Actually it would mean you cooked the fish, just not in the way you'd intended. Bad example.

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Let's try this again, without burning houses.

Even if the goal of Yamamoto was to create a less "ominous" soundtrack than before, say, in this example, trying to grill a fish, he ended up with a soundtrack, in my opinion, of equivalent "ominousisity," which could be represented by a fried fish. So he ended up frying it while trying to grill it is my point.

Just because I tried to grill a fish doesn't matter much if I somehow end up frying it.

There have been many long debates on metroid music on these boards over the years (especially in the years following Prime), but I think you're the only person I've seen try to claim Prime's tone is just as dark as the 2D games (even while saying it wasn't - and didn't need to be - continually dark). However, this only occurred in response to Yodanut. You yourself didn't describe Prime as ominous, dark, etc. previous to that, so I kind of wonder if you're disagreeing just to disagree?

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I think that's a pretty weak accusation right there. Perhaps that would be because I've never been involved in a discussion as to the merits of Prime's soundtrack on this board before?

While I don't think you'll be convinced, I believe at this point it's fairly clear to everyone else that the early games had (by design) a dark, threatening tone the entire way (with degrees of variation obviously). You're welcome to keep posting tracks, but I think most people will be able to hear what you don't seem to be hearing, and it will be ultimately self defeating.

The example you tried to make of the Upper Crateria theme only seems to show that you don't "get it."

At this point the only rebuttal offered to the stated design by the composers is a single person's opinion that they failed? Considering that this person misidentified the nature of Kraid's lair, didn't identify brinstar in Tallon Overworld, and didn't recognize (let alone pass) my little tone-recognition-quiz in post 223 (instead somehow coming away with the opposite meaning), I don't feel that's a particularly strong counter argument.

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Then please, good sir, explain to me what this "it" is. You claim that this "it" is had by every single 2D title, Prime doesn't have "it," and then Corruption does. So far, the only similarity I've come away with is that they all have peaceful credit themes.

You claim that there is this "Metroid formula," out there, which Prime does not fall into because of....why? You still have yet to explain that, other than "The other tracks are much more ominous and I will continue to assert that they are much more ominous despite how many tracks hoodie posts showing that Super Metroid doesn't fit this formula you're throwing on to it.

Just to be clear, here's the formula for the Metroid series as I've understood your claims of it thus far:

It begins peaceful, and then slowly continually builds in intensity/darkness to a climax, keeping the player more and more fearful for their life as the game continues. Then it ends in a happy theme as the credits roll.

But the problem with that is is that that's just not true. There has never been a Metroid game, and, unless Metroid turns into a linear shooter, where the threat to Samus continually increases as time goes up. There are moments of peace in each and every Metroid game, and then there are moments of action. While I'll certainly give you that enemies and environments become more dangerous as time goes on, my point is that you claim that the pacing of the Metroid series goes like this:

Which is clearly false, and I have difficulty believing you could make such a claim and have played a game of the Metroid franchise. Take Corruption, for example, which you claim follows this formula.

In Corruption, the music starts off slowly, and builds to a climax of sorts fighting Ridley, running back to activate the defense cannon, and then getting beat up by Dark Samus. Then the music and pace of the game slows down after awaking and exploring Bryyo. Then the music starts picking up in pace again as the Pirates' presence on Bryyo is discovered, and finally, Mogenar is defeated.

Then the music slows down again for Elysia. The music suddenly picks up in intensity for Ghor, and then slows back down again when you pick up the Screw Attack at Bryyo Ice. It becomes slightly more ominous for the Pirate base, and then picks up dramatically for the Pirate battle atop the Spire and Helios. Then the music settles back down in intensity for the Pirate Homeworld, then picks back up again once you're discovered and have to fight your way through fights. Then the music turns from action paced to Ominous when you find the "GF Trooper," and then turns back into action when you find out that the GF Trooper was Gandrayda.

Then the music settles down AGAIN so you can go back to Elysia for an isolated exploration part to hunt down the Spider Ball. The music stays relatively quiet so long as you avoid Pirate detection until the Nova Beam battle, at which point the music shuffles inbetween action paced and quiet for the various battles blowing up the defense shield, leading the demolition troopers through the "keep the troopers alive" sequence, fighting the Pirate commando, and Omega Ridley.

