FTL’s expansion is the best thing that will ever happen in the history of ever.

If by some miracle you haven’t played FTL: Faster Than Light by this point, just go look on Steam or GoG–it’s probably on sale. Go ahead and log about two or three dozen hours into it. You’ll thank me later. Done? Okay. Now here’s the best part: you’re getting more next year!

Just a few moments ago, Subset Games announced that they would be putting out an expansion pack, of sorts. Dubbed the “Advanced Edition,” the expansion will offer:

Mind Control System: Temporarily turn enemies into allies. Force a boarder to repair the damage they just did, or have the enemy pilot sabotage their own helm.

Hacking System: Lockdown and disrupt enemy systems. Unique effects for each system, ranging from forcing a teleporter remove boarders to making the medbay damage instead of heal.

New Sector and Events: Our writer Tom Jubert has returned along with special guest writer Chris Avellone (of Planescape fame), who managed to find some time for us between his work on Project Eternity and Wasteland 2. They’ve been helping us add a new sector and scatter new events throughout the rest of the game.

New Weapons and Effects: Many new weapons that take advantage of new mechanics: overcharging to increase the number of volleys, stun effects to freeze crew, and area effect targeting, to name a few.

And more systems, drones, augments, enemy ships, enemy layouts, and hostile environments. All of which we’ll be sure to talk about more in the coming weeks!

So let’s review: New weapons, new graphics, new abilities, new ship systems, and new encounters written by Chris Avallone. Oh yeah, and it’s free! Still not enough for you? How about getting your fill of delightful frustration on your iPad? Because we’re finally getting an iPad version of FTL, to boot! It’s a good day for the Galactic Federation.