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Assimilate SCRATCH (Perpetual License, Mac/Windows, Download)

Assimilate
SCRATCH (Perpetual License, Mac/Windows, Download)

B&H # ASSPMW
MFR # AI-PRO-ALL

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OFFICIAL B&H $1,000.00 GIVEAWAY RULES

NO PURCHASE IS NECESSARY TO ENTER OR WIN. The B&H $1,000.00 Giveaway (the "Giveaway" or "Sweepstakes") is void where prohibited by law and is sponsored by B&H Foto & Electronics Corp., 440 Ninth Avenue, New York, NY 10001 ("Sponsor"). It is not sponsored or endorsed by Facebook or Twitter in any way.

Entry Period/Methods of Entry. The Sweepstakes will run from on or about November 7, 2016 until on or about December 19, 2016 (the "Entry Period"). Entries received outside the Entry Period are void. Enter the Sweepstakes via either one of the following methods. (1) Share your most wanted item on Facebook or Twitter via the dedicated links found on the B&H Website (www.bhphoto.com); or (2) Mail a postcard (postmarked during the Entry Period) containing your name, address, phone number, and email address, and indicate the subject(s), if any, about which you are interested in receiving future emails from B&H (e.g. photo, video, audio, computers, home theater, portable entertainment ) (optional) to: B&H $1,000.00 Giveaway, c/o B&H Foto & Electronics Corp., 440 Ninth Avenue, New York, NY 10001 (either option, an "Entry"). Entries must not, in the sole and absolute discretion of the Sponsor, contain obscene, provocative, defamatory, sexually explicit, or otherwise objectionable or inappropriate content. Entries deemed by Sponsor to be inappropriate will be disqualified. Entries owned by a third party, or the use of any trademarks, service marks, logos, brands, or products owned by a third-party are not acceptable for entry into the Sweepstakes. Limit 1 entry per person, per day.

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Assimilate SCRATCH is a comprehensive DI software that lets you take control of your digital workflow. This is a perpetual license of the software that includes the one year of support, maintenance, and updates. The license is for Mac or Windows version of the software. SCRATCH brings together real-time data management, dailies playback and review, conform, editing, color grading, titling, 3D compositing, and finishing into a single, consistent software ace. The software also integrates via XML with other tools in your workflow. SCRATCH offers real-time full-resolution support and virtually all popular camera formats, including stereoscopic 3D workflows, and is fully ACES compliant. An advanced and scriptable XML back-end allows you to access your job anywhere via HTML, and integrate with other tools in your workflow, such as Nuke, Shotgun, Avid, and Final Cut Pro. You can also enhance SCRATCH with OFX plug-ins such as Sapphire, Beauty Box, Twixtor, and Neat Video.

Color Correction & 3D Compositing

SCRATCH seamlessly blends color correction with deep 3D compositing in one unified, real-time system. You won't have to interrupt your DI session because you have to send beauty shots out to VFX. Does your shot need a quick object replaced? Need to add a Sapphire Lens Flare? SCRATCH handles all these routine VFX fixes right in the DI session without stopping.

SCRATCH seamlessly integrates via XML with other tools in your workflow such as Nuke, Shotgun, Avid, and Final Cut Pro. Extend dailies sessions for remote review and comment or create the kind of automated workflows and client tools that, until now, only the biggest facilities could afford.

Real-Time Full Resolution, Native Playback of Popular Camera Formats

Oculus Rift VR360 file format including Cylindrical, Equi-rectangular, and Cube formats, for output to a secondary monitor, or an Oculus Rift DKI or DKII

REDCODE RAW.r3d including monochrome footage. Support for multiple RED Rocket cards with DRX control

RED Dragon

ARRIRAW including new ASSIMILATE customARRI fast Debayer - built for significant speed while still preserving color accuracy

Sony F5/F55/F65 including 6K and 8K

SONY Mpeg-2 .mp4, .mov and XAVC HD/4K .mxf

Phantom

SI2K

Panasonic RAW, P2/MXF and AVCHD

Canon C500, C300, Magic Lantern (.raw and .mlv), 5D, 7D

Blackmagic Design Cinema DNG, BMDPocket camera

Vanguard Video H.264 encoding (Mac and Windows)

Aaton Penelope

Ikonoscop

GoPro

QuickTime

DPX

Over 50 additional formats

Color Grading

Real-time, non-destructive primary and secondary color grading

Heads-up color grading interface and support for Avid Artist Color panel series or all

Tangent panels support - including Element

Source-side adjustments for mixed color space workflows

Match and auto grading

2D and shape tracking

Keying based on Vector, Chroma, or Luminance

Controls for finessing keys

Integrated Histogram, Waveform, Vectorscope, and Color Curve views

Group shots, copy/paste color grades and reference libraries

Key frames and animation curves

Import and save 1D and 3D LUTs based on primary color grades

Support for a shaper LUT inside a cube LUT

Finishing Tools

Shot Versioning: SCRATCH CONstruct manage multiple versions of the same 2D or 3D shots within the same timeline for easy comparison

