so, does coop actually work online, or steam server browser simply doesn't like the mod?

how about connecting directly, using console?

I believe if you use external software like hamachi to emulate a lan network, you might be able to play online. We tried various ways to make it available via the steam servers but it was out of our league .

This game is created and designed by a team of 10 people in 5 months as part of the Digipen-Ubisoft Program (Batch 2 - Team Rapidfire) in Digipen Singapore.

would it b possible to create another version of the mod installer, one that would leave the original alien swarm intact?

what i propose instead of current method is to copy clean alien swarm to a separate steamapps subfolder, and mod it there, creating new shortcut [and possibly a steam client library entry, if possible].

that would enable this mod to be included in the mappack project i am authoring currently, without any of the current issues. this would benefit the mod userbase greatly, since the mappack is largely popular, unlike any mod of the game.

For me oddly the issues persisted using either method. To circumvent this I hit Escape, pressed F10 to access the console, and used the disconnect command to return to the main menu and select the next level. In retrospect I could have used maps * to get a map list and then the changelevel command.

Apart from the not working "continue" buttons at the end of each level, other issues were:

- Messed up HUD in the upper left corner.
- Chapter selection aspect ratio messed up.
- The chapter images would not rest in the middle of the screen, but rather scroll past the mouse cursor, making it hard to make a selection.
- After selecting a chapter, the chapter selection screen shots vanished so it wasn't possible to make another choice.