Why the hell did they add VAC to this game now. I can see it for competitive games but a game you generally play with friends in mp

I found a mod that removes the Chromatic Aborration from the game and it works like a charm and boy does the game look a lot better. But to play in mp I will need everyone else to download and install it it seems due to VAC. Even though I have disabled that.

Personally I fell completely in love with the new sepia tone while playing The Following tonight it just gives the game such a nice even look to it with a good balance between detail, shadow density and contrast.

Lee and I had a great time tonight bombing around in a buggy each and as I told him I honestly didn't think having a vehicle in the game would add any true value to what there already was but it really, really does. When the night time hits and you are being chased down by a volatile which is every bit as fast as your vehicle so seeing one legging it after you while looking behind is utterly shit pants inducing.

What we're hoping is that if we can get two others to join us sometime soon the game will in fact serve up a vehicle for every person to use and four of us can bomb it around together. If not at least two others can stand up in the back and use weapons on the enemies while we both drive around, badly.

Oh the hilarity that came from the buggies and both of our crazy driving antics Be fun to see how they handle when we upgrade them some more. I'm hoping for some mods to give us on boards blades for them at some point.

Aye if we can get a 4 player going to see if we all get a buggy or two man (man in the back can attack) will be a right laugh. Being chased by 3 of them bloodsucker feckers at night and trying your damnest to stay straight and not hit stuff was funny as fuck. And frightening at the same time.

Prey's new nickname for riding in back was cumbucket And don't let him go near doors... or he'll stay looking at them in some zombie like state.

Might bag that when I next play it. I must say I never really noticed it in DL though, the better weapons are pretty durable and able to be repaired several times, and as I levelled up I often switched them out for better ones before they were needing to be thrown away/sold.

In response to "numerous fan requests", Techland has announced Bad Blood—a battle royale-inspired PvP mode that's due next year. Independent of the developer's ongoing free DLC drive, Bad Blood is a standalone expansion.

Capitalising on the recent popularity of battle royale games, the incoming expansion will play into what makes the likes of PUBG and Fortnite Battle Royale work, while "retaining the core of what made people fall in love with Dying Light in the first place," so says Techland in a statement. In doing so, Bad Blood promises "violent and dynamic" online bouts that mix PvP with PvE mechanics.

"Our aim is both to satisfy players’ demands for competitive PvP gameplay and to explore new directions for Dying Light’s multiplayer experience," says Techland producer Tymon Smektala. "Since Bad Blood was inspired by fan requests, we want player feedback to be an integral part of our development. That's why we’re inviting Dying Light fans to take part in our Global Playtest. They can play the expansion early and share their thoughts, knowing their feedback will have a major influence on Bad Blood's development."

Fucking PvP bollocks being added to great co-op games - get to fuck. Us co-op gamers get so little in terms of great titles and for them to waste effort on PvP rather than more co-op content we lose out. Wildlands has done the same shit.