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Hi all,
Thought I would show you a few pics of my larger Mos Eisley Spaceport. The total size of the layout is 24 baseplates and two other members of SydLUG have the same size layout including Docking Bay 94. Hope you like.
Complete layout (my third anyway)
Mos Eisley Spaceport complete by Joshua Morris, on Flickr
Mos Eisley Spaceport by Joshua Morris, on Flickr
Mos Eisley Spaceport by Joshua Morris, on Flickr
Mos Eisley Spaceport by Joshua Morris, on Flickr
Here is the original Cantina
Mos Eisley Cantina by Joshua Morris, on Flickr
...and of course Pumpkonia
Pumpkonia by Joshua Morris, on Flickr
Some individual shots
Mos Eisley Spaceport by Joshua Morris, on Flickr
Mos Eisley Spaceport by Joshua Morris, on Flickr
Mos Eisley Spaceport by Joshua Morris, on Flickr
Mos Eisley Spaceport by Joshua Morris, on Flickr
Mos Eisley Spaceport by Joshua Morris, on Flickr
Thanks to all the cool builders who inspired this build
Cheers
ISC.

Seen any great Sci-Fi themed LEGO Ideas projects from others that you would like to share or discuss? Do want any advice or ideas for a Sci-Fi themed project that you would like to submit? Talk about it all here, where any Ideas project that fits under the context of this subforum (from Steampunk to Cyberpunk to the final frontier and beyond) is game!
Please, no self promotion of your own Ideas projects, only discussion of others submissions.

Everyone remembers galaxy squad. Some liked it, some didn't. But everyone can probably agree that it was our last original,thought out, classic space theme. I liked it, but probably not the kids. At least that's what I suspect, considering the mark downs at Walmart. Because "nooooooo no no no"! Kids didn't want this.
They wanted this!
"Sigh"
So where does that leave us? Stuck buying something like this?
So I'm thinking "If kids want Star Wars, why not make sets aimed towards adults?" Creator Expert Series anyone? Why not make a $100 to $500 dollar classic space for AFOL?
What do you think?

Lego Doctor Who: Episode 4: Re-Birth of the Daleks
Please be sure to watch right to the end for special scene.
The TARDIS lands on an overgrown jungle area on an unknown world. The Doctor and Sarah discover a secret laboratory on a ship and the resurrection of the Dalek Empire.
Doctor Who is owned by the BBC
Lego is manufactured by The Lego Group

Discuss the past, present, and future of Amazon Prime's ongoing TV series The Man in the High Castle, based upon Philip K. Dick's 1962 novel of the same name. Here's both the first trailer and synopsis for its third season, as announced at San Diego Comic-Con 2018:
Also, here's a recap video from Amazon of the first and second seasons as a refresher:

