All software goes through development stages, and [[Grand Theft Auto: Vice City]] is no exception. This article lists all contents cut from the final release of the game, planned contents that did not make it into the final game, and contents that are in the final game but are made inaccessible. These contents range from deleted vehicles and player skins to the removal of entire characters and mission strands. Information about these contents can only be inferred from game files, pre-release screenshots and videos, previews, and interviews with Rockstar's producers.

+

All software goes through development stages, and [[Grand Theft Auto: Vice City]] is no exception. This article lists all content cut from the final release of the game; planned content that did not make it into the final game and content that is in the final game but has been made inaccessible. This content ranges from deleted vehicles and player skins to the removal of entire characters and mission strands. Information about this content can only be inferred from game files, pre-release screenshots, videos, previews and interviews with Rockstar's producers.

== Characters ==

== Characters ==

Revision as of 22:05, 10 February 2014

This page needs to be cleaned up to meet the standards of Grand Theft Wiki.

Some of the information on this page might not be accurate.
Please help by correcting the information, finding sources to prove the information, or discussing the issues on the talk page.

Part of this article are based on realistic Speculation and might not turn out to be correct.

All software goes through development stages, and Grand Theft Auto: Vice City is no exception. This article lists all content cut from the final release of the game; planned content that did not make it into the final game and content that is in the final game but has been made inaccessible. This content ranges from deleted vehicles and player skins to the removal of entire characters and mission strands. Information about this content can only be inferred from game files, pre-release screenshots, videos, previews and interviews with Rockstar's producers.

Contents

Characters

SWAT members wearing a different styled outfit.

A character called Mr. Moffat was removed from the game. Mr. Moffat and Tommy Vercetti apparently knew each other from the past and Moffat has found himself on the run again in Vice City. Moffat was scheduled to appear in a mission, where Tommy would help him escape.[1]

A pedestrian with blond hair, pigtails, and a red skirt used to be in the game.[5] Based on her appearance in "The Party" with Jezz Torrent[6], it is implied that the pedestrian was replaced by the brunette Love Fist fan.

Weapons

There is a model and textures for an AK-47 in the game files. However, it has never appeared in any of the screen shots or trailers for the game. What some fans claim to be an AK-47 in one of the trailers, is actually the Ruger with its brown texture from the PS2 version of the game.

A Coastguard Maverick was supposed to have appeared in GTA Vice City, however, it was cut during development. Remnants of the Coastguard Maverick include an entry in the handling file (COASTMAV) and an entry in the text file (COASTMA). Nothing else is left of this vehicle and based on those two pieces of evidence, the vehicle is most likely a helicopter used by the Coastguard.

The Virgo had a different look and was probably named the Cougar. There is an unused car model is left in the game named "Cougar"[24] that is based on early pre-release screenshots of the Virgo[25][26], implying that the Virgo used to be called the Cougar.

The Regina's taillights were originally metal rimmed and had a reverse lamp.[39]

Vehicles that uses the "offroad" and "alloy" type wheel models had used GTA III's "alloy" type wheel model, like the Rancher[40], the Walton[41], the Admiral[42], the Blista Compact[28], and the Sentinel XS[35].

Vehicles that uses the "sport" wheel model were using GTA III's "sport" wheel model at first,[34][43] then transitioned into a different style model[44][45][46][47], before settling on the final design.

The rotor blades of helicopters carried the design from GTA III.[52][53][54]

Miscellaneous

The pre-release HUD of GTA Vice City.

The pre-release screenshot of the Haitians gang. Note the shirts of the baseball cap wearing members.

Pre-release screenshot of the mobile ports of GTA Vice City.

The HUD of GTA Vice City was coloured differently. On the iOS and Android ports, the ammo count readout had the same colour as with the weapon icons, and the radio station text was written in ALL CAPS. This was most likely changed to improve readability especially on smaller screens.

There is a reference to an additional outfit called "MC Tommy"[56], but no model or texture of that outfit exists.

The baseball cap wearing Haitian gangster who wears the blue shirt used to have featured an ironed-on depiction of the infamous "I Want YOU for the U.S. Army" poster on his shirt during development of GTA Vice City before the game's developer settled on using a plain white "RELAX" text instead.[57]