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Davo,Excellent work.Everything works in editor except when i go to paint it only shoes the base color and in-game it only shows the base color. I haven't seen this bug on the forums yet so what should i do?

owenfitz wrote:Davo,Excellent work.Everything works in editor except when i go to paint it only shoes the base color and in-game it only shows the base color. I haven't seen this bug on the forums yet so what should i do?

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owenfitz wrote:Davo,Excellent work.Everything works in editor except when i go to paint it only shoes the base color and in-game it only shows the base color. I haven't seen this bug on the forums yet so what should i do?

i think there is only one page of colors, its been a while.

i didnt make that clear, sorry. The color pages i see are the same as the creature editor so i see the body with two legs and designs and all that. unlike the video where you have the single page of designs

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Sorry for the epic necro, but I need to know a few things about the Flora Editor:

1-If I create a plant, and use the gaprop tag, as explained, I won't be able to find it in my games, right? Even though the gaprop tag is not working at all in many cases...At least for me.

2-If the gaprop tag won't work for the plant I create, my game will crash every time I use the SOL?

3-Is there a way to edit/re-save the maxis made gaprop plants? I have seen a lot of them (specially the snowy ones) that I would like to have in my games, to fill ecosystems in future colonies and such.

4-I used this creator once, and the plant I created shows as completelly black (no colors or textures) in the Sporepedia. Furthermore, when I delete it from there, and even from the "My Spore creations" folder, the dang thing keeps appearing -.- Any hints about how to remove it completely from my system?

Thanks in advance for any help you can provide me, and sorry again for necroing an old post.

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I need further help to use the Flora Editor to succesfully create several plants to use in game, without the gaprop tag, since I tried this trick to "remove" maxis creations: http://www.sporebase.com/forum/index.php?topic=4849.0 and ended up with my game screwed up, with no plants in new games (although my two previous saved games still have Maxis flora). I tried the workarounds but to no avail, so I thought I should follow CamBen's advice and create my own plants to avoid another re-install of the game, and suffer maxis junk-creations apperaing again in my games.

Anyways, the problem I am having is that after following the tutorial video, and putting caps before I add details or anything else, this is what happens:

(click to see the full image, since it keeps cropping it in the forum)

As you can see, I have two problems there. First, there are missing parts, and secondly, for some reason I see the Creatrure Creator color/texture palette. I can apply a base color, but that is it. No textures whatsoever, and when I checked this plant, after saving, in the Sporepedia, the invisible parts show, but it was completely un-textured, meaning that the whole plant, even the flowers, where the same tone of purple. Oh, and it lost a good deal of detail compared to the plant in the editor (for example the flowers look more "squared"). I don't have screenshots of that because for some reason I can't capture anything while in the Sporepedia using the "C" key, and my capturing program, Screenshot Captor, won't take screenshots from Spore whatsoever >.<

I can deal with something like this as the end result:

(click to see the full image, since it keeps cropping it in the forum)

But that is only in Build mode :/

Am I doomed to suffer "Larrys" and "Spikey McGoos" for ever or should I try to create custom flora even if it is this glitchy?

Any help you can provide me is very much appreciated.

P.S: Please ignore any misspelling/bad grammar. Spanish is my first language, not English.P.S 2: I have the expansion for the flora editor, but it doesn't appear instead of the "Early creature Editor". I have the game installed in the right order, with GA patched to 1.5.1, and Dark Injection active (although I had to rename the texture packages to ZZ...etcetera and move them to the Spore Core data folder).

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Don't the viewers get bad previews for everything in Spore? I know the textures are horrible in the viewers for most creations (except for buildings and vehicles because they patched them later on), as well as effects, so it only makes sense that it would translate even to a plant editor, yeah?

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Sorry for the bump, but I have an issue with the custom flora editor. I know everything is installed in the correct order, because I have Dark Injection and Dark Genetics properly installed alongside it. I added an exclamation mark in front of the file name to give it priority, but ingame, it appears just like the original broken editor would in GA. I know the actual mod is loading, though, because it say FloraEditor By Davo in the name box. It looks just as broken as the original, except the leaf parts are creature and vehicle parts, which are rendered useless by the insane glitchiness of the editor. The background is black as usual, and I honestly don't see any functional difference bar the swapped out parts.

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pacguy64 wrote:Sorry for the bump, but I have an issue with the custom flora editor. I know everything is installed in the correct order, because I have Dark Injection and Dark Genetics properly installed alongside it. I added an exclamation mark in front of the file name to give it priority, but ingame, it appears just like the original broken editor would in GA. I know the actual mod is loading, though, because it say FloraEditor By Davo in the name box. It looks just as broken as the original, except the leaf parts are creature and vehicle parts, which are rendered useless by the insane glitchiness of the editor. The background is black as usual, and I honestly don't see any functional difference bar the swapped out parts.

Your problem is likely this:

pacguy64 wrote: I'm using a steam installation

Sorry. Also...you might want to know that the editor is still quite glitchy and unstable even with the mod, just...a little bit less so.

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What's so different about the steam installation that prevents so many mods from working? I'm genuinely curious, as I'm considering bringing up spore hacking myself, and steam is currently my only source for the full game.

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pacguy64 wrote:What's so different about the steam installation that prevents so many mods from working? I'm genuinely curious, as I'm considering bringing up spore hacking myself, and steam is currently my only source for the full game.

If I remember correctly, the executable (SporeApp.exe) doesn't patch properly...