Yes, the Wii can sell a crap-ton of games but for anyone that owns one (raises hands) how much use does it get compared to your other console? I'm about 100:1 ratio... That last motion-controlled game I played was back in Oct and I don't miss it. I moved in April and my Wii is still in a packed box.

I swear this is all a fad that I just can't wrap my mind around. I've seen the demos of Kinect and I'm not at all impressed. I don't know why anyone is excited for this or the PS Move.

Unless you're drunk and want to show off your new toy, why would anyone play this game infront of other people?

I know people are all amped about the possibilities...but I've seen what it can do now and it looks incredible stupid.

I like the fact that it can act as my controller when browsing movies and stuff (one of the things i use the xbox for most...just wave my hand and scroll through the movies...I have a Wii, never use it. I am interested to see the type of games that come out for Kinect...i think some developers like Lionshead, bethesda and Bioware could do some awesome stuff with Kinect...

There's a reason why TV remotes haven't changed in 50+ years. They do everything you need to do. Just like everyone who has a Wii, they stop playing it after a week and it just collects dust while everyone goes back to their controllers.

All this motion-based stuff is ridiculous. Create better games and not crappy addon's.

Personally, I like motion controllers, and yes I do have a Wii and play it fairly constantly. Point and shoot/slash seems like the fairly obvious upgrade, but when playing non-shooter games, the ability to use the motion control to perform a move is far more entertaining to me than pressing X or Y or whatever. Plus, whenever you attach the nunchuck to the Wii, you can get the combination of motion control and controller (not to mention the ability to hold your hands further apart which makes thing a bit more comfortable for me), and it works really well, IMO. No matter how you feel about the 'kiddiness' of Super Mario Galaxy, it's a great game if you want get a feel for how to use motion control well.

I think it's a matter of what you're used to, but then again, I've always hated the current wave of controllers and the poor layouts they have to employ in order to force more buttons onto the controller. (But then again, I grew up as a PC gamer, and I always found that controllers were trying too hard to be keyboards.)

Motion control is definitely in its infancy and a lot of Wii games use it as a gimmick, but when it matures, I think a lot of people will wonder how they lived without it.

I think the Wii fits its niche... but at least there is a tactile response to those controllers.

The Wii can no longer be considered an infant... it's the "best selling next gen console" and it's been in the market for over 2 years. I have yet to see any game take full advantage of its motion controller.

Looking at the Kinect, they aren't even launching it when any of their best selling games or genres.

Well, concidering motion control took the gamecube and made it into competition with the 360 and ps3, I'd say motion control is the way of the future.. could you imagine if the WII was actually a next-generation system and not just a refit?

I got a kinect. I wasn't overly impressed with it at PAX, but that it was a fun little thing. My wife and kids wanted to get it pretty bad so I bought a new Xbox Slim with Kinect Bundle and a copy of Dance Central. The pack in game Kinect Adventures is kinda cute, but not really anything with lasting appeal. Dance Central however is really awesome. It's made by Harmonix (Creators of Guitar Hero and Rock Band franchises), it teaches you coreographed (sp) dance routines to old hip hop and r&b songs and is wonderful use of the technology. My family played it for HOURS last night, and I can see this game getting a ton of use. I think it comes down to the software companies. Make crappy games, Kinect will suck. Make awesome games and put work into using the tech right, Kinect will revolutionize gaming.

One thing that completely tripped me out was telling my xbox to do things with voice commands. Felt like Star Trek or something. Awesome!

80% of Planet Earth is covered by water.....The rest is covered by EARL THOMAS!

One thing that everyone needs to remember is that this thing wasn't made for "hardcore gamers" at all. It's made for the casual soccer mom, or a way for parents and kids to connect and play together. Some people are afraid of a controller with a million buttons, and the Kinect allows them to jump right in and enjoy a game without having to learn any complicated button presses. I think that alone will make this a huge success.

80% of Planet Earth is covered by water.....The rest is covered by EARL THOMAS!

My brother in law brought over his Kinect a few days ago. We had some fun with it.

I'm still not sure I get the point of this thread.

I don't get how people like "Twilight" but I won't deny that it is successful. Just because you're not in the particular market doesn't make it a bad product. At this point, motion control is gimmicky, but it's different, and it's fun. If it can advance in complexity of control and we end up with interactivity like in "Minority Report" or "Iron Man" then you'll access a larger crowd.

Right now video game purists are probably avoiding it since it's not the fastest way to access things, a traditional controller is faster, but that is because we're stuck with the old styles of games and menus. When they develop the technology more fully, it will be some cool shit.

Think back to the original Gameboy. Who would want that crap? Black and white, horrible graphics. Look at handheld gaming today. Insert motion control in about a decade and you'll have the same thing.

Motion control can't live up to the hype; it's too slow, too unresponsive, inaccurate and limited. That's the point. I don't buy the hype. Everyone is selling it based off potential and the future, not what's currently available.

I don't get how people like "Twilight" but I won't deny that it is successful. Just because you're not in the particular market doesn't make it a bad product. At this point, motion control is gimmicky, but it's different, and it's fun. If it can advance in complexity of control and we end up with interactivity like in "Minority Report" or "Iron Man" then you'll access a larger crowd.

Again, we are living off of potential that is years away. I'm not saying no one should buy it, but I am asking what's its appeal to everyone else. You know... promoting discussion.

Right now video game purists are probably avoiding it since it's not the fastest way to access things, a traditional controller is faster, but that is because we're stuck with the old styles of games and menus. When they develop the technology more fully, it will be some cool shit.

Think back to the original Gameboy. Who would want that crap? Black and white, horrible graphics. Look at handheld gaming today. Insert motion control in about a decade and you'll have the same thing.

You are comparing the Gameboy against current media... why not bring back the Atari while you're at it.

The Gameboy was revolutionary because it was true mobile gaming. No one cares that it was dot-matrix screen with 8 shades of green/black; Tetris. End of discussion.