Search for 'PS3' returned 66 results.

Brand new Call of Duty 3 screens for your viewing pleasure. 4 come from the Xbox 360 version and 2 from the PlayStation 3 version. The game is looking amazing from the screenshots, and it\'s interesting to see the two versions side-by-side. Let\'s see if you can tell which is which without looking at the labels.

REDMOND, Washington - Aug. 3, 2006 - Microsoft offices today announced that Epic Games\', \"Gears of War\" has been given a solid release date. Gamers have been waiting for the game since its impressive showing at E3 2005, and we posted our hands-on multiplayer preview a while back. But now, \"Emergence Day\" is not so mysterious and, guess what, it\'s releasing in November, right alongside the PlayStation 3.

For all of you comic book fans, a dark tale of sex and violence awaits in the form of the game, The Darkness. Based on the story of the anti-hero Jackie Estacado, this game is an FPS you won\'t want to miss that\'s slated for release in 2007 on the XBox 360 and PS3. Our correspondent Monica Hafer has met with the developers at Starbreeze and learned of the progress of this anticipated title.

The new generation of gaming consoles helps bring all forms of digital entertainment together. Microsoft, Sony and Nintendo have all made efforts to turn their game systems into media hubs, capable of serving the full range of your entertainment needs. This has put gamers on the bleeding edge of the future of television, and there\'s one tool all of them need to discover: TVersity. TVersity is a media server that runs on your PC and makes your music, videos and photos accessible to a huge number of devices, including your PSP or mobile phone. We got a chance to ask Ronen Mizrahi, creator of TVersity, a few questions about the convergence of gaming and digital media, and he dropped a few exciting tidbits on us (like the fact that the next release of TVersity will support Xbox 360). Get the full interview here.

THe Darkness, adapted from the cult comic book from TopCow, was all but nonexistent from E3 2006 excepting, maybe, a trailer we\'d seen before. But never fear Darkness fans, because progress is being made and we\'ve got the screens to prove it. Inside are three high-rez pics straight from 2K Games.

Sony\'s Cell Processor could be one of the key technologies that gives the PS3 the edge in the next console war, with the power and flexibility needed to give it a lead over time. Yet any radical departure from traditional processor design is certain to lead to new complications, including difficulties in manufacturing. A recent article on TGDaily suggests that the Cell Processor only has a 40% usable yield, meaning that Sony will be throwing away over half of all the PS3 processors they make. This not only means that Sony is paying money for materials they\'re not using, it also means they might have a hard time producing enough to meet demand. We take a look at the details here.

The PlayStation 2 launch was legendary for beginning the \"shortages\" craze. After last year\'s Xbox 360 launch, all gamers should now realize that if they want a new console system on launch day, it will be a fight. Nintendo looks to be shipping enough systems to satisfy demand, but this year we\'re concerned again about Sony. With some retailers refusing to take PlayStation 3 preorders, a confusing multi-configuration release offering, and a spotted history of delays and adjustments, PS3 is headed for a rocky launch. We have some details about what to expect on launch day here.

With the PlayStation 3, the Xbox 360, and the Wii on the market come November, how will Sony cope? Are they looking for an answer to Microsoft\'s Live Anywhere service, which will link Xbox 360 owners, PC owners, and mobile owners in a new and fresh way? Are they looking to clean up with their Blu-Ray high definition disc player? Or will their new tilt/sensor Dual un-Shock controller be able to propell Sony beyond Nintendo\'s Wii? Truly, there is a lot ahead of Sony. President of Sony Computer Entertainment Worldwide Studios Phil Harrison has a lot to say about the PS3, Live Anywhere, and the Wii remote. And of course, he doesn\'t mind ripping the PC a new one while he\'s at it. Tough as nails, if there\'s only one thing you had to say about Phil its \"he\'s got balls.\" Read on to find out why.

The overwhelming market domination of the PS2 has been Sony\'s biggest strength, as well as their chossen ideology in the PS3\'s console design, specs, and marketing. Ironically, the PS3 is also proving that size is not everything when it goes up against innovation (Nintendo and Microsoft). What has been presented by Sony as \"the next generation\" begs the question: While the PS3\'s tag-line reads \"Go Beyond\" is Sony really taking their own advice? With a system price that exceeds both their competition combined, is Sony prepared to push themselves beyond a game of matching, and truly lead the industry?

Overall, Sony\'s PlayStation 3 area was pathetic (and less crowded than we\'ve ever seen at the Sony booth since 1999). Other than anti-aliasing issues, wonky early builds, and (at best) 360-quality graphics, there wasn\'t much to talk about. Except one thing: Sony did surprise everyone by announcing a me-too technology that adds tilt-sensitivity to the PS3 controller. How did that work out? Well, Jeremy took some time with the showcase title for the new tilt-controls, Warhawk, a flight combat game that shows how any new control element, no matter how small, can make a moderate game kind of sort of fun. Get the full details here.

Both the Xbox 360 and PS3 versions of Sonic contained the same features and levels. The difference between the games is where one would expect it to be-the graphics. However, the version with the best graphics is not the \"powerhouse\" PlayStation 3. Our man, Rob, runs down how the first next-gen Sonic title is coming along, and finds one of the most grievous examples of PS3 comparing unfavorably with the Xbox 360.

Ubisoft brings us another military-themed First Person Shooter, Haze, which there obviously aren\'t nearly enoug of these days... But Haze feels a bit different, too. Charged with some serious political satire, Haze gets you all tied up with Mantel Global\'s corporate mercenaries in the ongoing war for democracy. Expect plenty of drugged-up supersoldiers and some tricky ethical decisions, two things we\'d like to see a lot more of in the FPS genre. Get Blaine\'s full preview here.

Unreal Tournament has a reputation that obviously precedes itself. Now we\'re all on pins and needles about the next generation of Tournament with UT 2007 and Blaine has the lowdown on what we\'re expecting, what we\'re guessing, and what we hope the next Unreal will feature. We have more on the future of frag right here.

E3 is nearly here, and there is more to anticipate than the new Halo trailer. This may be a year of true innovation. New consoles, re-imagined controllers, anything is possible. The Xbox 360 is prime for innovation as it grows. It is connected to your friends, your PC, your home, and at E3 this year we will certainly get a glimpse of things to come.

With the recent announcement of the PS3 being delayed until November, Microsoft seems ready to pounce on the opportunity. Is this just what the 360 needs to become the top console worldwide? Microsoft CEO Steven Ballmer thinks so...