Never played one but I've played against them. It doesn't need any help in the armor department. When played right they can be exceedingly difficult to face head on

I understand they're best played more like mediums.

ya know im really tired of hearing this from so many not number 1 players on here,that if a tank "is played right" its just fine. no,the fact is tier 10 heavies shouldnt have 90 mm frontal armor ever. especially when lower tiers have more.

ya know im really tired of hearing this from so many not number 1 players on here,that if a tank "is played right" its just fine. no,the fact is tier 10 heavies shouldnt have 90 mm frontal armor ever. especially when lower tiers have more.

Yes it should, I did a post about this a few months ago where I got into detail, I'll leave a link to it. Anyway the cheiftain Mk6 deserves a major buff, the most prominent being in the turret, I'd give it 232mm in the turret which would be a 37mm buff. For the lower plate I'd buff I'd buff it to 125mm which would be a 50mm buff. I'd also buff it's side armor to around 160mm effective including the tracks. Historically the cheiftain had better armor than a T10 and M60A1, I see no reason to not give it that. Link to other thread: http://forum-console.worldoftanks.com/index.php?/topic/165905-chieftain-mk6-buff-proposal/page__p__3443851#entry3443851

Just saying that while the chieftain ain't perfect it's got a really high ceiling that really isn't that limited by the current meta. Just limited by player skills.

Some situations you have to work a little harder but the ceiling is still very high.

If I get blown up in it I immediately think "I've got to do better..." instead of thinking "this tank needs a buff ..."

The chieftain with an armor buff would be just be imbalancing. You'd have to nerf the gun handling an unknown amount.

I have been playing it since it came out and I have noticed the turret has gotten weaker so they need to buff it back up or make it to where the hull can actually be used without hull down and it would still be balanced because the sides are weak as can Be and if you want to talk about a imbalanced tank the T110E5 is a unbalanced tank.

A tank that shoots APCR 120mm rounds, every what? 6 seconds? For 400 damage, with 270 standard penetration... I don't know man. I dont know. I'd love a gun like that, on a some what useable turret. Better than the M103, which I liked.

Screw my elders!!!!

World of Tanks a game where it's 1 versus 29. 15 reds trying to kill you and 14 greens trying to support them. The yellows are your only hope. For signature and stats visit http://wotinfo.net/en/player-stats

A tank that shoots APCR 120mm rounds, every what? 6 seconds? For 400 damage, with 270 standard penetration... I don't know man. I dont know. I'd love a gun like that, on a some what useable turret. Better than the M103, which I liked.

It's got the exact same DPM as an Object 140, to the decimal point, to be specific about it's guns capabilities.