The patch contains various bugfixes and game improvements such as widescreen support, and provides some GUI tweaks. It also enables the use of the FMSel fan mission loader frontend with Thief 3 and bundles the most important T3 mods. It works with the GOG and Steam versions of the game.

Original game bugs and issues that have been fixed or improved:

Multicore fix prevents the intro video from looping. Can be switched off for better performance (when it works)

New missions and restarted missions will use your chosen difficulty instead of Normal/Easy

The City sections are played on your chosen difficulty instead of always being on Normal

Fix for the desktop being visible during level loading on Vista and up

The game will no longer crash when binding an analogue controller through the keybinds screen

Fix for controller axes sometimes being set up reverted

Fix for a crash that could happen when using the game's multisampling option

Fix for the mouse freezing or becoming invisible when using large font size settings in Windows

Fix for the vsync (and possibly brightness) settings not working on Windows 10

Game improvements:

All resolutions reported by the system, plus an optional custom display mode, are available from the options screen. The aspect ratio is shown as well

In widescreen the horizontal view is extended, instead of cropping off the top and bottom

The field-of-view can be specified by the user. The setting will work with both the original game and fan missions, with existing savegames and with missions which use scripted FOV changes. FOV adjustment includes the mechanical eye and bow zoom

The HUD and menus are shown correctly, regardless of resolution and aspect ratio. In 3-monitor modes, the HUD can be constricted to the center monitor

The main menu and loading screens are shown correctly, at 4:3 aspect. The proper movies, which are letterboxed, are allowed to crop to fit the monitor (up to 16:9)

Take screenshots with descriptive file names, and automatically with savegames

XBox360-type gamepads are working, the triggers are mapped to buttons. Support for up to 16 gamepad buttons using modifiers. Mouse and escape key emulation

Run the game on a display other than the primary

Multiple quick saves, quick load the most recent save

As an FM loader, the emphasis is on ease of use and reliability:

Easy to set up – besides this patch there is nothing to install or configure

The contents of your game installation folder are never changed. (GarrettLoader has a habit of messing up your installation)

Works even if the game is installed in Program Files

Automatically installs custom conversations. (Used in the FM All the World's a Stage)

Fixes for crash on save and crash on exit in certain FMs, and for the mechanical eye zoom not working in many FMs

Fix for the in-game loot list showing wrong values and total in certain FMs

The FMSel supplied with the installer is slightly improved over the NewDark version

A huge thanks goes to le Corbeau for NewDark and FMSel, to John P, New Horizon, Beleg Cúthalion and mensch for permission to include their mods, and to the FMSel translators: gnartsch (German), Briareos H (French) and raven4444 (Polish). Thanks also to clearing, Lord Soth and Esme for file mirrors.

1.1.8 is out, containing several bug fixes. If you've had trouble getting the patched game to run, try this version.

Apart from the bug fixes the changes are:

Fix to make vsync (and possibly brightness) work on Windows 10

'Direct load' mode, which is a bit cleaner and hopefully more reliable

You can now have multiple quick saves. An additional option to quick load the most recent save, quick or not

Some troubleshooting options have been added to the tweaker

The 'mouse improvements' tweak is now 'no rotation blur'

Select which FM loader to use from the tweaker

All binaries linked statically, to reduce installation trouble

Moving texture files around when configuring the Collective Texture Pack is now more robust

New Thief 3 Gold Inn mission, without tutorial stuff and with the new exit mentioned above

The Windows 10 fix was apparently found by UCyborg on the Vogons forum. The fix overwrites code in d3d8.dll to disable the pseudo-fullscreen mode imposed by Win10. That's somewhat fragile and may break with a Windows update - a couple of checks were added to detect that.

This version was supposed to have an installation option to make the Steam overlay work (copied from the Visible Upgrade for DX2) but Steam explicitly disables the overlay for T3, so it wouldn't work. As a work-around to get the overlay working, add the patched game as a non-Steam game. (Browse to the Steam install and select the Thief3.exe file.)

The direct load mode (enabled by default) launches a second instance of Thief3.exe directly when loading a save or new level, instead of going through an external launcher exe. It looked like this could make loading faster - in practice there's no difference. But since synchronization in this mode is much simpler it may fix the cases that some have reported, of the game hanging on relaunch. (Although virus checkers are also a suspect there.)In the direct load mode the desktop title bar is hidden for a few seconds around the time of the relaunch, making the transition a bit cleaner too.

The "numbered quick saves" option makes the game cycle through e.g. 5 active quick saves, "Quick Save 1" through "Quick Save 5", the oldest of which will be overwritten next time (and quick load will of course load the newest). There's also a setting for retaining every quick save...Thief 3 has always had a rep for frequent quick save corruption. Not sure about "frequent", but it does happen. So players relying heavily on quick saves are encouraged to use this feature.The "quick load most recent save" feature will just cause the quick load function to load the latest hard save if it's newer than the most recent quick save - so you don't have to remember if you did a hard save or not.Both these settings are on a new Save Game page in the tweaker. A couple of existing save game related options were moved there too, and must be re-enabled.

