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Blizzard has placed Diablo 3 and Reaper of Souls both on sale at 50% off for purchase directly from the Battle.net Shop. The Reaper of Souls Digital Deluxe edition is discounted the same $20, as well. This sale ends March 30.

If you don't already own Diablo 3 or Reaper of Souls, this discounted window is a great time to invest in picking either or both up! Visit the Battle.net Shop Diablo section to purchase licenses directly from Blizzard.

The Reaper of Souls cinematic.

The timing of the sale aligns well with the timing of the new Season and upcoming patch. Take advantage of it while the sale lasts!

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It seems Season of Grandeur has been very popular and Blizzard is extending it to May 12th! This shouldn't come as a surprise as this season has been the most game changing one so far, with the biggest impact on gameplay through greater build diversity. The other reason Season 17 has been postponed is because Blizzard have "plans" for it and it'll take a while longer to test, both internally and on the PTR later on:
This will make Season 16 the 4th longest Diablo 3 season ever with its 114 days, only trailing behind Season 1 (obviously), clocking in at 159 days and the strangely long Seasons 3 and 4, which lasted 136 and 125 days, respectively. Let's take a look at all the seasons and how long each lasted, courtesy of D3resource:
Season
Duration
(Days)
Start Date
End Date
Patch
Season 1
159
29.08.2014
03.02.2015
2.1.0
2.1.1
2.1.2
Season 2
52
13.02.2015
05.04.2015
2.1.2
Season 3
136
10.04.2015
23.08.2015
2.2.0
Season 4
125
28.08.2015
30.12.2015
2.3.0
Season 5
92
15.01.2016
15.04.2016
2.4.0
Season 6
85
29.04.2016
22.07.2016
2.4.1
Season 7
70
05.08.2016
13.10.2016
2.4.2
Season 8
71
21.10.2016
30.12.2016
2.4.2
Season 9
71
06.01.2017
17.03.2017
2.4.3
Season 10
85
31.03.2017
23.06.2017
2.5.0
Season 11
92
20.07.2017
20.10.2017
2.6.0
Season 12
94
09.11.2017
11.02.2018
2.6.1
Season 13
100
23.02.2018
03.06.2018
2.6.1
Season 14
93
15.06.2018
16.11.2018
2.6.1
Season 15
107
21.09.2018
06.01.2019
2.6.1
Season 16
114
19.01.2019
12.05.2019*
2.6.4
Season 17
?
19.05.2019*
?
?
So, we had a full 4 seasons on patch 2.6.1 and before that only seasons 7 and 8 shared a patch (as well as the first two, but as Season 1 had 3 patch cycles on its own, we'll just ignore that). In terms of length we have obviously Season 1 in the lead, followed by Season 3, then Season 4 and now we'll have Season 16, closely followed by Season 15.
Are you enjoying the Season of Grandeur? Would you want it to stick around even more with it's pretty unique modifier or are you looking forward to what comes next in Season 17? In any case, you can check out our Season 16 guides, as it seems we might be needing them for a while longer!

