'*** Move the Turtle teaches children (ages 5+) the basics of programming (yes, we do mean coding!)*** Challenges and rewards...
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'*** Move the Turtle teaches children (ages 5+) the basics of programming (yes, we do mean coding!)*** Challenges and rewards keep children (with parents' assistance) & teenagers (on their own) engaged!*** NEW! *** Share procedures via public links!*** NEW! *** See commands used in other users' procedures! *** NEW! *** Import the procedures to your Move The Turtle app!Move The Turtle is an educational application for iPhone and iPad that teaches children the basics of creating computer programs, using intuitive graphic commands. Do you remember the Logo programming language? A friendly Turtle will introduce your child step by step to the basic concepts of programming in a colourful graphic environment. Who knows, maybe your child will be the next outstanding programmer! By completing the tasks, one after another, your child learns:*** how to plan complex activities composed of simple elements*** how to reuse previously completed work*** how to use graphics, spatial orientation and sound in programming Your child will also become familiar with the notions of loops, procedures, variables and conditional instructions. Programming is about more than completing tasks, it is also about implementing your own ideas using your imagination. With this in mind we give you the opportunity to create your own programs from scratch or based on our inspiring examples.'This app costs $2.99

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Chrome Web Lab is a set of five experiments that can be tested both in the real world as a live experiment in the Science...
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Chrome Web Lab is a set of five experiments that can be tested both in the real world as a live experiment in the Science Museum and in the online world via Chrome. Lab Tag Explorer brings all the previous experiments together by presenting all the data obtained in a visual format. The little shapes cascading out of the Web Lab logo (as seen at the top of this article) are revealed as being representative of individual users and their creations. This experiment is designed to demonstrate how easy it is to find and explore data online.

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Chrome Web Lab is a set of five experiments that can be tested both in the real world as a live experiment in the Science...
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Chrome Web Lab is a set of five experiments that can be tested both in the real world as a live experiment in the Science Museum and in the online world via Chrome.In Data Tracer, you search for an image using keywords and you’re shown a series of pictures and asked to click on one or more. Web Lab then visually shows you where that image is located in the real world and how long it took to find and retrieve it online. This experiment is designed to demonstrate how data travels across the Web. It does so at a scarily fast rate that is easy to take for granted.

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Google has created several websites to promote its Web browser Chrome. Its latest venture, titled Web Lab, is an effort to...
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Google has created several websites to promote its Web browser Chrome. Its latest venture, titled Web Lab, is an effort to educate and promote at the same time. Sketchbot is one of the Web Labs.Sketchbots is by far the most interesting experiment in the Web Lab. After you give Chrome permission to access your webcam, it takes a picture of you and then processes it, finally vectorizing it into something. After asking for further permission, the sketchbot will then draw the image out in the real world that was sourced online. This experiment is designed to demonstrate the use of programming language and how it allows the Web to connect to physical objects.

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This is a lesson designed to integrate technology, social studies, reading, and math. I used this lesson with pictures from...
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This is a lesson designed to integrate technology, social studies, reading, and math. I used this lesson with pictures from Rome, Italy. However, it could be used for any travel destination. After viewing photos, students will research places of interest (landmarks, structures, and art) to decide what they would like to see. They will choose five separate locations and then find and identify them on a map using Google Earth (or other online mapping application) and place a "pin" in each location. With each location, they must also learn and record at least two facts. These will be used in their final presentations. Next, they will calculate the distances between each area using the Google program and compare the distances to familiar places within their own hometown for reference. Finally, students will present their "trip" through either a PowerPoint, Prezi, or other application to share their adventure with their classmates for feedback.

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MS Windows based (XP, Vista, 7) CPU and OS simulator. This is an integrated simulator with a high degree of user...
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MS Windows based (XP, Vista, 7) CPU and OS simulator. This is an integrated simulator with a high degree of user interactivity and support for visualizations and animations. It is intended to support teaching modules in computer architecture, operating systems and compilers primarily at degree level. The CPU simulator supports a typical RISC-like architecture with a typical set of CPU instructions (not specific to any commercial CPU), addressing modes and a configurable register set. It also incorporates a multi-stage pipeline simulator and instruction/data cache simulators. The OS simulator supports process scheduling and virtual memory management. Advanced features include simulation of deadlocks, synchronization and threads. The simulators also support multiple CPU configurations and OS virtualization simulations. An in-built compiler and assembler can be used to help drive most of the simulations. The compiler can be used to demonstrate typical stages of compiling, various compiler optimizations and instruction re-scheduling for pipeline support.

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Consider greenfoot as a combination between a framework for creating two-dimensional grid assignments in Java and an...
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Consider greenfoot as a combination between a framework for creating two-dimensional grid assignments in Java and an integrated development environment (class browser, editor, compiler, execution, etc.) suitable for novice programmers. While greenfoot supports the full Java language, it is especially useful for programming exercises that has a visual element. In greenfoot object visualisation and object interaction are the key elements.If you know BlueJ and a microworld framework (like Karel the Robot or the AP Marine Biology Case Study) consider greenfoot as the best from both: object interaction (BlueJ) and object visualisation (microworlds).

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