My 3rd play through.I was going for a group of cheevos.Romance - FenrisRival - AndersMage Hunter, (side w/Templars x5)Friendship w/Sebastian

I was a Rogue, Bethany went to the Circle.I was a douche to the mages throughout the game,argued with Bethany before the big battle.

Battled Orsino, then Bethany returned to my lineup!I had 51 points to play with, and i was able to fill both the healing and force trees. 2 minutes later the whole party leveled and i added death syphon. It was like opening an unexpected gift.

i didnt know she would if you were a dick to mages. maybe she didnt hear about that LOL.

im pretty sure your sibling always come back in the end provided they didnt die in the Deep Roads, but im not sure what determines whether they side with you or not. it might be by what you say at the end when you decide to go with Meredith or Orsino. because on my mage game, i sides with of course Orsino so Carver flipped out. i did this almost entirely so i could kill him myself. didnt want that pussy taking the easy way out and dying in the Deep Roads.

nope you never see them again after that. they probably go off to take on darkspawn as theres not much need for a Warden in the midst of a templar vs mage war. from what i gather theyd rather not choose sides when it comes to that subject. they only helped during the qunari uprising because Kirkwall apparently has crap for guards.

One of the funniest lines in the game, 'Grey Wardens don't interfere in politics'!!Ironically, they left Kirkwall packed in darkspawn. That had to have been the only way to leave Hawke in charge of the decisions.

there was never any darkspawn in Kirkwall, i think youre referring to the outskirts at the first part of the game after they leave Lothering. that part happens right at the same time as the Ostagar battle in Origins where ALL the Wardens were and got their nuts totally kicked in. so there wasnt much they could do about the darkspawn in that area giving Hawke (and the player) an excuse to fight lots of them.

darkspawn are: genlocks, hurlocks, shrieks and ogres. and then the broodmothers but you rarely see those. they are created from the different races. genlocks = dwarves, hurlocks = humans, shrieks = elves and ogres = qunari. and then theres special ones like the Architect or the guy you fight at the end of the Legacy DLC who was a Tevintar magistar.

When we about to embark on journey to Deep Roads, there will be one scene where Hawke's mother will come and ask him/her to allow Bethany to stay. I was wondering, is it possible to take her along?

In my first playthrough, I have left Bethany in Kirkwall and when came back, Templars managed to grab her and I didn't see her till the battle outside the Keep (with the Mage Orsino). Now I'm on my second playthrough and thinking of taking Bethany along for the ride into Deep Roads. Anyone done it before?

Yes you can take Bethany with you. Again, depending on who all is with you, the conversations can get interesting.

However, I check online site (for Dragon Age games) and it stated that, if I take her along, she will get "contaiminated" with Darkspawn blood (the same way Wesley did in the beginning of the game) in the Deep Roads. Frankly speaking, I rather lose her to Circle than to the Darkspawn (I kinda like her).

Just wondering whether anyone took her along and whether she makes it or not.

Highlight this box with your cursor to read the spoiler text.[/spoiler]If you take Bethany into the Deep Roads and DON'T take Anders, she will die. If you DO take Anders, she will live, but will become a Grey Warden[spoiler=]

Spoiler:If you want to know :

[/spoiler]If you take Bethany into the Deep Roads and DON'T take Anders, she will die. If you DO take Anders, she will live, but will become a Grey Warden[spoiler=]

Highlight this box with your cursor to read the spoiler text.[/spoiler]If you take Bethany into the Deep Roads and DON'T take Anders, she will die. If you DO take Anders, she will live, but will become a Grey Warden[spoiler=]

Spoiler:If you want to know :

[/spoiler]If you take Bethany into the Deep Roads and DON'T take Anders, she will die. If you DO take Anders, she will live, but will become a Grey Warden[spoiler=]

OK. Thank God. At least now, I don't have to worry about losing her. Thank ya.

Spoiler:

Highlight this box with your cursor to read the spoiler text. Oh yeah, I forgot that Anders was a former Warden. I remember the scene where Wesley was dying and they said that the only way to say him was to make him into a Grey Warden but they did not have one at that time.

Hmm ... If she become a Grey Warden, that could mean that she could use magic openly without being feared to be prosecuted as a Apostate, rite?

Spoiler:

Oh yeah, I forgot that Anders was a former Warden. I remember the scene where Wesley was dying and they said that the only way to say him was to make him into a Grey Warden but they did not have one at that time.

Hmm ... If she become a Grey Warden, that could mean that she could use magic openly without being feared to be prosecuted as a Apostate, rite?