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Description:Fez (stylized as FEZ) is a 2012 puzzle platform game developed by indie developer Polytron Corporation and produced by Polytron, Trapdoor, and Microsoft Studios. It is a 2D game set in a 3D world, as the two-dimensional player-character receives a fez that reveals a third dimension and consequently tears the fabric of his universe. Fez's puzzles are built around the core mechanic of rotating between four 2D views of a 3D space, as four sides around a cube, where the environment realigns between views to create new paths.
The game was an "underdog darling of the indie game scene" during its high-profile and protracteFez (stylized as FEZ) is a 2012 puzzle platform game developed by indie developer Polytron Corporation and produced by Polytron, Trapdoor, and Microsoft Studios. It is a 2D game set in a 3D world, as the two-dimensional player-character receives a fez that reveals a third dimension and consequently tears the fabric of his universe. Fez's puzzles are built around the core mechanic of rotating between four 2D views of a 3D space, as four sides around a cube, where the environment realigns between views to create new paths.

The game was an "underdog darling of the indie game scene" during its high-profile and protracted five-year development cycle. Fez designer and Polytron founder Phil Fish received celebrity for his outspoken public persona and prominence in the 2012 documentary Indie Game: The Movie, which followed the game's final stages of development and Polytron's related legal issues. The game was released as a yearlong Xbox Live Arcade exclusive on April 13, 2012 to critical acclaim, and was later ported to other platforms.... (more)(less)