Contents

Description

Horrible creatures that were old before mankind ever existed, chaos beasts slumber in isolated temples and caverns. Once awakened for combat, they can change their shape and attacks in an instant to deal with any situation. As with the dark priests, anyone who defeats one of the more powerful chaos beasts is sure to be stricken with a powerful curse.

These ancient monstrosities originated eons ago when life existed in a much more primal form. They may seem to mindlessly mimic what they see, but in truth, they are plotting and manipulative. The chaos beasts’ mastery of arcane energies rivals even the most powerful wizards.

Act II

Minion

Master

Abilities

Morph: When this monster attacks, it uses the dice of a figure (overlord's choice) in its line of sight. If a hero is chosen, the overlord may choose which of the hero's equipped weapon to use. The monster cannot use any of the figure's other abilities, just the dice.

Sorcery X: After making an attack roll, this monster may convert up to X range to , or up to X to range.

Trivia

Chaos Beasts first appeared in the Altar of Despair expansion from Descent: Journeys in the Dark (first edition).