Seeing that Israel is one of the top super-powers on the planet, I think that there should be an interest. Seeing that Israel has the most technological military advancements, I think there should be an interest. Seeing that Israel depended on tanks the most in the majority of engagements and wouldn't exist today after the 7 Days War which depended on tanks, I think there should be an interest. The mere existence of Israel is because of tanks( and God's miracle). As far as more suitable tanks I looked at the other region forums/threads and didn't see any other "more suitable tanks" people were interested in...Israel has perfectly good uniquetanks that are not Soviet knock offs. An Israel tank will have unique designs and playstyle based off of design. I understand WG staff aren't considering them, but maybe they should....

The Tier X 1970 Prototype Merkava is what people are wanting. There are wood models out there...in addition to the actual antiqued tanks. I think blitz should have them because of the reasons listed above and its unique design. Late models had a rear-ish mounted turret and 8.5 degrees of gun depression. They had a 105 millimeter M64 L71A gun mounted on the Mk. 1. The engine was placed in the front of the tank to protect crew from injuries. The Merkava would be 7.45 meter's in length (without gun)and 2.65 meters tall. This is smaller than an IS-7. Due to the size it would be interesting in battle situations because it would be harder to hit and easier to go hull down, this tanks main advantage. The rest of the tank tree can be worked out, the Merkava is the prize! I would pay for an Premium version even.... Just like the Strv 74A2 which was given a Swedish flag..... Maybe we can mix Middle east tech trees like the Euro line to make it work... What do y'all think?

Where is the T-22 on these charts? Why is a blatantly OP tank being left out of balancing?

Not enough games played in the T-22. Must be at least 2% of games played to make their charts.

I’ve noticed a strong lack of Spare Parts. Is that intended?

No, it is not. This problem will solve itself with time. Many players have several dozens of vehicles in their Garages, so they don’t have enough Spare Parts for the entire vehicle fleet. But you will gradually collect enough Spare Parts to unlock new slots for purchased tanks in time.

Honest question RibbleStripe, did WG developers actually even consider removing the lookout bar or making the ATGM line of sight from gunner to target?

I still maintain these tanks are broken, and I want to come back to Blitz, but I won't until the ATGM rounds are fixed. And quite frankly, this update didn’t really fix the biggest issue, it just game the T92 a mild nerf and a slight nerf to the HEAT round.

The Shillelagh ATGM was IR controlled and needed line of sight to work, so I don't understand why WG made them more OP then they ever were in real life. And while I maintain they really need a 2 to 3 second buffer before the guidance system activates, I could see myself playing if they required LOS to target and fixed the lookout bar issue.

Since i replied to that question in other thread i'd like to ask honest question for you. Let's imagine lookout bar doesn't work when shooting missiles. So you have to guide the missile all the way manually. Will it be fine even if ATGM mechanics still provides possibility to do damage from cover?

Since i replied to that question in other thread i'd like to ask honest question for you. Let's imagine lookout bar doesn't work when shooting missiles. So you have to guide the missile all the way manually. Will it be fine even if ATGM mechanics still provides possibility to do damage from cover?

not for me. The lookout bar is part of a 3 part problem. 1. The missile tanks do not need to risk damage to strike at red. 2. Top of tanks not balanced (imo) to deal with top down attacks. 3. No missile should be launched the way these are pointed away and doing a near 180 degree turn to acquire target .

thank you for asking.

6.7/6.8/6.9/6.10/7.0 now we have LAME tanks w broken mechanic“Balancing” Missile tanks is a joke.WATCH THE SPRING MISSILE TOURNAMENTS; SUPERHEAVIES & TRICK SHOTS. Top down non los magic “situational” missiles on a LAME platform is STILL poorly thought out. Urrrrgggg

Hey ribble, Is there any way that you guys could move the X5 experience certificates to the booster icon? So they can be used When the player needs them.

This would help the players and would most likely generate more revenue for your company.

Nope, because they are not boosters.

Texas_Tyrant, on 27 February 2020 - 04:03 PM, said:

Seeing that Israel is one of the top super-powers on the planet, I think that there should be an interest. Seeing that Israel has the most technological military advancements, I think there should be an interest. Seeing that Israel depended on tanks the most in the majority of engagements and wouldn't exist today after the 7 Days War which depended on tanks, I think there should be an interest. The mere existence of Israel is because of tanks( and God's miracle). As far as more suitable tanks I looked at the other region forums/threads and didn't see any other "more suitable tanks" people were interested in...Israel has perfectly good uniquetanks that are not Soviet knock offs. An Israel tank will have unique designs and playstyle based off of design. I understand WG staff aren't considering them, but maybe they should....

