Altamid Plasma Devastators are ranged ground weapons available for characters and bridge officers. They fire an energy damage bolt at a single target. Their secondary fire mode releases a concentrated ball of energy that explodes on contact and deals damage in a radius with a chance to knock back targets.

Altamid Plasma Excisors are ranged ground weapons available for characters and bridge officers. They fire multiple energy damage bolts at a single target. Their secondary fire mode shoots a concentrated bolt of energy at a single target, dealing high damage with a good chance to knock back.

Altamid Plasma Myrmidons are ranged ground weapons available for characters and bridge officers. They fire a quick burst of three energy damage bolts at a single target. Their secondary fire mode saturates a large area with energy weapon fire, repeatedly hitting multiple targets in front of the player.

Altamid Plasma Sentinels are ranged ground weapons available for characters and bridge officers. They fire multiple energy damage bolts at a single target. Their secondary fire mode hits a single target with a high damage bolt of energy that also repels back from the force of the impact.

Each type of Altamid wrist weapon is equivalent in function to some standard weapon subtypes: The Devastator is a Blast Assault, Excisor is a Sniper Rifle, Myramidon is a Full Auto Rifle, and the Sentinel is a Compression Pistol. They have a chance to apply a plasma and kinetic damage resistance rating debuff.

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