About

SEK 755,002

pledged of SEK 50,000 goal

1,010

backers

In a remote mountain valley, mutant animals dwell under the watchful eyes of the mysterious Watchers. Kept prisoners for generations by electric wire and drones in the sky, never knowing who’s next to be dragged off to deadly experiments in dark laboratories, the animal mutants have had enough. The time for resistance is now. The fight for freedom has come.

This is the first major expansion to Mutant: Year Zero, the award-winning pen&paper roleplaying game by Free League Publishing and Modiphius Entertainment. But Mutant: Genlab Alpha is no mere supplement - it stands on its own and can be played as a complete game in its own right. Get ready for a furry mutant (r)evolution!

Mutant: Genlab Alpha tells the story of the mutant animals, and introduces them into the dawnworld of Mutant: Year Zero. Some of the contents:

New rules, PC roles, skills and powers for mutant animals. The expansion includes all the rules you need to play!

A detailed description of Paradise Valley, the mountain valley where the animals are being held, including a beautiful full-color map.

A description of the mysterious underground facility called the Labyrinth, where the Watchers dwell.

The complete campaign Escape from Paradise, letting the characters lead the fight for freedom and uncover the mysteries of the Watchers.

Unique strategic game mechanics for putting the players truly in charge of the Resistance, planning its operations.

An overview of how the mutant animals can travel to the Zone if they manage to escape, and join the human mutants of Mutant: Year Zero.

Our goal is to release Mutant: Genlab Alpha by June this year. It will be a beautiful full-color book of 200 pages or more. The cover art is made by Ola Larsson, and the interior art by Reine Rosenberg, just like the Mutant: Year Zero core book. Genlab Alpha was released in Swedish in 2015, and the translation is already finished.

Mutant: Year Zero is the latest version of the classic Swedish pen & paper roleplaying game Mutant, first published in 1984. Mutant: Year Zero was published in 2014, and was awarded RPG of the Year by the main Swedish gaming magazine Fenix.

The English version of the game was released in December of 2014, and was an instant hit. Watch the release trailer here. Mutant: Year Zero was named Best RPG at UK Games Expo 2015 and it was awarded a Silver ENnie for Best Rules at Gencon 2015.

Praise for Mutant: Year Zero:

“Mutant: Year Zero blew me away on a personal level. I did not know of its existence, and suddenly I realise that I am holding a masterpiece, probably the best post-apocalyptic game on the market.” -RPG.Net Playtest Review

“The book and supporting products are high quality and it uses unique, quirky mechanics that really bring its themes of desperate survival to the forefront.”
-The British Fantasy Society

“If you are into post-apocalypse RPGs you definitely should give Mutant a chance!”
-Stargazer’s World

Want to learn even more about Mutant: Year Zero? Check out the Dev Diaries!

With your help, we can make Mutant: Genlab Alpha even more awesome! These are the stretchgoals we have lined up if we exceed our initial funding goal:

STRETCHGOAL 1: MAP OF PARADISE VALLEY - UNLOCKED!

If we reach this goal, we will print a large full-color map of Paradise Valley, format 39.5cm x 55.8cm. This item will be included at no extra cost for all backers at level BEAST and above. (The finished map will of course be in English, not in Swedish like the one below.)

STRETCHGOAL 2: HARDCOVER BOOK - UNLOCKED!

If we reach this goal, we will print Mutant: Genlab Alpha in the same top-quality hardcover as Mutant: Year Zero.

STRETCHGOAL 3: BESTIARY - UNLOCKED!

If we reach this goal, we will include an extended bestiary of mutant monsters that can be used in both Mutant: Genlab Alpha and Mutant: Year Zero.

STRETCHGOAL 4: SPECIAL CARD DECK - UNLOCKED!

If we reach this stretchgoal, we will publish a special Card Deck for Animal Powers and Artifacts for Genlab Alpha, compatible with the card deck for Mutant: Year Zero. All backers on level PACK LEADER and up will get this Card Deck at no additional cost.

STRETCHGOAL 5: MAPS & MARKERS PACK - UNLOCKED!

If we reach this stretchgoal, we will publish a special pack of 108 gaming markers for keeping track of food, water, ammunition and Mutation/Feral Points, for use with both Mutant: Genlab Alpha and Mutant: Year Zero. The pack also contains four super-sized (720mm × 465mm) Zone maps of four major metropolitan areas. All backers on level TRIBE ELDER and above will get this Maps & Markers Pack at no additional cost. (Backers on level SCOUT LEADER and above will get the maps and markers in PDF format.)

STRETCHGOAL 6: ZONE SECTOR "DIE, MEAT-EATER, DIE!" - UNLOCKED!

They are mean, they are deadly, they are many and the absolutely will not stand for the eating of animal flesh.

If we reach this stretchgoal, we will publish a special zone sector, a scenario location that can be placed anywhere in your Zone. All backers on level SCOUT LEADER and up will get the sector in PDF format. If we reach the Zone Compendium stretchgoal (below), all backers on level TRIBE ELDER and above will also get this sector in printed format.

