(1) players are anonymous, and the possibility of “policing individual behavior is almost impossible”; (2) they only encounter each other a few times in passing — it’s very possible to hurl an expletive at another player, and never “see” him or her again; and (3) finally, and perhaps predictably, the sex-ratio of players is biased pretty heavily toward men. (A 2014 survey of gender ratios on Reddit found that r/halo was over 95 percent male.) [....]

In each of these environments, Kasumovic suggests, a recent influx of female participants has disrupted a pre-existing social hierarchy. That’s okay for the guys at the top — but for the guys at the bottom, who stand to lose more status, that’s very threatening. (It’s also in keeping with the evolutionary framework on anti-lady hostility, which suggests sexism is a kind of Neanderthal defense mechanism for low-status, non-dominant men trying to maintain a shaky grip on their particular cave’s supply of women.)

“As men often rely on aggression to maintain their dominant social status,” Kasumovic writes, “the increase in hostility towards a woman by lower-status males may be an attempt to disregard a female’s performance and suppress her disturbance on the hierarchy to retain their social rank.”