It doesn’t matter that it’s in beta, if the game is enough fun to last as a long term MMO, this sort of mass exodus of players after only a few months should be worrisome at best.

Most people I have played with love this game for what it could be but have been continually disappointed that the changes it truly needs appear to be just not being made anymore to Buy Albion Online Gold. The ones that were made have been rather on the late side IMHO and I think this also contributed to the loss of activity for many guilds. As you said, this diminishes the player base’s ability to test the large scale effects of any new mechanics or features. I could write a list of such things and give my opinions but I think I’ll wait until I have the time to contribute that in a constructive way to feedback.

Anyhow a wipe is a good hook for getting a lot of those players (and new players) to come back and it’s disappointing to hear that it is not being considered for multiple months. That either means nobody in charge is seeing the value of a wipe, or they don’t have the capacity to get to a meaningful place in terms of game mechanics to wipe for several months. Both prospects have me questioning this game’s future, unfortunately. Here’s hoping that it happens sooner rather than later.

I think these beta periods are too long for this type of Albion Online Powerleveling. I mean in the end this is game offers endless war for long term of gameplay but do you really commit fully now when there is always that incoming wipe and progress going to be deleted? We have seen these wars and we have tested a lot stuff but is it worth to commit fully for months and months just to get all that stuff wiped sooner or later. No.

Games like these needs shorter periods for beta if you want to keep player-base interested. Either make smaller updates more frequently or just add small stuff/fixes evenly and when it’s time to add bigger update make it with wipe.

Yes this game needs lots of content and rework and you don’t really want to keep wiping progress frequently but 6-12month beta in game like this won’t be healthy for game in long term for sure.

This is now a long Beta, with many changes in the works, that will require a lot of time to be implemented. If you check the fame board in game, 7400+ characters gained fame this week. There are still a lot of players in game. Bercilak stated early on, that this Beta test would run until Cheap Albion Online Gold. That is a test in itself, SI keeping the servers running 24/7 with a short 1hour daily maintenance.

The New Death Mechanic results in little consequence and incites a “just buy time” mentality. <<

In PvE, what is the point of Resurrection or heals? Or even Energy regen if you can just die and be up with 10000k Albion Online Silver? After learning how this mechanic works I noticed players actually inclining to exploit it. It literally feels as though consequence has been removed from dying in PvE. I felt myself inclined to exploit it.

This mechanic undermines healing classes as well as tanking classes. Who needs a tank if you can just rotate who dies and they will be back in battle before the next guy dies?

In PvE I can now duo bosses with my brother that I could never before, simply because we just “buy time” if someone dies, scramble, mitigate damage etc. Our presence in dungeons is excessively pervasive because… there is little to no consequence for bad engagements or bad-aggro or anything. It’s very easy to scramble until the fallen comrade is back up. You can alternate who is killing a boss and the other will be up before the one is KO.

> people come to the game for what it was originally (as stated by peers)
> the majority who arrives, complains, never stays anyways (they never were going to)
> the complaining changes the game, decreases risk vs reward, softens everything
> the carebears leave, as was always the case (follower types to Buy Albion Online Gold, game hoppers)
> the loyal players leave, as the game is not what it was originally, it is now bland, soft, standard
> there is no consistent or targetted player base anylonger
> game now like all the others

Etc, embody these types of things and the albion online gold market. Try to please the cearbears and the game dies, there is no way to modify this death mechanic to make this work. Hard loot should be “ON.” Period.

Is this not a pc game, is this a low claas for movile game, is this not a combat skill based game, block target and ever hit, is this not a tehory craft game, this is not a stats game no agility no strong no intelec , is this not a construction char game, no dodge no parry no block ,no critical… i never see a game whitout critical damg…. oh wait in the mario bros and space invaders to Buy Albion Online Silver, is true, is this not a moviment based combat game, the movement is a nightmare, all mobs are more fast, the ranged skils are absurde low, the mele slkils are absurde long, whitout counters, only sprint for survival habilites etc etc ….dungeon exit in the midle of the boss and respawned mobs … is a joke ….

any friend see more map for having better monitor i me see more than a tablet player or a low monitor player… lol is this a real joke, someone heard about the war fog ?? no ??
sandbox ? gank for free is not a sandbox and etc etc etc

the game less populacion … any wait other thing ? i need 2 weeks for see all is, any peoples need only any hours days weeks mounths …
this game is died for a single reason, is a low quality and low tecnichal game whit a bored and primitive combat sistem

I logged in today after like 2-3 months and i see what you mean about the population. Feels so empty Albion Online Powerleveling. I feel like they gotta rethink the early progression on the game. I get really bored just going around collecting wood and rocks for hours and that’s all the game feels like to me. Collecting resources the WHOLE game. I am not saying to lower the resources needed to accomplish this or that but there must be a way to make it so it’s not so boring. That is just my personal opinion because that is why i personally don’t feel like playing specially since it’s going to be wiped, which is understandable of course. However i have played other games in the past that have been in beta and alpha and i did enjoy playing it because it would prepare me for launch. Sadly it is not the case with Albion because it doesn’t keep me interested. Again guys, this is just the way i personally feel.

