Walkthrough part 8

What's this sexually repressed world coming to when a grown man can't proudly admit to being a connoisseur of the erotic arts?

You'll run into Mr. Burton outside the Come Hither adult bookstore. He'll try to distract you from his buying habits by sending you to the Girls' Dorm to pick up the laundry. He's in charge this week and let his responsibility slip, you see? Yeah right. It's an obvious lie but hey, now you've got a teacher's permission to sneak into the Girls' Dorm and steal their underwear.

Once you reach the Girl's Dorm, circle 'round to the right side and climb the trellis to enter the attic. Crouch walk (you can sprint when crouching to go even faster) to minimize noise and make your way down the stairs to the second floor. Pay close attention to the radar. It will tell you where all the underwear is and most importantly, where the teacher is. She'll throw you out if she catches you so be careful and hide in a closet or trash bin when the need arises.

The first pair of Panties is in the room right across from the attic. Run across the hall when the hall monitor is in another room or at the far end. There's a girl sitting at the desk but she won't notice you if you stay crouched. Pick her Panties up off the floor.

Thong. Thought so.

The room right next door has another pair behind the bed. Sneak on over when the coast is clear and grab them.

Head across the hall to the bathroom but stay away from the shower stalls. You'll be caught if you get too close. You want to know what the girls are giggling about in there and that's understandable but leave it to your imagination and move on. The Panties are on the floor near the sinks.

Up next is Eunice's room. You'll find a Thong on her floor too. Is it hers? Best not to think about it.

When you pick up the last pair in the last room a girl will catch you and scream. Pull the fire alarm to create confusion and head out the front door. Meet Mr. Burton by the front of the school and trade the Panties for $30. Not bad.

Race the Vale

Time Available: 8a -- 11p

Petey's watching TV in the dorm by himself. Gary doesn't come around much now that he's your arch nemesis and all but no one else seems to be around either. Petey tells you that everyone's at the Bullworth Vale Bike Race.

A bike race, eh? Sounds like fun. Grab Petey and head on down to the beach by your lighthouse home.

If you've been attending Shop class you'll want to take the BMX Bike you've worked so hard on. Well tough cookies, kid. The bike garage is locked so you're stuck with the BMX parked conveniently outside the dorm.

The race circles pretty much all of Bullworth Vale. Just follow the Yellow Markers (you don't have to actually ride over them) and try not to crash into anything. You can attack other riders with punches or Firecrackers and such if you need help getting ahead. Some of the turns can be tricky so pay attention to the direction of the arrows on the Yellow Markers. They'll point you in the right direction.

When making a sharp turn, be careful you don't accidentally click the Left Analog Stick. This will flip the camera around so you can see behind you. If you do this in the middle of a hard turn you'll probably crash. Keep an eye on the radar to keep track of the riders behind you.

Winning the race nets you $15. The owner of the Shiny Bikes shop will stop by to inform you that your trophy is waiting for you at his store. Head on over to start the next mission.