mancI think the correct name for Nurdøstgronland, is Nordøstgrønland.I'm a native danish speaker, this part of the country has a danish name.Good call, manc, but I've decided to revert to the 1/1/09-present municipalities (excluding Tunu) for accuracy Silent KillerAesthetically, this is a beautiful map.The gameplay looks well rounded, and its certainly one Im looking forward to getting my teeth into.Love the bear, fits perfectly.SKThanks a lot, SK. How do you feel about the Peary Land bonus?

AceArtemis wrote:Is there any way to split Itilleq into multiple territories, or at least make the sea connection go to Nuuk instead? I don't like the idea of a +4 bonus being defended by only 1 territory.

I agree that Kujalleq is one of the larger bonuses and with only one guarding territory it would be easier to hold If it does remain with one guarding territory may i suggest lower the bonus to 3? Just a thought...

I'm complitely agree with Sam about Kujalleq bonus, +3 is better.And about this continent , the color is a little to bright and "heavy" ( i don't know if you understand what i mean) and generally doesn't fit very well with other colors in my opinion.

You removed the dark line i saw last time This background it's better...

Anything else for me now

thenobodies80

I do NOT visit this site and I'm NOT Team CC anymore.All PMs are autobinned. If you need to contact me, you should already have a way to do it without using this site.Thanks to those who helped me through the years.

Ive just landed in Oaktow-- er, land and still have a 3hr drive ahead of me. I reduced the opacity and saturation of Peary Land, as well as made Isortoq sneak through and border Ammassalik, which makes it retain the +4 bonus, no? The question I pose is, is +4 with Isortoq & Illiteq or just Illiteq with +3 better for GP?

i think could be better +3 with only one territory border.It's a good choice to have a one border continent in a map with only 2+ border continets.Finally it is nicer.

thenobodies80

I do NOT visit this site and I'm NOT Team CC anymore.All PMs are autobinned. If you need to contact me, you should already have a way to do it without using this site.Thanks to those who helped me through the years.

Now in the map is good, but tunu and kujalleq have a different color in minimap.

If you compare big peary land and the small one, the colors are the same.But for tune and kujalleq are different still different.

Two last personal suggestion (if you want ignore them)1.In the lower right part of map, where i read:

GFX & GP - the.killing.44XML - lanyards

...I don't like the black small line

2.The title, why don't make it "FROZEN"?

Nothing else.good work

I do NOT visit this site and I'm NOT Team CC anymore.All PMs are autobinned. If you need to contact me, you should already have a way to do it without using this site.Thanks to those who helped me through the years.

thenobodies80Now in the map is good, but tunu and kujalleq have a different color in minimap.If you compare big peary land and the small one, the colors are the same.But for tune and kujalleq are different still different.Good catch — fixed.Two last personal suggestion (if you want ignore them)1.In the lower right part of map, where i read:

GFX & GP - the.killing.44XML - lanyards

...I don't like the black small lineI'll see what I can do 2.The title, why don't make it "FROZEN"?I don't follow …Nothing else.good work Thanks.

ManBungalowWhat are the unique features of Greenland ??Errm … well about 80-90% of their economy is based on fishing, so that's something … and the history is really of the Vikings … not really much there Hell, you could even draw some igloos on (+1 autodeploy on each igloo a turn ?).[/quote]Meh … I don't really know if I want this to veer off the classic gameplay — maybe just a +1 autodeploy on Nuuk (capital)? or major fishing villages? but that's really just in Kujalleq, so that's unfair…

I do NOT visit this site and I'm NOT Team CC anymore.All PMs are autobinned. If you need to contact me, you should already have a way to do it without using this site.Thanks to those who helped me through the years.

I do NOT visit this site and I'm NOT Team CC anymore.All PMs are autobinned. If you need to contact me, you should already have a way to do it without using this site.Thanks to those who helped me through the years.

First time I look at this map. Is this the first map you're developing?

I must say that I'm really impressed. The graphics and colour scheme suit the theme and are easy to distinguish.

Can't really find anything to fault. I guess the two northern regions are a bit easy to hold while the others are huge and difficult to hold for a bonus, but I'm not sure about what can be done for that.

Great map I must say...one of the best I've seen for ages...and one classic style players like me will enjoy. Keep up the good work!

Ruben Cassar wrote:First time I look at this map. Is this the first map you're developing?

I must say that I'm really impressed. The graphics and colour scheme suit the theme and are easy to distinguish.

Can't really find anything to fault. I guess the two northern regions are a bit easy to hold while the others are huge and difficult to hold for a bonus, but I'm not sure about what can be done for that.

Great map I must say...one of the best I've seen for ages...and one classic style players like me will enjoy. Keep up the good work!

Ruben Cassar wrote:Can't really find anything to fault. I guess the two northern regions are a bit easy to hold while the others are huge and difficult to hold for a bonus, but I'm not sure about what can be done for that.

On the other hand, Kujallec will be very easy to hold once you've conquered it. Just hold Itilleq... Maybe change the sea route in the West there?Still:

Ruben Cassar wrote:First time I look at this map. Is this the first map you're developing?

I must say that I'm really impressed. The graphics and colour scheme suit the theme and are easy to distinguish.