GamePolitics - Comments for "Ouya CEO Stumbles on Multiplayer at Launch Comments, Company Backtracks"http://gamepolitics.com/2013/03/12/ouya-ceo-stumbles-multiplayer-launch-comments-company-backtracks
Comments for "Ouya CEO Stumbles on Multiplayer at Launch Comments, Company Backtracks"enRe: Ouya CEO Stumbles on Multiplayer at Launch Comments, ...http://gamepolitics.com/2013/03/12/ouya-ceo-stumbles-multiplayer-launch-comments-company-backtracks#comment-285652
<p>Because drama = pageviews = ad revenue.</p>
Wed, 13 Mar 2013 12:33:27 +0000MechaTama31comment 285652 at http://gamepolitics.comRe: Ouya CEO Stumbles on Multiplayer at Launch Comments, ...http://gamepolitics.com/2013/03/12/ouya-ceo-stumbles-multiplayer-launch-comments-company-backtracks#comment-285648
It seems appropriate to link <a href="http://penny-arcade.com/2012/08/03">Tycho's newspost</a> on the subject of minor verbal missteps. Good thing it was the CEO in this case.
I notice the original Verge article does not provide a direct quote for their extrapolation that online multiplayer wouldn't be available. Great big quote box about the distribution network not being totally unrestricted, though. It smacks of dishonesty.Wed, 13 Mar 2013 08:04:31 +0000Degrainecomment 285648 at http://gamepolitics.comRe: Ouya CEO Stumbles on Multiplayer at Launch Comments, ...http://gamepolitics.com/2013/03/12/ouya-ceo-stumbles-multiplayer-launch-comments-company-backtracks#comment-285628
<p>Seems like just a mis-speak, of course a game can have any multiplayer they need, it just wont be hosted on Ouya&nbsp;servers, you&#39;ll have to host it yourself, etc, or if the developer puts it in, the dev will have to host it. &nbsp;Seems pretty clear to me that it works just like software being released on a PC platform.</p>
Tue, 12 Mar 2013 19:48:09 +0000Sleakercomment 285628 at http://gamepolitics.comRe: Ouya CEO Stumbles on Multiplayer at Launch Comments, ...http://gamepolitics.com/2013/03/12/ouya-ceo-stumbles-multiplayer-launch-comments-company-backtracks#comment-285621
<p>I could care less. &nbsp;I pay on XBL a couple times a year, and it&#39;s rarely a rewarding experience. &nbsp;I think Ouya&nbsp;will get me back into retro gaming by allowing emulators without the need for cartridge collections or antique hardware that can be selective as to whether or not it feels like working on any given day. &nbsp;Heck, if I can play Super Mario Kart 2-player, I&#39;d say this console will have already paid for itself.&nbsp;</p>
Tue, 12 Mar 2013 18:04:34 +0000Imautobotcomment 285621 at http://gamepolitics.comRe: Ouya CEO Stumbles on Multiplayer at Launch Comments, ...http://gamepolitics.com/2013/03/12/ouya-ceo-stumbles-multiplayer-launch-comments-company-backtracks#comment-285620
<p>I listened in on the SXSW&nbsp;interview and I really didn&#39;t walk away with any complaints. When she talked about multiplayer, I think it was pretty clear that local multiplayer was the main focus and that they won&#39;t have any centralized multiplayer options at launch. I don&#39;t understand why anyone thought that meant that online multiplayer was completely off the table.</p>
Tue, 12 Mar 2013 16:12:32 +0000E. Zachary Knightcomment 285620 at http://gamepolitics.com