Sacred geometry was our pride, our downfall, but forever will our podcasts stand in this valley.

Welcome back to another episode of NOCLIP Pocket, where today we’re going to be discussing mobile gaming darling Monument Valley. The impossible objects and puzzling landscapes of M.C. Escher do seem to lend themselves to, well, a puzzle game, but the necessary visual complication can sometimes detract from the actual puzzle solving. However, this rarely hinders your enjoyment and the game is consistently gorgeous and unexpected making for a solid overall experience, particularly considering its platform. We’re going to talk about difficulty in puzzle design, clean and beautiful aesthetic choices, and we will say a French word but probably mispronounce it.

Thank you for joining us again this week (or off week, depending on how you want to look at it) and we’ll be back at the start of October to talk about Year Walk!