This is one of the dungeon games by Anthony Testa that I enjoyed a bit more. The game involves an explorer (you) that ventures into a monster-infested New York subway, ruled by an urban warlock named "Shigesato".

The gameplay flows very smoothly throughout the game. As usual, the fighting is smooth, with some instances of traps and obstacles. The items are evenly distributed throughout the subway, and they give a certain urban feel to the game (ei, coke machines, oil canisters, microwave dinners that you can heat up for health 0_0). And like subways are, the entire game uses dark boards. Fortunately, there are plenty of "flashlight recharging stations" along the way.

My only complaints are there are many ammo pick ups in the game, but I ended up to firing a single bullet, and the end boss was a bit easy. The ending is great though because it has a humorous twist. So if you are craving for a quick dungeon romping fix that has on original atmosphere, try this one!

Rating: 4 out of 5

Untitled Review

Posted by Anonymous at 5:29PM, August 21, 2008

Deep December is a dungeon crawl from the author of Asmodeus and Dungeon Master's Gallery. It's shorter and a bit easier (and a bit buggier) but it also sports the most features, and therefore it feels closer to its Roguelike roots than Testa's other crawls. It's also easier, but that's not a big issue for me since I died a lot but was still able to make progress. (Personally, I find Asmodeus practically unplayable.) One con: Text messages are displayed at the bottom of the screen, but you can't read them when you're getting mauled by enemies! Otherwise, it's short and sweet and pretty good for what it is.