it reminds me of the canceled "full Throttle: Payback", this is really bullcrap they canceled both of "full throttle payback" and "full throttle: hell on wheels" these screenshots are from "full throttle payback" if you never seen them b4

"it reminds me of the canceled "full Throttle: Payback", this is really bullcrap they canceled both of "full throttle payback" and "full throttle: hell on wheels" these screenshots are from "full throttle payback" if you never seen them b4"

That is what i said :P It's a shame payback was canceled. Hell on Wheels was crap but Payback looked much much better. Hell on Wheels really took the epic part out of Full Throttle.

Yeah, the Payback looked too good to be true, but when it was cancelled it made me feel angry too. And when they started with that game where stupid looking gorillas drive with bikes and they even named that game Full Throttle. That´s what makes me angry.

Anyway, let´s get back to the business. The game will be probably made in a higher resolution than the original FT(320x200), so the sprites must be remade, but the resolution gives a better looking game.
So, I can´t start working on the actual game before the largest part of the sprites are done.

Right now we need two things. Backgrounds and Sprites. If we get these , creating the game won't be a problem. Can any of you guys rip backgrounds from FT? I think it is possible with ScummRev...
As for the resolution , i don't think we will be able to make good sprites/backgrounds in resolutions higher than 320x200...

I have all the backgrounds and the sprites, but the sprites have black background and Ben´s boots are black too. That makes it boring to draw the line between the background and the boots on every sprite.

I don´t think we should use ripped backgrounds from the game, because when we draw new ones, they might not fit together. And anyway, I think that the happenings of the game will not be located in the Melonweed, Corville or anywhere near there, expect Kick-stand can be used. We should create couple of new cities and characters.

"I don´t think we should use ripped backgrounds from the game, because when we draw new ones, they might not fit together. And anyway, I think that the happenings of the game will not be located in the Melonweed, Corville or anywhere near there, expect Kick-stand can be used. We should create couple of new cities and characters."

I agree with that , though my novel starts in Melonweed and includes a few old characters. That is in the beginning though. I think it's good enough to use it as the game story , but if you don't want to use it , it's fine with me. You're the boss.
Still , don't you think that not including Ben and a few original characters would kinda be wrong? It's a fan game after all... I mean , sure we will create new locations and characters , but we should keep the Full Throttle-feel.

Ben will be in the game, of course, but I´m not sure about Maureen. Even if Maureen was in the game, she wouldn´t play a major role in the game.

Your story sounds good to me and I would like to use it, but I still want to be able to say my suggestions and opinions about it and change it if necessary. I won´t change anything if you´re against it, though.

How stupid do you think I am? Of course I know that Blender is a 3D tool. The idea was making a cartoon-looking cutscenes with a 3D models. If you checked out the link, you should know about the cartoon-thing...

We are able to use 3D cutscenes in the RPG too, but they need to be in AVI-format.

For now i have to get in touch with Origo, because i didn't talk to him for some time. After that we will see.

Update: I talked to Origo and it's quite clear that only two people can't do much game design. Progress is being made with my story , but i have no experience in creating games , and Origo can't do much even with his experience. The project is definitely not canceled , but on hold until i finish my novel and/or until we get more Full Throttle fans to help work on the game creation.