Version: 5.0.9
Date: 2019.06.01
Changes:
- readded regenerate function that was removed when doing surface upgrade, it will regenerate all known surfaces
- removed using of starting locations from map settings, addStartLocation needs to be used explicitly to spawn starting location through RSO
- fixed that initial creation of starting areas could bypass the ingored surface filter

Version: 5.0.3
Date: 2019.05.07
Changes:
- fixed crash when adding new starting position
- fixed wrong distance calculations with multiple starting positions
- added automatic chunk generation for new starting location
- adding of new starting location will use nauvis if no player is given

Version: 4.0.3
Changes:
- increased starting area resource spread and made it aware of starting area size setting
- made few resources more frequent for bobsores (galena, quartz)
- reduced minimum ore values to prevent generation of to rich fields (mainly affected very big ore patches close to start)

Version: 4.0.2
Bugfixes:
- fixed issue that could crash the game with to big amount of resource in an oil patch
Changes:
- added support for Leighzer's Morphite mod
- added support for Extended Industries mod
- added ignore for Geothermal generator mod since it's spawning it's own resources

Version: 4.0.0
Info:
- inital release for Factorio 0.17
Changes:
- new map gen settings are handled properly by RSO (values work directly with frequency having caveat as described above and enemy frequency having not much of an effect above 2 since it results in enemy base per region)

Version: 3.7.4
Changes:
- added support for finite water mod - might need more balancing, requires version at least 0.0.7 to work properly

Version: 3.7.3
Changes:
- added support for KPOT titanium
- upgraded support for all minable (needs latest version of the mod)
- fixed various issues with resources size being set to none in map settings

Version: 3.7.2
Bugfixes:
- fixed crash in configuration changed event

Version: 3.7.1
Changes:
- added support for Bio Industries mod water option
- added support for DP77's Ores mod (created by DiegoPro77)
- added support for Cargo Ships mod (suppres the warning only since mod spawns it's resources in code)

Version: 3.6.4
Changes:
- fixed issue with bob's ores thorium when it's forced to be present from settings in certain mod configurations
- adjusted how distance and size exponents work to make factors below 1 work properly

Version: 3.6.0
Bugfixes:
- fixed size and richness map settings to be applied correctly (thanks to morsk for noticing that something is wrong)

Version: 3.5.14
Changes:
- added support for All Mineable mod

Version: 3.5.13
Changes:
- added support for Cncs sulfur and Dp77s sulfur
- added support for low spec version of Darkstar Utilities

Version: 3.5.12
Changes:
- added support for PyHightTech ores

Version: 3.5.11
Changes:
- added support for new ores from PyCoal mod

Version: 3.5.10
Changes:
- updated support for Hard Crafting mod

Version: 3.5.9
Changes:
- added support for Liquid Science mod

Version: 3.5.8
Bugfixes:
- fixed potential desync issues caused by use of global variables (thanks to Mylon for noticing and showing how to find them)
- fixed rare case where ore/base could not spawn if it was in same vertical line as different ore/base in same chunk

Version: 2.2.8
Changes:
- added remote interface that allows other mods to control order of map generation (potential integration with Water Maze mod). Known issue is that ore patches might be a bit cut when this callback is in use - this is not easy to fix atm.