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Not quite the same thing. I think in Earth 2140 case the Windows version, which GOG published, always had broken AI even back when it was originally released, making the game far too easy. They didn't really remove anything from that (broken) release, which had always been broken (not only in GOG).

Later they added free-of-charge the separate DOS version, which had working AI (and challenging gameplay).

This case, where they removed SVGA files from the original release because they probably hoped to curb some support calls related to it, is more similar to how they have removed the sound setup executables from some DOS games, making it harder to change the sound settings if you want e.g. Roland MT-32 or General MIDI music instead of tinny Adlib music.

And yeah, although I understand why they remove such content, I really wish they didn't. I want the SVGA files and setsound.exe's back as well (albeit for the sound setups there are fortunately usually some workaround, editing the sound config files directly as long as you know what values to put there...).

timppu: Not quite the same thing. I think in Earth 2140 case the Windows version, which GOG published, always had broken AI even back when it was originally released, making the game far too easy. They didn't really remove anything from that (broken) release, which had always been broken (not only in GOG).

Later they added free-of-charge the separate DOS version, which had working AI (and challenging gameplay).

This case, where they removed SVGA files from the original release because they probably hoped to curb some support calls related to it, is more similar to how they have removed the sound setup executables from some DOS games, making it harder to change the sound settings if you want e.g. Roland MT-32 or General MIDI music instead of tinny Adlib music.

And yeah, although I understand why they remove such content, I really wish they didn't. I want the SVGA files and setsound.exe's back as well (albeit for the sound setups there are fortunately usually some workaround, editing the sound config files directly as long as you know what values to put there...).

Yeah well that seem to have worked out well for them since by the looks of it support is still getting bothered about the release and then you have threads like this and a few of the ones in the Larry subfourm complaining about it which in turn is turning off customers who browse the forums.

Oh you miss understood I meant that it seems that this is not that big deal of a to them or at least to the higher ups that run this place. I'm still going to vent every chance I get and every place I go too, already made more then a few threads on various forums and sites I frequent

Hey, just wanted to add my support for this (again?). I'm not here to pound down on GOG, but it does seem they are doing a disservice for those who want Hi-Res Larry 6 and know how to get it working with those files. People that don't know how to get hi-res working wouldn't be stopped from playing the lo-res straight away, but the hi-res files could still be there for those who want them.

DCT: what the whole fake closing down of the site wasn't that only two, three years ago?

TheEnigmaticT: Nearly three; it was just before I started here.

I'm continuing to ask about this from the Product team. Don't fret, guys.

I know that whole stunt was before your time there, personally I have no real opinion on that stunt since even though it was a bit umm uncalled for it did drive traffic up from what I understood, and I know your going to get answers.But I will say that I don't think any answer short of okay were woking on getting that version working in DOSbox, working with the Scumm VM guys or were placing the files back would be satisfactory to alot of people.