Drops

Entity ID

Description

Law enforcing Order Elementals that usually manifest in built up locations such as Villages, it seems the developing society of a village resonates with these Order Elementals, so you best not disrupt it while they're around!

Subspecies

Normal, Russet, Dark

Summoning

This creature can be summoned as a temporary minion by using a Soulgazer to add it to your Beastiary and then using a Summoning Staff to summon it.

Subspecies

Drops

Entity ID

Description

Searing Lava Elementals, Volcans will melt everything in their path! Volcans are commonly formed from Cinders and Geonach either from them fusing together or from them being affected by the environment such as Geonach entering lava or Cinders being buried in gravel.

Subspecies

Normal, Azure, Verdant

Summoning

This creature can be summoned as a temporary minion by using a Soulgazer to add it to your Beastiary and then using a Summoning Staff to summon it.

Subspecies

Drops

Entity ID

Description

When it is pitch black, you are likely to be eaten by a Grue so be careful when exploring the dark! Grues are shadow elementals will teleport behind their target and drain health with their ghastly bite!

Subspecies

Normal, Scarlet, Verdant

Summoning

This creature can be summoned as a temporary minion by using a Soulgazer to add it to your Beastiary and then using a Summoning Staff to summon it.

Drops

Ender Pearls, Obsidian

Entity ID

Description

Mystical Arbour Elementals, Spriggans are known to manifest when plant life is disturbed and are feared for their deadly life draining lasers. Greater Spriggans can also form when a Geonach and Jengu combine together.

Subspecies

Normal, Golden, Scarlet

Summoning

This creature can be summoned as a temporary minion by using a Soulgazer to add it to your Beastiary and then using a Summoning Staff to summon it.

Drops

Entity ID

Description

Whimsical Fae Elementals bursting with healing energy that heals all around them. They have a fondness for flowers! While harmless directly, they can cause mischief when scared. Nymphs like to hang around bright flowers.

Subspecies

Normal, Golden, Dark

Summoning

This creature can be summoned as a temporary minion by using a Soulgazer to add it to your Beastiary and then using a Summoning Staff to summon it.

Subspecies

Drops

Entity ID

Description

Banshees are terrifying Phase Elementals that haunted eerie and abandoned places. Little is known about them as there are very few survivors. Some believe that they steal the eyes of those who look at them in terror, others believe that the creature is actually the pair of eye themselves borrowing a corpse to carry them into the physical world.

Subspecies

Normal, Scarlet, Keppel

Drops

Soul Sand, Ender Pearl, Eye of Ender

Entity ID

Description

Vapulas are powerful Crystal Elementals that embody the essence of structure itself. They fire deadly crystal projectiles from their back. Vapulas are normally found when mining gemstones such as Diamonds.

Subspecies

Normal, Verdant, Golden

Summoning

This creature can be summoned as a temporary minion by using a Soulgazer to add it to your Beastiary and then using a Summoning Staff to summon it.

Drops

Stone, Quartz, Diamond, Emerald, Lapis, Cleansing Crystal

Entity ID

Description

Tremors are explosive Quake Elementals formed from large explosions and destruction. Their melee attacks create small explosions but their unstable form leaves them vulnerable, destroy them before they destroy you!

Subspecies

Normal, Russet, Verdant

Summoning

This creature can be summoned as a temporary minion by using a Soulgazer to add it to your Beastiary and then using a Summoning Staff to summon it.

Locations:

Kobold

Ventoraptor

Maka

Zoataur

Roc

Feradon

Quillbeast

Morock

Description

Small pesky little rat-like creatures! Kobold like to gather everything they find including your items, if you drop an item near them they will run over and steal it! They will flee from players unless they are at or below 50% health from which they will attack players instead!

Subspecies

Normal

Summoning

This creature can be summoned as a temporary minion by using a Soulgazer to add it to your Beastiary and then using a Summoning Staff to summon it.

Drops

Entity ID

Description

Vicious brid-like hunters, they will attack animals and people alike. They will attack in groups and will leap towards their target at a very fast speed.

Subspecies

Normal, Ashen, Azure

Taming

Can be tamed with Ventoraptor Treats and healed with any cooked meat.

Mounting

Once tamed and equipped with a saddle, Ventoraptors can become very fast mounts. Their ability allows them to leap forwards and glide at a very fast pace (press F to use this ability once mounted). They will take no falling damage.

