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Well even if you haven't, here it is! Once again, we're back with a large superflat area where you'll be able to build anything to your hearts content - as long as it's a puzzle! Mixed puzzles are allowed, but the majority of the map must be puzzle!

Here's everything you need to know.

TimeframeThe building area opens on June 1st and closes on August 11th 2020. Extensions for scripts and minor tweaks will be possible for up to 2 weeks after the closing date.

From writing this post (May 28th) to the competition start date (June 1st), the building area will not be open. This is your time to fully flesh out your ideas on paper or...

For those who want a slight puzzle break from the Minr Cup, we have the Amazing Race!
The event was started way back in 2014 by HC12345. It's been hosted by a variety of hosts (Including me), and now I, along with MeisterXehanort, will lead you through the newest installment.

For those who have not participated before, it works like this: Racers compete either as individuals or in a team of two. Everyone starts off at the end of the previous leg (Which was at Mintspawn), is given a clue, and must locate each subsequent clue on their own, working with what they are given. After completing a series of challenges and jumping from place to place, teams will reach the finish line!

We don't have any special prizes for the winners, but small prefix badges indicating 1st, 2nd and 3rd place are likely to be given in chat. (The real reward is participating, anyway.)

*shivers* Okay, now that we've gotten the cringe out of the way, I'm pleased to announce the return of the Minr Cup, alongside a few changes! For those who weren't here the last time around, the Minr Cup in short is a parkour event/tournament involving some of Minr's best parkour maps and different gamemodes of your choosing. Players compete in head-to-head matches, where the best will advance through a two-stage tournament to determine the best of the parkour players on Minr. As an upgrade from last time, the top three finishers will receive a prize of $25, $15 and $10 respectively.

The event will begin on Monday, May 4th 2020, and run for three weeks (1 week per stage), and once again employ a lax scheduling system that allows players to play their matches whenever they want.

More info here in the full Minr Cup guide (trust me, it's worth the read):
[URL...

On Saturday, April 18th at 6 AM EST (10 AM UTC), the server will go down for a period of extended maintenance. This is expected to last for approximately 6 hours.

During this time, I will be migrating the server to new hardware that will alleviate the storage issues we encountered last month. We will also see some other hardware improvements from this migration.

Hardware changes are as follows:

CPU – We are moving to one of the strongest processors for single-threaded operations currently available on the market. Single-threaded benchmarks suggest this is about 20% better than the existing processor.

Benchmarks for multi-threaded operations suggest this is over double our current processor’s strength. If MC continues to offload other operations off the main thread, we will be in a good position on that front as well.

Storage – Quadrupling. This will allow us to keep more backups, and take backups more often.

The eggs are on the prowl again! They've gone and scattered themselves all across Zero, and it's your job to go find them again!

So, how will this event work?
Well, for this version of the Egghunt, there will be 2 distinct parts!

Part 1: The Open World Egg Hunt!Starting Monday, April 13th at 2pm EST, an lovely medieval and fantastical open world built by the magically talented chayos will open, chocked full of all the eggs you could possibly desire! You job will be to collect them all! There will be no reward for finding all of the eggs in the open world first, so explore and hunt at your own leisure! For finding 10% of the eggs, you will receive a nifty...

Do note that the days after this update things can/will break, and please report those as soon as you can on the forums.
We expect the update to 1.15 to go rather smoothly, as the update is minor compared to those to 1.13 and 1.14.

Hopefully, 1.15's performance will be a little better, we noticed that there's been a significant performance decrease due to 1.14, but there's little we can do about that, except stay up-to-date and keep catching all performance improvements Mojang (hopefully) performs.

From simple wooden paths, cobblestone mazes and stone parkour we have progressed into something quite wonderful. Personalised creations of epic proportions in Minr have never been so evident, The community has surpassed all expectations, when will you simply run out of ideas?
From a dream of a simple challenge server, Zero has truly exploded into a one of a kind community and you have yourselves to thank for that.

This past year has flown by and it feels like only months ago I was writing our 8th Birthday announcment. With your unconditional contributions to the server you have made zero your home in Minecraft, we will continue to work hard at ensuring those creations are available for all for years to come.

If you are a newcomer to our server, spend a little time getting to know the community you'll soon see why our little community is so highly regarded. Without our community zero would have perished long ago, you keep the dream alive. 9...

Welcome back to our yearly map competitions!
This is me, your lovely host, presenting you with:

MINR's 2019 Co-Op Map Building Competition!

This year's theme, as voted by you is co-op maps: maps that require at least two people to complete.

For the full definition, I will once again quote yeroc (or, now, the wiki):

Co-op maps are a sub-type. Co-op maps are designed specifically for two or more people. The challenge may require you to work with another person to beat it, or it may pit you up against the other person.