So, I played Skrillex Quest the other day. At first I was intrigued to see what the game would be like and if it would be fun at all; a game based off Skrillex with the style of a 3D Legend of Zelda game... Interesting indeed.

First off, the story was actually set up kind of neat, with you as the main hero in an old NES game cartridge that, unfortunately, got a spec of dust inside the cartridge and caused the game to glitch up. You, being the main hero, naturally have to save the world from the glitch.

That seems like a pretty interesting game story to me, actually. But, the problem was that the rest of the game just didn't really do much of anything. Even with an interesting story to start with, the game kind of let me down. The game was way too short for me(I beat the whole thing in maybe 10 minutes), there was only one type of enemy, which are giant cubes with glitched surfaces that roam around, and only one final boss, which was another giant cube with features that were meant to resemble Skrillex. Also, the game was kind of confusing, with no real direction or anything. It just felt like all I was to do was kill the "glitches" and wait for something to happen... In the end, the game wasn't rewarding at all, and the ending, to me, was a little dull. Although, it did feature Skrillex's music, like Summit and other songs, which was pretty neat, because I actually enjoy his music.

This game had a pretty neat concept, but I didn't feel that it had enough to it; not enough variation or direction of what to do. The game felt like a cheesy mock up of a 3D Legend of Zelda game that had been shortened significantly, in both features and gameplay, and had Skrillex's name slapped on it.

That's about it honestly. I didn't hate the game, but it just wasn't fulfilling.