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Beta Patch Notes for Version 2.0.0

David Benefield

Posted 26 July 2018 - 02:51 PM

David Benefield

Producer

Developers+

74 posts

Hello all!

I'm very excited to say that the v2.0.0 patch is now on the beta branches of GOG and Steam! Please note that this will not include Beast of Winter nor Deck of Many Things until launch day; however the Magran's Fires Challenges, Balance changes, and many many bug fixes to community reported issues are available now on this branch.

Magran's Fires - New challenges and old favorites have been added for players that want a difficult experience with a twist. These can only be done on Path of the Damned difficulty.

Triple Crown

Expert Mode

Trial of Iron

Solo

Cannot recruit companions, sidekicks, or adventurers

Berath's Challenge

Any party member Knocked Out for 6 seconds is Killed

Cannot flee from combat

Magran's Challenge

The game cannot be paused

The game time cannot be slowed

Essence Interrupter - A new Hunting Bow created by you, the community, that has been infused with animancer technology to provide interesting effects to attacks.

Major Issues

Fixed an issue where users would crash upon getting into combat with Cave Grubs.

Fixed an issue where users would crash upon getting into combat with the Giant Cave Grub.

Fixed an issue where users would crash after leaving the pre-Ukaizo god Scripted Interaction.

Fixed an issue where solo Rogues could instantly win ship boarding combat by using Smoke Veil.

Fixed various issues where interactables would only highlight from certain angles or positions.

Fixed an issue where some users would crash after declining to help Berath during the Prologue.

Fixed an issue where a save file would be deleted if the player created a save, didn't move, then saved on the same file.

Fixed an issue where leveling a companion could turn the player character into a duplicate of the companion.

Companions/Crew

Fixed an issue where Pallegina's Exalted Focus buff would stay on the party after she was removed from the party.

Fixed an issue where the Crookspur Archer SI was only using Xoti's reaction even if she wasn't in the party.

Fixed an issue where Monk Xoti was dealing less base damage than what was intended.

Fixed an issue where some players would still see Baltia in Motare o Kozi as well as on their ship after recruitment.

Fixed an issue where Mirke would come back to life if the player had killed her and later spoke to Aeldys.

Fixed an issue where Aloth could gain infinite negative reputation with Serafen.

Fixed an issue where the Watcher could gain infinite reputation(positive and negative) with Maia in a conversation with Fleet Master Okaya.

Fixed an issue where Eder would still have dialogue on Vilario's Rest even if he was dead.

Fixed an issue where players could ask Rekke about Eder even if Eder had not been recruited.

A "Serafen wants to talk" option now appears after completing A Sorcerer and a Gentleman.

User Interface

Fixed an issue where the skill assist tooltip progress bar was populating incorrectly on its first activation.

Fixed an issue where Berath's Wrath would display incorrectly on character status windows.

Fixed an issue where negative effects would permanently display a negative effect timer.

Fixed an issue where some players would get a blank Enemy Defeated window after winning a ship battle.

Fixed an issue where the Crafting UI would show players being able to craft more food than they have materials available.

Fixed an issue where modals would not display active or inactive properly when one was on cooldown and another was clicked.

Fixed an issue where skill indicators in Scripted Interactions would display when playing on Expert Mode.

Fixed an issue where players could have more than the max value of ship supplies by looting the items and putting them in personal inventory.

Fixed an issue where players could enchant items belonging to vendors while they were in the trade section of the store UI.

Ship injury count label refreshes when a character recovers and on load.

Quests

Spoiler

Fixed an issue where some players could not turn in A Shrewd Proposition if Aeldys relocates to Dunnage.

Fixed an issue where some players could not turn in A Paradise of the Mind to Copperhead.

Fixed an issue where Syri would have a conversation about Remaro even after Blow the Man Down and The Sorcerer and the Gentleman have been completed.

Fixed an issue where Harsh Medicine would not display as completed after bring turned in.

Fixed an issue where some players could not turn in Of Like Minds if they helped Master Kua, secured an alliance, then proceeded to kill him anyway.

Fixed an issue where A Dance with Death would not fail upon killing Captain Furrante.

Fixed an issue where Captain Mer Trevisilo and Captain Gold-Fin Chiara would be alive in the Balefire Beacon even if they were killed after Captain Furrante's execution.

Fixed an issue where Hunting Season could not be completed if Matter of Import is active.

Fixed an issue where players who leave and return to the Spire of the Soul-Seers after saving Flaune have the cutscene play again.

Fixed an issue where players were able to turn in Taking out the Traders after they had already sided with the Principi.

Fixed an issue where Talfor's encounter could occur after Sealed Fate had been completed.

Fixed an issue where the bluff option when obtaining luminous adra for Goods and Services would continue with the non-bluff dialogue.

Fixed an issue where the Watcher's skiff in the wrecked ship encounter for The Painted Masks would be hovering in the air instead of floating in the water.

Fixed an issue where Aeldys would reward the player with Casita Samelia's Legacy instead of the Swift Hunter's Garb upon completing Goods and Services.

Fixed an issue where Hunting Season would be available after the Royal Deadfire Company Powderhouse was destroyed.

Fixed an issue where Dereo suggests that the player stole the Cornett of Waves from Takano even if they received it as a gift.

Fixed an issue where Furrante's body would display as an interactable after his execution.

Fixed an issue where the game would not auto-pause if combat broke out during the trial in Taking Out the Traders.

Audio

Fixed an issue where Corrosive Splash was missing its sound effects.

Miscellaneous

Fixed an issue where weapons would be removed from the third and fourth sets after level up.

Fixed an issue where Wahai Porga was missing its stat block and hover tooltip.

Fixed an issue where interrupts or disables could lead to weapons not rendering.

Fixed an issue where spell casts would not cancel immediately upon combat ending. This caused issues with summoned weapons where players would have the ability to save then load the game and have the summoned weapons get stuck in slot.

Fixed an issue where sigils would continue to pulse attack during cutscenes and conversations.

Fixed an issue where characters would become transparent after swapping in normal weapons to replace summoned weapons in a weapon slot.

Fixed issue with being able to pickpocket miscellaneous loot from Bertenno.

Fixed an issue where weapon and shield effects would sometimes work when they were unequipped.

Fixed an issue where Corrupted Blade enchant would not replace the Tainted Blade enchant on Hel Beckoning.

Fixed an issue where Vailian Plate Armor was not displaying its unique appearance on female characters.

Fixed an issue where one of the merchant vessels could not be engaged.

Fixed an issue where Rotghasts could get stuck in an attack loop.

Fixed an issue where monetary values were not appearing in dialogue when response qualifiers were disabled.

Fixed an issue where "resting" NPC's were showing detection circles.

Fixed an issue where the rightmost pirate lord chair in Balefire Beacon had more than one description attached to it.

Fixed an issue where the Island Aumaua passive Among the Waves would persist outside of combat.

AndreaColombo

Posted 27 July 2018 - 05:00 AM

rasmakisnandar

Posted 27 July 2018 - 05:50 AM

rasmakisnandar

(1) Prestidigitator

Members

42 posts

Subbing thread.

Pics of the bow and it’s stats/enchantments please?

+5 shock/burn damage increase with metaphysics skills

The bug still, even with +5 port maje reputation, I notice no discount from Henric at his shop - until you leave port maje / reach neketakka and going back to port maje - this will show proper discount (-15 disc @ +5 port maje rep).