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Update 1.1 Common Test

The second iteration of the 1.1 Test server is with us, so here is Wargamings information about it.

Personal Missions: The Second Front

The anticipated second set of Personal Missions are here and they are coming in hot with a new name: “The Second Front”. Based on the same principles as the original set, it’s a completely new challenge for you to take on and you’ll be thrown into the midst of battle on the Second Front. Each success on the Front will bring even more rewards.

The Second Front will be available to all players. For those who haven’t completed the 1st campaign, both sets of Personal Missions can be run in tandem.

Don’t think with the new set that it’s no longer about skill. Now Personal Missions will have three operations with different sets of conditions:

● 1st operation—all about persistence

● 2nd operation—all about skill in one battle (similar to the first campaign)

● 3rd operation—all about showing consistently good results over several battles

List of Personal Missions

1st operation

Progress acceleration: complete the secondary condition 5 times to earn an x2 increase in progress for the completion of the primary condition.

Mission

Primary condition *

Secondary condition

Union-1. Full Cooperation

Enable your allies to cause 15 000 HP of damage to enemy vehicles that do not belong to Union by spotting them or destroying their tracks.

Destroy 2 immobilized enemy vehicles. Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode).

Union-3. For the Good of the Team

Be among the top 3 players on your team by experience earned. Cause 3 000 HP of damage to enemy vehicles.Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode).

Survive the battle.

Bloc-3. At Point-blank Range

Cause 3 000 HP of damage to enemy vehicles that are within your current view range (it may exceed 445 meters).

Destroy 4 enemy vehicles.

Alliance-3. Cloudy with a Chance of Shells

Stun an enemy vehicle 10 times.

Cause 6 armor-penetrating shots to enemy vehicles.

Coalition-3. On Top

Finish the battle as the top player on both teams by experience earned.

Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode).

Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode). Survive the battle.

Coalition-12. Fire All You Have Got

Cause 15 armor-penetrating shots to enemy vehicles.

Destroy 3 enemy vehicles.

Union-13. Family Combo, Please!

Destroy 6 enemy vehicles of 3 different types.

Cause 3 000 HP of damage to enemy vehicles.

Bloc-13. The Collector

Destroy 6 enemy vehicles of 3 different types.

Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode). Survive the battle.

Alliance-13. Close-range Fire

Destroy 3 enemy vehicles from a distance of not more than 100 meters.

Cause 3 000 HP of damage to enemy vehicles.

Coalition-13. Enemy at the Gates

Participate in a successful capture of a base or reset the enemy capture points of your/neutral base. Cause 3 000 HP of damage to enemy vehicles. Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode).

Destroy 3 enemy vehicles.

Union-14. Not Even a Scratch

Destroy 3 enemy vehicles, having received no prior damage to your vehicle.

Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode). Survive the battle.

Bloc-14. Heavy Case

Cause 3 000 HP of damage to enemy heavy tanks.

Destroy 4 enemy vehicles.

Alliance-14. Knock-knock

Stun enemy vehicles for a total of 180 seconds. Or destroy a track of an enemy vehicle, your allies must cause 800 HP of damage to the vehicle immobilized by you.

Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode).

Coalition-14. Steel Reaper

Destroy 7 enemy vehicles.

Survive the battle.

Union-15. Armour of God

Cause, receive, and Bloc a total of 12 000 HP of damage.

Cause 25% of the total amount of damage caused by your team. Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode).

Bloc-15. Night of a Hunter

Cause 3 000 HP of damage to enemy tank destroyers.

Cause damage to 7 different enemy vehicles. Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode).

Alliance-15. Commando

Cause 8 000 HP of damage to enemy vehicles.

Destroy 5 enemy vehicles. Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode).

Coalition-15. One May Army

Damage caused and damage caused with your assistance must total 10 000 HP.

Enable your allies to destroy 4 enemy vehicle by spotting them or destroying their tracks. Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode).

3rd operation

Mission

Primary condition

SECONDARY CONDITION

Union-1. Invaluable Assistance

Enable your allies to cause the average of 2 000 HP of damage to enemy vehicles in a battle by spotting them or destroying their tracks within 5 battles. Enable your allies to cause 1 000 HP of damage to enemy vehicles in a battle by spotting them or destroying their tracks within 5 battles.

Enable your allies to cause the average of 1 000 HP of damage to enemy vehicles in a battle by spotting them or destroying their tracks. Enable your allies to cause 1 000 HP of damage to enemy vehicles in a battle by spotting them or destroying their tracks.

Bloc-1. Smoking Barrel

Cause 3 500 HP of damage to enemy vehicles within 3 battles in a row.

Cause 4 000 HP of damage to enemy vehicles.

Alliance-1. A Sure Shooter

Earn Fire for Effect reward 5 times within 10 battles.

Earn Fire for Effect reward 7 times within 10 battles.

