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M&M Bulletin - September 2014

Hey there! Thanks for coming! Here's this month's run down on the current state of Might & Mayhem development:

The next major update will arrive towards the end of this month. We are targeting that build for our official release, with the goal of releasing worldwide in the 1st week of October. We should have some interesting new content for both new and existing players, with the biggest changes coming to some of the original fighters.

We are currently working on new and revised abilities and/or art revisions for 10 different characters. Some of these changes are to help balance, others to jazz up some under-utilized fighters. We're going to keep those changes under wraps until we complete testing, but all those details will be included in the patch notes for the next update.

While we implement the new character changes and general game optimizations for the next update, our art team is grinding away on lots of new content for the upcoming Alliance update. We've got an ambitious plan, with 3 major events, new battle modes, and super-epic boss battles! You can check out some concept art of one of the new environments below.

Over the next month or two you will hopefully see an uptick in both marketing and player base, so be sure to get your friends involved now so they're ready to dominate!