There will be a short period of time between when a Season ends and the next begins. During this time, you’ll be able to sort through your rollover rewards and review your progress on the Leaderboards. It’s a great time to reflect on the accomplishments you’ve made and enjoy the culmination of your pre and post-Season loot hunts!

Season 3 will be ending at the following dates and times for each region:

Der er lys forude... Wyatt Cheng siger:"I think it's part of the natural iteration process. It solved a problem that we had before. And, I don't want to defend Trials; I'm not going to defend Trials. I think that it is the latest in a sequence of events...and Trials will be getting removed from the game. I can't tell you when. I can tell you that we already don't have Trials in our internal builds. We've been playing around with it and testing it, and we are committed to removing them. But there were some problems that came up. I don't want to go into all the details that we have because it'll sound like I'm defending the Trials system, I just hope that people can respect that we are working on it."

We are preparing to launch patch 2.2.0 on the PTR. You may notice that the PTR is currently available for download in the Battle.net launcher.

At this time, the PTR is not yet live, and you will receive an error if you attempt to log in.

Patch 2.2.0 includes migration to a new file system called CASC (which you can read more about here). As a result, the installation may take longer than you've previously experienced. We're also running additional internal tests before opening up the PTR to the public. Once the the PTR servers are available for testing, we'll update this thread accordingly and post patch notes. Keep an eye on our front page for more information.

We're excited to share our latest patch and thank you for your patience as we make our final preparations.

To celebrate the arrival of this content update on PC and console, all treasure-hungry nephalem who log in to Diablo III* starting this weekend will enjoy a special treat. Pick your platform and receive one of the following temporary in-game boosts:PC, PlayStation 4, and Xbox One: Get ready to manage some mischief! Adventurers who encounter Treasure Goblins will notice they’ve brought friends to the party—for a limited time, all goblins will spawn in pairs.PlayStation 3 and Xbox 360:Let there be loot! For a limited time, all players who log in to defend Sanctuary will receive a +100% bonus to their chance to find Legendary and Set items. Note that this bonus stacks multiplicatively with other existing bonuses, including those provided by items, shrines, Torment difficulty levels, and Nephalem Rifts.This double Treasure Goblin and bonus Legendary Find period will begin for both PC and console players in the Americas region on Friday, January 16 at 12:00 a.m. PST and will end on Friday, January 23 at 11:59 p.m. PST.**

Enjoy the buffs, heroes! We hope you’re as excited as we are for the next year of Diablo and can’t wait to see you in Sanctuary.*Please note this buff will only be available on console for the Ultimate Evil Edition.**For PC, the buff will start and end at the noted times in each gameplay region according to its local time zone (PST for the Americas, CST for Europe, and KST for Asia). For console, the buff will start and end in all regions at the same time, listed above. For time zone assistance, click here.

So when can you expect the end of Season 1? The earliest the Season will end is February 3, 2015. While it's possible this date may shift, we will do our utmost to adhere to it. If any scheduling changes occur, we will be sure to provide an update.

General Pets Philosophy We want pet survivability to be roughly equivalent to the player that summoned them Many monster attacks that are intended to be avoided by players, and weren't already dealing reduced damage to pets, now deal significantly less damage to pets

Crusader Active Skills Shield Bash Can now be interrupted during the hit animation

Witch Doctor Active Skills Fetish Army Fetish Life has been greatly increased Fetish movement speed has been significantly increased Fetish leash range has been slightly increased Gargantuan Gargantuan is now summoned at the location of your mouse cursor Summon animation speed has been increased Spirit Walk No longer cancels early when the physical body that is left behind takes enough damage Summon Zombie Dogs Zombie Dog Life has been greatly increased Passive Skills Fetish Sycophants Fetish Life has been greatly increased Fetish movement speed has been significantly increased Fetish leash range has been slightly increased User Interface Fetish Army and Fetish Sycophants portrait icons should now display more fitting names on mouseover

Bug Fixes Pets are now properly affected by Shield Pylons

ITEMS

Class-Specific Items Wizard Firebird's Finery The infinite DoT debuff should now have a unique effect when it is applied Legendary Gems Boon of the Hoarder The number of Gold piles that explode from enemies on kill has been reduced To compensate, the amount of Gold in each pile has been increased The total amount of Gold dropped remains unchanged, but this will noticeably reduce screen clutter Bug Fixes The Moratorium secondary power can now be triggered by assists The Bane of the Trapped damage increase is now properly applied to Frozen enemies The Gem of Efficacious Toxin poison DoT can now properly be applied by pet attacks

ADVENTURE MODE

Key of Bones, Key of Gluttony, and Key of War are now group drops Rift Guardians and Greater Rift Guardians now drop more crafting materials Greater Rifts The Rift of Trials has received numerous adjustments in an effort to more accurately assess an appropriate level of Greater Rift Large Aqueduct and Sewer maps will no longer show up in Greater Rifts Kadala Philosophy While Kadala is doing a great job of giving players more control over finding specific items, we felt the current experience was a bit cumbersome and inconvenient As a result, we're working to reduce the frequency at which players need to run between Kadala and the Blacksmith to salvage unwanted items The cost to purchase items from Kadala has been greatly increased The chance for Kadala to drop a Legendary item has also been greatly increased Bug Fixes Fixed an issue that could cause Greater Rift Guardians to sometimes drop multiple of the same Legendary Gem

CRAFTING

Mystic Enchanting Philosophy We want players to be able to more reliably add sockets to their jewelry in order to enjoy Legendary Gems We still have long term plans to provide more outlets for excess gems and more ways to farm gems that a player needs; however, since those changes are further down the road, we wanted to improve the quality of life of Seasonal and Non-Seasonal players alike by making it easier to add a socket to your Rings and Amulets The cost to enchant jewelry has been reduced from a Flawless Imperial gem to an Imperial gem

MONSTERS

The Electrified monster affix now has a short internal cooldown The damage of The Butcher's Fan of Spears attack has been slightly reduced The range of the Charging Beasts' Charge attack has been slightly reduced Plague Nest Bats have had their health globe drop rate significantly decreased Maggot Broods no longer start out burrowed in Nephalem Rifts and Greater Rifts Sand Dwellers no longer start out burrowed in Nephalem Rifts and Greater Rifts Demonic Hellflyers now run away less frequently and no longer ambush players from the air in Nephalem Rifts and Greater Rifts Ghosts now run away less frequently and no longer fly through walls in Nephalem Rifts and Greater Rifts Rockworms can no longer spawn in Nephalem Rifts and Greater Rifts