I wasn't specifically refering to the inclusion of faction models, just general force construction. But I agree, for the inclusion of faction models to make sense you need to be able to include at least two faction models of different factions at the most common point values for a game. Currently at 25% a 2000 pt force would be able to include 500pts of faction models which (without looking at the datacards) would be barely enough for a couple of faction vehicles or low-end CAVs.

After looking at the rules, models and factions I have decided to go Independent. I want to resurrect my old battle tech regiment from 17 years (has it been that long, god I am old), Maxwell's Renegade Legion. Looking at the models and rules I am thinking of starting at 1500 with

Attack Section
2 X Falcon, avenger on each
Sultan
Sabretooth
Talon

Gunship section
2 X Dragonfly

4 smoke strikes

Is two sections about right for 1500?

I have recon, superiority CAV's, Arty, Supression fire capabilities, and I like the models.

After looking at the rules, models and factions I have decided to go Independent. I want to resurrect my old battle tech regiment from 17 years (has it been that long, god I am old), Maxwell's Renegade Legion. Looking at the models and rules I am thinking of starting at 1500 with

Attack Section2 X Falcon, avenger on eachSultanSabretoothTalon

Gunship section2 X Dragonfly

4 smoke strikes

Is two sections about right for 1500?

I have recon, superiority CAV's, Arty, Supression fire capabilities, and I like the models.

I added up the cost of your section, and it comes out to 1498 points. You wouldn't be able to afford Avenger upgrades to your Falcons without going over 1500 points.

I'd say it's basically a good mix of models. One thing that stood out is the Sabertooth; it's the only model in your section that has the Shredder SA. What you've got is great for killing hard targets, but if you run up against a section with a lot of Soft models armed with Piercing weapons, you may be in trouble (I have first hand experience in that regard). What you might do is pick a Fire Support model that has Shredder on one or more of its weapon systems.

Just my $0.02.

--Keith (Yes, the same Keith who killed an Emperor with a Nomad)

"Just as there is no crying in baseball, there is no whining in CAV." --Me

"There are very few problems in a role-playing game that can't be solved by the strategic aquisition and placement of a dead prostitute" --Mad Jack

Personally I'd trash the Smoke, your points are better spent somewhere else. Change your Dragonflys out for a pair of Ghasts for Kikyus, they'll give you the ability to handle both hard and soft targets.

Your Sultan should be able to handle any other soft targets. You can adjust your AOE down to /2 and hit with a RAV 4 attack. Even those 14 DV APC's won't stand up to a RAV 6, AOE/0 attack for long. Plus its just a damn cool looking CAV!

-Chrome

My personal net worth, however, is measured in tens of dozens of dollars. - ReaperBryan

For those of us (like me) who worried about the SA's Independent factions were getting, I can tell you the Free Form doctrine is very, very, interesting....

Yes, the ability to organize half of your sections as Specialist sections makes Independents an incredibly versatile force. I half expected this to be a Psyro type thing as I pictured it working (being able to regroup sections without a second thought, etc.)

.........................fos Richtor............4th Nebensee Brigade Group...................."Grunherzjaeger""I'm the one who's right, if I'm the one who's left."