Cheater bans.... Oh wait, this is EA and they don't ban cheaters. I almost forgot.

Our team is always working to get better at tracking cheaters, but we can verify a lot of complaints are players merely being outplayed.

Shocking.

Wait so You think the Nerf Herders aren't getting outplayed? They more than likely are. This proves my point. Most of the whiners on here are just outplayed. But we nerf anyway?

And that will still be the case after these changes, which will just lead to more changes, which will ultimately result in BF2015.

cater to the casuals as per the norm, cyclical however, since bads will always be bad and no amount of complaining will cease them getting killed by better players. New metas will rise, and then fall, then rise again. Needs more work on balancing, server browser, bug fixes, rather than catering to the herders who sulk because they get killed. Most of us are used to it however, just got to move on. People on the top of the boards will still be there, thats just how this goes.

Cheater bans.... Oh wait, this is EA and they don't ban cheaters. I almost forgot.

Our team is always working to get better at tracking cheaters, but we can verify a lot of complaints are players merely being outplayed.

Shocking.

Wait so You think the Nerf Herders aren't getting outplayed? They more than likely are. This proves my point. Most of the whiners on here are just outplayed. But we nerf anyway?

And that will still be the case after these changes, which will just lead to more changes, which will ultimately result in BF2015.

cater to the casuals as per the norm, cyclical however, since bads will always be bad and no amount of complaining will cease them getting killed by better players. New metas will rise, and then fall, then rise again. Needs more work on balancing, server browser, bug fixes, rather than catering to the herders who sulk because they get killed. Most of us are used to it however, just got to move on. People on the top of the boards will still be there, thats just how this goes.

Cheater bans.... Oh wait, this is EA and they don't ban cheaters. I almost forgot.

Our team is always working to get better at tracking cheaters, but we can verify a lot of complaints are players merely being outplayed.

Shocking.

Wait so You think the Nerf Herders aren't getting outplayed? They more than likely are. This proves my point. Most of the whiners on here are just outplayed. But we nerf anyway?

And that will still be the case after these changes, which will just lead to more changes, which will ultimately result in BF2015.

cater to the casuals as per the norm, cyclical however, since bads will always be bad and no amount of complaining will cease them getting killed by better players. New metas will rise, and then fall, then rise again. Needs more work on balancing, server browser, bug fixes, rather than catering to the herders who sulk because they get killed. Most of us are used to it however, just got to move on. People on the top of the boards will still be there, thats just how this goes.

See you at the top!.

haha you know it. Just like BF2015/BF1, we already know what the new metas will be, as Dice/EA dont "Nerf", they temporarily remove a weapon/s from the game with these patches

Could you fix the LAAT, it is just very inconsistent. It just feels off, you either get spawn camped, or you go on a 20 kill spree. It can absolutely obliterate ground troops, has no AA defense, and totally melts once the any vehicle or a supercharged memesentry targets it. Also the max range of the beam just cuts off any damage after a certain distance, even if the animation reaches the target.
Then there is the weird interaction with vehicles, sometimes you literally deal exactly zero damage, sometimes you tickle them, and sometimes you one shot them with one beam. What's that about?

My suggestions for the LAAT would be to either fix it, or entirely change it to be as epic as it deserves to be:

1. fixing it
-make the range of the laser infinite, but give it a heavy dmg fall off
-make the LAAT much more resistant to dmg, where a single vehicle or heavy trooper can't solo kill it in 3 seconds
-balance it out by increasing the cost, where it would feel satisfying to play, but still not too cheap for the power

2. making it a full vehicle instead of a ***** turret on invisible rails
-have one player pilot it, and fire missiles+forward small cannons
-two gunners using the laser beams
-let the pilot free roam around like a helicopter in modern warfare (the LAAT is kind of based off of vietnam era helicopters isn't it?)
-still buff the turret range and apply a heavy dmg fall off (instead of it just instantly going from 1shot dmg, to zero dmg)

Basically atm LAAT gameplay is just spam picking the 400 cost powerhouse, hoping that you can nuke a few unlucky enemies before anyone with heavy guns can spot you. 80% of the time you will just get shot from somewhere, while having zero counterplay at all, and die. But that 20% of the times you pick it, you can just obliterate a few troopers and ruin their days.
In a nutshell, LAAT offers no meaningful gameplay in it's current state, change it.

