If you've played any games in the Burnout Series, you know how the chaos in the game can effect the real world. Stuff gets knocked over, the cat ends up in the freezer, and somehow you find yourself with a sofa on your head.

To explain, Burnout: Revenge is the latest in a series of racing/chaos games where one of the primary goals is to cause as much damage as possible. In revenge, the danger from other vehicles while you're racing, has been removed. That was one of my favorite aspects of the games though. You had to be on your toes constantly. And it just added to the built in feeling of "speed".

Please note, for all the chaos that Burnout games generate... it will not reult in you playing the game in pink pajamas with little red hearts on them, OR fuzzy yellow slippers. That's a completely different KIND of chaos. And, it seems to be somewhat specific to Ted.