White Armor has the same statistics as each respective Dragon Armor Piece.

Dragon Platelegs, platebody, full helm, sq shield, dragon boots

These pieces can only can be worn by Premium Donators

Adjusted stock of overloads and dragon bones

Regular Donator Island Island has been re-worked

2 Runite Ores, 2 Adamant Ores have been added

Shop upgrades have been made

Fishing stall in this location is just as good as the last stall at edgeville, however the requirement is 98 Thieving.

This stall gives 2x Dragon Scimitars, in 1/15 chance.

Furnace is located here

One thing that has been a problem for Donators is the incentive given by Woodcutting, Mining, and Fishing.

Each one of these skills performing the task to obtain each represented (Log, Ore, Fish) each rank was given a bonus amount of each. However at times this would be a hassle because you'd have to continue to bank the item and return to continue your task (If on one) now your extra received incentives are instantly placed in your Bank, and give you a message of doing so.

Revitalizing Wilderness Bosses:

As cash has been something that new players have recently been struggling to achieve, and with the addition of those new wilderness bosses; Spino, Blood Reaver, Ord, Demonic Ape, that were added awhile ago and are primarily camped in the Wilderness, we've gone ahead and added a PERMANENT, 500_000 Cash Drop for each kill achieved.

Each kill will be announced, and globally announced

Occult Necklace has been given +20 Attack Magic +20 Magic Damage. Considering you can only obtain it from Golden Scratchers.

Considering Free for All has been one of the most exciting things to do when activity is at peak, we've decided to go ahead and add a few Free For All pets for players to aim for.

These are placed in the Uncommon Table in FFA Rewards, and have been each added twice into the table for higher likelihood.

Players will now receive Daily Task Points after finishing their task: (1 Point Per Task)

A thread asking for your suggestions on what to place inside the store will be made. So please leave your input on this. A thread will be posted at the release of this log.

Ultimate Donator Island has been given an Island, however we would like more input on what you would like placed here, alongside what should be re-vamped about the Legendary Donator Island. A thread will be posted at the release of this log.

Miscellaneous Updates:

Mystery Boxes -> 20 Points (Trivia Store)

Legendary Mystery Boxes -> 75 Points ( Trivia Store )

Free for All Exit has been Patched.

Dragon Boots have been removed from the Trivia Store.

Drop Rate Box has been added to the Trivia Store for (1250 Points)

Ring Imbue Scroll has been added to the Trivia Store (900 Points)

Updated Trivia and fixed all errors that were spotted. - Lancelot

Added Feature to allow Ring Imbue Scroll to work on Regular Ring of Wealth to create Ring of Wealth (i)

Simply click the scroll, and then on the Ring, and you will create your Ring of Wealth (i)

Added 500M Coins to Legendary Drop on Scratchers

Skotizo requirement message fixed.

Added a referral system to track larger marketing strategies that I have planned for the near future.

Re-wrote achievement point system to prepare initiating for new achievements that players have been suggesting to add.

You no longer need the Cooking Requirement to access the Bank at the Cooking Guild

Trickster helm now has its proper defense requirement of 85 to wear.

Glacors Task has been changed from a maximum of 125 to 30.

Frost Dragons will now have their own pet.

Pheonix has been relocated to a better pathing position.

Making Overloads with (3) Doses was changed last update, but players suggested both routes should work, so I went ahead and added both methods

I have fixed the problem where there were 2 different ID's for Frost Dragons circulating around.

Mining Coal in the Wilderness will now count towards your Daily Task.

Re-Wrote Augury so it correctly adds your bonuses

Dragonbone Bolts have been added to the 1/50 Blood Reaver Drop (QTY: 100)

Dragonkite Shield Stats Buffed to:

Trident of the Seas has been buffed by 25% Accuracy & Damage

Trident of the Swamp has been buffed by 25% Accuracy & Damage

Trident of the Swamp now has +20 Magic Damage added to the stats.

Players will not be able to empty their blowpipe now on accident.

Players can now De-Iron their account by speaking to the Account Manager at home. It will change your game mode to Knight.

The only game mode that does not work with this, is the Pker Game Mode.

Vesta's Spears have been added to Revenants Drops

Zaryte Bow will now only smite the player for 50% instead of 100%.

Zaryte Bow will now take 100% Spec Usage from 50%.

As per player request, you will now be given a warning when redeeming donator scrolls. This will prevent players from accidentally redeeming.

