Sword Coast Legends hitting PS4/X1

n-Space and Digital Extremes have announced that their upcoming Dungeons & Dragons-based RPG Sword Coast Legends will hit PC on September 8th and PlayStation 4/Xbox One later the same year. Get the new screens and trailer after the jump.

SWORD COAST LEGENDS™ COMING TO XBOX ONE AND PLAYSTATION®4

Dungeons & Dragons-based RPG to Release on PC September 8 and on Console Late 2015;
Discounted Pre-Orders Now Available for Steam and PS4

ORLANDO, Fla. -- June 9, 2015 -- Independent developers, n-Space and Digital Extremes, announced today their upcoming Sword Coast Legends™, a party-based RPG set in the Dungeons & Dragons (D&D) Forgotten Realms universe from Wizards of the Coast, will be released for both the PlayStation®4 System and the Xbox One. The previously announced PC, Mac and Linux versions of Sword Coast Legends will now officially release on September 8, 2015, while today's newly announced Xbox One and PlayStation 4 versions of the game will become available late 2015.

"We've had a clear goal since day one to evoke the classic D&D experience between four players and a Dungeon Master, and to bring back memories of the great D&D games of the past," said Dan Tudge, President of n-Space and Director for Sword Coast Legends. "After we announced and demonstrated Sword Coast Legends to overwhelmingly positive response at GDC, the press, partners, and fans all requested more. They wanted Mac, so we're doing it. They wanted Linux, so we're doing it. They clamored for console... so we circled back and figured out how to do it without compromising our vision for PC gamers. This addition to our existing PC, Mac and Linux versions ensures gamers will be able to have that classic D&D experience whenever, wherever and however they want."

"We love that Sword Coast Legends delivers the authentic D&D experience by letting friends tell great fantasy stories together," said Nathan Stewart, brand director of Dungeons & Dragons. "With Sword Coast Legends being available on so many platforms, it doesn't matter if you game on a couch, at the kitchen table or your desk -- you'll be able to join your party for some glorious D&D dungeon delves."

Sword Coast Legends presents the most true-to-form representation of classic tabletop adventuring ever realized in a cooperative multiplayer video game. The game's highly innovative Dungeon Master Mode introduces players to an entirely new way to play Dungeons & Dragons with a real-time, active and reactive Dungeon Master in cooperative multiplayer sessions and campaigns.

Sword Coast Legends is currently available for pre-order from Steam and the PlayStation Store at a limited and discounted price of $34.99. PlayStation 4 pre-orders also include a bonus $10 worth of Warframe™ Platinum in-game currency. Digital Deluxe and Collector's Editions, which include a tome of knowledge, cloth map of the Sword Coast, the official soundtrack, numerous in-game bonuses, starter items and DM abilities, as well as a statue of the powerful demon Belaphoss (Collector's Edition) are also available for pre-order for $59.99 and $239.99, respectively, from www.SwordCoast.com.

To learn more about Sword Coast Legends and to pre-order a copy and participate in the Community today, please visit the official website at: www.SwordCoast.com

All comments

Yowza, that look generic as shit. Why doesnt someone do a game like this, swords, magic and all that jazz, but wrap it in a humerous world with funny characters and interesting dialogue? I'm yet to play a co-op game like this, be it diablo, sacred, baulders gate etc where anyone is even remotely interested in what NPC's say. Which means the story is pointless, and you end up playing the game as a checklist.

I want a funny take on high fantasy. Basically borderlands with swords.

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Posted by KORNdogAnd you're a moron who thinks there is only tarmac in a fucking RALLY game. Lol. I guess we all have our faults :P

Ugh. Really... you're not even getting the facts straight now, do you even read before you flap your neck? Stop littering the posts here with your garbage. Stick to the What's Up? gadget with the rest of your group-thinkers pals. I'm not going to feed you anymore.

