Fable 4 is an upcoming sequel to. The core Fable series. it is the first game in the core series where Peter Molyneux was not participating in its development or publishment. The game takes place 285 years after Fable 3.

Contents

Gameplay

Like previous Fable games the player makes use of different attacking capabilities like magic and weapons. The player and opponents use these abilities to fight.

Like other Fable games Melee, Guns & Magic return as abilities for the player to use. In addition a new ability called Tech has been added. Many features from the first game such as the growth points return.

Guns includes the factors; Speed, Guile, Accuracy & Hunting. Speed increases the attack speed, reloading speed and running speed of the player. Guile increases the stealthiness of the player and how much easier for them to move undetected. Accuracy decreases the chance of missing as well as decreasing the movement of scope aiming. Hunting increases the spoils from gathering plants & animals and also decreases the amount of stamina depleted due to sprinting.

Magic returns with the same abilities that it had in the first game. The player is a natural spell caster and is able to use magic without gauntlets like the Hero of Brightwall. Attack, Physical & Surround spells all return and dual casting also returns. Magic Power increases the maximum Magicka for the MP bar.

Tech is the new ability introduced, it involves weapons like explosives and acids. The player is able to create custom explosives with a system similar to AC:Revelations' bomb system. Tech has the following factors; Intelligence, Ingenuity, Creativity & Charisma. Intelligence increases the area of effect of the tech weapons and surround magic spells. Ingenuity increases the damage of damage inflicting bombs & time of status affecting weapons. Creativity allows the player to mix more chemicals and substances for the tech weapons. Charisma allows the player to get discounts at shops.

Characters

Character Name

Who

The Player

The Hero/Heroine of Light

Jasper

The spirit of the Chamber of Fate

Marcus

The Rival

Theresa

Seer of the Spire

Scythe

Ancient Her of the Old Guild

Blaze

Headmaster of the Hero's Acadmey

Plasma

The Head Tech Teacher of the Hero's Academy

Frost

The Head Will Teacher of the Hero's Academy

Serpentine

The Head Skill Teacher of the Hero's Academy

Bladehawk

The Head Might Teacher of the Hero's Academy

The Darkness

Leader of the Shadows

The Tormentor

Shadow of Will

The Haunter

Shadow of Might

The Stalker

Shadow of Skill

Queen of Blades

Insane High Guard of the Darkness

Jack of Blades

Vile High Guard of the Darkness

Knight of Blades

Loyal High Guard of the Darkness

Ventura

The Judge of Will

Vesust

The Judge of Purity

Veltoth

The Judge of Skill

Vewnvy

The Judge of Heroism

Veptton

The Judge of Might

Versed

The Judge of Corruption

Vemride

The Judge of Evil

Vengeance

The Prophet of Light

Reaver

Immortal Traveller & Collector

The Eleven

Elected Leaders for;

Bowerstone

Driftwood

Silverpines

Knothole

Oakbane

Mourningwood

Dwellex

Brightwall

Hook Coast

Dractic

Aurora

Magic Spells

Magic Spells are used by the player and enemies as a close combat and ranged form of battling.

Attack Spells Types

Spells

Fire

Ember Storm

Fireball

Heat Wave

Flaming Fury

Blazing Inferno

Ice

Snow Wave

Ice Ball

Blizzard

Ice Spike Pelt

Zero Freeze

Electric

Lightning

Electro Shock

Storm Wave

Hyper Voltage

Plasma Storm

Terra

Dirt Wave

Boulder Bash

Mud Wave

Thousand Rocks

Earthquake

Nature

Root Swipe

Venom Seeds

Uproot

Leeching Vines

Branch Frenzy

Water

Water Whip

Swamp Bomb

Water Tornado

Hydro Crush

Ocean's Call

Light

Light Blast

Flash Bolt

Shining Wave

Chain Blinder

Ghost

Spectre Hand

Double

Double Blade

Double Gun

Double Spell

Double Defence

Divine Fury

Divine Fury

Aether Pulse

Mana Void

Mana Void

Mana Abyss

Infernal Wrath

Infernal Wrath

Wretched Cannon

Physical Spells

Surround Spells

Time Slow

Force Push

Beserk

Summon

Skill Overload

Turncoat

Magicka Temper

Drain Life

Sprint Dash

Copycat

Multi Strike

Ally Revive

Magi Shield

Turn Enemy

Heal

Magnetism

Weapon Classes

In Melee, Guns & Tech weapons are given classes to let the player have a general idea of the weapons capabilities. Weapon morphing returns although all weapon classes for one weapon have the same prerequisites for each morph. Several weapon classes also have similar effects although one may deal more damage while others increase attack speed.

Locations

In Fable 4 many locations from the First and Third game make a reappearance as well as the addition of a few new locations, some sub-locations such as the Chamber of Fate from Fable II also return however no major regions like Bloodstone or Westcliff make an appearance, Aurora, Knothole & Snowspire appear along with Albion.

Side Quests

Trivia

This is (as previously mentioned) the first Fable Game of the Core Series to not have Peter Molyneux involved due to his depature from Lionhead Studios

Many locations, quests and other named instances in the game make reference to the previous games due to a common trend in the games referencing old characters

This is the first game to introduce a character from the original Fable who was absent, phyiscally in Fable II and III, in this case it was Scythe

The game is argued to be the first step at returning the series to its roots as Aging makes a comeback and morality has a much more distinct effect on the player than it did in Fable III

This is the first game in the series in which the player has more than one sibling and is also the first where there is no possibility (canon or non-canon) of that sibling dying

This game was initially speculated to be the end to the Fable Series as the Darkness, the true antagonist who was an underlying plot in Fable II, Fable III & Fable: The Journey was the final boss, however it is shown after the credits that the Darkness lives on as hinted by dialogue made by the Light

There are four quests with Bowerstone in their name each quest involves defending or reclaiming Bowerstone from the enemy at the time

While Tech is regarded as the first new Ability in the game, its weapons are always secondary weapons and therefore can be used in unison with Melee, Ranged or Magic Weapons.

This is the first time several enemies appear in the Fable Series

Assassins become an inidividual enemy instead of being under the Bandit Category

Spiders, Ents, Centepoids, Boomravens, Harpies & Elementals appear for the first time in the series

Gargoyles appear as enemies for the first time in the series

This game marks the death of Theresa, who was initially believed to be immortal however had her immortality stripped away from her near the end of the game killing her very quickly

This game contains the most outfits and outfit parts and also marks the return of stats for clothing/outfits/armour and now affects the player's Might, Skill, Will & Tech abilities as well as Armour, Morality, Attractiveness & Scariness