I opt for fixing (or trying to fix) only some of the known issues/bugs and then release a new version.Unfortunately I have too many todos nowadays, and, at this rate I'll never have a chance for a new version otherwise.

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This is the last one, I'm starting the final testing, and if no regression problems found, I release it as v2.54.The testing is going to be a tremendous amount of work, especially regarding that I have to reinstall most of my games.

Any jup, tried out the steps you are doing on your PC. Didn´t work for me. Yes, even centered or unspecific didn´t work. (well, except if I´ve enabled softwareRendering in the ini-files, then it simply ignores everything )So, it did run for you? Or did just other UnrealEngineI-Games run for you and you haven´t tested the demo?

Today I run into the same on my AMD machine. I had to limit the VRAM to 64MB on the CPL to get it to start.It's the same issue as with Unreal Tournament (256MB and above).