GRAPHICS

GAMEPLAY

STORY

Game Description: GaImagine this scenario; you’re trapped in a spaceship with mutant aliens coming out of the woodwork and you need to fix the warp drive to get to safety However, to do this you need to go back and forth from the warp drive core dispenser and the warp drive. Luckily you can pick up a random weapon every ten seconds or so to help you out. This is the bizarre storyline (abridged) of Mutant Alien Assault.

Once you play Mutant Alien Assault you will not be able to shake the Super Crate Box feeling of it all. The whole premise of Mutant Alien Assault is very similar to Super Crate Box in terms of controls and gameplay feel. The way the character moves, the level designs, the pace of it all and especially the random weapon component Mutant Alien Assault tries to sort of add on to the Super Crate Box idea but I don’t think it quite gets there. For instance there is a purpose and there are actually different levels with increasing difficulty rather than just different levels as in Super Crate Box.