Turning Point - Make It Right. Make It Pure.

I think Battlefront II needs a mode that is purelyinfantry based. No Heroes, no vehicles, no turrets, no power-ups etc. Strictly blasters and whatever other arsenal comes with your class. Sometimes I don't want to deal with ATST campers or T-47 strafers all game. I just want a straight forward, hardcore infantry only mode that relies on good gunplay and pushing an objective as a squad.

Turning Point was SO CLOSE to being that in this past Battlefront. But, they added vehicles. If you haven't noticed, a lot of the competitive Private Matches and even the casual Community Events are structured this way. No (or very limited) cards, no vehicle pick ups and strictly blasters. I would love to see DICE/EA tweak this mode for the next game. Get rid of the vehicles and power ups (or however these will work in BFII) so it's exclusively blasters and objective play.

I honestly think that if done right, this mode would end up being one of the most popular in Battlefront II. I see a lot of the same names in Turning Point, and I presume it's for a similar reason. It's a relatively simple mode, with minimal vehicles and no Heroes. Nothing but your blaster and an objective.

i don't mind the powerups and star cards and stuff but i hate having vehicles in turning point.

I play turning point by far the most of any game mode because i hate running into heroes go who 150-0 in games when you can't even communicate with your team mates enough to take them down unless you're in a party with your friends. and then the people who get heroes and spawn camp ruin the game even if you are in a party.

but then there's times in turning point where the same thing happens, someone gets an airspeeder or an at-st and nobody can communicate enough to take it down or get the token to get a vehicle to counter it.

i played a game a while back, it was turning point on survivors of endor and someone had an at-st just wrecking the whole rebel team as soon as we spawned in because the spawn point on endor is just that one little corner.

but even if they fix the other things that cause problems I'd still like infantry-only turning point. or at least an option for it in a server browser. even on other mixed-combat games i tend to play the infantry only modes a lot (like domination on battlefield) because they're just fun to me. and I assume they're fun to a lot of other people.

i don't mind the powerups and star cards and stuff but i hate having vehicles in turning point.

I play turning point by far the most of any game mode because i hate running into heroes go who 150-0 in games when you can't even communicate with your team mates enough to take them down unless you're in a party with your friends. and then the people who get heroes and spawn camp ruin the game even if you are in a party.

i don't mind the powerups and star cards and stuff but i hate having vehicles in turning point.

I play turning point by far the most of any game mode because i hate running into heroes go who 150-0 in games when you can't even communicate with your team mates enough to take them down unless you're in a party with your friends. and then the people who get heroes and spawn camp ruin the game even if you are in a party.

Just imagine a battlefront without heroes
the dream

This Turning Point mode may be as close as we get. Hopefully the Devs look at this. Anybody got a phone number or something? I'll shoot em a text.

i don't mind the powerups and star cards and stuff but i hate having vehicles in turning point.

I play turning point by far the most of any game mode because i hate running into heroes go who 150-0 in games when you can't even communicate with your team mates enough to take them down unless you're in a party with your friends. and then the people who get heroes and spawn camp ruin the game even if you are in a party.

Just imagine a battlefront without heroes
the dream

i mean i would leave heroes in for some modes... just not turning point.

ideally there would just be a server browser and heroes would be optional for all of the modes (except HvV, obviously)

i don't mind the powerups and star cards and stuff but i hate having vehicles in turning point.

I play turning point by far the most of any game mode because i hate running into heroes go who 150-0 in games when you can't even communicate with your team mates enough to take them down unless you're in a party with your friends. and then the people who get heroes and spawn camp ruin the game even if you are in a party.

i don't mind the powerups and star cards and stuff but i hate having vehicles in turning point.

I play turning point by far the most of any game mode because i hate running into heroes go who 150-0 in games when you can't even communicate with your team mates enough to take them down unless you're in a party with your friends. and then the people who get heroes and spawn camp ruin the game even if you are in a party.

Just imagine a battlefront without heroes
the dream

I do sometimes miss the days of the first Battlefront where there was no playable heroes. I also like Turning Point due to the fact that I don't have to worry about getting slaughtered by the heroes. Soldier only modes would definitely be a good way to keep both groups of people happy.

i don't mind the powerups and star cards and stuff but i hate having vehicles in turning point.

I play turning point by far the most of any game mode because i hate running into heroes go who 150-0 in games when you can't even communicate with your team mates enough to take them down unless you're in a party with your friends. and then the people who get heroes and spawn camp ruin the game even if you are in a party.

