The Jagged Dream: Half Speed Edition

Inside Man

NEEDS TO BE LINKED

While Benedict, Eth and Jared did something else, Crankshaft and Edge visited the defacto leader of Shallamas, Argust Provani, to tell him about the list of names they found at Seskii Pit and find out if he knew anything about the Jagged Dream. Their suspicions that the names were Shadowling agents was confirmed and Argust asked the Party to help him discover who had released these identities to criminal groups. Argust suspected that the names were leaked by some of the Shadowling’s administrative staff and he gave them the names of the only three people who had access to the roster.
The Party headed to the Shadowling’s office and spoke to Osin and Tyrial, Kaiman was at the central market. They learnt that of the three names left on the list they found, only one remained alive. Osin told them that they could find the agent Boulice Semay working undercover at Echo Chamber, a bar where a group known as Reverberations was based. As they left, they were warned by Tyrial not to bug the third suspect, Kaiman Amakon, because he was having a tough week.
While Edge attended Echo Chamber as a patron, and enjoyed a beverage that caused sonic hallucinations, Crankshaft sneaked around the building. Crankshaft discovered that someone was intercepting and editing echoes, using some numenera devices and detailed sets and costumes. Notably, he took some realistic rubber masks and the a camera device used to make edits to echos. After leaving the bar, the Party viewed the echo stored in the device and saw two cloaked figures whispering to each other on a rooftop at night. Edge recognized the rooftop and they went to check it out. Viewing the echo again on the rooftop, they were able to hear one of the figures listing the names from the Shadowling roster.
Crankshaft returned to Echo Chamber and asked the bartender if he could see Boulice (using the alias from the roster). He was directed into the basement where he met Boulice. After persuading Boulice that his life was in danger, the agent agreed to meet him on the rooftop in the evening.
The Party then decided to look for the third suspect, Kaiman Amakon. Crankshaft sent Jo to fly around the market repeating that Kaiman Amakon should meet them outside the city gates. Unsurprisingly, Kaiman didn’t show up however his son Chip did. Crankshaft quickly scared the boy who ran and Edge followed him to his house. Crankshaft and Edge then independently went to meet Boulice. There they told Boulice what they had knew, as well as stressed that his life was in danger and he should be careful. Boulice reiterated that none of the undercover agents knew each other’s identities, and that if someone was leaking names it had to be one of the three administrative agents.
Leaving Boulice, the Party went to the Amakon house and talked to the three members of the family. From Kaiman’s wife Kell, they learned that Kaiman had been acting a little distance recently and had been talking in his sleep. From Chip, they learned that he had been attacked on the street by a group of thugs with the intent of influencing Kaiman. Finally, talking to Kaiman, they quickly received a confession from the guilt stricken man. Kaiman had been approached by the Jagged Dream (gasp!) and coerced through threats against his family into leaking the names. Crankshaft told him that if he helped them catch his Jagged Dream contact, then Crankshaft would help protect him from punishment for his crimes. They decided on a plan to ambush the Jagged Dream during another meet-up scheduled in two days at the rooftop.
Looking for backup, the Party told Boulice what they discovered about Kaiman. Boulice agreed to help them, and through coercion Crankshaft convinced him not to go to his superiors and incriminate Kaiman. Crankshaft visited Agrust Provani the next day and told him that the mole was either Kaiman or someone trying to frame Kaiman. Argust told Crankshaft to proceed with his plan, but warned that there would be dire consequences for whoever they determined was responsible.
The night of the meetup, Crankshaft and Edge used their powers to hide on the rooftop while Boulice and Jo waited on the ground. Kaiman and the Jagged Dream agent arrived, and then the agent was quickly spooked and ran. After a chase where the agent used various toxins and poisons against the Party, Edge managed to disable the agent at street level. Before they were able to knock him out, the agent drank a powerful poison, killing himself. Crankshaft tried to bring him back to life, but was unable to do so. Searching the man’s cloak, the Party found a synth-rod key, an enciphered letter with the Jagged Dream seal and a receipt for various plant materials.

