Out of all the casters currently, Spriests have the most utility in the way of dispells, defensive cd's, and all out support. Their damage is relavtively untouched and will remain consistent as it has been. They will gain 25% healing buffs back from pvp power, so any healing nerfs aren't as bad as people say they will be.

Of all the nerfs they're sustaining, most of them make sense, and wont really hurt them too bad at all- halo breaking stealth and whatnot.

Mages are suspect to being trained at the moment, and the little buffs they're receiving aren't going to do much to combat that. So melee cleaves will most likely choose to shut down mages as opposed to their partners. However, they are getting a few changes that I think will make them rather strong.

Affliction looks good, through and through. The classes affliction locks do well with are also getting buffs, which will, in turn, make affliction comps even stronger. I still think affliction locks will be the train targets for 90% of the comps out there, but with the changes to the glyphs, we'll be casting less and damaging more.

Out of all the casters currently, Spriests have the most utility in the way of dispells, defensive cd's, and all out support. Their damage is relavtively untouched and will remain consistent as it has been. They will gain 25% healing buffs back from pvp power, so any healing nerfs aren't as bad as people say they will be.

Of all the nerfs they're sustaining, most of them make sense, and wont really hurt them too bad at all- halo breaking stealth and whatnot.

Mages are suspect to being trained at the moment, and the little buffs they're receiving aren't going to do much to combat that. So melee cleaves will most likely choose to shut down mages as opposed to their partners. However, they are getting a few changes that I think will make them rather strong.

Affliction looks good, through and through. The classes affliction locks do well with are also getting buffs, which will, in turn, make affliction comps even stronger. I still think affliction locks will be the train targets for 90% of the comps out there, but with the changes to the glyphs, we'll be casting less and damaging more.

So let's say for bgs and 2s, shadow vs, let's say destru, which one would you say?

idk I think all these will be viable.!
quite not sure what will be the best =( )

Edited by Jacquelol, 08 February 2013 - 11:05 AM.

Jacquel "The Druid" is currently not playing wow.

Shout out too Lunor for being the most amazing friend one can have.Shout out too Hyuru the most amazing, friendly and nice person ive met on AJ
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Shout out too Lunor for being the most amazing friend one can have.Shout out too Hyuru the most amazing, friendly and nice person ive met on AJ
Shout out too Ardnut the second most amazing and friendly person ive met on AJ
¯\_(ツ)_/¯ ¯\_(ツ)_/¯ ¯\_(ツ)_/¯¯\_(ツ)_/¯

Shout out too Lunor for being the most amazing friend one can have.Shout out too Hyuru the most amazing, friendly and nice person ive met on AJ
Shout out too Ardnut the second most amazing and friendly person ive met on AJ
¯\_(ツ)_/¯ ¯\_(ツ)_/¯ ¯\_(ツ)_/¯¯\_(ツ)_/¯

Out of all the casters currently, Spriests have the most utility in the way of dispells, defensive cd's, and all out support. Their damage is relavtively untouched and will remain consistent as it has been. They will gain 25% healing buffs back from pvp power, so any healing nerfs aren't as bad as people say they will be.

Of all the nerfs they're sustaining, most of them make sense, and wont really hurt them too bad at all- halo breaking stealth and whatnot.

Mages are suspect to being trained at the moment, and the little buffs they're receiving aren't going to do much to combat that. So melee cleaves will most likely choose to shut down mages as opposed to their partners. However, they are getting a few changes that I think will make them rather strong.

Affliction looks good, through and through. The classes affliction locks do well with are also getting buffs, which will, in turn, make affliction comps even stronger. I still think affliction locks will be the train targets for 90% of the comps out there, but with the changes to the glyphs, we'll be casting less and damaging more.

Mind Blast damage has been increased by 20% a couple of days ago and that's just the first number tweak it'll get, as shadow lacks damage and especially while moving I guess they'll buff Mind Flay to make it castable while moving - I can't find where I saw it or maybe that was just a dream but I remember GC saying they're thinking of making Mind Flay castable while moving for a couple of seconds after a successful non-instant Mind Blast.