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Actually the Americans persisted in the Hump Operation despite actually receiving fighter attacks from Japanese Zeros. At times the pilots of the transports resorted to unusual maneuvers and later on the transports received fighter cover. However, I would concede that if the Japanese controlled ALL of Burma AND either 1) they also controlled the eastern chunk of India OR 2) India is independent and not in the allies. that the Chinese would be cut off. But wouldn't the US fly a different "over the hump" operation to WESTERN China from WESTERN India landing in Urumqi? Urumqi was at that point in Nationalist Chinese hands, as it is properly shown on the 1944 map. Sheng Shicai had already deserted his Soviet bosses and gone over to the KMT, and was replaced by a more loyal governor. Also keep in mind I'm NOT trying to make Chinese surrender to the Japanese impossible once the US is in the war. I'm just trying to make it more difficult for the Japanese to achieve this, so that the ahistoric puppetry occurs less often once the US gets involved.

In addition to losses from weather and mechanical failure, the unarmed and unescorted transport aircraft flying the Hump were occasionally attacked by Japanese Army fighters in the dry (winter) season.[12] While piloting a C-46 on one such mission, Captain Wally A. Gayda returned fire in desperation against a Nakajima fighter by pushing a Browning BAR automatic rifle out the forward crew cabin window and emptying the magazine, killing the Japanese pilot.[13][14] Some 468 American and 46 Chinese flight crews perished from all causes, totaling over 1500 personnel. At times, monthly aircraft losses totalled 50% of all aircraft then in service along the route.

In 1944 CBI Pilot Major Robert K. Chittle of Flint, Michigan was flying a C-46 over the Hump when approached from the east by a Japanese Zero. With no defenses, he brought the heavily laden aircraft down to the deck (ground level) and flew as close to the ground as possible. The Zero hovered above for some time, before leaving the area. Major Chittle earned the Distinguished Flying Cross for this and other heroic flying.[citation needed]

Chinese pilots made a key contribution to Hump flight operations. During 1942 to 1945 the Chinese received from the U.S. exactly 100 transport aircraft: 77 C-47 Dakotas and 23 C-46 Commandos. According to some sources, from May 1942 to September 1945, a total of 650,000 tons were transported via the Hump, of which Chinese pilots accounted for 75,000 tons (about 12%). This figure does not include passengers, of which 33,400 persons were transported, in one or both directions.

In 1944, Air Transport Command was tasked with the mission of supporting B-29 Superfortress missions being flown from China against Japan. From February to October 1944, ATC flew nearly 18,000 tons over the Hump in support of the B-29 strategic offensive bombing campaign, when B-29 operations were transferred from China.

In August 1944, USAAF General William H. Tunner took command of the India-China Division of Air Transport Command. By this time, the arrival of increased numbers of Douglas C-54 Skymaster four-engine transport planes greatly increased tonnage levels flown to China from India.[15] In order to improve efficiency, General Tunner changed the C-54's air routing to a more direct route to China, using escort from Eastern Air Command fighter squadrons to prevent interception by Japanese aircraft. The C-54, which could carry three times the cargo load of the C-47, replaced both the latter transport as well as the C-46 in the last months of the airlift.[16]

The Hump's air bridge operation continued until the end of the war. Though it declined in importance with the opening of the Ledo Road network in January 1945 and in particular, the recapture of Rangoon, the airlift's total tonnage (650,000 tons) dwarfed that of the Ledo Road (147,000 tons).[17] The final summary of flight time in the airlift totalled 1.5 million flight hours. The Hump ferrying operation was the largest and most extended strategic air bridge in the world, only exceeded in 1949 (in volume of cargo airlifted) by the West Berlin air bridge.

