The episodic survival-horror scare-fest we’ve all come to know and love is ready for its handheld debut via digital release on PlayStation Store for $29.99 (Editor’s Note: originally listed incorrectly as $39.99). Made possible by the incredible team at Frima Studio, this collection brings all of the terror, action, and mystery of the console versions to PS Vita. With that in mind, I wanted to take a quick moment to confirm a few of the additions and content we’re packing into this killer compendium.

On top of the four core episodes, you’ll also get two bonus episodes known as “The Struggle” and “Little Miss.” In the first, you’ll learn more about Moira’s struggle to survive on the island between Claire’s departure and Barry’s arrival. In the second, you’ll uncover more about the mysterious girl Natalia and her special abilities. Both episodes play a critical role in understanding these characters and how they play into the main campaign.

Of course, Revelations 2 wouldn’t be complete without Raid Mode which makes a big comeback with 15 playable characters (HUNK and Wesker included) and over 200 missions for lightning-fast action on the go. Additional content includes a throwback map pack and multiple storage expansions for Weapons, Parts, and Albums. If that wasn’t enough, we’ve got an awesome alternative costume pack chock full of new styles for your favorite characters in both Story and Raid modes (Natalia’s costume limited to Story Mode).

So there you have it, the big news is out! With that, we’re heading back down that lonely hallway called development to add some finishing touches. All you handheld horror fans can look forward to getting your hands on Resident Evil Revelations 2 on August 18th and we’ll be keen to hear your thoughts on it!

Oh, and as a friendly reminder, Raid Mode 2 player co-op over PlayStation Network is supported out of the gate, and we’ll be adding ad-hoc Raid Mode at a later date via a free content update. Stay tuned for more information.

Update, June 3rd: Today, an update for Ultra Street Fighter IV on PS4 is rolling out in North America. Today’s update addresses the following issues.

Reduce interface lag within menus

Addressed disappearing projectiles

Fixed Decapre’s teleport animation

Fixed Rolento’s audio glitch (during victory screen)

Fixed missing SFX for Red Focus attack

Fixed Akuma’s stomp SFX not playing

Addressed bottom portion of the ON/OFF text being cutoff under the graphics settings in the Options menu

Removed extra character ¦ that was sometimes displayed in Leaderboards at the end of a player’s name even if they have not set it to be there

Fixed issue when seeking an Arcade match-up with LAN cabled disconnected and then starting up training results in a message ID being displayed

Addressed Online IDs not appearing correctly

Addresses issue when changing the HP bar’s HUD position in Options, the Online ID HUD position does not move with it and is displayed at the default position

Anisotropic Filtering (AF) changes to decrease blur

Fixed appearance of white box after backing out of a command list menu

Addressed Fight Request issue in Arcade Mode

Hey crew! Gio Corsi here, Director of Third Party Production, and I wanted to give you all a quick “great news” update on Ultra Street Fighter IV PS4 with less than a week before its digital launch on May 26th!

The big update: Ultra Street Fighter IV will support PS4 FightSticks, of course. But we’ve also included Lab Zero’s drivers so that USFIV will support licensed PS3 FightSticks as well. For more details on how this will work, please check the Capcom Unity or Lab Zero sites after the game launches on May 26.

Other reminders:

Ultra SFIV on PS4 will be running at 1080p resolution and 60 frames per second for all your fighting glory.

The PS4 version of USFIV will also include all DLC launched up to this point, including the most recent Vacation and Wild costume packs.

A few of you hardcore Street Fighters out there said that there was minor input lag in the controls of Ultra Street Fighter IV for PS3. Well, don’t worry: We’ve eliminated it to make the PS4 edition the ultimate version on any platform!

The price is $24.99.

We’ll see you online next week! In the meantime, check out Capcom’s brand-spanking-new trailer above celebrating the upcoming launch of Ultra Street Fighter IV on PS4. Enjoy!

