This is a moderate-sized update that buffs several endgame items in anticipation of 2.3.0, severely buffs earlygame flasks, and also tweaks major aspects of the tutorial questline.

===NEW ADDITIONS===

- Added fancy new elevators to numerous areas on the server. (Notably towns and airship stations) To use them, simply walk onto a designated platform, then crouch to go down a floor or jump to go up a floor!- Added several new ranged weapons to the common tier in order to streamline the rough transition from Common to Uncommon gear.- Added a vote crate to the tutorial town by popular demand.- Added every non-unique item to the vote crate's drop tables.

===TUTORIAL QUEST CHANGES===

- Added a new quest GUI for the Sky Captain in Paleon. This allows new players to collect their quest reward before teleporting and also adds a new option for returning players to teleport directly into Selthine.- Added /skiptutorial command which teleports you to spawn. This is usable by any player above the starting rank.- Cave Dwellers will now shoot toxin projectiles at nearby players.- Players will now automatically gain Speed IV in all dungeons that are part of the tutorial questline.- Improved the size and shape of various passageways in the Catacombs area.- Undead Miners will now deal 3.0 bleed damage on a critical hit instead of 9.0.- Ancient Cultist maximum health reduced to 15.0 (from 30.0).- Brutal Cultist movement speed reduced to +20% (from +35%).- Shadewalker maximum health reduced to 20.0 (from 40.0).- Shadewalker movement speed increased to +20% (from +15%).- The Shadewalker is now guaranteed to drop an Uncommon item upon death.- Quest Reward has been changed to: 25,000 Sigmas + Settler Rank.

- Greatly improved the quality of the starter kit. Notable improvements include: * Bluefur armor now has Unbreaking X on every piece. * Bluefur armor now has level V enchants (from level II enchants). * Added 1 magic spell. * Added 1 firearm weapon. * Added The Unbreakable Sword. * Removed clutter and junk (such as wooden tools, logs, etc).- The Junk Trader in Vyrdano will no longer offer random boss unique items. Instead, they will now sell random Corrupted items.- Replaced several staircases with elevators in order to facilitate faster travel. (Notably in the Mines, Selthine, and Vyrdano).- The status effects, Ignite and Burning, will now display yellow instead of grey on Legendary items to make them more visible.- Reduced the volume of endgame water-based spells by 50% in order to avoid going deaf.

===BUG FIXES===

- Fixed Deity players being able to fly and phase through walls in the tutorial areas.- Fixed Stormhowl (Iridescent) being unobtainable due to a typo in the drop tables.- Fixed Goresnarl (Exalted) being unobtainable due to a typo in the drop tables.- Fixed Sawed-Off (Uncommon) being unobtainable due to a typo in the drop tables.- Fixed numerous item names being outdated when obtained through the Junk Trader in Vyrdano.]]>Update 2.2.4aSat, 21 Jul 2018 22:56:04 -0400https://www.aryntius.com/home/m/38059351/article/4863736
https://www.aryntius.com/home/m/38059351/article/4863736===ARYNTIUS UPDATE 2.2.4a===

This small update adds a few minor changes to streamline the previous update.

===CHANGES===

- The combat scoreboard has been completely reworked and will now display the maximum health and current health of the last enemy you hit along with your own current health and maximum health.- NPC dialogue will now continue after 3 seconds instead of 1 second.]]>Content Update 2.2.4Thu, 19 Jul 2018 19:27:00 -0400https://www.aryntius.com/home/m/38059351/article/4862733
https://www.aryntius.com/home/m/38059351/article/4862733===ARYNTIUS UPDATE 2.2.4 - THE SHATTERED DREAM===

This content update adds some quality of life features and a large amount of new content for the earlygame, including a new questline for brand new players.

