I we get like a superlong thread I might make an excel sheet of this to the devs, so they can search and sort, so post away. Game types should mostly be RTS and FPS I believe, but don't hold back.

Game : Command & Conquer Generals, Zero Hour Type : RTS Feature : I love the flavour the 3 generals for each faction added to the game, it made it much more interesting than the more common solution of 3 factions with no variation inside the faction.

Squad management, the way you could upgrade squads either directly with weapons, squadmembers and sergeants or indirectly through the armory structure....

Conquest game mode You conquer territories, and get bonuses and stuff when you get a certain territory, basicly a turnbased strategy game controlling which maps to load, and with what parameters. Dawn of war also added some continuity with the option of honor guards, units which escort your hero to the next map. The option to place defensive units in controlled territories and lastly your hero/commander earning xp and thus getting access to more wargear/better stats/abilities.

Suggestions for Universum War Front implementation.

Turnbased strategy view. Which is essentially an advanced game lobby.

System for players to vote on their fleet/army movements that turn. System to award each player with credits, to buy defensive units and structures System to award each player an amount of XP

About 20 upgrades for each hero - which can be attained by XP, ie player killing units and so on, there is a cap on amount of xp which can be gained on a single map.

I think SW BF 2 gave a quite good feel of scifi FPS. The space battles where you change seamlessly between space vehicle combat and infantry boarding combat was pretty epic at that time. It wwas however not that well thought out, it quickly becomes quite tedious, there was like 5 "structures" on each capital ship, protect your own and destroy the hostile one, and it quickly became quite repetetive...

So thumbs up for the vehicles and feel of being a very small soldier in planetary invasion, downside is that gameplay was not thoroughly thought through, and quite buggy.

1 player from each team plays commander and plays a RTS without control of combat units. The rest try to execute the commanders orders hopefully kill the other team.

I like that the 2 factions are very very different ! Built in voicechat is good, as chat is way too slow for nowadays games. as in all mp. games, teamwork is essential.

Alien bases change map enviroment, which is pretty cool.

I don't have a single this feature is so phreaking awesome, so just try the game. A catch however is that it is either FPS or RTS, you can't giver orders, build etc. while hiding in a corner, it's either you are the one guy playing commander or you are one of the grunts.

New to the site, and I've been checking the game out. I gotta say I'm excited for it

GAME: Battlezone 2 Type: Best fps/rts/vehicle combat game to date

Feature: Everything hah. Ok that's pretty general, but all in all it's the truth. What they did with BZ2 is really the only time I've seen a true fps/rts game. One of my favorite things was being able to become any unit you created, and being able to go inside the buildings and edit units and even take control of the defense towers.

So has anybody played Freedom Fighters ? I thought their take on combining FPS with squad commands was quite good. Maybe we could have the same a class, commanding republican guard infantry to move forward or fall back, etc. OFC one of the big things in freedom fighers, was moving into cover, and since cover is not a very big issue in Universum, maybe they could have abilities like throw grenade here, setup firing line, front line kneels and shoots, the rest stand behind them and shoot.

I'm happy to see updates to the game! I saw that the latest update contained mouse invert but for the life of me, I cant figure out how to enable it. I looked at the settings options when the game starts, looked at the settings in game, and looked at everything else I could think of but still cant find this new option. Can anyone help? See attached screen cap of updated features.