The Path

We've been working hard to get this update out to you! This version fixes compatibility issues with OSX 10.9 Marvericks. But also issues with graphics bugs and sound issues. So if you are playing on Mac and still have trouble please let us know.

It's our 10 year anniversary today and we're celebrating with a bundle of experiments and prototypes. You can pay what you wish for it (with a minimum of $5 USD) until Christmas. Among many other exclusive items, the bundle contains two early prototypes of The Path (in one of which you can play as Charming Wolf and see how he runs on all fours!).
Get it here: http://tale-of-tales.com/anniversary

Come back, remember, take a walk on The Path. This time something new guides your journey... we've added Steam Trading Cards, emotions, backgrounds and badges for you. Hope they creep you out and add a vivid dimension to your conversations here on Steam! ;)

Also, an update has been released for the Mac version. Please let us know in the Forums if it's working for you now.

Bundle bundle bundlenews! Indie Royale have launched their latest, hoping to soak up the cash for another collection of out-turned pocketed developers. This time it’s the Evolved Bundle, because, um, they’ve called it that. And it’s a good-un. In there you’ve got the utterly splendid puzzler Unmechanical from Talawa Games (check out our review), Tale Of Tales’ super-creepy The Path, Fatshark’s latest, Krater, Turtle Cream’s Sugar Cube: Bittersweet Factory, and physics puzzler OIO from Uncanny Games. Which I’d say is the best pack they’ve had in a while.

Now that the holiday season has run its course, the Indie Royale bundles are a little less festive and a little more abstract. Such is the case with the "Evolved" bundle, which seems to be a thin excuse to use adorable turtle hatchlings as its banner. But it still packages together five indie games and some soundtracks, so no complaints.

It's been 3 years since our previous release. So we're pretty excited about this one. Especially because it takes yet another step further away from conventional game ideas and towards embracing the medium of videogames as a mature and capable platform for artistic expression. We feel we have made a lot of progress with this one.

Bientôt l'été was inspired by French novelist and filmmaker Marguerite Duras. It's about love and loss, deception and desire, coyness and cruelty. You play a man or a woman, you walk along the beach, pensive. And then you go inside, to meet another player for a strange game of chess.

The music was composed by Walter Hus and the animations were made by Laura Raines Smith, who has animated all of our characters so far. The text is spoken in French and subtitled in many languages which you can choose from. Currently: English, Dutch, German, Spanish, Italian, Portuguese, Swedish, Polish and Russian. And we hope to add more.

I dunno about that Citizen Kane of videogames nonsense, but one thing we definitely have is the Archduke Franz Ferdinand of videogames. Bring up the name Tale of Tales, most renowned/notorious for The Path, and you will be sure to spark a war. A war between those who believe games can be anything and those who believe games have to stick to a strict definition of games. It’s a very boring war and I don’t understand why people object to the existence of things they do not themselves enjoy, but THE INTERNET. Personally, I’m not quite sure ToT’s games have always lived up their promise or the concepts they explore, but this does not preclude me from being grateful for their existence, and for their continued dedication to experimentation.

So, their new game software product Bientôt l’été. It’ll be out later this month, all being well, and appears to be an even more overt departure from traditional game objectives and systems than before. (more…)

Instead of extracting part of The Path and releasing it as a free trial, this is a brand new chapter, similar to parts of the game, but not the same. It gives you a free taste of the atmosphere of The Path.

In The Path - Prologue, you control the mysterious Girl in White. Theres a not a lot of gameplay in this demo. Its just about exploring the forest and pondering the sights. A prologue should show what happened before the events in the story. But in this case, it may seem like its showing things that happened after. A mystery that will make more sense after playing the full game.