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Farpoint Aim bundle is $60 at Target right now, and BB price matched it for me. If you don't already have it, I think it's an essential PSVR game. If they were to to a Vietnam game with this set up, good god.

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Farpoint Aim bundle is $60 at Target right now, and BB price matched it for me. If you don't already have it, I think it's an essential PSVR game. If they were to to a Vietnam game with this set up, good god.

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Then you just change the hdmi source on the box and TV and you are good to go.

Be sure to fully turn the ps4 off before switching. That alone is enough on mine but a friend has one too and he has to turn his TV off too when switching back to the hdr source otherwise he gets handshake issues when hdr is active.

So going off the diagram you posted, which out/input is which? On one side you plug the PS4 in through HDMI (output input?), then it shows a cable going into the box from the TV but also the PSVR breakout box. These are both HDMI, right? But I only have 2 HDMI ports on the switcher in total, so i don't see how it's possible to do that setup if I need 3 HDMI ports for the TV, breakout box & PS4.

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So going off the diagram you posted, which out/input is which? On one side you plug the PS4 in through HDMI (output input?), then it shows a cable going into the box from the TV but also the PSVR breakout box. These are both HDMI, right? But I only have 2 HDMI ports on the switcher in total, so i don't see how it's possible to do that setup if I need 3 HDMI ports for the TV, breakout box & PS4.

Geki-D is right, the one you linked to isn't a splitter it's a converter with only 1 HDMI in and 1 HDMI out. It doesn't look like HUIERAV has a 1x2 splitter on Amazon.co.uk anymore, though one of their 1x3 switches might work.
Just to help clear up the confusion.

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Geki-D is right, the one you linked to isn't a splitter it's a converter with only 1 HDMI in and 1 HDMI out. It doesn't look like HUIERAV has a 1x2 splitter on Amazon.co.uk anymore, though one of their 1x3 switches might work.
Just to help clear up the confusion.

The attach rate on PSVR must be really good because trying one thing just makes you want more, different games. I bought like 7 games after trying the demo for Moss and the freebie Starblood Arena. Don't sleep on Starblood, it's really good. Also, I LOVE Tethered. Cutesy Black & White in VR and it's just so good.

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Yeah I own like 35 VR games or something ridiculous like that. Just IMO, but the PSVR library is way more appealing than the PCVR side. It's just a shame that no one can spend $10M+ making a VR game atm.

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Yeah I own like 35 VR games or something ridiculous like that. Just IMO, but the PSVR library is way more appealing than the PCVR side. It's just a shame that no one can spend $10M+ making a VR game atm.

I like the big budget, Farpoint style games, but the indie stuff is interesting too. I picked up Korix for like $4 and it's a pretty good little RTS/tower defense hybrid with PS1 poly graphics. I would take more $10 games like that all day. Kingdom Rush VR would make my life.....or even one of those competent Xcom mobile clones.

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Yeah I own like 35 VR games or something ridiculous like that. Just IMO, but the PSVR library is way more appealing than the PCVR side. It's just a shame that no one can spend $10M+ making a VR game atm.

I recently got a Rift. I stand by your claim that PSVR has better games, but man, the tracking... it can be awful at times.

The PSVR headset is great. Easy to take on and off, fits well, blocks light, lenses don't have godrays, but man, Sony really made a mistake by holding on to the Moves, and not having a more robust tracking system. Either the Vive's or Rift's systems would have been fine. I've got a 3 sensor Rift setup, and man, Robo Recall is amazing.

But Wipeout, RE7, Farpoint... it's really hard for the PC games to compete. Sure, there's some good stuff, and if you're into Elite or racing sims, there's stuff there that PSVR can't match, but we need more stuff like Skyrim and Doom VFR, on all platforms, asap. People need to be able to play their favorites in VR, and they're worth converting. Can you imagine Titanfall 2 in VR? (Killzone 2? /drool) Battlefront 1/2?

Lots of the games that are released for VR are crap though. There's no sense in skirting around it. Tons of Early Access garbage on Steam, tons of things that barely pass as tech demos on PSN. This is why I'm ok with the conversions. Get us real content, just implement the VR right.

Wipeout's amazing by the way. If you own PSVR, you owe it to yourself to own Wipeout Omega Collection.