Then the music slows down yet AGAIN for the lovely go hunt all over the galaxy for these different fuel cells so you can break into the GFS Valhalla and retrieve a Pirate Code. Then music becomes ominous for Phaaze, then becomes intense for the Dark Samus/AU fight, then becomes sad as everyone thinks Samus has died, and finally picks up in happiness for Samus' appearance, then becomes sad for the hunters and the beginning of the credits, and finally becomes happy for the end of the credits.

Now I'm aware I'm generalizing some in sticking to a single scale for defining music's ominousness, but the fact is that none of the games in the series have tried to be legitimately "tension always increasing at a permanent rate." Now I realize that Yamamoto said basically those same words in his interview, but what I think he meant by that was not that "the music must always increase in threateningness as time goes on," but instead that the general flow of the music is supposed to increase in threateningness as time goes on. In other words: It's not going to be like Okami, where you think you've defeated the entire source of evil halfway through the game, and you party for half an hour before going out and finding a new source of evil.

All this to say that I think, with the exception of happy credits at the end, I think Prime fits that bill very nicely. I'm not intentionally being difficult or disagreeing for the sake of arguing, although I do enjoy a good debate here and there. My point is that, unless I've misunderstood something big time, I disagree with this definition that every Metroid soundtrack has to increase in ominousness as the game progresses.

If there is something I've missed, please, by all means, enlighten me as to what it is.

The same false dichotomy as before. Prime can have tracks that are ominous without being nearly as ominous as those of Super. There are degrees here, it's not some absurd spectrum of either extreme darkness/horror and hope/inspiration. Alternatively you could be going for a straw man?

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I would like to point out that this argument has been going in circles for a while now, and every time we get to this moment, I make the same point(the last time being post 240). And every time up to now, that point has been ignored, so, hopefully, it won't be this time.

Saying that there are "degrees" to the mood spectrum is where I've been trying to lead you guys for a while. The obvious flaws of the "black and white" happy or dark spectrum lead to this: Whether Prime is as moody as Super or not is a simple matter of opinion. In an area where both soundtracks are so similar, both designed for virtually the same atmospheric purpose, opinions will vary wildly on which is more "moody" or "ominous."

I'll use another example to illustrate my point(and hopefully it won't be as bad as the last one). Say you attempt to compare a McDonalds hamburger to a fine gourmet burger. You're pretty much going to get a consensus that the gourmet burger is of finer quality. That's because McDonalds and this hypothetical fancy restaurant are both trying to do different things: One is attempting to provide a cheap, quick, low quality lunch and the other is doing something entirely different: a fine, more expensive, dining experience.

But then let's say you take two gourmet burger restaurants and compare them to each other. You're most likely going to get a variety of different opinions on which is a higher quality, because both restaurants are trying to do virtually the same thing. Some people will like restaurant A better, some people will like restaurant B better. Assuming they're both nearly the same quality, you'll probably get close to a 50-50 split on which is better.

Now let's take that example and substitute in for Restaurant A "Super Metroid's soundtrack," Restaurant B for "Metroid Prime's soundtrack," and "higher quality burger" will be replaced by "more ominous."

Because both Super Metroid and Metroid Prime's soundtrack are trying to create an atmospheric feel for their environments, you're going to get wildly differing opinions for which is better. Some people will think Prime is more ominous, some people will think Super Metroid is more ominous. There is no clear cut answer as to which is more ominous.

"BUT WAIT HOODIE! YAMAMOTO CLEARLY STATED THAT HE WANTED TO TAKE PRIME IN A DIFFERENT DIRECTION MUSICALLY!"

Well, no, not really, unless there's some interview that hasn't been posted so far, and even if that's the case, it doesn't make for a particularly strong argument, considering both Prime's and Super's soundtracks are designed to be moody, environmental feels. At any rate, all that's been stated in posted interviews so far is that Yamamoto made the credits themes in Prime and Echoes darker than in past Metroid games, and that Retro wanted a more "techno-y" feel to the soundtrack of Prime.

So clearly, the tracks of Prime and Super are designed for virtually the same purpose: to impose a feeling of loneliness while exploring a desolate planet devoid of any sort of friendly life forms and the likes. You're welcome to say that Super Metroid is more ominous, but doing so is just opinion, and, especially when there is such a large portion of the Metroid crowd who feels that Prime's soundtrack did do a good job, it's a bit over the top to say it's a travesty.

Also it's a bit misleading to be using quotes for a phrase that nobody has used to this point?

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Is that a question or a statement?

At any rate, I found a statement from one of the conversations you linked that fits my argument, and, as such, I brought the attention of it to everyone.

