Asajj Lead Zeta for the Rancor Raids ?

The new leader ability of Asajj seems to be interesting for the Rancor raid in a Nightsister team.

Nightsisters gain 50% turn meter when they fall below 100% health, and have a 50% chance to remove 20% Turn Meter when they damage an enemy. This Turn Meter removal can't be resisted.

IMO it sounds good with Teebo in the team. I could imagine:

Phase 1
* Asajj (L)
* Old Daka for the Stun
* Nighsister Acolyte for the Dispell on finishing blow
* QGJ for his basic Omega and assist (who can be a Nightsister and reduces TM)
* Teebo because of Teebo

Replies

The new leader ability of Asajj seems to be interesting for the Rancor raid in a Nightsister team.

Nightsisters gain 50% turn meter when they fall below 50% health, and have a 50% chance to remove 20% Turn Meter when they damage an enemy. This Turn Meter removal can't be resisted.

IMO it sounds good with Teebo in the team. I could imagine:

Phase 1
* Asajj (L)
* Old Daka for the Stun
* Nighsister Acolyte for the Dispell on finishing blow
* QGJ for his basic Omega and assist (who can be a Nightsister and reduces TM)
* Teebo because of Teebo

Yesterday I ran Teebo, QGJ with Omega basic, CT-5555, but the TM reduction was not effective in every shots, and this is where I want to compare this new Asajj ability that the TM reduction can't be resisted.

Finally, my round of yesterday with Teebo lead in Phase 2 was not so succesful because of that resist. Moreover, with the speed that Asajj provides, you have a basic acolyte at 175 and a Daka at 164.

And so, the average of 50% can be compared to the 65% of QGJ or even the basic if stealth of Teebo.

Yesterday I ran Teebo, QGJ with Omega basic, CT-5555, but the TM reduction was not effective in every shots, and this is where I want to compare this new Asajj ability that the TM reduction can't be resisted.

Finally, my round of yesterday with Teebo lead in Phase 2 was not so succesful because of that resist. Moreover, with the speed that Asajj provides, you have a basic acolyte at 175 and a Daka at 164.

And so, the average of 50% can be compared to the 65% of QGJ or even the basic if stealth of Teebo.

Except it's a 50% chance to remove 20% TM. If the captain is at half TM, you need it to proc 3 times to reduce his TM to 0%. That's, on average, 6 attacks. Teebo reduces 100% TM 85% of the time, as long as your potency is high enough.

The new leader ability of Asajj seems to be interesting for the Rancor raid in a Nightsister team.

Nightsisters gain 50% turn meter when they fall below 50% health, and have a 50% chance to remove 20% Turn Meter when they damage an enemy. This Turn Meter removal can't be resisted.

IMO it sounds good with Teebo in the team. I could imagine:

Phase 1
* Asajj (L)
* Old Daka for the Stun
* Nighsister Acolyte for the Dispell on finishing blow
* QGJ for his basic Omega and assist (who can be a Nightsister and reduces TM)
* Teebo because of Teebo

The new leader ability of Asajj seems to be interesting for the Rancor raid in a Nightsister team.

Nightsisters gain 50% turn meter when they fall below 50% health, and have a 50% chance to remove 20% Turn Meter when they damage an enemy. This Turn Meter removal can't be resisted.

IMO it sounds good with Teebo in the team. I could imagine:

Phase 1
* Asajj (L)
* Old Daka for the Stun
* Nighsister Acolyte for the Dispell on finishing blow
* QGJ for his basic Omega and assist (who can be a Nightsister and reduces TM)
* Teebo because of Teebo

It's quite interesting and finally should be also tested outside of the raid, with STHan giving additional TM in addition to their first quick shot (gain 50% TM when under 100% health). With that basic speed without mods and TM manipulation, they really can become playable.

The new leader ability of Asajj seems to be interesting for the Rancor raid in a Nightsister team.

Nightsisters gain 50% turn meter when they fall below 50% health, and have a 50% chance to remove 20% Turn Meter when they damage an enemy. This Turn Meter removal can't be resisted.

IMO it sounds good with Teebo in the team. I could imagine:

Phase 1
* Asajj (L)
* Old Daka for the Stun
* Nighsister Acolyte for the Dispell on finishing blow
* QGJ for his basic Omega and assist (who can be a Nightsister and reduces TM)
* Teebo because of Teebo

The new leader ability of Asajj seems to be interesting for the Rancor raid in a Nightsister team.

Nightsisters gain 50% turn meter when they fall below 50% health, and have a 50% chance to remove 20% Turn Meter when they damage an enemy. This Turn Meter removal can't be resisted.

IMO it sounds good with Teebo in the team. I could imagine:

Phase 1
* Asajj (L)
* Old Daka for the Stun
* Nighsister Acolyte for the Dispell on finishing blow
* QGJ for his basic Omega and assist (who can be a Nightsister and reduces TM)
* Teebo because of Teebo

I don't think Assaj would be that fast against the Rancor since there is only one of him. That would knock her down to 126 unmodded unless I misunderstand something about her Unique.

98 + 28 (L) + 15 (Unique) = 141 on basic speed since Rancor has never a Buff on it. Each NS is sure to remove 20% of TM since it cannot be resisted, so take 3 NS + QGJ (assist calls NS and Basic also removes TM) + Five and Rancor will not hit so often.