Etrian Odyssey IV released in Australia last month. $70 on the eShop, $45 at EB Games for a physical copy that would have had to have been put on the card, packaged, shipped, all of that stuff. Someone explain how that's justified.

"Increasing value"? What?

EDIT: After reading the article all the way through it sounds to me like it's a case of "Well people are buying it, so why should we drop the price?" Thanks for caring, Nintend...

They're random chance; I think there's a 1/8192 chance of running into one.

Breeding Pokemon with yours makes it more likely to be a shiny. There's also something called "chain fishing" you can try. I'm pretty sure you can also chain Pokemon in grass. I suggest looking this up; I know there are plenty of answers out there.

I hope that whoever buys them is a third-party company; Marvelous would be awesome because XSEED. I don't want Atlus games restricted to one console. I'd like for them to continue doing whatever they want.

Also, it's possible that Nikkei simply jumped the gun and announced Sega's purchase of Index before they were supposed to... Sega may still have a couple of things to sort out before the announcement. I'm not completely counting them out yet.

You asked what X is above; it's the game I'm buying a Wii U for. The next game from Monolith Soft, who made Xenoblade Chronicles, Xenogears (technically that was Squzresoft, but it's the same team of people), the Xenosaga trilogy, Baten Kaitos and Soma Bringer. Go check out the reveal and E3 trailers to see what it looks like.

On-topic, I do think Nintendo do ride on nostalgia somewhat. But as long as they keep giving me great games like The Wonderful 101, Bayonet...

I don't like that fact that circumstances beyond my control could make me lose all of my save data and the money I poured into digital purchases.

If I got a Vita and it was then stolen, that would be a pain but my save file and purchases would be recoverable because all my stuff would be saved to the PSN, not to the console itself. I'd have to buy another Vita, but at least I'd get all my stuff back.

We don't live in communism... Australia as a whole just isn't a big embracer of games. Which is weird, because our indie scene is really active. The creators of Fruit Ninja and Jetpack Joyride are here.

A friend put it perfectly a few years ago: "Australian culture doesn't give a crap about anything unrelated to sports or beer."