It means that support staff that could have helped other players on the current servers, have to be dedicated to helping legacy-server players. And people WOULD cry out for bug-fixes, which means that developers who could have helped make NEW content have to spend their time fixing outdated content.

Also, private servers are easy to find, and most of them are good. Let Blizzard make new stuff, other people have the old shite taken care of.

Btw, private servers are bad, etc. etc.

If you add me on Steam, Skype or whatever program/client I share my info for, please write something to identify you in the "Dude/gal wants to join your club"-message. Just so I know that an actual human is on the other end :P

And just for the sake of posting, here is the wall of No that is popular:

The Wall of No revised as of May 20, 2013

1. Blizzard does not believe there are enough people interested in utilizing this idea long term to justify the costs necessary to bring it about.

2. Blizzard feels this idea is counter to the nature of MMO’s; non-progression equates to stagnation and eventual boredom.

3. The original game code does not exist in that form anymore. All the old data has been replaced with newer data and not archived for later reuse. “There is no switch to flip on the realms to roll back years of patches and changes…” (read as, “years of patches and changes cannot be rolled back” – thus, there is no “old data” to use). They never intended for there to be. In keeping with the sentiment in #2, above, it’s gone – never to return. Even if it were “recoverable” by other means (i.e., see “private” servers” below) it would still require lengthy and expensive rewrite, a task Blizzard denies interest in.

4. They have no plans or desire to recreate the original version(s). They refer to the notion as “a logistical nightmare,”… and in keeping with #1 above the time, money and resources required are prohibitive and unjustified.

TL;DR: “Too much cost, too little interest and it’s not what the game is about… we’re not doing it.”

Proponents of “Classic” (or any other variant thereof) servers rarely put thought into the idea. This would be similar to requests for the film industry to make silent films again, or the auto industry to mass-produce Model-T cars again. There’s not enough market for it so they’re not doing it; neither is Blizzard.

Proponents are asking to segregate themselves from everyone else. WoW is an MMO; designed around the concept of player interaction. The segregated play these servers would cause is counter to that foundational concept. Proponents are asking Blizzard to reverse the direction of the thinking and action that made WoW the largest, most popular – and most profitable – product of its type in the world.

Proponents seem to believe that, despite the age of the game and the number of people who play-

1. They are the first person to have come up with this idea.
OR
2. They seem to believe that Blizzard is:
a. Incompetent -- in that Blizzard failed to do the research on this idea to determine if it is marketable; or
b. Stupid -- in that Blizzard did do the research and failed to interpret the data from such research correctly.

Take some time and read all the quotes below and actually think about what’s being said.

Blizzard specific references on the issue:

We were at one time internally discussing the possibility fairly seriously, but the long term interest in continued play on them couldn't justify the extremely large amount of development and support resources it would take to implement and maintain them. We'd effectively be developing and supporting two different games.Drysc (CM), Feb 21, 2008http://blue.mmo-champion.com/topic/6...lassic-servers

We occasionally see requests for us to open pre-TBC realms, or classic realms if you prefer. Lately there have also been requests for pre-WotLK realms, and I am sure that once the next expansion pack is released there will be requests for pre-Cataclysm realms as well. We have answered these requests quite a few times now saying that we have no plans to open such realms, and this is still the case today.

We have no plans to open classic realms or limited expansion content realms, and you should not expect to see the opening of such realms with the launch of Cataclysm either.

We realize that some of you feel that the classic game was more fun than the current game, and as a result would like to revel in nostalgia; the developers however prefer to keep the game moving forward as they want the game to continuously evolve and progress.Vaneras (CM), Nov 28, 2009http://blue.mmo-champion.com/topic/1...igional-realms

We have no plans of making pre-TBC realms. This goes against the very nature of an MMO and would be a logistical nightmare. There's no switch to flip on the realms to roll back years of patches and changes, and we don't intend to invent one so that a very small minority of players can play what we feel would be an inferior cousin of the World of Warcraft of today.Zarhym (CM), April 27, 2010http://blue.mmo-champion.com/topic/1...the-wow-killer

Question: The whole topic of classic servers has been popping up on the forums, always on yours - I assume with the release of Cataclysm there's this huge wave of nostalgia here because you can't play in the old world anymore. Is this something you might consider doing after the Cataclysm launch?

