Cold Space Vehicle Design Guide Now you can create your own vehicles for Cold Space. The VDG uses the modify-and-balance method of creating new vehicles from standards used in the StarCluster 2 Weapon Design Guide. Knocking out a new vehicle is a matter of minutes. With the VDG you can adjust the parameters of a vehicle - either one of the stock vehicles supplied or real world vehicles - and by balancing... [click here for more]

From the mind of Klaxon Bowley comes five ships for the In Harm's Way: StarCluater RPG. These are five military ships of the SaVaHuTa Alliance. Each one was built to perform a specific range of missions. Some emloy force, others employ stealth, and others heal wounds:
SNSMS Francis Marion is a 750 ton brig. The Marion uses stealth and deception to infiltrate into enemy territory,... [click here for more]

From Klaxon Bowley comes five StarCluster 3 spaceships. These ships are designed to do their particular jobs, and are not just general cargo ships. They are:
Petronius - a 10,000 ton mining ship, designed to harvest chunks of moons or asteroids in space, but with space for people to live for years at a time. Includes a 600 ton Scout ship, 100 ton shuttles, and 30 ton escape pods.
Kirin... [click here for more]

The Advanced Aliens - those capable of spaceflight - from the Classic StarCluster 2 setting are back!
Here are the classic StarCluster 2 setting Aliens - the Guaru, the Uramkup, the Tommu, the Kiskit, and all the rest, all upgraded to StarCluster 4 standards. Also including in depth essays on the Uramkup, the Guaru, and the Kertu-Drua ... [click here for more]

StarCluster 1 came out in 2002, StarCluster 2 in 2004, and StarCluster 3 in 2011. This is the original setting from StarCluster 1 and 2, with new StarCluster 4 one page species sheets for Humnas, Sastra, Vantor, and Tagris; the standard humanoids from StarCluster 1, 2, and 3. Now you can run StarCluster 4 in the original, classic StarCluster setting. ... [click here for more]

For your reading pleasure! StarCluster 3 Magazine 1: Social contains five essays: Brindella's Guide to Active Fashion, Starship Crews, Marriage Customs of the StarCluster, the Diaspora and Cultural Emulation, and Religions of the StarCluster. Go into the new StarCluster in DEPTH! ... [click here for more]

StarCluster 4 Magazine 3 contains six essays: Brindella's Guide to Commuting, Time Reckoning in the StarCluster, Starship Economics, StarCluster - The Voyage Out, Time Away, and Time Travel. Go into the new StarCluster in DEPTH! ... [click here for more]

Helkaraxe - a supplement for StarCluster 3 - Out of the Ruins
Helkaraxe, a bridge of ice from Manwe to Valinor and back, for those who do not have the ships to make it
Helkaraxe, A place of utter dark, black on black, shades on shades, where the only light is from stars and stations
Helkaraxe, the ultimate freedom and the ultimate opportunity, the ultimate frivolity and the ultimate prison
Helkaraxe,... [click here for more]

StarCluster 4 - Toolbox 1: Peoples is the first in a series of support materials for StarCluster 4 based on tools to help you create your own material. Toolbox 1 covers making new player character types - Aliens and Uplifts, Robots, and Androids and Bioroids. ... [click here for more]

StarCluster 4 Toolbox 2: Setting Tools are a set of tools to enable you to create and flesh out your settings for StarCluster 4 games. You can create star systems, worlds, societies, space stations, and companies for your player characters. ... [click here for more]

In StarCluster 4 - Toolbox 3, we have a starship creation method, and the two sheets for these starships - a control sheet for running a ship - fuel use, cargo carried, passenger cabins occupied - and a damage sheet for dealing with damage in a way that makes sense - every hit damages some system, and you can see howm much damage each system has. ... [click here for more]

StarCluster 4 Toolbox 4 is a tool designed to let you create and control every system and subsystem of the starships and stations for your StarCluster 4 Game. Unlike Toolbox 3, Toolbox 4 is math heavy and incredibly detailed, but yoou can do whatever you want, at the price of detailed calculations. You can create:
Tech Level 7, 8, 9 and 10 ships - not just TL 10
Arbitrary sized... [click here for more]

StarCluster 4 Toolbox 5 is a tool box designed to let you mess around with all sorts of character related ideas.
Pre-birth augmentation
Martial Arts for Characters
Make Custom Chargen Template Trees
Character Hobbies
Cosmetic Implants
and More!
... [click here for more]

Being a close overview of the Uramkup species, covering morphology, genetics, courtship and sexual practices, customs and taboos, economics, art and architecture, communication, warfare, religion, and modern developments.
Uramkup are completely honest, and skeptical of humans because of it. They are very unlike us, with four sexes and fused larvae, and a technological development equal to humanity.... [click here for more]