Explore the multiverse of Qalidar, a crumbling cosmos full of nightmares and conspiracies. This fast, d20-based role-playing game contains a complete scenario, pre-generated characters, and all the rules you need to to play the game up to fifth level. In addition to the quick start materials, this book contains character creation rules,... [click here for more]

This is the complete Crawlspace game. This edition includes several rules updates and a whole new scenario.
Bridging the gap between the basement and the main floor, the crawlspace is the space where light never intrudes and where lost things like to remain hidden. And now you can play a starling or starlet, trapped in that realm between the self-aware... [click here for more]

Horror films are a very broad canvas which writers, actors, and directors can work in. There is one special sort of flick that reoccurs despite the more transitory tastes of this or that fad, the Gothic sub-genre. These period pieces mix in elements of romance and the fantastical to provide the horrific, a bit of gore, and a lot of eye candy. Pitchfork Pictures is the place to stop for Gothic horror... [click here for more]

With the Peryton Fantasy Role-Playing Game, you can have the quick play and nostalgic familiarity of a retro game without the unwieldy inconsistencies of earlier systems. Alongside the best features of the original fantasy role-playing game, the Peryton RPG offers many innovations of its own, including an easy, intuitive experience system that encourages good role-playing and makes in-game events uniquely... [click here for more]

One of the luxuries we have in role-playing is the ability to step into a role that we do not normally assume any other day. Whether we're glamorous and dashing or staid and unassuming, in the world of Adventure Gaming everyone at the table is a raging, ham-handed, barechested, and knuckle-brawling egoist, hell-bent and hellbound to live out, vicariously, a heroic tale that is epic in its proportions.... [click here for more]

More than elves and trolls in outer space, more than star warriors casting spells, New Khazan has its own unique flavor of space fantasy.
This supplement begins with the assumed background of Tunnels & Trolls, then extends all those fantastic creatures and spells into a distant future where reptilian astro-gators guide ships through tunnelspace and police subdue criminals with Hold-That-Pose... [click here for more]

Try something a little different this St. Patrick's Day. This one-of-a-kind pulp/steampunk adventure is another in the continuing saga of Monk-Punk (Michael Larsen). Come join the Society for Extra-Weird Affairs and travel the globe for adventure, fun, and weirdness.
This adventure works with the Red Bat rules. ... [click here for more]

Those who who squint long enough through Mount Irem's blinding snow storms can see lights flickering high on its slopes. The people in the town below tell stories of a castle made of ice that glimmers at the high end of Tharg's run, but, when the weather is clear, no trace of it can ever be found. If it exists at all, it seems to exist only in the storm.
Snow is designed specifically for... [click here for more]

Keeping the Swamp of Doom from going over to the dark side has never been easy. The crocodile folk and the demons aren't helping.
This scenario is set in Scott Malthouse’s Peakvale campaign setting. While it can be incorporated into any other T&T world, such as Trollworld or Elder, we recommend that you check out Trollish Delver Games for details first. The player characters... [click here for more]

A GM adventure for Tunnels & Trolls
A day's ride from the town of Rangle, dwells an ancient evil. Of course that is the direction every adventurer wants to go. This mini-scenario involves the tradition of T&T's deadly purple beasts, so be warned. Suitable for 5-7th Levels using any edition of the game. Great for convention play. Half the proceeds go to the Jeff Freels Kidney... [click here for more]

Finally back to town after a hard day's tunnel hacking (or swamp-slogging)? Well, there might be a bit more going on than you expect. Lowhollow isn’t the sprawling, kingdom-sized area of urban settlement that Pholus and Estvol are, but it has a sizeable population bolstered by land and seafaring trade routes.
Have as much adventure in the city as out in the wilds. Delvers in Lowhollow explore... [click here for more]

This book contains three scenarios for 7th edition Tunnels & Trolls that were run at the Gen Con Gaming Convention over 2006 thru 2007
Trolls Below, a beginning level adventure. A gang of explorers check out the disturbances that have closed down the mines of Goldenstreams Crag.
Troll Wood, for more experienced player-characters. Characters help a mysterious elf-maiden return... [click here for more]