Coalition-1. Furious Fighter

Earn the Fighter award 3 times within 10 battles.

Earn the Fighter award 4 times within 10 battles.

Union-2. Effective Fire

Cause twice more damage than the hit points of your vehicle within each of 3 battles.

Cause tree times more damage than the hit points of your vehicle within each of 3 battles.

Bloc-2. The Diamond Armor

Earn the Shellproof award 4 times within 10 battles.

Earn the Shellproof award 5 times within 10 battles.

Alliance-2. Among the Best

Be among the top 3 players on your team by damage caused within each of 5 battles.

Be the top player on your team by damage caused within each of 5 battles.

Coalition-2. The Top Gun

Cause 3 000 of damage to enemy vehicles within each of 5 battles.

Cause 4 000 of damage to enemy vehicles within each of 5 battles.

Union-3. Not a Step Back

Destroy 15 enemy vehicles within 10 battles.

Destroy 20 enemy vehicles within 10 battles.

Bloc-3. The Punisher

Destroy 2 enemy vehicles in 2 out of 5 battles.

Destroy 4 enemy vehicles in 2 out of 5 battles.

Alliance-3. The Duty Never Ends

Enable your allies to destroy the average of 2 enemy vehicles in a battle by spotting them or destroying their tracks within 10 battles. Enable your allies to destroy 1 enemy vehicle by spotting them or destroying their tracks within 10 battles.

Enable your allies to destroy the average of 3 enemy vehicles in a battle by spotting them or destroying their tracks within 10 battles. Enable your allies to destroy 1 enemy vehicle by spotting them or destroying their tracks within 10 battles.

Coalition-3. The War Horse

Earn a total of 5 rewards of the Battle Hero category and/or epic medals in a battle within 7 battles.

Earn a total of 7 rewards of the Battle Hero category and/or epic medals in a battle within 7 battles.

Union-4. Your Shell not Passed!

Bloc the average of 8 enemy hits within 5 battles. Block at least 2 enemy hits.

Bloc the average of 12 enemy hits within 5 battles. Block at least 2 enemy hits.

Bloc-4. The Willing Heart

Enable your allies to destroy 2 enemy vehicle by spotting them or destroying their tracks within each of 3 battles.

Enable your allies to destroy 3 enemy vehicle by spotting them or destroying their tracks within each of 3 battles.

Alliance-4. Just Warming Up

Cause 30 000 HP of damage to enemy vehicles within 10 battles.

Cause 35 000 HP of damage to enemy vehicles within 10 battles.

Union-5. Heroic Triple

Be among the top 3 players on both teams by damage caused in each of 5 battles.

Finish the battle as the top player on both teams by damage caused in each of 5 battles.

Bloc-5. Flying High

Cause the at least 3 000 HP of average damage within 10 battles. Cause 1 000 HP of damage to enemy vehicles within 10 battles.

Cause the at least 3 500 HP of average damage within 10 battles. Cause 1 000 HP of damage to enemy vehicles within 10 battles.

Alliance-5. Stunning Performance

Stun a total of 40 different enemy vehicles within each of 10 battles.

Stun a total of 50 different enemy vehicles within each of 10 battles.

Coalition-5. I Will Be Your Shield

Block 30 enemy hits within 10 battles.

Block 40 enemy hits within 10 battles.

Union-6. Don’t Stop Me Now

Be the top player on your team by number of vehicles destroyed in a battle 3 times within 7 battles. Destroy 2 enemy vehicles.

Be the top player on your team by number of vehicles destroyed in a battle 5 times within 7 battles. Destroy 2 enemy vehicles.

Bloc-6. Again and Again

Destroy 3 enemy vehicles of 2 different types within each of 2 battles.

Destroy 4 enemy vehicles of 3 different types within each of 2 battles.

Alliance-6. Reliable Ally

Earn the Confederate award 2 times within 7 battles.

Earn the Confederate award 3 times within 7 battles.

Coalition-6. Stiletto

Score an armor-penetrating hit to an enemy vehicle 75 times within 10 battles.

Score an armor-penetrating hit to an enemy vehicle 90 times within 10 battles.

Union-7. Is There Anyone There?

Destroy enemy internal modules or injure crew members, totaling at least 3 modules or crew members within each of 3 battles.

Destroy enemy internal modules or injure crew members, totaling at least 5 modules or crew members within each of 3 battles.

Bloc-7. Termination

Be the top player on both teams by number of destroyed vehicles in each of 3 battles within 7 battles. Destroy 2 enemy vehicles in a battle.

Be the top player on both teams by number of destroyed vehicles in each of 5 battles within 7 battles. Destroy 2 enemy vehicles in a battle.

Alliance-7. In Armor We Trust

The average damage blocked should be 2 000 HP within 10 battles. Block at least 750 HP of damage in a battle.

