The game name is Luther in the Hood, but the executable file is afroTest4 (my fault).

Made the models and rendered the 2D animations with Anim8or. Imported the stills and animations into AGS. Game is nothing to write home about, but looks like Anim8or is an good fit for AGS. Used build 1201 for this, and enjoying the hell out of the "trackballs!"

Thanks for taking a look! I have no plans to do anything more with it. It was a passing thought about the January MAGS (monthly AGS game) topic, which was Black Death, as in the bubonic plague in Europe during the middle ages. AGS supports sounds, music, and voice acting, but I didn't use any of them. I never got the dialog to work quite like I wanted it to, and I pretty much stayed with the BASS template that comes with the engine and allows noobs to make something that resembles an actual game. It was, very much, a learning experience.