Since you're building the ORC level, check if you have more than 27/28 effects in the flipped room
EDIT: Actually I had the same issue now, from what I can see the limit for effects it's of 20 on flipped rooms :/

Since you're building the ORC level, check if you have more than 27/28 effects in the flipped room
EDIT: Actually I had the same issue now, from what I can see the limit for effects it's of 20 on flipped rooms :/

Could somebody help me with enemy's health bar?
I already use it for showing the bar when the enemies are being targeted, this is a small bar. But I also need the big bar for boss enemy, and this bar must be shown all the time the boss is alive. I turned off the GT showing small bar for usual enemies, but the new setup does not work. Not sure what is wrong here:

(So, we can see now, using the hundredfold of the proportion, we could prevent the problem of "the solution of the dividing operation is a whole number" thing.
If we'll perhaps realize that this is still a bit unaccurate - because the appearance of the MHP is not at unit 100 but 98-99 -, and it bothers us, then let's increase on the proportion: not hundredfold, but thousandfold etc. But this time don't forget dividing by not 100, but 1000 etc.)