'God of War: Ascension' for PS3 Adds Multiplayer Gaming

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Over the past few years, the "God of War" series has followed a
brutal warrior named Kratos through an alternate Greek mythology
storyline — beginning on PlayStation 2 and leading up to
last year’s "God of War Origins Collection" for PlayStation 3.
Soon Kratos will return to his not-so-humble beginnings with a
prequel, "God of War: Ascension," set to release on PS3 in early
2013.

Always a single-player game in which you lead Kratos through his
adventures, "God of War" gains a multiplayer mode with
"Ascension." In 4-on-4 online battles through the PlayStation
Network, teams work together to slaughter opponents using
hand-to-hand combat, while manually turning cranks on nearby
switches in certain areas of the game. These are the setup steps
for achieving the primary objective — killing a hulking beast
that appears in the background, kept in captivity by chains.

Kratos is reserved for the single-player campaign in "Ascension."
But each of the multiplayer warriors will be customizable, as you
can choose their weapons, armor types and skills. You can also
“level up,” increasing particular talents to bring with you into
each new online battle.

The multiplayer portion of the game will feature seven maps,
including two smaller areas for quicker combat and five larger,
multitiered stages with the aforementioned switches and
assassination targets. Sony gave us a sneak peek of a stage that
offered plenty of variety in combat, including room to chase down
opponents and snag weapons that drop randomly from the sky —
among them, the powerful spear you'll need to drive the fatal
blow into the large beast that awaits.

The “God of War” series has been a solo adventure up till now.
We’ll see how it fares as a team operation as the game moves
along in development toward its 2013 release date.