:
LexManos: Added MinecraftApplet.clas to the force output list because users cant understand the concept of only replacing files they are told to. And bumped version to 3.1.2
Build Donate:

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LexManos: made the ID in PacketEntitySpawn unsigned.
LexManos: Added generic packet sending function to MinecraftForge class.
LexManos: Fixed shift-clicking issue with items that utilized the new ItemStack sensitive smelting system.
LexManos: Implemented a 'small' packet system for those mods that need to send rapid, small data packets and who are concered about the overhead of the 250 payload packet. It uses packet 131.
Build Donate:

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t.tomkins: Edits enable use of EntityPlayer.canHarvestBlock (for PlayerAPI) when the ToolClass has no rules for the block.
Build 3.0.1.86:
LexManos: MAX_ENTITY_RADIUS Now works on the Y axis
LexManos: Respawning in dimensions should now properly set the dimension ID for the new player instance.
Build Donate:

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LexManos:
Changed entity Forge spawning code works to be more in line with normal spawning:
(World, double, double double) constructor is nolonger called, normal (World) constructor, and setPositionAndRotation is called afterwords.
yaw, pitch, and yawHead is sent (if the entity isn't a EntityLiving yawHead isn't used)
The datawatcher data is also sent like a normal Entity.
Build Donate:

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LexManos: Fixed bug in BlockFire's old fields.
LexManos: Added variable entity radius to World, to be used if a mod make really large entities.
Build Donate:

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LexManos: Added ItemStack sensitive burn time hook.
Build 3.0.1.74:
LexManos:
Added new Item function to allow for multiple rendering passes.
Fixed a vinella bug where item layters would not line up for EntityItem's
Added new IItemRendere helper flag for 3d block translations.
Build 3.0.1.73:
cpw: Update fml to 62- provision a server console command and fix mod loading order
cpw: Update FML for new hooks: onPlayerLogout and onPlayerDimensionChanged
LexManos:
Rewrote IItemRenderer to be a more generic and expandable version, Breaks previous interfaces, but this should be the last time the interface changes.
Implemented the MapRender hook ChickenBones requested.
Build 3.0.0.72:
cpw: Fix separated login/announce handler
cpw: FML 59: don't send a zero length register packet, add mod channels
Build 3.0.0.71:
cpw: Update to FML 57: fixes FML not calling it's login handler code
Build 3.0.0.70:
LexManos: MCP Conf update for 1.2.5
LexManos: Initial patch update to FML and MC 1.2.5
LexManos: Deleted patches
LexManos: Fixed update_patches.py to now delete old patch files that have no working src relation
LexManos: Updated repo scripts to python, allowing more flexability and less code duplication.
LexManos: Finished up converting the source dist install scripts to python. Fixed a couple issues with the other scripts.
cpw: Update patches for FML fix.
cpw: Fix release script to import "inject_version"
cpw: Add in recent fml with fixes
cpw: Delete the old one too
LexManos: Rewrote the login code to delay full login untill forge fnishes negotiating network IDs. Should fix entities not having proper ID mapings.
LexManos: Added ChickenBones's request ITextureLoadHandler hook
LexManos: Updated patch for mapings
LexManos: Implemented ISaveEventHandler as ChickenBones's requested.
LexManos: Add server spawn protection config option as per someh4x0r's request.
LexManos: Couple of output fixups and added script to be executed by Jenkins during the build. First test build.
LexManos: Changed IGuiHandler's signature to be compatible with both sides. Took out ModLoaderMp reference in README.
Build 2.0.0.68:
LexManos: Fix some shadowing warnings.
LexManos: Some cleanups to update_patches, should run properly on any system now.
LexManos: Add IChunkLoadHandler.canEntityUpdate() function to allow entities to update while in custom loaded chunks.
LexManos: Implemented a chat event handler system to allow for manipulating and handeling the various chat/command events.
