Is there a way to show in the level that is required for the skill, in the shop window?I mean like this:Description of skillSkill Name Lvl needed Price or something like this anyway. Or does it allready display that?

when you bought a skill for a character you will see 3 selectable windows (the white boxes) at the same timeits really hard to see what 1 you are controlling

for example:which 1 am I controlling atm:

(click to show/hide)

awnser:

(click to show/hide)

Its the top 1...

the way to do it is:show 1 cursor in total when your in the top menushow only 2 cursors when your in the skill select menuand only show 3 cursors when your controlling the window what char should learn a skill

the top window was not really of my consurnit the most right window where u select the actor after you bought the skill.if you buy a skill and selected the actor who learns it i would love to see the actor select window cursor been hidden until u buy the next skill

TheBlob

Okay so I decided to try this out and ran into a strange problem that is almost certainly my doing.

First, I used the script and set up 9 skills just to test them out. Then, I called the script to run the item shop and discovered there was no text. No skills names, no "Learn" and "Exit", and no character names. I figured I did something wrong in my configuring, so I made a new game which just called the script without any editing whatsoever, and got the same result: