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Morning everyone! I hope y'all having a great morning! Today is another Countdown to Kingdom Hearts and this time it's Lea! Like his Nobody Axel Lea will be taking the eighth day of my countdown. I can't wait to finally see him wield his Keyblade and see his interactions with Kairi. Plus, I wonder what kind of role he'll play. Only eight more days to find out!

It's really hard to say which side of the story I prefer, but I did enjoy Riku's story and the message they're trying to display in his story. Learning to face your darkness and being able to channel it your way is certainly something you don't normally hear in most stories, at least to my knowledge. It's equivalent to saying learn to use your weakness as your strength.
Then, there is Riku as a character. Out of all the characters in the series, I feel he is the best developed character. However, this game is just scratching the surface. I will get to full detail when I eventually play another future game in my playthrough (so stay tuned for that). For now, his development in this game was the beginning.
As for gameplay, it is pretty much still card game play. However, he is somewhat limited. Sora has a lot of customization while Riku, on the other hand, is stuck with a stack of cards and there is no way to customize. However, the upside is that you can use a majority of enemy cards more often than Sora would (to which his cards have a cost).
Personally, I did feel more challenged and more satisfied with his gameplay. As mentioned before, the set of his cards is limited and you cannot customize your deck. Which makes the strategizing more unique compared to Sora (to which you can easily break the game with a certain combo LOL). BTW, I am not a fan of the final battle in his story....just throwing that out there.
With all that being said, I mentioned that I am more mid ground with both sides of the game. But if I were in a situation where the world depends on this particular decision in hopes Earth doesn't explode, I am leaned more to Riku's gameplay and story. His progression is more interesting and the gameplay is unique and challenging with the limited decks I'm given.
I'd give it 6.5/10

(I will have reverse/rebirth uploaded after I finish the game hopefully by the 21st. Stay tuned!)
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So......I have mixed feelings about this title. I remember my mom got us the ps2 version of re:chain of memories. Because I was confused with the battle system at the time, I kinda gave up on it. It was only until I finally got back to kingdom Hearts in late 2015 after learning how important many of the games were in the narrative. So, I worked up the courage to try it out, and managed to play all the way through.
This game, in case you don't know, has a card system (in order to swing a Keyblade or set some heartless on fire, you need cards). The gameplay is a mixed bag for many, it just really depends on who you are. Do you hate that it gets repetitive? Do you enjoy the fact that it makes you think on how you customize cards? I'll leave it up to you guys. I am somewhat in the middle myself. While I enjoy the gameplay just fine, it is not a system I would want to go back to in awhile.
The biggest issues I had with the game is mostly the boss fights. What annoys me the most about the bosses is that a couple I fight I have to several times throughout the game (seriously, whenever I play this, I was never looking forward to fighting them). However, if there is one I actually enjoy is the final boss. I will leave it at that, but I'll say it is mainly because the design and aesthetics are just neat.
As for what I liked about it, it was the story honestly. I think, out of the side games, this one is the most simple. Is it still convoluted in it's own way? Of course it is. However, this shows Sora being at his most emotional out of all of the games in the series. I also felt the goal of the story is straight forward. Especially the fact it takes place in one location that has multiple floors. I even enjoy the villains residing in the castle. They are just incredibly entertaining to watch (at least a good handful while I the other half are just really annoying LOL).
That being said, those are my thoughts on, at least, re:chain of memories. I like to point out, I only discovered this game after learning it was a direct sequel to KH1 when I played KH2. I did hear the chain of memories on the gameboy advance is a lot better, aesthetics and gameplay at least. However, that has yet to be seen when, one day, I'll be able to experience this myself. Till then, it's a B- for me.

Hi there! I'm 13th Vessel, some of you may remember me for some stuff that I found in the past, like the weird rooms in KH3D or the Jungle Book colission file that was inside that same game. This time I wanted to do my research with KH2 and surprisingly I found a lot of unused stuff that was hidden inside the game files. This is a dense research that covers almost every file of the game and it's very interesting because it's strongly tied to Kingdom Hearts Chain of Memories, so please take a look if you like This video took me a lot of hours, not only the research itself but the video editing too (+15 hours doing the research and +20 making the video). Also, while I was doing the research I noticed that some part of the stuff was previously found by other friends of the KH hacking community, but the thing is that most people ignore it, so I added some names in order to let you know if someone found any of these before. I consider this one of my most ambitious works so I hope you enjoy the video!
Lots of regards! 13th Vessel~
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I recently bought the Kingdom Hearts bundle "Kingdom Hearts HD 1.5 + 2.5 ReMIX" for the PS4. The reason i did, was because i previously (years back) played some of Kingdom Hearts 2, and thought it was a fun game, and would now like to try the entire series. I just completed KH1, which was an awesome game, and i'm now trying to move on within the franchise.
