PlayStation.Blog » Scott Rohdehttp://blog.us.playstation.com
The official PlayStation Blog for news and video updates on PS3, PS4, PSN, PS Vita, PSPTue, 03 Mar 2015 22:23:37 +0000en-UShourly1http://wordpress.org/?v=4.1E3 2013: PlayStation Devs Rake in Awards & Accoladeshttp://blog.us.playstation.com/2013/06/28/e3-2013-playstation-devs-rake-in-awards-accolades/
http://blog.us.playstation.com/2013/06/28/e3-2013-playstation-devs-rake-in-awards-accolades/#commentsFri, 28 Jun 2013 18:28:23 +0000http://blog.us.playstation.com/?p=109420PS4. For me personally, I get the added privilege of working with some of the most brilliantly talented developers in the industry, who are all focused to show off their latest creations at E3. We were overwhelmed by the tremendous support we received from the gaming industry during a fantastic E3 week.]]>Wow, what an amazing E3! With all the excitement surrounding the show this year, it’s easy to forget that it was all topped off with the release of The Last Of Us at the end of the week! I hope everybody is enjoying the game; it’s truly special. My recommendation: play on hard mode with the headphones cranked up… in the dark, if you dare. :)

Congrats to Naughty Dog on another amazing title. Arguably their best yet?

This year’s E3 was very special for all of us at PlayStation, with all the buzz and anticipation surrounding PS4. For me personally, I get the added privilege of working with some of the most brilliantly talented developers in the industry, who are all focused to show off their latest creations at E3. We were overwhelmed by the tremendous support we received from the gaming industry during a fantastic E3 week.

I am honored to be a member of the PlayStation team as we look forward to a time of unprecedented excitement for gamers worldwide. From the launch of PS4 this holiday season — with an amazing lineup of games like Killzone: Shadow Fall, DRIVECLUB and KNACK, and inFAMOUS Second Son coming shortly thereafter — to the release of some of our biggest blockbusters ever on PS3 with Beyond: Two Souls and Gran Turismo 6, to the exciting lineup of new PS Vita titles including Killzone Mercenary and Tearaway, to all the amazing indie game announcements (Octodad!), it’s an amazing time to be a PlayStation gamer.

On behalf of PlayStation’s Worldwide Studios, I wanted to offer a humble congratulations to the all the teams who were nominated for Best of E3 awards. The developers have been working for months or even YEARS in preparation for a great showing this year. A sincere THANKS! to all the devs, the media, and most importantly, the incredible PlayStation community for your support this year. To celebrate a successful E3, we want to recognize all of the teams for their hard work. Check out the full list of awards and accolades below:

inFAMOUS Second Son

Best PlayStation Exclusive (Nominee) – Game Informer

Editor’s Choice Selection E3 2013 (Winner) – Polygon

Best PlayStation Game (Winner) – IGN

Best PS4 Game (Winner) – IGN

Best Overall Game (Nominee) – IGN

Best Action Game (Nominee) – IGN

Best Console Game (Nominated) – Game Critics Awards Best of E3 2013

Best Action/Adventure Game (Nominated) – Game Critics Awards Best of E3 2013

Best PS4 Game (Winner) – Destructoid

Game of Show (Nominee) – Destructoid

Best PS4 Game (Winner) – Electronic Gaming Monthly

Best Sony Exclusive (Winner) – Digital Trends

Best PlayStation Exclusive (Winner) – Laptop Magazine

Best of E3 (Winner) – Yahoo!