===NEW ADDITIONS===

- Added Paleon, a brand new starting town accessible to players new and old along with a massive questline and several dungeons surrounding the area. Use /tutorial to enter it!- Completely revamped the /help menu by removing all categories and putting the major contents into the main menu. This should help new players learn the ropes much quicker than before.- Players can now sit down using /sit. They can also lie down using /lay. Do note that /lay will only change how you look to other players. Viewing yourself in F5 mode while lying down will have no visible differences.===NEW ITEMS===

- We added a decent amount of new items this update, including several powerful new Corrupted items. As usual, you can find a complete list of new items on the forums [here].===BALANCE CHANGES===

- Accessories with long recharge times such as the Sniper Scope will now have an audible tick while recharging.- Clarified the description of Pilfered Artifact in the Junk Seller's shop.- Corrupted fragments can now be converted into higher-tier currency from the Coin Trader NPC.- Players can now convert currency items into Sigmas from the Coin Trader NPC.- Ascended items now display their actual tier name instead of "Legendary".- Infinity Shard (Unique) will no longer be obtainable as a drop from N'azhrak.- Cascades (Unique) will no longer be obtainable as a drop from N'azhrak.- Hexstorm (Unique) will now replace Cascades in the current drop tables.- Improved the colors of numerous server messages (including treasure chests, essentials messages, etc).- Improved the overall aesthetic of various shops and GUIs.- Removed the unused legacy kit shop from the main shop.

- Most bosses will no longer display their name and title in dialogue and will instead only display their name. Their titles will remain visible in the boss bar.- Freeze is now more consistent as a debuff (inflicts both slowness and mining fatigue).- Updated the descriptions of numerous items to conform with the current display format.- All Auras except the Orb of Chaos have been removed from the server. You can read a development manifesto about these changes [here].

This is a moderately-sized update that adds reworks of many older items (such as spells, magical bows, etc.) and balances out some of the endgame items created around that era to make them more viable.

- Critical hit modifiers are now displayed as doubles instead of integers.- Older spells that hold only one charge will now be able to refresh without being held by default.- Removed the "Recharges independently from main hand" stat from all items because it has been rendered obsolete.- Added slight clarification to the last line of stats on auras (denotes that it only affects the aura itself, not ALL ranged items).- The Void Trader will no longer sell Shadowmail and will instead sell Unending Solstice in its place.- Void Pact (Iridescent) shop price has been reduced to 128 Star Fragments (from 1024 Star Fragments).

This is a large content update that adds numerous new items and balances the early-game sequence of the server.

===SUMMARY===

- Added dozens of new items to every tier, including AoE and Channeled spells.- Drastically changed every Armor set released prior to 2.2.0 to match the current scaling system and utilize new features (such as added damage).- Made numerous balance changes to lower tiers while also making Trials items more endgame viable.- Buffed almost every boss to match the new damage scaling system.- Optimized many boss fights and particle effects to lag less.- Fixed tons of old bugs, including some major ones requested since 2.0.0.

A full list of new items, item reworks, and set bonus changes can be found [here].

- Added new lines to every boss in the Labyrinth and the Trials.- Added over a dozen new treasure chests to the Labyrinth.- Greatly improved the design, layout, and aesthetic of the fourth zone in the Labyrinth.- Changed the color on Elder Sludge name tags to differentiate them between normal Toxic Sludges.- Venrok will no longer spawn tornadoes based on his remaining health. Instead he will spawn exactly one tornado which lasts 10 seconds every 20 seconds.- Brutus will no longer spawn blood explosions based on his remaining health. Instead he will spawn exactly one explosion which lasts 5 seconds every 10 seconds.- Y'razotj will no longer ignite players infinitely upon melee attack.- Y'razotj's suffix has been changed to "The Scourge" (instead of "The Destroyer").- Rith will now summon Kef 5 seconds after he has spawned.- The Architect's clones now have darker nametags in order to make it easier to differentiate which one is the real Architect.- The Architect's clones will now disappear 10 seconds after being spawned. However, they will be spawned at a much higher frequency than before.- The Architect's death orbs will now disappear after 15 seconds instead of persisting for the entirety of the fight.- The Architect will no longer make skeleton noises when attacked. Instead, it will sound similar to the new Titans.- Reworked The Architect's Slam Attack particle effect. It should look significantly nicer now.- Vraast will now spawn less minions. (From 2 to 1 of each type in phase 1, 3 to 2 of each type in phase 2).- Vraast's minions will now be invicible but disappear after 10-15 seconds.- Glacial Spirits now use the Baby Zombie base mob type (instead of Husk).- Freeze will now be displayed as light blue on items with its effect.- All Armor sets now properly display the "Unbreakable" tag under the enchantments.- Treasure chests in the labyrinth will now have a 30% chance to give 5x of the currency corresponding to its tier.- Enemies will no longer drop currency lower than the area they are in (e.g. Rift monsters won't drop silver coins, etc.)- Hunter's Covenant currency items will now drop from enemies in the Trials and the Rifts.

