Author Comments

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Use guns and swords, slam through floors and walls, throw office furniture and everything else you can get a hold of to defeat as many agents as you can. They get smarter, stronger and get armed with katanas, shotguns to phazers.

Game Strategies:
* The more kills you make the better the weapons the agents will bring.
* The more kills you make the more agents you have to fight at a time.
* Once you hit a new level search for a randomly placed healing kit in the building.
* You can jump on top of enemies from above floors that will also hit them.
* Throwing a desk does more damage than throwing a garbage can.

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This is my first Flash game, I usually do Java. Please let me know if you have any comments or suggestions. I'm still open to changes.

Rated 3.5 / 5 stars2007-05-23 20:25:26

Rated 2.5 / 5 stars2007-05-23 15:40:53

Maybe I missed something?

I played up to a good 50 or so kills, but I just don't really see the "masterpiece" that this apparently is. It runs like ass, not to mention it runs like ass in a tiny window, the auto quality thing is REALLY REALLY annoying, theres like 5 weapons. One of which is a phaser? (Hairdryer that shoots blue things). All the characters are slow and clunky, as is the one attack they all have. Overall the game just FEELS slow and clunky. Considering the source material focuses on fast action and acrobatic martial arts, clunkiness definitely equals points off.

IMO This is a very basic beat-em-up with just the tiniest hint of anything even relating to the matrix in it.

With polish and a little more depth in the fighting system, it could be a lot better.