Routes haven't really changed, but Undizzy limits have shortened Double's combos quite a bit.]]>241Double Tips and TricksThu, 07 Jun 2018 02:30:37 +0000http://www.skullheart.com/index.php?threads/double-tips-and-tricks.21/
http://www.skullheart.com/index.php?threads/double-tips-and-tricks.21/invalid@example.com (Dynablade)Dynablade
Best I got is the J.Roundhouse shenanigans on wake up. Knockdown, J.RH, then you can do her command dash for more left right mixups.]]>212Double's HitboxesThu, 02 Feb 2017 04:06:02 +0000http://www.skullheart.com/index.php?threads/doubles-hitboxes.4245/
http://www.skullheart.com/index.php?threads/doubles-hitboxes.4245/invalid@example.com (Luweewu)LuweewuSTANDING NORMALS

s.LP

Spoiler(Move your mouse to the spoiler area to reveal the content)Show SpoilerHide Spoiler

s.MP

Spoiler(Move your mouse to the spoiler area to reveal the content)Show SpoilerHide Spoiler

s.HP

Spoiler(Move your mouse to the spoiler area to reveal the content)Show SpoilerHide Spoiler

s.LK

Spoiler(Move your mouse to the spoiler area to reveal the content)Show SpoilerHide Spoiler

s.MK

Spoiler(Move your mouse to the spoiler area to reveal the content)Show SpoilerHide Spoiler

s.HK

Spoiler(Move your mouse to the spoiler area to reveal the content)Show SpoilerHide Spoiler

...

Double's Hitboxes]]>3How invisible is Double's Flesh Step and can I use it in a Combo?Thu, 22 Dec 2016 03:54:46 +0000http://www.skullheart.com/index.php?threads/how-invisible-is-doubles-flesh-step-and-can-i-use-it-in-a-combo.9320/
http://www.skullheart.com/index.php?threads/how-invisible-is-doubles-flesh-step-and-can-i-use-it-in-a-combo.9320/invalid@example.com (Notkastar)Notkastar
I just picked up double and wanted to know what exactly I can get away with that move?
Can you hit her out of it with a jab, a Heavy, A super or not at all?
Also can I use it in a combo to get into position to keep the hits coming?

I ask this because before I played Skullgirls I was a big Carl Player in Blazblue
And her Flesh steps reminds me a lot of Carl's Vivace....

How invisible is Double's Flesh Step and can I use it in a Combo?]]>3Double general discussion!Thu, 22 Sep 2016 03:14:58 +0000http://www.skullheart.com/index.php?threads/double-general-discussion.34/
http://www.skullheart.com/index.php?threads/double-general-discussion.34/invalid@example.com (Domo)Domo
So who here agrees with me that SQE double is like ten times better than old Double?

]]>278Offensive Movement (vs Airborne Opponents)Fri, 17 Jun 2016 18:25:12 +0000http://www.skullheart.com/index.php?threads/offensive-movement-vs-airborne-opponents.8963/
http://www.skullheart.com/index.php?threads/offensive-movement-vs-airborne-opponents.8963/invalid@example.com (IsaVulpes)IsaVulpes
Following @Pickles advice to run Double/Filia/Parasoul, I've been playing this char a bit and indeed she seems quite fun!
I am using that dekillsage analysis video from the mcpeanuts Training Diary as a base, playing a defensive Double just built around jHP/jHK/Lugers/stuff to space people out.
This works quite well and I am happy with the overall gameplan; just putting hitboxes out there and having people run to their deaths is rather nice.

I can get the first barrel pretty consistently. I'd say 7/10 times. But it's the second one I miss, and it seems more 1/20.

What happens is it seems my height is all wrong and I drop the barrel but Avery from the jHK just hits the opponent and I fall. I have the same problem...

