Creating maps for Jedi Academy was an experience unlike any other computer game. Other games required smaller maps that focused on competitive play, but Jedi Academy maps were often encouraged to be as big, elaborate, interactive, and detailed as possible. Creating a Jedi Academy map meant exploring total creative freedom. Along with dozens of other small mods, I created maps for Jedi Academy between 2003-2007. Only the later maps I created are worth showing off today, as the early maps are very rough or incomplete.

This level was created for Star Wars Jedi Knight: Jedi Academy and is set as the headquarters for a gaming clan I was once a member of called the Mandalorian Warriors. The level begins in a huge, mountainous outdoor area with a single landmark in the center—a mysterious glowing statue. Touching the statue teleports you deep underground into a small room... (read more)

This level is a Prison Labyrinth designed to be a cooperative multiplayer level. The goal is to figure out a way to escape the prison. Your captors conveniently forgot to confiscate your Lightsaber, and so you break out of the cell easily. A section of the floor in this gated room can be broken, revealing a switch inside that opens the gate. Walking onto the platforms is not an option, as it suddenly collapses under the... (read more)