Recent Comments

@Blue_Yoshi Not sure... The Pro Controller doesn't have any mic input, so I think a headset will only work with the GamePad. I'm not sure if you can have the GamePad and only use the headset while playing on the Pro Controller... We'll test in a few days if no one else knows the answer.

Yeah it's more visible in the game actually. The video does show the difference but should be watched in HD to see it properly (so the update fixes the washed-out colors - if you have the game you should definitely check it there).

@PinkSpider I don't think there's any specific jump mechanic fixes, but some of the other minor fixes may affect it of course... but could be just in your mind.

@SuperCharlie78 the online multiplayer freeze has probably been fixed in this update. Not 100% sure but very likely (or if not in this, then in the next one).

The GamePad mic can be used for Voice Chat. It works quite well. Also headphones are supported. The only thing that isn't supported at the moment is audio output and Voice Chat channel separation - so all audio comes from the same source (either TV and/or GamePad, or headphones)... we might add an option for that later.

Hey guys, Joel from Frozenbyte here. I just wrote this for NeoGAF so I will copy it here:

Update released in Europe

Australia & New Zealand release date set to January 31 (Thursday)

Australia & New Zealand launch discount and other details to be announced next week

Update contents: The update includes support for the Wii U Pro Controller, Voice Chat for online multiplayer, German vocals, improved graphics rendering and a bunch of minor gameplay features and fixes.

North American update is coming "soon" - we'll have to wait and see how long that turns out to be, but I'm reasonably hopeful it won't be too long now either.

So there we go. Sorry again for the long delay with the update and also AU&NZ release, it's taken way longer than we were anticipating, but at least it's the home stretch now! We're very interested to hear feedback on the update, the graphics alone should elicit some comments. (Although I'm sure that such a drastic change may also get some negative feedback - in that case try turning the Brightness sliders all the way to the right.)