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VU – Progress Report – RCON

For the past week we have been working on the final missing feature of the client-dedi, RCON.

For those of you who don’t what RCON is, it is a protocol that allows you to remotely manage your server, using third party tools like ProCon.

RCON is extremely handy, as it allows you to perform several server-side actions, like changing the active map, managing (kicking/banning) players, and modifying various other parameters of the dedicated server.