Hogs of War
Cheat Codes:
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Enter one of the following names.
Result Name
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Team Lard and level select - MARDY PIGS
Promote pigs - NAUGHTY PIGS
View FMV sequences - PRYING PIGS
Bonus FMV sequence - WATTA PORK
Extra promotions:
-----------------
Successfully complete the game one time, then start a new game to have
250 promotions available.
Destroying vehicles, pillboxes or artillery:
--------------------------------------------
When you are attempting to destroy vehicles, pillboxes or artillery, an
excellent way to do so is to have a pig with a flamethrower (Pyrotechnics
have them, level 3 heavy weapons soldiers, or they can be used in multi-
player mode). Walk it up close to the intended target. Face the target,
and let rip with the flamethrower, so all the flames hit the vehicle,
pillbox or artillery. It should suffer about 102 to 108 points of damage.
Attack with jetpack:
--------------------
If you have jetpacks that you do not need, walk up to an enemy and turn
around so you are facing directly away from your target. Equip a jetpack,
and aim directly upwards. Fire the jetpack, and then release it after about
two seconds. The enemy will suffer a maximum of 20 points of damage from
the blast caused by the jetpack hitting the earth, plus any additional
damage caused according to where the pig lands. Your pig should land safely
by parachute, but try and make him land on an enemy. If you can do so, you
will inflict 1 point of damage. You can repeat this as many times as needed
one turn, providing you have enough jetpacks and do not suffer damage
yourself using a jetpack does not end a turn.
Medic career:
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A pig in this career can heal other pigs. This is a good career to keep all
of your pigs alive to get the "Survival Bonus" promotion point and to keep
your good pigs alive. However, these types of pigs have low health, only
basic attack weapons like a knife and rifle, and are not good for combat.
The three ranks of the "Medic" career are:
-=Orderly=-
Health: 60
Skills: Knife, Rifle, Grenade (three uses), and Healing Hands (three uses)
-=Manic=-
Health: 80
Skills: Knife, Rifle, Medicine Dart (three uses), Grenade (three uses),
Medicine Ball (three uses), and Healing Hands (three uses).
-=Surgeon=-
Health: 120
Skills: Knife, Rifle, Rifle Burst (three uses), Medicine Dart (three uses),
Tranquilizer (one use), Grenade (three uses), Medicine Ball (three uses),
and Healing Hands (three uses).
Engineer career:
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A pig in this career has close-range weapons like the Shotgun and explosives,
good for close-range combat; also, you can see mines, good health. This is a
good career if your not that good at aiming long-range weapons. Also this is
the only career that you can see mines, making it good to negotiate minefields
to get weapons and extra promotion points. However this is not a good career
for long-range combat and you almost cannot do anything on "long-range
shootout" levels with your starting weapons. The three ranks of the "Engineer"
career are:
-=Sapper=-
Health: 80
Skills: Trotter, Shotgun, Mine (three uses), and TNT (one use).
-=Engineer=-
Health: 100
Skills: Trotter, Shotgun, Shrapnel Grenade (three uses), Mine (three uses),
TNT (two uses), and Suicide (one use).
-=Saboteur=-
Health: 120
Skills: Trotter, Super Shotgun, Shrapnel Grenade (three uses), Mine (three uses),
TNT (three uses), and Suicide (one use).
Easy completion of last level:
------------------------------
Make sure to kill the purple gunner in the pillbox. When the legends come down,
poison them. Every pig sould have one poison gas, which is just enough to poison
each legend. Choose one pig (you should have commandos and heroes by now) and
make him hide for the rest of the battle. With the other pigs, you can make
them hide, or to speed it up, keep attacking the enemy until you die. As this
is the last level, it does not matter if only the pig who keeps hiding survives.
