Posts tagged simon

It's a sad day for gamers: Ralph Baer, one of the cornerstones of the early video game industry, has died at 92. Details of his passing aren't immediately available, but there's no question that gaming would be very different without him. He co-developed what would become the first home game conso...

A robot performing a task tends to be something of an attention-grabber, but should you ignore it that 'bot will usually ignore you too, mindlessly continuing on with its job. If that job is building a car then being ignored is nothing to worry about, but if that task is teaching a human then inatt...

The Minecraft Mac was cute and all, but if you think that was the pinnacle of Mac-related creations in Minecraft, you're underestimating our readership. Reader Simon sent along this set of Flickr pictures, which shows off an entire recreation of the Fifth Avenue Apple Store, complete with glass cub...

This iPhone game borrows its title from Grandmaster Flash, but rather than a game about the perils of drug addiction, it's actually a memory game. Kyle Webster is an illustrator who made this Simon-like drawing challenge. The game offers up a series of white strokes on the screen, and its your job ...

The last time we checked in on Simon, he was moving pretty slowly, moving some blocks from one bin to another, and while he was creepily silent, we still had high hopes for his future. Well, Simon's seemingly come a long way -- if recent footage of him and his creator, Georgia Institute of Technolo...

If you're a bicyclist or just a tech-minded person with a hankerin' for cool suspension technology, you've got to check out the videos after the break. One is a short demonstration to whet your appetite, the other a rather longer explanation from Cannondale engineer Stanley Song of just how the thi...

Simon -- the creation of Georgia Tech labs and Dr. Andrea Thomaz -- is a robot with an articulated torso and anthropomorphic hands -- and a head that will stop you in your tracks. This handsome little fellow was designed to help study human - robot interactions, and he will be learning different ...

NECA, the company responsible for the awesome Castlevania figure prototypes, has a new Simon Belmont figure on the way. It's a somewhat more faithful sculpture of Simon as he appeared in the first Castlevania on the NES. Unfortunately, only 1,000 units will be produced, and it will only be avail...

Welcome to our weekly feature, Virtually Overlooked, wherein we talk about games that aren't on the Virtual Console yet, but should be. Call it a retro-speculative.
Fans of Castlevania already have the option to play the first game on Virtual Console in either of two forms: the NES version or the Su...

The morning light has vanquished the horrible night. What better time to talk about Castlevania? Well, if you're a frequent reader, you know that pretty much any time is a great time for us to talk about Castlevania, or Konami in general. No, it's no secret that we like our vampires whipped, and o...

It was not by our hands that these action figures were given "flesh." They were brought here by NECA, who wished to pay Castlevania tribute. Simon Belmont, hero of Castlevanias I, II, and (Super) IV, and Alucard, of III, Symphony of the Night, and (spoiler alert, sort of!) Aria and Dawn of Sorrow,...

Sony's Kaz Hirai commented to news site Bloomberg that he expects the company's Playstation 3 to launch with 15 titles this November. This is in contrast to what some third-party higher-ups have been saying, including Sega's Simon Jeffrey and THQ's Brian Farrell. Jeffrey's argument stems from third ...