And why do HbE implement an item that halves multiwound on first time then?
Of course it is enough for first time, because that is the one critical round you have to expose your expensive charakter before you are able to hide in CC for the rest of the game.

Basically the same argumentation....could be from every sinigle monstermount out there. They all cost a lot of points.
And now the counters to monsters (and excpensive monstrous mounts) are war machines mostly with multiwound...

Don´t you think that these new items will act as door opener and in the final book overhaul there will be wishes that for every dragonmount an anti Multiwound armor or enchantment will be in the books?

A reduction of all those special rules, over all the books would be a good thing.
Not the implementation of items that counter the counters. But perhaps we should put such an item in base rule book, and then half the point costs of canons?

You'll find most monsterous mounts have some sort of reason to be taken. Usually fly. It makes sense ground ones would be tougher.
Its also worth remembering undead is generally a disadvantage for monsters, especially High Ld ones. They don't have a massive wound pool and crumbling really hurts, especially in a situation where you'd normally take a rerollable test at -2 Ld.

I really hope when the smoke clears, our runic weapons are still better than most other race's magic weapons, because that was always our compensation for no access to monstrous mounts or monsters

"An hour of wolves and shattered shields, when the age of men comes crashing down! But it is not this day! This day we fight! By all that you hold dear on this good Earth, I bid you *stand, Men of the West!*"

"An hour of wolves and shattered shields, when the age of men comes crashing down! But it is not this day! This day we fight! By all that you hold dear on this good Earth, I bid you *stand, Men of the West!*"

Well I agree with that; I hope we get better than what the BRB has and generally better than the other race specific items. It has always been the Dwarves who made the best magic weapons and armor

"An hour of wolves and shattered shields, when the age of men comes crashing down! But it is not this day! This day we fight! By all that you hold dear on this good Earth, I bid you *stand, Men of the West!*"

This is about a dozen new tricks, and doesn't include the stuff that's just raw power buffs - like adjusting the ranger unit size so they don't pay tax, being able to buy a grudge on your general, being able to pick RS spells at the beginning of a game, the RS AP stacking, the drives for point-efficiency on the Throne & Forge Wardens, the free shields on KG, and the myriad of point cuts to underperformers.

What do you guys want out of an update? Not only for us to get awesome stuff but for everyone else to get nothing?
Jeez.

+ Most of the various SA auras are gone as they aren't meant to have buffwagons.
+ BHtotems and their chariot characters took a hit.
+ AFAIK something was done to the UD chariots (impact hits wasn't characteristic for their army, no 1st turn damage strength)
+ WDG shooting options have gone the way of the Dodo
+ OK lost the Hellfist

Some of those may be misquotes, but there's definitely quite a lot of ASAW related changes.

- Rules buffs for Seekers and DragonSeekers
- Dwarves being the only ones with an auto-dispel they can take on any character
- Warmachines no longer auto-hit in CC (BUT THEY'RE STILL ON ROUND BASES BERTI I'M AFRAID)

We've gotten a ton of stuff, and points reductions to boot. DH are serious contenders.

If a rule that negates AP is given to a unit, sooner or later, more units are going to have it too. And as a result the community is going to push for more AP to counter anti-AP units. And units with "regular" AS are going to be at an even greater disadvantage.

Are there any other armys who have acces to gromril? Why in hell should anyone have a Dwarven Armor without beeing one?

The problem here is the standarizarion, just don't.

The arm race has always been there, just keep differences beetween armys and give us exclusive armours. At the begining Wow was better because warriors were the tanks, nowadays everyone does it and even better than them, result? Less players.