MLG Presents "Get Better Fast: Gameplay Analysis"

In this match on Construct, Lunchbox demonstrates a solid balance between slaying and playing the objective.

Understanding how to play King of the Hill is extremely important on the Pro Circuit due to its frequent appearance. Additionally, Team King is arguably one of the most tactical gametypes. Tactics and teamwork, rather than raw gun skill, take center stage. However, both are important in order to find success. Here is a video of a Construct King of the Hill match, taken from Winners Bracket Round 4, between Final Boss and Instinct. In this match, Lunchbox provides us a great middle-ground between slaying and focusing on the objective.Check it out here.

Halo 3 Machinima Round-Up

Cleaning out a blog queue full of machinima with a handful of links inside.

The blog queue has been stuffed with machinima releases, so I nicked a bunch of them and stuffed them in a single post for your convenience. It's Friday, take a break and kill a little time.
Gray TeamA1OMC writes: Mindless Distortion Productions brings you their take on the mysterious group of Spartans from the Halo Novels, Gray Team. In machinima form.

The
backstory of the Gray Team squad is unknown to anyone. Well, not unless
you created the Halo Novels. A10M1C along with his crew Zelahn and
TentativeChaos portray the tale in their own vision. The series has
been getting better after each 10 minute episode's release. Each part
of the tale is broken into "Transmissions" and each Transmission brings
the viewer closer and closer to the fictional tale of the three Mark V
Spartans.

So Far, Two episodes have been released. The Youtube
Links are to follow. Transmission One's length had to be split for
Youtube. Episode 2 Relegation was split into two parts but the third
part will be Episode 3.

The Classical MontageNamenda writes: Montage was edited by Chris Golden with I schw4nker I behind the helmet
of gameplay. With a tribute to thehalogod's montage "Untouchable" we
believe that's how montages should be.

MaptrocityZZ writes: Maptrocity is the Halo 3 version of the original Maptacular video from
insidi0us. It features some amazing transitions of Halo 3 maps. A lot
of time and effort has been put to make this video by BigV. Hope you
enjoy it as much as we did. Download the full version here.

Project Orion: Episode 4Legend0922 writes: Project ORION, Legend Zero's first machinima project, has been released
without interruption for the last three weeks now, and that continues
today. Episode 4, "Unexpected Help", brings our three heroes together
to right Rouge's robotic army, and introduces a new Character into the
storyline.

We have been working hard on this series, and we
REALLY hope you enjoy everything ORION has to offer. This is not your
typical Machinima, as the live action sections also have their major
role in the storyline. Expect to see more of ORION in each of the
coming weeks.

Fanmade CG of 'Armor Testing'

YouTuber MajorDump made a CG Trailer for Halo Graphic Novel story "Armor Testing."

"Armor Testing" was one of the short stories featured in 2006's Halo Graphic Novel and YouTuber MajorDump has created CG trailer for that story. In addition to the above "Armor Testing" bit, MajorDump also did a CG remake of the first episode of Red vs. Blue (check that out here). I don't know if there's a way I can say "MajorDump" again -- so I should probably just move on.

Player Comparison Generator

Compare up to five players side-by-side with the HaloCharts Player Comparison Generator. All major stats including social & ranked kills with each weapon are included. Each stat will highlight the winner between the players compared.

Compare up to five players side-by-side with the HaloCharts Player Comparison Generator.
All major stats including social & ranked kills with each weapon
are included. Each stat will highlight the winner between the players
compared.

Registered HaloCharts members can even create & save comparisons. All players entered into the comparison generator will also be added to the site so that their stats will continue to track. Players can track their progress over time for many different stats and watch how they improve at the game.

Forge Hub's Caption Contest

Take a peek over at ForgeHub.com to check out their first screenshot caption contest. Head on over and submit your caption for a chance to win. All entries must be submitted by June 11th, and the winner will be announced June 13th.

How to Use Halo 3's Vehicles

You see lots and lots of less than stunning use of vehicles when
playing Halo 3 on Live. Then now and then you also see totally awesome
performances. You know the opposing team has a good pair of vehicle
riders when your team starts to focus solely on taking that blam! hog
out.

Podtacular's Summer Tournament Kickes Off!

The 2008 Podtacular Summer Tournament is set to kick off in just a couple weeks and we want YOU to be a part of it!

The Podtacular Tournament, voted best tournament in the Halo Commity is a couple weeks away from starting their next tourney! As of today, the sign-up sheet has been posted, and teams are pouring in! BUT, how can you become a part of it? - Simple. Are you a part of a Halo Community that could possibly get a team to play? We're looking for the biggest Halo Communities to participate in our 4v4 MLG Style Tournament this summer. Past Communities that have entered include SBG, The Cavegirls, Pretoria Guard, the C1nder Cland, and many more!

So, if you think it has what it takes to do battle with some of the Halo Community's finest, get a team, and sign up here. Please provide info such as where you guys are from, and five team members (four regular players and a sub).

**NOTE** we are not interested in your MLG Team that you guys are super l33t with. We don't care that you know a guy who knows a guy that once visited HBO. We're looking for Community involvement, so please only get a team for this if you are part of a pretty well-known Halo Community (those who are, know who they are).

Anyways, we can't wait to see you in our tourney, REMEMBER - The Tournament starts Sunday June 29th, so get your team together ASAP!

Hold RB to Create Amazing Montage

Lord Mongoose and his homies ride dirty in this, the Sun King of all montages.

Over at the MLG Gameroom (and above this text) is a montage that must be seen to believe. Bloodshotsole, Ciraxx and L0rd M0ng00se have put together a montage they've tagged "The Goostage." Brace yourself, for you are about to see things you never thought possible while riding Brokeback.

