Blizzard... I've always supported everything you have done, but being able to purchase level 90 boosts makes me very angry.

If you look at my account I am about to have 16 level 90 characters... working towards having 22 characters.. 11 from each faction, covering one of each race. This is my goal before WoD. I've been working on leveling all these toons since Vanilla WoW. I've spend hundred and hundreds of dollars with race and faction changes to get my toons on the sames servers and factions. When I get all 11 classes on both Horde and Alliance this will be a great accomplishment that people may find rather impressive for the amount of time that was involved.

However, come the near future as you say... someone with a big pocket book can purchase and achieve what has take me YEARS to accomplish. This to me is a huge sell out, and just another way for the company to make a quick buck. Not to mention a HUGE kick in my private parts. Even if they were $100+ per level 90 character I am still against this feature being added.

Please do not ruin this game.

STOP WHINING. You are NOT a special snowflake. Anybody can do what you're doing if they're dumb enough to throw that much time at a useless goal. Anybody, let me say again, ANYBODY who plays the game, can do this. It takes zero skill, just a ridiculous amount of time.

The amount of people complaining here about this is ridiculous. So they make some more money out of it by giving players a noticeable convenience. THEY'RE A BUSINESS, BUSINESSES EXIST TO MAKE MONEY. Get over it. Their goal here is to hopefully gain back the players who have since quit the game, and also to bring new players to an already aged game.

Personally, I think there should be some strict limitations- that way I can't just buy a class I've never played before to 90 (especially if it's a tank/healing role) and ruin people's day.

Please tell me how you buying and playing a level 90 class that you don't know how to play, in an expansion where the level cap is 100, would ruin anyone's day but your own? If you group in a dungeon and suck at it, people will either A) try and teach you what to do, or B) kick you and move on. It's that simple.

ya i know what your saying i have 12 90s myself but it is going increase the number of bad players

This is just false. For almost every class, you learn nothing about your class leveling from 1-85. If I started a new rogue ( probably my least familiar class), I would either level by questing 1-85 with 2 heirloom daggers and killing every mob in 2 seconds with mutilate. Or i would drag along an heirloomed tank and run through dungeons spamming fan of knives. What have I learned about playing a rogue?

Jeez, at this point, I'm thrilled just to have news, forget what it actually says.

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I really dislike the buying 90s thing. Not enough to cry over it necessarily, but I still dislike it. The one free one for everybody was fine, but I'd no longer be impressed (for lack of a better word) with people that have a full account or one of each class, since I won't know whether they worked their ass off for it or just dropped a couple hundred bucks. I know you'd still be able to do it anyway by purchasing multiple licenses and paying for multiple character transfers, but ... meh. I just don't like it.

There is nothing impressive about this. Because literally anybody can level each class to 90. Sure it takes time but having too much time on your hands has never been anything remotely close to "impressive".

STOP WHINING. You are NOT a special snowflake. Anybody can do what you're doing if they're dumb enough to throw that much time at a useless goal. Anybody, let me say again, ANYBODY who plays the game, can do this. It takes zero skill, just a ridiculous amount of time.

The amount of people complaining here about this is ridiculous. So they make some more money out of it by giving players a noticeable convenience. THEY'RE A BUSINESS, BUSINESSES EXIST TO MAKE MONEY. Get over it. Their goal here is to hopefully gain back the players who have since quit the game, and also to bring new players to an already aged game.

Please stop the I R SPESHUL SNOWFLAK complaints.

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Please tell me how you buying and playing a level 90 class that you don't know how to play, in an expansion where the level cap is 100, would ruin anyone's day but your own? If you group in a dungeon and suck at it, people will either A) try and teach you what to do, or B) kick you and move on. It's that simple.

