Game server cluster resource - Cloud Game Services Game Server Cluster to
create. The arguments in this group can be used to specify the attributes of
this resource. (NOTE) Some attributes are not given arguments in this group but
can be set in other ways. To set the [project] attribute: provide the argument
[game_server_cluster] on the command line with a fully specified name; set the
property [core/project]; provide the argument [--project] on the command line.
This must be specified.

GAME_SERVER_CLUSTER

ID of the game server cluster or fully qualified identifier for the game server
cluster. This positional must be specified if any of the other arguments in this
group are specified.

--location=LOCATION

Google Cloud location.

--realm=REALM

Cloud Game Services Realm.

REQUIRED FLAGS

--gke-cluster=GKE_CLUSTER

Full or partial name of a cluster in Google Kubernetes Engine (GKE) where the
game server cluster is installed, using the format:
'projects/*/locations/*/clusters/'. Note, the location of the GKE cluster
can be either a region or a zone. Example:
'projects/my-project/locations/us-central1/clusters/test'. If project and
location are not specified, the project and location of the Game Server Cluster
resource are used to generate the full name of the GKE cluster.

--namespace=NAMESPACE

Namespace for Kubernetes API server endpoint.

OPTIONAL FLAGS

--async

Return immediately, without waiting for the operation in progress to complete.

--labels=[KEY=VALUE,…]

List of label KEY=VALUE pairs to add.

Keys must start with a lowercase character and contain only hyphens
(-), underscores (_), lowercase characters, and
numbers. Values must contain only hyphens (-), underscores
(_), lowercase characters, and numbers.

This command is currently in ALPHA and may change without notice. If this
command fails with API permission errors despite specifying the right project,
you may be trying to access an API with an invitation-only early access
whitelist.