Adding time management to a series that never had it only worked in Majora's Mask because of the easy to access reset button. Timed objectives is what keeps me away from series like Atelier, and now Square Enix is basically saying I'll have to bring time management skills in order to finish the story I've invested about 80 hours into. It's like if Activision announced that in order to be successful in the next Call of Duty, you'll have to work on your RTS resource management and whatnot.

Also the methods to either slow down the progression of time (which is almost always kept on for efficiency reasons) and skip ahead to the beginnings of the days and the nights is available as soon as you get the ocarina and Song of Time (and you find out about it from the scarecrows or a guide).

Something tells me that if such an option even exists in the first place in Batman Lightning Returns, it will only become available after you've gone and collected 100% of the game's collect-a-guffin collectables, maybe even requiring you to have beaten the final post-game boss.

It'd be the equivalent of George Lucas rolling with "Jar Jar Binks has become a considerably more refined person" as a bullet point for hyping up the upcoming release of Star Wars: Episode II.

Come on, you have to be fair here.

it'd be "Anakin Skywalker has become a considerably more refined person", and it's sadly analogous due to what an utter wreck his characterization was in the prequels anyway.

Actually "Padamae has become a considerably more refined person" would be the best example since she wasn't a terrible retcon of a previously established character (even if it was only inferred), but a whole new character for the new trilogy who has only ever been displayed as wooden and lifeless (at least until the various Clone Wars series came out, but you could say the same for Annie).

Either way I can believe that when Lightning Forever: FFXIII-4 comes around they will replace Lightning with Val Kilmmer (I know I'm not spelling his name right but I can't be bothered to look up the correct spelling). :v

Actually "Padamae has become a considerably more refined person" would be the best example since she wasn't a terrible retcon of a previously established character (even if it was only inferred), but a whole new character for the new trilogy who has only ever been displayed as wooden and lifeless (at least until the various Clone Wars series came out, but you could say the same for Annie).

Either way I can believe that when Lightning Forever: FFXIII-4 comes around they will replace Lightning with Val Kilmmer (I know I'm not spelling his name right but I can't be bothered to look up the correct spelling). :v

The real lesson here is that all FFXIII characters are analogous to Star Wars prequel characters when it comes to growth. Except for Chocolina, who is actually an abomination that in ways makes Jar Jar Binks look a well conceived character.

I'm stunned there was enough people to approve Chocolina being a good idea.

Truth be told, I actually did like her when everything around you was turning to shit, and the apocalypse was nigh. But by that point of the game and as the plot progressed, enough brain cells died to make me enjoy simple things.

Chocolina wouldn't have been nearly as bad if the game didn't go "By the way, she's the Frocobo." (and also give you an entire casino full of these bimbos). If she were just some random zany merchant who's big secret was that she's a terminator bot sent back in time by Future Hope or something it would've been slightly more tolerable.

Although now I can't help but suspect that Chocolina's Star Wars equivalent is either Boba Fett (in that in RotJ he went down like a complete chump after looking fairly menacing in TESB) or the Wookie homeworld (the Christmas Special version).

First day buy for me. I never hated Final Fantasy XIII, melodramatic characters are my guilty pleasure. I also found Final Fantasy XIII-2 confusing as all hell but loved it. The monster raising was damn fun. In fact the only thing I really have against FFXIII as a series is the fact that you have to go through SO MANY god damn menus to find the background of the story.

They are trying something new with this one and it seems to be interesting.

Honestly, Chocolina was just creepy. At first, I tried to ignore her, but she was EVERYWHERE, and she says more and more creepy things as you go. But the Frocobo thing just topped it off. I could live with her being an insane chocobo fangirl... but being a human reincarnation of Chocobo Chick? That made me shudder.