Archive for November, 2011

Ever remember being excited about the future? Yeah, those were good times… Times that have most certainly past.

They say a college education is a prerequisite for any decent job nowadays, which equates to massive debt being a prerequisite for making money, assuming I had the motivation to get it all done in one try in the first place.This may just be little more than selfish whining, but I’m a tad burnt out with the whole education=success thing. I have people on all sides yammering away telling me my education won’t guarantee shit in this economy, that people many times smarter/more diligent than me are unemployed, that I should be thankful to be among the richest demographic in the world, etc. So honestly? Yeah, I don’t even know where to go from here. Without any real passion that I can translate into a decent job with income, and no real skills or experience to apply, and no ambition left after the bombardment that is real life, I’m basically stuck. Again, whining, but really what else can I do? I see a bunch of potential outcomes for various paths I could take, and most of them end with me in a more miserable situation than what I have now.

I’ve been frantically running toward a vague future like a chicken with its’ dick cut off only to stop in the middle and realize I have no idea what the fuck is going on.

A smart person would’ve thought up some crazy scheme by now to ensure victory over the masses. Me? I seem to be capable of little more than waving at opportunity as it passes me by, pissing on my chances for a future.

Well, it’s not like I’m hopeful for anything past 45 years anyway. People don’t keep burnt toast around on purpose after all…

I had a revelation recently. No, it doesn’t have (much) to do with the new Assassin’s Creed game that just game out, it’s more to do with life in general! So there I was, at three in the morning, sitting there waiting to either fall asleep or get a surprise text message (it was the latter, btw), when suddenly I realized the reason I could not fall asleep was because I was angry.

I wasn’t angry at the surprise text message, nor was I angry at the possibility of our government trying to kill the internet again. No, I was angry at not being able to fall asleep. The hilarious part was, my anger is what kept me awake most of the night. This kind of self-perpetuating hatred on oneself is the kind of thing that makes emo poetry and gothic lipstick prosper! Thankfully I’m in College and my feet hurt so I didn’t run out to the local 24-hour hot topic to buy aforementioned lipstick, but what if it had been some other random High schooler?! Where does it stop?

I guess what I’m trying to say is that sometimes it’s better to just not worry about things. Maybe you’re a social outcast and maybe you’re enjoying and unrewarding and irrelevant activity a little bit too much, but in the end if you’re not having a good time then what’s the point?

Totally re-enacted this shot for the lulz

Moving on, I did actually manage to beat AssCreedRevs this morning, and I have to say that Ubisoft has shown a rather embarrassing aspect of production here. They put so much thought and detail into the world, focusing on the culture and atmosphere and making it “authentic” that when they’re forced to come up with something on their own, it falls flat. Constantinople might be amazing, but the Altair segments are rushed and sloppy, while the modern day segments and the “first civilization” segments just seem silly in comparison. Even the segments exploring Desmond’s past are lazy in comparison. As much as I like the puzzle mini-games reminiscent of Portal, 3D tetris alongside Nolan North’s admittedly awesome narration don’t make up for the fact that Desmond doesn’t do anything in this game. Again. I at least wanted to play through his past in a way similar to Altair’s segments. Not to mention there are so many sidequests and hidden things that most people won’t even bother with. They’ve spent so much time on the detail that the core adventure is flawed. Overall I’d say a year isn’t quite enough to make a game all it could be. The game shows its rough edges despite the polish. Still, I enjoyed myself… while not sleeping.

Assassin’s Creed Revelations was made by UbiSoft. That pic is of a guy named Ted. I’m tired.

So this is an update coming about mostly due to the fact that I don’t want this blog thing to die horribly in an internet fire from inactivity. Because if you leave something alone for long periods of time, it gets progressively harder to get back into. Kinda like the Water Temple in Zelda. Also, there’s the whole fact that despite having played a number of games since LA Noire, I’ve made no reviews, mostly due to me seeing the futility of that endeavor. If I were to take this review thin anywhere, I’d need more people to get it places. At this point, that just isn’t happening. I wonder if it’s common in my generation to see the potential outcomes of a situation and promptly give up the whole thing? No? Just me? Alright, just making sure.

So this is the one where I fight the dodongos right?

There’s also the naive notion of mine that anyone would read this, which I have to say is incredibly unlikely. Youtube is just so much more convenient. I could take 20 classes on making an internet blog for journalism, and I wouldn’t get any traffic. So if I do update this again, I’ll probably just do something generic with a bit of humor thrown in. Sorry non-existent fans.