I would like to propose few messages I would like to have in game that could inform me about specific situations than can happen in the game:

- Your Storage Room is full;
- A <room object> has stopped working because it lacks <resource type>;
- Some of your creatures cannot find the way to their lairs (especially when they wall up themselves in closed area or got trapped by cave-in, this will prevent making trapped creatures angry);
- Your <hydraulic / door / room> is being attacked (instead of message that says about that your building is under attack, which applies to everything ATM);
- You've claimed/got access to the <Portal, enemy room (like Impanzee Room);
- One of your creature has fallen.

Feel free to put more of message examples you would like to have in the game.