Check out the best builds for each class in our guide compendium for Season 16!
Season 16 releases today and Deadset has put together another Guide Compendium for the most viable builds for each class!
Greetings, fellow denizens of Sanctuary! We are at the doorstep of the 16th Diablo season, carrying a mechanics-oriented theme for the first time around: The Season of Grandeur. For the duration of Season 16, all heroes and builds will enjoy the passive effect of the Ring of Royal Grandeur. This seemingly minor change has larger implications, both for builds that traditionally use its power, and ones that don't. In short, you will be able to use one extra item slot in any build - since the required number of set pieces for the completion of set bonuses is lowered by 1.
-Deadset
What can you expect from Patch 2.6.4?
Patch 2.6.4 brings a sizable round of buffs across many sets - both popular and forgotten. Similarly to its predecessor, Patch 2.6.1, it is trying to bring playstyles and builds closer together, but whether it truly succeeds - well, we'll discover during Season 16! The patch also brings a slew of quality of life upgrades, including more visually distinct primal drops, more armory tabs, and potions no longer taking up inventory space.
Basics Guides and Conquest Guides
Before moving on to class impressions and recommendations, I just want to give a quick pointer to the new basics and conquest guides that I compiled recently. If you are new to the game, returning after a long break, or simply have friends that you want to get into Diablo, give those a read:
Beginner Seasonal Guide - an introduction to Seasons, efficient leveling, crafting and gearing;
Bounty Farming Guide - how, when, which bounties to do and the builds to do them with;
Regular "Nephalem" Rift Farming Guide - quantity, quality, and methods for Torment rifting;
Greater Rift Farming Guide - rewards, competition and strategic considerations for GRs;
Conquest Guides for Season 16 - the fast track to the Seasonal Journey completion.
As a guide hub, Icy Veins receives a ton of messages on a regular basis for topics like these - I hope they are of use to the community and answer a lot of questions for Seasons to come!
Barbarians
Beginner's Guide to Barbarians - Levels 1-70 and Guide with the Starting Set, Immortal King - A guide that will take you through the leveling process efficiently and optimize your Season 16 Barbarian with the Haedrig's Gift free set.
Immortal King (or Raekor) - Hammer of the Ancients Endgame Build - A top tier, visceral build that emphasizes melee devastation and pulverizes his enemies to the ground with Hammer of the Ancients.
Support Barbarian - Group-oriented build that the entire team depends upon for scouting, long-range monster pulls and protection from harmful crowd control affixes.
Raekor - Furious Charge Endgame Build - A spec that mixes the powers of two sets, combining the all-around utility of IK with the agile Furious Charge devastation of Raekor.
Might of the Earth - Earthquake Endgame Build - This spec favors devastating large areas over precise shots, exerts a masterful control over the battlefield and sports a very satisfying rotation.
Wrath of the Wastes - Whirlwind Endgame Build - With a playstyle distilled to its simplest essence, the build opens runs with Whirlwind and mows enemies down in endless, spinning destruction.
Seismic Slam Barbarian - a ruthless visual feast of a build, this cold-focused Barb spec is surprisingly tough and efficient.
Frenzy/Thorns Legacy of Nightmares - More durable than most Barb builds, this spec nails the brutal hand-to-hand melee feel, slicing enemies at incredible speeds.
Rend Immortal King - Nearly forgotten, but certainly not powerless, this exotic build bleeds enemies dry with the DoT powers of Rend.
Crusaders
Beginner's Guide to Crusaders - Levels 1-70 and Guide with the Starting Set, Seeker of the Light - A guide that will take you through the leveling process efficiently and optimize your Season 16 Crusader with the Haedrig's Gift free set.
Akkhan - Condemn Endgame Build - This build is the embodiment of the melee spellcaster fantasy, exerting powerful crowd control over monsters and decimating them in waves of holy destruction.
Akkhan - Blessed Shield Endgame Build - This build plays on the archetype of using the shield as a weapon, charging it with holy might and reaping an entire field of demons with a single, mighty toss.
Akkhan - Holy Shotgun Endgame Build - The Holy Shotgun Crusader is a tanky, impenetrable bulwark of steel that absorbs blows and retaliates in blasts of pure, radiant vengeance.
Blessed Hammer Seeker of the Light - The reigning champion of many Seasons, the Hammerdin build is still a beast in terms of AoE damage and solo GR pushing potential.
Thorns Invoker - Likely the tankiest build in the game that is able to push into GR110+. Tough, focused and dead simple, this build almost Thorns itself to the absolute endgame.
Sweep Attack Rolands - This Crusader build revels in high-density rifts, shredding demons to pieces with the highest attack speed possible to the class.
Bombardment Legacy of Nightmares - The Bombardment Crusader spec takes assorted legendary items into a highly mobile, auto aiming and visually spectacular Thorns combination.
Shield Bash Crusader - your best bet if you want to pound demon heads in Greater Rifts, if a bit on the clunky side.
Demon Hunters
Beginner's Guide to Demon Hunters - Levels 1-70 and Guide with the Starting Set, Natalya's Vengeance - A guide that will take you through the leveling process efficiently and optimize your Season 16 Demon Hunter with the Haedrig's Gift free set.
Natalya/Marauder Sentry Endgame Build - This build focuses solely on the Sentries, providing Demon Hunters with a cold, calculating playstyle cloaked behind a wall of turrets and animal companions.
Unhallowed Essence - Multishot Endgame Build - This build embodies the lone, brooding archer that reaps entire screens worth of demons in massive, fiery bursts of arrows.
Marauder - Multishot Endgame Build - the Sentry-based mirror of the multishotting AoE love, this is a timing-intensive, but hugely rewarding build.
Marauder - Cluster Arrow Endgame Build - Requiring a deep understanding of DHs - the need for positioning and strategic companion placement - this build rewards you with great GR potential.
