Toa of Water was a title given to a Toa who wielded the Element of Water. Toa of Water were almost always transformed from Matoran of Water, although Gali and Helryx were exceptions. Should a Toa of Water fulfill her destiny, she would be given the option of sacrificing her Toa Power and becoming a Turaga of Water. If a Toa of Water lost her Kanohi, their Elemental powers would be halved and their overall strength greatly weakened.

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A Toa of Water's Elemental power gave them near-perfect command over water. As such, at a basic level, they could create, control, and absorb water and moisture. Examples of this included manipulating water at will, creating and stopping floods and currents, and extracting moisture from the atmosphere. Toa of Water possessed one weakness, though: it became extremely hard for them to use their powers in extremely warm environments. Additionally, Toa of Water were naturally very agile while underwater, and had a large lung capacity; they possessed all these abilities on a vastly greater level than a Turaga or Matoran of Water. As a Toa Nuva of Water, Gali wielded powers even greater than that of a standard Toa of Water, and even had a unique ability: the power to set up a delayed Elemental Water attack. Toa of Water could also use their powers for healing others.

Most Toa of Water seen were either peacemakers or the voice of reason for their Toa Teams. Despite this, some Toa of Water were known to be short-tempered and impaient, such as Helryx. Toa of Water are also known very caring for nature and life around them, very rarely taking action that would harm the natural environment.

A Toa of Water's armor usually appeared in a varying shade of blue. All Toa of Water were also female.

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The first Toa created, Helryx, was a Toa of Water. Another Toa of Water, Gali, was created by Artakha as a member of the Toa Mata. Very early in the universe's history, a Toa of Water who started life as a Ga-Matoran was a member of the Toa Cordak, the original Toa Team.