Johan

Yeah I agree with you UT, really not loving all these new changes R* made in this game.

Nothing felt better than listening to the sound of the song, and actually memorizing it so once you pass it you either hum along with it or something along those lines, wasn't that different either in GTA IV but instead of humming I just tapped along with it.

kipakolonyasi

Yeah I agree with you UT, really not loving all these new changes R* made in this game.

Nothing felt better than listening to the sound of the song, and actually memorizing it so once you pass it you either hum along with it or something along those lines, wasn't that different either in GTA IV but instead of humming I just tapped along with it.

i know right. and what's amazing about GTA IV version of this is, it was dynamic. it changed sometimes according to the "theme" of the current passed mission or the current episode of the game. for example towards the end of the game there was a certain mission where things started getting real uncomfortable for Niko and Roman in the storyline, and the mission passed tune would change to a more bitter version. did anyone else notice that?

HaythamKenway

The mission passed screen in V is just bad. It was bad in TBoGT already and I have no idea why they brought it back. RDR had mission scoring too, but at the same time kept the concept of end mission jingles.

It's quite confusing. R* tried to make the open world game/story as seamless as possible, with MP3-style transitions between cutscenes and gameplay, but once you finish a mission you are greeted with an immersion breaking list all over the screen. I also loved how IV, TLaD, TBoGT and RDR used different end mission jingles to fit the mission's outcome, but nope, V doesn't have that either.

wiizardii

Jingles needs to be done in the next installment, wether its a spin off or a new main title, I hate the boring annoying Woosh from GTA V. And not just that, but with the even MORE annoying mission completion check marks... It feels like a boring school test I had to complete with that boring sound and mission completion marks like this:

You weren't shooting - Bronze

You drove a fast car, not a slow car - Bronze

You did not kill 30 enemies - Bronze

you did not suck my cock - Bronze

I hate that. I don't care how good or bad I was in a mission, just stop giving me that crap. I want R' to bring back the classic 3D era mission completion, with it saying ''MISSION PASSED'' and a nice jingle sound going. It makes me happy to know that I completed the mission

Rebel Yell

GTA III's jingle was the best. However, IV and its episodes did it better compared to the other games: when the mission is a depressing, including a bad event for the main character, there's more darkish, tragedic jingle plays (For example, aftermath of "Mr. and Mrs. Bellic"). For TLAD, completing a hot, raged mission results in a more badass, rough, tough jiggle to play ("Action/Reaction"), yet a victorious jingle that goes emotional later plays after a dramatic mission (after "Was it Worth it?", for example). This was cool, fit with the plot of the mission... I think that this should be brought back in next GTA. V's was a joke, like a quick wind blows away and goes...WTF!?