theckhd wrote:Fuck no, we've seen what you do to guilds. Just imagine what you could do to an entire country. Just visiting the US might be enough to make the southern states try to secede again.

halabar wrote:Noo.. you don't realize the problem. Worldie was to negative guild breaking energy like Bolvar is to the Scourge. If Worldie is removed, than someone must pick up that mantle, otherwise that negative guild breaking energy will run rampant, destroying all the servers.

Flex wrote:I'm at my patience's end on Troll Boss guy in MSV. I'm not sure what we can do besides me going back on my word of not saying people need to rep factions for gear.

What are the problems?

1) 2 Priests healing got our first kill. This week with a Priest and druid means druid running into mana problems healing people.2) Occasionally the totem DPS decides to not wait for a healer to be there before killing the totem. This is strictly limited to one person who only seems to help kill the totem early when there is no healer. I'd remove them from totem duty but they're the lowest sustained DPS in the group.

We live in a society where people born on third base constantly try to steal second, yet we expect people born with two strikes against them to hit a homerun on the first pitch.

I'm afraid no amount of rep gear is capable of fixing not understanding tactics.

theckhd wrote:Fuck no, we've seen what you do to guilds. Just imagine what you could do to an entire country. Just visiting the US might be enough to make the southern states try to secede again.

halabar wrote:Noo.. you don't realize the problem. Worldie was to negative guild breaking energy like Bolvar is to the Scourge. If Worldie is removed, than someone must pick up that mantle, otherwise that negative guild breaking energy will run rampant, destroying all the servers.

Flex wrote:we hit the enrage with three healers with the boss at about 10% life.

Okay. A few things.

How are your healers going out of mana? When they enter the spirit realm, and then come out, they'll be on 100% (or near) mana every time.

Next thing... are your healers bombing the heck out of overhealing in the spirit realm? If they're not, they should be. If you're having dps problems and you can't slot in another healer to cover the mana problems (which I'm a bit confused why them have them anyway), then you need all of your dps to make sure they're getting extra 22% (23%?) buff from having their butts overhealed in the spirit realm.

Overhealing the hell out of people in spirit realm and not just exiting the spirit realm as early as possible are usually the real fix needed on Gara'jal. Don't have people clicking the button just because it's there - especially not the healers. Healer should be the last one out, the two dps should leave when the timer's low or if they've already hit 21% (far as I remember 21% is the highest I've seen the buff go). And yes, as above, stop taking totems around 30%, and blow heroism for the enrage (I think we actually stopped going in at 40% on our early kills).

If you're cycling people through the totems, they're all coming out with buffs of at least 15% (that's on the low side), and people are not getting killed, but you still can't beat the enrage, then it's an issue of player gear or skill.

It's amazing how much faster the fight gets once you get used to this.

We kill the first totem and then every 4th totem without anybody going into it. We found that it wasn't worth going down there because there weren't enough (in some cases, any) ghosts to kill and that the dps on the boss was more important at those points.

Just bit the bullet and threw another couple of applications. One that is more than a bit daring to Unqualified - Stormrage EU, but hey! Who knows?If your guild needs another tank on EU-Horde, just ask Joe and Noos for references :-p

When that day comes, seek all the light and wonder of this world, and fight.

We killed Whitemane and her lackey so fast that they bugged so got no valor nor credit for having finished the instace...

Although I gotta say it was amusing... from starting the instance to whitemane... it took us about 8-9 mins, maybe even less -- I got lucky that I got paired with a warrior that was doing sustained 130K DPS (150K+ on bosses)

Its actually quite painless on a second toon that can do all LFRs; Dungeon+scen+LFR = 225 VP if you have the buff, add in an additional 90 VP for the first set of scen+dungeon and you are looking at doing 4 LFR's with a dungeon and scenario while waiting for the queue, leaving you at 990 VP - can be done in an afternoon if you aren't picky about what lfrs you want to do.

--

Frustration; 16 Lei Shi kills on LFR, using coins on all but 2 attempts (so probably around 20 loot attempts); 2x shoulder token, which isn't even that good (had the 483 shoulders from protectors before that) - I want taht darned gun that they made such a big questline around *sigh*

Nooska wrote:Frustration; 16 Lei Shi kills on LFR, using coins on all but 2 attempts (so probably around 20 loot attempts); 2x shoulder token, which isn't even that good (had the 483 shoulders from protectors before that) - I want taht darned gun that they made such a big questline around *sigh*

Ick, that's no fun. We have a warlock in our guild with a similar story, but even worse as he has 2 possible sha-touched (1h and staff) and can't get either one to drop.

(Aside: the shoulder token is _really_ good if you don't already have the other 4 pieces - 16 second BW is kinda ridiculous... I don't think that one has haste either (unlike the gun ) so you might be able to dump the set legs (which do) once you get all 5.))

Lei shi just has too much good stuff, unfortunately - gun, shoulder, and trinket. I have 2, never ever going to get the 3rd. *laugh*

... the fact that more potential voters are swayed by a few trivial comments 10 years ago than a candidate literally collapsing is not a good sign and tends to indicate that even if Trump wins, it won't matter.

No electorate that stupid is going to survive long, one way or another.

Doing my usual round of soloing for mount drops, and hit the 5 instance limit because I went into Firelands on 25 man after it got automatically switched when I did TK. Half an hour wait for it to reset.