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Poltova - Stug III G

The centerpiece of this simple but very effective diorama is a Stug III Ausf G from Dragon. Claudio painted with a base Tamiya XF60, followed by chipping with Ammo by Mig products. For the rest of the weathering, washes and filters Claudio used all Ammo by Mig products. The terrain materials consist of AK Interactive products, as well as mud and snow while the vegetation is made up of small bushes and lots of patience.

I also reacted to the spelling and did some googling.
It appears that sometimes Poltava is also (right or wrong) written Poltova:
LINKLINK "Welcome to Poltava National Technical University, a pioneer scientific insitute of modern Europe located in the modern East european city of Poltova of Ukraine."
Most of the incorrect spellings seem to be non-Ukrainian web-sites though.
Maybe caused by mistakes or bad choices when transcribing from українська абетка, Полтава where the two last wovels are the same and different from the first. I can't comment on the pronounciation though .....
About the great Swedish defeat:
LINK
/ Robin

Similar but not same.
Po Ltava would be "same" as 'am Main' where 'am Main' is used to distinguish one Frankfurt from the other Frankfurt which is 'an der Oder'
The French and English do something similar.
Not done in the nordic languages though although some towns and areas try it. We have two cities with similar names, Linköping (home of SAAB aircraft) and Lidköping (smaller and less well known). Lidköping got fed up with getting confused with Linköping so they tried to launch the name Lidköping vid Vänern (Vänern is the largest lake in Sweden) but the attempt failed.
We have some names which identify a specific place along a river such as a bridge (the one and only back in those days) or a shallow crossing place (ford).
/ Robin

Beautifully-done paint job of a great kit; I only have one problem: the snow embedded in the tracks is too clean. Regardless of temperature the ground pressure on the tracks would compress the snow into dirty ice almost immediately. I'm from Canada and I know snow as only someone who deals with it for seven months of the year can know it. The tracks simply are too clean and need to be dirtied-up even if the scene is representing a STUG driving on a road during a hard freeze. At a few degrees below zero Celsius it would be positively packed with mud. Feedback makes perfect.

If I may add: looking at the groundwork with its muddy appearance I would expect the tracks, the wheels and the underside of the tank to be much more muddy and less snowy. The tank could sit a bit deeper in the groundwork as its weight would suggest.
But these are details at second glance. The "feel" of a cold winter day in Ukraine is well transfered. Good job. Maybe a figure would add a bit more live and a sense of scale to it.

Hi Gary, thanks for the comments. For snow use AK-interactive products. There are 3 products to work with snow and work is to see how to combine them to achieve what you want or try to get as a result.
I must admit that for me it was difficult because being from Argentina I have seen only the snow only in photos or on television.
Here I pass the products that I mentioned above:
LINK

Hi Frank, thanks for your comments. They are always very useful to improve and I think that someone like you who knows very well how is a climate with snow are the ideal to make those details. As I said before, I'm from Argentina and I never saw snow so it's not easy and it's my first job with snow.
I have not even stuck the model to the base to improve it over time because it gave me the feeling that I had a lot to improve in the snow.
regards

If I may add: looking at the groundwork with its muddy appearance I would expect the tracks, the wheels and the underside of the tank to be much more muddy and less snowy. The tank could sit a bit deeper in the groundwork as its weight would suggest.
But these are details at second glance. The "feel" of a cold winter day in Ukraine is well transfered. Good job. Maybe a figure would add a bit more live and a sense of scale to it.
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Hi Michael: Thanks for the comments. The stug was not stuck because I had the feeling that I had to improve it in details, as well as improve in the field.
regards