Learn 3D Game Development and Programming with Unity

Immersive Yourself in the Industry Standard Game Engine & Start Building Your Very Own Games

Description

If you’ve ever had a great idea for a game but didn’t know how to build it, then this is the course for you. This jam-packed course will give you all the instruction you need to build your own game worlds in Unity 3D, the industry standard game engine. Soon you’ll be building and playing your very own games as an accomplished game developer.

Access 44 lectures & 5 hours of content 24/7

Navigate the Unity interface & 3D views

Work w/ & modify game objects like characters & obstacles

Import game assets such as meshes, textures & audio files

Learn how to program game mechanics & create game logic & gameplay

Design levels using Unity’s many tools options

Use snapping to create modular level designs

Specs

Details & Requirements

Length of time users can access this course: lifetime

Access options: web streaming, mobile streaming

Certification of completion not included

Redemption deadline: redeem your code within 30 days of purchase

Experience level required: all levels

Compatibility

Internet required

Unity 3D required

Instructor

Richard Sneyd is the CEO of CyberMyth Games, an independent game development studio based in Ireland. He also moonlights as a game design lecturer, drawing upon his years of experience creating games, and prides himself on his easily digestible teaching style.

Access

Lifetime

Content

14 hours

Lessons

73

Unity Android Game Development With Game Art & Monetization

Start Building Games for the World's Most Popular Mobile Platform from Scratch

Description

You can use the Unity game engine for a wide range of platforms, but one of the most common is Android. In this course, you’ll learn the fundamentals to building games for the world’s most popular mobile platform, opening doors to an enormous market. Best of all, you don’t need any prior experience, just a willingness to learn!

Access 73 lectures & 14 hours of content 24/7

Learn the basic concepts & tools you need to build fully functional Android games in Unity

Install Unity, the Java Development Kit, & Android SDK

Create example Android games from scratch

Discover how to design game art

Understand how to monetize your game & make a living in game development

Use included course quizzes to verify your knowledge

Specs

Details & Requirements

Length of time users can access this course: lifetime

Access options: web streaming, mobile streaming

Certification of completion not included

Redemption deadline: redeem your code within 30 days of purchase

Experience level required: all levels

Compatibility

Internet required

Instructor

Raja Biswas is a passionate computer programmer, indie game developer and lifelong learner. He has a passion for learning new things and teaching people all over the world.

He has a Diploma in Computer Science and Technology, and is currently completing his Bachelor of Engineering in IT.

Access

Lifetime

Content

6 hours

Lessons

70

The Complete Real-Time Web and Game Development Course

Description

Real-time capabilities make sites like Facebook, Twitter, and most news sites a fully interactive, immersive experience for users, and keep them coming back for more. Over this course, you’ll learn how you, too, can make impressive web apps with real-time capabilities using Meteor.js, a full-stack JavaScript framework designed to drastically simplify development time and complexity. Before you know it, you’ll be building reactive user interfaces and allowing users to interact with your apps in real time.

Access 70 lectures & 6 hours of content 24/7

Create highly interactive, real-time Meteor web apps

Store, retrieve, & manipulate data w/ MongoDB

Understand user sign up, authentication, & proper data validation

Learn how to structure the folders & files in your projects

Give your apps extended powers w/ external community packages

Style your apps w/ Bootstrap 3

Integrate w/ the Phaser game engine to create real-time games

Specs

Details & Requirements

Length of time users can access this course: lifetime

Access options: web streaming, mobile streaming

Certification of completion not included

Redemption deadline: redeem your code within 30 days of purchase

Experience level required: all levels

Compatibility

Internet required

Instructor

Pablo Farias Navarro is a software developer and founder of ZENVA. Since 2012, Pablo has been teaching online how to create games, apps and websites to over 150,000 students through the Udemy and Zenva Academy platforms, and created content for companies such as Amazon and Intel. Pablo is a member of the Intel Innovator Program in the Asia Pacific, and has run live programming workshops in San Francisco, Brisbane and Bangalore. Pablo holds a Master in Information Technology (Management) degree from the University of Queensland (Australia) and a Master of Science in Engineering degree from the Catholic University of Chile.

Access

Lifetime

Content

5 hours

Lessons

52

Advanced Game Development with Phaser

Create Advanced, Online Multi-Player Games with This Immersive Course

Description

Mastering Phaser will enable you to build interactive, online multi-player games – the likes of which are considered some of the best games in the world. Over this project-based course, you’ll learn how to build comprehensive games in Phaser that use Firebase to join front end and back end development. By course’s end you’ll have emulations of Fruit Ninja and Bomberman to add to your portfolio.

Experience level required: intermediate, you should have a strong grasp of JavaScript and Phaser

Compatibility

Internet required

Instructor

Renan Oliveria is a software developer and CS Master student. His interest in game development started years ago with a 2D game engine course, which resulted in a small 2D engine and game. Passionate about JavaScript and Phaser, Renan has authored dozens of technical tutorials at the GameDev Academy blog by Zenva.

Access

Lifetime

Content

8 hours

Lessons

63

Unreal Engine 4: The Complete Beginner's Course

Design Games from Scratch Using the Engine that Built Gears of War

Description

Unreal Engine 4 is one of the industry-leading 3D game design softwares, and this beginner course will get you up to speed on developing games using this cutting edge software. Used to develop games like Borderlands, Gears of War, and Mass Effect, the Unreal Engine can give you a serious edge on the game development competition. Who knows, by the end of this course, you may have created the next hit!

Instructor

David Nixon is a professional software developer and amateur game developer who holds a degree in Computer Science from Florida Atlantic University. He started his career developing websites and providing SEO services for companies nationwide. He then dove into the world of mobile gaming, developing the game Puzzlers. Recently, he worked as a web developer for a major SaaS company.

