Character Objectives: To serve his Master. To face the other heroes. If it were possible, and not too much trouble, to meet with his wife again.

Regend

__________________________________________________________Type: Myth

Source: Völsunga Saga

Region: Northern Europe

Weapon: Sword, Daggers

Appearance:

Dude runs around with a haircut like an early 2001 businessman. He's got like military fatigues, and then he's got floating spikes around him, and gundum arms, and a gasmask, and his sword is like a lightsaber but then it gets like bandages and then it wraps around the handle with the blade, and when he attacks he throws it like knives, and etc.

Magic Resistance A: Grants protection against magecraft. Rather than simply enduring the effects, the spells themselves are negated, even if Saber is not the only target. Unfriendly spells of A-Rank of below affecting Saber will be cancelled, no matter what High-Thaumaturgy they might be.

Riding A: Talent for piloting vehicles and mounts. In Saber's case, it's not an issue even if it's an animal from a foreign land or technology that didn't exist during his time. The only exceptions are Phantasmal Beasts and Divine Beasts.

Divinity B: Measure of one's Divine Spirit aptitude, generally as a result of having a god as an ancestor. In Saber's case, the blood of Odin runs through his veins. This Skill has no real function on its own, simply serving as a quality that may become an advantage or disadvantage in terms of compatibility against different opponents.

Primordial Rune (Warrior) B: The Magic Crest of Northern Europe which Saber possesses, having been taught to him by Brynhildr. His talent is great enough to allow for summoning as a Caster, but it is still possible to make use of runes as a Saber. Various powerful effects can be applied (Clairvoyance, disguises, Magic Resistance, raising parameters), but not simultaneously.

Dragon Kind Modification EX: An extreme form of Self-Modification, causing Saber to take on draconic qualities due to having eaten a dragon's heart. The mana reactor of a dragon has taken form inside his body, allowing Saber to take action with almost no dependence on his Master's energy supply.

Crystallization of Wisdom A: The result of eating a dragon's heart. In the myth, it was simply said that Saber was afterwards able to learn secrets by understanding birdsong. In this case, that wisdom has manifested as a pair of glasses (or an intimidating gas mask!) By wearing them, an incredible wealth of information and processing power becomes available. The glasses can even be given to another person, and they would be capable of using them in the same way, though they would suffer a splitting headache. In regards to concerns that a simple pair of glasses could easily be shattered in combat, Saber offers his assurance that as crystallized wisdom, they won't stop shining as long as he doesn't devolve into a mindless beast.

What are they?

Dawn of RuinRank: ANP Type: Anti-UnitRange: 1Maximum Number of Targets: 1 personDescription: The "Sword of the Sun" wielded by Sigurd, originally an enchanted "sword of selection" pulled from the trunk of a mighty tree by Sigurd's father, Sigmund. Later, it shattered from clashing against Gungnir and was reforged by Sigurd into a cursed demonic blade that was capable of killing even a dragon. After that, it became renowned as a "demonic sword of both glory and ruin." It is said to be the strongest demonic sword that can only be equaled to the strongest holy sword Excalibur, and it possesses the special characteristic of "dragon slayer", though its power is normally only unleashed as a blow against a single individual. Since Sigurd carries the reforged version of Gram, it takes on a crystalline appearance that might confuse those attempting to identify it if they are more familiar with its original state, and has a broken fragment attached to the opposite end of the hilt to serve as a second blade, as well as smaller fragments being made into four daggers.

Heaven's Wheel of DestructionRank: A+NP Type: Anti-FortressRange: 1~50Maximum Number of Targets: 1~900 peopleDescription: The most effective way to utilize Gram, according to Sigurd himself. The demonic sword is thrown, scattering destructive flames as it pierces the target. If this first step of the technique can be landed successfully, Sigurd will follow up by driving his fist into the hilt. In this way, the power unleashed is equivalent to an anti-fortress attack.

