TITLE: nkdclk
NAME: Lou Bruce
COUNTRY: USA
EMAIL: lou_bruce@yahoo.com
WEBPAGE: none at present
TOPIC: Inner Workings
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
MPGFILE: nkdclk1.mpg
ZIPFILE: nkdclk1.zip
RENDERER USED:
Blender 1.80a
TOOLS USED:
Blender 1.80a, Amorphium for Text Modeling,
Microsoft Image Composer and GIMP for textures, Terragen for the landscape
rendering on the face of the clock.
Blender 1.80a for Rendering, Audiorack32 for sound editing, DDClip Free
for final composition and soundtrack production and finally AVI2MPG1 for
conversion from raw AVI to MPG.
CREATION TIME:
2 Months
Final Rendering: 8 Hours
HARDWARE USED:
233 MHz Pentium MMX
ANIMATION DESCRIPTION:
A wooden clockworks stripped of it's case with it's face removed for the
initial scene.
A slow rotation of the camera from front to back and straight on to above
and finally below.
The hands slowly move out to make way for the face as it glides into place
from below the front.
The hands return, never losing there rotation during the move.
Finally the numbers appear in a small disorganized cloud and begin to sort
them selves out.
They begin to grow and jostle about. They pause one last time as there
respective postion become aparent and finally glide into place.
The clock fades as the hand reach midnight and the cuckoo sounds.
VIEWING RECOMMENDATIONS:
Window Media Player
DESCRIPTION OF HOW THIS ANIMATION WAS CREATED:
I had no idea where to begin with this topic. I toyed with animated photons
in a cut away of a lazer.
Then I remembered this article in "Fine Wood Working" about wooden clocks
and decided that wood make a challenging modeling project.
Rather than try to have the clock assemble itself in less than a minute I
decide to strip it down to the raw mechanism so that everyone could see the
basic machine.
Then I would add the face and numbers to tie it back into the everyday clock
that we are used to seeing.
For those of you interested in opening the Blender file, Blender is available
as a freeware download at www.blender.nl.