If you read Joseph Leray's "Nordic New Wave" feature from the other week, you ought to be familiar with Johann Sebastian Joust, a game using accelerometer-powered controllers and no video screen whatsoever. Swordfight, by developers Kurt Bieg and Ramsey Nasser, taps that same social aspect by requiring a pair of modified Atari 2600 controllers and nothing else.

Here's what you do: strap the controllers around your waist, tie your hands behind your back, then use the protruding joysticks to try to press the other person's button. In other words, it's a game about touching heads. Yes, those heads.

We haven’t gotten a look at Untame’s Mushroom 11 since we gave it a Best of PAX East award in 2014. It captured our hearts at the Boston show, with its approach to kinetic energy proving absolutely entrancing...more

There certainly have been a lot of creative 2D platform games releasing over the last couple of months, enough that there seems to be some genuine competition in the genre. If you're finding yourself in a position where it has become difficult to choose, allow me to make it easier.
Get Blackhole. Problem solved.more

So, this is a GIF of a small child trying to find the correct naked dad to shower with at high speed.
The GIF is from an indie game called Shower With Your Dad Simulator 2015: Do You Still Shower With Your Dad and...more