BIOSHOCK still moving forward, now with brand new director at the helm!

Ahoy, squirts! Quint here. Like most fans of the BIOSHOCK video game, I was really bummed when Gore Verbinski dropped out (or was forced out due to inflated budget depending on which story you listen to). That was a perfect match of mind and material in my opinion.
However, Universal is apparently keeping the BIOSHOCK train rolling, which is good as of all the video games of the last decade or so the one that is the most cinematic and would look the coolest on the big screen is that game.
28 WEEKS LATER and INTACTO director Juan Carlos Fresnadillo is "in talks" according to Michael Fleming at Variety.
The article also states that Verbinski might be out as director, but still will oversee the flick as producer.
Fresnadillo is a fascinating choice. I love the look of both INTACTO and 28 WEEKS LATER and BIOSHOCK as a property demands someone with a strong visual style.
What do you folks think about this development?

Yes, it is visually stunning. But at same time it has such a deep story. Even if you just go by ground covered in first game, there is enough material in there to make 2-3 movies. And not to mention Bioshock2 comes out this holiday season.

I hope they spend the money and really work on the script for this - one of the most compelling environments and plot lines. I've always thought Hollywood ought to be doing more movies with Randian themes - not that I'm a fan of her "philosophy", but her ideas do push peoples buttons. I recall Pitt was attached to Atlas Shrugged for sometime.

Quite possibly the worst overuse of close up quick cuts I've ever seen. The action was impossible to follow. Not to mention the fucking zombie dad. I don't know how I feel about this. If they get anyone from those films, I'd rather it be Danny Boyle.

I'm so torn on if this game can work story wise as a film. I'm basing this on the game's story of course. Yeah it doesn't have much character interaction or dialog (lots of information and dialog comes through tapes and TV's), but that aspect can be altered a bunch to fit for a film. What I'm more worried about is the fundamental plot points that come about by the end. I just wonder if they are too specific to a videogame. That they are only interesting because of the medium it's in. And I don't mean that in a negative way. I'm not saying games have lower standards. In this case the plot is specific to "interactivity". If you have played it you know what I'm talking about.

Just play the damn game. It's plenty atmospheric enough. Great sense of design and sound. Music's great. I'm oh so tired of remakes, re-quels, sequels, and adaptations.
<p>Even the most original movie out no, Inglourious Basterds, took its title from another movie. We need more originality. Read the book. Buy the comic. Play the game. Netflix the TV show. And quit remaking this crap. Come original, why don't cha?

Obviously, after Disney's comments that a POTC 4 script had already been completed, and that they were therefore waiting to start production on Lone Ranger until POTC 4 had a director, this is most likely Verbinski's return to the franchise.
I don't think any director would pass up the opportunity to work with Depp again.

was a pretty kick ass movie. I liked it better than 28 Days actually. As long as they keep the story as engaging as it was in the game I'm confident the movie will be good. I'm not a big first person shooter fan by any means, but Bioshock was one of the best games I have ever played.

I feel that the argument that video games cannot be made into successful films is a ridiculous one. I feel I've made this point before, but a movie can take the idea from a game and turn it into something awesome. <p>Regardless of what you think of the sequels, most regard the first movie as a very successful adaptation...of a theme park ride. I can't believe that anyone would have thought that would have worked out, but it did. The fact of the matter is, you get a good screenwriter in there, and the possibility exists for an excellent video game movie. It fails when the filmmakers want to stick too strictly to the source material or are just shoddy filmmakers in general. I wish that the studios would see this and put some genuine effort into the video game projects.

How can it work?? There would only need to be one little girl & one Big Daddy. The little girl could be a real girl, that requires rescue?? Maybe like a Newt type inspired character from Aliens, but has been turned rogue & is in league with the Big Daddy somehow?? The Big Daddy would have to be foreboding, and probably have to be CGI. Man in suit would not work, Big Daddy needs to be big, not a big & clumsy suited dude. The set pieces need to be huge! The set design will really need to be over stylized for the movie to work. The games style was amazing. The Doom movie failed so badly because it looked like some cheap warehouse or industrial setting, it didn't look anything like a futuristic facility on Mars (I really do not think the producers of Doom even played the game!!). The studio needs to learn from Dooms mistakes. One gimmick of the First Peron shooter scene aint gonna cut the mustard, no cutting of thy mustard seeds, or mustard balls... so no cutting hairy mustard balls.

as much as i love bioshock i still think SYSTEM SHOCK would make the better movie. it would rock to see shodan on the big screen. seriously, i played that game when i was like 12 yrs old and there is one part where you walk into a seemingly normal room, it blacks out and then shodan appears on all the monitors laughing and you are attacked be cyber-mutants. first time a game ever scared me.
<p>
blomkamp would be sweet for this though, especially if they are going to cut the budget. rapture needs to be fully immersive, pretty much the main character. it wont be bioshock if its not the crazy derelict art deco style. and neil could do some sweet psuedo doc stuff for all the recordings and whatnot that add to the backstory.

