Also, screen-based technologies in particular seem to be a "hot button" topic for many people as evidenced by the enormous number of comments generated by the posting entitled "Are Screens Killing Museums?" The use, or deliberate non-use, of screens in museums seems to be an almost religious discussion, with strong adherents on each side. Despite all the heat this posting generated I still think we should continue to carefully consider our choices of technology, not only from a design aspect, but from an environmental standpoint as well.

Tim provides some wonderfully thoughtful commentary on what green design in museum means, as well as highlighting some great Web-based resources to learn more from. I'm heartened that people are still continuing to seek this interview out to aid in their thinking about environmentally-conscious design practice.

The last popular posting in this compendium involves some thoughts about untethered and/or consumable materials and their effect on learners and learning environments: "The Theory of Loose Parts: A Different Kind of Exhibit Design?" Does deliberately "bullet-proofing" every part of your interactive design create unintended behavioral and learning consequences?

Let me know if you enjoyed this round-up, and whether you'd like me to put together the occasional re-cap of thematically related postings in the future in the "Comments" section below.

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