Thread starter questions: How would you integrate the concept of druid- and shaman-style magicians in the planes, those who would draw strength from "nature" and commune with "the spirits of the land"? Dark Sun sets a precedent for doing so in the Inner Planes, but what of the Outer Planes which are already manifestations of mind, heart, and soul?

Discuss Planescape and the Great Wheel here, whether the original AD&D 2e version, the 3.X version, the 4e version (yes, it exists in 4e, down to the baernaloths,...Comment too long. Click here to view the full text.

By default, Spelljammer *is* part and parcel of Planescape. Spelljammer and every other published setting (save for Ravenloft) cover what goes on in the Prime, while Planescape describes the rest of the multiverse. Planar adventurers are going to have to visit the Prime sooner or later, and for that, a GM is well within their rights to bring in Spelljammer material.

TL;DR - Make a Good-aligned drow character for a typical D&D setting (or a drow that is fundamentally a "good guy", if you really don't like alignments) that you would either allow in your games or would yourself like to run.

A recent thread got me thinking about something: Drizzt Do'Urden and the reputation he has or, more specifically, the "Chaotic Good Drow" stereotype. It seems to me that /tg/ believes that any player who wants to play a drow is most likely going to try and roll up Drizzt or a close facsimile, and /tg/'s DMs live in perpetual fear of a horde of Drizzt clones invading their games.

Two things, though. First, I've never actually encountered anyone on /tg/ who claims to have *actually had* a player who did as much. While I don't doubt that they existed in the early to mid 90s in the wake of the Icewind Dale trilogy and the Dark Elf trilogy, I'm starting to question if they ever really proliferated in tabletop beyond the 90s, let alone all the way to today.

Second, it creates an interesting challenge: can you create a Good (not necessarily Chaotic) drow that *isn't* a Drizzt clone? One that you would be fine with allowing in your own games? /tg/ is a board full of creative people, so surely the various Anons are up to the task.

By the way, I'm not asking for a community-created character in the vein of sandwich, rather, I'm asking for each /tg/ Anon to come up with their own take on a "good" drow.

For the purposes of this challenge, you have to assume a "standard" D&D take on drow culture - Matriarchy ruled by priestesses of Lolth, living underground, hatred of the surface races, Evil, etc. You don't necessarily have to assume the Forgotten Realms, though.

>>46850413This isn't exactly what you said, but I played a Drow character once like pic related. Still evil, but mostly just wanted to be alone, so he left the underdark and made a hovel in the swamp and accidentally became a folk hero to the neighboring town

I never use a screen though. Separates me from the players and creates a them against me mentality which is what I don't want from my games. I also don't ever roll dice against my players. I give them the option of rolling against themselves or passing it on. One guy, rich, has killed more PCs than all my other players combined. I'm almost tempted to award him some token, like that players character sheet or a portrait of that character or something...Comment too long. Click here to view the full text.

>>46846625In Dominions when they die they are gone unless they have enough followers to "call" them back. Not sure where from, but that's not really explained. Probably something like that though; if the god has enough followers then he could be brought back, though weakened.

I always prefer to run a setting's religions on the basis of "follower strength".You may disrupt the energy of a corporeal mass to the point that it leaves/fades, whatever. But a single devout follower will keep the deity in existence.

Yes, it's another aSoIaF Quest. For those still hype this will be starting up tomorrow. Interested players recommended that I provide a twitter account for them to keep track of and a reminder thread if there was no general quest thread to post it in.

Starting at 7pm EST it should carry us over nicely till just before the new season premiers.

House Gauthier was founded in the wake of Aegon's Conquest. While our family were well of businessmen with a tidy profit coming in the towns wool industry, we were not noble.

Following the scorching of Harrenhall one of the various minor retainers of the Targaryen's took a liking to one of the daughters of our family, thankfully in an honourable and wholly besmitten manner. Given that marrying a commoner would be scandalous, and titles were being handed out like lemoncakes, he simply used his influence to raise our...Comment too long. Click here to view the full text.

One thing we need to tweak is the Destiny Point players spent on 'Spear Fighter I'. It was justified by saying it was for jousts and boar hunts -however- the benefit it provides is that a miss with a spear allows you to attack a DIFFERENT opponent at Athletics-1. This isn't really useful for what anons had in mind.

To that end I'm providing a list of alternative qualities we could invest our spare desitiny point in.

>A) Artist: Create works of art (you may specify the form)>B) Authority:...Comment too long. Click here to view the full text.

I'm currently in a debacle with how to homebrew a blue mage type class for the players of my campaign. Like the final fantasy series, the PC who is a blue mage would absorb the skill of an enemy if they were 1) Struck with said spell, 2) Observe the spell well enough to understand it's workings 3) Eat the enemy of said skill

I would also like to make it to where this is a versatile class that isn't just a squishy caster with high risk low reward.

I like the idea of them being a sort of hybrid class as either a rogue with a curved sword and the ability...Comment too long. Click here to view the full text.

>>46843905Yep.Usually after having one of his spectacular drug/booze binge blackouts.He's woken up in a pile of mimes of various races, with aboleth mucus all over everyone, wearing nothing but a cockring of localized invisibility(Penis), because apparently mimes can't get off on a visible dick.He's also come to and vomited an angry, sexually frustrated, pixie who was wearing a ring of acid resistance as a belt, and had at least two other enchantments to survive in him. Along with the pixie were...Comment too long. Click here to view the full text.

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