Super Dungeon Brothers

The following image was created for the games expo E3. It was printed out on a 6m long banner as well as segmented into 4 smaller banners of the individual Bro's. This was the first piece finished for the client and helped secure their confidence in us to deliver visuals at the quality they required. This piece was all done in 3D Studio Max, lit and rendered in VRay 3.

I also had to deliver 2 alternative images for the box cover that could also be used for further key-art scenarios.

These next 4 images are still frames from the longer promotional short. They are set in a location called the "Bro-Shack", where the 4 Bro's hang out between adventures. All animation was done in Maya. Layout, lighting and rendering in Cinema 4D / Octane Render.

Here are some sample scenes showing work in progress renders of the final animation. The first video is from the closing scene where the Bro's get teleported into the dungeon realm.

And some previz for one of the shots in the vignette

These next 2 videos show some work in progress destruction for one of the scenes in the short.