With a mere three days left before donations are no longer accepted, Tim Schafer's adventure game Kickstarter has accrued over $2.6 million. That's well beyond the stated goal of 400 grand. What's a man to do with all that ex...

Just as Double Fine were about to announce their now highly-successful Kickstarter campaign, an interesting Twitter exchange between founder Tim Schafer and Mojang founder Notch set the online world into fits of hysteria, as ...

I started watching this video and pulled a double take because I could swear I was actually looking at Gabe Newell, Tim Schafer, and Hideo Kojima in a new YouTube sitcom!
What you see is an all-star cast of Destructoid commu...

Happy late FemShep Friday, everyone! Or at least, that's what 99% of my Twitter feed was saying when I woke up yesterday. I can't keep up with all these made-up Internet holidays, damnit!

On yesterday's show, we went live and talked all about Double Fine's latest Kickstarter project, Blizzard's projected Q2 release of Diablo III, and Valve's response to last November's Steam hack. We also got our hands on a couple new trailers, one for Lollipop Chainsaw and one for Mass Effect 3's FemShep.

On the second half of the show, AppJudgment's Jackie Talbott joins us to talk about her experience with Resident Evil: Operation Raccoon City's four multiplayer modes, and we outline the details for our latest giveaway to win a custom Infinity Blade II Astro A30 headset. The contest is US only and ends Tuesday at midnight, so get to gettin'!

Double Fine's attempt at securing funding for an adventure game that everybody seemingly wants has resulted in a massive crowdsourcing success story in less than a day. It sure didn't hurt that you could basically pre-order a game you trusted to be good, made by the people who are icons in their genre, for the price of what the game would likely end up being. Even if Double Fine Adventure ends up being $10 when it's released, you receive an intriguing insight into its development for an extra $5.

As developers and publishers scratch their heads wondering what this means for the years ahead, we decided to make their lives a little easier. Here are a few titles we'd love to see funded in a similar fashion. Games that are hard to find publisher funding for, even if fans would sacrifice their firstborn to see them realized.

Could it be that all our dreams have suddenly been answered in just one, 13-minute news program? I hope not, otherwise I may as well pack up my desk and non-existent belongs RIGHT NOW. (Don't worry, I'll never give you the s...

Perpetual maker of doomed games Tim Schafer has confessed that, no matter how many times he's tried to pitch a sequel to the critically acclaimed Psychonauts, he has never found anybody willing to make it. However, he's still...

It comes as no surprise that Microsoft has an overly pretentious family enjoying the Kinect in this trailer. Looking past that, the video does a great job showing off how damn fun this game looks. It also gets me all nostalg...

Perhaps the stars are aligning for a follow up to Double Fine's 2005 cult classic, Psychonauts.
Yesterday I noted that series protagonist "Raz" made an appearance in Spicy Horse's Alice: Madness Returns. Now Double Fine...

After some technical difficulties last night, the great eye of the universe has finally opened. Gaze into it, and you will see the yesterday's episode of The Destructoid Show.
In this episode, Nick Chester goes ove...

Psychonauts developer Tim Schafer is known for putting a heavy element of humor in his games, but the cult designer wants more. He believes that games aren't funny enough, and it's because of studios vetting their own materia...

I've always been baffled by the fact that no Tim Schafer games have ever made it to a Nintendo console (that I know of anyway). The man's irreverent sense of humor, general rejection of realistic visuals, and a focus on absur...

I'd like to imagine that today, all around the world, the rabid fans of Psychonauts will read this news and have involuntary muscle spasms of joy. Yes, their master, Tim Schafer, has seen fit to throw his wisdom down fro...

A while ago, Brütal Legend developer Tim Schafer called Activision CEO Bobby Kotick a prick, following the former publishers attempts to block Electronic Arts from releasing his game. Today, the flame-maned dem...

[Update: Well that didn't take long. The game's been announced -- it's a downloadable title being published by THQ. It'll hit Xbox LIVE Arcade and PlayStation Network in late October. More details here.]
It’s already be...