This is a list of colours that I like, and some I don’t.
The numbers on the left help when you’re putting the HEX
codes in the script.
The buttons found at the bottom will take you to the W3Schools
colour names page, to an excellent little colour wheel I came
across deep within javascript.internet.com, [thankyou], and to
other wonderful colour related places.

[ oo1 }

#FFFFCC

#ff9200

#076076

#009922

[ oo2 }

#FFFFee

#ff9922

#098c9a

#0f9f2f

[ oo3 }

#FFFFdd

#ff7711

#FFFFCC

#0bae11

[ oo4 }

#FFFF00

#ff9255

SteelBlue

#2bad2b

[ oo5 }

#ffe030

#faae00

#09649a

#00f922

[ oo6 }

#ffff94

#ff922c

#09749a

#06f069

[ oo7 }

#FFFF55

#ffbb00

#002255

#0ff992

[ oo8 }

#ffee33

#fdac00

#003366

#00ff99

[ oo9 }

#ffed3c

#ff9f2f

#084b88

#cff992

[ o10 }

#f4ff6f

#ff6646

#085085

#d3ecc0

[ o11 }

#fff922

#ff5923

#074074

#FFFFCC

[ o12 }

#ffed3d

#FF4466

#042a43

#2b3cb0

[ o13 }

#FFFFd9

#c0ccac

#031c3b

#1329ff

[ o14 }

#e4e0d8

#b1c2b1

#ffffcc

#3399ff

[ o15 }

#cac8ae

#94b2b4

#064065

#4a8cff

[ o16 }

#c9c0b0

#8cc0bf

#064b62

#11f7ff

[ o17 }

buttonface

#0cc3c3

#164675

#badbed

[ o18 }

#cccccc

#4db4a9

#FFFFCC

#e0f6f6

[ o19 }

silver

#169cb4

#FFFFCC

#FFFFCC

[ o20 }

#c0c0c0

#4a8c98

#466466

#FFFFCC

[ o21 }

#cacaca

#247365

#4c6364

#FFFFCC

[ o22 }

#D4D0C7 [buttonface]

#077a68

#365247

#f0c0ff

[ o23 }

#c6c6c6 [cefnBotyma]

#669933

#636363

#deadfa

[ o24 }

#ce8200

#baf111

#666666

#ff92ff

[ o25 }

#cea200

#cab101

#464646

#FFFFCC

[ o26 }

#ff831d

#cdbd12

#51544d

#c810ff

[ o27 }

#dfaf00

#cacc0c

#999999

#d721ff

[ o28 }

#bf8e00

#FFff99

#466646

#7600c0

[ o29 }

#ba5300

#Fff992

#033f10

#fcdcbc

[ o30 }

#Fab500

#FFFFCC

#004040

#fabdad

[ o31 }

#f1f2f1

#f3e89d

#DarkSlateGray

#f8b0af

[ o32 }

#f6f4f6

#ffdc96

#460640

#FFFFCC

[ o33 }

#FFFFff

#e0b646

#2b142c

#ff88aa

[ o34 }

#F0F0f0

#e59b5c

#232323

#f182a3

[ o35 }

#f1f1f1

#dfa046

#0f0f0f

#ce64ae

[ o36 }

#e3e3e3

#cc9922

#020202

#7a0080

[ o37 }

#848484

#FFFFCC

#FFFFCC

#007007

[ o38 }

#d5d5d5

#FFFFCC

#FFFFCC

#FFFFCC

[ o39 }

#a7a7a7

#FFFFCC

#FFFFCC

#FFFFCC

[ o40 }

#d4d0c8

#FFFFCC

#FFFFCC

#FFFFCC

[ o41 }

#c6c6c6

#FFFFCC

#FFFFCC

#FFFFCC

[ o42 }

#db0007

#FFFFCC

#FFFFCC

#FFFFCC

[ o43 }

#b44100

#FFFFCC

#FFFFCC

#FFFFCC

[ o44 }

#b93006

#FFFFCC

#FFFFCC

#FFFFCC

[ o45 }

#b12b1c

#FFFFCC

#FFFFCC

#FFFFCC

[ Within microSofts DXImageTransform Effects, there are 2 extra
digits in the RGB value, Its the first two and they represent the
strength/opacity of the colour!, And I think that this only applies
within the Gradient effect string.]
[ First two digits at; ff, make colour darker and at; 00, make it
lighter/whiter. ]