Intro

This year’s Global Game Jam was a record breaking success with over 36,000 jammers across 632 Jam sites in 93 countries have created almost 6800 games - making 2016 the biggest year for Global Game Jam yet!

The Guernsey event this year was Hosted by TinkTec Studios, sponsored by C5 Alliance and took place at the Digital Greenhouse. The event was over twice the size of last years. 16 games were made by over 30 participants and over 50 attendees throughout the weekend.

The event started on Friday where individuals orgnaised them selves into teams awaiting the announcement of the theme. The theme of this years event was Ritual, once this was announced teams quickly got to mapping out ideas and starting to work on their games. The teams had a range of different backgrounds and knowledge, from experienced coders and games designers to individuals who had never tried games development until the weekend.

Over the weekend many teams worked solidly for the two days, including some individuals working through the night and not sleeping. Even though there were prizes, the Global Games Jam had a collaborative atmosphere with teams working together on resolving issues and problems that came up.

Games
Design

Many different methods of creating games were used which included:

6 x Scratch Games

2 x UE4 games

2 x Unity Games

1 x Game Maker Studio Game

1 x Game coded in HTML5 Canvas and JS, JQuery mobile and Cordova

1 x RPG Maker Game

1 x Arcade Maker Game

1 x Tile-laying Board Game

1 x Written story which will be adapted into a game next year

Teams

The teams that entered were.

Sacraficial Inferno

Team Members

Marc Beavan, Andrew Le Conte, Adrian Richie, Jason Magee

Genre

Beautifully animated Procedurally Gererated 2D Platformer

Narrative

Collect components as you travel through the underworld to rescue your loved one and perform a ritual to bring her back to life.

Software/ Languages

Game Maker Studio

Perdita in Purgatory

Team Members

Charles Christian, Max Bach, James Christian

Genre

2D Platformer with Stealth mechanics

Narrative

Satan stole your teddybear and now you have to decend the 9 levels of hell to show him to GET IT BACK!