Attempting to ENABLE moderation
in the current room...Server Administrator-> This channel is now moderated(14) Walks-With-Spirits: ((was init 18))(28) TaliesinNYC: whisper me your init order
again please(18) Donovan: (I think I got a 6, hold on let
me check)(15) Dj Gilcrease has sent you a tree node...(15) Dj Gilcrease: (( just sent you the node
I wrote them in ))(18) Donovan: (Ok, I can't find "last
week"s log anyway)(28) TaliesinNYC: isn't uploaded yet(28) TaliesinNYC: is why(28) TaliesinNYC: Matt just got online(18) Donovan: I mean my own log actually got
cut off(28) TaliesinNYC: its ok(36) ticattack (enter): 21:55Attempting to assign the role of PLAYER to (36)
ticattack...(14) Walks-With-Spirits: Sweet.(28) DM: ((so to recap, Acererak is behind a
wall of scintillating light, radiating all colors and none.))(28) DM: ((in room 33))(28) DM: ((you're on the other side of the
wall))(28) DM: (Tian, 29)** Tian Keth shields his eyes and draws his sword
preparing to fight, but not sure if he should yet ((Delay, if the thing makes
an offencive move Tian will attack)) **(28) DM: (T'a, 24)(40) ticattack (enter): 22:06Attempting to assign the role of PLAYER to (40)
ticattack...(28) TaliesinNYC: Booting '(36) ticattack' from
room...(36) ticattack (exit): 22:07(28) DM: ((we're consulting each other in
whisper land, fyi))(41) DM: (anyway, T'a, 24...)Tian Keth: (( might
be my fault cause I am copying 80 gigs of stuff from one computer to another
over my network, it's almost dont though ))(41) DM: (ok, then Walks, 18)T'a K'shet: ((Ok... sorry, was just about to
start typing. Fair enough.))** (14) Walks-With-Spirits sidesteps slowly to his
right to flank the bejeweled skull, slowly at a crouch, eyes quinted through
the glare as he murmurs supplications to the good spirits for their protection.
(Death Ward Self) **(18) Donovan: "I didn't get a good look at
Acererak, if that's what that thing is, before this wall appeared, but that's a
scintillating barrier; really powerful and, moreover, reallly
complicated, magicka."(41) DM: (Calehan, 8)Tian Keth: "I figured that, that why I
dont want to go though it till ya decide it is safe"** Calehan taps his leg with the pommel of his dagger
and its glow fades as Calehan himself fades from sight, but his voice continues
now in an arcane chant. When he finishes everyone feels slightly swifter (haste
since we're all stuck here). **Calehan: "Be wary, he could come through
at any moment."(20) Garret: "I doubt he'd be that dumbCalehan: "No, he'll use it's
protection to get prepared before he comes out probably, and then retreat back
through it if hard-pressed. I wish I could think of some way to thwart that
barrier."(41) DM: Muffled laughter escapes from behind
the wall.(41) DM: (Tian, 29)** Tian Keth shrugs and steps a little to the side to
give the those who know magic more room to do what the need ((Delay, will
attack if he comes to this side of the wall)) **(20) Garret: "Don't suppose we could break through one of the side
walls to come at him?"(41) DM: (T'a, 24)Calehan: "Creative, that may work. He'd
still have a mobility advantage, but not be unassailable."T'a K'shet: ((Just checking, the S is a secret
door, yes?T'a K'shet: ((Is that still accessable?))(41) DM: ((yes))(41) DM: ((yes))T'a K'shet: Me turns and runs back through the
secret door, then turns to face a section of the wall behind where the
prismatic wall would be. ((The wall between 30 and 33)).
