Hadokan’t: No Super Street Fighter IV For PC

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Gamasutra reports that despite strong sales of Street Fighter IV on the PC and the game being built on DirectX technology, Capcom has no intention of gracing our beloved platform with Super Street Fighter IV. The reason? Piracy. Producer Yoshinori Ono has stated that the company “cannot allow a situation” where the game is available for free on any platform, and that a PC port will only be a possibility if Capcom discover a decent copy protection solution.

Ready for the weird bit? Ono went on to say that a Steam-only release was out of the question because it would be “unfair to PC players who are unable to buy games via the digital distribution platform.” What, as opposed to it being unfair for every single one of us? DAMMIT, CAPCOM.
The guy in the screenshot is Hakan, by the way. A new character in SSFIV and Turkish oil wrestler. Since we won’t be able to play with Hakan, I’ve put a documentary about actual Turkish oil wrestlers below. Maybe we can play with them, instead. They seem nice.

Aye, I hear you.
Seems the only company we can have any faith whatsoever to not let PC gamers down are Valve. Even Epic made Gears of War 2 Console exclusive, which considering their strong PC background and fandom was a dick move.

Most console (xbox) gamers I know have two consoles – one is modified an often banned (but not always), the other is unmodified, to play online (and these are usually not their first consoles, thanks to high failure rate and release of never versions). All of them pirate like crazy. Sure, for SF you probably want to have online version…Wait, maybe not so sure. You can play on LAN after all, and maybe prefer to fight with a friend than with some random guy picked by matchmakers. Xbox as alternative to piracy is a joke.

It makes perfect sense! Due to the awesome sales it has got on the PC they have realised they don’t need to release it on the PC, because they’ve already released it on the PC and had good sales from it!

The big difference is I think that to pirate on PC, you need a PC. If you pirate, you can also play legitimate games online without fear.

With the 360 and PS3, you jeopardise your ability to go online and use their additional services, as well as the additional effort/knowledge it takes to make the console run pirated software. You would need two separate consoles in order to pirate and use online services without risk. But that would still be cheaper than buying a “gaming PC”, hahahaha am I right?

From the article, Yoshinori Ono seems to specifically say they can’t release the game on any platform with piracy concerns. Do you see why there might be a bit of confusion? I don’t know where your rant about the relative difficulty to pirate on one platform or another comes into the equation. Mr Ono makes no mention of those issues. People can get their hands on a bootleg copy of SSFIV on the 360 either online or at some dodgy market – therefore his statement sounds a bit stupid.

I wish I hadn’t bought the 360 version now. I don’t want to support Capcom if they are going to be arse’s like this. Don’t release it if you don’t want to, but this announcement is just infuriating. Well done Capcom you’ve successfully made me dislike you.

This is beyond retarded. The game sold well. But despite it selling well, they won’t bring it to PC because a bunch of others pirated it.

No one why Capcom is in the shithole lately. Stupid stupid business decisions. If everyone followed their model, no one would produce any content for anything.

This is the exact ass-backwards mindset that Valve and Stardock have been fighting against for years. Ignore the pirates, treat your customers well, and you will be successful. Sad that, even with success from legitimate customers who are ready and willing to give them money, they still care more about pirates who will never ever buy their game in the first place.

Piracy is just the catch-all excuse for not releasing a game on PC, but it seems a pretty terrible one to me. I really just don’t get it, SFIV sold well and is popular on the PC. SSFIV already EXISTS and I can’t imagine it would even cost all that much to port it across; even if sales aren’t magnificent it doesn’t seem feasible that they wouldn’t profit. This just doesn’t seem logical from a business perspective.

I say the main reason why there won’t be a super street fighter IV despite the good sales is because CAPCOM can’t nickel-&-dime the average PC consumer as much as the average console gamer.

With companies like Valve that are supporting their games and giving shit away for free, that would otherwise cost money on a console, there is no money to be made for a short-sighted company like CAPCOM.

Give us a good reason to buy your games instead of shafting us for every penny and you might make more sales in the long term. Stop giving us that lame piracy excuse. Why not publish the game on steam if that was a real concern?

