| Increases magic resistance by 50% when carried. Can be used to remove all Illusion minions from the dungeon. Cannot be [[Preparations#Locker Item|lockered]].

−

| Increases magic resistance by 50% when carried. Can be used to remove all Illusion minions from the dungeon.

+

| Randomly found in the [[Halls of Steel (Hard)]].

| Randomly found in the [[Halls of Steel (Hard)]].

+

|

+

|

|-

|-

|

|

−

====Blade of Yin====

+

|{{va|Cracked Amulet}}

−

[[File:Blade_of_Yin.png]]

+

| Consume to gain +5 XP

−

| +3 base damage, can be consumed to grant Death Protection; small item

+

| [[Subdungeon]]

−

| Clear the Yin and Yang subdungeon

+

|

+

|

|-

|-

+

|[[File:Mass09 Ledger.png]]

+

|{{va|Mass09 Ledger}}

+

| Use 1 gp to swap every monsters positions

+

| [[Subdungeon]]

|

|

−

====Yang's Sword====

+

|

−

[[File:Yang's_Sword.png]]

+

|-

+

|[[File:Cracked Orb.png]]

+

|{{va|Cracked Orb}}

+

| Reduces all visible enemies max health to 90%, but doesn't reduce their current HP

+

| [[Subdungeon]]

+

|

+

|

+

|-

+

|<span style="font-size: 0">[[File:Blade of Yin.png]]</span>

+

|{{va|Blade of Yin}}

| +3 base damage, can be consumed to grant Death Protection; small item

| +3 base damage, can be consumed to grant Death Protection; small item

−

| Clear the Yin and Yang subdungeon

+

| [[Subdungeon]]: Yin and Yang

+

| 15

+

| 35

+

|-

+

|[[File:Yang's Sword.png]]

+

|{{va|Yang's Sword}}

+

| +3 base damage, can be consumed to grant Death Protection; small item

+

| [[Subdungeon]]: Yin and Yang

+

| 15

+

| 35

+

|-

+

|<span style="font-size: 0">[[File:Draco's Heart.png]]</span>

+

|{{va|Dragon Heart}}

+

| +3 HP every time you gain a level; convert to kill Draco enemy

+

| [[Subdungeon]]: Draco

+

| 1

+

| 5

+

|-

+

|[[File:Titan Guitar.png]]

+

|{{va|Titan Guitar}}

+

| Can be used to slow all monsters on the screen and give them {{t|Cowardly}}. Destroys almost all walls on screen when it enters your inventory; if you prepare a Titan Guitar, it will destroy almost all walls in the dungeon.

+

| [[Subdungeon]]: Really Awesome Guitar

+

| 11

+

| 11

|-

|-

|

|

−

====Draco's Heart====

+

|{{va|Amulet}}

−

[[File:Draco's_Heart.png]]

+

| ???

−

| +3 HP every time you gain a level

+

| [[Subdungeon]]: Teeth Teeth Teeth

−

| Found in Draco's subdungeon; must escape Draco after acquiring

+

| 15

+

| 35

|-

|-

|

|

−

====Prayer Bead====

+

|{{va|ARMOUR.EXE}}

−

[[File:Prayer_Bead.png]]

+

| 20% phys resist

+

| [[Subdungeon]]: WIZARD.EXE

+

| 1

+

| 1

+

|-

+

|[[File:Prayer Bead.png]]

+

|{{va|Prayer Bead}}

| +1% magic resistance; small item; cannot be converted

| +1% magic resistance; small item; cannot be converted

| Received from Glowing Guardian from certain boons

| Received from Glowing Guardian from certain boons

+

|

+

|

|-

|-

+

|<span style="font-size: 0">[[File:Patches the Teddy.png]]</span>

+

|{{va|Patches the Teddy}}

+

| On level up, gives a random boon and random curse from the following list.

| +9% physical and magic resistance, gains a charge for every XP-valuable enemy killed (up to 10), can be used to gain +10% bonus damage per charge when used for your next attack

+

| Dungeon boss reward: [[Demonic Library]]

+

|

+

|

|}

|}

Line 577:

Line 665:

Sometimes, players will want to obtain large amounts of conversion points to better leverage their racial bonus. There are many items well-known as "conversion fodder" that are relatively cheap and effective choices for this purpose. Generally speaking, conversion fodder items are considered to be those which offer more than 3 CP for every 1 GP spent. The following items are all considered conversion fodder:

Sometimes, players will want to obtain large amounts of conversion points to better leverage their racial bonus. There are many items well-known as "conversion fodder" that are relatively cheap and effective choices for this purpose. Generally speaking, conversion fodder items are considered to be those which offer more than 3 CP for every 1 GP spent. The following items are all considered conversion fodder:

−

{{i|Bloody Sigil}} (5.6 CP / GP) - this double-edged item is good for low-level characters, but quickly becomes excess baggage for a high-level character. Fortunately, it has a great conversion value and is worth buying for no other purpose than to immediately convert it.

+

{{i|Bloody Sigil}} (5.6 CP / GP)<br/>

+

This double-edged item is good for low-level characters, but quickly becomes excess baggage for a high-level character. Fortunately, it has a great conversion value and is worth buying for no other purpose than to immediately convert it.

