first off, i can guaruntee that this works. i have done it and it took me all the way to rank 17. BTW, you don't need to buy tokens for this.

First, you must have already been in an alliance ranked under 15 and are good friends with a few of those members. You must build on that world before it reaches tick 10. otherwise, this plan wont' be as effective.

Second, you tell these friends that, for example, Mars 1 is going to be renewing in 24 ticks, we should go in that world and start an alliance. They say yes, so you plan where your going to put your colony. make sure they're close together. Then, when you all build your colonies in the location, the most active person should start an alliance and you/all your friends should join. you need at least 3 friends for this to work.

Third, build the farming to lv. 2. Then, build metal to lv. 3. then oil to lv. 1.After that, build the barracks. build 5 infantry. train the anti-cavalry weapons. build cavalry/vehicles. when your protection is at tick 96, break out of protection. start building up your army and conquering people. make sure, that between your alliance, there's always 30 units ready to protect some1 in the alliance if they are attacked.

Those are the tips to start out in a world. this will take you to at least rank 50. After that, continue to build farm lv. 4 and 5, as well as metal lv. 4.

Spending a boost/bonus wiselyWhen you get a boost or bonus, use it to complete building Farming to lv.5 or Metal to lv.5. use the remainder of the boost for an army.

Part 2Ok, this part should only be read when you have metal to lv.4 or higher, farming to lv. 4 or higher and at least 35 units in your army.

Also, make sure your alliance has or is 1 away from being full. Good, now you are on your way to becoming a very strong player.

Next, your should build up your army to the point to where you can keep at least 20 cavalry at your base, without needing them to attack. Also, don't get in any wars with any alliance that is ranked above 20, cause you don't want to do that yet. take out the weak people, who have just come out of protection or sent all their troops away to attack some1. Also, be on the lookout for people who have crystals. You want these, but only try to get them if you have an army of at least 45, otherwise, you will just be attacked and you will loose them. If you do have 45 units, you want to try to get at least 1 more crystal.

Now, when you are ranked under 20, the number 1 mistake people will make is sending most, if not all, of their troops away to do battle, which leaves them completely unprotected, so more often then not, they are conquered. also, if you are going to be inactive for a while, send out a mass message to your alliance to watch over your colony.

don't worry, im almost done.

Now, you may want to consider starting a sub or brother alliance.

Sub-basicly an extention of your alliance. it is usually started to get more numbers to help in wars. for example, if you belong to the RED alliance, and you have no more room for members, you would want to find some1 to start a sub alliance, usually named RED2. Also, if RED got into a war with the BLUE alliance, RED2 and would also help to attack BLUE. Also, if a very strong member joined RED2, usually the weakest member of RED, would join RED2 and that strong member of RED2 would join RED. A sub alliance's job is to make sure it's main alliance wins the game.

Brother-it is somewhat like a sub alliance, except it's more equal. for example, if the alliance CAR, was getting full they may decide to have a brother alliance. instead of being named CAR2, it will probably be name VAN. VAN's job isn't to make sure CAR wins, it's to make sure the top two alliances are VAN and Car. Cars job is also to make sure VAN and CAR are the top two alliances. They will also help eachother with wars.

NOTE: Brother alliances and Sub alliances are not to attack eachotherNOTE: In order for this plan to work, you must not get conquered. Getting conquered may not crush this plan, but it may hurt it's chances of success.Part: 3

If you got to this step, you are probably ranked under 30 and your alliance is in the top 26.

This guide is only for players who are active and are planning on being competitive. If you just want to have a fun, stress-free round, some of this may not be for you. Enjoy and discuss.

Echos of the Forgotten on Mars 1 is rank 3 and we dont have a sub. I've had like 4 subs before, trust me never again. There really annoying, usually break NAP's, leaders are usually inactive, steal your conquers making the main weaker, and like half of the members will ditch the alliance when things get rough.

Yea subs can be useful but are more often than not a pain in your backside...they backstab they break napsthey steal conquiresthey steal crystals from your conquires (hate that)they are just useless the only time that i have seen subs doing well is when they are on home defense.

We have came to the part in which I totally disagree with your guide my comment in orange

sledd wrote:

first off, i can guarantee that this works. i have done it and it took me all the way to rank 17. BTW, you don't need to buy tokens for this. [color=#FFBF40]Bad start, all strategy have ups and downs, you can't guarantee the success of any single of them.

