PAX 2014: Super Meat Boy: Forever Announced

SUUUUUUPER MEAT BOOOOY!

The team said their goal was to release a Super Meat Boy game designed from the ground-up with touch interface in mind, rather than try to shoehorn touch controls onto an existing game. They hoped to bring out a game with the feel of the original Super Meat Boy "without the use of multiple buttons" or analog sticks.

Super Meat Boy: Forever won't be an endless runner, according to Team Meat, but it will feature an endless mode, along with daily run challenges and online high scores. It will also have a full story, 6 chapters, and twice as many bosses as were in the original game.

Other features coming to Super Meat Boy: Forever include a randomly generated level structure, and a dark world featuring dark warp zones, bosses, with new playable indie game characters.

Team Meat stressed that the game is NOT simply a port of Super Meat Boy, nor will it feature one-button control. For those lucky enough to be attending PAX Prime in Seattle, Team Meat is giving hands-on demonstrations of the game at the Indie Megabooth.