It's sonic...
The Doctor (Doctor Who)
Hello Eurobricks again!
Let me introduce my new MOC related to Warhammer 40000 universe - the battle between the Aeldari and the Chaos Sonic Dreadnought Clamorion:
The photos of this work are stored in my Flickr album. Follow me if you liked the MOC.
The High Farseer of Ermyaris (the character from my Xenoarchaeologist photo stories) was exiled from his own craftworld for friendship with inferior human species and joined Ynnari - the new Aeldari movement dedicated to summoning of Ynnead, the god of the dead who can destroy dark god Slaanesh. The Farseer was looking for the fifth and last of the Crone Swords, powerful weapons which can bring Ynnead to the mortal world. And the treads of fate brought him to a planet in the Eye of Terror known as Atherakhia. There, among the warp-mutated plants and the white ruins of ancient Aeldari Empire, the Farseer and his loyal warriors tried to find this crucial artifact, not willing to stay in that Chaos-infested world for long. But soon he was ambushed by Chaos Space Marines from Clamorion the Yeller's warband. They wanted to slay the Aeldari to please their twisted patron, Slaanesh...
The full view of the MOC:
It consists of three parts: Clamorion the Sonic Dreadnought, the Noise Marine maxifigure and the ancient Aeldari ruins in a death world where the battle occurred.
The main character - Clamorion the Yeller, the Sonic Dreadnought of Slaanesh:
10000 years ago Clamorion was a skillful warrior from the Emperor's Children Legion of human Space Marines. Later he fell to Chaos with his fellow battle-brothers and pledged to Slaanesh, the dark god of forbidden pleasures who killed the majority of Aeldari race. Due to his great martial skills, he was among the first who held the Kakophoni, the prototypes of modern Emperor's Children sonic weaponry. But during the Isstvan V Drop Site Massacre Clamorion was betrayed by Lord Commander Eidolon out of jealousy and grievously wounded by his orders. Then, he was imprisoned in a Dreadnought sarcophagus, and his life was prolonged by advanced life support systems. For Clamorion, his fate was worse than death. He was stripped of his feelings and could no more hear the magnificent sounds of is sonic weapons and enjoy the screams of his enemies. He literally became a slave to Eidolon and other non-crippled marines. Clamorion was locked in a hangar and the Emperor's Children released him during important battles, only to imprison him again. Moreover, the Warp slowly began mutating and twisting his body, and though he didn't infuse with his sarcophagus, becoming a Helbrute, his eyes were covered by flesh and his mouth became very big and able to make sinister screams.
Hopefully, Clamorion's slavery didn't last for long. He managed to escape from the spaceship where he was held. And after the Horus Heresy, this maddened Dreadnought assembled a warband of Chaos Space Marines from Emperor's Children who didn't want to serve Eidolon and other commanders. Now Clamorion lives only for two purposes - to avenge those who betrayed him and to please Slaanesh, hoping to return his feelings...
Clamorion is a standard Ferrum Infernus-pattern Dreadnought painted black and pink - these are colors of post-Heresy Emperor's Children:
The prototype of this MOC is an old Forge World Sonic Dreadnought:
Thankfully, Clamorion's flesh didn't grow into the adamantium sarcophagus. Only his large mouth protrudes from his helmet, the mouth that yells inhuman screams during battles:
Clamorion's shoulders are decorated with shining grids and the Mark of Slaanesh. There are the heavy flamer and the sensors which help him to navigate in battle, under his bulky, boxy body.
His right arm has a twin blastmaster:
It is a heavy variant of a standard Noise Marine sonic blaster and a weapon which creates horrific sonic waves that can rip internal organs.
Two barrels of the blastmaster:
For close combat Clamorion uses a power weapon in his left arm:
His arms are very mobile:
On his roof, smoke launchers (in the middle) and doom sirens (on the sides) are placed:
The doom sirens amplify Clamorion's terrible voice, making it really deadly for enemies.
On his back the engine is placed:
Unlike the original Warhammer 40000 model, Clamorion has only two exhaust pipes, but they are chrome! The chains replace short wires and suit the aesthetics of Chaos and Slaanesh well.
The Dreadnought stands on mighty hydraulic legs:
Some pistons can be seen from behind:
The Dreadnought can make some (anti)heroic poses:
The chrome is shining (it's not CGI):
Clamorion leads his own warband of Noise Marines. Since the Dreadnought was intended to be true-scale, and the Space Marines are taller than an average human or Aeldari, I decided to make a Noise Marine maxifigure:
The Noise Marine holds a sonic blaster. The chain is a "wire" connecting the weapon with the marine's pauldron.
The Noise Marines miniatures made by Games Workshop:
Height comparison - an Aeldari, a Noise Marine and a Dreadnought:
The side view of the Noise Marine:
He wears an iconic backpack that powers servo-drives of his power armour:
On a top of the backpack there are doom sirens like those on Dreadnought's roof.
The Noise Marine without his weapon:
This particular Noise Marine is called Nefaros and joined Clamorion's warband after the betrayal of other Emperor's Children.
The Aeldari of Craftworld Ermyaris are represented by traditional minifigures. From left to right: Howling Banshees Exarch Eyla, the Farseer (he haven't been using his name for a long time), his Gyrinx (a psychic cat familiar) Murzinx and Ranger Moyaz:
They all are characters from Xenoarchaeologist stories. Eyla is equipped with canon Banshee Mask which works very much like Slaaneshi doom sirens and armed with power sword of deceased Autarch Erestril and a shuriken pistol. The Farseer holds a Singing Spear and a shuriken pistol too. Ranger Moyaz prefers his sniper long-rifle.
The same characters, albeit Eyla doesn't wear her helmet:
The ruins where the battle took place:
The word Atherakhia means destruction in Aeldari language and suits this forsaken world very well. The millennia spent in Warp changed forever its nature, and plants and animals became weird and deadly. And among that colorful ruins, the inlets of white ancient Aeldari ruins are scattereed, and in these ruins the Farseer was looking the lost Crone Sword.
This part of the MOC was inspired by the piece of terrain produced by Games Workshop:
The sculpture made like an Aedari rune towers over the ruins:
Once majestic buildings are now destroyed:
The green-and-red grass is inhabited by deadly spiders and other dangerous animals:
The back view of the ruins:
The review of the MOC is over, and here is a small story.
The Farseer, Eyla and Moyaz walked carefully in the ruins, attempting to find clues leading to the Crone Sword:
Danger found them very quickly - the Aeldari were ambushed by Chaos Space Marines.
"I WILL BRING YOUR SOULS TO SLAANESH!!! RRRRRRRRRRRRRAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAWRRRRRRRRRRRRRR!!!!!"
The Aeldari engaged in battle with the servants of their mortal enemy. The Farseer clashed with Sonic Dreadnoight Clamorion, and Exarch Eyla fought with Noise Marine Nefaros:
The Farseer distracted the Dreadnought, simultaneously guarding his fellow Aeldari from sonic weapons with psychic powers:
Moyaz took cover in ruins, aiming the Dreadnought's vulnerable parts:
Eyla fought Nefaros in close combat, not allowing him to use his sonic blaster:
And Clamorion activated his heavy flamer but the Farseer and Murzinx evaded his flames:
And suddenly the Dreadnought impaled the Farseer in his chest:
"BEHOLD, SLAANESH!!! I OFFER YOUR A SACRIFICE!!!!!"
The Farseer was dead. He fell on the ruined wraithbone square. Murzinx looked sadly at his fallen master. But soon the Farseer's head began to glow...
And he appeared on a ruined wall behind Clamorion's back! The Farseer created a psychic illusion to deceive his enemy and prepared to strike with his Singing Spear and to cast Eldritch Storm!
Te battle continued. Emboldened by their Farseer's "resurrection", the Aeldari stroke the Chaos Marines with renewed vigor...
Thank you for watching and reading!
P.S. No Hogwarts was harmed in the making of this MOC. Almost.

