Rules

Let's get back to our game design roots and design a game without any fancy printing. Design a game using only bits.

The game should consist only of bits available through The Game Crafter parts store. This means the only printables would be a rulebook and a box; no cards, mats, tiles, stickers, or boards are to be used. Use of paper and pencil is strongly discouraged.

Eric Jome will be judging the contest. You can test your game with Eric at Protospiel Milwaukee a week before you submissions for the contest are due!

You must use only bits available through The Game Crafter pieces and accessories departments.

You may use up to 1 box of any size.

You may use up to 1 booklet of any size for rules only.

You may NOT use any other printable components in your game.

You may NOT use customizable game parts, such as custom dice in your game.

All components needed to play should be in the box; avoid asking players to have common on-hand components.

You should be able to play the whole game without the box and only having the rules in mind.

The cost of your game cannot exceed $39.99.

Player count may be anywhere between 1 and 6 players. Supporting a wider range is better than a narrow one.

Play time should be no more than 30 minutes per player.

Any themes or mechanics are allowed; creative innovations encouraged!

A rules document must be downloadable from your game's shop page and also included in the game itself. Can be in booklet or document form.

A print and play version of the game is not required.

The game must be publish ready (as it relates to our shop, not as it relates to being finished). This means it has a logo, backdrop, shop ad, action shots, description, and cool factors. It must also have all images proofed, and have packaging.

This must be a new game created for this contest. It cannot have existed on TGC prior to the start of the contest.

All artwork must be your own, commissioned by you, licensed to you, or in the public domain.

All entries must be submitted through TGC's game editor (by clicking on the "Contests" button) no later than Noon UTC (6am US Central) on April 20th.

Contestants may submit multiple entries to this contest. Each entry will be judged separately.

Notes

You retain all rights to your game and are welcome to sell it in our shop during and after the contest, regardless of the outcome of the contest.

The first round of judging is handled by a community voting process. The final two rounds are handled by the judge. See complete details.