I scored a copy of Majin and the Forsaken Kingdom for cheap during Black Friday, and I've been putting time into it since then, albeit haphazardly. While it's true that my work schedule has been kind of erratic and disruptive to my game schedule (which clearly, is far more important) the truth of the matter in this case is that I'm having a hard time finding the motivation to push forward. The game is cute and I'm always interested in how developers implement team/partner mechanics in singleplayer titles, but Majinjust isn't doing much for me.

It's as sure as death or taxes that anyone who takes up videogaming will find themselves rooting through a bargain bin or scouring pre-owned shelves sooner or later. For those that do, few things feel as satisfying as saving hard-earned cash and getting a gem of a game at the same time.

After my first session with Brave Story: New Traveler, I was fairly convinced that I had gotten stuck with another by-the-numbers effort copying the same schlock that's been less than thrilling for the last few years. I was about to put my brain on autopilot and zone out until the credits rolled for the sake of the review when I noticed something strange—the longer I played it, the better it got. By the end, it was reallygood.

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