We are looking at the issue right now, and with some games we don’t need to do much [to ensure the products do not infringe on existing patents], and others we might not even think of bringing to the market.

We also have IP rights so we can trade off on these, depending on who we are going to partner up with,” he says. “If we partner with the companies holding a large number of patents it is going to make entering the market much easier for us.