Infernape appears at the end of Volcano Cave as a Boss in Pokémon Ranger: Shadows of Almia, and can be captured in that cave after defeating it. In Pokémon Ranger: Guardian Signs Infernape appears inside the sealed room on Mt. Sorbet in the present. To access this room, clear the final Thunder Temple mission Panic at the Perplexing Temple by defeating Electivire within the time limit. In the past, Infernape can be obtained by defeating it in the Dark Temple mission Glowing Roads in the Darkness and obtaining its Slate.

The only way to obtain an Infernape in Pokémon Conquest is to evolve a Monferno.

Trading Card Game

Infernape appears in a total of seven sets and a Diamond and Pearl Promo, which is a Lv. X Card.

It is listed as an Uncommon Card in the Rising Rivals set, an SP Card belonging to Elite Four member Flint. Infernape is lised as a Rare Card in the Diamond and Pearl, Majestic Dawn, Stormfront and Platinum sets. Additionally, Rare Lv. X Infernape Cards can be found within the Diamond and Pearl & Rising Rivals sets.

Manga

Infernape's Manga info is unknown as of writing.

Pokémon Information

Competitive Battling

Infernape is a part of the Underused (UU) tier of competitive battling. With a great offensive typing, great movepool that allows it to be extremely versatile, and equal 104/104 offenses, Infernape is a very capable threat in the tier. Its ability to run many different sets gives many teams trouble when trying to wall it, and priority moves in Mach Punch and Vacuum Wave can allow for it to take out faster threats. The best Infernape set is a Nasty Plot set that can break through defensive cores with boosted Fire Blast attacks while having Grass Knot to handle Water-types and a choice in Fighting STAB with Close Combat to take care of Blissey and Snorlax or Vacuum Wave to keep faster threats from revenge killing it. An all-out attacking set is also an option due to Infernape's great mixed attacking prowess, capable of giving teams fits due to expansive coverage. Other great sets include a Swords Dance set that can be ruthless with Flare Blitz and Close Combat, a Choice Scarf set that allows for Infernape to revenge kill and act as a pivot with U-turn, and a Stealth Rock lead set that can use Endeavor to weaken certain Pokémon once knocked down to its Focus Sash and TauntDefog users. While Infernape is a great offensive threat, it has four-moveslot syndrome, which can be problematic as certain Pokémon will be able to check it depending on what it runs. Infernape also is frail and has exploitable weaknesses, making it hard for it to switch in or take strong hits.

Infernape is also a viable option in the Overused (OU) tier of competitive battling. Its typing allows for it to check certain threats like Mega Scizor, Bisharp, and Weavile. A phenomenal offensive movepool can make it difficult to wall due to a great mixed attacking prowess. Strong STABs in Close Combat and Fire Blast as well as nice coverage moves like Gunk Shot and Grass Knot make Infernape a decent wallbreaking Pokémon. Despite lackluster defenses, Infernape's movepool can allow for it to run a physically defensive support Pokémon with Will-O-Wisp, Slack Off, and Taunt. However, Infernape's wallbreaking and support prowess is overshadowed by many different Pokémon, such as Keldeo, Terrakion, bulky Mega Charizard X, and mixed Victini. Its offenses are not bad by any means, but by ORAS OU standards, they are not exactly standout either. Its low defenses and common weaknesses to Flying, Water, and Ground attacks are also very problematic.