Madden 15 Patch Now Available – Details Revealed

If you booted up your Madden 15 this morning you probably were prompted to download an update for the game on both XBOX One (3.14GB) and PS4 (281MB).

Here are the details:

XBOX ONE AND PS4 CHANGES:

– Fixed or enhanced multiple team uniforms– Added tuning adjustments to offline Connected Franchise Mode, matching Online CFM hot fixes – Added a “Slim” Play Call option – Added the ability to button through the entire halftime presentation– Added button prompt to defensive play call to inform the user they can back out to pick their play before the offense does– Tuned down QB accuracy for lower tiered QB’s, especially on passes under 10 yards – Addressed issue where the formation name would not update during no huddle situations– Improved line shifting functionality out of defensive camera– Defensive Play Call timer has been extended to 15 seconds– Addressed issue where users only had 10 seconds to call a play vs. the AI– Improved defensive adaptive AI– Added QB signature passing styles– Addressed issue where reading keys against the read option wasn’t working on All-Madden difficulty– Added logic for receivers that prevents the wrong animation from triggering during catchable passes– Added logic to prevent multiple ways of grieving during online games– Improved logic in CFM when determining who the starting RT should be– Addressed an issue where the user would fail when punting the ball out of bounds on the Medium Coffin Corner drill– Addressed an exploit where users could put WR’s at the TE position on the depth chart inside of MUT– General improvements to Madden Messenger– General improvements to commentary logic– Multiple CoachGlass improvements

XBOX 360 AND PS3 CHANGES:

– Added tuning adjustments to offline Connected Franchise Mode, matching Online CFM hot fixes– Added the ability to button through the entire halftime presentation– Added button prompt to defensive play call to inform the user they can back out to pick their play before the offense does– Tuned down QB accuracy for lower tiered QB’s, especially on passes under 10 yards– Addressed issue where the formation name would not update during no huddle situations– Improved line shifting functionality out of defensive camera– Improved defensive adaptive AI– Added QB signature passing styles– Addressed issue where reading keys against the read option wasn’t working on All-Madden difficulty– Added logic to prevent multiple ways of grieving during online games– Improved logic in CFM when determining who the starting RT should be– Addressed an issue where the user would fail when punting the ball out of bounds on the Medium Coffin Corner drill– Addressed an exploit where users could put WR’s at the TE position on the depth chart inside of MUT– General improvements to commentary logic– Numerous stability improvements

This patch also addresses the “Friendly Quit” problem as well.

Join us tonight for Game Changers Radio at 9pm as we’ll go into more depth on the patch as well as other topics.

why is it so hard for ea to write down the details to an update, and and release that info before or at same time they release update…. i mean really EA. #comeonman

Shopmaster

lol, yeas they should have had the blog out yesterday and the patch go live this morning.

Fischer

It would a great game if they made the passing defense better. Even when having the best corners, safeties, and cover linebackers they get tore up. Even Patrick Peterson gets burned for 100 yards and 1 TD on a regular basis in my defense playing tight man to man like he’s used too. Definitely would be an even better game if this was fixed…