I'm rather now to directx and slim dx and i'm trying to figure out a strange occurence i'm having. I trying to display a triangle but for some reason the viewport is empty. I have set the world and the camera. it's passing through the vertex shader but after that nothing.

Here is my code... be gentle this is a big WIP. I'm still grasping some of the basics of Directx.Any help would be appreciated. Thanks

AHHHH great ! Neometron was right ! my cam was too much forward ! Now I see my triangle thanks alot. Thanks for the sympathies Narf... this is my first time in the directx world and it's really an unpleasant one. Alot of stuff to grasp. I have been programming stuff for a couple of years and this is the most complex things i've done up to now in software developement.