Imagine a ladder with players up and down it. The better go towards the top, and the worst are at the bottom. These are constantly switching up and down, so when an event is triggered, I can grab the lowest on the ladder move them to spectator (perma death).
My problem is how can I write code in a way that will allow me to move them up and down. In Update() should I just check where they are on the leaderboards and reassign numbers, shifting everyone down. What is a good way to do this?

I am trying to follow this android tutorial for developing a flashlight.
Here is my code: http://pastebin.com/0D29gFin <--Line 31 is the problem
Here is were my messages/logs/output/error stuff: http://pastebin.com/p4TtdvMH <-- Line 47 problem
Here is the tutorial:
Since I changed it (I had to edit the line of code that causes the problem in order to get no errors, which gave a different error) here was the error before hand:
Error:(31, 67) error: <anonymous com.airsoftbbstore.evan.flashlight.MainActivity$1> is not abstract and does not override abstract method onClick(View) in OnClickListener
And the original Line of code:
imageButton.setOnClickListener(new View.OnClickListener() {

-Posting from my phone so sorry if it's kinda wierd-
polycode.org
So I stumbled upon polycode today and was wondering if any of yall use it. The ide looks amazing and the fact that you can use it on Mac, linux and windows (aswell as publish to them) is amazing aswell.
it's open source
sexy unity like ide
c++/lua
Make and publish games on linux , mac and windows.
The forums look dead but when someone posts something tons of replies Come in so I'm not sure if it's dead
so I was wondering if any of yall have used it before and Is it a viable option for game dev. If not check it out. I'm wondering if I should use this to make a game.
-feel free to move it to the right section-

As the title suggest, does anyone know a really good place to learn UE4 using c++ any where?
I am going to ATTEMPT a simple multiplayer FPS in a open world (Before you shoot me down I do have a semi-unique idea that I will try and try to do)
I will be using c++ not the blueprint system
Would like it to be very recent Nov 2014+ (if you can)
Sorry If this post sounds weird
Feel free to move this to the right section
Also I am semi-new to game development but c++ has really clicked with me!
*Edit* I will attempt to make a couple concept games along the way, for example a guy that shoots a gun then have him run around a outdoor world etc

Leadwerks(lua/c++, cheaper than ue4, and still would look really good using your chosen artistic style) seems to be promising and unity uses c# which is similiar to java (but I rather use unity for prototyping do to the fact you could create a game almost solely using market downloads) the thing is just keep in mind, just because lots of people make not so pretty games with any engine doesn't mean that engine is bad.
2. Yes it's doable alone, but you said, "so I basically need to do everything by myself", I would recommend you find some one to do art for you online or ask some friends to help out.
3. Yes I have seen wrappers and modified source code of the engine that allows android development (or maybe they decided to fully inplement I'm not 100% sure) even with modified source code you need to buy the copy according to eula
4. Look up some good tutorials I'm not the artistic type but look around on our 3d art stuff section here for tools and good tutorials.

First I am going to ask you why you are going to switch to directX when you know OpenGL. I mean its cross platform unlike directX. Me not being helpful out of the way, you may want to try learncpp.com for their awesome tutorials. I would take a look at youtube and the directX section here to find help with that (I mean there is bound to be a question just like this there).

I USED to watch the cherno on YouTube but I would watch the new boston and coding made easy on youtube. They are a little more helpful when you are starting. Then watch the cherno later. He is more advanced and does lots of backend stuff for a while. While the other youtubers have shorter more comprehensive series that will be better for you.

I was wondering what are some good places/tuts to learn C# or Java. I am currently in between the two and whichever language has better stuff for it is what I am going to go for. Ebooks, PDFs, text tutorials, etc would be amazing! I find many to be irrelevant or outdated, so the more modern the better.