Character Types and Arenas

The Characters are split between two characteristics: Power and Gadget. For the most part, these categories mainly affect how the characters interact with the Arenas.

Power Characters are usually big and strong. They are the type of heroes and villains that are really "super," and got their power through unusual ways. When they interact with arenas, they can throw cars, break statues, etc.

Gadget Characters are usually the heroes and villains that rely on tech and gadgets. Normally, these characters don't have true super powers, just like Batman. When they interact with Arenas, they may jump off obstacles or hit an enemy into an object.

Many Arenas has several areas, or levels, that can be accessed. Check the far left or right side of the current area, then try to knock an opponent into the object to transition to a new level. To knock an opponent through a transition, use a Heavy Attack whole holding the opposite direction on the D-Pad. if the transition is to the right, hold Left and perform a Heavy Attack.

There are 27 transitions in total throughout 13 Arenas. There are a total of 15 Arenas, but two of them (Ferris Aircraft & Atlantis) do not have any transitions. Metropolis has three transitions, while all the other arenas have two transitions.