Kickstarter

Last month we shared the news that Read-Only Memory, creators of the awesome SEGA Mega Drive/Genesis Collected Works and the upcoming SEGA Dreamcast Collected Works books, revealed a new SEGA focused book: SEGA Arcade: Pop-Up History. The book will feature an interview with Yu Suzuki and pop-up sculptures of Hang-On, Space Harrier, Thunder Blade, After Burner, and Out Run as well as information about each game. Now that the project has hit the funding goals, a stretch goal has been added with, if reached, will add another pop-up sculpture – the super scaler kart racing game Power Drift!

Our friends at Read-Only Memory, who published the excellent Sega Mega Drive/Genesis: Collected Works and is hard at work on the upcoming Sega Dreamcast: Collected Works, have announced a new SEGA focused book with a very different spin. SEGA Arcade: Pop-Up History will be a large format, high production book of pop-up sculptures of SEGA’s greatest arcade cabinets. The deluxe arcade cabinets include: Hang-On, Space Harrier, Thunder Blade, After Burner, and Out Run. The Holy Quincunx as I call them (I had to Google “trinity but for 5”).

Each pop-up model in this officially licensed book will be accompanied by schematics, game artwork and historical context from by Guardian games writer Keith Stuart – plus everyone who backs the project during the Kickstarter campaign will receive an exclusive limited version, sporting a silver foil, deep embossed cover design.

UK based Bitmap Books have been around for a while, producing high quality art books featuring classic game consoles. “SEGA Master System: a visual compendium” is their first foray into the world of SEGA, and to make the book happen they’ve turned to Kickstarter. The book will feature pixel art, product design and graphic design associated with this iconic 8-bit system. The book is also officially licensed by SEGA and is the first book of this kind to be released for the Master System.

We haven’t covered Bitmap Books here yet, but they’ve been in the video game history books business for some time. Known best for their visual compendiums, Bitmap has covered classic hardware like the Commodore 64, Amiga and NES. Now, they are finally dipping their toes into the SEGA waters with the upcoming Sega Master System Compendium book. The book will feature in-game graphics, pixel art and provide a history on SEGA’s first western released console.

The Sega Master System Compendium will be funded as a Kickstarter, which goes live on May 7. When we near the Kickstarter’s launch we will be sure to share more information.

SEGA and Shenmue fans have been fighting to get a third installment and closure to the series since back in the early 2000s. Lots of fans where delighted when it was announced that Yu Suzuki, the original creator for the Shenmue series would be asking fans to kickstart Shenmue III. The internet was on fire, with lots of people assuming this would be the last chance to ‘finish the fight’ against famed villain Lan Di.

In a interview with GamersFlag, Yu Suzuki was asked if the ending for Shenmue III would be open (much like the last two games) and suggest there would be a Shenmue IV. This is what Yu Suzuki had to say:

Shenmue III has revealed its 80th Kickstarter update and even with 80 whole updates a large part of the game is a big mystery. On this update we got four new screenshots of the game, one of them showing off a brand new character. That new character can be seen above.

Outside of that we have a screenshot featuring a young kid, an elder man and that bad guy we saw in the trailer released last year. First thing I noticed is how improved most of the characters faces are and how more animated they look. Especially the young kid in the gallery below. I still have some issue with how Ryo Hazuki is designed, something is really off about him. It isn’t the graphics, but more how the facial structure and hairline are placed. Seems a little off compared to the way he was designed in past games. But who knows, maybe I’m crazy? What are your thoughts on the brand new screenshots?

The company Shinobi 7 LLC has announced that they have a ‘Pre-painted miniatures board game’ in the works featuring our favorite blue hedgehog, being called Sonic the Hedgehog: Battle Racers. The game will be strategic and mean’t to be played with 2-5 players; allowing users to take on the role of Sonic or one of he’s friends. Shinobi 7 is set to launch the Kickstarter in early February that will include exclusives and limited edition items.

If you want to learn more about the board game, we posted the press release and a couple of images of the minatures after the jump:

Sega Dreamcast: Collected Works, an upcoming book from Read-Only Memory, is the followup to SEGA Mega Drive/Genesis: Collected Works. Successfully backed on Kickstarter late last year, Read-Only Memory sent a new years update to backers and boy is it an exciting one! Read-Only Memory received a large amount of production materials from SEGA of Japan, including several never-before-seen pieces from popular Dreamcast games. Included in the haul are:

Game mechanic sketches, environment concepts and high end renderings for Sonic Adventure

The complete design document for Jet Set Radio/Jet Grind Radio, including some amazing graffiti artwork concepts

A very early proof of concept video for Space Channel 5

Character studies and production artwork for Phantasy Star Online

Storyboards, character designs and environment artworks for Shenmue

Read-Only Memory will spend the coming weeks sorting through all the materials and identifying pieces to include in the book, with the final cut of the book to be laid out in a few months. Also revealed is that photoshoots for the Hardware Showcase chapter of the book will be taking place in the next few weeks, featuring everything from consoles to the fishing controller to the Samba de Amigo maracas. If you’re the proud owner of a Dreamcast hardware rarity you think should make the final cut, please do drop Read-Only Memory a line!

We here at SEGAbits can’t wait to get our hands on the book, and in the meantime we’re working to get Darren Wall of Read-Only Memory back for another Swingin’ Report Show podcast.

Nearly a year ago today, I shared a list of indie games coming to classic SEGA consoles in 2017. While I’m hard at work on a 2018 list, which includes some who didn’t make their 2017 deadline, I wanted to report on the Kickstarter campaign for the upcoming SEGA Mega Drive/Genesis and Dreamcast game Xeno Crisis. Releasing in both physical and digital formats, the game is an arena shooter for up to two platers and takes inspiration from games like Smash TV, Contra, Mercs, Granada, Alien Syndrome, Zombies Ate My Neighbors, Chaos Engine and Shock Troopers. Currently, the game is in the prototype stage and the plan is to release the game in October of 2018 to coincide with the 30th anniversary of the Mega Drive.

The campaign ends in 5 days, and currently they have $68,726 pledged of a $27,038 goal. You can learn more about the project here, and as always with a Kickstarter campaign, read everything carefully before making your mind up on backing or not.

The team behind Shenmue III has recently revealed a brand new character via their latest Kickstarter update.As far as how this new character fits in the world of Shenmue and what her relationship with the temple behind her is, you’ll have to wait until you play the full game to find out. Unless, you know, they tell us via a Kickstarter update.

Most of the Shenmue III Kickstarter update was focused around a character production studio out of India called ‘Lakshya Digital’. According tot he update, Shenmue III will feature a ton of ‘new, compelling’ characters ‘from all walks of life’. According to the studio they will be outsourcing the creation of these NPC characters to the Indian studio. Below we have some photographs of the team, which is located in Gurgaon, India but have online meetings with the team in Tokyo. I never heard about the company, so I took a gander at their site and according to this they have help work on games like Lara Croft and the Guardians of Light, Epic Mickey 2: The Power of Two , DC Universe Online, Counter Strike Global Offense, and The Elder Scrolls Online. What they helped with on those games is unknown since the site is down and the front page doesn’t go into detail.

This is obviously a way for YS Net to focus more on building the game instead of taking all that time to create NPC characters. I hope it works out for the better.

The Sega Dreamcast: Collected Works Kickstarter ends today, with the current pledged amount sitting at £122,127 of a £68,000 goal. As the campaign nears its end, an update has been released announcing a new signed edition tier. SEGA legend Yu Suzuki will be signing 15 copies of the book with the new tier priced at £75, and he has been added to the growing list of interview subjects to appear in the book!

The signed tier will release at 6 p.m. GMT, just a few hours before the campaign ends. So if you want Yu Suzuki’s autograph and a great looking book, you can sit at your computer refreshing like crazy. For comparison, the Shenmue 3 Kickstarter had Yu’s autograph at the $300 tier, whereas here it’s around $99. We’ll have more information about the Sega Dreamcast: Collected Works book, including a Swingin’ Report Show interview with Read-Only Memory’s Darren Wall, in the coming months. So stay tuned!

With Gamescom going full swing tomorrow, PlayStation youtube channel has released a teaser trailer (And the first trailer since the project was announced way back!) for Shenmue 3. Featuring predominantly Ryo and Shenhua, we get to see the trailer kick off from where Shenmue 2 finishes and some delightful enviroments are showcased. I must admit for the budget of over $6 million, that is some fine looking areas the team have come and I can’t wait to get the chance to explore them. Let’s hope we get to see more of the game with Gamescom opening to the public tomorrow!

Ys Net has updated their kickstarter page for Shenmue III informing everyone that from constructive criticism to kind words of encouragement, Yu Suzuki and the entire Shenmue III Team are more determined than ever to bring to the Shenmue III that will live up to fans expectations.

They will be making an appearance at Gamescon 2017, Germany’s mid-August gaming event and plans to show our newest movie clips, share the latest updates and make new announcements. The logo for the game has also been updated to a slightly newer design.

Lastly, the team have been developing the inhabitants who will set the stage of adventure in Shenmue III with new concept art of three characters.

Hit the jump to take a look at the updated logo and concept art for the game.

Yu Suzuki has announced, in a message to Shenmue 3 Kickstarter backers, that the game has become bigger and more beautiful than he initially expected. As such, the development schedule has been revised and the release of the game has shifted from the end of 2017 to the second half of 2018. This pushes the release date back 6-12 months. Suzuki mentions that new technologies have allowed the team to discover new possibilities and expressions, and promised that details of the revised schedule will be detailed in a backer report later this month. Suzuki closed the video message by thanking backers for their understanding and continued support.

The Shenmue 3 Kickstarter was initially revealed on the Sony stage at E3 2015 and upon completion of the campaign in July 2015, the team had raised $6,333,295. That amount increased to $6,762,419 following a “slacker backer” campaign held on the shenmue.link website for those who missed the campaign. Development was said to begin early 2017, so fans like myself were not expecting the game to meet the December 2017 deadline. To be honest, it’s good news to hear an announcement of a delay, as it relieves the team the pressures of rushing a much anticipated game and gives fans warning of a delay a full 6 months before the originally anticipated release.

If you were a child of the 80s and 90s, there is no doubt that you saw the logo for DIC Entertainment after countless animated shows. From Adventures of Sonic the Hedgehog, Ghostbusters, and Inspector Gadget to the Care Bears and Dennis the Menace, DIC produced some of the most memorable syndicated cartoon shows for over two decades. Now, three Australians are hoping to create a documentary on DIC and an obscure animated show created by the company in the early 90s called Twins of Destiny. The documentary, English Dub – A DIC Entertainment Story, is hoping to hit a lofty goal of nearly $19k in less than 12 days with $2,000 raised so far. You can check out the trailer and read their plans over on their Kickstarter.