You can easily make Sculpties in Curvy - in fact Curvy modelling is so similar to Sculptie modelling that you can just draw a line and export the result immediately without having to touch UVs or export settings or plugins!

You can easily make Sculpties in Curvy - in fact Curvy modelling is so similar to Sculptie modelling that you can just draw a line and export the result immediately without having to touch UVs or export settings or plugins!

Hello,

When I try to export the file, the only available options I see are obj. 3DS and DirectX. Of course these don't work in Second Life as a sculpty unless converted to a suitable format. If I don't need a plugin or other settings, what am I missing?

[quote="Simon"]You can easily make Sculpties in Curvy - in fact Curvy modelling is so similar to Sculptie modelling that you can just draw a line and export the result immediately without having to touch UVs or export settings or plugins!

It is really very simple! Just draw, sculpt and save.
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Yes i am agreed with u this is much easy than i tried other programs gave me really hard time to create it.
Im using demo right now to try out before decide to buy it. its much easy and i thought that sl forum might have help about curvy3d for how to do rigged mesh and just need dae file able to upload a model in sl. How will i do it or do it have support for model,rigged,dae?