I think this is mostly because the description of "Helpful" implies that they taught you something about the game you didn't know, which doesn't perceptibly happen too often after like level 20.

?
People tend to stick to what they're used to, so you'll probably run into a lot of things like "player builds Randuin's Omen first on a certain champion, even though 75% of the incoming damage is magical damage, just because that's what he bought first the past 10 games he played that champion" even at level 30. Suggesting a Negatron Cloack or maybe even a whole FoN first would IMHO fall in the "helpful" category in the above case, nudging their item-autopilot to "off" for that game.

Don't worry! We've taken a lot of extra measures to prevent premade abuse. In fact, we even normalize the data such that if you play 1000 games, you don't necessarily have an Honor advantage over someone who plays only 100 games.

The Honor Initiative recognizes stuff like the source of your Honor (random players give you the most value!) and the percentage (and not the raw number!) of games that you are Honorable in.

cool so those of us with 1000+ games played are at a disadvantage.
****ING SWEET!

This is the part we're not OK with. Retaliation isn't a positive experience for the other players in the game. If you're retaliating, you're not an Honorable player we want to celebrate even if you are Honorable in some of your games.

Not only did i see things like "Top Pantheon ulting into Mid to help kill Katarina" but in that game he and Shaco were fed up the ass. It's nice to know that finally i don't have to be the one to carry every game. Though when the Pantheon was like "Give me honor for carrying ur asses" that kinda ruin it and showed that the Honor is the only reason he was motivated to carry.

Oh well at least it is helping me quickly get out of elo hell and why i'm 8-2 in last 10 games.