"This is pay-to-win!" - I guess it depends on how the biased mind looks at it, but there are several reasons why no one who uses the free boost or purchases the paid one will "win". The boost offers no advantage to someone who uses it over someone who doesn't, other than they opted to bypass gate of tedium that is five tiers of content. No one "wins" by trudging their way through five tiers of broken and cut-up nerfed content. When you can move on to the next tier without completing even half of the xpac you're currently leveling through, where is the "win"? Where's that sense of achievement that you would have gotten had you been there at the time that it was relevant? People's comparisons are tantamount to saying that it's like allowing a person to start at the last leg of a race. That's not totally accurate. It's grace. It's allowing people who got there late the option to pay a fee to start at the stage of the race where everyone else who got there on time has rested up and is waiting to start again. The part of the race that everyone is actually watching. Anything before is useless and irrelevant. It might be a pretty sight, sure, but it's useless and irrelevant. There's no "win" in doing it, or skipping it.

It's not a boost to 100, either. No one is being allowed to skip anything that's relevant. Someone who boosts to 90 will have just as hard a time as someone who didn't when they finally get there, and they'll be at a disadvantage to the people who got there first (i.e. the people who raided at least a little bit in MoP). The gear a freshly made 90 will be in will likely be 384, no higher than 425. Gear for the leveling 90, not the raiding 90. It will be harder for the boosted 90 to survive in Draenor than you, if you did anything endgame in MoP. How is that pay-to-win by any definition? It's pay-to-compete, and just barely that.

"This lets people skip too much of the game!" - I've seen stupid numbers trying to portray the percentage of "content" that is old-world stuff, as high as 95%. That's just not true, regularly. I don't have a solid number, but I doubt anything before WoD when it comes out will be even 50% of the game. You don't have to do half of BC before you can move on to Northrend, even if you only do most of the dungeons once. You don't have to do a third of Northrend on a one-dungeon basis. To my knowledge, Cata is the only expansion content whose leveling wasn't nerfed, and even then, you don't have to finish a zone before being able to move on to the next. (You can move on from VJ and Deepholm at the halfway points.) Depending on whether or not you were in Krasarang, you can hit 90 today at early-to-mid Kun-Lai, when in the beginning you would cap mid-Townlong or mid-Dread Wastes, again, doing every dungeon only once.

Unless you go through the immense trouble of actively and carefully freezing your experience, there is no possible way that someone who buys WoD is going to get the maximum value from old content, if any value. It's not 90% of the game, especially if you have multiple characters, and the prices of old expansions today reflect that.

"People won't learn their class! I'll be surrounded by (more) noobs!" - This has always been the fault of players, not Blizzard. If people don't learn the basics of playing their class and role after Blizzard and others goes through the process of supplying them with ways of teaching them (Proving Grounds, core spells tab, WoD intro questline, Icy-Veins, Noxxic, etc), then Blizzard is not responsible for their badness. It is a sad truth, though, that there will be people who will still suck at this game even if it does do everything it can to teach them. Can't blame that on this feature, though. Blame it on dummies who can't learn, like we do today, and will continue to do in WoD, with or without the boost.

People need to wake up and realize that this is not gamebreaking. It's not pay-to-win. It's not affecting you if you're not going to use it. By level 100, you won't be able to tell the difference between people who started at level 1, or who started at level 90. That, I think, is a key component of a pay-to-win feature: identifiable advantages. There are none with this feature.

This feature is a godsend for people with multiple 90s that don't feel like having to fuck around in the old world to level a different class. With this, they can start right at the start of where it matters, with a full set of abilities and talents they can learn to get the hang of from 90-100. It's a godsend for anyone who buys WoD, for the same reason.

I might use it once, after I've spent the free one. It'll be interesting learning how to use a paladin and a rogue at 90, and I'm looking forward to it.

about release, I heavily doubt it will be in Jun/July - noone is that stupid to release something that big when everyone is at vacation or outside somewhere... my predictions are Sep/Oct TOP.

and about instant 90- drama queen's!
why don't you whine about instant 80s now when 90 is top lvl? -.-'
speaking of my self, I have 9x 90s, 1 rogue 87 and so far, never played monk... tbh the only reason why I didn't create monk is that I WAS CBA TO LVL GOD KNOWS WHAT TIME THROUGH VANILLA, TBC, WOTLK, CATA (spec last 2 lvl's before all exp switches, 56-58, 66-68, 78-80, 84....)