About two days out of Lowhollow, on the way to Redmarsh and Lake Bloodmoon, lie Mount Dath and Elp's Climb. Between these two snowcapped mountains, the Gnarlay Wood is settled. The dominators of Peakvale give these forests and their surroundings some room, not only because of the ork-kindred bandits that prowl the roads or thereabouts, but because of the Iueresa elf clan that dwells within the forests... [click here for more]

The scientists at the Steinhold-Brensji Radio and Atmospheric Laboratories have stumbled across an anomaly in the night sky. At certain times, an asteroid the size of New Jersey is in orbit between the Earth and the moon.
One can say that the celestial body, called "the Blind Spot," only appears when the stars are right. But when it is there, what we'd call paranormal occurrences occur,... [click here for more]

Compatible with the Pathfinder Roleplaying Game and Peryton Fantasy RPG.
Pits of Paneris is the first of our Three-Dollar Theater products, consisting of a short story paired with all the maps, stats, and descriptions necessary to introduce your players to the locations in the story. This adventure for third level characters features a fiendishly perverse slaver and the dungeons below his... [click here for more]

Pits of Paneris is the first of our Three-Dollar Theater products, containing:
The short story, "All Your Friends Are Monsters" illustrated by Simon Tranter
Open-ended guidelines for introducing your True20 players to this scenario
True20 stats for Paneris and the creatures that dwell below his arena
Maps of the dungeon and the tavern above
Descriptions of the paths not taken... [click here for more]

Finding the Temple of the Hag is not as simple as getting from point A to point B. The dark spirits that live within keep their temples well hidden. Sword-bladed grass, quicksand, and the dreaded doomsday skeeters are only a few of the dangers that skulk along the haunted paths of the Swamp of Doom. Somewhere within, living in the shadow of the Bat-Winged Fiend himself, the mysterious swamp hag bottles... [click here for more]

A GM adventure for Tunnels & Trolls
On the island Dunmorrin, a few miles south from the shores of the Dragon continent, the strange sorcerer Belvidore delved into magicks best left untapped. To this very day, his experiments make the island a dangerous place, which is why it's the place to be. Come get your dose of cosmic terror and sword & sorcery in this scenario.... [click here for more]

The real child of a couple that were highly successful foster parents comes home for Thanksgiving. Of course the fact that he is coming home from Hell doesn't bode well for everyone else attending the festivities. But is he any more messed up than the group that he is descending upon?
This scenario requires the Crawlspace 13 rules. ... [click here for more]

This adventure is intended to serve as an opportunity to explore the Citizen character type. It is also written as an homage to The Time Machine by H. G. Wells, adding specific elements from the most recent movie adaptation. T&T has explored space opera before in games and settings ranging from Ken St. Andre's Starfaring to my own New Khazan. It is good to know that elements... [click here for more]

The inhabitants of the lost land never called it Mandala. The Shard Sages came up with that, peering into the past and finding a strange void where something wonderful should have been. Nor are the ruins at Qalidar the ruins of Mandala. They're shadows, shadows cast by light drawn inward, swirling in the Storm, raging around drifting islands of crumbling matter before plunging into the hole in space... [click here for more]

Within these pages lurk horrifying Tunnels & Trolls adventures by a group of ghoulish writers.
‘The Ephemera Furnace' by the sinister Christina Lea will chill you with a tale of mysterious bargains, disembodied limbs and groaning abominations.
The murderous Mike Larsen will thrust you through hellish portals into the horrifying abyss of his dark mind in ‘Resurrection Missions.'... [click here for more]

This abominably capacious Halloween issue of Elder Tunnels is hideously bulging with unholy treasures for your Tunnels & Trolls game, including more spooky art than you can shake a scythe at, and the following:
Bats in the Belfry, a solo adventure by David R. CrowellCabin in the Woods IV: The Stabbening, a GM adventure by Scott MalthouseWallas's Tree,... [click here for more]