I have to say, it's a good story (read an outline on GameFAQs). The writers are forgeting a few important things about the nature of Capitalism and Rand's Objectivist morality, though. First, even in an insulated society like Rapture, a man like Fontaine could never "corner the market" in anything without being challenged eventually by rival businessmen. But pretending he could, all that would need to be done to stop Fontaine would be to prove he was violating the Natural Rights of others. Under Ayn Rand's objectivism, the only legitimate role of government is to protect man's rights and person from physical force. Because Fontaine wasn't just a businessman, but a criminal, Ryan should have found no contradiction in arresting him very early in the story.
Fontaine was no Atlas.

I even got the deluxe edition which is probably a mistake on my part. But whatever, a 14 inch batarang! <p> As for 28 Weeks Later, it had the look right, it had the basis right, it even had most of the movie right. I just thought it was stupid that the dad survived most, if not all of the movie. </p>

as the game rocked just as much as Bioshock. (IMO) the programmers did a great job when it came to implementing fear and suspense not to mention amazing sound effects and a few plot twists. yeah this should make for a good IP.If it's done right that is...meaning NO Uwe Bollocks or Paul Water Shit Anderson.

Play the game. Trust me... you'll have a better understanding of how the book relates to the game afterwards. BurnHollywood basically gave you the gist of it.<p>
After reading both Atlas Shrugged and finishing Bioshock, you would see that Andrew Ryan is basically the John Galt figure... after 10 or so years of civil war within Galt's Gulch. Ryan's attempted buying out of different companies within Rapture was something that Galt would himself have protested.<p>
Rapture is Galt's Gulch gone terribly, terribly wrong. I don't mean in the usual horror cliche way, but morally/politically. The world of Rapture was not made for someone like Fontaine, though the structure made it immensely simple for a man like Fontaine to take advantage of it.

Played the Demo and pre ordered the game.It's actually the best looking/playing Batman game done in a loooonnnnngggg time. (Since Konami's Batman Returns.) and BEHOLD, Bats is wearing the Black and Grey togs! REJOICE Bitches!

I like Juan Carlos Fresnadillo. He's got a great visual style and a darkly twisted sense of humanity. "28 Weeks Later," to me, was a far scarier film than its predecessor. I haven't seen "Intacto" but I'd really like to.<p>
Much as I like Fresnadillo, however, I don't think he should waste his time on a video game movie. Boogy110 listed all the video game movies ever made above, and holy shit... what a tragically horrible track record. Wow. Not one film that I'd consider "good" falls anywhere on that list.<p>
Which supports my contention that video games make terrible, braindead movies. The medium of XBox is fun for kicking back and gaming, but not for memorably dramatic, or even mildly entertaining films.<p>
Are people reading that list? Holy shit, I didn't realize it was THAT bad.<p>
It's like a cinematic black hole, and as much as people want to argue that video games can make good movies, the evidence doesn't support you. Not by a long shot.<p>
The reason I don't think Fresnadillo should direct "Bioshock" has to do with Brian Wilson's famous quote: Beware the lollipop of mediocrity -- lick it once and you'll suck forever.<p>
Don't lick it, Juan. You're better than this.

But I blame that on Roger Avary's horrible script as I think a better writer would have made something that wasn't quite as laughable. Christoph Gans, probably didn't understand how horrible the dialogue sounded as English isn't his first language. His visuals did kick all sorts of ass.

I heard that a number of people/companies have approached Valve with ideas for making a movie out of it, but they all fucked them all off due to how godawful they were (similar to Uwe Boll and his alleged approach of Blizzard over a WoW movie).

I dunno bro....that was an epic disappointment to me after the greatness that was Danny Boyle's eerie and moody 28 Days Later. And the not so subtle anti-American slant was beaten over our heads til all we could do was look at the stranger sitting next to us in the theater and call them mama. Kind of ham-fisted and heavy handed, if you ask me.

