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Tower Rush Lite is a free tower defense game that challenges a user to protect a portal from monsters. Players put up towers where you can safely throw weapons at the enemy until they die. It is set in medieval times and located in a castle where toads, orcs, and monsters roam around waiting to be attacked. There are no ads or in app purchases. Tower Rush Lite is designed for iPhone and iPad. It requires iOS 4.0 or later and is optimized for the iPhone 5.

It's really easy to navigate even for a user that typically does not play games like this. The interface is very simple and user friendly and it takes only two seconds to go back to the menu and restart the game if you make mistakes early on. This encourages players that might need to practice before getting deeper into the game play and makes it much less frustrating for everyone learning to play.

There is a great deal of impressive detail in the design of the portals and the characters. A user can easily zoom in by pinching out in order to look closely and see the design work Wonder Gum has put in. The satanic grunting sounds from the characters are really intimidating and funny at the same time. The background music is an upbeat keyboard track that keeps the game atmosphere feeling energetic and fun.

A user must defend their portal by purchasing towers with coins. Tower placement is key. Observe where the enemies entering the portal and place towers in their path. When enemies pass through the tower green zones they can be attacked and killed as they pass through. When the tower is no longer of use to protect the portal, the user has the option to sell it in order to purchase towers that could attack enemies in other parts of the portal. Certain towers are extremely effective in killing enemies and others are much less useful. It's easy to quickly figure out which ones work best. The four towers come with upgrade transformations that make them even more effective in killing enemies quickly. Each monster has a life bar that indicates how close you are to killing them off.

Tower Rush Lite is truly addictive. It is challenging and fun to play with very few interruptions. It is easy to get caught up in it and look up to find that several hours have gone by while you were attacking your enemies from towers. I highly recommend this game to people who love tower defense games and those with an interest in medieval style design. I could see users being tempted to download the paid version of the app after getting hooked on this.

Prison Defense is a strategic defense game reminiscent of Plants vs. Zombies except with police and prisoners. You play as the police trying to keep prisoners from escaping in 40 levels. Each level is set up in a similar way, there are a number of cages set up on the floor, players tap each crate to uncover either an enemy or a weapon. Players must then take a weapon they uncover and set it up on one side of the floor so it will be used against the enemies making their way from the right side of the floor. Since the enemies don't show up until after you open a cage with an enemy in it, you have a better chance of winning if you can get a weapon set up early but this is hard to do. Prison Defense is compatible with iPads running iOS 6.0.

Prison Defense features different enemy types from a basic light damage enemy to a heavy tank. This adds some variety to the gameplay as you have to tailor your strategy based on the type of enemy you are facing. However, this does not make the gameplay that much more interesting as you are still doing the same things as you were before with the less damaging enemies because even though you try putting the shotgun characters behind the bigger prisoners to damage them more. It feels more like luck if you are actually successful with this strategy when you don't know what is in each cage and how much health the enemies have left.

In the first 10 levels the difficulty quickly changes from very easy to extremely hard. The addition of new enemy types creates another challenge for players. They have to be very quick about their actions. Also, if they place a weapon in the wrong place the game is very punishing. Players can loss the level just by mistakenly placing one weapon in the wrong row.

Each level can be played in three different modes: normal, plus, and hard. The animations of the characters feels slow in the normal mode and players can be waiting for the game to end as they watch a prisoner escape by slowly walking to the wall. The plus mode gives players a scenario they have to play through. This can include such completing the level in a certain amount of time or in fast forward, which alleviates some of the slow gameplay. This mode was one of the more fun modes as it offers a challenge that is still enjoyable and players feel accomplished when they complete the scenario. Hard mode doesn't feel very different from the normal mode, the enemies seem a little stronger, but since the normal mode is already hard usually, the difficulty feels very similar.

