Rise of the Reds – or ROTR for short – improves upon the C&C Generals formula while also adding its own distinct elements to it. Most notably, the mod adds two completely new factions, the tank-heavy Russian Federation and the defence-oriented European Continental Alliance. In addition, the three original factions China, USA and GLA have been greatly expanded and redesigned in a variety of ways, with several new units, buildings, powers and abilities to explore and combine in your in-game tactics.

Beautiful and even plausable if the engine wasnt so limiting. Just saying, Rise of the reds would be even more awsome if it were done one the RA3 Engine [SAGE2?] I seen a Generals mod on it and the graphics are really amazing. hmmm perhaps a future development perhaps?

We're not planning on porting ROTR to another C&C game. For all its flaws, we're familiar with the Gens/ZH engine and our fanbase revolves around ZH's large modding community. We're also aware that many of our fans run ZH mods because newer games are more hardware-intensive and we're not going to split/alienate or otherwise disrupt our community.