Friday, 30 December 2016

Environment/Asset Design- The Cello District

'Red descends further, and now we get our first proper glimpse of the Cello District; it's Atlantean! There's a majesty and melancholy about this deep, mournful district.'

'Our first impression is of some vast accretion of sunken wooden ships, with ornate figureheads, but we're looking at the necks of carved wooden cellos.'

I've got a mix of 'wreck' designs as well as 'repurposed' Cello ship designs. It could do with further exploration. I am however happy with the attempt at caustics and refractions on the building shapes.