One of the members of our group likes to choose characters with personal agendas or secret motives that prevent him from cooperating with the rest of the team.
He will sit out of missions entirely if ...

I have been playing in a specific group for some time now. I now am in a position where I am going to be the GM once more. However I have a recurring problem with the players continuously switching ...

Myself and a few other people are in a Pathfinder group where our original DM was wanting to play. So he gave the DM duties to one of the players. That player turned out to be a controlling, mean DM ...

I DM'd my first game recently, I'm pretty happy with how it turned out, and most of the group were pretty lax about the quality of it all, so it all went fairly smoothly.
However, there is one thing ...

I actually have two situations but they are interconnected. Our group is currently playing a Dresden game. The GM and one of the players are married. Along with that, he is a new member to the group. ...

I played Paranoia relatively recently, and I was the only person who was plotting anyone else's downfall, despite someone else having orders to kill me. By the end of the game, I had yet to die (or be ...

I'm part of a group of 3 (relatively new) people playing an RPG called Challenger. All three of us are interested in being GM, so we've been rotating; all of our adventures occur in the same universe, ...

I recently GMed my first real role-playing game with a few friends who are also new to tabletop RPGs, and it went quite well except for a few parts. Here's an example; the basic scenario was (a few ...

I often see some people in the table top RPG claim that RPGs are inherently social. As such, the claim is used to invalidate the existence of solitaire rpg'ing, computer RPGs as "real rpgs", etc.
I ...

Most roleplaying games include weapons, and hurting, and killing (and looting!). Moreover, some (if not most) systems seem to be made for that.
However (though I do enjoy such games), I'm trying to ...

As a player how can I make things easier for the GM? I ask because I've never actually played before.
e.g. How much research should I do on the specific game we'll be playing, is there a point where ...

I have never played a pen and paper RPG before due to social pressures, and none of my friends have ever voiced interest in doing so until recently. Usually most people I know look down on RPG playing ...

I'm playing in a group with a diverse group of players. Some have everything about their character planned (like myself and one other player), others came to the table with a concept and nothing else. ...

Currently, one of my players brings his 3DS to the table. He picked up a new game, and insists that he's "just grinding," and that he's paying attention (and to his credit, for the most part he is), ...

I had a player that was very very angry and took stuff way too seriously. After the end of the last campaign, we (the party as a whole) were hesitant to re-invite him but decided to give him a chance ...

So, after a few sessions, the new player I'd invited has been a bit of a disaster. He doesn't get on well with any of the other players, laughed when someone's character died (in our campaign that's ...

I have a good friend playing in my game, but he's done things like:
Killing NPCs which direct the story, effectively ruining the rest of the group's chances.
Spending all of his money on inane items ...

Does anyone know any fun dice/card/gambling games that i can throw into my campaign for some good flavor?
Here are a few links to a Reddit post that I posted and a WOTC list of dice games.
If you've ...

We have recently had an addition to our gaming group. She is very bright and has picked up the rules quickly and seems to have enjoyed herself. We have had one session with her involved and she has ...

I am running a post-apocalyptic zombie game with a dark and mature story, exploring a number of adult themes. I have complete buy-in from the players; some of them have stated it is their favourite ...

I would classify myself as a powergamer. Most of the characters that I make are carefully optimized and crafted. However, the most "Fun" I ever had in a game was when my character was not optimized ...

My group and I work on the assumption that a game system's default assumptions are its manifesto, and that by choosing a system we are choosing to let its assumptions stand except where we institute ...

At our gaming table the players are always making jokes, and some make nonsense noises for some strange reason. My players generally act like hooligans.
Getting a new group is not an option – they're ...

Hopefully this produces some interesting sources for inspiration for my own designs: does anyone know of a system with an interesting take on handling social and similar situations, such as a debate ...

Related to this question, there are some game masters who either don't know the rules or ignore them properly. They come into conflict with rules lawyers, players who know the rules well and expect ...

I'm not asking how to make every character be played as I would play them. I'm asking how to handle a situation in which the character that the player presents to me as a GM (with complete back-story, ...