Just imagine a battlefront without heroes
the dream

I do sometimes miss the days of the first Battlefront where there was no playable heroes. I also like Turning Point due to the fact that I don't have to worry about getting slaughtered by the heroes. Soldier only modes would definitely be a good way to keep both groups of people happy.

i don't mind the powerups and star cards and stuff but i hate having vehicles in turning point.

I play turning point by far the most of any game mode because i hate running into heroes go who 150-0 in games when you can't even communicate with your team mates enough to take them down unless you're in a party with your friends. and then the people who get heroes and spawn camp ruin the game even if you are in a party.

Just imagine a battlefront without heroes
the dream

I do sometimes miss the days of the first Battlefront where there was no playable heroes. I also like Turning Point due to the fact that I don't have to worry about getting slaughtered by the heroes. Soldier only modes would definitely be a good way to keep both groups of people happy.

i don't mind the powerups and star cards and stuff but i hate having vehicles in turning point.

I play turning point by far the most of any game mode because i hate running into heroes go who 150-0 in games when you can't even communicate with your team mates enough to take them down unless you're in a party with your friends. and then the people who get heroes and spawn camp ruin the game even if you are in a party.

Just imagine a battlefront without heroes
the dream

I do sometimes miss the days of the first Battlefront where there was no playable heroes. I also like Turning Point due to the fact that I don't have to worry about getting slaughtered by the heroes. Soldier only modes would definitely be a good way to keep both groups of people happy.

Turning Point is definitely my favourite mode as it is stripped of all the ships and heroes. I don't mind that AT-STs vs. Speeders are involved, but I also enjoy when neither show up, like in the beginning of some of the maps.

I like destroying speeders as an imperial but there is not much reward. Your trait doesn't go up from doing damage, frustrated players suicide when you're close to killing, or they fly behind something and wait to exit.

So if Turning Point does return as it is, I would like to see more incentive to be an anti-air trooper.

PSN: Bucman55 "The ability to speak does not make you intellegent."
"[Cross-Era play] would essentially ruin the eras and turn them into nothing much more than the same thing and same experience but with a different skin. Which is contrary to the point in having eras in the first place." - ZmanGames

EA, don't limit us to your canned one-size-fits-all game modes, then use the resulting lackluster player population as an excuse for why alternative ways to play certain game modes can't be offered. It's a self-fulfilling prophecy. Want to build a true following for this game with a robust and ever growing player population? Give us a server browser and the ability to host, (extensively) configure and police our own servers in addition to your matchmaking. Allow your customers to build their own sandbox to play in. Thanks in advance!

I would love to see Turning Point transformed into a greater and grander mode, much like Operations from Battlefield 1, which is pretty similar to Turning Point in terms of gameplay. Either fighting across multiple planets or start in space and touch down on the planet. And while Operations does indeed involve vehicles, I suppose I could be down for new Turning Point to being more infantry focused.

...just another reason to have a server browser and custom servers though. So server admins could hypothetically enable/disable these settings. Just saying.

I really like the current turning point mode comments one of my favorites. I agree though that it would be even better if they didn't have vehicles. Seems like both the AT-STs and the snowspeeders always end up spawn-camping when some lame cheap player gets ahold of them.

i don't mind the powerups and star cards and stuff but i hate having vehicles in turning point.

I play turning point by far the most of any game mode because i hate running into heroes go who 150-0 in games when you can't even communicate with your team mates enough to take them down unless you're in a party with your friends. and then the people who get heroes and spawn camp ruin the game even if you are in a party.

i don't mind the powerups and star cards and stuff but i hate having vehicles in turning point.

I play turning point by far the most of any game mode because i hate running into heroes go who 150-0 in games when you can't even communicate with your team mates enough to take them down unless you're in a party with your friends. and then the people who get heroes and spawn camp ruin the game even if you are in a party.

TP was / is the best example of poor modes decision by DICE . Drop the Vehicles it becomes a big winner. ..RARELY play it these days ....was my most favourite mode before it became vehicle camper mode and I cannot be ***** to be the only anti air infantry guy

I think Battlefront II needs a mode that is purelyinfantry based. No Heroes, no vehicles, no turrets, no power-ups etc. Strictly blasters and whatever other arsenal comes with your class. Sometimes I don't want to deal with ATST campers or T-47 strafers all game. I just want a straight forward, hardcore infantry only mode that relies on good gunplay and pushing an objective as a squad.

