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DoA5's "Bounciness" Quotient Dictated By Character And Costume

While Team Ninja has stressed the maturation and growth we'll see in Dead or Alive 5, that doesn't mean the breasts are disappearing entirely.

It's true that the characters will have more "presence," and the developers are focusing heavily on giving hardcore fighting fans an in-depth and satisfying combat mechanic. But really, you can't give up the bounciness altogether, yes? It's a franchise staple!

And interestingly enough, according to a recent Famitsu interview (as cited by Andriasang), DoA5's breast jiggling will vary depending on character and costume. Oh, and the transparency of that costume will vary as well, but that brings on a whole host of mental virtual images that aren't conducive to the completion of this article. Anyway, game director Yohei Niibori provided this information and added that DoA5 will also include "arranged versions of past costumes."

Just don't forget that the title should also prove to be highly fluid and extremely fulfilling. ...for fighting aficionados, damnit. Get your mind out of the...oh, whatever.

Comments (9 posts)

Look, it's real simple. Fighting game aficionados already got their due with the craptastic Soul Calibur 5. With DoA5 how about we up the glamor quotient a little? Time for a guest character or two from Soul Calibur's past? Either way, let's not macho this game up, or make it gritty.

Oh my, that's hilarious... I'm not really concerned about the juggling boobs (although its humorous to see) but I want lots of costumes...Dead or Alive shouldn't stop including a shit load of costumes, but they should equal them out.