Category: Theory

Introduction

In 2009, boardgamegeek user Kerning posted an interviewhe conducted with game designer Uwe Rosenberg, which has been translated from German. In response to a question about his preferences, Rosenberg responded:

Modern games tend to have a high degree of complexity, in that they would be very difficult to “solve” in the game theoretical sense. For games with a relatively low degree of complexity, we can use game theory, math and logic to derive truly optimal strategies. When we do this, we are using purely deductive reasoning. A deductively derived optimal strategy for a game can be proven to be optimal, and there is no uncertainty about its optimality.