Eye Protection and Safety Devices:

-Barrel bags required at ALL times when not on the playing field. NO EXCEPTIONS.

INDOOR AIRSOFT RULES

General:

– Minimum age 10 – Field Limit: 380fps w/ .20g BBs – No exceptions – Firing Mode: Semi Auto Only – Barrel Sleeves are Mandatory in Neutral Area – No smoke grenades, flash bangs, thunder or sound grenades – Players under 16 – No exposed skin (long sleeves, long pants, neck protection, gloves required) – Under 18 – Full Face Mask Goggles Required (covers mouth, cheeks, chin, ears) – Participants must sign a waiver. Players under 18 must have a waiver signed by a parent or guardian – Plastic BBs only, no Bio BBs – No climbing or jumping over obstacles – No physical contact – No drugs or alcohol allowed – Intoxicated persons will be asked to leave the premises with no refund – Propane is not permitted. Must use Green Gas – If a referee catches you cheating, you will be asked to leave with no refund

Neutral Area:

– All guns must be kept magazines out, chamber clear, safety ON, and barrel sleeve on – Side arms must be holstered or bagged. Mag out, chamber clear, safety ON – Safe tables are the only area where guns may be teched/fixed – No dry firing in Neutral Area. Weapon testing and calibration must be done on the field

Game Play Rules:

– No blind firing – If you are hit by a BB, call yourself out. Raise your weapon above your head and exit the field of play while yelling “HIT HIT HIT” – Gear hits count – If hit in the gun, that gun is out until next game. May pull a side arm or melee – Melee hits must be TAP only, no throwing – Do not call other players out. If you suspect a player is cheating, please inform your referee privately – Mercy rule is in effect, players within 5 feet are required to “surrender” their opponent. Surrendered players are eliminated as though they have been shot

These are the rules of Airsoft play at Flagswipe’s Cell Block Indoor Airsoft Field. There are no exceptions to any rule listed here. If a player is caught violating the rules, they will be asked to leave with no refund. If a player conducts themselves in a manner that is believed to be illegal in any way (ie. assault), the police will be notified immediately.

Participants must sign a waiver. Players under 18 must have a waiver signed by a parent or guardian

BIO only, no Plastic BBs

No climbing or jumping over obstacles

No physical contact

No drugs or alcohol allowed

Intoxicated persons will be asked to leave the premises with no refund

Referee’s will perform hit checks throughout the day. If a referee catches you cheating, you will be asked to leave with no refund

Mind your OWN hits, Do not call other players hits.

NEUTRAL AREA

All guns must be kept magazines out, chamber clear, safety ON, and barrel sleeve on

Side arms must be holstered or bagged. Mag out, chamber clear, safety ON

Weapon testing and calibration must be done on the field & in the target range

GAME PLAY RULES

No blind firing

If you are hit by a BB, call yourself out. Raise your weapon above your head and exit the field of play while yelling “HIT HIT HIT”

Gear hits count unless otherwise specified by the Ref(s)

If hit in the gun, that gun is out until next game. May pull a side arm or melee

Melee hits must be TAP only, no throwing

Do not call other players out. If you suspect a player is cheating, please inform your referee privately

Mercy rule is in effect, players within 10 feet are required to “surrender” their opponent. Surrendered players are eliminated as though they have been shot

These are the rules of Airsoft play at Flagswipe’s Outdoor Airsoft Field. There are no exceptions to any rule listed here. If a player is caught violating the rules, they will be asked to leave with no refund. If a player conducts themselves in a manner that is believed to be illegal in any way (ie. assault), the police will be notified immediately.

Sniper Safety:

Anyone using a DMR or Sniper Rifle should always carry a sidearm that can be used with engaging opponents within the minimum engagement distance. If you are not carrying a sidearm, you must move outside of the minimum engagement distance to shoot or move within 15ft and “surrender” the player