Author: admin

In this blog entry we’ll build H/W accelerated version of MonoGame.Tetris example for Raspberry PI.

Raspberry PI does not have HW OpenGL libraries for accelerated graphics, instead it has OpenGL ES 2.0 libraries (and ES 1.1 embedded in same libraries) for acceleration. However it’s possible to run OpenGL applications on RPI, but rendering will fallback to software OpenGL renderer (Mesa).

By default MonoGame for Linux uses OpenGL and can be executed with few tricks, but performance is not good.

I’ve baked an experimental MonoGame (based on MonoGame 2.0) for OpenGL ES 2.0 based desktop environments, in practice implementation was only about mixing Android GLES and Linux versions of MonoGame, so I don’t take any credits for this 🙂

Update 18/Aug:
There’s now also fork of MonoGame 3d in GitHub. Start observing it, since it’s based on forthcoming release on MonoGame which has a lots of new cool features 🙂

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