The crates in Prison Defense are meant to give players a challenge by making them quickly open another crate that hopefully holds a weapon to use against the enemies, however, some of the crates are dangerous and contain TNT. The TNT doesn't seem to fit in very much with the gameplay as it hurts only your characters and not the prisoners. This makes the game extremely difficult if you have a great strategic defense set up and you happen to open the crate that destroys this defense. There is no way to get back that defense if you have opened up all the other crates with weapons in them and usually means the prisoners will escape.

Sometimes the weapons in the cages you uncover disappear after a short period of time when you haven't gotten to set them up somewhere. One last downside of Prison Defense is that occasionally you will see a full screen ad that pops up after winning a level. This distracts from the gameplay and it is really easy to accidentally tap on the ad as you are expecting the button to continue.

Prison Defense is free on the App Store and has some similarities to Plants vs. Zombies which shows throughout the game. Some of the levels are too hard for most players to enjoy and it lacks the entertainment value of a humorous theme and gameplay. I do not recommended bothering with Prison Defense.

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gamegamingplants-vs-zombiesPrison Defensereviewstrategytower-defenseWed, 03 Sep 2014 09:30:00 -040016|20954749http://www.joystiq.com/2014/08/28/anomaly-2-sports-a-september-16-release-date-for-ps4/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Joystiq&ncid=rss_semi
http://www.joystiq.com/2014/08/28/anomaly-2-sports-a-september-16-release-date-for-ps4/http://www.joystiq.com/2014/08/28/anomaly-2-sports-a-september-16-release-date-for-ps4/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Joystiq#commentsAnomaly 2 will arrive on PlayStation 4 in North America on September 16, 11 Bit Studios announced. The reverse-tower defense game will reach the next-gen system one day later in Europe. As of February, the game was expected to launch in the spring.

As the sequel to 2011's Anomaly: Warzone Earth, the game takes real-time strategy elements into battle in its single-player campaign as well as a "tower offense versus tower defense" multiplayer mode. Anomaly 2 is available on a number of other platforms: iOS, Android via Google Play and PC, Mac and Linux via Steam, reaching the latter in May 2013. It will cost $14.99 (€13.99) on PS4. Head past the break for a video of the next-gen version in action.

Mobile developer flaregames is co-developing its take on tower defense series Fieldrunners after signing a deal with its creator, Subatomic Studios. Flaregames CEO Klass Kersting told PocketGamer the follow-up is in early development, but he added the team will "stay true to the brand and help create a fun game that both hardcore fans of the two original games, as well as new players, will love."

Kersting said the existing Fieldrunners games still collectively see hundreds of thousands of daily activities from their playerbase. Subatomic's original Fieldrunners effort also won Best Art and Best Mobile Game awards at the IGF Mobile Awards in 2009 and followed lanes to the DS and PSP, so flaregames' adaptation has a bit of a reputation to live up to.

PolygonPocket Gamer
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fieldrunnersflaregamessubatomic-studiostower-defenseSun, 13 Jul 2014 20:30:00 -040011|20930335http://www.joystiq.com/2014/05/13/swords-and-soldiers-carving-up-wii-u-on-may-22/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Joystiq&ncid=rss_semi
http://www.joystiq.com/2014/05/13/swords-and-soldiers-carving-up-wii-u-on-may-22/http://www.joystiq.com/2014/05/13/swords-and-soldiers-carving-up-wii-u-on-may-22/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Joystiq#commentsSwords and Soldiers HD, Two Tribes' hi-res port of Awesomenauts developer Ronimo Games' first game, will launch on the Wii U eShop next Thursday, May 22. The game will arrive simultaneously in North America and Europe, and will cost $2.99 (2.99 euros).

Two Tribes announced the HD port in March, years after the game's first arrival on Wii in North America in June 2009. Swords and Soldiers HD will retain the original game's levels while featuring both Wii Remote and Game Pad touch-screen controls, a multiplayer mode and higher-resolution visuals. The tower defense game has found a home on many platforms, including Steam in December 2010 and PSN in September 2010.

