Hello everyone! On behalf of Reverie World Studios, I hope you're all having an excellent 2011! To make up for the recent period of no media, we'd like to go into things at full charge and show you too new enhancements that will greatly alter the battlefield! If you have a good eye, you may have seen these features in earlier screenshots, but they are being officially unveiled for the first time today!

This is a pretty small FF today geared at our more knowledgeable fans, but stay tuned for next week for the biggest FF yet!

Destructible Walls

Based on the request of several of our beta testers, we've decided to add a whole new dimension to stronghold sieges with destructible walls! No longer will attacking armies be limited by the number of gates to ram down: now, any wall is fair game! Surprise your enemies and crush their walls, while bypassing the gates - and quite possibly, most of their archers! Going for the walls is a great strategy for players with a bunch of catapults/trebuchets/bolt throwers that can attack from a distance or for players lacking in rams and siege towers/ladders.

Siege Ladders

Another addition, which was disabled for the last couple years, are siege ladders. Siege ladders, while weaker than siege towers and Treants, provide attacking armies with easy means of breaching enemy walls. Ladders can attach to any wall segment, allowing for surprise attacks from any direction if the defender is caught off-guard. So attackers, be ready to make sure none of these ladders reach your walls! They're easy to shoot down, but the consequences can be deadly if they're successful. Siege ladders cost significantly less resources than siege towers, making them ideal for smaller armies and newer players.

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"The sky grows lighter my friends. The break of day should cheer the heart. But for us, sunrise brings only bloody war. Make thou ready. Defend my people well." - Prince Erian IV, Dawn of Fantasy

Destroying a wall such that infantry can use that hole is not so easy. Even then there are remains of rocks that should slow down attacking forces giving defenders some adventage.So how wil it work out?