jjmckenzie wrote:
> wrote:
>> No Linux video driver does DirectX to OpenGL conversions, Wine does
> that. The problem is the speed of conversions and whether OpenGL is
> running in software or hardware. nVidia appears to use their GPU to
> do OpenGL calls and AMD/ATI uses software. Thus the slowdown when
> Wine does the call conversion and then again when the OpenGL call is
> converted again to proprietary calls for the video card.
> Again, this is how it appears. This may not be how the conversions
> are actually completed.
>
Hi! Excuse me, can't find answer with googling.
So, asking here, therefore:
1. Are those conversions or translations using CPU to process the DX>OpenGL calls on the fly?
2. Why it needs to be converted? Does it affects on performance?
Sorry for off-topic. Don't want to create another for these, as seems, related questions. =)