Just finished Knack last night. What a long game!

I finally finished Knack last night. First, I am surprised by how many hidden chests I missed throughout the game. 2nd, the game is long! There are only 13 levels, but each level has up to like 5 sub chapters. The final chapter was 13-3 I believe.

The game was really fun, and I was surprised that this game kept me entertained. The game was almost too long however. And the final boss fight sucks major ass. The boss is pretty damn hard, and boring at the same time. It was just so frustrating trying to beat him. And if you die, you get to enjoy the most boring sequence of your life!!!! And you will do it over, and over, and over, and over again.

I am excited to jump back in to this game as you are able to play again and keep all the chests you already found. You also unlock a couple new modes when you finish the game, like Time Trials and another where you fight off waves of enemies.

If they decide to make Knack 2, I hope they choose to go with an open world game. Knack has the potential to be Sony's next Jak and Daxter, or Ratchet.

So if you are looking for a fun platforming game, then I highly suggest Knack.

P.S. My review of this game will be available tonight. And it is the only damn review that matters around here!!!!!!

I really enjoyed Knack and looked forward to playing it each night. It didn't deserve the low ratings it got and just goes to show how useless media reviews of games really are.

Possible spoilers:

Some parts of the game were annoying due to enemies having much longer reach, or OHK ability, but generally once you figured out how many moves they pull off before being vulnerable and how they performed those moves, it wasn't too difficult taking out even the more advanced and bigger enemies.

Surprisingly I got through the final boss fight in one go (playing on normal). And it ended a lot sooner than I thought it would, I was assuming I would have to re-do it a dozen or so times but before I knew it, boom, his was dead. Guess I just got lucky in my approach. I simply dodged all his attacks by running around in the large circle, then when he stripped me of all my relics I just sprinted for the pile as quickly as possible. Also the last part where the boss takes your relics and spawns in like 5 of those huge guys, I didn't even bother fighting them, I just sprinted to the pile of relics and finished him off. I don't even think I used any of my super-moves either.

Great game though and the visuals were absolutely stunning! IMO Knack has more eye-candy than KZ:SF did. And the hunt for treasures also kept the game very interesting for me, I managed to get three, maybe four, things fully upgraded before the game ended, and it helped a lot. Although I only had one PSN buddy to 'trade' parts with, but when I do eventually play it again, there will likely be more of my buddies to trade with to make leveling up much more focused.

EDIT: The one thing that left me a bit disappointed though was the whole mystery behind the relics, which was never really revealed. To me the relic mystery was one of the reasons the game kept me hooked, and I hope if they release a Knack 2, that they dive deeper into the whole relic background ad provide more story on it.

I'm only up to 11-3 I think..... been playing this game for 45 mins to an hour and a half at a time. mainly playing it after work at night in bed on my vita...playing bit by bit every single day until it's complete.... played it so far in a mixture of normal and remote play.... the other day I was 35kms away from my house... connected my vita to a local coffee shop free wifi hotspot... experience was smooth as.

So far I'm enjoying this game a lot... I swear this game reminds me of Crash Bandicoot meets Jak and Daxter with a small squeeze of katamari thrown in... many people would have preferred an open world... free camera but to tell you the truth I love having the fixed view the whole game.

The story so far is bizarre but it works... it kinda feels new but familiar at the same time... cut scenes and dialog are very good... it's almost a mini movie.. but it has some emotion in the voice acting so it's great in that regard.

At times the style of the graphics differs and feels out of place... almost as if many different teams are working on different levels and components separately and not communicating properly with each other throughout each completed part because visually it looks as though the theme/style is lost at various parts throughout the game in different areas.

I'd rate the game accordingly.... it's still a good game... very entertaining but I feel this is fair... and I hope there's a knack 2.

It does get repetitive but after you've gone through the game once, you get to keep all your gadgets and combo meters which help you find all the relics and items you've missed previously so it's a win win in that sense because essentially the second time round you're gonna get another 30-40% of your trophies and you can replay an individual level in easy, normal or hard mode and use your gadgets…. so it's essentially rewarding in that sense… some would say that's way too easy… it is a family game mind you.