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# Boss-Guide #
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# for Legacy of Kain-Blood Omen 2 (GCN) #
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# written by KeeperBvK aka Burkhart von Klitzing#
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0. Legal Stuff and contact:
This Guide may not be posted on any other website other than
www.gamefaqs.com and its affiliates
or
www.neoseeker.com
or
www.ign.com
or
www.gamerhelp.com
or
www.honestgamers.com
or
www.supercheats.com
or
www.gameslayer.co.uk
without my permission and it may not be used commercially in any possible way.
If you want to post it on another site please contact me via E-Mail
(KeeperBvK@web.de) or via the Message Board.
Do not claim this guide or any part of it to be your creation.
If you find any mistakes (even regarding the language as I'm German) please
let me know.
Copyright 2007 Burkhart von Klitzing
=============================================================================
Version History:
First Version completed on 04.26.2004
-includes a complete guide for Faustus and Marcus (rejected by gamefaqs.com)
Second Version completed on 06.04.2004
-added the general hint, the closing comment and the guides for Sebastian and
Magnus
Third Version completed on 02.18.2005
-fixed some minor things, like misspelling (probably this word isn't spelled
right either ^^)
Fourth Version completed on 06.28.2005
-fixed some misspellings and the layout as the guide was the complete
opposite to eye-candy and changed some formulations
Fifth Version completed on 07.23.2005
-changed my E-mail-address, allowed gamefaqs' affiliates to host this guide,
altered the layout a bit and fixed some typos
Sixth Version completed on 08.09.2005
-added neoseeker as a site I permitted to host this guide
Seventh Version completed on 10.28.2005
-added ign.com
Eight Version completed on 01.06.2006
-added the Experimental section
Ninth Version completed on 02.23.2006
- Experimental got its own section.
- Changed the heading a bit.
Tenth Version completed on 05.13.2006
- Added www.gamerhelp.com
Eleventh Version completed on 03.12.2007
- Added www.honestgamers.com
Twelfth Version completed on 03.17.2007
- Added www.supercheats.com
Thirteenth Version completed on 12.17.2007
- Added www.gameslayers.co.uk
=============================================================================
When searching for anything specific press Ctrl + F and search for any
chapter or any bosses name or whatever you are looking for
Contents:
0. Legal Stuff and contact / Version History
1. General Hint
2. Level 2 -Boss: Faustus
3. Level 4 -Boss: Marcus
4. Level 6 -Boss: Sebastian
5. Level 8 -Boss: Magnus
6. Level 11-Boss: the Sarafan Lord
7. Closing Comments
8. Experimental
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1. General Hint
It's only a small hint but it can definitely come in handy:
One might think that you can only dodge (making a short jump to the side)
when standing still. It is true that an attack cannot be ended to allow
for a dodge but you can dodge when being in defensive position.
So if you're just blocking attacks of a combo and you realize that the
enemy does not continue with a normal attack or with a strong attack
(he glows yellow) but with an unblockable attack you can still dodge the
attack. Therefore there's no need to wait for an enemy to prepare his
attack before beginning to block.
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2. Level 2-Boss: Faustus
difficulty: ** (out of four)
Faustus is a vampire who used to be part of Kain's army hundreds of years ago
but now he works for the Sarafans. Since Kain's defeat he must have opened
quite a lot of lore chests as his blood meter is quite impressive when
compared to the one of our favourite vampire. In the beginning he seems to be
a real pain in the *** but with the right tactics he actually is beatable in
no time.
First phase: At first Faustus just tries to hit you either with a multiple
hit-combo that is easy to block, a white flashing roundkick that
can also be blocked or with a red flashing non-blockable
kick-jump which you should dodge, though you can definitely
afford getting hit a few times in this part of the fight.
Simply block some of his attacks to fill your fury-meter and
hit him three times with a fury-attack. Do not try to hit
him with your normal attacks as he will most often either
block them or jump behind you.
Second phase: Now Faustus will leave the room continuing the fight in a large
hall containing four melting furnaces. He starts throwing some
sort of Molotov cocktails at you which deal quite a high amount
of damage to Kain. Right after entering the hall you should aim
for the first melting furnace rightwards and use the switch.
This will activate a flame right where Faustus stands.
You need to repeat this two more times to end this part of the
fight.
You can either run towards Faustus's position changing
direction to another melting furnace when being close enough to
him, hoping that he will jump to the place you're closing in
on, or you can use the fog to your advantage by turning on your
invisibility-skill to flame-grill the traitor more safely.
Third phase: This phase of the fight is quite frustrating when you don't know
what to do but it actually is just as easy as the rest of the
battle. Faustus jumps on top of the beams moving around a bit
before jumping down again. Simply have a look where he will
come down and activate the targeting button (R on the
Gamecube-pad) when he's on your level. He'll try to jump-kick
(unblockable) at you, so you want to dodge his attack by moving
the control stick to either the left or to the right side and
pressing the jump button (A on the Gamecube pad). If done with
the right timing Faustus will end up hitting the wall and lying
on the ground for a few seconds leaving him open for some
attacks. Just repeat this pattern about four times or so and
Faustus will be nothing more but a source for you to obtain
the Jump-Magic.
