I recently started a new Mafia. I have no plan to recruit any members, because I'm using my Mafia as an extension of my +20 lockbox and as an additional travel safe house (as my Mafia HQ is listed in my travel menu).

My questions:1. Just how much cash can a Mafia office accumulate compared to a level 5 front?2. Does a Mafia office accumulate more cash if there are more level 5 fronts in the surrounding area?3. I know that the cost of creating a Mafia office is lowest if it's near the Mafia HQ, but wouldn't it be better to build the Mafia office far away from the HQ? Adding an office increases the chance that somebody could find your Mafia location through intel. If your Mafia office is within site of HQ, then that means that anyone who finds that office automatically finds your HQ as well and can invade it. I'm also thinking of keeping any offices I build far away from each other. Keeping them close together means that anyone who finds one office automatically finds the others, and planning is needed to make sure that offices don't compete with each other for fronts.

1. Offices have the same cash caps at each level as fronts, so a level five office caps at 2880 cash.

2. Office passive cash accrual is the same as fronts. They gain more cash as you hunt around them but at a much lower rate than fronts do. As far as I can tell the fronts around the offices have no effect upon the office directly though more hunting ground and better jobs will allow them to gain xp and tech faster.

3. Offices double as HQ defense. An HQ may not be nuked if there are any offices of level three or higher within "visible range" (2000 meters) of the HQ. With one level 30 player in your mafia you will be able to build three offices. You can have all three offices both within visible range as well as properly spaced for tech production and, once those offices are properly leveled, no one will be able to nuke your HQ unless they feel like going through the effort of dropping the levels on all three offices first. As for the probability of finding your HQ through intel, with one member and three offices, it will be 0.8% (1+3 *0.2%) chance to successfully get intel at a cost of 5k tech and 20k cash each attempt. Basically you are being overly paranoid. Having offices far away from your HQ is only really a worthwhile strategy if you have a large mafia that is easy to get intel on and, more importantly, you actually have enemies to be worried about.

My HQ is on my primary turf which is surrounded by turf belonging to other players, and offices belonging to other mafias, for probably hundreds of miles. The only person who has nuked me was a friend who was fooling around and didn't realize how difficult it would be to defuse lol.