Future Updates

You, yes you, reading this post, get to see what I am gonna add to the app next and my other plans!

City Dashz

City Dashz 1.2/1.1 will feature coins and a shop, where you can buy Heads, Shirts and Faces! iOS 1.1 will also include Game Center Services!

Tumbl3

Tumbl3 Android 1.1 will be featuring more icons, bug fixes and music! And Google Play services!

Tumbl3 iOS 1.0 will have all of Android 1.1 but Game Center services instead of Google Play.

Future Projects

Ninja Bus will feature nonstop arcade action, based on a Scratch program I made, it is a collab with someone. Will be finished before the end of the year. Releasing for Android and iOS. It will be free.

Rush To Crush is another collab but with a friend of mine, it plans to be an endless runner with levels. It will also be free with possible in app purchases.

Untitled Monument Food Project is an unknown project based off of a program I made in PJS. It will feature Story, 3D, and multiple levels, I have no idea when I will finish this. But sometime next year. It will be available for Steam, PC, Xbox One, Switch and PS4. It will cost 15$ on Steam and PC and 25$ for console.

Recent Posts:

So you may now heard of The Kepler Bot, as you saw in the header of my website or on discordbots.org. If not, then it’s basically a bot that displays a mining area in a text environment, nothing too special but still really cool. I’m quite proud of the popularity the bot has gotten, even […]

Everyone uses Discord, right? No? Well, quite the majority do. So I’ve decided to turn my game into a Discord Bot! Creating a Discord Bot seemed like a good way to spread my coding influence, so I started creating one! The Beginning I wanted to start quickly and add a lot of stuff! I asked […]

Hello! Here are my plans for the start, middle and rest of the new year; 2019! I’ve got stuff for Khan Academy Community, YouTube and my apps! Starting with KACS! Khan Academy Community: First off, Monument Food II, lets get that out of the way! I will be working on it at least 15 minutes […]