There's also the Parralax mod floating around on the Internet, well a betatest of Adam's grand project that taught him that grand projects don't work. And it's basically just one polished map with no proper ending.

Edit: It seems I got it on my harddrive, while the README.TXT clearly states DO NOT DISTRIBUTE, I somehow suspect the reasons is outdated. Perhaps most of the scrapped Parralax mod is available upon contact? I guess I'll email him and find out!

ahh cool. alright yeah ill check that out. honestly i couldnt get thru the first half life for some reason... but hl2 was very good.

off topic a bit... where did adam find a development team for this? i have this idea for a mod but i dont think the hl2 engine can support my ideas... any idea where i can find out more about the capabilities? also are there any tutorials for creating a mod? what programming language do you have to know to develop with the hl2 devkit? maybe i can make up a scratch copy to give an example...

Adam developed Minerva on his own, no dev team, and as far as I know it's pretty exclusivly developed using Hammer which is the HL2 level editor.Other, wiser, souls will now provide more useful information:(edit I've noticed some useful information coming out of the Black Mesa Source devblog)

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