This is hands down, bar-none the absolute best hack n slash game ever made. Its only singular problem is the fact that half the game you change characters (which is not bad) and you backtrack the entire game (which is bad) with very little change in level layout. But thats it. Nothing else is wrong with this game.

Everything from the sound to the animations to the cutscenes to the voice acting is perfect for this FUN and beautifull action game. It can be picked up by inexperienced players easily (thanks to the automatic) but has incredible depth to its combat thanks to everything being based around timing and when you pull something off its extremely satisfying. Everything just feels....spot on. Its only flaw, the backtracking, is not that bad and i can excuse it because for a game where everything is so spot on and beautifull i truly dont think the creators wanted to make second half of the game this way.

The best Devil May Cry game available for PC, partly due to the fact that DMC 3 is a terrible port and the PC version of DMC 4 runs great and has some extra♥♥♥♥♥♥ though the game really should be played with a gamepad.

The core combat is probably the best of all the DMCs, essentially being DMC 3's combat but with a few additions, the biggest easily being on the fly style switching for Dante, allowing you to switch between the different movesets with the D-pad.

However the gameplay is hampered by numerous things. The first being that for just over half the game you play as the new protaganist Nero who is incredibly watered down in comparison to Dante, having only a single sword and gun, no styles and being easier to perform certain actions. Something unique to Nero is his demon hand, the Devil Buster, which allows him to grab enemies towards him or grab himself towards them, as well as a few special moves. Overall while not terrible he's a lot less fun to play as than Dante.

Dante suffers from playing second fiddle to Nero over all, when you do get to play him you are just cutting your way back through the levels you went through as Nero and fighting the same bosses, only backwards. Including the default weapons, Dante also only has access to three Devil Arms and Guns each, about half of the previous game's weapon selection.

The story is meh. Nothing special, nothing terrible. Doesn't ruin the game and I think if you're playing a DMC game for Shakespear you're playing it for the wrong reasons. I don't really have much more to say on that.

Probably missed out on some things, migh edit this later. Overall good, and as I said in the opening it's the best DMC game available for PC, it just has some rather large pitfalls that stop it from being the best DMC full stop.

The Special Edition (re-release/standalone expansion) is coming out on June 24th as a separate product. If you were considering this, I suggest you wait a few months.

Devil May Cry 4 is intended for a controller, playable with a keyboard (on the highest difficulties and for doing advanced combos)- but bizarre as the mouse is only for menus. In a lot of cases the game will require the player to press 3+ keys at the same time without ghosting (common in cheap keyboards made only for typing).The game still refers to a left analog stick when listing the inputs for a command, which corresponds to some action with WASD- there is no walk modifier key, and the interact [contextual] button will remain even when the command it's tied to has been rebound.

The game also forces the player to play as specific characters for certain missions, while leaving some boss fights unavailable (i.e Sanctus vs Dante; The Savior vs Nero) or far less accessible (i.e Credo vs Dante after 79 waves in Bloody Palace compared to Nero who only needs to reach the end of a mission). This could also affect the general learning curve and game progression (e.g unlocks, next difficulty) if the characters are played for imbalanced amounts of time and/or the player finds a preference of which character to play.

In content, it's typical for a Devil May Cry game to have some backtracking or content recycling; in this iteration, it's done quite unimaginatively in having the backtracking mission's traversal mostly be the backwards of the initial path. Another is using the same generic battle theme per character for the non-boss encounters (few exceptions).

The game excels in combat and the nuances & quirks in building combos- e.g Jump Canceling, Guard Flying, Guard Cancel, Invulnerable Frames on certain actions; though at points there'll be a disconnection between what the game considers 'stylish' and what is actually technically impressive ('stylish' to other people).

If you find yourself having little intention to replay or practice playing the game long enough to accomplish the more technical feats, this game, like most, may not be as satisfying as doing so.

