Search found 6 matches

That tank is using the dodge+stamina head enchant because he is in full 391 gear, and the mitigation he would receive from the strength+mastery enchant would be wasted, as he is already at the cap. Tanks who are looking to maximize their survivability and combat table coverage while still progressi...

Lets assume that a guy who has killed Sinestra 24 times, heroic Nefarian 23 times, and Ragnaros heroic twice so far, knows what he is doing, and he is still using "inferior" stamina enchant. So, at best, those 2 enchants can have max score, it's just a matter of deciding if Strength + mas...

While the fix was put in place to raise Arcanum of the Wildhammer/Dragonmaw from 0 points to 10, I can see no reason that it should not be the full 20. I cannot speak for all tanks, but prot Pallies gain a great deal more combat table coverage from Str/Mastery than a tiny bit of dodge, as is found o...

I noticed im getting a 0 for this enchant. While not as good as windwalker it does allow a tank to avoid ALOT of damage from Elemental mobs by chain silencing them. Furthermore, there are a LOT of elemental mobs this expansion. I feel this enchant should be on par with mongoose, blood draining, and...

Its dicey at first but once you got some vengeance going hit is completely unneeded for threat. Next patch you wont even need it for taunts. Misdirect/TotT should cover the first if you have hunters/rogue and DPS just giving you a few seconds to build vengeance (i means its not like they are waitin...