I want to give a big thanks to everyone who took the time to comment on my first comic made for this site. I hope this is the first of many works I make with you folks; I look forward to improving with your help.

footini big thumbs up you provided an introcomic while having her in an invitational this is super thoughtfull! as for the art. its clear work i must say this. your strong saturated colours can work quiet fine though i would suggest working on bolder lineart to contrast it a little. for me these were a bit overwhelming. I´m looking foward to your next works given i see potential in your backgrounds gettting some more substance. an easy way to give your backgrounds a little depth might be desaturating the distant objects/buildings. it seperates foreground to far background and makes it easier to orientate.

Great character and comic! The action sequences were well thought out and I especially love the DBZ-esque bullet punching. I'm also digging the use of bright colors that really make the city pop. I will echo what others have said about word balloons and making sure background elements stay consistent from panel to panel (not like I'm one to talk) I'm looking forward to seeing more from this character!

This is a cool introduction to Jaja with her immediately in action jumping out of the building and into action. Also your colors are delightful. I would agree with bobo in that some of the transitions between panels some of the background elements changed. I would also once again recommend finding another program to help with word bubbles and fonts and to clean up the gutters. an easy way you can do that is have a layer on top of everything else except the panels that is just white to hide anything else over it.

Nothing like introducing a character by having her jump through a window! I love the hues of the city, but I think Jaja might be visually merging with them sometimes because the values are too close. Also, I notice that sometimes things extend beyond the panels. Have you tried masking out the space so it doesn't matter?

I'm hyped for this character! I'm behind on reading all the Invitational comics, so I'll have to jump right on hers after this. I love your use of interesting objects and buildings in your backgrounds, and would just recommend you watch to make sure that everything is consistent between panels. There were a few transitions where I couldn't place the stuff I saw in the previous panel anywhere in the next panel, even though I was expecting to see them. Not a huge deal, but something to watch out for. Other than that, I loved the colors and can't wait to see what's next!

I really dig the action-sequences, with the jumping and the running and the fighting, they give a real sense of motion and I'm looking forward to see it in further comics, I think you can make some great fights happening!

... but the CRASH-bubble needs to change.. right now it looks like its a speech-bubble, as if Jaja is literally yelling "Crash!" ; Perhaps try removing the white bubble altogether (just have "Crash" float in mid-air with bolder text.. like you did with "BOOM") or make it a different color, or change the border or... anything really, now the sound-effect just looks weird in my opinion

Users online

About Us

We exist to provide an environment for artists to learn and improve their sequential art skills competitively. Our community is designed to give critical feedback and encouragement to our many members the world over, at all skill levels.