Homecoming is a short, introductory adventure designed for three to seven beginning Pocket Universe characters. Returning defeated and demoralized at the hands of the aggressive Hykolaran Empire, our small band of friends can think of nothing more than family, friends and home. But a chance meeting with the town drunk foretells dangerous times ahead. Bandits! A vicious group of bandits... [click here for more]

La Belle was a ship whose wreck was found in 1996 off the coast of Texas. Thousands of artifacts were recovered, and what remained of the wooden hull was brought up and preserved.
I've adapted this historical ship's deck plan for use in tabletop RPGs. Unlike most tall ships, she fits nicely onto 8.5" X 11" pages!
I hope you will print her out and take her on many voyages, on stranger... [click here for more]

Malacost paper miniatures for any fantasy role-playing game! Usable with all 25-35mm games. The Malacost, a huge tick-like creature, infests caves and ruins, along with its symbiote, the Shock Worm. Each is a lesser threat when alone, but see what a menace they can make of themselves when they're found together. And, just wait until you meet their mother. *Set includes 4 figures, plus... [click here for more]

Tauress paper miniatures for any fantasy role-playing game! Usable with all 25-35mm games. Everyone's heard of Minotaurs, but are there females? Of course their are! Meet their sisters, the axe-wielding Tauresses. Traveling in herds, they can be valuable mercenaries or troubling bandits. *Set includes 1 figure, 14 per sheet. Print out in color OR print out in black and white, and color yourself.... [click here for more]

Quicksilver is the fantasy setting (sourcebook) of the Kingdom of Seloria featuring a bizarre living metal and psychic abilities in a medieval realm with (light) elements of horror. Subjugated Goblins and visiting Elves vie with the ruling humans for possession and mastery of the precious magical metal, Quicksilver! Skilled quicksilversmiths can shape and enchant it with their own psychic power. But... [click here for more]

Quicksilver is a fantasy role-playing game set in the Kingdom of Seloria, where subjugated Goblins and visiting Elves vie with the ruling humans for possession and mastery of the precious magical metal, Quicksilver! Skilled quicksilversmiths can shape and enchant it with their own psychic power. But beware! The more of it you shape, and the more power you grant it, the more likely it is to awaken -... [click here for more]

Usable with any tabletop RPG! 20 pages of printable a-frame standups and flat counters of creatures from Quicksilver(tm), including several new creatures with game stats. This set introduces new sizes of dragons, with rules for trading and hatching dragon eggs. BONUS! Griffons and Griffon riders from the mysterious Kazzingait Isles! ... [click here for more]

Usable with any tabletop RPG! Build a large (2" x 17") sturdy bridge with 1" movement squares. BONUS! Includes a-frame standups of Selorian cave bears and crocodile counters from Quicksilver(tm) as well as a hex map and adventure hooks for the Jemozelle River Valley region! ... [click here for more]

Prince Robek’s Tomb is an introductory adventure for Quicksilver Lite. Brother Garin operates a tiny chapel of the Way of the Colored Window in an especially rough section of Harstone. Garin instructs the PCs to deliver a package to Father Nelwin at his Way’s temple in Alliston, via a shortcut through the ancient Jinzurian tomb of Prince Robek, at the source of the Orvian River in the Hills... [click here for more]

Giant Silverfish paper miniatures for QuicksilverTM, the 2d10 role-playing game! Usable with all 25-35mm games. These arthropods wriggled around in the leaf litter essentially unchanged for millions of years. Their taste for starch and sugar eventually led them to colonize urban larders the world over, but they were still only as long as a pinky at most. Then sorcerors tampered with them so they... [click here for more]

Pot Haint paper miniatures for QuicksilverTM, the 2d10 role-playing game! Usable with all 25-35mm games. At first, they were just magical chimney cranes, swinging arms and hooks made of Quicksilver. They hung in many hearths to keep food from burning. Formed with the cruder sorcery of the Dark Ages, they were subdued by psychic compulsions. After the passing of centuries, the only order that remains... [click here for more]

Eyena paper miniatures for QuicksilverTM, the 2d10 role-playing game! Usable with all 25-35mm games. Long ago, when the Elves first came, they brought their pet Eyenas with them. Humans eagerly traded Quicksilver to acquire them. Unfortunately, the loyal and docile Eyenas turned savage. They escaped and efforts to hunt and trap them into extinction failed. Now they run feral by night in desolate... [click here for more]

Stranglebird paper miniatures for QuicksilverTM, the 2d10 role-playing game! Usable with all 25-35mm games. Seldom seen by day, Stranglebirds swoop through forests or wind about stalactites in caves. An old Goblin legend says that passage through their woods always claims one life. The Stranglebird is viewed in old bestiaries as a symbol of strife and betrayal, but also desire.... [click here for more]

