Comentario de GitGudGuides

Comentarios

Comentario de ataylor

Lower Blackrock Spire and Upper Blackrock Spire share the same entrance. Just go up the chain you'd normally go down to get to BRD. Run off the end of the chain and head right. You can't miss it.

Comentario de Darkelf

Yeah true , lower(lbrs) Y uper(ubrs) are at the same portal .Anyway if you wanna enter ubrs you need a key . If you wanna run it and you don't have a key try with lfg or just run lbrs and get they key .Nice instance with nice sets wildheart and shadowcraft .Its 58-60 but if you are healer you can go with 56 .

Some kind of biography :) Blackrock Spire

The mighty fortress carved within the fiery bowels of Blackrock Mountain was designed by the master dwarf-mason, Franclorn Forgewright. Intended to be the symbol of Dark Iron power, the fortress was held by the sinister dwarves for centuries. However, Nefarian - the cunning son of the dragon, Deathwing - had other plans for the great keep. He and his draconic minions took control of the upper Spire and made war on the dwarves' holdings in the mountain's volcanic depths. Realizing that the dwarves were led by the mighty fire elemental, Ragnaros - Nefarian vowed to crush his enemies and claim the whole of Blackrock mountain for himself.

Comentario de Dread

Comentario de palmhjor

To get the key for Upper Blackrock Spire you have to complete the quest "Seal of Ascension". You have to be lvl 57 to get the quest.

You enter Blackrock Spire, run up the ramp and then to the right in that room. Do a S-turn to get onto an open platform with a path down to the left. Above the path there is what looks like an orc - go up there and once you apporach him he turns human and will give you a quest to make the key. Link to quest-chain: http://www.wowhead.com/?quest=4742

The pre-quest for Blackingwing Lair can be obtained by killing the quartermaster, to the right of the entrance, down the hall and to the left. He will drop a note that starts the quest.

Comentario de TheOnyx

To clarify, once you enter Blackrock Spire, the first room will have two ramps up to a bridge that has an opening on either end.

The left side is Upper Blackrock Spire (UBRS), and the door will not open unless someone with the Seal of Ascension (http://www.wowhead.com/?item=12344) approaches the door.

The right side of the bridge takes you to Lower Blackrock Spire (LBRS).

Comentario de Duelicion

For the key to UBRS you will get an item off of the mobs in LBRS called the Unadored Seal of Ascension. With this seal you will need 3 gems dropped off of 3 different bosses in the instance.All of them are not that high of drop rates but still there is some good gear in there and is worth running a few time. After you get the 3 gems and combine them with the seal there is a NPC hiding in LBRS dressed as a orc. When you get close enough he will mind control you and tell you were to go next. You will need a group for the next part which requires you to mind control a dragon named: Emberstrife. The dragon is found down by Ony's Lair in Dustwallow Marsh. To mind control you need to break his spirit. To do this you just beat him down on health and it will say that his spirit is broken. After this you mind control him and get him to breath a special fire that he has. The fire will forge the seal into the Seal of Ascension. After you release him just kill him and go back into LBRS to complete the quest. You will then have the key to UBRS which not alot of people have.

Comentario de Eskinda

Blackrock Spire is an instance, which, as previously indicated, can be entered by traveling into Blackrock Mountain and going up the chain that would normally lead you down towards Blackrock Depths. (This chain is to the left once you enter the large room after a short hallway, look to your left and you'll see the chain, run up the slope, not down it). Once you reach the top of the chain, run up the short incline and you will see a balcony, this jump can be easily made, but do not worry if you fall because you should live. Once on this balcony, turn to the left and you will see the entrance to Blackrock Spire.

Blackrock Spire, while truly once instance in the sense that it is on the same reset, consists of two seperate, independant paths to seperate bosses. Upon entering and going to the left at the bridge, you can enter Upper Blackrock Spire (if you have completed the quest chain that is done in Lower Blackrock Spire if you have the key - http://www.wowhead.com/?quest=4742) or if you go right and descend you will enter Lower Blackrock Spire.

Comentario de jjfoley

There is a meeting stone for summons; it is by the non-shortcut entrance to the Spire, on the passageway to the eastern side of the circular ramp.

You can walk in that entrance and work your way up to the Spire, but almost no one does this any more because of the number of mobs you must defeat or stealth by to go this way.

Comentario de JamJamJames

For anyone who's at all interested, Upper Blackrock Spire is where the infamous Leeroy Jenkins video took place.

