Experience Points (2.7)

Experience Points can be earned by playing the game. Players receive experience points based on their actions during the single player campaign and also during multiplayer sessions.

The feature has been available since the game's first public demo and official release of the first episode in December 2007, but the feature had little purpose beyond bragging rights. With the release of the second episode, the feature was expanded upon with a variety of rewards thus giving players the incentive to grind for points.

In November 2015, experience points were again tweaked, granting them a purpose in Amethyst Mountain; accumulating a set number of experience points unlocks dispersal wolves, while Slough Creek's rewards had their unlock milestones lowered.

Current experience points can be viewed at any time by pressing the ESC key and viewing the pack stats interface.

There was once a bug that allowed players to rapidly accumulate experience points in a relatively short span of time. This has been fixed and can no longer be abused.

Note that the mate in Lost River is simply an exploration partner. It is not possible to migrate to Slough Creek from Lost River as the new map is a fictional location based outside of Yellowstone. As the distance between the two is unclear, or as the map is "lost", this would not be realistic.

In truth, this was done so as not to skip/bypass the Amethyst Mountain level. Alternatively: WolfQuest's campaign is set in Yellowstone National Park. Lost River is a fictitious location set outside of the park's boundaries, where wolves presumably wouldn't/couldn't be monitored and studied by wolf researchers.

The fourth puppy is no longer "pure" white for most coats, particularly those belonging to dark-pelted parents, as proven in this post. This was fixed in patch 7.[3]