After nearly 4000 hours invested into the game, I feel pretty confident with my opinion of GW2. It's a very pretty game, the world is fairly large and there's plenty of stuff to do. Now here's where my issue comes up. Guild Wars 2 is just about as far away from a goal-oriented game as you can possibly get, you just do what you want and hopefully you have fun.

I have no problem with people enjoying content for it's own sake, but for me, at least in an mmo, I NEED a reason to complete content, I need a goal. Guild Wars 2 doesnt provide me with a goal, which is why I find difficultly in enjoying the game.

Now, if there's one thing nearly everyone agrees on, it's that GW2's community is generally very kind and helpful (Sometimes even to the point where it's somewhat toxic and suffocating). Rarely will you see a re-occurrence of "Barrens chat" in a GW2 map. BUT, GW2 players are incredibly protective of the game developer, ArenaNet, and will viciously attack anyone who offers a viewpoint different to that of ANet. Don't expect to have a serious discussion about game design or any of the game's flaws with the vast majority of GW2 players.

As far as number of players go, you will generally encounter the same few hundred people on a day-to-day basis. Many of GW2's players are "casual" in that they may only log on once or twice a week, with the minority of the players being ones who log on daily (at least for any significant amount of time) This is both a good and bad thing. I for one, enjoyed seeing the same few people every day and participating in the game's community with them. This slowly became less enjoyable for me as many regulars left over time or joined very private guilds who kept to themselves.

All-in-all, Guild Wars is a solid game that needs to be appreciated for what it is, and you can not go into it with high expectations. Become part of the community, meet great people, and have fun with them. Don't play the game by yourself. If you have any questions for me feel free to ask :)

Day Z will not be ported to the Arma III engine (At least not officially, and probably not publicly). Day Z standalone is being developed in a modified version of the "Take on Helicopters" engine (A heavily modified version of the arma 2 engine).

Why not just make a seperate map instance for the guilds, especially now that overflow servers will be non-existent (Which surely frees up space for private instances)

Anet seems to suffer largely from right-idea-wrong-implementation disorder. It seems like they want to come to a middle ground with hard-core players but I feel this isn't going to be enough for them. As others have said, time will tell.

I've really lost any interest whatsoever in this game for the greater part of a year now. The only thing that keeps me playing is the community that i've grown to love and be loved by. Sure, I hop in wvw and do dungeons and all that from time to time, but it's not the same it used to be. I do it now because I love spending time with these people that i've met through the game, not because I enjoy the game itself. I feel like if I could move to a different game with the same people, i'd be happier.

And I guess that's okay. GW2 doesnt satisfy all my needs as a gamer, because it's just a social experience for me, and that's perfectly fine.

Yes. A banner warrior is the only proper way to go in WvW for warriors. At the moment they have the most blast finishers in the game by far, making them the best support class by far.

Banner of Tactics + Banner of Defense + Banner of Strength = 4 blast finishers + however many times your zerg decides to pick up a banner and use the blast finisher on 5 (and 3, the speed buff, while theyre at it) Then you have longbow 3 which is a 10 second cd blast finisher and Hammer burst which is a 10 second cd blast finisher.

Not to mention, with the banner regen trait under the Tactics trait tree I currently give "Regen (4 1/2s): 27,960 heal" to 15 people in the aoe for 35 seconds WITHOUT any healing power gear (Just use pvt gear with pvh jewels on accessories) using the Tactics, Defense, Strength rotation of banners.

In conclusion, blast finishers = support. Warriors have the most blast finishers by a landslide. Warriors also apply a 35 second regeneration buff to 15 players. I strongly recommend this build.

EDIT: Also consider picking up at least two runes of altruism, as they give 3 stacks of might to 5 nearby allies whenever you heal.