This article is about prefab testing. I started using it for my game Industry City and really can recommend it to everyone.
Why should I do it?
Ensure your setup!
Have you ever had the problem that your prefabs lost their references? May due to some…

In this article I'd like to tell you something about exception handling and a way how you can solve the problem of a missing global exception handler. But let me first give you an introduction.
What is an Exception?
An exception shoudl be thrown in…

I've made the decision to start my project again from scratch. The whole project failed cause of a bad project planning. Let me explain you how it came.
What went wrong?
Being "scared" of new things
The first problem I've noticed was that I tried…

Today I was investigating databases which I can use for my game. Of course my first visit was the unity asset store. But it was only a short one. Because all of them are not for free. What you might don't know: my hobby also is combined with one…

In this article I'd like to share with you some technics to improve your code quality. At least the (imho) most valueable ones I'm using in my daily business as a professional java developer.
Keep your methods short
I really often see this (shit).…

Let's continue with the high-level-architecture tips-and-tricks stuff ;-). Beside using reusable components I've also learned to fall in love with ScriptableObjects. I'm using them extensivly since I saw this here: