Character
Brutality
Enter
Situations
BarakaNom Nom
F+L1
Last Hit should come from a Towards Throw. Press D, D, D throughout Throw
Lower Up
D, B, three, R1, R1
Last Hit should come from a Additional Amplified Chop Chop. Press D, D, D, throughout hit.
Severed
B, F, four
Last Hit should come from Leg Kabob Particular Transfer. Should get First Hit. Maintain F throughout hit.
Capped
D, B, four
Last Hit should come from Staked Particular Transfer. Will need to have Battle Banner out.
Cassie CageMake It Pop
F+L1
Last Hit should come from a Towards Throw. Should not lose a spherical. Maintain F throughout throw.
Growth Bitch
L1
Last Hit should come from a Again Throw. Should join three throws throughout the match. Maintain L1 throughout hit.
Bought Yo Ass Beat
B, F, three, R1
Last Hit should come from an Amplified Shoulder Cost Particular Transfer. Press 1+2 Quickly throughout Hit.
Totes Eww
F, 2
Last Hit should come from a Backhand Fundamental assault. Should use any Drone Transfer 5 instances.
CetrionFalling Sky
D, D, three
Last Hit should come from the second hit of the Earthquake Particular Transfer. Will need to have carried out a Mercy. (the primary hit ought to finish the match and the second hit ought to come throughout the “End Them” portion)
Splitting Aside
F+L1
Last Hit should come from a Towards Throw. Should land three Throws throughout the match.
Smoked Flesh
D, F, 1, R1
Last Hit should come from an Amplified Hell’s Wrath. Will need to have lower than 40% well being. Should be a ways away from opponent.
Cannon Ball
B, F, 2
Last Hit should come from Boulder Bash Particular Transfer. Should hit three Boulder Bashes throughout the match.
D’vorahCome My Little one
D, F, 2
Last Hit should come from Infested Particular Transfer. Should carry out a 5-Hit Kombo that ends with Infested.
Buggin’ Out
F+L1
Last Hit should come from a Towards Throw. Press D, D, D, throughout Throw.
No Guts No Glory
L1
Last Hit should come from a Again Throw. Deadly Blow have to be energetic (able to set off). Maintain B throughout Throw.
Erron BlackIs One thing Burning?
D, B, 1
Last Hit should come from the TNT Toss Particular Transfer.
Goodbye Merciless World
D, B, 1
Last Hit should come from the TNT Toss Particular Transfer whereas being held by Erron Black (this can be a suicide Brutality)
Kiss My Spur
L1
Last hit should come from a Again Throw. Maintain F throughout throw.
Exhausting to Swallow
D, B, F, 1
Last Hit should come from Cattle Toss Particular Transfer. Press 1+2 quickly throughout Hit.
FrostBleeding Out
B+2, 2
Last Hit should come from Winter Winds Kombo. Will need to have Core Overload Particular Transfer and be energetic.
Drill Deep
B, F, four
Last Hit should come from Auger Lunge Particular Transfer. Quickly Faucet 1+2 throughout Hit.
GerasPulled Aside
F, 2, 2, 1+three
Last hit should come from Harmful Chronology Combo. Press U, U, U, throughout Hit.
Sinking Feeling
D, B, 1
Last Hit should come from Fast Sand Particular Transfer. Should Hit with three Fast Sands throughout match (This Brutality has been reported to be bugged and never working correctly)
Stick It Out
F+L1
Last Hit should come from a Towards Throw. Will need to have greater than 50% Well being. Maintain F throughout Throw.
Paused in Time
B, F, 1
Last Hit should come from Temporal Benefit Particular Transfer. Should hit three Temporal Benefit within the remaining spherical.
JadeWhat Would Mileena Do?
B, F, three, R1
Last Hit should come from Amplified Pole Vault Particular Transfer. Press 1+2 quickly as soon as on opponent’s shoulders.
Flawless
F+L1
Last Hit should come from Towards Throw. Maintain F throughout Throw.
Lethal Dance
B, F, 2, R1
Last Hit should come from Amplified Delia’s Dance Particular Transfer. Maintain U throughout hit.
Jacqui BriggsNext Degree Shit
B, F, 2
Last Hit should come from Bionic Sprint. Should land 5 Bionic Dashes.
Rattling It
F+L1
Last Hit should come from Towards Throw. Maintain F throughout Throw.
What Occurred?
R1 (after Throw Escape)
Last Hit should come from an Amplified Throw Escape.
Did It To Your self
three, three
Last Hit Should come from Hazard Zone Particular Transfer.
Jax BriggsSlow Clap
D, B, 1
Last Hit Should come from Deadly Clap Particular Transfer. Should be totally HEATED UP.
I Mentioned Sleep
B+three, 2, 1+three
Last Hit should come from the Sleep, Bitch Kombo. Should be underneath 20% Well being.
Pounded
D, B, 1, 1
Last Hit should come from Pound City Particular Transfer (from Gotcha Seize). Should finish with 1 and maintain 1 throughout Hit (faucet a number of instances and maintain throughout remaining hit).
Johnny Cage$500 Sun shades
D, D, 2
Last Hit should come from Throwing Shades Particular Transfer. Should hit from an ideal distance.
The Award Goes To
F+L1
Last Hit should come from Towards Throw. Opponent have to be shocked by Say Cheese Particular Transfer, Quickly Faucet 1+2 throughout the Throw.
Mic Verify
L1
Last Hit should come from a Again Throw. Should hit with three Throws throughout match.
KabalSpin Me Proper Spherical
B, F, three
Last Hit should come from Nomad Sprint Particular Transfer. Will need to have hit with at the very least three Nomad Dashes.
