Savage Tales #6: Zombie Run

In the vein of "Dawn of the Dead" (R) and Eden Studio's "All Flesh Must Be Eaten" (TM) comes Zombie Run!

Your band of heroes must venture across America in the wake of a zombie outbreak. Survival is the first order of business, and the weird people, places, and things you'll meet along the way aren't often going to help.

Zombie Run includes detailed scrounging tables, a mini-campaign suitable for many nights' adventures, and an epic conclusion that should prove a real "blast" for the whole party! It also includes a brand new sub-system "Interludes," which work well for any Savage Worlds game.

Zombie Run is a 50-page modern day adventure for Savage Worlds with lots of full-color zombie Figure Flats. Characters can start at Novice Rank or higher as decided by the GM.

Zombie Run was written by Jonathan Pierson, and illustrated by Rico Pollard and Niklas Brandt, with a cover by Dave Aikens.

If you ask me, the best part about zombie movies is the tactical aspect: When I see the hordes of zombies descending upon the last remnants of humanity, I always ask myself, "What would I do here? How would I go about fighting off a group of zombies like [...]

This supplement of 42 pages has two general parts: the first is rules adjustments and notes, and the second is a scenario. The rules adjustment have some serious problems; the writers replace miles per gallon consumption for vehicles (understood by [...]

Exactly like playing a character in those zombie movies we all love. After a breakout of a zombie plague, you and your fellow survivors are: trying to find a way out of your "safe" hovel and then traveling to find a "safe" pace w/ [...]

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