Comments

Comment by MadMood

ehhh......this should be a female Lich?cuz' if u click View in 3D u'll see he/she is a Lich

Comment by Orranis

Except she seems to be wearing clothes, unlike Kel'Thuzad, and her hands don't seem to be skeletal. Same skeleton (I'm talking about graphical skeleton of course) and general body, including very Lich like robes.

Comment by ScDK

and despite being basically just a floating skeleton, her robe top shows a female design aswell ;)Nice touch, Blizzard. Wonder if they're going to make more female versions of male-only models.Like, female Tuskarr, proper female Taunka...so much more to add.

Comment by Secarious

Lich King:Erm..Kel'Thuzad,there was a problem in your ressurectionKel'Thuzad:What happened to my voice?Lich King:Yea about that...so we will call you Lady Deathwhisper

Comment by twinkslover

Girls like all kinds of clothes you know ;)

Comment by cirnobaka

She sorta reminds me of Caster, a sorceress in the anime Fate/Stay Night. Which is good.

I wish she were Kel'Thuzad in disguise however. Even though I prefer a male lich, this is a very nice and dark+evil expressing model. Nothing to remark about it really.Good job Blizzard :)

Comment by Oniguru

Lich=#$%^&...

and after hearing her voice... She's more of the latter

Comment by Peterpet

Lich Queen?

Comment by carminelol

Kel'thuzad has gotten a girlfriend, ballin'.

Comment by NekoSOM

I always wondered what Kel'thuzad would look like as a chick...

Seeing Lady Deathwhisper, I kind of wish I had never asked.

Comment by TaterTotJr

Poor Kel, a man trapped in a woman's body. Although, there can be certain advantages to that. >.>

Comment by Stoan

The way our guild did this was pretty simple, it took us three tries to get her down, so aside from Deathbringer she was the next hardest.

We had 3 tanks, one on the left, right and back stairs. All caster classes were on the boss, and all physical classes were on the adds. All the add groups were split into 2 roughly equal damage groups.

The adds don't really do anything fancy aside from a curse and some cleaves to just point them away from the group, and decurse (it adds 15 seconds to all ability cooldown, so get it off quick). The casters will also put shields on them which make them spell reflect, but again casters should be on the boss so no biggie.

When the adds first come out, of course give the tanks a second to pick them up and wail on them, when your side is dead run to the back and kill the single add that comes from the entrance.

Every so often she will empower and re-animate an add. Some times the add is immune to magic which isn't a big deal since they are focusing on the boss so the normal add groups just stomped them. However sometimes they are immune to physical, in which case your add tank on that side will call out for the casters to turn to a particular side, then focus fire the add down and move back to the boss.

The boss will also mind-control so just handle this the same way as KT, sheep and move on.

Once you burn down her shield, she starts P2. No more adds spawn so kill the ones you have left and jump on her. She still casts Death and Decay so move out of it, but she does cast it faster to she will be moving a lot. She also spawns little ghosts and act as walking bombs. They have really low HP so just avoid them and blow them up, we honestly didn't even see them and just kicked the crud out of the boss and healed through the damage. However it is an AoE so spread out to avoid as much damage as possible. She will also Frostbolt, which of course should be interrupt because it hits like a beast, just set up an two interrupters and let them chain kick.

The fight is pretty healing intense so healer management is required, however you don't want to sacrifice DPS for heals on this fight as low DPS will very very quickly overwhelm you in adds or make the fight take a lot longer due to having to get her shield down. But once the shield is down, it gets much easier.

Comment by Smipims

Btw, there's a 10 min enrage. Watch out for that. So you have to keep SOME dps on her during the mana shield phase. (Our guild was thinking of putting only a handful of dps on the sheild.)

Comment by gawdsmack

Just finished this fight moments ago on 10 normal mode, we got it on out second try with ease (and 6/10 had never been in icc 10 before). Not a terribly hard fight, just watch the death & decay make sure physical dps/caster dps attack the proper target and have 2 (2 worked great for us) of the best ranged dps attack deathwhisper. leave her at around 10k mana, finish rest of adds, burn her mana then phase 2 is easymode tank and spank..frost resistance is a plus.

she also dropped a SWEET dps trink that was pretty much a buffed version of mirror of truth. I want to say it had +120 agi (don't quote me on that!) and +1100 ap proc.

good luck all!

Comment by hoffmn57

Drag Queen skelly...... lol

Comment by hoffmn57

Drag queen Skelly

Comment by Tarkinor

omg... your right!

Comment by Nycteris

KT in a dress.

Comment by rodmin

A small error in the overview text:

It says that are 3 adds total, but i counted a total of 4 Adherents. Should the left side have 1 Adherent instead of 2?

Comment by redraven937

Here were our 10m experiences:

Adds only spawned from one side of the room at a time, so have both tanks over there. Until DBM gets updated to make this trivial, have your tanks call out whether the mobs they are tanking get buffed and with what kind of buff. If the Adherents get Shroud of the Occult, that's a signal for your melee to drop whatever they are doing and attack them. Likewise, if the Fanatics get Fanatic's Determination, have your casters focus fire them down.

