D23 have announced the D23 Expo offerings that come with the D23 Gold Membership. These include exclusive single-day ticket discounts, a Gold Member lounge, and more when a Gold Member attends the D23 Expo in Anaheim, California on August 23-25 this year.
Amongst the offerings is an exclusive collectible print from Disney artist Eric Tan celebrating the 10th anniversary of the official Disney fan club. The print features Mickey Mouse and various memorable characters from Disney, Pixar, Marvel, The Muppets, and the Disney parks. Fans will be delighted to know that Kingdom Hearts is also being representing Disney in this print! The silhouette of Sora holding his Keyblade can be found between those of Figment the Dragon and Thor. Check it out below!
Thanks to @Knuxpyro56 for the tip!
For those of you who are Gold Members and attending D23 Expo next month, all you have to do to grab this wonderful keepsake is go to the D23 Gold Member Gift Pick-Up in North Hall, and show your Gold Member card.
Here is the full announcement video:
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D23 have announced the D23 Expo offerings that come with the D23 Gold Membership. These include exclusive single-day ticket discounts, a Gold Member lounge, and more when a Gold Member attends the D23 Expo in Anaheim, California on August 23-25 this year.
Amongst the offerings is an exclusive collectible print from Disney artist Eric Tan celebrating the 10th anniversary of the official Disney fan club. The print features Mickey Mouse and various memorable characters from Disney, Pixar, Marvel, The Muppets, and the Disney parks. Fans will be delighted to know that Kingdom Hearts is also being representing Disney in this print! The silhouette of Sora holding his Keyblade can be found between those of Figment the Dragon and Thor. Check it out below!
Thanks to @Knuxpyro56 for the tip!
For those of you who are Gold Members and attending D23 Expo next month, all you have to do to grab this wonderful keepsake is go to the D23 Gold Member Gift Pick-Up in North Hall, and show your Gold Member card.
Here is the full announcement video:

The official Disney Store (Japan) have updated their listings with 7 new Kingdom Hearts products!
The Kingdom Hearts Clear File 1 is a set of 4 plastic folders featuring different illustrations from Kingdom Hearts. It costs 540 yen.
The Kingdom Hearts Clear File 2 is similar, except the illustrations derive from Kingdom Hearts II. It also costs 540 yen.
The "Kingdom Hearts Sticker Set Hologram Envelope File with Kingdom Hearts Re:Coded" features a sparkling file cover with 7 hologram stickers of Kingdom Hearts II and Re:Coded characters. This collection is priced at 1080 yen.
There is another Kingdom Hearts Sticker Set, this time featuring cover art and glittery character stickers from Kingdom Hearts Birth by Sleep Final Mix. It is also priced at 1080 yen.
The third Kingdom Hearts Hologram Sticker Set, also costing 1080 yen, features cover art and stickers from Timeless River.
The Kingdom Hearts Postcard Set 1 with Envelope File is another sparkly hologram plastic file inclusive of 7 postcards featuring art from the first game. You can buy it for 756 yen.
Lastly, you can also buy the Kingdom Hearts Postcard Set 2 for 756 yen. This one will include 7 postcards with art from Kingdom Hearts II.
Thanks to @aibo_ac7 for the tip!

