I am working on a game based on Final Fantasy 2 with its own storyline. I finished the graphics engine for the map, collision on map and a small attack engine based on FF2. There's a monster database with a slime for now. Only one player character.

The game is open source, the java code is in the tarballs and git repository, more on this later on.

Awesome, I've always wanted to do this. I'm jealous! Don't have time to download atm though. I saved up $3/week to buy FF1 for $70 when I was a kid and it first came out. FF2 was even more amazing. I played it every day after school until I beat it. Since then I've beat FF1 on my phone using 3 black mages and 1 white mage. Good times!

Level 1, the start town, is almost finished. You can enter the priest and herbist buildings. You can exit the map to level 2 (overworld) and there's 3 party members now. There's midi music support in SimpleMidiPlayer.java and 3 music files.You can get into combat on the overworld. Then I am working on a thief lair, which is accessible through a dungeon hole on the overland map. For making non player characters you best look at ElfGreen.java as an example and Slime classes for monsters in battle mode. You have to fill in all possible answers of your non player characters and set which one replies to each possible learn-ask-item variable.

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