Tanzim

thecolclough: great texturing, but as spicy said, the front (part without the poles and such) needs to be worked on, and the back needs texturing so it doesn't look like a bunch of poles and boxes (no offense), and as the Taurus-57 is a cargo ship, it's going to need a 'thing' (I forgot the word) from where it can give/receive cargo...startrekfan001: looking a bit simple, see what it looks like with weapons, though I like the glow, are those lights?

and as the Taurus-57 is a cargo ship, it's going to need a 'thing' (I forgot the word) from where it can give/receive cargo...

all of the docking equipment is built into a part on the top of the ship, at the rear of the crew area. i'll post a separate piccy of that bit once i've finished adding detailing to it. (i think the docking equipment was marked on in the first pic i posted of the test model, a page or two back up this thread...)

yea the white glowing thing is gonna be the window (gotta make the interior), there are 2 more windows right behind it on both its sides, i'll point out where exactly in the next picture i post. it does look simple, but that's because i haven't textured it yet. and i did not make any detail. i just wanted to make sure everyone (especially spicy) likes the design for a fighter this way. the two red glowing things resemble torpedo tubes. ofcourse, in this series they'll be different things, since i have no idea what kind of weapons spicy wants. i only read about the nuclear turrets or something, but i don't think they fit on a fighter of this size. how about particle weapons? we're gonna have those right? then i can start model the emitters. there's also gonna be a communications array and a docking port (essentialy, a door). and the engines (the blue glowing things) can be rotated up so that the ship can land without destroying the engines. i'll also make some landing gear (like the ones from voyager), retractable ofcourse.

the main idea with my design is that in the rear compartiment, all the heavy stuff is (reactor, computer, torpedo storage) and the front compartiment has the cockpit and a few crew quarters (2, suited for a total of 6 people). if you look careful, you can see there's a tiny extension on the top of the rear compartiment. that is the release hatch for the reactor. just as in star trek, it can be ejected.

as a reactor, i'd imagine a diamond splitter. it kind of works using the E=MC˛ formula. split an atom, and get a whole lot of energy. why diamond? cause diamonds have the most atoms in the least space. so they're very effective for energy storage. the splitting of atoms seems very crude, but in the future, when it can be contained much better, i'd imagine someone would use it as energy source. using antimatter for every little thing gets boring...maybe the larger ships will use antimatter, and shuttles and fighters will use diamond splitters. spicy?

Startrekfan001: In the new and improved PDF File I have many technical terms for the weapons, engines, main reactor core etc... The actual weapons are produced using some type of antimatter weapon system. And the engines are called "Tripulse Engines", I dont know where I got the name from I just made it up. Also in the PDF File you shall learn other technical terms such as the UTE Condiuts and more. Good work on the ship though, I see you have improved it loads! But what texture are we going to use? Each shuttle and starship MUST have the same texture like it does in Star Trek.

And for the technical terms antimatter is made at CERN (This European antimatter develepor thing), out of all the antimatter they have produced they could light a bulb for 3 minutes. It costs millions of pounds to get a milligram of the stuff. So in the future we have go to imagine they have developed a way of processing the stuff for weapons and propulsion. We could use some type of futuristic deuterium-tritium fusion power to power the main reactor on teh U.R.S Prometheus ( deuterium-tritium fusion power is a a type of propulsion that modern day scientists could use, but only at the advent that its cheap and an actual type of this thing could work). Here is a little scientific explanation of how much energy it burns off:...performed with hydrogen or deuterium plasmas in most cases. For years, radioactive tritium was not added, because remote-handling requirements complicated the experiments. However, in 1991 the first tritium-deuterium reaction was carried out. The “burn” lasted for two seconds and released a record amount of energy, approximately 20 times that released in deuterium-deuterium...

But we dont have to go all spacey about it though, and you can use the daimond splitter thing startrekfan001 And yes, we must have particle weapons!

EDIT: Oh and startrekfan001 just remember the milky way is about 70,000 light years across. We must have some pritty good engines to accomplish that feat! (Star Trek Voyager: 70 year journey to home). And besides they have different quadrants to there galaxy. But cool starchart though! And you also missed out Nuetral Space, that should be in the middle

allright! now there's some clearing up! the tripulse engines sound cool, the diamond splitter thingy was just an idea, haven't modelled anything for it or something. So the fighters will be using tripulse engines too, i guess.

One question: should all ships, large or small, use the same engines? in star trek they do, but since you pointed out that smaller ships need gates to jump, and larger ships dont, maybe we could give teh smaller ships..... bipulse engines? nah that sounds like nothing. i'll leave all that stuff to you.

anyway, i will just focus on modelling and make the particle emitters and shield emitters and stuff like that. do you want some deployable weapons too? like a big gun that needs to be deployed before it can be used or something...... or should i save that for the prometheus?

And for that galaxy and engine stuff: i guess someone has to go and make a speed scale chart hea? like the warpscale. that way we can start estimating how fast the ships will be. You're right about the galaxy map. I will design it again and make better borders so everything will be more in proportion. how about we spread all of the species only across the alfa and beta quadrant? maybe a tiny little bit in the gamma or delta, but that's it. then the distances will be smaller, so that teh crews wont need years to just visit their mom.

a big gun that needs to be deployed before it can be used or something......

how about sum sort of thing that like makes really big things(like guns)fit into a really small space? so small fighters and stuff can carry huge weapons.... it would probably be really hard 2 make on anim8or and its only an idea.

by the way this whole series idea is gr8t!!!

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my laptop's so ZETTA SLOW!if you yoctograms don't know what this means....i pity the fool...

devilGames

That would be pretty simple to make i think, have a box maybe with a flap, that is really big. Put an object in it and press a button on the side then scale the box down. (You wouldn't need to scale the weapon or whatever). Also, weapon's aren't big, but you could put like a whole ship in. This could work into the story line. (I think) Yeah, the engines shouldn't be the same. Maybe for the big ships, you could have Tripulse [Something] which are more powerful than basic Tripulse. Maybe you should scale the map down, and up the actual galaxy. So that each quad takes up less space and you can have unexplored areas of space. Neutral space in the middle? Where the big black hole is. That is actually a good idea! (I'm not actually joking)

Hi guys, sorry for the long wait. I am nearly on the verge on finishing the pdf file, I noticed the forum got hacked. startrekfan001 we wont be using shields, we shall be using a type of hull plating instead. We have to think realisticly. I am at school now, the only reason I havent been on lately is because my dads computer has been bust, the harddrive is wrecked but the actaul computr brain is working, I dont know why I only visited anim8or.com and a few other sites. Luckly its still on warranty!:)I might consider the bipulse engines...maybe...And one other thing startrekfan001 could you make the next star chart a little brighter?Thanks

Mactetra, I shall add your name to the pdf. dont know what you can model know but I will let you know :-)And what software are we going to use for the soundtracks and music? I am looking for freeware, if anyone knows just let me know