Bethesda Targets Major New Vegas Bugs in VATS, Plans to Fire Off Patch “in The Coming Weeks”

We suppose that – on some level – Fallout: New Vegas' ticking time bomb-like tendency to blow up in your face at the slightest provocation is fitting, given the subject matter. However, that doesn't make it any less annoying to have your ninth 26-hour marathon session derailed by a full-stop crash or a quest that requires you to speak with someone who's somehow managed to teleport into the core of the earth. Fortunately, Bethesda's announced that New Vegas' days as a glitchy, uninhabitable wasteland are numbered. Soon, it'll just be a normal uninhabitable wasteland.

“We’re currently running final testing and certification on a comprehensive patch for all three platforms (PC, Xbox 360 and PlayStation 3), so we’ll have something available in the coming weeks. When we have more details, we’ll let you know,” the publisher wrote on its official blog.

“In the meantime, an incremental update for PC should be going up by early next week that will fix the save corruption issues and problems with companions, as well as improve performance for NVIDIA users and resolve some issues reported with Havok.”

So hooray and stuff. Still though, next time you make a game, Obsidian, do you think you could, you know, finish it? Perferably before you release it? This isn't the first time this has happened, after all, but we'd definitely like it to be the last.