Y'know, I was just thinking at work today...how much I actually love Metroid. My co-worker was whistling the overworld theme from Super Mario World, and without really thinking about it, I started humming the Brinstar theme (Melee version) a few minutes later. Even though it's not technically from a Metroid game, that Brinstar theme just always gets to me. And then I start thinking about all of the great moments from Prime and I just get so happy.

Not really any reason for this. Just wanted to share how much I think of Metroid through my personal life.

Speaking of Prime, I began my venture in the series at long damn last today! Or properly anyway, I played some of the 1st prime years ago on the Cube. Used the Wii lens cleaning kit and it worked a charm. I played Brawl first since I hadn't played that since 2010 and that was fun. But I poped in MPT and some chills went up my arm as the title screen came up. Hehe. Loving it so far, currently just used the save room in Magmoor I believe it's called. I'll carry on later probably or tomorrow.

Speaking of Prime, I began my venture in the series at long damn last today! Or properly anyway, I played some of the 1st prime years ago on the Cube. Used the Wii lens cleaning kit and it worked a charm. I played Brawl first since I hadn't played that since 2010 and that was fun. But I poped in MPT and some chills went up my arm as the title screen came up. Hehe. Loving it so far, currently just used the save room in Magmoor I believe it's called. I'll carry on later probably or tomorrow.

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Magmoor is always awesome to come into, because of that heavy tune that builds up the moment when you enter the main section of Magmoor. However, the entrances to Phendrana and Underwater Frigate are much more satisfying, in my opinion.

Also, I just remembered how awesome the Chozo Artifact Temple theme is.

Alright, I can't take it anymore. I'm gonna play Prime soon. I just can't go on purposely not playing my all-time favorite. It feels so wrong, listening to this soundtrack and not LIVING it. However, I'm going to look for Super first, because I really should play through Super if I call myself a big Metroid fan.

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I've been away the last week or so playing it. Jealous?

Don't be, I'm only just past Thardus. Slow goings with work and life, lol.

Speaking of Prime, I began my venture in the series at long damn last today! Or properly anyway, I played some of the 1st prime years ago on the Cube. Used the Wii lens cleaning kit and it worked a charm. I played Brawl first since I hadn't played that since 2010 and that was fun. But I poped in MPT and some chills went up my arm as the title screen came up. Hehe. Loving it so far, currently just used the save room in Magmoor I believe it's called. I'll carry on later probably or tomorrow.

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Magmoor is always awesome to come into, because of that heavy tune that builds up the moment when you enter the main section of Magmoor. However, the entrances to Phendrana and Underwater Frigate are much more satisfying, in my opinion.

Also, I just remembered how awesome the Chozo Artifact Temple theme is.

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I never really liked Magmoor's theme, to be honest. It was too much like lower Norfair in Super Metroid (purposefully so, of course), but I never felt it fit the place as well as other tracks in the game. Magmoor never gave me a sense of dread like the song intended. This is one case where I agree with Mike's assertion.

Well I've gotten way further in Prime now then I did about 8 years ago. I've got space jump, wave beam some other stuff and the Artifact of Truth. Gotta find those other Artifacts, and I'm having some trouble lol. I'll figure it out, or rather the hint system will help me lol.

Some of the artifact puzzles are my favorite parts of the game. But really, I have about 50 favorite parts of Prime. The space jump is a great upgrade, because you feel like you can go to soooo many more places. And the visors....oh man....

So I have gone and defeated Thandra I think and acquired a Spider Ball. I've also collected the Artifact of Strength in Magmoor and I've also got the Ice Beam and something else, forgot lol. The Hall of the Elders or whatever it was called is interesting, it has three morph ball slots blocked by different beams and each slot unlocks a new pathway, pretty cool. The chozo ghosts are annoying though lol. Right now I'm trying to get to somewhere in Phendrana, but can't. I'll figure it out. I also got somewhere before I should've done, but I needed the grappling hook to get further. Well that's pretty much it.

Oh and now since I have played through part of the game, I can comment on the music. I'd say it's pretty awesome and sounds awesome by listening out of game. I particularly like the music played when your in Phendrana Edge and that sorta area. Awesome.

So, turns out its true what they say about women being horny and desperate at weddings.

What they don't often mention, is that it seems to apply to any unmarried girl, whether in a relationship or not..

So if you're at a wedding with your girlfriend, and you choose that time to be noncommittal, distant, or leave without her, she will very probably wind up in someone else's arms... specifically in this case, my arms.

