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Thanks, getting closer now just trying to convert them back to normal doom2 levels.

I tried changing the map options in DoomBuilder. But when I reopen they are scrambled. I also tried opening them up in WadAuthor, but receive this wadfile requires a different wadgame configuration file. I already created doom2 file using the zwadconv utility and downloaded the zdoom wcf file and updated the path, but still no luck.

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I tried changing the map options in DoomBuilder. But when I reopen they are scrambled.

A couple of map lumps have a different internal structure in Hexen format and that's not affected by a change of map options. Your best bet is to open the maps in "Doom in Hexen" format, select & copy the entire map (things included), start a new map in Doom2/Boom format and paste the GoldenEye map contents into it.