Here we are for the first part of our
end of season reports. This first part is focused on the game
structure as a whole. Please note that all changes and new stuff will
be in place from matchday 1 of the new season (all but one, which is
well explained it will be the following season).

INTRO

Just a few words of introduction. It's
some months already since we took over ITN and we're glad of how
things are going so far. We had some troubles, in particolar with
hardware, who slowed us down very much, and they're not solved
completely yet. Anyway you might have only slightly noticed this, and
we're happy of this. Yet having everything working from the start
would have seen us much more active. But things are improving as
well.

With
these reports we want you to know
about some updates and changes we are going to bring to the game, in
order to improve it. We could have posted just one big report, but we
thought people might be annoyed of reading more than 4 pages,
so better divide in 3 reports; this way everyone will read them
carefully without missing parts.

Please note there's anything very big
coming over for this season, we didn't feel like take these risks
while we are still learning about ITN, but we just took adjustments
where it was needed, as well as starting to prepare the ground for
future improvements, we hope you will appreciate our work as well!

PROMOTION OF ACADEMY YOUNGSTERS

A new engine has been created. This new
engine allows to promote more youngsters for the manageable nations,
and less for the minor countries. Countries has been divided into
pools and each pool has a different probabily of being chosen.

Promoting a player with club's home
nationality will be only slightly more probable than other first
pool's nationalities (meaning the active ones).

The engine giving attributes to the new
players hasn't been changed anyway at the moment, but will be looked
at in future months.

To activate this new engine a whole set
of new names and surnames had to be implemented. It took about 3
months to collect all the thousands new names and surnames for all
nationalities. Now the database is big enough to cope even for a
eventual game expansion.

FAQ: I asked for a ST, instead I got
another position. Is engine bugged?

NO! Asking for a position means the
engine won't go lower than a fixed level for requested abilities for
that position. If another suggested position displays could mean the
player has not only the necessary abilities for that position but he
got other ones too! So basically may mean you were lucky!

THE NEW WEEK OF ITN

Some users enquired about the strange
end of season schedule. Here's the answer!

Match order is going to change for next
season, as this was requested by many of you.

This will be the new schedule:

Wednesdays: League Matches +
training

Fridays: Cup matches/Friendlies +
training

Sundays: International matches +
training + weekly main update

This means that all users will have
more interest during the week. The biggest problem with the old
schedule was that if a manager didn't have an International team, and
was soon knocked out of the cups, they would only have interest in
the Sunday update as both matchday and weekly main updated were on
that day. With this new schedule, even in the worst scenario, all
managers will have interest in at least 2 updates, (Wednesdays for
matchday and Sunday for weekly main update) a week, adding interest
to the game.

There won't be any other changes in
tournaments structure for the upcoming season, but this won't be a
definitive schedule. As we already promised, when all features will
be up and ready, a new change will happen, but a bigger one, with a
complete reshape of leagues, leading to a decrease of international
fixtures and as a consequence more team league games. This won't
happen this season anyway, as we previously said.

We hope this new schedule will better
suit with users needs!

MANAGER
APPOINTMENTS

Manager appointments will
change from this coming season. A combination of values were kept
when deciding which manager gets the team such as manager points,
time in the game, time in the team which were the decisive factors.
From now on manager points will be more important in the final
result, while time in the game and time in the team will count less
then before in the calculation. Remember anyway that 3,000-4,000
manager points can be surely overcome if one manager has been much
more time in the game and/or in the team than another one.

MANAGERS
BEHAVIOUR/GUIDELINES

It
seems lately our staff had some job to do related to this issue, and
if before it wasn't needed, it's now time to have some guidelines for
“Notice board & Forum etiquette”.

Again this will be a thing in
which we'd like the community to be involved on (as the request
started from users), and so we'll be running a topic on the forum in
which every user has the chance to say their opinions on the matter,
or suggest some guidelines too. After that we'll put ideas together,
and draw a definitive document all users should attend. All this will
be held some weeks into the new season.

This was just an introduction report,
most of the new stuff is on the next 2 reports. Next report on
Thursday will be focused on TRAINING!