Shield Saver (Whenever one of your shields would be broken, you maydestroy this creature instead.)Power Attacker +2000When this creature is destroyed, choose any number of your opponent's creatures with a total power of 4000 power or less and destroy them.

"Risking your very life for protecting what needs to be protected. That is what it means to give your all." -Balzark "Fire Blast" Dragon

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Bocco Lupia (DMC-62)

Collector Number: 5

Rarity: Promotional

Type: Creature

Race: Fire Bird

Power: 1000

Mana Number: 1

Cost: 4

Civilization: Fire

Artist: -

Card text:

When you put this creature into the battle zone, for each Dragon in your battle zone choose 1 of your opponent's creatures with "Blocker" and destroy it.

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Bolmeteus Steel Dragon (DMC-65)

Collector Number: 6

Rarity: Super Rare

Type: Creature

Race: Armored Dragon

Power: 7000

Mana Number: 1

Cost: 7

Civilization: Fire

Artist: Shishizaru

Card text:

* Double breaker (This creature breaks 2 shields.)

* Whenever this creature would break a shield, your opponent puts that shield into his graveyard instead.

Part robot. Part Dragon. All robo-Dragon.

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Bolshack NEX (DMC-67)

Collector Number: S3

Rarity: Super Rare

Type: Creature

Race: Armored Dragon

Power: 6000+

Cost: 6

Civilization: Fire

Artist: â– Toshiaki Takayama (

Card text:

* When you put this creature into the battle zone, search your deck. You may choose 1 card with "Lupia" in its name and put it into the battle zone. Then, shuffle your deck.

Your creatures that have Dragon in their race each cost 2 less to summon. They can't cost less than 2.

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Dark Lupia (1Dream)

Collector Number: 3D

Rarity: Very Rare

Type: Creature

Race: Fire Bird

Power: 1000

Mana Number: 1

Cost: 3

Civilization: Darkness

Artist: Syuichi Obata

Card text:

* When one of your creatures that has Dragon in its race is destroyed, you may destroy one of your opponent's creatures.

When the spirit of his friends dies out, he shows the power of his anguish.

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Flamewing Dragon (DMC-62)

Collector Number: 4

Rarity: Promotional

Type: Creature

Race: Armored Dragon

Power: 7000

Mana Number: 1

Cost: 7

Civilization: Fire

Artist: -

Card text:

When you put this creature into the battle zone, search your deck. You may choose a Fire Bird from it, show it to your opponent, and put it into your hand. Then, shuffle your deck.[Double Breaker]

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Genji Double Cross, Blastdragon (DM-38)

Collector Number: 3

Rarity: Very Rare

Type: Creature

Race: Armored Dragon/Flame Command/Samurai

Power: 7000

Mana Number: 1

Cost: 6

Civilization: Fire

Artist: Toshiaki Takayama

Card text:

* Speed attacker (This creature doesn't get summoning sickness.)

* When this creature attacks, you may choose 1 of your opponent's creatures with "Blocker" and destroy it.

* Double breaker (This creature breaks 2 shields.)

Kung Fu Soul

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Mach Lupia (DMC-62)

Collector Number: 18

Rarity: Promotional

Type: Creature

Race: Fire Bird

Power: 2000

Mana Number: 1

Cost: 4

Civilization: Fire

Artist: -

Card text:

You may reduce the summoning cost of creatures with "NEX" in their name by 1. They can't cost less than 1.All of your Armored Dragons gain "Speed Attacker".At the end of your turn, return all non-evolution Armored Dragons you put in the battle zone this turn to your hand.

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Shadow Sword "Yagyuu" Dragon (DMC-67)

Collector Number: 9

Rarity: Uncommon

Type: Creature

Race: Armored Dragon/Samurai

Power: 5000

Cost: 5

Civilization: Fire

Artist: YOICHI ITO

Card text:

* When you put this creature into the battle zone, untap all Dragons in your mana zone.

* If you have "Bolmeteus Samurai Dragon" or a Dragon with "NEX" in its name in the battle zone, each of your other Dragons get "Power attacker +4000" and break an additional shield.

"Those who kill just to take the life of the enemy are misguided. One should not take life, but instead destroy evil."

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Spear Lupia (DMC-62)

Collector Number: 17

Rarity: Promotional

Type: Creature

Race: Fire Bird

Power: 1000

Mana Number: 1

Cost: 3

Civilization: Fire

Artist: -

Card text:

This creature can attack untapped creatures.When this creature is destroyed, choose and activate one of the following effects: - Search your deck. Choose a Dragon from it, show it to your opponent and put it into your hand. Then shuffle your deck. - During this turn, 1 of your creatures in the battle zone gets +2000 power and can attack untapped creatures.

