Welcome to the Madaxeman.com Wargaming Website's own Blogger-powered Blog. It carries updates of all the latest Ancients, Renaissance, Malifaux, Saga, WW2, Ultra-modern, ACW and other wargaming periods and projects as soon as they are added to Madaxeman.com.

Medieval stuff on eBay

Painting Guides

Painting Figures on Kindle

22 Nov 2015

At Warfare this year I had decided to jump into buying a L'Art de la Guerre army in 28mm, with the typical thought that adding around 5 boxes of multipart plastic self assembly infantry would be an easy way to expand my existing long-unfinished Swiss pikemen into a series of other morphable medieval armies.

That saw a purchase of Perry plastics and then, of course, a spot of the same stuff, largely built and mostly painted but unbased on the bring and buy. So I ended up with twice as much as I needed.

However, it did mean some of them got based up really quickly! I also had the time to play around with making some magnetised stakes, allowing them to be used with or without the stakes.

Instructions on how to do this, more photos, and links to buy the magnets are in this article

With a turnout of 26 players, split fairly evenly between Central London and the Rest of the World (i.e. mostly SELWG) a good time, and a good curry, was had by all. Many people had played less than half a dozen, or in some cases even less games of ADLG, but the rules flowed quickly, and there were very few umpire calls, all of which could be resolved by a quick (but polite) dose of RTFM !!

The range of armies in the competition was unsurprisingly weighted towards the Classical standards, of Alexandrian, Seleucid, Successor and a handful of Romans. All games were played at 200 points, with a 2 & 1/4 hour duration.

Round one featured 13 games and 6 decisive results, after which a fairly solid Swiss pairing (a few SELWG/SELWG and London/London pairings were manually adjusted out in mid table) saw 9 decisive results in the time allowed. Round 3, again pretty close to pure Swiss, saw 7 decisive results out of 13.

Everyone seemed to have a good time, with even people who had only played 1-2 games before (and at least a couple who hadn't entered a competition before either) of picking up the pace and the rules very quickly.

Scoring was done using a marginally simplified version of the French system, with the scoresheet being made available on the BHGS rankings page for download. It's a tad over-complicated, but it does mean that the basic "3 points for a win" mechanic inherent in the French system is maintained without having to add a "goal difference" secondary score, which would make running events through most competition-running software systems rather tricky.

7 Nov 2015

Having become increasingly enamoured of ADLG, I finally got around to buying and painting up some proper Carthaginian cavalry and elephants recently, have fudged both types with dubious Greek proxies and morphs for pretty much the best part of, erm, mumble mumble years.

The 200 point format of ADLG means you have an army with just 20-25 elements (around 35-40 bases in old DBX/FoG money, with infantry being 2-bases and cavalry, elephants and psiloi being singles), so adding an odd element here or there to an existing army is a simple way to tart it up a bit.
The pictures of both are now included in the 15mm gallery - sadly Corvus Belli are no longer being produced, but I think that Martin at Vexillia still has a handful of the elephants on sale.

Both will be making an appearance this weekend at a 24-player ADLG event at Central London - how long they will appear for in the battle reports is an entirely different question!.

In yet another impressive addition to my globetrotting gaming career, Croydon is added to the roll call of infamy in a 4-round fixed master Malifaux tournament.

Being in too much of a hurry to try and play the game to manage to remember to take a full set of photos, there are nevertheless some vaguely amusing captions here, and the beginnings of some analysis as well. A first for everything...

Osprey Rules on Amazon

Broken Legions is a set of fantasy skirmish rules for a war unknown to history, fought in the shadows of the Roman Empire. Various factions recruit small warbands to fight in tight, scenario-driven battles that could secure the mystical power to defend or crush Rome. A points system allows factions to easily build a warband, and mercenaries and free agents may also be hired to bolster a force. Heroes and leaders may possess a range of skills, traits and magical abilities, but a henchman's blade can be just as sharp, and a campaign can see even the lowliest henchman become a hero of renown