6. Select the glas001 material and drag it onto the floor icon in the objects browser. (see image)

7. Download the material for the sphere here or make/select one of your own. Open the material in Cinema 4D the same way you added the basic materials and drag it onto the sphere icon in the objects browser. (See image)

8. Now we're ready to start rendering. Go to Render > Render Settings. In the "output tab" select the resolution you want the image and in the "save tab" select the path to save the image.

9. Go to Render > Render to Picture Viewer. Cinema 4D will now start rendering. Once complete rendered in your screen the file will also be automatically saved in the path you specified. The result should look something like this: