I'm currently working on ZTerrain 2.0. It will have random heightmap generator and lightmap raytracing among other new features. Also the source code will be released (finally) under GPL, so stay tuned .

Right, I understand what he wants to do, it's just before he explained it I saw "doom" and "raytracing" in the same sentance. "doom" and "raytracing" don't go together. Especially when the in-game renderer isin't the subject of conversation.

In the 'ZTerrain suggestion' thread on the 'GrubberSoft' forums, justin023 wrote:Would it be possible to have a feature that would automatically merge sectors of the same floor/ceilling height with no slope? That would be sweet.

In response, Grubber wrote:That should be done also for sloped sectors too, but first I must rewrite the code to something more flexible (what I'm currently not going to).