I was actually thinking of something since you suggested we might co-GM a game. I remember a really fun MH game in which you had events like one that made it so players could only post and PM in limerick and other such stuff. I'd love to draft out something like that with you.

I also had a though, about RP, and it wouldn't hurt to get player's opinions on this one. In a few games, I've seen a shift towards avoiding RP in games for fear of having their posts read into, such as "Remi posted that he's the village blacksmith. Clearly he's hinting at being the bodyguard if he needs all that armor.", etc. I thought a way to encourage RP and alleviate the reading in factor might be to assign players both a game role and a story role, such as baker, smith, nun, etc. Knowing everybody had an assigned 'job' in the village may help with that...

I was planning events and stuff for sure, we just haven't gotten far enough to discussing that. LOL

Interesting concept but I wonder if just allowing players to make their claim to such roles before the game starts would be just as effective? If you decided you were the blacksmith before you got your role, of course it has nothing to do with being the bodyguard, right?

ShowerThoughts: What if the first day of play, no roles went out at all....

Ohhh, good idea. We could have a list of available story roles for players to pick from before the gameplay ones are ever passed out! Players could make up their own too, I imagine, as long as they pick something to commit to before the game starts, so they can't be accused of signaling with their selection.

I approach these games with a role anyway. We've been given our roles to play - villager, or whatever you might be. For most the goal is to appear to be a villager anyway. Have fun with it. YOU the person aren't a villager in Werewolf town, play the crazy you who is! Werewolves are a theme just as much as anything else, they're just a more plain lifestyle theme.

Anyway there will definitely be good theme established for a game like that, no worries. :3

I was planning events and stuff for sure, we just haven't gotten far enough to discussing that. LOL

Interesting concept but I wonder if just allowing players to make their claim to such roles before the game starts would be just as effective? If you decided you were the blacksmith before you got your role, of course it has nothing to do with being the bodyguard, right?

ShowerThoughts: What if the first day of play, no roles went out at all....

Hairy was telling me about an idea for a Legend of the Five Rings Mafia-style game. Basically the setting from the RPG, which is kind of feudal Japanese-ish (especially samurai) fantasy with supernatural elements, only Mafia. He doesn't have time to run it but it sounded pretty cool the way he described it to me.