State of Decay Update 3 Released Today

Undead Labs will be releasing their title update number 3 today for State of Decay. This update will bring along quite a few changes and improvements.

Some of the best new features and fixes include the ability to bring NPCs on missions with you, outposts are now numbered on your map, NPCs who have been evicted from the community will no longer take up space in your Journal, plus so much more. Check out the full list of changes below:

NPCs

– You can now ask a community NPC to follow you and watch your back. Followers can also accompany you on most non-storyline missions.
– NPCs who have been told to leave your community no longer remain in your Journal and take up bed space.
– Jacob can no longer be selected for a “Mercy Shot” mission before he gives you the “Home Away from Home” mission.
– You can now train members of another Enclave in your Dojo immediately upon construction of the Dojo.

HOMES

– Fixed Snyder Warehouse not repairing vehicles.
– Fixed community NPCs sometimes blocking the door to Snyder Warehouse.
– You can no longer move to a Home site that supports fewer Outposts than you currently control.
– Vehicles are no longer teleported to Home parking spaces at 6:00 AM.

OUTPOSTS

– Outposts are now numbered on the map.
– Added Journal log entry for establishing an Outpost.
– Outpost bonuses to Stockpiles are now retained when the game is restarted.

MISSIONS

– Added Journal log entries for “Memento” mission.
– Changed AI to ensure zombies are present when you get a training mission or a morale mission.
– You are now reminded every 15 minutes, starting at 30 minutes, that your progress is not being saved while in a mission.
– Fixed bug that allowed save spinner to sometimes display during missions.
– Additional polish to “The Law” mission.