+

+

{{i|Gloves of Midas}} (4.5 CP / GP)<br/>

+

In addition to offering a superb conversion ratio, this item can also be used to ''earn'' additional gold which can be used to purchase even more stuff. As a result, it is highly prized.

+

+

{{i|Rock Heart}} (4.3 CP / GP)<br/>

+

The Rock Heart is a great tool for anyone with knockback damage, the {{s|PISORF}} glyph or the {{s|ENDISWAL}} glyph. Once you're done with it, you can convert it for a windfall. For those without the ability to crush walls, it's still worthwhile just for conversion points.

−

{{i|Gloves of Midas}} (4.5 CP / GP) - in addition to offering a superb conversion ratio, this item can also be used to ''earn'' additional gold which can be used to purchase even more stuff. As a result, it is highly prized.

+

{{i|Viper Ward}} & {{i|Soul Orb}} (4 CP / GP)<br/>

+

These superb items grant you immunity to dangerous afflictions, consume only a small item slot, and convert for large amounts of CP when you're done. They're one of the best conversion-fodder buys around.

−

{{i|Rock Heart}} (4.3 CP / GP) - the Rock Heart is a great tool for anyone with knockback damage, the {{s|PISORF}} glyph or the {{s|ENDISWAL}} glyph. Once you're done with it, you can convert it for a windfall. For those without the ability to crush walls, it's still worthwhile just for conversion points.

+

{{i|Balanced Dagger}} (3.67 CP / GP)<br/>

+

A very niche item, usually relegated to vicious-difficulty dungeons where higher-level kills are impractical or for players without ''mad level-catapult skills'' like the pros have. However, in other scenarios it makes a good conversion fodder item. With its small size, you can carry it around and use it for what it's worth, then convert it when you're done.

−

{{i|Viper Ward}} & {{i|Soul Orb}} (4 CP / GP) - these superb items grant you immunity to dangerous afflictions, consume only a small item slot, and convert for large amounts of CP when you're done. They're one of the best conversion-fodder buys around.

+

{{i|Troll Heart}} (3.44 CP / GP)<br/>

+

The troll heart will slowly accrue bonus HP as you level up, and can be converted afterwards without losing those hit points. Given its high CP value, this is often a great deal.

A consolation prize for those seeking conversion points, the venom sword offers a reasonable amount for a reasonable price. The item itself isn't very useful otherwise, though.

−

{{i|Alchemist Scroll}} (3.07 CP / GP) - the rules for items like these can be confusing at times, but the alchemist scroll's bonus HP do not disappear when you convert it, meaning this item can be picked up on the cheap, used sparingly, then converted later without much risk.

+

{{i|Alchemist Scroll}} (3.07 CP / GP)<br/>

+

The rules for items like these can be confusing at times, but the alchemist scroll's bonus HP do not disappear when you convert it, meaning this item can be picked up on the cheap, used sparingly, then converted later without much risk.

Can be used to slow all monsters on the screen and give them Cowardly. Destroys almost all walls on screen when it enters your inventory; if you prepare a Titan Guitar, it will destroy almost all walls in the dungeon.

Conversion Fodder

Sometimes, players will want to obtain large amounts of conversion points to better leverage their racial bonus. There are many items well-known as "conversion fodder" that are relatively cheap and effective choices for this purpose. Generally speaking, conversion fodder items are considered to be those which offer more than 3 CP for every 1 GP spent. The following items are all considered conversion fodder:

Bloody Sigil (5.6 CP / GP)
This double-edged item is good for low-level characters, but quickly becomes excess baggage for a high-level character. Fortunately, it has a great conversion value and is worth buying for no other purpose than to immediately convert it.

Gloves of Midas (4.5 CP / GP)
In addition to offering a superb conversion ratio, this item can also be used to earn additional gold which can be used to purchase even more stuff. As a result, it is highly prized.

Rock Heart (4.3 CP / GP)
The Rock Heart is a great tool for anyone with knockback damage, the PISORF glyph or the ENDISWAL glyph. Once you're done with it, you can convert it for a windfall. For those without the ability to crush walls, it's still worthwhile just for conversion points.

Viper Ward & Soul Orb (4 CP / GP)
These superb items grant you immunity to dangerous afflictions, consume only a small item slot, and convert for large amounts of CP when you're done. They're one of the best conversion-fodder buys around.

Balanced Dagger (3.67 CP / GP)
A very niche item, usually relegated to vicious-difficulty dungeons where higher-level kills are impractical or for players without mad level-catapult skills like the pros have. However, in other scenarios it makes a good conversion fodder item. With its small size, you can carry it around and use it for what it's worth, then convert it when you're done.

Troll Heart (3.44 CP / GP)
The troll heart will slowly accrue bonus HP as you level up, and can be converted afterwards without losing those hit points. Given its high CP value, this is often a great deal.

Alchemist Scroll (3.07 CP / GP)
The rules for items like these can be confusing at times, but the alchemist scroll's bonus HP do not disappear when you convert it, meaning this item can be picked up on the cheap, used sparingly, then converted later without much risk.