Folks, cmon. It's Final Fantasy. The game system is not balanced and it never mattered. In fact, I would argue that having a balanced game system is BORING. Inherent to the success of the final fantasy formula is small grinding removing difficulty directly and large grinding leading to humorous ove...

It's hard not to be ridiculously excited about this. I'm hoping they won't mess with our hearts by giving us a crap game. I know you have at least one really good modern RPG left in you Square-Enix. Don't disappoint me.

I suppose Morrowind doesn't really need to be included in there, but nostalgia aside, it's definitely got some of the same problems as the other Bethesda games do. Things like becoming godlike invulnerable once you hit a certain level, a really clunky inventory system, unreal brokenness when it come...

I don't actually remember the last time Bethesda gave us a good rpg. I suppose you could point to Morrowind or Skyrim but there's cases to be made against those really being good rpgs. Will it be gorgeous? Count on it. It'll be a really cool looking post apocalyptic Boston FPS game. I'm sure it'll g...

I literally had a high school english teacher do pretty much that in the last panel. Except she didn't care how she graded, rather than what she said. She was retiring that year and when she failed a class of 40 seniors on their term paper, she became a tentacle demon and devoured our tears.

I agree completely. This is why hardcore was so much fun. That threshold of damage vs survivability plus the added threat of being gibbed yourself at any time made it such a blast. I need to revisit that for D2 again someday.

So I sort of nerded out hardcore when I saw this pop up on Netflix this last week. This show scared the friggin crap out of me as a kid but now I find myself particularly enjoying it again. I forgot how good of a rapport there was between Scully and Mulder. David Duchovny was brilliant. Is anyone el...

It's astonishing how much attitudes have changed over a couple of decades. There was a time when the game Dungeons and Dragons was causing mass hysteria over worries it was getting kids into Satanism. Basically, everyone in the past was nuts. Glad we're all sane now though. Is it that astonishing? ...

I actually don't think Diablo plays particularly well when it's difficult. At it's best you're blowing through thingth routinely. Your brain tunes out the detail and your imagination wanders past the simplistic controls. You want the unexpected to creep up now and then. Require the player to hit an...