I'm wondering if somebody knew of a tutorial or could help me create believable water in realflow. It's not filling up a glass, but rather simulate a large body of water, like a lake with a calm river running out of it. I'm currently testing realwave, but I can't get the waves to look right. They only roll one direction, don't collide with any objects (ie. the shore) and seem very static. Can someone help me with this?

Thanks in advance,
Thomas

CGTalk Moderation

03 March 2006, 10:21 AM

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.

Follow Us On:

The CGSociety

The CGSociety is the most respected and accessible global organization for creative digital artists. The CGS supports artists at every level by offering a range of services to connect, inform, educate and promote digital artists worldwide. More about us on TheArtSociety.com