So we started off nicely. some ex-uni members wished to join and allowed such fleet ops to go on. I'm sure it's not against the rules. Our scout had a combat scanner on him so it was much easier to hunt down targets. That came into affect as we got a nice Algos as our first target!

Our scout jumped into Tama, and found a Vexor, Thorax, and a Caracal fighting. We don't know if it was a free-for-all or a 2v1, but all we care is that we got them! Unfortunately, the Vexor took off before we could get a point on it.

✔ (Positive stuff)- We ACTUALLY got stuff!- The fleet was more successful than I could have ever imagined! Thanks to everyone who came. ✘ (Negative stuff)- My orders dragged on for a bit. I really got to fix that.- I like: 'Does FC even English?'-ed a bit.

Same as last time, I was having problems with to Roam Report tool. I was getting pretty frustrated until I decided to get a new browser dedicated to just using the tool. Sorry for the delay.

On that last fight there was no way we were going to come out alive. The Prophecy is a notoriously tanky ship that is used as bait. When we jumped into Old Man Star after the Prophecy and the rest of the fleet came in after us, I would have been a good idea to at least target something. In particular, there was a Hurricane that we could have had the potential to killed as the fleet was going down.

Also, BLAP Caracals is a doctrine that is rarely used in low-sec due to our low engagement profile (No sliding plex's). In null-sec, Caracals are usually used as a skirmish doctrine to pick at the enemy fleet and warp away after their RLML clip is finished. Due to our numbers, it was a bad idea to engage the Prophecy since our total fleets combined DPS would not have been able to break through it. When we saw the other fleet coming at us from the station, we should have immediately scattered and not followed the Prophecy through the gate. By following it through the gate and engaging, it made it so that there was a very low chance that we were going to be able to disengage due to weapon timers and enemy tackle on grid.

Another tip if you have not already implemented it is to use Dotlan when flying as FC. By looking at the map you can lead us towards the hot spots and more potential content.