Natalya - Rain of Vengeance Endgame Build - This build transforms the elegance of Strafe into a potent tool that resets the cooldown of Rain of Vengeance, resulting in a potent, bursty playstyle.
Shadow - Impale Endgame Build - The Impale build emphasizes on singling out and bursting down priority targets, resulting in a ninja-like, elite hunting playstyle.
Grenades Unhallowed Essence - A deceptively simple build, whose sustained grenade damage and tanking potential outdoes many of its flashier counterparts.
Fan of Knives Legacy of Nightmares - One of the more exotic specs in the game, the LoN FoK build thrives at low health values and turns them to its own advantage - playing with permanent crits.
Chakram Demon Hunter - the ninja star-throwing counterpart to multishotting builds, with comparable AoE and more fun visuals.
Monks
Beginner's Guide to Monks - Levels 1-70 and Guide with the Starting Set, Uliana - A guide that will take you through the leveling process efficiently and optimize your Season 16 Monk with the Haedrig's Gift free set.
Sunwuko - Wave of Light Endgame Build - This unique ranged Monk playstyle blows demons up in screen-wide, incinerating beams of searing light.
Support Monk - Group-oriented build that the entire team depends upon for healing, short-range monster pulls and damage reduction from regular attacks.
Uliana - Seven-Sided Strike Endgame Build - Widely regarded as the most satisfying build of the class, Uliana enriches the Seven-Sided Strike visual with Exploding Palm detonations.
Raiment Shenlong - Generator Endgame Build - The Monk's bread and butter, this build pummels enemies into the ground with the sheer might of the primary fist attacks.
Sunwuko - Lashing Tail Kick Endgame Build - Building on the classic Monk image, this spec jump in, whirlwind kicks the demons' teeth in, and jump to the next pack of monsters.
Tempest Rush Monk - a fun and under-appreciated build that balances the fluidity of rushing through enemies with some carefully timed bursts.
Exploding Palm/Mystic Allies Inna - In this Monk take on a summoner build, you rally spiritual fighters at your side that burst entire groups of enemies with Exploding Palms.
Necromancers
Beginner's Guide to Necromancers - Levels 1-70 and Guide with the Starting Set, Trag'Oul - A guide that will take you through the leveling process efficiently and optimize your Season 16 Necromancer with the Haedrig's Gift free set.
Pestilence or Trag'Oul - Corpse Lance - This build alternates long scouting sessions while waiting on cooldowns with the utter devastation once Devour meets Land of the Dead.
Rathma - Skeletal Mage - If you like to keep a tight rein on your minions with precise commands, leading the menagerie of undead at your side in a resource-fueled frenzy, this build is the one for you.
Command Skeletons Inarius - Turning the skeleton warriors into a vicious, unrelenting superior to Bane of the Stricken, this build is a Necromancer's one-way ticket to the absolute endgame heights.
Generator Necromancer - a unique take on Inarius gameplay, focusing on lightning-fast scythe attacks and intensive resource interplay.
Skeletal Mages Trag'Oul - This is the alternate take on the Mages build, specializing in extreme speed farming, while still offering capable GR pushes.
Bone Storm Inarius - While it took an undeniable nerf, this build is still one of the most relaxing, farming-appropriate melee builds of Necromancers.
Corpse Explosion Inarius - An underappreciated offshoot to the close range Inarius variants, this build is among the most visually appealing and satisfying Necromancer builds out there.
Witch Doctors
Beginner's Guide to Witch Doctors - Levels 1-70 and Guide with the Starting Set, Arachyr - A guide that will take you through the leveling process efficiently and optimize your Season 16 Witch Doctor with the Haedrig's Gift free set.
Arachyr - Firebats Endgame Build - Requiring minimal upkeep, this build spins a circular, no-aiming-required wave of Firebats obliteration around you. Simple, neat, and utterly effective.
Helltooth - Gargantuan Endgame Build - This staple summoner build offers laid-back playstyle with automated minions, excellent sustain and protective options, and even some space for crowd control.
Jade Harvester Endgame Build - One of the oldest examples of interesting set execution, this melee spellcaster trades the safety of range and hexes for aggressive dives and DoT consumption.
Zunimassa Gargantuan Endgame Build - This build thrives behind a thick wall of Fetish summons and is accompanied by lumbering, destructive Gargantuan brutes in a pure minion playstyle.
Legacy of Nightmares Spirit Barrage Endgame Build - Emerging from a convergence of obscure mechanics, this build offers a unique, spell-heavy, bursty playstyle that produces some of the most spectacular visuals of the class.
Grasp of the Dead Witch Doctor - a no-cooldown, no-resource take on making corpses rain from the sky;
Wizards
Beginner's Guide to Wizards - Levels 1-70 and Guide with the Starting Set, Vyr - A guide that will take you through the leveling process efficiently and optimize your Season 16 Wizard with the Haedrig's Gift free set.
Firebird (or Tal Rasha) - Meteor - Reaching for the heartstrings of Meteor lovers, this build channels torrents of arcane energy to conjure destructive, burning meteorites into a pure visual feast.
DMO - Frozen Orb - Combining the Frozen Orb nostalgia of sorceresses past with the forgotten power of Slow Time wizardry, this build leaves enemies helpless, watching their frozen death creep ever closer.
Energy Twister Wizard - a surprisingly undervalued, but horrifyingly potent on the time-bending, whirlwinding destruction from seasons of yore.
Vyr Archon - The oldest devotees to the Archon playstyle: Vyr and its complementary Chantodo sets got an awesome boost of power in Patch 2.6.1.
Tal Rasha - Explosive Blast - Aside from its distinct cannonade of arcane blasts, this build is very attractive to Wizards due to its ability to include Sage's set for materials farming.
Arcane Torrent Tal Rasha - Spawning off the addition of Manald Heal this guide offers not one, but three very fun, tanky, non-Archon lightning variants to build around.
Conclusion
Patch 2.6.4 brings a solid buff across the board for many of the lacking sets. Personally, I'm mostly interested in the buffs to the Legacy of Nightmares ring set, and what new and surprising builds are going to spawn off that. I'm off to trying it out myself, but as always - have fun, and good luck in Season 16!

