The reason I became a teacher is so that I can do 1000 things in a day. I design homeworks; write grading unit tests; plan and deliver lectures; read up on relevant news and research; review academic papers; read books on things I don’t know enough about; compose haiku; serve on various university committees; oversee independent studies; meet […]

I first almost gave up on this assignment, as I saw that the instruction was soooo short and I have no idea how to do any of the requirements. Luckily, I found out that the environment lab has already incorporated more than half of the things needed for this assignment, so I tried to add […]

My thought process was…hey, didn’t we already cover all of these concepts in labs? WE DID! SWEET! And then it was a mashing of code together on the environment lab. I originally wanted to texture each object separately, but when simply texturing them something different […]

I’m not so great at the mathematical geometry stuff so these are pretty random. I was just trying different things to make cool looking objects with simple code. repeat 361 move 5 yaw sin 90 end repeat 90 pitch sin 90 repeat 361 move 5 yaw sin 90 end end tube ———————————————————– radius = 100 […]

My thought process for this was to first figure out how to add more objects and position them how I wanted, then to add texture. I got textures looking nice on a 2d plane but had a bit of trouble on the 3d objects. The first thing I got working was a cube, although pretty […]

The first thing that I decided to try and make was a hyper cube. I wasn’t to familiar with how the language worked so I ended up just using a bunch of hardcoded moveto commands. I had some trouble figuring out if the push and pop command worked or if I was just […]

I had many hurdles to deal with for this assignment, hence it being so late. I fell behind early in the class so I had to spent the majority of the time working on this just learning what I was supposed to already know. I also struggled with getting the right values in the right […]

This is was my first model I made. I started with some swirling effects with dot, then I decided to make it look like fire particles coming off of a moving torch. A simple treble cleft which I tried messing around the radius of a tube in order to create thickness. Just […]

This is my scene that I generated, consisting of two planets and a wormhole thingy (which is two objects transformed to line up right). This was a combination of a few things we had done, so I just had to organize them and duplicate a few things. The hardest part was getting all of the […]