engine. This is an experimental engine I wrote a couple of months ago. It can basically do everything that Phaser1 does (minus the sampled drums), but has some extra capabilities. Namely, it features a new synced duty modulation effect which I discovered while working on HoustonTracker 2. This effect gives some control over the harmonics (especially undertones), and thus can be used to create those classic rock organ-like timbres. Also, PhaserX has fully independant phasing oscillators like Phaser2 and Phaser3, and, like the latter two, can combine them via OR/AND/XOR (instead of just XOR in Phaser1). Also, there's SID-style duty sweep for the non-Phaser channel (equivalent to using mult 0, detune 1 on Phaser1)

There is no editor available for this engine yet. However, in recent months I've been working on a new customizable music markup language named MDAL

, which features a tracker-like syntax and is geared specifically towards low-level sound drivers. It's only marginally better than composing directly in asm, but well, better than nothing. MDAL isn't really ready yet for end users, but PhaserX happens to be one of the engines I added early on for testing purposes. If you want, you can check out the MDAL source of the song here

damn that is some hardcore chiptuning jesus. Well I guess writing your own "engine" is one way to do it, if you are insane. I'll stick with a UI, thank you, hahaha. impressive, and cool track! I love d-beats bro!