Command & Conquer: Tiberium Alliances is an all new, massively multiplayer online strategy game. Sounds good, right? But that’s not all. Tiberium Alliances, like the majority of massively multiplayer online games these days (The Old Republic being a notable exception), will be free-to-play, and the game’s beta starts tomorrow.

Developed by EA Phenomic (Lords of Ultima), Command & Conquer: Tiberium Alliances is designed to be a completely portable experience. Users will be able to play on computer, or take the game along on mobile devices. Real-time status feeds and news streams will keep players up to date on what’s happening in the game.

The goal in the game is nothing less than total world domination. To that end, Tiberium Alliance’s three factions — The Forgotten, GDI, and NOD — must contend not only with battles against one another, but with the threat of “hordes of mutant enemies.” Player alliances can, and must, be formed for those with an eye on the ultimate prize. After all, the game isn’t called Tiberium Alliances for nothing.

Martin LÃ¶hlein, Senior Producer at EA Phenomic, sums the game up neatly.

“Command & Conquer Tiberium Alliances is the first MMO and first free-to-play game for the long-running Command & Conquer series. We are thrilled to have the opportunity to forge new ground with this acclaimed franchise. We’re hoping to deliver an experience that will allow our loyal fans to play their favorite franchise anywhere they go, while introducing the exciting world of Tiberium to new players.”

Still not convinced? Take a look at the Command & Conquer: Tiberium Alliances announcement trailer below.

httpv://www.youtube.com/watch?v=b-DCFVvV88g

Ready to join the battle? Head over to the Command & Conquer: Tiberium Alliancesbeta sign up page, and with any luck, by this time tomorrow you could be playing the game.

Ranters, what do you think of EA taking Command & Conquer down the free-to-play MMO path? Will the game’s portability be a plus? Let us know what you think in the comments below.