Revision as of 15:09, 4 October 2013

Sly

https://gitorious.org/sly/sly
Sly is a free software game engine written in GNU Guile Scheme. It
provides an abstraction layer above SDL and OpenGL for common game
programming requirements such as meshes, shaders, sprites, animation,
tilesets, scene graph, keyboard/mouse input, and scripting.

Sly differentiates itself from other game engines by providing an
interactive development environment via Guile's read-eval-print-loop
(REPL), exposing a functional API instead of an object-oriented one,
and encouraging reactive programming.

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