EV Nova 1.1.1

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Add-on Files

OK, I goofed a bit on the first one, which causes another problem. That is fixed in this one (I hope). So, if you went through the Rebel I story, you can use this little plug. Email me at rice9262@roadrunner.com, if you have any questions or threats.

This is the version for Windows. It is a continuation of the Rebel story line, particularly the Rebel II story. As before there are 45 missions with a couple minor branches, a few big battles, new systems, governments, and a bunch of dumb jokes in this story. This version adds a few new outfits, a couple new ships and a few small missions. It also fixes some grammar and adds a few descriptions. Contact me at rice9262@roadrunner if you have any comments

This is the latest and last version. It is a continuation of the Rebel story line, particularly the Rebel II story. As before there are 45 missions with a couple minor branches, a few big battles, new systems, governments, and a bunch of dumb jokes in this story. This latest version adds a few new outfits, a couple new ships and a few small missions. It also fixes some grammar and adds a few descriptions. Contact me at rice9262@roadrunner if you have any comments

The EVN expansion seeks to bring a level of combat realism and immersion by taking existing game factors and tinkering with them extensively. Combining everything from new and old ship & outfit variant availability to painted faction ships (auroran families, roughnecks, etc) to changing existing outfits to better reflect and enhance gameplay(salvo fire, changed stats, new armor and reactor outfits). There are 6 new starbridge variants, and new systems and planets to explore north and south of the map. Wraith ships are now purchasable in Polaris space, but only if you can find them.

I think v.1.0 took up too much memory because of the BITMAP. Here is the JPEG only version. I believe the JPEG version can still be used as a desktop background. I added two planets to the picture as well.

This tiny plug-in allows you to purchase a Cargo Drone, and see how far you can get with it. I had to make this plug-in, as it seems it's not allowed to board an existing Cargo Drone. Hint: Before you buy one, complete the first Sigma mission.

The zip includes two plug-ins, one standard, and one enhanced. The enhanced one has 2 tons more cargo space.

What an EVN fleet may look like in actuality. Except for the white background I tried to make this collage as realistic as possible. I hope others try to imitate this collage and make their own collages, and better ones at that!

Qaanol's Plug-ins fix several bugged weapons in EV Nova. They make multiple Ion Cannons, BRLs, and TBRLs stack damage, Hail Chainguns stack properly, and Vell-os abilities lost on eject able to be relearned. You can also browse the Imperial Archives to read about and see pictures of alien ships and outfits that would otherwise remain hidden in the data files. There are five different ways to fix the broken beams, so pick your favorite. Without a fix, 8 Ion Cannons are no better than 1.

Made by Qaanol. Version 1.1 released January, 2010, for EV Nova 1.1 and 1.0.A.

This is a first time-plugin for me, and fairly simple as such. All it does is make railguns secondary weapons, so you can pound that cruiser or carrier at a distance while your sheilds recharge without your short-range weapon firing constantly. Please send any questions, problems, praise, scorn, etc, to chelmuth1@gmail.com.