The Guild Wars 2 Wiki has the latest status on ArenaNet's MMORPG sequel as they work to overcome launch issues. This includes details on tweaks to the game, dealing with capacity issues, and a few important warnings on how to ensure the security of your account. Here's word on plans to open the game's forums: "Our most important priority at the moment is to ensure that the game runs stably and flawlessly. So as to not create additional demand on our infrastructure and on our programming team, we made the decision not to open the forums until the initial mass influx of players has calmed down a bit."

Quinn, if you're into this type of game AT ALL, you'll get you're $60 our of it. The world is big enough and there's enough difference in the characters to get that amount of fun out of it for sure. I'm having a blast just exploring, following my main character's story, and playing around with different weapon/skill abilities. I haven't even hit level 20 yet.

WoW, after playing for years got so damn boring, SWTOR was almost an instant fail due to the small, non interesting worlds and the exact same game play as WoW... just not as good.

Will I still be playing GW2 6 months from now? No idea, but since there is no sub, I don't care. It feels bigger and better then WoW at about every level to me.