===BUG FIXES===

- Fixed some serious lag issues with damage holograms.- Fixed enemies on the 4th floor of the Labyrinth wearing Armor with no enchantments.- Fixed archers on the 4th floor targetting players who were not in line-of-sight.- Fixed Venrok's basic magic attack causing lag by spawning more particles than intended.- Fixed bosses repeating the same line multiple times when hit by a multi-projectile attack.- Fixed Rith spawning multiple Kef's when attacked by a weapon that fires multiple projectiles.- Fixed bosses in the Trials not dropping any Corrupted items.- Fixed certain bosses not activating their attack phases immediately after being spawned.- Fixed lore size/formatting on numerous items.]]>Update 2.2.1aFri, 11 May 2018 21:00:00 -0400https://www.aryntius.com/home/m/38059351/article/4834486
https://www.aryntius.com/home/m/38059351/article/4834486===ARYNTIUS UPDATE 2.2.1a===

This is a small update that changes a few minor aspects of the server and fixes some of the new items.

An unstable rift lingers between worlds, filled with beings of incredible power from an age long ago...

===NEW ADDITIONS===

- Added 6 new endgame currency items which can only be obtained from the Rifts.- Added a new area: The Titan's realm. This can be accessed from Iezryl using the new currency items.- Added over a dozen new NPCs, each with their own quirks, quests, stories, and recipes!- Added Talismans, a brand new type of accessory with powerful active and passive effects.- Added modular weaponry which allows you to craft random prefixes and suffixes on a small selection of new items.- Added a new room to the Corrupted Hills.- Added 2 new chests to the Corrupted Hills.

===NEW ITEMS===

- There are numerous new items added in this update. And as before, we have elected to post the items list separately in order to avoid cluttering the changelog. You can find it [here].

- Corrupted Monsters spawning in the Overworld and Nether will now drop tiered loot along with their respective Corrupted fragment types.- Adjusted Iridescent weapon drop rates to actually reflect their power levels.- Legendary items with special-colored tags such as Architect's Nightmare will now be addressed as "Ascended Legendary Items" by NPCs and future changelogs.- Pact of Shadows (Iridescent) has been removed from the drop tables. Legacy variants will continue to function. Void Pact (New Iridescent) will now drop in its place.- Immortal Armor (Legendary) has been removed from the drop tables. Legacy variants WILL NO LONGER FUNCTION. It has been entirely replaced by the Dreamer's Armor Set.- Eye of the Void (Legendary) will no longer drop exclusively from N'azhrak and will instead drop from the normal Legendary loot tables.- Treasure chests in the Rifts will now give 16 Star Fragments instead of 1.- Treasure chests in the Rifts will now also give the new currency items.- Lowered Loren, Corrupted Hunter's spawnrate by 50%.- Idols of Corruption will no longer spawn due to the severe performance issues they cause.- Titans will now speak slightly slower to avoid spamming up the chat.

This is a major hotfix update that addresses many of the issues introduced on 2.2.0's launch day. You can read a development manifesto about the changes [here].

===BALANCE CHANGES===

- All auras have had their range reduced to 1.5 blocks (from 5 blocks).- The Flood (Iridescent) range has been reduced to 25 blocks (from 60 blocks). Cast speed increased by 200%. Base damage reduced to 150.0. Status effects will no longer proc 100% of the time.- Ashen Burst (Exalted) ranged has been decreased to 8 blocks (from 20 blocks).

===REWORKS/OTHER CHANGES===

- PvP is now disabled in every major world except the Nether.- Removed /pvp and all related commands. We will replace it with a warp to a new PvP arena later on.- Auras/AoE weapons will now display 2 extra stats: + Gains damage/status bonuses from melee items and accessories. + Ranged/magic bonuses have no effect.- Thrunn of Looys (Legendary) tier increased to Iridescent. Item's stats have been significantly reworked. Details are listed in the manifesto.- Cascades (Legendary) will no longer have charge time. Instead it will have a cooldown independent of the inventory slot. Range decreased by 50%.

