When I don’t get a chance to make my own tutorials, I still appreciate the work of others. Graphics.com has posted a nice tutorial on using the History Brush to control where Filter Effects…um… affect your image. Check it out!

Here’s a little program I love! I bought a program named Smoke some time ago, at a discounted price. I thought it looked like a cool, fun toy of a program, but it’s so much more! Smoke underwent a name change. It’s new name is Fumy, and the newly released version is Fumy 2.0.

Painting in Fumy is like painting with smoke, or waves, or patterns or light. Version 1, with all it’s point updates was very cool – choose a style and some colors and then paint. You could place the end results into Photoshop documents (or simply create a stand-alone graphic). The only “real” limitation was that the end-result image was opaque. You could use any color background, but you created an opaque image for which you might have to use Blending Modes in Photoshop to influence the result.

Now, with version 2.0, we have layers! This means that not only can we create images with transparent backgrounds, but we also have some limited blending modes inside the program, and we also have the ability to export individual layers of our image.

The names of the controls present a bit of a learning curve: names like “Flow”, “Range”, “Intensity”, “Density”, “Fluency”, “Gravity”, and “Quality” may not make immediate sense, but that’s part of the idea of working in this Fumy. It’s all about experimentation (you all know that’s a BIG teaching point of mine anyway, right?)

Version 2.0 just came out a few days ago, so there’re still a few “issues” to resolve. For example, the tooltip names don’t align and so you have to trust the icon more than the name of the tool. Also, there seems to be a bit of a problem with the function of exporting individual layers, but you should also be aware that the developer is extremely responsive. I’ve had a few questions over the past couple of versions, and I received response emails the same day!

On top of all this coolness and fun, here’s the real kicker – I’d originally bought this program for $6 via Maczot.com. It was also included in a software bundle I’d purchased at MacLegion.com. But I never needed the new version. Every update has been free – and the recent UPGRADE was ALSO FREE! Any developer with such a cool product, who is so responsive, and has such generous upgrade policies should be commended! I encounter so many programs with ridiculous and draconian upgrade costs, I’m especially impressed by this (see Adobe’s new upgrade policies, for example!)

Despite the few bugs in this new version, I highly recommend it – and the developer. If the regular $19.99 seems a bit much, wait… you’ll see it in a bundle, I’m sure. Also, Neatberry (the developer) seems to have a slew of other cool programs. I’m looking forward to checking them out.

Oh, and the image you see in this post was done using a stock image from stock.xchng, and a quick image from Fumy 2.0, created and composited in about 4 minutes using Photoshop.

Russell Brown (www.russellbrown.com) has created a really good tutorial on how to use the History Paintbrush in Photoshop.

Those of you who’ve taken my Photoshop classes know that I don’t often teach this tool. I actually think it’s an awesome tool – but of course I’m ALL about non-destructive techniques, and this isn’t one of them. This technique changes original pixels permanently (there are work-arounds, but they’re rather indirect). So, I recommend knowing how this tool works, what you can do with it, and then knowing you can use it for more of your “quick and dirty” retouching and repair needs.

Nice post from my friends at CreativePro.com. This Illustrator tutorial may inspire you to use Illustrator – instead of Photoshop – to create a painting. Think about it – infinitely resizable, clean lines, creative brushes… Check it out!