I thought I could outrace the sun. I knew it was impossible, that I was always going to lose, but still I thought that somehow this time I would actually make it — that I’d reach some kind of singularity where I’d somehow be past the sun, or that I’d find a way to keep it indefinitely up in the sky above me.

There’s no “winning” in Race The Sun, a game about endlessly speeding toward the horizon in pursuit of nothing in particular, but you’ll often be lured into the preposterous notion that your run will end in something other than a crash or the disappearance of your almighty glowing foe. This is its great strength — that you’ll want to keep battling the impossible — but ultimately also its weakness, as you become conditioned to crashing and losing all the time.(more…)