Below i listed the way I have been told to play the games/movies (im not gonna buy a nintendo ds to play 358/2 days & Re:coded): 1) Kingdom Hearts Final Mix HD 2) Kingdom Hearts Re:Chain of Memories HD 3) Kingdom Hearts II Final Mix HD 4) Kingdom Hearts 358/2 Days (movie) 5) Kingdom Hearts Birth by Sleep Final Mix HD 6) Kingdom Hearts Re:coded (movie) 7) Kingdom Hearts 3D [Dream Drop Distance]
Is this the correct way to go about it? If so, i am VERY confused, and have a couple of questions:
1. Since i just finished KH1, i shoud start playing RE:CoM right? But i heard I would get some bonus cards in that game, if I were to watch the 358/2 days movie first, how do i go about this?
2. As much as i enjoyed KH1 (and the mechanics of KH2 as well), i really struggle to understand the new mechanics of RE:CoM, do you have any tips to play this totally different game?
Kind regards, Carsten.

"...13 years have passed since the ending of the 2nd Keyblade War...the 7 Guardians of Light, led by Sora had at last vanquished the 13 Seekers of Darkness, led by Xehanort and had restored true equilibrium by locking away the true Kingdom Hearts upon destroying the true Chi-Blade, thus ensuring that neither both Light nor Darkness can reign supreme over one of the other side...
However...there will always be those seeking to obtain Kingdom Hearts for themselves and thus, in order to prevent the reconstruction of the Chi-Blade once more, Sora and those that had survived the events of the Keyblade War, himself, Riku, Kairi, King Mickey, Donald, Goofy, Roxas, Lea, Xion, Namine, Ventus, Terra and Aqua had all agreed to create a new "Keyblade Academy" to train future wielders of the Keyblade, should forces of either the Dark or even Light itself attempt to recreate the Chi-Blade for whatever reasons they have in mind...the Keyblade Academy is built in the capital of Light, Radiant Garden, where here, everyone who is allied with Sora, the hero of the last great Keyblade War can keep watch over who is worthy to wield the Keyblade and fight in its name to protect the balance of all things, living and/or otherwise...that which is known...as Kingdom Hearts...the Heart, of all Worlds and people...
13 years have passed...a new generation has taken up the Keyblade and are now prepared to embark on a new adventure the likes of which no one has ever seen before, battling against evildoers that would threaten peace loving citizens, join us, as we see these all brand new Keyblade heroes in action!"
Rules:
No Godmodding.
No Romance above age 12.
No Swearing above age 15.
The story is set after the events of Kingdom Hearts III, please stay true to the Kingdom Hearts mythology, as much, as possible.
Please use proper grammar.
To show that you have read the Rules, please type down at the end of your Character Sheets, "Kingdom Hearts Forever.".
You can have up to 3 Characters per person each.
Have Fun! :].
Character Sheets:
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Age:
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A sort of DmC: Devil May Cry inspired rework of our Dearly Beloved Kingdom Hearts franchise, The Kingdom of Hearts or TKoH for short is the story about all brand new main, primary protagonists of this new version of Kingdom Hearts trying to protect the aforementioned mythical, ancient, omnipotent and omniscient Heart of all Worlds from the clutches of both Darkness and all other sorts of evil forces...the premise behind The Kingdom of Hearts is that it not only explores both the Light and the Dark within everyone's Hearts but rather also both the Good and the Bad, the White and the Black, the Yang and the Yin, so on, so forth, all the kinds of things that represent balance itself, the theme of TKoH is balance and the story focuses on parallel versions of Sora, Riku and Kairi, as they soon get dragged into a fight for their very lives and must now at the very same time, master the arts of the Keyblade granted upon them...in this Role-play, Sora, Riku and Kairi are named "Sky", "Land" and "Sea" respectively and they are currently being taught under their mentors and foster figures of each one of them respectively named "Wind", "Earth" and "Water", the parallel versions of Ventus, Terra and Aqua...in the story of TKoH, long, long ago...in what was once called the Age of Fairy Tales, now called the "Age of Modern Man", there was a demon, a demon so powerful that it could feed off of the life force of other peoples' Hearts until eventually, nothing at all had remained of them, this demon was referred to by all, as the "Heartless Xehanort", basically Kingdom Hearts' version of Calamity Ganon from The Legend of Zelda's latest recent release Breath of the Wild...the Heartless Xehanort was once said according to legend to have been thirteen individuals each, however, upon completely surrendering their Hearts to the Darkness for whatever reason, power, fame, fortune, you name it...these 13 individuals' Hearts had been completely swallowed by the Dark and had then merged into one, which had become the evil monster, the Heartless Xehanort...in order to stop the Heartless Xehanort before it could wreak havoc upon the "World of Light", seven princesses from seven different kingdoms were chosen due to their royal bloodlines and the magical powers bestowed upon their Hearts due to those bloodlines and by combining