Chilton: Currently, my answer would be probably not. The reason I say that is because any massively multiplayer game that has pretty much ever existed and has ever done any expansions has always gotten the nostalgia of, "Oh God, wouldn't it be great if we could have classic servers!" and more than anything else that generally proves to be nostalgia. In most cases - in almost all cases – the way it ends up playing out is that the game wasn't as good back then as people remember it being and then when those servers become available, they go play there for a little bit and quickly remember that it wasn’t quite as good as what they remembered in their minds and they don’t play there anymore and you set up all these servers and you dedicated all this hardware to it and it really doesn't get much use. So, for me, the historical lesson is that it's not a very good idea to do *laughs* - it's a great idea to talk about.Tom Chilton (lead game designer), Aug 20, 2010http://www.wowhead.com/news=166540/e...tails-and-more (approx. half way down page)

Never say never, but developing for and supporting multiple codebases (while possible) would very unlikely be worth it. It's really not as simple as people make it out to be. Those playing on a 'classic' server would still require support, and absolutely still request bug fixes, changes, additions, content, etc.

The notion that the game frozen in time with no patches, no new content, no changes, would be fun to play forever, is in my opinion a very clouded vision of how it would actually play out.Bashiok (CM), April 21, 2011http://us.battle.net/wow/en/forum/topic/2416153275#6

Q: More and more people are heading to private vanilla servers, why not just make an official one?
GC: We don't want to maintain two versions of the game (and we don't believe that the vanilla crowd would be happy with no support).
Q: I don't see there being much maintenance required for it. You guys would get a ton of old players back for sure.
GC: It would be a ridiculous amount of maintenance. Nearly every patch fix would have to be made twice.
Q: I don't see how every patch would have to be made twice. Most class changed wouldn't apply. Stagnant final van build
GC: Class changes are the minority of bug fixes we make.
Q: Could we just lay that vanilla server talk to rest? There will never be other servers than the newest expansion.
GC: Been trying that for years. It doesn't work. https://twitter.com/ghostcrawler/sta...81503165054976
Greg “Ghostcrawler” Street, Dec 31, 2012

And – I work for a software company with corporate customers. Each of them has rather more invested in equipment than a PC gamer, and they like paying for upgrades even less.

Our products have been advancing technologically over time in a gradual fashion, so as not to lose the customers with the oldest equipment. However, things like operating system support and hardware version support are outside our control--which means we have to keep slowly advancing the requirements, and adjust existing code to match. Over time that means stuff eventually falls off the list of what we can support, because our code, gradually upgraded as it is, starts to require OS or hardware features the oldest equipment can't support.

We couldn't turn the clock back ten years, or probably even five, if we wanted to.

Blizz is no doubt in the same pickle. They've changed their database structure, upgraded the graphics, and likely done a lot of more subtle stuff over the last seven years that makes it fundamentally impossible to support Vanilla code, even assuming that code still exists in pristine form somewhere.

MOP will, as I understand it, very likely require at least a duo core CPU. That's another significant difference that can't be rolled back.

Therefore: what the Vanilla crowd is actually asking for is the development of new code to duplicate old code. That's not easy or cheap, and is going to compete directly for resources with development of current content. There would have to be a monumental ground surge of interest to make it feasible, an order of magnitude greater than what has ever been exhibited on the forums.

From the EU forums, Feb 23, 2011
But no, Blizzard have already said no to it. – They want the game to keep moving forward and so on.
This is correct.

Since the old forums are no longer available, I will re-post one of the comments we posted on this topic in the past:

We are aware of the fact that some people prefer the old pre-expansion content over the newer content that has been added to the game with the last two expansions, but despite this we still have no plans for opening any classic realms at this point in time.

We also understand that some people would like to revel in nostalgia; however the developers are planning to keep the game moving forward as they want the game to continue to progress and evolve.

We regularly see requests for us to open classic pre-TBC realms, or vanilla realms if you prefer, and lately we have seen requests for pre-WotLK realms and even pre-Cataclysm realms. We have answered requests like these before saying we have no plans to open such realms, and this is very much still the case today.

We realize that some of you feel that World of Warcraft was more fun in the past than it is today, and we also know that some of you would like nothing more than to go back and play the game as it was back then. The developers however prefer to see the game continuously evolve and progress, and as such we have no plans to open classic realms or limited expansion content realms.Vaneras (CM), Feb 23, 2011http://eu.battle.net/wow/en/forum/topic/1751857331#15

It's a line Blizzard has drawn from way back when, yet suggestions or requests for classic realms continue to pop up on the forums. Let me tell you here and now... don't bother. Blizzard will eventually just lock your thread or delete it entirely simply because it's not in their best interests to provide such a service.March 13, 2009http://wow.joystiq.com/2009/03/13/no...realms-really/

The following is a list of 22 threads posted on the issue from Feb 10, 2013 through March 12, 2013 (just over 30 days). That means it was posted, on average, once a day every working day during that period.

