taiHENkaku updated to Beta 2, fixes PSN spoofing (temporarily)

While it did take some time, the first update to the taiHENkaku beta has been pushed. This new release fixes tons of bugs in the initial release of this CFW for PS Vita consoles that are on firmware 3.60, although Yifan Lu still advises that if you are not willing to beta test – which means testing stuff and reporting bugs – you probably shouldn’t upgrade yet but rather stay on HENkaku V6. However if you are feeling adventurous or if you want to help out, feel free to do so!

If you want to help with testing taiHENkaku, here is what you need to do:

In filing your bug report, please be very specific in your setup (Vita/VitaTV, memory card?, what apps are used/installed, etc) and in triggering the bug (even if it is not possible to always reproduce it). Before filing any issues, make sure it is not listed below in the known issues section and read the other reported issues to make sure you are not submitting a duplicate ticket (submit a comment instead).

Remember that the issue tracker you need to submit your tickets in is this one. If you have nothing better to do with your time, why not help ironing out the bugs in this new CFW? Your call.

Yifan Lu also added that while PSN spoofing will work again, for some time, it is likely to break soon (this applies to all versions of HENkaku) and here is why:

PSA: PSN spoofing WILL break very soon as Sony disables 3.61 support. It only works now because 3.61 uses the same platform token.

So if you have stuff you want to download, do it soon and fast because after Sony kills 3.61 support, it is unsure as of now if spoofing will work again. You can however, refer to our FAQ to see how can still get your PSN stuff using your PS3.

What is taiHENkaku?

In case you missed the original annoucement, taiHENkaku is the new version of our favorite “homebrew loader” ported to the new taiHEN framework that Team Molecule have been working on since the original HENkaku release. While it turns HENkaku into a fully-fledged custom firmware, it is currently in beta state and it is not recommended you update right away, unless you are willing to help beta test.

Changelog for taiHENkaku Beta 2

New Features

Tons of bug fixes! This should fix random crashes/freezes in installation and usage.

Plugin loading support: the parsing of ux0:tai/config.txt should be working for developers. Check out the main development portal for details on how to use the configuration and taiHEN releases for the header and stub library to link with.

PSN spoofing is restored but WILL break in a couple of days when Sony flips the switch to disable 3.61 access. Please download what you need now.

Version spoofing is done locally in SceSettings now. That means any website that broke because of the version spoofing text would work now.

Missing/Known Issues

No cleanup support, if you load TONS of plugins, you might run out of memory.

PSN spoofing WILL break in a couple of days. Access might be restored at a later point, keep tuned.

Sometimes, right after successful installation, the browser will either crash or show a black screen. This is okay, just press the PS button to exit manually.

VitaShell 1.42 settings do not work. This will be addressed by The_FloW in the near future.

Package installation from safe mode do not work in molecularShell. This will be addressed by The_FloW in the near future.

molecularShell now only shows ux0:. This is part of the move to molecularShell being a safe homebrew while VitaShell has full powers. Please install VitaShell manually to access other partitions moving forward.

There is no offline installer for this beta.

Download the taiHENkaku Beta

To start playing around with the latest taiHENkaku Beta, just point your Vita browser to the http://beta.henkaku.xyz/ address and let it do its magic. To keep using or downgrade back to the V6 HENkaku build, keep going to the usual link of https://henkaku.xyz/.

Hard not to when you spam in every article 😛 Don’t worry, when adrenaline is released I will tell everyone. Thing is, FloW said it could take a while. But he likes to troll so unsure if he was serious or not.

yeah then we can play doom 2016 in 4k too! look im not usually a sarcastic *** but seriously the biggest emulator you can hope for is maybe dreamcast, ps2 is still a pipe dream but some devs still believe it may be possible for the smaller ps2 games such as the space shooters etc , but for the most part psp and dreamcast is the most it can get to

Once taiHENkaku is out of beta will it be an actual custom firmware (CFW) like this article and the previous one have described it? As in, a one time install instead of running the home-brew enabler (HEN) exploit every time the system is powered on? If not, the author(s) of these articles should not tag it as a CFW to avoid confusion and getting hopes up. It would be awesome if in the end it is a full blown CFW but beggars can’t be choosers! 🙂

it will be somewhat of an Lcfw like back in the psp days, still a full cfw but needs to be re installed upon reboot , apparently a whole new exploit would be needed to actually make it work from cold boot

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