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For the Sensor City Light Night, LJMU set up a demonstration of the updated Virtual Anthropology Museum, for visitors to engage with and evaluate. For this, the Virtual Anthropology Museum was demonstrated on a custom-built VR-ready PC, with an i7 quad core processor, 64GB RAM, and an NVIDIA GTX 1080 with 8GB RAM. Additionally, an […]

DigiArt met in Nice for its consortium meeting and technical workshop, as guests of CNRS – University of Nice Sophia Antipolis. Along with technical demonstrations of DigiArt’s research into virtual reality experiences for cultural heritage, and scanning technology, the consortium invited guest speakers to present their fascinating work.

DigiArt consortium members CNRS, are developing a content based 3D shape retrieval system for non-expert users and low cost sensors. The National Center for Scientific Research is one of the largest research institutions in the world. Internationally recognized for the excellence of its scientific work, the CNRS is a reference in the world of research and […]

DigiArt and it’s consortium members will be meeting at the University Nice Sophia Antipolis on the 11th and 12th of April 2018, holding a two day workshop showcasing the research and work they have undertaken during this exciting project. The workshop will include: • 3D for cultural heritage (non-academic, museums curators, visualization, virtualization) • 3D […]

DigiArt were kindly invited for a special evening event at the World Museum in Liverpool. The virtual museum game was showcased with the attendees enjoying learning about anthropology and the lives of people, and how they lived in the past. On a busy night, it was a valuable opportunity to get feedback on the virtual […]

The DigiArt consortium met in Gloucester, in southern England, to discuss the development progress made on this exciting project. Hosted by consortium member VulcanUAV, the visitors enjoyed a tour of the drone manufacturers facilities, as well as reviewing all the progress made on the virtual tours, and storytelling engine being developed for cultural heritage sites […]

We are happy to announce that the first publicly available version of the website for making virtual tours (games) is now available at: http://digiart.mklab.iti.gr/ The access is open for everybody, however, registration and login is required. Before start making your game, it is advised to read the Help web-page. The process is also available in […]

The software developed by DigiArt can be found in the Github page: https://github.com/DigiArt-project The repository WordPressUnity3DEditor is the software that integrates the results of DigiArt into a Story Telling Engine. It allows to transform WordPress into a web tool that can generate virtual tours. The format of these tours is a Unity3D Game. The software, […]

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• This project has received funding from the European Union’s Horizon 2020 research and innovation programme under grant agreement No 665066