Eliminating Temporary Objects

C++ creates temporary objects "behind your back" in several contexts. The overhead of a temporary can be significant because both its constructor and destructor are invoked. You can prevent the creation of a temporary object in most cases, though. In the following example, a temporary is created:

Code: c

Complex x, y, z; x=y+z; /* temporary created */

The expression y+z; results in a temporary object of type Complex that stores the result of the addition. The temporary is then assigned to x and destroyed subsequently. The generation of the temporary object can be avoided in two ways:

In the example above, the result of adding x and z is constructed directly into the object x, thereby eliminating the intermediary temporary. Alternatively, you can use += instead of + to get the same effect:

Code: c

/* instead of x = y+z; */ x=y; x+=z;

Although the += version is less elegant, it costs only two member function calls: assignment operator and operator +=. In contrast, the use of + results in three member function calls: a constructor call for the temporary, a copy constructor call for x, and a destructor call for the temporary.