Miscellaneous ~ Quick note# Posted on October 4th, 2018 01:21 PM by Gideon ZhiHi everyone, just dropping a quick message to note that the next site update will be three weeks from today (Oct 25.) See you then!

There´s an awful lot to talk about, an awful lot that´s happened in the last few years that the site has been silent. Some of that´s personal and isn´t really appropriate for this feed, but there´s a ton of news on a bunch of different projects that needs to get shared, and a number of pages on the site are a little creaky with age as well. So for the next little while I´ll be posting updates on Mondays and on Thursdays with project news, with site infrastructure updates as they occur.

For today, you´ll note that I´ve removed the "wanted" link from the hotbar; the information in it was old and misleading, it was an extremely manual process to keep it up to date, and in general it is no longer needed. I´ve replaced it with an invite link to the Aeon Genesis discord. The rules are basically the same as the forum rules.

Of particular note is that several years ago I set up a task and bug tracker, and I´ve grown to greatly appreciate tickets in the system for keeping track of what needs to be done on a given project. The task lists aren´t exhaustive (in particular, one game only has two tasks: "translate the script" and "insert the script") but more get added as projects mature. Additionally, any updates to tickets on public projects are echoed to a channel on the discord. Consider the site to be big-picture news, while the ticket feed is much more fine-grain. You won´t see individual bug fix updates on the website, but if you´re interested in following the day-to-day, the discord is the way to go.

But we can´t be sure so you shouldn´t go outside. There´s no scientific basis for believing it´s safe out there.

To learn more about plasma, come find me during PAX East and watch this space during the weekend of April 6-8 where we will be announcing two major projects, showing off new work on other projects, and maybe even releasing a patch for a game I haven´t even looked at since 2004! Our presentation at the show will include live actual-hardware demos of translations, and maybe even an actual-hardware gag reel demo of SRW Alpha Gaiden if we´re super super lucky!

Miscellaneous ~ Aeon Genesis will be at PAX East this April# Posted on February 15th, 2012 06:27 PM by Gideon ZhiIf you´re going to be at PAX East too, you can join us! I´m going to be running a Thing in the Classic Games Freeplay Room at some point over the weekend, but I´m not exactly sure when yet. I´ll be taking questions on the process and on progress, there will be trivia, a chance to play some of our stuff on a real console, and with a little luck and some elbow grease, at least two secret projects making their debut, one of which I´m sure a lot of people will be frothing for, IF you get my meaning! I´m not the only one who´ll be there, too; Niahak (of the "Jesus: Dreadful Bio-Monster" NES translation) will be there, Excellen (SRW Alpha Gaiden translator extraordinaire) might be there, and while I can´t promise anything, we just might have MathOnNapkins, who´s writing a replacement for the Hyrule Magic editor for The Legend of Zelda: A Link to the Past.

I´ll try to post details here as they arrive, but more likely than not I won´t have anything else until after the convention starts. We´re going to try to make it so that it doesn´t interfere with much similar stuff, but there´s always something interesting going on, so it´s going to be tough. If you´re following me on Twitter you´ll get up-to-the-minute news about our mini-event as it happens, too.

As for the site itself, I have updates on at least one or two other projects of High Interest that need to get posted, but I want to space out updates some, so that´ll come in the next couple of days. Enjoy the wait!

Miscellaneous ~ Apologies for the silence.# Posted on February 11th, 2012 10:35 AM by Gideon ZhiTo make a long story short, life has been busy. I´ve gone back to school with a full course load for a computer science degree, and I´m still working 36 hours per week, so my free time is at a premium lately and AGTP-related stuff has been moving more slowly than I think any of us would like (myself included!)

HOWEVER! That doesn´t mean I´m giving up, oh no. There´s a lot of stuff happening in the background, some of which will be announced shortly. In fact, I have a release coming, hopefully this weekend! It´s something small I picked up about a month ago with the hope that it´d be a simple, easy, quick project. It turned out to be a massive headache and way more than I´d bargained for, but it´s been playtested and I only have one more bit to hack before it´s done, and with luck that´ll happen today.

