We ain't afraid of no ghost! It's a full house as Christiana Ellis, Mike Meitin, Adam Morey, Brandon Hill, Podcasting's Rich Sigfrit, Susan Z, Kim the Comic Book Goddess and the Right Reverend Chumley watch Ghostbusters!

Yar, ahoy there mateys! Captain Ellis here, and we be watchin' Pirates of the Caribbean: The Curse of the Black Pearl. Joinin' me is my First Mate, Mike Meitin, and scurvy swabs Borderline Neil and Paul from Des Moines.

Plus, we be drinkin' rum according to this here Pirates of the Caribbean drinking game.

Rule 1:

Choose your pirate from the list below, and whenever someone
says their name or any variation thereof, drink.

Captain
Jack Sparrow

William
Turner

Elizabeth
Swann

Captain
Barbossa

Rule 2:

Whenever Will does something well-intentioned, but nonetheless
goofy, shout AVAST! And drink.

Rule 3:

Whenever Barbossa uses unnecessarily big words, shout out
the longest word you can think of. Whoever's word is the longest gets to make
the others drink. Preparing words in advance is CHEATING

When Mr. Gibbs takes a swig from his flask, shout "'Tis Bad
Luck!" and drink. If the flask is empty, see rule 10 (AKA Why is the rum
gone?).

Rule 7:

Whenever parley is called, the group must take a vote.
Whoever is elected must drink the agreed upon amount.

Rule 8:

When you see something taken directly from the ride, shout "Dead Men Tell No Tales" and drink.

Rule 9:

When the cursed pirates change back and forth from zombie
form in the moonlight, shout either "Pirate Ghosts!" or "Ghost Pirates!",
whichever you prefer, but be prepared to defend your answer. "Zombie" may be substituted for "Ghost" as desired.

Rule 10:

When anyone finishes their drink and needs a refill, they
shout "Why is the rum gone?" and everyone else must finish their drinks and
refill as well.