Ice Floes

Your next Mage spell can be cast while moving. Castable while another spell is in progress and unaffected by global cooldown. Max 3 charges.

Alter Time

Alter Time

1% of base mana

1 min cooldown
Instant

Alters the fabric of time, returning you to your current location and health when cast a second time, or after 10 sec. Effect negated by long distance or death.

Ring of Frost

Ring of Frost

30 yd range
2% of base mana

45 sec cooldown
2 sec cast

Summons a Ring of Frost for 10 sec at the target location. Enemies entering the ring will become incapacitated for 10 sec. Limit 10 targets.

Cold Snap

Cold Snap

3 min cooldown
Instant

Immediately resets the cooldown of your Ice Block, and Frost Nova spells, and heals you for 22% of your maximum health. Usable during most loss of control effects, and unaffected by global cooldown.

Supernova

Supernova

40 yd range

Instant

Causes a pulse of arcane energy around the target enemy or ally, dealing 6,490 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage. Max 2 charges

Replaces Frost Nova.

Rune of Power

Rune of Power

30 yd range

1.5 sec cast

Places a Rune of Power on the ground for 3 min which increases your spell damage by 15% while you stand within 8 yds. You may place up to 2 Runes of Power at one time.

100

Major Glyphs

Glyph of Frost Nova

Passive

Reduces the cooldown of Frost Nova by 5 sec.

Glyph of Arcane Power

Arcane

Passive

Increases the duration and cooldown of Arcane Power by 100%.

Glyph of Slow

Arcane

Passive

Your Arcane Blast spell applies the Slow spell to any target it damages.

Minor Glyphs

Glyph of Conjure Familiar

Passive

Teaches you the ability Conjure Familiar.

Conjures a familiar stone, containing either an Arcane, Fiery, or Icy Familiar.

Glyph of Illusion

Passive

Teaches you the ability Illusion.

Transforms the Mage to look like someone else for 2 min.

Empty

Ice Barrier

Ice Barrier

3% of base mana

25 sec cooldown
Instant

Instantly shields you for 1 min, absorbing 16,726 damage. While the shield holds, spellcasting will not be interrupted by damage.

Ice Ward

Ice Ward

40 yd range
1% of base mana

20 sec cooldown
Instant

Protects a friendly target for 30 sec. The next 3 melee attacks will trigger a Frost Nova, freezing all enemies within 10 yds for 5 sec.

Cauterize

Cauterize

Passive

Fatal damage will instead bring you to 35% health and then burn you for 28% of your max health over 6 sec. This effect cannot occur more than once every 2 min.

Unstable Magic

Unstable Magic

Passive

Arcane Blast, Fireball, Frostfire Bolt, and Frostbolt have a 30% chance to explode on impact, dealing an additional 50% damage to the target, and to all other enemies within 8 yards.

Rune of Power

Rune of Power

30 yd range

1.5 sec cast

Places a Rune of Power on the ground for 3 min which increases your spell damage by 15% while you stand within 8 yds. You may place up to 2 Runes of Power at one time.

100

Major Glyphs

Glyph of Combustion

Fire

Passive

Increases the duration of the damage over time effect and the cooldown of Combustion by 100%.