Necromancer (class)

Necromancer (ネクロマンサー,Nekuromansā?) is a Skeleton-summoning sorcerer who wields a rod. This class is the male counterpart of Witches, and as such they wield rods, which gives them control over the weapon triangle; Rods are, in return, weak to bows. During an aggressive assault, a necromancer's attacks against their enemies gain dark elemental damage just like that of an assassin's. Only Necromancers are able to use Necro Gate to summon Skeleton soldiers. As a rod user, necromancers can be used as aces for the tactics card Flame.

Necromancers have more characteristics than Witches. Necromancers gain the ability to warp when night comes, which is a handy skill when used correctly. They also have the following abilities:

VoidDark - Grants immunity to Dark attacks; this is put to its best use against Assassins, as the unit will no longer take damage when the assassin becomes aggressive, helping to cover their weapon disadvantage.