Inscription's gold-making potential compared to other profs ranges from huge to OP

Inscription allows one to make an entire expansion's worth of cash in just two (2) months through the sale of cards/trinkets.

One can make 160k in the space of thirty minutes without even using the Auction House. They do that just by spamming the trade channel offering the new epic trinkets for sale.

The Inscription level 90 epic trinkets sell for 80k apiece.

In comparison, an enchanter makes about 60 k PER BLOODY MONTH FFS, and in order to do that they need to spend hours each day in front of the AH interface, do literally THOUSANDS of 1 silver undercuts, run THOUSANDS of times from the auctioneer to the bloody mailbox and back, not to mention the amount of disenchanting and buying of materials one has to make.

A Scribe does NOT have to bother with the AH, does not have to spend hours in front of the AH, does not even have to deal with undercuts and stuff. They just produce their cards, bind them together, and sell them for 80k within seconds ater having spammed the Trade Chat.

They really need to nerf Inscription to bring it in line with other professions' gold making potential, making an entire expansion's worth of cash in just 2 months is just plain wrong, not to mention it's just ridiculous.

EDIT: Our 24 hours CD as enchanters is not even worth to use, as a Sha Crystal costs less at the AH than what the mats needed to produce it do.

NINJA TURTLES as the next playable WoW race/class combo. WoW has got Kung Fu Pandas, Pokemon and recently even Transformers in it, so I don't see how Ninja Turtles would be any less pathetic than current "WoW" is.

They did nerf it. Scribes can only make one card per day per scribe now, and 8 are needed per deck, and what is made is a random proc chance from amongst 32 possible cards. The cards require a Scroll of Wisdom, a BoP item scribes can create once a day to make.

People who are selling decks now (and to be fair I am one of them) got them via having large numbers of scribes and/or via buying up other people's cards to combine with their own into decks to then sell, which requires fairly substantial investment/risk. A non scribe could just as easily be selling decks from just cruising the AH for bargain cards right now, and there's literally nothing stopping you from doing so and making your own decks to then sell that way.

Beyond that the serious profit making potential of the cards is fairly short term. The create an ilevel 476 trinket, which will be basically/mostly outdated in the next tier of content (and to be fair the tanking trinket is terrible in this tier of content as well), so the money making opportunity for cards is basically immediately (especially with the DMF currently on), which is why scribes are pushing it so much right now. Compare that to enchanting, where people will be wanting your enchants for the entire xpac.

In fact it is ridiculous to say that scribes don't go through the AH process. That is exactly what they do to make and sell glyphs, which is how they make money the rest of the time. I assure you the glyph market is just as competitive as the enchanting market, if not more so as it tends to have lower entry costs. Both professions have their usual day to day stuff, right now inscription has something special but short term with cards, and pretty soon enchanters who've made an effort will also have their own big ticket item in the form of weapon enchants that they can sell via trade and so on, and they'll get a boom on those at regular intervals throughout the xpac.

I really don't think enchanting is in any way inferior to inscription for gold making. It just depends on how you work it tbh, I haven't focused heavily on enchanting, except for acquiring cheap mats and stocking up on cheap sha crystals this xpac, but to say 60k a month is the potential for enchanting is just silly, that may well be what you made, but I assure you far more is possible, comparing average/poor earnings from one profession to the strongest possible earnings for another is hardly a fair point of comparison.

You say "OMG SCRIBES MAKE SO MUCH IN TWO MONTHS AS MUCH GOLD AS ENCHANTING IN WHOLE XPAC!!!QQQQQ".

There is a reason for this - after the first tier of raiding is over the darkmoon cards become completely useless, glyphs are difficult to sell in small numbers/without massive undercuts and even with shoulder enchants long term viability is still a problem. I'm not even bothering with darkmoon cards because of the time imposed restrictions that have been spoken about above, only possible way to make good cash is through the shoulder enchants in the long term.

In fact it is ridiculous to say that scribes don't go through the AH process. That is exactly what they do to make and sell glyphs, which is how they make money the rest of the time. I assure you the glyph market is just as competitive as the enchanting market, if not more so as it tends to have lower entry costs. Both professions have their usual day to day stuff, right now inscription has something special but short term with cards, and pretty soon enchanters who've made an effort will also have their own big ticket item in the form of weapon enchants that they can sell via trade and so on, and they'll get a boom on those at regular intervals throughout the xpac.

You don't even need to bother with glyphs. You make so much money through the cards, that in fact you don't even have to bother with professions or gold-making for the remainder of the xpansion. This is what they need to nerf.

And no, I do NOT agree that inscription's money making potential was nerfed. Not when a single card which you make every day spending a few seconds sells for 10k, which is what an Enchanter would make in the space of 5-6 days through spending hours in front of the AH, the mailbox and Auctioneer.

