Game Informer have an interesting interview with Todd Howard on their website. Howard talks about the things that make Skyrim a success: whether it is a true RPG or not, and the industry as a whole. There's also some interesting bits about bugs in Skyrim:

"We can always do a better job. All of our internal and external data show that itís our most solid release, including the PS3 version. But itís also our most successful. The percentage of people that have a problem on any particular system ends up a low percentage, but the raw number ends up being larger than we would have expected."