Steam for Linux

Seriously, without raw mouse input, it's downright impossible to play at a competitive level in the same way I do on Windows. Even though I disable mouse accel on every start, and set my DPI properly, aiming feels extremely inconsistent and choppy for someone who's used to the game feeding directly from the mouse data.

PLEASE!. It's the only thing keeping me from going back to Linux, raw mouse input is now working perfectly as far as I'm aware in Wine, so a couple non-native games that used to draw me back to Windows are no longer an issue...

While it feels a little different then under Windows (I got Razer Abyssus), I wouldn't say it cripples my aim in any way. And it's not like TF2 action is fast, you got "years" to make decision and aim in comparison to most real competitive shooters, like Xonotic or Warsow :)

Tho I would love to see something like RAW input in Source Games, just for sake of nontechnical users.

While it feels a little different then under Windows (I got Razer Abyssus), I wouldn't say it cripples my aim in any way. And it's not like TF2 action is fast, you got "years" to make decision and aim in comparison to most real competitive shooters, like Xonotic or Warsow :)

Tho I would love to see something like RAW input in Source Games, just for sake of nontechnical users.

I don't think you read my post.I already disable accel on startup, and my dpi is set with a third party tool to the same value I use on Windows (2000 DPI, I don't max it because on Windows it ♥♥♥♥s up my desktop cursor speed).

And it completely cripples my aim because I don't get the same smooth movement I got on Windows, that means that my brain is filled with less images of cursor movement per second, therefore, it's way harder to aim.

On pub level? Sure, topping scoreboards, no issue. But when I play lobby or comp, or even on a decent pub, I don't want my computer to handicap me. The TF2 Linux port does exactly that. No raw input => Not maximum performance.

Seriously, without raw mouse input, it's downright impossible to play at a competitive level in the same way I do on Windows. Even though I disable mouse accel on every start, and set my DPI properly, aiming feels extremely inconsistent and choppy for someone who's used to the game feeding directly from the mouse data.

PLEASE!. It's the only thing keeping me from going back to Linux, raw mouse input is now working perfectly as far as I'm aware in Wine, so a couple non-native games that used to draw me back to Windows are no longer an issue...

So I BEG you Valve, please implement raw mouse input.

#xset m 1 1 should get rid of acceleration (although there are other ways of doing it, editing xorg, settings in the different desktop environments and so on)

If you're still experiencing issues with choppiness it sounds more like performance issues.

The raw input option isn't doing anything special, just avoiding a similar quagmire of places in windows where mouse settings are potentially changed or munged by windows itself or 3rd party addons like logitech's setpoint and so on.

If you've configured the mouse in linux as you've said you have, the problem with smoothness or lack of it is elsewhere (which is, as you can see from nearly every other thread on the subject of TF2 on linux, absolutely the case for plenty of people)

Seriously, without raw mouse input, it's downright impossible to play at a competitive level in the same way I do on Windows. Even though I disable mouse accel on every start, and set my DPI properly, aiming feels extremely inconsistent and choppy for someone who's used to the game feeding directly from the mouse data.

PLEASE!. It's the only thing keeping me from going back to Linux, raw mouse input is now working perfectly as far as I'm aware in Wine, so a couple non-native games that used to draw me back to Windows are no longer an issue...

So I BEG you Valve, please implement raw mouse input.

#xset m 1 1 should get rid of acceleration (although there are other ways of doing it, editing xorg, settings in the different desktop environments and so on)

If you're still experiencing issues with choppiness it sounds more like performance issues.

The raw input option isn't doing anything special, just avoiding a similar quagmire of places in windows where mouse settings are potentially changed or munged by windows itself or 3rd party addons like logitech's setpoint and so on.

If you've configured the mouse in linux as you've said you have, the problem with smoothness or lack of it is elsewhere (which is, as you can see from nearly every other thread on the subject of TF2 on linux, absolutely the case for plenty of people)

This and perhaps you should check if vsync in NVIDIA/ATI drivers or TF2 is off, cause it creates massive input lag even under Windows.

I still agree to the topic starter, because with a raw mouse input option you will get all those settings with mouse within the game, not in the hole desktop experience. "xset m 1 1" is awesome for gaming but not so good for desktop usage, I think.

I tried using xset m 1 1; I remember that it didn't work on Arch Linux because I think it was deprecated, anyway, on Kubuntu, I did notice a bit of a different behavior tho I was deactivating acceleration with xset by setting mouseaccel to -1 on my mouse props.

In any case, it's still awful and choppy. Completely unplayable.

I'm gonna try disable sync to vblank now on the nVidia driver, I'll tell you how that goes.