Gran Theft

At Gamester, weâ€™re trying to do something different and mix it up a bit. So weâ€™re writing up a series of essays critiquing the story of Grand Theft Auto IV. Weâ€™ll be analyzing plot, character, gameplay, etc. and tell you what it all means. This post contains spoilers so if you havenâ€™t finished the game, you probably shouldnâ€™t check this out. Read at your own risk.

The worst thing to be in Liberty City is a hypocrite. In a world, where gangsters, crooks and drug dealers are commonplace and accepted, that says a lot. Society, there, knows that bad things happen on the streets.

But it seems as if Rockstar reserves a special place in its hell for those who donâ€™t abide by their own principles. Itâ€™s where a lot of Rockstarâ€™s satire is based. It skewers officials and seeming hypocrisies in government, religion and finance.

Itâ€™s what justifies the killing of Francis McReary, and itâ€™s also one of the factors facing Niko Bellic during the climax of the Grand Theft Auto IV â€“ the confrontation with Darko Brevic.

This is the man who instigates the whole adventure. He is what brings Bellic to America. (Our Eastern European thinks the one who betrayed him resides in Liberty City). Brevic is the man Bellic blames for making him a monster.

And through his contacts with the Gambetti crime family and the U.L. Paper Company, he finally gets the man he wants. With Roman, his cousin, beside him, Bellic confronts Dark and the player is faced with the biggest decision of Bellicâ€™s life.