I see what they tried to do just to remove all the perfection anyone gained from the event.
Due to me testing the rate to see what a 12 crown cost vs making them before the event they took off all my main gear when using that average from the item I used to do the test lolz.

There is one less legit 648 on the servers. The took me down to 615. I understand they are trying to simplify the removal of perfection that was done yet that was not the way. Also crediting back in cps is a joke since many would never have spent any money at all and do not want cps a a refund if that is the intention on what they used on the 24th for the event.

They could have shut the servers down right away yet they knew what was going on and just sat and watched the $$$ build up SAD.

Anyway seems they will lose a lot of key spenders from this. It's probably about time anyway

Yea you are so right they could have shut donw server . But they collected cash and they prolly knew all along what will they do ;D . That was a pure scam ;D The best part is that tq knows nothing will change, They know that their players will complain and **** a bit and then latter forget about it. They will still be playing this crap and donating more to them and eventualy everyone will get scamed again

Wait so people who are unaffected by the event are compensated? People who are unaffected by roll backs or crediting and have not participated are given compensation? If everyone gets it how is it compensation? The compensation is more like TQ's celebration for making $100,000+ USD in under 24 hours.

Wait so people who are unaffected by the event are compensated? People who are unaffected by roll backs or crediting and have not participated are given compensation? If everyone gets it how is it compensation? The compensation is more like TQ's celebration for making $100,000+ USD in under 24 hours.

They're a bunch of ****ing scammers. Nobody credited because they wanted CPs. Everyone who credited did so solely because of this event. An event being up for 15+ hours without a nerf or announcement of it being bugged was probably enough for players to believe it was safe to bulk their asses off for a decent reward.

They can't really believe players would be happy with just refunding their CPs. Some people threw out thousands of dollars in one day hearing about how good the rates were, and I guarantee that whoever did spend thousands would not have done so on any other normal day of playing this **** game.

And you can't honestly say you guys didn't do this intentionally. Upon finding out that this "bug" was affecting gameplay balance you should have thrown the game in maintenance right away. Instead you just remove the NPC from a few servers and allow players to continually credit CPs. Slowly removing the NPCs from individual servers so you can get the most out of your players wallets is such a scumbag tactic. Your compensation that allows every single player on the game to participate in is dumb as **** too.

Wait so people who are unaffected by the event are compensated? People who are unaffected by roll backs or crediting and have not participated are given compensation? If everyone gets it how is it compensation? The compensation is more like TQ's celebration for making $100,000+ USD in under 24 hours.

Wait so people who are unaffected by the event are compensated? People who are unaffected by roll backs or crediting and have not participated are given compensation? If everyone gets it how is it compensation? The compensation is more like TQ's celebration for making $100,000+ USD in under 24 hours.

You're saying it is a "bug." I beg to differ (really trying to be polite here >.<). There were two dice and one wheel we could buy from Wendy with some chips... 33 chips (cps) for the wheel that gave items (DB scroll, super thunder gem, small permanent stone, etc) and 39 chips (cps) for one of the dice.. the one that gave perfection stone(s). From that die, the reward went from 100 points (1 brightstar stone) to 10,000 points (1 splendidstar stone - or whatever the name of that stone is)... For the die stone, it was in the 30 chips (cps) too

Now, you gonna tell us that that "bug" affected similarly those 3 different items? Items that were coded differently... How does that "bug" worked exactly?
Must have been some kinda "super bug"... very invasive and resistant urghhh!

No. What happened is you set prices on those items you realized later were too low, you didn't set a limit on the number of times we could play with Wendy, you didn't test properly the Black Friday event... You released a "beta" event.

Please, be honest and take responsibility for ineffectively handling that event and its aftermath cuz you are doing it wrong.

You're saying it is a "bug." I beg to differ (really trying to be polite here >.<). There were two dice and one wheel we could buy from Wendy with some chips... 33 chips (cps) for the wheel that gave items (DB scroll, super thunder gem, small permanent stone, etc) and 39 chips (cps) for one of the dice.. the one that gave perfection stone(s). From that die, the reward went from 100 points (1 brightstar stone) to 10,000 points (1 splendidstar stone - or whatever the name of that stone is)... For the die stone, it was in the 30 chips (cps) too

Now, you gonna tell us that that "bug" affected similarly those 3 different items? Items that were coded differently... How does that "bug" worked exactly?
Must have been some kinda "super bug"... very invasive and resistant urghhh!

No. What happened is you set prices on those items you realized later were too low, you didn't set a limit on the number of times we could play with Wendy, you didn't test properly the Black Friday event... You released a "beta" event.

Please, be honest and take responsibility for ineffectively handling that event and its aftermath cuz you are doing it wrong.

You're saying it is a "bug." I beg to differ (really trying to be polite here >.<). There were two dice and one wheel we could buy from Wendy with some chips... 33 chips (cps) for the wheel that gave items (DB scroll, super thunder gem, small permanent stone, etc) and 39 chips (cps) for one of the dice.. the one that gave perfection stone(s). From that die, the reward went from 100 points (1 brightstar stone) to 10,000 points (1 splendidstar stone - or whatever the name of that stone is)... For the die stone, it was in the 30 chips (cps) too

Now, you gonna tell us that that "bug" affected similarly those 3 different items? Items that were coded differently... How does that "bug" worked exactly?
Must have been some kinda "super bug"... very invasive and resistant urghhh!

No. What happened is you set prices on those items you realized later were too low, you didn't set a limit on the number of times we could play with Wendy, you didn't test properly the Black Friday event... You released a "beta" event.

Please, be honest and take responsibility for ineffectively handling that event and its aftermath cuz you are doing it wrong.

... And stop calling the result of your incompetence a bug! =.=

I agree with you 100% but they will not do such a thing like never. The hell is going to freeze over or pigs are going to fly before that happens.

You deceived and stole from players. You marketed one item, once purchased you took it back. That is false advertisement, that is illegal and a scam on TQ's end.
We as players demand a FULL CASH REFUND.

HaHa at least the cps you spent on perfection was refunded in cps. If you played the gear wheel you got a Ban, they took everything out of your inventory that matched any item on the gear wheel, then removed the ban on your character and say "no refund for any cps you may have spent on the gear wheel". So they not only keep your cps they also keep any items they removed from your inventory that matched items in the gear wheel even if some of those items were already yours before the event started.

It will be interesting to see how this game even does in the near future.