Delivery Trucks

Five days a week, this delivery truck drives around Berkeley, California, and delivers food to seventeen cooperative houses. The Berkeley Student Coop is full of unique, passionate, and striking individuals; but judging from this truck's previous, (read: blank) exterior, you probably wouldn't know that.

The Road House

The Road House is a brand new, 18 person hostel in the center of Prague's 1 (Old Town---tourist central.) The owners, Rod and Craig wanted to create a new space catered to more mature guests (they have another, very successful-albeit party centered-hostel nearby.) Over the course of a couple hours, we hashed out what sort of art would fit the space's aesthetic and intentions, ultimately deciding on a minimal style that could share and showcase our favorite local haunts and collective knowledge the city's 10 districts.

Each of the three mural panels feature different neighborhoods, from Holešovice's gritty industrial clubs and cafes to the wine and food covered streets of Vinohrady. We wanted to motivate hostel guests to get out of Prague 1 and explore beyond Old Town.

This project also coincided with the end of my two month stay in Prague, and the murals depict the spaces and events that shaped my existence and experience living in Letna. Thank you to all the cafes (especially Vnitroblok and Original Coffee) that hosted my marathon drawing sessions and generally made killer coffee.

Illustration

Visual Notetaking

Transportation Portraits

In the spring of 2016, I spent a term studying at the Victorian College of the Arts in Melbourne, Australia. My daily commute took me across the the city and into the arts precinct-- these are a couple of folks I passed along the way.

Murals

(in scrolling order)

1. Untitled, Kingman Hall, February 2017

2. Untitled, Worth Ryder Gallery, Berkeley, October 2016

3. Video Games, Ridge House Study Room, March 2015

Posters

Logo Design

Safe Space is a website and mobile application created by a team of UC Berkeley undergrads that allows students to connect and share their similar mental health struggles through anonymous, peer-led chat. The application came out of a need for increased on-campus psychological resources as well as out of a desire to reduce stigma surrounding the topic of mental health.

I aimed to create a logo and branding pieces that were immediately recognizable as UC Berkeley, inviting to potential students, and most importantly, simple and fun, in an effort to mirror the application's aims at normalizing the conversation about mental health.

Book Design

2. Local Brewing Co. Brand Guidelines; created while interning at Gamut SF

3. Excerpt from San Francisco Beer Week Media Guidebook; created while interning at Gamut SF

4. Berkeley Student Cooperative Owner's Manual

Prototyping

The final provocation from UC Berkeley's Fall 2016 Critical Practices was centered around responding to and challenging a prominent discourse. Given the timeliness to the upcoming winter break and the recent 2016 US presidential election, our team choose to approach the project with the spirit of satirical laughter. To this end, we decided to examine the narrative of the happy, harmonious family gathering.

This narrative, pushed on the average American consumer by holiday marketing, "he's the man" political ads, and the lies we tell our friends on Facebook, rings false to those who dread going home to be grilled by their relatives regarding personal and political choices, and those who don't necessarily have the means or desire to go home at all.

The final work was a satirical Christmas gift guide, which "sells" a number of glossy, well-photographed, but ultimately heinous or ridiculous gifts. We also constructed a fully-functional version of one item from the catalog. "Pick Your Battles" is a round table game, and our finished work included an instruction booklet, 20 starter cards, and an electronic timer with a big red button for your family feuds.

Gameplay

Draw a topic card.

For each topic, select commence feud or smile and nod. Place the card face up in the appropriate pile.

If smile and nod is selected, allow each family member to state his or her opinion. All other family members must smile and nod. Any family member who does not smile and nod is out and may not speak for the rest of the game.

If commence feud is selected, start the timer and argue until it runs out. Any family member who attempts to continue feuding is out and may not speak for the rest of the game.

Each player is allowed only one feud (hence the name, pick your battles)

At best, Pick Your Battles opens up the floor for important discussions. At worst, it's a disaster.

Experiments

different projects that emerged in my last semester of college (fall 2016-June 2017)