Fallout 3 Mods

The following topic is meant to establish a non exhaustive list of mods that will be updated as new mods are released or other mods come to my attention.

I try my best to thoroughly test every mods on this list but I have to point out that some mods are not necessarily meant to work together.

When it comes to mods caution is advised. Less is more is also a valid principle. So my advice is to pick the mods that suit your playing style and only enable the mods that you will actually use in your game (for instance no need to enable mods that give you custom female armours if you play a male character or don't plan on having a female NPC as a companion).

If you install everything and enable every other mod you may expect some problems.

Should you need help with a mod on the list let me know about the issue you're running into and I'll try my best to help you out.

Each post in this thread will be about a mod category. Feel free to post in the thread for mod suggestions and advice (whether to give advice about a mod that I may have overlooked or ask for advice about a mod) but bear in mind that I may delete posts that are no longer necessary in order to keep the list as tidy as possible.

Please report any broken links.

Thank you for reading.

_________________"Growing old is inevitable but growing up is optional."

_________________"Growing old is inevitable but growing up is optional."

CarabasPole Dancer Impersonator

Subject: Re: Fallout 3 Mods Wed Dec 15, 2010 1:43 pm

USER INTERFACE & OTHER USEFUL THINGS:

DarNified UI F3-This mod makes Fallout 3 UI look as it should have looked in the first place for the PC version (smaller, better, cleaner).

Talking UI-This mod adds a pleasant female voice that will comment on your character's current situation. It is not irritating and you can choose which file to include and which to discard (all you need is archive invalidation).

Remove that Glove-This mod allows you to "unequip" the glove on your left hand (the one with the pipboy) so you can have a left hand glove that matches the other hand.

Smaller Pipboy-This points out a line in your ini file (fPipboy1stPersonFOV) that can be edited to make the pipboy smaller or larger. Simple and effective. I've actually edited this line so the pipboy looks bigger in my game.

XP Sound Remover-couldn't find the link for that one, easy to fix just edit the ui_popup_experienceup file in the following directory: sound/fx/ui/popup that should be enough to get rid of the cash register sound.

_________________"Growing old is inevitable but growing up is optional."

Ashara's Batman Suit and Batarangs-This mod brings back the Caped Crusader to the wasteland. It adds a Batman suit complete with the mask and batarangs so that you'll be able to dress up as your favourite masked vigilante and fight crime... I mean raiders.

Arm Mounted Weapons-a strange weapon but it's perfect if you want a high tech weapon that really looks good.

Wasteland Mammoth-a weird idea which is still in progress but which is very promising, I've included in the list so you could check the screenshots. It is amazing, it works but the sounds are not perfect yet.

The Chryslus Bar and Grill-I didn't know in which category to put this. It's not the cafe of broken dreams for fallout 3 but according to the mod author it's "based on high-end gentlemen's clubs from the late 1980's" so if you're looking for a GTA style break from the hostile wasteland it just may do the trick. It's very well made, quite funny at times and not vulgar (although it does feature some nudity which only makes sense since it's a strip club). It also includes a shop with many outfits for female characters.

Captain Cosmos Outfit-My first mod for Fallout 3, I've decided to finally fix it and to include in the list. The texture is a bit sloppy (the alternate texture probably looks better) but you may be interested by the Clear Helmets for Radsuits component.

_________________"Growing old is inevitable but growing up is optional."

CarabasPole Dancer Impersonator

Subject: Re: Fallout 3 Mods Wed Dec 15, 2010 1:56 pm

GAMEPLAY:

Destruction V6-A realistic destroyable environment mod which does that quite nicely. When you'll shoot at things you'll break them and some will even explode.

Fallout 3 Reanimated-This mod changes many of the third person weapon animations so that the game will look different. The mod is not finished but it works and certainly adds a certain coolness to the game.

Project Beauty-This mod changes the appearance of numerous NPCs (379 according to the readme). It was first aimed at making female NPCs more beautiful (hence the name) but it now caters for both males and females. It's not just a beautification mod either since it changes Talon mercs and Raiders to make them look more dangerous and fierce. Check the screenshots and you'll see how most NPCs have been improved. There are regular updates for this project.

Realistic Sneak Mode-Simply gets rid of the silly sneak caption (HIDDEN, DETECTED, CAUTION and DANGER). It doesn't look like much but it makes quite a difference.