Turning Point was SO CLOSE to being that in this past Battlefront. But, they added vehicles. If you haven't noticed, a lot of the competitive Private Matches and even the casual Community Events are structured this way. No (or very limited) cards, no vehicle pick ups and strictly blasters. I would love to see DICE/EA tweak this mode for the next game. Get rid of the vehicles and power ups (or however these will work in BFII) so it's exclusively blasters and objective play.

I honestly think that if done right, this mode would end up being one of the most popular in Battlefront II. I see a lot of the same names in Turning Point, and I presume it's for a similar reason. It's a relatively simple mode, with minimal vehicles and no Heroes. Nothing but your blaster and an objective.

DICE/EA. Please, consider this mode. The Community will thank you.

Turning Point is in my top 3 favorite modes.

Pure infantry, with just you and your weapons/abilities would honestly be so fun.

TP was / is the best example of poor modes decision by DICE . Drop the Vehicles it becomes a big winner. ..RARELY play it these days ....was my most favourite mode before it became vehicle camper mode and I cannot be **** to be the only anti air infantry guy

i don't mind the powerups and star cards and stuff but i hate having vehicles in turning point.

I play turning point by far the most of any game mode because i hate running into heroes go who 150-0 in games when you can't even communicate with your team mates enough to take them down unless you're in a party with your friends. and then the people who get heroes and spawn camp ruin the game even if you are in a party.

i don't mind the powerups and star cards and stuff but i hate having vehicles in turning point.

I play turning point by far the most of any game mode because i hate running into heroes go who 150-0 in games when you can't even communicate with your team mates enough to take them down unless you're in a party with your friends. and then the people who get heroes and spawn camp ruin the game even if you are in a party.

TP was / is the best example of poor modes decision by DICE . Drop the Vehicles it becomes a big winner. ..RARELY play it these days ....was my most favourite mode before it became vehicle camper mode and I cannot be **** to be the only anti air infantry guy

I seldom have that much of an issue with the vehicles. If the air speeders are getting too strafe happy I usually hop in an AT-ST and remove them from the equation. The quick recharge on the homing rockets makes the AT-ST an excellent anti air platform. Additionally, AT-STs, while annoying, are hardly invincible.

TP was / is the best example of poor modes decision by DICE . Drop the Vehicles it becomes a big winner. ..RARELY play it these days ....was my most favourite mode before it became vehicle camper mode and I cannot be **** to be the only anti air infantry guy

I seldom have that much of an issue with the vehicles. If the air speeders are getting too strafe happy I usually hop in an AT-ST and remove them from the equation. The quick recharge on the homing rockets makes the AT-ST an excellent anti air platform. Additionally, AT-STs, while annoying, are hardly invincible.

ATST's don't do ISH against the T47's. Yeah, the refresh is quick, but it's painfully easy to dodge a lock on from an ATST. I've been playing TP all night, and no, the ATST doesn't do jack against the Air Speeders.

TP was / is the best example of poor modes decision by DICE . Drop the Vehicles it becomes a big winner. ..RARELY play it these days ....was my most favourite mode before it became vehicle camper mode and I cannot be **** to be the only anti air infantry guy

I seldom have that much of an issue with the vehicles. If the air speeders are getting too strafe happy I usually hop in an AT-ST and remove them from the equation. The quick recharge on the homing rockets makes the AT-ST an excellent anti air platform. Additionally, AT-STs, while annoying, are hardly invincible.

ATST's don't do ISH against the T47's. Yeah, the refresh is quick, but it's painfully easy to dodge a lock on from an ATST. I've been playing TP all night, and no, the ATST doesn't do jack against the Air Speeders.

I dont know about that, ive downed my fair share of speed ers with missiles/cannons and itwworks until they kamikaze you (and I hate that!)

TP was / is the best example of poor modes decision by DICE . Drop the Vehicles it becomes a big winner. ..RARELY play it these days ....was my most favourite mode before it became vehicle camper mode and I cannot be **** to be the only anti air infantry guy

I seldom have that much of an issue with the vehicles. If the air speeders are getting too strafe happy I usually hop in an AT-ST and remove them from the equation. The quick recharge on the homing rockets makes the AT-ST an excellent anti air platform. Additionally, AT-STs, while annoying, are hardly invincible.