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Identify a task you perform regularly, such as mowing the lawn, or driving a car.
- Write a short, structured design (pseudocode only) that accomplishes this task.
- Think about this task in an object-oriented way, and identify the objects involved in the task.
- Identify how you can encapsulate the data and processes you ide

Would you be able to help me with the following:
Describe the difference between an object and a class. Based on the Armstrong and Hardgrave article, define object-oriented software. Describe basic concepts of object-oriented software development.

Please help with the following problems.
1) Why is the object-oriented paradigm becoming the dominant software engineering choice? Does the object-oriented paradigm help to enforce the concept that information is stored in one place and needs to be updated or changed only in that place? Why or why not?
2) What is the defi

I am at a loss with this question because I can find an answer for one or the other (OOP or PP) but not an answer that discusses the differences between both? Any help would be appreciated.
Discuss the fundamentals of ObjectOriented programming and its differences from procedural programming for the following;
1. Attribu

Generate an object-orienteddesign for a system that keeps tracks of your CD and DVD
collection.
? Identify each of the classes, associated data, and operations for the classes.
? Generate the pseudocode for each of the classes.
? Draw a GUI that will create the objects and provide access to each object's processing
methods

Create a poster or presentation, which graphically depicts differences between database design models.
The poster/presentation must meet the following criteria:
o It must be legible and readable.
o It must address relational and object-oriented database models.
For an on line poster presentation, you need to use

Objectorienteddesign is creating classes with both characteristics and behavior wrapped together (called encapsulation). Taking data (characteristics) and the functions (behavior) that operate on that data and storing them as one programming unit (called a class) is extremely powerful. When completing a class design it is cr