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Rise of a Colony

Also: This game was created in less than 10 hours, due to real life coming in the way. This means, that the game might not be perfect.

READ THE MANUAL BELOW.
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CONTROLS

The controls are very simple: Click on the symbol in the top
right corner to open the building menu. Hover your mouse over
one of the buttons to get detailed info about the building you
selected. If the requirements are met, you can build the
building with a left mouse click.

There isn't much gameplay, but it's a good entry for 10 hours of work. I like the graphics and how stuff changes with time, how the town evolves - I can see the theme here, but I wish there was more of... well, everything. That's good. I also would like to see some post-compo version.
TL;DR: Nice. Gimme more.

A cool little game, I love games like this. Sadly it was very slow after building the mine. I would imagine the 10 hour deadline had a little something to do with that ;). Would love to see a post compo version.

The basic idea is good, although it's not really new. However, the part where you have to wait for your colony to evolve is boring. You might want to add some more upgrades, or maybe there could be several ages to go through..

This is a good job for 10 hours. But well, it's a pretty simple puzzle. I wonder why you made a walkthrough for it ^^ I think the main problem is that you spend your time waiting, like in a RTS...but it's definitely not a RTS and you got nothing else to do. I think you could focus on the puzzle idea, but instead of waiting, it would be "spend Xfood, Xiron to build a farm, gain Xfood" it would be like a mathematical puzzle. With more features, it could be fun.