22 Cans
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Curiosity developer 22 Cans has released a new video for its experimental tap-a-thon. The time-lapsed clip shows the cube being obliterated and marks the ’50 layers left’ stage, confirming that the project is heading towards its end-game.

22 Cans has announced via Twitter that all Project Godus backers will be featured in Curiosity layers over the next few days. The crossover was just one of a number of rewards offered to those who helped crowd-fund the newest Peter Molyneux god sim, which is expected in September this year.

Peter Molyneux will give the opening keynote at this year’s F2P Summit in London. The discussion is entitled ‘Learnings from Curiosity to Godus’, and will see Molyneux reflect on his experience at new studio 22 Cans, from the buggy launch of Curiosity, through his Godus Kickstarter campaign.

22 Cans has released a video of Peter Molyneux and friend having a bash at Godus multiplayer. Check it below. The god game’s Kickstarter is nearing completion, standing at £423,880 with two days to do.

Project Godus has received a new trailer from Peter Molyneux’s new studio 22 Cans. The clip shows a proof-of-concept build of the game, complete with gameplay tutorials and mechanic explanations. It comes as the game’s Kickstarter funding campaign reaches its final three days, with just under £100,000 left to raise. See the clip below.

Project Godus is a long way from its Kickstarter target with only a few days on the clock, which 22 Cans founder Peter Molyneux believes may be partially caused by the belief that he is rich enough to fund the game himself.

Peter Molyneux’s Project Godus Kickstarter campaign has hit its half-way mark, with 11 days of crowd-funding left on the clock. 22 Cans has released a new behind-the-scenes dev diary to mark the occasion. Check it out below.

Project Godus should receive a playable prototype by Christmas, 22 Cans head Peter Molyneux has revealed. Best of all, it’ll be playable for backers to help the studio collate feedback and expand it further. Get the details below.

Peter Molyneux’s has poured water over rumours that Project Godus – supposedly the one and only game to release from his studio 22 Cans – will mark his retirement from the industry. In fact, the developer has called retirement ‘abhorrent’. Find out why below.

Project Godus is the first and perhaps only full game from Peter Molyneux’s studio 22 Cans. The veteran developer has explained to VG247 how an abundance of strict publisher control helped him consider Kickstarter instead, and why putting the beta into investor’s hands will help Godus become a better game.

Peter Molyneux’s studio 22 Cans launched a Kickstarter page for what is supposedly its one and only game release. It’s a god sim called Godus that attempts to recreate and improve on the foundation laid by Molyneux’s 1989 PC title Populous. However, a tearful Molyneux has revealed that he’s concerned that Curiosity’s server issues have […]

Curiosity: What’s Inside the Cube? has been battered by ongoing server issues since it launched last week. Peter Molyneux cube-tapping bonanza has been lagging, crashing out and has been wiping player’s hard-earned coins without reason. The developer has now admitted that the situation isn’t good enough. Get his thoughts below.

22Cans and Peter Molyneux have released a video, apologizing for technical issues with Curiosity: What’s Inside The Cube?. The video explains that the issues stem from server issues caused by a high volume of folks playing the mobile title. The team is working on resolving the issues, with the ultimate goal being users to log […]

Peter Molyneux may have just launched Curiosity: What’s Inside the Cube? on smartphone and tablets this week, but he’s not convinced by the way tablet devices are being used by Wii U and via Xbox SmartGlass. He reckons it’s a case of tech guys running wild with ideas without thinking of the logistics.