Practiscore Elo Ranking Update?

A buddy of mine and I were talking about the PS Elo ranking thing, and how you could go about overhauling the classification system based upon a weighted average of classifiers and your Elo rank. We were thinking that would be a pretty nifty system and shouldn't be difficult at all for some statistics major to figure out.

Does anyone know where that project stands? The last update I heard from Ken about it was pre-Nats in September, where it was forecast to go into Beta post-Nats in October.

Pretty sure it's just something Practiscore thought would be cool to do.

From what I understand it was some interns that were computer science seniors and got put to work on it just as a project. I do want it to go live though, both for funsies and for the potential of classification stuff. Though I doubt that would ever actually happen.

From what I understand it was some interns that were computer science seniors and got put to work on it just as a project. I do want it to go live though, both for funsies and for the potential of classification stuff. Though I doubt that would ever actually happen.

Ken Nelson gives interns / new hires to his main company jobs for practiscore so he can evaluate their coding before putting them to work on more sensitive projects.

The ELO ranking is likely one of those projects. It exists (or will) because Ken thought it was a cool idea.

What is this ELO ranking thing? I cant find any info about it aside from this thread.

A method of ranking someone's skill in a particular game/sport/whatever. In a nutshell you have a ranking (say, 1000), and it adjusts as you win or lose to people. It's weighed so you lose less and gain more points if your opponent's rank highly outclasses your own. For example if you had an average run of the mill ELO ranking and beat a bunch of GMs your ranking number would jump up a bunch, but if you won against a bunch of D class guys it would barely budge.

It's basically just a number that reflects your win/loss skillz at any particular time. The appeal is it's constantly updated based on your opponents, versus a snapshot system like the USPSA classifiers (which in the case of PCC can also inaccurately reflect someone's skill level). As a shits and giggles thing it would be interesting to look at.