A few days ago, I decided to make something in LDD based off of a book I'm writing. I think it turned out pretty good, so I decided to share it.
Here's a view of the top:
From the side:
Minifigs I decided to add:
A door/hatch I put in the back:
The interior, with controls:
I also put a cannon on top:
Finally, here's the LXF File
Feel free to leave suggestions and feedback, I appreciate it!

Episode uses close up shots in official lego plane, and large forest i created. Always wanted to have episode with lots of people trapped together. Similar to real 'Planet of the Dead, Midnight' episodes.
Next ep will re-use forest and dark hallways as seen in Next time teaser.
Lego Doctor Who - Episode 3: Flight of a Lifetime
The Doctor tracks an alien signature to a departing plane flight. He boards the plane in attempts to stop the alien threat but ends up trying to bring everyone back home after they are sent to an alien world.
Please leave a like, comment and subscribe. I would love to hear feedback.

Hello people,
I present to you something that I was thinking for a long time: an Unidentified Flying Object , although I suppose you can identify it at first sight. ;)
I wanted to capture the essence of a simple and classic ship: the flying saucer of all life!
It has a small cabin with its control panel, little lights on all sides and 3 articulated legs that are collected during the flight.
The curious thing has been to unite the two cymbals through some strategically placed technic pins. I thought they would not hold much but the result has surprised me.
I hope you like it :D
Here, all the pics.
Thanks!

