I plan to host the next CCup this year and I would like you to suggest any improvements to the current format. I will post my own ideas a bit later so you don't get swayed by them.

Proposed CCup4 schedule

March 4th — discussions about format open

March 18th — discussions end, sign-ups open (subject to review)

April 8th — sign-ups close, final brackets posted (subject to review)

April 15th — first round starts (subject to review)

There is no schedule for every round as they are always inaccurate. However I will do my best to manage this cup and I will make sure all the games are created on time.

If you already know that your clan is interested in this event — please post here so I can compose a preliminary list of participant and see how many rounds we will need this year.

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Draft of CCup4 rules, ver. 5

Following sections has been changed from version #4:

Seeding and brackets

Clan eligibility

Timing out a turn

Change of rules by mutual agreement

CCup host goes MIA

Seeding and brackets

CCup will be a single-elimination tournament with seeding based completely on F400 rankings. I will arrange with IcePack for F400 to be updated once the sign-ups close. New clans that has yet to be ranked on F400 will be placed at the bottom of the table in alphabetical order.

After that clan will be seeded according to that list and paired #1 vs #32, #2 vs #31 and so on. If we will have more than 32 clans some top clans will get a bye in the first round.

Clan Eligibility

To sign-up for CCup your clan must meet the following criteria:

Adhere to one competitive clan rule

Have at least 15 members

Have completed at least one war of 40+ games or participated in one of the leagues (either clan league or random league)

If your clan doesn't meet any or all of these points and you still want to enlist for CCup you should PM me with an explanation why you should be allowed in. After that your application will be reviewed.

Player Eligibility

If a player who have already participated in the current competition switches a clan in the middle of CCup that player can participate after he/she waits one full round of CCup.

Allowed Settings

Initial Troops - only Automatic

Play Order - only Sequential

Spoils - any

Reinforcements - any

Special Gameplay - any, but Trench Warfare games cannot take more than 20% of home games of each clan

Round Limit - only 30 Rounds

Round Length - only 24 Hours

Fog of war courtesy rule will be applied by default to all games.

Allowed maps

Any, excluding Beta maps

Clan wars

For all rounds:- Each clan will pick the map and settings for exactly half of the games- Each map can only be used twice per clan per clan war but can only be used once per game type (i.e. once for triples and once for quads)

Play-in round, Round of 32, Round of 16- 41 total games- 12 doubles, 14 triples, 14 quads with 41st game being Quads on World 2.1, sunny, chained, no spoils- Each clan member can only participate in 12 games per clan war- Each round will be played in two batches with exactly half of the games in each batch

Quarter-finals, semi-finals- 61 total games- 20 doubles, 20 triples, 20 quads with 61st game being Quads on World 2.1, sunny, chained, no spoils- Each clan member can only participate in 16 games per clan war- Each round will be played in three batches with exactly third of the games in each batch

Finals- 81 total games- 24 doubles, 28 triples, 28 quads with 81st game being Quads on World 2.1, sunny, chained, no spoils- Each clan member can only participate in 22 games per clan war- Finals will be played in four batches with exactly quarter of the games in each batch

Sending games

Detailed schedule will be posted before each round in advance.Penalty for being late sending or joining games will be one home game forfeiture per day unless opposing clan will agree to play the game out.

Timing out a turn

Timing out turns to gain strategic advantage is forbidden. However there will be no penalties for timing out a turn from CCup standpoint. Clans can arrange timing-out rule between themselves as they wish so, read next section for details.

Change of rules by mutual agreement

Clans are not allowed to invent new rules. Clans can tweak some rules for their round upon mutual agreement and my own confirmation.

Clans can change:

Allowed settings — trench games limit can be changed

Allowed settings — round limit can be changed to other options

Fog of war courtesy can be dropped

Timing-out rule can be added

Tie-breaker format, such as map/settings and number of games it takes to break a tie

Any game that has been crippled by some outer intervention can be replayed only if both clans agree to replay the game.

CCup host goes MIA

If I, Dako, disappear, anybody who has decent understanding of clan world can pick up CCup and finish it instead of me. If there will be no volunteers unanimously approved by clan people CDs are free to finish the CCup with their own forces or appoint new CCup host as they see fit.

