So with this recent marathon, and the previous two that have been the same sort of style as this, It has left MM Completely and utterly ruined, Even more so than usual.

95% of my tier 10 games have been in full tier 10, and while the occasional full tier 10 is fine. when its constant every single game its just terrible, the game becomes so boring, fighting the same exact tanks on the same exact maps over and over. And while i dont think i should be top tier against tier 8's all the time. There should atleast be a system in place that doesn't allow more than 2 full tier 10 games in a row for anyone, And while im saying full tier 10, this could really be applied for any tier, as while i dont play as much tier 8 or 9 or whatnot compared to my tier 10 vehicles, im sure if it was constant as well it would have the same problem.

I'm sure there will be the classic response of "Oh but the queue times will be longer" But so what if they are? Surely more varied gameplay that doesn't get stale and repetitive is worth a few extra seconds waiting.

And for the love of god, please let every map be available on both servers, and not just a selection of them. Im so tired of the constant, Glacier, Minsk, Redshire, Ruinberg loop i seem to be in..

Or atleast don't make it so the easier missions are only tier 10. Do it for tier 8-9-10 or something, so there isn't a huge flood of even more tier 10 vehicles in the MM

Not really crying though, Just offering my opinion in the hopes someone who has some form of power can see it. There is a big difference

So your a unicom are you? I though WG would automatically listen to you, well if they ever do, please tell them that all tier should be included in marathons, that right 1, 2, 3, 4, and 5. Sucks bad when you have to play low tiers and know you are not doing and of the grind, why are these tiers not included?

I would rather be tier8 in tierX matches, then play full tierX battles.

15v15 tierX is the worst this MM can offer.

There is a reason why WG removed tier 12 MM back in the day. And it shows why again now. And pure tier X games non stop is why I did not bother with the tier X missions after I got to lvl 6. It just did not work in the long run. Even more so when everyone plays the same stuff trying to do damage. And most tier X games have 9 TD's with over 1K alpha.

And the 2nd worst thing MM can offer is full tier 8 games tbh. As that's what I've seen non-stop in my ELC even 90, and my 53TP today "EU2". Most times I really don't mind. But when you grind a HT with sub 200 pen and face 252s, VK 100.01 and even a full platoon of patriots. I really did not bother with the 53TP today. It works on GB or FL as there you have room to flank wide or even get flank shots if you have bad pen. On most random maps, forget it.

So I actually agree with xx984. MM should be sorted so that you don't see too many equal tier games in a row. Just like the MM they tested on SEA did not put you in +2 games to many times in a row.

So with this recent marathon, and the previous two that have been the same sort of style as this, It has left MM Completely and utterly ruined, Even more so than usual.

95% of my tier 10 games have been in full tier 10, and while the occasional full tier 10 is fine. when its constant every single game its just terrible, the game becomes so boring, fighting the same exact tanks on the same exact maps over and over. And while i dont think i should be top tier against tier 8's all the time. There should atleast be a system in place that doesn't allow more than 2 full tier 10 games in a row for anyone, And while im saying full tier 10, this could really be applied for any tier, as while i dont play as much tier 8 or 9 or whatnot compared to my tier 10 vehicles, im sure if it was constant as well it would have the same problem.

I'm sure there will be the classic response of "Oh but the queue times will be longer" But so what if they are?

The queue times aren't the problem.

If you have a massive number of tier X then to put them in 3-5-7 you need more than twice that number of tier VIII this means all the tier VIII are sucked into battle tier 10 and tier VIII get to be bottom tier all the time.

The solution is in your hands. If your tier X are getting too many all tier X battles then don't play tier X so much. When you play tier X you are part of the problem.

20:19 Added after 1 minute

Balc0ra, on 06 December 2018 - 07:16 PM, said:

There is a reason why WG removed tier 12 MM back in the day.

Yes there was.

Because there were not enough tier X tanks being played back then. That is no longer the case.

So with this recent marathon, and the previous two that have been the same sort of style as this, It has left MM Completely and utterly ruined, Even more so than usual.

95% of my tier 10 games have been in full tier 10, and while the occasional full tier 10 is fine. when its constant every single game its just terrible, the game becomes so boring, fighting the same exact tanks on the same exact maps over and over. And while i dont think i should be top tier against tier 8's all the time. There should atleast be a system in place that doesn't allow more than 2 full tier 10 games in a row for anyone, And while im saying full tier 10, this could really be applied for any tier, as while i dont play as much tier 8 or 9 or whatnot compared to my tier 10 vehicles, im sure if it was constant as well it would have the same problem.

I'm sure there will be the classic response of "Oh but the queue times will be longer" But so what if they are? Surely more varied gameplay that doesn't get stale and repetitive is worth a few extra seconds waiting.

And for the love of god, please let every map be available on both servers, and not just a selection of them. Im so tired of the constant, Glacier, Minsk, Redshire, Ruinberg loop i seem to be in..

Or atleast don't make it so the easier missions are only tier 10. Do it for tier 8-9-10 or something, so there isn't a huge flood of even more tier 10 vehicles in the MM

I agree. It has been sh*t but not just for tier 10s. Because everybody is playing them right now, whether you play tier 8, 9 or 10 you WILL be facing tier 10s.

My tier 8 tanks last saw a tier 7 on Tuesday night and I've played about 18 tier 8 battles between Wednesday and Thursday. I've seen more 3-5-7 as bottom tier than 5-10 against tier 9s while playing my 8s.

Another problem is the amount of alpha TDs in these tier 10 battles. Practically every battle has multiple FV4005s/FV 183s and Jaegeroos. Painfully campy as a result.

At this point in WOT, I have given up caring about MM. The community is too split on what they want, so who does WG listen too. I know some people dismiss the idea of longer queue times, I for one wouldn't mind a slight increase in queue times, but then again I don't speak for the entire community and if the majority hate longer times, it would be something that would concern WG.

I can get behind the OP point about facing the same tanks on the same maps all the time, it is kind of boring. Especially when you get stuck on a bad rotation of the same maps, on the same side. I had a run of Emperor's border the other night always on the defense side, 5-6 runs and never attacking in a light tank. How is that even balanced or exciting? It would be nice to see some new maps more often and good ones, because let's face it a lot of the new maps are boring, a lot of the old maps have been remade badly and a lot of maps have a few unbalanced areas,

I also think WG made a mistake locking off the climbable areas and instead could have made it easier for people to get to them and made a way to counter the positions as well. Let's take Emperor's border, for example, 40% of that map are no-go areas. it is 3 giant corridors. Pilsen was looking promising, but two TD balcony's rule the medium/light flank, the south flank of the heavy factory area isn't arty safe, but the north side is. Abbey still has a problem with base TDs can snipe into the middle where the north can't. Erlenberg is a west or middle fight, it used to be a great map for meds and lights, but now it is a heavy, TD map, with open fields of death. I could go on, but you know the problems with a lot of the maps. and you know the feeling when you spawn on one side of a map, you know you are going to have a good game or a bad/ok one. Like would you rather spawn on the North or south side of Ruinberg?

Yes, MM has some issues, but MM is kind of in a better place than it has ever been and there is more important problems with the game, map balancing, tank balancing and bring back open chat. Just make the punishment more harsh for the idiots that give away team positions because they died early and want to blame their team!