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Can you survive the alien onslaught? Alien Breed™ 2: Assault is the second chapter in the Alien Breed™ series, and is an explosive science fiction arcade-shooter with an epic story, swarms of highly intelligent alien enemies, high-impact weaponry, highly detailed and rich environments, developed using Epic Games' Unreal® Engine 3. Take control of the hero, Conrad, the ship’s Chief Engineer, and continue your fight for survival across the fatally damaged space vessel, against a ruthless assault by an alien horde. Your only hope relies on reigniting the alien space craft’s monstrous engines to rescue you from impending annihilation. Deep inside the bowels of the unfamiliar craft, and with time rapidly running out, ready your weapons and begin to claw your way through the darkness in a fight for survival. But you are not alone. The ship is home to the carnivorous alien horde and something else ... something yet to reveal its true intentions ... something biding its time. In addition to the thrilling single-player campaign and all new “survivor” modes, the game also offers relentless, action-packed, two-player online co-operative battle modes.

Key Features

Survive the assault! – An action-packed mix of arcade-shooter, survival-horror and tactical weapons upgrades and customisation.

NEW - set pieces – fight the breed through the new vertical climb section and the mounted gun battle.

NEW – fight the alien horde with new hardened armour and new weaponry:

Hyper Blaster – a destructive chain-gun.

Rocket Launcher – blow the horde away.

NEW - take on new alien enemies – the ‘webber’ alien and endure dramatic encounters with new shocking bosses.

Epic single-player story mode – The single-player campaign mode that follows the narrative of the game through five huge and challenging environments.

Two-player co-operative play mode – Work together to defeat the alien horde across three specially customised assault maps for two players, over Steam.

NEW - two-player co-operative “survivor” mode – Join forces and try to survive three specifically designed arena environments, over Steam. Get competitive and challenge others to beat your survivor abilities on the extensive Leader-boards.

My review for the original Alien Breed: Impact can be seen on it's store page, and seeing how this game is nearly identical, I'm not going to go into full detail. While I did recommend Impact, I simply cannot recommend Assault. The only thing this game does better is the graphics. That is it. Even in that department, a lot (and I mean a lot) of the rooms and floors were identical to the original game! That's just lazyness. This was by far, much more mind-numbing than the original as there didn't really seem to be much plot at all. Around 90% of this game was just wondering around from one objective to another with no clear idea of what each objective did to actually affect the plot. It's like this game was literally just filler. There was some plot exposure near the end of the game to explain what exactly is going on, but it was all bundled into one single cutscene. Why were there four other levels? They serve no purpose. Maybe it's just me, but whenever a game sets an objective for your character and you fight through countless (generic) enemies to reach said objective, I feel like something should have been accomplished besides just setting another objective. The storytelling is pretty dull.

There are a few more changes from the original however. A few new enemies were introduced (one I believe, and it is just incredibly annoying). They changed out two of the weapons from the original (laser rifle and ion thingy), for the hyper blaster (really good for mowing down tons of enemies), and the almost completely useless rocket launcher. Yes, this weapon does tremendous amounts of damage to all in the blast range....including you. Now, that does make sense in any game that a weapon as powerful as a rocket launcher is a double-edged sword, but in retrospect, in other games you can aim the damn thing. In Assault, you can only choose the direction. That means if the smallest little alien makes his way somehow right in front of you at the last second before you're about to fire a damn missile, it will explode point blank....killing you instantly. Not even close to being worth it, as some save points can be up to ten to 15 minutes behind you.

Other than that, there are three (kind of) new boss fights in this one with one of the fights taking place very near the beginning, which was refreshing. And honestly, it was the only slightly interesting one. The second boss fight which takes place near the end of the game was so dull, I wasn't really sure it was a boss fight. It's only attack seemed to be throwing a ton of little enemies at you at once. .....and that's it. FYI, don't use the rocket launcher on him as you will most likely kill yourself. And finally, the last boss fight which was actually just a bunch of enemies all at once, was unbelievably underwhelming. Saw the giant turret you sit in, got excited, was blown away about how dull it was to fire that turret. Put some damn impact in those shells! Make it fun! Make it exciting! Just not this. I might as well have been firing the pistol as it felt the same.

Overall, I do not recommend this game in the series at all unless you're up for wasting 5 hours. If you really want to play the trilogy, play the first, read about the plot in the second, and go play the third. Right now, I'm two missions into the third and I have to say it looks like the best of the three by far. As for this one....just don't.

The second game in the Alien Breed series turns out to be a dissapointment surprisingly, and I hate to say it, but I just can't reccommend this version. Alien Breed 2 offers 5 new levels for Campaign single player, a new Survivor Mode, and 3 new Co Op levels and 3 Survivor Co Op levels. Online works well, but add friends for best results.I really enjoy the first game in this series, but was sad to see that the new ideas they used for this game turn out to be horrible decisions. I am comparing the two in this series without playing the third and in my opinion a sequel should reach the same bar of quality set by the previous version which Team 17 has certainly failed to do here.First off, they removed your favourite weapons from the first game, the Laser Rifle and the Ion Spike. You now have two new weapons which are huge letdowns. The Hyper Blaster is a high powered and fast firing minigun with a reload time that will get you killed unless you upgrade. The new Rocket Laucher is mostly useless, as we all know the massive amount of Aliens coming to kill you can not be stopped by a single rocket with a slow rate of fire and reload. You might even instant kill yourself if a tiny alien runs in front of you last second.Next, the maps are far more boring and ugly than the maps of the first game. Expect the usual backtracking with even more backtracking than ever before.You will be involved with an Escort Mission which is not that difficult but not that enjoyable either. There are some Bosses, but one of them is ruined by a horrible new camera idea.The Camera now feature some new angles that are forced upon you in certain maps and boss battles and this new camera is horrible. It's third person in a cramped space, and it's really difficult to aim as well as you usually can. This is not an improvement or fun in any way. I thought I was going to have to fight aliens, not the game interface...I found a couple bugs in this game one of which I can reproduce everytime, however it does not seem to affect everyone. These bugs was not in the first game.That is a LOT of negatives. I just can't find anything really positive to say about this version.I finished this game on Veteran Difficulty, and had a decent time I guess, but I can not recommend this game, especially for full price.

Second game in the Alien Breed trilogy. The graphics are still sharp giving you great environments, though the environments lack variety. The action is well paced with some sporatic intense action sequences. The lack of ammunition in the levels keeps the strategy of what weapons to use for different situations interesting. I found it a bit irritating to keep backtracking over and over again on the same levels, however, this does give you a sense of a huge level since the levels can take quite some time to beat. Great fun at a great price. Online multiplayer, while dead, is available for those that have friends that may want to play this with them.

Since all three games are exactly the same this is the same review as the other two games.

Not a great game but it has great weapons and really good graphics and very smooth gameplay. Why it's not a great game:

1: The biggest massive problem, CONSTANT AND NEVER ENDING FOCUS STEALING FROM START TO FINISH. Which really is not that prevalent in the first game but is a major problem in the second and third games. The game constantly, more than any game I have ever seen, even Resident Evil 6, steals focus from you during events to make the camera spin a little while zooming in and force you to watch the stupidest most mundane ♥♥♥♥ like a grate opening or a switch turning on or ANYTHING. It was like the developers found a little focus stealing trick and went way, way, way overboard with it. It is aggravating to astronomical levels and does not feel like you are playing a game but something where you get to play only sometimes when it lets you. Again, not so bad in game one but a massive problem in games two and three.2: CONSTANT screen shaking from explosions. It caused me to have to play each game from start to finish with a non-stop bad headache.3: The sound is very low. I have to turn my volume way way up when playing this game which is a big problem because of course I am not going to remember to turn it back down when I'm done playing so the next thing I do, like play music or play another much better game, blows my ♥♥♥♥ing ears off.4: There are very few types of enemies. I think 5 or less. And even those 5 all feel the same.5: The game is very, very repetitive. What you do in the first fifteen minutes is exactly what you do in every other minute of all three games. The game offers no variety at all, especially since all 3 games are mirror images of each other.6: The environments from the start to finish of all games is all exactly the same from game to game. Even though each game takes place in a different area of the ship or I think on different ships maybe, all three games are completely identical.7: All 3 games are very short, about 4 hours each.8: Crashes/glitches. I don't think I had any trouble with the first two games, maybe one or two crashes in the second game. The third game has crashed three times now. Once early, then half way through it, and now near the end. Their forum pin says it could be a file validation to fix it, but who cares when the games have the other bad problems I pointed out. And YES I understand it is a problem on my end. But no other games crash so it is a problem on my end caused by something to do exclusively with this game in particular and none of the other 150+ games I have installed.

It's sad because the games graphics are outstanding and the gameplay is very, very smooth. But because of the main flaws being so incredibly bad, I can only recommend them if you can catch them on sale like I did for $5.65 for all 3 games. Their normal price of $10 each is laughable. Like throw your head back and audibly laugh loud laughter. Once I play through them I'm never coming back to them, ever.

