T2000 v2 Twilight Nightmares

Twilight with a Twist

Want to wake up jaded players? Drop their characters into on of these adventures and listen to them gasp. Designed for groups looking for the unusual, these Twlight Nightmares are usable in either Twlight: 2000 or Merc: 2000 campaigns, whether as "official" episodes or as momentary diversions. The book includes:

The Rumors of Our Extinction…: Biotechnogically resurrected from a few, faint DNA traces, titanic reptiles from the age of dinosaurs stalk the deserts of New Mexico, searching for something to eat.

The Orpheus Extract: a pair of agents wants your help to gree a colleague held hostage. A German intelligence officer holds a captive whom he believes can put a secret base back unto operation. Poised between the two sides hangs a deadly secret, and the PCs could tip it toward their own salvation or desctuction.

This Ain't No Weather Balloon: On the trail of a lost business tycoon, the PCs discover a crashed saucer from a another world, and its mysterious zombie guards.

Warlord: An unseen warlord bent on world conquest, a secret mountain factory using slave labor and a terrorized village draw the PCs into an encounter with the unexpected.

Twilight Nightmares contains six fully developed adventures and four short scenarios which can be introduced as encounters in almost any other campaign, as well as black-and-white and color pages containing player handouts to help spice up the adventures and aid the ease of play.

A number of very interesting short Adventures for Twilight:2000, which give it a totally different angle. Thematical Quotes from "V - Visitors", "Predator", "Caddilacs & Dinosaurs" and other Genre's enhancing regular Gameplay and turning it into a players [...]

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