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Topic: Did anyone of you tried to use the awesome GRASWALDS with Corona for Blender? (Read 1164 times)

Hello.I would like to know if you have had some issue when tried to export a scene with the Awesome Grasswalds for Blender.I tried it last friday with a huge scene I'm working on and I could complete the export phase.Did you tried some export with this add-on?.I suppose that there's no problem exporting Blender's native particle systems to Corona Blender renderengine.Thanks in advance.

I created a scene in Blender simulating a valley with hundreds and maybe millions of instances with the awesome addon Grasswalds and decided to give a try to your awesome program but I couldn't export the scene. It was my first try doing this process (following the great instructions in the Chocofur website).I think that first I should try with a simpler scene rather than with this "monster".Kind regards and thank you very much for your efforts and dedication. This makes great you and your project.

This is a quick render-test with cycles of the scene I was trying to export: 1.2GB size on HD.I'm a newbye with Blender and I still don't know how to setup correctly the global illumination and hdris. With Corona I know how to do that in 3DSMAX because I can vary the light of each light including the ambient light from the sun or any light source listed in the lightmixing , in realtime or when the render has ended. This feature has saved me too much time in the past!. :)