General information2dfx is a section of .dff file in GTA:SA. This section allows attaching special things to models. In San Andreas we have 10 types of 2dfx effects. One of them can be added through .ide files only (furnitur 2dfx), so you couldn't put it into dff (it simply won't work).

2dfx section in RwAnalyzeWe can find this section (if it exists) in Clump->Geometry List->Geometry->Extension section.You can export/import this section by clicking RMB and selecting needed command.After you exported the section, it will have no extension. Add ".2dfx" extension to the name of the file, so we could use it in 2dfx tool.

2dfx toolThis tool is very simple. It generates .txt file from .2dfx, and .2dfx files from .txt ones.So, if you want to edit original 2dfx section, you need:

Are they hardcoded to the models? Using the exact same 2dfx section of SA Trafficlights won't work on custom models. But making a own 2dfx section and replacing the satrafficlight with the custom model, works..

TJGM

Are they hardcoded to the models? Using the exact same 2dfx section of SA Trafficlights won't work on custom models. But making a own 2dfx section and replacing the satrafficlight with the custom model, works..