Program for Eve Online MMORPG

Eve Online is a MMORPG featuring many areas players can become involved in. Two of these stem from research and industry, where players are capable of crafting in game items with the right tools, resources and skills trained. Because the list is so big, I am looking for a way to have a program do the following: - Import a saved character XML file to parse relevant skills - Calculate production costs based on raw market data available from dumped text files - Store inventory of currently held assets (materials, blueprints etc) - Export list of currently held assets into a file, such as a webpage for posting or to interact with my other project bid *Bonus, but not required*: Interact with the Eve Online client's in-game browser (further details available on request) A perfect example is Bome's "EveMeep": [url removed, login to view] The game data is available in a data dump from the game's creator and is publicly accessible at any time.

## Deliverables

1) Complete and fully-functional working program(s) in executable form as well as complete source code of all work done.

2) Deliverables must be in ready-to-run condition, as follows (depending on the nature of the deliverables):

a) For web sites or other server-side deliverables intended to only ever exist in one place in the Buyer's environment--Deliverables must be installed by the Seller in ready-to-run condition in the Buyer's environment.

b) For all others including desktop software or software the buyer intends to distribute: A software installation package that will install the software in ready-to-run condition on the platform(s) specified in this bid request.

3) All deliverables will be considered "work made for hire" under U.S. Copyright law. Buyer will receive exclusive and complete copyrights to all work purchased. (No GPL, GNU, 3rd party components, etc. unless all copyright ramifications are explained AND AGREED TO by the buyer on the site per the coder's Seller Legal Agreement).