Languages A cantobele can speak with any creature that has a language.

Challenge 2 (450 XP)

Detect thoughts. At will, DC 13.

Ice Storm. 2/day. A hail of rock-hard ice pounds to the ground in a 20-foot-radius, 40-foot-high cylinder centered on a point within range. Each creature in the cylinder must make a Dexterity saving throw. A creature takes 2d8 bludgeoning damage and 4d6 cold damage on a failed save, or half as much damage on a successful one.

This great cat has six legs, and a sleek, heavily muscled frame covered with thick, double-coated fur and a long mane. Its long, broad tail has very short fur and ends in a tuft of long, black hairs. Its startlingly human eyes display an unusually high intelligence.

The cantobele is a predator that uses deception to trick its victims. A cantobele hides in underbrush, using its magical abilities and its naturally soft, high-pitched feminine voice to lure and deceive prey. The creature's name is derived from the strange, beautiful ringing sound it makes after making a kill, like the chorus of chiming bells. This intelligent creature hoards treasure for use in bargaining with other intelligent creatures.

Cantobeles live in deserted, humid areas with much plant growth, particularly swamplands and forested ravines. A cantobele's fur and mane color changes depending on its habitat and the season, ranging from gray-white to tawny, though dark and intense colors denote youth. Its eyes are usually brown or mauve.

A cantobele is from 7-9 feet long and can weigh anywhere from 250-700 pounds.