Two Tribes
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eShophdnintendoportrelease-dateronimo-gamesswords-and-soldierstower-defenseTwo-Tribeswii-uwii-u-eshopTue, 13 May 2014 10:15:00 -040011|20884837http://www.joystiq.com/2014/03/27/swords-and-soldiers-coming-to-wii-u-in-april/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Joystiq&ncid=rss_semi
http://www.joystiq.com/2014/03/27/swords-and-soldiers-coming-to-wii-u-in-april/http://www.joystiq.com/2014/03/27/swords-and-soldiers-coming-to-wii-u-in-april/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Joystiq#commentsSwords and Soldiers, the tower defense game that first appeared on WiiWare in June 2009, will now see a release on the Wii U eShop in April. While the first game was created by Awesomenauts developer Ronimo Games, fellow Dutch studio and Toki Tori developer Two Tribes teamed up with Ronimo to upgrade the game and optimize it for Wii U.

Swords and Soldiers will be playable using either Wii Remote on televisions or via the Wii U GamePad with a "custom touch scheme." Players can use both play styles in the game's multiplayer mode as well. Two Tribes boasted "high-res HD graphics" for the Wii U port, which will arrive at the end of April. Ronimo Games is currently developing a sequel to the game, Swords and Soldiers 2, which was announced in February. Two Tribes cut its development staff and effectively "rebooted" the studio in January.

Two Tribes
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eShopnintendoportronimo-gamesswords-and-soldierstower-defenseTwo-Tribeswii-u-eshopThu, 27 Mar 2014 18:00:00 -040011|20858028http://www.joystiq.com/2014/03/17/psa-dungeon-defenders-is-free-on-xbox-live/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Joystiq&ncid=rss_semi
http://www.joystiq.com/2014/03/17/psa-dungeon-defenders-is-free-on-xbox-live/http://www.joystiq.com/2014/03/17/psa-dungeon-defenders-is-free-on-xbox-live/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Joystiq#comments
Those itching to cast spells, hack away at enemies and level up will be happy to learn that co-op action RPG Dungeon Defenders is free on Xbox Live for Gold subscribers through the end of the month, March 31. The Trendy Entertainment-developed tower defense game took the place of Civilization Revolution in this month's Games with Gold program offerings, first launching on PC, Xbox 360 and PS3 in October 2011 and receiving four DLC packs in the time since.

Microsoft's Phil Spencer recently addressed concerns related to the Games with Gold program and the comparisons to Sony's PlayStation Plus program that it frequently receives. Spencer said the business for Microsoft's two-free-games-per-month service is "fundamentally different" from PS Plus, and stressed that players are able to keep the free games they download after their Xbox Live premium subscriptions run out.

Trendy Entertainment announced a sequel to Dungeon Defenders in March 2013, which is still scheduled to launch this spring, according to the game's website. The developer also revealed cross-platform online shooter Monster Madness Online in December.

After Hidden Path Entertainment found funding for Defense Grid 2 with Kickstarter and an investor, the studio scheduled its tower defense game to reach PC, Mac and Linux for the first half of 2014. However, a recent Polygon report revealed that defensive positions will also be held on Xbox One and PS4 consoles, due to a partnership between Hidden Path and publisher 505 Games.

It was not specified whether the console versions will launch alongside the PC, Mac and Linux editions. Maybe 505 Games will take a page out of the tower defense strategy guide and neatly space each release months away from each other, in an effort to evenly distribute damage to fans' wallets! Or, you know, maybe business strategies can't always be translated well from video game tactics.

Polygon
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defense-grid-2hidden-path-entertainmentmicrosoftplaystationps4strategytower-defensexbox-oneSun, 09 Mar 2014 20:30:00 -040011|20846142http://www.joystiq.com/2014/02/19/curve-studios-leads-a-titan-invasion-on-sony-systems-this-summer/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Joystiq&ncid=rss_semi
http://www.joystiq.com/2014/02/19/curve-studios-leads-a-titan-invasion-on-sony-systems-this-summer/http://www.joystiq.com/2014/02/19/curve-studios-leads-a-titan-invasion-on-sony-systems-this-summer/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Joystiq#comments
Curve Studios will bring a game bundle called Titan Invasion to PS3, PS4 and Vita early this summer. The pack includes two arcade-style games from UK developer Puppygames, Titan Attacks and Revenge of the Titans.

