Fixed the bug where destroying the hearts in the Crimson biome would spawn the Eater of Worlds instead of the Brain of Cthulhu

Torches placed on blocks that are surrounded by walls will no longer connect to the wall instead of the intended block

Moon Charm now has its proper 1.2 functionality

Fixed the bug where during world generation it wouldn't always say these messages: "Making the world bloody..." or "Making the world evil..."

Blood Crawlers AI no longer glitches out in water. This was fixed for all Spider-Type AI

Blood Crawlers now climb walls

Life Fruits & Chlorophyte now spawn correctly

Fixed the bug where upon entering hard mode, Corruption would always spawn, even in a Crimson world

Shadow chests no longer spawn too frequently in hell

Fixed the bug where no/very few Gold Chests were spawned underground, no/very few Ice Chests were spawned in underground Ice Biomes, and no/very few Underground Cabins spawned at world generation. They can now be found at normal rates

When holding the crimson rod, the cursor can no longer go off-screen

Fixed the bug where death messages would appear with no message

Stats on reforged weapons no longer disappear after storing them

Shadow Orbs once again drop loot when destroyed

When a Crimson Biome overlaps a Snow Biome, Crimson music will now play

Ice Elementals no longer kill themselves when shooting at you

New Characters now start with 20 mana by default

Living Wood Walls Disk Walls, Flesh Walls and Bone Walls are now recognized as suitable housing

Jungle Spores and other jungle plants now grow

Vile mushrooms now ‘drop,’ and now longer get smushed like other growth

Goblin Archer will now shoot at you past melee distance

Using one bucket when you have a stack will no longer destroy the entire stack

Plantera’s Bulbs now spawn

Fixed the bug where the Jetpack gave infinite lift if you kept pressing jump button

Can now craft chests in worlds without iron (lead is now usable)

Normal cactus no longer grows in corrupted sand

Crimson now spreads

Chlorophyte bullets no longer chase the nurse

Piranha Gun now works

Additional 100 HP obtained with Life Fruits is now saved

Fixed the bug where alternate hardmode ores did not spawn when Demon Altars were destroyed, always the old ones

Trophy “Is this Heaven” is no longer broken

When using the Clentaminator on the far left of the map the game no longer crashes

Silt Block is once again affected by gravity

Fixed the bug where general drop rates of certain items were way too high (Nature’s Gift, Pet Items, Banners, Boss Trophies, Falling Stars)

When killed by an Angry Nimbus, the game no longer says you were killed by a Vilethorn

Lava Waders now show the lava protection bar

When under lava (with obsidian potion) there is now an oxygen gauge

Built in an auto-destruct for items that the player should never have:

Red’s Wings

Red’s Helmet

Red’s Breastplate

Red’s Leggings

Coin Gun

Dynamite and several other items are now sold for the correct price

Fixed the bug where if you paint a door, then close it and open it, only half the door is painted

Pigron no longer makes Skeleton Noise and acts like a fire Imp

Background no longer changes to menu background when pausing the game

Certain armors put on mannequins in a pre-1.2 world no longer get changed to something else or dissapear after downloading 1.2

Seaweed is now found in the game

Fixed the bug where in online multiplayer, when a client player uses a Goodie Bag, it generated no items, or it crashed the host player's game

Map data is now saved locally for visited Multiplayer worlds

The percentage of Hallowed and Corruption is now updated in 5 minutes, rather than in 35

It is no longer possible to craft a Drax or Pickaxe Axe with just hallowed bars

Music boxes are no longer assigned a prefix

Fixed the bug where you could use boss summon items during the day

Fixed the bug where if you had Flare Gun and Flare equipped, you'd stand as if you were holding a torch

When you have Heart Lantern placed, its buff icon no longer has an unneeded timer

