This thread compiles answers and source links to frequently asked questions and topics about Forza Motorsport 6. Before asking a question about a feature on the forums please read through this FAQ and use search to find existing discussion threads about your topic. And also remember to include sources whenever you bring new information to the forum. This will help other players answer their questions with confidence. This thread will be updated for accuracy after release so be sure to check back now and then. For specific troubleshooting issues info and reporting see the Support forum.

Support subforumThere is a dedicated FM6 Support forum to report issues and view official comments and status updates. Please be sure to read the index thread at the top of that forum for existing information. Please use this forum for reports of unusual game behavior. General suggestions for game improvements or changes should not go here; instead use the Car, Track, and Features Wish List threads in the general FM6 Discussion forum.

Menu BarThe top bar of the site has drop down menus for GAMES | COMMUNITY | REWARDS | STOREGAMES - Official Cars and Tracks overview pages for FM6 and previous Forza games.COMMUNITY - News - has articles with announcements for DLC, content updates, contests, and other info. Scroll down to load older articles. - Forums - displays all discussion forums on the site with a "Trending Now" link to articles in the News section above. - Gallery - this is where to find the photos you've shared in the game.REWARDS - Overview shows your Rewards score and Tier, next Reward period, and your progress on each game. - Redeem takes you to the page to redeem current rewards and see your cumulative rewards history. - Friends Compare shows your progress and Friends progress in each game and element. Click the Forza Horizon tab and press the Tab key to see older Forza games stats.STORE - links to overview articles and Buy pages for FM6 game editions and DLC add-ons.

ForumsNEWS & EVENTS - News Discussion - threads for discussing each article in the News page plus the forums Terms of Use and Code of Conduct. - Community Events - photo and livery contest threads for FM6 and other Forza games, plus special event notices. - Content Creators Area - post a thread announcing your videos and livestreams for other users to follow.FORZA MOTORSPORT 6 - Discussion with Support subforum - use Wishlists in the Discussion forum, report bugs in Support. - Forzatography - post a thread to share your photos and get tips on technique. - Paint Booth - Race and Fantasy designers share images of their work and tips on technique. - Tuner's Garage - Share tips and setups for circuit and drag racing. - Racer's Lounge - Meet new friends, arrange cruises, organize racing series, and join external clubs. - Drifter's Paddock and Drift Teams subforum - share tuning and driving tips, set up battles, coordinate club members.FM2, FM5, FM4, and CLASSIC FORZA - Discussion forums for previous games.MISCELLANEOUS - General Xbox Gaming - discussion of non-Forza games for the Xbox platforms. - Off-Topic - discussion of PC gaming and any other topic that comes to mind. - General Automotive - discussion of racing and car culture.

Troubleshooting general stepsIf your game is stuck or shows other unusual behavior, follow these general troubleshooting steps in sequence:

Research: Before doing anything, research the issue. Read this FAQ, read the Support forum, read the Xbox Live Status page, read the Forza Twitter account, read the FM.net News articles, read through the posts on the first few pages of the discussion forum, and use the Search function to find existing reports of your issue. If Turn 10 is investigating an ongoing issue sometimes the only thing to do is wait. If you have access to a different Xbox One and different router/connection than your home console (such as a friend's) you might try logging in to see if the issue persists, to isolate profile issues vs hardware issues.

Restart: Backing out of the game to the Press A to Start screen may clear issues and prompt delivery of messages. If you have a disc installation you also might try ejecting the disc and reinserting it.

Reboot: Turn off your Xbox One console completely then start up and see if the issue is fixed. For some DLC and content update installation issues, users have reported success by changing the console's Power Setting to Instant-On with Automatically download updates enabled. Force a console system update if one is available under Settings/System. You might also try rebooting your router and modem to clear any ghosts in the machine. See Xbox Support's topic on Xbox One Networking settings.

Reconnect: For multiplayer connection issues, see Xbox Support's topic on Xbox One Networking settings. Try unplugging and rebooting your router and modem to clear any ghosts in the machine. Also try changing your console's connection from wired ethernet to wireless (or vice versa) and back again, as described in this post.

Reinstall: From the dashboard, select FM6 and Manage Game and Uninstall (choose this instead of "Uninstall game and add-ons" to start; multiple users have reported that just uninstalling the game has fixed issues like crashing to dashboard from certain tracks), then reinstall the game, reboot, and restart and see if the issue is fixed. Your gamesave is stored in the cloud so reinstalling the game will not affect your progress.