We've already seen the preview for the patch and patch notes, as well as the new Season of Grandeur coming in two days, but the patch itself has now gone live! Check out the patch notes, featuring a lot of set changes, a brand new UI feature highlighting when Primal Legendaries drop, giving them a red beam and a huge and unique map icon, potions removed from the inventory, 5 new armory tabs and GR Keystones stored in the materials tab, a change to paragon point spending and more!
2.6.4 (source)
An update to Diablo III patch 2.6.4 is now live in the Americas for PC / Mac! Check out the full patch notes below to learn about all the latest changes.
Important: Please note that you will not be prompted to download the patch until it is live in your home region. If you are logging in from a European or Asian client, you will need to wait for this patch to release in that region before it can be installed. Additionally, if your home region is in the Americas, you will be unable to log into Europe or Asia using Global Play after the update is live until those regions have also patched.

PATCH 2.6.4 - v2.6.4.54724
Visit our Bug Report forum for a list of known issues. If you are experiencing technical issues with the patching process, connecting to Blizzard Services after installing the patch, or errors while playing a newly-patched game, please visit our support site or post in the Technical Support forum for assistance.
Table of Contents:
General
Greater Rifts
Seasons
Class Set Changes
All Classes
Barbarian
Crusader
Demon Hunter
Monk
Necromancer
Witch Doctor
Wizard
General
Quality of Life
Philosophy
For this patch, we wanted to include a few frequently requested Quality of Life changes and focused on better celebrating and indicating Primal Legendary drops.
Five (5) additional Armory tabs have been added for all characters, bringing the total to 10
Legendary Potions are no longer stored in player inventory and can be accessed or changed by right-clicking on the potion icon in the action bar
Greater Rift Keystones are now stored in the Materials tab
Any existing Greater Rift Keystones in both inventory and stash have been automatically moved
Primal Legendaries are now marked by a red beam when they drop
Primal Legendaries on the ground are now indicated by a red pentagram icon on the mini-map
Primal Legendaries now have a red border and updated background on their icons
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Greater Rifts
Philosophy
The gameplay of micro-managing Paragon points during the course of a Greater Rift doesn't feel like especially engaging gameplay, nor was it consistent with the other existing rules of entering a Greater Rift. In addition, the below change to matchmaking is to make it much easier for all players to find groups for Greater Rifts, as the previous window (only between Greater Rifts) is typically very small.
Paragon points can no longer be swapped while a Greater Rift is open
Players can now be matched into public games where a Greater Rift is open
Players who join in this manner will not be able to enter the active Rift, and players inside the Rift will be able to continue with no additional difficulty scaling until the run has been completed
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Seasons
Season 16: Season of Grandeur
The buff for Season of Grandeur has been implemented
This buff gives all Seasonal players the legendary power from Ring of Royal Grandeur
This buff does not stack with additional Ring of Royal Grandeur (either equipped or in Kanai's Cube)
Unlike previous Seasonal buffs, this buff will not apply to Non-Seasonal players
When completing a Greater Rift level 70 solo for the first time in a Season, a Primal Legendary is guaranteed to drop from the Rift Guardian
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Class Set Changes
Philosophy
We are taking another tuning pass across all class sets to improve class and set diversity at higher level Greater Rifts. Some of these values have been adjusted per our observations as well as player feedback during the 2.6.4 PTR. Thanks for testing!
All Classes
Legacy of Nightmares
The (2) Set bonus has been increased from 100% to 750%
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Barbarian
The Legacy of Raekor
The (6) Set bonus has been increased from 2800% to 5500%
Immortal King's Call
The (6) Set bonus has been increased from 1500% to 4000%
Might of the Earth
The (6) Set bonus has been increased from 5600% to 20000%
Wrath of the Wastes
The (6) Set bonus has been increased from 3000% to 10000%
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Crusader
Thorns of the Invoker
The (2) Set bonus has been increased from 140% to 350%
The (6) Set bonus has been increased from 5400% to 15000%
Roland's Legacy
The (4) Set bonus has been increased from 3300% to 13000%
The (6) Set bonus has been increased from 50% increased Attack Speed to 75%
Seeker of the Light
The (6) Set bonus has been increased from 2000% Blessed Hammer damage to 12000%
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Demon Hunter
Embodiment of the Maruader
The (6) Set bonus has been increased from 3000% to 12000%
Unhallowed Essence
The (6) Set bonus has been increased from 100% to 350%
Natalya's Vengeance
The (6) Set bonus has been increased from 3500% to 14000%
The Shadow's Mantle
The (2) Set bonus has been increased from 1200% to 6000%
The (6) Set bonus has been increased from 50000% to 75000%
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Monk
Uliana's Strategem
The (6) Set bonus has been increased from 2100% to 9000%
Inna's Mantra
The (6) Set bonus has been increased from 150% to 750%
Monkey King's Garb
The (6) Set bonus has been increased from 1000% to 1500%
Raiment of a Thousand Storms
The (2) Set bonus has been increased from 100% to 400%
The (6) Set bonus has been increased from 13000% Dashing Strike damage to 60000%
The (6) Set bonus has been increased from 1300% Spirit Generator damage to 6000%
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Necromancer
Trag'Oul's Avatar
The (6) Set bonus has been increased from 3300% to 3800%
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Witch Doctor
Spirit of Arachyr
The (6) Set bonus has been increased from 4500% to 9000%
Helltooth Harness
The (2) Set bonus has been increased from 1500% to 3000%
The (6) Set bonus has been increased from 4400% to 9000%
Raiment of the Jade Harvester
The (2) Set bonus has been increased from 560 seconds to 3500 seconds
The (6) Set bonus has been increased from 1650 seconds to 10000 seconds
Zunimassa's Haunt
The (6) Set bonus has been increased from 5500% to 15000%
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Wizard
Tal Rasha's Elements
The (6) Set bonus has been increased from 750% to 2000%
Delsere's Magnum Opus
The (6) Set bonus has been increased from 3800% to 8500%
Vyr's Amazing Arcana
The (6) Set bonus has been increased from 50% bonus damage to 100%
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The Diablo 1 anniversary event has returned (with very little notice) and we get to explore the cathedral levels, kill some cultists and get our hands on unique transmogrification effects, achievements, portraits, pets, and more! There's also retro vision, to make Diablo 3 look more like it's predecessor and you get to be fresh meat again as well! Check out all the details and head on in there right now, as the event has just started and will last through January 31st.

