The Chequered Tunnel is a animation made entirely with 3D software. This short movie represents a fragmented space made of a chequered tunnel where the squares that fill its walls, floor, and ceiling alternate from red to white (the colour red is a metaphor for trauma). At the opening of the piece the point of view of the spectator (the camera) is turning on itself in a chequered room with a missing wall leading to a black void. The camera moves back and forward unsure if to dive into the unknown darkness, or to stay in the trapping room with no other exits. Once the camera makes its move into the dark void, it suddenly encounters a chequered woman (her skin looking like the surrounding space reminds us of the chameleon's mimicry) that soon goes out of the frame to enter a tunnel full of curved metal surfaces and mirrors. This trip into a fragmented reality full of intense lights and reflections that, like obstacles, have to be avoided, and that are almost blinding, ends into a bigger room which looks like a real chessboard where a chess piece with a woman's head on its top (The Queen), trapped into a muddle of slowly moving worms, turns on itself while other objects nearby - a dice, and some bishops rest motionless. The atmosphere of this place is surreal, the camera at one point turns away from The Queen and moves forward towards a cylindrical container with some illegible words printed on it, before moving into the dark exit of the room.

Barbara AgresteSend an email / Barbara Agreste was born in Pescara, fond of drawing since very early in her life, she trained at the art school in her city. At the age of 18 she moved in Milan to attend a Set Design course in Brera Academy. At the age of 23 she moved in London where she studied contemporary dance, and soon begun working as a performer with some dance theatre companies. After her experience with theatre and..> Read more