This will be a multi-clan, bracket style, single elimination clan war tournament. I am guessing the challenge will consist of 30-40 clans (possibly more). We will take however many sign up as long as they meet eligibility. Clans will be seeded before the tournament starts. The bracket will be set up so it is 1v32, 2v31, 3v30, etc. If we have more than 32 clans sign up, then as many play-in games matches will take place as we need to get a 32 clan bracket by the lowest seeded clans. A layout of a bracket can be seen in the 2nd post below. The winner of the finals will be the winner of the Conqueror's Cup. The loser of the finals will take 2nd place. The two clans who lose the semi finals will play a clan war the same as the finals for 3rd place.

After sign-ups conclude, seedings will be given out. The seedings will be determined by the latest F400 Rankings found here viewtopic.php?f=438&t=159580. I will ask the person running those to edit them right before we start.

Clan EligibilityTo sign up for the Conquer0r's Cup, each clan must meet the following criteria.

-Must be eligible to be members of the CLA (Adhere to the 1 competetive clan rule)-Must have completed (enough wins for a decisive winner) 2 competetive clan wars of at least 40 games

To sign up, the clan leader must post the clan name in this thread along with a 1st and 2nd contact.

Player EligibilityWe will be playing with an amended "cup tied" rule. The rules will be as follows:

-If a player plays for a clan in a given round, they are cup-tied for that round and cannot play for another clan in that round -If the old clan of a player loses the round in which the player has played, that player is considered "eliminated" with their old clan and cannot play for another clan for the rest of the tournament-If the old clan of a player wins the last round in which the player has played with them, then they are not considered cup-tied at the conclusion of that war and are free to play with any other clan at the beginning of the next round of the tournament

Every clan will need to post a numbered list of all of their active members that can easily be copied and pasted before the start of their first war, for example:

1. Chuuuuck2. Chariot of Fire3. Dako...etc.

I will add these lists to each clans spoiler in the third post for a quick and easy way for clans to copy these lists to tally game totals and also a record of which players started with which clans

The play-in clan wars (games before the round of 32) as well as the first round of the Conqueror's Cup will use the following format:

- 41 total games- 12 doubles- 14 triples- 14 quads- Each clan member can only participate in 15 games per clan war- Each clan will pick the map and settings for exactly half of the games- The 41st game will be Quads on World 2.1, sunny, chained, no spoils- Each map can only be used twice per clan per clan war but can only be used once per game type (i.e. once for triples and once for quads)- There will be no freestyle, speed, manual deployments, beta maps, or nuclear spoils games allowed

Clan wars in the round of 16 and the quarter finals of the Conqueror's Cup will use the following format:

- 61 total games- 20 doubles- 20 triples- 20 quads- Each clan member can only participate in 20 games per clan war- Each clan will pick the map and settings for exactly half of the games. - The 61st game will be Quads on World 2.1, sunny, chained, no spoils- Each map can only be used twice per clan per clan war but can only be used once per game type (i.e. once for triples and once for quads)- There will be no freestyle, speed, manual deployments, beta maps, or nuclear spoils games allowed

The semi-finals and finals of the Conqueror's Cup will use the following format:

- 60 total games- 20 doubles- 20 triples- 20 quads- Each clan member can only participate in 20 games per clan war- Each clan will pick the map and settings for exactly half of the games. - In case of a tie, there will be a 7 game tie breaker with each clan choosing three games of any game type and settings. The last game will be Quads on World 2.1, sunny, chained, no spoils.- Each map can only be used twice per clan per clan war but can only be used once per game type (i.e. once for triples and once for quads)- There will be no freestyle, speed, manual deployments, beta maps, or nuclear spoils games allowed

Any players can play in the tie-breaker games in the semi finals and finals even if they have already played in their allotted number of games for that clan war, however, no player can play in more than 2 of the games. Maps cannot be reused in the tie breaker games.

As has been allowed in the past, each clan war can adjust the rules slightly to their liking if both clans agree on the adjusted rules before any games are started and they get my approval.

