A 2008 Pew Research study found 97 percent of teens in America play video games, with two-thirds playing games that include violent content. Yet in the context of the Newtown shooting and the ongoing debate on national gun violence and culture, many have cited the possible effects of media violence on youth — with particular attention paid to violent video games.

With the support of a resounding 10 nonprofit, state and local government agencies, as well as $1.6 million in secured funding, the Glen has taken its first step into the protective fold of a permanent conservation easement.