Vector paint

Subtitling support

Apply OFX plug-ins to create a wide range of visual effects

Direct Output: Real-time tools for frame-rate conversion, image-resolution scaling, and frame-accuracy to monitors, projectors, and tape decks using both DVI and SDI interfaces

Multiple Deliverables: Create alternate versions in different resolutions, image formats and framing, all from a single source

Viewing Options

Create dual views of any image in a project by quickly and easily selecting a version, a reference, a clip from any video track, or a color buffer

Compare them using one of two methods: a difference method, or an overlay method with opacity controls, and a 360 degree wipe

One of the dual views can be designated as an output view (showing the final result of a shot), while the other is a fully functional working canvas with access to even the deepest elements of a shot, including a complex composite or color grade

Intuitively manipulate any element of the working view and instantly see its resulting affect updated to the output view at full resolution and in real time

Conform and Confidence Checking

Mix-and-match RED .r3d files with ARRIRAW or Phantom (or any other media format recognized by SCRATCH), even Canon DSLR, within the same resolution-independent timeline

Dual-View, Half-Mix and Side-by-Side comparison options

Quick Keys for moving through a timeline and edit tools for shot manipulation

AAF import and MXF integration

Import and export ALE

Final Cut Pro XML import

Final Cut X 1.4 support for conform

Shot log metadata import

Metadata search

Stereoscopic 3D versioning

CDL support

Output to multiple file formats such as DNxHD, DPX, ProRes (Mac OS version only) Tiff, JPG, Quicktime, MXF, and more

Export with timecode and metadata

Multi-layer timeline

MyAssimilate Cloud-Based Portal

The MyAssimilate feature gives you a portal to manage your SCRATCH tools and preferences, and share content.

Automatically generate new timecode for DSLR cameras such as the Phantom, Canon 5D/7D and GoPro that don't support it; easily increment the timecode with each slot and even skip by user-defined intervals

Select, update, add, or remove metadata in a spreadsheet editor-style. Update metadata for a single shot or multiple shots at once, as well as update data by entering plain text or using formulas that contain other metadata items. New metadata can then be exported via ALE or XML to be imported into other systems or integrated with other proprietary tools

Match/find, load and apply looks to multiple shots in the form of 3dl, CDL, LUT or XML, and audio. This feature will search and match by name, time-code, or any common metadata items. In addition, artists can now auto-link audio files to shots purely based on metadata and file name

Audio Sync

Broadcast wave support

Automatically sync to timecode or slate

Interactive waveform for sync

Interactive audio scrub

Stereoscopic 3D Workflow Support

Enjoy the creativity of a full stereoscopic workflow that provides consistent, intuitive feedback during the conform, color grading, and finishing process. Stereoscopic image pairs are automatically linked for versioning and real-time playback to a wide variety of stereoscopic delivery systems.

Check and adjust stereo with dedicated link and convergence controls

Bicubic controls for fixing 3D stereo images

Position elements relative to the screen plane

Immediately review decisions in stereo

Panasonic 3D stereo camera support with automatic stream de-muxing

Live View

The Live View function takes in the SDI signal from a camera and allows you to work and grade directly on the camera feed. It also takes in the camera metadata if available which is then displayed in the metadata stack in the Player module. In addition, the name of a SCRATCH Gallery item can be based on the metadata of the current shot (e.g. Live View). The grade set can then be easily linked to the recorded shot further downstream in the pipeline.

XML Back-End for Flexibility

Future-proof your workflow with an advanced and scriptable XML back-end that allows you to:

Automate SCRATCH to maximize productivity

Access your job anywhere via HTML

Integrate SCRATCH via XML with other tools in your workflow such as Nuke, Shotgun, Avid, or Final Cut Pro

SCRATCH now supports the VR360 file format including Cylindrical, Equirectangular, and Cube formats for output to a secondary monitor, or an Oculus Rift DKI or DKII. With a Rift connected, these formats are mapped in real-time to Rift output, with full head-tracking support. SCRATCH will output in 360-mode with just a normal secondary display/monitor acting as a window into the virtual world, with real-time ability to pan, track, and tilt around the sphere. This means that developers creating cinematic content for the Rift now have a powerful tool that allows them to grade VR shots in real-time - whether or not they have a Rift headset.

Vanguard H.264 Encoding

SCRATCH includes ab H.264 encoder from Vanguard Video, LLC, so artists now have the optimal combination of bitrate, filesize ,and quality for their dailies and preview content.

Copy & Consolidate Media

Conform data from multiple sources, then make local copies or consolidate all media into a new single location. The consolidate can be monitored via a process queue and is a background process, allowing artists to continue working on the same or another project -- even exit SCRATCH -- and the process will continue until is completed.