XP Chart for Wizards Unite character progression. Level up experience requirements, rewards and unlocks. This page lists the XP required to reach every level, as well as which features are unlocked with every level. In addition, our XP guide on how to farm XP and level up quickly in Wizards Unite is attached below the chart.

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Experience per level chart

The following table shows experience per level requirements from levels 1 through 60.

Wizards Unite Level up Experience (XP) chart

Level

Total XP

XP to Level

1

0

0

2

1,000

1,000

3

2,500

1,500

4

4,500

2,000

5

7,500

3,000

6

11,500

4,000

7

17,500

6,000

8

24,500

7,000

9

32,500

8,000

10

42,500

10,000

11

53,500

11,000

12

65,500

12,000

13

78,500

13,000

14

92,500

14,000

15

107,500

15,000

16

123,500

16,000

17

141,500

18,000

18

161,500

20,000

19

183,500

22,000

20

208,500

25,000

21

238,500

30,000

22

273,500

35,000

23

313,500

40,000

24

358,500

45,000

25

408,500

50,000

26

468,500

60,000

27

538,500

70,000

28

618,500

80,000

29

708,500

90,000

30

808,500

100,000

31

928,500

120,000

32

1,068,500

140,000

33

1,228,500

160,000

34

1,408,500

180,000

35

1,608,500

200,000

36

1,828,500

220,000

37

2,068,500

240,000

38

2,328,500

260,000

39

2,608,500

280,000

40

2,908,500

300,000

41

3,228,500

320,000

42

3,568,500

340,000

43

3,928,500

360,000

44

4,308,500

380,000

45

4,708,500

400,000

46

5,158,500

450,000

47

5,658,500

500,000

48

6,208,500

550,000

49

6,808,500

600,000

50

7,508,500

700,000

51

8,258,500

750,000

52

9,058,500

800,000

53

9,908,500

850,000

54

10,808,500

900,000

55

11,758,500

950,000

56

12,758,500

1,000,000

57

13,808,500

1,050,000

58

14,908,500

1,100,000

59

16,108,500

1,200,000

60

17,608,500

1,500,000

Unlocks per level

Farming XP

Traces & Foundables

The most common way to get experience in Wizards Unite is through Trace encounters with Foundables. You can get a lot of experience from a Trace, but it mostly depends on the conditions of the encounter. The following table describes the XP gain depending on those conditions:

Threat Level

Accuracy

Special occasion

Low – 50

Medium – 75

High – 150

Severe – 250

Emergency – 500

Fair – 0

Good – 20

Great – 50

Masterful – 100

1st Cast Bonus – 10

New Registry Entry – 250

New Spell Used – 200

These amounts are additive and they build on top of the XP gained from Threat Level. For example, if you manage to catch a High Threat Level Foundable (150 XP) with Great Accuracy (50 XP bonus) and it’s a new entry for you (250 XP bonus) you would earn a grand total of 450 XP from that Trace alone.

Baruffio’s Brain Elixir

Baruffio’s magical potion grants double Wizarding XP from Traces, Wizarding Challenges and Portkeys for 30 minutes. It’s one of the strongest potions for low level players as it stacks on top of all other existing bonuses. In the XP example outlined above, you would get 900 XP if you had Baruffio’s active during that Trace encounter. The Elixir doesn’t double XP from Achievements.

Registry Prestige

Once you collect all of the Foundables on a particular registry page, you can “reset” the page via Prestige a Registry Page. This will clear out all of the Foundables and allow you to collect them again, giving you more opportunities to collect XP from returning them. On average, Foundables give a flat 250 XP when returned.

Other sources

Fortresses give a flat 250 XP per completed floor + 10 Bonus XP for every higher floor. Compared to Traces, this is a low source of XP. UPDATE: We’ve heard conflicting information on whether Fortresses or Traces are the better source of XP. New players should focus on Traces while using Brain Elixir while more advanced players should focus on Fortresses. As a new player, you’re still discovering new Foundables and using new spells, so the bonus XP adds up. An advanced player can clear low-level fortresses quickly and gain more XP that way.

Portmanteaus and Portkeys are a huge source of XP, but it’s hard to pinpoint the exact amount this early on. Also, some Portkeys only give ingredients, not XP, so the rewards are unpredictable. Rural Players should benefit massively from opening several Portkeys at the same time.

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