WTF so mages get 16% melee and dks get 10%, and warriors get 25% when swfitying you and when going offensive 10%. logiccccccccccccccccccccccccccccccccc pls

While writing this I am assuming that you are not stupid (for now). Warriors are the ONLY class in this game that ONLY does damage and NOTHING else. And our damage is PURE MELEE. We have no dots like dks, no ninja star shit, no judgements. Nothing. All we do, is go melee range and do damage and take damage. Therefore, we have to be the tankiest class (apart from locks that do the same) out of all the rest. in addition to that, our defensive cooldowns are simply pathetic (apart from die by the sword) when compared to other melee and/or casters. 5 minute cd-40% dmg reduction-12 seconds with a shield doing no damage. 20% hp for 10 seconds, that all gets lost after the expiration meaning you can almost one shot yourself.

Mages have blocks, blink, flameglow or barrier. Mages have the best anti melee peels and the most potent silence in the game.
Dks is 10% but they also gain armor AND hp. And they don't lose nearly as much damage as warriors do by going defensive.

I hope that now you understand why warriors need passive reduction.

justchecking, on 10 November 2014 - 11:58 PM, said:

Going to blizzcon looking for a fight is like going to the official wow arena forums for pvp advice :)

Renaissance_Man, on 31 July 2013 - 04:31 AM, said:

If I had a gun with two bullets and I was in a room with Hitler, bin Laden, and you, I would shoot you twice.

I'm definitely ok with the battle stance addition, I'm not so sure about the defensive stance buff again. I would have at most buffed it back to 20% maybe since they nerfed the damage you can do in it with the rage changes. Good news for fury though, as you swim in rage as fury even in D stance.

Sure, you can have passive reduction, but do you really need second wind in it's retarded state?

Second wind atm is nothing - only spec that cant get through second wind with ease is affliction. Second wind was op last season where you could camp def stance 24/7 and not die - now you do die. And after the def stance buff if you stay in def stance you do no damage.

justchecking, on 10 November 2014 - 11:58 PM, said:

Going to blizzcon looking for a fight is like going to the official wow arena forums for pvp advice :)

Renaissance_Man, on 31 July 2013 - 04:31 AM, said:

If I had a gun with two bullets and I was in a room with Hitler, bin Laden, and you, I would shoot you twice.

After they take away rogue throw interrupt & ring of peace. Also remove NT/frostbomb make warrior Heroic Leap 45second-1min cd and make intercept not share with charge CD & make warriors stance dance again PLEASE.

Second wind atm is nothing - only spec that cant get through second wind with ease is affliction. Second wind was op last season where you could camp def stance 24/7 and not die - now you do die. And after the def stance buff if you stay in def stance you do no damage.

If you're just trying to survive, doing no damage isn't that big of a deal. Second Wind + 25% reduction + pillars + wall/banner/rallying is a lot to get through. Most classes don't have that luxury.

While writing this I am assuming that you are not stupid (for now). Warriors are the ONLY class in this game that ONLY does damage and NOTHING else. And our damage is PURE MELEE. We have no dots like dks, no ninja star shit, no judgements. Nothing. All we do, is go melee range and do damage and take damage. Therefore, we have to be the tankiest class (apart from locks that do the same) out of all the rest. in addition to that, our defensive cooldowns are simply pathetic (apart from die by the sword) when compared to other melee and/or casters. 5 minute cd-40% dmg reduction-12 seconds with a shield doing no damage. 20% hp for 10 seconds, that all gets lost after the expiration meaning you can almost one shot yourself.

Mages have blocks, blink, flameglow or barrier. Mages have the best anti melee peels and the most potent silence in the game.
Dks is 10% but they also gain armor AND hp. And they don't lose nearly as much damage as warriors do by going defensive.

I hope that now you understand why warriors need passive reduction.

i know what you mean, but if you didint have second wind id 100% agree with you, so often a warrior leaps behind pillar and goes up from 10-35% in seconds and its not worth running after him cus hes pillar kiitting or its just not worth it at all...

What is so wrong with the mobility / tanky way of a warrior when they have almost non existant cc compared to other classes? They are designed to draw away dmg and soak it up. But at the cost of cc.
Atm warrs can't even do their work cause 1 stun can make you lose a game. If not you will go low due to random cleave dmg.
How can a melee be able to do it's work if they can't even go out to melee in the first place? Dk can go blood and actually survive. Ams is also a strong cd to keep them alive. And they can break out of stuns by using ibf. Second wind? Dks get a second wind on demand.
You can try to counter argument with intervene or leap or any other def cd. But they wont help a cced warrior survive.

The leather classes sacrifice armor for their control which they can use to reduce dmg taken.
Casters are ranged and have enough utility to keep dmg dealers away in the first place. And often come with aoe / spammable cc.

I play both a mage and warrior. And i just facepalm every time i instagib warriors in a shatter wo using cooldowns even in def stance.
Also when i get big inc dmg wile stunned. I can just block or blink instead of twiddling my fingers seeing my hp drop from 100 to 0.

Zerlog, on 29 March 2013 - 03:54 AM, said:

i know what you mean, but if you didint have second wind id 100% agree with you, so often a warrior leaps behind pillar and goes up from 10-35% in seconds and its not worth running after him cus hes pillar kiitting or its just not worth it at all...

So often i burst warlocks and actually see their health go up. So often i pop cds and see a bubble/ iceblock/ touch or karma/ ring of peace/ pain supression/ disperse/ deterrence turn my dmg into 0. So why is it wrong to see a warrior actually los and try to survive? If hybrids try the same they actually heal to 100% instead of still being into the 35% danger zone.

i know what you mean, but if you didint have second wind id 100% agree with you, so often a warrior leaps behind pillar and goes up from 10-35% in seconds and its not worth running after him cus hes pillar kiitting or its just not worth it at all...

Nitric, on 29 March 2013 - 03:34 AM, said:

If you're just trying to survive, doing no damage isn't that big of a deal. Second Wind + 25% reduction + pillars + wall/banner/rallying is a lot to get through. Most classes don't have that luxury.

i understand what you are saying and I don't like wind myself. However, the other two alternatives are not nearly as potent as wind, especially because they give no rage. Since we have no short cooldown defensive cd atm we need wind.

However, after the def stance buffs wind should be 1% heal starting to tick from 50% and baseline.

justchecking, on 10 November 2014 - 11:58 PM, said:

Going to blizzcon looking for a fight is like going to the official wow arena forums for pvp advice :)

Renaissance_Man, on 31 July 2013 - 04:31 AM, said:

If I had a gun with two bullets and I was in a room with Hitler, bin Laden, and you, I would shoot you twice.