Animation Easing: The Animation Utility allows you to implement 'easing effects' — for example, when an animation gradually slows down as it nears completion, that's an easing effect known as 'ease-in'. This example shows you how to use easing effects with your animations.

Animating From a Given Value: Animations usually begin with the current value (e.g., a motion animation usually begins with the current position of the moving element). However, the starting position can be customized; this example shows you how.

Using Custom Units for an Animation: By default, animations are set in terms of a property's default units (often pixels or percent). This example shows you how to specificy custom units with Animation.