Reset:A) Reset your gamesave. See steps below - resetting your gamesave will erase your game progress (and gift cars will not be sent again), so only do this as a last resort. You may also try deleting your local gamesave.B) Reset your console to factory settings via Settings > System. "Warning: Restoring your console to the factory default settings erases all accounts, apps, games, saved games, and settings. Anything not synchronized with Xbox Live will be lost. Your console syncs with Xbox Live automatically when it is connected with the service." If you change consoles, see this description of the steps for restoring everything, including the sync time to recover your gamesave from the cloud.

Report: If none of the steps have fixed the issue, report it in clear and full detail to the developers at forzafb@microsoft.com. You may not receive a personal response but reporting may help T10 look into the issue and eventually lead to a resolution for multiple players facing your situation.

Request: Note that game design choices are not the same as software problems. Use the Game Features Wish List thread or email the developers to request game features you'd like to see in the game.

How do I reset my gamesave?Resetting your gamesave may fix some game crashing issues, and it allows the challenge of starting over. WARNING: This profile reset will permanently reset your profile including: career progress, tokens, credits, liveries, and all garage cars, including gifts (reinstalling DLC will not trigger gift cars for that pack again). Only do this if you are absolutely sure you want to start over. Follow these steps:Load or back all the way out of the game to the Splash Screen (“Press A to Begin”), and do the following: Hold down both shoulder buttons (LB + RB) while holding both triggers (LT + RT) and then press the Y (yellow) button at the same time. If done correctly, you should see a confirmation pop-up confirming that you want to reset your profile. Choose “Yes” from the menu and then press the A button to reset your profile.

Why did I get banned in the game? I did nothing wrong.If you have received a ban then you should receive a message either in game via the Message Center or via Xbox Live message, indicating the length of the ban. See the Xbox Enforcement page and be sure to read the Terms of Use which also cover Forza gameplay. The FM.net TOS prohibit discussion of enforcement issues on the forums so the only option is to email your question with details, such as all the gamertags on your console, to the developers at forzafb@microsoft.com. You may not receive a personal response to your email, but all emails are read. Ultimately you just have to wait out the length of your ban.

How do I contact Turn 10?Per the forum Code of Conduct, "constructive criticisms and suggestions are welcome, provided they are directed to Turn 10 Administration via private e-mail, here: forzafb@microsoft.com." If you are communicating a problem with your game or account, provide as much detail as possible in clear language. You will receive an automated response confirming your message was received, and you may or may not receive a followup response. Some basic information questions may receive a response from the official Twitter account www.twitter.com/Forzamotorsport but enforcement questions should only be directed to the email address. A list of forum Moderators is in the Code of Conduct but moderators are not Turn 10 employees and cannot answer some game account questions. Xbox Live cloudsave or account purchase questions may need to be directed to Xbox Support at Xbox.com or via Twitter.

FM6 on the Xbox 360 console?FM6 is exclusive for the Xbox One console only. (s)(s)

FM6 on the PC?

FM6 game software is not available to install on PC to play without the Xbox One console.

Images cannot be uploaded from a PC to the game's design editor, and there is no dedicated app for managing garage cars, upgrades/tuning, or viewing in-game messages.

See the Xbox and Windows 10 features, which include: streaming the game from Xbox to Win10 desktops/laptops/tablets (Xbox cannot stream to Windows and Twitch app simultaneously), controller and chat through your PC, and editing Game DVR clips in the Windows 10 Xbox app. (d)

Kinect"No Kinect driving in FM6" (s) but it can be used for Xbox One functionality (launching the game, snapping apps,Twitch streaming). (d)

Multimonitor displayThe E3 floor demo uses a custom-built triple screen setup but "the retail version will not support that." (s)(d)

Select the wheel, select Assign to Someone, and select your profile. Wheel may appear as "Xbox One Wireless Controller".

Start FM6 and navigate to Options tab, and select Controller/Wheel.

Choose your layout; press X for Advanced options.

Tips on using a Wheel and PedalsSee the post Steering Wheels and You by VoodooUomo for specifics about calibrating pedals, deadzones, differences in production car vs. race car steering lock modeling, degrees of rotation, and wheel auto vs. manual resets.

