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Adrift!? Humming Brook was a part of a 5 Fortnight Batch where One Piece Treasure Cruise began to add restrictions. This fortnight didn't get too hard as the restriction is only one what orb slots would appear. If you plan on using units that need orbs outside of what is generally provided, you can forget it. Additionally, the preemptive from Brook will give you Tandem and Meat Orbs. This makes Roar of the Sea Scratchmen Apoo incredibly useful for this fortnight. More on this to come in the Captain and Support Unit sections.

No sockets are needed for this fortnight. As usual, Matching Orbs would only help.

If you are weaker, you may not be able to take Brook out in two turns. In which case, you'll find your right side locked for 3 turns and your captain silenced. If this is the case, an anti-despair of level 1 will save your health. Chances are if you're weak, you won't have level 3 unlock. Bring along Usopp for safety if you can't speed farm him yet and use Usopp to slow Brook down during your stalling phase. Just make sure he's placed on the left side.

If you let the Giant attack, she will deal massive damage as she's enraged from Brook being a pervert. Luckily, you'll always have 4 turns to take her out so it shouldn't be a problem.

This is probably the best round to stall if you find you need a larger window for your specials.

Enemy

Hp

Attack Pattern

Giant

Brook

-

Preemptively boosts attack of the Giant.

6

Grunts + Evolvers

Take out the grunts and stall where possible without taking a hit.

Enemy

Hp

Attack Pattern

Grunts

-

Brook attacks for 5660 on a 2 turn cool-down.

7

Grunts + Evolvers

Take out the grunts and stall where possible without taking a hit.

If you need to stall longer, the middle Baroque Works agent will perform a buff under 20% instead of attacking. Use this to buy a few more rounds of time.

Enemy

Hp

Attack Pattern

Grunts

-

Under 20%, the middle Baroque Works agent will perform a buff instead of attacking.

8

Grunts + Evolvers

Take out the grunts and stall where possible without taking a hit.

Enemy

Hp

Attack Pattern

Grunts

-

-

9

Grunts + Evolvers

Make sure to take out the Marines as they will lock a unit. If you need to buy more time, let the unit that is weak to you attack, however, make sure you have a rainbow squad to finish him off and don't let your whole squad be locked.

Ryuma has a descent amount of health and deals a good chunk of damage too.

Try and finish your combos with your INT unit if you brought a rainbow squad. If you can't finish him by his first turn, it would be wise to activate your damage reducer to help absorb Ryuma's first attack. Another reason why Daz Bones is a fantastic rainbow team addition.