I'm actually very concerned about the "hi-specs". Take note this is coming game built from a console. What kind of post-processing effects would require an unbelievable amount of power to pull it off? Even if next-gen starts, this is the kind of requirements that can theoretically run those games at 1080p/60fps assuming the "rumored" next-gen console specs were valid.

I'm still using my nVidia GTX 260, which I bought in 2009, and I'm still able to crank out games on max settings most of the time. I'll just continue to use this card until whenever if decides to crap out on me. I probably won't buy a PS4 for the first few years after it has finally been released, so I'll be depending on my PC in its current form to take me into the next generation.....and into the Age of Aquarius!

Same old blanket requirements we see for every game these days. I miss when they used to be a bit more refined and meant something. Take the "High Performance" requirements for Far Cry 3, recommended CPU is a i7 2700K. So it will use hyper-threading then? Otherwise why not put a i5 2500k? It's just meaningless BS to make people buy pointless hardware.

I remember when crysis came out, people spent so much money on the processors alone, only to find out that it used only two cores, rather then the expected four. Plus that game was so poorly optimized that people spent crap tons of money for expensive graphics cards just to be able to squeeze out at least 50 fps. I just hate it when developers release games that I know will work just fine on medium spec hardware, but they unoptimize the crap out of the game so it's basically unplayable, or they fool people into buying expensive hardware to run a game that could be running on a toaster.

And I'm afraid FC3 seems to be following on that tradition. I'm not so easily blinded with "hi-specs" without taking the optimization argument into question. NO CONSOLE based games should demand that kind of requirements when bumped up to the maximum possible settings.

Yeah i still get microstutter i7 2700k ,g skill 8gb sapphire 7850 oc only on certain directx 9 games yet dx 10 and 11 run really smooth,its only few games usually can get a work around i went overkill on hardware but its not like ill build another for a long while..

The FOV in Far Cry 2 wasn't great, but the game was at least optimized and scales amazingly with new hardware. I'm running crossfire 5850s and with everything at max settings I average like 160FPS in that game, with a min FPS of at at least 120FPS. I doubt FC3 will be THAT easy to run with DX11 and what not, but heres hoping it doesn't just destroy hardware for the sake of it.