-Dark Pillar: Incoolord will summon a large mark underneath players, unleashing dark energy short after.
-Twilit Void: He will summon a void that sucks in players while damaging them as well. After a while, he will detonate the void.

-Dark Fury: Anud envelopes his claws in a dark aura and slashes rapidly. He will slam the ground and create a dark shock wave if the animation is finished.
-Mad Rush: Anud will charge forward and damage anyone until he stops.

-Screech: She will emit an aura that will continuously damage you and induce Panic.
-Bat Swarm: Erilot will summon numerous bats in the direction she is facing to damage you.
-Heart Summon: Multiple hearts will envelope Erilot, then home in on you. Blue Hearts will represent male characters and Pink Hearts will represent female characters. If a player were to touch a Heart that is of their own gender, they will lose all their Mana and all their skills' cooldowns will be reset. If a player were to touch a Heart of the opposite gender, they will recover 150MP and all their skills' cooldowns will be cleared.

Waldo's Domination - A giant Bon Domination who's seem to have gone through a strange mutation like many other creatures found in Heart of Behemoth.

-Flare Strike: Fire will envelope his weapon and he will either knock you away or perform a heavy hitstun.
-Ground Impact: He will smash his weapon into the ground and cause a quake, damaging anyone in front of him.
-Bomber Summon: Multiple Bombers will leap off of Waldo and assist him.
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-Berserk (~11 bars): The columns of flesh will shoot out of the ground but the core will not retract. Karis will continuously attack, often using multiple skills at the same time.

Karis will become more aggressive after this.

-Death Scythe: Summons 6 giant scythes to strike the stage which erupt fountains of dark energy launching players who have been hit upwards. She will immediately chain this attack with Aerial Detonations.

Usage of this attack will be signaled with an onscreen danger warning.

She tends to use her aerial explosions skill immediately after to continue her attack on anyone launched up by this attack.

Once a player has been struck by any of these; they will continue to explode many more times, juggling the players across the map.

Mana breaking is strongly suggested if being hit is unavoidable but must be done after the secondary explosions start, otherwise they will all hit at once after the invincibility frames from mana break end.

Ride a mount also suggested when Karis cast the Scythe, as when your mount gets hit by the Scythe, mount will fall faster that you will avoid the detonation. Another trick is cast a skill that giving you immunity when casting the skill or skill is ongoing.

-Death Strike: Summons a very heavy shower of void balls centering over her core, deals enormous damage at the center.

This move is usually only used after she uses Retract Core at 28 life bars.

Usage of this attack will be signaled with an onscreen danger warning.

She will tend to use this more as her health drops, especially after whenever she retracts the core.

Cannot be mana broken.

The balls drop from the top left and move downward to the right, pulling anyone hit along with the shower. The leftmost side is generally more clear of balls.

Tentacle Core - The core is connected and protected by Karis and is her weak point. It can summon Crimson Eggs, tentacles, and pillars.

Note:
-Has roughly 20 million HP spread across 40 lifebars on Very Hard
-It will spawn entities more frequently the more Karis' health drops.

When she activates this, she can crazily use some moves that have no super armor frames.

-It will retract and spawn pillars if Karis' health falls below a certain point (~28 life bars only spawns 2 Tentacle Pillar and ~15 bars spawns 2 more Tentacle Pillar but there's a bug which only 2 Tentacle Pillar will spawn at 15 life bars when she immediately resumes attacking after she uses Retract Core at 28 life bars).

The core retract can be undone by casting skills that can't be mana broken and gives instant big damage or that can't be mana broken or making the core "frozen"