You really shouldn't be complaining about cheating on a cheating site. Besides the devs designed the trainer with single-player in mind; its GFWL's fault not adding any layer of protection at all. What each person does with the trainer is up to them.

[Edited by Tempest09, 8/24/2012 4:23:43 PM]

No one's complaining. He's hoping. Having a great trainer for single-player is awesome. However, having others using the trainer in multiplayer is another issue altogether.

Regardless, I'm surprised such a powerful trainer was released so quickly. Good job, guys. But, to the players, please please don't use this online.

---------------------------------------------------------------------------OMFG!!!!! TRAINER HAS BEEN UPDATED!!!! HOLY ****!!!!! NO WAY!!!!!

You did a great job man but i have a question is there a way i can modify number 9 to a higher number than 9 because im tryin to build better weapons now and after two upgrades i have to reinitialize the code... i know we have a tool for modifying trainers but im still kinda unfamiliar with just exactly how to use it but every other cheat you have is fantastic.

great trainer guys, but i came across some issues, once i enter the catacombs there are some unkillable skeletons, as in, they die and fall to pieces, but then come back alive right after, not sure if thats part of the game or not

also, when i activate easy kills, those unkillable skeletons just fall to pieces when i get close to them (without hitting them), the killable ones are fine and die with 1 hit, but then, as soon as i activate the easy kills option my hp bar goes to 0, im still invincible, unless i fall down to a platform below, even if its a tiny fall (like 1 meter) i die

I think those un-killable skeletons actually cannot be killed unless you kill the monks who bring them back to life, there are several monks hiding within the catacombs, search for them and kill them and then these skeletons will die for good.

I'm having issues with attunement option of the trainer.It is only activating for the first attunement slot of my magic other attunements are uneffected by the option even if I'm currently selecting them.