This post is to keep updated the different features supported now and in the future of the Xith3D project. Because we add features so quickly, this is a pace people can look to quickly determine if something is implemented.

I want to switch from Java3D (by rumours, it is dead), but, unfortunately, I can't. Xith3d has not scenegraph serialization, and it is too much work to do it by myself. So, when Xith3d has, I'll switch on it, but now I'm stay on j3d.

Hi all. Here is one great "feature", that java3d has and xith has not: a good one-file installer. I've read xith installing tutorial and feeled that only few "dumb" users will use xith because of sophisticate install procedure.

What do you want the installer to do? I don't know the Java3D installer, but if you have an Xith3D installation you probably don't want to modify the installed JRE of a user, because of several reasons (e.g. your app is usually tested and stable with a certain combination of libraries). All you need is a startfile, which puts all the libraries in the classpath and library path and then starts your game.

yeah - and since Xith3D is targeted at developers, we assume they are competent enough to install it (and we've got a lot of docs to help them).

Currently everyone pulishing stuff is bundeling their own versions (ie. their own installer or JWS). A generic installer could happen if the API stabalises but it is far from that. It also is a large task because you have to think of multiple platforms and versioning. Maybe ask this again in a year

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