Please note...if you are running Fantasy Grounds Unity, ALL bug reports should remain in the Playtest forums for now.

November 12th, 2019, 05:50

jrock1

When tokens are locked (or unlocked), why can PCs request (or force) another player's move? Is there an option to turn this off or at least let the GM know that the request originated from a different player?

FGC, Live, latest Version available as of today

November 12th, 2019, 06:02

deer_buster

Quote:

Originally Posted by jrock1

When tokens are locked (or unlocked), why can PCs request (or force) another player's move? Is there an option to turn this off or at least let the GM know that the request originated from a different player?

FGC, Live, latest Version available as of today

I don't think that is limited to SFRPG. And there isn't an option that I am aware of that prevents another player from requesting/moving someone's token. The GM should confirm the move with the player before accepting the move (IMHO).

November 13th, 2019, 15:42

Diablobob

Quote:

Originally Posted by deer_buster

I don't think that is limited to SFRPG. And there isn't an option that I am aware of that prevents another player from requesting/moving someone's token. The GM should confirm the move with the player before accepting the move (IMHO).

Currently that exists in all rulesets I’ve seen. Although it would be possible to set the token instance owner with an extension. Hmm.

November 14th, 2019, 01:36

Transbot9

Character ownership/selection is broken and broken bad. Somehow nobody maintained ownership of their character, so I cleared the ownership, and then when a player selects a character it says they own EVERY character. But the game won't let them access any character except the first one, and nobody else can access it. Attempting to clear a single character by the GM clears all character ownership. Players cannot release ownership. Sometimes when releasing it says it is owned by the server from the player's perspective but not all players can see it. It's in a weird all or nothing bug.

EDIT: Didn't know it had it's own thread.

November 19th, 2019, 01:05

xanstin

Core Rulebook Reference Manual

Technomancer Table 4-12

Missing 7th level 2 3rd level spells known.

CRB PG120

November 19th, 2019, 04:51

jrock1

Operatives are not receiving +3 to skills at level 7 for Operatives Edge. Please confirm.

November 19th, 2019, 05:02

deer_buster

Quote:

Originally Posted by jrock1

Operatives are not receiving +3 to skills at level 7 for Operatives Edge. Please confirm.

That's correct. They don't receive their +1 either at level 1 unless you put in as Insight bonuses

November 19th, 2019, 05:47

jrock1

Can this be automated? Otherwise many players will miss it as I did. The error was caught via Hero Lab.

November 22nd, 2019, 12:56

NoizDot

Starting a couple weeks ago, all of my players are getting hit with "Non-Proficient" penalties for all their attacks (-4) so they have to manually add a +4 for all attacks