Week in gaming: Genocidal Jedi, DRM, Nerf swords

This week we try to see things from the point of view of the Sith, show just …

This week in gaming we take another look at the historical bad guys in the world of Star Wars, discuss why DPI in gaming mice may be more important than we thought, look at the first details of Nintendo's upcoming 3DS system, and hear about DRM frustration from an EA spokesperson.

We also play Just Cause 2, swing the new Nerf swords, and confirm that Jonathan Coulton will be back making music for Portal 2. This is your week in gaming.

Genocide and Jedi: why the Sith may be right in Old Republic: We sit down with the lead writer of The Old Republic and talk about why the Sith may have gotten a raw deal in the world of Star Wars, and try to see things from the point of view of the "bad guys." We leave the meeting convinced that the good guys of the movies and books have been somewhat psychotic in the series' lore.

Nintendo's newest portable announced: the 3DS: The DSi XL hasn't been released in the US, but Nintendo is already sharing details on its upcoming portable hardware, the 3DS. It will be in 3D, won't require any kind of goofy glasses, and will be backwards compatible with the games you have now. It has also be confirmed that the system and a few games will be playable at this year's E3.

EA's mouthpiece foiled by Command and Conquer DRM: Requiring an always-on Internet connection to play a single-play game is an insane move in a world where the Internet simply isn't that reliable for everyone. EA's own Jeff Green found this out the hard way when he tried to play the game and tweeted his frustrations.

Not at all safe: the Nerf Marauder Longsword: Who doesn't want a toy sword that can do some serious damage? We test the newest generation of Nerf melee weaponry and like what we see. It looks like it came out of a video game, it has a good heft to it, and you can put a dent in someone's face using one of these. What's not to like?