Statement from Blizzard Entertainment to the GotWoW? Community
As many of you already know, Blizzard has taken steps recently to stop the development of unauthorized emulator servers for the World of Warcraft™ beta.

While we appreciate the devotion and enthusiasm the GotWoW? community has shown for World of Warcraft, the development of emulator servers directly contributes to the illegal copying of the beta game client and creates the opportunity for people to continue to play on unauthorized servers after the completion of the World of Warcraft beta test.

Some individuals may have helped develop emulator servers under the belief that Blizzard was not opposed to the existence of illegal copies of the World of Warcraft beta game client. However, this belief was incorrect. Blizzard places a high value on its intellectual property and does not condone illegal copies of the beta game client or software that facilitates or encourages the use of illegal copies of the beta game client.

Leaders from various emulator-server development teams, including StormCraft, Vibe, and Khaos, have turned over their code and stopped development of emulator servers. We are asking that those of you who are continuing to operate unauthorized emulator servers for the World of Warcraft beta take this opportunity to voluntarily stop these efforts and turn over your code to Blizzard as well. For a short period of time, Blizzard will grant amnesty to those who comply with this request. Please contact us at *email removed* for more information.

Thank you for your understanding and for helping us to ensure the integrity of the beta-testing process. We look forward to seeing you in game when World of Warcraft is released!Be aware that participating in such servers puts one in a position of defying Blizzard and can technically put one in a bad position should Blizzard decide to pursue action against the pirates you’re playing with, and by extension you. Suggestions that Blizzard either license such people to run this emulated “old version” for them, or retrieve that emulated code from them and tinker it back into working shape are literally suggesting that Blizzard consort with thieves to achieve something they’ve already said they don’t want to do.

The code at these “private” sites is rarely original code (just emulated substitutes) and cannot be simply copy/pasted to provide a Classic Server environment. Frequently functionality is flawed (broken quest chains – some items, achievements, mounts, etc., not obtainable); they are generally buggy and unreliable. Blizzard would have to fix such code to make it useable – an undertaking which would likely take as long and cost as much as simply rewriting it from scratch… both of which they’ve described (see above) as a “logistical nightmare” and have said they’re not going to do.

Such pirate operations cannot legally charge for access – that would get them hammered, as was the case with --

where Blizzard pursued and won an $88-million judgment. Blizzard is serious about stopping this sort thing from happening -- why should they risk any appearance of “legitimizing” these people by doing anything that could be construed as “sanctioning” them?

For those who contend that Blizzard can do something like this quickly and easily, or cheaply:

Time and cost is perhaps the most central issue to Blizzard’s resistance. It took 4.5 years and over $63-million US dollars to make. Even if recreating those older versions cost only half that much [each] (rather generous estimate, I believe, considering the effects of inflation over time), even were they to begin working on it today, it would be over 2 years before the first could go “live” and would cost them a very conservative $30-million+ to do. Time and cost would be commensurate with each succeeding version (do it again for BC, and again for Wrath, etc.). Blizzard has already expressed a lack of faith that enough people would stick with one of them long enough to make that happen, let alone enough would stick with more of them. They see a massive “white elephant” and don’t want any part of it. And “a very small minority” of proponents are asking Blizzard to take all that financial risk – without guarantee of positive results – merely for the sake of nostalgia…

Such “specialty” servers violate Blizz’s aversion to “…developing and supporting two different games.” Such servers “would still require support”, which means hiring more people (a separate and specially trained team for each version), which would have to be paid for, adding further to costs beyond just initial creation… unless one expects Blizzard to accomplish all this work with its current staff – and still not interfere with or delay any current support and future development. Each version would be a “different game", meaning that Vanilla Servers make 2 games they would be “developing and supporting”; adding BC would make it 3, and so on. If they’ve publicly stated their aversion to doing 2, how can anyone believe they would accept more?

As a follow-on, this statement – though directed specifically at PvP at the time – still has value in this discussion:

I know what I personally like, but I often have to ask, is what I like of value to others? Is it going to be interesting enough to them too? If what I like is only going to appeal to a very small pool, then I know what I want may be a bit more selfish than what's beneficial to the larger populace and the health of the game over all.http://us.battle.net/wow/en/forum/to...4228?page=2#34
Nethaera (CM), May 2, 2013

Blizzard’s response to the “Classic Server” idea shows they do not believe it passes this test.

