Working on a new character. Not working from a concept, but I'm going for a Samurai/Viking-esque hybrid style warrior. Still blocking out the different armour pieces (going back and forth between max and zbrush).

i have been working on a scene for school. the original concept of the house was provided by the school, and i build everything around it.everything in this scene is hand painted and this is been render inside Cry engine.
there is still more work to be done and hopefully i can finish soon!>

Hello. Before i start i am a bit of a noob.
Been hanging round here for a year or so, admiring some of the epics you gods among us can create, thinking "i cant post my drivel on there! It`ll be an insult to the whole computer graphics based industry!" But still wanting to. So here it is. And isn`t it a shower of hot cloudy piss.
First attempt at DDO
Work in progress Low poly (2000ish) 2k textured support column
Modeled and rendered in Blender.(badly. normals 2, too strong and gloss, toss)

Hey guys, so my friend Joeri Vromman was kind enough to let me use his gun for the old guy, i still need to finish texturing him but now that he has the gun he certainly looks a lot cooler :P took some screens for you guys to check it out

I've been watching you make this guy, not too shabby. I'm not sure about the look with that cavity map/AO. If you're going to make it stylized like that you might as well brighten the colors up a little bit.

Been working on this on and off for a while. The cylinder gave me quite a bit of trouble but once I got through that it's been pretty smooth sailing since. Eventually I am planning on baking this down into a game usable asset.

Hey guys, so my friend Joeri Vromman was kind enough to let me use his gun for the old guy, i still need to finish texturing him but now that he has the gun he certainly looks a lot cooler :P took some screens for you guys to check it out

Marmoset 2 renders :

Gorgeous work. Has a nice Half-Life 2 vibe to it

Still working on this barbarian/gladiator/samurai dude. Also playing with BPR rendering for the first time.

Thanks guys! still need to finish the texture but its getting there i think
Denny: i can rig him well enough to pose and for basic stuff like walk cycles but yeah i am not good enough yet to actually do a fully functional rig with all the bells a whistles