Social Gaming and Virtual Goods World 2011

Social Gaming & Virtual Goods World will bring together social game
developers and global brands with social networking platforms, virtual
currency platforms, social advertising platforms and social gaming
technology to understand how to create, distribute, monetize, and gamify social games.

Pillsbury’s James Gatto will also be speaking on the topic of ‘Obeying the Law in a Virtual World’. His presentation will cover:

• Controlling brand property rights in a virtual world
• Identifying who owns the content created by virtual communities
• Defining theft in a virtual world
• Outlining rights of authorship in social games• …and more!