Anyway I discovered some serious issues with the 14th Air Force event. The two most important things are that 1) the US event does not trigger the Chinese event and 2) the Chinese event creates no divisions. The third problem is that the divisions created are interwar biplanes. Here's a fix for these issues:
##########################################
###Creation of the 14th Air Force
##########################################
event = {
id = 3545
random = no
country = USA

name = "Creation of the 14th Air Force"
desc = "The head of the American Volunteer Group in China, Brigadier General Chennault, states that with more Aircraft, fuel and munitions,

he can bring about the defeat of the Japanese in China from the Air."
picture = "14th_AF"

After the China Air Task Force was discontinued, the Fourteenth Air Force (14 AF) was established by the special order of President Roosevelt on 10 March 1943. Chennault was appointed the commander and promoted to Major General. The "Flying Tigers" of 14 AF (who adopted the "Flying Tigers" designation from the AVG) conducted highly effective fighter and bomber operations along a wide front that stretched from the bend of the Yellow River and Tsinan in the north to Indochina in the south, from Chengtu and the Salween River in the west to the China Sea and the island of Formosa in the east. They were also instrumental in supplying Chinese forces through the airlift of cargo across "The Hump" in the China-Burma-India theater. By the end of World War II, 14 AF had achieved air superiority over the skies of China and established a ratio of 7.7 enemy planes destroyed for every American plane lost in combat. Overall, military officials estimated that over 4,000 Japanese planes were destroyed or damaged in the China-Burma-India theater during World War II. In addition, they estimated that air units in China destroyed 1,100,000 tons of shipping, 1,079 locomotives, 4,836 trucks and 580 bridges. The United States Army Air Corps credits 14 AF with the destruction of 2,315 Japanese aircraft, 356 bridges, 1,225 locomotives and 712 railroad cars.

Chinese-American Composite Wing

In addition to the core Fourteenth Air Force (14AF) structure, a second group: The Chinese-American Composite Wing, existed as a combined bomber and fighter group with pilots from both the United States and the Republic of China. U.S. service personnel destined for the CACW entered the China theater in mid-July 1943. Aircraft assigned to the CACW included late-model P-40 Warhawks with the Nationalist Chinese Air Force 12-pointed star national insignia, rudder markings and squadron/aircraft numbering and B-25 "Mitchell" light bombers. In late 1944, USAAF-marked P-51 Mustangs began to be assigned to CACW pilots -- first, P-51B and C models, then, in early 1945, "D" and "K" model (sharing many of the external characteristics of the "D" model aircraft including the bubble canopy) reduced-weight versions. All U.S. pilots assigned to the CACW were listed as rated pilots in Chinese Air Force, and were authorized to wearing both nations' pilot's wings.

Most CACW bases existed near the boundary of Japanese-Occupied China, and one "Valley Field" existed in an area within Japanese-held territory. Specific field locations include Hanchung, Ankang, Hsian, Laohokow, Enshih, Liangshan, Peishyi, Chihkiang, Hengyang, Kweilin, Liuchow, Chanyi, Suichwan, and Lingling. [3]

Guys, I'm about to try ACCIP for the first time. And have some questions:
- Are there any unbeaten bugs I should be aware of?
- Does anyone know if I can install ACCIP together with CDCP, SMEP and DAIM? Will it work at all in that combo or just with some of these mods? In what order install them to avoid messing things up?

For Armageddon:: Same deal, CCIP, SMEP, Scandinavia, and DAIM together. Also includes the new nations mod. Now available for download! The link is in my signature.

I've only used the 1936 scenario start, so i can't comment on the other starts. Played from 1936 to 1951 maximum before China ruled the world, no bugs in between. However, because there are so many events from multiple mods it might be too much if you want a 'pure' CCIP experience.

P.S. Throw on GIP or any other graphics mod on top if you want, they haven't blown up my comp yet

P.S.S. I can't comment on CDCP but i think it will cause problems as it has quite a few changes which might be incompatible with ACCIP

This event is good and gets rid of the hassel of building an airforce from scratch. So from the reading I saw the 14th air force was established in March 1943 and another in July of the same year. Maybe add another event that triggers the CACW four months later?

Originally Posted by kristoff

Guys, I'm about to try ACCIP for the first time. And have some questions:
- Are there any unbeaten bugs I should be aware of?

Not that I know of.

- Does anyone know if I can install ACCIP together with CDCP, SMEP and DAIM? Will it work at all in that combo or just with some of these mods? In what order install them to avoid messing things up?

The order doesn't matter. These mods, say CCIP and SMEP, share some files in common. For example, they both contain an eventlist.txt which tells the game what event files to read, so you will inevitably have to edit the mods yourself, or expect to see events from one mod not working completely.

INTRODUCING THE.....

Cooler China Image Project
or the "CCIP"...Not really an effort to steal Mib's genuine project name, but this is a project intended to be an addition to Mib's CCIP Project.
All you need to do is:
First, download and install Mib's CCIP
Second, download my CCIP Graphic Enhancement Project
Lastly, say goodbye to Paradox's blurry pictures and enjoy!

Guys, I'm about to try ACCIP for the first time. And have some questions:
- Are there any unbeaten bugs I should be aware of?
- Does anyone know if I can install ACCIP together with CDCP, SMEP and DAIM? Will it work at all in that combo or just with some of these mods? In what order install them to avoid messing things up?

IIRC there are only 3 bugs of significance.

1. United Front in v0.1, but it only applies to human CHC (you don't get to choose).
2. CHC AI is bonked. But hey, it usually is anyway.
3. the escort fighter name bug that I somehow haven't fixed.

Everything should be fine if you're playing CHI, (the only "kosher" country to play since that's where the VAST, VAST majority of test/play-time has gone to ).

The "when = 0" part is definitely an issue. That means an interwar interceptor. They should instead be model 3 (1940) at least for both events. There is a 1943 model interceptor (model 4) but that would have to depend on whether the US has researched that. One option is to first check if the US has researched level 4 interceptor and if they have researched it, fire the second event with level 4 units.

Actually, in this case the "when = 0" is correct. This is an activate_unit command which activates units that are included in the *.inc file but weren't active. Their Models, EXP, etc are defined in that file. The "when = 0" just means that if they province they are supposed to be deployed in is occupied they will go to the deployment pool. Without it, they will be destroyed.

xtfoster,
You're right, they are defined in the CCIP China 36 file. Thanks for pointing that out. But that means that if you start with a scenario other than 1936 you might not have the group and the event will do nothing.
The divisions specified are
#American Volunteer Group, OOB
airdivision = {
dormant = yes
id = { type = 22000 id = 410}
name = "341st Bombardment Group"
type = tactical_bomber
model = 3
}
airdivision = {
dormant = yes
id = { type = 22000 id = 411}
name = "69th Bombardment Wing"
type = tactical_bomber
model = 3
}
airdivision = {
dormant = yes
experience = 60
id = { type = 22000 id = 412}
name = "23rd Fighter Group"
type = interceptor
model = 3
}
airdivision = {
dormant = yes
id = { type = 22000 id = 413}
name = "312th Fighter Wing"
type = multi_role
model = 1
}
airdivision = {
dormant = yes
id = { type = 22000 id = 414}
name = "68th Fighter Wing"
type = multi_role
model = 1
}
The 23rd Fighter Group was already in China since 1942, and did not come with the 14th Air Force. I'm not sure how many divisions should be specified, but in my opinion there was:
1) The original Flying Tigers (P-40) level 2 interceptor one division
2) 23rd Fighter group (P-51) 1942 level 3 interceptor one division
3) The rest with the 14th Air Force in 1943, at least 4 and possibly as many as 8 air divisions.
I'd still like to add the blueprints and specify the units at release time, instead of in the inc files. I think also that type = 22000 may be an error, because I think that is a land division. Anyway when I specify divisions at release time they come out right.

