So instead of grinding to build a team, levels, all that stuff the game is about starting 100 reroll accounts and one main to trade with at whatever level you finish tutorial two weeks after you finish re rolls?

Lold hard. So you have 100 available devices to use, stay logged into, just to spam trades?! I mean unless of course you're ignoring the fact they mentioned in the reply above, that they could have a two week minimum friend time before allowing trading. Sure you could easily recover 100 said accounts via tickets, but that would take longer than it would to just work a job, and buy 5 stones for a roll, lmao. I'm not even gonna go into the fact they ALSO mentioned the level REQ. to prevent abuse as well.

So please stop copping a little kids, BRAT attitude just because you as a person, DO NOT agree with said idea and/or opinion. Pretty stupid to waste your time arguing over a game mechanic that ISN'T even real and/or active at this point in time. IF you wanted to make a real argument/point/opinion (after ignoring said ideas posted above AMD before your reply) to implement safe guards. Including the LEVEL 50 AND minimum of two weeks being friends BEFORE being ALLOWED to trade, preventing obvious New Accounts rerolls to be TRADED AWAY.

NOW, don't get me wrong. I agree with you partially. Sure people should WANT to earn game achievements from working towards said goal(S) but it's also their choice as well. Their choice if they think two weeks, & extra time spent leveling up to X LvL, to abuse a mechanic.

I would choose to be against ANY&ALL trading soley due to the fact it would start an underground Blackmarket on our PAD/P&D Game/APP. Which in turn would ruin our game as a whole, like any other underground, anti Game-DEV markets do typically. Mass amounts of LIMITED Monsters running around that shouldn't be. Everyone and their grandmothers would be running teams that only should be acquired via RARE Dungeon Times and/or RARE/RARE NEW COLLABS. The actual IGN/in game content would be so dramatically changed, it would either ruin the game for every Pre-Change Players opposed to Post-Change Players who didn't know what the game was like before being ruined by greedy Players/Users & those in it ONLY to make a good amount O' Money abising a new game mechanic, such as TRADING.

/End Rant&Reply to a post made 25 Days ago in response to posts made both Three AND Six Months ago... Trolololol (Also yes, I'm THAT bored to make a response this "long". Well long for a PADX Comment/Post. Well bored only because I'm making my last replies on the PADForums and browsing on this Website before going to bed as I'm getting up in 5-6 hours for actual WORK, crazy concept for all those immature and/or youngins' on here..Lol)So please feel free to reply anytime, I'll most likely respond granted it's not a reply as dumb as this persons I'm actually wasting my time arguing W/ granted he/she's not worth the time, it's always fun setting people in their place(S). Lol ;)

What about bc they don't want to get their hopes up, or maybe because the site is theoretically a way to help people get better at the game so they are explaining why it wouldn't happen, or maybe because the game being so exploitable would take away the challenge and make it about how much you can bang your head against a wall re rolling?

Oh no people would play their game and enjoy it oooo. Why do you care if someone abusedna theoretical trade system? It makes sense for GungHo to disallow it since they'd be cannibalizing their own potential sales. As for other players, the only reason to be against it is because they are petty or spiteful.

They should allow trading only with Best Friends that are both over level 100. And both parties need a magic stone and a week to trade again. There problem solved. Grind that out for eternity. Possible, yeah but very annoying and time consuming. I wish there was trading so I can get rid of good extras by giving them to my friends that could use one.

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