Build 2.0.0.67:
LexManos: Changed update_patches script to use python for the bulk, Prevents making 1800 temporary useless files.
LexManos: Fixed camelcasing in IConnectionHandler, ment to do during first upgrade.
Build 2.0.0.66:
LexManos: Fixed typo bug in MinecraftForge.getEntityTrackerInfo
Build 2.0.0.65:
LexManos:
Updated to MC: 1.2.4 MLMP: 1.2.4 v1
Removed all code that was marked as deprecated, IE: ICustomItemRenderer, and the functions in Configuration
Build 1.4.1.64:
LexManos: Reworked EntityPlayerMP.openGui to hopefully be more compatible with PlayerAPI
Build 1.4.1.63:
LexManos: Cleanup the EffectRenderer patches, Allows custom food items to have the proper particals. Cleaned up special case class in favor of basic java generics.
Build 1.4.1.62:
CovertJaguar: Added the ability to define custom categories for config files.
CovertJaguar: Removed createCategory() function and changed it to create categories as they are encountered.
LexManos: Updated MCP mapings
LexManos:
Fixed a couple of bugs in the Configuration categories pull request.
Added helper functions to Property for standard int/boolean usage.
LexManos: Added rider sit pull request.
Build 1.4.1.61:
LexManos: Fixed NPE on CustomPayload packets with 0 data
LexManos: Changed logic in Configuration to allow for extended block ID mods easier access to change that. Just use reflection to change Configuration.configBlocks to whatever length you want.
LexManos: Implemented Pheenixm pull request allowing for more control over the camera.
LexManos:
Added MinecraftForge.isClient() function that returns true if you are in the Minecraft Client, (As defined as net.minecraft.client.Minecraft existing) false otherwise.
Fixed a typo on PacketEntitySpawn that caused speed to be assigned improperly.
A little code cleanup.
Build 1.4.1.60:
LexManos: Fixed a few typos that CovertJaguire found in The Forge entity handeling code. And re-wrote the connection sequance so that clients get a list of mod ids before anything else.
Build 1.4.1.59:
LexManos: Readded the deprecated interface ICustomItemRenderer. Added method to enforce deprecation cross Minecraft versions.
Build 1.4.1.58:
newthead: Added new item render interfaces to Forge client
newthead: Added hook for rendering equipped items
newthead: Clarified render option for inventory items
newthead: Added remaining item render hooks, and fixed a static method access
newthead: Added render code for inventory items and entity items.
newthead: Cleanup/fix item render hooks
newthead: Added additional flag for rendering entity item bobbing
newthead: Merged item rendering interfaces into a single IItemRenderer
newthead: Updated render hooks and registration to use the IItemRenderer interface
newthead: Modified patches to use new item render hooks
newthead: Merged item rendering interfaces into a single IItemRenderer
CovertJaguar: Fix for network code.
newthead: Changed render hook checks to all use ItemStack instead of itemID
newthead: Reverted vanilla texture binding to an explicit if() statement based on item ID
LexManos: Fixed dyes showing twice in creative list
LexManos: Bumped version number to 1.4.1
Build 1.4.0.57:
LexManos: Fixed tile entities not properly being removed for blocks that do not extend BlockContainer, or override BlockContainer.onBlockRemoval
Build 1.4.0.56:
LexManos: Fixed excessive need for user interaction in the install script.
LexManos: Fixed a class to a deprecated method to fix tool effectiveness.
Build 1.4.0.55:
LexManos: Reworked the workspace scripts so the build should fail on compile errors. This build should fail as a test.
LexManos: Fixed IOException not found error in CovertJaguires pull request. Updated scripts so that build should now be fixed
Build 1.4.0.53:
CovertJaguar: Added throws clause to ISpawnHandler functions to keep the functions consistent with similar functions and increase ease of use. Exceptions are already being caught everywhere these functions are called, so no further changes required.
