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So many Cait's lately.

If you think Cait is "easy" to play, then that shows what you know about things.

Theres your average Joe Schmoe who plays Cait. Makes up roughly 75-80% of matches. Basically gets carried by the team. Best case scenario breaks even in K/D/A ratio. Builds her wrong. Completely oblivious as to the range of her Ult, often lets nearby low health enemy champs escape due to poor map awareness.

Then theres the player who actually knows how to play her. Easily carries the entire team. Knows when to ult. Knows how to ult. Knows how to build her. Has great map awareness. This group is small. Very few people are part of this group.

Hurricane isn't bad on her either if you wanna make her steroids better, not always a pick though.

Shiv is good on her.

Hurricane really only pans out if you can guarantee you will have brush nearby to attack out of so you get Headhshot every other attack. You also will lose out on movespeed that, as a long range squishy, you kind of need. I would say that Sword of the Divine, while similarly powerful, has the same drawback on Cait.

Generally, my build is Furor Zerker's, BT, PD, IE, Statikk Shiv, GA. Since everyone is scared of BC out of top lane, they generally don't build Armor anymore, meaning that with Runes and Masteries I won't need a LW. And since Cait has no real steroid of her own she kind of needs the extra attackspeed item (which also gives her crit, making it even better).

traps are really strong and can be used for so many purposes. Her net into q burst combo is amazing for turning around ganks and now that people aren't afraid to push down towers shes the best person for the job.

Cait is actually pretty good at zoning most other ADC's because of her poke and her range, especially during the laning phase. She does seem to fall off later game, in my opinion anyways, because of her real lack of CC to help with team fights.

As for her escape, I honestly don't think her escape is on the same level as Ezeral's or Corki's, or even Tristana's. The slow, if you hit them with your net, is nice, but doesn't guarantee an escape like Ezeral's blink does, or Corki's/Tristana's jump usually does.