Strange Tales of the Dream World

A Weird Fantasy rpg via the Cypher System

Wherein we meet Karvirzul, the Hyperborean Warlock, as his luck goes from bad, to worse, to terrible, to not-so-bad … maybe.

The Hyperborean Sorcerer returns to the City of his birth. Like many Hyperboreans, he is dismayed to find the City struggling with rebuilding after the Viking raids. ’Zul meets with his old contact, Quastiom, who provides him with some opportunities to collect on a bounty.

A bounty involving an apparent demon-worshipping cult and their sacrifices in the Underworld below the City. Karvirzul investigates, and discovers the long-abandoned quarters and laboratory of an as-of-yet unknown necromancer. An encounter with a ghoul nearly does him in; it most assuredly kills his hired retainer.

The heroes regrouped at Karvirzul’s apartment in Khromarium. After some time planning and celebrating (mainly not being dead), the group looked into two opprtunities for income:

1) Working a caravan for the Dream Merchants, reportedly for Miljander Voy.

2) Seek the mystic Everflame, in the Manatine Forest. One of ’Zhul’s associates (now dead and headless) brought a scrap of information regarding the Manatine and Everflame’s reported long-lost location.

The group journeyed to Ulthar, seeking information on the kidnapping of said associate by the Sages of the Purple Moon. The group learned little, despite a stay in Ulthar’s infamous library.

Wherein our Heroes learn the wonders of the greatest port in the DreamWorld, first hand, and perhaps a few of its horrors as well.
The heroes arrive in Dylath-Leen, having left Ulthar on a river barge in some manner of eagerness, if not haste. Taking up residence at the sign of the Rising Naga, ’Zhul retires to astrally contemplate the next move. The rest of the heroes make for the streets, learning something of the city, and making the acquaintance of Smooth, a ghoul broker of sorts.

In attempting to secure a price for the ghouls, the party seemingly becomes involved in the gaze of Nyarlathotep, the Dark Pharoah.

After appeasing the Elder God at His Temple in Dylath-Leen, the heroes retreat to consider the best means to the Manatine Rainforest.