Wizard101 - Nooks and Crannies - MMORPG.com

As mentioned in my last article, Wizard101's most recent update deals with numerous player concerns and suggestions. Everyone loves a good storyline update, but it's important not to overlook the small details that improve an ever aging game. Simply put, quality of life updates make the game "healthier" for years to come.

¯\_(ツ)_/¯

Comments

Option for faster or shorter spell animations would be really needed. The game often wastes more than 10 second just to show "Now I hit that enemy", while keeping the player unable to do anything but wait.

In addition to being able to control Henchmen, I think Myth wizards (and only Myth) should be able to control any minion they summon with a spell. I feel like this would make Myth's minion "specialty" more of a specialty again, and actually make myth wizards want to use their minions.

In regard to the idea of a graphics overhaul, while I would love to see it, I also worry about how much work it would take and how many updates we'd miss in order to make it happen. The game has so many assets that would have to be updated--environmental models and textures, character models and textures, the textures of all the older equipment, the outdated interfaces such as text boxes and shop windows... There's just so much that goes into a graphical overhaul that I wonder if the time would be worth the pay out.

I also agree with a previous comment that suggests making some spell animation shorter. With that, AoE hits should be reworked to hit everyone at once, instead of one at a time.

Not a single mention of inventory? That's my #1 and strongest complaint: the tedious, pointless, and time-consuming inventory micro-management. There are lots of ways they could improve it. Any one would help:

1) simply increase the item limits at every opportunity (starting at the backpack)
2) move pet food cards to an unlimited common storage, shared between all characters on the account, always available to all characters at the pet games without needing to visit storage
3) move plant seeds to an unlimited common storage, shared between all characters on the account, accessible from the common house chest indoors or the mushrooms outdoors
4) move house assets (building blocks, trees, wall/floor patterns, etc.) to an unlimited common storage, shared between all characters
5) crown-purchased clothing should actively scale with the level of the character (not requiring micromanagement of clothing appropriate to the level); put on the clothing, and it scales to your current level, adjusting as your level does over time

Make my day. Implement all 5 of those ideas so I don't have to micro-manage any more.

Option for faster or shorter spell animations would be really needed. The game often wastes more than 10 second just to show "Now I hit that enemy", while keeping the player unable to do anything but wait.

Definitely need this. I could spin on my swivel chair while the animations occur and get dizzy.

Not a single mention of inventory? That's my #1 and strongest complaint: the tedious, pointless, and time-consuming inventory micro-management. There are lots of ways they could improve it. Any one would help:

1) simply increase the item limits at every opportunity (starting at the backpack)

2) move pet food cards to an unlimited common storage, shared between all characters on the account, always available to all characters at the pet games without needing to visit storage

3) move plant seeds to an unlimited common storage, shared between all characters on the account, accessible from the common house chest indoors or the mushrooms outdoors

4) move house assets (building blocks, trees, wall/floor patterns, etc.) to an unlimited common storage, shared between all characters

5) crown-purchased clothing should actively scale with the level of the character (not requiring micromanagement of clothing appropriate to the level); put on the clothing, and it scales to your current level, adjusting as your level does over time

Make my day. Implement all 5 of those ideas so I don't have to micro-manage any more.

Maybe #1 to 120 (200 with a sub), but I'm not sure about 2 - 4. I definitely agree with #5, though, so you won't have to keep spending crowns for the same equipment. Maybe as a crafting recipe, though.