Comentario de Brayann

Guyz i am an 58 lvl hunter (dwarf ally) is the beastallkers set good for me i have my tallents : 36/13/0.

Comentario de Kelannice

just a small warning if be sure you check out the rewards for the quests in the outlands because you might get the item you want from here and then replace it a few levels later when you reach outlands and all that time and work will be a waste!

Comentario de blazingpenguin

The lowest level you can zone in is 45.

Comentario de Phazedout

Note that in order to progress through upper blackrock spire, not only do you need the seal of ascension, but you need at least 3 people (including you) to fight Pyroguard emberseer.

I'm not sure if it is possible to solo everything after Pyroguard emberseer, but you need at least 3 people (including you) to get by him.

Comentario de Rippx

maybe you should have explained WHY that is to prove your claim. It's because you need three to summon him and you need to kill him to proceed any futher.

Comentario de ReDeemer

After you obtained the seal of ascension the door will open automaticly when you walk to it, you don't need to wear thering in your ring sockets...just having it with you is enough...

behind the door are seperate "rooms" with red glowingmarks on the floor...(7 in total) with mobs standing around.(tip: get the summoners first and fast before they can summonmore mobs...)you have to clear all of them to get the next door openedthe marks will stop glowing when you clearout the mobs in each "room"did this yesterday with 2 hunters at level 70, easily...only to get stuck at emberseer...(cause of the 3 people summon)

Comentario de Bsmx93

This instance is where the famous Leroy Jenkins video was filmed.

Comentario de Mith

Alliance Lower Blackrock Spire Quest Guide

I've decided to separate Lower Blackrock Spire quests from Upper Blackrock Spire quests for the sake of posterity. While technically the same instance, combining the two would make for an overwhelming block of information.

A basic Quest List for Blackrock Spire can be found here. They can be further sorted like this to try to remove the Raid quests (Upper Blackrock Spire) and have only Lower Blackrock Spire quests, and then separated into Alliance quests.

Prerequesites

Before zoning into Lower Blackrock Spire, there are a number of quests you can pick up, as well as one quest chain that you'll want to be caught up with.

Picking up the remaining quests involves interaction with NPCs inside Lower Blackrock Spire.*Important Note: You will want to pick these quests up as soon as possible once you enter, or else you risk being unable to complete them all in a single run.*

-- Seal of Ascension will be given by Vaelan once you have obtained an Unadorned Seal of Ascension, which drops at random off of pretty much any humanoid NPC in Lower Blackrock Spire. Vaelan is disguised as the Scarshield Infiltrator and can be found hiding on a ledge once you enter the vast expanse of Lower Blackrock Spire that opens up and begins branching off to the different areas.

-- Urok Doomhowl is given by Warosh, an ogre-turned-trogg who wanders among the orcs, just past where you encounter Vaelen (before you enter either the Ogre or the Troll sections of the dungeon). The Roughshod Pike required to complete this quest can be found in this orc area where Warosh wanders.

-- Bijou's Belongings is given by Bijou, a goblin hiding on a ledge in the Troll area, overlooking the Firebrand Orc section. The belongings are found in a chest in that Firebrand Orc area, and returning them to Bijou will give you the quest Message to Maxwell, which requires you to exit the dungeon and head to Morgan's Vigil, where the quest Maxwell's Mission will be given to you by Marshal Maxwell.

(3) The next step will be to head down into the Troll area and locate Bijou, who will give you the quest Bijou's Belongings. From the bottom floor of the Troll section, detour to the Firebrand Orc area and retrieve her belongings. Return them to Bijou.

(8) Travel out the backside of the bottom Troll floor and through the Firebrand Orc area, where you will encounter the Spider section. Here you can collect the eggs to complete En-Ay-Es-Tee-Why, and fight Mother Smolderweb for Mother's Milk. Note that you must allow her to poison you before you kill her, as that is the requirement for the quest, and you must not clear this poison. Due to the movement restriction it imposes, it is recommended if at all possible that you sneak past Mother Smolderweb and return to her only on your way out of the dungeon.

(9) Traveling up and out of the Spider area, you will encounter a flat platform where you can begin the event for Urok Doomhowl.

(12) As you exit the dungeon the way you came in, stop by Vaelan to turn in Seal of Ascension. Exit the dungeon and return to all the NPCs in the Burning Steppes to hand in your quests, and to Tanaris to turn in The Final Tablets.

Comentario de Mith

Alliance Upper Blackrock Spire Quest Guide

For easier navigation, this quest guide for Upper Blackrock Spire has been separated from that of Lower Blackrock Spire. While technically the same instance, combining the two would make for an overwhelming block of information.

