This will run The Longest Journey in a small window in the top left of your screen. I've tried repositioning the window, but I get a lot of error messages when I do, so it's probably safer to leave it there.

Also, if you encounter any graphical glitches, it is because the game is too old for your video card. To run in software mode, add the lines "bool_IsDoubleBuffer=0" and "bool_UseHardware=0" minus quotes. This is a fix for most common graphical errors.

I was able to run this full screen by creating a custom 640x480 resolution through the nvidia control panel. ATI might have something similar but I don't know. Under Display then Resolution it gives you a list of resolutions to run at. Under that list is a button labeled Customize. It will give you warning that you should know what you're doing and Nvidia is not responsible for damages and whatnot. It is possible to damage your monitor using custom timings and resolutions. That being said I've not had any problems, but precede at your own risk.

Once you click customize click on create custom resolution. Choose 640 horizontal and 480 vertical leave everything else alone and click test. You will see most of a box that asks you if you want to keep that resolution, which will make everything look really big by the way. Click yes and you will be back to the customize screen. Click the box next to the resolution you just created to check mark it and click OK.

Now the part that threw me was that it still never shows up in the regular resolutions to choose from, however I ran the game and it was full screen. No special options or anything just play from Steam.

Sorry to bump an old thread, but I'm trying to find a way to play this game in a bigger window in windowed mode. I already have it windowed, I edited the preferences.ini file. I was just curious now if there was any way to change the resolution, because it's really hard to read with that tiny window.

I ran to a similar problem playing "To The Moon". The low res didn't bother me so much as the jerky mouse movements. It seems like my mouse's speed is dictated by pixel count, because with the game's super low res my mouse was flying all over the place at the slightest touch. Thankfully my mouse has an adjustable DPI sensor. But it must be annoying for people with regular mouses.

And while I understand the nostalgic appeal of low-res gaming, really... they could give us 16:9 aspect ratio. Can't be that hard to program the game to have both types.

This will run The Longest Journey in a small window in the top left of your screen. I've tried repositioning the window, but I get a lot of error messages when I do, so it's probably safer to leave it there.

Yes, it's better to be left as it is, because the cutscene movies are fixed to that area and if you start moving the window, you won't be able to see them anymore (or you will see them partially, if some parts of the window still remain in that area).