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1. A council of Elans, striving for power and has a major plan of creating a big army of Immortal soldiers!

2. The military / Police force. (Controlled by the council)

3. The Resistance. This is an underground group that is fighting the system.

4. The Thieves Guild.

So my thoughts on the names:
1. Something that sounds professional. Like The Royal Council, High Council or something like that.
2. Again, something official and professional. Maybe even just call it "The Military Force"
3. This is where i am a little lost, and need inspiration the most.
4. I actually thought of calling this the thieves guild, but that might be too boring, and seen too many times.

[Side Question]
What free program can i use to make a city map? With hundreds of individual houses?
[/Side Question]

I hope to be inspired by the great minds of this forum! :)
And if you don' contribute, i would like to thank you for taking the time to get to this point! :)

Re: Help me name organisations etc.? :)

1) The Chancellery, Maybe the Central Committee? The Council of (How ever many seats are available), The bi tri quad penta hexa hepta commission/committee.

2) Committee for State Security (C.S.S), Internal Security Committee (I.S.E), when it comes to secret police and state police, I find spooky acronyms help. Think the KGB, SS, and others from our own world and history. Heck even the FBI and CIA. Sometimes just an acronym does well.

Or something slightly innocuous, like the Di Lee in Avatar the Last Airbender. Perhaps its just the Ministry of Culture? Or the Eyes of the King? Ministry of Peace? Ministry of Vice and Virtue? In that vein you have a seemingly pleasant sounding defenders whom could be rather ominous.

3) Something inconspicuous, something difficult for the state to track, maybe something as simple as the "The Patriots" or something like the "The Union of _______"

Re: Help me name organisations etc.? :)

No problem at all I understand the difficulty of World build more than most I have spent the Past two years building a Campaign for when I get home (Military stationed over seas) And it seems to take Forever to get any aspect finished. I like to work on the details of the world like trees, plants, non-battle fit animals, economics, natural disasters, cultural and racial traits, even down to why certain races are racist vs other races many time Im not satisfied with the regular versions of why. Motive is VERY important to me so Elves hate Orcs because their gods disagree... No thank you. I changed it up alot. In my World, Elves recieve their Imoortality from a highly poisonous fruit that they eat, called Dawnberries. Orcs have had a tendancy to try and eat/steal/cut down/ or any other various ways to ruin the very limited supply of Dawnberries still available to the Elves.

I think things like that flesh out the world, and really boost the believablity of the game. Players can believe an Elf's digestive system has evolved differently to allow the consumption of Dawnberries leading to making the races less similar (Far to close to each other IMHO) it also explains why they are so long lived. The Toxin is actually psuedo-magical in nature and instead of poisoning people it just causes super-juvination, or reverse aging to much which causes many things to die. Due to the Elves slow digestion they feel the effects over a much longer (Decades) time frame so it isn't a racial trait to live a 1000+ years its a steady supply of the berries and the nature of the berries. The Orcs disrupting the supply a few times would cause the Death-phobic Elves to have zero trust and heaps of racism towards them. To make it worse I made one of the only other races capable of eating the berries the Orcs. They didn't know it or really care but the normal fauna that live in thier saliva nuetralizes the Toxin. (I made them immune to injested poisons as a whole). So they unknowingly began eating the slow growing Dawnberries because they looked and tasted good. Now elves hunt Orcs with a purpose and Orcs fight elves for the various attacks without knowing what they did wrong.

1. A council of Elans, striving for power and has a major plan of creating a big army of Immortal soldiers!

2. The military / Police force. (Controlled by the council)

3. The Resistance. This is an underground group that is fighting the system.

4. The Thieves Guild.

So my thoughts on the names:
1. Something that sounds professional. Like The Royal Council, High Council or something like that.
2. Again, something official and professional. Maybe even just call it "The Military Force"
3. This is where i am a little lost, and need inspiration the most.
4. I actually thought of calling this the thieves guild, but that might be too boring, and seen too many times.

[Side Question]
What free program can i use to make a city map? With hundreds of individual houses?
[/Side Question]

I hope to be inspired by the great minds of this forum! :)
And if you don' contribute, i would like to thank you for taking the time to get to this point! :)

Re: Help me name organisations etc.? :)

Perhaps the Thieves Guild's name could be something ligitimate? What I mean is a "front", something the general populous knows as a proper buisiness, but those who ask the right people the right questions can gain access to... less than standard goods and services.