Along with Rage HD, Infinity Blade has been one of the titles to really solidify iOS' position as the leader in mobile gaming right now, but that's not to say Android isn't in hot pursuit: besides this Zeus we have on the horizon, Gingerbread improves gaming support on the API level -- and now we're seeing our first Unreal Engine 3-based title make the leap. Dungeon Defenders: First Wave, which just launched on iOS, is coming to Android 2.1 and above on December 23rd bringing with it an online, multiplayer tower defense gaming experience. Of course, one problem these guys have now is that Android hardware is all over the map, so they actually need to publish a long list of minimum requirements -- just like PC titles -- and in this case you need 512MB of RAM, an 800MHz or better SOC with support for OpenGL ES 2.0, and at least 400MB of free storage. Apart from the myTouch 4G (which has some occasional "stability issues"), most recent mid- to high-end handsets seem to be ready to roll, including "all Tegra 2 based devices" like the Optimus 2X that was just announced. Follow the break for some video action and the full press release.

Gainesville, FL – 17 December 2010 – Trendy Entertainment will release their highly anticipated title Dungeon Defenders: First Wave for Android systems on December 23, 2010, just one week after its release on the iOS App Store. This title will be the first to bring the Unreal Engine technology, which powers the best-selling Infinity Blade, to the Android platform.

Gamers can purchase this tower defense online action-RPG on the Android Marketplace for $2.99. It includes an epic on and off-line campaign, challenge missions, leaderboards, and robust 4 player co-op play via GameSpy.

The game is available in multiple languages - English, French, German, Italian and Spanish. It carries an ESRB rating of "Everyone: 10+" and a PEGI Rating of 12+. It runs best on Nvidia Tegra, but device requirements are as follows:

"The game runs by far best on Tegra 2 out of any mobile device we've put the title onto. It's nearly a portable PC level of graphics capability. So while the game doesn't require Tegra 2, we do prefer to play it that way here, which provides an HD resolution, the highest quality textures, and a set of levels that simply could not be rendered on the lower-spec devices." - Jeremy Stieglitz, Development Director