$149.99 Elite Xbox One controller is available for pre-order (October 27 release). Paddles on the controller will allow for paddle shifting in FM6, and customized button layout settings can be saved to the controller. Use the Xbox One Elite Controller App from the Xbox One Marketplace to program functionality. (s)

Virtual Reality: Hololens and Oculus Rift

The Oculus Rift launches in Q1 2016. "You can play your favorite Xbox One games, like Halo, Forza, Sunset Overdrive and more, on your own virtual reality cinema screen."(s)(d)

Gameplay Resolution"It’s all running at a rock-solid 60 frames per second at 1080p resolution." (s) including reflections and mirrors (s)

ForzaTech"The Forza franchise is built on what we call Forzatech, that's our engine, our rendering and our physics engine, and both games are built on the same platform, and we evolve that between the two studios over time." (s)(d)

DX12"In an interview with the creative director of Turn10 Studios Dan Greenwalt at E3 2015 by Kal El from TiC podcast, the question came up over DirectX 12. ... The Creative director then stated that Forza Motorsport 6 will not be running on the new API. The new Forza 6 game runs on a modified version of the DirectX 11 engine which is currently in the Windows 8 based operating system on the Xbox One. " (s)(d)

Ultimate owners worldwide will be able to access the game simultaneously at 06:01am Pacific(13:01 UTC) as seen on your region's Xbox Store pre-order page. (August 10 note: The console's Store page may indicate "Play it on 9/15/2015" after purchase, but you can confirm the edition you own at in your Purchase history at commerce.microsoft.com. Xbox Support is aware of this.) (d)

SUPPORT: If you have trouble launching the game in Early Access, try clicking See in Store and then Play, or delete the pre-order package and reinstall the game as per this official thread.

Digital Standard and Deluxe edition owners will be able to start playing at 12:01am EST (4:01am GMT) on September 15, 2015. (s)

Pre-Load and Install Size

44 GB fully installed. Gamesave and additional content updates may increase storage requirements. Digital pre-orders install about 129 MB of data on the console as a placeholder until the game is fully installed (d)(s)(s)

SUPPORT: For best results, wait until the game is fully installed (nothing left in the My Games and Apps download queue) before starting to play.

Is Early Access a trial copy?Early Access provides the full game, and does not expire.

"Select retailers will be selling the Deluxe & Ultimate bundles around Forza Motorsport 6’s launch. Please check with your favorite retailer for details, as availability and timing of these digital bundles will vary." (s)

Is there a discount for FM5 or FM2 VIP owners?There is currently no advertised discount price for VIP owners in other Forza games.

Contact Xbox Support if you've pre-ordered a Standard or Deluxe digital edition and want to upgrade to Deluxe or Ultimate. VIP and Car Pass will be available as add-ons but may cost more together than the price of the Deluxe or Ultimate bundle. Pricing will be added to this thread when announced. (d)

See the DLC thread for the full list of known retailers by country. Some may be added nearer to release date.

Will I not get the Hellcat if I order a digital edition or from a different vendor?The regular Hellcat, MX-5, TTS, M4, Mustang, and WRX are included in all Standard editions. Pre-order owners get access to those plus a version of the bonus car with a Team Forza theme livery applied. (s) (Some retailer sites may not show the livery, but you can see the model list in the E3 announcement.) Similarly, the Ten Year Anniversary Car Pack cars are duplicates to game roster cars, but with the Team Forza livery and upgrades applied. If you don't have the livery version DLC then you simply wouldn't be able to buy or share a tune/design for that DLC model.

When and how will I get the FH2 DLC cars for preordering FM6?Access to the car packs is immediate once you preorder, and as with all owned FH2 DLC you can collect each model (free the first time) for your garage from the Autoshow. (d)

See the DLC overview thread linked above for specific details on each DLC pack.

Can I purchase the VIP, Car Pass, or car packs separately to add to my Standard or Deluxe edition?Yes, the VIP pack ($20), Car Pass ($30), and Fast & Furious Car Pack ($10) are each available for individual purchase as of September 15th. See DLC thread for info.

Does the Car Pass include all DLC? How much is it?For $30 The Car Pass includes six specific monthly car packs, starting with the October Car Pack. The Fast & Furious Car Pack (September) or other packs are not included. (s)

If I purchase the Car Pass after I've purchased an included car pack, will I receive a discount?Unlikely, since Turn 10 has not offered this on previous games and Xbox Live's purchase terms indicate that sales are final. Unless T10 comments on this, account transactions would be an issue for Xbox Support.

