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Blood Bowl: Ethics

While pondering a new team I started to think, what really matters to me in BloodBowl. Sure "Having fun" but on some level you have goals in mind even if it changes 5 minutes later, that's what makes games fun.

An interesting title for this thread...asking what it means to be an "ethical" Blood Bowler. I'm not a very competitive person, I'm not a great player, and I don't relish actually injuring players. For me, the best part of the game is the meta level where my opponent and I are trying wacky plays, defying the odds, and not taking anything seriously.

I gave up playing Bloodbowl for random, disconnected matches. Even if I win, it feels hollow. But purpose-full matches like in the Divisions, where each match counts for something more than the match itself, that's my main driving force for playing right now.

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I have voted "Learning". That is what primarily drives me to play the game. Understanding the different playstyles of the teams (sometimes obvious - Skaven, Woodelves - sometimes not so much - Nurgle), realising the potential of all the skills and player development (a bit more complicated), figuring out good positioning as well as measuring the odds and consequences of every player's actions (really frickin' hard).

I would have chosen "Becoming Champion", but I guess "Learning" includes this to some degree. If you understand the game better and better, victory will usually become easier and easier to achieve.

I think I get most of my enjoyment from Blood Bowl through building an experienced side. Success is secondary to growth for me, although I look at the growth and ability of the team as a whole rather than trying to create a homegrown star player or two within their ranks.

That said I do much prefer having a context between games that leagues like the DoD provide. When matches have consequences the stories become much more interesting.

I voted for "Killing Elves..." This is why I am currently playing a WElf team in the DoD - I get to see more horrific injuries inflicted on elves if I am actually playing an elf team than I would otherwise! And if no horrific elf-injuring occurs there's always the elfy-touchdowns to compensate.

On a match to match basis, it's for doing something ridiculous, a convoluted chainpush or a one-turner or an end-to-end sprint or an incredibly long pass, and I try to specialise my team so they can do this.

I like trying things that shouldn't work, thats why I started in the DoD with Vamps but they are way too hard for me. So I've gone back to Skaven who i know how to do stupid stuff with.

Vamps are the one team I've never had any success with. All it takes is one bad game and a few injuries at the start of a league, and you quickly descend into a spiral of misery and defeat. Not for me, thanks.

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I voted "winning matches", although that isn't quite accurate. I am more interested in not losing matches. Other reasons I play is to see lots of blood (whether it's my players or theirs is irrelevant), and for multiple chain-pushes.

On a match to match basis, it's for doing something ridiculous, a convoluted chainpush or a one-turner or an end-to-end sprint or an incredibly long pass, and I try to specialise my team so they can do this.

But yeah overall it's reaching the top of the pile (GO MAGNATES)

When I played Dragon I had a turn left to score a one turner to go into the lead at the end of the fist half. Dragon anticipated this and deployed his guys in an excellent checkerboard pattern to prevent the attempt (without a -2 dodge and a 2d against block). Except I had a dude with Grab which was basically going to allow me a free run in. It was going to be the most awesome moment of all time until he rolled a blitz. I cried.

When I called it ethics I was pondering my retirement of my undead team and who I should replace them with.
As it stands I am set to replace them with the equally slow(or slower) but more technically capable Nurgle. But, the temptation to switch to elves is hard to resist, even the fragile AV7 elves get apothecary access, more than a ghoul.

Ethics is about moral right & wrong, which is why the title was misleading.

I'm not sure how you see Nurgle as more technically capable. Nurgle have no skills out of the box, no normal AGI access, and are one of the slowest sides in BB to skill up. I think they're a very fun side to play; the beast is fun (if frustrating) and you can build a weird/fun side pretty easy with all the auras, but if you're looking for better ball handling you'd be better off with chaos (more agi 3 players) or humans (more starting skill access, in between bashy and elfy).