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Waiting for Blender to render something can be a real pain and if you are doing an animation the time is only compounded! There are a number of things you can do to speed up rendering animations and we’ll go through them all in this article, they’ll apply equally to singles frame renders too. The benefits of some of the optimisations can be reduced a lot for simple scenes, I mean what’s a 2 second saving… But wait at 30 frames per second, that’s a minute of rendering time saved for every second of final output! Savings can compound significantly when animating Save Before You Render Good advice in general! Rendering is one of the main causes of crashing in Blender, and rendering an animation only compounds that issue. Save you work before you hit the render button! Nothing worse than having to reconfigure your rendering because you forgot to save. Render Often Test your work often to make sure what you think is happening is what really is happening when it comes to your rendering. Contrary to the time saving advice below, do render at final resolutionand settings occasionally too, I have had horrible artifacts appear that were masked […]