Why Dead Space 3 Proves Survival Horror Isn't Dead

Tamoor Hussain: ''Between you and me, I was lying when I used to tell people that I enjoyed noticing the similarities between Dead Space and Event Horizon back in 2008.

Not only had I not seen the film, but I hadn't played the game either. The lie started to creak under its own weight when I began working at a games retailer. Dead Space was the talk at the cashier's desk and I feigned my way through conversations. No more lies, I said one day. I booted up the game one restless evening and, to my surprise, was immediately consumed by it.

I went in expecting nothing more than a sci-fi skinned shooter, but found the best survival horror game since Resident Evil 4. In fact - brace for blasphemy - I like it more than Resident Evil 4.''
(Dead Space 3, PC, PS3, Xbox 360)

"Three years later we got Dead Space 2. I hated it. I recognise that it was a somewhat irrational aversion. It was a well made game, but everything I loved about the original felt like it had been excised in favour of Uncharted 2-aping set-pieces. It abandoned survival-horror to chase the more lucrative action game market, leaving the survival horror genre to continue dwindling.

Dead Space 2 wasn't remotely scary, there were certainly flashes of horror, but just as it started to give you the heebie-jeebies things would start exploding again. A train would crash through the wall, or the whole environment would split apart and it commanded players to mash a button to clamber to safety."