Removed the teleport tablet check for Wilderness, per players request that the suggestion that was implemented awhile ago was not appealing at all.

Updated Corporal Beast, and allowed some weapons such as Zamorakian Spear to hit harder against the Boss.

Creating Overloads will now require 4 doses, and you will be given a full four dose overload. Players were getting upset that it took (3) doses, so I have changed it to 4.

Regular Donator Benefit Added:

When creating overloads you will now receive 1x Extra Overload Potion

Corporal Beast Hitpoints is now 15,000 from 20,000.

Added ::Droprate command that allows players to read a short general information regarding all the benefits and bonus %'s in Pre-Scape. If for some reason I missed something, let me know I'll add it in. But for the most part this gives a good idea of everything for all new players.

Reduced the attack speed of Steel Dragons, due to players complaining they were attacking too fast in comparison to regular hits.

Korasi Spec has been buffed by 15%.

Trickster has been given a 15% Damage Hit Increase to its Critical Strikes bonuses (Inside & Outside the Wilderness)

If you have a 15% Drop Rate Box active when typing::Droprate it will let you know you have it active

Regular Donators will now have 5% Drop Rate Bonus every where instead of only during Instances

Ultimate Donators will now have 25% Drop Rate bonus and Premium Donators will have a 35% bonus

Adjusted Golden Scratcher rewards to make them more appealing.

Connection handlers will now be executed multi threaded, so when connections are throttled the server does not pick up any disconnection issues.

When multiple players login at once there would be a brief interruption, this has now been fixed.

When the database previously picked up information from the server, there would be a 2-3 second delay, now it will be nearly instant.

Overall, the way our server works with our data base systems will now work at more appealing speeds, so as we continue to grow throughout the next few months, we should not experience any major problems.

Elder Maul Spec Now Requires 100% Special to be used.

Deals 15% Stronger Damage than Regular Max Hit with Special

Special Boost doubles accuracy of hit. (How hard it hits)

Furious Flames appears below Targets Feet.

Heals 100% for whatever you hit on your target with the special.

Max Hit : 875 (87.5) (Spec) - With Gear Players can obtain and use within the wilderness.

Malediction Ward has been buffed by +6 Magic and +2 Magic Damage

Ring of the Gods is now +18 Prayer

To make things a lot simpler for players I have gone ahead and added::Well which automatically opens the Dialogue for the Contribute to Well Option. This will allow players to easily contribute to the well and then continuing off with whatever task they were doing.

Kodai Wand has been added to the Ord Drop.

Blood Reaver has been nerfed by reducing its attack speed and making it equivalently strong as the rest of the new wilderness bosses that were added last update.

Previously Zuriel's Robe Top was significantly weaker than Ahrim's Robe Top this has now been changed.

Primal Gauntlets are now tradeable.

Tool kits value has been bumped to 10,000 gold.

As stated a few days ago Zaryte Bow was nerfed but was still balanced out to be a well off weapon.

Removed Obsidian Cape in F2P Mode and replaced with Team Cape.

Removed Ring of Recoil in F2P and replaced with F2P Ring.

Removed Prayer Potion in F2P Mode and replaced with additional food.

Added 1 more Restore Flask to Brid Mode

Added Vanguard Mode to Free for All

Added Battle of Gods (3) Mode to Free for All

Battle of Gods allows players to be randomly selected to serve a god. If they are selected for example, Zamorak they receive the designated item gear and slot holds.

Vice Versa, Saradomin, Guthix, etc.

Players are not all selected to serve the same God, it will randomize within the arena, one player may be Guthix, and the other may be Saradomin.

Ring of Wealth(i) has been given 5 million coin value in order to be given more protection value within the wilderness.

Scorpia's Special has been nerfed drastically. It was hitting far too high on higher tier armor to begin with.

Reduced Ganodermic Beast's Speed by 50%, as it was hitting far too often and it was noted that it hit you 3 times in comparison to hitting once with a chaotic rapier.

God Halos has been added.
Zamorak Halo

This halo has an increased Drop Rate of 10% while battling any Zamorak Creature or Boss

This Halo can be obtained by the Vote Points Store for 150 Points.

This Halo has been added to the Rare Drop Table in Free for All Mini-game
Guthix Halo

This halo has an increased Drop Rate of 10% while battling any Guthix Creature or Boss

This Halo can be obtained by the Vote Points Store for 150 Points.

This Halo has been added to the Rare Drop Table in Free for All Mini-game
Saradomin Halo

This halo has an increased Drop Rate of 10% while battling any Saradomin Creature or Boss

This Halo can be obtained by the Vote Points Store for 150 Points.

