Viconia leaves???

Went and rearranged my whole party dropping Jaheira and Khalid and letting Dynaheir die, so I could stick with Viconia, Minsc, Neera and Imoen as a dual class Thief/Mage. After doing something that got me another reputation point, Viconia just up and left.. How is it in BG2 she doesnt get mad at you being a good guy, but she does in BG1?? In BG2 I took her all the way to the end of the game with me and not once did she complain about anything I did , she didn't even stick around for more than 2 days of running around in BG1.

If your reputation hits "19" she, and the other evil NPC, will leave in both BG and BG2.

If she didn't leave you when you played BG2, it will because you rep never hit above 18.

BG has a load of reputation points awarded, especially at the start. It's the perenial problem of evil NPC in BG.Kill a begger, commoner, (when nobody is watching), or somebody out in the wilds is the solution. Shed a ton of rep, you'll get it back very quickly.

Hehheh, the old kill em method. It does get a little tough to keep rep from getting too high. I've made ample use of the Bardic Reputation option in BGNPC1 Project. Paying bards to spread your fearsome reputation about, and getting folks to worrying about you seems to fit better in order manage rep than the old kill someone method we had to do before that, when wanting to lower rep. I think is one of the best options brought to the game. It always felt a little off to me at times when having to kill for no reason other than rep was getting too high.

Hehheh, the old kill em method. It does get a little tough to keep rep from getting too high. I've made ample use of the Bardic Reputation option in BGNPC1 Project. Paying bards to spread your fearsome reputation about, and getting folks to worrying about you seems to fit better in order manage rep than the old kill someone method we had to do before that, when wanting to lower rep. I think is one of the best options brought to the game. It always felt a little off to me at times when having to kill for no reason other than rep was getting too high.

Agree with the "Bardic Rep" being a good innovation.

However, when funds are short and nobody's watching...........

(I've spent far too much time playing with evil NPC......but just why are they the most entertaining?,,,,,it makes it hard to be good.....it's not my fault.....)

@dunbar that's exactly the point. Let's say your reputation rises to 19 with Viconia in the party. If you do nothing she will at some point get fed up and leave. Before she has a chance to do that you remove her from the party - increasing reputation to 20 (as it can't go to 21). You then immediately recruit her again - and the drop of 2 in reputation takes it safely back to 18. You can do that as often as you want to make sure she never has a chance to leave of her own accord.

The problem is that Viconia (or other evils) do not leave you party at some point after your rep hits 19, but exactly as you are awarded the 19th point of rep. I did not play evil back in the day, so don't know if this is an EE change, but is certainly how 1.3 plays for me today.

Hmm - shows how often I play with NPCs . Having just tested the behavior in BGEE I agree that the game has changed from vanilla such that she leaves immediately reputation hits 19 without needing to talk to you - and if you pause the game fractionally before she leaves and kick her out, she disappears anyway. That particular trick is therefore no longer available in BGEE, so I guess it's back to getting caught stealing and slaughtering the odd innocent!

if i am not mistaken, if you romance viconia you can actually change her alignment ( to good i want to say ) depending on what dialogue choices you use ( although i don't know if that happens in SoA or ToB, but i want to say SoA) and if that happens, then you don't have to worry about the REP being too high ( or at least you shouldn't especially if she is good alignment )

if i am not mistaken, if you romance viconia you can actually change her alignment ( to good i want to say ) depending on what dialogue choices you use ( although i don't know if that happens in SoA or ToB, but i want to say SoA) and if that happens, then you don't have to worry about the REP being too high ( or at least you shouldn't especially if she is good alignment )

Ohhhhh that must be why she never left in BG2. I went pretty far with Viconia, Jaheira, and Aerie's, but I stuck with Jaheria's.

if i am not mistaken, if you romance viconia you can actually change her alignment ( to good i want to say ) depending on what dialogue choices you use ( although i don't know if that happens in SoA or ToB, but i want to say SoA) and if that happens, then you don't have to worry about the REP being too high ( or at least you shouldn't especially if she is good alignment )

Ohhhhh that must be why she never left in BG2. I went pretty far with Viconia, Jaheira, and Aerie's, but I stuck with Jaheria's.

Yeah kinda like when I got my Mac in 2000 and rebought both 1 and 2 for it. I was literally at the fight with Irenicus on my PC, he won the first attempt so this was gonna be number 2. Decided to copy the save over to the Mac and see if it loaded, worked great! Got the party ready to finally beat the game, memorized all my spells and spell sequencers, healed everybody, cast buffs, etc.. Went to do the final battle, once combat started, all of my spell icons were inactive and it wouldn't let me cast a damn thing in the battle. He worked over the four melee characters pretty quickly and when he was done with them just wiped the floor with the stupid spell casters. I think at that point I was so pissed I didn't want to bother hooking my PC back up just to finish it, and ended up losing the save file after one of the many hard drive failures over the years.