Special Stims and Kits

Sometimes you need an extra bit. And those Kits and Stims might just give you that. On the other hand, if you're a packrat, carrying those around "just in case" might give you more of a headache than you'll benefit from them. In any case, here are the ingredients:

This step will require 4x in Pharmacy in regards to ql of Shining Nano Knot. You'll end up with stack of 71 Stims.

Those Kits and Stims work in similar way as First-Aid Kits. They boost certain skill or heal and they lock that skill for a given period of time. So Muscular Stim boosts and locks Body Dev (the rate and amount of natural health and nano regeneration, as well as ammount of total HP), Swim Stim boosts and locks Swimming skill, and Restoration Kit heals as well as gives nano, however that one locks First-Aid skill.