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GOG.com is a digital distribution platform – an online store with a curated selection of games, an optional gaming client giving you freedom of choice, and a vivid community of gamers.
All of this born from a deeply rooted love for games, utmost care about customers, and a belief that you should own the things you buy.

What is GOG.com about?

Hand-picking the best in gaming. A selection of great games, from modern hits to all-time classics, that you really shouldn’t miss.

GOG.com is a digital distribution platform – an online store with a curated selection of games, an optional gaming client giving you freedom of choice, and a vivid community of gamers.
All of this born from a deeply rooted love for games, utmost care about customers, and a belief that you should own the things you buy.

What is GOG.com about?

Hand-picking the best in gaming. A selection of great games, from modern hits to all-time classics, that you really shouldn’t miss.

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The Reluctant Voter

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- Fixed the Gripmaster softlock; even if it sends you to the same room, this will no longer block progression - Fixed a soft lock caused by interactions with some of the new NPCs - Evaporated enemies (e.g. Combined Rifle) will now correctly drop loot - Fixed an issue with dual wield synergies in coop - Fixed an issue where Turbo Mode didn't persist correctly across player death - Fixed an issue with the Claw and Angry Bullets - Fixed an issue where one of the unlock requirements for the Payday items wasn't working in some shop layouts ("WE'RE GOING LOUD") - Fixed an issue where the options file line AllowMoveKeysToChangeGuns was no longer working

Changelog for Patch 2.0.6 (added 23 July 2018):

- Fixed a visual glitch caused by flipping a table while sliding over it - Fixed an issue where some dropped items could show up on later floors but couldn't be interacted with - Fixed the ammo count issue with the Trigger Twins synergy - Special chests on the new secret floor can no longer become rainbow chests and are no longer affected by the AKEY-47 (earn those keys!) - Fixed an issue where a new item could make the player invulnerable - Gripmasters can no longer show up in the Drill room - Fixed some odd behavior involving the Leaf Buster synergy - Fixed an issue where a new enemy type could become permanently invulnerable during the Long Live the King challenge modifier - Fixed an issue which could cause the Gunsling King's challenge rooms to be empty - Fixed an issue where the Ammoconda has an extreme weakness to the new Wood Beam gun - Fixed an issue with charged weapons interaction with some items (e.g. Bow + Bumbullets) - Fixed an issue where one of the new rat items could persist if active during level load - Fixed an issue with the Japanese text for the Life Orb - Reduced the damage of one definitely overpowered synergy - Fixed an issue where the darkness effect from some rooms could remain on after leaving the room - Fixed an issue with some transformed guns ammo and cooldown - Fixed an issue where Winchester could award the wrong type of chest - Paying Synergrace will now break the Ring of Miserly Protection - Fixed an issue with some hovering weapon synergies - Fixed an issue where critical bullets triggered more frequently than intended for shotguns and similar weapons - Fixed an issue where the cheese wheel could be hilariously cheesed - Put some limits on the Elder Blank / Luxin Cannon synergy - Reduced the occurrence of some of the new mimics in some room types - Fixed a typo in the Gripmaster ammonomicon entry - Fixed a number of exceptions, silent issues that can cause all sorts of odd behavior and crashes

Changelog for Patch 2.0.7 (added 23 July 2018):

- Fixed an issue where the map and Ammonomicon could use the incorrect mouse location for clicks - The Sorceress's trophy will now correctly show up for players that finished her challenge before the launch of AG&D - Put more restrictions on a new type of mimic (to protect precious Master Rounds) - More sound polish and improvements - Fixed a number of exceptions, silent issues that can cause all sorts of odd behavior and crashes

Changelog for Patch 2.0.8 (added 24 July 2018):

- Fixed an issue which could prevent some save files from loading - Fixed an issue where you could still take damage while in a certain part of the new secret floor - Fixed an issue with duct tape and leveled weapons like the Polar Star - Fixed an issue with the Grappling Hook on the new secret floor - Fixed some interactions between a new baby companion and other companions - Fixed a soft lock caused by exiting a mine cart in a certain place - Fixed an issue where the teleporter icon could be in the wrong place - Fixed an issue where a persistent first floor mimic could appear - Fixed a visual issue which could occur after falling into a trap during coop - Fixed the death message when killed by a Tarnisher - Fixed some typos in the Ammonomicon

