Month: September 2017

Players looking to catch some Pokemon today may encounter issues doing so. Pokemon Go servers are currently experiencing issues, though developer Niantic says it’s working to resolve the situation.

Reports have been coming in from players who are unable to get online in the game today around the world. Niantic subsequently confirmed this, stating in a tweet, “We’re investigating an issue which is preventing Trainers from logging in. Thank you for your patience as we look into this issue.”

Some players have more recently stated that they can get online, although it appears others still cannot (or are unable to maintain a consistent connection). Niantic didn’t provide a timeline for how quickly this may be resolved, but we’ll report back as soon as it provides any additional information.

Other reviews for Larian’s RPG have begun appearing online as well, and critics unanimously agree that Divinity: Original Sin II is a game that should not be missed. We’ve rounded up a sample of reviews and their scores below; for a wider look at what critics are saying about Divinity: Original Sin II, be sure to visit GameSpot sister site Metacritic.

Game: Divinity: Original Sin II

Developer: Larian Studios

Platform: PC

Release: September 14

Price: $45/£30

GameSpot — 10/10

“From lonely farmhouses through pitched battles with gods in far-flung dimensions, Divinity: Original Sin II is one of the most captivating role-playing games ever made. Its immaculately conceived and emotion-wrought fantasy world, topped by brilliant tactical combat, make it one of the finest games of the year thus far, and it has to be regarded as an instant classic in the pantheon of RPG greats.” — Brett Todd [Full review]

IGN — 9.6/10

“Divinity: Original Sin 2 may have been designed in the spirit of decades-old RPGs like Baldur’s Gate 2, but that legacy serves only as a foundation for the expansive game Larian has built on top of it. Few other RPGs allow such a wide range of flexibility while also supporting rewarding combat and a powerful story, all in a world that feels alive in the ways it reacts to you and goes about its business without you. It’s a rare RPG that I’ll want to play through again and again, driven by the feeling that so many fascinating and surprising paths remain undiscovered, some of which might lead to different outcomes for the NPCs I’ve grown to care about–even the rats. When that happens, you’re experiencing something worth remembering, and Divinity: Original Sin 2 will be remembered as one of the greats.” — Leif Johnson [Full review]

Eurogamer — Essential

“There’s such a wide range of influences visible in Larian’s work. Ultima and XCOM are the obvious ones, but there are other moments, such as when you’re breaking into a house or searching for a hidden hatch to the basement, that the game suddenly feels more like Thief or Dishonored. The game foremost in my mind while playing, however, was The Witcher 3.

“This isn’t because of the setting or Divinity’s similar ponderings over morality. It’s because I thought it would be many years before I played another RPG that was even close to being that rich with choice and charisma. Original Sin 2 has made me question that belief, and I don’t think I could give it a higher accolade.” — Rick Lane [Full review]

US Gamer — 5/5

“It has been a long time since I’ve played a game that loves the idea of role-playing as much as Divinity: Original Sin 2 does. It’s simply an amazing CRPG, not based on nostalgia, but on the concept of allowing the player to do what they want in the world of Rivellon. Original Sin 2 doesn’t handhold, but it also doesn’t restrict you. There are a few modern games like it, but nothing that has as many options within and without of the game world. For the second time in past few years, I applaud Larian Studios for doing so much with the resources at hand. Divinity: Original Sin 2 has the strongest recommendation I can give.” — Mike Williams [Full review]

Game Informer — 9.75/10

“Divinity: Original Sin 2 is one of the greatest PC RPGs of all time, and Larian’s continued dedication to creating incredible freeform adventures inspired by tabletop lineage is inspiring and commendable. A few bugs and frustrating encounters are small prices to pay for a lavish ensemble of the genre’s best and a one-of-a-kind experience.” — Daniel Tack [Full review]

PC Gamer — 9.2/10

“Its scope can be intimidating, but not overwhelming, and there’s usually a way to fix a mistake. If you murder someone you need to talk to for a quest, for instance, there’s a good chance that looting their corpse will send you in the right direction. So it can be punishing, certainly, but never cruel.

“And it’s that intimidating, ambitious scope, that dedication to player freedom, that makes Divinity: Original Sin 2 so impressive. There isn’t another RPG that lets you do so much. Larian promised a lot, and it has absolutely followed through, crafting a singular game that juggles a bounty of complex, immersive systems, and never drops them.” — Fraser Brown [Full review]

At GDC 2017, game designer and cultural researcher Sabine Harrer takes the stage to discuss grief as context for game design, confronting 3 major challenges you’ll face if you make a game about grief. …

Whether you play in Xbox One or Xbox 360, there are some big deals for you this week. The big headline for Xbox Live Gold subscribers is a deal on Mass Effect: Andromeda and its Deluxe Edition, both of which are half-off during this Deals with Gold ($20 for the base game or $25 for the Deluxe Edition, down from $40 and $50 respectively).

There are some great Xbox One deals for non-Live Gold subscribers. The launch edition of Call of Duty: Infinite Warfare is 40% off at $36 with deals on the Digital Legacy and Digital Deluxe versions too. For big fans of the series, there’s a publisher sale featuring other Call of Duty titles like the remastered version of Call of Duty: Modern Warfare for $32. If you haven’t tried it yet, check out Rocket League, which is on sale for $12 (regularly $20). Additionally, its DLC packs are all 40% off.

In the video above, we dive into this subject, exploring what the DMCA is intended for, the implications of it being used in a case like this, and what the alternatives are. Among other people, we spoke with video game attorney Ryan Morrison to discuss the legality of DMCAs.

Before the takedown request on the Firewatch videos were made, Campo Santo co-founder Sean Vanaman called PewDiePie “worse than a closet racist.” He also said, “There is a bit of leeway you have to have with the Internet when [you] wake up every day and make video games. There’s also a breaking point. I am sick of this child getting more and more chances to make money off of what we make.” PewDiePie has since apologized, saying, “I’m not going to make any excuses as to why it [happened], because there are no excuses for it.”

Amid these issues, Firewatch’s Steam listing was recently review bombed, as PewDiePie fans dragged down its average user review score by flooding the store with negative scores. Valve in turn explained what it’s doing about review-bombing on Steam.

In the ninth episode of season three Beth discovers her childhood fantasies were actually a real place created by Rick. Froopyland has rainbow streams, procedural generated clouds and a king who eats his muppet children. Beth suits up in her creepy childhood gear and destroys some memories.

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