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Hello adventurers,
We had a livestream today - https://www.twitch.tv/videos/281605968 - that went over the first part of Phase 4: Reign. It was focused on the potato life. Next week we'll be discussing changes that affect PvP - Hiram Gear, Dungeon Equipment, Armor/Grade Buff, etc.

[*]sunken ships[/LIST]

Several questions were done about this and still no ansers.

-Recovery Punch amount still the same?
-Packs value was raise just for white and green? And downgrade on Blues and Purples?
-Why increase from 550 labor (without profission) 100 cut roap, 60x8 box and 30 labor from Recovery's to 2000 labor? There's no logic, increase
almost 4x Labor cost for same value of gold we get now, even if pass from 200g Sunken to 230-250, doesnt make sense...

Second, what happens to packs that are made and staged prior to the patch?

All of the packs I had on the ground did NOT receive timers.

These turned in for their original values, seemingly unaffected by freshness... even if you pick them up and put them down again (they 6 day timer still reset).

Any pack I created after the patch did include the timer. This included aged packs that came from larders that were ready to be picked when the PTS came up. The timer started counting the moment the packs were created either at the work bench, or converting the larder to aged pack.

Regarding dungeon gear changes discussed in 7/13 livestream... will there be changes made to the upgraded sleeves (combining full set of serp armor and others turns into a sleeve)? Divine was cap on upgrading dungeon gear, but would these be treated as a t2 version and allow xp increase to higher tier?