Hello! I'm Daniel Kihlgren Kallander, though most people tend to call me Dee-Kej (or just "DK". So many Daniels in Sweden!). By day, I'm Lead Game Designer and (regular) Programmer at SVRVIVE Studios, based in Stockholm, Sweden. We released our first game, SVRVIVE: The Deus Helix , back in November 2016 for Vive and we're currently busy working on both porting that as well as laying the groundwork for our next (unannounced) title. Beyond that, I'm also one of the co-founders of Stockholm VR Meetup, and I've been doing talks about VR development in various forms for over 3 years. I've been looking forward to the arrival of VR since I was a wee kid, and I've been actively tinkering with VR since early 2013.

Ask me anything!

Moderator note: Daniel also wrote a very interesting piece recapping the last 5 years of VR earlier this month that we recommend you check out!

Update: Aaaand that's that! Thank you for the questions everyone, hopefully you got to learn something from my rambling answers! If you have more follow-ups, feel free to keep posting them, but it is currently 04:02 AM here in Stockholm, so I'm heading to bed for now and I'll get back to you sometime tomorrow! Cheers!