Drops

Feather, Bone

Entity ID

Description

Large herbivores that are usually peaceful, they can be easily farmed, if you have a pen big enough! Alpha Makas can be a little temperamental at times and will sometimes attack people who get too close. Alpha Makas will occasionally spar with each other too, usually until one of them gets too tired, they don't normally kill each other. Alpha Makas will also protect their herd from predators.

Subspecies

Normal, Golden, Verdant

Farming

Can be lured and bred using vegetables (Wheat, Carrots, Potatoes, etc)

Drops

Raw Maka Meat (cooked if burning)

Entity ID

Description

Large carnivours beasts. Zoataur are known for their large exposed bone plates which they use defensively. When attacked they have a chance of entering a blocking state where they will block most of the damage they take, it is normally best to stay away from them until they stop blocking and then strike them again.

Subspecies

Normal

Drops

Leather, Bones

Entity ID

Description

Rocs fly high above the plains, they hunt small prey and players. Rocs will pick up their target with their tail claws up into the sky! Rocs have also learned that they can safely pickup Creepers in order to use them as bombs, beware!

Subspecies

Normal

Taming

Can be tamed with Roc Treats and healed with any cooked meat.

Mounting

Once tamed and equipped with a saddle, Rocs can be very useful flying mounts. Their mount ability allows you to have them pickup other creatures, additionally Creepers wont explode when doing this and will be ignited once dropped.

Taming

Drops

Entity ID

Description

Aggressive hardy wyverns, while they can't breathe fire, they still have a devastating bite!

Subspecies

Normal, Light, Verdant

Taming

Can be tamed with Morock Treats and healed with any cooked meat.

Mounting

Once tamed and equipped with a saddle, Morocks can be devastating combat flying mounts. They will grant their rider immunity to the weakness and mining fatigue debuffs. Their mount ability (press F) gives them a speed boost forwards in the direction that they are flying for charging in (or away) from battle!

Drops

Bones, Prismarine Shards, Prismarine Crystals, Diamond, Emerald

Entity ID

plainsmobs.morock

Forest Creatures (6)

The deep forest harbours many a secret...

Locations:

Biomes with a high density of trees.

Ent

Treant

Shambler

Arisaur

Warg

Calpod

Description

Deep within the forest, these unique trees raise their roots and wander about. They will protect their forest from any who oppose them, that includes you! Axes and Fire does double damage but these creatures are also capable of draining health back when attacking!

Subspecies

Normal, Russet, Scarlet

Summoning

This creature can be summoned as a temporary minion by using a Soulgazer to add it to your Beastiary and then using a Summoning Staff to summon it.

Drops

Entity ID

Description

When a forest feels truly threatened, ancient trees lift their roots from the ground and split the base of their trunk into legs, branches descend down into arms and a pair of eyes drill their way through the bark. Treants are significantly larger than Ents and are a rare sight to behold, they aren't the deadliest forest creatures but they are a force to be reckoned with. Treants have a 50% chance to paralyse their target when attacking and will also drain health from their enemy! Like Ents, Treants are weak to fire and axes. Ents and Treants will support each other in combat.

Subspecies

Farming

Drops

Entity ID

Description

Large wolf like beasts with a vicious bite! They are known to hunt in packs and have a deadly leap that briefly paralyses anything near their landing location. When tamed they make fantastic mounts!

Subspecies

Normal, Ashen, Dark

Taming

Can be tamed with Warg Treats and healed with any cooked meat.

Mounting

Once tamed and equipped with a saddle, Wargs can become very deadly mounts. Their ability allows them to leap forwards (press F to use this ability once mounted). They will take no falling damage. Upon landing from a leap, all nearby enemies will be briefly paralyzed!

Drops

Entity ID

Description

Within the murky swamp waters, the Dwellers swim about. Dwellers are amphibious creatures that will come onto land during rain or to catch their prey, however they cannot stay dry for too long. Dweller can be found in swamps and sometimes rivers.

Subspecies

Normal

Summoning

This creature can be summoned as a temporary minion by using a Soulgazer to add it to your Beastiary and then using a Summoning Staff to summon it.

Drops

Fish (Will drop some of the 1.7 fishing items in the future)

Entity ID

Description

Twin headed abominations that can be found lurking in the deep swamps. Ettins are an uncommon sight, they are slow, large, clumsy beasts with a lot of health and a deadly twin club attack. They will smash nearby soft blocks such as dirt, wood or plants in panic when they are close to their opponent. They can also break down doors on hard difficulty.

