Game Master Retirement Home

POSes without the new fuel blocks went offline (as they should have; this worked as announced), however they ended up in a stuck state where they could not be onlined again once they got properly refueled. The database had (correctly) marked them as offline, but anchored, while Dogma (EVE's system for governing a whole bunch of on going effect; like applying your skills to your ship stats) decided that they were online.

With the reboot we told Dogma that it was being dumb and that it should get with the program. All should work properly now.

PS: For those that still want to whack at those pinatas; you still can. We did not bring any POSes online that should have been offline as per the normal changeover.

I have a small pos that had enough old fuel to last until 18:00 eve time today, and it was stockpiled with fuelblocks to last until march. On cue, it went off-line at 18:00 eve-time despite having and being supposed to use fuel blocks after the downtime this morning.

I fail to see where i am to fault at this.

That right there is a legit complaint. I'm not gonna fault you for that. It's a bit odd to have that happen when we did the same thing and our poses stayed online.

Just so long as they don't do a rollback, Whatever they need to do to fix it is ok with me.

I have a high sec POS that stayed online. My corp has a POS in null sec with AFAIK was fuelled, but it went offline (and was nuked). Our other POS are ok. This is a weird bug, but not the player's fault.

This is true, but did you know that most insurance companies don't cover 'Acts of God'?

In this case, CCP is God, and if something goes wrong because they did something, then its not covered by insurance.

Inappropriate signature removed, CCP Phantom.

Habitual Euthanasia

Pandemic Legion

POSes without the new fuel blocks went offline (as they should have; this worked as announced), however they ended up in a stuck state where they could not be onlined again once they got properly refueled. The database had (correctly) marked them as offline, but anchored, while Dogma (EVE's system for governing a whole bunch of on going effect; like applying your skills to your ship stats) decided that they were online.

With the reboot we told Dogma that it was being dumb and that it should get with the program. All should work properly now.

PS: For those that still want to whack at those pinatas; you still can. We did not bring any POSes online that should have been offline as per the normal changeover.

Offering Beer* (*redeemable at fanfest) for stats on how many "irresponsible POS fuelers" EVE has.

This is bullshit. This is the best ******* day of the year for me BECAUSE of the free pinatas. What issue could they possibly have? Has someone cried because of the fuel block switchover and they forgot to change over? It's been posted for over a god damn month!

/day is ruined.

lol@tantrum

******* spoiled child with entitlement issues....

He is not a spoiled child, he is a player who pays attention to game mechanics and uses them to his own advantage. Thats what EvE is about, if you missed a whole month of patch notes and discussion about POS fuel change then you deserve to lose your stuff.

POSes without the new fuel blocks went offline (as they should have; this worked as announced), however they ended up in a stuck state where they could not be onlined again once they got properly refueled. The database had (correctly) marked them as offline, but anchored, while Dogma (EVE's system for governing a whole bunch of on going effect; like applying your skills to your ship stats) decided that they were online.

With the reboot we told Dogma that it was being dumb and that it should get with the program. All should work properly now.

PS: For those that still want to whack at those pinatas; you still can. We did not bring any POSes online that should have been offline as per the normal changeover.

Offering Beer* (*redeemable at fanfest) for stats on how many "irresponsible POS fuelers" EVE has.

Unfortunately I am not at liberty to share that information, but I can say that it is definitely a non-trivial amount.

He is not a spoiled child, he is a player who pays attention to game mechanics and uses them to his own advantage. Thats what EvE is about, if you missed a whole month of patch notes and discussion about POS fuel change then you deserve to lose your stuff.

>doesn't realize that some people got rocked by broken game mechanics instead of careless tools that didn't switch fuels in their 30 day grace period>thinks its working game mechanics>trollface.jpg

"Sings me a dances of wolfs, who smells fear and slays the coward. Sings me a dances of mans, who smells gold and slays his brother."

Perkone

Caldari State

He is not a spoiled child, he is a player who pays attention to game mechanics and uses them to his own advantage. Thats what EvE is about, if you missed a whole month of patch notes and discussion about POS fuel change then you deserve to lose your stuff.

Until the announcement, no one was sure whether only improperly maintained POSes were going offline, or if perhaps some that had been properly fueled well in advance were also going offline. It wouldn't be fair if those who had prepared in advance still lost their stuff.