The tweaker's Advanced page was renamed Troubleshooting, and now exposes some options that may help in certain special situations: Attempted loading of damaged saves, ReShade/dgVoodoo work-around etc. The direct load mode can also be disabled here.

The "mouse improvements" tweak has been reduced to a "no rotation blur" tweak. The other part of the original tweak, zeroing MouseLagThreshold, is now always active (with an option to disable).

The tweaker's fan mission loader page now allows you to select which FM loader DLL to use. The bundled default is FMSel, but a recent alternative is NewDarkLoader, which aims to combine the best from FMSel and the classic DarkLoader for Thief 1-2.

The bundled C++ runtime in previous versions were causing installation trouble for some users, so from now on binaries are statically linked. That also makes things easier for Wine (Linux/Mac) users.

Last but not least, Beleg Cúthalion has provided an updated version of the Inn mission for Thief 3 Gold. This is not the final Inn map, but an intermediate version, which has had all tutorial stuff removed except on Easy - and there's a new exit:

Because of this the T3 Gold version has been bumped to 1.3, which means old savegames will not be visible after installation. Use the button on the tweaker's FM page to temporarily revert to version 1.2, e.g. to finish a play-through.

No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.

No files were found matching the criteria specified. We suggest you try the file list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.

Everything seemed to install fine, boot up and looks great, etc... Except one issue with the hud.

I am running a 21:9 screen, the hud elements are all still compacted to what looks like a 4:3 ratio. So I thought ok, ill just remove the hud in the sneaky tweak tools setting hud scaling to 0. However the hud still remains in game. Likewise, if I enable hud mirroring, no change in game, so not sure what that is even supposed to look like.

But, if I change to classic hud under minimalist project that works, but is still compacted, which I dont want. I am guessing you cannot turn on or off certain elements? The weapon select is in such an odd position on my screen as well.

Anyone else with this issue with a WS monitor? Or any things I can try to fix this?

After installing this mod the Intro (Training mission) no longer shows footstep paths or hints, which I have no problem with. BUT, although I've redone it quite an few times , and I've played the game countless times in vanilla, the loot only adds up to 75% collected by the end of the mission. I know where everything is, but the percentage is off. Another problem is during the finale of the training mission I have absolutely no Flashbomb to use in my inventory. Therefore I can't make it to the door without knocking the last guard out with my blackjack. Are these bugs or is this the way the training mission is now supposed to be ? Can I take the Training mission back to default settings ? In other words, the loot doesn't add up correctly and I have no FlashBombs.

This is an awesome mod, really surprised to see such an extensive mod for this game, when such a mod wasn't available for the first two, reminds me a bit of the MWGO mod for Morrowind.

Only one issue I seem to be having that's preventing me from playing; I have two monitors, and whenever I move to turn, my cursor isn't locked to my main screen, so if I click I minimise the game, unless I want to constantly readjust the cursor (no thanks). I had read that apparently this is brought upon by this mod, however I just want to make sure you are aware of this, or maybe it's on my end or something. I had disabled the "frozen mouse cursor fix" in the troubleshooting section of the sneaky tweaker, but that didn't solve the problem.

However, I have since found a work-around that works, by using the "Cursor Lock" program, but Just letting you know the issue. Great mod regardless :D

hello
can you please tell me how you fixed the lockpick/ladder issue?
because I am solely looking to fix that, I don't want any other stuff that's included in this mod
I tried using VSync in game and in the nvidia panel, all the options (off, on, half, fast) but none worked
thanks

You need to keep both the game's frame rate and the video refresh rate below ~100. The SU filters out video modes with refresh rates above 85 Hz by default. With vsync on that's all you need. But with vsync off the frame rate must be limited as well. The SU has a built-in limiter but there are external tools you can use. Note that if you have Win10 then vsync is likely forced off unless you use the D3D8.dll hack like in the SU 1.1.8.
Out of curiosity, why can't you use the SU patch as it is? All the tweaks are off by default and the mods easily disabled, so you can get a very vanilla experience.

I copied dgVoodoo's d3d8.dll in the game folder
but there is no way I'm gonna have a game menu with his name in the bottom (right?) corner
plus it actually screws the resolution up
that's why I'd prefer your d3d8.dll, which I'd put in Thief 3's game folder

thanks!
I just want to ask, at last
if the file is put in the game's directory, not in the windows installation folder, it only affects said game, right?
and it doesn't slow down the game in other areas nor causes any bugs/glitches, only solves the VSync problem on Windows 10, or?

The SU patches your system DLL so that you can still use local wrapper DLLs like dgVoodoo. Luckily for you there's a bug in 1.1.8 which causes the fix to always be applied and then never removed. So running the patched (must be SU 1.1.8) game once should fix it. Check for the message "D3D8 window shim disabled" in Sneaky.log, which you can find through the Thief 3 Sneaky Upgrade program group in the start menu.