I just spent a match on Cliff holding the corner (lower part) with a light tank, and trying to convince this coward AMX50 100 to help us.
He said he wouldn't shoot them because he would only shoot tanks that wouldn't shoot back.
Even when I had the e75 down to no hp and was about to deliver the final blow, he sat behind the rock and did nothing. I don't think he moved beyond that rock.
[editline]1st February 2012[/editline]
How do you get to t8 playing like that...

i have bad news. after working with a guy who does wot voice mods; Mastertaco; we've come to the conclusion that changing engine sounds just isn't possible.
Only by a bug in an older version of Fmod do we even get voice mods; and Fmod has a whole system for engine sounds, which wot uses. Unless I can guess events that wot uses- we're sol.
I tried a good 4-5 methods of replacing the sounds and all failed. We got it to compile once, but once ingame, it would drain fps to about 1 and nothing would have sound; this is the issue the other engine sound modders had.
Sorry guys, i tried :(

[quote]
PoorMansSniper: I got a smug bastard over here in WoT by the name of Lt_Gen_Patton, and he says you got banned over something
PoorMansSniper: What was it?
The Russian Spy Strikes Again: LOL
The Russian Spy Strikes Again: YEAH
The Russian Spy Strikes Again: HOW'D HE KNOW
The Russian Spy Strikes Again: Me and cybrid trapped him
PoorMansSniper: what was he doing?
The Russian Spy Strikes Again: Being a general faggot
The Russian Spy Strikes Again: Im unbanned tomorrow
The Russian Spy Strikes Again: >Implying I care
PoorMansSniper: he's a pretty smug bastard, I could tell why
The Russian Spy Strikes Again: He's in his AMX right
PoorMansSniper: renault
The Russian Spy Strikes Again: Wuuuuuuuuuut.
PoorMansSniper: I got pics of the whole conversation if you want them
The Russian Spy Strikes Again: sure
The Russian Spy Strikes Again: I'm sure cyrbid would like to see em
PoorMansSniper: I'll get em up cropped on the thread later
[/quote]

heh I was there with im
it was hilarious, he asked me if I knew ruspy and I was like "nope but that sounds like something cybrid would do"

No new engine sounds makes me sad.
Also I've worked into to many lines and now i have no idea which i should try to stick to.

[img]http://puu.sh/fonr[/img]
[img]http://puu.sh/fonL[/img]
I thought I wouldn't even make it to 5
Did kills 5, 6, and 7 at 6 hp. One was long range while going full speed.
First time ever getting top gun
and then this really got me
[img]http://puu.sh/foo2[/img]
[editline]1st February 2012[/editline]
and now 10k left till AMX13 75
[editline]1st February 2012[/editline]
damn if the black tom thing was still running that would be 90

[IMG]http://i.imgur.com/1mzHh.png[/IMG]
[IMG]http://i.imgur.com/Lb6rx.png[/IMG]
Now I can see why you trapped him.

let's all go and trap this guy between tanks repeatedly

Just witnessed a friendly tank TK a Loltraktor as soon as the game started. The game was full of Tier IV's, so I dunno whether to see it as a dick-move or a mercy killing.

I had something like this today,in a high tier match a Bison was on our team and our T30 killed him and said "assholes..."

[QUOTE=JETFIGHTER5;34504446]Just witnessed a friendly tank TK a Loltraktor as soon as the game started. The game was full of Tier IV's, so I dunno whether to see it as a dick-move or a mercy killing.[/QUOTE]
Dick move really. And stupid because they will have to pay a fine.

Got a Pz38NA lightheartedly to get to the PzIV
...It's slow, can't penetrate the side of an M4 and gets one-shot by every other tank. Why does this end up in Tier 9 matches? The A-20 was like, infinitely better than this thing.

[QUOTE=fishyfish777;34505489]Got a Pz38NA lightheartedly to get to the PzIV
...It's slow, can't penetrate the side of an M4 and gets one-shot by every other tank. Why does this end up in Tier 9 matches? The A-20 was like, infinitely better than this thing.[/QUOTE]
the gun on it is okay when it's fully upgraded but it's a piece of crap until then and still is afterwards
it's really the MM that kills it

[QUOTE=Saza;34505517]
it's really the MM that kills it[/QUOTE]
What tier 6 and under doesn't matchmaker kill.

[QUOTE=Saza;34505517]the gun on it is okay when it's fully upgraded but it's a piece of crap until then and still is afterwards
it's really the MM that kills it[/QUOTE]
Oh well, at least it can penetrate Lorraines

I want to redownload this and maybe join the fp clan (had an su-85b td iirc), is the health bar thing still considered a cheat, or is it official, or what

I seriously can not find anything to do in this Pz38NA except annoy teammates the entire round by shooting their butt for no damage
I tried scouting out and found a GWP and shot at him but like 10 shots bounced and he killed me with one hit

[img]http://i247.photobucket.com/albums/gg127/JakeValdor/shot_002.jpg[/img]
it is beautiful

granted, annoying teammates by shooting their butt for no damage is FUN but still
[editline]f[/editline]
automerge breaker

[quote]OK, so there's many threads on Type59 in Suggestions, with opinions varying from "make it a supertank" to "weaken it and make it like a Yugo" or "just get rid of it" - I'm suggesting neither. What I'm suggesting, though, is EITHER fix the matchmaker finally, OR derp the gun on Type59. Here is why: Most battles in my Type59, I am paired against a Tiger2, AMX50-100, Loewe or T32, sometimes (granted, very infrequently) against an IS-3. Type59 is a MEDIUM tank, and as it happens more and more often recently, I am one of, say, 4 Type59s, right behind a Pershing that is my team's top tank. Down the list there are SU100/Jagdpanzer4, Pzkw4, T34-85, KV, KV-3 and such like. The enemy team starts with an IS-3, a couple of Loewes and a Tiger2, on top of a Panther and a single Type59 (sometimes 2).
Now, there are some maps where the battle goes on mostly between buildings, and you can maneuver a powerful med and kill a Tiger2 (Ensk, Erlenberg or Ruinberg come to mind). But on Prokhorovka, Malinovka or Murovanka, [b]matchmaker should not - repeat, SHOULD NOT - put a t59 against Tiger2 or IS-3.[/b] People will say "T59 is nimble almost like a T54, it's a dogfighter, you can run around heavies faster than their turrets turn" - and it's true, but on open-field maps you have to come up to that heavy first. You will make it with 15% hp left, if at all. A derp gun would enable you to at least bring that heavy down to, say, 50-60% from afar, so that when you close in you actually stand a fighting chance.
And, to be honest, I refuse to believe that "temporary derping code" cannot be written into the game. What I mean is, if my team has heavys paired against enemy heavys and meds paired against enemy meds, the program would keep T59 as it is. If, on the other hand, my team has ONLY meds against enemy heavies, "temporary gun derping" would kick in, just for this one game. [/quote]
I can't make this stuff up. Best community of 2011 folks.

[QUOTE=Raidyr;34506354]T5 lights,[/QUOTE]
You serious? I get in T8 and 9 matches NORMALLY in my AMX 12t.

Why can't they just get rid of the right side of Malinovka and giant spike walls at each team's spawn that slowly encloses on both sides as time progresses?

Seriously fuck levelling up SPG after SPG, i'm jumping from normal tanks to the 5th russian one or so
I get NO exp from my fucking artys, less than what i'd get if i stayed at base with my light tank and never took a shot