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I mean we are seeing a lot of the abilities in the game because that's what makes the javelin's unique, but I believe that's only 50% of combat, the other 50% is the guns, glorious glorious guns.

Depending on how you build it could even be more than 50%! I remember during the build/gear livestream the devs had one build that was solely focused on just making their guns better and more powerful with less emphasis on their abilities.

I mean we are seeing a lot of the abilities in the game because that's what makes the javelin's unique, but I believe that's only 50% of combat, the other 50% is the guns, glorious glorious guns.

Depending on how you build it could even be more than 50%! I remember during the build/gear livestream the devs had one build that was solely focused on just making their guns better and more powerful with less emphasis on their abilities.

Obi you always know the right things to say.

I would like some money because these are artisanal nuggets of wisdom philistine.

I mean we are seeing a lot of the abilities in the game because that's what makes the javelin's unique, but I believe that's only 50% of combat, the other 50% is the guns, glorious glorious guns.

I hope the guns sound good.

Yeah that's a big part. I hope sound work in general is good. Like I've been playing too much of the division recently (far far too much GIVE ME MY GOD DAMN LAST GUN YOU FUCKING FUCKERS) but the soundwork in there is on point between like inside sound to outside sound, to like the ME 1 style techno sound track.

I would like some money because these are artisanal nuggets of wisdom philistine.

I mean we are seeing a lot of the abilities in the game because that's what makes the javelin's unique, but I believe that's only 50% of combat, the other 50% is the guns, glorious glorious guns.

Depending on how you build it could even be more than 50%! I remember during the build/gear livestream the devs had one build that was solely focused on just making their guns better and more powerful with less emphasis on their abilities.

Obi you always know the right things to say.

I believe the correct answer is actually DAKKADAKKADAKKADAKKADAKKADAKKADAKKA!

I mean we are seeing a lot of the abilities in the game because that's what makes the javelin's unique, but I believe that's only 50% of combat, the other 50% is the guns, glorious glorious guns.

Depending on how you build it could even be more than 50%! I remember during the build/gear livestream the devs had one build that was solely focused on just making their guns better and more powerful with less emphasis on their abilities.

Obi you always know the right things to say.

I believe the correct answer is actually DAKKADAKKADAKKADAKKADAKKADAKKADAKKA!

It's one reason I'm going collusus. Other javelins have to recover I'll just reload motherfucker.

Preacher on January 11

I would like some money because these are artisanal nuggets of wisdom philistine.

It's probably just the state of the video capture but the in-game sound effects on those IGN vids sound kinda tinny and bass-less.

idk. Visually it looks a lot nicer and I'm much more excited now that there's a better sense of how the game plays on a moment-to-moment basis, but the sound design still hasn't grabbed me yet out of all the elements of the game

I mean we are seeing a lot of the abilities in the game because that's what makes the javelin's unique, but I believe that's only 50% of combat, the other 50% is the guns, glorious glorious guns.

Depending on how you build it could even be more than 50%! I remember during the build/gear livestream the devs had one build that was solely focused on just making their guns better and more powerful with less emphasis on their abilities.

Obi you always know the right things to say.

I believe the correct answer is actually DAKKADAKKADAKKADAKKADAKKADAKKADAKKA!

It's one reason I'm going collusus. Other javelins have to recover I'll just reload motherfucker.

I really like the Ranger and Colossus. The zippy ninja Javelin and mage Javelin don't do much for me, but the Ranger is basically playing Iron Man/Warmachine, and the Colossus is a Hulkbuster. I'll probably focus on those two.

I really hope that combat and abilities leave room for options so there isn't a forced cookie cutter build going on.

Depending on how you are looking at things, there is always a cookie cutter build, in every game. That is just how math works. There will always be a best. It is what World of Warcraft has been struggling with for it's entire existence, for example.

I hope instead that loot and abilities are balanced in such a way that even "non-optimal" builds are viable.

Which begs the question of "What is viable?"

To me viable should mean that you are not a detriment to your party due to your choice of loadout. That the quality of the player is able to overcome a couple percentage points in raw "numbers."

HexDex on January 12

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D3: HexDex#1281, PSN: DireOtter, Live: DireOtter