CREATE A SURVIVOR- design your own survivor's physical appearance and clothing; however, due to programming/time constraints, only the existing voices/phrases could be assigned to your survivor.

NEW CAMPAIGNS:

1. Cemetery scenario where zombies will dig themselves out of graves; finale will take place in a gothic cathedral.
2. Partially sunken cruiseship with some areas flooded with murky, waist-deep water from which zombies could spring out. Survivors will start from the boiler room and work their way up to the deck.

NEW GAME MODE:

Two teams consisting of 4 survivors (introducing 4 new characters) battle each other while fighting off the infected in a race to reach the escape vehicle first. Any survivor that gets incapacitated by a zombie can get revived by a teammate, with no limits. However, any survivor that gets shot down by another survivor either from the opposite team or by friendly fire, cannot be revived and will turn into a random boss zombie a few seconds later, with infinite respawns. The caveat is the player controlling the boss zombie will not be able to tell the survivors apart visually (every survivor will appear to the boss zombie as some undecipherable form, either blurred out or however way Valve chooses to hide the identities of each survivor) and will have to use other means to identify which team is which. The bosses and the survivors will have no means of communicating with each other. The bosses will only be able to harm the survivors and not the other bosses and zombies. The first team to enter the escape vehicle wins the round. In the event that no survivor makes it, the winner of the round will be determined by points (to be explained later on).
GAME VARIANT: Before the match begins, the host can choose the maximum capacity of the vehicle, anywhere from 1 to 4 passengers. If there are not enough seats, the survivors from the same team can just race against each other to make it to safety. Better yet, they can kill each other or gang up on someone or whatever they want to do. The first player who enters the escape vehicle does not have to wait for any of his teammates; he can take off alone and get some points deducted from his individual score, but his team will still win. If he waits for any of his teammates before he takes off, he will get a bonus for every teammate that makes it into the escape vehicle.

SCORING:

This could be tweaked, but here's just an example. Team scores only count if every survivor gets incapacitated, but individual scores will always be displayed. Every "regular" zombie is worth 1 point. Killing a survivor from the opposite team is worth 100 points towards your team and individual score. Killing a teammate will penalize the player 100 points but will not affect the team score. Killing a boss zombie is worth 50 points. When playing as a boss zombie, whenever you kill a survivor, 50 points will be awarded to the team opposing the survivor that just got incapacitated, regardless of which team you originally came from. However, you will only get 50 points towards your individual score if you incapacitated a survivor from the opposite team. If you kill a former teammate, 50 points will be taken off your individual score.

The contradiction is in suggesting rocket launchers and then claiming nothing fancy.

Rocket launchers are a bad idea. One, because they're a very poor choice of weapon in such a situation. They're proper use is as anti-vehicle or anti-material, NOT against people/infected. More dangerous to the user and their team than the infected in close quarters, too little ammo to be useful against large numbers any way. Not to mention, completely unrealistic for the game scenario. The likelihood of finding a rocket launcher laying around anywhere is practically zero, and the military would not bring rocket launchers to fight the infected, unless the infected also happen to be driving armored vehicles.

Most people would also be more dangerous to themselves and their team with a sword than the infected. Especially in close quarters Unless you are trained in their use I don't recommend playing with them. Automatic rifles are your best bet.

Valve said we might get a flame thrower. Dont be surprised if thats the only weapon we get.

Create-a-survivor will NEVER happen. This isnt supposed to be a personolised gaming experince. Its supposed to be a movie. Not to mention the time it would take to create enough things for people not to complain they didnt put in enough. The game is built around Francis, Zoey, Loius, and Bill. There are hundreds and hundreds of lines that would be completly taken out of this game if they add this in, I dont think they want to waste time and money spent on making them. Dont like it? Well Halo is that way --> Never once was this game advertised as "CREATE YOUR OWN ZOMBIE APOCOLAPYSE!!!"

Despite whats said in the game, its commonly agreed on that these are "28 days later" zombies where they are living people infected with a virus. Hence why they can run/jump/ect and can die from things that arent head shots. Also because of writings on the walls "It takes 4 and half hours to change! No it takes 2 hours!" meaning they dont die and come back, they just change. Oh yeah the guy in the curch who changes too, he doesnt die he just changes. In other words no one would have burried these people, because they would still be alive when they changed. As in no cemetery fight for you.

The ship one could possibly happen, but not the way your hoping it would. It would be like the other levels just on a ship. This isnt meant to be a "IN YO FACE LOOK IM A ZOMBIE GONNA EAT YOU BOO!" kinda game. Its an action game that gets suspence from not knowing whats coming next. Looking for a "jump out" at you zombie game? Well I hear RE4 is pretty good.

The new game play mode would be very possible, sounds like it would be pretty fun too. But more or less would be what we are all ready playing. Back when the demo was out, I know people had games with 6 people in it. So if your on the PC there may be a way that you can already do this.

