I've found good learning games hard to find. Many are boring, most teach only a bit of knowledge (facts) but not skills or deeper understanding. But two gems are "The Incredible Machine" and "Fantastic Contraption" In both these games you have to build a contraption using wheels, levers, motors, etc. Building these contraptions you learn how gravity, leverage, balance, and other physics concepts work. And by "learn how
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I'm really keen to make a large, open content, strategy title that explores the core issue of power, it's use and generation and the consequences of these. Games are the idea medium for this because they allow the player to take long and short term decisions and see how they play out. So do you invest in nuclear and risk an accident, in coal and create more CO2? One costs more up front the other less now but has knock-on
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