Archived News

2012-03-04 22:00:00

Posted by planetmaker

With OpenTTD 1.2.0-RC2 we present you with another release candidate for the upcoming stable release.

As usual, the release candidates didn't get any new features, but we've been busy fixing bugs found
in the last release candidate. Among
other things the game scripts now can access correctly the vehicle orders, sprite offsets for the
additional zoom levels had sometimes wrong offsets or wrongly padded and a desync where the maximum
travel speed from the orders was not always properly communicated.

At the same time we'd like to draw your attention to the annual title game competition. It's in its
final round and from the three best entries the single best entry must be found. Have a look at
the choices, make up your mind and vote.

Please test also this new release candidate thoroughly and report any bug you find to our
bug tracker.