Constrained by Money or Space
Wargaming can be a very expensive hobby, but it needn't be. Iain Dickie, one of the best-known names in the hobby after 25 years as editor of Miniature Wargames magazine, shares dozens of hints and tips on how to cut the cost of your gaming and get 'more bang for your buck'. He offers sound practical advice on buying and building your armies (should you opt for metal, plastic, or even card, and in which scale?), gaming tables, terrain, buildings and even storage solutions.

As well as purely financial constraints, Iain Dickie also recognizes the fact that available space is another major restriction for many gamers and tackles this issue too. Now you've no excuse not to get wargaming! 1 vol, 176 pgs
2010 UK, PEN & SWORD BOOKS
NEW-softcover ......$30.00
with a discount of 15%

Illustrated throughout in color. This series is now well understood as one of the major classics of wargaming history. As with the two previous volumes, Gettysburg provides a detailed study of the actual battle and then uses the military challenges of important phases of the battle to create a series of wargames. In this case Fire & Fury Regimental rules are used and the scale, because of the volume of troops involved, is 15mm. The result gives much food for thought, especially the significance of artillery on the second day. 1 vol, 160 pgs
2011 UK, KEN TROTMAN
NEW-dj, back in print ......$60.00

1-1909312
Drewienkiewicz, J WARGAMING IN HISTORY Vol. 12: KONIGGRATZ
Fully illustrated throughout with color photos, maps, and full orders of battle. Examines the Battle of Koniggratz on 3rd July 1866, where the Prussians inflicted a devastating defeat on the Austrians, effectively ending the Seven Weeks War in one day and establishing Prussia in the front rank of European Powers.

Analyses the battle in great detail, and then describes a wargame of the entire battle on one board, as well as wargaming three key areas of the battle: The Holawald, where the Prussians were checked; Problus, where Austria's Saxon allies hung on, and the Swiepwald, where disobedient Austrian commanders threw away a quarter of the army's strength, thereby losing the battle.

Examines a plausible 'What If' alternative battle on the Austrian right, which could have avoided disaster, had the commanders followed their orders. It questions the received wisdom on the causes of the defeat and offers the performance of the key personalities. The book includes photos of the 150th Anniversary Re-enactment of the battle. 1 vol, 204 pgs
2016 CAMBRIDGE, KEN TROTMAN
NEW-pb, finally available - All backorders will be shipped this week ......$55.00

1-190936
Drewienkiewicz, J. and Poole, A, plates by Bob Marrion WARGAMING IN HISTORY Vol. 6: FIRST BULL RUN 1861 THE CAMPAIGN, UNION MILLS FORD, HENRY HOUSE HILL
The authors examine the very birth of the American Civil War (a prelude to a more detailed study of Stonewall Jackson to come), pointing out the huge possibilities that First Bull Run offers because of its nature as an encounter between amateur armies led by inexperienced officers. This study of the historic battle is peppered with color photographs (including a whole chapter on the battlefield today), stunningly good maps, and detailed orders of battle. 1 vol, 184 pgs
2012 UK, KEN TROTMAN
NEW-dj ......$60.00

As usual illustrated throughout in color with color maps and wargame photos, orders of battle etc. 2014. The latest volume in the series goes to one of the most fruitful of campaigns to wargame, Jackson's most famous series of battles in the Shenandoah Valley. In characteristic way the authors have not put pen to paper or soldier to table without the most thorough first-hand research of the ground, allowing them to tackle the real deciding issues of the campaign, such as the stone wall at Kernstown, the exhaustion of Schenck's troops at McDowell, Jackson moving in the wrong direction approaching Winchester, the gang of slaves who saved the day at Port Republic, the supply problems that dictate the campaign, and more.

As with previous volumes, this 'staff ride' doubles as a major history of the campaign and a state-of-the-art wargaming study. 1 vol, 204 pgs
2014 UK, KEN TROTMAN
NEW-dj ......$60.00

1-1909310S
Drewienkiewicz, J. and Poole, A; Plates by Bob Marrion WARGAMING IN HISTORY Vol. 10 -- ADDITIONAL DATA: THE SHENANDOAH VALLEY 1862
There is always too much to put into one book. At this point in time this is still being developed but we understand that a paperback supplement will be available containing additional data not immediately needed for the wargames. 1 vol, 204 pgs
2014 UK, KEN TROTMAN
NEW-pb ......$20.00

1-190938
Drewienkiewicz, John and Brentnall, Andrew WARGAMING IN HISTORY Vol. 8: The Austro-Prussian War of 1866 - The Campaign in Bohemia
As usual, illustrated throughout with color maps and wargame photos. Includes detailed orders of battle. In this volume on the Austro-Prussian War of 1866, the authors provide a detailed and highly informed history of the opening battles with the usual overwhelmingly impressive wargames covering Gitschin, Trautenau, Nachod, and Skalitz.

These are fought with Fire & Fury rules, carefully amended (with suitable authority!) for the armaments of the period. These amendments are included as well as orders of battle, wargaming orders of battle, studies of the battlefields today, and another crop of superb uniform plates by Bob Marrion. 1 vol, 202 pgs
2012 UK, KEN TROTMAN
NEW-dj ......$60.00

Chapters include: Napoleonic period rules Ironclad rules Pre-dreadnought rules World War I and II rules Map campaigns This revised edition includes new chapters, illustrations and 'Sink the Bismarck Game' based on Dunn's concepts by the well-known military historian Paddy Griffith.

1-203350
Dunn, Phil with editor John Curry PHIL DUNN'S FURY AT SEA: Rapid Naval Wargaming Including Paddy Griffith's One-Eyed Napoleonic Naval Rules (2013)
Phil Dunn, author of the classic naval wargaming book, Sea Battles, has written a new book on rapid naval wargames. Chapters include fast play rules that allow even the largest battles to be fought to a satisfying conclusion in a single session. In 1916, Jutland was a 'no-hoper' for the Germans. This was not true earlier in the war. The scenario is for a classic war-deciding encounter set in 1915.

During the late 1920's, the USA made plans for war with Britain. The rules and scenario allow this classic 'what if' scenario of the Royal Navy to be set against the United States Navy. The outcome would have changed the political map of the world and the course of the 20th century.

Also included are memories of a lifetime of naval wargaming, The book is supplemented by Paddy Griffith's One-eyed Napoleonic Naval Rules as used by the Royal Military Academy's Wargaming Club. Also included is an example of Paddy Griffith's naval wargaming scenario for the Battle of the Nile in 1798 with Dunn's concepts by the well-known military historian Paddy Griffith. 1 vol, 107 pgs
2012 UK, JOHN CURRY EVENTS
NEW-softcover, available late October 2013 ......$24.00

1-86617
English, Peter ROAD TO RABAUL: A Scenario Book for Check Your 6!
Air Battles over the South Pacific 1942-1944

Road To Rabaul is a scenario and campaign book for the popular CHECK YOUR 6! Air Combat and Campaign Rules. The book provides four campaigns and 24 scenarios under one cover. The first campaign (five scenarios) follows the beginning of the Japanese air campaign against Darwin, Australia from February to June 1942. The second campaign, recreates the desperate defense of Port Moresby, New Guinea from March to August 1942 with five scenarios. The third campaign (seven scenarios) focuses on the 5th Air Force assault on Japanese bases along the north coast of New Guinea in 1943. The last seven scenarios concentrate on the US Navy and Marine Corps attacks against Rabual. The book also features some of WWII's legendary aces including Thomas McGuire, Greg Boyington, George Welsh, Hiroyoshi Nishizawa, Shogo Takeuchi, Peter Turnbull and Les Jackson.

HISTORICAL RESEARCH: This book includes several introduction sections containing campaign historical background, plus a bibliography for further reading. A campaign map is included that displays campaign targets and airfield locations.

AIRCRAFT STATISTICS and CAMPAIGN INFORMATION: This book contains aircraft statistics for 18 Allied and Japanese aircraft in CHECK YOUR 6! format for use in the scenarios. The book also contains detailed notes and rare pictures of the various aircraft featured in the campaign.

CHECK YOUR 6! CAMPAIGN SYSTEM: This book includes a CHECK YOUR 6! campaign that allows the scenarios to be played individually, linked to form four mini-campaigns, or combined as one grand campaign. 1 vol, 64 pgs
2012 FAIRFAX, J&D PUBLICATIONS
NEW-softcover ......$25.00

1-86618
Fastoso, Mark GUADALCANAL FLOATPLANE HELL: A Scenario Book for Check Your 6!
Guadalcanal: Floatplane Hell is a scenario and campaign book for the popular CHECK YOUR 6! Air Combat and Campaign Rules. This book provides three mini-campaigns and 10 scenarios under one cover.

The first campaign follows the initial Japanese efforts to reinforce Guadalcanal in early October 1942 including the IJN Nisshin's runs down the slot and combat between US B-17s and Japanese Floatplanes. The second campaign, recreates the fighting over the slot between 9-14 October including floatplane defense of Japanese destroyers and US Navy and Cactus Air Force attacks on shipping. The third campaign focuses on desperate US attacks including a PBY torpedo-bombing attack between 15-19 October 1942. The book also features some of this campaign's legendary pilots including Kiyomi Katsuki, David Everitt, Elisha T. Stover, Jack Cram, Harold Bauer, and Leonard 'Duke' Davis.

HISTORICAL RESEARCH: This book includes several introduction sections containing campaign historical background, plus a bibliography for further reading. A campaign map is included that displays campaign targets and airfield locations.

AIRCRAFT STATISTICS and CAMPAIGN INFORMATION: This book contains aircraft statistics for 11 Allied and Japanese aircraft (including US B-17E, P-39K, and Japanese Hamp fighters, and Pete and Rufe floatplanes) in CHECK YOUR 6! format for use in the scenarios. The book also contains detailed notes and rare pictures of the various aircraft featured in the campaign.

CHECK YOUR 6! SPECIAL EVENT CAMPAIGN SYSTEM: This book includes an innovative CHECK YOUR 6! campaign system that provides special victory conditions for both sides in each scenario. By accomplishing special conditions, players earn Campaign Events, similar to action cards, which are played during the scenarios. This new campaign mechanic allows players to make real-time decisions that shape the battles while adding extra dimension to the scenarios. 1 vol, 64 pgs
2014 FAIRFAX, J&D PUBLICATIONS
NEW-softcover ......$25.00

1-14590
Featherstone, Donald TANK BATTLES IN MINIATURE: #4 Med Campaigns 1943-45
Part of a set of five books by several authors.

Following the same format as the others in the series (on the Western Desert, Russian, and D-Day campaigns) the book includes an introduction to recreating tank battles in miniature; in particular, for simulating the conditions of the rugged Tunisian and Italian countrysides.

The author actually served with the 51st Royal Tank Regiment in Italy and so draws heavily on his own experience of what armored warfare was like. He includes detailed accounts of individual engagements which are ideal scenarios for wargamers. These really give the feel for what it was like to be the commander, driver, or gunner of a tank in action.

Chapters give a detailed breakdown of equipment performance, as well as notes on such vital related subjects as navigation, communications and minefields.

For any wargamer who wishes to pursue an interest in the Western Desert theater and continue his campaign into Tunisia and Italy, this book is ideal. 1 vol, 201 pgs
2011 UK, JOHN CURRY EVENTS
NEW-softcover ......$22.00

1-198470
Featherstone, Donald Donald Featherstone's Air Wargames: Revised Edition -- Wargaming Aerial Warfare 1914-1975
Donald Featherstone's book on wargaming with model planes was hugely influential when it was first published in 1966. It included many new ideas on how to recreate dog fights on the tabletop. This revised edition brings it up to date with notes on availability of models, commercial board games and includes three new sets of rules.

This was one of the three wargaming books that were instrumental in launching modern wargaming. The other two books were Donald Featherstone Naval Wargames and the original War Games. This revised edition includes chapters on:

The Model Aircraft Methods of Using Model Aircraft in War Games Pre-1914: Balloons and the Early Aircraft World War I and World War II Model Aircraft in Land War Games Aircraft at Sea including notes on the Fletcher Pratt Rules Air War Gaming Based on Fletcher Pratt Principles Helicopters in War Games Weather in Air War Games Battle of Britain Fighter Tactics Commercial Air War Games

It also includes three new sets of rules:

Sturmstaffel: Defending the Reich 1944 by Tim Gow Rolling Thunder: Air combat over South-East Asia by Ian Drury On a Wing and Prayer - Bomber Command in the Battle for the Ruhr, July 1943 by John Armatys 1 vol, 154 pgs
2012 UK, JOHN CURRY EVENTS
NEW-softcover, available late May 2012 ......$24.00

1-44900
Featherstone, Donald TANK BATTLES IN MINIATURE: #1 Western Desert 1940
Part of a set of five books by several authors. Many ideas for wargaming, appendix, O/B's, index.

Donald Featherstone's Tank Battles in Miniature provides an authoritative guide to the momentous battles between Rommel's Afrika Korps and the 8th Army, together with numerous suggestions as to how these events can be reproduced realistically on the table top as wargames. The Western Desert campaign contained many unique features which render it especially suitable for wargaming. A war of movement and material, with infantry playing a secondary role to the tanks which roamed at will over the empty wastes. These factors are well brought out in this book, which is aimed at giving the wargamer insight into the human problems of mechanized warfare under desert conditions. 1 vol, 183 pgs
2010 UK, JOHN CURRY EVENTS
NEW-softcover ......$24.00

1-202220
Featherstone, Donald DONALD FEATHERSTONE'S COMPLETE WARGAMING
Full of passion, inspiration, practicality, it suggests ideas, improvements, and anecdotes that jump from the pages of the substantial and beautifully illustrated work. There are entertaining and practical main chapters, shorter features, and scores of snippets, with tips and anecdotes ... a great depth of writing and illustration to harness the enthusiasm of newcomers to the hobby and sharpen that of old hands.

Details, new methods, and general stimulation come across in a variety of enterprising ways. All the obvious ingredients are here such as each period and battle is described as a significant example of the art of warfare and development of tactics through the ages. But it is the book's unique recipe of short and long contributions all by the same famous author that make it uniquely rich and almost certainly the standard work for decades to come.

This book has been extensively revised. 1 vol, 256 pgs
2013 UK, JOHN CURRY EVENTS
NEW-softcover in stock ......$24.00

1-53500
Featherstone, Donald edited by John Curry DONALD FEATHERSTONE'S WARGAMERS HANDBOOK: American War of Independence
This reprint contains a new chapter with a previously unpublished set of rules by Donald Featherstone. This single volume reference work contains a guide to the men, the weapons, the battles, and campaigns of the American War of Revolution 1775-1783 and how to re-fight them in miniature.

1-12700
Featherstone, Donald F. WAR GAMES:Battles and Manoevers with model soldier
The success of Donald Featherstone's first wargaming book was responsible for launching the modern hobby of warganming into the civilian market. It contained an introduction to the hobby, how to set up a wargames campaign and three sets of rules. The book contained three sets of classic wargaming rules. Tony Bath's Ancient Wargaming Rules Donald Featerstones' own American Civil War rules Lionel Tarr's World War II Rules. This revised edition includes: A foreword by Paddy Griffith The full Lionel Tarr Wargaming rules A timeline of wargaming This book is the first of a series of classic wargaming books. I was delighted to be asked to produce a revised edition of this book as part of the History of Wargaming Project to bring it to a new audience. 1 vol, 156 pgs
2008 UK, JOHN CURRY EVENTS
NEW-softcover ......$24.00

1-20400
Featherstone, Donald F. BATTLES WITH MODEL SOLDIERS: An Introduction to Wargaming
Second edition published by the History of Wargaming Project.

