Theory-based support for mobile language learning: noticing and recording This paper considers the issue of 'noticing' in second language acquisition, and argues for the potential of handheld devices to: (i) support language learners in noticing and recording noticed features 'on the spot', to help them develop their second language system; (ii) help language teachers better understand the specific difficulties of individuals or those from a particular language background; and (iii) facilitate data collection by applied linguistics researchers, which can be fed back iAuthor(s): Kukulska-Hulme Agnes,Bull Susan

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Harmonization methodology for metadata models Metadata allows systems, applications and users to manage and access resources without a need for interaction with the resource itself. For this reason, the administration and exchange of metadata is a central activity in systems that manage learning objects. Metadata considerations are fundamental when creating interoperable e-learning tools, and metadata standards have been among the very first learning technology standards to mature.
This deliverable analyses a number of existing metadata speAuthor(s): Nilsson Mikael,Naeve AmbjÃ¶rn,Duval Erik,Johnston

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An Experience Applying Reinforcement Learning in a Web-Based Adaptive and Intelligent Educational Sy The definition of effective pedagogical strategies for coaching and tutoring students according to their needs is one of the most important issues in Adaptive and Intelligent Educational Systems (AIES). The use of a Reinforcement Learning (RL) model allows the system to learn automatically how to teach to each student individually, only based on the acquired experience with other learners with similar characteristics, like a human tutor does. The application of this artificial intelligence technAuthor(s): Iglesias Ana,Martinez Paloma,Fernandez Fernando

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Enhancing Collaborative Language Learning in Engineering Education with Team Portfolio This paper describes the development and implementation of learning and teaching experiment to encourage the use of e-portfolio in language learning courses and also the integration of English courses with professional studies of engineering students. This is an ongoing project which is annually developed and improved based on student feedback the focus being on collaborative and communicative language learning. New learning environments, such as learning platforms, e.g. R5 Generation, Skype andAuthor(s): Kotikoski Tuula-Harriet,Fonselius Raija

An adaptive learning environment in DICE system with TDD model We introduce an adaptive learning environment named DALM (DICE adaptive learning model) based on DICE test-driven development (TDD) model that was implemented in a parse-tree based automatic on-line grader. In our opinion, there are three variables in DALM. The individual differences (I) classify the learners into several groups. The training method (T) that equivalent to TDD model in DICE can be controlled by DICE system. The learning outcome (O) presents the learning performance of learners wiAuthor(s): Chien Li-Ren,Buehrer Daniel J.,Yang Chin Yi

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Optimizing the role of language in Technology-Enhanced Learning A two-day expert workshop on the role of language in Technology-Enhanced Learning was held at the University of Louvain (Louvain-la-Neuve, Belgium) on October 4th-5th 2007. The workshops title was:
Optimizing the role of language in Technology Enhanced Learning.
The primary objective of the IDILL workshop was to bring together academic experts and industrial companies who carry out cutting-edge research in the fields of Natural Language Processing, Applied corpus linguistics, and ComputerAuthor(s): Granger Sylviane

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Making the abstract concrete: Visualizing mathematical solution procedures This paper reports on an experiment investigating the effects of different kinds of computer-based visualizations on the acquisition of problem-solving skills in the domain of probability theory. Learners received either purely text-based worked examples, text plus an instruction to mentally imagine the examples contents, or the possibility of retrieving either static pictures or concrete animations that depicted the problem statement and the problem states achieved by applying a specific soluAuthor(s): Scheiter Katharina,Gerjets Peter,Catrambone Richar

Learning Science through Collaborative Visualization over the Internet Ten years ago, we launched the Learning through Collaborative Visualization, or CoVis Project. "Collaborative visualization" refers to development of scientific knowledge that is mediated by scientific visualization tools in a collaborative learning context. Funded by the National Science Foundation as an advanced networking testbed, our partnership of Northwestern University, Bellcore, Ameritech, the Exploratorium Science Museum in San Francisco, and the University of Illinois at Urbana-ChampaiAuthor(s): Pea Roy D.

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Addressing the Challenges of Inquiry-Based Learning Through Technology and Curriculum Design Inquiry experiences can provide valuable opportunities for students to improve their understanding of both science content and scientific practices. However, the implementation of inquiry learning in classrooms presents a number of significant challenges. We have been exploring these challenges through a program of research on the use of scientific visualization technologies to support inquiry-based learning in the geosciences. In this article, we describe 5 significant challenges to implementinAuthor(s): Edelson Daniel C.,Gordin Douglas N.,Pea Roy D.

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edCity - a New Learning Environment edCity will facilitate learning anywhere, anytime, for anyone - for users of all ages both in traditionally taught and in pedagogically innovative courses - by fusing physical and virtual representations of real cities in order to provide a new learning framework.
The edCity project will be scenario-driven with major conceptual inputs to the design generated by highly interactive scenario-building activities.
After 18 months, a "Semantic Web" framework will be published and a prototype of the Author(s): Fraser Ken,Schostak John

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Collaboration and Problem Solving in Distributed Collaborative Learning Ethnomethodology and Conversation Analysis are utilised as resources for analysing distributed collaborative learning. Thematically we are interested in how a group of students manage their task, how they keep a joint focus, and how technology features in their activity. We present and analyse extracts of data from a group collaborating in a groupware system called TeamWave Workplace. We conclude that in collaborative problem solving the interpretation of the task and the problem solving processAuthor(s): Arnseth Hans Christian,Ludvigsen Sten,Wasson Barba

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Movement and interaction in semantic GRIDs: dynamic service generation for Agents in the MIC* deploy We present in this position paper the foundations of the MIC* model and deployment environment as they have emerged in the last years, relate them to current evolutions on semantic GRID dynamic service generation, as reflected by OGSA/I and, more recently, by WSRF, and propose an integrated view with the previously proposed STROBE model for communicating agents leading to a quite simple yet very promising architecture that may
include Human agents in the loop, uninspectable as most artificial agAuthor(s): Gouaich Abdelkader,Cerri Stefano A.

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Discovery of Ideas and Ideas about Discovery : The influence of prior knowledge on scientific discov Context of this research project.
The empirical studies that were carried out for this thesis were performed in the context of the project 'Inductive Learning’,which was funded by the Dutch Organization for Scientific Research
(NWO). The inductive learning project aimed at ‘clarifying the major constraints of inductive knowledge development’ (as stated in the research proposal). The constraints of inductive knowledge that were specifically studied in the project were prior knowledge, discAuthor(s): Hulshof Casper

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Baghera Assessment Project, designing an
hybrid and emergent educational society The Baghera Assessment Project (BAP) has the objective to ex plore a new avenue for the design of e-Learning environments. The key features of BAP's approach are: (i) the concept of emergence in multi-agents systems as modelling framework, (ii) the shaping of a new theoretic al framework for modelling student knowledge, namely the cK¢ model. This new model has been constructed, based on the current research in cognitive science and education, to bridge research on education and research on the Author(s): Balacheff Nicolas,Caferra Ricardo,Cerulli Michele,

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Quantitative and Qualitative Research: Conflicting Paradigms or Perfect Partners? This paper will examine the use of quantitative and qualitative methods as complementary research methods. It asks the fundamental question wether these two approaches can be used jointly in a principled manner. The pressure in educational research has been towards using the two methods alongside each other. In applied research the use of the two approaches in the same project is accepted yet we still find serious objections raised to such work when it is presented in a more formal context. EvalAuthor(s): Jones Chris