Vrooom!

NEEDS TO BE LINKED

The Party descended Mt. Zanlis to find and destroy the Jurulisk. After travelling for a day, they started encountering experiencing deja-vu and seeing strange glitch-like effects. Eventually reaching the Jurulisk, they found it wandering around some ruins. Crankshaft engaged the creature and a long battle ensued. At first the Party had difficulty effecting the creature due to its minimal form, but eventually a well placed Bloom thrown by Benedict and a precise strike by Eth injured the Jurulisk greatly. On its death throws the creature moved to Jared, trapping him like a cage. Jared prompted Yolpen to charge the Jurulisk, knocking it apart. A well placed volley of slugs from Jo finished the creature off and it phased out of existence.
The Party then travelled back to the peak of Mt. Zanlis and the Dark Master granted Crankshaft his wish. Being teleported, they found themselves at the foot of the mountain with Crankshaft’s car fully assembled. Finding the car difficult to ride at top speed, Crankshaft began alterations to allow harnesses for passengers, and the Party made rest of the trip to Shallamas in record time.
Arriving in Shallamas, the Party was not allowed to bring the car inside the city due to its loud engine, so they left it outside. Once in the city, the Party headed to a tavern called the Leaky Flagon to start looking for Portia. While sitting at the bar, a pickpocket tried to grab Jared’s coinpurse. Jared caught him and sent him off after hearing about a seskii fighting ring in a shady tavern called the Seskii Pit. The Party went to the markest to purchase a seskii, but Jared found himself unable to subject the animal to blood sport. The Party then went to the Seskii Pit and talked their way into the basement.

== At this point Indra (Jared) and Danielle (Eth) left the session ==

Crankshaft and Benedict, with the help of Jo, interupted the seskii fight and killed the pair of people that were running the fights. They then investigated the back office and found a piece of paper hidden inside a ledger. This paper had a list of pairs of names, most of which were corssed out. Upon walking back into the larger room, they saw an Echo of a group of lowlifes commenting of Zelatrius’s death and remarking how the person leaking names of undercover Shadowling agents was really mixing things up in Shallams. Crankshaft came to the conclusion that the piece of paper they had found was a list of aliases and real names of Shadowling agents and the crossed out names belonged to people who had been killed. Figruing that the Jagged Dream might have some hand in this, they decided to investigate.
They headed to the Provani Family’s manor and left an appointement request with a gaurd.

Oops...

