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Combat Map - Turn 5

Story Summary

Turn 1 - Blart joined the party. Activate and travel through the Electric Gate.

The Sinister Spire

Turn 1 - Turok joined the party. Ian Turbrand, on behalf of the town of Kingsholm, offers each member of the group 500 GP to recover the king's bones.

Turns 2 - 9 - Returned to the tomb of the forgotten king to investigate hole and tunnel below. Discovered bodies of grave robbers that previously escaped. Discovered earth node and fought 2 giant cockroaches, 4 large cockroaches and a cockroach swarm.

Turns 17 - 21- Approached the city of Pedestal. Reached South Gate and fought 5 Kuo-Toas.

Turns 22 - 26 - Entered the city of Pedestal and started exploration. Gathered information around town. Traveled to Dripstone Inn and sought out Es Sarch. Accepted missions from ES Sarch in exchange for information about Fadheela. Traveled to the Bazzar to reequip. Spent the night at the Dripstone Inn.

Turns 67 -73- Investigated right hallway and attached rooms to the center and right. Did not enter the room with the spider statue and webs.

Turns 74 -80 -Investigated left hallway again and the attached rooms to the left. Returned to rooms on the right. Entered the room with the spider statue and webs. Party retreated from animated statue and spider swarm.

Turns 99 - 106 - Explored Level 4. Entered mirror room and fought Shardcaster and two Glass Spiders. Experimented with magic mirrors and fought them to be scrying devices which can be set on fixed points.

Turns 135 - 138 - Tied up loose ends in Pedestal and with Es Sarch. Party leveled up to 7th. Conclude this adventure. Kirlic left the party.

Barrow of the Forgotten King

Turn 1 - Ian Turbrand, on behalf of the town of Kingsholm, offers each member of the group 50 GP to investigate the disappearances of the Yurling family and two guardsmen. They were last seen entering the large local graveyard.

Turns 2 - 4 – Entered graveyard and investigated mausoleum. Fought 2 Wolves and a Worg. Discovered the bodies of the two town guardsmen.

Turn 11 – Return to Kingsholm to return Tyra Yurling to safety and report the deaths of her family and the two guards. Receive original 50 GP reward and are offered 250 GP more to get to the bottom of this situation. Rested to recover hit points, spells and abilities.

Turns 12 - 13 – Returned to mausoleum to continue searching. Investigated beyond the door of the main mausoleum.

Turns 14 -16 – Investigated side tomb. Fought clockwork guardians.

Turns 17 - 22 - Investigated beholder puzzle room. Solved puzzle and found a way to a lower level.

Turns 37 - 42 – Investigated tunnel to the surface. This is how the robbers entered the tomb complex. Discovered the statue of the forgotten king. Fought Runehound. Party leveled up to 3rd. (Converted to Final Pathfinder RPG rules.)

Turns 74 – 84 – Investigated the flooded chamber near the end of the maze. Fought Giant Leeches and Leech Swarms. Dargoth contracted Demon Fever. Rested after fight to recover hit points, spells and abilities. Party leveled up to 4th.

Turns 85 – 91 – Investigated the rooms at the end of the maze. Discovered unconscious half-elf bard, Leera. Fought guardian constructs. Leera joined the party after explaining that she was a reluctant member of the grave robbers.