May 24: City of Heroes E3 Impressions at GameSpot

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By IGN Staff

GameSpot has checked in with a detailed, two-page report on their E3 exposure to Cryptic Studios upcoming online world, City of Heroes. Here is part of the introduction:

The premise behind City of Heroes is a significant departure from what has been seen from other massively multiplayer role-playing games. Characters in City of Heroes are fairly self-reliant, and capable from the start. Instead of leveling and gaining statistics, superheroes gain new powers, and enhance those that are selected during the character's creation and origin process... The accumulation of treasure found in most games is swapped for fame, wealth, and experience, which help heroes gain access to more difficult missions, additional super powers, and such amenities as an established base, and useful equipment. For example, heroes will be able to travel to more dangerous zones when their fame level allows them access, as opposed to the fledgling hero-types who would be at too much risk. Wealth can also pay for important goods which nearly every superhero can make use of, such as iron plating or even diamond weave for their costume.

City of Heroes takes the MMORPG genre into the world of comic books. The game is approaching beta and is projected for a 2003 release. - scrub