"Facts", brought to you by Jaylock.

Originally Posted by Jaylock

Its not a matter of opinion when FACTS back up the fact that this is one of the best expansions they have ever created.

It means that support staff that could have helped other players on the current servers, have to be dedicated to helping legacy-server players. And people WOULD cry out for bug-fixes, which means that developers who could have helped make NEW content have to spend their time fixing outdated content.

Also, private servers are easy to find, and most of them are good. Let Blizzard make new stuff, other people have the old shite taken care of.

Btw, private servers are bad, etc. etc.

Not a good excuse because classic servers would bring in more than enough money to cover all those costs.

Not a good excuse because classic servers would bring in more than enough money to cover all those costs.

People wouldn't pay $15/month to play on tbc servers. People will say they will, but once they realize the servers aren't what they remembered it to be (and because it's a smaller community to play with) they'll leave within a couple months time. That leaves a very very very small minority of players on these servers with Blizzard fronting the cost of maintaining them. Not worth anyone's time or effort.

Maybe you are the vocal minority, and everyone else wants old wow back? Maybe neither one of us know what the true majority and minority is we are both merely speculating which is exactly what a forum is used for.

I like vanilla wow and TBC, and I don't really care if you want to call it nostalgia. Vanilla and TBC private servers exist for a reason, and that reason is because the demand is there.

Not a good excuse because classic servers would bring in more than enough money to cover all those costs.

And you base this off of what? Blizzard says it wouldn't, and I'd take their word over a random forum-posters word any day. After all, they designed and launched WoW. Only they get to say what it really costs.

Originally Posted by sandmoth12

Maybe you are the vocal minority, and everyone else wants old wow back? Maybe neither one of us know what the true majority and minority is we are both merely speculating which is exactly what a forum is used for.

I like vanilla wow and TBC, and I don't really care if you want to call it nostalgia. Vanilla and TBC private servers exist for a reason, and that reason is because the demand is there.

They do. I've checked out a few, and seen maybe 20 or 30 people online at a time. That's not exactly raking in the dough.

People wouldn't pay $15/month to play on tbc servers. People will say they will, but once they realize the servers aren't what they remembered it to be (and because it's a smaller community to play with) they'll leave within a couple months time. That leaves a very very very small minority of players on these servers with Blizzard fronting the cost of maintaining them. Not worth anyone's time or effort.

The existence of many vanilla and TBC private flies right in the face of your argument.

---------- Post added 2013-05-25 at 11:12 PM ----------

Originally Posted by Darsithis

And you base this off of what? Blizzard says it wouldn't, and I'd take their word over a random forum-posters word any day. After all, they designed and launched WoW. Only they get to say what it really costs.

They do. I've checked out a few, and seen maybe 20 or 30 people online at a time. That's not exactly raking in the dough.

Freenix vanilla wow had over a million for a period of time.

Besides you're still not answering my question. How does me wanting to play vanilla and TBC on different servers effect you at all? The truth is that it does not effect you. If you don't want to play on those servers, then you wouldn't have to.

Maybe you are the vocal minority, and everyone else wants old wow back? Maybe neither one of us know what the true majority and minority is we are both merely speculating which is exactly what a forum is used for.

Speculating is one thing, but this is making a thread using baseless comments that has already been discussed to death.

Originally Posted by sandmoth12

I like vanilla wow and TBC, and I don't really care if you want to call it nostalgia. Vanilla and TBC private servers exist for a reason, and that reason is because the demand is there.

There are also Wrath private servers and Cata and I've even seen a MoP server. What is your point here exactly?

"Facts", brought to you by Jaylock.

Originally Posted by Jaylock

Its not a matter of opinion when FACTS back up the fact that this is one of the best expansions they have ever created.

Had. I noticed that word. Had. Which is exactly what we're saying - people would definitely check it out, but only a very small group would actually stick, long-term, to a classic or TBC server; not enough would stay for Blizzard to find the cost even remotely worth it.

No, it's a reality that the people complaining they want TBC servers are also the ones that speed through patches always crying for more. If you think blizzard is stretched thin with maintaining and patching current xpacs, it will only slow things down more to have to support old expansions as well.

Also, it sounds like a good idea until you actually get it. Then you will be bored with it within 3 months and blizzard will have wasted all that time getting them running.

The existence of many vanilla and TBC private flies right in the face of your argument.

No, it doesn't. You haven't proven that any significant majority would want them, much less PAY for them.

Freenix vanilla wow had over a million for a period of time.

