Rigged Systems Addon

Using "Rigged Systems Addon", it is easy to create movements on, among other things, cylinders. You can easily import respective pre-defined systems for cylinders, turnbuckles and universal joints. Even simple features are included like, "Cursor to objects mesh", "Empty to object", "Selection to selected", "Selection to selected - And copy rotation". Also there is a feature that "Add Rotating axis" amongs selected directions. Also the features "Empty to object" and "Add roating axis" works in edit mode.

Who is it for?

For those who want to quickly and easily animate cylinders, turnbuckles and Universal Joint.The included features in the addon is also very handy to use when things need to be placed,

How to use

After the addon is installed, choice what system to add (Cylinders etc). Then use the buttons in the addon to place the system on right place. The included features in the addon are also very practical to use when placing objects, especially after importing external 3D models, all of which have the same origins. Which is very common when it is imports from different cad Tools.

Installing Rigged system is simple:Download the fileUnzip the zip file, then you will get a new zip file and a blend file.Select: File → User Preferences ... → Add-ons from the menuClick ‘Install from file …’ (at the bottom of the screen) and select the zip file: Rigged systems rev 1 zip fileClick ‘Install from file ...’ (at the top right of the screen)Check the enable check box to the left of the add-on you just installed

Installing an updated version of Rigged systems

If you want to replace a previous version of Rigged Systems you have to remove the old version first. to do this, go to File → User preferences … → Add-ons and either search for IDMapper or go to the ‘3D View, TOOLS’ category where it will be located. Click on the add-on and then on the ‘Remove’ button. After removing the old version follow the instructions above to install the new version.

Setup

Point the folder "File location:" to where the file Rigged_Systems.blend i located.

Add rotating axis - Adds an empty that can be rotated around X-axis. Follow the 3 steps belowSet start point to roating axis - Selected object where the axis should be located. Set direction to rotating axis - Select object in which direction to X-axis should go.Make rotating axis - Finaly makes the axis.

Add Cylinder Rigg - Adds the rigg for rigging a cylinderAdd Turnbuckle Rigg - Adds the rigg for rigging a turnbuckleAdd Universal Joint Rigg - Adds the rigg for rigging a Universal JointAdd One Wheel Axle Rigg - Adds a axle with two wheels. Move the empty in Y-direction and the wheels turn. (This is a simple wheel rigg and can not be used for advanced rigging)Add Tank Tracks - Adds the rigg for simple tanks tracks that moves in X-direction (This is a simple rigg where it only works in the X-direction and nothing more.)

Add rotating axis - Adds an empty that can be rotated around X-axis. Follow the 3 steps belowSet start point to roating axis - Selected vertexes where the axis should be located. Set direction to rotating axis - Select vertexest in which direction to X-axis should go.Make rotating axis - Finaly makes the axis.