Possible bug with sensors and animations

Hello Christopho!!!

I realized that when the hero activates a sensor (just in the moment he steps on it), the walking animation of the hero is restarted to the first frame. If there are several little sensors, one after another, this makes a weird effect on the walking animation (it is restarting each time he steps on a new sensor). I think this should be fixed (not restarting the animation when the sensors are activated). (I am using version 1.0, so maybe this is already fixed, I do not know.)