Online

Multiplayer Scenarios While not the only way to play Ghost Recon online, these mission scenarios quickly set up a game type and objective for you.

MissionsPerhaps the best way to play the game, this mode allows you to take on all the single player missions with teams of real people! For some this may be the best or only way to beat those hard missions where the teams have to split and work at the same time. Even if you've beaten all of the missions alone, having a real human team makes it a totally different experience.

Firefight (aka Survival)The goal here is to defeat an entire map of enemies together. The enemies are randomly placed, but there's no hunting them here. Once you open fire all of them will move onto you. A very challenging mode but the ultimate practice for training guilds.

ReconRecon is basically survival from point A to B. You will be dropped on a map and have to make it to an extraction point. Along the way are many enemies and some traps. You need a team that really works well together to play well on this mode. Plan for anything.

Adversarial (aka Deathmatch)This is your classic Deathmatch. You are thrown on a map with human enemies and have to kill a certain amount of fellow players. Kill counts and time limits can be set as per standard. Most players will populate this mode.

Hamburger Hill (aka King of the Hill)The goal here is to defend a certain point on the map for the longest. The way to win is to stand in the selected zone until your timer fills. Sounds easy until you realize that everyone on the map wants the same thing. A challenging and very high action mode.

Last Man Standing Much like Deathmatch, you are thrown on a map with the goal of killing everyone. Unlike Deathmatch though, there are no kill limits. When you die it's forever. The very last person alive is the winner. This mode is for veterans and can really test how good you've become.

Search and Rescue This time the maps have hostages placed randomly. Your goal is to free them first. This mode tests your speed as well as killing ability. Playing with teams is the most fun, but running solo can be adrenaline candy for those loners out there.

Online Tips

Move Those FeetNothing is better than a still target for an enemy. Keep moving while online! Every second you are on the map, you are being hunted. No matter how good the cover seems, humans are smart enough to get you. When in firefights be sure to keep moving around the players. You cannot simply stand your ground and take them all out. Nimble feet keep your head connected.

Grenades are GoodTry to always have grenades as back up. Nothing can turn a battle faster than some good old explosions. One well placed frag and your entire team can be killed. Keep them handy but also keep your eyes open for them. Remember, the best place for grenades are indoors, behind walls, or from behind.

FeedbackOne thing a lot of gamers over look is the ability to post feedback on players. If someone is really cool then post positive feedback for them. If they are abusive, post negative feedback. Players are awarded and punished based on this info. Who knows, if you do your best to have fun and get enough positives, maybe Microsoft will reward you. Then again, if you are an abusive user you may see your voice communication be taken or even banned from that title.

Anything that can happen&#133; Probably willUnlike the game's enemies, human enemies and allies will be varied in actions. Don't use tactics from the offline game to win these battles. You may be about to close onto an enemy and then your last living teammate has to go do his homework or taxes. Blip, you're alone. I've even seen players have guys on opposite teams who work together. Once while on patrol with a guy I was led to an ambush by my own team member with pals on the opposing side. The online world is a very dangerous one. Keep alert at all times to survive.

Multiplayer Map Tips

M01 Caves: Return to the first Mission zone. This is a fun yet open map. Higher ground rewards better cover and sniping opportunities. Keep in mind that if you are looking to take the caves as your base to keep a sniper outside. One grenade tossed in could wipe you all out.

M02 Farm: A cool night time map. Play here requires night vision. The Farmhouse is the easy choice for cover as it's large and offers a lot of area to snipe and cover. Keep in mind though that a lot of players know this and usually all teams move on it first. If a team moves in on you fast, try not to get trapped upstairs.

M03 RR Bridge: The HQ on this map is magically repaired! Use it to your advantage, but don't move troops across the Rail Road Bride. It's like a sniper buffet. This map is recommended for many types of play.

M04 Village: The Bridge is the hot spot of this map. Remember how it covered you and made you damn near impossible to hit? Time to replay that logic in multiplayer. The team that controls the bridge first usually wins. But don't give up if they seem immovable. Play grenade tag with them. Just keep clear of both sides of the bridge. Stay on the road.

M05 Embassy: A nice large map, the Embassy. Snipers on the roof can be a great asset. If you miss the Embassy then take your troops down to the underground parking lot. Beware of grenade or rocket drops though.

M06 Castle: Fancy yourself a knight of the round and storm the castle. The castle is one tough structure. If enough enemies are inside you can almost figure it's impossible. In these cases, move to the communication station ruins. Make them come to you if at all possible.

M07 River: More of a hide and go seek map. A lot of players will want to take the Russian camp, but the smart move is the bridge. It's excellent cover and sniper ready.

M08 Battlefield: Not much cover here, you'll need to keep on the hoof. You can settle down at the ruins areas across the map but there's nothing here you can fortify and occupy. Great Deathmath map.

M09 Swamp: An excellent last man standing map. Almost anywhere makes a good hiding place and the bog only accents this. A fortify point would be the Russian CO's house but it makes you stand out to a lot of hidden players. Keep low and on the scope for this one.

M10 Vilnus:A great map for team games. There are two machine gun nests near the Cathedral and the University provides a lot of good cover. Stay out of the open areas though. This map has snipers in mind.

M11 P.O.W. Camp: Biggest thing to remember here is not to get out in the open. Your goal should be to get deep inside and squat in a high cover situation. You may want to keep men on the guard towers as well. That way you hold the only key for getting in.

M12 Docks: The Submarine hangar is the prize of this map. Once you're in, then no one else will be. Fuel tanks also provide a lot of good cover and eyesight. This map is great for team Deathmatch.

M13 Airbase: Hokum hanger is king here since the upstairs can give you cover to take out any invasion attempts. Note though that any of the hangers can be defended well so don't be afraid to take one if you're pinned.

M14 Mountain: High is great here. A very natural area, it contains fields as well as canyons. Going topwise allows you to set up some great vantage points. This is an excellent Last Man Standing map.

M15 Red Square: Southeast is the place to move here. It hosts a brick wall and machine gun nest. The team that gets there first is in a good situation. Stick to the narrow passages and avoid the open areas.

Specialty MapsThere are custom variations of all the maps called Specialty Maps. These have been optimized for online play. Some are smaller, some bigger and areas are placed in different arrangements. We suggest you become familiar with the classic maps before trying the remixed ones.