Deus Ex - Invisible War Cheats

Deus Ex - Invisible War
Cheat Codes:
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Submitted by: conner54
Cheat mode:
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This cheat involves editing a game file. Always make a backup before making changes
to original game files. Also note that this file may be "READ ONLY". You will need
to go to the properties of the file and uncheck "read only" before making your
changes.
Locate the "default.ini" file in your game folder. Open it with Notepad and make the
following changes:
God Mode:
---------
For god mode, find the following lines and change the values to 0.0:
[Difficulty]; Player Damage multiplier - damage player takes from AIs
Difficulty_Player_Damage_Easy__d=1.0
Difficulty_Player_Damage_Normal__d=1.0
Difficulty_Player_Damage_Hard__d=1.25
Difficulty_Player_Damage_Real__d=1.75
Easy Kills:
-----------
Use a text editor to edit the "default.ini" file in the "system" folder in the
game directory. Note: You may first need to right click on the file and uncheck
"Read-Only" before editing. Right click the file again and re-check the
"Read-Only" after making the changes.
Replace this line...
AI Damage multiplier - damage AIs take from player
Difficulty_AI_Damage_Easy__d=1.25
Difficulty_AI_Damage_Normal__d=1.0
Difficulty_AI_Damage_Hard__d=0.75
Difficulty_AI_Damage_Real__d=1.5
...and change the values to:
Difficulty_AI_Damage_Easy__d=4.25
Difficulty_AI_Damage_Normal__d=4.0
Difficulty_AI_Damage_Hard__d=4.75
Difficulty_AI_Damage_Real__d=4.5
Invincibility:
--------------
Note: This procedure involves editing a game file; create a backup copy of
the file before proceeding. Use a text editor to edit the "user.ini" file
in the "system" folder in the game directory. Replace the numeric values in
the following lines with "0.0". Note: You may first need to right click on
the file and uncheck "Read-Only" before editing. Right click the file again
and re-check the "Read-Only" after making the changes.
; Player Damage multiplier - damage player takes from AIs
Difficulty_Player_Damage_Easy__d=1.0
Difficulty_Player_Damage_Normal__d=1.0
Difficulty_Player_Damage_Hard__d=1.25
Difficulty_Player_Damage_Real__d=1.75
Cheat mode:
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Use a text editor to edit the "dx2ui.ini" file in the game folder. Change the files
so it contains the following lines.
[DebugMenu]
Active=ACTIVE
Type=Menu
Placement_X=RIGHT
Placement_Y=BOTTOM
PauseGame=False
AutoSizeWidth=True
AutoSizeHeight=True
TextColor_A=24
Color_Normal_A=0
TextShadowColor_A=0
SelectedColor_A=48
UnselectedColor_A=24
Font=font8
MenuDefinitionFile=DX2Menu.ini
ListenForMouseClicks=True
InputLayerName=DebugMenu
This places the debug menu in the lower right of the screen, slightly faded, at all
times. To use it, press [Esc] to pause game play. You can now use the mouse to click
on the HUD. Use the mouse to click the cheats or options you wish to select from the
debug menu, then press [Esc] again to resume the game. Confirmation of cheats such as
"Infinite Energy", "Adding Biomods", "Installing weapon mods", etc. will be made
through in-game messages. Note: Use [Backspace] to return to previous branches on the
cheat tree. There are more advanced customizations that can be done by editing the
"dx2menu.ini:. You can edit the "[Cheat Codes...]" section, taking care to maintain
the "{" and "}" formatting. This allows you to remove the cheats you do not use to
cut down on the length of the debug menu that is displayed. To remove this debug
menu, restore your backup of that file.
Free Biocanister:
-----------------
Find the mutant and get a sample before bartering with the Omar in Seattle to get a
50% discount and a free Black Market Biocanister. It is in the basement of Club Vox
in Upper Seattle.
Free Spider Bots:
-----------------
When you find a Spider Bot Grenade, shoot it with a ballistic weapon (pistol, SMG,
etc.) and you will get free Spider Bots.