My first episode, fully voiced, but low fps. i am using higher fps each episode. TARDIS interior is custom made set. After effects used.
LEGO Doctor Who
Episode 1: A Different Eleventh Hour
A newly regenerated Doctor crashes in the middle of the ocean on Earth. A nearby coast guard receives an SOS and approaches the sinking TARDIS. Sarah Paige, risks her life to save The Doctor, who in returns offers her to chance to travel in time and space with him.
Full credits at end of video
Doctor Who is owned by the BBC.
Lego is manufactured by The Lego Group
Please leave feedback and comments, i would love to read what you think.
Thanks for watching.

Hi everyone
A few weeks ago, I've made this small MOC.
The story behind this MOC was easy: 'A new planet is discovered'.
I wanted to build a micro-scale space ship with a few pieces, this is the result:
01_Unknown_Planet_Discovered by Mathijs Bongers, on Flickr
03_Unknown_Planet_Discovered by Mathijs Bongers, on Flickr
Pictures also on Flickr: https://www.flickr.com/photos/mathijslegofan/albums/72157694219332374

During the 19th century, steam was the primal and most important source for machinery and vehicles. Besides steam-powered vehicles, mechanics developed clockwork machinery. Interesting and very usefull machinery were the result of the developing.
The miners are mining in the Endarmire Iron Mine. They’re searching for iron. The mechanics use the iron to build (mining) machinery. The Endarmire Iron Mine is a large mine, which contains lots of iron and other ores.
In the workshop, three mechanics are assembling clockwork drones. The drones going mining for iron. A large mineshaft brings the miners and drones into the mine. The conveyor belt brings the crates, filled with iron, outside the mine. The conveyor belt and mine shaft are motorized.
In the center of the layout is a ore-cruncher. There are two docks for flying transport vehicles.
Pictures:
01_Endarmire_Iron_Mine by Mathijs Bongers, on Flickr
02_Endarmire_Iron_Mine by Mathijs Bongers, on Flickr
03_Endarmire_Iron_Mine by Mathijs Bongers, on Flickr
06_Endarmire_Iron_Mine by Mathijs Bongers, on Flickr
19_Endarmire_Iron_Mine by Mathijs Bongers, on Flickr
31_Endarmire_Iron_Mine by Mathijs Bongers, on Flickr
18_Endarmire_Iron_Mine by Mathijs Bongers, on Flickr
I've took pictures of the individual Steampunk machines, I'll post them soon
If you want to see more (detailed) pictures of the layout, see my Flickr album: https://www.flickr.com/photos/mathijslegofan/albums/72157664907370627
I hope you like it

Swoosh. Meet the AS7 Kestrel, the latest model of variable-environment fightercraft from Studberg Aerospace!
The basic idea behind this was to create a small, fast and maneuverable fighter with a modular weapon system that packs a huge punch for its size. It's also highly customizable in theory, as those weapons are modular and can be swapped out, and most of the white and red parts are available in a variety of other colors.
The two topside guns (which can swivel to face the rear, making the Kestrel deadly in dogfights) were actually the very first part I designed, then those sat around for a while while I worked out something to put them on. Most iterations were small-ish fighters inspired by similarly-sized Star Wars ships.
Some of that can still be seen in the finished product, in particular the V-Wing (which I had the older set of as a kid).
Bit of a Star Fox Arwing in there, too.
On that note, it does look like something out of a shmup game, doesn't it?
Bottom, with retracted landing gear and three VTOL thrusters visible. Initially I wanted to have it attach to a sort of launch rail (idea being that's how it would take off and land) but didn't have the pieces to do that how I wanted.
Weapons removed! A lot sleeker, but it loses a bit of personality. Well, that and it's totally defenseless now. That was stupid.
.
As mentioned prior, weapons can also be switched around or possibly replaced with entirely new ones if the need arises. Here's a lighter-weight arrangement without missiles and the guns mounted beneath the wings in their place.
Cockpit detail! I try to fill out cockpits like this whenever possible, because lone control sticks and single control panels (like you typically see in official sets...) bug me and strain my suspension of disbelief somewhat, especially in something as complex as a spacecraft. There should be a ton of buttons and switches and tech-y things!
That's all for now! I leave you with our hotshot pilot and a link to the full gallery here.