]]>http://blog.us.playstation.com/2015/05/22/ultra-street-fighter-iv-hits-ps4-tuesday-new-enhancements-detailed/feed/128http://blog.us.playstation.com/wp-content/uploads/2015/05/ultra1.jpg2.77Director, Third Party Production for SCEA1282Ultra Street Fighter IV Hits PS4 May 26thhttp://blog.us.playstation.com/2015/04/17/ultra-street-fighter-iv-hits-ps4-on-may-26th/
http://blog.us.playstation.com/2015/04/17/ultra-street-fighter-iv-hits-ps4-on-may-26th/#commentsFri, 17 Apr 2015 15:00:20 +0000http://blog.us.playstation.com/?p=153355Hello, fight fans! Are you ready to get your game on with Ultra Street Fighter IV for PS4? The amazing team at Other Ocean Interactive is putting the final touches on this fantastic version of the Capcom classic. I’d love to get it to you sooner, but honestly, we’re playing it too much, so you’ll just have to wait!

All the characters, all the levels, and all of the DLC that have been launched so far will be included in the PS4 version of the game. Also, a few of you hardcore Street Fighters out there said that there was minor input lag in the controls of Ultra Street Fighter IV for PS3. Well, don’t worry: we’ve eliminated it to make the PS4 edition the ultimate version on any platform, so it’ll be good to go for all your tournament needs!

We are aiming for the digital release of Ultra Street Fighter IV for PS4 on May 26th, 2015 at a price of $24.99. This would launch simultaneously in the Americas and Europe. There is no physical version planned for this time.

I’m really excited to share the PS4 version of this classic with you, and if you want to fight me online, I’m usually the guy playing as E Honda and getting my butt royally kicked!

Greetings! It seems like eons ago since we announced a whole slew of new titles at PlayStation Experience, even though it’s only been a few months. So I wanted to give you all an update on what’s going on with Resident Evil Revelations 2 for PS Vita.

As the final episode of Revelations 2 was just recently released on PS4 and PS3, we’re now ready to complete its transition over to PS Vita thanks to the passionate team at Frima Studio, who is knee-deep in production of this title for our favorite little handheld. While we get closer to locking down PS Vita-specific gameplay and features, we will update you all again soon with a firm release date. But for now, I am just saying “coming digitally this summer.”

The PS Vita version of Revelations 2 will contain all four episodes of Capcom’s scarefest, including any DLC (sans consumables) released thus far. As for Raid Mode, single-player will also be included at launch, but online co-op Raid Mode and the ad-hoc modes will most likely come post-launch via an update. This is so we can get the full game into your hands that much sooner. Finally, we’ve added gyroscopic targeting to make shooting weapons that much more PS Vita-centric.

We will update you with a firm release date soon, but for now, I’ve got to see what horrors Barry, Natalia, Claire, and Moira are facing on that terrifying island.

]]>http://blog.us.playstation.com/2015/04/10/resident-evil-revelations-2-ps-vita-status-check/feed/95http://blog.us.playstation.com/wp-content/uploads/2015/04/residentevilrevelations2.jpg2.29Director, Third Party Production for SCEA952Bringing Ultra Street Fighter IV and RE Revelations 2 to PlayStationhttp://blog.us.playstation.com/2015/01/08/bringing-ultra-street-fighter-iv-and-re-revelations-2-to-playstation/
http://blog.us.playstation.com/2015/01/08/bringing-ultra-street-fighter-iv-and-re-revelations-2-to-playstation/#commentsThu, 08 Jan 2015 17:00:15 +0000http://blog.us.playstation.com/?p=148008You might’ve heard some big news from Capcom at our first ever PlayStation Experience fan expo. No, not that news. This: Resident Evil Revelations 2 is coming to PS Vita, and Ultra Street Fighter IV is coming to PS4, thanks to a double partnership between Capcom and SCEA’s Third Party Production. What’s more, Third Party Production is producing and publishing both titles for those platforms.

