Hello Games and Sean Murray are yet to come out hiding and address the issue head-on. However, No Man’s Sky distributor, Sony, has shared a comment on Live With YouTube Gaming.

Sony Interactive Entertainment’s Worldwide Studios chairman Shawn Layden appeared on the show and stated that Hello Games had a “very huge ambition” for such a small team.

I think what we learned from that is that we don’t want to stifle ambition. We don’t want to stifle creativity. We don’t want to put people into slots where they must execute against an action adventure path or a fighting path or a shooting path. Perhaps over time it will reveal itself to be all it can be

He added:

sometimes you just don’t get all the way there at the first go. Nobody in development wants to say that they can’t do a thing, right? No one wants to tell someone, ‘No I can’t do that for you.’ People are really trying.

I think looking at the different industries I’ve had the privilege of working, the gaming industry is where everybody has the courage to say ‘yes.’ And they want to try to realize their ambitions. They want to try to make that vision. No one slinks away from a huge challenge. And sometimes you just don’t get all the way there at the first go

No Man’s Sky developer needs to come out and say something to the community and discuss the future of the title. We hope that day comes soon.