The performance of mobile phone processors has been steadily increasing, causing the performance gap between server and mobile processors to narrow with mobile processors sporting superior performance per unit energy. Fueled by the slowing of Moore’s Law, the overall performance of single-chip mobile and server processors have likewise plateaued. These trends and the glut of used and partially broken smartphones which become environmental e-waste motivate creating cloud servers out of decommissioned mobile phones. This work proposes creating a compute dense server built out of used and partially broken smartphones (e.g. screen can be broken). This work evaluates the total cost of ownership (TCO) benefit of using servers based on decommissioned mobile devices and analyzes some of the architectural design trade-offs in creating such servers.