A) If it does well, there's nothing to stop SE from releasing it on Vita/3DS/Console Networks... all the assets will be there. Keep in mind, FFVI is the most popular FF game pre-FF7, once they have assets in place, they can port it around and print money!

B) Why should we assume it's going to be anything like the FFV remake? And would the graphic technology of the FFV remake be fine for FFVI? Sure it was a little more cartoony looking, but it didn't have to be. FFV is a pretty cartoony game itself, so I'm not convinced it didn't fit. FFVI is definitely not, so the sprite smoothing and detail increase could be used for more... sinister... means.

Come on people, we have been asking for an FFVI update for years, we finally get one, and even before we see screens we're complaining. Not cool.

A) If it does well, there's nothing to stop SE from releasing it on Vita/3DS/Console Networks... all the assets will be there. Keep in mind, FFVI is the most popular FF game pre-FF7, once they have assets in place, they can port it around and print money!

B) Why should we assume it's going to be anything like the FFV remake? And would the graphic technology of the FFV remake be fine for FFVI? Sure it was a little more cartoony looking, but it didn't have to be. FFV is a pretty cartoony game itself, so I'm not convinced it didn't fit. FFVI is definitely not, so the sprite smoothing and detail increase could be used for more... sinister... means.

Come on people, we have been asking for an FFVI update for years, we finally get one, and even before we see screens we're complaining. Not cool.

And if you actually had taken a look at the FFV screenshot, you would've seen that the only real difference between the original SuperFamicom look and the iOS look was those fugly character sprites and an incredibly lazy retexturing. None of the maps or layout have been touched at all to compensate for the character sprites being double in size compared to the original. And then there's the combat where you still have the exact same fugly sprites, except now there's a whole mess of lazy bits like the vast amount of unused battle space, the blurry backgrounds, the dumpy battle menu, and so on. The FFV port was exactly as lazy as it looked and the FFVI one is not shaping up to be much better than it (if at all).

Though you are right that once they shit this out they're probably going to port it to every system under the sun that they don't have to spend effort rebuilding it on.

I didn't play or pay attention much to FF remakes past Dawn of Souls (Though I guess I played a bit of the FF4 DS remake and got really frustrated with how slow the game was), mostly just heard they were finally doing FF6 so peeked in for once, so seeing those FF4 sprites all of a sudden...