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This is what popped into my head: [Morpheus](http://www.youtube.com/watch?v=te6qG4yn-Ps), [Morpheus](http://www.youtube.com/watch?v=j82GKTgVDkw) or [Morpheus](http://www.youtube.com/watch?v=Ju0UOrnWoZk)?
[Edit: Oh, I get it now…]

> *Originally posted by **[adv0catus](/forums/1/topics/978?page=292#posts-6513250):***
>
> This is what popped into my head: [Morpheus](http://www.youtube.com/watch?v=te6qG4yn-Ps), [Morpheus](http://www.youtube.com/watch?v=j82GKTgVDkw) or [Morpheus](http://www.youtube.com/watch?v=Ju0UOrnWoZk)?
>
> [Edit: Oh, I get it now…]
None of them, actually. It’s [Morpheus](http://en.wikipedia.org/wiki/Morpheus_(mythology)) (Caution, there is an NSFW picture there.)
But seriously, the reason for the name **Morpheus** badge is because the game is **Pheus** and **Mor**. Switch around the two names, et voila, **Morpheus!**

> *Originally posted by **[MaistlinRajere](/forums/1/topics/978?page=292#posts-6513325):***
> > *Originally posted by **[adv0catus](/forums/1/topics/978?page=292#posts-6513250):***
> >
> > This is what popped into my head: [Morpheus](http://www.youtube.com/watch?v=te6qG4yn-Ps), [Morpheus](http://www.youtube.com/watch?v=j82GKTgVDkw) or [Morpheus](http://www.youtube.com/watch?v=Ju0UOrnWoZk)?
> >
> > [Edit: Oh, I get it now…]
>
> None of them, actually. It’s [Morpheus](http://en.wikipedia.org/wiki/Morpheus_(mythology)) (Caution, there is an NSFW picture there.)
>
> But seriously, the reason for the name **Morpheus** badge is because the game is **Pheus** and **Mor**. Switch around the two names, et voila, **Morpheus!**
ICwutUdidThar

**[Hordes and Lords](http://www.kongregate.com/games/yarg__/hordes-and-lords) Current Rating: [3.97]**
**Funding a Rebellion** badge Easy – 5 points
500 coins collected
**Squadron Check In** badge Medium – 15 points
Acquire all 8 squads
**Royal Ascension** badge Medium – 15 points
Complete the Game
Survival doesn’t scale very well, so I don’t think a hard badge would be that great of an idea there, but I’d guess in the range of 1,000 would seem like the right difficulty for a hard badge.

> *Originally posted by **[MaistlinRajere](/forums/1/topics/978?page=292#posts-6513325):***
> > *Originally posted by **[adv0catus](/forums/1/topics/978?page=292#posts-6513250):***
> >
> > This is what popped into my head: [Morpheus](http://www.youtube.com/watch?v=te6qG4yn-Ps), [Morpheus](http://www.youtube.com/watch?v=j82GKTgVDkw) or [Morpheus](http://www.youtube.com/watch?v=Ju0UOrnWoZk)?
> >
> > [Edit: Oh, I get it now…]
>
> None of them, actually. It’s [Morpheus](http://en.wikipedia.org/wiki/Morpheus_(mythology)) (Caution, there is an NSFW picture there.)
>
> But seriously, the reason for the name **Morpheus** badge is because the game is **Pheus** and **Mor**. Switch around the two names, et voila, **Morpheus!**
I think you’re confusing cause & effect. Also, that game is another meh platformer that doesn’t really deserve badges.

Pheus And Mor already got a challenge but no badges. That’s happened before – generally, if it doesn’t get a badge in a few days (implying there was just a little trouble implementing the badges) it means they have no plans to do so, for one reason or another.

Maybe it’s been suggested, but here’s some ideas for Karoshi Badges.
Note that all names are placeholders; if you DO put these badges in, you’re free to think of better names.
**Karoshi: Suicide Salaryman** (the first game)
_Common Sense Violator (easy)_: Complete X levels (I recommend between 20 and 30)
_Salvation Through Suicide (medium)_: Complete the game
_Glutton For Punishment (medium)_: Go back for more (after the ending screen, walk right until you die)
**Super Karoshi** (the second game)
_Last Salaryman of Vegeton (easy)_: Become Super Karoshi
_Salaryman Savior (medium)_: Complete the game
_Beyond the End (medium)_: Find the hidden level (after beating the final level, wait for “the end.” to appear and click the period)
_…What. Just…What. (hard-impossible)_: “Beat” the hidden level (Tab + Enter seems to do the trick).
_Forgone Survival (hard-impossible)_: Complete X levels in “Mugen Karoshi”/Endless mode (badge difficulty depends on number of levels required – maybe around 30-ish for hard and 50-ish for impossible?)