Vampiric Might is a magic buff on Fanatics that can be purged/dispeled or Spellstolen - I am not positive if the mage that Spellstole the buff actually got the effect though. Curse of Torpor is an extremely nasty debuff that can be cast on multiple people. Our mage was the sole decurser, and actually had Decurse itself go on a 15 second cooldown when he used it on someone else instead of himself first.

The most dangerous adds are the reanimated Fanatics: they turn into huge zombie guys that look like Ziggurat Defenders and are pretty much impossible to tank. Luckily, they move much slower than normal, so it is easy enough to grab aggro and kite them around until melee/ranged take them out.

There is enough time between add waves to get all of your DPS some solid boss-time, but only if you have everyone on adds. We had seen the 25m videos that showed casters on the boss and melee on adds, but in our experience we sailed into phase 2 much, much quicker by having people nuke the adds. It reminded us a lot of heroic Jaraxxus in this regard.

Phase 2 starts when she runs out of mana, so have tanks ready to pick her up immediately. Her Frostbolt is a ~2 second unresistable cast, and dealt in the neighborhood of 30,000 damage. You need someone to interrupt these. There is a stacking debuff that limits threat generation, so have tanks swap every 3-4 stacks. Finally, she summons a Shade that is untargetable and explodes for some non-trivial AoE damage when it reaches its target - this is something mainly for melee to worry about since they have the least time to react.

The TL;DR version is: 2 tanks, 1 decurser, 1+ interrupts, nuke the adds and watch for their buffs/debuffs.

Comment by ZPalg

I got a question. When my guild went into ICC 25 and fought her the adds got the buffs Vampiric Might and Shroud of the Occult even without being empowered. Is that a glitch or is it wowhead just wrong?

Comment by hellomynameis

Almost got her down by assigning 2xmelee to mob-casters, and 2xcaster to mob-melee. 2 dps on boss, 2 healers total, and 2 tanks. Got her hp to 11%, and then we had to call the raid cause it was too late. But I have faith in that tactic. We were just unlucky.A tip for healers; when the adds come, try to stay not in mid, but abit more to the oposite side of where they spawn, because the caster mobs reach you in the mid. If you go out of range, they usually target someone else. 2-3 shadowbolts on a healer could mean the wipe of your raid.| o ADD || || o HEALER || || o ADD || || o HEALER || || o ADD || || || |

Comment by yodadoe

I don't know why the loot list hasn't been updated yet, but she dropped for us (in 10-man normal mode) a leather feral/rogue chest and a tanking plate chest. Please downrate/delete this post when the loot list is updated. I don't remember what the plate-tank chest was called, but the leather chest is:

Comment by tibbsy

Comment by rangerfox

On 10 man, took several tries to get her down. At first we were trying the strategy with range dps on her to reduce her mana and melee on adds, it didn't work. Our last attempt, new strategy we had all dps on boss nuking her mana, all dps switching to adds to nuke them asap then go back to boss. This strategy worked first time we used it.

Comment by reinhold

I wonder if a Disc Priest with some points in Mana Burn can, with some effort, be a difference maker on this one?

And maybe, also, warlocks use drain mana on her instead of life tapping when needed.

This encounter seems to be quite fun. Let's see how it goes next week :)

Comment by blackquaza

From my experience with this boss in 25-mode, the adds are only transformed into their more-powerful skeletal form after they died using Dark Martyrdom. I am not sure if this can spell be interrupted, but if it can, do it to prevent more work to the DPS.

Comment by Blackriver

Um excuse me who the heck is this? Um, get off Vent or I'll have you bent.

Comment by Oraculum

I doubt mana burn would help that much as it is limited by your maximum mana (as all mana removal effects are). Fully raid buffed I hover around 35k mana, however hit capped I have around 30k (this would allow me to burn up to a maximum of 6k mana per burn with 3k being shadow damage done). So roughly 9k Per burn. Talented that is about 9k dmg per 1.6 seconds or 5625 DPS. So decent. Worthwhile if talented (which no PvE disc priests are) and if you have too many healers and need more dps.

Comment by kodothief

Not sure if the Martyrdom tip is correct. I've seen mobs do Martyrdom almost as soon as they appear. What would be correct is that it "causes caster to die" and provokes reanimation. At least this is what I've seen on 10 man. 100% reanimation rate on adds who die from Martyrdom.

Edit: Dark Martyrdom info has since been updated.

Comment by Nebell

Why horrible? I love her voice. Lady Deathwhisper and Falric are (so far) in my opinion the best voiced characters in 3.3.

Comment by Nitros14

WoWhead's guide doesn't even seem to mention it, but she frostbolt volleys in phase 2.

Comment by BlackKnightOfH8

My guild gave her a shot last night in 10 man and all I can say is those Empowered adds hit like trucks. As a tank the melee adds where smacking me for 30k a pop.

Comment by claad

I didn't see it mentioned in the comments so I thought I'd tell: In phase2, small ghost, who are impossible to attack, spawn and follow a random player who will have to run away, or they'll explode doing around 15-20k damage.

