FEATURED Tom Clancy’s Splinter Cell Conviction [Download]

New Level Of Action For Splinter Cell.

Blockbuster Experience.

Jaw Dropping Visuals.

Explosive Online Play.

An investigation into his daughter’s death unwittingly leads former agent Sam Fisher to discover he’s been betrayed by his prior agency, the Third Echelon. Now a renegade, Fisher finds himself in a race against time to thwart a deadly terrorist plot that threatens millions.

Military members that are deployed are frequent gamers. May carry over their XBox’s, Laptops, PS3’s, etc to the deployed location (Europe, Middle East, Africa, anywhere really). It’s one of the few things left to do that bring some joy from home and give us a chance to escape reality and just have fun.

This is the second game now I’ve found that REQUIRE a constant high-speed internet connection, just to play single player. The first I saw was Assassin’s Creed II and now this one, another high-anticipated game. What in the world are these companies thinking? They don’t even have servers that can handle the loads of people trying to sign on to the SINGLE PLAYER games, so you may find yourself waiting hours upon hours just to sign in. Then you’ll find yourself knocked off when the server slows down too much. […] for this?

As far as the military community (hundreds of thousands of people) are concerned – NONE of us can every play these games while deployed, TDY or just traveling around the country.

I can understand companies doing what they can to prevent copyright infringement, but this is TOO FAR. You’ve alienated an entire corps of people and the hatred for this type of program requirement is growing drastically among the public. It’s time to wake up and release patches that will allow single player people to play these games with no internet connection at all. (that’s what install ID codes are for inside boxes at install).

Wake up Steam and fellow companies that keep this internet requirement insanity.

I pre-ordered this game through Amazon and couldn’t wait to get it on release date, I’m been a Splinter Cell fan since it’s inception. I was very disappointment to look at the back and read that I have to have a permanent online connection, but since I got it and a 12Mbps down pipe, I figured I might as well install and play. Install was quick, but when I tried to play it, I could not connect to a server to play the game, waited an hour, two hours, four hours, still no go. This is a bad impression to me and I will never by another game with this DRM or permanent connection needed, my advice is to not purchase this game, this has been a huge disappointment. Why go through the trouble of having top notch hardware if you can’t even use it play the game, cause it’s been ran off a server. I must say, I do not understand the decision these execs make, but they have lost a customer here.

You know, I consider myself really tolerant of DRM and things like Steam that make us validate our product is legit at install etc…

BUT – there is a line, and this game definitely crosses it! I don’t want any singleplayer game needing an internet connection on at all times! I am already a little annoyed that any single player game would require an internet connection at install….i think they aught to have some avenue (like a call in number like MS does with windows) for people to validate without the need of the internet.

So, here I am, writing one of these reviews I never thought I would pen, but I just feel it needs to be done when I see this sort of thing happening.

Unfortunately I won’t be purchasing a game I would have been willing to spend 50$ on. I feel bad for the actual game developers to have their art so significantly diminished by this 🙁