paizo.com Recent Posts by GM_Verdigrispaizo.com Recent Posts by GM_Verdigris2014-08-12T14:05:15Z2014-08-12T14:05:15ZRe: Play-by-Post: The Righteous Shall Rise gameplayGM_Verdigris (alias of verdigris)http://paizo.com/campaigns/TheRighteousShallRise/gameplay&page=99#49462015-08-01T04:40:08Z2015-08-01T04:40:08Z<p>Upon returning to the army, they find most of the swarms have cleared. Once the vescavor swarms are cleared, it’s only a few more hours of marching before the the ruins of Drezen appear in the distance. The riverbed rises at a noticeable slope for these last few miles, rising up out of the Ahari gorge, and a stink of smoke and grime can be detected on the wind—a telltale sign of a city fallen to filth and horror.</p>
<p><b>"Uhhh, perhaps we should send a few scouts before bringing the larger force into view, Sir? Get an idea of what we're facing?"</b> Aron offers cautiously.</p>Upon returning to the army, they find most of the swarms have cleared. Once the vescavor swarms are cleared, it’s only a few more hours of marching before the the ruins of Drezen appear in the distance. The riverbed rises at a noticeable slope for these last few miles, rising up out of the Ahari gorge, and a stink of smoke and grime can be detected on the wind—a telltale sign of a city fallen to filth and horror.
"Uhhh, perhaps we should send a few scouts before bringing the larger force...GM_Verdigris (alias of verdigris)2015-08-01T04:40:08ZRe: Play-by-Post: The Righteous Shall Rise gameplayGM_Verdigris (alias of verdigris)http://paizo.com/campaigns/TheRighteousShallRise/gameplay&page=99#49442015-07-30T13:24:33Z2015-07-30T13:24:33Z<p><span class=messageboard-ooc>As Ely is out Lollying, I will copy/paste his response here so we can keep moving.</span></p>
<p>Eli uses his last Inspiration 2 of them to bring about stone to cover the expanse of the Rift. Cast Stone Shape twice, closing the Rift for good.</p>As Ely is out Lollying, I will copy/paste his response here so we can keep moving.
Eli uses his last Inspiration 2 of them to bring about stone to cover the expanse of the Rift. Cast Stone Shape twice, closing the Rift for good.GM_Verdigris (alias of verdigris)2015-07-30T13:24:33ZRe: Play-by-Post: The Righteous Shall Rise gameplayGM_Verdigris (alias of verdigris)http://paizo.com/campaigns/TheRighteousShallRise/gameplay&page=99#49422015-07-30T03:51:08Z2015-07-30T03:51:08Z<p>[Spoiler omitted]</p>
<p>With the Vrock dead and the swarms mostly dissipated a quiet falls over the cavern. The purple light no longer overwhelms the dim sunlight streaming in faintly through the cracks in the ceiling, leaving the area with an almost... cozy... feel.</p>[Spoiler omitted]
With the Vrock dead and the swarms mostly dissipated a quiet falls over the cavern. The purple light no longer overwhelms the dim sunlight streaming in faintly through the cracks in the ceiling, leaving the area with an almost... cozy... feel.GM_Verdigris (alias of verdigris)2015-07-30T03:51:08ZRe: Play-by-Post: The Righteous Shall Rise gameplayGM_Verdigris (alias of verdigris)http://paizo.com/campaigns/TheRighteousShallRise/gameplay&page=99#49372015-07-29T16:52:28Z2015-07-29T16:52:28Z<p><b>End of round 2</b></p>
<p>Jurin steps up and swings at the creature. His blade comes close, taking out one of the dancing images surrounding the vrock.</p>
<p>Serra tries to take on the creature as well, swinging twice, taking out one of the images with his near miss.</p>
<p>Beagan summons a flight of eagles that each attack. Two more of the images go down in a feathery flurry. </p>
<p>Eli tries to dispel the remaining three images, but to no avail. The vrock is accostumed to magic and Eli's spell fizzles before the creature even truly feels it.</p>
<p>Finally, Cole steps up and sends off his barrage of arrows, all aligned with Eli's blessing from Terendelev.</p>
<p><span class="messageboard-dice"><b>Cole vs mirror image:</b></span> <span class="messageboard-dice">1d4 &rArr; 2</span>
<br />
<span class="messageboard-dice"><b>Cole vs mirror image:</b></span> <span class="messageboard-dice">1d3 &rArr; 1</span><span class=messageboard-ooc>-21 to the actual vrock</span>
<br />
<span class="messageboard-dice"><b>Cole vs mirror image:</b></span> <span class="messageboard-dice">1d3 &rArr; 1</span><span class=messageboard-ooc>-19 to the actual vrock</span>
<br />
<span class="messageboard-dice"><b>Cole vs mirror image:</b></span> <span class="messageboard-dice">1d3 &rArr; 3</span>
<br />
<span class="messageboard-dice"><b>Jurin vs mirror image:</b></span> <span class="messageboard-dice">1d2 &rArr; 1</span>
<br />
The first pierces one of the images, leaving two from the spell and the real demon, but the next two find their way past the illusions, mortally wounding the creature. He falls to the ground, but Cole shoots one more time, dismissing yet another of his images. Jurin, spurred by Cole's Mythic leadership, ends his life before he can even twitch, and his last miserable mirage disappears in the process. As he wasn't summoned, but crossed into this plane via the rift, he does not disappear, but stays very real, very still, and very dead at their feet.</p>
<p><span class=messageboard-ooc>and we are out of initiative.</span></p>End of round 2
Jurin steps up and swings at the creature. His blade comes close, taking out one of the dancing images surrounding the vrock.
Serra tries to take on the creature as well, swinging twice, taking out one of the images with his near miss.
Beagan summons a flight of eagles that each attack. Two more of the images go down in a feathery flurry.
Eli tries to dispel the remaining three images, but to no avail. The vrock is accostumed to magic and Eli's spell fizzles before the...GM_Verdigris (alias of verdigris)2015-07-29T16:52:28ZRe: Play-by-Post: The Righteous Shall Rise gameplayGM_Verdigris (alias of verdigris)http://paizo.com/campaigns/TheRighteousShallRise/gameplay&page=99#49302015-07-29T04:22:30Z2015-07-29T04:22:30Z<p>The little knight also approaches, provoking yet another attack from the demon.</p>
<p><span class="messageboard-dice"><b>AoO on Beagan:</b></span> <span class="messageboard-dice">1d20 + 13 &rArr; (15) + 13 = 28</span><span class="messageboard-dice">2d6 + 5 &rArr; (2, 1) + 5 = 8</span> Then Cole, touched by Eli's spell draws an attack as well. </p>
<p><span class="messageboard-dice"><b>AoO on Cole:</b></span> <span class="messageboard-dice">1d20 + 13 &rArr; (11) + 13 = 24</span><span class="messageboard-dice">2d6 + 5 &rArr; (6, 3) + 5 = 14</span></p>
<p>Enraged by all of the attacks by the various people, the creature, casting defensively, suddenly multiplies into 8 (7 images plus 1 original) in front of them.</p>
<p><span class="messageboard-dice"><b>concentration check vs DC17:</b></span> <span class="messageboard-dice">1d20 + 12 + 3 &rArr; (4) + 12 + 3 = 19</span></p>
<p><span class="messageboard-dice"><b>mirror images:</b></span> <span class="messageboard-dice">1d4 + 4 &rArr; (3) + 4 = 7</span></p>
<p><span class=messageboard-ooc>Jurin is up, followed by </span></p>
<p><b>Round 2</b>
<br />
Jurin: 1d20 + 1 ⇒ (1) + 1 = 2</p>
<p><b>Round 3</b>
<br />
Cole Zeff: 1d20 + 3 ⇒ (18) + 3 = 21 <span class=messageboard-ooc>(-14hp)</span>
<br />
Serra Iondri Phaer: 1d20 + 1 ⇒ (18) + 1 = 19
<br />
Beagan: 1d20 + 2 ⇒ (14) + 2 = 16 <span class=messageboard-ooc>(-8hp)</span>
<br />
Elyanius Myoch: 1d20 + 0 ⇒ (14) + 0 = 14
<br />
dV: 1d20 + 6 ⇒ (6) + 6 = 12 (-81hp)</p>The little knight also approaches, provoking yet another attack from the demon.