Personality

__________________________________________________________

A fearless and prideful hero who shows respect to even his enemies, being harsher on himself than on anyone else, not wanting to ever show an opponent his back. Sigurd is incredibly square-toed and ultra-stubborn, to the point where forcing unwanted instructions on him by command spells would be extremely difficult. He is technically a rational person, as he fulfilled his purpose of avenging his father not out love, but from his sense of duty to his family. Slightly blunt to everyone, it's almost impossible for him to show affection, at least on the outside. But if he chose to protect someone without regards of his own safety, that would be the greatest sign of trust or care he could offer.

Expressing no emotion whatsoever even in dire situations, being shown to be stoic as he kept fighting without knowing the love of his mother, father, and foster-father while he took action, taking into account necessity and fairness of the situation at hand to avoid terrible outcomes and benefit everyone with or without their approval. In other words, he does not 'grant wishes' in the way that his counterpart does, but rather assesses for himself what should be done as a hero, with the personal requests of various people being a secondary concern. Regardless of what kind of person Sigurd's Master is, if they are not evil and he finds them worthy of his trust, there will be no difficulty in communication between them and he will carry out their commands efficiently. He is the type of hero not particularly invested in his second life, not having a burning desire for the Holy Grail and being content to serve a Master and simply carry out his role as a hero and a warrior. However, if he were able to make a wish on the grail, it would most likely be for a reunion with his love.

Background

__________________________________________________________

Sigurd is known as the Greatest Hero of Northern Europe, a knight equal to King Arthur. As they're quite similar, it's easy to confuse him with Siegfried, but they are different Heroic Spirits. The posthumous child of Hjördís, and King Sigmund of Frakkland who fell in battle against Odin, shattering Gram into fragments with his spear Gungnir. He was sent by King Alf who married his mother to be raised by his blacksmith and teacher, the Dwarf Regin, as his foster-father. He personally revived the sword Gram, "the sword of supremacy in the tree", reforging it anew into a demonic sword that was capable of killing even a dragon, becoming renowned as a demonic sword of both ruin and glory. He soon became the everlasting friend of Grani, a descendant of Sleipnir, who became his steed. Sigurd avenged his father by defeating the armies that joined King Hunding, soon becoming a renowned military man of valor and then a dragonslayer by slaying the dragon Fafnir. Once he devoured its heart and gained the wisdom to understand many things, he became aware of his foster-father's desire to take the dragon's treasure for himself, beheading Regin for his attempted betrayal.

Later in his life, he rode forth to the top of the summit on Mt. Hindarfjall, an inhuman devil-cave where the Valkyrie Brynhildr slept in a circle of fire. Bravely riding through the flame with his steed to reach her, he cut off her mythril armor with Gram. From that act she awakened from her long sleep, and questioned Sigurd's reasons, as he must have known of the prophecy from his uncle, which said that if both of them were to meet each other, ruin would befall them. He confirmed that he knew of it and yet was still doing what needed to be done. Sigurd's reasoning was that he was a cold man with no need for emotions, and the prophecy would be broken if he simply saved her and did not love her. Brynhildr felt glad, but at the same time she felt sadness at knowing he would not love her. Unfortunately, Sigurd had fallen in love with her at first sight, giving her a smile that stole her heart. He then proposed to her, taking her as his wife.

After their honeymoon, she taught him the original runes she had learnt from her father Odin. As time went on, he left her to continue his hero's journey until his return. Sometime during his journey, he had been tricked to drink a special alcohol which was made by Gudrun to have Sigurd forget Brynhildr, so that he may marry her. Gunnar, Gudrun's brother also desired to marry Brynhildr, so he and Sigurd rode off to meet with her, yet she still loved Sigurd and said only the one who passes the trials shall gain her hand in marriage. Gunnar knew he could not do it, so he had asked Sigurd for aid. The one she loved the most in the world; disguising himself with runes in the guise of his brother-in-law's shape. Sigurd rode forth with his steed Grani, proposing to her again in the guise of his brother-in-law, however Brynhildr knew it was Sigurd. She challenged him to a fight, although this was sophistry as Sigurd was already much stronger than her. As a result, he won the fight using the combat skills she provided him with from their time together, presenting her as his brother-in-law's wife. Although she initially accepted the events as her immutable fate, she eventually raised her own hand against her beloved one, killing him by slicing him in half while his family and all of his followers were killed as well through a conspiracy as she took her own life to follow after him into the afterlife.

