My first level. Turned out to be a little too ambitious for a first level, but what the hey. Sneaky level. Fun for both single play and deathmatch. A little big for two-player death- match, but awesome for 4 player. Has every weapon, if you can figure out how to get to them . . .

This is dated February 1997. It feels too much like a deathmatch level quickly converted to single-player (the layout is symmetrical, with no real flow, and you can muscle your way to the exit in twenty seconds). It has lots of odd secrets that feel like bugs, some obvious missing textures. On the other hand, there's a fair amount of action packed into a tight space, although it's not really enough to outweigh the naffness.