The ICL is a sport based Clan League in which teams will compete in a series of games vs divisional, conference, and inter-conference sets. The season will last approximately 4 months, June-September.A season schedule will be made available and released before the opening of the season to assist in team game planning. The ICL will conform to the one clan rule.

I will play the part of League Commissioner, MNDuke, and chapcrap will be also be assisting with organizing the inaugural event.

Any Captain's or Co-Captain's who have questions and would like to get answers over SKYPE - please PM me and I will provide my contact information to assist.

The ICL is now accepting official clan sign-ups until May 5th!- Please include First and Second contacts, and your clans 10 player minimum roster.

The conferences and divisions will be divided up based upon current rankings and a general consensus from ICL Leaders (and input from the public), after which they become permanent, meaning teams/clans will be in the same Divisions year in and year out - eventually building rivalries.

If a clan chooses to drop out or has been expelled, they have to sit out at least 1 season before being eligible to come back.

A home and away set against clans in the other conference (32 sets).1 home and 1 away sets against clans in your conference other divisions (24 sets)3 home and 3 away against other teams on your own division (18).Total of 74 sets.Playoffs: Each division leader (8) and one wild cards for each conference (2).

This assures that every team plays one another at least once throughout the season.

Each set will consist of 3 games - 1 double, 1 trip, and 1 quad. Home team will decide maps and settings.

The season will last approximately 4 months long and there will be 18 sets played per month.

A season schedule will be made available and released before the opening of the season. This will give Teams ample time to prepare for upcoming games and opponents.

Standings and RankingsAre determined based upon overall season record of sets win-loss record. In case of ties it can be further broken down into divisional season record and conference season record. In case of a dead heat, a play-off set using Random maps and standard settings will determine the winner.

All-Star break will be held at the end of season and before the post-season and will last roughly one week. All- Star teams will be chosen by the Captain of the team with the best record in each conference. They will chose an All-Star from every clan in their conference, including one from their own clan/team giving each team 19 all-stars (one from every clan plus captain of the clan with best record).

The match will consist of Random maps and standard settings -2 dubs, 2 trips, 2 quads and a 1v1 between the captains. Each player will get to participate in exactly one game.

The winning Conference of the All-Star match wins home field advantage in the ICL Finals for their conference.

Teams will consist of a minimum of 10 players on an active Clan roster. Roster must be submitted before the deadline, May 10th.

Captains:Each team will have a captain. The Team Captain will be responsible for being the main contact, turning in rosters, games, settings etc. Repeated failure to turn in roster, games and settings by deadline will result in loss of Team Captain status and could have consequences that end up penalizing your team.

In addition to having a Team Captain, each team must also have an assistant captain. The assistant captain’s duties are to provide games and settings if the Team Captain fails to do so or in the case of absences or failure of Team Captain to fulfill his responsibilities.

Players:The ICL is open to both premium and freemium players, as assigned by the Team Captain. A player can only be assigned a game if they have an available spot.

All games must be accepted within 24 hours of the invite. Failure to accept the invite will result in a warning issued to the player/team. If the problem persists it will result in the forfeiture of the game, no exceptions. On-going problems may result in suspension of the player and even expulsion from the league.

Players are allowed to play in one game per set during regular season play. Clans must use min of 10 players during regular season games.

Beta Maps will not be used. Once released, Beta Maps can be used in the following bi-weekly sets.

Maps may only be used once per set during the regular season.

There will be no enforced fog rule. It will be up the discretion of the teams to come up with a gentlemen’s agreement if so desired. A game can be remade if both teams agree; however, if no agreement is made within 24 hours of the infraction, the game will be played out and counted.

DeadlinesHome games/settings and rosters must be submitted two weeks prior to their start. We would encourage War Ministers to submit games/settings and rosters a month in advance (although this is not required). Games/settings and rosters will then be submitted on a bi-weekly basis for each following months. Home teams can submit games as far in advance as they would like.

Reminder notices will be sent to all Captains of all home teams informing them of the upcoming deadlines. If games/settings are not submitted by the deadline, Co-Captains will be given 24 hours to submit games/settings for that month. If this deadline is missed, a warning will be sent out and games/settings will be randomized.

Continued failure to turn in roster, games and settings by deadline will result in forfeiture of games as necessary. If it becomes a constant problem, it could result in expulsion of team from the league.

Away teams have 1 week to submit their away game rosters. If away rosters are not received on time, I players will be randomly selected from their master roster list and invite them. Missed invites will still count towards warnings / forfeitures.

We (IcePack, MNDuke, and ChapCrap) reserve the right to make any changes or decisions necessary in the most prudent and unbiased manner possible. If additional rules are required or changes made, the Captains will be notified accordingly.

