Mod's updated .... removed the patch dependency completely .......now TTDISA is compatible with ALL decent mods , which is all mods on mixmods blog. :P

I have been working on this for weeks , struggling with the main.scm . i loved this mod , i won't let it die like that. ( i actually want it to be a replacement for the original gta sa ).

what i have done so far :

Changelog:

- Forget about the old installer , don't you even think about installing the old one again.- Main.scm is compatible with the latest version of SannyBuilder and can be modified but you need the source from my github ...... before , it was only possible through mission builder !!- You don't need silent's unofficial patch anymore nor TTDISA.asi , as Xieon's patch is no longer needed , the script that make Cop bikers appear correctly in each city has been exported from the main.scm into a cleo script and it works perfectly fine ( used it during playing the whole game ) , so we don't need hacking memory addresses inside main.scm anymore. ( Xieon's patch is an old way of writing to memory addresses through main.scm that was introduced back in 2006 , but now we don't need it anymore as we got CLEO !! )- Now TTDISA is compatible modloader as all files has been individually extracted and you can see what TTDISA replaces/changes/adds. ;)- Compatibility with all decent mods is guaranteed 100%.- Fixed bug where special clothes were not awarded when you won both the 'Beat The Cock!' races - Fixed occasional crash when you were wasted during AWOL/Avenging/Guardian Angel- Fixed bug where Michelle was positioned wrongly ( clipping through the bed ) when she invited CJ in for hot coffee.- Fixed occasional crash during 'Interdiction' when you shot any of the helicopters- Fixed crash when trying to wear any of the clothes in the Specials category in the wardrobe using FLA to increase the Clothes directory as the mod adds 29 piece of clothes.- Fixed The Hud by removing deezire's weapon hud changes, so no more White texture bugs...you are free to use any hud mod...so it's 100 % compatible with widescreen fix- Removed The Hunter that was replaced by Police maverick when you have more than 4 Wanted Levels , because the hunter was useless crashing though buildings and so... better yet just use any of these mods that add a hunter chasing you at More than 4 Wanted levels , so you will have both the maverick and the hunter.- Fixed some peds voice lines and appearance in game.- Implemented Silent's Driving Schools ( IOS Medals ) medal icons , so now every School have it's own unique medals like in the Mobile version of GTA SA.- Fixed the Pizzabox killing customers when u throw at them at fast speed which was important at certain levels so no more one-hit killing by Pizzabox ..... pizzabox's mass was set to 10 KG ( seriously Deezire?! )- Increased Mothership health in 'The Truth Is Out There' for finer difficulty control- Increased strength of the boat used during the Stunt Boat Challenge mission- AmmuSellers hold a shotgun instead of 9mm pistols Like it is in all GTA Games.- Russian mafia restored and their territories were set in zones based on some references.- CJ wear the same clothes he wore in the end of the Introduction Video ( which is a combat jacket )- Now Aztecas would become neutral to CJ and GSF after High Stakes Low-Rider and friendly after Los Desperados. and also The triads would become friendly after passing Mountain Cloud boys mission, After Just Business, Russian Mafia dislike CJ, and after Gray Imports they should hate him, Da Nang Boys will dislike CJ after Mountain Cloud Boys, and hate him after The Da Nang Thang mission , SF Rifa will dislike toward CJ after Pier 69, and the Italian Mafia will dislike CJ after Breaking At The Caligula's. (about their relationships R* fu*ked up logic in this part )- Added intro with young maylay rap (made by Deji ) which was intended by Deezire but was never installed in the game because the installer corrupted the file that was going to replace the intro movie.- Added the Basketball Bat as the third gang weapon for the Grove , Ballas, Aztecas, and the second weapon of the Vagos, and adding the Knife as the third weapon of the Vagos and the first weapon of the Rifa, and Katana as the third weapon of both of the Triads and Da Nang Boys. (it'll increase the chance of picking melee weapons, as GTA SA seems to have lack of melee weapon earning ways, unlike the other parts of the 3D era. anyway, it's a secondary benefit as well. however, maybe it would be better if GSF kept the Bat even after spraying the 100 graffiti tags instead replacing it with a knife, they'll use it better than the knife, and also it fits more as they're street gangsters. just like some gangs in other GTAs, ex: LC Triads, VC Cholos, etc.)- Traids will have a gang territory around the four dragons casino after Woozie call CJ and invite him to the casino.

How to install:

MAKE Sure you have a clean Gta SA Installed + Hoodlum crack v1.0Make sure you have SilentPatch installed ( obviously everyone use it )MAKE Sure you have Cleo v4.3.22 installedMAKE Sure you have Open Limit Adjuster Installed (it's important as silent patch)MAKE sure you have modloader installed.

credits:1.DeeZire the original mod maker3.Crspy totally fixing the mod.3.Silent for making some fixes in the past.4.fastman92 for his LimitAdjuster.

for people who don't know What's is TTDISA?:

TTIDSA is An extensive attempt to significantly enhance the appeal, lifetime and overall gameplay of GTA: San Andreas, through a unique blend of fixes, tweaks, enhancements and additions coupled with restoration of things that are not normally in the game. A mod which is truly greater than the sum of its parts and the next best thing you are likely to find to an official expansion pack. Now you can get to play the game in just about it's original entirety!__________________________________________________________________________________________________________TWEAKS, ADDITIONS & ENHANCEMENTS¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯- The intro video now has lyrics from Young Maylay (the voice of CJ) , made by Deji.- Rusty Browns Ring Donuts are now available as deserts at the fast food outlets. The available donutdeals are much higher in fat so it's now a lot easier to get fatter more quickly through eatingdoughnuts. Because of this, there are a few more references to CJ's weight to be found throughout thegame.- There are now several Adrenaline pickups scattered around San Andreas. As in other GTA games, theseallow you to perform feats of super strength in a slowed-down world for a short time.- Added the 'Pizza Boy' missions as seen in Vice City and Liberty City Stories. Find a Pizza Boy bikeparked at a Well Stacked Pizza store in Los Santos to trigger the missions. You do not have to completethese in order to get 100% game completion however they do provide a useful way to earn money whilstimproving your motorbike skill. The missions work exactly as they do in Vice City and Liberty Citystories, and the number of Pizzas you deliver also gets recorded in your stats. Completing all themissions will also earn you an employees discount on any pizza product at Well Stacked Pizza Co.- You now only get the Bloodring Banger cars in the Bloodring instead of random traffic vehicles. Thecrowd sounds are now more varied in all of the arena games too.- Added several Rampages around San Andreas - these are single player versions of the PS2 ones and canbe found in the same places. They work exactly as they did in previous GTA games, and your performancein them will be included in your stats.- Many significant tweaks to peds. There is now a much greater number of different peds throughout SanAndreas with a greater variety of appearance and behaviours - some even have several unique behaviouralcharacteristics. It is now possible to see every single ped from the game at some point, including morethan a dozen peds you have never seen before - gang members, cops, drunken bums, taxi drivers, pimpsand many others. Every ped now also has a complete voice set too (some did not have any).- Added the '$50 Good Citizen Bonus' feature if you can find and kill an elusive 'psycho' ped - eachpsycho killed will also increase your 'criminals wasted' stat.- The food vendors at the various carts in San Andreas are now unique to their carts rather than beingthe same generic one at each type of cart. Each one has unique voices too and they will no longer simplystand by idly. In addition, the snacks now cost $2 and purchase of them will increase your 'Food budget'stat accordingly, and you can no longer purchase snacks from street vendors if they are dead or if youattack them.- Every School have it's own unique medals like in the Mobile version of GTA SA.- AmmuSellers hold a shotgun instead of 9mm pistols Like it is in all GTA Games.- Russian mafia restored and their territories were set in zones based on some references.- The game is now uncensored, including the mini-games you can play when your girlfriend invites youin for coffee. In addition, your girlfriend will gradually become less clothed as you progress throughthe sequence and the bug where Michelle's appearance was corrupted in the sequence has been fixed.- Added single player versions of the 2-player 'free roam' missions from the PS2 version. These can befound in the same locations as on the PS2 and work in the same way, however instead of being able tohave a second player join in, you can now choose your partner from characters that are normallynon-playable in the game - progressing through the storyline missions will unlock more characters foryou to choose from, and the available characters are different depending on where you are in SanAndreas. Your girlfriends can also be taken on 'Free Roams' by picking up the two player icon fromoutside their houses. Free Roams only end when you get busted or when either you or your partner getwasted although you can end a Free Roam by hitting the TAB key at any time.- Like the other police stations in the game the San Fierro Police Department building can now beentered and also contains hidden weapons (the interior was in the game but unused).- The Ammu-Nation store in Los Santos is now on two floors as its external appearance suggests (theinterior was in the game but unused). This store also has the 'Shooting Range' mini-game (however likethe others, this cannot be played if you are on a mission).- The motorcycle cops are now unique to their city (as originally designed) rather than being the samegeneric one for the whole of San Andreas. Additionally, the countryside and desert areas of the gamealso have their own unique cops.- There is now a full variety of strippers performing more varied dance routines when you pay for aprivate lap dance in any of the strip clubs - by continually paying for private dances, it is nowpossible to view all of the strippers in the game performing all of the dance routines in this manner.- Enhancements have been made to the traffic around San Andreas - there is now a slightly increasedchance of each vehicle appearing in the game and an attempt has been made to ensure that each vehicleis more likely to appear in an area it is more appropriate to, and some vehicles now have a widervariety of colours. In addition, some of the cars in the game that hardly ever appeared (if at all)may now be found amongst traffic. It is now possible to find and use every vehicle in the game throughthe normal course of gameplay across the entire state of San Andreas, including some that you mayotherwise never get to see in the game.- There is now less of a chance that parked vehicles will be locked however the chances of cars settingoff their alarms if you steal them have been increased slightly.- The safe house interior in Vinewood is now the large one that its exterior and appearance suggests andworks correctly (the interior was in the game but unused).- There are now two new tattoos available (these were in the game but unused).- There are several more items of clothing available at the clothes stores, including t-shirts, trousers,caps and more - these were all in the game but not used and include some items that were present in theV2.0 edition of the game only and were still never used.- A 'neutral' biker gang may now be found hanging out in certain countryside or desert locations atweekends (although you can't fight them for turf as they don't 'own' any).- Added the 'Trash Dash' mission as seen in Liberty City Stories. When you are in a Trashmaster, you cantoggle the mission on or off in the usual way. You do not have to complete this in order to get 100%game completion however it does provide a useful way to earn money whilst improving your drivingskill. The mission works exactly as in Liberty City Stories, and the amount of money you make alsogets recorded in your stats.- The Safe House you can purchase in Blueberry is now a Motel Room as its external appearance suggests(the interior was in the game but unused).