Many of our readers are doing the same, and so we thought we'd once again turn to Twitter and put out a call for devs around the world to share their New Year's resolutions with us -- and with you!

This being 2017, "4k" has replaced the venerable "1024x768" as the joke reply du jour. While we haven't upgraded our hardware enough to get the full impact, it seems like a pretty good goof -- and the other, more earnest responses give us some insight into where the game dev community is going in 2018.

Notably, not everyone is purely focused on shipping games. While the lion's share of replies we received were resolutions to make games, many had to do with seemingly secondary concerns like improving PR savvy, learning new skills, or learning more about game dev scenes in other parts of the world.

To help you better understand where your fellow devs are headed in the year ahead, we present a curated list of those resolutions below. Feel free to add your own responses in the comments! And if you're interested in participating in Gamasutra's next Twitter question, make sure you head over to @Gamasutra and jump on that follow button.

2018 IS NIGH; WHAT ARE GAME DEVELOPER'S NEW YEAR'S RESOLUTIONS?

Make games that play to my strengths, rather than just the games I want to see in the world. (Though at the same time, making games that didn't play to my strengths did slightly increase my ability to do everything I'm weaker at!)

Continuing to make and release games (even if it's slower than 100 games in 5 years) and, rather than being embarrassed by how much code I don't understand, I'm practicing being grateful for the programming I can do!