STRETCHGOAL 7: ZONE SECTOR "THE ISLAND OF DOCTOR LIFE" - UNLOCKED!

Rumors spread in the Zone about the mysterious machine being living on an island in the Zone's black waters. Stalkers say the machine and her animal servants can heal any injury - but what are their true motives?

If we reach this stretchgoal, we will publish a Special Zone Sector, a scenario location that can be placed anywhere in your Zone. All backers on level SCOUT LEADER and above will get the sector in PDF format. If we reach the Zone Compendium stretchgoal (below), all backers on level TRIBE ELDER and above will also get this sector in printed format.

STRETCHGOAL 8: ZONE SECTOR "THE GARBAGE MASTERS" - UNLOCKED!

Somewhere in the Zone there is an enormous mountain of old garbage, where a clan of toad traders live. The garbage mountain, full of scrap and artifacts, attracts dwellers from all over the Zone, looking for treasue among the trash.

If we reach this stretchgoal, we will publish a Special Zone Sector, a scenario location that can be placed anywhere in your Zone. All backers on level SCOUT LEADER and above will get the sector in PDF format. If we reach the Zone Compendium stretchgoal (below), all backers on level TRIBE ELDER and above will also get this sector in printed format.

STRETCHGOAL 9: ZONE SECTOR "BLACKHAND'S BAR" - UNLOCKED!

Deep in the Zone, next to an old highway of the Ancients, lies Blackhand's Bar. Few Stalkers know how to find this sanctuary in the wastelands, and the ones who do know rarely divulge the secret.

If we reach this stretchgoal, we will publish a Special Zone Sector, a scenario location that can be placed anywhere in your Zone. All backers on level SCOUT LEADER and above will get the sector in PDF format. If we reach the Zone Compendium stretchgoal (below), all backers on level TRIBE ELDER and above will also get this sector in printed format

STRETCHGOAL 10: "THE NINTH TRIBE" - MUTANT MOOSE ARTICLE - UNLOCKED!

Lacking a habitat of their own, the majestic members of the "Ninth Tribe" wander far and wide across Paradise Valley, silent lonesome wardens of the deep forests.

If we reach this stretchgoal, we will add an article about mutant moose, including rules for playing them as PCs, to the Genlab Alpha book itself. All backers on level SCOUT and above will get this stretchgoal.

STRETCHGOAL 11: ZONE SECTOR "THE SQUIRREL WARS" - UNLOCKED!

The great forest is a battleground, desperate forces vie for any foothold in the branches whilst on the ground the canine hunters leave no survivors.

If we reach this stretchgoal, we will publish a brand new Special Zone Sector, written by our squirrel-loving friends at Modiphius Entertainment. All backers on level SCOUT LEADER and above will get this sector in PDF format. If we reach the Zone Compendium stretchgoal (below), all backers on level TRIBE ELDER and above will also get this sector in printed format.

STRETCHGOAL 12: TWO NEW ZONE MAPS - BACKER VOTE! - UNLOCKED!

If we reach this stretchgoal, we will make two new Zone maps, of devastated major metropolitan areas somewhere inte the world. And you - the backers - get to decide which two cities to trash, in a vote! All backers at SCOUT LEADER and above will get PDFs of the maps and backers on level PACK LEADER and above will get a printed full-color two-sided Zone map at no additional cost.

STRETCHGOAL 13: YEAR ZERO INTRO PART 1: SAMPLE ARK - UNLOCKED!

The safe days in the Ark are over. Food is running scarce, and the fight for what’s left is turning violent. You hunger. Factions are forming, bosses on top and thralls at the bottom. In the middle, fixers who try to turn a profit from anyone and everyone. And outside the walls of the Ark, a new kind of monster is stalking.

In Mutant: Year Zero, the Ark is the starting point of your game. The core MYZ book helps you create your own Ark, but if we hit this stretchgoal, we will publish a complete sample Ark, with characters, events, maps and images - perfect for a convention game or to introduce new players. All backers on level SCOUT LEADER and above will get this material in PDF format. If we reach the Zone Compendium stretchgoal (below), all backers on level TRIBE ELDER and above will also get the sample Ark in printed format.

STRETCHGOAL 14: YEAR ZERO INTRO PART 2: PLAYBOOKS - UNLOCKED!

If we hit this stretchgoal, we will publish a compilation of four playbooks for Mutant: Year Zero. Each of these booklets contains a role picture and description, a character sheet, and condensed rules for creating your character and for playing the game - perfect for a con game. All backers on level SCOUT LEADER and above will get the sector in PDF format.

Below is a sample playbook (one side of it) in Swedish - the final ones will be in English of course.

STRETCHGOAL 15: YEAR ZERO INTRO PART 3: ANIMAL TOWERS
- UNLOCKED!

At the top of three ruined husks of skyscrapers in the Zone, the proud chimpanzee Tesla has settled with her tribe of apes, dogs, bears and reptiles. In this rooftop sanctuary, the refugees from Genlab Alpha hoped to finally find safety. But enemies from the past are drawing close, and inside the tribe discontent with Tesla's leadership is brewing.

