An Epsilon Program Twitter Feed has sprung up, espousing the tenets of this fictitious religion from the Grand Theft Auto series. As noted on Kotaku, the Epsilon Program Website linked in the header is registered to Rockstar Games, so some viral marketing for the GTA series is beginning. From the website: "The world is 157 years old - FACT!" Thanks nin.

Anonymous wrote on Aug 2, 2012, 09:25:Maybe this time their PC port won't fucking require the textures to be stored in the video card's memory. I disabled that shit and set it on full and, despite the shitty performance pre-Nvidia patch, it ran exactly the fucking same with full detail.

Fucking schmucks.

I'm pretty sure you're talking about the graphics options only allowing you to use up to a certain % of your video card's memory, instead of using 1200mb worth of textures on a 512 mb card it restricted you. The command line argument disables that but if you want your shitty performance to look as good as possible I guess that was the only way at the time.

Most games try to dissuade you from cramming 1 gig of textures into 768 or 512 mb of graphics memory.. it's not a bad thing.

That being said I'm really glad I was a late adopter of GTA4 on pc because I heard a lot about the "out of the gate" performance.. or lack thereof.

InBlack wrote on Aug 2, 2012, 09:59:

Dev wrote on Aug 1, 2012, 23:57:And as usual, it will be consoles first, or only, and PCs to follow a year later if we are lucky. And never if we aren't.

My bet is on never.

I hope you're not a betting man, because this is total FUD.

"What do I want? I don't really know. Most of the time I ignore my quest and walk into the homes of others, riffling through people's shelves... oooh, like those over there!"

Anonymous wrote on Aug 2, 2012, 09:25:Maybe this time their PC port won't fucking require the textures to be stored in the video card's memory. I disabled that shit and set it on full and, despite the shitty performance pre-Nvidia patch, it ran exactly the fucking same with full detail.

Maybe this time their PC port won't fucking require the textures to be stored in the video card's memory. I disabled that shit and set it on full and, despite the shitty performance pre-Nvidia patch, it ran exactly the fucking same with full detail.