But I agree with everyone else. Everything you said right here is something the game never was meant to do. Its supposed to be 4 people trying to escape. Thats all it will ever be. Thats even was VS mode is about. Dont expect to get something from Valve that is any diffrent. If this game isnt what you where expecting well sorry, this is all Valve ever said it was going to be. 4 people trying to survive. Not once did they lie about a feature or make it sound anything more than this.

Valve said we might get a flame thrower. Dont be surprised if thats the only weapon we get.

Create-a-survivor will NEVER happen. This isnt supposed to be a personolised gaming experince. Its supposed to be a movie. Not to mention the time it would take to create enough things for people not to complain they didnt put in enough. The game is built around Francis, Zoey, Loius, and Bill. There are hundreds and hundreds of lines that would be completly taken out of this game if they add this in, I dont think they want to waste time and money spent on making them. Dont like it? Well Halo is that way --> Never once was this game advertised as "CREATE YOUR OWN ZOMBIE APOCOLAPYSE!!!"

Despite whats said in the game, its commonly agreed on that these are "28 days later" zombies where they are living people infected with a virus. Hence why they can run/jump/ect and can die from things that arent head shots. Also because of writings on the walls "It takes 4 and half hours to change! No it takes 2 hours!" meaning they dont die and come back, they just change. Oh yeah the guy in the curch who changes too, he doesnt die he just changes. In other words no one would have burried these people, because they would still be alive when they changed. As in no cemetery fight for you.

The ship one could possibly happen, but not the way your hoping it would. It would be like the other levels just on a ship. This isnt meant to be a "IN YO FACE LOOK IM A ZOMBIE GONNA EAT YOU BOO!" kinda game. Its an action game that gets suspence from not knowing whats coming next. Looking for a "jump out" at you zombie game? Well I hear RE4 is pretty good.

The new game play mode would be very possible, sounds like it would be pretty fun too. But more or less would be what we are all ready playing. Back when the demo was out, I know people had games with 6 people in it. So if your on the PC there may be a way that you can already do this.

But I agree with everyone else. Everything you said right here is something the game never was meant to do. Its supposed to be 4 people trying to escape. Thats all it will ever be. Thats even was VS mode is about. Dont expect to get something from Valve that is any diffrent. If this game isnt what you where expecting well sorry, this is all Valve ever said it was going to be. 4 people trying to survive. Not once did they lie about a feature or make it sound anything more than this.

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I think your problem is you take this game's canon a lot more seriously than what the genre deserves. The great thing about fantasy is that you can make stuff up as you go along. You say this game isn't about reanimated corpses, but more like 28 Days Later. Well guess what? Now Valve can have the dead kind of zombies, too! Imagine that! In regards to your statement, " This isnt meant to be a "IN YO FACE LOOK IM A ZOMBIE GONNA EAT YOU BOO!" kinda game. Its an action game that gets suspence from not knowing whats coming next," you contradicted yourself there, buddy. Not knowing what's coming next DOES result in a "jump out" at you zombie experience. In fact, I've had COUNTLESS such experiences in L4D. Having zombies come up from under the water isn't any different from zombies running towards you from down the hall. As far as " There are hundreds and hundreds of lines that would be completly taken out of this game if they add this in," how so? Why the heck would hundreds of hundreds of lines need to be completely taken out of the game when all you're doing is essentially putting a new skin on an existing character? And how does the ability to create your own character turn this game into "create your own apocalypse?" And while the game wasn't advertised as that, becaue of the AI Director, L4D ultimately works like a "create your own apocalypse" game. Each playthrough is completely different, UNLIKE Halo, where you'll be facing the same bad guys at the exact same locations at the exact same moments. And in regards to your dismissal of the new game mode I suggested as "more or less what we are already playing," well it's not. There are new factors that are thrown in to mix things up, and when it comes to FPS, they are "more or less" identical. It's kill or be killed. You shoot the enemy. Whether it's capture the flag or team deathmatch, it boils down to shooting the other guy.

I guess you dont understand that Valve isnt the developer who will change their games entire purpose to fit a minorty of the players wants. Valve makes a game with one idea and sticks with it to the end.

Their target players (PC gamers) do not want this game to change to fit console players wants. We have been following this game since before you knew it was even coming out. This is the game we wanted. We want this current style to be improved on by adding the same type of gameplay with new levels. We dont want this game to be changed into a horror game. By not knowing whats coming next I meant "Is there going to be a tank? Is there going to be a horde?" not "Is something going to jump in my face?".

Im sorry but the console players are a huge minority when it comes to Valve games. They satisfy the PC players first and formost. Look at the reception of this game between the two platforms. Almost every PC gamer is more than happy with the game, where almost every console gamer wants it to be something it isnt. Seeing how the PC gamers out weigh console gamers about 20+ to 1, they will continue with this style of gameplay. There are other games out there that suit what you are looking for, this just is not one of those games.

