ANG SU KIM, MARIANNE

ANG SU KIM, MARIANNE

Class of 2019

Marianne is passionate about designing experiences. Using her understanding of the modern society, she enjoys creating designs that are accessible and resonates with the audience. Other times, she sits back and sips on a good cuppa tea.

Final Year Project(s)

Singaporeans often live stressful lifestyles. Through research, play has been found to both mitigate the effects of stress and build resilience to stressors. This project has been designed to help young Singaporean adults in identifying opportunities to play in their everyday lives. It takes into account the barriers to play that the average young Singaporean might face. The project uses a mobile application and interactive spaces that have been designed to reframe the minds of the users and encourage them to play. The goal of this project is that to help Singaporeans achieve a higher standard of living through having less stressful everyday lives.