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Synopsis

Part of the After Shock canon. This story centers on Varus, a barbarian, as he struggles with his guilt and memory gaps over the loss of his good friend, while battling against enemies and time to secure an outpost before it’s too late.

Language: English

Genre: Sci-Fi Short Story

Additional Genre (descriptive only): Action, Adventure

Words: 2,534

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Story Elements

Ratings Factors

Language:

No profanity or censor words

Sexual Content:

No sexual acts implied or described

Target Audience Age/Stage of Life:

Everyone (no target age)

Violence:

Major violence, death

Setting

Geography:

North America

Realism:

Science well beyond modern definitions, bordering on fantasy

Setting Type:

Dystopian/Post-Apocalyptic

Time Period:

2200 - 2999

Main Character

Age:

Adult

Gender:

Male

Race:

Mutant

Religion:

Irrelevant

Sexual Preference:

Irrelevant or N/A

Styles & Themes

Humor:

Serious

Inspires Reader to Feel:

N/A or None of the above

Mysteries & Puzzles:

Modest mystery element(s) to story

Pacing:

Breakneck

Physical Action:

Frequent action, driven by threat to safety or life by antagonist(s)

Political/Social Commentary:

Politics irrelevant to story

Romance:

No romantic elements

Genre

Science Fiction

Realism:

World is similar to ours, but plot elements transcend modern science

Science stretched but possible (possible science of the near future)

Science of far future, attempts for rigorous accuracy

Science well beyond modern definitions, bordering on fantasy

Setting Type:

Post-Apocalyptic

Space

Time Period:

2020 - 2030

2030 - 2050

2050 - 2100

2100 - 2200

2200 - 3000

Far Future (3000+)

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About the author

Colin Higbie is an entrepreneur who has liked to tell stories ever since he was a camp counselor entertaining his campers every night at bedtime. Sometimes these were short stories with a new one each night. Others were involved episodic stories spanning a week or more. Higbie also developed the After Shock post-apocalyptic world, characters, storyline, and related d20 game design for his friends and family.
As an entrepreneur, Higbie co-founded Scribliotech around the $CP Crowd Pricing model to fairly price content from independent authors. Higbie was named to the “Next Network: 40 under 40” list of young business “rock stars” by Washington Business Forward. Higbie has launched or helped launch startup companies spanning biotechnology to high-tech surveillance to management training to electronic medical records.
Higbie also served as Chief Strategist and leader of the touchscreen game design and selection group for the Megatouch brand (the pay-to-play touchscreen games you might see on a bar next to the peanuts, including one of the most profitable games of all time: Photo Hunt). Higbie oversaw Megatouch’s expansion onto the iPhone. During Higbie’s leadership of the brand, Megatouch games generated over $1.25B in sales at retail. Higbie holds a B.S. from the University of New Hampshire in Interdisciplinary Math and Physics.