Dead Island Details Rescued

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It's just another day for you and zombies in paradise.

By Daemon Hatfield

Today Techland, developer of Call of Juarez, revealed more details on its upcoming zombie first-person survival game, Dead Island. The game tells the tale of a married couple who are traveling on vacation when their plane crashes on a devastated tropical island. Separated from your wife, you'll have to explore the darkest corners of the island and survive a zombie onslaught.

Techland describes Dead Island as non-linear, and says players will be able to use anything in their surroundings as a weapon. The game boasts a liquid, gas, and electricity physics simulation system that allows for unique and imaginative kills. A detailed damage modeler reveals injuries to skin, muscle, and bone. The Dead Island in question is a living, breathing ecosystem that has been destroyed by an epidemic. Exploration will occur both on foot and in the game's many vehicles.

On their quest players will encounter non-player characters (NPCs) who will be influenced by their actions and reactions. You'll be able to choose your allies, and the game will unfold differently based on your choices.

Dead Island does not yet have a publisher, but is on track for a 2008 release.