When i am unwraping in 3ds max 5 i cant see the texture i am trying to unwrap. All i see is a black box instead. It works perfect in 3ds max 9 and 2009. And i dont think its something new to see the texture. I have tried opening the texture "Pick texture" -> bitmap -> texture, still black. "Pick texture" -> texture, still black.

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Oh i dont mean in the viewport, there i can see the texture clear as the sky. I meant when you edit the unwraps. Where i painted black i can see the texture in 3ds max 9 and 2009. But in 3ds max 5 its just black like in this picture.

But I ask you dear mister, why the HELL do you want to unwrap in max 5 when you have max 9?! Seriously, max 9 is MILLIONS of times better and easier to use for unwrapping than max 5, so my advice is to don't even bother. Do like I do: model & unwrap in max 9 and only animate and do stuff for wc3 in max 5.

But I ask you dear mister, why the HELL do you want to unwrap in max 5 when you have max 9?! Seriously, max 9 is MILLIONS of times better and easier to use for unwrapping than max 5, so my advice is to don't even bother. Do like I do: model & unwrap in max 9 and only animate and do stuff for wc3 in max 5.

Does that really work? I thought i read or heard somewhere that it wouldent work importing never scenes to 3ds max 5. Well if it does work i will work with 9 since like you said its a million times better. Problem solved then.