Let’s get this out of the way right up front, ok? Scattered Entertainment’s The Drowning is a drop-dead gorgeous free-to-play game with a well-designed control scheme that (almost) makes playing a first-person shooter (FPS) worthwhile on a touchscreen. This is, in fact, an important release for those three facts alone.

Ultimately, though, the game suffers as a direct result, I think, of these very same features. I went into the game expecting to find at least some console-level depth in storyline, level design, and the like. What I found, however, was much less interesting.