Aloyzo's Arsenal Official SUBMISSION Discussion Thread

Oh, and as stexe was/is working on a helm, if Dodge cannot work in the boots slot, im going to forget my skillful dodge ambitions. I always found those dodgey mutts annoying but they instantly remind me of Batford's Manor.

Oh, and as stexe was/is working on a helm, if Dodge cannot work in the boots slot, im going to forget my skillful dodge ambitions. I always found those dodgey mutts annoying but they instantly remind me of Batford's Manor.

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Welcome to the forums good fellow! Accoding to the csv, dodge is only available for:
Shield,Robes,Weapon,Human Skill,Elf Skill,Helmet

But suggest away.

I commend to you Batford's sgian dubh (skee ann doo). This would be a knife worn in the sock of scottish folk.

Now, some might find it wrong for a warrior to be able to attack at that range but they already have a range four attack on boots, Arcane Feedback. And perhaps we need to give warriors a little break since humans just got double retreats from the last AA.
Look, add a Quick Run to Nimble Strike, Dancing Cut, or Shifty Stab and you already have to be on guard against warriors at range 5. See also Charge.
Besides Scamper is so underpowered that few would bother wasting a major token on these boots, nevertheless my submission would give us something new.

Thank you for the help with my query. I'll change my submission later today on grounds that dodge is an invalid boot card. : D

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Don't change your submission just yet on those grounds, Skillful Dodge on Boots has a precedent for being considered a valid submission for AA since Frostguard's Dog's Dodgers were admitted into the community poll for Aloyzo's Arsenal 3.

Considering the somewhat strict theme this month to base an item around the Batford module I'd assume that a certain degree of leeway with using monster cards and out-of-slot cards is given.

Being a rich ponce, Lord Batford can afford to outfit his manor, and his staff, with the latest gadgets and gizmos that are at the bleeding edge of available technology. Which brings us to the shiny new kitchen gadget he bought for his Chef Garcotto to outfit his kitchen with...the newfangled Microwavinator!

With a simple push of the button it chops your food, heats it, genetically modifies it for 'enriched nutrition' and provides a tasty morsel. Unfortunately it has a short battery life...

I've changed my entry slightly, as although it got lots of likes (no doubt for the pun rather than its utility as an item) it didn't really fit the usual rules.

I've therefore changed it to a Robe and have swapped out Leap (what a useless card) for Hover.

Swarm of Bats doesn't feature on any Robes yet, but there doesn't seem to be any reason why it can't, given its similarity to reflexive teleport and the fact that Swarm of Bats appears on Heavy Armour already. It fits into the name of Lord Batford, and also fits his cowardice.

Hover is a stable on Robes. It fits into the 'ford'ing part of Batford. Doesn't fit the cowardice theme very much, but oh well.

Flash Flood doesn't appear on any Robes, but this shouldn't be a problem given the other terrain effect cards which appear on Robes already.

The item should be reasonably useful without being overpowered, fits with Batford's name and fits with his cowardice.

To be a robe, I would switch out Hover for Cloth Armor. I know that's a Lord Stafford card, but Batford has no armor and you need some armor on there (cf item design guide.) A paper armor keeps the item from being or level 21.

There are loads of great chef-related items, but most of them are off-limits to player items (e.g. Everybody Drink! doesn't seem to fit onto a Helmet and dwarf options are too limited, and Morsel doesn't exist on player cards). A dwarf skill could pull off Cloth Armor, Duck, Everybody Drink!, but I'm not so keen on that.

Oh, and as stexe was/is working on a helm, if Dodge cannot work in the boots slot, im going to forget my skillful dodge ambitions. I always found those dodgey mutts annoying but they instantly remind me of Batford's Manor.

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Who? And no, I'm not working on that. Not sure what I want to do right now. Someone took the Martial Skill idea I was throwing around as well as the Cleaver.

I might do the weapon and just submit with slightly different cards that I think are more interesting and viable and thematic.

I submitted my original idea for the cleaver. I think it has a better chance because it more accurate reflects the distribution of his cards and isn't overpowered with Staggering Chop. Doubt it will win, but I figured I'd just submit something. I can always change it if I come up with something better.