Character Objectives: To serve his Master. To face the other heroes. If it were possible, and not too much trouble, to meet with his wife again.

Regend

__________________________________________________________Type: Myth

Source: Völsunga Saga

Region: Northern Europe

Weapon: Sword, Daggers

Appearance:

Dude runs around with a haircut like an early 2001 businessman. He's got like military fatigues, and then he's got floating spikes around him, and gundum arms, and a gasmask, and his sword is like a lightsaber but then it gets like bandages and then it wraps around the handle with the blade, and when he attacks he throws it like knives, and etc.

Magic Resistance A: Grants protection against magecraft. Rather than simply enduring the effects, the spells themselves are negated, even if Saber is not the only target. Unfriendly spells of A-Rank of below affecting Saber will be cancelled, no matter what High-Thaumaturgy they might be.

Riding A: Talent for piloting vehicles and mounts. In Saber's case, it's not an issue even if it's an animal from a foreign land or technology that didn't exist during his time. The only exceptions are Phantasmal Beasts and Divine Beasts.

Divinity B: Measure of one's Divine Spirit aptitude, generally as a result of having a god as an ancestor. In Saber's case, the blood of Odin runs through his veins. This Skill has no real function on its own, simply serving as a quality that may become an advantage or disadvantage in terms of compatibility against different opponents.

Primordial Rune (Warrior) B: The Magic Crest of Northern Europe which Saber possesses, having been taught to him by Brynhildr. His talent is great enough to allow summoning as a Caster, but it is still possible to make use of them as a Saber. Various powerful effects can be applied (Clairvoyance, disguises, Magic Resistance, raising parameters), but not simultaneously.

Dragon Kind Modification EX: An extreme form of Self-Modification, causing Saber to take on draconic qualities due to having eaten a dragon's heart. The mana reactor of a dragon has taken form inside his body, allowing Saber to take action with almost no dependence on his Master's energy supply.

Crystallization of Wisdom A: The result of eating a dragon's heart. In the myth, it was simply said that Saber was afterwards able to learn secrets by understanding birdsong. In this case, that wisdom has manifested as a pair of glasses (or an intimidating gas mask!) By wearing them, an incredible wealth of information and processing power becomes available. The glasses can even be given to another person, and they would be capable of using them in the same way, though they would suffer a splitting headache. In regards to concerns that a simple pair of glasses could easily be shattered in combat, Saber offers his assurance that as crystallized wisdom, they won't stop shining as long as he doesn't devolve into a mindless beast.

What are they?

Dawn of RuinRank: ANP Type: Anti-UnitRange: 1Maximum Number of Targets: 1 personDescription: The "Sword of the Sun" wielded by Sigurd, originally an enchanted "sword of selection" pulled from the trunk of a mighty tree by Sigurd's father, Sigmund. Later, it shattered from clashing against Gungnir and was reforged by Sigurd into a cursed demonic blade that was capable of killing even a dragon. After that, it became renowned as a "demonic sword of both glory and ruin." It is said to be the strongest demonic sword that can only be equaled to the strongest holy sword Excalibur, and it possesses the special characteristic of "dragon slayer", though its power is normally only unleashed as a blow against a single individual. Since Sigurd carries the reforged version of Gram, it takes on a crystalline appearance that might those attempting to identify it if they are more familiar with its original state, and has a broken fragment attacked to the opposite end of the hilt to serve as a second blade, as well as smaller fragments being made into four daggers.

Heaven's Wheel of DestructionRank: A+NP Type: Anti-FortressRange: 1~50Maximum Number of Targets: 1~900 peopleDescription: The most effective way to utilize Gram, according to Sigurd himself. The demonic sword is thrown, scattering destructive flames as it pierces the target. If this first step of the technique can be landed successfully, Sigurd will follow up by driving his fist into the hilt. In this way the power unleashed is equivalent to an anti-fortress attack.