She takes a deep breath and lifts her arms up, speaking carefully in her arcane
tongue. A ball of crackling blackness forms around her arms. She pauses, then brushes it towards the wall with a final word, shouted
at the lich. (Disintegrate, at the wall))(41) DM: The wall flashes and quickly changes
color, becoming less radiant quite suddenly.(41) Voice of Acererak: Well done, live one,
well done. (chuckles)Tian Keth: (( I
think he ment at the stone wall between 30 and 33 ))T'a K'shet: ((Erm... what are the walls made
of?))(41) DM: (stone.)T'a K'shet: ((She's ducked out and
disintegrated the wall of the building, not the prismatic...))Calehan: (Aren't they covered in some luminous
gold tiles too?)(41) DM: (ah)(41) DM: (not the burial chamber I don't think)T'a K'shet: ((To make a passageway between 30
and the section behind the prismatic))(41) DM: (ok, so a section of the wall
disappears)T'a K'shet: ((So there's a path into
Acererak?))(41) DM: (yes, so it would seem.)T'a K'shet: ((Done))(41) DM: (Walks, 18)Calehan: (That where you aimed? Freeform pen
power)T'a K'shet: ((Meh. It'll do just as well as
anywhere else.))** (14) Walks-With-Spirits utters a venomous hiss,
and slowly begins to fade from view, disppearing almost entirely from sight,
now seeming no more than a featureless grey apparition shrouded by concealing
mists as he moves towards and through the wall between the chest and stature
near the breach. **(41) DM: In the space behind the wall, where
the breach now appears, there is a pile of gems, coins, vials, scrolls and
other items. Against the rune-scribed far wall is a stone bier. On the bier is
a thick layer of dust mixed with bone shards and a gem-encrusted skull.(48) ticattack (enter): 22:51Attempting to assign the role of PLAYER to (48)
ticattack...(41) TaliesinNYC: Booting '(40) ticattack' from
room...(40) ticattack (exit): 22:52(20) Garret: init:[1d20+3] -> [7,3] = (10)(41) DM: (Garret, 10)** (20) Garret follow's after T'a into the next room.
As she cuts an opening to their enemies. With a grin,
he whips his longbow to bear(quick draw) and takes aim
on the skull. "Hello ugly." **(20) Garret: Seeking Longbow, composite Attack Roll: [1d20+15] ->
[16,15] = (31) ===> Damage: [1d8+1+0] -> [6,1,0] = (7)(20) Garret: Seeking Longbow, composite Attack Roll: [1d20+20] ->
[6,20] = (26) ===> Damage: [1d8+1+0] -> [6,1,0] = (7)(20) Garret: Seeking Longbow, composite Attack Roll: [1d20+5] ->
[2,5] = (7) ===> Damage: [1d8+1+0] -> [1,1,0] = (2)(20) Garret: Seeking Longbow, composite Attack Roll: [1d20+10] ->
[3,10] = (13) ===> Damage: [1d8+1+0] -> [7,1,0] = (8)(20) Garret: (just first shot, ac 26)(41) DM: The skull seems to mock your efforts
as a glimmering shield appears in front of it, reflecting one arrow back at
you, while deflecting a second. Two other arrows seem to miss their mark.(41) DM: (7 damage self-inflicted)(41) DM: (Cale, 8)(20) Garret: (only fired the first shot.. it just rolls all four
automatically)(41) DM: (ah. then the shot was reflected at
you for 7 damage)(20) Garret: "Ow..." :groans as he shoots himself.:
"Guess he's not so vulnerable after all."** Calehan can be heard to run around next to Garret,
he asks quickly, "That the laughing skull?" but you can't see if he
points at anything. **Calehan: "Oh, right. Anyway."** Calehan casts another spell. Spectral white knives
seem to streak past the skull as if cutting away at some unseen force around it
(Greater Dispel Magic, targeted.) **(41) DM: Laughter, mocking your efforts, issues
forth from the skull.Calehan: "Yes, I think that's the right
laughing skull."(41) Acererak: You are fools to think you can
contend with me. I offer you now one last chance to leave this tomb, with your
lives intact.

** Calehan walks over the shards
to the site of T'a's demise. Glancing back at Tian's 'remains' as well he
fervently requests, "I wish, however limited my power may be, that there
is some way you two can be alive to see this victory. It seems hollow to win at
such cost." **(41) DM: **begin interlude**(41) DM: (please don't interrrupt during the
interlude)(41) DM: Etienne d'Amberville: Now, then, there
are many many questions you have, and I shall do my best to answer them.
Etienne d'Amberville: About the Prophecy of Andurin'ith-en.
Rainur Swiftblade: "What of Tamuril Monsieur, is she still alive?"
Sevis Goloens: "When we become these personas of the past will we remember
who we truly are or will we become them compleatly untill it is time for us to
return to the world?"
Etienne d'Amberville: I will get to that in a moment, Rainur.
Dranath: "What about the Prophecy of Andurin'ith-en?"
Etienne d'Amberville: You will not remember your experiences, save in dreams.
Etienne d'Amberville: The Company of Light is as follows: The Hammer of
Justice, the White Lion, the Walker in Radiance, the Dragon Ascended, the Sword
of Honor and Freeswords Eternal. You are identified as Freeswords Eternal. It
remains to be seen if you are those others.