[dice=AoO on Beagan]1d20+13;2d6+5[/dice] Then Cole, touched by Eli's spell draws an attack as well.
[dice=AoO on Cole]1d20+13;2d6+5[/dice]
Enraged by all of the attacks by the various people, the creature, casting defensively, suddenly multiplies into 8 (7 images plus 1 original) in front of them.
[dice=concentration check vs DC17] 1d20+12+3[/dice]
[dice=mirror images]1d4+4[/dice]
Jurin is up, followed by...GM_Verdigris (alias of verdigris)2015-07-29T04:22:30ZRe: Play-by-Post: The Righteous Shall Rise gameplayGM_Verdigris (alias of verdigris)http://paizo.com/campaigns/TheRighteousShallRise/gameplay&page=99#49282015-07-29T04:05:13Z2015-07-29T04:05:13Z<p><span class="messageboard-dice"><b>AoO on Serra:</b></span> <span class="messageboard-dice">1d20 + 13 &rArr; (5) + 13 = 18</span><span class="messageboard-dice">2d6 + 5 &rArr; (4, 6) + 5 = 15</span></p>
<p>Serra cautiously draws the creatures attention as he scurries past to the other side.</p>[dice=AoO on Serra]1d20+13;2d6+5[/dice]
Serra cautiously draws the creatures attention as he scurries past to the other side.GM_Verdigris (alias of verdigris)2015-07-29T04:05:13ZRe: Play-by-Post: The Righteous Shall Rise gameplayGM_Verdigris (alias of verdigris)http://paizo.com/campaigns/TheRighteousShallRise/gameplay&page=99#49262015-07-28T15:39:18Z2015-07-28T15:39:18Z<p>Jurin takes to the air, his flight surprising the creature somewhat. His feathers ruffle and his head cocks to one side as he debates his next move. The quartermaster's words don't seem to make sense, but humans are such a funny lot.</p>
<p><span class=messageboard-ooc>Epic aerial combat!!! Woohoo!</span></p>
<p><span class=messageboard-ooc>I'm ruling that Cole does wait for Eli, so he moves in the initiative order. Serra and Beagan are up, and then I will adjudicate the AoO on Cole</span></p>Jurin takes to the air, his flight surprising the creature somewhat. His feathers ruffle and his head cocks to one side as he debates his next move. The quartermaster's words don't seem to make sense, but humans are such a funny lot.
Epic aerial combat!!! Woohoo!
I'm ruling that Cole does wait for Eli, so he moves in the initiative order. Serra and Beagan are up, and then I will adjudicate the AoO on ColeGM_Verdigris (alias of verdigris)2015-07-28T15:39:18ZRe: Play-by-Post: The Righteous Shall Rise gameplayGM_Verdigris (alias of verdigris)http://paizo.com/campaigns/TheRighteousShallRise/gameplay&page=99#49212015-07-28T02:45:20Z2015-07-28T02:45:20Z<p><span class="messageboard-dice"><b>fly check:</b></span> <span class="messageboard-dice">1d20 + 12 &rArr; (12) + 12 = 24</span></p>
<p>The creature lurches forward on his large wings, flying through the air to face the casters that tried to wall him in. He strikes out at the closest one, the one who shot the arrow that still sticks in his flesh.</p>
<p><span class="messageboard-dice"><b>bite attack on Cole:</b></span> <span class="messageboard-dice">1d20 + 13 &rArr; (5) + 13 = 18</span><span class="messageboard-dice">1d8 + 5 &rArr; (6) + 5 = 11</span></p>
<p><span class=messageboard-ooc>Jurin is up, and then the rest of the party begins Round 2</span></p>
<p><b>Round 1</b>
<br />
Jurin: 1d20 + 1 ⇒ (1) + 1 = 2</p>
<p><b>Round 2</b>
<br />
Cole Zeff: 1d20 + 3 ⇒ (18) + 3 = 21
<br />
Serra Iondri Phaer: 1d20 + 1 ⇒ (18) + 1 = 19
<br />
Beagan: 1d20 + 2 ⇒ (14) + 2 = 16
<br />
Elyanius Myoch: 1d20 + 0 ⇒ (14) + 0 = 14
<br />
dV: 1d20 + 6 ⇒ (6) + 6 = 12 <span class=messageboard-ooc>(-31hp)</span></p>[dice=fly check]1d20+12[/dice]
The creature lurches forward on his large wings, flying through the air to face the casters that tried to wall him in. He strikes out at the closest one, the one who shot the arrow that still sticks in his flesh.
[dice=bite attack on Cole]1d20+13;1d8+5[/dice]
Jurin is up, and then the rest of the party begins Round 2
Round 1
Jurin: 1d20 + 1 ⇒ (1) + 1 = 2
Round 2
Cole Zeff: 1d20 + 3 ⇒ (18) + 3 = 21
Serra Iondri Phaer: 1d20 + 1 ⇒ (18) + 1 = 19
Beagan: 1d20 +...GM_Verdigris (alias of verdigris)2015-07-28T02:45:20ZRe: Play-by-Post: The Righteous Shall Rise gameplayGM_Verdigris (alias of verdigris)http://paizo.com/campaigns/TheRighteousShallRise/gameplay&page=99#49192015-07-27T03:23:18Z2015-07-27T03:23:18Z<p><b>Round 1 so far... </b></p>
<p>Cole's shot flies as true as always, shocking the creature with his quick response. <span class=messageboard-ooc>-29 out of the gate. *yikes*!</span></p>
<p>As Serra's spell goes off, the rift behind the creature slams shut, stranding it here. It throws back its head and his eyes roll as he looks from one to the other. Suddenly, he is caught by Eli's light, the power of the spell blasting through his defenses. <span class=messageboard-ooc>-12 damage from searing light</span></p>
<p>[Spoiler omitted]</p>
<p><span class=messageboard-ooc>Beagan is up, followed by the bird brain</span></p>Round 1 so far...
Cole's shot flies as true as always, shocking the creature with his quick response. -29 out of the gate. *yikes*!
As Serra's spell goes off, the rift behind the creature slams shut, stranding it here. It throws back its head and his eyes roll as he looks from one to the other. Suddenly, he is caught by Eli's light, the power of the spell blasting through his defenses. -12 damage from searing light
[Spoiler omitted]
Beagan is up, followed by the bird brainGM_Verdigris (alias of verdigris)2015-07-27T03:23:18ZRe: Play-by-Post: The Righteous Shall Rise gameplayGM_Verdigris (alias of verdigris)http://paizo.com/campaigns/TheRighteousShallRise/gameplay&page=99#49152015-07-27T00:20:40Z2015-07-27T00:20:40Z<p>[Spoiler omitted]</p>
<p><span class="messageboard-dice"><b>nvmind:</b></span> <span class="messageboard-dice">2d6 + 4 - 14 &rArr; (6, 2) + 4 - 14 = -2</span></p>
<p>[Spoiler omitted]</p>
<p>As Serra searches for the scroll and begins to unroll it, the rift rips wider, a large feathered biped thrusting its head through, then followed by its body. <span class=messageboard-ooc>surprise round-ish</span></p>
<p><b>Round 1</b></p>
<p>Cole Zeff: 1d20 + 3 ⇒ (18) + 3 = 21
<br />
Serra Iondri Phaer: 1d20 + 1 ⇒ (18) + 1 = 19
<br />
Beagan: 1d20 + 2 ⇒ (14) + 2 = 16
<br />
Elyanius Myoch: 1d20 + 0 ⇒ (14) + 0 = 14
<br />
dV: 1d20 + 6 ⇒ (6) + 6 = 12
<br />
Jurin: 1d20 + 1 ⇒ (1) + 1 = 2</p>[Spoiler omitted]
[dice=nvmind]2d6+4-14[/dice]
[Spoiler omitted]
As Serra searches for the scroll and begins to unroll it, the rift rips wider, a large feathered biped thrusting its head through, then followed by its body. surprise round-ish
Round 1
Cole Zeff: 1d20 + 3 ⇒ (18) + 3 = 21
Serra Iondri Phaer: 1d20 + 1 ⇒ (18) + 1 = 19
Beagan: 1d20 + 2 ⇒ (14) + 2 = 16
Elyanius Myoch: 1d20 + 0 ⇒ (14) + 0 = 14
dV: 1d20 + 6 ⇒ (6) + 6 = 12
Jurin: 1d20 + 1 ⇒ (1) + 1 = 2GM_Verdigris (alias of verdigris)2015-07-27T00:20:40ZRe: Play-by-Post: The Righteous Shall Rise gameplayGM_Verdigris (alias of verdigris)http://paizo.com/campaigns/TheRighteousShallRise/gameplay&page=99#49102015-07-26T04:38:31Z2015-07-26T04:38:31Z<p>[Spoiler omitted]</p>[Spoiler omitted]GM_Verdigris (alias of verdigris)2015-07-26T04:38:31ZRe: Play-by-Post: The Righteous Shall Rise gameplayGM_Verdigris (alias of verdigris)http://paizo.com/campaigns/TheRighteousShallRise/gameplay&page=99#49072015-07-25T22:26:48Z2015-07-25T22:26:48Z<p>As Cole moves closer, he can see further into the cavern to the south east.</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>As Cole moves closer, he can see further into the cavern to the south east.
[Spoiler omitted]
[Spoiler omitted]GM_Verdigris (alias of verdigris)2015-07-25T22:26:48ZRe: Play-by-Post: The Righteous Shall Rise gameplayGM_Verdigris (alias of verdigris)http://paizo.com/campaigns/TheRighteousShallRise/gameplay&page=99#49062015-07-25T21:53:32Z2015-07-25T21:53:32Z<p>As Serra chops the Vescavor queen into bits (finding nothing but gore and resin and what may be eggs that she was in the process of birthing), the swarms continue to leave. Every once in awhile though, a lonely vescavor (not even a swarm) emerges through the south east corner's pulsing pale purple light, only to eventually fly off after the others.</p>
<p>[Spoiler omitted]</p>
<p><span class=messageboard-ooc>Also, I will be moving everyone on the map. I placed that fight in the wrong spot.</span></p>As Serra chops the Vescavor queen into bits (finding nothing but gore and resin and what may be eggs that she was in the process of birthing), the swarms continue to leave. Every once in awhile though, a lonely vescavor (not even a swarm) emerges through the south east corner's pulsing pale purple light, only to eventually fly off after the others.
[Spoiler omitted]
Also, I will be moving everyone on the map. I placed that fight in the wrong spot.GM_Verdigris (alias of verdigris)2015-07-25T21:53:32ZRe: Play-by-Post: The Righteous Shall Rise gameplayGM_Verdigris (alias of verdigris)http://paizo.com/campaigns/TheRighteousShallRise/gameplay&page=99#49012015-07-25T17:11:40Z2015-07-25T17:11:40Z<p>Cole, apparently having answered his own question, pin cushions the Queen with arrows. Each one draws a high keening buzz that is answered by the swarms nearby until the last takes her beyond regeneration. The noise of the swarms echoes outside and through the cavern, reaching a bone jarring crescendo only to break off suddenly. </p>
<p>Their Queen is dead. With nothing to hold them here, they begin to slowly disperse.</p>
<p><span class=messageboard-ooc>Happy Birthday, Cole. The kill is yours!</span></p>
<p><span class=messageboard-ooc>We are out of Initiative, for now.</span></p>Cole, apparently having answered his own question, pin cushions the Queen with arrows. Each one draws a high keening buzz that is answered by the swarms nearby until the last takes her beyond regeneration. The noise of the swarms echoes outside and through the cavern, reaching a bone jarring crescendo only to break off suddenly.
Their Queen is dead. With nothing to hold them here, they begin to slowly disperse.
Happy Birthday, Cole. The kill is yours!
We are out of Initiative, for now.GM_Verdigris (alias of verdigris)2015-07-25T17:11:40ZRe: Play-by-Post: The Righteous Shall Rise gameplayGM_Verdigris (alias of verdigris)http://paizo.com/campaigns/TheRighteousShallRise/gameplay&page=98#48992015-07-25T05:19:06Z2015-07-25T05:19:06Z<p><b>Round 2</b></p>
<p>Beagan: 1d20 + 2 ⇒ (17) + 2 = 19
<br />
Serra Iondri Phaer: 1d20 + 1 ⇒ (13) + 1 = 14
<br />
Elyanius Myoch: 1d20 + 0 ⇒ (13) + 0 = 13
<br />
Jurin: 1d20 + 1 ⇒ (11) + 1 = 12
<br />
Her Majesty: 1d20 + 3 ⇒ (4) + 3 = 7(- 20, -20, -30,-13,+2=--81)
<br />
Cole Zeff: 1d20 + 3 ⇒ (1) + 3 = 4</p>
<p>Beagan steps toe to toe with the vermin that is 16 times his size and stabs her in between one of her many exoskeletonous plates, his attack biting mightily into the creature. </p>
<p>[Spoiler omitted]</p>
<p>Eli, overwhelmed by the Gibber, babbles in place. </p>
<p>Jurin shrugs off the Gibber -He's heard worse from better- then stabs her in the backside. The blade cuts, but the acid that pours from it slides harmlessly off her resinous coat. </p>
<p>The Queen twists to return the favor, biting, then snapping at Jurin.</p>
<p><span class="messageboard-dice"><b>bite attack, Jurin:</b></span> <span class="messageboard-dice">1d20 + 15 &rArr; (7) + 15 = 22</span><span class="messageboard-dice">1d8 + 4 + 3d6 &rArr; (4) + 4 + (4, 4, 4) = 20</span> <span class=messageboard-ooc>the 3d6 is acid</span></p>
<p>but she has not forgotten the horrid little creature and tries to grab Beagan in her pincers.</p>
<p><span class="messageboard-dice"><b>claw attack 1, Beagan:</b></span> <span class="messageboard-dice">1d20 + 14 &rArr; (15) + 14 = 29</span><span class="messageboard-dice">1d6 + 3 &rArr; (3) + 3 = 6</span>
<br />
<span class="messageboard-dice"><b>claw attack 2, Beagan:</b></span> <span class="messageboard-dice">1d20 + 14 &rArr; (20) + 14 = 34</span><span class="messageboard-dice">1d6 + 3 &rArr; (6) + 3 = 9</span> </p>
<p>She continues to Gibber louder and louder, and while some of the swarms sacrifice themselves futilely on Beagan's Wind Wall, noise coming from other directions may herald the arrival of some through the remaining gaps. </p>
<p><span class=messageboard-ooc>Cole is up, then the party at the beginning of round 3</span></p>
<p><b>Round 2, then 3</b></p>
<p>Beagan: 1d20 + 2 ⇒ (17) + 2 = 19 (-15)
<br />
Serra Iondri Phaer: 1d20 + 1 ⇒ (13) + 1 = 14
<br />
Elyanius Myoch: 1d20 + 0 ⇒ (13) + 0 = 13
<br />
Jurin: 1d20 + 1 ⇒ (11) + 1 = 12 (-20)
<br />
Her Majesty: 1d20 + 3 ⇒ (4) + 3 = 7(- 20, -20, -30,-13,+2=--81)
<br />
Cole Zeff: 1d20 + 3 ⇒ (1) + 3 = 4</p>Round 2
Beagan: 1d20 + 2 ⇒ (17) + 2 = 19
Serra Iondri Phaer: 1d20 + 1 ⇒ (13) + 1 = 14
Elyanius Myoch: 1d20 + 0 ⇒ (13) + 0 = 13
Jurin: 1d20 + 1 ⇒ (11) + 1 = 12
Her Majesty: 1d20 + 3 ⇒ (4) + 3 = 7(- 20, -20, -30,-13,+2=--81)
Cole Zeff: 1d20 + 3 ⇒ (1) + 3 = 4
Beagan steps toe to toe with the vermin that is 16 times his size and stabs her in between one of her many exoskeletonous plates, his attack biting mightily into the creature.
[Spoiler omitted]
Eli, overwhelmed by the Gibber, babbles in...GM_Verdigris (alias of verdigris)2015-07-25T05:19:06ZRe: Play-by-Post: The Righteous Shall Rise gameplayGM_Verdigris (alias of verdigris)http://paizo.com/campaigns/TheRighteousShallRise/gameplay&page=98#48942015-07-24T20:17:02Z2015-07-24T20:17:02Z<p>Cole fires a ton of arrows at the Queen, but only hits her with his one last ditch effort. The last adds to the pain and injury caused by Eli, causing the Queen to Gibber louder. Her swarms try to come to her aid, but are blocked and blown about by Beagan's wind wall. </p>
<p>[Spoiler omitted]</p>
<p><span class=messageboard-ooc>Jurin also has one question coming.</span></p>Cole fires a ton of arrows at the Queen, but only hits her with his one last ditch effort. The last adds to the pain and injury caused by Eli, causing the Queen to Gibber louder. Her swarms try to come to her aid, but are blocked and blown about by Beagan's wind wall.
