When i posted the link, it was working - probably the author has closed the beta page and they're working for a proper release.
Digging through curse didn't gave me results, but i don't use curse client and i cannot check it.

I think I got it working, I had to flush my WTF settings for it. Must have had some old data screwing it up.

Anyway, with the new version, add a new texture and go to Activation
Main trigger: Unit Health
Invert: unchecked
Unit: Target
Absolute values: unchecked
Value: 35%
Operator: < (or <= if you want it to show when they're exactly at 35%, but I'm not positive that will let you dispatch)

This works fine, but is there any way you can just make it activate on hostile or enemy targets? It's a bit annoying to see my aura activate when I target a party member below 35% health for example.

As far as the new power auras is concerned I'm fine and well accustomed to the old version and it does its job. Added to the fact that I would have to make all my auras again, I'd rather be lazy and just continue with the old version until I'm forced to change.

Last edited by Ujio; 2012-09-14 at 11:34 PM.

"You’ve shown great conviction. Strength. Courage. All noble qualities. I should have killed you long ago."

I'm sure most places have updated PA since the two weeks ago this thread was last active ;P but getting the recommendation/code in here is definitely a plus compared to the alternatives that were posted earlier.

I'm sure most places have updated PA since the two weeks ago this thread was last active ;P but getting the recommendation/code in here is definitely a plus compared to the alternatives that were posted earlier.

Thread got bumped up so might as well contribute Wasn't sure if they had re-released PowerAuras 5.0 yet either.

"You’ve shown great conviction. Strength. Courage. All noble qualities. I should have killed you long ago."

I switched to WeakAuras when the new PA came out and lacked too much functionality. WA is superior in every aspect, from visual display aesthetics to simple configuration to expanded functionality.

Setting up a Dispatch notification was very intuitive with it.

I've been a very, very long-term user of PowerAuras and was resistant to even consider giving something else a chance, but with the massive changes to PA recently, I gave WeakAuras a shot just to replace it very temporarily while PA stabilized. Now, I'll never go back.

I switched to WeakAuras when the new PA came out and lacked too much functionality. WA is superior in every aspect, from visual display aesthetics to simple configuration to expanded functionality.

Setting up a Dispatch notification was very intuitive with it.

I've been a very, very long-term user of PowerAuras and was resistant to even consider giving something else a chance, but with the massive changes to PA recently, I gave WeakAuras a shot just to replace it very temporarily while PA stabilized. Now, I'll never go back.

You have much less possibilies in WA than in PA. PA can make EVERYTHING you want with a bit of depth in your config, and while WA might be more intuitive and easier to configure, it's much more limited in what it can do.

You have much less possibilies in WA than in PA. PA can make EVERYTHING you want with a bit of depth in your config, and while WA might be more intuitive and easier to configure, it's much more limited in what it can do.

When everything else fails, WA allow you to directly use Lua scripting to create auras - so the possibilities are pretty much endless. You are still somewhat limited by visual features but the systems behind them can do whatever you are able to put into code. So the limiting factor is usually the user, not the addon.

But then, I did not check PA since ICC so it's possible they moved forward as well.

I don't know about you, but when I'm playing i have many visual ques that I'm paying attention to. It's nice to have audio ques for some things like specific procs, and in some peoples cases, health percentages.

You have much less possibilies in WA than in PA. PA can make EVERYTHING you want with a bit of depth in your config, and while WA might be more intuitive and easier to configure, it's much more limited in what it can do.

Can you mention anything specifically you can do in PA but can't do in WA? I would be extremely interested because I don't believe it.

On the other hand, WA has progress textures which are visually appealing yet very functionally effective CD trackers. Dynamic groups, which as the name suggests changes the displays and configurations of multiple auras dynamically based on whatever you set it up to do. It allows the use of 3D models for displays instead of simple icons and rune textures. And the progress bars have allowed me to replace several addons I was using. To name a few things off the top of my head.

For any interested, here's a WeakAura for Dispatch. It'll show up if either a) Blindside proc'd or b) target is below 35% hp. I purposely made it faded and not terribly obtrusive, since having it up the entire time from 35%->0% gets old. Pretty easy to change the display to whatever you'd like, though!

Can you mention anything specifically you can do in PA but can't do in WA? I would be extremely interested because I don't believe it.

On the other hand, WA has progress textures which are visually appealing yet very functionally effective CD trackers. Dynamic groups, which as the name suggests changes the displays and configurations of multiple auras dynamically based on whatever you set it up to do. It allows the use of 3D models for displays instead of simple icons and rune textures. And the progress bars have allowed me to replace several addons I was using. To name a few things off the top of my head.

For any interested, here's a WeakAura for Dispatch. It'll show up if either a) Blindside proc'd or b) target is below 35% hp. I purposely made it faded and not terribly obtrusive, since having it up the entire time from 35%->0% gets old. Pretty easy to change the display to whatever you'd like, though!

In PA 5.0 you also have progress bar with textures, and you can also do auras groups to edit them at the same time. I only caught the beta before it was taken off of curse, and from what I saw (except of the few bugs, that's why the beta was took down I guess), it's much more powerful than 4.0 used to be.