I guess you dont understand that Valve isnt the developer who will change their games entire purpose to fit a minorty of the players wants. Valve makes a game with one idea and sticks with it to the end.

Their target players (PC gamers) do not want this game to change to fit console players wants. We have been following this game since before you knew it was even coming out. This is the game we wanted. We want this current style to be improved on by adding the same type of gameplay with new levels. We dont want this game to be changed into a horror game. By not knowing whats coming next I meant "Is there going to be a tank? Is there going to be a horde?" not "Is something going to jump in my face?".

Im sorry but the console players are a huge minority when it comes to Valve games. They satisfy the PC players first and formost. Look at the reception of this game between the two platforms. Almost every PC gamer is more than happy with the game, where almost every console gamer wants it to be something it isnt. Seeing how the PC gamers out weigh console gamers about 20+ to 1, they will continue with this style of gameplay. There are other games out there that suit what you are looking for, this just is not one of those games.

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LOL. Now I get it. Another insecure "PC ONLY" gamer who can't face reality that it's all about the consoles today. Go play WoW. lol.

I guess you dont understand that Valve isnt the developer who will change their games entire purpose to fit a minorty of the players wants. Valve makes a game with one idea and sticks with it to the end.

Their target players (PC gamers) do not want this game to change to fit console players wants. We have been following this game since before you knew it was even coming out. This is the game we wanted. We want this current style to be improved on by adding the same type of gameplay with new levels. We dont want this game to be changed into a horror game. By not knowing whats coming next I meant "Is there going to be a tank? Is there going to be a horde?" not "Is something going to jump in my face?".

Im sorry but the console players are a huge minority when it comes to Valve games. They satisfy the PC players first and formost. Look at the reception of this game between the two platforms. Almost every PC gamer is more than happy with the game, where almost every console gamer wants it to be something it isnt. Seeing how the PC gamers out weigh console gamers about 20+ to 1, they will continue with this style of gameplay. There are other games out there that suit what you are looking for, this just is not one of those games.

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LOL. Now I get it. Another insecure "PC ONLY" gamer who can't face reality that it's all about the consoles today. Go play WoW. lol.
_____________________________________
He said Valve, not Developers in general. Most people who play Valve games play on PC.

Anyway, if any weapons are added, a flamethrower is most likely. I'm holding my breath for a grenade launcher and another Assault rifle (or an SMG), though.

I guess you dont understand that Valve isnt the developer who will change their games entire purpose to fit a minorty of the players wants. Valve makes a game with one idea and sticks with it to the end.

Their target players (PC gamers) do not want this game to change to fit console players wants. We have been following this game since before you knew it was even coming out. This is the game we wanted. We want this current style to be improved on by adding the same type of gameplay with new levels. We dont want this game to be changed into a horror game. By not knowing whats coming next I meant "Is there going to be a tank? Is there going to be a horde?" not "Is something going to jump in my face?".

Im sorry but the console players are a huge minority when it comes to Valve games. They satisfy the PC players first and formost. Look at the reception of this game between the two platforms. Almost every PC gamer is more than happy with the game, where almost every console gamer wants it to be something it isnt. Seeing how the PC gamers out weigh console gamers about 20+ to 1, they will continue with this style of gameplay. There are other games out there that suit what you are looking for, this just is not one of those games.

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LOL. Now I get it. Another insecure "PC ONLY" gamer who can't face reality that it's all about the consoles today. Go play WoW. lol.

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No Im very secure about my purchase. Hows the new weapons in TF2 by the way? Oh yeah did you buy those 3 maps for CoD4? I know I sure didnt.

I dont play WoW.

Valve supports PC over consoles. They said the preorders on steam alone out sold the orange box on PC. The orange box sold millions more on the PC than 360 and PS3 combined. PC is Valves most valued market. This is how it will always be.

Now for arguements sake, lets say 5 million people bought this game total. Out of that 5 million, 4.5 million love the game just as it is, and wants content staying with the gameplay set since the start. 500k people want it to be new content that this game was never said to have and never supposed to have. Some of the things they want dramtically change the game from its intended elements.

I guess you dont understand that Valve isnt the developer who will change their games entire purpose to fit a minorty of the players wants. Valve makes a game with one idea and sticks with it to the end.

Their target players (PC gamers) do not want this game to change to fit console players wants. We have been following this game since before you knew it was even coming out. This is the game we wanted. We want this current style to be improved on by adding the same type of gameplay with new levels. We dont want this game to be changed into a horror game. By not knowing whats coming next I meant "Is there going to be a tank? Is there going to be a horde?" not "Is something going to jump in my face?".

