Ability Table / Basic Attack

Many things on the ability table has been changed to fix confusion and iron out some specifics. If any of these effect you, please edit your ability accordingly.

DMG/Hit has been changed to DMG/Jutsu

Secondary Attack - No longer applies DMG Bonuses.

Scaling DMG has been increased to accommodate for this. Old scaling was 1d4/1d4+1/1d6+1/1d8+1, New Scaling now 1d4+1/1d6+1/1d8+1/1d10+1

Vamp HP Regen has been given a static number, instead of being additional Rolls. Old scaling and new scaling below.

Old Scaling)

Universal 0/0/1/1d4Discipline 0/1/1d4/1d6Type 1/1d4/1d6/1d8

New Scaling)

Universal 0/0/1/2Discipline 0/1/2/3Type 1/2/3/4

Vamp CP Regen has been given a static number, instead of being additional Rolls. Old scaling and new scaling below.

Old Scaling)

Universal 0/0/0/1Discipline 0/0/1/1d4Type 0/1/1d4/1d6

New Scaling)

Universal 0/0/0/1Discipline 0/0/1/2Type 0/1/2/3

HP and CP DR has had it's clarification changes. It is now DR vs Total DMG Rolled.

New Rule has been added that Basic Attacks (Taijutsu, Bokijutsu, Puppets, Pets etc) no longer apply DMG bonuses, unless stated. This is to balance out the not spending CP but doing maximum damage and to create a fairer playing field.