Some little new information from Multiplayer.it

MosquitoSmasher

Nice work ScorpDaMonk, i could understand it all quite well. They keep saying this but i don't nessecarily really like it. They want to eliminate the flat spots, the 'boring' parts of missions. He has mentions the 'climbing of stairs' several times now through the cover story , another interview and this interview. I don't always see that as boring though. It's gonna become a bit too simplistic if they remove all this for the player. I really dig the idea of three protagonists and being able to switch between them in missions , which can be done at all times and thats awesome, but i sometimes want to climb stairs too you know...really get to the place myself instead of those parts getting skipped or something. Ah well, we'll see.

Andriese

I didn't understand one thing: during freeroam we can use one, two or three characters together (like going in the car together to shoot people) or we can use only one at a time? because the Q & A of GI I understood you, but reading Multiplayer.it seems to me that we forced to use a single character at a time

caiaof

Nice work ScorpDaMonk, i could understand it all quite well. They keep saying this but i don't nessecarily really like it. They want to eliminate the flat spots, the 'boring' parts of missions. He has mentions the 'climbing of stairs' several times now through the cover story , another interview and this interview. I don't always see that as boring though. It's gonna become a bit too simplistic if they remove all this for the player. I really dig the idea of three protagonists and being able to switch between them in missions , which can be done at all times and thats awesome, but i sometimes want to climb stairs too you know...really get to the place myself instead of those parts getting skipped or something. Ah well, we'll see.

you CAN switch between the protagonists in mission, you don't NEED to. If you want to climb, OK. If you don't, just switch for other guy. They are giving us options.

Something I always love was the drive-by missions where I shoot and the AI drives. Every time they let me do this I'll change for the gunner. I bet someone hate those missions and will always be the driver and other people will switch between the two.

MosquitoSmasher

Nice work ScorpDaMonk, i could understand it all quite well. They keep saying this but i don't nessecarily really like it. They want to eliminate the flat spots, the 'boring' parts of missions. He has mentions the 'climbing of stairs' several times now through the cover story , another interview and this interview. I don't always see that as boring though. It's gonna become a bit too simplistic if they remove all this for the player. I really dig the idea of three protagonists and being able to switch between them in missions , which can be done at all times and thats awesome, but i sometimes want to climb stairs too you know...really get to the place myself instead of those parts getting skipped or something. Ah well, we'll see.

you CAN switch between the protagonists in mission, you don't NEED to. If you want to climb, OK. If you don't, just switch for other guy. They are giving us options.

Something I always love was the drive-by missions where I shoot and the AI drives. Every time they let me do this I'll change for the gunner. I bet someone hate those missions and will always be the driver and other people will switch between the two.

Ah yes, i must have misunderstood it. You are right, they say if you don't want to climb , you don't have to, switch to another character who's doing some shooting or whatsoever. Those are not exactly the words, but is basically what is meant.

Yes but its not the same.I finish most of the sidemissions during the story and investigate the map so there is not much to do at the end.And i love diverse missions and scenarios and epic stories like SA and IV was.That is the reason Why IV is more popular than TLAD and TBOGT. Of course its my personal preference but it would be good if its at least somewhere between IV and RDR lenght,i always felt that West Elisabeth part was somehow rushed.

Shaunr

How about, if you switch to a new character when wanted, the character you leave will go into auto mode, and try to escape the cops or die trying or get arrested. if they die, they appear inside the hospital and you can try to bust them out before they get arrested, or if they are in jail, you have to try to bust them out of jail!

Perrinzki

I would like to have less missions, but those missions to be divided in what I imagine to be some kind of "stages", so each of them last longer and that way we get rid of dull and repetitive missions, and get longer and more varied ones.

Sgt. Foley

I would like to have less missions, but those missions to be divided in what I imagine to be some kind of "stages", so each of them last longer and that way we get rid of dull and repetitive missions, and get longer and more varied ones.

Perrinzki

I would like to have less missions, but those missions to be divided in what I imagine to be some kind of "stages", so each of them last longer and that way we get rid of dull and repetitive missions, and get longer and more varied ones.

way to bump an old topic. good job

Yeah, I think it'd be nice if we discuss how missions have to evolve and such.