Platform4 invited GeekPhysical and illutron up to another city in Denmark, Aalborg for a weekend of 'mini maker faire' with a Makerfaire area, workshops, lectures and even a cross-continental dinner where we joined the Wonder Dinner, having breakfast in Denmark and dinner in New Zealand and discussing the concept and possibilities for Time Hacking. GeekPhysical did two workshops, one with pre-produced robot parts so we could create servo motor robots and put them together from a kit, and one where ideas reigned, a warm up for the upcoming Roskilde University workshop, wherein participants came with no ideas, generated ideas from scratch, built and tested their ideas in two hours!

ITU: Lecture & hands-on exercise with idea development

ITU in Copenhagen, Denmark, brought in GeekPhysical to lead a one hour lecture in inspiration from projects, and an introduction to rapid prototyping and idea development. Students had to conceptualize and build their ideas in just 10 minutes from materials nearby and then present their concepts.

New Scene Art Theater: Introduction to Arduino and sensing the real world - Part of a ubiquitous computing course.

A four hour workshop with older participants looking to learn about ubiquitous computing. They spent the day learning with Majken Overgaard from Everybody Knows Frank about ubiquitous computing and then the evening trying their hand at Arduino, servo motors and all different types of sensors including our newest toys, the alcohol, humidity, and ultra sonic range finder sensors that we just bought from the Danish version of Sparkfun, Electrozone. A great day with fantastic questions from the class and fun with red wine and alcohol sensors :)

Roskilde University: Practical Prototyping and Concept Prototyping

A two week workshop for students of Roskilde's Humtek (humanties/technology) program. Half the students took Dzl's workshop on Practical Rapid Prototyping, working with CNC machine and laser cutter and half took Vanessa's workshop on Concept Rapid Prototyping working with brainstorming, participatory design, cultural probes, personas and paper prototypes. We're in the middle of this so we'll let you know how it turns out, but so far, so fun!

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GeekPhysical

@GeekPhysical

About GeekPhysical:

Exploring physical computing, electronics, interaction design, and sensors. GeekPhysical focuses on how people can use physical computing techniques to realize their ideas, and to demonstrate how much there is to learn about the world of geeking.