If we reach this stretchgoal, we will publish a Special Zone Sector, a scenario location that can be placed anywhere in your Zone. This Zone Sector ties directly into the events described in the Sample Ark above, creating a longer narrative. It also creates a link between the narratives of Year Zero and Genlab Alpha. All backers on level SCOUT LEADER and above will get the sector in PDF format. If we reach the Zone Compendium stretchgoal (below), all backers on level TRIBE ELDER and above will also get this sector in printed format.

STRETCHGOAL 16: YEAR ZERO INTRO PART 4: THE SKYWHEEL - UNLOCKED!

No human inhabitant survived orbital station Hugin-457's fiery descent to Earth. But the machine servants of the fallen live on. Now, they are exploring the devastated landscape of the Zone with automated diligence, searching for any trace of new intelligent beings to follow.

If we reach this stretchgoal, we will publish a Special Zone Sector, a scenario location that can be placed anywhere in your Zone. This Zone Sector ties directly into the events described in the Sample Ark and Animal Towers above, creating a longer narrative. It also creates a link between the narratives of Year Zero, Genlab Alpha and the next big expansion - Mutant: Hardware (working title). All backers on level SCOUT LEADER and above will get the sector in PDF format. If we reach the Zone Compendium stretchgoal (below), all backers on level TRIBE ELDER and above will also get this sector in printed format.

STRETCHGOAL 17: PRINTED ZONE COMPENDIUM - UNLOCKED!

Your wish is our command! If we hit this stretchgoal, we will compile all PDFs unlocked in this campaign and print them in a single, full-color volume. All backers on level TRIBE ELDER and above will get this Zone Compendium at no additional cost.

STRETCHGOAL 18: BONUS MUTATION CARDS - UNLOCKED!

Extra stretchgoal for the finish! If we hit this stretchgoal, we will add 4 extra cards to the Genlab Alpha Card Deck, increasing the total number of cards to 54. The bonus cards will be Mutation Cards for Mutant: Year Zero, including Cryokinesis and Human Toad (from Zone Compendium 2) and two other, brand new, mutations. The Genlab Alpha Card Deck is included i pledge level PACK LEADER and above.

Free League Publishing is the international arm of Swedish game and book publisher Fria Ligan AB. Since 2011 we have produced a range of pen and paper RPG's, and have won several awards in the process including RPG of the Year for three consecutive years. In 2014 we published Mutant: Year Zero in English in cooperation with Modiphius Entertainment and Cabinet Licensing (formerly known as Paradox Entertainment).

We have run four successful crowdfundings for roleplaying games, and last year we ran a hugely successful kickstarter for acclaimed sci-fi artist Simon Stålenhag's artbook Tales from the Loop. Join us on Facebook at facebook.com/frialigan!

Risks and challenges

We have done several successful kickstarters and have solid experience in the field. The text is already written and translated and all of the artwork is done - all we need to finish is the layout, printing and shipping. For the shipping part we have a partnership with Modiphius Entertainment, who have a well-established global distribution network.

Kickstarter is not a store.

Pledge SEK 150 or more
About $18

SOMETHING FOR THE SWEDES
This pledge level is meant for Swedish Mutant: Year Zero fans who want to support this international kickstarter. You get a large poster of the cover image of the new Swedish edition of Mutant: Year Zero. For logistical reasons, we can only ship this reward to backers in Sweden.

Kickstarter is not a store.

Pledge SEK 200 or more
About $23

RETAILER PLEDGE
Approx. $23 / €21 / £16
For retailers only. Use this pledge to make a deposit for a retail order. Minimum order is 6 copies. We will contact you to provide confirmed details of your store. You will not have to make a further payment until we are ready to ship your order.

Kickstarter is not a store.

Pledge SEK 350 or more
About $41

BEAST
Approx. $40 / €37 / £28
You get:
*The complete Mutant: Genlab Alpha printed book, approximately 200 full-color pages with beautiful artwork.
*A complete PDF version of the book, about a month before the print release date.
*An honorable mention in the book.
*A beautiful full-color 39.5cm x 55.8cm map of Paradise Valley, IF it is unlocked as a stretchgoal.
*The Special Zone Sector "Die, Meat-Eater, Die!" in PDF format, if it is unlocked as a stretchgoal.

Kickstarter is not a store.

Pledge SEK 500 or more
About $58

PACK LEADER
Approx. $58 / €54 / £40
As BEAST above, but you ALSO get:
*Dice Set with 15 custom dice designed for Mutant: Genlab Alpha and Mutant: Year Zero.
*Custom Card Deck for with 50 Animal Powers and Artifacts - IF it is unlocked as a stretchgoal.

Kickstarter is not a store.

Pledge SEK 650 or more
About $76

TRIBE ELDER
Approx. $76 / €69 / £53
As PACK LEADER above, but you ALSO get:
*Maps & Markers Pack with four large Zone maps and 108 gaming markers for keeping track of food, water, ammunition and Mutation/Feral Points, for use with both Mutant: Genlab Alpha and Mutant: Year Zero (this stretchgoal has been unlocked).
*All PDFs that are unlocked as stretchgoals during the Kickstarter. (This is also included in TRIBE ALPHA below.)