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For 200 million years, ever since the Precursors left for the Realm of Chaos, the galaxy knew nothing of the ways of Chaos, but Chaos always finds a way to show itself. This is the story of how the first Yugohan space travelers discovered the ways of Chaos.

Also, I’ve created a Chronology of the Chronicles of Yugoha page that will list all of the episodes of the Chronicles of Yugoha in chronological order.

Back when I first came up with the concept of the Chronicles of Yugoha, I knew this was a chapter I was going to have to make. It all goes back to a comment made by Ottiuk moments before he is destroyed by Yu-Gi-Oh. Since Ottiuk was created from the Chaotic Void by separating his Darkness from Empyrean’s Light, the only possible way to destroy him would be to recombine the two, thereby destroying the Yugohan Lords in the process. Ottiuk warned Yu-Gi-Oh that if he did this, he would be hated by his own people as a slayer of their gods. Regardless of his warnings, Yu-Gi-Oh knew it was a choice he had to make. This chapter explored the fallout of Yu-Gi-Oh’s choice. Ottiuk was right. The people of Yugoha may have created the Yugohan Lords, but over the course of their million year history, that was forgotten, and they became the gods of Yugoha, the gods that hand-selected the empire’s rulers. Yu-Gi-Oh destroying them was obviously not going to be viewed well by the public, and whenever something isn’t viewed well, there are extremists willing to do whatever they feel needs to be done to fix it. Those extremists took the form of the Soldiers of Versal.

In addition to telling a story that needed to be told, the big purpose of this chapter was to explore the world of Yu-Gi-Oh post-Millennium. The chapter showed where many of the characters ended up once the series ended, and the state of affairs for the newly reborn Yugohan Empire, setting the stage for future post-Millennium episodes.

Surprise! It has been nearly exactly a year since I released the last episode of Yu-Gi-Oh! Millennium, and ever since then I’ve been planning and debating with myself about a new series known as Chronicles of Yugoha. The idea for the series first came to my head when I was still writing the second to last season of Yu-Gi-Oh! Millennium. It would allow me to write something even once I completed Millennium. However, I then started Cosmic Quest, and decided that writing that was more important than starting a new series. Ever since then I have debated back and forth with myself on whether or not to write this series. There have been times, such as around the Yu-Gi-Oh! 20th anniversary last September where I got really close to deciding I had to do it. But I would always back down because I felt I was too busy to take on two stories. In all honesty, I probably am too busy to write two stories, so I can’t promise episodes for The Chronicles of Yugoha will come out all that often, but I figured something was better than nothing. What put me over the edge in the end was seeing the movie Dark Side of Dimensions. That movie was absolutely great, and it made me realize that if I didn’t write Chronicles of Yugoha now, that I never would. So here I am.

The concept of the series is that Yu-Gi-Oh! Millennium left a whole lot of history behind in its lore, and the only way to truly explore that lore is through its own story. The Chronicles of Yugoha is what I like to call anachronistic, meaning in this case that it has no specific order. Every chapter will be its own self-contained story, and could take place before, after, or even during the time frame of the previous chapter. Of course, just because the name is Yugoha, doesn’t mean it will focus entirely on the Yugohan Empire. It will also explore concepts such as Chaos and Order, other civilizations such as the Tyrian Empire or the Precursors, and maybe even have some episodes that take place during the other Yu-Gi-Oh! series. What this series really is, is a grand celebration of the entire universe’s history, with a special focus on Yugoha, and the way it shaped it.

This is it, the beginning of the end! The first part of the Yu-Gi-Oh! Millennium series finale is here!

It’s over. Ottiuk is defeated, the Balance of Chaos is safe, Yugoha is ready to return, and everything seems right for once. But one question still remains. Yu-Gi-Oh or Seto, who is the true heir of Yugoha? The time to find out has finally arrived.

Let me start off by telling you how unreal it was writing these episodes. These were some of the very first episodes I planned for the series, and I’ve been constantly revising, adding to, and fine tuning my plans. Those years of planning culminated in these three episodes. One of my biggest disappointments with the original series was that the final battle wasn’t a duel, but, well, a battle. With dueling being the center-point of the franchise, Atem really should have defeated Zorc in a duel, at least that’s what I think. And as I think that, I made it a reality here. Ottiuk’s deck, the Hydra Heads, actually comes from back when I would come up with random deck ideas for fun and have imaginary duels in my mind. The Hydra Head deck was always one of my favorites. As soon as I decided to write Yu-Gi-Oh! Millennium, I knew that the final duel had to have the main villain using them.