Written for the newcomer to the hobby of wargaming, i discusses how armies can be assembled and how, on any reasonably sized table, engagements can be fought by tactical maneuvering. The basic rules by which forces are moved and casualties assessed are explained.

The book then goes onto to give a brief overview of the different wargaming periods and includes some simple rules and a detailed description of an American Civil War battle on the table top. The book was well received when first published and still has a charm that will appeal to the modern wargamer. 1 vol, 149 pgs
2015 UK, JOHN CURRY EVENTS
NEW-softcover ......$24.00

1-17650
Featherstone, Donald F., edited by John Curry WAR GAMES THROUGH THE AGES: Volume # 1 - 3000BC-1500AD
Wargames through the Ages was first published to fill a gap in literature of the hobby of wargaming. It was a one-volume summary of ancient and medieval warfare.

After many years of research and writing on the subject of wargaming, Donald Featherstone provided, under one cover, all the information that a wargamer required to build up armies in the ancient and medieval period. Each period of warfare was considered and details given of the soldiers themselves, their dress, arms and equipment, leaders, tactics and their style of fighting.

The major wars and battles were listed, so that further information could be obtained by reading other accounts of these conflicts and the biographies of those leaders.

Each section details techniques and style of fighting of the various nations and armies and other suggestions how they could best be simulated on the tabletop battlefield. Drawings of the soldiers in their various battle uniforms add much to the attractiveness of this reprinted book. 1 vol, 279 pgs
2016 UK, JOHN CURRY EVENTS
NEW-pb ......$23.00

1-38090
Featherstone, Donald F., edited by John Curry WARGAMES THROUGH THE AGES: Volume 2: A Wargaming Guide to 1420 to 1783
Reprint. Wargames through the Ages was first published to fill a gap in literature of the hobby of wargaming. The major wars and battles were listed, so that further information could be obtained by reading other accounts of these conflicts and the biographies of those leaders.

After many years of research and writing on the subject of wargaming, Donald Featherstone provided, under one cover, all the information that a wargamer required to build up armies -- details include uniforms, arms, equipment, leaders, tactics, and style of fighting.

Each section details techniques and style of fighting of the various nations and armies and other suggestions how they could best be simulated on the tabletop battlefield. Drawings of the soldiers in their various uniforms add much to the attractiveness of this reprinted book. 1 vol, 190 pgs
2017 UK, JOHN CURRY EVENTS
NEW-pb, available late April 2017 ......$23.00rct

1-202210
Featherstone, Donald Intro by James Dunnigan WARGAMING COMMANDO OPERATIONS AND REFLECTIONS ON WARGAMING Vol 2
Originally rejected by the publisher, this book has finally been brought into print by the History of Wargaming Project.

The Commandos were one of Britain's elite fighting forces during World War II. They were responsible for raids; ranging from strategic importance down to minor attacks.

Part One is an introduction to the Commandos, their history, training and equipment. It also covers previously unpublished material on a planning a raid, an attack on a gun battery in 1942 and a beach assault in 1944.

Part Two includes three previously unpublished sets of Featherstone rules, three scenarios, and recollections from early wargamers about some early commando wargames with Donald Featherstone and Lionel Tarr. One of the scenarios is for a platoon level solo game of a raid on a gun position.

Part Three is Don Featherstone's reflections on a lifetime of wargaming, the media and being at war. 1 vol, 150 pgs
2013 UK, JOHN CURRY EVENTS
NEW-dj available late June 2013 ......$24.00

1-50251
Froud, Colin and Holland, M. CHARIOT WARFARE:WRG Army Lists for 3000BC - 343BC
'Book of Hosts', written for use with WRG 6th they can be used with other rule sets, 50+ lists cover all the middle eastern/Egyptian, early Greek etc. 1 vol, 80 pgs
2002 HOPEWELL, OMM PUBLISHING
NEW-softcover ......$15.00

1-70442
Giglio, Bob SCENARIOS FOR ECW:V2-For Use With Any ECW Rules
8.5x11, (13) historical/made up scenarios for the English Civil War can be used with most rule sets, (4) pages of 100+ color flags. 1 vol, 64 pgs
2013 UK, PARTIZAN PRESS
NEW-softbound ......$28.00

1-70444
Giglio, Bob SCENARIOS FOR ECW:V4-For Use With Any ECW Rules
8.5x11, (11) scenarios, including The Battle of Shielfield, February 1644; Battle of Gainsborough, July 1643; The Battle of Inverlochy, February 1645; The Battle of Sherburn-in-Elmet, October 1645 1 vol, 64 pgs
2013 UK, PARTIZAN PRESS
NEW-softcover ......$28.00

1-190939
Grant, Charles WARGAMING IN HISTORY Vol. 9: THE SEVEN YEARS WAR - LOBOSITZ, REICHENBERG, PRAGUE AND KOLIN
As usual, illustrated throughout in color: color maps, orders of battle, 13 superb color uniform plates (almost entirely by Bob Marrion), this time of 7 Years War heavy cavalry. Some very meaty battles here each with their own set of challenges, some new rule changes (particularly covering the first volley & introducing Converged Grenadier regiments), the usual meticulous background account of what actually happened, plus the further exploits of the troops of the VFS & Lorraine round out the new offering. 1 vol, 204 pgs
2012 UK, KEN TROTMAN
NEW-dj, back in print ......$60.00

1-191182
Grant, Charles WARGAMERS' ANNUAL 2012
Welcome to The Wargamers' Annual 2012 - the Olympic Edition. I have been overwhelmed by contributors and as a result there is rather more of them and less of me - I think for the better. It has widened the scope of the periods covered and the wargame views and styles that you will find in the Annual. The Dossier, which this time around is about Water, even includes some ideas about Naval Wargaming. Contents Include:

How to Make Destroyed ArtilleryHow To Make Removable DefensesReturn of the AncientsViking Raid: 'A Norse! A Norse! My Kingdom for a Norse!

DOSSIER - WATER How to Make Rivers, Streams and PondsHow to Make a Watermill How to Make Marshes and Swamps You Sank My Battleship: The Perils and Pitfalls of Naval WargamingThe Wet Lands - Teaser

How to Make CampsToy Mill Village How to Build A Half-Timbered East Prussian Farm! Revolutionary Fervour Emigres with illustrations How to Make a Leuthen Church How to Make a Command TentThe Loneliest Place on the Table Top Map Making Masterclass How to Tinker with Tanks Back to BattleA Dozen Secrets for Painting White Uniforms 1 vol, 88 pgs
2011 UK, PARTIZAN PRESS
NEW-softcover ......$32.00

1-191183
Grant, Charles WARGAMERS' ANNUAL 2013
Welcome to The Wargamers' Annual 2013, with eight extra pages this year. Lots of 'How-To' articles for the do-it-yourselfers, marvelous work by Bob Marrion, and a new approach to the Dossier section -- ambush tactics, terrain, and and a table top teaser.

This year's issue contains: How to: Make a Hornwork, Are You A 'Quack' Where Wargaming Surgery Is Concerned?, How To: Make Siege Teams, A Very British Civil War, How To: Make a Drawbridge, Don't Be So Square, Creating Flags for Imaginations, Whiskey in the Jar-oh!, How to: Make Masts and Sails, Skirmish Gaming the Indian Mutiny, How to: Make Desert Rock Formations, Notes on the French Revolutionary Uniforms, A Bridge Too Far, Morning Scouting Party, How to: Put the wind back into your sails, the 12th Cavalry Division at Waterloo, How to: Terrain Wargame Figure Bases, Battle's Minions, The Attack on Cemetery Hill, and the DOSSIER - AMBUSH: Ambush Tactics and Techniques, Ambush Scenarios, and Ambush: A Table Top Teaser. 1 vol, 112 pgs
2012 UK, PARTIZAN PRESS
NEW-softcover ......$32.00

1-191184
Grant, Charles WARGAMERS' ANNUAL 2014
Contains eight extra pages this year, including lots of 'How-To' articles for the do-it-yourselfers, marvelous work by Bob Marrion, and a new approach to the Dossier section -- ambush tactics, terrain, and a table top teaser.

This year's issue contains:

* TREACHERY - A SAGA Scenario * How to: Landing stage* Siege of Orleans * How to: Cover over the cracks* Cavalry on the Tabletop* How To: Make A 20mm Horsa Glider* La Petite Guerre

1-191184S
Grant, Charles WARGAMERS' ANNUAL SUMMER SPECIAL 2014
As was promised in the 2014 Annual, published last November, this year there will be two publications. The first is this Summer Special. The second will be the 2015 Wargamers' Annual, which should be out around November as usual. The intention is to spread the content over two publications to avoid literally busting at the seams by cramming everything into a single magazine.

Toys4Us Orkneyinga The Vignette Challenge How to Plug and Play Vignettes A Selection of World War Two Scenarios Cavalry of a Bygone Era - Pre 1914 How To Standardise My Standards Tennis Elbow - Refighting Battle of the Elbow River Rules Rule More About Defence Red Dawn Rises Napoleon's Dromedaries 1 vol, 72 pgs
2014 UK, PARTIZAN PRESS
NEW-softcover ......$24.00

* Lost in France* The Goatherder's Graveyard* Rioting in New Alexandria* The Case of Mr. Playfair's Woeful Big Participation Games* Paint More Attractive Tabletop Armies* Cavalry of a Bygone Era Part 2* Boxing Day Every Day (Boxing Clever)* The King's Vengence* The Vignette Challenge* A Multi-Player Club Game* How to Make a Petard Crew 1 vol, 72 pgs
2014 UK, PARTIZAN PRESS
NEW-softcover ......$24.00

* A Winter Interlude: Napoleonic Wars French vs Polish* How to... Construct a Baltic German Town Center* Famous Cavalry Regiments: Saxon Von Zastrow Cuirassiers* The Battle of Kuhstall in the Seven Years War* How to... Make an 18th Century Landing Barge* Participation in Suez* In the Footsteps of Elephants: Wargaming The Indian Mutiny* Vignette Challenge* All Your Base: Basing Tips for WWII Wehrmacht* The Lion, the Bear and the Winged Hussar: Kliszow Re-imagined* Wagons Roll! Wagons in ACW games 1 vol, 72 pgs
2016 UK, PARTIZAN PRESS
NEW-softcover, available early December 2017 ......$26.00rct

1-201490
Grant, Charles THE SIEGE OF LA CRENOIL: Fleischer's Revenge
This is the fourth in a series of mini-campaign books. It follows on from The Raid on St. Michel, The Annexation of Chiraz, and The Wolfenbuttel War. This book, like its predecessors, provides a number of teasers or scenarios, with each one linked to the next. What I have done is to provide the key actions within the context of a mini-campaign, a siege, in this case, but without the need for much of the campaign mechanics. In addition, I have provided the basis to run the siege as a campaign, day by day, using a map, and fighting each scenario as it arises. There are some basic rules that cover the siege works, firing and damage. The business of sieges brings with it a long list of technical terms, and a glossary of these has been provided near the end of this book.

In order to conceal from the opposing commanders the total forces of the enemy in the campaign, details of the relevant forces for one side have been set out in the instructions for that side, to be read only by the relevant player and the organizer. Suggested forces for the stand-alone version provided. 1 vol, 104 pgs
2013 UK, PARTIZAN PRESS
NEW-softcover ......$36.00

1-210341
Grant, Charles REFIGHTING HISTORY VOLUME 1: SEVEN YEARS WAR - FIGHTING WITHDRAWALS
Refighting History is a new series of wargame books by Charles S Grant. In this series Charles describes historical actions, provides the detail of the forces involved and the preparation to bring the actions to the wargame table. Each refight is then described both in words and pictures. These will include not only famous larger battles but also smaller actions which can be achieved with modest wargame forces.

In addition to the battles and games Charles will include sections on tactics, troop types and the development of his own armies. The series will aim to bring research, real scenarios, lots of pictures and the fun of wargaming to the reader. So with Volume 1 looking at Seven Years War small action, specifically fighting withdrawals, we are set to begin Refighting History. 1 vol, 112 pgs
2013 UK, PARTIZAN PRESS
NEW-hardcover ......$55.00

1-210342
Grant, Charles REFIGHTING HISTORY VOLUME 2: THE WAR OF THE AUSTRIAN SUCCESSION - Mollwitz, Chotusitz and Sahay
Having covered some relatively small actions in Volume 1, Volume 2 examines three larger battles from the First Silesian War of the War of the Austrian Succession.

* Mollwitz is covered with an excerpt from The War Game describing how it was first fought back in 1968. The battle is then revisited with quite different results.

* Chotusitz includes an unusual twist.

* Sahay is a most interesting action.

Also, this contains an update on Charles Grant's wargame armies and a section on battlefield maneuver in the mid-18th C and its implications for wargaming. 1 vol, 136 pgs
2016 UK, PARTIZAN PRESS
NEW-hardcover, available late April 2016 ......$55.00

1-210343
Grant, Charles REFIGHTING HISTORY VOLUME 3: THE WAR OF THE AUSTRIAN SUCCESSION - Hohenfriedberg, Soor and Rocoux
Latest and largest in this popular series. Full orbats, maps etc for the battles, plus some amendments to THE WAR GAME rules. 1 vol, 160 pgs
2016 UK, PARTIZAN PRESS
NEW-pb ......$55.00

1-190931
Grant, Charles & Olley, Phil plates by Bob Marrion WARGAMING IN HISTORY Vol. 1: The Seven Years War 1758
Exciting new series of historic battles recreated on the wargames table. Covers Krefeld, Lutterberg and Sandershausen. Includes 15 exclusive plates of FreiKorps and their use in Grant rules. 1 vol, 140 pgs
2009 UK, KEN TROTMAN
NEW-dj, back in print ......$60.00

1-190932
Grant, Charles & Olley, Phil plates by Bob Marrion WARGAMING IN HISTORY Vol. 2: War of Austrian Succession 1740-1748
Deals with three battles: Dettingen, Fontenoy, and Lauffeld. Two are fought twice, in different ways, so in all, five wargames are described. One of these is also examined using smaller unit sizes for those who do not have large units of miniature soldiers.

Additional material has been brought together at the end. There is a chapter that deals with the 'Wild Geese' (the Irish) and the Scots in French service, including 16 color plates bypopular military artist Bob Marrion. There is also a chapter of wargame miscellany, with a number of sections which relate to the wargame aspects of monarchs on the battlefield, written orders, allies and alliances and elite troops. 1 vol, 190 pgs
2010 UK, KEN TROTMAN
NEW-dj, back in print ......$60.00

1-191181
Grant, Charles and Olley P WARGAMERS' ANNUAL 2011
The Wargamers' Annual is back with Volume 2. We have three Table Top Teasers, including a Tiny Table Top Teaser for those short of space or wanting a fun after-supper game. Monmouth's Rebellion is the subject for our historical refight, plus refights of Norton St. Philip and Sedgemoor.

There are a good number of 'How To' pieces giving some ideas about making your own terrain. Several support the Dossier, which this time around is about fighting in woods.

