This is the new and improved version of my realistic skin tutorial! All you need is a basic knowledge of how to create and connect nodes and how to edit their parameters. This shader, designed to work well in virtually any lighting situation, is easily adaptable to any 3D figure, and there's also a section on further customization.

UPDATED 3/17/2009 at 7:30 PM EST (BROKEN LINK FIXED)After months of trial-and-error, research, and raw effort, I've arrived at a skin shading technique that I believe is actually worth sharing with others! It's optimized for M4/V4, but it can be easily adapted to virtually any figure.

This is a simple yet powerful material that gives good realism and an extra trick for the ears.You'll need some Poser skills, but I'll try and explain on the way...English is not my best, so i hope you'll accept a few errors :)