On community servers after mp_swapteams or vote to swap teams the game will also swap team names and flags.

[GAMEPLAY]

Adjusted the rules for dropping a grenade upon death: you now drop your most recently selected grenade. If you never selected a grenade, you will drop the most expensive one.

Improved player hitbox alignment.

Players shot in the head from the side will play a new left or right headshot flinch animation, instead of forward or backward.

Defuse kit art has been adjusted to make them more visible.

[MISC]

Reduced client virtual memory usage.

Fixed an out of memory crash that could occur while downloading workshop maps.

Fixed a hitch related to inventory icon loading.

Players that fail to properly validate with VAC will no longer get the generic “Invalid STEAM UserID Ticket” message and instead see “An issue with your computer is blocking the VAC system. You cannot play on secure servers.”

Started a trial of official competitive matchmaking on servers in South Africa.