Plz rate and comment I am open to any suggestions.
Also if there is something you think should be fixed feel free to talk to me and point it out.

If you rate 4 or lower pls leave a VALID reason to why you

Card list

Group cards by

Clan: Narukami (50 cards)

1

x

Average price:

Ambush Dragon Eradicator, Linchu (BT10)

Number: BT10-038

Rarity: R

Clan: Narukami

Nation: Dragon Empire

Race: Human

Power: 5000

Shield: 10000

Grade / Skill: Grade 0 / Boost

Trigger: None

Card text:

[AUTO]: Forerunner (When a unit of the same clan rides this unit, you may call this unit to (RC))[AUTO](RC):[Counter Blast (1) & Put this unit into your soul] When an attack hits a vanguard during the battle that this unit boosted a unit with "Eradicator" in its card name, you may pay the cost. If you do, choose one of your opponent's grade 1 or less rear-guards, and retire it.

A fool will mistake a little dragon for a lizard.

3

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Average price:

Eradicator Wyvern Guard, Guld (BT10)

Number: BT10-017

Rarity: RR

Clan: Narukami

Nation: Dragon Empire

Race: Winged Dragon

Power: 6000

Shield: 0

Grade / Skill: Grade 1 / Boost

Trigger: None

Card text:

[CONT]: Sentinel (You may only have up to four cards with "[CONT]: Sentinel" in a deck)[AUTO]:[Choose a «Narukami» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Narukami» that is being attacked, and that unit cannot be hit until end of that battle.

If you want to pierce through my shield, you'll have to try shooting faster than lightning!

3

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Average price:

Eradicator, Demolition Dragon (FC01)

Number: FC01-023

Rarity: RRR

Clan: Narukami

Nation: Dragon Empire

Race: Thunder Dragon

Power: 7000

Grade / Skill: Grade 1 / Boost

Trigger: None

Card text:

[AUTO](RC):When this unit attacks, if you have a vanguard with "Eradicator" in its card name, this unit gets [Power]+3000 until end of that battle.

4

x

Average price:

Eradicator, Dragon Mage (TD09)

Number: TD09-015

Rarity: Fixed

Clan: Narukami

Nation: Dragon Empire

Race: Flame Dragon

Power: 5000

Shield: 5000

Grade / Skill: Grade 0 / Boost

Trigger: Draw +5000 Power

Card text:

Let's talk about the miracles which will take place soon.

4

x

Average price:

Eradicator, Gauntlet Buster Dragon (BT10)

Number: BT10-007

Rarity: RRR

Clan: Narukami

Nation: Dragon Empire

Race: Thunder Dragon

Power: 11000

Grade / Skill: Grade 3 / Twin Drive!!

Trigger: None

Card text:

[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage): When your opponent's rear-guard is put into the drop zone due to an effect from one of your cards, this unit gets [Power]+3000/[Critical]+1 until end of turn.[ACT](VC):[Counter Blast(2)-card with "Eradicator" in its card name] Your opponent chooses one of his or her rear-guards, and retires it.[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

Smash! Everything! Giga Sparkle Buster!

2

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Average price:

Eradicator, Saucer Cannon Wyvern (BT10)

Number: BT10-036

Rarity: R

Clan: Narukami

Nation: Dragon Empire

Race: Winged Dragon

Power: 8000

Shield: 5000

Grade / Skill: Grade 2 / Intercept

Trigger: None

Card text:

[AUTO]:[Counter Blast (1)] When this unit is placed on a (VC) or (RC), if you have a «Narukami» vanguard, you may pay the cost. If you do, choose one of your opponent's rear-guards in the front row, retire it, and your opponent draws a card.

Those who anger a dragon often meet the same end.

3

x

Average price:

Eradicator, Spark Rain Dragon (TD09)

Number: TD09-005

Rarity: Fixed

Clan: Narukami

Nation: Dragon Empire

Race: Thunder Dragon

Power: 9000

Shield: 5000

Grade / Skill: Grade 2 / Intercept

Trigger: None

Card text:

[AUTO](RC): When this unit attacks, if you have a vanguard with "Eradicator" in its card name, this unit gets [Power]+3000 until end of that battle.

Feel the rain of anger upon your body!

