So what it does exactly ? Well, let’s say you’ve named your class “Enemy”. It exists in com.mydomain.myGame package. Later on, you decided to change it to a more spedific EnemyArcher, and have Enemy as your base class. You also want to move it to a different package, called com.mydomain.myGame.soldiers. So you create a new folder/package in myGame directory and use ctrl + drag and drop in ftd explorer to copy it to it’s new location. Then you rename Enemy.as to EnemyArcher.as.

If you have “Flash Explorer File Operations” unchecked , you have to go to your class, change the name and package of the class, and change the name of the constructor . If you have this option checked, FTD does this for you and save the changes automatically.

The nicest thing about this is it works on any operations , so also copy and paste, and with multiple files as well.

So you can grab for example 150 files and drag them into a new package, and that certainly will save you many minutes of tedious renaming and saving.