Posts tagged Infinite-Interactive

Yesterday's announcement regarding EA's Firemint and IronMonkeys merger actually had a sideplot to it, in that Infinite Interactive, which was "acquired" by Firemint last year, quietly split off this past January to be independent again. "There was never an actual acquisition of Infinite, it was mo...

From PSN-only to the void, Puzzle Quest 2 for PSP has met with the ultimate skull chain combo. Steve Fawkner, CEO and president of Infinite Interactive, confirms on his Facebook account that the PSP version has been canceled.
"After Firemint's acquisition of Infinite, and EA's acquisition of F...

Puzzle Quest 2 is now 800 Microsoft Points on Xbox Live Arcade. With a sequel that stands up to and surpasses the original in many ways, it's actually a better buy at the same price as original Puzzle Quest.
Meanwhile, Puzzle Quest Galactrix is still 1600 Microsoft Points ($20) on XBLA. Nope, ...

You'd think after selling a billion iPhone games, the Firemint crew, makers of those Flight Control and Real Racing games on your phone, would go buy a boat or something. But, oh no, they had to be "smart" with their money, acquiring Puzzle Quest developer Infinite Interactive to form an even stron...

Yesterday, we reported that Puzzle Quest 2 would make its way to PSP later this year, but we still had questions. Specifically, it was unclear if the game would see a UMD release and whether it'd be as full-featured as the console versions.
Steve Fawkner, CEO and president of Infinite Interactiv...

Aww, poor PSP -- it's like you've been sitting out in the rain, looking through the window at all of the other consoles, laughing and having a good time together with Puzzle Quest 2. Well, come on in, buddy! You've finally been invited to the party.
IGN reports that Sony's handheld will indeed r...

Though we usually elect to enjoy Puzzle Quest 2 during life's natural intermissions -- red lights, bathroom visits, literal intermissions between two acts of a lengthy musical -- we suppose having it on our home computer would be equally convenient. (We spend a lot of time on computers, you know.) ...

When creating the follow-up to a critically beloved game, it's rare for a developer to lose sight of just about every aspect of what made the original so great. That was the unfortunate case with Puzzle Quest: Galactrix -- a title so disappointing, it led many fans to worry that the franchise's mai...

It's pretty much accepted that none of us here at Joystiq are good people. We have to wonder, then, just what we did to deserve a much-desired sequel and a new NinjaBee game in the same week. It's a mystery for sure, but Major Nelson has announced that both Puzzle Quest 2 (as previously dated) and ...