Okay so apparently her b/f had cheated on her, and things hadn't been the same lately, and so on. But still, I feel really guilty about getting with some other guy's chick.

Prime status:
So I got to the Chamber and got the Gravity suit, which is great. I made a lot of progress today so can't remember the order. I also got the power bomb which I love spamming in rooms I get stuck in. X-ray visor is acquired also, that gives a weird effect imo, but still cool. I also went into the Phazon Mines with low health so I was on edge then But I found the save room so was relieved. I also got some missile expansions and stuff and some other things but forgot. Good session overall, musta played for about 5 hours straight!

Geez Mike you sound like you've been in some sort of drama or sitcom, but err I hope it turns out alright for you and everyone else. You shouldn't be guilty or anything, not your fault.

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Oh it's not really all that bad. But see, years and years ago I was cheated on once, and after that I never wanted to be "that other guy."

Unfortunately, it turns out I can be pretty easy to seduce - especially when the girl is very direct and upfront about what she wants. And did I mention I have a weakness for green eyes (even though I have them)?

It occurs to me that some people on here are also on my facebook, so I've probably said too much already. Disregard everything above. >_>

Meanwhile this is the internet, so it's impossible to feel bad or guilty for too long because there is plenty out there to make oneself feel better! For instance, I just learned about the whole "Brony" thing... and man I'm glad I'm not one of those guys. That is just sad. And I say this half expecting someone here to be into it... right... LiT? ;P

Just a heads up to anyone looking for a new Metroidvania. Dust: An Elysian Tale is releasing on XBL and may be a Metroidvania. I'm not all that confident claiming that anymore since that genre descriptor gets applied a bit loosely nowadays, but it's probably still worth checking out.

I remember them saying the new Castlevania game that they won't heading for the Metroidvania style, but there would still be exploration. Weird.
And can you really say the music is a 'travesty'? That's a bit extreme, unless you're not serious of course.

And can you really say the music is a 'travesty'? That's a bit extreme, unless you're not serious of course.

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He's very serious, unfortunately. His main point for this argument seems to be that Prime's music was such a bold departure from the regular Metroid music formula, that it somehow constitutes a "mockery" of the music from the 2D games.

As for why that is, I have yet to get a clear explanation from anyone.

I would love to blast the Prime soundtrack in my car. It might be the game soundtrack I listen to most often.

@Mr-Chris: If you've already arrived at Phazon Mines, you should be past halfway through the game. Just remember, your percentage finished when you select your file does not really indicate how "far" you are in the game. Missile expansions, scanning, and health expansions take up a huge chunk of that percentage.

Well, I'm going to pop into the conversation for a bit after seeing some Castlevania mentions and say that Castlevania: Lords of Shadow (which I have been playing recently) has been surprisingly WAY more awesome than I ever thought it would be.

While I really like the gameplay a lot in general, along with how the game has progressed so far, what really blows me away is how incredibly huge and detailed the environments to are! Even moments of the game that are super short are just jam-packed with as much detail as they can fit on to the screen, and I love it because the game so far is pretty dang long, so this has by no means impacted the length of the game to me. Plus, it's very immersive. I also think the camera angles are cleverly placed to help appreciate the environments and immersion more (including with boss fights). They have a great "cinematographic" feel to them, and I have rarely seen a game utilize it so well.

The Thardus battle....that was a pain in the ass during my first playthrough. Not as bad as Omega Pirate, and ESPECIALLY not as bad as Metroid Prime, but I remember being frustrated with Thardus.

And maybe I like Magmoor because I've never been through Norfair on Super Metroid...

I honestly cannot wait for the day where I can post my impressions on Super...

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If I remember correctly my first time through the hardest boss for me by far was Omega Pirate. I was using all my super missiles on his armor, instead of the plasma beam, and I'd run out pretty quick. Took a while for me to wise up, haha.

So, turns out its true what they say about women being horny and desperate at weddings.

What they don't often mention, is that it seems to apply to any unmarried girl, whether in a relationship or not..

So if you're at a wedding with your girlfriend, and you choose that time to be noncommittal, distant, or leave without her, she will very probably wind up in someone else's arms... specifically in this case, my arms.

Okay so apparently her b/f had cheated on her, and things hadn't been the same lately, and so on. But still, I feel really guilty about getting with some other guy's chick.

Damn.

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Nothing to feel guilty about. You made her happy at what could otherwise have been a traumatic and miserable time for her. Be proud!