Fenwolf paper miniatures for QuicksilverTM, the 2d10 role-playing game! Usable with all 25-35mm games. Also usable as Dire Wolves for Cavemaster.
The Fenwolves roam the swamp lands. In spring and summer they are only a danger to the huge grazers, but as the weather becomes colder, they must range farther for food. In winter, they may pad across frozen lakes and rivers. *Set includes 1 creature,... [click here for more]

Kraken Larva paper miniatures for QuicksilverTM, the 2d10 role-playing game! Usable with all 25-35mm games.
How do such terrors of the sea begin? Where do those mighty tentacled masters of the deep come from? This species spawns in caves, and can be found inland, in dark places that ultimately connect up to the ocean. *Set includes 1 creature, 32 per sheet. Print out in color OR print out in black... [click here for more]

Gigawasp paper miniatures for QuicksilverTM, the 2d10 role-playing game! Usable with all 25-35mm games. It's about time your heroes found themselves looking up into the colorful faceted eyes of huge wasps, and dodging stingers loaded with poison.
*Set includes 1 creature, 6 per sheet. Print out in color OR print out in black and white, and color yourself. Glue them permanently to stands OR assemble... [click here for more]

A SELORIAN ENCOUNTER It's quite a bizarre legend, told to frighten children at night: the pale-skinned monster "No Nose" with his huge head steals all the water of desert travelers. But, before this land was a desert, an ancient civilization of long-skulled people did live here. Could there be survivors? Perhaps the dark cult of Dessica did not die out after all?Who can... [click here for more]

A SELORIAN ENCOUNTER The ancient Jinzurians knew of them: the Nakhan, an ancient race with long foreheads who cut off their own noses and sharpened their teeth. Men wielded spears and bows; women fought with swords. Devoted to their goddess Dessica, they somehow changed themselves to live beyond death. The desert sands are about to shift, revealing traces... [click here for more]

This file is a set of wolves that you glue onto light cardboard to make your own minis in the style of Pathfinder Pawns. They can be talked into standing in for any creature roughly the size of a large wolf.
(Mention of Pathfinder Pawns is purely informative, and does not indicate any form of affiliation or copyright ownership.)
----- QUICKSILVER FOR PATHFINDER Quicksilver... [click here for more]

This file is a set of baby krakens that you glue onto light cardboard to make your own minis in the style of Pathfinder Pawns. This species spawns in caves, with the little ones swimming up the underground rivers. Eventually, those that survive find their way back to the ocean. In the meantime, they can crawl about giving adventurers a hard time.
(Mention of Pathfinder Pawns is purely informative,... [click here for more]

This file is a set of Scimitar Cats that you glue onto light cardboard to make your own minis in the style of Pathfinder Pawns. It is the third in my "Pay What You Want" series, the first two being the Fenwolves and the Kraken Larva. These are usable with our product, "Quicksilver for Pathfinder". Related to the Saber Tooths, the Scimitar Cats run in prides to take down large... [click here for more]

This file is a set of Gigawasps that you glue onto light cardboard to make your own minis in the style of Pathfinder Pawns. It is the fourth in my "Pay What You Want" series, the first three being the Fenwolves, Kraken Larva, and Scimitar Cats. These are usable with our product, "Quicksilver for Pathfinder".
Scholars of the royal court debate whether these uncommon creatures... [click here for more]

Compatible with Pathfinder!
Long ago these fanatics of the cult of Dessica gave their last breath, their last heartbeat, to their death goddess. They have slept for centuries. Forgotten is the name of their people, the Nakhan. Spearmen, archers, and swordswomen.
Now they walk the dunes, sightless yet unafraid. Noseless... fanged... with huge foreheads... pale skin...... [click here for more]

What strange being has taken up residence in the long-ruined swamp-circled castle, and what is its connection to the increase of Orc raids in the region?
JD1: Cess-Pit of the Bog-Mother is a dungeon on a swamp & muck theme for characters of level 1-3 for all advanced fantasy role-playing games by classic TSR artist Jeff Dee!
The adventure includes a full-page color map and a black & white... [click here for more]

A huge, monstrous presence rampages through the farms and villages of Darkland Moors, throwing the locals’ formerly peaceful lives into turmoil. What manner of giant is responsible, where is it taking its captives, and what is their fate? To restore peace, our heroes must scour the misty Moors and track the beast to its lair! This is the sequel to JD1 Cess-Pit of the Bog-Mother!
This module... [click here for more]

The first tabletop RPG setting ever published* is back - with over 100 illustrations by classic AD&D artist Jeff Dee!
Far in the future, humans and their alien allies conquer and terraform the lush planet TékumelTM. A disaster casts Tékumel's star system into a pocket dimension. Cut off from Humanspace, civilizations rise and fall as the descendants revert to savagery - while also... [click here for more]

