Steam has always been a major PC game distributor, and with SteamOS they're now entering the console market. SteamOS combines the rock-solid architecture of Linux with a gaming experience built for the big screen. Jonathan Sears shows what this new operating system has in store for game developers, including a look at the client, the community, and the store at its hub. He also covers Steamworks and the Steam API, and walks through the complete process of submitting a game to Steam and making your game marketable to Steam users?a uniquely social and vocal audience.Topics include:What is SteamOSUnderstanding how the Steam Store and community workUnderstanding Steam user purchase habitsWorking with the Steam CloudCreating an online marketplace with Steam Community MarketDeveloping for Steam machinesPreparing a game for Steam and Steam Greenlight