Yep - Forum Pirate is right on the money.The primary reason why DMs invade downward so often is the constrained upward invasion restriction (@10 +10%) and the almost unrestrained downward invasion possibility. This is especially true if you have a high level DM - your more likely to find a guilty host downward than upward. DM invasions are basically inverse of DW invasions - many players see this as unfair. This argument is illogical in my opinion because DMs whole reason for existence is to serve justice upon the guilty therefore the host's SL should be rendered irrelevant - if a host has guilt then you should be vulnerable to DM invasions. FROM did balance all of this by adding restrictions - DM invasions have a lower priority than other invaders. We may have to wait for a while for an invasion but when we do get one we have to make it count .

Add to that, that many people bb's builds with sin (which carries the sin to the new file) and got invaded by a sl 145 dm at sl 9. Being impatient enough to not check the details of the glitch, they blame the dms and say we're hacking or the orb is glitched.

There is also that the occasional wraith glitches to invade blue, leading people to believe that we can invade sinless players. (we can't)

People think we're unfair, people are pricks, we're pricks back, stragglers are cought by us when we're being pricks, they're pricks back, repeat ad nauseaum.

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Your rules are yoursMy honor is mine.Perspective is everything. We are Exiles, and our home is Painted with the blood of trespassers.

Hmm I'm living proof that DM's are the same as other players. Just yesterday when I was DMing in Anor Londo a guy was having issues with playing solo let alone being invaded and communicated this to me. He also informed me I had some 60 sl up on him. I gave him all the advice I could and then killed myself to give him some souls. We are no different than any other players. We have good players and bad player, honorable players and ruthless players, good people and bad people. Judging us by our invasion methods is even more foolish as most people who do so have no idea how it actually works and completely ignore our ring invasions which are just as risky as Forest Hunter invasions. Oh and hey Forum long time no see. Still defending DM's I see. Oh and disclaimer I didn't read all of the posts just tossed in my take as usual. Sorry for any redundant or irrelevant comments.

Ah well I respect that everybody can play the way they choose so long as they abide by accepted rules. I don't mind a griefer if they play through at sl 1 to get the gear to grief but if they bb glitched it I take issue as that is a perversion of the game in my opinion. I dislike gankers and griefers but so long as they don't cheat to do so. I personally think that is fair enough. And I do my best to avoid ignorance and if I prove ignorant I try to apologize for it and remedy it. But that's just me. Hmm well good that you got it fixed then.

I have been working on a new build and decided to earn the Darkmoon catalyst. I have never before played a Darkmoon and last night spent 4 hours using the ring in Dark Anor Londo. I thought my experience earning the fog ring in the forest was bad. I averaged 10 invasions an hour and was ganked by two waiting for me at the spawn point all but 4 times. It was brutal. I managed only 4 victories. At least in the forest there are trees, uneven terrain and mobs to help out. Also three different spawn points. In dark Anor Londo you're on your own unless another invader comes along.

Only 6 more victories to go..... Maybe I'll try the blue orb in the Forest.