Krystal v1.3 (Starfox Adventures)

The below is a paraphrased version of the original posts from Little Dragon's Krystal v1.3 thread in the old forums. Some verbiage has been changed so that the words do not look like -I- am the one that made the model, which seems to be a bit of a confusion on DeviantArt at times.....

The talented CharleyFox (a.k.a. FoxHunt) has graciously permitted Little Dragon to adapt his superb Krystal model for use in Poser and D|S.

Version 1.3 of the figure is now available.

All files can currently be downloaded from Little Dragon's Poser website:

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For those of you who've monitored Krystal's development since the initial announcement in 2007, the version 1.3 update offers a number of advantages over the original, along with new features. I'll gloss over the high points:

I thought I'd ask this here since people visiting this thread are going to be more familiar with the object in question. I tried using LD's Bushy Tail 2 the other day (in DS4 Pro) and ran into a problem where the very tip of the tail isn't accepting any morphs or changes to it's shape. I can't give it the lion tuft, or the rat like taper or anything. Has anyone else run into this problem, or have any idea what might be causing this? Thanks in advance.

I don't know about Daz 4, but I do know that in Daz 3 the lion tuft doesn't show because the material's opacity is set to zero by default. I'd turn the morph on, then use one of the Material presets that come with the tail to load the texture.

I've been hitting an odd snag with retexturing Krystal's hair, and I haven't been able to solve it yet.

It looks fine in previews (of course), but when I render out, sometimes the very tips of the hair show up well past where it should stop. For example (blown up 2x):

The thing is, it only shows up sometimes, depending on the zoom distance and angle. That makes me think it's an issue with the edges, but I can't figure out where exactly it is. Here are my materials settings for one of the hair layers (all three are identical, or should be anyway):

Both the Transparency and Edge Transparency maps match. I've tried turning down the texture strength on the edges down to 0, and get a light blue glossy line all the way down to the tip (and exactly to the same tips that give me trouble). I've also tried bobbing the hair transparency texture shorter (both for the main transparency and the edge transparency), and that doesn't seem to have an effect.

I've included the redrawn texture, and the original below, if you want to get an idea of what I'm working with, or mess with trying to solve it yourself. (I may redraw the texture again before releasing it, but I want to solve this issue first before I mess with it any further.)

I've been asked a few times to post up the texture files I've been using lately, so I put together a pack and am offering it for download and use as you please, as long as you credit me if you use some part of it.

1) Depending on your zoom distance/angle, the very tips of Krystal's bangs may lightly show past where they should be invisible. I haven't been able to fix this, so if it does occur for you, you can either photoshop away the tips, or switch back to the old transparency maps for the hair.

2) If you use the "Nipples Off" preset after applying the "HD Textures (No Bumpmaps)" preset, it will include the fur bump map into the Nipples area, which won't match the surrounding smooth fur. Simply switch the bump map to "None" in the Materials Room.

Please forgive the triple post, but I've put together a comparison image for anyone interested. Being this zoomed out does take away from some of the benefits of the higher resolution texturing, but it should give you an idea of some of the differences. Color or design-wise, I'm definitely not claiming this pack is better than the original, just different; an alternative for those looking for a slightly different look.

Does anybody have the Starfox_Krystal_walk__run_sequences.rar file? The link is dead...

What was the old link?

Maybe the Wayback Machine has a copy, but we'll need the old link to the page to be able to check.
I tried that, and it took me to the actual page, then I came here. Other running animations don't look right or I can't get the camera to follow properly. I'm prerendering a platformer in Multimedia Fusion 2.

Krystal is the main figure in my character development. Thats why I work on her and create some updates, convert clothing and add some new morphs. The conversion of the Krystal G+ Package is only one of my Projects for her^^

I hope someone has the Krystal 1.0 version of her. I need it really :-(

Hmmm, Sorry, inu_yahsa, I didn't realize that France still had what does look like the older version (the one coolcj1990 quoted) on our website, though there is no official link to it.

I can add a real link to the older version, if people want it. Just let me know. Since we don't have any way to contact Little Dragon, I'll take responsibility for putting it back there.

If there are other links that should go on the site for third party items, please send me a pm or post the link in this thread and I'll add them.

Sorry I haven't kept up on this - I really haven't used Krystal and when I took over our website after France died last year, I just left things as she'd had them. I'll go through and delete any links that aren't good or see if I can find updated ones...

It would be great when you put a separate link to the old files on the page. I don't know that about France so I thought the site is no longer supported and I prepared for reupload when the site would be down. I also created installers of the Krystal package which works like the DAZ Installer. But they include a component selection so you can chose which part of the Krystal bundle you like to install. (A feature I miss in the DAZ installers)
I also work on a concept of automatic update injection into exiting cr2 files via my installers. So I could share updates of her easily without any permission problems^^

I'm working on updating the links and putting in links to the items that are required for some of the third party stuff, I'll also add in the older version of Krystal :) Busy with a number of things so it may take a bit.

Some nice images on your site :)

I'm not sure if there's any need to put up installers for the items that are already on the site with zip files, unless I'm misunderstanding what you mean and these are installers for something you've made?

Are you the one who created the Whisper and BD Lowrise conversions that are linked on the site? The links right now go to the old Daz forums, so I'm changing that to have links to the files.

Has anyone successfully dressed Krystal in Genesis clothing using XD4?
I downloaded it yesterday
( I have XD3 and actually did not see any advantages using 4 other than a bit quicker and got more pokethrough! and would need to buy new licenses for other figures too)
it creates a CR2 but looks for a file that is there in geometries called Krystal-starfox- but it does not see it
opening it in notepad it is a vertex list so an unnamed obj file, adding an obj extension did not work either
their website appears offline so no joy looking for more info there

well I sort of solved it using PP12 and Dimension3D's DSON importer
I resaved the imported .duf of a Genesis dress as a cr2 and that converted
but
surely one can do it without Poser somehow
( I fortunately have Poser)
the pokethrough was again bad so added a smoothing modifier in studio