Your world has been infested by an aggressive army of space critters. Overrun and
unprepared, your government was unable to defend its precious resources. As a last effort to
recapture some of the "goodies", you have been placed into a tiny spacecraft and sent after them.

Critical Mass (aka Critter) is an SDL/OpenGL space shoot'em up game.
It currently runs on Mac OS X, Windows, Linux, and various other Unices. Linux is my main development
platform. Other platforms supported by SDL/OpenGL may also work with a bit of work.

Allow starting the game from the top level source directory. This should also fix the problem where people start the game the first time but from the wrong place which would then create a bad .critter file.

Added better ASCII support when entering pilot name.

Updates for gcc 3.4

Critter for Mac OS X

04-Nov-2004 (fb)

Slower than molasses, that's what I am. I've been sitting on this since May :(
Thanks to Richard Smith, our Mac OS X friends can now enjoy Critical Mass as well.
He made a DMG which you can pick up over here or from SF.
His source patch is here.

Couch potato (Version 0.99)

14-Mar-2004 (fb)

Added support for changing resolution at runtime.
Added option to restart game after death when you didn't make the top ten.
Minor fixes and updates.

Flush the pipe! (Version 0.98)

12-Jul-2003 (fb)

A new version? What's up with that? Really just minor updates,
I think... It has been a while. GCC 3.x support, Intel 7.0 should work, too.
Added autofire. Go to the config menu to enable it.

Sorry, no new levels.

In the pipe

20-Feb-2003 (fb)

No new version. I've updated Critter (in CVS) to compile (and work!) with Intel's
latest C++ compiler (7.0). The last time I tried (around version 5),
it was a pain. Since then they added many gcc extensions/compatibility
(compiler flags and run-time components like a STL hash_map). Ah, me likes.

Critter now compiles and runs fine with gcc 2.96, 3.2, and icc 7.0.

...one year sabbatical...

Listen up (Version 0.97)

19-Jan-2002 (fb)

Happy New Year. This version finally brings a default soundtrack. You
can still override it to play your fav tune. Thanks to Lunar Gravity
and Burkey for letting me use it! Other than that only minor fixes
and some cleanup made it into this release. I got re-hooked on Q2
Railwarz, which resulted in little work on critter.

A few tips on playing the game:
Use the mouse to move. The keyboard is for those who would like to die
quickly ;-) Sometimes you get horizontally flying bullets which you can't
escape from. That's what the FlankBurster (middle mouse button) is for.
It will clear a path for your ship.