- The three Bomb Shops in the game now all work correctly and are indicated on the radar. There is one ineach city, and each one provides you with a different type of car bomb (engine start, timed, remote).Each bomb placed onto a car from a Bomb Shop will increase your 'kg of explosives used' stat too.Taking any vehicle other than an appropriate car into a Bomb Shop now results in a message on screeninforming you that you cannot rig the vehicle with a bomb (this is technically a glitch in the game asyou would otherwise get no such message with a vehicle that is not a car).- Triads now act as security in The Four Dragons Casino rather than the normal bouncers.- The 24/7 stores around San Andreas now have a larger variety of interiors (twice as many as you wouldnormally see in the game) and now have supermarket style muzak playing in the background as well asspecific 24/7 shopkeepers. You can now also 'rob' the 24/7 stores as in previous GTA games by aiming agun at the shopkeepers. Money will appear next to the cash register, and the number of 24/7's you robwill also be recorded in your stats. As in other GTA games, the longer you stay in the store and aim atthe cashier, the more money that will be handed over but the higher your wanted level will get.- You can now do 'face plants' as seen in Liberty City Stories and Vice City Stories if you hit any kindof obstacle at speed whilst on any bike and get knocked off it.- The Leviathan helicopter now always has a magnet like it does in the 'Up, Up and Away!' mission.- You no longer get a wanted level if you are armed when in a Police Station or if you enter a carimpound lot as long as you are wearing the Police uniform. However, if you kill or assault an officeror steal a vehicle from an impound, the Police may still pursue you. The officers at Police impoundsare now traffic cops, and a glitch has been fixed that prevented them giving you the verbal warningsand acknowledgments when you entered.- The machine in the junk yard near Angel Pine can now be used like a car crusher/chop shop. By parking asuitable vehicle in the marked area near the conveyor belt, the machine will crush and recycle it thenprovide you with a cash value depending on the relative value of the vehicle, although damaged vehicleswill yield less money. The number of vehicles you 'recycle' in this manner also gets recorded in yourstats.- The comments you hear on your performance when dancing are now much more varied and there are more ofthem to be heard.- Added the '$30 Taxi ride' feature as seen in other GTA games - if you are wasted or busted when on amission, a taxi may appear outside the police station/hospital (provided you are in a major city) whichyou can enter and ride back to your mission start point for a $30 fare. If you have completed the 'TaxiDriver' missions, this taxi ride will be free instead.- Added the 'Cherry Poppers' distribution mission as seen in Vice City. When you are in a Mr Whoopee, youcan toggle the mission on or off in the usual way. You do not have to complete this in order to get100% game completion however it does provide a useful way to earn money whilst improving your drivingskill. The mission works exactly as in Vice City, and the number of ice creams you sell also getsrecorded in your stats.- Added the 'Car Salesman' missions as seen in Liberty City Stories. Early in the storyline, you will getthe opportunity to earn extra money as a car salesman at Coutt & Schutz autos by taking customers fortest drives and using your driving skills to make the sales. After completion of the last level, Coutt& Schutz will generate sales commission as an asset for you. You do not have to complete this in orderto get 100% game completion however it does provide a useful way to earn money whilst improving yourdriving skill. The mission works exactly as in Liberty City Stories, and the amount of money you makefrom car sales also gets recorded in your stats.- Added the 'Slash TV' mission as seen in Liberty City Stories. Enter the marker at a warehouse in theEaster Basin docks in San Fierro on a Friday night whilst wearing a Hockey Mask to trigger the mission.You do not have to complete this in order to get 100% game completion however it does provide a goodway to earn big money prizes - providing you can stay alive! The mission works exactly as in LibertyCity Stories, and the number of contestants you kill gets recorded in your stats.- A Mohawk & Goatee hairstyle is now available from one of the barber shops.- Added a specially adapted version of the '9mm Mayhem' mission as seen in Liberty City Stories. Thismission also incorporates the 'Scooter Shooter' and 'AWOL Angel' style missions and allows you toperform drive-by shootings against drug dealers while Emmet drives you around on his old motorbike.Completing this mission will earn you more respect and there are cash bonuses for each target youeliminate. This special side-mission is triggered by phone calls from Sweet during the storyline.- Added the 'Caddy Daddy' mission from Vice City Stories. This is triggered by entering a Golf Caddy atthe Yellow Bell Golf Club in Las Venturas and is a time trial course against the clock with cashrewards for beating the best course and lap times. You do not have to complete this in order to get100% game completion however it does provide a useful way to earn money whilst improving your drivingskill and 'Distance travelled by golf cart' stat.- The 'Beefy Baron' RC mission has been improved so that you now play against a high score - beating thehigh score will set a new one and you will be awarded with money based on your new high score. Your'Mission attempts' stat is no longer continually increased each time you play this mission.- You now get an introduction from the instructors at the Bike and Boat schools like you do at theDriving School.- Added the 'Hotring Race' stadium mission from Vice City. This is now triggered on Monday, Wednesdayand Friday at the San Fierro Stadium and allows you to race Bloodring Bangers earning cash prizes for1st, 2nd and 3rd places. You can also use the pit stop to repair your car at any time during the race.Note that the usual Bloodring mission is still available at the same stadium on the other days of theweek, and you must now complete BOTH the Bloodring arena missions to obtain the Bloodring Banger carand to get 100% game completion.- You can now enter and use the crane in Los Santos like the other cranes in the game (works the same asthe one in Las Venturas).- Added 'Karmageddon/Crush!/Rush!' type side-missions as seen in Liberty City Stories and Vice CityStories - you must cause enough mayhem on the roads within a time limit to earn cash bonuses and eachtime you will compete against your own best time record. Completion of all three of these missions willnow trigger the Dunerider to appear at the Las Venturas stadium.- Added the 'Cone Crazy' mission as seen in Vice City. Find a Stallion parked at The Visage in LasVenturas to trigger the mission. You do not have to complete this in order to get 100% game completionhowever it does provide a useful way to earn money whilst improving your driving skill. The missionworks exactly as it did in Vice City and provides you with increasing cash bonuses for beating your owntime record.- Added the 'fare bonus' feature as seen in Vice City. If you are driving a Bus or Coach and stop to leta passenger get on board you will get a $5 bonus for each passenger you collect. Each passenger youcollect in this manner will also increase your 'Passenger fares collected' stat.- Added the 'Stunt Boat Challenge' mission as seen in Vice City. You start this time challenge by enteringa Speeder boat parked near Las Venturas and must complete the course within the time limit for cashrewards. Note that the boat will not appear and this mission will not be available until you havecompleted the 'Boat School' mission.- Completing all of Ryder's missions thus acquiring new guns will now replace the pistol which spawns atEmmet's place with an AK47 instead.- In true R* style, I've added several Easter Eggs ;)

