I'm glad to see I am not the only one missing a new frigate. I was sooo hoping to see an axis frigate since we didn't get one last season. It could easily have been worked in with the harmonics bonuses (I would have given the harmonics agility to a frigate instead of the cutter, but I'm sure something could be worked out). Since maurader is following axis there goes getting a separate maurader frigate, so we back to asking for an axis frigate. It's not too late to extend the season by one month!

Its probably more likely we get a marauder frigate than an AXIS one. Considering that Kixeye has said that they skipped the frigate as they dont feel it has any PvE function in their new event design. But for PvP it would certainly be interesting and as Marauders is a PvP faction...

@Aletheides said:
Its probably more likely we get a marauder frigate than an AXIS one. Considering that Kixeye has said that they skipped the frigate as they dont feel it has any PvE function in their new event design. But for PvP it would certainly be interesting and as Marauders is a PvP faction...

In axis or xeno? Unlikely but possible... Marauders have versions of older tech as well according to the "maybe" leaked purple lance destroyer

Usual Marked-up frigates have bonuses against BSs, Xeno/AXIS don't have such ship-specific bonuses at all. What purpose you would like use frigates for? Build couple of Suppressors and enjoy flying forward and shooting 360 degrees, including backward (remember Ragnarok speed nerf? "No one should be able to running away and shooting simultaneously").

But I must admit - something like 'Xeno armored binary thrusters' would be pretty helpful:)

Frigates were mostly used for decoys, for both basing and PvE... Which actually made them very useful in the long run because it reduced damage dealt to the remaining fleet, kixeye seems to think that "no damage breaks the game" so even frigates who would recieve damage anyway would reduce it so much that the coining would be reduced xD

With the way things are going frigates are unlikely to return... They hardly serve any purpose other than decoy (except tornado and hurricane... But those onew were built outside the frigates low armor style. A frigate now would practically be a faster cruiser with less slots to work with...)

@VVulty said:
Usual Marked-up frigates have bonuses against BSs, Xeno/AXIS don't have such ship-specific bonuses at all. What purpose you would like use frigates for? Build couple of Suppressors and enjoy flying forward and shooting 360 degrees, including backward (remember Ragnarok speed nerf? "No one should be able to running away and shooting simultaneously").

But I must admit - something like 'Xeno armored binary thrusters' would be pretty helpful:)

Frigates also get stasis resist, and is the bonus I would expect on a marked up axis frigate. With harmonics system I sure they could have provided a bonus somehow that would serve in farming.

I've used frigates since I started playing and are my favorite ship class, a much more fun to fly alternative to cutters, so I built frigates instead. I was really disappointed when xeno dropped a frigate, and more so when axis did as well.

@Aletheides said:
Its probably more likely we get a marauder frigate than an AXIS one. Considering that Kixeye has said that they skipped the frigate as they dont feel it has any PvE function in their new event design. But for PvP it would certainly be interesting and as Marauders is a PvP faction...

I thought so too, but it was stated by Chris and Leonis that Marauder ships and tech are based on axis, which seems to imply no axis frigate means no Marauder frigate. I sure hope I am wrong because I agree, a Maurader frigate would be cool. It was the one ship I was really hoping for

@VVulty said:
Usual Marked-up frigates have bonuses against BSs, Xeno/AXIS don't have such ship-specific bonuses at all. What purpose you would like use frigates for? Build couple of Suppressors and enjoy flying forward and shooting 360 degrees, including backward (remember Ragnarok speed nerf? "No one should be able to running away and shooting simultaneously").

But I must admit - something like 'Xeno armored binary thrusters' would be pretty helpful:)

Frigates also get stasis resist, and is the bonus I would expect on a marked up axis frigate. With harmonics system I sure they could have provided a bonus somehow that would serve in farming.

I've used frigates since I started playing and are my favorite ship class, a much more fun to fly alternative to cutters, so I built frigates instead. I was really disappointed when xeno dropped a frigate, and more so when axis did as well.

Its a fun class to control, their agility makes them fun to customize (wether you want strafe or rear speed) and they have a bettet time dodging anything but energy which makes trying to stay the hell away fun xD

well frigs have always been a good counter against destroyers.. due to their strafing abilities the axis frig could dodge shatter exterms... even hurries can do so already, but needs good piloting and some luck...

