I plan on making it a modular system. So if you wanted to update the shader program, just take a updated or modified shader program, and put it in the game's plugin directory. So that makes modding easier than ever.

The game play features are still being debated by our semi-hostile design team. But it is going to be a 2D action, open-world, sandbox, destruction simulator. With butts.

Its goddamn Free! For all systems! (Linux, Windows, and Mac). In fact, it's being developed on Ubuntu. But for now, It is still neck-deep in errors, so for now, you wait.

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