Players found dead-beating or abusing CC policy can be suspended and/or expelled from the league. Once expelled, a player must sit out at least a minimum of 1 season. If a player deadbeats, it will result in an automatic loss of the game for their team. If a player or team times out at an excessive rate, it may result in the automatic loss of the game for their team. (This must be reported in a timely manner to the ICL Commissioners. Penalties will not be given out retroactively if pursued after the fact.)

Last edited by IcePack on Thu May 24, 2012 11:42 am, edited 18 times in total.

the Fallen, an unstoppable wave of Darkness! Armies will lay down their weapons to be taken into our numbers or die and lose their souls. What will you decide?

IcePack wrote:The ICL will make modifications as needed if less than 36 clans sign up for competition and will announce the changes to divisions etc. after the specified sign up date. All season sets, games, etc are based on the 36 team format and may be modified based on clan sign ups.

Do you not have any contingency plans in place? Given that the CC3 has 33 clans signed up and this league has had only 18 clans express interest, I find it quite unlikely the goal of 36 clans will be reached. I'm hesitant to sign up for a pie-in-the-sky format that is likely not going to happen in year one without knowing what a more realistic format would look like. I hope you do get 36 clans signed up but I think you need to let us know what the plan is if that doesn't happen.

Could you provide what the format would be for 18-clan, 24-clan, & 30-clan leagues and perhaps give just a little guidance on what changes you would make if the total number fell between those levels? Your current proposal is to wait until after signups have completed before telling us what the real league is going to look like. I'm not at all comfortable with that.

My main concern is that I don't want a lot of teams making the playoffs and would think the playoff structure for an 18-clan league would have to be significantly different than what is proposed for a 36-clan league. Personally, I'd like to see <=25% of teams make the playoffs (e.g., 8/36). I'm willing to sign up for something more than that since I imagine there may be others who prefer more.... but if it goes too high, I'm not interested. I think 12/36 (33%) is acceptable but at the very edge of those limits and I would not want the percentage to go over 33% in any scenario.

At what participation level would you drop to 4 divisions? At what participation level would you drop to 4 wild cards? to 2 wild cards?

IcePack wrote:The ICL will make modifications as needed if less than 36 clans sign up for competition and will announce the changes to divisions etc. after the specified sign up date. All season sets, games, etc are based on the 36 team format and may be modified based on clan sign ups.

Do you not have any contingency plans in place? Given that the CC3 has 33 clans signed up and this league has had only 18 clans express interest, I find it quite unlikely the goal of 36 clans will be reached. I'm hesitant to sign up for a pie-in-the-sky format that is likely not going to happen in year one without knowing what a more realistic format would look like. I hope you do get 36 clans signed up but I think you need to let us know what the plan is if that doesn't happen.

Could you provide what the format would be for 18-clan, 24-clan, & 30-clan leagues and perhaps give just a little guidance on what changes you would make if the total number fell between those levels? Your current proposal is to wait until after signups have completed before telling us what the real league is going to look like. I'm not at all comfortable with that.

My main concern is that I don't want a lot of teams making the playoffs and would think the playoff structure for an 18-clan league would have to be significantly different than what is proposed for a 36-clan league. Personally, I'd like to see <=25% of teams make the playoffs (e.g., 8/36). I'm willing to sign up for something more than that since I imagine there may be others who prefer more.... but if it goes too high, I'm not interested. I think 12/36 (33%) is acceptable but at the very edge of those limits and I would not want the percentage to go over 33% in any scenario.

At what participation level would you drop to 4 divisions? At what participation level would you drop to 4 wild cards? to 2 wild cards?

Yes, we do have plans in place for lower than 36 sign ups, though not typed out neat and understandable currently just on paper. I'll be happy to show the format for 18 clan league if that would help some, I also agree 36 is hopeful based on initial interest. I dont want to typed out all the formats for every scenario, but i will post the 18 clan league for those on the fence to look at. Give me a few days to get through typing it out and work etc.

IcePack

the Fallen, an unstoppable wave of Darkness! Armies will lay down their weapons to be taken into our numbers or die and lose their souls. What will you decide?

might i suggest that you guys simplify this rule some people on this site cant comprehend the word ONLY!! when they read the simplest of simple sentences they just don't understand that ONLY means ONLY. the moronic thought pattern of saying ONLY might in there little pea brains mean that it just might mean maybe or probable or even most certain!!! there are also a few on this site that will back them up trying to make it sound like something that it really is not. that in its self is truly amazing that dumb can be backed up by dumber

now i ONLY can speak from past experiences that you will be call a crappy TO for bad rules that you have no idea what your doing and that even know most will sign up that know one really wants to play due to your lack of poor rule making!!

This is just a suggestion and in no terms trying to tell the TO's how to run the turny!

i wish you guys all the luck DYNASTY is discussing it and will let you know if we are in.

might i suggest that you guys simplify this rule some people on this site cant comprehend the word ONLY!! when they read the simplest of simple sentences they just don't understand that ONLY means ONLY. the moronic though pattern of saying ONLY might in there little pea brains mean that it just might mean maybe or probable or even most certain!!! there are also a few on this site that will back them up trying to make it sound like something that it really is not. that in its self is truly amazing that dumb can be backed up by dumber

now i ONLY can speak from past experiences that you will be call a crappy TO for bad rules that you have no idea what your doing and that even know most will sign up that know one really wants to play due to your lack of poor rule making!!

