9/10/17, decreased his damage by 4% and delayed his first attack by 0.2 seconds.

As the Electro Wizard casts a Zap spell when he spawns, you can drop him above an approaching Sparky to reset its charge. You can also deploy him above the opponent’s Royal Giant to force him re-attack your defensive building. Do the same trick with the opponent’s Inferno Dragon!

Comparing to the Ice Wizard, Electro Wizard does a 30% reduction in movement speed and attack speed to the enemy troops (he stuns them every 1.7s), which is pretty the same as an Ice Wizard. But, he does almost 3 times the amount of damage.

If a unit is being attacked by this, the defending unit will have about a 30% reduction in movement speed and attack speed. That’s huge. It’s almost the same as an Ice Wiz, and it stuns upon spawning.