Titan Attacks is an arcade shooter in the same vein as Galaga and Space Invaders, though Curve Studios says it includes "modern features, new strategies" as well as online leaderboards and an upgrade system. The game features over 100 levels, spanning five worlds. Puppygames' other creation, Revenge of the Titans, is deemed a thematic sequel that mixes real-time strategy and tower defense elements together.

Both Titan Attacks and Revenge of the Titans are available for $9.99 on Steam for PC, Mac and Linux. The Titan Invasion bundle will be Cross-Buy compatible on all three Sony systems.

Curve Studios
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aliensArcadearcade-shootercross-buycurve-studiosplaystationplaystation-vitaps3ps4PSNpuppygamesrevenge-of-the-titansRTSshooterSONYsummer-2014titan-attackstitan-invasionTitanstower-defensevitaWed, 19 Feb 2014 22:30:00 -050011|20833675http://massively.joystiq.com/2013/12/29/the-mighty-quest-for-epic-loot-traps-you-for-hours-of-fun/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Massively&ncid=rss_semi
http://massively.joystiq.com/2013/12/29/the-mighty-quest-for-epic-loot-traps-you-for-hours-of-fun/http://massively.joystiq.com/2013/12/29/the-mighty-quest-for-epic-loot-traps-you-for-hours-of-fun/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Massively#comments
It might sound like a bad thing, but my favorite part of playing Ubisoft's The Mighty Quest for Epic Loot is logging into the game. I just love it when I get past the loading screen that warns "closed beta" to see who has attacked my castle and how the attackers fared during the attempt. Usually they have just blown past my defenses and humiliated me, but thanks to a wonderful replay feature, I can see exactly where my castle is at its weakest and can adjust accordingly.

Every player in the game gets a castle like mine. They're all floating in the sky, chock-full of riches that are up for grabs as long as the attacking player can get past the castle's defenses. The gameplay is nothing really new. We have been playing castle defense or action-based puzzlers for a long time, but The Mighty Quest for Epic Loot delivers everything in such a polished, unique-looking package that it gets props for being unique.

There's much more to the game, but you'll have to get past my glue traps to read the details!

Now that Tower of Elements 2 has matched its funding goal of $10,000 for release on PC, Max and Linux platforms, we can start preparing for a different kind of war. Claiming victory in its battles will rely more on a player's organizational and leading skills than how many experience points they've poured into an attack attribute. Tower of Elements 2 will be a hybrid of real-time strategy and puzzle elements, asking you to juggle the direction of your capital while pummeling opponents with match-3 elemental spells.

Players will organize the elemental tiles within 50 towers across 10 regions in the game, casting spells down lanes toward opponents depending on wherever a match is made. Towers won't all be designed the same way, however - while one may equip you with two long rows of tiles, the next might have a smaller, diamond-shaped space for the elemental ammo. Some towers will contain special tiles that are locked or frozen into place too, so players will need to get creative.

Decisions made in the capital will determine the qualities a player's followers display. Depending on its leadership, the capital will reflect one of four culture traits; Martial, Druidic, Republic and Elemental. Tower of Elements 2's pitch page also explains that capital will allow players to "construct and upgrade buildings, grow your population, research spells, construct implements of war, recruit elite troops and much more."

At the time of this writing, Tower of Elements 2 has gathered $4,278 more than developer Frogdice's funding goal, but stretch goals are "coming soon" should you be interested in helping fund its development. The funding campaign will conclude on January 5. Tower of Elements 2 is planning on a February release for backers, with a public release following "a month or two later." Frogdice's previous project, Dungeon of Elements, was successfully funded in June and was released on schedule.