This is just a suggestion and in no terms trying to tell the TO's how to run the turny!

i wish you guys all the luck DYNASTY is discussing it and will let you know if we are in.

This time the rule is written very clear so everyone can understand it.

In CL4 the same rule was written on double-sense way because organizers were not able to write it clear. many players confirmed double-sense wording of the rule in CL4 (not only me). now WBPRJ heal his own frustrations here, in other event which has nothing to do with CL4 and does not deserve to really unnecesary put shit in this thread.

Everyone has right for his opinion, I wrote my opinion here in non-provocative way, informed organizers that I will not participate, and wished good luck to participants. no hard feelings, no attacking anyone, just informing. obviously WPBRJ has some serious problems because he needs to put his own shit in thread which has nothing to do with his own problems.

I'm not sure if we are or are not supposed to be in the roster. If not, sub ianphull in for me and queen victorious in for CD. 1. General Brock II2. mr. CD3. Crarg4. Ickyketseddie5. MegsEggs6. Pirlo7. Agent 868. Italianipastido9. pianowazza10. Baby-Bjorn

quick question, as I didn't see anything about map limitations. I would assume that you're permitted to use each map only once per set, but repeatedly throughout the league? ie. Arms Race can't be used for dubs, triples and Quads against RA. But we can use it again v. FOED.

We shall fight in France. We shall fight on the seas and oceans. We shall fight, with growing confidence and strength in the air. ~ Winston Churchill

IcePack wrote:Yes, we do have plans in place for lower than 36 sign ups, though not typed out neat and understandable currently just on paper. I'll be happy to show the format for 18 clan league if that would help some, I also agree 36 is hopeful based on initial interest. I dont want to typed out all the formats for every scenario, but i will post the 18 clan league for those on the fence to look at. Give me a few days to get through typing it out and work etc.

Thank you, that would be appreciated, perhaps not in details, but in general would be enough. Also I'd like to remind you about my suggestion that number of overall games for each team (season length) remain the same regardless of number of teams.

Unlimited reinforcements are allowed on conquest maps only

What are the "conquest" maps? As far as I know, there is no official designation for maps being "conquest" or not. Who and how will make a decisions on which maps are OK for unlimited and which are not? And why would you even have a rule like this?!?

might i suggest that you guys simplify this rule some people on this site cant comprehend the word ONLY!! when they read the simplest of simple sentences they just don't understand that ONLY means ONLY. the moronic thought pattern of saying ONLY might in there little pea brains mean that it just might mean maybe or probable or even most certain!!! there are also a few on this site that will back them up trying to make it sound like something that it really is not. that in its self is truly amazing that dumb can be backed up by dumber

now i ONLY can speak from past experiences that you will be call a crappy TO for bad rules that you have no idea what your doing and that even know most will sign up that know one really wants to play due to your lack of poor rule making!!

This is just a suggestion and in no terms trying to tell the TO's how to run the turny!

i wish you guys all the luck DYNASTY is discussing it and will let you know if we are in.

I can't believe that you are so rude and unable to understand the concept that sentences and phrases can sometimes be understood (or misunderstood) in multiple ways. This is particularly true when people are communicating in a language other than their first. I would think you would have more sympathy for people in that situation since it appears that English isn't your first language, either.

lordnex wrote:Thank you, that would be appreciated, perhaps not in details, but in general would be enough. Also I'd like to remind you about my suggestion that number of overall games for each team (season length) remain the same regardless of number of teams.

The length could change slightly, in order to keep a balanced schedule for all of the teams. IcePack has this information. By slightly, I mean that if 30 teams sign up instead of 36, it could be 76 sets instead of 72.

lordnex wrote:

Unlimited reinforcements are allowed on conquest maps only

What are the "conquest" maps? As far as I know, there is no official designation for maps being "conquest" or not. Who and how will make a decisions on which maps are OK for unlimited and which are not? And why would you even have a rule like this?!?

I can compile a list of conquest maps for you. About the rule, IcePack or MNDuke will have to reply to that question.

Thanks lordnex, I have time tomorrow night and will likely update the scenario list for people then. I will also review your suggestion, but make no promises until further study is made on our composition of div and how it affects our schedule, etc.

As far as the unlimited rule, we discussed quads only and conquest maps. Ultimately it came down to conquest maps and we can provide the list tomorrow as well.

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Master Kai & RET - You're in! Thanks for signing up.

IcePack

the Fallen, an unstoppable wave of Darkness! Armies will lay down their weapons to be taken into our numbers or die and lose their souls. What will you decide?