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Banned

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Yeah. I actually cancelled my pre-order for Forza 7 Ultimate Edition. Couldn't justify the cost and on top of that the stripping back of features to accomodate the loot boxes was the final nail in the coffin. DLC and season passes should be sufficient for single player driven games none of this loot crate nonsense...

These games just seems generic and boring, most of them belongs to the dude-bro culture. They are the kind of games that will never ever be anyone's favorite game of all time, they are neither unique or special.

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I generally dont play multiplayer games anyways so its easy for me to boycott them, i will not even rent Shadow of War, i'm not going to even remotely encourage microtransactions and loot boxes in single player games.

Member

For the most part yes, looks like I'll be avoiding all AAA games at this rate.

Its all very well feeling smug if you have the mental control to not succumb to the lure of lootboxes but anyone playing these games anyway should admit to themselves that the game design will have been effected (negativity imo) to allow for these lootboxes to make sense.

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Loot boxes are OK when they are only cosmetic (although some people would argue against that) but recently all big releases have them and somewhat affect the balance of the game. Even SINGLE PLAYER GAMES! this literally broke me and decided I won't support any game with loot boxes unless it's cosmetic.

I'm in the same boat but I don't think it's luck. The games with the most aggressive dlc schemes are also the ones with the most aggressive release schedules, and biggest advertising campaigns, most eyebrow-raising hour 0 reviews, etc. I've been moving away from these for a long time. I'm just glad there's somewhere to move to.

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Personally, it's the huge download sizes in addition to the loot boxes that has me holding off from buying these games. I also have a huge backlog of games to play. I might still play these games eventually, but I'll rent or wait until they go on sale.

Member

It's so easy to avoid these games with pay-to-win loot boxes. They are usually easily awful anyways due to the unbalanced multiplayer. I want to fight on a fair, balanced playfield where everyone has equal access to the items they need.

To be fair- BF2 still looks worse then the original Battlefront series and not nearly as deep as Battlefield 2142.

I swear many games are regressing rather then progressing.

But yes- still lots of fun multiplayer games for me. I am looking forward to Dragonball Fighter Z. Will soon pickup Splatoon 2 for my Switch. The list goes on... I have a deep game queue on Steam (over 100 games) and none have paid loot boxes

bish gets all the credit :)

If there is an option to pay real actual money into buying whatever currency, that is where the line is drawn. The game design and drop rates are forever impacted by that decision, whether you believe it or not.

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It's so easy to avoid this games with pay-to-win loot boxes. They are usually easily awful anyways due to the unbalanced multiplayer. I want to fight on a fair, balanced playfield where everyone has equal access to the items they need.

To be fair- BF2 still likes worse then the original Battlefront series and not nearly as deep as Battlefield 2142.

I swear many games are regressing rather then progressing.

But yes- still lots of fun multiplayer games for me. I am looking forward to Dragonball Fighter Z. Will soon pickup Splatoon 2 for my Switch. The list goes on... I have a deep game queue on Steam (over 100 games) and none have paid loot boxes

I honestly have never had a problem with loot boxes. I dont pay attention to them at all. Its your preference to actively dig and stay away from games that have optional LB. I dont just avoid them, as long as its not pay to win.

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I've been doing it more inadvertently. I don't play a lot of new AAA games anymore, so I'm not completely up to date with how they work. I did run into one in rocket league a few days ago and couldn't figure it out lol. But I noticed the word "buy keys" and I noped out quickly enough. Sadly, a lot of today's kids are used to this bullshit and pay whatever. Makes it much harder on my generation to enjoy games now.

Member

I honestly have never had a problem with loot boxes. I dont pay attention to them at all. Its your preference to actively dig and stay away from games that have optional LB. I dont just avoid them, as long as its not pay to win.

They make it a priority to hook you with loot boxes in these games. They always come with varying rarity (Common, Rare, Epic, etc). You'll get flooded with Common gear and think the game is great initially. Then over time you'll realize you're still missing that final Epic you need to complete your collection

Loot boxes are already pretty terrible and if you add 'payments' to it and on top of that- toss this into a multiplayer game you can forget about a balanced, clean battlefield.

What AC:Origins trailer has dubstep and rap music? Because by my knowledge, this,this, and certainly not this.... fall under the definition of the wub wubs. Dudebro is like the most insecure notatruegamer nickname ever for people who play games that appeal to a large audience.

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Banned

As always I look at games on a case by case basis. Assassins Creed had microtransactions in the past and they never bothered me in the slightest. If a publisher wants to stick a fuck ton of mts in the game and it doesn't affect me more power to them.

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Doubt it. Unless progression is tied to lootboxes in some way (even in the ~everything can be unlocked with ingame currency but it would take you ten years to gather enough~ sense) because i never bought and i will never buy any lootbox in a non-F2P game