Assassin Pistol:
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This is a pistol with a zoom function instead of a flashlight, and also seems to be
more powerful. It is a good substitute for a sniper rifle. It is inside the Nine Worlds
Tavern in Trier Germany. Once inside, there is a part where you will see stairs that
lead up to a closed door and down into a bar. Go up, pick the lock, and enter. You
will meet the Omar here if you can find their contact. In one of the corners under
some junk (you must throw it around as it hides the stash), you will find the weapon
along with some other assorted items.
Party mission:
--------------
Go to the underground UNATCO ruins on Liberty Island. Take the U.N. flag from near the
beginning of the ruins and find your way to to James Manderley's office from the first
Deus Ex. Hold the flag while flushing the toilet inside the bathroom to play the
programmer's party mission.
Save health and energy:
-----------------------
Using the Active Black Market Biomod that allows you to control an EMP Armed Spybot
next to an Engineering Bot that refills your Bioelectricity. This allows you to have
an infinite range. You can destroy all electrical equipment and bots in the vicinity
without having to use energy cells or risk health.
Assassinate Mag Rail Scientist and get weapon:
----------------------------------------------
You may want to have quite a bit of ammunition for this, as the scientist is remarkably
difficult to kill. The fastest melee way is to club him down, then finish with knife.
When traveling down corridor to lab entrance before or after talking to the gun tech,
get one of the boxes in the hall. Do not to threaten him and he will unlock the control
lock. However, before you press the button (but after he enters the room), place the box
in the way of the door so that it cannot close. Press the "Containment Release" button,
but do not take the rifle yet. First, take care of the security bot, either by way of
neural interfacing the panel on the wall or EMP grenade, then the guard. Carefully crouch
and mount the box. Walk up the stairs, making sure not to move the box out of the door's
path, as you will not be able to get out. Once at the control room, attack the scientist,
and be praised by the order. Next, clear the same treacherous doorway to claim your prize
from the WTO. By doing this, you will be reprimanded by Chen, but you will still be able
to claim your rewards from both factions: A Legal Biomod can from Billie in the order
Mosque in Cairo, and an additional helpful item from Sparks upon reaching her in the
Tarsus school above in Arcology.
Getting items:
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When in any area, check dumpsters and look behind small boxes or items for multitools,
food, guns, ammo, etc.
Red Greasel Hunter:
-------------------
This is a pistol with a red flashlight. In Lower Seattle, you can find this under the
sewer grate in front of the Greasel Pit Bar. It is lying near or under an Omar corpse.
Watch out; you will have to kill two Karkians to get it. If you do not like close
encounters, once they start chasing you, climb out and drop a concussion grenade on them.
Toxic gas:
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Shoot cylinders that contain toxic gas to fill a the room and kill anyone within the
blast radius. Also, if you have the strength modification you can pick up these
cylinders and throw them into a desired room. This is a good way to kill guards
without being seen.
Killing bots and slaying things silently:
-----------------------------------------
This style of game play requires more sneaky mods. Have your Silent Movement Biomods on
any level. In Lower Seattle, open the grate when you first get out of the Inclinator.
Go down into it and you will have to battle two Karkians. After you kill them, find the
dead Omar. Underneath or near him you will find a pistol with a red flashlight (Red
Greasel Hunter) and a sword. This is the most powerful close combat weapon in the game,
other than the one you find in JC Denton's sanctuary. For your next Biomods, upgrade
your strength and use Black Market Biomods for EMP Attack. If you need to kill a bot,
either sneak up behind it or just run up to it and avoid getting shot. Hack it a few
times and it is done. When killing military bots, run up to it and circle around it
while you are hacking at it and start moving backwards so it does not explode on you.
This combination is also good for silent, quick, and easy infiltration.
Endings:
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-=ApostleCorp=-
- Upload Aquinas to JC Denton
- Use JC's machine at the statue
- JC must survive
-=Illuminati=-
- Upload Aquinas to Illuminati
- Kill JC and Paul
- Destroy JC's machine at the statue
- Chad Dumier or Nicolette DuClare must survive
-=Templars=-
- Upload Aquinas to Templars
- Kill JC and Paul
- Use JC's machine at the statue
- Saman must survive
Renegade:
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* Kill JC, Paul, Chad Dumier, Nicolette DuClare and Saman.
* Destroy JC's machine at the statue.
(Do not upload Aquinas to anyone as you may trigger another ending by mistake).