all of their powers into one, they crafted a door leading to eternal Darkness, there, they had banished the Heartless Xehanort, hoping that the seal would forever remain intact and the evil beast kept locked away under lock and key forever...however, there are now those in the current present times who seek to revive the Heartless Xehanort, they call themselves a "Cult of Nobodies" and now this aforementioned cult are seeking new ways to revive the beast for whatever diabolical schemes they are hatching and are plotting, they have even gone, as far, as to conduct experiments, trying to mimic the original Heartless Xehanort itself in the forms of miniature beasts, more or less taking on the gargantuan monster's form, now, in order to save the World of Light and all of the smaller Worlds within its larger sphere of Worlds, Sky, the apprentice of Wind, Land, the apprentice of Earth and Sea, the apprentice of Water must now unite, as one and band together to face off against the Dark forces and machinations of the Cult of Nobodies before they even have the chance to revive the Heartless Xehanort, however...they must also learn the bonds of teamwork and friendship in the process if they are ever to have a standing fighting chance, for the three apprentices do not exactly get along so well with one another and now this is where balance fits into the story, they must learn to put aside their differences, work with each other, as well, as other people dedicated to the cause of stopping the Cult of Nobodies and the monstrous Heartless Xehanort and both use and unlock the true powers of their weapons, the "Keyswords" and thus with Keyswords in hand, the three set out from their home-worlds, as ordered by their masters and begin journeying to the smaller Worlds within the World of Light, hoping to learn new things and experiences in these Worlds before joining together, as one by meeting at the fated place and once there, the chosen three will prove themselves not only to all the people of the Realm of Light and their masters but also to themselves especially for a strong lesson in life is self reflection...another form of balance but now, enough talk, let the journey commence and the story begin, for this is TKoH, The Kingdom of Hearts.
Rules:
No Godmoding.
No Romance above age 12.
No Swearing above age 12.
Please use proper grammar.
This is a parallel universe setting of the Kingdom Hearts games so although it shares certain and similar themes and aspects with the games, the Role-play itself is meant to be an entirely original story more or less with borrowed ideas from both DmC: Devil May Cry and The Legend of Zelda: Breath of the Wild, in the senses that it shows new versions of our favourite Characters and that they must combat a deadly nemesis that was once Human now more monster then the former respectively.
Hints can be made to the original Kingdom Hearts games but not outright connections to the actual games, this is a different setting and universe that can be considered on the other side of the mirror of the Kingdom Hearts universe where the games take place, know what i mean?
You cannot create Characters based on Sora, Riku, Kairi, Ventus, Terra and Aqua but other versions of Characters such, as Axel/Lea for example are available and just to put any person's mind at ease about the Cult of Nobodies being this universe's Organization XIII, they are not, they are merely a group of worshipers and followers that are trying to resurrect the ancient evil being, the Heartless Xehanort, anyone can create their own groups based on the Organization if they so wish to, however, monsters such, as the Heartless, Nobodies, Unversed and Dream Eaters will not appear in the story, instead, new monsters will appear that will be introduced when the story first kicks off hopefully.
Keyswords are what the Keyblades are called in this universe and, as for X-Blades and Ultima Weapon Keyblades that appear in the Role-play, they are combined, as one in this universe and are called "Ultima Xs", Ultima Xs are what is referred to, as the final transformation and form of a Keysword once it has reached full maturity alongside its chosen wielder, they basically function like the Starlight Keyblade from Kingdom Hearts Chi does in terms of they can change shape upon a Character leveling up, each time a Character levels up upon reaching the numbers 10, 20, 30, 40, 50 and so on, a person can change the shape of their Keyblade if they so desire or just stay with its regular appearance, whichever suits the Role-players' preferences.
Characters from other franchises, Final Fantasy can appear in the Role-play but they are parallel versions of their normal Kingdom Hearts selves which who of are parallels to begin with but the unique thing upon their inclusion is that they can be portrayed however they like, for examples, Sephiroth isn't a villain and is instead a hero and Cloud is not a brooder but rather a more sociable person, that's the fun in how these Characters can be portrayed within the Role-play, Final Fantasy, Disney and Kingdom Hearts Characters all alike, we can see new sides of them that we have never seen before.
Please put down "One Destiny, Different Sky" to show that you have read the Rules at the end of your Character Sheets.
You can have up to, as many Characters, as you can portray.
Have fun! :].
