I'm curious about the CS > J part of the rotation. I'm a bit new at this, but after looking over parses from raid encounters, I kept finding that Judgement just hit harder in all cases. Tested both for a while on a training dummy and came to pretty much the same conclusion. CS had a very slight edge without Inquisition, but with that rolling, which it always should be, it was right back to Judgement having an average hit of ~23% higher than CS when testing the same number of each attack.

I'm curious about the CS > J part of the rotation. I'm a bit new at this, but after looking over parses from raid encounters, I kept finding that Judgement just hit harder in all cases. Tested both for a while on a training dummy and came to pretty much the same conclusion. CS had a very slight edge without Inquisition, but with that rolling, which it always should be, it was right back to Judgement having an average hit of ~23% higher than CS when testing the same number of each attack.

I'm curious about the CS > J part of the rotation. I'm a bit new at this, but after looking over parses from raid encounters, I kept finding that Judgement just hit harder in all cases. Tested both for a while on a training dummy and came to pretty much the same conclusion. CS had a very slight edge without Inquisition, but with that rolling, which it always should be, it was right back to Judgement having an average hit of ~23% higher than CS when testing the same number of each attack.

A quick question for those who know ret better than me: Is there a haste cap? I know that at 90 you're not likely to meet it, but is there a cap at say...50% where haste becomes less valuable than other stats?

A quick question for those who know ret better than me: Is there a haste cap? I know that at 90 you're not likely to meet it, but is there a cap at say...50% where haste becomes less valuable than other stats?

You GCD cap at 50%, so while it is not a hard cap, it is kinda a soft cap where haste loses value. After 50% there are several breakpoints where haste gets insane again, where you can basically change your rotation.

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Hello my friends I have a little mind trouble for my gemming. Currently 2 haste is better than 1 strength for me (I have simcrafted it) but since I am JC I can't figure how to gem correctly my equipment.
here is my armory : http://eu.battle.net/wow/fr/characte...dalos/advanced
I have 1 yellow socket (helm), 3 red sockets (shoulders, chest and legs) and 1 prismatic (belt). I know that haste JC only gem is underbudgeted compared to strength one. So I think I should probably put 2 strength JC only gem, put 2 haste gem in prismatic and yellow sockets and put a strength / haste gem in the last red socket. But I'm not sure really can you help me here ?

I'm french, I'm really sorry if my english is bad. I try to do my best.

Hello my friends I have a little mind trouble for my gemming. Currently 2 haste is better than 1 strength for me (I have simcrafted it) but since I am JC I can't figure how to gem correctly my equipment.
here is my armory : http://eu.battle.net/wow/fr/characte...dalos/advanced
I have 1 yellow socket (helm), 3 red sockets (shoulders, chest and legs) and 1 prismatic (belt). I know that haste JC only gem is underbudgeted compared to strength one. So I think I should probably put 2 strength JC only gem, put 2 haste gem in prismatic and yellow sockets and put a strength / haste gem in the last red socket. But I'm not sure really can you help me here ?

I guess this could be considered a general SimCraft question, rather than just focused on Ret... but I'm a retadin so screw everyone else. I read once that using reforge plots in simcraft is a good way to balance the stat values of whichever stats you are going for to help achieve optimal dps. Problem is it never said how to go about using reforge plots to do just that. Obviously as ret we can't reforge from str to haste, but we can gem and I assumed using by reforge plotting those two stats that it could find the sweet spot when it came to gemming. A guide to using it would be most extremely appreciated.

I guess this could be considered a general SimCraft question, rather than just focused on Ret... but I'm a retadin so screw everyone else. I read once that using reforge plots in simcraft is a good way to balance the stat values of whichever stats you are going for to help achieve optimal dps. Problem is it never said how to go about using reforge plots to do just that. Obviously as ret we can't reforge from str to haste, but we can gem and I assumed using by reforge plotting those two stats that it could find the sweet spot when it came to gemming. A guide to using it would be most extremely appreciated.

As a long time theorycrafter and progression raider, I have never even heard of reforge plotting. Looking it up, it seems to me that its a wholly unnecessary process for a couple reasons. If you're gemmed and reforged for haste, and simcraft still says haste is best, then haste is best period. Last I checked, this is the case for ret paladins in good gear. Secondly, the benefit you're going to get from this is so miniscule - it basically only serves to better find the point at which strength and haste are equal, around which the difference between the two is so small that the dps difference will be in the tens or hundreds which is a drop of water in the ocean of 100k dps.

On an unrelated note, what happened to all the paladin discussion on this forum? All the individual threads addressing ret dps got locked by mods, I'd say what I thought about that if I felt like getting another ban

Unsure if this is the right topic to ask such an inquiry, so please correct me if I'm wrong - but does anybody have any good references or advice for a Retribution Paladin working on challenge modes? How much hit/exp I can drop to in terms of rating (considering the scaling), which talents would be optimal, trinkets, etc.

I'm thinking Holy Avenger is the clear winner here since the 4pc doesn't seem to work within?

Unsure if this is the right topic to ask such an inquiry, so please correct me if I'm wrong - but does anybody have any good references or advice for a Retribution Paladin working on challenge modes? How much hit/exp I can drop to in terms of rating (considering the scaling), which talents would be optimal, trinkets, etc.

I'm thinking Holy Avenger is the clear winner here since the 4pc doesn't seem to work within?

If you're raid hit capped, it should scale you down to dungeon hit capped automatically. "The system that will be used for challenge modes upon release actually preserves your hit and expertise bonuses, compensating by deducting extra rating from your other secondary stats (crit, haste, mastery, Spirit) in proportion to how much of each you had to begin with."

Whatever trinkets you normally use should be fine, relic is probably the best at that ilvl but it shouldnt make a noticeable difference.

You're probably going to want to take FoJ but other than that I can't see that talents really matter. There will be times where you want to use CDs on trash, and holy avenger seems to me to be the best one for burst aoe, so I'd probably go with that.

I don't have much experience in challenge modes - hopefully someone will have more info for you, just wanted to help you get started.