Push the button and it goes faster, or at least that is the theory behind MSI's NX8600GT Twin Turbo. Hardware Zone reviews the card, at the normal speeds and with the Turbo button pushed. There is definitely a difference in performance, mostly thanks to the overclocking of the stream processors, but it does leave me with a question. Who is going to buy this card and not push the Turbo button?

MSI's RX2600XT Diamond has overclocked the reference 2600XT to
850MHz and 2.3GHz, a gain of 50MHz and 100MHz respectively. One of the benefits that [H]ard|OCP noticed is that the cooler from MSI is significantly better than the stock one supplied with other 2600XTs but the ATI Overdrive will still put a ceiling on the overclock. Check out the fastest ou

If the DualHead2Go Digital Edition just doesn't offer you enough screen real estate to satisfy there is still hope. Check out the TripleHead2Go Digital Edition. On one end of the connector is a VGA, DVI and USB, and on the other are 3 clearly labeled DVI connectors. Plug everything in while the PC is turned off, boot up, install the Matrox software and prepare to be amazed by Bioshock in 3840*1024. Check out [H]ard|OCP's gallery of screens from many games all at that sa

We have seen plenty of 3rd party coolers for your VGA, that sit atop your GPU and memory to keep the card cool and maybe let you get a bit more speed out of it. Hardware Canucks have published a review of a unique cooling add on, that should work with most cooling setups on several different cards. The Thermalright HR-11 Backside Cooler will keep the heat off of the SMDs on the back of the card, and any radiant heat that might be making it's way th

Matrox who have been making graphics adapters for decades, are most frequently known for their multi-monitor support. The newest DualHead2Go Digital Edition offers two DVI-I outputs, which can be changed to VGA with the usual adapter. The real magic is in how much more flexibility you are offered when you compare it to the buit in multiple monitor support that Windows offers, which

The End of Rasterization

We have been interested in the idea of raytracing replacing rasterization for real-time computer graphics for quite a while. At a recent event held by Intel, we were able to meet with a team at Intel dedicated to advancing the performance and quality of raytraced gaming.

We have been hearing about Intel's Skulltrail platform for some time now, off and on thoughout the year. Recently here at IDF, Pat Gelsinger mentioned the Skulltrail platform during his keynote, pictured here below:

The system uses dual Yorkfield processors that are liquid cooled (stock and to be supplied by Intel) and has four graphics card slots for potential quad-GPU usage.