Blue is going in the wrong direction

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To me, a big appeal of Qonqr has been its ties to reality. The idea that “There is a war all around us...”. Physically navigating the real world to progress in the game. The key ingredient that made that work so well … the glue between the real world and the virtual world … has been the map.

Before blue,

that map looked like a real map and it was fun scrolling around and exploring neighborhoods near and far and seeing what zones there in the areas.

I could see a beacon that represented the position of my scope, and it moved as I moved

I literally used the qonqr map as a navigation tool to get around, all while following my position relative to surrounding zones

All that is now gone.

After blue

What I see on the “map” is a sea of neon colored icons.

The map itself has faded into the background and I can barely orient myself on it

Where am I?? No more beacon to place me onto the map AND into the game. The interface between reality and game disappeared.

As a result, the game has become something that feels more like an arcade game than an augmented reality game. What I had hoped is for blue to go in the opposite direction, where its ties with reality are becoming stronger. Silver, I think you even spoke to that same idea at a conference recently, musing what something like HoloLens might be able to do for the game. But for now, qonqr has moved away from that vision, instead of closer.