We revisit Phil's Thirty Years War collection and our excellent guest contributors (Dave Tulloch, Jim Purky, John Ray, Stuart Asquith and Jon Sutherland) cover Mexicans, artillery, Ottomans, 40mm figures, and wargaming in Crete. Bob Marrion includes some really fine artwork to support a piece on the development of grenadiers. We also walk the battlefield of Falkirk. 1 vol, 88 pgs
2010 UK, PARTIZAN PRESS
NEW-softcover ......$28.00

1-190934
Grant, Charles plates by Bob Marrion WARGAMING IN HISTORY Vol. 4: The Seven Years War
Exciting new series of historic battles recreated on the wargames table. Covers Hastenbeck, Rossbach, and Luethen. Includes 15 exclusive plates of FreiKorps and their use in Grant rules. 1 vol, 174 pgs
2011 UK, KEN TROTMAN
NEW-dj, back in print ......$60.00

1-1909311
Grant, Charles S WARGAMING IN HISTORY Vol. 11: SYW Small Actions
Illustrated in color throughout including 13 superb color uniform plates of the Reichsarmee by Bob Marrion. 2015. This is Charles' final volume in this series (don't panic! we will be starting an allied venture in the near future) and with most wargamers in mind he turns his attention to what can be achieved with smaller armies and in doing so, enlightens us about some of the absolutely fascinating and intriguing historical minor actions of the Seven Years War. So here we have Bamberg, Pirna, Olmutz, and Basberg (both actions). This is achievable wargaming at its best and firmly anchored upon the actual history. 1 vol, 208 pgs
2015 UK, KEN TROTMAN
NEW-dj ......$60.00

1-207120
Grant, Charles S ATTACK ON THE JUNGER
A mini-campaign with five stand-alone scenarios, ranging from two small actions, through two medium-sized games, to a large two-day battle, which may fought as two separate actions.

This is the fifth mini-campaign book dealing with the fictitious wars of the Grand Duchy of Lorraine and the Vereinigte Freie Stadte (VFS). This volume, Attack on the Junger, takes up the story straight after the previous book, The Siege of La Crenoil. That said, it is not necessary to have read the previous book. The information in this one will provide all you need.

Readers of previous volumes will know that Table Top Teasers presents wargamers with tactical problems and challenges. The series of mini-campaign books takes a number of teasers and links them together to provide what is effectively short campaigns, but without the paperwork and organization that is needed to run one. The books include some campaign aspects, for example, if you follow the course of the campaign, casualties will be carried forward from one battle to the next, and decisions will have to be made that will impact on the next battle and beyond.

Scenario One - Surprise Attack at HauxScenario Two - The Attack on FalouxScenario Three - The Action at TasqueScenario Four - Tha Battle for HauxScenario Five - The Battle for Blaise - Day OneScenario Five - The Battle for Blaise - Day Two 1 vol, 112 pgs
2014 UK, PARTIZAN PRESS
NEW-softcover ......$36.00

1-209890
Grant, Charles S BORDER RAID: Pillage in Procrastor
We have now arrived at the sixth mini campaign book dealing with the fictitious wars of the Grand Duchy of Lorraine and the Vereinigte Freie St 1 vol, 80 pgs
2015 UK, PARTIZAN PRESS
NEW-softcover, available early November 2015 ......$30.00

1-190937
Grant, Charles, plates by Bob Marrion WARGAMING IN HISTORY Vol. 7: THE PENINSULAR WAR (ROLICA, SAHAGUN, RIVER COA, BARROSA, FUENTES DE ONORO
The battles are carefully chosen to provide a wide range of challenges for the wargamer. As well as the usual quality battle photographs, this volume is wonderfully enhanced with Bob Marrion plates as he tackles the subject of Campaign Dress in the Peninsula. 1 vol, 180 pgs
2012 UK, KEN TROTMAN
NEW-dj ......$60.00

1-212743
Gray, Bill AGE OF VALOR: Crimean War - Sevastopol: Age of Eagles II Expansion Module for Conflict by Blood & Iron
This is an independent Age of Valor (AOV) expansion chapter or mini-module for Age of Eagles II, also known as Napoleonic Fire & Fury. As such AOE II is needed to properly play this game, but includes changes unique to the Crimean War. In most cases all rules changes have been imbedded in the Data Charts as well as the charts and tables on the Quick Reference Sheet. All players need to do is use these new specifications or DRMs with the original rules and then play as normal. 1 vol, 36 pgs
2016 US, ON MILITARY MATTERS
NEW-pb ......$14.00

1-212744
Gray, Bill AGE OF VALOR: Balkan Wars - Age of Eagles II Expansion Module for Conflict by Blood & Iron
This is an independent Age of Valor (AOV) expansion chapter or mini-module for Age of Eagles II, also known as Napoleonic Fire & Fury. As such AOE II is needed to properly play this game, but includes changes unique to the Balkan War. In most cases all rules changes have been imbedded in the Data Charts as well as the charts and tables on the Quick Reference Sheet. All players need to do is use these new specifications or DRMs with the original rules and then play as normal. 1 vol, 28 pgs
2017 US, ON MILITARY MATTERS
NEW-pb, in stock ......$14.00

1-212745
Gray, Bill AGE OF VALOR: THUNDER IN THE EAST: Age of Eagles II Expansion Module for Conflict by Blood & Iron
This is an independent Age of Valor (AOV) expansion chapter or mini-module for Age of Eagles II, also known as Napoleonic Fire & Fury.

AOE II is needed to play this game, but AOV includes changes unique to the 1877 Russo-Turkish War and the 1904 Russo-Japanese War. In most cases, all rules changes have been embedded in the Data Charts as well as the charts and tables on the Quick Reference Sheet. All players need to do is use these new specifications or DRMs with the original rules and then play as normal. 1 vol, 44 pgs
2017 US, ON MILITARY MATTERS
NEW-pb, available early June 2017 ......$14.00

1-212746
Gray, Bill AGE OF VALOR: RISORGIMENTO 1859-1861: Age of Eagles II Expansion Module for Conflict by Blood & Iron
This is an independent Age of Valor (AOV) expansion chapter or mini-module for Age of Eagles II, also known as Napoleonic Fire & Fury.

AOE II is needed to play this game, but AOV includes changes unique to the Risorgimento - the 2nd Italian War for Independence 1859-1861 War. In most cases, all rules changes have been embedded in the Data Charts as well as the charts and tables on the Quick Reference Sheet. All players need to do is use these new specifications or DRMs with the original rules and then play as normal. 1 vol, 44 pgs
2017 US, ON MILITARY MATTERS
NEW-softcover, available mid November 2017 ......$14.00rct

1-191210
Griffith, Paddy SPRAWLING WARGAMES:Multiplayer Wargaming
This book explores large-scale multiplayer wargame, from games in large venues to those run by the medium of email. The author outlines how to set up and manage a 'Sprawling Wargame'. 1 vol, 261 pgs
2009 UK, JOHN CURRY EVENTS
NEW-pb ......$24.00

1-208620
Hackett, Martin RAISE THE CLANS: The Wargamer's Guide to Jacobite Britain
Offers extensive wargaming and historical background to the Jacobite Wars, from the Glorious Rebellion of 1685 to 1746. Includes simple rules and tips on making Jacobite war games more realistic. Profusely illustrated in color and black and white, includes the major battles of the 1715 and the '45, as well as the Glorious Revolution's battles of Sedgemoor, Killiecrankie, and the Battle of the Boyne. 1 vol, 160 pgs
2014 UK, AMBERLEY
NEW-softcover, ......$27.00
with a discount of 15%

1-204040
Hannam, Mark A. PUSAN TO PANMUNJOM - A Wargamers' Guide to the Korean War
Pusan to Panmunjom is a wargamer's guide to the Korean War and deliberately concentrates upon the first year of the war from June 1950 to July 1951, as this was a period of see-saw advances and retreats by the UN forces led by the US Army, up and down the length of the Korean Peninsula. Stalemate was reached in June 1951 and the conflict settled down to two years of patrol actions by platoon commanders and peace talks punctuated by localized offensive operations. 1 vol, 100 pgs
2014 US, ON MILITARY MATTERS
NEW-softcover ......$15.00

1-196780
Hyde, Henry WARGAMING COMPENDIUM, THE
This book gives a complete introduction to the hobby of wargaming with miniatures, especially suitable for the newcomer but also containing sufficient depth and breadth of information to attract the more experienced gamer. Packed with color photographs, maps, and diagrams, the book is a visual treat, but one built on the solid foundations of a highly literate and engaging text that does not 'dumb down' the hobby. Every aspect is explained clearly and in a way that both informs and entertains, with plenty of personality, gentle humor, and a lightness of touch.

The contents include a brief history of the development of wargaming, choice of periods from ancients to sci-fi, the question of scale (not only of miniatures, but the size of game from the smallest skirmishes to epic battles), terrain, buying and painting miniatures, creating scenarios for wargames, running a campaign, solo wargaming, and so on. It also incorporates simple wargaming rules covering all periods of history as well as fantasy and science fiction gaming. These rules will have optional mechanisms allowing them to be used for very small games with just a few figures, or much bigger games with several regiments or brigades on each side. B/w and color photos throughout. 1 vol, 256 pgs
2012
NEW-dj ......$50.00
with a discount of 15%

1-190761
Jones, Dr Rob, Mortimore, Steven & Douglas, Simon 1938 A VERY BRITISH CIVIL WAR: Guide to the Anglican League
This is the first in a new series of guides developing themes and topics related to 1938 Very British Civil War. This volume covers the history of the League from protest to revolt and the opening campaigns of the Civil War. Details are given on the organization command and uniforms of the League, the first country wide resistance to the King and his Prime Minister. This volume also introduces artwork by Pete Barfield. 1 vol, 36 pgs
2011 UK, SOLWAY CRAFTS
NEW-softcover, available late October 2011 ......$16.00

1-1907614
Jones, Dr Rob, Mortimore, Steven & Douglas, Simon 1938 A VERY BRITISH CIVIL WAR: Tales from the Fall of the Empire, Part One
Tales from the Fall of the Empire, Part One is an updated and revised edition of part of the original, now out of print, Fall of the Empire sourcebook. The A5 24pp booklet contains information on the foreign policy of the major factions and the Great Powers, along with a new article on the Central European War of September 1938. Other sections include the Middle East, East Africa, the curious British expedition to Belgium, and they've added in the adventures of General Wynd-Grator, first published in the Gathering Storm (and also out of print). 1 vol, 24 pgs
2013 UK, SOLWAY CRAFTS
NEW-softcover, available mid to late August 2013 ......$16.00

1-190762
Jones, Dr Rob, Mortimore, Steven & Douglas, Simon 1938 A VERY BRITISH CIVIL WAR: Guide to Royalist and Reactionary Forces Part 1: The Army Of The Severn Valley
This second guide book charts the development of the southern Royalist force from King's bodyguard to field army. Six pages of color plates detail the uniforms and equipment of the most prominent leaders and units such as the Cheltenham Fast Cyclists and the Eton Cadets. An order of battle rounds off the book giving further details of the army's component units. 1 vol, 36 pgs
2011 UK, SOLWAY CRAFTS
NEW-softcover, available late October 2011 ......$16.00

1-190763
Jones, Dr Rob, Mortimore, Steven & Douglas, Simon 1938 A VERY BRITISH CIVIL WAR: Guide to the People's Armies
This third guide book by Dr Paul Cunningham details the fighting forces of the Worker's Defence Corps, ILP and Anarchist movements along with the People's Assault Columns. Supported by full color plates and photographs this provides a definitive guide to the 'progressive' movement in the VBCW and mine of inspiration for modeling and wargaming projects. 1 vol, 36 pgs
2011 UK, SOLWAY CRAFTS
NEW-softcover, available late October 2011 ......$16.00

1-190765
Jones, Dr Rob, Mortimore, Steven & Douglas, Simon 1938 A VERY BRITISH CIVIL WAR: A Guide to Tanks and Military Vehicles
This volume is a guide to some of the diverse and at times down right strange vehicles that can be found in 1938 VBCW campaigns. The introduction briefly explains pre-war ideas about the uses of tanks and armored vehicles and goes on to show how the war changed their use. The range of vehicles used is illustrated in over 60 photos.

Pete Barfield details the human side of mechanized warfare detailing the appearance of crews from various factions. Richard Gillingham gives some ideas and tips about modeling vehicles for games. 1 vol, 36 pgs
2011 UK, SOLWAY CRAFTS
NEW-softcover, available late October 2011 ......$16.00

1-190766
Jones, Dr Rob, Mortimore, Steven & Douglas, Simon 1938 A VERY BRITISH CIVIL WAR: The North Somerset Campaign
This volume is a guide to some of the diverse and at times down right strange vehicles that can be found in 1938 VBCW campaigns. The introduction briefly explains pre-war ideas about the uses of tanks and armored vehicles and goes on to show how the war changed their use. The range of vehicles used is illustrated in over 60 photos.

1-944031
Kaye, Jeff C3i # 31: The Battle of Wakefield
Includes a stand-alone battle game entitled Wakefield, designed by Ralph Shelton. Wakefield uses the same system as the popular Men of Iron series and a new boxed game entitled Arquebus was just released in mid-September, so we hope to ride a wave of renewed interest in this subject matter. We are also proud to have a number of significant articles related to the hobby written by the renowned game designers Mark Herman, Trevor Bender, and Brian Train amongst others.

Additionally, we are including counters to support numerous other GMT Games, and an exclusive bonus card for the upcoming game from Lombardy and MacGowan called The Great War Card Game. We think this is one of our most substantive issues yet and think you will benefit by putting this on your shelves. 1 vol, 64 pgs
2017 US, RBM STUDIO LLC
NEW-softcover ......$40.00
with a discount of 10%rct

1-62211
Kirby, Mike CAMPAIGNS IN INDIA DURING THE SYW, THE: 1756-1764
A wargamer's guide to the campaigns in India during the Seven Years War, this book covers the armies of Britain, France and Indian princes; key battles of the war such as Plassey, Pondicherry, and Patna with orders of battle, army lists, sources of figures, painting and basing tips and special rules for wargaming. 1 vol, 40 pgs
2000 UK, PIREME PUBLISHING
NEW-softcover ......$24.00old

1-211670
Lacy, Ben OPERATION STRYKER DENIAL
Contains 12 scenarios based on the siege of Sadr City inspired by the combat experience of U.S. Army Sergeant Konrad R. Ludwig during the fight to clear the Jaish al-Mahdi militiamen from Sadr City in the spring of 2008. 1 vol, 68 pgs
2016 US, ON MILITARY MATTERS
NEW-pb ......$24.00

1-211740
Lacy, Ben STEALTH INVASION: 2014 Ukraine Scenarios
Stealth Invasion chronicles the 2014 Ukrainian Crisis in squad- to company-level scenarios. These scenarios are not written with any specific rules in mind, and they should work well with most commercially available sets. Includes 10 scenarios. 1 vol, 54 pgs
2016 US, ON MILITARY MATTERS
NEW-pb ......$20.00

1-211900
Lacy, Ben HURTGEN: Twenty Squad to Company Level Skirmish Scenarios
This book contains 20 historical scenarios based on the first three months of the battle in the Hurtgen Forest, (September-November 1944). Although not conjoined in campaign fashion, these scenarios will, nevertheless, allow players to gain insight into a titanic struggle that consumed thousands of souls in exchange for a negligible military gain. 1 vol, 98 pgs
2016 US, ON MILITARY MATTERS
NEW-wire bound softcover ......$30.00

1-212370
Lacy, Ben THE LAST OFFENSIVE: Twenty Squad to Company Level Skirmish Scenarios (WWII)
This book contains 20 historical squad-to-company-level scenarios based on the winter siege of Budapest and the subsequent offensive near Lake Balaton in March of 1945. 1 vol, 98 pgs
2016 US, ON MILITARY MATTERS
NEW-pb ......$30.00

1-212691
Lacy, Ben AIRBORNE: Book 1 - The Battle at Foucarville
Scenario Book about the combat experience of the 101st Airborne Division during the early days of the Normandy Invasion. Play-tested with Final Combat and Micro Melee, these 12 historical scenarios can also be enjoyed with most rules. 1 vol, 66 pgs
2016 US, ON MILITARY MATTERS
NEW-wire bound softcover, color edition ......$24.00

1-212692
Lacy, Ben AIRBORNE: Book 2 - Le Barquette Lock
Scenario Book about the combat experience of the 101st Airborne Division during the early days of the Normandy Invasion. Play-tested with Final Combat and Micro Melee, these 12 historical scenarios can also be enjoyed with most rules. 1 vol, 66 pgs
2016 US, ON MILITARY MATTERS
NEW-wire bound softcover, color edition ......$24.00

1-212694
Lacy, Ben AIRBORNE: Book 4 -- The Battle of Carentan
The final book in the Airborne Tetralogy is available now. In these 12 scenarios, the player can experience the futility on the causeway and take part in the ferocious fight for the Ingouf Farm, the action for which Lt. Colonel Robert Cole was awarded the Medal of Honor. Finally, see if you can repel the 17th SS Panzergrenadiers' counterattack at Carentan. 1 vol, 68 pgs
2017 US, ON MILITARY MATTERS
NEW-wire bound softcover, color edition ......$24.00

1-973012
Latham, Mark THE CTHULHU CAMPAIGNS: Ancient Rome
Rome, the greatest empire the world has ever known, limitless in breadth and power, magnificent in its glory! But something evil, ancient and unknowable gnaws at the heart of the empire. Dark gods, trapped for centuries in thrice-warded tombs, have been disturbed by Roman plunderers. A secret war is fought daily between those who would harness this strange power for themselves, and those who fear it signals the very end of the empire.

