This Friday, July 29th, TechSoup's NonProfit Commons in Second Life will feature Kyle Gomboy presenting on how smart holograms for training, education, business and entertainment will change the way we perceive our digital information. Holograms that are driven by human action, computer vision, computer learning and big data are the focus of developing for tools like Microsoft’s HoloLens.

Kyle "G" Gomboy, a former aerospace test engineer and virtual and mixed reality world developer for 15+ years, now leads a new startup "Wavelength" to explore the commercial and educational uses of devices like Microsoft's HoloLens headset. http://wavelength.space for more info.

The Nonprofit Commons in Second Life is a program sponsored by Caravan Studios - http://caravanstudios.org, a division of TechSoup Global, http://techsoup.org. The mission of the Nonprofit Commons in Second Life is to create a community for nonprofits to explore and learn about virtual worlds, foster connections, and discover the many ways in which nonprofits might utilize the unique environment of Second Life to achieve their missions.

This Friday, July 29th, TechSoup's NonProfit Commons in Second Life will feature Kyle Gomboy presenting on how smart holograms for training, education, business and entertainment
will change the way we perceive our digital information. Holograms that are driven by human action, computer vision, computer learning and big data are the focus of developing for tools like Microsoft’s HoloLens.

Kyle "G" Gomboy, a former aerospace test engineer and virtual and mixed reality world developer for 15+ years, now leads a new startup "Wavelength" to explore the commercial and educational
uses of devices like Microsoft's HoloLens headset.
http://wavelength.space for more info.

The Nonprofit Commons in Second Life is a program sponsored by Caravan Studios -
http://caravanstudios.org, a division of TechSoup Global,
http://techsoup.org. The mission of the Nonprofit Commons in Second Life is to create a community for nonprofits to explore and learn about virtual worlds, foster connections, and discover the many ways in which nonprofits
might utilize the unique environment of Second Life to achieve their missions.