<p>But it sure as fuck doesn't scream "Perfect for Bioshock" to me. Verbinski's Pirates of the caribbean films however, particularly Dead Man's Chest, does.</p><p>I think it's a fuck up of epic proportions if Universal isn't willing to pony up the dough for Verbinski if he wants to direct the picture.</p>

Probably my favourite opening scene to a zombie movie ever. Robert Carlyle running for his life down hill with a ton of zombies chasing him... awesome! Anything or anyone associated with Danny Boyle kicks arse in my oppinion.

The game was NOT that amazing. Yeah it looked cool but every single FPS ever made looks and plays pretty much exactly the same. FPS shooters are like the blockbusters of the video game world: loud, repetitive and stupid with lots of shooting and no story plot and they all make millions of unnecessary dollars.

I agree with all above who stated the opening sequence is one of the best zombie attack scenes ever filmed. But can someone please explain why the zombie father runs around poking everyone's eyes out? Why? Other than that the filmmakers wanted to capitalize on a visceral scene from the first movie. It makes no sense and took me out of the movie in a big way.

After that film and the horrifying 28 WEEKS LATER, I'm pumped to see anything Juan Carlos Fresnadillo directs. As far as I'm concerned, he's definitely one of the most exciting filmmakers to watch for, at this time.<p>Now, I'm really interested in BIOSHOCK.

Mortal Kombat was for its genre, a great movie based on a vgame.Humour,action,imaginary,a decent story and respectful to the original source.If it was also R-rated with bloody fatalities,it would have been a beatmup action masterpiece.
<p>Silent Hill had an amazing atmosphere and visuals,but that french director should had just stick to the amazing story of the second game.Instead he made a salad of all the vgame stories,throwing a lot of fanboy references,and created a mediocre story which ruined the whole movie.
<p>I would love to make a Half-Lilfe movie,some years ago there were rumours that tarantino was going to direct a movie adaptation since he is a huge fan,but nothing happened.But the problem with HL1/2 is that it really doesnt have a story.its just a collage of events and mysterious charactesr.just like in Xfiles or Lost,you just keep walking a ,thrilling for sure, road which leads nowhere.

Bioshock is a great vgame,combining visuals,gameplay and content.It also gives a view of the the philosophy of obectivism.
<p>Take a look here:
http://tinyurl.com/yrtpxf
http://tinyurl.com/jgft2
<p>I think u should give it one more chance.

The writer can either stay faithful to the plot of the game, in which case we will complain that they are just giving us a story we already know. On the other hand, they can craft a new story, in which case we will complain that they did not stay faithful to the story.

I played through the whole game and just wasn't impressed. Granted, as you can prob tell from my earlier post, first person shooters just aren't my kind of game. I'll concede the story was better than a lot of videogames but the gameplay was no different than any other FPS, they are all the same. Point and shoot.

You are a sad, ignorant little fuck with little to offer the world but your useless ramblings.
To write "every single FPS ever made looks and plays pretty much exactly the same" proves your lack of intelligence and experience in what you write about. Why don't you do us all a favor and spend more time experiencing videogames and less time trolling the talkbacks and looking for fights.
Try CoD4, Half-Life2, Halo (not 2 or 3) Killzone 2 or some 3rd person shooters like Uncharted and Gears of War.

I agree the gameplay might not have been wholly original. The greatness of BIOSHOCK comes from the story of Jack and the world of Rapture. Very rarely has a videogame engrossed me the way BIOSHOCK did.

I do prefer third person shooters like uncharted and gears of war. They tend to be more cinematic and I prefer that. Still though I'm not a big fan of shooters in general. They tend to be pretty boring unless you're playing with friends. And even then it's the fact that you're playing with friends that's fun and not the game itself. I totally understand why it's a popular genre of game, it's just not for me.

The game has a great skeleton for a film, setting/atmosphere/ideology. But trying to do something that follows the mutated genetic freaks/adam/mind-control plot of the game will be laughable. Somebody already mentioned how "would you kindly" worked in game but wouldn't work in a movie, the movie would have to engross you at a level equal to the game in order for that trick to be pulled off successfully. Basically, screenwriter, more than director, will tell whether this sucks or not.

The Conduit on the Wii was pretty damn good. It truly is the best control scheme of any FPS on any console. But it's still a shooter and the story actual level design and gameplay didn't break the mold. Still more fun to me than say CoD4 and Halo and such.

I think there was a Sam Spade-type movie in the 40s where the whole movie was shot from the perspective of the main character. Of course, they have bulky cameras with limited movement back then. They should try it again, if only to nauseate the entire audience.

