After this card enters play: Lose 3 Honor.This card does not count toward Blacksmiths' first trait's additional Gold production, and that trait produces 1 less Gold when it produces Gold.Bow this card: Lose 1 Honor and produce 2 Gold, or 3 Gold if you are a Crab Clan player.

Those who work the Hiruma mines carry enough jade to ward off the taint. But even jade cannot remove the memories of what they have seen there.