PixelJunk creators Q Games and Double Eleven have entered a multi-game collaborative deal, now that the latter’s exclusivity with Sony is at an end. Most recently, Double Eleven published Limbo and Frozen Synapse on PS Vita.

Pixeljunk developer Q-Games has expressed its hope for a resurgence in core games going into the next generation. Studio president Dylan Cuthbert isn’t just talking about Call of Duty though, but proper, innovative ‘gamer’s games’ that can sell for more than a low digital asking price.

Q-Games’ president, Dylan Cuthbert, believes Nintendo is need of “super IP, a special IP” in order to get more consumers interested in Wii U, and in order for Microsoft to carve out a slot in the Japanese market, it needs to reinvent itself.

At a GDC session, Q-Games founder Dylan Cuthbert deswcribed his time working on the original Star Fox with Shigeru Miyamoto, saying the famed designer advised the British development team to take out all their best ideas.

Q-Games boss Dylan Cuthbert has confirmed the PC version of PixelJunk Eden will arrive on Steam at 3am JPST or 10am PST. That equates to 6pm GMT in proper timezones. The PC version of Eden is a refined version of the PSN release that will cost $9.99. You should probably get this if you loved […]

Q-Games head Dylan Cuthbert has reminded everyone that PixelJunk Shooter 2, complete with multiplayer options, is to release this week in all territories. The PSN arcade game has a new Hungry Suit, a Light Suit, a new R3 spin attack and more. There are shots on the EU and US PS Blogs. Word to the […]

Q-Games has dropped a heavy hint that PixelJunk Dungeons may never see light of day as a standalone game, saying that the top-down dungeon crawler’s elements will show themselves in future PixelJunk projects.

PixelJunk creators Q Games and Double Eleven have entered a multi-game collaborative deal, now that the latter’s exclusivity with Sony is at an end. Most recently, Double Eleven published Limbo and Frozen Synapse on PS Vita.

Pixeljunk developer Q-Games has expressed its hope for a resurgence in core games going into the next generation. Studio president Dylan Cuthbert isn’t just talking about Call of Duty though, but proper, innovative ‘gamer’s games’ that can sell for more than a low digital asking price.

Q-Games’ president, Dylan Cuthbert, believes Nintendo is need of “super IP, a special IP” in order to get more consumers interested in Wii U, and in order for Microsoft to carve out a slot in the Japanese market, it needs to reinvent itself.

At a GDC session, Q-Games founder Dylan Cuthbert deswcribed his time working on the original Star Fox with Shigeru Miyamoto, saying the famed designer advised the British development team to take out all their best ideas.

Q-Games boss Dylan Cuthbert has confirmed the PC version of PixelJunk Eden will arrive on Steam at 3am JPST or 10am PST. That equates to 6pm GMT in proper timezones. The PC version of Eden is a refined version of the PSN release that will cost $9.99. You should probably get this if you loved […]

Q-Games head Dylan Cuthbert has reminded everyone that PixelJunk Shooter 2, complete with multiplayer options, is to release this week in all territories. The PSN arcade game has a new Hungry Suit, a Light Suit, a new R3 spin attack and more. There are shots on the EU and US PS Blogs. Word to the […]

Q-Games has dropped a heavy hint that PixelJunk Dungeons may never see light of day as a standalone game, saying that the top-down dungeon crawler’s elements will show themselves in future PixelJunk projects.

Q-Games’ Dylan Cuthbert has posted a video interview he did with SCEE’s Jem Alexander, discussing PixelJunk Shooter – which will be made available on December 10 via PSN . In the video, he chats about new liquids, bosses, enemies, how cool the game is, and anti-magnetic suits. It’s all rather interesting, and you can watch […]

Q Games boss Dylan Cuthbert has confirmed that PixelJunk Shooter will release in Japan in December via the magic of Twitter. Here’s the tweet: The playable demo on our booth will be the very latest Shooter, release date – well, for Japan it is December. The “booth” bit is TGS. Which happens this week. Which […]

Q Games’ Dylan Cuthbert has said that it’s unlikely to earn any money developing dynamic themes for PS3, and is pleased with the system it helped create for Sony. The studio head admits that the firm is “proud” to also be one of the first developers to create themes for the system which adds interactivity […]

Q’s Dylan Cuthbert just confirmed the name of PixelJunk 1-4 as PixelJunk Shooter. The moniker’s the result of a naming competition that drew more than 10,000 entries. A demo’s promised for E3, and Cuthbert’s confirmed co-op play in that post. Have a read.

Q Games’ Dylan Cuthbert has created a PixelJunk 1-4 Facebook event titled, “PixelJunk 1-4 sells one million units at launch!” Via Twitter, Cuthbert explained said it was all a joke, but promised that the more people join, the more images of the game will be uploaded. And yep. There’s an image on the page. Hit […]

Q Games’ Dylan Cuthbert’s announced via Twitter that PixelJunk Eden Encore will release on PSN next week. “You really don’t want to miss out on this one,” said the developer. “It’s jam-packed with cool!” Cuthbert showed off Eden Encore at GDC last month. The Japan-based boss confirmed yesterday that a demo’s in the works for […]

Star Fox creator Dylan Cuthbert has told G4 what he thinks about Wii and Miyamoto, and has said he’s not interesting in making another Star Fox game, especially for Wii – which he called a toy. Even went so far as to say Miyamoto doesn’t care how core gamers feel about changes to Star Fox […]

Dylan Cuthbert’s just upped a ton of information on PixelJunk Eden Encore on the PS Blog, including shots of the game’s new stages. “We have added five whole new stages, each one choc-a-bloc full of ideas and gimmicks,” said the developer. “We also designed five brand new backgrounds for them (each background for a garden […]