Doesn't bother me one bit! I never liked android devices anyways! Prefer the interface of iOS or Windows over android.

Interesting thing... If android is so much better then windows or iOS, you think that TiVo would make their app for it first!

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It's not that iOS is better, it was probably that their market research showed that a majority of their users had iPhones over Androids at the time of decision back in 2010-11 when the product was going through requirement gathering. It seems they failed to look outside the San Jose/SF bubble to see that Apple was sitting on a paper throne, market share wise. They missed all the lower cost Android tablets that would become common place in most of their customer's homes and offices.

The entire concept was poorly thought out and executed. They should have build a device that streams to any browser and capitalize on the market of ANYONE UNDER 20 that only watch TV online on computers or tablets. By selecting a technology that was tied to iOS, they neglected defining a larger market and a new generation to potentially capture some brand loyalty from.

The entire concept was poorly thought out and executed. They should have build a device that streams to any browser and capitalize on the market of ANYONE UNDER 20 that only watch TV online on computers or tablets. By selecting a technology that was tied to iOS, they neglected defining a larger market and a new generation to potentially capture some brand loyalty from.

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There wasn't and still isn't a single end-to-end technology solution that can stream to all browsers (smartphone/tablet mobiles and desktop). And I'm not talking about TiVo specifically, but the whole of the browser and video streaming landscape. You can use Microsoft Smooth Streaming, or Apple's HLS, or MPEG-DASH, or a variety of even less standardized methods, but NONE of them work universally amongst the most popular browsers right now in January of 2014, let alone when the product was being designed. At least by starting with HLS on iOS, they were able to (relatively) quickly launch into a large, and largely unfragmented market. While Android now has a larger share, the OS/device fragmentation it also has means that making a solution work across a majority of the platform is a much more costly thing to do.

And don't forget that whatever method they used for streaming had to be encrypted and had to be approved by CableLabs. By using an open source protocol with an established encryption method that process was likely a lot easier.