LexManos: Fixed onTakenFromCrafting hooks to be called once per stack taken. Sadly due to how shift-click is handled, the passed in item stack is not garenteed to be the stack that the result was added to.
Build 1.4.0.52:
LexManos: Fixed forgotten type identifier in clean_src
LexManos: New EntityInteract hook for handeling player vs entity interaction on the global level vs the item level.
LexManos: Fixed sides of grass not getting biome colors
LexManos: Fixed type on patch conversion messing up tile entities
LexManos: Proper fix for SDK's invalid bit shifts of parameters for chunk population
LexManos: Made BlockStairs, BlockFarmland, and BlockStep have proper sided-solidity. Can now place torches on any solid side of those blocks.
Build 1.4.0.51:
cpw:
Fix worldgen doubleshifting in ModLoaderMP until SDK fixes it.
This means mods can generate surface and nether in SMP again.
Build 1.4.0.50:
eloraam: Fixed a merge error.
LexManos:
New script to fix decompile differences between windows and linux/osx.
Removed the MLProp special case, no longer needed as MLProp decompiles fine.
Updated patches to work on all systems.
Added warning and exit if the user does not say yes to the cleanup.
Build 1.4.0.49:
eloraam: MCP Update. Fixed a few small bugs in the linux scripts.
Build 1.4.0.48:
LexManos: Fixed the inverted logic in the missing mod check.
LexManos: Fixed a wrong argument for dimensions, should fix entity tracking.
LexManos: Custom dimensions should now honor the canRespawnHere function for respawning.
Build 1.4.0.47:
LexManos: Fix up Configuration ids to only work for 256 ids until Jeb finishes the 4096 conversion.
Build 1.4.0.46:
LexManos: Fixed a bug where vines were not shearable.
Build 1.4.0.45:
CovertJaguar: Fixed a minor bug with the Minecart Dictionary.
Build 1.4.0.44:
LexManos: 1.4.0 official release.
Build 1.3.4.42:
LexManos: Updated to MLMPv3
Build 1.3.4.41:
LexManos: Hack-fix for players getting stuck during logins. Detailed fix when bug is actually tracked down.
LexManos: Implemented ChickenBone's Chunk handler
Build 1.3.4.39:
LexManos: Fixed client side bonemeal on grass only making flowers
LexManos: Updated to latest MCP
Build 1.3.4.38:
LexManos: Fixed MLMP thinking Network mods need a client side when they dont.
LexManos: Fixed a generic tile entity line i missed on the server side.
LexManos: Removed improper tile entity negation
Build 1.3.4.37:
LexManos: Updated to SDK MLMP v2
Build 1.3.4.36:
LexManos: Fixed missing double array in MLMP's packet server side. Also, fixed the creative code again, brain failed.
Build 1.3.4.35:
LexManos: Got my comparitor turned around
LexManos: Updated to SDK's 1.2.3 MLMP, Mush cleaner, no longer supporting Flan's.
Build 1.3.4.34:
LexManos: Updated gitignore, fixed digging particles, fixed creative container showing to many blocks, fixed wrong argument for custom renderers.
Build 1.3.4.33:
LexManos: Updated MCP's patch files. Fixes hangs on running MC as applet.
LexManos: ItemBlock now implements ITextureProvider so that blocks with custom textures will showup properly when being held.
Build 1.3.4.32:
LexManos: Fixed NPE in the login handler
LexManos: Fixed directory issues in the setup script
LexManos: Cleanup of ModLoaderMP and proper update to the latest version of ModLoader
Build 1.3.4.31:
LexManos: Fixed missing space in linux scripts
LexManos: No longer mark forge packets as chunk packets.
LexManos: Updated MCP mapings files
Build 1.3.4.30:
LexManos: Updated scripts so that we use Fernflower now. Added a small python script to download fernflower for the user. And the scripts exit out if it fails.