P.S:
The starting point for all Characters to meet up is the World known, as "Lux Town", it is the central hub World for the Role-play and where the Tutorial will take place, revealing how travelling to other Worlds is possible and is performed, how people fight with their weapons, especially Keyswords and where the heroes will learn of what the villains, the Cult of Nobodies are currently plotting, other Characters that are villainous may choose to align with the cult or not and work towards their own agendas, like Maleficent and Pete do in the games.
Character Sheets:
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Sub Weapon:
Home-world:
Species:
Alignment:
Japanese Voice Actor/Actress:
English Voice Actor/Actress:
Theme Song:
(The last three don't need to be filled in necessarily.).
Kingdom Hearts/Final Fantasy/Disney:
Name:
Parallel Version of which Character from the games:
Age:
History:
Personality:
Appearance:
Weapon:
Sub Weapon:
Home-world:
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Here is the Character Sheet for the demonic being:
Character Sheets:
Normal:
Name: The Heartless Xehanort.
Age: Over 10,000 years.
History: 13 individuals filled with both complete and utter Darkness within their Hearts combined, as one to form this abomination of creation...during the very early years it was rampaging across the World of Light, it was initially known, as the being with "No Name", however, over the course of the history of time, its violence and terrorism have earned it the nickname "Heartless" and the name "Xehanort" was also bestowed upon it, as it was apparently the name of a both fallen and corrupt angel of legend, thus came to be, the Heartless Xehanort, a giant behemoth of a monster that has been mentioned in storytelling nightmares to children living in the current present era, as a means of getting them to behave, the Heartless Xehanort was ultimately defeated by the combined unification of seven pure Hearted princesses of seven kingdoms each and was sealed away supposedly forever behind a giant sealed door that led to a bottomless pit of eternal Darkness, there it sleeps, waiting, to be one day be awakened and the seal broken, to destroy the World of Light and this time succeed, so that nothing is left and only Nothingness remains behind...
Personality: Cruel, Sadistic, Monstrous, has no Conscience and a mind to think on its own with, its only purpose in life is the instinct to kill everyone and everything baring a Heart until Hearts no longer exist at all...
Appearance: Resembles Calamity Ganon from The Legend of Zelda: Breath of the Wild but with Master Xehanort's signature traits, his gold eyes, pointy ears and silver hair, has X shaped claw feet.
Weapon: A Keysword shaped Scorpion like tail.
Sub Weapon: A Crab like right handed giant claw.
Home-world: Unknown.
Species: Unknown.
Alignment: Pure Evil.
Japanese Voice Actor/Actress: Has none, communicates through beast sound effects.
English Voice Actor/Actress: Same, as above.
Theme Song: https://youtu.be/gKVtc3ePX6g.
"One Destiny, Different Sky.".

Tagline:
"...Our battle is over...but the war...has only just begun."
Synopsis:
Three and a half years have passed since the events of KINGDOM HEARTS III, in which Sora, aided by his fellow Guardians of Light had defeated both Master Xehanort and his Organization XIII comprised of various incarnations of himself and now, the Worlds are at peace, however...that does not mean that peace lasts forever, for now a both strange and mysterious new threat is attacking the universe and it is up to both Sora and friends to stop it, along the way they meet both old and new friends alike, exploring various and vast new Worlds unlike which they have ever seen beforehand, mastering new spells and abilities and also for Sora, gaining new Keyblades to fight with, as Sora begins this new adventure of his, he soon discovers that this new threat that is trying to destroy the galaxy is related in more ways then one to the legendary Keyblade War, of which Xehanort was trying to restart and had ultimately failed to do so, thanks to Sora and the others' efforts, at any rate, this new threat may very well be trying to get its hands on the one true χ-Blade, in order to unlock the mysteries of its counterpart, the one true Kingdom Hearts, to in turn become a god above both everything and everyone...in an attempt to stop this evil menace, Sora travels with both Donald Duck and Goofy once more to find out more about the enemy that they are currently facing whilst both Riku and King Mickey Mouse don the Black Coats of Organization XIII once more and travel across the Worlds through the Corridors of Darkness, attempting their own investigation into matters from their side, meanwhile, Master Yen Sid has both Kairi and Lea undertake the Mark of Mastery Exam, in the hopes that just like Sora and Riku beforehand will the two master new powers to combat this new threat, aiding in the training of the two are Merlin and the three good fairies, as requested their help by Yen Sid, in the meantime, Maleficent and Pete are up to their no good tricks again and are attempting to reassemble the council of Disney villains from the original KINGDOM Hearts to further their own goals of universal domination, Ventus, Terra and Aqua are on standby at the newly restored Land of Departure until given further orders by the revived Master Eraqus, Roxas, Axel, Xion and Namine are also on standby with Pence, Hayner and Olette in Twilight Town at the old mansion, finally, the Hollow Bastion Restoration Committee, along with the somebodies of Dilan, Even, Aeleus, Ienzo and the redeemed Isa, as well, as Ansem the Wise, having been restored to the wise sage and ruler of Radiant Garden are currently looking into matters regarding research on this new foe that everyone is now faced with...