Resident Evil Revelations 2 is the latest, spine-chilling chapter in the Resident Evil franchise. It unfolds in four dramatic episodes with cliffhanger moments that will have you wanting to play more.

Revelations 2 follows fan favorite Claire Redfield and her partner Moira Burton as they struggle to survive the horrors that await them on a mysterious island facility. With his own daughter and comrade in peril, Barry Burton takes fate into his own hands and embarks on a rescue mission to the island to save them both.

It’s a story full of twists that will have players guessing the next steps at every turn. Resident Evil Revelations 2 begins rolling out on PS4 and PS3 on February 17th, 2015, and will also be coming to PS Vita in the Spring.

The Street Fighter series evolves to a whole new level with Ultra Street Fighter IV for PS4, the first Street Fighter title to debut on next-gen consoles anywhere. For those of you who haven’t played the original on PS3, the game boasts five new characters and six new stages for even more fighting mayhem.

The PS4 version will also include all costume DLC released up to date, including both the recently released Vacation and Wild costumes, as well as Omega Mode; it’s the ultimate version of Ultra Street Fighter IV, and it’s only on PS4!

Now, as I announced at PlayStation Experience, both of these titles will come out in spring of 2015. I cannot wait to share more information with you all on these great games closer to launch. Remember to keep tweeting your requests for games you’d like to see on PlayStation platforms (#BuildingTheList), and keep your eye on the blog for more information.

Throughout 2014, the Third Party Production team has been working with our partners across the game industry to bring all kinds of exciting, diverse and fun titles to our favorite portable powerhouse.

During the PlayStation Experience keynote in Las Vegas, we announced some terrific new titles for the Vita: the legendary classics Suikoden I & II, the single screen competitive chaos of Towerfall: Ascension, the gorgeous Tactical Strategy RPG The Banner Saga, the ludicrous suburban Octopus simulator Octodad: Dadliest Catch, the craziest time traveling shooter of all time, Super Time Force Ultra and the latest entry in the legendary shambling zombie franchise, Resident Evil Revelations 2. All this and that’s not even including all the other great Vita content we announced, like, Bastion, Darkest Dungeon, Severed, Shovel Knight and Broken Age: the Complete Adventure.

Whether you’re into twitchy arcade action, deep strategy games with epic tales, or clumsy mollusks that have trouble with the most basic of tasks, there’s never been a better time to own a Vita. Check out more about the exciting games coming to my favorite video game machine Q1 2015

Super Time Force Ultra (PS4/Vita)
Are side-scrolling platformer/shooters too difficult for you? Too bad because Capy Games’ Super Time Force Ultra isn’t going to hold your hand through its bite-sized but intense levels. Luckily, you can rewind time, bring back fallen characters, and add their previous runs to your current one for absurd extra firepower (or just a little help to get past timing-based obstacles).

The just-announced Vita edition comes with bonus content like extra playable characters, including our very own Shuhei Yoshida, president of Worldwide Studios, Sony Computer Entertainment.

Towerfall: Ascension (PS4/Vita)
Perhaps shooting your friends in the head is more your style? In Towerfall, up to four players compete in arena-based combat, launching super-powered arrows at each other until only one (or one team) survives. It’s fast and addicting, and on the Vita! Along with Towerfall Ascension the new Dark World expansion content with new characters, levels, and power-ups will also be available for both Vita and PS4!

The Banner Saga (PS4/Vita)
The critically acclaimed strategy role-playing game is coming to the Vita. The Banner Saga features beautiful, hand-drawn art and animations; deep, tactical combat; and an epic story influenced by Viking legends that players can shape with their choices.

Octodad: Dadliest Catch (PS4/Vita)
Our eight-legged — and intentionally difficult to control — hero is back for the Vita, sloppily knocking over everything in his path as he attempts to complete normal, everyday tasks (like mowing the lawn or going grocery shopping). Octodad just wants to be a normal guy, after all, and live peacefully with his human wife and kids in this lighthearted and hilarious adventure.