A basic Quest List for Blackrock Spire can be found here. They can be further sorted like this to more or less see only those Raid quests, which indicate Upper Blackrock Spire, and then separated into Alliance quests.

I have omitted the Blacksmithing and the Dungeon Set Two quests.

Prerequesites

Before zoning into Upper Blackrock Spire, there are a number of quests you can pick up, most all of which require you to be caught up on quest chains.

-- Eye of the Emberseer is the Upper Blackrock Spire portion of a quest chain given by Duke Hydraxis of the Hydraxian Waterlords. The quest chain begins from him in Azshara with both Poisoned Water, which sends you to Eastern Plaguelands to kill water elementals, and Stormers and Rumblers, which sends you to Silithus to kill earth and air elementals. Turning in both of these quests will make Eye of the Emberseer available. *Note that this quest is officially labeled in your Quest Log as an Azshara quest, and you will not find it by sorting Blackrock Spire quests.*

-- Egg Collection is a chain that begins with Broodling Essence, given by Tinkee Steamboil at Flame Crest, the Horde flightpath in the Burning Steppes. After collecting Broodling Essences in the area, she will send you to Winterspring to speak with Felnok Steelspring, who will give you the quest Chillwind Horns. He will then have you Return to Tinkee. If you are a completionist, you can then go back to Winterspring where Felnok will give you the follow-up return quest Tinkee Steamboil, which is not required. The next step in the chain is given by Tinkee and called Egg Freezing. This will require you to freeze an Egg in the Rookery area of Upper Blackrock Spire, then exit the dungeon and hand it in for the follow-up Egg Collection.

Comentario de SlipknotOwns

UBRS isn't this the place that Leeeeeeeeeroyyyyyyyyyyy Jeeeeeeeeeenkins did that legendary ninja pull? Damn yeah i bow before that guy i only made to do stuff such as his when i was soloing the stockades with my lvl 70 hunter. Just sent pet inside all the instances mobs and then ran out cuz i saw a bloody army comin towards me :P

Comentario de humungus

All the male Trolls in this instance have had their models replaced with the bulkier body type like the trolls in ZA.

Comentario de awoudenb

It seems our prayers have been answered. On 12/12, a blue poster by the name of Daelo said the following, in response to the question whether or not the altar in UBRS would be altered, so that the instance can be soloed:

We've made some changes to several dungeons to allow easier access for players in the upcoming patch.

The ritual objects that used to require 3 players to activate in Blackrock Spire and Uldaman now only require 1.You no longer need quintessence to summon Majordomo Executus.You no longer need the Scepter of Celebras to teleport to the final section of Maraudon.You no longer need the Mallet of Zul'Farrak to summon Gahz'rilla.

The Scepter and Mallet both turn into actual weapons.

I for one am rather happy about this, meaning I can finally start soloing Drak- I -will- have full dreadmist!

There's also six quests for Blackrock Spire in the "Dungeon Set 2" quest chain. The whole chain starts in Orgrimmar with one of the An Earnest Proposition quests (depends on your class) and the six quests are:

All of these are obtained in Blackrock Mountain, although you have to do a lot of other quests first to get them.

Comentario de jalupe

Umm not sure who this is meant for but I just found the two handed Epic sword Destiny inside the lower blackrock spire and its not listed as a drop. got it off of a ogre in the first group of them you find inside.

Comentario de socratis

As of 08 january on the PTR the Upper Spire can be soloed. The 3 man summoning pyrogard only need 1 to do the process.

Drakkisath also can be beaten by lvl 80 arms warrior in tanking gear :O

First make sure to clean the patrol in the room cuz they will see you fighting Drakkisath, then kill one of his guards, he ll do you the Conflagrate ability on you. I couldnt nor miss nor resist it, but with lifebloom and enraged regeneration i make him down easy to 7,6k hp on me.

Comentario de cryhavoc82

Leeroy Jenkins was/is a paladin

Comentario de aleols

In 3.0.8 the door to UBRS that used to require the key/ring is open as default.

Seal of Ascension is now only usable for getting aid from Vaelastrasz during the Rend fight.

Comentario de Gnomeyelf

Absurdly easy to solo as a feral druid now after 3.0.8. Stealth hatch as many as you think you need. Once you have enough, gather them and hit Cat Swipe. Have a Tiger's Fury ready and pop it if you need to. A few swipes and I was done before I realized it.

