FBX is the gate for working with 3dsMax.
3DS format is outdated, DWG format exports triangulates and FBX (and DWG) can be "linked" into 3DSMax making workflow elastic and update'able.
I understand that Graphisoft pushes towards Cinema4d but on the other side wants to be OPEN.
If freeware Blender can export to FBX than propably Archicad could also.

Since I try to make vizualizations and need proxy grass and other models with milions of vertecs Archicad rendering engine is pretty much limited for me (althought useful in some aspects).

For some reason there wasn't a wish for this before.... so here it is.
For me this very important, seriously.

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