Since all 3 games are the exact same, only one score is needed. Production quality in some areas like graphics and control is 8/10, everything else 5/10. Overall, 5/10. Badly missed opportunity for a all-time favortie cult classic. Whoever made this is jarringly inept.

Contains somewhat enjoyable survival horror shooter gameplay, but occasionally has forced camera angles that quickly become an annoying hindrance. However, I was willing to overlook this in part due to the game's excellent atmosphere until a game-breaking glitch occurred near the end of the third mission. As if forcing you to babysit a helpless AI that chastises you whenever you stop holding her hand isn't enough, the game suddenly teleports her through a door before she properly unlocks it to let you through. Not sure how to fix and not sure I care.

Uninstalling for now, but maybe someday I'll retry it when I'm in a better mood.

I went into this thinking that I would have a separate section for each installment in this trilogy, but (after putting what I have deemed significant time into each of them) I have decided to lump them all in together as there wasn’t much difference between any of them. That being said, let’s get started shall we?

I – Story [2/10]

The gist of the story is this: Conrad, the Chief Engineer of the Leopold, are trying to restore power to your ship whilst doing battle with hordes of aliens and contending with a possessed AI. And that, kids, is all she wrote. I realize this is a remake, but honestly? That’s all?

II – UI [6/10]

In part one of the trilogy (Alien Breed: Impact) the UI (or User Interface for the less savvy among us) was colored blue and was infuriatingly hard to see at almost any given moment. Thankfully, in installments two and three, the color had been changed to green and was infinitely easier on the eyes. The mini-map was rather reliable, making it mostly unnecessary to consult the full map often. Apart from that, HUD was minimal and user friendly.

III – Gameplay [1/10]

Altogether I found Alien Breed to be underwhelming practically at every turn. The game is played from a top-down angle with rigid and irritating camera controls. The objectives were mind-numbingly repetitive and I found myself getting overly bored about an hour into the first game. I present to you a dramatization of just about every thing you do in these games.

“Turn on the cranky thing to put out the fires.”

*Kills aliens*

“Oh no, the cranky thing is broken. Go reboot six computers to fix the cranky thing.”

*Kills aliens*

“Good job on rebooting the computers. You can turn on the cranky thing now. Also, here are some more aliens for you to kill.”

And that, ladies and gentlemen, is quite seriously the entire game. Sure, you get an odd boss battle here and there, but I’ll be damned if they aren’t just as repetitive and underwhelming as the rest of the game. My other biggest complaint about all the games was the weapon upgrading system. This game is how far into the future and I can only have one upgrade installed on my weapon at a time? What kind of garbage is that?

IV – Content [4/10]

With this being a trilogy, you’d assume they’d add some new content into each game right? Well, they did, but I had you going there didn’t I? Impact was easily the worst game in the trilogy. The campaign (in all three games, mind you) was downright awful. Part two (Alien Breed: Assault) added in a “Survival Mode” which was mildly entertaining. It was a billion times more fun than the campaign, that’s for sure. The enemies felt uninspired; most of them looked like the bugs from Starship Troopers only fatter and more ludicrous. The weapons were a bit boring as well, though I did particularly enjoy using the flamethrower. (Who doesn’t?)

V – Visual [6/10]

There isn’t much to say here really. The graphics throughout the trilogy were consistently the same, with varying levels of obnoxious explosions everywhere. I realize the ship is crashing, but come on. That being said, the graphics weren’t too bad and the lighting was good.

VI – Audio [4/10]

I found the sound effects to be rather lacking. The guns weren’t thrilling in the least and the little, face-hugger-esque aliens, I would swear on my non-existant childrens’ graves’, were frog noises. Thank Cthulhu they got the explosion sounds down though. I can only assume that Michael Bay consulted with them on that.

VII – Overall [3.9]

In closing, I’m glad I got this tripe from Humble Bundle and didn’t pay full price for it.

The worst of the series, and a copy/paste of the first Alien Breed. A continued lack of varied environments severely hurts the game. Only buy this if you have friends to play with or if the novelty of the first game somehow never wore off.

if you liked the first one and want to play more then get htis game because that is what it is. 99% of this game is just alien breed 1 but continuing the campaign. but they did make a few changes, firstly they changed the hud from blue to green. they also added two new weapons, a mini gun and a rocket launcher. plus they added a survival mode which is nice.

so if you did not like nor play the first game then skip this one. if you like the first one and want to play more of the campaign missions and want a survival mode then get this one.

