Report this post

Explain why you are reporting this post:(750 characters max.)

Originally posted by Yamota

Originally posted by Aethaeryn

Originally posted by Slapshot1188

Curious... in the past the company stated that F2P was not a possibility because of the nature of the game. I was under the impression that they felt free accounts in a FFAPvP FullLoot game would lead to trouble.

No chance that I will actually download this game given it's history and the shady background of the company (beware anyone who enters credit card info), but I will certainly watch from the sidelines with interest.

Well they said that because a cash shop wasn't really an option. . this is really more of an extended trial. . not the skill limits etc. I think it is a great step. . population was certainly an issue. . this provides more lambs for the slaughter. Also I play very casually and just wasn't willing to pay a sub. I might play now and then when I get to a point where it matters I could sub if I want to.

I am guessing this has something to do with DF2 as well.

Yes I am sure a lot of people would enjoy being lambs for slaughter...

This game is just a big fail, surprised it has not shut down yet.

Think is the last push. While Henrik has stated he'll work on this even if SV funding dries up and he has to do it solo I can't imagine it'll be around for longer than a year. I tried everything I could to help MO and support it but they really are their own worst enemy and deserve the death the game will see.

Report this post

Explain why you are reporting this post:(750 characters max.)

Originally posted by Genadi

Originally posted by Yamota

Originally posted by Aethaeryn

Originally posted by Slapshot1188

Curious... in the past the company stated that F2P was not a possibility because of the nature of the game. I was under the impression that they felt free accounts in a FFAPvP FullLoot game would lead to trouble.

No chance that I will actually download this game given it's history and the shady background of the company (beware anyone who enters credit card info), but I will certainly watch from the sidelines with interest.

Well they said that because a cash shop wasn't really an option. . this is really more of an extended trial. . not the skill limits etc. I think it is a great step. . population was certainly an issue. . this provides more lambs for the slaughter. Also I play very casually and just wasn't willing to pay a sub. I might play now and then when I get to a point where it matters I could sub if I want to.

I am guessing this has something to do with DF2 as well.

Yes I am sure a lot of people would enjoy being lambs for slaughter...

This game is just a big fail, surprised it has not shut down yet.

Think is the last push. While Henrik has stated he'll work on this even if SV funding dries up and he has to do it solo I can't imagine it'll be around for longer than a year. I tried everything I could to help MO and supprt it but they really are their own worst enemy and deserve the death the game will see.

I'm just wondering why this wasn't mentioned to the stockholders when they had their announcement last week. I mean, Henrick didn't mention this, nor the donations, both of which would seem to be rather important events...

My theory (and it is purely that) is that the donations did not go as well as expected and this F2P was not planned or at least not planned to have happened so fast. Why else would it have been done with no publicity at all? The trailer looks like it was spliced together in 20 minutes.. and the download server has struggled for bandwidth. Many accounts that were reactivated from former players have been locked at 60 skill points even though they shouldn't be. It all points to a rushed decision and poor testing.

We will see how this turns out. As others have said, once people actually experience the game and company they will be better positioned to make a decision. These same folks said the same things when the game started it's free trial and that's pretty much all this amounts to, just taking away the 14 day limit and a few other minor tweaks. I personally don't think the results will be much different than the trial, but I guess we will see in a few months.

"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

Starvault's reponse to criticism related to having a handful of players as the official "test" team for a supposed MMO: "We've just have another 10ish folk kind enough to voulenteer added tot the test team" (SIC) This explains much about the state of the game :-)

Curious... in the past the company stated that F2P was not a possibility because of the nature of the game. I was under the impression that they felt free accounts in a FFAPvP FullLoot game would lead to trouble.

No chance that I will actually download this game given it's history and the shady background of the company (beware anyone who enters credit card info), but I will certainly watch from the sidelines with interest.

Well they said that because a cash shop wasn't really an option. . this is really more of an extended trial. . not the skill limits etc. I think it is a great step. . population was certainly an issue. . this provides more lambs for the slaughter. Also I play very casually and just wasn't willing to pay a sub. I might play now and then when I get to a point where it matters I could sub if I want to.

I am guessing this has something to do with DF2 as well.

Yes I am sure a lot of people would enjoy being lambs for slaughter...

This game is just a big fail, surprised it has not shut down yet.

Think is the last push. While Henrik has stated he'll work on this even if SV funding dries up and he has to do it solo I can't imagine it'll be around for longer than a year. I tried everything I could to help MO and supprt it but they really are their own worst enemy and deserve the death the game will see.

