Grab Shiny

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First of all, thank you to the dev for commenting on my video and cluing me into all the sweet content I missed. I didn't read the tutorial at all. I just saw the game and thought it looks cool and went off to the races. The video is part of our Sunday series which is generally about doing non-objectives in games and just relaxing. So I often enjoy picking open world games and taking in the scenery.

I ran into a few glitches. Namely swimming not working and a menu not going away (although it honestly could be me not hitting the right button). There were a few things I didn't understand, such as crafting. While looking at the tutorial made it make sense, I would love if you could implement some kind of in-game tutorial or button prompts for the people like me that foolishly didn't read the tutorial.

Still, I did enjoy the game. One day I will explore it again and do things properly. Gotta build a cooler gun next time! Thanks for the fun times.

Let's cut to the chase, how do we get the gold orb! Is it even possible?

Regardless I loved this game. It follows a similar formula or colelcting the orbs and talking to statues, but with some added twists with the red boy. I'm not not I fully grasped who he was, but I still have my own personal thoughts on the game.

It's in the same format I played A World, At Peace. The Chill Series. So half game, half vlog. So I may trail off and talk about my day a bit, but I kind of works with the game. So thanks. Glad I spent my money on it.

I left a longer comment on the Game Jolt page, but this game was really relaxing, but also kind of unsettling. Maybe it's just me and I'm weird, but I enjoyed it still. I just need more time to find those butterflies.

Or at least, in the future looking for games to play on the channel. Figured I would get my foot in the door right now and start collecting games you developers might want more attention for. I cannot guarantee that all games can be made into videos, but I will try to pick ones I that can make interesting content with.

I've worked with developers on itch.io before.

Impassable Speed Labyrinth:

As well as a lot of Game Jolt developers.

Ao Oni:

Silent Manor:

Just so you can get an idea on what type of content will be created using your games. I am pretty laid back and enjoy most games. I will give my honest opinion of a game, but I my goal is to try to make the video interesting/entertaining so that it will help me grow my channel and bring attention to your games regardless of my opinion.

As seen most games first episode come with little skits. Sometimes related to the game and other times not. It's just for fun and to draw attention. Only the Sunday videos do not and they are designed more around games with light/no objectives. If you feel you games fit that mold let me know as they are even easier to make videos for.

If you want me to check out your game and see if I can make a video out of it let me know. It will be a few weeks before they would be made, but I figured I would stockpile some games from itch.io as I haven't been as active here. Hope we can help bring each other success.