[[File:Icon Food.png|right|thumb|Tab Icon]]'''Food''' can be obtained by foraging, [[Trap|trapping]], [[farming]] or hunting [[Animals]] and [[Monsters]]. Food refills [[Hunger]] and some [[Health]], depending on the quality of the food eaten. Almost all raw food can be [[Cooking|Cooked]] on a [[Campfire]] to increase the amount of Health/Hunger they restore.

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Notably, [[Meats]] can be used as bait, for the recruitment of [[Pig]]s, as offering to the [[Pig King]] for gold, and are a requirement to construct the [[Meat Effigy]]. Some Food, such as [[Monster Meat]] or [[Durian]] can damage health instead of restoring it.

Almost all Food slowly perishes and turns eventually into [[Rot]]. When Food perishes below 50%, it becomes stale. When Food further perishes below 20%, it becomes spoiled.

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{| class="wikitable"

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!'''Stage'''

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!'''Effect'''

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| style="text-align:center;color:green;"|'''Green (Fresh)'''

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|Restores the full amount of [[File:HungerMeter.png|24px|link=Hunger]], [[File:HealthMeter.png|24px|link=Health]] and [[File:SanityMeter.png|24px|link=Sanity]] for a given food

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|-

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|style="text-align:center;color:#BABA00"|'''Yellow (Stale)'''

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|Restores 2/3 of [[File:HungerMeter.png|24px|link=Hunger]], 1/3 of [[File:HealthMeter.png|24px|link=Health]] for a given food and doesn't restore any [[File:SanityMeter.png|24px|link=Sanity]]

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|style="text-align:center;color:red"|'''Red (Spoiled)'''

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|Restores 1/2 of [[File:HungerMeter.png|24px|link=Hunger]] for a given food, doesn't restore any [[File:HealthMeter.png|24px|link=Health]] and decreases [[File:SanityMeter.png|24px|link=Sanity]] by 10

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|}

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*Any kind of cooked meat lasts longer than any raw meat, but any kind of raw vegetable lasts longer than any cooked vegetable.

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*Food dropped on the ground will '''perish''' at a rate of '''150%''', while keeping it in the '''[[Ice Box]]''' will reduce the rate to '''50%'''. At [[Winter]] the food perish rate is additionally reduced by '''25%'''.

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*The stale and spoiled effects do not apply when eaten by [[WX-78]].

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*The effects of eating stale or spoiled food are worse when playing as [[Wickerbottom]]. Stale food will only give 1/3 of the hunger and 1/4 of health. Spoiled food will restore only 1/6 of the hunger. The rest of the values is the same as other characters.

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*Cooking Food on fire or in [[Crock Pot]] halves the spoiled amount of the Food.

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*[[Tallbird Egg]]s, [[Mandrake (item)|Mandrakes]] (raw and cooked), the [[Deerclops Eyeball]] and the [[Guardian's Horn]] are the only Food items which don't spoil.

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*Food cooked in the [http://dont-starve-game.wikia.com/wiki/Crock_Pot Crock Pot] and meat dried on the [http://dont-starve-game.wikia.com/wiki/Drying_Rack Drying Rack] do not begin to spoil until picked up.