Posted by MegidoSorry but if you think the bpcs are uninteresting in games like Baldurs Gate then you are inoossible to please. Sorry but if anything, the writing is what shines in those games.

Besides, its the DM aspect that makes this interesting. If you dislike DnD obviously you wont like a game based on it.

I'm talking about a co-op environment here, not solo. I'm yet to play a game like this with dialogue that makes everyone want to actually shut up and listen why we're doing the quest we're doing. It's *skip dialogue skip skip* "Oh, a new sword as a reward" *skip skip skip, runs to objective marker, kills things, runs back to npc* skip skip skip, recieves reward* "so, next quest?"

They're just not entertaining or engaging enough for typical 4 player sessions. Borderlands however has been the one and only exception thanks entirely to it's humour and quality of characters.

...are you talking about Dark Alliance now? You can't say "Baldur's Gate" and mean Dark alliance. That'd be like saying Super mario bros and refering to Super Princess Peach or some shit :P

Also...you are complaining that an inherently non-story focused experience doesn't have amazing story? Yes, obviously you don't want to sit on your fat arse reading dialog when you are in a co-cop session. You want to run out and bash some skulls with your friends. I just don't get the complaint. Are you peeved that a fighter doesn't have great story in the VS mode as well?

From what i've heard about this game it's supposed to try to recreate the feeling of table top D&D. Don't see how that is in ANY way related to Diablo, or Borderlands or anything like it. It's just not related.

Posted by KORNdogI'm talking about a co-op environment here, not solo. I'm yet to play a game like this with dialogue that makes everyone want to actually shut up and listen why we're doing the quest we're doing. It's *skip dialogue skip skip* "Oh, a new sword as a reward" *skip skip skip, runs to objective marker, kills things, runs back to npc* skip skip skip, recieves reward* "so, next quest?"

They're just not entertaining or engaging enough for typical 4 player sessions. Borderlands however has been the one and only exception thanks entirely to it's humour and quality of characters.

... Divinity is coop. The most recent one is, anyway.
The first area is a really well designed murder mystery that had me and my coop buddy engrossed in the quest line because it was well written, characters were interesting and the humor was good, and it actually let you think and poke around instead of just giving you detective vision that calculates the testical size of the murder using a trace odor in the air (I'm talkin' to you, Batman).
Also, it's cool that you want a different kind of game, but just because it's not funny doesn't mean it's not good. Maybe you want comedy in all your games but some of us enjoy just good old fashioned fantasy stuff.

Posted by Megido...are you talking about Dark Alliance now? You can't say "Baldur's Gate" and mean Dark alliance. That'd be like saying Super mario bros and refering to Super Princess Peach or some shit :P

Also...you are complaining that an inherently non-story focused experience doesn't have amazing story? Yes, obviously you don't want to sit on your fat arse reading dialog when you are in a co-cop session. You want to run out and bash some skulls with your friends. I just don't get the complaint. Are you peeved that a fighter doesn't have great story in the VS mode as well?

From what i've heard about this game it's supposed to try to recreate the feeling of table top D&D. Don't see how that is in ANY way related to Diablo, or Borderlands or anything like it. It's just not related.

If it has characters who talk then its clearly been made to be heard, not ignored, whether you're in co-op or not is irrelivant. Otherwise they wouldn't have bothered... And i don't want a story, just some good dialogue and characters on the occasions you do interact with an npc. Mainly though it was more a complaint about how fatigued this sort of setting is beginging to feel. It's weird how WW2 became a tired setting and is still considered as such, and yet fantasy games have been doing the boring Tolkien-esque thing for way longer. I just would like a dev to mix things up a bit with humour. Not necessarily this specific game... this just so happened to be the straw that broke the camels back for me it seems. Lol.

Yeah, but how many people do you know who played Diablo 2 fresh with a full party and read all the story and dialog? The game is clearly intended to be played solo first, for the story, then in multiplayer for added longevity.

