Minutes after I walked through a metal detector—and some time before she was flocked by well-wishers at the best-attended gaming lecture I’ve ever been to at New York University—I recently listened to the media critic Anita Sarkeesian describe eight things she’d like to see changed in video games.

Late last week the Twitterverse exploded with what might be the most important snacking argument of the year — boneless or bone-in chicken wings? Lines were drawn. Sauces were chosen. Wet naps were made ready. Lots of people made themselves sick, all in the name of fighting for the cause they felt was the justiest…

When Kotaku editorial director Joel Johnson and east coast reporter Michael Fahey launch into an argument over which video game retailer offers the superior shopping experience, one withholds a terrible secret that renders the other's argument moot.

From time to time we like to publish a post from our ceiling-walking neighbors down under. Today Kotaku Australia debates Gizmodo Australia about the question of the century: Should gamers buy an iPad 2?

Once a month or so, N'Gai Croal and I debate a video game. Usually we do it well after a game's been released. We call our exchanges Vs. Mode, co-publish them on both of our blogs, and hope that people have enough bathroom time to read them.

Back in April, Dan Rubenfield (Ultima Online, Star Wars Galaxies, etc.) ranted, raved, and put MMO developers 'on notice.' And, at the end, admonished developers to "quit making PC games. It's a waste of time and money." Unsurprisingly, people hit back, and now over at GameSetWatch, Joe Ludwig (producer of Pirates of…

GamerBytes, the new blog in the Game Developer/Gamasutra/GameSetWatch line up, chatted with some developers to get their opinions on the XBLA delisting issue. The little three parter is a nice look at a couple of view points. Unsurprisingly, opinions are mixed — some are staunchly opposed, while some (like the…