I did a half ghost, once. The GM said "OK" just because he was OK with lot of crap we could come up with. We just had to know that we would suspiciousely often came across crap more than able to deal with us.

I find it hilarious that this comic in particular makes tons more sense than the anime it's based on, given all of the crazy enchantments in D&D the exploding... thing Krieg is wielding here would be easy to recreate in a game but I don't think I've ever seen anything quite like it in the anime since. Probably for the better because the entire concept behind the thing is preposterous without some kind of magic powering it.

The spear has a supply of small, but potent shaped charges, combined with the shape, to focus the blast in a tight, highly destructive ring, released from between the two armor plates. The spear point is the trigger mechanism.

Impractical? Sure. Stupid? Not at all. It's a tactically sound weapon, if you have the physical strength to wield it.

I think it was mention to weigh about a half ton. Characters like Zoro are able to wield 100+ ton training weapons no problem.

The only real problem I have with it is that it's the shoulder pads of his armor, and a gas canister launcher and a Gatling crossbowgun and a freaking exploding spear.... I mean, it has more versatility than even Franky's post timeskip weapon systems.

True. It actually gets both better and worse when you stop to think of the physics involved. Better because rubber Luffy would have massive resistance to the most lethal part of an explosion, and worse because that spear fails every logic test I give it. Not in the Gurren Lagan way, where that's the point, not in the fantasy way where as you say magic is a legitimate reason to have it happen, but just plain poorly thought out. Over powered by the impact it leaves, under powered by the impact it should have (see early Rave Master), Definitely has reload issues, and has an insane amount of T.A.R.D.I.S. type stuff happening without any explanation.

A friend of mine played a Vitalist, in the system described as a go-between of a necromancer and a standard healer. In order to fuel his "death-magic", he drew the lifeforce from his own body, the plants around himor whatever dead flesh he happened to find lying around. Pretty standard, within the system.

The weirdness came from his source of healing magic; Pretty early in the campaign, the party came across a leprechaun whose very soul was a seemingly endless font of life-geared magic. The vitalist relized the potential and befriended the creature immediately, making him a mana battery on legs.

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