I have fond memories of playing a two-headed dragonsnail that could breathe fire, but only accidentally, such as when one of the heads had hiccups, and whose chaotic feature was that it's slime trail was extremely slippery. It called itself Bert. And Ernie.

Yes, it was that sort of game.*

[* Lots of silly fun. Especially when one crouched down beneath the table so only head and forearms were showing and mimed sock-puppet style, so that people knew which of me was actually talking at the time.]

To be clear, I like the flail snail, though it's not a monster I'd use often. I posted this mostly as a joke about all the flail snail love (ewwwww!) I've been seeing lately and because I hip-deep in RuneQuest these days and feel compelled to talk about it whenever I can.

The walktapus is one of the best monsters in all of gaming. One of the many disturbing asides in Dorastor was the "everlast biscuit," a not-quite-dead chunk of regenerating walktapus that you swallowed, and digested day-by-day (the walktapus regenerates not via calories or anything, but via chaos). If you are badly injured, it'll outpace your digestion and burst out - sucks to be you, but, hey, free walktapus.

Let's not forget the lovely chaos mutations table in the back of the RQ book. In an old campaign of mine, the new PCs' tribal "rite of manhood" was to go to the edge of the swamp by the Block to kill a chaos creature. They theoretically went to fight broos. They ran into a snail (one head). One player knew about the chance of a gem being embedded in its body and was determined to check it out. Sadly, the mutation was "explodes when killed." >:-)

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