Interdimensional Games Inc.

Consortium: The Tower Early Access ALPHA 1.5 is live. Lots of bug fixes and general gameplay and content improvements and polish. Estimated amount of gameplay for Act 1 is 15-20 hours viewforum.php?f=157

Post your bugs here. Text reports are awesome, but if possible screenshots to help convey the bug are even more awesome, and videos are downright spectacular. If you get crashes, please post your "crash dump" if one exists (i.e the text box that shows up after the game crashes).

I notice that for the first time I have a Consortium game import. So I did. I don't remember what i did or did not do, so I can't yet validate what I did, inventory, alignments, or anything. Would have to compare inside Consortium proper. Nice immediate change of dialogue.

https://youtu.be/UlO6fX3Hnps?t=145
Can see me at 84% energy, and the inventory. Start repairing CEAR first. It just seems like it is sucking up a lot of energy really fast when only repairing the CEAR. I always do that first. And it just seems all that extra energy, 75%+, seems to do me no good, compared to new game without game import, and landing with 35%+. I never compared that actual energy numbers, maybe I start off with less energy capacity for whatever reason. But percentage wise, it is burning through it at a much higher rate than I normally see when only repairing CEAR right off.

https://youtu.be/UlO6fX3Hnps?t=410
Save game loaded. I am no longer able to bring down the massive list of alignments.
The Conversation Manager does not have the completed Flight Suit conversation listed and greyed out.

https://youtu.be/UlO6fX3Hnps?t=1108
Looking through Tactical, see everyone just kinda hunched over and not moving. As I moved to the first two guards, they are actually on the floor.

https://youtu.be/UlO6fX3Hnps?t=1135
As I round this corner to see, via Tactical, one standing up, when he comes within visual range, he collapses. This happens repeatedly with other mercs I see standing up, then get close by and they fall. All of these should still be standing, as well as more recyclables, because I saved prior to heading down and clearing out the bottom areas here.

https://youtu.be/UlO6fX3Hnps?t=1502
Select Load Universe from main menu. Top left get the "setting up load save" message, 4 times. Because I have 4 saves? Select the Universe 8, and I get both the end game stat screen, plus red error text on left. All starts with [Analytics Error] but the message is different for a few of them. Huzzah, Ghost Yes! accomplished! It acts like a real end game screen, but a bad load screen. Close end stats, back to main menu. Try to load Universe 8 again. Loaded.

https://youtu.be/UlO6fX3Hnps?t=1634
Taser guard. ( E ) Incapacitate is now stuck on screen. Finally some combo of Tactical and hovering over a weapon cleared it. Bringing up inventory and map screens did not clear it.

https://youtu.be/UlO6fX3Hnps?t=1910
Here I turn around and try to bring out CEAR. It won't let me. I have to pull out KAR first then CEAR. And when it does come out it is all... well badly pixelated wrong.

Mykll talked about how guards stand until seen then they ragdoll after loading. I've observed this too, repeatedly, and I suspect it or something like it is why I ran into a saved failure state trying to do ghost incap run. Here's the cropped part that is most important (not done uploading as of posting this):https://youtu.be/FatPVRPDeYg
1) First part of video all is mostly well.
2) Get seen, load.
3) The moment loading finishes, get combat message from R9.
4) Tried to load again.
5) #3 repeats.
6) Disconnect.

Some incapped NPC is rag dolling off the tower causing an incap to turn to a kill and everyone to become alerted. Why put so much effort in to be stealthy and non-lethal when loading a save can trash all that hard work in an instant?

Edit: Would be really nice if delete universe saves worked. My list is becoming a mess.

The "Talk anywhere" indicator still pops up for incapped NPCs when looking at them. Maybe only true after load?

Edit: Attached the save that was loaded in the video. Not sure who's dying or what but loading it up and pausing the AI, should be able to find which one is being an hero.