Bunnies/Goldfish spawned from statues no longer drop money during a Bloodmoon

Active blocks will no longer become inactive with a chest on them

Fixed a bug that would cause a suitable house to be unsuitable

Crash bug where using Queen Statue would crash the game is fixed

Crash bug where reading a sign or tombstone would crash the game is fixed

Using Auto-Fill no longer puts coins in your chest

Fixed vines not growing in underground jungle biomes

Fixed highlight bugs for music boxes and timers

Fixed Dirt Rod bug

Fixed Fairy Bell timer bug where timer would display 59 seconds

Fixed Death Messages bug where it would only show the player name

You can no longer create unlimited boxes by creating ice blocks

Fixed a bug where Stained Glass would not count as a valid wall for NPC housing

Fixed a bug with Ocram’s hit box

Ocram’s Souls of Blight no longer fall to the floor

Fixed the “hidden” inventory slot bug (Vita only)

Touch controls are now disabled when using the Magic Mirror (Vita only)

Fixed a bug where NPC flags would not reposition when zooming (Vita only)

Fixed a bug with the “Back for Seconds” Trophy/Achievement

Fixed a bug where 1.2 armors would not count towards a trophy

Fixed a bug where you could obtain a trophy during the tutorial

Improvements

Players now have an option to choose how the Gravitation Potion behaves: Flip the world, or flip the character.

Players now have an option to turn off back touch (Vita only)

Map data is now saved locally for visited Multiplayer worlds

Multiplayer packet size has been further optimized

Multiplayer stability has been improved

Texture compression has been improved

Mechanics and Gameplay

Some items now stack to 999 or to 99 including ores and buckets (as per PC 1.2.3.)

The starting female clothes have been modified

There are several new hairstyles

Chest sizes have been doubled

You no longer need to jump to ascend single blocks

The hammer is now used for creating slopes, halftiles, and breaking walls only

The axe is now only used for chopping down trees and giant mushrooms

Pickaxes will now remove blocks, placeable objects, and items such as Life Crystals and chests

You can now paint any solid tile or item

Dye slots have been added

You will now start with 10 mana

You can now craft early game magic robes and staves

Bricks, wood, stone and glass all now blend together

Mana Crystals only require 5 fallen stars to craft, down from 10

If water touches a halftile it will create a waterfall

Your world has a chance to get alternative ore as a replacement for copper, iron, silver, and gold

Your world has a chance to have a replacement for the Corruption

Your world has a chance to get alternative ores as a replacement for Cobalt, Mythril, and Adamantite

Your world has a rare chance to have a pyramid or living tree spawn during world generation each containing their own loot table

There is a new hardmode jungle temple

There are now beehives that can be found in the jungle

There are now several new backgrounds and tree variations your world has a chance to generate

Water will now change color based on the biome you are in and depth underground

Ropes are now found early game and can be used to craft rope coils for traversing the world

Chains can now be placed and used as a rope mechanism

Mushroom grass/seeds can now grow and spread above ground

There are now 3 colors for wires

Actuators can be used to make any solid tile active and inactive

There is 1 new liquid type that can be found in the Jungle

There are several new fountains that will change the color of water when they are placed nearby

Pearlstone bricks no longer spread hallow

Rain and blizzards have been added

There is a new snow biome with unique treasures and items for normal and hardmode

Enemies no longer trigger underground pressure plates

There are new pressure plates that can only be triggered by certain things such as the player, enemies, or both

Clowns will no longer blow up tiles

There are several new buffs and debuffs

There are now mini Capture the Gem addition to the game. You can craft large gems that draw a gem icon above the player holding the gem and if the player is killed the gem will be dropped next to their corpse

There are 2 new hardmode events

Werewolf form has been buffed and can take place every night

Broken armor debuff only lasts 2 minutes, down from 5

You now use a pickaxe to remove armor from a mannequin

Players no longer take double damage in pvp

Items of the same type will now stack when next to each other

You can no longer become invincible when touching fire blocks

Increased speed at which you can buy stacks of things

The Halloween seasonal event has been added

The Pumpkin Moon event has been added

Certain weapon damage stats have been adjusted to match the PC 1.2.3. update

Tools

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