Posts Tagged ‘crusader kings II: Sword of Islam’

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I’ve been creating all kinds of stories with Crusader Kings II and with the release of the Sword of Islam expansion I decided it was time to pen a chronicle or two. Somewhat experimental, this is history from several perspectives, being the tale of a thousand men and women, and the genesis of nations. This is how their world ends and how the modern world began.

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Familicide is an actual word with a meaning as horrible as you might imagine. A lot of the things that happen in Crusader Kings II are horrible and familicide is just one of them. I’ve misplaced more blood relatives than I’ve had hot dinners, and that’s mostly because heating food takes time and that’s time that could be spent crushing infidels, betraying loyal vassals and hoping for young children to die in a war that I started so that I can inherit everything they own. With a major patch and expansion due, I spoke with project lead Henrik Fåhraeus to learn what horrible history the Sword of Islam DLC will add.

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June 2012 will bring the Sword of Islam expansion to Crusader Kings II, allowing players to select any Muslim dynasty at the beginning of the game and “delivering a wealth of specific new mechanics distinctive to these rulers, creating a whole new gameplay experience. Laws, marriage, holding, traits, titles and more will work completely differently.” Equally exciting is the news that a major patch will be arriving at the same time as the DLC, expanding the map into Mali-Songhay, and adding more complexity to claims, a new plot and expanded combat. The actual DLC will set you back $9.99 or an equivalent of your local coinage. A trailer of maps below.