Kirby gets this ability when he inhales an enemy that constantly radiates heat around itself, the most common being Flamer. When the ability is used, Kirby is wrapped in a coat of flames and then charges forward at super speed, burning any enemy he goes through. It is able to light fuses, and in all games (except for Kirby Super Star/Kirby Super Star Ultra), it can break through Metal Blocks.

While Burning is often considered a "safe" ability in platformer games due to its generous window of invincibility, it is an extremely dangerous and uncontrollable ability in Kirby's Dream Course. Activating it in this game will immediately launch Kirby forward at tremendous speed, reaching his top possible speed, which will often lead to him overshooting and ending up outside the course. It is best used in very large holes with a lot of ground to cover, or to ricochet for a long time inside of closed mazes of green bumpers without any elevation changes that might fling Kirby outside of them. If activated in the air, Kirby's altitude will not change for as long as the fire lasts.

Moveset

Move

Controls

Description

Element

Burning

B/ Tap with Stylus

Kirby is set on fire and lunges forward with such great force that he can break rainbow lines drawn by the Power Paintbrush. Kirby is completely invincible while burning through anything, and can bounce off and upwards slightly upon impacting a hard surface during the attack.

Related Quotes

In Other Languages

The meaning of the Burning ability's name varies significantly throughout other languages. Its Japanese name is バーニング (Bāningu), meaning Burning. Its German name is Feuerball, meaning Fireball. Its Spanish name is Llama, meaning Flame. Its French name is Brûlure, meaning Burn; however, in Kirby: Nightmare in Dream Land, it was called Torche, meaning Torch. Its Italian name is Meteora, meaning Meteor. Finally, its Chinese name is 烈焰 (Lièyàn), meaning Flame.

Trivia

Despite its various name changes in English, Burning was always called "Burning" in Japanese, being written in English text in its icon in Kirby's Adventure.

The Japanese version's ability icons are the same as the English versions, with this being the only exception. Most other HUD icons that aren't abilities have Japanese text.

In Super Smash Bros. Brawl, the trophy for Fire Kirby erroneously states that it appeared in Kirby: Canvas Curse, when it was actually Burning that appeared.

Oddly, Burning cannot be used underwater in Kirby: Canvas Curse, despite that most other abilities can, and Burning has been usable underwater previously.

Although, it could be a nod where water puts out fire.

This is the first Copy Ability to be renamed in a subsequent Kirby title; the second is Smash Bros. and the third is Cleaning.

Despite being the more limited Copy Ability between Fire and itself, Burning appeared in more games than Fire up until its last appearance, Kirby: Canvas Curse, the ninth game it was included in; Fire's ninth game was Kirby: Triple Deluxe, released nine years later.

This is one of the few abilities to change the appearance of Kirby's hands. Others include Ghost, where Kirby's hands become ghost-like, UFO, where his hands disappear entirely, Animal, where his hands have claws, and ESP, where his hands hold psychic energy.