Fentasy? was that intentional?
Aside from that i love how refreshing the intro it really feels like you’re trying to show fans from the get go that there are gonna be quite a few new things/mechanics/style.
Also Nolegs is cute x2.

I feel like in EBF4, there were some issues with item distribution, particularly in the cases of gold plates and silk. Silk is required to upgrade a wide variety of items, and to upgrade everything (or even just a few thing), you need to buy a LOT of it. Gold plates are also really bad. The magma hammer is extremely useful from the moment you first get it, and you’ll probably equip it during the second third and fourth dungeons, but the magma hammer requires three gold plates, and you only get two from chests. Not only that, but there are only a couple enemies with a chance to drop them at all (at least at the time this is relevant), and they only have a 3% chance to do so.

I just think that items like these are relatively way to hard to get a hold of, while items like mithril shards, while valuable, are easy to get in the amounts needed. I just noticed this as I’m replaying the fourth game to get ready for the fifth’s release, and I was wondering if such balancing had been receiving a major focus.