Im sorry but the console players are a huge minority when it comes to Valve games. They satisfy the PC players first and formost. Look at the reception of this game between the two platforms. Almost every PC gamer is more than happy with the game, where almost every console gamer wants it to be something it isnt. Seeing how the PC gamers out weigh console gamers about 20+ to 1, they will continue with this style of gameplay. There are other games out there that suit what you are looking for, this just is not one of those games.

***************************************

LOL. Now I get it. Another insecure "PC ONLY" gamer who can't face reality that it's all about the consoles today. Go play WoW. lol.

No Im very secure about my purchase. Hows the new weapons in TF2 by the way? Oh yeah did you buy those 3 maps for CoD4? I know I sure didnt.

I dont play WoW.

Valve supports PC over consoles. They said the preorders on steam alone out sold the orange box on PC. The orange box sold millions more on the PC than 360 and PS3 combined. PC is Valves most valued market. This is how it will always be.

Now for arguements sake, lets say 5 million people bought this game total. Out of that 5 million, 4.5 million love the game just as it is, and wants content staying with the gameplay set since the start. 500k people want it to be new content that this game was never said to have and never supposed to have. Some of the things they want dramtically change the game from its intended elements.

What group do you support?
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I support the group that's gonna be around in the future. Valve shouldn't have even made this game for the 360 if they weren't willing to change with the times. Say what you want about consoles, but you can't deny the fact that when it comes to the videogame industry, the masses are talking about the Wii, the PS3 and the Xbox 360. They'll mention Halo 3, Resistance 2, Gears of War 2, Metal Gear Solid 4, but no one will be talking about PC games. Developers aren't fanboys, they'll go to where they'll make the most profit.

I just wanna say, without stomping all over your dreams, that this wishlist is retarded.

First off, the rocket launcher? Seriously? Where will you ever find a rocket launcher in these scenarios unless you're hangin' around with terrorists? The point of this game is not to make the most OMFG AWESOMELY KEWL stuff ever, it's to be relatively true to the form of zombie movies, which are based on "realistic" scenarios. Plus, you asked for grenades.... Have you ever used a pipe bomb? That's the same concept as a grenade, except way more useful since it makes the infected crowd around it.

Second: deathmatch? C'mon. I'm not going to go into depth about the retardedness of killing other human beings (especially ones who are immune to the infection) while there's a damn zombie apocalypse going on. Zombie attack = set aside your differences and play nice, or zombies will eat yo' face.

Don't worry, its not just your wishlist that makes me angry, basically every one of them that I've seen has had bad ideas on improving the game.

--Also, I'll take this time to mention that I'm sad that I bought this for the 360, because I've encountered a ridiculous amount of people who have no concept of teamwork. I cried yesterday about that. Almost.

XOXO

PS-- How do you expect the infected to dig themselves out of graves when the infected are not the walking dead, but rather people who were infected with a virus? Although I'll give you points due to the fact that a scenario on a massive ocean liner would be pretty cool.

Crysis anyone? What about L4D? World of warcraft? Just because you ignore PC games doesnt mean they arent in the media.

Valve is paying most attention to the PC market because of this http://www.shacknews.com/onearticle.x/56193

All of that is retail sales only. Steam is unknown at this point but everyone in the indrustry thinks sales may even be much higher on steam then in retail. I love your ignorance in the matter how ever, seeing how all the big games being talked about today are mostly on PC, 360, and PS3.

Also, after GoW is over and done, Epic is ****ed. They pissed off the PS3 and PC market because CliffyB doesnt know a ****ing thing about what hes talking about. UT3 was a huge flop on each platform, and there is little chance of them making a comeback. They better pump out a game thats acctually good or looks like they will just be making engines from now on.

Back to the topic at hand. The PC market is where Valve made money. Its the market where they continue to make money, and is where they will keep making their money untill they close their doors. They piss off the PC gamers to suit the minorty of 360 users, they lose their money. Console gamers dont flock to Valves games because they arent ADHD enough. They will continue to give us the better support over you. Same thing happens with most of your "360 exsclusive games". They go on the PC with more features and better HUDs and the such. Alot of devs are losing out in the long run too. Namely Epic. They released a consolised UT, and the PC gamers didnt buy it. UT2k4 had the popularity of Valves games, they could have made big money, but they tried to go for easy money and flopped on every console.

Enjoy your ignorance. Consoles every generation will become more and more like PCs untill the line is no more. Not to mention your "next gen" console will more or less look like this gen. MS already said they are focusing on true HD, which is 1080p which is still a low ressolution. Next generation will look more along the lines of Crysis, with just better physics and acctually in 1080p.

LOL. Crysis?? Every single footage I've seen of Crysis over the internet is laughable at best. I actually "LOL" for real. Oh wait, let me guess. Whatever machine they were showing Crysis on wasn't using the latest XXYZ Centurion Millenia graphics card right?

So now that we're done with the silly spat between the PC and console users that makes everyone look like a**holes who take this argument way too seriously....

I don't like the idea of tweaking weapons in this game. The stuff in there, as someone has already pointed out, are incredibly balanced and work very well. However, it would be cool to have more interactive elements in the environment--I don't know about everyone else, but in single player campaign, there's nothing more satisfying than using a gas tank to incinerate dozens of zombies while saving your molotov for later (I say single player because it's too hard to use in VS unless it's just against horde and not special zombies). So more items that'll explode, distract, stun, whatever would be cool.

Also, I definitely agree new campaigns would be great. While I love the four levels and will be perfectly happy with them if nothing else gets released, it would be cool to see some more variety. I would love to see something like Vegas--I know the city setting has been done, but I mean, Vegas is so much more than a city. Think of all the crazy stuff that could happen in that campaign. You could start off in a casino vault, fight past zombie prostitutes (!), and eventually make your way out of the city, into the desert where you fight your way to the Hoover Dam (sure, why not?)

If nothing else, they should at least do a Shawn of the Dead campaign... you fight your way to the Winchester!

I actually wouldn't mind new gamemodes. Or rather, more specialized gamemodes where the focus of an entire campaign would be on say, Hold Your Ground scenarios, or Move Under Attack scenarios. I'm expecting these from the modding community rather than Valve however, ahh the wonders of an SDK.

LOL. Crysis?? Every single footage I've seen of Crysis over the internet is laughable at best. I actually "LOL" for real. Oh wait, let me guess. Whatever machine they were showing Crysis on wasn't using the latest XXYZ Centurion Millenia graphics card right?

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Stop trolling this guy because he made you look stupid. You're just making yourself look worse, especially when you make comments like the one above. Red herring fallacies are unbecoming. I mean seriously...where are you going with that line of reasoning? Not only are you full of crap regarding how Crysis looks, but you're trying to make some inane point by referencing the fact that Crysis requires a better system to get the game's full graphical potential. It's a computer game. Better computers run PC games better...that's how it's been for over 10 years.

And enough with the "this is a fantasy game...Valve can make zombies fly if they wanted to" bull****. They are not going to stray from their original ideas just because they made it up in the first place. You don't go to many movies these days and see a spy/espionage thriller diverting off of its course and making all of the people in the story fly around and shoot laser beams out of their eyes. I mean, sure, the story is made up and the director and creative minds involved have the ability to do that if they wanted to...but it wouldn't make any sense to have that happen.

LOL. Crysis?? Every single footage I've seen of Crysis over the internet is laughable at best. I actually "LOL" for real. Oh wait, let me guess. Whatever machine they were showing Crysis on wasn't using the latest XXYZ Centurion Millenia graphics card right?

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Stop trolling this guy because he made you look stupid. You're just making yourself look worse, especially when you make comments like the one above. Red herring fallacies are unbecoming. I mean seriously...where are you going with that line of reasoning? Not only are you full of crap regarding how Crysis looks, but you're trying to make some inane point by referencing the fact that Crysis requires a better system to get the game's full graphical potential. It's a computer game. Better computers run PC games better...that's how it's been for over 10 years.

And enough with the "this is a fantasy game...Valve can make zombies fly if they wanted to" bull****. They are not going to stray from their original ideas just because they made it up in the first place. You don't go to many movies these days and see a spy/espionage thriller diverting off of its course and making all of the people in the story fly around and shoot laser beams out of their eyes. I mean, sure, the story is made up and the director and creative minds involved have the ability to do that if they wanted to...but it wouldn't make any sense to have that happen.

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Even if you where saying I was wrong, I would say you win the thread based on your avatar alone. But yeah, you win this thread.

Nacho: Yeah a few new weapons would be cool, a few people think they should add a LMG or a chain gun that you could pick up, but with the restrictions of only one person can have one at once, you cant melee, and you cant find more ammo for it and the only way you could get more ammo for it is if you pick up a new one. See I think weapons like that would be interesting. Something stronger than teir 2 weapons but have a huge disadvantage along with their streangths. And someone sugested a easter egg crow bar, I think that would be pretty funny.

Yeah I cant wait for some new campaigns my self. Id like to see Valves take on a mall, but at the same time a modder is putting the Dawn of the Dead mall out soonish.

Its possible that people could mod children in, but they couldnt do it like they would a normal map mod. You would have to start up the mod first to play it, and it would be overall more work than its worth. Well IMO its not worth it at all, but I mean for people who wanted to see children in it for what ever reason.

Basically, they amount to people wanting "Halo 3 - with zombies" or "COD4 - with zombies".

