Hey urbanspaceman, great work, man! I loved exportcam already, and I'm definitely looking forward to see this one working. Which means... unfortunately, it doesn't work on my machine. I'm using AE 7.0.1 on a PC and I wanna do a Maya export. When I select my layers and hit export, the user feedback f...

Hey urbanspaceman, great work, man! I loved exportcam already, and I'm definitely looking forward to see this one working. Which means... unfortunately, it doesn't work on my machine. I'm using AE 7.0.1 on a PC and I wanna do a Maya export. When I select my layers and hit export, the user feedback f...

Hey Dan! THX for the super quick answer! I tried something similar to this, but it wouldn't work. And my workaround wasn't the best one in the world either. By the way, I'm almost done with that IK/puppet tool project I contacted you about (I just changed my last name in order to confuse people :D )...

Hi all, is it possible to access a layer in a nested comp and then read its position data in relation to the main comp? I need to gather something like a toComp value, which I won't get if I just address the nested comp by itself, without reference to the main comp. I'd be more than glad if I could ...

Hi Arriflex, seems like I forgot one key point to my little tutorial, let's call it 2 b): Make all of your layers 3d layers. That'll do. As for the "follow everything" effect: Did you try Trapcode's "Echospace" plug-in? It does the job without all the scripting hassle. If you still want to do it man...

Hi everybody, I'm currently working on a compositing job that involves loads of 3d render layers (IFF sequences) organized in different subfolders. That means, each time I'm setting up a new comp, I'll take my standard comp setup and manually replace the footage items in the project window with new ...

Damn right, that's what I'm up to. And if there's a simpler way to do it without all the layer hassle, I'll be glad to hear it. The point about this is the intersections. I need to animate the strokes without one stroke already revealing portions of the crossing lines that should still be invisible....

Hi folks, a scripting newbie needs help! I've got to process Illustrator files containing drawings which I want to animate sketch-style. I distributed the paths in the AI file to one layer each, imported the AI into AE as a comp. In addition, I copied the original AI paths into a solid as masks. So,...

Hey, another late answer. So, here's a suggestion as to how you could set this up: 1) Create a camera. 2) Create the solids and distribute them as you like to. The layer that will start off the animation should be right under the camera layer in your timeline window. 3) Name that first solid "Master...

Hey there! Little late for an answer, I just signed up myself... Maybe you've come to figure it out yourself, otherwise, here's a suggestion. Place this code in the "orientation" tag of each of your trees: if (thisComp.activeCamera.position[2]<position[2]) [orientation[0],360-lookAt(position,thisCom...