This trailer from Battlefield 3 shows the MAV (Micro Air Vehicle) being used as a transport vehicle, rather than a reconnaissance device, showing it taking players to difficult-to-access areas, a particularly useful trick for snipers. This is noted on In Entertainment, where they raise the question of whether this is an exploit that should be patched out of the game. Thanks Devicer.

CommunistHamster wrote on Nov 16, 2011, 11:29:Completely in the spirit of battlefield; wing walking was always a valid tactic in 1942. Hell, wing knifing (flying extremely low and clipping an enemy standing on the crest of a hill with your wing dealing collision damage) was a valid tactic.

Fuck realism, battlefield is about arcadey gameplay in a semi-realistic setting.

Completely against the spirit of Battlefield, and against the spirit of gaming.

Exploits are never a valid tactic. Wing walking in BF1942 wasn't a valid tactic and should have been patched out. Bunny hopping has never a valid tactic either. What is different about these and exploiting outside the level, which would typically get you kicked/banned?

Is this sarcasm? You should probably throw Tribes skiing on that list too or hell rocket jumping.

Quboid wrote on Nov 16, 2011, 20:40:One is taking advantage of game limitation to play in a way that the developers didn't intend (and makes you invincible) and that fellow players have no reason to expect to face, the other is taking advantage of a game limitation to play in a way that the developers didn't intend (and leaves you vulnerable) and that fellow players have no reason to expect to face.

Standing on a MAV isn't realistic or semi-realistic, it is exploiting the limited physics engine.

FTFY. Convenient that you left those points out of your oversimplified argument.

As for the last point.... Since when is Battlefield realistic or even semi-realistic? It's an arcade game with a military theme. Always has been.

CommunistHamster wrote on Nov 16, 2011, 11:29:Completely in the spirit of battlefield; wing walking was always a valid tactic in 1942. Hell, wing knifing (flying extremely low and clipping an enemy standing on the crest of a hill with your wing dealing collision damage) was a valid tactic.

Fuck realism, battlefield is about arcadey gameplay in a semi-realistic setting.

Completely against the spirit of Battlefield, and against the spirit of gaming.

Exploits are never a valid tactic. Wing walking in BF1942 wasn't a valid tactic and should have been patched out. Bunny hopping has never a valid tactic either. What is different about these and exploiting outside the level, which would typically get you kicked/banned?

It's not an exploit (like hiding in buildings, making you invulnerable), it's an unintended gameplay quirk (like skiing in Tribes) that takes skill to pull off and still leaves you vulnerable.

One is taking advantage of game limitation to play in a way that the developers didn't intend and that fellow players have no reason to expect to face, the other is taking advantage of a game limitation to play in a way that the developers didn't intend and that fellow players have no reason to expect to face.

Standing on a MAV isn't realistic or semi-realistic, it is exploiting the limited physics engine.

Dude, your first sentence is exactly the same as your second...

IMHO they shouldn't call it a vehicle then, as it's kind of a misnomer if it's not meant to transport people or cargo. It seems like it requires too much coordination and time in the game to be a very effective and unbalancing tactic anyways.

of course it's not against the spirit of gaming, that's ridiculous. competitive gaming is ALWAYS about finding ways in the game to win.

CommunistHamster wrote on Nov 16, 2011, 11:29:Completely in the spirit of battlefield; wing walking was always a valid tactic in 1942. Hell, wing knifing (flying extremely low and clipping an enemy standing on the crest of a hill with your wing dealing collision damage) was a valid tactic.

Fuck realism, battlefield is about arcadey gameplay in a semi-realistic setting.

Completely against the spirit of Battlefield, and against the spirit of gaming.

Exploits are never a valid tactic. Wing walking in BF1942 wasn't a valid tactic and should have been patched out. Bunny hopping has never a valid tactic either. What is different about these and exploiting outside the level, which would typically get you kicked/banned?

It's not an exploit (like hiding in buildings, making you invulnerable), it's an unintended gameplay quirk (like skiing in Tribes) that takes skill to pull off and still leaves you vulnerable.

One is taking advantage of game limitation to play in a way that the developers didn't intend and that fellow players have no reason to expect to face, the other is taking advantage of a game limitation to play in a way that the developers didn't intend and that fellow players have no reason to expect to face.

