Technical Level Designer

Red Storm is now hiring a Technical Level Designer for The Division. The Technical Level Designer takes the initiative in the Design production to create tools, processes and guidelines to assist the creation of the game.He/she optimizes the use of the engine/tools to support development goals.He/she collaborates on engine use, chooses best work methods based on design requirements and validates gameplay mechanics.He/she is in charge of any Design technical quality aspects of the game as defined by the Creative direction and his/her manager.

Responsibilities:

·Point of contact and conduit of communication with co-dev partners on technical Level Design issues