In-game Shop Purchase Prices, Ability Preview Videos

In-game Shop Purchase Prices

The in-game shop is live and we've got price data! Currently the cheapest things available in the shop are the $3.99 tier of heroes (Demon Hunter, Malfurion, Muradin, and Raynor), and the most expensive thing is the Rainbow Unicorn at $19.99. Prices are in USD.

It's interesting to note that Valla the Demon Hunter will be given away for free to anyone who purchases the Diablo expansion before the end of March. Valla just so happens to be in the cheapest tier of heroes, alongside 2 heroes from WarCraft and 1 from StarCraft. Its quite possible we may see the other heroes in the $3.99 tier available as game purchase bonuses for SC2 Legacy of the Void and WoW Warlords of Draenor. Of course, they may have new heroes out closer to those game launches that would be more appropriate.

Hero Prices

Heroes are purchasable with the in-game currency gold, or with real money. There are currently three different price tiers for skins, and it's interesting to note that the gold to dollar prices are not linear. If you want to get the most out of your money, it's currently best to buy the $10 heroes over buying a couple of the lower tier heroes.

Remember that no one is forcing you to use real money on Heroes of the Storm. You can just save up the currency to buy the Hero you want. Unlike LoL or SMITE for example, you can try out the heroes before you buy them.

Personally though I find the pricing to be fine, but maybe that's because I work for a living, so I have the money to spend :P

I'm really surprised Blizzard didn't go with the point system like in League of Casuals(Legends).

It's really an ingenious thing, trade in government currency for in-game currency, so the player has no choice but to spend his in-game currency.

Also, the consumer only sees a digital number with zero value backed by it, so spending it becomes easier to do in comparison to seeing your actual money be spent.

Furthermore, I like how skins will not be available for purchase via in-game gold. To me, that means Blizzard is going to work harder to make skins appeal more, and simply have a lot more work put into them because they now become something of definite profit instead of potential.

However, I think that it is good to mention that though you won't be able to buy skins with in-game gold alone, you get to change a heros' tint without having to pay for it, and you also get unique hero cosmetic simply for playing/unlocking psuedo-achievements. (I can't cite the source, but I believe it was 100~ wins on Arthas and you are given the cosmetic item Crown of Menethil.)

I wasn't expecting her to be of the highest tier but boy doesn't this look weird. Anyway it's a free champion so it is good. The rest of the prices are intresting. Skins only with money? Come on Blizz dont follow the safe path riot has be original make people play the game and reward them with skins!

Its not the "safe path" it's the more "profitable path". It's like people forget blizzard is a company like any other.

Either way it doesn't phase me.

Nope i dont forget Blizzard is a company but it would be nice if they could do it for us. Blizzard loves and treat us very well (despite an issue we have with them in D3 lately). I just had this as an suggestion nothing else.