Dranath: "Who?" He asks, looking over at the group that found him in
the Castle Amber, "Rainur, Morti, Thom, Atross?"
** Thom shakes his head at Dranath. " **
Etienne d'Amberville: As for the Company of Dark, it is known that there is a
group that mirrors yours, they are known as the Company of Whispered Secrets,
but it remains to be seen if they are what Dark demands of them for those
titles.
Thom: "I only joined with them right before entering the Chateau
Dranath: "Ah."
Etienne d'Amberville: Yes, Dranath, this group is known as the Company of
Freeswords Eternal.
Etienne d'Amberville: Now
Atross: "And I didn't bring a sword, actually. I blame Rainur for the
title."
Etienne d'Amberville: The prophecy states the following:
** Thom glances at Dranath, "Guilty by association I guess." **
Etienne d'Amberville: The Sword of Valor triumphs over the Queen of Eternal
Night,
yet the night is not yet over. The Shadow grows longer with each passing day
for the Song has yet to be sung, the Pattern has yet to be made,
and the threads of Fate have not yet been woven.
Morti: :shrugs to Thom: "I was just acting as a porter in a merchant
caravan they were in"
Etienne d'Amberville: This describes the events that occurred 30 years ago,
when certain events occurred in the realm of the gods that caused an event that
occurred a great deal of time in the past to be healed.
Etienne d'Amberville: The Shadow is a reference to Shai'tan, the Dark One.
Etienne d'Amberville: The Song is a reference to the fate of the world, as to
whether it will be ruled by the Dark or if the Light shall bring balance to the
world.
Etienne d'Amberville: The Pattern is the choice that mortals face, whether to
choose for Light or for Dark. The final battle between Light and Dark has not
been fought or decided, and it is not known if this battle, the battle we are
in now, is the final battle. It is known that if Dark wins, if Shai'tan wins,
then all is lost. Now. The Prophecy further states:
Etienne d'Amberville: Therefore, whether a blade of light and of shadow, or a
sword of fire and of ice;
whether a crown of truth and of courage, or a gauntlet of might and of mists;
whether an orb of drakes unbidden and unbroken, or a pearl of daemonic desires;
and whether a shield created with love and with passion, or a whip formed from
malice and from despair: such are the tools which must be gathered by those who
walk with Light or those who follow Dark in preparation for the Meeting Which
Is Yet To Come.
Etienne d'Amberville: Light and Dark must each gather items or attempt to stop
each other from gaining their items for successful completion of
Andurin'ith-en.
Etienne d'Amberville: For Light: there is a blade of light and of shadow, a
crown of truth and of courage, an orb of drakes unbidden and unbroken, and a
shield created with love and with passion.
Etienne d'Amberville: For Dark, there is a sword of fire and of ice, a gauntlet
of might and of mists, a pearl of daemonic desires, and a whip formed from
malice and despair.
Etienne d'Amberville: These tools must be gathered for the Meeting Which Is Yet
To Come -- a reference for the meeting between Light (yourselves and others)
and Dark (Almeena and her ilk, and others) where the choice that will determine
the fate of this world will be made.
Etienne d'Amberville: Now.
Etienne d'Amberville: A King must be crowned, a Sword must be wielded, a Knight must be slain.
Three things to pass and that shall pass and will pass for Light.
Etienne d'Amberville: This refers to events that must and will happen for those
who follow Light.
Etienne d'Amberville: A King overthrown, a Sword shattered asunder, a Knight
eternal.
Three things to pass and that shall pass and will pass for Dark.
Etienne d'Amberville: This refers to events that must and will happen for those
who follow Dark.
Etienne d'Amberville: I shall endeavor to explain these at this time.
Etienne d'Amberville: A King must be crowned, is a reference to the White
Khahan of the Ulu'taari. You (points to Rainur) must become Khahan and rule
your people.
Rainur Swiftblade: ::bows his head::
** Morti pats Rainur on the back. "Congratulations!" **
** Sevis Goloens is listening intently **
Rainur Swiftblade: "If it comes to be my fate, it will be an honor"
Etienne d'Amberville: A Sword must be wielded. This refers to a Sword of Power,
but not the Sword required to rule the Ulu'taari. This
you will accomplish both now and in the future. You will gain the memory of a
Sword, which Sword is up to you. When you return in the future, you will then
quest to locate and recover the Sword you have chosen. Choose wisely.
** Thom raises an eyebrow. "Rainur - king?"
**
Etienne d'Amberville: A Knight must be slain. This refers to a Knight of death,
who shall come to you willingly. You must find a way to slay this Knight, for
doing so will release his soul to the grave. And in so doing, you will save a
kingdom from despair.
