He doesn't know if it'd be straight up called Wasteland 2, but he repeatedly emphasized that, despite having thought about it for only 48 hours, it wouldn't be a crazy genre change up. Wasteland, whatever its called, will be "100% faithful to its roots." This means a Wasteland game that "would be focusing on top-down, probably isometric, party based, skill based -- where if you'd just finished playing Wasteland and moved onto this you'd feel comfortable."

When I first announced it, I just called it "Wasteland 2" for effect, but I'm actually hoping he keeps it as the original name. It will need a new story though, not a revamp of the original.

Perhaps even as a prequel to the original Wasteland during the initial formation of the Desert Rangers or the technologically advanced, but xenophobic Guardian Citadel. Or maybe the inception of the killer robot army. :)

Here's what else they had to say about this project:

The big thing Fargo emphasizes, that the fans are often missing, is that "this process means we don't have to do it like the publisher wants." Fans on the boards are worried that the project will start out looking like a hardcore, old-school Wasteland title, but eventually turn into something more "mainstream." Fargo says that they don't have to worry about "will [the audience] get this or get that," they can just be "more like the old days...totally creative."

Fargo has only been working on the project for a mere 48 hours, and he and the rest of inXile are currently working on a production schedule to see if its feasible. But he does think that it'd take at least a million dollars, and hopes that the Kickstarter will go live in the next month.

His twitter account has grown from 128 to 187 followers so far. I'm a huge Wasteland fan, and it would be very cool if my suggestion played a small part in getting Wasteland finally developed. I'm not sure if he was originally considering it before I recommended it, though, so I'll have to ask. :)