Framing a static shot

- In this video, I'll be covering the basics…of operating CINEMA 4D's cameras.…As well as some keyboard shortcuts…that will speed up your work flow.…We'll also talk about some important fonts…to keep in mind while composing your shots.…Now if this isn't your first CINEMA 4D course,…you're probably already familiar with…the manipulation of CINEMA 4D's view port.…But, we'll be going over that again,…in just a bit.…First I want to just take you through…a completed version of this scene.…And here, you'll see that I'm examining…this architectural model,…from a number of different perspectives.…

Some with elements in the foreground,…peeking into objects in the background.…Some from up above with a canted camera,…as well as some shots from a very low angle,…and there are a bunch of different techniques…that I'm going to be playing around with.…So go ahead and open up the clean version…of this scene.…Which for me, is Static vAO1_Start,…and let's just start playing around.…So to move your camera,…again, you can click and drag…

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3/10/2015

Camera moves can elevate any project, from effects-laden video composites to simple static models. Here Donovan Keith shows how to adjust camera placement and motion in CINEMA 4D in order to increase the impact of your visual storytelling. Watch as he shows how to animate simple pans and push-ins with keyframes, build custom camera rigs, and mimic classic camera moves from film and television with the Camera Crane, Motion Camera, and Camera Morph objects. At the end of the course, you'll be able to pick the right movement for the shot, move cameras in a physically plausible way, and adjust the timing of your animation for maximum impact.