me again with two small edits :)
i've noticed that the rthreat window is behind your panel, /fstack revealed a strata issue
i've changed
local function CreateBackdrop(frame)
in BobUI\modules\panels.lua
to include the following line:
frame:SetFrameStrata("BACKGROUND")
the exact location does not matter, as long as it's in the...

Now, regarding the button graphics mismatch; what you're seeing in game is actually an Xbox One controller. I'm sure the graphics are not that much of a problem in the long run. :p
yeah, i'm sure you're right about that. just wanted to notify you about it, in case it wasn't on purpose

...yet one thing makes me stay at pinnacle, and that's the ability to remap the guide button for the xbox 360 controller, something that JoyToKey does not offer :(
Found this, haven't tried it though:
http://www.reddit.com/r/emulation/comments/1goval/any_way_to_map_the_middle_xbox_360_button/camujj7
the app you've linked there...

I don't actually recommend PGP because it's very messy, annoying to use and costs money.
Considering I used their own function to export the example profile, it shouldn't be corrupted.
With JoyToKey, did you put the profile in the same folder as the JoyToKey executable?
Edit:
This should work for JoyToKey:
1. Unzip the program...

Oh, no, I don't mean the profiles for the controllers, I mean setting up your addon to save global variables to 'profiles' so that you can say, have a profile set up that you can then import to new characters of a certain class or whatever. It would make things so much easier.
Yes, I got that., hehe. I'm just curious to know if you'...

noticed that the combo points are shown for each class (except DKs, which have runes) but are only really used with rogues
do you plan to use them for charges like arcane blast for arcane mage? or are they "left over"?
also, in your BobUI-Setup\core.lua
where you setup the slash commands
SlashCmdList = function() Setup() end --...

got some problems with your BossMod skins :(
the emphasize bars seem to scale wrong or something
Pls open BigWigs and change the emphasized bar scale to 1.3 this should fix it.
yes, that worked. thanks :banana:

got some problems with your BossMod skins :(
the emphasize bars seem to scale wrong or something, do they need any special settings?
http://fs2.directupload.net/images/150305/5aoxkfj2.jpg
for dbm i've got no screenshot, but some bars are spawned without text :(
otherwise, this looks and feels really good, thanks :)

i'm sorry that i have to bother you again with this :/
but it's just not acting as it should
when i log in (with no saved variables at all for WeDontWipe), enter /wdw deb bt
it works as it should
once i do a /reload, the file gets written, the value for the burntimer is as expected and given by that debug print
but after tha...

when i open the options i get the following error:
Message: Invalid Custom Control Type - LSM30_Sound
Time: 02/09/15 13:58:41
Count: 2
Stack: ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1588: in function `FeedGroup'
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1868: in function `Open'
...nfig-3.0\AceConfi...

Enter /wdw deb bt
in chat and the message will surely appear.
i've deleted my savedvariables for WeDontWipe before doing anything this time
set /wdw deb bt
(i had that before as well, but only received multiple messages that this mode had been set, infight and out of combat as well)
started on the dummy in the garrison
sugg...

Other Problems
==========
These are ALL related to the internal "Burn Timer". My feeling is that WDW is not automatically learning the best burn timer for you. After EVERY burn phase, you should receive a message:
"Burn timer adjusted from..."
(Note to others: this message needs to be specially enabled with '/wdw deb bt' in...

noticed a few things while running lfr today
i've entered /wdw deb bt as you posted earlier, got the message as well ("WeDon'tWipe: Debug mode is: bt")
but whenever i enter /wdw sm, the bt is at 15s
additionally, i'm well below 50% mana, evocation is nowhere in the suggested actions.
once i get below 10%, barely enough to cast...

Many thanks for the screenshot. I got the mob and the spell ID of the Enrage ability.
So WDW now checks for BLANK as well as null buff types. Solved!
Thanks again Baine for your diligence!
now i really had to look up that word to be sure what you actually said to me ^^
you're welcome :)

Baine: The IV CD problem: The main WDW AddOn has recently been updated as well this plug-in / module so hopefully resolved for anyone experiencing the problem.
just tested it, and the permanent suggestion of IV is gone :) thanks for the update and your work

keeps suggesting icy veins, although they are on cooldown :(
Tested again (and I use actively). Icy Veins will appear when still on CD but you will note it sliding from right to left as the CD approaches zero. At less than one GCD it will appear in position number 1.
http://s7.directupload.net/images/141130/saoun99n.jpg...

looks good, used your UI in the past :)
there's one thing that bugs me though...
ToT and Pet frames are overlapping (namewise), see screenshot below
any way to "fix" that?
http://fs1.directupload.net/images/141124/5n7ltmwp.jpg