For those of us who have been here some time, the loss of the Classic Map was a sad day. The invasion of the Shapes was something that not even HG Wells or Arthur Clark had foreseen. From the pit of despondency, an elite squad of mapmakers were thrown together to assemble a replacement, and thus Classic Art was born! (Although Turtle World was almost a strong contender)

The time has finally come for Classic Shapes to be reinvigorated and be given the facelift it so strongly deserves and needs. The mapmaking elite - in consultation with the foundry moderators and lackattack himself - have given the green light for the map-formerly-known-as-world-cities to be revamped as the New Classic Map.

There is still a little bit of work to be done before the Revamped Classic will emerge from the Foundry Forge - please feel free to head over and add your support or thoughts while we hammer things out. in the meantime, let us take a trip down memory lane and embrace the future:Link to higher-resolution image (2.5MB)

--MrBenn

Edit: Just to clarify, it is only Classic Shapes that is being revamped and replaced. Classic Art will remain alongside the new Classic - at least in the short term.

I'm glad that we will have a true classic map, but, is world cities going to be trashed? I thought that it was a good map; I don't see why we can't have multiple maps with different visual looks but essentially the same gameplay.

Man that was a long 24 hours, and easily the best (and then one of my worst) memories in the last 7 years of working with communities. It was an honour to work with you gents (those who read this), and sully, this is definitely a strong replacement.

Twill wrote:Man that was a long 24 hours, and easily the best (and then one of my worst) memories in the last 7 years of working with communities. It was an honour to work with you gents (those who read this), and sully, this is definitely a strong replacement.

Finally glad to see a chance for a replacement that looks like it could be welcomed by the Community---and hopefully bring in new Conquer Club users as well.

Keep up the work folks. And always remember, go to the Foundry and get your voice heard. If you don't comment, participate, or at a minimum actively read, you may not end up with the desired output you want!