Is that a MIKU? Project approved, I love it
Also, I recognize Ice Barrage’s fx, nice.
EDIT: Read the main post better. I can definitely playtest. What is this written in? I might be of extra help if it’s Python or Java. I can also do map design.

Hello! This is a progress update for the Saga of Spirits: Eon Compass, an FE-Fangame

“Ten years have passed since the invasion of Galicia by its sister nations, Vestfold and Muserta. Despite the war’s end, famine still runs rampant throughout the continent of Erideill, placing many at risk of starvation and disease. Farren, the young leader of a small group of thieves, receives a simple job from an unknown patron; retrieve a small artifact from the mansion of a corrupt noble, and receive a handsome sum in return. Though eager to provide for his crew, Farren soon finds that his employer isn’t the only one looking for this treasure – nor does he understand the true secrets behind its mysterious past. He soon finds himself at a crossroads with a number of factions, all with their own personal agendas. With alliances thrown into question and enemies emerging at every turn, Farren soon finds himself embroiled in a conflict far beyond his wildest expectations – a battle that will determine whether Erideill will live or die in the hands of those who seek to protect it.”

Over the last nine months we’ve made a fair amount of progress, and we’ve decided to start sharing monthly updates with the community! Here is a brief snapshot of our progress so far.

Current Progress:

Art

34 classes and playable characters have received concept art

Cavalier and Pegasus Knight overmap sprites completed

9 classes and playable characters currently in production

Wyvern Knight overmap sprites currently in production

Writing

Script drafted up to the start of chapter 3 (Prologue, Chapter 1, and Chapter 2 are complete)

Hello! Sorry for the wait! Our Music lead is currently away at the moment, so I’ll answer as best as I can (I’m the Art lead). I don’t believe we are aiming for retro style music. We’ve been taking inspiration from Slavic, Nordic, and Russian folk music among other regions. Currently we’re just using midi to draft out compositions, but we’ll be using more realistic sounds for finalized pieces. Does this answer your question?