For those not familiar with Ludum Dare, it's a contest where you build a game (including all assets) from scratch in 2 days.

This isn't the most polished thing I've ever made, but I'd say it's definitely playable. Known quirks: - Player's hitbox is too big. Just didn't think about it until it was too late. - Sprite hitboxes are wonky for anything other than the player - causing them to sometimes overlap the rest of the world.

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