"The modern master of the gamebook format" (Rob Sanders)... "Can do dark very well" (Jonathan Oliver)... "Green gets mileage out of his monsters" (SFX Magazine)... "It takes a firm editorial hand and a keen understanding of the tone of each piece to make a collection this diverse work, and Green makes it look effortless" (Starburst Magazine)

Well, as it turned out, one of those projects has yet to materialise but what's funny, looking back now, is that Alice's Nightmare in Wonderland never even got a mention, because I hadn't come up with the idea at the time. It just goes to show what a difference a year can make.

First off 2015 was the year I first edited and compiled a short story anthology, and not just one but two. May saw the launch of SHARKPUNK, a month before the 40th anniversary of the movie Jaws, and in August GAME OVER was published.

I already have a number of new projects lined up for next year, so what will 2016 be remembered as? The Year of Robin of Sherwood? The Year of Shakespeare Vs Cthulhu? Or the Year of Dorothy's Nightmare in Oz*? Only time will tell...

Monday, 21 December 2015

Imagine if it had been William Shakespeare, England’s greatest playwright, who had discovered the truth about the Great Old Ones and the cosmic entity we know as Cthulhu, rather than the American author H P Lovecraft.

Imagine if Stratford’s favourite son had been the one to learn of the dangers of seeking after forbidden knowledge and of the war waged between the Elder Gods in the Outer Darkness, and had passed on that message, to those with the eyes to see it, through his plays and poetry.

Several years after the events of Alice’s Adventures in Wonderland and Through the Looking Glass, Alice finds herself back in Wonderland and called upon to save the world of playing cards and talking animals from the increasingly deranged Queen of Hearts. But all is not as it first appears in the fluctuating dream world and soon Alice is battling to save herself from the nightmare that is rapidly overtaking the realm. Have you ever wondered what would have happened if Alice hadn’t drunk from the bottle labelled ‘Drink Me’, or if she hadn’t joined the Hatter, the March Hare, and the Dormouse for tea? Well now you can find out. In Alice’s Nightmare in Wonderland, YOU decide which route Alice should take, which perils to risk, and which of Wonderland’s strange denizens to fight.
But be warned – whether Alice succeeds in her quest or meets a dire end as the nightmare escalates will be down to the choices YOU make. Are you ready to go back down the rabbit-hole?

In other gamebook-related news, I am very pleased to announce that next Spring will see the release of my latest Doctor Who book, Night of the Kraken.

It is the first in a brand new series of choose your path adventure gamebooks called Doctor Who - Choose the Future, in which, rather than play the part of a character who meets the Doctor during the course of one of his adventures*, you actually get to decide what the Doctor does next.

And the best news is, if the first books in the series do well enough, there will be more to come. So, watch this space...

Now that the news has been released via the official Facebook page for the project, I am delighted to be able to announce that I will be writing the novelisation of Robin of Sherwood: The Knights of the Apocalypse, based on a script written by the creator of the iconic ITV show, Richard Carpenter.

Sunday, 13 December 2015

SFX #269 is out now, in time for Christmas, and this month's Book Club feature is another piece by Yours Truly, this time about Kim Newman's sublime Anno Dracula (which might just have had a small impact on the creation of my own Pax Britannia universe).

This is my seventh Book Club piece. The complete list to date reads as follows:

Saturday, 12 December 2015

Subscriber copies of the bumper Christmas issue of 2000AD have arrived through festive postboxes the country over today. This year the prog just has a normal number, rather than being numbered after the year, but that aside, it's still 100 pages of festive F, SF and WTF fun.

In previous years, the Christmas edition of 2000AD's sister title The Judge Dredd Megazine has featured a Judge Dredd short story by Yours Truly. This year I have also written a festive Dredd - but it's appearing in Prog 1961 instead! :-)

The story - entitled Miracle on 34th and Peltzer - returns to the same location as last year's You'd Better Be Good For Goodness' Sake but is a very different beast. Rather than being a seasonal ghost story about a festive fiend, this time I've gone for something a lot more comic in tone that harks back to the early days of 2000AD. I hope Tooth readers enjoy it.

My first short story in 2000AD! :-) Can you tell I'm pleased? ;-)

Liking the font choice here. :-)

And I'm in good company in Prog 1961. The comic also features the work of m'colleagues Dan Abnett, Gordon Rennie, Tiernen Trevallion (who illustrated my short story The Plague Pitin Inferno! magazine and who is hopefully going to be contributing to Shakespeare Vs Cthulhu), Clint Langley (who was responsible for the cover of my first novel The Dead and the Damned back in 2002), and Simon Davis (who illustrated my short story Mark of the Beast in Inferno! magazine).

Monday, 7 December 2015

Sunday, 6 December 2015

In case you didn't already know, today is St Nicholas Day and for some children in Europe, that means that tonight is the equivalent of Christmas Eve, with the Big Man delivering their presents... if they've been good. But if they've been bad, they'll have the Krampus to deal with.

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Here's what people have been saying about my books...

"Green deserves 10/10." - The Independent

"As welcome as a warm glass of mulled wine on a wintry night, Green's guide to Christmas enhances the pleasures of the festive season, offering a witty cornucopia of Christmas facts and folklore." - The Good Book Guide

"As usual, author Jonathan Green gets mileage out of his monsters, with big action set-pieces that read like Things We'd Like to See in a rip-roaring summer movie if the creature effects were good enough." - SFX Magazine

WRITTEN BY JONATHAN GREEN

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Jonathan Green

About Me

I am a freelance writer and editor, well known for my contributions to the Fighting Fantasy range of adventure gamebooks. I have also written for such diverse properties as Sonic the Hedgehog, Doctor Who, Star Wars and Games Workshop's worlds of Warhammer and Warhammer 40,000.
I am the creator of the alternative steampunk universe of Pax Britannia, and have written eight novels featuring the debonair dandy adventurer Ulysses Quicksilver.
As well as my fiction work, I have also written a number of non-fiction books including 'Match Wits with the Kids', 'What is Myrrh Anyway? Everything You Always Wanted to Know About Christmas' and 'YOU ARE THE HERO - A History of Fighting Fantasy Gamebooks'.