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Hey!
I wanted to make a build that relied on rolling, backstabbing, poisoning, parrying, etc. This build doesn't use a shield but could if you wanted. It's a pretty versatile build, and the best part is it does all this with just 30% equipment load for better rolling. The armor is quite light, but that's the point.

Stats: Vigor: 40 (needed because your armor is going to be low. You need a lot of health with builds like this)
Endurance: 27 (with light armor you don't need much, but this is a ninja so I put it at 27)
Vitality: 15 (this setting allowed me to have 30% with the gear I needed and took just a couple points or so off the Flynn's ring)
Attunement: 2 (if you need to cast use the Southern Ritual Band, and team up for boss fights)
Strength: 30 (I may make this lower but this helps with the damage on the weapons I chose)
Dexterity: 40 (required for ninjas)
Adaptability: 40 (with the low agility you need 40 to get the right number of iframes, and to help with synergies, potion drinking speed etc)
Intelligence: 1 (absolutely useless with this build)
Faith: 8 (the minimum with the bandit class)

Leveling: You can power level to 150 with a faith/intelligence character, and soul vessel, but that takes the challenge out of it, and you won't learn how the character works. Up to you.

Pyromancy: Toxic Mist
Poison Mist
Flame Swathe

Belt: Corrosive Urns
Poison Throwing Daggers
Healing Gems
Flask

Strategy: You're going to be a great deal faster than your average opponent, so use that to your advantage. Roll through their attacks, and fish for backstabs. If they are good at avoiding backstabs then get the poison/toxic strategy going. If they turtle throw an urn at them. If they cast roll quickly. Make them waste their spells and get frustrated with your speed. They will not be able to avoid all your daggers so spam those when needed. If they shield you can strong attack with the Darkdrift (I need to test this).

Getting the gear: SPOILER ALERT
The only real downside to this build is getting the gear is a pain. The slumbering dragoncrest ring requires rank 3 in the Rat Covenant. The ring of blades +2 requires killing the dual Pursuers. The shadow armor is also a pain (look it up). Mytha's blades are easy, and Darkdrift is also easy but comes late game. You can easily replace hard to find gear with:
1. Any light armor with the same weights.
2. Use daggers / parrying dagger / mannequin knife instead of Mythra's blades.
3. Use +1 ring equivalents early on.
4. A good stylish alternative to the Shadow Set is the Manikin Set which you can get much earlier.
5. Consider hexers or black witches hood for more attunement slots.
6. Consider Flying Feline Boots (they only weigh 2)
7. Consider gear that does bleed instead of poison.
8. Consider the moon butterfly set, or monastery headcloth.

If you have to have a better katana you can move some stats around (and maybe ditch Flynns ring). The lightest katanas are: Uchigatna weighs 5.
The Manslayer, Chaos Blade, Berserker Blade weigh 6.
If you remove the engraved gauntlets and add Black Gloves you can choose a weapon that uses 7 weight. That opens up a lot of different weapons like:
Most of the Axes
The Avelyn weighs 6 (hehe)
A few of the Scythes
A bunch of spears
A few halberds (really... two hand for rolling fun)
All of the regular maces (all of them)
The archdrake mace
The bastard sword (heh)
The flamberge (makes perfect sense with this build)
The watcher greatsword weighs 7.
The mirrah greatsword weighs 7.

A note on shields: This class doesn't use a shield but could easily. Remove the engraved gauntlets and replace with a wide variety of shields and you can still equip a decent weapon. Notable shields are:
Royal Kite Shield (weighs 4)
Lllewellyn shield (weighs 2.5)
Magic Shield (weighs 2)
Blossom Kite Shield (weighs 4) (you don't really need the stamina though)
Silver Eagle Kite Shield (weighs 3)
The kings shield weighs 5! Wear black gloves and you can still wear this with the dark drift and both blades with <30% equip burden.
Have fun!