The Sphinx is a heavily armored aircraft designed to establish a presence on the frontline that the enemy cannot ignore. It gains the ability to target an additional enemy at Level 10 and again at Level 20.

The Sphinx is a heavy VTOL unit that rains down destruction upon its enemies. Serving as the most durable non-unique airborne unit in the Sector, the Sphinx can dominate the skies while attacking multiple targets at a time!

The Sphinx is actually a pretty useful unit and can be used as an airborne meat shield. But, I would not consider it as a stand alone unit mainly due to the fact that it won't deal that much damage.

The Sphinx is a stupid unit...it travels right up to and hovers over what you targeted. Its the most stupid thing I have ever seen. All other unts travel to whats targetd and stop at their max range and start firing. Not this unit....The Sphinx will travel past its max range and actually hover over what has been targeted and gets pummeled while its attacking.

The Sphinx is actually a pretty useful unit and can be used as an airborne meat shield. But, I would not consider it as a stand alone unit mainly due to the fact that it won't deal that much damage.

The Sphinx is a stupid unit...it travels right up to and hovers over what you targeted. Its the most stupid thing I have ever seen. All other unts travel to whats targetd and stop at their max range and start firing. Not this unit....The Sphinx will travel past its max range and actually hover over what has been targeted and gets pummeled while its attacking.

The doesn't mean that the unit is bad as the Phalanx do have the same AI mechanic. If you want to make your Sphinx stop at a specific location, you can use the D hotkey to place it on a defensive stance. If you combine it with the with squad saving hotkeys, you will easily be able to juggle between different saved squads.

The Sphinx is actually a pretty useful unit and can be used as an airborne meat shield. But, I would not consider it as a stand alone unit mainly due to the fact that it won't deal that much damage.

The Sphinx is a stupid unit...it travels right up to and hovers over what you targeted. Its the most stupid thing I have ever seen. All other unts travel to whats targetd and stop at their max range and start firing. Not this unit....The Sphinx will travel past its max range and actually hover over what has been targeted and gets pummeled while its attacking.

The doesn't mean that the unit is bad as the Phalanx do have the same AI mechanic. If you want to make your Sphinx stop at a specific location, you can use the D hotkey to place it on a defensive stance. If you combine it with the with squad saving hotkeys, you will easily be able to juggle between different saved squads.

yeah but that logic work with the phalanx because the phalanx do it to drop spartan on the heart of the base but why the sprinx do it? what is the need to run to the targeti used it as a meat shield but i have to give a lot of micro magnement to the unit because i need to take the fire away from some units not to take all the damage the base can do

The Sphinx is actually a pretty useful unit and can be used as an airborne meat shield. But, I would not consider it as a stand alone unit mainly due to the fact that it won't deal that much damage.

The Sphinx is a stupid unit...it travels right up to and hovers over what you targeted. Its the most stupid thing I have ever seen. All other unts travel to whats targetd and stop at their max range and start firing. Not this unit....The Sphinx will travel past its max range and actually hover over what has been targeted and gets pummeled while its attacking.

The doesn't mean that the unit is bad as the Phalanx do have the same AI mechanic. If you want to make your Sphinx stop at a specific location, you can use the D hotkey to place it on a defensive stance. If you combine it with the with squad saving hotkeys, you will easily be able to juggle between different saved squads.

yeah but that logic work with the phalanx because the phalanx do it to drop spartan on the heart of the base but why the sprinx do it? what is the need to run to the targeti used it as a meat shield but i have to give a lot of micro magnement to the unit because i need to take the fire away from some units not to take all the damage the base can do

I have actually used it as a meat shield in island bases by moving it towards the target and then at the same time, send in few furies to take down the target. This method has mainly been used to avoid a large portion of the repair times that the other units would receive and place the damage on a highly resistant short repair time unit.

I see from the Wiki, the Zombie Missiles you used in your video were available in Resurrection back in Oct 2017. I didn't notice them back then, and have never even seen them before. Are they ever available to unlock?

I see from the Wiki, the Zombie Missiles you used in your video were available in Resurrection back in Oct 2017. I didn't notice them back then, and have never even seen them before. Are they ever available to unlock?

The Zombie Missile was an exclusive item to be unlocked in the 2017 Zombie event. I don't expect it to return anytime soon.

I see from the Wiki, the Zombie Missiles you used in your video were available in Resurrection back in Oct 2017. I didn't notice them back then, and have never even seen them before. Are they ever available to unlock?

I see from the Wiki, the Zombie Missiles you used in your video were available in Resurrection back in Oct 2017. I didn't notice them back then, and have never even seen them before. Are they ever available to unlock?

The Zombie Missile was an exclusive item to be unlocked in the 2017 Zombie event. I don't expect it to return anytime soon.

As the Axel L said, ZM could be unlocked back in 2017 event, in any time soon, I dont know indeed.