They are with Kevtris. He is reverse engineering the previously unknown mapper in-between moving, making 500 Hi-Def NES boards, supporting the Analog NT Mini, and working on his FPGA stuff, all of which are on top of his actual job. Nothing bad has happened.

Wow...Kevtris, who was so disgusted by the RetroVGS bullshit that he left, is still working on the FPGA board? That's one amazing fella.

If it makes you feel any better, I had kevtris hold onto my first party PC10 Dr Mario prototype for me for a long time after dumping and everything was fine, and he has dumped a ton of other rare/one of a kind stuff over the years. I get the paranoia, that's my shtick, and I know you really really want to have that dump, but it'll work out. Patience sucks but keep being patient.

Speaking of, hey redeye, you still want to hold onto my other stuff or is there any time to send it back?

These are Famicom games we're talking about.
The problem probably isn't "DRM" but that everyone who made carts for the system made different mappers, so there's a good chance it's a custom mapper that needs to be reverse-engineered (figure out how it WORKS) so that the game can be emulated.

Pretty sure one of the FEFEA (basically Lost Levels before it focused on unreleased games) crew has in the past released a ROM of some bootleg game that was somehow dumped without the mapper being figured out (because the cart was lost/stolen, I think afterwards).
I think it was Mario Family or something. That one was probably just a forgettable multicart looking at the ROM data and so little was lost, but that's beside the point.

"because it was a free mapper number. I think the game could be ported fairly easily to another mapper, because the programmers put the bankswitching code in exactly 1 place, so changing it shouldn't be too tough. It's a unique mapper on its own and isn't like any other known mappers, so I had to choose a free number for it."

Kevtris has been lucky enough to be playing it on his fpga NES core.

As I'm sure the question will come up sooner or later TheRedEye will you be releasing it to the public?

Another question: does he know Daou's games (in the case of Dooly Bravo Land) use mapper 156 to be emulated? I think with the additions CaH4e3 made back when he dumped Janggun-ui Adeul/General's Son in mid-2011 it'll be enough.

Just got the mapper info from Kevin, we'll finally have these out soon. Need to talk to the owners again, I think one of them wanted to do something before his game became public (but they will be public).

Just got the mapper info from Kevin, we'll finally have these out soon. Need to talk to the owners again, I think one of them wanted to do something before his game became public (but they will be public).

Just got the mapper info from Kevin, we'll finally have these out soon. Need to talk to the owners again, I think one of them wanted to do something before his game became public (but they will be public).