Friday, 30 September 2016

CG Artists Toolkit - Animation and Character 02 - Creating a Pendulum

Testing out the incorrect and correct ways of creating a pendulum has broadened my knowledge within animation further. Creating the curve allowed me to follow the movement accurately and create a successful pendulum. Testing out the incorrect method has shown me exactly how not to attempt a pendulum, as each method could be easily confused.

1 comment:

You're missing a pendulum here. There's supposed to be the wrong one that follows the straight line, the evenly spaced one that follows the curve, and the ease in and ease out one that follows the curve (the missing one). Similar to the previous task, you need to make one that starts slow, speeds up in the middle, and slows back to the end, the most realistically timed one. These are good though so far.