Miasma Marshes

THE HOLY WOOD

Once you have the Miasma Wood from Al Mamoon, travel to Ding Dong Dell and the king will carve it. Unfortunately, the item is stolen. First off, go to the weapon store in Ding Dong Dell. The Cawstermaster will point you to a mouse with glasses. Locate the thieving mouse in Ding Dong Dell's upper area; there a narrow staircase that leads to the mouse and a light purple chest you can now unlock with the Mornstar (holds a Shimmering Scale). After speaking to the mouse, Gateway to Motor City and locate Phil.

Save the game and battle Phillips Nightmare.

PHILLIP'S NIGHTMARE

This boss is tough only because of the damage it can do. If you can clear Rank B in the Temple of Trials, you will have adequate stats and equipment to kill this guy.

Just remember to defend after the boss teleports and guard against Ill Will (point) and Rain of Terror (field)

PHIL'S AMBITION

Cast Take Heart and remove "ambition". You won't be needing that any time soon. Transfer it to Phil (Give Heart), grab your crap and move on back to la-la-land. Locate Pip the mouse and a cut-scene will give you the wood item back.

Head to the cat king in Ding Dong Dell, talk and then warp to Hamelin. Speak to the prince there to complete the item key you need to access the swamp. You can return to Perdida and speak to Khulan for access now.

BRAVING THE MIASMA MARSHES

Chest Tally - Miasma Marshes

Red Chest

Blue Chest

Green Chest

Purple Chest

4

2

1

1

Unravel Shadar's scheme by entering the Miasma Marshes. With the fog covering the islands in the southwest quadrant of the world, you know it's not over yet, so load up on ice and light magic for now.

Grab the armors (Dead Man's Garb and Nightarmor) in the southwest and southeast branches of the dungeon, then head north and east. Use Levitate to stay off the ground to avoid poison pits. Make sure to get every single treasure chest here (Use Chart Chests to help you) because you won't be able to return here until a post-game Errand is in progress.

Save and get ready to rumble (with light magic and preventatives).

VILEHEART

This boss is a floating freak. Viledriver is an area attack, but only affects targets near the boss. When it winds up, defend. Vilebreath is a poison attack.

Beating the boss is deceptively easy, but it won't be over until after a long series of cut-sccenes. Have Esther go out of Perdida to meet Swaine and get a cut-scene of Vileheart as he came back for round 2. There will be more cutscenes for Oliver, and then he will get the new spell, Mornstar. Use it in round two for a all to easy win.

Watch for Vilence (which is a strong single attack). Put your allies into an all out attack and use your Mornstar spell (light-based attack) (hits for 400+ damage) to finish the job.