Whatever Apple thinks, they aren’t the first to open up the market to indie developers. Probably one of the first and simplest ways to date to get into the business of creating games (be it adventure ones) is still AGS – Adventure Games Studio – where even newbie developers are able to create games similar to the 90s Sierra titles without knowing one bit of programming. Quite a number of quality titles have been released based on the engine, including some commercial ones that have been well received by the critics. And now it seems the engine might finally find it’s way to the iDevice, bringing with it vast amounts of high-quality adventure games, thanks to Daniel Alexander and his Xna Adventure Game Engine.