Page loading... please wait a little!Heart of Crown Card Lookup / Randomizer
(Editor note: The first Reset button will reset the entire page.
The second one is "Randomize", and will select a 10-card set for you from all selected sets/expansions.
The third one is "Hide Cards / Navbar". Sorry that I don't have a graphic editor handy right now.)

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The First Princess, Rurunasaika

第一皇女 ルルナサイカ

Card Type

Princess

Cost

6

Link Symbol

0

Worth 6 inheritance points.

The Second Princess, Raolily

第二皇女 ラオリリ

Card Type

Princess

Cost

6

Link Symbol

0

At the time you choose to support Raolily, you may acquire up to 5 "Royal Maids" from the Market.

Princess of the South Sea, Klam-Klam

南洋の市姫 クラムクラム

Card Type

Princess

Cost

6

Link Symbol

0

When purchasing cards, treat the cost of every card as 1 coin less. Cards cannot cost less than 0.

Know-it-All Princess, Bergamot

大方博雅の姫 ベルガモット

Card Type

Princess

Cost

6

Link Symbol

0

Once per Main Phase, you can discard a non-Curse card to put an Action card from your discard into your hand.

Shogun Princess, Flamaria

姫将軍 フラマリア

Card Type

Princess

Cost

6

Link Symbol

0

At the time you choose to support Flamaria, you may acquire up to 2 cards of cost 5 or less from the Market.

"Villages" are not put under direct control of Flamaria when choosing to support her.
Any "Villages" that would have be put under Flamaria's direct control are discarded as normal.

Twin Princesses, Rain & Shion

双子の姫 レイン＆シオン

Card Type

Princess

Cost

6

Link Symbol

0

At the time you choose to support Rain & Shion, place a number of counters on "Rain & Shion" equal to the number of Princesses supported, including this one.

Remove 1 counter from "Rain & Shion" to take an additional turn at the end of your current one. You may not have more than one additional turn in a row.

Far East Mathematician Princess, Ouka

極東の算法姫 オウカ

Card Type

Princess

Cost

6

Link Symbol

0

Once per Main Phase, you can banish two non-Territory, non-Curse cards with different names from your hand.
Gain to your hand a card from the Market costing exactly 1 less than the sum of the banished cards' costs.

Village

農村

Card Type

Territory

Cost

1

Link Symbol

1

Gain 1 coin.
Worth -2 inheritance points.

Town

都市

Card Type

Territory

Cost

3

Link Symbol

1

Gain 2 coins.

City

大都市

Card Type

Territory

Cost

6

Link Symbol

1

Gain 3 coins.

Apprentice Maid

見習い侍女

Card Type

Succession (Maid)

Cost

2

Link Symbol

0

Worth -2 inheritance points.

Royal Maid

宮廷侍女

Card Type

Succession (Maid)

Cost

3

Link Symbol

0

Worth 2 inheritance points.

Councillor

議員

Card Type

Succession

Cost

5

Link Symbol

0

Worth 3 inheritance points.

Prince

公爵

Card Type

Succession

Cost

8

Link Symbol

0

Worth 6 inheritance points.

Curse

呪い

Card Type

Curse

Cost

0

Link Symbol

0

Imperial Capital Karikuma

帝都カリクマ

Card Type

Succession/Territory

Cost

11

Link Symbol

1

Gain 3 coins.
Worth 8 inheritance points.

The Emperor's Crown

皇帝の冠

Card Type

Succession

Cost

13

Link Symbol

0

Worth 14 inheritance points.

Offering

寄付

Card Type

Action

Cost

2

Link Symbol

1

Pay 1 coin. If you do so, banish a card from your hand.

Swift Horse

早馬

Card Type

Action

Cost

2

Link Symbol

2

Draw 1 card.

Fountain of Wishes

願いの泉

Card Type

Action

Cost

2

Link Symbol

1

Discard as many cards as you like from your hand. Afterwards, draw the same amount of cards.

Rampart

城壁

Card Type

Action/Defense

Cost

2

Link Symbol

1

Gain 1 coin.

When you are targeted by a Military card, you may reveal this card.
Reduce by 1 the amount of cards you are forced to discard from your hand or open from your deck.

Scout

斥候

Card Type

Action/Attack (Military)

Cost

2

Link Symbol

2

All players including yourself open the top card of their deck.
You choose whether each card is discarded or kept on top of the deck.

Draft Notice

召集令状

Card Type

Action

Cost

3

Link Symbol

1

Pay as many coins as you wish.
Select that many non-Territory cards from your discard pile, and arrange them opened on top of your deck in any order.

Slash-and-Burn Farming

焼き畑農業

Card Type

Action

Cost

3

Link Symbol

1

Acquire a Curse from the Curse Pile.

Any further "Villages" you play this turn produce 2 coins instead of 1.

Hideout

隠れ家

Card Type

Action/Defense

Cost

3

Link Symbol

1

This card cannot be Kept.

Add all the cards that are revealed on top of your deck into your hand.

When you are targeted by an Attack card, you may reveal this card.
Place as many Action or Succession cards as you want from your hand opened on top of your deck.

Trading Ship

交易船

Card Type

Action (Merchant)

Cost

3

Link Symbol

0

Choose one of the following effects:
* Draw 2 cards.
* Gain 2 coins.

Battering Ram

破城槌

Card Type

Action

Cost

3

Link Symbol

1

Draw 1 card.
You may choose and discard one card from each opponent's Keep.

Bribery Scheme

買収工作

Card Type

Action/Attack (Strategy)

Cost

3

Link Symbol

1

This turn, when buying cards, you can buy the following cards at +1 their usual cost, as if you were buying from the Market:
* Action and Succession cards in an opponent's discard pile.
* Action and Succession cards opened as the top card of an opponent's deck.
* Action cards in an opponent's Keep.

Magic Talisman

魔法の護符

Card Type

Action/Defense/Curse

Cost

3

Link Symbol

1

This card cannot be Kept.

Discard as many cards as you like, and gain an equal amount of coins.

When you are targeted by an Attack card, you may reveal this card.
Place this card opened on top of your deck.

This card can be treated as a Curse.

Buried Treasure

埋もれた財宝

Card Type

Action

Cost

3

Link Symbol

0

Reveal the card at the bottom of the Supply.
You may acquire this card.
If you do not do so, the card is banished.

Demon Banishing

追い立てられた魔獣

Card Type

Action/Attack (Strategy)

Cost

4

Link Symbol

1

Draw 1 card.

All opponents with 5 or more cards in hand must discard a card of cost 5 or more.
If they do not have any, they must show their hand.

Shinobi

シノビ

Card Type

Action (Strategy)

Cost

4

Link Symbol

2

Choose an Action card in your discard pile other than "Shinobi".
Gain the effect of that Action card.
"Shinobi" is treated as the Card Type of the Action card selected.

If you select an Attack card, opponents are allowed to defend.
You do not gain the Links of the card selected.

Moneylender

金貸し

Card Type

Action (Merchant)

Cost

4

Link Symbol

1

Gain 3 coins.

At the end of your turn, create a "Moneylender" pile with 4 "debt counters".
While you have "debt counters" left, every time you gain a coin, you must spend it to remove 1 counter.

Library

図書館

Card Type

Action

Cost

4

Link Symbol

1

Choose one of the following effects:
* Choose 2 non-Succession cards from your discard, and place them face-up in any order on the bottom of your deck.
* Draw 1 card.

Witch of Star-Reading

星詠みの魔女

Card Type

Action (Magic)

Cost

4

Link Symbol

2

Draw an amount of cards equal to the number of Action cards played so far this turn (including this one).
You may discard as many as you wish, and arrange the rest face-down on top of your deck in any order.
Then, draw 1 card.

City Development

都市開発

Card Type

Action (Merchant)

Cost

4

Link Symbol

1

Choose one of the following effects:
* Pay 1 coin. If you do so, banish a "Village" from your hand, and gain a "Town" from the Market into your hand.
* Pay 2 coins. If you do so, banish a "Town" from your hand, and gain a "City" from the Market into your hand.

Infantry Battalion

歩兵大隊

Card Type

Action/Attack (Military)

Cost

4

Link Symbol

0

Gain 2 coins.
All opponents with 5 or more cards in hand must discard a Territory card.
If they do not have any, they must show their hand.

Supply Unit

補給部隊

Card Type

Action (Military)

Cost

4

Link Symbol

2

Draw 1 card.

During the Cleanup Phase, you may pick any Action card played (other than a "Supply Unit") and place it opened on top of your deck.
This effect does stack.

Witch of Enchantments

魅了術の魔女

Card Type

Action/Attack (Magic)

Cost

4

Link Symbol

1

Draw 1 card.

All opponents who do not have a Curse opened on top of their deck must reveal the top 2 cards of their deck.
Curses and Territories remain opened at the top of the deck, and other cards are discarded.

Afterward, you may acquire from the Market one of any card with the same name as any of the cards discarded among all players.

Imperial Guard

近衛騎士団

Card Type

Action/Attack (Military)

Cost

5

Link Symbol

0

Gain 2 coins.

All opponents who do not have a card opened on top of their deck reveal the top 3 cards of their deck.
You choose which card is kept opened at the top of each deck, and which two are discarded.

Bank

銀行

Card Type

Action (Merchant)

Cost

5

Link Symbol

0

Gain an amount of coins equal to 1 more than the number of "Villages", "Towns", and "Cities" you have played this turn.

Government Purveyor

御用商人

Card Type

Action (Merchant)

Cost

3

Link Symbol

0

Gain 1 coin.

When buying cards in the Second Phase, you can choose whether to put them in your discard or opened on the bottom of your deck.

Imperial Territory

皇室領

Card Type

Succession/Territory

Cost

5

Link Symbol

1

Gain 1 coin.

If this card is under the Princess's direct control, once per Main Phase you can choose to pay 3 coins.
If you do so, place a "+1 inheritance point" counter on this card.

Witch of Curses

呪詛の魔女

Card Type

Action/Attack (Magic)

Cost

5

Link Symbol

0

Banish a card of cost 2 or higher from your hand.
If you banish a different card, all opponents with no Curses opened anywhere in their deck take a Curse from the Curse Pile and place it opened at the bottom of their deck.

During your Main Phase, you may, as a free non-Attack action, banish a Witch of Curses to make all opponents acquire a Curse into their discard pile.

Adventurer

冒険者

Card Type

Action

Cost

5

Link Symbol

0

Pay 1 coin. If you do so, banish any non-Curse card from your hand, and acquire from the Market a card costing up to 2 more than the banished card.

Alchemist

錬金術師

Card Type

Action

Cost

5

Link Symbol

1

Draw 2 cards.

Rumor-Spreading Duchess

噂好きの公爵夫人

Card Type

Succession

Cost

6

Link Symbol

0

Worth 3 inheritance points.

When this card is set under the Princess's direct control, you can remove either a "Royal Maid", "Councillor", or "Prince" from each player's direct control.
Cards removed are sent to their discard pile.

Greedy Fairy

お金好きの妖精

Card Type

Action (Magic)

Cost

2

Link Symbol

0

Choose one of the following effects:
* If you have less than 3 "coin counters" in your "coin pile", you may add 1 counter to it.
You may remove 1 counter from the coin pile at any time to gain 1 coin.
* You may remove a total of 2 counters from any piles under your control.
If you do so, add 1 counter to any pile under your control.

Carrier Pigeon

伝書鳩

Card Type

Action (Strategy)

Cost

3

Link Symbol

1

Choose one of the following effects:
* Draw 1 card.
* If you have played an Action card this turn, you can add any non-Territory card to your hand from your discard pile.

Taxation

課税

Card Type

Action

Cost

3

Link Symbol

0

Gain 1 coin.

You may place a "taxation token" on any card in the Market that does not already have one.
A "taxation token" increases the cost of a card by 1 and stays until that card is sold out.
The token you place does not affect you this turn.

Trader

貿易商人

Card Type

Action (Merchant)

Cost

3

Link Symbol

0

Gain 1 coin.

Discard the top 2 cards of your deck.
Place any 1 card from your discard pile opened on top of your deck.

When you play "Mining Town", you may remove 1 "ore counter" from the "Mining Town" pile to acquire any non-Succession card of cost 5 or less from the Market.

Alliance

結盟

Card Type

Action

Cost

5

Link Symbol

2

Select a subtype (i.e. Merchant, Magic, Military, etc).
This turn, whenever you play or set a card of that subtype, place a "+1 inheritance point" counter on your Princess.

You may have only one Alliance of each subtype per turn.

Charm of Two

割り符

Card Type

Action (Merchant)

Cost

5

Link Symbol

0

Choose one of the following effects:
* Draw 2 cards.
* Banish 2 cards with different names from your hand.

Archer

弓兵隊

Card Type

Action/Attack (Military)

Cost

3

Link Symbol

1

Gain 1 coin.

