When I finished my previous track, which visually and driving-wise IMHO quite complex, I had taste to try something more complicated. And when the Wheldon's Trophy was announced no longer after it, it was clear - a small oval.

So the task was: a small and simple, but not entirely easy oval. Unlike to other ovals without many lmap objects with 3D-effect (cars on parkings, scoring pilons, advertisement boards etc.) and also without many complex textures, but rather with several large portions of plain colors and if best as few colors in lmap as possible.

I finally found some time to finish it, so here is for your temporal amusement the result - Carrford Raceway - a strange local short track somewhere in countryside of Maine, USA. It's quite old, paved and bean-shaped oval with low banking.

_________________I am the master of my fate:I am the captain of my soul.

Fri Jan 13, 2012 9:02 pm

Buka

Joined: Sun Dec 27, 2009 5:30 pmPosts: 2031Location: Ukraine, Kyiv

Re: [ovl] Carrford Raceway

This is marvellous piece of true GR tracks. This one deserves to be included into some hypothetical new version of GeneRally instead of Kutford. I'm amazed how you put objects here. Top job as every of your tracks.

BTW the credits for idea of the light-telegraph pole thing (meant here as loudspeakers of track announcements) goes to HJ and his Cyrano Town almost an year ago. Hopefully I wasn't alone, who noticed the good idea.

@ Exkakx: the sunk tyres ... cutting in the apex more than AI isn't the best way for overtaking here, you're right.

@ Primeracer: of course you can. Same like you don't need to ask the person, who first time used gates as roof above stand. And like I told earlier - it is an idea born almost a year ago in HJ's head (link to his track few posts above).

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