BarKeep

** Now with support of bars that only appear on mouseover via the optional BarKeep_BarFader add-on. BarKeep_BarFader can be found in the 'Optional Files' tab. **

Here are the main features:

All the main action buttons can be configured to have from 1-12 buttons.

All the main action bars can be reconfigured to have up to 12 rows, so you can have 6 buttons x 2 rows, 3 buttons by 4 rows etc. This is done still using the Blizzard button code for compatibility.

All the main action bars can be scaled independently of one another.

Stance bar, possess bar, and pet bar can all be relocated to where the user wants them to be.

All bars can be hidden if you want, some using the Blizzard options from the interface menu, others using BarKeep.

The options are configured by a GUI accessed from /barkeep or /bk.

It uses an event / hook based structure for minimal CPU usage.

I want to say thanks to the previous developers of this CleanBar & CleanBarAdvanced since BarKeep would not be possible without their initial help.

So why use BarKeep?

It enables complete rearrangement and scaling of the Blizzard bars and so has some advantages over the traditional bar mod:

It uses Blizzards buttons (and button code). So pretty much it's always compatible if Blizzard make any changes.

Its really light in use - doesn't use a lot of memory and CPU cycles.

It seems pretty stable as a result of the above.

It'll work with cooldown, ranged mods that work with Blizzard buttons and also ButtonFacade with another small mod.

Commands:

/barkeep - show the config screen.
/bk - show the config screen.

FAQ:

I can't see all the bars when I first use the addon. All I see are the '+'s that enable the bar placement? - Use the Blizzard 'Action Bars' tab in the interface menu to set which bars are active or not, just as you would the Blizzard bars.

How do I set the Key Bindings? - Use the Blizzard Key Bindings interface to set the bindings for all the bars.

How do I lock the actions on the bars? - Use the Blizzard 'Action Bars' tab in the interface menu to lock the Blizzard bars.

How do I permanently show the empty buttons? - Use the Blizzard 'Action Bars' tab in the interface menu to show the empty button grid.

Future Plans:

Bug fixes once identified.

A BarKeep_XP optional module to manage the XP bar.

A reconfiguration of the mod to easily allow for additional layout types for the bars. This should be fairly easy to do, it'll just require a some coding in BarKeep.lua and a change to the configuration screen, but could take some time as I'll make the changes slowly and test carefully.

Known Issues:

None.

Version History
BarKeep 50400.03
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- Added the new shop button to the micro menu bar.

BarKeep 50400.01
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- Corrected most of the taint introduced in 5.4 patch. Some more work to do on this still with 50400.02.

BarKeep 50300.02
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- Corrected scaling of the possess & stance bars. The scale can now be independent of the mainbar.
- Fixed issue where if stance bar was originally hidden, it would not unhide.

BarKeep 50200.04
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- Added code to ensure that the ActionBars do not appear over the Battle Pet frame.

BarKeep 50200.03
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- Corrected an error related to PvP MicroMenu button.
- Increase the FrameStrata of the various buttons to reduce the liklihood they'll be covered by other UI elements preventing mouse clicks.

BarKeep 40000.04Beta
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- An attempt to fix the Glyph taint issue some people are reporting (I'll need feedback whether it solves the issue).

BarKeep 40000.03
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- Fixes the Guildbutton on the MicroMenuBar.
- Adds the ability to scale the Shape Bar separately from the MainBar.
- Adds the ability to hide and scale the Totem Bar.
- Reorganizes the settings pane to fit in all the new settings.

BarKeep 40000.02
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- Fixes the BonusActionBar issues and the scaling of a couple of the bars.

BarKeep version 30300.9
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- Added back selective transparency to hide MainBar buttons where the BonusActionBar has no action.
- Added a (likely) fix for the 'I just got my first key and now the keyring is displayed' bug.

BarKeep version 30300.8
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- Removes all the redundancy and transparency code that previously ran when stance switching - stealthing still works fine on my Rogue. Let me know if this improves the Warrior stance change timing.

BarKeep version 30300.7
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- Slightly improves vehicle exiting under combat - HToC for example - by noting the exiting the vehicle, and if the exit fails then rearranging the buttons on leaving combat. Corrects an issue with the MicroMenuBar.

BarKeep version 30300.6
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- Adds the character portrait to the character micromenu button.

BarKeep version 30300.4
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- More elegant and better fix to correct for the Blizzard AcheivementMicroButtonUpdate bug.
- Reverted to using the Blizzard SpellBookMicroButton to enable casting from the Spellbook while in combat.

I'll have a look into both the issues below. It's likely there is some Blizzard code toggling the hidden status on those frames (and it's probably come with 4.03). For example it wouldn't surprise me to find that some Blizzard code unhides the TotemBar if you have totems (now) and its hidden as the totems are granted by quests (or at least used to be).

Originally posted by Ozy1 Hi, I just installed barkeep and now the xp bar is missing. Everything else is good. Is there a toggle somewhere for this that I'm missing?

No I deliberately hid the XP bar due to space and haven't added an option to unhide it and relocate it.

Here is an option that might work for you though (it's what I use). I made the following macro to print the percentage of XP accumulated for that level i.e. 80% would be 80% of the way towards completing the level:

Code:

/run local f,g = UnitXP("player"), UnitXPMax("player"); if f then DEFAULT_CHAT_FRAME:AddMessage("XP%="..format("%.2f", f*100/g) .."%") end

I love Barkeep and I want to keep using it, but I have been noticing some errors when swapping forms that is making it really unusable.

It usually happens mid-fight. I play a druid and swap often between cat and bear form. When I do, pretty often the first button on the main bar will warp and extend down. So that's the graphical error part, but what is worse is that it makes all of the other bars non-interactive, can't click on them at all to use them. This is very disconcerting on a boss fight where I'm tanking and need to use my CDs to survive which are located on another bar. O.o Sometimes this happens as well if I get a battle rez and when I move into a form the buttons become unusable.

It sounds like there was another user who was having this problem with stances, in a previous post.

Originally posted by Alluistras When I do, pretty often the first button on the main bar will warp and extend down. So that's the graphical error part, but what is worse is that it makes all of the other bars non-interactive, can't click on them at all to use them. This is very disconcerting on a boss fight where I'm tanking and need to use my CDs to survive which are located on another bar.

Any thoughts?

Is this happening with the latest release? At a guess the issue appears to be Blizzard's secure code reworking the bars mid-combat. I'll have a look into the Blizzard code over the next few days and see if I can disable or work around this issue.

Originally posted by Platykurtic Is this happening with the latest release? At a guess the issue appears to be Blizzard's secure code reworking the bars mid-combat. I'll have a look into the Blizzard code over the next few days and see if I can disable or work around this issue.

There are a few minor issues with BarKeep at the moment, mainly because I've not had much time or inclination to update the add-on. Currently patch 4.2 seems to have broken the bag bar and the the micro menu bar, so I'll correct those ASAP and then work on the other issues.

Thank you for working on this addon i really like it. I have also noticed that when i login in to a character the bar sizes are all revered to the full size and i have to just touch the scale size to get it to revert back so if you could look at that to that would be awesome. Thanks for your awesome bar mod.

Initial fixes for 4.3 patch applied. Main issue is around the Encounter Journal not opening, but I've made an initial attempt to correct for Stance Switching in combat. This may not have corrected the issue (it's quite tough for me to check with my characters) and I'll keep working on this issue and the bar scaling one also - expect further updates if SW:TOR doesn't get in the way.