Wormkid_64's comments

How many games with gorgeous graphics have tried to cruise by on that alone and simply floundered in this past generation? Yet an 8 bit side scroller can be released in 2012,and if engaging enough,receive critical acclaim. Obviously this is an issue one has to take a balanced middle stance on. A terrible game with gorgeous graphics is a waste not only of my time and money,but also of that of the studio. However a great game can be reduced to mediocrity if its graphics are horrid and ugly,or if they're simple for any reason other than a careful design choice. While I personally lean more toward simplicity, there must be a balance. Bleeding edge graphics do not make a bad game great,and woeful graphics can definitely knock one down several pegs.

@shantd Judging by the amount of preorders and such,it looks like we'll be waiting that long anyway. I intend to get the 32 gig one. That's the only way to go. I'll admit 32 isn't much compared with what it could be,but an external drive should be simple enough to use. I don't see what the big deal about plugging in a Y splitter is. *click,click* Done. And a single touch resistive touchscreen hasn't inhibited the gamplay on any of the DS systems since they first came out. I doubt it suddenly becomes an issue now.

At any rate,I care more about the games. I can't wait for Pikmin 3,Scribblenuats,and Metroid in HD!

@SkiBumMSP This is what rational gamers,myself included,have always been saying,but the crowd of people pleased by bleeding edge graphics and yearly COD releases is not a rational bunch. They will not be convinced,nor will they learn. I rarely comment anymore on these sites because I tire of the idiocy displayed,and have better things to do than argue with children. So,I let them bicker about CPUs,GPUs,gigaflops,and other such nonsense while I simply play the games I think are fun.

Oh yes. The first thing I do upon opening up a system is check to see if the USB ports are 2.0 or 3.0. *rolls eyes* All of these issues sound complex and annoying when presented here,but I'll bet that once I get mine,boot it up,and start playing,I won't even notice. That's the way it's been with every system anyone has ever griped about that I've bought. And what's his beef with only having 30ft of remote play? We were not told that this was a mobile or handheld gaming system. We were told we could keep playing while someone else watched TV. 30ft is much larger than most rooms are long.

@TJ_Hooker15 That's probably the most intelligent argument anyone has ever given on this website. Most of the people here wouldn't think,they'd rather spout an insult. Anyway you got me thinking,so I came up with a little thought experiment.

Suppose a man and wife hike to a plateau at an elevation of 500 feet above sea level. They've expended the needed energy to move their weight up there,and now have the potential energy to fall back to sea level from a nearby cliff. Now they have a child while they're living up there. He never leaves the plateau,never ascends any higher or descends any lower. But without himself expending any energy to get there,he was born with the same potential to plummet 500 feet to sea level that his parents gained through the expenditure of energy. Now instead of "X" amount of weight that can fall(man and woman) we have "Y" amount.(Man,woman,and child.) The energy expended to create the child and make him grow wouldn't have come from the climb,it would have come from his parents,who gained it from eating,and later from the food he himself ate. The potential to fall was there simply due to his surroundings. One could even say the same thing if his parents hiked DOWN to sea level(Not storing any kind of potential energy through elevation),and he was born there, thus giving him the potential to step into the sea and sink to the bottom of a sudden drop off.

What do you think?

Of course we're talking about a portal here,which gets into quantum mechanics,and those by their very nature don't follow classical physics. It's the reason the branch of science was created. Since the portals in this game are basically wormholes,could we conclude that through the bending of space,Chell is making the higher point on the wall closer than it is under normal circumstances,taking a step through the wormhole,gathering potential energy from being transported to this higher location,and then falling?

LAst post. To answer his ultimate question at the end: No,I don't care if a game is scientifically feasable in the real world or not. I c'mon,look at Mario. Dinosaurs have been extinct for millions of years,but not their helping plumbers defeat fire breathing turtles? But it's a heap of fun,so I don't care that it's unrealistic,and the same goes for any other game I play,unless it's one that's claiming to emulate reality. If that's the case,than keep it real.