Etienne d'Amberville: A King overthrown. This refers to a plot to overthrow the
Grand Dukes of Kern. Should the Grand Duchy fall, then
will the Dark gain a foothold over those who would serve it.
Etienne d'Amberville: A Sword shattered asunder. This refers to a Sword that
shall be destroyed. Which Sword of Power it is, I do not know.
Etienne d'Amberville: A Knight eternal. I do not know the meaning of this
passage except that it involves the same Knight that you are meant to slay.
Etienne d'Amberville: A choice must be made, and the Balance maintained.
Etienne d'Amberville: This refers to the Meeting That Is Yet To
Come.
Etienne d'Amberville: This will determine who saves the world, and who dies as
a result.
Etienne d'Amberville: As for the items:
Thom: "So, it is possible that both sides will accomplish their tasks,
depending on what the Dark have to do with the Knight/"
** Morti sits taking notes **
TaliesinNYC: A blade of light and of shadow. This lies on a plain where both kingslayers
and kingmakers rest for all eternity. Look in the Kingdom of
Damrosil. Seek out the singer of the Lineage of Kings.
Etienne d'Amberville: A crown of truth and of courage. This is part of the
regalia of Wylund, the Crown of Solnor, and was lost several centuries ago. The
Crown is currently located in an ancient tomb, somewhere near the Forest of Miir, ironically within a day's travel of Tolmara.
Etienne d'Amberville: An orb of drakes unbidden and unbroken. This refers to an
Orb of Drakes, one of seven created in the world. For this, you will need to
best the emerald drake Briocht. Briocht's lair is located in southern Hyboras.
Etienne d'Amberville: Briocht is especially formidable and has a love of
puzzles and riddles.
Morti: "Best a drake? Hope he does just mean puzzles."
Etienne d'Amberville: A shield created with love and with passion. This refers
to the Eye of Solnor, a powerful weapon in the hands of those who would follow
Light. This item is truly lost and has not been seen for several centuries.
Morti: "Sure... an eye can't see itself"
Dranath: "Not without help, anyhow.."
Etienne d'Amberville: It lies within Mel'Nethra, and this is a most perilous
journey, for at this time, the city at the center of the Empire has not yet
become a dread necropolis. The Barrier has not yet been raised. But it soon
will be...in a few years.
Thom: "At this time? Which time is that?"
Etienne d'Amberville: Why, at the time of the Kernin invasion. The year, 3000.
Thom: "Oh,Each ok."
** Etienne d'Amberville turns to Rainur. "Tamuril, your love, is alive at
this time....you cannot change her fate, but you can learn the truth of what
will befall her." **
Rainur Swiftblade: "What do you mean Monsieur...I need to know...It is
better I know now"
Etienne d'Amberville: As to you, Thom, you cannot slay the Tempest at this
point in time. What you will be doing is gaining in skill and power, and
learning of her weaknesses for when you do return in the future.
Thom: "As long as she is defeated. Or, the deamon is defeated. Whichever."
Etienne d'Amberville: You will then have the opportunity to defeat her in the
future. You will learn of her nature, for defeating her true nature is what you
shall face.
**Etienne turns and faces Rainur. "She is alive, but is now a Kernin slave
and serves a Kernin master." **
Rainur Swiftblade: "Those bastard dogs...they will taste their own blood
as I slice my blade through their throats!
Morti: "Can't do that. Remember? No changning past. Unless
that was supposed to happen... Hmmm..."
Morti: "How do we know what was supposed to happen?"
Rainur Swiftblade: "I will find her once this is all done, and make them
pay!"
Atross: "That'll be now though, not then."
Atross: "So it'll be alright on the unmaking us front."
Dranath: "Im well versed in history... but I have been absent for a while,
it seems.."
Rainur Swiftblade: "Is she at least treated with some measure of
decency?"
** Dranath remains quiet, in respect for Rainur **
** Rainur Swiftblade is seething with anger and is having a tough time
controlling his temper **
Etienne d'Amberville: Events you cannot change are anything that have to do with your own individual circumstances. That
means, you cannot change the manner of your lives, or
something that would radically alter your life prior to this point without some
drastic change occurring in the future.
Etienne d'Amberville: That includes killing the one who would become the
Tempest, for instance.
** Thom frowns for a moment, but relazes, knowing that it is the truth. **
Atross: "Wait, you say we cannot change these events or we risk altering
our lives such that we never even will be here ot free
you. Wouldn't that prevent us from making the changes as well?"
