We hope you’re busy enjoying Winter Siege in Call of Duty: WWII right now. But take a quick break and check out a behind the scenes look at the first DLC Pack for the game: The Resistance.

The Resistance brings three new multiplayer maps to Call of Duty: WWII, along with a new War Mode mission - Operation Intercept, and the next chapter in the Nazi Zombies saga – The Darkest Shore. Available first on the PlayStation 4 beginning on January 30, check out what The Resistance has to offer.

Anthropoid Based in Prague, Czechoslovakia,this map is inspired by Operation Anthropoid, the famous assassination attempt on a high-ranking German officer during World War II. This mapfeatures a center lane divided by a river, with long-flanking paths that can be used by snipers for ranged attacks.

Occupation In this remake of the classic Call of Duty: Modern Warfare 3 Multiplayer map Resistance, players battle through the streets and shops of German-occupied Paris during WWII. Long side streets encourage mid-range combat, with nearby homes and storefronts lending defensive positions for ambush and recovery.

Valkyrie Located in the Masurian Woods, East Prussia, this map was inspired by The Wolf’s Lair, Hitler’s Eastern-front headquarters during Operation Barbarossa, the Nazi invasion of the Soviet Union. This is a medium-sized map with gameplay focused around a dangerous center lane covered by multiple overwatch positions and mounted machine guns.

War Mode - Operation Intercept Outside of St. Lo, France, our next War Mode experience leads us on an urban rescue mission to save Resistance fighters being transported by train. The first objective on the Allied side is freeing the fighters, followed by the destruction of key communication equipment, and ending with stopping a train.

Nazi Zombies: The Darkest Shore The Darkest Shore follows our heroes into the next chapter of their dangerous journey. Only days after the horrific disaster of Mittelburg, the crew has received intel that suggests Doktor Straub is on an island just north of Germany. Blanketed in fog, this island is surrounded by Nazi air and sea power – and crawling with the Undead. Marie, Drostan, Olivia, and Jefferson will need to battle all this and more to uncover the mysteries hidden within the Darkest Shore.

My biggest thing is the respawn and every map and also the delay at the beginning of the match. How come there is no hardcore kill confirmed. Or any other kind of game mode for hardcore. And I don't understand why you can't bring back an M16 or the M4 combine. These guns change the history of World War 2. Thank you for reading this and I hope you can fix some of the issues. I also hope you write back Modern Warfare 2 remastered. And for one idea of a game wanted to do the best of Call of Duty the best maps, score streaks, because you guys coming up on you 10 years all boots on the ground

shazammy wrote:

We hope you’re busy enjoying Winter Siege in Call of Duty: WWII right now. But take a quick break and check out a behind the scenes look at the first DLC Pack for the game: The Resistance.

The Resistance brings three new multiplayer maps to Call of Duty: WWII, along with a new War Mode mission - Operation Intercept, and the next chapter in the Nazi Zombies saga – The Darkest Shore. Available first on the PlayStation 4 beginning on January 30, check out what The Resistance has to offer.

AnthropoidBased in Prague, Czechoslovakia,this map is inspired by Operation Anthropoid, the famous assassination attempt on a high-ranking German officer during World War II. This mapfeatures a center lane divided by a river, with long-flanking paths that can be used by snipers for ranged attacks.

OccupationIn this remake of the classic Call of Duty: Modern Warfare 3 Multiplayer map Resistance, players battle through the streets and shops of German-occupied Paris during WWII. Long side streets encourage mid-range combat, with nearby homes and storefronts lending defensive positions for ambush and recovery.

ValkyrieLocated in the Masurian Woods, East Prussia, this map was inspired by The Wolf’s Lair, Hitler’s Eastern-front headquarters during Operation Barbarossa, the Nazi invasion of the Soviet Union. This is a medium-sized map with gameplay focused around a dangerous center lane covered by multiple overwatch positions and mounted machine guns.

