Gemstone Keeper – to Linux

Finally, after beginning soon after the game’s Windows release on Steam, and well over a month after I initially wrote my first post about this topic, I’m finally done with porting Gemstone Keeper to Linux (for the most part) and ready to write about what I’ve learned from porting it over.

Since both the Framework and Level Generator have been ported, getting the whole game to compile and run wasn’t as confusing as the last two, but that didn’t stop it being tedious.