Wednesday, February 12, 2014

Worldly War Machinery

Here's some more artwork from World War Machine. First up a higher res version of the initial design for the player character, the quintessential War Machine. I had a lot of fun working on this friendly chap!

And here are a bunch of quick conceptual sketches for a variety of enemy units. My thinking with these was to push the anatomically inspired biomechanical feel of the War Machine into something more twisted and deformed. The various shattered AI remnants of humanity are at perpetual war with themselves, and create these machines to wage their battles. Attack types and methods of movement and combat are drawn from the broken and disjointed totality of human knowledge that's contained in the AIs, from militaristic science to the animal kingdom. Robot zombies if you will!

Man, crazily awesome designs as usual! The ones that really got to me as imposing and really dangeroes are the T-Rex-like robot, the one that is kinda Gorilla-like which has two huge cannons emerging from its torso, and the one with giant scythe like blades.

Would be awesome to play the main robot and try to survive those monstrosities.