Forum rules
The release date of the next version is completely unknown. Predictions are sometimes mentioned around the site, but they're always inaccurate. We're doing this for fun, so we enjoy not having deadlines.

Due to lack of time, feature requests and suggestions are currently not being taken by non-subscribers at this time.

Creating topics in this forum section has been disabled. If you would like to post questions concerning GG Maker, please post in the appropriate support forum.

1.019.001-Fixed checking for subscription in Steam version, causing connection errors when launching the editor while disconnected from the Internet.-Fixed slow map loading when using blocking.-Fixed incorrectly running multiple instances of games when testing them from open project window.-Fixed random "Overflow" error with all "Change" scripting events that only affected certain computers.-Fixed accidentally forcing out of playtesting a game through the open window.-Added "Comment" graphical script node that does nothing.-Made it automatically launch Steam if launching from executable and Steam isn't running.-Fixed rotation changes of collision from not being saved.-Fixed imported mesh collisions from being rotated incorrectly.-Fixed misplaced mesh collision when inserted.-Added "Android Version Code" project setting to facilitate with APK updates on Google Play.-Fixed level/experience from not being maintained in minimalistic saves.-Fixed hiding templates in various actor events when "Place as parent's actor template" is incorrectly used without an actual parent actor template.-Added missing "Duration" option to "Change Body/Clothing Color" event.-Fixed memory and GDI object leaks with some of the common map/interface object editor windows (windows with color/resource buttons).-Fixed occasional crash when saving games on HTML5/mobile.-Fixed rounding issues with position of animations in sprite sequences.-Made new project window larger and fixed a word-wrapping issue.