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Today we add a few new assets to the game. Including a new deployable for our insurgent forces. As well as further fixes and changes. Enjoy the update! Do note we are still working on and refining the much discussed weapon damage model. This release does not feature any changes to the damage model but more will come in the near future.

Want to help us test maps and other content? Sign up as a tester today.

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PR:BF2 v1.4.10.0 Changelog (2017/May/19)
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GENERAL:

Fixed BUIS not working when having alternative key for change camera view assigned.

(SSG) Special Service Group is a Military Based Clan that Values Structure,
Teamwork and Discipline. We have an understanding of Military Structure and Procedure.
we are looking for great members that will have fun with us and is active.

(SSG) Looking For Dedicated and Reliable Members & Admins.
Feel free to apply because SSG server for everyone.

After more than a year since our last release, it's finally time for the next version of Project Reality: BF2 - v1.4!

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This update brings several new features and additional content such as the Falklands Theater addition, 3 new maps, dozens of new weapons and vehicles, various new and updated content and countless improvements, bug fixes and tweaks across all areas of the game. To get some more information read the release announcement here.

We plan to release PR:BF2 v1.4 this weekend, but unforeseen complications could delay it further. Stay tuned to our forum for more information, media, and of course the release. The wait is almost over!

This small update provides additional fixes and changes to improve the game since the PR:BF2 v1.4 launch. We also started working on new features and content for the future and due to changes in our workflow you'll see many smaller items released on a more regular schedule, exciting times ahead!

v1.4.4.0 is available now for servers and will soon be available to clients through the automated updater.

PR:BF2 v1.4.4.0 Changelog (2016/December/21)
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PYTHON:

Fixed various reported errors.

VEHICLES:

Fixed issue with Mi-17 ambient sounds for gunners.

Fixed seating, camera and wheel positions.

Fixed Lynx helicopter missing collision in the front.

Fixed FOV on 50cal MTLB.

Fixed ammo counter not showing on Fuchs MG3 while not scoped.

WEAPONS

Updated AK74M animations by lowering them.

Fixed IDF Matador projectile going through objects.

Fixed invisible wires with tripwire and trip grenades.

Fixed issue with Negev overheat.

Fixed various weapons showing muzzle effect when scoped.

STATICS

Fixed gravestones taking down vehicles.

Added resupply points for Essex Carrier so it's consistent on all maps.