Tutorials

The look of the Navigation Bar can be customized. In this tutorial we will change the background colour, the tint colour and add an image to the Navigation Bar. This tutorial is made with Xcode 8.2.1 and built for iOS 10.2.

Every View has a backing layer property. This layer has properties for performing animations and transforms, but also for rendering options. In this tutorial the layer property will be used to create a drop shadow. This tutorial is made with Xcode 8.2.1 and built for iOS 10.2.

The AVAudioPlayer class can be used to Fade in and Out Music. In this tutorial a music track will be played, and the user can fade the music in or out using a switch, This tutorial is made with Xcode 8.2.1 and built for iOS 10.2.

When using Table Views inside the Storyboard, prototype cells can be used to create some predefined or even custom layouts of the Table View Cells. In this tutorial we will create a basic Prototype cell, which includes an (optional) image and a title. This tutorial is made with Xcode 8.2.1 and built for iOS 10.2.

Using Map Kit, the portion of the map that is displayed on the screen is referred to as the region. The region is defined by a center location and a span of the surrounding area to be displayed. Inside the Map View an annotation could be created, indication a Point of Interest. In this tutorial we will display a portion of the city London and we will add an annotation of the Big Ben. This tutorial is made with Xcode 8.2.1 and built for iOS 10.2.

The UIStepper control provides a simple way to change a numeral value. It consists of +/- symbols that increment/decrement an internal value. In this tutorial we will change the value of a label field using the UIStepper buttons. This tutorial is made with Xcode 8.2.1 and built for iOS 10.2.

The Date Picker provides a custom Picker View that uses multiple rotating wheels to allow an user to select dates and times. In this tutorial the selected date is presented onscreen inside a label. This tutorial is made with Xcode 8.2.1 and built for iOS 10.2.

The UIKit framework provides predefined gesture recognizers that detect common gestures. Gesture recognizers are objects that you attach to a view, which allows the view to respond to actions. In this tutorial we will display an image, which can be scaled up and down with the pinch gesture. This tutorial is made with Xcode 8.2.1 and built for iOS 10.2.

Sprite Kit provides a hardware-accelerated animation system which has been optimized for creating 2D games. In this tutorial we will use the Game template in Xcode to add a background image. This tutorial is made with Xcode 8.2.1 and built for iOS 10.2.

A UIAlertController object displays an alert message to the user. This class replaces the UIActionSheet and UIAlertView classes for displaying alerts. In this tutorial we will display an alert when the user clicks a button. This tutorial is made with Xcode 8.2.1 and built for iOS 10.2.