Reflection - A Halo: Reach Community Montage

This is a Halo: Reach community montage put together by Archonize titled, "Reflection". The video is very short, but it makes up for it with the absolutely ridiculous gameplay, which includes a nasty no scope overkill extermination on Sanctuary along with a DMR killtastrophe. The soundtrack is very simple and relaxed, and the editing mirrors this feel quite well, using only basic effects such as slow-mo and flashes along with clever clip placement to create flow. Enjoy!

Portal: Reach

Now you're thinking with teleportals!

Wow. Overdoziz x 7revorBlack x crafted an impressive test chamber using nothing but Forge and a heaping helping of brain power. Thanks to Claude for the heads up, and overdoziz for slapping it up on YouTube.

Reach MM Maps/Gametypes Repository Project

Finders keepers.

HBOer FyreWulff is taking it upon himself to collect all our official map and game variants, and put them all in a fancy collection so you can easy finger the merch. If you've been looking for that one incredible game variant you played in matchmaking, but forgot to save off to your hard drive, drop in using the link and see if you can't find what you've been searching for.

Map Spotlight: Submit Your Maps Now

"We are running somewhat low on maps for the Map Spotlight, so a few weeks back, we made a thread in the Optimatch Playlist Forum where you can post the maps that you would like to see featured in the Map Spotlight. Without further ado, I present to you...

The Guidelines:

1) You may only submit one map at a time.
2) You cannot submit someone else's map without their permission.
3) If you have any questions regarding the map spotlight, you can discuss those in the thread itself, or send them to map.spotlight@gmail.com. Please make the subject line "Map Spotlight" (without the quotations, of course).

Note: You will be asked to fill out the interview in the thread itself, as well as provide a link to the map, and any other files related to your map. If you do not possess rendered films, or screenshots of the map, that is okay. Now---get to submitting!

Myyke's "All Halo's" Competition

Myyke is giving away another 7 Halo PC games (or, more accurately, serial codes) for folks looking to snag that Halo PC nameplate on Bungie.net. To enter, you just need to submit a screenshot (or artwork) that captures the beauty of the Halo landscape. Go read the full rules in his post in the link below:

To The Death!: Duel to the death… swing, clang and deliver the final blow with no recharging shields.

Squad Slayer

Squad Slayer is a new 5v5 playlist featuring Squad Slayer (AR/Magnum) and Squad Slayer DMRs (DMR/AR) game variants. Both game variants will be 75 kills to win and offer Sprint, Hologram, Jetpack and Active Camo abilities. Big Party Restrictions will be enforced on parties of 4-5 players, allowing them to only match with other big parties. Maps include Condemned, Uplink, Tempest, Unanchored, Asylum, Uncaged, Ivory Tower Reflection, Countdown, Boardwalk, Powerhouse and Arena Zealot.

Team Size: 5

Max Party Size: 5

Big Party Size: 4-5

Max Local Players: 4

Team Classic

We’re adding Classic CTF, Neutral Bomb Assault, Crazy King and Oddball game variants to the Team Classic lineup. Additionally, we’re changing starting grenades for all game variants in the Team Classic playlist to 1 frag starts and the Overshield will now give 3x up from 2x. We’ve accepted updated versions of a few maps and added objective gametype support to others.

The dead rise again! Significant changes are being made to the Living Dead playlist. First and foremost we’re increasing the player count to 12. Next up we’re going to start using the Alpha Zombies game variant as our core offering, but the traditional Infection game variant will remain available for the time being. Alpha Zombies features Sprint for everyone including Zombies, while Alpha Zombies also have infinite equipment usage.

Big Team Battle

Assault is being added to Big Team Battle! In addition to adding Assault, we’re also adding several community maps. The following maps have been considered and some are still being playtested so this is not a final list, some of these may or may not be added.

Abridged by Schmittler 5000 (Forgetacular BTB winner)

Wayont by FDL iGet Down (Original map from the iLoveBTB.com community)

Utopie by FDL FiFTy I (Paradiso rebalance from the iLoveBTB.com community)

Renegade by x black kn1ght

Trident by x black kn1ght

Temptation by tkblingx2

The Arena, Team Slayer and Double Team

Always subject to change, blah blah blah… let’s just assume this is always the case and get on to the good stuff? OK! The following community maps are being considered for integration into The Arena, Team Slayer and Double Team where appropriate. Due to the inclusion of community maps, the Team Slayer playlist will be restricted to a maximum of 2 local players. For you wild and crazy split-screen fans, please see the Squad Slayer section above for where you’ll get your 3way and 4way action on.

