Assassin

Assassins are geniuses of infiltration and stealth. Masters of close combat, they inflict quick and successive damage to enemies using a combination of their speed and the lethality of their primary weapon, the Katar. Assassins have a preference for using a range of poisons on their foes, eliminating large numbers enemies effortlessly. Upon reaching level 40, Assassins can be promoted to Ninjas. And they have very powerful and evil attacks such as Devilstorm.

The primary Assassin stats are agility, strength, and ATK. (The attributes list can be found on Attributes)

Contents

Introduction

Class Type

Even though Assassins do not have the PvE potential as the Jester, it is still able to dish out tons of damage if you upgrade the right skills. Assassins are more suited for PvP because of their ability to deal massive amounts of damage within a relatively short amount of time. Skills such as Shadow Walking and Throwing Dagger are most important in the arsenal of an Assassin. Be warned in the beginning Assassins are hard to train due to the limited number of skills you can utilize, but later on hard work will be paid off with a finely tuned machine of death known as the Assassin.

Class Advancement

Ninja

Skills

Assassin

"To live, no action is cowardly." So say the masters of stealth and poison. Functioning like melee snipers, Assassins trade claws for sleek katars and are trained for fast single-target kills and evasionary tactics. Capable of stealthing in combat and attacking while burrowed, they are notoriously tricky to fight and are also able to block attacks for damage mitigation in combat.