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Jam

We were prepared for an earthquake. We had a flood plan in place. We could even have dealt with zombies. Probably. But no one expected the end to be quite so…sticky…or strawberry scented. Yahtzee Croshaw (Mogworld, Zero Punctuation Reviews) returns to audiobooks with a follow-up to his smash-hit debut: Jam, a dark comedy about the one apocalypse no one predicted.

Awaken Online: Catharsis

Jason logs into Awaken Online fed-up with reality. He's in desperate need of an escape, and this game is his ticket to finally feeling the type of power and freedom that are so sorely lacking in his real life. Awaken Online is a brand new virtual reality game that just hit the market, promising an unprecedented level of immersion. Yet Jason quickly finds himself pushed down a path he didn't expect. In this game, he isn't the hero. There are no damsels to save. There are no bad guys to vanquish.

The Land: Founding: Chaos Seeds, Book 1

Getting eaten alive is the worst! Stabbings, maimings, and corrosive black magic are not that great either, but you really don't want to be a wolf treat! That is the kind of hands on, "teeth on", education you get when you are summoned to the Land.

Darkcozbo says:"A Story as a game playing a game, while being real life!!!"

We Are Legion (We Are Bob): Bobiverse, Book 1

Bob Johansson has just sold his software company and is looking forward to a life of leisure. There are places to go, books to read, and movies to watch. So it's a little unfair when he gets himself killed crossing the street. Bob wakes up a century later to find that corpsicles have been declared to be without rights, and he is now the property of the state. He has been uploaded into computer hardware and is slated to be the controlling AI in an interstellar probe looking for habitable planets.

Otherlife Awakenings: The Selfless Hero Trilogy

Runner and his team managed to bring peace to Tirtius, successfully log the crew out, and have begun settling in to make a home on the isle of Vix. Fate isn't going to let them go that easily though. She clearly hasn't decided on what to do with him. Plots are in motion. Threats local, divine, and abroad scheme to exterminate Runner and the threat he represents. The possibility of what he could become.

Bloody Acquisitions: Fred, the Vampire Accountant, Book 3

With a thriving parahuman accounting practice, a steady relationship, and a circle of trusted friends, Fred's undead life has become more enjoyable than his normal one ever was. Unfortunately it also seems that he's no longer the only vampire to appreciate the up-and-coming city of Winslow, Colorado. A new clan of vampires is moving in, and they aren't well known for tolerating outsiders in their territory.

The Ables

It wasn't the sex talk he expected. Phillip Sallinger's dad has told him he's a custodian - a guardian - and his genetically inherited power is telekinesis. He'll learn to move objects with his mind. Excited to begin superhero high school until he discovers he's assigned to a special-ed class for disabled empowered kids, he suddenly feels like an outsider.

The Citadel: Mirror World Series, Book 2

Performing deeds of online valor is the last thing on Oleg's mind, though. Neither does he care about any ancient lore. He's never trusted adventure, anyway. Mirror World is no place for the likes of him. Still, he's here to stay - at the demand of Reflex Bank, which has granted him a loan for his daughter's hospital treatment. Which is the only reason he's joined the ranks of the defenders of the Maragar Citadel.

The Secret of the Dark Forest: Way of the Shaman Series, Book 3

The virtual world of Barliona is a place of rest and entertainment - but not for everyone. It has become a survival arena for Daniel Mahan after he was sentenced to eight years in its virtual jail. Mahan has been through it all: the back-breaking work in the mines, betrayal by other prisoners, and finally, the retrial which has released him into Barliona's common world. What more could one want? Mahan could have kept a low profile and enjoyed relative freedom while serving the rest of his time.

Critical Failures: Caverns and Creatures, Book 1

Tim and his friends find out the hard way that you shouldn't question the game master, and you shouldn't make fun of his cape. One minute, they're drinking away the dreariness of their lives, escaping into a fantasy game and laughing their asses off. The next minute, they're in a horse-drawn cart surrounded by soldiers pointing crossbows at them.

