Random Space. This generates DEEP and WIDE reverbs, with a slow attack, and more diffusion than the late 1980s algorithms that inspired it. The modulation uses internal delay randomization, to reduce metallic artifacts without the pitch change that can occur in the algorithms with chorused modulation.

Chorus Space. Same as Random Space, but with the delay randomization replaced with lush chorused modulation.

Ambience. Combines time varying randomized early reflections with a full-featured reverb tail, with the balance between early and late reverb controlled by the Attack knob. Useful for adding “air” to drums, vocals, and any place where a reverb should be felt but not heard.

3 color modes for dialing in the tone color and sonic artifacts of a specific reverb era:

1970s. Replicates the reduced bandwidth of the earliest digital reverberators (10 kHz maximum output frequency). Downsampled internally, to reproduce the artifacts of running at a lower sampling rate. The modulation is dark and noisy, and can produce strange and random sidebands with sustained notes. This is intentional.

1980s. Full bandwidth / sampling rate, for a brighter sound than the 1970s. The modulation is still dark and noisy, but will produce different artifacts than the 1970s mode as it is running at the full sampling rate.

NOW. Full bandwidth / sampling rate. The modulation is clean and colorless.

The interface has been designed to be instantly accessible and user friendly:

Streamlined set of powerful parameters, organized into logical categories.

All controls on one panel. No menu diving required.

Tooltips at the bottom of the plugin window, that describe the currently selected reverb mode and color mode, as well as any parameters the user is adjusting. The goal is for the plugin to be self-documenting.