Doom: Eternal

This IMO is the best pure shooter of the generation. The setting is uneasy. Demons squealing, the pulsating soundtrack. Awesome guns that **** shit up. A superb pacing that forces you to play fast. All the mechanics just click.

Apparently this will include dialogue trees and let you resolve conflicts via negotiation. I made these things up.

The only thing we've been told is 'hell on Earth' and you can see a shattered city in the background.

From QuakeCon 2018. Gameplay footage starts at 4:30, and again at 12:20 and 17:56.

New things in Doom Eternal:

- You now have 3 different modes of attack at your disposal - your primary weapon, as well as a retractable blade on your left arm for melee attacks, and some kind of predator-style cannon on your left shoulder which has different modes of fire like flame-thrower, plasma, etc.

- It looks like there's a demon destruction system, so that when you're attacking demons, there's actually visible damage being done to them as you destroy them, like chunks of flesh coming off them and holes appearing in them, etc.

- All new guns, although each one of them is basically an equivalent to a gun from DOOM 2016. They are different superficially but function much the same.

- A new movement system; the super shotgun now has a grappling hook attached to it, so you can hook onto enemies and pull them towards you (like scorpion in Mortal Kombat) or hook onto enemies and pull yourself towards them, so you can use this to traverse over chasms etc. You can also climb walls, for the first time in a Doom game.