-----------------------------------------------------------------------------
3. Level 4-Boss: Marcus
difficulty: * to **** (out of four)
Marcus hadn't been a real ally of Kain in the past, as Kain only used him for
his purposes, but now Marcus is longing for revenge.
But, oh well, if every ally of the Sarafans was such a sissy as Marcus is,
Vorador wouldn't need Kain.
First phase: The fight starts in the main room of a cathedral with Marcus
running around while he's invisible. When he gets near you he'll
roundkick you. Sounds like a real fight? It isn't. Simply go to
either one of the switches located on the left and on the right
side of the hall to ring one of the church's bells. When you do
your enemy will stand still, become visible and mourn about the
noise. Do one combo on him and go to the other switch, repeating
the whole process until Marcus is down to about half his blood
meter.
Second phase: Two priests controlled by Marcus rush in, cutting one rope of
each bell bringing the fight to a new level.
Walk up the stairs and hunt down Marcus. The only problem here
might be caused by the priests attacking you fire arrows
when being far-off and with their trademark-staffs when you
come near them. The first time I fought this battle, infinite
enemies spawned when I killed the priests making rendering it
quite difficult. But the second time around I killed the two
priests as I did before, not seeing any more priests for the
rest of the fight making it absolutely easy.
Anyway, you need to run to Marcus who stays visible for as long
as you don't hit him. When you do he turns invisible for a few
moments which should not hinder you from attacking him further.
When you keep pressing the lock-on button and stand close to
him you can end this phase of the battle within a minute or
so...of course unless you are attacked by the priests.
When there are priests around you should try to hit Marcus in a
spot that cannot be reached by the flame arrows.
Third phase: Not many changes are made here except for that the boss turns
invisible and remains it. He only becomes visible for a brief
moment now and then helping you to orientate a bit.
Get as close to him as possible and wait for him to become
visible. Now it is possible to hit him when you are quick
about it (Of course you can also hit him when he is invisible,
but that naturally is quite hard to do). Attack him without
pausing and he'll soon let you take his special power: Charm.
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4. Level 6-Boss: Sebastian
difficulty: ** 1/2 (out of four)
Guess what. It's another vampire having committed treason on Kain.
Although Sebastian is the most difficult boss in Blood Omen II calling him
difficult to beat would mean an exaggeration. Once again the real task is not
to really defeat him but to find out how to do so.
First phase: The whole battle takes place in a relatively small round hall.
During the first phase water steam streams out of one segment
of the wall. This steam moves regularly, counter clock-wise
across the wall making it easy to predict where the steam
will be at any time in the near future.
Sebastian tries to hit you with a multiple-hit combo similar to
Faustus's attacks. You just need to build up your rage meter
unleashing an unblockable attack every now and then until he's
got enough for this phase. When you do, make sure to jump high
in the air after Sebastian gets back onto his feet after you
use a rage attack as he will attack you with an unblockable
jump-kick.
The steam can hurt both of you so you just might want to use
it to your advantage, but you definitely do not need to do so.
Second phase: Sebastian retreats from the open brawl. Instead he lets his
human servant activate some sort of leaser beacon in the
centre of the hall and he doubles the amount of steam valves
open at the same time. The traitor runs along the walls high
up out of your range stopping his movement after a few
seconds. Until then walk counter clock-wise along the wall
just behind one of the two steam streams to avoid taking
damage by them and monitor the enemy vampire. Once he stands
still all valves are closed giving you the opportunity to
benefit from Sebastian's lack of intelligence.
He will jump at you to bring in an unblockable attack.
If you stand at the completely opposite side of the room
(opposed to Sebastian), Sebastian leaps into the beam.
Either way the traitor returns to running at the wall
repeating the second phases' procedure. After his third leap
into the laser Sebastian opens up the next phase of the
battle.
Two diagrams showing how to position yourself in the
second phase:
__________
/ ____ \
/ \ \
/ __ \<-\----- steam movement
/ X / \ \ \
(*steam*(*b* ) *st*)
\ \ \__/ X /
steam movement -----\-->\ /
\ \___ /
\__________/
X= your position
your movement should follow the same path as the steam
*b*= beam
An Example for the positioning of Sebastian and Kain to damage
Sebastian:
__________
/ X \
/ \
/ __ \
/ / \ \
( (*b* ) )
\ \__/ /
\ /
\ /
\S_________/
S= Sebastian's position
Third phase: The traitor makes his servant close all valves and bring back up
the centre platform. The vampire himself tries to destroy the
construction holding the nexus stone which causes the death of
you if you don't act relatively quickly: Just jump up to
Sebastian's position and the coward retreats to the lower
section giving you more than enough time to control the human
operating the levers and switches. Make him use the only
possible lever to open all valves causing Sebastian to return to
the upper platform. Once again it's time to block, attack with
Fury and dodge unblockable attacks like against Faustus. In
addition when having dodged an unblockable attack you can try to
grab the enemy by his neck and throw him into the steam causing
a decent amount of damage.
After defeating Sebastian you get to steal his soul, strength,
energy or whatever (I guess Crystal Dynamics just wanted to put
in some nice visual effect and even the guys responsible for it
don't know what Kain actually steals) to acquire the skill
berserk.
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5. Level 8-Boss: Magnus
difficulty: * 1/2 (out of four)
Hmm, might it be that you're fighting a traitor again? You'll see after the
battle.
Besides the background of Magnus the battle itself also differs from
every previous boss fight in this game making the battle really enjoyable
although it is way too easy.
First phase: First you fight Magnus on a large square with Magnus being in
its centre. He stands on a small platform surrounded by water
using his special vampire ability to kill you from a distance.
If you don't take cover he'll spot you and burn you with one
single attack. So get behind one of the large statues
surrounding the well and wait for Magnus to destroy the statue
instead of hitting you. When he did so, hit him with a
telekinesis attack and take cover again repeating the procedure
about four times. When you're standing to close to a statue or
to far away of one Magnus hits you even right through the
sculpture. The enemy retreats to an adjacent hall where the
battle will end.
Second phase: The most important thing to know when dealing with the second
phase is: Unlike any other boss fight in Blood Omen II the
battle against Magnus never requires you to brawl with (or
against? Please mail me what is correct) him. When I fought him
I hit him for more than half an hour before his life meter
finally fell to zero not ending the fight. Hence it is
impossible to defeat Magnus this way. Furthermore a melee is
absolutely not necessary.
Instead move in on the sickle of one of the four statues
and hit Magnus with telekinesis when standing close to a sickle.
Magnus will launch himself at you hopefully hitting the sickle
causing it to break. If this happens a green switch will be
revealed. Repeat this procedure for the remaining three
sickles and afterwards operate the switches via telekinesis
which can be done from the centre platform on which you are
safe from the enemy's attacks. Now the time will be turned back
rebuilding the large statue on the centre platform.
Third phase: Stand on the lower level right before the large statue and make
Magnus launch at you like in the second phase. If done correctly
twice this should cause the sculpture to fall onto Magnus,
ending the fight.
Now you get to know that Magnus once was an ally of Kain, but he did not
commit a treachery on Kain. Instead he got captured by the Sarafans and his
mind was manipulated so that he has not remembered his old friend until now.
After he dies you acquire his ability called immolate.
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6. Level 11-Boss: the Sarafan Lord
difficulty: ** (out of four)
So this is it? The final boss who beat Kain ages ago is such a lame enemy all
too similar to nearly all the other bosses? Oh well...
First phase: You start the battle on a construction consisting of four small
platforms connected by four bridges. The final boss stands in
the centre of one of those platforms shooting energy balls out
of the Soul Reaver at you. The little wimp teleports away from
you if you come to close so just stand on a bridge leading to
the Sarafan Lord's position and dodge the three bolts he
launches at you by simply jumping. Afterwards (when the enemy
has to recharge) push him to the edge of the platform via one
use of telekinesis and make him fall into the abyss via the
jump-ability.
Second phase: The Sarafan Lord returns and after a short dialog Kain throws
away the Nexus Stone infuriating his nemesis. All you have to
do now is the standard work of nearly every battle in this game:
Block the enemy's attacks to fill up your rage meter and dodge
his unblockable attacks. A difference to other battles is that
only immolate can be used to hit the boss. Sometimes you might
be lucky enough to hit him with a single normal attack when
he's getting up again on his feet but you should not hope to
much for this to happen.
Third phase: After a few hits a cut-scene is displayed. The third phase takes
place on a single platform with you having obtained the Soul
Reaver and the Sarafan Lord being unarmed. Just continue the
fight as in phase two and use fury a few times or grab your
nemesis after dodging an unblockable attack and throw him off
the platform.
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7. Closing Comments
Congratulations, you have just beaten a nice, atmospheric game (that was
definitely worth the 10 Euros I spent for it). So far it is the only Legacy
of Kain game I've ever played and although so many people mourn about BO2, I
enjoyed it and I hope you did, too.
I'd appreciate any comments, questions, critics or whatsoever, so please mail
me at KeeperBvK@web.de if you have anything to tell me.
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8. Experimental
In some other guides I've seen the author implement the following and I
thought "Why not give it a try for your own guides?":
If you really like this guide and you think it helped you or entertained you
a bit or whatsoever and you feel like rewarding me not only by writing a nice
e-mail, feel free to send some money to my paypal account at:
LH_Zerberus@web.de
Of course I don't want to make somebody send me money who doesn't really want
to (even if I could, I wouldn't ;) ), but (also of course) I'd appreciate any
contribution.
Thank you very much for reading this guide and hopefully some more of my
stuff on gamefaqs.
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Copyright 2007 Burkhart von Klitzing