...what's with all the characters having midget arms, including Batman? Everyone's hands fall just under the waistline instead of just above the kneecaps. Don't believe me and see for yourself with your own lying eyes.<P>Won't keep me from buying a copy, natch. The voice work alone is reason enough to support this title.

2K said that they need more time to develop and perfect the game (which I heard is a prequel of sorts.) but the cynic in me thinks that they are experiencing "HaloMW2Phobia" as both games will grab most of "Johnny Firstperson's"gaming dollar$!

..28 Weeks was much better as it was more akin to a true Zombie thriller wheras the first one served as a metaphor in which Man is the true monster. But that doesn't say that 28Dl was a bad film by any means.Both are very good Zomie genre films.<p>However the DoTD remake kicks both thier asses.

thats franchise goes from bad to worse.The fact tha COD4 trashed Halo in the multiplayer arena of the Xbox live serves proves that.I do hope that the new games will bring back its former glory,because Halo universe is great.

There are more likely Hardcore gamers that prefer the CoD over a Sci fi themed Shooter like Halo3.I personally never really cared for Halo but the 3rd game was much better than I expected plus One of XBL Marketplace top downloads are the Halo 3 Map packs. So going from bad to worse is a bit of a understatement IMO. OSDT looks to be promising not to mention that Neil Blonkemp's Halo short included the OSDTs in action. Too bad Microsux backed out of the proposed Halo Movie deal.<p>Basterds!

I noticed that Gphoria had mentioned that KZ2 won for best graphics (beating out RE5 and GoW2's awesome high res visuals.)Graphics?What graphics? everything looked murky and bland so much that I haven't even bothered to finish the fucking game. The gameplay itself is nothing new or refreshing just the ususal run and gun fun.It's funny when a side scroller like Shadow Complex is more fun than Sony's 3 years in the making,"bells and whistles" Fps that fell short of living up to expectations.<p>It seems that KZ2 did not "own my ass" as one of the Tbers kept saying...*cough*Johnno*cough*

<p>Other than that I have to agree it wasn't revolutionary or whatever. It was a good 1st person shooter...and that's it.</p><p>It had some semblence of a plot, but most games do. Personally I liked the plot for Condemned better.</p><p>My favorite video game movie is undoubtedly Silent Hill. I thought Christoph Gans just knocked it out of the park. It captured the interesting story and fantastic visual style of the games. I know there were people that had some sort of problem with it, but only the stupid ones so I can live with that.</p><p>So I'm totally fine with a Bioshock film. If they spend the money it will be gorgeous on the screen. But they will have to actually construct a story for it because there isn't much of one in the game. There certainly are no real fleshed-out characters in the game.</p>

THIS SHIT WILL SUCK!The guy with the list up above is right...i fucking shudder when these films come out...please, just stop.Unless you hire Neil Blompkaf(?)-then just don't do it.Games make for bad films.

I love him and D-9 but his style isn't suited for everything. Someone said that the way he made D-9 seemed more Half-Life 2 than Halo anyway, and I agree. Blomkamp on Half-Life 2, let Spielberg fuck with Halo and give this guy Bioshock, screw. I think we should be more worried about the script.
I'm in the camp that is worried about any Videogame/Movie adaptation (either way is troublesome) but I think that THIS game has the potential to come close to breaking that spell. There's a cinematic story in here. Would you kindly just get a great screenwriter for it? Visual artist should take a backseat to great storytellers for this one.

You laid down the gauntlet by calling me into this! First, please point out ANY post I've ever made around here hailing Killzone 2 as some kind of FPS gaming Masterpiece! The graphics are indeed awesome though and do own your ass! That's plain for anyone to see, I bet you can't finish the game because you're still getting your ass handed to you at the end level! Let's see is there anything else out there with better graphics in an FPS... hmmm... Crysis? Oh goody, you found one!!! I bet it didn't take you long to think of either considering there's only one, and it's only applicable on high end PCs to boot! I wonder what other gems you've got in store for me! I'm-a fuck you up and send you running!

