Tomb of Sargeras - Coming Soon

PvP Brawl: Arathi Blizzard

The objectives are the same as regular Arathi Basin, but there is reduced visibility with the fog and the terrain has frozen. The reward for winning is 300 Honor and Soldier's Esteem. Participating in 3 Brawls for Something Different rewards a Brawler's Footlocker.

Great ready for cold weather in this week’s PvP Brawl. Enter a winter wonderland as the Arathi Basin you know and love gets a fresh coat of ice and snow. Put away your bathing suit and pull out your parka. You’ll be racing your way between the farm, stables, mine, lumber yard, and blacksmith through piles of snow and over a –mostly– frozen lake. One more thing, the weather forecast calls for a bit of fog of war. We hope you’re prepared for the weather.

Winter Arathi Basin has the same general rules as regular Arathi Basin.

Capture up to five bases to start earning points for your team.

The first team to 1500 points wins!

However, Winter Arathi Basin takes place on a very foggy day and your overall view distance is greatly hindered. In addition, your character's Sight Radius has been reduced to about 20 yards. This means that players and the objective flags will start to phase in and out of vision around this radius. Even if you manage to target someone outside this range, using an ability will return the error "The vision of your target is obscured." Make sure to be close enough to the flag to be able to see any stealth capture attempts!

Have any tips for this battleground? Leave them as a comment or video on the Winter Arathi Basin page.

What are PvP Brawls?

Blizzard

A series of new twists on popular player-versus-player activities are on the way. Starting with “Southshore vs. Tarren Mill”, “Gravity Lapse”, and “Warsong Scramble”, PvP Brawls offer a variety of mode, rules, and scenic changes to the usual Battleground gameplay. Look for the Brawl option in the Group Finder (default hotkey: i) Player vs. Player tab, under the Casual selection.

Mythic+ Affixes

From the weekly Challenger's Bounty chest, players will receive a piece of gear and Artifact Power based on the highest level dungeon they completed last week. A table is shown below showing the minimum item level of the gear piece and the amount of Artifact Power.

Level

Minimum Item Level

AP (AK 40)

2

875

3

880

4

885

5

890

6

890

7

895

8

895

9

900

10

905

11

910

+ a

12

915

+ 2

13

920

+ 3

14

925

+ 4

15+

930

+ a token (or equivalent AP token) for every level after 15.

For more information on the Mythic Keystone Difficulty, check out our Mythic+ Guide.

M+ Invitational Proving Grounds

The Mythic Dungeon Invitational competition begins today and will run until the end of next week on August 8! Competition teams should aim to complete the highest 5 dungeons in time and submit their information on this form at the end of the two week period. Teams must consist of the same 5 players for all the dungeons.

What should you do if you aim to compete?

Aim for the highest 5 unique dungeons on this week's affixes of Teeming, Quaking, Fortified using the same team. At the end of the week, take a screenshot as shown in the form as evidence of your achievements. Repeat the same thing for the following week's affixes of Raging, Necrotic, Tyrannical and after the end of the lockout, complete the form with your details and submit!

Blizzard

Secure your spot* in the Mythic Dungeon Invitational by making a run at Mythic Keystone dungeons during the Proving Grounds July 25-August 8! The top scoring contenders will be invited to join as one of 32 outstanding teams from around the world, competing for a share of the $100,000 prize pool.

Teams must master multiple dungeons during this two-week period to be considered. We’ll be judging performance across the 5 dungeons in which the team achieves the highest Keystone Level.

At the end of the two weeks, teams will need to submit their top score using this form.Note that any entries received prior to the end of the Proving Grounds period (August 8) will not be considered. All entries must be received by August 11 by 3:00 p.m. PDT. Only dungeons completed during the Proving Ground period will be considered.

Proving Grounds FAQ

Do any completed Mythic Keystone Dungeons count, or do I need to finish the dungeon within the timer for it to be valid?A.Only dungeons completed within the allotted time will be counted (Maw of Souls must be completed in less than 24 minutes, Black Rook Hold needs to be completed within 39 minutes, etc). If you didn’t complete the dungeon in time but submit it as one of your runs, your submission will be invalid.

Q. Can I submit two different runs for the same dungeon?A. You’ll need to submit times for 5 different dungeons, with no repeats. For example, you can’t submit a 22 Halls of Valor run and a 21 Halls of Valor run.

Q. How do I know what my best dungeon clears were at the end of the Proving Grounds?A. It’s up to you to keep track of your eligible dungeons during the two-week Proving Grounds period. You can keep track by taking screenshots, referencing the in-game Mythic Dungeon UI, or checking the Mythic Keystone Leaderboards for your realm.

