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Re: Kill Zone

on im not the one callin out for 1v1, im only 56 and i go out there lol
il admit it , i like to sneak upon ppl xp

elf stealth ftw hah, ill fraps it though if u want im not to mean, hung out with freep yesterday out there, mind u i had my precious one shooters or he would have torn me a new one lol, that and like 4 stealthed wargs all so close

Re: Kill Zone

yeah i know but its just me out right now still sitting in the same spot over by the south side tr flag. come find me. lol i'll even be unstealthed to help make up the lvl difference. and yeah go ahead and fraps it i'd like to see that afterwards.

Re: Kill Zone

The thing about hunters are they're more team-players or they have to get the jump if they want to 1v1. When your enemy starts running that's when a hunter truly shines; rain of thorns and free to DPS.

Re: Kill Zone

lol pop a pot and "disappear". oops no dps but in all seriousness i would really do 1v1. but you seem to be "gun ho" to pwn and be the only one doing it. we really don't want to have the time for that but your about our only option. *think archet at the beginning of a server* yeah your our quest item.

Re: Kill Zone

Originally Posted by shak_me

lol pop a pot and "disappear". oops no dps but in all seriousness i would really do 1v1. but you seem to be "gun ho" to pwn and be the only one doing it. we really don't want to have the time for that but your about our only option. *think archet at the beginning of a server* yeah your our quest item.

i have been sitting here questioning the archet thing? *** does it mean lol

Re: Kill Zone

oh sorry. archet is the "man" beginning area of the free people's side. at the beginning of a new server, the area is chock full of people starting out their new characters. the quests are all the same but there are few quest items/quest mobs to kill. the comparison is that the current freeps are similar in relation right now to the creeps. tons of creeps wanting the very few select freeps that are coming to the moors. it should be almost an honor to have that many people visibly and not so visibly (wargs), fighting over you. its sad and scary at the same time.

Re: Kill Zone

Hoarhallow is a great place for this until we get some balance between forces. The villagers can provide some much needed reinforcements for us lone freeps, some dp for creeps, and some great RP opportunities given this is Crickhollow after all

Re: Kill Zone

No, no, no please NO!. I don't want this server to turn into another stab/ec/ta lawn shuffle. I enjoy roaming the map, and it is much more fun pvp than both sides staring at each other from stab and ec. If we want to stop this before it ever starts, I say forget about the whole "Kill Zone" idea. The entire moors is a kill zone. I tried to get the group of creeps my group was fighting earlier today to leave ec/stab twice just mounting up and horsing out. I was disappointed nothing followed.

Re: Kill Zone

Originally Posted by Goodyear2007

No, no, no please NO!. I don't want this server to turn into another stab/ec/ta lawn shuffle. I enjoy roaming the map, and it is much more fun pvp than both sides staring at each other from stab and ec. If we want to stop this before it ever starts, I say forget about the whole "Kill Zone" idea. The entire moors is a kill zone. I tried to get the group of creeps my group was fighting earlier today to leave ec/stab twice just mounting up and horsing out. I was disappointed nothing followed.

-Bloin

i regret that i wasn't there, and yet i have to agree. we need to break the camping in "safe spots" mold on this server. it would please me to no end to be in a small group on the way to flip OPs and run across a freep group somewhere between ROP and DG. nice open playing area. no close "favorable" npcs for either side to quickly hide in either.