Firebird has got an effective range of 18 meters. It deals a lot of damage during the attack by flame from the gun as well as after it by setting opponents on fire. The gun can deal damage to several tanks simultaneously. For a novice player the main advantage of Firebird is that you don’t need to aim that much. Just point a stream of fire at the enemy.

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{{see also|Indication of parameters|Alterations for Firebird}}<br>

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Firebird deals damage through both a jet of flame and the resulting burn that occurs upon contact, capable of ailing opponents even after the weapon has stopped firing. Firebird, like [[Freeze]], can deal damage to several tanks within close proximity simultaneously. For a novice player, the main advantage of Firebird is that aim isn't really necessary; all that is required is to point the stream of fire in the general direction of a foe.<br><br>

===Description in Garage===

===Description in Garage===

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When battles take place in close quarters, there is no better weapon than a firebird. This is a weapon of mass annihilation which can and will melt down any tank and its crew in no time. It is highly effective in confined spaces against slow moving tanks. Firebird is relatively slow when it comes to recharging but you can also shoot with a partially recharged gun.

On the narrow city streets, when the battle looks more like an ant farm, there’s no better weapon than Firebird. Ideal turret for limited areas with no space to maneuver. Equally wonderful at putting slow heavy tanks on fire and crisping up fast light hulls. By carefully spreading the fuel over multiple targets, you can burn down a whole tank factory. Even a small amount of fuel can be enough to light up a careless enemy, so you can look for a new target and the burning enemy will blow up on its own. Unless, of course, its teammates won’t put out the fire with Freeze.<br><br>

*'''Range of max damage (m)''' — The distance at which the turret deals its full damage. If the distance is greater than the max damage range, the damage constantly decreases until a tank passes the minimum damage range.

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*'''Range of min damage (m)''' — The distance at which the turret's damage reaches zero and stops decreasing.

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*'''Burning time (sec)''' — The period of time, starting from the moment when Firebird's attack ends, that the enemy tank suffers from afterburn and receives burning damage.

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*'''Temperature limit''' — The maximum temperature that an enemy tank can be heated to. This affects burning time and burning damage.

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*'''Reload time (sec)''' — The total required time in seconds to replenish Firebird's energy if it has been completely exhausted.

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*'''Amount of energy''' — The total amount of energy that can be expended for shooting.

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*'''Energy consumption (eng/sec)''' — The amount of energy used per second if Firebird is used continuously.

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*'''Heating rate (temp/sec)''' — The increase in an enemy tank's temperature per second.

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*'''Cone angle (deg)''' — The conic, outward range in degrees that the flame spreads from the tip of the turret. Damage can not be dealt to an opponent outside of this cone.

*Firebird didn't always hold the ability to cause damage in after-burn. Prior to the Update #114 - the Global Re-balance, Firebird's flame only damaged tanks and lowered their health, but didn't cause after-burn.

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*In late-2009, a very intriguing bug was noticed when a player using Firebird left a battle while still firing. The flame still appeared on the map, and in some rare cases, it didn't disappear until the battle was terminated by the server.

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*Long, long ago, Firebird M3's flame was actually blue instead of the current yellowish-orange shades.

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*On September 10, 2015, Firebird XT was added into the game - which could be obtained by completing a specific [[Missions|Daily Mission]] or by purchasing it in the [[Garage]] for 500 000 crystals whilst having a Premium Account. This version of Firebird differed from its original counterpart only by looks, and not by any extra or higher statistics.

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*The Demonic Firebird Skin was added into the game on 31st October as part of a special star week in which you had to obtain 900 stars to earn the skin.

Revision as of 16:34, 17 October 2019

Firebird deals damage through both a jet of flame and the resulting burn that occurs upon contact, capable of ailing opponents even after the weapon has stopped firing. Firebird, like Freeze, can deal damage to several tanks within close proximity simultaneously. For a novice player, the main advantage of Firebird is that aim isn't really necessary; all that is required is to point the stream of fire in the general direction of a foe.

Description in Garage

On the narrow city streets, when the battle looks more like an ant farm, there’s no better weapon than Firebird. Ideal turret for limited areas with no space to maneuver. Equally wonderful at putting slow heavy tanks on fire and crisping up fast light hulls. By carefully spreading the fuel over multiple targets, you can burn down a whole tank factory. Even a small amount of fuel can be enough to light up a careless enemy, so you can look for a new target and the burning enemy will blow up on its own. Unless, of course, its teammates won’t put out the fire with Freeze.

Range of max damage (m) — The distance at which the turret deals its full damage. If the distance is greater than the max damage range, the damage constantly decreases until a tank passes the minimum damage range.

Range of min damage (m) — The distance at which the turret's damage reaches zero and stops decreasing.

Burning time (sec) — The period of time, starting from the moment when Firebird's attack ends, that the enemy tank suffers from afterburn and receives burning damage.

Temperature limit — The maximum temperature that an enemy tank can be heated to. This affects burning time and burning damage.

Reload time (sec) — The total required time in seconds to replenish Firebird's energy if it has been completely exhausted.

Amount of energy — The total amount of energy that can be expended for shooting.

Energy consumption (eng/sec) — The amount of energy used per second if Firebird is used continuously.

Heating rate (temp/sec) — The increase in an enemy tank's temperature per second.

Cone angle (deg) — The conic, outward range in degrees that the flame spreads from the tip of the turret. Damage can not be dealt to an opponent outside of this cone.

Fox

Protection Module and Icon

Fox - name of the module that protects against Firebird.

Skins

Firebird XT

Firebird Demonic

Interesting Facts

Firebird didn't always hold the ability to cause damage in after-burn. Prior to the Update #114 - the Global Re-balance, Firebird's flame only damaged tanks and lowered their health, but didn't cause after-burn.

In late-2009, a very intriguing bug was noticed when a player using Firebird left a battle while still firing. The flame still appeared on the map, and in some rare cases, it didn't disappear until the battle was terminated by the server.

Long, long ago, Firebird M3's flame was actually blue instead of the current yellowish-orange shades.

On September 10, 2015, Firebird XT was added into the game - which could be obtained by completing a specific Daily Mission or by purchasing it in the Garage for 500 000 crystals whilst having a Premium Account. This version of Firebird differed from its original counterpart only by looks, and not by any extra or higher statistics.

The Demonic Firebird Skin was added into the game on 31st October as part of a special star week in which you had to obtain 900 stars to earn the skin.