Oh, while you rewrite it, could you pls. keep an eye on the behaviour after waking up from energy save ?
The client often fleshes a lot and the buttons work, but don´t change their look accourding to their state (play/stop).

Oh, while you rewrite it, could you pls. keep an eye on the behaviour after waking up from energy save ?

The client often fleshes a lot and the buttons work, but don´t change their look accourding to their state (play/stop).

We’ll test for it, but that sort of an issue may be dependent on the other launcher team. The UI is literally a website opened by the launcher executable.

zluq_zabaa:

If you find the time please consider having a look at random accounts suddenly becoming non-sticky during connectivity issues. Thanks!

One of the changes we made in the UI rewrite, it no longer has access to the pinned account information, until you click buttons (pin / unpin / “forget all accounts” etc.). Also instead of unpinning / removing accounts on failure (after clicking play), you should get a message instead suggesting you try relogging the account.

One of the changes we made in the UI rewrite, it no longer has access to the pinned account information, until you click buttons (pin / unpin / “forget all accounts” etc.). Also instead of unpinning / removing accounts on failure (after clicking play), you should get a message instead suggesting you try relogging the account.