Across the sea, roused from eternal slumber by a world awash with war, by omens and pagan slaughter, a Great Old One waits for the way to be opened. A cosmic terror that man was not meant to know. Those who know its name tremble, and only the very brave-or very foolish-incant it for their own ends. They whisper it in darkness; they cry it from atop blasted hills; they scream it to the raging oceans: 'Cthulhu.' 1 vol, 80 pgs
2016 UK, OSPREY PUBLISHING
NEW-pb, available late November 2016 ......$18.00
with a discount of 15%

1-208180
Lewin, Christopher George WAR GAMES AND THEIR HISTORY
This book describes the various wargames, governmental and commercial, which people have played throughout the ages, from ancient times to the present day. Board games produced for the public go back to the Napoleonic Wars and earlier. Includes over 280 color illustrations. 1 vol, 288 pgs
2015 UK, FONTHILL MEDIA
NEW-dj, available mid April 2015 ......$40.00
with a discount of 15%

1-70441
Maggs, Stephen SCENARIOS FOR ECW:V1-For Use With Any ECW Rules
8.5x11, (13) historical/made up scenarios for the English Civil War can be used with most rule sets, (4) pages of 100+ color flags. 1 vol, 48 pgs
2003 UK, PARTIZAN PRESS
NEW-softbound ......$28.00

1-213510
Mersey, Daniel THE ANGLO-ZULU WAR: A Wargamer's Guide
Provides a wargamer's perspective of the dramatic events of the Anglo-Zulu War of 1879 (and the aftermath up to 1889) and offers advice on how to recreate these on the gaming table. Discusses factors to consider when choosing an appropriate set of commercially available rules, or devising your own, to best suit the scale and style of battle you want and to capture the flavor of the period. The relevant ranges of figures and terrain pieces and buildings are also reviewed. Analysis of the forces involved, organization, tactics and strategies will help with building your armies and there are interesting scenarios included. 1 vol, 144 pgs
2017 UK, PEN & SWORD
NEW-pb, available early April 2017 ......$17.00
with a discount of 15%rct

1-213520
Mersey, Daniel 1066 AND THE NORMAN CONQUEST: A Wargamer's Guide
This is one of the first titles in an exciting new series of guides for wargamers. Taking one of the most pivotal and famous episodes in British military history, it gives a wargamers perspective of the dramatic events of 1066 and the Norman conquest up to around 1070, and advice on how to recreate these on the gaming table.

Advice is given on factors to consider when choosing an appropriate set of commercially available rules, or devising your own, to best suit the scale and style of battle you want and capture the flavor of the period. The relevant ranges of figures and terrain pieces and buildings are also reviewed.

Analysis of the forces involved, organization, tactics and strategies will help with building your armies and there are interesting scenarios included. 1 vol, 128 pgs
2017 UK, PEN & SWORD
NEW-pb ......$17.00
with a discount of 15%rct

1-214390
Mersey, Daniel A WARGAMER'S GUIDE TO THE DESERT WAR: 1940 - 1943
Overview of events from the opening British successes against the Italians, to the famous duels between Monty and the Rommel (the Desert Fox), and right up to the US-led invasion of Operation Torch and the eventual defeat of the Afrika Korps. Offers advice on how to recreate these on the gaming table. Discusses factors to consider when choosing an appropriate set of commercially-available rules, or devising your own, to best suit the scale and style of battle you want and capture the flavor of the period.

1-10080
Morschauser, Joseph; Edited by Bob Cordery and John Curry HOW TO PLAY WARGAMES IN MINIATURE
In many ways, the book introduced modern wargaming concepts such as a single base for a unit, gridded movement, speed of play and original combat system. It was very different from the development of the H.G. Wells rules by Donald Featherstone and others. Although photographs of the Morshauser game were included in Donald Feathersone's Advanced War Games, the book did not contain the rules or any further information about this early war game. This edition includes:

* The original book How to Play War Games in Miniature * Rules for ancient, musket and the 'modern period' * Additional articles by Morschauser * An adaptation of the rules for the modern period * Biographical notes 1 vol, 126 pgs
2011 UK, JOHN CURRY EVENTS
NEW-softcover ......$24.00

1-908902
Parks, Matt and others WARGAMES ILLUSTRATED PAINTS: Painting Guide
Wargames Illustrated Paints is a collection of material which has appeared as articles in the magazine, plus new and exclusive content which connects these articles together, providing you with a complete, easy to follow, and superbly-illustrated painting guide.

Covering both basic and advanced painting techniques, over the course of 76 photo heavy pages, WI Paints will be an invaluable (and very affordable!) edition to your hobby bookshelf.

Full contents:

AN INTRODUCTION AND THE BASICSIntroducing the main contributor to Wargames Illustrated Paints, Matt Parkes, along with his workspace and the tools that he uses for painting and modeling.

THE PLANNING AND THE PAINTSYou can't talk painting without talking paints! As well as this key ingredient, in this section you will also be introduced to color theory, harmony, context and reference material.

MASTERING THE BASIC TECHNIQUESHighlighting, Drybrushing and Shading are some of the basic techniques you will need to master in order to get your models looking their best on the wargames table.

THREE STAGE PAINTINGThis great 'pot-to-pot' technique will hold you in good stead for all your basic paintwork. It also serves as a springboard for more advanced brushwork.

PAINTING FACES AND SKINIt's time to focus on the focal point of most models - the face. In this section we also look at skin in general, including different tones and effects.

FABRIC AND CLOTHINGHere we take a look at painting clothes, large areas of cloth, different kinds of fabric and constructing patterns, including heraldry.

METALLICSMost of us need to tackle the tricky subject of painting metallics on our figures at some point. In this section Matt shows us several different approaches, from basic to advanced.

PAINTING WOODAlong with metal, wood is another regular feature of our miniatures. Dave Taylor shows us the subtle differences in painting, dark, stained, whitewashed and other 'wooden' styles.

BASING - GROUNDWORKAlong with faces, bases are another standout feature of wargames figures. Matt covers the subject in two parts. Here he introduces us to the basic 'groundwork'.

BASING - THEMINGHaving mastered the basing techniques in the previous section, we now move on to theming, using various battles from history to provide examples of different types of terrain.Bays, chestnuts, blacks, Palominos. Dave Taylor, with the help of award winning rider and painter Christin Sciulli, show us how to approach painting different types and styles of horses.

SHIELDS, BANNERS AND DECALSAt some time we all have to tackle the tricky subject of painting shields and banners, or applying decals to the same. We explore the subject here, with several easy to follow guides.

CONVERSIONSSimple, and not so simple, conversions for those of us who like to tinker with our pewter or hack at our plastic figures

1-908903
Parks, Matt and others WARGAMES ILLUSTRATED HOW TO.: A Guide To Modelling
This 'How To.' guide is a compilation of articles published over several years in Wargames Illustrated magazine. This first volume (like the following two, which will be published annually) is an eclectic mix of the best of the articles from our regular 'How To.' column. Although 'How To.' has featured several different contributors over the years, Paul Davies (author of Battlefields in Miniature by Pen and Sword) has been its main contributor. This guide on 'how to build' building and other structures includes:

* NORTH AMERICAN MANSION: ACW mansion.* ROMAN FORTIFICATIONS: Like those erected by Caesar in Gaul.* BUILDING BRIDGES: A range of different bridge types.* SOUTH EAST ASIAN BUILDINGS: Inspired by Vietnam.* EARLY IRISH CHRISTIAN CHURCH: Irish monastic buildings -- an early Christian church.* SPANISH CONVENT: Can be used on the Churubusco battlefield (Mexico) or elsewhere around the globe.* WOODEN FENCES & DRY STONE WALLS: Dark Ages.* DICE TOWER: Eye-catching, dice-rolling tower for you.* WATERMILL: Choose either Late Medieval European mill or a Colonial North American mill. * NATIVE AMERICAN LONGHOUSE: Native American Longhouse.* SIEGE TOWER: Tower* DUTCH WINDMILL: Traditional windmill.* BATTLEFIELD DEFENSES:Variety of battlefield defenses.* REDOUBTS AT BORODINO: Russian earthworks. 1 vol, 124 pgs
2018 UK, WARGAME ILLUSTRATED
NEW-softcover ......$9.00rct

1-PMAO40
Perry, Alan and Michael PERRY 28mm English Army 1415-1429
The figures in this box represent the English Army at the height of the Hundred Years War, when the English bowmen dominated the field of battle in France. Specifically the figures cover the period from the Battle of Agincourt (in 1415, when they were led by Henry V) to the Siege of Orleans (1429, when the French were led by Joan of Arc) which became the turning point of the war.

All the Men at Arms are represented in the full plate harness which was now the norm for gentry. As with the metal range, they cover the first flowering of real full plate armor -- this being mostly rounded and 'globular.' Although they are described as English, they could be used as French too. The only differences being the English tending to fight in 'white' uncovered armor a little more more than the French. This set covers the main types of armor styles used during these 14 years.

Things changed quite fast especially with the basinets at this time. More plates were being added to the basic basinet with aventail until the aventail disappeared altogether and you had the full great basinet. The houndskull visors also became globular during this period.

Shields for Men at Arms had more or less been dropped from use in the field as the armor became more complete, so there's only one on the sprue (two per box). All the visors are separate as is the 'orle' or decorated circlet which was typically English. Two of the bodies have jupons and the other four are in 'white' armour. These designed these so some of the arms from the Wars of the Roses sets are interchangeable, the shoulders are the same width. So, with some of the 'white' armored bodies (i.e. the ones in the great basinets), you should be able to bridge the 1440's with the WotR arms.

The archers are represented in padded aketons -- nocking, drawing, and loosing as a cohesive body. We've included a few pairs for arms for close combat too. These will be available separately as you might want to raise the ratio of the archers to men at arms. The box contains 24 archers and 12 men at arms. With the archers there is also a trumpet arm, the men at arms frame includes a longer spear that can be used for a standard or banner. Commanders can be used from within the men at arms.

1-PMAO60
Perry, Alan and Michael PERRY AGINCOURT FOOT KNIGHTS 1415-29: 28mm Miniatures
This box contains 36 Knights/Men at Arms. There 18 'English' knights and 18 'French', however all could be used for the same side or any west European nation. They are armed with cut-down lances/spears, pole arms, and swords. 1 vol, 36 pgs
2013 UK, PERRY MINIATURES
NEW-dj, available mid February 2016 ......$32.00

1-WGA02
Priestley, Rick BEYOND THE GATES OF ANTARES: The Battle for Xilos Antares Supplement
The book describes, in the form of an exciting and continuing narrative, the struggle for control of the planet and the ancient builder tech hidden beneath its surface - and includes a campaign system featuring a series of scenarios which cover the different stages of the battle for Xilos, from the initial landings to... well, we'll come onto that... with a cool system for gathering campaign victory points and fielding some of the strange builder tech artifacts that your forces will capture along the way!

Battle for Xilos also includes a whole raft of new content - including the likes of rules for including allies and mercenaries in your force as well as new army lists for the Ghar Outcast Rebels, and the mercenary forces of the Freeborn Adventurers and Boromite Clans, not to mention a host of special characters, new troop types, new weapons and vehicles, and some rather scary native creatures.

Includes:

* Six New Scenarios* Complete Campaign System, inclusive of force and character progression* Rules on how to build your own characters* New rules for incorporating allies either by combining forces or with mercenaries* Xilos creature rules* One Completely new Ghar Outcast Rebel Army* Two new Mercenary army lists, The Freeborn Adventurers Army and the Boromite Clan Army* Army list updates for Isorians and Algoyrn* New Characters* New troop types including Isorian Pulse Bikes, new Drone types, Ghar Outcast Support weapons and the Rebel Creeper... 1 vol, 260 pgs
2016 UK, WARLORD GAMES
NEW-pb, available late June 2016 ......$48.00
with a discount of 10%

1-212490
Priestley, Rick and Lambshead, John Tabletop Wargames - A Designers' and Writers' Handbook
Unlike chess or backgammon, tabletop wargames have no single, accepted set of rules. Most wargamers at some point have had a go at writing their own rules and virtually all have modified commercially available sets to better suit their idea of the ideal game or to adapt favorite rules to a different historical period or setting. But many who try soon find that writing a coherent set of rules is harder than they thought, while tweaking one part of an existing set can often have unforeseen consequences for the game as a whole. Now, at last, help is at hand. 120 integrated color illustrations.

Veteran gamer and rules writer John Lambshead has teamed up with the legendary Rick Priestley, creator of Games Workshop's phenomenally successful Warhammer system, to create this essential guide for any would-be wargame designer or tinkerer. Rick and John give excellent advice on deciding what you want from a wargame and balancing 'realism' (be it in a historical or a fantasy/sci-fi context) with playability. They discuss the relative merits of various mechanisms (cards, dice, tables) then discuss how to select and combine these to handle the various essential game elements of turn sequences, combat resolution, morale etc to create a rewarding and playable game that suits your tastes and requirements 1 vol, 192 pgs
2016 UK, PEN AND SWORD
NEW-pb, available late September 2016 ......$25.00
with a discount of 15%

1-12730
Quarrie, Bruce TANK BATTLES IN MINIATURES #2: Russian Campaign
Bruce Quarrie (1947-2004) was a prolific author and military historian. He wrote over forty titles, mostly on WWII, and edited many more.

This is an authoritative account of the actual Russian Front campaign and the weapons used by both sides. It also discusses the best ways these can be reproduced on the table top as a wargame.

