BRAID ARTICLES

February 18, 2009 - The PC version of indie puzzle / platformer / existential mind-warp put out on the Xbox Live Arcade last August was given a solid release date. On March 31 it'll be available to download through Stardock's Impulse digital download portal, letting a new audience dig into a title that received unanimous praise, garnering an 8.8 from IGN and maintaining a 9.3 Metacritic average.

January 23, 2009 - Now that we're well into the New Year, it's fitting to look back and look backwards from ten to one. It may be predictable, but it's a good way to turn the page on the year that's past and look forward to the next one in the hopes that it's even better. So here's the Independent's Day Top 10. We've only included projects publically released in 2008, and judged them as complete products. The list is not the result of any kind of poll or survey and represents only personal opinion.

January 13, 2009 - Hey, it's springtime in San Francisco! No wait, it's January. Stupid global warming. The biggest releases of early 2009 like Dawn of War II, Empire: Total War, and The Sims 3 are still a ways off, and as it turns out there's plenty of cool stuff to play while we wait.

December 7, 2008 - It's that time of the year again – a period of intense list-making, endless and heated game debates and subsequent fistfights as a result. It's also a bumper time to be a gamer. Regardless of your console preference, the closing months of 2008 are chock full of amazing gaming experiences and we've spent a good long while dissecting all of our reviews and gaming sessions to determine IGN AU's 10 Best Games of 2008.

July 25, 2008 - E3 2008 was a lot of things. A chance to get a first look at BioWare's Dragon Age, an opportunity to be disappointed about that one Starbucks in the Los Angeles Convention Center's South Hall being mysteriously closed, an excuse to watch The Who perform at a Rock Band party. It was all those things to us, at least.

May 21, 2008 - Beyond Braid's enchanting hand-painted visual style, beyond its often haunting score, and beyond its musings on love and personal growth, Braid is one of the most progressive platform/puzzle games we've played in years. The suite of mechanics are nothing short of inspired; where most games would be content adding in one or two innovative gameplay concepts (if we're lucky), Braid comes to the party with at least five – and they're all utilised in clever and often surprising ways.