It says you can use CH 10 of the Core Rulebook to find the process of determining a ships Perception, GRP, etc etc but I cannot find out how to do that in the Core Rulebook.

I feel like I'm basically just missing something over and over.

Has anyone checked out the Stock Ships part of the book?

Yeah, its confusing. This is my educated guess. The numbers for those skills is based either on a specific member in the crew (base attack is determined by who the gunner is, pg. 167, and things like Grapple are based off other stats. Then there's the "Crew Quality" chart on pg. 174. Probably going to require some very careful reading to get it all down right. That's too bad, too; they should have made that clearer.

The above is what I garnered from reverse engineering the stats of several vehicles. If it is not listed above, it is either not affected by having a unique crew or is explicitly spelled out in the book already (such as determining the Fortitude Defense). Also note that you use the stats of the appropriate character. For example, to determine Perception, you would most likely use the Sensor Operator's skill modifier; for attack rolls, you would use the base attack bonus of the person in the gunner position; etc.

Please, be sure to help contribute questions or discussion to the Errata thread (stickied to the top of the Mess Hall forum) and/or the FAQ thread (also found in the Mess Hall, just a little lower).

The more info we get into these two threads, the better the official Errata and FAQ documents will be when they eventually come out. Thanks!

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