This new foe is said to be just about, as dangerous, as Xehanort was...maybe, even more so...aided by four henchmen, this new enemy and his servants don white versions of Organization XIII's Black Coats and all together call themselves the "Illuminati", the Illuminati lead creatures that feed off positive energy and vibes that they refer to, as the "Versed", said to be the exact opposites of the Unversed themselves, the Versed are easily identified by having the very same symbol, as the Unversed do upon their bodies, the only difference being that the colour for the Versed is white instead of the Unversed's black, a possible hint into the identity of who these new enemies are, namely their leader, as he bares a Unversed symbol zipper on his white coat, he calls himself "χ-Super" and under his white coat's hood, he is shown to wear a variation of Vanitas' helmet but with a large X across the helmet's face, whatever his intentions are currently unknown but he states that he will bring about what he calls the "Versus XIII" and whatever this means, most people tend to take it, as to him meaning that he is going to form another Organization XIII like Xehanort previously did in the past twice and is attempting to recreate the Keyblade War, now, on a mission to stop this possible raving lunatic, Sora and friends, old and new battle Heartless, Nobodies, Unversed, Dream Eaters and these new Versed monsters across all of the realms a person can think of and finally, the story that began with Xehanort's ambition will end once and for all here, at least that is what is going through Sora's mind at the moment but still he ponders, is there more to this Versus XIII? what exactly does it mean? all will be explained...
This is KINGDOM HEARTS IV-The free Role-Play for everyone where they can experiment on what life would be like after the events of the Xehanort/Dark Seeker Saga have ended, please share with me your opinions on the story before i continue making the Character Sheets and Rules.

An all brand new KINGDOM HEARTS Role-Play, this is KINGDOM HEARTS III: The Untold Story...the story that is told that leads up to the events of KINGDOM HEARTS III, separate to the story of both Sora and friends...in an unknown Realm, on an unknown World...there lives a boy, same age and similar to, though not quite, as Sora...his name is "Zola" and he lives in the universe known, as the "Parallel Realm", here, everything is reverse to the natural order that is Sora's universe, the Realm of Light...here, people and things take on different forms compared to their both Light and Dark counterparts and here...the Parallel Realm is under siege...from the threat of an invisible enemy...who lurks behind the shadows of creatures native to the Parallel Realm, known, as the "Faceless", beings that have no identities whatsoever, going, as far, as to wear masks that conceal what may very well be misshapen faces and figures, instead, the Faceless seek out those who have identities, namely, those with Hearts, they believe that if they can obtain the Hearts of others...will they obtain their very own identities for themselves and in the process, learn what it means to feel the emotions of a Heart and what exactly is a Heart, Zola...chosen wielder of the Keyblade of the Parallel Realm must now battle the Faceless alongside others, against both the Faceless and the invisible enemy that leads them, just, as Sora and his allies in the Realm of Light battle both Master Xehanort and his forces of evil...behold, this, is the untold story...of the Parallel Realm, the mirror Realm that coexists alongside the Realm of Light yet neither are aware of each other's existence...this is the story, of Zola...Sora's Parallel Realm counterpart.
Theme Song: https://youtu.be/TKlVeBrZyDE.
Rules:
No Godmodding.
No Romance above Age 12.
No Swearing above Age 15.
Please stay true to the Kingdom Hearts Timeline Events and Mythology, as this takes place alongside the Xehanort Saga but is parallel to it, meaning that no one in the Realm of Light is aware of the events here in the Parallel Realm and vice versa, this basically a Reboot of the original Kingdom Hearts video game more or less but still takes place alongside the original Kingdom Hearts games' story-lines, this is hopefully the 1st Kingdom Hearts Role-Play in what i like to call the "Blank Saga", in which we start everything afresh but still in keeping with the traditional main story-line of the Dark Seeker Saga.
You can have up to 3 Characters per person each, you cannot request to portray, as Sora and the others for they will not appear in this Role-Play although subtle hints will be made, this is entirely a parallel universe setting where things are completely different, especially the Worlds, for example, the World of Beauty and the Beast set in the Parallel Realm is based on the 2017 live action film version, same goes for the Jungle Book which has yet to star in the actual games, all events relating to Disney based films and properties are based on their live action film counterparts so we will be seeing a unique story in where Maleficent is on the side of good, still searching for Kingdom Hearts but good nevertheless for example.
Have fun! :].
Please put at the end of your Character Sheets "Different Story, Same World." to show that you read the Rules.