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I don't know why it took me so long to get around to trying VR Worlds. I wanted to check out London Heist to see if I'd care about the upcoming Blood and Truth. London Heist was pretty sweet. Great graphics and some pretty competent shooting mechanics. It was also really well-acted.

Danger Ball was pretty cool as well, but that Luge game is a complete waste. Even if I had tried that at the launch, I think I would have hated it.

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I don't know why it took me so long to get around to trying VR Worlds. I wanted to check out London Heist to see if I'd care about the upcoming Blood and Truth. London Heist was pretty sweet. Great graphics and some pretty competent shooting mechanics. It was also really well-acted.

Danger Ball was pretty cool as well, but that Luge game is a complete waste. Even if I had tried that at the launch, I think I would have hated it.

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I also finally checked out Accounting+ recently. That shit is hilarious. They just really know how to make an interesting VR experience. I found myself actually wanting to go back through again and see what other choices I could make and what other worlds I could end up in.

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I got that new Killing Floor Incursion game. It seems like it does have the PC bug where in coop, the second player has horrible framerate and can't use smooth turning. The game itself seems like it could be a decent little coop game aside from some problems.

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I got that new Killing Floor Incursion game. It seems like it does have the PC bug where in coop, the second player has horrible framerate and can't use smooth turning. The game itself seems like it could be a decent little coop game aside from some problems.

Member

I don't know why it took me so long to get around to trying VR Worlds. I wanted to check out London Heist to see if I'd care about the upcoming Blood and Truth. London Heist was pretty sweet. Great graphics and some pretty competent shooting mechanics. It was also really well-acted.

Danger Ball was pretty cool as well, but that Luge game is a complete waste. Even if I had tried that at the launch, I think I would have hated it.

You probably didn't check it out because it's a collection of tech demos. LH is ok, but very short. The diving thing is a gentle way to demo the headset to people likely to have motion sickness. The luge thing is very mediocre, with poor control. The sports thing is ok, but once the speed picks up, the depth perception is weak and it just feels like the tracking fidelity isn't up to the job. The headset is fine, but the moves are the problem.

It's a disc I had to go buy since I didn't buy a bundle (I already had move controllers, and got a camera on sale.) Bought it for LH... Not really worth it, to me.

I also finally checked out Accounting+ recently. That shit is hilarious. They just really know how to make an interesting VR experience. I found myself actually wanting to go back through again and see what other choices I could make and what other worlds I could end up in.

I got that new Killing Floor Incursion game. It seems like it does have the PC bug where in coop, the second player has horrible framerate and can't use smooth turning. The game itself seems like it could be a decent little coop game aside from some problems.

Member

My breakout box completely shit the bed. For months now, it would just cut out and I'd have to unplug/replug the cables multiple times before it would send video again. A few days ago it just completely stopped working and won't even power on.

Sony's live chat support suuuuucks btw. It is so broken. The phone support was good. So now I won't have VR for anywhere up to 20+ business days if their estimates for the process are accurate.

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My breakout box completely shit the bed. For months now, it would just cut out and I'd have to unplug/replug the cables multiple times before it would send video again. A few days ago it just completely stopped working and won't even power on.

Sony's live chat support suuuuucks btw. It is so broken. The phone support was good. So now I won't have VR for anywhere up to 20+ business days if their estimates for the process are accurate.

Yeah I feel like this thread has been a ghost town for awhile now. To be honest the PSVR scene has been rather quiet, hopefully there will be some interesting news next week that will encourage some discussion.

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To be honest, the PC VR scene isn't much better, with loads of shovelware and little major support.

It's a bummer, because VR is the most exciting thing to happen to gaming in years.

Skyrim, Doom, RE7, Wipeout and more all show the potential for (in the words of Jeff Gerstmann) game-ass-games. The tech demos need to stop. The 'experiences' need to be worth your time. The indie games need to be more than lazy cash-ins trying to beat the bigger players to a few dollars from under-informed buyers.

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But - I agree with Wonko_C, the lack of attention to PSVR (especially during the Sony conference) is "handwriting on the wall" that Sony is winding down support for PSVR.

Fortunately, the large number of people who have purchased PSVR (+1,000,000) has made it a viable destination for VR developers. So - even if Sony winds down its support, we should have new content over the next few years from other VR developers (The Exorcist game is a good example of this).