v. 1.0 Beta 2
- added checkboxes to lock the LootFrame and GroupLootFrames
- *sometimes* the game will forget their position when logging in with them locked, but it seems to be behaving itself for the most part

Is it possible to add an option to see the dragon on the loot frame again?

LovelyLoot doesn't remove the dragon texture - it never even showed it in the first place. This is a part of the default loot frame. Is it no longer showing? (Note: just to be clear, it would only appear on loot that came from an elite/boss npc.)

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"You'd be surprised how many people violate this simple principle every day of their lives and try to fit square pegs into round holes, ignoring the clear reality that Things Are As They Are." -Benjamin Hoff, The Tao of Pooh

I could add an option to change the fonts. In the screenshots, they are changed because I have a Fonts folder in the addon director to override them manually.

This is on live. It is driving me bonkers that I am unable to figure out where the issue lies. If you have any ideas of where to start, please let me know. Thanks for getting back to me so quickly!

My account isn't currently active on Live. Have you tried disabling ALL other addons to make certain it's a LovelyLoot issue?

/edit: it almost sounds like you have two loot frame addons running. (or another addon that at least skins the loot frame)

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"You'd be surprised how many people violate this simple principle every day of their lives and try to fit square pegs into round holes, ignoring the clear reality that Things Are As They Are." -Benjamin Hoff, The Tao of Pooh

I can see that the addon is supposed to remove the border around the loot icons. That is why I installed it. I use rActionButtonStyler. I can see the styles from that addon within the border of the loot icons. I have gone through the lua, but I am unable to find why the default loot icon border is there. If I disable rActionButtonStyler, the border disappears, but the icons are garbled. I don't want to permantly disable rActionButtonStyler because I use it for all of my buttons. If you have any insight on how to fix this for me, that would be awesome! Thanks for the great addon!

Also, if you know the correct syntax for changing the font for "Items" and for everything else within the loot window that would be spectacular!

I could add an option to change the fonts. In the screenshots, they are changed because I have a Fonts folder in the addon director to override them manually.

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"You'd be surprised how many people violate this simple principle every day of their lives and try to fit square pegs into round holes, ignoring the clear reality that Things Are As They Are." -Benjamin Hoff, The Tao of Pooh

I can see that the addon is supposed to remove the border around the loot icons. That is why I installed it. I use rActionButtonStyler. I can see the styles from that addon within the border of the loot icons. I have gone through the lua, but I am unable to find why the default loot icon border is there. If I disable rActionButtonStyler, the border disappears, but the icons are garbled. I don't want to permantly disable rActionButtonStyler because I use it for all of my buttons. If you have any insight on how to fix this for me, that would be awesome! Thanks for the great addon!

Also, if you know the correct syntax for changing the font for "Items" and for everything else within the loot window that would be spectacular!

An update will be coming! I've just been very busy with organizing a fundraiser and I just got back from a week-long vacation. (Fundraiser happens Oct. 20th, so if I don't get to it before then, you can expect it soon after! )

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"You'd be surprised how many people violate this simple principle every day of their lives and try to fit square pegs into round holes, ignoring the clear reality that Things Are As They Are." -Benjamin Hoff, The Tao of Pooh

Yes, I am aware. There was a TON changed with the loot frames, etc. and I'm not finished yet with an uploadable version. (I got 13 other addons uploaded the other day though. )

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"You'd be surprised how many people violate this simple principle every day of their lives and try to fit square pegs into round holes, ignoring the clear reality that Things Are As They Are." -Benjamin Hoff, The Tao of Pooh

Has it any chance to add an option to disable/enable displaying 3D model of target mod?

BTW, the roll frame is beautiful!

This has been requested previously, but no, I will not be adding that option. If I remove it, I would need to do more than just hide it to make the roll frame look "right" again. You're free to fiddle with the code in your local copy, though.

And thanks.

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"You'd be surprised how many people violate this simple principle every day of their lives and try to fit square pegs into round holes, ignoring the clear reality that Things Are As They Are." -Benjamin Hoff, The Tao of Pooh

Because of changes in LootFrame.xml in patch 4.3 loot buttons are not correctly aligned. In order to fix this issue open lloot.lua, scroll down to the line 289 ("LootButton1:SetPoint("TOPLEFT", 15, -80)") and add the following code right after this line:

Thank you. I realized this after posting my previous comment. I hadn't gotten around to fixing it yet (let alone play period) as I've been busy writing exams and study guides for my students in the evenings.

Thanks, again.

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"You'd be surprised how many people violate this simple principle every day of their lives and try to fit square pegs into round holes, ignoring the clear reality that Things Are As They Are." -Benjamin Hoff, The Tao of Pooh