I was wondering why a quick mid-afternoon game of Star Wars Battlefront quickly turned into a frustrated wait for players, rather then my quick lunch-break frag fest that it was intended to be. With this title being released only just recently, sometimes it seems neigh on impossible to get a match going unless you're playing at peak times.

At first I thought it might be just due to a low number of Australian and New Zealander players picking up the game, so I did a little investigating on the statistical side of things. What I was greeted with is what you could describe as 'poor' player numbers, seeing SWBstats report back telling me that the 24 hour peak for this brand new title sits at only 33,337 for PC.

If we compare this to a same-day comparison of another newly released game, Fallout 4, STEAM tells us that at the time of writing this article there are 174,236 players in-game, with a 24 hour peak of 229,068. Even eight-year-old Team Fortress 2 is besting Battlefront, posting up 66,444 players in the last 24 hours.

This is in no way me calling Battlefront a poor game, but what do the numbers say?