SPECapc for 3ds Max 2015 is performance evaluation software for systems running Autodesk 3ds Max 2015. The benchmark was introduced on August 13, 2014. It requires that users have a working version of 3ds Max 2015 with Service Pack 1 applied.

SPECapc for 3ds Max 2015 contains 48 tests for comprehensive measurement of modeling, interactive graphics, visual effects, CPU and GPU performance. Features in the latest SPECapc benchmark are keyed to upgrades in 3ds Max 2015, including new DirectX 11 shaders and vector maps, Nitrous viewport enhancements, and new dynamics and visual effects. The benchmark also improves run-to-run consistency and results reporting.

Benchmark results are derived by taking the total number of seconds to run each test and nomalizing it based
on a reference machine, in this case a Dell Precision 690 workstation with 2.0-GHz Intel Xeon 5130 processor, 4 x 4GB FB-DIMM DDR2 SDRAM (ECC) memory, NVIDIA
Quadro Q600 graphics card, and Western Digital 500GB 7200 rpm hard drive. The normalization process
ensures a scoring system where a bigger score is better. Composite
scores are reported for CPU, GPU and large-model (city scene) performance.

The benchmark can be run at 4K and HD resolutions, and at different anti-aliasing levels: 0xAA (default), 2x, 4x, and 8x AA. These represent very different workloads so the end results are segregated into different sections on the results summary page. The results are first sorted by screen resolution, then AA level.

Recommended memory is 16GB and the benchmark is supported only on systems running the Microsoft Windows Win7 64-bit operating system. SPECapc for 3ds Max 2015 results cannot be compared with those for previous versions of the benchmark.

In addition to its member companies, SPECapc thanks Autodesk for contributing content and expertise to this benchmark, and to independent animators who created models, including Mike O’Rourke of Fritz Studio (www.fritzstudio.com), Andy Murdock of Lots of Robots (www.lotsofrobots.com), Gary M. Davis of visualZ (www.visualz.com), and Zack Baker.