74. Can I slap a Mekanism on a Payload? Like if I wanted to load my charger with a "grapeshot" round (for some antipersonnel fun and mayhem) that instead of a regular explosion would function as a 1" BlastGun upon closing with the target, thus shredding squishy minifigs into paste, but leaving their sweet-ass materiel largely unharmed and ripe for capture by my own troops? Considering the range limits on BlastGuns, it might be useful to bring the BlastGun right over the enemies' heads across long distances.

75. How would shaped-charge explosives work? I could always crunch a d10 Explosion into a d8 Arc, but is there a cheaper, less convoluted way? Can I just say "oh, this claymore here explodes in an Arc, rather than a Radius". It also would be handy not to have my boarding party blown up by their own breaching charge.

76. I recall reading in the 2001 edition options for something like Med-bays and Mek-bays for fixing troops and vehicles, respectively. How feasible would it be to have special buildings that give bonuses to certain abilities, and thus encourage players to defend/capture them? I mean guess I could give the structure some SN dice and have it ping out a generic Blessing or Skill bonus every round, but that seems a bit like overkill. Again, is there a more streamlined way to do this?

LEGO are like boobs - designed for kids, but adults have plenty of fun playing with them too.

Yes. You can make any physical object a Payload, up to the size limit.

Kirillyos wrote:75. How would shaped-charge explosives work?

No idea. I've never played with shaped charges in real life, so I didn't put any in the rulebook. I guess I should go do some "research" heh heh heh

Kirillyos wrote:76. I recall reading in the 2001 edition options for something like Med-bays and Mek-bays for fixing troops and vehicles, respectively.

Now I'm leaning more towards assistants who add +1 die size to rolls, so the advantage of a med-bay is that it has +1 Nurses in it rather than any bonus from the building itself. But if you come up with any cool house rules I'd love to hear them.

Natalya wrote:What's that? I can't hear you over the sound of how banned you are.

Kirillyos wrote:76. I recall reading in the 2001 edition options for something like Med-bays and Mek-bays for fixing troops and vehicles, respectively.

Now I'm leaning more towards assistants who add +1 die size to rolls, so the advantage of a med-bay is that it has +1 Nurses in it rather than any bonus from the building itself. But if you come up with any cool house rules I'd love to hear them.

So something like the way Gunnery Support works, with similar units providing synergy bonuses?

LEGO are like boobs - designed for kids, but adults have plenty of fun playing with them too.