Author Comments

A distress call wakes you and your crew mate from C-Sleep. A suspected rad leak at the nearby Outpost space station needs investigating. Don't worry, it should just be a quick jump in, jump out job...

Enjoy.

V1.1
- Level 3 made easier. Also forcefield is triggered during vulnerable sections of the level.
- El presidente medal fixed.
- Challenges fixed, no more broken numbers.
- Various tweaks and fixes.

V1.2
- Bug with weapons unavailable in Swarm mode fixed.
- Turrets accuracy fixed.
- Console intro can be skipped by clicking.
- Level 3 tweaked so its less likely to break ( Yet again )
- Shout out to the NG boys who helped with bugs in the credits.
- Various tweaks and fixes.

V1.3
- Challenges should be less buggy.
- Reduced the chance of being stuck in a spawn hole.
- Invisible objects fixed.
- I'm sure someone said faster running would be nice ? Done.

Rated 5 / 5 stars2011-12-30 21:47:18

Rated 4.5 / 5 stars2011-12-30 21:27:22

feels like....dead space

feels like dead space... but guns like you would find in COD and other real shooting games.... buti like it.....love dead space so thats a bonus ....one thing i dont like about this game is ...when the doors were geting hacked into aliens came from every where i was on last live and the controls were lagging and i died so i gave up on that lvl :(

Rated 4 / 5 stars2011-12-30 21:17:21

Decent

Decent game. Only played the first few levels because the character moves so slow and that aiming every single solitary time you bump into something or change direction (like forward to backward, left to right) was absolutely brutal, worse than the back and forth in original RE games. 2nd level I missed a door and was looking for the keycard for the objective. Took FOREVER wandering around the halls. The map is relatively useless too, I found, mainly because it didn't show me where I was.

The visuals were great; the darkness and seeing the beady, glowing eyes in the corner; flickering lights; I even saw someone on here about the creatures moving furniture and it becoming shields was cool. Made it a bit strategic I guess you'd say, waiting for the opportunity or maneuvering to shoot them. Didn't have any problems with ammo or health. Had that feeling of, "I need more money for the shotgun!" Shotgun was nice, too. I gave it a 4/5 rating and 8 on here only because of the of the character's slow pace, thing I said about aiming and the map not showing me where I am.