MacSoft has released a new patch for Civilization III, bringing the blockbuster strategy game by Sid Meier to version 1.17g. The first update, version 1.17f, fixed a large list of issues, but some of the updated code from the PC version also caused a new crashing bug not found in the original version.

Westlake Interactive's Brad Oliver went back and corrected the crashing bug, as well as some other less-critical problems. Here's a partial list:

Fixed issue where the game soundtrack would not fade down properly when playing the space-race movie.

Fixed issue where the Mac port would crash when loading some types of custom games created on the PC. As a result, some save games created on theMac in 1.17f and earlier may no longer work, but odds are that they were pretty unstable to begin with.