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I prefer Sentinel too. Lot of extra dialogue options tied to Awareness which serve to score influence points and flesh out your character. High intelligence or wisdom also bring in a few extra options, though each of these stats usually presents the same option so there's no point raising them both for that purpose. Repair is handy if you want to know more about the droids and their past.

There's this optional bit (might only be in the restored content mod) where Kreia asks you to train up on your weakest skill, so neglecting the repair skill until that point might be a good idea.

I'm 2 for 2 in great games from far in the backlog. First was Shadowgrounds, and yesterday I played a couple hours of Nox. Pretty fun for that type of ARPG and it has a good sense of humor. If the different classes are as different as I've read, and the campaign is as short, this may be the first one of these that I actually play more than once.

I switched for a while when I played it, and it sounds much better to be sure, but the subtitles are in a ridiculously large font smack dab in the middle of the screen and with a little border around them, completely wrecking the visual experience instead. So I switched back to English. Playing without subtitles was not an option since I would not know what was happening at all. Warmly recommended for a second playthrough though.

Two large UFO started to fly around middle east. Not able to take them down with my crappy interceptors (I rally need to invest in science. I have one Lab and fifty scientist. and its may already) I had to wait for them to land. Then I dispatched my strike team.
Taking over a large UFO is hard work tough. Managed to do one and currently I am tackling second ufo which from outside looks even bigger. Maybe it was very large which would make it a battleship. Already five aliens fire upon me the moment I step out of my ship. A long battle awaits me.
(talking about UFO: Enemy Unknown)

Two large UFO started to fly around middle east. Not able to take them down with my crappy interceptors (I rally need to invest in science. I have one Lab and fifty scientist. and its may already) I had to wait for them to land. Then I dispatched my strike team.
Taking over a large UFO is hard work tough. Managed to do one and currently I am tackling second ufo which from outside looks even bigger. Maybe it was very large which would make it a battleship. Already five aliens fire upon me the moment I step out of my ship. A long battle awaits me.
(talking about UFO: Enemy Unknown)

Two large UFO started to fly around middle east. Not able to take them down with my crappy interceptors (I rally need to invest in science. I have one Lab and fifty scientist. and its may already) I had to wait for them to land. Then I dispatched my strike team.
Taking over a large UFO is hard work tough. Managed to do one and currently I am tackling second ufo which from outside looks even bigger. Maybe it was very large which would make it a battleship. Already five aliens fire upon me the moment I step out of my ship. A long battle awaits me.
(talking about UFO: Enemy Unknown)

Clean up on the larger ufos is a pain in the ass. Too many places for aliens to hide.

I had it on Russian, but I switched back to English because I literally had no idea what words in the spoken language matched up to the subtitles. So I'd read the text and spend the rest of the time listening to gibberish, trying to pick out words I recognise, but failing.

Playing some Mechwarrior 2 Ghost Bears Legacy, which I somehow missed back then, although I played the hell out of mech2 31st-centrury-combat and mercs.

I find GTR1 more fun that 2 because the handling is more brutal and the cars behave like beasts. Sweaty hands.

Mechwarrior: Living Legends since it came out. Truely amazing and it keeps getten even better. I don't like MWOnline at all although I keep trying to.

Good old IL-2 Sturmovik. Alternating between the Russian bomber and German fighter campaign. I like how the original is more simple and smaller. The successor IL-2 games are just too much for me.

Aerofly FS. Why didn't anyone tell me gliding is so much fun!

GTA4 with the realistic driving and flying mod only. Not a fan of ICE, as it destroys the atmosphere created by the cheerless color palette. I set the colors up one notch though in the options menu. Perfect for me.

Multi Theft Auto. I miss the time when there was no ghost mode. The chaos of 30 cars smashing at the start was beautiful. But still there are so many great game modes to choose from and maps are quite creative.

GTA1. My favorite of the series. It plays like a game and is about making points.

Been a busy new year for me but i've sat down to play some games tonight.

First off i christened my new Keyboard by finally getting past hexagon on Super Hexagon (go me!)

Then I got my ass throughly kicked in season 16 of the RPS Frozen Synapse league. Its my first league, i suck, but i'm having a great time and as usual the RPS crowd is great.

As it was free I downloaded Nitronic rush. Its surprisingly good! The flying bits should be cut out in favour of more (and easier to perform) crazy wall jumps, but other than that a solid glowy lines time trial game. I blasted through the main story in under an hour, felt like a badass, went onto the hardcore tracks and got floored by the wall jumps to the point where the flow was broken so much it wasn't fun anymore. But for free, the thrill of the first few levels are worth your time.

Another Free game i played through tonight was club-em-up Slave of god. A superb game, go read the 'wot i think' and then play, its really worth it.