Yaiba: Ninja Gaiden Z doesn't really offer up a deep combat system, but depending on what enemies you're fighting, it can get pretty intense -- especially on higher difficulty levels.
Here are a few quick tips to help you on your quest to destroy the undead horde.

On one hand, it has the Ninja Gaiden name (which, admittedly, doesn't have much sway these days) and Keiji Inafune attached. But on the other, you have Spark Unlimited and the so-so grindhouse setup that kind of fell flat with a series of dull trailers.

The end result is a game that attempts to try a lot of different concepts, and only succeeds at a select few.

I'm pretty tired of looking at Yaiba: Ninja Gaiden Z. The seemingly endless parade of trailers and screenshots trying to be more extreme than the last batch is wearing on me. The longer it goes on, the more I have to wo...

Yaiba: Ninja Gaiden Z looks disgusting; over-the-top; insane; and unabashedly offensive, yet I still can't wait to give it a go. The latest trailer above sheds some light on a few of the game's more interesting costumes, and let's just say the school girl outfit is not quite what one would expect.
Will you be picking up Yaiba: Ninja Gaiden Z when it drops this March?

The tag team effort between Team Ninja and Dark Horse Comics, the Yaiba: Ninja Gaiden Z digital comic series, has launched this week. The comic is now free for download at the Dark Horse Digital store now, as well as through ...

Yaiba: Ninja Gaiden Z isn't even out yet, but Team Ninja head Yosuke Hayashi let it slip, in a talk with Keiji Inafune, translated by Siliconera, that the company will come out with a new, more traditional and fan-friendly e...

If you absolutely, positively cannot wait to play Mighty No. 9, Keiji Inafune and crew seem to be providing an opportunity to at least control a character model of him, assuming you don't mind doing it in Yaiba: Ninja Gaiden ...

Tecmo Koei has released some details about a mode found in the upcoming Yaiba: Ninja Gaiden Z which presents cutscenes with chunky sprites and plays in a 2D scrolling mode, an homage to the original NES and arcade games...

I'm not even sure when the last time we had such a lovely gathering of eye-exploding 2560x1600 renderings to decorate your desktops with, but here you go anyways. Ten new backgrounds that include: The Joker, World of Pla...

In North America, Team Ninja's Yaiba: Ninja Gaiden Z will be hitting PC, Xbox 360, and PlayStation 3 on March 4, 2014. There's a new trailer for the game which features Miss Monday, Yaiba's "in-game tour guide." You'd ... yo...

I'm happy to share that Tecmo Koei has announced that Yaiba: Ninja Gaiden Z, Yosuke Hayashi and comcept’s Keiji Inafune's tag team project, will see a PC release, coming by way of Steam. It will launch on the ...

Videogame ninjas are seriously the worst ninjas of all time. It's kind of hard to keep hidden in the shadows when there is a trail of blood and limbs running right up to your present location. Still pretty badass, though.
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Super Mario Crossover, the pixel-for-pixel recreation of Super Mario Bros. that features a selectable cast of NES stars, was all set for the big 3.0 update this past June. It was unfortunately delayed a month, but it is now available for your pleasure. Head on down to developer Exploding Rabbit's site to give the new revision a spin.

New to 3.0 are the levels from Super Mario Bros. Special, a Japan-only port / remake for the NEC PC-8801 and Sharp X1; a difficulty system that drastically alters level layouts; and more skins for levels and characters to make them look like various other games on the NES, SNES, Game Boy, and so on. More tweaks and skins are planned for the future, but this is likely the last big update.

Exploding Rabbit is now hard at work on Super Retro Squad, which follows the style of Super Mario Crossover only with original characters and levels. While originally looking like an NES game, the graphics have been beefed up to a more detailed 16-bit style, though it looks like there may still be skins to "downgrade" the look to 8-bit and handheld styles. The game will also feature four-player online and local co-op. You can check the new screens below.

I've achieved everything I've wanted to accomplish in my relatively short career as a games journalist. There is literally nothing else for me to do except pack my things and move on. I'm kidding, of course, but I'm not joking about how big a dream come true this was.

My meeting with Inafune was a complete surprise. Each of the Destructoid writers had been handed a list of appointments, and I saw Tecmo Koei on my schedule. I rightly assumed it was to discuss Yaiba: Ninja Gaiden Z, but I had no idea whether I'd be speaking directly with someone from the dev team or not.

If I had known Keiji Inafune, the man whose work has had such a profound impact on hobby and my life, would be standing behind that door, I would have come prepared with a better list of questions. Nonetheless, I stepped in the room, put on my most professional face, and did my absolute best not to squeal like a schoolgirl.

Under Itagaki's watch, the Ninja Gaiden series was about big production values, precise action, and serious-face gameplay. Those days are over. With Inafune at the helm of this new Ninja Gaiden spin-off, the tone has gone th...