__________________________________________________________________________________________________________FIXES & IMPROVEMENTS¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯- You are now able to complete a Quadruple Insane Stunt properly (a bug in the game normally preventsthis from happening). In addition, it is now possible to complete 'perfect' insane stunts of any type(earning double the money bonus) as in other GTA games, and you can also perform Flaming Insane Stuntsas seen in Vice City Stories (this is achieved by performing any type of Insane Stunt whilst yourvehicle is on fire).- The game now correctly uses and refers to 'Los Sepulcros' as a specific area in Los Santos (it isnormally treated as part of 'Vinewood').- Fixed a glitch where several peds did not have any voices (notably the Security Guard, the Pimp and theFiremen amongst others).- Slight tweaks to the animations when attacking with the Golf Club and when driving the Vortex (theylooked a little funky to me).- The skill levels with the Combat Shotgun are now more progressive like other weapons.- Fixed game bugs where the Jester car had the same Nitro mod listed for sale twice and the Buffalo caronly had two types of Nitro listed (the same one is normally listed twice).- Fixed Cesar's car license plate - it should read 'VLA4L' (Varrios Los Aztecas For Life) although itnormally says 'LVA4L'.- News Vans now only come in one colour (this is to match the News Helicopters).- Limousines in traffic may now be found in black as well as the normal white varieties.- The pool mini game that can be found in bars has been fixed so that you now have the option of playingagainst a computer controlled opponent for a wager as normal, or playing against another human player.In the 2 player version, you must alternate the use of the same controls with the second player - thegame does not natively support input from two seperate control sets. To support this enhancement, thegame now records and displays your total number of wins and losses at pool in your stats.- You now hear comments about your performance during a low-rider contest like you do when dancing.- The glitched/missing Pay N Spray in Las venturas (as seen on the PS2 version) has been re-enabled andfixed. This now functions properly and is indicated on the radar like all the others.- The Well Stacked Pizza Co branches in Palamino Creek and Montgomery and the barber shop in El Quebradosare now indicated on the radar like the others. In addition, the Cluckin Bell and 24/7 stores in FortCarson now open 24 hours a day like all the others.- Like the clothes shops, tattoo parlours and gyms, each type of barber shop can now only be accessed asyou progress through the game and 'unlock' each city.- Fixed a bug in the 'Burglar' side mission which corrupted the 'Mission attempts' vs 'Missions passed'stats. Also, you can no longer do the 'Burglar' side missions until you have completed the 'HomeInvasion' mission for Ryder and been given the introduction to them.- The cane weapon can now be given to your girlfriends as a gift (useful if you like to spank Millie!)- Fixed bug where the 'Strip club budget' stat was not changed when you paid $100 for a private dance.- Corrected the Washington car that appears at Toreno's ranch - this is now the same one that Toreno usesthroughout the game and will not appear until you arrive at the ranch during the storyline.- Corrected Catalina's car in Fern Ridge - this is now always the same one and will not appear until yougo to her hideout during the storyline.- CJ will now 'warm down' when he has finished on the treadmill or bike in the gyms like he does afterusing the weights or the bench-press.- Several cars now have more modification options available to them in the various mod garages - Rockstarrendered these cars to be modded in this way although you cannot normally do this in the game.- Fixed and completed the 'drunken bum' code that was disabled by Rockstar - this effectively creates anew ped type on the streets who may randomly behave in one of several unique ways.- The 'Vigilante', 'Fire Fighter' and 'Paramedic' side missions now work like the updated Vice CityStories versions. There are now 15 levels to complete instead of the normal 12, however a 'checkpoint'will be marked at levels 5 and 10 so you can continue playing at those stages should you fail or cancelthe mission and restart it at another time. In the 'Fire Fighter' side mission you will no longer failthe mission for allowing a car to explode or a pedestrian to be killed but you will incur a timepenalty instead.- The 'Taxi Driver' side mission now works more like the updated Vice City Stories version - as well asthe usual picking up and dropping off of fares, your passenger may now also ask you to follow avehicle instead. The 'Passengers dropped off' stat has been changed to 'Passenger fares collected' asit now also includes fares collected from bus and coach passengers too. In addition, completion of thissub-mission will now provide you with a unique reward vehicle as it did in all other GTA games.- As in Vice City and Vice City Stories, military areas are now patrolled and guarded by the Army. Inaddition to obtaining a 5-star wanted level in these areas, you will now also come under heavy attackfrom the guards.- Fixed game bug which meant your 'Mission attempts' stat was continually increased when you played poolor some of the video games.