PS. we want multi crew vehicles. Battlefield games can have it, so why can't you put it in battlefront 2. Even the original 2005 battlefront 2 had multicrew vehicles, which was one of the most epic aspects of the game.

lmao nothing about banning or resetting cards of people spinning in a circle how sad that im sitting in a server with 4 of them right now, 3 of them are on a the same team, it's so fun i have time to post of the forums

lmao nothing about banning or resetting cards of people spinning in a circle how sad that im sitting in a server with 4 of them right now, 3 of them are on a the same team, it's so fun i have time to post of the forums

There will be no banning or resetting of cards. If you are actively waiting on this you're setting yourself up for disappointment.

lmao nothing about banning or resetting cards of people spinning in a circle how sad that im sitting in a server with 4 of them right now, 3 of them are on a the same team, it's so fun i have time to post of the forums

There will be no banning or resetting of cards. If you are actively waiting on this you're setting yourself up for disappointment.

lmao nothing about banning or resetting cards of people spinning in a circle how sad that im sitting in a server with 4 of them right now, 3 of them are on a the same team, it's so fun i have time to post of the forums

There will be no banning or resetting of cards. If you are actively waiting on this you're setting yourself up for disappointment.

At best they'll figure out a way to reduce their gain from farming.

the fix is pretty simple, no eliminations(kills/assist) no credits.

I've said something similar, it's hard for a live player not to earn at least some BP in a match and the game knows the difference between earned and automatically gained BP (like for dying). But there's some reason they aren't going that route.

I am curious what tweaks are made for the specialist. Personally I find it a fun class to use since it is so different than the other classes.

Could you guys make a bug fix list that actually states all the bugg, not just the major ones? Last time the list was not finished and thing we're tweaked that weren't on the list. I would love to read what is changes and fixed!

@Sledgehammer70 , really appreciate the communication the past day or so from you and Dennis, it means a lot, and it seems like it's given some new life to the player base. Hope these changes were given a lot of thought.

Can we expect the patch by the end of the week, or more like next week?

Removal of AATs and AT-STs being highlighted like they're enemies when you're on their side

Full access to the "Career Milestones" menu between matches to let us collect rewards without having to leave the lobby

Health bar visible when looking down rifle scopes

A radar more like the BF 2015 version that actually shows the direction of opponents when they fire their weapon and when they sprint

Objective markers no longer obscure your view when you're near them

Adjustable FOV.

Good shouts. Troopers get highlighted as enemies too which can be a pain.

Always wondered what that overheat noise was until I figured it out on Kamino

There's something of a cruel irony in the fact that the game so easily highlights players and vehicles on your side, but not an enemy who's slightly to your left.
And if I could add an 11th, it would be randomised Ion Disruptor locations in GA.

We need lightsaber combat improvements like clashes as in the last game but the heavy attacks to be in the attack combos and not as an ability and chain combos like in the launch trailer and the gameplay trailer
I think that would increase considerably the gaming experience
Who else is with me?

Some of you guys are talking rubbish it has nothing to be out played
It is easy to see who is cheating , a normal soldier which means players who are not playing heroes or villains or walkers , if they get a kill rate of 60 plus in one game generally means somethings wrong
As a hero etc normally reaches around 40 to 50 kills on average
No regards nurfing the following defiantly need reducing in powers etc

Emperor Palpatine a definite must nurf , way to over powered you have people standing behind walls killing heaps on the other side with his electrical powers, there is no fun in the game when he arrives hes wasting over 3/4 the team within 1 minute of appearing most times and so hard to kill need heavey soldiers pounding him none stop for ages come on thats just rubbish , in the move he could only shoot about 20 feet max if that

Wookie and there damn imploding grenades major none stop spamming of them , they need to increase the time it takes to generate another grenade , and weaken there health more , yes they can be stronger etc but come on the wookie can take a hell of a pounding to weaken him about 10 times more than a heavy with a super shield on

Princess Leia
she also needs nurfing normal soldiers stand no chance against her , 1 shot kills , super strong shield that takes untold hits to weaken , lots of people are now being her for that reason

Fin
Come on he isn't even a powerful hero , hes just like the others no powers just able to shoot but you didn't even see him do that well at it in the movies and yet he does 1 shot kills and hard to kill also

they should have made all the heroes and villains only view in first person that would make it a lot easier as they cant see all around them , and don't say its so you can see yourself playing them all it is about is killing more players
All these people going on about oh i wont to play Palpatine he looks so evil bla bla , all they wont is to get huge kill points and after getting huge points constantly then what , easy kills with maximum powered players big deal no skills there

Also why is it that using credits to get boxes for normal soldiers is twice as much as heroes come on ea and dice thats just wrong , so normal soldiers have to pay twice the credits 4400 to get there extras and heroes only need to pay 2200 to unlock theirs , hmmm playing a hero means bigger points in game so bigger credit build ups then off they go and spend half the value to unlock things extremely one sided indeed , so 10 times stronger than soldiers , bigger point builds easily and lower spending to get even more powerful yeah awesome NOT

I hope these nerfs are minor - the game is very fun and playable as it is - yes you have to be careful in certain situations, but I think that makes sense

I wish they buffed all the weapons to be more equal (in their own way) wth the CR2 - because I would much rather play as other classes if that gun is gone from assault - right now I spend equal time between heavy, officer, and assault...