Comentario de JTinyTank

Any idea why I cant get to section 2? I can go into the 1st door on the right to go into UBRS. Once I get into the room (dragonspire hall, but when I get to the door at the end to go down into the section 2 area before Pyroguard Emberseer, it is closed and I cant figure out how to open it. I tried killing everyone in the room. I tried equipping the seal of ascension ring, which is supposed to be no longer required... so I assume Im doing something wrong?

Comentario de JTinyTank

*meant left.

Comentario de Shadowkaizen

05/02/09 eh....

WTB time with your Time Machine!

Comentario de Danteveous

I did this dungeon w/ 2 fellow guild members,who were also Death Knights like my character who's now lvl 64, also a priest and a paladin on Wyrmrest Accord, failed to get the Jenkins title achievement, we failed to kill 50 rookery whelps in 15 seconds or less, which is the requirement to get the title of Jenkins, all 5 of us were around lvl 61-65, got all the way up to General Drakkisath, wiped only twice before we killed him. Overall, a very good experience and I would love to see the look on somebody's face as I show a screenshot of my raid group killing Ragnaros in Molten Core.

Comentario de Blakkmagikk

Is there any level required to enter UBRS?

Comentario de Ruhler

I was confused for awhile and didn't find an answer to this so for anyone wondering how to enter this, after you go into Blackrock spire, and turn left towards the upper area there is a closed door. It will open when you kill all the orcs in the little side rooms surrounding the door. And of course you don't need that ring anymore, nor more than 1 person to clear out this instance.

Comentario de RowanKennett

Ok, ive got the Seal of Ascension, but whenever i go up to the door, it dosn't open, do i need to be in a raid, or is it just glitchy?

Comentario de cryhavoc82

Obviously the comment I was replying before has been deleted. My apologies if it makes no sense anymore.

Comentario de CountKill

I cannot believe that this hasn't been said in the entire page of comments *sigh*. Here you go Ret Pallys and MS Warriors: The best weapon you will find in the 50-59 bracket is found here. The Blackrock Slicer... don't know how to make links so you will have to search for it yourselves

Comentario de s20mike

Soloed LBRS as a Level 65 Prot Human Warrior, and a very exciting trip too, because almost every fight left me on the edge of losing. Thankfully, at this level, it's possible to ignore a large portion of the earlier enemies, due to the low aggro radius, and there is a huge shortcut you can take almost at the beginning. It's easy to be put off this Dungeon at first as the multi-leveled and twisting turning layout of it can be confusing, but stick with it and it starts to make sense.

From the start, run into the hall, ignoring the mobs on each side, and head up the stairs to the right. Go through the door, to a dead end with a small drop into the next room. Drop down here, down the ramps to the left, and through the door to the left, ignoring mobs. You will probably have to clear one Scarshield Legionnaire and a Spellbinder but that's it. As you pass through this corridor, you will enter a large relatively open hall with pillars, ravines, bridges and so on, called Hordemar City. Immediately when you enter here, turn right, and look down, to see a burning river of magma. At the extreme right of this, against the wall, is a ledge, that is an easy jump, then another, lower ledge, which will in turn lead you right down to the Firebrand area with all their little tents and stuff. You'll lose about 25% HP with each jump - just sit down to recover for a minute each time.

When you get down to the Firebrand area, there will be up to two patrols of 2 mobs, which are an easy clear, then you have to clear a side of the corridor to travel down. (While you are here, if you are a Blacksmith, remember to check the Human Remains near the magma river.) The key to success here, as most plate wearers should know anyway, is to absolutely gank the caster classes ASAP - you will be dealing with Invokers (Fire Damage) and Darkweavers (Shadow Damage). Get them dead while the Grunts hammer uselessly at your miles of plate, and then put them down.

After this corridor, you have the relatively easy Skitterweb Tunnels - I would just suggest killing the small spiders before the large, because if you do it the other way around, you WILL get overwhelmed. I scraped through one very rough fight with maybe 16 fresh adds before I figured this out. At 65, you should be able to go right round the back of Mother Smolderweb without her aggroing - you really don't want to do the rest of the Dungeon with her annoying Mothers Milk poison effect on you, although it can be cured or prevented easily enough. But if you are trying for the Mothers Milk Quest, then you want to be able to come back to her to intentionally get poisoned last thing before you HS out.

Climbing up out of the Tunnels, you can kill about 1 - 3 ogres, then hop up and past the rest to your left. You may or may not be able to sneak past the Scorpids in the next corridor, they are easy kills, but twice I have had Bloodaxe Raiders and Worgs add when fighting them. Just be careful.