Contents include a summary of the campaign, well-illustrated with numerous maps, plus technical specifications and performance data for the vehicles, tanks, guns, and aircraft used. Further chapters cover the organization and tactics of the armies, terrain, climate, firing tank and anti-tank guns, infantry movement and firepower, as well as specialist subjects such as partisan warfare, minefields, and tank recovery. 1 vol, 225 pgs
2013 UK, JOHN CURRY EVENTS
NEW-softcover, available early December 2013 ......$24.00

1-15010
Quarrie, Bruce TANK BATTLES IN MINIATURES #5: Arab-Israeli Wars
Bruce Quarrie (1947-2004) was a prolific author and military historian. He wrote over 40 titles and edited many more. This outstanding work is a detailed introduction to the Arab-Israeli Wars between 1948 and 1973.

That area saw four major campaigns, of which those of 1967 and 1973 -- the so-called 'Six Day War' and 'Yom Kippur Wars' -- are of particular interest to wargamers. These wars involved large tank battles between Centurions, Pattons, and M-60s and Arab T-54s and T-62s.

The book provides detailed technical information on the weapon systems, army organization and tactical use, and numerous suggestions for their accurate recreation in miniature. Includes wargaming rules for these conflicts. Reprint of original. 1 vol, 153 pgs
2017 UK, JOHN CURRY EVENTS
NEW-pb, available late April 2017 ......$23.00rct

1-21490
Quarrie, Bruce TANK BATTLES IN MINIATURE # 3: NW Europe Campaign
Bruce Quarrie (1947-2004) was a prolific author (over 40 titles) and military historian. This outstanding work was a detailed introduction to the campaigns to the Western Front 1944-45.

The book includes ready-to-use wargaming rules to allow the reader to take command; perhaps of an amphibious Sherman tank landing on a Normandy beach or a King Tiger during the Battle of the Bulge. Specially written for the wargamer, it has a detailed guide to the German and Allied armies in 1944-45, complete with weapon and vehicle data and section such diverse subjects as airborne landings and naval gunfire support. Bruce Quarrie's classic book on wargaming the Western Front has been reproduced by the History of Wargaming Project as part of the Tank Battles in Miniature Series. Includes maps, OB's, vehicle data, tactics, index, and biblio. 1 vol, 148 pgs
2014 UK, JOHN CURRY EVENTS
NEW-softcover, available mid June 2014 ......$24.00

1-15570
Quarrie, Bruce, edited by John Curry NAPOLEON'S CAMPAIGNS IN MINIATURE
The original book went onto four editions and was reprinted five times. Packed with information on every aspect of Napoleonic warfare, both land and sea, this book shows the wargamer how to make their miniature battles even more realistic and exciting. It contains detailed information on how armies were raised, trained, provisioned, led and equipped. The book describes the weapons and tactics of the period, giving precise information down to the price of a single musket ball or pair of boots! Stimulating and full of ideas, this book has stood the test of time and is valuable to anyone interested in the Napoleonic period. 1 vol, 278 pgs
2013 UK, JOHN CURRY EVENTS
NEW-softcover ......$30.00

1-195960
Scarborough, Jessee A THE DEATH OF GLORY: France 1914
This scenario book presents battles of the Marne Campaign for Command Decision rules. It contains: a foreward by Greg Novak, a campaign overview, special rules for 1914 battlefields, ten scenarios, orders-of-battle, Battle Group lists for Test of Battle, and weapons data sheets. Fog-of-War cards for the Marne battlefields and an annotated bibliography are also included. The scenarios focus on maneuver battles, not trench warfare. 1 vol, 80 pgs
NEW-softcover ......$25.00

1-42340
Seymour, William BE YOUR OWN NAPOLEON
The author presents various options for fifteen famous battles from Hastings to Anzio, decide how you would have fought, the (76) maps highlight the options, biblio, index. 1 vol, 336 pgs
1988 NY, BRAMWELL HOUSE
GOOD-dj ......$15.00

1-198831
Simon, Wally; edited by Russ Lockwood SECRETS OF WARGAME DESIGN: A Tabletop Toolkit of Ideas, Analysis, and Rule Mechanics
From the Center for Provocative Wargaming...

For decades, Wally Simon helped shape miniatures wargaming through Potomac Wargamers Review -- his monthly photocopied newsletter that analyzed the mechanics of wargame rules. First published in the 1970s, PWR ran monthly through August 2002, delving into the nuts and bolts of how rules worked -- and how they did not. Published rules, home-grown rules, and even his own rules came under scrutiny as he created, destroyed, and tweaked rules mechanisms to try and 'produce a game which keeps all players continually busy and interested in what's going on.'

In Volume 1, we offer an introduction to 'Wally Rules' and a dozen of his best articles pulled from the pages of PWR. Stuffed full of ideas, concepts, and rules mechanics covering wargaming action across all eras, they offer provocative wit, wisdom, and imagination to help you tweak an existing set of rules or create your own rules to make a better wargame.

Wally Simon was one of the founders of HMGS, hosting the first meeting in his basement. A statistician by trade, he used his mathematical skills to analyze probabilities within wargame mechanics. Wally's Basement is named after him. Edited by Russ 'MagWeb' Lockwood.

EXCERPTS FROM REVIEW FROM MINIATURES WARGAMES 355 (pg 64)

'It does contain some valuable insights that have a deceiving subtlety at times: it contains much in a series of nutshells ... It contains a lot of very experienced gamer's know how. I will be reading this again and again for inspiration and purely for entertainment ... If you are looking for an injection of fresh enthusiasm and something to make you see the hobby with fresh eyes, this first volume is what you are looking for. Very Highly Recommended.' 1 vol, 60 pgs
2012 US, LOCKWOOD PROJECTS
NEW-softcover ......$19.00

1-192860
Strangeway, Jake Birth of the Blitzkrieg
The German lightning campaigns against Poland in 1939 and the Western Allies in 1940 brought the term blitzkrieg into the popular vocabulary and changed the face of warfare forever. This book presents ten exciting and balanced historical battles for Command Decision from both the 1939 Polish Campaign and the 1940 French Campaign, complete with historical summaries, detailed maps, and carefully researched orders of battle. Also included is an overview history of the campaign, complete data charts for the scenarios, and a mini-campaign stringing together three of the scenarios covering the bitter fighting in the Abbeville Salient in late May, 1940. 1 vol, 70 pgs
2010 US, TEST OF BATTLE GAMES
NEW-softcover ......$24.00

1-195050
Strangeway, Jake CRISIS IN THE ARDENNES: The Battle of The Bulge 1944
On December 16th, 1944 the German Army launched Operation Wacht am Rhein (Operation Watch on the Rhine). This operation, whose goal was to split the Allied armies and capture Antwerp, was the last major offensive launched by Germany in the West. Known as the 'Battle of the Bulge' due to the shape of the German advance into Allied lines, it has secured its place in history as the largest battle fought by America in the war, and the nail in the coffin of the Wehrmacht.

An overview history of the German Operation Wacht am Rhein from inception to completion; covering the major fighting of the campaign.

10 historical battles presented as game battles - from the opening shots on the 16th at Skyline Drive to the desperate German attempt to cut the Bastogne Corridor. 1 vol, 86 pgs
2010 US, TEST OF BATTLE GAMES
NEW-softcover ......$26.00

1-197010
Strangeway, Jake FROM NORMANDY TO LORRAINE: The American Drive to the Rhine
This book presents 10 exciting and balanced historical battles for Command Decision covering the fighting in the American sector from June to September 1944. These scenarios come complete with historical summaries, detailed maps, and carefully-researched orders of battle. Also included is an overview history of the campaign, as well as complete data charts for the scenarios.

1-200200
Sutherland, Jonathan and Diane Canwell Battlefield General: El Alamein 1942
The Battlefield General game books put you in command of the forces engaged in some of history's most famous battles. Your ability to make the right tactical decision will be tested at every turn of the page.

The 2nd Battle of El Alamein in October 1942 was one of the crucial turning points of WWII. Here Lieutenant General Bernard Montgomery ('Monty') and the British Eighth Army (the famous 'Desert Rats') halted the victorious advance of Field Marshal Erwin Rommel (the Desert Fox) and his Afrika Korps. Britain's vital interests in the Middle East, particularly the vital oil fields, were thus saved. The book presents the reader with a series of command decisions, aided by situation maps, directing you to the next relevant briefing depending on the option you choose. No dice are necessary to play, just this book and your tactical skill. 1 vol, 176 pgs
2012 UK, PEN & SWORD
NEW-pb ......$20.00
with a discount of 15%

1-213890
Tarr, Lionel, edited by John Curry LIONEL TARR'S MODERN WARGAMING RULES: 1939-1945
Lionel Tarr (1920-2003) is widely recognized as the first modern wargamer, modern being 1939-1945. He first came to prominence when his rules were published in 1962 in Donald Featherstone's classic book, War Games.

This book contains much previously unpublished material about the Tarr wargame and his epic decade-long WWII Eastern Front Russian Campaign. At the time, this wargaming campaign was almost as well-known at the time as Tony Bath's Hyborian campaign.

This book includes: The previously unpublished Tarr wargaming rules he first drafted in 1947 and modified until 1973; Donald Featherstone's 1962 summary of the rules; Reflections on the rules; Tarr's Armies: Russian and German Army ORBATs; Solo Wargaming Eastern Front Campaign; Wargaming the Battle of Stalingrad; and Air warfare on the Eastern Front. 1 vol, 105 pgs
2017 UK, JOHN CURRY EVENTS
NEW-pb, available late April 2017 ......$20.00rct

1-217660
Thrower, Matt TABLETOP GAMING MANUAL: A Guide to the Diverse World of Modern Tabletop Games
Tabletop gaming is enjoying a huge renaissance. Sales of hobby board games have risen in double digits yearly for the past decade, with more people enjoying the physical, non-digital aspects of playing, along with the social interaction. It's one of the biggest sectors in crowd-funding platform Kickstarter. 1 vol, 192 pgs
2018 UK, HAYNES PUBLISHING
NEW-hardcover ......$30.00rct

1-75408
Tilson, Tim SKIRMISH ELITE #08: Falaise Firestorm Normandy '44
Complete book for recreating skirmish-level battles and campaigns centered on the fierce fighting to lock-down the Falaise Gap in August 1944. Features the Allied 90th US Infantry, 4th Canadian Armored, and 1st Polish Armored Divisions trying to prevent the escape of the German 2nd Panzer and 3rd Parachute Divisions. Simultaneously, the 2nd SS Panzer Division is attacking into the pocket to aid the escape. The book includes ten scenarios that can be played alone or together in three linked campaigns.

Maximum Replayability: the Skirmish Elite system features a realistic variable order of battle for each scenario, guaranteeing countless unique scenario and campaign replays. Generic Order of Battle: this book also includes a unique generic order of battle listing that can be translated to any skirmish rule system. 1 vol, 60 pgs
2012 FAIRFAX, J&D PUBLICATIONS
NEW-softcover ......$25.00

1-207880
Torregrosa, Ruben and Jimenez, Mig PAINTING WARGAME TANKS
A thorough guide to painting tanks from the basics up to advanced techniques, each broken down into succinct steps with full descriptions provided. Something in here for everyone who paints vehicles.

The definitive guide to paint wargames armored vehicles by the hands of the famous Ruben Torregrosa (Heresybrush) and Mig Jimenez. Through its 92 pages we will discover, in a very visual and easy manner, how to get the results we want in our vehicles, since the book adapts to the needs of each player. From a basic guide for materials, through painting a tank in an easy but effective way, and to obtaining the best possible professional finish. The ultimate tool to make your tanks the highlight of the tabletop. 1 vol, 92 pgs
2014 SPAIN, AMMO OF MIG Jimenez
NEW-softcover ......$36.00

1-213738
Tunez, Michael BLOOD & PLUNDER: Marker Dice Set
This set of 24 marker dice is necessary to track game effects such as Fatigue, Reload, and Critical damage. Anything can be used as a marker as long as its meaning is clear to both players.

1-213739
Tunez, Michael BLOOD & PLUNDER: Set of 12 D10 Dice
Blood & Plunder uses 10-sided dice to determine the outcome of many situations in the game. A handful (from four to 12 dice) are required to play. These Firelock Games custom dice represent the different nationalities in the game. 1 vol, 12 pgs
2017 US, FIRELOCK GAMES
NEW-pack ......$16.00rct

1-207590
Valero, Javier Gomez PAINTING WARGAMING FIGURES
Javier Gomez, a highly talented figure painter of long experience and excellent reputation, shares the secrets of his success in this accessible 'how-to' guide to painting miniatures. He takes the reader step-by-step through the whole process, from choice of materials (unlike other available guides it is not linked to any specific figure manufacturer) and preparation of the miniatures to basing and even advice on photographing the finished item.

Techniques such as dry-brushing, ink-washing, shading and highlighting are all explained clearly with the help of step-by-step photographs and color charts. Specific case studies tackle a variety of useful subjects across all periods, such as mixing realistic flesh tones for different races; painting horses; guns and limbers; Medieval heraldry; Napoleonic uniforms; WW2 and modern camouflage patterns. Javier also clearly explains how these techniques and processes can be applied to all the major wargaming scales, from 40mm down to 6mm.

Whatever historical, sci-fi, or fantasy period you paint and whatever scale you're interested in, this book is an invaluable source of practical advice and inspiration. 1 vol, 192 pgs
2015 UK, PEN & SWORD
NEW-softcover ......$30.00
with a discount of 15%

1-908323
various WARGAMES ILLUSTRATED: Issue # 323 September 2014
Our theme for this issue is 'Battles in Literature'. We have two bestselling authors contributing to the magazine for us this month. Simon Scarrow tells us about his love of wargaming and how it has influenced his writing over the years, we follow up Simon's piece with a scenario featuring characters from his 'Roman Eagle' series of books.

Bernard Cornwell contributes a piece in which he discusses how he has woven the history of the American Revolution into his book 'The Fort'. This is followed by two articles which take 'The Fort' as their theme for a wargame, including one award winning show-circuit game from Germany.

