But I've downloaded your .nut files and:1. obviously there are graphics files missing (arcade cabinet and background) as it is only a .nut config file2. marquee and snaps are not skewed but straight rectangles

Can you share a whole folder with all files - so we can have a theme exactly like in your YT video?Or I'm missing something?

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BTW I'm a graphic designer - so if you want any help with graphics just PM me

Sure thing. Here is an improved version of robospin that scales from 1024 up to 1080p without having tweak anything. There is also an option in the .nut to change the background style from the default blue to black. And an option to turn on/off masking to darken the background and make things pop more. Let me know what you think and how it works for you. The default art wheel set looks the best I think.

But I've noticed that the arcade cab needs a little touch up.For now I've cleaned up jagged lines at the edge. See attached image with before and after. I'm attaching fixed robo.png file as well.

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My main question is - is there a way to make this layout "responsive"?Right now I'm using it on 16:9 screen and the layout is stretched - since it is clearly for 4:3 screen.Truth to say - the cab looks stretched but the wheel seems in good ratio. Strange

Can this be coded to behave like this?

cab in fixed ratio aligned to the left | resizable background to fit | wheel in fixed ratio aligned to the right

Hey! Nice job on cleaning up the cab, looks great. Are you using a drawing tablet? I am current using gimp with a mouse, so to get those kind of results would be a tedious process at best. Unless, you have some kind of technique you would like to share:P

Answer to your question. I never tested my layout for 16x9 format because I don't have anything that runs 16x9. Anyway, I know it's popular in europe and for DVDs. So, here is what we would have to do. First, change the robo.png to a 16x9 resolution, say something starting at 1024x576 for example. Then in the nut change fe.layout.width=1024 and fe.layout.height=576; since we are proportioning everything on the new background size. Because the snap, marquee, and text were positioned based on 4x3 they probably need to be re-positioned a little. Really, you should only need to adjust the x and y coordinates of those items. And, if the wheel proportions look good then that is a plus because its the hardest thing to scale up which is why I do my layouts the way I do. Anyway, after that you should be able to scale up to other 16x9 resolutions. On 4x3 displays this method scales beautifuly from 1024 to 1080p.

ok. tried that. It works. See attached picture.As you've said - artwork position has to be fixed.I've fixed top marquee for now.

But I was thinking - maybe it can be done in a way that will work in all popular aspects 4:3, 16:10, 16:9Maybe relatively to height only? X axis positon can be calculated relatively to screen height. As I understand - flx*0.13 means relatively to screen width? like 0.13 of screen width. Maybe it could be 0.06 (or something) of screen height?

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If you want to test layout for different aspects just change GENERAL > WINDOW MODE to "Window"And resize your window to be 16:9 in proportons

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As for my technique I'm seasoned graphics designer (15+ years under my belt) so I know my ways around. I have no tips for Gimp since I'm using Photoshop. But with PS I use shape tool to draw vector shape as a mask for an image.

Yeah, it might be possible but it would take a lot more work. The one thing I don't like about 16x9 is too much negative space. Now, for something like a media center it looks fantastic, not so much for the typical arcade though. But, I will see what I can do when I have enough free time. Once you've made the adjustment for your 16x9 layout you should be able to scale up to whatever 16x9 resolutions.

Good catch, I deleted the old .nut, so I kind of threw this one together post haste. I actually use an arcade style font for my layouts but I'll give the italics a go. We could always use some more good quality cab artwork. Here is the link for the cabinets.

I'll make a cab graphics from scratch and tweak artwork position (if necessary).I think I'll stay with that robotron cab, because it has a nice retro look - but does't look dated.

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Can you make a change in .nut to make that text box with game info at the bottom optional (via layout options)?I don't see the point of using from the perspective of someone that is not interested in producer or year - so option to switch it on/off would be nice.

That looks good. Yes, I will post the new .nut in the updated thread. I agree that the year & manufacturer are not really needed especially with the history plugin enabled. So, you want the title centered on the bottom, correct?