Morti: "What if we do something that seems insignificant, but has dire
consequences." :runs off on a tangent:
"Like, in the past I get hungry so I stop to have a meal.."
Sevis Goloens: "I think that prevents a paradox from happening
Atross"
Morti: "That was the last of the food a the inn
and now when a starving messenger on his way back to a post in wylund arrives
there's no food. Now he's hungr and starves on the way, passing out and never
delivering message of an oncoming invasion force."
Morti: "This results in a large military victory by the Kernins
overturning the war and altering all our futures!"
Rainur Swiftblade: "I do not understand this talk...I will do my part for
the light"
Atross: "In that case, Morti, you will likely let slip some knowledge from
the future assuming they already knew about the invasion force and effictively
take the place of the messenger so that everything works out. We'll make sure
of it since I'd rather continue to exist."
Morti: "But what if we mess up and the Kernins were suppose
to win that battle?"
** Morti is looking very nervous **
Atross: "Then how did you change anything by stopping the messenger and
causing us to lose?"
Morti: "Because he was hungry!"
Etienne d'Amberville: Very well, then. To make it easy on yourselves, the only
thing that you need to worry about is to avoid, if possible, from slaying the
Tempest.
Rainur Swiftblade: "If possible?"
Etienne d'Amberville: The temptation will be great, considering that you will
have the opportunity to do so.
** Thom sits down trying to take this all in as he digs through his bag a bit.
**
Morti: "Phew. That's a load off"
Thom: "But, if we do, it will be bad - worse than how things are now,
correct?"
Rainur Swiftblade: "Well, let us find Morti's family"
Rainur Swiftblade: "That seems a logical place to start"
Morti: "Eh?" :raises a brow at Rainur:
"30 years ago, my family didn't even exist yet. My parents were just
teenagers who hadn't even met yet."
Rainur Swiftblade: "Or rather Rhian's brother"
Etienne d'Amberville: If you wish to defeat the Tempest in the future, you will
need to recover an item in the place known as the House of Cards. There is a
great possibility you will come face to face with the one who will become the
Tempest.
** Morti scratches his scabby head **
Rainur Swiftblade: "Or perhaps that is our first option"
** Thom gets a twisted smile on his face. "Now, would her say... getting a broken leg from falling change the future?"
**
Morti: "I wonder if I still have citadel access in the past"
** Sevis Goloens shakes his head **
Sevis Goloens: "Did he not say you will not remember these lives except
partialy in dreams, so who is to say you will remember to go meet certain
people. I say just focus on what is important getting this item from the house
of cards, and posible gathering a sword of power, or some of the other items
for the Prophacy. If you try to focus on too many things your dreams will be
unclear and you may remember none of it"
** Thom nods to Sevis, "Very true." **
Morti: "Concentrate. Got it.... I think..."(41) DM: A memory makes itself manifest in your
minds.(41) DM: **end interlude**(20) Garret: :blinks at the strange and sudden flash: "What... was
that?"(41) DM: Of your companions, Tian and T'a,
there is no sign...save for two emerald eye-gems, each radiating a sickly green
emanation.** Calehan loses his concentration before the strange
memory. "Like a waking dream?" **(20) Garret: :randomly offers(almost Morti-esque): "I suddenly feel
real tall." :As he crouches down by the glowing eyes.: "Are
they...trapped?"** Calehan turns to the argonian, "So, you hunt
the undead, right? Ever heard of anything like this?" **Calehan: "There is some way to counter and
reverse that spell, isn't there?"(58) Walks-With-Spirits (enter): 00:56** Calehan looks down at what remains, "If it
even was a spell; I don't recognize it myself." **(14) Walks-With-Spirits (exit): 00:58Attempting to assign the role of PLAYER to (58)
Walks-With-Spirits...** (58) Walks-With-Spirits returns his attentions to
the others, quietly observing them discuss and debate the the fate of their
companions. **** Calehan looks about at the survivors, "None
of us knows how, hmm?" **(20) Garret: "Fraid it's not my area of expertise." :offers as
he resheathes hi blades and takes a seat on the slab which the skull so
recently occupied:Calehan: "Then I'll do it. No objections,
it's my own risk for tampering with such a thing. It's too bad T'a can't help
me finalize it. I'll have to do with a rough draft under the
circumstances."** Calehan sheathes his knives and wanders over to
the pool of water to focus his thoughts. **(41) DM: A shaft of light comes into being in
the chamber.(41) DM: It seems familiar. For many of you,
you've seen it before....Calehan: "Oh no you don't, I'm not done
here yet."(41) DM: Its soft white radiance fills the
chamber in its entirety. It seems warm...comforting...almost inviting.(41) DM: (revert to your usual Saturday PCs
please)(41) The Scion of Light: We have met before.Tian Keth: (( even
the soul captured of us? ))(41) The Scion of Light: (yes)(41) DM: (yes, the reason why will become
apparent shortly)** (20) Morti likes about suddenly, with some
confusion. "Eh? Eh? eh? What now?" **** Calehan's voice fades away, but you think you hear
him asking to not be interrupted. **(20) Morti: (looks about* rather)** Sevis Goloens blinks **(41) DM: (to explain this, your usual Saturday
PC will be speaking in your alternate Saturday PC body. recall that the
alternate PCs are the regular Saturday PCs' subconscious)(41) The Scion of Light: We have met before.
