This Quark-ification of the ATK offers a robust handling of dependencies
and a more responsive development cycle. The README’s
List of Changes
summarizes the main new Features, Refactoring, Updates and Fixes. You’ll see
refactoring includes moving fixed matrices to
atk-matrices, bringing these
inline with the matrix reading & writing feature added in Version 3.8.0. It also
adds the opportunity to more easily expand the ATK’s inbuilt encoding and
decoding options.

Any other Cool Stuff?

Yeah!

Soundfield Analysis

I’m very excited about the addition of
Soundfield Analysis,
offering a verbose set of features, including:

High-level Soundfield Indicators

Soundfield Levels

Soundfield Energies

Soundfield Incidences as vectors

Soundfield Intensities as magnitudes & vectors

What does this mean? The short answer: unprecedented insight into your
soundfield! The High-level Indicators offer details on what kind of
soundfield you’ve got. Soundfield Incidences let you know where your sound
is “coming from”. (If from anywhere?) Given these details,
transforms
can be applied to the source soundfield, or spatial cross-synthesis can be
applied to another soundfield. Yeah! We’re excited here. Maybe a bit over
excited!

Soundfield transform display

We’ve added the ability to
visualize,
audition and customize FOA soundfield transforms. This brings
ATK for SuperCollider
into alignment with the visualization found in
ATK for Reaper. Additionally,
custom chains of matrices
can now be generated and visualized. This means it is now easy to design
your own spatial filters, and review a visualization of the spatial result.