Also, you can check out our event guide right here.
The Darkening (source)
Diablo’s anniversary is right around the corner, along with the Darkening of Tristram event! Whether you’re a series veteran craving nostalgia, or a newcomer hungry for your first taste of the franchise’s past, this annual loving homage to the earliest days of Diablo is for you.
Read on for more, including a closer look at the anniversary dungeon and its unique rewards.

Stop the Cultists
Your journey begins on the trail of a group of mysterious cultists causing trouble in Sanctuary. As you hunt them down in Adventure Mode, you’ll uncover clues leading to a portal into Tristram’s past, and the terrifying darkness that took hold of the town so many years ago. . . .

Explore the Cathedral
Follow the clues and you’ll soon find yourself in a realm of glorious RetroVision™, where an all-too-familiar cathedral looms. Explore the depths and you’ll discover familiar enemies and iconic items, all brought to life in the Diablo III engine. Meanwhile, deep beneath the catacombs, the Dark Lord himself awaits any intrepid adventurer who dares to challenge him. . . .

Discover Precious Loot
What is a Diablo game without shiny new loot to call your own? Completing activities in the anniversary event yields unique transmogrification effects, achievements, portraits, pets, and more.
While some rewards are easy to find, others may have you scouring every nook or unlocking every achievement before you can get your hands on them. Can you earn them all? There’s only one way to find out!

The 16th season arrives next month on January 18th and continues the themed season trend, with the big buff this time bringing some grandeur, Ring of Royal Grandeur, in fact. Everyone gets the effect of the legendary without wearing it or having it in your cube, which will make set matching a lot simpler. We're also getting new cosmetics, including some weird butterfly wings (not the Magda kind, thankfully), new conquests, new Haedrig's Gift sets and a brand new UI feature highlighting when Primal Legendaries drop, giving them a red beam and a huge and unique map icon! We're also getting potions removed from the inventory, 5 new armory tabs and GR Keystones stored in the materials tab.

