Ohh like a map? That would be really neat, and I also have no idea how to do it.

It occures to me that this post is helpful like a hole in the head. Soo... Have you tried converting the brush to an entity? Or using a model to mark the flag carrier's progress instead? Or maybe a series of red lights shown on the map? Maybe those would work with Jakkarra's suggestion

I did that exact thing for my ctf map, I had some arrows that were brushes. Basically they need to be a func_brush.

And then you need to make it Disable or Enable to turn it off and on respectively. Make sure it Disables OnPickup and Enables OnReturn, so the arrow disables when its picked up and enables again if it times out and returns to the base.

I did that exact thing for my ctf map, I had some arrows that were brushes. Basically they need to be a func_brush.

And then you need to make it Disable or Enable to turn it off and on respectively. Make sure it Disables OnPickup and Enables OnReturn, so the arrow disables when its picked up and enables again if it times out and returns to the base.