You generally want a group of skills/mods that go together e.g - Dex, SSI, DI, EP, HCI, DCI. That, or something very plain like 5-10 ssi, and dex bonus, something that can be imbued to the persons liking. Those jewls you have are kind of jumbled and unimbuable, hence why they aren't worth very much at all.

Stratics Veteran

agreed. even for the lower end of ssi jewels, you need at least hci. dci only jewels used to be able to be incorporated into a woodland hci suit pretty easily, but since the armor revamp wooland armor just isnt as good of a choice.

basically, for a ssi jewel to be worth anything it needs at least hci in my opinion. (or room to imbue hci) adding in damage inc, dci, enhance potions, or having 4 or 5 stam is where you get into the more desierable jewels.

Stratics Veteran

Sorry for not explaining myself better..but these guys pretty much summed it up..normally you'd be looking for atleast a piece u can imbue..it doesn't haven't to be anything spectacular..like I looted a 5 bush 10mana inc 4 stam 10ssi..not the greatest..but I used it on my sampire now, to free up some extra skills and made it so I only had to train to 105..which btw was a blessing! Screw gaining bush

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