I have recently started programming in Lua with the Corona SDK to make apps and I cannot get my main.lua to use the functions of my menu.lua. I keep getting errors. Here is my code. Thanks for your ...

I am currently making a game. I have used physics editor to custom make the hit-box for the image, but it seems that when I load it, it shows the original hit-box rectangle for the image AS WELL as ...

I am currently making a game where I have several platforms flying around the screen. I have grouped all of them using the display.newGroup() and inserting them into that group. I would like to move ...

I am making a game and I am having problems where, when the character jumps on an object, a series of events happen. But, because it collides with the object multiple times, the events happen multiple ...

I try to change a cell of my grid with a different value but the result is that my cell is different but have 2 displays (a rectangle and a text)
How do you do to have a specific cell with an unique ...

When I run the onCollision function, it seems that it collides with the 'ground' multiple times, even though its not moving. How can I make it so once the object hits the ground, it only collides with ...

I am currently making a game, and I am using Corona SDK as my platform.
Let's say the platform appears at the right, and the character jumps onto the platform (gaining one point). I want it so, once ...

Leading on from my last question, I have some obstacles which move across the screen. I need my app to go to the end game screen when my car (called "car") collides with one of the obstacles. Here is ...

I'm making a game that has obstacles which the player must jump over. I'm using the Corona Labs Simulator to run it but every time I do either the obstacle gets half way across the screen instantly ...

I am working on an app that I am monetizing with Vungle and when I call ads.init, I get the following error:
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Corona Runtime Error
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?:0: attempt ...

I know how to put individual variables into a group but if I were to need a function in the group (so that when I go to make a scene I can insert that entire function into that sceneGroup instead of ...

I am fairly new to Corona SDK and was trying to make a game menu, but when I run the code it just don't display the text.I have know for sure that the program make it's way up to this file. Any idea ...

I am currently using Corona SDK, Lua as my main language.
I am having problem with this code where - when I run it, it automatically gives me the values of 'light' in which I stated to print out. I ...

Am trying to do an App in Corona that will display list of topics/items in table view but i have been on it for over 2 weeks now, i cant get the list displayed on the App but its showing the last item ...

I've been having some trouble with player movement. The thing is, movement is controlled by four arrow-buttons and while one of them is pressed, the character moves in that direction. However, if the ...

I am currently making a Simon Says game, and it seems that when it runs through my algorithm, it doesn't fully complete it.
I have tried debugging the problem, and found out WHERE the source of the ...

I'm building a program in Lua.
In my code, I have to translate count++ from Java to Lua. How would I go about this?
I assume it's count = count + 1, but is there another way to go about this method?
...

I am trying to simulate a Simon Says game. I am currently using Corona SDK, and using Lua as my language.
I have put the addEventListener(touch) on the function, "starting". I have tried debugging it ...

I am trying to make a game, similar to Simon Says. I am currently using the corona sdk, and I would be very grateful if you were to help me with this!
I have already defined my box1 variable with an ...

any way to cancel or stop touch function when touch function is running ?
I have a hang on using drag and drop function, when click the object and hold it until the timer is 0 appeared popup dialog ...