##About “3D in the Browser - WebGL and Three.js”This talk will dive into how to leverage all of the latest open technologies to create dynamic 3d content for the web. It will cover the basics of how to use the canvas element to leverage the power of the graphics card in the browser. It will go over the basics of the WebGL specification and Three.js, the most complete 3d graphics framework. Plus the talk will challenge your imagination about what is possible with combining compelling graphics with the open and distributed framework of the web.