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Discussion: Asynchronous Graphics What if reconstruction was part of display? –Imagine display as systolic array of pixels –Input: stream of samples, not sequence of images Enables asynchronous parallel graphics –Parallel graphics frameworks share common constraint: must ultimately combine all results into a single frame –Breaking the frame also breaks underlying assumption and constraint in parallel graphics! See SIGGRAPH Panel “The Ultimate Display” –Punchline: Refreshing every pixel every time = Bad Idea