My sixth Star Citadel gallery. Things are very much hotting up now and, something else you may not have noticed so far, is that that cannon’s energy projectile is getting larger, and thus harder to avoid. This isn’t something that happened in the original Star Castle, nor does it happen in the classic variant of Star Citadel.

Note that Star Citadel has two variants: a modern version, from which these screenshots are taken, and a classic version, which is designed to play as much like the original Star Castle as possible.

Click on the images to see larger versions.

Missing this would be the equivalent of missing an open goal in a football match (soccer, for those of you on the other side of the pond). Seriously, it's an absolute sitter.

Undeterred I'm diving back in for another run, spraying bullets all over the show. There are plenty of opportunities to attack when the cannon is this wide open, but that also affords the cannon plenty of opportunities to mount a counterattack.

And, honestly, it's a good thing that I did choose to leave because, not only did I have the energy projectile to deal with, but a mine has wrapped over from the bottom of the screen. Note that, just like Star Castle, your bullets, and the enemy's mines, can both wrap around the edges of the screen. This can make the mines particularly hazardous on higher levels as they can effectively sneak up on you.