01:43:08*** Hiddenfunstuff has quit IRC02:25:09 <Clockworker_> !pw
02:25:09 <coopserver> Clockworker_: copied
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02:25:39 <Clockworker_> pretty cool
02:25:42 <Clockworker_> you guys rock
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08:28:14 <coopserver> Maraxus: cheeks
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11:22:00 <coopserver> happpy: The server is empty, noone is connected. Feel free to remedy this situation
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16:17:47 <coopserver> happpy: The server is empty, noone is connected. Feel free to remedy this situation
16:21:31 <Clockworker_> so I'm playing around on single player
16:21:32 <Clockworker_> http://puu.sh/lLwsy/1218d5971e.png16:21:36 <Clockworker_> TL3
16:21:44 <Clockworker_> is this going to work is it going to shit fast?
16:22:01 <Clockworker_> I don't like the big gaps between signals around the bridges
16:22:13 <Clockworker_> feels to big for TL3
16:24:21 <V453000> it is fine, the 4 bridges likely could be 2
16:24:28 <Jam35> it could be simpler
16:24:30 <V453000> send trains and see ;)
16:24:32 <Jam35> ^
16:25:10 <Clockworker_> it's meant to come from two stations, one drop and one pickup
16:25:19 <Clockworker_> and merge into four lanes
16:25:29 <Clockworker_> but yeah maybe
16:25:37 <Clockworker_> trains will take a long time to show up
16:25:39 <Clockworker_> but thanks
16:26:04 <V453000> the best way to build is to just do things and let trains show you when/where they jam, and fix those spots
16:26:16 <V453000> -> experience, next time you will do it better naturally
16:26:34 <Clockworker_> coming from a wizard like you, I'll keep that advice close
16:26:34 <Clockworker_> haha
16:26:37 <Jam35> one bridge per merging line and the inside does not need bridging
16:26:56 <Clockworker_> gotcha
16:27:11 <Clockworker_> I guess just one bridge will serve as a better balancer, huh
16:27:21 <Jam35> indeed it will
17:45:34*** Arveen has quit IRC18:41:00 <Clockworker_> http://puu.sh/lLF7n/68620d1cfc.png18:41:04 <Clockworker_> here's what I got
18:41:12 <Clockworker_> it's not exactly compact, haha
18:41:39 <happpy> yer looks good
18:42:03 <Clockworker_> think I'm gonna balance the four split at the beginning with a PBS or two
18:43:23 <happpy> k
18:52:35*** XxBeanZyxX has joined #openttdcoop18:52:56 <XxBeanZyxX> !version
18:52:57 <coopserver> XxBeanZyxX: The current (running) version of this Supybot is 0.83.4.1. The newest version available online is 0.83.4.1.
18:53:14*** XxBeanZyxX has quit IRC18:56:23*** Mucht has joined #openttdcoop18:56:23*** ChanServ sets mode: +o Mucht18:57:07*** XxBeanZyxX has joined #openttdcoop18:57:31 <XxBeanZyxX> what company should i join on the public
18:57:50 <happpy> ther do won company
18:58:10 <Clockworker_> on public or welcome server?
18:58:15 <Clockworker_> on welcome, make your own
18:58:22 <Clockworker_> on public, there's only one company
18:58:41 <happpy> all players join as a team on the public server
18:58:42 <XxBeanZyxX> welcome server
18:58:55 <Clockworker_> then yeah make your own company brother man
18:59:00 <XxBeanZyxX> ok
18:59:09 <happpy> yer ther still room
19:15:39*** XxBeanZyxX has quit IRC19:38:42*** Progman has joined #openttdcoop19:40:04*** xbmrtn has joined #openttdcoop19:44:43 <happpy> hi xbmrtn
19:45:11 <xbmrtn> !msg happpy hi
19:45:20 <happpy> hi
19:45:24 <happpy> how aru
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21:19:44 <coopserver> Ramsvs: stdout
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21:22:41 <happpy> hi
21:22:53 <Ramsvs> hello there
21:23:01 <Ramsvs> how you been?
21:23:42 <happpy> good
21:23:50 <happpy> how ar u
21:34:38 <coopserver> *** Ramsvs has left the game (Leaving)
21:34:39 <coopserver> *** Game paused (number of players)
21:34:52 <Ramsvs> fine fine
21:34:59 <Ramsvs> well, gtg. c ya
21:35:59*** happpy has quit IRC21:36:22*** happpymoblic is now known as happpy21:42:39*** Ramsvs has quit IRC22:08:32 <Clockworker_> http://puu.sh/lLUTq/21298ad161.png22:08:35 <Clockworker_> junction done
22:09:00 <Clockworker_> I decided to make dual-bridging coming from the mainline to avoid clogging up the exit
22:09:25 <Clockworker_> didn't want to risk a train's butt clogging the mainline because it needs to wait for another to clear the exit bridge
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