Inscription would have been brought in line with other professions when your 24 hours cooldown is as worthless as hours. Like I said, it's not even worth it for us to use our 24 hours cooldown b/c what we make sells for less than the mats required to make it. Don't even DARE to speak about nerfs until they make your 24 hours cooldown as useless as ours.

EDIT: My guildmaster, who has been spending all of his play time in dungeons and levelling his alts, has made I think around 380k so far from inscription, which will allow him to play for FREE for fourteen (14) months, and he will still have 30,000 gold for pocket change. Needless to say that my GM won't even need to touch the AH for the next 14 months or so.

Last edited by Sturmbringe; 2012-10-07 at 02:48 PM.

NINJA TURTLES as the next playable WoW race/class combo. WoW has got Kung Fu Pandas, Pokemon and recently even Transformers in it, so I don't see how Ninja Turtles would be any less pathetic than current "WoW" is.

As stated above, creating a deck is a very time-consuming and risky proposition. If you make a card a day, and by some freak of nature get each card you need the first time, it still takes 8 days. The reality is that it'll probably take several weeks and a large investment, in terms of materials, before you get the deck your trying to make.

Compare that with, say, actually inscriptions. I can tell you from experience that 99% of the inscriptions out there won't make you any gold. This is even more true now that Blizzard has turned inscriptions into, mostly, an option.

So if you ask me whether I feel it's OP that Scribes can make a lot of gold, after investing a lot of gold worth of materials, probably close to a month time, and all for something that will only be good for the first tier of an expansion, then no I don't.

I am powerlevelling a Scribe as we speak. The gold made from the cards is just too much to ignore.

I won't even bother with glyphs, as the glyph market is ruined anyway. Shoulder enchants have got a lot more potential. Finally yes, it can, and all the cool little pr0 nerds have been doing that for years.

NINJA TURTLES as the next playable WoW race/class combo. WoW has got Kung Fu Pandas, Pokemon and recently even Transformers in it, so I don't see how Ninja Turtles would be any less pathetic than current "WoW" is.

Cards need scrolls. Scrolls are one per day cd. If you want to make say like the epic staff. Its 20 scrolls. It also takes 10 starlight inks which is not that easy to get.
One thing also is that when those cards are left behind by better trinks, none will buy em.
They need a lot of time. And there is a lot of these cards. And the tank trinket is definetly not worth it

I make more gold on my JC then all of my other professions combined and I'm an AH whore with several million gold. Making cards nice and all but they are soon obsolete and the market diminishes. But hey, keep leveling up that scribe and see for yourself it's not as easy as you think.

I make more gold on my JC then all of my other professions combined and I'm an AH whore with several million gold. Making cards nice and all but they are soon obsolete and the market diminishes. But hey, keep leveling up that scribe and see for yourself it's not as easy as you think.

I have got a JC too. There is so much competition in the JC market atm, that I get undercut (by 1 silver or less) less than 60 seconds after I post my auction. Actually selling a JC auction, requires one to stand in front of Auctioneer for an hour or so costantly cancelling auctions and reposting them.

Given that I get undercut every 60 seconds roughly, that means in order to get a pathetic 60g for a gem, I need to stand in front of Auctioneer for one hour continuously and cancel and repost my auction sixty (60) times give or take within the hour. That's the worst grind I can imagine, it's actually far worse than grinding feathers for Lower City rep back in the day.

In addition, the fact that an "AH whore" like you felt they had to post to discourage one from levelling a Scribe, speaks volumes about how lucrative the Scribe business actually is.

NINJA TURTLES as the next playable WoW race/class combo. WoW has got Kung Fu Pandas, Pokemon and recently even Transformers in it, so I don't see how Ninja Turtles would be any less pathetic than current "WoW" is.

You don't even need to bother with glyphs. You make so much money through the cards, that in fact you don't even have to bother with professions or gold-making for the remainder of the xpansion. This is what they need to nerf.

You don't need to bother selling regular enchants, you make so much money through the weapon enchants that you only have to bother with your profession the two weeks after every major content patch.

See what I did there?

I made at least half a mill each content patch from enchanting in Cata, and it's not my primary profession, I did it by buying cheap mats all the time then hitting the markets super hard around patches (similar to scribes hitting their market hard at the start of a new tier at DMF time y/y?).

The potential is there for enchanting if you use it. You yourself complain Sha crystals are too cheap, well buy them, go get the weapon enchants and cash in. You're complaining you aren't making as much from your profession as someone who is maximising another profession, when you're not even trying to maximise your own. It seems to me to be pretty unfair that you think a half assed effort in enchanting should be worth more than the maximum amount of effort in inscription.

