Right now, if you're a big shooter developer, you're going to lead on a console and you're going to do a PC SKU after. You're not going to be your projections and thinking about your market as your PC. You're going to be thinking about your market on the console. So you're going to focus all of your creativity around your control scheme of your console, your audience of your console, the age group that you're going after on your console and what features they want. You're going to cater to that audience…It's going to be market driven.

Wow, if there was ever a sellout developer, Chris Taylor is it.

Developers need to put pressure on Console makers to support Mouse & Keyboard and Sony needs to take advantage of this for the PS3.

----------------------------------------------------Currently fragging in The Witcher, Burnout Paradise, Company of Heroes, Crysis