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After almost ten years of waiting, Diablo 3 is out tomorrow and fans of the series the world over might be taking a sick day to celebrate.

Fortunately for many, the day will not begin by waking up early, driving to the store and shelling out for a box copy of the game. Rather, many fans have already bought the game directly from Blizzard. The files are already downloaded, and they sit on the computer just waiting to be installed when the green light is given on launch day.

It's not a new process for most PC gamers, but it's one that feels foreign to us console players. Those early morning or late night trips to Gamestop to pick up physical copies of a new game are ones we've made practically our whole lives, but it really does seem like those days are drawing to a close. I'd cite a recent Penny Arcade comic as to how ridiculous this process now seems to many.

We are getting close to an age where physical media is all but irrelevant, and games are the last bastion resisting the changeover for reasons that remain unclear. The next console generation will have a large say on if digital delivery is making a complete takeover. It's a win for the publishers as they no longer have to give a piece of the pie to retailers, and with digital distribution, there is effectively no more competition from used games which give them nothing, and only benefit outlets like Gamestop.

Frankly, that's a world I'd love to live in, and I'm tired of people saying that we need the option to have a glorified pawn shop for games rather than moving to an all-digital format. Every time I express such a sentiment, I hear cries from those resisting the change. "I like having a physical disc! I want to be able to sell my games to pay for new ones!"

But when you look at the reality of how technology is progressing in every medium but gaming, such sentiments seem foolish. Are there many PC gamers complaining that they don't have a shelf of boxes to look at? No, most are satisfied with a mammoth list of games they've amassed on Steam, which produces the same sort of "collector's enjoyment." Are Netflix or iTunes users lamenting the fact that they can't sell back old films or albums to pay for new ones they want to purchase? Of course not.

We don't need you any more.

So why then is there this sect of gamers who seem so resistant to where the industry is heading? Unless you're a Gamestop employee, I simply don't understand the argument. Anyone who has used Steam would extol its virtues until the end of time. And downloading a game directly from a publisher like we're doing with Diablo? It's even better for supporting the companies who make the games you love.