Nov 27 2017

Hey guys, have you by any chance tried the latest RC build? The potencial fix mentioned in the SITREP is already there so, it might be worth a shot giving it a try and reporting back in case something is still broken :)

yes, random particle disappearing seems to be fixed!
Particles still disappear when getting close to them though (the bigger the particle, the farther the disappearing distance)
example:https://www.youtube.com/watch?v=N_RI-5NlM4M
Should I make a new ticket for it or is it already worked on ?

Oct 12 2017

So, progress was made, a fix has been prepared and should be available in tomorrow's [development] branch update, so please, try to take a look there and if you can, report back whether it was fixed or whether the fix is still a bit lacking :)

Sep 25 2017

You might also try Profiling branch, it contains some crash fixes that did not made its way into a stable update or emerged afterwards and had to be fixed. You can use the profiling branch to play on the stable servers.

Aug 16 2017

As mentioned on the Twitter we are looking into the issue together with BE developers, searching for a suitable solution. Unfortunately that is the only info I have for now, I'll try to keep this updated with the progress (once I know something).

Aug 11 2017

The 1.74 update was merely a hotfix for a different critical issue, this issue should be fixed in the next proper update. It is a very complex issue that was not really easy to fix so unfortunately it took us long.