Note:During the Regional and Global stages of the Mythic Dungeon Invitational, your 5-player team can use multiple characters and you won’t be limited to a single class each.

Q.Do we have to use the same characters throughout the Proving Grounds? Can I use alts or invite other guild members to push for higher keystone clears?A. All 5 dungeon times you submit need to be with the same 5 characters. Bringing in alternate characters or other players will invalidate your entry.

Q.Do I just use my normal characters for the Proving Grounds? What about the later stages of the tournament?A.You’ll be using your normal retail characters for this portion of the tournament. If you’re selected as one of the 32 teams to compete in the Mythic Dungeon Invitational bracket, you’ll be given access to a specially configured tournament realm for your region that will have everything you need to compete (consumables, gear, etc). This will allow us to set keystone affix combinations different from the current live combination for that week, and allow us to normalize gear and artifact level among all competitors.

Q. If I’m invited to compete in the later stages, do I need to travel somewhere?A.All stages of the Mythic Dungeon Invitational will be played online, so no travel is required. The tournament realms are physically located in each region to minimize any concerns over latency during the Regional and Global stages of the tournament.

Drugon the Frostblood World Boss

The World Boss is Drugon the Frostblood for the second week in a row. If you're after Artifact Appearances that drop from World Bosses, remember that the Fury Warrior components and Enhancement Shaman appearance can be found from Trial of Valor bosses in a hotfix.

If you have been doing your World Bosses regularly, you should have already unlocked Unleashed Monstrosities as well. To use this tint, you must have unlocked the base Valorous artifact appearance via Improving on History first, which is finally available.

World Quest Bonus Event

While this event is active, completing Broken Isles World Quests awards bonus reputation with the appropriate faction. World Quests are a good way to improve your reputation and get basic gear without needing a group or long time commitment. Just open your map, or check it via your phone on the Legion Companion App or on Wowhead's World Quest Page, to see which quests are up.

With this event, you can also make some good progress towards Exalted with Legion reputations. Check out our Broken Isles Reputation Guides to see what toys, pets, and recipes are from each quartermaster.

Comments

Comment by tmptfate

on 2017-07-25T10:10:02-05:00

This world boss system is just F'ing terrible

Comment by Ainyan

on 2017-07-25T10:17:47-05:00

So much for that World Boss rotation they said would be implemented. The last time Nazak was up was in December - before I learned Alchemy on my DH or leveled my other alchemists. Over six months waiting for the only creature in the world that drops the rank 3 of an alchemy potion to spawn, and they even had to do away with the Suramar Boss timer and bake it into the effed up World Boss timer.

Honestly, I'm beyond tired with Blizzard's out and out lies and utter disregard for their player base in regards to the half-a-year+ pleas about World Bosses.

Comment by clubberwang

If you look up the recipe on wowhead it has 2 other chances to drop it's where I got mine not WB. Recipe: Potion of Prolonged Power/recipe-potion-of-prolonged-power#dropped-by

Comment by durf24

on 2017-07-25T11:22:32-05:00

Too much RNG this expansion, legendaries, procs, warforging and titanforging, even the world boss rotation, in my opinion this is the one aspect where Legion has failed spectacularly.

Comment by Joejr82

on 2017-07-25T11:22:52-05:00

Whats %^&*ed up is, they could easily force Nazak and other bosses that haven't been up for MONTHS to spawn if they wanted too but they wont.

Comment by Mourning

on 2017-07-25T11:38:14-05:00

Whats %^&*ed up is, they could easily force Nazak and other bosses that haven't been up for MONTHS to spawn if they wanted too but they wont.

They wanna keep the masses playing, hoping that X WB we need, spawns next reset ;-)

But, the stuff needed for both fury and enhancement, drops from ToV now, and the Frost skin has a chance to drop from ICC and Naxx, so keep on farming ;-)

Edit: And it seems that the rank 3 of PoPP can drop from other sources, according to a post above.

Comment by jaq1010

on 2017-07-25T11:41:49-05:00

So much for that World Boss rotation they said would be implemented. The last time Nazak was up was in December - before I learned Alchemy on my DH or leveled my other alchemists. Over six months waiting for the only creature in the world that drops the rank 3 of an alchemy potion to spawn, and they even had to do away with the Suramar Boss timer and bake it into the effed up World Boss timer.

Honestly, I'm beyond tired with Blizzard's out and out lies and utter disregard for their player base in regards to the half-a-year+ pleas about World Bosses.

