Update 12/02/07
-small fix, moved the number representing the number of A points to support three digits

Update 8/14/07
-Properly changed the percentage experience displays.
-Color coded percentage numbers to match their respective exp bars for easier viewing.
-Modified text display left of the experience bars, was able to squeeze in room for about 2 more characters of text.
-Rearranged experience vitality arrows, should display far more accurately now.

Update 4/27/07
Updated for GU 34. Digital exp and decimal numbers no display correctly due to update. modified since update caused too many digits to display.

Update 7/22/05
Guild digital exp shows correct amount

-Clarification of Digital Exp-
If you have say 5 yellows and 3 1/2 blues it will show 53.5%
So the first number is yellows, second number is blues and the decimal represents a fraction of a blue.

You can show 2 decimal points but right now it would be redundant. In this case it would show 53.35 if it went up it would show 54.40, the middle two numbers would always be the same.

Update 3/26/05
Fixed the decimal value for exp to show correctly
thanks to floppytoes for the catch

Does the mod shrink so that the color bars can be compacted? It's a beautiful mod but I find that the color bars in any xp mod are always too long. They are good to have in a compacted form so that their color shows but they don't have to be that long, or there at all really. It would be nice to have the option of shrinking down the bars.

I love this mod, been using it for well over a year. One thing I would love to see though is that all the percentage for how far you currently are into a level to go 2 digits to the right of the decimal point. XX.XX% instead of XX.X%.

If someone could walk me through how to make that change (if it is even possible) I would be happy to mod it myself and just reapply that fix each time Pyroman puts out an update.

Even with two more spaces (GU37 version) it still drops the Adv/TS class if it's too long. For example, Level 50 Provisioner just becomes Level 50. Same with Woodworker or Troubador. I'd be happy if you just dropped the word Level and let the 50 <classname> part appear!

1) When Combat XP is disabled, the "Combat Experience Disabled" text that is usually over the XP bar is placed between Combat and Tradeskill XP and off to the left. It's on top of the Combat bar and below the Tradeskill bar.

2) There is no vitality marker on the combat bar to show where vitality ends. At 38, I know 11% vitality isn't carrying into the next level.

I think we need an update, i logged on earlier and only the bottom 2 exp bars were showing, the top one (adv class, exp, vital, etc.) was gone entirely, just a big blank spot in it's place.
Thanks in advance.

EXACTLY what I was looking for! Nice and compact yet with all the info I want. Thanks a ton!

One slight bug, the decimal % is showing wrong on all 3 bars. For instance, the guild xp bar, we are 60.37% to next lvl. But the digital display to the right of the bar shows 60.7%. This is the same for the other two as well.