srvaldez wrote:hello RNBWin case you downloaded my calculator, I corrected some bugs so you may want to re-downloadinfo: the calculator stack size is 1000 but only 4 levels are displayed

HiNo I didn't download your RPN calculator. I'm just trying to get my head around the Designer at the moment and the code is giving me a headache. It's either that or the current hot weather in the UK.

I've just downloaded the RPN and it doesn't work, but I'm sure that the reason is that I've not got everything set up properly yet. It could be a while!

New to the forums so pardon if this isn't the most appropriate place for this, perhaps someone could direct me to a better sub-board if one exists.

That out of the way, I've started using WinFBE since I've had to rebuild my machine. Nice work and I appreciate the effort. Again, the feature I'm about to request may already exist, but I don't know about it yet, or if it doesn't (yet), perhaps it can be added, at some point. :)

One thing that I, and perhaps others would find useful would be to be able to set in the environment options default directories for where we like to keep our source code and where we'd like the compiled executables to go when done. In my case, I have a folder c:\Bprogs (for BASIC programs). This is where I keep the executables for quick access.Under that I have C:\Bprogs\Source where I keep the source code, naturally enough. I'd like it if I could set environment variables to default to those two places (or any other that the user chooses, as other people may have a different, though similar scheme). Would save a lot of time, rather than hitting file-->open, then navigate to the folder. Plus I have to copy the executable up from the source to the main folder each time as well.

Otherwise, as I said, a nice environment to work in and it is appreciated!

plgg6 wrote:...and where we'd like the compiled executables to go when done. ... Plus I have to copy the executable up from the source to the main folder each time as well.

Use the "Project" functionality of WinFBE.

Under "Project Options" for 32-bit and/or 64-bit, Key in FB's compiler directive that allows you to specify where you want your compiled EXE to be created. I do this with the WinFBE source code itself. WinFBE's source code is stored in a folder called "src" but the WinFBE EXE's are created one folder up.

Here is the text that I use for 32-bit and 64-bit Other Options:-x "..\WinFBE32.exe"-x "..\WinFBE64.exe"