4

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Average price:

Eradicator, Thunder Boom Dragon (TD09)

Number: TD09-004

Rarity: Fixed

Clan: Narukami

Nation: Dragon Empire

Race: Thunder Dragon

Power: 10000

Shield: 5000

Grade / Skill: Grade 2 / Intercept

Trigger: None

Card text:

Enemies of Cray shall be eradicated. The title, "Eradicator" shows their determination.

4

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Average price:

Eradicator, Vowing Sword Dragon (TD09)

Number: TD09-001

Rarity: Fixed

Clan: Narukami

Nation: Dragon Empire

Race: Thunder Dragon

Power: 11000

Grade / Skill: Grade 3 / Twin Drive!!

Trigger: None

Card text:

[AUTO] Limit Break 4 (This ability is active if you have four or more damage):When a «Narukami» rides this unit, choose one of your opponent's rear-guards in the front row, retire it, and choose your vanguard, and that unit gets [Power]+10000 until end of turn.[AUTO](VC):When this unit attacks, if the number of cards in your opponent's damage zone is three or more, this unit gets [Power]+2000 until end of that battle.[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

Go wild, flash of destruction! Lightning Overbreak!

4

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Average price:

Eradicator, Yellow Gem Carbuncle (TD09)

Number: TD09-014

Rarity: Fixed

Clan: Narukami

Nation: Dragon Empire

Race: High Beast

Power: 5000

Shield: 10000

Grade / Skill: Grade 0 / Boost

Trigger: Critical +5000 Power

Card text:

Are the prayers working?

2

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Average price:

Lightning Fist Eradicator, Dui (BT10)

Number: BT10-084

Rarity: C

Clan: Narukami

Nation: Dragon Empire

Race: Thunder Dragon

Power: 6000

Shield: 5000

Grade / Skill: Grade 1 / Boost

Trigger: None

Card text:

[AUTO](RC):[Soul Blast (1)] When this unit boosts a card named "Eradicator, Gauntlet Buster Dragon", you may pay the cost. If you do, the boosted unit gets [Power]+5000 until end of that battle.

That was my strength. And coming up next, is my true strength.

4

x

Average price:

Red River Dragoon (FC01)

Number: FC01-022

Rarity: RRR

Clan: Narukami

Nation: Dragon Empire

Race: Human

Power: 8000

Shield: 5000

Grade / Skill: Grade 1 / Boost

Trigger: None

Card text:

(TD06):Dragon souls are eternal and immortal. Because of this belief, the morale of the Dragon Empire never wavers.(BT06):Its fighting spirit is like a flowing stream of lava.

4

x

Average price:

Sacred Spear Eradicator, Pollux (BT10)

Number: BT10-087

Rarity: C

Clan: Narukami

Nation: Dragon Empire

Race: Human

Power: 5000

Shield: 10000

Grade / Skill: Grade 0 / Boost

Trigger: Critical +5000 Power

Card text:

Take heed. That power is extraordinary.

2

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Average price:

Steel-blooded Eradicator, Shuki (BT11)

Number: BT11-039

Rarity: R

Clan: Narukami

Nation: Dragon Empire

Race: Human

Power: 7000

Shield: 5000

Grade / Skill: Grade 1 / Boost

Trigger: None

Card text:

[AUTO](RC):When your opponent's rear-guard is put into the drop zone due to an effect from one of your cards, if you have a vanguard with "Eradicator" in its card name, this unit gets [Power]+3000 until end of turn.

Don't panic......I'll give it everything I've got.

2

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Average price:

Supreme Army Eradicator, Zuitan (BT10)

Number: BT10-016

Rarity: RR

Clan: Narukami

Nation: Dragon Empire

Race: Human

Power: 9000

Shield: 5000

Grade / Skill: Grade 2 / Intercept

Trigger: None

Card text:

[AUTO](VC/RC):When this unit's attack hits a vanguard, if you have a vanguard with "Eradicator" in its card name, choose a card from your damage zone, turn it face up, and Soul Charge (1).

An excellent Dragon Knight wins battles at the speed of wind.

4

x

Average price:

Worm Toxin Eradicator, Seiobo (TD09)

Number: TD09-017

Rarity: Fixed

Clan: Narukami

Nation: Dragon Empire

Race: Dragonman

Power: 5000

Shield: 10000

Grade / Skill: Grade 0 / Boost

Trigger: Heal +5000 Power

Card text:

(You may only have up to four cards with "HEAL" in a deck.)

Do you seriously think that this is the end?