Personal Rating: "Grab it if you must but during a heavily discounted sale"Traditional Rating: 3 out of 10Genre: 3rd Person Isometric Shooter

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http://steamcommunity.com/sharedfiles/filedetails/?id=353067289More Starship Troopers than Alien, this next episode in the series yet again fails to capitalize on its setting which could have been tense and claustrophobic but only ends up being generic and uninspired. The story continues where the first installment left off as you continue to traverse the bowels of the damaged space ship you find yourself aboard all whilst fending off an against a ruthless alien horde. The so called plot twist that comes at the end of the episode is pretty much telegraphed right at the very beginning so it shouldn't come as much of a surprise. All in all I am failing to get one bit excited about this reboot *rolls eyes*.

This is a top down shooter that makes a solid first impression, but after a few minutes of playing you will discover that the execution of many essential elements are not very good. The game play gets repetitive rather quickly, as you frequently walk from A to b, holding down space bar to interact with switches. The gun sounds and sound effects are also rather bland. The environments are also very dark, with little variety, although the actual graphics aren't too bad.

You will also battle with the camera as it sometimes switches to bizarre angels, obstructing your view to certain areas, such as the other side of a wall. There is also a load of on-screen text, so you will know right off the bat which objects are interactive, and although some people make like this. I think it does take away the discovery aspect of the game.

Get this if you must but there are far batter top down shooters out there.

I can safely say that this review will match my review of the first game word for word. Around 8 hours of tedious, repetitive gameplay. I read many reviews about how all three Alien Breed games are basically the same game, and upon completing the second game, I have to admit, they're right about what they said.

This game has no real improvement over the first one, with the exception of a few small things. The plot is not very memorable, as per the first game. All I remember is that we're fixing YET ANOTHER ship, and there were some areas of it that I could recognize distinctly being in the first game--they're reusing maps. It exposes way too much of the environment with this tactic.

It's always "go to this objective, kill aliens, fix it, kill aliens, go back to where you first started off, kill more aliens, rinse and repeat". They tried to revive the classic Alien Breed, but this developer isn't doing so well nowadays. If you're a fan of monotonous works, it's for you. Otherwise, steer clear of it.

The two things that I found nice that they did change was the boss and the actual real antagonist. There is a more interesting boss battle halfway into the game; however, the way they go about it made it seem petty the third time you had to kill the SAME BOSS that just got crushed within a train. It's just not logical. But the fight was more interesting.

And then the antagonist. In the first Alien Breed game, there didn't feel like there was any main antagonist to fight; the only thing you could call your enemy was the aliens that were constantly attacking you. Near the end of the game, they FINALLY decided to bring up a being that you could call your antagonist of the story. I love whoever voice acted him--it's very pleasant to hear in a world of monotonous voices that you'll never be able to recall. However, the comics between chapters aren't telling me enough about this character, and I'm wondering why this antagonist is even trying to stop Conrad from destroying the ship. There's too many plot holes to be able to fully enjoy this mysterious antagonist.

Also, the ending was complete bull. It was disappointing and did NOT leave me wanting to know more, because of how dull and anti-climactic it was in the end.

I'll be honest, I did TRY to enjoy it, thinking that it was just my preference of games that made this so unappealing to me to play, but after reading tens of reviews about the lackluster gameplay, I feel that I can stand by my review.

A slight upgrade from the first game. Enemy AI is basically the same, but the game itself is harder. Trying to change it up from the first one by adding new camera angles in certain areas of the game. It is repetitive, but it's a decent game. I do have to say that whoever developed level 4 is just an ♥♥♥. I mean, who thought it was a good idea to just fill a level up with all them birthing pods? Seriously, that was the worst idea ever lol. I give the game a 2.5 out of 5 overall.

Alien Breed is an isometric sci-fi shooter where you independently control the direction your character aims and moves. You maneuver through a series of 5 stages in each episode, collecting weapons and items, and shooting aliens as they appear while you move from objective to objective provided on your mini-map.

It is difficult to write a separate review for each Episode, as they all largely play the same - you move from point A to point B to pick up access code C to open door D to get to point E to get access code F to.....you get the picture. Lots of backtracking through same-looking corridors, fighting similar looking enemies which pop out of the floor and walls.

It's fun, but only moderately so - I would NOT recommend playing through a single episode in one sitting, let alone all three episodes. The gameplay is repetitive and it's the sort of thing you'll want to put down for a while between sessions (I'd actually say on the level of months between episodes) so it doesn't get stale.