There's a brief interview with Paul Meegan on MCV with the first public comments from the president of LucasArts since he took over that post a year ago. The company seems to have had as many shakeups as game releases over the past decade, and he frankly admits: "I think people look at it and wonder why it hasn’t done better in recent years." Over time LucasArts has gone back and forth on what kind of games they should make, and Meegan feels they need to focus on their core property:

Lucasfilm has some of the most beloved and powerful brands in entertainment, we have a loyal community of fans, and talented people in every discipline. We’re surrounded by staggeringly bright and creative people at the top of their games.

In recent years, LucasArts hasn’t always done a good job of making games. We should be making games that define our medium, that are competitive with the best of our industry, but we’re not. That has to change. “Our priority is to create authentic, immersive, high quality Star Wars games.

MuzixMon wrote on Jun 2, 2011, 20:42:I agree on Republic Commando! I read up on the supposed sequel but it was cancelled a long time ago. Not to mention the game was going to be called Imperial Commando and that alone would've gotten all the old school Star Wars fans interested... ooh well...