Omar contact In Germany:
------------------------
In Trier, Germany instead of wasting your "precious" multitools to find the Assassin
Pistol, go to the Coffee Shop near the Nine Worlds Tavern. Inside you will find a
black man in a suit, in the left corner near the snacks and drinks. Talk to him and
you will find out he is David Kurzac, the arms dealer. He will give you access to
the door of the Nine Worlds Tavern to make trade with the Omar and/or find the
Assassin Pistol.
Liberty Island: Follow the shooter:
-----------------------------------
When on Liberty Island the fist time, try to shoot the bot or Denton brother from a
far distance with the pistol or rifle, then run. As long as you keep far enough away
from their gunfire, they will follow you and you will not get shot. After getting to
the enemy position hide until the crosshair over them turns green again and they will
help you fight enemies. This is a good way to destroy the robot near the front entrance.
Medkits:
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After returning to Cairo for the second time, go downstairs in the mosque and talk
to a doctor. He will tell you about the Templar and a military bot controlling the
mosque. Dispose of the bot and the Templar then return to him. He will give you a
Medkit as a reward. However, if your inventory is full, he will drop the Medkit on
the floor. When talking with him again, he will try to give you another Medkit, and
again drop it on the floor. This can be done as many times as desired to get an
unlimited supply of Medkits. Just make sure your inventory is full before talking
to him about the reward.
Widowmaker:
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This is a SMG that fires Spider bots instead of flash grenades at the expense of an
entire ammo clip. It can be found in the Cairo Archology on your second visit. From
floor 107, near the Templar recruiting booth and Tarsus academy, go down the ramp
into the maintenance area. Make a left and look on the right wall for an opening.
Crawl in, make a left, then look left for another opening. Push the junk out of your
way and enter the little hiding place. It is near a corpse.
Seattle: Entering apartments:
-----------------------------
In the Emerald Suites in Seattle, there are several ways to enter the penthouse, Dr.
Nassif's apartment, and apartment 2226 in which the lawyer who the owner of Club Vox
asks you to kill, lives. If you have several Multitools, use them to disable the power
in the elevator shaft. From there you can access a vent shaft that leads to the Minister
Of Culture's penthouse. At the end of the hall (not the penthouse), you can find a
Multitool under the staircase. Use it to disable the power to the alarms of apartment
2226 and you can break the glass sunroof to gain entry. You can also use the Glass
Destabilizer and save your Multitool. However, be sure to have an EMP or Scrambler
Grenade for a Security Bot on the roof. Elsewhere in the suites is an easy to find
vent shaft that leads into Dr. Nassif's apartment.
Hellfire Boltcaster:
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This is a boltcaster that makes enemies burst into flames instead of being knocked out.
Its inside the Nassif greenhouse and is slightly difficult to get. Go through the
warehouse and into the office, then make a left in the hall (away from hydroponics
control). Then, save the game when you get to the balcony save (so you do not have
to run all the way around). Carefully jump to the beams sticking out on the other
side of the rail. Then, jump to the ledge to your right. It is small, but you can
stand on it. Use the outcropping window as a foothold to jump up onto the balcony
above you, then go through the vent shaft. In this room you will find the weapon
in the corner amidst some junk.
Save health and energy:
-----------------------
Using the Active Black Market Biomod that allows you to control an EMP Armed Spybot
next to an Engineering Bot that refills your Bioelectricity. This allows you to have
an infinite range. You can destroy all electrical equipment and bots in the vicinity
without having to use energy cells or risk health.
Free Pilot:
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You will need some Multitools and the Neural Interface Biomod to do this trick. In
Lower Seattle, there is a bar called the Greasel Pit. Look around until you find an
empty room with a Holocomm inside. A girl named Ava Johnson will start talking to
you, saying that the WTO is holding her captive. She wants you to help her escape.
Go to the WTO Air Terminal and to that elevator that two guards are standing by
(you will have the keycode by now). Wait until the bot is not looking then move
straight up the stairs. Go all the way down the walkway. To your right is a
building guarded by a camera. Sneak past the camera and unlock the door with a
Multitool. Go in, hack the security computer, turn off the turret, then sneak back
up the walkway. To the left there is a bot guarding another building. When it is
facing away from you, drop down and crouch behind the boxes or the turret. Wait
for the correct moment to make a dash for the door. Once inside, deactivate the
second turret, but do not leave just yet. There is a vent in the room that you
can use a Multitool on. Hop in, move to the right, and get the other Multitool.
