The Tomorrow War: Hard Sci-Fi

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Russian spacewar simulator The Tomorrow War is set for a September 1st release in Europe, and should apparently have an English-language version in the pipeline too. The game is an incredibly expansive simulation based on the galactic-war fictions of Alexander Zorich (actually a pseudonym for two Russian writers, Yana Botsman and Dmitry Gordevsky). After the jump we have ten minutes of footage from the game’s vast interstellar environments: it’s the absolute antidote to those glossed-up trailers coming out of Leipzig.

These videos are like the ambient music of the game footage world: long, passive sequences with not much happening. This first bit of footage shows off the scale of just one of the planets in The Tomorrow War environment. This footage follows a spaceship entering the atmosphere, landing at a base, then landing on the planet, then taking back off again.

Next, ten minutes of cruising across a planet’s surface:

Finally, some cruising with a squad of ships, complete with Russian shouting:

I hope that it has time dilation and an option to turn off that music.

I like the expansive look of it. I’m the sort of person who was happy landing on a planet manually in Frontier and hope that this has the option to do similarly complex space sim type things. At least it may not be 10km “boxes” of space with ships that go slower than jet fighters.

Here’s a Google-translated Russian review, and whilst I can’t get much out of the actual text other than it seems to have some annoying flaws, they scored it at 7.5 and readers scored it at 8.2, so it might be OK to good, especially if they’ve fixed stuff. Spaceforce 2 scored worse than that and it was amusing for a while.
Wait and see, I think, but it’s only £13 from Amazon if anybody fancies a gamble.

Iiiiiinteresting. I asked just the other day if there were any games that had anything like the scale and detail of Frontier, and along comes this. In that first video the planet looks to be coming up awful fast, made it look more than a little like the tiny toy planets of Freelancer. Which it may be.

Especially as they didn’t say WHY it sucked. You wouldn’t have to look far to find someone on the internet who says Elder Scrolls: Oblivion sucks, but I’ve sunk I don’t know how many hours into it anyway. It’s very possible that Tommorow War could fail in any number of ways, but I’m not about to believe someone who can’t be bothered to explain why — I’m not really inclined to believe anything they say, actually.

Since i-War 2 Edge of Chaos, I was not interested in any Sci Fi Sim. But this one owns me. I hope it does not disapoint me.
Also there is a secuel, Tomorrow War Factor K, and IT will be released in West Europe, but I do not know when.

The low price and the fact it says released on September 12th – me birthday – made me order it.

I am hoping it will tip the scale – random Russian space games bought for a low price by me? Two.

Of which Space Rangers was great and Star Wolves made me undergo a costly procedure to remove the memories of playing it. I still have it, here, with a note attached – “Open only in case of Apocalypse, offer to 4 Horsemen. It may work.”

But we all know there won’t be a sequel because spacesims are now considered way too complicated, they need a joystick, and small studios can’t spend the money on such a thoroughly engineered game and graphics..

Wow you can fly down onto planets and through planetary rings, I am so sold. I have been waiting for years for a game like this, ever since Elite Frontier.

It seems those Eastern European chaps are making all the best, what I would consider to be, old school style computer games, at the moment. Especially as a lot of the western releases these days seem to be bland homogenized big budget affairs.

Also, for those of you looking for the next good space sim with planet landing and scale and randomly generated galaxies and art to make EVE look old, have alook at: .

They have some nice and detailed behind the scenes developer blogs as well, if a bit technical in nature. Still, won’t be out for a very long time and you will need a beast of a machine to play it on (or a pocket calculator from the future)

Got to 5th the call for Infinity if only because the graphics are much better (and the ambition pretty incredible too). If you want a comparison video (sans ships at the moment), try this link. Starts off slow, but goes to awesomeness about half way through. There is also a playable ship combat prototype for those worried by how ‘far off’ it is.

BTW, when Tomorrow War was released in Russia two years ago, it recieved generally positive or average reviews. AG.ru tends to act harsh on Russian and Ukrainian games, they gave 50/100 (or something like that) to S.T.A.L.K.E.R..

I can’t wait for this to come out. Manual planet space flying was my favorite thing to do in the elite series. This so far has been the only game I’ve seen to recreate these events with a modern graphic engine. Flying through planetary rings is an added drool bonus. I wonder if flying through nebulae will give me the same style eye candy…

It looks like all it needs is a little more traffic (read: Ships passing here and there on their own business, city traffic, etc), and the ability to hop out of the ship and explore on foot (or a vehicle of some sort, like an ATV, or a boat/submarine of sorts for water excursions), and we’d have the penultimate Space sim!

This game released in Russia in 2006. So, if you need super graphic, it’s not your game. But, real graphic is much better then this video shows.
Here you can look some good screens link to elite-games.ru
This game is very epic and has good scenario and deep gameworld. If you enjoied Wing Commander, you will enjoy Tommorow war too.
Anyway, i recommend this game ;)