EWM Update: Parsing the original Character ROM

Nov 30 2016

So far I’ve been using the Apple2Forever TrueType
Font to render text
modes. These look nice but are not really original for an emulator.

So I wrote some code to parse the original Apple ][+ Character ROM and
turn those characters into SDL compatible bitmaps. The ROM format is
very simple, one line of the character bitmap per byte. Seven bytes
per character.

Later I will add color variation, scanlines and maybe a blurr effect
to make it look more like a classic CRT.

If you are interested in playing around with my emulator, you can find
the project at github.com/st3fan/ewm.

This is a post in the
Emulated Woz Machine series. Other posts in this series: