Input/Output is Google's solution for killing time until IO 2012

Google is busy gearing up for its big IO Developer Conference in June (we'll be there!), but what's the point of hard work without a little bit of fun? Today the developers team introduced us to its idea of a good time: Input/Output, a game of strategy, geometry, architecture, and all that stuff that you may or may not consider fun depending on your level of geeky. In order to build the perfect machine, you'll need to arrange (and rearrange, and then rearrange again) pendulums, flippers, elevators, redirectors, tracks, and walls to get your particle from one end of the screen to the next. It's a bit of an acquired taste, but if you're visiting the Google Developers' page in the first place, you probably have at least some interest. And hey, if you're good enough, your machine will be featured front row center during the conference. Fun or not, it's definitely one way to kill the time between now and June 26.