Portal: The Flash Version

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* For all of the frustrated ones: there's a video walkthrough thread at We Create Stuff > Portal: TFV's forum, and some community help. Good luck :)

We started working on this project a couple of months ago, and now, it is finally done. Lately we've been working on this project none stop, acknowledging if we release it after the real Portal - we fail, and our test will be terminated ( ;). So yes, the last piece of code of this game was programed just a couple of minutes ago. Don't worry - those minutes were on bugs!

Portal: The Flash Version includes over 40 challenging, portals thinking levels, which features almost every feature the real game does, in 2d - energy balls, cubes, turrets and even the famous crusher from the trailer. The game also includes a console to mess around with after finishing the game, or just being frustrated by thinking with portals (Commands are posted in our forums)

I don't know what happened, but the first portal I shot got me stuck and I disappeared, only hearing foot steps. I had no idea what to do. The game looks great though and I will have to give it another try tomorrow.

this game plays much like portal, except in one less dimension. The side scrolling view makes the idea of looking through portals useless, but other than this, it involves much of the same strategy as "Portal" and "Narbacular Drop" (yes I spelled narbacular right, look it up)