In the 1941 scenario China has 2 level 3 interceptors.
So I recommend
1) event #1 one level 2 one level 3 interceptor takes place once the US gets involved--in the 1941 scenario, sleep this event.
2) event #2 14th Air Force with exact numbers determined by board discussion, but should be at least 4. And the tac bombers should be level 4 not 3.
Actually the aid did not all come at once but should be done as two events so we don't have too many events clogging things up.

xtfoster,
You're right, they are defined in the CCIP China 36 file. Thanks for pointing that out. But that means that if you start with a scenario other than 1936 you might not have the group and the event will do nothing.

IIRC this mod was only designed for the 36 scenario, so that is WAD

The 23rd Fighter Group was already in China since 1942, and did not come with the 14th Air Force. I'm not sure how many divisions should be specified, but in my opinion there was:
1) The original Flying Tigers (P-40) level 2 interceptor one division
2) 23rd Fighter group (P-51) 1942 level 3 interceptor one division

Actually, these 2 are the same group. The AVG was disbanded recreated as the 23rd Fighter Group. It consisted of 3 squadrons of P-40s, later P-51s. 3 squadrons is ~50 planes or 1/2 of a division.

3) The rest with the 14th Air Force in 1943, at least 4 and possibly as many as 8 air divisions.

I'd still like to add the blueprints and specify the units at release time, instead of in the inc files. I think also that type = 22000 may be an error, because I think that is a land division. Anyway when I specify divisions at release time they come out right.

Type doesn't really matter as long as it doesn't conflict.

In the 1941 scenario China has 2 level 3 interceptors.

Based on the types of Fighters in the AVG, they should be Fighters, not interceptors.

So I recommend
1) event #1 one level 2 one level 3 interceptor takes place once the US gets involved--in the 1941 scenario, sleep this event.
2) event #2 14th Air Force with exact numbers determined by board discussion, but should be at least 4. And the tac bombers should be level 4 not 3.
Actually the aid did not all come at once but should be done as two events so we don't have too many events clogging things up.

I agree with that, but the Flying Tigers became part of the 68th Composite Wing

OK xtfoster here's what I came up with in response to your suggestions
##########################################
###Creation of the 14th Air Force
##########################################
event = {
id = 3545
random = no
country = USA

name = "Creation of the 14th Air Force"
desc = "The head of the American Volunteer Group in China, Brigadier General Chennault, states that with more Aircraft, fuel and munitions, he can bring about the defeat

name = "American Technical Assistance"
desc = "The event creating the American Volunteer Group is slept because it already exists in the 1941 scenario. American technical assistance arrives."
picture = "14th_AF"

name = "Creation of the Flying Tigers"
desc = "Claire Chennault, with the unofficial support of the US government, formed the American Volunteer Group, better known as the Flying Tigers, named after the

shark's teeth they painted on their planes. Using outdated planes, they nonetheless made the most of their tactics and learned from the Soviet experience with Operation Zet. This later

evolved into the 68th Composite Wing and the14th Air Force, which scored a 7:1 kill ratio against the Japanese Zeros."
picture = "14th_AF"

name = "Creation of the Flying Tigers"
desc = "Claire Chennault, with the unofficial support of the US government, formed the American Volunteer Group, better known as the Flying Tigers, named after the

shark's teeth they painted on their planes. Using outdated planes, they nonetheless made the most of their tactics and learned from the Soviet experience with Operation Zet. This later

evolved into the 68th Composite Wing and the14th Air Force, which scored a 7:1 kill ratio against the Japanese Zeros."
picture = "14th_AF"

Unless you are saying that Paradox's model list is wrong
P-40 = level 2 interceptor
P-51 = level 3 interceptor
P-47 = level 1 multi_role
B-25 = level 4 tactical_bomber
I guess you mean to say that "on average" the planes delivered in 43 were the equivalent of level 1 multi_role fighters, and that "some of the P-40s and P-51s must have been B-25 escorts". Am I right?

