Cool Links Category

Since March 2012 I’ve been a regular contributor to the CreativeJS site. The site aims to showcase stand-out creative uses of web technology as well as offering a growing collection of tutorials. As you may expect I tend to drop mostly gaming and demoscene related articles Here’s the list so far:

There have been some really inspiring demos and games released recently, here’s a collection of a few (hit the jump for the full list)

Bits ‘n Bites is a pretty awesome blog featuring some cutting-edge WebGL work. The pretty picture above is from a 4k demo called Frank. A proper multi-part with great synth track and seriously sweet effects. All for a sum total of 4096 bytes. Be warned though it’s likely to make your GPU cry – don’t even go in here unless you’re packing some serious graphical firepower. The Frank blog post details how he handled the compression, music generation and shaders. Fascinating reading.

Also from the same site (I apologise, I don’t know the name of the guy creating these works of art) is a WebGL port of the Windows demo Muon Baryon. Another demo well worth watching. But probably the most interesting thing of all is Sonant Live. A browser based music tracker with JS replay using generated synth sounds. Really awesome!

Talking of shaders: check out Shader Toy to build them in real-time online

200,000 Stage3D powered individually moving z-depth sorted particles, dancing around a 1280 x 720 (or fullscreen) display to a Daft Punk soundtrack. It can only be Simo Santavirta. No surprise he’s part of the demo crew evoflash who I’ve blogged about many times before.

This is a sweet little game from Pawel Kwietniak at PlayJam, that again shows that Flash devs seem to really like making shoot-em-ups with Stage3D It runs smooth and fast on my PC at 1280 x 720 resolution. I really liked the vector semi-wireframe style graphics, and although the game isn’t complex it does have power-ups, different alien formations and even a boss fight.

We’re hard at work re-designing the Photon Storm web site, and while it’s nearly finished I wanted to post this now to give everyone time to subscribe. Part of the new site will be a monthly email newsletter. I intend for it to be a summary of the main blog posts here, key updates to the Flixel Power Tools, code snippets and general game dev news. We may also throw in some newsletter exclusives for good measure So if you’d like to subscribe in advance, and be ready and waiting when issue 1 hits, slap the link below …