[Spoiler omitted]
Jurin also has one question coming.GM_Verdigris (alias of verdigris)2015-07-24T20:17:02ZRe: Play-by-Post: The Righteous Shall Rise gameplayGM_Verdigris (alias of verdigris)http://paizo.com/campaigns/TheRighteousShallRise/gameplay&page=98#48922015-07-24T19:06:24Z2015-07-24T19:06:24Z<p><b>Beagan</b> creates another Windwall to keep out any help from the swarms. <b>Serra</b> tries to figure out anything special about the creature in front of him, but all he seems to be able to see is a very large vescavor, a queen of her kind. He then speeds up himself and his friends to fight her.</p>
<p><b>Jurin</b> joins the fight, waving his sword and trying to draw Her attention so that he might give her a special gift. <b>Eli</b> fires off a deadly ray of light for excruciating effect. His spell has to fight its way through the evil things defenses, but fight it does and blessed with his Mythic abilities, overcomes the Queen's resistance to strike at her vital areas.</p>
<p>The Queen strikes back. Fluttering her wings, she advances. Though as huge as four Serra's, her reach is that of only a single knight. Her head swivels, from the wind keeper to the waving baker to the creature that hurt her so mightily. She decides, snapping at his head.</p>
<p><span class="messageboard-dice"><b>bite attack on Eli:</b></span> <span class="messageboard-dice">1d20 + 15 &rArr; (4) + 15 = 19</span><span class="messageboard-dice">1d8 + 3 + 3d6 &rArr; (1) + 3 + (1, 2, 5) = 12</span>, <span class=messageboard-ooc>3d6=acid</span></p>
<p>She cries out to her swarms, the maddening song of her people. It surrounds Her like an aura, out to at least 15 feet. <span class=messageboard-ooc>everyone within range(currently Eli, Beagan and Jurin), please make a will save (DC20) or be confused for one round</span> </p>
<p><span class=messageboard-ooc>Cole is up, followed by the rest of the party in round 2</span></p>
<p><b>Round 2</b></p>
<p>Beagan: 1d20 + 2 ⇒ (17) + 2 = 19
<br />
Serra Iondri Phaer: 1d20 + 1 ⇒ (13) + 1 = 14
<br />
Elyanius Myoch: 1d20 + 0 ⇒ (13) + 0 = 13
<br />
Jurin: 1d20 + 1 ⇒ (11) + 1 = 12
<br />
Her Majesty: 1d20 + 3 ⇒ (4) + 3 = 7
<br />
Cole Zeff: 1d20 + 3 ⇒ (1) + 3 = 4</p>Beagan creates another Windwall to keep out any help from the swarms. Serra tries to figure out anything special about the creature in front of him, but all he seems to be able to see is a very large vescavor, a queen of her kind. He then speeds up himself and his friends to fight her.
Jurin joins the fight, waving his sword and trying to draw Her attention so that he might give her a special gift. Eli fires off a deadly ray of light for excruciating effect. His spell has to fight its way...GM_Verdigris (alias of verdigris)2015-07-24T19:06:24ZRe: Play-by-Post: The Righteous Shall Rise gameplayGM_Verdigris (alias of verdigris)http://paizo.com/campaigns/TheRighteousShallRise/gameplay&page=98#48892015-07-24T04:09:36Z2015-07-24T04:09:36Z<p>Beagan creates another Windwall to keep out any help from the swarms. Serra tries to figure out anything special about the creature in front of him, but all he seems to be able to see is a very large vescavor, a queen of her kind. He then speeds up himself and his friends to fight her.</p>
<p><span class=messageboard-ooc>Eli, then Jurin are up...</span></p>Beagan creates another Windwall to keep out any help from the swarms. Serra tries to figure out anything special about the creature in front of him, but all he seems to be able to see is a very large vescavor, a queen of her kind. He then speeds up himself and his friends to fight her.
Eli, then Jurin are up...GM_Verdigris (alias of verdigris)2015-07-24T04:09:36ZRe: Play-by-Post: The Righteous Shall Rise gameplayGM_Verdigris (alias of verdigris)http://paizo.com/campaigns/TheRighteousShallRise/gameplay&page=98#48882015-07-24T03:36:24Z2015-07-24T03:36:24Z<p>[Spoiler omitted]</p>[Spoiler omitted]GM_Verdigris (alias of verdigris)2015-07-24T03:36:24ZRe: Play-by-Post: The Righteous Shall Rise gameplayGM_Verdigris (alias of verdigris)http://paizo.com/campaigns/TheRighteousShallRise/gameplay&page=98#48852015-07-23T18:36:56Z2015-07-23T18:36:56Z<p><span class=messageboard-ooc>You are correct, though she is about the size of 4 Serra's. </span> As Jurin moves into the Cavern, the Queen's wings twitch and her focus appears to shift to the intruding consultant.</p>
<p>[Spoiler omitted]</p>
<p><b>Round 1</b>
<br />
Beagan: 1d20 + 2 ⇒ (17) + 2 = 19
<br />
Serra Iondri Phaer: 1d20 + 1 ⇒ (13) + 1 = 14
<br />
Elyanius Myoch: 1d20 + 0 ⇒ (13) + 0 = 13
<br />
Jurin: 1d20 + 1 ⇒ (11) + 1 = 12
<br />
demon: 1d20 + 3 ⇒ (4) + 3 = 7
<br />
Cole Zeff: 1d20 + 3 ⇒ (1) + 3 = 4 </p>
<p><span class=messageboard-ooc> The Party is up, except for Cole.</span></p>You are correct, though she is about the size of 4 Serra's. As Jurin moves into the Cavern, the Queen's wings twitch and her focus appears to shift to the intruding consultant.
[Spoiler omitted]
Round 1
Beagan: 1d20 + 2 ⇒ (17) + 2 = 19
Serra Iondri Phaer: 1d20 + 1 ⇒ (13) + 1 = 14
Elyanius Myoch: 1d20 + 0 ⇒ (13) + 0 = 13
Jurin: 1d20 + 1 ⇒ (11) + 1 = 12
demon: 1d20 + 3 ⇒ (4) + 3 = 7
Cole Zeff: 1d20 + 3 ⇒ (1) + 3 = 4
The Party is up, except for Cole.GM_Verdigris (alias of verdigris)2015-07-23T18:36:56ZRe: Play-by-Post: The Righteous Shall Rise gameplayGM_Verdigris (alias of verdigris)http://paizo.com/campaigns/TheRighteousShallRise/gameplay&page=98#48832015-07-23T17:12:06Z2015-07-23T17:12:06Z<p>As Eli looks for a better passage, Jurin is able to get a view of Her Majesty, the Queen. In between litters, the large creature lolls indolently in a nest of hardened slime while a few individual vescavors see to her needs.</p>
<p><span class=messageboard-ooc>Map updated, and handout shared in Roll20.</span></p>As Eli looks for a better passage, Jurin is able to get a view of Her Majesty, the Queen. In between litters, the large creature lolls indolently in a nest of hardened slime while a few individual vescavors see to her needs.
Map updated, and handout shared in Roll20.GM_Verdigris (alias of verdigris)2015-07-23T17:12:06ZRe: Play-by-Post: The Righteous Shall Rise gameplayGM_Verdigris (alias of verdigris)http://paizo.com/campaigns/TheRighteousShallRise/gameplay&page=98#48812015-07-23T05:01:38Z2015-07-23T05:01:38Z<p>Multiple passageways within the walls and ceiling provide access to a large cavern. Its resin-encrusted surfaces gleam with slick layers of translucent slime, reflecting a pulsating purple glow from the southeast tunnel. </p>
<p><span class=messageboard-ooc>Will update the map more in the morning. </span></p>Multiple passageways within the walls and ceiling provide access to a large cavern. Its resin-encrusted surfaces gleam with slick layers of translucent slime, reflecting a pulsating purple glow from the southeast tunnel.