First off, if your daughters are so young you should probably realize that this game is not intended for anyone younger than 12.

Of course it's not intended for younger players but that doesn't mean that they can't enjoy aspects of the game with moderation. Exploring, pet battles, pets, mounts, clothes.

Originally Posted by Cirque

Secondly, if they're as young as you claim, I sincerely doubt they care that much about endgame. Are you sure you're not projecting your own vision on this game on them? I know my friends and I would have been perfectly happy to be exploring azeroth as a kid.

They care nothing about end game or PVP. They care about the things I listed above. They are happy to explore but you try and explore with a level 10-15 character. Maybe I should just let them join dungeons as tank or healer and piss off the other players because that will certainly impact the other people.

Originally Posted by Cirque

Thirdly, not wanting to intrude on your sense of parenting, but why are you playing THEIR game, do you really think that this is any kind of good development for your children that their dad fixes all their things including playing their game for them?
...
and don't make them feel like they suck accidentally by not letting them get their own flying, or at least, get it together with them.

I am not playing their game for them. They will just as happily not play it and go and play sims or infinity if they can't do the things that they think are fun. The game has a lot of different aspects that appeal to different people. Please tell me how letting people buy a max level character will impact others? People can already buy accounts. While it's not legal, it certainly happens and I would far prefer a person who bought a max level will no gear than someone who gets into LFD with a bought or boosted characater and has no clue what to do. At least someone who has managed to get the iLevel to get into a dungeon has a limited ability. I already hate leveling in WOW after having done the same areas so many times. Please don't come with 3 days to get to max level. I have spent close on a month to get to 85 recently. Thats on a new account with guild boosts and the guild heirlooms after coming back to the game after a break. I will now take my time a bit to look at the new content but up until now, it has been stuff I have done hundreds of times before.

What a lot of people fail to understand is that different people play the game for different aspects of it. Why should a person who only wants to PVP have to grind their way to 90 to enjoy it competitively?

This is just false. For almost every class, you learn nothing about your class leveling from 1-85. If I started a new rogue ( probably my least familiar class), I would either level by questing 1-85 with 2 heirloom daggers and killing every mob in 2 seconds with mutilate. Or i would drag along an heirloomed tank and run through dungeons spamming fan of knives. What have I learned about playing a rogue?

Blizzard said with every toon you boost to 90 there will be a set of quests to teach you to play that toon/class.

Blizzard said with every toon you boost to 90 there will be a set of quests to teach you to play that toon/class.

I don't think they said there will be specific quests to teach you how to play that class, only that you'll gain abilties over the course of the WoD introductory experience, which is the same for everyone. You'll only get those abilities slowly over time, so as to not overwhelm you with it.

STOP WHINING. You are NOT a special snowflake. Anybody can do what you're doing if they're dumb enough to throw that much time at a useless goal. Anybody, let me say again, ANYBODY who plays the game, can do this. It takes zero skill, just a ridiculous amount of time.

The amount of people complaining here about this is ridiculous. So they make some more money out of it by giving players a noticeable convenience. THEY'RE A BUSINESS, BUSINESSES EXIST TO MAKE MONEY. Get over it. Their goal here is to hopefully gain back the players who have since quit the game, and also to bring new players to an already aged game.

Please stop the I R SPESHUL SNOWFLAK complaints.

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Please tell me how you buying and playing a level 90 class that you don't know how to play, in an expansion where the level cap is 100, would ruin anyone's day but your own? If you group in a dungeon and suck at it, people will either A) try and teach you what to do, or B) kick you and move on. It's that simple.

Play the class/role more, practice it more, and you'll figure it out.

I wonder how many more hoops you will jump through to secure your fandom. It is amazing that supposed WoW fans are now supporting this type of cash shop behavior by Blizzard. Then again, it simply illustrates how far the mighty WoW has fallen.

