No min-range required any more. Hunters are now melee. Problem solved.

This would only be acceptable if Hunters counted as melee for boss mechanics as well (similar to Mistweaver Monks) since otherwise you'll get nasty things falling into the melee group all the time that normally should only target "ranged" party members.

Because this is what the trinket does for Marksman Hunters per example, namely nothing...Compared to say a Monk or a Rogue. Same, as if they dont fix the buff we get from the cloak. Which hopefuly they will. You can check what the CD reducing trinkets do for every class.

Because this is what the trinket does for Marksman Hunters per example, namely nothing...Compared to say a Monk or a Rogue. Same, as if they dont fix the buff we get from the cloak. Which hopefuly they will. You can check what the CD reducing trinkets do for every class.

Because this is what the trinket does for Marksman Hunters per example, namely nothing...Compared to say a Monk or a Rogue. Same, as if they dont fix the buff we get from the cloak. Which hopefuly they will. You can check what the CD reducing trinkets do for every class.

1) No chance that goes live as is... Some classes/specs get more than 6 and some get less. They probably have almost nothing listed for hunters while they figure out how to make it apply to our Tier 4/5/6 talents.

2) Still not 100% sure that is tied to the trinkets. It does seem more likely since every class/spec has it, but it could be something completely different and unrelated to the trinkets