I tried to install it, but I think I did it wrong. I dragged both files into the GTA IV folder and when I load the game it is still only taxi's driving around. I don't understand the read me file could someone help me? Do I need ans .asi loader?

LOL this thing is too bad for me. First i liked it alot. Then i noticed cars spawning on beach in parks, well that would be ok. Next thing, cars would be disappearing ahead of me in too short distance. They spawn nice for enough, they come close and when they getting away they disappear like about 2 or 3 cars over ahead. AND when i accidentally hijacked one of them it vanished right under my * about 3 seconds after i got in. And that killed it for me. LOL. I tried different combination of spawn distance and cars removing radius, but nothing made difference. They would always vanish unless i did not get close to them first.

This is an awesome mod! However, I too have the issue where if you get into a spawned car and start to drive it just disappears entirely. Fix this issue and we will have an excellent solution to the Taxi curse! We beg you tartexs, PLEASE FIX THIS!, and we will then love you forever :-)

Well, I have been messing around with this mod for several days now and I just finally figured out a way to stop that annoying issue with the cars disappearing randomly when you get in them. All you have to do to fix this is set the value for removing cars around you to a very high number. Don't worry about cars not spawning after changing this value because for some reason the cars still spawn at normal distances around you regardless of what this number is set to. This must just be a bug in the coding of the mod.

For example, I set mine value to the following:

REMOVE_CLOSE_CARS = 9999999

I have been playing for hours now and have not had a single car disappear. I hope this helps everyone who has been having this issue to enjoy this mod as intended :-)

Listen man I am running version 1.0.4.0 of GTA IV - this mod does not seem to work with latest version. You will have to reinstall the game and grab either the 1.0.3.0 patch or 1.0.4.0. It's not like the latest patches really added much anyway in my opinion!

Can someone please help? Every time I use the Player Selector mod to browse through characters, at the top left screen it says there is an error in the script. I really want to use both mods. Please reply.

CAN SOMEONE PLEASE HELP TO WHERE DO I NEED TO PUT THIS FILES?? I PUT scripthook, trafficfix.net, traffic, scripthookdotnet files into the main gta folder where is the exe file but this don't work for me! CAN SOMEONE HELP ME HOW CAN I DO THIS TO WORK?

CAN SOMEONE PLEASE HELP TO WHERE DO I NEED TO PUT THIS FILES?? I PUT scripthook, trafficfix.net, traffic, scripthookdotnet files into the main gta folder where is the exe file but this don't work for me! CAN SOMEONE HELP ME HOW CAN I DO THIS TO WORK?

You have to put the two scripthook files into the main folder, and the whole scripts folder there to. So there will be in the main gta4 folder the scripts foldet with the cfg and the second file, and outside the scripts folder in the gta 4 main folder the two scriphook files.

I can use this mod only if I have asi loader with the dsound.dll. BUT I have the same problem with disappearing, and if I change in the cfg that number to 9999999, the cars just DONT SPAWN. That i: number is growing bigger, spawn: 0 ZERO, NOTHING!!!! Please help. Thank you!

This mod is the best traffic mod ever man!!! BUT CAN YOU EDIT THE NET FILE AND REMOVE THE "REMOVE CLOSE CARS" DETAIL! IT WOULD BE MUCH BETTER WITHOUT IT CAUSE ITS GAY HOW CARS DISAPPEAR UNDERNEATH YOU.

I have EFLC. I knew about this mod doesn't work with eflc, but maybe anyone know how can i use this mod with eflc? I know that this traffic problem can win Vicheles editor, but with it the game begin to be slowly and i dont want it.

Best anti-taxi fix. It's impressive, really. It just doesn't get rid of the cabs, it spawns different cars in the road and not all the same one. Excellent job! Too bad it doesn't work with LCPDFR and probably other modifications.

PLEASE HELP! Oh dear...i got to corragous with my mods and i tried installing this one. But i put things in the wrong folders and nothing worked and then GTA wouldnt even open! So, i uninstalled the game and lcpdfr (exept my save game files) and tried to restart and now nothing happens :( When i try to start gta now a black box immediately appears and says GTA has stopped working. Any suggestions, please message me or email me chrsmats@aol.com Thanks!!! (im sure its an easy fix, im just computer retarded)

Absolutely AMAZING mod! I was reading the horror stories trying to get this to load, I have STEAM version 1.0.7.0 and THIS WILL ABSOLUTELY WORK!!! I watched from another computer inside the GTAIV folder, my Asilog file say it loaded the correct Asi and I see in the upper left corner (which I don't really wanna see) all the cars spawning. Amazing!

