For me it's Terror From The Deep (XCOM 2). It's one of those memories with music attached, so that I can't hear the music without being back in the game, and I can't play the game without hearing the music. (The music is Biosphere's "Microgravity": www.last.fm/music/Biosphere/Microgravity)

For me it's Terror From The Deep (XCOM 2). It's one of those memories with music attached, so that I can't hear the music without being back in the game, and I can't play the game without hearing the music. (The music is Biosphere's "Microgravity": www.last.fm/music/Biosphere/Microgravity)

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I couldn't squeeze it into the article, but Nerf Arena always makes me start humming Bad Religion's 'I Love My Computer'. It was my theme of the summer back then.

"Suffice it to say that it was a long, hot summer and that my 14 year old self was busy and happy."

In YOUR end-o!

One of my PURELY nostalgic games is 'Captain Blood'.
I had it on the Amiga 1200 & lost the instruction book the day I got it. I played that game for hours not knowing what the goal was, or what I was doing. Just blindly flying around the galaxy, surfing over planet surfaces, ocassionally finding weird aliens, talking rubbish on a keyboard with symbols I didn't understand & then either kissing or eating them, depending on my mood.
Oddly that's an overblown & extravagant simile for year of my life to follow.

ok, so the other day i was being all nostalgic, remembering my fondest gaming moments... this demo was one of them. this article really is so close to my own fond memory, its as if i had written it myself!

I too, owned the demo, but never the full copy. it was so much fun, i hope i can download it somewhere!

Another would be Sid Meiers: Alpha centurai sessions on my brothers PC, listening to Foo fighters.

It was the winter of 1999 and I was on the first year of my Computer Science degree. I hated the course, it really wasn't want I wanted to do with my life but instead of doing the sensible thing, and quitting, I stuck my head in the sand and retreated into computer games.

It was around the same time that I found I could use my ageing PC to play Snes and Megadrive games. So, instead of going to lessons I set about completing a succession of JRPGS: FFIII, FFVI, Shining Force, Return to Mana, Phantasy Star III & IV. Anything I could get my hands on from the internet.

It all culminated in me getting kicked out of University but, on the other hand, I ended up with some great gaming memories which still linger to this day. But, I wouldn't recommend this route

It was a car racing game. Had it on N64, played it so much. There was a huge amount of content - probably about 20 cars, and you could change engines/trans/suspension/frame/wheels/tires/paintjob on any of them. There were about 15 tracks, broken down into a regular circuit race, a "stunt mode" where wings came out of your car and the goal was to go off a crazy jump and do as many different kinds of spins and flips as possible, and a "battle mode" where you raced in an arena with roof-mounted guns, and at one point you even can unlock some kind of secret bonus challenge mode where you have to drive through an obstacle course in under a certain amount of time.

there were so many cool gameplay elements. The tracks were all interesting. Most took place in a mixture of urban and rural areas, so there would be stretches through narrow city streets, and stretches through sweeping countryside freeways. They went all out on adding interesting little tidbits. There were "triggers" you could activate by driving over that would open up a door into a shortcut or use to get into a secret area, both of which were plentiful. Not in a game-breaking way, but you could easily spend hours exploring the same track in Practice mode, trying to find all of these hidden rooms and crazy jumps. When I say shortcut, I don't mean a basic wall opening up and you drive in and out... it's things like drivig over an underground lava pit before being thrown at a windmill. There were pads on the track that would speed you up (again, not gamebreaking since they were always on a straightaway and everyone used them). There were plenty of jumps. There were gold and silver coins you could collect to unlock new cars, and you had to get them with really fancy driving because you'd need to go over a jump, land on a ledge, drive along it, then turn the car on its side to fit through a narrow passageway or something along those lines to get the coin.

The gameplay mechanics were abnormal, but in a good way. It was set up so that you almost never had to use the brakes. Worse came to worse, you might have to let go of the accelerator for a couple seconds to make a tight turn. May sound noob-ish, but it made taking the correct line through the turns very important.

I played it so much with my brother, and got so good at it. Can't rememeber the year, but it was probably around that time.

The summer of 1999 I was playing Pokemon Yellow and Zelda: A Link to the Past DX on my GBC. I put way too many hours of my life into those games. My soundtrack? Everclear: So Much for the Afterglow (I was also 14 at the time).

The summer of 2000 was much better because I had my Dreamcast and a gf. Too many memories to list form that summer.

The summer of 1999 I was playing Pokemon Yellow and Zelda: A Link to the Past DX on my GBC. I put way too many hours of my life into those games. My soundtrack? Everclear: So Much for the Afterglow (I was also 14 at the time).

The summer of 2000 was much better because I had my Dreamcast and a gf. Too many memories to list form that summer.

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Haha, did anyone else listen to the same couple CDs while gaming during their youth?

I had like five CDs, and I had my Rio SP-90 on my desk with the power adapter and wired into my speakers, and I played Puddle of Mudd - Blurry, Five For Fighting - America Town, U2 - All that you can't leave behind, ATC - Around the world, and a mix CD that my uncle burned me for hundreds of hours of Starcraft, Diablo, Half Life, and RTCW.

I can't listen to some of those songs without thinking about those games. I heard Puddle of Mudd on the radio for the first time in years last weekend, and all I could think of was Return to Castle Wolfenstein.