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I know the flying post issues have already been talked about, but I think it'd be worth mentioning that flying to New Bark Town sometimes results in the game thinking that it's in Pallet Town (but the map is still New Bark Town). Thus, the map turns to Kanto. However, fly to Pallet Town again, and it becomes New Bark Town again and back to the islands map. What was interesting though, was that if you fly to New Bark Town and thus turning the map to Kanto, you could fly to route 10 (aka PC by Mt. Moon) except you'd end up in Blackthorn City. I'll be honest here: going round places trying to find the flying post for various places is actually quite fun...until you crash the game that is.

zel, you really should fix the warp glitches of newbark/pallet.
I know that there's 2 maps of new bark. one was pallet, the other was sevii isle 1.
lots of problems can happen if you fly to sevii isle 1 and wind up in the "old" bark town.

zel, you really should fix the warp glitches of newbark/pallet.
I know that there's 2 maps of new bark. one was pallet, the other was sevii isle 1.
lots of problems can happen if you fly to sevii isle 1 and wind up in the "old" bark town.

Zel said the map isn't on his Priority list yet.
So instead of lazy flying, use the bike >>

[FONT="Lucida Grande"]I don't know how or why, but this is a question...
Everyone is saying everything about the phone booths and signposts are awesome, but how do you know they are in the first place?
Could I see a pic?

Because Zel posted these 2 posts a few pages back.

Quote:

Originally Posted by zel

Here, I finished the video of the Phone Booth, just remember I still need to do that part of talking with Mom and Elm, I'll be working on that for the rest of the day.

The phonebook is so cool...CAn't wait to use it!!! Great work Zel!
One question-On beta 2(want to complete the most of it)the sick miltank, if you give enough oran berries to it, will something happen?

Well, most likely, if there were questions, they were all already answered, so, since I don't have much intention of answering anything right now, I'll just skip to the good part.

Which is a pair of videos showing how the trainers' scripts and the Phone Booth's scripts combine. The first video shows how you register trainers on the Phone Card (as long as there's memory space), while the second video shows how you get rematches (after insisting for a while, you'll need some patience to get a rematch)

Yawn... I'll just make my post on the MotM thread and come back after I sleep. I need to do some stuff for my Uni first, but after that, I'll start taking screenshots for my "screenshot release season"

Crystal introduced getting special items from people, but some trainers in gold, silver AND crystal let you know of special "there's loads of XXXXXX swarming in route XX. Come quick and get one". Although that'll be difficult to code in and it's not the most important thing to get coded, although newbies might like it so they know where to get soemthing.

On a slightly negative note, I know the phone booth is really well made and all, but is there any chance the people's names can be programmed to show up cos "mem 4" and "mem 9" aren't exactly memorable if you know what I mean. If it's too hard then no worries. I was the one that hated getting calls from random people saying "HEY PETER! I SAW A PIDGY" or "Hey Peter. My charmander burnt my balls off" or "HEY PETER! I SAW A TREE!!!!!" and so on.

EDIT: also, am I the only one who doesn't like the credits music being used for the johto/kanto route with the guy saying "you took your first step into kanto! check your map". Game is on other PC so I can't check the actual route number, but you know the one.

EDIT 2: Another question sorry. Is it possible, once you get the music thing sorted, to have different music for Johto and Kanto matches like in Gold and Silver? I remember my first Kanto battle. Very random music! But still cool!

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