But, most importantly of all, there's set changes/huge buffs for Legacy of Nightmares (Litany of the Undaunted + The Wailing Host), all Barbarian, Demon Hunter, Monk and Witch Doctor sets, most Crusader and Wizard sets, and one Necromancer set.
Season 16 (source)
Season 16 begins January 18 and accompanies our latest Diablo III patch. Read on to learn more about upcoming class set tweaks, quality of life changes, and a brand-new Seasonal buff that’s sure to make Season 16 grand!

Table of Contents
Season 16 Theme
New Cosmetic Rewards
Season Journey Rewards
Seasonal Conquests
Haedrig’s Gift
Quality of Life
Class Set Updates
Patch Notes
FAQ
New Season Theme
Season 16 introduces a brand-new buff to the mix that will change up the way you play. For the duration of Season 16, all Seasonal players will benefit from the legendary power of the Ring of Royal Grandeur. This means you do not need to hunt down or equip the item to benefit from its Set bonus-enabling ability! Bear in mind that this buff does not stack with additional Rings of Royal Grandeur, whether they be equipped directly on your character or via the Jewelry slot in Kanai’s Cube.
For the uninitiated, this means many classes may be able to combine different Class Set bonuses in new ways—or squeeze yet another Legendary power into their favorite builds. Theorycrafters unite!—this is the season to strut your stuff, experiment to your heart’s content, and push the limits of your most perfectly crafted build. While we’ve done our own experimenting, we can’t wait to see what the community comes up with in Season 16!
New Cosmetic Rewards
Season 16 will also introduce new cosmetic rewards, obtainable by progressing through the Season Journey.

In addition to the Helm and Shoulder slots of the exclusive Conqueror Set, players can earn a brand-new series of portrait frames themed around the clarion call of adventure.. For the most devoted cosmetic collectors, we have a pair of wings fit for a monarch. The Wings of Lempo draw inspiration from some of the noblest creatures in Sanctuary, and aside from a cosmically rare drop, few other wings are quite as lovely.
Season Journey Rewards
If you’ve been diligently slaying demons for the past few Seasons and reached Conqueror in the Season Journey each time, you’ve surely accrued a few extra stash tabs by now. But players who have not yet earned a total of four stash tabs via the Season Journey can still unlock an additional one by completing the following tasks at the Conqueror tier:
Guardian of Sanctuary: Finish a level 70 Nephalem Rift on Torment XIII within five minutes
Gem of My Life: Level three Legendary Gems to level 55
All I Do IS Win: Complete two Conquests this Season
In for The Kill: Kill Azmodan at level 70 in under 30 seconds on Torment XIII difficulty
Money Ain’t a Thang: Slay Greed on Torment XIII difficulty
Take U There: Reach Greater Rift level 60 Solo
Power Amplification: Use Kanai’s Cube to augment an Ancient Legendary item with a level 50+ gem
Cubic Reconfiguration: Use Kanai’s Cube to reforge a Legendary item
Seasonal Conquests

The Seasonal Conquest rotation continues! For the speedy, Speed Demon/Need for Speed requires the fastest nephalem to complete a Nephalem Rift at level 70 on Torment X or higher in under two minutes. On a Good Day/I Can’t Stop guides you to get your Legendary Gem grind on; level three Legendary Gems to 65 to complete this challenge! For the fiercest demon slayers, Boss Mode/World’s Apart is a speed challenge where you’ll need to eliminate the following bosses at level 70 and Torment X in under twenty minutes:
The Skeleton King
The Butcher
Zoltun Kulle
Ghom
Cydaea
Rakanoth
Diablo
Adria
Queen Araneae
Maghda
Belial
Siegebreaker Assault Beast
Azmodan
Izual
Urzael
Malthael
Talk about a mouthful! For Curses!/Stars Align, pick any Cursed Chest event that requires killing monsters and defeat over 350 or more at level 70 on Torment X or higher. Finally, Years of War/Dynasty demonstrates your mastery of multiple classes by clearing a Greater Rift level 55 solo with the full bonuses of any six full Class sets.
Haedrig’s Gift
Finally, the Class Sets available for completing certain chapters in the Season Journey courtesy of Haedrig’s Gift have rotated once more. We’ve listed the available Sets below. For those new to Seasons, here’s how it works:
Completing Chapters 2, 3, and 4 of the Season Journey will reward you with three of Haedrig’s Gifts. Each Gift contains a few pieces from one of your Class Sets. Players can only unlock one Class Set in this manner per Season across Hardcore and Non-Hardcore, so choose wisely!
The set you will receive depends on the Class of the character you’re playing when you open each Haedrig’s Gift. To collect a full Class Set, you’ll need to open all three on the same character.
Here are the sets granted by Haedrig’s Gift in Season 16:
Barbarian – Immortal King’s Call
Crusader – Seeker of the Light
Demon Hunter – Natalya’s Vengeance
Monk – Uliana’s Stratagem
Necromancer – Trag’Oul’s Avatar
Witch Doctor – Spirit of Arachyr
Wizard – Vyr’s Amazing Arcana
Quality of Life Changes
Thanks to player feedback, we’ve focused on a couple of frequently requested changes to improve the overall Diablo experience. This includes minor changes, such as removing Legendary potions from player inventories so that they no longer take up space, but also more significant changes to celebrating end-game loot in Primal Legendaries.
Primal Legendaries were, from the start, a goal largely intended for the segment of our audience pushing themselves to take on the game’s most challenging experiences. As power has increased over time, Primals have become more accessible across the board and we realized they were not celebrated or even as obvious as they should be, considering how ultimate they feel in a build. To this end, we’ve added specially colored beams and a unique mini-map icon to highlight when they drop, as well as shined up their tooltip and border colorations to be more discernible.

