When hit with a move that will cause the holder to faint, there is a ~12% (30/256) chance itcan survive with 1 HP. Thiscanalsoalsoprotectagainst[[recoil]] damage and self-inflicted {{status|confusion}} damage.Focus Band only needs to trigger once to protect from all strikes from a [[multi-strike move]]. It cannot protect from damage from {{m|Future Sight}}.

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If the a Pokémon holding a Focus Band is hit by a damaging move that would cause it to faint, there is a ~12% (30/256) chance theFocus Band will activate and cause its holder to survive with 1 HP. Itcannotactivateasaresultof self-inflicted {{status|confusion}} damage or {{m|Future Sight}} damage.

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If Focus Band activates as a result of a [[multi-strike move]], the holder does not faint from any of the strikes.

In the core series

Price

Effect

Generation II

If the a Pokémon holding a Focus Band is hit by a damaging move that would cause it to faint, there is a ~12% (30/256) chance the Focus Band will activate and cause its holder to survive with 1 HP. It cannot activate as a result of self-inflicted confusion damage or Future Sight damage.

If Focus Band activates as a result of a multi-strike move, the holder does not faint from any of the strikes.

Generation III

The Focus Band now has a 10% chance to activate. Focus Band now allows its holder to endure self-inflicted confusion damage.

Unlike Future Sight, Focus Band can protect the holder from Doom Desire.

Generation IV

Focus Band no longer protects the holder from Doom Desire.

Generation V onward

From Generation V on, Focus Band must trigger separately for each strike of a multi-strike move.