We could always proclaim this to be the new GD thread. I think the other one mighta been approaching its limit for pages anyway. I don't remember. It should be within the first couple pages of the forum though, we don't have too much activity anymore xD

I literally only have the final dungeon to complete to actually call the game "done."

There are even stragglers that post on my forum every once in a while about the game. I especially feel bad for this one guy from Germany who says he's played through the game 6 times already and has been waiting for me to finish. =(

The whole RMXP community just decided to evaporate all at the same time.

It's hard to be motivated to work on it knowing that so few people will ever play it.

I literally only have the final dungeon to complete to actually call the game "done."

There are even stragglers that post on my forum every once in a while about the game. I especially feel bad for this one guy from Germany who says he's played through the game 6 times already and has been waiting for me to finish. =(

The whole RMXP community just decided to evaporate all at the same time.

It's hard to be motivated to work on it knowing that so few people will ever play it.

People will still play it. ;D I can get atleast 20 or so people on board by giving it a mention on the SMG website as well as the SMG staff.I'd love to see it finished myself.

I literally only have the final dungeon to complete to actually call the game "done."

There are even stragglers that post on my forum every once in a while about the game. I especially feel bad for this one guy from Germany who says he's played through the game 6 times already and has been waiting for me to finish. =(

The whole RMXP community just decided to evaporate all at the same time.

It's hard to be motivated to work on it knowing that so few people will ever play it.

People will still play it. ;D I can get atleast 20 or so people on board by giving it a mention on the SMG website as well as the SMG staff.I'd love to see it finished myself.

Thanks...

At this point I'm considering just throwing together a very simplified version of the dungeon I had originally planned. (I can always improve it later.) It's just one of those things that I started and want to have completed. And I at least want to tell the ending of the story.

well I have to take his 2D graphics and build 3d models that fit the texture maps. The hard part is getting the geometry to match the textures. Once I have the models built in Maya its a straight port into Unity. They have a native Maya import built into the program =)

It's not a "program" per se as just 3d modelling and textureing, then import into a game engine

okay so been working a little more on it, have some new extras thrown in I've finished the tables and market booths, as well as some windows and the swords/axes in Inq's tilesets. I also changed up the stone textures so they dont look so flat and tiled.