Steampunk Cowboy

This cowboy is lowpoly (~18k polys) character model following steampunk theme.
It has three different parts of textures: Body, Parts and Eyes. Each texture has following maps: Diffuse, Specular, Glossiness, Normal, Self Illumination (if necessary). Glossiness map is also integrated in specular map’s alpha. Character is not rigged. There are following files: .OBJ, .MAX (3ds max scene with materials assigned for all parts), .TGA (textures)
For any additional info, ask. Thanks.