Open GL 3.3, 4.0 announced.

Looks like some good stuff. The question is how and when Apple will implement it. Cupertino has traditionally been very slow on graphics support and most of 3.0 has still not been implemented in the OSX. Major openGL upgrades have also traditionally waited for OS revision.

However since OGL 4.0 is designed for close integration with Open CL, one has to wonder if Apple might skip 3.0 and adopt 4.0 early instead.