Yahtzee nailed it on the head with the x-rays. I don't mind gore in video games, and they were fine the first time you watched them, but they got so boring so quickly. The reason fatalities worked in previous games was because you only saw them at the end of the fight, and then only if you knew the right button combo - and most fighters had multiple ones to choose from.

Being able to do the x-ray slow motion moves mid-fight meant that you got bored of watching it after about 3 fights with the same character. Slow motion gore is for after the fight, not to suddenly stop me playing every 10 seconds to make me watch something I've seen 20 times already.

Mortal Kombat to me is like the Saw of the video game world. Violence and gore strike me as the main seling points, which alone I can't get into.

The point about it degrading the 'videogames arn't all mindless violence' argument is one I can relate to as well. Nothing like telling your parents that it's not all about violence, then your mum walking in while you chainsaw someone in half on Gears.

I get that this game isn't high art, and someone could use it to argue that gaming as a medium is still immature, but you could say the same thing about 'Painkiller', a game that he loves. Mortal Kombat is just fun. No-one for a minute is gonna say it's art. Otherwise, great review, big fan of Yahtzee.