The city builder strategy game Imperium Romanum is set in the time-honoured Roman Empire and players will marvel in the incredible attention to detail when working on a strategy to build a well organised, prosperous and commanding settlement. As governor of a Roman province, the fortune very much lies in the players own hands.

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The city builder strategy game Imperium Romanum is set in the time-honoured Roman Empire and players will marvel in the incredible attention to detail when working on a strategy to build a well organised, prosperous and commanding settlement. As governor of a Roman province, the fortune very much lies in the players own hands.

Imperium Romanum is packed with a variety of new features to enhance the gameplay such as a complete overhaul of the graphic engine, a mass of authentic historical buildings such as the world famous Circus Maximus or Gladiator schools.

The Emperor Expansion pack takes the player to voyage through ancient history, from cold Britannia via the wild forests of Germania to the fertile Nile Delta in Cleopatra's Egypt.

19 challenging, new scenarios at historic places such as Aquae Sulis (Bath), Hadrians Wall, Massilia or Treverorum will require all your comprehensive economic and strategic leadership abilities to succeed. Not only your competence, but also your exposure with religion and the Roman deities like Jupiter or Venus will play an important role to accomplish your mission as a Roman governor.

Will you be able to earn the mercy of the gods and rule the empire successfully?

Features

Contains Imperium Romanum full version plus the AddOn "Emperor Expansion"

Improved battle system with siege machines

Vivid game environments with change of day and night as well as weather changes

One of my favorite Building/strategy games. You could look at it as an better version of 'Glory of the roman empire'. I like the roman setting, the overal gameplay and economic mechanics work great. Altought it has a basic combat system and sometimes you have to capture a barbarian village, it is still more foccused on the building part. If you want some more action and fighting this might not be the game for you, it's more of a builder, not a destroyer ;)

Imperium Romanum is a city-builder set in the ancient Roman Empire. If you're thinking, "Hey that sounds just like the old Caesar series" then you're not far off. Much like the old Sierra series, Imperium Romanum places you in a series of towns and settlements and asks you to build housing, establish farming and resource production, and set up industries. You'll also build defenses and armies to protect yourself from barbarian hordes and conquer nearby villages.

I think Imperium Romanum takes a slightly more casual and less complex approach to the genre. First, at least in the missions I played, each level seemed to be completely contained and it didn't seem as though your city carried over throughout multiple stages of the campaign. Rather, each mission starts in a different settlement and gives you goals to accomplish there and then you move on to the next. There is a sandbox gameplay option so if you want to build a super-city, you can do that, but the campaign missions don't seem to be cumulative.

Combat is rather simplistic and basically your troops are limited to a couple of formations, neither of which can actually be changed on the fly once battle has begun.

One thing I did notice here is that unlike a lot of the "historical" city management titles, the game doesn't skirt around the issue that slavery was a common practice. Slaves will do all the building and hauling here, and they get separate "housing" and will not be able to fill the "free" jobs that your settlers will take. If you overwork your slaves (i.e. don't build enough slave shelters) then they are likely to revolt until you get their workload under control.

The graphics are pretty detailed and there is a nice variety of industries and buildings you can introduce in your town.

Overall, it's a nice little city builder for the history buffs, and it offers a more forgiving approach to planning than some of the other similar games I've played. (read this as: I never had to break out a spreadsheet to lay out perfect housing and industrial blocks in Imperium Romanum in order to beat a level. Then again, I might have been an overly compulsive Caesar player. ymmv)

Tedious game. Mediocre at best. Old games like Zeus and Pharoah still surpass this game by miles. I'd say skip this one and get Caesar instead.

You can't build too far from your Forum and will require Marketplaces to expand to other portions of the map. The problem is that each building will require a house nearby to employ it.

You won't be able to design a city that has different zones (residential, industrial, agriculture and so on) everything becomes mashed up.

This in turn creates a snowball effect. For example: You want to build a mining camp for a marble deposit that is on the outskirts of your city. So you create a marketplace, the mine, then houses.

Here's the fun part: The houses will require supporting structures e.g. bakery, altar, butcher. Now each building will require a certain material upkeep which leeches into your economy as well.

So your little expansion becomes a city of it's own. I tried ignoring their need for clothes and sausages but then that little town became rebellious. So for one little mine on the outskirts, I had to create a new town and the supporting structures to it.

The people in the houses seem to randomly choose their jobs. So you might have some unemployment in one sector and a lack of employees in the other. This game just becomes very grating after a while.

Why do they want so many sausages anyways? Every game it's always about sausages.

Look, I enjoyed the game but I dreaded having to start a new sandbox or campaigns. This is coming from someone who enjoys punishing City games like Banished.

This literally was my Rome fix while I waited for Total War Rome II to be developed. But its a gem on its own. Looking to kill some time at a coffee shop or blow some steam - get out of the real world for a minute - good one. Especially if you're a rome history buff like me.

Really quite fun. Probably the best city-building game I've played. I like it better than CivCity: Rome. This is a lot like Sim City Societies, but with some actual goals. Societies suffered from the problem of "well, now my city has enough X to make more Y. And now I have enough Y to build Z. Great. So?" There was no reason to do anything.

Imperium Romanum is a city builder with very definite goals. "Grow your town to X population. But in this scenario you can only farm wheat." So to keep you upper crust happy, you'll need to export a lot of grain and import things like meat and cloth. There's also a military aspect, but it's somewhat downplayed. This isn't an RTS; it's a city builder. You definitely need a militia, but you don't need to be a tactical genius to make them effective.

Paid £1.99 in the promotion - what a bargain! Great city building game with similarities to Sim City and also Age of Empires III, would definitely recommend and I would have happily paid more for this quality. Good job!

Although Imperium Romanum is now several years old, this city builder is still among the best available on Steam. If you enjoy simple, yet historically rich sims then this game would be right up your alley.

This game is quite similar to another title from the same developer called Glory of the Roman Empire. Still this has its own perks, but its not a simple city builder. You have to work out your economy as best as possible as you make a metropolis out of a collection of smaller cities. When your flow of goods is fluid enough then you just have to worry about keeping people content as you glorify the city with wonders like grand temples and the colloseum.

Brilliant game! Basically a newer, more realistic graphic version of Glory of the Roman Empire. To those people who have played GofRE there are a few more structures to build such as bridges and schools. This game never gets boring for me personally unless I get constantly attacked by Barbarians! There are about 5-10 different maps on it too. I know the newer game is Grand Ages Rome which I have on disc not steam, I do wish they would create an updated version that runs direct x12 and all the new features! 10/10

A great city management game with some combat elements which sees you passing through various challenges throughout ancient rome and it's provinces. A nicely realised economy system and variations to game play keep things fresh along the way. Worth more than it's Metascore would suggest.

Although it is not that well-known of a game, it certainly is well-made. The voice narrator does not always follow the text, but there are otherwise no glitches or flaws I have found thus far. There are no Steam achievements for this game, though there are in-game achievements that you can earn. To describe it simply, Imperium Romanum: Gold Edition is essentially a simulator where you, the Praetor, build a city in various scenarios and periods of Roman history. Unfortunately, there are no freestyle, sandbox options that allows the player to build a city from scratch and maintain it as their own entirely customizable civilization, like you would find in other simulators of this type. In other words, this game essentially focuses strictly on scenarios and times during the history of the Roman Empire. If any of what I just typed interested you, I recommend you consider buying this game.