Archeblade

As everyone should know, this game is in Open Beta, meaning that this game is still in development.

Currently we only have 3 programmers on our team. For anyone who does not know, programmers are the people who actually write the codes that make the game happen. This is a very small amount, and even though they work very hard, they cannot work as fast as say a team from League of Legends.

We are looking through these forums, and we see everything you guys tell us about bugs or issues about the game, and work as hard as we can to fix these issues as soon as we can.

The main thing we are seeing is the point about Over Powered characters. We know there are some balance issues with the game, and that is why we are in Beta, to find these issues and fix them. We appreciate your help in finding these issues, and would like to tell you that we are working on them.

Many players seem confused as to what genre this game fits into, this game is intended to be a REAL action game. Unlike games such as MOBA's, where you press a key on your keyboard and something amazing happens, then there is a set cool down until you can press that key of awesome again. This is a game where YOU make the awesomeness happen, not some key you press with a cool down on it. So based on your skill level, different levels of things can be achieved, and this is what the game we want to be.

We want this game to be a real action game, not a game that incorporates certain parts of action games and calls itself an action game. A game that has unique characters than can perform unique combos based on the players input.

This being said, there is likely a huge skill gap between players, so this skill gap could cause people to think certain things are overpowered, when in reality it is just that person knows their character extremely well, and knows how to utilize their combos and special moves to the best way, so can quickly beat someone who is new, or inexperienced and does not know these things.

This is not an excuse for balance issues, we know they exist, it's just that it's not as big as most players think it is. We want to see this game become great just as much as you guys do, maybe even more so, and want your help to do this.

There is also the discussion of this game being P2W or F2P. This game is Free to Play! Currently there are 7 out of 12 characters that are free this week. More thank half are free! When the other characters come out, it will be 7/14, half of the characters. You have the options to spend a few bucks to play your favorite character whenever you want, but that does not make the character more powerful or anything, just that whenever you want it is there.

We are working as hard as we can to improve this game, and appreciate the help and support from everyone. We are working on all of the issues that you have brought to our attention, and hope we can fix them quickly. Thank you for your support, and your patience as we develop this game.

Originally posted by [Codebrush] Jay:This being said, there is likely a huge skill gap between players, so this skill gap could cause people to think certain things are overpowered, when in reality it is just that person knows their character extremely well, and knows how to utilize their combos and special moves to the best way, so can quickly beat someone who is new, or inexperienced and does not know these things.

I completely agree with you, and understand what you guys have to go through to balance these things out, keep up the good work Codebrush crew and community alike!

Loving this game,reminds me of mashup between Tekken and intstanced pvp in an mmo,sooo good,here's to hoping you guys eventually get more dif gametypes,charactors,etc! GOOD WORK ALL ROUND ON ARCHEBLADE CODEBRUSH TEAM!