This Halo has been added to the Rare Drop Table in Free for All Mini-game

Potion Flasks have been added to the game.

Potion Flasks can be obtained from the new Wilderness Bosses from the last update log.

They have been added to all of the drop tables to receive 25-30 each at a 1/25 Drop

Added +5 Prayer Bonus to All God Dragonhide pieces.

Ring of Suffering now has the Ring of Recoil Effect to make it worth obtaining.

Zaryte Bow has been buffed slightly to make it worth getting.

Zaryte Bow now has 2 Specials Attacks 50

No matter how many accounts of realism you make, your character will now always receive the realism lamp for 1 99.

Chaos Dwarf Hand Cannoneers teleport added to Dungeons Teleport

One of our biggest combat updates that negatively impacted our community in the past has now been reverted. Players will be dealt 80% less damage from 40% due to some bosses being extremely impossible to fight against, leading to a very unappealing environment for our newcomers.

Dragon Javelines will now work with Heavy Ballista Only.

Heroic Death Cape & Demonic Death Cape moved to Rare Table on Scratch Cards

Golden Scratch Cards from Drops will now announce

Skotizo now requires 2 players to do instead of 3 as per request from multiple people within the community

Frost Dragons have been added to Premium Donator Island

Ultimate Donator + will now have the benefit of receiving bonus frost dragon bones while killing Frost Dragons

Boss Slayer Store has been re-worked, and prices have been adjusted

Now when you type::Pets and click a pet it will display its drop rate.

Golden Scratch Cards purchases from the store for $50 + purchases will now automatically give bonuses on a 1/2 chance basis.

You will get notified of this bonus reward once you claim your donation, and no more errors will occur with them.

Multiple bosses have been added to Wilderness Slayer Tasks.

Free for All Minigame will now reward the winner 5 PvP Points.

Re-wrote the anti-venom strategy formula that was implemented by our previous developers. Anti-venom potions will now work as designed to when drinking them. Previously players would only be able to block 1 hit of Anti-Venom. Now I have allowed it to block a few minutes of Venom every dose

Zulrah's Venom attacks will now be counted as being blocked with the new anti venom strategy

Re-wrote the way certain skilling rewards could be retrieved. Skills such as Mining or Woodcutting which allowed certain pieces to duplicate before giving the complete set (ex: not receiving all of the lumber jack pieces)

Players will no longer be allowed to Multi Log within in the Free for All Minigame

Players who kill another opponent inside FFA will now receive up to an entire full inventory of Food Restock, so players who sit in the back and do not participate in the battle are not given an advantage over the others

Wrote an entire new drop rate system that can be used in a scenario that required a hot fix to target npcs that have had issues following the old patterns and scripts our previous developers wrote

Abyssal Demons will now have a drop rate of 1/250 for Abyssal Whips, these monsters are also on the new drop rate pattern script

Adjusted administrator commands and added some new sanction commands to better handle players who do not follow the rules

On the F2P game mode players will receive Swordfish restock instead of Rocktails.

Implings for Hunter had a very long re-spawn time, I have went ahead and adjusted some of them so it is not nearly as long as before

Adjusted some general store values for certain items

Zombies on Slayer Tasks will no longer attack opponents the damage amount that is used in the Zombies mini-game

Dungeoneering Experience Lamp is no longer tradeable sorry for any inconvenience this caused

Barrows Brothers have been added behind Mage Bank

I have also added an incentive forSuper Donator + to receive each designated Barrow Brothers Set when killing these npcs in the wildernessONLY with a drop rate of 1/150. This will hopefully create not only an incentive to support the server and receive this perk to help players obtain another way to make money and also of course collect barrow pieces, but this allows other players to target players in this region for a chance of PvP activity increase too.

Fixed an exploit that allowed a certain amount of ticks to cause a player to crash their console / game

Added proper checks to make sure those spam ticks to not have any negative effects towards other players in the region

Replaced Claws in FFA with Armadyl Godsword due to the fact Dragon Claws are so inconsistent because of the gear that is used within that game mode, so it'd be best to add something more viable to account for

There was bug regarding Boss Pets sometimes not being on the drop table when players were killing them. Sorry for the inconvenience and I just wanted to make sure I kept it fair to those who have been grinding lately, so the drop rate to receive all boss pets has been reduced significantly for a limited time only.

Trident of the Swamp has been added due to a large amount of players suggesting it to be brought in.

