When clockwork launches HL2RP2 I think we should use V2 instead of City18_V1. V2 adds much more places in the slums that the resistance can use to hide along with refugees. for the apartments it adds breakable windows so ambushes on the CCA in the streets become much more realistic so now they must find the source of where the shots came from since it can be any window. The warehouse now has a staircase and up stairs and a few small things are added to the plaza and nexus. Although the breakable windows will bring /charfallover minging and such it will also add a bunch of RP possiblitys. Now you won't be trapped in the apartment rooms with no where to hide so now you have a new escape route to jump from (Unless you're on the top floors).

Agreed, it makes the map, in a way more realistic... you can shoot threw windows and stuff and there is more places to hide in the slums, its also day time, I mean looking at the dark sky is kind of boring. The apartments are easier to escape from like such as when your being chased you have more options to choose from, so yea. I agree with this post.

On the floor with the blue wall paper if you break the window closest to the locked door you can walk on a pipe and walk onto the bridge (I have tested this before) Which usually means more Citizens turning rebelious and getting into the slums this also works for the rebels too they can shoot from the bridge then run on the pipe into the apartment break the window go next door and act like nothing happened but I don't think we need alot more rebels so mabey the combine put something there so you can't climb out of the window?