The-Swain's News

Madness: Project Nexus 2 has completed its first week of Kickstarter, and we're over one third of the way to our goal. We're feeling great about our progress, and we can still use YOUR help if you haven't climbed on board the campaign train yet. Come check out the Kickstarter, and if you'd like to design your own boss characters, cheat codes, or in-game weapons, come check out all the badass rewards we're giving to our loyal backers <3

In main news, we're so close to hitting the top 50 on Steam Greenlight that we can TASTE IT. We've still got work to do and a little ways to go, and if Newgrounds can band together to support Madness like we know it can, we'd have the votes to hit #1 in absolutely no time at all.

If we hit #1, there is absolutely no way Valve can ignore the community's demand for this game. We're depending on you to bring this Newgrounds dream to life, and all it takes is a vote. Click here to help the game, free of charge!

Newgrounds is the original home of Krinkels and myself. No matter where we go, we will always have fond memories of this place and do what we can to participate and help where needed.

Now we need YOU.

Visit the link below to check out our pitch, and tell us if this project appeals to you! On top of funding, we need to know the minds of fans of realtime battle games and Madness in general in order to make the perfect game that our cash goal promises.

Krinkels and I decided to finally sit down and figure out this whole "Social Media" malarchy that the kids keep raving about these days. We banged a hammer on a keyboard a couple of times 'til we got ourselves a Facebook page for Madness: Project Nexus 2.

We're really trying to push publicity for this game, and helping us to like this page and show your friends will go a long way toward making that possible. We crave the hook-throwing, grenade-blasting, run-n-gunning action of the Madness series as much as its loyal Newgrounds fans do, so that's why we're so eager to come to you guys for help.

Project Nexus 2 is making strides. Do what you can to share this video and get word out about our production! We want to reach as many people as possible with our game - we're trying to include the fans as best we can in making the final game EXACTLY what everyone demands of it.