Subspecies

Normal

Drops

Oak Logs, Brown Mushrooms, Red Mushrooms, Leather, Coal

Entity ID

Description

Quiet deadly assassins... Lurkers hide within the undergrowth of the swamp, when they see their prey, they strike, dousing their target with a deadly venom that both slowly kills and blinds it. Once the Lurker has blinded its victim, hides away back into the shadows only to strike again should the victim's blindness wear off.

Subspecies

Normal

Taming

Can be tamed using Lurker Treats as bait and healed by feeding them any cooked meat.

Drops

String, Leather

Entity ID

Description

Large venomous insects that scurry around the murky swamp undergrowth. Eyewigs have a dangerous bite that can cause blindness but are more known for their giant mono eyes that can produce a concentrated beam of poison.
Eyewigs will only attack at night or in dark areas.

Subspecies

Normal

Taming

You can tame Eyewigs by luring them in and feeding them Eyewig Treats. Tamed Eyewigs can be healed by feeding them any cooked meat.

Mounting

Tamed Eyewigs can be used as mounts once saddled. Eyewig mounts can fall for a larger distance than most mounts and have the ability to climb up walls and swim quickly across water surfaces, they also protect their rider from poison effects. Their special ability allows them to fire a poison ray where you are aiming (hold F to use this ability once mounted).

Drops

Entity ID

Description

Within the depths of the dark swamps, Ghoul Zombies rise to feed upon the fles of the living! Ghouls are poisonous and a little faster than regular Zombies but have a little less health. Like regular Zombies, on Hard Difficulty, Ghoul Zombies will break down doors and will convert villagers.

Subspecies

Normal

Drops

Rotten Flesh, Coal

Entity ID

swampmobs.ghoul zombie

Jungle Creatures (8)

Deep within the thick verdant growth, many exotic creatures can be found.

Drops

Entity ID

Description

Vicious brid-like hunters, they will attack animals and people alike. They will attack in groups and will leap upwards and then swoop down onto their target.

Subspecies

Normal, Scarlet, Violet

Taming

Can be tamed with Uvaraptor Treats and healed with any cooked meat.

Mounting

Once tamed and equipped with a saddle, Uvaraptors can make very versatile mounts, their ability allows them to leap upwards into the air where they can slowly glide down or leap upwards even more (press F to use this ability once mounted). They will take no falling damage.

Drops

Feather, Bone

Entity ID

Description

A bizarre insect that is often misunderstood as a giant centipede. Concapedes are actually a connection of strange beetles which latch onto each other, if one segment is killed, the Concapede will split into two and eventually the headless half will grow a new head. Concapedes are vegetarians but will attack at night or in the dark as they feel threatened.

Subspecies

Normal

Farming

Concapede Heads can be lured with any vegetable.
To breed a Concapede you should first feed it any vegetable to make it peaceful, when the love hearts show it is safe to start splitting it up by killing off the body segments, don't hit the head though or it will attack.
A headless Concapede will grow a new head, this can take a few days.
A Concapede with a head will grow new body segments every day or so up to a maximum of 20 (can be changed in the config).

Drops

Entity ID

Description

Mischievous apes with a passion for poop! They like to throw their sticky poop at people causing slowness and nausea as well as creating a poop cloud which extends these effects. Conba keep their distance at all times.

Subspecies

Normal

Drops

Poop, Cocoa Beans

Entity ID

Description

Invasive giant wasp like insects with a poisonous sting. Vespid alone aren't much of a problem but in groups or with a Queen Vespid, they can be deadly. Vespid Queens are large Vespids that are protected by a swarm of standard Vespids. Queens will have nearby standard Vespids build a hive. Vespid Queens are known to inject eggs into Conba turning them into undead nests waiting to hatch!

Taming

Drops

Entity ID

Description

Deadly giant chicken-like wyverns, their beat drips with paralysing and aphagia inducing toxins that are said make their victims feel like they're turned into stone.

Subspecies

Normal, Ashen, Violet

Taming

Can be tamed with Cockatrice Treats and healed with any cooked meat or fish.

Mounting

Once tamed and equipped with a saddle, Cockatrice are incredibly powerful flying mounts. Their mount ability is Petrifying Caw, which will paralyse and afflict aphagia (prevents players from using many items) to all nearby enemies (press F to use this ability once mounted).

