d20 OCR/RCR

Please note: Despite the article listing, this adventure was designed by Dr_Worm. Until such a time as the database entry can be fixed to reflect this, however, the adventure will remain here.

“Waves of Conflict” is the second adventure written for the Unifying Force campaign. You need not have read, or played, the previous adventure, as each is designed to stand alone. It is recommended that you download any and all current Decimus Sector campaign sets, as it should give you a better understanding of the campaign as a whole. This adventure is designed for 4-6 2nd level characters, but through out we will try to give you tips on how to
alter this for differing party make-ups.
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The Aggressive ReConnaissance fighter (also called the ARC-170 fighter) is the spiritual predecessor to the X-Wing starfighter that emerged in the later days of the Clone Wars. One of the few Republic starfighters to bear its own hyperdrive (even the V-19 clone fighter and the Eta-2 interceptor cannot perform hyperspace travel on their own), the ARC-170 is designed to undertake long-range and deep space missions anywhere in the galaxy.
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The Jedi Redeemer is a new type of Jedi for players and GM's alike. Concerned with the redemption or elimination of other Jedi that have fallen to the Dark Side, Jedi Redeemers are skilled in helping those consumed by evil find their way back to the light, or not find their way back at all. Another exclusive full-length and illustrated article, There Is Good In Him is presented in high-quality PDF format for printing or desktop publishing.
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The Missile Boat is a large starfighter nearly large enough to be considered a shuttle or transport if not for its single-pilot capacity. It boasts impressive weaponry and is quite a threat to capital ships when escorted by the appropriate support craft.
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The Chiss House phalanx is the premier starfighter squadron in the galaxy. However, since it is located in the Unknown Regions, most have not heard of them. Their leader, Jagged Fel, is an exceptional pilot, and leads his fellow squadmates well.
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This power is most often used during any sort of brawling or hand-to-hand combat by Jedi who wish to add a little extra heat to their offense. By controlling the blood and tissue temperatures in various parts of her body, a Jedi can concentrate energy and cause a certain area of her flesh to become incredibly hot, to the point of burning like hot metal.
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A brash young Jedi Knight, Wurth Skidder often thought with his X-wing first and his head last. He is the epitome of a brash pilot, and even though he is skilled, Skidder is probably the most arrogant and self-centered person one would ever meet.
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Republic Fleet Systems' B-72C K-wing was designed for the close/precision-bombardment role in planetary assaults (the standoff/area-bombardment role is adequately filled by a number of other platforms). As such, it has been designed for a primary combat environment deep in gravity wells and usually deep in atmosphere. That means big engines and lift-producing wings as well as repulsors. The primary assault modes of the K-wing are dive-bombing, skip-bombing (with delayed fusing), and lob bombing against fixed targets.
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The Otana is the YT-2000 transport owned by the hero of the LucasArts game X-Wing Alliance. It belongs to a family-owned shipping company that becomes entangled in the war between the Rebel Alliance and the Empire.
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The IG-2000 is highly modified to fit IG-88's personal bounty hunting style. More like an overly large starfighter than a space transport, the ship is quick and powerful, and boasts an impressive enough armament that rarely does IG-88 find himself out matched. Additionally, IG-88 had several false duplicates of his ship created to act as decoys.
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