Romero Pauses His BLACKROOM Kickstarter Just Days After Launching It

Campaign will be restarted when Romero has a gameplay demo ready to show.

Just days after launching the Kickstarter campaign for BLACKROOM, the new first person shooter that promises to be ‘extremely violent’ and ‘fast paced’ with a variety of multiplayer modes, John Romero has hit the pause button on the Kickstarter campaign for the game. As of right now, the campaign had reached just $131,052 at the time of its cancellation, more than $550,000 short of its $700,000 target.

Romero claims that he will launch a second Kickstarter once he has a gameplay demo for the game ready, to show backers exactly what it is that he wants them to back.

“The team is at work on a demo which demonstrates the kind of gameplay, look and innovative, cool features that make BLACKROOM truly unique — the things we’ve waited years to put into an FPS and which make us incredibly excited about this game,” an update from the developer said.

“There’s a hitch here, a hitch that’s making us do something that’s right for the game, the team, and the community: we’re pressing “PAUSE” on the fundraising campaign for BLACKROOM to complete this gameplay demo.

“Simply put, this will take more time than the Kickstarter has left, so we’ve decided to suspend the campaign and launch a new one when the gameplay demo is ready. We believe, however, it is the right choice. We know you do, too. Thanks to your feedback, we know we should have included it at launch.”

He confirmed that people who backed the first campaign will get Early Backer benefits, as will Early Backers on the second campaign; he also confirmed that those who backed both campaigns will be getting something special.