Description: A2WarMod is a Compilation Mod of 126 addons & mods that aims to Add, fix, enhance, alter many Effects, and gameplay aspects of Arma2. This is the Full version which has been made Compatible with ACE, this version includes patches v 1.2, and Patch v 1.3 with all fixes applied from previous versions.

Features:

UI (user interface) change, the gamy indicators have been removed

and many more!

Realistic Audio-visual awareness inside vehicles, and Armor

Weapon control -(hit where you shoot!)

Realistic bullet, rocket ballistics, & rates of fire for small arms.

fix for the simulation of bullets and missiles firing from the correct places on BIS vehicles.

AI Upgrade

Dynamic Sound Echo System

AH-64D systems, which includes: IHADSS, MFD & TADS system

AI Spotting, engagement distances, hearing, and radar upgraded

Dynamic sound & Extended voices - AI will shout curses at the enemy, tell you when they're reloading, throwing a grenade, engaging, when they're hurt, fleeing or when they've scored a big kill! and say things based on the situation.

Ability to Attach a Satchel to Vehicles, & Armor

Functional Iron Sight for M136 and RPG

Fighter Planes easier to fly

zoom for all weapons without telescopic sight, includes mounted/static mgs

New explosions for grenades, bombs, missiles, and general effects

Upgraded grenadier -(enables all grenadier Bluefor units to have a realistic loadouts)

Fireteam HUD that Provide situational awareness on where your fireteam members are and what their orientation is.

HDR reducing effects by adjusting the aperture

user able to set the AI dispersion for all mounted MG's in the game, both static and on vehicles.

tracers and tracer pattern modification for all weapons that use 556x45, 545x39, 762x51, and 762x54 rounds.

AI able to use grenade launchers like the M203 and GP-25. (Fix & updated)

AI units able to equip themselves with weapons and ammo (new version)

100+ faces in Arma2 available to choose in your player profile, each with 6 camo variants, giving a total of over 700 faces to choose from

AI_Range increased the AI effectiveness to its maximum capability, with its only decreases in the AI's super accuracy in game, to give a more instinctive and enjoyable firefight.

clutter on Chernarus for a better view and a very small performance boost.

Weapon collision with the environment is significantly toned down, meaning that you can now move sideways through doorways and generally find CQB to be more enjoyable

More realistic combat behavior from mechanized infantry squads

Building system that lets you build nearly everything everywhere

Simulation of AC-130 air support can be called or played to rain hell from the skies

Soldiers will shout they are wounded, killed, kill the enemy or simply saw a grenade at his feet. adds a bit of realness to your combat missions. Now you can hear what's going on with your AI squad mates