This is really an investment. You loose some money now, sure, but if the PC platform is dead (or sick, or they only heard that’s the case) what would the gamers do? Go walking? Maybe visit museum? No, they’ll buy (or dust) they xboxes or what-was-this-japanese-brick-called and give their monies to the dealer. Dealer of one of the most controlled substance, with prices and rules of service as crafted as they want.

Seems they are concerned with piracy on one platform eating into sales on the others. If so, they could just do what everyone else does and be coy about the PC version, eventually announce it and release it late after everyone who was going to has bought it on console.
With the arcade hardware being so similar, it seems like a port that is mainly digitally distributed should really just be bonus revenue at that point.

Same. The worst thing is I show no signs of improvement on any character I play, and I continue to get owned by every Ken with a crappy connection at the bottom level of the league system. Imagine a jumping high-kick stomping Chun Li’s face forever.

Well if you are using a standard 360 controller that could explain why you suck. The game really needs something with a decent D-pad. Also, stick with one character for months and months, completely dedicate yourself to learning them. Also, don’t believe people that an arcade stick is the best method, for some people it’s excellent. However, I learned SF on consoles not at the arcade, so I play better with a controller.

They have literally already developed a PC port of the game. The cost to release it would be minimal. They have it sat somewhere in the mega-server, and instead of putting it on Steam, even for £1, and getting some money, they are choosing to not release it on PC at all and get no money.

Because they would prefer than no one pirates it than they make more money.

Also, the Xbox 360 version was up on torrents before release.

The only sensible reasoning I can see for this is if it is actually not true, and they are just saying that to make people who would potentially pirate the PC version buy it on consoles instead.

Maybe, but running it on a specific windows PC set up with specific hardware and specific specs and control method is NOT the same as a PC port.

Not that Capcom are any less dumb.

They should sell the game on PC as hardware – build the game into a 8GB flash memory arcade stick for £40 – and sell me that.
Piracy solution solved (no hardware, no game – sure some people might manage to emulate it somehow, but it won’t be as simple as an EXE crack – and I get an arcade controller for use in other games too hehe.

You’d get an awful lot of complaints from the 360 / PS3 about being gouged on price. Not entirely unreasonable since you’re effectively selling the game itself at a very low price when you factor in the cost of a decent pad.

so what the hell happened to all the “SSFIV on the pc with ladders tournaments achievements yada yada yada” ?
I read somewhere that the game was 99% completed for the PC. So then, is piracy really the problem, dear CAPCOM? Or did you just fuck up in some way that is so embarrassing that you had to pull out a product from on of your platforms?

Ever hear about Monster Hunter Frontier? PC MMO spinoff of their super-popular action RPG series. It has minimal text, so that it would be dead easy to translate, and it runs peer-to-peer netcode outsite of towns, so bandwidth costs would be miniscule compared to most games in the genre. Easy money to localize and sell worldwide, right?

Years later, there’s no sign of it. And not too long ago, they started hunting non-Japanese players. Paying customers. They had previously IP-blocked everyone not Japanese from the game, but some people had gotten around this, so they actually have GMs listening out for anyone not speaking Japanese. Don’t speak it fluently? You’re banned.

I repeat: They are paying people to actively get rid of paying customers.

Wow. Someone at Capcom needs to learn some basic business I think.
“We’re abandoning millions of dollars worth of sales, because we can’t tolerate that any person might play for free” doesn’t seem well, sane,

Well I’m glad I didn’t wait for RE5 Gold to appear on PC and got the regular version during a steam sale. I had a lot of fun with RE5 despite the shitty plot. Too bad I’ll be missing the extra side quests and costumes but w/e…

While sales of the PC version of the first game, Street Fighter IV, had been strong worldwide, the platform was also “number one in piracy,” said Ono in an interview with the Japanese site 4gamer.net.

So, it sold well, but because it was pirated there isn’t going to be a Super version on PC despite it being a potential strong seller like the first?

