Just use them to make games.... ik people hate premines but if the end result is worth it they won't stay mad.

Id even be willing to helpIt will cost alot to make a custom game.

Why not make a private server? server files can be found free you just pay for server upkeep and hosting.

Like Warcraft, runescape, perfectworld It would be too much trouble replacing the currency in these games... Soooo make a webshop exchanging game currency for hyper.

Now you're probably wondering where is this hyper going to come from to reward players.Warcraft usually has vip packages example PVP server "1" hyper for a package of endgame gear On death it's destroyed forcing another package to be bought "entry" the one who killed him gets 95% back as a reward. 0.95 hyper.

Runescape idk maybe 1day vip for 1hyper or 10 for 30days\Vip will give 2x rates And coins can be exchanged via webshop

perfectworld..... Hyper entry and free entry pvp tournaments hosted by gms with rewardsThis game is easy to setup plus ingame cashshop "gold" gold could be bought with hyper.

Hyper 2.0 picks up where HYPER 1 left off after the dev abandoned it, but with an upgraded code base. The old thread is outdated and no longer in use since it was taken over by the community.

Above all our main issue is getting people to run or manage servers. We have monthly and weekly game contests but managed by the HYPER Board.

For private servers there is a legal issue. We can't legally modify their games and use them without their permission and as far as I know none of those games allow this. Runescape for instance, will ask any private server owner who is profiting from their game to take it down or get sued.

For the leftover coins, ~2.5m, these were/are coins that were owned by old HYPER users and since they were not swapped they will be burned. The dev balance has quite a bit in it right now that is staking.

For a custom game, ideas are welcomed but would need someone to create the game. Creating games from scratch does cost quite a bit of money yes and paying someone else to create one costs even more.

For an example, my new game DKV2:U would cost someone around $2-5k to have made plus server costs.

can you help with my question.I have 1.16 hyper in my wallet for like 5hours do i need to use the console to start it staking.... i couldn't find the right command if so...

Everytime i re-open the client the bolt icon on the bottom left says not staking to staking...

So is it already staking? i'm just confused because it says stake 0.00

To stake HYPER you just need to open your wallet and let it run. You can check to see if your wallet is staking by opening the console and type getstakinginfo it will pop up something like this.￼{"enabled" : true,"staking" : true,"errors" : "","currentblocksize" : 1000,"currentblocktx" : 0,"pooledtx" : 0,"difficulty" : 547756.33101675,"search-interval" : 16,"weight" : 21838284404988,"netstakeweight" : 185212393049338,"expectedtime" : 1017}

If the text in bold says false then open up the hyper-v2.conf file in your hyper-v2 roaming folder and put staking=1

For your amount of HYPER the stakes you get will be spread apart a good bit due to it being a low amount so I wouldn't expect to get constant stakes.

The reason the client says you aren't staking when you first open it is because your wallet has to be fully synced and connected before it sets your coins to staking. Once your wallet is opened and synced the icon will change to show that you are staking.