Broken Age (PS4/Vita)
The Complete Adventure is a love letter to the classic adventure games of the 90s, written by the creator of some of those famous games, Tim Schafer. The tiny title that became a Kickstarter juggernaut features two characters in independent, parallel stories—Vella, a young woman destined to be sacrificed to a giant monster and Shay, a young man coddled and overprotected on a mysterious space ship. Both Vella and Shay attempt to change their fate, but doing so sends their respective stories on a crash course into each other.

Resident Evil Revelations 2 (PS4/Vita)
Famous series protagonist Claire Redfield returns (and goes portable) in the latest release in the Revelations Franchise! The Vita version is being produced and digitally published by Third Party Production

Darkest Dungeon (PS4/Vita)
Darkest Dungeon focuses on the humanity and psychological vulnerability of the heroes and asks: What emotional toll does a life of adventure take? It is a game about hard trade-offs, nearly certain demise, and heroic acts. Prepare to experience an RPG like nothing you have played before.

Suikoden I & II (PS3/Vita)
The legendary PS1 RPGs are finally coming out West as Suikoden I & II make their PS1 Classic debut on Vita (and PS3) this coming Tuesday, December 9th thanks to our good friends at Konami and countless #BuildingTheList requests!

All of these titles will be released throughout the Spring of 2015. No Matter where you play and no matter what kind of games you love the Vita’s got something for everyone! What games would you like to see come to the Vita next? Add your games to the comments below or continue to tweet your suggestions to #BuildingTheList! Believe it or not, we’re always listening!

It’s been a few weeks since we launched Borderlands 2 for PS Vita and so far we’ve been overwhelmed by the community response. We’re happy to announce that title update 1.04 is available today, which should further improve the overall Borderlands 2 PS Vita experience and addresses some of the feedback from you the fans.

We’ve worked with Iron Galaxy Studios to improve stability and performance throughout the game, including addressing known issues with audio playback.

Gyroscopic controls can now be independently inverted. This should ensure that fans of inverted vertical look will also be able to enjoy Gyroscopic aiming as well!

There are now scaling sliders for rear touch inputs in the Options menu. Many users mapped lesser used actions to the rear touch but reported that in gripping their PS Vita systems, they’d still accidentally trigger those inputs. Users can now scale the input area down to much smaller zones, mitigating this.

Lastly, we’ve addressed an issue where players were not notified that their online session had expired, which caused players to incorrectly appear available for multiplayer.

If you haven’t had a chance to check out Borderlands 2 or you’ve been on the fence about picking up a new Borderlands 2 PS Vita bundle, hopefully these improvements push you over the edge.

Borderlands 2 for PS Vita is out now in stores on its own, as part of a special Borderlands 2 PS Vita bundle, and digitally via PlayStation Store.

]]>http://blog.us.playstation.com/2014/06/20/borderlands-2-vita-update-out-today-improved-stability-and-control/feed/78http://blog.us.playstation.com/wp-content/uploads/2014/06/borderlands-2-vita.jpg2.41Director, Third Party Production for SCEA780Borderlands 2 PS Vita Bundle Coming May 6thhttp://blog.us.playstation.com/2014/04/08/borderlands-2-ps-vita-bundle-coming-may-6th/
http://blog.us.playstation.com/2014/04/08/borderlands-2-ps-vita-bundle-coming-may-6th/#commentsTue, 08 Apr 2014 19:00:28 +0000http://blog.us.playstation.com/?p=127617Hey everyone! It’s been a long time since we’ve checked in and given an update, so buckle up. We’ve been working with Iron Galaxy Studios, Gearbox Software, and 2K for a while now to bring Borderlands 2 to PS Vita, and we’re excited to announce that the award-winning, fan-favorite, role-playing-shooter will be available via the Borderlands 2 Limited Edition PlayStation Vita Bundle on May 6th, and digitally on PlayStation Store and at retailers nationwide on May 13th.

