Monday October 9, 2006 6:53 pm

Full Auto Producer Hints At Playstation 3 Network Functionality

The October 5 RadioOPM podcast for the US Official Playstation Magazine features Mike Gallo, producer of Full Auto 2 for Sega of America. Gallo discusses developing for the Playstation 3, working with the development kits and some of the challenges of developing a launch title.

In addition, Gallo talks about the multiplayer functionality for the game; according to Gallo, Sony’s network should support a single user profile log-on, similar to the way that Xbox Live handles things, but that Sega will be utilizing Gamespy’s matchmaking and ranking technologies for their back-end. While it is interesting to see that at least some of the features found in Xbox Live will make their way to Sony’s Playstation network, the utilization of a third-party back end for Sega’s title may indicate that Sony’s online service, while offering more flexibility on the back end, may not be as integrated a service for the end user as Microsoft’s offering. Hopefully, Sony’s last pre-launch event on October 19th will give gamers more of an idea of what they can expect online. Gallo’s Full Auto comments can be found roughly 22 minutes into the podcast, but there are other interesting discussions, including impressions of Sony’s Playstation 3 console.