I'm just wondering why this wasn't mentioned to the stockholders when they had their announcement last week. I mean, Henrick didn't mention this, nor the donations, both of which would seem to be rather important events...

My theory (and it is purely that) is that the donations did not go as well as expected and this F2P was not planned or at least not planned to have happened so fast. Why else would it have been done with no publicity at all? The trailer looks like it was spliced together in 20 minutes.. and the download server has struggled for bandwidth. Many accounts that were reactivated from former players have been locked at 60 skill points even though they shouldn't be. It all points to a rushed decision and poor testing.

We will see how this turns out. As others have said, once people actually experience the game and company they will be better positioned to make a decision. These same folks said the same things when the game started it's free trial and that's pretty much all this amounts to, just taking away the 14 day limit and a few other minor tweaks. I personally don't think the results will be much different than the trial, but I guess we will see in a few months.

Interesting theory Slappy. But it´s just that. I do think they had planned this for a while now. It´s been up for discussion on the forums as well. But knowing SV, ofc there would be some road bumps in the begining like the CDN not working (it is now though and people are downloading without any issues). They said the donation were going better then excpected, but they are still just that. Donation. People that freely donate money to help SV getting MO to where it needs to be.

And I could be wrong, but wasn´t the free trial capped at 600 skillpoints? Now you can have all 1100 skillpoints, but the skills are capped at 60. That´s ALOT better then the free trial. And makes you able to try almost every aspect of the game b4 you maybe turn your account into a primary account. And people say you can´t compete in PVP with skills locked at 60. But you can. Alot comes down to skill in MO. But if two players that are exqually good meet. And one is capped at 60. Ofc the better one will win. But you won´t be useless, or unable to compete with 60 cap.

Either way, I think it´s a good move by SV. What the game needs most to thrive is a large population. And with this F2P model, there sure will be more faces in Nave. Some will hate it, especially those that come from themepark MMOs, and the full loot aspect of the game will hit alot of those peeps hard. But some will love it for the same reason. And now people won´t have to loose any money testing at least. So really, it´s a win-win for every1.

Report this post

The question about this extended trial is - how would anyone neutral towards the game enjoy the unplayable state the game is in, which even made some old fans leave for DF2?

I have an entitlement delusion - because I have this strange idea that my 50$ should have the same value as anyone else's 50$"Your account is not entitled to the same value as a new account. Just saying you are entitled to the same as someone else because you said so is exactly what expresses your entitlement issues."

Report this post

Explain why you are reporting this post:(750 characters max.)

Originally posted by TweFojuomg, the trailer is like a high school student projects

Personally I think it was nicely done and to the point. And if you compare it to for instance AVs trailers it beats the hell outa them. AV might have a gr8 game o their hands, but they can´t make trailers even if their life depended on it. So I think SV did fine, and the music is awesome.

Edit. Ofc it can´t hold in comparison to big companies trailers like Blizzard etc. They took some ingame footage, and showed off some aspects of the game. Nothing more, nothing less.

Report this post

Originally posted by OzmodanTried it, just a horrible example of a sandbox. Just cannot support such a clueless development staff.

Ohh, and what sandbox part is so horrible? Nice and deep explaining you did there. Care to elaborate?

Go try it and find out for yourself. I am surprised the game is still available. Most people who subbed left the game, pretty good indication my analysis is spot on. Really irks me when people play sandbox games that are this bad and then associate that with what a sandbox is.

Report this post

Originally posted by OzmodanTried it, just a horrible example of a sandbox. Just cannot support such a clueless development staff.

Ohh, and what sandbox part is so horrible? Nice and deep explaining you did there. Care to elaborate?

Go try it and find out for yourself. I am surprised the game is still available. Most people who subbed left the game, pretty good indication my analysis is spot on. Really irks me when people play sandbox games that are this bad and then associate that with what a sandbox is.

Ohh, rly? I´m a old player and I´m still subbed, and so are many others that I know ingame, so there goes that analyze... Everything that is in this trailer for instance are ingame, and are sandbox elements, and are working. SO still don´t get what SO bad with the game. Sure it has bugs etc. But the actuall gameplay is in my eyes unique for a MMO. I thank god that sandbox games like MO, Xsyon, DF:UW etc are getting some attention now. And I hope more peeps test these games, and knows that a broken sandbox beats a top notch themepark any day. ;)