Comment by hizzledizzle

I guess blizz finally listened to the warrior community as we all hoped that the poo colored lawbringer models would be changed out for just about anything!

Comment by Grokago70

As a warrior tank i highly suggest stacking stamina gems in these, though you do need avoidance these come with 29 dodge and some defense rating which is more than enough avoidance on one piece of armor to keep the rest of your gear balanced.

Comment by sexytool

Sorry, but this is pure rubbish

For one, no boss in the game can ever hit for 15k *in a single hit*The worst any decent warrior tank has ever taken is a 2.5k cleave,Followed by a 4.5k normal swingFollowed by a 9k crushing.

That's right, over 16k damage in 2 seconds, but it's still not *in a single hit* and 2 seconds is still enough time for reactive healing.

Will that happen to a paladin tank? No, it's litterally impossible as long as holy shield or redoubt is up. (Given they're uncrushable of course..)

If there's one thing you should have noticed by now, it's that paladins are slowly taking over all warriors' jobs for tanking and the reason why is because they are *forced* to push 60%+ avoidance. Combined with their insane threat and ranged aggro moves like avengers shield, there's boss fights were paladins are matching up to the jobs of TWO warriors.

Secondly, shield block value can be godly.In boss fights with warriors it can be a 75%+ chance to mit another 30 damage odd, when your other choices (armour, stam) are useless.Also it's always there, and while Shield Block only makes it a 75% odd chance to remove 30 damage, over 10 blocks that's 300 damage you haven't taken - the very same thing as having 30 more stam, except unlike health it's not a container, you don't have to be healed to keep this effectiveness.

Paladin tanking is where block value truly becomes godly, as the only hits a paladin takes *are blocks*, every time you take physical damage you are blocking a portion of it as a paladin.

Finally, any tank can be non-reactively healed.You can take 20 healers and spam a rogue or a mage and the result will stay the same - the diffference is that it's not effective raiding.When you're not being reactively healed, the only thing that matters for a tank is taking less damage than you're being healed for.In other words the damage incoming to the tank cannot exceed the damage being healed.

I'm not saying that you should be stacking avoidance to the neglect of all other stats - far from it actually.What i AM saying is that you can only push the stam vs avoidance argument for so long until you become either a mana sponge that requires twice as many healers as you should do, or you become a tank that gets two-shotted because you haven't got enough stam.

Having around 40-65% avoidance is paramount, in fact reaching this goal is more important than stam.I say this because you can have 20% base avoidance and 15k hp, but it doesn't matter when you could have 60% avoidance and 14k hp, and that's what alot of gearing calculations come down to, and that's what paladins aim for, 60% avo and 12k odd hp.

Yes, per point avoidance seems minimal, laughable even, but you compare the defensive stats later on and you notice a rediculously large difference. This is because the total figures from all of your gear and abilities is where the true worth of avoidance is seen.

Editted for clarity >.> it's 5am

Comment by Dirkin

all of these comments are from warriors.

these pants would work for paladin tanks as well, and with their lower stamina, and more reliable (albeit less potent) avoidance augmentation (Holy Shield), +stamina gems are probably a better way to go.. 12 stamina (the difference if you choose +6 stamina red/yellow gems instead of +12 blue gems, factoring in the bonus) isn't necisarily worth 8 dodge, and defense gets worse comparably after 490.

so go +stamina.

Comment by Archiell

Upgrading to these pants from Timewarden's Leggings leaves you with...

Comment by Maricc

I have to agree -- go with the Stam. Who ever thinks it doesn't matter in Karazhan to have tons of health is just a moron...Who likes to wipe? If you have a tank that can take some extra hits and be fine, what is the problem? The more life your tank has lessens the change of a wipe and the down rank on heals is also a great thing. I have a warrior and a paladin -- done it both ways and it's nice to see a tank with lots of health, and from a paladin point of view, it's nice to have 2 healers keeping your tank up on Prince with rank 4-5 flash heals for phases 1 & 3...

Comment by Hurts

Fancy Pants !

Comment by Strye

There's a guide to tanking out there that explains how getting a series of blows from a boss serves as a wipe NO MATTER HOW MUCH HP you stack in high-end raid bosses. You'll get hit for a 22K combo and there's NOTHING Around it if you don't have avoidance. It doesn't matter if you get an extra 2K hp, it won't help when you're still short 3K.

You are technically ALWAYS depending on your avoidance.

I used to stack +12's all the time- but you figure out later on that you need a balance. After looking at all the wipes I have, I find that stamina would NEVER have helped me survive a single one of those wipes. I was always killed by at least 1K-1.5K.

Like a previous poster mentioned above- you're always chain-healed. You never wipe because you don't have enough hp for heals to keep you- you wipe because you'll get spiked for dmg in between your heals. Simple.

My two cents, but it's up to you whether or not you want to gamble your repair bills to test it.

Comment by Pyroshen

"Wrynn" is refering to the current ruling family of the Alliance, Anduin Wrynn is the boy king that rules the alliance now.

Comment by MeatGolem

Or alternatively,

The Wrynn Dynasty is the Wrynn family. These legguards could well be armor passed down through the family. The Curator, as in a museum curator or gallery curator, is keeping these items safe on display. In other words, they are loot from the gallery itself, which the Curator is merely the guardian of.

Comment by Eaglesight

If you replace Felsteel leggings with those, you get:

+13 Armor

+9 Stamina

+24 Strength

-4 Defense rating

+29 Dodge rating

Felsteel Leggings:

1257 Armor

39 Stamina

33 Defense Rating

Wrynn Dynasty Greaves

1269 Armor

24 Strength

48 Stamina

27 Defense rating

29 Dodge rating

Comment by Tanthe

i play a prot pally so i know just how much of a life saver block dodge and parry can be. hell my entire dps is based around blocking and dealing damage using a shield spike, but i still stack for sta before anything so that i dont get one shotted or 2 shotted.

Comment by MiltiadesBooga

Okay, tinhats and loren00bs settle down... ;)

Medivh and Llane Wrynn were buddies in youth. while the novels do not detail any time Llane would've come to Karazhan, he might well have as a diplomacy thing at some point.

Therefore, the most likely explanation for these greaves is that Llane left his pants at Medivh's house by mistake.