The digilines mod existed for some time already, even without getting noticed by many people. Now I decided to release it aside from mesecons to spread it.In fact it's not only and addition to mesecons, but can also be used by other mods, use your creativity!Presenting: The minetest counterpart for real-life digital bus systems like i2c, SPI, RS232, USB, OneWire, ...

So, what is it good for?Use case 1: Link luacontrollers together; Use them as port expanders or even create a dynamic network. For this use case, I can recommand The Tic-Tac-Toe Machine on the Mesecons Lab by Uberi which demonstrates this feature impressively.

Use case 2: Hook up external Hardware to a luacontroller. At the moment a Real Time Clock (RTC) that gives you the current timeofday, a light sensor and an LCD display are included.For the display, just send your text on the channel you selected when right-clicking it, in order to retrieve time or light data, send a "GET" to RTC or light sensor on the selected channel.

For developers: See the RTC, Light Sensor and LCD code to develop your own things using the digilines features.

Traxie21 wrote:So people could create extra hardware to interface with diglines?

Yes, that would be awesome. You could make inputs (temperature, moisture, pressure sensor, keyboard input or Node detector), computing stuff (memory chips, or sth. like the luacontroller) or effectors (displays, lights, node placer).

Just think of what bus systems are used for in real life, they're just everywhere!

There should be a type of ore that after you mine it, you can craft it into digiline parts, like mese with mesecons. I will try to do that, but I need to wait until I can use a computer that minetest works on.

Last edited by 12Me21 on Mon Mar 25, 2013 19:08, edited 1 time in total.

This is a signature virus. Add me to your signature so that I can multiply. Don't ever save anything as a JPEG.

Wow. That LCD display is insane! I tried to do the same sort of texture combining to tile a background color for "dyed" stone with an overlaid texture, but I guess my texture names were WAY to long for even a few tiles (crashed the server when the final texture string was apparently long enough it didn't want to send it to the client). Seems like we might need some kind of API method for at least simple text-based dynamic texture creation....

Last edited by prestidigitator on Mon Mar 25, 2013 20:04, edited 1 time in total.

Is there really a need for crafting recipes? I mean, I would never use something like digilines in survival mode, the gameplay in survival is just totally different.You likely only need these things to make giant structures (for most use cases at least) and you wouldn't build them in survival mode anway IMO.

Jeija wrote:Is there really a need for crafting recipes? I mean, I would never use something like digilines in survival mode, the gameplay in survival is just totally different.You likely only need these things to make giant structures (for most use cases at least) and you wouldn't build them in survival mode anway IMO.

There is always a need for crafting recipes. People like me find a lot of joy making things like this in survival mode because it has a feeling of accomplishment and it definately gives you an additional thing to add to your survival house. So please, create a crafting recipe.

Not really, thtat video would have also been possible without digilines. You know, mesecons is some kind of low level electronic stuff that all sorts of modern electronic devices use. But often, different parts of devices need to communicate, like your Computer with a USB stick or a washing machine's control panel with the interior. It would be too complicated to make this kind of communication on a low level base, instead, you create some bus wire like i2c, USB or digilines that makes communication easier and on a high level.See the TicTacToe-Machine on http://uberi.mesecons.net for an example usage. If you still don't understand what I'm talking about, this mod was not made for you, just ignore it.

Jeija wrote:Is there really a need for crafting recipes? I mean, I would never use something like digilines in survival mode, the gameplay in survival is just totally different.You likely only need these things to make giant structures (for most use cases at least) and you wouldn't build them in survival mode anway IMO.

There is always a need for crafting recipes. People like me find a lot of joy making things like this in survival mode because it has a feeling of accomplishment and it definately gives you an additional thing to add to your survival house. So please, create a crafting recipe.

I agree, I have been experimenting with mesecons in a Survival Mode world, and I'm working on creating & balancing digilines recipes. I will probably submit to the github when I'm done. Thanks Jeija for making such a cool mod!

Jeija wrote:Is there really a need for crafting recipes? I mean, I would never use something like digilines in survival mode, the gameplay in survival is just totally different.You likely only need these things to make giant structures (for most use cases at least) and you wouldn't build them in survival mode anway IMO.

There is always a need for crafting recipes. People like me find a lot of joy making things like this in survival mode because it has a feeling of accomplishment and it definately gives you an additional thing to add to your survival house. So please, create a crafting recipe.

I agree, I have been experimenting with mesecons in a Survival Mode world, and I'm working on creating & balancing digilines recipes. I will probably submit to the github when I'm done. Thanks Jeija for making such a cool mod!

Jeija, I have created recipes for digiline and digiline_lcd , and have submitted a pull request on the digiline Github. Please review when you get the chance.