Meanwhile this is the internet, so it's impossible to feel bad or guilty for too long because there is plenty out there to make oneself feel better! For instance, I just learned about the whole "Brony" thing... and man I'm glad I'm not one of those guys. That is just sad. And I say this half expecting someone here to be into it... right... LiT? ;P

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Lucky for you, I'm not into the whole Brony thing. Otherwise they'd be fighting words. But I agree with you for once!

It's kind of weird, but the last few weeks have been oddly transformative for me. This has nothing to do with that one girl, or even the one I may or may not have met later. I suspect it has more to do with the family members I got to hang out with and how much they have been accomplishing with their lives while I squandered too much time and potential playing video games and arguing on web forums. Also the time I spent traveling through Washington, Montana, and other states has reinvigorated my love of the outdoors.

This is something that's been sort of building for a while. The games that have best kept my interest in the last couple of months have been ones with some sort of real world application or skill - like Dance Central or Rocksmith. Hell, my sense of rhythm is much improved via Dance Central 2, who would have guessed? Mass Effect 3 is the only game I've "completed" this year. I haven't reached the end of Skyrim yet or anything else.

Meanwhile with just half the time I'd spent writing forum posts, I could probably have published a few books by now. I think I'm a fairly good fiction writer (I've taken first place on the half dozen or so writing contests I've entered, including 2 by the IGN creative writing board) and it would be nice to pursue that more.

That's not to say I'm done debating stuff or posting on IGN, it's just I have realized I don't have as much time anymore (and a number of building responsibilities) and will probably give more short answers and be more choosy on what I post. It's time to grow up.

With any "debate" the advocates rarely change each other's minds... the key to any debate is the audience. When Other M was new and this board was active, debate could be worthwhile because it could reach people. There was a chance of influencing minds. Arguing with one person over music in a CT thread where the audience doesn't even really seem to care just seems a bit pointless to me now.

Just a heads up to anyone looking for a new Metroidvania. Dust: An Elysian Tale is releasing on XBL and may be a Metroidvania. I'm not all that confident claiming that anymore since that genre descriptor gets applied a bit loosely nowadays, but it's probably still worth checking out.

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You know what's funny? I actually don't agree that it was a travesty. I can see where you're coming from and I defended your use of the word since I think others misunderstood, but I'm not fully on board.

So it wasn't as good as Super's soundtrack and it had some rubbish tracks (frigate escape being "terribad"), the tone was not as ominous or persistently dark as Super's, the musical direction didn't seem nearly as thought out or planned, taken as a whole it may not have been as atmospheric, etc. and even the composer pokes fun at the techno influence, but I'd say it's not an absurd perversion or mockery so much as it's just different.

I recall you too are a Metallica fan, and I kind of see Prime's soundtrack like the Black Album. Sure it was a different (more mainstream) sound and wasn't quite as good as the previous albums, but it was still rather good in its own way. Okay so Prime's soundtrack isn't as good as the Black Album (oh come on, we all know that's true) but, like TBA, we can hope fans introduced to Metroid music via Prime's soundtrack will later discover the brilliance that is Super's and become enlightened.

Still, I think Retro was trying for a different tone with the Metroid Prime series so that it would stand apart from the 2D games. Instead of trying to make a Metroid soundtrack and failing, they intentionally went for a different sound that they felt fit their unique take on the series. The problem would be that the overall tone direction of Prime was misaligned, rather than just the music particularly. Blame the architect, not the engineer. If that makes sense?

A travesty would be a Metroid soundtrack the equivalent of St Anger... or really anything story-wise in Other M.

Then again you're smarter than I am, so you're probably right.

And I'm with you on the Metroidvania thing... indeed the term Metroidvania may be more popular now than the actual Metroid series is.

Hmm. I never really bothered to check out the Castlevania series, but after hearing so many good things about it, I think I might give it a shot.

Any personal recommendations for which game I should try first?
I was pretty much gonna say the same thing. Never played a Castlevania game, but with my major love for the Metroid and Metal Gear Solid series, I should really give Castlevania a try.

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Symphony of the Night! Symphony of the Night! Symphony of the Night!

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Hey, something else we agree on.** What a day.

**I have sadly yet to play SotN, but have heard from many people I respect that it's the best in that series and is the game that really began the Metroidvania elements.

You're so correct on debating on a forum. If it's with one other person, it's pretty much useless. But with a bigger crowd, you can gather many different ideas and opinions. When the Mortal Kombat board was still active, I loved to debate because you got many different sides of the spectrum and it made me think about the series in a more broad way. Now when I debate one other person in a thread, it's like, what's the point?

