Posts tagged praetoria

It's all over and done for Praetoria now. Well, not all done; as long as new characters can start in City of Heroes as Praetorians and later run through the relevant Incarnate Trials, it'll never really be done. And we'll have more stuff in the postscript, of course, because there's always a post...

City of Heroes players are currently getting to enjoy all of the improvements within City of Heroes Freedom prior to the change in business models, but there's more in the update. For example, there's the newest Incarnate Trial, which sends players deep beneath Praetoria to investigate the areas ...

It's important for City of Heroes players to remember that Issue 21 isn't just bringing City of Heroes Freedom -- it's also bringing several pieces of new content, including the foreboding First Ward. The official site has just put up a preview of the new region, the site of Emperor Cole's first ...

There's been so much going on with City of Heroes over the past few months -- we've seen a new spin on older content and the anniversary and the new endgame system engaging the game's players in new content. It's a lot to take in all at once, and it's easier to process when you have the chance to...

It sure seemed as if the heroes and villains of City of Heroes had repelled the invasion of Praetorian forces. Certainly there had been an incursion, but it looked for a time as if the worst were over. But that's not the case, not even close to the case. Primal Earth's heroes might be striking ag...

City of Heroes traditionally packs quite a lot into its large content patches, and Issue 20 looks to be no exception. Aside from the two new Incarnate Trials meant for endgame players, the update is going to see two new mid-level task forces added for players between levels 20-40. With one force ...

It's the start of a new year, one that already promises to be an exciting one for fans of superheroic MMOs. DC Universe Online is launching tomorrow, Champions Online will be going free-to-play early this year, and City of Heroes is not sitting down either. In what we hope might be a new monthly tr...

There are times when working with MMOs can be a bit of a mixed bag. You get some hate-filled feedback, you find that one of your major hobbies is now part of your job, and you're either a shill for the company or you're overly negative. And then there are times when you get to run the newest City o...

Just three months after the major upheaval of Going Rogue, City of Heroes is getting another big update in the form of Issue 19. Bringing with it new task forces, the first part of the new Incarnate system, the long-awaited baseline Fitness pool, and several other quality-of-life improvements, the ...

Guys, I have to warn you straight up... this edition is really stupid. It's just plain stupid. I'm not saying that it's bad, and I'm not saying it's not worth reading -- I'm just saying that it's really surprisingly dumb. You're all fond of City of Heroes, and I am too, but considering how dumb thi...

At the best of times, the task forces in City of Heroes resemble the huge crossover events of comics at their finest -- sprawling events covering multiple titles that give heroes and villains alike a chance to really show what they can do. And if there were ever an occasion for some truly impressiv...

With all the heroes running around in City of Heroes, you'd think that crime would have long ago been wiped off the map. But no, the criminals still attempt nefarious deeds daily. There again, when you have the ability to create (or become) a villain, all the criminal activity probably isn't as m...

Paragon Studios is planning another reactivation weekend to lure former City of Heroes players back, and the company is offering more attractive bait than in previous weekends: Praetoria.
The new content in Going Rogue will be available to all account holders past and present from the morning ...

The community for City of Heroes got a big shot in the arm when the expansion came out. While it hadn't exactly died in the last few years, it was certainly on a lower pulse. These days, I can't log in without seeing pretty much every server near capacity. Even with a month having passed since the ...

Back when Going Rogue was first released, I made a point that I wasn't going into detail on the alignment and tip system. As I saw it at the time, there were two major reasons not to go whole-hog into it, the first being that I was already writing an entire novel on the expansion, and the second be...

It's finally here, and I have to admit, it's a little weird to realize it. After I spent the better part of half a year focusing on Going Rogue, the expansion has been released and is totally playable. To have the game sitting in front of me (metaphorically) after it's become such a huge part of my...

Mayhem we say, Mayhem! The good Mother tricked us yesterday with an early launch of City of Heroes: Going Rogue and threw off our superpowered plans! But, while we scrambled to get you coverage with the strength of 10,000 men, the brave (or cruel) heroes (or villains) of Paragon City (or the Rogue ...

To hear the team talk about it, Going Rogue isn't simply an expansion for City of Heroes but a full-on reboot of the game in general. It's hard to see how, on some level; outside of the new powersets and a new starting area, not much is visibly being added with the expansion. But sitting down and p...

With less than a week to go until the official release of Going Rogue, most City of Heroes players are on the edge of their metaphorical seats. (Or leaning back in the reclining chairs of cynical pre-disappointment, but that's another metaphor.) It makes a perfect time for Paragon Studios to launch...

We've got a treat for City of Heroes players today, one that should provide more than a few smiles -- a video flyover of two more zones from Going Rogue. Where the first video previewed the core of the capital and the (ideally invisible) underground, this one focuses on the Imperial City and Neutro...