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Channel 9 keeps you up to date with the latest news and behind the scenes info from Microsoft that developers love to keep up with. From LINQ to SilverLight – Watch videos and hear about all the cool technologies coming and the people behind them.https://channel9.msdn.com/Tags/multitouch
enSun, 02 Aug 2015 20:55:38 GMTSun, 02 Aug 2015 20:55:38 GMTRev952325NUIverse - Reach out and touch...I don't normally blog about projects that don't have source, but this project from Dr. Dave is just cool so I'm making an exception. Plus since it has an extensibility model, I guess that makes it code'able? Kind of? Anyway, it's cool and it's fun...

NUIverse is an application, written to give me a sandbox for exploring “Natural User Interaction” with a large, multi-dimensional dataset. This build for the Samsung SUR40 with Microsoft PixelSense demonstrates multi-touch gestures, multi-user and multi-directional UI, and object-interaction with transparent Byte Tags. This site provides brief instructions for installing, using, and configuring NUIverse.

NUIverse is not intented as an accurate simulation of the solar system and surrounding universe, since it was written in my spare time and the focus was on interaction rather than accuracy. There are many existing applications available for this purpose, such as Microsoft WorldWide Telescope, Celestia, Space Engine etc.

As previously discussed, my manipulation processor now supports WM_TOUCH messages, which means that I can do native multitouch on both Windows 7 and Windows 8. I have therefore updated NUIverse for a Windows-release, as shown below in Figure 1.

There are some key differences to the PixelSense-release, as follows:

No support for tagged objects, since it does not use the Surface 2.0 runtime, nor require PixelSense hardware (though it will run on the latter outside of the Surface Shell).

Since horizontal form-factor multitouch hardware is generally less-common than vertical form-factors, I have added a single-orientation configuration setting. This is true by default, since even if mounted horizontally, many touchscreens will not deliver the multitouch performance required for simultaneous multi-user interaction.

Since the Surface Shell added chrome to close the application and by default the application runs full-screen, either drag in a menu control (see note below) and use the exit menu, or press ESC if a keyboard is present.

One of the current issues when running a full-screen desktop app on Windows 8 is that the operating system captures initial touches used for edge-swipes. If touch is maintained after an initial edge-swipe, further edge-swipes are not captured and therefore will add NUIverse controls to the screen. An alternative is to touch the screen and simultaneously edge-swipe, or to use two fingers when edge-swiping.

Several key configuration settings (in NUIverse.exe.config) are worth mentioning. Note that there is no graphical interface for these settings, and that the configuration file needs to be edited by hand (I would recommend saving a copy first):

PixelWidth and PixelHeight control the resolution used for both windowed and full-screen mode.

For the configuration settings specified in mm to work correctly, set PixelsPerMm to the appropriate value, taking account physical screen size and either PixelWidth or PixelHeight (square pixels are assumed).

I previously mentioned that I had implemented an extensibility model, and thought it useful to discuss an example of adding a simple model to earth orbit, as shown below in Figure 1 (further images of which are in the gallery).

A model in XNB format. XNA has built-in content importers for .x and .fbx (2009.1) formats.

An optional pair of textures for both diffuse and emissive textures. These are standard image files.

An XML file defining the "extra", in this case as shown below in Listing 1.

This configuration file specifies that the model should be added to the planetoid "earth" in the "solar" system, both of which are defined in system.xml configuration file.

In order to scale the model correctly, a scale factor is applied to normalize the model to unit length. This can either be applied in the XML scale attribute, or specified in the XNA content processor scale attribute, in which case the XML attribute can be set to 1. A size attribute then defines the maximum length of the model in km. The Colonial Raptor shown in Figure 1 was defined with a size of 8.6m.

The textures are defined in sub-folders "texture" and "emissive". If an emissive texture is not available, an all-black image (e.g. JPEG file) can be used.