Drops

Bones, Feathers, Chicken, Prismarine Shards, Emerald, Diamond

Entity ID

junglemobs.cockatrice

Desert Creatures (8)

These creatures can be found in hot and dry places such as the desert or mesa. Some desert creatures will induce hunger effects as well as weakness.

Drops

Entity ID

Description

Deep under the desert sands, these giant worms dig around listening for prey, once they find their victim, they rise up from the ground and strike with a powerful bite. Crusks have a large amount of health but aren't too fas to outrun, they also don't do well in small spaces and can't dig through solid rock or walls.

Subspecies

Normal

Taming

Baby Crusks can be tamed by luring them and feeding them Crusk Treats and can be healed by feeding them any cooked meat. Large Adult Crusks will attack you on sight as normal and can't be tamed.

Drops

Flint, Clay, Iron Ore, Gold Ore

Entity ID

Description

Metallic life forms with a rusty, rocky outer shell. Clinks are able to grow metal blades onto the edge of their arms and then flick slices of the blades at their enemies. Take heed if you hear their metallic cries.

Subspecies

Normal

Summoning

This creature can be summoned as a temporary minion by using a Soulgazer to add it to your Beastiary and then using a Summoning Staff to summon it.

Drops

Throwing Scythe, Iron Ingot

Entity ID

Description

Complex animals that are native to hot, dry areas. Jousts are herd animals and come in two forms: Standard Joust's are passive but will bite back if attacked. Alpha Jousts (larger, wider crest, brightly colored) are rarer but very dangerous and will attack on sight, any nearby Standard Jousts will herd towards them and will attack what they attack. Alpha Jousts are very territorial and will duel with each other for land, ignoring anything else nearby.

Drops

Entity ID

Description

Wild insect-like rock creatures that roam hot and dry terrain. Erepedes can be very dangerous creatures. They like to hunt Jousts and will attack Crusks on sight too. Erepedes spit out a dangerous mud shot that weakens the target.

Subspecies

Normal, Golden, Ashen

Taming

Can be tamed using Erepede Treats as bait and healed by feeding them any cooked meat.

Mounting

Tamed Erepedes can be used as mounts, you must equip them with a saddle first. Erepede mounts are immune to cactus damage and also prevent the rider from being weakened. Using their ability will cause them to shoot mud shots where you are aiming (press F to use this ability once mounted). They also run much faster across sand when mounted.

Drops

Entity ID

Description

At night, Crypt Zombies crawl up from deep under the desert sands to stalk the night. Crypt Zombies act like regular Zombies but don't burn in daylight and their attacks will cause fatigue making you hungry. Like regular Zombies, on Hard Difficulty, Crypt Zombies will break down doors and will convert villagers.

Subspecies

Normal

Drops

Rotten Flesh, Gold Nugget

Entity ID

desertmobs.crypt zombie

Mountain Creatures (6)

High up in the rocky and cold mountains, these hardy creatures are waiting to throw you back down!

Drops

Entity ID

Description

Up in the mountains and deep within rocky caves, Trolls claim territory. Trolls are brutal creatures that throw large boulders at any who stand in their territory. Trolls also have a unique ability where in sunlight their skin becomes stone, this reduces their movement speed but increases their defense. In stone form Trolls are weak to Pickaxes and immune to Fire, in flesh form they are weak to Fire and Pickaxes do normal damage.

Drops

Entity ID

Description

Large hostile masses of eyes and tentacles with an eternal hunger for magic energy! Beholders are known to fire a deadly laser storm of arcane energy to defeat their foes. Take caution when attacking with melee weapons up close as they will eat any beneficial effects you have to heal themselves for 150% of the damage dealt to them!

Subspecies

Normal

Taming

Can be tamed with Beholder Treats and healed with any cooked meat.

Mounting

Once tamed and equipped with a saddle, Beholders can be very deadly flying mounts. Their mount ability allows you to fire their Arcane Laser Storms!

Drops

Entity ID

Description

Deadly mountian predators capable of making high leaps with deadly weight attacks on impact. Barghests are also very competent climbers making them exceptional mounts for the mountains.

Subspecies

Normal, Dark, Scarlet

Taming

Can be tamed using Barghest Treats and healed using any cooked meat.

