I really, really miss the controls of this one as all the games are so stiff comparably. 64 represents fun times in my life and it was also the first N64 game I played (really). It's also the only MK game that I actually like every track. The character roster is nice and limited (I hate baby versions of everyone and fuckin' honeybees and Piranha Plants as racers) and it was the good ol' days before broken items like the cloud and also blue shells that screwed over only the skilled player. Also, this game had the best battle mode/battle courses (GC kind of ruined it for console battle modes IMO with it's lazy, small battle courses).

It's kind of a mixed bag with the people I play with. My (23 year old) brother consistently jumps the wall on Wario Stadium, yet whines about any other ones. In general, jumping from one part of a level to another (like Wario Stadium and Rainbow Road) is seen as OK, but those involving Lukito aren't (Frappe Snowland can be finished in less than 10 seconds, isn't really challenging, and doesn't work with sone characters).

AC Dasher wrote:I really, really miss the controls of this one as all the games are so stiff comparably.

I'm the exact opposite. 64's controls feel so loose that I can't seem to keep myself consistently going in the right direction. I easily find myself going off of the tracks and not being able to recover nearly as well because there was no Bullet Bill and the Star ended up making me even less in control of my kart.

I'm with Afro on this one. Probably because I've been conditioned by the later games, but 64/DD feel so loose it seems I have less control. I would drift in places where it'd work fine in DS/Wii/7 but in 64/DD that ain't gonna work.

Like I said, probably because I didn't play them as much when I was younger, but that's how they feel to me.

Just watch one of us MASTERS playing the game. Only people that suck at MK64 don't like MK64 jk jk (though not really kidding though as I hate Gears of War and I suck at that series, though I dislike the series more for it's macho-ism, one-tone gameplay, chainsaw-to-win and single colour tone blandness).

Double Dash has fine controls, that's a classic title for most people.