The rotation period defines how long it takes for the model to rotate while orbiting the planetoid. If this is the same as the P orbital element, then the same face of the model is presented to the planetoid throughout the orbit. The remaining standard orbital elements specify that the model is in a circular equatorial orbit at an altitude of 500km (the earth has a radius of 6,371km).

]]>https://channel9.msdn.com/coding4fun/blog/NUIverse-Reach-out-and-touchI don't normally blog about projects that don't have source, but this project from Dr. Dave is just cool so I'm making an exception. Plus since it has an extensibility model, I guess that makes it code'able? Kind of? Anyway, it's cool and it's fun... What? NUIverseNUIverse is an application, written to give me a sandbox for exploring “Natural User Interaction” with a large, multi-dimensional dataset. This build for the Samsung SUR40 with Microsoft PixelSense demonstrates multi-touch gestures, multi-user and multi-directional UI, and object-interaction with transparent Byte Tags. This site provides brief instructions for installing, using, and configuring NUIverse. NUIverse is not intented as an accurate simulation of the solar system and surrounding universe, since it was written in my spare time and the focus was on interaction rather than accuracy. There are many existing applications available for this purpose, such as Microsoft WorldWide Telescope, Celestia, Space Engine etc. The following video shows the application demonstrated on a Samsung SUR40 with Microsoft PixelSense at WPC 2012. NUIverse for WindowsAs previously discussed, my manipulation processor now supports WM_TOUCH messages, which means that I can do native multitouch on both Windows 7 and Windows 8. I have therefore updated NUIverse for a Windows-release, as shown below in Figure 1. There are some key differences to the PixelSense-release, as follows: No support for tagged objects, since it does not use the Surface 2.0 runtime, nor require PixelSense hardware (though it will run on the latter outside of the Surface Shell). Since horizontal form-factor multitouch hardware is generally less-common than vertical form-factors, I have added a single-orientation configuration setting. This is true by default, since even if mounted horizontally, many touchscreens will not deliver the multitouch performance required for simultaneous multi-user interaction. Since the Surface Shell added chrome to close thehttps://channel9.msdn.com/coding4fun/blog/NUIverse-Reach-out-and-touch
Wed, 15 May 2013 13:00:00 GMThttps://channel9.msdn.com/coding4fun/blog/NUIverse-Reach-out-and-touchGreg DuncanGreg Duncan0https://channel9.msdn.com/coding4fun/blog/NUIverse-Reach-out-and-touch/RSSCoding4FunMultitouchXNAWindows 8 UX Design: (09) TouchLearn it once and use it everywhere. Windows 8 touch language gives people a sense of confidence and helps you focus on what makes your app great and how you can manage this via the built-in platform controls.

]]>https://channel9.msdn.com/posts/Easy-Multi-touch-Web-Apps-Upgrade-From-Mouse-to-Pointer-EventsBuilding Multi-touch Web Apps can be a daunting task for any Web developer. Luckily the new W3C Pointer Event specification makes it seamless. This short tutorial provides a brief introduction to Pointer Events and then demonstrates how an app written for Mouse Events can be upgraded to a Multi-touch application simply by introducing Pointer Events. [00:30] - Introduction to Pointer Events.[03:00] - Upgrading of brick breaker app from mouse to pointers. Additional Resources: Pointer Events Specification http://msdn.microsoft.com/en-US/library/ie/hh673557.aspx http://blogs.msdn.com/b/ie/archive/2011/09/20/touch-input-for-ie10-and-metro-style-apps.aspx 390https://channel9.msdn.com/posts/Easy-Multi-touch-Web-Apps-Upgrade-From-Mouse-to-Pointer-Events
Mon, 29 Apr 2013 06:31:52 GMThttps://channel9.msdn.com/posts/Easy-Multi-touch-Web-Apps-Upgrade-From-Mouse-to-Pointer-EventsJeff BurtoftJeff Burtoft0https://channel9.msdn.com/posts/Easy-Multi-touch-Web-Apps-Upgrade-From-Mouse-to-Pointer-Events/rssHTML5MultitouchMulti-touchWeb DevelopmentTUIO based MultiTouch Kinect (SDK V1.0) for Windows7Today's paper and free binary download provides another example of using the Kinect as a controller for non-Kinect applications. For example using the Kinect with Microsoft Paint...