Get in the 'Hog if You Want to Live!

Over at H3Wheelmen.com, Halo 3's top Warthog drivers perfect their techniques for their kill-less, thankless, and absolutely vital role in large team games.

They sacrifice weapons, equipment, kill-to-death ratios, bomb and flag scores, and MVP status in order to be the ultimate team players. At H3Wheelmen.com, Bungie.net user LouieBlack and many of Halo 3's very best Warthog drivers have raised the simple task of driving a Halo 3 vehicle to an art form. Join them there to perfect your techniques, share videos and strategies, and discuss new-and-improved methods for driving the 'Hog.

Achievement Unlocked: 1000/1000

After endless mocking and messages and people asking me if I wanted "some help getting ur Overkill LOL" -- it finally happened.

I normally wouldn't write about something so self-aggrandizing as my personal quest for 1000/1000 gamerscore in Halo 3 (the only other game I have full gamerscore in is Pac-Man: CE), but for so long I've been getting mocked by Bungie.net users for not completing the lone achievement that eluded me - Overkill. Some samples range from aggressive, to oddly helpful:

"Luke, wtf how can u not have Overkill, you work at Bungie and sukk at Halo and can't get Overkill"

"You do know that if you keep shooting a player after you get a Triple Kill you might unlock that Achievement you're missing, right?"

"Hay, change your language settings and my friends and I will get you Overkill, but can we have Recon?"

I hadn't unlocked an Achievement in Halo 3 since Oct. 31st of last year - thanks to the Halloween playlist for the Steppin' Razor achievement - the drought was long and filled with jokes about how bad I am. That said, on June 2nd, it finally happened in Shishka's glorious reappearance of Legendary Brawl. I was indisposed during the first Legendary Brawl way back when, so I wanted to mess around with it. I'll never forget taking the interior lift to Spartan Laser spawn on Avalanche and what havoc and hell I wrought upon landing. The destruction and my demise was followed up with the sweet, sweet pop-up text: Achievement Unlocked. The clip is in my File Share labeled: "finally," if you're into poetry in motion really average Halo play.

What was your last achievement in Halo 3? Did you get your achievements legit, or is your Marathon helmet stained with mistruth and treachery?
Did you save the file to keep for all time, like I did?

Inside Halo: Episode 16

Halo 3 Machinima series "Inside Halo" just released Episode 16.

A popular machinima series called "Inside Halo" has just released Episode: 16, hosted by SODAGOD, and The Dead Pixel.

This
series brings you information about Halo Web sites, videos and other
machinima, all the while you laugh at these guys' jokes and random
actions. You can also submit your screenshots to see if you made the
top five! Note: Submit screenshots that fit the requirements described
in the film.

PreGame Lobby: Episode 5: "Threesomes"

In Episode 5 of "PreGame Lobby," Brandon tries to teach Commander Melander how to score
with girls, Matt proves how good of a singer he is and Mike learns that
there is no such thing as a good duck. Created by Harabek

Grunts R Us Whips up Halo 3 Metagame Guide

Grunts R Us has put together a complete guide to the Halo 3 Meta Game - the point-scoring option for Campaign play. Swing by for point values (and multipliers) of every enemy and activity in the game! There's even advice about which skulls to use for getting to those meta achievements.

Lost Cause 18 "Don't Drop the Soap"

In episode 18, the team is held in a Covenant prison, giving them time to figure out what's going on, and come up with an escape plan. (Lost Cause is a machinima series by Injured Knee Productions)

Injured Knee Productions has just released the newest episode in their machinima series, Lost Cause. In episode 18 "Don't Drop the Soap", the team is held in a covenant prison, giving them time
to figure out what's going on, and come up with an escape plan.This episode took a bit of forging in Foundry, but we're pretty happy with the results, so we're making the Lost Cause Prison available on my File Share if anyone wants to check it out.

Panel Discussion: TTL on Improving H3

Last week, Tied the Leader talked about what kept them playing Halo 3, this week they take a look at some things they'd like to see us improve on.

Tied the Leader continues their series of Panel Discussions with a roundtable chat about what they'd like to see changed in Halo 3. Their criticisms range from "More Gauss Hogs in Matchmaking," to thin the number of playlists in Matchmaking to raise the per Playlist population. Last week TTL looked at what kept them playing Halo 3 - and we kicked that thread over to Bungie.net readers. This week, we're mirroring that behavior and again kicking this thread over to you guys. What would you like to see changed in Halo 3?

Halo 3 Bloopers

Look at what you've done! A bunch of near-kills, kills gone wrong and sniper suicides are wrapped up in a pretty bow for you.

YouTube user SYNMiniWaz compiled and released a hilarious 8:33 second montage titled "Halo 3 Community Mishap Montage Part 1." The montage (pictured above) is a collection of sniper suicides, bizarre splatters and general Halo-related chicanery. Part 2 of the montage can be viewed offsite here.

Forge Hub's Forge Retrospective

Over at Forge Hub, TrueDarkFusion takes a retrospective gaze on The Forge.

Part I of Forge Hub founder TrueDarkFusion's retrospective on Halo 3's Forge is available for your perusal over at FH. In his first look at the Forge, TDF looks at the role Last Resort played in the Forge's utlization within the community as well as how different "Forging Techniques" surfaced. He suggests that "Bungie was taking notice that players were not using their editor for what they had originally created it for," conjecturing that we had expected users to just make simple changes to the maps (weapons or spawn zones), and hadn't expected to see users creating wild variations and completely brand new maps -- on the contrary, that's precisely what we hoped people would do with the tool.