I agree about the modifiers. I took a look at the Units.TXT file in the games data folder and it looks like we can easily mod these numbers to balance it the way we want. I might install a second instance of this game on another drive and play around and see if I can come up with a combination that makes it more difficult for airpower to rule the battlefield. I think one solution would be to give infantry some mid-range SAMs that would require the attacker to come with a more balanced force. Have you taken a look at this file? I'm interested in hearing your thoughts on the potential.