Vall Forran wrote on Sep 7, 2016, 23:59:It's a battlestar galactica conversion. It's awesome. Those that want more Freespace 2 look no further.

Or if you want something more colorful and bigger, install The Babylon Project which brings the battles of that great TV show onto your PC! The current standalone version should work fine with the Zathras mod, but a new improved release is about to be done.

I really remember the good old days when you could buy a complete and finished game and sometimes expansions were released very much later! This practive of cutting stuff during development to sell it as DLC is annoying me very much!

Leper wrote on Aug 15, 2016, 13:20:There was just something about the old west theme or the cheesy special effects that lost my interest.

I watched all episodes, but felt the same. They too obviously tried to force western element into science fiction and had forgotten that Han Solo in SW had already shown how this is done properly, and not with a stupid bullet revolver and cows shitting in the cargo holt ;)!

I liked Serenity, though, and I might give Firefly another chance someday.

Serenity was another big let down for me. Not only because they killed off someone without reason and quite illogically, but because if you really think about it, the main arc would have been the typical government-makes-zombie-virus-plot, only in space...

ItBurn wrote on Aug 11, 2016, 13:06:Have you ever though about more significant graphical and gameplay updates, a full remake or maybe your own project based on VTMB?

As for a remake, when Project Vaulderie started to port the game to Unity 5, it was stopped by a C&D letter from CCP. I don't know if anything like this might be possible with the new IP owner Paradox! As for a bigger project, I am already helping with the Bloodlines Prelude, which is kind of a prequel to Bloodlines and will show how Jack and the Cabbie set the whole thing up!

RedEye9 wrote on Aug 11, 2016, 10:43:How many games come to steam and don't get support and/or patched?

I don't know, but I do know that Steam sells VTM:Bloodlines in a version that will not run on modern PCs without a lot of tweaking and never cared about including my patch which fixes this and more. When GOG released the game, they contacted me and their version will run as promised...

Creston wrote on Aug 9, 2016, 11:00:I liked Rage well enough, though for me it got badly ruined by the terrible Megatexture engine. The hideous amounts of pop-in and god-awful textures when up close just really soured the experience.

Yeah, I had the same impression when I first played it on a dualcore but on my i5 with a decent NVIDIA card it look beautiful with no pop-ins anymore! It was the one game when Caramack released something for which the hardware wasn't ready.

Cutter wrote on Aug 9, 2016, 11:10:Rage had IDs fun shooting mechanics in it but it was a terrible story. Remember that lack of ending like the game was release 6 months too early because they were too broke to finish it?

Yes, the game was released unfinished which wasn't id's fault but probably Bethesda pushing it out of the door. But it had a nice story at all and cool characters that you could actually talk to, which was more than any other id game had before!

Wesp5 wrote on Jul 26, 2016, 10:25:If it weren't for GOG and other small sites, Steam on PC would already be pretty much a closed platform...

There's a difference between closed and choice, Steam has always been a choice.

Really? Nowadays even when you buy a retail game most of the time you need to register it on Steam to make it work. The only exceptions are some publishers trying to pull off the same thing like with Origin and GOG without any DRM. No wonder Microsoft wants a piece of the cake!

eRe4s3r wrote on Jul 26, 2016, 10:48:Except GOG is the real closed platform. Try talking with some indy devs who were flat out refused with no reason given... Steam doesn't pull such bullshit. You pass Greenlight = you get on Steam.

Yeah, and we all know how many bad games made it onto Steam because all Valve cares about is money and not game quality. I guess GOG is just avoiding this for now...

Kevin Lowe wrote on Jul 11, 2016, 16:16:I'm guessing that you haven't played Metroid or Castlevania either, so you probably don't know what that means.

Yeah, I didn't play Metroid or Castlevania either and wasn't aware SS and SS2 are part of a series with those. Still, bad level design isn't getting better only because other games made the same stupid mistakes!

Kevin Lowe wrote on Jul 11, 2016, 09:03:Ummm... with endless backtracking by elevator?

I was talking about SS2 here, you might have overlooked. I never played the original SS, but I remember having to go through several maps just to change elevators in SS2 which really was stupid level design...

Kajetan wrote on Jul 11, 2016, 05:18:They just build a small section of the original map.

Ah, thanks for clearing that up! But speaking of elevator, another thing that I hated about SS2 was the endless backtracking via elevator to levels you already had been to connected with very long loading times. How was this handled in the original System Shock?

Wesp5 wrote on Jul 10, 2016, 18:02:I mean you wake up in Medbay and have to go through some pipe section with ladders to leave it? That doesn't make sense!

It doesnt. Therefore you leave the Medbay through the means of a central elevator. And the pipes section is nothing more than a normal utility section for the medbay machines and generators.

So are you saying that they either changed the level layout already in the demo or that the makers of the space station would force every injured person through the utility sections instead of hiding them away?

Hm, I never played the original System Shock, but this demo included some of the things I hated most about SS2, like weird level design that looks not at all like a space station or space ship it should reflect! I mean you wake up in Medbay and have to go through some pipe section with ladders to leave it? That doesn't make sense! Also I really hope the energy pistol doesn't break because I would hate to bash enemies over the head with the pipe all the time like with the wrench in SS2...