Create Spawn (Su)

A humanoid creature killed by a mohrg rise immediately as a zombie with the occult zombie template graft under the mohrg’s control. The sudden bloom of unlife when a mohrg’s victim dies and becomes a zombie causes a surge of negative energy to flow through the mohrg. Whenever a mohrg creates a zombie in this manner, it is healed 1d6 Hit Points per HD possessed by the slain creature and acts as if hasted for the round immediately following the spawn’s creation.

Paralysis (Su)

If a mohrg strikes a creature with its tongue, the creature is paralyzed for 1d4 minutes unless it succeeds at a DC 16 Fortitude save.

A mohrg is as much a product of the method of its execution as it is an undead manifestation of one who, in life, was a murderous criminal or warmonger.

At times, unusual methods of execution can trigger equally unusual mohrgs. The extreme nature of these executions are such that these variant mohrgs are only rarely created by accident—more often, they are deliberate creations by officials who themselves dabble in necromancy and may in fact be as vile as those they put to death.

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SRD Rules Reference for the Starfinder Roleplaying Game by Paizo, Inc.