Why - because we believe any student and basically anybody must have a basic understanding of how electronic works. This course gives us the chance to present it and to move forward to better and smarter robots.

How - we do videos, we set tasks. You solve them.

What - we are using Arduino. Because it is popular, it is easy and we like it.

It is a hardware/software related course. You need a set with parts. And you need a number of sets for a class of students. You can buy the set from us, from other vendors, from online retailers. It doesn`t matter actually as long as you have the needed parts for the course. We have tried to create a very lean set, but if you can afford to buy additional parts you could create more complex and probably more interesting devices.

The course is designed for classes of students, but it could also be used personally. Each module should take you about 20 minutes and depending on how long your student hours are and how much time you will leave the students to experiment and solve tasks you could include different numbers of modules in your class.

This is a course for beginners, but the tasks would be interesting and for more intermediate students. We do not expect any previous knowledge from you except for how to divide numbers and use a computer.

The course is very suitable for students and you don't have to buy a new set for each student. You can group them, divide them, organize the use of the sets and you could technically work with 70-80 student with only 6 sets.

You have the controller, you have the diode. The controller has a number of pins (holes). Where should you put the diode so that it starts blinking?

The small holes on the controller are called pins. On our controller we have 32 pins. The more pins that you have, the more elements you can controller with this microcontroller. For this video the interesting pins and 13 and GND

For the current specific example we need two parts - the diode and the controller. In this episode we would show you which part is the controller, which are the jumpers and finally we would choose a diode.

Safety notice: There is current flowing in this device and you can touch the device with your bear hands. This is not dangerous, but there are a few things that you should consider especially in class.

Time to experiment with the controller, the diode and the program that makes the diode blink. Don't be afraid to change the program. We've prepared a number of tasks for you in the course that you should definitely complete before moving forward.

It's pinless, it's simple and it works for most of the mission model on the competition field. Without much programming we are showing the principles of accomplishing the different mission models at the FIRST LEGO League 2014 World Class (FLL) competition. Most the tasks at LEGO competitions (WRO, FLL) could be "solved" with simple Mindstorms EV3/NXT attachment build from few parts and this here is one of this examples.

One of the smoothest and most precise way to follow a line. It is also quite fast. The whole algorithm could be configured easily depending on the conditions in the room. Proportional Algorithm: This algorithm for following lines is called Proportional. It proportionally rotates the motors depending on how far from the line the robot is. If the robot is right above the line the proportion between the two motor is equal and they just continue forward. But as the robot looses the line, the algorithm would return it as quickly as possible proportionally to how far away the robot is.