Introduction to Swift Programming is the first course in a four part specialization series that will provide you with the tools and skills necessary to develop an iOS App from scratch. By the end of this first course you will be able to demonstrate intermediate application of programming in Swift, the powerful new programming language for iOS. Guided by best practices you will become proficient with syntax, object oriented principles, memory management, functional concepts and more in programming with Swift.
This course is unique in its dedication to teaching Swift programming. With new features and capabilities you will be at the forefront of writing iOS apps.
Currently this course is taught using Swift 2. The team is aware of the release of Swift 3 and will be making edits to the course in time. Please be aware that at this time the instruction is entirely with Swift 2.
Please note that to take part in this course (and the full specialization) it is required to have a Mac computer and, though not required, ideally an iPhone, iPod, or an iPad. NOTE: This course has been designed and tested (and content delivered) on a Mac. While we are aware of hacks and workarounds for running Mac in a virtual machine on windows we do not recommended a PC.
We hope you have fun on this new adventure.

From the lesson

Swift Basics

In this module we will introduce the basic concepts of Swift. To begin you will learn variable declaration, different types, and program control mechanisms. Here we start to build the foundation of iOS app development with Swift. We hope you enjoy the journey.