This gives you the potential for 7 units on the field, of which 4 can explode to deal damage to the opponent. The skeletons and summons give you a nice meat shield/tar pit to contain the enemy and the gargoyles are your charge/assault units to pick off archers/mages or DPS hard targets. So far it has performed well, but just takes time to find matches since not many people play at this points level.

Sometimes you find high level players with epic units, but they are easily overcome by getting surrounded and nickle/dimed to death.

Tempted to remove morbid explosion and add an archer just for some extra range.

Anyone have any insights to fighting at 250 points and if this is a pretty solid build?

Re: Newbie Undead 250 Pt Army

Posted: Wed Apr 02, 2014 1:24 am

by Errol Flynn

I like it Innuit. Archers are good to include because they can often make good use of an offensive stance without suffering the penalties that a melee unit would. Archers can also soften a unit prior to melee engagement.

When you are new I would recommend not levelling all units just because you can. The SW with HB are fine, but those Gargs without elusive would allow you to try more compositions.