Mass Effect 2 Walkthrough & Strategy Guide

When the coast is clear, dash towards the bridge that previously had the Blue Suns Troopers on them. When you reach the dead end near the bridge, continue to your right. This will ultimately bring you to another area where, finally, you'll run into some sort of challenge. Instead of having to deal with only a couple or a few Blue Suns Troopers at a time, you're going to be dealing with a good dozen or so here. Making matters more difficult is the fact that all of the enemies are occupying the balconies and catwalks surrounding the nearby building. Thus, they are all far away and hard to hit with any sort of accuracy. Take your time here, focusing on a single target at a time. Once one target has fallen, move on to the next, and so on and so forth. Reinforcements will stream in from the catwalk on the left, so don't run out when the initial wave of foes have been felled, as you'll get cut down if you do.

Eventually, no more reinforcements will rush in to deal with you at this point, so you can come out from your piece of cover and work your way leftward. This brief, labyrinthine location contains plenty of Krogan corpses. Work your way leftward through the carnage, and before long, you'll stumble upon yet another conflict. This one is unique, though. While your enemies will still attack you from afar, making striking them with bullets somewhat complicated, you'll have help here. One of the many lab-created Krogans created here is alive during this conflict. Don't turn your ire on him! Rather, allow him to help you fight the Blue Suns Troopers firing down on your position. He's quite the shot. When all is quiet, you can then approach this Krogan and begin to speak with him. What you'll learn is a bit... startling, to say the least.

For starters, this Krogan is fully grown, which is interesting, considered he was created in a lab. Making things even more interesting is the Krogan's ability to walk, talk, maneuver, and fight. Clearly, there's some advanced techniques being used in the lab to develop Krogans with such abilities... and this guy, as he tells you, is only seven days old! He's been doing nothing but fighting, surviving, trying to figure out what's going on here. He doesn't have a lot of information, but you can garner quite a bit from him simply by listening to his ramblings. He'll eventually speak of a voice in his head, which you can assume might have something to do with the Krogan doctor you're seeking out. Eventually, this lab-bred Krogan will assist you in finding your way into the laboratory, but first, be sure to exhaust all limbs of the conversation tree, in order to get the maximum amount of information out of him. The Krogan will then move a huge concrete barrier, which will reveal a hidden pathway that leads to the lab. Let's get going.

As soon as you're through where the concrete barrier once stood, you should see a Blue Suns Mercenary on the ground to your right. Pick the corpse clean of its credits, and then work your way down the dirt ramp ahead. When you get about halfway down the dirt ramp, you'll hear distant screams. Eventually, a couple of frantic Blue Suns Troopers will round the corner and begin climbing up the ramp. Soon thereafter, they'll open fire. Retreat back up the ramp to seek cover, and return the favor. When these two guys are downed, you can then safely make it down the rest of the ramp. As you turn rightward, however, you'll see what those two unlucky schmucks were running from. A lab-bred Krogan Berserker will open fire on your party, and unfortunately, there's no talking to this guy. He's not like the last Krogan you ran into. His armor makes him a bit tougher to down, but once you've cut through the armor, he shouldn't put up too much more of a fight. Take a breather once he's dead, because you're not quite out of the woods yet. Not even close, actually.