Xbox One may be ditching Kinect as a mandatory requirement, but that doesn’t mean Kinect-producing studio Rare is going down the pan. Microsoft’s Phil Harrison has pledged the company’s full support, and revealed that Rare has a couple of exciting new games in development.

The Mingy Jongo project, purportedly a spiritual successor to N64′s Banjo-Kazooie, is not going to happen according to series composer Grant Kirkhope in an AMA on Reddit. Per Kirkhope, a meeting in a pub with ex-Rare staffers showed promise, with a character even being drawn up along with a demo level. Unfortunately, it “all fell […]

Kinect Sports Rivals reviews dropped yesterday, signalling a middling reaction to the Xbox One’s first-party Kinect-only debut. In a new interview, Rare has stressed that the game will grow thanks to free updated dictated by the community.

Kinect Sports Rivals serves as a showcase of just how far Microsoft’s new motion sensor has come since its first iteration, but will it convince you to down-joypad? Dave Cook plays the final code and shares his thoughts.

David Tennant, also known as the tenth and best Doctor in this author’s opinion, will lend his voice to Rare’s Kinect Sports Rivals. You can see the man speaking into the voice over microphone for yourself below.

Kinect Sports Rivals developer Rare has discussed the nature of its character creation tech, which uses the sensor’s camera to pull in and adapt your likeness. Studio head Craig Duncan has suggested that the tool could be implemented into future games.

Kinect Sports Rivals has received a new developer diary courtesy of developer Rare. The video touches on the previously outlined likeness capture, the three different teams you can be part of, and the several sporting events you can take part in. Events include, Rock Climbing, Tennis, shooting, water sports, and many more. The game is […]

Xbox One may be ditching Kinect as a mandatory requirement, but that doesn’t mean Kinect-producing studio Rare is going down the pan. Microsoft’s Phil Harrison has pledged the company’s full support, and revealed that Rare has a couple of exciting new games in development.

The Mingy Jongo project, purportedly a spiritual successor to N64′s Banjo-Kazooie, is not going to happen according to series composer Grant Kirkhope in an AMA on Reddit. Per Kirkhope, a meeting in a pub with ex-Rare staffers showed promise, with a character even being drawn up along with a demo level. Unfortunately, it “all fell […]

Kinect Sports Rivals reviews dropped yesterday, signalling a middling reaction to the Xbox One’s first-party Kinect-only debut. In a new interview, Rare has stressed that the game will grow thanks to free updated dictated by the community.

Kinect Sports Rivals serves as a showcase of just how far Microsoft’s new motion sensor has come since its first iteration, but will it convince you to down-joypad? Dave Cook plays the final code and shares his thoughts.

David Tennant, also known as the tenth and best Doctor in this author’s opinion, will lend his voice to Rare’s Kinect Sports Rivals. You can see the man speaking into the voice over microphone for yourself below.

Kinect Sports Rivals developer Rare has discussed the nature of its character creation tech, which uses the sensor’s camera to pull in and adapt your likeness. Studio head Craig Duncan has suggested that the tool could be implemented into future games.

Kinect Sports Rivals has received a new developer diary courtesy of developer Rare. The video touches on the previously outlined likeness capture, the three different teams you can be part of, and the several sporting events you can take part in. Events include, Rock Climbing, Tennis, shooting, water sports, and many more. The game is […]

Kinect Sports Rivals has a new video available showing real people playing the Rare-developed title. Kinect Sports Rivals is an exclusive to Xbox One and will be release in Australia, New Zealand and North America on April 8. The game will be released on April 11 in Europe.

Kinect Sports: Rivals developer Rare had to improvise many of the game’s control methods while Microsoft continued development of the Xbox One hardware. Despite ever-evolving features coming out of the Redmond team, Rare had no problem keeping up with advancements.

The original Kinect was “80% magical” according to Rare executive producer Danny Isaac, because it sometimes worked and sometimes couldn’t figure out “what the hell was going on”. Due to the “higher fidelity” of Kinect 2 however, Rare has been able to deal with its “unfinished business” of making a challenging, core-focused Kinect Sports game.

Microsoft’s Corporate Vice President Phil Harrison has shown a new video about Kinect 2.0, focusing on Rare’s Kinect Sport Rivals game. He stated that Kinect 2.0 will be powerful enough to understand two voices speaking at once, and read mouth movements even in the dark.

Kinect Sports Rivals uses Kinect to capture the player’s likeness, which can then be used in-game instead of an Xbox Live avatar. You probably already watched the tech demo we posted for it earlier this week, but now a new video showing OXM’s Aoife Wilson getting her face scanned and put in the game. Watch […]

Many have been disappointed about Rare’s restriction to making Kinect games. It hasn’t bothered them, as they as they have a few ideas how to get their classic game brands onto Xbox One – and Kinect will be involved.