SWTOR Imperial Agent Class Review

The Imperial Agent class is the spy of the Empire relying on stealth and cunning to get behind enemy lines and take out their target or recon valued information. This class is very versatile since you can spec for close range dps, long range dps, or healing. The Imperial Agent has a high grade mesh armor that provides protection while allowing for quick motions. They use Blaster Rifles, Energy Blades and Sniper Rifles if spec'd for them. The starting abilities for the Imperial Agent are:

Recuperate-Recover Health and Energy over 15 seconds when out of combat

Snipe-High damage rifle shot. Only usable when in cover

Laser Target- Increase damage to a target by 80% for 30 seconds. Must be in cover to use this

Weapon Proficiency: Rifle- Able to equip Blaster Rifle

Show Cover- Shows all nearby cover areas

The Imperial Agent class has 2 advanced classes:

Operative- The Operative uses Blaster Rifles and Energy Blades and has 2 skill trees to choose from. You can choose Concealment which will improve your stealth and close ranged attacks for some nice burst damage. The other choice is Medic which focuses on healing and protecting your allies during combat.

Sniper- The Sniper uses a Sniper Rifle and has 2 skill trees to choose from. You can choose Marksmanship which will allow you to take out goals from a great distance from the safety of cover. The other choice is Engineering which allows you to upgrade your droids and probes to weaker your opponent.

Both advance classes share the Lethality tree which allows you to use poisons to debilitate your opponent over the course of a fight.

Each class in SWTOR has 5 companions that help them with crafting, gathering, and can come along on missions. The Imperial Agents companions are:

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