[TUTO EN] Start in BlackFox Operation

Zartul

Posted 03 October 2013 - 01:33 PM

So your gaming experience on BlackFox Operation is optimal , you should know a few key points.

If you see inconsistencies , or feel that this tutorial is not developed enough , please contact me by private message!

Summary:

Begin his account

The technical center

The weapons factory

Special function: extraction

1 . Begin his account

Spoiler

You take your first steps on the wide front war what BlackFox Operation ? You do not know what to spend your resources first ?This part of the tutorial you might be interested .

Young general finally finished registering, you are allowed timeframe your first base! You have to see quickly what kind of resources you have.This is the top of any page .

Above all, we must not spend your first resource no matter how to save a few minutes of production that will be beneficial for the next hour games. You will have 500 steel units , 500 units of gold and 0 petroleum unit (this is normal ! )Go then to the " Buildings " tab. A brief explanation of buildings producing resources is required.

As you can see, there are:- A blast furnace- A gold mine- A refinery- A nuclear power plantThe first three buildings are buildings of production resources ( respectively steel, gold and prétrole ) and the latter produces energy .

Buildings production resources will increase the production of each resource per hour and at every level ! But before talking about the production of these buildings , continue following the beginner. It should in any case your energy (cf. the first screen) is in the red, under penalty of having a consumption which will result in significantly reduced production batimetns your production ... This is what is nuclear power !First of all, and there really should read through (important ) it has enough resources to run two central & 2 mines each . So you start a plant, a blast furnace, a gold mine , a second plant, and a blast furnace & a gold mine supplémentaire.Si you have completed this, you must stay much more steel . It does not matter , you launched the buildings properly , and that you bring enough for the next hours.

It is now time to explain what is oil.The oil is used very rarely for buildings ( it is for factory robots etc. ) because it is primarily a scarce resource, and that is produce in very small quantities .The refinery can be built from the central level 6 allow you expand your opportunities construction without limiting your progress in the resource base.

You will also notice that at each level , the construction time increases. It does not matter , there are also buildings to improve the construction time. Once your mines are launched ( 6 blast furnace , goldmine 6 refinery 1-2 (depending on your progress ) ) then you can start a freight station . Each level will reduce construction time your main buildings .

Overall, to unlock more buildings (and later , more technology , and defense forces ) , refer to the evolutionary tree .

When your freight station will be advanced to Level 2 , a new building will appear , are not pay attention at first . (there is no point at this stage) , changing up your station you can do with your existing mines , and also up your technical center (cf. II- technical center ) . Flies over your evolutionary tree , and look from side technology that would allow you to have useful troops as auxiliary troops (which allow you to have other bases, but do not forget to get your technological troops lobe auxilliary that goes with it )

And now , I want to congratulate you read, young apprentice ! With this beginning , you have learned the basics of BlackFox Operation , and will allow you to learn more , because now you have the proper functioning of your mines.

2 . The technical center

Spoiler

You may have noticed at the bottom of your " Buildings " , a building that was called " Technical Center " . You should probably tell you that it is useless , after all we are in a war game , what could thus serve as technology ... ?

Well no ! This center is one of the most important , because it will unlock some buildings ( such as the airport, or the Academy of Engeneering ( we'll talk about a little later ), but also improve the technology battle for your troops but also for your defense (which avoid being robbed unnecessarily) .

Once unlocked , it's easy : click on " Technical Center " tab. This is where you can just run all your technology.To read the description of technologies :

To see your changes , and also help to see where you are in your racing technology , see your " Evolution Tree " , which is at the top of your tab.

3 . The weapons factory

Spoiler

The tab ' Weapons Factory ' will essentially make troops (transport or attack ) but also portable generators, widely used for profitable gain energy , cheap and fast and not filled the planet unlike the plant.

The troop transport will generally Hummer and semi-trailers .Then begins the attacking troops , with swordsmen and Commandos . You probably use them in the flesh to Conon , to protect your heavy units .

Here you can build all your units to attack your adverssaire kneel , and triumph over the forehead.

The tab ' defense ' will essentially make the defense to prevent certain raids, but also create and cons missile missile to explode the enemy defense .

CAUTION: A defense is not a bunker! It is well to protect yourself from attacks when you are not there , so as not to lose your daily production , but it will not protect if you are profitable.

Let me explain: while raid is made, the raider is often there because profitability there . Either a lot of resources to dock or just your troops to barracks. For that there is a parade , maneuvers (to be explained in another tutorial ) .It is nice a big defense , but attacks are grouped there, and therefore safe

4 . Special function: extraction

Spoiler

The extraction is almost unique feature that allows you to produce resources outside your base with a special vehicle called " drill " for a specified time .The extraction task can be carried out with the drills extraction mode, unlimited number during the mission.The interest is twofold:- This brings a significant additional income when you play regularly ,- And the points awarded by the vessels will be recouped fairly well if you reinvest the resource ' extracted in your building (it is a game mode) . Another game mode is to use the resources extracted to increase your military power , with the usual risks to you "recycle" your army.In short, the extraction task is an activity to be undertaken in parallel with your production, with eventual income doubled or more compared to a player playing without extractions.The only disadvantage is that the extraction to be made profitable , there must be a time of relatively large clearance ... It's up to you how to manage your business strategy !

From the technical point of view, extraction is at position 16 in the world map view, and is as a shipment traditional mission , except that it must be remembered that the extraction task is performed with drills .