Warzone Wide

Warzone Wide Buildings textures

Some texture swatches for the wide buildings. All textures hand painted/sculpted in Zbrush and/or Photoshop.

Textures

A sampling of some of the textures I created for these environments. All textures hand painted/sculpted in Zbrush and/or Photoshop.

Uncharted 2: Among Thieves

I came onto Uncharted 2 six months before the close of production and jumped all over doing wide backgrounds for 8 levels and polishing up areas that had been previously abandoned in Alpha stage as well as optimizing areas that needed some love. The levels shown here are the ones I had the most influence on, picking up where others had left off and inserting my own art into what was fleshed out. I was responsible for UV layout, all final shaders and textures for the environments in this gallery.