player.setlevel # changes leve to #, doesn't affect anything else.
modpca (s.p.e.c.i.a.l) # changes the chosen stat by adding the given number. e.g.
lmodpca luck 3 would take your 5 luck to 8.
tgm God Mode
tcl No clipping mode
tmm 1 All mapmarkers
player.setav # Sets the typed attribute to the number provided.
(1-10)
player.setav # Sets skill level to #. Max 100. this sets all skill
bonuses but those from gear, tag skills, or attributes.
player.additem 0000000F "XXX" Replace "XXX" with the amount of caps(money) you want.
addspecialpoints # add # special points
setspecialpoints # set the number of special points to #
rewardKarma # reward # karma points to player
getXPfornextlevel displays xp needed for next level
GetQuestCompleted complete current quest
tfc toggles free camera mode (useful for character screenshots)
tm turns off/on the HUD (useful for character screenshots)
unlock Unlocks any selected physical lock (doors, chests, etc) and terminals.
movetoqt Moves the player to the current quest marker
advlevel Advance one level
rewardxp xxx Replace xxx with the number of experience points to receive
Kill Automatically kill the target you selected in Console Mode
showracemenu open the character creation screen
player.modav skill # Modifies player's desired skill. (player.modav luck 10)
player.modav carryweight # Permanently modifies players max weight.
player.modav actionpoints # Permanently modifies players max action points.
DisableAllMines Disables mines
GetQuestComplete/GetQC Complete all quest items
SexChange Go ahead, be a transvestite, i won't ask any questions
SetPCYoung Everyone wants to be a kid again!
ResetQuest Resets a quest... assuming you would want to do such a thing?
CompleteAllObjectives / CompleteQuest Complete quest objectives
player.modScale <1 or -1> Become a giant! 1 = giant ; -1 =normal
ShowNameMenu Change your name for free, no court fees!
player.ForceAV Directly set your skill values.
EnablePlayerControls Move around during "locked" cinematics
player.PlaceAtMe I'm working on finding and making an ObjectID list,
but for now, just use the ones we know: 000000A(Pins) & 000000F(money)
CloseAllMenus Just in case...
MoveToQuestTarget/movetoqt Warp to your quest' target location
resurrect revives dead target
set timescale to # Alters the speed in which the in-game time passes.
TT Toggle on/off trees.
TG Toggle on/off grass.
SetEssential 1 Sets the NPC as essential.
Killall Kills everyone in the area, if you are outside it kills everything outside.
SetPCCanUsePowerArmor 1 Allows player to wear Brotherhood of Steel armor without
the training prerequisite.
setgs iMaxCharacterLevel ### Sets the maximum level that your character can reach
through experience gain. Replace the ### with the desired maximum level.
tcai Disables enemy AI, enemies stand still and do not fire back.
save fred 1 Opens a text file with all objects (items, npcs, props) and their
corresponding ID Form codes (unique for every savegame)
setessential 6a772 1 Dogmeat is marked Essential (Unkillable)
setgs fJumpHeightMin # Changes how high your player will jump. Replace the # with
the desired height. (default = 64)
activate Activates the last door you clicked on in the console that is locked but
needed to be opened from another place. (doors that unlock doesn't work on)
player.removeitem "XXX" Removes "XXX" number of items from your
inventory of type. Useful for removing quest flagged items
Removeallitems Remove all the Weapons and Cloths from Selected NPC (inc kids!)
TWF toggle wirefram mode on/off
GetPos X view selected targets x coordinate (you can also use Y and Z with this
function; click an object while in the console to select it)
SetPos X set selected targets x coordinate (you can also use Y and Z with this
function; click an object while in the console to select it)
showinventory shows all items and their id's, of the selected target, in the
console (click an object while in the console to select it)
EquipItem if the item_id exists in the selected target's inventory, it
will be equipped
UnEquipItem if the item_id exists in the selected target's inventory,
it will be unequipped
agerace # Ages the targetted character with 1, and de-ages them with -1
player.agerace # Ages yourself with 1, and de-ages you with -1
setgs fMoveRunMult # Changes run speed. Replace the # with the desired speed.
