Kingdom Wars is a free to play 3D MMORTS with real-time siege combat, without the pay to win element so common in the genre. Having evolved from Dawn of Fantasy: Kingdom Wars this strategy game offers lively online world, where players gather resources, construct majestic towns, and impregnable...

We are very excited to finally share with you some details about new game that our team has been working on - Kingdom Wars 2: Battles. This time we are taking the classical approach to Strategy genre - fast-paced build and destroy gameplay, with full feature release including episodic campaign, and competitive multiplayer. This on top of the feature expected from sequels like reworked combat and gameplay, greatly improved unit and building art e.t.c But of-course we had to innovate as well...

KW2B will feature new amazing features such as - online persistent progressions, full on crafting with nearly 200 combinations, tech-tree progression for each race, player to player item trading, 4 player shared coop. And last but not least - strategy card game and multiplayer progression storyline. As we set out to work on KW2B, our main goal was to have a streamlined and flawless gameplay and performance - and can`t wait to share the results with you - in the upcoming alpha and beta testing - with exclusive access to our current players. More details will be available soon, with the official announcement and website launch, as well as the coming up screenshot preview, video trailer and gameplay videos.

And the big news for Kingdom Wars players - we are not abandoning Kingdom Wars, far from it - and have plans to include majority of new Kingdom Wars 2 techs - in our KW March Update, taking Kingdom Wars to a new level. Meanwhile - stay tuned for more updates to follow, and we will be sending invites to selected 1,000 players by the end of next week, and aiming to start open-access beta testing by the end of February.

And to give you a first look at Kingdom Wars 2: Battles - we have several screenshots showcasing new approach to level design and art direction. KW2B levels are up to 6 times larger that what you`ve seen in DoF: KW. And while you`ll see some familiar locations - the game world and levels have been redesigned from the ground up. KW2B still makes the best of dynamic weather, summer and winter settings, as well as day and night cycle. These are not staged gameplay screenshots from multiplayer and campaign levels.

First Look - Screenshots

http://www.reverieworld.com/KW2B/screens_1/1.jpg

http://www.reverieworld.com/KW2B/screens_1/2.jpg

http://www.reverieworld.com/KW2B/screens_1/3.jpg

http://www.reverieworld.com/KW2B/screens_1/4.jpg

http://www.reverieworld.com/KW2B/screens_1/5.jpg

Kingdom Wars

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how populated is this game

i just started, reminds me of clash of clans somewhat. i want to know how good pvp will be and if their is a lot of players to DESTROYYYY

so played this game for a bit now did not really did any battles in the regions where u can earn crowns now i want to clear it and i just cant it keeps crashing over and over, also i had a army farming ogres at one time i could not enter the region becaus...

"This topic has been locked by a moderator, no replies can be made."
It says that on a previous topic I made, I was cleaning up my post history deleteing my old posts. can a mod unlock it so I can delete it?
This is the topic I made and want to delete fr...

Today`s patch fixes the biggest complaint our new players have with - PvP matchmaking system. Large elite armies will no longer be able to attack new players, and the overall PvP matchmaking system should work much better now. In addition we`ll polished up couple of audio issues and fixed some exploits.

:::::Fixes and Additions:::::

-Rebalanced PVP matchmaking strength system

-Added fail-safes to avoid new players defending against elite armies

-Removed Mines have Run Out sound

-Reworked combat sounds effects

-Fixed volume on combat sounds, especially heavy crash SFX

-Fixed two exploits that awarded extra crowns with building cancellation

Note added 5th of November, 2014: I had stopped playing this game several months before it went Free-to-Play, and as I have no plans to start playing it actively as of late I cannot promise any accuracy in this guide's content compared to the current stat

Note added 5th of November, 2014: I had stopped playing this game several months before it went Free-to-Play, and as I have no plans to start playing it actively as of late I cannot promise any accuracy in this guide's content compared to the current stat

This guide will list the most common questions about the gameplay and game features and the answers to such questions. This list will be updated with questions popping up in the game Help channel as well as issues found on the game forums.

just got back to home town. was walking units back to heal when the game crashed. got back in and everything was gone. most of it i can replace but the lv 14 crossbow unit i lost kinda hurt, anyway to recover that ? also 2 of the best peasant units ever, ...

---I only just started playing, but this is based on the knowledge I have atm---
So you little tiny maggot want to be an amazing awesome and powerfull elf?
THEN THIS IS YOUR CHANCE!
In this guide I'll be explaining what I have found t

We are very excited to finally share with you some details about new game that our team has been working on - Kingdom Wars 2: Battles. This time we are taking the classical approach to Strategy genre - fast-paced build and destroy gameplay, with full feat...

Dear Players, as you might have guessed by the lack of patches over the past two months - we are working on something big. Really epic and awesome big… We are planning to reveal everything in two weeks, but for now we can hint that - it is a new project, related to Kingdom Wars universe.

However, we by not abandoning Kingdom Wars, far from it! In March we will be releasing our biggest Kingdom Wars update yet - completely redefining the gameplay experience, and fixing most of the KW`s problems - from performance to combat.

Meanwhile - a token patch today - that solves some of the biggest balance issue and complaints you had, as well greatly improves multiplayer game syncing issues. In addition we are expanding our Mod team, with new Head Mods promoted and several new moderators joining our in-game team.

Thank you for continuous support, and we can`t wait to share the big news with you about March Kingdom Wars updates, and our new secret project...

Patch # 1.14

::::: Major Fixes and Additions:::::

-Major improvements to games going out of sync

-Fixed key out of sync issue when Orc players or Orc NPC towns were involved