This paper describes both the implementation of an input provider, based on the Kinect for Windows SDK v1.0 and the algorithm of hand detection. The input provider sends the coordinates to the windows driver using a clustering hand detection algorithm, which analyzes data in depth at a distance between 800 mm and 1100 mm. The driver sends the data to a virtual Human Interface Driver that translates the "touch messages".

...

Conclusions

This input providers allows us to use any application (past and future) that works on touch devices.This paper has described the system and two start touch applications that demonstrates how to use the system implemented. However, the developer can use this type of software to do also different applications like for example home automation applications.

The use of the TUIO protocol guarantees not only low latency but also a certain robustness because it includes redundant information to correct any lost data packets.The possibility of transmitting data over the network allows us to use the kinect without a direct connection to the PC where the final application is installed. This way the control can be distributed over multiple machines. The Kinect has made faster processing, and it has combined the use of gestures and voice control that extends the usage scenario.

]]>https://channel9.msdn.com/coding4fun/kinect/TUIO-based-MultiTouch-Kinect-SDK-V10-for-Windows7Today's paper and free binary download provides another example of using the Kinect as a controller for non-Kinect applications. For example using the Kinect with Microsoft Paint... MultiTouch Kinect(SDK V1.0) for Windows7, based on Tuio - OSC protocolThis paper describes both the implementation of an input provider, based on the Kinect for Windows SDK v1.0 and the algorithm of hand detection. The input provider sends the coordinates to the windows driver using a clustering hand detection algorithm, which analyzes data in depth at a distance between 800 mm and 1100 mm. The driver sends the data to a virtual Human Interface Driver that translates the &quot;touch messages&quot;. ... Conclusions This input providers allows us to use any application (past and future) that works on touch devices.This paper has described the system and two start touch applications that demonstrates how to use the system implemented. However, the developer can use this type of software to do also different applications like for example home automation applications. The use of the TUIO protocol guarantees not only low latency but also a certain robustness because it includes redundant information to correct any lost data packets.The possibility of transmitting data over the network allows us to use the kinect without a direct connection to the PC where the final application is installed. This way the control can be distributed over multiple machines. The Kinect has made faster processing, and it has combined the use of gestures and voice control that extends the usage scenario. Project Information URL: http://www.barbagallogiuseppe.com/Prof/MultiTouchDriverKinect.pdf Project Download URL: http://www.barbagallogiuseppe.com/Prof/CodeKinectTouch.zip Contact Information: Twitter: @SaroBarbagallo https://channel9.msdn.com/coding4fun/kinect/TUIO-based-MultiTouch-Kinect-SDK-V10-for-Windows7
Wed, 25 Apr 2012 13:00:00 GMThttps://channel9.msdn.com/coding4fun/kinect/TUIO-based-MultiTouch-Kinect-SDK-V10-for-Windows7Greg DuncanGreg Duncan2https://channel9.msdn.com/coding4fun/kinect/TUIO-based-MultiTouch-Kinect-SDK-V10-for-Windows7/RSSCoding4FunKinectMultitouchWindows 7Multi TouchKinect SDKKinect SDKTouch hardware and Windows 8This video shows some examples of how hardware can affect the Windows 8 touch language. http://blogs.msdn.com/b/b8/archive/2012/03/28/touch-hardware-and-windows-8.aspx]]>https://channel9.msdn.com/posts/Touch-hardware-and-Windows-8This video shows some examples of how hardware can affect the Windows 8 touch language. http://blogs.msdn.com/b/b8/archive/2012/03/28/touch-hardware-and-windows-8.aspx 362https://channel9.msdn.com/posts/Touch-hardware-and-Windows-8
Wed, 04 Apr 2012 00:02:03 GMThttps://channel9.msdn.com/posts/Touch-hardware-and-Windows-8Roxanne BeaverRoxanne Beaver0https://channel9.msdn.com/posts/Touch-hardware-and-Windows-8/rssHardwareMultitouchTouchMulti TouchWindows 8Touch User Experiences : Multi-touch Application Showcase 'The Story of Phebus'Touch User Experiences