Miscellaneous ~ AGTP turns... 12? I think that´s right# Posted on March 11th, 2011 06:16 AM by Gideon ZhiNot much news, unfortunately. I´d hoped to get Hourai out this week, but I´ve been bogged down by exams and assignments for school, and as such I haven´t had time to work on it at all. Sorry! But yeah, AGTP was founded on March 7 1999, which I think makes it twelve years old. So hurray!

In other news, I´m going to be at PAX East this weekend. If you´re there, you might see me! I´ll be posting some stuff to my twitter feed as it happens and I´m planning on attending the Alexander O. Smith localization panel (Friday night... tonight really, I suppose) so those are your best chances of finding me. I´m usually wearing a Kangol driving cap and carry around a ThinkGeek Bag of Holding messenger tote, though I may or may not have it on me. I´m happy to answer general questions, but if you ask me about a project that hasn´t been in my news lately, you´ll probably get a "I haven´t looked at it in a while, sorry" response along with whatever other info you can already find here on the website. See you there!

Miscellaneous ~ It´s been a dry year# Posted on October 11th, 2010 10:28 AM by Gideon ZhiYes, I realize it´s been a pretty dry year. Looking back, Tactics Ogre is really the only thing I´ve released, which makes me sad. However, I´m expecting to release at least three more projects by year´s end - hopefully four, and maybe even more. One of these is Laplace´s Demon, which I´d wanted to get out for Halloween but I´ve been really busy and haven´t had time to finish its script edit. Another is Super Nazo Puyo 2, which has been placed on the backburner while I work on more important stuff but really only needs a week or two of hard work before it´s ready to be playtested. Of course there´s also Ancient Magic, whose betatest is progressing smoothly, and I´ve got at least one or two other things baking quickly in the oven.

I´ve also gone back to school. I´m happy with my degrees but they´re not making me any money, so I´m going to spend a few years and get a BS in computer science, which is probably what I should have done in the first place. The two classes I´ve been taking this semester and the 40-hour work week I´m doing over the weekend have put a vicegrip on my free time of late, but somehow I still find time for the hobby. I´m not going to promise a Christmas run-up like several years back, when I released a new translation every two weeks for two or three months straight, and now that I think of it I haven´t even *considered* a Christmas release. I have something I´d certainly like to launch on the big 12-25, but I don´t know if it´d be possible to get it ready in time... We´ll see. Whether or not I have a Christmas release for you all, the rest of the year promises to be fruitful, and again, I apologize for the recent drought.

Miscellaneous ~ And now for something completely different.# Posted on May 22nd, 2010 08:16 PM by Gideon ZhiI was browsing YouTube a month or so ago for silly House of the Dead 2 stuff when I came across a band named after the game´s infamous "Suffer, like G did" line. The recordings were shaky cams of live performances and weren´t of very good quality, but the band has since released a three-track EP which you can download on their website. I´ve been taken completely aback by their stuff, as it´s actually really good! Very jazzy. So yeah, this is a plug. Grab the EP (it´s free) and if you like them, then spread the word.

Miscellaneous ~ Pop! Goes The WeaselTactics Ogre ~ Let Us Cling Together# Posted on April 2nd, 2010 01:45 AM by Gideon ZhiWell, as I´m sure most people have realized by now, the Tactics Ogre patch translates the game into Al Bhed and not English. Happy April Fool´s Day, everyone! Consider this my way of getting back at all the are-we-there-yet whiners I´ve had to deal with over the years. If I truly intended to delay the patch two weeks for every person who asked when it´d be done, well, you´d probably be getting it on Christmas instead.

What´s no joke, however, is the very real amount work that went into this. The actual translation patch - which will be coming in a few days, don´t worry - will be nearly identical to the one available now. The Al Bhed version contains the full English text, sort of - I just used a different table file to insert it into the rom. In fact, if I didn´t have to get up for my crazy weekend work schedule in the morning, I´d probably get things ready to go right now! But them´s the breaks, and a few more days won´t kill you. And for those of you who are curious, yes, the Al Bhed version of the patch will be moved to the Tactics Ogre page´s "Extras" subsection, where it will be preserved for all who care to try it.