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Yeah this game is rad, the style is super easy to get down with. A little more considerations with the level layout could maximise the potential fun to be had. What an incredible body of work so far. This game needs to be made!

I feel like dashing was very fun and fast, while the charge attack felt weak, both dealt 3 damage, but the dash pierced, gave a little invinsibility, and took less time. Long story short, make the charge attack a bit more powerful.

I made a video of the demo, had fun with G&B. I did see a bug though, my mercenary got stuck in the left corner when an enemy came to attack me. He was stuck too and kept attacking while I couldn't move or hit.