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According to a perusal of Sonic Retro, some Steam registry investimigating has turned up that since being first put on Steam, it's been heavily updated and looks to have a configuration menu outside of the game, like Sonic Generations.

Gameplay trailer...

...this physics demonstration highlights one of the reasons why it wasn't as loved by the fan-base as it intended to be.

On the plus side, maybe it'll be moddable? Ironic that Sonic 4 was intended to be liked by the 'hard core' fans, whilst Sonic Colours wasn't and how the two groups seemed to like the other game more, generally speaking. Which begs the question, why the hell haven't Sega realised they'd get a good load of sales off a well priced Sonic Colours port to PS360/PC?

In other Sonic related news, no word on the release date of Sonic Generations' DLC (Casino Night pinball) which was supposed to be released Boxing Day, as well as absolute silence on the Sonic CD front. That, too, is in the Steam registry but seems to be kept quite quiet.

Yeah I'm not too excited about this, never have been either: back when it was first announced I felt like giving it a resounding 'meh' due to the air of desperation the project had all over it. But I'm probably going to get it anyway, if just for completionism's sake. Although I'd be far, far more interested in that Sonic CD re-release which they seem to be hiding for some insane reason.

(in other Sonic news, the Sonic Generations OST is finally out, which makes 2012 already amazing when it comes to music releases - especially since I hadn't heard the 3DS songs before and they're just as amazing as the proper version ones. Must get the physical copy someday, the box looks gorgeous)

I played the demo on the 360 and deleted it after about 15 minutes, thoroughly disappointed. We'll see what this version is like though...

And yes, I have the SGOST and it is fantastic. Definitely listen to Big Arm if you haven't yet. It makes the original version seem like filler boss music.

(Incidentally, I was going to make a general purpose Sonic thread because it's usually the same people posting in them, but I thought this was stand-outish news to warrant it's own. Maybe down the line if we get more PC games...)

(Incidentally, I was going to make a general purpose Sonic thread because it's usually the same people posting in them, but I thought this was stand-outish news to warrant it's own. Maybe down the line if we get more PC games...)

I was actually thinking just a day or so ago that the SonGens topic could be converted into a general Sonic discussion topic (seeing as we've already discussed CD et al there).

Ugh. I played Sonic 4 "episode 1" on Wii and it was NOT enjoyable. Slow, poor physics, etc...

I'll never understand SEGA. They're sitting on a pile of IP's that they do nothing with, and yet they will make Sonic game after Sonic game. They hit a home run with Generations, they should lay off for a bit.

Hey suit-jerks running SEGA, give us fucking Shenmue 3 right now! How many millions of times do people have to ask for it before they make it? Also, a new Streets of Rage wouldn't be a bad thing. But hey, I guess 30 new Sonic games by 2020 will be ok too. NOT!

Would be a pretty good timing to release that as well. Although I still think you guys should calm down about it slightly because the Casino Night pinball really isn't all that special and you might overhype it for yourselves!

I actually did on my iPod Touch. It's...hard and new, but I'm enjoying it for the most part. I'm struggling with the touch controls and died several times on the final level, but it's solid, I'll give it that. Can't wait for it to come out on Steam.

It also highlights everything wrong with Sonic 4, which you should avoid. It's seriously bad.

...good god.

Originally Posted by Flint

Although I still think you guys should calm down about it slightly because the Casino Night pinball really isn't all that special and you might overhype it for yourselves!

No chance of that happening :) I want it to muck around in, much like I do in SG anyhow now. It's also something of precedent; if SG gets any more DLC, is the PC version gonna have delayed responses to it like this again?

It's also something of precedent; if SG gets any more DLC, is the PC version gonna have delayed responses to it like this again?

Which brings in the question, can we see them releasing additional DLC content for the game? Both Sonic 06 and Unleashed were heavily DLC supported for a long time after their release so those act as a pretty good precedent. I really doubt we'd see new levels or general unique nostalgia content like the pinball (as that'd require new music and Sonic Team's not bothered with that for DLC so far), but I could see them easily adding additional missions and such.

Sonic 4's first zone is horrible, that's no doubt. The weird part is, I enjoyed mid-game a lot. Especially the gimmicky Labyrinths/Ruin zone. The art wasn't so ugly in those parts, and they were just more fun overall. That gimmick of the card bridge on the casino level is neat.

So is the momentum for Sonic 4 that bad even if you hold forward on the d-pad? It looks like everybody is complaining that the momentum is lost if you don't hold it, but I always do.

Basically, the problem is that there's no physics engine. Sonic retains no inertia. It vaguely imitates this, but only so long as you hold down the 'go fast' button. You can't just let go of the button while rolling and expect to coast to a stop, but rather just abruptly stop dead.