http://bugs.winehq.org/show_bug.cgi?id=29055
David <davilando at gmail.com> changed:
What |Removed |Added
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CC| |davilando at gmail.com
--- Comment #7 from David <davilando at gmail.com> 2011-11-14 14:47:20 CST ---
Same problem for me on High
"err:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>>
GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glDrawElementsBaseVertex @
drawprim.c / 46"
"FBO status GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"
Since it complains about a FBO rendering issue, I changed the offscreen
rendering mode to backbuffer
This successfuly works around the problem, no more FBO errors and no more
freezes
My Direct3D setting (in the user.reg) of The Elder Scrolls V - Skyrim:
[Software\\Wine\\Direct3D]
"OffscreenRenderingMode"="backbuffer"
"UseGLSL"="disabled"
"VideoMemorySize"="1536"
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