Trident of the Swamp has the same statistics as Trident of the Seas, however a 15% Bonus Damage Increase and Accuracy

Changes made to the dice bag have been made so you can no longer roll a 0

Added additional commands and adjusted new ones that needed to be changed

Added 16.67% Accuracy Damage to Slayer Helmet while on Task

Full Slayer Helmet will only have damage bonus while on Slayer Tasks

Ava's accumulator effect will now work with BlowPipe

Glacor boots will be used on the crystals now to make them worth actually obtaining

20% Ranged Bonus has been added to Pegasian Boots

Twisted Bow has received a 35% damage bonus and accuracy bonus

Armadyl Crossbow has received a 15% damage and 15% accuracy bonus

Fixed an expoit that allowed players to abuse thieving stalls without the Donator Rank

Lizardman Shaman drop rate for Dragon Warhammer has been changed to 1/1000.

You can only teleport out of the wilderness using Wilderness Teleport to Home Tablets

Virtus has been given a 25% damage boost (8.3% to all pieces)

Hardcore Iron Man will no longer lose their status in reported safe zone areas such as Inferno / Multi

PvP Store prices have been adjusted to adequately match our economy and player base. These prices will increase over time.

The $100 Donator Rank Island will no longer have npcs that are fully aggressive.

Knight Lamp has been changed to Realism Lamp. For some strange reason I don't know why this was even designed this way to begin with. Apologies

Thieving Bot Check has been adjusted to be more effective.

Donator Island Npcs should no longer agro players upon login

Npcs at Edgeville are now re-named to represent their shops

Dragon Claws have received a 50% accuracy buff as the ratio to ever land a spec before was so little.

Arrows should no longer affect Blowpipe, Darts, or Knifes.

The accuracy while Dharok Effect is activated has been buffed by 30%.

Added the Old School Wilderness level interface

Glacors will now be weak to Fire Spells

Removed venom immunity from poison.

Added venom immunity to anti venom.

Realism Game Mode will now drain prayer 20% slower

Free for all Minigame will now have proper set levels for combat and game modes.

Your players stats will also reset upon dying of the minigame, and restore back to what they were.

Monk Robes have been disabled till we fix the models for the next cache update

Settings in the client will now save upon clicking them

There was a bug report where players would stay stuck at 0 HP and remain nulled. This was simply a null pointer issue, and has been fixed

Players should no longer be invincible during FFA randomly

You can now type within interfaces

You are able to withdraw x with no problems now

You can now enter Dungeoneering with only a Ring of Kinship

When you switch between weapons, it places the switched weapon on the top space of inventory - this is now fixed.

"If Interface doesn't show up" for golden scratch cards has now been fixed

When using a shop for a roaming NPC like the crafting NPC or the banker at the woodcutting teleport, your character follows the NPC while in the interface. - this is now fixed

Bounty Hunter interface will now tell you what level your opponent is in.

Iron man mode players will no longer get loot from loot share

Donator Islands have now been re-worked. Information regarding these will be posted on the Donator Benefits Thread. So far we've heard nothing but positive feedback.

We have now added a Drop Rate Increase Box to the Donator Tokens Shop

The Drop Rate Increase Box will cost 30 points and grants a permanent DR increase of 15% to your account

Loot share will now show your clan members what your loot was.

The Healer at home will now heal you every 2 minutes (Spec / Prayer / Hitpoints / Run Energy)

Referral Codes will only work one per account. The entire point of referrals is that, you were referred to the game.

Added multiple bosses to be naturally aggressive

Fixed a bug that caused extra damage to be added for certain ranged weapons.

e have added a referral system where players will receive rewards by entering the::referral-code example (::referral-runelocus) This will be used within the next week when YouTubers launch their videos to help promote the server.

Scorpia will now attack with melee when in melee range, and range when out of melee range.

You can customize your F keys by speaking to the account manager in the Edgeville Bank

Players will now have an immunity of 3 seconds before they can be re-frozen by Barrage.

Re-Arranged some Npcs at home

By default the escape button will now close any interface opened.

Pker Game Mode will now be able to set their combat levels. By using::setlevel-(1-8)-(-1-99)

Added some more buffs to Cerberus Boots

While fighting against players your experience drops will now be displayed to adequately match OSRS rates.

Tormented Bracelet now has its missing 5% magic damage boost.

While you attack an opponent mid teleport, the hit splat previously showed a "0" but now it will be "null" so it just does not show anything now.

