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Martial Law

Type: Asset: Executive
Cost: 1
Faction: Corp The Weyland Consortium
Faction Cost: 1
When your turn begins, place 1 advancement token on Anson Rose.Whenever you rez a piece of ice, you may move any number of advancement tokens from Anson Rose to that ice.“I don’t get paid to be calm.”Trash: 4
Set: Martial Law Number: 96 Quantity:Illustrator: Marko Fiedler

Type: Program: Icebreaker - AI
Cost: 5 Memory Units: 1
Faction: Runner Neutral
Faction Cost: 2
You may host any number of non-AIicebreaker programs on Baba Yaga.Baba Yaga gains the paid abilities of all hosted icebreaker programs.“She was riding in a great iron mortar and driving it with the pestle, and as she came she swept away her trail behind her with a kitchen broom.” -Vasilissa the BeautifulStrength: 0
Set: Martial Law Number: 88 Quantity:Illustrator: Shawn Ye Zhongyi

Type: Event: Run - Stealth
Cost: 0
Faction: Runner Shaper
Faction Cost: 1
Make a run, and place 4 [Credit] on this card, which you may use only during this run. When this run ends, trash 1 program (cannot be prevented) used during this run.Her ability to analyze and adapt mid-run bordered on the paranormal.Set: Martial Law Number: 83 Quantity:Illustrator: Hannah Christenson

Type: Operation: Current
Cost: 0
Faction: Corp Neutral
Faction Cost:This card is not trashed until another current is played or an agenda is stolen. The Runner’s maximum hand size is reduced by 1.“Get those civilians off the street. No more collateral damage.” -Commissioner DawnSet: Martial Law Number: 100 Quantity:Illustrator: Sander Mosk

Type: Program
Cost: 2 Memory Units: 1
Faction: Runner Shaper
Faction Cost: 3
Whenever you make a successful run on R&D, you may reveal the top card of R&D. If you do, you may force the Corp to draw that card.It is only the illusion of choice.Strength: -
Set: Martial Law Number: 84 Quantity:Illustrator: Michelle Lockamy

Type: Event: Current
Cost: 1
Faction: Runner Neutral
Faction Cost:This card is not trashed until another current is played or an agenda is scored.The Corp cannot rez non-ice cards during the Runner’s turn.This is my USMC-XOB32. There are many like it, but this one is mine. Set: Martial Law Number: 87 Quantity:Illustrator: VIKO

Type: ICE: Code Gate - Psi - Deflector
Cost: 0
Faction: Corp Jinteki
Faction Cost: 3
[Subroutine] You and the Runner secretly spend 0 [Credit] , 1 [Credit] , or 2 [Credit] . Reveal spent credits. If you and the Runner spent a different number of credits, choose another server. The Runner is now running on that server instead of passing Mind Game. For the remainder of the run, the Runner must add 1 installed card to the bottom of his or her stack as an additional cost to jack out.Strength: 4
Set: Martial Law Number: 92 Quantity:Illustrator: Bon Bernardo

Type: Upgrade: Region
Cost: 1
Faction: Corp Jinteki
Faction Cost: 2
If the Runner has fewer than 6 [Credit] or fewer than 2 cards in his or her grip when there is a successful run on this server, you may look at the top 5 cards of R&D and swap 1 of those cards with a card in HQ.Limit 1 region per server.Trash: 5
Set: Martial Law Number: 93 Quantity:Illustrator: VIKO

Type: ICE: Sentry - Destroyer
Cost: 3
Faction: Corp The Weyland Consortium
Faction Cost: 2
If Sapper is accessed from R&D, the Runner must reveal it.When the Runner accesses Sapper, he or she encounters it. Ignore this ability if the Runner accesses Sapper from Archives. [Subroutine] Trash 1 program.There is a special place in hell for the first person who mined cyberspace.Strength: 2
Set: Martial Law Number: 98 Quantity:Illustrator: Adam S. Doyle