Just so you know, i'm not as nooby as i may seem, even though i have a have 1 post so far. I've been roaming your forum and been looking through your topics, so basically i already know most of the basic ideals of Dolphin. I Really love the new updates in the way you made the emulator better, everytime a new one comes out,i immediately download it . Sorry for going on, saying no relevence to the thread, Ok i'll start talking my problem right now.

I have been playing Tales of Symphonia like last week ago and can't seem to figure out the problem. The problem isn't about the speed and not too much on its performance but sometimes when i'm fighting, it pokes this WARNING sign saying some "redundance message" and another message but forgot the other one (other message doesn't poke as many times).

I am using Dolphin SVN R 2740 , I believe this is the new unoffical emulator.
I have ticked all the basic settings :enable dual core, enable idle skipping, Cheats and i also ticked all the advanced settings: HLE bios all the time, JIt dynarec, lock threads to core, optimize quanzitisers . I am using OpenGL and ,32 bit, Got newest Direct X and have the right requirements for this Emulator. Speed and visualisation if fine for me just that this error pokes out too many times

Does anyone have this problem to this game like me, I"m kinda desperate playing it, as it is one of the best Gamecube games. The other games i have works perfectly but not this one. Any suggestions to help me?

When you have still problems, tryout disabling dual- core. Of course itÂ´s slower, but if there arenÂ´t new Errors you know by what it is caused.
I played ToS on Dolphin, too. I never get such error messages...