Introduction to serious gaming

Have you ever wondered how playing games can help us to train people, deal with societal challenges or raise awareness of contemporary social issues?
In this MOOC you will learn the ins and outs of games that are designed with exactly those purposes in mind: serious games. We will define serious games and discuss the different types that have been developed. We will explain why people like to play them and what impact they may have. State of the art theories from game studies, philosophy and media psychology will be used to help you understand how serious games work and how they appeal to players. The potential impact of gaming is addressed in detail by discussing persuasive games, which aim at changing the player's attitude. Throughout the MOOC, theoretical insights will be illustrated with playful animations and case studies of serious games that are developed by world-class companies in the city of Rotterdam.
This MOOC is particularly interesting for you when you are a student considering to study digital media such as serious games, a professional interested in the opportunities these games may create for your organization, or a game developer who wants to know more about the impact serious games can have.
Are you ready to broaden your vision on serious games? Join this course and be inspired!

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Introduction and Definition

What are serious games? What characteristics do they have in common with digital entertainment games? And what sets them apart from other media products? In this first module, we set out to define the field. Get ready to immerse yourself and play your first serious game.