Devious Machines Texture

Drawing from a library of over 300 acoustic and electronic sources, Texture synthesises new layers which track the dynamics of your sound. Want to “glue” your hi-hats transients by adding dynamic filtered noise? Or how about beefing up that kick drum by automatically adding a low sine wave? Texture makes this is easy, intuitive and fast.

But its uses don’t stop at mix enhancement. Experimental musicians and sound designers will find a plethora of leftfield sound at their fingertips. How about having bubbling water track a keyboard part, or adding ferocious fire crackle to the roar of a monster? Texture makes all this and more possible.

Over 340 sampled, granular and generative sound sourcesAdvanced envelope with attack, hold and decay controlsDual filter, to quickly shape your chosen textureIndependent EQ sections for the wet and dry signal pathsSource-specific synthesis controls include colour, pitch, density and octave.Modulate a Texture’s controls and filter cutoff using LFO and envelope signalsTweak the response to the source signal with the sidechain filterSquash the Texture sound using limiting and make-up gainGlobal control of Texture level, Mix and Master levelIntuitive user interface, for fast results