However, it's really a shame the larger explosives like the nukes are not scalable. For example, the hydrogen bomb's damage radius is nearly the entire size of freespace, makes in unusable in most maps. Even spacebuild maps. That is,unless I want to destroy everything in the map. They are just way too big.

Also I'm kind of wishing custom models weren't used. I mean, now that Spacbuild 3 has custom models, Life Support 3 has custom models, Gmbombs, etc... I don't have the bandwidth to send all of that to everyone so now people have to download 10 things to enjoy stuff on my server rather than like 6.

I took the temps roughly 20 seconds after it crashed, but don't think it's artifacting. Once it crashed I saw that my screen went completely black, meaning that there had been a disturbance in the PC to Monitor connection. After a few seconds of the black screen of death, I saw my wonderfully colored desktop.

In my past experiences with artifacts, there is no black screen, just BAM, lots of pretty colors. So I think it may have been an error with my drivers.

I know that was a while ago but it's weird when I blow up a small nuke or greater accidently and I'm looking at it like right in front of me (like just a cm or two away from it in game) I get what you described (The black screen like the monitor connection problem or w/e) and like 5-10 seconds later it just goes back to how it normally would be (I can keep playing the game) so I don't really know...

yea a whistling sound would be cool but what if it plays the sound every time you move it even the slightest. that would be annoying

Even in Wiremod, you could wire a speedometer to a sound emitter, and set it so that the greater the speed, the louder the noise.
Basically, you'd have to move it a certain speed before it emits any sound at all.

Even in Wiremod, you could wire a speedometer to a sound emitter, and set it so that the greater the speed, the louder the noise.
Basically, you'd have to move it a certain speed before it emits any sound at all.

Just wanted to announce, that I am working on next addon.
I was going to call it gbombs4 but, changed the name to Demolition.
There will be small ammount of bombs, about 10 - 15.
But I want to make them high quality.
So expect them looking atleast as crysis nuke.
Of course it won't be the same, but after giving you shitty gbombs3 I feel kinda sad, that I gave you such low quality and buggy bombs.

As for the bad news, I don't know when I will relase it. MAYBE this year.
That's because I want to perfectly finnish every bomb in every aspect.

You can post ideas or requests here, but don't expect them to be in the mod for 100%.
Post requests/ideas like this:

Name:
Picture:
Usage:(Army, Is it artillery, carried by jet, is it ICBM missile.)

Also, if you have any good textures that may include smoke/fire then kindly post them here :D

Change of plans, people.
God damn it, school is hard these days, I need to stop working on Demolition mod for few weeks.
However, I will try to relase nuclear bomb entity.
I will make a video about it in this week.

(It shall beat the shit out of Teta's nuke.) Not Jinto's, it's similiar but not that good.

You need to add in a base bomb so it's easier to customize things. You know, incase someone on the off chance may have wanted to create an activate input for wire, they'd have to go through and add it into every bomb, but if you added in a base it'd be much better.

But here's the thing... The reason that I love G Bombs 3 is because the effects aren't the likes of which that would crash my computer.. Those nuke packs that have the legit bright-as-the-sun explosions will put my computer to a halt as soon as I look at them.