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Based on the GameCube hit, the PlayStation version of Tales of Symphonia brings with it many familiar elements from previous entries in the series, most importantly the trademark "Linear Motion Battle" system, which makes battles very action-influenced.

For the first time in the series, Tales of Symphonia plays in a fully three-dimensional environment. You actually are in more control over the battles than ever before thanks to the added number of strategic options you have. You can set the AI characters to behave in very specific ways, determining when and how often they use skills, how they move and how they attack enemies.