PR: Torment: Tides of Numeria on Steam Early Access

Tuesday, January 26th, 2016

Share this page

We are proudly a Play-Asia Partner

SUPPORT OPRAINFALL BY TURNING OFF ADBLOCK

Ads support the website by covering server and domain costs. We're just a group of gamers here, like you, doing what we love to do: playing video games and bringing y'all niche goodness.
So, if you like what we do and want to help us out, make an exception by turning off AdBlock for our website. In return, we promise to keep intrusive ads, such as pop-ups, off oprainfall. Thanks, everyone!

Newport Beach, California – January 26, 2016 – inXile Entertainment’s Torment: Tides of Numenera, the long-awaited thematic successor to Planescape: Torment, is now available to a general audience on Steam Early Access!
Having raised over $5 million from more than 90,000 pledges, Torment sits in the top 5 most funded Kickstarter projects of all time. Torment: Tides of Numenera is a story-driven, isometric cRPG in the style of the legendary Infinity Engine games. With carefully crafted writing and a beautifully detailed combination of 2D and 3D graphics, Torment is a masterpiece that evokes the spirit of the critically acclaimed original cult classic. Now, the title comes to Steam Early Access, which allows inXile to continue to work with the community in order to improve the game before its final release.

Involving many of the original creators of Planescape: Torment, such as Chris Avellone, Colin McComb and Mark Morgan, Torment tells a deep and emotional story set in Monte Cook’s unique Ninth World from the new award-winning Numenera pen and paper game. Explore a world unlike any other to find your answer to the question “What does one life matter?”

“Torment is a game we couldn’t be more excited about,” says Brian Fargo, CEO. “Our fans have placed their trust in us to deliver an experience that lives up to their expectations, and as we did with Wasteland 2, we intend to work with them to deliver it. We take the Early Access program as a very serious step for us to improve the game based on the community’s feedback. Iteration is paramount to me and this helps to guide us putting our efforts into crafting a game worthy of the Torment name.”

About inXile Entertainment
Founded by long-time industry veteran Brian Fargo in 2002, inXile Entertainment develops interactive entertainment software, recently shifting its focus back to computer RPGs, the genre Brian helped establish in the early 1980s when he founded Interplay. inXile has embraced a crowdfunding business model, having produced Wasteland 2 to critical acclaim, with Torment: Tides of Numenera and The Bard’s Tale IV crowdfunded and in production. For more information about inXile Entertainment visit: http://www.inxile-entertainment.com
Planescape: Torment is a registered trademark of Hasbro/Wizards of the Coast.
Numenera is a registered trademark of Monte Cook Games.
Torment is a registered trademark of inXile Entertainment.

Source: Press Release

About William Haderlie

Born in the 1970's, I've been an avid participant for much of video game history. A lifetime of being the sort of supergeek entrenched in the sciences and mathematics has not curbed my appreciation for the artistry of video games, cinema, and especially literature.