Author
Topic: Animation file format (Read 3201 times)

In the past weekend, I have been trying to write a specification of a file format for files containing new/updated/free animations.It's a first rough draft, I have identified some questions I don't know the answer to, and I am sure I have forgotten some other things as well.

To get these data into the Corsix-TH program, the latter would need to be extended to first load the original data files (so you always have all animations), followed by loading zero or more files with the above format. Animations loaded later override animations loaded earlier.In that way, you can have files that modify arbitrary animations without messing around with the copyrighted data-files. Also, users can decide for themselves what data file to use and what not.