Hello! I am hoping to start a Mage: The Awakening game here on Elliquiy. laa has joined as a Mage and I would like a few more players before starting. I picture this game to feature exploration into the mysteries of magic and character driven. I will be using the nWoD core book and the Mage: the Awakened core book. If you are interested or have any questions, please feel free to post them here or PM me.

Dr. Angelo may be reporting in for this one. Any ideas where this is gonna take place in the world? Regardless, Angelo's a Mysterium Mastigo, and a licensed Doctor. So he'll have Medicine up the strap and a good chunk of Life in addition to the Mind and Space stuff. Oh, and a katana. Because Katanas are awesome.

That would make us two Mastigo, aye! We're from quite different professions though, to say the least. Mine is a 'Financial services sales agent', or something like that. I totally googled it just now. I haven't figured out what weapon he would be using, but a gun wouldn't be unlikely.

And I have no idea where this takes place just yet. But hello there! I think this makes us four people + GM.

I can recommend one thing to ya, Zeth: Make up your own rules, your own creatures, and go off-road from the book as you please. Might already know this lil' thing, but in general, the books are meant as a form of guideline rather than a strict codex. =P

As for exact location, I'm up for just about anything, though my background only makes sense in nations/places with an intact banking system. =P

Dr. Angelo works best in Seattle, if only because it's the city I know the most about, but he can go anywhere and do just about anything. Mages always want a pair o' healing hands around. That reminds me, I'm going to need to rebuild him...again.

Zeth has also asked me to teach everyone about the wonderful site www.myth-weavers.com Go there, create an account if you haven't already, then go to Sheets. Click "Create New", name it whatever your character name is, and under Type, select "New World of Darkness". From there, you'll find that it's quite easy to fill it in. Much simpler then writing it all out in PM, trust me. Here, for example, is Angelo:

Now, Improvised Spells: They're really quite simple. If it's one of your two ruling Arcana (let's use Angelo as an example, so for him, Mind and Space), it's a freebie. If it isn't, you must pay 1 point of Mana. This is ON TOP of any other Mana costs, so for example, if Angelo wanted to cast an improvised Healing Heart spell (a spell with a 1 mana cost), that would require him to spend 2 points of Mana-something he can't do til Gnosis 2.

Once you've paid the Mana, you roll (Arcana)+Gnosis. Let's say Angelo wanted to improv cast "Opening the Lidless Eye" (Mind 2, so free for him). He would roll his Mind of 2 plus his Gnosis of 1, for 3 dice. If you make the roll, hooray, the spell goes off. If not, well, it doesn't happen. Paradox rules apply the same to improv spells.

And really, that's all there is too it. Improvised spells follow all the same rules as Rote spells. Granted, improv spells don't need any kind of motions or chanting (like Rotes do), but for the most part, Rote spells have a lot of advantages over Improvised versions.

So unless there is a die-benifit, taking rotes in your own ruling Arcana is pointless?

To an extent, yes. Angelo has a lot of them, mostly Perception based ones (Aura Perception, Third Eye, and Spatial Map) because he wants to ensure he casts those, especially in a critical moment. Take Rotes if you think/know you're going to cast those a lot, and I HIGHLY recommend taking at least 1 Mage Sight rote.

Because Destiny just bugs me. You are already one of the chosen few in the world that can weil High Magic. That alone should be a destiny.

Laa gave me his character before I posted the ad and and Angie sent me her character from work. So I said gimme your sheets then read the 'cabals have themes' page just now. So I went out of order a bit.

The campaign takes place in a large metropolis in the modern USA. I don't want to pick a specific city in case one of you actually lived in that city and would gain n advantage.

I thought if we all got on mythweavers the party can look at each other's sheets and discuss.