An Unattractive Vampire

After three centuries trapped underground, thousand-year-old Yulric Bile, also known as The Cursed One, The Devil's Apprentice, He Who Worships the Slumbering Horrors, awakens only to find that no one believes he is a vampire. Apparently he's just too ugly. Modern vampires, he soon discovers, are pretty, weak, and, most disturbing of all, good.

Opening Moves: The Gam3, Book 1

The Earth is changing. The alien invasion brought social upheaval, advanced technology, and an armada of peacekeeping robots. But Alan, a college student pursuing a now-useless degree, cares little about all of this. He has only one thing on his mind: the Game. A fully immersive virtual reality, the Game appears to be a major part of the invading civilization. Alan can't wait to play, recklessly diving into the digital universe. Soon though, Alan realizes the Game is anything but simple, and the stakes are higher than he ever imagined.

Disenchanted

King Boric the Implacable knows death comes to all great warriors. He just didn't expect it to be so damn fickle. Felled by an assassin's blade, he should be spending eternity carousing in the Hall of Avandoor. Instead, his spirit is bound to his decaying body by the enchanted sword of Brakslaagt. And unless he can hunt down the mysterious Lord Brand, who gave him the weapon so long ago, he is cursed to wander the earth forever as an undead wraith.

The Game: The Game Is Life, Book 1

What if life as we know it was just a game? What if instead of traditional schools, children learned by participating in a virtual reality simulation, one that allowed them to experience "life" from birth to death - multiple times? What if one player, on his final play, could change the world forever?

AudioBook Reviewer says:"pulls at the questions at the back of my mind"

Project Daily Grind: Mirror World Series, Book 1

The ads enthused, "The virtual lands of Mirror World await you! Live out your most secret dreams in our world of Sword and Sorcery! Become a Great Wizard or a Famous Warrior! Build your own castle, tame a dragon, conquer a kingdom! All those desperate, lonely, and insecure - Mirror World offers you a chance!" But Oleg isn't meant to become a great wizard or a famous warrior. He'll never have a castle of his own. Nor will he ever tame a dragon. And he's definitely not the type to conquer a kingdom, however virtual it may be.

Metro 2033

The year is 2033. The world has been reduced to rubble. Humanity is nearly extinct and the half-destroyed cities have become uninhabitable through radiation. Beyond their boundaries, they say, lie endless burned-out deserts and the remains of splintered forests. Survivors still remember the past greatness of humankind, but the last remains of civilisation have already become a distant memory. Man has handed over stewardship of the earth to new life-forms. A few score thousand survivors live on, not knowing whether they are the only ones left on Earth....

Otherlife Dreams: The Selfless Hero Trilogy

Runner has a problem. He and 499,000 men and women are trapped in a game. He also just happens to be the only person from IT who could log everyone out safely. And he doesn't remember his password. He, like everyone else in this nightmare, had his memory scrambled or lost in the process of being loaded into the game. A single garbled message is his only clue to how to save everyone. The problem is that whoever loaded them into the game loaded their minds completely.

This Book Is Full of Spiders: Seriously, Dude, Don't Touch It

Warning: You may have a huge, invisible spider living in your skull. This is not a metaphor. You will dismiss this as ridiculous fearmongering. Dismissing things as ridiculous fearmongering is, in fact, the first symptom of parasitic spider infection - the creature secretes a chemical into the brain to stimulate skepticism, in order to prevent you from seeking a cure. That’s just as well, since the “cure” involves learning what a chain saw tastes like. You can’t feel the spider, because it controls your nerve endings.

Five Nights at Freddy's: The Silver Eyes: Five Nights at Freddy's, Book 1

It's been exactly 10 years since the murders at Freddy Fazbear's Pizza, and Charlotte (Charlie for short) has spent those 10 years trying to forget. Her father was the owner of Freddy Fazbear's Pizza and the creator of its four adult-sized animatronic animals, and now Charlie is returning to her hometown to reunite with her childhood friends on the anniversary of the tragedy that ripped their town apart.

