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MGSV is probably a lot more intensive than PES will be, so the 1080pr target would still be questionable. PES developers are talking about the XB1 version, at least, any mention from KojiPro on MGSV on XB1?

PES being that res is a good thing. The bottleneck for past Fox Engine games was the XB1 eSRAM, hence all of the titles being 720p. If PES was able to get to above that, then they've found a way around that bottleneck and there's no question that MGS V won't be above 720p, likely at 900p or 1080pr.

Member

PES being that res is a good thing. The bottleneck for past Fox Engine games was the XB1 eSRAM, hence all of the titles being 720p. If PES was able to get to above that, then they've found a way around that bottleneck and there's no question that MGS V won't be above 720p, likely at 900p or 1080pr.

To be honest, I just don't think that much effort was put into the XB1 versions of earlier Fox Engine games. I've heard excuses about deferred rendering engines, but 4A's Metro Redux was over 900p, at 60fps, and it was developed by a team used to working with tiny budgets.

I could see MS providing technical assistance to KojiPro to try and get things up to scratch.

If the performance on the PS4 isn't noticeably better, you're going to get people accusing the developers of either being lazy and not optimizing better or intentionally gimping one version for the sake of parity.

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If the performance on the PS4 isn't noticeably better, you're going to get people accusing the developers of either being lazy and not optimizing better or intentionally gimping one version for the sake of parity.

War never changes.

More powerful machine should mean it runs better or looks better. Logical conclusion. Lots more factors at play, though.

aka IMurRIVAL69

If the performance on the PS4 isn't noticeably better, you're going to get people accusing the developers of either being lazy and not optimizing better or intentionally gimping one version for the sake of parity.

War never changes.

More powerful machine should mean it runs better or looks better. Logical conclusion. Lots more factors at play, though.

Banned

This crap again? Both systems can do 1080p/60. Devs wanting to push graphics to show a "next-gen leap" is when the problems come in. Even if PS4/XB1 had 5TF GPUs, a lot of devs would still push the graphics.

And if MGSV hits 1080p/60 on XB1, it'll probably be a lower horizontal res than 1920.