Comment by coolguyry

This fight is one of the more challenging ones and fun ones when it comes to completing Storming the Citadel. But this is definitely easy compared to Saurfang Jr.. It's a survival fight at best. She activates a mana shield and puts out AoEs and shadow bolts at random raid members during phase 1. Adds also come out. On 10 man, they only come out on one side (but on 25 man they come out at both sides at the room and the enterance where you came into.) Kill the adds. But they ain't dead yet! Deathwhisper will randomly "revive" one of the cultists you killed. Depending on which cultist the Adherent will be immune to magic damage and the Fanatic will be immune to melee damage. They fanatics will cast a nasty buff on them that heals them (and by heal them I mean a whole lot) Meanwhile adherents place a shield over them absorbing damage. Heal people who attack this shield as it will do damage. After the mana shield is gone (and any adds you've cleared up) she'll cast a nasty frostbolt along with a stacking debuff with which tanks need to taunt off each other simultaniously. She still keeps phase 1 abilites and vengeful spirits will also appear from those dead cultists and try to reach someone and cause a whole of damage. Hopefully this helps you a lot with this fight.

Comment by Slystal

The Cult Adherents should have priority in being killed first while they are still "alive" when they first spawn since both physical and any magic can harm them. Before they shield themselves. Because not only does it effectively increase their HP from 100k, to 150k. But it will take that much longer and more effort to bring them down since direct damage spells will be reflected back, leaving only physical attacks (and possibly less effective magic AoE) to bring the shield down. In addition, when shielded they cannot be interrupted and wont move, meaning bad times for melee if there is a death and decay at their feet.

Comment by Xandyx

TL;DR: Ranks of spells are considered separate by the Curse of Torpor, meaning you can downrank and continue casting/using abilities even when the highest ranks are on cooldown.

Ok, we all know that the Curse of Torpor is a pain in the ass, but there is a way to counter it, to a point. Since it places all abilities on a 15 second cooldown, effective when you cast the spell rather than when you get the debuff, it's possible to still be waiting for the spell cooldowns after you've been decursed or spirit cleansed.

If you're unfortunate enough for this to happen, there is a way around it, with minimal loss.

As a holy paladin, I use very few spells per fight when healing. Due to this, my second action bar is a relic of when I was leveling as a different spec, and rank 8 of Flash of Light was still on the action bar, and I noticed something. Despite rank 9 being on cooldown, rank 8 was usable. I was able to keep healing with only a 100 health or so penalty from downranking. Keep this in mind, it could ease your frustration.

Comment by Wicked1274

Might u be in OCI?

Comment by Escargotage

I'm not sure why Wowhead has the Dominate Mind listed as MCing 3 targets, from my experience, she only MCs one at a time.

Comment by redandgray

Deathknight diseases are spell damage, so you don't want them doing melee on Adherents.

Comment by Lindentree

Warrior tanks, a vig/taunt macro really helps for phase 2. Talk with your fellow-tank about it beforehand so he knows to click vig off before taunting off you again, or better yet re-vig on a high-threat dpser once you've got Deathwhisper securely; but whatever you do, don't have vig on your fellow-tank before you intend to taunt off him. An additional 10% threat reduction is the last thing he needs right now.

Comment by Remar

1/5/10

•The Lady Deathwhisper encounter has seen the following changes in the 25 player normal version: mana pool has been reduced, the health on all adds has been reduced, and Adherents will wait a little longer after spawning before they start casting.

Comment by Glencar

•The Lady Deathwhisper encounter has seen the following changes in the 25 player normal version: mana pool has been reduced, the health on all adds has been reduced, and Adherents will wait a little longer after spawning before they start casting.

Has anyone got the new HP numbers for the boss mana shield and the adds yet ?

Thanks

Comment by darthlazer

It could be his wife, and their son, li' K. T. has to be adopted...For $10

Comment by SokoTheUnstable

It Seems Kel'thuzad and lady Deathwhisper Got Married And Sold Their Son Lil' K.T. in the Pet Store! Careless parents!

Comment by yanara

Comment by Warriorzpwn80

Comment by Fefe31619

She should have a dog that we can kill to tick her off.Just imagine all the whining she would do...

Well, I kinda think Lady Deathwhisper is the curse Kel'thuzad bought to us anyway.

Comment by batmanftw

Quick Facts

* Level: 9999

What, 9000?

Comment by cryprkeeper5

is my commputer damaged or does it say shes lvl 9999?

Comment by cryprkeeper5

after i seen kelthuzad i thought he was the most loyal of arthas subjects and leader of cult of the dammed.but now that i turns out to be that deathwhisper is the leader im kinda sorry.first of all kelthuzad got a story but not deathwhisper.kelthuzad is allso cooler. so i just need to say I HATE DEATHWHISPER.im gonna get downrated for that comment but its what i think.

Comment by merogue

No wonder it's a she. Just won't﻿ shut the %^&* up...

Comment by Bloodydarkness

Dudes i wana ask you something.If a lock or a priest use drain mana or mana burn does it work on boss because if it works in 10(n) it has to burn somewhere 95k and i mean in P1 pls tell me if its true

Comment by wowvideotutorial

Comment by Saff

Comment by XSt0n3rX

From my experience as a Hunter, I believe Viper Sting, a Hunter ability, DOES do damage to her when she has the Mana Barrier up. I believe it does do damage to her, but I'm not entirely sure. It may not be the 4% it promises, or it might be. Can someone confirm/disprove this?

On my next attempt, I'll run out there alone, throw out Viper Sting, Deterrence, and then see if it does any damage. I'll come back and report my findings soon.