For each clan war, the higher ranked clan will setup a thread to run that particular match. PLEASE PUT "[CC3]" (STANDS FOR CONQUEROR'S CUP 3) AT THE BEGINNING OF THE TITLE FOR EACH CLAN WAR. All games should be created using gaming privileges for each clan war. All game links should be kept up in the thread created for that clan match. Games should be sent 10 at a time from each clan (20 games total) for each round and sent by the date specified on the schedule.

In each clan challenge thread. A list of players participating for each clan should be kept up along with a running tally of how many games each player has played in. If someone feels a player has violated the number of games they are allowed to participate in, please bring it to my attention. If they are found in violation, the opposing team will get to pick any games that the offending player was in from the last batch played equal to the number of games the went over the limit to restart without that player participating.

When games are sent, they must already be created and fully joined by the home team. I should be copied in the private message sending each clans home games. Once home games are sent, the away clan has 5 full days to fill the games. If your opponent is late on either sending/joining home games or joining games please notify me immediately. There will be some leniency on running late, I will work out a date with the clans involved and set a date that games must be sent/joined by. If a clan is still late in sending/joining home games or joining games they will forfeit 1 game per day late. The opposing team will choose which game they forfeit from the batch of games in question (i.e. if a clan sends their home games 1 day late, the opposing team will choose one of those games the late clan forfeits once they receive them). I will be checking the forums for every clan match to make sure they are being kept up properly, sent and joined on time, and the playing rules are being upheld. However, if any clan feels their opponents have broken a rule they should bring it to my attention immediately.

PS — I will need a volunteer for graphics for this cup, if anyone is skilled with PhotoShop and is willing to help — please PM me and we will discuss the details.

Cheers,Dako.

Last edited by Dako on Wed Mar 20, 2013 2:35 pm, edited 6 times in total.

qwert wrote:well i have few sugestions, but only will name it, then after i will explane

-Minimum clan players 14-Game per round-first and second round 21(home 10 away 10-1 tiebreak)--third and fourth round 31(home 15 away 15-1 tiebreak)--final and for third place 61(home 30 away 30-1 tiebreak)-Medal recipient -Winner- runer up-third place---------------------------------------------------Its time that CCCup get real value, so that medal are worth much more.

Your game levels are not gonna work. 41 games needed to qualify for a war. That is what will be played.

qualify for war? I dont understand? Are these going to be another competition where each match will worth medal? Why for change will not have real Cup competition where Winner ,Runer up and Third place get medals?How much CC3 give medals-30-40 ? How much Winner of CC3 get medals ? 5-6 ?I though that finaly will make some serious changes and give bigger value to Cup competition, but nothing gone to change?Well i dont know why you even open any kind of discusion?

jetsetwilly wrote:Good job Dako, we might want to set up an equivalent thread in cd & friends. We can vote on any divisive issues there.

I don't think we will need to vote on anything here. Discussion alone should indicate what people want and I will try to accommodate most of them where I can. However I will also reserve to make a final call on some issues because I have my own understanding of this event. I don't think anyone will mind that because all the amends that I have made to the third cup were greeted without objections.

There is little point in having the same thread in CD&F group because I would like all clan people to be able to reply and offer ideas. As I stated before I don't like that CD&F is limited to one person per clan as I believe clan scene is much more diverse and we should listen to a broader audience. And in the end we don't discuss something that all the clans will have to obey like sitting rules; it is a mere event in which clans can voluntarily participate. I also do not expect this discussions to be heated and full of flaming as we don't have offenders here so personal involvement will be minimal.

Of course if I feel that we have to vote on some issue that has arisen in this thread we will make a voting thread or PM or something else.

first of all, as i already suggested, lets go with slightly different format.

we are gonna start CC4 in about month and a half from now. by that time, its a big question whether or not CC3 finals will start. most likely those finals will just start. so you will not be prepared for another challenge(although, its most likely any top clan wouldnt have problems against lower seeded clan, its still mandatory number of games, and its surely not pleasant to be in two wars at once...)

