Monday, June 12, 2006

I modified a standard iron golem using Mike Mearls's Monster's Handbook from AEG. Monster's Handbook was published during the 3E era, but I still find it pretty useful. And it's got the Godling prestige class, which is fun.

A magical attack that deals electricity damage slows a Guardian (as the slow spell) for 3 rounds, with no saving throw.

A magical attack that deals fire damage breaks any slow effect on the Robo-Guardian and heals 1 point of damage for each 3 points of damage the attack would otherwise deal. If the amount of healing would cause the construct to exceed its full normal hit points, it gains any excess as temporary hit points. For example, a Guardian hit by a fireball gains back 6 hit points if the damage total is 18 points. An iron golem gets no saving throw against fire effects.

A Robo-Guardian is affected normally by rust attacks, such as that of a rust monster or a rusting grasp spell.

"Man, is there anything Jeff CAN'T do when it comes to gaming? This guy is like a critical 20 every roll. Jeff can bite the heads offa five game geeks, including their sorry-ass DM, and spit 'em into a large duffel bag ONE AT A TIME!...that's just the kind of messed up bastard he is! You think yer a gamer, punk? Well..do ya? Jeff will depants your weasel-ass right in front of your grandma."