Corporate Lady is live!

Saturday January 30th 2016

I actually finished the game about two months ago, but wanted to put together a decent teaser video...

Instead I shat out this:

It does nothing to really describe the weird wonder of Corporate Lady, or what the game is about, why I made it, or how to play... But I don't want to delay releasing the game for any longer. There are already new projects being planned out and I am tired of worrying about getting everything perfect. I first described my fever-dream idea of the game almost two years ago!