Assassin

Assassins are masters of the double-bladed lightsaber, making them intimidating opponents at close range. They can infuse their blades with the force for extra damage, utilize stealth, and drain the health away from their opponents.

Playing an Assassin

Assassins specialize in close-range combat, but can remain effective up to 10 meters as well. The Assassin has the ability to cloak himself to remain invisible and is very self-sufficient with a number of snares, some ranged abilities, and many other abilities.

Depending on the Assassin's build (Darkness, Deception, or Madness), the priority list of skills will vary as follows:

Reduces the pushback suffered while casting Crushing Darkness and Force Lightning by 25%. In addition, each time your Force Lightning deals damage, you have a 33% chance to recover 1% of your total force. 3 ranks.

Direct damage attacks have a 10% chance to grant Exploit Weakness, causing your next Maul to ignore 50% of the target's armor and cost 50% less force. Cannot occur more than once every 10 seconds. 3 ranks.

Activating Force Speed now removes all movement impairing effects and Force Shroud lasts 2 seconds longer. Additionally, using Cloud Mind while Dark Charge is active will no longer reduce threat, instead taunting all enemies within 15m and forcing them to attack you for 6 seconds.

Whenever you successfully parry or deflect an attack, you recover 1% of your total force. This effect cannot occur more than once a second. In addition, your melee and ranged defenses is increased by 2%. 2 ranks.