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Twin Slash Dragon (P-Y10)

Collector Number: P18-Y10

Rarity: Common

Type: Creature

Race: Armored Dragon/Hunter

Power: 5000

Mana Number: 1

Cost: 5

Civilization: Fire

Artist: Akira akutagawa

Card text:

* Each turn, the first time this creature is tapped, untap it.

* This creature attacks twice each turn if able.

Those who won't fight now have no business talking about the future or the beyond. -Twin Slash Dragon

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Zack Pichi, Winged Dragon Admiral (DMC-62)

Collector Number: 11

Rarity: Promotional

Type: Creature

Race: Armored Dragon/Fire Bird

Power: 6000

Mana Number: 1

Cost: 8

Civilization: Fire

Artist: -

Card text:

When you put this creature into the battle zone, reveal the top 3 cards of your deck. Put all Armored Dragon and Fire Bird revealed in this way into your hand and the rest on the bottom of your deck in any order. If all the revealed cards were Dragon this creature gains "Speed Attacker".When this creature would be discarded during your opponent's turn, you may put it into the battle zone instead.[Double Breaker]

* Awaken - At the end of your turn, if all of your creatures in the battle zone are tapped, flip this creature.

* Double breaker (This creature breaks 2 shields.)

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)

* When this creature attacks, destroy all creatures with "Blocker".

* Double breaker

* Whenever this creature would leave the battle zone, put the top card of your deck into your graveyard. If that card is a Fire Bird this creature stays in the battle zone and you may put a fire psychic creature with a cost of 7 or less into the battle zone from your hyperspatial zone.

You may reduce the cost of Dragons you summon by 1 for each creature with "Lupia" in your battle zone. However, they can't cost less than 1.Awaken: At the start of your turn, if you have 3 or more Dragons in your battle zone, flip this creature.

Whenever your opponent would choose your creatures, they can't choose creatures with "Lupia" in in their name. (However, they can be attacked or blocked.)Your Dragons break an additional shield for each creature in your battle zone with "Lupia" in its name.Quatro BreakerRelease (Whenever this creature would leave the battle zone, flip it instead.)

* At the beginning of your turn, put the top 3 cards of your deck into your graveyard.

* Awakenâ€”At the beginning of your turn, you may shuffle 5 Fire Birds in your graveyard into your deck. If you do, flip this creature.

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)

* When you awaken this creature, destroy 2 of your opponent's creatures.

* Super Infinite Evolution - Put this creature on any number of psychic creature(s) with a total cost of 20 or more.

* Whenever you put psychic creatures into the battle zone or awaken them, you may put this creature into the battle zone from your hyperspatial zone.

* Meteorburn Awaken - At the start of your turn, put all the cards under this creature into your graveyard and flip this creature.

* Quadruple breaker (This creature breaks 4 shields.)

* Whenever your opponent would choose a creature in the battle zone, they can't choose this one. (It can still be attacked and blocked.)

* When this creature attacks, you may put any amount of psychic creature(s) with a cost of 10 or less from your hyperspatial zone into the battle zone.

* World breaker (This creature breaks all your opponent's shields)

Type: Spell (13 cards)

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Hyperspatial Bolshack Hole (DM-36)

Collector Number: 101

Rarity: Common

Type: Spell

Power: 0

Cost: 5

Civilization: Fire

Artist: MATSUMOTO EITO

Card text:

Destroy 1 of your opponent's creatures with 3000 power or less.Choose and activate 1 of the following effects:Choose Psychic creatures from your hyperspatial zone with a total cost of 5 or less and put them into the battle zone.Choose 1 fire creature with a cost of 7 or less from your hyperspatial zone and put it into the battle zone.(At the start of your game, seperate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)

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Hyperspatial Shooting Hole (DMD-03)

Collector Number: 11

Rarity: Promotional

Type: Spell

Cost: 5

Civilization: Fire

Artist: Okera

Card text:

* Destroy one of your opponent's creatures that has "blocker".

* Put a fire psychic creature with a cost of 9 or less into your battle zone from your hyperspatial zone.

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)

3

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Super Flaming Hell's Scrapper (DMR-01)

Collector Number: 33

Rarity: Rare

Type: Spell

Mana Number: 1

Cost: 6

Civilization: Fire

Artist: MATSUMOTO EITO

Card text:

Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)

* Destroy any number of your opponent's creatures that have total power 5000 or less.