Cosmetic Rewards

To purchase the elite transmog sets listed above, players need 2000 personal rating as well as Grievous Conquest/Grievous Conquest completed. This is different from last season, where there was no personal rating needed. Another change is that you don't need the normal-version item already purchased to "upgrade" to an elite piece.

PvP Changes

The item level ceiling is still in place for Arenas, Rated Battlegrounds, and Battlegrounds at ilvl 496, but Grievous Gladiator gear is exempt from this scaling. The item level ceiling will increase by one level each week until it hits ilvl 512.

In arena matches longer than 15 minutes, one team will get The Crowd Chose You!!!, which essentially brings the game to a very quick end. The buff is given to the team with more players alive and that brought a player closer to death.

The rewards for winning random or CtA Battlegrounds has been increased. First wins are now 0 and later wins are 5 .

You don't need to create or join an Arena team to compete anymore. Only personal rating remains, which increases or decreases based on rated matches. Personal rating now affects the conquest gear, gear requirements, and PvP enchantments.

Similar to Rated Battlegrounds, arenas will now be region-wide instead of being sorted by Battlegroup.

The conversion rate for Justice Points to has been changed to make it less enticing for players to farm up Justice, convert, and acquire PvP gear without actually PvPing. It is now 0 Justice Points for 0 , up from 5 Justice Points for 0 .

Comments

Comment by m4rcinek

Comment by heroic2k8

I've never been more happier with Transmog after seeing the armour for hunter.

Comment by pikamaster

on 2013-08-24T12:19:34-05:00

i really dislike that the blue shoulder go to alliance and red one go to the horde,

My favorite color is Blue and i badly want the blue priest shoulder, but sadly i can put a cross on that QQ

Comment by Garconer

on 2013-08-24T12:29:31-05:00

"Some of them shoould switch with the PvE gear..."

That's exactly what I was thinking...

Comment by Scilic

on 2013-08-24T13:41:36-05:00

everything but the druid set looks like it goes with the class, now if only they could fix the pve sets XD

Comment by pireus

on 2013-08-24T15:27:53-05:00

priest set win everything!

Comment by Valkeyrie

on 2013-08-24T17:25:10-05:00

Reins of the Vicious Skeletal Warhorse looks so amazing. My human lock wants it so so bad.

Comment by Rainemard

on 2013-08-24T18:34:10-05:00

I love how instead of recognizing that the Honor awarded in PvP isn't very attractive & increase it, they instead decrease the JP > Honor conversion. It wasn't that running mind-numbing dungeons was more 'enticing', it was that the effort put in to acquire the JP was more consistent (and generally more drama-free) than running BGs.

The item level ceiling is still in place for Arenas, Rated Battlegrounds, and Battlegrounds at ilvl 496, but Grievous Gladiator gear is exempt from this scaling. The item level ceiling will increase by one level each week until it hits ilvl 512.

...What? So that huge item-scaling upheaval and the dev watercooler, all that crap... and we're going back to CP gear giving better stats anyway. Even more amusing than that is the fact that it's by only 1 ilvl each week. "We're going back on what we said, but not really because it's such a small amount!"

And I thought PvE was being inconsistent... it's a good thing I don't PvP anymore, I guess.

At least the sets look good! Lots of spikes and metal with cool-looking glowy bits to match the new weapons.

Comment by lokuv

on 2013-08-24T20:02:44-05:00

Warlock helm = fantastically evil.

Comment by Strayuss

on 2013-08-25T03:15:20-05:00

Warlock helm = fantastically evil.

Warlock helm = Halloween costume. Warlock shoulder armor should be for Rogue instead, with the blades and the skulls.

Also, Death Knight shoulder armor should be for Warrior (crudely stitched up with nails and crudely painted skulls), and Warrior shoulder armor should be for Hunter (huge skull of a killed animal or demon). Rogue armor looks very crudely stitched up, as one of the previous posters mentioned. It turns the player's character into some kind of hobo or an extra from Mad Max. Mage set looks like a Warlock set could - a sinister caster. Paladin shoulder armor - claws, really? Paladin helm seems like a knight's helm, but it is too dark for a holy knight, more like a DK helm than Paladin. Most of the sets completely miss the essence of classes, again.

