That game is a "break fourth wall" one. It's super popular, though I haven't had time to play it yet. In practice starts a normal dating sim and then becomes creepy, you can't control your screen, etc (like makes your computer feel possessed and such). I am not a fan of breaking 4th wall, but it's so popular that must be done well

I found an "interesting" game (for me as game developer): http://store.steampowered.com/app/67139 ... x_Obscura/
very fanservice obviously (you can see it already from the screenshots!) but to me is interesting the art style since it's basically to what I wanted to accomplish with Vera Blanc but obviously in that game is done 100x times better (better art quality I mean).

The match3 game is not particularly fun or bad, but the story has full voice acting and "animated panels". I love manga art and as said I'll do only games with it, but playing that game and seeing it was well received on Steam, made me consider if to make a last attempt at something similar... but without minigames

I played Doki Doki Literature Club recently (at night, baaaad idea), I didn't catch any particular literary references? It is a compelling and fairly short visual novel and I get why it was included in several lists "Top games of the year" but it can get gimmicky at times. Anyway, the less said about the plot, the better, going into the game blindly constitutes the best experience ^^

I haven't seen Metropolis: Lux Obscura before, I'm not a fan of the art style, the in-your-face nudity and violence seem rather crude and pure fanservice without substance... Well, that's just my opinion judging by the apparence ^^'

I found an "interesting" game (for me as game developer): http://store.steampowered.com/app/67139 ... x_Obscura/
very fanservice obviously (you can see it already from the screenshots!) but to me is interesting the art style since it's basically to what I wanted to accomplish with Vera Blanc but obviously in that game is done 100x times better (better art quality I mean).

Already completed all the endings - it's a pretty underwhelming game, but the premise isn't that bad, and I like the comic style. The match 3 game is pretty broken though.

Battle Chasers: Nightwar -- I dropped this game months ago, but now starting again after the patches got released. I like the presentation, but the story so far only does enough to move the game along. The turn-based combat on the surface is familiar to those that played a lot of JRPGs, but it has a few nuances that make it more interesting than most of its ilk. Most notably, you can use certain basic Actions generate Overcharge. Overcharge, in practice, allows the characters to use their more powerful Abilities while reducing the drain on their mana pool. During longer battles, the player must deciding between accumulating Overcharge to conserve mana or unleashing their abilities as soon as possible.

King's Bounty: Dark Side -- I enjoy the turn-based battles and variety of units you can use. It's definitely made for people who are already familiar with the series, since there is no tutorial.

Street Fighter 5 -- I need my fighting game fix. Honestly, the game was mess on launch, but I enjoyed the base game and the updates are slowly improving the experience.