Wild Light is an unforgiving roguelike RPG set on a procedurally generated island. Explore, hunt, and craft in the daylight. Survive the chaotic darkness where each night increasingly more brutal enemies arrive on the island, hunting for you.

Coming soon

Kickstarter Launch!

We just launched our Kickstarter page for Wild Light!

Check out the link above to see our project and help support us by backing the Kickstarter. We greatly appreciate any support you can give to make our dream game possible!Feel free to message us on Kickstarter or through our website at http://wildlightgame.com/ if you have any questions about the project!

About This Game

--Hardcore, open-world, survival game--

Survive as many days as possible, and each death means a new, randomly generated world and play-through.

--Advanced crafting system--

Every piece of crafted equipment has random stats. Hundreds of craftable items.

--Randomly generated invasions--

Prepare for invasions that occur every night. Each invasion is a random selection of enemies with different weapons and stats, forcing the player to adapt.

--Procedural generated islands--

Depending on the specified world size, a number of islands are generated with varied terrain, loot, enemies, and special locations.

--Building system--

Build walls, traps, turrets, and other defenses in preparation for the night.

--Hunger--

Plant crops, hunt for animals, and forage to stave off your hunger.

--Character selection--

Choose from over 50 unlockable characters, each with different stats and special equipment.

--Character progression--

Card-based perks, where on each level-up the player chooses one of three special abilities. Perks are dealt differently each playthrough. Stats naturally develop based on use.

--Explore and scavenge--

Discover new islands, treasure, and crafting possibilities.

--Equipment--

Items have randomly generated stats and abilities. When crafting items, you will rarely get the same result twice.