We had some game breaking issues concerning single player games not loading games correctly, and that should now be fixed, as well as a few issues on the MP side of things, read the Change log for more details.

We also would like to thank all the donors who have donated to the site's operating costs, without which, we wouldn't be here, and all the contributors who have helped make Warzone a better game with improved textures, models, mods and maps.If you would like to make a donation to help with the ongoing server cost, (the only thing we use the funds on) please visit http://donations.wz2100.net

We are still looking for volunteers, be it helping with the Campaign conversions forum post and ticket #4234, or fixing bugs or if web design is your thing, or, helping out the AR team upgrade the graphics to the units, or if you want to help write some new campaigns, forum member Goth Zagog-Thou is working on that front, feel like testing things, then forum member crab's Warzone guide Database could use some heavy testing before that goes final, and if none of that interests you, I am sure you can find something creative for you to do.

We would again like to thank all the volunteers that try to make Warzone the best RTS it can be, and never forget, Strategy by Design!Don't forget, if you play the campaign, we strongly encourage you do download the videos as well!They tell more about the story, and have more information about some campaigns.Get the campaign videos from here Campaign Videos

* Fix: Loading games with teams & alliances now works again (commit:255009d7c18e8013e5f39b471e20a96bf7c9a9b4, ticket:4334) * Fix: Starting games in alliance mode now always works (commit:dddf05cbe4bb31b87b8fb69c4b4ad4e634edc151, ticket:4343) * Fix: Order of 'go to transport' now works again (commit:201dc762786ead3f1096d95f6fb949bc3aacbc3a, ticket:4339) * Fix: Template checks & error messages. (commit:20f95af3f41a43446a93513a1d610519c6006a2b)

The version will say locally modified because I had to fiddle with a couple things to get it built... Most notably configs/fetchscripts/Png-FetchSource.sh had to be updated to 1.5.26. Also I changed the SDK root to 10.6 - but only because I didn't have the 10.7 SDK on my build server. No other changes - cheers!

The version will say locally modified because I had to fiddle with a couple things to get it built... Most notably configs/fetchscripts/Png-FetchSource.sh had to be updated to 1.5.26. Also I changed the SDK root to 10.6 - but only because I didn't have the 10.7 SDK on my build server. No other changes - cheers!