Features

Reverb

Features

Reverb

The SPX90II recreates the reverberation produced in a variety of environments, adding natural, live fullness to your sound.

Early Reflections

Early reflection programs simulate the first few reflections that occur just after a sound is produced - before the reflections become dense enough to be called reverberation - adding punch and presence to vocals and instruments.

Delay

Delay effects offer independently variable left and right channel delays adding special interest to a common effect and permitting the creation of "doubled" sound.

Echo

Similar to delay, Echo brings added dimension and force to both instrumental and vocal music, producing limitless signal variations. Independent programming of left and right channel feedback levels makes it possible to create extremely complex echo effects.

Modulation

Modulation effects are produced by periodically varying the amplitude, frequency, or delay time of an input signal. Popular effects like Stereo Flange, Chorus, Stereo Phasing, Tremolo, and Symphonic are all available and can dramatically thicken the sound of any instrument.

Pan

This program automatically pans the second image between left and right in the stereo sound field. Pan direction, speed, and depth can be programmed for instant recall.

Delay Vibrato

Reverb & Gate

This program combines the SPX90II's superlative reverb sound with a programmable "gate". The gate, with programmable trigger level, hold and release times, can be used to shape the envelope of the reverb sound, creating some unique and unusual reverb contours that can really enrich your effect "vocabulary".

Pitch Change

Pitch Change programs alter the pitch of an input signal in semitone increments over a two-octave range (plus or minus one octave). Fine adjustment in one-cent increments is also possible (one cent = 1/100 of a semitone) Pitch change permits detuning an instrument to create subtle chorus-like effects and to create complete ensembles with a single instrument. This feature can be remotely controlled by a MIDI keyboard or sequencer.

Freeze

These are sampling programs which permit recording a sound segment in the memory. The entire sound or specific portion of it may then be played back as required. The FREEZE B program even permits changing the pitch of the sampled sound from a MIDI keyboard, so you can actually play the sample as if it were a keyboard voice. Playback can be triggered from the front panel, via a footswitch, or input signal.

Compressor

Compression limits the dynamic range of an input signal, boosting soft signals and reducing high signals to keep them within the specified range. This feature provides an effective way to smooth out the dynamics of a bass guitar, increase the sustain of a guitar, or tame a "jumpy" vocal performance.

ADR-Noise Gate

This program uses a gate circuit to pass or shut off a short segment of a longer input signal, or it can be used to pass only signals that exceed a specific level. Reverse gate effects can be achieved in which the gain increases gradually after the gate is triggered. In addition to signal-level triggering, it is also possible to trigger the gate via a footswitch connected to the front-panel MEMORY/TRIGGER jack.

Parametric EQ

This program enables you to precisely adjust the frequency response of any signal in four distinct bands: a variable low-pass filter; middle band peaking EQ with frequency, gain and Q control; high band peaking EQ with frequency, gain and Q control; and a variable high-pass filter. This equalizer offers exacting control that lets you achieve virtually any response you need.

Input Level Control

The input level can be regulated while watching the INPUT LEVEL meter. The 7-segment LED meter keeps you informed of optimum level and potential overload distortion. In this way, you can balance the output of the instrument to the input. A maximum gain of about 10dB is attainable.

Input Level Meter

This easy-to-read LED level meter is a visual aid to setting appropriate input levels. The LED's upper red segments will light up continuously at overload levels.

Parameter Key

Selects successive effect parameters. Pressing this key sequentially calls the programmable parameters within a currently selected effect program. Once the desired parameter has been selected the PARAMETER INCREMENT/DECREMENT keys are used to change the value of that parameter thereby modifying the effect.

Memory Number LED

This LED display shows the number of the currently selected program. Memory numbers 1 through 30 contain factory-preset effects. Memory numbers 31 through 90 can be used to store edited versions of the preset effects.