Mounting

Once tamed and equipped with a saddle, Barghests can make excellent mounts, especially for mountainous terrain. They have the ability to leap high into the air and paralyse nearby enemies when landing. The Barghest will also bite enemies that their rider attacks.

Locations:

Frostweaver

Yeti

Wendigo

Arix

Serpix

Maug

Description

Horrid arachnids that roam the cold at night. These creatures spit Frostweb shots at their targets, slowing them. Frostweb shots will also leave lumps of Frostweb on the ground which acts as regular web but melts away after a while.

Subspecies

Normal, Light, Azure

Summoning

This creature can be summoned as a temporary minion by using a Soulgazer to add it to your Beastiary and then using a Summoning Staff to summon it.

Subspecies

Taming

Drops

Entity ID

Description

Large wolf-like arctic bears with a crippling pounce that will leave you limping away!

Subspecies

Normal, Russet, Dark

Taming

Can be tamed with Maug Treats and healed with any cooked meat.

Mounting

Once tamed and equipped with a saddle, Maugs can become very powerful mounts. Their ability allows them to leap forwards (press F to use this ability once mounted). They will take no falling damage. Upon landing from a leap, all nearby enemies will have their movement speed reduced.

Drops

Leather, Bone

Entity ID

arcticmobs.maug

Freshwater Creatures (5)

Creatures of pure water, found all over, in lakes, rivers and even the rain and clouds!

Locations:

Rivers or lakes in various biomes.

Strider

Silex

Thresher

Ioray

Abaia

Description

These giant amphibious creatures some what resemble a shrimp. They are usually found in large lakes or rivers where they are feared for their dreadful tentacle claws from which they ensnare and consume their victims.

Subspecies

Normal, Scarlet, Ashen

Taming

Can be lured and tamed using Strider Treats. Tamed Striders can be healed by feeding them any cooked meat.

Mounting

Old Striders for Minecraft 1.7.10 can be tamed as mounts, they were changed to regular pets in 1.9+ updates.

Farming

Drops

Entity ID

Description

Giant majestic water beasts with a massive appetite and powerful fins capable of creating huge whirlpools to pull in their prey! Very dangerous!

Subspecies

Normal, Golden, Verdant

Taming

Can be tamed with Thresher Treats and healed with any cooked meat or fish.

Mounting

Once tamed and equipped with a saddle, Threshers are incredibly powerful but large water mounts swimming at great speeds and applying water breathing to its rider as well as immunity to effects such as paralysis and penetration. Their mount ability creates a massive whirlpool sucking other creatures in and whipping them into the air for you to kill or dangerously transport.

Drops

Fish, Prismarine Shards, Prismarine Crystals

Entity ID

Description

Beautiful creatures that gracefully swim at a very fast rate, they have a large collection of precious gems on their back but also a deadly Water Jet attack and they are hostile and will actively hunt.

Subspecies

Normal, Light, Verdant

Taming

Can be tamed with Ioray Treats and healed with any cooked meat or fish.

Mounting

Once tamed and equipped with a saddle, Ioray are incredibly fast mounts with a small size and apply water breathing to its rider as well as immunity to effects such as paralysis and penetration, making them ideal for underwater bases. Their mount ability fires a deadly high power Water Jet which applies penetration allowing for incredibly high focused damage.

Drops

Entity ID

Description

Shelled horrors that lurk the ocean depths. Skylus have a high defense thanks to their shell, however after taking a good amount of damage they will lose their shell, when this happens their defense drops but their attack and movement speed increases. When attacking they will grab their target and pull it into the ocean depth as well as apply blindness.

Subspecies

Normal, Ashen, Scarlet

Summoning

This creature can be summoned as a temporary minion by using a Soulgazer to add it to your Beastiary and then using a Summoning Staff to summon it.

Drops

Ink Sack

Entity ID

Description

Strange sea-turtle-snail-like creatures. They can come onto land but on for a small amount of time. Their shells offer a good amount of defence but can be broken, once broken the Ika is able to move faster. They are usually hunted by Skylus.

Subspecies

Drops

Entity ID

Description

Large sea birds known to dive into the ocean and snatch their prey to fly up high and drop their their prey back into the ocean with the weight effect, eventually drowning their prey.

Subspecies

Normal

Taming

Can be tamed with Raiko Treats and healed with any cooked meat or fish.