Also, I like the feeling of change. I've changed quite a bit this summer, and I must say that I love the feeling.

You're so correct on debating on a forum. If it's with one other person, it's pretty much useless. But with a bigger crowd, you can gather many different ideas and opinions. When the Mortal Kombat board was still active, I loved to debate because you got many different sides of the spectrum and it made me think about the series in a more broad way. Now when I debate one other person in a thread, it's like, what's the point?

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I personally enjoy debating, whether it's with one person or a large group of people. Matching wits with others(or, in this case, crappy graphs, but w/e).

The thing I don't like about debating with one other person, is that a lot of times the other person is uneducated on the subject or is way too biased. For example, Dr.Striker. He's a good user to have around, but he's not the best debater.

The thing I don't like about debating with one other person, is that a lot of times the other person is uneducated on the subject or is way too biased. For example, Dr.Striker. He's a good user to have around, but he's not the best debater.

If you see this, Doc...don't take it too hard.

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I agree there man, like when someone goes "Dis geam suckzorz, nd is fur kiddiez" I'm like "I WANNA PROVE HIM WRONG" but I realise it's not worth it sometimes, or I just can't be bothered.

You're so correct on debating on a forum. If it's with one other person, it's pretty much useless. But with a bigger crowd, you can gather many different ideas and opinions. When the Mortal Kombat board was still active, I loved to debate because you got many different sides of the spectrum and it made me think about the series in a more broad way. Now when I debate one other person in a thread, it's like, what's the point?

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I personally enjoy debating, whether it's with one person or a large group of people. Matching wits with others(or, in this case, crappy graphs, but w/e).

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I'm with you here. I very much enjoyed the debate team in college and taking courses in argumentation theory, really awesome stuff. I even met a girl who was so into it that she would seriously get chills and even physically turned on by good arguments. It would probably be fair to say she was an inspiration for me to practice debate...

(Though unfortunately, I didn't wind up with her).

However it also depends on what's being debated... Certain subjects draw me in more readily than others, and I find that I enjoy scientific based debates the most. Arguing with creationists online used to be a time-consuming hobby of mine, probably too much so. Though these days I tend to come down hardest on silly hippie health stuff... things like "alternative medicine", the "organic" industry, the BS about the "gluten-free" diet fad, and so on...

Music is one of my least favorite things to debate to be honest, because it's just too damn subjective. While there is purpose and lots of music theory involved and compositions are carefully crafted, the specifics are complicated and hard to explain... especially since my own knowledge is fairly limited. Even while much of it is universal, there are still exceptions to every rule, and I don't know how to explain the rule to the exception.

I secretly wonder if music theory people don't even completely understand how it all works. I can imagine Spielberg asking John Williams why a piece of music sounds so epic and powerful and Williams just throws his hands in the air like, "**** if I know, it just works."

The thing I don't like about debating with one other person, is that a lot of times the other person is uneducated on the subject or is way too biased. For example, Dr.Striker. He's a good user to have around, but he's not the best debater.

If you see this, Doc...don't take it too hard.

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Logic and such aside, that guy has a presentation problem.

You don't really win people to your side through sheer arrogance or losing your temper, and he seems to display that way too much. When you post things like, and this is a direct quote, "**** YOU" and constantly use laughing emoticons to mock somebody else's comments... you're not putting yourself in the best light and certainly not persuading people to your side.

Plus when I see that sort of behavior it really makes me want to jump in and oppose that poster, regardless of what stance he/she has just taken.

Okay so I confess that I'll use sarcasm or slip in some snide and snarky jabs from time to time (especially if its warranted... or if its just MetroidImplant in general) but I try to use a certain amount of respect... This is especially true for posters that have demonstrated (to me anyway) a solid history of rational, respectful posts.

His aggressive approach could only be viable if he's in an environment surrounded by similarly minded fanboys. On the Wii General board I could see him being akin to Sarah Palin, whipping fanboys up into a frenzied mob. However on the Metroid board (which, I'm happy to say, I believe has a much greater than average IGN board IQ), that just won't fly...

My main advice to him would be to just relax, breathe, and calm dooooowwwnnn.

Or, at the very least, if you're going to make an ass of yourself, try to make good points.

It really is not fun to debate about music, because it is so subjective. I cannot even think about organizing a list of my favorite video game tracks, because it's all so different and great in their own right. Plus, musical tastes vary big time between groups of people. Even Metroid fans will debate each other on Metroid music alone!