Laid groundwork for fulling implementing horses.
Notes: I've gone ahead and updated for 1.6.1, but due to limitations with the Bukkit api at this early stage, horses cannot be captured yet. Also, since I built on a dev build, I cannot guarantee stability past build #2807.

Version 3.10

New: You can now require the capture item to have a certain name

Fixed bug: Named capture items wouldnt be used up

Fixed bug: Dispensers now fire eggs in the correct direction and spawn the mob

Fixed bug: Droppers now fire correctly and do NOT spawn the mob

Fixed bug: Spawn eggs thrown (right click) at hoppers will not be sucked up and will spawn. Dropped eggs will now use hoppers normally

Fixed bug: Various permissions issues with similar mob types

Fixed bug: Mob names are shown for all mobs, not just renamed ones

Fixed bug: Mob names are visible at all times, not just on mouseover

!Caution!
In order for any unnamed capture items to work, you must set your config CaptureItem>ItemName field to '[all names]'. Otherwise, the plugin will only allow capture items that are named the same as the config.

Version 3.9

Updated to CB 1.5.2-R0.1

Fixed bug: Custom mob names are now saved and called correctly.

Version 3.8

Updated to CB 1.5.1-R0.2 Beta

Possibly fixed hopper dupe bug

Version 3.7

Updated to CB 1.5.1-R0.1

Version 3.6

Updated to CB 1.5-R0.1

New: Save data for mob's names

Fixed bug: All villager spawn issues

Version 3.5

Updated to CB 1.4.7-R1.0

New: Added a nice big red warning if you are running the wrong version of CB for your version of MobCatcher

Fixed bug: "AIR" was sometimes displayed in slots where a mob had no equipment

Minor changes and fixes to the equipment tooltips

Version 3.4

Updated to CB 1.4.7-R0.1

New: EnderPearls can now be used for projectile captures

New: Updated /mobc clean command to wipe nbt data eggs

Fixed bug: Stackability settings weren't working correctly

Version 3.3

Updated to CB 1.4.6-R0.1

Updated old code to use Bukkit API where it now exists (Should make future updates easier)

New: Saved data for mob equipment now saves unsafe enchantments

New: Cyan tooltip color for enchanted mob equipment

Version 3.2

Updated to CB 1.4.5-R0.3

New: Saved data for Wolf collar colors

New: Saved data for Slime and Magma Cube sizes

Version 3.1

New: Save data for mob armor

New: Save data for potion effects

New: Item Tooltips with mob attributes

Removed: Chat spam item scroll-over mob information

Version 3.0.1

Fixed bug: Only OPs can catch bats

Version 3.0

Updated to CB 1.4.2-R0.2

New: Support for Witches, Bats, Wither Skeletons, and the Wither Boss

New: Mob data ids are now written to the itemStack's nbt tag (no more enchantments)

NOTE: I am releasing this version under the pretense that it is a DEV build. All of the major mechanics are working, but due to a lot of rewriting some minor things may be buggy. I simply don't have the time or man power to test ALL of the config options and everything to make sure it still works after this rewrite. I would HIGHLY appreciate it if people would use this version and make tickets so that I can fix all the small things.

Version 2.15

Added option to specify item data values for both the capture item and costs (separate with ;)