This mod adds an "Auto Flick" option to Sun Lamps and Switches. When enabled, they will automatically designate themselves to be flicked on in the morning (around 5:30, a little bit before plants finish resting), and to be flicked off at night (19:12, when plants start resting).

How is this mod different from other time of day switch mods? It aims to be a Vanilla-friendly micromanagement reduction. Because the actual flicking is still pawn performed, it does not give you any new capabilities or labor reductions that were not already available to a reasonably attentive player. But more importantly, because it is purely pawn powered (presumably using the same timekeeping device they use to follow work/rest schedules), it does not need to be research gated; it is available to your Tundra/Ice Sheet colony on Day 1.

Also, the flick designation is added via a CompProperty that could be used by other mods for other devices (and different hardcoded on/off times are supported).