Ah by the name it sounded like you were about to go onto a rant about how you "disliked" v0.9.
Haha and don't worry, I feel the same way, Project Reality has made every other "war game" feel so unrealistic, buggy, and boring. I can't stand that frag-fest style games anymore like vanilla and any other deathmatch style game.

I must also agree. So much so, that this thread has compelled me to post for the first time.

Even though I have only been involved in PR for 6 months, I am hooked and all else pales in comparison. Having a wife and kids certainly reduces the gaming time, so when I get a free couple of hours, I look forward to joining a good squad in PR.

I have never had so much fun sitting still in the drivers seat on a tank or an apc, only to spot for the gunner, or move for ammo or in an emergency.

I have never felt so deeply involved in game driving an UNARMED truck so the my team mates can fortify their position.

I find some of best elements of the game are non-lethal:
Shovel - used only for 100% teamwork
Grappling Hook - only in PR does the thrower wait for all his squadmates to complete their climb before reclaiming
Dedicated Transport Helicopter Pilot - never before have I seen other players respond to calls for transport from unfamiliar teammates
Forward Outpost - a projection of power only achievable through teamwork

Some of my most memorable rounds have ended with a KDR of 0:15, but thanks to the tremenous teamwork and quality of my squad mates, I have finished the round feeling 100% fulfilled with my experience and my contribution to the team.

In addition to the above greivances, PR has also spoilt my trips to the gaming shop. I look around at the titles on sale forlornly, only to constantly compare them to PR and be disappointed. No new games for me that day.

Sapper28 welcome to the forums, glad you enjoy the mod! Agreed PR is one of the few games I think that has interesting non combat roles that can be hella fun and intense somehow (ie: getting everything built before the next wave of enemy, running away from getting arrested as a civ, doing supply runs past enemy blockades, etc etc)