Evanesce

Fade into the nether, avoiding all attacks against you for 3 sec. Castable while another spell is in progress and unaffected by global cooldown.

Replaces Ice Block.

Empty

Frostjaw

Frostjaw

30 yd range
1% of base mana

20 sec cooldown
1.5 sec cast

Silences and freezes the target in place for 8 sec. Damage caused may interrupt the effect.

Greater Invisibility

Greater Invisibility

1.5 min cooldown
Instant

Instantly makes you invisible and untargetable for 20 sec, removing all threat and two damage over time effects. Any action taken cancels this effect. You take 90% reduced damage while invisible and for 3 sec after the effect expires.

Replaces Invisibility.

Frost Bomb

Frost Bomb

40 yd range
1.25% of base mana

1.5 sec cast

Places a Frost Bomb on the target for 12 sec. Limit 1 target.

Your Ice Lances that benefit from Shatter will trigger the release of a wave of freezing ice, dealing 5,123 Frost damage to the target and 3,202 Frost damage to all other enemies within 10 yards.

Rune of Power

Rune of Power

30 yd range

1.5 sec cast

Places a Rune of Power on the ground for 3 min which increases your spell damage by 15% while you stand within 8 yds. You may place up to 2 Runes of Power at one time.

Comet Storm

Comet Storm

40 yd range
1% of base mana

30 sec cooldown
Instant

Calls down a series of 7 icy comets on and around the target, each of which does 3,416 Frost damage, split between all enemies within 4 yards of its impact point.

Major Glyphs

Minor Glyphs

Ice Floes

Ice Floes

Instant

Your next Mage spell can be cast while moving. Castable while another spell is in progress and unaffected by global cooldown. Max 3 charges.

Alter Time

Alter Time

1% of base mana

1 min cooldown
Instant

Alters the fabric of time, returning you to your current location and health when cast a second time, or after 10 sec. Effect negated by long distance or death.

Ring of Frost

Ring of Frost

30 yd range
2% of base mana

45 sec cooldown
2 sec cast

Summons a Ring of Frost for 10 sec at the target location. Enemies entering the ring will become incapacitated for 10 sec. Limit 10 targets.

Greater Invisibility

Greater Invisibility

1.5 min cooldown
Instant

Instantly makes you invisible and untargetable for 20 sec, removing all threat and two damage over time effects. Any action taken cancels this effect. You take 90% reduced damage while invisible and for 3 sec after the effect expires.

Replaces Invisibility.

Supernova

Supernova

40 yd range

Instant

Causes a pulse of arcane energy around the target enemy or ally, dealing 6,490 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage. Max 2 charges

Replaces Frost Nova.

Rune of Power

Rune of Power

30 yd range

1.5 sec cast

Places a Rune of Power on the ground for 3 min which increases your spell damage by 15% while you stand within 8 yds. You may place up to 2 Runes of Power at one time.

Overpowered

Overpowered

Passive

Casting Arcane Missiles extends Arcane Power by 2 sec.

Major Glyphs

Glyph of Arcane Power

Arcane

Passive

Increases the duration and cooldown of Arcane Power by 100%.

Glyph of Counterspell

Passive

Your Counterspell can now be cast while casting or channeling other spells, but its cooldown is increased by 4 sec.