With the addition of item upgrading soon, the list should remain the same, except we should be able to use Smooth gems in place of the Quick gems and still reach the bp.

Pretty much, yeah, unless a quick gem combined with 1-2 haste -> crit reforges results in being closer to the 8089 breakpoint. But I agree, none of the gear should change with upgrading, since they should all upgrade evenly.

Pretty much, yeah, unless a quick gem combined with 1-2 haste -> crit reforges results in being closer to the 8089 breakpoint. But I agree, none of the gear should change with upgrading, since they should all upgrade evenly.

With the upgrades allowing us to reach both haste BP and hit cap easier, doesn't this mean some items that arnt' currently will become BIS. Like the belt from HC Tsulong, higher item level, with more int should yield more damage if you no longer need HC Stonebound Cinch to meet the HBP?

I'm sure u have forgot the Darkmoon Card because I srsly thinking the Darcmoon Card is unbeaten the best trinket we could have.
Static Int, 45 seconds inside cd.
Don't forget, int is our best stat with nearly double the value of crit or haste.
I'd love nothing better than to do the simulation by my own but chardev couldn't find the darkmoon card and wrathcalcs wouldn't let me import my char from the armory.
Gray Matter wrote down his calculation about our bis trinket so feel free to take a look.
(Not allowed to post any links)

In my opinion our bis trinkets are unbeatable the Darkmoon Card with the Essence of Terror hc on the second place.

I'm sure u have forgot the Darkmoon Card because I srsly thinking the Darcmoon Card is unbeaten the best trinket we could have.
Static Int, 45 seconds inside cd.
Don't forget, int is our best stat with nearly double the value of crit or haste.
I'd love nothing better than to do the simulation by my own but chardev couldn't find the darkmoon card and wrathcalcs wouldn't let me import my char from the armory.
Gray Matter wrote down his calculation about our bis trinket so feel free to take a look.
(Not allowed to post any links)

In my opinion our bis trinkets are unbeatable the Darkmoon Card with the Essence of Terror hc on the second place.

Im sorry for my bad english im not talking/writing fluently.

Evome

I've already done a Relic of Yu'lon comparison, and it falls behind the two heroic BiS trinkets (cosmos + terror). In fact, heroic Essence of Terror is around 500 DPS more than Relic of Yu'lon, whereas Light of the Cosmos is 1500 DPS above, making it our best trinket by far.

Originally Posted by xtramuscle

With the upgrades allowing us to reach both haste BP and hit cap easier, doesn't this mean some items that arnt' currently will become BIS. Like the belt from HC Tsulong, higher item level, with more int should yield more damage if you no longer need HC Stonebound Cinch to meet the HBP?

Yeah, as huth said, those pieces are BiS purely because they're better optimised for our stats, and the extra socket on the belt means much more crit.

Originally Posted by Drayarr

With regards to item upgrades (talking normal mode stuff atm) is it best to upgrade teir (i wont be getting heroic teir any time soon :<.)

Tec's currently updating WrathCalcs to be compatible with item upgrading, so I don't have a definitive answer for you guys in terms of what to upgrade when.

The guys over at EJ were discussing it earlier, and there's a general consensus that your weapon will be the biggest upgrade you can make, followed by either trinkets or chest/hat/pants. It's probably just best to either save your VP if you wont get capped until there's a set-in-stone answer, or just upgrade whatever you already have from the BiS list. Beyond that, it's at your discretion for the moment.

Originally Posted by zaiid

This BiS list is different than what Zamey has a spreadsheet for. However, he has said he wanted to change some items here and there. Nice list tho.

With the patch they added an additional normal socket to the Sha touched weapons. You should throw in the heroic Empress mace +320crit (+Legendary gem obv) and see if it surpasses the Heroic Elite dagger.

With the patch they added an additional normal socket to the Sha touched weapons. You should throw in the heroic Empress mace +320crit (+Legendary gem obv) and see if it surpasses the Heroic Elite dagger.

