Does the New Thief Live Up to the Original?

By

Yannick LeJacq

Mar 3, 2014 4:00 pm ET

Two years ago, when I first interviewed the game developer Ken Levine about his then unreleased but already highly anticipated work Bioshock Infinite, I gave him a question a friend had requested: was he ever going to make another Thief? The first-person stealth franchise he had helped launch never attained the critical or commercial success of his later work. But for many diehard fans of the series like my friend, it still stands out not just as a classic, but also as a formative piece of work for the entire medium.

So why had it disappeared into the shadows? And would he ever bring it back again? His response was: he just wasn’t interested in the concept anymore, so probably not.

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