I like Taj-Nar Swordsmith better than Steelshaper Apprentice. The swordsmith looks bad, but since it puts the equipment in play, it's an efficient way to find cheap gear like Greaves and Jitte.

I'd try to fit in Skullclamp. Even if you can't draw immediately off the cat tokens, drawing two cards off an opponent's removal is great. Everything looks solid though, so I don't know what I'd cut.

Completely forgot about Taj-Nar Swordsmith. I don't like it, it's needs too much mana. For it to tutor a Sword and equip, I would need 9 mana total. Afterwards, Swordsmith is lame 2/3 not doing anything. I like Steelshaper Apprentice better and it's the only other Equipment tutor that's repeatable.

Skullclamp falls in the category of 'Anything that functions best in a token strategy' of "Cards I Will Not Use". I don't have the resources to make full use of Skullclamp nor do I want to add them in.

Taj-Nar Swordsmith's not quite as mana efficient as Stoneforge Mystic (then again, not many cards are), but it's about on par with the other two creatures. Unlike Steelshaper's Apprentice, your equipment is hidden from counterspells, and unlike Stonehewer Giant, you still get to tutor even if you don't have haste and your opponent has removal.

On top of that, it fits your Reveillark + Karmic Guide loop, so it does actually recur. (Speaking of which, I like having High Market for 'tron style decks; sac in response to tuck is pretty swell.)

Obviously 'smith isn't anywhere near the top equipment tutor, but I think it's better than you give it credit for.

Taj-Nar Swordsmith's not quite as mana efficient as Stoneforge Mystic (then again, not many cards are), but it's about on par with the other two creatures. Unlike Steelshaper's Apprentice, your equipment is hidden from counterspells, and unlike Stonehewer Giant, you still get to tutor even if you don't have haste and your opponent has removal.

On top of that, it fits your Reveillark + Karmic Guide loop, so it does actually recur. (Speaking of which, I like having High Market for 'tron style decks; sac in response to tuck is pretty swell.)

Obviously 'smith isn't anywhere near the top equipment tutor, but I think it's better than you give it credit for.

I still prefer Steelshaper Apprentice. It's only in the deck as a placeholder for a new Equipment tutor, if ever printed.

Aww, no Raksha Golden Cub? When I had my Kemba deck I was shocked how many games he won.

He was in the deck when I first built it. Was taken out for Elesh Norn, Grand Cenobite because Kemba was the only Cat token producer and I never found room for White Sun's Zenith. Elesh was eventually dropped for Angel of Serenity, as I stopped focusing on tokens altogether and devoted the entire deck to Voltron.

Absolute Grace & Absolute Law - Black and Red aren't heavily played in my meta and I'm not interested in adding cards that may become dead against a handful of decks. I also want to keep my enchantment count low.

My creature base has been given an aggressive boost. When Kemba becomes unavailable, I need something more efficient in combat than low-power utility dorks. Wurmcoil Engine is an amazing beater. 'Survives' sweepers and is extremely synergistic with Trading Post. Transcendent Master becomes an absolute beast if not removed right away. Loxodon Gatekeeper has been cut because it wasn't helpful. It was either play it early or become a bad draw late game. Steelshaper Apprentice has also been cut as I needed the space. I was saving Apprentice's slot for a future Equipment tutor, but another tutor might not be created for a while and there is no point in waiting.

Sword of Vengeance has been re-added. It was in the deck before and I've been looking for a way to add it back in. Sword of War and Peace was dropped because protection from White gives me problems. If Kemba has pro-White form one of the Swords, my Planeswalkers and Mother of Runes can't target her and moving Equipment around is costly and can leave her open to spot removal. Also, War an Peace isn't as great as the other three Swords I'm running.

Ghostly Prison has been added to keep attackers off me. Some players in my meta tend to single me out. Lightning Greaves has been dropped because I hate shroud and having to work around it. I also needed the space.

Forbidding Watchtower has been added to provide me with another emergency attacker. Windbrisk Heights has been dropped as my deck doesn't generate three attackers consistently anymore nor do I attempt to attack with an army anyway.

No cards in Dragon's Maze made the cut, but that's to be expected in a heavy multicoloured set with no Equipment. The only worthwhile card is Renounce the Guilds, but aside from sniping Commanders my meta doesn't have decks filled with multicoloured permanents. Renounce would end up a dead card most of the time and is also completely dead against monocoloured decks.

Well, this deck's Commander is now Eight-and-a-Half-Tails. This change happened last July. Since I never properly used Kemba, Kha Regent's tokens, I figured a new Commander was necessary. Eight-and-a-Half-Tails' abilities protecting my Equipment and allowing him to bypass blockers makes him a great fit for a Voltron deck.

Cards I'm Considering:

M15 Cards:Avarice Amulet - More card draw is welcome, but I don't like that downside.

Ajani Steadfast - Love his +1 and -7, but his -2 is lackluster for this deck. Thoughts?