Nazi removal patch?

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Is there any patch on the archives that changes the Wolfenstein SS man into something "normal" (I.E. fits in with the other Doom monsters), preferably keeping the same behavior, just changing the way he looks/sounds?

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I believe that is correct. I've made some replacements to 1-sided things (such as trees) with 5-angled ones and it works fine.

What port are you using? The Doom source contains a check that prevents the simultaneous use of rotations if a non-rotated sprite is there.
Most source ports have removed that check so it would work there.