Epic Games Forums (thanks Beyond
Unreal and Voodoo
Extreme) offers word from Epic's Steve Polge on plans to release a demo for
Unreal Tournament 2007 prior to the retail release of their coming shooter
sequel, along with an idea about how many maps will be included in the final
product:

We currently have well over 40 maps in development. Some of
those may be cut, but you should expect UT 2007 to ship with a comparable number
of maps to past UT releases (UT2004, which had two games worth of maps
excepted).

We are definitely planning to release a demo long enough before we go gold to be
able to incorporate feedback from the demo into our final release.

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We currently have well over 40 maps in development. Some of those may be cut, but you should expect UT 2007 to ship with a comparable number of maps to past UT releases (UT2004, which had two games worth of maps excepted).Who cares about how many maps they are going to ship ... Quality > Quantity Brings to mind an old saying I like to bring up on occasions like this...

It doesn't matter whether you've got a shovel full of shit, or a truck load of shit, In the end you've still just got a pile of shit

We are definitely planning to release a demowtf, the whole thing is just a damn demo for the crappy engine... it's the same shit over and over and over again.

Epic employee 1 - hey lets make a new game

Epic employee 2 - yeah, how long you think it'll take?

Epic employee 1 - not long, we'll just add a couple of extra fx

Epic employee 2 - yeah, and to really fool them, we'll just add a couple of different numbers to the end, how about 2007?