I just want to clarify a little on my previous post. All of these scenarios are based on actual battles. In Malaya Zemlya, there was a night landing, a Soviet Naval marine unit behind the lines and a lot of air power was used by both sides. I tried to incorporate these facts in this scenario. Doing this makes the scenario much more interesting to play. I also realize that by doing this, ugly bug problems crop up. However, unless they will effect our head to head play, I think we can overcome them by stating them in the rules or just by a gentlemanly agreement not to use a certain card until appropriate. I do appreciate you guys finding some of them before we play. I just don't want to write them so simply that they are no fun to play. All of the special rules in this one bring a nice flavor to the scenario. Otherwise, I don't think Erik would have chosen it.

I think in the future, I will post our upcoming scenario as early as possible so you can 'try it out' and let me know if I have missed something that needs corrected or explained. Until there is a major update to correct some of these bugs,we will have to live with what we have. Please do not get discouraged or frustrated. For me, this is the only way I get to play new scenarios with good players. I'm kinda bored with the official ones.

I'm having so much fun writing and playing these scenarios that I plan on having a Pacific Theater tournament after this one. I think it will be a blast to continue playing with you guys.

Good news that you are already thinking ahead, Eric Pacific Tournament sounds good!

Don't worry about bugs, gentleman rules and scenario testing: I'm sure we all are willing to go through those processes in order to make this a better tournament. It's such a small price to pay for this great experience, Eric!

Good news that you are already thinking ahead, Eric Pacific Tournament sounds good!

Don't worry about bugs, gentleman rules and scenario testing: I'm sure we all are willing to go through those processes in order to make this a better tournament. It's such a small price to pay for this great experience, Eric!

I agree. I was posting the bus for informational purposes, not as a criticism.

Thanks, Eric! I'm looking forward to this round and getting back on the winning track.

Round 5 is now completed. A stunning 7-2 victory for the Axis. I thought this would be much closer. A couple of the battles could have gone the other way(especially mine with Lucky)to even out the results. The overall battle report shows a 45% victory margin for the Allies. Not bad in my estimation.

We now move on to our final battle in 1943, The Belgorod-Bogodukhov Offensive. I feel this will be a fairly even battle. Look out if the Allies can get their armor into a coordinated attack. Also, if they can hold Hill 317, there is the potential to inflict maximum damage on any bunched units. The extra armor for the Axis could be the deciding factor. Good luck gentlemen!

Helcat will now let Sam know who his 2 point player will be and Sam will set the lineups.

I don't often quote Ilya Erhenberg, but the situation seems to require it:

"Henceforth the word German means to us the most terrible curse. From now on the word German will trigger your rifle.

We shall not speak any more.
We shall not get excited.
We shall kill.

If you have not killed at least one German a day, you have wasted that day.
If you think that instead of you, the man next to you will kill him, you have not understood the threat.
If you do not kill the German, he will kill you.
If you cannot kill your German with a bullet, kill him with your bayonet.
If there is calm on your part of the front, if you are waiting for the fighting, kill a German before combat.

[]
Do not count days; do not count miles.
Count only the number of Germans you have killed.

Kill the German - this is your old mother's prayer.
Kill the German - this is what your children beseech you to do.
Kill the German - this is the cry of your Russian earth.

I was checking our upcoming scenario and discovered that I had inadvertantly left out Gung Ho rules for the Allies. I am sorry for this oversight. I was tweaking this scenario right up until it was posted and somehow it slipped by. I also had left out the Hill 317 deck option. Without these two Expert options, the Allies chance of winning were next to nil. Please accept my apologies.

Ok, glad to hear it's working. When I played yesterday it didn't work. I didn't realize initially that I didn't have the Hill 317 option checked in expert mode. For a while there I thought it was a bug. It was a bug alright, my bug. What happens is that I go back and forth changing out and in different options until I feel it's right. Those are two that I thought I had in but didn't. It's good to go now.

tank commander, Hill 317 should work. As far as not allowing you to order an extra unit, it should work for all cards except recon 1. It will only allow you to order one unit or Air Power. That is a bug that I noted in the description. Did it not allow you to order an extra unit from any other cards? That did not happen at any time when I tested it.

I played it tonight, and Gung-Ho worked as described--could order extra units for all cards except Recon 1.

Hill 317 has been working when I played, as well.

It should be noted--only the Allies can use Hill 317 (as described in the Rules), and only IF the Allies occupy Hill 317 can they use the Recon 1 as an Air Power--and that is also as it is described in the rules.

tank commander, Hill 317 should work. As far as not allowing you to order an extra unit, it should work for all cards except recon 1. It will only allow you to order one unit or Air Power. That is a bug that I noted in the description. Did it not allow you to order an extra unit from any other cards? That did not happen at any time when I tested it.

Eric

Hi Eric.

I went back through the log file. At the start of Turns 3 & 17 I occupied Hill 317. I played Recons both turns but could not "order" any German units for an Air Strike. I had to settle for a single order to one of my units. I see that I was able to order an extra unit on all other turns, so the Gung Ho rule did work-I forgot about it not working with the Recon.

Perhaps the type of unit which holds Hill 317 makes a difference? I had a tank unit on the hill.

I have Hill 317 working now. When you played it the designated hill in expert mode wasn't activated. Sorry. I usually have 2 or 3 versions of the same scenario to experiment with. This is the first time I goofed and put online the one that wasn't going to be used. Don't get me wrong, it is very close to the final version but I don't check it as thoroughly as the one you see.

It is now in working order. I'm pretty sure all bugs and my mistakes are corrected. Let the games begin.

I have received a note from Sam asking if he could change scenarios. He was basing his decision on the unfinished version. He is very concerned about the BEL card being too powerful in Belgorod. In my scenario you get 2 points for an infantry exit. That is a potential 6 points. Honestly I didn't think of that.

So, here is what we will do. I am going to eliminate the 2 point infantry exit. Everthing else will stay the same. Again, I am sorry for the confusion. I am predicting this scenario will play out very even. Honestly, in my trials BEL never came up for the Allies. It is a too powerful card with Gung Ho. I hope everyone is satisfied with this decision. Let's play.

I have received a note from Sam asking if he could change scenarios. He was basing his decision on the unfinished version. He is very concerned about the BEL card being too powerful in Belgorod. In my scenario you get 2 points for an infantry exit. That is a potential 6 points. Honestly I didn't think of that.

So, here is what we will do. I am going to eliminate the 2 point infantry exit. Everthing else will stay the same. Again, I am sorry for the confusion. I am predicting this scenario will play out very even. Honestly, in my trials BEL never came up for the Allies. It is a too powerful card with Gung Ho. I hope everyone is satisfied with this decision. Let's play.

Eric

What! That was my one and only plan of "A"ttack! Now must devise plans "B" to "Z" in hopes that one of those 25 others will work!!

Bad enough that you beat me 3 times last week Sam, SFTF and BGG, and here we are a week later and still causing damage to my hopes!