There is now a command to toggle bounty hunter interface::togglebh

Your experience lamp no longer continues running when you log out

When using the exchange function with the tool leprechaun you can now note every farming ingredient.

Glacors will now be weak to Fire spells.

All Cerberus Boots have been slightly buffed.

Kalphite Queen bug related to protection overheads has been fixed.

Serpentine Helmet has been buffed.

Slayer Helmet has been nerfed from players suggestions.

Daily Challenges should work in the Wilderness now

While withdrawing items from your Bank you will no longer have to re-click the item to bring up the interface back up again. (Problem Before:

Running out of distance after freezing your target will unfreeze your opponent

While using Magic, Ranged Melee, experience drops will be instant therefore you are now able to accurately do combos.

We have added a 15 Range Stat Boost on Armadyl Cross Bow

Make Over Mage is now functional none of the models will make you invisible now.

Darts have been added to the Ranging Store so Blowpipe is usable

You are now able to enter the Dungeon for Dungeoneering

Virtus + Blood Barrage will now allow you to go above 99 Hitpoints

Necklace of Anguish has had +2 Range Strength +5 Range Bonus added

Ring of Suffering has had +2 Prayer added

Twisted Bow now has +40 Range added

Kodai Wand now has +5 Magic added

Amulet of Torture now has +2 Strength added

Malediction Ward now has +6 Magic added

Odium now has +3 Range added

Blood Necklace will now have double the amount of healing.

Blowpipe will now allow you shoot it even if there is nothing in your Quiver

Occult Necklace now has 10% Magic Damage Increase

Ancestral now has a 2% Magic Damage Increase per piece. And an overall +10 magic stat to the set

Peg Boots now have + 5 Range Strength and + 3 Range added

Toxic Staff of the Dead, and Tridents are now stronger than Chaotic Staff

You will now be able to customize your hot keys to your liking.

Pre-Scape now has Pking High Scores in-game, for you to be part of the hiscores simply obtain a kill / death and it will automatically insert your information / arrange the top 50 pkers on Pre-Scape. Click the scoreboard near the edgeville ditch to view the top pkers.

Glod has now been added to Pre-Scape. This is a team boss, and you must not stand in the same spot while attacking this boss. It is designed to have you move around along with it turning your prayers off randomly too.

Dragon Kiteshield has been added to Pre-Scape and can be obtained from Glod.

More information regarding Glod's Drop table can be viewed with::drops

Kraken has been added to Pre-Scape. This is part of the new instancing boss system we've implemented. To start this boss you must speak to the new NPC located inside the Edgeville Bank and it will automatically teleport you to begin the boss.

Kraken is known to drop the Trident of the Seas, this is a magic weapon that requires no runes, and will automatically cast similarly to the Polypore Staff.

More information regarding Glod's Drop table can be viewed with::drops.

Removed the dialogue for healing.

Global messages will now tell players to join "Help" clanchat.

Can now walk while harvesting farming patches

1 tick combat delay after eating has now been fixed.

Made it so only bosses can hit through prayers

Renamed Jad pet.

Added plant cure to farming shop.

Fixed duplicate lines on player panel.

Fixed lever in Kbd lair.

Decanting now works correctly.

You can no longer::restore during combat (tried to add a double check so this does not occur)

Failure to Withdraw items after searching for them has now been fixed.

A visual bug regarding pking where anywhere below 5 hp was appeared as 0 Hp "Red Bar", has now been fixed

Ava's accumulator not working accordingly with Red Chins has been resolved. It will adequately match RuneScape's system.

Fixed chinchompas not adding tracked damage.

Fixed Kalphite queen not being tracked.

Toxic Blowpipe will now require Darts and Scales to be used.

New actions have been placed on the Toxic Blowpipe to do so.

Fixed attack distance for npcs, this fix resolved multiple safe spots that were reported and still active within the game

An anti-bot system has been added for activities regarding thieving. This will prevent players from leaving on auto clickers or ghost mouses for long periods of time.

Pker game mode will no longer insert new accounts on the Hiscores. (Report any accounts that are on there and I will remove them accordingly)

Fixed the Completionist Cape not opening correctly due to another bug caused.

When using Blood Necklace with Torva, it will no longer drain your Hitpoints back to 99.

Polypore will now chain and be automatically autocasted when being used instead of constantly needing to click while in combat.

Logging out within the inferno cave will now remove you on login.

Twisted bow now uses dragon arrows.

Adjusted twisted bow and Armadyl crossbow bonuses.

