but anyway, the last boss leaves me so frustrated, since i always get stuck between the legs, not when the close, but when i touch them, the gap is somewhat small ;/ ...
...all those other bosses where so easy, but this one is really really nasty

Spoiler (highlight to read):

I'd recommend using lasers at a distance and not getting inside the grinder at all, you have to line up the shot perfectly but it can be done. Alternatively you can nip in when its fully extended but as youve seen it requires exceptional reflexes to avoid being mashed on the grinder. If you time it perfectly you can also throw Nova Bombs (which don't collide) into the gap, but its very difficult.

Argh! I've been trying for the past two days to beat the final boss, but I'm still far from it, I think.
How do you hit the boss from the outside?
I need to beat this game so that I could get on with regular life.
Thanks! Any hints will be greatly appreciated!

The boss fires out a periodic circular spread of shots, you must dodge these as they hurt a lot. He also sends a stream of fire around himself, this must be dodged as well.

Periodically the 4 large leg balls will move in and out, you need to wait near one for it move out fully. Only now can you successfully attack the 4 weak points that the balls normally cover.

One technique is to fly right in and shoot them (they flash), but your timing has to be perfect or you will get caught and crushed. A better technique is stay next to the ball and fire a laser into the weak point at a shallow angle. Its a tricky shot but can be done.

I've found the beam pods, and beams on far left and right weapons slots are very useful for this tactic. Actually the more beams the better as you can instantly see where exactly you are hitting and adjust your angle on the fly.

With projectiles it is much more difficult to judge and make corrections in the limited amount of time you have before balls fall b ack.

That last point wouldn't be so much of a problem if you could see more of the boss while fighting. You tend not to actually see when you destroy the weak-spots. I was a bit frustrated that I could never really get a clear view of most of the bosses unless I was sandwiched between them and the edge of the node. Maybe a zoom in/out control for Starscape 2?

Been having trouble on that last boss. I destroyed all four weak points but he still wouldn't die. Spent like 10 minutes orbiting him looking for additional weakpoints before I eventually ran into too many green balls and died.

To defeat this boss you only have to hit those four weakpoints, shaped like squares, right?

No, after you destroy the four docking bays you have to destroy the weakpoints underneath the balls at the corners. Wait for the ball to detach itself then shoot at the exposed weak spot. After that the entire ship becomes a weak spot.

If I recall correctly, Bud Weisman will tell you all of this before the fight...

Well don't despair, it's hard to see if you've destroyed the weak spot or not. It isn't even that easy to see if you're hitting it or not. I simply kept lighting it up w/ my lasers until I figured it was time to move onto the next one

Ok, I see what it was. Those little flanges were protecting the vulnerable spot in the "legs." The maneuveroability on the big fighter sucked so I had to reequip the smaller one so's I could actually hit the target without dying.

when i first managed to shoot between the leg and the body, i thought i had to shoot perfectly in line to hit the green ball in the middle, i didnt notice that the part between me and the green ball had been destroyed. I thought i had to do that until it died *shudder*, thank goodness

If anything, I found the last boss a little easy, relative to the rest of Zone 5 which was usually a terror -- mainly because it didn't spawn any more swarm. After destroying its escort, it was a little tricky to hit the vulnerable spots, but the ship didn't much fight back, so it hardly mattered. You could take as much time as you needed, just dodging between the slow moving green blobs and angling beam fire into the bullseye slots.

I had a Devastator with quad torp launchers and 2 missile drones ...
It could chew through screens of baddies without a scratch.

Only the torps don't really have "smart" homing, so it wasn't so great at taking out miners, or the big grav ships, as they wouldn't target the vulnerable spots particularly well. I tried not to use that ship so much though, as it kinda detracted from the fun, I found.