Character Sheets:
Name:
Age:
Personality:
Appearance:
History:
Home-world:
Weapon:
Sub Weapon:
Japanese Voice-over:
English Voice-over:
Theme Song:
(The last three don't need to be filled in if you don't want to.).
Character Sheets:
Name: Zola.
Age: 16.
Personality: Same, as Sora's, his Realm of Light counterpart.
Appearance: Same, as Sora's from Kingdom Hearts III but with white coloured hair and gold coloured eyes, also, the colour of the clothing is inverted and reversed, lastly wears a black coloured Kingdom Crown.
History: A young man hailing from the World known, as the Fate Islands, it is from there that Zola begins his epic journey across the Worlds and discovers that they are in threat of being in danger at the hands of the Faceless and their currently unknown leader and master, Zola wields the Kingdom Key in battle and has already receiving training from Balthazar Blake, the Parallel Realm's version of Yen Sid.
Home-world: Fate Islands.
Weapon: Kingdom Key Keyblade.
Sub Weapon: None.
Japanese Voice-over: Miyu Irino.
English Voice-over: Haley Joel Osment.
Theme Song:
"Different Story, Same World.".
Character Sheets:
Name: Sarcga.
Age: 17.
Personality: Same, as Riku's, his Realm of Light counterpart.
Appearance: Same, as Riku's from Kingdom Hearts 3D: Dream Drop Distance but without the Spirit Dream Eater Emblem on the back and the clothing entirely coloured black, his long hair is also black coloured.
History: Hailing from the Fate Islands, the same, as Zola, Sarcga wishes to become something more then he currently is and will do everything in his power to ensure that change will happen, like Zola also, he has received extensive combat training in wielding the Way to the Dawn Keyblade under Balthazar Blake.
Home-world: Fate Islands.
Weapon: Way to the Dawn Keyblade.
Sub Weapon: None.
Japanese Voice-over: Mamoru Miyano.
English Voice-over: David Gallagher.
Theme Song:
"Different Story, Same World.".
Character Sheets:
Name: Sakura.
Age: 16.
Personality: Same, as Kairi's, her Realm of Light counterpart.
Appearance: Wears a pink coloured Organization XIII coat and has long jade coloured hair.
History: Like both her childhood friends Zola and Sarcga, she too is from the Fate Islands, however, unlike her two friends, she is kidnapped from her World in the story's beginning and is taken elsewhere, no one knows where exactly but not long afterwards, reports have been made across the Worlds about a girl with emerald coloured hair having been spotted where Faceless have been located at, wearing a pink hooded coat and wielding a Keyblade.
Home-world: Fate Islands.
Weapon: Destiny's Embrace Keyblade.
Sub Weapon: None.
Japanese Voice-over: Risa Uchida.
English Voice-over: Alyson Stoner.
Theme Song:
"Different World, Same Story.".
Character Sheets:
Name: Demon Master: Gaienheim.
Age: Unknown.
Personality: Cool, Calm, Collected, Cruel, Cunning, Calculating, Strange, Sarcastic, Sadistic, Mysterious, Manipulative and Wise.
Appearance: Resembles Demon Lord: Ghirahim from The Legend of Zelda: Skyward Sword but has black coloured hair, gold coloured eyes, wears black coloured clothing, a blue coloured cape and wields the Soul Eater.
History: The invisible enemy that has been threatening the Worlds through his Faceless henchmen and other machinations that are of his ilk, Gaienheim is a devious master of the demonkind and orders over them without equal, he is currently searching for something that both he and Balthazar Blake call the "Heart of the Worlds" but to so far end, he has had not much success, other then discovering that to find the Heart of the Worlds, he must first find a special being called the "Heart Sharer", said to be able to transfer their Heart from one body to another's entirely, by finding this so called Heart Sharer, Gaienheim will be one step closer to obtain the Heart of the Worlds and thus lastly then reigning supreme over all of the Worlds themselves.
Home-world: Unknown.
Weapon: Soul Eater.
Sub Weapon: None.
Japanese Voice-over: Anri Katsu.
English Voice-over: Jude Law.
Theme Song:
"Different Story, Same World.".

In Kingdom Hearts Chain of Memories, when referring to Maleficent, Vexen says "Don't be absurd. The witch is gone. She cannot return from the Realm of Darkness of her own volition." This means that after Sora destroyed Maleficent in the first Kingdom Hearts, she got sent to the Realm of Darkness. Why is this? Why did Maleficent get sent to the Realm of Darkness instead of just simply dying? Or did she just simply escape after the battle with Sora to the Realm of Darkness using a Corridor of Darkness? Also, why did she have to wait for someone (the three fairies) to remember her in order to come back when she could've just used a Corridor of Darkness?

I drew a picture of Namine! I'm happy with how it came out though I still want to get so much better!
