Basilisk Games has released a development update for Eschalon: Book III. the upcoming third and final episode of the old-school fantasy RPG series. The post includes details about populating the world with interesting areas to encounter, as well as outlines elements which still need to be implemented.

Work continues unabated on Book III. Seems like most of our time has been spent filling in the empty areas of the world. When Book III was in it's earliest stages, most of the important areas were made first leaving large tracts of land literally empty. Those needed filled in, and so we are. This activity is time consuming, in part because we are really giving these secondary areas as much details as the rest of the game. Secret paths, hidden stashes, and even just simple details that might only be seen by a few people who walk off the beaten path. We'll maybe even throw in a few secret messages and Easter eggs. This is the final Eschalon game, after all- we want to go out leaving players with a great experience.

What still needs to be done? Well, we have not touched the Skill system at all. Over the past couple years we have talked about various changes to a few of the skills- some minor tweaks and some major alterations. While we've played around with a few ideas, these changes still need to be formally added and balanced, which really only works when the rest of the game is laid out. Beyond this, there is still a long bug list that needs addressed and a few more side quests that we plan on getting in, so we still have some development time ahead of us. But rest assured, Eschalon: Book III is crawling ever closer to the finish line day by day