Unless you are saying that Paradox's model list is wrong
P-40 = level 2 interceptor
P-51 = level 3 interceptor
P-47 = level 1 multi_role
B-25 = level 4 tactical_bomber
I guess you mean to say that "on average" the planes delivered in 43 were the equivalent of level 1 multi_role fighters, and that "some of the P-40s and P-51s must have been B-25 escorts". Am I right?

Not represented in the game:
N.American A-36 Apache = Dive Bomber version of the P-51 (CAS?)
Northrop P-61 Black Widow = 426th/427th Night Fighter Squadrons. Appearance is similiar to the P-38, but it operated as an Interceptor

PS: You know that there is no reason to create an event to sleep the AVG event in the 1941 (and later) scenarios? All you have to do is add the event to the sleepevent list in the *.eug file.

The China model and the US model of the same plane are listed differently. In the China models they are as I said, and in the US models they are as you said. Of course escort fighter and interceptor require similar planes. At any rate I'd say that the planes delivered in 41 were a little less advanced than in 1943, either make them level 0 multi-roles or a combination of level 2 and 3 interceptors.

Whether to take care of something by event or by modding the .inc files is a matter of personal preference. I prefer events, and only mod inc files as a last resort. Secondly there is another purpose of the event--even though I don't want the planes in event 3547, I still want the blueprints.

Okay- I helped the Nationalists force the Fading sun event and then managed to push the nationalists off the mainland. Yet no event has happened to make the People's republic and the Republic based only on Taiwan. Is there a event?

Okay- I helped the Nationalists force the Fading sun event and then managed to push the nationalists off the mainland. Yet no event has happened to make the People's republic and the Republic based only on Taiwan. Is there a event?

I think there is.

INTRODUCING THE.....

Cooler China Image Project
or the "CCIP"...Not really an effort to steal Mib's genuine project name, but this is a project intended to be an addition to Mib's CCIP Project.
All you need to do is:
First, download and install Mib's CCIP
Second, download my CCIP Graphic Enhancement Project
Lastly, say goodbye to Paradox's blurry pictures and enjoy!

Question about this project

Hi, I'm relatively new to HoI2 and currently playing a vanilla game as Nationalist China. I've been pretty successful after an initial frustrating stalemate (though on Easy) - it's spring of 1939 and I've nearly driven the Japanese back into the sea - but people keep telling me China is "broken" and I "need" this pack. It's not exactly that I don't believe them but I want more information with which to judge that.

To that end, I'm wondering if anyone could give me a big-picture overview of what this changes. Specifically, what is "broken" about China in the vanilla game (I've seen some odd AI behaviour but the only thing that specifically sticks out is the Xi'an Incident happening nine months early) and, in general terms (but still more specific than "it fixes China"), what does this pack do to fix these problems? I'm not asking for lots of line-by-line detail, just a couple of paragraphs worth of description in plain English.

China is fine before and during the sino-japanese war, most problems come after that, with bad tech teams you will never be able to catch up, and there are no more events after you've driven the japs out of korea. CCIP adds all this, better teams and more events.

Thanks a lot! Without giving too much away (that I think I'd rather find out by playing), can you give me a general feel for some of the events?

The shortcomings of my tech teams are already painfully obvious, but I figured that was a reasonable handicap to work under, at least while I'm still learning the game and thus playing on Easy anyway.

I'm also curious about something else; there seem to be an awful lot of identical twin brothers involved in the politics and military of late 30s China . I've noticed that post-United Front, some of the same leaders show up for me (as Chiang and the KMT) and the warlords, including some of their ministers. In one instance I ended up with two of the same general in the same province . Does the CCIP prevent this?

after the war you have the possibility of uniting china and creating a huge global power

firstly you will get claims over huge areas in siberia and central asia as well as indochina and the european ports
the events don't end here you have the possibility of claiming the land/start war etc

about the leaders, I don't really care, but I think that the pictures are changed