To compliment today’s launch of the GeForce GTX 950, Nvidia is also announcing that they’ve taught their GeForce Experience software a few new tricks.

Two and a half years ago when Nvidia debuted GeForce Experience, it carried a simple tagline: “Console Simplicity, PC Performance.” In its infancy, it merely analyzed your unique hardware and recommend ideal settings for a popular selection of games, targeting a perfect balance between performance and visual fidelity without the user needing to experiment with dozens of graphics tweaks.

Since then, GeForce Experience has seen healthy growth with an install base of 65 million people. Along the way they’ve introduced some genuinely useful features that complement the Nvidia ecosystem. Stuff like Twitch streaming, and Shadowplay which records full screen or windowed gameplay with almost no hit to performance.

But just creating that original version of GeForce Experience took years of research, the creation of a server farm to aggregate and process data, and a dizzying knowledge of seemingly infinite combinations of hardware loadouts. So it stands to reason that the company will continue improving the user experience and designing compelling software to tempt potential customers and satisfy existing ones.

That brings us to today’s news, which brings a feature I've been personally requesting, and another which draws inspiration from the PlayStation 4.

The new goodies fall under the "Share Technology" umbrella. The first is direct, in-game uploading to YouTube via the GeForce Experience overlay. Using the app (which installs by default with Nvidia GeForce drivers), you'll be able to trim, title, and upload your clip to YouTube in glorious 4K/60FPS or lower.

The second and more robust feature is "GameStream Co-op," and that's every bit as enticing as it sounds. In the Share overlay, clicking "Stream" (not to be confused with "Broadcast" which streams your gameplay to Twitch) will allow you to start a 1-on-1 session with a friend. What's cool is the variety of scenarios this brings to the table. All that's needed on the other end is an invitation from a GFE user, Google Chrome, and a free extension from Nvidia.

For instance, imagine being able to give a buddy a private demo of a new game, or perhaps a boss that's been kicking your tail. Then imagine your buddy simply picking up a controller on his or her PC and showing you how to vanquish said boss, or how to forge a trail through a particularly tricky platforming section.

Nvidia is also introducing a co-op mode through GeForce Experience, and the first game to ship with this feature is Trine 3. It's assumed that there needs to be some additional input on the developer side for each game that supports co-op, but with GFE's sizable install base I can't imagine, at the very least, high-profile new releases not supporting it.

Right now we're not sure if there are any hard time limits or other restrictions on this feature for friends who don't own the game, but we love the promise it holds. And I appreciate Nvidia's commitment to their original mission, which was to deliver console-like ease of use bolstered by the mighty power of the PC.

Nvidia told us they expect to begin an early access beta of the Share technology in September. Obviously we'll keep you posted on that front because there's a lot more to uncover.