First, you must have already been in an alliance ranked under 15 and are good friends with a few of those members. You must build on that world before it reaches tick 10. otherwise, this plan wont' be as effective.if you are a good player, being conquered means nothing you can make a come back, especially if conquered at an early stage. I will just add that for people not to get discourage being conquered

Second, you tell these friends that, for example, Mars 1 is going to be renewing in 24 ticks, we should go in that world and start an alliance. They say yes, so you plan where your going to put your colony. make sure they're close together. Then, when you all build your colonies in the location, the most active person should start an alliance and you/all your friends should join. you need at least 3 friends for this to work.Not a bad suggestionThird, build the farming to lv. 2. Here is where we start wrong, I think must would agree that farming is a top priority, getting more workers means more resources per tick and building level 3 farms actually will pay better and having lvl 2 farms and lvl metal... Then, build metal to lv. 3. then oil to lv. 1. Wow you really don't move much do you?After that, build the barracks. build 5 infantry. train the anti-cavalry weapons. build cavalry/vehicles.Another intervention if there is someone near with damage units, he will probably pwn your armor army, even if it's vechs when your protection is at tick 96, I recommend that you break it immediately, if you join tick 10, as you suggested there will be little attackers, especially if you have a good alliance to defend you. break out of protection. start building up your army and conquering people. make sure, that between your alliance, there's always 30 units ready to protect some1 in the alliance if they are attacked.

Those are the tips to start out in a world. this will take you to at least rank 50. After that, continue to build farm lv. 4 and 5, as well as metal lv. 4. As I said Builing farms from the beginning will probably pay the best.

Spending a boost/bonus wiselyWhen you get a boost or bonus, use it to complete building Farming to lv.5 or Metal to lv.5. use the remainder of the boost for an army. Can't complain of this one

Part 2Ok, this part should only be read when you have metal to lv.4 or higher, farming to lv. 4 or higher and at least 35 units in your army.

Also, make sure your alliance has or is 1 away from being full. Good, now you are on your way to becoming a very strong player.

Next, your should build up your army to the point to where you can keep at least 20 cavalry at your base,I must insist that damage will kill your armor army very easily, and getting damage inf is a very used tactic without needing them to attack. Also, don't get in any wars with any alliance that is ranked above 20, cause you don't want to do that yet. take out the weak people, who have just come out of protection or sent all their troops away to attack some1. Also, be on the lookout for people who have crystals. You want these, but only try to get them if you have an army of at least 45, otherwise, you will just be attacked and you will loose them. If you do have 45 units, you want to try to get at least 1 more crystal.

Now, when you are ranked under 20, the number 1 mistake people will make is sending most, if not all, of their troops away to do battle, which leaves them completely unprotected, so more often then not, they are conquered. also, if you are going to be inactive for a while, send out a mass message to your alliance to watch over your colony. If your alliance is a good one they probably defend you unconditionally, but not a bad idea to mass message. Also if you start to be inactive at an early stage the rest of world will leave you behind, ranks start to settle more or less at tick 500 but it, as most that is to conquer is conquered, but wars will change that. Before at least tick 500 ranks mean nothing

don't worry, im almost done.

Now, you may want to consider starting a sub or brother alliance.

Sub-basicly an extention of your alliance. it is usually started to get more numbers to help in wars. for example, if you belong to the RED alliance, and you have no more room for members, you would want to find some1 to start a sub alliance, usually named RED2. Also, if RED got into a war with the BLUE alliance, RED2 and would also help to attack BLUE. Also, if a very strong member joined RED2, usually the weakest member of RED, would join RED2 and that strong member of RED2 would join RED. A sub alliance's job is to make sure it's main alliance wins the game. We don't like subs here, they still your conquers, crystals and more often than not, they aren't helpful

Brother-it is somewhat like a sub alliance, except it's more equal. for example, if the alliance CAR, was getting full they may decide to have a brother alliance. instead of being named CAR2, it will probably be name VAN. VAN's job isn't to make sure CAR wins, it's to make sure the top two alliances are VAN and Car. Cars job is also to make sure VAN and CAR are the top two alliances. They will also help eachother with wars.

NOTE: Brother alliances and Sub alliances are not to attack eachotherNOTE: In order for this plan to work, you must not get conquered. Getting conquered may not crush this plan, but it may hurt it's chances of success.Part: 3

If you got to this step, you are probably ranked under 30 and your alliance is in the top 26.

This guide is only for players who are active and are planning on being competitive. If you just want to have a fun, stress-free round, some of this may not be for you. Enjoy and discuss. an active competitive player will end much higher than that if he plays well his cards

Overall a decent guide, 3/5 you need to work details. Some other general strategy will get you higher, but as I said that depends on the circumstances.

ranks start to settle more or less at tick 500 but it, as most that is to conquer is conquered, but wars will change that. Before at least tick 500 ranks mean nothing

id like to very much disagree with this statement at around tick 500 on a current world i was rank 650 now it is tick 2300 and i am rank 46, a big change as you can see there is no reason why u cant advance ranks during the entire game (unlee youre rank 1 )

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