Fine by me. I was getting all sorts of comments about being too monotone so I changed up my style for a night. I guess now I'll be looking for a middle ground. Is it my voice that annoys you, or the style?

I also did not like it. You talked about some really redundant stuff and had some lame jokes, mainly in the beginning where there is not much to talk about. Prepare with some info about the players and their other games or something. Don't be afraid to shut up for a few seconds.

Also don't show us closeups of overlords blowing up. If theres no real fighting going on show us the bases. Stuff like "dont go over there, ooh you left you blah" is kinda annoying too. Describe whats happening and give insight on the strategy. As i said earlier, cut out the redundant stuff.

I didn't mean to bash and i hope you found what i said useful. Keep at it.

I think if I didn't care so much about trying to understand the game through these replays, I wouldn't mind the more lax commentating at times. As a lower league player though, I'd rather hear more about the mechanics of the moment to see if there's any little bit of knowledge I can squeeze out of either the players or your own thoughts on what they're up to. That doesn't mean it has to be monotone, it's great when commentators get really into the match, I'd just rather more analysis and less Dennis Miller.

personally, I think you should stick with whatever your personality is. I like the jokes and the goofiness, it makes it more entertaining. Better to lose a few viewers who don't like your style, than try to change who you are and be fake.

This is a misconception. Infestors do not counter mech play. Tanks have range 13 while infestors' neural parasite have range 9. Even if they did get the neural parasite off on the thors the infestors would evaporate by two shells of tank fire. Running zerglings in as suggested by the commentator would be awfully stupid as they would also just die by the tanks. The only viable units against a small number of tanks are roaches, but critical mass prevails even in this situation.

Terran mech is ridiculously strong at the moment. With the splash actually being good now and with the tanks never wasting shots it effectively means that any ground force will be decimated by tanks. The obvious counter for Zerg is to go mutalisks, but once you have reached a critical mass of thors any number of mutalisks will fall like flies.

The only things viable at this stage are brood lords, but they are very late units and aren't THAT good. The way to counter mech play now it seems is to never let the terran reach critical mass which is much harder than it sounds.

In this game an earlier transition to mutalisks would have definitely changed the flow. Mutalisks are fragile, but they can be viable against thors in the right amount of numbers and good positioning.

The counter in this instance is hydra/zergling ('cause he lacked hellions). If he doesn't siege, the hydra win for cost. If he does, the zergling get under his radar and force him to nuke his own tanks to kill them.

But a properly balanced force of all mech units is basically unassailable short of mass broodlord. But that's kind of the Terran hat. They're the best race on the defense. The counter is he's slow as molasses. Send 2-3 overlords full of hydras to his base.

Infestors and faster mutas would have won it easily. If he had infestors at his high ground he could have easily grabbed the thors and taken out the tanks. He should have used mutas to harass more as well.INFESTORS INFESTORS INFESTORS

not exactly great in that either, but that was more of a risk to tech up than bad play. In the posted video he must be drunk or something. He scouted the 3 o'clock expansion with his medvac super early, then just left it completely alone. He then ignored the drop on his island expansion completely, despite no real action taking place. He seemed inattentive of the drop attacks on his mineral lines and didn't build like any anti-air units despite his opponents reliance on drop attacks. And most of all, he seemed to be doing absolutely no micro, just hitting 1a2a and leaving most of his units out of range fighting for position.

I've watched him play before and he's normally a lot better than that.

LzGaMeR was streaming last night after the patch game out and was in a fantastic game on Blistering Sands against a Zerg player that I don't recall. (I apologize if this is the game, but I don't think it is.) It was a very back and forth game with heavy mech play from Lz. I hope he releases the replay.. I think day9 would have a blast analyzing it, and I'd love to see what the Zerg player was up to since it was from Lz's perspective.