All opponents reveal the top card of their deck.
If it is a Common card, it is discarded; otherwise, it is flipped back over.

Gain 1 coin for each further Attack card you play this turn.
This effect does stack.

Apprentice Witch

見習い魔女

Card Type

Action/Attack (Magic)

Cost

4

Link Symbol

1

All opponents can reveal a Curse card from their hand or discard.
If they do not, they gain a Curse from the Curse Pile.

Look at the top 2 cards of your deck.
Place 1 card in your hand, and discard the other.

Samurai

サムライ

Card Type

Action/Attack (Military)

Cost

4

Link Symbol

0

Gain 2 coins.

All opponents with 5 or more cards in hand must select a cost 4 or 5 card from their hand, and put it out of play.
These cards are returned to their owner's discard right before the next time they shuffle their decks.
If they have no such cost 4 or 5 cards, they must show their hand.

Kunoichi

クノイチ

Card Type

Action/Defense (Strategy)

Cost

4

Link Symbol

1

Choose any Action card (other than "Kunoichi") in another player's Keep.
Gain that Action card's effect.
"Kunoichi" is treated as the Card Type of the Action card selected.

If you select an Attack card, opponents are allowed to defend.
You do not gain the Links of the card selected.

When you are targeted by an Attack card, you may reveal this card.
Place this card opened on top of your deck.

Witch of the Northern Limits, Anastasia

北限の魔女姫 アナスタシア

Card Type

Princess

Cost

6

Link Symbol

0

Once per Main Phase, you may take a "Curse" from the Curse Pile and place it face-up on top of your deck.
If you do so, you may acquire to your hand any Action card of cost 5 or less from the Market.

Cait Sith

ケットシー

Card Type

Action (Magic)

Cost

2

Link Symbol

1

Draw 1 card.

Look at the bottom card of your deck.
Put it on either the top of your deck, or your discard pile.

You may banish any non-Territory card from your discard pile.
If you do so, place an amount of inheritance point counters on your Princess equal to half the cost of the card banished, rounded down.

Famous Horse

名馬

Card Type

Action

Cost

3

Link Symbol

2

Discard 1 card from your hand.
If you do so, draw 2 cards.

Dwarf Jeweler

ドワーフの宝石職人

Card Type

Action

Cost

4

Link Symbol

0

Choose one of the following effects:
* Draw 2 cards.
* Gain 2 coins.
* If you have played 4 differently-named cards this turn before this card, place 2 inheritance point counters on your Princess.

Rich Merchant

豪商

Card Type

Action (Merchant)

Cost

5

Link Symbol

0

Acquire 1 "City" from the Market.

Local Politician

地方役人

Card Type

Action

Cost

5

Link Symbol

0

Gain 2 coins.

During your Main Phase, you may banish a Local Politician from your hand as a free action.
If you do so, you may also banish one non-Territory card costing 3 coins or more.
Acquire to the top of your deck an amount of Councillors equal to the number of cards banished.

Industrial Town

工業都市

Card Type

Territory

Cost

6

Link Symbol

1

Gain 2 coins.

Draw 1 card.

Monopoly

独占

Card Type

Action

Cost

6

Link Symbol

0

During your Main Phase, you may banish a Monopoly from your hand as a free action to perform the following:
Gain 3 coins.

Name any card that is not a Rare card.
All opponents must open all copies of this card in their hand, deck, discard, and keep.
Pick one copy from each player to banish.
Afterward, all opponents shuffle their decks.

This turn, in the second phase, you may buy from the cards banished through "Monopoly" as if they were in the Market.

Elf Sharpshooter

エルフの狙撃手

Card Type

Action/Attack (Military)

Cost

4

Link Symbol

2

All players including yourself open the top card of their deck.
You choose whether each card is discarded or kept on top of the deck.
Afterwards, draw 1 card.

Imperial Strife

宮廷闘争

Card Type

Action/Attack (Strategy)

Cost

4

Link Symbol

0

Gain 2 coins.

All opponents with 0 or more inheritance points must discard down to 4 cards in hand.
Opponents with -1 or fewer inheritance points must discard down to 3 cards in hand.

Noble Daughter

貴族の一人娘

Card Type

Succession

Cost

5

Link Symbol

0

Worth 5 inheritance points.

"Noble Daughter" cannot be purchased if you have played any "Villages" this turn.
Additionally, you cannot acquire "Noble Daughter" directly through the effect of any card.

