Hi there,
I have a large image which I want to show in a canvas. I have used double
buffering, i.e. I draw the entire thing onto a bitmap and copy the bitmap to
screen on the paint callback. Unfortunately I still some flickering when I
scroll the canvas.
I allocate the bitmap thus:
(send my-bitmap-dc set-bitmap
(make-object bitmap% size-x size-y #f))
and copy it to the scree like this:
(send (send my-canvas get-dc) draw-bitmap
(send my-bitmap-dc get-bitmap)
0 0)
I am using auto-scrollbars, i.e. when I need to recompute the images,
besides painting on onto the bitmap I do:
(send my-canvas init-auto-scrollbars
size-x size-y)
Is there anything I can do to improve the smoothness of the scrolling?
Additionally, when using init-auto-scrollbars how can I tell what the
scroll position is?
Thanks in advance,
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