Physical render studio cinema 4D

It consists of one spot light, one tapered plane light and 12 small square lights which all give nice reflections
to the objects that are being rendered.

The physical settings are switched on and has got a nice Depth of field to the main object which in this case
is the main large sphere. there is also a vignette used which gives me the image a more realistic effect.

To give your objects a depth of field in this scene just place your focused object in the same position as the
main sphere in my scene.

The render time using physical is quite long so if you’d like to switch off the physicial and just use GI which
still looks nice, just go to render settings and change the drop down box Rendered from physicial to standard.

The render time using just GI is improved drastically but doesn’t give as nice of an effect to your final render.