I recently upgraded from a Mustang Beta to an Avenger Titan. Weirdly though, after reloading the game several times, the Mustang is still in my account. I can still spawn it at terminals. That's fine with me, free stuff is always cool. However, ever since this happened, I haven't been able to play for more than about ten minutes before something goes horribly wrong. First I tried to get out of my Avenger and suddenly my character stopped being able to move. I reloaded the game, and proceeded to see a slide show running at about .5 fps. I reloaded the game, and everything seemed fine until I got to Covalex and I just randomly died. I filed a claim on my ship but suddenly I couldn't close it's doors. I reloaded the game and then suddenly my ship's thrusters are locked at %100. I reload the game AGAIN, and now my ship is constantly drifting to the right, and all my other flight related inputs have about five seconds of lag behind them. I know the game is in alpha, but this is a level of broken I have never seen before. 2.6.3 was a completely stable experience compared to this, and my brief foray into 3.0 before "upgrading" seemed comparatively stable too. Does anyone know what may be going on?

--------Me and a friend goofing around with a Dragonfly...managed to get a it back into a floating Cutlass above Daymar near the end as well(also had some rather decent frames)...it's pretty fun to just goof around in this games systems.Post at: Sa 20. Jan 2018, 08:07By /u/Soulshot96

Recently got my first HOTAS, the T.Flight Hotas X, and have been working on piloting. I have been doing much better when it comes to maneuvering ships, but I have become considerably worse at actual space combat.

Do any of you guys have any suggestions or ways to improve accuracy? Or at least a way to adjust in-flight sensitivity?

So, I have a Cuttlass for cargo missions and such, and to transport my dragon fly. I have been looking into getting a fighter that's light to medium for dog fighting and missions that don't include cargo.

Originally, I had my eyes on the Hornet Ghost, because I like that idea of having the option to avoid fighting in a mission, or to sneak up on enemy ships, while still packing a punch, and being a presence when stealth approach is not an option. (This I got from the ship description ) Unfortunately, the stats page lists only 2 Badgers as loadout (which is half of my Cutlass's weaponry).

Then there's the Gladius, which is a light and nimble fighter that has just been bumped up to 3 x size 3 mounts.

I was close to getting a Hornet Ghost, but seeing the disappointing default loadout, and not being able to purchase ship weapons in the PU yet, the Gladius might be a better choice.

Please someone tell me that the stats page is wrong, and if that's not the case, what other fighter below the $150 threshold should I consider?