Project Armory make weapons from every, era, game and movie. but in first hand with the vanilla RimWorld graphics and sounds. But we also release addon packs with graphical and sound alterations. The Project aim to add as many weapons to RimWorld as possible from old day late medieval weapons to Sci-fi weapons to real world firearms found today. It

Project Armory make weapons from every, era, game and movie. but in first hand with the vanilla RimWorld graphics and sounds. But we also release addon packs with graphical and sound alterations. The Project aim to add as many weapons to RimWorld as possible from old day late medieval weapons to Sci-fi weapons to real world firearms found today. It

The idea to create this project, appeared after using other modpacks, in which I didn't like a game balance. Some of its mods greatly simplify the gameplay, making it soon not interesting.
The main idea of the Rimworld to overcome difficulties that you'll encounter when landing on the planet... The more problems you will have, the mor

The idea to create this project, appeared after using other modpacks, in which I didn't like a game balance. Some of its mods greatly simplify the gameplay, making it soon not interesting.
The main idea of the Rimworld to overcome difficulties that you'll encounter when landing on the planet... The more problems you will have, the mor

So what is Superior Crafting? Well, it's my vision on how a redesign of the research tree and production chain can enhance the feel of starting out alone and isolated on a new world. With Superior Crafting, you start with minimal items you can build, and must research your way up to the more advanced items. The production chain is also enhan

So what is Superior Crafting? Well, it's my vision on how a redesign of the research tree and production chain can enhance the feel of starting out alone and isolated on a new world. With Superior Crafting, you start with minimal items you can build, and must research your way up to the more advanced items. The production chain is also enhan

This is a zombie mod for Rimworld, featuring zombies that can infect your colonists and turn them into more zombies, as well as zombie horde and a zombie apocalypse event in which the virus goes airborne and reanimates all corpses regardless of their cause of death.

This is a zombie mod for Rimworld, featuring zombies that can infect your colonists and turn them into more zombies, as well as zombie horde and a zombie apocalypse event in which the virus goes airborne and reanimates all corpses regardless of their cause of death.

Adds more than just a tech tree, features crafting of individual parts for building construction, a transition period between survivor colony to a full-pledge sustainable colony which fully makes use of trading ships and a lot more!

Adds more than just a tech tree, features crafting of individual parts for building construction, a transition period between survivor colony to a full-pledge sustainable colony which fully makes use of trading ships and a lot more!

This mod has been created with a number of distinct modules. Theses are designed to allow you to only have to use the parts of the mod that you want to including:DeepStrike, Embrasures, EMRG turret, LaserDrill, MortarAmmo, OmniGel, PersonalShields, Shields and WirelessPower.

This mod has been created with a number of distinct modules. Theses are designed to allow you to only have to use the parts of the mod that you want to including:DeepStrike, Embrasures, EMRG turret, LaserDrill, MortarAmmo, OmniGel, PersonalShields, Shields and WirelessPower.

This is a total overhaul of Rimworld's psychological and social systems. Your colonists, and the stories you can tell about them, are what make Rimworld such a fun game. Now, everyone you encounter will have a unique and recognizable character archetype, giving them massively increased depth and charm.

This is a total overhaul of Rimworld's psychological and social systems. Your colonists, and the stories you can tell about them, are what make Rimworld such a fun game. Now, everyone you encounter will have a unique and recognizable character archetype, giving them massively increased depth and charm.

This mod adds ways for your colonists to efficiently and centrally heat their homes and workplaces. Includes:
- Vents: Allows heat to be shared between rooms while maintaining colonist privacy.
- Industrial Heather: A larger heater, can efficiently heat large rooms and bases.

This mod adds ways for your colonists to efficiently and centrally heat their homes and workplaces. Includes:
- Vents: Allows heat to be shared between rooms while maintaining colonist privacy.
- Industrial Heather: A larger heater, can efficiently heat large rooms and bases.

Adds a space cat faction. They like the cold. They hail from a planet that could be described as an arctic nightmare to humans, but it is nice and cozy to the cold-loving cat people. After developing FTL travel they have decided to unite their home planet and expand their empire at an unprecedented speed. While generally friendly, they will not to

Adds a space cat faction. They like the cold. They hail from a planet that could be described as an arctic nightmare to humans, but it is nice and cozy to the cold-loving cat people. After developing FTL travel they have decided to unite their home planet and expand their empire at an unprecedented speed. While generally friendly, they will not to

Remove mood penalties from "innocent prisoner died" now labelled "prisoner died" and also from "prisoner was sold".
Bonus: Hilariously ironic description for the moods that now are only thoughts with 0 mood effect.

Remove mood penalties from "innocent prisoner died" now labelled "prisoner died" and also from "prisoner was sold".
Bonus: Hilariously ironic description for the moods that now are only thoughts with 0 mood effect.