HIVE: Altenum Wars patch 1.00 to 1.13 recap

It’s been something more than a month since the HIVE: Altenum Wars was released on PlayStation 4. Since then, we have been working non stop for improving the game and fix all the bugs that appeared. We leave here the most important changes we made on the last 12 updates.

Also, a new big update is comming for the next day 22 of June, with big news, so stay tuned for more information!

Patch 1.13 – News feeds

News feed display added in main menu

Fixed multiple medals issues

Minor gameplay fixes

Patch 1.12 – Adding Tournament Configurations

HIVE: Altenum Wars_20180530182232

Tournament System Update:

New system to create custom matches. You can now unlock all characters, skins and weapons, ban characters and modify the time/points of the game.

Patch 1.09 – Hot-Fix emergency patch

Patch 1.08 – Minor patch

Now league system will try to find the user and load the group and league of the user

Leagues BugFixes

Game optimization.

Patch 1.07 – Hot-Fix emergency patch

Fixed critical bug on Matchmaking system that don’t allow players play online due to the overload of server calls

Minor leagues BugFixes

Patch 1.06 – Extending leagues

Added groups to the ranking system

Each league have an specific amount of groups, for example, altenum league have only 1 group of 20 players, Gold have 3 groups of 30 players, Silver has 6 groups… until Rust league that can have unlimited groups of 100 players.

Minor gameplay BugFixes

Patch 1.05 – Minor patch

Fixed matchmaking bug that only allows people to play 1vs1

Fixed minor leagues bugs

Patch 1.04 – Leagues System Update

HIVE: Altenum Wars_20180530185220

New Ranking system splitted by leagues

Ranks are now divided into 5 different leagues (Altenum, Gold, Silver, Copper and Rust)

Added a voting system for selecting the GameMode to play in the Lobby

Fixed matchmaking errors that players try to join a NULL session

Fixed loader bug that shows incorrect game mode information at the begining of the game

Patch 1.03 – Level progression patch

Adding an error code to the error dialog

Fixed the bug that don’t allow players to unlock new characters

Weapon scroll mismatch on lobby fix

Local split screen multiplayer improvements

Improved player collisions

Patch 1.02 – Completing the HIVE roster

Added new 2 locked characters: Olivia and Nature

Localization fixes

Maps illumination improved, dark areas fixed.

Added a timer on the lobby to prevent people being ‘AFK’

Weapons balance

Minor BugFixes

1.01 – Day one patch

New HUD InGame

New tutorial mode added to the game

Added a “Quit” button at the end of the game, in order to let players skip the countdown of the statistics screen.