It's dismantling time yet again! Gam.ebb.jp is back with another "take this apart cuz you've got a screwdriver" game, and now it's personal! Well, it's a mouse, at any rate. A computer mouse, that is, not, you know, a live one. Although that might be interesting... nevermind. Yes, the third installment of the dismantlement series of point-and-click puzzles is here with Dismantlement: Mouse, just in time to brighten your day. Now with 50% fewer explosions! Maybe.

Once again you have nothing but your trusty screwdriver as a tool. Simply click to remove screws and click on other things to see what happens. There's a handy button at the top that allows you to move from the front to the back of the mouse as well as from close-up views to normal view. Everything is in plain sight, so there is very little pixel hunting to be had. Figuring out the rest is up to you.

Unlike Dismantlement: Tea Canister, this game features something that most of us have done at one time or another. Who hasn't had to open up a mouse before? Well, maybe if you missed the golden age of trackball-driven mice, but everyone else will be familiar with pulling that fuzzy gunk off the contacts inside. You may not recall your mouse having so many locked and inaccessible areas, though. Or bombs.

This Dismantlement is a throwback to the first game in the series, Dismantlement: Radio, in both gameplay and execution. Eschewing the various reflex-based puzzles of Tea Canister, Mouse moves back into the realm of logic. No music puzzles, no arcade-style antics, and only one puzzle that is slightly based on color guarantee that fans of the series will have a blast. No pun intended.

Analysis: What a perfect Christmas present! For those who enjoy this sort of thing, Dismantlement: Mouse is the perfect way to whittle away a few minutes. There's still a bomb, of course, but much less stress involved as you only encounter the timer at the last puzzle. A perfect way to take a break from the everyday. Gam.ebb.jp certainly has a thing about putting bombs into electronics. Perhaps it would be wise to never purchase appliances from them...

The only complaint this time around is that the fun is over too soon. There's really not that much inside a mouse, so there's only so much puzzle you can cram into such a small space. But still, Dismantlement: Mouse is casual gameplay at its finest. Fun, logical, and it appeals to that little part in all of us that revels in breaking something down to its basic components.

Still trying to figure that part out here. I think the clue is trying to say that the orientation of the capacitor indicates its value; I've already caught that the symbols on the transistors are math symbols (+ and X), but I don't know what to do with the numbers I'm getting. Clicking the mouse buttons the number of times they seem to indicate is getting me nowhere.

The numbers to the left of the three clue resistors correspond to the left transistor puzzle and ditto for the right. Get the numbers from the resistors attached to the transistors and comparing to the three clue resistors below.

Is under the box with the letter puzzle. Once you have that solved, you can see the clue for the switch puzzle. At least one piece of it. The other two pieces are underneath the track ball assembly and underneath the scroll wheel assembly.

Three mouses [sic] like cheese. i.e. they will want to point towards it at some point. And click again

Click to back remove four screws and click on backplate to remove

Zoom in on puzzle clue at right, not order of clicks required under pic of mice (RLLRR)

Go to front and enter clicks in that order on main mouse buttons. You will hear a click

Remove trackball and plate underneath which you unlocked with clicks. Undo screw and trackball assembly

Zoom out and in on rear of wheel assembly. Click up on wheel until one half of symbol appears. Go to front and click on middle of wheel then back to rear of mouse and click up or down until the other half lines up and unlocks. Remove screw and wheel cover to reveal arithmetic puzzle

Inspect resistors and symbols on transistors attached to number chips. Zoom out and inspect resistor and number clues on left and multiplication and addition symbol clues

Enter 11 and 16

Zoom out and click on cable at top. Click again to remove and see grid.

Zoom out and in on alphabet clue at bottom.

It is a shape puzzle: W - V = V etc. The code to enter is VILO. Remove screws click close and remove cover to reveal grid clue. Then remove bottom cable and revealed screw

Circles in grid clue are where you click to pop them out. Zoom out and in on grid at top and click all in 1st and 3rd columns to reveal a screw.

Which you remove

Zoom out on rear view and click on red arrow to remove PCB

Unscrew and remove assemblies then click on middle under where the trackball used to be to reveal...

Beautiful puzzle, once again! Couldn't do it without the help of you guys, but SO much better than the tea container, simply because it makes sense to dismantle a mouse. That, and logic puzzles > reflex puzzles. And hooray for non-linear!

Okay maybe I am missing something but I have done EVERYTHING up to the red arrow.

But when I try to click the red arrow to remove the panel, nothing happens! I've clicked EVERYWHERE! All around and nothing! I even tried reloading the game and starting over in case there was a glitch or something! What could I possibly be missing, or am I just stupid or WHAT!

I had a similar experience, only to realise I hadn't removed the wires that plug into the code box at the bottom of the mouse. There's a screw under them that needs to be undone. You might have already done that though, in which case disregard this :)

And I can solve them without walkthroughs, a rarity, but I don't know if this is makes the game better or worse. Probably helps that I have banged my head against many walls from other room escapes before confronting these.

This looks like it'll be exactly the "more" I was hungering for after playing Radio. It is like a little Christmas present! Thank you, Game.ebb.jp, and thanks JiG! I... of course I got presents for you too. Let me, er, just run to the store for a totally unrelated reason first; I'll be right back!

Ahh, good to see the Dismantlement series redeem itself after the Tea Canister frustration. The puzzles on this one were well designed, especially the resistor one. (Then again, all the years I spent as an electronics tech probably have me somewhat biased there. ^_^; )

I do have to wonder one thing, though...

How does a bomb small enough to fit behind the trackball of a mouse pack that much kaboom?

Love this series, and I felt this was much better than the canister puzzle! I think the author is definitely taking this in the correct direction. Less linearity, and more parts where we just get to take stuff apart.

Just for the record, in the walkthrough there is a section titled "The Transistors." Just wanted to point out that those are actually resistors and transistors are something completely different. I'm an Engineer and a stickler for stuff like that!

No matter how much I click the mouse wheel, the stupid "half-lock" symbol won't appear. Anywhere. Ever. I've refreshed the page 3 times, and now I'm just quitting. Worst of the series, I think. Liked Tea Canister much better.

Tags. Someone pointed out that "dismantel" games aren't "escape" games. As a pedant I'd have to agree alas there's another side to the argument. The tags aren't a perfect catalogue they are an evolving system - you don't want to have to few and worse still, you don't want to have too may.

I'd hate to think of people missing out on these puzzles just caused they only used he "escape" tag.

This is not the Oxford English Dictionary nor Yellow Pages. I wouldn't want to see no escape tag nor introduce a dismantel tag. Give grinnyp a break and let her put the "escape" tag back in.

The puzzles in this one didn't need to be done in a definite order (which confused me a tiny bit when I was forced to consult the walkthrough). It was harder than the tea canister one, but some things I still managed to figure out on my own.

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