Super Smash Bros. (series)

Super Smash Bros. (alternatively titled Smash Bros., Smash, Super Smash Brothers or SSB) is a second party series of fighting games created by HAL Laboratory pitting various Nintendo characters from their games against each other, including Mario, Link, Kirby, and Samus Aran. So far all games feature Samus as a character, and all five games feature stages based on environments in the Metroid series.

A fifth (or sixth, if the previous game is counted as two) installment for Nintendo Switch was announced on March 3, 2018 during a Nintendo Direct; Samus's silhouette can be faintly seen in the trailer. It was fully revealed on June 12, 2018 as Super Smash Bros. Ultimate, introducing Ridley as a playable character in the series for the first time, following a decade of fan requests. Dark Samus also debuts as a playable fighter, as an Echo Fighter of Samus. This marks the first time either character has been playable in any video game.

This article, section, or file contains text that is unofficially translated by Metroid fans. Some information (such as proper English names of characters or items) may not be accurate. If an official translation becomes available, the fan translation(s) may be replaced.

The Japanese strategy guide for the later released Metroid: Other M includes the series on page 174, which summarizes cameos Metroid has made in other games.

Super Smash Bros. Brawl

"Carefully appreciate Samus' figure. There's a savorability not found in other titles."

Samus in the Smash Bros. Series

"A series where characters from various games meet and fight, Samus has been a playable character since the first title. From the charge beam to missiles and bombs, Samus can show her special attacks. In Super Smash Bros. Brawl, it's possible to play a 5-minute timed trial of Super Metroid."

She was able to grab ledges in Super Smash Bros. before the mechanic was introduced in Metroid Fusion and featured in later games (although Samus was able to grab a ledge years before in Deceít Du Jour).

Samus's cannon produced fire effects in Super Smash Bros. before she received fire-based weaponry (the Plasma Beam as depicted in Metroid Prime, as well as the Flamethrower) in the Metroid series.

While Samus could use the Grapple Beam on certain enemies in Super Metroid, she could not use it offensively to pull enemies closer to her. This was introduced in Super Smash Bros. as her Grab move, and then made canon with the battles against Vorash and Zeta Metroids in Other M and Samus Returns, respectively, and to a lesser extent the Grapple Voltage and Hyper Grapple in Metroid Prime 3: Corruption.