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I personally would like to see a GOOD and ORIGINAL Science Fiction single-multiplayer Tactical FPS game for Linux. Something with a massive environment similar to Crysis and the like and keeping the gameplay fun and engaging. Said game should be complete with Spacecraft, Mechs, battlesuits, and an arsenal of futuristic projectile and energy based weapons. I have often dreamed of plying a game that I could launch out of a battleship in orbit around a planet, fly my dropship with occupants past planetary defenses and enemy fighters and drop my occupants on the battlefield so they can attack their objectives. Maybe we are at this point in game development, maybe not, but If the Unigine engine could drive a game like that (especially in Linux) I think every serious gamer in the world would take notice.

You mean you want Quake Wars with drop ships?
Ok, note taken. Next.

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This game would be a far far cry from Quake wars.. What Im getting at is a game with seamless realtime transition and action taking place in space and on the ground, and I believe this is possible using streaming..

Well we have had the UT2k4 engine that is cross platform, how many games come out of that (commercial)
Q3 engine (its even gpl'ed) and how many games have come out of that (commercial)
Doom3 engine how many?

Unreal engine is NOT cross platform.
idTech4 is NOT cross platform.
These where ported by third parties. Cross platform code is not maintained.
Most commercial products are released under licenses that can't be combined with the GPL. And Q3 is ooooold!

if people wanted to code for linux they would have by now, every now and again some indi does some game but there hasn't been any significant increase in games for linux let alone top quality sellers (most recent is HoN and what else?)

How is this going to be any different? Sure some deal for linux dev is great! it may spur it on BUT nothing says it isn't so I fail to see how this is great news for gamers (if it really is a licensing for indi)

People don't develop Linux clients mainly because they just don't care, BUT, there's probably a lot of devs out there who doesn't develop for Linux because they don't know where to begin from, and that it can be ease and cheap. Sometimes, all good cross platform middleware like Unigine really need is better publicity. That's what they are doing.

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Great initiative! I'm so much looking forward to Oilrush, and will buy it even if I don't have a machine that can run it yet!

The sad thing though, is that an engine like Unigine is so advanced it will take a whole team a loong time to develop a hopefully good and unique game. I'm afraid we'll see Yet Another Uninspired FPS coming out of this...