Well...some of you, that is.** (58) Yazut holds his hand up to his eyes to sheild
them from the light, "Mmhhw..?" **(20) Morti: "It's a pleasure to see you." :bows to the scion:
"I think."** Atross looks around the room quickly taking in the
difference between scenery and potential hazards, "Sheesh, never looking
out for the danger, that one," he comments to himself. "He'll learn
the hard way like I did, I guess." **(41) DM: There IS a being in the column of
light. It seems perceptible, as if you can make out its form but looking in the
column is almost impossible without blinding yourself.** Sevis Goloens thinks back trying to remember
meeding the voice **(20) Morti: :As he straightens up, and notices his relative height to
everyone else, Morti looks about and gives a little grin. Dumbly he blurts,
"Hehe.. I'm tall."Atross: "I don't recall meeting anyone
like you. Though it seems you know some of us."(41) The Scion of Light: For some of you, we
have not met. You are either newly come to this world of Andurin, or you are
new companions of this company. Either way, you are part of an ancient
prophecy, one that is now being fulfilled.(41) The Scion of Light: Your companions are
still present, trapped in those gemstones.(41) DM: Two emeralds lie on the floor amidst
the shards of the gem-encrusted skull, emanating a sickly green radiance.(20) Morti: "Gemstones?" :kneels down
by the gems, looking them over with some thought.** (58) Yazut 's head jerks around to gaze on the
direction of Morti's voice, then back to the silhouetted figure within the
light, "Mmmh? Stones?" he asks, glancing around, then down at the
floor, only to notice his two clawed toes, "Hwaaa..
What be this?" **(41) The Scion of Light: Without a physical
form, they shall remain trapped within them.(41) The Scion of Light: I see. You are
unfamiliar with your personal circumstances. Permit me to show you.(20) Morti: "Hmmmm... how do you make a body?"(41) DM: There is a slight pause...and a wave
of memories rushes through your mind, a jumble of images that seems quite
overwhelming to behold.(20) Morti: :ponders to himself as he stares at
the gem eyes:Atross: "Not quite like what happened to
Nerick, then. How can... ghrk."(41) DM: ((in other words, what the Scion is
doing is showing you in OOC terms what happened throughout the course of the
campaign to each of your characters so that you can understand ICly. call it a
DM cheat. :) ))** Atross is unintelligible as whatever he was asking
is pushed aside momentarily. **Sevis Goloens: (( so
now the Melnethra chars have all the memories of the normal Saterday chars? ))Sevis Goloens: (( and
viseversa? ))Atross: ((Um, the other way around I think)(41) DM: ((they always did. the memories were
just buried on purpose because of Etienne's spell.))(20) Morti: (Dm memory cheat: Up, up, down, right, left, down left,
b,b,a,b, down, select)(61) ticattack (enter): 01:27(41) DM: ((the Mel Nethra PCs are really the
Damrosil PCs' subconscious brought to life))Attempting to assign the role of PLAYER to (61)
ticattack...(41) TaliesinNYC: Booting '(48) ticattack' from
room...(48) ticattack (exit):
01:27Jarvis: ((Jarvis' subconscious is a cat-girl.
