Will the use of headphones cause problems in the VR world?

Virtual reality hardware is advancing nicely, as shown off during E3, but there is a cause for concern among some industry experts: how audio will be addressed for VR. Since current prototypes rely on VR to help deliver audio, only the Oculus Rift will feature built-in audio - and it'll be up to us, the consumers, to figure out how we maximize our VR experience.

It looks like surround sound is ideal for gamers above stereo sound, but that may not be what game developers are actually aiming for:

"Virtual reality games will be offering binaural audio to simulate a fully three-dimensional listening environment," said Winifred Phillips, a seasoned game music composer, in a recent Gamasutra blog post. "While binaural audio can present an awesome level of immersion and realism, the technology of binaural sound isn't the same as that of surround sound."

It's a rather perplexing issue that could yield some very frustrating results in the future. Not too much has been said regarding potential audio-related problems, and VR headset manufacturers seem like they already have their hands full.