Quake: Patch Notes

Welcome to the Closed Beta Large-Scale Tech Test! As a reminder, the NDA is now lifted, so you are able to livestream, make videos, and share your impressions outside of the forums. Woot! Now, a few things to cover:

New players: If this is your first Closed Beta test event, you will start with Closed Beta with Ranger available & 10,000 Favor (in-game currency that can be used to unlock 2 additional Champions for 24 hours). This will enable you to play Duel mode right from the start. You’ll be able to unlock additional Champions as you play.

Returning players: Here is what we’ve saved and wiped from your game progress prior to this test event:

Saved: Nickname, Skill Rating, Contacts (Friends/Followers), All Champions are still unlocked Wiped: Items, Currencies, Profile progression, Challenge history, Loadout preferences, and User Stats As always, please continue to provide your feedback. It’s been crucial in helping us to make adjustments with each test event. Here are the patch notes for this test event.

Patch notes:

NEW GAME MODE

Sacrifice mode now available! Steal the soul as it spawns, deliver it to an obelisk, and defend it to score. Stand near the obelisk to steal the soul, then run it back to your base, or pass it to a teammate. Score 3 points to win the round, win 2 rounds to win the match.

Game

Heavy Machinegun damage is now set to 10 while zoomed in

Railgun damage is now set to 90 while zoomed in

Fixed an issue where a player could be stuck zoomed in if he was zoomed in at the end of the warmup

Lightning Gun beam distance adjusted from 960u to 768u

Clutch Barrier cooldown reduced from 40 to 30 seconds.

Clutch Barrier activation lifetime reduced from 10 to 5 seconds

Fixed an issue when Nyx could kill while in active ability

Fixed an unintended issue where Anarki’s ability effects could carry over from warmup to the match in Duel

Anarki’s Adrenaline health gains are now reset in-between rounds

Fixed an issue where armor shards could appear at zero-coordinates in Blood Covenant

Item hunting art added, showing how many items player unlocked for the current champion

Fixed overlapping icons in the Customization screen

Fixed chat auto-scrolling with every incoming message

Added ability to choose active display in Options screen for players with two monitors

Fixed issue where medal icons could be cut off in the Medals page of Player Profile

Champion animations improved in main menu

Audio

All legacy guns now have unique sounds

Overall sound occlusion decreased

Ambient sounds in Blood Covenant are now quieter

All 2D gunshots are now louder

Guns that fire in a player’s direction now sound louder and more clear

3D step sounds have increased distance

3D step sounds of enemies are now louder than allies

The Rocket Launcher’s rocket blast sounds have increased distance

Added wall jump sound for Nyx

Fixed footstep sound when Nyx is using her active ability

Nyx will no longer have fall sounds when using her active ability

Changed 2D sound and the reload sound of the Railgun

Nailgun projectile hit sounds have been updated

Stability

Fixed a crash when a player pastes a large message into a bug report

Known Issues

Lightning Gun beam may disappear when your target is not in range

MOTD screen can rarely appear in the play menu

Sacrifice scoreboard is sorted by deaths

Sacrifice soul will continue to lie in kill domain for 15 seconds

Players can form a party of 5 players

VSYNC & Target display are available even when not in full screen

Sometimes door textures on Blood Covenant and Cthulhu statue on Ruins of Sarnath may appear black in TDM and DM

All shader icons are mismatched for all Champions

The team is currently working on improving the lag on the Rocket Launcher, as some of the current issues relate to ongoing server-authoritative-projectile work, which is intended to reduce cheating and to create a better overall experience for players. We'll continue to keep you posted with any updates we have on this.