Hello.
I've been trying to turn meshes into kinematic body.
But the problem is, the resulting kinematic body just won't rotate or move when I use DYN KINEMATIC MOVE POS/ROT commands.
I was using the demo 'Meshes' in Dark Dynamix examples folder. Turned the object into kinematic body, and tried to move them around, but it just wont move as kinematic body.
Is this a bug? Can you guys show an example on how to do this correctly using the "Meshes' example project?
Thanks in advance

It's been a while but I don't think you can make triangle meshes kinematic. I think the only meshes that can be dynamic are convex meshes. Your only option may be to approximate the shape with many(compound) simpler shapes then it can be dynamic.