Valve's brand new card battle game, Artifact, is already turning heads. Its unique ruleset and daring departures from card game norms is making it the talk of the town. Even though it's not hard to learn, it can be difficult to get everything you need to know in your head after just one game. Hopefully, this guide can help you get your bearings.

Richard Garfield is one of those names you never knew was as important to gaming as it is until you point out all the projects he was involved in. Netrunner, the Battletech CCG, the Star Wars TCG, are just a handful of the many games he's overseen. He also created a little card game called Magic: The Gathering, so we can assume that he knows a thing or two about the genre. So when DOTA2 developer and video game tycoon Valve announced they were teaming up with this legend to make a new card game in the form ofArtifact, people started talking.

Playniac looked out into the great beyond known as the Card Game genre and wanted to be innovators. A hard sell. We've been playing with cards for centuries, and it's pretty hard to do something new nowadays. Not to be dissuaded by the challenge, they spent time working with physical and digital cards in order to identify the pain points of card games. Expensive card expansions, time-consuming customization, farming, power creep — the time old tradition needed new ways to connect to the people. With Insane Robots, they think they may have found just that.