In your demo reel you show the flattened textures while I think in your thread you stated that you use z-brush. If you do your textures like this how does ZB fit into your work flow?

Greetings Kanga

StephanD

09 September 2004, 11:11 AM

I haven't tried exporting from Z yet but from what I know,you can Export to Z(no unwrapping yet) assign Z's AUVtiles,paint it,re-export,apply on your model and unwrap it iusing another channel for the color map(one that's flattened and easily paintable with PS)

Kanga

09 September 2004, 12:03 PM

... unwrap it iusing another channel for the color map(one that's flattened and easily paintable with PS)
That would be great for retouching the texture I guess.

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