Sandbox interactive, i think you have ALOT of rethinking to do to make this game more interesting. Don’t let this title die out before it is even launched.

Game has changed so much in the past year+ that it’s completely different game than it used to be. Tell me more about that “Original Vision” and what have left of it in the current state of the game.

Also, releasing will do nothing, same problems will arise in 2-3-4 months after release, and population will go lower and lower again.
Basic game mechanics which are broken now needed albion online gold for sale, that’s what needs to be done, not a fucking “release” for few months up until half of the core of this game will decide to quit like they did now.

This isn’t intended to be a complete troll thread, but more just my opinion after playing pretty heavily for over a month. I can understand why people love this game. The graphics, game play, storyline, world. pve and pvp are all very well done, however there are many things that make this game unplayable for casual and non expert gamers. The grind is just way too ridiculous. My main is a 46+ FM needs that needs 47 BNS Gold to upgrade its weapon. 12 for the cost and 35ish for the moonwater secret technique. Then I have to wait another day for the trans stone to complete. I’ve tried soloing Brightstone and obviously that didn’t go well.. Not to mention non of my accessories are siren and need ridiculous amounts of grinding as well. I’m not an instant reward guy, but even getting to this point was pretty rough. I know MMOs are grinding, but come on. We all seek to hit the highest tier as soon as possible, but I don’t see it any where in sight.

I understand the level of skill this game takes is what makes it special, but the learning curve is pretty rough. I watched vids read tons of threads, but I get wrecked in PVP and I’m not even gold. Which is fine except the game pushes you to PVP for souls. After the 4th day of getting smashed on and I just quit pvp entirely. I’d play a class that is easier to learn, but there no way I’m grinding to 45. That and we don’t have a universal vault so I can transfer Blade And Soul Gold and stuff over to make it less of a hassle. I guess I could try sparring and practicing but the dailies take up most of the day as it is.

I’m sure there are plenty of people that enjoy all the grinding, but I guarantee you 2/3s of people have or will quit in the near future. My friends have all quit after hitting 45 and seeing the upgrade reqs. This isn’t Korea. The majority of Americans aren’t going to play a game where it can take a week for an upgrade. I hear it doesn’t get easier as we higher either. People paying 1,000s of dollars instead of playing. I noticed the twitch viewers has dropped dramatically and I understand why. This game is for elite American and regular Korean gamers. I commend you. You guys are impressive, but my guess is the player base will only be small amount of you because every else has bailed. Oh and the bots….

I think we should set a motion to stop this blatant sexism. Let’s stop posting here on this website, forever, as it is obvious that these people are sexists who of course promote sexism and perpetuate this disgusting cycle with BNS Power leveling. BnS is an evil disgusting sexist game and we should just quit forever as it is obvious that this is what the developers want to promote.

As much as I firmly believe that NCSoft is one of the worst distribution companies out there, I still wouldn’t think that they’d be dumb enough to take 2000 BNS Gold off of you for no reason at all.

What I would believe is that its either:
1. Scam conducted by another player (hacking or whatever you wanna call it)
2. An error which their support should be able to fix.

Now, there is a bit of an issue with the above two options.

As for option #2, you are fine. They will just refund you.
As for option #1, you are in big trouble. Even if they give you back your money (if they won’t, your bank will refund it to you and take it back by force), your NC account will be banned and will never be unlocked.

You can look this up on your own if you want to earn more Blade & Soul Gold. If an NC account is hacked and someone else loggs into it and they find out, they don’t provide an option for unban. They tell you to go ahead and create a new one. If you have ANY wealth on your current account, I would highly recommend you to go ahead and transfer it over to a smurf.

There are many examples to find both on the official forums and here about this, if you won’t take my word for it, search for it or be a victim of it. Its up to you.

Through, I think someone probably hacked my account. It’s pretty baffling to me how they can hack it so easily.

Also, how the hell did the hacker draw out $100 x20 when the max NCsoft ever let me buy was $100 in total (did it in multiples of $10-20). I guess they have a limit for how many purchases you can make but not how much you spend per purchase =/

At this point, I’ve given up on the BNS Power leveling. It’ll probably get banned but losing $100 spent is better than losing $2000

To start, I don’t think they should force PVE players to PVP, and vice-versa. I love to play solo PVE most of the time, and DID enjoy doing dungeons with other players but I’ll get back to that in a bit. It is definitely forced on both ends, because while I can ignore Arena and “just not do it”, there is a lot of content I’m missing, some even very crucial to the gaming experience which is not cool. While Misty Woods and the outer-world PVP isn’t so much BNS Gold, I didn’t like how I’m forced to do those missions for my at the time weapon upgrades and necklace upgrades. There should be multiple options on how to obtain mandatory items such as these upgrades and more. Don’t want to PVP? Okay, farm this boss. Smaller chance to get, but it still gives me that option to stay away from PVP. It gets real serious when I need 450 soulstones, 110 moonstones, and there’s no real reliable way to get these via PVE. Same goes for PVP players, there are PVP players that are entirely focused into beating other people and that’s great. But, how do PVP players get stingers? They can’t get it without doing dungeons and if there is a way, it’s probably extremely annoying since you need a crazy amount of them. Which brings me to my next subject.