Finally, we want to make sure everyone is clear when they can start collecting Primal Legendaries; upon completing your first Greater Rift 70 or higher Solo, you’ll receive an achievement indicating your accomplishment and the Greater Rift boss will be guaranteed to drop a Primal Legendary. This drop is subject to all other loot rules—meaning while there’s a large chance it will be suited for your class, randomness does play a factor.
Class Set Updates
The balance changes from Patch 2.6.1 have had a few seasons to percolate, allowing most classes and builds to settle in and reach for their best performance. With Patch 2.6.4, we’ve identified some of the best performing builds, like Condemn Crusader and Rathma’s Necromancer, and we’re looking to bring many of the other class set builds up to par.
This is largely a numbers pass, and we haven’t just focused on class sets—the “no set Set” Legacy of Nightmares will be receiving a sizeable buff as well. We know many of you are curious as to what changes may have occurred as a result of your testing on the PTR. The updated Patch Notes are below for your viewing pleasure, so you can begin plotting out your ideal build before Season 16 begins!
PATCH 2.6.4 - v2.6.4.54724
Table of Contents:
General
Greater Rifts
Seasons
Class Set Changes
All Classes
Barbarian
Crusader
Demon Hunter
Monk
Necromancer
Witch Doctor
Wizard
General
Quality of Life
Philosophy
For this patch, we wanted to include a few frequently requested Quality of Life changes and focused on better celebrating and indicating Primal Legendary drops.
Five (5) additional Armory tabs have been added for all characters, bringing the total to 10
Legendary Potions are no longer stored in player inventory and can be accessed or changed by right-clicking on the potion icon in the action bar
Greater Rift Keystones are now stored in the Materials tab
Any existing Greater Rift Keystones in both inventory and stash have been automatically moved
Primal Legendaries are now marked by a red beam when they drop
Primal Legendaries on the ground are now indicated by a red pentagram icon on the mini-map
Primal Legendaries now have a red border and updated background on their icons
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Greater Rifts
Philosophy
The gameplay of micro-managing Paragon points during the course of a Greater Rift doesn't feel like especially engaging gameplay, nor was it consistent with the other existing rules of entering a Greater Rift. In addition, the below change to matchmaking is to make it much easier for all players to find groups for Greater Rifts, as the previous window (only between Greater Rifts) is typically very small.
Paragon points can no longer be swapped while a Greater Rift is open
Players can now be matched into public games where a Greater Rift is open
Players who join in this manner will not be able to enter the active Rift, and players inside the Rift will be able to continue with no additional difficulty scaling until the run has been completed
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Seasons
Season 16: Season of Grandeur
The buff for Season of Grandeur has been implemented
This buff gives all Seasonal players the legendary power from Ring of Royal Grandeur
This buff does not stack with additional Ring of Royal Grandeur (either equipped or in Kanai's Cube)
Unlike previous Seasonal buffs, this buff will not apply to Non-Seasonal players
When completing a Greater Rift level 70 solo for the first time in a Season, a Primal Legendary is guaranteed to drop from the Rift Guardian
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Class Set Changes
Philosophy
We are taking another tuning pass across all class sets to improve class and set diversity at higher level Greater Rifts. Some of these values have been adjusted per our observations as well as player feedback during the 2.6.4 PTR. Thanks for testing!
All Classes
Legacy of Nightmares
The (2) Set bonus has been increased from 100% to 750%
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Barbarian
The Legacy of Raekor
The (6) Set bonus has been increased from 2800% to 5500%
Immortal King's Call
The (6) Set bonus has been increased from 1500% to 4000%
Might of the Earth
The (6) Set bonus has been increased from 5600% to 20000%
Wrath of the Wastes
The (6) Set bonus has been increased from 3000% to 10000%
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Crusader
Thorns of the Invoker
The (2) Set bonus has been increased from 140% to 350%
The (6) Set bonus has been increased from 5400% to 15000%
Roland's Legacy
The (4) Set bonus has been increased from 3300% to 13000%
The (6) Set bonus has been increased from 50% increased Attack Speed to 75%
