DmC the fall of another good series.

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In my opinion this game didn't feel like Devil May Cry at all. The things that ruined it was the horrible dialogue dante says before fighting the demons...the lack of a lock on system, and the Devil Trigger was also a huge disappointment. White hair and an anti gravity field...who the hell thought that was remotely cool...you can already launch enemies and grapple them towards you why do you need an anti gravity field...Capcom what the hell are you doing with your games lately...

Favorite Resident Evil is Deadly Silence. Seven minutes, seven minutes is all i can spare to play with you.---> Albert Wesker.

The things that ruined it was the horrible dialogue dante says before fighting the demons

Really? Have you played any other DMC game? Any of them at all? They're BUILT on bad dialogue. This is the first one to actually be semi-realistic (or at least less over-the-top) in terms of character interactions.

The things that ruined it was the horrible dialogue dante says before fighting the demons

Really? Have you played any other DMC game? Any of them at all? They're BUILT on bad dialogue. This is the first one to actually be semi-realistic (or at least less over-the-top) in terms of character interactions.

Or do you think gaming badassery peaked at "Flock off, feather face"?

To be honest, I think fans are blind and have forgotten how certain things were in the prior games. This series was never known for good voice acting or story. Anyone who is complaining about those things are nit picking and just being ridiculous!

"Chuck Norris was in charge of tightening up teh grafix on Crysis. Any game trying for better is doomed for epic fail." -Vrack

The things that ruined it was the horrible dialogue dante says before fighting the demons

Really? Have you played any other DMC game? Any of them at all? They're BUILT on bad dialogue. This is the first one to actually be semi-realistic (or at least less over-the-top) in terms of character interactions.

Or do you think gaming badassery peaked at "Flock off, feather face"?

To be honest, I think fans are blind and have forgotten how certain things were in the prior games. This series was never known for good voice acting or story. Anyone who is complaining about those things are nit picking and just being ridiculous!

The old games dialogue wasn't meant to be serious. This game is supposed to "break the idea that games can't have Hollywood level story and writing". I'm really not seeing that here.

The things that ruined it was the horrible dialogue dante says before fighting the demons

Really? Have you played any other DMC game? Any of them at all? They're BUILT on bad dialogue. This is the first one to actually be semi-realistic (or at least less over-the-top) in terms of character interactions.

Or do you think gaming badassery peaked at "Flock off, feather face"?

To be honest, I think fans are blind and have forgotten how certain things were in the prior games. This series was never known for good voice acting or story. Anyone who is complaining about those things are nit picking and just being ridiculous!

The entire reason NT was contracted was because of their so called story telling abilities. We are having to give up a hell of a lot enable to see these so called story telling abilities, so we have every right to complain when it turns out to be only slightly better than what we had before at best .

The things that ruined it was the horrible dialogue dante says before fighting the demons

Really? Have you played any other DMC game? Any of them at all? They're BUILT on bad dialogue. This is the first one to actually be semi-realistic (or at least less over-the-top) in terms of character interactions.

Or do you think gaming badassery peaked at "Flock off, feather face"?

Difference is that the original series was campy so the bad dialogue fit. This is supposed to take a more realistic approach so bad dialogue sticks out like a sore thumb. It's a shame too, because the acting isn't all that bad. It's like hearing bad acting and dialogue in Adam West Batman movies, it's not that bad because it fits with the series. Bad dialogue in the Burton or Nolan movies, however, would not be accepted as easily.

first off why are you getting so worked up? I'm just expressing my opinion like everyone else, calm down. And anyway the dialogue in 3 wasn't all that bad, Dante' was a wisecracking demon slayer who didn't take anything seriously, which resulted in comical boss fights and confrontations with other characters and Devil May Cry 4 was the same way. As far as i'm concerned that's part of the reason people prefer the other dante, because of his personality. Maybe in 1 and 2 it wasn't like that way but both of those games were both experiments. This game however, Dante sounds like he is trying to hard to appeal to the fans with a wanna be badass attitude.

Favorite Resident Evil is Deadly Silence. Seven minutes, seven minutes is all i can spare to play with you.---> Albert Wesker.

To be honest, I think fans are blind and have forgotten how certain things were in the prior games. This series was never known for good voice acting or story. Anyone who is complaining about those things are nit picking and just being ridiculous!

I think you are holding it to the wrong standards.

Tameem: This is also the first game I've written, cast and directed myself. If i do my job right, you should be seeing a story of Dante that breaks the myth that all videogame stories are trite and will never stand up to the best that theatre and film have to offer.