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BEFORE YOU PLAY

You need to set the Language for non-Unicode programs on the Advanced tab of the Regional and Language Options dialogue to Japanese before playing, or all text in-game will be screwed up.

PrintScreen button for screen captures - Other screen capture utilities are blocked by the security software.

If you run in full screen mode do not switch to other programs when running - the display will corrupt.

If you run in full screen mode disable Google Talk, Skype and other utilities that use pop-up windows.

<ESC> to logout / return to menu.

When running in window mode it captures the mouse - <ALT>+<TAB> to leave game.

There can be a bit of a wait when doing an "Area transition". Don't lose patience.

Finally, try to talk as much in Japanese as possible in the game - even between 外人ズ members ;-).

Creating your character

Here are some points to bear in mind. There are basically two sorts of ways to earn levels in Trickster - drillin' and killin'. (Er, it's not as violent as that sounds ;-)

When creating your character your character type determines your primary orientation from the four subsets of characteristics. Your primary orientation has to be a '4' while the others add up to 6 in total, so it's important that it matches your preferred style of play. If you like fighting monsters 攻撃型 is an obvious choice while if you like drilling to find stuff then 感覚型 might be good. So what are the other two orientations for? Well 魅力型 covers 最大ＨＰ、防御力 and 回避力 so if you have 4 in 攻撃型 and 1 in 魅力型 then you're a bit like a boxer with a good punch but a glass jaw. The 魔法型 orientation covers use of, and defense from, magic. That also includes any skill that uses MP (things like power attack for fighter types and such). Somebody with a 4 in 魔法型 might end up a relatively weak character but one that can suplement their abilities with powerful skills and spells. Note that magic user types tend to be weak at early levels.

One final point - as well as automatic advancement with level you can add bonus points to individual attributes. (I missed out on that ^ ^;;; )

Builds

4114: The tank, high power and defense, but bad drillers and mages
1414: The tough mage, high magic abilities that can take anything thrown at them.
4123: The Skilled fighter with some criticals thrown in.
2242: The ninja packmuke, can carry a lot of loot with lots of luck and a great driller. Can you say Critical Hits?

WALKTHROUGH

See the ! sign ? That's called the ビックリ sign and it shows who to speak to next.

Some points to note.

A summary of the important information from each NPC is given in 'spoiler-white' below each vocabulary list.

If you turn down a quest in the tutorial (monster guild quest etc.) you will not get the chance to change your mind!

It takes some doing, but if you manage to get killed in the tutorial and 'restart' you will arrive in the town. Don't panic. End the game then start again and you can re-join the tutorial where you left off.

Don't play silly games to get experience in the tutorial. The quests in the tutorial zone are level limited so you may find you can't take on tutorial quests because you are too high a level!

It's probably best not to form parties in the tutorial zone - but there should be no problem with 'Friend' links and chats.

SPOILER (highlight to read)Summary: Star sign shows shops and monster guilds, windmill signs show NPCs who will warp you to different locations, blue arrow shows warp portals, little face is where you are, scrolling text is where you are.

Third NPC

メル

Darn these NPC's are getting talkative.

Vocabulary (See transcript)

SPOILER: (highlight to see)Summary: Show Item window with I, Items are divided into usable, equipable, drill, pet and other. Buttons at the bottom of the item window allow you to see details of item, use item, throw-away item. Show card window with C.Trickster Walkthrough Third NPC Transcript

Fourth NPC

アイラ

Vocabulary (See transcript)

SPOILER: (highlight to read)
Item shops sell at different prices. Check item details with right-mouse click. Items can be sorted by clicking on title row. Arrows to select how many to buy. Not possible to buy more than you can afford or more than you can carry. Short-cut window panes 1,2,3 select by number. T shows / hides short cut window. Drag items into short cut window to set. Use with [F1] etc keys.Trickster Walkthrough Fourth NPC Transcript

Fifth NPC

ハンター・マスター

Vocabulary (See transcript below)

SPOILER: Highlight to readSummary: Click on monster to attack. Right click on monster to show name and level. [ALT] to show level of all near monsters. Go to magic circle and kill the monster that appears then come back.

Vocabulary (See transcript)

SPOILER: Highlight to readWhen HP or MP go down use potions to restore them. But HP and MP restores slowly naturally. Also if you sit down [PGDOWN] or lie down [PGDOWN] x 2 then you recover faster. [PGUP] Stand-up. Go to monster guid and talk to ミラTrickster Walkthrough Fifth NPC Transcript

Sixth NPC

ミラ

Vocabulary (See transcript)

SPOILER: Highlight to readSummary: Monster quests are a way of making level-uping through killing monsters more interesting. Monster guilds give quests to kill certain number of a particular type of monster in a time limit. Various rewards. Go to Training Garden and kill five トロビーsTrickster Walkthrough Sixth NPC Transcript

Seventh NPC

Eighth NPC

ドン・ジュバニ

Vocabulary (See transcript below)

SPOILER: Highlight to readSummary: Drag drill from item window to equip slot. D to active drill. Click on ground to select where to drill. Left mouse button on (pause) / off (pause) to keep drill guage in 'active zone' on the right. Drill session ends when finished or goes of right end of gauge (overheat).

Vocabulary (See transcript)

SPOILER: Highlight to readSummary: Drills have a life, goes down one each time used. Drills each have their own characteristics that suit particular areas. Drills work to a certain depth, depth of items in ground varies with area. Type /深さ (/fukasa) in chat window to see how deep area is.Trickster Walkthrough Eighth NPC Transcript

Tenth NPC

Eleventh NPC

Twelfth NPC

ロゼッタ姫

Vocabulary (See transcript)

SPOILER: (hightlight to read)Summary: P shows/hides the party window. 結成 button creates party, + sign added to cursor - click on people you want to join your party. You can also join parties recruiting in the 掲示板 from the party window. When recruiting yourself set options (party type, XP division, item division). + icon to add another member, - button to kick someone out, 解散 to dissolve the party. The party leader (only) can change party settings. パーティー脱退 button to leave.Trickster Walkthrough Twelfth NPC Transcript

Leaving the Tutorial

AFTER THE TUTORIAL

Note that there are two different places you may end up after the tutorial (at random).

There is an NPC, ローズマリー, in both starting areas that will warp you to the other for a slight fee of 10G. If you want to meet up with someone make sure you have a character that is in the right starting point.

On dying.

There seems to be a, tiny, EXP penalty for dying after which you will restart in the last monster-free area you were in (usually starting town). Any monster quest you are on is canceled by your death, as well.

On quests.

There are two types of quests. "General quests" and "Monster quests". You can only do one monster quest at a time but you can have up to three general quests going at a time. You can cancel quests from the quest window. Actual quest details are given under their separate loctions (see below).

LOCATIONS

This is the other newbie starting area. This area was made before the other and is is more complicated than Coral Beach. It also tends to be more crowded (hence slow) but that also means that the shops are better.