- The icons now correctly appear in the HUD when CJ is using the Jetpack or Cellphone. Note that anyweapons which you can use on the Jetpack will still appear in the HUD instead as normal.- The Thermal Goggles that spawn as pickups after completing the 'Black Project' mission now respawn likeother weapon pickups in the game instead of permanently vanishing when they have been collected once.- Fixed the 'New Game' bug where you would keep some of the benefits from certain girlfriends whenstarting a new game.- CJ will now react when he misses a shot or scores when playing basketball (the animations are in thegame but are never used).- Fixed game bug where the 'Furthest hoop in basketball' stat was incorrectly recorded when convertedfrom metres to feet.- Fixed game bug which meant your 'Mission attempts' stat was increased when you tried the NRG-500Challenge even if you had previously completed it (although the bug did not affect the BMX Challenge).In addition, you now need a degree of Bike Skill before you can take part in the NRG-500 Challenge. Thegame bug which meant your new best times in the BMX Challenge and NRG-500 Challenge were not recordedin your stats when you had completed any of these challenges once has also been fixed - you are nowable to correctly update those stats by getting better times.- Fixed bug in the Driving School mission which could increase your 'Mission attempts' stat twice whenyou first tried it.- The motorbike Dirt Track mission at the Las Venturas stadium is now available 3 days of the week insteadof the usual 2 (this was actually a bug in the code that prevented the third day being available for themission) - it can now be played on Mondays, Wednesdays and Fridays. Note that completion of both stadiumevents in Las Venturas now only results in the spawning of the BF Injection - winning both events is nowrequired for this as earning the Dunerider now requires completion of Karmageddon, Crush! and Rush!- Changed button cheat - VPJTQWV now spawns the Stinger car instead of the Hotring Racer (VROCKPOKEY orPDNEJOH can still be used to spawn the Hotring Racer).- Fixed game bug where girlfriends could appear in the wrong cars and without their personal licenseplates when they spotted you two-timing when on a date.- The exterior decorations and objects that were missing from outside the Four Dragons Casino as well asthe car park signs for The Visage have been restored to match the PS2 version. In addition, the typo onthe Four Dragons sign has been fixed.- The radar dishes in the airports now rotate like they did in Vice City.- Fixed game bug where there was no police announcement when you attained a wanted level in the Queensarea of San Fierro.- Fixed game bug where categories are generated & displayed in wrong order on stats.html page.- Fixed game bug in Los Santos - the Temple area is no longer announced as Sunnyside on police radios.- Fixed Predator (police boat) radio - it now has a police radio instead of radio stations.- Fixed and improved a number of audio issues with some vehicles.- The lighthouse on Santa Maria Beach now works as it was intended.- Changed the 'Last dance score' stat so it is now 'Best dance score'. This means you can compete againstyour best score rather than simply viewing your last score.- Fixed game bug where one of the Country Rifle pickups appeared in a place where it was impossible tocollect.- Fixed game bug where a Police Bribe pickup was incorrectly positioned - it now correctly appears overthe broken bridge in Palomino Creek.- Fixed game bug where the Come-A-Lot sign in Las Venturas vanished at night.- Fixed game bug where door was missing/glitched on a safe house on Las Venturas.- Fixed game glitch where the Ballas gang no longer treated you as an enemy when you entered theirterritories after completing or quitting certain side-missions (this is most notable with the 'Pimping'side-mission).- Corrected zoning in San Fierro, the west-side beach zone is now known as Sunnyside rather than beingpart of Ocean Flats.- Fixed game bug in the 'Bike School' mission that meant you could not get all 3 reward vehicles to spawnat the same time under certain circumstances regardless of how you performed - rewards now work like theother vehicle school missions so it possible to attain all 3 at the same time.- CJ will now make appropriate comments when performing stealth kills with the knife or when throwing agrenade/molotov/cs gas (these comments are in the game but not used).- Fixed game bug where a Diner in Fort Carson was unavailable and would not show up when taking a girlon a date.- Fixed game bug where the exterior textures for the Driving School in San Fierro vanished between 23.00pmand midnight.- Fixed game glitch where Taxis would lose nitro if you completed the 'Taxi Driver' sub-missions more thanonce.- Fixed game bug where a Beagle spawns in Fort Carson and instantly explodes because of its placement(it has been replaced with a road vehicle).- Fixed game bug with Total Shopping Budget stat where it was not increased with the price of car paintjobs or recolours from any of the mod garages even though the Car Modification Budget stat is increasedaccordingly (this bug leads to a lot of confusion when reading the Total Shopping Budget stat as itwould otherwise never add up properly). The Total Shopping Budget stat now also includes money spent atvending machines, hotdog vans and street vendors too (these are also included in the Food Budget stat).- If you ever encounter a loan shark after getting into debt through gambling, the number of them youkill now gets recorded in your stats.