Doubt it. Summer vacations are really bad for wow. My guess is september. They didnt had much to show for on blizzcon. I'm afraid the beta is still a couple of months away. Oh, yes wow is a game but behind it is a big company with shareholders whos #1 priority is to make money... Get over it. If i go working for a hour i make 25 euro's. So i rather pay 25 euro's for a 90 then spend 10 hours on it. And if you only do LFR in wow... It's not that people know their class there. Feels mostly like they all allready bought there 90 so nothing will change there :P

I wonder how many more hoops you will jump through to secure your fandom. It is amazing that supposed WoW fans are now supporting this type of cash shop behavior by Blizzard. Then again, it simply illustrates how far the mighty WoW has fallen.

Actually his post makes perfect sense and doesn't reek of fanboyism it reeks of common sense, something I think a lot of mmo champ posters lack. Understanding companies = want to make money, thus they provide options to make more money while not really affecting the core game.

For all the people who replied to my post in a negative way... I'm not a troll, I'm not stroking my epeen, and I'm not trying to be a special snow flake.

I'm just stating a fact...and the fact is someone new to the game can have what had taken me thousands of hours to accomplish just buy giving Blizzard their credit card.

Sadly, one of the dangers of SSS (Special Snowflake Syndrome) is that those who suffer from it rarly know they have it. You said you're not trying to be a special snowflake, yet that's exactly what you come across as with the above quote. What do you believe you're entitled to with your accomplishment that will be lost when people are able to purchase the ability to skip five gates of useless, nerfed, and tedious content? Have you thought of anyone other than yourself when considering who would want to use this feature and why? I can tell you right now, not many will be buying 90s to "usurp" you from your "throne". You don't need to worry. Just focus on getting those 16 useless 90s to 100 when the expansion goes live.

Really?

Originally Posted by CalamityHeart

Sadly, one of the dangers of SSS (Special Snowflake Syndrome) is that those who suffer from it rarly know they have it. You said you're not trying to be a special snowflake, yet that's exactly what you come across as with the above quote. What do you believe you're entitled to with your accomplishment that will be lost when people are able to purchase the ability to skip five gates of useless, nerfed, and tedious content? Have you thought of anyone other than yourself when considering who would want to use this feature and why? I can tell you right now, not many will be buying 90s to "usurp" you from your "throne". You don't need to worry. Just focus on getting those 16 useless 90s to 100 when the expansion goes live.

LoL yeah cause having a lot of toons puts me on a throne. Your ridiculous. Dude if everyone had your outlook on WoW the game would go under in a day. If i'm a snowflake than what is the term for someone with your outlook on the game. Someone who thinks everyone should be given every type of previous accomplishment with each new expansion. I'm sure in your opinion when WoD everyone should be given all the achivements, unlock all the content and zones, give access to all the hard to obtain gear, and why not throw in free or cheap level 90 characters because as you say... if it's from five gates of useless, nerfed and tedious content than everyone should have it right?

Your obviously someone who hasn't worked for anything in his life. Trust fund baby much?

This is seriously a slippery slope Blizzard is on. I also find it funny how incredibly hypocritical the way Blizzard has been pandering their store services. When wow first launched, Blizzard was completely against the idea of purchasable mounts/gear/leveling, they even went so far as to ban people who paid for those third party services. I know technically it's different from Blizzard's option, but the end result is the same. And now, it's ok?

But then again, I can't say I'm surprised at all. Blizzard is a business after all with a bottom line. They're only going to be losing subscribers with the years to come so this is a great way for them to recoup their losses. Eventually when Blizzard's making more money with their virtual store than subscribers, there is the possibility that wow will go completely free to play. You can only level up once a day, but you can pay to get max level right away. You have to be a "premium" member to access raids/endgame content, only after spending real money on welfare epics so you can at least have a chance in the raids. All the while everyone in said raids telling you how much you suck and telling you to get better gear and stop being a scrub. I'm calling it now.

I don't see, the logic in all the bitching about this and that. Without the casuals and the 'leetsauce raiders' there wouldn't be a playerbase. There's a good amount of collecting and exploring to do for the casuals or those who like that sort of thing. There's enough raids to do for the hardcore players, well at least on the first month or two after a new raid is released. You keep dragging it down calling names and pissing in the wind, don't complain when everything tastes like piss.