Reneers Invisible Karma Mod-This mod removes the annoying sounds and messages when you gain or lose karma. It clearly improves immersion. There is only one problem it doesn't eliminate the frame that is needed for other messages but it's still a major improvement considering how annoying these messages are.

NPCs sleep tighter-A simple mod that makes sneaking around sleeping NPCs more effective. A must have with Mr Sandman. No more light sleepers!

Hacking terminals is easier-this mod simply removes a number of options from the list when trying to break a code. There are different versions including one with only one remaining password. It might feel a bit like cheating but if the minigame bores you that will save some time for the same result (let's face it, hacking is only a matter of time). Furthermore that mod doesn't make the science skill useless as it doesn't change the skill level required.

Better Stimpacks-stimpacks now take time to heal your character making Fast Metabolism a more interesting perk and taking stimpacks in combat more challenging (you don't heal instantly so timing and cover are more important). There is an issue with this mod so I'd suggest using a cleaner version Delayed Stimpaks.

Increased Holstered Speed-A very useful mod, especially if you don't use Fast Travel. It only affects a character's speed when no weapon is drawn.

Marts Mutant Mod-A very big and popular mod, it adds many components which you can choose to add or not. some components will make the wasteland a much more dangerous place. This mod also adds a lot of variety to the wastes as many new creatures and variants are included.

Stalker Mutants Add on for Marts Mutant Mod-This mods adds even more variety to the already impressive number of different creatures in Marts Mutant Mod. It may not be lore friendly as all these creatures are from Stalker but when you've played the game long enough you'll appreciate all the variety you can get.

MMMF3 Increased Spawns-This mod increases the number of spawns (up to 5 times!) and makes the game much more fun (and difficult). Several versions exist. I'd recommend using a mod that allows for extra followers to make up for the difficulty (and the extra XP -followers will slow your progression because you don't get XP for their "kills" but that won't be a problem with that mod). Great if you miss large battles and want an epic feel (try facing 20 raiders at once).

Oh Followers Hire-Allows to skip the Followers limit check so you can have more than one follower. There are different versions, one skips Karma checks and another uses CH to determine the max number of followers. Using this mod will make the game very easy (and crowded) so I highly recommend using the mod above so that the game can be both fun and challenging.

Owned-Allows you to use the houses that are left vacant after the demise of their rightful owners so you can finally sleep in their beds.

Infiltrations-a little mod I've made that will allow you to socialize with raiders and mingle with Enclave grunts if you're dressed properly (I've updated the mod and now there is an option to infiltrate the Talon company).

NPC Tracker Hat-I didn't list this in the item category because it's more of a gameplay change, it will add a hat to your inventory that you can wear to get the location of a given NPC (followers, caravan merchants but also residents of the Wasteland).

Unlimited Death Reload Time-this little mod prevents the game from automatically reloading when your character kicks the bucket. Nice if you're into exploding Lone Wanderers (who isn't?) plus it can be quite funny at times (take my word for it).

XscaPe-a mod that reduces the XP you gain so you won't level too fast (especially when using increased spawns and mods that add content to the game).

_________________"Growing old is inevitable but growing up is optional."

Last edited by Carabas on Sat Apr 30, 2011 11:54 am; edited 1 time in total

CarabasPole Dancer Impersonator

Subject: Re: Fallout 3 Mods Wed Dec 15, 2010 2:01 pm

ITEMS:

Ahztek's Weapons Overhaul and Ahzteks DLC Overhaul-A weapon replacer mod that focuses on guns, you won't find many energy weapons anymore but if you like good models and find the original game lacking in that area you'll be more than satisfied by what this mod offers. It uses real world weapons and even adds axes to the game. NPCs will use these weapons so you're not the only one with good guns anymore.

Classic Fallout Weapons BETA-Puts back classic Fallout weapons (1 and 2) into the game. NPCs get them too. It's still beta but it works fine and updating shouldn't be a big issue.

Harpoonner-Introduces a new schematic for a custom weapon that really looks like the kind of weapon that a crazed scavenger would put together. It looks really cool and it's a welcome addition to the savage post apocalyptic wasteland.

Raider Power Armor-weird idea but amazingly good looking armour. Only drawback is that it is overpowered so get ready to edit it with the GECK if you want to balance it.

A Tribal T51b Helmet-a perfect fit for the Raider Power Armor, it is based on a Fallout 2 loading screen. Enough said.

ST - 50A Power helm and Retextured Helm-adds a different power helmet to the game (it will replace some power helmets in game). No stats are changed. The armour has not been released yet.

Eyepatches-wearable and available for both eyes, perfect fit if you've been looking for that badass Snake Plissken look: it's escape from DC!

Kikais Equipment-adds a shop with three vendors not far from Megaton. Basically it allows you to find custom items to get the look you've always wanted for your character (eyepatches, wigs, blindfolds, cigars, necklaces, piercings, etc). There are also some nice (not overpowered) custom weapons. Being a big fan of Cobra Space Adventure I must confess I downloaded this mod for the wearable cigar.

Vitor SBR-a really cool looking gun with good but not overpowered stats. There is only one drawback and that is the pipboy custom icon which is just awful. It can easily be fixed with the Geck though.

Armored Environmental Suit-the modest contribution of yours truly, apart from the armour some custom items are included (EMP blaster, stealth field generator).

Seburom23-adds a gun from Ghost in the Shell. The textures and the mesh are awesome and it makes for a great looking hi-tech weapon (the barrel is a little short so the version with the silencer suits the hand grip better; the mod author didn't intend the scope to be usable -these features can be edited in the Geck).

Deep Eyes Armor-A very nice looking armour based on the Final Fantasy movie Spirits Within. It looks fantastic and it was made from scratch. It has no dismemberment yet but that is no problem if you use it for your character.

Road Warrior Armor-One of the best (if not the best) looking armour around. A must have if you're into the whole Mad Max look alike thing. Check it out, you don't want to miss it. With this armour the Lone Wanderer can live up to his predecessor the Road Warrior!

Diving Suit-A weird piece of equipment that blends in the Fallout retro look. The underwater script that is used actually works so it's worth considering if you want to explore the deeps of the Potomac.

Armored Environmental Suit-A suit that I've put together a while back but didn't include before, it's ok but it's certainly not as good as what better modders than me have done.

_________________"Growing old is inevitable but growing up is optional."

CarabasPole Dancer Impersonator

Subject: Re: Fallout 3 Mods Wed Dec 15, 2010 2:02 pm

COMPANIONS:

Bittercup Companion-Changes Bittercup so that you can convince her to accompany you in your travels. The mod uses soundsets from the game so it is fully voiced and doesn't break immersion.

Slave Raider Companion-Adds a new companion to the game and she is fully voiced (and has quite a mouth). The mod uses regular Female Raider soundfiles so it doesn't break immersion.

Gary Companion-Adds up to 5 companions all named Gary (if you don't get the reference keep playing, you'll download this mod later). It's from the same author who made the Bittercup Companion mod and the Slave Raider Companion mod.

Outcast Companion-Truth be told I haven't been able to recruit this companion yet but since it's from the same author who made the three mods listed above it's a pretty safe bet.

_________________"Growing old is inevitable but growing up is optional."

CarabasPole Dancer Impersonator

Subject: Re: Fallout 3 Mods Wed Dec 15, 2010 2:05 pm

LOCATIONS & QUESTS:

Return to Shady Sands-introduces a new settlement south of Oasis where you can meet NPCs who (at least most of them) use sound files from Fallout 1 (that is sweet). If you've played Fallout 1 (and 2) you will recognize a few things. It is funny, has some nice fights and is almost bug free (which given the scope of the mod is quite a feat).

Eulogy V2-V2 has a compatibility issue with Destruction V6 but V1 doesn't. If you use Destruction V6 then use V1.

Mothership Zeta Crew-Greatly expands on the Mothership Zeta DLC. This is a truly epic mod. Fully voiced with some incredible voice acting (especially Kurosawa -voiced by Jez). Its only drawback is its linearity but other than that it's a very entertaining and at times funny mod. Highly recommended.

_________________"Growing old is inevitable but growing up is optional."

CarabasPole Dancer Impersonator

Subject: Re: Fallout 3 Mods Fri Jan 05, 2018 10:12 pm

I wasn't planning to go back to F3 but it finally happened and with enough texture mods the game looks stunning.