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Thanks everyone for coming out! For the next 3 weeks, we’ll be Playing and Rating the games you created.You NEED ratings to get a score at the end. Play and Rate games to help others find your game.We’ll be announcing Ludum Dare 36’s August date alongside the results.

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Toyquake

PLEASE LEAVE A COMMENT! I LOVE TO KNOW WHAT PLAYERS FEEL ABOUT MY GAMES, GOOD OR BAD! THANK YOU!

EDIT: There is an incredibly rare bug where your double jump doesn't actually work, and I am scared to think it's actually a problem linked to the engine speed itself. Not sure what I can do about that, I'm afraid. Hopefully, unless you're trying to reproduce it, it's very rare to encounter.

When voting for the audio, please disregard the music, since it is a Royalty Free track from TeknoAXE not made by me.

The Heathen trickster Wizard is at it again! Returning from LD31 to cause more mischief, he has trapped you while dungeoneering in one of his little games.

Get back and forth as much as possible, all while he rearranges the level in between, and get as much treasure as possible before you die!

Use the arrow keys to move. Press up again to double jump!

Please leave a comment, I'd love to know what you think! Only had the two days to make this, unfortunately.

F11 toggles full screen.

If you like this, or any of my other submissions, you might want to check me out @PolyrogueGames. Thank you!

I loved your game! Is the game I had most fun till now. Good work! I think if you want to continue to work on it, you can make the wizard shot diferent type of stuff, that will interact differently with the platform.

Very nice arcade game! I really like the idea. The implementation is executed very well. There is quite a lot of juice in there (particles, rotating "bullets", double jump) for a LD Game, like that! :)
The Controls are good and precise, which i like, though it feels not hard in any way.
Audio 5Stars for that crazy laughter which is just superb!

This was a really good one! The graphics weren't particularly impressive in a conventional way but it had the programmer style art charm for sure. The sound was simple, but it did its job well. What I found in this game that I don't in a lot of other LD submissions is genuine fun. I really like the game's mechanic and the progression of it kept me hooked. I really enjoyed it, for sure! What I would tweak to make it better is to make sure that early on the platforms that spawn are higher and as the score increases, the platforms get closer to the lava. That aspect just feels random, at is. Other than that, fantastic entry!

Lovely game! I plpayed for a good hour trying to beat that other guy's score of 50 but only go to 34. I've rated it for now but I'm going to come back to it later. At the moment I'm not sure if when you get to a certain level it just becomes chance if you will be able to get across at all. It kind of seems like it... If it is just really well tuned and I need to learn the timings then this is by all accounts an amazing entry. Nice one :)

It does seem that perhaps it is sometimes impossible after all. I was going full speed from the start here http://i.imgur.com/NOYoPcb.gif

Also I think it should be possible to predict which platforms are going to be detroyed by watching his little dots. At the moment they seem to hit a random point on the column. Maybe they should all hit the very top to make it easier to predict? Again I really enjoyed this game and it doesn't hurt my scoring of it too much :)

I really appreciate taking the time to check it out so thoroughly, @Studiosaurus. Yes, actually, the way it was intended was for the Wizard to sweep across the screen, and what you saw there was a bug hitting you in the worst of ways - occasionally the wizard somehow flies past an x-ordinate limit I set on him, then flits back and forth between the edge and that limit. Definitely something I need to fix. Thank you for playing it, and I'm super glad you enjoyed it nonetheless.

Mini Submission FAQ

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