Since suggestions was often clogged with numerous topics whini... I mean discussing balance, I decided to make its own forum for it. So, here it is. Please follow these guidelines if you're going to post here;

1) If posting a topic, it might be best to put what it's about in brackets. Some people...

A week or so ago in-game, we were all discussing the stat system, and the possibility of a point-distribution system instead of an RNG growth-based one. This idea has been kicked around before but I was always rather unconvinced on the idea since usually these lead to...

This is one in what will be a long line of player surveys regarding various aspects of the game. Since I am always looking to improve the experience for as many people as possible, this requires gathering feedback, hence these polls. Tell your wife, tell your kids, tell your friends (if they play...

This is one in what will be a long line of player surveys regarding various aspects of the game. Since I am always looking to improve the experience for as many people as possible, this requires gathering feedback, hence these polls. Tell your wife, tell your kids, tell your friends (if they play...

This is one in what will be a long line of player surveys regarding various aspects of the game. Since I am always looking to improve the experience for as many people as possible, this requires gathering feedback, hence these polls. Tell your wife, tell your kids, tell your friends (if they play...

Just as a disclaimer, this is mostly just a discussion and not something I have strong feelings about changing, but I thought I'd see what people thought of it. So remain civil and don't lose your minds arguing for or against this.

Eclair Lacroix's scaling is far too high as it stands. It's become the immediate go to for every two handing (or even vent petale) duelist because it doesn't use your faith at all scaling wise just your SWA by 200% which is frankly overkill and way too high it's like looking at boxer's old scaling....

Can Final Flare select which spells to consume in the explosion based on the order they're stolen? Without stealing only 3 spells, the skill carries with it a fairly high chance of throwing in one of the spells you don't want into the detonation.

I don't have a witty name for this thread, quaking just isn't a very fun impact to use, its current effect is that it adds Rank*2 flat damage to a skill, which means it really just doesn't do anything special, and while earth is tied to the 3rd best defensive stat in the game I don't think it...

I never thought I'd have to make a post for the duelist update this soon. It's messed up because it's also one of my favorite class. This won't be as long as the other post (I'm bullshitting on the length) I've made so here we go.

So I think -1 to all stats is rather overboard for only 3 str and it pretty much makes just about anyone dump weapons cursed with this away. It is one of the most underused curses because of how prevalent the...

Some skill suggestions for Ghost, since Kensei is stronger than it is currently.

Blood Scent (Innate, 3 ranks max): Through sensing a wounded opponent, whether through literal scent or otherwise, you can avoid their killing intent in a more efficient manner. Gives 10 evade per rank against...

Sillcut doesn't benefit from honourable talent as it isn't directly in front. Can we change it to do so? Or even combine sidecut and sillcut, as it's already a really weird hit box. It would give some love to polearms, I don't particularly see them used much either, but that's just me.

Guns are in quite the very weird state right now, they're extraordinarily weak except for 1 very specific build, they cannot deal damage to save their life unless you're abusing MLM + QD, not to mention that currently Akimbo is quite literally in a busted state, dealing 0 damage per shot, I believe...

Is it possible to get a look at the weight of weapons? At the moment if a newbie comes out of tutorial as a mage, they're already over max BW except maybe if they have high base str and went fire mage. Plus a tome is heavier than heavy armor and the melee weapons, I get it's big but that's just a...

I was thinking about this for a while now, though, I could have easily say fuck it and forget about it but, isn't it normally wise to say what's on your mind? You'll never know if it's good or bad, if it could make change or not.

Blow Kiss' charm level is pretty strong currently, the damage reduction might just be a bit too strong and really promotes just throwing it onto a target you're currently ignoring and then focusing on other targets, deleting the threat of a damage dealer while working on other members of the...

I feel as though the skills Bash and Kick should have some sort of interaction with objects such as rocks, allies, and etc. Perhaps getting kicked or bashed into an ally or rock causes blunt damage to not only the target but their ally as well. Rocks can also be busted through by kicking a target...

Given that stats are changing soon, I think this would be the perfect time to change the stat layout of this weapon, given its wide use in stat whoring builds since it requires only SKI to hit people with, it might become an immediate problem given the low need of stats for this weapon.

It's been a while since people have been discussing Boxer's changes, mostly around Geist Schritt's mechanic. Most of the people stopped using the class for what it offers, which is the technique of playing and RPing as a skilled close-ranged fist fighter, that relies in nothing but their fists,...

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