===BUG FIXES===

- Fixed new status effects bypassing PvP (as described in the manifesto).- Fixed /tpahere working in dungeons and Vyrdano. It is suggested to use /ptp in order to teleport to each other within these areas.]]>Content Update 2.2.0Thu, 05 Apr 2018 02:27:00 -0400https://www.aryntius.com/home/m/38059351/article/4817724
https://www.aryntius.com/home/m/38059351/article/4817724===ARYNTIUS 2.2.0 - THE SHATTERED DREAM===

Contact has been established with a surviving city far above the clouds--Vyrdano. Situated on a massive floating island between two Aquir beacons, the area hosts a menagerie of citizens. But beneath its beautiful surface lies dark secrets untouched since the dawn of Aryntius...

===NEW ADDITIONS===

- Added a new city: Vyrdano--a massive fortress in the sky accessible through the airship station at spawn.- Added four entire new areas, each several times the size of a trial. These can be accessed from an NPC in Vyrdano.- Added four new endgame bosses, each of which inhabits one of the four new areas. Defeat them to earn massive rewards!- Added tons of new, powerful items that have brand-new scaling mechanics!

===NEW ITEMS===

- Numerous new items have been added--the most in Aryntius' history. A full list of new items can be found [here].

===BALANCE CHANGES===

- Drastically altered the drop rate of Legendary and Corrupted items due to the high pack density of new enemies.- Greatly increased the drop chance of certain Iridescent items in order to even out the drop tables.- Abyssal Skean (Iridescent) has been removed from the drop tables and will no longer be obtainable. Legacy items will still function.- N'azhrak's HP has been increased to 12500 (from 3500).- N'azhrak's melee damage has been increased to 750 (from 500).

===OTHER CHANGES===

- Added more lore and dialogue to the Sky Captain NPC.- Streamlined the main help page and several other topic pages in /help.- Shortened numerous NPC dialogues in order to accomodate players with lower resolutions.- Pizza's name will no longer instantly kill players.

We have canceled 2.2.0 in favor of some major changes in order to better facilitate the server's livelihood!

===MAJOR CHANGES===

- Added 64 new Common items. These will only drop from Vanilla mobs and cannot be crafted.- Added ZOOT BORXES that have a 99% chance to deal 10,000 damage to the player that opens them and a 1% chance to reward players with 200 Iridescent items. Our financial advisors have told us that in order to grow the server, we must add a pay2win advantage. Free playing turns people off due to the immense amount of grind, and nobody has time for that!- Removed the Trials and replaced them with 12 new Labyrinths, all of which can only be accessed by admin+ or a higher rank and are exact copies of the current Labyrinth.- Removed bosses from the server because difficulty is an unbalanced and unfair mechanic.- Removed Iridescent, Legendary, and Corrupted items. We did this in order to balance out the server due to many complaints that the power creep is too strong. Since the tiers have been removed, ZOOT BORXES will now give players thin air.

===BALANCE CHANGES===

- Critical strikes now have a 1% chance to spawn a cat on kill. Cats will not despawn.- Treasure chests will now devour players if they are attacked.- Pizza has gone on strike and will no longer produce content.

===ACTUAL CHANGES===

- Added a new boss that can be found at the bottom of the well in spawn. Defeating it will gain massive rewards!- Firesworn will have flaming heads once again.- Fixed Venrok's tornadoes having higher-than-intended volume.- Fixed Possessed Doll not dropping properly.]]>Update 2.1.6Tue, 13 Feb 2018 21:55:00 -0500https://www.aryntius.com/home/m/38059351/article/4718472
https://www.aryntius.com/home/m/38059351/article/4718472===ARYNTIUS UPDATE 2.1.6===

This is a small update that adds support for parties, new tutorials, and fixes a few bugs and issues.

===CHANGES===

- Added support for parties. Use /party and share loot, EXP, and other stuff today!- Added tutorial pages for parties and guilds into /help.- Monsters with magical abilities will now only cast if players are within their line-of-sight.- Tweaked some audio volumes on numerous items and monsters.

This content update adds a few user-voted Legendary items along with tons of backend preparation material for 2.2.0.

===CHANGES===

- Added additional help articles about status effects and damage types. These can be found under the Other menu.- Added back the Void Trader who now sells Iridescent items.- /trials and /aquir are now usable again, but only for Citizen and higher-ranked users.- Initialized backend functions for status effects and damage types.

This update adds some small changes and significant buffs to existing items--notably armor sets.

===CHANGES===

- Added new Iridescent Chest in the last floor of the Labyrinth.- Added a new portal in the Architect's arena that leads to the Trials.- Removed /trials, /warp trials, and /aquir due to players skipping the Labyrinth.