NEEDS TO BE LINKED

While the Party crossed the Plains of Kataru, a Signal Bird arrived from Lemsel notifying them that he had mounted a new expedition to the Orgorek and asking if they were interested. As it was on their way, the Party decided to stop and see what he was doing. The night before arriving at the Orgorek, Jared was warnred by a Philethis about mechanical insects. After arriving to find him setting up gravity suits under the Orgorek, they questioned him about his new benefactor, Jared was especially suspicious. Lemsel told them that he was trying to find evidence of the same insectoid skull which they had found on the Slab, hoping to prove that the two locations were somehow associated. Finally, he admited that he had heard some stories from local tribal bands about tendrils attacking from within the Orgorek, which the party noted reminded them of the facility they explored on top of the Great Slab. Lemsel’s plan was to use the gravity suits to reach the floating Orgorek, which the Party complied with. For some reason Jared decided to turn chaotic stupid and sabotage Eth’s gravity suit, in retaliation Eth tried to strike Jared with fire but ended up just scorching the extra suits.
Impatient, Crankshaft activated the suits and the Party plus Lemsel fell up to the surface of the Orgorek while Jared used an esotery to float up. Crankshaft noticed that there seemed to be some sort of automaton presence inside the Orgorek. They investigated a hatch that seemed to afford access inside the Orgorek, but Lemsel suggested inspecting the giant tree ontop before seeking entrance. After some dangerous use of the gravity suits to reach the top hemishphere of the Orgorek, the Party found a hollow under the tree which held a cube artifact which, together with the giant tree, fashioned the Orgorek into a prison for something inside. Crankshaft recognized that the artifact was a Probability Engine and, with Edge’s help, removed it, unwittingly freeing the creature inside the Orgorek. In addition, Crankshaft’s automaton companion, Jo, began repeating the name Ictegyal, interspersed with referneces to someone named Eurynomec and adversaries in a place called Phaeton (Jared recognized this as being somewhere in the Night/space).
Returning to one of the hatches on the bottom hemishpere of the Orgorek, Crankshaft opened one of the hatches and was immediately attacked by a whiplike tendrils which grabbed him and pulled something against the inside of the Orgorek, causing cracks to appear. Crankshaft managed to free himself, but three more tendrils reached out and grabbed Jared, Edge and Eth. Eth flung a fireball inside and saw the creature in its entirety, an insectoid automaton whith bunches of tendrils in place of limbs. Edge managed to free the group, but at the same time the creature finished destroying the Orgorek. The entire structure shattered sending everyone flying, while the pieces of the Orgorek floated into the sky and the giant tree fell to the ground. The insectoid creature floated up into space and the Party heard one last announcement through Jo, “I’m free to deal the vermin in Phaeton what they deserve”.
Seemingly undetered by the monster they had unleashed, Lemsel paid the Party with shins and the Gravity Suit Engine, and then tried to get Jared to give him the skull from the Slab, citing his debt to his benefactor, Iyene-Who-Knows. When Jared refused Lemsel begged, fearful of what Iyene would do to him. Jared told Lemsel that he could travel whith them, but he wouldn’t give him the skull. So, the Party, along with Lemsel left the remains of the Orgorek and continued heading towards the Black Riage and the Steadfast.
The next night, Edge and Crankshaft were awakend by a Philethis and saw Lemsel sneaking around camp. The Party confronted Lemsel about this in the morning and after some prying, Lemsel admitted that he was trying to steal the skull from Jared. The group told him he was on thin ice, but let him continue with them.
Nearing Tremble Pass, Yolpen sighted a forest of purple trees and ran towards it. Upon arriving he pulled a tree out of the ground and happily began eating it. Jared spotted some appealing looking fruit and he ate some, prompting Lemsel to do the same. Over the next few days Jared and Lemsel became sick and started growing long purple growth on their stomaches. As they were nearby Cylion Basin, the Party stopped to see Darvin who knew exactly what they had eaten and how to cure it, but warned that it was a very painful process. She then proceded to use a hacksaw to cut the tendrils off of Jared and Lemsel.
While the Jared and Lemsel were on bedrest, Crankshaft, Eth and Edge went to see a blacksmith about fixing up and fitting the armor he found in Selascor Caslte for Eth to wear. However, in the middle of town Crankshaft and Eth were overtaken by the Weaponized Meme that had placed itself in their minds at the Symbol Tower. They were able to quickly overpower it, but not without passing the deadly sylables on to a number of bystanders, five of which died. Crankshaft avoided blame by helping the survivors into the healing pools, saving their lives.

== At this point Indra (Jared) and Danielle (Eth) left the session ==

The Party left Cylion Basin and finally arrived at the Black Riage. They spent the night with a group along the Wandering Walk, and learned about the scum ridden town of Legrash and the strange roaring sounds that people had been hearing from the north. A young couple decided to travel with them. The next day they heard the roar, and Crankshaft recognized it to be a car’s engine. The couple told them that the quickest way to reach Mt. Zanlis, the source of the roar, was through a pass that started in Legrash. They headed to Legrash, arriving in the evening and were forced to spend the night. The couple stayed with the Party for safety, and the whole group camped in the cart on the outskirts of town. During the night they were attacked by bandits, but Crankshaft and Edge easily scared them off, attachting one of the bandits to the side of a building with rope as a warning.
The next day the young couple headed off along the Wandering Walk and the Party headed north. They pinpointed the source of the roaring sound to be the peak of Mt. Zanlis and found a well maintained cat-track that led all the way up. Two strange occurances happened along the way. First, an intense storm followed the up the mountain, but always stopped before overcoming them. Second, when Yolpen and the cart fell of the edge of the cat-track, the mountain seemed to reach out and save them, placing them back on the path.
Arriving at the peak, the Party found a powerful machine intelligence which held extreme power over its environment. It told them that they had been summoned for a task for which it needed their help, and that they would be rewarded with the car from Crankshaft’s visions if they helped. The machine intelligence needed them to remove an ultra-dimensional being from its realm that, due to its strange origin, the machine was unable to effect. The Party agreed and started heading back down the mountain to the spot which the intelligence had indicated.