This illustrated collection features two full-length GM adventures by Stephen Butka and Tom K. Loney, along with an introduction by Tunnels & Trolls creator Ken St. Andre.
The Sorcerer's Chimney: a satirical romp through realms that may be uncomfortably familiar.
The Wuthering Depths: Monsters, dark elves, deep caves, and just a touch of gothic romance. Who could ask for more?
... [click here for more]

On the bridge, the ship’s crew gets ready to use the teleport gate. The mage is chant­ing on the navigation platform, casting a spell as the ship approaches the gate. The ship begins to drift through as the mage finishes the spell. Poof! The crew find themselves in another solar system. And out the window they see a dragon flying toward them...
This special issue of Elder Tunnels contains... [click here for more]

This issue of Elder Tunnels is all about the world beyond Medieval Europe. We've got stuff from the Incan Empire, Arabian Nights, Japanese folklore, and all sorts of other exotic excellence. Like, for instance:
Going Swords & Sandals, an article by Tom K. Loney on making your swordsmen show their legs
Into the Wyrd, a Peakvale update for GM's,... [click here for more]

So, here I am at the lake, enjoying idyllic mornings swimming, afternoons traipsing about the wilderness, evenings grilling up dinner for the family, and I'm thinking, wow, that's pretty much what's happening in this issue of Elder Tunnels.
Y'know, all you'd need to do is put a few giant otters and tentacle-headed aquatic humanoids in the water, animate those burgers, scatter a handful of sentient... [click here for more]

This is a Game Master (GM) module written by Roy Cram for the New Khazan Setting by Tom K. Loney. You will need a copy of New Khazan: Adventures in the 9,000 Worlds (NK) and also a copy of the Tunnels & Trolls Rule Book (T&T) published by Flying Buffalo, Inc.
This adventure begins in a seedy little bar in a seedy little spaceport on a seedy little planet in the galactic... [click here for more]

People will do strange things for love, but Margaret Grimwood of Grimwood Hall is going to take that to a whole new level. In the sleepy town of Meanderwood something stirs in the darkness. Under the moonlight a glint of steel flashes. Two shadowy figures emerge from the graveyard carrying something on their shoulders.
This adventure will take the players deep into a macabre mystery of love, power... [click here for more]

Champion the cause of King Hobbletoe and the residents of Willowmoss. Discover what fell from the night sky into the urook-infested Greyshades. It Came from Beyond the Stars! is set in the kingdom of Peakvale in Trollworld. The main action centers around the village of Willowmoss and the Greyshades, but the location can be modified to fit your own ongoing campaign.
This is an adventure for common... [click here for more]

This Quick Start package contains pre-generated characters for the adventure in the Qalidar Basic book. It also contains an equipment list, a blank character sheet, and a stripped-down set of rules to help playes get acquainted with the system.
This is not a complete game. You need the Qalidar Basic Book (available in print from qalidar.com or in PDF format here) to use these materials.... [click here for more]

From the author of Gamesmen of Kasar, this solo adventure is set on the planet Bollux IV in the same fun but lethal spirit as that classic adventure.
This is a solitaire adventure for a single 3rd-, 4th-, or 5th-level character created from the rules of Tom Loney’s New Khazan or Ken St. Andre’s Tunnels & Trolls. You will need both sets of rules to understand and play the game. Warriors,... [click here for more]

A signal from the ancient homeworld of all the species of the 9,000 Worlds? It simply cannot be. But there, in front of your eyes, on the eye-corder is Kharrrghish script. Could this be the key to finding the mysterious and ancient Trollstar? The Quest for Trollstar is a series of adventures for the T&T sphere fantasy setting New Khazan. It begins here and continues with Glow World. ... [click here for more]

An ancient signal from a world devastated by loose magic and radiation! Could this be all that remains of the legendary Trollworld? This is the second scenario in the Quest for Troll-Star campaign for the New Khazan campaign setting. Part one is Cloudbusting. ... [click here for more]

POW!erful Tales is a lavishly illustrated collection of fifteen super-hero stories by a diverse assortment of writers, ranging from talented newcomers to acclaimed professionals, including Geoffrey Thorne, Mark Onspaugh, Lawrence Barker, Gustavo Bondoni, Tim McDaniel, John E. Rogers, and more! Explore Beta City, the hero capital of the world, and its surroundings in what used to be northern... [click here for more]

