Could this get forwarded on to another more appropriate maling list?
Confirmed on GHC and GHCi 6.6 and 6.8,
Graphics.Rendering.OpenGL.GL.genObjectNames n is dying if I ask it to
return an IO :: [DisplayList]
For an example, just open GHCI and change context to
Graphics.Rendering.OpenGL.GL and do
genObjectNames 4 :: IO [DisplayList]
GHCi will merely die. Compiled with GHC, I'm simply running out of
memory. It eats RAM indefinitely.
-- Jeff