It’s Global Game Jam 2018! In this special jam episode you’ll hear field interviews with gamedevs at the Minneapolis Gamecraft site mid-jam as they work on their games. Then your nice hosts talk all about how the weekend went for them and what they each got out of the experience. Martha is a stage manager, Mark can’t help but make artistic developer art and Stephen is the GGJ MVP.

It’s a very special episode, as your nice hosts celebrate one year(!!!) of Nice Games Club by revising their favorite topics from the show’s first 50+ episodes. Also: Mark complains about Las Vegas, Martha repeatedly gets the last laugh, and Stephen doesn’t like talking about his problems.

Snide laugh! Malicious gafaw! In this, our second evil episode, your evil hosts revisit some of the dumb topics Nice Games Club covered in previous episodes, and correct the record where required. We’re at it again, being evil, that is!

It’s Nice Games’ Club take on the Let’s Play! Introducing “Nice Plays,” where the Nice Games Club gamedevs play nice games. Our first Nice Play features the recent indie (re-)release “OneShot.” We talk about the game’s unique design choices as we fumble around to figure out the controls.

But, like for every Nice Play, after 17 minutes of gameplay our egg timer goes off, which means it’s time to end the show.

This is a new format for us, and we don’t quite yet know what we’re doing, so let us know what you think by visiting our feedback form. Tell us what you think about Nice Plays, what you like about them and how you think we can do better.

Game: OneShot (website)Developer: Little Cat FeetPublisher: DegicaRelease date: June 30th, 2014 (original), December 6, 2016 (remake, Steam)Genre: Adventure, PuzzleSummary: “OneShot is a surreal top down Puzzle/Adventure game with unique gameplay capabilities. You are to guide a child through a mysterious world on a mission to restore its long-dead sun. The world knows you exist.”

For our first ever LIVE episode, we took the main stage at GlitchCon 2017 along with our guests Rebekah and Adam Saltsman, co-founders of Finji, publisher of “Night in the Woods” and developer of “Overland” and “Canabalt,” to talk about talking about games!

Plus your nice hosts and their guests each recount moments where they “leveled up” as game developers.

[0:01:45] Talking about your game to different audiences
[0:32:35] Moments where you “leveled up” as a gamedev
[0:45:56] Outro

At the end of this episode, Stephen was able to guilt a whole room full of people to fill out our feedback form, but that doesn’t mean you’re off the hook. Hearing from you helps make our show better, so get on it!