The final entry into this year’s Sideways SEUCK Game Making Competition is Action Def from Christian Siege. Taking control of the titular Action Def, the player is sent on a secret mission to find guards and deal with them appropriately. Essentially, Action Def is a ladders/trap scenario where the player must use precise timing to avoid dangers, all the while dealing with the mission’s objectives. [... read more ...]

A Defender clone created in SEUCK? Yep, it has happened, thanks to Pavel Loda / Deff-Soft. Deff-Ender is the sixth entry into the Sideways SEUCK Compo 2011. As with the arcade classic, the player pilots a space craft across four zones, defending humans from being abducted from the ground by descending alien ships. This means super blasting action with the odd quick rescue mission. Go [... read more ...]

Very probably based on true events, new Commodore 64 SEUCK based game, Escape From the Annoying Chavs, tasks the player with having to traverse the decidedly dodgy streets to his local pub. Controlling hard working Richard, the player will have to contend with the constant danger of youths who like nothing better than loitering around street corners, throwing, ahem, feces, glass bottles and generally being [... read more ...]

The ‘Forgotten Forest’ is a dark and spooky forest full of all kinds of monsters and creatures, so you wouldn’t tend to venture through it, especially on Friday the 13th. But that’s exactly what our hero is doing, spending one full day in this hell hole of a forest. Armed with a flamethrower, your hero has to negotiate his way through the ‘Forgotten Forest’, taking [... read more ...]

The third entry into the MSXdev ’11 game making competition is Night Escape from Sherif Hashem. Developed entirely in MSX-BASIC, the game is a memory puzzle where the player must memorise the maze layout before the lights go out. If that wasn’t hard enough, there’s a nasty monster roaming the maze ready to pounce and the lamp has limited use. Don’t let the restrained visuals [... read more ...]

The second entry into the Sideways Seuck Compo 2011 is Missile Madness from legendary SEUCK coder Alf Yngve. It’s a time of war, nuclear war, and it’s your task as the Air Force Captain to manage the country’s missile defences. This means guiding the surface-to-air missiles to destroy any incoming warheads. Just make sure you aim carefully as each enemy missile that hits the ground [... read more ...]

Flawshow is the first entry into the Commodore 64 Sideways Seuck Compo 2011. Although Flawshow is based on the, erm, revealing kind of games like Lady Killer, this Anthony Burns production does not feature any of those game’s full on rewards. The game’s plot follows the exploits of an unfortunate programming genius who unwittingly had a swarm of sentient computer viruses invade his computer. To [... read more ...]

The MSxdev’11 game making competition for the MSX computer is up and running and the first entry is in. PWND 2 is a Nibbles clone, which in turn is a Snake variant game, which was developed by Vampier. While the original game was created in BASIC with 16 Kb ROM, this sequel uses Assembler and comes in at under 8 Kb. The game can be [... read more ...]

Heroes Arena, a futuristic tennis style game developed by Imanok, has won the MSXDev10 game-making competition. Not only was the game voted in at first place overall, but also came away with ‘Game with Best Graphics’, ‘Most Polished Game’ and ‘Most Original Game’ awards, sharing the latter. Zombie Near, an arcade style shoot-’em-up from Óscar Toledo Gutiérrez, came second and also shared ‘Most Original Game’ [... read more ...]

Heroes Arena makes it into the MSXDev10 game making competition at the last minute. Developed by Imanok, Heroes Arena is a futuristic tennis style game that was inspired by the Neo Geo game Battle Flip Shot. One of Two players face off against each other with the aim of hitting the ball beyond the opposing player to destroy the wall of capsules that they have [... read more ...]

As the MSXDev10 game making competition edges closer to its deadline, Zombie Near makes it to the list of games ready to battle it out for the awards. Developed by Óscar Toledo Gutiérrez, Zombie Near is an action filled 1 or 2 player MSX shooter as the player(s) shoots their way out of a zombie infested laboratory. When there is respite in the action, there [... read more ...]

A New Year and a new MSX game. Hans’ Adventure is an MSX game coded by The Pets Mode that was entered into the ongoing MSXDev’10 game making competition. The game’s main character is Han, who, following some backtracking from some frightful noises in the forest has somehow ended up in a black hole full of monsters. It’s the player’s task – you, that is [... read more ...]

Mission2Mir is a new entry into the ongoing MSXdev competition 2010, which is nearing its deadline. The game, which was developed by ray2day, is a classic style shoot-‘em-up game where the player defends the last existing MSX in the universe from invading aliens. The game’s ROM, manual, inlay artwork and more can be found at the Mission2Mir section on the MSXdev Competition 2010 webpage. Weblink: [... read more ...]

Your Game is a Russian game development competition for the ZX Spectrum. The deadline has passed and voting has commenced for the participating ten game entries (listed below). The deadline for voting is 1 October 2010, after which the results will be announced. The games are available to download for free, but you will need a TR-DOS compatible Spectrum emulator to play them, [... read more ...]

Following the success of the Horizontal SEUCK compo, The New Dimension have decided to host another one, this time for standard sideways SECUKs. There has been one game entered already, Stormbird by Anthony Burns. This is a World War II shoot-‘em-up game that was inspired by Capcom’s 1942 and 1943 games and comes with atmospheric greyscale visuals. Weblink: http://tnd64.unikat.sk/Vertical_Seuck_Compo_2010.html