I purchased a DLC pack but the cars are not in my garage.Purchasing DLC simply authorizes the player to use the car models in the game. Once the purchase is made, DLC cars are listed in the leftmost tab of the Buy Cars menu and marked "FREE" in green font for you to collect them for your garage.

First of each DLC car free"Like FM5 and FH2, DLC cars will be free the first time you add them to your garage." (s) Each additional car of the same model would then cost its credit value. These Free-via-DLC cars cannot be removed from your garage but for other cars "You can sell your cars back to the game for half of what you paid for it originally." (s)

Will all family accounts on the same console have shared access to all DLC?Based on previous games it appears that that code assets (cars added to the Buy Cars list) will be accessible by all accounts on the shared console, but gamesave assets (first-free-car with DLC purchases, VIP icon, VIP acceleration etc) are only available to the DLC owner. See discussion with report from Xbox Support.

I have the Fast & Furious Car Pack - where is Dom's Charger?"This car will only be available for now via the Xbox Video Furious 7 promotion." (s) The code for this car will be delivered after the promotion ends on September 21.

Are there any plans for track DLC packs?Unknown. Watch for announcements in the Forza Hub and in articles like the Week in Review in the News section. Any DLC announcements will be added to the DLC and Editions list thread.

"Fans will have the chance to experience the thrills of Forza Motorsport 6 in the official free demo for the game, which launches on September 1. The Forza Motorsport 6 demo will let players experience the most beautiful and comprehensive racing game of this generation, named “Best Racing Game” and “Best Simulation Game” of gamescom 2015. The demo features a selection of the 450+ Forzavista cars available in the full version, all with working cockpits and full damage. You’ll experience highlights from the game’s 26 world-famous locales, including wet weather and night racing, all at a stunning 1080p resolution and 60 frames per second."

Demo-play reward car and Forza Fuel entry"Everyone who plays the Forza Motorsport 6 demo will automatically get the new Ford GT delivered to their garage in Forza Motorsport 6 for no additional cost. In addition, the demo will kick off the #FORZAFUEL Challenge. Xbox is selecting the three fastest drivers from the US, UK, Canada, France and Germany to be taken on an all-expenses paid trip to Circuit of the Americas, Texas for the ultimate Forza challenge. Two fans will be chosen based on their lap times in the official “Forza Fuel” Rivals challenge found in the demo – your speed will earn you a place. Our third space goes to a wild card. So don’t worry if you don’t hit the top spots, one additional winner will be chosen at random, just for taking part. Note that players must complete the entire Forza Motorsport 6 demo experience before the Forza Fuel Rivals challenge will open up and be available to play." (s) Note: This car must be downloaded from your Message Center to add it to your garage. It does not qualify for the Ford GT Achievement; you must buy the Ford GT to unlock that Achievement.

Why is my time showing an additional second to what my lap time indicated?The time shown at the end is the total time, which includes time it takes for your car to cross the start line at the beginning of the race plus the lap time. Grid position and acceleration will affect the time accumulated before the lap time begins. (s)

Why isn't my wheel controller working?Play through the first Ford GT race with a controller, then plug in the wheel for later races. (d)(d)(d)

While the game is idle in the main menu it will display a screensaver of your current car in your Homespace, which can be changed in the Cars and Options menus. Navigate left/right to move across menu tabs and up/down to select a tile.

Press X for Advanced control of deadzones for Steering, Acceleration, Braking, Clutch, Handbrake, and Vibration Scale. Deadzones are the areas at the ends of stick and trigger motion where the game identifies zero or full input. Tip: For the most precise control, set deadzones as near to their extremes (0/100) as your controller will allow without phantom inputs.

Wheels and Pedals

Plug in the wheel to a USB port.

Navigate to Settings on the Xbox One, then Devices & Accessories.

Select the wheel, select Assign to Someone, and select your profile. Wheel may appear as "Xbox One Wireless Controller".

Start FM6 and navigate to Options tab, and select Controller/Wheel.

Choose your layout; press X for Advanced options.

Tips on using a Wheel and Pedals, and DeadzonesSee the post Steering Wheels and You by VoodooUomo for specifics about calibrating pedals, deadzones, differences in production car vs. race car steering lock modeling, degrees of rotation, and wheel auto vs. manual resets.