Four of the friendly nonhumans for UNIgames' Bethorm the Plane of Tekumel® RPG! Usable with all 25-35mm games. Set includes Male and Female Pe Choi, Hlaka, Ahoggya, and Tinaliya.
BONUS! You also get two Renyu, a couple of armed undead Mrur, and a pet baby Chnelh. *This product is Approved for Tekumel. Tekumel is the Registered trademark of M.A.R. Barker, and is used here under license.... [click here for more]

Four monstrosities of the Underworld for UNIgames' Béthorm the Plane of Tékumel® RPG! Usable with all 25-35mm games. Set includes
the dark smothering Biridlú
the smug-looking carrion-devouring Dlaqó
the massive sucker-faced undead Hrá
the disgusting little Kúrgha
BONUS #1: "Gods of Tékumel". A beginner's list of ten deities... [click here for more]

Another four creatures of the Underworld for UNIgames' Béthorm the Plane of Tékumel® RPG! Usable with all 25-35mm games. Set includes
the emaciated undead Mrúr
the slithering snake-mutant Qól
the iron-eating insectoid Ngáyu
the rotting undead Shédra
BONUS: "Combat Log Page". This one-page handout assists in record-keeping during Bethorm... [click here for more]

Four more creatures of the Underworld for UNIgames' Béthorm the Plane of Tékumel® RPG! Usable with all 25-35mm games.
Set includes
the spore-spewing fungal Sagún
the illusion-weaving Tsu'uru
the jolly, deceptive Srámuthu
the snake-mutant Qól Archer
BONUS: "Quick Combat Reference". This one-page handout summarizes the combat stances and other... [click here for more]

This booklet details one mega-hex of map (133 x 120 km) located around Katalal - the default starting place for Bethorm RPG characters. It includes descriptions of many local sites, providing a wealth of adventure hooks for any new Bethorm campaign! Usable in any Tekumel-based game. ... [click here for more]

In this introductory adventure for Bethorm: the Plane of Tekumel RPG, the heroes journey to the small town of Mishábar, east of Katalál near an ancient ruined stone castle, where a recent series of disappearances have brought the local clan’s farming business to a halt. Who – or what – has taken three of the clan’s women? The players must identify the cause, and... [click here for more]

This character sheet was designed to speed and simplify the creation of characters for Bethorm: the Plane of Tekunmel RPG. Enter your character's basic information, and it calculates the rest! You can print out the finished sheet and carry it to the gaming table. Microsoft Excel or a compatible program are required. ... [click here for more]

The site dates from at least the Bednálljan period, and may be connected with the Pariah God known as the One Other. It consists of a circle of crystalline spires, some of which have fallen (similar to Stone- henge on Earth, but with columns of natural crystal rather than crude stone monoliths). The opening to the underworld beneath reveals a circular stairway leading down into a labyrinth.... [click here for more]

The Sákbe Roads are a common feature of the World of Tékumel. Construction of these raised and fortified stone highways began 15,000 years ago during the Bednálljan Empire, with the network reaching most of its present limits during the Engsvanyáli Empire, 10,000 years ago. The modern Five Empires have inherited and maintain this engineering legacy.
The Sákbe Roads... [click here for more]

Northwest of Katalál, the road to the School of Calligraphy is rugged. At the Wayhouse of the Blue Sun, the weary traveler may find respite from the scorching sun or the monsoon deluge. Earn a glass of wine with a rustic ghost story or a courtly poem. Meant for those of "Medium" status, there are few amenities, but for most, a restful night without monsters is luxury enough. The... [click here for more]

The Kúrt Hills Atlas is a complete campaign setting for the Kúrt Hills region of the Empire of Tsolyánu, from M.A.R. Barker's World of Tékumel! Usable with our own Béthorm: Plane of Tékumel RPG or with any Tékumel-based game.
This book contains a vast wealth of adventure hooks, in the form of evocative descriptions of features within the Kúrt... [click here for more]

This is a companion document to our Kurt Hills Atlas. It's a quick reference to the Imperial Fiefs within the region covered by that book. The fiefs are named, the villages, towns, cities and other sites within each fief are listed, and the seat of the fief (where the fiefholder resides) is identified. This information is usable in any Tekumel-based game. ... [click here for more]

Add some country charm to your tabletop adventuring. Make them as simple enclosed shapes, or take it just a little farther and make them into boxes with removable lids. Have them ready for game time in under an hour-- then enjoy, as these sturdy staples of agrarian architecture last for years. SCALE: standard 28mm, plus 15mm SKILL LEVEL: BEGINNER Two models are given. The first is an archetypal... [click here for more]

Saving just pennies and nickels doesn't cut it anymore. Start stashing away the dollars! This pattern makes a bank about 7" tall. Of course, it doesn't look like a bank, it looks like an outhouse. Throw your money down THIS toilet Make this project in under an hour-- then enjoy, as this sort of box last for years. SKILL LEVEL: BEGINNER Make one for yourself. Make one for each of the kids.... [click here for more]