2024. By this date, clean fuel has become the new international standard. Innovative projects begin to reverse the harmful effects of industrialization on the Earth.

2029. Satellites numerous spot unknown objects within the solar system. Later that year, humans make first contact with intelligent extra terrestrial (ET) lifeforms. The encounter is fatal. By the end of the year, Earth is under new management.

2030s. The alien invaders ransack the planet. Natural resources are sapped. The industrialized ETs pollute the world with strange chemicals. The destruction of the biosphere takes a matter of months. Human population is estimated to have dropped from 9.5 billion to less than 500 million, a significant portion of which are enslaved.

Earth today. Year unknown to them. Population unknown. ETs have abandoned the planet. Their occupation of Earth left the once green world torn and barren. The skies are consistently grey; the atmosphere has been imbued with ash and poisonous fumes. The average human lifespan has been reduced by at least one fourth. Most of humanity's history has been lost and forgotten.

But perhaps the most terrifying of the blights brought by the ETs is the infection. Their work initiated the outbreak of something horrific: a disease of madness, corruption, and rot. Humans, ETs, and other organisms were prone to carrying the infection. Transmitted by blood, it could even be carried by insects. The ETs sprayed the air, slaughtered livestock and wildlife, all in hopes of controlling the disease. But their efforts failed, and when there own kind were being turned into mindless zombies by the thousands, they evacuated Earth completely.

What remains of mankind is forced to scavenge what little water and nourishment they can - always wary of the ruthless zombies that plague the dark world. Society has receded into a few small, scattered communities. Farming is virtually impossible in the dead world, and while people manage to survive on foods preserved from mankind's former glory days, the supplies grow thin, forcing many to leave their villages in search of better lives. Those that live alone in their own homes have turned welcome mats into fortresses, unable to trust their fellow humans out of fear of being robbed.

Armed bandits, too, carry out raids in search of supplies - some have even turned to cannibalism, just like their zombie counterparts.

As the uncounted years drag on, hanging on to life only becomes more difficult. Children are born into this desolate world, but they have little hope of living long lives. It is difficult to track their ages, as the days, nights, and months all seem to blend together. All that is known is that the air seems to get colder as time goes by. Soon, only a scarce few are left alive that remember the days of the green Earth. They pass their nostalgic stories on to the youth, and the young ones grab hold of this hope: hope that there is some way to reclaim the once beautiful world that was lost.

Perhaps there is a sanctuary out there - safe from the destruction and madness. Maybe a better place can be found. With the conditions getting worse, groups begin to form in the communities that move to find preserved lands. They gather weapons, food, and water, and set out into the deadly world, littered with the remnants of cities, the skeletons of forests, and the rotting monsters that are...

The Infected.

TL;DRMankind invented clean technology, seeming to save the world from pollution. However, the world was then invaded by an alien (ET) force which drained the Earth's natural resources. The ETs either caused or brought with them a disease that turns any infected animal into a zombie of its former self. This includes insects; the ETs began wiping out insects, further ruined the planet, and eventually decided that Earth was too costly to keep occupying because of the infection. The ETs abandoned Earth, which is now barren and nearly lifeless. What few humans remain now live in small communities, but since the weather keeps getting colder and supplies are running low (farming is not really possible), groups of adventurers are now going out in search of preserved pieces of the old world so that they can have better lives. However, they will likely face zombies (ET, human, and other animals), bandits, and possibly human cannibals in their travels.

Incident - 2030Present day - 2075 (unknown to the world)

__________ && __________

r u l e s ;;

&& No god-modding. Keep in mind that characters need food, water, and lack the medicine we have today. No one can be immune to the infection. You have limited ammunition.

&& You can have a pet, just don't be stupid and have something like a wolf or a tiger. House pets.

&& Be respectful to other RPers (you can disrespect the zombies all you want, the soulless bastards).

&& Romance is perfectly fine. Hope and humanity may be dead, but love is not.

&& There is a three paragraph minimum, and that sort of length for a post is more then fine. Don't feel you have to write an epic post out each time. Just so long as your spelling and grammar is fine, and there is something to read.

&& Nothing anime/emo/scene please.

&& Be sort of realistic with your characters, no 17 year old kick-ass types.