Then, go back and head up the vent. You can turn on the Pilot Beacon from inside
this room. Head back down the vent. There are now more guards outside looking for
you. It is slightly difficult to get to the helipad from here, Try waiting until
the bot is not looking and make a mad dash for it. Once you talk to Ava, she will
give you free transportation for the rest of the game. It is difficult to do this,
but is well worth it as you will have a lot more money to spend on other things.
Note: If you are working for the WTO they will get mad at you for doing this,
but will let it slide.
Emerald Suites Penthouse:
-------------------------
At the Greasel Pit bar in Lower Seattle, you can talk to the man who owns the
penthouse at Emerald Suites. Talk to him and agree to be his "chamber boy". He
will give you the key. He warns you to stay in the kitchen "or the bot will
take offense". However, it is just a spider bot and can be taken out easily.
From there, you can hack the security terminal to turn off the laser grid, then
go upstairs and hack another to open his vault. From in there, you can find all
sorts of items , including an Energy Blade and the evidence the WTO wants you
to find for a secondary mission.
Raining Multitools:
-------------------
In the Order Mosque where you meet up with Billie speaking to that man, repeatedly
right click on the Multitools between them with a full inventory. It will start
raining down more Multitools. Do this as often as desired, but be aware that if
it is done too much the game will lag very badly.
Useful biomod combo:
--------------------
When playing Deus Ex, a combo I found quite handy was the Bot Domination mod
coupled with Thermal Masking. Thermal masking gives you the ability to become
invisible to almost all bots, turrets and cameras. This allows you to walk up
to bots/turrets/cameras without fear of retaliation. Once you're right next to
the bot/turret/camera, you can then use Bot Domination to take control of it. If
you happen to control a bot or turret you've got some pretty decent firepower
at your disposal!
Dance Party:
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In the last level - the Unatco Ruins, pick up the Unatco Flag at the entrance
(it's where the eye-scanner used to be in Deus Ex 1). Then walk to Manderley's
old office, and flush the toilet!
Defeating military bots:
------------------------
Pick up the Mag Rail at Mako Ballisics. When you encounter a military bot, instead
of using EMP Grenades, use the secondary fire option for the Mag Rail. This can also
be used on other machines that require an EMP attack to be destroyed.
Use the following trick to destroy military bots without ammunition. The illegal
biomod Bot Control level 3 is required for this trick. However you should be able
to get it to level 3 easily as it is later in the game. When you fight military bots
in the middle to end part of the game, you often will have no ammunition remaining,
need to preserve your current stock, or just want to be quiet. Sneak up onto the back
of the military bot. This is not too difficult, as it is one of the slowest robots at
turning. Look at it until the surrounding selecting box appears (like everything else
that is interactive) and "Dominate Robot" appears. Select it and sneak away somewhere
into the shadows. The military bot with rocket launchers will now be in your control
for a one minute rampage, allowing you to easily kill all Templars around you.
Note: At the very end were Templars have rocket launchers, kill those first.
Otherwise, you will have a difficult fight after getting hit by three shots.
Dragon Tooth Sword:
-------------------
This is an energy sword that hurts very much. Go inside JC's sanctuary. It is on top
of a bookshelf when you enter the first remembered area (Maggie Chow's apartment,
Hong Kong, from the first game).
Hidden Boltcaster:
------------------
There is a hidden Boltcaster in the Tarsus Academy in Seattle. Go to your room and
Billie will tell you to look up at the ceiling. It will disappear. Then, jump and
climb up onto the ledge above the counter.
Jump to the other side and you will find a Boltcaster.
Taking over bots:
-----------------
Couple the Bot Domination mod with Thermal Masking. Thermal masking gives you the
ability to become invisible to almost all bots, turrets and cameras. This allows
you to walk up to bots, turrets, or cameras without fear of retaliation. Once next
to the target, use Bot Domination to take control of it to get some good firepower.
Bleeding Chair:
---------------
In Upper Seattle, if you go into the room where the guard wants you to pay for a
pass (after dealing with the guards of course) there's a chair right below the
security camera. If you attack it with a gun or melee weapon, the chair will bleed.