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Enforcer Wishlist Discussion

Heya guys, as you have probably noticed I have re-written and updated the WISH/CONCERNS LIST and the BUG LIST. This thread is the open thread where you can post comments, suggestions, ideas, points of contention and your views on anything to do with those lists. We've had some good brainstorming and I hope that people can drop some more really good ideas into the mix

OK, guess I'll start by throwing a an idea out there, while my mind is still in wishlist-mode

Single Taunts:

Clearly lowering the recharge would be a big step forward, however I did have the idea that a new set of single taunts could be designed using the NT NR debuff nukes as a template.

If you look at the nano Constant Barrage, you can see that it's debuffs stack with repeated casts; my suggestion would be to make a single taunt, that by using the same debuff stacking mechanic has an increasing taunt value each time it is cast. So the first taunt would do say 8.4K, then the next 8.4K+500, then 8.4K+1K and so on up to maybe 3 or 4 times when the taunt caps out at around 12K taunt.

Wish list:
Disable Natural Healing needs some sort of visual effect. As it is it's nearly impossible for an Adventurer to continue the Enforcer -> Adventurer -> MA perk chain because Affected my Disable Natural Healing is so short and has no visual cue.

Glarawyn L220 OT Adventurer It's good to be furry.
----Lilredhot L220 OT EnforcerDon't mind me, I tank without a helmet.
----Gunslinger19 L150 OT SoldierThere's a word for people who think everyone's out to get them: perceptive.

I know that some perks are stronger and some are weaker. But 2HB perks have 54% dmg of 2HE and 1HB have 23%. I want 1HB and 2HB perks have 85% - 90% dmg of 2HE perks. I don't want FC fixes like DoT 3x20dmg or +50AC buff. Change dmg of perks. It's fix for 15 minutes, just few numbers.

Taunts

The single taunts need un-nerfing, i agree with what Kyai has suggested completely but also think even just some "Shadowlands Taunts" taunts would be nice, not necaserily hugely more powerful, but something else to work towards at end game rather than just mongos ultra behe, our end game nanos suck.

The Bear MK6 is slower than the Wolf MK6 but does the same min and crit dmg while it should at least do more (a good 100 more min and crit would make many enforcers think twice before using 2he).
And as already said the 2hb perk line could be improved with things like:
- Hammer and Anvil always up, no cooldown
- For dmg perks, keep the dmg the same but make them check vs 50% evade and add a 50% chance to stun for 5sec for all of them.

dose the devs eaven read these posts kyai? so far nothing has been done... they will most likely do nothing or after a few years like they did with the opifex shoulderpads....

I'm pretty sure the devs do look at them, just not on a daily basis like players might For the most part the community managers (Famine and Sil) are responsible for looking through and translating the wishlists of all 12 profs into a format that is presented periodically to the devs. Also, production plans are set in place several months in advance, so as I understand it the wishlists aren't so much something the devs come to for inspiration of what direction to take; rather when they come to a development stage that requires profession specific content they use the wishlists as a guide to what the community sees as priorities.

At least, that's how I understand the system to work. As kissy says this is a "wish" list, not a "we expect this to be implemented" list. It's also clouded by the fact that often bugs, concerns and wishes are hard to separate.

I'm pretty sure the devs do look at them, just not on a daily basis like players might For the most part the community managers (Famine and Sil) are responsible for looking through and translating the wishlists of all 12 profs into a format that is presented periodically to the devs. Also, production plans are set in place several months in advance, so as I understand it the wishlists aren't so much something the devs come to for inspiration of what direction to take; rather when they come to a development stage that requires profession specific content they use the wishlists as a guide to what the community sees as priorities.

At least, that's how I understand the system to work. As kissy says this is a "wish" list, not a "we expect this to be implemented" list. It's also clouded by the fact that often bugs, concerns and wishes are hard to separate.