118 demos this week, including the backlog from the cchest3 thread. Thanks to vdgg for gathering these!

vdgg: Fixing the wos compatibility stuff is on my to-do list, but I ran out of time this week.

dew: All errors fixed. As with vdgg's comments, the sod compatibility info will have to be added later. Joshy mentioned this last week, too.

myk: Take another look at the scythe tables. All the comments have been carried over. The stuff that was left out were listings of which demos were in which ZIPs. The new DSDA has direct links which makes this unnecessary.

Andy Olivera said:
myk: Take another look at the scythe tables. All the comments have been carried over. The stuff that was left out were listings of which demos were in which ZIPs. The new DSDA has direct links which makes this unnecessary.

By "not fully integrated" I was referring to the fact that on passing the info over, all the data referring to demo versions was not integrated, such as:

While the way the data was shown was not optimal and it was perhaps not fully complete, on the old site I could tell, from the page, that those are v1.9 demos that I can watch with Doom, PrBoom, Chocolate Doom or whatever supports the demo format. From the new page, I can't.

No demos at this time, but I thought I'd make two announcements. First, the wos tables(and download) have been updated to note compatibility issues. And second, as Sector666 suggested a few months ago, a Top 20 page has been added. Tables show activity of WADs and Players, both by Demo Count and Demo Length. Enjoy!

Andy Olivera said:
Any other opinions on whether UV/Pacifist and NM/100 should be intermixed?

My original suggestion was in terms of organizing where on the table each category went, using bold for the main categories. It didn't mean to propose to mix the demos of similar categories in one box. Schematically speaking, like this:

Speed
PacifistNightmare
Nightmare 100Max
Fast
Tyson

Have you given any thought to what I said about PrBoom compatibility?

To surmise what I went over:

Initially the DSDA didn't add this info because it didn't exist, hence why it was kind of tacked in among the comments.

The compatibility level is key piece of information along with the engine, the category, WAD, level, time and player.

PrBoom users consistently note "the engine" as "engine + compatibility level" or mention the compatibility level below or on the file name.

Two examples of the last point, in a text file and on a lump name, respectively:

myk said:My original suggestion was in terms of organizing where on the table each category went, using bold for the main categories. It didn't mean to propose to mix the demos of similar categories in one box.

Intermixing the sub-categories was my suggestion to solve the problem of, say, Pacifist demos being faster than UV Speed. Reordering the categories is doable, though I think bold-ing the 'main' categories would help much. If we really need to further 'separate' the categories, different color backgrounds(for each) would be the most effective solution. I imagine that would end up looking ugly, though. However, that won't fix the issue above, which is what this conversation has got me considering.

myk said:Have you given any thought to what I said about PrBoom compatibility?

Yes, but I haven't started doing it yet because I don't like the idea of them not ALL having that info. You have to understand, if I were to begin adding the complevel(say, with a 'cl#' or '-cl#') it would only be to demos posted from this point on. There are currently over 4,200 PRBoom demos in the archive, and adding a complevel to all of them(let alone determining said complevel) suggests a level of tedium I haven't experienced since transfering the records from the old DSDA. Back then, with a solid, worthy goal in my sights, it was worth it and I could manage. Today, with the site up and running smoothly, and a goal that, even if I thought it mattered, would be a slight improvement at best, I can barely muster the will to discuss it.

Consider: I have a goal of entering all the TNT and Plutonia demos from the Compet-N into the database. I began nearly a year ago, yet only a fraction of it is completed. That's something I want to do.

i was watching blob's new cchest2 vids on yt, then i decided to check out my map01 speed as well and i suspect c201-016 is actually pacifist. not intentionally, of course, but now i believe the fist swing in the exit room missed. it'd only make sense, considering my text file. :)
anyways, could someone please verify this claim so andy doesn't change it wrongly?

Warning: mysql_connect() [function.mysql-connect]: User visions_dsda already has more than 'max_user_connections' active connections in /home/visions/public_html/doomedsda/wadlist.php on line 6
Couldn't connect to database: User visions_dsda already has more than 'max_user_connections' active connections

And, sadly, those errors last night weren't due to popularity. There was some issue with the server running low on disk space, which somehow must've affected the database. My best guess would be the scripts were getting hung up on the database access calls thus preventing the scripts from finishing and closing the connections. How low disk space could cause this I haven't a clue, but everything seems to be back to normal now.