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> Anyway, with reference to Super Methane Brothers and the ClanLib packages.
> If I haven't heard anything by the middle of November, I'll assume that
> everyone is busy - And I will attempt to package them myself. (I have had
> zero experience at packaging!)

I think you'll find that is the case, the games team (like Debian
itself) always needs more people.

At this blog you'll find some posts about managing a free software project well: