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Own SoS, RoTF, and CoTG
Have the time to complete 3 Ascension games per week
Have a Chollange account: http://challonge.com/
Desire to win!

Tournament Information:

Proposed Tournament

Match format:

Deck: COTG, RoTF, and SoS varying between rounds

Format: Best of 3

Timer: 3 Days

Match Tie-Breaker: In game (player with second turn)

Tournament Format:

Qualification Round: 4 matches in Swiss Tournament format (similar to previous tournament). Essentially, you will play a best of 3 match and then based on your results you will be paired the following round against someone with similar standings. Winners move to the top and losers fall to the bottom. A player will be awarded 3 points for winning a match and 0 for losing a match. There are no ties. There will also be no byes this tournament.

Round 1 Deck: CoTG

Round 2 Deck: SoS

Round 3 Deck: CoTG + RoTF

Round 4 Deck: SoS + RoTF

Playoff Round: Depending on the number of players signing up, the top 20-40% will qualify for a single elimination playoff with the same match format above (best of 3, etc, etc). I will ask for feedback on deck selection and decks for each playoff round will be determined.

What do people think? I'm overloaded today with work (around 11pm here and taking a break to post this) but will update OP and thread title tomorrow assuming everyone is ok with this.

Reporting a match
The match should be reported by the challenger (player on the left) after both matches have been played. To report a match, go to the report match page and choose the winner. Score is no longer necessary.

Congrats on the win, WolverineJon...I see some other player will have to avenge me.

WolverineJon wrote:

=One thing this tournament has taught me is a whole new appreciation for cards that banish center row cards. It really gives you control over one of the major luck factors in the game -- the cards that turn up in the center row -- when you can pay attention to the strategy your opponent is going for, and intentionally banish cards that your opponent can pick up but you can't (e.g. big monster cards when only your opponent is playing a military-heavy deck).

I get this technically, but I've never been able to put it into practice. Usually I banish a card moderately useful to my opponent, and uncover an even better one. Just have to work at it, I suppose.

Game 2 with WolverineJon was much, much closer than the first. I managed to prevail by a score of 70 to 68.

On to the rubber match!!

Great game in game 2. I think I may have cost myself the game by missing one opportunity on my turn to defeat that 4-point monster that destroys the opponent's cheapest construct... you proceeded to run 2x Everbloom to grab 2 points/turn for the remainder of the game. Even 3 turns with one of those Everbloom gone would have made the difference.

I managed to take game 3, though, as the game basically forced me into a military-heavy strategy by giving me 5 runes in my opening hand along with a center row full of military cards... luckily, enough monsters and low-rune-cost cards came up for the rest of the game that I was able to hold on for the win. Good match!

One thing this tournament has taught me is a whole new appreciation for cards that banish center row cards. It really gives you control over one of the major luck factors in the game -- the cards that turn up in the center row -- when you can pay attention to the strategy your opponent is going for, and intentionally banish cards that your opponent can pick up but you can't (e.g. big monster cards when only your opponent is playing a military-heavy deck).

The third game basically came down to my Lifebloom deck vs your monster deck. Unfortunately for me, I couldn't get enough deck-thinning cards to really take advantage of the deck. I had a lot of chaff thrown in that I had trouble getting into.

I wonder if there is anyone who would be interested in doing a match with me where I will post screenshots of each turn and my reasoning behind them?

Farktopia takes our second game 62-59 (he won by a bigger margin in the first game) to preserve my record of no match wins in this tourney. Quite remarkable. I wonder if I have developed some sort of allergic reaction to other GWJ players? But I did enjoy my games and congratulations to all those that defeated me.

In this last game with Farktopia the centre row locked up early with cards that neither of us wanted and we did not have banishing power. So rather an unusual feel to the game and Farktopia picked his way through it just that important bit better than I did.

In this last game with Farktopia the centre row locked up early with cards that neither of us wanted and we did not have banishing power. So rather an unusual feel to the game and Farktopia picked his way through it just that important bit better than I did.