Best Action Game (Winner) – Hardcore Gamer

Best PS4 Game (Winner) – Hardcore Gamer

Best Graphics (Nominee) – Hardcore Gamer

Killzone: Shadowfall

Best PlayStation Graphics (Winner) – IGN

Best Overall Game (Nominated) – IGN

Best PS4 Game (Nominated) – IGN

Best Shooter (Nominated) – IGN

Best PS4 Exclusive – GameTrailers

Best Sony Exclusive – Digital Trends

Best FPS (Nominated) – Digital Trends

Best PS4 Game (Nominated) – Destructoid

Best Shooter (Nominated) – Destructoid

Best Sony Exclusive (Nominated) – Electronic Gaming Monthly

Best Graphics – Technical (Nominated) – GamingExcellence

Best Shooter (Nominated) – GamingExcellence

Best Console Experience (Nominated) – GamingExcellence

Best Shooter (Nominated) – Hardcore Gamer

Best Graphics (Nominated) – Hardcore Gamer

Best PS4 Game (Nominated) – Hardcore Gamer

DriveClub

Best Racing Game (Nominated) – IGN

Best Racing Game (Nominated) – Destructoid

Best PS4 Game (Nominated) – Destructoid

Best Racing Game (Nominated) – Electronic Gaming Monthly

Best Racing Game (Nominated) – Machinima

Best Racing Game (Nominated) – Neoseeker

Best Racing Game (Nominated) – GamingExcellence

Best PS4 Game (Nominated) – Hardcore Gamer

Knack

Biggest Surprise – PlayStation (Winner) – IGN

Best Platforming Game (Nominated) – IGN

Best PS4 Game (Nominated) – IGN

Best PS4 Game (Nominated) – Destructoid

Best Sony Exclusive (Nominated) – Digital Trends

Best Sony Exclusive (Nominated) – Electronic Gaming Monthly

Best Platformer (Nominated) – PlayStation Universe

Best PS4 Game (Nominated) – Hardcore Gamer

Hohokum

Most Welcome Respite (Winner) – TIME Techland

Editor’s Choice Selection E3 2013 (Winner) – Polygon

The Order: 1886

Most Promising PlayStation Game (Winner) – IGN

Best New Trailer (Nominated) – IGN

Most Anticipated Game (Nominated) – PlayStation Universe

Coolest Game We Know Nothing About (Nominated) – GamesRadar

One to Watch (Nominated) – GameTrailers

BEYOND: Two Souls

Best PS3 Game (Nominated) – IGN

Best PS3 Game (Nominated) – Destructoid

Best Sony Exclusive (Nominated) – Digital Trends

Best PS3 Game (Nominated) – Electronic Gaming Monthly

Best PS3 Game (Nominated) – Hardcore Gamer

Gran Turismo 6

Best Racing Game (Nominated) – Game Critics Awards Best of E3 2013

Best Racing Game (Nominated) – IGN

Best Racing Game (Nominated) – Destructoid

Best PS3 Game (Nominated) – Destructoid

Best PS3 Game (Nominated) – Electronic Gaming Monthly

Best Racing Game (Nominated) – Machinima

Best Racing Game (Nominated) – Neoseeker

Best Racing Game (Nominated) – GamingExcellence

Best PS3 Game (Nominated) – GamingExcellence

Best Racing Game (Nominated) – Hardcore Gamer

Best PS3 Game (Nominated) – Hardcore Gamer

Rain

Best PS3 Game (Winner) – IGN

Most Innovative Game (Nominated) – IGN

Biggest Surprise (Nominated) – IGN

Best Original Game (Nominated) – Game Critics Awards Best of E3 2013

Best Downloadable Game (Nominated) – Game Critics Awards Best of E3 2013

Best PS3 Game (Winner) – Destructoid

Best Digital Download (Nominated) – Digital Trends

Best PS3 Game (Nominated) – Hardcore Gamer

Puppeteer

Best PS3 Game (Winner) – Electronic Gaming Monthly

We Love It Awards (Winner) – The Escapist

Best PS3 Games (Nominated) – Destructoid

Tearaway

Best Vita Exclusive (Winner) – Game Informer

Best Handheld Game (Winner) – Game Critics Awards Best of E3 2013

Best of E3 (Selection) – Yahoo!

