A little demo post regarding "The Adventures of Clark Doud". A Fan game inspired by Dark Cloud, one of my favorite games of all time. It was the first ever post on this blog.

Then a few weeks later, with no interest from anyone but myself, I decided to bury the project. That was, until last month, when I got an overwhelmingly positive response from posting this video:

I asked you guys if you wanted me to dig this project up, and I was hit with a deafening yes. My inbox exploded with people interested in reviving the project. Writers, Artists, Musicians and fans of the game bombarded me with support. So, I formed a team. We formed a team. We pooled our resources and got started on Project Clark. Not just a Dark Cloud "fan project", but a game that can really stand on its own and still scratch that itch that we have for a Dar…

WARNING: This post is long. I wrote this because I could not find an unbiased comparison of the modern N-Trig and Wacom technologies online. It was written in response to the artistic outcry regarding the Surface Pro 3. If you are an artist, I believe it is worth reading.

UPDATED as of 20th June 2014 to reflect N-Trig software advancements.UPDATED as of 23rd June 2014 to reflect new direct Digitizer comparison information.

Those of you who may visit this site regularly will know that I am a game developer, but what you might not know is that I also do a lot of sketching. (Maybe one day I will post the stuff online)

Since I am a geek, I do almost all of my sketching digitally, which means I am always looking out for new developments in digitizer technology. This brings me to this post in particular:

Following the announcement of the Surface Pro 3, many artists were shocked and disappointed by the news that the SP3 would be using N-Trig technology rather than Wacom technology like the SP…