And again, this entire conversation is pointless, as this does not seem to be a game of that type to begin with. If you don't want a fantasy RPG tehn...you know, don't play it. For those of us who like D&D, this looks pretty neat. Especially the DM aspect, as i said earlier.

Some idiots just love to complain, whine and moan about everything. Specially if it is or has anything they don't appreaciate, according to their very narrow point of view.

They don't get that if something isn't for them, they should just leave it alone and go after things that are for them. It's like someone who doesn't like sports commenting on sports, nothing good will ever come out of it. Such opinions are basically useless and shouldn't be taken seriously.

On the game, while it feels a lot generic, it actually looks kinda fun. And from what I remember of coleagues at college, some of them will really dig this game.

It will be interesting to hear the impressions of some of the people at GameTrailers, who do the weekly Dungeons & Dragons' Tabletop Adventures episodes.

I know where Korn is coming from. All of these games tend to have the same purposeful look and feel. With the same kinds of areas. Whether that be beachy, mountains, caves or lava world... but, so do most games. Its not that this isnt his kind of game, just that hed like to see something different be done in the same sort of setting. Meaning, mixing up the norm of what weve come to expect, add some humor and back and forth banter that makes you feel as if you are roaming the countryside with friends, even in single player. Whereas most of these games have the same serious nature and tend to stick to a strict script, that sometimes gets long-winded and too involved for its own good. Especially if you arent versed in the lore of the game.

When it comes to D&D, things can tend to get bogged down in the history of the world. Leaving those who never picked up a pen, paper and dice feeling a bit overwhelmed and undereducated in the history of the game world and its past.

I love these kinds of games, but do tend to push through the dialog as the game goes on. Opting to enjoy the action, more than the story. If there was a less serious nature, I may not do that as much. But, I do understand that this is a D&D game, based on D&D lore and therefore lends itself to a story driven adventure. As such, you have to base your buying decision on your own preference. Im guessing that Korn likes the gameplay, but views the story as throwaway and enjoys the action, which is fine. The great part about these games is you can play the way you like and skip the text. It would be nice if you could hold the skip button to totally pass all of the text in a given conversation, if you want. Then, those who dont want to read through a Tolkien novel wall full of text, can skip straight to the action at hand.

I tend to listen to the story, at the beginning, and based on how it grabs me... will either continue enjoying it or skip it altogether. So, I understand Korn wanting to enjoy some comedy, to break up the serious nature of the quests. So that he doesnt have to skip it. I see some of you condeming his post, but arent understanding that it isnt his intention to down the game or genre... It seems he likes this kind of game. He just doesnt like the stories, which tend to be very close to the same in all of these games. So, to tell him that he shouldnt let his voice be heard... knowing the game it was coming into the thread, is very closed minded and fanboyish. He wasn't trying to ruin the game for anyone or put it down, he was just stating that hed like to see a game like this have a light hearted nature and not take itself so seriously. Which would be more enjoyable for his, and probably many others, taste.

Nothing wrong with letting your opinion be known, so long as you do it in a way that shows respect to the opinions of those who oppose you. Which he totally did.

pretty much. it's why i brought up WW2 games. it's just a case of fatigue. not so much in regards to gameplay, just in terms of themes.

it took a few years of WW2 based shooters until everyone got sick of the setting and weapons etc. people still liked first person shooters, it wasn't a dig at the genre, it was the skin it was wrapped in that was the problem. these games are the same but for some reason get a pass?

they've been doing the same old thing over and over, with genric character tropes and samey stories with weapons we've used a million times over at this point...i'm just looking for someone to take the idea and spin it on it's head a bit. like when return to castle wolfenstein came out. it was during the WW2 fatigue but it was different enough and removed enough from the dreaded WW2 setting that it didnt matter. swords, sworcery and a game that takes that shit seriously is just getting old at this point. but apparently only WW2 can be condemned for the same things...another case of the industry and double standards i guess?

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