Will update the map more in the morning.GM_Verdigris (alias of verdigris)2015-07-23T05:01:38ZRe: Play-by-Post: The Righteous Shall Rise gameplayGM_Verdigris (alias of verdigris)http://paizo.com/campaigns/TheRighteousShallRise/gameplay&page=98#48782015-07-22T17:35:16Z2015-07-22T17:35:16Z<p><b>Round 1 Summary</b></p>
<p>The swarm closed, its gibbering causing great confusion for Jurin. Ely too was almost affected, but was able to stave off its effects. Cole threw an acid flask into the center of the creatures, doing a bit of damage to some of them. Beagan called upon his new goddess, Iomedae, and used her power to wall in the swarm with wind. He also summoned an air elemental to fight for the just cause, and it siphoned them into a whirlwind. Serra threw another flask of acid it at, but missed, splashing the air elemental but not much else.</p>
<p><b>Round 2, or out of initiative</b></p>
<p>The vescavors trapped in the wind gibber louder, possibly in hopes that others may join them soon, but can not otherwise affect the current environment. </p>
<p><span class=messageboard-ooc> You can move off and fall out of initiative, or stay and try to fight them. Cole, as the leader and the next person up, let's let you decide. Next time someone else can.</span></p>Round 1 Summary
The swarm closed, its gibbering causing great confusion for Jurin. Ely too was almost affected, but was able to stave off its effects. Cole threw an acid flask into the center of the creatures, doing a bit of damage to some of them. Beagan called upon his new goddess, Iomedae, and used her power to wall in the swarm with wind. He also summoned an air elemental to fight for the just cause, and it siphoned them into a whirlwind. Serra threw another flask of acid it at, but...GM_Verdigris (alias of verdigris)2015-07-22T17:35:16ZRe: Play-by-Post: The Righteous Shall Rise gameplayGM_Verdigris (alias of verdigris)http://paizo.com/campaigns/TheRighteousShallRise/gameplay&page=98#48742015-07-22T04:06:09Z2015-07-22T04:06:09Z<p><span class="messageboard-dice"><b>reflex:</b></span> <span class="messageboard-dice">1d20 + 9 - 4 &rArr; (1) + 9 - 4 = 6</span>
<br />
<span class="messageboard-dice"><b>reflex:</b></span> <span class="messageboard-dice">1d20 + 9 - 4 &rArr; (3) + 9 - 4 = 8</span></p>
<p>Iomedae seems to shine upon the little warrior, for the windwall holds back the swarm while the elemental holds it suspended. Still, the gibbering continues. <span class=messageboard-ooc> Please make a will save (DC15) for the Elemental, or be confused for 1 round.</span></p>[dice=reflex]1d20+9-4[/dice]
[dice=reflex]1d20+9-4[/dice]
Iomedae seems to shine upon the little warrior, for the windwall holds back the swarm while the elemental holds it suspended. Still, the gibbering continues. Please make a will save (DC15) for the Elemental, or be confused for 1 round.GM_Verdigris (alias of verdigris)2015-07-22T04:06:09ZRe: Play-by-Post: The Righteous Shall Rise gameplayGM_Verdigris (alias of verdigris)http://paizo.com/campaigns/TheRighteousShallRise/gameplay&page=98#48702015-07-21T16:00:46Z2015-07-21T16:00:46Z<p><span class=messageboard-ooc>Jurin, and Ely if he fails his save, are confused for one round.</p>
<p>d% Behavior
<br />
01–25 Act normally.
<br />
26–50 Do nothing but babble incoherently.
<br />
51–75 Deal 1d8 points of damage + Str modifier to self with item in hand.
<br />
76–100 Attack nearest creature (for this purpose, a familiar counts as part of the subject's self).</span></p>
<p><span class="messageboard-dice"><b>jurin confusion:</b></span> <span class="messageboard-dice">1d100 &rArr; 59</span></p>
<p><span class="messageboard-dice"><b>Jurin beats self with his weapon:</b></span> <span class="messageboard-dice">1d8 + 4 &rArr; (5) + 4 = 9</span></p>
<p><span class="messageboard-dice"><b>for Ely, if necessary:</b></span> <span class="messageboard-dice">1d100 &rArr; 99</span></p>
<p>Cole tosses acid at the swarm, turning a small patch of the creatures into goo. Still, the others remain.</p>
<p><span class=messageboard-ooc>The rest of the party is up.</span></p>Jurin, and Ely if he fails his save, are confused for one round.
d% Behavior
01–25 Act normally.
26–50 Do nothing but babble incoherently.
51–75 Deal 1d8 points of damage + Str modifier to self with item in hand.
76–100 Attack nearest creature (for this purpose, a familiar counts as part of the subject's self).
[dice=jurin confusion]1d100[/dice]
[dice=Jurin beats self with his weapon]1d8+4[/dice]
[dice=for Ely, if necessary]1d100[/dice]
Cole tosses acid at the swarm, turning a small...GM_Verdigris (alias of verdigris)2015-07-21T16:00:46ZRe: Play-by-Post: The Righteous Shall Rise gameplayGM_Verdigris (alias of verdigris)http://paizo.com/campaigns/TheRighteousShallRise/gameplay&page=98#48672015-07-21T04:57:50Z2015-07-21T04:57:50Z<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p><b>Round 1</b>
<br />
swarm: 1d20 + 7 ⇒ (18) + 7 = 25
<br />
Cole Zeff: 1d20 + 3 ⇒ (20) + 3 = 23
<br />
Beagan: 1d20 + 2 ⇒ (8) + 2 = 10
<br />
Serra Iondri Phaer: 1d20 + 1 ⇒ (9) + 1 = 10
<br />
Jurin: 1d20 + 1 ⇒ (2) + 1 = 3
<br />
Elyanius Myoch: 1d20 + 0 ⇒ (2) + 0 = 2 </p>
<p>As the group slowly moves forward, Serra bumps into Ely who scrapes his hammer against the wall. It is enough to the draw the attention of one of the closest swarms comes out of it tupor and begins to gibber.</p>
<p>It swirls and heads toward Jurin. <span class=messageboard-ooc>Unless they have something to block it, Jurin and Ely need to make saves vs the Gibber aura(DC15 Will). Cole is up.</span></p>[Spoiler omitted]
[Spoiler omitted]
Round 1
swarm: 1d20 + 7 ⇒ (18) + 7 = 25
Cole Zeff: 1d20 + 3 ⇒ (20) + 3 = 23
Beagan: 1d20 + 2 ⇒ (8) + 2 = 10
Serra Iondri Phaer: 1d20 + 1 ⇒ (9) + 1 = 10
Jurin: 1d20 + 1 ⇒ (2) + 1 = 3
Elyanius Myoch: 1d20 + 0 ⇒ (2) + 0 = 2
As the group slowly moves forward, Serra bumps into Ely who scrapes his hammer against the wall. It is enough to the draw the attention of one of the closest swarms comes out of it tupor and begins to gibber.
It swirls and heads toward...GM_Verdigris (alias of verdigris)2015-07-21T04:57:50ZRe: Play-by-Post: The Righteous Shall Rise gameplayGM_Verdigris (alias of verdigris)http://paizo.com/campaigns/TheRighteousShallRise/gameplay&page=98#48612015-07-20T04:45:13Z2015-07-20T04:45:13Z<p>Cole thinks that the middle exit sounds quieter than the other two. He also notices that the Vescavors seem small, and somewhat addled, perhaps newly hatched. The ceiling, floor and walls of the place is slick with the red mucous secreted by the vescavors, making movement tricky. <span class=messageboard-ooc>minus 4 to acrobatics checks and climb checks.</span></p>
<p><span class=messageboard-ooc> The map has been updated, please note the circle on the map. This is the shaft that you guys came down, the "chimney", as it were. </span> Here and there, narrow vents allow in sunlight, and allow the vescavors a way outside. they are, unfortunately, too small, even for Beagan or Kastor to pass through.</p>Cole thinks that the middle exit sounds quieter than the other two. He also notices that the Vescavors seem small, and somewhat addled, perhaps newly hatched. The ceiling, floor and walls of the place is slick with the red mucous secreted by the vescavors, making movement tricky. minus 4 to acrobatics checks and climb checks.