All future Crawlspace development will be done for the new TACK system instead of this version, but here it is anyway.
Even if it's not HALLOWEEN, this horror rules set for TAG is just in time for the next slew of SCARY MOVIES to come. Though humor is prevalent throughout the work, the game master can still instill NIGHTMAREs fluttering ON the leaves of the ELMs along your... [click here for more]

Try out TAG (Tom's Adventure Gaming) for less than a dollar! This download provides the complete rules for all our TAG sword and sorcery (RuinCrawl) products without the adventures. Perfect if you just want to run your own TAG campaign or have an extra copy of the rules for players. ... [click here for more]

This booklet provides the rules for all our TAG (Tom's Adventure Gaming) SPACERS science fiction (FreeFall) products without the adventures. Perfect if you just want to run your own space fantasy campaign with TAG or try out the system for less than a dollar! ... [click here for more]

Travel to exotic locales and the darkest corners of the human heart in search of adventure! WHAP's simple, straightforward rules will inspire you, get you going, and then get out of your way while you play a masked crime-fighter, brilliant scientist, hard-boiled snoop, uncanny mystic, sure-shot gunslinger, or any other type you can come up with.
This is the deluxe upgraded Wildly Heroic Action... [click here for more]

The world around Khazan comes to life in this work. From before the ancient days of the Wizard Wars, through the epic of the wizards Khazan and Khara Khang, and through the rise and rule of Lerotra'hh, the beloved and dreaded Death Goddess, this tale has it all. This is the history of Ken St. Andre's Trollworld, including his take on a few of the kindreds that populated his Tunnels and Trolls campaigns... [click here for more]

For a game with so much detail, True20 is strikingly clean and efficient. The stacking modifiers and conditions in combat, however, can be tricky to keep track of, especially when shepherding new players. These handsomely illustrated cards will take the work out of managing player damage conditions. Instead of telling your players to mark off conditions on the track and reminding them over and over... [click here for more]

In this adventure for for TAG's WHAP! rules by award-winning game designer Ken St. Andre, a gang of American outlaws "vacationing" south of the border are approached by two old villagers who ask them to come save their town. The men say that beasts from hell are attacking the village: carrying off children, destroying the livestock, terrorizing the women.
Why would a gang of outlaws... [click here for more]

Imp Hollow is set in Athebes, an ancient land of jungles and savannah, where elves compete with jackal-headed humanoids on the steppes, where ape sages ponder secrets lost in the jungles ages ago, and humans are strange barbaric outsiders.
In the land of Athebes, in between the dusty crags of Claag Harragk and the fierce jungles of Djung, is the forest of Afyr. The "Wilder Folk" slipped... [click here for more]

This is a scenario for TAG's WHAP! pulp adventure system. This is the first installment of the Spunky Monkey Steampunk Series by Mike Larsen. Travel the world with SEWA. Did someone mention yetis?
This adventure requires TAG's WHAP! system rules, available at this store in PDF.
... [click here for more]

This is a scenario for TAG's WHAP! pulp adventure system. The player characters are summoned to Bogo, a port city in the western Belgian Congo, by the governor himself to investigate a series of murders believed to have been committed by a rogue silver-back gorilla, and resolve the situation.
This adventure requires TAG's WHAP! system rules, available at this store in PDF or in printed format from... [click here for more]

This adventure uses the TAG SPACERS rules, available in PDF for only 99 cents.
We are on the verge of interstellar travel. The year is 2310 AD and the solar system is teeming with humanity. Science is taking the populations of all the new worlds to heights no one has ever known before, including great zap guns and sleek outfits with finned caps. While we are in contact with alien civilizations, we... [click here for more]

Raw and meaty enough for even the most savage flesh-eater, this supplement contains new zombie-related rules, two adventures, and an original short story. Get yer braiiinnnssss right here! This king-sized supplement for TAG’s Crawlspace rules includes:
Special “Creature Feature” zombie rules taking into account the wide spectrum of folkloric, pseudo-scientific, and psychological... [click here for more]