Access

Lifetime

Content

18 hours

Lessons

109

The Complete iOS Game Course Using SpriteKit and Swift 3

Engineer the Next Hit iPhone Game By Introducing Yourself to SpriteKit & Swift 3

Description

It seems like everybody these days has at least one game obsession on their iPhone. In this course, you’ll learn how to build the next one by mastering SpriteKit and Swift 3, the primary game development tools for iOS. Starting from absolute scratch, you’ll learn Swift programming and the powerful 2D game engine, SpriteKit by building real, fully functional games.

Access 109 lectures & 18 hours of content 24/7

Explore Swift programming

Import & organize assets into SpriteKit

Learn how to create & animate Sprites

Understand how to use SpriteKit’s physics system

Save game data using NSKeyedArchiver & NSKeyedUnarchiver

Discover the basics behind sound in SpriteKit

Specs

Details & Requirements

Length of time users can access this course: lifetime

Access options: web streaming, mobile streaming

Certification of completion not included

Redemption deadline: redeem your code within 30 days of purchase

Experience level required: beginner

Compatibility

Internet required

Instructor

Awesome Tuts is a part of Awesome Graphics Company that makes awesome games and provides quality e-learning for people who want to learn game development and programming. They are a team of four people lead by Fahir—the main tutor, programmer, and leader of the group. They enjoy teaching people and providing information that is not accessible anywhere else, so join this course and see for yourself.

Access

Lifetime

Content

6 hours

Lessons

27

Player vs. Player tvOS Games

Create Engaging Games By Connecting Controllers, Configuring Player Modes & More

Description

This course will teach you the essentials of crafting engaging games for Apple TV that pit player against player. You’ll learn to configure multi-player gameplay modes, external controllers, the physics of your game world, and more, rounding out your game development skill set to create games certain to engross players again and again.

Instructor

Justin Dike is the founder of CartoonSmart, one of the Internet’s first video training websites. He is a long-time illustrator and animator, focusing mostly on Adobe Flash, and experienced programmer with Swift, Sprite Kit, Actionscript 3, Objective C and Cocos2d. For CartoonSmart, he has recorded hundreds of hours of video tutorials, and recently published his first full length book, titled iOS Programming with Xcode and Cocos2d. Justin has also developed many iOS games, including a side scrolling game engine.

Access

Lifetime

Content

10 hours

Lessons

68

Unity In App Purchase Complete Course

Design, Publish, & Monetize Games on Any Platform Using Unity

Description

One of the most common ways mobile games make money is with in-app purchases, and if you want to make it as an independent game developer, you had better learn how to incorporate them into your work! In this project-based course, you’ll create and publish a complete IAP-featured game using the Unity Game Engine.

Instructor

Ahmad Naser has a degree in Computer Science from Birzeit University and is comfortable with a large range of languages and techniques.

After implementing enterprise applications using Salesforce and Siebel CRM for 3 years and with professional experience in building websites, cloud apps, ios apps, unity games, android mobile apps and educational games for 6 years, Ahmad decided to share his technical knowledge with people all over the world to benefit from my experience and build their own careers. He has over 20 successful games on the Google Play Store, Asset Store and Apple Store.

He is passionate about teaching people about technologies, and one of his greatest goals in life is growing the next generation of software professionals.

Access

Lifetime

Content

3 hours

Lessons

35

Learn Easy HTML5 Game Development in Construct 2

Build Comprehensive, Custom 2D Games Without Writing a Line of Code

Description

Construct 2 is a simple game creator that allows you to develop and build exciting, comprehensive 2D games without having to write a single line of code. This course will give you a step by step tutorial along the various stages of building a “run and gun,” platformer style game. By the end of the course you’ll have covered all the fundamental concepts necessary to build custom HTML5 games in Construct 2.

Access 35 lectures & 3 hours of content 24/7

Learn how to implement craft gameplay & game rules

Import Non Player Characters, sound effects, music & more

Configure multiple frame based animations, backgrounds & sprites

Create game logic & game mechanics without programming

Specs

Details & Requirements

Length of time users can access this course: lifetime

Access options: web streaming, mobile streaming

Certification of completion not included

Redemption deadline: redeem your code within 30 days of purchase

Experience level required: all levels

Compatibility

Internet required

Instructor

Richard Sneyd is the CEO of CyberMyth Games, an independent game development studio based in Ireland. He also moonlights as a game design lecturer, drawing upon his years of experience creating games, and prides himself on his easily digestible teaching style.

Access

Lifetime

Content

2 hours

Lessons

29

Java Game Development: Create a Flappy Bird Clone

Work Your Way Into the Gaming Industry by Learning the Fundamentals of Java Game Development

Description

The applications of Java are seemingly endless, but one the most popular uses is in game development. Considering that gaming is a billion dollar industry, there’s massive incentive to learn Java game development fundamentals. In this course, you’ll use important Java tools and discuss core game development concepts as you create your very own clone of the hit mobile game, Flappy Bird.

Access 29 lectures & 2 hours of content 24/7

Learn Java & game development by creating a Flappy Bird clone

Customize your game & build a framework for more games

Improve your knowledge of Object Oriented Programming

Grasp the fundamental concepts of game programming

Specs

Details & Requirements

Length of time users can access this course: lifetime

Access options: web streaming, mobile streaming

Certification of completion not included

Redemption deadline: redeem your code within 30 days of purchase

Experience level required: all levels

Compatibility

Internet required

Instructor

Stone River eLearning was founded in 2011, and calls itself the Online Technology Bootcamp. It has taught over 250,000 students through its website and reseller partners since its founding, with a focus on developing high quality video training in all areas of the tech field.

Terms

Unredeemed licenses can be returned for store credit within 15 days of purchase. Once your license is redeemed, all sales are final.