Firebug Firebat Novice I love the smell of napalm in the morning.At-WillStandard ActionPersonalEffect: You make a basic attack with a blast weapon. On a miss, you deal damage equal to your Constitution modifier. This damage is the same type as the original attack.

Lead by Example Rebel NoviceI’ll show you how it’s done.At-Will • WeaponStandard ActionRange varies by weaponTarget: One creatureAttack: Charisma + your level + weapon accuracy vs. AC.Hit: 1[W] + Charisma modifier damage, and you choose an ally within 5 squares of you. That ally makes a basic attack as a free action.

Equipment

Heavy armor (+7 to AC;speed -1;Heimdall A2 prototype)

This suit has an integrated flamethrower (see below). While at least one hand is free, this weapon is always considered drawn. If there are not two hands free, attacks with the flamethrower take a -1 penalty.

Flamethrower (2d6 fire;+0 acc;Close blast 3 two-handed heavy gun)

This weapon targets Reflex instead of AC, deals fire damage even with a blast basic attack, and is integrated (see above).

Alpha Powers

+4 on Cyber overcharge rolls

Combat Heuristics
Combat routines have been wired into your major muscle groups.
Alpha • Cyber
Free Action
Trigger: You start your turn.
Effect: You gain a 2 power bonus to attack rolls and to all defenses until the end of your next turn. In addition, you shift 3 squares and take a standard action.
Overcharge: When you use this power, you can roll a d20.
10: You can use this power a second time on your next turn while this card is readied.
9 or less: At the end of your next turn, you are stunned until the end of your next turn.

Ocular Implants
Your eyes are fitted with cybernetic enhancements, allowing for wide-spectrum scanning beyond human capabilities.
Alpha • Cyber
Benefit: Your enhanced vision detects even the slightest visual detail. You gain a 10 power bonus to Perception checks and ignore the -2 penalty for attacking an enemy that has concealment.
Overcharge: When you start your turn, you can roll a d20.
10: While this card is readied, you replace each of your Perception check rolls with a 20 and gain a +2 power bonus to attack rolls.
9 or less: An overloaded data feed scrambles your processor (save ends). While under this effect, you are blinded.

Trauma Biomonitor
An implanted monitor detects trauma to major organ systems and triggers the release of resuscitative chems and medical nanites.
Alpha • Cyber
No Action Melee 1
Trigger: You use a second wind or start your turn unconscious.
Effect: You gain regain hit points equal to your bloodied value. Until the end of your next turn, you gain a +1 bonus to speed.

Omega Tech

Heimdall Armor
The Heimdall-class A2 Prototype is an advanced armor design incorporating composite armor and carbon panels to dissipate focused energy weapons.
Omega Tech (Moebius)
Armor: Heavy
Power: Encounter
Immediate Interrupt Close blast 3
Trigger: You take damage.
Effect: You gain resist 5 to all damage until the end of your next turn.
Salvage 2: A 2nd level character an salvage the Heimdall armor. It becomes heavy armor: +8 armor bonus to AC; +1 armor bonus to Reflex and Fortitude.