Best Vita Game (Winner) – GameTrailers

Best Portable Game (Winner) – Destructoid

Best Platformer (Nominated) – Destructoid

Best Handheld (Nominated) – Digital Trends

Best Reach Around (Winner) – GamesRadar

Best Vita Game (Winner) – Electronic Gaming Monthly

Best Vita Game (Winner) – PlayStation Universe

Best Vita Game (Nominated) – Hardcore Gamer

Killzone: Mercenary

Best Vita Game (Winner) – IGN

Best Reasons to Still Own a Vita (Winner) – IGN

Best Vita Game (Nominated) – GameTrailers

Best Portable Game (Nominated) – Destructoid

Best Handheld (Nominated) – Digital Trends

Best Vita Game (Nominated) – Electronic Gaming Monthly

Best Vita Game (Nominated) – Hardcore Gamer

Destiny of Spirits

Best RPG (Nominated) – Digital Trends

PlayStation 4

Best Console (Winner) – Forbes

Console Winner (Winner) – CNBC

Best of Show (Nominated) – Game Critics Awards Best of E3 2013

Best Hardware (Nominated) – Game Critics Awards Best of E3 2013

Best of E3 Awards (Winner) – Gaming Illustrated

Best of E3 2013 (Winner) – Gamer Theory Media

Sony PlayStation

E3 Winner (Winner) – NY Daily News

Best of Show (Winner) – Digital Trends

E3 Winner (Winner) – Machinima

Best Press Conference (Winner) – GameTrailers

Best Conference (Winner) – Digital Spy

E3 Winner (Winner) – Gizmodo

E3 Winner (Winner) – The Verge

]]>http://blog.us.playstation.com/2013/06/28/e3-2013-playstation-devs-rake-in-awards-accolades/feed/38http://blog.us.playstation.com/wp-content/uploads/2013/02/secondson.jpg4.38SVP of Product Development, Worldwide Studios America, SCEA380DualShock 4: Developers Speakhttp://blog.us.playstation.com/2013/04/25/dualshock-4-developers-speak/
http://blog.us.playstation.com/2013/04/25/dualshock-4-developers-speak/#commentsThu, 25 Apr 2013 13:00:12 +0000http://blog.us.playstation.com/?p=104852PlayStation 4, and we can't wait to share more features and details with you as we get closer to launch. ]]>

We are incredibly excited about PlayStation 4, and we can’t wait to share more features and details with you as we get closer to launch.

As you know, one of the first major reveals during PlayStation Meeting 2013 was the new DualShock 4 Wireless Controller. Today, we’re pleased to share a brand new video where developers discuss some of their favorite DualShock 4 features, what makes each feature unique and how it will make your gameplay experience much more dynamic.

Be sure to come back and visit PlayStation.Blog for the latest news and updates.

]]>http://blog.us.playstation.com/2013/04/25/dualshock-4-developers-speak/feed/114http://blog.us.playstation.com/wp-content/uploads/2011/05/PlayStation-Default-554x341.jpg4.74SVP of Product Development, Worldwide Studios America, SCEA1140Journey Transcends Gaming with Grammy Nomination, Other Accoladeshttp://blog.us.playstation.com/2012/12/13/journey-transcends-gaming-with-grammy-nomination-other-big-wins/
http://blog.us.playstation.com/2012/12/13/journey-transcends-gaming-with-grammy-nomination-other-big-wins/#commentsThu, 13 Dec 2012 20:55:23 +0000http://blog.us.playstation.com/?p=93077Journey. Since it was announced in June two years ago, critics and fans alike have been praising Journey’s heartfelt narrative, incredibly memorable visuals and emotional score. Once it launched back in March, it quickly garnered the attention and admiration of many, ultimately resulting in three big wins at the recent 10th Annual Spike TV Video Game Awards, including Best PS3 Game, Best Independent Game and Best Original Score.]]>As 2012 prepares to come to a close, many of us have taken a step back to reflect on the amazing game experiences we’ve enjoyed throughout 2012. One game in particular stands out above the rest: Journey. Since it was announced in June two years ago, critics and fans alike have been praising Journey’s heartfelt narrative, incredibly memorable visuals and emotional score. Once it launched back in March, it quickly garnered the attention and admiration of many, ultimately resulting in three big wins at the recent 10th Annual Spike TV Video Game Awards, including Best PS3 Game, Best Independent Game and Best Original Score. In addition, Journey, still the fastest-selling PSN game of all time, has earned the first-ever Grammy nomination for a video game in the Recording Academy’s 55-year history, in the category of best score soundtrack for visual media, placing us in the ranks of legendary composers John Williams and Hans Zimmer.

Journey also recently received the following nods so far this year. And while it’s such an honor to just be nominated for such prestigious awards, I wouldn’t be surprised to see this list grow even more over the course of the upcoming months:

IGN Best of 2012 – Game of the Year, Best Overall Graphics, Best Overall Music, Best Overall Story, Best PS3 Graphics, Best PS3 Sound, Best PS3 Story, Best PlayStation Network Game, Best PS3 Game nominee

Machinima Inside Gaming Awards 2012 – Best Art Direction winner

X-Play Best of 2012 – Best Art Direction winner, Best Original Game winner

Please join me in congratulating the team by sharing your most memorable Journey moment.

]]>http://blog.us.playstation.com/2012/12/13/journey-transcends-gaming-with-grammy-nomination-other-big-wins/feed/44http://blog.us.playstation.com/wp-content/uploads/2012/12/journey.jpg4.42SVP of Product Development, Worldwide Studios America, SCEA443Best of E3 2012: PlayStation Sweeps the Game Critics Awardshttp://blog.us.playstation.com/2012/06/26/best-of-e3-2012-playstation-sweeps-the-game-critics-awards/
http://blog.us.playstation.com/2012/06/26/best-of-e3-2012-playstation-sweeps-the-game-critics-awards/#commentsWed, 27 Jun 2012 00:34:59 +0000http://blog.us.playstation.com/?p=78669seven Game Critics: Best of E3 awards including BEST IN SHOW for The Last of Us, and receiving more awards than any other platform or publisher.
Receiving critical acclaim throughout the industry, The Last of Us, the new PS3 survival action game from the talented team at Naughty Dog, took home a whopping five Game Critics Awards.]]>It truly is an exciting time to be part of the PlayStation family. This morning, PlayStation was recognized by the gaming industry elite, winning an industry-leading seven Game Critics: Best of E3 awards including BEST IN SHOW for The Last of Us, and receiving more awards than any other platform or publisher.

Receiving critical acclaim throughout the industry, The Last of Us, the new PS3 survival action game from the talented team at Naughty Dog, took home a whopping five Game Critics Awards. In addition to bringing down the house at the close of our E3 press conference, Naughty Dog also showed a behind closed door demo that showcased a totally different way to play the press conference demo and highlighted how choices made by the gamer in the struggle to survive deadly encounters can affect how enemies react and the tactics they’ll employ.

We are thrilled to be leading the pack following E3 2012 — bringing a strong lineup to gamers throughout the rest of this year and well into 2013 across our PS3, PS Vita and PSN platforms. Again, a massive congratulations to all nominees and winners of this year’s Game Critics Awards: Best of E3!

Check out all PlayStation wins below and the full list of the Game Critics Awards: Best of E3 winners available here.

· Best of Show
The Last of Us
(Naughty Dog/SCEA for PlayStation 3)

· Best Original Game
The Last of Us
(Naughty Dog/SCEA for PlayStation 3)

· Best Console Game
The Last of Us
(Naughty Dog/SCEA for PlayStation 3)

· Best Action/Adventure Game
The Last of Us
(Naughty Dog/SCEA for PlayStation 3)

· Special Commendation for Sound
The Last of Us
(Naughty Dog/SCEA for PlayStation 3)

What was your favorite game from E3 2012? Be sure to let us know in the comments!

]]>http://blog.us.playstation.com/2012/06/26/best-of-e3-2012-playstation-sweeps-the-game-critics-awards/feed/61http://blog.us.playstation.com/wp-content/uploads/2012/06/7451302206_d2e7f33c0c_o.jpeg4.54SVP of Product Development, Worldwide Studios America, SCEA610Sucker Punch Productions Joins SCE World Wide Studioshttp://blog.us.playstation.com/2011/08/02/sucker-punch-productions-joins-sce-world-wide-studios/
http://blog.us.playstation.com/2011/08/02/sucker-punch-productions-joins-sce-world-wide-studios/#commentsTue, 02 Aug 2011 13:00:27 +0000http://blog.us.playstation.com/?p=56099
“We’ve enjoyed an incredible relationship with Sony that has allowed us to combine our creative design capabilities with their guidance to make some of the best franchises to hit the PlayStation platforms. Equally important, the relationship with SCE has provided us the flexibility and trust to take creative risks and invent new properties. And best of all, we get to keep doing what we do -- pushing ourselves to make more innovative games and more exciting experiences for PlayStation gamers!”
]]>

Earlier today we announced Sucker Punch Productions has officially joined Sony Computer Entertainment Worldwide Studios. We’re thrilled to share the news and welcome Sucker Punch to the PlayStation family.

Brian Fleming, managing partner of Sucker Punch Productions had this to say about becoming the sixteenth studio to join PlayStation:

“We’ve enjoyed an incredible relationship with Sony that has allowed us to combine our creative design capabilities with their guidance to make some of the best franchises to hit the PlayStation platforms. Equally important, the relationship with SCE has provided us the flexibility and trust to take creative risks and invent new properties. And best of all, we get to keep doing what we do — pushing ourselves to make more innovative games and more exciting experiences for PlayStation gamers!”

We’ve worked closely with Sucker Punch for more than 12 years, bringing fan favorites like Sly Cooper series and, of course, the inFAMOUS storyline to life on PlayStation platforms. On behalf of our executive team and Worldwide Studios, I’d like to take just a moment to welcome this immensely talented group of individuals to our team. I look forward to seeing what kind of gaming magic we can make happen in the months and years ahead!

]]>http://blog.us.playstation.com/2011/08/02/sucker-punch-productions-joins-sce-world-wide-studios/feed/128http://blog.us.playstation.com/wp-content/uploads/2011/08/5999690817_b0fe1ec981_b.jpg4.9SVP of Product Development, Worldwide Studios America, SCEA1280The Best of PlayStation at E3 2011http://blog.us.playstation.com/2011/06/30/the-best-of-playstation-at-e3-2011/
http://blog.us.playstation.com/2011/06/30/the-best-of-playstation-at-e3-2011/#commentsThu, 30 Jun 2011 14:03:40 +0000http://blog.us.playstation.com/?p=54108E3 may have wrapped up a few weeks back, but the excitement here at PlayStation is growing by the day. Not only are we coming off of one of the most successful E3s we’ve had in recent memory, but we are preparing for the launch of some of this year’s most-anticipated software titles as well as a couple of very exciting new pieces of hardware.
This year we showcased one of the strongest software lineups in our history, including many creative and show stopping titles for the upcoming PlayStation Vita, family friendly options for PlayStation Move and an amazing lineup of AAA titles and franchise favorites for PS3. The positive response we received from our community was overwhelming, and the confirmation from E3 judges was very gratifying. In fact, PlayStation hardware and software was nominated for more than 140 awards at E3 this year. Here’s a look at just a few of the accolades we received:]]>E3 may have wrapped up a few weeks back, but the excitement here at PlayStation is growing by the day. Not only are we coming off of one of the most successful E3s we’ve had in recent memory, but we are preparing for the launch of some of this year’s most-anticipated software titles as well as a couple of very exciting new pieces of hardware.

This year we showcased one of the strongest software lineups in our history, including many creative and show stopping titles for the upcoming PlayStation Vita, family friendly options for PlayStation Move and an amazing lineup of AAA titles and franchise favorites for PS3. The positive response we received from our community was overwhelming, and the confirmation from E3 judges was very gratifying. In fact, PlayStation hardware and software was nominated for more than 140 awards at E3 this year. Here’s a look at just a few of the accolades we received:

UNCHARTED: Golden Abyss

The year ahead will be a memorable one for PlayStation fans everywhere. The introduction of innovative hardware such as PS Vita and the PlayStation 3D Display will set the bar high when it comes to both quality and creativity. PlayStation Vita will provide gamers with the highest definition handheld gaming experiences, delivering new ways to play at home and on-the-go. In addition, the PlayStation 3D Display will offer PS3 users and their friends the ability to face-off with the exclusive two-player mode and provide easy access to all of their favorite 3D entertainment. Developers meanwhile will have more ways than ever to challenge and change the way people play and experience PlayStation games.

