This MOD adds a dungeon between the Hero Hill and Swampy Cave near Cheydinhal. This dungeon includes
a nice variety of monsters with some special loot.

However, this dungeon in highly dangerous, I strongly recomend to be a higher level and to take a
bow and some arrows and several good swords. If you donīt you will unnessesary make things even more
diffucult than they have to be.

Please do read the journal outside the dungeon near the entrance on a stool. It explanes a little
what to find in the dungeon.

Even though this dungeon is a dangerous one, it is surely worth your while, as there are some pretty
handy opjects in there.

Please enjoy this MOD.

And do note that this MOD is one of my first ones, so I welcome any sugestions to make things better.
Comments is also welcome.

This MOD adds a dungeon between the Hero Hill and Swampy Cave near Cheydinhal. This dungeon includes
a nice variety of monsters with some special loot.

However, this dungeon in highly dangerous, I strongly recomend to be a higher level and to take a
bow and some arrows and several good swords. If you don´t you will unnessesary make things even more
diffucult than they have to be.

Please do read the journal outside the dungeon near the entrance on a stool. It explanes a little
what to find in the dungeon.

Even though this dungeon is a dangerous one, it is surely worth your while, as there are some pretty
handy opjects in there.

Please enjoy this MOD.

And do note that this MOD is one of my first ones, so I welcome any sugestions to make things better.
Comments is also welcome. :)

Installation:

Extract the .7z OR the .zip file and place the files: LichsLair.esp and LichsLair2.esp into the Data folder
of the TES IV: Oblivion folder.
Then start the game&apos;s autostart and go to Data files. There you should check the boxes in front of
the file names: LichsLair.esp and LichsLair2.esp. Then start the game and enjoy the MOD. :)

bugs:

Note that the bodies of the creatures you find inside of the dungeon will disapear in a matter of time.
So take the valuable object from the bodies before it is too late.

The creature could be fighting one another, the file LichsLair2.esp should&apos;ve stoped that, but if it didn&apos;t
take advantage of this as it makes things easier. :)

If you encounter any more bugs, please report them.

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