Their heritage is magic, their quest truth. Every culture has nurtured or condemned them. They lead humanity to the far horizon and beyond. They are mages, the inventors of sorcery, science and faith. For centuries they have battled to define existence and lead humanity to an enlightened age. Now, in an age when technology is humanitys magic, the magicians of yesteryears mystic Traditions fight for survival and the key to the cosmos itself Ascension.

Choose Your Truth

The heroes of Mage: The Ascension, revised in the tradition of Vampire: The Masquerade, have lost their war for reality but the struggle continues in this quintessential volume. All of the Traditions are updated and elaborated, along with the history of mages in the World of Darkness.

Explore the revised rules of the Spheres, Resonance and Paradox. See the devastating changes that signal the end for the Ascension War, and learn how modern mages survive 2000s Year of Revelations.

Note: The Black & White print editions of this book are not full-bleed. Because of printing requirements there is a small white border around the edge of the pages.

I...love and hate this edition of Mage: The Asension. For years I would not, could not accept the Avatar Storm and the slap to the face of my prefered Mage playstyle. I think this was the straw that broke the camels back on my picking up every WW produ [...]

When this game was first released, a long time ago in a gaming life I had before I was married, it was just another storytelling game from White Wolf. Yes like all the other WW fans I bought it along with all of its expansions but I never really played [...]

I bought this hoping for a functional product. I got (first three downloads) a product that didn't work at all in adobe reader. Then I downloaded it a fourth time and it worked, but the first seven pages were missing. There's some serious server-end pr [...]