@Stef_One said:
well frigs have always been a good counter against destroyers.. due to their strafing abilities the axis frig could dodge shatter exterms... even hurries can do so already, but needs good piloting and some luck...

Potentially yeah... But chances of you hitting exterms before they hit a base is slim, and axis frigate may not get anything good knowing kixeye

@M.V.K.0 said:
I'm going for the new AXIS X Ship to be a Boarding Ship/Marine Frigate.

Thanks,

MVK

Yeah thatll never happen lol... Boarding ships are one thing this game will never see.

would be too OP lol. nice try tho. cool idea but not seen in vega. unless kix goes totaaly nutcase.... i mean, beyond that cuss nutcase is what they are atm

Not necessarily, they could offer like a Stasis effect, could even get slower as time goes on, and if enough time passes even damage could be dealt.

Level 1 could be like 10%-20% Stasis, with say a potential of up to 90 dpsLevel 2 could be like 15%-25% Stasis, with say a potential of up to 120 dpsLevel 3 could be like 20%-40% Stasis, with say a potential of up to 170 dps

They could work like squadrons do, but with lesser range of course.

The Ship could still sustain the Damage against Squadrons as it does for say X Ship-Specialist.

Support maybe like 1-2 Weapon Mounts for Weapons basically against Squadrons, Light Defense/Offense.

Potential say 3-4 Boarding Squadrons/Groups.

The Boarding/Marine Groups could have reasonable Armor and Speed.

The Ship itself could still offer some reasonable Speed, rather Strife being better or not then turn is debatable.

Could have maybe least 3 Armor Slots and 2 Shields, but One Shield might work with Exo-Shield.

Could offer maybe 2 Resistance Slots though.

2 Special/Componentl Slots.

Maybe gain a new Special/Component of sorts. Something along the like of Trained or Skilled Officers maybe. Increase Speed of Boarding Groups and Perhaps increased Damage.

100% Shield Bypass for Boarding/Marine Squadrons.

Boarding/Marine Ship sustains Max Targets 2.

Some of the Stats could be gained from Mk upgrades of course.

Or for Shields, if no Bypass..

Stasis can still take effect, once time has placed, maybe just a second or two. But damage is say dealt to shields instead. Boarding/Marine Groups/Squadrons could be weapon type specific of course, Energy, Projectile, Alien, etc. Shield allowing 10% at least at all times could still be worth saying on Boarding ship in the Squadron gets through damage.Graphically there could be say 2-4 variants across the levels.

Still would be broken... Its a boarding ship not a squadron type ship... So your literally sending troops onto a hull on the inside which makes it nearly impossible to determine health drain... Since unlike squadrons they dont need fuel to work xD

No sense on putting boarding ships in a game without friendly fire and shot collisions from friendly targets.They are too much vulnerable and without purpose in that game....But can be fun if they can Hijack Reapers and turn them against AR,building time or creating a diversion, atleast a purpose.

Also, something no one seems to be thinking about the fact that we lost frigate and gained the specialist class. Which isn’t always supposed to have the same special skill set each tier(something kixeye said in the past) The suppressor is anti squadron. Idk if we will get more specialist ships or if there will legit just be a less ships

@Revann said:
Also, something no one seems to be thinking about the fact that we lost frigate and gained the specialist class. Which isn’t always supposed to have the same special skill set each tier(something kixeye said in the past) The suppressor is anti squadron. Idk if we will get more specialist ships or if there will legit just be a less ships

I believe every faction from now on will recieve a ship X hull... Axis i think has one planned.

Also, something no one seems to be thinking about the fact that we lost frigate and gained the specialist class. Which isn’t always supposed to have the same special skill set each tier(something kixeye said in the past) The suppressor is anti squadron. Idk if we will get more specialist ships or if there will legit just be a less ships

Demon Corps got a frigate and a ship-x. I really like the idea of ship-x being something unusual, but I don't think it should replace frigates.

Also, something no one seems to be thinking about the fact that we lost frigate and gained the specialist class. Which isn’t always supposed to have the same special skill set each tier(something kixeye said in the past) The suppressor is anti squadron. Idk if we will get more specialist ships or if there will legit just be a less ships

Demon Corps got a frigate and a ship-x. I really like the idea of ship-x being something unusual, but I don't think it should replace frigates.

Check again... the legion is NOT a specialist ship. It’s a piece of **** ship.