SOCOM: U.S. Navy SEALs Fireteam Bravo 2

The Navy SEALs deploy once again on the shores of the PSP, but can this sequel live up to the standards set by its predecessor? Read Review

The second original SOCOM mission for PSP, Fireteam Bravo 2 ups the ante with a new Command Equity system, 10 new multiplayer maps, new multiplayer game types, enhanced cross-talk features with SOCOM: U.S. Navy SEALs Combined Assault, and a more open mission structure.

Command Equity system provides rewards for how well core aspects of a mission are completed, while Local Influence rewards those who help local causes and limit civilian
casualties. Use them to gain access to new weapons, equipment, intel, air-strikes and local
support.

Battle through 10 new multiplayer maps, as well as most of the original Fireteam
Bravo maps, and three new game types (Tug of War, Capture the Flag, Target) playable in
Infrastructure Mode and Ad Hoc modes.

Enhanced Crosstalk with SOCOM: U.S. Navy SEALs Combined Assault, including a single story arc, and all new action events and unlockables.

Association with Naval Special Warfare ensures realistic SEAL team tactics,
missions, weapons and character movements.

Asymmetrical mission structure allows players to play missions in any order they
want. Completed mission areas can open new missions and objectives for the player to
complete.