Citadels Updates Released

- Fixed a bug leading to a crash located in the Northumbria map which was found in the save/load function
- Fixed a bug leading to a crash located in the &#147;Holding the Coast&#148; map which was found in the save/load function
- Fixed a bug which made the player see enemy buildings through the fog of war
- Fixed a bug which did not allow to deconstruct unfinished walls
- General stability improvement within the skirmish maps
- Fixed a bug which prevented peasants from building gates correctly
- Fixed a bug leading to a crash which appeared when the player tried to deconstruct a wall while units were still on the wall
- Fixed the crashbug which let the game crash once the game was saved
- Fixed a bug which caused catapults to destroy the castle if they were mounted on the castle
- Fixed a bug which caused peasants not being able enter resource buildings
- Questlog in &#147;Holding the Coast&#148; updates correctly now
- Enemy stone walls now have a texture which shows that the wall is damaged
- Fixed a bug which made it impossible to choose Merlin as a card prior to a mission
- Fixed a bug which caused peasants not being able to work on the same segment of a wall while constructing
- Questlog in &#147;The End of an Era&#148; now updates correctly

Version 3636 Released:

- Fixed the bug preventing the game updating the Quest in &#147;Knights Advance&#148; mission
- General stability improved
- Fixed a bug leading to crash once the Exit button was pressed
- Fixed a bug leading to low frame rates when expanding a wall while constructing
- Fixed a bug which lead to crash sometimes when changing the resolution ingame.
- Fixed a bug which automatically changed the difficulty when entering the next map
- Fixed a bug preventing sometimes to finish the map &#147;The Gold Rush&#148;
- Archers are now able to mount walls
- Fixed a bug leading to a crash sometimes when a peasant was assigned to repair a building
- Reduced the issue that peasants get stuck while mining
- Reduced the difficulty in &#147;The Landing&#148;
- Fixed a bug which led to attachments still being visible after being deconstructed
- Catapults slowed down
- Archers now do not damage own buildings anymore while firing
- Some graphical issues visible on walls, gates and towers have been fixed.
- Fixed a bug which made towers invincible while being upgraded
- Fixed a bug leading to a crash while saving the game.
- Fixed a bug within the window mode, which led to a crash sometimes.
- Catapult-bug fixed which lead to the situation where the catapult got stuck and turned around in a loop.