Location: In a place where few know, training and Mastering the Force and my own unusal ability to fly at will.

Posts: 126

Hi everyone. OK, so you came here for news. I am going to soon purchase a program that allows computer animation, and i will make 6 Kotor movies with it. May the Force guide you. P.S. How do you post a new message on the same thread?

If you want to write something else in the same post, just click the "edit this post" button in the lower right corner of the post; I hope that was what you wanted to know.

Welcome to the Forums, Revan Skywalker! You might want to put this in Ahto Spaceport Cantina next time, go to here: http://lucasforums.com/forumdisplay.php?f=325. Sorry I didn't make that a link (maybe the site will automatically) my computer doesn't like it for some reason.

And good luck! To tell you the truth, I am not sure about getting six movies made, I suppose they are going to be short, but then again I have no clue . Anyways, good luck!

You're welcome! Just a word of advice, you might want to put those all in the same post.

I hope you have some success, I would love to see movies around that time period. Unfortunately, as you say they are going to be long, which means large. I am not sure if my computer could handle the size or not.

@Revan Skywalker: Edit your posts instead of posting three or four in a row.
You'd need to buy the rights to the game before you can make a movie. That'll cost a lot of money. You could get into serious trouble if you make the movie without the rights.

making a movie in a game is often called machinima - it is done a lot, some of the most relevant examples are RedvsBlue (made in Halo), NeverEndingNights (in NWN) and A Great and Majestic Empire (or AGaME, made in another SW game). An upcoming one with great promise is Bloodmoon (.com)

a common method is to use a screencapture program like FRAPS to capture whatever you're doing in the game, then add voice acting later as you edit it togheter.

as for the legality of using KOTOR, it depends a bit on the EULA - as long as you're mainly "just" capturing gameplay and not selling it (ie you could technically push print screen a lot and then animate it) it might pass - as long as you're "respectful" of the SW universe and charcters....

Damn, I thought this meant properly, by George Lucas ... or at least endorsed by him.

Oh well, this sounds interesting as well.

I gaze into the moon which makes my mind pure as crystal lakes, my eyes cold as the darkest winter nights,
But yet there is a flame inside,
It guides me into the dark shadows beyond this world,
Into the infinity of thoughts.

In the name of the Almighty Emperor I will ride the Lands in pride carrying the Blacksword at hand, in war.
Wherever there is joy the hordes of the eclipse will Pollute sadness and hate under the reign of fear.
The lands will grow Black.

Yeah, I don't know if February would be a good date to set. It may get rushed and look unfinished if you release it so soon. Either that, or these movies are all you work on from december till february

kudos for your idea and drive - but i would seriously suggest trying to 'make' the movie as a test just with the game itself (and perhaps some well placed mods) - getting dialogue, editing and doing cuts is a serious chore, and if your going to do all the modeling in addition you'll probably spend at least 3 months making just the trailer...

MUCH better (especially for all us out here eager for your STORY) to make something entertaining now, and then perhaps due like FTC and expand into 3D modelling later on.

(guessing that your main drive is telling a great kotor story - not spending nights getting walkmeshes, vertices and textures to line up, then weekends waitng for a proper render)

www.bloodspell.com is a good reference - they are a large team, have been working on making a 'movie' for a over a year - but mainly by building on top of neverwinter nights