Units: Default, English, Metric (some users prefer a mix for power and speed but there is no option to set this)

Ghosts: Off, On, Rivals Only

Rewind Message: Off/On (Off does not disable Rewind ability - set this in pre-race menus)

Race Feats: Off/On ("Perfect Pass" etc)

Drift HUD: Off/On (drift points score)

Change HomespaceSelect either the Rio outdoor patio or the indoor garage for main menu screensaver and Forzavista.

Change DriverChoose between a Male or Female bodysuit. The helmet always stays on and players cannot paint the helmet or customize the outfit. Drivers cannot be removed for Photo Mode.

Change BadgeChoose one of the badges you have unlocked in Mastery, Milestone, Affinity, and Region. These badges display in multiplayer lobbies and over your car and Drivatar cars during race events.

ModsHere your Mods inventory can be seen, equipped, bought and sold. This menu is available in the pre-race menu for any Free Play or Stories of Motorsport event. See the Mods topic for more details.

My DrivatarShows where you've driven to train your Drivatar. Drive on more tracks and cleanly to improve your Drivatar's behavior in other player's race events. Drivatar activity earns daily payouts which can be seen in the Messages menu.

FM6 features an original composed musical score for the game menus and during driving. The theme of the music becomes more intense as the driver nears the end of a race. "Working closely with Turn 10 Audio Director Nick Wiswell and Audio Lead Chase Combs, composers Michael Nielsen and Kaveh Cohen created the sound and feel that is the perfect complement to heart of Forza Motorsport 6, the cars themselves."

Settings for music can be found under the game's main menu Options tab and Audio tile. There is a Master Game Volume slider and On/Off toggles for In Race Music and Menu Music.

The in-game Message Center is found on the HOME menu screen. Be sure to check this frequently for news and gifts. Messages can be marked read or unread, but cannot be deleted. Press the Right Bumper and Left Bumper to navigate the message groups:

Daily PayoutsThese messages appear daily and show the credits you have earned. Credits are automatically added to your account.

RivalsWhenever someone in your Friends list beats your time/score in a Rivals event, a message will tell you who, when, where, and the new target to beat. You can launch Rivals directly from each message.

GiftsGift cars such as the Ford GT from playing the FM6 Demo or Forza Rewards will be delivered here. They must be accepted for download in order to appear in your garage. Gift messages may or may not have an expiration date after which the gift can no longer be downloaded. In previous games, Turn 10 has not replaced these gifts so be sure you review these messages frequently.

MessagesOther miscellaneous messages may be found here, such as notification about account restrictions. If you receive a message directing you to forzamotorsport.net you should generally review the Terms and Conditions and Code of Conduct.

The Forza Hub is a free app on the Xbox One console and Windows 10. You can use it to review your Achievement progress, compare progress against Friends, review Forza Rewards points progress, redeem Forza Rewards, read the latest News and announcements from Turn 10, view game photos from your Friends and your own gallery, jump to DLC in the Xbox Store, and launch the the game.

Anywhere you see the ". . ." symbol you can select it to view more pages for that topic.

There were no unicorn cars in FM6 until the 1971 Ferrari 312 P was added exclusively as a reward for multiplayer League performance in January. (s)(d)(d)

"Tier Level Reward cars are not exclusive to the Tiers. In other words, you can still earn that 2012 Lamborghini Aventador LP700-4 (Tier 6 reward) in the game, even if you aren’t a Tier 6 who will get the car for free. Our Loyalty Rewards system is designed to give our most active players access to awesome cars early – but these cars won’t be walled off from the rest of the community." (s)(d)

Team Forza Anniversary and Pre-Order bonus DLC cars are duplicate models to the standard roster. (s)

"Most cars have either full lights or DRLs on all the time. Popups down in day. Photomode, you can switch." (s) "You can not turn on/off lights. headlights are on in the rain and at night. even in day, the Zonda's dash is illuminated." (s)

The only area in the game where doors and other panels can be toggled is in Forzavista; convertibles and other features cannot be activated in races.

DivisionsMost car models (but not all) in the game are assigned to one of 30 different Divisions which are used to group cars in the career Stories of Motorsport races. Divisions may also be used in restrictions for Rivals and multiplayer League events. There is also a a leaderboard filter for showing the fastest times for cars matching your lap time car's division. See this list of cars grouped by Division and the Events List thread for details about Career races with Divisions and PI limits. Car Divisions are not shown in the garage or Rent/Buy Cars menus within the game.

