Day 58- Light Jumper

I was messing around with blender and found I could give meshes a cool “halo” material, which makes particles that you can adjust and tweak. I made a sphere mesh and applied a halo material onto it, added a seed to the particles to randomize their appearance, and set the camera so that a bunch of the particles overlap to make it look like a bright light. Since I was experimenting with my Jumping Monkey character, I decided to use him and put a little motion blur on him to make it look like he is jumping out of the light.

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