Rollin’ By means of
D, B, 1
Last Hit should come from Rolling Buzzsaw Particular Transfer. Will need to have used at the very least 10 Noticed Strikes throughout match.
Nowhere to Run
F+four, 1+three
Last Hit should come from the Left for Lifeless Kombo. Should not have used a Deadly Blow. Maintain D throughout hit.
Spinner Winner
L1
Last Hit should come from a Again Throw. Press D, D, D, throughout Hit.
Screamer
B, F, four, R1
Last Hit should come from an Amplified Fuel Blast. A Mercy have to be carried out.
KanoNot Lookin’ Good
L1
Last Hit should come from a Again Throw. Maintain D throughout Throw.
Look What I Discovered
2, 2, 1+three
Last Hit should ceom from the Figjam Kombo. Will need to have the Manhandled Particular Transfer outfitted. Should carry out a Mercy.
KollectorShould Have Paid
L1
Last Hit should come from a Again Throw. Quickly Press 1+2 throughout hit. (you may mash all 4 face buttons if Brutality is just not triggering).
Slice Slice Slice
D, B, F, three
Last Hit should come from Demonic Clutch transfer. Should get First Hit. Will need to have greater than 50% Well being.
Shaken
F+2, 2, 1+three
Last hit should come from the Taxed Kombo. Should be beneath 50%. Maintain D throughout Hit (can maintain down throughout the seize a part of the kombo).
Kotal KahnBack Stabber
L1
Last Hit should come from a Again Throw. Maintain L1 throughout Throw.
Sawed
D, F, 2
Last Hit should come from the Mehtiquia Lower assault. Will need to have a Totem Particular Transfer energetic.
Style of Blood
D, B, 2
Last Hit should come from Huehueyi Particular Transfer. Will need to have at the very least 1 Stack of Huehhueyi Buff. Maintain U throughout Hit.
KitanaPunished
B, F, three
Last Hit should come from Floor Sq. Wave. Will need to have Floor Battle Particular Transfer outfitted. Will need to have lower than 40% Well being.
Lethal Lips
L1
Last Hit should come from a Again Throw. A Mercy have to be carried out.
Wind Tunnel
D, B, 2
Last Hit should come from a Fan-Nado Particular Transfer. Should land Fan-Nado three instances within the Last Spherical.
Kung LaoNot Holding Again
L1
Last Hit should come from a Again Throw. Quickly Faucet 1+2 throughout hit.
Thoughts Of Its Personal
D, B, 2
Last Hit should come from the Z Hat Particular Transfer. Should get First Hit. Maintain F throughout Hit.
Dangerous Buzz
F+L1
Last Hit should come from Towards Throw. Should not lose a spherical. Maintain F throughout Hit.
Liu KangGet Chucked
D, B, F, 2
Last Hit should come from Kusari Slam Particular Transfer. Will need to have greater than 50% Well being.
One Inch Dying Strike
D, B, three
Last hit should come from the Dragon Parry Particular Transfer. Should kill opponent with the third parry in a match.
The Chosen One
D, B, 2, 1
Last Hit should come from Nunchaku Fury Particular Transfer, Dragon Fireplace have to be energetic, Maintain F throughout Hit.
Noob SaibotDecapper
L1
Last Hit should come from a Again Throw. Will need to have at the very least 40% Well being. Maintain B throughout throw (after Noob’s shadow drops from the ceiling).
Skinned
F+L1
Last Hit should come from Towards Throw. A Mercy have to be carried out.
Extra Portals Extra Issues
D, B, 1
Last Hit should come from the Sickle Snag Particular Transfer. Press D, D, D, throughout Hit.
RaidenZap Zap
F+L1
Last Hit should come from a Towards Throw. Press 1+2 quickly throughout Throw.
Elder Storm Strike
L1
Last Hit should come from a Again Throw. Maintain L1 throughout Throw.
ScorpionSpine Ripper
L1
Last Hit should come from a Again Throw. Should land three Throws. Maintain L1 throughout Throw.
Crispy
D, F, three
Last Hit should come from the Demon Breath Particular Transfer. Maintain three throughout Hit.
Demon’s Blood
2, 1, 2+four
Last Hit should come from the Wrath Kombo Assault. Will need to have Dying Spin and Dying Spear Particular Strikes outfitted. Well being have to be underneath 40%. Maintain F throughout Hit.
Save Me a Slice
D, B, three, R1
Last hit should come from an Amplified Hell Port. Well being have to be over 40%. Maintain D throughout Hit.
SkarletBottom Out
F+L1
Last Hit should come from a Towards Throw. Should land three Throws within the Last Spherical.
Melted
D, B, 2
Last Hit should come from the Blood Ball Particular Transfer. Will need to have at the very least 50% Well being. Should assault from an ideal distance.
Shao KahnKahn Croquet
F+L1
Last Hit should come from a Towards Throw. Press D, D, D, throughout Throw.
Sonya BladeUp Up and Away
D, B, 2, R1
Last Hit should come from an Amplified Air Management Particular Transfer. Maintain D throughout Throw.
Popping Heads
F+L1
Last Hit should come from a Towards Throw. Should not lose a spherical. Should maintain F throughout Throw.
Kisses
B, F, 1
Last Hit should come from Power Rings transfer. A Mercy have to be carried out. Assault should come from excessive distance.
Sub-ZeroOff With Your Head
B, F, three, R1
Last Hit should come from a Amplified Slide. Press F, F, F, throughout the Last Hit in opposition to the ice wall after Sub-Zero turns round.
Butchered
D, B, 2 (In Air)
Last Hit should come from an Aerial Polar Axe Particular Transfer. Maintain D throughout Hit.
Dancing on the Ceiling
F+L1
Last Hit should come from a Towards Throw. Maintain U on Throw.