Hotfix for Wreckfest’s June Update

We just pushed out a hotfix for the June Update, addressing a number of critical and non-critical technical issues found in the latest update and generally improving the user experience based on the feedback we’ve received:

TECHNICAL/USER INTERFACE

Leaderboards are back online.

Server Browser no longer crashes.

Server Browser is now more responsive and correctly displays server info.

Mod Manager does not glitch anymore when more than one page of mods is installed.

Selecting Game Mode in the Quick Race Options now works correctly.

In Team Race, points are now correctly awarded for crashing.

Reset is no longer disabled in single player after playing online on a server with reset disabled.

Reset Car and Reverse Limiter options are now shown on their own rows in Lobby and Server Browser.

After toggling V-Sync in the Settings a game restart is now required menu to apply the setting.

Number of max players is now shown correctly in Lobby.

Lobby chat is now more responsive.

Replay UI is now correctly displayed.

Scroll bars are now displayed correctly in Lobby and elsewhere.

Background is now displayed correctly when using ultra wide resolutions.

THQ logo is now properly centered.

VEHICLES

Vehicles imported from old save data are now automatically given correct replacement parts in case parts are missing or invalid, fixing the red exclamation mark error in multiplayer.

Reduced tire dust effects so that they are less intrusive and cost less performance wise.

Ragdoll model is now shown correctly instead of grey cubes.

American 3 roll cage no longer gets detached too early.

TRACKS

Added Mixed 4 Main Circuit Reverse layout

Improved Mixed 7 checkpoints to prevent outrageous cheating.

Speedway 2 white tire barrier now has a proper collision.

Fixed Gravel 1 missing texture.

Fixed Tarmac 2 missing textures + improved environment art.

Fixed Sandpit 3 start camera.

Special thanks to Kev (TADS) and Sam223 for helping us with testing – our endless gratitude, you guys rock!

Also thanks to everyone for support, feedback and helping us improve the game.