Overgrow (Shinryoku - しんりょく):When its health reaches one-third or less of its max HP, this Pokemon's Grass-type attacks receive a 50% boost in power.

DPP/HGSS Abilities:

DPP/HGSS

Overgrow (Shinryoku - しんりょく):When its health reaches one-third or less of its max HP, this Pokemon's Grass-type attacks receive a 50% boost in power.

BW/BW2 Abilities:

BW/BW2

Overgrow (Shinryoku - しんりょく):When its health reaches one-third or less of its max HP, this Pokemon's Grass-type attacks receive a 50% boost in power.

BW/BW2 (Hidden)

Leaf Guard (Riifu Gaado - リーフガード):If this Pokemon is active while Sunny Day is in effect, it cannot become poisoned, burned, paralyzed or put to sleep (other than user-induced Rest). Leaf Guard does not heal status effects that existed before Sunny Day came into effect.

XY/ORAS Abilities:

XY/ORAS

Overgrow (Shinryoku - しんりょく):When its health reaches one-third or less of its max HP, this Pokemon's Grass-type attacks receive a 50% boost in power.

XY/ORAS (Hidden)

Leaf Guard (Riifu Gaado - リーフガード):If this Pokemon is active while Sunny Day is in effect, it cannot become poisoned, burned, paralyzed or put to sleep (other than user-induced Rest). Leaf Guard does not heal status effects that existed before Sunny Day came into effect.

SM/USUM Abilities:

SM/USUM

Overgrow (Shinryoku - しんりょく):When its health reaches one-third or less of its max HP, this Pokemon's Grass-type attacks receive a 50% boost in power.

SM/USUM (Hidden)

Leaf Guard (Riifu Gaado - リーフガード):If this Pokemon is active while Sunny Day is in effect, it cannot become poisoned, burned, paralyzed or put to sleep (other than user-induced Rest). Leaf Guard does not heal status effects that existed before Sunny Day came into effect.