Full screen and dual monitors seems broken

I'm having major issues with full screen mode and dual monitors. What happens is that whenever there's a cursor (e.g. using inventory), if I move the cursor to the second screen (accidentally), ESO drops to maximized mode, and sometimes MOVES the rendering to the second display. Sometimes it will move it back to the main monitor after a few seconds, but sometimes not. When it doesn't move it back, for some reason I can't use ANY keys on the keyboard, to do anything. Only option at that point is to turn off the Mac using the power button. This is reeeaallly annoying. Anyone else noticed this? Any workarounds?

With the revert, full screen behaviour is slightly better. For me, however, it's still unusable due to the fact that the game steals keyboard focus. I can see applications on other screens just fine and also so things like scrolling a browser window with the mouse wheel. Any keyboard input is sent to the game regardless of what I do.

This sort of makes the full screen mode unusable for me as I require the ability to type into applications outside of the game.

With the revert, full screen behaviour is slightly better. For me, however, it's still unusable due to the fact that the game steals keyboard focus. I can see applications on other screens just fine and also so things like scrolling a browser window with the mouse wheel. Any keyboard input is sent to the game regardless of what I do.

This sort of makes the full screen mode unusable for me as I require the ability to type into applications outside of the game.

Doesn't work for me I'm afraid. It's the same behaviour even from the login screen, and behaves as follows:

1. Start the client and get to the login screen
2. Switch Display Mode to "Fullscreen" if not set already
3. External screens (I have two externals connected to my 27" late 2012 iMac) show applications as per normal (for example Safari on these forums)
4. Click in the password field (and type a few letters to verify it works)
5. Clicking in the comment box in the forums shows the blinking cursor and appears to be ready to take input. The password field in the ESO client still shows the blinking cursor.
6. Type anything, and it enters it into the password field in ESO (showing the password hiding dots obviously)

Nothing I have done have changed this behaviour. The ESO client always steals keyboard input regardless of mode I'm in. I've tested toggling the "Displays have separate Spaces" setting in Mission Control preferences without any difference in behaviour.

I'm running a fully updated Mavericks installation. The application of the April 22 update didn't change anything (as expected since that was a security update).

I haven't seen anyone else mention this behaviour, so I don't know if it's localised to my machine, or if it's a behaviour for Mavericks in general. I don't have any other Mac capable of running ESO to test on unfortunately.

FWIW, I have the same behaviour as @christerb16_ESO2‌ but I don't really mind. Whenever I need to type outside ESO I switch fullscreen mode by using cmd-F, do the outside typing, and then cmd-F back. Current behaviour is at least better than the non-working one we had before.

FWIW, I have the same behaviour as @christerb16_ESO2‌ but I don't really mind. Whenever I need to type outside ESO I switch fullscreen mode by using cmd-F, do the outside typing, and then cmd-F back. Current behaviour is at least better than the non-working one we had before.

In other games like WoW I believe it does the same and it's just the way Apple handle the multiple monitor behaviour. It is complicated by the fact that each OS X version does things differently. 10.7.x has real issues with multiple monitors from forums.

WoW behaves slightly different in terms of full-screen. Basically, you have three modes:

1. Full screen - Game goes full-screen (on a user selectable display) and blacks out all other screens.
2. Windowed Full screen - Game is in windowed mode, but maximised over the whole display with no menu bar or window decoration showing.
3. Windowed - Normal windowed mode where you can move around the window if you wish

In a sense, the full screen mode is the same I guess, except ESO allows you to at least view the other displays. Blizzard's method of doing the maximised mode is better, as ESO leaves both the menubar at the top and the window decoration at the top. If Zenimax managed to get rid of those two and do a "fake" fullscreen I'd be a very happy camper. Whether or not the display is in proper fullscreen or not is insignificant for me (although I appreciate there are technical differences for things like refresh rate and gamma settings).

As of Mavericks, the ability to have separate spaces for each display would probably technically allow a proper full-screen mode using Apple's APIs which let you interact with applications on other screens. But I suspect that'd require a specific Mavericks version of the client which seems unlikely. Perhaps it'd be better to leave fullscreen as-is and try to find the workaround in the maximised mode that allows hiding of the window decoration and menu bar instead. That's at least something other developers have managed somehow.

@christerb16_ESO2 you make a good point that actually what is a useful option is the fake fullscreen or a Maximised which goes edge to edge (no menu) It is useful though it means you can't use Vsync from the game (currently we mostly wouldn't though maybe that will change)

It's all a balance. The biggest is just the fact that OS X has different ways of handling both, Spaces, this and multiple screens pretty much for each supported OS X version and that is as much a limit (to support across 10.7/8/9 and soon 10.10)

best for me would be a pref selection between what we have now and the way it was
but I run a pair of 1920x1200 apple cinema under 10.7.5 and the way it was before if you switched it back and forth enough quickly enough it could crash the video card so it is far more stable this way