In my opinion, the gameplay in L4D is just about perfect as it is. It doesn't need more weapons. It certainly doesn't need rockets or flamethrowers - which would be ridiculously unlikely considering the scenerios played out - or samurai swords (this isn't Ninja Gaiden - with zombies), or SMGs (this isn't Rainbow 6 - with zombies), or big black double-ended dildos to beat the zombies with (this isn't fighterforjc's bedroom - with zombies).

All the game needs is more campaigns. Other than that, there is no need to mess with anything.

Basically, they amount to people wanting "Halo 3 - with zombies" or "COD4 - with zombies".

In my opinion, the gameplay in L4D is just about perfect as it is. It doesn't need more weapons. It certainly doesn't need rockets or flamethrowers - which would be ridiculously unlikely considering the scenerios played out - or samurai swords (this isn't Ninja Gaiden - with zombies), or SMGs (this isn't Rainbow 6 - with zombies), or big black double-ended dildos to beat the zombies with (this isn't fighterforjc's bedroom - with zombies).

All the game needs is more campaigns. Other than that, there is no need to mess with anything.

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Its just the general 360 user (sorry if you are, Im saying general not every) doesnt like games that are orginal. They are used to clones of the same game being fed to them over and over and thats what they like now. So if a game doesnt follow this, then it sucks.

Valve has already said they are brining a flamethrower into the game. I dont know if I so much agree with it either, but it will be fun atleast. And there is a SMG in the game unless you where thinking more to the tune with MP5s and ****.

I agree though, I dont want new game modes, I want new campaigns. I think it would be cool if they had a few cutscenes for the start and finish of each map that you unlock and can see in the "extras" tab, but at the same time dont give a **** if they do it or not. It wont make the game more fun. Id rather Valve continue with what they have right now, and we all know how long Valve takes to do **** so lets not hope they add in things most people dont want to deley things that most people do want.

For everyone who wants the game to be something isnt. Get a PC. Learn to code. And make a mod. That way you get exsactly what you want and dont take away time from Valve.

THe only thing that needs to happen is additional campaigns. More and more campaigns.

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This.

Also, enough with the PC flaming. I haven't been into PC gaming for close to 6 years now, but even I can tell you PC gaming is very, very far from being dead. I also concede that the PC has some fantastic games that I wish I could play.

It's all about preferred platforms, no more, no less. As a 360 user I also agree that many (not all, but many) other 360 users are a bunch of ADD-addled retards who can't sit still long enough to play anything that doesn't contain an 8ft-tall super soldier or an ape-man weilding a gun with a chainsaw bayonett.

CREATE A SURVIVOR- design your own survivor's physical appearance and clothing; however, due to programming/time constraints, only the existing voices/phrases could be assigned to your survivor.

NEW CAMPAIGNS:

1. Cemetery scenario where zombies will dig themselves out of graves; finale will take place in a gothic cathedral.
2. Partially sunken cruiseship with some areas flooded with murky, waist-deep water from which zombies could spring out. Survivors will start from the boiler room and work their way up to the deck.

NEW GAME MODE:

Two teams consisting of 4 survivors (introducing 4 new characters) battle each other while fighting off the infected in a race to reach the escape vehicle first. Any survivor that gets incapacitated by a zombie can get revived by a teammate, with no limits. However, any survivor that gets shot down by another survivor either from the opposite team or by friendly fire, cannot be revived and will turn into a random boss zombie a few seconds later, with infinite respawns. The caveat is the player controlling the boss zombie will not be able to tell the survivors apart visually (every survivor will appear to the boss zombie as some undecipherable form, either blurred out or however way Valve chooses to hide the identities of each survivor) and will have to use other means to identify which team is which. The bosses and the survivors will have no means of communicating with each other. The bosses will only be able to harm the survivors and not the other bosses and zombies. The first team to enter the escape vehicle wins the round. In the event that no survivor makes it, the winner of the round will be determined by points (to be explained later on).
GAME VARIANT: Before the match begins, the host can choose the maximum capacity of the vehicle, anywhere from 1 to 4 passengers. If there are not enough seats, the survivors from the same team can just race against each other to make it to safety. Better yet, they can kill each other or gang up on someone or whatever they want to do. The first player who enters the escape vehicle does not have to wait for any of his teammates; he can take off alone and get some points deducted from his individual score, but his team will still win. If he waits for any of his teammates before he takes off, he will get a bonus for every teammate that makes it into the escape vehicle.

SCORING:

This could be tweaked, but here's just an example. Team scores only count if every survivor gets incapacitated, but individual scores will always be displayed. Every "regular" zombie is worth 1 point. Killing a survivor from the opposite team is worth 100 points towards your team and individual score. Killing a teammate will penalize the player 100 points but will not affect the team score. Killing a boss zombie is worth 50 points. When playing as a boss zombie, whenever you kill a survivor, 50 points will be awarded to the team opposing the survivor that just got incapacitated, regardless of which team you originally came from. However, you will only get 50 points towards your individual score if you incapacitated a survivor from the opposite team. If you kill a former teammate, 50 points will be taken off your individual score.

