Long have the Dwarves dwelled within the Iron Hills, tapping the rich iron deposits that give the area its name. Long also have they defended it from hosts of marauding Orcs, foul creatures who fled eastwards after the fall of Morgoth and the destruction of Beleriand. Although perpetually outnumbered, the superior armor and greater skill at arms of the Dwarves allow them to endure the relentless assault and keep Orcs and other evil creatures at bay.

Armour upgrade

Master ArmourerA Master Armourer substantially improves the armour available to new and retrained units.

Class and category

heavy infantry

Class, category

Soldier

dwarven_warriors, 60, 0, 2.0

Soldier model, Number of the soldier, Number of extras, Mass of the men

Mount

, elephant +2

Type of animal or vehicle ridden on and its effect

Engine and Ship

Siege engine or ship

Attributes

sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_unit

A miscellanious list of attributes and abilities the unit may have

Formation

1.2, 1.2, 2.4, 2.4, 4, square, shield_wall

Soldier spacing side to side, Front to back for close formation, Side to side, Front to back for loose formation, Number of rankings, Formations possible for the unit

Hit points

1, 2

Hit points of man, Hit points of mount or attached animal (Ridden horses and camels do not have separate hit points)