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GazeCom

Vision is the dominant perceptual channel through which we interact with
information and communication systems, but one major limitation of our
visual communication capabilities is that we can attend to only a very
limited number of features and events at any one time. This fact has
severe consequences for visual communication, because what is
effectively communicated depends to a large degree on those mechanisms
in the brain that deploy our attentional resources and determine where
we direct our gaze.

We therefore propose that future ICT systems should use gaze guidance to
help the users deploy their limited attentional resources more
effectively. The same technology can be used to create augmented vision
aids that improve human visual capabilities by complementing natural
vision with computer-vision technology in an unobtrusive way.

Our objectives are to (i) show that gaze guidance has a high impact on
what is perceived and communicated effectively; (ii) advance the level
of understanding of the human visual system to the point where gaze
guidance becomes feasible, and (iii) build prototype systems that
exploit these insights and demonstrate the potential for applications.
If these objectives can be reached, we believe the resulting technology
will fundamentally change the way in which information can be
communicated in the future information society.