March 2010

The solutions generated with the students of K3/MAH have been edited and clustered in order to form 5 consistent sustainable mobility scenarios. The short video below presents briefly the Design Exercices process and the 5 scenarios result:

OPM

The creative stakeholder engagement workshop co-organised by Strategic Design Scenarios and WWF Sweden the 31st of Mars was an intense day of collaboration and exchange between the local public authorities, external experts, researchers, design professors and students from the university of Malmö. For other details, you’ll find the synthesis of the 5 scenarios groups here […]

The aim of OPM Cities is to drive long-term systemic change in partner cities and develop a new model of mobility that combines radically reduced car dependency and increased quality of life with reductions in CO2 emissions from personal mobility that are compatible with a European trajectory of 95% carbon reductions. The initiative is led […]

A group of K3/MAH design students have been involved in a four weeks ethnographic study shadowing 5 characters from Malmö, mapping their daily trips, building mobility mood-boards and mind maps, inventing different games around mobility to holistically challenge the family mobility patterns… Together they collected a large quantity of material that was used at the […]

Scenarios just emerged at the end of the workshop. Nothing definitive but already some interesting learning and orientations could be reported. The discussion starts between all the partners and here are some temporary synthesis:

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Barcelona, Freiburg, Lille, Malmö and Sofia engage with WWFs’ One Planet Mobility Cities programme: these 5 first European cities joint forces to foster systemic change towards sustainable mobility. The two main action paths are the development of a localised assessment tool to compare carbon reductions of different policy measures and creative stakeholders engagement in carrying on radical change...

SDS was piloting this second activity in Malmö, involving a group of design students of the University shadowing a sample of families living in the city, developing games to challenge their mobility patterns, co-designing scenarios with WWF and various stakeholders from the City of Malmö. This pilot ends-up with a short projective movie, mush-up of citizen experiences, students disruptive ideas, experts synthesis, civil servants and politicians proposals towards implementation...