Info: Reza worked on CLOUDS' generative system viewer's architecture and Cosmic, a n-body generative particle system made for CLOUDS.

Reza's biggest contribution to the documentary was his integration of "Rezanator" (Reza's custom development environment for creating and animating generative systems) into CLOUD's core generative system viewer. Rezanator is a collection of classes that allows an openFrameworks application to switch between various openFrameworks "applications" (or layers) seamlessly. It also handles ofxUI and ofxTimeline binding (sliders and buttons can be animated with ofxTimeline just like in Adobe After Effects and Autodesk Maya). This framework / way of working was crucial in creating generative narratives and allowing the viewer to experience generative systems like never before (animated and curated).

In addition, Reza created Cosmic, a generative system centered around exploring n-body GPU accelerated particle systems. Using the GLSL shaders and GPU Computation Reza's Cosmic system was able to simulate and render 16777216 per-particle interactions at 60 fps.