We’ve almost survived E3 2017! Just a couple more weeks to go. Today on Kotaku Splitscreen, Jason sits down with two more game developers: the director of South Park: The Fractured But Whole and the executive producer/lead programmer of Pillars of Eternity 2.

Listen here:

Jason and I start out by catching up on how E3 is going today (the state of Jason’s vocal cords may give you a clue). After that he talks with Jason Schroeder, game director on South Park: The Fractured But Whole. (18:45). Last comes Adam Brennecke (35:26), executive producer and lead programmer on Pillars of Eternity 2, for an in-depth chat about how they’re designing that game and how much work it takes to make a good RPG quest.

This is our fifth E3 episode—check out our day-one reactions to Microsoft, EA, and the Xbox One X here, our our takes on Sony, Bethesda, and Ubisoft here, our reactions to Nintendo and Jason’s time playing Super Mario Odysseyhere, and Jason’s interviews with the directors of Destiny 2 and Days Gonehere.