If you add the early access repository into your SDK and have an older beta release of the SDK, you should see an update notification in the Sailfish OS IDE. Otherwise, you will see an update notification in the Sailfish OS IDE, when the Jolla Release 2.1.1 is publicly available to all users.

As before, in this update the build engine, emulator and targets are reinstalled so you will lose all changes you may have made in those - However, if your application packaging is done correctly, rebuilding your projects should reinstall the packages you have been using.

Any customization done to SDK (adding new package repositories, adding custom targets, additional source paths) will be removed during the installation process so make your own backup of those before starting the update.

If you import existing projects made with a previous version of the Sailfish OS SDK, make sure to select the correct kit in the project configuration step. Both ARM and i486 kits are available.

Package repository contents have been updated and consequently using a previous SDK version with these package repositories is not supported.

Nemo QML modules naming convention changed from org.nemomobile.* to Nemo.*. The old imports still remain supported for compatibility reasons.

Emulator

Emulator packages refreshed to Jolla release 2.1.1.24 level

Fixed initial emulator mode settings

Added missing themes for certain emulator modes

If you have any questions, feel free to either send an email to this mailing list: devel at lists.sailfishos.org, write it up in http://together.jolla.com and tag your issue with 'sdk' or send an e-mail to developer-care at jolla.com.

As before, in this update the build engine, emulator and targets are reinstalled so you will lose all changes you may have made in those [...] Any customization done to SDK (adding new package repositories, adding custom targets, additional source paths) will be removed

Not really "as before" but actually AS EVER.

Quote:

If you have any questions

I have just one question, same one since 2013: when are they going to start supporting paid apps. They stubbornly refuse to answer this simple question, though.

Posting/discussing/exchanging warez/cracks/serial numbers/links to web sites offering such resources and/or any other illegal contentis FORBIDDEN on this forum and results in an immediate BAN.

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