Personality

__________________________________________________________

A fearless and prideful hero who shows respect to even his enemies, being harsher on himself than on anyone else, not wanting to ever show an opponent his back. Sigurd is incredibly square-toed and ultra-stubborn, to the point where forcing unwanted instructions on him by command spells would be extremely difficult. He is technically a rational person, as he fulfilled his purpose of avenging his father not by affection but from his sense of duty to his family. Slightly blunt to everyone, it's almost impossible for him to show affection, at least on the outside. But if he chose to protect someone without regards of his own safety, that would be the greatest sign of trust or care he could offer.

Expressing no emotion whatsoever even in dire situations, being shown to be stoic as he kept fighting without knowing the love of his mother, father, and foster-father while he took action, taking into account necessity and fairness of the situation at hand to avoid terrible outcomes and benefit everyone with or without their approval. In other words, he does not 'grant wishes' in the way that his counterpart does, but rather assesses for himself what should be done as a hero, with the personal requests of various people being a secondary concern. Regardless of what kind of person Sigurd's Master is, if they are not evil and he finds them worthy of his trust, there will be no difficulty in communication between them and he will carry out their commands efficiently. He is the type of hero not particularly invested in his second life, not having a burning desire for the Holy Grail and being content to serve a Master and simply carry out his role as a hero and a warrior. However, if he were able to make a wish on the grail, it would most likely be for a reunion with his love.

Background

__________________________________________________________

Sigurd is known as the Greatest Hero of Northern Europe, a knight equal to King Arthur. As they're quite similar, it's easy to confuse him with Siegfried, but they are different Heroic Spirits. The posthumous child of Hjördís, and King Sigmund of Frakkland who fell in battle against Odin, shattering Gram into fragments with his spear Gungnir. He was sent by King Alf who married his mother to be raised by his blacksmith and teacher, the Dwarf Regin as his foster-father. He personally revived the sword Gram, "the sword of supremacy in the tree", reforging it anew into a demonic sword that was capable of killing even a dragon, becoming renowned as a demonic sword of both ruin and glory. He soon became the everlasting friend of Grani, a descendant of Sleipnir, who became his steed. Sigurd avenged his father by defeating the armies that joined King Hunding, soon becoming a renowned military man of valor and then a dragonslayer by slaying the dragon Fafnir. Once he devoured its heart and gained the wisdom to understand many things, he became aware of his foster-father's desire to take the dragon's treasure for himself, beheading Regin for his attempted betrayal.

Later in his life, he rode forth to the top of the summit on Mt. Hindarfjall, an inhuman devil-cave where the Valkyrie Brynhildr slept in a circle of fire. Bravely riding through the flame with his steed to reach her, he cut off her mythril armor with Gram. From that act she awakened from her long sleep, and questioned Sigurd's reasons, as he must have known of the prophecy from his uncle, which said that if both of them were to meet each other, ruin would befall them. He confirmed that he knew of it and yet was still doing what needed to be done. Sigurd's reasoning was that he was a cold man with no need for emotions, and the prophecy would be broken if he simply saved her and did not love her. Brynhildr felt glad, but at the same time she felt sadness at knowing he would not love her. Unfortunately, Sigurd had fallen in love with her at first sight, giving her a smile that stole her heart. He then proposed to her, taking her as his wife.

After their honeymoon, she taught him the original runes she had learnt from her father Odin. As time went on, he left her to continue his hero's journey until his return. Sometime during his journey, he had been tricked to drink a special alcohol which was made by Gudrun to have Sigurd forget Brynhildr, so that he may marry her. Gunnar, Gudrun's brother also desired to marry Brynhildr, so he and Sigurd rode off to meet with her, yet she still loved Sigurd and said only the one who passes the trials shall gain her hand in marriage. Gunnar knew he could not do it, so he had asked Sigurd for aid. The one she loved the most in the world; disguising himself with runes in the guise of his brother-in-law's shape. Sigurd rode forth with his steed Grani, proposing to her again in the guise of his brother-in-law, however Brynhildr knew it was Sigurd. Challenging him into a fight, although this was sophistry as Sigurd was already much stronger than her. As a result, he won the fight from the combat skills she provided to him from their time together, presenting her as his brother-in-law's wife. Although she initially accepted the events as her immutable fate, she eventually raised her own hand against her beloved one, killing him by slicing him in half while his family and all of his followers were killed as well through a conspiracy as she took her own life to follow after him into the afterlife.

