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Enter the Prototype Lab to craft Prototype Weapons, unique and powerful armaments with special perks that modify functionality and provide bonuses based on your actions, and also some statisctical differences.

Functional modifications can increase a weapon’s base traits, while action-based modifications include bonuses such as increased ammo, more XP per kill, bursts of speed after each kill, and Payload meter bonuses for headshots. Modifications are especially effective when stacked with weapon attachments.

Each weapon has four Prototype Weapon variants, which must be unlocked through normal level progression. Once a Prototype Weapon is unlocked, it must then be crafted using Salvage. The rarer the Prototype Weapon, the more Salvage it will cost to craft.

In the Mission Team Depot, you can view and craft Prototype Weapons unlocked by completing Mission Team missions. Accept missions in Mission Teams and complete them for Mission Team XP, giving you access to these exclusive weapons.

The QR-M5TR Collection contains exclusive Weapon Prototypes that are only available from Supply Drops. Many of these weapons are locked by player level and cannot be used until reaching the required level.

"Mark II is the pinnacle of next gen weapon fabrication. Each MKII weapon is manufactured from the most valuable rare metals and generates an addition 15% experience per kill!"

— Description

The Mark II Collection is a collection of all the weapons from the Prototype Lab and the QR-M5TR Collection re-issued with an exclusive camo based on their rarity and a 15% bonus XP per kill. They are only available from Supply Drops.

It is possible to be able to obtain a Mark II version of a Prototype Weapon you already don't own yet, as they are treated separate form their original versions.