Abstract

Learning and generating serially ordered sequences of actions is a core component of cognition both in organisms and in artificial cognitive systems. When these systems are embodied and situated in partially unknown environments, specific constraints arise for any neural mechanism of sequence generation. In particular, sequential action must resist fluctuating sensory information and be capable of generating sequences in which the individual actions may vary unpredictably in duration. We provide a solution to this problem within the framework of Dynamic Field Theory by proposing an architecture in which dynamic neural networks create stable states at each stage of a sequence. These neural attractors are destabilized in a cascade of bifurcations triggered by a neural representation of a condition of satisfaction for each action. We implement the architecture on a robotic vehicle in a color search task, demonstrating both sequence learning and sequence generation on the basis of low-level sensory information.