Creatures++ is a 1.13.1 datapack that adds 21 new biome specific mobs to make your survival experience more exciting!All of the mobs have their own custom drops and stats, and some of them even have their own special abilities.It also makes all other mobs in the game spawn in their own biome

OK ensure that you have the right folder path. In the zip you downloaded there is a folder named Creatures++ 2.2 datapack; in that folder there is a readme text with installation instructions, a folder named datapacks and a zip file. Drag the folder named datapacks and the zip file into your world save file. If you have done then it should be working

Ah my mistake the command is /function give:spawn/all(I got confused with the command for the older version)Also if you are having problems with a function not running try using TAB to auto-complete the command to make sure you are typing it correctly

First making a good quality datapack takes a lot of time and you can not expect me to just throw large amounts of content out there every month. I have a Youtube channel to run, not to mention school and a job.

Second Minecraft 1.14 still has a ways to go before it is released. I will not start on Creatures++ 3.0 until they get to the pre-releases. 18w50a is still not stable enough to support reliable game play and they still might add more features that will make my next update better. The article on Minecraft said "last major snapshot of the year" not last snapshot. we will be getting more sometime this month.

When I feel that I can start back up on Creatures++ I will do so, and I can promise it will be my best work yet. But until then Creatures++ will not receive any updates.

How do you get the spawn eggs? I've only been able to see the shadow and ice zombie because they've spawned naturally. The texture pack is enabled and everything, but there are no spawn eggs in the inventory.

Ah when spawning mobs with minecraft's spawn eggs they will turn into one of the packs mobs however If you are trying to spawn mobs form the pack and they are turning into other mobs than that is a bug that I will need to fix in the next updateIt sounds like you are spawning mobs under y=50 and that cave mobs are replacing whatever you spawn