Zelda: Majora’s Mask Remake a Possibility

There’s a chance we could get a 3DS remake of the underrated Majora’s Mask.

Now that the remake of The Legend of Zelda: Ocarina of Time for the 3DS has been showered with praise, it’s time for Majora’s Mask to get it’s due. Sure, the game wasn’t received as well as Ocarina of Time, often considered the redheaded stepchild of the N64 Zelda titles, but it was still a fantastic entry into the Zelda series that featured some truly unique gameplay mechanics. But whether it was a fan favorite or not, it seems as though Nintendo is considering bringing Majora’s Mask to the 3DS much like they did with Ocarina of Time, just as long as the fans are interested.

While speaking with Nintendo Power for their August issue (via Zelda Informer), Nintendo producer Eiji Aonuma asked his interviewer if he would be interested in seeing Majora’s Mask on the 3DS. After a no-thought-needed response of yes, Aonuma explained what got the remake of Ocarina of Time off the ground in the first place: fan demand.

"It’s been 13 years since Ocarina of Time was originally released, and one of the big things that we made this remake possible was that there was an outpour of emotions from people who said they would like to see this game done," said Eiji Aonuma. "We said we could do it in 3D, so we did. I think certainly if there was a similar output of emotion and clamor from fans for a remake of Majora’s Mask, it wouldn’t be an utter impossibility.”

While that isn’t a definitive “yes, it’s happening,” we can at least hold out hope and do our part by letting Nintendo know we’re interested and praying every night before bed. What’s also enticing about Majora’s Mask coming to the 3DS is what Nintendo can do with the game’s time mechanic since the system is meant for on-the-go gaming. Let us not forget, Majora’s Mask’s foundation is perfect for quick, pick-up-and-play gaming sessions while traveling.

"Thinking on it now, having a handheld Majora’s Mask where you could kind of just set things down on your own time – close it, set it aside and come back to it later – might be a game play element some fans will actually take to and might really appreciate,” elaborated Aonuma. “Especially considering how you really had to rush through the original game, in a sense."