1. Number variable [episode] = 1 - this will keep track of current episode you are playing2. Number variable [level] = 1 - this will keep track of current level you are playing3. Number variable [score] = 0 - to keep track of current player score

When player finish any level you make an event:Dictionary: Add key "[episode] & "level" & [level]" with value [score]

So when player finish level 2 of the episode 1 and his score is 1234 it will add a key [ "1level2": 1234 ]when he finish level 5 of episode 3 with score 5432 it will add a key [ "3level5": 5432 ]

so key name is made of a combination of: variable [episode] a string "level" and a variable [level] - which gives for example "3level1". And value of that key will be a variable [score].

Thats the point. The only thing that say what episode and level I am is my layout name. I have only one Event Sheet for all levels and 2 more (for now) that will handle the first screen and the level select screen. So the only way to know where I am is using Layout's name.