The Tier X 1970 Prototype Merkava is what people are wanting. There are wood models out there...in addition to the actual antiqued tanks. I think blitz should have them because of the reasons listed above and its unique design. Late models had a rear-ish mounted turret and 8.5 degrees of gun depression. They had a 105 millimeter M64 L71A gun mounted on the Mk. 1. The engine was placed in the front of the tank to protect crew from injuries. The Merkava would be 7.45 meter's in length (without gun)and 2.65 meters tall. This is smaller than an IS-7. Due to the size it would be interesting in battle situations because it would be harder to hit and easier to go hull down, this tanks main advantage. The rest of the tank tree can be worked out, the Merkava is the prize! I would pay for an Premium version even.... Just like the Strv 74A2 which was given a Swedish flag..... Maybe we can mix Middle east tech trees like the Euro line to make it work... What do y'all think?

Thanks for considering this,

Texas_Tyrant

As far as i know Israel had Centurion, M48 and Sherman modifications during that conflict. Do you consider them unique enough?
Speaking of Merkava even early prototypes are too badass for tier X. They would fit for tier XII maybe.

However when i have a chance to discuss Israeli tanks with balance team i'll do it and give you an update.

As far as i know Israel had Centurion, M48 and Sherman modifications during that conflict. Do you consider them unique enough?
Speaking of Merkava even early prototypes are too badass for tier X. They would fit for tier XII maybe.

However when i have a chance to discuss Israeli tanks with balance team i'll do it and give you an update.

Thank you

6.7/6.8/6.9/6.10/7.0 now we have LAME tanks w broken mechanic“Balancing” Missile tanks is a joke.WATCH THE SPRING MISSILE TOURNAMENTS; SUPERHEAVIES & TRICK SHOTS. Top down non los magic “situational” missiles on a LAME platform is STILL poorly thought out. Urrrrgggg

As far as i know Israel had Centurion, M48 and Sherman modifications during that conflict. Do you consider them unique enough?
Speaking of Merkava even early prototypes are too badass for tier X. They would fit for tier XII maybe.

However when i have a chance to discuss Israeli tanks with balance team i'll do it and give you an update.

Well, with these tanks, they had some modifications, like the French m4 and the Chinese JS-2. I think it would be fun to have these in the game. Having T-72’s would also be very fun!

Since i replied to that question in other thread i'd like to ask honest question for you. Let's imagine lookout bar doesn't work when shooting missiles. So you have to guide the missile all the way manually. Will it be fine even if ATGM mechanics still provides possibility to do damage from cover?

Thanks for the reply.

If the Shillelagh ATGM worked the way it was designed for the Sherman, with true line of sight, I would be fine with it. Even if they were behind cover of a bush or something. And that’s my honest answer. It also had a design flaw that prevented the guidance system from activating right away, and I’d like to have that as a feature, but from a programming perspective, it might be too much. It SHOULD be there, but I get it if it’s impossible.

As far as i know Israel had Centurion, M48 and Sherman modifications during that conflict. Do you consider them unique enough?
Speaking of Merkava even early prototypes are too badass for tier X. They would fit for tier XII maybe.

However when i have a chance to discuss Israeli tanks with balance team i'll do it and give you an update.

Kpfpz 70 should have been "too badass" also, with the ability to go nearly 70 km/h forwards and backwards! I was amazed when it entered the game as a tier 9.

That is a terrible idea. Missiles are broken and the survey that most major youtubers put out https://www.ps13.ch/en/atgm-where-are-we-going/ had over 60% of people voting to remove them from the game entirely. Lots and lots players are just avoiding playing tiers 9 and 10 completely right now because of them including some prominent youtubers. It’s a weekend and everyone is home because there’s a friggin world wide pandemic happening right now and I’m still sitting in the match maker queue for several minutes at a time when in platoon trying to get into tier 9 and 10 matches. That’s ridiculous. The last thing they need to do is add them to premium tanks which extremely rarely, if ever, get nerfed. Missiles need to be removed or at the bare minimum, much more nerfing and fast.