NEW Update 2.8 Sneak Preview of Armor Traits, New Hero, and Much More by Terminates

I hope everyone is getting ready for 2.8!!! There are many things I am going to love about the new update and there's some things I am still concerned about...but I usually adjust to changes. I just hope the community can be as flexible as I am, but if you have issues with anything from the update...always voice your opinion on the forums. Maybe, just maybe, they will listen to us one day lolol

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Unfortunately the Double Tap trait won’t be released in Update 2.8. During QA we noticed a bug that couldn’t be fixed in the short time frame remaining before release and we weren’t comfortable releasing the trait with. We’ll release an announcement regarding this tomorrow.

Gear with "Bullet Dodge" for when we face freemenGear with "Hazard Suit" for when we face fire walkers (melee only)Gear with "Training Gear" for when we want to farm XPGear with "Sniper Harness" for when we want to excel in the challenge (ranged only)

It matters not... 85% of all gear found will have Bullet Dodge... ya know the trait that is only useful in 15% of the game

*Sarcasm off*

These traits do seem cool but seems like I'd want to have them on different pieces of gear thus creating a "farming gear" a "flame walker gear" and "regular use gear"

@DLich Even sniper harness seems like its mostly for outposts and raiding...since you only get the damage reduction and extra damage "in cover". I don't really see too many maps with "cover" unless a raider is involved...right?

Need some visual stimulation? Click HERE to view my Youtube channel. Watch for quick updates and early announcements regarding our beloved TWD NML game.Join the EH family and party with me!

Or is it base 1000 plus (Maggie’s 40% + traits 40% = 80%) which is 1800?

I'm guessing that for the armor, only that survivor gets the bonus if they get the killing blow in... speculation for sure, but I don't see them giving you a blanket % increase for all walkers killed by anyone on a team with an armor trait.

To answer your math question, I think testing is going to be required.

Everyone’s got two wolves inside them. One is anger, envy, pride. The other…truth, kindness. Every day they tear each other apart. But it’s not the better wolf that wins. It’s the one you feed.

Thanks, @Terminates . Some of our guild members did the normal Distance yesterday, so they told us what was in it. I actually ended up trying it on a Distance reset. It wasn't too bad. Lots of food (which right now isn't a bad thing) and XP, 15 Ezekiel tokens, 30 Dwight tokens, 45 Merle tokens, and a bunch of scout and assault tokens.