Cars are given a Performance Index which ranges from 100 to 999 and changes when upgrade parts are installed. PI ranges are grouped into ten classes (E, D, C, B, A, S, R, P, X) which group cars of similar performance levels together. However, the PI number is a single assessment of the car's lap time around a virtual test track (see description below) and do not indicate guaranteed performance on every track.

Performance attributes for Speed, Handling, Acceleration, and Braking are shown in numbers from 3.0 (slowest/weakest) to 10.0 (fastest, strongest). These numbers too indicate potential performance and not an exact comparison between cars.

Benchmark data for acceleration time, top speed, braking distances, and lateral g's can be seen in the Tuning menu and change based on upgrade parts and tuning settings.

Cars can be received as free gifts from T10 via Forza Rewards, Prize Spins, VIP membership, or contest prizes

Players cannot gift cars to other players

"You can sell your cars back to the game for half of what you paid for it originally.." (s)

How is a car's Performance Index (PI) calculated? How realistic are the driving characteristics?

Originally Posted by: JONK1969

Forza uses a classification and “Performance Index” scoring system to fairly balance cars across the game. This PI system refers to a ranking number based on a car’s best lap time around a simulated test track. The slower the lap time, the lower the PI number; the faster the lap time the higher the PI. This test track is mathematically generated to be representative of the all race tracks in a specific game. We call this a “PI test track.”

PI ranking, however, is different for each game. It is relative to each game’s car list and race routes. Each new Forza title gets another revision of this test track to be a good representational average of all tracks in the game. This, in addition to the changing and growing car list with each title, is why class boundaries and PI #s are not the same with each new version of the game, or between Motorsport and Horizon.

Forza Motorsport titles use an entirely different PI test track than Forza Horizon titles, because race tracks (like Silverstone, for example) are not representative of the types of race routes found in Forza Horizon’s open roads. Horizon’s roads tend to have longer straights, faster turns, and less hard braking and cornering in general. For this reason, the actual class letters and PI values for a given car are not the same between Horizon and Motorsport games. Additionally, Forza Motorsport has Formula 1, Indy, and modern prototype race cars at the top of its PI system, while Horizon 2’s top-end cars are “hypercars” like the McLaren P1 and LaFerrari. This means a PI of 998 in Forza Motorsport is a much higher level of performance than a PI of 998 in Forza Horizon. It also means less granularity is needed in Horizon’s car classes than we have in Motorsport. Again, it’s relative to each game’s cars and race routes.

Once we have PI test track lap time data for every car in the game, we analyze it to determine class boundaries. Most of these land exactly where we would expect, based on the fact that all the performance data for each car is based on extensive real world research, including data provided to us directly by car, tire, and aftermarket parts manufacturers as well as race teams.

We rarely hand tune PI, and if so it is to maintain fair game balance across career, multiplayer, and leaderboards, or to keep cars of similar type and performance in the real world in similar PI ranges or classes, and never to a degree that a car’s performance characteristics are significantly compromised compared to its real world counterpart.

Lastly, of course we allow players to upgrade and tune their cars to be competitive with cars that have a much higher PI in stock form, within the bounds of real-world limits. In multiplayer or rivals competition, it’s not uncommon to see cars which, in stock form, would have no chance of winning, but with a great tune (and driver!) can smoke the competition.

Cars can be rented for designing a livery and sharing the file for others to download.

Cars must be bought or received as gifts to be added to the My Cars garage for use in Career mode.

Can cars be shared or gifted between players?"Currently there's not a plan to do clubs, and a lot of those features that were listed from Forza 4, that's not currently where we're going..." (s)

Can I import my garage cars from other Forza games?No, but you can receive gift cars as a reward for previous Forza game ownership and gameplay. See the Loyalty Rewards announcement. Designs and tuning setups from FM5 and FH2 can be imported if the car exists in FM6, see the Tuning and Paint posts below. (d)

Where will I collect my gift cars?Gift cars are sent to the game Message Center where they must be downloaded in order to be transferred to the player's garage. Loyalty Rewards gift cars are deposited directly to your garage at the start of your game.

If I purchased a DLC pack will the cars go directly to my garage?DLC cars can be found in the Buy Car menus first tab and marked "FREE" to buy for your garage the first time for each model. Thereafter each car costs credits like the rest of the roster.