-Restored a cut feature which was only available during taxi missions, you may remember that enemy gang members would sometimesapproach your vehicle and start damaging it. For some unknown reasons, R* decided to limit that nicefeature to work only during missions.Silent created a script that allows this feature to happen anytime.

__________________________________________________________________________________________________________STORYLINE IMPROVEMENTS¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯- Many miscellaneous tweaks and enhancements have been made to all the missions in the game includingextended and additional action sequences and dialogue. The dialogue sequences in most missions havebeen randomised so that they may be different each time the missions are played.- There are now several more cellphone calls in the game that you would otherwise never get to hearor receive. Several others have had some missing dialogue inserted too.- In the 'Ryder' mission, Ryder no longer comments on CJ being skinny if he is fat.- Sweet now gets into the drivers seat before his car drives away in the 'Tagging Up Turf' mission. Inthe introduction cutscene, Big Smoke now wears his basketball jersey as seen in early previews andscreenshots of the game.- In the 'Sweets Girl' mission the Seville Boulevard gang members now have their own unique actor model.- In the 'Nines And AK's' mission, you can no longer scroll through your weapons when shooting at thebottles or the car - you must use the gun given to you by Emmet, who will now also make comments basedon how good or bad your shooting accuracy is.- In the 'Drive-thru' mission, Smoke and Sweet no longer mysteriously change seating positions in the carafter the cutscene.- In the 'Running Dog' mission you must now take Smoke back home after killing the Vagos gang member.- As originally conceived, the 'Wrong Side Of The Tracks' mission now requires you to retrieve a packagethat falls from the train when the Vagos Gang Members have been killed.- In the 'Home Invasion' mission, you must now collect at least 4 crates instead of 3 as the bug in themission that prevented one of the crates being available has been fixed. As well as earning respect,you are now also awarded money for completing the mission based on the number of crates you steal. Inaddition, you will only be able to enter Colonel Fuhrburgers house during the mission and aftercompleting it (but not before).- In the 'Life's A Beach' mission, you won't know where to take the van with the sound system until OG Loctells you after you call him (this happens automatically during the mission once you've got away withthe van). The score needed when dancing to gain access to the van now varies depending on your 'Bestdance score' stat so the mission is always something of a challenge.- In the 'High Stakes, Low Rider' mission, the cars in the race are now all low-riders - it seemed strangeto be told by Cesar that you had to have a low-rider to enter the race only to get there and find thattwo of the racers were not low-riders!- Added the missing 'Impounded' mission. After completing 'High Stakes, Low-Rider' you will get acellphone call from Cesar inviting you to his house and offering to tune-up your car. When you getthere your car gets towed and impounded at the Los Santos Police Station - you must retrieve your car.Since this is a storyline mission, it must be completed in order to progress through the game and thusgain 100% completion, and it provides an insight into how the impounds work which you would otherwisenot learn through 'normal' gameplay. Upon completion of this mission, all of the impounds in SanAndreas will be indicated on the radar and map with their own special icon.- Added the missing (original) 'Doberman' mission. This is now the second CRASH mission in Los Santos andsince this is a storyline mission it must be completed in order to progress through the game and thusgain 100% completion. You are required to break up a drugs bust and prevent one of Tenpenny's assets(Poncho) being taken into custody and exposing Tenpenny's wrongdoings to Officer Carver.- For consistency with the CRASH/Smoke elements of the storyline, the 'Gray Imports' mission now featuresa Russian Mafia Boss rather than an arms dealer (this is as originally designed).- The Sweet mission 'Doberman' has been renamed to 'All-Terrain Take Down'. This title seemed moreappropriate to the mission and is the name of a mission that was removed from the game (the original'Doberman' mission was actually a CRASH mission that was also removed from the game).- In the 'Los Sepulcros' mission, Kane is now the Ballas actor as seen in 'The Introduction' video insteadof being a standard Ballas gang member*.- Fixed a glitch in the 'Reuniting The Families' mission where your health was decreased if you kissed oneof the girls in the Jefferson Motel and you had previously increased your maximum health. You can nowonly enter the Jefferson Motel after completing this mission, not before.- In the 'Badlands' mission, the snitch you must kill is now the police officer (Carver) from the'Doberman' mission who is threatening to expose Tenpenny.- The 'Trucker' side missions are no longer unlocked by completing the 'Tanker Commander' mission - youmust now complete the 'Highjack' mission to unlock the 'Trucker' side missions instead.- Claude 'Fido' Speed now correctly appears in the car instead of Wuzi in the 'Farewell My Love' mission.- You must now have $25,000 in cash to pay The Truth for the weed before you can start the 'Are You GoingTo San Fierro?' mission.- Added the missing 'Tanked Up' mission. This is now the third 'RC' mission for Zero and since this is astoryline mission it must be completed in order to progress through the game and thus gain 100%completion. In this mission you must prevent Berkley's RC Tigers (tanks) from reaching Zero's shop anddestroying it. You must destroy the RC Tigers by detonating your RC Bandits near to them and have todestroy them all before your remote control's battery runs out.- In the 'Ran Fa Li' mission, you must now actually put the car into a garage instead of parking itoutside. The garage is the one that was supposed to be used so its location is now different meaningthat your pursuers have a better chance of getting you.- In the 'Lure' mission, damage to the car will now correctly result in the doors falling off thusenabling the pursuers to see inside as they are supposed to.- In the 'T-Bone Mendez' mission, you must now take the packages to a warehouse near Pier 69 instead ofthe Pleasure Domes.- Added the missing 'Roadside Assistance' mission. This is now the third 'steal' mission for the WangCars showroom asset and since this is a storyline mission it must be completed in order to progressthrough the game and thus gain 100% completion. You must use a pickup truck to 'recover' (steal) aSultan car. After completing this mission, the Sultan will appear in the Wang Cars showroom like theother cars you steal. Note that the Sultan no longer appears after completing the 'Test Drive'mission - only the Elegy is unlocked for completing that one.- The Jester car now correctly appears in the Wang Cars showroom after you complete the 'Customs FastTrack' mission (normally, a Savanna appears there instead).- The license plates on the cars from the 'Import/Export' missions are much more random and now includeall of the plates from the PS2 and PC versions.- You no longer get the custom Monster Truck for completing the 8-Track mission (you only get the HotringRacer for completing this now). Instead, you use the custom Monster Truck in the 'Monster' mission forMike Toreno and can keep it after the mission.- In the 'Highjack' mission, you must now take the tanker and truck to RS Haul in Whetstone instead ofthe garage in Doherty to complete the mission, and doing so now unlocks the 'Trucker' side missions.- Because the game is now uncensored, the 'Key To Her Heart' mission now requires you to excite Millie byspanking her with a cane - this special mini-game is only available during this mission in order tocomplete it and because you have the cane it is easier to complete than the normal sex mini-games.- Added the missing 'The Truth Is Out There' mission. This mission must now be completed after the 'GreenGoo' mission and requires you to prevent The Truth being arrested by Federal Agents for wanderingaround Area 69. Since this is a storyline mission, it must be completed in order to progress throughthe game and thus gain 100% completion. Note that you no longer gain the abandoned airstrip asset aftercompleting the 'Green Goo' mission as you get it after completing this one instead.- In the 'Home Coming' mission, Sweet's appearance now matches his older appearance as seen in earlyscreenshots, videos and previews of the game*.- In the 'Beat Down On B Dup' mission, you get to take Big Bear to rehab if you have taken over enoughgang turf to keep Sweet happy. Otherwise, Sweet will take Big Bear as normal leaving you to take overenough turf to progress further into the storyline. The Ballas members guarding B-Dup's place are nowthe ones seen in 'The Introduction' video*. The lighting in one of the cutscenes has also been fixed.- In the 'Riot' mission, Sweets car no longer mysteriously appears in two places at the same time.- In the 'Los Desperados' mission Sunny, Hazer and Gal now appear as the Varrios Los Aztecas did in earlypreviews and screenshots of the game*.- All of these enhancements to the storyline, along with the additional dialog, action sequences andcellphone calls, will together reveal a LOT more to the game than you have previously seen and heard!In addition, they also serve to make the mod as a whole more appealing and playable since previous orexisting game-saves are not compatible with the mod installed.

