Hi all, after testing the 1301 mod for a couple months, with the help of others we've been able to identify certain changes that needed to be made with DC/phoenix. This build has pretty much ironed out the over powered weapons in DC and I've also made a few small changes to some GC vanilla units to try and make OND more useful in air matches and neaten some things up to make it more of a finished product!

//CHANGES\\ (From 1301)

GC Vanilla Changes

*- Crayven Heavy Terradyne turret turn speed increased from 0.5 to 0.75*- Removed afterburner*- Increased OND AntiAir viewrange from 400 to 500*- Increased OND AntiAir weapon range from 400M to 500M, damage from 220 to 300 and projectile speed from 400 to 600*- Added energy shield to OND AntiAir*- Removed advanced telemetry from Crayven AntiAir*- Edited the AMS on Crayven Aerodynes to have a 30 second effect time and 45 second recharge time (30 seconds on, 15 seconds off)*- Added 400M vision to Outposts*- Rearranged Crayven equipment slot locations in the config screen (put ADPP repair in the first slot instead of Advanced PP). (and before you ask, No. I can't make AMS the first slot =(*- Changed icon and animation for Advanced PP so it differs from image intensifier*- re-added image intensifier to all Crayven air units and support units