Using the classic colour
combination for the hero I choose to use a dark NMM for the armour and some NMM
gold for the details.

When approaching this kind of
projects I find myself more comfortable when my base is darker and then I keep
adding higher value tones towards the light, so I covered all the miniature
with dark base colours.

I always struggled with the
gold NMM, so I decided to test myself and achieve a decent result. I used a
dark-orange ochre for the base and progressively I added yellow and white...but
it got burnt (As you can see on the kneepad there’s too many white involved and
does not work)

Then I changed my mind and instead of yellow
and white I added sunny skin tone to the mix and the result got much more pleasant.

Once I was happy with the values
placed I glazed some Orange in the midtones and some violet towards the shadows
to enrich the colour of the gold. (You can see it at the Hammer)

I started with a very dark blue
base with some ink on the mix to gain some satin effect. Then I added gradually
blue and white to the mix towards the light. To achieve the metallic effect I
tried to draw some texture and dots to make a noisy surface and trick the
viewer’s eye. Finally I did the edge lining (light and shadow) and applied some
pure white dots on the edges I want to pop up.

Algo de textura funciona en el metal ;)Some texture Works in this metal.

Aplicando puntitos de blanco destacamos cara y manos.Some pure white dots applied around the head and the hands.