Mounting

Once tamed and equipped with a saddle, Raiko can be very useful flying mounts. Their mount ability allows you to have them pickup other creatures, additionally they will apply the weight effect to the creature when dropped and can swim at a fast speed underwater (but cannot breathe underwater).

Drops

Entity ID

Description

Ferocious shark like beasts that dominate the sea! Roas create deadly whirlpools around them to pull their prey towards their deadly jaws! The brave or foolish attempt to tame them as mounts.

Subspecies

Normal, Verdant, Scarlet

Taming

Can be tamed with Roa Treats and healed with any cooked meat or fish.

Mounting

Once tamed and equipped with a saddle, Roa make for excellent water mounts swimming at great speeds and applying water breathing to its rider as well as immunity to effects such as weight. Their mount ability creates a deadly whirlpool sucking other creatures in for you to kill or transport.

Taming

Drops

Entity ID

Description

Powerful flying pterosaur wyverns with a strong grasp!

Subspecies

Normal, Ashen, Golden

Taming

Can be tamed with Quetzodracl Treats and healed with any cooked meat.

Mounting

Once tamed and equipped with a saddle, Quetzodracl make for incredible flying mounts. They will grant their rider immunity to the blindness and weight debuffs. Their mount ability (press F) allows them to pickup mobs or other players!

Drops

Bones, Prismarine Shards, Prismarine Crystals, Diamond, Emerald

Entity ID

saltwatermobs.quetzodracl

Shadow Creatures (7)

From the darkest corners of the world come the stealthiest of beasts.

Locations:

Usually underground in dark areas, spooky biomes or from special events such as the death of a creature. Sometimes also in The End.

Drops

Entity ID

Description

Giant death bats composed of shadow and stolen blood! Epions spit blood leech projectiles at their victims, draining health. When in direct contact with the sun, Epions will explode to death! Epions can be found during a full moon or in the dark roofed forest!

Subspecies

Normal

Drops

Leather, Gunpowder, Bloodleech Charge

Entity ID

Description

Geists are opportunistic creatures that deform and climb into undead lifeforms and feed off whatever their host is capable of killing. When their host dies, Geists leap out and reform for a surprise attack!

Taming

Drops

Entity ID

Description

Wicked embodiments of deadly shadow magic. Shades are large, fast and deadly. Their attacks drain a bit of health and they have a horrific howl sending all that oppose them running in fear!

Subspecies

Normal, Keppel, Russet

Taming

Can be lured and tamed with a Shade Treat.

Mounting

Tamed Shades can be used as mounts once saddled. Using the mount ability key (F by default) will activate the Shade's Horrific Howl, this will apply the Fear debuff to all nearby enemies making them around in panic. Shades will also bite anything you hit whilst riding them, this bite will have a chance to activate the Horrific Howl too.

Locations:

Lobber

Cephignis

Afrit

Khalk

Salamander

Gorger

Ignibus

Description

Large deadly golems made of hot lava, they only spawn in large lava lakes. Lobbers will throw large balls of lava at their opponent, these attacks deal a lot of damage, but are slow. The balls of lava will create temporary blocks of lava on impact should they miss you so take care! Lobbers will walk onto land but will die if they are out of lava for too long, however beware their trail of flames as not only can they easily burn you but they will attract Cinders too!

Drops

Entity ID

Description

Deadly amphibians that have adapted to incredible temperatures, they have a fiery bite! Tamed Salamanders make great mounts and even protect their rider from fire!

Subspecies

Normal, Violet, verdant

Taming

Can be tamed with Salamander Treats and healed with any cooked meat.

Mounting

Once tamed and equipped with a saddle, Salamanders become the ultimate fire mount with the ability to quickly swim through lava! They will grant their rider with Fire Resistance which will also allow their rider to see clearly in lava. Their mount ability (press F) is Fiery Burst which sets all nearby enemies on fire!

Drops

Entity ID

Description

Large fiery drakes with a hot temper, searing claws, blazing breath and a burning desire to melt your face off!

Subspecies

Normal, Violet, Verdant

Taming

Ignibus mounts are currently creative only while I fix balancing and camera issues. Can be tamed with Ignibus Treats and healed with any cooked meat.

Mounting

Ignibus mounts are currently creative only while I fix balancing and camera issues. Once tamed and equipped with a saddle, Ignibi can become one of the most powerful flying mounts, however they are very large in size. They will grant their rider fire resistance and immunity to the penetration debuff. Their mount ability (press F) has them fire a gout of destruction flames!