__________________________________________________________________________________________________________EXTRA FEATURES (INCLUDES SOME CONTRIBUTIONS FROM OTHER AUTHORS)¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯- The 'Solarin Industries' building in San Fierro has been restored to 'Shady Industries' as in thePS2 version (this has also been done to match the vans that have 'Shady Industries' on them).- The 'Bog Standard' signs on the building in Temple (Los Santos) are now the right way up and the rightway round.- The Bloodring and Sandking cars now have the correct logos on them instead of white squares where thelogos and decals should be.- Emmet and Kendl now look the same in the game as they do in the cutscenes*.- In the 'Reuniting The Families' mission, the cop no longer changes uniform when he gets chopped up bythe helicopter rotor blades.- Like other cars that can be customised, the Broadway now has three custom paint jobs (it normally onlyhas two).- The Elegy, Flash, Uranus and Jester no longer gain strange white squares with their custom paintjobs - the squares now correctly display their various decals instead.- Added additional custom paintjobs for the Elegy and Jester, giving them four each instead of the normalthree - these were present in the game files but never used.- The Sandking, Super GT, Uranus and Sadler now have correct specular lighting effects, as well as two ofthe vehicle trailers in the game*.- The DFT300 truck no longer has a missing wheel.- Foglights that are purchased when customising cars now light up at night*.- The Walton now has more variants (extra items in the rear)*.- The Dodo now has correct specular lighting and is more varied in its colours*.- Enabled the missing hood ornaments for the Slamvan - you can now purchase the hood ornaments from LocoLow Co that were in the game but unused.- The Remington may now be found in standard or convertible varieties*.- Winning a 'Beat The Cock' challenge now earns you the 'Cock Head' hat and special t-shirt*.- The Shamal can now have different coloured stripes instead of being plain white all the time*.- The Beagle now has a better interior and the model bugs on the rear wheel and ailerons have beenfixed*.- Fixed bug with the parachute where its animations did not all display when it was used*.- In the 'Quarry' missions, the dead cop you must move is now correctly a Las Venturas cop instead of aLos Santos cop.- The Cargobob helicopter is now able to carry objects in its cargo hold (a motorbike will fit insidenicely)*.- Added new vehicles as seen in previous GTA games - the Angel, Stinger, Idaho and Deluxo as well as theRio (boat) from Vice City now feature in San Andreas in addition to the vehicles that can already beenfound in the game - these vehicles are rare as they are 'older' than the vehicles normally found in thegame although their looks and features have been updated so they fit into San Andreas*.- Fixed a number of models that had a vertex colour bug at night time (they would normally show up atnight as if daylight was cast on them)*.- Several models in the game have had visual enhancements such as animations and particle effectsadded as well as improved textures to correct some problems with the original ones*.- The Enforcer (SWAT van) no longer says LSPD on the back regardless of where you are in San Andreas -it now correctly says SAPD.- The model cars on display in Zeros RC Shop are now correctly named as the Turismo.- Fixed an issue on a number of staircases where CJ moved as if he was walking uphill rather than onstairs*.- Fixes to a number of boats - the radars on the Tropic and Predator now rotate like they should, theSpeeder may now appear in different variants as it should, the Marquis rudder now works properly andthe propellers on the Squalo now spin correctly plus it may now also appear with the rear spoiler as itdid in Vice City.- The Flatbed and Burrito may now appear in more variants as they did in Vice City.- Fixed game bugs in animation files that resulted in visual corruption of some ped models when they wereperforming animations such as fighting or riding some vehicles*.- The San Fierro police car is now a unique model rather than being the same as the Los Santos one (themodel used is presumed to be the correct one as it has been converted from a cutscene version that wasnever used in the game)*.- Trains may now appear in different varieties that would otherwise not be seen in the game.