I repeat, I love playing solo. I don’t like to be dependent on others to get what I need. Dungeons are very fun, but only when you find a bunch of unicorn players with decency and feelings, or a guild. Prior to this game, I’ve never played a game where loot was auctioned and when I first started this– I didn’t like it so much. I felt like it defeated the purpose of joining random folks who I would want on my team to beat this dungeon, only to turn on them outbid them and make them re-run the dungeon if I took the item they wanted. I got used to it, not a big deal. But boy, oh boy—does it get real annoying, when you need 100-300 stingers at a time to get to a decent AP level for the inpatient Blade And Soul Gold, rude and inconsiderate players that rule the LVL 50 dungeons, not to judge and ditch you to death–because you don’t meet their standards. Being outbid by Gamma, the Credit card warrior, that pay 3G per stinger that drops…isn’t the point to save money? If you’re going to bid 3G per stinger….buy it at the damn marketplace.

Solution? Buff dungeon MAT drops only, and add a solo-able version of the dungeon. Why does this make sense? I–The PVE player can peacefully grind my 1-10 stingers alone, without being outbid by King Midas over here. I won’t have to deal with the AP focused losers that forget there’s a person behind the other screen, leave the game before it even loads, and how the dungeons require skill more than AP. (Although sometimes….AP does say a lot. But when it’s like 10-40 points off….c’mon….),and best of all! It’ll give players the knowledge on how to run the dungeon properly, without pressure from other players, or finding a guild tolerant enough to deal with their mistakes. Resulting, in less people failing in Yeti and such! Want costumes or a mass amount of mats? Do a dungeon and bid for it. But again, the option is there for the player that doesn’t want to have to deal with people’s immaturity. I have 588 AP, I did Yeti today with 3 players that–AP wise were able to do it. But had no idea, that the Yeti even had a certain way of beating him and that there are phases and things they need to avoid. Although it was a headache, I stood with them patiently while most people left before the game began, or raged,made them feel bad and THEN left. We all have gotten abused by Yeti at some point, it was new to us too…Have some decency.

Now I believe, that this is never going to happen and I’m going to have to find a way to get my mats. But I wanted to put the suggestion out there and hear your thoughts on this or other suggestions on how we can make this better. To put it out there, I bought the Masters Founder pack when it was released R4PG BNS Gold pack, I really want to support this game but it’s becoming a tad ridiculous with how players are now n days. I thought LoL players were mean.

Also note, that I didn’t mention too much of the PVP side of things because I don’t PVP outside of Misty Woods….which is why your input is greatly appreciated.

There doesnt seem to be lol. I still see people converting to blue and able to get in despite it being “full” on mushin. And even if it is capped, its too high of a cap. Nothing is stopping armies of blues to essentially hog all of the channels in misty all day long and get all the spoils lol. What is the point of “factions” if the only way to win is to pick the side that is up 10:1.

The comparisons to other mmo with limiting channels to force even faction numbers sounds like a great idea to Buy BNS Gold. A better idea i think should be having some channels locked to certain factions at places like misty so at least reds & blues can organize and get things done without being screwed over. It just seems silly that you get punished for going with the faction you want because there are no procedures or barriers to prevent complete & utter dominance. I Know in the real world thats how it works, numbers = win, but this is a game and faction things like bw & ogres etc are kind of essential if you dont want to take the slow road.

I don’t see NCSOFT being as actively engaged as the guys from Arenanet when it comes to these things. Common sense would tell you to place a lower cap so people couldn’t jump into the dominating faction if the population difference is too great and more incentives in joining the opposing underdog faction. An example would be more rewards (soulstones) or increased exp/prestige pts reward for the underdogs. Also, allowing guilds to switch over to the weaker faction without losing level would help.

The biggest deterrent at this point is rewards from R4PG BNS Gold Store. One faction is dominating so much that it’s impossible for the other to even complete tasks like killing BW or Ogres.

See the stacks of 50+ Misty Woods Keys? You can thank the Chinese Summoner Brigade for it. There are hundreds of them. They farm ogres all day every day. If ogres spawn in your channel, you can bet 100% that Chinese Summoner Brigade will be there to kill them soon, if they’re not already. They kill the ogres on timers. Sometimes they even do BW (also on a timer, they always show up like 2 minutes before these things spawn).

Since day 1, Poharan’s Cerulean side has been “full”. Literally every single channel in Misty is dominated by Ceruleans. Whenever Crimsons are found in a channel farming tokens Blade & Soul Gold, they’re all quickly killed in a short war where blue is always victorious. I saw Crimsons attempting BW for the first time last night but they were taken over by blues, as expected. I’ve never seen Crimsons attempt ogres or anything like that.