Creating Charge ability (forward movement with RigiBody)

I have a character I want to have move forward to a specific distance upon key press

( The distance is determined by an empty game object placed in front of Player which is attached to the prefab, so it is always in front regardless of character direction) . Like it was charging forwards.

In ORK this is done with Change position and works OK however this causes my character to go through walls.

From what I've read online, I need to use Rigidbody MovePosition and that is available in Makinom.

I'm doing now is an Ork event for the Keypress and calling (plugin) a Makinom machine to run schematic with the Rigidbody Move Position. However it doesn't work, no errors, no movement forward. I can't see where it doesn't work as the console output isn't working for some reason.

Are there any tutorials about using Makinom and Rigidbody Move Position?