Take advantage of this special about mobility scenarios to dive a little deeper into one of the hot topics of the moment during the summer months. We have information geared to fit in with your busy schedule. Only have 30 minutes or half a day to spare? Choose from the basics through to the best tools and resources for getting to know these important mobile scenarios like the back of your hand.

Mobility scenarios is the third topic that we're diving into this summer. You can expect one last topic by mid-August on leveraging the Web.

So keep an eye on your mailbox and dive in this summer with MSDN!

Explore and dive into mobility solutions

Over the last couple of years, demand for mobile and remote work solutions has been growing. This demand is being accelerated by various factors: on one hand, the technology for allowing this is commoditizing (e.g. smartphones, tablet PCs, ubiquitous Wi-Fi access); on the other hand, people are growing more and more accustomed to mobile applications, allowing them to be 'online' any time, anywhere (e.g. social media applications such as Facebook, Twitter, FourSquare, etc.); finally, as traffic density and the associated economic and social impact are continuously growing, telecommuting is becoming the norm in many organizations.

As an independent software vendor (ISV), how easy is it for your customers to accommodate remote and mobile work scenarios using your application? Does it require significant network or hardware investments (e.g. VPN infrastructure)? Does the application need a network connection all the time or do you support offline scenarios? Can you take advantage of new device form factors and user experiences, such as smartphones, tables PCs and multi-touch?

Have a look at our website and discover a handpicked choice of articles, white papers and videos explaining how you can add support for mobile work scenarios and make them a competitive advantage for you as an ISV.

]]>https://channel9.msdn.com/Blogs/liese/Dive-into-the-summer-with-ISVs--Introduction-into-Mobility-Scenarios ISV Summer Campaign : Mobility Scenarios Take advantage of this special about mobility scenarios to dive a little deeper into one of the hot topics of the moment during the summer months. We have information geared to fit in with your busy schedule. Only have 30 minutes or half a day to spare? Choose from the basics through to the best tools and resources for getting to know these important mobile scenarios like the back of your hand.Mobility scenarios is the third topic that we're diving into this summer. You can expect one last topic by mid-August on leveraging the Web. So keep an eye on your mailbox and dive in this summer with MSDN!Explore and dive into mobility solutionsOver the last couple of years, demand for mobile and remote work solutions has been growing. This demand is being accelerated by various factors: on one hand, the technology for allowing this is commoditizing (e.g. smartphones, tablet PCs, ubiquitous Wi-Fi access); on the other hand, people are growing more and more accustomed to mobile applications, allowing them to be 'online' any time, anywhere (e.g. social media applications such as Facebook, Twitter, FourSquare, etc.); finally, as traffic density and the associated economic and social impact are continuously growing, telecommuting is becoming the norm in many organizations. As an independent software vendor (ISV), how easy is it for your customers to accommodate remote and mobile work scenarios using your application? Does it require significant network or hardware investments (e.g. VPN infrastructure)? Does the application need a network connection all the time or do you support offline scenarios? Can you take advantage of new device form factors and user experiences, such as smartphones, tables PCs and multi-touch? Have a look at our website and discover a handpicked choice of articles, white papers and videos explaining how you can add support for mobile work scenarios and make them a competitive advantage for you as an ISV. Speake88https://channel9.msdn.com/Blogs/liese/Dive-into-the-summer-with-ISVs--Introduction-into-Mobility-Scenarios
Tue, 02 Aug 2011 07:25:36 GMThttps://channel9.msdn.com/Blogs/liese/Dive-into-the-summer-with-ISVs--Introduction-into-Mobility-ScenariosAnthony de BruynAnthony de Bruyn0https://channel9.msdn.com/Blogs/liese/Dive-into-the-summer-with-ISVs--Introduction-into-Mobility-Scenarios/RSSBelgiumBeLuxfr-beISVMobileMobilityMSDNMultitouchMulti-touchNL-BESummerTouchWindows 7SmartphoneMulti Touchtouch screenTouch User Experiences : Multi-touch application showcase 'Altra Interactive Media'Touch User Experiences