The map has been updated, please note the circle on the map. This is the shaft that you guys came down, the "chimney", as it were. Here and there, narrow vents allow...GM_Verdigris (alias of verdigris)2015-07-20T04:45:13ZRe: Play-by-Post: The Righteous Shall Rise gameplayGM_Verdigris (alias of verdigris)http://paizo.com/campaigns/TheRighteousShallRise/gameplay&page=98#48572015-07-19T15:40:10Z2015-07-19T15:40:10Z<p>Eli calls forth the fog as the group moves to the hole. While the buzzing changes tone, no vescavor come swarming out and soon, they are able to reach the hole, though it requires a slow dangerous climb to get there. Taking their time, though, the group is soon able to reach the entrance. </p>
<p>Warm air fills this crystalline cavern, pulled through a vent in the ceiling twenty feet overhead. A continuous, high-pitched noise issues from the three tunnels ahead, a disconcerting drone melded with the discordant buzz of an angry crowd. The walls, floor, and ceiling of this cave glisten with moisture and are caked with a thick red resin resembling dried mucus, giving the chamber the disturbing illusion of being the interior of some great beast’s body.</p>Eli calls forth the fog as the group moves to the hole. While the buzzing changes tone, no vescavor come swarming out and soon, they are able to reach the hole, though it requires a slow dangerous climb to get there. Taking their time, though, the group is soon able to reach the entrance.
Warm air fills this crystalline cavern, pulled through a vent in the ceiling twenty feet overhead. A continuous, high-pitched noise issues from the three tunnels ahead, a disconcerting drone melded with the...GM_Verdigris (alias of verdigris)2015-07-19T15:40:10ZRe: Play-by-Post: The Righteous Shall Rise gameplayGM_Verdigris (alias of verdigris)http://paizo.com/campaigns/TheRighteousShallRise/gameplay&page=98#48542015-07-18T15:33:58Z2015-07-18T15:33:58Z<p><span class=messageboard-ooc>If the army doesn't advance any more from where it is, it is probably safe. They should stay at least 100feet away to avoid notice.</span></p>
<p><span class=messageboard-ooc>While the mythic heroes could make the climb up out of the <b>gorge</b> that you are all in, the main body of the army probably would have trouble. The climb is 120 feet on either side. To back and go around, you would have to go back to Valareth's Ford, go further down the Snellen. It would add days, at the very least, to your time.</span></p>If the army doesn't advance any more from where it is, it is probably safe. They should stay at least 100feet away to avoid notice.
While the mythic heroes could make the climb up out of the gorge that you are all in, the main body of the army probably would have trouble. The climb is 120 feet on either side. To back and go around, you would have to go back to Valareth's Ford, go further down the Snellen. It would add days, at the very least, to your time.GM_Verdigris (alias of verdigris)2015-07-18T15:33:58ZRe: Play-by-Post: The Righteous Shall Rise gameplayGM_Verdigris (alias of verdigris)http://paizo.com/campaigns/TheRighteousShallRise/gameplay&page=97#48502015-07-18T01:32:28Z2015-07-18T01:32:28Z<p><b>"They seem to be going in and out of those holes.... there is one right there,"</b> he says, pointing to one that is both closer to the group and has fewer vescavors going in and out.
<br />
<b>"would probably work. Then we just find our way through the tunnels that would almost have to be there."</b></p>
<p><span class=messageboard-ooc> Once pointed out, the hole is easy enough to find. It is about 80feet from the main masses of the swarms. It has few swarms, indeed, none have come through in the last several minutes.</span></p>"They seem to be going in and out of those holes.... there is one right there," he says, pointing to one that is both closer to the group and has fewer vescavors going in and out.
"would probably work. Then we just find our way through the tunnels that would almost have to be there."
Once pointed out, the hole is easy enough to find. It is about 80feet from the main masses of the swarms. It has few swarms, indeed, none have come through in the last several minutes.GM_Verdigris (alias of verdigris)2015-07-18T01:32:28ZRe: Play-by-Post: The Righteous Shall Rise gameplayGM_Verdigris (alias of verdigris)http://paizo.com/campaigns/TheRighteousShallRise/gameplay&page=97#48442015-07-17T06:00:41Z2015-07-17T06:00:41Z<p><b>"I think I see where they are coming from. "</b> Aron points out one of the many caves that dot the gorge walls. <b>"while the whole army couldn't get up there, a small strike team could. I bet that leads to the queen."</b></p>
<p>He turns to Beagan, his eyes bright and hopeful. <b>"a wall of wind might not get everyone across this gorge, but it could be very useful in trying to get to the queen safely."</b></p>
<p><span class=messageboard-ooc> to be clear, the term "filled" was used loosely. A small, careful team might be able to pick their way through to the cave.</span></p>"I think I see where they are coming from. " Aron points out one of the many caves that dot the gorge walls. "while the whole army couldn't get up there, a small strike team could. I bet that leads to the queen."
He turns to Beagan, his eyes bright and hopeful. "a wall of wind might not get everyone across this gorge, but it could be very useful in trying to get to the queen safely."
to be clear, the term "filled" was used loosely. A small, careful team might be able to pick their way...GM_Verdigris (alias of verdigris)2015-07-17T06:00:41ZRe: Play-by-Post: The Righteous Shall Rise gameplayGM_Verdigris (alias of verdigris)http://paizo.com/campaigns/TheRighteousShallRise/gameplay&page=97#48422015-07-17T04:12:33Z2015-07-17T04:12:33Z<p>Aron coughs uncomfortably, finally speaking up. <b>"We'd be better served by sending a small group to find the queen, I think, uh, sir. While some of us might be able to climb the walls of the ravine, the regular army would be crazed and scattered in moments; their gear turned to trash in moments more. But Eli has the right of it, as far as the swarms are concerned. They'll ignore the army so long as it doesn't go much nearer... and a small group could sneak forward, perhaps study them to find the lroute to the queen, and dispatch her. The rest would be gone soon after."</b> </p>
<p>His eyes grow wide once he done speaking, as he realizes how much he has offered, unasked.</p>
<p>[Spoiler omitted]</p>Aron coughs uncomfortably, finally speaking up. "We'd be better served by sending a small group to find the queen, I think, uh, sir. While some of us might be able to climb the walls of the ravine, the regular army would be crazed and scattered in moments; their gear turned to trash in moments more. But Eli has the right of it, as far as the swarms are concerned. They'll ignore the army so long as it doesn't go much nearer... and a small group could sneak forward, perhaps study them to find...GM_Verdigris (alias of verdigris)2015-07-17T04:12:33ZRe: Play-by-Post: The Righteous Shall Rise gameplayGM_Verdigris (alias of verdigris)http://paizo.com/campaigns/TheRighteousShallRise/gameplay&page=97#48372015-07-16T22:24:26Z2015-07-16T22:24:26Z<p>As the group comes closer, it is possible to make out individual insectoid creatures, flying vermin, that make up the seething vapors.</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted] </p>
<p>[Spoiler omitted]</p>As the group comes closer, it is possible to make out individual insectoid creatures, flying vermin, that make up the seething vapors.
[Spoiler omitted]
[Spoiler omitted]
[Spoiler omitted]GM_Verdigris (alias of verdigris)2015-07-16T22:24:26ZRe: Play-by-Post: The Righteous Shall Rise gameplayGM_Verdigris (alias of verdigris)http://paizo.com/campaigns/TheRighteousShallRise/gameplay&page=97#48312015-07-16T01:50:05Z2015-07-16T01:50:05Z<p>While the others return to the floor of the ravine, Beagan stays behind to pray within Iomedae's chapel. After long hours, he joins them at the bottom, ready to go. </p>
<p>The army sets out once more and while the going is harsh, they make good progress for several miles. Soon though, a low hum reaches the ears <span class=messageboard-ooc>( of those with a passive perception of 10 or higher)</span> of some of the most perceptive among them. The gorge ahead appears to be filled with what looks like a seething, filthy green cloud of vapor.</p>While the others return to the floor of the ravine, Beagan stays behind to pray within Iomedae's chapel. After long hours, he joins them at the bottom, ready to go.
