If any of the aforementioned offends you, then stop reading and stay as far away from “South Park: The Stick of Truth” as you can.

The kids from that quiet redneck mountain town, who weekly spout off irreverently hilarious insights into culture, politics and religion on Comedy Central, have finally made a successful jump into video games with a tasteless little romp that might end up being the best role-playing game of this year, or last.

“The Stick of Truth” puts players into a fully realized two-dimensional style world of “South Park” where you play as the “new kid,” who is quickly caught up in a neighborhood battle between Cartman and Kyle over said mystical stick.

Cartman's Kingdom of Kupa Keep (you can go ahead and put that together yourself — it is Cartman, after all) and the elves that Kyle leads fight across town in a “Lord of the Rings”-style saga that is classic kid make-believe play — South Park-style.

Which means it is about as foul-mouthed as you would imagine a “South Park” product to be.

The kids all have a mish-mash of weapons and armor made from everyday items (some that will have you falling off the couch laughing) that they pretend are swords and shields. But they also have real swords and shields, too. How did they get them? Are they real? Who knows — it's a classic suspension of disbelief scenario.

What strikes you immediately is how amazingly the world of “South Park” comes to life in this game. Everything is straight from the TV series.

“South Park” creators Trey Parker and Matt Stone were heavily involved in its making. The two wrote the story and dialogue, did all the voice acting and oversaw production of the game.

Pretty much every single “South Park” character ever broadcast makes an appearance. This is an important part of game play because one of the goals is “friending” characters for an in-game version of Facebook. By doing this, you get to add more “perks” to your character class.

Which brings us to the brilliant Dungeons and Dragons-style of RPG gaming in “South Park: The Stick of Truth.”

The game is really one of the best RPG games I have played in a long while. You can almost read the pages of the classic “Dungeons & Dragons Player's Handbook,” 3.5 edition, as you play.

Combat is turn-based and incorporates several attack options within magic and melee modes. There are also massive special attacks specific to each character, which can be upgraded as you level up.

A particular favorite is Butters' Professor Chaos special attack where an anime-styled Chaos (from the “Good Times with Weapons” episode) stomps down and either does huge damage to your foes or buffs up your own party with attack and defense bonuses.

Weapons and armor pieces can be upgraded with special-item patches that offer various bonuses. There are also various image add-ons you can collect and wear. An additional minigame involves finding and collecting Chinpokomon. “South Park's” version and dig at Pokémon.

The game features seamless transitions between animation scenes and game play. Load times are extremely fast, with map navigation featuring parallax scrolling as well as a combination of side-scrolling and belt-scrolling movement.

Basically, everything about this game rocks, and I have yet to find a single vexation to beef about. Not even the lack of multiplayer is a problem.

Hands down, best game ever ... and only because of the underpants gnomes.