I hope chewbacca's stun time is decreased to be more like Lando and Palpatine to help him in HvV

I hope all heroes get a way to regain health - like maybe 10 - 20 points per kill as a rule or as a card

Some of you guys are talking rubbish it has nothing to be out played
It is easy to see who is cheating , a normal soldier which means players who are not playing heroes or villains or walkers , if they get a kill rate of 60 plus in one game generally means somethings wrong
As a hero etc normally reaches around 40 to 50 kills on average
No regards nurfing the following defiantly need reducing in powers etc

Emperor Palpatine a definite must nurf , way to over powered you have people standing behind walls killing heaps on the other side with his electrical powers, there is no fun in the game when he arrives hes wasting over 3/4 the team within 1 minute of appearing most times and so hard to kill need heavey soldiers pounding him none stop for ages come on thats just rubbish , in the move he could only shoot about 20 feet max if that

Wookie and there **** imploding grenades major none stop spamming of them , they need to increase the time it takes to generate another grenade , and weaken there health more , yes they can be stronger etc but come on the wookie can take a **** of a pounding to weaken him about 10 times more than a heavy with a super shield on

Princess Leia
she also needs nurfing normal soldiers stand no chance against her , 1 shot kills , super strong shield that takes untold hits to weaken , lots of people are now being her for that reason

Fin
Come on he isn't even a powerful hero , hes just like the others no powers just able to shoot but you didn't even see him do that well at it in the movies and yet he does 1 shot kills and hard to kill also

they should have made all the heroes and villains only view in first person that would make it a lot easier as they cant see all around them , and don't say its so you can see yourself playing them all it is about is killing more players
All these people going on about oh i wont to play Palpatine he looks so evil bla bla , all they wont is to get huge kill points and after getting huge points constantly then what , easy kills with maximum powered players big deal no skills there

Also why is it that using credits to get boxes for normal soldiers is twice as much as heroes come on ea and dice thats just wrong , so normal soldiers have to pay twice the credits 4400 to get there extras and heroes only need to pay 2200 to unlock theirs , hmmm playing a hero means bigger points in game so bigger credit build ups then off they go and spend half the value to unlock things extremely one sided indeed , so 10 times stronger than soldiers , bigger point builds easily and lower spending to get even more powerful yeah awesome NOT

I left a couple of weeks ago because of on-going rubber-banding issues and general stuttering. Looking forward to see if the new patch makes it playable.

I found a TROLL everyone or a noob who needs nerf to play the game.

Did you maybe reply to the wrong post... because what does rubber-banding and stuttering have to do with being a troll... or wanting nerfs? I want a lag free game, thank you very much. And while they may have fixed the worst of the horrendous rubber-banding we had just before Christmas, it's still present for me every 30s to a minute of game-play. It's just a single rubber-band/stutter... but that's more than enough to keep me disconnected from my avatar and frustrating enough to not want to play until it's fixed.

Well I suppose if you wont remove reinforcement classes from Blast or Strike, at least give then nerfs to make them more on par with regular troopers for those 2 modes! They have no business being on those play modes!

Played all day yesterday , probably 8 hours or so , DIDN'T GET CRAIT one single time.

RAGE!

Played everything else a gazillion times but not Crait.

I hope there is a way to play our favorite maps more often than never.

Devs Don't you think 8 hours is a bit extreme and not get CRAIT one single time , but get all the other maps over and over and over and over and over and over and over and over and over and over and over...

I can PM my gamertag for verification if you think I'm exaggerating hours spent playing.

Just left a game with a hacker in it, one shotting everybody. The entire game knew about him and he was openly admitting it in chat. I did my best to educate the players on how to report. Once he became known everybody grew paranoid and started accusing each other of cheating. One player suspiciously left after being called out.

Not sure if cheating is as prevalent as people say it is, but I and I'm sure many of the players do not have faith.

It sucks. This is the ONE thing that can ruin an otherwise great game for me. Absolutely sucks.

Just left a game with a hacker in it, one shotting everybody. The entire game knew about him and he was openly admitting it in chat. I did my best to educate the players on how to report. Once he became known everybody grew paranoid and started accusing each other of cheating. One player suspiciously left after being called out.

Not sure if cheating is as prevalent as people say it is, but I and I'm sure many of the players do not have faith.

It sucks. This is the ONE thing that can ruin an otherwise great game for me. Absolutely sucks.