Well, thanks for attempting to explain, but none of that convoluted nonsense justifies the ridiculous aspirations of the trailer's talk of "language" as a cultural touchstone or what that has to do with bipedal robots.

It's a fucking spy action game. It always has been. Kojima just likes to make things "deep" by using these high-concept pitches. Somehow it's worked on fans time and time again, getting worse with every game.

It's a fucking spy action game. It always has been. Kojima just likes to make things "deep" by using these high-concept pitches. Somehow it's worked on fans time and time again, getting worse with every game.

... this is probably perfect. Kojima showed his true colors in MGS2, for which he received the most backlash, but at least that was partially about deconstructing gaming itself, which is the one subject he's truly qualified to meditate on (but it was still really annoying otherwise =). Since then it's just been a bunch of philosophical gobbledygook with varying degrees of success depending on whether he reined it in (MGS3) or went full retard (MGS4). This looks like it could go either way depending on how saturated it is with this crap. If the reports are true that it barely has a plot at all, or it's mostly communicated over codec during active gameplay, I have high hopes. I'd rather they find excuses to do cool retro movie references like in MGS3 though. Do what you know, Kojima!

Akio Otsuka, the Japanese voice actor for Snake in the Metal Gear Solid series, wrote out a heartfelt goodbye to Kojima Productions on Twitter today.

“Kojima Productions was forced to disband, but it appears that the work that the team has been putting their utmost effort into is nearly complete,”Otsuka said in a tweet.“I’m not exaggerating when I say that I expect it will become their greatest masterpiece. I couldn’t help it. I just wanted to say ‘Kept you waiting, huh?’ (Laughs.) But even if this is the end, Metal Gear Solid is immortal!”

We don’t know the fate of the Kojima Productions staff after work on Metal Gear Solid V: The Phantom Pain is complete. In fact, this is probably the most official statement we’ve gotten about the company’s status. Prior to this, reports citing sources from within the studio claimed Kojima Productions’ senior staff are working on Metal Gear Solid V as contractors, rather than permanent employees, and founder Hideo Kojima plans to leave alongside upper management when their contract expires in December.

This is like saying a troll's post backfired because it got thousands of angry replies. Also, pretty light-hearted ribbing on an obvious point (watching someone else play video games isn't the best use of one's time, as any kid is aware). If anything, the humorless response is more damning than the put down and only makes the original point more salient.

This is like saying a troll's post backfired because it got thousands of angry replies. Also, pretty light-hearted ribbing on an obvious point (watching someone else play video games isn't the best use of one's time, as any kid is aware). If anything, the humorless response is more damning than the put down and only makes the original point more salient.

God, what a terrible article. You can tell that skit really hurt the author's feelings. The best part is that the "YouTube Watch Watch" thing pretty much already exists, though not for games: it's called "people react to" and there's a gazillion such videos online.

God, what a terrible article. You can tell that skit really hurt the author's feelings. The best part is that the "YouTube Watch Watch" thing pretty much already exists, though not for games: it's called "people react to" and there's a gazillion such videos online.

I can't even believe it's authentic and not a put on to patronize her gullible, hive-minded audience, "It's going to be ok, here's a sympathetic voice telling you exactly what you want to hear." And the commenters talking about the "ignorance" of the "attack" video like they're some oppressed minority rather than a self-selected group of indulgent, self-deluded hobbyists... Ignorance indeed. #GamerLivesMatter

On the other hand, I definitely deserve your pity for continuing to play Diablo III.

...Metal Gear Solid 5 is the longest entry in the series history and I'm not just talking about story or gameplay I'm talking about its release history. The first title under the Metal Gear Solid 5 banner was Peace Walker released in 2010. The Epilogue for Peace Walker Ground Zeroes was released in 2014 on consoles and the second and final part The Phantom Pain was released this month.

Metal Gear Solid 5

Part 1 : Peace Walker

Prologue : An Army Without Borders

Chapter 1 A Country Without an ArmyChapter 2 The Phantom HeroChapter 3 A Nation RebornChapter 4 The Illusion of PeaceChapter 5 Outer Heaven

...I have enjoyed The Phantom Pain immensely as purely a gaming experience. From the level of freedom to approach a mission, to Base management, and mission buddies the gameplay portion of The Phantom Pain has it all. As far as the story goes in The Phantom Pain you can't appreciate the 2nd part of a story without seeing the first part (Peace Walker).

As far as the story goes in The Phantom Pain you can't appreciate the 2nd part of a story without seeing the first part (Peace Walker).

Very true. Kojima's departure and Konami's recent stance on AAA really makes me question the future of the series. As MGS:V only goes into Chapter 2, incompletion of a entire chapter 3 are being confirmed. I hope they release it as DLC or the game is just going to fall off without any real conclusion.

Very true. Kojima's departure and Konami's recent stance on AAA really makes me question the future of the series. As MGS:V only goes into Chapter 2, incompletion of a entire chapter 3 are being confirmed. I hope they release it as DLC or the game is just going to fall off without any real conclusion.

... I'm of the opinion that I would rather play it safe and see what happens within the last 3 months of the year. I say that as its more than enough time for KONAMI to announce what it wants to do with the IP outside of Tactical Metal Gear Pachinko Action. Though to be honest I think that this is it for the IP as a console game and as a mobile game given KONAMI's platform shift. It blows that they pulled the rug out from under Kojima because even in the state of completion its in MGS5 is a bitter sweet swan song for the gaming division at KONAMI and to all of us that bought their games over the years.