Posted - 2006.08.06 06:43:00 -
[1]
Going by the text on Frontline Intelligence (Target ship that is not attacking may activate its commands), does that mean if I have an Arbitrator in my home region and attack the enemy starbase with 2 Executioners and play Frontline Intelligence, the Arbitrator can use its ability (same goes if I have an Omen, BB or Crucifier and their sensor dampen/warpscraming/jamming) on any ship in the enemy home region?

Posted - 2006.08.06 11:01:00 -
[4]
If I understand it correctly the arbitors ability is that, an ability not a command. Commands are the text on a yellow background, like patrol and ambush.

Normaly these commands would not be availble to the attacker as you can't warp to the opponents region and set it "Ships that are docked or attacking cannot activate their commands", just the defender but with this card you can make it possible for the attacker to use at the cost of using your normal attack.--------------------------------------------------------------------------------

Posted - 2006.08.06 18:38:00 -
[7]
Ok the Arb was a bad example (shoot me I was posting @ 2am my time), but the question still hasn't been answered if you can use the commands of another ship in a different region when your attacking..

Originally by:Storm MageOk the Arb was a bad example (shoot me I was posting @ 2am my time), but the question still hasn't been answered if you can use the commands of another ship in a different region when your attacking..

Basically, no. Remember there's a distinction between abilities and commands though. You seem to be asking about abilities, not commands, in which case: It depends on the ability.-----Me!

Posted - 2006.08.07 05:54:00 -
[11]
Hoshi is right about abilities and commands. All commands are accompanied by a yellow tab.

You can't use it on an attacking ship. It says so right there on the card.

Activating a command means that you turn the ship so that the command you want it to be on faces up. This doesn't mean that if you activate an ambush command you get to do the damage right away. It only means that now the ship is set on ambush and if it gets involved in a battle, it can deal ambush damage at the beginning of the withdraw step.Ships that aren't in the region where the battle takes place do not get to use their commands in that battle.

Frontline Intelligence is a pretty narrow card, but it can omfgpwn nevertheless. It basicly trumps outmanuevered and you can use it to change the command on ships with multible commands, such as tristan or atron, outside of your management phase. And don't forget the surprise value... you can "forget" to put your ship on ambush and then when your opponent warps in to take advantage of it... *bam*! Frontline Intelligence.

Posted - 2006.08.07 20:23:00 -
[13]
I wouldn't say that any card has a "main value". In all the card games i've played, players have found unusual interractions between cards that the developers never thought of. We just make the cards, it's up to you guys to figure out how they work together.

Say you have a ship mining in an outer region and your opponent attacks that region with all his ships. You are forced to withdraw with your mining ship and therefore its command is deactivated. Now you can use Frontline Intelligence in your opponents end step and set the ship on mining in the region it withdrew to.

There are of course many other ways to use it, but It's up to you what you do with it.

Originally by:Malthros ZenobiaDamn, there goes my dreams of wtfbbqing with my caracal from the home region.

Not if it stays in your home region, but if you attack with it?

[Quote]This doesn't mean that if you activate an ambush command you get to do the damage right away. It only means that now the ship is set on ambush and if it gets involved in a battle, it can deal ambush damage at the beginning of the withdraw step.

If you play frontline intelligence after you warp it to your opponent's home region, but before the first withdrawl phase, when that withdrawl phase starts, it will give you that ambush damage. Very nice for the caracal, and can let you quite an edge. Life should NOT be a journey to the grave with the intention of arriving safely in an attractive and well preserved body, but rather to skid in sideways, champagne in one hand, strawberries in the oth

Originally by:SarleenaIf you play frontline intelligence after you warp it to your opponent's home region, but before the first withdrawl phase, when that withdrawl phase starts, it will give you that ambush damage. Very nice for the caracal, and can let you quite an edge.

Originally by:SarleenaIf you play frontline intelligence after you warp it to your opponent's home region, but before the first withdrawl phase, when that withdrawl phase starts, it will give you that ambush damage. Very nice for the caracal, and can let you quite an edge.

Maybe Im mistaken, but even if you COULD use it on an attacking caracal (which you can't), it still wouldn't matter, since ambush only applies for defending ships, right? Ambush says you can deal damage to an "attacking ship", which means unless you want to shoot your own ships, ambush does not apply to you. So no edge. "Have we sent the 'don't shoot us we're pathetic' transmission yet?"- John Crichton

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