Disrupting shout changes, once again PvP stuff gimps PvE

Now clearly having a warrior in raids with double interrupt is only a minor utility, but in PvP having double interrupt is a little too powerful. Nerfing PvP and affecting PvE once again. Disrupting Shout no longer has a part in SoO except in Garrosh, this tier now has 1 talent for 1 fight in PvE and everything else is useless.

Speaking on behalf on all classes, I'm really getting fed up with PvP nerfs affecting PvE

If your group needs you to have 2 interrupts your group is bad and has bigger problems.

This nerf isn't going to stop Warriors from being brought to raids unless you're terrible at everything except interrupting, at which point it's kind of your own fault... DKs, Mages, Warlocks, Shamans, Druids, Paladins, Monks, Rogues, Hunters are all brought to raids, and they all only have 1 interrupt. So... Try again.

So what? Especially that we are at the end of an expansion, how is this a real problem?

It's not a problem

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Originally Posted by Lazu

Warrior Nerfs-> Sky is falling.

PvP nerfs affecting PvE, what part of that was hard to read?

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Originally Posted by Rucati

If your group needs you to have 2 interrupts your group is bad and has bigger problems.

This nerf isn't going to stop Warriors from being brought to raids unless you're terrible at everything except interrupting, at which point it's kind of your own fault... DKs, Mages, Warlocks, Shamans, Druids, Paladins, Monks, Rogues, Hunters are all brought to raids, and they all only have 1 interrupt. So... Try again.

Now clearly having a warrior in raids with double interrupt is only a minor utility, but in PvP having double interrupt is a little too powerful. Nerfing PvP and affecting PvE once again. Disrupting Shout no longer has a part in SoO except in Garrosh, this tier now has 1 talent for 1 fight in PvE and everything else is useless.

Speaking on behalf on all classes, I'm really getting fed up with PvP nerfs affecting PvE

Well, its sucks, but already got used to Blizzard using the easy way when balancing PvP. They could have made it if Pummel or DS hit a player target it triggers the 15s CD, while if they hit a Non-player target it doesnt trigger it. But again its blizzard, why try to think a bit, when you can just nerf things the easy way.

Originally Posted by Kazdum

haha its fun when dragon slayers cry about how a little change will affect them when the entire pvp scene has been destroyed because of pve.

No, no, no, the so called dragon slayers never had an issue with PvP, its the PvP heroes that always had problems with Dragonslayers owning them at their own game. PvE players never qqed how someone who does PvP beats them in PvP, its the PvP heroes tears that started all the changes in the past of wow that had to do with balancing PvE around PvP.

No, no, no, the so called dragon slayers never had an issue with PvP, its the PvP heroes that always had problems with Dragonslayers owning them at their own game. PvE players never qqed how someone who does PvP beats them in PvP, its the PvP heroes tears that started all the changes in the past of wow that had to do with balancing PvE around PvP.

Like in this thread.

Originally Posted by Rethul Ur No

PVP is a minigame.

What a shame majority of tryhard "hardcore raiders" suck at that minigame, so they hate it.

Well, PvE crap is always getting in the way of my PvP, so I have very little sympathy.

Best examples: Recent DK, Ele and hunter buffs -_-

How can you complain about an interrupt getting nerfed in PvP? If anything disrupting shout is still as powerful in PvE because it's a freaking AoE interrupt. Besides that I seriously doubt you'd need even more than 4-5 interrupts in a raid lol. Nearly every class has an interrupt anyways.