Humans are awful, and Unholy Heights would like to prove this to you on Steam for $3.99 by simulating the attempted murder of peaceful monsters via waves of humans.

When you aren't using tower defense strategies to address the threat the human race provides, Unholy Heights works as a landlord simulator. Your tenants are monsters, sure, but they're monsters with needs and feelings. They'll need to eat, go to work, find somebody to love and be satisfied enough with their room to stay the night. If you don't cater to their individual desires, there might not be enough tenants to summon when the humans come a rabblin' to your property.

The game's Steam page notes over 20 different monster species and a quest system to unlock new furniture and creature types. It also suggests that monsters can be romanced with "inappropriately shaped erotic cakes," meaning that there's true potential for the best path to romance since Viva Pinata's interpretive love dances.

Steam
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Indielandlordlandlord-simulatorpcsteamtower-defenseunholy-heightsSun, 06 Oct 2013 19:30:00 -040011|20738774http://www.joystiq.com/2013/08/26/extraterrestrial-rts-final-horizon-coming-to-ps4-and-vita/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Joystiq&ncid=rss_semi
http://www.joystiq.com/2013/08/26/extraterrestrial-rts-final-horizon-coming-to-ps4-and-vita/http://www.joystiq.com/2013/08/26/extraterrestrial-rts-final-horizon-coming-to-ps4-and-vita/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Joystiq#comments
Eiconic Games, the UK developer behind Total Recoil, recently announced its new project, Final Horizon. Described as an "extraterrestrial RTS," the game will come to PS4 and Vita at an as-yet-unannounced date.

Final Horizon Creative Director Simon Credland wrote in a recent PlayStation Blog update that the game is "the evolution of tower defense," in that enemies won't crawl "slowly in single file from left to right" like other games in the genre. The game's insect-like robots will "move in an alien way" and will challenge players with missiles, pulse beams and other weapons.

PlayStation Blog
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eiconic-gamesfinal-horizonplaystationplaystation-vitaps4RTSsonySony-Computer-Entertainmenttower-defensevitaMon, 26 Aug 2013 13:30:00 -040011|20703687http://massively.joystiq.com/2013/08/14/free-for-all-the-castle-doctrine-takes-griefing-and-grieving-to/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Massively&ncid=rss_semi
http://massively.joystiq.com/2013/08/14/free-for-all-the-castle-doctrine-takes-griefing-and-grieving-to/http://massively.joystiq.com/2013/08/14/free-for-all-the-castle-doctrine-takes-griefing-and-grieving-to/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Massively#commentsThe Castle Doctrine, the new pseudo-MMO by indie star Jason Rohrer, asks players to fill the shoes of a paranoid home owner who needs to protect his wife, kids, and home at almost any cost. Even the title of the game is based on a law that states that a person has the right to use force to defend personal space or abode, which should help you understand what Rohrer is trying to create. If you look at his official blog, you'll find out that his family was the victim of a dog attack while living in a New Mexico neighborhood. His experiences led to the creation of this art project.

In the game, players build up home defenses but also try to break into neighbor's houses, dodging menacing dogs and traps. Imagine a game that plays a bit like tower defense with permadeath: If you are unsuccessful in breaking in to a house, you have to start over with a brand-new home and family. Of course, the title has brewed plenty of controversy, especially considering that you can play only as a man and that the highest in-game payout comes when you murder someone else's wife. The game is a man-on-man murder simulation where the woman and children are all property.

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beau-hindmanf2pfeaturedffafree-for-allfree-to-playfreemiumopinionpermadeaththe-castle-doctrinetower-defensevelvet-ropeWed, 14 Aug 2013 19:00:00 -0400319|20692476http://massively.joystiq.com/2013/06/30/rise-and-shiny-farm-fortress/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Massively&ncid=rss_semi
http://massively.joystiq.com/2013/06/30/rise-and-shiny-farm-fortress/http://massively.joystiq.com/2013/06/30/rise-and-shiny-farm-fortress/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Massively#commentsFarm Fortress is a pseudo-MMO or social game that concentrates on pitting players against waves of enemies and even other players by utilizing protective barriers, weapons, and traps that are paid for with cash stolen from enemies. It might sound a little strange at first. I didn't really even enjoy the game until the lightbulb went off and I started to really plan out my strategy for defending my farm fortress.

