Hi all,
just a quick note that our latest library for Revolution is now life
in revSelect. chartsEngine.
Before I get into the usual blahblah of what it can do, I would like
to express my gratitude to a few people on this list how have been
extremely helpful during final spurt. Wouter. Thanks for being the
genius you are and helping me speeding it up so much. Sarah, Jb,
Jerry, Graham. Thanks for all the time you have put into the tests and
helping me polishing it. Wouldn´t know what I would have done without
your help. My peers on revSelect and at Runtime: Thanks for all the
headups during the dev cycle. And finally all of you on this list who
encouraged me to carry on after the burglary. THANK YOU.
Now back to the lib:
You can find more details and the download of the free trial version
and example stack here:
http://www.runrev.com/products/related-software/chartsengine/
chartsEngine brings to generating charts the same ease, power, and
flexibility as animationEngine brings for Revolution animations.
ChartsEngine is a powerful, yet lightweight library to create charts
in a Revolution stack. It has been optimized to render data on the fly
at high speed. It will extend Revolutions messagepath and makes its
scripts available in any location in your Revolution application.
To use it, make sure it is loaded into memory. Open the messagebox and
type:
start using stack "chartsengine"
In the IDE you also can double click the chartsEngine stack to start
using it.
The following chartTypes are available:
* Lines
* LinesStacked
* Bars
* BarsStacked
* Pie
* Doughnut
chartsEngine relies on setting properties for your charts. Most of
these properties are "canset" properties. If you do not explicitly set
them, chartsEngine defaults to standard values. Data is organized in
cr delimited lists of items. The default itemDelimiter is comma. The
default chart type is lines. This type lets you handle large amounts
of data, while rendering very fast. Which chart type is best used in
your projects depends on the data you want to display.
Requirements: Revolution 3.0 or higher. Runs on Mac, Windows and Linux.
PS: If you want it and also own an animationEngine license, watch
your inbox closely. All existing animationEngine license holders will
receive a voucher, that grants you 25% off.
I really hope this library is useful to some of you, and I look
forward to give the same quality of support, as we do with
animationEngine.
Cheers,
Malte