Voodoo Doll

呪いの人形

Card Type

Curse

Cost

3

Link Symbol

0

When you acquire "Voodoo Doll" from the Market, it is given to the player on your left.
"Voodoo Doll" cannot be banished.

If you pay 2 coins while "Voodoo Doll" is in your hand, place it in the discard pile of the player to your left.

Pilgrimage

巡礼

Card Type

Action

Cost

2

Link Symbol

2

During your Main Phase, you may, as a free action, banish this card from your hand.
If you do so, you may also banish as many cost 2 or less cards from your hand as you like.

Fairy of the Spring Breeze

春風の妖精

Card Type

Action (Magic)

Cost

2

Link Symbol

1

When you acquire this card, acquire one "Village".

Discard a card from your hand. If you do so, draw two cards.

Messenger

伝令

Card Type

Action

Cost

2

Link Symbol

2

Draw the card on the bottom of your deck.

Household Spirit

家守の精霊

Card Type

Action (Magic)

Cost

2

Link Symbol

1

Gain 1 coin.

You may discard a card from your hand. If you do so, gain an additional coin.

Spy

密偵

Card Type

Action/Attack (Military)

Cost

2

Link Symbol

2

Gain 1 coin.

All opponents reveal the top card of their deck.
If it is a card of cost between 3 and 5, it is discarded.

Librarian

司書

Card Type

Action

Cost

3

Link Symbol

1

Take 1 card from your discard pile, and place it revealed at the bottom of your deck.

Blessing

祝福

Card Type

Action

Cost

3

Link Symbol

1

Look at the top card of your deck.
You may choose to either add that card to your hand, or to banish it.
If you choose to banish it, gain 1 coin.

Stargazing Oracle

星巫女の託宣

Card Type

Action (Magic)

Cost

3

Link Symbol

2

Look at the top 2 cards of your deck.
Choose 1 card to add to your hand.
The other card can either be discarded or placed face-down back on top of your deck.

Leaf Fairy

リーフフェアリー

Card Type

Action (Magic)

Cost

3

Link Symbol

1

Draw 1 card.

You may discard a "Village" from your hand.
If you do so, you can take a Succession card costing 4 or less from your discard and add it to your hand.

Travelling Performer

旅芸人

Card Type

Action

Cost

3

Link Symbol

1

Discard as many cards as you like.
You can choose to either draw an equal number of cards, or gain an equal amount of coins.

Guildmaster

ギルドマスター

Card Type

Action

Cost

3

Link Symbol

2

Gain 1 coin.

Choose one of the following effects:
* Name a subtype. This turn, every time you play a card of that subtype, gain a Guildmaster counter.
* Remove up to 5 Guildmaster counters. Gain that many "+1 inheritance point" counters.

Nymph

ニンフ

Card Type

Action/Attack

Cost

4

Link Symbol

1

All opponents discard the top card of their deck.
You may acquire from the Market for free any card costing 5 or less whose main type (e.g. Action, Territory, etc.) matches that of a card discarded this way.

Street Fortuneteller

辻占い師

Card Type

Action (Magic)

Cost

4

Link Symbol

0

You can only purchase this card if you have not played any Territory cards of cost less than 3 this turn.
When you purchase this card, all opponents gain a curse.

Gain 2 coins.

Look at the top card of your deck. You can choose whether to discard it or to return it to the top of the deck face-down.

Imperial Estate

御料地

Card Type

Territory

Cost

4

Link Symbol

1

Gain 1 coin.

You may either gain a "+1 inheritance point" counter or place one on a Princess who has not been nominated yet.

Large Plantation

大農園

Card Type

Territory

Cost

4

Link Symbol

1

Gain 3 coins.

When you acquire this card, acquire 3 "Villages".

Snow Spirit

氷雪の精霊

Card Type

Action/Attack (Magic)

Cost

4

Link Symbol

0

Banish a Territory card from your hand.
If you do so, opponents without any Curses revealed in their deck acquire a Curse from the Curse Pile, and place it revealed at the bottom of their deck.

During your Main Phase, you may, as a free action, banish this card from your hand.
If you do so, you may also banish as many Curses from your hand as you like.

Crossbow Regiment

石弓隊

Card Type

Action/Attack (Military)

Cost

4

Link Symbol

0

Gain 2 coins for each Crossbow Regiment in your discard.

Opponents with 5 or more cards in their hand must discard a Territory or Action card.
If they do not have any, they must show their hand.

