WargameProject is a sophisticated turn-based strategy game in a pseudomedieval fantasy world.
It can be played Single player (Campaign) or network multiplayer (Battle Server).
There are 3 playing sides in the game - Men, Dwarves and Dark.
Each has unique gameplay feel and mechanics. The key features are rich unit model and sophisticated weapon system.

What it looks like

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You can find more screenshots and concept art images in the Gallery section...

Design Postulates

We wanted to create a game that would depict the complexity
of real warfare. The game we wanted to play ourselves.

We wanted to create a game that would allow competition of
strategists, not competition of build orders, upgrades or reflexes.

We wanted to create a world that would evolve beyond
boundaries of our imagination, a world that would allow for endless
possibilities for strategic mind.

We wanted to create a system very complex in details, for the
sake of realism, not for the sake of complexity of gameplay. We
always dreamed of a game where better strategist with less game
knowledge could still defeat a game expert, which is a lesser
strategist.

Project status

The code base of the game has more than 100 000 lines of code.
Additionally there is a map editor and the web site you are visiting at the moment.
All the code has been written by 2 persons.
However there are 2 more participants that have provided invaluable help and support all the way through.