Comments

Wonderful abstract, Mermaid. Even if the set-up might be simple, the effect is very complex and beautiful.

Horo: Very nice effect, beautiful result, but rather spectacular increase in used memory!

OK, my new render is a landscape. It is based on a picture of Lake Atorno (opening screen on Windows 10). I did not get exactly the same result, but I like it. There are only four different trees, but lots of instancues. Some grass items as well. This was one of my first attempts to actually use the 'geografting' that David Brinnen explains in a tutorial. I had seen that tutorial before, but never actually tried to use the methods, I usually simply use new fractals to try to get something nice. How long can you use a tool before actually starting to do some useful that you should have known ?

I used part of Rashad Carters lights and premium render, but it took days! Must be because of all those leaves and the reflection. Should have tried another set-up, but once it was going, I just let it go.

Mermaid, Jay, Horo, adbc: Thanks. Personally, I would have wanted a little more differentiation in haze from front to back. But the render took so long, I decided to let it render out first.

Rashad Carter made a remark about the light in my 'love' render of mother and baby. And he was right, it was a bit flat. So, I redid it. Used some of his indoor lighting rig and, importantly, removed the haze from the atmosphere.

Jay - thank you. Indeed, those without the 3D-goggles don't know what they miss.

The same geocraftet terrain as above but the camera is looking from the other side up the valley and another material was used. Lit by an HDRI I made a few weeks ago. The Bryce sun is at the same position as the (hardly) visible one in the HDRI and has negative diffuse. This makes the bright light from the HDRI sun weaker (dynamic range 28,000:1) and there's more ambient light coming from the HDRI.