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We got another next gen consoles rumor for Playstation and a little info for Microsoft Xbox next (whatever you called) from Gizmodo

In short:

1. Playstation 5 new Devkit (that distributed in 2019 ) has a name it called "PROSPERO'

2. The person who claimed as insider in the article, send PS5 devkit picture to Gizmodo writer to prove his legitimacy and the result is the pic is resembles the exact design that from the previous leaked devkit

And then Compare that pic with the previous devkit patent that got leaked few months ago

3. Another confirmation that both PS5 and Xbox next will have ray tracing and both will be using hardware based ray tracing

4. Both company will utilize ray tracing with different methods and different approach (technique), and in Reseterathe writer of the articlealso mentioned that the leaker said PS5 will have fully hardware while Xbox next will emulates ray tracing using combination of hardware and API like directX ray tracing API , this the quotes :

" Unfortunately, it's too vague. For example, I read the tipster's comment as suggesting the Sony device would do lots of real-time ray tracing from occlusion to shadows to full bounce reflections and the Microsoft device would rely on tricks to emulate ray tracing. But another colleague read the exact same comment and interpreted it as how ray tracing might appear in titles re-released for the new system. Game devs I passed it along too all had opinions that ranged the gamut from mine to my colleagues'. So until we get a little more detail I'm afraid it's all hearsay."

5. The leaker also said, because game streaming is very popular (Mixer , Youtube, Twitch, etc) PS5 and Xbox next will also try to sell high tech camera for games streaming (like current gen with PS Eye and Kinect) ) the Insider said PS5 will be using old tech camera, while Microsoft are developing new tech that will replace kinect for streaming and will be more advanced than Kinect with 2ms lag at 4k (Kinect is 8ms at 1080p) ps: please read carefully nobody said both camera will be included like the one in Xbox One

6. This new rumor also confirmed that previous leaked and rumor are connected and there is some truth. "Prospero " is a character from Shakespeare on Midnight Summer dream . On previous leaked a few months back, we also got a leaked of PS5 APU benchmarks from Tumapisac codenamed "GONZALO" also the newest AMD GPU benchmarks leaked "ARIEL" and the newest " OBERON" from Komachi. All of those names are from the same Novel and the same stories . Both are pointed to the same dot which is PS5 Devkit (Cerny probably like Shakespeare )

7. If PS5 devkit names is legitimate , Prospero names could indicate PS5 will be using Ray Tracing IP and technologies/method from "Image tech " using Powervr Wizard , PowerVr Wizard GPU will be included inside PS5 costume Navi chip or probably Sony and AMD will try to incorporate their design into Navi RDNA for Playstation as "Secret Sauce . Prospero in the novel is a wizard and PS5 Devkit named prospero A.K.A Wizard = means there is possibility this the key to ray tracing for PS5 because at the time being, AMD has no concrete solution for ray tracing. This is the Secret Sauce that Cerny and Lisa Sue told us a few month ago for PS5. Also in 2016 Sony Interactive Entertainment hired Carl Vloet who was the lead in charge of the software ray tracing stack at Caustic Graphics and later Powervr when Caustic was bought by Imagination.

8. The insider also said both consoles will have the largest compute jump of any generation (Edit by OP:probably if they included ray tracing factor)

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eva01beserk said:No flops? What good is this rumor for then if I can't say this console is better than that console. Don't care about raytracing.

Actually, it give confirmation that all previous leak are connected and there are some truth, We can already guess:

1. Ariel, Oberon, Gonzalo, are PS5 devkit related

2. Gonzalo supposed to be using RDNA means teraflop equation will be different then GCN , so the jump on compute cannot be compared directly to current gen compute power

2. PS5 according to Ariel and Gonzalo benchmark leaked are running at 2 Ghz and sitting in the level of RTX 2080

3. Propero the one that mentioned here are probably using PowerVr design as raytarcing this could mean Sony will emphasis on hardware optimization rather then API software emulation for raytracing.

4. This isn't the final design but the insider mentioned that both next gen console have high compute performance compare to other previous console , it means next gen console will be a very powerful machines (compared to standard console not the mid gen refresh).

5. For which one is better i guess nobody will able to said because they have not reach the final design , everything can be changed prior to releasing the final consumer product. But some notable insider on Beyond3D and Resetera said the difference between PS5 and Xbox Scarlet is very small it's like comparing Xbox One S (PS5) to Xbox One original (Scarlet).

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Was just reading an article on Press Square that said the PS5 will be the biggest leap of any console generation in terms of power. I can't see graphical increases as well as I used to. Even seeing high end PCs play games available on PS4, I can see the difference but It's nothing to write home about.

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Also not sure on wanting a console wth a camera potentially built in, or overly emphasised.Guess the reveal events will be interesting

It depend how the developer will utilize it, lazy developer will skipped the benefit and using just the middleware. First party and exclusives will benefit most. But don't worry the tech is not an exotic technology like the cell on PS3, The PowerVr tech is still a PC GPU based on X86.

About the camera being mentioned , it does not mean both console will have camera bundled inside, all devkit are probably uses for test, probably it will sell separately.

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think-man said:Was just reading an article on Press Square that said the PS5 will be the biggest leap of any console generation in terms of power. I can't see graphical increases as well as I used to. Even seeing high end PCs play games available on PS4, I can see the difference but It's nothing to write home about.

Probably not as big as PS1 to PS2 in terms of visual prowers but that alone because our eyes was not trained by the amount of games and experience due to our ages, immaturity, knowledge and experience on gaming. With today current tech we are getting used by many CGI, PC games, Tech Demo, and how easy for us to comprare . Back then when i was still a kid comparing PS1 to PS2 games was easy and noticeable because of untrained eyes.

Also the computing jump is not necessary always about graphic, it could be AI, animation, world building, or physics.

So, it looks like the PS5 is going to be the more powerful device, as well as use full HW-powered raytracing, whereas NeXbox will use a combination of HW and SW to pull it off, and be slightly weaker. My guess is we will have them at the same price, which means a PS5 victory.

And got to laugh at the camera thing. Leave it to MS to try and push an expensive, unnecessary Kinect 3, while Sony will use a cheaper, but effective and more widely used solution for the camera.