During the Inside Gearbox Software panel at PAX, company spokesperson Randy Pitchford explained that the game which had been announced as a new Brothers in Arms title has "evolved".

Developers apparently got pretty wrapped up in the game, pushing it to see where it would go - and it turned out that it went somewhere completely unexpected, "away from the core" of the Brothers in Arms franchise. While a certain amount of leeway is accepted - and even expected - for some spinoffs and sequels, Furious 4 reportedly kept moving awway, and reached a point where it "needed to be unshackled", says Pitchford.

I wanted to let everyone know that that game's no longer going to be a Brothers In Arms game. It's going to be an all-new IP.

The game we saw at E3 looked stunning (but very different from previous BiA titles). Taking obvious influence from Inglourious Basterds, the film from Quentin Tarantino, gamers were divided in their reactions.

Since then, both Gearbox and publisher Ubisoft have kept very quiet on the game (other than a quick bit of trademark drama), and now it's apparent why.

The new Furious 4 will be "re-revealed" later this year, at an event for Gearbox fans in Texas.