Game reviews and editorials. Simple, and clear.

Posts tagged ‘resident evil’

First off, the storyline is epic. EPIC! They fill in just about every single plot hole and make sense of everything. Like, I haven’t beaten a few of the mainstream RE games, and I still got things answered for me that I had questions for. It was that. good.

Visually, the game is impeccable. All of the infected people are insanely detailed. Chris Redfield got a HUGE makeover. And by huge, I mean his biceps have more rips than an old pair of jeans. He’s got a new hairstyle too, to keep up with today’s modern styles. And Sheva has some bangin’ curves. There were three things I stared at in the game: the zombies, my health, and Sheva’s butt. Her accent is pretty stupid though. It’s like a cross between African and British. Africish? Ugh. It’s bad.

For those of you who loved the new style of gameplay they implemented in RE4, rejoice, because it is back and better than ever. They allow you to have a set of controls with strafing if you want, but I just stuck to the plain old RE4 controls. They are much tighter in this game (I tried going back to RE4, and thought there was something wrong with my controller). But it handles really well, with very little problems. The camera cooperates very well, unless you’re using the Gatling gun. The backpack is way too big.

Oh. The biggest thing about RE5? Two player co-op. Hell. YES. Wonderful, flawless, and a damn necessity on the harder difficulties.

The only complaint I have is the stupidity of your AI. Sheva is really useless on the harder difficulties, unless I just haven’t mastered the technique right or something. But the harder the game is, the more of a liability she is. It’s seriously the only complaint I have. Well that and when the frick the next RE game is coming!

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