-IGNPC: Is the standard multiplayer limit still 16? Could you elaborate on this a bit?

-Randy Pitchford: All of the new multiplayer maps were designed for 16 or fewer players. The game play is best with that number for most of the maps and we really like being able to promise a reasonably consistent quality of experience for all kinds of connection types from 56k modems to commercial broadband.

How about making bigger maps for larger numbers of players? Not fucking brain surgery is it. And “consistent quality of experience” for 56k players is the biggest piece of bullshit excuse I’ve ever heard.

-IGNPC: What's up with cooperative multiplayer over LAN or Internet?

-Randy Pitchford It turned out to be a really, insanely difficult problem to do this over a network

Stop talking out of your arse and just admit you couldn’t be bothered. Wait till some clever modder gets over this “insanely difficult problem” in a mater of months.This has to be the wankest console to PC conversion yet.