What sets seem to (mostly) get it? Druid set looks like a Druid set, and Priest set's effect is a combination of Absolution Regalia and Vestments of Faith, and kind of looks like a Priest set, with the exception of strange coloring, ribs (DK, Rogue, Hunter or Warrior theme) and feathers (Druid or Shaman theme). Also Shaman set is pretty straight-forward.

Comment by sakkeri

on 2013-08-25T03:15:24-05:00

warrior, shaman and warlock are almost the challenge mode quality if not better..

Comment by Strayuss

on 2013-08-25T03:31:38-05:00

warrior, shaman and warlock are almost the challenge mode quality if not better..

The Warlock armor doesn't convey the idea of a Fel caster. If there was a Necromancer or a Necrolyte class, this armor would suit that class (except the blades theme fit the Rogue more). Not the demon summoner and Fel caster.

Comment by rinkworks

on 2013-08-25T07:46:56-05:00

Even more amusing than that is the fact that it's by only 1 ilvl each week. "We're going back on what we said, but not really because it's such a small amount!"

Raising the ilvl cap isn't going back on anything. With a new tier coming out, it only makes sense that the cap goes up too to something commensurate with what it was relative to the previous tier. Raising it only 1 ilvl each week instead of all at once ensures that the transition is gradual rather than abrupt.

No dev ever said the cap was going to be 496 forever. Would it make a shred of sense if it did?

But yeah, Grevious gear being exempt from the cap is definitely a minor backtrack. Minor, because it's only, what, 10 ilvls over the cap? So better stats but not dramatically better. Seems like the compromise they should have implemented at the outset: gear rewards need to be more than just purely cosmetic.

Comment by Nihilatos

on 2013-08-26T03:33:24-05:00

That skeletal horse would be the perfect mount of an Forsaken Warlock!

Comment by neonjohn

on 2013-08-26T07:04:09-05:00

The warlock set isn't bad. Otherwise, they aren't great. Shaman set is pretty boring. They need new armor artists.

Comment by Strayuss

on 2013-08-26T07:37:33-05:00

The warlock set isn't bad. Otherwise, they aren't great. Shaman set is pretty boring. They need new armor artists.

Don't get me wrong, I am not saying it is bad. It is a set with a decent design, but it misses the point. It is not a Warlock set. It is a good Necromancer set (except that currently there is no Necromancer class), and blades fit Rogues more.

Shaman set looks like a Shaman set, but it plays on a "wolf pelt" theme that is already used in some lower level sets and mail heirlooms, so it is a remake of sorts.

I think Blizzard needs new artist directors, not artists. Artists do their job fine, but are constrained by bad decisions by their superiors.

Comment by Lordplatypus

on 2013-08-26T08:20:50-05:00

Why do paladins have a druid's helmet

Comment by Venci

on 2013-08-26T08:55:59-05:00

OMG pala set is ugly, so ugly , sooooo ugly. my eyes hurt when i look at it.

Comment by neonjohn

on 2013-08-26T11:37:45-05:00

The warlock set isn't bad. Otherwise, they aren't great. Shaman set is pretty boring. They need new armor artists.

Don't get me wrong, I am not saying it is bad. It is a set with a decent design, but it misses the point. It is not a Warlock set. It is a good Necromancer set (except that currently there is no Necromancer class), and blades fit Rogues more.

Shaman set looks like a Shaman set, but it plays on a "wolf pelt" theme that is already used in some lower level sets and mail heirlooms, so it is a remake of sorts.

I think Blizzard needs new artist directors, not artists. Artists do their job fine, but are constrained by bad decisions by their superiors.

Yes

I think the problem is (with the whole mists expanion) they went with this eastern/asian theme/style that *does not* fit well with the theme/style of the rest of the game, and so they try to incorporate this to some degree in the armor sets. Some of the mists sets aren't bad, but most are terrible. The cloth and plate green/blue sets come to mind. They are awful. How did we end up with karate kid sparring partner plate helms? It's just awful and doesn't go well with the rest of the game. And to think they removed the Defias set.

Ultimately, I'll still give them a chance and wait and judge them finally when I see them in-game. The pictures don't do the sets justice sometimes.

Comment by Theirastra

on 2013-08-26T15:22:37-05:00

It seems the armour look has gotten significantly darker with this expansion. I like that over time everything has gotten a bit sharper and cleaner looking, but I think the new designs for the armour are a bit over the top and out of place...