Another aspect of the cards used in the duel is the infinite ATK monsters used in the first turn. I got one review about it, and I’m assuming that others realized this as well, but Horackhty and the Knight of Destiny were nothing like their real-world counterparts. This was a case of me taking the liberty of being a writer of an anime-esque series. I worked under the assumption that Horackhty was given its game-winning effect to be a more realistic version of an infinite ATK monster, as it would be awkward to say the least to make an actual monster with infinite ATK. As for the Knight of Destiny, I don’t care if the printed card was called Timaeus the Knight of Destiny, Yugi never once calls it that in the show, so as far as I’m concerned, it’s name is simply the Knight of Destiny.

One final thing to talk about was the goal of these episodes. When I started this series, I had to very different plot points in motion. There was the plot focused on Chaos and the Balance, and their was the Yugoha plot. Sure, there was some interaction between the two plots, but for the most part, they were completely separate. This episode finally firmly established the important link between the two. The other purpose was to give an origin story to Duel Monsters. A simple glance at the original series would tell you that Ancient Egyptian Shadow Games were the origin. The problem is that through out all of the Yu-Gi-Oh series, we see that ancient cultures beyond just Egypt had their own forms of Shadow Games. A closer look suggests that Atlantis was the true origin. After the War of Atlantis, Ironheart’s monster army was scattered across the world, and this could have lead later societies to discover Duel Monsters. However, even closer looks suggest that even this isn’t the whole story. Both GX and Zexal suggest that Duel Monsters is more that just a game played on Earth, it is a fundamental concept across the Universe (or universes in Zexal’s case). Then of course my Yugoha story line outright shows that Duel Monsters exists beyond Earth. So I created an origin story linked to Yugoha. Yugoha created the Monster Spirit World, and countless other cultures over the millennia discovered it, and tapped into its power.

Sorry about the long wait, I just started college, and have been too busy figuring out my life to write episodes. That being said, I hope to get into a more regular schedule from this point on.

Now, down to business. Definitely the most important take-away from this episode is in how it relates to the movie The Pyramid of Light. Throughout the episode I inferred in several different ways that this arc of episodes is actually a prequel to the movie. Most important of those are that if it weren’t for Yuni’s Chaos enchantment, the Dagger of Fate wouldn’t be powerful enough to stop Anubis. Also, the prophecy that tells how defeat Anubis and the Pyramid of Light actually originates in the Pharaoh’s memories of the future. In the science fiction community is known as either a predestination paradox or a temporal causality loop. That means that there is no technical source of an event, instead, two events cause each other in an endless loop through time. These two things pretty much confirm something I’ve been inferring since the beginning of the arc, which is not only does the Pyramid of Light take place in a alternate timeline, but it takes place in the timeline created when Yuni and his friends went back in time to recruit Atem and Priest Seto.

Speaking of Priest Seto, the other major point of this episode was to wrap up his story with Aknadin, his father. I had always felt like the way Aknadin was dealt with in Dawn of the Duel was a little poor. He defeated and sent to the Shadow Realm. There was no real closure between him and Priest Seto. It wasn’t like he necessarily deserved it, but it could have made for a better story. So, I used that here (and I’m sure just about anyone can guess what movie inspired that final scene between Priest Seto and Aknadin).

And that ends the shortest story arc I’ve attempted in Yu-Gi-Oh! Millennium. These two episodes really served as the finale to both the plots of Chaos and Order. I’ve actually been building up for these episodes since the introduction of Order. When I first introduced Themis, I had no doubt in my mind that I would resurrect him in some way. I didn’t how until more recently, but I knew it had to be done. Also originally, Themis wasn’t going to be an immortal entity of Order, just a normal Lord of Order (well…at least as normal as a Lord of Order can be) that faked his own death to manipulate Ma’at. Then I started thinking about what I wanted the conclusion to the Order sub-plot to be. I couldn’t just end it with Ma’at staying as a Guardian of Order, but I couldn’t have him simply defecting back to the Society of Chaos. I needed something more meaningful. That’s where the idea for Order’s origin came from. When Themis pointed out that Ma’at’s Neo-Eunomia had New Order in its name for a reason, that’s actually something I’ve been planning from the beginning. I new that when it came time for Themis duel, his deck would be called the New World Order, as a pun on the concept, and the fact that he follows Order. Speaking of the New World Order deck, it’s worth pointing out that the four Evolution Monsters of the deck were based off of various secret societies. Master Mason represented the Free Masons, Templar Knight the Knight’s Templar, Rose Cross the Rosicrucians, and Illuminati, obviously, the Illuminati.