(default = 4)
SetBarterGold [amount] Sets how much an NPC has to trade with
coc [Cell ID] Center on cell. Teleports you to the cell you specify.
cam Closes all open menus
GetAVInfo [Actor Value] Gets info on the selected targers value (such as
getavinfo luck)
disableallmines Disables all mines allowing you to pick them up, without them
blowing up.
tcai Toggles ONLY combat AI on/off. AI will still be active, but enemies will not
attack.
tai Toggles AI processing on/off. Freezes the AI
QQQ Quits the game fast with no promps
save [name] Saves your game with a custom save name.
load [name] Loads a saved game.
PRID [name] Selects an object. Useful for selecting yourself in first person view
(use 'PRID player").
setactorfullname "Firstname Lastname" (Use the quotes if the name has spaces)
Sets the name of the selected NPC. Use "player.setactorfull name" to change your
character's name. Last name (and any further spaces) optional.
pcb Purge cell buffer, which frees up memory if you have lots of cells loaded,
increasing performance.
tsb [number] Allows you to add blood to your screen. Higher numbers make more
blood spots. 0 = none.
fov [1-180] Allows you to change your field of view (by angle)
Player.MatchFaceGeometry # Matches the geometry of another NPCs face
setscale # Changes size of any targeted object/NPC. Replace # with a number
between -10 and 10. Default size is 1.
coc megatoncommonhouse Warp Back
coc testqaitems Warp to Room with All Items
player.moveto # Moves you to the specified NPC.
player.setav damageresist ## Set the percentage of physical (Gunshot or melee)
damage absorbed by your player. (Note, input desired percentage in place of ##
[0-100])
player.setav critchance ## Set the percent chance to score a critical hit when
inflicting damage. (Note, input desired percentage in place of ## [0-100])
player.setav radresist ## Set the percentage of radiation absorbed by your
player. (Note, input desired percentage in place of ## [0-100])
player.setav fireresist ## Set the percentage of fire damage absorbed by your
player. (Note, input desired percentage in place of ## [0-100])
player.setav poisonresist ## Set the percentage of poison damage absorbed by your
player. (Note, input desired percentage in place of ## [0-100])
player.setav meleedamage ## Set the melee damage inflicted by your character.
(Note, other variables will affect your final damage output.) (Insert desired
damage in place of ##)
player.setav unarmeddamage ## Set the unarmed damage inflicted by your character.
(Other variables will affect your final damage output.) (Insert desired damage in
place of ##)
exit vats roll credits/end gameplay
Setownership Gives player ownership of selected item
Resethealth Select player, or NPC and acts as a full heal
player.placeatme Allows you to spawn any NPC next to you.
player.modav health # Permanently modifies players max hp
tmg View some polygons and boxes of collisions.
addachievement xx Gives achievement with the number you put in(1-53) ex.
addachievement 23
SetGS fPickPocketMaxChance 100 This code breaks the hard-coded 85% pick pocket
success chance
SetGS fPickPocketActorSkillMult 100 Multiplies Pick pocket skill by 100
Player.AddItem 2937e 500 Ammo for Instant-Kill Magnum
Player.AddItem 50f92 1,100 Secret Weapon: Instant-Kill Magnum
SetGS fVATSDistanceFactor 0.0001 Makes V.A.T.S incredibly perfect when it comes
to aiming.
SetGS fLockSkillBase 100 Sets the base force for lock breaking to 100% so that
you can open any lock by forcing it.
player.srm Free repair up to your repair level
Player.SetWeaponHealthPerc 100 Restores equiped weapon to 100%
setgs fmovesneakmult * Speed up SNEAK MODE * = speed times this number