Devil May Cry 4 is an amazing hack-and-slash game that is easy to learn and hard to master. The combat system is very in depth and there is always more room for improvement, even for the greatest masters of the game. It also has many different difficulty levels that will keep you busy for HOURS. You get to play as either Nero, who has a very interesting combat system because of his grab ability, and Dante, who has a variety of weapons and fighting styles to choose from while in game, giving an indefinite number of possibilities for combos. Plus, the game is very pretty, even on the lowest graphics settings, and for a PC port, it is not that bad.

Now here's the part where you yell at me for stating my opinion. My main criticisms of the game lie heavily in the story, which I honestly believe was bland and tasteless. Dante isn't the main character, but instead, it's Nero, who in my opinion, acted too much like a whiny ♥♥♥♥♥♥ (though his combat is very unique). A majority of the characters are completely one-dimensional and don't really serve any purpose other than being the damsel in distress or the power-hungry bad guy or the envious rival . I pretty much only enjoyed the parts of the story where Dante was included because at least he was cheeky in an enjoyable way. Although I liked Nero's combat style, it got old for me pretty quick.

Other downsides include the camera problems (which I am pretty sure is typical for a Devil May Cry game), a lack of costumes, the hideous amount of backtracking which puts Dante's role in the game to shame (I am talking you're backtracking for almost HALF THE GAME), and the lame final boss whose attack patterns are very predictable. Plus there's not much innovation put into the level design, which brings me back to the backtracking issue. I honestly felt like I was playing a somewhat incomplete story.

Overall DMC4 was a mostly fun ride from start to end. It does bring back Bloody Palace as well as has a couple fun bosses. What it fails at in areas such as level design and completeness, the game makes up for it with an awesome combat system, beautiful visuals, and long playability.

Devil May Cry 4 is a game with a fantastic, deep combat system that is unfortunately brought down by a lackluster campaign. If you can get around the fact that the levels themselves aren't particularly interesting and that the second half of the campaign is just going through those same levels but backwards, you'll find a game with pretty satisfying combat and a couple of good bosses. This game is also really well optimized and will most likely run like a dream on your computer even if it's several years old.

From that day forth... my arm changed... and a voice echoed... "Power"... "Give me more power!" And if I become a demon, so be it, I will endure the exile... Anything to protect her. Honestly this is fantastic. I grew up playing Devil May Cry 1 and ever since I got every Devil May Cry game (yes including 2) but honestly this is my childhood. Doing SSStylish!!! rankings while battling demon after demon. But one thing is certain and I will state it now.

But with that said I highly recommend this game to people who love hack and slash games (But do it in order which is 3,1,4,2) and if you do play DmC Devil May Cry just note that the game is a reboot and has no connection to the actual storyline.

Devil May Cry 4 is a massive showcase of what we could have if we were a better industry.The combat system is deep, complex, and is freeform enough at the same time to have the possibility for tournaments. Everything your character can do can link to 90% of everything else he can do. High difficutly abounds as both you and the enemy are empowered to ludicrous extents as you improve your moveset in turn with the difficulty. The only realy downfall I can say is that it nearly requires you to have a gamepad.The engine itself is so well optimized it borders on black magic. Seriously. This game has run on Windows XP computers that came out before the 360.The story is nothing to truly write home about, but it has a hell of a lot more tact than "♥♥♥♥ you!" and "I'm your prom date you ugly sack of♥♥♥♥♥♥"At the end of the day, if you have to buy any one brawler or character action game on Steam, I highly, highly recommend it be this one. It has an exclusive difficulty mode for the PC since no other system could HANDLE it.The only issues you might have with the game are the lack of quick time events (♥♥♥♥ you if so, the game requires skills that aren't simon says related), the fact that the game demands very, very real skill from beginning to end, especially if you want the best rank for each mission, and finally, the fact that the second half of the story is playing through the same levels against the same bosses as a different character with an entirely different sense of playstyle. If that isn't your thing (different characters halfway through), you probably shouldn't be in this genre to begin with, but there you go.This game is more or less the Redline of brawlers. It burns you out on quality so hard going to anything else just feels WRONG.