Simulating a Simple 3D Source in a Fluid

This simple 3D model demonstrates how to set up a simple wave propagation problem using basic geometric shapes in OnScale.

In this video two cubic geometries are created, one to represent a body of water and the other to represent steel object that lies within this body of water. A pressure load is applied at one extent of the body of water and the simulation analyses the acoustic wave propagating and interacting with the steel object.

This video covers:

Geometry creation

Material assignment

Time function definition

Mesh settings

Pressure Loading

Outputs requests

Simulation set up

Cloud Runtime Graphics

Running on the cloud, downloading results and post processing the results