6. A "Play" button that would cycle through the animation, along with a field for entering the animation speed within the editor itself (could populate from/update the animation speed in the animation properties).

Would it be possible to move bumpmapping/heightmap from "effects" to Picture Editor?normaly you must have ie. 20 sprites (10 sprites + 10 with bumpmap) set events for them to control light proper way.Adding extra icon to picture editor for import bump...files could make it twice less painfull. Import your picture then import your bumpmap and its ready, one sprite with bumpmap. If you could then set bumpmap light to the Light object it would be nice effect without any events and unnecessary "effect sprites".