Exactly. Some times, there is logic behind the animations. The Zandalari are the father race of all troll races, including the Night Elves. They are the best of the troll race. What I read from here is that the Zandalari maintained their civilization and posture, the Night Elves, being also civilized, stayed that way and all the other troll sub-races devolved and became savages, all the way down to cannibalization.

Uh... your "savage nature" doesn't cause a physical change in your spinal structure and associated muscular groups. The only thing keeping them from being a different species with that much of a change is being able to breed with one another. (Unfortunately, this is fantasy and High Elves and Humans are still interbreedable.)

Soothing Mist:"Healing them for a minor amount every 0.5 sec, until you take any other action."Jade Serpent Statue: "The statue will also begin casting Soothing Mist on your target. healing for 50% as much as yours. " [What's half of minor?]
"Statue casts Soothing Mist at a nearby ally for toddler healing."

Why are you still going on about this? You've mentioned it twice. We know it's it's a new model, but the anchors for the animations are from male night elves. This is what I and others are complaining about.

Yes but Trassk keeps saying "reskin" even after it was pointed out that they are actually not reskins but remodels.
That is why it was repeated for him, because he did not learn.
They're not reskins.

Uh... your "savage nature" doesn't cause a physical change in your spinal structure and associated muscular groups. The only thing keeping them from being a different species with that much of a change is being able to breed with one another. (Unfortunately, this is fantasy and High Elves and Humans are still interbreedable.)

If the animations look good then it's fine, and the nelf animations on wowhead work for the model. I'd rather them spend time on player races, and updating the skeletons and animations for them, then some trash mobs that we'll barely notice.

Soothing Mist:"Healing them for a minor amount every 0.5 sec, until you take any other action."Jade Serpent Statue: "The statue will also begin casting Soothing Mist on your target. healing for 50% as much as yours. " [What's half of minor?]
"Statue casts Soothing Mist at a nearby ally for toddler healing."

These are the 'new' troll models with the night elf skeleton and animations. They look great from this standing perspective, but trust me, once you see there animations its just going to feel like yet another reskinned model of something that came before.

They said there making new animations for the new character models.

Originally Posted by Slant

TL;DR: Did raiding kill WoW? Nope. But catering the game to people who clearly shouldn't be playing it did.

If the animations look good then it's fine, and the nelf animations on wowhead work for the model. I'd rather them spend time on player races, and updating the skeletons and animations for them, then some trash mobs that we'll barely notice.

Everytime you people say this you forget they are still working on this. If they focused only on character models 5.2 wouldn't be as awesome. Priorities man.

As much as I enjoyed the vertical dialogue I will continue this horizontally :<
Game design is all about effectively re-using as much as possible. If you play any other game you'll see that for example most if not all humanoids use the same base skeleton. Textures are used in various settings, mixed and color tweaked to fit art wise. It isn't lazy design, it's effective design. Less is always more when there are time or size constraints. If the character for some reason NEEDS to have a different skeleton, say if it has two heads and one long arm, they will usually make sure there are enough of them to justify the time spent making it. It doesn't take 5 minutes. The male nelf skeleton in this case is versatile enough to be used for different races. I'm sure you know this already. Now deal with it :P

---------- Post added 2012-12-23 at 07:18 PM ----------

Originally Posted by Knightmare

The model viewer troll does show different animations to the night elf. Compare their death animations.

They haven't release a new Gurubashi troll, right? Just Zandalari, Amani, Farraki and Frost. It's like they holding up the model on purpose.

I could of sworn I saw Gurubashi but I don't know if that was just a Zandalari troll model. I think they're not holding them up on purpose, I suppose if we see new certain models it's more of like *Showing us* what to expect possibly or there's no connection between the two projects and we're just over analyzing things(Which is common for MMO-Champion and WoW posters)

Everytime you people say this you forget they are still working on this. If they focused only on character models 5.2 wouldn't be as awesome. Priorities man.

I didn't forget anything. I know they're still working on them, but I'm saying "who cares about the animations of some trash mob, when the player model ones would be more noticeable". I'm not trying to bring workflow or any development time into this, just a perspective on what might matter more.

I didn't forget anything. I know they're still working on them, but I'm saying "who cares about the animations of some trash mob, when the player model ones would be more noticeable". I'm not trying to bring workflow or any development time into this, just a perspective on what might matter more.

Yeah and you realize if they just focused on Character models 5.2 would be lesser then what we got and it's going to be a good amount of trash mobs and heck I bet we'll see them in dailies.

Very true, but the differences in at least one animation from the base skeleton is an implication of likely having more different animations while being developed.

I wager the Night Elf animations are used only cause some trolls stand up tall and since Night Elves do that best...it must be done.