ASA: Alice in Wonderland #4 PF

A group of young adventurers are on the trail of the White Rabbit! After falling down a strange hole and running the oddest obstacle course ever, they finally catch sight of the White Rabbit just as he runs into a strange castle filled with quirky challenges that make a perfect first dungeon. Welcome to Adventures in Wonderland, a mini-adventure path for the Pathfinder Roleplaying Game! A Message for the Duchess is a family-friendly adventure short suitable for 2nd level characters.

In the first three chapters of Adventures in Wonderland, the party chased the White Rabbit through the wood and rescued it from a nasty tangleme tree. Proclaiming they were all late, the rabbit used its plane shift ability to transport everyone to the top of a deep rabbit hole. In the rabbit hole, the party had to feed words to a singing dictionary, catch a peek-a-boo, and drink a potion to make them small, all so they could fit through a tiny door and run a strange obstacle course prepared by the Dodo!

While A Message for the Duchess was designed to be part of a mini-adventure path it can be played alone or even as part of another adventure entirely. For example, the Duchess’ Castle could be an obstacle summoned by Edwin’s fears in Pixies on Parade or the Nightmare King’s magic in Nightmares on Parade.

A Message for the Duchess is an After School Adventure! After School Adventures are adventure shorts designed to only take a few hours of time to complete. You can find other adventuers in this series here.

An Endzeitgeist.com review The fourth part of the adventure series for the youngest of players (I’d recommend the series for ages 4 – 6, 8 at most) clocks in at 14 pages, 1 page front cover, 1 page editorial/SRD, ½ page advertisement, leavi [...]

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