Comment by Bloodydarkness

Hi if a warlock uses mana burn in p1 on 10(N) it will drain 90k a sec for 5sec thats 450k mana.I think that will realy faster if you dont have good dpsbut im not sure

Comment by forshard

meaning ,every 15seconds (shorter with Chimera Shot) you drain 8% of her mana (which as at the time health) and gives you 300% of 8% of her mana,

and being that her total mana is around 2mil (10man) it's sufficient to say you will NOT go oom if used correctly

Comment by lucifernando

Has anybody ever heard her voice? Hell, she should be more like Lady Death$%^&*ing.

Comment by Vicieus

Her whole speech reminds me of some female punk band intro. I can't really put my finger on which band it sounds like, but some bands come to mind: The Slits mostly, but also the "dead disco" band Glass Candy.

After the speech I always hear terrible drum beats and crashing guitar chords.

Comment by frizzle

Went to ICC10 for the first time yesterday. Lord Marrowgar isn't really exciting... but i found this encounter to be terribly boring.

Any thoughts on this?

Comment by Evesnow

This boss fight is tough for Enhance Shamans. As a class that's damage is 45% or so magic damage, putting an Enhancement Shaman on melee adds is not the best choice. I find that a lot of people (on our server) try to put and rogue(s) in the group just on her shield and put classes like DKs, Pallys, and Enhance Shams on adds. I also find that these groups A. Have a hard time taking down the adds melee are supposed to and wipe or B. Due to in-experienced players the classes above end up getting spell reflected and die.

If you happen to be in a group where you don't have a lot of heavy melee damage, we've found it best to have casters help with the melee adds until the bubble, and then leave it to the melee to finish them up. This can help bring extra dps to the adds early on and make the melees job a bit easier. Just make sure your casters switch off when the adds bubble. While this strategy is a bit risky, it doesn't take the best players to pull it off. A pretty average group should be able to go through this fight using this strategy, granted it may take a try or two for people to get used to the bubbles. A group of better players should have no problem using this strategy,

Note: This strategy is for a group that is caster heavy/consists of melee classes that also have a high amount of spell damage.

Comment by GrayFoxBG

Okay. I know she has that purple dress and stuff, but if she hadn't that word "Lady" over her head and this voice, i would miss her for just another lich... Seriously Blizz, nowhere is written that the leader of the Cult of the Damned must be skeleton chick... Why didn't you make her like Sylvanas, some other female character or even create her LIVING unique model?

Comment by Icetauren123

Well i readed that she is Kel'thuzads sister i dont know if that is true thou.

Comment by Narshe

She has an aoe frostbolt volley that is perfect for Disc Priests to take advantage of, with the Rapture trick.

Comment by vman153

Comment by sp00n

Comment by luubox

We just did it tonight, we tried with the pet tanking add, which we failed at.

Then did a tank at the npc all time, while the other tank took all adds. /myself :D

ending doing a tank rotation at 4 stacks on end phase, worked for us,

Comment by Drunkenvalley

I practically solotanked her during phase 2 today. How to do it?Don't get hit. Ever. Basically, I tried to LoS her around the pillars and juggle her over to DPS' direction at its worst, and taunt her back before she got to do harm.

I died at 100k hp, but the raid pulled through.

Wut wut.

Oh, and why I had to do it? The other tank got two-shot by her Frostbolts over the course of 3 seconds. x_x Not sure yet whether that was my or healer's fault, or whatever. No matter.

Comment by Sentient

As my guild leader says "Lady Deathwhisper is just Kel'Thuzad in drag."

Comment by Ymirjarik

For all the unholy deathknights present these raids during extensive testing you CAN Copse Explode the downed ad's, both when Deathwhisper begins to revive AND when they die normally.

We're useful again.

Comment by fieryshadowcard

Healy priesties. Despite the continual downrating on the subject, Mana Burning is a viable way for you to contribute to bringing the shield down quickly, even if you do not have points in Improved Mana Burn.

Let's do some basic numbers shall we? Assuming your mana bar is at 30k (for the record, mine was at roughly 28.5k under my non-int-emphatic gear when I first entered ICC).

DW's mana pool is large enough that you are guaranteed to cap out your potential burn damage as 13% of her mana is far, far greater than 26% of yours. Therefore, it is safe to say that you will drain mana equal to 26% of your bar (for someone with 30k mana, this is 7800 mana burnt from DW).

After the initial burn, half of what was burnt will be dealt as shadow damage to the burnt target (3900 shadow damage), which will in turn also force DW's shield to replenish that damage. In other words, you will be reducing the shield by about 11700 mana every time you cast Mana Burn, far more effective than Smiting (even if every one of your Smites was to crit) and far less taxing on mana.

Other things to note are that the burn damage is affected by various raid-wide buffs that increase damage. I can confirm Arcane Empowerment supporting this, and see no reason why other abilities such as Ebon Plague would not also affect the burn damage.

In a raid that is having no difficulties dealing with adds, holy/disc priests will find themselves with a lot of downtime. With no adds present, the raid damage DW dishes out is pretty negligible in phase 1 and can be spot healed without so much of a thought. Druids, shamans and mages have Curse of Torpor covered (since priests can't remove curses), and in a group with high enough dps, the curses will hardly ever come out, if at all. In short, this makes for some very bored healy priests with lots of downtime between add phases (and with fast enough dps, you will be bored even during them). So, there is nothing wrong with dropping mana burns down as you wait for Phase 2 or something else to do before that phase. In fact, if you are going to be damaging the shield at all, I encourage it.

