The past weekend I was lucky enough to participate in an event held by Koding (http://koding.com) titled "Global Hackathon" (https://koding.com/Hackathon).

Hackathon - is a kind of time-limited events, where participants work on projects for which in ordinary daily life there is no time as a rule. The main idea is to bring the idea to the finished prototype of the final product in the shortest possible time. Hackathon is named this way because participants can use all possible tools and ways to achieve this goal.

The event was attended by 2000 teams from all around the world, selected from more than 19,000 applications. Maximum number of participants in the team was equal to 5. Many people like me was not fortunate enough to find teammates and had to work alone. 51 of the judges will find winners among completed projects and the most worthy of them will be awarded.

Last year we started building our web/mobile startup journi (called miavia back then), and I considered 3 different backend languages before finally settling on Scala: PHP. I didn’t want to continue working with a language that had grown into a … Continue reading →

It is quite extraordinary what is possible nowadays with a group of interested developers and powerful tools such as Scala and Akka. Three months ago we had our first Akka Workshop here at the Vienna Scala User Group (VSUG), in … Continue reading →

You can deploy on it Java NodeJS PHP Python Ruby applications as well as a lot of Third-Party Buildpacks including Scala/Play (https://github.com/heroku/heroku-buildpack-play). Its main particularity is that it supports vertical and horizontal scaling.

The following guide explains how to deploy your application on CloudControl.

The new Slick 2.0 database library comes with a simple code generator that generates Scala code for all your tables so you can quickly start coding against your database. It takes into consideration not only the tables and columns, but also primary … Continue reading →

Last Saturday I was on Coderetreat 2013 in Vienna. There we tried to implement rules of Conway's Game of Life. During the day I've got a lot of experience in TDD, pair programming and languages I haven't used for a while. One thing I've missed was final implementation of game.

Here are 3 learnings from last weeks Akka coding session, in which all participants connected their Actors in order to participate in a Prisoner’s Dilemma competition. 1. Prepare Your Networking Infrastructure for Akka Akka needs TCP connections in order to … Continue reading →