Sir Rolund ir'Kraal's page

About Sir Rolund ir'Kraal

Sir Rolund ir’Kraal (105,000 XP)
Male Thranish Human ex-Paladin 4 of the Silver Flame/Bone Knight 7
LG Medium Humanoid (Human)
Action Points 9 (2d6)
Init +1; Senses Perception +2
Aura courage (10 ft., allies +4 against fear)
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Defenses
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AC 26, touch 14, flat-footed 25 (+1 Dex, +12 armor, +2 shield, +1 deflection)
hp 77-3 (4d10+4 plus 7d8+7)
Fort +14, Ref +9, Will +13
Defensive Abilities moderate fortification (50%), DR 4/bludgeoning; Immune fear, disease, nonlethal damage, stunning
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Offense
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Speed 20 ft. (4 squares); base 30 ft.
Melee+1 wounding bonecraft dragonfang longsword +14/+9 (1d8+4/19-20)
Melee silver heavy mace +12/+7 (1d8+2)
Melee masterwork dagger +13/+8 (1d4+3/19-20)
Ranged+1 composite longbow [+3 Str] +11/+6 (1d8+4/x3)
Ranged masterwork dagger +11 (1d4+3/19-20)
Ranged masterwork throwing axe +11 (1d6+3)
Special Attacks channel negative energy (6d6, DC 20), lay on hands 0/day (2d6 hp)
Spell-like Abilities (CL 8th, concentration +13)
2/day–chill touch (DC 16), touch of idiocyPaladin Spells Prepared (CL 7th, concentration +12)
3rd-righteous fury
2nd–bull’s strength, righteous vigor*
1st–bless weapon, deathwatch, divine favor, grace
* already cast
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Tactics
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Before Combat Rolund casts righteous fury, bull’s strength, divine favor, and bless weapon in that order if given enough time before battle starts.
During Combat If facing against a single nonundead or nonconstruct enemy, Rolund will use his Intimidating Strike feat (one attack as a standard action, -2 to attack, +2 to free Intimidate check) to shake his opponent for the encounter. Against opponents with DR, he will use the Vital Strike feat to overcome their damage reduction.
Morale Rolund will continue fighting until death if his companions have not retreated during that time.
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Statistics
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Abilities Str 17, Dex 12, Con 12, Int 12, Wis 14, Cha 16 (20)
Base Atk +9; CMB +12; CMD 24
Feats Aberrant Dragonmark (chill touch)*, Battle Blessing, Intimidating Strike, Lesser Aberrant Dragonmark (touch of idiocy), Mounted Combat, Vital Strike, Weapon Focus (longsword)
* human bonus feat
Skills Craft (armorsmithing) +11 {7cr}, Craft (weaponsmithing) +11 {7cr}, Diplomacy +11 {3cr}, Intimidate +19 [+23 in armor] {11cr}, Knowledge (religion) +8 {4cr}, Perception +2 {0r}, Ride +8* {10cr}, Sense Motive +11 {6cr}
* armor check penalty
Languages Common, Celestial
SQ bone march (28 HD, up to 7 HD per creature), bonecraft weapon, death’s bond, divine grace, fill the ranks, improved bonecraft armor, master of the white banner (+5)
Combat Gearpotion of heroism, potion of shield of faith (+2), 1 jug of goodberry wine (5 doses), 2 scrolls of magic weapon [CL 1]; Other Gear+3 deathless bonecraft full plate, "Caedes" (+1 wounding bonecraft dragonfang longsword), +1 composite longbow [+3 Str], quiver w/15 arrows, silver heavy mace, masterwork dagger, masterwork throwing axe, cloak of charisma +4, ring of force shield, ring of protection +1, silver holy symbol, belt pouch (30 gp, 20 sp, 17 cp), Heward’s handy haversack [everburning torch, studded leather armor, bedroll, winter blanket, flint and steel, small steel mirror, 5 days rations, waterskin, whetstone, courtier’s outfit w/silver jewelry, traveler’s outfit, identification papers w/portrait, traveling papers (Karrnath to Breland), Kundarak letter of credit (5,260 gp)]
Total encumbrance 89.5 lbs. (medium load)
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Special Abilities
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Bone March (Su) As a standard action, Rolund can assume control of up to 28 Hit Dice of animated undead from a willing caster, provided the caster and the undead are within 60 feet of him. He cannot control any individual undead creature with 8 or more Hit Dice.
Bonecraft Weapon (Ex) Rolund can craft weapons with pieces of bone worked into the design if he has at least 6 ranks in Craft (weaponsmithing). The bonecraft weapon has the same cost and time to create as a normal weapon of that type and with additional time and money it can be made as a masterwork bonecraft weapon (which my then be further enhanced through magic). In the hands of Rolund or a bone knight of 6th level or higher, the bonecraft weapon deals an additional +1d6 points of damage against living creatures. A bonecraft ranged weapon bestows this benefit on its ammunition.
Death’s Bond (Sp) Once per day for 11 minutes, Rolund may enhance his weapon as a standard action by calling upon a spirit from Dolurrh, the Realm of the Dead. When called, the spirit causes the weapon to shed light as a torch. This spirit grants the weapon a +3 enhancement bonus. These bonuses can be added to the weapon, stacking with existing weapon bonuses to a maximum of +5, or they can be used to add any of the following weapon properties: axiomatic, bane (undead), brilliant energy, defending, disruption, frost, ghost touch, icy burst, keen, merciful, and speed. Adding these properties consumes an amount of bonus equal to the property's cost. These bonuses are added to any properties the weapon already has, but duplicate abilities do not stack. If the weapon is not magical, at least a +1 enhancement bonus must be added before any other properties can be added. The bonus and properties granted by the spirit are determined when the spirit is called and cannot be changed until the spirit is called again. The spirit imparts no bonuses if the weapon is held by anyone other than Rolund but resumes giving bonuses if returned to him. These bonuses apply to only one end of a double weapon.
Fill the Ranks (Sp) Once per day, Rolund can cast a limited form of animate dead, creating a Karrnathi skeleton or Karrnathi zombie. This undead counts toward the maximum number of Hit Dice of undead that Rolund can control.
Improved Bonecraft Armor (ex) While clad in bonecraft armor, Rolund can continue to act and fight without penalty even while disabled or dying.
Lay on Hands (Su) Rolund’s lay on hands ability heals undead as well as living creatures.
Master of the White Banner (Su) Undead under Rolund’s control and that are within 60 feet of him gain a +5 channel resistance.
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Notes
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Hook “Death to all!”
Description Rolund stands an even 6 feet weighing 180 lbs. He has short white hair and his bitter, haunted face is framed by a pair of stone gray eyes. A former knight of Thrane who was excommunicated by the Church of the Silver Flame for reasons unknown, Rolund was taken in by Karrnath and in time, became a Bone Knight as a way to break from his past. His adoption of his new homeland was complete when he took a new name to symbolize his allegiance to Karrnath. He is a bitter depressed man distrusted by his own superiors and hated by his former brethren.