I can't help but feel bad for Namine. I wonder how she'll be involved in the next game.
http://soulscore.deviantart.com/art/Memory-of-Namine-648825442

Keep in mind, I haven't done watercolors in YEARS. I never really worked with watercolor before that, either. So when I was told to work on a Kingdom Hearts watercolor as a challenge, you can tell I might have been a bit nervous/worried about the outcome. Besides, you guys know me, I do digital art, not watercolor!
BUT...with time and dedication, I was actually able to work on it to a point where it came out wonderfully. I didn't finish the zipper or the pillars, sadly, and now I can't because the person who challenged me is no longer in contact. But I think it turned out great considering I have no real experience in watercolor.

Every Spirit has a Doppelganger Nightmare counterpart, why would Riku be the exception to this rule? Replica Riku is Sora's nightmare. it makes even more sense considering Sora's concern of Riku being consumed by the darkness again and his negative experiences with Riku.
Plus, Ansem-Riku is a Xehanort when you really think about it... even Vexen's Doppelganger. Riku Replica is literally a replica of Riku when he was Ansem-Riku. Xehanort could have recruited him as a Seeker of Darkness so that Riku Replica develops his identity beyond a "pathetic imitation".

I never particularly understood people's reasoning for this. What is it about the card battle system in CoM that people hate so much? I absolutely adore it; it's a pleasant change of pace from the button mash-y action that was KH1. It required legitimate strategy and thinking; you can't mash X to win, because every attack you do has a cost to it that you must consider the repercussions to. Do people just not like it because it's not a button masher? And if that's the reason, does that mean these people dislike all games that aren't button mashers and require thinking?I really don't understand. People love games like Dark Souls, which forces you to fight cautiously and conservatively, which can almost be kind of compared to Chain of Memories' battle system. Yet the majority of the KH community that I've seen absolutely despises this game, and with no particular reason either. Can someone please tell me why? I really do want to know, because from what I can tell so far, it's just blind hate because the game is "different", and personally, I don't consider that as a valid reason at all.

DISCLAIMER:This thread reflects only the opinion of it's own writer,It's not an objective critique on what you should like or dislike so if you saw me criticising something that you happened to like I hope you don't feel offended and I hope you keep on enjoying what you like regardless of what I say.And most important of all I hope we keep a decent level of respect toward each other regardless of disagreements
Oh look,I get to talk positively about Kingdom Hearts for a change!Ain't that sweet ?
Contrary to popular(or unpopular belief) that I've garnered around me lately here,I don't hate the Kingdom Hearts series,I really don't.
Most of the criticisms or sometimes confused questions I had about a thing or two really comes out of a love and long investment I had with the series that lasted an entire decade before I fell out of it.And one of the reasons is that,for me nothing captures the magic,awe and sense of adventure that the original KH trilogy of 1,Chain of Memories(yes even the heavily flawed CoM) and 2 had and nailed those aspects almost perfectly
I'll start with KH1,go through CoM and then end up with 2
I got KH1 Final Mix on Ps2 in 2006 from my late cousin(who later died in 2010 from anemia,Rest in Peace) and it was the second KH game I played after KH2 and I was literally blown away while playing it.I might be one of the few who like the platforming segments of KH1 and while sure I realize they're not Mario level of platforming it still gave that sense of exploration and adventure especially in worlds like Agrabah,Deep Jungle and Hallow Bastion.While sure the worlds don't cover everything from their respective Disney movies and the lack of NPCs was a bit of a problem but unlike later entries it didn't detract much here cuz the worlds felt immersive enough thanks to the platforming aspect and how they're integrated into the story....which reminds me.Almost every world in the game(save for a couple of exceptions) felt more than just abridged versions of their respective movies.They were integrated into the plot as part of Sora's journey to seal the keyholes and learn what it means to be a keyblade master.The alliance of Disney villains was one of my absolute favorite parts of the game as they sought more than just conquering their own worlds but also they searched for the keyholes,captured the seven princesses in order to find the path to Kingdom Hearts and open the door to Darkness
This scene right here is one of my favorite moments in the entire series and I still get goosebumps every time I see it.
I can go on and on and on about how much I love this game and despite my few gripes with it with how summons are useless and the janky camera(which was partially fixed in KH 1.5),I still think KH1 is a masterpiece and to this day I still it perfectly encapsulate the magic that the KH series had and how effective it's story telling is despite it's simplicity.
