Q: Why did you make a Dawnguard version if Dawnguard already has arrow crafting?
A: Several reasons:
1. To rebalance the arrow crafting. Arrowsmith: Dawnguard Edition makes the more powerful arrows a little harder to get, requiring rare or expensive materials to make them.
2. Arrowsmith also adds recipes for Ancient Nord Arrows and Nord Hero Arrows.
3. Arrowsmith also requires fletchings for most arrows and adds several ways to get them.
4. Some players who used the Vanilla Edition asked for it.

Q: Where do I get Fletchings?
A: See the Recipes section below.

Q: How do I pluck Chicken Feathers?
A: Target a living chicken and press your Use/Activate key (E by default) as if you were trying to talk to them. You can also kill chickens and loot the feathers, but the villagers generally don't like that.

Q: Nothing happens when I press the Use/Activate key on a living chicken.
A: There are several possibile fixes:
Fix 1: Leave the area (fast travel) and come back. This will force the chicken(s) in the area to reload with the new plucking script attached to them. This mainly happens when you load a save that already had non-pluckable chickens loaded (eg. loaded it immediately after installing the mod).
Fix 2: Disable other mods that also modify chickens or re-order the load order so that Arrowsmith takes priority. Any mod that modifies the EncChicken actor or ChickenRace race will conflict with Arrowsmith.
Fix 3: One user reported that unsubscribing from the mod and then re-subscribing made it work.

Q: I don't see the Fletchings option at the tanning rack.
A: You need at least one of the materials (feathers) for it to appear.
Reason: It's similar to leather in that there are multiple ways to make leather (different animal hides) so most of them are hidden unless you have one of the materials.

Q: Why do hawks disappear when I shoot them?
A: Your Object Fade/View Distance is too low. Turn it up in the launcher settings or the game settings.
Reason: Hawks are moving world objects rather than normal NPCs/actors. The game replaces the hawk with a lootable object (container) when you shoot it. If your object view distance is low, you won't be able to see the newly spawned object unless you are close to where it falls.

Q: Why doesn't my HUD's equipped arrow count update when I make new arrows?
A: This is a known bug that I haven't been able to figure out how to fix. It's present in Dawnguard's arrow crafting too.

Q: Can you remove the perk requirements?
A: I will not, but you can using the Creation Kit if you want.

Q: Will you add _____ arrows?
A: I will not add arrows that aren't already in the game.
Arrows that are already in the game, but not in this mod (Forsworn, Falmer, etc) won't be added either.
This mod is meant to fit the existing smithing design and not add random things.

Q: Can I translate this mod to another language?
A: Yes, but the mod must be uploaded to Steam Workshop, credit must be given to me for the original version.

You probably have some mod manager disabling it. Edit your skyrimprefs.ini file and change bEnableFileSelection=0 to bEnableFileSelection=1. Google the problem for more details. Lots of people have had the same problem.

What about arrow improvement at workbenches? For those of us who like doing utterly improbable amounts of damage. :P

Some ideas that are probably out of scope of your mod, but maybe worth thinking about:

- Dragonbone weapons, or at least bow and arrows. Then you don't have to take the *entire* smithing tree if you're a light armor wearer but want daedric-quality weapons. It might be tricky in terms of game balance, though, because daedra hearts are a lot harder to come by than dragon stuff. Perhaps it could require, I dunno, a flawless diamond for the arrow points, or... something? What else is rare and makes sense as a component?

"1. Run the Skyrim Launcher and select DATA FILES. Checkmark Arrowsmith.esp ans click Ok.OR2. Open %localappdata%\Skyrim\plugins.txt with notepad, or another text editor, and add Arrowsmith.esp on a new line at the end of the file. Save it. Right-click the file and select Properties. Enable Read-Only and click OK."

Ok, but i cannot enter DATA FILES. In the second method i cannot find that file. I have folder named "Skyrim" only in install dir and Documents\My Games\Skyrim. In both there is no file plugins.txt. What can i do?