thorr-kan wrote:You know, this would be a good counterpoint to Stalker, who does not have any priesthood either.

Well, I made a priesthood for Stalker, so not so much anymore. I see Stalker's worship as a "secret murder cult" that focuses on killing those they don't like through mysterious means rather than with weapons.

Well, yes. But I reject your reality and substitute my own.

I like Stalker as presented in Monster Mythology. Though I acknowledge the effort and skill in your writeup. Even if I don't use it, it's well done.

The only non-aquatic member of Deep Sashelas’s asathalfinare, Syranita, Mistress of the Aarakocra is the protector-goddess of the aarakocra. She is an excellent diplomat, and is always on the look out for new allies to help protect her gentle race.

Ilxendren the Demonray was originally introduced in the 2nd Edition boxed-set adventure Night Below, along with the subterranean fresh water variant of the ixitxachitl, the ixzan. To a certain extant, Ilxendren represents the most dangerous threat to Demogorgon’s mortal power base, for unlike that tanar’ri power, Ilxendren shares many traits and elements with the devil fish themselves.

Perhaps one of the few deities who can rival the disgusting nature of Vaprak is the patron of troglodytes, Laogzed the Devourer. While he grants spells to the troglodytes, he did not create them, and cares little for their welfare, granting spells simply because he doesn’t care enough not to. He is shunned by most other powers, and used as a divine disposal by those willing to deal with him or willing to risk getting close.

Parrafaire the Naga Prince is one of the more unusual deities, as he is a servitor of many other powers more than one who has active concerns of his own. He is a guardian of secrets and items of power, but his guardianship is not absolute. He designs traps, tricks, and riddles to test those who search for his charges in order to determine only those he deems worthy gain them. His few worshipers similarly focus on guardianship, although with a much lower focus on testing those who search for their wards.

I have to say it: Wow! Despite claiming I like to collect all info about dragons and their stuff, I did not knew about the minor dragon gods, until I read your blog! Many thanks, really. I'm going to steal your lore for my Arkhosian empire.

Zeromaru X wrote:I have to say it: Wow! Despite claiming I like to collect all info about dragons and their stuff, I did not knew about the minor dragon gods, until I read your blog! Many thanks, really. I'm going to steal your lore for my Arkhosian empire.

Yeah, two of those deities just had a single passing entry in the Council of Wyrms material. Pretty easy to miss!

Water Lion the Sharkslayer is an unusual and mysterious deity who wanders the planes for reasons unknown, although there are many theories about his purpose. He has only a small and dispersed following among the aquatic races, mostly loners and hunters.

AuldDragon wrote:Water Lion the Sharkslayer is an unusual and mysterious deity who wanders the planes for reasons unknown, although there are many theories about his purpose. He has only a small and dispersed following among the aquatic races, mostly loners and hunters.

The patron of the kenku, Quorlinn the Filcher, is one of the more interesting deities in the AD&D game, because he’s not terribly comfortable having the responsibilities of godhood that have been thrust upon him. This isn’t exactly a rare situation, however; what makes Quorlinn different is that he was never a mortal like most of those who share those feelings. It creates a much more interesting deity, as does the merging of eastern and western elements that kenku represent.

Sekolah the Great Shark is the patron of the so-called Sea Devils, one of the greatest scourges of the deeps and the shallows. He did not create them, instead having adopted them as his chosen when he discovered them on one of his many great hunts among all the seas of the worlds, and molded them into the powerful and dangerous society they are today.

This projet is coming along very well, can't wait until you reach the missing Demihuman Gods (and hopefully the minor Elven Gods from Dragon Magazine).

Once this project is done, have you considered tackling the Missing (minor) Faerunian Pantheon? More Specifically the Gods of the Jungles of Chult (Ubtao, the various Spirits) the Maztican Gods, The Zakharan Gods and the Kara-Tur Gods?

Boneguard wrote:Once this project is done, have you considered tackling the Missing (minor) Faerunian Pantheon? More Specifically the Gods of the Jungles of Chult (Ubtao, the various Spirits) the Maztican Gods, The Zakharan Gods and the Kara-Tur Gods?

Ubtao is in Powers & Pantheons, and the spirits (other than Eshowdow) are generally non-divine entities that are called upon by the Shaman class. I doubt I will do anything with the Maztican/Zakharan/Kara-tur deities anytime soon (if ever) because I plan to move on to the real-world pantheons, such as the Mesopotamian, Greek, and Egyptian pantheons, which will also be a lot of work.

Happy New Year everyone! The ascended tanar'ri lord Sess'innek the Emperor Lizard, long ago tiring of the Blood War, turned to followers on the Prime Material Plane as another path to power. Seeing the general complacency of Semuanya, he has been slowly usurping that power's authority over the lizard men with the creation and leadership of his chosen followers, the Lizard Kings.

Krocaa the Crimsonfeather was introduced in Dragon #124 as the deity of the aarakocra. With DMGR4 Monster Mythology, however, he was replaced with Syranita. Combining the pair into a small pantheon required some alterations to his original characterization and dogma to make the pair synergize well, with Krocaa being more of an active defender than Syranita, with an additional emphasis on hunting.

It took me a little while to decide what exactly Eadro the Deliverer represented, as he was described simply as the patron of the merfolk and the locathah. I eventually decided that he represented the strong bonds of community that merfolk and locathah are characterized as having, and this makes him a good addition to the loose “pantheon” of good and neutral aquatic deities.