Up the next ramp, go right, and you can, if you need to, go kill Halcyon and catch a Worg Pup, by going to the end of the corridor (ignore everything to your left, a worthless boss and dead end basically), or you can just go up the next ramp to your right, into Blackhand Hall. You should be able to skip through here with no fights, until you get across the wooden planks at the end, where you will be forced to clear a couple of Veterans (nasty kicks and stuns) and Summoners/ Invokers. As usual, Casters must die first, no matter what.

After here, you'll enter the final area, and there will be about 5 - 7 mobs you must clear to progress. They will hold a sample of all the different enemies from the Spire - trolls, orcs and ogres. Shouldn't give you too much hassle really, as long as you prioritise your targets effectively and heal up between fights.

Finally, it's Overlord Wyrmthalak, and this guy gave me a SERIOUS fight and fright. It went right to the nail, and I think I got lucky with the adds, because when he called his two helpers (two random orcs), they seemed to take forever to arrive. I took him from 17k to 3k before they actually got involved, and then it was a case of putting him down and turning on them. Even still, it was damn close - I had potioned up, activated Last Stand, Shield Wall, and my Talisman of Arathor, and it had all dropped again and I still had both of them to kill. What saved me was a very very timely Intimidating Shout - both adds ran off for 5 seconds, and I managed to quickly bandage from about 150HP up to 1800 before they got back. Shield Block and Revenge, and they died. One thing I'll say about OW though, is watch that knockback - it's as much a knockUP as it is back. I knew it was coming, but I expected to go back at a shallow angle. What he actually does it punt you way up in the air, and the fall damage is brutal. Get yourself stuck under a rock or overhang or something for this fight, and save yourself some pain.

Achievement won, Letter found, missions either complete or partially complete, and once you've come this far, almost anything earlier in the Dungeon is a breeze, and can be done at a leisurely pace. I went through it backwards to kill the other bosses, only missing out on summoning Urok - just can't manage 10 elites in a row, half of them casters, without a party :(

Anyway, I've rambled on long enough, but I genuinely enjoyed this Dungeon, as it was challenging, but not to the point of stupidity, and to manage it yourself like that is very satisfying. Plus, it would seem these days, there is little choice - I had spent a fortnight LFG for LBRS and it's the same old story - who does classic stuff any more these days? Nobody.

Go rock the 'Spire people :)

Comentario de gutruby123

one thing i did not see mentioned was that to open the door to the second part you need to clear the entire first room.

Comentario de justalittleguy

i hate this place

Comentario de Amrun

Easy solo, both sides, on an 80 frost mage. I would go frost for any soloing because of bubble.

Just take it one group at a time and it will pose no problem.

Comentario de Fireroflmage

Im trying to find the seal to use the orb...but i can't find it...the mark is right next to me, but its not there...

Comentario de cheesepizza

If you look carefully, there is a skeletal hand lying near a river of lava, this could be a reference to Terminator 2.

Comentario de Blackriver

If you want to solo the upper portion of this dungeon and have no healing abilities, I highly suggest you still grab the Seal Of Ascension as it will grant you a 91k heal (yes, 91k) every 3 minutes during the coliseum event with Warchief Rend Blackhand at the end and will save non-healing classes many consumables.

Comentario de Superczar

As a lvl69 Prot Warrior I was doing great in UBRS on my own, but when you hit The Furnace forget it, the mob packs were a lot tougher, the Beast destroyed me before I got 20k off it, and Drakkisath's throneroom was impossible. I did manage to get up to Drakkisath without aggroing the mob packs, but he and his 2 buddies were impossible. At least I did manage to hit them with a Shockwave long enough to be able to complete the "Drakkisath's Brand" quest.

Comentario de Irdis

Some information for those who wish to do it in 56-60 level group in normal way. LBRS is not harder than any regular 5 man at the moment. For UBRS I'd recommend to get 8-10 people. Theoretically UBRS is doable with regular 5 man group, although you need someone who is able to offtank on Drakissath and healer, who knows what is he doing and doing it well. First of all, most hard thing - to get a group. When you summoned everyone, I'd recommend to go kill Scarshield Quartermaster as a group and take BWL prequest from letter (it is experience, and at least you will save some time to guys who getting BWL groups in future...).UBRS itself is demanding very accurate pulls. Even if you got full group, 2 pulled trash packs will most likely give you hard time. Notice, that orc packs in first room and in room after Rookery containing Blackhand Veteran with very nasty knockbacks, so you have to tank them properly, otherwise you risking to be knocked to other packs (or back from edge of floor to rookery eggs in 2nd case). Also, packs in first part of instance contain Blackhand Summoner who supposed to be focused first.Bosses themselves aren't too hard, if you cleared trash without many wipes, only encounter that can make some troubles to you is General Drakissath himself. On Drakissath you will have to have 2 tanks, also, remember that he hits hard even now, dps will be killed in 2-3 swings, so your healer will have to put efforts in healing. You will have about 20 second to kill adds before 1st Conflagrarion, after that your tanks will have to hold Drakissath on them.

