http://www.moddb.com/mods/spec-ops-warfare/images
Images RSS feed - Spec Ops Warfare mod for Battlefield 2 - Mod DBSubscribe to the Mod DB Spec Ops Warfare mod for Battlefield 2 image feed, and get the latest eye candy as it is posted.en-usFri, 09 Dec 2016 17:41:51 +0000Copyright 2016, DBolical Pty LtdMedia180Images RSS feed - Spec Ops Warfare mod for Battlefield 2 - Mod DBhttp://static.moddb.com/cutoff/images/logos/rss.pnghttp://www.moddb.com/mods/spec-ops-warfare/images
12090Spec Ops Warfare: Reborn Wallpaperhttp://www.moddb.com/mods/spec-ops-warfare/images/spec-ops-warfare-reborn-wallpaper
Mon, 25 Apr 2016 03:19:05 +0000media1545703]]>Spec Ops Warfare: Reborn Wallpaper2016http://www.moddb.com/mods/spec-ops-warfare/images/2016
Sat, 27 Feb 2016 17:29:21 +0000media1506655]]>2016SCAR-H Winterhttp://www.moddb.com/mods/spec-ops-warfare/images/scar-h-winter
Fri, 02 Oct 2015 13:02:56 +0000media1408602]]>SCAR-H WinterSCAR-H Woodland Remadehttp://www.moddb.com/mods/spec-ops-warfare/images/scar-h-woodland-remade
Wed, 30 Sep 2015 11:39:47 +0000media1407132I Remade the Texture after Using it IN-GAME, I've Been Fooled By my own Art.
SO now I Added some Enhancement in Color and Pattern Too much Pixel can destroy The Beauty of Lighting and Model....
I Recommend the HD View.]]>SCAR-H Woodland RemadeI Remade the Texture after Using it IN-GAME, I've Been Fooled By my own Art.
SO now I Added some Enhancement in Color and Pattern Too much Pixel can destroy The Beauty of Lighting and Model....
I Recommend the HD View.quetta progress #1http://www.moddb.com/mods/spec-ops-warfare/images/quetta-progress-12
Mon, 14 Sep 2015 13:46:21 +0000media1396152Ty for TheObscure for ossum shadowmaps :)]]>quetta progress #1Ty for TheObscure for ossum shadowmaps :)quetta progress #1http://www.moddb.com/mods/spec-ops-warfare/images/quetta-progress-11
Mon, 14 Sep 2015 13:46:21 +0000media1396151Ty for TheObscure for ossum shadowmaps :)]]>quetta progress #1Ty for TheObscure for ossum shadowmaps :)quetta progress #1http://www.moddb.com/mods/spec-ops-warfare/images/quetta-progress-1
Mon, 14 Sep 2015 13:46:21 +0000media1396150Ty for TheObscure for ossum shadowmaps :)]]>quetta progress #1Ty for TheObscure for ossum shadowmaps :)devil's perch re-donehttp://www.moddb.com/mods/spec-ops-warfare/images/devils-pertch-re-done1
Sat, 08 Aug 2015 08:09:47 +0000media1370450Well, that's little teaser on what I was working on.
New build is on the way and I managed to get rid of major bugs including random crashes and I ensure stable build. Unfortunately, I needed to remove some vehicle features because it was a part of issues origin.]]>devil's perch re-doneWell, that's little teaser on what I was working on.
New build is on the way and I managed to get rid of major bugs including random crashes and I ensure stable build. Unfortunately, I needed to remove some vehicle features because it was a part of issues origin.devil's perch re-donehttp://www.moddb.com/mods/spec-ops-warfare/images/devils-pertch-re-done
Sat, 08 Aug 2015 08:09:47 +0000media1370449Well, that's little teaser on what I was working on.
New build is on the way and I managed to get rid of major bugs including random crashes and I ensure stable build. Unfortunately, I needed to remove some vehicle features because it was a part of issues origin.]]>devil's perch re-doneWell, that's little teaser on what I was working on.
New build is on the way and I managed to get rid of major bugs including random crashes and I ensure stable build. Unfortunately, I needed to remove some vehicle features because it was a part of issues origin.RG6 gets some love :3http://www.moddb.com/mods/spec-ops-warfare/images/rg6-gets-some-love-31
Sun, 05 Apr 2015 16:58:15 +0000media1291411RG6 update:
New textures (1024x1024 instead of 512x512)
Improved sights by phale
RG6 tweaks:
reduced explosion radius so it will be harder to use against infantry
Increased damage against light armor
higher rate of fire. 150 rpm to 300
Increased vertical recoil]]>RG6 gets some love :3RG6 update:
New textures (1024x1024 instead of 512x512)
Improved sights by phale
RG6 tweaks:
reduced explosion radius so it will be harder to use against infantry
Increased damage against light armor
higher rate of fire. 150 rpm to 300
Increased vertical recoil