War Mode - Operation InterceptOutside of St. Lo, France, our next War Mode experience leads us on an urban rescue mission to save Resistance fighters being transported by train. The first objective on the Allied side is freeing the fighters, followed by the destruction of key communication equipment, and ending with stopping a train.

Nazi Zombies: The Darkest ShoreThe Darkest Shore follows our heroes into the next chapter of their dangerous journey. Only days after the horrific disaster of Mittelburg, the crew has received intel that suggests Doktor Straub is on an island just north of Germany. Blanketed in fog, this island is surrounded by Nazi air and sea power – and crawling with the Undead. Marie, Drostan, Olivia, and Jefferson will need to battle all this and more to uncover the mysteries hidden within the Darkest Shore.

where is HC KC?! It’s incredibely unfair that there are 10 modes for Core and 4 for HC? I only play hardcore and the fact there is no KC is a travesty. You added HC KC into the Carenten Mosh HC the other week so clearly it’s there. It’s a far oversight to the dedicated franchise followers to not allow the same experience regardless of Core/hardcore. Please at bare minimum add HV KC immediately.

Secondly, as an Xbox user it’s ridiculous that PS gets DLC a month sooner because you wanted to make a couple more dollars. Everyone should get DLC at the same time, period.

If you don’t listen to the ones buying this game, you’ll be left with a franchise that no one wants nor can identify with anymore.

I am also a Hardcore player that is tired of getting screwed! If there is a core game mode, it should be in Hardcore too! I'm tired of having "orders" for core game modes, I despise core! I'm tired of not having the game modes I enjoy playing in hardcore i.e. capture the flag, killed confirmed etc. I also agree with a previous comment, DLC's should be released at the same time for everyone! Again getting screwed by COD because of GREED! The previous game Advanced Warfare was complete trash, I mean seriously the worst game ever!!! Throw them all in the trash and COD is lucky they have fans left BAD! I am thrilled to finally have a decent game COD WWII, it has its problems of course, but worth the boots on the ground. However only 3 maps??? WTF COD.. stop screwing us!!!!! I don't play zombies.. so zombies content doesn't interest me, I don't care about crappy core War game mode, so that doesn't interest me either! So we are down to 3 maps, mind you it started as 5 new maps per DLC.. and we are down to 3 with COD WWII. I may just keep my money.. can't justify it for 3 maps. Stop screwing us COD.. we are watching, you better start listening or you are going to lose more COD fans.

Dude the M16 wasn't in service until 1964 and it's not the M4 combine its the M4 carbine and wasn't in service until 1993 so idk what ur talking about. But sledgehammer games the spawn kill are gonna be the death of the game I get triggered every time. But overall Call of Duty: WWII is the best game COD has made in a while.

Hi, i'm from Czech Republic and i'm glad to see after MW3 Prague back in CoD!

But a little thing that's killing my eyes is the Czech flag on the photo. Yes every flag is just turned 90° to the right, but formal and well the only right way to hang the Czech flag is: 90° turn right and flip sides. So you have colors of the flag wrong, blue up (of course), but red on right, white on left. I'm not trying to be mean or anything, just reporting a bug.

Please Add Hardcore Capture the Flag. It is unfair that you guys cater to core players. I understand that certain game modes would be incredibly hard in hardcore gameplay but most would be completely fine. Instead of waiting for your player base to complain and beg for other game modes that already exist in another aspect of the game, why not just put them in and after 2 or 3 months take out those that people don't really play in. Give an early heads up with the explanation and player numbers on average then remove them if they don't pick up after a few weeks or so. Sounds like a fair compromise to me. One last thing , I feel spawn trapping is a real big issue in this game. If the all the maps were 1.5x bigger it wouldn't be as easy to spawn trap people or give a spawn area where the other team can't go into or shoot into but the team that it belongs to can shoot out to kill the players trying to spawn trap. So combine those 2 ideas and I believe the majority of your fan base would be much happier.

Do something epic, a really large map just something huge and original. Please, the arctic is melting and we'll all be under water soon all because of Al Gore. No, kidding aside I expect big for my money. First COD I actually like and play.

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