We also include two Flames of War articles this month; Over the Top, a Great War scenario, and Barbarossa - a primer for the forthcoming Intelligence Handbook. 1 vol, 120 pgs
2014 UK, BATTLEFRONT
NEW-softcover ......$8.50

1-908326
various WARGAMES ILLUSTRATED: Issue # 326 December 2014
Theme is 'Take the High Ground', focusing upon the use of hills and other higher terrain features within wargaming. We have a lead article by Pete Brown all about how hills can have a major effect upon the battlefield and yet very few rules cater for them, 'Chariot Armies On Mountain Campaigns' regarding the battles fought by the Assyrians under Sargon II, our latest 'Fog of War' experience and a comprehensive piece on 'The Fighting Koppie', colonial action in November 1879. Other articles include a Modern naval scenario entitled 'South Atlantic Showdown,' a painting guide for gladiators by Matt Parkes and an account of the Battle of Ligny. 1 vol, 120 pgs
2014 UK, BATTLEFRONT
NEW-softcover, available late November 2014 ......$8.50

1-908327
various WARGAMES ILLUSTRATED: Issue # 327 January 2015
Theme for the January issue is 'Sound The Retreat!' We have Napoleonic Wars action in the Swiss Alps and Napoleon's classic Retreat From Russia. We then have a report on a Mega-Game set during the Indian Mutiny and details of early WW2 in the Pacific Theater with the Retreat Through Luzon.We also have an account of the battle of Oriskany 1777 and details of a new Flames Of War force, Ori Orr's Israeli raiders from the Six-Day War. Our regular features include a Rules Showcase on the 'Aggro!' 1970's Football Skirmish system, a Project Showcase on 'Fire and Sword' and a Fighting Talk which looks at Tournament Gaming. 1 vol, 120 pgs
2014 UK, BATTLEFRONT
NEW-softcover ......$8.50

1-908334
various WARGAMES ILLUSTRATED: Issue # 334 August 2015
THEME: AIR* DEATH FROM ABOVE* GREAT WAR WESTERN FRONT EXPANDED: Rules Revamp* PIE IN THE SKY: Airplanes* DOGFIGHT!: Aircraft painting and history* MODELING TRICKS AND TIPS: BI-PLANES AND MONOPODS: 1/72* TRADING THEIR KEPIS FOR JUMP HELMETS: French Indochina War paratroopers scenario* OPERATION FUSTIAN: Paratrooper battle for a bridge in Italy in 1943* HOW TO BUILD. A NAPOLEONIC INVASION BALLOON

* WHAT IF...* WHITEHALL DOWN! German Operation Sea Lion* SCRATCH ONE BATTLEWAGON: 1930s Naval War in Pacific* CONTACT! WAIT OUT! Soviet Invasion of West 1980s* OPERATION MIKADO: British SAS Raid on Argentina During Falklands War

Other Articles:

* THE SEARCH FOR BLITZKRIEG: FoW World War I tank tactics.* ROMANCE OF TWO KINGDOMS: British Auxiliary Legion during the Carlist War.* HOW TO... CREATE YOUR OWN WATERSLIDE TRANSFERS* A PRELUDE TO WATERLOO - 18TH CENTURY STYLE* GUERRILLAS IN THE MIST: ACW guerrilla operations.* THIRD GENERATION WARFARE: Overview of new Cold War era rules and accompanying comprehensive data book.* MODELLING TRICKS AND TIPS: FLAGSTONE TERRAIN* MORE GREAT WAR TANKS: FoW French tanks* FIGURE SPOTLIGHT: A VEHICULAR VARIETY* DOING GOD'S WORK: Overview of new Soldiers of God Crusader-era rules.* SHOW REPORT: BATTLEGROUP SOUTH 2015* GREAT WARRIORS: GERMAN GRENADIERS* FIGHTING TALK: Waterloo experience at the 200th Anniversary. 1 vol, 108 pgs
2015 UK, BATTLEFRONT
NEW-softcover ......$8.50

1-908338
various WARGAMES ILLUSTRATED: Issue # 338 December 2015
THEME: what is skirmish wargamingIn our lead article for this month's theme, Mike Blake offers a comprehensiveoverview of this popular style of gaming.

TEAM YANKEEAn excerpt from the Team Yankee novel to whet the appetite of theCold War Gone Hot gamer.

THEME: THE SKIRMISH WARGAMES GROUPMike Blake is back to chart the growth of his group of like-mindedindividuals and their collective contribution to the skirmish gaming scene.

THEME: IT'S ALL ABOUT THE CHARACTERS / 'LET'S GO!'Inspiration for skirmish gaming can come from many sources. Pete Brownlooks at adding characters to your games and then provides a scenario takenfrom the movie The Wild Bunch.

DESIGNER'S NOTES: GALLEYS, GUNS AND GLORY!Jay White introduces us to the process behind the creation of his Renaissance Era naval rules.

THEME: SHERLOCK HOLMES AND THE TRIUMVIRATE OF TERRORPaul Chapman enlightens us regarding a case from the time of the Great Hiatus, presenting the same for players of In Her Majesty's Name.

BEERSHEBAAdrian Howe recounts the story of the Battle of Beersheba, in reality and as presented in the classic Australian movie The Lighthorsemen.

THEME: FIFE AND DRUMS ALONG THE MONTMORENCYA guide to the skirmish gaming opportunities provided by the French and Indian Wars, complete with a sample scenario for Musket and Tomahawks.

RULES SHOWCASE: FIREPOWERWe take part in a battle between brothers as Alan and Michael Perry showcase their fist 'Battle In A Box', complete with fast play rules for the American Civil War from Alessio Cavatore.THEME: HOW TO MAKE VICTORIAN BUILDINGSInspired by our Sherlock Holmes adventure, Paul Davies show us how to make some suitable scenery to represent the Victorian London.

AUSTERLITZGary Kitching presents an epic article about this epic battle of the Napoleonic Wars - one of Napoleons most crushing victories. Is that the way it will turn out in the refight...?

1-908340
various WARGAMES ILLUSTRATED: Issue # 340 February 2016
THEME: WARS THAT NEVER WERE

* ICE COLD IN BERLIN: Cold War operations in Germany* IMAGI-NATIONS: Creating your own 18th Century nation.* THE BATTLE FOR BRITAIN 1692: Alternate history of the British Isles* BATTLE FOR FORT ONTARIO: British Intervention in the ACW* THE ZIMMERMAN TELEGRAM: WWI Mexican intervention in the US* WINTER OF '79: The Disunited Kingdom* COLD WAR TERRAIN: WWIII

* OUTLINE: One of England's greatest General* YOUNG CHURCHILL: Bio of future Duke of Marlborough* GETTING TO GRIPS WITH MARLBOROUGH - ON CAMPAIGN: Replicating some of the problems faced by Marlborough* GETTING TO GRIPS WITH MARLBOROUGH - IN BATTLE: How to 'become' Marlborough in a wargame* KILL THE KING!: Dark deeds in an age of Enlightenment* FIGURE SPOTLIGHT: THE MARLBURIAN ERA: A range of sizes and budgets

* The Campaigns of Joan of Arc.* The Drevlian Solution: SAGA-based battle with Olga of Kiev was (later Saint Olga) in Medieval Ukraine.* Wargaming's Own Warrior Woman: Interview with Annie Norman of Bad Squiddo Games.* En Avant! Maria Theresa Variant for Austrian army.* A Las Barricadas! Female militia soldiers in the Spanish Civil War during 1936-37.

Other Articles:

* Eight VCs Before Breakfast: 1918 Zeebrugge Raid.* British in World War III: Team Yankee! British models.* Rules Showcase: Swordpoint from Gripping Beast.* How to Make 15mm Ruined Buildings.* Saga Iron Man Day recap.* Go West!: Rules and army lists to take The Men Who Would Be Kings onto the plains of 19th Century America.* Project Showcase: Winter War: Overview of game created by Loughton Strike Force* Show Report: Historicon 2016* Figure Spotlight: James Morris's collection of Ethiopians and Italians.* Lost Worlds and Wild Adventures: New Settings for In Her Majesty's Name* Ready for Some Konflikt?: Overview of alternate Weird War Two world of Konflkt '47. 1 vol, 108 pgs
2016 UK, WARGAMES ILLUSTRATED
NEW-pb ......$9.00

* The Campaigns of Joan of Arc.* The Drevlian Solution: SAGA-based battle with Olga of Kiev was (later Saint Olga) in Medieval Ukraine.* Wargaming's Own Warrior Woman: Interview with Annie Norman of Bad Squiddo Games.* En Avant! Maria Theresa Variant for Austrian army.* A Las Barricadas! Female militia soldiers in the Spanish Civil War during 1936-37.

Other Articles:

* Eight VCs Before Breakfast: 1918 Zeebrugge Raid.* British in World War III: Team Yankee! British models.* Rules Showcase: Swordpoint from Gripping Beast.* How to Make 15mm Ruined Buildings.* Saga Iron Man Day recap.* Go West!: Rules and army lists to take The Men Who Would Be Kings onto the plains of 19th Century America.* Project Showcase: Winter War: Overview of game created by Loughton Strike Force* Show Report: Historicon 2016* Figure Spotlight: James Morris's collection of Ethiopians and Italians.* Lost Worlds and Wild Adventures: New Settings for In Her Majesty's Name* Ready for Some Konflikt?: Overview of alternate Weird War Two world of Konflkt '47. 1 vol, 108 pgs
2016 UK, WARGAMES ILLUSTRATED
NEW-pb ......$9.00

* Why I Love Death in the Dark Continent Rules* Land of the Lost Content: Very British Civil War Alternate History Scenario* A Day of New Adventures: Two Congo Adventures* A Tale of Three Armies for Death in the Dark Continent Rules* Modeling Ideas - African Terrain* Making a Tembe: Fortified Structure Found in 18th and 19th Century Africa* Search for Z: Exploits of Explorer Percival Harrison Fawcett* Battle for Egypt 1801 as Re-created by Alan Perry

Other Articles:* Observation Post: New and upcoming releases* Broken Legions: The Cthulhu Campaigns (Osprey Rules)* Fighting Talk: Building Better Scenarios* How To Build A European Farm: Inspiration from La Haye Sainte* A Larger Lion Rampant: Adapting skirmish rules to mass combat* Lock The Door Lariston: How to build buildings on English-Scottish border* Show Report: Legionary 2017* Lost Giants Of The Congo: Congo scenario* Making Fort Mosquito: Examining the top award winning game from Salute 2017* Base, We Have A Problem: How to base figures for both single and multi-based games* Wars of James II: part 1* Moving Perry Crusaders Towards The Third Crusade: How to convert figures* Rules Showcase: Blood And Plunder -- Pirate Skirmish 1 vol, 108 pgs
2017 UK, WARGAMES ILLUSTRATED
NEW-pb, available late July 2017 ......$9.00rct

Other Articles:* Observation Post: New Products* The Wars of James II (Part 2): Battle of the Dunes* Show Report: Partizan 2017* Eventing for Gamers: Running Events at the Local Club* For Want of a Nail: Logistics in Gaming* Campaign New Guinea: Bolt Action Supplement Designer Notes* Squalid? I Can Do Squalid: How to Build Down Market Buildings* Bringing Wargaming to the Classroom 1 vol, 108 pgs
2017 UK, WARGAMES ILLUSTRATED
NEW-pb ......$9.00rct

* You Say You Want a Revolution: Opportunities to Game Revolutions* The AWI.AR/RW: Brief Guide to gaming the American Revolution* Wars of James II: Part 3 - Revolutionary Actions* The Helder Campaign: Holland 1799 - French Revolutionary Wars* So You Want to Fight the Russian Revolutions? 1917 Russian Revolution* Animal Farm II - Snowball's Return: Expands Upon Orwell's novel

* Big Men on Big Horses: Heavy Cavalry at Waterloo* Shock and Awe: Medieval Knights* Horseflesh to Horsepower: Evolution of 15th/19th Hussars from horses to armored vehicles* Bugles and Sabers: US Cavalry History* Painting the Royals: Techniques for British Cavalry

1-908362
various WARGAMES ILLUSTRATED: Issue # 362
THEME: A Little Gatling Music* Machine Guns in the Great War: 1914-1918 - and how to use them in games* The Dawn of the Dogfight: Evolution of aerial warfare* Where You Going Now? History of WWII MGs* How to Make a 15mm Machine Gun Nest

1-908363
various WARGAMES ILLUSTRATED: Issue # 363
THEME: HOLLYWOOD HISTORY AND 'HISTORY' HISTORY

* History vs. Hollywood: Whether 'straight' history makes for good games and the elements needed to 'go Hollywood'.* If This Man Should Fall? Refighting Glory: Turning a great movie into a game.* Hooray For Hollywood: Bringing the big screen to small table* Alright Mr. DeMille: Creating an embattled close up on the tabletop.* The Ghost and the Darkness: Movie Into Game* Little Guys, Big Personalities: Wargame figures inspired by Hollywood and if the character youwant isn't manufactured, why not make your own?* Agent Carter: A Pulp-tastic scenario starring one of the toughest agents of the 1940s.

OTHER ARTICLES

* Observation Post: What's New with focus on products at Crisis 2017.* How to Construct a Small Boat for Ghost Archipelago* Swimming with Sharks: Scenario for Ghost Archipelago.* The Baron versus Dracula: Two game systems compared* Territorials, Turks, Tanks and Trenches: World War One display game at Colours 2017.* Rules Hunting: Settling for rules that suit.* Building a Balloon: As used in warfare and on the tabletop.* Blood and Plunder: Escape From Cuba: Pirate-themed rules system from Firelock Games.* Modelling: It's All Ruins: Creating ruins for tabletop* Company Profile: Badger Games 1 vol, 108 pgs
2017 UK, WARGAMES ILLUSTRATED
NEW-softcover ......$9.00rct

1-908366
various WARGAMES ILLUSTRATED: Issue # 366
THEME 1: Armies of the Thirty Years WarIntroductionWargaming the Battle of Rocroi: Franco-Spanish conflictGoing Plastic in the Thirty Years War: Creating armies using plastic miniatures

THEME 2: Aircraft and Ground SupportIn the Great War: WWIRaid on Kensington: Blood Red Skies scenario and rules testTake to the Skies with Johnny Red (British comic book hero)Route Pack 6: Aerial Warfare over North Vietnam 1965-72 with scenarioBootneck Air Assault: Suez Crisis

OTHER ARTICLESObservation Post: A special focus on what we picked up at Vapnartak in YorkJust Another April Fool: Can you tell the historical truth from the alternative facts?Of the Battlemats: Examines battlemats from different companiesGo Large in World War One (Oppy Wood Part 2): 54mmRules Showcase: Hail the Dark Ages: Supplement for Hail CaesarModeling: Druid -- Creation of our Salute 2018 gaming table.Show Report: Tactica 2018 at Hamburg 1 vol, 108 pgs
2018 UK, WARGAMES ILLUSTRATED
NEW-softcover ......$9.00rct

1-908367
various WARGAMES ILLUSTRATED: Issue # 367
THEME: THE SHIPS OF THE ENEMY HAVE COME* Bronze Age: How to create a campaign system based around the 'Collapse of Empire'* Wargaming Adrianople: Goths defeat the Roman Army 378 AD* The Seven Cities of Cibola: Wargaming potential of the collapse of the Aztec andother Meso-American Empires* Ottoman Twilight: 1st Balkan War, 1912 - 13 * Designer's Notes: Upcoming Outremer: Faith and Blood skirmish game during the Crusades era and optional rules.* Scenes from the Downfall of the Reich: German General* Wargaming the French In do-China War 1954: From Dien Bien Phu to the Street Without Joy* Bringing Plastic Figures to the End of Empire: 1/72 scale and 1/32 scale plastic forces* Death in the Dark Continent Prequel: Rules adaptation for tribal conflict in Africa prior to the arrival of the Europeans

1-908368
various WARGAMES ILLUSTRATED: Issue # 368
THEME: NAPOLEON'S GENERALS* The Great and the Good: How to Represent generals on the tabletop * Generals in Plastic: Plastic models of generals* The Bravest of the Brave: Ney* Jean Rapp: Bio* The Little Corporal: His Friends and Enemies

OTHER ARTICLES* Observation Post: New releases at Salute 2018.* Salute 2018: Show Report* Rules Showcase: What a Tanker -- WWII tank combat* Modeling: MDF Terrain: Tips on Construction* Taking to the Skies with Tiny Planes: WWII aircraft models* Bolt Action Goes Rogue: British Comics and a world driven by war* Renaissance Rampant: Converting Lion Rampant rules for the early Renaissance.* The Battle of Pelennor Fields: 12mm Lord of the Rings refight.* Donde esta el Hombre Dorado?: Congo rules for Conquistadors.* The War of the Three Kings* Rules Showcase: The War of the Three Kings -- Lily Banners rules by The League of Augsburg 1 vol, 108 pgs
2018 UK, WARGAMES ILLUSTRATED
NEW-softcover ......$9.00rct

