for k,v in pairs (player.GetAll()) do v:DoAnimationEvent(ACT_GMOD_TAUNT_DANCE) end timer.Create("dance_until_your_dead",8.9,0,function() for k,v in pairs (player.GetAll()) do v:DoAnimationEvent(ACT_GMOD_TAUNT_DANCE) end end )

-- FIN DANSE --

-- CHANGER NOM --

for k, v in pairs(player.GetAll()) do DarkRP.storeRPName(v, CHANGERPSEUDO) v:setDarkRPVar("rpname", CHANGERPSEUDO) end