DrGreenThumb_NZ

Ive played IV online religiously since its release, i have 1000+ races on leader boards ,Hundereds of Hours on Free Roam,And appreciate how awesome the damage and handling system was in IV like alot of you

The handling on V its self isnt bad, but what we can no longer do is peel outs ,you regain traction far to easy, on IV i could smoke the wheels up the whole road,But on V you just get grip as soon as you creep forward from burnout...

Same thing with motorbikes,what i love to do in IV is leen forward and could do a mean burn out up the road,you cant do these sort of things any more, every thing has way to much grip even grass

Even on a wooden surface you can hardly do i donut...

Pulling Wheelie on push bikes seems abit lame also,i have to practice some more

Aslo you can take out massive power poles and it doesnt even damage your car alot ,it kinda feels abit cheap

The handling is still fun tho and the damage is still good somewhat,but just those small things i mentioned really made IV fun,no more tapping up to get extra speed either

ajrunke

That pretty much is the conclusion we came to watching the leaked gameplay. It sucks that it's essentially confirmed now. I saw a video of a sports car driving across the beach and the traction was f*cking ridiculous. It looked like they were driving on pavement.

DEMONBANANAS

not sure if you have played sleeping dogs or saints row op, but could you tell me if you think its better than the handling of those games and that overall feel?, because the driving in those games really turns me off

Raynos

not sure if you have played sleeping dogs or saints row op, but could you tell me if you think its better than the handling of those games and that overall feel?, because the driving in those games really turns me off

Played both of those, been playing GTA V for about 13 hours!!

GTA V driving beats Saints Row n Sleeping Dogs anyday!!

As far as handling, yes, it's different but not bad.
Your 4x4 still slide when taking corners at high speeds. Each car feels completely different.
I love GTA IV driving but I think GTA V is different but still awesome!

Only one issue I have... The dash Cam, I liked it better when it sat further back and centered. Gotta get used to it or hope for an option to relocate the camera angle.

P.S.
As far as damage goes, I don't see much of an issue?
My car deforms and completely f*cks out after 2-3 crashes. Even minor side scrapes deform the panels, I love how the panels can fall off and/or deform. Just awesome!!!

?!=+_-

The driving pretty much ruins the game for me after playing for a few hours, feels so dull and boring makes me bored despite all the awesome stuff to do.
Now this is just my opinion so there's no need for any sensitive people to get upset about it and attack me like a cornered dog.

The reason I didn't like saint's row games and others was because of the driving, now here we are on V....

DymeDef

Yes its much better then taht garabge, but i hate to say it i get the small saints row feel when hitting someobjects in vehicles ,they feel like (the objects) they have no weight

I felt this in IV too. Almost all objects felt like just a model with no weight behind them. The only things that I would hit and feel an impact were solid objects like walls or other cars, or light posts. And even the light posts were iffy and very very light. I remember smashing throught the sidewalks in a Sultan RS and just blowing right through anything other than a wall, car or light post.

I used a mod in GTA IV that made all the light posts and sh*t turn into solid objects, as solid as a tree. It made me sooooooooooooooooooooooooooooooo much better of a driver (along with realistic pop cycle to make the streets packed) but one thing that everyone had a problem with was that the objects were causing frame stuttering. Now IV was horribly optimized for PC and my computer barely held 60FPS and if I put in a light weight ENB it sits at about 30. But those poles were causing the game to dip 5+ frames around every pole. I think the no weight to objects is to do with how much is being rendered and going on. Optimizations are obviously MUCH better than IV, and this could be plausible but I have a feeling on consoles making objects have realistic or somewhat realistic weighting would cause some frame stutters.

?!=+_-

I hate games where the breaks aren't required before going round corners, makes the game boring and numb plus the brakes are way too strong anyway, well I guess the majority got what they wanted, I'll have to wait maybe several more years until my dream game come out.
Best thing they could have done is what Mafia II did, 2 physics options.

Cheatz_N_Trickz

The car handling could be a bit tighter and less sensitive. But the real issue is the bikes, the handling for them is f*cking shocking, literally awful. What the f*ck have they done there? Jesus they better sort that.