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That's what the original topic of this thread was. At NO point do I see the TC mention PC or X360. At no point did I see him state the game he has now isn't fun or needs new stuff in order to be a good game in their book. At no point did I think he had the intention of whizzing in someone’s Wheaties and start a flame war because of his WISH list.

Let the dude dream. I understand that feelings are on the line here because people are very passionate about the subject of a video game. But in the end it is just that, a game! I also understand that the developer Valve is VERY good at what they do because of the way they do things, but does that mean we the consumers have no voice to express an idea or two that could be possible for the future?

If the game as it was sold was to be set in stone forever, then Valve (or any developer for that matter) would state up front that no DLC will come out for a said game. And in the case of Valve I think it's very important to mention that they support users and their ideas through the use of Mods. Is that not changing the game and in a way making it different from what Valve originally designed it as?

In the end, we play games. And if you're reading this then chances are you are a part of that "we" crowd. It doesn't matter how many copies a game sold on what platform once you make your purchase. You buy that game, take it home (or boot it up if you d/l it) and you play what you paid for. Leave alone the pride and emotion involved with what medium you use to play the game. This is a public thread that I believe was intended to dream about what else could be for an already awesome game.

Those of you that input in a reasonable way I commend you. And those of you who elected to go for blood...well you make me sick.

Don't need iron sights for L4D -- you play it like Half-life, that's all.

As for my constant badgering for a portal gun, after my brother and I re-read the notes in Portal, I understood why that won't happen (except perhaps on the PC). The Source engine in Portal replicates the area near the portals nine more times to give you the illusion of infinite regress.

Do that with the amount of infected enemies (20+ at a time) in L4D and the game system (i.e., 360) will simply crash.

Basically, they amount to people wanting "Halo 3 - with zombies" or "COD4 - with zombies".

In my opinion, the gameplay in L4D is just about perfect as it is. It doesn't need more weapons. It certainly doesn't need rockets or flamethrowers - which would be ridiculously unlikely considering the scenerios played out - or samurai swords (this isn't Ninja Gaiden - with zombies), or SMGs (this isn't Rainbow 6 - with zombies), or big black double-ended dildos to beat the zombies with (this isn't fighterforjc's bedroom - with zombies).

All the game needs is more campaigns. Other than that, there is no need to mess with anything.

You saying L4D is trying to be CoD4, Doom3, FF, Halo 3, and GoW2 because it has WEAPONS!? My god imagine that, a shooter using guns!!!

Lets not even start to mention how games have done everything you just mentioned FAR before the games you just listed.

Back to my orginal point. This is a co-op shooter. It has 0 influence FROM ANY GAME. Its influence is Zombie movies. Hence why the entire game plays like...a movie. Christ just try and think before you post. You just lost your own debate with that last one.

You saying L4D is trying to be CoD4, Doom3, FF, Halo 3, and GoW2 because it has WEAPONS!? My god imagine that, a shooter using guns!!!

Lets not even start to mention how games have done everything you just mentioned FAR before the games you just listed.

Back to my orginal point. This is a co-op shooter. It has 0 influence FROM ANY GAME. Its influence is Zombie movies. Hence why the entire game plays like...a movie. Christ just try and think before you post. You just lost your own debate with that last one.
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No he didn't. His logic makes perfect sense. You're obviously wrong. (/sarcasm)

Basically, they amount to people wanting "Halo 3 - with zombies" or "COD4 - with zombies".

In my opinion, the gameplay in L4D is just about perfect as it is. It doesn't need more weapons. It certainly doesn't need rockets or flamethrowers - which would be ridiculously unlikely considering the scenerios played out - or samurai swords (this isn't Ninja Gaiden - with zombies), or SMGs (this isn't Rainbow 6 - with zombies), or big black double-ended dildos to beat the zombies with (this isn't fighterforjc's bedroom - with zombies).

All the game needs is more campaigns. Other than that, there is no need to mess with anything.

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Its just the general 360 user (sorry if you are, Im saying general not every) doesnt like games that are orginal. They are used to clones of the same game being fed to them over and over and thats what they like now. So if a game doesnt follow this, then it sucks.

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I'd like to say I disagree, but you're quite right. Seems like while there are still many of those kinds of people on the PC considering a lot of the most popular games for the PC are similar feeling FPS games, it's much easier for people like that to have access to a console. Either way though, most games come out on both except for a few exceptions, so I'm happy.

Basically, they amount to people wanting "Halo 3 - with zombies" or "COD4 - with zombies".

