When comparing Galaxy Trucker vs Azul, the Slant community recommends Galaxy Trucker for most people. In the question“What are the best board games?”Galaxy Trucker is ranked 34th while Azul is ranked 40th. The most important reason people chose Galaxy Trucker is:

Users have to strategize how much time they can spend on balancing their ships to how much time spent looking at the upcoming rounds cards. This makes for fast paced decision making.

Pros

Pro

Time based strategy

Users have to strategize how much time they can spend on balancing their ships to how much time spent looking at the upcoming rounds cards. This makes for fast paced decision making.

Pro

Even doing poorly at the game is fun

Galaxy Trucker has lighthearted humor that can make even loosing at the game fun due to the scenarios that can play out.

Pro

Fastest player sets the pace

Some games can be slowed down by a player that is lagging behind but in Galaxy Trucker the gameplay is set by the fastest player, which is refreshing.

Pro

Tactically rich

Apart from the initial setup, luck plays little to no role in the outcome of this game.

You have to try to predict the moves of your opponents while simultaneously thinking about your own moves, in order to win. For example, if you're trying to collect the full set of same-color tiles, you need to be aware if other players are doing the same. There are 20 tiles of each color, and if all players are trying to collect the yellow ones, there might not be enough in rotation for all to succeed.

You get points from placing tiles, and various combinations give you more points. You can lose points if you don't think ahead, and you can also take risks where you lose a few points to gain many more.

Pro

Aesthetically pleasing

The game itself is very beautiful. Azul was inspired by the tiles at Alhambra. The design is bright, upbeat and colorful.

Pro

Variety of strategy and patterns keep the game from becoming repetitive

There are multiple ways to get points. For example- aiming to get all tiles of the same color or getting the most columns.

If the preset pattern has become too familiar, you can use the other side of the board to create your own pattern. It's completely blank, so you can come up with multiple possible patterns.

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Cons

Con

Beginning of game is more exciting than the last two parts

The game is broken up into three phases with the first being the most exciting. This makes for unbalanced gameplay in that the other two sections feel a bit dull.

Con

Scoring system can be confusing

Scores are counted at the end of each round (when there are no more tiles left in the factory). It's confusing for the following rounds, because you have to count each single tile only once. The scoring system is also confusing in the way that it counts tile combinations. For each adjacent tile, you get an extra point for the row and for the column. It takes a little practice to get use to it.

Con

Minor design flaw may cause you to lose a piece right out of the box

When you first open Azul, you'll have to push out the cardboard pieces from a larger sheet of cardboard (as is often the case with many games nowadays), which is not a problem. However, one of the game pieces- the 1st player token- is not easily noticeable at first. Some users have accidentally thrown out this piece in the trash.

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