One thing about Nintendo games is how timeless they are. I think all the classics will be still enjoyable 10, 20, 30, or even 50 years from now. You can't say that about a lot of games, but Nintendo just has that certain magic about them.

They're not perfect, but I still think they are the greatest developers in the world. They can pull off amazing feats and do the impossible. And to me, Miyamoto is the foundation to why they've been so successfuly.

If I'd have played Bully by now, I'd probably go with that, but I haven't, but it looks like a game form of the British TV series Grange Hill, which is a perfect match for Rockstar and their British roots.

But it was made by Canadians. Still funny as hell.

For me I guess a Rockstar game would be open world, a game that appealed to men in their 20s' mid 30's. Has some form of movie like narrative, sometimes pilfering things from well known movies. Then it would also have a great sense of humour, be sometimes violent. Probably would have bad 3rd person controls compared to what the best developers are doing. It would have massive hype too.

I just watched the History of Mario games on the Wii Channel with my son (who has now watched it about 30 times), and to take this thread a little bit further I'd say the Star Road and Special levels of Super Mario World are the epitome of Nintendo to me. Those levels were everything I loved about Mario and Nintendo. Everything just felt right. The level design was amazing. There was extreme challenge, but never frustration. Even the music just seemed a little more appropriate in those levels.

I just watched the History of Mario games on the Wii Channel with my son (who has now watched it about 30 times), and to take this thread a little bit further I'd say the Star Road and Special levels of Super Mario World are the epitome of Nintendo to me. Those levels were everything I loved about Mario and Nintendo. Everything just felt right. The level design was amazing. There was extreme challenge, but never frustration.Even the music just seemed a little more appropriate in those levels.

I just loved that it was a secret bonus. It was like, you've beaten boswer in this fantastic game, now here's a little more.

If I'd have played Bully by now, I'd probably go with that, but I haven't, but it looks like a game form of the British TV series Grange Hill, which is a perfect match for Rockstar and their British roots.

But it was made by Canadians. Still funny as hell.

For me I guess a Rockstar game would be open world, a game that appealed to men in their 20s' mid 30's. Has some form of movie like narrative, sometimes pilfering things from well known movies. Then it would also have a great sense of humour, be sometimes violent. Probably would have bad 3rd person controls compared to what the best developers are doing. It would have massive hype too.

I see Rockstar as being a British developer regardless of which division makes a game because of their roots and leadership.

If I'd have played Bully by now, I'd probably go with that, but I haven't, but it looks like a game form of the British TV series Grange Hill, which is a perfect match for Rockstar and their British roots.

But it was made by Canadians. Still funny as hell.

For me I guess a Rockstar game would be open world, a game that appealed to men in their 20s' mid 30's. Has some form of movie like narrative, sometimes pilfering things from well known movies. Then it would also have a great sense of humour, be sometimes violent. Probably would have bad 3rd person controls compared to what the best developers are doing. It would have massive hype too.

I see Rockstar as being a British developer regardless of which division makes a game because of their roots and leadership.

I see Rockstar as American, even though R* North are Scottish their GTA games are all about the US.