Snatch and Grab

Trace3– If successful, trash 1 connection. The Runner can take 1 tag to prevent this.

The last thing he saw was the tattoo of a strange beast on his captor’s neck. It had a goat’s head, the body of a lion, and the tail of a serpent. Then the bag was yanked over his head, and there was only darkness.

Illustrator: Adam Schumpert

Snatch and Grab is played in 3.18% of the Corp deck in the tournament section
with an average quantity of 1.14 per deck.