Drops

Entity ID

Description

Relentless demons with a gluttonous hunger for flesh! Pinkies love to eat Cows, Pigs or Sheep, so why not bring some to the Nether with you and lure the Pinkies back to your home! Pinky Farming can be very useful as Cooked Pinky Meat is very useful.

Subspecies

Normal, Scarlet, Ashen

Farming

Can be farmed using live Cows, Pigs or Sheep as breeding 'food'. This mob will not despawn (even on peaceful) unless specified in the config.

Taming

Baby Pinkies can be tamed using Pinky Treats. Tamed Pinkies will eventually grow up and remain tamed however they will still attack animals (but not players) on sight unless they are mounted. You can heal Pinkies by feeding them any cooked meat.

Mounting

Tamed Adult Pinkies can be mounted by equipping them with a saddle (Baby Pinkies cannot be mounted or saddled until they grow up). Pinky Mounts will bite anything you attack if close enough, will protect you from the wither effect and their special ability is Withering Roar where every nearby enemies becomes withered (press F to use this ability once mounted).

Subspecies

Drops

Entity ID

Description

Beware the wrath of the Astaroth! Astaroth are large demonic brain like creatures mounted onto a set of mechanical legs with a deadly turret that rapidly fires small green stars. Trites help maintain Astaroth and often have a nest within the mechanical legs, thus when an Astaroth dies, the nest spills open and the Trites seek revenge!

Drops

Entity ID

Description

As the lord of the underworld Rahovart's name alone strikes fear and terror into the hearts of even the most evil of beings.

This is a boss mob that is usually summoned via a Boss Event using a Rahovart Altar. This boss has 3 Battle Phases.

All Phases:
Rahovart will constantly bombard the area and all players with giant Hellfireballs.
Any players that are too high up (flying) will be bombarded with a massive swarm of Nether Souls so stay low.

Phase 1 (100-60% Health)
Summons Belphs which explode over time then give Rahovart energy.
At full energy casts a Hellfire Wave attack outwards. This attack will remove all buffs so be careful!
The goal here is to keep the number of Belphs low so that Rahovart cannot unleash Hellfire Wave too often and when he does, run!

Phase 2 (60-20% Health)
Summons Behemoth minions which explode over time and give Rahovart energy.
Summons Belph minions that no longer explode.
At full energy casts Hell Wall which rotates 360 degrees. This attack will remove all buffs so be careful!
Like phase one, in this phase you need to keep the number of Behemoth low to reduce the number of Hellfire Walls and when the walls are created, run around Rahovart in a full circle away from the wall. The Belphs don't matter but can be harmful in large numbers.

Phase 3 (20-0% Health)
Summons Belph, Behemoth and Nether Soul minions, none explode over time.
Constantly gains energy.
At full energy, creates a static Hellfire Barrier at a random angle. This attack will remove all buffs so be careful!
Killing 2 summoned Belphs or Nethersouls or 1 Behemoth will lower a barrier.
The goal here is to not let Rahovart create too many barriers as you may run out of combat space.

All Phases:
Asmodeus has a deadly demonic gatling gun mounted under it's platform, avoid this at all costs as it will strip your buffs! It will fire for a few seconds before overheating for around 10 seconds (smoke will come from the gun), this may be your time to strike!
Asmodeus will jump around it's arena in pursuit of it's current primary target (usually the last player to attack it), there is no escape!
Any players that are too high up (flying) will be bombarded with a massive swarm of Nether Souls so stay low.

Phase 1 (100-60% Health)
Summons Trites which have a nasty bite that causes wither.
Every 10 seconds or so Asmodeus will unleash a circular burst of Devilstar blasts outwards.

Phase 2 (60-20% Health)
Summons giant Astaroth which will power a shield making Asmodeus invulnerable, these must be defeated in order to damage Asmodeus.
Remember that Astaroth will explode into a swarm of Trites on death!

Phase 3 (20-0% Health)
Constantly summons Astaroth at a slow rate which will heal Asmodeus if it is below 20% health.
Constantly summons Cacodemons, too many can be overwhelming so keep their numbers under control.

Entity ID

Mob of The Day!

Geist

Description

Geists are opportunistic creatures that deform and climb into undead lifeforms and feed off whatever their host is capable of killing. When their host dies, Geists leap out and reform for a surprise attack!