Yesterday we finally got the news we’d been waiting for; Spider-Man will indeed be a playable character in Marvel: Powers United VR when it launches on Oculus Rift next week (along with several other fan-favorite characters like Wolverine). But those of you that watched the game’s launch trailer may have noticed some of Peter Parker’s most iconic features were strangely absent.

Namely, Spidey doesn’t web-swing or wall-crawl in the footage (as seen below). Instead, we see the web-head running on the ground like other heroes, and zipping up to higher spots using a web-line. So, can you actually web-swing in the game?

Sadly not, but developer Sanzaru Games did test it out, and there’s a good reason why it’s missing.

Taking to Reddit this week, an Oculus Studio PR member explained that web-zipping would be Spidey’s “main for of locomotion in the game. “We iterated on web swinging and wall-climbing,” they explained, “but faced a ton of challenges: how do you swing a player directly at a wall, and then flip them to face the action without making them uncomfortable? How do you determine where in the game Spidey can wall-cling, when some levels don’t even have walls (Dark Dimension)?”

Indeed, Sanzaru isn’t even the first developer to encounter these issues. Last year’s free tie-in to Spider-Man: Homecoming also avoided any kind of wall-crawling and one lone swing right at the end of the experience heavily shrunk your field of view.

“We also realized that for levels to be big enough for Spider-Man, they would be too big and frustrating to traverse for everyone else,” the spokesperson continued. “And if you grab a wall with one hand, you’re 50% as effective as everyone else using two hands to fight…it sounds good on paper, but it puts Spider-Man at a disadvantage in practice. He can, however, zip farther across the map than any other Super Hero and there are special perch-points for non-flying characters.”

It’s definitely a shame that we won’t be able to experience the full extent of Spidey’s powers, but we’re still happy he’s in the game. Marvel: Powers United VR hits Oculus Rift on July 26th.

Celebrate the 100th birthday of one history’s most influential figures in this immersive VR experience for the Oculus Go. Philanthropist. Revolutionary. President. Very few individuals have managed to live a life as influential and accomplished as South Africa’s Nelson Mandela. Throughout his many years fighting against apartheid in South Africa, the legendary humanitarian has suffered

Clearly, Oculus is hoping that its upcoming superhero action game, Marvel: Powers United VR, will be big enough to sell a few Rifts. To that end, it’s introducing a new bundle for anyone that hasn’t picked the VR headset up yet.

The Marvel: Powers United VR bundle, revealed at San Diego Comic-Con today, comes with the Rift, a pair of Touch controllers that are required to play the game, and a copy of the experience. We’re particularly fond of the box art, which features just-announced characters like Captain America, Wolverine and Spider-Man as well as already-confirmed heroes like The Hulk, Black Panther and Captain Marvel. We took the above photo of it at an event this week.

While we call this a bundle, it’s more just a case that everyone that buys a Rift from next week could get Marvel for free; the pack costs the same price as the normal Rift package at $399.99.

In the game, you team up with up to four friends and visit a range of locations across the Marvel universe, including Wakanda, Asgard and New York. Each level has a series of objectives you have to complete while fending off swarms of enemies. Classic Marvel villains like Venom, Ultron and Loki will try and put a stop to you before you’re given a shot at taking down Avengers: Infinity War villain, Thanos himself.

The game’s set to launch on July 26th for $39.99. We’ll have a full review for you in the coming days.

Today at San Diego Comic-Con Oculus and Marvel have revealed the final Marvel Powers United VR trailer, which includes six brand new never-before-revealed characters. Fan favorites that felt like glaring omissions until now include Spider-Man, Wolverine, and Captain America, along with Doctor Strange, Storm, and Ice Man rounding out the roster. Those final two aren’t shown in the footage, but you can see their names in the reel of heroes at the end. The trailer also confirms Thanos is the end boss, but we already figured that one out on our own.

These six iconic heroes brings the total cast up to 18. That’s a lot of superheroes. Each of them play differently with their own powers and abilities, in addition to various levels and potential bosses, meaning there’s a whole lot of content on offer here.

In the trailer above the marketing team are preying on our nostalgia a little bit. It opens with kids playing dress-up as Cap, Spidey, Wolverine, and others, only to be disappointed by their costumes not quite living up to expectations. Then it fast-forwards to modern day as each child, not a grown up adult, dons an Oculus Rift to become their favorite hero.

There is a particularly effective scene in which a woman is sliding the Rift down over her face and it slowly transforms into Spider-Man’s mask. Nice touch.

For more on Marvel Powers United VR, you can check out our previous two hands-on impressions (here and here) as well as our information round-up article with everything you need to know. We’ll have a full review and character guides live on the site next week for the game’s launch on July 26th.

Stand Out: VR Battle Royale is an Early Access VR shooter on Steam that’s gained a lot of traction over the last few months. The concept is simple: offer a bare bones battle royale experience with 20-30 players on an ever-shrinking map, similar to PUBG or Fortnite, but with the flair of experiencing it from within the immersive realm of VR. And even though it’s unpolished with a ton of heavy inspiration from PUBG, it’s just a downright blast to play.

Mechanically it’s similar to a lot of other modern-themed VR shooters like Onward and Pavlov since you’ve got to physically manipulate the gun, reload magazines manually, etc. However, gameplay is nice and fast with all of the typical battle royale trappings. We’re not exactly veterans at this game just yet, but we’ll be doing our best to grab a chicken dinner on today’s livestream nevertheless.

We’ll be livestreaming Stand Out: VR Battle Royale on PC today using an Oculus Rift with Touch starting very soon as of the time this is being published (which means we’ll start at approximately 1:30PM PT) and aim to last for about an hour or so. Instead of using Restream today like usual to hit both YouTube and Twitch at the same time, we’ll instead be livestreaming directly to only the UploadVR Facebook page. You can see the full stream embedded right here down below once it’s up:

Embedded livestream coming soon

You can see our archived streams all in this one handy Livestream playlist over on the official UploadVR YouTube channel (which you should totally subscribe to by the way). We’re also using our Twitch channel more too. Starting soon we will even also begin using Mixer as well.

Let us know which games you want us to livestream next and what you want to see us do, specifically, in Stand Out or other VR games. Comment with feedback down below!

Justin Roiland’s next VR project from Squanch Games debuts Monday on Daydream.

Dr. Splorchy Presents: Space Heroes is the first project to emerge from a partnership between Google and Squanch Games to build a series of small, experimental VR titles exclusively for Daydream. In typical Squanch fashion, the announcement includes a comic and trailer giving people a sense of where Roiland is going his humor here.

Here’s the comic, which describes the game as a “stupid dumb p.o.s.”

We’ll have to wait to go hands to get a good grasp of what kind of game this is. The good news we only have to wait till July 23 to find out.