Cons:

There are a number of great injustices in this world and we'd be remiss to compare them with the shortcomings of a video game. But while Ubisoft's port of Resident Evil 4 may not be that terrible in the grand scheme of things, it is an injustice in the world of gaming. The second you start up RE4 it becomes obvious that it's a rushed port that didn't get nearly the amount of attention it deserves. RE4 is easily the best of the Resident Evil series, a game that won multiple Game of the Year Awards, but gets treated like yesterday's dirty laundry.

The first, and possibly biggest, offense of this port is also the most surprising. If you look at the back of the box for RE4 you'll see the typical system requirements notice found on all PC games. Under the "Peripherals Supported" section it lists "Windows-compatible mouse and keyboard." But if you look at the requirements listed at Ubisoft's website it only says, "Windows-compatible keyboard." Notice something missing? Sadly, the website is correct: RE4 for the PC does not support a mouse.

There are four different shotguns in RE4 and we love them all.

Lack of mouse support for RE4 really took the wind out of our sails. The third-person action of Capcom's survival horror game places a huge emphasis on precision shooting so having the mouse would be ideal. Every weapon in your arsenal has a laser aiming device on it and every bad guy in the game has location-specific damage. Shoot a guy in the back of the knee and he'll usually go crumpling to the ground. Shoot him in the chest with a shotgun and he'll go flying. The lack of mouse support is a glaring omission.

Happiness is a Warm Gun

As politically incorrect as it may sound, RE4 puts the fun back into shooting bad guys and monsters with really big guns. The bigger the gun, the more fun you'll have. You have access to a fantastic arsenal of weaponry, starting with a standard 9mm pistol, then multiple pistols with their own unique special abilities (such as one that can penetrate multiple bad guys at a time), multiple shotguns, powerful magnum pistols, two sniper rifles, and even an RPG. Each weapon is unique in how it handles, how much damage it inflicts, and what scenario it's best used for. The shotgun is fantastic at clearing away mobs of enemies at a time thanks to its wide spread and ability to knock back bad guys, while the magnum is a great boss-killer thanks to its heavy-hitting ability.

For a fee, every weapon can be upgraded. You can improve a gun's ammo capacity, reload speed, firepower, and firing rate. And if that isn't enough, once you max out the stats of a gun you'll be able to unlock an "exclusive" ability, such as holding 100 rounds of ammo or making it five times more likely for you to score a headshot.