Vampire: The Masquerade - Bloodlines Preview at Boomtown

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Favorable initial thoughts based on a first-hand viewing of Troika's interpretation of White Wolf's property.

By IGN Staff

As well as having the opportunity to chat to one of Troika's joint CEOs, Leonard Boyarsky, the writer of this Bloodlines preview was fortunate enough to glimpse the title in action, resulting in the below praiseful wordage pertaining to the visuals:

In fact knowing little about the game before I started I actually had no idea it was using the engine and when I was told it was I had to take a bit of a double take. On closer examination the graphics are indeed impressive - well detailed and with some excellent use of light and shade (funnily enough the game is always set at night). Indeed according to Boyarsky the team have made many of their own alterations to the basic engine with their own lighting and cloth system as well as a complete overhaul of the particle system.

The piece proceeds on to recount a sequence where Leonard demonstrated the various ways that players may interact with NPCs, just click the link above to learn more. - Annihilator