Bio: Gabriel's family has brought him a respectable bloodline, strong magic circuits, and proficient magecraft, but also large debts incurred due to misfortune and poor management on the part of his ancestors. So, this is not the first time he has been made to journey across the world to do a favour for some greater household who dug the Aranclad clan out of a hole in the past, or forgave them some ridiculous transgression. Gabriel was always shy, non-confrontational, and embarrassed about one thing or another, and this brought with it a very un-mage-like mentality that wasn't ready to callously sacrifice lives and throw away his humanity for magecraft. As a result, a certain amount of that had to be conditioned out of him, making him a timid and kind person in every respect except that taking any number of human lives or inflicting mass suffering means essentially nothing to him. At age twenty, he has been called upon as a favour to fill in for Yuriko Sekimoto due to mid-war health problems on her part, and wonders if he's really up to the task. His selection was perhaps linked to a personality assessment determining that he was genuinely likely to turn over the Grail to the Sekimoto group upon victory, lacking the confidence to use it himself.

Magecraft: Gabriel possesses high-quality circuits and magical energy control, sitting firmly at the higher end of the rank of Cause due to a lack of any pioneering on his part. He has simply mastered the arts passed down by his ancestors, knowing them inside and out and using them to great effect but having very little drive or ability to add anything which might then be passed down. Regarding the exact nature of that magecraft, he has a strong grasp on basics like boundaries, workshops, civilian hypnotism, and vermin familiars, as well as the Aranclad fire and smoke magecraft. Flames can be produced and heated to extreme temperatures, manipulated to various ends. This is a simple field of study with great offensive application, but more versatility is found in the smoke that rises from Gabriel's fires. The essence of the burned fuel can be captured in that smoke, which can be controlled, shaped, and captured for later use. A person's soul can be captured in the smoke that rises from their corpse, burning the right incense can cause positive or negative impacts to the inhaler, smoke may be condensed into illusions, or made to emulate dowsing by drifting back in the direction of the smoke's origin, and so forth along those lines.

Mystic Codes: Gabriel carries a simple incantation-reducing mystic code in the form of a book filled with poetry in various languages, all with fire as the subject. Casting time for magecraft is reduced by two lines while holding this book and letting its pages flip around of their own accord, and specifically with fire and smoke magecraft, that reduction will be improved by another line with each casting of such a spell in succession, up to a limit of a six-line reduction. Additionally, many small wire cages are present, which can be used to hold smoke. Despite the wires being separate enough for most people to stick at least a few fingers inside, gasses will treat the boundary of these containers as impassable once they are activated. For defensive purposes, Gabriel wears a tangle of red ribbons wrapped around his right leg under his clothes, which can reinforce his body's hardness to meet an attack upon receiving a small bit of mana, and provide slow healing to preserve his life. He also has incense for different smoke rituals such as mass knockout and making sleep unnecessary for himself, with appropriate censers.

Misc/Other/Trivia: Gabriel was assigned female at birth, and his decisions may be weighted a bit towards proving himself if he believes people are viewing him as too girly. He is much more tech-savvy than most magi, but also keeps a strict "nothing battery-powered inside the workshop" rule.

Special Boon: Gabriel's greatest asset is likely the height of intensity to which he can raise his flames. If the appropriate incantation is made and suitable magical energy is set aside, something can be made less like fire and closer to a yellow-white surface with the brilliance of the sun, shimmering like magma or lightning. Burning at this intensity will actually degrade and damage the smoke obtained from normal fuel, but it may be needed to get quality smoke from something too durable to otherwise be burned. For modern magecraft, it is simply an absurd damage value.

