End of this journey

It’s been nearly two years since the release of A Tribute To DKC First World, and I would like to thank everyone out there who have been supporting me in this crazy project.

As many pointed out, the game still has some issues : a few bugs here and there, the controls are a bit floaty and some animations need some work. I also never succeeded in building a version for Mac despite my many efforts. Optimizing the game is also way too complicated in the old UKD engine I used. Looking back there’s a ton of things to do on it.

I’m proud of the release, and I do not regret the years I spent working on this, but in order for everything to be perfect, to correct the physics of the game and to release more levels efficiently, I would have to port the game to Unreal Engine 4 (from UDK 3). And this would mean rewrite all the code from Uscript to C++ or Blueprint, and redo the levels.

That’s more work than I can pull off with the spare time I have, and I must admit I don’t really see the point in doing it, I think the release still is an interesting take on the franchise.

I don’t want to let you down, but I must be honest : there won’t be a sequel to this game.

Still, here is a video of the bonus level you can unlock if you get 100% in the game, that is a bit of a preview, of what the next levels could have been, I’m sure you will recognize some themes !

2 comments on “End of this journey”

It is sad to have these news, but I understand it is your decision and it is admirable as well.

I really thank you for having released the game you made.
It must have been a lot of hard work, due to being you alone the one doing this tribute/fanmade project.
It is true that there are some minor issues, but nothing that prevents playing the game completely, congratulations because you’ve made a great piece of art, with this nostalgic tribute project.

You’ve made a really great work and a piece of art sincerely.
I appreciate your time and effort put together into this and thank you again.

Just to introduce myself a bit, I’m currently an IT programmer, that spends spare/free time learning 3D modelling with Blender and Game Development with Unreal Engine 4 since some time.
Also I’ve been a fan of Rare Games since the Super Nintendo Donkey Kong Country games.
I don’t know how UDK 3 with Uscript work, as I have started 1 year ago to learn Unreal Engine 4, both have a lot of work surely, although UE4 gives more tools that help a lot the Game Developers, but it is also true that porting from UDK3 to UE4 must be a really hard and time consuming work. The software I use for 3D modelling is Blender, I still have to learn Rigging and Animation, but I’m looking forward to do it in the next coming months.

Anyway, Thanks a lot for your work, and hope hearing from you again soon with new projects 🙂