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i've never played this game but since it's badged shouldn't there be a singleplay/offline version of it so we still get the chance to get them?
If there are any necessary multiplayer aspects of it either substitute other players with average statistics of the old game or change it to random or scripted events or whatever is needed, depends on the type of interaction with other players; there are way too many things to speculate without knowing how the game was, but i don't think it would be that hard.

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Ye Gods, who bablefished that tutorial? That was really terrible. It's also completely uninformative. "Here, click this red blinking button. Nevermind what it does, just click it! Excellent, now you've learnt... how to click a blinking button?"

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The UI is way too bulky, convoluted and quite laggy at times. The battle system is boring and doesn't require any interaction whatsoever; just start a battle, drink some coffee, click again, rince and repeat... there's no risk involved as long as the enemies aren't more than 3 levels higher than you. Would be nice if I could actually use some skills, then it wouldn't feel so unimaginative. And finally, the quest system. I find myself killing the same enemies 3-4 times in a row for one quest at a time... why can't you get these quests at the same time so you finish a couple of them at the same time? Maybe this improves in the later zones, but that's way too late in the game. Also, no sound whatsoever? Seems to me like all the effort went into the artwork and the quest texts, and then the rest of the game was slapped together in a hurry to make it playable.
2/5 for the artwork.
/rant

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Dear ragnarok73, FYI Dragon's Call is completely FREE to play, you don't have to pay a dime to keep the fun. If you play long enough you will see. But I won't say money is useless in this game, because we developers live on this :)
I'm not avoiding the problem, because it's true and the problem is existing in most of the "FREE" MMOs, I wanna figure out a way to balance the paid player and free player in Dragon's Call, any suggestion would be appreciated.
Fellas, please dig this comment, more suggestion would help us make a better Dragon's Call for you.

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I really enjoy this game. Aside from the babblefish and dragon gold its cool. I feel like I am able to play without paying money, but it is still irritating that if you want really good swag you have to spend money for it. I don't understand why anyone would pay money for virtual items. 4/5

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You allow new players to skip the tutorial = good (doesn't happen often enough in my opinion). However, once I skipped the tutorial, the text that told I skipped the tutorial wouldn't go away without reloading the game = annoying bug.
After attempting to remove that, I gave up and checked out some of the other screens - the first title that shows on reputation is how much Dragon Gold I've bought? Yeah, no. That says to me you care about money more than actual gameplay. Then Farmer Ham quest is to add a bookmark? Stupid, stupid, stupid. That has nothing to do with the story or gameplay of the game. I hate games that make you jump through stupid hoops. You're just trying stupid little marketing tricks to convince people that your crap is the best.
Try making an awesome game, then you won't need stupid tricks like the above

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half of the stuff in the tutorial was basically "click here" and the green outline wasnt even over where u were supposed to click, so it took me 5 minutes to actually find the area it WOULD LET ME ACTUALLY CLICK on the button

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This game was good but the developers continue to mess it, First they screwed up warriors, then they added level dodge which makes winning against higher levels impossible regardless of your equip. And now you can only have 10 apprentices, forcing you to buy gems and prismatic shards if you want decent equip (Not to mention little bugs like the ap/exp not registering right, and having it cost extra money when kicking system merc). To the Dragon's Call devs out there I strongly suggest you fix these problems unless you want to see lots of players get up and leave Dragon's Call.

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Wow, everyone is like "This game sucks, beacuse I can't get the badge". To get the badges, you have to press the "Submit" button between "Settings" and "Mall" buttons, on the top.

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The game may not seem great at fist, but give it a chance. I quit right away and haven't played it since release but I actually tried to play it and I actually think it is very well made. Wonderful MMORPG and only thing I ask for is the option to compare items in your inventory with the ones equipped.
P.S. For all that may think so upon first impression, this is nothing like battle dawn/caesary :P
(I don't mean to say they are bad games, they just wouldn't appeal as much to people that like rpgs.)

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for people that saying what is a promoter here is the answer A promoter is given a link, when someone joins the game off that link they become a “Benifactor” after the new player hits milestones such as level 10,20 or 30 the promoter gets prizes. The Rules of the game stats that if you are your own promoter (Alt) your Account will be found out and both will be banned.

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I skipped the tutorial because it was glitched, and I was hardly learning anything, then words on the screen saying you skipped the tutorial are blocking some of the gui, kind of annoying.

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@Krystar, wtf are you talking about, you dont must kill the dragon more than once...
Maybe your just repeating the tutorial over and over again, and you know... YOU CAN SKIP IT!!!

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I would ask why the translation is of such poor quality, but looking through the comments it seems to be about the same readability of English most of us use, so kudos on getting your target audience spot-on.

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Vampires, "they play a dispensable role in a group"... so you're saying outright that they suck? Maybe you should learn that removing two letters DOES impact the meaning of a word.

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