Discussion

I think some form of sanctify would be great in that it deals with sacred rituals and divinity and forms a nice contrast with the necro mummy stuff that we have, putting some attention on the other side of Egypt in pop culture.

I don't think that sanctifying for one turn is meaningful enough on its own. The opponent could wait on removal, just cast something else, then remove the creature next turn. I wonder if it could be some kind of counter that stays. For example: