Fire Emblem: Awakening

Fire Emblem: Awakening (ファイアーエムブレム覚醒, Fire Emblem: Kakusei) is a Japanese tactical role-playing game for the Nintendo 3DS, developed by Intelligent Systems and published by Nintendo. The game was released on April 19, 2012, in Japan, February 4, 2013, in North America and April 19, 2013, in Europe. It is the thirteenth game in the Fire Emblem series. It is also the first to take place on two continents, Ylisse and Valm, the future forms of Akaneia and Valentia respectively.

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Fire Emblem: Awakening was announced at Nintendo's 2011 3DS Conference ahead of the 2011 Tokyo Game Show.

On June 6, 2012, directly after the Nintendo 3DS software showcase at E3 2012, president Reggie Fils-Aime from Nintendo of America [2] revealed that the game would be coming to Nintendo of America under the title Fire Emblem: Awakening; this was later confirmed through Nintendo of America's official Twitter account. [3]

On June 22, 2012, during a Nintendo Direct showcase, it was revealed that the game was set for a 2013 release in America. An American trailer for the game was released on October 25, 2012. In the Nintendo Direct trailer from December 5, 2012, it was confirmed that Fire Emblem: Awakening would be released in North America on February 4, 2013, in Europe on April 19, 2013, and in Australia on April 20, 2013.[4]

GameStop offered an artbook as a pre-order bonus prior to the game's release; this offer was only available in the United States and Canada [5]. The game's Nintendo e-Shop listing was added on January 5, 2013, and it was made available for digital download in the United States and Europe the same day the game was released at retail.[6] The game was not available on the Japanese e-Shop despite availability in the United States and Europe. However, it was later made available for digital download to Japanese consoles on January 30, 2013.[7]

The Demo version of the game became available on the North American eShop on January 17, 2013. It only allows play in Casual Mode, as opposed to Classic Mode, allows for Normal, Hard, and Lunatic difficulties to be selected, and features two chapters from the beginning of the game (Prologue and Chapter 1, skipping the initial Interlude). The demo does not feature Avatar customization in a substantial way; you may only change name, birthdate and emphasized stats, while using the default male Avatar.

There is glitch with the Voice Language in the American version of the game. Whenever the Voice Language is set for Japanese, soft reseting the game (L+R+Start) oddly causes the voices reset back to English except in Theater Cutscenes. However this can be fixed if the player changes the Language to English then to Japanese again.

If the Voice Language is set to Japanese in the American version, when fighting a female Einherjar character, that Einherjar will have the Japanese Voice #1 play. However they will be silent in English.

In the demo for Awakening there is an oversight that causes the game to freeze. If a unit obtains Leif's Blade through an Event Tile, then uses Leif's Blade to attempt to obtain a Bullion the game will freeze. This is most likely caused by the data for the Bullion being removed from the demo as it has no use and to reduce file size.