Bounty Hunter

Contents

Overview

Bounty Hunters chase the worst foes in the galaxy. You will learn to use whatever dirty tricks you must to bring your prey down.

When someone needs an enemy taken care of, they hire Bounty Hunters to do their dirty work. Tracking down and eliminating people are what Bounty Hunters do best. As a Bounty Hunter, you must learn the tricks of ambush and assault so your prey does not escape.

Aurilian Rewards

Terrain Negotiation

With Publish 27, innate Terrain Negotiation was introduced for Bounty Hunter. With certain levels, the Bounty Hunter gains greater ability to negotiate terrain. These are the levels and the amount of Terrain Negotiation granted to the Bounty Hunter:

Droid Tracking

At CL 22 (Bounty Hunter Essentials I), Bounty Hunters are given the ability to use Droids to track and capture their marks. As they progess in their profession, the Bounty Hunter gains better ability in using these droids. Here are the abilities that the Bounty Hunter learns:

Bounty Hunter Mission Terminals

In order to acquire missions a Bounty Hunter must visit a Bounty Hunter mission Terminal.
These terminals will list potential marks.
Marks listed by The Galactic Empire are contracts to kill Rebel players.
Marks listed by The Alliance are contracts to kill Imperial players.
Marks listed by Bounty Hunter's Guild are contracts to kill NPC's.

Once a mission has been selected the Bounty Hunter will be contacted, via Comm link, by an NPC representing the faction that is ordering the hit.
The Bounty Hunter will then receive the Bio-Signature for their mark and may begin tracking. It is not recommended that Bounty Hunters under CL 90 take on PvP missions as they are often contracts to eliminate CL 90 players.

Bounty Hunter mission terminals are located across the galaxy. Waypoints are as follows:

Expertise

Introduced with Chapter 2, Bounty Hunters are now allowed the ability to choose their abilities/skills. Each Bounty Hunter are allocated "points" as they level. 5 points will be initially granted at CL 10, then 1 point every 2 CLs up to a total of 45 points at CL 90.

Most skills require a prerequisite, be it a minimum CL, or a prior skill.

An attack that saps your opponent's will to fight and drains them of action.

12 Points in Bounty Hunting & 3 Points in Cruelty

Dread Strike

An attack that instills a sense of dread in your target and reduces their damage potential.

16 Points in Bounty Hunting & 1 Point in Intimidating Strike

Absorption

Increases Kinetic Protection

None

Deflection

Increases Energy Protection

8 points in Bounty Hunting, 4 points in Absorption

Shields

Surrounds you in a powerful energy shield that dramatically increases your mitigation versus Kinetic and Energy attacks for a short period of time. It takes quite a bit of time to recharge after the energy is depleted.

16 points in Bounty Hunting, 4 points in Deflection

Antagonize

This attack does little damage but makes your target extremely angry with you so they are more likely to attack you rather than your allies.

8 points in Bounty Hunting

Fumble

This attack does little damage but unnerves your target so much that their attacks are more likely to be glancing blows. This attack generates a large amount of hate and is likely to cause the target to attack you rather than your allies.

12 points in Bounty Hunting, 1 point in Antagonize

Stun

This attack does little damage but stuns the target rendering them unable to move or attack effectively for a short period of time. This ability generates a large amount of hate and may cause your target to focus on attacking you rather than your allies.