So, last time we traveled through a large, confusing mage to kill an annoying gremlin.

As it stands Fort Remote should be our next stop. It’s in the southwest corner of the map might as well get that area cleared out before we start exploring the northwest. Besides, it’s part of the main quest and we’ve been delaying that long enough as is.

So, last time we smashed the empire orb and joined the Scimitars. We even got pointed towards a potential escape to the surface. This whole “get out, get even.” plan of mine is finally starting to go somewhere!

That said, We’ve likely got a lot to do to get past the defenses blocking us form the surface, Also, the path to the surface is near Fort Remote, and there’s a good chunk of unexplored cave between us and it. For now, we should probably get some exploring done. Read more

So. Last time We killed a bunch of giants, ending with us unlocking the way to some boats that would let us explore the northwestern waters of Avernum.

At this point. We’ve just about done all the exploring we can really do in this area, and with things like Pyrog and Kyass out of our reach for the moment we should handle some other major quests. Namely, it’s about time we deal with that empire orb. Read more

So, last time we got the sword Demonslayer, then used it to slay a demon because really, what else do you do with a sword named Demonslayer?

At this point I should be ok to go to fort remote and get the main story back on track, if anything having a demon slaying sword would make handling the demons there a lot easier. But we’re currently pretty far north and there’s a few odds and ends in the area I’d like to get done first.

Plus with the holidays having everyone distracted, I figured it’d be better to do a smaller update.

So, last time we met what should be the last of the major players in Avernum: The Freehold, The Abyss, and the Scimitars. At this point, the game has more or less fully opened up. Aside from the demon problem that we’re required to deal with, we’ve got our pick on what jobs to take and the party is tough enough that outside of major end game stuff, we should be OK to go pretty much anywhere.

So, last time we fought our way to a dragon, said hi, then ran before anything terrible could happen.

We’ve done more or less everything we can in the eastern half of Avernum for the moment, it’s time to start pushing west again. Namely we want to start pushing north west towards the freehold of Kyass to see what they want.

So, last time we met Thantria, and envoy from the surface who quite frankly we’d preferred stay up there.

Like I said last time, I don’t plan on helping her as I’m not sure what kind of consequences that’d mean for me later on. more importantly, I’m playing pro-Avernum and want to join the anti-Empire group Scimitar so working with her would be counterproductive anyway.

killing her is an option, as she seems to be guarding something interesting, but it’s likely too soon for a diplomatic incident, so let’s just leave for now.

So, last time we entered the Crypt of Drath and at the end of a long, hard slog through several difficult fights, were met with a boss we couldn’t beat. Owies.

I actually gave the fight against Drath a couple more attempts after the last update, it got close at one point, but eventually he either nukes somebody with his spells, or my spell casters run out of MP and then it’s pretty much over.