The Cyclops is a wood roller coaster. It was built by CCI and designed by Larry Bill, Dennis McNulty in 1995. It is 50' tall and 1,680' long. You get 2 rides on this coaster. It is fast, fun, rerideable, it has a large capacity, and a long duration.

My favorite coaster at Mt. Olympus, Cyclops is unique in the sense that it provides more forces and airtime than some coasters twice its size. It took me a few circuits to have the confidence to ride hands-up in the back row (buzz bars just make me nervous), but once I did, I was rewarded by many great trips on one of the pound-for-pound (length-for-length?) best wooden coasters I’ve ever been on. The airtime in the back row is phenomenal, with at least three moments (first drop, second drop, and ravine drop) of stand-up air. Rough but rarely uncomfortable, it pushes the limits without making you feel as though the coaster desires to kill you (something that I can’t always say about Gravity Group coasters). My favorite seat ended up being in the last row, right hand side, which I must have ridden in for at least half of my 13 rides over 2 days. Ultimately, this is a perfect example of how less can be more, and how a well-designed and placed coaster can do great things even when its statistics would suggest otherwise.

I wasn&#39.t really expecting all that much from this ride, boy was I wrong. The first drop was surprising steep which was fun, however the last half of the ride was hell. The g-forces were crazy, and I was praying to get off alive. The restraints were at least 5 inches from my waist, I&#39..m just happy they provided seat belts.

This coaster is, in two words... Something Else. My brother and I, fresh off of Hades, decided to check it out quickly, as we were on a cross-country drive, and the clouds were looking mighty threatening. No line, a quick ride, we had tickets - lets hit er up - back seat looks fine. We had NO idea of what we were in for.

I would call this coaster the Mother Of All Airtime Experiences - but I dont even know that I want to term it Airtime, to be honest. More like Death Wish. This deceiving little SOB of a coaster had us gripping at the lap bar like drooling little wussies. With a sneaky way of throwing you from the seat with a vengeance, it becomes very clear, especially on one drop, that you could quite easily be fully ejected from this coaster. But holy crap, is it ever fun as all get out.

Overall, Cyclops is a surprisingly fast, precise little demon of a woodie, with herky-jerky little elements, and some really great hills. The ride doesnt last very long, but its probably better that way - its a little extreme for an extended ride experience. As you careen through the course, the coaster gets crazier and crazier, finally heading into the aforementioned "Hill of Possible Mortality", at which point I was literally lifted out of my seat, with my behind coming back down - on the seat divider. Completely insane, and so much fun. I immediately wondered how much longer this vicious little coaster will last, knowing that, at some point, there will likely be some moron who decides to tempt fate for whatever reason. Seriously, when we got off the ride, my brother said, "Without that seatbelt, one word - Done".

Highly recommended - fun as hell, and borderline terrifying at points. Hop on it while you can - I swear I can see a lawsuit on the horizon. And for Gods sake, keep that seatbelt on. Tightly.

Hands down the best coaster in WI. There are 3 great moments of airtime (first drop, second drop and then THE HILL!!) Im shocked mostly by the first and second drops because I went to Mt. Olympus expecting some insane airtime on the finale hill, but the first and second drops proved to give almost as intense stand-up airtime. As for the hill. Holy crap is that thing messed up, and the fact that you have buzzbars is even more demented. It really is a nice little jewel of a coaster that completely gets over looked because there are 3 bigger woodies within 2 miles of it.

Lets face it. This ride is all about that last drop. Ejector air might not be the right way to describe it. Its more like being catapulted right into the seatbelt. I dont personally know of any more extreme moments of airtime anywhere else. The rest of the ride is short and decent, but nothing stuck in my mind like that last drop. My girlfriend is now scared of this ride, and wouldnt ride it after our first ride. She said something about landing on the center divider. I dont really blame her for being afraid, but I still have a fascination with it. Maybe its my inner Beavis saying something like, "Woah. Cool. This ride is trying to throw me straight to my doom. Yes!"

APPEARANCE-6 I like the way it hugs the terrain on the air time hill, but it also looks as if this coaster has been around a lot longer then it has. CAPACITY-5 Like all Olympus rides it has one train, but this ride also uses the time saving method of not checking your restraints. RIDE QUALITY-2 It has one great thing the airtime hill. Well lots of rides have one great thing I want my coasters to have more then that. FUN-2 One of the least fun wood coasters I have ever been on. The drop is lame I felt no real speed and I believe my sidewalk is 1900 feet(well at least it feels like it when I am shoveling snow). I love wood coaster but I am hard pressed to find five I liked less. RERIDE-3 I wonder what I missed since some good reviewers actually liked this thing. Course my huge distaste for this park limits any chance of coming back. OVERALL-18 AVG-3.6 I will go with the three because it felt more like a 2. Definately the most confused I have felt since I have similar taste in coasters with some other reviewers who scored it an 8 or higher.

Cyclops deserves a better review than I am currently able to write. I rode it several times, gathering impressions for the glowing essay that I planned to compose, but now that all is said and done, the only thing I can remember is a singular momement from my last ride. That would be the moment I landed in the lap of my riding companion and struggled to scramble back into my seat after being launched into space on Cyclopss last hill. It was the most dramatic moment of airtime I have experienced on any ride since the Jack Rabbit at Kennywood, and the exhilaration and adrenaline it provided rendered me thoroughly senseless.

When I had visited the park the previous day, the final car of Cylcopss train had been closed. The Bulgarian ride op, with her limited English, would only say that it was broken. The next day, however, when the crowds were heavier, seat No. 10 was back in business, albeit with a hand-lettered sign that said no one under 18 years could ride in it, per Wisconsin law. That seemed a bit suspect, and for the record, no one was checking IDs. The securing of restraints was also basically on the honor system, as the ride ops at most only pulled up on the single position lap bars to see if they were locked, and often even neglected to do that. Like any good ACEr, I dutifully fastened the single seatbelt that crossed both seats but only took up as much slack as was necessary to keep the belt buckle from rebounding from my chin to my groin. When my wife asked if I should tighten the belt, I told her not to worry.

Famous last words. Approximately 58 seconds later I was sitting in her lap as the ride sped through its final, signature, swooping dive. Whatever else happened during the brief, fast precedings was fun, but getting bounced out of my seat, over the seat divider, and nearly ejected from the car is what really sticks in my mind. I am a slim guy, and I tend to ride with my hands up. However, I have gained a new respect for the necessity of the proper use of restraints. With a properly adjusted seatbelt, any car on Cyclops is perfectly safe. Skip the seatbelt, however, and you risk the epitath of being the anchor whose death ruined a once great ride.

You all know what makes this ride special but Im gonna tell you again anyways because its just that good. AIRTIME!!! The back seat is absolutely sick. You get airtime over the lift hill, you get airtime coming up to the final drop, and you get ejector airtime off of the final drop like no other wooden coaster Ive ever experienced. The only thing keeping this from being a 9 or maybe even a 10 is the incredibly short length of the ride and the fairly tame ride given in the front of the train.