Memory Machine

NEEDS TO BE LINKED

The Party fled from the oorgolians back to their cart, where Crankshaft finished embeding the bracelet taken from Zelatrius in Benedict’s arm. After resting for the night, the Party headed back into Selascor Castle. They searched rest of the buildings, finding a veriety of cyphers, oddities and plenty of shins. They eventually made their way to the largest building, Edgar’s manor. Exploring the manor they found hardly anything, it seemed that after his downfall the people of White Lake had taken everything not nailed down. While exploring they began to suffer the effects of memory loss, Edge losing the most. The Party made their way to the castle’s wine cellar and found a hatch hidden under a carpet.
The Party descended under the castle and came upon a large hanger like room, where they were attacked by a group of oorgolians armed with slugspitters. After wiping out the oorgolians, they continued to the next room where they found a strange device. Crankshaft and Benedict investigated the machine and discovered that it was the source of their memory loss. They viewed all of the memories within, seeing the following memories from eachother:

Jared 1) The night his mentor was murdered, he heard noises from the other room. Investigating he found his mentor dead and someone fleeing.
Edge 1) Before the caravan attack that lead to his capture, Edge met with McFarley to plan their heist
2) A carrier pidgeon sent from Darvin dive bombed ontop of him, he narrowly jumped out of the way.
3) A copy of the insectoid skull being made by the Slab.
4) Forget being helped by Harven.
5) McFarley talks down a group of thugs about to attack Edge.
Crankshaft 1) The Aeon Priest above him in Picola.
Benedict 1) A jiraskar ate his pet ravage bear.
2) Crankshaft repaired his arm when Crankshaft was still an Aeon Priest.
3) His mother’s face.

And the following memories from Edgar:

1) As a child, hearing that his father the King is dieing from sickness and crying himself to sleep
2) As an adolescent, being named the new ruler of the area, a feeling of pride and anxiety
3) As a young man, hearing about a group of oorgolian soldiers attacking a lumber settlement, worry for his people
4) As a man, working with a group of nanos to decifer the control frequency for the oorgolians, hope
5) As a man, laying in bed with the curtains drawn, a servant opens the curtains and he yells at him nonsensically, confusion and fear
6) As a greying man, sitting on a thrown as subjects plead for help, staying on with an empty stare barley listening, nothing
7) As an old man, hearing about rebellion in White Lake and leaving with a group of Oorgolian’s to investigate, nothing

Viewing their own memories returned them to where they belonged. Crankshaft decided that this machine was too harmful to remain and shut it down, the machine vanished, leaving a Logic Spike behind. Benedict chose to plunge the Logic Spike deep into his head, rendering him improved at reason and recall at a detriment to his communication skills.
The Party returned to White Lake and Crankshaft connected the gathered slugspitters to his cart as a weapon. They then decided to head to Shallamas and began the long journey across the Plains of Kataru.