My mana burn untalented casts at about 2.34 seconds in Holy, whereas my Smite (5/5 Divine Fury) casts at about 1.6 seconds. This of course is factoring in my haste. My Discipline spec obviously casts even faster (also without Imp. Mana Burn) and has several additional haste buffs it can use. I am a troll, so whether I am Holy or Disc Berserking can also be used.

In short, Phase 1 boredom lets me feel like a dps at least until that shield goes down. While I'm healing. It's awesome. You should try it. And if somehow you end up managing two points in Imp. Mana Burn, I imagine you'll feel even better than I do.

Edit: Just so that no one bothers pointing out the obvious even though I specifically only stated Holy and Discipline, Shadow will naturally get more bang for its buck from its actual rotation. So no sense in replying as though I were suggesting this for Spriests as well.

Comment by stylebonswa

Does anyone know which spells/attacks pally tanks can use on which adds? I find that sometimes my attacks are reflected and sometimes they're not. While tanking adherents, I was using my physical type attacks like hammer of the righteous, righteous shield and hammer of wrath and it seemed to be doing damage. My judgments appeared to bounce back as did my consecrate. When I tanked fanatics, I tried the opposite for threat gen and tried to stick to holy spells. Does anyone know if a comprehensive list of tank/adds combinations?

Comment by coolcat3815

I heard some one say in my raid group as we where killing her that she was Kael'thas Sunstriders mother. Is this true? or just a joke that i failed to get?

Comment by Balthus93

Does the Viper Sting affect on her manapool? Just wanna know so i don't waste my time shooting her with that sting

Comment by Balthus93

yeah, thought that too afterwards, thx

Comment by bigearlx

Does anyone else find it ironic that a character called "Deathwhisper" never, ever stops shouting, to her last hitpoint? And she sounds like Kathy Griffin. Kathy Griffin trying to do scary and macabre. Not one of my favorite fights. -_-;

Comment by mitro

Odd, Arthas

Comment by mitro

Ow GOD! I just realized that in the model viewing, she is looking at you all the time! D:

Comment by 240780

It's NOT Lady GaGa =P

Comment by Shrivels

How effective is drain mana on her compared to just straight DPS from a lock. Just as a lock I'm curious to see if there is any benefit to this other then bonus mana.

Comment by Kalakagathosa

10-Man Heroic NotesThe key to this fight is standing on the platform behind Lady. Your tanks should get all the adds up near Lady so there is almost no travel time between adds and boss. Disfigured Fanatics are kited along the walls and are priority, as always. Because of the rapidity of the adds, Vampiric Might and Curse of Torpor need to be removed or dealt with ASAP. Lady will Mind Control a single player every once in a while. Because every person has a lot to do in this fight, the key is to CC this person immediately so that the Mind Control and CC wear off close together... you don't want a non-MCed person stuck in an Freezing Trap for 8 seconds! A druid's Cyclone is perfect for this task, as is a Ret Paladin's Repentance. In our raid we have a Boomkin with great reflexes Cyclone people and stand on top of a hunter's Freezing Trap in case she gets Mind Controlled.When Lady;s Mana Barrier breaks, all DPS has to stop while the tanks get threat and kite the boss to the opposite side of the room (where you came in). Since adds spawn during Phase 2, the tanks need to pick up the Fanatics and Adherants while they are killed. The extra space makes Ghosts easier to spot and avoid, which prevents their huge amount of damage (communication is key here; if a ghost is headed into melee the tanks need to know to move).Minutiae: adds spawn much faster in Phase 1 and last longer. A single add spawns in Phase 2 that can be tanked and killed quickly. Tanks cannot taunt in Phase 2 and need to pull off each other the old fashioned way.Difficulty: 4/10. A lot can go wrong in this fight, so coordination and communication is key. Having all 10 players alive makes the fight quite easy, so handle those Mind Controls.

Comment by defektunge

Well, we totaly forgot about this in our first 10man run, and still downed her with a single tank on the first attemp. It took us two deaths before we realized whats happening, but after that, we were able to manage. WTB more aggro dumps!

She is actually solo-tankable despite the debuff. I've tanked her with the debuff at -100% threat generated for most of the fight. Just get a decent head start early on.

The trick is that she's still tauntable, and that ranged DPS need 130% of the tank's threat to pull aggro. This means that if a ranged DPS pulls aggro (and they will, since the tank generates zero threat), the tank can taunt Deathwhisper before she has a chance to go anywhere. The tank will now have that DPSer's threat, which is 130% of the tank's previous threat, and the ranged DPS need to reach 130% of that to pull aggro again. As long as that doesn't take longer than the cooldown on taunt, and your melee DPS can avoid overaggroing, she's tankable by a single tank despite the constant -100% threat debuff.

As the fight goes on, you'll need to taunt less and less often, as your threat is increased by a percentage o your current threat for every "taunt cycle". The hard part is getting enough of a head start to reach the point where you don't lose aggro before taunt is off cooldown.

The easiest strategy is to simply have two tanks who taunt off each other to let the debuff fall off, but don't panic if one of your tank dies on phase three - she is solo-tankable!

