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Started with Melons very nice VP9 table. Still has some images, sounds and script bits from that table, but not much is left.

I did my best to make the ramps! But... they weren't great. So as you can probably tell by the screenshots, I hooked up with @Flupper and he just did them all over again, but great this time, plus some shadow work!

Also included is @Wildman B2S file, but it has been modified to work with this particular table (thanks to @Westworld at VPU for info on how to do that).

And for you crook-necked cab users, there is a POV file from @Hauntfreaks that you can import for landscape rotation.

Only a

lastly, there is one small bug in the table that isn't that important. Occasionally on the Ferris wheel the ball may 'miss' getting picked up in the correct spot, but it will get picked up in the next 'seat'.

Started with Melons very nice VP9 table. Still has some images, sounds and script bits from that table, but not much is left.

I did my best to make the ramps! But… they weren’t great. So as you can probably tell by the screenshots, I hooked up with @Flupper and he just did them all over again, but great this time, plus some shadow work!

Also included is @wildman B2S file, but it has been modified to work with this particular table (thanks to @westworld at VPU for info on how to do that).

And for you crook-necked cab users, there is a POV file from @hauntfreaks that you can import for landscape rotation.

Only a

lastly, there is one small bug in the table that isn’t that important. Occasionally on the Ferris wheel the ball may ‘miss’ getting picked up in the correct spot, but it will get picked up in the next ‘seat’.

You beat me to it slider.. haha it was a call between cyclone or space invaders, I did invaders.. whew!!!! looks amazing, can wait to play it but I need to add a few more things to my table first :( ….

Very nice! Great job… Really gorgeous! This was one of my top 5 VPX wishlist, and it’s amazing.

Impressive, concise script too. I think this is the first VPM table I’ve ever looked at that doesn’t have the mostly unnecessary “fading light routine” VP9 relic in it. I wasn’t aware of the vpmMapLights function. Neat. :)

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