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Monday, 05 March 2012

3ds Max used for Microsoft Flight

You’ve probably seen a lot in the press and on the interweb recently around Microsoft’s free PC Flight Simulator. Unsurprisingly 3ds Max was used to create the content. But don't take my word for it, as below is a behind the scenes video, which shows it in action at Microsoft.

Microsoft say “The release of Flight represents the culmination of three years of hard work and experimentation as we worked to reimagine the 30-year-old Flight Simulator franchise, push forward the evolution of the PC flying experience, and bring the thrill and wonder of flight to whole new audiences.”

The below video shows 3ds Max being used by Microsoft studios for creating the aircraft. They also briefly discuss some of the other considerations, such as the 700-800 exterior reference images, and 400-500 interior images.

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3ds Max used for Microsoft Flight

You’ve probably seen a lot in the press and on the interweb recently around Microsoft’s free PC Flight Simulator. Unsurprisingly 3ds Max was used to create the content. But don't take my word for it, as below is a behind the scenes video, which shows it in action at Microsoft.

Microsoft say “The release of Flight represents the culmination of three years of hard work and experimentation as we worked to reimagine the 30-year-old Flight Simulator franchise, push forward the evolution of the PC flying experience, and bring the thrill and wonder of flight to whole new audiences.”

The below video shows 3ds Max being used by Microsoft studios for creating the aircraft. They also briefly discuss some of the other considerations, such as the 700-800 exterior reference images, and 400-500 interior images.