Comment by pewpewx

She's chatty...isnt she?

Comment by Hunterknurl

I absolutly love this fight for one reason only, Viper Sting. I've developed a rotation that allows me to keep viper up as much as possible so I'am never oom and am even draining her mana while I'm at it. It helps that most of the raids I've got on don't have me help with the adds

Comment by Kannas

Downing this boss was...traumatizing, to say the least. I think the reason we wiped was because everyone's heads exploded from the constant yelling (well, either that or that we only had her down to 7% when she enraged)...A good tactic: turn of the game's sound for this fight. Not like she has any important voice emotes after the shield is down, and those show up as text anyway. We have found the ultimate shield to this boss! Mute!

Setting both our DK's, non-healer pally, and the Enhance shaman on the shield full time with everyone pitching in to damage it in-between add spawns on 25 man mode really helped down the shield fast enough on our second try, after some idiot told us to leave only 2 mages on the shield, claiming it worked. Needless to say, it didn't. This tactic really helps these classes use their real damage in a useful way, instead of it reflecting back and straining the heals to no end. Plus, the shield goes down much faster.

Comment by chetoos

She should sell cars: "You dare tresspass on this hallowed dealership lot? those who defy this company and buy from our competition are damned, but those who purchase from us, elevated, to heights beyond your ken!"

Those who oppose him would be destroyed utterly, and those who serve -- who serve wholly, unquestioningly, with utter devotion of mind and soul -- elevated to heights beyond your ken.

Comment by Inotdead

as a tank with 541 defense (695 rating) I was critted by Lady's melee attack today in 25 heroic, which made me o_O.

Comment by Terrythewise

Just had a thought, maybe Lady D, is grand widow faerlina rezzed as a lich?

Comment by obiwaynekenobi

I like to think she was meant to be KT in some early concept of ICC, and later it was scrapped because KT would be reused again. IMO I would prefer if she was really KT (I mean actually KT again not this "zomg KT had a sex-change!" stuff) so we could finally destroy him.

And I also found it very funny that she doesn't whisper at all but screeches on and on and on. I'm guessing she's more of a banshee than a Lich (as opposed to, say, Sylvanas who is more Lich than Banshee)

Comment by Kraptyr

Hi there,

She is a cool boss, excelent drops (at least for huntards) and pretty easy to do.

I'm having some problems with the @#$%ing bow... I've been there 10 times (counting icc10/25) and it never droped! Two days ago i've done ICC10 with my tankadin (alt), we killed Lady Deathwhisper and the retard bow droped. Is it normal or not? Does it happens with other hunters?

Please asnwer... I really want to know...

Comment by DoggyShady

Please tell me whether she should throw the Mind Control on the tank, which is its tank?

Comment by keeelthuzad

kel´thuzad´s wife XD

Comment by Mintcless

Lady Deathwhisper now has 26 million mana in 25 Heroic, patch 4.0.1. Don't be surprised if it takes a BIT longer to get through phase 1.

Comment by loik

Lady Deathwhisper now has 26 million mana in 25 Heroic, patch 4.0.1. Don't be surprised if it takes a BIT longer to get through phase 1.

We'll drain her mana.

oh wait...

Comment by grimlin2

Lady gaga

Comment by Einhander696

I find myself wondering why people complain about the long speech, aside from the fact that it gets annoying after a million times running ICC. She's preaching; it's a sermon to the Cult of the Damned.

The strategy... Stand at the far back of the room (behind Deathwhisper--away from the entrance) and make sure your back is touching the wall! When DBM tells you adds are coming in 2ish seconds, Feign Death and stay Feign Death about 1-2s after they spawn then continue combat. This prevents you from having to deal with the adds--but be warned, move away from the back wall and they'll attack you. Do not use a Dense Embersilk Bandage until after she casts Death and Decay to ensure you get as many ticks as possible.

With , time spent in Feign Death heals you so you want to be in Feign Death as much as possible in P1 to ensure your health stays as high as possible (she spams Shadow Bolt while you are out of Feign Death which hurts badly). The way I managed this is, Feign Death has a 25 second CD (glyphed), make sure you jump out of Feign Death at around 30s until next adds spawn. She'll usually cast a Death and Decay at about 4-6s until next set of adds so be prepared to run out and then Feign Death.

Comment by PilsnerDk

I solo'd her on 10-man as a DK, with equipped ilvl 376. It took a few attempts. The key is to kill the adds as they come, and most importantly, to kill Cult Adherent immediately. They are nasty because they will soon cast Curse of Torpor (with a cast time too short to reliably interrupted) on you, leaving you very vulnerable, without being able to spam your abilities. I used Death Grip to pull them towards me as they came, and also used Anti-Magic Shell in case they cast it before I could kill them. Beware: Sometimes the boss will seem to kill one of them, but within a few seconds, they will resurrect as Reanimated Adherent, and still be able to cast Curse of Torpor.

Second priority is to kill the ones that turn into big zombies, as they hit like trucks.

Keep killing the adds, and wipe down the last adds when her mana shield fades. From there, it's very easy.

Comment by Mp3Pintyo

I solo'd her on 10-man as a DK, with equipped ilvl 385.Most important kill this mob: Cult Adherent.Reanimated Fanatic is the other hard part if you are blood DK because he immune to physical damage.:)Use Prismatic Elixir, more shadow resistance.

