Seebright's headset supports both augmented reality and virtual reality (AR/VR) with immersive and see-through swappable eyepieces. The platform includes the industry's first companion wireless controller that supports precise user control, ideally suited for both AR and VR.

"We imagined a head-mounted display that leaves your eyes open to the world around you," said John Murray, CEO and co-founder of Seebright. "With a mix of unique engineering in optics, electronics, software and ergonomics the Seebright Platform enables enhanced reality in both AR and VR, affordable for everyone, accessible anywhere they go."

After demoing Seebright's prototype, Trak Lord, Head of US Marketing at Metaio, an augmented reality software and solutions company, called the new platform "an incredibly innovative use of Smartphones to achieve the missing link in wearable form factors."

Seebright's developer prototype is being shown for the first time in public at Moscone Center in booth 731 during the Game Developers Conference in San FranciscoMarch 19 - 21, 2014. Seebright will begin a Kickstarter campaign in April to provide access for developers to the Seebright SDK and HMD.