How exactly can I tell it to stop and do something after all of the text has been displayed? RIght now, since it types a letter every 0.05 seconds, anything I try to do after it will also repeat every 0.05 seconds.

Basically, what I would like to happen is that once all the lines of text have been displayed, for something else to happen. Anything, a click 2 continue indicator, a new text box...the game exploding. Whatever, just need to be able to tell how the text has finished typing out.

If you try using the same destination text box (DestText) more than once, the text gets displayed immediately instead of being typed out. Most likely because you haven't told the count to reset, so it stays at whatever value it ended at.