Is the car selection menu control more like FM4 or FM5?Cars are presented horizontally by manufacturer and vertically by year for each manufacturer. Menu options allow you to sort them by year, class, or manufacturer, and filter by class and drivetrain, and Not Owned.

Garage options600 car limit, no grouping available (s) | (d)(d)Aspiration, Car Type, Model Family, Region, Country, and Division are not shown or sortable in the garage menu. Custom filters in a private multiplayer lobby can be used to show the current car's information. See also this list of cars grouped by Division.

HomespacesThe Homespace is where your current car is shown in screensaver mode on the main menu and in Forzavista. You can change your Homespace between the Rio outdoor patio or the indoor paddock garage from the OPTIONS tab in the main menu.

ForzavistaFind the Forzavista menu in the CARS tab of the main menu, or press X anywhere to launch it.

Forzavista is an up close mode enabling you to open a car's doors, hood, and trunk, get in the car, and look at each point up close. Use the controller sticks to move around the car, and press the left stick in to move from high to low viewing angle.

Active icons: Anywhere there is an "i" icon you can select it for detailed info on that part of the car. A color wheel will enable you to paint the car, and a crossed wrench will allow you to install parts that affect aesthetics as well as performance (rims, lowered springs, aero, quick upgrade to the top of a class).

Engines can be revved from inside the car but not all cars allow you to open the hood.

Press Y for Photo Mode.

Will more Homespaces be added to the game after launch?There have been no releases or announcements of additional homespaces after launch.

Forza's upgrade options allow you to change the look of a car and improve its performance within its class or in a higher class. In general reducing weight improves performance but sometimes a heavier part can provide stability that helps acceleration, or reduces the overall PI in the car class to make room for another part. Some cars have fewer options but in general the upgrade categories and groups are the same for all cars, will varying specific impact on each car model. To tune gearing, suspension, brakes, or aero the car must have an adjustable (Race level) part installed. Parts cost credits to buy buy once owned they can be removed and reinstalled for free. Bought parts are assigned to each specific car, so if you had two Vanduras you would need to buy a camshaft for each, etc. Installing a conversion will uninstall some related parts the Engine or Drivetrain (differential).

Find the Upgrade Shop in the TUNE tab of the main menu. From the Upgrade Shop you can press X to Tune car, press Y to Test Drive, or press the Show button for the Setup Manager where you can load your own tunes, find shared tunes for the current car, and sync and import FH2 and FM5 tuning setups.

When reviewing each part for upgrade you can toggle car ratings (speed, handling, etc), horsepower and weight, and benchmark data for 0-60, top speed, braking, and lateral g's to see how the part will affect your car before you commit to buying or installing it.

Quick UpgradeFor a fast upgrade you can have the game decide which parts to install to bring the car to the top of the target class. This will not install aero, body kits, rims, or drag tires.

Are there tires for wet conditions? What if my tuning setup doesn't include them?"We automatically change the tires, if the car has race tires. If it has street tires, they are used in wet, dry and cold." (s) PI and tuning does not change based on this automatic setup.

RimsBuying a rim will unlock the ability to change rim size. Three rim styles split up rim models so be sure to check each one for a manufacturer and model. Rims come in 5 relative weights, and the same rim may be 4x as heavy on a large car compared to the same rim on a small car. Prices range from 3400 credits for a set to 3700 credits for the lightest rims.

Wheel offsetThere is no option to change wheel offset, though this may appear to change depending on the rim used.

Body Kits and AeroIn general most cars have a Forza front bumper and Forza rear wing for adjustable aero. Some cars have multiple hood, sideskirt, bumper, and wing options from aftermarket brands.

ConversionChange Aspiration to turbo or supercharged, Drivetrain to RWD or AWD, or swap in a different Engine.

Blowers and HoodsThere are no upgrade parts to add a blower through hood. Dom's 1970 Charger (DLC) is the only car that has this feature.

NitrousThere is no Nitrous boost in FM6 as used in Forza Horizon 2 Presents: Fast & The Furious. - see discussion thread.

The tuning file Setup Manager can be accessed from the main menu or from a car's Upgrade Shop menu.

