The Witcher 3: Wild Hunt (PS4) Review - A's GAMING moments

Well here we go… Bye Bye social Life. First though, I gotta say that the amount of free
stuff that you’re given with The Witcher 3: Wild Hunt is awesome. I think it was only
if you pre-ordered the game, but still, for no extra cost I got stickers, the soundtrack,
a map… But most importantly- a fucking instruction manual! It has been too long since I’ve
seen one of these and what’s even better is- you actually get 2 of them! Halle-fucking-lujah
I don’t know why these ever went away. The game looks exactly how I like a game to
look- realistic, but still with plenty of colour. And the skeleton soldiers look cool
as hell, as if their straight from the cover of an Iron Maiden album.

"Don't look to the eyes of a stranger!" You play as a guy called Geralt and it’s
your job is to go round the world hunting monsters. And it’s nice to see that the monsters are
out and about for a change. Usually in a game like Zelda, Bloodborne or even Battlefield
Hardline the bosses are always cooped away up in a dungeon or a castle or a fortress
or something like that, whereas with The Witcher 3, the bosses are more like; “Fuck that I’m going to the countryside
for a bit. I don’t need to hide behind any walls, just cos some little guy’s out to
get me! Fuck that- I do what I want!” “I will find you. And I will kill you.” “Oops- I forgot my horse…” So it’s your job to track down and hunt
these monsters by following their footprints or by following trails of blood and setting
traps for them. I should say at this point that I opted for
the “Death March!” difficulty, apparently for the truly insane.

Well, I do normally
always go for the highest difficulty, but with a lengthy RPG like this you’ve got
to be cautious because it may mean that you’re gonna have to spend a lot of time grinding
away to level up or even worse, you may only realise that you’ve made the game too hard
7 or 8 hours in, by which time you’re kinda committed because really don’t want to be
having to start a new game after all that time. One thing that does annoy the hell out of
me sometimes in RPGs is the random bullshit loot you pick up, like rusty forks or a spoon
or something like that which means that basically there’s something in every container- I
mean, what is the point? Look at this inventory screen- it’s a mess of junk. OK, I mean,
I get it that you can just sell all this, or even just ignore it and leave it behind
if you want to, but being a meticulous player, it means you have spend ages in every room
checking every little box and chest and barrel and drawer… By the way, while I was checking all these
boxes, some witch was after me and for some reason I had completely overlooked the bit
that said she only came out in the day, so I was trying to do this whole bit by sneaking
around her… which didn’t really work. You would have thought that if a ghostly figure
was gonna come at only one time, it would be at night. Also, you would have thought that a game with
“Hunt” in the title would have had a bit more of a stealth mechanic to it.

When it did eventually get late and the ghost
went away I thought that I had somehow just glitched her away, I dunno. This is a big ol’game- the first area seems
pretty big, but then you go on to open up a second area and it’s like 50 times bigger.
But the problem is that the loading time obviously has to increase as well- it doesn’t have
to load very often, only really when you start the game or if you die, but unfortunately…
I was dying a lot. Goddamn you Death March difficulty. There are quite a few different aspects to
combat, but I found that for me, the best tactic was to simply sidestep around to the
back of an enemy and then fast attack em, while having the shield sign on, so I could
take a free hit. But really, the best way to succeed is to
use the Bestiary and find the weakness of all the different enemies.

It’s like the
old saying goes- “know your enemy”, and it’s nice that the game actually encourages
you to do a bit research. I recently did a video about Persona 4 Golden,
where I said that the best thing about that game was the characters. But I often find
that in western RPGs, the characters are never really as memorable as in JRPGS because instead
of crazy personalities and zany quotes, all that seems to be different about everyone
is which part of Europe, or more often than not, which part of the UK their accent is
from. Aww, “shine you’re boots guv’nor”…
classic! And Geralt sounds too much like Batman… “And I’m Batman.” But one of the coolest features of the game
is demonstrated perfectly here… See- Geralt’s beard is growing! I had him
shaved a few days ago and now it’s growing back all by itself! Now THAT is what I call
next gen!.

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