Ads Top

Warframe Update on PS4 & Xbox One

Warframe Update on PS4 & Xbox One

New Weapons

The enemy never knows what hit them when struck by the blazing-fast SHAKU nunchaku. Inflict maximum devastation with the massive SYDON Grineer trident and elevate martial combat into an art form with the DESTREZA, a swift Tenno rapier.

Reduced the number of large group spawns occurring in Exterminate Missions.

Reaper Prime has been given a PBR update!

Wukong’s Iron Jab will now increase the melee combo counter on hit.

Self-damage will no longer increase Rhino’s Iron Skin damage buffer.

Made slight adjustments to NPC audio FX on death.

NPCs no longer alert all teammates when fighting a player. Their proximity alert now has a limited range and will not go beyond closed doors.

Tweaked the visual FX on Wukong’s Defy ability.

Interception’s end-of-round timer has now been reduced to 15 seconds.

Interception’s end-of-round timer will not appear until there are 5 enemies left alive in the Mission.

Players will no longer be able to join a mid-mission Excavation Mission after 300 Cryotic has been obtained in Sorties or Alerts.

Djinn’s Fatal Attraction will now ignore security cameras.

The Intruder Mod will now work on Grineer hacking puzzles by slowing the hacking spinner.

Improvements have been made help players rejoin a squad in Mission after a crash.

The Onorix’s Handle has now been added to Archwing Mobile Defense Mission drop tables.

Made several optimizations to in-game Voice Chat volume output.

Adjusted the minimap markers in Exterminate Missions to more accurately track slow NPCs.

Adjusted an objective marker navigation through Corpus ventilation shafts that was difficult to follow.

Kubrow Egg drop rate has been increased overall.

Kubrow Egg drop rate increased significantly when playing the Howl of the Kubrow Quest during the Egg hunting Mission.

Reduced the charge time of the Redeemer and Glaive charge attack animation.

Ash’s Smoke Shadow Augment Mod now affects ally NPCs.

Clicking an Alert or Syndicate / Sortie Mission through the World State Window will no longer require you to redundantly reconfirm the selection when it brings you to the node on which the Mission is assigned.