Hitman 2016

In their latest intel drop, IO Interactive announced that Hitman 2 will include remastered versions of all the Hitman 2016 levels as DLC. If you own the original Hitman Season 1, then this DLC will be free. All of the levels will come with updated graphics, improved crowds, and you’ll be able to make use of all the new tools and mechanics coming in the sequel. IO Interactive is continuing to knock it out of the park with updates and information on their upcoming game, Hitman 2. It’ll be the first Hitman game released since the studio parted ways with Square Enix, an amicable split that left IO with the rights to the Hitman franchise. Now being published by Warner Bros Interactive, the latest nugget of info revealed that Hitman 2 will feature remastered versions of all of the levels from the Hitman 2016 game, Hitman Season 1, with shiny new graphics and all of the new mechanics implemented. Not only is this generally … [Read more...] about Hitman 2 to Include Remastered Hitman 2016 Levels

The man who kills bad guitarists is back. Hitman 2 looks mostly to be polishing the first game’s bald head, which makes sense when you think of it as the stand-in for a 2nd season that never happened. As a sequel, it doesn’t appear to be changing much, apart from giving assassins a bunch of new murder playgrounds in which to plot against wealthy charlatans. But the changes it is making are quiet and helpful. If Hitman was a game about killing your boss (and we reckon it is) then Hitman 2 will be about hiding from your boss in a throng of admirers. And then killing him. Let’s start with that change: hiding in crowds. I recently got to play a demo level in which I had to kill notable financier and racecar driver Sierra Knox. Like all of 47’s target, your handler Diana makes sure you know that Sierra is a bad person with bad habits. Habits like WAR CRIME. Anyway, as part of this mission, I’ve got to sneak through the stands and VIP sections of the race, … [Read more...] about Hitman 2’s crowd-skulking is quiet but effective

Hitman 2 is official, and it's coming to PC, PS4, and Xbox One on November 13, 2018. The next entry in the assassination series will pick up where Hitman 2016 left off in terms of story and mechanics - but not so much in release plans. IO Interactive confirmed that the sequel will drop the episodic model that defined/complicated the first game, arriving with a full game all at once and continued live events and updates after that. But you don't have to wait until November to try some of it out - IO's giving away Hitman: Sniper Assassin as a pre-order reward. Like, now. You can play it now.This is actually the second standalone Hitman sniping spinoff after Hitman: Sniper (a mobile game that was arguably better than Hitman: Absolution, its inspiration). But Hitman: Sniper Assassin is the first time you can play a Hitman game in co-op! Weird! And also clever, since you and a friend can work together online to coordinate your takedowns and generally cause havoc from a half mile away. You … [Read more...] about Hitman 2 has a release date and a cool pre-order bonus: a co-op sniping game out now

By Marshall Lemon, Monday, 4 June 2018 20:24 GMT IO Interactive’s Hitman will return… and we’ll find out the details on June 7th. The most recent Hitman game had a pretty rough launch, but surprisingly, it managed to transition itself into one of 2016’s best games. Now IO Interactive is teasing brand-new content, which will likely consist of a second season. Good afternoon, 47. The profiles have been uploaded. Your next target is… pic.twitter.com/0l1Tyu4gho — HITMAN (@Hitman) June 4, 2018 Hitman (2016) broke from the franchise formula by adopting an episodic release schedule. Instead of playing the entire game at once, fans returned for individual missions over the course of a year. It was a controversial format, but one that mostly worked – it gave IO more time to polish each content release, and opened the door for bonus missions when the season was completed. Now with the Definitive Edition has arrived, the question is what IO … [Read more...] about A new Hitman announcement is arriving this week

Torben Ellert is the lead online designer of the episodic title Hitman (2016) at Io-Interactive. He provided Gamasutra with this in-depth look at Elusive Targets in the game. While most targets can be taken out in myriad ways and at a time of the player's choosing, these Elusive Targets only appear in the game for a short period of time for a 48 hour window, and players only have one chance to complete the mission. One of our mandates for the first season was to present Agent 47 as the apex predator, traveling the world, meeting interesting people, and killing them. Part of this mandate was a challenge to the design team: create a moment in time, “a snipe where your one shot matters” – the purest possible experience of being the assassin. Another objective was to create an ongoing pulse of experiences throughout the first season of Hitman, with tense assassination missions at the heart of those experiences. This is where the idea of … [Read more...] about Designing the Elusive Targets system in 2016’s Hitman