Comment by Arianaa88

of course Kel'Thuzad has a girlfriend, where do ya think Lil K.T.'s come from?

Comment by Oblivion565

You know, if he ever had a wife...

Comment by CzechMirco

More like Lady WontShutUp from IfHerLifeDependsOnIt.

Comment by Mabaroshi

Soloable for a second weekly solo shard on 25man by geared fury warriors. Have an ilvl of 476 and health reaches 500k with the ICC buff. Keep a Purification Potion in case you get Curse of Torpor while a deformed fanatic is up. The fight depends much on whether RNGsus is feeling merciful or not, the first couple of attempts LDW rose over half a dozen melee skeletons which beat on me until I couldn't take the damage. If you get lucky and get caster skeletons or even deformed fanatics they can be dealt with, especially with bladestorm. When I cleared it I had only 2 melee skellys on me and could manage the damage with the occasional interrupt of frostbolt and moving out of DND. Had about 30-40 seconds til enrage timer so although doable, it requires a fair amount of wipes to the whims of RNGsus and dps management

Tactic:The most annoying thing in the whole fight is Curse of Torpor used by Adherents. This curse increases your ability cooldowns by 15 seconds. Remember to not stand in Death & Decay.P1: This phase ends as soon as Lady Deathwhisper's mana shield is down (dmg done to Boss drains her mana). The priority is to kill all adds (especially Adherents) as soon as possible. Deformed Fanatics must be kited, otherwise you will die from their dmg. Use Metamorphosis to quickly kill adds. Adherent's Shroud of the Occult (deflects all harmful spells back to their caster) absorbs 50k dmg before breaking - use Voidwalker to do it. Unfortunately, I forgot about that and so the fight was a lot more difficult than it should be. As I said previously, I like to make life difficult :PP2: In this phase, priorities don't change. You deal with adds as well as in phase 1. Touch of Insignificance (reduces target's threat generation by 20%; stacks to five) should not be a problem. Use Dark Apotheosis or defensive cooldowns, when your HP falls dangerously. You should avoid Vengeful Shades (ghosts). Good Luck and Have Fun!

Comment by PanzersSkywall

Comment by neeve

Just soloed her as a 90 assassination rogue at ilvl 482 or so. I used deadly poison, leeching poison, drums of forgotten kings, flask of spring blossoms, and 250 agi food buff.

Basically the strategy for the first part is to switch between meleeing Lady Deathwhisper so she doesn't despawn (for example, if you leave her to chase down the ranged adds), and getting the adds down, and not dying.

To handle the adds I took Throw Shuriken to give me better ranged damage against the casters, as well as to give me dots to use for recuperate. I also took Deadly Throw, to help finish them off (a fresh button when Deadly Torpor was up). I'd melee the boss a bit and get rupture going, kill an add, then melee the boss and refresh poisons and rupture, and so on. When shiv was up I'd use that on whichever target I was in melee with for the healing effect. I did not test Smoke Bomb on the adds, to see if it would make them run in, but if it works in this fight, that would help to deal with them (although it appeared to be useless vs. Lady Deathwhisper).

When her shield went down, I finished off the last ranged add, popped a healing potion as my health was quite low by that time, and popped Shadow Blades and Vendetta and burned her down. It was a bit close by the end, racing through her last 500k before she raced through whatever I had left, but I made it.

Other rogues may have other methods, but since I saw no posts here, I wanted to share what worked for me. I hope it helps.

Comment by IhaveNoLife

Currently, as an Ilvl 481 blood DK, I'm unable to solo this on 25 Heroic. I get overwhelmed with adds, and the next wave is already spawning by time I'm able to kill all of the previous spawns. She also has twice her HP on Heroic than she does on normal.

I can only assume she'll be an easy solo at later gear levels (at least 510+ or so), but until then, 25 normal is pretty easy (though it still requires fair gear, as I'm sitting at 15 seconds or so away from berserk even at my iLvl, with an ilvl 491 sha-touch gemmed weapon)

Edit: It just occurred to me how utterly useless this post is. Deleted.

Comment by Nobbel

Comment by ThelMi

Solo'd 10/10 Heroic as Level 90 Warlock with an itemlevel of 493. It wasnt actually that hard.

Comment by Mafan

Soloed as a blood death-knight on 25 non-heroic. Her "give everything 15 sec. cooldown" curse was a major pain in the ass and the reason she only died 10 seconds after her berserk went off (not that her 200k frost bolts were all that dangerous).Switching to Gorefiend's Grasp helped with her adds.

Comment by Morbius

Soloed the 10 player version of this with my 85 blood DK in 417 ilevel gear including Jade Forest greens and auction house blues.

When you start the fight she casts Mana Barrier on herself which heals her when she takes damage but uses up mana in the process.

You have to DPS her in order to use up all her mana and cause her to start taking damage. Adds will spawn while you're doing this. Cult Adherents must be killed immediately because they cast Curse of Torpor on you which increases your abilities cooldown by 15 seconds.

If she turns one of the adds into a Deformed Fanatic be careful. They hit very hard and can be fought one at a time but if you get two you should kite them around. The other adds you can just ignore or kill or whatever.

