Misc. Notes

autoPACK is a generalized packing algorithm that defines a desired volume and stochastically packs it with objects, called ingredients, according to a recipe. autoPACK can be used, for example, to fill an architectural engineering model with concrete aggregate in preparation for earthquake simulations, or it can fill an artery with blood cells at appropriate densities to generate a histological model for a medical illustration. cellPACK integrates structural and systems biology data with biological extensions to autoPACK’s packing algorithms to assemble comprehensive 3D models of cell-scale structures in molecular detail.

Unity autoFill Instancing Script

Make game

Show package contents

copy "/datas" directory that has the autoFill Result File into contents