Removed Golden Scratch Cards from ALL NPC drop tables.

Zombies Mini-game Added

If you have an overload active in a pest control game, once the game is over, the overload effects are fully removed no matter how long of the 5 minute timer of the effects remain. (This is now fixed)

Found a major issue in Duel Arena -Sometimes you can’t see if the opponent has red crossed the armor out which means sometimes they can scam. (Fixed)

Mage bank spider webs and lever, if you double click the lever without chopping down the spider webs it will ignore them and teleport you into mage bank regardless [sometimes you will have to cut down the first spider web] (Fixed)

Using Bolts with Throwing Ranged Weapons such as Knifes or Darts will no longer add damage to the Weapon.

When you’re following a player and try to execute an action, you’re drawn back to the player you were following after you take 1-3 steps away from them. I was following my alt while trying to thieve a stall in the example below.

Patched a reported path finding bug related towards Zulrah

Players will no longer get stuck when applying death during combat in the Wilderness

There was a bug where if a player dies, they could not log out, this has now been fixed.

Removed the restriction on selling certain items to general stores such as Hilts and Dragon Full Helms

Fixed hit queue to process the hits sooner instead of waiting so long. Pretty much players will now attack Npcs a lot faster than before

Fixed a null pointer in regular following of npcs.

Increased cerberus attack distance to 12 and removed projectile clipping in the room.

Dharok Effect has been added to match OSRS.

Fixed safe spotting on some npcs when attacking from too far away on the east side of them.

Zulrah Safe Spot Fixed

Cerberus Safe Spot Fixed

Lizard Shaman Safe Spot Fixed

Inferno Safe Spot Fixed

Corporal Beast Safe Spot Fixed

When you range or mage outside the range of an NPC or Player, your character is SUPPOSED to run within the distance. until it can attack again and launches the attack. BUT currently if you are OUTSIDE the range, your character runs directly to the NPC and Player until it is directly RIGHT by it. (This has now been fixed)

Your player will reset now if you try to attack someone while you are outside the Wilderness.

Increased the render distance by 1, seemed to cut out to soon.

Combat is now reset after casting a spell without autocast.

Reduced Curses Prayer Drain by 50%. (Actually fixed this time)

Global Moderator Crown has been fixed.

Players will no longer have issues picking up drops after killing Npcs for their first tick.

Npcs should no longer be invisible we - believe this was just a small error from our last update

Skotizo can no longer be attacked via Dwarf Multi Cannon

A null check was added for Walking Packet Queue

When planting Mithril seeds players will now automatically move one step back.

New Players will now be put into the Help Chat as they join Pre-Scape

Reported Bugs related, to the Wilderness agility course, pipes, steps, and log balance, have been fixed.

"You can only use this command at Edgeville" - Players should no longer run into the issue of standing in certain areas at edgeville where this does not work.

FFA has better rates for rewards

Dragon Defender, Fire Cape, Tokhar Kal, have been removed from FFA

Ava's Accumulator effect should now work correctly (We did not find any real issue with it when tested)

We have replaced Super Restores in FFA with Flasks.

Infinite Prayer has been removed from Ultimate Donators+ during FFA.

There is now a FFA timer that will be displayed

We have removed the 5-1 Timer for FFA.

Free for all should now be more randomized to favor different modes.

Bork should no longer melee across the map

Sometimes when trying to add money to pouch it chooses the drop option right below, dropping the cash onto the ground. (This should now be fixed)

Auto Retaliate on NPCs should now work.

There was another auto retaliate skulling bug reported, which has now been fixed.

King Black Dragon will now drop the proper items

You are now able to teleport out of King Black Dragon

The back to search selection feature on POS is now fixed.

Smithing gives a set amount of exp per bar for all equipment except platebodies. When making a platebody you only receive experience for 3 out of the 5 bars used. (Fixed)

You will no longer accidentally receive double Pest Control points while the well is off.

When clicking through the teleport list, if you click on a teleport before the menu has fully loaded, the interface will freeze and force you to walk a space to reset the menu and go from the start.(This is now fixed)

The banker at mage bank has a pathing issue where you can stop 1 or 2 spaces infront of the npc when trying to bank stopping you from accessing the bank until you reposition your character. (This is now fixed)

Global Moderator Crown is now fixed

You can no longer trade inside FFA arena.

You can use::yell and::answer commands while in FFA

Dungeoneering equipment that is used inside FFA doesn't have skill requirement anymore.