So what is it about?A crossover between Aquaria and Super Meat Boy, basically. Or "Super Meat Boy gameplay done the aquarian way", if you'd prefer that.

The story is about Naija being bored to death caused by the lack of a sequel,who eventually starts taking mushrooms to escape her reality.Her mind ends up in a world filled with deadly traps, unable to awake from her nightmare.

It's a hard, high-tempo mod with ~60 maps in total, where the main goal is to make it to the end of a map alive. Those who know Super Meat Boy can guess.

More babbling can be found in the included readme, i suggest you READ IT before you start - but skip the spoiler part if possible. Online version.

Be warned: If i had to rate this mod, i'd give it a 16+, because of:- References to alcohol and drugs- Some blood here and there caused by failing to reach the end alive (Don't jump into stuff that hurts, alright?!) -- but can be turned off.- Possibly aggression inducing due to repeated failure- Weird things happening

Alright, picture time - click to enlarge:

The intro. Best viewed when drunk!

The first 11 maps are remastered and re-done original levels from super meat boy, to keep the learning curve low:

And original, well-known areas from the game, changed into nightmarish counterparts of what they once were...

Some information to get started - might be missed by many people!

For a random SPOILERISH video I made during development, follow this link: http://www.youtube.com/watch?v=F_HI9YUnLwcThe replay system has improved a bit more since then. (Also consider that the game engine is totally unable to do replays, but I wanted to have them so it works now.)

And here's a short excerpt from the readme to sum it up:(those interested in background info will find the story about how this mod came into being in the readme as well)

Quote

[...]

It took me longer than expected, but roughly 4 months after I started here's a complete mod:

After working on some of the graphics for "Meatymod", even though I'm not very good at jumping, I had to give it a try. And I made it through the twelve levels of the first section, "The Reef", in an hour and a quarter - not without a certain amount of frustration, however! The good thing is that the difficulty increases at just the right pace, so I didn't get stuck for too long at any one spot. My worst level took about 30 tries to finish. Now, that being said, I've seen or worked on some of the advanced levels, and I'm not sure I'll EVER be able to make it through some of them. But if you can, you should. It's worth it if just for the cut scenes at the end!

Some of the later levels took me about 40-50 tries to finish (compare with "That one level" below). But I tried to put the hardest spots at the beginning of a map, and from there it gradually gets easier most of the time. I remember super meat boy had a few levels that were not that hard but quite long - but the hard part came at the very end. This is something I didn't want and tried my best to avoid it.

In total i needed about 3 hours to play through everything (savegame time counter). Of course I have and will keep the save game with all the replays, in case anyone claims the maps were not doable in par time. (Which I forced myself to do without any bonus items or tricks, which would have made it considerably easier).

Now, without giving too many spoilers away, here's an annotated list of "tropes" that await a player:

Platform Hell - Some of the gameplay resembles this. But not all. Only one of the maps is deliberately unfair - if you know the game it is based on you will instantly recognize it.Jump Physics - Most levels require good mastering of these.

So far I've only done some random testing on a couple levels, and have only beaten the first chapter, but it's pretty awesomely epic so far. Good show! The level design is most excellent, and quite hard just the way everyone loves to hate it. Bravo!

Logged

WATThe best thing about UDP jokes is that I don’t care if you get them or not.

I played some levels and here is my feedback: mod is full of win and must have! That's why I recorded my playthroughs. Hope you will enjoy that cool mod. And my vid too http://www.youtube.com/watch?v=mjzXa_5t4Bw

Rules i chose for myself:- no cakes- no warpzones- no extra items- as fast as possible- play as good as possible so I don't have to cut out my fails! -- but had to, once in the second video. The start was too good to throw it away.- one video per world, in one go (means max. 10 minutes for all levels)

Uploaded new version with a bunch of bug fixes.Also added a new (disabled by default) blood setting because I was asked for it. I do not recommend anyone to actually enable it, it's really awful. (Feel free to hate me for this)