Session : How to leverage the Microsoft Touch Platform in designing new applications and services

Speaker : Nick Trogh, ISV Developer Evangelist atMicrosoft Belgium

]]>https://channel9.msdn.com/Series/ISV-Discovery-Day-Belgium/How-to-leverage-the-Microsoft-Touch-Platform-in-designing-new-applications-and-services ISV Discovery day Belgium Session : How to leverage the Microsoft Touch Platform in designing new applications and services Speaker : Nick Trogh, ISV Developer Evangelist atMicrosoft Belgium 3175https://channel9.msdn.com/Series/ISV-Discovery-Day-Belgium/How-to-leverage-the-Microsoft-Touch-Platform-in-designing-new-applications-and-services
Mon, 06 Jun 2011 06:48:50 GMThttps://channel9.msdn.com/Series/ISV-Discovery-Day-Belgium/How-to-leverage-the-Microsoft-Touch-Platform-in-designing-new-applications-and-servicesAnthony de BruynAnthony de Bruyn0https://channel9.msdn.com/Series/ISV-Discovery-Day-Belgium/How-to-leverage-the-Microsoft-Touch-Platform-in-designing-new-applications-and-services/RSSBelgiumBeLuxfr-beISVMultitouchNL-BETouchWindows 7 – MultitouchMulti TouchIntroduction to Multitouch Development in SilverlightIn this short video, Jennifer Marsman gives a quick introduction to multitouch development in Silverlight. She briefly discusses the major differences between multitouch development in Silverlight and WPF, and then demonstrates a Silverlight multitouch code sample where an "Ouch" will appear wherever your finger touches the screen. The code sample can be downloaded from her blog at http://blogs.msdn.com/b/jennifer/archive/2011/05/23/introduction-to-multitouch-development-in-silverlight-webcast-on-channel-9.aspx. ]]>https://channel9.msdn.com/posts/Introduction-to-Multitouch-Development-in-Silverlight In this short video, Jennifer Marsman gives a quick introduction to multitouch development in Silverlight. She briefly discusses the major differences between multitouch development in Silverlight and WPF, and then demonstrates a Silverlight multitouch code sample where an &quot;Ouch&quot; will appear wherever your finger touches the screen. The code sample can be downloaded from her blog at http://blogs.msdn.com/b/jennifer/archive/2011/05/23/introduction-to-multitouch-development-in-silverlight-webcast-on-channel-9.aspx. 317https://channel9.msdn.com/posts/Introduction-to-Multitouch-Development-in-Silverlight
Tue, 24 May 2011 02:19:42 GMThttps://channel9.msdn.com/posts/Introduction-to-Multitouch-Development-in-SilverlightJennifer MarsmanJennifer Marsman0https://channel9.msdn.com/posts/Introduction-to-Multitouch-Development-in-Silverlight/rssJennifer MarsmanMultitouchSilverlightSilverlight 4Silverlight 4.0 - MultitouchMulti TouchBenko and Daniel Wigdor on Rock & RailsI went to SIGCHI last week and met up with Benko and Daniel Wigdor who were presenting their paper on Rock and Rails, several new gesture paradigms being explored in Microsoft Research. If you're a Channel 9 regular, you already know Benko, but this is Daniel's first time on C9. Daniel is someone I had always hoped to interview for Channel 9 while he was at MSR, but never got the opportunity until now that he's left to teach at University of Toronto, a school known for its work in multi-touch. Daniel was a very influential User Experience Architect at Microsoft and it was always a pleasure to sit in on one of his presentations. If you are a Varsity Blue student, don't miss his classes. ]]>https://channel9.msdn.com/posts/Benko-and-Daniel-Wigdor-on-Rock--Rails I went to SIGCHI last week and met up with Benko and Daniel Wigdor who were presenting their paper on Rock and Rails, several new gesture paradigms being explored in Microsoft Research. If you're a Channel 9 regular, you already know Benko, but this is Daniel's first time on C9. Daniel is someone I had always hoped to interview for Channel 9 while he was at MSR, but never got the opportunity until now that he's left to teach at University of Toronto, a school known for its work in multi-touch. Daniel was a very influential User Experience Architect at Microsoft and it was always a pleasure to sit in on one of his presentations. If you are a Varsity Blue student, don't miss his classes. 407https://channel9.msdn.com/posts/Benko-and-Daniel-Wigdor-on-Rock--Rails
Wed, 18 May 2011 17:13:11 GMThttps://channel9.msdn.com/posts/Benko-and-Daniel-Wigdor-on-Rock--RailsLarry LarsenLarry Larsen0https://channel9.msdn.com/posts/Benko-and-Daniel-Wigdor-on-Rock--Rails/rssMicrosoft ResearchMicrosoft SurfaceMSRMultitouchMulti TouchWindows Multiscreen webcast seriesWatch upcoming and on-demand webcasts on Windows Multiscreen. Discover how to blend the best technology, innovation and creativity to create stunning applications across multiple devices. Learn from subject matter experts how to use Windows 7, Microsoft Silverlight 4 and Internet Explorer 9 to optimize your end-users’ experiences, no matter where or how they’re interacting with your applications. See what other customers and partners are doing and what short cuts and tips you can use to enhance the user experience.

