It's rendered by DWM as 5 or 6 different layers (from what I heard at build, using the same techniques they use to render the different layers of Aero), so it takes slightly more than to just replace right now

It's rendered by DWM as 5 or 6 different layers (from what I heard at build, using the same techniques they use to render the different layers of Aero), so it takes slightly more than to just replace right now

I assume the other colors are in the DirectUI files and are linked to another resource (DWM, MSStyles, etc). If it is it's possible to change its attribute to a local resource. If that doesn't work, it's possible to create an element in between the background and the content and give that element a background attribute and make it a local resource as well.

I think this is interesting since it draws it this way, I'm thinking that in the future beta you'll be able to set the same background image as the one you have on the desktop, THEN maybe you can have a layer over it that's like a big window glass with the tiles on top of it, or maybe just add some glass to the tiles.