Seeker of the Light
The (6) Set bonus has been increased from 2000% Blessed Hammer damage to 12000%
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Demon Hunter
Embodiment of the Maruader
The (6) Set bonus has been increased from 3000% to 12000%
Unhallowed Essence
The (6) Set bonus has been increased from 100% to 350%
Natalya's Vengeance
The (6) Set bonus has been increased from 3500% to 14000%
The Shadow's Mantle
The (2) Set bonus has been increased from 1200% to 6000%
The (6) Set bonus has been increased from 50000% to 75000%
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Monk
Uliana's Strategem
The (6) Set bonus has been increased from 2100% to 9000%
Inna's Mantra
The (6) Set bonus has been increased from 150% to 750%
Monkey King's Garb
The (6) Set bonus has been increased from 1000% to 1500%
Raiment of a Thousand Storms
The (2) Set bonus has been increased from 100% to 400%
The (6) Set bonus has been increased from 13000% Dashing Strike damage to 60000%
The (6) Set bonus has been increased from 1300% Spirit Generator damage to 6000%
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Necromancer
Trag'Oul's Avatar
The (6) Set bonus has been increased from 3300% to 3800%
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Witch Doctor
Spirit of Arachyr
The (6) Set bonus has been increased from 4500% to 9000%
Helltooth Harness
The (2) Set bonus has been increased from 1500% to 3000%
The (6) Set bonus has been increased from 4400% to 9000%
Raiment of the Jade Harvester
The (2) Set bonus has been increased from 560 seconds to 3500 seconds
The (6) Set bonus has been increased from 1650 seconds to 10000 seconds
Zunimassa's Haunt
The (6) Set bonus has been increased from 5500% to 15000%
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Wizard
Tal Rasha's Elements
The (6) Set bonus has been increased from 750% to 2000%
Delsere's Magnum Opus
The (6) Set bonus has been increased from 3800% to 8500%
Vyr's Amazing Arcana
The (6) Set bonus has been increased from 50% bonus damage to 100%
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We can’t wait to see what combinations players come up with throughout the course of Season 16 . . . especially when considering the new Seasonal buff!
Frequently Asked Questions
Q: When does Season 16 start?
A: Season 16 begins Friday, January 18 at 5:00 p.m. PST in North America, 5:00 p.m. CEST in Europe, and 5:00 p.m. KST in Asia. For time zone conversion, see this site.
Q: When do Seasons go live for players on Xbox One, PlayStation 4, and Nintendo Switch?
A: Seasons go live for all console players globally Friday, January 18 at 5:00 p.m. Pacific Time, regardless of which regional version of the game you may have. Please note that Seasonal Leaderboards for Xbox One, PlayStation 4, and Nintendo Switch are still separate by hardware platform.
Q: When will Season 16 end?
A: We currently anticipate that Season 16 will be ending on Sunday, March 17 at 5:00 p.m. PST in North America, 5:00 p.m. CEST in Europe, and 5:00 p.m. KST in Asia.
Q: Why is the Season end date an estimate?
A: Traditionally, we have given players two weeks’ notice prior to the ending of a Season. However, we’ve heard the community’s feedback, so going forward, we’ll be providing more comprehensive Season details in the Season preview blogs. Please bear in mind that this date is an estimate and there is always a chance it may shift. While we will do our best to hit these target dates as closely as possible, we will continue to verify the Season end date at the two-week warning mark.
Q: When are the non-Seasonal Leaderboards being wiped?
A: Non-Seasonal Leaderboards are tied to what we call “Eras,” each of which lasts about 6–12 months. The most recent era began November 9 and is scheduled to end January 8. For more information on Eras, please see this post.
Q: What will happen to older Seasonal and Era records?
A: Starting with Season 10, we removed old personal bests from Season 1. When Season 16 arrives, we will remove old personal bests from Season 7, and so on. We will be doing the same for personal bests from the previous Era when the next one goes live.
Seasonal Leaderboard records are not being cleared and will remain archived both in game and on our website.
Themed Seasons are continuing to evolve as we venture into the future, and we’re quite excited to see where this one leads. Are you looking forward to the Season of Grandeur? Which build or class set buff are you looking to experiment with first? Share your thoughts below and we’ll see you in Season 16
There's a lot of changes to both to UI, sets and a lot more coming next month, as well as a new buff!