AuthorTopic: Banter Thread: Has this really been a thing for four years edition (Read 158587 times)

Basically for the same reason they would in the original BT game. In this case, they work as a sort of investigator role. They're protected at night, but weak during the day. Note that the Raven has access to all but one night power.

The idea would be that the group is on the return from a mission, with heavily damaged mechs. There's a minority of traitors who must try to kill the other Mechwarriors without being overwhelmed themselves. It's much more mafia than Battletech, but it's not just vanilla mafia with new role names, either.

Hmm. I suppose you're right. How do you think the day play will look like? I'd imagine the scum tactic would be firing lightly enough at each other once in a while, but with investigations I'd say that it seems town-sided from the point of view that everyone is a mini-vigilante (in old school mafia terms)

Does it seem town-sided? I was actually thinking of working with fairly low armor points. That is, the Atlas would have something like 12 AP and the Raven would have 5 AP. Since each mech is roughly equal in utility between scum and town, but Town also have the Air Strike (Insta-kill) vs. the scum's 5 AP nightly Alpha Strike, it'd even out. I see the NARC Beacon being very important, since it affects both LRMs and SRMs.

If anything, I see the Marauder being underutilized, since it relies entirely on pounding out daytime damage at a steady rate.

Keep in mind, also, that heat thresholds and heat sinking levels are not finished yet.

Oh I got side-tracked by a different project and I made the AI behaviour too complex, which slowed me down. I'll be getting back to this soon, but feel free to change the title of the thread in the mean time.

Yeah. I've always felt that weekend activity should be higher than weekday activity, because you have work on weekdays and nothing but leisure on weekends. If you choose to go out to a nice dinner or a day-hike on the weekend, it's only because mafia matters less to you than those, and it's you're own damn fault if you miss a day; it's not your fault if you miss a day due to overtime at work or sickness.

However, the vast majority of players disagree with me, so I conform to the norm and make weekends not count. As much as it upsets me to.

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The Cyan Menace

Went away for a while, came back, went away for a while, and back for now.

Yeah. I've always felt that weekend activity should be higher than weekday activity, because you have work on weekdays and nothing but leisure on weekends. If you choose to go out to a nice dinner or a day-hike on the weekend, it's only because mafia matters less to you than those, and it's you're own damn fault if you miss a day; it's not your fault if you miss a day due to overtime at work or sickness.

However, the vast majority of players disagree with me, so I conform to the norm and make weekends not count. As much as it upsets me to.

Not everyone has the same luxury. Some people work on the weekends. Some people relax. Some people just want to not have to worry about anything. Regardless, you either choose to play or you don't. No big deal either way, but the weekends are my time to relax and get things done.

One of the strangest "weekends" there is, you have two more work days in between your days off.I guess it's not important whether or not I believe weekends should count, then, the long standing tradition is the tradition after all.

((Weekend Mafia League. Where weekdays are skipped and weekends have 2-3 phases each. Let's do it ))

So what levels of notes do most players take when playing mafia? Do you feel it is something that has to be done lots before you get any good at it?

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The Cyan Menace

Went away for a while, came back, went away for a while, and back for now.