Trapped - Destiny of Good...or Evil?

Set in the mythical world of Kerovnia, this amusing and complex tale is subtle enough to appeal to the beginner and hardened adventurer
alike. A revolutionary text-handling system allows input of complicated sentences and complete interaction with characters (including some
very intelligent animals!).

The Pawn represents all its characters
and objects as if they existed in a real world, storing complex
information about their attributes and properties linked to their
particular position or context in the game.

Your objectives are manyfold: The simpliest is to escape from Kerovnia,
but you will find others as you wander about the land and communicate
with the characters you meet.

The Pawn combines a rich text adventure,
with stunning colour graphics, and a language parser that will set
the standards for years to come.

After you got rid of the wristband you can go to the room south of the Small
Cave. There you'll get a listing from programmers. With "debug
the listing" you become immortal.

You can also use the blue key to free the princess...

Anita Sinclair used Kronos as her MUD alias.

The first Magnetic Scrolls release ever was QL-Pawn for the Sinclair QL released in 1985.

There exist two different versions of "A Tale of Kerovnia". The second version states "Version II" on the cover page, however it has only minor differences to the original version. Mostly these are spelling corrections, some extended hints and an additional Rainbird logo on the first page. The page wrapping is slightly different.