Once the mana barrier is down the adds will stop spawning and you can kill Lady Deathwhisper.

Comment by Barringa

Just managed to solo her as a Blood DK in 25man, ilvl 489. When she summoned adds I immediately went around killing Cult Adherent's to stop them casting Curse of Topor on me. I would Death Grip, Gorefiend's Grasp, or just run at them. Another useful way of dealing with them is LOSing them behind one of the two pillars in front of Lady Deathwhisper. Also be sure to rekill the Adherent's if they get ressed. The other adds I ignored, they would just get killed by Blood Boil and Heart Strike as I attacked her anyway.

The only problem with my method is that it took ages, I downed her a mere 2 seconds before she enraged. A better method might be to use Glyph of Dark Succor as Frost or Unholy and heal that way, as the adds are very easy to down.

Comment by McDoodles

Managed to solo her on 25HC as a Frost DK, couldn't pull enough dps to solo her as Blood. As previously mentioned, what you want to do is get Glyph of Dark Succor and use that to heal yourself by killing the adds. Make sure to break LOS from the three Cult Adherents by standing behind one of the two pillars.

Comment by Elodeon

On 25-man heroic, she mind controls 3 players, ending the encounter if there are no pets for her to be in combat with. However, even if you do have pets, when she mind controls you, she will use your damaging abilities to kill the pets. To deal with this, you must either:

have enough pets out so that she can't kill them all with your abilities while you're MC-ed; or

don't dispel Curse of Torpor prior to the mind control, and try to put most of your damaging abilities on cooldown in time for MC.

Once we used both approaches, we were able to down her as Resto Shaman and Warlock.

Comment by exen

With high dps, casters can simply nuke the boss down and ignore the curse. Trying to find ways to break the shield off Adherents is a pain and if they accidentally get hit by any of your spells the reflect will smash your face in -very- fast.

Comment by Picky

Just a note for ICC farmers at lvl 100 - if you don't engage any trash before Lady Death, which is fairly easy these days, there will be no trash before the Lootship.

Comment by Zoronden

If you are having some trouble with Full House, I put together a short 2 min guide on doing it solo at level 100 and on heroic, hopefully it helps!

Lady Deathwhisper yells: It is a weakness; a crippling flaw.... A joke played by the Creators upon their own creations.

Lady Deathwhisper yells: Take this blessing and show these intruders a taste of the Master's power!

Lady Deathwhisper yells: The sooner you come to accept your condition as a defect, the sooner you will find yourselves in a position to transcend it.

Lady Deathwhisper yells: Those who oppose him will be destroyed utterly, and those who serve -- who serve wholly, unquestioningly, with utter devotion of mind and soul -- elevated to heights beyond your ken.

Lady Deathwhisper yells: Through our Master, all things are possible. His power is without limit, and his will unbending.

Lady Deathwhisper yells: What is this disturbance? You dare trespass upon this hallowed ground? This shall be your final resting place!

Lady Deathwhisper yells: You can see through the fog that hangs over this world like a shroud, and grasp where true power lies.

Lady Deathwhisper yells: You have found your way here, because you are among the few gifted with true vision in a world cursed with blindness.

Overview

The key element of the fight is management of DPS, that will need to be split between the adds in phase 1, and focused on DPSing Deathwhisper to deplete her mana shield.

During phase 1, Lady Deathwhisper will have a mana shield that will absorb all the damage done to her. She will attack the raid with Death and Decay and Shadow Bolts - none of which should be too dangerous. On 25-player difficulty she will also mind control a random raid member for a short amount of time - CC them and move on. The second component of this phase, however, could cause troubles.

Adds will come in waves from both sides of the room - mix of Adherents and Fanatics. In the 10-player version of the raid, the waves will come from only one side at a time, switching sides. In the 25-player one, adds will come from both left and right side - one add will come from the entrance of the room as well. Kill them as quickly as possible and then go back to burning the boss' mana. Kite any Deformed Fanatics, and watch out for adds casting Dark Martyrdom - it means they will come back to life Reanimated in a few seconds. Spellcasters should stick with the Fanatics, and melee - with the Adherents. When all of the adds are dead, go back to the boss.

Phase 2 begins when Lady Deathwhisper's mana barrier has been drained. Try not to have any cultists alive when that happens. The boss will become active and a tank needs to pick her up quickly, as there is no threat reset. A second tank will need to be available to taunt the boss, since she will periodically debuff her current tank with a stacking threat generation reduction debuff. The two (or three) tanks taunt off each other every 3 stacks.

Players should be mindful of the Vengeful Shades that will spawn through phase 2 and will randomly chase people - get away from them! These shades are untargetable and will die after a few seconds (similar to the shades in Sethekk Halls). Melee DPS might want to set up an interrupt rotation, since Deathwhisper's Frostbolt can cause significant damage. She will continue using Death and Decay (and Dominate Mind in 25-player).

Heroic: Three things mark Heroic as a different fight. First, Cultists will continue to spawn - one Cultist from the entrance of the room on 10-man, and three on one of the sides on 25-man. Second, she will start mind controlling people on 10-man (one at a time), and continue using Dominate Mind on three people in 25-man. And lastly, Lady Deathwhisper is not tauntable in Phase 2, so make sure that your tanks are always highest on threat, and that one tanks taunts the boss just before her shield dissipates.