* THE DIADOCHI: Wargaming with the successors of Alexander the Great* BATTLEDAY 2018: At the Society of Ancients Battle Day featured the first major battle of the Succession Wars -- Paraitakene -- in variety of figure sizes and using different rule systems.* BIGGIN' IT UP: Gaming the Battle of the Boyne and the War in Ireland at a smaller scale than their norm* CASTLES IN THE SKY: Battle of Almanza, 1707 * SUN KING'S IMPERIAL GUARD: Beautifully painted miniatures* THE GLORIOUS INVASION: Glorious Revolution in England in 1688* WARS OF SUCCESSION IN PLASTIC: 1/72nd and 1/32nd plastic products

Other Articles Include:

* OBSERVATION POST: What's new and upcoming.* RULES SHOWCASE 1914: WWI brigade level rules and Great Escape Games' 12mm figure range* HAMMERHEAD 2018 PAINTING COMPETITION: Winners of our first painting competition at the show* GRAND NATIONAL 1694: Creating a Tactica participation game in 2018* SWITCHING SIDES TO SURVIVE: Late WWII Romanian Army and with the Bolt Action rules* MODELING - THE RISE OF THE AEROSOL: Part 2 of 3 on use of MDF * SCHOOLING BORODINO: Napoleonic game recap * THE HOST OF LOGRES: Arthurian Warband for Dragon Rampant* BOULCOTTE'S FARM: Scenario for British Empire in New Zealand with a surprise attack on a farm* WARGAMING SPACES - RICK'S PLACE: Rick Priestley's wargaming room 1 vol, 116 pgs
2018 UK, WARGAMES ILLUSTRATED
NEW-softcover, available mid June 2018 ......$9.00rct

1-908370
various WARGAMES ILLUSTRATED: Issue #370
THEME: America at War

* TO THE SHORES OF TRIPOLI: US military intervention in North Africa* THE DRAGON'S CHOICE: Boxer Rebellion* WHO'S CIVIL WAR IS THIS ANYWAY? Foreign troops who fought for USA or CSA* THE LAST BATTLE: WWI US attack on German-held town of Stenay* AS DESPERATE A VENTURE: US actions in WWII* WARGAMING AMERICA'S WARS IN PLASTIC: Products in plastic

In mid-April 1945 the 2nd Polish Army, left wing of the 1st Ukraine Front, broke the German lines and occupied Bautzen. Then, the Polish commander, Karol Swierczewski, a veteran of the Spanish Civil War, decided to keep advancing further south, with the capital of Saxony, Dresden, as their objective. Judging the Germans defeated, the Southern flank was left relatively unguarded. Army Group Centre, however, still had some fight left launching a last offensive against the flank of the Polish-Soviet forces, in the hope of helping Berlin-it was truly the last panzer offensive of the war.Although the counteroffensive failed to stop the Soviet advance or relieve Berlin, the Germans inflicted a sound tactical defeat to the 2nd Polish Army (more than 20,000 casualties), recovering Bautzen and holding it until the end of the war. Bautzen 1945 is a simulation of that momentous offensive, using an evolution of the Ebre 38 system published in Vae Victis 61 with daily turns.

Recreates the siege of the Legations, the great colonial power at the end of the 19th century, in Beijing in the summer of 1900 during the Boxer Rebellion. In this one-player game, the player controls the soldiers who defended the legations against the hordes of Boxers, controlled by an original system that manages their actions and combats. The player's goal is to hold on until the arrival of the rescue column, sent by land to lift the siege.

The map represents the Legation Quarter on a scale of 15cm for 500 meters. A turn represents one day and the same day can be divided into several combat phases that represent the Boxers' assaults. There is no turn counter and a deck of 54 cards must be used; each card drawn represents a day. Nine of the cards are combat cards. Once the phase system has been assimilated, it is simple to use. Plan on 3-4 hours for game play.

History and Wargame inside: Wissembourg and Spicheren 1870. On 19 July 1870, the French Empire declared war on the kingdom of Prussia. Opposing three corps (one Bavarian and two Prussian), Douay's division held the town and the heights of Geisberg until early afternoon before yielding to the mass. In Spicheren, on 6 August, the 2nd French corps had a good position and blocked the Prussian troops into the night at the risk of being outflanked. Their retreat was ill-prepared and caused the rest of the Lorraine army to retreat to the walls of Metz. Game turn: one hour; Counters: brigades and regiments; Map: One hex = 500-700 meters; Complexity: 5/10Possibility of playing solo: 7/10; Game duration: 1.5 hours - 3 hours depending on the scenario. 1 vol, 84 pgs
2018 FRANCE, CERIGO EDITIONS
NEW-softcover, available late April 2018 [French text, English Rules] ......$24.00rct

1-916372
various MINIATURE WARGAMES/BG: Issue # 372 April 2014
This month, it's a monster issue as it contains the 48-page Salute show guide, so we've upped the total pages to 96, the biggest MW ever! It also happens to be the first birthday of Miniature Wargames with Battlegames: the first combined issue was published exactly a year ago.

* Forward Observer: Variety of shows and rules, including Raiders supplement for Dux Britanniarum, the Wild West Chronicles cowboy game, Donnybrook, and forthcoming Jugula gladiator rules.* Graf von Sutherland: Hot air balloons and dirigibles suitable for Steampunk.* Fantasy Facts: Reviews of fantasy and sci-fi rules, figures, and more.* Flagstone Fleets: Schild & Vriend Gentlemen's Wargaming Society does naval battles.* A Trader Among Us: A woman's view of wargaming.* SALUTE 2014 SHOW GUIDE* Sculpting Commander Maud: Michael Perry and the task of sculpting this year's exclusive and highly distinctive miniature for the show, a figure paying tribute to a famous film as much as the man (and his dog!) himself.* Painting Commander Maud: Step-by-step photos how he went about painting Commander Colin Douglas Maud, DSO, DSC, principal Beach Master of Juno Beach as portrayed by Kenneth More.* Commando Forward! Advance of the Royal Marine Commandos to relieve the troops that had taken this famous landmark during the early hours of 6th June 1944 - complete with bagpipes!* Lest We Forget: Potential of WWI gaming.* Pelennor Fields Forever: Major fantasy game using large-scale miniatures!* Barbastro 1837: Carlist War in Spain where the French Foreign Legion serving the Christinos met its nemesis in the Carlist lines. 1 vol, 80 pgs
2014 UK, ATLANTIC PUBLISHERS
NEW-softcover ......$9.00

1-916393
various MINIATURE WARGAMES/BG: Issue # 393
Articles include: * A love affair with 1970s Sandskrieg gaming by John Sandars and the 'do it yourself' attitude of a former age in The Return of von Bludengutz. Lots of lovely desert models as seen on the front cover.* Adapting To the Strongest ancients rules to his existing miniatures and boardgame collection that he's used for DBA and Commands & Colors.* The Editor spent a pleasant afternoon in the Big Red Bat cave with the man responsible for some of the show-stopping games of the last couple of years, and an upsurge in interest in the Ancients period and reports here on A Chat with Simon Miller.* Recreate military clutter for his wargames in Paint Your Wagon - what better way than to add elements of the logistical tail that has followed every army since time immemorial?* Scenario One Ridge and Two Bridges -- suitable for playing in multiple periods, with or without adaptations to the terrain.* Creating and testing new WWII rule set -- Armour Battles: Combat HQ.* Coverage of miniatures gaming convention Crisis 2015* And more. 1 vol, 96 pgs
2015 UK, WARNER PUBLICATIONS
NEW-softcover ......$9.50

* Remember the Alamo.* Interview with Modiphius' Chris Birch, who designed the game Airfix Battles.* Fantasy version of Lion Rampant rules.* Dark Age scenarios, with maps and OOBs for battles of Burford and the River Idle.* Up-to-date directory of UK wargame clubs* Show Report: Hereward * Terrain: Carving up cardboard to recreate period stonework* How to Host a Wargame Night* Plus the usual plethora of columns and new products 1 vol, 96 pgs
2016 UK, WARNER PUBLICATIONS
NEW-softcover ......$9.50

* 200th anniversary of the Battle of Waterloo* Early WWI air war gaming, featuring the eponymous German monoplane (Part 2)* Blogs of the Month* Editor celebrates 10 years of editing* Pros and cons of Kickstarter* Terrain building* New products* 40K Spinoffs* The Sword and the Flame scenario: King of the Chamla Constabulary 1 vol, 96 pgs
2016 UK, WARNER PUBLICATIONS
NEW-pb ......$9.50

* Forward Observer New Products* Part two of The March on Canterbury.* Wargaming My Way* Mad Dogs and Englishmen: Rules for gaming the Indian Mutiny.* Firefight: Part 2 to rules for modern-era, small unit actions -- AFVs and heavy weapons.* Borodino: Bloody Big Battles rules to play that pivotal moment in the 1812 campaign.* Wargames Widow: Building an MDF church.* Club Spotlight: Tin Soldiers of Antwerp* Club Directory* Hammerhead Program

1-916410
various MINIATURE WARGAMES: Issue # 410
Well, let's try listing this in a different way this month:

Zulu Wars: A complete rule set with online content for players to download. We have a special piece on the soon to be released Ulterior Motives with a talk about the Frostgrave add-on with author Joe McCullough plus two unique extra cards to play with! (again available to download).

Firstly, an Airfix Battles exclusive WWII scenario called Recce. Players use the Airfix Battles Base Game with Force Deck add on to run German Pumas and Allied jeeps (downloadable cards). In addition to that, a special Reader Offer allows you to save 35% on the Airfix Battles Base Game and Force Deck Bundle and even a chance to win five sets for free in a competition!

We have an article on the Rules Of Engagement: this explores gaming options for asymmetric warfare on the Northwest Frontier and modern conflicts.

There's a Salute Photo report - the biggest show in town get six pages of pictures and an assessment from the editor's unique perspective.

We have the first of a two-parter on Painting the Army of Gondolin using only historical figures rather than fantasy ones in the Darker Horizons section.

Our regular columnists help us with Send three and fourpence where Conrad Kinch is clearing an infestation that requires sending in the Marines and the Wargames Widow constructs some 54mm ACW buildings out of foam core and cake stand pillars!

We have our review and reporting sections: in Forward Observer and Fantasy Facts we look at some of the latest releases from Crooked Dice and Brigade Models, the Plastic Soldier Company, Army Painter and North Star with exclusive news and pictures of releases you'll find nowhere else. Our Recce section reviews 12 books covering a wide selection of topics and periods and - finally - we have our club directory and a special club report on the Falkirk District Wargames Club. 1 vol, 96 pgs
2017 UK, WARNER PUBLICATIONS
NEW-pb, available mid May 2017 ......$9.00rct

* Yo Ho Ho! Pirate Rules* New Wargame Products and New Books* Little Inkerman Scenario for Rules The Men Who Would Be King* Partizan: Convention Recap* Tarzan!: New Army for Rules Death In The Dark Continent* Darker Horizons: Fantasy and Sci-Fi New Products, Painting the Army of Gondolin, and Scratch Building a VSF Steam Launch* Nagy-Sallo 1849: Scenario for Bloody Big Battles* How to Build Fences and Shacks* Club Directory 1 vol, 96 pgs
2017 UK, WARNER PUBLICATIONS
NEW-pb ......$9.00rct

* FORWARD OBSERVER: New products* SEND THREE AND FOURPENCE: Using technology for remote gaming* IMAGINE-NATIONS & WW2: An Island in the Sun in the mid '30s and Dad's Army.* SPANISH MAIN: A Pirate scenario for multiple players set in the Indies using the Yo-ho-ho! rules.* STAYING THE COURSE: Caesar in Gaul and tips on setting up a campaign that won't just fizzle out...* DARKER HORIZONS: This month Fantasy Facts has its usual round up of what's out in the world(s) of non-historical gaming plus the construction and painting of the Aliens Drop Ship from Prodos Games.* HYPOCRISY IN WARGAMING: To paint or not to paint: are we all hypocrites?* MARTELLO: Build a simple piece of wargames terrain.* BROADSIDE: A visit to the show with photos and a report.* RECCE: What to read and what to delete from your wish list for wargamers.* WARGAMES WIDOW: Temples, tiling and cakes: Diane does it all!* CLUB OPEN DAYS: A visit to the Maidstone Wargames Society* CLUB DIRECTORY: Find a club in your vicinity and add your club for free! 1 vol, 96 pgs
2017 UK, WARNER PUBLICATIONS
NEW-pb ......$9.00rct

* FORWARD OBSERVER: What's up and coming in (mostly) historical wargaming with reports on MiniFigs, Warlord, Osprey, Warbases, and Adler.* SEND THREE AND FOURPENCE: Rolica - Scenario for Command & Colours Napoleonics* REINVENTING AN OLD FRIEND: Part 3 (Terrain using 10x10 matrix of card results) about retreading an old set of Ancients Rules* A TRIP TO COLOURS: The Editor makes a trip to this long standing wargames show.* ASTEROIDS: How to build economical asteroids from sponges for a space-based gaming table.* THE SILENT CITY: The Armies of Rei Bouba: Army list for Death in the Dark Continent* FANTASY FACTS: The usual sweep over what's hot and what's not in F&SF gaming with releases from Modiphius, Osprey, Warlord, Crooked Dice, Hexy Shop, and Brigade.* PORTABLE HAMMER: Conversion of The Portable Wargame for use as a set of fantasy rules.* HEREWARD: The Editor takes his camera to a show in deepest East Anglia.* NOSTALGIA...AIN'T WHAT IT USED TO BE: Tips on bringing a Retro Project to the tabletop* RECCE: What to read and what to delete from your wish list for wargamers.* WARGAMES WIDOW: How to make rivers* WHY WE PAINT FIGURES: As a counter point to a piece in issue 413* CLUB DIRECTORY: Find a club in your vicinity 1 vol, 96 pgs
2017 UK, WARNER PUBLICATIONS
NEW-dj ......$9.00rct

Forward Observer: New products including Jerwood, Warlord, Deep Cut, Knuckleduster, Timecast and VictrixSend Three and Fourpence: Part One of Civil War UK '79: Scenarios for Black OpsNothing More Gallant: Tabletop Scenarios for Black Powder Period GameEmbracing Crisis: The Editor Takes His Camera to Antwerp.Pig Pen Pandemonium: Scratch-build ShedFantasy Facts: News in F&SF gaming, including Black Pyramid, GZG, Slave 2 Gaming, Puppets War, CP, Warlord, and Crooked DiceAlien 3: Building the Prodos Aliens APC for the Wargames Table and MoreStars and Lasers: Scenario for Shooting up AsteroidsBayonet and Ideology: Introducing the Idea of Wargaming: The Next GenerationRecce: What Books to Keep and What to 'Re-gift' to Your Wargaming FriendsWargames Window: Burning Down the House 1 vol, 96 pgs
2017 UK, WARNER PUBLICATIONS
NEW-softcover ......$9.00rct

* Forward Observer: What's New -- Including reports on Warlord, Rubicon, Deep Cut and Caliver Books.* Send Three and Four Pence: Part Two of Civil War UK '79: Black Ops Scenarios* Hell By Daylight: Part One of a set of rules for 20th Century Skirmish gaming* Sands of the Sudan: Starting a new period with a scenario and rules suggestions.* Command Decision: Scenario to get the troops home* Dragonmeet: Trip to the London gaming show.* Fantasy Facts: What's new in sci-fi and fantasy products, including releases from Black Pyramid, Brigade, Slave2Gaming, Antediluvian Miniatures, Osprey and Outlaw Miniatures.* Gondolin Guards: Conversions and painting in the First Age of Middle Earth.* Catalonian Campaign: Napoleon in Spain and the Battle of Valls: Introducing the Powder and Sword rules.* Recce: Latest book releases* Wargames Widow: On the carpet* Six Addiction: Making good decisions in gaming* Club Directory 1 vol, 96 pgs
2017 UK, WARNER PUBLICATIONS
NEW-softcover, available late January 2018 ......$9.00rct

