Each building contains 4 Automatic LOD levels (high-poly, lo-poly), and a custom Unity PBR shader to maximize the material surface properties and rendering of each...

(JTS) Pagoda Architecture]]>4Map Magic World Generator - a node based procedural and infinite game map tool.Tue, 20 Mar 2018 01:39:56 +0000https://forum.unity.com/threads/map-magic-world-generator-a-node-based-procedural-and-infinite-game-map-tool.390920/
https://forum.unity.com/threads/map-magic-world-generator-a-node-based-procedural-and-infinite-game-map-tool.390920/invalid@example.com (Wright)Wright
It uses node a interface to determine a creation logic: each generator (like noise, voronoi, blend, curve, erosion, scatter, forest, etc) is represented by the node on the graph. Once nodes’ inputs and outputs are connected the magic happens: a game map will be created without any human involvement. No need in a painstaking work for sculpting and drawing the vast terrains, placing a...

Hi!
RAM pack gives you ability to create very advanced river automatically. Shader generates few cascade type by slope of the mesh. You simply drag and drop river material into mesh or you could create it by our advanced spline tool and a stream is done. With spline tool you could create even simple road - check our image examples. With all sliders and options you have full control on every river stage, you could control: specular, smoothness, speed, normal...

[Released] R.A.M River Auto Material.]]>376What Is On (Secret) Sale?Tue, 20 Mar 2018 01:22:02 +0000https://forum.unity.com/threads/what-is-on-secret-sale.403998/
https://forum.unity.com/threads/what-is-on-secret-sale.403998/invalid@example.com (Tinjaw)Tinjaw
What I propose is that this thread be used to announce any such sales. DO NOT post to this thread if it is an official sale, like 24-hour sale, madness sale event, Level 11, etc.

Instantiating and destroying a lot of items (such as bullets or enemies) is inefficient and can slow down your projects. A professional way of handling this issue is by using a technique known as object pooling.

Pooly is a professional pooling system that gives you all the tools you need in order to implement and manage the spawning...

Vegetation Studio is a vegetation placement and rendering system designed to replace the standard tree and detail system in the Unity terrain component. Vegetation is spawned on the terrain based on a flexible set of rules, and controlled with both texture and polygon masks.

For two years I've been working on a level design tool for Unity that allows you to design levels in Unity using boolean operations.

It uses an unique algorithm that I've been developed over the years that, unlike other implementations, makes it possible to perform these boolean operations in real-time! Even after having thousands of brushes in the scene....

[RELEASED] Realtime CSG - level design for Unity]]>318Planetary Terrain: Quadtree Planets for UnityTue, 20 Mar 2018 00:57:07 +0000https://forum.unity.com/threads/planetary-terrain-quadtree-planets-for-unity.503986/
https://forum.unity.com/threads/planetary-terrain-quadtree-planets-for-unity.503986/invalid@example.com (simitro)simitroPlanetary Terrain adds spherical worlds to Unity. The level of detail dynamically changes, high quality terrain always is around your camera. This allows for a smooth transition from space to the ground. A floating origin system always keeps the origin close to the player, it allows planets to have an essentially unlimited radius. An included demo scene has a planet the size of Earth.

Planets use spherical heightmaps that can be generated with a built-in tool or are dynamically...

[RELEASED] OpenCV for Unity]]>1581[RELEASED] CAT Game Builder:The easier, faster way to make games in UnityTue, 20 Mar 2018 00:55:02 +0000https://forum.unity.com/threads/released-cat-game-builder-the-easier-faster-way-to-make-games-in-unity.511370/
https://forum.unity.com/threads/released-cat-game-builder-the-easier-faster-way-to-make-games-in-unity.511370/invalid@example.com (jsoucy)jsoucyCAT Game Builder: The easier, faster way to make games in Unity

Hello guys! Today, I am very excited to introduce an API that you will most definitely want to get your hands on. The NatCorder API is a lightweight, easy-to-use, full-feature video recording API for iOS and Android. With NatCorder, you can record...

IoC+ is designed to be the most complete C# Inversion of Control framework for Unity. Coming with nested contexts, context as state machines and an interactive live feed of all contexts in game; IoC+ takes IoC to a whole 'nother level!

[Madness Sale] Lighting Box 2.7 Next-Gen Lighting Solution]]>2267On Rails Shooter Game TemplateMon, 19 Mar 2018 23:46:40 +0000https://forum.unity.com/threads/on-rails-shooter-game-template.436301/
https://forum.unity.com/threads/on-rails-shooter-game-template.436301/invalid@example.com (puppeteer)puppeteer[ASSET STORE LINK][DEMO]​What does it do?
This package allows you to create your very own On-Rails Shooter game! The game is ready to release straight out of the box, and it can also be easily customized to make it even more engaging to your players. The game supports PC/Mac/Mobile. It can be played with the mouse,...

On Rails Shooter Game Template]]>178[UPDATED] Amplify Color - Advanced Color GradingMon, 19 Mar 2018 23:26:43 +0000https://forum.unity.com/threads/updated-amplify-color-advanced-color-grading.204253/
https://forum.unity.com/threads/updated-amplify-color-advanced-color-grading.204253/invalid@example.com (Amplify_Ricardo)Amplify_Ricardo
​Amplify Color is one of the leading choices for accurate and high performing Industry Level Color Grading. Extremely easy to use and to integrate in your project, no coding required. An efficient color grading extension comparable to industry standards used in VFX and Film, future proof and high-performing even on mobile devices....

I'm very glad to announce my first plugin, Spritedow Animator! I make lots of 2D games and the workflow with Mecanim always bothered me, so I decided to make this little plugin in order to enchance my productivity making animations with spritesheets. I use it everyday on my workspace so I'll improve it with new features, totally free.