Sword of the Stars II: Lords of Winter Update Released

Other fixes:+ Fixed recent mission screen UI issues.+ Fixed loophole that was allowing station construction to exceeed thenumber of each type of station allowed.+ Engrammed admirals with the Inquisitor trait no longer gain extra traits.

r22508b

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Critical fixes:+ Fixed reported crash bugs in combat.+ Abandoning a colony in the Colony Established dialog no longer causes a crash.

Other fixes:+ AI no longer executes diplomatic actions without sufficient diplomatic points.+ AI now builds various station types again.+ AI no longer redesigns platforms continually.+ Battle riders can now be targeted specifically.+ Security slider no longer jumps to a notched position when theresearch slider is moved in the star map.+ It is no longer possible to retrofit stations with pending modules.+ Mining stations can now be built on asteroids.+ Fixed absorber ship section effect.+ Asteroid monitors now have Polaris missiles.+ Ship targets in combat are no longer lost when turrets are lost or asection is destroyed.+ Fixed a corner case that could result in ships rolling continually in combat.+ Meson projector now aims at the intended target and applies damage correctly.+ Ships turned over to a different player in combat now are nowcorrectly removed from hotkey groups.+ Fixed torpedo retargeting.

Other changes and additions:+ Added Leech Driver.+ Added population manager.+ Added comparative analysis screen.+ Changes to the All Stop command mean that a ship issued All Stopwill return to Normal Stance. If a ship is answering All Stop andanother stance is selected, it will start moving again.

Known issues:- Existing sync errors in multiplayer turn updates are still being addressed.