Annotation Type RealmModule

By default a Realm can store all classes extending RealmObject in a project. However, if you want to restrict a
Realm to only contain a subset of classes or want to share them between a library project and an app project, you must
use a RealmModule.

A RealmModule is a collection of classes extending RealmObject that can be combined with other RealmModules to create
the schema for a Realm. This makes it easier to control versioning and migration of those Realms.

A RealmModule can either be a library module or an app module. The distinction is made by setting
library = true. Setting library = true is normally only relevant for library authors. See below for
further details.

Currently, it is not possible to have multiple RealmModule declarations in a single file. If you have more than one
RealmModule, you will have to use separate Java files for each module.

RealmModules and libraries

Realms default behavior is to automatically create a RealmModule called DefaultRealmModule which contains all
classes extending RealmObject in a project. This module is automatically known by Realm.

This behavior is problematic when combining a library project and an app project that both uses Realm. This is
because the DefaultRealmModule will be created for both the library project and the app project, which will
cause the project to fail with duplicate class definition errors.

Library authors are responsible for avoiding this conflict by using explicit modules where library = true is
set. This disables the generation of the DefaultRealmModule for the library project and allows the library to be
included in the app project that also uses Realm. This means that library projects that uses Realm internally are
required to specify a specific module using RealmConfiguration.modules().

App developers are not required to specify any modules, as they implicitly use the DefaultRealmModule, but
they now has the option of adding the library project classes to their schema using
RealmConfiguration.addModule().

Element Detail

library

public abstract boolean library

Setting this to true will mark this module as a library module. This will prevent Realm from generating the
DefaultRealmModule containing all classes. This is required by libraries so they do not interfere with
Realms running in app code, but it also means that all libraries using Realm must explicitly use a module and
cannot rely on the default module being present.
Creating library modules and normal modules in the same project is not allowed and will result in the annotation
processor throwing an exception.

Default:

false

allClasses

public abstract boolean allClasses

Instead of adding all Realm classes manually to a module, set this boolean to true to automatically include all
Realm classes in this project. This does not include classes from other libraries which must be exposed using
their own module.
Setting both allClasses = true and classes() will result in the annotation processor throwing
an exception.

Default:

false

classes

Specifies the classes extending RealmObject that should be part of this module. Only classes in this project can
be included. Classes from other libraries must be exposed using their own module.
Setting both allClasses = true and classes() will result in the annotation processor throwing
an exception.