I was going to do a write-up of what I learned in a recent gameplay video, but here's a more general post with a range of facts about Saints Row IV.

This wiki is the largest and most detailed archive of information about the Saints Row series, but it has never been claimed to be the most up-to-date, or to be a news site.
It's built by fans, for fans - if you're a fan, and you want to add news, feel free!

Pages about Saints Row IV are being updated as new information becomes available, but let's make a single list of everything we know about Saints Row IV so far - for easy reference.

If you have something to add to list, leave a comment - stating the fact, and linking to the source of the fact - and I'll add it to the list.

Edit: this is the only thing on this list which is false, and it's notable that it never had an image. Most weapons have at least 3 costumes. Most alien weapons only have one. A few weapons have 1 costume and 1 skin.

I'm glad they confirmed that. Until now I was unsure whether it was linked to skins, or if it was separate.

All the livestreams show the same 3 skins for the Dubstep Gun, hopefully there will be more unlocked later. They say that there are more in general, but they don't specifically say there are more for the Dubstep Gun.

As we all now know, there are not additional tracks, but there other other DLC dubstep guns.

This is why gameplay previews and hype suck.

They showed that there are different weapons costumes, so I - and likely others - naturally assumed that they were giving us a preview, and that there were more that we were not being shown, only to be disappointed.

Since there were some weapons which did have unlockable skins, I don't see any reason why they all don't.

After completing Pierces Loyalty mission "Brotherhood", Brotherhood leader Maero is unlocked as a homie. Im assuming thats going to be the same with DJ Veteran Child, Tanya, and other former gang leaders from previous games.

Store Ownership is now performed by *sigh* bioshock-style pipe-dream hacking. *facepalm*

I can't tell if they're intending it to be funny. I can't see how you could successfully "implement a lame feature ironically" without just being lame yourself, but they don't lampshade it in the preview footage as being a deliberately stupid feature.

Things revealed in multiple videos should be attributed to which ever video was broadcast first. Which is why I'm taking screenshots of everything from every video before uploading any screenshot from any video. Once I've sorted through the hundreds of screenshots, I'll be able to properly attribute what happened first. But I'm still having trouble downloading the full gamestop video. 3 hours remaining...

Volition devs call the Crib ship "The Nebucha-Normandy" - a portmanteau of the Nebuchadnezzar from The Matrix and the Normandy from Mass Effect.

In-game, the ship apparently "has no name". That doesn't help us here on the wiki, so I say we adopt Volition's name for it.

Hopefully it's actually called "Nebuchanormandy" in the game files, which will make it easier to justify using as the article title. As well as deciding whether it should be Nebucha-Normandy, NebuchaNormandy or Nebuchanormandy.

edit:

Btw, the NebuchaNormandy appears to be parked inside the Zin mothership. Screenshots forthcoming.

In a Warden fight, the Warden has a shield which must be disabled using your own super powers. Once the shield is down, they can be damaged with normal weapons. The shield comes back after around 5 seconds.

Murderbots drop the "Lasergun Arm" Temporary Weapon, which means that Murderbots must either be a type of specialist or brute.

edit: I thought I was wrong about this for a while, since the "Arm"s are unlockable, but they are temporary when dropped by a Murderbot. I also have two of one of them in my Weapons Cache, not sure what's up with that.

The IGN livestream states that "Executive producer Jim Boone joins IGN editors Daemon Hatfield and Ryan McCaffrey for an inside look at the ever evolving and highly anticipated Saint's[sic] Row IV" (in the video description), but they are joined by David Bianchi, not Jim Boone.

The Penetrator is not on the official weapon roster, but if you search hard enough, you'll find what you're looking for.

— David Bianchi

Therefore, it's a skin for the baseball bat.

edit: I called this wrong. While it made sense at the time, now that I know how costumes and skins work, it's obvious that it could never have been possible.

When you pick up a weapon, what you pick up is whatever skin you have previously selected. So if you previously selected the "Block Gun" costume for the Sniper Rifle, and pick up the McManus 2020's dropped in "Asha's VIP", you will be using the "Block Gun".

It's not possible to pick up a costume/skin which you did not already have.

When you pick up a weapon, you immediately have access to all costumes and skins, with 2 exceptions:

Additional skins can be unlocked as rewards

Additional costumes/models can be unlocked via DLC

I think this was a poor gameplay choice. I liked the "gotta collect them all" aspect of weapon acquisition in previous games, and I feel that it would have been more rewarding to obtain costumes/skins one by one.

David Bianchi says you will not be forced to do activities. He goes on to say that the forced storyline "sampler" activities in Saints Row: The Third was something they identified that they didn't want to make people do.

-Things which are rewards for completing missions/sidequests/activities

-That, and Upgrades?

-If you include Upgrades, why not everything you can buy?

There are 187 "things which are unlocked as rewards". Which includes "You have unlocked harder instances of Blazin" - which I think is stretching the term, especially since the Medium and Hard instances aren't even locked in SRIV.

(That 187 figure may be incorrect, there have already been several purchasable upgrades which I had mistakenly miscategorised)

You were blocked for removing valid information, that block expired a month ago.

Dave Bianchi really messed up there, nicely spotted. That was his third livestream of the day, so he was probably getting tired by that point.

Yes, I know all about HHGTTG, but the presence of the achievement on it's own didn't automatically mean the earth was going to be destroyed. Although, did you know that hitch-hikers started out as "The ends of the earth", and they were just going to destroy the earth in different ways? Then after he began writing the first way, he kinda got carried away and ran with it.

In mission 6, there's going to be a Free Falling gameplay section. Probably.

edit: The Free Falling mission turned out to be the final one, so it's kinda odd that it was internally named as "Mission 6".

Voltion has a habit of not update the internal filenames after things change it the game. Which is good for the wiki, as it gives us all kinds of trivia we wouldn't have if the cleaned up after themselves.

So, I'm guessing that there are 39 before a certain point in the game. In fact, at the start of the game, there are probably 0. Then as you rescue each Homie, or progress through the game, more audio logs become available.

There's some spoilerrific stuff in Keith David's Audio logs which indicate that he's going to betray you in the game because he wants to become president himself, so they probably aren't available until afterwards. Oops: Spoiler Alert.

"In fact, at the start of the game, there are probably 0. Then as you rescue each Homie, or progress through the game, more audio logs become available."

Although it's never explicitly mentioned, the audio logs do not appear in the city until you unlock that person as a homie. Keith David's audio logs ARE available before he betrays you, so my guess that they wouldn't be available until afterwards was wrong, however.

My guesses are sometimes wrong. But when I say something is a fact, it's normally right.

However, since I bought the "Commander-in-Chief" edition, which did not contain the "Commander-in-Chief pack", I'll believe it when it has been confirmed.

Additionally, The Full Package did not contain all the DLC for SRTT, which makes me doubt that this edition will actually include all DLC for SRIV. In fact, the Child's Play Pack isn't even in the list.

And last time I checked, "Commander-in-Chief" and "'Merica Gun" were not separate DLCs, which makes that description very suspicious. And the "Saints Row IV Season Pass" has nothing which isn't in the list separately.