&& The plot, basically what we're doing is trying to find a better life by venturing out into the world beyond our homes. So we will need military types, scientists etc.

&&Don't go silly with your characters skills and such. I had someone try to join with all these swords and such. Just no, okay? They are in a world that is broken and ravaged, there was not time to collect family hand-me-downs and stuff like that. Most weapons are hand made, or from the military. Keep in mind, that if your character is just your average everyday person, why would they have a gun?

&& It will start with them in the same community. I will allow a few outsiders who have just arrived, but for the most part we are all in the same place. I will be playing the medic.

c h a r a c t e r s h e e t ;;

Appearance: (Nothing anime or cartoon, must have a real picture. A description can be added as well, but a picture is needed)Name:(Be realistic, nothing Japanese or 'Rain' or crap like that)

Weapon:(also just quickly tell us how you got the weapon. Only the military have heavy duty guns and such, most weapons are home made. NO SWORDS)Estimated Age:(the loss time tracking makes true age difficult to ascertain - keep in mind that any character under the approximate age of 45 is not old enough to remember the world as it was before the arrival of the ETs. The year is 2075, but the world doesn't know that. Should help you if you want your character to remember the ETs, they would have to be over 48 years old to remember them though)Personality:(Contain the good and the bad, not interested in perfect characters)Brief Background:(Did they grow up in a community? In a house with just their parents? Parents alive/dead? Why, if they have, have they decided to leave their community? The community they are in is called Barrowside)Misc:(Anything that was not asked above. What does your character do job wise? Security, military, medic, teacher etc.)

m o r e i n f o r m a t i o n ;;

Barrowside This is the community where we will start this role play, and where all characters need to start. It is a large, barren stretch of land. Guarded by high walls and deep trenches that run the perimeter both inside and out. The population is the highest of record, sat at 1200. Everyone is put to work, there is no such thing as unemployment. There is also no such thing as money. Everyone lives on monthly rations, with tokens being handed over as a wage. The housing is a series of concrete cabins, and they differ depending on status and rank. There aren't any shops, however there is a trading market once a week. Mostly people will exchange a piece of carpentry for perhaps a book or more rations.

The System The System is most described as like the Military. They control and run the Barrowside community, they are both security and law. The System hold and own all forms of Gun, ammunition and any form of heavy duty weapon.

Housing This all depends on your rank or position within Barrowside, and also your professional and Marital status, whether you have children (which is limited to two).Level 1 The highest rank (Senior System personal)Level 2 Scientists, Engineers - Any skilled profession that is deemed important Level 3 System Security, Enforcers (police) - Any form of muscle or securityLevel 4 Medical, Any other System employees, Level 5 Carpenters, Blacksmiths, Construction, Teachers, Trainers, Mechanics, anything deemed low priority skill

A - Unmarried/Single without childrenB - Unmarried/Single with childrenC - Married/In relationship with or without children

The Infected They are called The Infected, The Plague, Zombie-Cunts, Walking Dead, basically anything, but are officially called The Greys. Their skin goes grey and their eyes red and black in colour. They are slow but can only be killed by decapitation, bullet/arrow to the brain, basically any sever form of head injury. One bite is fatal.

I think I have covered it all there. So if you have any more questions, feel free to ask.

In terms of the people involved, what type of specific skills are you looking for?

You can be someone with or without, up to you. But just think along the lines of survival. I'll be playing as a medic, but there will also be needs for:1) Mechanics2) Military personal3) Hunters4) Scientists5) Weapons specialist6) Geography experts, in that you could be a teacher etc

There is a lot of space for a whole range of skilled people, but also there is also space for the Damsel characters and such. The world has changed a lot from what it was, so you can get creative, so long as it is believable. Anything in mind?

Well this game takes place some time after the aliens have left, right? So perhaps my character grew up learning about mechanics from some parent figure. Basically she has a working knowledge of most of the common machinery that is still around.

If anyone's character knew how things ran before the attack they would have to be 50 or over. It has been 45 years since the original incident to the date of the roleplay, and a lot of books and near on all technology has been killed. So its all had me down information etc. All skilled personal would be put to work, so yeah your character could be in the mechanics sector of the.community.

