About

$6,805

pledged of $1,500 goal

250

backers

No Security: Horror Scenarios in the Great Depression is a
PDF bundle of three adventures compatible with multiple pen-and-paper
roleplaying systems. In addition to being exciting and terrifying, the No
Security pack seeks to overcome shortcomings common in the horror RPG genre.

As every experienced GM knows, the terror that horror games
are meant to inspire has a tendency to wane with each session. Familiarity with
the creature catalog and repetition in the setting can steal the fear of the
unknown, even leading players to meta-game. Complicating the situation is
mechanics: some players end up further desensitizing themselves to the very
game they have come to love. Sometimes, loyalty to a system causes gaming
groups to miss out on fantastic, innovative adventures merely because they are
so invested in a certain rules set.

No Security seeks to make the lives of veteran horror gamers
easier by providing scenarios featuring all-original monsters, a unique
historical background, and a mechanics-lite style that makes it a breeze to translate
the narrative to other systems.

Each scenario takes place in the appropriately bleak setting
of America during the Great Depression.

Bryson Springs takes place in June of 1935. The Dust Bowl
still plagued the American Southwest, a third of all people were out of work,
and the government’s path to recovery was far from certain. Amidst this Great
Depression, the Bryson Springs Ranch suffered a hardship altogether more
extraordinary. People were dying in the migrant workers’ shantytown, dying in
horrific, mind-boggling ways. Players take the roles of strangers, cast about
by the hard times and drawn into the nightmare that is Bryson Springs. They
must band together to confront the things which stalk the desert night, hunting
the downtrodden for their dark and blasphemous god.

In The Red Tower, Capone’s reign has ended, and it remains
to be seen how much of Chicago’s corrupt infrastructure will be dragged down
with him. As two-bit criminals scramble to establish themselves in the power
vacuum, the exposed corruption presents an opportunity for muckraking
socialists to provoke the downtrodden into revolution. Meanwhile, the
government must intervene to stop the commies and audit the more legitimate
business holdings listed in Capone’s infamous ledger. Despite their cross
purposes, each faction finds itself stymied by an unknown forces. The mobsters
are missing a Capo who was never swept up in the raids. A socialist reporter
has never returned from his undercover assignment. The government has to
contend with a huge factory which, according to records, shouldn’t exist.

Finally, The Fall Without End takes place at Mount McKinley
in 1931. As America comes to grips with the real cost of Black Tuesday, the
government becomes desperate to find distractions for an increasingly
rebellious population stirred by endless woes. As Lindbergh proved, the people
love nothing more than heroes capable of great deeds, and the government is
willing to buy itself some at any price. Players take the roles of the brave
explorers risking their lives for a photo op. But the mountain is far older
than any human civilization and home to terrors far worse than any economic
recession. As players struggle up the infamous Wickersham Wall, will they be
able to survive the combined onslaught of the elements, gravity, and
vertiginous horrors from another reality?

Hebanon Games wants these games available for everyone to
enjoy. Our $1500 goal will cover the costs for layout, labor, commissioned
artwork, rewards, web hosting, and Kickstarter fees, allowing us to release a
high-quality product online. However, though the plan is to charge nothing for
the PDF itself, our contributors will have exclusive access to a number of
rewards, including original fiction, custom figurines, and another whole
scenario solely for backers! If we are fortunate enough to go over our goal, we
already have a list of stretch goals planned that will beef up the release.

$2000: Include specialized dossiers for each original
monster with new artwork, perfect for transferring the creatures into
pre-existing campaigns.

$2500: Include additional artwork, short fiction, and
handouts for each scenario

$4000: Another scenario, Revelations, will be added to the ransom release.

$5250: Yet another scenario, The Wives of March, will be added to the ransom release.

$7500: Print edition becomes available

If you’re still not convinced, please take the time to watch
the trailer, listen to one of the actual play podcasts, and post questions here
on Kickstarter. Thank you for your interest in Hebanon games. We hope to see
you on the game table soon!

Kickstarter is not a store.

Pledge US$ 250 or more
About $250

After briefly consulting with the backer, the author will design an exclusive, one-of-a-kind monster for use with your gaming group. Even better, Ean Moody will do a painting of the creature (PLUS all of the above rewards).