Class:Medic

Arguably the Scout's bigger, stronger, brother, the Medic is often considered the main offensive class in Fortress Forever due to the balance he strikes between speed, manoeuvrability, and firepower. Like the Scout, the Medic is able to conc jump, but he also has a decent arsenal of weapons and greater health and armour. This comes at a cost to his speed, though he is still the second fastest class in the game. While he is able to heal allies, this is very much a secondary role to his versatility as a flag runner and attacker.

Basic Strategy

Use your speed to grab the enemy flag and take it to the capture point.

Special Abilities

Infection ImmunityMedics are invulnerable to infections.

Health RegenerationIf a Medic is hurt, he will slowly regain health.

Medkit TossThe Medic can toss Medkits using the right mouse button. Medkits cost 10 cells, which recharge over time up to a maximum of 50. Medkits heal teammates by 15 health each, and will disappear 5 seconds after being thrown.

Weapons

Hitting an wounded ally with this will fully restore their health and cure most negative status effects. Hitting a full health ally with this will give him some extra temporary health. Hitting an enemy with this will give him a damaging infection which can only be cured by an enemy Medic.

Grenades

The basic grenade: A lot of damage, large blast radius. The frag grenade is useful for taking out sentry guns, instakilling scouts or other weak opponents, and general destruction. Or, if you run out of concs and have a small jump to do and still have plenty of health, these will sometimes do the trick.

Additional Strategy and Tips

A Medkit being tossed. Tossing Medkits to nearby teammates in the enemy's base could make or break a capture.

Offensive Medic

Remember your primary objective is to grab the flag, not to heal or fight.

Full health Soldiers, HWGuys, and Pyros can survive a lot of shots from your Super Shotgun. Use concjumping to get past them.

Use your Super Nailgun and Frag Grenades to take down Sentry Guns.

You spawn with only two conc grenades, however you can get a third if your respawn room has a grenade bag.

Press mouse2 to throw Medkits at wounded allies, allowing them to survive for longer.

Defensive Medic

The Medic is a very poor defensive class. The team will benefit a lot more from a Soldier, HWGuy, or Engineer.

Heal allies during moments of downtime.

Use your speed to harass attackers and chase enemies running away with the flag.

Playing Against a Medic

Medics don't have very strong armour. Two rockets will usually be enough to kill them.

The same strategy applies as when playing against Scouts. Practice aiming while under the effects of a concussion grenade, and learn to recognise and listen for the sounds of a conc grenade being primed and going off.