Interplay returns, many sequels planned

Interplay is back and the developer is hoping to revive a number of old franchises to help raise profits.

Interplay, once one of the most popular and well known of game developers, is announcing a return after a long and unfortunate hiatus caused by financial troubles.

The company announced that, as a result of selling the Fallout 3 license to Bethesda Softworks, it had generated enough money to re-enter the market - and boy, do they have some big plans for the future!

First and foremost for the company right now is to get to work on a Fallout MMO to help raise revenue further and then plunge the money into developing sequels to established brands that are sure to sell.

Net revenues for the year ended December 31, 2007, were $6 million at Interplay, most of which was gathered from the sale of the Fallout singleplayer IP for $5.75 million.

Right now Interplay is recruiting new developers and working to become entirely in-house and self-contained. The developer is hoping to start work on sequels for the Earthworm Jim, MDK, Descent and Dark Alliance franchises in the near future.

Are you a big Interplay fan? How do you feel about the company coming back from the dead like this? Let us know in the forums.

Fallout 3 could not have been put into woprse hands my friend. Bethesda have only made one type of RPG, the big open world that sacrifices dialog, choice over openendness. Fallout is the exact opposite of that. Remember the terrible dialog, lack of role playing choice in oblivion? Yeah, it is hioghly unlikely the same studio responsible for such dribble to make a totally different traditional deep RPG.

Originally Posted by LepermessiahFallout 3 could not have been put into woprse hands my friend. Bethesda have only made one type of RPG, the big open world that sacrifices dialog, choice over openendness. Fallout is the exact opposite of that. Remember the terrible dialog, lack of role playing choice in oblivion? Yeah, it is hioghly unlikely the same studio responsible for such dribble to make a totally different traditional deep RPG.

they aren't making it like oblivion. its a different game. They are trying to appease the hardcore fallout fans.

Originally Posted by LepermessiahFallout 3 could not have been put into woprse hands my friend. Bethesda have only made one type of RPG, the big open world that sacrifices dialog, choice over openendness. Fallout is the exact opposite of that. Remember the terrible dialog, lack of role playing choice in oblivion? Yeah, it is hioghly unlikely the same studio responsible for such dribble to make a totally different traditional deep RPG.

If there is one thing Oblivion was not, it's "dribble". Fallout 3 is not going to be their Elder Scrolls V. It is a different game. Everyone in that studio was a huge fan of Fallout, I trust they know how to keep it true to its original roots.

Originally Posted by TreeDudeIf there is one thing Oblivion was not, it's "dribble". Fallout 3 is not going to be their Elder Scrolls V. It is a different game. Everyone in that studio was a huge fan of Fallout, I trust they know how to keep it true to its original roots.

Trust you when the devs have said it is more like oblivion then fallout in recent interviews. And yes, oblivion was dribble for an RPG, I can list a full page of short comings it has as an RPG. It is Naive to think the studio that has only created open RPG's that sacrifice gameplay for big worlds is goona make a game like they never made before. The writers are not all of a suden gonna change into Troika. Them being fans is irrelevant, the devs themselves have stated it is changing more like Oblivion then the fallout games. It is also being designed for the console crowd, that alone spells doom. Bethesda long stopped listening to its fanbase. I suggest you go to the F3 forums, the game is not shaping up to be much of anything like a fallout game, ina recent inetrview, they even said it is more like Oblivion with guns, FPS view and all.

Originally Posted by chrisb2e9they aren't making it like oblivion. its a different game. They are trying to appease the hardcore fallout fans.

sweet

No, they are not, where did you hear that? i suggest you read the recent interviews and go to the F3 forums, it is not looking good, but many knew this the moment a dev like bethesda got their hands on it. The only thing they are trying hard to replicate is the post apocalyptic graphics, any dev can do that, gameplay not so much.

I would pre-order a copy of FreeSpace 3 right now... been waiting a decade for that game!

Thinking about it, if you took Interplay -developed/published games away, you would probably remove in one stroke 80% of the games over the years I consider my all-time favourites.. And if you included Black Isle, you'd have the lot ;)
(excepting Deus Ex)

A new Descent release???? OMG how cool!!! I so miss those games. D1, 2, and 3 were all seat rivetingly good. Even my wife enjoyed both playing it and watching me play it. It was one of those VERY rare games that my whole household could agree on and actually enjoy playing together.

Descent 3 was also my first non-RPG to require more then one disk to install.

Descent, i had some 3d shutter glasses with a asus videocard then. Descent in 3D vission. It was worth the headache.

I played all of the older games too: Another world, Bards tale, Baldurs gate, Dungeon Master, Freespace, alone in the dark, Dragon lore, Future Wars (one of my favo adventures of all time besides SpaceQuest3). all under the Interplay flag.

Good space shooters? No new ones, although I could play through Freelancer over and over again, it still ranks as the best Space shooter in my mind. The space genre is a tough nut to crack and make good, so much black dark boring empty space. Space RTS now is another story, god it's good to see Stardock games blow that Genre wide open

Log in

You are not logged in, please login with your forum account below. If you don't already have an account please register to start contributing.