However, it sounds as though only people who waited until the last minute to refuel were having problems (?), so that's all right.

"The EVE forums are intended to provide a warm, friendly atmosphere for the EVE community." — EVElopedia

He is not a spoiled child, he is a player who pays attention to game mechanics and uses them to his own advantage. Thats what EvE is about, if you missed a whole month of patch notes and discussion about POS fuel change then you deserve to lose your stuff.

Until the announcement, no one was sure whether only improperly maintained POSes were going offline, or if perhaps some that had been properly fueled well in advance were also going offline. It wouldn't be fair if those who had prepared in advance still lost their stuff.

However, it sounds as though only people who waited until the last minute to refuel were having problems (?), so that's all right.

This is correct. Only POSes that were NOT properly fueled were affected. POSes that had fuel blocks in them were unaffected.

POSes without the new fuel blocks went offline (as they should have; this worked as announced), however they ended up in a stuck state where they could not be onlined again once they got properly refueled. The database had (correctly) marked them as offline, but anchored, while Dogma (EVE's system for governing a whole bunch of on going effect; like applying your skills to your ship stats) decided that they were online.

With the reboot we told Dogma that it was being dumb and that it should get with the program. All should work properly now.

PS: For those that still want to whack at those pinatas; you still can. We did not bring any POSes online that should have been offline as per the normal changeover.

Offering Beer* (*redeemable at fanfest) for stats on how many "irresponsible POS fuelers" EVE has.

Unfortunately I am not at liberty to share that information, but I can say that it is definitely a non-trivial amount.

I guess it is then party day for POS module builders as lots and lots of under-the-shield modules are going boom today (silos, hangars, moon miners, POS shield hardners).

May I suggest that POS fuel switchover statistics to be a devblog subject at some point...

He is not a spoiled child, he is a player who pays attention to game mechanics and uses them to his own advantage. Thats what EvE is about, if you missed a whole month of patch notes and discussion about POS fuel change then you deserve to lose your stuff.

>doesn't realize that some people got rocked by broken game mechanics instead of careless tools that didn't switch fuels in their 30 day grace period>thinks its working game mechanics>trollface.jpg

^^^^^^ Doesn't realize that computer games have bugs. Did not follow the old mantra of "be ready for glitches on the patch day". Defending people who did not think ahead and did not fuel or removed extra POS fuel thinking that everything will be ok.

First Federation

Confirming that my3 differently sized towers in 3 different systems with 3 different configuraitons were al;l working fine 60 seconds after the server came back up after the initial patch (i.e. the first time!).

I wonder how many empire pos owners thought "all I need is fuel blocks" and forgot they still need starbase charters. Did some people take them out?

Regardless, there was about as much warning on all this as there could have been short of sending some clown to your house to bop you over the head with a rubber chicken. So noone should be crying if they failed to put some fuel blocks in their pos proir to this morning's change over.

4U Services Inc.

Upholders

POSes without the new fuel blocks went offline (as they should have; this worked as announced), however they ended up in a stuck state where they could not be onlined again once they got properly refueled. The database had (correctly) marked them as offline, but anchored, while Dogma (EVE's system for governing a whole bunch of on going effect; like applying your skills to your ship stats) decided that they were online.

With the reboot we told Dogma that it was being dumb and that it should get with the program. All should work properly now.

PS: For those that still want to whack at those pinatas; you still can. We did not bring any POSes online that should have been offline as per the normal changeover.

I LOVE THIS GUY!

Also, pew pew! Get your official "CCP Christmas Pinata" in any wormhole near you!

Kosher Nostra

The 99 Percent

I called this so long ago. Told my w-space dwelling friends to motor around marking POSes with unattended caps and valuable stuff for future reference. Stolen carriers, looted logis, all sorts of sweet sweet tears. Not to mention the loot.

Did I mention the loot?

This is a great day. CCP, I officially endorse this product and/or service.

I said roll back. CCP didn't say anything about a roll back. But if hundreds of corps have lost hundreds of POS modules plus their contents because of a CCP bug, you bet your arse there will be a roll back or rage that will make the Incarna riots look like a walk in the park.

Best get raging then because you have ZERO chance of a rollback.

There has only been one REAL rollback (ie restore the entire server to a previous state due to a bug) in Eve's history and that was insurance fraud when it was introduced. The only reason CCP got away with a rollback that time was it was very near the start of Eve and the population was tiny.