Starship Schrödinger’s Destiny V0.1 Devlog

Category Archives: starship

The Starship "Schroedinger's Destiny" is an interactive
Virtual Reality story set mostly aboard a flying saucer. It's very very
very early in development. Like, around 10% done.

The latest OpenVR Vive/Rift work-in-progress V0.1 demo can be downloaded here,
and was last updated around July 2017 with a test
scene about social media called "forgettery". There's
a video of that below.

I have no "Rift" headset, but I'm told it works fine
on that headset with OpenVR.

With the release of “Forgettery” comes a new #devlog. Hopefully you’ve watched my version 0.1 mini-episode, “Forgettery”, and found it entertaining. It was fun to make. Version 0.1 took longer than expected. It’s been five months since version 0.0, I Continue reading →

New Cartoon! “Forgettery” is the the Version 0.1 mini-episode of “The Starship Schrödinger’s Destiny”. A five-minute story starring Anna Lock as Anxi Sun and Michael Langan as Simon Samson as they struggle with forces beyond comprehension. As well as the Continue reading →

With v0.1 in the can and ready for release next month, I spent the weekend starting v0.2 by trying to get to grips with motion-capture tools. After learning how the hell to do it all, this little 50 second animation Continue reading →

Fixed some bugs in the character’s attention system today. Feels silly to fix bugs in a system due for replacement in it’s entirety in the next version, or certainly the one after that, but if V0.1 is to be finished Continue reading →

The starship has been rebuilt, the final two members of the crew have been updated and improved. There may still be some polishing, but drastic change very unlikely now. This is what the ship and crew are going to look Continue reading →

Progress report, devlog video and new test-scene from my work-in-progress Interactive Virtual Reality Story: The Starship Schrodinger’s Destiny. They each have an attention-focus object and several animations are combined to move the spine head and eyes of the actor to Continue reading →

In my new test scene, Simon and Coral find a heart shaped moon and talk about the quantum nature of love. A work-in-progress test scene from the virtual reality story I’m currently writing set mostly aboard a flying saucer. The Continue reading →

Happy Xmas All! I’ve been building a flying saucer in Virtual Reality and crewing it with some still so-far very unsophisticated AI characters with the intent to use it as a stage to tell some virtual reality interactive stories about Continue reading →