Good luck Looks like a nice tool, the pictures give me some vibes from when I played around in Consruct awhile ago.

I guess my only real questions before I'd throw money are:1. What advantages does this have over Construct2 or Game Maker? (Free is the obvious one, just curious if there's anything else specifically they don't do that you do).

2. I know you say it may be open source if you raise enough, but if not are there any plans for source code licensing or similar of the main tool?

« Last Edit: March 30, 2014, 01:16:38 am by MorleyDev »

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UnitTest11 - A unit testing library in C++ written to take advantage of C++11.

All code is guilty until proven innocent, unworthy until tested, and pointless without singular and well-defined purpose.

Telling from the IndieGogo page, your project looks quite mature and user-friendly. Do you have videos that give a rough impression of how GameDevelop works and what it can do? They needn't be tutorials, maybe just some trailer-like screencasts

Compared to C2, GD is available on Ubuntu (GD is made using cross platform technologies), support native games development, events are translated to C++ or JS (should be more efficient and games can't be reversed engineered). Some features are also designed to be more powerful (variables support the use of arbitrary structure, for example any variable can be parsed to/from JSON).Concerning Game Maker, both C2 and GD are based on events which I think is a better way of creating games without asking the user to learn a new (and proprietary) language like the GML. Game Maker drag'n'drop approach is more limited and not as powerful.

Do not hesitate to spread the word, lots of new users could be interested by the fact that GD is now fully open source, and lots of developers could be interested in contributing to this unique piece of software!