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Tuesday, April 12, 2011

2 Year rez day!

Yes today I am 2yrs old in InWorldz... I think I might be the oldest resident now too... oh apart from Ele & legion of course who are both just ancient in here

Thought I might share a little bit of History with you

Well I came at the Invitation of one of the now retired Founders... Lecktor. I had just left the disastrous OLG & was seeking another 'new World' I had already joined LCO & was enjoying that but.... then I came to IW & I have never looked back since!

Thats me a few days in after fixing myself up a wee bit

There were no Mentors then, infact i came in to an empty grid as i am in UK & they were all sleeping haha I suppose I am fortunate being a creator myself I was soon able to upload my stuff & make myself look halfway decent. Back then the Mainland was on a free to build for all & i well took advantage of that! I fell in love with the middle Region Cactus Flats, mainly because it was the only Flat region on the mainland, all the others had mountains back then. They didnt last long though, ele didnt like the mountains I soon began building...http://inworldzcommunityrag.blogspot.com/2010/05/april-22nd-2009-new-store-in-iw.html
It took me all of 14 days to build up that store & come to the decision to purchase that piece of land on April 26th I proudly took possession of cactus Flats & my store was born...http://inworldzcommunityrag.blogspot.com/2010/05/april-26th-2009-purchased-sim.html

A lot of us from the OLG came here with great expectations, but also sadly feeling a little deflated & obviously Cautious! I began to see old friends here... Onyx (Gaius) came April 22nd, also Mouser, Blad, Mortus, the smarts & a few others who have since left. Onyx had SI & began bringing in some things for me that you just couldnt get with meerkat, animations, sounds to make the chairs & birds come to life... oohhh I could model too now. I already had an AO, leck had given me one, but now with my animations i could make my own

A few of us Residents were working on the welcome area at IDI, it was a Roman theme back then... more & more new Residents were coming in, being on IDI we could catch them. Then Ele created the Mentors Group & I was very proud to have been asked to become a Mentor... http://inworldzcommunityrag.blogspot.com/2010/05/sept-4th-09-mentors.html
back then we had an alert... Ele would see them coming... 'quick everyone to IDI' and we would bundle over & do what we could to help. I loved being a Mentor, but time began to run away with me as my life here took a turn for the better & I partnered with Gaius, my dear friend, who, as Onyx, the Gorean warrior had, had me running for the hills! haha but thats another story

Now I would like to say a Big Thank you to every Resident here for helping to keep this Community... thriving & a Big thanks to The Founders, without whom this world would not exist!
& a Very Big thank You & much Love to Gaius, who has made these 2yrs Wonderfully Happy for me.

2 comments:

Happy Rez day Rosa! What a great post and a wonderful time-capsule look back through the past two years. I've only been around less than a year but already I've seen InWorldz growing by leaps and bounds, with improvements at every turn. Thanks so much for sharing!

Happy rezz day! My first year will be in a few weeks. There were just under 4000 ppl there then. I will always remember that Elenia personaly was there greeting new ppl and walked me to the freebie shop to deRuth.

Welcome to ICR!!

This blog will be the new home of ICR having moved over from ning... W/we welcome all interested parties of Inworldz Please view the Flickr which contains photos of Inworldz almost from its conception to present day.. if you have a blog, please follow us.. Thanks for your time ;)

Virtual News

InWorldz Road Map

As Posted by TranqTo be as open as I can. Here is our short term roadmap for you to follow

Very Near Term (1 wk)- The website ~ DONE- An important and exciting announcement- More simulator fixes and enhancements. Continuing bug fixes

Mid Term (1 - 2 mo)- Asset system software upgrade (bunch of goodies here to make things more reliable and scalable)- Initial release of PhysX based world physics (probably avatar movement and combat type physics)- Scenic sim rules and automation put in place- More back end database work