local-guru.net

For this experiment I used the sound visualizer nodes form the animation nodes addon
I have been asked for tutorials a lot lately and so I added a view screenshots and
descriptions to explain how I achieved the effect.

To analyze the audio material you need a "Sound Bake" and a "Evaluate Sound" node. I also created
a copy of the default cube for each bar I wanted in my animation using an "Object Instancer". The
strenghts list and the object list are fed to a loop.

for this animation I used the "simple sound controller"-template from the animation nodes addon to control some objects by music. I rendered the 3 animations separately and cut them to the beat using the VSE

I added a random and a switch statement to a loop to create "context-free-art"-like structures using the animation-animation-nodes addon in blender. I also animated the size of the spheres using a sine-function