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My life was changed forever when mom bought me a copy of Final Fantasy on NES for my birthday... and ruined probably. It was just about when I started doing judo, and it warped my interests towards this game and this game alone. Probably the turning point of my existence. Today I'm here.

It also took hours of playtime before I learned what "equipping" items was. I thought the first few bosses were impossibly hard too.

"No leftist worldview has ever survived contact with 9 inches of congoid underwear sausage and none ever shall. The ultimate rebuttal of all leftist ideals is the moment of truth when the underpants hang around the ankles and the congoid enrichment army lines up seventy men deep for the ultimate political rebuttal." - Cleveland Mark Blakemore

Let me come out with it now: my favorite Final Fantasy characters tend to be the classic cheerful and energetic archetype, like Aeris, Selphie, and Vanille. It’s usually because I bring a lot of myself into games, and want to relate to someone in a fantasy world. Before I really looked into gender studies, I didn’t realize how problematic these characters were in respect to women’s portrayal in games overall. While I have that perspective now, I still look back at my connection to them with fondness. It wasn’t until recent conversation with peers that I tested my defense of these women; their reception is mostly negative or dismissive because they are seen as hyperactive and hyper-feminine, perceived to serve the very narrow interests of hegemony.

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I have no words.

Admiral jimbob said:

I kind of want to make a comic called Hoopy House of Horror about hoopy being the only sane man in a world gone mad with gangs of roving government-issued feminist negroes out for his blood. I'm not sure it can do justice to the unending shriek of terror that is his psyche, though.

Ultima 4-7...
Monkey Island I & II, Fate of Atlantis some others...
Conquests of the Longbow, gabriel knight, quest for glory I-IV, laura bow 1-2 etc.
It had all the dynamix adventures as well as Betrayal at krondor.
Goblins, even Inca.

I played adventure games almost exclusively in the early 90's. Sierra, Lucasarts, and everything else I could get my hands on. Then those Myst clones and FMV games started coming out and I ran to RPGs as the genre crashed.
I got into Ultima around 1995 or so. Dabbled with it for a couple of years and joined the UDIC. But it was Baldur's Gate that solidified my status as an RPG fanatic. (I unfortunately missed the Fallout craze that preceded it)

Let me come out with it now: my favorite Final Fantasy characters tend to be the classic cheerful and energetic archetype, like Aeris, Selphie, and Vanille. It’s usually because I bring a lot of myself into games, and want to relate to someone in a fantasy world. Before I really looked into gender studies, I didn’t realize how problematic these characters were in respect to women’s portrayal in games overall. While I have that perspective now, I still look back at my connection to them with fondness. It wasn’t until recent conversation with peers that I tested my defense of these women; their reception is mostly negative or dismissive because they are seen as hyperactive and hyper-feminine, perceived to serve the very narrow interests of hegemony.

Click to expand...

I have no words.

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Eh, having not played 13 I have no idea about Vanille, Selphie was indeed borderline retarded in her perkiness ('Trains trains trains I fucking love trains~"), but Aeris was pretty far from hyperactive, hyper feminine, cheerful and energetic. There must be some quality brainwashing in those gender studies.

At least one student thinks giving True the boot was the right move, saying that True’s statements somehow represented a safety hazard. “This is an excellent example of a professor taking initiative to take care of his students,” senior Rosie Dempsey told BuzzFeed. “Of course, we are an institution that encourages dissent and active discussion, but there is a difference between stimulating discussion through opposition and making other students feel unsafe."