The Spine of Worlds is Here

The Clockwork Gallery, as Hal called it, had walls of gears, pistons, springs and boilers, all hot steam pipes and cool iron.

At the far end, a bewilderingly complex series of dials and knobs, when set precisely, would cause a portion of the wall to roll away, to reveal the shimmering door.

The Gallery had exactly one permanent occupant, a mangy cat with a single glowing blue eye, which had escaped from the realm of the Gnome King long ago. The Gallery was littered with abandoned camp sites from adventurers who’d spent days or weeks there, trying to solve the puzzle and get through the door to the land of gnomes and their fabled wealth.