Will reinvent the way movies are experienced <P>Epic masterpiece<P> mind-blowing<P> Photo-real<P>Jaw-dropping<P>CGI unlike anything you have seen before<P> Like dreaming with your eyes open<P> Revolutionary<P> Cameron's Lawrence of Arabia<P>Game-changer<P>This generation's Stars Wars<P> Unlike anything you have seen before<P> Truly amazing<P> Prepare to be blown away<P> Breathtaking <P>Like a highly addictive drug that had left my mind yearning for more<P> Can't stop dreaming about it<P> This movie had activated parts of my brain that were previously untouched by conventional, two-dimensional films<P>
<P> Does not look like shit

the first was decent but the second and the third are horrible, and i would never want a movie for them. A bioshock movie however would certainly be a great idea and i have faith in this new director, assemble a good cast and this has the potetial to be the greatest videogame movie ever (I know thats not saying much)

Steve Perry jumps over barrels and climbs ladders. Until the 3rd Act, when a giant gorilla fucks him in the ass. Coming Soon, Aerosmith: The Video Game: The Movie. Join Steven Tyler as he runs around a maze dodging ghosts and eating power pellets. Until the 3rd Act, when a giant gorilla fucks him in the ass.

Despite what I see as erroneous assumptions about Objectivist ethics and the legitimate powers of government in a lassez faire economy, I kinda want to play the game now. Problem is, I don't have access to a PS3. My stepfather has one, but he doesn't like to share. But that's his right.
I hate him for other reasons.

Thought I'd give ya a shout-out for biging up a not to promising FPS. Now allow me to reiterate: KZ2 was not worth the hype you and a few others put there as the graphics look bland.But allow me to disregard the aestetics for the time being and focus on gameplay...nothing new or mindblowing either as Resistance has more interesting weapons and better stages.<p>I don't have the convenience to search for past posts in which you hyped the game,however my memory is good enuff.I could finish KZ2 in less than a week if I so choose just as I have with Bioshock,Gow 1&2,Halo 3,Resistance FoM,FEAR 2,Clive Barker's Jericho,CoD4 MW....shall I go on? And those aforementioned games are more innovative than KZ and with "purty pictures" too.<p>I don't play Video games on PCs ergo nay on Crysis but that aside, if I ever saw you on the maps, be it KZ2 or even your beloved MGS4 online, I'll be the one that will send your ass running.XD

Wolfenstien looks promising but this game didnt receive much press or previews but nonetheless it received favorable reviews.This is one game that should have made into a Movie..more interesting concept than QT's Inglorious Basterds IMO.Wolfenstien deserves praise as it's the grandaddy of all FPS.

OSCAR nominated director already, and both Intacto and 28 Weeks Later are among the best "fantasy" films of the last decade. So, yes, I'm in. And still don't get all that "Weeks" hate, when it's clearly superior to Boyle's rip-off of Day of the Dead in the last third of the first installment.

Because you're full of shit! I don't have to defend Killzone's visuals. The game speaks for itself and by and large you're a minority when it comes to liking its art design, and you were putting it down long before the game ever released so you'd already made up your mind! Which is besides the point as our discussions in the past were largely based upon you trolling the PS3 and you attempting to call it out as being graphically inferior or whatever, and that blu-ray would be a failure! Frankly, I can't even recall if you even have a PS3! So I wonder if you even played those games anyway! I bet you're still waiting for MGS4 to release on the 360. I'd play you online but I don't feel the need to shell out for a 360 and on top of that pay a yearly subscription just so I can. And I wouldn't doubt you could beat me in virtual battles as I'm a single player guy who hardly ever goes online and I hardly FPSes anyway. And I've already told you this, but it's clear that your memory is not serving you right...

You're a funny guy Mr. Otaku, I have owned a PS3 for almost Two years and for the record (got it as a gift from the the lovely Missus), I have been defending the damn console on these boards years ago(Built in Wifi,no subscription needed,Blu-ray and the capability to upgrade your HDD to 500 gigs, while storing media content such as Divx files.)and got called out on it by a few Tbers.But it's all good since i own BOTH consoles although gamewise, i lean more toward the 360; better controller and the custom soundtrack option sealed the deal.Oh and there's exclusives like Gears of war,Halo and how long did it take for PS3 to get both Bioshock and Ninja gaiden 2??? a fucking year! I have played and beaten MGS4 on my shiny PS3 a year ago BTW, (great game no need for another spinoff or sequel "Kojimasan")Oh, and what post have I trashed Blu-ray?both consoles have their Pros and cons and hopefully the new Slimmer PS3 model will give Sony the momentum it deserves...well that and more EXCLUSIVITIES!!I'm mostly a single player guy too, but I don't mind the competition.I'll tell ya what Johhny lighting, if and when I find the exact post, I'll drop the link on this thread.<p>M'kay?

and I was hit with an inspiration, make it basically METROPOLIS under the ocean, that is to say instead of a direct adaption of the game make it about the rise and fall of Rapture as a whole and make Ryan and Fontaine major characters, there could still be plenty of action as Rapture goes downhill of course