I have a vew suggestions that could improve this plugin. I previously used BigBrother and Hawkeye and got used to it. This is plugin is better because you don't need a MySQL database, but I miss this:
- If someone griefed, I simply undo all his stuff, because there is no way you can be sure he only griefed in a certain area. If you could have a web interface like hawkeye has, you can check that out.
- In the same way I could see where someone build. This way it isn't only a anti grief plugin, but also a 'spy' plugin. No more secret projects. I also use this to "check" if people grief. In Hawkeye for example I just selected 'block break' in the interface and I can see if someone broke a lot of blocks in a short period of time and I simply teleport to that spot to see if it was a grief or just his own project. I don't need to fly everywhere to check if something is griefed.
- Since it logs so much, why not add a chat log? It saves the trouble of having a extra plugin to do that. again: not only a anti grief plugin, but also a 'spy' plugin .

The suggestions are not because I think this plugin is bad. Because it isn't. It's just something I 'miss' because I was spoiled with bigbrother and hawkeye in the past ^_^.

For some reason, I can't seem to roll stuff back. It says its scanning 9 files or so, but nothing happens. No error log either. It just doesn't do anything, and the server sees that a rollback is still going on until a server restart. And will there be a possibility of using WE selections for the radius?

So far, loving CoreProtect on my tekkit server. Only thing I wish can be tweaked is a longer chest log =/

Still need to verify that it actually is a problem with NoLagg though.
It'd help if someone with the issue could verify if the problem goes away when disabling NoLagg

Click to expand...

ok i tried to reproduce the error using world edit to place 94000 blocks and nolagg showed a tln error and at the end of the error core protect showed the error i did the same with nolagg removed and no error from coreprotect at all

Hello all
humm maby iam not reading it but when i do /co inspect your plugins is telling me Coreprotect license expired please type /co license so i do this its loading en then its telling me unable to connect to coreprotect.net try again later.oke i did this, but is this a bug or iam i doing something wrong somewhere plz help me becouce we need to get the griefers. and wright now its not working for me .. i hope u can all help me

Still need to verify that it actually is a problem with NoLagg though.
It'd help if someone with the issue could verify if the problem goes away when disabling NoLagg

Click to expand...

Nolagg is not the issue, i believe it's actually an issue with Bukkit 1.3.1 R 1.1 However i did remove core protect, and stacking blocks with world edit stopped crashing my server, and nolagg seems to have an issue with a vanilla auto save feature. Your plugin worked fine in R1.0....

yo seriously, im tired of core protect not working. ever since u added tekkit support and i download it for bukkit it says what it said in the screeny unable to parse manifest for core protect..... help me out here.

I would really appriciate a reply here,i'm using tekkit and it seems to not rollback damage done by a destruction catalyst (i haven't tried a nuke yet but i'm guessing the same thing) could anyone tell me how i could set it to rollback the damage done by Equivelant Exchange items and if this plugin isn't for me i was looking for a pluging where you can select the spawn area like you do on World Edit and have the ability to save those blocks so if it was griefed the entire area could be reloaded as i would have saved it?

Please, make the possibility to purge data that is old than "x" days. For example, I want to purge data that is 2 weeks old, I type /co purge 14d or something like this. Plug-in uses a lot of disc space, you know

Awesome plugin, saved my server over 5 times . I would just like to have a config file with the option of disabling the use of /co purge, because if some smart hacker used forceop on my server, *&@^#ed up my worlds, and then purged my rollback data, there would me a complete disaster. I find no need for /co purge because my server runs off of a 7.5TB RAID array.

I didn't see this anywhere in the thread when I was having issues, so am sharing here.

If you are using mysql (and some hosts will require this and even move you over to it w/out your knowledge), make sure your mysql server is close to your minecraft server, preferably on the same machine/same OS install.

I have a small virtually plug-in free server and was having all sorts of issues after my host moved coreprotect data to mysql db. Everything from running out of memory issues with 1 or 2 players on, to completely missing coreprotect data. Come to find out my host's mysql servers are on the East coast of the US and my minecraft server was on a box on the West coast.

I have switched to a VPS so that mysql is running on localhost and everything is running so smoothly. Of course this uses up some of my VPS's RAM so I planned for that and bought a little more than I had with the previous host.