The official Disney Store (Japan) have updated their listings with 7 new Kingdom Hearts products!
The Kingdom Hearts Clear File 1 is a set of 4 plastic folders featuring different illustrations from Kingdom Hearts. It costs 540 yen.
The Kingdom Hearts Clear File 2 is similar, except the illustrations derive from Kingdom Hearts II. It also costs 540 yen.
The "Kingdom Hearts Sticker Set Hologram Envelope File with Kingdom Hearts Re:Coded" features a sparkling file cover with 7 hologram stickers of Kingdom Hearts II and Re:Coded characters. This collection is priced at 1080 yen.
There is another Kingdom Hearts Sticker Set, this time featuring cover art and glittery character stickers from Kingdom Hearts Birth by Sleep Final Mix. It is also priced at 1080 yen.
The third Kingdom Hearts Hologram Sticker Set, also costing 1080 yen, features cover art and stickers from Timeless River.
The Kingdom Hearts Postcard Set 1 with Envelope File is another sparkly hologram plastic file inclusive of 7 postcards featuring art from the first game. You can buy it for 756 yen.
Lastly, you can also buy the Kingdom Hearts Postcard Set 2 for 756 yen. This one will include 7 postcards with art from Kingdom Hearts II.
Thanks to @aibo_ac7 for the tip!
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IGN have recently published a feature and a video on talking with members of the Kingdom Hearts III development team about working with Disney in this project. Toru Yamazaki (art director), Kayoko Yajima (lead facial animator), Tai Yasue (co-director), Koji Inoue and Munenori Shinagawa (animation directors), and Tetsuya Nomura (series director) talked about the rewards and challenges working with Disney and Pixar for the game. The video also shows the Square Enix developers show off some of the work they used for the development. (For those who haven't player or finished Kingdom Hearts III yet, be aware that the video contains some cutscene and gameplay footage from the game.)
In the video, Yamazaki explained how in previous titles they would recreate the characters from scratch based off the properties, whereas for Kingdom Hearts III they asked Disney to share their resources with them. Disney have provided the original polygon shapes of characters with guidelines on how to add more detail, such as hair and clothes) on them. However, things didn't always go as planned as those resources were not originally made to be used in a video game. For example, models' joints weren't defined and so had to be added manually and physics-enabled objects like capes needed to be particularly revisited.
Of course, making sure your game is as accurate to the film as possible means there needed to be lots of things to be approved over time. Both Disney and Square wanted to make sure that the team were doing an incredible job at recreating their magic and sometimes were there approving things every step of the way. It seemed that every single detail in the process had to get approved before even moving on to the next scene, and any change that they had made needed to be explained.
Disney and Pixar not only required changes after things were made; Square needed their approval at almost every stage from concept to finished product. According to Yasue, cutscenes were the most inspected element in the game perhaps due to portraying the source material most intimately.
With things needing to be approved almost every minute, other things they had an easier chance with. As it turns out, the crazier the change to the original property the more likely it had a chance of being approved. This is because changing the character so it is not the same but still recognizable, Disney didn't make a fuss due to perceiving it as a new character altogether.
For gameplay, they team brainstormed ideas that they thought Disney would be likely to approve for its world and characters before letting them see a walkthrough and accepting comments. Painstakingly, every single gameplay action was scrutinized to the smallest detail. However, Disney's role was not only to correct, but to collaborate as well as things had to have some sort of continuity. For instance, Inoue mentioned that when Square approached Disney with a story about a Wreck-It Ralph summon that pounds the ground, Disney recalled a scene from the movie where he did exactly that. Inoue also talked about how pleased Pixar animators were to see their IPs, such as Monsters, Inc., recreated with technology superior to what they had when those movies were first made.
Along with making the Disney experience in Kingdom Hearts III more authentic, getting feedback for their project ended up helping the Square developers in the long run to become better animators and storytellers.
Working with Disney was one thing, but also working with Pixar was very different. Pixar was in fact more attached to their property, approving more stages of production and participating in weekly conference calls with the animation teams to ensure the most accurate representation of their IPs. Both Disney and Pixar kept their teams of animators intact following the release of their IPs - and they all had a say in the reproduction of their work in Kingdom Hearts III. Nomura went on to explain how it was working with both companies, how they reacted differently to the same issue (even within the same studio) with how the plot of the world should go as well as how it should look. He also had some convincing to do for the studios to fall in like with his longtime vision of Sora and friends canonically arriving to the Disney worlds.
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IGN have recently published a feature and a video on talking with members of the Kingdom Hearts III development team about working with Disney in this project. Toru Yamazaki (art director), Kayoko Yajima (lead facial animator), Tai Yasue (co-director), Koji Inoue and Munenori Shinagawa (animation directors), and Tetsuya Nomura (series director) talked about the rewards and challenges working with Disney and Pixar for the game. The video also shows the Square Enix developers show off some of the work they used for the development. (For those who haven't player or finished Kingdom Hearts III yet, be aware that the video contains some cutscene and gameplay footage from the game.)
In the video, Yamazaki explained how in previous titles they would recreate the characters from scratch based off the properties, whereas for Kingdom Hearts III they asked Disney to share their resources with them. Disney have provided the original polygon shapes of characters with guidelines on how to add more detail, such as hair and clothes) on them. However, things didn't always go as planned as those resources were not originally made to be used in a video game. For example, models' joints weren't defined and so had to be added manually and physics-enabled objects like capes needed to be particularly revisited.
Of course, making sure your game is as accurate to the film as possible means there needed to be lots of things to be approved over time. Both Disney and Square wanted to make sure that the team were doing an incredible job at recreating their magic and sometimes were there approving things every step of the way. It seemed that every single detail in the process had to get approved before even moving on to the next scene, and any change that they had made needed to be explained.
Disney and Pixar not only required changes after things were made; Square needed their approval at almost every stage from concept to finished product. According to Yasue, cutscenes were the most inspected element in the game perhaps due to portraying the source material most intimately.
With things needing to be approved almost every minute, other things they had an easier chance with. As it turns out, the crazier the change to the original property the more likely it had a chance of being approved. This is because changing the character so it is not the same but still recognizable, Disney didn't make a fuss due to perceiving it as a new character altogether.
For gameplay, they team brainstormed ideas that they thought Disney would be likely to approve for its world and characters before letting them see a walkthrough and accepting comments. Painstakingly, every single gameplay action was scrutinized to the smallest detail. However, Disney's role was not only to correct, but to collaborate as well as things had to have some sort of continuity. For instance, Inoue mentioned that when Square approached Disney with a story about a Wreck-It Ralph summon that pounds the ground, Disney recalled a scene from the movie where he did exactly that. Inoue also talked about how pleased Pixar animators were to see their IPs, such as Monsters, Inc., recreated with technology superior to what they had when those movies were first made.
Along with making the Disney experience in Kingdom Hearts III more authentic, getting feedback for their project ended up helping the Square developers in the long run to become better animators and storytellers.
Working with Disney was one thing, but also working with Pixar was very different. Pixar was in fact more attached to their property, approving more stages of production and participating in weekly conference calls with the animation teams to ensure the most accurate representation of their IPs. Both Disney and Pixar kept their teams of animators intact following the release of their IPs - and they all had a say in the reproduction of their work in Kingdom Hearts III. Nomura went on to explain how it was working with both companies, how they reacted differently to the same issue (even within the same studio) with how the plot of the world should go as well as how it should look. He also had some convincing to do for the studios to fall in like with his longtime vision of Sora and friends canonically arriving to the Disney worlds.

