I downloaded Python 3.4 64 bit IDE and pygame but whenever I tried installing pygame it would say "Not supported on Intel".
So are there version of pygame available for Intel processor or are there ...

I have been using pygame and have been struggling to understand how to implement vectors and the pygame rect class to make an image move diagonally on the screen at the correct speed.I know it must be ...

I have a for loop that takes values from a text file, and then creates and adds a bunch of sprites to a group platformlist_list. The for loop will continue until every line of the text file is read.
...

At this moment, I can only display text once I stop updating and drawing sprites. In the code below (which is actually the game loop), you can see how if GAMEOVER == True (gameloop stops drawing), the ...

I have been making a 2d platformer using Python with PyGame. It has all be going good, but I have stumbled accross many problems with collision detection. Here they are:
You can't go through objects ...

I'm trying to develop a simple game made with Pygame (Python library).
I have a sprite object which's the player and I move it using arrow keys. If I don't move the mouse, the sprite moves normally, ...

Sorry for the bad title, if you think of a better one please tell me.
So I was asked to make a button that says a line from a video game. I attempted to have the while loop add 1 to a variable every ...

My friend and I have been working on a project recently, and because we are hard coding everything (other than the graphics library, Pygame), the total size for our project is super small. I feel like ...

I was making a game with pygame and python and I wanted to blit an image of a standing man and when a right key is pressed I want the man to run and when the right key is released I want the man to ...

I am working on a game in Pygame/Python, and I'd like to turn an image into a map.
The idea is simple: Pixels in the image are colored by tile type. When the program loads the image, I want the color ...

Say I have a game which has lots objects (NPCs, monsters, etc.), I want a console so I can change the variables of the objects (like changing HP for example), how could I embed python into my program, ...

How can I detect and do something if the cursor is inside a hexagonal shape? Is there any way other than detecting if it's in a rectangle area close to the shape of the hexagon? It would also have to ...

I am working on an IA (in Python) for small board game, and I need to do a lot of pathfinding per round in order to find the best move I can do (minmax implementation).
My problem is that even if the ...

In fooling around with my own 3D display engine I've been able to get a few modest features working, and I've come close with this latest one - line culling - but I fear in order to do it correctly ...

I'm creating a 2D game where the player shoots cannon balls.. To give the impression of movement, i want the cannon ball to increase size untill half of the path, and then decrease untill it reach the ...

So I am making an "Asteroids" like game and I can principally get my sprites image to rotate but when I do, the image gets kinda torn apart. This is the method I am using for rotation. Any help would ...

I'm trying to play background music and the music keeps on starting. I tried to use music.busy, but I can't figure it out. I want it to check if sound/music is playing, then I want it to print "music ...

I have this simple risk-like game I would like to develop an AI for. Players move their Units on the map and a simple fight resolution is done. There is a time constraint of 100ms for each round, the ...

My goal is to get a RGB value of a pixel based of off a X,Y coordinate.
I have been working on AIs for a small project attempting to make a bot that can pass through a maze. I want to get the pixel ...

I've been trying to create a collision detection between the player (Blue), and the walls (Green), but the player can just move through the walls. I made it so that every collision is printed in the ...

I'm creating a simple game in python that will follow the same logic of DDTank and Worms. The graph is formed by characters. The buildings that will be destroyed are formed by '*', players are '@' and ...

My apologies if I've misunderstood the term 'unit vector' or misapplied it in concept, but I think that is the term for an object's heading when expressed as [x, y] when x and y are a value between -1 ...

I have two "sprites", one following the mouse and one that moves with WASD. They aren't really pygame.sprite.Sprite objects, but they move like this:
Paint over original position with that piece of ...

A friend of mine and I are always talking about our current progress in learning game development. Recently, saving the game (data persistence) came up, and when I summarized how I tackled that for my ...

So I'm in the process of building a game in C++ for the engine and Python for behavior and moddability. One of the planned major features is that when the game client connects to a game server with ...

I am trying to position some text on my screen using pygame, and knowing the size of the string would help.
When using C# and XNA I could use SpriteFont.MeasureString("Hello World") to get the size ...

Good afternoon guys! I'm a young beginner game developer working on my first large scale game project and I've run into a situation where I'm not quite sure what the best solution may be (if there is ...