Mission 23: Medals:
-------------------
In Mission 23 you must kill four heroes and you receive four medals. It is thought
that although you can collect only three medals (in fact it is unlikely that you
manage to stand in the position where the last medal drops without being slapped
out by enemy fire), there are four shown in the mission results as a result of a
glitch. Actually, it is not a glitch. It would be very difficult to collect all
extra medals if the game would not automatically register the last medal as
collected, because you would have to stand in the point where the last medal
drops (and this is difficult to guess because its landing position depends on
which enemy pig is killed last).
Easy kill:
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This trick only works if you have Freeze Gas and Hide. First throw Freeze Gas on
your opponent(s); then Hide for as many rounds as necessary for the opponent(s)
to sneeze themselves to death. Even the strongest opponent (legend) can be
defeated in this way. However, this may take up to (150-15)/10 i.e. 14 rounds;
weaker opponents are finished off sooner. The advantage of this method is that
even if you are outnumbered and/or very weak you can still kill really strong
opponents while guaranteed that you get away unharmed.
Getting promotion points:
-------------------------
You can get Promotion Points (PP) by doing the following.
Completing a level - 1 PP
Keeping all of your pigs alive in a level - 1 PP
Completing all the levels on a island - 5 PP
Completing special tasks on some levels - 1 to 5 PP
Swimming:
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Commandos and Heroes are the only ones that can swim without losing health. All
other Pigs will lose health trying to swim.
Easy completion of last level:
------------------------------
Make sure to kill the purple gunner in the pillbox. When the legends come down,
poison them. Every pig sould have one poison gas, which is just enough to poison
each legend. Choose one pig (you should have commandos and heroes by now) and make
him hide for the rest of the battle. With the other pigs, you can make them hide,
or to speed it up, keep attacking the enemy until you die. As this is the last level,
it does not matter if only the pig who keeps hiding survives.
Destroy bridges:
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To destroy a bridge, set TNT or Super TNT on it to blow it up.
Note: This may not work on all bridges.
Mission 17: Easy completion:
----------------------------
It seems like of the two promotion points promised, it actually gives you only one
of them. However, if you shoot at the medical tents in the order shown in the figure
below, you should be able to obtain two promotion points, the first after you crushed
the first two tents and the second after you crushed the other two tents.
____________________________________
, 3 .
/ O 2 \
/ O \
/ 1 \
/ 4 O \
/ O \
Mission 23: Medals:
-------------------
In Mission 23 you must kill four heroes and you receive four medals. It is thought
that although you can collect only three medals (in fact it is unlikely that you
manage to stand in the position where the last medal drops without being slapped out
by enemy fire), there are four shown in the mission results as a result of a glitch.
Actually, it is not a glitch. It would be very difficult to collect all extra medals
if the game would not automatically register the last medal as collected, because
you would have to stand in the point where the last medal drops (and this is difficult
to guess because its landing position depends on which enemy pig is killed last).
Close-range attack weapons:
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-=Bayonet=-
Damage: 10
Owners: Grunt
Info: The weakest weapon in the game
-=Trotter=-
Damage: 15
Owners: "Heavy Weapons" career and "Engineer" career
Info: A punch
-=Knife=-
Damage: 15
Owners: "Espionage" career, "Medic" career, and Commando
Info: A normal attack weapon
-=Cattle Prod=-
Damage: 25
Owners: Commando
Info: Can knock pigs far
-=Sword=-
Damage: 25
Owners: Hero
Info: The best attack weapon
Heavy Weapons career:
---------------------
A pig in this career has long-range weapons like the bazooka, and is good for long-
range combat. This is a good career if you can aim long-range well and can help on
levels where your normal weapons cannot hit your enemies. However This is not a good
career if you cannot aim long-range weapons that well. Also, you cannot fight that
well at close-range. The three ranks of the "Heavy Weapons" career are:
-=Gunner=-
Health: 75
Skills: Trotter, Pistol, and Bazooka.
-=Bombardier=-
Health: 90
Skills: Trotter, Pistol, Mortar (three uses), and Bazooka.
-=Pyrotech=-
Health 120
Skills: Trotter, Pistol, Flame-thrower (three uses), Mortar (five uses), Bazooka,
and Airbusrt (one use).