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this isnt orbwalking.
orbwalking is a term used in dota with different heroes to apply different on hit effects.

Not only that. It's also the technique you use for canceling out the wind down part of a heros' attack animation, which results in a DPS increase. It also let's you keep up a little longer with a fleeing opponent so you can get a few extra hits in.
The canceling of the wind down animation doesn't apply to League, though. In League, it's only used for keeping up with fleeing opponents.

Not only that. It's also the technique you use for canceling out the wind down part of a heros' attack animation, which results in a DPS increase. It also let's you keep up a little longer with a fleeing opponent so you can get a few extra hits in.
The canceling of the wind down animation doesn't apply to League, though. In League, it's only used for keeping up with fleeing opponents.

I think the term that you're describing is called attack-moving (which is used to either kite enemies or reduce the amount of space between you and your enemy between attacks)