Upcoming Webcasts:01/06 >> Services Powering Experiences01/11 >> Computing and Connected Experiences01/13 >> Delivering Multiscreen Experiences with Microsoft Technologies01/20 >> XNA: One Code Base, Many Devices01/27 >> Embracing Multiple Screens: Who's Doing It and Why Should You Care?]]>https://channel9.msdn.com/posts/Windows-Multiscreen-Build-Applications-across-Multiple-Devices Watch upcoming and on-demand webcasts on Windows Multiscreen. Discover how to blend the best technology, innovation and creativity to create stunning applications across multiple devices. Learn from subject matter experts how to use Windows 7, Microsoft Silverlight 4 and Internet Explorer 9 to optimize your end-users’ experiences, no matter where or how they’re interacting with your applications. See what other customers and partners are doing and what short cuts and tips you can use to enhance the user experience.On-demand Videos:Integrating Sensor and Location SupportThe Associated Press: Embracing a Multi-screen Ecosystem for News DeliveryBetter User Experience with Windows 7 Multitouch &amp; GesturesMaking Your Applications Available in Multiple Form FactorsA Lap Around the Microsoft Multiscreen EcosystemUpcoming Webcasts:01/06 &gt;&gt; Services Powering Experiences01/11 &gt;&gt; Computing and Connected Experiences01/13 &gt;&gt; Delivering Multiscreen Experiences with Microsoft Technologies01/20 &gt;&gt; XNA: One Code Base, Many Devices01/27 &gt;&gt; Embracing Multiple Screens: Who's Doing It and Why Should You Care? https://channel9.msdn.com/posts/Windows-Multiscreen-Build-Applications-across-Multiple-Devices
Wed, 15 Dec 2010 20:58:57 GMThttps://channel9.msdn.com/posts/Windows-Multiscreen-Build-Applications-across-Multiple-DevicesMSDN Online MediaMSDN Online Media0https://channel9.msdn.com/posts/Windows-Multiscreen-Build-Applications-across-Multiple-Devices/rssAssociated PressDevicesGesturesMultitouchSensorSensor and Location PlatformWindows 7Windows7mobile devicesMulti TouchIntroduction to Project HiloAdditional information about the project can be found in the
Introducing Project HILO post, and on MSDN – Hilo: Developing C++ Application for Windows 7
]]>https://channel9.msdn.com/Blogs/yochay/Introduction-to-Project-HiloProject “Hilo” is a series of articles and sample applications that demonstrate how you can leverage the power of Windows 7, Visual Studio 2010 and Visual C&#43;&#43; to build high performance, responsive rich client applications. Hilo provides both source code
and guidance that will help you design and develop compelling, touch-enabled Windows applications of your own. Join Yochay Kiriaty and James Johanson for an introduction of Project Hilo, a quick tour of its architect and design principles.Additional information about the project can be found in the
Introducing Project HILO post, and on MSDN – Hilo: Developing C&#43;&#43; Application for Windows 7
1525https://channel9.msdn.com/Blogs/yochay/Introduction-to-Project-Hilo
Mon, 26 Jul 2010 20:00:00 GMThttps://channel9.msdn.com/Blogs/yochay/Introduction-to-Project-HiloYochay KiriatyYochay Kiriaty13https://channel9.msdn.com/Blogs/yochay/Introduction-to-Project-Hilo/RSSDirect 2DDirectWriteMultitouchProject HiloWindows 7Multi TouchRetaligent leverages Windows 7 Multi-touch capabilities for their Clienteling SolutionRetaligent Solutions, Inc., a leading provider of Clienteling and Assisted-Selling solutions has developed an application, leveraging the Windows 7 Touch, using Silverlight 4.0
on the MS-Dynamics CRM 4.0 platform. This new feature-rich retail Clienteling, Loyalty and Campaign Management solution employs multi-touch capabilities, enabling an intuitive and responsive user experience that shortens the in-store training process. Retaligent’s
new Silverlight user interface coupled with Windows 7 Touch allows for reusability, portability and scalability across multiple devices such as Point of Sale, Kiosk and Windows Mobile 7 devices.