Comentario de astrong

Can someone confirm that the Random Dungeon Finder will choose LBRS at some stage.

Comentario de Tzuku

Remember If you Kill Gyth(the mount of warchief Rend), the warchief won`t drop from his back and you will be stuck in there.. it happened to me today, i was with a lvl 80 DK guildie, he killed him in 4 shots and we got stucked there

Comentario de Caradavin

And, um (embarrassed), for those explorer types, when you are in the stadium and that door opens that the spawns come in from, .....don't enter it...you won't be able to get out...you can kill tons of rookery whelps though. Correction: you can get out if you kill the respawn gladiators, whew

Comentario de elabuelo3k

Meeting Stone and Entrance to Blackrock Spire: 47.6, 69.25

Comentario de darkendj

damn i cant find the entrance of it(plz answer)

Comentario de Wildboy

What level do you have to be to get in here (not for random or que) just going in with a group you put together

Comentario de Eumer

Looks like the event in the Blackrock Stadium is bugged. Done it 3 times now and again I'm stuck in it with the doors closed.

Edit:Contacted a GM and he told me not to kill the last boss before the NPC on it is on the ground.

Comentario de zammullins

FINALLY! We get a map for this place!

Comentario de Nalira

LBRS seems to have lost in somewhere in the range of 70-80 npc's making that part of the instance a whole lot easier, and making farming junkboxes a bit harder.

Comentario de bsodfc

It could be just luck, but I am getting more junkboxes from the upper spire, now.

Comentario de stevebat

UBRS is no longer a raid instance and can be done as part of the random 5 mans... Watch out for whelps :D

Comentario de wamberella

As of Cataclysm, in order to open the door you need to run up the stairs and go left to the area with the Dragonkin. Kill all the Blackhand guys in the rooms ringing the area to put out the glowing symbols on each section's floor. When the last symbol is extinguished, the door to UBRS will be open in the same area.

Comentario de pikamaster

on my lvl 48 rogue , i check the specific dungeopn list to see if LBRS was there as mentionned

lvl required : 48-55

sadly it isn't here :(

Comentario de Pandorajade

I keep coming to twlight books in LBRS and it says needs a torch.What quest is this and how do I get it?

Comentario de Scotia

Just a few comments on the "revamped" UBRS for Cata... because I'm stunned, actually.

Got a random group last night for LBRS, and when we finished, a few of us wanted to try out UBRS. No one else was interested, so the paladin tank and I (SV Hunter) decided to see how far we could get before we "hit a wall" if you know what I mean, not expecting much. We both started the night at 59, and finished it at 60. I was in a mix of quest blues and greens except for my Hurricane (average iLevel in the high 40s/low50s) and brought along my runed demon dog, and I think she had some PvP epics (at least her shield). We only wiped twice and ended up two-manning the whole instance. Mobs conned a mixture of green and yellow elite to us. It seemed deceptively easy.

She seemed like she knew the dungeon, though, so maybe she was an old school player from the early days as I am, so maybe knowing the dungeon like the back of your hand had a little to do with it. I'm not trying to brag here... I'm just completely stunned that we were able to do that and kinda sad that this dungeon has been nerfed HARD. Even with the conflagration at the end, my pet could handle the boss while I FD to lose aggro until the tank regained her senses. I remember back in the day when you had to have 10 people and a hunter needed to pull one of the adds over the bridge toward the Beast's room in order for the group to not wipe.

Anyway, UBRS is not the player killer it used to be by far. As long as you stay away from the whelps and keep your back against the wall, a level appropriate 5man should be able to handle it with little issue. I daresay we found it easier than LBRS since my full LBRS group had a few deaths here and there.

As an aside, the Worg Pup an Smolderweb Hatchling aren't avail anymore. :(

Comentario de triggz

Has anyone noticed mobs in LBRS sparkling like they have loot while still alive? I was pickpocketing for Ravenholdt junkboxes and noticed about 1 in 50 or was glittering. Pickpocketing removed the sparkles but they never had anything special on them.

Comentario de Prebez

Is UBS even a raid? I entered it with 3 other mid 50'ies toons yesterday in a standard dungeon group, and got as far as Gyth (where we wiped due to IRL fatigue). Does the end-boss not spawn unless you are a raid party or is there something else that sets this apart from a standard dungeon?

Edit: Crossreferencing with WOWWIKI, which is usually lagging behind WOWHEAD, confirms that is is indeed converted to a 5 player dungeon without any access criteria. However, it is STILL not a part of the classic DM achievement.

Comentario de Ingraved

I soloed this as a level 58 prot pally up to last boss, this was before self healing was nerfed, im sure a level 80 any class could solo

Comentario de mclaren1141

Here is a kink to a video that shows how to find the entrance and how to get back in if you die!

Comentario de love45acp

Mclaren1141 - thank you for the video! I always get lost trying to find this instance!

Comentario de gEMx

what is wrong with the info for this place. there are only 11 items listed and no npcs at all.

Comentario de Tehcutlery

I have yet to try the lower portion, but the entirety of UBRS (All bosses, inc. Solakar, and all trash along the way) is soloable by a level 60 Hunter (Done as Survival, other specs should be similar).

I had an ilvl of 66 (mostly pvp gear) and used a turtle pet (7k hp). I did not use Glifo carbonizado.

Trash was relatively straightforward, CC was a huge help on a number of the pulls (Such as the 4x orc pulls in Goraluk Yunquegrieta's room and the packs in Drak's room).

Piroguardia Brasadivino is one of the easier bosses, CC whatever adds you can and make do with the rest, the banish is very annoying. If emberseer pops up while adds are still around pick him up with your pet and try to finish any remaining adds quickly. With the adds gone emberseer himself is trivial.

Solakar Corona de Fuego was by FAR the most difficult encounter for me to solo. The combination of being cramped by the whelp eggs and hunter deadzone made any combat inside the rookery itself perilous at best. The location of the flame makes it impossible to fight the trash waves without spawning many whelps (Indeed such a quantity that it cannot be handled) that spell your doom.

The plan i eventually settled on was to carefully make my way across the rookery to loot the flame and start the event (If you're more daring it's probably possible to just dash for it), and then die. The looting of the flame triggers the trash spawns, however once spawned they behave like ordinary mobs, the event itself does not reset. Upon returning you find 10 trash mobs huddled up around the flame, moving more than a little into the rookery aggros them all.

The strategy used from there was to simply leave my pet at the entrance of the rookery, drop an ice trap there, then aggro all the drakes. I would single out one mob and hit it hard while pulling the whole pack back into emberseers room. I would pick up all the others with my pet, buying enough time to kite and kill one mob. I then feigned, wait for my pet to die and the others would reset. Rez pet, heal up, rinse and repeat.

This was done until they were all gone. The hatchers will hatch some whelps each time, which need to be recleared between each pull. Once the last of the spawned trash is gone, Solakar himself spawns and is thankfully a trivial fight.

Gyth and Jefe de Guerra Rend Puño Negro are a much simpler fight to solo, the trash waves are no harder than the regular trash and shouldn't cause much trouble. Once Gyth and Rend arrive it's tank and spank.

La Bestia would be a challenging fight were it not for the fact you can avoid taking any damage by standing at close to max range. Adjust whenever your pet gets knocked away and just turn it into a pincushion.

General Drakkisath Is of similar difficulty to emberseer, trap one add for the duration of the fight. Pull one add, pick up drak with your pet. Burst down the add asap then swap to Drak. Each time your pet gets hit by conflag, feign until its over. Keeping long range helps with this. Being a Night elf for shadowmeld is handy but far from required, he doesn't conflag THAT often.

Comentario de Kittay

So, now you can actually fly in Blackrock Mountain, making it even easier to access the instances. BOYAH!

Comentario de Dreamwing

A competent level 60 of any class should easily be able to solo this. Or an vanilla dungeons (not raids) for that matter.

Comentario de dcawdell

Ran lower spire today. I had forgotten how stupendous it is. 9 bosses. Maybe 6 more mini-bosses. I ran my entire level 57 on this 1 run plus 1 quest. There are no stupid mechanics. Hard work gets it done. It IS long. But when it gets you to level 58, that means Outlands anyway. I cant think of a better way to wrap up vanilla.

