ManyItemTooltips

What does it do?
Simply put, ManyItemTooltips allows you to open an unlimited number of item tooltips (as well as profession, spell, quest, talent, and achievement tooltips). There is no configuration, just install and you're good to go!

What's new in version 3?
Not much, but it was rewritten for WoTLK. Updates include the following:

Support for WoTLK

Cleaned up code, improved efficiency where I could

Support for LibTipHooker and mods that support MultiTips (limited up to 5 tooltips)

Support for achievement, quest, talent, and spell tooltips

Updated support for StatStain

Why doesn't X mod work with ManyItemTooltips created tooltips?
Most mods that affect item tooltips were created with the idea that there would only be one item tooltip. Because of this, it's hard to add support for them. Additionally, support has to be added manually, so if ManyItemTooltips isn't working with one of your mods, let me know and I'll check it out. However, I can't guarantee that I will be able to add support.

How can I add support for ManyItemTooltips to my mod?
Thanks for the interest! You can open ManyItemTooltips.lua and information about adding support is at the bottom of the code.

Version 3.0.3
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- Support for WIM (Warcraft Instant Messager); the change to do this may also affect (in a good way) other mods' compatibility.
- Support for Mendeleev added
- Support for CowTip added
- Support for TooltipItemIcon fixed (be sure to have the most up-to-date version of TooltipItemIcon)
- Fixed Ctrl-click bug

Version 3.0.2
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- Updated support for TooltipItemIcon and Valuation

Version 3.0
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- Support for WoTLK
- Cleaned up code, improved efficiency where I could
- Support for LibTipHooker and mods that support MultiTips (limited up to 5)
- Support for achievement, quest, talent, and spell tooltips
- Updated support for StatStain

Version 2.2.2
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!! No need to update unless you use Auctioneer.
- Fixed a bug with auctioneer that caused the auctioneer tooltips to stay shown even after an item tooltip was closed.

Version 2.2.1
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!! This is purely a compatibility patch. If you use neither StatStain or SpamSentry, there is probably no need to download the update.
- Added compatibility for the StatStain addon.
- Fixed an issue that prevented SpamSentry (and perhaps other mods) from working correctly with ManyItemTooltips.

Version 2.2
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- Profession tooltips are now fully supported.
- This also fixes the bug that caused an error message to occur when you clicked an item link while a profession tooltip was open.

Version 2.1.1
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- Fixed a bug that prevented you from shift-clicking names in chat
- Added compatibility for the Valuation addon

Version 2.1
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Added support to allow other AddOn's to hook onto the additional tooltips created by ManyItemTooltips. See the bottom of ManyItemTooltips.lua if you are interested in seeing how to go about doing this. I've built in support for two great addons, IDCard and TooltipItemIcon, which both do the same thing: adds the item's icon next to the tooltip frame. IDCard is available for download here on WoWInterface.

If there are any other mods that you would like to see compatible with the extra tooltips of ManyItemTooltips (not all are able to), ask the author if he/she would be willing to hook into it or I can see if I can add support for it. (Note: As far as I'm aware, Auctioneer is not an addon that is able to work for the additional tooltips)

Also, a small bug was fixed so you can now shift-click or ctrl-click links without open tooltips being closed first.

Version 2.0
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(This is the first version I've uploaded to WoW Interface, so ignore the whole "new version" mention )

Rewrote the mod from scratch. Not that it necessarily needed it as it worked fine as it was. I guess I was just bored and decided it could use some changes. These are the changes that were made:

- Tooltips are created on the fly instead of having 10 created when the game loads. This means that you can now open an unlimited number of tooltips (not that you should need more than 10 anyways).

- Auctioneer support!... and any other mod that attaches onto item tooltips for that matter. I changed how the mod works so it'll use the game's default tooltip as long as you only have one tooltip open. This means that anything that's attached to the default tooltip should still show up when you use this mod. I haven't tested this, so any feedback would be great. Note that only one tooltip will be able to work like the default UI, the others won't have the attached extra stuff.

- Small fix: items that had the same name but weren't necessarily the same (for example, insignia of the horde), won't close a tooltip that's already open.

Originally posted by unstoppixel I realize you posted this link a year ago, but the link seems broken. I plan to try out this addon when I get home (I'm posting this from my iPhone), I really hope it still works! If not I sure hope you can find the time to update it because I used to use it and loved it... I'm excited to have finally tracked it down again!

Well, Merry Xmas! Thanks!!

Sorry for the long delay. I reuploaded the fixed version to my local storage site. I would like to tackle a few more issues before uploading here since I wouldn't want to upload a version with such a small fix.

Originally posted by Freki There's an easier solution that I made recently in response to a private message I got. I meant to upload it, and plan to. In the mean time, you can download a fixed version here:

I realize you posted this link a year ago, but the link seems broken. I plan to try out this addon when I get home (I'm posting this from my iPhone), I really hope it still works! If not I sure hope you can find the time to update it because I used to use it and loved it... I'm excited to have finally tracked it down again!

I tryed to change/setup TipTac to work with MIT, but doesn't worked. So i asked TipTac's author Aezay, maybe he got some idea how to get this done.

Iam using TipTac with an addon called : ManyItemTooltips

The addon funcion is kinda obvious. But after the first tooltip, all the new tooltips are using the default blizzard one. I tryed to add the extra tooltips to make TipTac to support them. The new tooltip's names are: ItemRefTooltip2-3-4-5.. and so on, so i added a bunch of new tooltips til ItemRefTooltip10, but doesn't works. Do i need to do anything else, or just simply TipTac can't support MIT's new tooltips?

Originally posted by Freki I believe I tried to add support for it in the past. I just took a look at her(?) code, and everything is kept local (meaning I won't be able to do it on my end). Keeping things local is a good way to make things efficient, but it locks out other addons (such as mine).

With localized coding will it work using your included MIT code from the bottom of your .lua and putting that into TipTop's coding?

Originally posted by Hygieia Any way to get an include for TipTop compatability ( I'd write it in/test it myself except I haven't figured out api code yet :P ), or is that something Seerah would have to include on TipTop's end?

For me only the first tool tip opened receives TipTop's skin.. after that they're all blizz default style.

I believe I tried to add support for it in the past. I just took a look at her(?) code, and everything is kept local (meaning I won't be able to do it on my end). Keeping things local is a good way to make things efficient, but it locks out other addons (such as mine).

Originally posted by pigmonkey Possible quick bug? I believe line 98 and 99 need to be switched. If I want to hook "OnShow", I can't get the link of the tooltip I'm hooking because it hasn't been set in the table yet.

Right you are. Thanks for reporting the problem. It's hard to find these problems because up until now I've had almost zero developer feedback. The fixed version has been uploaded.

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