What is the best way to start learning OpenGL, I mean there's a lot of tutorials over the internet, but they don't really say what should be your main topic you should focus while you're learnning OpenGL.
I really would like to learn OpenGL to game development and simulation, so what's the best way to start ??

Ah one more thing, does any one how to use Maya geometry texturized and animated, with OpenGL ???
I know Maya exports for lots of formats, but I'm not sure if OpenGL can understand them.

thank you for your help

Running_Wolf

03-27-2001, 07:06 PM

goto http://nehe.gamedev.net
click tutorials. Follow steps doing them IN ORDER! Doing them out of order leads to mass confusion. Also, download what's known as the 'RedBook'. It shows a lot of how OpenGL reacts to different things.