If people really want me to update this to 1.2.5 though, it shouldn't be that hard. I've been designing all of these as just classes that implement an interface, so I should be able to just plug the old primordial desert generator into my most recent engine. If people really wanted that, I suppose I could try it this weekend.

I would really appreciate it. I used to love playing these massive desert maps - they made survival a fun challenge. And those hollow mountains make really cool defensible bases once you have the resources.

I'd like to see this updated as well. Your new adventure map is okay, but I prefer the open world creation/survival. Also, and I'm not sure if this was just a bug based on updating from previous world formats, I've had issues with some worlds becoming nether biomes, completely, and ghasts spawning everywhere. If this persists as an issue, I'd appreciate it being fixed.

Also, if you could make this as .class files that would be amazing, and have them show up in the world type list. If you do end up doing that, may I suggest that you make them unlimited as well? So that they'll keep being generated?

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These maps are super hostile, Their creator is evil (that's a good thing), And THE CAKE IS A LIE.---I use Map Generators! Bored of normal Minecraft? Try them!

I'd like to see this updated as well. Your new adventure map is okay, but I prefer the open world creation/survival. Also, and I'm not sure if this was just a bug based on updating from previous world formats, I've had issues with some worlds becoming nether biomes, completely, and ghasts spawning everywhere. If this persists as an issue, I'd appreciate it being fixed.

Also, if you could make this as .class files that would be amazing, and have them show up in the world type list. If you do end up doing that, may I suggest that you make them unlimited as well? So that they'll keep being generated?

This seems like sufficient interest

I'll take a look at updating this generator over the weekend (might be a bit into the week before I have it done though). I've been writing all of this in C#, so it would be hard to make it into a Java class... I might eventually make it open source and let someone else try though.

I'll take a look at updating this generator over the weekend (might be a bit into the week before I have it done though). I've been writing all of this in C#, so it would be hard to make it into a Java class... I might eventually make it open source and let someone else try though.

Hey, thank you so much for making this generator. I'm doing Survival Multiplayer on it with a few friends of mine, and we're having a blast. Recently started working on a Sand Fortress, and I have to say, it's great fun.

If you're so interested, take a look at our progress within the Primordial Desert:

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Episode 43 is out! Click above to watch! (Updated as of October 11th, 2012)