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5% increase to agi and str from shaman totemis not stacking with voter buff ( 15 % of the 5 % increase ) + its super nerfed xD
The spell power from shaman totem isn't showing in character panel and i cant seem to see a difference on training dummy.

Druid buff seems to be working well

Priest buff to spirit 5% is super nerfed and at base t19 priest i got 60k spirit and i gain 3k spirit
Inner fire is also not showing in character panel and i can not see a difference on training dummy

I like all the rest.

The spell power from any of these changes are pretty low

I would suggest giving water totem / shield a new effect + 50 resistances or so.

sorry again if this is rude and i'm aware this is all new and i don't want to be saying this out of place or be disrespectful

because if this was all intended to be completely separate from voter / donor buffs and talent percentages i'm not sure.

As i said I know its all very knew please don't take this the wrong way i logged in and checked it out, sometimes I like to give my input before the kinks are worked out yet again excuse me if i'm rude.

I really do appreciate your work and effect jinha, I'm pleased to see such changes happening on the road to the revamp.

I have just checked and it does stack. If it doesn't stack for your character, please provide screenshots if you can.

Originally Posted by troubleztep

The spell power from shaman totem isn't showing in character panel and i cant seem to see a difference on training dummy.
Inner fire is also not showing in character panel and i can not see a difference on training dummy
The spell power from any of these changes are pretty low

My bad on this part. All spells that say that they increase spell power, they actually increase your spell damage, which gives way more than if it increased spell power.

Originally Posted by troubleztep

I would suggest giving water totem / shield a new effect + 50 resistances or so.

We would like to not touch these kind of topics for now. We only wanted, for now, to make the buffs give a percentage increase value than a static value.

Any other suggestions you've got, please continue.

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Originally Posted by Dgate

The changes seems all fine to me.

But 1 thing the imp from the warlock gets pushed away now, since "blood pact" only gives 3% hp buff and it doesn't stack with Command Shout from the warrior.

So my suggestion is make Blood Pact able to stack with Command Shout or Increase the buff from Blood Pact

I have not changed the group stack rules. They could never stack, even before.

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Originally Posted by Crenso

"Fel Armor - now increases spell power by 5%"
Seems like it doesnt work. It gives even less SP than before

My bad on this part. All spells that say that they increase spell power, they actually increase your spell damage, which gives way more than if it increased spell power.

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Originally Posted by sheepexpert

Spellstone - now increases spell haste by 2% from warlock
doesnt give haste at all

It does work, but the wording was wrong on my part. It increases your casting speed by 2%.

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Originally Posted by kaszanka45

Inner Fire - now increases armor by 10% and spell power by 5% it's don't work

Same as others. The armor part does work, but the spell power part is actually bad wording from me. It increases your spell damage, not spell power.

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Originally Posted by Bishxc

No offence but isn't there no point in anything giving extra armor lol, I'm pretty sure everyone is far over armor cap.

We're aware of that, but we couldn't leave those behind, as we'll use them in the future after we fix all the issues.