So, no profits at all is better than strong sales with some potentially lost profits? Does that make sense to anyone?

The PC version is, and I quote, “99% ready” so even despite the fact that there is pretty much barely any amount of work involved to make it 100% ready, the investment is somehow not worth it because some people grab it for free? Even when it’s very likely that there would be strong worldwide sales like the first on PC? Really? It’s almost like a free investment, for crying out loud.

Producer Yoshinori Ono has stated that the company “cannot allow a situation” where the game is available for free on any platform, and that a PC port will only be a possibility if Capcom discover a decent copy protection solution.

Yet it’s being released on both 360 and the now jailbroken PS3. Hypocrisy anyone?

Piracy is part of the platform/s. Piracy does not necessarily mean lost sales. Live with it and move on. I don’t see the point in looking at the piracy numbers instead of focusing on sales. It’s not very smart. If they had weak sales with SFIV, I’d have no issue with them not bothering with a PC version, but it was the exact opposite. I just don’t get it.

Not that I care, TBH. I bought SFIV, but don’t think it’s worth getting SSFIV for some minor tweaks and some new characters, all of which could have been released as an expansion or something. Plus, I suck at it.

“Producer Yoshinori Ono has stated that the company “cannot allow a situation” where the game is available for free on any platform, and that a PC port will only be a possibility if Capcom discover a decent copy protection solution.”

So they’re not going to release the game for the 360 & PS3 either?. BS.

The pc version of vanilla was absolutely caned on torrents.
So you can understand this.
It was touch and go whether there was going to be an arcade version.
Capcom are very cautious with this ip as it’s very important to them.
This and Marvel vs Capcom 3 are proper tent poles.

“Ono has stated that the company “cannot allow a situation” where the game is available for free on any platform, and that a PC port will only be a possibility if Capcom discover a decent copy protection solution”

Where has this guy been the last 30 years?
THERE IS NO SUCH THING AS A FUNCTIONAL COPY PROTECTION.

Just because PC piracy can be easier to measure(and is more “visible”, perhaps) doesn’t mean console piracy isn’t rampant (Xbox and 360 for a while now, and just recently we have the trifecta of all PS1-3 cracked as well, hello!!!).

Higher piracy quotas tend to correlate strongly with higher actual sale figures(correlate, not causate), i.e. crap games don’t get copied, and good games seem to have higher piracy.
Interest is interest, wake the f**k up!

Goes to show, never trust someone called Ono.
And I was just thinking how well done RE5 seemed for a PC port compared to the nightmares almost all REs before it. Beh.

Either way, I sincerely hope this outlandish malperspective(a copied game is a lost sale) of the gaming world disappears some day.

This is ripe with the smell of nearsighted Japanese management. Someone has decided this isn’t getting released and that’s that, wheel out the old piracy excuse so you can demonstrate how stupid you think your customers are.

Makes sense. Whether you lot want to believe it or not a PC version is basically like releasing a free version of the game to a LOT of people. People who will see a PC version exists and opt not to buy the 360 or ps3 version.

But of course since it mentioned piracy PC gamers will throw logic out the window and get thrown into an all consuming rage that blames Capcom for trying to make money and furiously points out that piracy also happens on the consoles, conveniently ignoring the fact it happens at 1/10th the scale.

They made a lot of money with SF4 on PC! There’s no point in focusing in the losses if on the other side you’re winning much more. Especially after they released such horrible ports as in the case of Resident Evil 4 they should thank PC gamers for buying their games.

And also there may be a lot of piracy on PC due to the fact that PC gamers like to “try” their games first and if the game is not a complete piece of garbage only then they buy the game. So the numbers are not reliable.

Yes, because people who don’t want to buy the game will wait six months after the console release for the PC version, rather than just grabbing a leaked copy for X360 a month before release. Makes sense.

Fuck them. If they’re not aware of what’s going on in their business, and how to adapt to it, that’s their own fault – dumb fucks. Sorry for the language, but this makes me fucking hilarious every fucking time. Hypocritical dumbfucks. ;)