Yeah, it was a good game. It was close- could have gone either way. I believe this was only my 3rd win this tourney, sorry for the consistent record. Happens but never feels great.

Also, I still can't log into to report the score- not sure if rob or Big Red are able/willing to do so (but I can't).

Everything that starts out as a cultural revolution ends up as capitalist routine.
-David Brooks || Steam: Demonbox

Hey mudbunny, oh yeah, 28 days for sure. Could I suggest RotF + SoS? All 3 decks sometimes come out to an all-monster deck too easily and makes for a very boring game. Im cool with any deck actually except all 3.

One thing, could we wait for at least a week? Im pretty busy at work and at home this week and next. Plus, we can finish the tourney here first so that the thread doesn't get the tourney and our screenshotted game all mixed in!

Hey mudbunny, oh yeah, 28 days for sure. Could I suggest RotF + SoS? All 3 decks sometimes come out to an all-monster deck too easily and makes for a very boring game. Im cool with any deck actually except all 3.

One thing, could we wait for at least a week? Im pretty busy at work and at home this week and next. Plus, we can finish the tourney here first so that the thread doesn't get the tourney and our screenshotted game all mixed in!

I get this technically, but I've never been able to put it into practice. Usually I banish a card moderately useful to my opponent, and uncover an even better one. Just have to work at it, I suppose.

I probably overstated my point there when I opined that center-row-banishing cards give you "control" over the center row luck factor; more accurately, they give you some increased degree of control, and some is a lot better than none. Sure, sometimes you might banish a monster only to turn up an even better (for your opponent) monster; but I think the odds dictate that you'll more often turn up some different kind of card (hopefully not so good for your opponent).

Of course, you often don't even get access to those banishing cards in the first place! That's one of the interesting things about Ascension -- that the game sometimes essentially forces you into one strategy or another, based on what cards show up in the center row.

Of course, you often don't even get access to those banishing cards in the first place! That's one of the interesting things about Ascension -- that the game sometimes essentially forces you into one strategy or another, based on what cards show up in the center row.

I think this is why I prefer Ascension to other deck building games and CCGs. Typically in other games of this type you have your strategy set before the game starts, and the winner is the player who either has the better strategy or if the strategy's are roughly even the player who executes the best (with a good bit of randomness thrown in based on card draws). In Ascension on the other hand you have to be willing to adjust your play based on the cards that come out, meaning you often find matches playing out very differently even between the same two players.

And in round 3 of the consolation tournament, I just took LeapingGnome in 2 games:
Game 1: 83-57 me (I think the scores are right, I accidentally tapped before I could take a screenshot)
Game 2: 86-86 me (tied score, but I was second player)

First game I wound up with Cetra, who gave me Adayu, and it was all downhill from there, although LG put up a good fight. Second round couldn't have been much closer (scores were 35H/51D for LeapingGnome, 39H/47D for me). Funny thing is that although I picked up Reclamax on the first round and he got Serpentcall not too much later, neither of us managed to pull anything out of the Void that I recall. I still managed to pile up a nice stack of Mechana Constructs, and just barely pulled even on the last hand, even after LG doubled up on his last hand with Tablet of Time's Dawn. That was a tense one.

And in round 3 of the consolation tournament, I just took LeapingGnome in 2 games:
Game 1: 83-57 me (I think the scores are right, I accidentally tapped before I could take a screenshot)
Game 2: 86-86 me (tied score, but I was second player)

First game I wound up with Cetra, who gave me Adayu, and it was all downhill from there, although LG put up a good fight. Second round couldn't have been much closer (scores were 35H/51D for LeapingGnome, 39H/47D for me). Funny thing is that although I picked up Reclamax on the first round and he got Serpentcall not too much later, neither of us managed to pull anything out of the Void that I recall. I still managed to pile up a nice stack of Mechana Constructs, and just barely pulled even on the last hand, even after LG doubled up on his last hand with Tablet of Time's Dawn. That was a tense one.

Well played, sir!

Yeah I was mad the second game was a tie. :). The first game I didn't have a real chance. Good luck in the finals.