These
images are taken from a fly-through animation I created using 3D Studio
and Lightscape. The environment is a proposal for a corpoate-raider-surfing-superhero
game interface. The user gets off an elevator and finds an apparantly abondonded
corporate headquartes. There is a note on the reception desk--"Gone
surfing. See you on the beach". The user selects game elements, such
as character type by selection elements in the long hallway. The different
Hawaiian shirts are icons for differing character types.

After
the user has traveled through the interface hall he/she arrives at The Greenroom,
where surfboard selections further refines the player's character, the first
challenge of the game is to get on a board and surf out the hole in the
roof.