HoloLens and Unity Consultant, Technologist, Microsoft MVP

Mixed Reality Game Tutorial Part 13 – Deploying to Devices

This Mixed Reality Game Development Tutorial is the thirteenth and final part in a multi-part series where we created a complete game from scratch.

The goal of this series is to create a full game that will run on the Windows Mixed Reality headsets. While the game is be simplistic in nature, the process shows what all is needed to get a game actually completed.

In this thirteenth session we deployed the game to run on both the immersive headsets as well as on the HoloLens device as well.

I hope you have enjoyed the series.

If you want more in-depth training like this (that is a little more compact) then make sure to checkout LearnHoloLens.com