Satrina Unit Frames 3

End of Support
18 October 2010 - There are plenty of other addons out there that you can set up to look like this one if you like the look, plus a ton of other functionality and features. I am at the point where I think this addon has hit the end of its useful life, and will be discontinuing support for it. At some point in the relatively near future, I will be taking the project down from WoWInterface. If anyone cares to take over this addon, go ahead and have fun with it

New in 3.0.6:
- Fixed an error where dropdown menus cause error spam for the user

These unit frames remove (almost) all status bars, replacing them with compact unit frames with no portrait. All of the individual frames are moveable. All frames are Clique enabled.

In general, I don't take feature requests for this addon. I made these frames to show exactly what I want in unit frames with no fuss. I made them publicly available because people saw it in screenshots and asked if it was available. Since then, whenever I have made a change I have added an option for the way it used to be, making my new preference the default. The best way to get a feature you want added is to code the change yourself and send it to me. Failing that, ask anyway, and I'll think about it =)

Player Frame
- Health, mana/rage/energy shown in actual numbers.
- Health shades from green at full, to yellow at half, to red at death.
- PvP status is denoted by the colour of name - blue for non-PvP, green for PvP, red for free-for-all PvP.

Party Member and Player Pet Frames
- Up to 16 buffs are shown
- Up to 8 debuffs are shown
- Health is shown in actual numbers, and mana/rage/energy as a percentage.
- Health shades from green at full, to yellow at half, to red at death.
- PvP status is denoted by the colour of name - blue for non-PvP, green for PvP, red for free-for-all PvP.

Party Member Pet Frames
- Not yet supported

Target Frame
- Raid target icon displayed beside target's name
- Shows up to 40 debuffs, up to 16 buffs
- Target health and mana/rage/energy are given as percentage
- Turning on the target cast bar (portrait) in the WOW interface options enables a casting bar across the top of the target frame

Focus Frame and Target of Target Frame
- Up to 16 buffs are shown
- Up to 8 debuffs are shown
- Health and mana/rage/energy shown as a percentage.
- Health shades from green at full, to yellow at half, to red at death.
- PvP status is denoted by the colour of name - blue for non-PvP, green for PvP, red for free-for-all PvP.

Target of Target is turned on as usual in the WOW interface options

Raid Frames
- Not supported

Configuration:

To open the Satrina Unit Frames configuration frame: /suf (which just opens the interface panel to the SatrinaUnitFrames tab)

* All frames and their buffs/debuffs are shown as placeholders when the configuration frame is open
* Any frame can be dragged while holding down the Alt key (whether the configuration frame is open or not)
* The opacity of the unit frames may be set independently
* Unchecking the UI Scale checkbox will allow you to unit frames independently of the global UI scaling.
* Checking the Use Same Scale checkbox will allow you scale all of the unit frames at the same time with one slider.
* The home button will return all unit frames to their default positions
* Selecting Target Guild will add the target's guild to the target frame
* Selecting Target PVP icon will cause the PVP graphic to show with the target frame
* Selecting Target class icon will cause a class graphic to show with the target frame (it's pretty small right now, may scale it up some later)

New in 3.0.6:
- Fixed an error where dropdown menus cause error spam for the user

New in 3.0.5:
- Vehicle combo points will appear in combat. You will not see vehicle combo points unless you have at least one built up.
- Vehicle power should report correctly now

New in 3.0.4:
- Deathknight rune frame now moves with player frame
- Deathknight runic power now updates on player frame

New in 3.0.3:
- Fix player health font size to not cut off
- Fix an error when piloting vehicles

Somehow you always end up being the author of the addons that do exactly what I'm looking for. -_-

We need a "SatPack" that just contains... everything at once, obliterating every vaguely bar-shaped object from the UI in one sweep. It could even have a catchy tagline, like "Come for the visual efficiency, stay for the vague Freudian subtext!"

I'm going to be doing some maintenance on SUF when SBF 3.1 goes release, such as fix player names that don't update colour correctly when they get ressed and a few other small things.

I'll include an option to flip buffs to the top of the frames, and a toggle for the combo point frame when I do it. This is one of those rare times when I'll consider feature requests, so if you have any others, let me know!

Been looking around the options, and I don't see any way to get rid of the combo point window that hovers over the character's head. This thing gets in the way of text, inventory, everything. Is there any way to simply get rid of these? I have another addon that helps me track combo points, and just want that thing gone entirely.

I know you dont take feature requests but I have something I hope is pretty simple. Could you possibly add a "flip" option for buff/debuffs? I love your unit frames, I switched to them from Pitbull, but I play with my Unit and Party frames down near the bottom of my screen and having the buff/debuffs at the bottom made me turn them off when I'd rather have them shown. If you could make it so they can be displayed on the bottom or top of the frame would be wonderful.

Was just checking wowinterface today and found out about this addon. Loved it! The only thing keeping me from using it fully is this one problem with the buff/debuff indicator.

Originally posted by Oversoul Very nice addon, I registered on the website just to comment.

I rely on knowing what buffs/debuffs my target currently has and I've had a problem where they stop showing up and I have to go to suf options and hide/unhide them to get them to come back. Also, I would love if there was an indicator on the buff/debuffs to somehow show how much time there is left before they go away. Great job and thanks for the work.

I rely on knowing what buffs/debuffs my target currently has and I've had a problem where they stop showing up and I have to go to suf options and hide/unhide them to get them to come back. Also, I would love if there was an indicator on the buff/debuffs to somehow show how much time there is left before they go away. Great job and thanks for the work.