Farming is one way to make money, but in my experience so far, the best way to get cash is to invite waves of monsters to attack your farm or to attack other players. Both activities can be surprisingly simple at first but quickly grow into a challenging job. But that's the fun of it! Over the week my farm grew into a pretty formidable fort, complete with turrets and indestructible walls.

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beau-hindmanbrowser-basedf2pFarm-fortressfeaturedfree-to-playglobal-agendahands-onhirezlivestreammassively-tvmmofpsrise-and-shinystreamtower-defensetwitchtwitch-tvvideoSun, 30 Jun 2013 14:00:00 -0400319|20642818http://wow.joystiq.com/2013/06/20/review-of-wow-td-2-for-starcraft-ii-arcade/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=WoW&ncid=rss_semi
http://wow.joystiq.com/2013/06/20/review-of-wow-td-2-for-starcraft-ii-arcade/http://wow.joystiq.com/2013/06/20/review-of-wow-td-2-for-starcraft-ii-arcade/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=WoW#commentsWoW TD 2 is a tower defense map for StarCraft II Arcade. Designed by player PinkyBlue, it is playable even if you only have the StarCraft II Starter Edition, which is free. An interview with the designer can be found on the StarCraft II blog.

There are two difficulties to choose from for WoW TD 2: normal and hardcore. You can play the game cooperatively or by yourself. When you first enter the game, you choose the difficulty and what your tower builder is going to be. They range from a basic energy builder with no benefits up to an ArchAngel that can attack enemies as well as build units.

Most of the "towers" in the game are WoW-related units. Night Elf Archers, Orc Warriors, Goblin rogues are a few of your choices. The Night Elves are females that even have their bouncy idle animation.

Fieldrunners 2 is the sequel to iOS hit Fieldrunners and made its debut almost a year ago today. Fieldrunners 2 has been quite the success, quickly earning $1 million in sales a few months after its debut. Following last year's iOS launch, Fieldrunners 2 was ported to Steam in January of this year and sprinted on over to Android back in April.

Subatomic Studios
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e3-2013fieldrunners-2playstationplaystation-vitasubatomic-studiostower-defensevitaTue, 04 Jun 2013 13:00:00 -040011|20598632http://www.joystiq.com/2013/04/14/cyberpunk-roguelike-real-time-strategy-game-c-wars-hits-kickstar/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Joystiq&ncid=rss_semi
http://www.joystiq.com/2013/04/14/cyberpunk-roguelike-real-time-strategy-game-c-wars-hits-kickstar/http://www.joystiq.com/2013/04/14/cyberpunk-roguelike-real-time-strategy-game-c-wars-hits-kickstar/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Joystiq#commentsChinese indie developer Onipunks Studio kicked off its Kickstarter campaign for C-Wars last week. C-Wars is a roguelike real-time strategy and tower defense-styled game that is currently in its alpha stage of development. The game has players investigating infected areas of a post-apocalyptic world, taking on enemies in Mega Man Battle Network-style RTS combat along the way. The game's site notes that battles are much faster paced with non-stop action being a focal point, as seen in the developer's Kickstarter video above.

Onipunks is offering a free demo of the alpha build of the game on its website. C-Wars is currently sitting at $19,943 in funding, and is seeking $32,000 by May 11 to complete its Kickstarter campaign. The game is coming to PC, Mac, Linux and Android tablets in fall 2013, with the developer considering Wii U and 3DS support, providing enough money is pledged to make that happen.

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androidc-warskickstarterLinuxmacmega-man-battle-networkmobileonipunksonipunks-studiopcroguelikertstower-defenseSun, 14 Apr 2013 21:00:00 -040011|20540243http://www.joystiq.com/2013/01/10/fieldrunners-2-makes-a-mad-dash-for-steam-today/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Joystiq&ncid=rss_semi
http://www.joystiq.com/2013/01/10/fieldrunners-2-makes-a-mad-dash-for-steam-today/http://www.joystiq.com/2013/01/10/fieldrunners-2-makes-a-mad-dash-for-steam-today/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Joystiq#commentsSince its emergence on the App store in June, Fieldrunners 2 has been quite the success for developer Subatomic Studios, surpassing $1 million in sales back in September. Today, the lauded tower-defense game jogs onto Steam.

For the big Steam debut today, Subatomic Studios has knocked a buck off the asking price for Fieldrunners 2, bringing it down to $9. The original Fieldrunners launched back in 2008 and quickly established itself atop the iOS App store, eventually being ported to a whole bunch of other platforms. It would seem Fieldrunners 2 is destined to repeat that walk on the road to success.

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fieldrunners-2pcsteamsubatomic-studiostower-defensevalveThu, 10 Jan 2013 18:30:00 -050011|20425565http://www.joystiq.com/2012/07/18/ratchet-and-clank-full-frontal-assault-on-psn-includes-captain-qw/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Joystiq&ncid=rss_semi
http://www.joystiq.com/2012/07/18/ratchet-and-clank-full-frontal-assault-on-psn-includes-captain-qw/http://www.joystiq.com/2012/07/18/ratchet-and-clank-full-frontal-assault-on-psn-includes-captain-qw/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Joystiq#commentsThe official PlayStation blog has some new info on the upcoming Ratchet and Clank: Full Frontal Assault. While the game is returning to more core R&C gameplay, Captain Qwark will still be available as a playable character throughout. The PSN game will contain five different levels across three planets, along with an online mode to be announced later, and lots of unlockable content including character skins and weapon upgrades.

There's also a new feature in the gameplay that Insomniac describes as "tower defense," which "will have you building and defending a base against invasions using your ultimate Ratchet & Clank arsenal." That's all we've got for now, but presumably you'll be building or placing towers as you play, defending against invading waves of enemies. We'll hear more about Full Frontal Assault before the end of the year.

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captain-qwarkdownloadablegameplaymodeplaystationps3psnratchet-and-clank-full-frontal-assaulttower-defenseWed, 18 Jul 2012 22:00:00 -040011|20281269http://www.joystiq.com/2011/12/15/anomaly-warzone-earth-marches-to-xbla-in-spring-2012/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Joystiq&ncid=rss_semi
http://www.joystiq.com/2011/12/15/anomaly-warzone-earth-marches-to-xbla-in-spring-2012/http://www.joystiq.com/2011/12/15/anomaly-warzone-earth-marches-to-xbla-in-spring-2012/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Joystiq#commentsAnomaly: Warzone Earth, the reverse tower-defense game from 11 Bit Studios, is coming to Xbox Live Arcade in Spring 2012. This version of the strategy game, which sees you assembling convoys of destructive vehicles and plotting their path through hostile cityscapes, is exclusively outfitted with six puzzle-ish "Tactical Trials."

Anomaly: Warzone Earth originally launched for the PC and Mac back in April, followed by a widely praised iOS version. You can get a sneak peek of the new XBLA outing -- now "designed to be played with a gamepad" -- in the gallery below.

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11-bit-studios2012anomaly-warzone-earthmicrosoftrelease-datetower-defensexblaxboxxbox-live-arcadeThu, 15 Dec 2011 08:45:00 -050011|20128319http://www.joystiq.com/2011/12/02/orcs-must-dies-lost-adventures-dlc-coming-to-xbla-in-december/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Joystiq&ncid=rss_semi
http://www.joystiq.com/2011/12/02/orcs-must-dies-lost-adventures-dlc-coming-to-xbla-in-december/http://www.joystiq.com/2011/12/02/orcs-must-dies-lost-adventures-dlc-coming-to-xbla-in-december/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Joystiq#comments
Have you already fulfilled the titular imperative delivered unto the player in Robot Entertainment's XBLA strategy-action title, Orcs Must Die? The joke's on you: There are always more Orcs. This time, they come in the form of the "Lost Adventures" DLC pack -- an expansion which came to PC last month, and will bring its five new fortresses, two enemies and additional collectible skulls to the XBLA version of the game sometime in December.