NPCs

What happens when the haggling is done and the shops are closed? When the quest has been given, the steeds saddled, and the adventurers are off to their next encounter? They keep the world running, the food cooked, and the horses shoed, yet what adventurer has ever spared a thought or concern for the Non-Player Characters? In the town of Maplebark, four such NPCs settle in for a night of actively ignoring the adventurers drinking in the tavern when things go quickly and fatally awry.

Otherlife Nightmares: The Selfless Hero Trilogy

Runner and company have safely left the city ahead of the siege. Completing their class promotions with barely any time to spare. Unfortunately Runner hasn't discovered the password he needs to begin the logoff process to save the 400,000 or so crewmates left alive in this game where dying truly means death.

Super Powereds: Year 3: Super Powereds, Book 3

Junior year has come for the remaining students of Melbrook Hall, and it promises to be the most difficult one yet. With one of their own gone and another under serious investigation, none of the former Powereds know how many days remain for them in the Hero Certification Program. The time they do have will be filled with more trials and classes, honing their skills as they work toward the increasingly difficult goal of becoming Heroes.

Publisher's Summary

In a world full to bursting with would-be heroes, Jim couldn't be less interested in saving the day. His fireballs fizzle. He's awfully grumpy. Plus, he's been dead for about 60 years. When a renegade necromancer wrenches him from eternal slumber and into a world gone terribly, bizarrely wrong, all Jim wants is to find a way to die properly, once and for all.

On his side, he's got a few shambling corpses, an inept thief, and a powerful death wish. But he's up against tough odds: angry mobs of adventurers, a body falling apart at the seams and a team of programmers racing a deadline to hammer out the last few bugs in their AI.

Mogworld is a comic fantasy novel in the tradition of Douglas Adams and Terry Pratchett, and is the debut novel from video-game icon Yahtzee Croshaw (Zero Punctuation).

What the Critics Say

"The first legitimate breakout hit from the gaming community in recent memory" (Boing Boing)

"Yahtzee consistently makes me laugh, and even though I dig computer and electronic games, he has cross-genre appeal to anyone who enjoys a sharp wit, unique sense of humor, and plenty of originality - not purely gaming fans" (The Future Buzz)

The premise is great - a former magic college student killed by a rival warrior university is raised 60 years later to be the undead minion of an evil Necromancer. Turns out the Necromancer is a great boss and the new walking corpse, Jim, comes to enjoy working in the Doom Fortress...until it's destroyed, with Jim and two other minions the only ones to escape.

Thus begins their quest.

The cast of characters, to me, were un-freaking-believably entertaining. I even loved the villains.

Also, the narrator was really something. At first, I was a little disconcerted since he so unconventional compared to others on audible. But after a few chapters, I found he was perfectly suited to bring to life the various characters. Then I discovered the narrator is also the author, so of course he had things well in hand - just took some getting used to.

I bought this for the same reason almost every one else purchased it for, I'm a fan of Zero Punctuation. On his blog, Yahtzee wrote that it was really hard to learn to speak slowly again and if you listen to the audio sample you can tell. The narration early on is stilted, as if he's trying to compensate. Likewise, the humor in the beginning is strained and trying too hard. He tends to reuse and abuse his metaphors, and over use words such as "insanely" and "suddenly". Sadly, these and other technical problems appear throughout the book.

However, if you love Yahtzee and are prepared to be both patient and forgiving, this book will reward you in the end. And by patient I mean you need to get through at least the first 3 hours. By that time, Yahtzee's voice has warmed up and the story picks up enough to let the jokes occur more naturally. The main character is endearing and the story amusing and involving. Yahtzee does a good necromancer voice too, though my favorite voice was Slippery John. The ending was appropriately poignant.

This book is better than other first novels by game designers (it made me think of Johannes Cabal: Necromancer). Yahtzee hasn't ascended to the pantheon with Pratchett and Douglas Adams but I will pick up his other book and hope for more author narrated audio books from him in the future.

