State of Decay Update 5 Adds Fan-Requested Feature

Undead Labs, developer behind the zombie-apocalypse survival simulator State of Decay, has announced the inclusion of vehicle inventory in the next title update.

The addition was the second-most community requested feature, Undead Labs detailed, and has been "roughed out" and put into test. Though the rest of the menu for Title Update 5 has yet to be announced, when it does go live it will apply to the base game and all DLC: Breakdown, and the upcoming Lifeline.

"Basically, each vehicle now has an inventory with a limited number of slots, same as any container," said Community Director Sanya Weathers. "A rucksack is considered one item and takes up one slot, even if that rucksack is full."

Rucksacks are essentially resource caches converted for transportation. Once a resource is discovered, it can be stuffed into a rucksack and delivered to the base to fuel things like building, repairs, researching, etc. Alternatively, these caches can be "broken open" which immediately yields useful items in the same vein of the resource.

In the past, rucksacks could only be carried one at a time, even with a car, necessitating several trips to completely scavenge an area. That's going to change in Title Update 5.

"If you drive a vehicle up to a parking spot, the rucks will be automatically unloaded, but anything NOT a rucksack will stay in the vehicle until you move it," Weathers continued. "My hoarders reading this should not get too excited."

"We don’t yet know exactly how many loaded vehicles we can get away with, but we’ll let you know when we know. We are still determining how many slots there will be in a vehicle, so I can’t answer that yet, either."