LexManos: Deleted modLoaderMP.patch, unneeded now that we use Fernflower
LexManos: Updated eclipse project for MCP 1.2.3's inclusion of the Start folder in the src folder.
LexManos: Updated The Json enum helper to point to the new packaged names. And fixed a casing change in ModLoader
LexManos: Made mod_MinecraftForge extend NetworkMod, and changed NetworkMod to extend BaseModMP server side.
LexManos: Fixed unneeded imports in ForgePacket
LexManos: removed unneeded import, and fixed casing of args in IShearable
LexManos: Deleted EntityPigZombie patches, Who needed these? Why could you not do this via reflection?
LexManos: Conf for 1.2.3
LexManos: Same patch diff, files.
LexManos: No longer needed, bug was fixed
LexManos: Client side initial patch update to Fernflower and MC 1.2.3
LexManos: Bit of a cleanup of the client patches
LexManos: Couple of things I missed client side
LexManos: Deleted unneeded server side patches, Packet250 bug was fixed. And the others got moved to AnvilSaveHandler
LexManos: First push of server side patch updates for 1.2.3. MLMP is still not updated so it does not include those changes, and will not compile.
LexManos: Small imports cleanup
LexManos: Missed damageCarryover on the server
LexManos: Made the scripts forge updating md5s/mcp/names
LexManos: Updated for MLMP 1.2.3 v1
Build 1.3.4.29:
LexManos: Bumped version to 1.3.4, final commit for Minecraft v1.1
Build 1.3.3.28:
LexManos: Fixed bug in build script that caused the Minecraft/MinecraftServer classes to not be included.
Build 1.3.3.27:
LexManos: Client side of the new Dimension support.
Build 1.3.3.26:
thedeveducer: Fixed spelling mistake ('Frequancy')
LexManos: Fixed ITextureprovider for multi-textured items when rendering on the GUI.
LexManos: Fixed compile error for the spelling pull request.
Build 1.3.3.24:
LexManos: Fixed up Shearable blocks to play nicer with sub-classes.
LexManos: Fixed line endings in windows update_patches
LexManos: Deleted Deprecated interfaces.
LexManos: Ran AStyle over forge code for uniform code formatting, and refactored old code a bit to have cleaner names.
Build 1.3.3.23:
connor: People may think the server needs the mods to continue and not the client.
Build 1.3.3.22:
LexManos: Fixed a bug in update_patches that caused apostrphies to be removed. Causing the last patch to be generated incorrectly.
Build 1.3.3.21:
LexManos:
Initial attempt at server side extra dimensions support.
Mods must register there dimensions on load, by calling DimensionManager.registerDimension(uniqueID, WorldProvier, boolean)
Mods are resposible for writing there own transporter blocks.
Initial commit, needs some more testing and design thoughts.
Build 1.3.3.20:
LexManos: Added new Item.getIconIndex context sensitive version.
LexManos: Implemented a response to Methuselah96's Arrow hook request. See IArrowNockHandler and IArrowLooseHandler
Build 1.3.3.19:
LexManos: Changed the layout of the missing mods gui a little. Still needs a lot of work to look good.
LexManos: Marked forge packets as 'chunk' packets. Giving them a higher priority making the initial mod list check more reliable.
LexManos: Introduced some debugging info into Forge packets. And a debug flag in the client and server packet handlers.
LexManos: Moved Client side EntityPlayer.openGui work code to EntityPlayer for compatibility between player API.
Build 1.3.3.16:
eloraam: Linux scripts fixed, TE bug fix.
eloraam: Fixed linux scripts, fixed TE bug.
Build 1.3.3.15:
LexManos: Exposed getters for NetServerHandler.playerEntity and NetworkManager.netHandler
LexManos:
Introuduced NetworkMod, a BaseMod extension and replacement for BaseModMP. All mods that are designed to work in the server environment should extend this.
NetworkMods will be assigned unique ModIDs by the server, and those IDs will be sent to the client upon connection.
