I really like Gared, because I find the Wall very interesting, even though the people there suck, but Rodrik swept the floor this episode for me. Asher didn't have as many scenes as I thought he would, so we'll have to see how he turns out, but he seems interesting and vital to the story so far. Mira was pretty interesting as well, I really liked the final scene with her.

Mira's my favorite; I love the scenes with her in King's Landing. I also loved the strategic thinking involved while playing her. Rodrick is my second favorite and pretty close to Mira.The scenes between Rodrick and Talia were amazing it was so adorable.

With Mira, every action seems relevant, you have almost no allies and it's hard knowing if you can even trust someone (all that in the political center of the world, where pissing off someone can incline them to make your family even more miserable than before).

With Rodrik, the choices are equally relevant, and the danger is more imediate, so you have to choose between trying to be badass (to no avail) or appeasing your enemies (to be humiliated and gain nothing), while plotting your revenge (srsly, Lord Whitehill suck, screw that guy).

Ethan and Gared are also interesting, but their actions, at least until this episode, have been less directly useful.

For the first episode, Ethan, if only as a great window into how the structure of nobility works ( and how it doesn't), and how his position humanized what's normally seen from a bottom-up view of decadence and corruption.

For this second episode, however, definitely Mira. The constant prodding of my executive functions and working memory has now made this game form a death-grip on my interest in the story. And at 6 episodes, its going to take many playthroughs to see all there is to see, and I'm competely fine with that.

Mira. When you're playing as her, you really feel like you're playing the "Game of Thrones". With the high stakes and subtle games of King's Landing, it feels like every choice you make as her has so much weight behind it (both in terms of immediate danger to her and danger to her House). Other characters feel like they have a little more room for error in their day-to-day antics.

Gared. I look kinda like him, so I suppose vanity's a factor, and his accent is charming. His dialogue is so "un-royal", a lot more informal/personable ("don't be an arse"; "you fucked potatoes"?) Plus, with his decisions, it doesn't feel like I'm doing what the game thinks I should. I feel like I really would choose those decisions if it were real. I didn't need to be prompted by the game to know what I want him to do. Also, he stands out in the sense that he's not a blood family member of House Forrester. It's neat getting an outside perspective, so to speak. His story just piques my interest the most. I guess I like the "fish out of water" thing with him at the Wall.