Week 1 was about: the principles and concepts of Object Oriented programming (OOP). We’ve introduced what is OOP and its relationship towards Computer Science, Software Engineering and Game Design. Also, we talked about learning and skills benchmarking. Finally, we’ve introduced in high level, how objects are represented in computers and spent time discovering a PACMAN board objects and presenting them as objects and classes.

Here are few important links and extra readings for things we’ve discussed in class: