Precise WiiU CPU GPU details

"Wii U has more in common with Wii (and by extension the GameCube) than current gen counterparts like Xbox 360 and PlayStation 3. To that end, Marcan notes that directly comparing clock speeds as apples to apples isn't entirely logical. Calling Wii U 'Espresso' CPU "similar to Wii's 'Broadway' [CPU]," Marcan broke down the chip as having three cores (compared to Wii's one), with each clocking at a very precise 1.243125GHz (compared to Wii's 729 MHz and GameCube's 485 MHz) and capable of running one thread of data at a time.

For reference, the 360 and PS3 CPUs run around 3.0 GHz, albeit carrying different core and thread capabilities. Eurogamer effectively called the difference a "wash," noting the 360 processes threads of information at approximately 1.6 GHz. Marcan also noted he thought Wii U's core design was "saner" compared to the 360 and PS3.

That's a lot of numbers, but it's safe to say that more and more evidence is placing Wii U alongside Xbox 360 and PS3 versus a drastic leap over the current generation. Developers are definitely coming to terms with what Nintendo's new system will be capable of, but it's also clear that Nintendo's divergent approach has once again focused on finding innovation in control and software versus attempting to compete in terms of raw power. As Marcan concluded, "...don't compare [Wii U] clock per clock with a 360 and claim it's much worse. It isn't."

"Wii U has more in common with Wii (and by extension the GameCube) than current gen counterparts like Xbox 360 and PlayStation 3. To that end, Marcan notes that directly comparing clock speeds as apples to apples isn't entirely logical. Calling Wii U 'Espresso' CPU "similar to Wii's 'Broadway' [CPU]," Marcan broke down the chip as having three cores (compared to Wii's one), with each clocking at a very precise 1.243125GHz (compared to Wii's 729 MHz and GameCube's 485 MHz) and capable of running one thread of data at a time.

For reference, the 360 and PS3 CPUs run around 3.0 GHz, albeit carrying different core and thread capabilities. Eurogamer effectively called the difference a "wash," noting the 360 processes threads of information at approximately 1.6 GHz. Marcan also noted he thought Wii U's core design was "saner" compared to the 360 and PS3.

That's a lot of numbers, but it's safe to say that more and more evidence is placing Wii U alongside Xbox 360 and PS3 versus a drastic leap over the current generation. Developers are definitely coming to terms with what Nintendo's new system will be capable of, but it's also clear that Nintendo's divergent approach has once again focused on finding innovation in control and software versus attempting to compete in terms of raw power. As Marcan concluded, "...don't compare [Wii U] clock per clock with a 360 and claim it's much worse. It isn't."

Not even as powerful as the 360, smh

Men lie, numbers don't.

Men lie about numbers.---no i tried resetting game i even start violent slamming cartridge on wall but all it does make static noise when i put into DS, the problem not fix! -ReconUnit

Reading comprehension. Do you has? Let's see, the differences between the CPUs is "a wash". In other words, they're right about equal. And so is the GPU. And Marcan himself said "...don't compare [Wii U] clock per clock with a 360 and claim it's much worse. It isn't."---no i tried resetting game i even start violent slamming cartridge on wall but all it does make static noise when i put into DS, the problem not fix! -ReconUnit

First you damn kids don't want to learn math, now you damn kids can't damning read dammit!---Anti-boner is a dangerous material. I isolated pure anti-boner and that is the reason why Germany has negative population growth.-Benamingaska

Reading comprehension. Do you has? Let's see, the differences between the CPUs is "a wash". In other words, they're right about equal. And so is the GPU. And Marcan himself said "...don't compare [Wii U] clock per clock with a 360 and claim it's much worse. It isn't."

Reading comprehension. Do you has? Let's see, the differences between the CPUs is "a wash". In other words, they're right about equal. And so is the GPU. And Marcan himself said "...don't compare [Wii U] clock per clock with a 360 and claim it's much worse. It isn't."

lol, fail.

Stopped right there.

Of course you did. Because the rest was me calling you out for being mostly illiterate.---no i tried resetting game i even start violent slamming cartridge on wall but all it does make static noise when i put into DS, the problem not fix! -ReconUnit