Method Studios Recruiting Houdini FX TD & CG Supervisor

Houdini FX TD

– Design, create, and implement photo-real effects (dust, fire, smoke, explosions, debris, clouds, etc.) and systems that meet all technical and aesthetic standards for the project – Work within the show structure and production deadlines to complete all tasks – Integrate created elements into scenes with lighting, shadows, reflections, etc. – Provide full spec for tool before development if spec not provided – Document all developed technology – Maintain a methodically clear system of data storage and retrieval – Balancing the creative needs and the technical resources available – Report regularly to the VFX Supervisor and/or DFX Supervsior informing him/her of any concerns or new developments – Follow the creative direction of the production communicated by the VFX Supervisor – Ability to work in a dynamic team environment. – Ability to work under tight deadlines – Stays current with latest technologies

Qualifications:

– MINIMUM 2 years experience as an FX TD; 5+ years for seniors and leads – Degree in Animation, Arts, Fine Arts or equivalent production experience in feature film – Strong knowledge of and proven ability to use Houdini to develop photo-real dynamics-based effects – Experience with rigid body and particle dynamics, volume modeling and rendering, procedural geometry generation and fluid dynamics an asset – Demonstrable ability to communicate creative and technical thoughts and ideas – Able to take directions and adaptable to change – Good at improvising and problem-solving – Requires strong technical knowledge and organizational skills – Familiarity with one or more coding/scripting languages an asset (e.g. Python, Mel)

CG Supervisor

Working with the VFX Supervisor and Producer, the CG Supervisor is responsible for developing a strong, flexible 3D pipeline for the show. This includes developing, maintaining (or approving) 3D techniques. Working with the Comp Supervisor, ensures quality levels of 3D renders are maintained. Working with the Head of 3D, helps to recruit, guide, train and supervise as necessary. Working with the Project Coordinator and Producer, facilitates scheduling of artists and resources. Working with the VFX Supervisor, provides artistic and technical notes to the 3D team. R&D of 3D elements and techniques from concept to production deployment is also part of this role.

Requirements:

Must have 5+ years experience leading a CG team on live-action, feature film VFX productions. Good balance of artistic and technical skills Strong technical knowledge of Maya and especially Houdini Python scripting ability highly desirable Experience working in a Linux environment an asset