In my opinion, the gameplay in L4D is just about perfect as it is. It doesn't need more weapons. It certainly doesn't need rockets or flamethrowers - which would be ridiculously unlikely considering the scenerios played out - or samurai swords (this isn't Ninja Gaiden - with zombies), or SMGs (this isn't Rainbow 6 - with zombies), or big black double-ended dildos to beat the zombies with (this isn't fighterforjc's bedroom - with zombies).

All the game needs is more campaigns. Other than that, there is no need to mess with anything.

Click to expand...

Its just the general 360 user (sorry if you are, Im saying general not every) doesnt like games that are orginal. They are used to clones of the same game being fed to them over and over and thats what they like now. So if a game doesnt follow this, then it sucks.

Click to expand...

I'd like to say I disagree, but you're quite right. Seems like while there are still many of those kinds of people on the PC considering a lot of the most popular games for the PC are similar feeling FPS games, it's much easier for people like that to have access to a console. Either way though, most games come out on both except for a few exceptions, so I'm happy.

Click to expand...

I agree a console is more userfriendly, but if you put just a little bit of effort into building a good rig, youll have a new toy youll love forever.

Yeah, I like how everything is multiplatform now. People dont need to own every system for big name games anymore. Well for the most part.

I'd like to say I disagree, but you're quite right. Seems like while there are still many of those kinds of people on the PC considering a lot of the most popular games for the PC are similar feeling FPS games, it's much easier for people like that to have access to a console. Either way though, most games come out on both except for a few exceptions, so I'm happy.

Click to expand...

I agree a console is more userfriendly, but if you put just a little bit of effort into building a good rig, youll have a new toy youll love forever.

Yeah, I like how everything is multiplatform now. People dont need to own every system for big name games anymore. Well for the most part.

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Totally. I'm going to be building a new PC as soon as I figure out what I want to throw together, so I'll be on the PC a lot more. To be perfectly honest, I use my xbox a lot simply because I only have my work laptop at the moment and I didn't buy it for gaming. Now that I think about it, achievements are a good incentive as well. I know that they don't add or take away from a game at all and I don't really go out of my way for them, but unlocking a bunch really gives you a sense of accomplishment.. good to see a lot of PC games doing that these days.

Anyway, on topic,. most I'd like to see it added campaigns. Most everything else aside from slight exploits and glitches seems spot on.

Well in the coming next weeks Valve should have some new content. Shortly after that (or hell maybe even same day) XBL should be getting it. How ever MS may require it to be payed. Im sure Valve will try their best to keep it free. They could threaten to not make 360 games or something...

Looking at Valves retail(Gabe has stated Steam is close to passing retail sales in Valve games, these guys are loaded...) sales released a few months ago for just their PC titles, something tells me MS would rather the money they bring in from sales.

I guess you dont understand that Valve isnt the developer who will change their games entire purpose to fit a minorty of the players wants. Valve makes a game with one idea and sticks with it to the end.

Their target players (PC gamers) do not want this game to change to fit console players wants. We have been following this game since before you knew it was even coming out. This is the game we wanted. We want this current style to be improved on by adding the same type of gameplay with new levels. We dont want this game to be changed into a horror game. By not knowing whats coming next I meant "Is there going to be a tank? Is there going to be a horde?" not "Is something going to jump in my face?".

Im sorry but the console players are a huge minority when it comes to Valve games. They satisfy the PC players first and formost. Look at the reception of this game between the two platforms. Almost every PC gamer is more than happy with the game, where almost every console gamer wants it to be something it isnt. Seeing how the PC gamers out weigh console gamers about 20+ to 1, they will continue with this style of gameplay. There are other games out there that suit what you are looking for, this just is not one of those games.

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Hey, wait a minute... I have the console version(and will be getting the PC version in a few months), but I don't want a thing changed. The only thing I would like to see in due time is a few new campaigns. I would appreciate it if you didn't associate me with this guy just because we're both playing on 360. His wants are definitely not unanimous among people with only the console version.

You saying L4D is trying to be CoD4, Doom3, FF, Halo 3, and GoW2 because it has WEAPONS!? My god imagine that, a shooter using guns!!!

Lets not even start to mention how games have done everything you just mentioned FAR before the games you just listed.

Back to my orginal point. This is a co-op shooter. It has 0 influence FROM ANY GAME. Its influence is Zombie movies. Hence why the entire game plays like...a movie. Christ just try and think before you post. You just lost your own debate with that last one.

Genius, find somebody else to read for you. My point is just the opposite. My point is that regardless of what weapons L4D uses, it is still L4D. It's the other poster who insists that adding certain types of weapons or elements to L4D would imply that L4D will be changing identities. You fail, my friend.

Well, when you have the same 13 people playing L4D online night after night, you'd think that they will learn how to play together. Now with a blockbuster like Gears of War 2, you're more likely to play with strangers everytime.

Also, I find it funny that the 360 version of L4D got a higher score across the board than the PC version!