Friday, March 30, 2018

Fight on and fly on to the last drop of blood and the last drop of fuel, to the last beat of the heart.

-Baron Manfred von Richthofen, known as "The Red Baron"

The previous rules - Lesson I: Intro to Flight - are sufficient to cover the basics; most airborne models in our campaign will not need anything more complex. However, some airborne models - whether through dint of high speed, manueverability or outlandish construction - require more advanced rules. This lesson covers loops, barrel rolls, airborne ordnance and other high-flying topics.

Thursday, March 22, 2018

Once you have tasted flight, you will forever walk the earth with your eyes turned skyward, for there you have been, and there you will always long to return.

-Leonardo da Vinci

In preparation for the Million Colored Sun Campaign (anticipated launch date: early 2021), we are crafting and playtesting rules. The campaign uses the Age of Sigmar rules - with some very limited modifications. Age of Sigmar has rules for models which fly, but we wanted to add models which fly like airplanes - higher and faster; below are the basic rules for such models.

The rules presented here are presented as an Introduction to Flight. They cover only the basics and are sufficient for simple flying models such as the Ornithopter (pictured above); an Advanced Course in flight will follow along with a course on weapons unique to aircraft.