> I think you’re confusing cause & effect. Also, that game is another meh platformer that doesn’t really deserve badges.
I think a game “deserving” badges is pretty irrelevant, based on previous badged games. It does meet the criteria, so that’s good enough.

Karoshi: Suicide Salaryman doesn’t have API.
Super Karoshi’s API only tracks 1 thing, which is unlabelled and not obvious at first glance. So, really. Only 1 badge can come of it, pretty much. 2 is pushing it and the max.

I’m pretty sure that rawismojo has mentioned that the dev for Karoshi doesn’t have the files any more to add API, and that he doesn’t want to give badges to Super Karoshi when there’s only the one stat.

> *Originally posted by **[adv0catus](/forums/1/topics/978?page=293#posts-6520234):***
>
> Speedruns need to die and burn in hell for forever.
If it’s for under 10 minutes, it’s much more about doing it without dying than going for speed, and is pretty lenient imo. Actually, now that I think about it, just completing hard mode would be a much better imp than completing normal mode in under X minutes (even though I loved speedrunning it for Wii’s tourney.)

> *Originally posted by **[MaistlinRajere](/forums/1/topics/978?page=293#posts-6520093):***
> > I think you’re confusing cause & effect. Also, that game is another meh platformer that doesn’t really deserve badges.
>
> I am? Please elaborate.
Well, the game’s called Pheus & Mor because Morpheus, and now you say the badge should be called Morpheus because Pheus & Mor. I feel dizzy. Oh and when I say it doesn’t deserve badges, I mean that there are so. many. platformers out there with api that are more deserving. Like Super Karoshi. And [this one](http://www.kongregate.com/games/oddgoo/a-trashy-love-story). And [this one](http://www.kongregate.com/games/Jindo/vertigo-gravity-llama). And [this one](http://www.kongregate.com/games/NuclearTeddies/die-in-a-carpet-fire). And [this one](http://www.kongregate.com/games/dampgnat/icycle). And [this one](http://www.kongregate.com/games/kriximinator/bungluwa). And [this one](http://www.kongregate.com/games/AdventureIslands/dangerous-dungeons). This is just a selected sample of a very long list I’m in the process of compiling that must remain secret because national security.
> *Originally posted by **[Blizzard2000](/forums/1/topics/978?page=293#posts-6520233):***
>
> Badge suggestions for Give Up, Robot, hoping the dev will add API.
Give Up Robot 2 really needs to be uploaded too. Best way to get both done would be to contact AdultSwim. I don’t think the dev has much to do with either game since (‘since’ as in ‘after’, not ‘because’) he developed them.
> I’m not sure about the imp’s difficulty, as I haven’t completed hard mode myself, but it seems pretty damn hard and certainly harder than Focus, Meatboy, Run 2, or Fold.
Probably most similar to fold, which is why I’d put a token points requirement of 8 million or so.

I just [completed](http://screencast.com/t/yPxaWnOjCh8) hard mode for the first time, and I can say that completing it alone is probably worth an imp. A badge for 8,000,000+ would probably just be frustrating. It would suck to take an hour or more to complete hard mode just to find that you don’t have 8 million, and so have to replay the full length of hard mode. I didn’t have any breaks or go afk at any point in that run, and you know I’ve played normal mode in Wii’s tourney.
**EDIT:** On a kind of different subject, I think that an impossible for completing hard mode might be a bit easy for an impossible, but for reasons stated above, I don’t think hard mode score would be a good requirement. One reason for me thinking hard mode completion should be an impossible is relative difficulty. The normal mode complete badge is just a bit too difficult for a medium, and hard mode is a huge jump in difficulty from normal. Even without the relative difficulty issue, it’s difficult enough to warrant a (kind of) low-level impossible imo.