(Active): After 1.5 second delay, that is increased further by taking damage, Evelynn enters stealth for some time. Evelynn's next attack or damage ability will slow her target for 3 seconds, instantly ending her stealth. Evelynn can cast Shadow Walk while stealthed to destealth.

(Passive): Each time Evelynn scores a kill or assist she regains health.

Health Restored: 150 / 225 / 300

(Active): Evelynn gains attack speed and movement speed for 10 seconds. Malice and Spite's cooldown refreshes every time she kills a champion or on assists. It can be cast during Shadow Walk without destealthing and its bonuses won't stack if you cast the ability again.