CP9 RP [planning]

Just a quick note afore I say more: DON'T POST RPS IN THIS THREAD. This is for Bios, questions, and explanations of the RP, in order to keep things more in order. I will create the actual RP thread once people actually join.

Now, basically this RP is about, well, an assassin group known as "Cipher Pol 9" (Yes, this is based in the world of OP, but not about the current storyline; more like 30 years or so before it; oh, and you don't really have to know jack about OP to be in this).

Before we start, anyone who wants to join needs to pretty much just create the Bio sheet for their character (along with usual rules, and PLEASE try to spell stuff correctly).

Name: (duh)Age: (20+, please)Race: (For now, human or fishman. Basically, just pick some kind of sea creature and apply its features to a humanoid body, and that's what you'll get. Fishman are better in the water, obviously. Also, being 'human' doesn't necessarily mean you always have to look quite like one. Xp )Devil Fruit: (A Devil's Fruit is an object that, when eaten, grants the user special abilities, though they'll never be able to swim again. For this, simply answer "yes" or "no." If "yes," pick Zoan, which lets you turn into an animal, or Paramecia, which allows some... other abilties. =D )

Also, the CP9 Agents have what is known as the "Six Form" techniques. Basically, specially trained abilities allowing them to become "superhuman." (I'll explain them later as I'm a bit low on time for the moment).

Also, if you pick to have a Devil's Fruit, I'll PM you on which one you will obtain. Surprises can be fun, and remember: it's not what ability you have, but how you use it. ;D

Alright, so we got some in. Though it seems something else slipped my mind: your character must have some sort of oddity/flaw. It can the way they speak, the way they act, an odd personality, the way they dress, how they look, etc. etc.

And the "Six Forms" I forgot to mention. Though these are the "basics," you can have your character create their own variations of the techniques, possibly even in line with their DF ability (I'll explain more on this with each one):

Soru - a sprint techinque. User kicks the ground quickly, allowing them to dash (since it is "anime-esque," the kicks aren't really seen, so don't worry about that).

Tekkai - defensive "iron body." User stiffens their body (or part of their body) to block attacks. Can also be used offensively, though stiffened areas can't be moved (i.e., tekkai on your fist, then you can't move your hand until "turning it off" ).

Shigan - a "finger stab," the user moves their arm quickly enough to impale an opponent with a finger. Can sometimes be used with other objects/parts, such as fists, staffs, long objects, using more than one finger, etc.

Geppou - user "kicks" the air, rocketing themselves in any direction (sort of like they are "flying," basically).