Ripple’s trading engine received a lot of appreciation from the BeachHead team in a recent video posted by BeachHead’s official account. The video gave a sneak peek into the mechanics of the game and how virtual currencies will play an important role in it.

BeachHead was first launched in 1983, which was a Shoot ’em up genre; however, the new version of the game is a VR game that is currently under development.

Pepe Moreno, Beach Head creator, elucidated that the game relies strongly on the crypto-economics as anything possible in the real world can be done in the game. He stated:

“Whatever is in the real world, from selling shoes to automobile, to entertaining people is in the game.”

“The Ripple Trading Engine will act like a matching engine which is distributed and trustless. Ripple Engine is the only distributed trading engine that is mature enough to be used. It has a settling time of only four seconds and is a perfect vehicle for trading.”

He added that Ripple trading engine was a perfect vehicle for the game as the trades would be matched and settled in under three to four seconds.

The video also touched upon how “any kind of economy could evolve” in the game and about how “it was the natural next step to use Ripple protocol” to trade various tokens in game.

Ripple’s CEO Brad Garlinghouse hinted at the games being developed on XRP Ledger during the Ethereal Panel at Davos. Garlinghouse said:

“I think this is one area where blockchain use is underhyped… it is incredibly interesting in terms of which underlying blockchain is most efficient… I think there’s a couple being built upon the XRP Ledger and I think it’s gonna be very interesting space to watch in 2019.”