Category Archives: Theck’s Pounding Headaches

Patch 6.1 arrives today, bringing a number of changes. I’ll try to keep this short (ha!) and just hit the points that matter to us. Goodbye Glyphs Glyph of Alabaster Shield has been removed. Glyph of Harsh Words is now … Continue reading →

*Tap Tap* Is this thing still on? I’ve been very busy lately between holidays, preparing for classes, and recovering from the plague. I’ve barely had time to play, let alone write blog posts. In fact, I really don’t have time … Continue reading →

Yesterday, we were informed of a few hotfixes that were being applied to protection paladins. From the hotfixes blog: Protection Mastery: Divine Bulwark now increases Shield of the Righteous’ damage reduction by 0.5% per point, down from 0.75% per point. … Continue reading →

Once again, we’re on the eve of a new expansion. Tonight, many of you will be logging in and starting the grind from 90 to 100. For the first time in a long time, many of you will actually be … Continue reading →

Now that we’re made the transition into raiding in a post-6.0.2, pre-level-100 world, I wanted to bring you up to speed on what’s been happening in Simulationcraft in the past few months. Simulationcraft 602-1 was released on Tuesday, and you … Continue reading →

Patch 6.0.2 is upon us, and with it comes a host of changes to the game and our class. This post is your quick and easy guide to making the transition from raiding in 5.4.8 to raiding in the brave … Continue reading →

I want to talk a bit about our level 100 talents, but not in the way you might expect. This post isn’t going to be full of numbers, nor is it going to be a comparison of how the talents … Continue reading →

In the last post, we went over the interface of the Automation Tool and demonstrated how to use it to perform simple talent, glyph, and gear comparisons. Today we’re going to dive into the last comparison type: Rotations. This comparison … Continue reading →

If you follow me on twitter, you know that I’ve been intermittently commenting on the new Automation Tool that I’ve been building for Simulationcraft. I’m happy to say that the tool is more or less finished at this point, complete … Continue reading →

Avoidance and diminishing returns are topics we’ve spent a fair amount of time discussing in the past. In 2012, I wrote a series of three blog posts discussing avoidance diminishing returns in Mists of Pandaria, chronicling the background of the … Continue reading →