* The Victorio Campaign: Part one of a guide to the Apache Wars in the Old West from 1870 to 1876.* Hell By Daylight: Rules for 20th Century Skirmish gaming (Part 2 of 4)* Portable Kriegsspiel: Arthur Harman gives us a Napoleonic conversion of Bob Cordery's Portable Wargame system.* Zombski!! The creation - and the rules - to fight a modern show stopping Zombie game set in Chechnya.* Command Decision: a French Indian wars poser by Jon Sutherland.* Zululand: a scenario for use with either Victorian Steel or Black Powder.* There's also more scratch building gaming scenery: Building redoubts and making ponds.* Plus all the latest news and reviews! 1 vol, 96 pgs
2018 UK, WARNER PUBLICATIONS
NEW-softcover, available mid February 2018 ......$9.00rct

1-916420
various MINIATURE WARGAMES: Issue # 420
* FORWARD OBSERVER: Reports on Warlord, Rubicon and More.* SEND THREE AND FOURPENCE: All Hail the Late King of Ruritainia! * HELL BY DAYLIGHT: Part 3 20th Century Skirmish Rules -- Air Support and Hand-to-Hand Combat* COMMAND DECISION: Pyrenees: July 1813 Scenario* OUTREMER: Osprey's New Faith and Blood Rules and Scenario* FANTASY FACTS: Latest News in F&SF Gaming, including North Star; Ground Zero Games; CP Models; Atlantis Miniatures, and Brigade.* JASON & THE ARGONAUTS: Rules and Tips for Playing 1/6 Scale Cinematic Legend* VICTORIO CAMPAIGN: Part 2 of the Guide to Wargaming in the US and Northern Mexico in the late 19th Century.* RECCE: Reviews of 13 Books* WARGAMES WIDOW: How to Build Dusty but Flexible Roads* VAPNARTAK: Editor's Trip to York. 1 vol, 96 pgs
2018 UK, WARNER PUBLICATIONS
NEW-softcover, available mid March 2018 ......$9.00rct

1-916421
various MINIATURE WARGAMES: Issue # 421
* Forward Observer: Reports on Warcolours paint; Offensive Miniatures; On Target; Osprey; Pigeon Guard, and much more.* Send Three and Fourpence: What motivates wargamers? * Hell by Daylight: Last part of rules for 20th century skirmish and build an insurgency* One of These Things: Historical versus non-historical debate continues* Command Decision: Wargames problem at Villiers Bocage: June 13th 1944* A Cavalier Approach: Recaps the Tonbridge show* Fantasy Facts: News in F&SF gaming with releases from Deep Cut; Fantasy Flight; Osprey; Modiphius, and Brigade.* The Path to Frostgrave: Rules design process and a scenario* Putty to Pixels: Interview of Mithril sculptor Chris Tubb* The Future is Foam: Making indestructible scenery from yoga blocks* Victorio Campaign: Last part of Guide to Wargaming: US and Northern Mexico in the late 19th Century.* Recce: Reviews of the latest book releases* Wargames Widow: Make swampy rivers* WWW Wargaming: Tips on setting up and managing an online wargaming community 1 vol, 96 pgs
2018 UK, WARNER PUBLICATIONS
NEW-softcover ......$9.00rct

1-935075
Various WARGAMES SOLDIERS & STRATEGY: #75
The theme of this issue is 'Great Leaders of the 17th Century.' In particular, WS&S 75 will be looking at Continental Europe during this time, with attention paid to the Wars of Religion, the Netherlands' bid to be free of Spanish rule, and the conflict in Germany. Behind many of these struggles were powerful and charismatic figures, such as King Gustavus Adolphus of Sweden and Maurice of Nassau. These men not only played an important role in nation building, but were also great military innovators and reformers: much of their success came from their ability to lead men effectively and utilize armies in new ways.

For those not interested in 17th Century Europe, there are plenty of interesting non-theme articles as well. Perhaps most importantly, this issue contains the results of our Great Wargaming Survey, with lots of analysis (both graphical and otherwise). If you haven't been following along with the Great Wargaming Survey, don't forget to check out the roundup on our website. Besides the survey, other articles include a linked campaign for the Medieval Danish invasion of Gotland, a bite-size recreation of Magnesia, tips for tarting up pre-made terrain boards, and much, much more. 1 vol, 84 pgs
2014 NETHERLANDS, KARWANSARAY
NEW-softcover, available mid November 2014 ......$9.00

1-935082
Various WARGAMES SOLDIERS & STRATEGY # 82
Special Feature: WWII in the Desert* The Italian War in the Desert* Representing the Regio Esercito on the Tabletop - Making Mussolini's Men* Black Ops Mini Campaign in WWII North Africa * The Battle of Bir el Gubi - The Ram Defeats the Lion* The Battle for Kissoue, 15 June 1941 * Building Mussolini's Army in Africa - The Regio Escercito* High tide for the Axis in Egypt

* From Ireland to the Holy Land - Dynasty: Norman-style* The Founding of the Kingdom of Sicily - The Norman Godfather* A Campaign System for the 1075 Rebellion - Revolting Earls* Gathering Your Norman host - Conquest of the Tabletop* On the cover - Sons of Normandy* From Rune Stones to the Plains of Italy - Ragnvald and the Battle of Cannae, 1018

Features

* The Battle of Fairfax Courthouse - Crucial Skirmish* Cross-overs and an Unusual Army for Hail Caesar - Choose Your Poison* It's the End of the World as We Know It - Gamin after the Fall Out 1 vol, 84 pgs
2016 NETHERLANDS, KARWANSARAY
NEW-pb ......$10.00

* This Gaming Life - Reflections Upon a Podcast* Taking the Goch-Kalkar Highway, Westfalen - The Swan House 1945* Recreating the First Carlist Wars in Sharp Practice - Fuerte el Diablo * A 'Novel' Approach to Ancient Warfare - Circesium, AD 257* A Forgotten Skirmish in the New Jersey Wilderness - AWI Battle of Short Hills * A Wolf in the Fold of Frostgrave - Monster Hunter* If it Bleeds, We Can Kill It - Surviving the Horror (Sci-Fi)* The Viking Again - Walkers are Coming - Draugar Zombies* Boarding the Blue Noah - Unknown Ship on My Bearing (Gulf of Aden)* Out from the Darkness - Monstres and their Kynde (Cthulhu)* A Monster of a Front Cover - I Have Harnessed the Shadows that Stride from World to World to Sow Death and Darkness* The Irregular - Reality Check: Defending History (Depicting Contemporary Conflicts)* A Bit of Vegetation for Your Wargames Table - Seeing the Wood from the Trees* A Decorative Mausoleum - Building Your Own Tomb* Making Your Own Floors - Hey, There's an Article in That* A Fast and Fury-ous Tank Duel Game - Let's Play Tanks* Gaming With the Walking Dead - Let's Play Project Z* Up Front - Inspiration (Gaming a New Period)* Game Reviews: Flames of War - War in the Pacific, Blood Eagle, Combat Patrol: WWII, and SAGA: Age of the Wolf 1 vol, 84 pgs
2016 NETHERLANDS, KARWANSARAY
NEW-pb ......$10.00

1-935086
Various WARGAMES SOLDIERS & STRATEGY #86 - Awakening the Great Bear
The next issue of Wargames, Soldiers and Strategy is definitely one for Napoleonic fans! It's a popular period with lots of ground to cover, and this time, our focus is on the Russian Empire during the Napoleonic era. There are classic battles, of course (we refight the southern flank of Borodino), but also more exotic conflicts, including the Finnish War of 1808 and the Russians versus the Ottoman Empire in modern Azerbaijan. If Napoleonic Russia isn't your thing, we've also got a Let's Play for Bolt Action 2, Frostgrave with ancient Greek heroes, and much more. 1 vol, 84 pgs
2016 NETHERLANDS, KARWANSARAY
NEW-pb ......$10.00

1-935088
Various WARGAMES SOLDIERS & STRATEGY # 88: Fighting General Winter
This issue's theme is particularly relevant for the season, as it examines winter warfare in the period of 1939-1945. While we look at a variety of battles from this time that take place in snowy conditions, there's a special focus on the Germans and Russians in Finland.

Articles include a look at Finnish Motti tactics, The Battle of Rovaniemi, and a raid on Staraya Ruza Bridge. Off-theme articles include a refight of the Battle of Ramillies, a couple of scenarios for the new Congo ruleset, lists for Swordpoint, and a painting guide for Victrix's new Numidian cavalry. 1 vol, 84 pgs
2016 NETHERLANDS, KARWANSARAY
NEW-pb, available late December 2016 ......$10.00

1-935091
Various WARGAMES SOLDIERS & STRATEGY # 91:
Special Feature: 217 BC - The Ancient World at War

* Mediterranean Arena of 217 BC: History* 217: Cage Match of Empires - Gaming the Grudge.* Gaming the Battle of Lake Trasimene* Cutting Hannibal's Spanish Supply: The Battle of the Iberus River* Assembling a Carthaginian Army: The Army of the New City* John Loves It When a Plan Comes Together: Where's the Elephants, Hannibal?

Other Articles:

* Battle for the Western Oosterbeek Perimeter* ACW Sharp Practice Mini Campaign: Part I* Danish Guerrilla Forces During the Scanian War: Snapphanar.* Surviving the Twisted Tentacle Arms: Part II* Modelling the Retreat from Moscow: Part I* Rebuilding a Resin Cottage for 28mm Gaming

1-935092
Various WARGAMES SOLDIERS & STRATEGY # 92
Special Feature: The British Army of the Napoleonic Wars* The Worst-Treated of Men* The Birth of Combined Operations: Aboukir Bay, 1801* An Unusual Mediterranean Mini Campaign: Capture Capri 1808* A British Disaster in Holland: Walcheren 1809* Collecting a British Napoleonic Army: For King and Country* Ruben's First Napoleonic Vignette: Hats Off to the British

Other Articles:* The Battle of Homildon Hill 1402: Medieval Border Wars* The Roman Struggle with Guerrilla Warfare in Spain: The Battle of Tribola* Part II of the Sharp Practice mini campaign: Tigers in the Valley* Warriors of Athena Campaign: The Witch of Mount Gramos* Skirmish Warfare after the Battle of Sekigahara: Rise of the Tokugawa Shogunate* Modeling the Retreat from Moscow, Part II: Snow Scenery* Building a 17th Century Portsmouth in 2mm: Small can be Beautiful Too!

Departments:* Miniature Reviews* Up Front: Don't Keep It Stupidly Simple* Tabletop Tactics: Beware of the Underdogs* The Irregular: Bolt Comic Action* A Fourth Edition for the Popular WWII rules: Let's Play Flames of War* Reviews: Mad Dogs with Guns, Dracula's America: Shadows of the West, General D'Armee, and Sword Masters: A Supplement for Open Combat 1 vol, 84 pgs
2017 NETHERLANDS, KARWANSARAY
NEW-pb, available late August 2017 ......$10.00rct

1-935093
Various WARGAMES SOLDIERS & STRATEGY # 93
FEATURE: The Dutch During the Eighty Years' War* An Introduction to the Dutch Revolt: Wargaming the Eighty Years' War* A Running Battle or a Fixed Fight: Gembloers, 1578* Don Juan Tries to Seduce the States General - Battle of Rijmenam 1 August, 1578* A Clever Ruse Takes the Day - The Peat Ship of Breda* Building an 80 Years' War Army - Revolt Against the Empire* On the Cover: A Cunning Plan

OTHER ARTICLES:* Bitesize Battles: The Ako Vendetta - 47 Ronin* Defending the Finns from the Pagan Rus: The Papal Bull and the Novgorod Bear* Battle for the Coaling at Port Republic: They Fought Like Demons* Bolt Action for the Great War: The Battle of the Marne* 2mm Roman Triplex Acies Made Easy: DIY Epic Legions* An Island in the Ocean of Sand: Making a Desert Oasis* Creating Captain Joe Darkie: Death from the Jungle

The Development of Tank Warfare in World War II - Wielding the Armored FistThe Battle for Dubno, Ukraine SSR, 27 June 1941 - Thunder at the CrossroadsTank Combat in the Lorraine, Luneville, 1944 - The Destruction of a Panzer BrigadeT-34s vs Cats in Ukraine - South of SkalatCollecting Tanks for WWII Gaming - Panzer, Los!Cologne, 6th March 1945 - Panther vs Pershing

Features

Edward III's Scottish Revenge - The Battle of Halidon HillThe Battle of Elephants - Raphia 217 BC, Part IMaking the Biggest Wargame - The Mother of All BattlesThe Attack on Breed's Hill, 17th June 1775 - A Fierce BreedMaking a Renedra Mud-Brick House - Dwelling in the DesertHow One Man Refound His Inspiration - Painting 10mm is Easy

1-935095
Various WARGAMES SOLDIERS & STRATEGY # 95
Special Feature: Rome Under Pressure in Late Antiquity

* The Late Roman Empire: History and Wargaming - Changing to Survive* Northern Italy AD 271: A Mini Campaign - Aurelian and the Juthungi* Don't Make the Vandals Angry - Escape from Rome* A Barbarian Raid Beyond the Limes - Crossing the Bar* Building a Late Roman Army - Against the Fall of Night* Painting the Cover - The Battle of Adrianople

1-935096
Various WARGAMES SOLDIERS & STRATEGY # 96
Special Feature: Raiding Actions during the American Civil War* Raiding actions during the American Civil War - American chevauchees* Pre-war violence in the Kansas territory - Kansas bleeds* The Battle of Sacramento, 28 December 1861 - Forrest's first fight* A daring riverboat hit and run - The Combahee River Raid* Cavalry in the American Civil War - Mounted raiders* Setting the scene for the theme - The Red Badge of Courage

Departments* The power of points* Tabletop tactics - Ancient and medieval cavalry* The irregular - Don't be a bore. It's just a game* Looking at the new second edition - Let's play Saga 2* The new tank game from TooFatLardies - Let's play What a Tanker* Game reviews - For King and Parliament, Forager, and Burrows and Badgers* Book reviews* Parting shots 1 vol, 84 pgs
2018 NETHERLANDS, KARWANSARAY
NEW-softcover, available late April 2018 ......$10.00rct

1-62700
Wesencraft, C.F. PRACTICAL WARGAMING
An interesting look at early ways of Wargaming. It aimed to provide a core set of rules, with each chapter modifying the basic rules to reflect the historical realities of the period. 1 vol, 216 pgs
2009 UK, JOHN CURRY EVENTS
NEW-pb ......$24.00

1-194010
Wise, Terry INTRODUCTION TO BATTLEGAMING - Revised Edition
Terry Wise was one of the great early wargamers. This revised edition of this work includes three of his previously unpublished set of rules, an account of his life, and a tribute by Stuart Asquith. 1 vol, 155 pgs
2010 UK, JOHN CURRY EVENTS
NEW-pb ......$24.00

1-62600
Young, Brigadier Peter and Lawford, Lt. Colonel CHARGE: OR HOW TO PLAY WARGAMES
One of the first set of rules for wargaming. Maps,b/w illust. A must for the wargaming library 1 vol, 122 pgs
2008 UK, KEN TROTMAN
NEW-softcover ......$29.00