Thanks for the feedback and the video. I already have made a fix for being able to use the cube to bypass the bottom maze, and to TigerNightmare, I just made a fix so that if the cube is fizzled, it will respawn. So, feel free to come back and try it again.

Hey My friend and I played your map had a lot of fun only i would fix the bottom maze because we can jump over the walls and cheat. Heres a link if you want to check it out: https://www.youtube.com/watch?v=gQaX0kky2_0

@RhythmThief55 I started with a maze generator from online. Then used that as a reference to create the full blown version of it in the PTI. I added in some BeeMod enhancements and a few puzzles along with the entrance and exit areas, and there you go. The trick it to make sure the maze isn't too big and difficult, otherwise it is just frustrating.

My testing partner decided to put down portals from the bottom by jumping and putting them further down the maze. We still had to figure out the top, but he no longer cared about figuring out the bottom. -_-'

If you look at some of the other maps I've done, I have used Hammer for them. However, for the shear speed of making a map, PTI can't be beat. And on this map, I used one of the mods for it to add some of the advanced features.

Yeah, I can understand that, but then that is part of the puzzle. Since each person has to open the doors for their partner, I can see how it would be possible to get too far in and forget a cube. But then where would the challege be if it was just handed to you. Thanks for the feed back.

If you leave the cube behind (I know it's dumb to do it but woops...) and go through the doors (in the lower maze) you can't get back I think, thank god I had left a portal back so I could go back and get it, in the end. But it was a great map, rated it 5.