Weekly Update
Welcome once again to another week at Sam and Dan Games. Let's get it started!

Game Rebalance
It's about that time again to rebalance the game. The problem that happens is that many of you are higher level so I tend to make the latest levels be a lot harder than they should be at that stage of the game. The problem is that as I add even more content new players can get stuck since the difficulty curve might be too high. What I do to rebalance is start a new game and try to play all the levels. The moment where I feel like I need to start grinding to move on then that level needs to be made easier. Either make the enemy be lower level, or have less health. Ideally in the final game you would never need to grind to beat the story mode.

I'm also retroactively adding TMs for the Gym leaders that you might have beaten.

Legendary Transfers
Last blog I asked in the comments what you wanted to see for this update. Some of you wanted to see the Legendary Beast from PTD1 to be transferred over. So this week we will see Raikou, Entei, Suicune and Victini be added to the transfer list!

New Moves
I won't be able to reach Soft Level cap 37 this week but I will add some of the moves from it, plus a few extra fun moves. Are there any specific moves that you want to be added next week? Let me know in the comments below.

Ilex Forest
The next map will be Ilex Forest. There won't be any new pokemon in it but there will be some pokemon in the wild that we hadn't seen before so that means new behaviours for them. You can expect to battle a pesky Farfetch'd and gain access to HM Cut.

Mystery Gift
Like most weeks, there will be a mystery gift this week. It looks like Ice is winning right now. It is interesting because if Ice wins, there aren't many pure or primary ice type pokemon left. There might not be a choice to vote for.

Cosmoid Update
Some interesting things are happening in the Cosmoids world, I hope to have something new to show you guys in the coming weeks, but for now there is nothing new to announce.

Made the first Unown Fight easier (100%) - Lowered the level, hp, and chance to attack for the unown.

Made Entei's fight easier (100%) - Lowered the amount of damage the protector unit will take when taking entei's fireball attack. Lowered Entei's level. Lowered the Unown's level and HP. Lowered the amount of Unown that come out at a time and increased the time between unown coming out.

Added TM U-Turn as a reward for beating Bugsy (100%) - If you already beat Bugsy the TM will automatically be added to your game.

Changed Bugsy's Dialog to mention giving you the TM (100%)

Made Past Route 29 Lass easier (100%) - Made her pokemon more reasonable for the expected level at that stage of the game.

Made Past Cherrygroove City Kid easier (100%) - Made his pokemon more reasonable for the expected level at that stage of the game.

Made Past Route 30 Trainers easier (100%) - Made their pokemon more reasonable for the expected level at that stage of the game.

Made Past Route 31 Trainers easier (100%) - Made their pokemon more reasonable for the expected level at that stage of the game.

Made Past Violet City Trainers easier (100%) - Made their pokemon more reasonable for the expected level at that stage of the game.

Fixed a typo on Falkner's Dialog on Past Violet City (100%)

Made Past Ruins of Alph Trainers easier (100%) - Made their pokemon more reasonable for the expected level at that stage of the game.

Made Past Route 32 Trainers easier (100%) - Made their pokemon more reasonable for the expected level at that stage of the game.

Made Past Union Cave Trainers easier (100%) - Made their pokemon more reasonable for the expected level at that stage of the game.

Made Past Route 33 Trainers easier (100%) - Made their pokemon more reasonable for the expected level at that stage of the game.

Made Past Azalea Trainers easier (100%) - Made their pokemon more reasonable for the expected level at that stage of the game.

Made the fight against Bugsy easier (100%) - His pokemon are lowered level, have less HP. Scyther starts out slower and now attacks longer before buffing himself again. Ariados now has an initial cooldown on his spider web attack.

Ilex Forest (100%)

Map (100%)

Graphics (100%)

Triggers (100%)

Trainer Battle (100%)

Waves (100%)

Level Layout (100%)

Wild Fishing Battles (100%)

Waves (100%)

Poliwag (100%)

Magikarp(100%)

Level Layout (100%)

Wild Pokemon Battles (100%)

Waves (100%)

Caterpie (100%)

Metapod (100%)

Weedle (100%)

Kakuna (100%)

Pidgey (100%)

Zubat (100%)

Hoothoot (100%)

Paras (100%)

Oddish (100%)

Venonat (100%)

Psyduck (100%)

Level Layout (100%)

Farfetch'd Battle (100%)

Waves (100%)

Level Layout (100%)

Wild Pokemon Behaviors (100%)

Paras (100%)

Oddish (100%)

Venonat (100%)

Psyduck (100%)

New Attack (100%)

Cut (100%)

New Attacks (100%)

Seed Bomb (100%)

Drill Peck (100%)

Gravity (100%)

Giga Drain (100%)

Cross Chop (100%)

Extremespeed (100%)

Hydro Pump (100%)

Thunder (100%)

Fire Blast (100%)

Blizzard (100%)

Solar Beam (100%)

Your pokemon will now retain any extra experience they gained past the point of leveling up (100%) - They won't however instantly level up twice, you will need to gain more experience to trigger more level ups, but you won't lose experience as your previously did.

It's good to be back! First I want to thank you all for all the kind words that you gave Zaira and I. We had a wonderful wedding and honeymoon. It was a much needed break from work. I'm fully refreshed and ready to make some content!

PTD2 Update 1.49 Released!
I just finished a new update it contains a lot of goodies for you guys and gals.

Pokemon Size Adjustments - This was a long time coming. Usually I would resize pokemon manually and more or less estimate how big or small they should be. What I did was changed it so the sizes are automatically figured out using programming instead of me doing it manually. From 0 to 10 feet units will scale at a faster pace than from 10 or higher feet. If it all scales the same you end up with giant Steelix. So I used rattata to figure out 1 foot and your character represents 5 feet. Then I took my Steelix size and made that the measure for how the bigger pokemon should scale. The outcome is that sizes should be more consistent now. Some pokemon got smaller and some got bigger but should be accurate to the game.

Soft Level Cap Increased to 36 - Added 11 new attacks to reach the 36 soft level cap. Please note that pokemon that can learn these attacks will be able to learn them even if they are learned at a higher level than the soft cap.

The promised Giveaway Pokemon - This coming week I will be giving away Shiny Tepig, Gothita and Electrike.

PTD1 to PTD2 Transfers - 15 new pokemon to transfer over! Go to the PTD1 Pokemon Center to transfer your pokemon from ptd1 to ptd2. Keep in mind you can't transfer them back to PTD1 once you transfer them over.