Hey Everyone -
Although I primarily build with Technic, I occasionally build in Sci-Fi genres. I have been a fan in all things greebling for a long time, and thought I would give my own personal tribute.
Abstract in nature, not a ship, Hangar, or anything functional, only meant to showcase all things greeblie. Large project, at an estimated 8,000 pieces. Fully modular, based on cubes 12x12x12 (studs)
to create a structure that folds on itself.
Complete with PF lights:
And many, wonderful, greeblie yummies:
Check out my Mocpages (signature block) for more info and pictures.
Check out my Flickr account for higher resolution pictures.

Hello everyone.
I would like to show you my new MOC of the Babylon 5 space station from the homonymous TV series.
It has taken me 7 months to finish it. I started with LDD, changed the scale, changed again the scale , almost give up (twice, at least), finalized the design, bought pieces, discovered LDD does not take into account Gravity Law , redesigned the internal structure and the "tail", bought more pieces, made some minor changes and finally there it was, my own Babylon 5.
It is 84 cm. long (33 inches) and it has of 2332 pieces (1904 of them are Plates, Tiles or Cheese Slopes and 270 are various types of Bricks 1x1).
I hope you like it:
You have greater resolution photos in Picasa and Flickr.

Hello everyone.
As a huge lover of Classic Space, I have made a LEGO Ideas proposal to celebrate its upcoming 40th anniversary.
I would love to hear from anyone who has something constructive to say about my design (I'm new here so please be gentle ;), and if you like my project, well, I sure could use all the support I could get :)
I hope this will spark a positive discussion about Classic Space and LEGO's sci-fi-non-Star Wars themes :D
https://ideas.lego.com/projects/b0827dea-3bd0-46b2-a733-e2e380fa1794

Hello everyone!
I am sharing the first episode of my Insectoids series, based on the lego theme of the same name. Before anyone mentions it I am aware that there are no Insectoids vehicles in it; this is a prologue to the main storyline.
Please tell me what you think of this ;) I have made it in a way similar to 1950s Sci-fi films as the Insectoids theme always reminded me of those!

Trace (Axiom Verge) by Artemiy Karpinskiy, on Flickr
Trace is the main protagonist of the videogame Axiom Verge, a pixel-styled metroidvania that was created by a single person as a "love letter" to Super Metroid.
Trace was a scientist in a laser lab stationed in New Mexico. One day some sort of malfunction occurred, bringing down the lab along with science team, including Trace.
Next thing he knew, he awakened in a strange, alien place, to the voice of a stranger who introduced herself as Elsenova.
Armed with nothing but a biomechanical Axiom Disruptor gun and Elsenova's voice, Trace must find his way back home...
Shoutout to Demitsorou for post-processing the original render. They've knocked it out of the park lol.

Blast off for adventure with the heroic crew of the Icarus starship!
Greetings fellow builders and designers. I am new to your forum. My name is AJ and I am a welder, sculptor and sometimes furniture builder. Please permit me to share a photo and link to my first submission to the LEGO Ideas program: The Icarus starship from the Planet of the Apes universe. I have envisioned a combined Command, Survey, and Return Vehicle or C.S.R.V. Here is a link to the official LEGO Ideas page for my project if you would like to see more photos, read a full description, and perhaps vote your support. Thanks! https://ideas.lego.com/projects/0d59308d-9ec4-490f-b646-b9cbce703487

