Replaced by a Range Class

so today i got replaced by a range class (mage) and they got to elegon now im thinking about taking a break until the end of the expasion anyone else feels that way ? i dont have fun with my rogue anymore im still good at DPS i was 1 place on the stoneguard and the second boss but got replaced by mage on soulbinder :/ theres 2 options 1) quit 2) reroll

Last edited by Koji2k11; 2012-10-07 at 08:55 PM.

the ultimate answer's to all rogue issues :

-Rogues might still be dealing with the changes to combo points {2014}

There's absolutely no reason to replace a rogue on Elegon let alone Spiritbinder. Your cleave would be good for the protectors, and the phasechange for when you gather up for the large abundance of adds.

Same here as a retri paladin it's not even heroic raid progress yet and I'm getting replaced I don't mind getting replaced to be honest if it's for the sake of the progress and setup I don't blame the raid leader or the group but I blame blizzard tbh why range classes will always have the upper hand no matter what the situation is. Don't get me wrong I'm not asking for tank and spank tactic boss but this is really getting annoying on how melees are so gimped by so many encounters in current content and this is not the first time it happens.

im not overreacting i just dont like how rogue plays atm and since its normale being gimped at the sart of every expasion and being replaced by range classes its not the first time i get replaced like that its been like that since BC and im okay with it i just took a break every now and then and started to raid at mid end of expansion

the ultimate answer's to all rogue issues :

-Rogues might still be dealing with the changes to combo points {2014}

so today i got replaced by a range class (mage) and they got to elegon now im thinking about taking a break until the end of the expasion anyone else feels that way ? i dont have fun with my rogue anymore im still good at DPS i was 1 place on the stoneguard and the second boss but got replaced by mage on soulbinder :/ theres 2 options 1) quit 2) reroll

On Elegon? Wow, then there must be something seriously wrong.

We actually got a kill ourselves just few hours ago and I felt very useful on that boss. I really enjoyed cleave damage on Protectors. Sprint and Shadowstep are helpful for moving across the room. Damage on Energy Charges feels very stable (unlike some crit classes that are very RNG) - after learning how to organize my "cooldowns" (pool energy on this one, redirect on that one) I had no issues with my sparks at all. And the most important of all - Feint and Cloak of Shadows. I might not be on top of the Damage meter (I think I actually was anyway, but it was very balanced), but being on the very bottom of Damage Taken just makes me feel good.

So yeah, from the bosses we killed so far, I think Elegon allows to use the most of rogue kit. Except brainless cleaving on the dogs, of course.

And the most important of all - Feint and Cloak of Shadows. I might not be on top of the Damage meter (I think I actually was anyway, but it was very balanced), but being on the very bottom of Damage Taken just makes me feel good.

This got us the TSG kill (I was still on top of the charts, but I kept getting chained to healers who were a bit slower and getting me back to melee range), and apart from a short bout of tanking Feng, the ability to control situations and just not need healing have been key so far. We'll see how it goes continuing when there are dangers like enrage timers... but as far as survival goes, being melee hasn't been an issue because of our kit.

As a 6/6 bear so far, I have to agree that too many fights punish melee.
Stone guard and chains
Elegon and resetting stacks
Will and forcing melee to dodge like a tank but sporadically.

Instead of 25% melee damage buff it should've been a 90% damage reduction for melee classes during the game to give them an opportunity to dps the boss during it's uptime.
But alas, we had to sit one of our 2 melee on the will fight for a ranged (well, we actually tried 3 healing but just had the pally beacon our squishy as hell monk while his shaman healer did him and the raid). I feel sorry for melee already, bad fight designs for them.

Only in damage, not in utility and damage absorb capability in current content.
Every DK, ret, rogue and monk I saw took less damage than the ranges. Your healers will be glad.

But, arguably, that's what you do NOT want to be good at. Ideally, you'd want your dps to be as competitive as that of the ranged, so the fight, its phases, and whatever adds that might be involved, will all go down faster, thus saving the precious mana of your healers.

Same here as a retri paladin it's not even heroic raid progress yet and I'm getting replaced I don't mind getting replaced to be honest if it's for the sake of the progress and setup I don't blame the raid leader or the group but I blame blizzard tbh why range classes will always have the upper hand no matter what the situation is. Don't get me wrong I'm not asking for tank and spank tactic boss but this is really getting annoying on how melees are so gimped by so many encounters in current content and this is not the first time it happens.

Has someone forgotten about rogue legendaries in Cataclysm? World of Logs would like to have a word with you. How about Majordomo Staghelm or Baleroc in Firelands where you got the opportunity to stand behind the boss the entire time smacking him around? Sure some fights are biased towards ranged, just as some fights are biased toward melee. How bout in WotLK when every Ret paladin and DK was wielding Shadowmourne and tearing up the charts while the lowly ranged players were crying themselves to sleep at night? Yep, ranged classes sure do "always have the upper hand no matter what the situation is".