Hints and Tips:

Will perform a brief block then counter attack with either L2 while two-handing or R2 while one-handing. The block lingers longer than the animation indicates.

Since it is a block, if timed well, a guard break can stop your attack and get you stunned.

Coupling the ability to block an attack while attacking, and having high poise, will allow you to absorb two hits from your opponent without disrupting the attack animation. This can be very useful in PvP.

Because of its high stability and reasonable durability along with decent reductions except for magic, this sword's guard is superior to most weapons.

The weakness of this sword would be the lack of horizontal swing, only one handed R1 second swing and two handed R2 second swing. Recommended to pair a straight sword as sidearm.

Trivia:

It loosely resembles a molten Dragon Bone Smasher from Demon's Souls, with a damaged hilt.

One of the very few weapons introduced into Dark Souls 2 and carry over into Dark Souls 3

Table Key

Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths.

Requirements/Parameter Bonus

Attack Values

Damage Reduction (%)Reducing the elemental damage taken in %

Auxiliary Effects

Others

Strength

Physical

Physical

Bleeding

Durability

Dexterity

Magic

Magic

Poison

Weight

Intelligence

Fire

Fire

Petrify

Faith

Lightning

Lightning

Curse

Magic Bonus

Counter Strength

Stability

Fire Bonus

Poise Damage

Lighting Bonus

Cast Speed

Dark Bonus

Range

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E. The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat]. This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.Weight: How much the item weights when equipped. Stability: How well the player keeps stance after being hitAttack Type: Defines what kind of swing set the weapon has.Regular(R), Thrust(T), Slash(Sl), Strike(St)