Guild level 30 scrapped?

Does this still exists or did they can the idea? I've heard nothing about it in a long time and currently cannot access beta for myself to look into it. Did I miss news on it or has it just been a very quiet issue?

Does this still exists or did they can the idea? I've heard nothing about it in a long time and currently cannot access beta for myself to look into it. Did I miss news on it or has it just been a very quiet issue?

Guilds on Beta only go up to 25, so it's possible they scrapped it or changed their mind or something.

None of these perks require much testing to be verified as working, so Blizzard have most likely chosen not to meddle with guild levels during the beta, to reduce the feedback.
Also, level 24 to 25 took a long time.. It will take even longer for e.g. 29 to 30, and not many guilds are active on Beta, so most liekly, noone would hit 30 before MoP was released...

None of these perks require much testing to be verified as working, so Blizzard have most likely chosen not to meddle with guild levels during the beta, to reduce the feedback.
Also, level 24 to 25 took a long time.. It will take even longer for e.g. 29 to 30, and not many guilds are active on Beta, so most liekly, noone would hit 30 before MoP was released...

I was wondering the same question just yesterday and this appears to be the logical answer to this. I would only assume Blizzard might 'announce' the perks and changes heading to 30 without any testing done. So I'm sure they'll want player feekback on what they think and input on changes to be made rather than having guilds level to 30 to test them.

Another option would be to scale all guilds levels to 30 on Beta accordingly to test these perks. The same way they did to scale item levels for dungeons. It's Beta, so it's not really going to matter in the next month or so =]

I cried alone every single night. It felt like every day that passed here stole another piece of my real life away. After i cried, I’d go and fight as hard as I could. My only thought was winning, moving forward, and getting stronger. — Asuna Yuuki

Several beta patches ago the guild my toon is in went from 25 to 30 overnight. It was changed back to 25 a little while later (week or two? don't remember). That may have been the testing for it.

I remember that! I think they probably have it set in stone and we may see a blue post on it soon...(ish)

I cried alone every single night. It felt like every day that passed here stole another piece of my real life away. After i cried, I’d go and fight as hard as I could. My only thought was winning, moving forward, and getting stronger. — Asuna Yuuki

The new guild perks don't seem attractive enough as in higher ranks. Maybe they are trying to come up with some new ideas.

Or maybe they want people to test leveling contents without 100% rest gaining.

They dont want the perks to be as crucial as they are now, again blizzard has systematically killed realm community. Looking for Dungeon, Looking for Raid, Cross Realm old content and now new xrealm zones. They do not want people locked down to a situation where you have to be friendly and contribute.

They dont want the perks to be as crucial as they are now, again blizzard has systematically killed realm community. Looking for Dungeon, Looking for Raid, Cross Realm old content and now new xrealm zones. They do not want people locked down to a situation where you have to be friendly and contribute.

Pugginh Challenge modes. Those can only be done with ppl on the same realm, and you have to look for em by yourself.

Anyone ever notice how the sun seems to shine silverish now? Didn't it used to shine goldish? PM me if you've noticed this.

None of these perks require much testing to be verified as working, so Blizzard have most likely chosen not to meddle with guild levels during the beta, to reduce the feedback.
Also, level 24 to 25 took a long time.. It will take even longer for e.g. 29 to 30, and not many guilds are active on Beta, so most liekly, noone would hit 30 before MoP was released...

Sorry for resurrecting an old thread, but when I searched for one this came up. On to topic, have been wondering what happened to guilds leveling to 30. On live in 5.0.4 the guild window doesn't list any of the perks beyond 25. Any idea if we will still get further guild levels or was it really scrapped?

Was there a specific reason to not raising the level cap & new perks for guilds in MoP?
Avoiding expectation of new perks every expansion. Didn't want to design perks to fill a quota if they weren't cool.