Our friends at Campo Santo are still polishing, optimizing, writing, and developing the very last bits of the game, working hard to make it amazing, and we can’t wait to put it out there. We’ll keep you posted, of course, and remind you when it’s getting close.

Dirk

i just finished Firewatch on my MBP and it was big fun to play that game. Very, very good atmosphere and fun! But to be honest: testing should be approved. I was stuck at Thunder Canyon twice while taking the fallen tree. And, its a little bit short in time (means, there would be more than enough space to expand/extent the storyline), but hey, there are so many other things to do…

Thanks anyway. I do really enjoy your blog, every time you update and it really inspires me about what to say in a company blog.

Apart from that, i’m a Transmit fan, since the days back, when it was still called Transit (guess it’s easy to notice, that i’m a addicted macuser).

When Panic had these, then cool, Apple AirportExtreme-Stations on their freshly renovated walls. Wow. Amazing.

Please go on with it

yours
Dirk

Jueyi

I still hope Panic Inc can focus on new generation Web Developing tools. In the OS X platform, I can hardly find any editor better than Coda 2. Even in China, my colleges are surprised by the excellent performance of Coda 2.5