Bug: when you click a check-box for one of the keys and answer "no," it still checks the box. If you click on the text any time after, it'll open the msgbox again. Easy fix, just have it un-check the box on "no."

I haven't actually tested with a controller, but I'm a frequent user of them, so I'll let you know.

Bug: when you click a check-box for one of the keys and answer "no," it still checks the box. If you click on the text any time after, it'll open the msgbox again. Easy fix, just have it un-check the box on "no."

I haven't actually tested with a controller, but I'm a frequent user of them, so I'll let you know.

I feel like a total ass.. This is the proper url for the script I was a bit confused when you mentioned CheckBoxes because in the most recent version I removed them. Sorry about that.

Finally, I've gotten around to testing this. It appears broken; it doesn't pick up on any buttons being pressed. Other bugs:

Double-clicking a game in the tree-view will bring up a rename box. If you don't rename it, regardless of what is clicked to get out, it pops up a notification message saying to enter a different name.

The same above applies for the bottom-most button (Add) menu.

Edit > Collapse All doesn't work.

Everything under the Add menu will not pick up on any controller input.

I'm using an X-Box 360 Afterglow, standard drivers. If I write down a simple joy8::msgbox working, it works fine, so there's no unique disadvantage for me.

Hi, this looks great from your video - but it won't run properly for me. The input prompt box comes on screen, but it doesn't show the info like on your video - it's empty and just hangs there. I'm running the latest version of autohotkey from the site: any clues why it won't show the dialogue boxes? I really would like to use it as there's very nice functionality on display, and I just want to get on with some gaming - the other scripts I've seen are just some functions, not all of them together.