WyrmHero wrote:That's like trying to parry a MLGS's magic explosion. You could get a partial parry.

You can parry the swing, but not the AoE itself.

Iwant to parry Obsidian's 2H R2. Not the AoE, but the stab in the ground. But I just can't do it. I'm afraid it's like Large/Great Club's 2H rolling R1. I just wanted to ask more experienced users if they know if it's parryable at all, and if it is, how to time it.

Im pretty sure you can, judging by the dka parry timing with fast parry I would parry right after the wind up.

_________________ Night gathers, and now my watch begins.I am the sword in the darkness, I am the watcher on the walls, I am the fire that burns against the cold, the light that brings the dawn, the horn that wakes the sleepers, the shield that guards the realm of men. I pledge my life and honor to the knight's watch for this night and all the nights to come.

Do some RSS tests on it (preferably with an unupgraded Obsidian Greatsword). My guess would be no, but then again I've never tried. Dodging always seemed to me to be the safer bet there as opposed to trying to parry such a move.

WhatDoesThePendantDo? wrote:Do some RSS tests on it (preferably with an unupgraded Obsidian Greatsword). My guess would be no, but then again I've never tried. Dodging always seemed to me to be the safer bet there as opposed to trying to parry such a move.

But when you parry such a move and then riposte the out of them.Dat feel

The reason that you can parry other specials like Dragon King Greatsword, Dragon King Greataxe, Moonlight Greatsword, etc. is because these specials work 2 ways: The magic and the actual swing.

The magic is the main damage source and, ultimately, the only point in the move. The swing itself is a compliment that can actually deal additional damage should you land it. In the case of the Moonlight Greatsword, the horizontal swing is wide-angled and can actually let you hit people that are out of the magic's reach because it counts as a separate attack.

This separate attack can be parried and, in a way, stops the magic due to the fact that this rare, mysterious second hit actually is the first thing to come out. For example, the Dragon King Greataxe's explosion comes out when the weapons hits the ground, but the swing downward is the initial attack that hits first. If you were to parry that first swing, logic works and the axe never touches the ground (or at least, the game does not read as the animation ending), so the explosion never happens.

In the case of the Obsidian Greatsword, this second hit does not exist. The downward thrust is read as an animation, but not an actual attack; it doesn't have a separate hitbox that counts as a weapon swing. Hence, this leaves the magic attack as the only existing hitbox in that animation, which is classified as unparriable. So, all the times you were parrying, you were not parrying the sword, as the sword *does not exist*. Rather, you parried the magic explosion that came form the sword.

Seignar wrote:The reason that you can parry other specials like Dragon King Greatsword, Dragon King Greataxe, Moonlight Greatsword, etc. is because these specials work 2 ways: The magic and the actual swing.

The magic is the main damage source and, ultimately, the only point in the move. The swing itself is a compliment that can actually deal additional damage should you land it. In the case of the Moonlight Greatsword, the horizontal swing is wide-angled and can actually let you hit people that are out of the magic's reach because it counts as a separate attack.

This separate attack can be parried and, in a way, stops the magic due to the fact that this rare, mysterious second hit actually is the first thing to come out. For example, the Dragon King Greataxe's explosion comes out when the weapons hits the ground, but the swing downward is the initial attack that hits first. If you were to parry that first swing, logic works and the axe never touches the ground (or at least, the game does not read as the animation ending), so the explosion never happens.

In the case of the Obsidian Greatsword, this second hit does not exist. The downward thrust is read as an animation, but not an actual attack; it doesn't have a separate hitbox that counts as a weapon swing. Hence, this leaves the magic attack as the only existing hitbox in that animation, which is classified as unparriable. So, all the times you were parrying, you were not parrying the sword, as the sword *does not exist*. Rather, you parried the magic explosion that came form the sword.

This perfect and deserves a +1.

Thank you very much.Now that I know this, I don't have to try it anymore and will rather roll BS.