I am lucky, I have a practice partner that will chop for 15 to 30 minutes every time we play. After a while you get pretty good getting balls back with either hand. One thing my practice partner says is very effective is hitting the ball with a lot of spin so that it practically falls low off the opponent's side of the table. Couple this with side to side placement and the chopper gets tired quickly. Of course a few good strong returns helps but I find that I must put a lot of my swing in to upwards motion rather than forward motion.

Chopping and looping chops is fun. The game is slower and one actually has time to get into position when looping. I find chopping looped balls to be difficult if the looper can make me move a lot.

I normally don't play with my LP paddle when looping chops but what I have found out is that return chopped balls with LP is easy. You just bounce the ball back and let the back spin be your top spin.

One to the right one to the left and down to the line is not the most ideal tactic.

If you power loop one down the line (regardless of direction) you can almost certain a faster return with more possibility of heavy spin. Changing direction become incredibly difficult. It can create more mistake from attacker's point of view.

If you don't power loop down the line (trying to spin loop it down the line) it's almost certain the ball is gonna run high for a chance of counter loop smash.

Neither is good idea.

What you really should be doing is loop the same side and force chopper stick on one side longer and wait for a slight mistake from them and power drive the totally opposite direction.

Or

loop toward the body of the chopper creates more problem for chopper, especially if it is very close to the end of the table.

As a defender, I must say I love it when people try to loop from side to side. This allows me to get into a nice rhythm, while still being able to chop down hard on the ball, with my arm extended. I do hate those who loop to my body, as this forces me to move away from the ball to be able to chop down on it and this is much harder.

When playing a chopper variation is key. Choppers like to get into a rhythm. Make sure you always loop the ball into different areas and mix pushes. If the chopper doesn't attack give him long topspin serves which when returned give you a long ball which can be looped. When playing a chopper its all about being more consistent then him.

So have to teach to everybody because no one including pro players know how to manage to do so.

Clearly he's not saying to do this every time, but it's definitely better to put it away when you can. Who wants to loop it slow every single time and work for the point when you can kill it for a winner given the chance?

how I play is loop, (let the person chop), push, they either push back or add a lil wrist action to cut it back, loop again and switch between loop and push. Pushing is super underrated. a well placed push puts your opponent into loosing balance, leads to your advantage.

how I play is loop, (let the person chop), push, they either push back or add a lil wrist action to cut it back, loop again and switch between loop and push. Pushing is super underrated. a well placed push puts your opponent into loosing balance, leads to your advantage.

Against pips, I call that the "up down" method where you're working against your own spin. I've had situations where I did a heavy loop and then my next push shot 3 feet off the table because of the shear amount of backspin I was pushing against. That method isn't as easy as it sounds.

I generally give choppers a short float/topspin serve though it must be hard to read to fool them. They'll try to give a heavy chop push back and if I gave them float, they send off the end of the table and if I gave them topspin the ball pops up and bam I can smash it. But you do have to mix this up with the odd fast serve either into their body or wide so it's hard for them to chop it. If you find yourself stuck in a loop to chop to loop to chop rally, give them the best angles you can, mix it up. If they're in a rhythm or far back from the table give them a short push and if they manage to get that back, it will generally be a weak return so you can either repeat the process - giving them angles until they break down - or you can take a risk and try to drive/loop the ball past them to finish the point.

As a defender, I must say I love it when people try to loop from side to side. This allows me to get into a nice rhythm, while still being able to chop down hard on the ball, with my arm extended. I do hate those who loop to my body, as this forces me to move away from the ball to be able to chop down on it and this is much harder.

I would like to say without to brag that I'm really good against defenders. And like you said my tactics is often to play as much as i can in the middle of the table to get the opponent out of his rhythm.

THIS is to prove in all evidence that no defender, however good he may be, could combat against topspin play.The lofty arched loops, as Xuxin have succesfully used in the match so oftentimes is the best effective play to destroy chopper.

Doing those 'Lofty Arched Loops' will take you a lot of skill and may exhaust your breath entirely, be aware!!

I've probably said this before, but on key points when you are serving, don't deliver a ball they can get a stroke on, ie serve short because they want to hack the ball with a long stroke that is hard to read, serving short stops any follow through in the stroke ( because the table is in the way) making it harder for the defender to work the ball. Short float/topspin works best because it is harder to create heavy backspin with control.

My loop is against chop is one of my strengths IMO, and when in doubt, i go to my high topspin loop that does come short... it works and its consistent enough...

but when it comes to 2300+ choppers who can wipe out those balls, I am forced to execute a more precise, tactful shot that needs better touch and skill so thats where I run into problems... I played Kazuyuki Yokoyama (used to be 2500+) and the variation of spin, attacks and consistency was just too much...

and i dont have a forehand like xu xin

but so far, serve long dead ball and get a chop or light return back and keep on looping works for me!

My loop is against chop is one of my strengths IMO, and when in doubt, i go to my high topspin loop that does come short... it works and its consistent enough...

but when it comes to 2300+ choppers who can wipe out those balls, I am forced to execute a more precise, tactful shot that needs better touch and skill so thats where I run into problems... I played Kazuyuki Yokoyama (used to be 2500+) and the variation of spin, attacks and consistency was just too much...

and i dont have a forehand like xu xin

but so far, serve long dead ball and get a chop or light return back and keep on looping works for me!

Well, I guess a lot of US players know him but I didn't know this player (Kazyyuki Yokoyama) and I watched on youtube.

Third ball attacking is very important. Serving float long to their desired chopping side should give you the ball you want to attack. Try and emulate that in rallies/points. If lp's, push to their BH and itll come back with no spin/slight top spin, this you can attack. Remember to get your feet in the right place.

You cannot post new topics in this forumYou cannot reply to topics in this forumYou cannot delete your posts in this forumYou cannot edit your posts in this forumYou cannot create polls in this forumYou cannot vote in polls in this forum