Comentario de Mechanofrost

In next expansion "Warlords of Draenor", this instance will be "updated" just like Scholomance and Scarlet Monastery back in 5.0.4. If you want to get something you need from the instance - such as Blade of Shahram, Arcanite Reaper plans or Felstrike - do it now.

And what's worse, I got a smooth idea that since BWL entrance is within(!) UBRS, they could cut or "update" BWL, so you would probably want to complete your T2 and weapons before WoD hits live. Is latter possible, how do you think?

Comentario de Kolag

Is there any notable BOE green/blue transmog that only drops in the spire? Im looking to farm/stock up on items that can potentially be completely removed from the game and resell them for a huge profit once WOD hits.

Example: Chromatic Sword/Some xmog from Scholomance is gone that sells for quite a high price.

Comentario de Anevara

If you want to make lots of gold in WoD, you should go farm the crafting plans, the epics and the pets now, as this instance will be replaced with http://wod.wowhead.com/zone=7307.

Comentario de JDLKY

I found BRS to be much easier in a pug (DF) as a level 56 dps rather than level 55 (too many misses). If your tank is level 55 your run is not likely to go well unless both he or she and the healer are really good. There are a bunch of level 58 and higher mobs and bosses that are a bit problematical.

Comentario de KIT2142

Split in two in WoD (lower part remain unchanged). Upper part absolutely destroyed, stupid and uninteresting. Blizz again did a good job in destroying good old content like it was with scholomance.

Comentario de domie1595

I wrote this comment on rend blackhands page, but i thought it would be fitting here, since its not clear what boss you are actualy on.

Ive been farming this dungeon for some time now, and in the start i had an issue with this fight (The Arena), it would bug out, so i was stuck in the dungeon, and it seemed completly random to me, but i found a way to consistently avoid this from happening, without having to wait around forever.

There is 7 waves spawning inside the "cage", in the following order: Middle, right, right, left, right, left, right. You can just go inside and kill of the first 6 of these, then pull the last one out, without killing them off. Its a good idea to take of your legendary dps cloak, so you dont accidently cleave the last wave to death.You can see Rend stand up on the balcony together with nefarian, on the opposit side of where you jumped from, after this 7th wave have been up for a few moments, these 2 npcs will walk out to the edge and look down in the arena. You can kill the mobs after this has happened, and it should never bug out. i recomment giving it 5 seconds just to be on the safe side tho.

A few moments after you kill the wave you should see rend leave his position, if this happens you just have to wait patiently for him to come flying out the gate.The gate closes after rend dies aswell, so make sure you dont get stuck inside while looting.

If the boss does bug out for you, simply log out of your char for a few minutes, and you will get teleported to the entrance, its a lot faster than HS and flying back. You will have to go out and resset the dungeon after this, since the event will just be bugged if you run right back.

• To save time…If you are interested in farming Drakkisath only, you can skip Rend if your character is capable of ‘broad jumping’ (example: Separación + Glifo de Separación (not necessary)). Find the ledge where Awbee is and jump onto the bridge.-----------------------------------------------------------------------Notable LBRS lootLBRS is going to remain the same old dungeon, but there is always a chance that drop/rare mob spawn rates and loot tables become changed (remember when Vende-Tron 1000&Supervendedor 680 completely disappeared from the game after 5.0?).-----------------------------------------------------------------------

Comentario de Savil

My fondest memory of you was cramming a whole raid group into you...and still wiping! You will surely be missed.

Comentario de Montinevra

The old instance portal still exists within the new Lower Blackrock Spire dungeon.

You can use some sort of speed boost/slow fall (e.g. Parapente goblin) to jump to the ledge above the new portal (note that the ledge is close enough to the portal so that even if you land, there's a chance you might be zoned out). From here, you'll be in the entrance area of the old Blackrock Spire. Sadly, the door to UBRS is closed, but you can find the original entrance portal where it's alway been.

Interestingly, if you go through it, the game will spit you out in front of the new UBRS entrance.

Comentario de Sicarius01

Here is a list of removed recipes/patterns as of 6.0.2:

(Note: I may have missed one or two. Feel free to post in the comments and I'll update the list to reflect that, but these are the majority of 'desirable' patterns which were dungeon-specific.)

Comentario de nirv

Just so you know, this wall must have recently been added on the bridge to block players from using the goblin glider after killing the final boss in LBRS and reset the instance quickly: http://i.imgur.com/KWoDef4.jpg

That wall was never there before. I haven't found a single post commenting on it yet. Some people like me like to farm older instances and all this did was arbitrarily slow players down and waste their time. They need to stop adding blocks and restrictions on us like this.