Refactored Forge packets to the net.minecraft.src.forge.packets package. And introduced the base ForgePacket class.
Added initial ModList request/response.
LexManos:
Expanded the Mod check to test for missing mods and display a GUI screen for the client if it is missing any.
The client now downloads NetworkMod ID's from the server upon connecting.
LexManos: Implemented a generic EntityPlayer.openGui system, and the network backend for it to work on server and client.
Build 1.3.3.14:
LexManos:
Fixed up the install scripts. The linux script no longer needs sed. Should fix some issues on OSX's without gsed.
Also forge sources will only be copied to sides that were downloaded.
Also, install scripts now prompt for input to cleanup.
Build 1.3.3.13:
LexManos: Split mod_MinecraftForge so that Clients arnt required to have MLMP installed if they don't use a MP mod.
Build 1.3.3.12:
LexManos: Update MCP Mapings
LexManos: Small update to update_patches.bat, to skip patch reject files.
LexManos: Bumped version to 1.3.3
Build 1.3.2.10:
LexManos:
Refactored so that ISpecialArmor items do not see the factor of 25 on the damage.
The value returned form ISpecialArmor.getProperties is now copied, so mod items are free to re-use there return values.
Build 1.3.2.9:
LexManos:
Reworked ISpecialArmor to provide better functionality as requested by IC2 devs.
Armor can now be prioritized over other armor.
It can deal with damaging it's own itemstacks.
Also impkemented the ISpecialArmor.getArmorDisplay
Build 1.3.2.8:
LexManos: Lowered the amount of build log spam, and fixed the inject_version script for use on other systems.
LexManos: Fixed ITextureProvider support for items that have multiple colored overlays.
LexManos: Added Item.onLeftClickEntity hook. Used to intercept and cancel the 'attack' action within items.
LexManos: Implemented item.onBlockStartBreak call for creative single player.
LexManos: Implimented a new IShearable system. This allows mods to create both new shear-like items/blocks. As well as new Entities/Blocks that work with other mod's shear-like items.
Build 1.3.2.7:
LexManos: Missed a caluse, ISpecialArmor should work as intended now. And not destroy Armor instanatly.
Build 1.3.2.6:
LexManos:
Implmented Sengir's IPickupHandler.
http://www.mod-buildcraft.com/forums/topic/hook-intercept-item-pickups-by-player-entities/?view=all
Build 1.3.2.5:
LexManos:
Merged in the change to ISpecialArmor to introduce the DamageSource argument.
As well as the concept of damage absorption vs reduction.
Build 1.3.2.4:
LexManos:
Created a Entity tracking ans spawning system.
Mod creators should call MinecraftForge.registerEntity to register a entity.
All entity ID numbers are Mod Unique. Meaning two mods can have Entity #1.
Added client and server side packet handlers for the 'Forge' channel. For use in internal packets such as the new Spawn packet.
Updated the build scripts to copy over unique server source files now that there actually are some.
For modders:
If you have a entity that used MLMP's 'owner' system, you should have your entity implement IThrowableEntity
If you have a entity that implments MLMLP's ISpawnable, you should implement ISpawnHandler.
They provide the same functionality, just in a cleaner, more orginized way and will be the method used when we eventually drop MLMP.
Build 1.3.2.3:
LexManos: Fixed return value for un/registerChannel. Now returns properly indicate when un/register commands should be sent.
Build 1.3.2.2:
LexManos:
Setup .gitignore for eclipse bin dirs.
Fixed line endings in install.sh
Added mod_MinecraftForge for simpler logging of minecraft version in crash reports
Added new hooks for connection events, See IConnectionHandler for more details.
Added Packet250CustomPayload handeling and channel registraction management, see MessageManager and IPacketHandler for more details.
Forge now uses unsed fields in C->S Packet1Login to identify itself. None Forge clients will get a graceful disconnect message instead of the 'Unknown packet 230'