Monthly Archives: February 2017

OpenStreetMap enthusiasts from all around the world will be gathering in Japan for State of the Map 2017 — set to be as exciting as ever. We don’t want high travel costs to get in the way of talented individuals joining the fun. Thanks to the support of our sponsors, scholarships will help bring us together.

Each year we receive more scholarship applications than we are able to support. To help us best allocate the funds, we have introduced different levels of scholarship – you can now pick from Standard, Full or Enhanced scholarship levels.

Here are some tips to help you complete application:

Select the minimum level of scholarship you need to attend in Japan. This will help us to make the best use of limited funds.

Answer the question “How will attending State of the Map benefit you and OpenStreetMap” in 1500 characters maximum. Keep sentences short. Focus on the benefits to you and to OpenStreetMap.

We want to hear about your contributions to OpenStreetMap, your project or your group. We do not want an account of a group’s work but your individual part in it. Try to use “I” not “we“.

You may include links to your OpenStreetMap profile, a local group you run, or software you created. If your written answer is satisfactory to get in our shortlist – we might take a look at these additional details.

What topics or views will you bring to State of the Map that are otherwise missing?

What do you plan to do when you return return home after State of the Map?

In August the OpenStreetMap community will be coming together for our annual State of the Map conference, this year in Aizu-Wakamatsu, Japan. It is set to be an exciting three day event where mappers, programmers, practitioners, entrepreneurs, and policy makers will share their passion for OpenStreetMap.

We invite you to submit your session proposals for the 2017 State of the Map, by Sunday, 2nd April 2017.

You are encouraged to submit proposals for 20 minute talks, 5 minute lightning talks, and 75 minute workshops that will result in progress and excitement in the world of OpenStreetMap. Again, the deadline is Sunday, 2nd April 2017.

In addition to our website, we are also delighted to introduce you to the logo for State of the Map 2017. Aizu-Wakamatsu is one of the historical cites in Tohoku district, Japan. As such the design contains elements inspired by the Tsuruga Castle, the circular emblems of feudal lords of Aizu Clan, and the letters “會津” that were used for Aizu during the Edo period. You can read more about the design here, and our thanks go to Shunnosuke Shimizu for the wonderful logo.

We’re now in preparation for our 10th Google Summer of Code. Over the years many students have participated and have continued to participate in the project beyond GSoC.

Organizations may apply to GSoC to become mentoring orgs until February 9th and of course we already did apply. However, we have to wait for February 27th to know if we’re accepted again. Student applications are due in April and the official coding period will be from May to July this year. For a full plan have a look at the official timeline.

If you’re an interested student, don’t hesitate and start out today. It’s never too early to make yourself known to our great project and our great community. Our project is big and we have a very broad and diverse set of tasks, and project ideas which require an equally diverse set of skills. But one thing is quite common to all of them: You should learn about our database and how mapping is supposed to be performed. So grab yourself a bit of time and go out and start mapping. Add your local grocery store, your favorite clothes shop or that one bench you love to sit on. No matter what, it’s important to get yourself familiar with OpenStreetMap. Further than that, you can have a look at our ideas’ list to see if there’s anything that you like and we’re also open to your own ideas. The best is to get on IRC or on our developers’ mailing list to introduce yourself and talk about what you want to work on.

If you’re a developer, please consider to add your good idea to our ideas’ list or add yourself as a potential mentor for one of the proposed projects. We’re always seeking for backup admins, just in case. And if you are unsure whether your idea is good enough or if it’s feasible, you know where to find the GSoC admins. Just ask.

Finally, if you’re just interested about the Summer of Code, we have a detailed recap of 2015’s GSoC, but also 2016 was a great success with a number of interesting projects and good students. In 2016 we had a total of six projects accepted, where four of them made it to the end.

Michael Zangl, a student from Germany, worked hard to reorganize the core of JOSM, our most widely used editor. He participated in 2015 as well, and he subscribed as a mentor for 2017. He wrote a detailed summary of his work and we’re happy to have him in our project and as a potential mentor this year.

Darya Golovko improved the JOSM Plugin for Public Transport (pt_assistant) i.e. by validating the public transport routes against a set of criteria, identifying errors and suggesting how to fix them. Her work is described in more detail here. Darya was a great student and it was nice to have her at our annual international conference, State of the Map.

Kushan Joshi applied for adding a visual lane editor to our javascript-based editor iD. Although he was very diligent, he didn’t complete the project as was initially planned, for no less reason than that he fixed several bugs, added features and worked on various other elements to make our editor iD even greater. As we valued his work very much, he passed last year’s Google Summer of Code without a question and you can read a detailed description of his work on his personal blog. While he is continuing his study work, he’s still with our project and contributing code from time to time.

Last but not least there’s Zabot who continued the work on OSM2World, a well known 3D converter in OSM. Although it’s a hard task to get to know all this new technology with OpenGL and shaders he did an impressive work and added several new features to the rendering pipeline, so that you now have reflections on windows and water, colors and reflectance based on the time of day, ripples in water bodies, and multi-light rendering which allows you to have nice renderings at night with illumination coming from street lamps. Even though he didn’t stick with our project, his work is much appreciated and you can read more about it on his personal diary.

Reading all that you really should go out and have a look what you can do to help our project. We’re searching for you and your helping hand. And even without you being a student (in Google Summer of Code) we’ll greatly appreciate your help. Be it as a developer for a specific task or project idea or as a mapper to make our map even greater than it is already now.