General Description:A huge and unique map will feature up to 80 nations. The map is not classic continental nor oceanic. It was tuned to create a random 'Europoid' map. This game will simulate the ancient tribes in this part of the world, who had no map of it. Your tribe will find itself on a huge continent with large semi-connected seas. It's a large land map where war on land will dominate. But it will feature sea theatres similar to the Mediterranean, Baltic, Caspian, and Black Seas. The majority of the map (63%) is a single mostly connected continent. Nevertheless, there will be key geographic hot zones where land and sea tangle – similar to the Dardanelles of Istanbul, the Suez region, straits of Gibraltar, Danish straits, Persian Gulf. There will be connected sub-seas such as the Adriatic or Black Sea, some smaller lakes, and quite likely a “Great Lake” or two, such as the Caspian Sea. The seas may feature a few uninhabited small islands, with an uncertain chance of some decent sized islands similar to Sicily, Sardinia, Cyprus. You may find yourself playing the role of a dominant inland power claiming vast lands, a seafaring nation attempting to monopolize access to strategic waterways for colonial expansion, or both !

The Stone Age tribes of the Ancient World had no prior maps of this vast continental world, only tales of its vast size andlegends of what lies across the seas. In a way, this makes it like a Scenario map simulating the situation in which the ancientEurasiatic tribes found themselves.

Players will have ample room to create a moderately sized kingdom before discovering that the map is rich in geographicfeatures that create an interesting dynamic mix between naval and land operations.