File importTuning files can be imported from Forza Motorsport 5 or Forza Horizon 2 (Xbox One) provided that the car exists in both games. Note however that the PI system has been adjusted in FM6 and your setup may no longer be at the top of its class. To import your files, in any car go to Tune and press the Show button to open the Setup Manager menu, and choose Load Setup. Press the Right Bumper button to go past Recommended and My Tunes to Forza Horizon 2 files and press A to import each file individually. You will be prompted to Share the file for others to download, which you can cancel. Once it has been imported, press the Left Bumper to go back to My Tunes to find the setup where you can install it.

Support issue: Syncing your files from FM5 may cause a game/menu crash for cars that have the V8 engine swap because this engine is not an option in FM6. Try opening FM5, deleting the save file for that tuning setup, and sync again. Resolved by a later content update.

FM6 tuning files cannot be exported to previous Forza games.

Sharing Tuning SetupsKeyword 1: Top Speed, Off the Line, Grip, Drift, Drag, Circuit, All AroundKeyword 2: Best for Speed, Good For Speed, Average, Best for Handling, Good for Handling, Beginner, Novice, Good All Around, Close Ratio Shifting, Wide Ratio Shifting,

Finding Shared Tuning SetupsFM6 does not have centralized storefronts; you must be in a car in order to search for tuning setups for that car. (s) In the Get Tunes menu, Recommended setups will be shown first. You can press Y on a tune to Follow a creator so their other tunes appear in the Recommended section when you look for a tune from another car.

Is there a Tune file limit?The limit appears to be 500 saved tuning setups (d). You can upgrade and tune cars without saving the file, up to a maximum of 600 cars in your garage.

TiresAll cars can change tire pressures without installing any parts. Adjust pressure to create the right contact patch and affect tirewall flex; pressure increases with heat.

GearingSport transmissions allow for setting the Final Drive ratio while Race transmissions allow for setting each gear individually. Lower numbers allow for higher speed, higher numbers provide more acceleration. Watch the benchmark data for 0-60 and Top speed for these effects.

"When you check out the “My Paint” menu from the Forza 6 main menu, you will have the choice to synch your original creations from both Forza Motorsport 5 and Forza Horizon 2. Once the synch happens, you can then individually import files to Forza 6 with a click of the button. Please note that the initial synch can take some time, especially if have a lot of creations in FH2 and FM5.

The process for bringing whole car designs over is similar. To import your complete car designs, go to the “Paint Car” menu item and then select “My Designs.” From there you’ll be able to import your original creations from Forza Horizon 2 and Forza Motorsport 5 by clicking on the design and importing it. When you import a design file, you can choose to give it a description and share it immediately as you can with designs you create in Forza 6. In addition, your creation will be unlocked and you can continue to make changes on your cars as you see fit."

"Liveries from Forza Motorsport 5 or Forza Horizon 2 that include certain manufacturer decals will be prevented from being imported into Forza Motorsport 6. You can still go back and make adjustments to liveries in FH2 or FM5, to make them eligible for import into FM6. "

Different ways to paint a carTo paint a car to go to the CUSTOMIZE tab from the main menu and select Paint Car.

Apply Decals opens the Livery Editor (see below) to choose preset decals and fonts to make your own design from stripes to faces.

Paint will open colors (Basic, Manufacturer, or Special) to paint the entire portion of Body, Hood, Mirror, Wing, or Rims, and Tint Windows.

Erase Paint will remove an existing paint or design from the car. NOTE: if you do this without saving the existing paint, it cannot be recovered after this point. Some gift cars may come with paint applied, so be very sure about selecting this option.

My Designs allows you to load a saved file and sync saved files from FH2 and FM5.

Car Select allows you to switch cars in the paint booth. You do not need to own a car in order to create a design for it. Choose any one from the All Cars option. You can then create and save a file for others to use or for your later use when you have obtained the car.

How can I import an image file to put into my car design?Forza does not allow for importing image files. All designs are assembled by layering shapes found in the livery editor.

Livery EditorComplex car designs are made with the use of various decal shapes, each forming its own layer. The Front and Rear Bumpers and Rear Wing areas have a 1000 layer limit while the sides and Top/Hood have a 3000 layer limit. See the pinned threads in the Paint Booth forum for tips: http://forums.forzamotorsport.net/turn10_topics79_Paint-Booth.aspx

Toggles (lights, doors, windows, etc)"Most cars have either full lights or DRLs on all the time. Popups down in day. Photomode, you can switch." (s) "You can not turn on/off lights. headlights are on in the rain and at night. even in day, the Zonda's dash is illuminated." (s)