Mengapa developer meninggalkan Android

For one, we’re in the middle of production on another game, and can’t simply drop everything to implement this because Google finally delivered on a year-old promise. And secondly, as I mentioned on Twitter, our Android apps aren’t making money. A few people took offense to the bluntness of this statement, so I’ll clarify in more delicate terms. There’s a big difference between generating revenue, and “making money” – It’s not that they haven’t generated income, but that income is offset by the additional support costs the platform has demanded. Where did your dollar go? We spent about 20% of our total man-hours last year dealing with Android in one way or another – porting, platform specific bug fixes, customer service, etc.
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From a purely economic perspective, I can no longer legitimize spending time on Android apps, and the new features of the market do nothing to change this. While this news may be disappointing, I hope people can accept that we’ve done everything we can reasonably do to bring our apps to as many potential players as possible, despite the obstacles.