Here in the Rockies it's mostly frost-bite and other related conditions to the cold. Usually at this time of the year we'd also get calls due to people slipping or road-accidents on the ice, but as you said it's too dry for that type of activity.

What do you guys reckon. Vega FE for less than 400 USD used? or wait for radeon 7? It might be the same frames per dollar even if it is more costly but if its not as fast as they claim the used FE will still be better bang for buck. Bother cards sport 16GB of ram and are better value at the performance level than nvidia counterparts.

What do you guys reckon. Vega FE for less than 400 USD used? or wait for radeon 7? It might be the same frames per dollar even if it is more costly but if its not as fast as they claim the used FE will still be better bang for buck. Bother cards sport 16GB of ram and are better value at the performance level than nvidia counterparts.

Good board layout. Would be good and easy with a full cover water block.

interesting some of the VRM components are missing. I suspect they are populated fully on the MI60 compute cards as these are a slightly lower power and cut down version of it.

The 4 stacks of HBM2 gets me excited! bandwidth and capacity ftw!

I can't wait for the reviews, in particular the OCing results as i suspect it should be a lot different on the frequency/voltage curve being 1. TSMC and not GoSlo, 2. 7nm process.

I wonder if it can hit 2Ghz? stock boost is 1800Mhz apparently. Given nvidia cards can go over 2Ghz from a factory spec of 1700 odd Mhz on TSMC I think there is a good chance. 2 more days and the reviews will be up.

They already had ray tracing via their compute capabilities but seems no one acknowledges it. AMD have been offering ray tracing in the pro segment for many years before nvidia made rtx and even offer existing ray traced audio in games though its the same issue as DXR, hardly any devs ended up using it. But ray tracing rendering is common place in the pro segment and AMD does well there.

I know AMD have been working to bring ray tracing to gaming via MS direct ML and already have it via OpenCL in the pro segment so i feel that they will implement it that will take advantage of their existing compute architecture where as nvidia had to invent dedicated hardware for it. It will be interesting to see how it pans out.

I think it will be quite a few years before any of it from both teams will become a staple in games though, just not relevant or useful at the present time and near future.

Anyway it's exciting to see large capacity cards finally hit the market that isn't worth the same as a used car like the titan rtx

Source of the post They already had ray tracing via their compute capabilities but seems no one acknowledges it.

I am aware, its not really in consumer grade tech yet, also the Nvidia method using dedicated hardware combined with neural net hardware is vastly superior in render times using the optimized algorithms and it is only getting better.

AMD has a ways to go to catch up to that, Nvidia has a clear advantage with their dedicated and adaptive hardware.