Moving on to my least favorite of the three,Chain of memories
I won't spend much time on this one but I'll say that,despite the plethora of issues I have with this game in terms of storytelling and dialogue and some gameplay issues that wasn't noticable until the Re:Chain of Memories remake,I will say that I don't hate this game as for the most part it built on the foundation that KH 1 started and there are some story elements that I geniunely like.I liked Marluxia as a villain and CoM is the start of a significant character development that Riku would get as the series move on
The card battle system is fun enough but it's clearly built for a handheld experience in mind as playing the console remake unmask the issues of transitioning the game from portable to console but overall,I can let CoM pass and I did enjoy the game for the most part
And finally, one of my top two favorite game in the entire series and one of my favorite games of all time:Kingdom Hearts 2.
I cannot tell you how many times I replayed this game from the day I got it up to now especially on the Final Mix version which I managed to import back then way before KH 2.5 was even a thing.I love Kingdom Hearts 2 so much
Sure I recognize the issues with the game's writing at times as it started some trends that would spiral out of control in later entries in the series like having most Disney worlds be just abridged versions of their own movies without much integration to the overall plot(except in some second visits),and especially with Xehanort and Organization XIII(I get that we saw them first in CoM but we wouldn't get a full grasp on them until KH2 and even then that wasn't the full grasp ) but it never offended me here as much as it did in later entries and for the most part the story was still very good and it still gave me that magical feeling that KH1 had even if in a lesser extent
But my favorite thing about KH2 is the combat system and how versatile and and experimental it was.Combos were introduced,magic spells were tremendously improved,summons now actually have some use and best of all,the drive forms.My god the drive forms are a thing of beauty and using them in battles was always fun despite being occasionally punished for abusing them by anti-form.
But the best thing about all of what I mentioned above is:All the options I mentioned are viable and fun to use as a lot of situations in the game encourages you to experiment with your options: Do you go with physical combos,or try casting spells on your enemy,or maybe you might use a summon like Genie or Peter Pan,or maybe you decide to pop up one of the 6 drive forms you obtain throughout the game to demolish your enemies?All of them are viable options to consider and each of them are fun to use even against superbosses like Lingering Will,Sephiroth or the Data rematches with Organization XIII the game most of the time rewards you for being creative with your approach as long as your timing is right.Something that,in my opinion,has been sorely missing in Birth by Sleep's command system but that's a topic for another day
It's really hard for me to decide whether KH 1 or KH2 is my favorite but what matters really in the end is:For me they represent everything I loved about Kingdom Hearts in terms of story,character interactions,gameplay and soundtrack that were magnificently blended together to make a perfect package that's hard to be topped by anything in the series that came after it
The original Kingdom Hearts trilogy for me,and I'm gonna repeat myself here,represent everything I adored about the series.And they also represent,sadly,everything that the series has lost in later entries in my opinion.That sense of awe,magic,adventure and relatability that I felt with those are just not present in the handheld games and it's fine if you disagree with me it's just that's how I'm feeling about the series after 2
Even with all the nonsense that the likes of Birth by Sleep,Dream Drop Distance and Unchained X introduced.I still hope that Kingdom Hearts 3 would be able to capture the same magical feeling the original KH trilogy,especially KH1,had along with fixing the issues I had with the series for a long time

Before I dive into this thread: I'd like to apologise for being absent for so long ( university etc). Anyway now back to the topic. Today I'd like to discuss memories and illusions in 0.2 and express what I feel the connections will be to the plot and gameplay.
I predicted on the day of trailer as well as others did that Terra was a mere illusion and wasn't real. Now I feel that 0.2 will centre around this completely and will lead to certain revelations.
For some reason; I have a ' layers of fear' feeling for this game. Where the deeper we go ( the more worlds we visit) the clearer the picture will be to us; however the character Aqua will dive deeper into despair ( I hope the pun was appreciated).
If this is the case; Castle of Dreams will end with Aqua moving on from the Terra illusion to what I feel strongly will be the Enchanted Dominion. I have a feeling here; we'll see Aqua see Ventus similiar to how she saw him in BBS. He'll fade away; Aqua will become more and more disillusioned and we'll see the effects of being in the RoD.
I'd also have Aqua visit Destiny Islands ( before Sora saves the world) and have her explore the islands in darkness and then have her hear Sora and Riku in child form ( as she remembers them) before seeing them fade away too.
By this stage Aqua will be close to being mad; with the memories not being safe and her seeing events differently. This is where I'd have her run into Mickey; where we see her thinking he is an illusion and despite Mickey's attempts to save her see her run away.
I'd then end the game; with Aqua preparing to wander another world; when all of a sudden she spots a figure in an organization coat walking deeper into that world and have the player know it's a real person; but have Aqua remain convinced she is only seeing Illusions and dismissing the hidden identity.
End the cutscenes with Mickey saying she needs to be found and that before Aqua left him she was convinced the secret to rescuing her friends was somewhere to be discovered.
Whilst slightly dark; I'd have no issues with 0.2 following this pattern and it would be unique in the series and would prepare us for a more dark KH3