Bio: Gabriel's family has brought him a respectable bloodline, strong magic circuits, and proficient magecraft, but also large debts incurred due to misfortune and poor management on the part of his ancestors. So, this is not the first time he has been made to journey across the world to do a favour for some greater household who dug the Aranclad clan out of a hole in the past, or forgave them some ridiculous transgression. Gabriel was always shy, non-confrontational, and embarrassed about one thing or another, and this brought with it a very un-mage-like mentality that wasn't ready to callously sacrifice lives and throw away his humanity for magecraft. As a result, a certain amount of that had to be conditioned out of him, making him a timid and kind person in every respect except that taking any number of human lives or inflicting mass suffering means essentially nothing to him. At age twenty, he has been called upon as a favour to fill in for Yuriko Sekimoto due to mid-war health problems on her part, and wonders if he's really up to the task. His selection was perhaps linked to a personality assessment determining that he was genuinely likely to turn over the Grail to the Sekimoto group upon victory, lacking the confidence to use it himself.

Magecraft: Gabriel possesses high-quality circuits and magical energy control, sitting firmly at the higher end of the rank of Cause due to a lack of any pioneering on his part. He has simply mastered the arts passed down by his ancestors, knowing them inside and out and using them to great effect but having very little drive or ability to add anything which might then be passed down. Regarding the exact nature of that magecraft, he has a strong grasp on basics like boundaries, workshops, civilian hypnotism, and vermin familiars, as well as the Aranclad fire and smoke magecraft. Flames can be produced and heated to extreme temperatures, manipulated to various ends. This is a simple field of study with great offensive application, but more versatility is found in the smoke that rises from Gabriel's fires. The essence of the burned fuel can be captured in that smoke, which can be controlled, shaped, and captured for later use. A person's soul can be captured in the smoke that rises from their corpse, burning the right incense can cause positive or negative impacts to the inhaler, smoke may be condensed into illusions, or made to emulate dowsing by drifting back in the direction of the smoke's origin, and so forth along those lines.

Mystic Codes: Gabriel carries a simple incantation-reducing mystic code in the form of a book filled with poetry in various languages, all with fire as the subject. Casting time for magecraft is reduced by two lines while holding this book and letting its pages flip around of their own accord, and specifically with fire and smoke magecraft, that reduction will be improved by another line with each casting of such a spell in succession, up to a limit of a six-line reduction. Additionally, many small wire cages are present, which can be used to hold smoke. Despite the wires being separate enough for most people to stick at least a few fingers inside, gasses will treat the boundary of these containers as impassable once they are activated. For defensive purposes, Gabriel wears a tangle of red ribbons wrapped around his right leg under his clothes, which can reinforce his body's hardness to meet an attack upon receiving a small bit of mana, and provide slow healing to preserve his life. He also has incense for different smoke rituals such as mass knockout and making sleep unnecessary for himself, with appropriate censers.

Misc/Other/Trivia: Gabriel was assigned female at birth, and his decisions may be weighted a bit towards proving himself if he believes people are viewing him as too girly. He is much more tech-savvy than most magi, but also keeps a strict "nothing battery-powered inside the workshop" rule.

Special Boon: Gabriel's greatest asset is likely the height of intensity to which he can raise his flames. If the appropriate incantation is made and suitable magical energy is set aside, something can be made less like fire and closer to a yellow-white surface with the brilliance of the sun, shimmering like magma or lightning. Burning at this intensity will actually degrade and damage the smoke obtained from normal fuel, but it may be needed to get quality smoke from something too durable to otherwise be burned. For modern magecraft, it is simply an absurd damage value.

"Good morning, you beautiful bitch! Finally gonna- GAH!" Boneless Man was slammed into the earth with a force that almost took Mori's arms off. Still, despite his surprise, it seemed that all his talk about wanting a tough opponent to fight back wasn't just for show. His best attempt at a grim came out as a grimace in this situation, but he still managed to chuckle amidst his grunts. This chick wasn't as awesome as he was, but when she actually decided to fight she was pretty friggin' awesome."No sweat, Caster, no sweat! I can fight'n talk at the same time, and I'll take a mouth fulla' whatever you want as long as 'Zerker gets an ass fulla' metal!" As those words came out, Boneless Man was pulled back, downwards. Being knocked into the ground wasn't such an issue when you could slice through concrete like air, so the momentum of having his weapon swatted was put to some use in twirling it back around into a fighting position. Now, faced with this enemy, Lancer had to ask himself-