Total price for the deck:

Deck Statistics

Distribution by Clan

Narukami

50

100 %

Distribution by Grade / Skill

Grade 0 / Boost

17

34 %

Grade 1 /

6

12 %

Grade 1 / Boost

8

16 %

Grade 2 / Intercept

11

22 %

Grade 3 / Twin Drive!!

8

16 %

Distribution by Nation

Dragon Empire

50

100 %

Distribution by Power

10000

4

8 %

11000

8

16 %

5000

17

34 %

6000

5

10 %

7000

5

10 %

8000

6

12 %

9000

5

10 %

Distribution by Race

Dragonman

4

8 %

Flame Dragon

4

8 %

High Beast

4

8 %

Human

13

26 %

Thunder Dragon

20

40 %

Winged Dragon

5

10 %

Distribution by Rarity

C

6

12 %

Fixed

23

46 %

R

5

10 %

RR

5

10 %

RRR

11

22 %

Distribution by Shield

-

11

22 %

-

3

6 %

10000

13

26 %

5000

23

46 %

Distribution by Trigger

+5000 Power

16

32 %

None

34

68 %

Rating

Current score for this Deck, based on 30 votes:

3.97

You can rate this Deck: how good you think it is?
Enter a comment and choose your rating:

First of all, let me just say that this deck is fairly decent. Granted, it's not a 5, but neither should it be a 1 because of a lack of Stands. Ratings like that are stupid, not only because triggers are personal preference, but if they really matter to the person playing, then they should take the time to build their own, or even a variation of this deck, WITH STANDS.

Now that that's out of the way, time to get into the meat. Your G0 lineup is great. I personally run 8 critical/4 draw, but as I said, personal preference. Linchu combos well with Gantlet, and other cards, which I'll mention later.

For the G1, 3 perfect guards is acceptable. However, considering the Break Ride format, you might want to increase the number. RRD is not really necessary, in my opinion. Demolition works as a perfectly fine booster, and doesn't prevent you from hitting magic numbers. Doui is unreliable, considering the small amount of soul you'll have. Eradicator of Fire, Kohkaiji, or whatever it's called on TCO, would be a better fit. Another thing you should note for later, when it arrives in Set 11, is Iron Blood Eradicator, Shuki, which makes a great addition to Gauntlet decks, due to the retire skills you'll have.

In the G2, Zuitan isn't that useful at 4, like he is in a Descendant build, due to the superior ride. He works fine at 3. I personally dislike Saucer Cannon, since he lets your opponent draw. Something I've found useful, though, is Twin Gun Eradicator, Hakushou, which I use over the vanilla.

After all this, you may think that you've a lack of retirers, for so many cards that need something retired to get their effect. However, I've done some testing, and with Linchu, Vowing, and Gauntlet, the deck works fine for me.

Like jyuasnteisn had said,its only his opinion.You could/should ignore the comment if you know it wasn't the best for your deck.

Regarding on your statement:

quote:

Also if you know how Narukami and Kagero decks work you will know that they are about all out powered attacks. Stand Triggers DO NOT work that well with these 2 clans!!!

THIS IS TOTALLY WRONG

Narukami's general play style is "Vg focus" and "front row retiring".Kagero's general play style is "Crowd Control" and "Pressure".

I would agree if you say "powered attacks is specific for this build" which is Gauntlet.Since different build style have different play style Example:Neo's nectar sephirot build play style is "swarming power" while Musketeer's build play style is "consistency.BUT both build share some common play style which is "Swarm" which is the General play style for Neo. This proven my point before.

About the stand trigger's statement you said,that is totally wrong.

1st of all,TRIGGERS ARE PERSONAL PREFERENCE IT HAS NOTHING TO DO WITH THE CLAN'S NATURE.If you wanna play 16 crits,there is nothing wrong with that,because you decide what is good for your own deck.STAND TRIGGER DO WORK WITH EVERY CLAN,its just people don't want to use them (due to their personality or play style).

So people please,STOP ORDERING/SUGGESTING other people deck about what triggers line up they should play.People who ask for SUGGESTION about their should also stop doing that pointless thing.Seriously,its your own deck,your own play style,if you wanna play aggro then play 8 crit or whatever,Or if you wanna play hand control then play 8 draw or whatever,Or if you wanna play mind control then play 4/4/4/4 standards.Conclusion:Its really up to the player it self of what triggers they should play according to their build style and play style.

Anyway,next time point out some concrete statement before you get your self cyber-whipped(lol).