While I am annoyed too-warrior has had two pieces of the fury appearance forever-Blizzard did say the fix was coming in 7.3.

Comment by Meiluy

on 2017-07-25T11:55:37-05:00

So much for that World Boss rotation they said would be implemented. The last time Nazak was up was in December - before I learned Alchemy on my DH or leveled my other alchemists. Over six months waiting for the only creature in the world that drops the rank 3 of an alchemy potion to spawn, and they even had to do away with the Suramar Boss timer and bake it into the effed up World Boss timer.

Honestly, I'm beyond tired with Blizzard's out and out lies and utter disregard for their player base in regards to the half-a-year+ pleas about World Bosses.

While I am annoyed too-warrior has had two pieces of the fury appearance forever-Blizzard did say the fix was coming in 7.3.

Regarding the Fury Warrior items, they can drop out of Trials of Valor now as well, much like the Frost DK one can drop in ICC.

Comment by Necromorta

on 2017-07-25T11:58:53-05:00

Reading all the problems regarding bosses and artifact skin and recipe loots... I just hope next expansion they will not do this again. Doing weekly bosses, praying they will spawn, queuing up hours for dungeons to just get one recipe... I rather farm it out in the open. Many recipes are behind mythic, alas I did some, sometimes I just don't want to deal with ppl to level a mere profession.

Also the tailoring rated bg recipe (not even 100% drop).... like wtf guys.

I never enjoyed this stuff. I wanted to do professions, gather stuff, not doing dungeons with other ppl. It was always a nice and chill act, now it isn't. Artifact skins are the same. Some are just mob drops, some are just dungeon boss drops. Queuing many times as a dps... yeah.

I enjoy this expansion, but this aspect isn't enjoyable at all.

Comment by dumenc

on 2017-07-25T12:03:52-05:00

Honestly, I'm beyond tired with Blizzard's out and out lies and utter disregard for their player base in regards to the half-a-year+ pleas about World Bosses.

They don't lie about it, it's a random spawn, you know what random means.... isn't a fixed schedule, is just (bad) luck.I know that it's feels as they are rotating between a couple of WB, but, as somebody that used to work with random things, is pretty usual that kind of results.I'm not saying that is a good result, or a good system, they should (and probably are going to) change it. But they wasn't lieing when they sayd that the systems was working properly (not as intended, but as it should work, aka not bugged).

Comment by Ertzak

on 2017-07-25T12:12:59-05:00

I don't understand why they can't fix the World Boss RotationSurely they are capable enough to do so but it's probably not a priority for them. Sucks for us who cares though.

Also, I think there should be multiple World Bosses active at one time, but perhaps you can only get loot from one of them. At least then we could choose the ones that matter to us.

I was thinking about this too, it would be nice. They said sometime ago they will fix this on 7.3 (if i am not crazy and dreamed that they said it), but why wait so long '^' ?

They said they would implement the "fix" in an upcoming patch. So I guess 7.3 or 7.3.5 - But as other people have stated, its prolly not a priority for them right now.

Im just hoping that atleast one of the two parts of the skins for the fury artifact, drops in ToV tommorow, 5th try - /crosses everything ;-)

Oh that was it, hope it is on 7.3 xD. Good luck mate ! I'm on queue right now, just need one part to finish it \\o/

Comment by JolietJerry

on 2017-07-25T12:14:37-05:00

Honestly, I'm beyond tired with Blizzard's out and out lies and utter disregard for their player base in regards to the half-a-year+ pleas about World Bosses.

They don't lie about it, it's a random spawn, you know what random means.... isn't a fixed schedule, is just (bad) luck.I know that it's feels as they are rotating between a couple of WB, but, as somebody that used to work with random things, is pretty usual that kind of results.I'm not saying that is a good result, or a good system, they should (and probably are going to) change it. But they wasn't lieing when they sayd that the systems was working properly (not as intended, but as it should work, aka not bugged).

When the world bosses first launched back in September it was on a fixed schedule that, aside from a hiccup here or there, worked until late March. Switching it to more RNG mid-way through the expansion just doesn't make sense; particularly when there are needed items attached to some of them with a 100% drop as opposed to just a chance someplace else.

If there's a mechanic behind the scenes that broke when something else was implemented it'd be nice if they just addressed it. I agree that I don't think they are lying just to spite their players and overall I think their communication is pretty good (and much better than other MMOs); but this is an example of a lack of communication on an issue I would assume it'd be quite easy to just say what's going on.