MW3 spawn trapping systems nerfed at 2am PT & more bans dished out

Yesterday we told you that the guys at Infinity Ward admitted that they had work to do on Modern Warfare 3’s spawn system and Theater, well it turns out that they weren’t messing about and we can now confirm that revenge spawns and spawn trapping should soon be a thing of the past.

Since the game’s release we have said that MW3’s spawn system was far-from perfect, this led to people spawn trapping their enemies and ruining thousands of multiplayer games, but the tweet below from Infinity Ward’s Robert Bowling confirms that we shouldn’t have to worry about this any more.

Updating the spawn logic in Modern Warfare 3 tonight (2am PT). This will improve when / where / how you spawn. Goodbye revenge spawns. #MW3

The 140 character limit on Twitter has meant that we are left asking one important question: Is this spawn logic update coming to all platforms? To be honest with you we would have thought Bowling would have specified individual platforms in his tweet if it wasn’t being rolled out to everyone, however we asked Bowling to clarify this and we are currently waiting for an answer.

As you can see he has stated that the update should go live at 2am PT, this equates to roughly 10.00am on Friday in London, 7.00pm on Friday in Tokyo and 5.00am in New York – check out this link to see what time it equates to in your region.

Since telling us all about this Spawn logic update Bowling has also revealed that Infinity Ward will be swinging the ban hammer in the direction of Prestige Token exploiters, we have embedded the tweet below with an image which Bowling added to the tweet. As you can see not only will people get banned but they will also have their stats reset and removed from the leaderboards – we are loving the zero-tolerance policy which Infinity Ward has adopted – are you?

So there you have it folks, in roughly 8 hours time Infinity Ward should have seriously improved MW3’s spawn system and banned gamers who were exploiting the game’s Prestige Token system, it is great to see such dedication from the dev team and we look forward to future updates to make the game even better – what do you think should be addressed next? Weapon balance could be better in our opinion.