Our project started back on the 17th of November, 2007, but we've only achieved some breakthrough on the 2nd of December, then in 2008, we've finished the map itself. Since then, we've learned pretty useful things about the Renderware engine, and started ironing out the remaining texture glitches and bugs, caused by Kam's Max Script.

The main goal of our modification was to completely bring the San Andreas map to Vice City's version of the Renderware engine, after achieving this, the team started converting the vehicles, and decided to release a stunter friendly version, which mainly made for the GTAStunting.net community.

Later, we are going to offer some special features for the fans of San Andreas in Vice City, with a completely new storyline, missions and gameplay elements.

Our greets fly to:

X-Seti aka. McKay - Who helped us hacking the map limits and water tables.Kr0Tchy - Thanks for the file storage mate! We couldn't release our modification without your help!wantoo - Our PHP mastermind, who wrote the base code of our website.CBool - The graphics master. He's our main designer

okay let me get this straight these are my problems in SAiVC
1. When i start the game in grove street theres a pcj600 a tank and a helicopter on top of the nearest bridge. Where are the other vehicles?

4. when i die in 2 island and 3rd island sometimes i spawn underground then fall in water and die then spawn in grove street.

5. Otherwise this mod rocks my jox but seriously these need to be fixed and if anyone has found any other vehicles besides the ones ive listed above and have these same problems please post it. file: gta saivc the final beta 0.1 fix installed