All wands and staves have a number of charges, which is rolled when a character takes possession of the item. Typically, a wand has 1-8 charges and a staff has 1-12 charges. Discharged wands accumulate 1-4 charges per week in the hands of a magic-user, or 1-2 charges per week in the hands of any other class that can use wands.

One charge can be spent to cast a memorized spell with a 2-in-6 chance of retaining the spell after casting.

In addition, many (but not all) wands and staves also have a secondary power, which is rolled … Continue Reading