This took me 2 hours to piece together! I copied over a new binkw32.dll file, copied in a new dsound.dll from Alexander Blade (1.28.09 file), copied the scripts folder into the GTAIV folder, made the change in cfg file from 35 to 999999, copied NEW scripthook files by searching google for "Scripthookdotnet 1.0.7.0", installed newest C++ Visual pack. Ran LaunchGTAIV as Administrator and tada.

Hope this is helpful to anyone having the same trouble I was having!!!

this is the best mod !! i thot i was the only one pissed off with the spawn distance but maybe i still am the only one but not anymore. Your spawn distance option makes the game a million times more realistic only bad thing is the textures started loading kinda slow but i can live with that

Ok, one MAJOR problem. Cable cars spawn as the subway, and my game crashes after like 40 mins of play, and they spawn in airport, the sky (wtf) etc. Eventually, there are too many of them, and the game crashes. (the spawned cars won't disappear)

It works in 1.0.7.0 you need to work around the issues. I used this and real traffic + real traffic spawn 1.02 + ultimate vehicle v6. I used the trainer to disable cars and turned down the vehicle density in hopes that the spawner would kick in, then I set vehicle density to 100 and re-enabled cars. Also, this is important and probably the main reason it all worked:

paste this into the traffic.cfg for real traffic or just replace the numbers.

for some reason, magic, this with the vehicle density set to 100 got the traffic working and tons of it. The 10 and 2 are just to keep the textures from glitching. You may need to adjust the numbers to you system. I will keep fiddling with it to see if I can nail down an exact formula, or just write a new traffic control system.

i tryed alot off car mods for gta4 on pc every mode come whit error where i need to look for my version of gta4 because i cant find a compatible mode patch for cool cars i just want to drive around the city because i finished the game and its getting boring whit this cars...

using 1.0.7 patch with this all works ok.However after half an hr or more the game crashes probably due to so many cars spawning.So is there any way to stop the cars spawning automatically after a certain time i currently have the following

SPAWN_INTERVAL = 10000000000

But still the cars keep coming ends up so many cars the game exits to desktop.im sure its this which is causing the game to crash

Well this is kinda of akward. Actually I made this mode years ago when I was bored. I also released it with an english readme, stating that it was UNFINISHED WORK ;). I never continued it because I sadly lost all my progress when my HDD crashed. If you want my original verison with the english readme, get it here:

First of all, it spawns EVERYTHING, so also the less common vehicles such as the SWAT-trucks, and sometimes they have regular pedestrians in them. Then also vehicles such as the FlyUS-ones, that usually shouldn't be in any area but around the Airport. Why aren't these vehicles excluded?

On top of that, it also overrides this sort of "traffic control"-mod (not THE Traffic Control System) which regulates how many vehicles and pedestrians there are going around and at what times. So while there shouldn't be so many vehicles at night for instance, this mod just ignores that and still spawns vechiles all over the place.

Besides these feature-issues, it also brings a LOT of loading lag.

So it does what it says, it spawns traffic, but it's completely unregulated.

Also, someone should finally get on this (after nearly 5 years) and make something that actually does traffic right. Rockstar better have MASSIVE improvements in store for 5, in both features and performance.

I did the tweaks mentioned and it does load; however, it only shows 5 different cars on the road at any given time. It always loads all three taxi types, and then adds 2 more random cars. So, the 2 cars are cycling through, but not the taxis. I'll stick with Chikamru Real Traffic

I did the tweaks mentioned and it does load; however, it only shows 5 different cars on the road at any given time. It always loads all three taxi types, and then adds 2 more random cars. So, the 2 cars are cycling through, but not the taxis. I'll stick with Chikamru Real Traffic

Running 1.0.3 and this is the only one that has worked I tried trafficspawn, trafficload, adn eveyr other one out there and this is the only one that works make sure to hide the text in the ocnfig file to false so you dont have annoying white text in top left and change remove close cars to 999 to get rid of disappearing textures or cars.