PC Gamers will be able to enjoy significantly less bugs today thanks to two major updates going live on Steam over the weekend.

First up is Portal 2, which has received a major patch that sorts out problems related to Alt-Tabbing, changing video settings mid-game, game-killing bugs (in chapter six especially), joystick support and an overflow bug. We can expect Valve to continually tweak the experience over the coming weeks and months - as well as releasing a major free DLC pack in the summer.

A big Bulletstorm patch has also rolled out today, which reportedly shoots a number of nasty bugs in the dick. Most of these problems were related to the multiplayer Anarchy mode, and you can swot up on the changelog here.

Both updates will download and install automatically once you boot up the Steam client.

Epic have gone and released the soundtrack to skill-kill shooter Bulletstorm absolutely free over on their site as a 'thank you' to their fans. Check it out here.

'They call it a blood symphony for a reason. If you love Bulletstorm like we do, you’ll have noticed the awesome soundtrack. And since our fans are pretty much the best in the whole universe — space pirates included — we thought we’d provide a free download of the Bulletstorm soundtrack in all its glory.

'That’s right. Free. No skillshots required. You’re welcome.'

Now you can dream about dick-tits down the gym or while walking the dog.[Thanks, Joystiq]

Bulletstorm was always going to be a hard sell. It has no established fanbase, the humor is incredible divisive and the FPS genre is extremely competitive. I, on the other hand, loved the game, and honestly believe it's the biggest step forward in the genre since Halo: Combat Evolved. I seem to be in the minority, however, as according to Doug Creutz, an analyst for Cowan and Company, Bulletstorm's figures in the US have been "disappointing".

Yet Fails To Beat Its Predecessor

Bulletstorm and Killzone 3 have gone head to head in their first week on UK shelves, and you might have expected the controversy surrounding Bulletstorm's content to propel it into a mighty lead. However, the numbers tell a very different story. Does either franchise have what it takes to unseat Black Ops from its mighty throne?

Bulletstorm isn't even out yet - only two days now - but already Epic and People Can Fly have announced some DLC which should hit in Spring. The Gun Sonata Pack features three new maps for the Anarchy mode, where up to four can team up to deliver all the testicle-pulverizing, cranium-shattering joy that can be had; another two maps for Echo mode, where you speedrun bite-sized portions of the campaign; and two new Leash enhancements, the Flamingo and the Pulp. Saucy!

We're mere weeks away from the release of Bulletstorm, Epic's profanity-laden, Skillshot-fueled shooter courtesy of Polish developers, People Can Fly. And I, personally, cannot wait. I mean that quite literally; I won't. I'm actively pursuing options to book a flight to America, infiltrate Epic's building and snag a copy of Bulletstorm, fresh off the press.

As I put the final touches to this outlandishly brilliant plan - which includes dying my hair with streaks of blond, donning a Gears of War shirt and impersonating Cliffy B with witty quips - I thought it prudent to explain why I'm willing to go to such lengths for Bulletstorm. You see, I honestly feel like Epic's shooter is the best thing to happen to the FPS genre since Halo ushered in the new era. Allow me to explain...

Dick Tits!

Before I dive into the meat of my article - did I really just write that? - I'd like to comment on the 'tone' Epic has chosen for Bulletstorm. Throughout the game, you're likely to hear all manner of profane utterances, old and new, with a few makeshift neologisms thrown in for good measure. Bulletstorm is crass, it's childish, it's so earnestly striving to be inappropriate and thus noticed.

And I love it. You can pass judgment on that as you like; maybe I'm mentally deficient, my years viewing South Park and Family Guy rotting the very core of my brain so only politically incorrect satire and phallic and fecal references can grab my attention. Or maybe it's because, amid all the pompous, grim-faced tales of redemption and valor and all that crap, Bulletstorm realizes how inherently silly gameplay is in comparison to story; how you can't feasibly blend the two without accepting some plot-holes and reality paradoxes.

It is, without doubt, one of the most eagerly awaited titles of the year. Unless you're Fox "News" in which case it's the game that's going to turn us into rapists. No. Really.

I haven't felt any particular violent urges since - oh happy day - getting my hands on the game (which, for the record, is more than Fox did). All I know then is that it's undoubtedly the sweariest, goriest and most shamelessly enjoyable game for years but then I'm not a qualified psychiatrist so what do I know?

Yes, of course, we’re talking about Bulletstorm, EA’s latest spit and polish on the FPS. Last week, I got the chance to play the game to see whether it’s going to live up to the inevitable hype. And the verdict? You bet your sweet bippy it is.

For those who’ve not been to such a thing, games previews are a funny sort of event. You typically have a few hotel rooms or a function suite full of consoles, TVs and assorted reviewers and journalists all of whom are hammering away at controllers while enjoying the game’s sound effects and music through state-of-the-art headphones. That makes these events oddly busy and peculiarly quiet.

That was the picture for the Bulletstorm event but with one notable difference to the norm. Instead of the library-like calm that usually settles on these events, the air was punctuated with regular manic chuckles and “woohoo” noises as the journalist in question performed a particularly violent, utterly irresponsible and really rather funny takedown.

Psychologists (news readers and the purchasers of certain tabloids beloved of Middle England) will no doubt continue to argue that games like Bulletstorm are proof we’re going to hell in a handcart. They may have a point but dear God this is fun, a cartoon-like romp that breathes much needed life (and elaborate death) into an increasingly tired genre.

Oh we're bringing the polls back, baby! First up, a couple of demos that dropped this week. We've given you our impressions of what we thought of the Bulletstorm and Crysis 2 trials and we want to know what you thought of them too! Has the multiplayer beta left you craving some Crysis 2 combat? Or was it the Bulletstorm demo that really left you begging for more? We're not mind readers - though we do often like to make wild predictions, we don't have the psychic powers of, say, Michael Pachter - so let us know what you're thinking. Maybe you loved them both? Maybe they held no interest for you whatsoever? Either way, this is your chance to shout about it!
[polldaddy poll="4460915"]

In a month, hurling a slavering mutant with your energy whip into the air, firing a two-pronged grenade attached by a flail into his body mass, before delivering a final kick and detonating the entire package won't seem odd. It's all in a day's work for the foul-mouthed Greyson Hunt and co, stranded on the unforgiving planet of Stygia, crawling with backwater mutants and carnivorous flora. And what better way to jump-start the Bulletstorm hype machine than releasing a demo with the added incentive of cementing a place on the online leaderboards?

So let's strap on our energy whips, grab our Peacemaker carbines - and stuff in some ear-plugs if you're averse to foul language and imagery - and get stuck in to the Bulletstorm demo!

Skills For Kills

Bulletstorm is mad. It's obvious from the demo's opening cutscene, as ex-merc Greyson Hunt greets you with his sandpaper voice and colourful language, introducing you to the wacky world of Bulletstorm. What sets Epic's shooter apart is its Skillshot system. Sure, you can play Bulletstorm like an average FPS, sighting down the barrel and pumping your enemies with lead. But incorporate the ability to kick a mutant into the air - miring him in delicious slow-mo animation - an energy whip that can wrench your foe from cover and slam entire groups airborne, not to mention the obscenely powerful weaponry on offer, and Bulletstorm reveals itself to be perhaps the greatest reinvention of the FPS genre in recent memory.