Fellbarrow is a sad, miserable little town. A motley collection of ramshackle houses slowly sinking into the marshy landscape. The townsfolk are poor and sad, and many are more than a little mad, and few people here have much to live for. But the town hides a secret......
This GM adventure consists of three adventure areas:- the town of Fellbarrow and 2 levels of dungeon to explore including detailed... [click here for more]

Roll up your sleeves and sharpen your fangs, it's time to explore the spooky old attics of Dabelfry Manor! Whatever you find is yours to keep, if it doesn't eat you first... Bats In Dabelfry! is a short, fun and gruesome adventure in poor taste, for a handful of low-level characters. It's written for Tunnels & Trolls version 7.5, but nothing prevents the use of earlier editions of the rules.... [click here for more]

Many speak in hushed tones of the dark asylum brooding atop Goblin Moors, and of the unspeakable horrors that dwell within. Its sinister Master comes to town for supplies only at night, before his accursed carriage speeds away to the nightmarish building that is Bedlam. People vanish on the moors, and their corpses are found months later - drained of blood! Recently, new scandal surrounds the asylum:... [click here for more]

Beneath an ancient mausoleum, deep within the Forest of Maugaral, there is a mighty dungeon; a stronghold of goblins, ogres, and worse. At its deepest point, surrounded by earthly riches, lies the tomb of Vasarax, an ancient and malignant sorcerer. Though entombed for centuries, stories abound that the long dead mage has arisen as a powerful Liche-Lord. It is said that whoever steps foot into his resting... [click here for more]

Free 'Taster Edition' - contains the complete first level of the dungeon. Try before you buy!
Beneath an ancient mausoleum, deep within the Forest of Maugaral, there is a mighty dungeon; a stronghold of goblins, ogres, and worse. At its deepest point, surrounded by earthly riches, lies the tomb of Vasarax, an ancient and malignant sorcerer. Though entombed for centuries, stories... [click here for more]

Cwizzikle the merchant must propose to his true love Nuisancia before the morning light, or she will marry Eggbert instead. But the merchant is delayed, and Nuisancia is in Tatherport, on the far side of the bay. The only road winds through the dark forest, and YOU must carry the message - past the haunted gibbet! Perhaps your first adventure will also be your last... This solo is... [click here for more]

Devotion to Duty is a mini solitaire adventure for use with the Tunnels & Trolls™ role-playing system created by Ken St.Andre. It has been designed for use with version 7.5 of the rules but could easily be adapted for use with earlier editions.
Within its 90 adventure paragraphs you take on the persona of a novice of the great Goddess Hoepht in their struggle to pass the trials of... [click here for more]

Formication is a mini solitaire adventure for use with the Tunnels & Trolls™ role-playing system created by Ken St.Andre. It has been designed for use with version 7.5 of the rules but could easily be adapted for use with earlier editions.
You are a newly commissioned officer in the Royal Guard of the fairy kingdom of Cerinor. Captured by your sworn enemy,the batkin hordes of the... [click here for more]

The shadowed Halls of Ogul-Duhr slumber 'neath the cold, harsh, jagged peaks of the Goblin Mountains. Once the lair of a proud race of mountain dwarves, the Halls are now almost in ruin. Since the dwarves left the mountain, adventurers have explored the deep caverns in search of dwarven gold, and some have found great riches. However, recent travellers' tales speak of an evil Gorgon that has claimed... [click here for more]

The stranger trying to sell his scroll is a fool! The Halls of Ogul-Duhr hold no mystery now. The old Gorgon was slain months ago and the caves have been picked clean of treasure. You have even heard that Orcs have moved in! "Ah, to be sure, squire," the stranger agrees, grinning. "Ye foul creature is dead, 'tis true, but this map shows a SECRET entrance, to the Halls that lie BENEATH... [click here for more]

You have always sacrificed a little of your hard-won gold to Ylsenor, the god of the rogues. In return, you have enjoyed more than your fair share of good fortune. Today, just as you think your luck has finally run out, your deity snatches you from death's jaws, but now you are expected to entertain the great Dissembler. Take on his challenge, and prove his faith in you is well founded, and the rewards... [click here for more]

Roll up! Roll up! Come and visit the Sideshow. With time on your hands after a night of satisfying all of your desires what better way to spend a few happy hours than to enter the colourful tents that you discover down a quiet alley in an unknown part of town? After all, what could there be here that would pose any sort of threat to an adventurer like you?
Sideshow is a mini-solo adventure for use... [click here for more]

Soul Survivor is a mini solitaire adventure for use with the Tunnels & Trolls™ role-playing system created by Ken St.Andre. It has been designed for use with version 7.5 of the rules but could easily be adapted for use with earlier editions.
Within its 91 adventure paragraphs your character engages in a race to escape from a nether world on the edge of reality where the demon Prince... [click here for more]

Centuries ago, Yllburn was King of Dragons and scourge of mankind. But the wizards united and turned him to stone. One mercy only they allowed him: that each midsummer he might return to life for one day, putting his mighty powers of enchantment in the hands of his rescuers. Can the adventurers struggle past riddles, trials and puzzles to win their heart's desires on Stone Dragon Solstice? This GM... [click here for more]

Life is peaceful in the hobb fishing village of Hakesend beside the Azure Ocean. It is so peaceful that the inhabitants have all but forgotten their seabird god, Stercoran. So when a map to his cave-shrine is found, it seems only an opportunity to hunt for treasure. But when the shrine is disturbed, all manner of trouble may follow. Will you be the one to claim the precious idol, or to deal with the... [click here for more]

Tables condensing the rules, abilities and requirements for different character types in Tunnels & Trolls, and presenting them in a clear and attractive format for easy reference during character creation. A two-page document covering versions 5 and 7.5. ... [click here for more]

Tables condensing the rules, abilities and requirements for different character types in Tunnels & Trolls, and presenting them in a clear and attractive format for easy reference during character creation. A two-page document covering versions 5 and 7.5. In US letter format. ... [click here for more]

A one-page grid cunningly constructed of lines laid so as to form a graticule of regular quadrilaterals, ensconced in ingenious informative apparatus. The cartographically-inclined delver will delight in laying out the delicate shapes of what will very likely be his tomb. Squared paper, basically. ... [click here for more]

A one-page grid cunningly constructed of lines laid so as to form a graticule of regular quadrilaterals, ensconced in ingenious informative apparatus. The cartographically-inclined delver will delight in laying out the delicate shapes of what will very likely be his tomb. Squared paper, basically but in US letter format. ... [click here for more]

We have all been in the situation in a role-playing game when, either as gamemaster or player, we need an extra character quickly. Even in Tunnels & TrollsTM, which is quite straightforward in terms of creating a new avatar, this takes time and slows the flow of the game to the detriment of everyone’s enjoyment.
Presented here are a dozen pre-rolled low-level characters for 7/7.5th Edition... [click here for more]

The simple folk of Medfield are desperate to cure the virulent form of swine fever that is decimating their domestic pigs. The only possible course of action is to search out Scrofatilla's Shrine, hidden deep within Colcott Woods, and try to find some talisman or enchanted artifact that may save the day. Dare you cross the great ravine and explore the abandoned temple in an attempt to avert this eclogical... [click here for more]

The Tavern by the Sea, by Ken St Andre and Andy R Holmes, is a mini solitaire adventure for use with the Tunnels & Trolls™ role-playing system.It has been designed for use with version 7.5 of the rules but could be adapted for use with earlier editions. Because this is a Mini-Solo Dungeon, no acts of magic will be allowed by the players -- don't use wizards in this scenario. You may use any... [click here for more]