Roads-Models

The documentation is a work in progress as I continue to add features and test this in production environments. Check out the example for more information.

Your first step is to create the ModelModule. Base this off the example. Each module will have a handful of properties.

Module

load

This function takes two parameters, the first is a value to load a single record off of. the second is the field to search in. the second parameter defaults to id.

Model

This is the constuctor for an individual model. To create new records, do new ModelModule.Model();

collection

this function takes sql, and parameters, and returns a ModelPromise
ModelPromise.ready will be sent an array of models

Model

save

This function returns a ModelPromise. When called it saves a model to the db, and if new assigns the ID to the model.

delete

This function returns a ModelPromise. When called it will delete the record from the db

ModelPromise

ModelPromises work in two ways:
In any of the ways, you want to use the ready function to assign an on ready handler (passed one or many models), and the error function to assign an on error handler (passed one error object)

Saving

When saving a model, you will also have a validationError function, which will be called if validation fails on any of the model fields. The first parameter is an object representing the invalid fields.

Loading

When loading a collection, you will have a preload function. Preloading allows you to perform mysql joins in node instead of mysql (and works better with caching).

The preload method takes a single parameter, the field name which should be preloaded. This field in the model definition should define which model to load, and what key to assign the model to.

ConnectionType

To create new ConnectionTypes, you must follow these steps

Extend the require('Roads-Models').Connection.ConnectionType object.

Create the connection in the constructor. The constructor takes your config object, and assigns the connection to this.connection

In the case of an error, you should call this._ready(err);

On success you should call this._ready(null, this.connection);

You must also implement the disconnect method, so all connections can be closed when necessary