Forge Café Recap Video 4

Forge Café brewed up their fourth Forge Recap Video. Check out all the user created spaces they waged war on by clicking on the link below.

"After eight hours of solid gameplay, and a few thousand fallen men, Forge Cafe would like to present you with a video containing the aftermath. Thank to all the members for helping out with the testing, and bringing along some really sweet maps. This one is for the books."

HaloCharts Top Ten Episode 1

I was just thinking to myself that we could use some more top tens, and bam!

"This is the first HaloCharts Top Ten Presented by the HaloCharts Prophet League. Gameplay by many different people, commentary by Arpeggiate, and judging by the HCPL Staff.

We would like to thank all those who submitted their clips. We will be re opening submissions for episode 2 soon so please be on the look out! you can view the video underneath so please enjoy and don't be afraid to leave your thoughts."

Bungie All Stars - Week 17

Sorry for the late start this morning. I got caught in a little bit of Monday morning traffic. If only I'd have had a Jet Pack.

Take a screenshot (or make some art) featuring the Jet Pack in action. Spartan or Elite, it doesn't matter a bit. Just make sure you capture the miracle of flight.

You have from this very second until Thursday, May 5th at 11:59pm PT to submit your entry for consideration to contest@bungie.com.

Use the subject line “Bungie All Star Week 17” without the quotation marks.

The size limit for attachments is 10MB. Include a preview image and a link to the original in your file share, or an external host for artwork.

One submission per person. Please include your Bungie.net profile and gamertag in your email.

Fly, you fools!

P.S. Yeah, we kinda already did the Jet Pack as a secondary offering for Week 8. Thing is, it kinda got steamrolled by the Chickenpede. Make it your primary focus this week and don't rehash a screenshot you've already submitted. I'm hoping to hand out a whole mess of stars this week.

The Fails of Reach: Fan Fails 3

First aired on Halo Waypoint, this version of The Fails of Reach: Fan Fails 3 includes fails not seen in the original cut. To submit your own clip to The Fails of Reach, go to www.cruellegaceyproductions.com.

Swag 2 - A Halo: Reach Montage

"This is a Halo: Reach dualtage from KayEmX and FKIV, edited by Revenge, titled, 'Swag 2.' It features some of their leftover clips, and it is the sequel to their Halo: Reach dualtage, 'Swag,' which they released a couple months ago. The gameplay's pretty darn sweet for leftovers, featuring a sweet overkill no scope on Sanctuary and a nice creative stick at the end along with many other good clips. The editing was done in only 4 days, but the syncing is still very well done, and the flow is great. Enjoy!"

Forge Lesson 48: Veteran Testing

As promised, I'm back with the polar opposite of Kleenex Testing. Where Kleenex Testing is all about testing your first impression for players that have never played your map, Veteran Testing is all about testing the lasting impression for players that know everything there is to know about your map. So dive into this lesson and continue your trek towards perfection.

* Veteran testing revolves around the idea of how a player plays when he knows everything there is to know about the map
* To reach the point of veteran testing, time is required for players to gain enough experience with the map
* While testing with players that are familiar with the map, watching what they use and what they don't use can help you build a nice balance in your design

Tyrant's Mythic Tips & Tricks - Volume I

With the LASO challenges now in full swing, it couldn't be a better time to roll out a few updates to give you, the players, a much more rounded perspective of Mythic difficulty (Legendary + all skulls on + no deaths). Many of you may have looked at the current guide, and though it's certainly helpful, there still may be areas in the campaign where the current content just isn't enough.

Once again, though, the Tyrant has your back! Beginning with Volume One of his new "Mythic Tips & Tricks" series, he'll walk you through all of the methods other conquerors used to help them get through the missions including methods that have been discovered since the release of the guide. Many of these make certain encounters and scenarios in the missions MUCH easier allowing you to snag those weeklies with relative ease. Each volume will showcase five new tactics that have never been publicized to the general community before, and yes, he is taking submissions from ALL players provided that:

1) The tactic is performed on Mythic Difficulty (that includes Blind!).
2) Has been tested and is repeatable.
3) Is fully rendered and in your file share linked to your gamertag.
4) Private message Tyrant122312 (crazy numbers...) for your submission.

Note that THIS week's episode includes a handy tactic for the upcoming New Alexandria LASO challenge. Thanks for watching!

"Noble Teams Story" Halo: Reach Wallpapers

AirForceHero whipped up some slick wallpapers from Noble Team's point of view. A couple of them contain pretty significant story spoilers.

"I decided to make make a story for every member of Noble Team. I tried to get the overall concept of each Noble members fate's within the visor. Digitally, I painted every one but Jun's Story and Emile's skull."