Phantom Lancer's Stats

Spirit Lance

Casts a magical spirit lance on a target enemy unit that damages and slows, while a Phantom is...

Doppelganger

Phantom Lancer briefly vanishes from the battlefield. After 1 second, Phantom Lancer and any of...

Phantom Rush

When targetting an enemy for an attack, Phantom Lancer quickly charges into range. Phantom...

Juxtapose

Phantom Lancer has a chance to fracture his presence, creating an illusion of himself. Illusions...

Phantom Lancer's Talents

-7s Doppelganger CD

25

30% Critical Strike (2x)

+5 Max Juxtapose Illusions

20

+500 Phantom Rush Range

+250 Health

15

+125 Spirit Lance Damage

+15% Evasion

10

+20 Attack Speed

Phantom Lancer's Lore

The remote village of Pole had no knowledge of the wars raging in the heart of the kingdom. For them, the quiet of spear fishing, and a family meal were all that a full life required. Yet war came for them nonetheless. Joining the able-bodied conscripts as they filed past their homes, the humble lancer Azwraith vowed to bring peace to his kingdom, and in so doing, his people. Placed with his kin in the vanguard of the final assault against the Dread Magus Vorn, the cost to his fellows was absolute. As the charging force battled toward the fortress, Azwraith alone among his kind remained standing, and he alone was able to infiltrate the keep. Focused and infuriated by the slaughter of his brothers, Azwraith bested each of the wizard's deadly traps and conjured guardians. Soon the simple fisherman arrived at Vorn's tower sanctum. The pair dueled through the night, pike to staff, as chaos raged below, and with a deafening cry Azwraith pierced his enemy. But the wizard did not simply expire; he exploded into uncountable shards of light, penetrating his killer with power.

As the dust settled and the smoke of combat began to clear, Azwraith found himself standing among a throng of his kin. Each seemed to be dressed as he was, each seemed armed as he was, and he could sense that each thought as he did. Aware that his allies were approaching, he willed these phantoms to hide themselves, and one by one they began to vanish into nothingness. As the soldiers came upon the sanctum, they found the warrior that had bested the wizard. When they approached their champion, the lancer vanished. The pikeman who had stood before them was no more than another phantom. The real Azwraith had fled the field, ashamed of his anger, heartbroken at his loss, and all the more determined to ensure peace for his people through the wars to come.

(Cancer) Lancer is such an amazing pusher.I've just played him myself and if his early is well enough and he doesn't get killed too many times,he is such an annoying piece of...carry.It's almost impossible to kill him late game because the longer the fight goes,the stronger he gets and the more impossible it gets to kill the right one.I had a lot of fun with him!But he really needs some farm early-mid game to shine later.