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Contents

Champion experience is the way the champions level up periodically. This allows them access to new abilities or higher ranks of existing abilities. Also many base stats and some runes scale as your champion levels up.

Gaining experience

There are only five ways to gain experience. Experience isn't gained over time.

Killing a champion: Gives 50% of the experience required to reach the slain champion's next level (not current level). This is increased/lowered by 7% per level difference if the target is higher/lower level and can't be lower than 20%.

Assisting: The experience granted for killing, including this increase (see above), is divided equally if there were assistants.

Proximity to a minion death: Regardless of whether it was last hit or killed by another source.