Join us on Twitter and IRC (#ludumdare on Afternet.org) for the Theme Announcement!

Thanks everyone for coming out! For the next 3 weeks, we’ll be Playing and Rating the games you created.You NEED ratings to get a score at the end. Play and Rate games to help others find your game.We’ll be announcing Ludum Dare 36’s August date alongside the results.

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Posts Tagged ‘dream team’

Things are coming along very nicely, and the team is working well together. We aren’t ready to announce how we’re approaching the theme of ’10 Seconds’, but we are ready to show off a quick teaser image from the game. The first few hours of the Jam were spent discussing ideas, drawing concepts, and drafting documents that outline the game mechanics. Scheduling and communication is key when working with a team, especially when you’ve never worked together before and your team members are not in the same room (or continent!).

The game is playable and art is being delivered at a steady pace. The music is starting to take shape, and the core mechanics are being implemented. Everything seems to be on schedule. We just have to keep track of our minimum requirements and avoid hitting those tier 2 and 3 stretch goals. We can’t let this thing get too carried away, as much as we may want to.

Are you an experienced and talented game jammer? Are you a radass artist that doesn’t want to work alone?

THEN JOIN THE LDDreamTeam!

Ditto and I have teamed up to jump from the 48 hour compo to the 72 hour jam… the logical step after being ‘successful’ as a Ludum Dare solo developer!

Ludum Dare is all about learning… it’s about gaining new experiences… and it’s about challenging yourself. The LDDreamTeam is an effort to branch out and try new things in game development, and while we’re both comfortable with making our own art, we’d love to be joined by a dedicated artist/animator for Ludum Dare 27.

If you’re interested, please contact me at SonnyBone at PhantomGreen dot com or @Phantom_Green on Twitter. Be sure to link me to your previous LD games or your previous game-related work.

SonnyBone here with an idea that will surely eliminate world hunger, create world peace, and unite all races and religions… all in the name of gaming.

Maybe that’s a bit of a stretch. Maybe not. Can’t hurt to try!

I’ve been doing the Ludum Dare thing for quite some time, but I always end up doing it by myself. I wanna try working with a team, but not just any team. You see, I’m super busy working on a game of my own… a game that will be released commercially sometime next year. I don’t really have the time or energy to do a full-on LD compo, so teaming up with some other developers is a great way to still participate without having to go all out.

But I wanna do somethin’ special. I want to team up with former LD ‘winners’ to create a “Dream Team”.

I have won a bronze medal and two gold medals, and I want to team up with some other medal winners. In fact, you don’t even have to be a medal winner… maybe just top 10 or top 25. I’m looking for LD vets that may want to branch out from the solo game and try a team entry for a change. I’m looking for ‘newbies’ that kicked ass last time… or maybe you have a great portfolio and you want to finally join LD. Basically… I’m looking for something different than what I normally do, and I wanna work with some great coders/designers/artists/etc.

I am down for providing audio (that’s where I won my two gold medals), but I could also help to provide some artwork and OF COURSE some game design ideas / testing.

I am based in the U.S. but I am willing to work with anyone as long as we can communicate effectively.

If nothing comes of this, that’s fine. I’ll still be keeping my eye on what you guys and gals come up with. Ludum Dare is a great learning experience, and it’s always a blast!

If you’re interested, contact me on Twitter @Phantom_Green or email at SonnyBone at phantomgreen dot com
Or leave a comment, maybe. Whatever.