The Web Clock is part of Dayforce’s complete, Microsoft-architected solution for enterprise workforce management, including time & attendance, labor scheduling, and employee self-scheduling. To learn more or to book a free demo, please visit www.dayforce.com
or call 1 (866) 748 7066.

]]>https://channel9.msdn.com/Blogs/SanjayJain/Dayforce-leverages-Windows-7-Multi-touch-capabilities-for-Web-Clock-part-of-their-Workforce-Performa
Dayforce, an industry pioneer of Workforce Performance Management solutions, uses
Microsoft Windows 7 Multi-touch capabilities in their Web Clock to deliver more usable, flexible and interactive experience to enterprise business clients. The Web Clock lets enterprise clients set up machines without the need for keyboard hardware or
mouse hardware. Employees can then use the Dayforce Web Clock without any external peripherals to perform key work time-related tasks, including logging in, recording punch-in times, recording punch-out times, and performing administrative tasks related to
time worked.
The Web Clock is part of Dayforce’s complete, Microsoft-architected solution for enterprise workforce management, including time &amp; attendance, labor scheduling, and employee self-scheduling. To learn more or to book a free demo, please visit www.dayforce.com
or call 1 (866) 748 7066.
Enjoy the show!
Sanjay Jain
ISV Architect Evangelist
Microsoft Corporation
Blog:
http://Blogs.msdn.com/SanjayJain
Twitter:
http://twitter.com/SanjayJain369
https://channel9.msdn.com/Blogs/SanjayJain/Dayforce-leverages-Windows-7-Multi-touch-capabilities-for-Web-Clock-part-of-their-Workforce-Performa
Fri, 25 Jun 2010 22:12:00 GMThttps://channel9.msdn.com/Blogs/SanjayJain/Dayforce-leverages-Windows-7-Multi-touch-capabilities-for-Web-Clock-part-of-their-Workforce-PerformaSanjay JainSanjay Jain0https://channel9.msdn.com/Blogs/SanjayJain/Dayforce-leverages-Windows-7-Multi-touch-capabilities-for-Web-Clock-part-of-their-Workforce-Performa/RSSDayforceMultitouchSanjay JainWeb ClockWindows 7Workforce Performance ManagementMulti TouchCoding4Fun Show – NUI with Josh BlakeA
new episode of the
Coding4Fun Show has been posted over at
Channel 9. This time around,
Brian Peek discusses Natural User Interfaces (NUI) and multitouch programming with
Josh Blake. You'll see how Josh used multitouch and NUI principles to build his NaturalShow application, a PowerPoint replacement that was demonstrated during
his session at MIX10.