Standing on a MAV isn't realistic or semi-realistic, it is exploiting the limited physics engine.

"The only thing necessary for the triumph of evil is for good men to do nothing." - Edmund Burke

CommunistHamster wrote on Nov 16, 2011, 18:02:Oh yeah, another exploit that was in 1942: the goddamn hanger glass. A room at the back of the aircraft hangers had a window that could see into the hanger, you could shoot out but the glass was impermeable to bullets from the other side. That was never patched out.

Gunner seat in Humvee has same problem in BF3 I think. Can't kill the passengers. Fortunately you can still shoot passengers out of choppers and watch their body twirl, twirl, twirl to the ground.

Oh yeah, another exploit that was in 1942: the goddamn hanger glass. A room at the back of the aircraft hangers had a window that could see into the hanger, you could shoot out but the glass was impermeable to bullets from the other side. That was never patched out.

CommunistHamster wrote on Nov 16, 2011, 17:06:It's not an exploit (like hiding in buildings, making you invulnerable), it's an unintended gameplay quirk (like skiing in Tribes) that takes skill to pull off and still leaves you vulnerable.

I'll agree it's an unintended quirk, but it's not a good one. Having areas only accessible to a handful of people through this method is not very balanced, and the end result is that you have very well shielded snipers being able to pick things off at their leisure. There's a reason they removed the deck on the antenna on Caspian, after all.

CommunistHamster wrote on Nov 16, 2011, 11:29:Completely in the spirit of battlefield; wing walking was always a valid tactic in 1942. Hell, wing knifing (flying extremely low and clipping an enemy standing on the crest of a hill with your wing dealing collision damage) was a valid tactic.

Fuck realism, battlefield is about arcadey gameplay in a semi-realistic setting.

Completely against the spirit of Battlefield, and against the spirit of gaming.

Exploits are never a valid tactic. Wing walking in BF1942 wasn't a valid tactic and should have been patched out. Bunny hopping has never a valid tactic either. What is different about these and exploiting outside the level, which would typically get you kicked/banned?

It's not an exploit (like hiding in buildings, making you invulnerable), it's an unintended gameplay quirk (like skiing in Tribes) that takes skill to pull off and still leaves you vulnerable.

hardly an exploit - if 2 people are going to spend 1/2 round trying to get up somewhere like that.

you can just as easily parachute down on some of those buildings anyway.

EDIT: you can just use your own MAV to roadkill them anyway

_________________________________________________"Money doesn't exist in the 24th century, the acquisition of wealth is no longer the driving force in our lives. We work to better ourselves and the rest of humanity." - Jean-Luc Picard

Completely useless on maps like Kharg Island and Caspian Border where you can easily just fly by and let your gunner in the Attack Chopper remove them. Definitely more of an annoyance on the Highway level or Siene, where there is no other way up there.

Nacelle wrote on Nov 16, 2011, 12:24:This is awesome! Of course on some of those towers, you're an easy target for everyone else.

Unfortunately due to the height and angle it's really difficult to hit people up there. I don't even see the point in dislodging them, they are just up there wasting time and resources for their team. You can't cap up there, you can't really snipe effectively without an M95 and you don't give your teammates a decent spawn point to help control the map. It's just the typical snipers nest but it's too detached from the rest of the map to really be useful.

CommunistHamster wrote on Nov 16, 2011, 11:29:Completely in the spirit of battlefield; wing walking was always a valid tactic in 1942. Hell, wing knifing (flying extremely low and clipping an enemy standing on the crest of a hill with your wing dealing collision damage) was a valid tactic.

Fuck realism, battlefield is about arcadey gameplay in a semi-realistic setting.

Completely against the spirit of Battlefield, and against the spirit of gaming.

Exploits are never a valid tactic. Wing walking in BF1942 wasn't a valid tactic and should have been patched out. Bunny hopping has never a valid tactic either. What is different about these and exploiting outside the level, which would typically get you kicked/banned?

"The only thing necessary for the triumph of evil is for good men to do nothing." - Edmund Burke

Completely in the spirit of battlefield; wing walking was always a valid tactic in 1942. Hell, wing knifing (flying extremely low and clipping an enemy standing on the crest of a hill with your wing dealing collision damage) was a valid tactic.

Fuck realism, battlefield is about arcadey gameplay in a semi-realistic setting.