ESR’s art overhaul nears completion

May 14th, 2016 by Graph

Hi folks, Graph here. I’ve made good progress toward revising the old art. We’ve got the full heroine lineup now!

There’s also been a lot of revisions for the rest of the cast, too. Rather than redo everyone from scratch though, the focus there is on the face and coloring technique. Still, I think most of it turned out passable.

Also, we’ve got an important announcement! A new demo is coming up!

Initially the plan was to wait until the whole game’s done, but a couple of things have come up that influenced our decision to make a Demo 3:

1. A number of users have reported that they’re unable to run the game on Windows 10, even though they were able to do so before upgrading to Windows 10. We want to release the game with a more recent version of Ren’py to see if that improves compatibility. Hopefully it works, but if not we’ll keep at it until we find a solution or workaround.

2. As mentioned up top, the art overhaul is nearing completion. As of this writing I have three characters left to revise and the Event CGs from Demo 2. Then we make sure things still look fine after the switch to HD screen resolution, and that’s about it!

Story-wise, the plan for this demo is to only go a little bit further than Demo 2. This is to minimize editing time and allow the writers to keep going at their own pace. Next time around it’ll be the writers’ show, and hopefully the final release!

My target time for Demo 3 is July or August; we’ll narrow it down as we get further along. To those of you still following along, we thank you and hope to deliver something great this summer!

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Just so you guys know, I’m doing a Chinese fan translation of demo 2. So far, the reactions have been pretty good. (Though a lot of people complained about the art style XD)http://tieba.baidu.com/p/4335968159

Heh, understandable. I hope the style goes over a bit better after this round of art revisions!

Just to let you know, there have been some edits to the script since Demo 2. Mostly small typo corrections, other than the Youmu day which got some heavy editing. Though it’s not like the final version’s arriving anytime soon, so I wouldn’t worry too much about it for now.

You think Flandre looks like a boy? You guys need to lay off the otoko-no-kos. Or dive more into them… I’m not sure which.

Also, Win10 seems to run Demo2 fine for me, but I realize that doesn’t necessarily mean that others might not have problems. (Actually, it’s entirely possible I set it to compatibility mode sometime earlier, so for all I know I actually do have an issue running it on Win10.)

Come to think of it, it’s been so long since I played demo2, playing demo3, even with most of the same storyline but with a few edits and better art, will probably feel rather fresh. So I look forward to playing it. Glad you guys are still alive and working on it!

Everyone on the dev team has been pretty busy, so even though it was just in-house testing this time it took longer than expected to get the feedback. My fault for not taking that into account too well.

Anyway we’ve sent the files to be uploaded, and the rest is up to the guys running the website.