I find it strange during the intro how K15 is giving her speech then R25 cuts her off...but without having played Consortium, what R25 said doesn't really make sense. It's like there's supposed to be a K15, R9, or R13 line before R25's that's not playing.

The top of tower 2 is made extra difficult because of the shielded guard in the center looking towards tower 1. That guard caught a glimpse of me through the floor when I was taking out the guard on the structure in the direction of tower 3. His facing also gives him good visual coverage of the third guard that wanders the roof. It was much easier when the center guard looked opposite of tower 1. Also, in regards to tower 2, it's pretty difficult to get down from the roof or even back up to the roof where the save point is. Would be nice if there was something available (like on tower 1) where you can clearly and safely drop down/jump back up.

The bottom of tower 4 is also pretty brutal to sneak incap. There's four guards patrolling here and one of them, when stopped at the corner opposite of tower 1, would always continue to look straight ahead instead of turn to look out over the storm. I probably tried a dozen times to get past these guards and, I actually didn't succeed until I resorted to using the ducts.

When launching the game from Steam with an Oculus Rift connected, it launches Oculus as well, and sends all sound to the Rift's headset, however it never actually loads into the game on the Rift. The normal mouse and keyboard interaction works with the Rift attached.

Unfortunately, just unplugging the Rift isn't enough to fully work around the issues. Even with the Rift unplugged, it still launches the Oculus app and attempts to start up that way.

Stuck in Lobby? After speaking with Odin I try to go back and speak with Elon and give him the stuff. If I go back via the elevator with the yellow transponder the game crashes and closes every time in the elevator as it goes up, if I try to go back via The Voice way through the vents again the game will crash and close.

Stuck in Lobby? After speaking with Odin I try to go back and speak with Elon and give him the stuff. If I go back via the elevator with the yellow transponder the game crashes and closes every time in the elevator as it goes up, if I try to go back via The Voice way through the vents again the game will crash and close.

Hey BlueShift, do you have a log we could take a look at from that crash?
It'd be very useful to help us debug with.

Stuck in Lobby? After speaking with Odin I try to go back and speak with Elon and give him the stuff. If I go back via the elevator with the yellow transponder the game crashes and closes every time in the elevator as it goes up, if I try to go back via The Voice way through the vents again the game will crash and close.

Hey BlueShift, do you have a log we could take a look at from that crash?
It'd be very useful to help us debug with.

Sure. This also includes where I load a save and a snowstorm is inside the building.

Last edited by BlueShiftRecall on Mon Sep 25, 2017 4:05 pm, edited 1 time in total.

Is that what you guys prefer when it comes to crashes to just post that information with a description?

It is, actually. That report usually has what actually make the faulty call that crashed the game.
Actually, in talking a bit today, we're pretty certain you can give us saves that can cause the crash now too, and those are good too. Do you happen to still have the save file that causes that crash?

Is that what you guys prefer when it comes to crashes to just post that information with a description?

It is, actually. That report usually has what actually make the faulty call that crashed the game.
Actually, in talking a bit today, we're pretty certain you can give us saves that can cause the crash now too, and those are good too. Do you happen to still have the save file that causes that crash?

I do but I actually tried again on a new universe and it worked, I'm thinking it was the because the save I did which caused me to have the snow storm inside was corrupting the elevator loading? Just a guess.

Bugs after speaking with Odin and returning to roof,

► Show Spoiler

- In the vents when R9 says the line about, how much blood someone has and R13 replies this conversation gets repeated constantly, this makes it impossible to save. No new conversations will pop up and I can't do any mission convo's either.
- Whilst I was crawling around in the vents trying to find Elon I get word from K15 and R25 to stop killing people? I had knocked out and subdued the majority of guards on the roof, I hadn't killed anyone. My public rating goes down as though I'm killing people? My rating as I run around in the vents goes from around 70% down to 20ish%.

Edit / I will post the vents places I'm getting stuck in later today, will try and grab some good pictures.