From the developers of "Downtown in Crazy Town" and the Infiltrator series, GZ Storm, formerly GZ Soft, comes the light-hearted RPG "Gythol Granditti: The Crypt of Darkness".

The Features include:

-A turn-based, tactical battle system.
-Over forty (40) unique character sprites.
-Dynamic environments.
-Three to five hours of gameplay (estimated).
-Hundreds of lines of dialogue.
-Over a thousand of sprites.
-Original sound, music, graphics, and gameplay.
-Five playable characters, each with their own weapons and attributes.

Set in the town of Tor Borgh, you play as local lout Geoff Dandy, who has tried time and again to join the Town Guardbut to no avail. One morning, Geoff's friend, Dolph Dombardo, stumbles into Geoff's house in a drunken stupor, rambles about traipsing over to the Swamp, then leaves as quick as he came. Only the Swamp is infested with gelatinous cubes with an insatiable craving for flesh! Realizing that Dolph is in peril, Geoff tumbles out of bed, grabs his brittle sword, and sets out to rescue his old friend.

"Gythol Granditti: The Crypt of Darkness" is the first chapter in the Gythol Granditti series.

This is a very cool Rpg. I liked practically everything about it, except the music (which was okay but got annoying after a while.) I'd really like it if you gave me some pointers on things like how to program the game to save the stats, or the battle system and so forth. I've also noticed that if this game were to be Reviewed (and got a good rating) it would get much more publicity. That's probably just me though. Anyway, great game

Ok, now when I have played a lot of GM games and have some experiance I can rate this game. I will give it a 10/10, coz this game is very very good. It has good story, nice graphics, and all the things that should be in a good rpg game. I wonder how much time did it take to create this game...