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Well, a lot of small previews have been circulating around, but none have contained anything new (hence the lack of updates to the FAQ for a while).

Two sites with new news:

Gamespy previews the new GeForce 6800 using T3 as the tech demo. Nice to know the is a graphics card that can run the game in high resolution and anti-aliasing without the game stuttering itself into oblivion *COUGH*DX:IW*COUGH*

NB - you may need to refresh the page before you can read the article, as it defaults to one of their endless, bandwidth-whoring flash ads when you first visit.

Shack News has five news screenshots. IMPORTANT: before you explode over the final image, Null (one of the developers of the game) has confirmed that the big blue arrow hovering in the air is from the training mission and <u>not</u> a feature in the actual game.

May 26th seems to be the release date (I'm assuming that's North America, although Spector's letter says "... on-track to make a simultaneous release on Xbox and PC, in English, French, Italian and German!" which could indicate worldwide simultaneous release, or just that the language support is nearly ready... There may be vagaries of markets that I don't understand.)

Sadly, $90 is the average price of computer games Down Under because the last MP in charge of electronic media, Senator Richard Alston, was a RELIGIOUS FLAT-EARTH FRUITCAKE and hated us!

In other news, ordering from overseas retailes (even Amazon) will effectively guarantee that Aussies see the game at least a month earlier (and cheaper) than if they waited for it to appear in stores, going by current indicatons.

Thief: Deadly Shadows places you in the role of Master Thief Garrett, the quintessential anti-hero that steals from the rich and keeps for himself. In Thief: Deadly Shadows, Garrett finds himself assisting the Keepers, the secret society that trained Garrett in his youth. He is tasked with preventing a prophesised Dark Age from coming into fruition. Thief: Deadly Shadows was developed by Ion Storm, creators of the critically-acclaimed Deus Ex series.

Thief: Deadly Shadows will continue the Ion Storm tradition of open-ended emergent gameplay the studio is famous for. The freedom to choose a unique play style is what sets Thief: Deadly Shadows apart from any other game further immersing the player into the adventure. Thief: Deadly Shadows features a powerful physics system, startlingly smart AI, enhanced character modelling and animation, a groundbreaking sound propagation system and state- of-the art lighting and graphics for which Ion Storm is famous for.

Demo and Editor

According to Digi (after talking to developers):

"Okay, here's the deal with the editor: The game is not shipping with one. Eidos will only fund development and release of the editing tools if the game sells droves. The editing tools are not a complete compact package like dromed. It's a thoroughly unique version of Unreal Ed plus a half dozen or so other programs. Keep up the petition, keep sending letters to eidos, and buy the game. Meanwhile, don't give up on your Thief 2 FMs. Keep 'em coming.

Here's the deal with the demo: There won't be one before the game hits the shelves. They want to do a demo. They know what the demo will be. They know there needs to be a demo. They just don't know if they're going to be able to, as father eidos has not put a demo into their to do list as of yet.

The grand majority of Thief 3 sales are expected to be for the Xbox. Console sales are always much higher than the PC version. Don't act bewildered about the above news. It's not shocking that eidos wouldn't jump at the chance to throw extra time and money into the less profitable version of the game."