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0.05 Changelog:
Fixed issue with D bool versus C++ bool
Deprecated the new_ struct constructors
Added wxSound class and the Sound sample
Extra documentation comments for the modules
http://wxd.sourceforge.net/
I also rewrote the entire platform versioning,
since the old model was fundamentally flawed.
It will now correctly detect and "define" at
least the usual platforms: wxMSW, wxGTK, wxMAC
You can now use similar constructs to C++, with:
version(__WXMAC__)
Also added names prefixed with "wx" as aliases
to the classes, so that C++ porting is easier.
However, the memory handling is the same as before
and most of the earlier crashes remain as well...
Help with tracking down and fixing those issues
appreciated, pleas euse the SourceForge Tracker.
--anders

Thank you for the good work. It's a nice feeling, seeing my favourite
GUI Library in D.
Unfortunately, there are many bugs in the wxc layer yet. I could fix
some of them in a very short time, to make at least the Minimal sample
work completely. The patches are at the SourceForge project page.
Anders F Björklund schrieb:
>
> 0.05 Changelog:
> Fixed issue with D bool versus C++ bool
> Deprecated the new_ struct constructors
> Added wxSound class and the Sound sample
> Extra documentation comments for the modules
>
> http://wxd.sourceforge.net/
>
>
> I also rewrote the entire platform versioning,
> since the old model was fundamentally flawed.
> It will now correctly detect and "define" at
> least the usual platforms: wxMSW, wxGTK, wxMAC
>
> You can now use similar constructs to C++, with:
> version(__WXMAC__)
> Also added names prefixed with "wx" as aliases
> to the classes, so that C++ porting is easier.
>
>
> However, the memory handling is the same as before
> and most of the earlier crashes remain as well...
>
> Help with tracking down and fixing those issues
> appreciated, pleas euse the SourceForge Tracker.
>
> --anders

Jonas Thedering wrote:
> Unfortunately, there are many bugs in the wxc layer yet. I could fix
> some of them in a very short time, to make at least the Minimal sample
> work completely. The patches are at the SourceForge project page.
The patches have been applied to the upcoming wxD 0.06 version now.
--anders