Why can't I Barrel Loop?]]>9Good Double Partners?Tue, 06 Oct 2015 06:24:38 +0000http://www.skullheart.com/index.php?threads/good-double-partners.7839/
http://www.skullheart.com/index.php?threads/good-double-partners.7839/invalid@example.com (barokoru)barokoru18How to deal with her 2 hit invincible assist?Mon, 13 Jul 2015 21:18:33 +0000http://www.skullheart.com/index.php?threads/how-to-deal-with-her-2-hit-invincible-assist.7942/
http://www.skullheart.com/index.php?threads/how-to-deal-with-her-2-hit-invincible-assist.7942/invalid@example.com (Shorydouken)Shorydouken
I have problems dealing with it, as it stops most of my attacks and is too quick to retaliate to before getting hit and combo'd.]]>7Tips How to punish Double's super toolsWed, 24 Jun 2015 17:46:46 +0000http://www.skullheart.com/index.php?threads/tips-how-to-punish-doubles-super-tools.7826/
http://www.skullheart.com/index.php?threads/tips-how-to-punish-doubles-super-tools.7826/invalid@example.com (LuxadeSwag)LuxadeSwag
Hi! I'm sure you're annoyed with those double players always trying to make themselves safe with all that meter? Well, they're not safe at all if you know how to Pushblock/PBGC.

How to do it:

1. if she uses monster to be safe at close range, punish it with through by pushblocking to end then hitstun quicker and be able to punish her

2. if she uses L bomber, PB/PBGC the 1st hit and try throwing to punish it

3. Alpha...

Tips How to punish Double's super tools]]>2Double's AIThu, 14 May 2015 03:17:22 +0000http://www.skullheart.com/index.php?threads/doubles-ai.7366/
http://www.skullheart.com/index.php?threads/doubles-ai.7366/invalid@example.com (shamu41)shamu41Double's AI]]>4Why is Flesh step so underrated?Wed, 13 May 2015 23:37:03 +0000http://www.skullheart.com/index.php?threads/why-is-flesh-step-so-underrated.7405/
http://www.skullheart.com/index.php?threads/why-is-flesh-step-so-underrated.7405/invalid@example.com (LugerSpamDouble)LugerSpamDouble
I'm not talking against someone like big band or Ms Fortune. But something like Peacock, Parasoul, Fukua.
I mean, doesn't Flesh step make you projectile immune? So shouldn't you use it if you're being barraged by projectiles? Why is it so rarely used against these zoners?]]>9Double Beta Combos/Tech ThreadWed, 29 Apr 2015 02:20:05 +0000http://www.skullheart.com/index.php?threads/double-beta-combos-tech-thread.6099/
http://www.skullheart.com/index.php?threads/double-beta-combos-tech-thread.6099/invalid@example.com (Hilary)Hilary
Do stuff.

In practice, I was getting smacked by parasoul's j.lp all day. In the lab though, it looks like double's j.lk should beat it or trade. The Great thing is that j.lk is hit confirmable even when jumping back with it. Unfortunately, abusing it means sticking at that mid...

Double Matchup Thread]]>8Catheads 1 MeterSat, 22 Feb 2014 22:23:44 +0000http://www.skullheart.com/index.php?threads/catheads-1-meter.523/
http://www.skullheart.com/index.php?threads/catheads-1-meter.523/invalid@example.com (Angel-)Angel-
Why this route? We could improve characters zoning tools, but that would lead to the Peacock situation. Wait for more characters aside from the guaranteed ones? Show me...

I've tested this on everyone and it should work any time Valentine or Double are on point (unless the assist is also valentine/double) since the slide whiffs on these two but not anyone else.

If someone can figure out a set up into snap that works on those two or with other point characters that would be awesome.]]>3Are there any safe blockstrings for Double?Mon, 09 Sep 2013 15:27:12 +0000http://www.skullheart.com/index.php?threads/are-there-any-safe-blockstrings-for-double.128/
http://www.skullheart.com/index.php?threads/are-there-any-safe-blockstrings-for-double.128/invalid@example.com (Captain Murasa)Captain Murasa
Right now being the scrub I am, I'm wondering if there's any safe blockstrings for Double because sometimes I usually spam c.LK -> s.MK or sometimes throw a LP/LK (both standing or crouching) or do a j.LK to approach but that always leaves me open to someone pushing me back and then getting punished.

How would one check for blockstrings anyway on Steam? (I don't have access to another controller to use...)