The average damage blocked should be 2 500 HP within 10 battles. Block at least 750 HP of damage in a battle.

Coalition-7. Nothing Personal, It Is Just Business

Destroy 2 enemy vehicles of 2 different types within each of 3 battles.

Destroy 3 enemy vehicles of 2 different types within each of 3 battles.

Union-8. Lone Wolf

Earn Fire for Effect reward 7 times within 10 battles.

Earn Fire for Effect reward 10 times within 10 battles.

Bloc-8. The Hole Punch9

Score an armor-penetrating hit to an enemy vehicle 7 times witihn each of 3 battles.

Score an armor-penetrating hit to an enemy vehicle 12 times witihn each of 3 battles.

Enable your allies to cause a total of 15 000 HP damage to enemy vehicles by spotting them or destroying their tracks within 10 battles.

Enable your allies to cause a total of 17 000 HP damage to enemy vehicles by spotting them or destroying their tracks within 10 battles.

Alliance-9. Sparks in Eyes

Stun enemy vehicles for a total of 1 800 seconds within each of 10 battles.

Stun enemy vehicles for a total of 2 000 seconds within each of 10 battles.

Coalition-9. Let Their Fate Be a Lesson to You

Cause damage to 4 different vehicles in a battle within 10 battles. Cause damage to 2 different vehicles in a battle within 10 battles.

Cause damage to 5 different vehicles in a battle within 10 battles. Cause damage to 2 different vehicles in a battle within 10 battles

Union-10. I Am Rock

Block 15 000 of damage within 10 battles.

Block 17 000 of damage within 10 battles.

Bloc-10. The Good Samaritan

Earn the High Caliber award 4 times within 10 battles.

Earn the High Caliber award 5 times within 10 battles.

Alliance-10. Unlock the Potential

Cause 2 times more than the hit points of your vehicle in 4 out of 7 battles.

Cause 2 times more than the hit points of your vehicle in 5 out of 7 battles.

Coalition-10. You Cannot Hide

Enable your allies to cause 1 500 HP of damage to enemy vehicles by spotting or destroying their tracks within each of 3 battles.

Enable your allies to cause 1 700 HP of damage to enemy vehicles by spotting or destroying their tracks within each of 3 battles.

Union-11. Shoot’em to Pieces!

Cause an average of 8 armor-penetrating hits within 10 battles. Score an armor-penetrating hit to an enemy vehicle 5 times within 10 battles

Cause an average of 12 armor-penetrating hits within 10 battles. Score an armor-penetrating hit to an enemy vehicle 5 times within 10 battles

Bloc-11. Safari

Cause damage to 4 different enemy vehicles within each of 3 battles.

Cause damage to 4 different enemy vehicles within each of 3 battles.

Alliance-11. The Right Place at the Right Time

Enable your allies to cause a total of 1 200 HP damage to enemy vehicles stunned by you within 4 battles out of 10.

Enable your allies to cause a total of 1 500 HP damage to enemy vehicles stunned by you within 4 battles out of 10.

Coalition-11. Lord of Destruction

Be the top player on both teams by number of destroyed vehicles within 3 battles out of 7. Destroy 2 enemy vehicles.

Be the top player on both teams by number of destroyed vehicles within 4 battles out of 7. Destroy 2 enemy vehicles.

Union-12. Every Possible Assistance

Enable your allies to destroy 7 enemy vehicle by spotting them or destroying their tracks within 10 battles.

Enable your allies to destroy 10 enemy vehicle by spotting them or destroying their tracks within 10 battles.

Bloc-12. A Knight in Shining Armor

Be the top player on your team by total damage blocked by armor within 3 out of 7 battles. Block 1 000 HP of damage in a battle.

Be the top player on your team by total damage blocked by armor within 4 out of 7 battles. Block 1 000 HP of damage in a battle.

Alliance-12. Rock-Solid

Be the top player on both teams by damage blocked within 3 out of 7 battles. Block 1 000 HP of damage in a battle.

Be the top player on both teams by damage blocked within 3 out of 7 battles. Block 1 000 HP of damage in a battle.

Coalition-12. Honorable Service

Earn a total of 5 rewards of the Battle Hero category and/or epic medals in a battle within 10 battles.

Earn a total of 7 rewards of the Battle Hero category and/or epic medals in a battle within 10 battles.

Union-13. The Moment of Glory

Earn the Top Gun award twice within 10 battles.

Earn the Top Gun award three times within 10 battles.

Bloc-13. Hand of the Master

Destroy an average of 2 enemy vehicles in a battle within 10 battles. Destroy 1 enemy vehicles in a battle.

Destroy an average of 3 enemy vehicles in a battle within 10 battles. Destroy 1 enemy vehicles in a battle.

Alliance-13. Big Shark

Be among the top 3 players on both teams by experience earned within each of 5 battles.