Of course, the 400 Microsoft Points ($5) you drop on this bad boy will also net you a handful of new tools, like the energy-restoring Mana Well, the health-draining Vampiric Gauntlets and the Shock Zapper, which both shocks and zaps. We know, we always assumed those two were synonyms as well. We guess we'll have to see the thing in action before we understand the subtle differences.

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dlcmicrosoftorcs-must-dierobot-entertainmentstrategytower-defensexblaxboxFri, 02 Dec 2011 00:00:00 -050011|20118912http://www.joystiq.com/2011/10/21/download-the-dungeon-defenders-demo-and-fight-off-foes-with-frie/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Joystiq&ncid=rss_semi
http://www.joystiq.com/2011/10/21/download-the-dungeon-defenders-demo-and-fight-off-foes-with-frie/http://www.joystiq.com/2011/10/21/download-the-dungeon-defenders-demo-and-fight-off-foes-with-frie/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Joystiq#comments
Combining action RPG elements with tower defense, Dungeon Defenders lets players use spells, abilities and structures to keep creatures from destroying their crystal. But you don't have to take our word for it to find out if it's fun. The playable PC demo is now available for you to download and enjoy. Up to four players can team up online to fend off the invading hordes while collecting loot, but the demo limits players to a single map and caps characters at level 8.

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action-rpgdemodungeon-defendersmultiplayerpctower-defensetrendy-entertainmentFri, 21 Oct 2011 01:30:00 -040011|20086516http://www.joystiq.com/2011/09/30/dungeon-defenders-trailer-shows-off-the-monk/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Joystiq&ncid=rss_semi
http://www.joystiq.com/2011/09/30/dungeon-defenders-trailer-shows-off-the-monk/http://www.joystiq.com/2011/09/30/dungeon-defenders-trailer-shows-off-the-monk/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Joystiq#comments
The latest trailer for Dungeon Defenders takes a look at the Monk, the last class available in the tower defense/hack-and-slash mashup title. The Monk is the game's healer, and can not only use projectiles and combat directly, but can also lay down auras to help friends and hurt foes, providing a little more positional strategy to the proceedings.

He can also pop two boost abilities, one for heroes and one for built defenses. So if you're the support type, he'll probably be the character you'll look for when the game goes live on XBLA and PC on October 19.

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classdungeon-defendersmicrosoftpcthe-monktower-defensetrendy-entertainmentxboxFri, 30 Sep 2011 03:00:00 -040011|20070203http://www.joystiq.com/2011/06/28/fieldrunners-hd-storms-android-june-30/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Joystiq&ncid=rss_semi
http://www.joystiq.com/2011/06/28/fieldrunners-hd-storms-android-june-30/http://www.joystiq.com/2011/06/28/fieldrunners-hd-storms-android-june-30/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Joystiq#comments
Just in time for the Fourth of July fireworks, Subatomic Studios is bringing its hit iOS tower defense title Fieldrunners to Android -- and it'll be a buck on day one. The Cambridge, Mass. based developer has announced that the $2.99 price for its game will be cut to $.99 on Thursday, June 30, which is when it arrives on the Android Market. From July 1 on, it's full price. (Note: The press release, which says the game is free during the first 24 hours, is incorrect.)

As its title suggests, Fieldrunners HD has undergone a visual upgrade for Android devices, with all its art assets getting a fresh coat of 950x540 resolution paint. Other than that, the game looks to be a facsimile of its previous iterations on iPhone/iPod Touch and iPad -- all of which were great. You don't need to be a West Point graduate to realize that grabbing this gem on day one is the winning strategy.