Somewhere in Andurin, a psychiatrist just had an overwhelimg urge to check the
prices of lucury yachts))Jarvis: ((*luxury))(41) The Scion of Light: I am here to
illuminate to you why you are here and why this is happening, and to answer any
questions you might have about your role in all of this.(41) The Scion of Light: ...and also to help
restore your friends to their normal forms.(20) Morti: :as the wave of memories passes
over him, Morti grabs his head to keep it from spinning. Feeling the wisp of
hair on his fingr tips, it starts to dawn on him this isn't his body, after he
smiles. Then looking over this body, this armor, these swords, it all falls
into place. All he can really note aloud though is, "Woah."Sevis Goloens: "A body would be
good" Talking to him self since he is
unsure if anyone can hear him(20) Morti: :zeroes in on what he wants to hear: "You can restore
them? How? How?"(41) The Scion of Light: This IS your body. It
is after all, your belief that gave it form.Atross: "Well then, that revelation brings
me to what Calehan was doing starting into a pool while potentially hazardous
statues still ringed the room."** Atross addresses pillar of light as he states,
"I wish to know how we can undo the effects of the attack that killed T'a
K'shet then Tian Keth." **(41) DM: ((Tian/Sevis and T'a/Jarvis are
trapped in the gems. So no, no one can hear you.))Atross: "That's what was going through his
mind, just as you showed up."(41) The Scion of Light: Calehan shall cast a
spell which I shall empower.(41) The Scion of Light: In the instance that
the spell is cast, your friends shall be restored. But Calehan must make sure
to cast the spell correctly.Atross: "Maybe I should write this down
for him. What's after that?"(20) Morti: "Hoi Hoi. Here that Atross. make
sure he does it right."(41) The Scion of Light: You will remember this
conversation. It is necessary for you to do so.Atross: "Ah, hum."(41) The Scion of Light: Once you left Chateau
d'Amberville, you were sent back in time to the year 2999, nine months before
the invasion of Wylund by Kern. You were told to gain in power and to acquire
certain items to help successfully resolve a prophecy known as the Prophecy of
Andurin'ith-en.(41) The Scion of Light: You began your journey
and in so doing, gained entrance to a phenomenon of Andurin known as a Focus of
magicka. You gained entrance to one such Focus in order to destroy a cursed
item known as the Book of Blood.(41) The Scion of Light: All of this is in your
memory.(41) The Scion of Light: Because the Foci are
places of great power near the source of magicka on the mortal plane, the spell
that was cast on you by the mage Etienne d'Amberville was warped by the power
within the Focus. Your true selves were separated from your subconscious for
the most part.(41) The Scion of Light: Your subconscious has been
given physical form and sent elsewhere, and when you awoke, you awoke here, in
Mel'Cendia.(20) Morti: :nod nod: "That does sound
rather problematic"(41) The Scion of Light: Even so, your true
selves and your subconscious selves are bound to the Prophecy of
Andurin'ith-en, as the Company of Light. The same things that have been done to
you have been done to your counterparts, the Company of Dark.Atross: "So we're not the only ones going
through this..."(41) The Scion of Light: The magicka that binds
you to the Prophecy is a strong magicka that will by its nature eventually
cause your true self and your subconscious to rejoin. It is the nature of this
world for these things to happen.(20) Morti: "Hiow long will that take?"(41) The Scion of Light: Now, as to the items
in the Prophecy: a blade of fire and of ice, a crown of truth and of courage,
an orb of drakes unbidden and unbroken and a shield created with love and with
passion. Two items your true selves will discover: a blade of light and of shadow,
and a crown of truth and of courage. Two items will you discover: an orb of
drakes and a shield of love and of passion.(41) The Scion of Light: I do not know, Morti.
I only know that you cannot continue separated from yourselves for very long.
Time is measured differently by I and my Other,
compared to mortals and the gods.** Sevis Goloens remembers the items **(20) Morti: :nods: "I have no idea what you mean, but I'll take
your word for it."Atross: "I certainly agree with your
assessment. We can't keep up this separation forever. It's stressful."(41) The Scion of Light: There are only seven
Orbs on Andurin. By chance, one of them, the Dreaming Orb, lies within the lair
of Briocht, an elder emerald drake somewhere within Hyboras. By chance,
Briocht's lair is not far from Acererak's true lair near the city of Orend in
the province of Cyradia.Sevis Goloens: "Chance has little to do
with it I think" (again talking to
himself)(41) The Scion of Light: As for the shield of
love and of passion, that is the Eye of Solnor, a powerful divine relic that
lies in the city of Mel Nethra. The Eye can only be held by someone of pure
heart and mind. Where the Eye is, I do not know. The city of Mel Nethra is a
den of corruption and not for the unwary.(41) The Scion of Light: Once you have gained
these two items, you shall be rejoined with your true selves.(41) The Scion of Light: You have not destroyed
Acererak, but a construct that was made to appear as he. On the other hand, at
the moment that the construct was destroyed, you heard a poem that gives you
clues as to his true lair.(41) DM: (gave*)(41) The Scion of Light: What Acererak intends
to do is unknown to me, but it is clear that he desires something. What I do
know is that the information that you have gained, has also been given to your
counterparts to do as they will.Atross: "Just a construct of his? We
really may meet again."(41) The Scion of Light: Now then, if you have
any questions for me, I shall do my best to answer them.Atross: "Better tell me about the spell
Calehan's gonna cast, so I don't lose track."(41) The Scion of Light: It is a spell that
allows the caster to change a very small part of reality. It is an extremely
powerful spell and a rare one at that. It is, I believe, called a wish of
limitations.Atross: "Ah, well. That's simple enough.
