The biggest PlayStation stories of the week and my reactions to each and every one of them. First published: 30/05/2015.

Sony Admits "Sparse" First Party Line-Up For This Autumn (Fall)

At Sony's annual Investor Day Conference, PlayStation President Andrew House admitted that the first-party line-up for PS4 this Autumn (Fall) was a looking "a little sparse", saying that the company was looking for even more "good third party support" as a result.

After Uncharted 4 being pushed to next year (see the next story for more on that) there are no triple-A, PS4 exclusive games at the end of this year. Competition from Microsoft is strong with the (now confirmed) timed-exclusive of Rise Of The Tomb Raider.

Uncharted 4 Looks To Be Coming Out Early Next Year

In addition to admitting the line-up of games was looking sparse, Andrew House also revealed (kinda) that Uncharted 4 would be coming out before April 2016. We see this because he included the game in a slide for the fiscal year ending March 31st 2016 - therefore one can only assume that it will be coming early next year.

Obviously there has been no official announcement confirming or denying this yet, but it looks like Nathan Drake will be back in our living rooms before too long!

I think that's a pretty good line-up. I'll definitely be checking in on Metal Gear, if I get a chance, and the other games look cool as well. I'm continually impressed with how Sony makes PS+ seem really worth while.

...And Members Getting New Recurring Sale

Sony has announced a new promotion wherein PS Plus members get exclusive discounts on PSN games. While the deal is only available in North America at the moment, it offers an always welcomed price-drop on some of the biggest recent games. For more information visit the Gamespot story here.

Perception Announced From Ex-Bioshock Devs.

Newly formed studio "The Deep End Games" have announced their first project, titled Perception. The studio is made up of employees from Irrational Games, the makers of BioShock. They are currently seeking funding on Kickstarter - go support them here.

The game centres around a blind woman named Cassie who frequents an abandoned estate in Massachusetts. She must use her cane to "see" the house while also running from "The Presence".

The game sounds really awesome, and I'll hopefully have an interview up soon with the guys at The Deep End Games. If you have any questions, let me know on Twitter.