The army sets out once more and while the going is harsh, they make good progress for several miles. Soon though, a low hum reaches the ears ( of those with a passive perception of 10 or higher) of some of the most perceptive among them. The gorge ahead appears to be filled with what looks like a seething, filthy green cloud of...GM_Verdigris (alias of verdigris)2015-07-16T01:50:05ZRe: Play-by-Post: The Righteous Shall Rise gameplayGM_Verdigris (alias of verdigris)http://paizo.com/campaigns/TheRighteousShallRise/gameplay&page=97#48252015-07-15T02:29:32Z2015-07-15T02:29:32Z<p>As the silence falls at the end of Beagan's speech, so too does the sunset begin upon the ridge. There is time, though just barely, for the group to climb back to join the others in the camp below for the evening.</p>
<p>[Spoiler omitted]</p>As the silence falls at the end of Beagan's speech, so too does the sunset begin upon the ridge. There is time, though just barely, for the group to climb back to join the others in the camp below for the evening.
[Spoiler omitted]GM_Verdigris (alias of verdigris)2015-07-15T02:29:32ZRe: Play-by-Post: The Righteous Shall Rise gameplayGM_Verdigris (alias of verdigris)http://paizo.com/campaigns/TheRighteousShallRise/gameplay&page=97#48172015-07-14T01:46:11Z2015-07-14T01:46:11Z<p>Quickly, Cole unleashes a flurry of arrows, two of which strike deep into the Nabasu's flesh. They clearly claim his attention, allowing the little holy warrior from to jump in from the other side. His gleaming sword strikes as true as the archer's arrow, removing the demon's head in one fell swoop and sending it rolling to land at Eli's feet.</p>
<p><span class=messageboard-ooc>and we are out of initiative. I almost lasted 2 rounds! Woohoo!</span></p>Quickly, Cole unleashes a flurry of arrows, two of which strike deep into the Nabasu's flesh. They clearly claim his attention, allowing the little holy warrior from to jump in from the other side. His gleaming sword strikes as true as the archer's arrow, removing the demon's head in one fell swoop and sending it rolling to land at Eli's feet.
and we are out of initiative. I almost lasted 2 rounds! Woohoo!GM_Verdigris (alias of verdigris)2015-07-14T01:46:11ZRe: Play-by-Post: The Righteous Shall Rise gameplayGM_Verdigris (alias of verdigris)http://paizo.com/campaigns/TheRighteousShallRise/gameplay&page=97#48122015-07-13T15:39:10Z2015-07-13T15:39:10Z<p><span class=messageboard-ooc>Jeez, I didn't get anyone with that??? *sigh*</span> </p>
<p><b>round 1 summary</b></p>
<p>The group was met by a foul talking demon as they began their departure from the chapel. He cast a spell, trying to stop them in their tracks, but each shook it off like the mythic heroes that they are. From the other side of the courtyard, a voice rang out in promised aid, and a host of celestial eagles appeared surrounding the demon. The heroes closed up on the demon, readying to stop this evil in its tracks.</p>
<p><b>Round 2, Init 15</b></p>
<p><b>"still moving, old man? Alright then."</b> The demon flies up 10 feet, provoking fruitless attacks from the meddlesome birds. He points at Eli and lets loose another string of obscenities.
<br />
Dark coils of pure evil shoot from his hand, turning into large mawed snakes that latch onto the old man and begin to drain his very life force. They wriggle and writhe in gluttonous joy as they sup. </p>
<p><span class="messageboard-dice"><b>eagle 1:</b></span> <span class="messageboard-dice">1d20 + 3 &rArr; (7) + 3 = 10</span>
<br />
<span class="messageboard-dice"><b>eagle 2:</b></span> <span class="messageboard-dice">1d20 + 3 &rArr; (12) + 3 = 15</span>
<br />
<span class="messageboard-dice"><b>eagle 3:</b></span> <span class="messageboard-dice">1d20 + 3 &rArr; (1) + 3 = 4</span></p>
<p><span class="messageboard-dice"><b>ranged touch attack on Eli:</b></span> <span class="messageboard-dice">1d20 + 12 &rArr; (7) + 12 = 19</span> <span class="messageboard-dice"><b>if successful, then:</b></span> <span class="messageboard-dice">1d4 &rArr; 4</span> <span class=messageboard-ooc>level drain</span> </p>
<p>[Spoiler omitted]</p>Jeez, I didn't get anyone with that??? *sigh*
round 1 summary
The group was met by a foul talking demon as they began their departure from the chapel. He cast a spell, trying to stop them in their tracks, but each shook it off like the mythic heroes that they are. From the other side of the courtyard, a voice rang out in promised aid, and a host of celestial eagles appeared surrounding the demon. The heroes closed up on the demon, readying to stop this evil in its tracks.
Round 2, Init 15
...GM_Verdigris (alias of verdigris)2015-07-13T15:39:10ZRe: Play-by-Post: The Righteous Shall Rise gameplayGM_Verdigris (alias of verdigris)http://paizo.com/campaigns/TheRighteousShallRise/gameplay&page=97#48092015-07-13T04:27:51Z2015-07-13T04:27:51Z<p><b>Initiative</b>
<br />
<b>Round 1</b>
<br />
Jurin: 1d20 + 1 ⇒ (1) + 1 = 2
<br />
- - - - - - - - - </p>
<p><b>Round 2</b>
<br />
Elyanius Myoch: 1d20 + 0 ⇒ (16) + 0 = 16
<br />
demon: 1d20 + 7 ⇒ (8) + 7 = 15
<br />
Cole Zeff: 1d20 + 3 ⇒ (10) + 3 = 13
<br />
Beagan: 1d20 + 2 ⇒ (9) + 2 = 11
<br />
Serra Iondri Phaer: 1d20 + 1 ⇒ (9) + 1 = 10</p>
<p><span class=messageboard-ooc>Jurin is up to end round 1, but Eli can go ahead and go to begin round 2</span></p>Initiative
Round 1
Jurin: 1d20 + 1 ⇒ (1) + 1 = 2
- - - - - - - - -
Round 2
Elyanius Myoch: 1d20 + 0 ⇒ (16) + 0 = 16
demon: 1d20 + 7 ⇒ (8) + 7 = 15
Cole Zeff: 1d20 + 3 ⇒ (10) + 3 = 13
Beagan: 1d20 + 2 ⇒ (9) + 2 = 11
Serra Iondri Phaer: 1d20 + 1 ⇒ (9) + 1 = 10
Jurin is up to end round 1, but Eli can go ahead and go to begin round 2GM_Verdigris (alias of verdigris)2015-07-13T04:27:51ZRe: Play-by-Post: The Righteous Shall Rise gameplayGM_Verdigris (alias of verdigris)http://paizo.com/campaigns/TheRighteousShallRise/gameplay&page=97#48082015-07-12T17:18:13Z2015-07-12T17:18:13Z<p>A familiar calls out and suddenly three eagles, glowing with a celestial purity, surround the demon. Each attacks, but misses the nabasu, bringing a chuckle to the creature's lips. <b>"Your birdies can't hurt me!"</b></p>A familiar calls out and suddenly three eagles, glowing with a celestial purity, surround the demon. Each attacks, but misses the nabasu, bringing a chuckle to the creature's lips. "Your birdies can't hurt me!"GM_Verdigris (alias of verdigris)2015-07-12T17:18:13ZRe: Play-by-Post: The Righteous Shall Rise gameplayGM_Verdigris (alias of verdigris)http://paizo.com/campaigns/TheRighteousShallRise/gameplay&page=97#48012015-07-12T01:57:26Z2015-07-12T01:57:26Z<p><b>Round 1, Init 15</b></p>
<p><b>"So chatty, Old man. You should stay still and be quiet!"</b> He gestures obscenely, and follows up with a gutteral noise that offends just to hear it. </p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>Round 1, Init 15
"So chatty, Old man. You should stay still and be quiet!" He gestures obscenely, and follows up with a gutteral noise that offends just to hear it.
