These twelve artifacts are scattered about Tallon IV, with clues as to
their resting places inscribed on the Chozo Totems in the Artifact Temple, in
locations specifically designed to be accessed only by using "items
spiritually linked to the Chozo civilization."[2] When
combined, they open the path to the Impact Crater and the final
battle against Metroid Prime.[3]

Translating Chozo
runes on Totem's surface. A Sunchamber high atop our ruined
home became the nest of a great beast, and a source of a
corruption. Many Chozo spirits have been drawn to this tainted
place. Release their bond to the world to claim the Artifact of
Wild.[6]

Translating Chozo
runes on Totem's surface. Invaders mine the depths in their greed.
Forge a path through a Tunnel of the Great Poison to claim
the Artifact of Newborn.[15]

References

↑" It is
clear now that we Chozo can never return to our dimension, not
while the Great Poison reaches ever further into the planet. It is
so powerful, this creeping evil, that our wills are crumbling and
our minds beginning to fail. And so, before it is too late, we now
make our last stand. We have begun to build a temple to contain
this darkness: at its heart we will place a Cipher, a mystical lock
powered by twelve Artifacts and filled with as much power as we
Chozo can harness in our ethereal states." —Chozo Lore "Cipher" - PAL
version (Metroid Prime)

↑"We have
come to another dead end. It is clear now that we will never
discover the locations of the Chozo's artifacts until we can
decipher the messages carved into the statues in this abominable
temple. Our language databases are woefully inadequate, and our
linguistic analysts can come up with little more than vague
theories. The best hypothesis we can offer is that finding the
artifacts will require items spiritually linked to the Chozo
civilization. However, without these items, we are lost, and
Command grows more impatient by the day. Results must be produced
soon." —Pirate
Data "Artifact" - PAL version (Metroid
Prime)

↑"The
containment of the Great Poison... This task has fallen to the
Chozo, and we will not flee from our duty, even as we suffer with
the land and its creatures. We will pour our will into the Twelve -
the Artifacts that, when brought together, form the lock that holds
this great evil at bay in the depths of the planet. This lock must
stand up to all who might come to assault it. To preserve the power
of the seal, and to protect it from those who would meddle for
their own designs, we will spread the Artifacts across the land,
hiding them from prying eyes. The lock must never open until the
day comes when this disaster can finally be put right." —Chozo
Lore "Contain" - PAL version (Metroid Prime)

↑"Translating Chozo runes on Totem's surface. In
one of Tallon's far corners, a Grove of life lies. Reveal
the pillar beneath the waves to find the Artifact of Chozo."
—Metroid Prime Logbook "Artifact of
Chozo" (Metroid Prime)

↑"Translating Chozo runes on Totem's surface. A
Sunchamber high atop our ruined home became the nest of a
great beast, and a source of a corruption. Many Chozo spirits have
been drawn to this tainted place. Release their bond to the world
to claim the Artifact of Wild." —Metroid
Prime Logbook "Artifact of Wild" (Metroid
Prime)

↑"Translating Chozo runes on Totem's surface.
Within the ruins of our home, we honor our fallen Elders in a great
Hall. A chamber beneath the statue holds the Artifact of
World." —Metroid Prime Logbook "Artifact of
World" (Metroid Prime)

↑"Translating Chozo runes on Totem's surface.
There is a tower within the Ruins where Light always shines.
Move through the waters there to find the Artifact of
Lifegiver." —Metroid Prime Logbook "Artifact of
Lifegiver" (Metroid Prime)

↑"Translating Chozo runes on Totem's surface.
The heat of Magmoor was a test for many warriors. A Shrine
in their honor holds the Artifact of Strength." —Metroid
Prime Logbook "Artifact of Strength" (Metroid
Prime)

↑"Translating Chozo runes on Totem's surface. A
molten Lake lies within the tunnels of Magmoor. Shatter the
column at the lake's center to reveal the Artifact of Nature."
—Metroid Prime Logbook "Artifact of
Nature" (Metroid Prime)

↑"Translating Chozo runes on Totem's surface.
Invaders have claimed Phendrana as their own. A Tower sits
atop their fortress. Collapse it to reveal the chamber where the
Artifact of Elder is held." —Metroid
Prime Logbook "Artifact of Elder" (Metroid
Prime)

↑"Translating Chozo runes on Totem's surface. A
tall cave stands at Phendrana's Edge. Seek the unseen
entrance at its top to find the Artifact of Spirit." —Metroid
Prime Logbook "Artifact of Spirit" (Metroid
Prime)

↑"Translating Chozo runes on Totem's surface. A
room of Research lies within the mines. A corrupted invader
is trapped there. Defeat this creature to claim the Artifact of
Warrior." —Metroid Prime Logbook "Artifact of
Warrior" (Metroid Prime)

↑"Translating Chozo runes on Totem's surface.
Invaders mine the depths in their greed. Forge a path through a
Tunnel of the Great Poison to claim the Artifact of
Newborn." —Metroid Prime Logbook "Artifact of
Newborn" (Metroid Prime)