Well it's 3am here...got work in a few hours and I really need to catch up on some sleep. I'll post stuff tomorrow.

It's been really fun guys and I look forward to next BWE with you.

Same, almost 4 am over here, I tried to record some stuff but it was pure chaos with all those particle effects killing my fps.
The last minutes were amazing, a group of 20 people sleep/sit jumping while a guy spammed 21 jump street in the chat.

I have some 400GB of footage from this weekend, including some footage from tonight's ending event (even if I only managed 8FPS during the fight against the white rabbit, with or without fraps running).

Only one video done so far though, most all videos will be 1080p except for my video of Lion's Arch but eh.

First up is the Shadow Behemoth world boss that I just happened upon while doing an area quest there.

I started out as a human guardian. It was pretty fun. The greatswords skills were perfectly animatied, and the hammer skills were good for support and all around fun (banish).
World versus World was also amazing. Incredibly fun to lay siege to a tower, keep or castle an rush in with the rest of your team in the back and slaughter everything.

I also got a small test of the Engineer, and I have to say, his skills are even better. From rocket boots to personal battering rams (), It's impossible to not have a good time playing the engineer. The turrets were also pretty useful, as you could place them on the walls in WvWvW and bombard the enemy with rockets.

i feel like elementalist is really pointless for pvp, slightly less so for wvw (if they're at the gates and afk i guess your aoe shit will actually work). in pvp you throw down some AoE attacks and people just casually walk out of them...

i feel like elementalist is really pointless for pvp, slightly less so for wvw (if they're at the gates and afk i guess your aoe shit will actually work). in pvp you throw down some AoE attacks and people just casually walk out of them...

I'll have to main classes, one is Thief (for PvP) and one Elementalist (for PvE).

i feel like elementalist is really pointless for pvp, slightly less so for wvw (if they're at the gates and afk i guess your aoe shit will actually work). in pvp you throw down some AoE attacks and people just casually walk out of them...

In large areas, yeah its sort of pointless. In chokepoints like gates, they have no choice to walk through them. Combine with someone tossing a Cripple at them and they're even more fucked (Unless the Guardian uses Martyrdom.) I typically use spells that have an AoE on impact.

It's sorta hard to describe, because i noticed the choices you make give you different missions, but as a norn its the personal story mission where you enter the snow leopard shrine, the lady leads you into the spirit world.

i feel like elementalist is really pointless for pvp, slightly less so for wvw (if they're at the gates and afk i guess your aoe shit will actually work). in pvp you throw down some AoE attacks and people just casually walk out of them...

If you get a group of 10 fire elementalists you can take down equipment on top of walls like cannons and such easily.

dangit just realised sigil for wep You deal +30% damage on your next attack after you swap to this weapon while in combat. im using that next beta get some 210% damage im guna make some thief pvp vids later today.

I think a good way to balance out pvp, and make it so your gear matters is this.

Instead of worrying how level 1 player is going to deal with level 80 player, split the pvp up, into say 4 groups. Now you need to look at 4 groups, lvl 1-20, 21-40, 41-60, 61-80.

Have specific pvp gear for each group but not the top gear, for example, everyone in 1-20 lvl group gets gear that would be equivalent to about lvl 15 character in PVE unless your items that you have already are better. That means that if you have better gear you can use it and have some sort of edge, but players below you aren't useless either. Obviously I pull the figures out my ass, Maybe 5 levels of a difference in items is too great, and lvl 1-20 players should get items that equal lvl 18 gear, but I still think you should be allowed to use better gear if you have it.

Also I don't know if that is in place already, I actually forgot to look when I was PVP'ing but gear should have same stats as the gear you have in PVE but scaled up, If I have +3 power sword with 200-220 dmg it should keep same stats but be scaled up proportionally.

Same should go with skill points, you should be awarded a set number of skill points, unless you have unlocked more because of higher level and whatnot, so you can pick skills you want in PVP, so in PVP lvl 1-20 you have a lot less available points than you would if you were lvl 80 in pvp.

Ofcourse this shouldn't replace the current system, current system could always be renamed to arena mode or something.