[Spoiler omitted]
[Spoiler omitted]GM_Verdigris (alias of verdigris)2015-07-12T01:57:26ZRe: Play-by-Post: The Righteous Shall Rise gameplayGM_Verdigris (alias of verdigris)http://paizo.com/campaigns/TheRighteousShallRise/gameplay&page=96#47992015-07-11T05:02:27Z2015-07-11T05:02:27Z<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>[Spoiler omitted]
[Spoiler omitted]
[Spoiler omitted]GM_Verdigris (alias of verdigris)2015-07-11T05:02:27ZRe: Play-by-Post: The Righteous Shall Rise gameplayGM_Verdigris (alias of verdigris)http://paizo.com/campaigns/TheRighteousShallRise/gameplay&page=96#47972015-07-11T04:00:30Z2015-07-11T04:00:30Z<p><span class=messageboard-bigger><b>"NulkiNETH!!!"</b></span> Some one or some thing roars from the courtyard as the Iomedae's Chosen file out of the chapel.</p>
<p><span class=messageboard-bigger><b>"NulkiNETH!</span> I hunger! Surely you were able to capture some of the crusaders for me."</b></p>
<p>An ugly guttural laugh laugh fills the space as he sees them. <b>"Oh ho! What is this? Free Range chickens fleeing the coop?"</b></p>
<p>He beats his wings, hovering just above the ground. <span class=messageboard-bigger><b>"NulkiNETH!!!"</b></span> Some one or some thing roars from the courtyard as the Iomedae's Chosen are working on the final touches in the chapel.</p>
<p><span class=messageboard-bigger><b>"NulkiNETH! I hunger! Surely you were able to capture some of the crusaders for me."</b></span></p>
<p>[Spoiler omitted]</p>
<p><b>Initiative</b>
<br />
Elyanius Myoch: 1d20 + 0 ⇒ (16) + 0 = 16
<br />
demon: 1d20 + 7 ⇒ (8) + 7 = 15
<br />
Cole Zeff: 1d20 + 3 ⇒ (10) + 3 = 13
<br />
Beagan: 1d20 + 2 ⇒ (9) + 2 = 11
<br />
Serra Iondri Phaer: 1d20 + 1 ⇒ (9) + 1 = 10
<br />
Jurin: 1d20 + 1 ⇒ (1) + 1 = 2</p>
<p><span class=messageboard-ooc>No surprise round. He wasn't quiet. Eli is up.</span></p>"NulkiNETH!!!" Some one or some thing roars from the courtyard as the Iomedae's Chosen file out of the chapel.
"NulkiNETH! I hunger! Surely you were able to capture some of the crusaders for me."
An ugly guttural laugh laugh fills the space as he sees them. "Oh ho! What is this? Free Range chickens fleeing the coop?"
He beats his wings, hovering just above the ground. "NulkiNETH!!!" Some one or some thing roars from the courtyard as the Iomedae's Chosen are working on the final touches in...GM_Verdigris (alias of verdigris)2015-07-11T04:00:30ZRe: Play-by-Post: The Righteous Shall Rise gameplayGM_Verdigris (alias of verdigris)http://paizo.com/campaigns/TheRighteousShallRise/gameplay&page=96#47892015-05-12T03:39:43Z2015-05-12T03:39:43Z<p><span class=messageboard-ooc>Ooops, a few missed things...</span> Serra recognizes the holy symbol as one venerating Saranrae.</p>
<p>As the others work on various places, something unseen cleans the lower half of the wall, slowly cleaning from the floor to three feet up, in slow deliberate circles.</p>
<p>[Spoiler omitted]</p>Ooops, a few missed things... Serra recognizes the holy symbol as one venerating Saranrae.
As the others work on various places, something unseen cleans the lower half of the wall, slowly cleaning from the floor to three feet up, in slow deliberate circles.
[Spoiler omitted]GM_Verdigris (alias of verdigris)2015-05-12T03:39:43ZRe: Play-by-Post Discussion: The Righteous Shall Rise... DiscussionGM_Verdigris (alias of verdigris)http://paizo.com/campaigns/TheRighteousShallRise/discussion&page=8#3692015-05-07T15:09:58Z2015-05-07T15:09:58Z<p>Hi guys, I need 1-2 more days. But I promise to be back to kill you soon.</p>Hi guys, I need 1-2 more days. But I promise to be back to kill you soon.GM_Verdigris (alias of verdigris)2015-05-07T15:09:58ZRe: Play-by-Post Discussion: The Righteous Shall Rise... DiscussionGM_Verdigris (alias of verdigris)http://paizo.com/campaigns/TheRighteousShallRise/discussion&page=8#3682015-05-04T16:15:15Z2015-05-04T16:15:15Z<p>Sorry, All. I have a couple of big things at work that will probably keep me from moving us forward over the next two days. Please feel free to role play, but do not move from current positions. I look to be able to begin the next leg Wednesday morning.</p>Sorry, All. I have a couple of big things at work that will probably keep me from moving us forward over the next two days. Please feel free to role play, but do not move from current positions. I look to be able to begin the next leg Wednesday morning.GM_Verdigris (alias of verdigris)2015-05-04T16:15:15ZRe: Play-by-Post: The Righteous Shall Rise gameplayGM_Verdigris (alias of verdigris)http://paizo.com/campaigns/TheRighteousShallRise/gameplay&page=96#47862015-05-02T23:18:27Z2015-05-02T23:18:27Z<p>[Spoiler omitted]</p>[Spoiler omitted]GM_Verdigris (alias of verdigris)2015-05-02T23:18:27ZRe: Play-by-Post: The Righteous Shall Rise gameplayGM_Verdigris (alias of verdigris)http://paizo.com/campaigns/TheRighteousShallRise/gameplay&page=96#47852015-05-02T22:49:35Z2015-05-02T22:49:35Z<p>Serra recognizes the holy symbol as that of Saranrae. The green gem is worth appx 500gp, the white ones, 100gp a piece. The breastplate and aspergillum are both +1 items, the vials are full of unholy water, apparently for the aspergillum.</p>
<p>[Spoiler omitted]</p>Serra recognizes the holy symbol as that of Saranrae. The green gem is worth appx 500gp, the white ones, 100gp a piece. The breastplate and aspergillum are both +1 items, the vials are full of unholy water, apparently for the aspergillum.
[Spoiler omitted]GM_Verdigris (alias of verdigris)2015-05-02T22:49:35ZRe: Play-by-Post: The Righteous Shall Rise gameplayGM_Verdigris (alias of verdigris)http://paizo.com/campaigns/TheRighteousShallRise/gameplay&page=96#47812015-05-02T18:56:59Z2015-05-02T18:56:59Z<p><span class=messageboard-ooc>What is the verdict on the cleaning?</span></p>What is the verdict on the cleaning?GM_Verdigris (alias of verdigris)2015-05-02T18:56:59ZRe: Play-by-Post: The Righteous Shall Rise gameplayGM_Verdigris (alias of verdigris)http://paizo.com/campaigns/TheRighteousShallRise/gameplay&page=96#47802015-05-02T18:55:36Z2015-05-02T18:55:36Z<p>In the chapel, now that he is not in the fire of battle, Cole notices something odd about the altar, beyond the graffiti and blood. An old scratch on the floor, no more than that, and aged now so it seems almost a part of the floor, but it appears that a push in the right area, might slide it over.</p>
<p>[Spoiler omitted]</p>
<p>In the winged man's room, they find a strongbox, containing 383 cp, 710 sp, 3,827 gp, four gems, three white with a iridescent fire in their depths, one long and hexagonal, in a deep green color, a gold holy symbol that looks like an angel with a rising sun behind her. There is also a knight’s pennon, a chain shirt, and a dagger, of of which detect as magical.</p>In the chapel, now that he is not in the fire of battle, Cole notices something odd about the altar, beyond the graffiti and blood. An old scratch on the floor, no more than that, and aged now so it seems almost a part of the floor, but it appears that a push in the right area, might slide it over.
[Spoiler omitted]
In the winged man's room, they find a strongbox, containing 383 cp, 710 sp, 3,827 gp, four gems, three white with a iridescent fire in their depths, one long and hexagonal, in a...GM_Verdigris (alias of verdigris)2015-05-02T18:55:36ZRe: Play-by-Post: The Righteous Shall Rise gameplayGM_Verdigris (alias of verdigris)http://paizo.com/campaigns/TheRighteousShallRise/gameplay&page=96#47772015-05-02T14:42:06Z2015-05-02T14:42:06Z<p>Serra opens the door, but finds no one inside. After a long moment, it occurs to him that perhaps the demi-demon *was* their leader.</p>Serra opens the door, but finds no one inside. After a long moment, it occurs to him that perhaps the demi-demon *was* their leader.GM_Verdigris (alias of verdigris)2015-05-02T14:42:06Z