"For a period of time" is the key point.

And then people left.

Thank you for proving our point.

Besides you're still not answering my question. How does me wanting to play vanilla and TBC on different servers effect you at all? The truth is that it does not effect you. If you don't want to play on those servers, then you wouldn't have to.

Because blizzard would have to support those servers, which means resources dedicated to them that should be dedicated to the real game.

Also note the "THE CODE FOR OLD SERVERS NO LONGER EXISTS IN BLIZZARD'S ARCHIVE" part.

"Do not look down, my friend. Even in the darkest of times, there is always hope... Hope for a better day, hope for a new dawn... Or just hope for a good breakfast. You start small, then see what you can get." ~ Covetous Shen

Had. I noticed that word. Had. Which is exactly what we're saying - people would definitely check it out, but only a very small group would actually stick, long-term, to a classic or TBC server; not enough would stay for Blizzard to find the cost even remotely worth it.

We'll I disagree with that sentiment. I believe the demand is there, and lots of people would stay on those servers long-term. You see this is how arguments work. I have chosen my side and you have chosen yours. Both sides cannot be proved right or wrong because there is contradicting evidence on each side of the coin. So ultimately it falls down to your opinion vs mine, and you cannot bark me down because I can see you have just as much proof as I do on this matter.

We'll I disagree with that sentiment. I believe the demand is there, and lots of people would stay on those servers long-term. You see this is how arguments work. I have chosen my side and you have chosen yours. Both sides cannot be proved right or wrong because there is contradicting evidence on each side of the coin. So ultimately it falls down to your opinion vs mine, and you cannot bark me down because I can see you have just as much proof as I do on this matter.

Then what is there to discuss? You've shown you gave up on arguing (and didn't even try with the wall), so what else is there to say?

"Facts", brought to you by Jaylock.

Originally Posted by Jaylock

Its not a matter of opinion when FACTS back up the fact that this is one of the best expansions they have ever created.

No, it's a reality that the people complaining they want TBC servers are also the ones that speed through patches always crying for more. If you think blizzard is stretched thin with maintaining and patching current xpacs, it will only slow things down more to have to support old expansions as well.

Also, it sounds like a good idea until you actually get it. Then you will be bored with it within 3 months and blizzard will have wasted all that time getting them running.

We'll I disagree with that sentiment. I believe the demand is there, and lots of people would stay on those servers long-term. You see this is how arguments work. I have chosen my side and you have chosen yours. Both sides cannot be proved right or wrong because there is contradicting evidence on each side of the coin.

Uh, so far you've spouted that BC and vanilla servers have huge populations, which you've failed to provide evidence for, then you claim that "that one server that did okay and then eventually failed" is proof that this idea wont fail.

So ultimately it falls down to your opinion vs mine, and you cannot bark me down because I can see you have just as much proof as I do on this matter.

You're the one insisting this change would be "for the better"

Burden of proof: yours.

"Do not look down, my friend. Even in the darkest of times, there is always hope... Hope for a better day, hope for a new dawn... Or just hope for a good breakfast. You start small, then see what you can get." ~ Covetous Shen

And, what happens when you exhaust all the content after 6 months, 9 months or a year at the most? Eventually, you'll do everything there is to do then what? TBC? And, after that, then what? WOTLK? Do you see the trend yet? What the Vanilla Nuts miss about Wow is the new car smell and the cherry high. They want something mystifying, challenging and engrossing. The way I see it, those are the elements that are missing in the current WOW or at least not sustained for a respectable period of time. Rolling back the clock isn't the answer. Delivering something breath taking and awe inspiring is!

We'll I disagree with that sentiment. I believe the demand is there, and lots of people would stay on those servers long-term. You see this is how arguments work. I have chosen my side and you have chosen yours. Both sides cannot be proved right or wrong because there is contradicting evidence on each side of the coin. So ultimately it falls down to your opinion vs mine, and you cannot bark me down because I can see you have just as much proof as I do on this matter.

I have far more proof. Blizzard maintains (see post by Pebrocks) that the cost of developing classic/TBC servers is too much compared to what they could make from it. Blizzard is a company that, of course, wants to see money coming in. If they felt that classic/TBC servers had enough demand that the cost would be worth it naturally they'd do it. They don't. That's my evidence, and since they built WoW, since they're the ones that can far more accurately gauge interest than you and I can, I trust their assessment and thus I conclude that I am correct: there is not enough demand for them despite a vocal minority clamoring for it, and as a result we will NOT see classic/TBC servers.