You got the files "C:\This is Anywhere\mmove.exe" and "G:\Omgad G drive\Focking leet race.map" and you want to move it 60 units over the X axis, -56 units on the Y axis and nothing on the Z axis then the result would be:

This allows you to convert user created maps using the MTASA map editor, such as ramps and buildings, into the single player IPL files. Instructions on how to import IPL files into single player are below.

Note: This will not convert race objects, such as checkpoints and spawnpoints

2. Extract the files using WinRAR to a directory. (Both map2ipl.exe AND all.models)

3. Do Start->run and type 'CMD'

4. Type this:

"" "" ""

Example:

You got the files "C:\This is Anywhere\map2ipl.exe", "G:\Omgad G drive\Focking leet race.map" and want the destination file to be "Z:\Z drive leet\s\u\b\m\a\p\s\lollersaktes.ipl" then the result would be:

You got the files "C:\This is Anywhere\ipl2map.exe", "G:\Omgad G drive\Focking leet race.ipl" and want the destination file to be "Z:\Z drive leet\s\u\b\m\a\p\s\lollersaktes.map" then the result would be:

Share this post

Link to post

I have a request, I need a map mover that lets you add/subtract from the xyz of any objects but ONLY the objects selected. I could do this by cutting them and pasting them into a fake map file but it really would be nice to have a proper tool.

Adding on to this for the ultimate tool: for good looks and optimal smoothness I usually goto the map file to clone things and offset them by a certain increment. For example spawn points. Problem is, with these tools, you can only add 1 set amount to each. If, for example, I could copy 24 spawns into a file and tell the 1st to increase by 8x1 then second by 8x2 then 8x3 etc I could set them all quickly.

To do either of these tools it would most likely need a gui and show the map file (like bartons scm editor), let you highlight things, and then bring up a dialog with some nice options (maybe radio buttons to add/subtract from x/y/z).

Share this post

Link to post

No.. you cant race with traffic. You can't use .IPL's with MTA. You can however convert them into .MAP files which MTA does use, using the IPL > MAP converter. This is useful if you want to make a race map of some interior that's inaccessible in the game, or if you want to use existing things such as land masses for a custom map.

Share this post

Link to post

I think I did that as well, you are probably using the same filename (disregard different extension) as the output. I don't know why, but it refuses to let you use the same filename even though there would be a different extension on the new one?! Dunno why this is.

You can, however, make the names identical afterwards (except for the extension of course ie .map .ipl).