Requirements

Reward

Video

Dialogue

"Hey there! Thanks for clearing out the Charr. I'm being recalled to the field, but I'd love to have one last snowball fight before I leave. The folks around here think it would be great if you came outside and joined us. Oh, and bring a friend."

Accept: "I don't think you realized the trouble you just brought upon yourself. Snowball is my middle name."

Reject: "Sorry, I'm afraid of snow. It sends a chill up my spine."

Intermediate Dialogue 1 (Casey Carpenter)

"Your entire party will leave this outpost and be taken to the Ebon Vanguard Snowball Spectacular. Are you sure your party is ready to game on? Remember, this is for you and one friend, so make sure your party size is two."

Accept: "Oh yeah! Game on!"

Reject: "Wait. Only two? I can't win by superior numbers? No way."

If party size is > 2 upon accepting

"You may bring only one additional party member with you, either a Hero, henchman, or another player."

Reward Dialogue

"You have truly amazing snowball skills, <name>. That was amazing, thanks for joining in! Some folks found these tonics while we were out there and wanted you to have them."

Walkthrough

During this quest, you will be under the effect of Yuletide, and your skills are replaced with Snow fighting skills. This quest takes place in a special instance of Ice Cliff Chasms, on the frozen lake in front of the Eye of the North, but the Icy Ground effect is absent.

All the NPCs from the Eye of the North, along with the three wise norn, will be split into two teams, with Artificer Mullenix as the referee. The NPCs will drop out of the game when their health is reduced to a certain amount. You must take out the entire opposing team without dying.

A fast but risky strategy is for one player to rush ahead before the main charge, aggro as much of the opposing force as possible, and catch all their snowballs on a well-timed Ice Fort. The other player should stick back and help their group attack, hopefully causing enough damage during the 10 seconds of free shots that they can win the battle.

A safe strategy to use is to stay back and let your allies fight without you. Your team is outnumbered even with your help, so they won't be able to win by themselves, but once they can take out a number of opponents before they all forfeit. Once the rest of your team is down, you can pull the remaining opponents one at a time for an easy (although time consuming) win.

A method of softening up the enemy team is to take a necromancer Hero and having it go into the middle of the enemy team and use Holiday Blues to deal AoE damage and degeneration. Works best with ranger Flurry skill.

This quest is for a two-person party. You may bring either another player, a hero, or a henchman.

If you bring a pet, it still appears even though your skills get replaced. Even though it can't attack, it can still soak up some damage by drawing aggro. However, if the pet dies, your skills will be disabled like normal.

Even though Yuletide is in effect, dying here will count as a death for the Survivor title.

This quest is repeatable.

Any summon stones can be used

Each of the heroes has a line at the end of the introductory dialogue.