Merchant Ships

商船団

Card Type

Action (Merchant)

Cost

5

Link Symbol

0

When you acquire this card, you may acquire a Territory card costing 3 or less.

Choose one of the following effects:
* Draw 2 cards.
* Gain 2 coins.

Peddler

行商人

Card Type

Action (Merchant)

Cost

4

Link Symbol

0

Gain 2 coins.

During your Main Phase, you may, as a free action, banish this card from your hand.
If you do so, reveal the top 4 cards of the Supply.
For each card costing 8 or less, you can choose to either acquire the card or banish it.
Any rare cards revealed this way remain on top of the Supply.

Brownie

ブラウニー

Card Type

Action (Magic)

Cost

4

Link Symbol

0

Gain 1 coin.

If you have no "coin counters", gain 1 "coin counter".
You may remove 1 counter from the coin pile at any time to gain 1 coin.

Land-Surveying Official

検地役人

Card Type

Action/Attack

Cost

4

Link Symbol

1

You may acquire a "Town" from the Market revealed to the top of your deck.
All opponents who don't have a "Village" revealed on top of their deck acquire a "Village" revealed to the top of their deck.

Temple Knight

聖堂騎士

Card Type

Action/Attack (Military)

Cost

5

Link Symbol

0

Gain 2 coins.

All opponents with 5 or more cards in hand must take a Succession card from the hand and place it revealed at the top of their deck.
If they don't have a Succession card in hand, they must reveal their hand, and then pick any card to place revealed at the top of their deck.

Trade Town

交易都市

Card Type

Territory

Cost

5

Link Symbol

1

Gain 2 coins.

You may banish an Action or Succession card from your hand.
If you do so, acquire from the Market a card of equal or less cost to the card banished.

Demon Soldiers

鬼族の戦士

Card Type

Action/Attack (Military)

Cost

5

Link Symbol

1

Gain 2 coins.

All opponents reveal the top 2 cards of their deck.
You choose which of the 2 cards from each opponent is discarded, and which stays revealed on top.

Maid Chief

メイド長

Card Type

Succession (Maid)

Cost

5

Link Symbol

0

Worth 2 inheritance points.

When you acquire this card and when you Set this card under your Princess, you can banish a non-Territory card from your hand.
If you do so, acquire one "Royal Maid" from the Market.

Butler

執事

Card Type

Action

Cost

5

Link Symbol

0

Choose one of the following effects:
* Gain 2 coins.
* Banish an Action or Succession card from your hand. Acquire an Action or Succession card from the Market of cost up to 2 greater than the banished card.

Tax Official

徴税人

Card Type

Action/Attack

Cost

5

Link Symbol

0

Gain 2 coins.

All opponents with 5 or more cards in hand discard the top card of their deck, and choose a card from their hand to discard.

Harvest Festival

収穫祭

Card Type

Action

Cost

5

Link Symbol

1

Discard a "Village" or Curse from your hand.
If you do so, draw 3 cards.

Union

合併

Card Type

Action

Cost

5

Link Symbol

1

You may take a "Village" from your discard and put it in your hand.
You may banish 2 "Villages" from your hand.
If you do so, acquire a "Town" from the market.

Judge

裁判官

Card Type

Succession

Cost

6

Link Symbol

0

Worth 3 inheritance points.

When this card is acquired, you can remove either a "Royal Maid", "Councillor", or "Prince" from each player's direct control.
Cards removed are sent to their discard pile.

Fairy Queen Erurun

妖精女王エルルーン

Card Type

Succession

Cost

11

Link Symbol

0

Worth 8 inheritance points.

When you acquire this card and when you Set this card under your Princess, you can remove either a "Royal Maid", "Councillor", or "Prince" from each player's direct control.
Cards removed are sent to their discard pile.

Princess of the Oasis, M'Ciel

オアシスの美姫 エムシエレ

Card Type

Princess

Cost

6

Link Symbol

0

When you support "Beautiful Princess of the Oasis M'Ciel", you acquire "Oasis City Nefertiri", and place 3 "Contraband Tokens" on stacks in the Market.
Each Contraband Token increases the cost to purchase the card it's on by 1.
You can place more than 1 token on the same card.

During your Main Phase, you may freely move around the "Contraband Tokens" in the Market.

Oasis City Nefertiri

オアシス都市ネフェルティリ

Card Type

Territory

Cost

9

Link Symbol

0

Gain 3 coins.
"Oasis City Nefertiri" cannot be banished.