- The Yellow Marker ( exterior markers or entrance markers ) sometimes disappear. it will start happening after mission Intensive care ( Mafia Mission )due to the game limits because of added stuff , but this won't affect the gameplay in any way as you still can see icons on the radarand it won't happen for ever it will happen after certain missions and get automatically fixed after the missions after that.

- The mod only supports English language as this is the language used for design and testing. There arecurrently no plans to support other languages as I cannot translate and it would be a huge job, sorry!- The Ambulance still has a texture bug after its rear door has been opened - part of the word AMBULANCEis missing (this is a bug in the game, not the mod).- The Sanchez still has blank grey/white areas where it seems that some individual logos should be (thisis a bug in the game, not the mod).- The 'missing' missions have been restored to the game as faithfully as possible by making use of anyremnants of them from the game files such as audio, text, models and other assets. As such, no claim orassertion is being made that they are in any way accurate representations of the originals although youwill be hard pushed to find better recreations of them and given what remains of them in the game filesthey come as close as I believe they could be made to the original ones. The cutscenes for some of thesemissions have been made by recycling existing ones and as such the animations and lip-syncs are out oftime, but at least this way you get the correct audio introductions to the missions so you know what'sgoing on.

IF YOU CAN HELP WITH OR CAN FIX ANY OF THESE ISSUES THEN PLEASE GET IN TOUCH SO THE PROJECT CAN BE SEENIN ITS FULL INTENDED GLORY, THANKS!

__________________________________________________________________________________________________________THANKS & ACKNOWLEDGEMENTS¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯- *SeaNorris for the fixed Sandking, SuperGT and Uranus models (gives them correct specular lighting) theenhanced Remington model (allows it to have a convertible variant) plus the Angel bike and Deluxo car(converted from Vice City).- *Deji for making Intro with Young Maylay Rap.- *OffRoader23 for the car foglights fix (makes them light up).- *[NX] Joao.pt for the improved Walton model (more extras in the back), the fixed Dodo model (addscorrect specular lighting and more varied colours).- *timpo for the fixed Sadler, Artict Trailer and Utility Trailer models (gives them correct specularlighting).- *creative_madman for the Cluckin'Bell hat model (awarded when you win the Beat The Cock challenge) andfor the fixed cutscene ped models (allowing them to work outside of cutscenes).- *andy-luzak for the modified Shamal model (allows it to use different colours) and the fixed Beaglemodel (improves interior and fixes rear wheel and aileron bugs).- *PatrickW for the coding discovery that unlocked some of the games 'censored' features.- *oCain for his discovery that fixes some of the games animation sequences.- *rio for the modified Cargobob helicopter (allows it to carry objects inside).- *swmand4 for the Idaho and Stinger cars (converted from GTAII and Vice City).- *aftburner for the vertex night colour bug fix on a number of models as well as visual enhancements onmany others.- *melolo for his improvements to a number of textures in the game.- *Artur$MD for the Ballas gang member models as seen in 'The Introduction' video, the older Big Smokemodel as seen in the BETA previews and the BETA style Varrios Los Aztecas and Ballas models.- *gennadi for the older model of Sweet as seen in the BETA previews.- *BlooDsTainD and gta_gamer1 for some ped models which have been rigged to be used outside of cutscenes.- *spaceeinstein for the staircase fix (ensures CJ walks correctly on staircases).- LAD for the Salvatore and Farlie models (allows them to be used outside of cutscenes) as well as anumber of other ped models.- *gosuke for the fixed animation files that address ped model corruption in certain animation states.- */!\ErManu/!\ for the San Fierro police car (converted from the cutscene version).

-*Silent for the great fixes he made for this mod and his SilentPatch & his hostile gang script.

-*YHDF for fixed miscellaneous animations.

-*mcsim2401 for Fixed facial animations.

-*Fabio for his noDEP plugin.

-*Fastman92 for his Limit adjuster.

- Rockstar Games and Rockstar North for giving us the greatest games on Earth and the endless hours ofenjoyment I have had from them.

- The guys behind NSIS (http://nsis.sourceforge.net/Main_Page) as well as Koen Van De Sande(http://www.tibed.net) without whom I would not have had a suitable distribution, installation anddeployment method for the project.

- All of the guys who helped during BETA testing - your feedback, support and patience have beeninvaluable to me and made me feel my work has been worthwhile - thanks guys!

- The wonderful folks, resources and tutorials at gtaforums.com that allowed me to learn enough to do allof this and made much of this mod possible. Not forgetting http://www.gtagarage.comfor providing aplatform from which to publicise and launch the mod - thank you!

So when u install any vehicle mods , don't replace/change these ones Or change them wisely. As Deezire made use of these unnecessary " sh*t " and repeated vehicles (hotring ,monster ) ..... pretty smart huh.