The Borderlands 2 Limited Edition PlayStation Vita Bundle features the new slimmer, lighter PS Vita Wi-Fi model. The new model features 1GB of internal memory built into the system, a new high-definition liquid crystal display, increased battery life, and an enhanced design that makes the system even more comfortable to hold. The bundle will include the new PS Vita system in black, Borderlands 2, and an 8GB PS Vita memory card — all for $199.99.

We’ve been working hard to jam pack the endless looting and mayhem of Borderlands 2 into the palm of your hands, and we’re committed to porting over the heart and soul of the console original without compromising the gameplay you know and love. Soon, PS Vita owners can chase down Handsome Jack on the go.

Now if you’re like me, some of you would have already poured hours into Borderlands 2 on PS3. Because cross save is supported, you can easily continue your existing adventure on PS Vita. Just got done with a long PS Vita session out on the road? Pick up right where you left off on PS3 when you get home. Easily transfer your saved game from PS Vita to PS3 and vice-versa so you don’t miss one second of the shooting and looting mayhem.

When you pick up Borderlands 2 on PS Vita, you’ll also get six add-on packs. Extend your experience with Captain Scarlett and Her Pirate’s Booty, Mr. Torgue’s Campaign of Carnage, the Psycho and Mechromancer Character Classes, as well as the Ultimate Vault Hunter’s Upgrade Pack and the Collector’s Edition pack. As if the core game wasn’t already packing hundreds of hours of entertainment, this bonus content seals the deal, helping Borderlands 2 on PS Vita rank exceptionally high on the handheld-bang-for-your-buck-o-meter.

We can’t wait for you to get your hands on this epic and action-packed PS Vita version of Borderlands 2. The look, the feel, the style, the characters, the weapons, and the co-op gameplay with its countless hours of shooting and looting — it’s all here! Prep your gear, Vault Hunters, we’ll see you back on Pandora.

]]>http://blog.us.playstation.com/2014/04/08/borderlands-2-ps-vita-bundle-coming-may-6th/feed/85http://blog.us.playstation.com/wp-content/uploads/2014/04/borderlands-promo.jpg4.41Director, Third Party Production for SCEA850More Great Games Coming to PlayStation via Third Party Production Teamhttp://blog.us.playstation.com/2013/08/30/more-great-games-coming-to-playstation-via-third-party-production-team/
http://blog.us.playstation.com/2013/08/30/more-great-games-coming-to-playstation-via-third-party-production-team/#commentsSat, 31 Aug 2013 03:46:44 +0000http://blog.us.playstation.com/?p=114803

Hello Gamers,

Moments ago, Adam Boyes introduced the latest addition to the Third Party Relations family at Playstation, a new group that I get to captain called Third Party Production. The Third Party Relations team at PlayStation is well known for developing solid relationships across this industry, and this new group will work closely with our publishing partners to bring their beloved IPs to some new places. This means you’ll see even more great games on PlayStation platforms, including new IP’s, ports, and localized products. In addition, our partners who are currently in production will have us as a resource to strengthen their development process, ensuring quality and consistency on all Third Party projects.

I’m really excited for our team to explore new opportunities on behalf of PlayStation. Even though we’re brand new to PlayStation, we’ve got years of experience in this industry already under our belt. We already have a project underway, the recently announced PS Vita version of Borderlands 2. We are extremely excited to work with Iron Galaxy Studios on this project and I cannot wait to show and tell you more down the road.

I will share more with you as our adventures continue and new games are made available. In the meantime, let me know in the comments what you want to see on PlayStation (PS3, PS4, PS Vita). Or contact me on Twitter through the ingenious and mesmerizing handle of @giocorsi — original I know, but man is it solid.

Talk soon guys and keep on playing!

]]>http://blog.us.playstation.com/2013/08/30/more-great-games-coming-to-playstation-via-third-party-production-team/feed/3626http://blog.us.playstation.com/wp-content/uploads/2013/08/Borderlands-Promo-Image.jpg4.77Director, Third Party Production for SCEA3,6261