i like gold rush now, but hated it as a noob to the game (especially coming from COD). i was willing to give it a chance but none of my friends liked it, so it sat on the shelf until i got addicted to '43.

it's grown on me, but i think conquest (domination) is the easiest way to learn the game - not as chaotic.

EA and DICE revealed today what's to be found with the treasure trove of weaponry in Battlefield: Bad Company 2's Limited Edition retail release. The BFBC2 "while supplies last" edition will contain six special game unlocks -- only four of which are for Bad Company 2 -- and cost the same as the regular retail version.

The other two unlocks are from Battlefield 1943 and give soldiers the M1A1 Submachine Gun and the M1911 Pistol, which are both ... you know, guns that go pew-pew. BFBC2 launches March 2 and 5 in North America and Europe, respectively. Meanwhile, poor Battlefield 1943 has been waiting for new maps since July 20, 2009.

Is this "actual" gameplay? Will there really be context and location sensitive audio responses (like when the guy acknowledges one person, and the other yells about the tank, etc.)? Also, are they going to keep that language in there? If so - awesome.

Is this "actual" gameplay? Will there really be context and location sensitive audio responses (like when the guy acknowledges one person, and the other yells about the tank, etc.)? Also, are they going to keep that language in there? If so - awesome.

-JR

Audio responses like that are in the current Bad Company multiplayer. If somebody locates a tank, or spots a sniper it is called out in game. I think the language will probably remain but don't know for sure. My main complaint currently is that when playing multiplayer randomly nobody talks. If I am with players on my friends list we communicate well. In random matches though it seems like very few people talk. Playing silently against a group the communicates well is extremely difficult.

Audio responses like that are in the current Bad Company multiplayer. If somebody locates a tank, or spots a sniper it is called out in game. I think the language will probably remain but don't know for sure. My main complaint currently is that when playing multiplayer randomly nobody talks. If I am with players on my friends list we communicate well. In random matches though it seems like very few people talk. Playing silently against a group the communicates well is extremely difficult.

Thanks Pete.

I've noticed that as well, typically it's just my friend and I who play together who are doing any of the talking. It can be pretty frustrating when you're pinned down on a map and no-one from your team will tell you where they are, what they're seeing, or what they're trying to do.

I always wondered why they never fixed that busted chat system (squads). I mean, it didn't really matter to me, I usually played with one other buddy and didn't care but yes it is a broken system. Maybe they did that as to not overwhelm the servers??? I dunno lol