WCS Communication Tower
Background
Two decades ago, the West Coast State Communication Tower was abandoned. Due to technological advances coupled with drastic population decrease, it was no longer economically viable to keep it operational. Maintenance stopped at once and the tower was left to ruin.
However, after twenty years of desertification, tropical storms and physical weathering, the WCS Communication Tower is returning from retirement! A small team is working hard to repair the damage and get the systems working again.
Inspecting the receiver and transmitters.
Features
The build is 120 cm tall (antenna included). The elevator platform can be brought up and down by hand. Its 'claws' can be adjusted for extra grip, so that the platform holds itself at any place along the rail, or for free movement, to enable motorization. The antenna can be pulled out, which allows the square roof section to be removed.
Builder's notes
Building something this tall has been a childhood dream come true! I've tried doing this before, but never succeeded due to structural instability. The train track technique solves that. Not only is it sturdy and fairly lightweight, it is also easy to modify and expand. Perhaps my second favorite technique in this build is in the claws of the elevator. Each claw has a pair of minifigure ice skates, which slide through the 1x2 grille plates. The floor and the roof were the most challenging parts of the build, being partly rectangular and triangular at the same time, and I tried to make as little compromises on interior, sturdiness and accessibility as possible. I will think twice before doing another triagonal/hexagonal build, without having nexogons or other studded geometric facilitators!
Thank you for looking!
Comments, suggestions and criticism very much appreciated!

Coalition Baserunner (Homeworld: Deserts of Kharak) by Artemiy Karpinskiy, on Flickr
Baserunner is a fictional support and recon vehicle from RTS videogame "Homeworld: Deserts of Kharak".
Baserunners are the reliable workhorse vehicles that were used by Kiithid Coalition during the events of the game. Their main purpose was to set up defensive perimeter with deployable turrets, as well as install sensor arrays and lay minefields.
Many Kiith have used modified Baserunners for specific purposes, such as this Science Team Baserunner used by Rachel S'Jet during the Kapisi Expedition:
Rachel S'Jet's Baserunner (Homeworld: Deserts of Kharak) by Artemiy Karpinskiy, on Flickr

Since first time I saw brick no. 27255 (Plate, Modified 6 x 6 Hexagonal with Pin Hole) I knew I need to build something sci-fi with it. Nexogon (part named after Nexo Knighs theme where it appears and heaxgon shape) was used here to make pilot's cockpit, massive engines and some greebling on the top of the spaceship. Read more »
Bigger photos and full story here: LEGO Gallery - [MOC] SpaceTransporter TRN-C0N
Follow my new MOCs and articles at: LEGO Blog | Facebook | Flickr | Google+

Simple build here... only approximately 48 pieces. Actually part of a much larger build.... but I liked this part enough that I thought I would share. Mostly a Technic builder but every now and then I dabble with SW, Space, and Mecha genres.
Much better pics on my Flickr account:
https://www.flickr.com/photos/nerdsforprez/

Hi everybody,
With the new Alien: Convenant movie coming to cinemas this May, I wanted to pay tribute to the original Alien motion picture (1979) by building the space ship in which this sci-fi classic is set – the USCSS Nostromo.
Since there are already some beautiful Lego designs of the Nostromo ship (the “towing vehicle”), I wanted to do something different. As Alien fans will know, in the first few minutes of the movie, a massive refinery is moving silently through open space. I would try building this ore refinery! I hope you like the result and thank you for your feedback and comments.
A special shout-out goes to the Arvo Brothers, who did some amazing Alien designs. Their work and our mutual passion inspired me to start this first Lego project .
The Lego Model:
Bricks: 3'144
Scale: 1:42000 (approx.)
Length: 55 cm (22 in)
Width: 40 cm (16 in)
Height: 38 cm (15 in)
Weight: 3.4 kg (7.5 lb)
The build
After doing some research; I started with new and old dark gray bricks. Halfway in the project the model looked like a dark “blob” and I decided to change the color to light gray. After I used up all my old gray bricks, I spend way too much money on buying bricks – especially small parts for the detailing. At first I thought the different coloring of the bricks would not work, but the fact it is not completely build out of new bricks fits the model well.
The Challenges
One of the main challenges, was the decision to having the top- and bottom section inverted. The reason for doing this, was to allow me to detail the model with round bricks both on the top as well as the bottom. It had to look like a refinery with tanks, pipes and structures. With every brick, it became more evident, the stability would be a challenge. The two biggest towers standing in the rear became quite heavy. This works in space with zero gravity, but on earth this means the model started tipping backward and looked more and more like a banana!
After many, many trails and errors it finally worked in the end. I hope you out there like it!
You can find all the pictures here on Flickr.
Cheers, Remco