Broker Nameplates

Exceedingly simple Data Broker panel which displays the state of your Nameplate toggle. A single color-coded letter is displayed, speficially:

N = Nameplates off (grey)
F = Nameplates on for friendly targets (green)
E = Nameplates on for enemy targets (red)
B = Nameplates on for both of the above (blue)

Possibly useful if, like me, you tend to turn plates off in towns and then forget what their state is just before a pull or whatever, and find the behavior of the toggle button very hard to discern at times without targets nearby as a reference point.

If you want different colors or longer words or whatever, just crack open the .lua file and edit the obvious strings in updateObject().

Of course, you will need a Data Broker display addon of some sort for this to do anything.

Originally posted by Jaim Sandar Does this simply display the state of the toggle, or can it be toggled from the LDB display by clicking or something?

Simply displays, in my case I use the keyboard to toggle so having it clickable wasn't really useful to me. It wouldn't be too hard to add clickability, although I'm not sure what the best click behavior would be considering the 4 possible states. A linear cycle through N->E->F->B perhaps?

Originally posted by Barjack Simply displays, in my case I use the keyboard to toggle so having it clickable wasn't really useful to me. It wouldn't be too hard to add clickability, although I'm not sure what the best click behavior would be considering the 4 possible states. A linear cycle through N->E->F->B perhaps?

I am currently using FuBar_NameToggleFu which has clicks to change various nameplate displays.http://www.wowinterface.com/download...eToggleFu.html
Someone ported it for DataBroker displays in Broker_NameTogglehttp://www.wowinterface.com/download...?id=12080#info
but it apparently doesn't work with Broker2Fubar, which I have to use because I still haven't found LDB replacements for some FuBar plugins. So I have to stick with the FuBar one for now.
Anyway, maybe one of those could give you some idea for the click functions, if you chose to go that route.