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HypersomniacLive

The Reluctant Voter

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- Fixed an issue where Turbo Mode status could change when reloading midgame saves - The Fightsaber + Knife Shield synergy is no longer hilariously OP - Fixed an issue where the Combined Rifle could cause some enemies to appear as a pink rectangle - Fixed an issue where the audio in the GTCKTP room wasn't respecting the volume sliders - Fixed an issue where synergy names didn't appear in some languages - Fixed a number of exceptions, silent issues that can causes crashes and unusual behavior (including the Life Orb crash)

Changelog for Patch 2.0.10 (added 30 July 2018):

- Fixed an issue where guns/items/ammo near certain walls couldn't be picked up - Fixed an issue with how Duct Tape interacted with many synergies - Fixed an issue where Turbo Mode caused issues with the Kill Pillars and Ammoconda - Fixed an issue where some mimics weren't being tracked for the Frifle and the Grey Mauser quests - Fixed an issue where players could continue taking fire damage during an intro on the new secret floor - Scrambler shots will no longer try (and fail) to hit the Mine Flayer's mines - Fixed an issue where the new "advanced boss" didn't count as a win in certain modes - Fixed an issue where the player could receive the wrong gun in the tutorial in rare cases - Fixed more issues with the Gun Soul and multi-stage bosses - Fixed an issue where a secret entrance could appear in locations that made it inaccessible - Fixed an issue where miniboss intros could teleport the player in coop - Fixed a visual issue with the Nitra's spawn animation (the dynamite guys, entry coming soon to an Ammonomicon near you!) - Fixed a number of exceptions, silent issues that can causes crashes and unusual behavior

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HypersomniacLive

The Reluctant Voter

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- The Spread Ammo type now affects both players in coop - The Drill can no longer be used on the new secret floor - Changed the Beholster's alternate room to prevent the column exploit - Fixed an issue where the Hot Rolls synergy could stop working - Fixed some issues with duct tape combining poorly with some synergies - Fixed an issue where synergies that cause guns to float could fire faster than intended - Fixed an issue where chests on the new secret floor could drop duplicate items - Fixed some issues with the mirror chest - Fixed some text errors in the Ammonomicon - Fixed a number of exceptions, silent issues that can causes crashes and unusual behavior

Changelog for Patch 2.0.12 (added 17 August 2018):

- The Empty Bottle can now be directly used on the heart dispenser - Removed torch colliders in Winchester's room - Improved performance for long-lived scaled projectiles - Updated our input library to fix some control issues on Mac & Linux - Custom keybinds can now use the mouse wheel - Added more data to save files to prevent the new secret path from changing when computer configuration changes slightly (i.e. some Windows Updates) - Fixed an issue with the minecart leading to the new secret floor - Fixed some issues that could make the entrance to the new secret floor harder to reveal while flying - Fixed some issues with Winchester’s game and some of the new items (specifically, Bumbullets and a new gun) - Fixed a dungeon generation issue that could cause hallways to connect to rooms in odd locations - Fixed an issue where chests in the same room could drop the same item - Fixed an issue where the chancellor could become invulnerable after killing the Bullet King with Casey - Fixed an issue where the player could teleport while still in a conversation - Fixed some ammo count issues caused by transforming guns - Fixed issues with the Gun Queue challenge modifier and some synergies - Fixed an issue where replacing the Rat Sack could cause some items to drop and become impossible to pick back up - Fixed the interaction between the Crisis Stone and Blasphemy - Fixed the interaction between active reload and gun formes - Fixed render layer issues with the map on some floors with some graphics settings - Fixed a case where a new NPC could appear twice on the same floor - Fixed visual artifacts in Challenge Mode on some graphics settings - Fixed an issue where monitors with a near-square aspect ratios wouldn't render correctly - Fixed some issues with how Turbo Mode is handled in the player's save file - Fixed some errors in the French localization - Fixed a number of exceptions, silent issues that can causes crashes and unusual behavior