Misfortune

不運

Card Type

Calamity

Cost

0

Link Symbol

0

When you banish "Misfortune", instead of removing it from the game return it to the "Misfortune Pile".

During your Main Phase, you may banish "Misfortune" from your hand.

軍師シャオリン

Strategist Shaolin

Card Type

Support

Cost

+2

Link Symbol

0

You do not need to connect link symbols and can play any number of cards.

All opponents acquire 1 “Misfortune”.
Place 1 “Coin Counter” in your “Coin Pile”.
You cannot have 2 or more “Coin Counters” in your “Coin Pile” as a result of this ability.
You can remove a “Coin Counter” from your “Coin Pile” at any time to gain 1 Coin.

女学院

All-Girls School

Card Type

Action

Cost

3

Link Symbol

2

Gain 1 coin.
If you purchase an Action Card during your Second Phase, you may take 1 “Royal Maid” and place it in your Discard Pile or under direct control of your Princess.
This effect does not stack.

Secret Stash

へそくり

Card Type

Action

Cost

3

Link Symbol

0

During your Main Phase, you may, as a free non-Attack action, banish a "Secret Stash" to gain 2 Coins.

Development Directive

開発命令

Card Type

Action/Attack

Cost

4

Link Symbol

0

Gain 1 coin.

All opponents with 5 or more cards in hand must discard a Territory card.
If they do not have any, they must show their hand.
You may banish 1 “Village” from your hand. If you do, acquire 1 “Town”.

Gain 1 coin.
All opponents who do not have a "Misfortune" revealed on the top of their deck, must take 1 "Misfortune" from the "Misfortune Pile" and place it revealed on top of their deck.
If the player to your right in their previous turn yielded 5 or more coins, the player to your right places 2 "Misfortune" cards on the top of their deck instead of 1, and you gain an additional 1 coin.

Gain 2 coins.
Choose one of the following effects:
* Place 1 "expedition counter" in your "Crusader Pile".
* Remove 1-3 "expedition counters" from your "Crusader Pile".
Acquire a card of cost up to (X+1)*2 from the Market, where X is the number of counters removed.

Artillery Unit

砲兵部隊

Card Type

Action/Attack (Military)

Cost

5

Link Symbol

0

Gain 2 coins.

All opponents reveal the top 2 cards of their decks and discard them.
If the player to your right in his/her previous turn yielded 5 or more coins, they reveal 4 cards instead of 2, and you gain an additional 1 coin.

Mercenary Corps

傭兵団

Card Type

Action/Attack (Military)

Cost

5

Link Symbol

0

Gain 2 coins.

All opponents with 5 or more cards in their hands, take 1 “Village” card from their hand and place it revealed on top of their Deck.
Opponents who don’t have any “Village” cards in their hand reveal their hand.

Ninja Master

ニンジャマスター

Card Type

Action

Cost

5

Link Symbol

2

“Ninja Master” can only be purchased if you played a “Town” or “City” this turn.

Choose an Action card costing 5 or less coins in the Market. Gain the effect of the card you chose.

Indulgence

免罪符

Card Type

Action

Cost

5

Link Symbol

0

When you purchase “Indulgence”, choose and banish up to 3 cards from your hand.

During your Main Phase, you may, as a free non-Attack action, banish "Indulgence" from your hand, to acquire 1 card costing 5 or less coins from the Market.

Science City

学術都市

Card Type

Territory

Cost

5

Link Symbol

1

Choose one of the following effects:
* Draw 2 cards.
* Gain 2 coins.

独立都市

Independent City

Card Type

Territory

Cost

5

Link Symbol

1

When setting up the game, do not add "Independent City" to the Supply. Instead, directly stack the 5 cards in the Random Market.
Gain 2 coins.

If you played "Independent City" this turn, you cannot acquire "Independent City".
If you choose to nominate a princess, gain an additional 2 coins.

大公爵

Archduke

Card Type

Succession

Cost

12

Link Symbol

0

When setting up the game, do not add "Archduke" to the Supply. Instead, directly stack the 5 cards in the Random Market.

Worth 10 inheritance points.
Archduke cannot be acquired or banished through a card’s effect.
When Archduke is set under direct control of a princess, all players need 30 points to hold their Coronation Ceremony instead of 20, and they need 40 points to end Overtime.