If anyone's character knew how things ran before the attack they would have to be 50 or over. It has been 45 years since the original incident to the date of the roleplay, and a lot of books and near on all technology has been killed. So its all had me down information etc. All skilled personal would be put to work, so yeah your character could be in the mechanics sector of the.community.

No, they haven't. Of course scavengers have been able to find some things that gives them hints and information on the old world, but mostly they don't know and have learnt from scratch and passed on information. Life expectancy has dropped a lot too. Hunter/scavenger sound good?

Lithium - If you are playing a new comer, maybe your character could be like a guide for the group. Most of them won't have not been outside, so you'd be like a survival expert.

No, they haven't. Of course scavengers have been able to find some things that gives them hints and information on the old world, but mostly they don't know and have learnt from scratch and passed on information. Life expectancy has dropped a lot too. Hunter/scavenger sound good?

As hunter my character will probably know a thing or two about weapons as well.

No, they haven't. Of course scavengers have been able to find some things that gives them hints and information on the old world, but mostly they don't know and have learnt from scratch and passed on information. Life expectancy has dropped a lot too. Hunter/scavenger sound good?

Lithium - If you are playing a new comer, maybe your character could be like a guide for the group. Most of them won't have not been outside, so you'd be like a survival expert.

As hunter my character will probably know a thing or two about weapons as well.

True, but I'd imagine that 45 years after civilization was destroyed, you'd probably want to be hunting with traps and spears and that sort of thing since guns, but especially bullets, would be extremely rare for most people. Just a thought. :O

True, but I'd imagine that 45 years after civilization was destroyed, you'd probably want to be hunting with traps and spears and that sort of thing since guns, but especially bullets, would be extremely rare for most people. Just a thought. :O

I would guess that fire-arms would be used very scarcely, only in emergencies, to preserve what little ammo they have left. And probably only a handful of people in the group would have functioning guns to begin with.

Any form of modern weaponry Will be restricted to military personal or at least those with permissionBut yeah, most weapons for hunting will be bows, snares, crossbows etc. But as a weapons specialist i would imagine this character to be in the security unit, sort of like the military.

A character sheet Will be posted tomorrow when I am back home. Have a great Saturday.

I am interested, however I have a idea. How about a girl that is very agile and can pass through the zombies with ease. Like free runner, she won't have any skills in weapons but if the group needs something quickly she can go get it.

Miyu - Agile is alright, however I don't really want any super acrobats or people who are invincible. I don't really see how someone would know about parkour so far into the future when all forms of previous frivolities are wiped out etc.

Appearance: see photographName: Teresa Rodriguez Weapon: A salvaged combat knife that she inherited from Roger MonroeEstimated Age: 26Personality: Determined, focused, impatient, prone to anger, compassionate, spiteful.Brief Background: Teresa has always lived within their small community. She was one of the children raised by the commune once her own parents had been cut down in a zombie attack. She spent a lot of time with Roger Monroe, who was the group’s main mechanic, and as such has been learning a lot about repairing and up keeping the few machines and engines that still function. Once Roger Monroe himself passed away, she had to assume his responsibilities, even though there was still a lot she had left to learn. She has tried to improve upon her knowledge with trial and error. She has been with a few men within their camp, but the last two years her boyfriend has been Frederick Parker, one of their hunters. Misc: /

Appearance: PhotoName: Frederick Parker Weapons:Axe received when he became a hunterEstimated Age: 27Personality: Brave, helpful, adventurous, kind, realistic, hard-workingBrief Background: Just like his girlfriend Frederick had been a member of the community his entire life. His father had passed away when he was young. Not because of the zombies or anything related to that. He had been a hunter too but not careful enough and went into a poisonous area. They'd never seen him again. His mother raised him but at a young age it was clear that he had the talent of his father and that he would become a hunter too. The few other hunters trained him well and by his sixteen he was able to get food for the community. Something just fruits but flesh from wild animals was often brought by him too. Growing up Frederick never had many friends and he didn't really look at the girls either. Getting good at hunting was his focus. Later he had one girlfriend but she wasn't the one for him. The things that he felt for Teresa are things he never felt before and he is sure that she's the one for him.Misc: Hunter