Finish the battle as the top player on both teams by experience earned. within each of 5 battles

Coalition-13. Dangerous and Moving

Block twice more damage than the hit points of your vehicle within 3 battles out of 5.

Block twice more damage than the hit points of your vehicle within 4 battles out of 5.

Union-14. Heavy Rain

Stun enemy vehicles 80 times within 10 battles.

Stun enemy vehicles 90 times within 10 battles.

Bloc-14. The Sky Is the Limit

Be the top player on your team by damage caused within 3 out 5 battles.

Be the top player on your team by damage caused within 5 out 5 battles.

Alliance-14. Welcome to My Collection

Cause damage to 30 different enemy vehicles within 7 battles.

Cause damage to 40 different enemy vehicles within 7 battles.

Coalition-14. King of the Hill

In 3 battles be the top player on both teams by damage caused within 5 battles.

In 5 battles be the top player on both teams by damage caused within 5 battles.

Union-15. The Pride of the Union

Receive the Mastery Badge I Class or higher within 3 battles out of 10.

Receive the Mastery Badge I Class or higher within 4 battles out of 10.

Bloc-15. As Easy as ABC

Receive the Mastery Badge I Class or higher within 3 battles out of 10.

Receive the Ace Tanker Mastery Badge or higher within 4 battles out of 10.

Alliance-15. For the Alliance!

Receive the Mastery Badge I Class or higher within 3 battles out of 10.

Receive the Ace Tanker Mastery Badge within 4 battles out of 10.

Coalition-15. Way to Go!

Receive the Mastery Badge I Class or higher within 3 battles out of 10.

Receive the Ace Tanker Mastery Badge within 4 battles out of 10.

A big change to the feature is that tank classes will no longer be the restriction for Personal Missions. Instead, we now have a collection of national allegiances, which can take on certain missions.

Union—U.S.S.R. and China

Bloc—Germany and Japan

Alliance—U.S.A., U.K. and Poland

Coalition—France, Sweden, Czechoslovakia and Italy

The spoils of war are great for The Second Front. Three brand-new tanks, exclusive only to these missions with some interesting features. These tanks are:

Excalibur

Tier VI British tank destroyer. One vehicle of a British project that would be collectively known as “bugs” due to their odd-looking hulls.

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Chimera

Tier VIII British medium tank. The result of trying to make a British version of PzKpfw. V Panther

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Obj. 279E

Tier X Soviet heavy tank. A project tank with 4 tracks, which was proposed by designer Troyanov in 1948, later evolving into the Object 279

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All operations of The Second Front will have strict Tier limits:

Excalibur—Tiers VI-X

Chimera—Tiers VII-X

Obj. 279E—Tiers VIII-X

Not only will you be rewarded with these tanks, you will also get other goodies including those elusive female Crew members.

And finally, you will also be able to check your progress towards the mission whilst in the heat of battle. For now, this is only for the new missions added with The Second Front, but we do aim to create a similar feature for the first set of Personal Missions.

A dedicated article will be coming to give further information and dive into the more juicy details of The Second Front.

New Maps

Studzianki

Not based on any historical location in particular, but inspired by the great battle near Studzianki, this map combines open spaces with some brawling spots. The location encompasses large fields, lots of vegetation, small village houses centered around a tall church. Dead center of the map is a small brick factory that will become a important point of interest during the course of battle.

Minsk

As we all know, Minsk is a city that is close to the heart of Wargaming. After all, the company was founded in the Belarusian capital. The new map creates the city’s center at the beginning of the 1970s. Though some things have been adjusted for the sake of gameplay, if you’ve visited Minsk, landmarks will be instantly recognizable. If not, just take in the scenery of this virtual city and dive into the past!

Important: The map is still on its final stage of optimization. During the Common test players might have some performance issues with the map.

Changes to Current Maps

Glacier

For the interest in gameplay balancing, many positions (including the aircraft carrier and the serpentine road) have been reworked. Both teams will see a more balanced fight when taking to the sub-zero climate of Glacier.

Siegfried Line

Siegfried Line has seen positions strengthened for the northern-spawning team. Many positions have been fortified with the addition of rocks and more opportunities have been added with terrain adjustments.

Mines

Mines needed a rebalance as it was favoring the north-spawning team too much. The left flank seemed to be a key point of advantage for the northerners with easier and quicker access to the big island. Using heat maps and observations in battle, we have made the map overall more balanced in favor of the south-spawning team.

Province

Reduced the battle tier of the map. It’s now IV-VII. With slight modifications to help out the southern team, the majority of changes were made to add shelter in various positions to help hide from fire.

Pilsen

The map is now in HD and has been increased in size from 800×800 to 1000×1000. Many edits have been made to improve the experience for all vehicle classes throughout the map. You may also note that the eastern part of the location has been completely redesigned.