Stat Weights:
To rank these items I used the following weights Intellect - 1.000 Spirit/Hit Rating - 0.43, Spellpower - 0.84, Haste Rating - 0.40, Crit Rating - 0.46, Mastery Rating - 0.40. These rates were generated using SimulationCraft and a T14 Normal mode gear level, but there are two things you should know about them before you run wild with them.

First, Spirit/Hit is worth significantly more then 0.43 when you are below the hit cap. However, If I use it's true value it does strange things to the list and over emphasizes items with spirit and hit. To manage this I've set Spirit/Hit's value equal to an average of Crit and Master's value. I do this because any excess hit is likely to be reforged as Crit, Mastery or Haste and gives the user a better understanding of the item's value.

Second, the weights I use may over value Haste in some situations. In the first simulation I ran, ranked the stats the way we traditionally have by using haste enchants and gems, and reforging to haste whenever possible. The results of that simulation were surprising in that it ranked Haste behind both Mastery and Crit. After that I ran several more simulations changing which gear I used and how I valued the stats in terms of reforging and such. In these following simulations, haste ranked much higher and the total DPS in these simulations were significantly lower then the DPS in the original simulation.

Since, I didn't find a new gear combination or reforging strategy that resulted in higher DPS then the original strategy, I'm assuming that that first simulation was a bit of a fluke. What probably happened is that I hit a Haste Break Point in a strange way with the addition of several new haste procs available to us in the new raid instance. I'm not going to recommend you change your gearing strategy based on this at all, but you may want to do more analysis of your own gear once we spend a few weeks in the Dragons Soul to see if there are some ways to tweak your DPS.

Right now I recognized it^^ thanks.
The stats beneath are the correct one and with them we get the same result(bis trinkets)

Ps: I think he only forgot to update the whole text because he wrote about T14 content.

Another thing to remember, is that Essence of Terror allows us to reach the 12517 haste breakpoint when it procs, which should account for the slightly larger gap between Relic of Yu'lon and itself. To hit the 16879 haste breakpoint while the Essence of Terror proc is up requires reforging into 381 more haste and results in a DPS increase of 56, however, this is impractical considering we wont always get the use of this benefit, and thus wont impact the current BiS list.

Also, I did my own comparison of the three trinkets and used the following marginal stat changes from the H BiS list itself:

Upon seeing these results I was surprised, so I decided to find where the next haste breakpoint was, which occurs at 12517 (thanks to Targartou's spreadsheet), which we reach very comfortably with the Essence of Terror proc. This lead me to believe WrathCalcs already knew the haste breakpoint had been reached with the proc, and had adjusted DPS numbers accordingly.

Hope this clears things up a bit!

*DISCLAIMER*: before anyone picks on my stat weights, please keep in mind these values are completely dynamic and change with your gear! These stat weights only apply to the H BiS list on the first page, and will not necessarily apply to you. Please take these values with a grain of salt.

So the stat differences will be 546 Int + 250 C/H/S vs. 266 Mastery and 572 SP. Since Crit is roughly worth 2.23 in the H BiS scenario and Mastery is 1.83, by eyeballing it looks like Kri'tak should win by a short amount. Equipping Kri'tak on WrathCalcs and adding 320 crit manually, we get a DPS jump of about 500.

I'll update the OP once I can link to a Kri'tak that has the blue socket. Should give enough confirmation to prove it does exist, and then our DPS should be nearing the 110k mark.

So the stat differences will be 546 Int + 250 C/H/S vs. 266 Mastery and 572 SP. Since Crit is roughly worth 2.23 in the H BiS scenario and Mastery is 1.83, by eyeballing it looks like Kri'tak should win by a short amount. Equipping Kri'tak on WrathCalcs and adding 320 crit manually, we get a DPS jump of about 500.

I'll update the OP once I can link to a Kri'tak that has the blue socket. Should give enough confirmation to prove it does exist, and then our DPS should be nearing the 110k mark.