* [[TheEmpire The Coalition States]] in ''TabletopGame/{{Rifts}}'' actually calls theirs Skelebots. Given that all their wargear (body armor, PoweredArmor, HumongousMecha, ''[[TankGoodness tanks]] and {{SpiderTank}}s, '''aircraft...''''') have a [[NothingButSkulls skull motif]], this was pretty much the logical extension. It's also useful in their role as military terror weapons.

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* In ''TabletopGame/{{Rifts}}'':** [[TheEmpire The Coalition States]] in ''TabletopGame/{{Rifts}}'' actually calls call theirs Skelebots. Given that all their wargear (body armor, PoweredArmor, HumongousMecha, ''[[TankGoodness tanks]] and {{SpiderTank}}s, '''aircraft...''''') have a [[NothingButSkulls skull motif]], this was pretty much the logical extension. It's also useful in their role as military terror weapons.

* "ICONS: Superpowed Roleplaying" has a adventure with a bad guy called Skeletron. * Several [[MagicTheGathering Phyrexian]] bio-mechanical abominations. Several of them ''used'' to be humans.

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* "ICONS: %%* ''ICONS: Superpowed Roleplaying" Roleplaying'' has a adventure with a bad guy called Skeletron. * Several [[MagicTheGathering In ''TabletopGame/MagicTheGathering'', the [[TheAssimilator Phyrexian]] faction has many bio-mechanical abominations.abominations with this aesthetic. Several of them ''used'' to be humans.

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* ''TabletopGame/DungeonsAndDragons'' {{exploit|edTrope}}s this with the shadesteel golem: a floating construct of dead-black metal, crafted to look like a humanoid skeleton. It becomes faster and stronger if exposed to anti-undead ReviveKillsZombie effects, so its appearance is a dangerous misdirection.

** ''Film/ThePhantomMenace'' concept art shows that the original plan was for the Nemoidians themselves to have elongated faces and skeletal limbs just like their battle droids. This was scrapped for the movie (perhaps because it would have required the Nemoidians to be fully animatronic or CGI, and they figured were already pushing it with Jar-Jar) and the EU explanation was retconned in.

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** ''Film/ThePhantomMenace'' concept art shows that the original plan was for the Nemoidians themselves to have elongated faces and skeletal limbs just like their battle droids. This was scrapped for the movie (perhaps because it would have required the Nemoidians to be fully animatronic or CGI, and they figured were already pushing it with Jar-Jar) and the EU explanation was retconned in. This concept carried over to the Geonosians in ''Film/AttackOfTheClones''.

* Despite its name, the Skull Gundam from ''Anime/MobileFighterGGundam'' doesn't quite fit this trope. While its arms and legs are skeletal, its torso is [[{{Cephalothorax}} a giant skull]].

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* As an iconic, long-running mecha franchise, ''Franchise/{{Gundam}}'' sometimes brings in this design element:** Despite its name, the Skull Gundam from ''Anime/MobileFighterGGundam'' doesn't quite fit this trope. While its arms and legs are skeletal, its torso is [[{{Cephalothorax}} a giant skull]].skull]].** The suits of ''Anime/MobileSuitGundamIronBloodedOrphans'' frequently have parts of their inner frames exposed, especially the waists, giving them a bit of this aesthetic. It's a way to give them a low-tech, inhuman feel, befitting the especially gritty, down-to-earth atmosphere of the show.

* [[TheEmpire The Coalition States]] in ''{{Rifts}}'' actually calls theirs Skelebots. Given that all their wargear (body armor, PoweredArmor, HumongousMecha, ''[[TankGoodness tanks]] and {{SpiderTank}}s, '''aircraft...''''') have a [[NothingButSkulls skull motif]], this was pretty much the logical extension. It's also useful in their role as military terror weapons.

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* [[TheEmpire The Coalition States]] in ''{{Rifts}}'' ''TabletopGame/{{Rifts}}'' actually calls theirs Skelebots. Given that all their wargear (body armor, PoweredArmor, HumongousMecha, ''[[TankGoodness tanks]] and {{SpiderTank}}s, '''aircraft...''''') have a [[NothingButSkulls skull motif]], this was pretty much the logical extension. It's also useful in their role as military terror weapons.

* ''Videogame/ContraIIITheAlienWars'' features a giant one as a boss. It breathes fire, fires homing eye beams and throws time bombs around the room. Eventually it will lose its grip on the doors it was holding open, [[OffWithHisHead cutting off its head.]]

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* ''Videogame/ContraIIITheAlienWars'' features a giant one named Big Fuzz (or "[[FanNickname Robo-Corpse]]") as a boss.bossfight. It breathes fire, fires homing eye beams and throws time bombs around the room. Eventually it will lose its grip on the doors it was holding open, [[OffWithHisHead cutting off its head.]]]] Big Fuzz reappears in ''Contra 4'' with the same fire breath attack and this time, you must close the doors on its neck to kill it in similar fashion.

* An early boss in ''VideoGame/{{Galerians}}'', [[spoiler:Dr. Lem.]] He seems like a relatively mundane MadDoctor type until an unexpected RoboticReveal mid-boss fight where it turns out he has a Terminator-esque endoskeleton.

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