I want majority of the NG enemies back as well.
Removal of the unseeable grapples from the enemies and bosses.
A lovable costume, that is ninja like(like momijis extra outfit or classic ryu)
and tons of different afterimage colors for each costume.

I want more NG1 enemies. They had more variety than the NG2 enemies. I only played NG2 twice but I don't remember an enemy being able to block. The enemies in NG were hard because of their attacks and not their projectiles. The soldiers with the bayonets could parry you and gut you if you tried to use flying swallow at certain times, the cats jumped around so much, etc.

Exactly. One of the main things that impressed me about NG and got me off the DMC fanboy bandwagon was the revisions in Black's AI (lead by Hayashi ironically). There wasn't a moment in NGB, be it on Normal or MN that felt cheap. They almost felt like other players trying to get you, but that changed in NGII.

There are guaranteed ways to spawn green essence. The trick is learning the right strings and which attack has to kill on each enemy .

Examples, please. Otherwise it's random. And increasing the chance to get green essence with certain moves isn't something I would call "guaranteed".

You must have missed the "enemy-dependent" part. I'm not listing them all. XXY on commando ninjas with the DS is one of the moves, though. If your health is full, anyway. It's going to net you a red, blue, or green essence if yours is not. The special essence orbs are somewhat randomized. Just check my leaderboard rankings. I don't place highly for no reason.

Also, your post bordered on being rude. Be careful how you word things. Going onto a forum acting like a high-and-mighty keyboard commando gains you no friends. And makes people who enjoy sharing things with the community (as I do) less likely to do so._________________

That's why I said it bordered on rudeness, but thank you for taking the high, more difficult road on that one. Maturity levels, when people are behind the safety of a keyboard and monitor, are abysmal.