Strange Deck

Strange Deck

Add a bit more strange to The Strange—or any game!

The Strange is filled with limited worlds seeded by fiction. Generating new stories, encounters, and ways to make an encounter strange is fun but can be a challenge. The Strange Deck helps with that: Just draw a card whenever you feel like it—whether it’s while you’re preparing for your next session or right in the middle of one. There are three ideas on each of the 100 cards in this deck: a simple basis for a strange element, a more developed concept that builds on that basis, and a full-blown idea, complete and detailed. Build hundreds of encounters, adventures, or entire recursions—or simply call upon these colorful ideas to easily prompt strange flavors for your own creations.

Charles Ryan

Charles M. Ryan has written or contributed to titles in nearly every class of tabletop game—board games, card games, trading card games, miniature games, and roleplaying games—over a 25-year career in the game industry. He has also served as the global brand manager for Dungeons & Dragons and headed up the marketing department at the UK’s Esdevium Games, one of the world’s largest game distributors. He is the Chief Operating Officer at Monte Cook Games.