ME LIKE FOOT-HURTERS

NEEDS TO BE LINKED

The Party decided to head to Shallamas, however they had a few detours along the way. Shortly after leaving the glass wasteland of Dessanedi, they came upon a woman named Rodia trying to fix a device. She told them that this device was part of a religious ceramony observed by herself and priests from two other villages. They would come here and use this device to visit their deity who lived on the top of a nearby butte. However, her two fellow priests were nowhere to be found and the device had been destroyed by an animal. She asked the party for help finding the missing pieces of the device and they accepted.
Jared investigated the multitidue of tracks around the device and found three things. First, the animal tracks were large and had three toes, he decided that they belong to either a yolpen or a bellowheart. Second, blood-like drops of some sort of metallic fluid led away from the device. Third, two sets of human footprints walked up to the device and then vanished. The party decided to investigate the metallic drops.
The metallic drops led to a small cave where the party found an automaton which was melting. The automaton was holding a component for Rodia’s device which they took. Crankshaft used an esotery to stop the automaton from melting and then repaired the machine. It started floating and following them around repeating snippets of conversation which it misheard. The party returned to Rodia with the first missing component and she told them that if they could find a valid offering for her deity (something blue) they could come with her.
The party then followed the animal tracks, grabbing a handfull of blue feather on the way. The tracks lead to a small copse of trees where they found a yolpen laying on the ground, writhing in pain. The second missing component was stuck in the creatures foot, so Crankshaft removed it while Jared soothed the creature. Deciding that he wanted the creature to accompany them, Jared asked the creature if it would come with them, even getting Crankshaft to see if he could heal the creature foot. However, this backfired and Crankshaft botched his work, the creature ran off in pain.
The party returned to Rodia and she finished repairing her device. Immediatley, Jared and Edge felt a compulsion to travel to the deity and feed it. Rodia used the device on Jared, sending him to the top of the butte, but before she could send the next person a owlbear like creature came running towards them. Crankshaft and Edge put down the feral creature, but not without Edge getting stuck in its maw. Rodia then sent rest of the party and herself through. However, while Jared was on the butte without rest of the party he was attacked by a man trying to throw him into a pit. Jared killed the man, and then his compulsion drove him to throw the man’s body into the pit, which was full of incubating eggs and another man being slowly eaten alive by them. After throwing the body in and dooming the second man to death, Jared recovered from the compulsion effecting his mind.
Rest of the party arrived and bought Jared’s story that he had found the two bodies like this. Rodia was horrified to discover these creatures, which weren’t her deity but its offspring, contradicting her religion. The party decided to destroy the brood by dropping a large stone floating above it into the pit. While Edge worked on breaking the anti-gravity device within the rock, a few of the creatures hatched and attacked the group. Edge finished dropping the boulder, narrowly missing Jared, while Crankshaft finished off the hatched creatures. With their work done, the party had Rodia send them back to their cart. She thanked them for their help with some cyphers and set off to her village with the bad news about their religion being a sham.
Jared returned to yolpen, finding it in a better mood, and convinced it to join them. Crankshaft started working on encorperating a shelter cypher into the body for his car. The party set off for White Lake so Crankshaft could gather the neccessary tools for his work.
Once in White Lake, Edge went looking for medical attention for his patchwork leg, Jared looked for work at the inn and Crankshaft went to the market for the tools he needed. Edge the leaders of White Lake Hervan and Deil, who deemed his leg unorthodox but capable and then treated the exposed wound for infections. Jared learnt about a nearby abandoned castle that used to be the home of a despot king but had recently be haunted by skeletal figures. Jared and Crankshaft arrived at Hervan and Deil’s home at the same time to tell Edge about their plans.
While Edge and Crankshaft worked on the car, Jared scouted the abandoned Selascor castle. He spotted a group of the “skeletons” and figured that they were actually oorgolian soldiers. The next day the party retured to the castle to investigate further. The engaged the oorgolians but were driven off when the oorgolians used a detonator launcher to collapse part of the building. The party fled to their vehicle, planning to return later after some preperations.

As One Villain Dies a New One Emerges

NEEDS TO BE LINKED

The party continued exploring underneath the glass Rune Tower. During a fight with an entrope, they were startled by a woman walking around the corner. Her name was Eth, and she had just been trapped down here by Zelatrius, she didn’t remember anything beyond this. Benedict broke his thunder staff. Looking for a way out, Crankshaft, Benedict and Eth came across a rune that hid itself in Eth and Crankshaft’s minds. The quickly found that the underground led down a long set of stairs into a metalic structure. They investigated some of the machines in this structure, and found some strange substances. They soon discovered that the only way they could go led past a varakith, which they fought and handily defeated. However, during the combat Jared broke his slugspitter.
After climbing a glass tube, the party emerged onto the surface. They headed back to the Rune Tower to retrive the signal machines, and then made their way back to their cart. They found one aneed death and the other missing. Two philethis were waiting for them, and in their usual cryptic fashion, told the party where Zelatrius had gone and what he was doing. They also helped the party retrieve the missing aneen. Before heading on, Crankshaft attached the signal machines and spikes from the varakith to his cart.
The party arrived at a small underground structure and were told by the philethis that this is where Zelatrius was. Using a reconnaissance cypher, the party devised a plan to ambush the three people inside with a series of cyphers that would dissolve through the cieling and trap everyone inside. They melted in and filled the room with goo, to find Zelatrius injured and a bionic woman (who they learned was named Portia) fleeing. Edge and Benedict tried to stop the woman, but she shot down Edge and got away. Jared and Crankshaft fought Zelatrius while Eth watched the combat, dismayed and confused.
Eventually the third, trapped man was killed by an explosion and Zelatrius fell as well. The party took Zelatrius’s arms and shoes and then began drilling him for information. They learnt or confirmed that the Jagged Dream was some sort of sect that spread chaos as a means to improve the human race through conflict. That Zelatrius was delivering some item to a pair of members of the Jagged Dream.That this item was a numenera device that supposedly controlled some powerful automaton. That Portia had attacked Zelatrius and stolen the device when the party arrived. And that she planned to use this device towards some plot involving Shallamas. Finally, Benedict use a bug to read Eth’s mind and learn that she was the one who Zelatrius had gotten the numenera device from and that her amnesia was real.

Glass is Sharp

NEEDS TO BE LINKED

The Party talked to Donaven, learnt that Zelatrius had attempted to extort them, and then left to talk to the Pupils. In addition, Donaven told them that Zelatrius had been wearing clothing commonly used to cross the Jagged Waste. Finally, they were sad to learn that Donaven coudn’t pay them because he had been seperated from his wealth by the Pupil’s coup. The PCs left Irys and headed towards the Pod, where Jared had left his Aneen.
Once at the Pod, Jared recovered his aneen. From the alien climate suits, the Party fashioned clothing that would protect them from the sharp glass in the Jagged Waste. Crankshaft scavenged what he could from the strange vehicles in the pod and made an aneen-drawn coach with GPS. The party headed south towards the Jagged Wastes.
The Party arrived at a small outsider community at the entrance to the Jagged Waste. While Jared went to the inn and learnt the scuttlebutt from the barkeep (including the fact that Zelatrius had passed through), Crankshaft checked the notice board and stole all of the notices. Interested in the warning about hontris in the area, the Party checked around town and talked to a farming couple. This couple had lost 2 blood barns which Jared tracked along the wall of the Jagged Wastes. This lead him to where they had been forced into the glass spikes by a hontri.
The Party ventured into the Jagged Waste. During their first day they were attacked by a pair of hontris. They barley managed to defeat them by knocking them against the jagged glass spikes. During their second day they investigated a symbol floating in the air, finding that it lead to a glass tower.
Investigating the tower, they found an abandoned camp surrounding the tower. On top of the tower were an array of devices that were projecting the symbol, Crankshaft scavenged them. Next they explored under the tower and discovered two things. First, a number of strange symbols which they telepathically knew how to pronounce. Second, a number of strange lovecraftian statues. Among these stature were two inert entropes with bodies infront of them. Jared activated one of the entropes and the Party defeated them.

