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At the end of my review of Issue #1 of this five-issue miniseries I pointed out that readers who are new to The Maxx might find themselves a bit lost. I said, “Just roll with it, and enjoy the ride.” If you are that lost person and found you couldn’t heed my advice, stop now. The story isn’t going to suddenly pop into clarity for you in Issue #2.

Issue #1 closed in Arkham Asylum, with Dr. Disparu connecting Penguin into the system that allows him to tap into the subconscious world of The Outback. Meanwhile in The Outback, The Maxx and Batman found themselves in the tentacles of a giant Deadly Poisonous Air Blowfish. Issue #2 opens just a few moments later, with the duo slicing their way free, turning the Blowfish into a Salvador Dali-esque blob, with Penguin’s face...

I can’t remember the last time I was legitimately excited to read Bat-anything. I was excited to read this. The Maxx is a hero I’ve always loved, I his much too short-lived TV run as part of MTV’s Oddities, and I loved the comic. Due to a number of factors, I’ve only read about 1/3 of The Maxx series, even with several reprints over the years, although this title allowed me to discover an upcoming omnibus collection coming in the near future. But that’s another story for another review. Today we are looking at what happens when you drop The Maxx into the slums of Gotham and when you drop Batman into the wilds of The Outback in Maxx’s head.

Issue #1 opens in The Outback of Maxx’s mind, as he gives us a brief setup of something strange happening there...