Difficulty is hard to gauge on jumping puzzles due to the variety of things involved. Most difficult one to learn was probably Scavenger's Chasm. I don't have many issues with actually making the jumps .

Griffonrook Run. I completed all jumping puzzle's except this one. I keep ragequitting after 1 hour of trying. I just can't finish it because of the annoying attack delay of the Griffons. One time it's 3 seconds, other time it's almost instantly. GAH!

I've yet to try the Griffonrook run myself but from the ones I already completed Darkdream Enclave has one really annoying jump near the end that has a really good chance to make you angry. Specially because there's a really good chance of you falling to your death if you miss it (and no cute singing quaggans to rez you like the one in Timberline Falls) Also there's some veteran mobs and packs of wolves (besides static turrets) within the puzzle which makes it hard to do solo if you're level appropriate (not so much if you're 80, ofc).

I've yet to try the Griffonrook run myself but from the ones I already completed Darkdream Enclave has one really annoying jump near the end that has a really good chance to make you angry. Specially because there's a really good chance of you falling to your death if you miss it (and no cute singing quaggans to rez you like the one in Timberline Falls) Also there's some veteran mobs and packs of wolves (besides static turrets) within the puzzle which makes it hard to do solo if you're level appropriate (not so much if you're 80, ofc).

For the Jump you're talking about I found you wanna jump onto the stalk of the mushroom, not the cap, makes it almost 100% to make it, or at least survive the fall.

Originally Posted by draykorinee

Youre in the mmo forums and you find mmos boring, Im heading on over to the twilight forums to add my unecessary and shallow 2 cents.

Well, let me start off by saying I love me some JP and I've done all of them probably more than once.

I spend the most time trying and failing on the timed puzzles like the winter event one and the other one in the new zone. They both sucked. God. I honestly can not imagine why the hell anyone would ever enjoy timed jumping puzzles. So for me, the most difficult and least enjoyable puzzles are the atrocious timed jumping puzzles.

Other than that, the hardest while still fun for me was the one in Orr where you had to collect 12 orbs to open 3 chests. Complete mindfuck and I spend a lot of time in there trying to guess where the hell that 12th orb I missed was hiding at.

Well, let me start off by saying I love me some JP and I've done all of them probably more than once.

I spend the most time trying and failing on the timed puzzles like the winter event one and the other one in the new zone. They both sucked. God. I honestly can not imagine why the hell anyone would ever enjoy timed jumping puzzles. So for me, the most difficult and least enjoyable puzzles are the atrocious timed jumping puzzles.

Other than that, the hardest while still fun for me was the one in Orr where you had to collect 12 orbs to open 3 chests. Complete mindfuck and I spend a lot of time in there trying to guess where the hell that 12th orb I missed was hiding at.

I'm one of those people that truly loved the christmas puzzle. Seeing it go away was a sad day for me. I did it daily, and sometimes did it more than once(if it wasn't going to inconvenience to many people).

I guess I just loved the pace of it, and the sense of accomplishment when you complete it. Silly i know, but I loved it.

Griffonrook Run. I completed all jumping puzzle's except this one. I keep ragequitting after 1 hour of trying. I just can't finish it because of the annoying attack delay of the Griffons. One time it's 3 seconds, other time it's almost instantly. GAH!

You can actually just drop the bomb, kill the gryphons, and run it through. You wont get the loot, but will get the achievement (shallow victory) but it gets the points.

For actually doing it the right way, I need to agree its in the list of the toughest. The eternal battleground one is also a pain, in length, complexity, and on my low-pop realm the good chance of not seeing the end of it thanks to player killers.

You can actually just drop the bomb, kill the gryphons, and run it through. You wont get the loot, but will get the achievement (shallow victory) but it gets the points.

For actually doing it the right way, I need to agree its in the list of the toughest. The eternal battleground one is also a pain, in length, complexity, and on my low-pop realm the good chance of not seeing the end of it thanks to player killers.

I know i ran through Griffonrook the first time no bomb, then got the bomb and ran through to get my loot, i think it only took me 4 tries after i got all the way without it... so it wasn't -that- bad.

I don't understand how so many people have issues with the WvW one -_-'

Originally Posted by draykorinee

Youre in the mmo forums and you find mmos boring, Im heading on over to the twilight forums to add my unecessary and shallow 2 cents.

I know i ran through Griffonrook the first time no bomb, then got the bomb and ran through to get my loot, i think it only took me 4 tries after i got all the way without it... so it wasn't -that- bad.

I don't understand how so many people have issues with the WvW one -_-'

Think it's more of an issue with other people killing them so they have to worry about that too.