Originally Posted by Sturmbringe

And no, I do NOT agree that inscription's money making potential was nerfed. Not when a single card which you make every day spending a few seconds sells for 10k, which is what an Enchanter would make in the space of 5-6 days through spending hours in front of the AH, the mailbox and Auctioneer.

Right because being able to make an endless amount of cards vs being able to make 1 a day isn't a nerf at all. The majority of scribes have been nerfed hugely, what you're seeing is the few people who are seriously invested in the profession making a huge effort to capitalise at a time they know they can. I made a ton of cards myself, but I also bought plenty of cards to finish decks. Sure I'm making gold from it, but my outlay has been over 200k so far on cards and herbs (then add in milling time etc, the scroll of wisdom is equivalent to making a sha crystal, we still have to process a huge amount of raw material to get the ink, much as enchanters do). It's not like you level a scribe and suddenly complete decks magically appear in your bags.

You're a terrible enchanter if you can only make 10k a week spending hours a day in front of the ah. I agree your market isn't great right now for sales, people are leveling professions, not many are raiding, but with LFR next week it will boom soon for you, you should have taken this time to prepare and sucked up as many of the cheap mats from profession levelers as you could. I'm glad to hear you're leveling a scribe, I hope it will give you some perspective.

Originally Posted by Sturmbringe

Inscription would have been brought in line with other professions when your 24 hours cooldown is as worthless as hours. Like I said, it's not even worth it for us to use our 24 hours cooldown b/c what we make sells for less than the mats required to make it. Don't even DARE to speak about nerfs until they make your 24 hours cooldown as useless as ours.

Then why haven't you bought all those cheap sha crystals so you can turn them into super expensive high demand enchants? It's not worthless, and if other enchanters think that it is then they are handing you a way to profit from their misunderstanding of how the xpac cycle works. And also, if you're not able to think in those terms, and able to make investments in cheap materials when you see them you're going to have as little success with inscription as you do with enchanting.

Sure I'm making gold from it, but my outlay has been over 200k so far on cards and herbs (then add in milling time etc, the scroll of wisdom is equivalent to making a sha crystal, we still have to process a huge amount of raw material to get the ink, much as enchanters do).

Looks like "you're doin' it wrong".

My GM has made already around 380k gold from Inscription.

NINJA TURTLES as the next playable WoW race/class combo. WoW has got Kung Fu Pandas, Pokemon and recently even Transformers in it, so I don't see how Ninja Turtles would be any less pathetic than current "WoW" is.

I can tell you are obviously doing the whole AH thing totally wrong; by being an AH whore I meant that I use my brain to make gold and not an addon and don't stand in front of the AH, I'd actually rather play the game. For some reason people think they need to stand in front of the AH to actually make gold on the AH and I get a kick out of that mindset. As for my scribes, I think I finally got one to 600 and have only skilled up the other by doing the daily research. Really not worth the effort to do more. Now my 3 JC'rs are either all maxed out or are close to it. That should tell you where the real gold's at.

That's nice. Did those cards magically turn up in his bags or did he buy them or make them? Where did his herbs come from? What about the time he spent milling etc? How did he finish decks he nearly had completed? How many scribes did he have to level? Does your 380k figure include or exclude those costs? It's only possible for an individual scribe to have made 12 cards by this point - and he clearly has more than that to make 380k - so it isn't just one dude on one toon as you seem to think it is, there's a whole bunch of other stuff somewhere you're not taking into account.

I'm sure I'll make a nice amount of gold as well (btw 380k is small beans compared to what dedicated scribes made at the start of cata - if anything demonstrates a nerf that does), and I'm on my way already but nowhere near done yet, but like I said it doesn't just happen, you need to invest pretty solidly upfront, then make it back. But have fun finding that out yourself.

I can tell you are obviously doing the whole AH thing totally wrong; by being an AH whore I meant that I use my brain to make gold and not an addon and don't stand in front of the AH, I'd actually rather play the game. For some reason people think they need to stand in front of the AH to actually make gold on the AH and I get a kick out of that mindset. As for my scribes, I think I finally got one to 600 and have only skilled up the other by doing the daily research. Really not worth the effort to do more. Now my 3 JC'rs are either all maxed out or are close to it. That should tell you where the real gold's at.

You didn't get it. JC fails compared to Inscription when it comes to gold making. The rest is just theory.

NINJA TURTLES as the next playable WoW race/class combo. WoW has got Kung Fu Pandas, Pokemon and recently even Transformers in it, so I don't see how Ninja Turtles would be any less pathetic than current "WoW" is.

NINJA TURTLES as the next playable WoW race/class combo. WoW has got Kung Fu Pandas, Pokemon and recently even Transformers in it, so I don't see how Ninja Turtles would be any less pathetic than current "WoW" is.