Nvidia OpenGL Display Driver for FreeBSD

An OpenGL driver with support for Nvidia graphic cards mounted on 32-bit and 64-bit BSD-based operating systems

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Nvidia OpenGL Display Driver for FreeBSD is a freely distributed, native and proprietary graphics driver created by Nvidia to support the OpenGL and GLSL technologies on FreeBSD and other BSD-based operating systems. This version is compatible with both 64-bit and 32-bit versions of FreeBSD.

What Nvidia GPUs will the OpenGL 3 and OpenGL 4 support?

On Desktop computers, officially supported Nvidia GPUs by the OpenGL 3 technology include the GeForce 9 series and GeForce 8 series, the GeForce 300, 200 and 100 series, as well as the ION and ION LE series.

On the other hand, the OpenGL 4 technology supports numerous Nvidia graphics cards from the GeForce 700, 600, 500 and 400 series, as well as many other GPUs from the Quadro series.

Installing Nvidia OpenGL Display Driver for FreeBSD

To install the Nvidia OpenGL Display Driver on your FreeBSD or a similar BSD operating system, install the kernel headers, download the tar.gz file that corresponds to your computer’s hardware architecture from the Downloads section above and save it on your Home folder.

In an X11 terminal emulator, execute the “tar xzf NVIDIA-FreeBSD-x86_64-xxx.xx.xx.tar.gz && cd NVIDIA-FreeBSD-x86_64-xxx.xx.xx & make install” command on 64-bit systems or the “tar xzf NVIDIA-FreeBSD-x86-xxx.xx.xx.tar.gz && cd NVIDIA-FreeBSD-x86-xxx.xx.xx & make install” command on 32-bit systems, as root, where xxx.xx.xx is the version number of the driver.

What about Linux and Solaris?

The GNU/Linux and Solaris operating systems are also supported by the Nvidia OpenGL Display Driver product. You can search and download them from the Linux section of Softpedia, just search the website for the Nvidia OpenGL Display Driver or Nvidia OpenGL Display Driver for Solaris.

Added the ability to configure the swapping behavior for quad-buffered stereo visuals. The driver can be configured to independently swap each eye as it becomes ready, to wait for both eyes to complete rendering before swapping, or to allow applications to specify which of these two behaviors is preferred by setting the swap interval. This setting can be adjusted in the nvidia-settings control panel, or via the NV-CONTROL API.

Fixed a regression which caused the GPU fan status display to disappear from the nvidia-settings control panel.

Added reporting of ECC error counts to the nvidia-settings control panel.