Company of Heroes patch 1.4 has been released ALREADY, hot on the tails of 1.3, here are the details:

General Fixes- Both Ranked and Custom games now default to random starting locations. - The in-game server status URL now points to http://www.relicrank.com - Fixed a bug pertaining to unranked matches counting as Ranked matches. - New performance and lag indicators have been added to the Online UI. - A new loading screen has been added which incorporates player names, ranks and loading bars.

Gameplay - Light Vehicles can no longer be blocked by Allied Barbed Wire and Sand Bags - Light and Medium Vehicles can no longer crush Axis Tank Traps. - Fixed bug where Allied AT Guns could destroy Axis Flak 88s in a single registered hit, regardless of the Flak 88's health. - Fixed issue where all unfinished defensive structures did not take more damage from all weapons. - Fixed bug where the Axis Halftrack Flammenwerfer upgrade cost fuel. This was an attribute data error. - Allied and Axis Snipers can once again kill each other with single registered hits. - Improved Sherman Crocodile damage against infantry units not in cover.