In commemoration of Kingdom Hearts III's release, Disney has added four new Kingdom Hearts tsum tsums to their mobile game! The app's icon has been updated with Kingdom Hearts characters and so has the start menu! Available now are Kingdom Hearts III Sora, Kingdom Hearts II Organization Mickey, Xemnas, and Ansem. Along with the new tsum tsums, a Kingdom Hearts event has taken place in which the player can go through worlds using the gummi ship and complete missions to receive coins, tickets, and a Shadow tsum tsum! At the moment, the Kingdom Hearts event is currently only available in Japan. See the Kingdom Hearts tsum tsum updates in our gallery below!
Follow us on Twitter, Facebook, and Tumblr for more news on Kingdom Hearts!

In commemoration of Kingdom Hearts III's release, Disney has added four new Kingdom Hearts tsum tsums to their mobile game! The app's icon has been updated with Kingdom Hearts characters and so has the start menu! Available now are Kingdom Hearts III Sora, Kingdom Hearts II Organization Mickey, Xemnas, and Ansem. Along with the new tsum tsums, a Kingdom Hearts event has taken place in which the player can go through worlds using the gummi ship and complete missions to receive coins, tickets, and a Shadow tsum tsum! At the moment, the Kingdom Hearts event is currently only available in Japan. See the Kingdom Hearts tsum tsum updates in our gallery below!
Follow us on Twitter, Facebook, and Tumblr for more news on Kingdom Hearts!
View full article

Morning everyone! Hope y'all doing excellent and having a great morning. Well today is another countdown and this time it's our conscience Jiminy Cricket! Now I know Jiminy is not one of the main characters and he's not feature in the KH3 Box art, but one of the reason why I included him was because I needed someone to fill in the two day spot. You see if there's anybody who was going to fill in the "one day left" spot it would of course be our boy Sora! I already finish Sora's picture but it would've been weird to put him in the two day left spot. So adding Jiminy Cricket was the best character for the job. The other reason why I included Jiminy was because I kinda miss him after Re:Coded. Jiminy play a more active role in Chain of Memories and in Re:Coded and I like the way he was acting as Sora's conscience in Chain of Memories. I honestly hope he acts like Sora's conscience again in Kingdom Hearts 3. But we'll find out in just two more days left!

Morning everyone! Hope y'all have a great morning? Today I'm back with another Countdown to Kingdom Hearts 3, and the fifth day spot will be taking by Disney's best dad Goofy! To me Goofy is one of my favorite Disney party members and he's help in many occasions in both Kingdom Hearts 1 and Kingdom Hearts 2. I hope he does it again when I play Kingdom Hearts 3 in five days!

Morning everyone! Hope y'all great! Well we have only six days to go for Kingdom Hearts 3 and this today's countdown will be the wizard himself Donald! Will the duck finally heal me? Well I'll find out in six days! And I like to say Donald being upside down was definitely intentional lol. The reason I did that was to punish him for either heal me right after I heal myself or never heal me at the right moment. Lmao! XD

I am selling 50 limited edition prints of an oil painting I did titled "Heartless".
https://www.etsy.com/uk/listing/652730080/heartless-kingdom-hearts-fine-art-print
I'm a big fan of Kingdom Hearts. Please have a look at the making of video below.

Morning everyone! Hope y'all doing great! It's time for another Countdown picture and this time it will feature the king himself, King Mickey! As you can you see Mickey Mouse turn ninety years old last year. So since he's ninety I think King Mickey taking the ninth spot makes sense. I hope King Mickey becomes a party member again in Kingdom Hearts just like in 0.2 Birth by Sleep. But we'll see in nine days!

I have worked on an oil painting inspired by Kingdom Hearts. The painting is called "Heartless". If you have time please watch the making of video on YouTube.
Now available as 50 limited edition prints.
https://www.etsy.com/uk/listing/652730080/heartless-kingdom-hearts-fine-art-print
Thanks