I really like the piece, it has a catchy Nostalgia bringing me back to some really good old-school RPG's from the late 90's and early 2000's - unconventional and easy to listen to over again; great work.

P.S. Even some basic background chords or strings could make it even better, it might give off a slightly more pro feeling to many players.

Wow! Epic. I can just imagine breathing deeply while taking in the view while standing at the riverbank, yet knowing that between me and the mountains lies a misty swamp full of unimaginable terror. Extreme Kudos!

I can just imagine thinking "I'm a long way from the base, I've only a few shells left in my rifle, out of rations completely, and the sun's almost down. I'm totally screwed." Atmospheric beyond belief guys, fantastic job.

I don't know if that would serve to be a good aspect of NH2, seeing as the basic concept of the mod at it's very heart is "psychological horror", rather than waves and waves upon end of monsters [more suited to co-op], I feel co-op might steal the atmosphere away as having someone watching your back changes the sense completely.

Wow, very moody indeed - right up my alley. I'd really like to see a dark fantasy world in Oblivion, it could really open up a new corridor of fantastical emotions for even seasoned Elder Scrolls players...

I think S.T.A.L.K.E.R. is not fun in an incredible way, personally - in the sense that it's not the "Fun" factor that keeps me going, it's the attatchment to both the world and the survival - the edginess and the tension, the rewards and the downfalls - it's all part of the picture. But yeah if you translate fun to be these things - than yeah it's the best ever made.