29 – Infiniminer is released, a game by Zachtronics Industries (creators of the critically acclaimed 2011 puzzle game SpaceChem), whose concept mainly inspired Notch for Minecraft.[1] It was regularly updated and became open-source less than a month later.[2]

5 – Notch receives a 15-page letter from Bethesda Softworks, threatening him with a lawsuit if he doesn't change the name "Scrolls" (which is too close to "The Elder Scrolls", according to Bethesda) for his next game. A little while before this, Notch had already been warned by Bethesda's lawyers about this problem, and had suggested a compromise in which he would never put any word before "Scrolls".[29]

18 – MineCon 2011 is held at Mandalay Bay, Las Vegas, Nevada. Over 4,500 people from 24 countries attend to it. On the same day, Minecraft 1.0.0 for Java edition is officially released, price is now 20.00 €.

20 – Minecraft was announced for the PlayStation 3, PlayStation 4, and PlayStation Vita.[44][45] The PS4 edition will be released on the same day the PS4 gets released for North America (November 15),[46] and Europe, Australia, and Latin America (November 29).

21–22 – Console : MinecraftTU46, CU36, 1.39 and Patch 15 was released on all Console Editions, respectively, updating the boss battle and island generation in the End to more closely match the Java and Pocket editions.

7 – PC : Closed beta for Chinese version of Minecraft announced in Beijing.

10 – Official Minecraft Marketplace announced for Pocket and Windows 10 Edition, a feature for players to buy community-made content directly in-game, to be added along with the Minecraft: Pocket EditionDiscovery Update.

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