reduces the magical defense of all enemies damaged by this attack by 15% for 8 seconds

the final blast can be canceled into another attack to continue the combo

if an enemy is staggered from a distance with any projectile attack, this arte can be linked to the previous attack, forcing the enemy to teleport instantly into melee grabbing distance, which can allow combos to continue further

this requirement was increased to "Chaos" difficulty in the Director's Cut version

Henka Jutsugi (変化術技 - "Altered Artes")

The following artes are available for use only when certain conditions are met while having a specific gauntlet accessory item equipped. Because of this, these attacks cannot be accessed through the artes menu when used this way.

Most of these artes can be learned as separate attacks at higher levels without performing the listed requirements, and therefore much of the following data is duplicated from the other tables listed on this page. Only Goushourai cannot be learned normally.

Kuuchuu Shoujutsu (空中晶術 - "Aerial Magic")

Kuuchuu Shoujutsu are formed by using spells during an aerial combo. The spells are replaced by these artes, all of which are activated without delay or spellcasting time. At least one enemy must be staggered by any basic attack or arte for these attacks to activate, but once this initial condition has been met, these attacks can be used continuously without requiring more enemies to be staggered, as long as the character has enough CC remaining for each usage. All of these artes are aerial-enabled by definition, since they cannot be used on the ground. These attacks cannot be accessed through the artes menu.

Blast Caliber (ブラストキャリバー)

All Blast Calibers are activated by pressing the "Damage Break" button or the "Attack" and "Artes" buttons after using any basic attack or arte that successfully staggers an enemy. With the exception of Hiou Zetsuenshou, all Blast Calibers can be activated only if the character is on the ground. Upon activation, the highest possible Blast Caliber is chosen based on the current level of the "Blast Gauge", unless other special conditions are fulfilled to enable the use of a specific attack. After using any Blast Caliber, the "Blast Gauge" is drained by the number of levels that were required to activate it.

provides a bonus of additional EXP after the end of battle if this attack is completed successfully

Notes

↑ 1.01.1An optional alternative to obtain these artes was once available by playing the online minigames on the official Japanese site, and submitting the obtained password from each minigame to the "Traveller's Hut" within the actual game. (This option is no longer available - the official Japanese site for this game has been taken offline as of May 31, 2007.)