Formula DS: fastest, extremest AC car
4

Who cares of physics laws: reach over 300G, and 16000 km/h, right below the speed where the game breaks (16360km/h)!
Moved by a petrol+jet engine (and KERS), the car has a very advanced dynamic wings aerodynamic system, to keep the downforce constant at every speed (around 7 tonnes, for a car that weighs 350kg), to stop the car after accidents, and stabilize the car at high speeds.

Useful info:
- If it feels too much powerful, you can tweak the turbo max power using the numbers in row of the keyboard.
- If it has too much (or not enough) grip, you can choose between 5 compounds + one tyres set specifically made for drag racing (low front grip, high rear grip)!
- For reaching 16000 km/h, you have to change 6th gear and master gear ratio from the car's setup.- I recommend you to disable automatic friction, since it can't handle well all the car's power, at all.
- To tweak the FFB strength of the car, you can use the - and + keys from number keypad.

The mod is cool, but here are some problems with the new tyres:
- Drag Tyres and Soft C3 are making the first person camera shake like crazy in the first gear (if you don't change the gear ratio);
- Supersoft C4 and Hypersoft C5 are making the first person camera shake like crazy in both first and second gear (if you don't change the gear ratio).
Other than that it's a pretty funny mod!

Thanks for the feedback. When stopped that may happen, and it's due to the grip given by the tyres (the least grippy ones don't create issues right?), combined by the car's gear ratio, yes, it can happen also at slow speeds.

You only need to edit gear ratio from the setup. Select the longest ratio for 6th gear and for master gear, and you'll reach 16000 km/h :D
If you fix, the way for editing your review is to delete it and put it back, I believe, so let me know that way.

So didn't I expect to update it anymore. But I see that many people are starting to use it, recently, so I thought it was worth to make as better as I could, using the free time because of the coronavirus in Italy.
Thank you very much :D

It's not easy I know ahah
A suggestion that I can give you is to try to keep a constant speed so that you can calculate when to steer better, and maybe to decrease turbo pressure using the numbers in keyboard's numbers row.
Thanks for the feedback, have fun :)

Hello, I actually like the concept of a machine whose potential is so high than the driver is clearly the limiting factor. It is an interesting experiment. However as of now i find the handling not so good. Even at realistic speeds the car react far too sharply on any given input. In addition collisions are unrealistic even at low speed and most of the time will result in a stuck situation with return to pits. My suggestion, if it is possible for you, is to implement a rudimentary drive law control system that filters inputs according to speed. For steering inputs this means that for a given steering wheel angle you have a smaller tyre steering angle at low speed than at high speed. Same principle would apply for brake and accel pedals. Actualy accel pedal is kinda ok but steering and braking are far too sensitive. Also the car moves by itself in the pits.

To sum up, i think you have a good concept there but you need to make it more manageable if you want people starting using it (or not but that's their problem).

I have no intention of installing this mod on my copy of AC (especially after reading I need to set my FFB to 5% -- I don;t have the money to spend on a new Wheel), but I wanted to just mention that the author is free to develop whatever it is he likes and those that appreciate the mod can install it and have fun with it too.
Those like me, that prefer simulation of (race) cars from our own universe (as opposed to some non-newtonian, post-relativistic, quantum-bending alternate reality) , can simply not download it or, like I just did, download it and not install it.
There is no need to rake the author over the coals for something that ultimately is a voluntary experiment.
If he installed it on your copy of AC under false pretenses and actually blew up your wheel or broke your wrist, I'd be more sympathetic. But he didn't. He was very open from the beginning that this was an experimental car. I read the description the first day it appeared here and immediately I told myself "not for me".

And that's pretty much it. I understand being passionate about something, but calling the guy names or questioning his intelligence seems to be a bit over the top. Kind of like the car.

I don't understand why you seem not to understand the criticism you receive by most here about this mod..The reason of all that criticism is this: why exactly would you take the time to create something so beyond silly that one can't even drive to half its potential? Please enlighten me: on what track can You succeed in taking a turn at 40Gs with this and still see the incoming corner, or actually nail ANY turn ins or apexes using its full potential, so that at least you extract some satisfaction from it? And where exactly is the fun in having to tune down your wheel FF setting to 5% SO YOU DON'T DAMAGE IT from the stupid grip you tuned into your mod? This in itself doesn't tell you how stupid it is?

If this car is a pure exercise of your ability to edit ini files, you've most definitely succeeded. To me it fails in every single other aspect. You should probably try to use your abilities more creatively than to "do stuff no one else did". My rating is for your intention to offer something to the community, not for the questionable outcome. If this is what you do with your spare (limited) time, I have serious doubts about the normality of your brain chemistry.

I'm just having fun (yeah, I find fun to challenge and break the limits that simulators/racing games give). Since I've done it, when updates create new problems or possibilities, I update. I don't have enough time and sources (of informations) to make a real car in a realistic way, so I don't even try to do that.

BTW NO, I don't spend all my free time with this, I've many hobbies, one that makes me earn, too... My name is here, you can Google and find everything I do, almost. And.. There are also 3 more mods from me on this website, so you can see how I accually contribute to this community too, in the ways I can do it.