Eye Puns

NEEDS TO BE CLEANEDANDLINKED

- The PCs used the teleporter from the Eye
- The teleporter tampered with by Zelatrius and instead of arriving in Irys they were sent to Burnst
- They appeard in Zelatrius’s room at the inn
- All of the wooden structures in the room were glowing green, a side-effect of the teleportation
- The PCs investigated Burnst
- They found a lack of people or valuables
- They checked Sarash’s machines and discovered two things
- From the Signal Detector, Zelatrius had teleported to a specific place in Irys
- From the Translator Machine, Sarash had discovered that Burnst was supposed to be destroyed by the Eye
- They found wagon tracks heading South along the road to Irys
- The PCs headed towards Irys
- Along the way, they found the population of Burnst fleeing from its destruction
- They told Sarash of their exploration of the Eye and she told the people of Burnst to return home
- As thanks, she gave the PCs an aneen so they could hurry towards Irys
- The PCs arrived in Irys at night
- They were stopped by a pair of Pupil Guards, apparently they were out after curfew
- They learned that a prophecy about the Eye being wrong had been fullfiled by Benedict’s modification to the Eye
- This caused the Order of Pupils to instigate a coup against Donaven
- In addition, they discovered that intead of being killed, Donaven had simply vanished
- The PCs were escorted to the inn that Zelatrius teleported to
- The innkeeper recognized Zelatrius by his description, was angry about the side-effects of the teleportation
- The PCs investigated his room, found two clues
- A religious pamphlet with the prophecy circled in ink
- A piece of scrap paper with directions to the Dome and Donaven’s office
- They learned from questioning the innkeeper that Zelatrius had rented the room weeks ago, and had accepted work from Donaven around the same time
- Jared infiltrated Donaven’s office and the Dome
- At Donaven’s office, he discovered that Donaven had escaped to another dimension
- He observed an Abykos (transdimensional being) disappear through a rift in space
- He also killed a Pupil Gaurd and stole their gun and robes
- At the Dome, he discovered that the Pupils were forcing the charting automatons to rebuild the telescope
- The PCs developed a plan
- Crankshaft designed a device to follow Donaven to the other dimension
- The device required a component from the Pupil’s telescope
- Jared infiltrated the Dome and was placed on gaurd duty for the telescope at night
- He also bought laxatives from the market
- Edge recovered Pupil robes from bodies at Donaven’s Office
- The PCs enacted their plan
- During the night, Jared gave the other gaurds laxatives and forced them to leave
- Edge and Crankshaft joined Jared and the group finished assembling Crankshaft’s device
- Before he left, Crankshaft placed the Grey Sampler brain in one of the Charting Automatons
- The Grey Sampler went on a rampage and killed 15 Pupils, the PCs left during the chaos and headed to Donaven’s office
- The PCs travelled to the other dimension
- They arrived in a strange sepia-toned copy of Donaven’s building
- They advanced inside and Jared triggered a trap
- They stumbled upon three Abykos’s attempting to break into Donaven’s ofice and fought them
- They broke through the transdimensional barrier that kept the Abykos’s out of the office and finally found Donaven

End of the Eye

NEEDS TO BE ELABORATEDANDLINKED

- Edge and Benedict traveled through rest of the Eye and finaly found Zelatrius
- They talked with Zelatrius for a while and discovered/confirmed a few things
- He had been with the Jagged Dream, but had decided to leave
- He intends to use the Eye as a weapon, but is unable to figure out how
- Benedict disabled all future Observations
- After a few hours of pretending to work on the Eye, Benedict attacked Zelatrius
- They fought, and eventually Zelatrius fled using the teleport function of the Eye
- Benedict and Edge followed Zelatrius through the teleporter to Irys

Grey Matter

NEEDS TO BE ELABORATEDANDLINKED

The party proceded through the first two levels of the Eye. The Helped the Erulian’s destroy the Grey Sampler’s Form Supressor Pylon and recieved their help using the transport pods. The party explored the habitat level of the Eye and arrived back at the transport room with a new destination token, however an Erulian Master was there waiting for them with a weapon.