As a fan of Zero Punctuation, I went into Mogworld thinking I knew what to expect: a parody full of whip-sharp language and colorful similes. What I didn't expect was the honestly brilliant metanarritive about how video games are made, played, and perceived, woven into an unusual but engaging adventure story. The plot was refreshingly original, the characters were distinct and memorable, and the world felt right, just familiar enough to me, as someone who's played a lot of sword and sorcery RPGs. It was definitely the right choice to have Yahtzee narrate the story, because he imbues it with so much personality. Overall, a joy to listen to. Five stars.

Wonderfully narrated. it is a really funny funny story. the sarcasm and metaphors are quite witty. It is refreshing to have the storyteller be as good at narrating as he is at writing. Very very fun book.

Fun story with several laugh out loud moments. However the sound quality is poor. The "S" sounds and "K" sounds in the beginning are like daggers to the ear. A good sound engineer could fix that. The narration was about the worst I have ever experienced. The author wrote a wonderful story, but really should have had someone else narrate it. The audible starts and stops jar the reader out of the story every few minutes. Maybe a sound engineer could fix that as well. Again, I want to say, I loved the story. But it was painful to listen to.

Hands down, this is the funniest book I have ever had the pleasure to read or listen to.

I would absolutely recommend this book to anyone who enjoys the fantasy genre. Not only did I enjoy it, this is the only book to my memory which made me actually laugh. And when I say laugh, I don't just mean a dry chuckle or smirk - I am referring to a big full belly laugh.

If you like Monty Python that you will love this audio book. I've listened to this book many times and it still cracks me up. The author/narrator does a fantastic job of creating unique voices for each character. Makes it feel more like a radio play than an audio book.

Love zero punctuation, and you may feel a little short changed if you wanted a 13 hour equivalent. You instead get a 12 hour roller coaster of amazing one liners and set pieces, after the slow scene setting starting hour.

First 20 minutes is not terribly interesting while setting the scene, Jim is not particularly likeable for first 40 ish. After that you get introduced to more characters and the dynamic of their relationships and the crazy world fits perfectly.

Odd hearing Yahtzee do the different accents and genders,, but he gets it spot on and listening to the 10 ish main characters is great fun.

Very intelligently pieced together fantasy story meets real mmo gaming experience. Had to pull my van over listening to a scene with Mr. Wonderful ( won't spoil it) or end up rear ending someone in fits of laughter.

8 of 8 people found this review helpful

Peter

Bath, United Kingdom

12/1/13

Overall

Performance

Story

"Interesting enough story and plenty for the gamers"

Having followed Yahtzee for a little while through his game reviews i was quite curious to see how his humor would translate through into a novel. I'm pleased to say that it does, mostly. Yahtzee himself narrates which really does help a lot as I'm not overly sure it would have worked as well had anyone else done so.

All the characters are interesting if nothing else, and the interaction between all the 'mains' is really great and the side characters that pop up are always entertaining.

I think the biggest let down was the story itself. I cant help but feel i might have enjoy the story that could have been, more then the story i got. I don't really want to spoil anything, but i could have quite happy stayed in Act 1 throughout. But alas that wasn't the story he was telling.

My Girlfriend and i are both gamers and really did enjoy the references along the way, but I'm not sure how well that would translate to a non gamer.

4 of 4 people found this review helpful

Francisco

valencia, Spain

12/3/12

Overall

"Yahtzee!!"

Bought the book because I knew Yahtzee from Zero Punctuation, he mantains the type of humor, and he being the narrator was the only reason i bought the audiobook(ive never been fond of audiobooks).

Very funny... thou it's quite strange to walk down the street laughing at what people seem to think is funy music.

absolutely recommended.

4 of 4 people found this review helpful

ben

Hornchurch, United Kingdom

11/20/13

Overall

Performance

Story

"Amazing"

Would you consider the audio edition of Mogworld to be better than the print version?

Yes, most definitely. yahtzee's reading of this book is to die for!

What did you like best about this story?

The characters

Have you listened to any of Yahtzee Croshaw’s other performances? How does this one compare?

Awesome for his first book

Was this a book you wanted to listen to all in one sitting?

Yes

Any additional comments?

