The game involves fighting monsters by rolling virtual dice. Each opponent monster has listed below it a win condition that the player must meet by rolling the dice. Many of these are poke hands in a style similar to Yahtzee, or simply point totals you must beat. Power ups and different types of dice modifiers also come into play. The whole thing is wrapped in vibrant colorful cutesy graphics intended to pull in the casual quick play gaming crowd.

You can see by this list that this game is following the same model of many other "freemium" games like Candy Crush or Peggle Blast. The game starts off easy and gives the player a few levels for free, giving them a sense of progression. At some point the player runs out of free plays, or the difficulty ramps in hopes of selling in app purchases of more lives or power-ups. The game is free to try and by a famed designer, but be aware of the monetization model going in.