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Give us your feedback! Hosted by the Convention Director and several staff members. 1:45 Unl We want to know what you liked and didn't like about Gen Con '99. Give us ideas on how to make 2000 even better!

We're going to make this panel very focused on getting ideas and feedback from retailers and distributors. We want them to talk to us about what they would do in our shoes. We're not going to talk about what we're doing; this is going to be a session where we ask lots of auestions and do a lot of listening. This is a panel for industry professionals-not for tne average fan attendee.

This is a panel that is designed to get feedback from our customers about what they like and don't like about our products, and what they'd do differently if they were running the show. Again we want to ask lots of auestions and listen to lots of responses. This panel is open to all Gen Con attendees, but is going to be focused on products, not channel issues.

Designing a Campaign, Part TV: The Player Characters So, where do the player characters fit in? Are they dime-a-dozen adventurers or the heroes of the age? How world-shaking is their impact? A look at the final, and most important, part of the world-building puzzle.

Meet with TSR staff to reminisce about the Al-Qadim®, Birthright®, Dark Sun®, Gamma World®, Maztica®, Mystara®, Red Steel®, and Spelljammer® games. What made these worlds special to you? Which ones would you like to see return? We love all our lines, so convince us that you want them back and who knows what may happen!

Come meet some of the key players on the Altemity team. They'll be around to sign anything you want signed, and Rich Baker will be there to sign his new Star*Drive novel. Or if you want just to come by and say hello, that's fine too! See you there!

Alternity House Rules What’s broken in the Alternity game? What did you do to tune the game to your own campaign? What should we do to fix it? Come to this seminar and tell us all about the house rules you use in your own game, and swap ideas with all the other Gamemasters present—including the TSR designers!

What's broken in the Altemity game? What did you do to tune the game to your own campaign? What should we do to fix it? Come to this seminar and tell us all about the house rules you use in your own game, and swap ideas with all the other gamemasters present-including the TSR designers!