"...Do I feel lucky?" Looking at his own parameters, the answer was definitely a hard no. Even though 'Luck: E' sounded kinda like 'luck-y', the Grail had told Mori enough about the alphabet to know that E was lower than a lot of other letters. Still, faced with this overwhelming enemy, his statistics were telling him he wasn't lucky, but they were also telling him he wasn't gonna kick her ass, which he was definitely gonna do. So, Nagayoshi took a step forwards, too. His feet didn't send the road flying in chunks, but that was fine. Why bother smashing the street when he was here to kill her? The spear came forwards, again, but at least he was thinking about it a little. She hardly seemed to care what happened to her torso, so his best bet was her limbs. She probably wouldn't be satisfied unless she hit him, too, so he offered up one arm for that purpose. It was no big deal- As long as he swung this unblockable spear with even one hand, he was going to take both of her arms in exchange. She could cut him up a little, if she wanted, but he wasn't gonna stop for anything. Acceptance of death was already beginning to show in his eyes, along with confidence in his victory.

It was kinda disappointing, when the attacks connected without resistance. Lancer didn't usually get the chance to stick Boneless Man into a person who didn't immediately fall over, and he found that when he moved it a little slower it felt less like slicing through air and more like... He wasn't sure. Wiggling the blade around inside Berserker for a second, he tapped into his Grail-given knowledge of marshmallows. Yeah, a marshmallow would probably be pretty good right now. He wouldn't wanna eat a whole bag, though, so maybe he could convince his Master to get a bag for herself, and then just sneak a few..?

That one chick was letting them know Berserker's stats. It didn't mean much to Lancer, all that letters-and-math-thingies business. Her power was insanely high, but he was carving her up like a pumpkin, so how much did that really count for? He stepped back, realizing that the damage he was dealing didn't mean a whole lot, and he at least had the sense to not want to be within a sword's-length of that kind of force. That turned out to be a good call when Caster started working her magic.

Mori, who had been looking like he would just as easily chow down on a mediocre burger as take another swing at the unresponsive woman, dropped into a lower stance with his spear forwards when he realized what was going on. "No shit! I was thinkin' you had a huge stick up your ass, Caster, but was it actually a massive pair'a balls?" He genuinely liked the magus a little more based on her recent action. Without really checking to see if Berserker was on the move, Lancer lunged to one side making for the edges of her vision before making a rising slash with Boneless Man. He had done some serious work on her organs without much reaction, so he figured this time he'd take care of a few limbs to make things go smoother, starting with the girl's left thigh and arm. Given his Noble Phantasm's effect, there was actually a chance to plough right through multiple body parts in a single swing if it was angled right.

Mori didn't actually bother to read the stolen paper himself, passing it off to Rosa without much thought. It probably had some awesome tactical information that he had been responsible for retrieving, but his job wasn't to figure out who to beat the crap out of, just to be a badass when someone finally told him to. Luckily, he finally had those orders.

"Yeah, alriiight!" Lancer cheered as he was told to fight. He was ready to kill off this weirdo, but Caster's comment got his attention. "You can actually get this lame-brain to do stuff for ya? I like the sounda that. I'll just break her shins or somethin'!"

Mori flashed a confident thumbs-up to Rosa, then headed right back in the direction he had just come from. The sword chick must've been seriously out of it, since even his wittiest insults hadn't gotten a rise out of her. Well, if she wouldn't give him a rise, he'd make her fall! Hey, that's a nice line. I gotta write that down! Caster was surrounding the Berserker in ice, and since Lancer would eventually have to smash into that prison he figured he'd at least do it from a good angle. One moment he was charging headfirst for the enemy, and the next he was swerving around her as she froze. Once he made his way behind the restrained enemy, he sent a pair of vicious thrusts at her back. Boneless Man's blade cut through the ice like nothing, and it would do the same to this lady's flesh with this opportunity.