The Diablo III Website has updated patch notes for the version 1.0.7 patch for Diablo III that's currently in testing on the Public Test Realm for Blizzard's action/RPG sequel. The notes reflect further balance tweaks and bug fixes, some changed drop rates, boosted stats for the new account-bound craftable items, damage boosts for rubies, changes in damage reduction for PvP duelling, and a further nerf to reflected damage.

Got to chime in here...When D3 first came out I was all for it (even with all the draw backs).

Then after about 3-4 months, I lost interest only playing a little every month or so.

Recently, I've gotten back into it and actually enjoy the game more now than I did when I first started. The changes they have made have been for the better for the most part and, although it's not D2, it is starting to fall into it's own.

I've actually found that I enjoy Hardcore characters more than non-hardcore. It adds a completely new element to the game. I have a lvl 19 wizard currently in Hardcore and I'm just taking it nice and slow and enjoying the game. If I want carnage and fast game play, I load up my lvl 60 Barb which I've almost completed inferno solo with. Started finding my first Set items and Legendries... which has been great.