Now then, how heavy would you say all these gold and jewels are,
altogether?"(63) ticattack (enter):
02:12Attempting to assign the role of PLAYER to (63)
ticattack...(41) TaliesinNYC: Booting '(61) ticattack' from
room...(61) ticattack (exit):
02:13(41) The Scion of Light: I am certain you could
do something with them. (chuckles)** Atross looks about, seeking inspiration. **** Sevis Goloens tries to think of anything to ask
but cannot at this time **Atross: "I know how to fix the gems, I
know where to find the shield and orb, I know that
we'll get put back together after we find those. Um...
What's in the boxes?" he asks abruptly.(41) DM: (boxes?)Atross: ((Yeah, I'm outta meaningful questions
too))(41) DM: (what boxes?)(63) ticattack (exit):
02:23Atross: "Those boxes, what's with
them?"(41) DM: (you need to remind me about which
boxes OOC)Atross: ((They not circled on the map? The two
heavily locked boxes in room 30.))Atross: ((Behold the power of pen.))(41) The Scion of Light: What one would expect
to find in a false burial chamber.(69) ticattack (enter):
02:27Atross: "Excitement and danger and little
else then."(41) The Scion of Light: If you have no further
questions, then we shall meet again.(41) DM: The column of light slowly fades away.(41) DM: (back to your alt PCs)(41) DM: (except you remember the previous
conversation)(31) Reis (exit): 02:29Attempting to assign the role of PLAYER to (69)
ticattack...** Calehan looks around at everyone, "You all
heard that, right?" **** (20) Garret gives a slight smirk, and nods. "Yeah. Good luck." **Calehan: "Hey, you're stuck in this
too."** Calehan picks up the emeralds, holding one in each
hand for effect as he incants his wish. **Calehan: "I wish to restore T'a K'shet and
Tian Keth to their respective living forms."(41) DM: There is a flash of light as the
emeralds disappear and your two companions reappear as they were before.(20) Garret: "Welcome back."Calehan: "How's that for a magick trick?
Ian'll be jealous."** Tian Keth growls "Blodyless
skulls should not be deadly" **** T'a K'shet blinks, then looks around.
"What... happened?" **Tian Keth: "So whats next, find the sku;;s
real lair or go after the Orb?"** T'a K'shet raises a brow at Tian's
question. "So. Not an illusion then" she
mutters. **Calehan: "Nope, apparently not an
illusion."(20) Garret: "Welll... I really wanna kill this creep.:"Calehan: "I think we'd better get
the orb first. If we know where it is, so do they."Tian Keth: "True, and it is near the
skulls real lair anyways"** T'a K'shet snickers. "Kill being a
relative term... It is very possible he has been alerted to all's presence
here. T'a feels that all should waste little time in destroying the lich, but
Calehan's words are also true... If they are near each other, T'a feels the orb
should be all's first goal, followed quickly by the destruction of
Acererak". **Calehan: "So secure the orb first,
then it'll be time to crack a skull."** Tian Keth nods **Calehan: "With that out of the way,
I brought up an interesting question. How are we gonna carry this?"** Tian Keth shrugs "On our backs?"
**Calehan: "I suppose so."(70) ticattack
(enter): 02:51(69) ticattack (exit): 02:51Attempting to assign the role of PLAYER to
(70) ticattack...** Tian Keth sets his backpack down and opens
it to be filled with stuff **Calehan: "Time to start cleaning up
this mess."Tian Keth: "I think we should try to only grab the most valuable
stuff and leave the rest"Tian Keth: (( I am fading ))** Calehan goes around the piles packing his
belt. **Calehan: ((Yeah, not much else we're
gonna get done tonight))(41) TaliesinNYC: ok, we can stop here