Contents

Eat, drink, and be merry, for tomorrow you may die. None adhere more vigorously to this creed than Bacchus, the Roman God of Wine, lewd behavior, and madness.

After spending much of his formative years with his impressively intoxicated mentor Solinus, whom Bacchus loves like a father, the God of Wine is now a wanderer and teacher. He’s journeyed across all of Asia, through India, and finally back to Rome, spreading the “Mysteries of the Vine,” a ritual involving incredible amounts of wine to lower inhibitions, freeing one from social constraints, oppression of gender, sexual taboos, and the stresses of life. Quite the successful ritual, if ever there was one.

Much of this ritual seems to have come from Solinus, who is widely known to have vast, secret knowledge and the ability to predict the future, though only while completely drunk. The king Midas, covetous of this knowledge, captured Solinus, endeavoring to extract it by providing the scholar the finest food, drink, and entertainment he could muster. Bacchus finally tracked down his mentor in the court of Midas and discovered him well fed and cared for. Quickly, Midas lied, claiming Solinus had been lost and the king had taken him in. Seeing through the ruse, Bacchus offered the monarch a boon. Midas asked that anything he touched be turned to gold. Without hesitation, Bacchus granted this. He tested his new gift on a twig and stone and found them turned completely to gold. Elated, Midas called a feast, but found his food turned to gold in his hands and his daughter solidified at his touch. Starving and crazed, Midas begged Bacchus to remove the “gift.” Bacchus acquiesced, allowing the greedy king to wash his hands in the Pactolus river. As the golden touch left his hands, the river sands transformed to glittering gold.

Of course, the product of continuous overindulgence in alcohol and deviant behavior, Bacchus could simply be insane.

Bacchus loves the drink and as Bacchus drinks from his jug, he becomes more intoxicated, gaining Buffs when he gets Tipsy and Smashed. Bacchus Also celebrates when he kills an enemy god, giving him 10% on his meter.

Notes:

Tipsy: Gain 10 Magical Power and 7% Damage Mitigation

Smashed: Gain 30 Magical Power and 14% Damage Mitigation

Ability Type: Buff

Ability Video

1st Ability - Chug

Bacchus takes a drink from his jug, giving him additional Buffs.

Notes:

Drunk-O-Meter: 33/35/37/39/41%

Protections: 15/20/25/30/35

Duration: 6s

Ability Type: Buff

Cooldown: 10 seconds

Cost: 40/45/50/55/60 mana

Ability Video

2nd Ability - Belly Flop

Bacchus jumps into the air and, not so gracefully, comes slamming to the ground belly first, knocking all enemies into the air and dealing damage. If he is Tipsy, all enemies are also Slowed after they land.

Notes:

Damage: 90/130/170/210/250 (+70% of your magical power)

Slow: 20%

Slow Duration: 2s

Ability Type: Leap

Radius: 15

Cooldown: 16 seconds

Cost: 70/75/80/85/90 mana

Ability Video

3rd Ability - Belch of the Gods

Bacchus lets out an obnoxiously loud belch, doing damage every .5s for 2s and Debuffing enemy healing. If he is Tipsy, enemies are Stunned for 1s. Bacchus is immune to knockback for the duration.

Notes: It will also knock back enemy minions hit.

Damage per Tick: 25/40/55/70/85 (+15% of your magical power)

Stun: 1s

Healing Debuff: 50%

Healing Debuff Duration: 4s

Ability Type: Cone

Cooldown: 14 seconds

Cost: 70/75/80/85/90 mana

Ability Video

Ultimate - Intoxicate

Bacchus smashes his jug of wine on the ground, intoxicating all nearby enemies and doing damage. If he is Smashed, Bacchus also gains a Magical Power Buff because of his anger over his lost wine!

Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 5% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Using this item restores 75 Health + 12 Health per level and 30% Mana to all Allied gods within 35 units. Allies affected by Meditation Cloak have their abilities' mana cost reduced by 30% and their Ability Cooldowns reduced by 1s upon use.

This consumable increases your Magical Power by 60 and Cooldown Reduction by 10% for 5 minutes or until you are killed. Also, damaging enemy gods with an ability returns 3% of your maximum Mana. This effect can occur once for each god hit with the ability.

This is a ward that allows you to see enemy movements and other wards within 45 units. It does respect line of sight and can't see through walls or stealth. It remains for 3 minutes or until killed. Can only carry one at a time.

Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 5% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Using this item restores 75 Health + 12 Health per level and 30% Mana to all Allied gods within 35 units. Allies affected by Meditation Cloak have their abilities' mana cost reduced by 30% and their Ability Cooldowns reduced by 1s upon use.

This consumable increases your Magical Power by 60 and Cooldown Reduction by 10% for 5 minutes or until you are killed. Also, damaging enemy gods with an ability returns 3% of your maximum Mana. This effect can occur once for each god hit with the ability.

This skin comes with custom character animations and ability effects. This skin has a unique special emote. This skin could only be obtained by unlocking all 8 items from the Summer of Smite 2017 event.

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