]]>http://blog.us.playstation.com/2011/06/30/the-best-of-playstation-at-e3-2011/feed/82http://blog.us.playstation.com/wp-content/uploads/2011/06/5843693994_aa927fb302_z.jpg4.5SVP of Product Development, Worldwide Studios America, SCEA820Sony Computer Entertainment Worldwide Studios: A Taste of What’s to Comehttp://blog.us.playstation.com/2011/04/11/sony-computer-entertainment-worldwide-studios-a-taste-of-whats-to-come/
http://blog.us.playstation.com/2011/04/11/sony-computer-entertainment-worldwide-studios-a-taste-of-whats-to-come/#commentsMon, 11 Apr 2011 18:45:01 +0000http://blog.us.playstation.com/?p=49633LittleBigPlanet 2, MLB 11 The Show, Killzone 3, PlayStation Move Heroes, and many more—and we’re just getting started. Tomorrow sees the release of Patapon 3 and April 19th marks the North American launch of SOCOM 4: U.S. Navy SEALs. We have more heavy hitters coming throughout the year and I’m excited to announce that this week you’ll be seeing new information popping up on the PlayStation.Blog and through the gaming media offering sneak peeks at some of our biggest titles launching in 2011.]]>It’s been a busy 2011 already for us here at Sony Computer Entertainment! We’ve seen the launch of LittleBigPlanet 2, MLB 11 The Show, Killzone 3, PlayStation Move Heroes, and many more—and we’re just getting started. Tomorrow sees the release of Patapon 3 and April 19th marks the North American launch of SOCOM 4: U.S. Navy SEALs. We have more heavy hitters coming throughout the year and I’m excited to announce that this week you’ll be seeing new information popping up on the PlayStation.Blog and through the gaming media offering sneak peeks at some of our biggest titles launching in 2011.

As a preview to our biggest industry conference—E3—we’re conducting a media tour this week featuring early looks at some of this year’s most-anticipated PlayStation 3 titles: inFAMOUS 2, Ratchet & Clank: All 4 One, Resistance 3, Twisted Metal, and UNCHARTED 3: Drake’s Deception. We’re inviting several of our media partners to get a firsthand look at new content and information from each of the titles, and we’ll be sharing what we show them on the PlayStation.Blog starting tonight and throughout the next week.

In fiscal year 2011 alone, Sony Computer Entertainment Worldwide Studios brought you 50 full game releases across three PlayStation platforms. Our close-knit community of development studios and partners is one of our most valuable assets in developing innovative gameplay that pushes the industry forward.

As we head into this week of activity, we just want to thank you for your support throughout the first part of this year and we look forward to giving you many more great games throughout 2011. We always love hearing from our community, so tell us in the comments what PlayStation games you’re most anticipating in the coming months!

]]>http://blog.us.playstation.com/2011/04/11/sony-computer-entertainment-worldwide-studios-a-taste-of-whats-to-come/feed/126http://blog.us.playstation.com/wp-content/uploads/2011/02/UNCHARTED-3.jpg4.65SVP of Product Development, Worldwide Studios America, SCEA1260make.believe: From Programmer to Naughty Dog Co-Presidenthttp://blog.us.playstation.com/2010/02/19/make-believe-from-programmer-to-naughty-dog-co-president/
http://blog.us.playstation.com/2010/02/19/make-believe-from-programmer-to-naughty-dog-co-president/#commentsFri, 19 Feb 2010 23:01:32 +0000http://blog.us.playstation.com/?p=24531You’ve probably seen Sony’s global “make.believe” (pronounced “make-dot-believe”) initiative by now, which comes with a simple message: believe that anything you can imagine, you can make real. I know a lot of you have heard the name Christophe Balestra, and like many of you out there, his make.believe moment is taking place every day. Christophe, along with co-president Evan Wells and the entire team at Naughty Dog, have been creating amazing games for the PlayStation family since the mid-nineties, when Crash Bandicoot made his debut on the original PlayStation. Since then, the Dogs have brought us the incredible Jak and Daxter franchise of adventure games, and of course, the critically acclaimed UNCHARTED series, including the latest award winning title, UNCHARTED 2: Among Thieves. Naughty Dog has played a huge role in shaping the action adventure genre as we know it today, and their games have greatly influenced my own personal gaming experience.

