More wheel-to-wheel gameplay from ‪#‎DRIVECLUB‬, captured direct from ‪#‎PS4‬. When you race with the AI, drivers will take risks and exploit mistakes just like you would, which makes for some lively ‪#‎PS4SHARE‬ moments.

As well as the lighting upgrades we mentioned yesterday, we also want to let you know that the AI and the audio are still being improved too, because we care about even the smallest details. You can expect to hear better engine and collision sounds in the game, which we'll keep showing you more of during development.

Looks like they have made a lot of improvements!
*PS2 quality motion blur has been replaced by high quality motion blur
*Better lod minimal pop ups
*Hard shadows are gone, soft shadows are in
*Ghost cars replaced by actual cars
*Better collision physics/detection compared to the e3 build
*The game sounds a lot better as well
And more!

More improvements coming!

More visual improvements incoming

@AlwayzGaming YES!! Most notably from the video just shared you will see an improvement for the ambient lighting inside the car...

@AlwayzGaming ...and big improvements to the sun, the clouds and the sky overall. When we have that we will show you a full race. :-)

@AlwayzGaming We're about to start optimising the reflections in the mirrors too.

@AlwayzGaming ...also the glass windscreen doesn't sit perfectly with the bodywork of the car. We've already

This is a glimpse of ‪#‎DRIVECLUB‬ in action. The video was captured direct from ‪#‎PS4‬, showing a cool ‪#‎PS4SHARE‬ moment from a race up on a 7,703 ft tall mountain in Norway.

The sun, the clouds and the ambient lighting inside the car will all look better soon, because we're about to upgrade the lighting and atmospheric optics. When we do, we will share a full race with you. You won't have to wait much longer

This is a glimpse of #DRIVECLUB in action. The video was captured direct from #PS4, showing a cool #PS4SHARE moment from a race up on a 7,703 ft tall mountain in Norway.

The sun, the clouds and the ambient lighting inside the car will all look better soon, because we're about to upgrade the lighting and atmospheric optics. When we do, we will share a full race with you. You won't have to wait much longer.

:O

Originally Posted by Driveclub

Lots of people say that that the handling is closer to PGR than GT or Forza, because it strikes a balance between the age old "arcade" and "simulation" archetypes, even though it's actually much deeper than that. The handling team refined the model again just this week - and will continue to do so up to release - so hopefully you'll give it a second go and get a better feel for it.