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[SWITCH] Enigma v1.13

rsn8887 has released a port of "Enigma", a puzzle game for the nintendo Switch.

I finally got it to work also on the Switch!

Changes in this version
=====
1.13 (Switch only)

- Fix crash on Switch when loading a level that contains rubberbands

Overview
=====
This is my Switch port of Enigma, a skill/puzzle game inspired by Oxyd on the Atari ST and Rock'n'Roll on the Amiga.

The object of the game is to uncover pairs of identically colored Oxyd stones. Simple? Yes. Easy? Certainly not! Hidden traps, vast mazes, laser beams, and, most of all, countless hairy puzzles usually block your direct way to the Oxyd stones … If you are new to Enigma, you may want to take a look at a few [screenshots](http://www.nongnu.org/enigma/screenshots.html) or peek at the [user manual](http://www.nongnu.org/enigma/manual_1.2 ... nigma.html).

Thanks to @usineur for his libkbd-vita code for easy use of touch keyboard text entry.

Thanks to the developers of VitaSDK and other developers on the Vita for making this possible, in no particular order: @devnoname120, @TheOfficialFlow, @yifanlu, @Rinnegatamante, @cpasjuste, @xyzz, @xerpi, and many others.

Thanks to the many developers of the original game, such as the main developers Thomas Bernhardt, Raoul Bourquin, Siegfried Fennig, Martin Hawlisch, Daniel Heck, Ronald Lamprecht, Andreas Lochmann, Petr Machata, Nobby, Nat Pryce, Jacob Scott, Sven Siggelkow, Ralf Westram, and many many others.

NOTE: I recommend using FTP transfer to copy the files over (~10,000 small files in data.zip). There is one report (thanks @ji11x38) that using the Vitashell "SELECT Button: USB" option to copy files directly from a MacOS computer to the Vita via USB caused the files to not transfer correctly, causing Enigma to crash on startup.

Switch:
- Extract the contents of Enigma_Switch.zip into the `switch` folder on your SD card, so that you have a folder `switch/enigma` with `enigma.nro` and more folders and files inside.

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