The Decider (UE4 January Jam Entry)

The Decider is a minimalistic game created for Unreal Engine 4’s January 2016 Game jam, the theme being “Don’t Push The Button”.

Throughout the development of this prototype I enjoyed learning about animating sprites, creating flipbook animations and working with 2D assets in Unreal Engine 4.

The idea of this prototype was to put players in the shoes of a person forced to make a tough call, trying to recreate the feeling of indecisiveness and struggle to take a morally right choice. As such, gameplay is very simple and the overall purpose of this piece is for it to be more of an experimental interactive segment.