]]>https://channel9.msdn.com/coding4fun/blog/Coding4Fun-Show--NUI-with-Josh-Blake
A
new episode of the
Coding4Fun Show has been posted over at
Channel 9. This time around,
Brian Peek discusses Natural User Interfaces (NUI) and multitouch programming with
Josh Blake. You'll see how Josh used multitouch and NUI principles to build his NaturalShow application, a PowerPoint replacement that was demonstrated during
his session at MIX10.
https://channel9.msdn.com/coding4fun/blog/Coding4Fun-Show--NUI-with-Josh-Blake
Sat, 05 Jun 2010 19:28:04 GMThttps://channel9.msdn.com/coding4fun/blog/Coding4Fun-Show--NUI-with-Josh-BlakeClint RutkasClint Rutkas0https://channel9.msdn.com/coding4fun/blog/Coding4Fun-Show--NUI-with-Josh-Blake/RSSMultitouchNUIMulti TouchCoding4Fun TVThe Coding4Fun Show: Natural User Interfaces with Josh BlakeIn this episode of the
Coding4Fun Show,
Brian Peek chats with
Josh Blakeabout Natural User Interfaces and Multitouch programming with .NET. Josh has written a multitouch PowerPoint replacement called NaturalShow, which was demonstrated during his
NUI session at MIX10. Watch and learn a bit about how this application was created as well as how you can write multitouch applications with WPF. And for even more multitouch programming goodness and more on NaturalShow, Josh is currently working on a
book titled Multitouch on Windows, which can be purchased and read while he's writing it!]]>https://channel9.msdn.com/coding4fun/tv/The-Coding4Fun-Show-Natural-User-Interfaces-with-Josh-BlakeIn this episode of the
Coding4Fun Show,
Brian Peek chats with
Josh Blake about Natural User Interfaces and Multitouch programming with .NET. Josh has written a multitouch PowerPoint replacement called NaturalShow, which was demonstrated during his
NUI session at MIX10. Watch and learn a bit about how this application was created as well as how you can write multitouch applications with WPF. And for even more multitouch programming goodness and more on NaturalShow, Josh is currently working on a
book titled Multitouch on Windows, which can be purchased and read while he's writing it!1174https://channel9.msdn.com/coding4fun/tv/The-Coding4Fun-Show-Natural-User-Interfaces-with-Josh-Blake
Fri, 04 Jun 2010 06:44:00 GMThttps://channel9.msdn.com/coding4fun/tv/The-Coding4Fun-Show-Natural-User-Interfaces-with-Josh-BlakeBrian PeekBrian Peek2https://channel9.msdn.com/coding4fun/tv/The-Coding4Fun-Show-Natural-User-Interfaces-with-Josh-Blake/RSSCoding4FunMultitouchNUIMulti TouchIndustryBuilt adopts Windows 7 MultiTouch for Food Industry
IndustryBuilt, discusses the use of MultiTouch capabilities of Windows 7 in their justfoodERP product.

In this example, Dan shows how they consumed web services from Dynamics NAV into
SharePoint 2010 and
Silverlight 4.0 to show customer details (name, address, and balance due) in a
bing map. He demonstrates how zooming, moving and scrolling using MultiTouch, makes it easier for customers and helps in user adoption.