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We report on empirical results in extreme extraction. It is extreme in that (1) from receipt of the ontology specifying the target concepts and relations, development is limited to one week and that (2) relatively little training data is assumed. We are able to surpass human recall and achieve an F1 of 0.51 on a question-answering task with less than 50… (More)

Competition. The primary focus of Swarthmore's entry was the development of a fast, responsive user interface for effectively tele-operating a robot with some autonomous capability. This interface was inspired by first-person video game interfaces, and enabled Swarthmore to place second in the 2003 USR competition.