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Buy 3D-Coat Professional

This version contains the ultimate set of 3D-Coat tools and features. By purchasing this license you receive the rights to use 3D-Coat commercially. Owners of 3D-Coat on Steam will receive an additional 28% discount when upgrading to Professional. Log in to see this offer.

TF2 Workshop Support

About This Software

3D-Coat is the one application that has all the tools you need to take your 3D idea from a block of digital clay all the way to a production ready, fully textured organic or hard surface model.

Key Features

Live Clay released! We are glad to finally release long-awaited "dynamic tessellation" Live Clay sculpting tools. With Live Clay you won't bother anymore about resolution of your entire object, as now you'll have desired level of details only where you need it!

Interface revised! New style. New Iconic look. New Start Dialog. New shaders preview, and more.

-It's 10x simpler (usability as well as navigation)-It's only ~70€-AUTOPO Retopology algorythm is superior to ZBrush's ZRemesher, hands down-Voxels for sculpting, no confusing 'in-between-polymeshes' -Hard-surface sculpting for solid objects-Automatic UV-mapping (comes with tools to do it manually if one wishes to)-Textures can be applied directly on top of the (sculpted or retopoed) model, instead of hassling with UV-maps in Photoshop-Textures, normals, bump-maps and specular-maps can be literally painted on top of the retopo-model, along with any other details, without the need to edit/convert texture files in Photoshop-Exports all the mentioned map-files automatically with the model (.obj, .fbx. etc.)-Compatible with Blender by default-Constantly updated-Standard non-professional version comes with additional license for selling self-made items in Team Fortress 2 and DOTA2-Includes presets for TF2 characters for item creation

Only downside that comes to mind is, that even though this works on all platforms , they all require a separate license. Win-to-Mac or Win-to-Linux dual-licenses costs less if you own a license however.

In the field of design & 3D software I like small studios over the big companies. They are important because they are the driving force and the only competition to the +-10 global players. I also like the "attitude" of Pilgway studio in general, but not in all areas. That's why my rating is neutral, otherwise it would be negative.

Why don't I like 3D coat:1.) Inconsitency: You can find that in most parts of 3D Coat as well as the accompanying stuff. There's a lag of a common thread starting at the license models (Steam / their website / both mixed up with conditions that likely won't stand a lawsuit in any country) continuing in documentation, general presentation, logo, icon, texts and in the software itself. It looks and feels like a car someone build in his own garage. That person was dedicated and did a highly sophisticated work, but it is still a huge difference to a car comming from a companies assembly line. If you earn enough with this software my wish would be you get a guy that fixes all of the above. Make a consistent look, make consistent licence models that fit for "real life" (e.g. beginner / intermediate / pro), pricing, website and so on.

2.) User interface: It's horrible. It's worse than Blender 2.49 and I worked with that back in the good old days. The interface needs a complete overhaul in my opinion. Slider value inputs e.g. aren't sliders, they are text you have to click & drag. Stuff pops out, moves, appears, dissapears. And this clumsy interface is packed with so many options I've never seen before in any software in my whole life.It looks like more and more features where brought into it over the years, but no one knew where to put em. There are different right click menus everywhere. The options are the opposite of self explanatory as the whole ui is the opposite of being intuitive. I'm sure most senior user will hate me for this, but I'd say throw out at least half of those options and make the rest user friendly. There are even more problems with the user interface, the viewport navigation is, sorry to repeat myself, horrible. Standard functionally, e.g. like scaling a texture isn't there or hidden under some obscure menu or symbol somewhere. Settings like for the mouse buttons are found not in one place but in numerous. I can configure what my middle mouse button should do in at least three different places. Outcome unknown. Inconsistency.In the preference I find "Set default keys" next to "To default keys", which wouldn't be as confusing if could set actual key shortcuts somewhere in this dialog, but I can't.

3.) Documentation: Maybe it's just my laziness but I couldn't find proper documentation. All users are just happy about "the tons of youtube videos" but that isnt a good replacement. Most of those videos are like "speed sculpting here" and "normal painting there". I didn't find anything starting from the beginning, guiding you through all the posibilities, at least explaining the bare concepts and different aspects of 3D Coat.

I really like you guys (the creators) for what you are doing and for being the opposite of the "evil major companies", even if you don't like me now. There's an awesome piece of software hidden under the mess above it. I hope you'll digg it out someday.

This software is recommend for those who has no experience with 3D modeling. For them it is really an easy-to-use-tool.I worked in the past with 3D Studio Max and I hoped this software was also alike, but I was wrong... This is only for the modeling purposes, not for animation etc. For that you need other software, if I understood it well.Nevertheless I am still positive because of the user friendliness and getting fast any result from scratch.

Fantastic program at an accessible price for anyone looking to get in to modeling/sculpting or veterans looking to try something new. Even tho I've only used a hand full of features so far, this program has a lot of potential and an intuitive interface. Offers the possibility to do an entire project without the need of another software.

I have used 3D Coat for quite a few small projects; I primarily use the UV Mapping and 3D Painting features and in these areas this software excels beyond anything else I have used that is similar. It is incredibly easy to use and very user friendly; I would recommend it without a second thought.

If you're an amatuer, who knows nothing about 3D modeling, then this is the program for you.

It's pretty intuitive after watching a few tutorial videos from their Youtube channel; and playing around with it your self. At first it may feel like learning a new language, but eventually you'll be able to create things straight from your dreams. Just think of it like playing with clay, but virtually.

Well worth the $79.99 purchase. The program works magnificently and brings voxels to a much more of a fun level and less complicated(at least for me). Still learning more about this software, but the Youtube tutorials always make the difference in helping you understand how these types of programs work by learning it from someone else's experience.

It even has an easy port option for Hat Simulator tw- I mean Team Fortress 2! Team Fortress 2 port ^________^

Good program, but crashes like crazy. Every time I try to generate a UV map for my model, it crashes without explanation. Because of this, I can't make use of the program.

In the end, I decided to work on a completely new object. Much less complicated. Now, I'm running out of memory as well as getting the crash when I try to use the AUTOPO feature to create a UV. My machine has 8gb memory... so I have no idea how it's running out.

I'll recommend it when the frequent and sadly predictable crashes are fixed.