It’s no surprise that Naughty Dog’s unique combination of storytelling cinematics, frantic action sequences, challenging traversal and tricky puzzle solving has been recognized across the industry and worldwide. Last evening in Las Vegas, UNCHARTED 2: Among Thieves took the Interactive Achievement Awards by storm, grabbing ten awards, the most for any one title. It also won “Overall Game of the Year” for 2009, which is the second time PlayStation has been awarded this coveted honor by the academy. UNCHARTED 2: Among Thieves has also garnered more than 150 other industry awards, has over 1.5 million online users worldwide, and has surpassed 3.5 million copies sold worldwide – the fastest selling first-party title for PlayStation. Not to mention, it’s established a new standard for games developed on the PS3 platform.

We’re incredibly excited to see all of the continued innovations and platform-defining games that will come from the creative minds at Naughty Dog. Giving consumers a reason to be excited about video games is our “make.believe” promise and we’re thrilled to have Naughty Dog to help us make this a reality. With that, I’d like to share with you Christophe’s “make.believe” story from his point of view:

]]>http://blog.us.playstation.com/2010/02/19/make-believe-from-programmer-to-naughty-dog-co-president/feed/45http://a.psblogstatics.com/wp-content/themes/twenty11/images/rss-default.jpg4.75SVP of Product Development, Worldwide Studios America, SCEA450E3 09: The Best Talent = The Best Titleshttp://blog.us.playstation.com/2009/06/02/e3-09-the-best-talent-the-best-titles/
http://blog.us.playstation.com/2009/06/02/e3-09-the-best-talent-the-best-titles/#commentsTue, 02 Jun 2009 22:30:05 +0000http://blog.us.playstation.com/?p=11221Hi PlayStation fans, I’m Scott Rohde, VP of product development at SCEA. You may not realize this, but we have over 2500 Worldwide Studio employees who’s jobs are focused on bringing unique IP to the PlayStation platforms. And that number doesn’t even include the talented outside developers like Sucker Punch, Insomniac and United Front Games. That’s a lot of people working hard to bring you one of the best software line-ups that we’ve ever put out in a calendar year.

We are starting NOW with inFAMOUS, the incredible new open world action title from Sucker Punch that hit store shelves last week, MAG – the first and only 256 player FPS coming out of our Zipper studio, UNCHARTED 2: Among Thieves, the latest epic creation from the brilliant, creative minds at Naughty Dog, and Ratchet and Clank Future 2: A Crack in Time, another exciting chapter in the Ratchet series from our long-time partners at Insomniac… and the list goes on.

Our team invests the time and dollars to bring you a diverse library of games, games which our competitors might find too risky to take a chance on. Make sure to check the news from the press conference to see and hear a little more about Worldwide Studios future vision. We showed an incredible 14 disc based first party games today that you simply will not find on another system.

For example, I’m excited to announce the debut of the next big thing in the Play, Create, Share genre – ModNation Racers. This game joins LittleBigPlanet as another truly innovative title in a genre that continues to be defined by Sony. In ModNation Racers, the players can design their own karts, drivers and tracks with an intuitive, yet amazingly deep set of tools. In fact, the tools are so deep, the developer, United Front Games, is using the tools to build the entire game! We will have a lot more to share on ModNation Racers, so stay tuned.

I’m incredibly excited about the SCE first party exclusive lineup over the next 6-12 months, and I’m only scratching the surface in this quick post. To whet your appetite, take a look at the new UNCHARTED 2: Among Thieves.

Be sure to check back for details during and after E3 for more updates.