so, lets give top 8 clans from CC 3 some breathing space, and leave them out for at least a round(those 8 would be KORT, TOFU, AFOS, AOC, PACK, Empire, TSM and OSA). and its not only for benefit of TOP clans, but also for benefit of bottom clans. i think its much more productive for them to lose against Mythology for example by 25-16 then to be annihilated by TOFU 35-6. i know most ppl would say it out loudly, but i have been part of clan world for more then 3 years now, i have played against bad, good and great clans, and yes, there is significant difference between great and good clans, let alone bad ones... and yes, i know everyone deserves a shot, but i do believe everyone would like to have some sort of challenge while playing(we just finished war against DBC, and props to those guys for trying but those games were simply boring, and i really dont want to be in challenge like that again, no matter if im fucking or im being fucked).

also, after we lost to TOFU, while expected, it was still disappointing, and i(and a lot of other ppl in my clan) needed some time to regroup... CL5 has started in right time for us, and we are just starting to fire our engines, getting competitive again... and now TOFU or KORT, AFOS or AOC will lose semis, and i think it would be good for them to cool of couple of months before start playing again.

anyhow, thats my first suggestion. second one would be for all female players between age od 18 and 40 to send me their nude pictures. female players Dako, female!!!! but lets see how clan world would react on first suggestion before we go with second...

EDIT: just like to add, Otpisani will surely be in, and if you need any help with organization, i can jump in. just dont ask me to draw anything, because outside of AutoCAD im complete n00b for graphic design programs

If finals will not start soon I will move first round a bit further or we will wait for top clans to regroup after third cup. Those dates are still in draft, nothing is set in stone yet. That was just to give you some thinking ground.

Thank you for the input freakns. I will send you some pictures later :).

Dako wrote:If finals will not start soon I will move first round a bit further or we will wait for top clans to regroup after third cup. Those dates are still in draft, nothing is set in stone yet. That was just to give you some thinking ground.

Yeah, that was my first & pretty much only reaction to this thread: Ugh ... so soon ?

We in IA have done some re-grouping ourselves, and when we were planning our activities for the near future (some weeks ago), we assumed, we still had months til the next Cup.

We didn´t even consider the idea, that Cup 4 could start, before Cup 3 is finished. And I honestly don´t see, why it should. It´s not like this must be an annual event.

Well, we can obviously not expect, that the schedule will be modeled according to our personal likings/needs.

Dako wrote:If finals will not start soon I will move first round a bit further or we will wait for top clans to regroup after third cup. Those dates are still in draft, nothing is set in stone yet. That was just to give you some thinking ground.

Yeah, that was my first & pretty much only reaction to this thread: Ugh ... so soon ?

We in IA have done some re-grouping ourselves, and when we were planning our activities for the near future (some weeks ago), we assumed, we still had months til the next Cup.

We didn´t even consider the idea, that Cup 4 could start, before Cup 3 is finished. And I honestly don´t see, why it should. It´s not like this must be an annual event.

Well, we can obviously not expect, that the schedule will be modeled according to our personal likings/needs.

+1

At least start it like a month or so after CC3 finishes.

‹army of nobunaga› me and so many other people including people in your own clan look at you as a joke

AOC's involvement will definitely be dependent on a good break between the semi finals and cc4. I don't think this needs to follow an annual cycle and the most important thing is to leave a decent sized gap. It's very hard for the clans in the final 4 to run other independent wars without a gap.

For me the main changes to discuss are around settings, nukes are in for the league and must surely be considered here too. Trench is not so divisive as it once was and we for one would be pro including it in the cup. Concerns about the length of games have been raised but recent analysis seemed to suggest that wasn't a major issue after all.

freakns wrote:as for trench, im totally against it. first, i dont like the gameplay. second, and more important, good drop will give you a game. tactics cant beat good drop in trench

But this is the same with countless other maps and settings that are allowed. Look no further than a lucky/unlucky set of nuclear spoils. And second, your statement will only apply to trench with some maps. Most maps will still depend largely on the decisions that the players make. I think trench should be allowed.

Free medals for the top clans and a waste of time for the weakest? Competition for those in the middle in the first round but at least half of the match ups are going to be effectively walk-overs?

I don't believe anyone's going to address this point unless you propose a suggestion. Also, you're assuming the lower-ranked clan will lose every time in round 1. The underdog stands to move up in the rankings should they win (and three underdogs won in the first round of CC3).