Gameplay

The object of the game is to fit a fixed number of beaded puzzle
pieces of various shapes, called pentominoes, into the remaining
empty spaces on a rectangular game board. The game features a
number of puzzles of increasing difficulty, and co-operative and
competitive multiplayer.[2]

The game features two control schemes; one that uses the
directional pad to move an onscreen cursor, while the other uses
the Wii Remote's
pointer function, with the player twisting the Remote to rotate the
pentominoes.

Reception

WiiWare World called Lonpos an addictive and a faithful
rendition of the original game, but also says it does little to
make it stand out from other WiiWare puzzle games, giving it
6/10.[3]Wired and IGN were also disappointed by the high
purchase price of the game, which totals to 5300 Wii Points (5500
in Japan) if all additional content is purchased, as well as the
lack of widescreen support and clunky controls.[2][4]