This is my blog for the great game system of Savage Worlds. I have some game ideas and write-up i am posting for the enjoyment of all.

Wednesday, March 5, 2014

Accursed Witchbreed Banshee Work in Progress.

When the Savage Worlds setting Accursed came out, I jumped straight to the "races" section. I saw the usual choices, The Golems, Dhampirs, Shades, and others. My tastes have always been draw to the lesser known supernatural creatures. I have always liked the Banshee, from its background to its depiction and look. The Creation of these beings started a Rift between the Hecate and Morrigan. This is my attempt to make a Witchbreed

Amháin a bheidh bás -
The Banshee is a harbinger of death, if a dying target is saved the
Banshee takes a point of fatigue.

Racial Banshee Edges

Shattering
Scream

Requirements: Novice, Banshee

Non-living materials
have the toughness halved.

Screaming Shot

Requirements: Seasoned,
Banshee

While the Banshee is
Humming people in a Medium Burst Template act as affected by the Bad Ears
Hindrance for 1d6 rounds.

Disorienting Dissonance

Requirements: Seasoned, Banshee

While the Banshee has
Dissonance activated, people in a Medium Burst Template act as affected by the
Confusion Power.

Hypnotic Howl

Requirements: Veteran, Banshee

While the Banshee is
Howling, targets in a Medium Burst Template act as effected by the Puppet Power. Once again thanks to Zadmar's Savage Worlds converters for doing the work. You can find this and others here