Many years passed since our last production. Life has kept us busy, but this does not mean that we are still dead. Let's call it an active half-zombie state. Anyway, here is the last excretion of our brains: electroscopia, the 203 second endless demo. Featuring eclectic effects based in deprecated GLSL shaders, a terse soundtrack and lots of hidden content not evident for the non-initiated mortals. Stop reading this and download it now!

This is a remix of death of the death, a demo we presented in Breakpoint 2008. PS, from tpolm, asked us for the source code for the demo because he liked it and wanted to remix it. After explaining him how the demo editor was working and with the sources in the hand, ps and dom created this variation, matching the stile of other demos like intimna masina 2 (intimate machine 2).

Long time since a refresh in our demotool. Here it is! There is not only a more polished version of the tool we use to generate our demos, but also the source scripts of two the latest prods: quintessence and second coming, from the biomechanical bastards.

The past year we were unable to reach the last breakpoint because a problem in the road with out hyper-vehicle, but that won't stop us this year in order to meet with our friends in what we expect to become the substitute of the breakpoint, at least from our point of view... Revision party, there we go!!!

Finally, after years of work and problems with demoscene TV, xphere finally managed to convert his first demo made with the Spöntz demoengine to video. Here is, for the enjoyment of the entire human race: Yand

Spontz will be present in the Realtime Generation panel in Art Futura 2010. There, xphere will explain the techniques and tools we use in order to build demoscene productions, specially demos and intros. Other of the participants will be Jak, from threepixels, creator of celsius: a Video Jockey tool capable of mixing video with 3D scenes plus layered effects in realtime.