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I've mentioned on other threads how much fun it has been changing out music on my Mustang Pro Pinball, and have been contacted by several people with questions. I thought a dedicated thread would be a good idea to swap knowledge & ideas. Thanks to the Pinball Browser, it's fairly easy and fun to try out different tunes for the different modes. I've got a big CD collection to pull songs from, so finding the right song for the right mode has been fun.

I'm no computer expert, but I figured it out with the help of the Pinball Browser thread and a LOT of trial & error. If I can do it, anybody can!

So here's a general overview of what worked for me. I'm not going to go into a lot of fine detail, and some of this you'll have to figure out for yourself. In other words, don't blame me if it doesn't work for you. Keep a spare copy of the original code as backup. Also, the songs that you'll be changing are NOT licensed to the game. Putting modified software with unlicensed songs in a game that is placed in a public location is illegal and could result in more trouble that it's worth.

- Download & open Winamp, Pinball Browser and Audacity.
- Rip the CD track using Winamp (Or rip using Windows Media Player which I find easier to use, then store in My Music, then transfer to Winamp). Right click on the track and send track to format converter. Convert to .wav and store on Desktop.

- Open Pinball Browser and contribute.
- Click on sounds. Open Mustang software folder. NO to "check bookmarks". The software will load into the browser.
- "Request" is the location. Click on the script below it and hit play. The sound for that request will play. The time shown is the amount of time you have for your track.

- Open Audacity. Click File - Import - Audio. Find your .wav track on Desktop. Import and your track will load.
- Select length and enter the time you have for the track. Play with the start time to "slide" the track length around. Also, place cursor on Play and hold shift & press space to loop. For example, I found one of the tracks I used worked best using a chorus & guitar solo in a loop (5 minute song that I could only use 55 seconds of).
- Project Rate needs to be 24000 kHz (unless you've contributed), and split Stereo to Mono. Record your finished track watching the volume. You want it loud, but not distorted.
- Delete the Stereo Tracks and Save the Mono Project to Desktop.

- Open Browser again. Select the Script you're replacing and Import your finished Project Track. It'll show up in an Edit Sound Window, but as long as the song length is ok, you should be good to go.
- Click Import. You'll get a Sound Edit Warning. Click OK.
- Play your new track to check for volume and distortion.
- Repeat process for the next track you want to replace.
- Be sure to save your Project as "Modified" or something, and always keep a copy of the Stock Code!
- I keep an "Original 1.4" and a "Modified 1.4"

The Audacity part was the most interesting, in finding just the right chunk of song that fits in the time you're given. "Sliding" the time 1/10th of a second one way or the other to make a really good sound loop was frustrating to me at first, but once you figure it out it's really an interesting tool to work with.

There's only maybe a dozen of us Mustang owners! So let us know how it goes and report back so others might take the plunge.

The "Go Boy Go" Song is by Jimmy D'Anda. I don't know much about it, and there's not a lot of information I could find. He is/was the Drummer for the BulletBoys and my hunch is that he knows somebody at Stern and did the song for the game?

It's not too bad of a song, but to me, "Blitzkrieg Bop" by The Ramones works better.

The great thing is that you're not tied down too much by theme. Pretty much any car/cruising/uptempo song can fit.

My game was modified before i got it.
It has Free Ride and Ace of Spades
It has a beatles song, a brief zeppelin song and something else I forgot.
It has this in multiball/game over and its great.
Thunder Kiss '65-White Zombie» YouTube video

So far Im thinking (properly edited)

Take the money and Run -Steve Miller
Under Pressure- Queen and David Bowie
The Spirt of Radio- Rush

no supercharger heaven from SuperSexySwinginSingles? for laffs, Foghat's "Chevrolet" maybe. there were a few cool sound tracks from the original NFS computer games, might be fun to see someone recognize.

I updated my pro music a few months back, and finally found my notes so I could document everything here for posterity. I mapped out pretty much all of the music request #s available to edit. Changing just the main songs makes a big difference, but I have found going further and replacing even the short "in-between modes" requests does make a difference and makes it a different game. Here is what there is to work with (again, pro only...prem/LE will be different):

There are a few numbers not listed above that simply copy a different request, and those should be left alone.

It may seem like many of these are too short to create a good loop without being repetitive or meaningless, but I found them to be very worthwhile. It wasn't that hard to find a fun instrumental portion of a song to use in the very short areas.

Police Pursuit: White Zombie - Thunder Kiss '65 (used 3 different chunks of the song for the 3 different requests for this mode)

Stunt Driver: The Beatles - Drive My Car

Road Course: AC/DC - Back in Black

Drift: The Beastie Boys - Sabotage (again 3 different chunks)

Silverball Stampede: Metallica - Fuel (also used for Burnout but used 2 different chunks of the song, and it's not like I will see SS much!)

Start / New Car Ready / Between: Poison - Nothing But a Good Time (it made sense to use the same song for these as sort of the game's "rest mode" between other stuff. Again 3 different chunks of the song and it works REALLY well in between everything else).

Burnout Multiball: Metallica - Fuel (see above, get to hear this portion of the song WAY more than the SS portions!).

Mustang Multiball Ready: Guns N Roses - Welcome to the Jungle

Mustang Multiball: I kept the stock music as I like it. Might change this to be more Welcome to the Jungle at some point.

Mystery Car / Upgrade: Rob Zombie - Dragula

It took a lot of work to find the perfect song chunks to fit the allotted times and which would loop nicely. There are a few requests which I listed above, which auto-populate small chunks from a larger request and you really do not have any control over them. I have noticed rough transitions from those requests from time to time, but they really are not that noticeable with all of the other sounds and action going on during gameplay.

The first song or two had a bit of a learning curve figuring out how to use Audacity, but once you figure it out it's really easy. I basically just set the length needed for each request, then used the start time counter to move the chunk around until it looped as well as possible. It isn't nearly as intimidating as it sounds. The worst part from me was matching the volumes. I had to adjust volume within Audacity and ended up having to use the compressor feature to keep from having certain parts of the songs being blown out or too quiet. Even with that I still ended up doing a final volume tweak within Pinball Browser for some of the songs. That took a little back and forth to get close to perfect, even as far as loading the ROM, then having to make a few tweaks and load again. Part of that was my own pickiness though.

Thanks for putting this together Jediturtle! I used to update my game this afternoon and it has completely transformed this game!

I enjoyed the game before making these changes, but I couldn't put my finger on what was missing or just keeping the game from being really fun...it's the Music. Thank you Olivier for making this tool.

Here is what I changed for music.
Cruisin': Left the same
Rally Race: Bang the Drum All Day
Gear Shift multi, Drag Race multi, game over: Should I Stay or Should I Go
Drag Race: All Along the Watchtower
Police Pursuit: Slow Ride
Stunt Driver: Takin' Care of Business
Road Course: Radar Love
Drift: Hold On I'm Coming
Silverball Stampede: Left the same
Burnout Multiball: Soul Man
Mustang Multiball Ready: Kickstart My Heart
Mustang Multiball: Kickstart My Heart
Mystery Car / Upgrade: Life in the Fast Lane

I just recently picked up a Mustang Pro. This is the single best modification I've ever made to a game. It completely transforms the game for me. @jediturtle the request list put together is nearly perfect. The only other change is requests 40-43 do not automatically populate from request 39.

I went with a primarily 90's theme with some deeper references to the 70s and 80s car movies I grew up watching.

Some videos playing my song changes. Custom songs really take this game to the next level. Not only changing the main mode and multiball songs, but changing the "in between" music when not in a mode really sets the mood with the right music. Guitar solos and instrumental sections of songs work best for those in my opinion.

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