Would recommend to anyone, even if you aren't a part of the gaming scene

3 of 3 people found this review helpful

Martyn

Crowborough, United Kingdom

2/16/13

Overall

"If you like Discworld..."

Then you'll probably like this! Yahtzee Croshaw voices his own novel about a young mage who generally has a terrible time of life. I won't include any spoilers but it's not ground-breaking stuff with regards to the storyline but it's an enjoyable listen and I'm looking forward to spending my hard-earned credits on his next one which I assume he's currently narrating his way through!

More please Yahtzee :)

3 of 3 people found this review helpful

Mattia

10/28/15

Overall

Performance

Story

"A very funny and clever deconstruction of MMORPGs"

If you could sum up Mogworld in three words, what would they be?

Clever, funny and overall good

What does Yahtzee Croshaw bring to the story that you wouldn’t experience if you had only read the book?

He probably bringed the timing of the jokes and also the tone of some phrases. He also manage to characterize every character of the book

Did you have an emotional reaction to this book? Did it make you laugh or cry?

It made me laugh a lot but also made me feel very emotional in some situations, like the ending for example

2 of 2 people found this review helpful

Micheal Prideaux

11/24/16

Overall

Performance

Story

"An Enjoyable Book with a Displeasing Performance"

Would you recommend this book to a friend? Why or why not?

If you really need a read, go for it. It's enjoyable but nothing really to write home about. So would I recommend it? Not especially, no.

What was your reaction to the ending? (No spoilers please!)

The ending was well done though the general layout of the plot quickly became obvious. It felt a lot of parody angles were possible but the majority ignored.

How could the performance have been better?

The audio quality was far from perfect, it didn't sound overall very clear and while I could bare it the performance was especially lacking knowing the reader's previous work.

The reader lacks much energy when reading lines, frequently sounding like he had only bothered to do one take of a lot of lines.

The reader is well known for his vocal finesse and while his work is normally overly quick in terms of speech speed (More of a style thing then actually bad because it's to quick) this performance just felt devoid of energy which proved a let down as I was rather excited about this writer reading his work for a book.

Did Mogworld inspire you to do anything?

To write this review more then anything else :I

0 of 0 people found this review helpful

Jonina Snorradottir

11/14/16

Overall

Performance

Story

"Very funny and entertaining"

What made the experience of listening to Mogworld the most enjoyable?

Funny, punny and clever

Who was your favorite character and why?

Jim-obviously! He tries so hard to be the anti hero he can't help ending up as a hero-every time!

Which scene did you most enjoy?

When the graveyard was resurrected-oh how I laughed!

Was there a moment in the book that particularly moved you?

Not that kind of book really-but it did give me giggles and laughter.

Any additional comments?

I wasn't sure about this book. It had been floating around in my recommendation list and although the cover intrigued me (yes, I totally judge books by their covers!) I never really felt like it would be funny, not knowing a thing about the author. Oh I was wrong!

The story is original, the characters are all entertaining (how often I wanted to kick that priest tho!), the book moves pretty fast along, there are seldom dull moments, puns and jokes everywhere.

Sometimes the jokes fall flat but that's OK-because there are so many of them! I got a Terry Pratchett kind of vibe sometimes-and that's the highest praise I can give anyone!

It kinda got boring towards the end, on the mountain, but the journey there was oh so worth it. The book may have it's downfalls but I just didn't care, it's entertaining and let me tell you-working as a security guard in a mortuary, it's just wrong to be laughing about a zombie who want's to die for good :D

The author really performs the book well too.

I immediately went and bought another book by him-Jam- because this man knows his funny!

0 of 0 people found this review helpful

Amazon Customer

11/13/16

Overall

Performance

Story

"Yeah, it's alright..."

Mogworld is a pretty good time, great sarcasm and humour, but the story drags abit.

0 of 0 people found this review helpful

Voltaire

10/29/16

Overall

Performance

Story

"Good Listen."

I look forward to the sequel. Let's face it how could you not want to know what happens to Jim and his friends? Will the Gods keep their promise? Will he remember in time to stop the Auditors?

0 of 0 people found this review helpful

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