2016-01-31

One of my projects are to build a castle toform a stronghold when playing medievalskirmishes and sieges.I have read the rules to Warhammer ancientbattles and I am planing to start a campaignthat will occur between the danes and theswedes during the middle ages.I find the history during this period very interessting and it was also indeed very bloodyand with those two ingrediences I have a perfectinspiration for my campaign.I will use mainly Deus vult figures but I will mixthem with bits and figures from Games workshop,WHFB-The Empire.I got two gates in present manufactured by GW andthey were in not good shape but I have fixed themboth and updated them with gates.I think these gates will look good with some paintand they are the first two buildings that willbe sections in my castle-build.I will also build 4 towers and 2-3 wall-sectionsand finally a mainbuilding with a chapel on the top.The main idea with this build is that it will beplayable also when the soldiers have stormed itand not so static. With this I mean that the fightcan take place on the walls, on the stairs and inside the buildings and towers.I hope that my pictures will give som inspirationto others out there.

2016-01-27

Last weekend I played a game of Secrets of the third reich with my friend Andreas. In this game I decided to test somenew tactics. Instead of spreading my troops I went for a moreclassical russian-army advance en masse.This was also my "testdrive" for my scratch-built armouredcar. At first I wanted to use the car as a mobile heavy-flamethrower but had to few points to use.We agreed on playing with 50 points each and this ishow my troopchoice looked like:Survivor command 6RP-6 man team (Lieutenant, Kommisar, Tracker and 3 Privates)-substitute a smg for 1 antitank rifleSurvivor squad 6rp-9 man team (sergeant, Corporal, and 7 Privates)- substitute a smg for 1 Antitank rifleSurvivor squad 6rp-9 man team (sergeant, Corporal, and 7 Privates)- substitute a smg for 1 Antitank rifleSurvivor squad 6rp-9 man team (sergeant, Corporal, and 7 Privates)- substitute a smg for 1 Antitank rifleAssualt Engineers Squad 4RP -5 man team (Sergeant and 4 privates)-2 privates may substitute their smg for a flamethrowerMortar Section 3RP-4 man team (Coporal, Loader, Spotter, Ammo carrier)

"BA-64" 5RP -2 man crew-armour class: Very light-main gun: light-speed: 5CoAx LMG"T-34/85" 12RP-5 man crew-armour class: Medium-main gun: Heavy-speed: 4Hull LMG, CoAx LMGI also upgraded my mortarteam to medium-size andthis was a real good buy.On the first round i placed my troops behind the hedgesand my tactic was simple:Hammer the americans with mortarfire and move fastwith my armour and recon-vehicle and keep my softtroops in the rear.I succeded in doing this and I managed to give the americantroops a heavy blow and also decimating all the soldiers that were a menace to my armour.Once this was done I couldmove almost all the way to the target and create havoc.I also won a lot with my lucky dices and my opponent had a real bad day. Eventhough we didn´t reach the objective andhold it until the end of the sixth round it was a great gameand I enjoyed it very much.This was safe to say on of the bestgames in SoTR for me ever.I hope my pictures can illustrate the intense gameplay.

2016-01-04

On the third of january I was invited to my friend Mikaelfor a game of WH40k. The setup was huge in any way andwe were 6 players and the points were set to 3000 pointseach. I only reached 1200 points with my light armed Cadianforces and I pimped my troops heavily. :)The defender was me, Olle and Mikael and we playeda coalition of orcs and my light company of Cadians(traitorsof the emperor in this game).The attacker was Marcus, Karl and Peter and they chosea imperial force with bikes, heavy tanks and walkers.Once we had placed all the models and the figures on thebig table it was a impressing sight indeed!To make the game even more impressive both sides hadaccess to airsupport (both heavy and light).The objectives were simple and it was to hold or take theorkish positions and the battles raged back and forth.The most intense fighting was in the center to take theorkish-stronghold. To prevent the imperial-attacker fromtake their objectives Mikael had three big "orc-stompas"armed to the teeths and also filled with troops inside.The attacker also dropped terminators behind the defendersfront and tried to overrun the orcish HQ for an easy victorybut eventhough the defenders were not so strong in support-vehicles they held them at bay.Eventhough it was a fun game to play it took a lot of timeto move all the forces and after 5 hours of active playingmy allergy told me to go home and I withdraw.To summarize the imperial force would have won the battlebut with how high casualities no one knows.I want to thank Mikael again for the great hospitality and itwas really fun to witness this game and all the impressivemodels. I can´t think of a better start in 2016 for myhobby. :)

On New years Eve I published a report onmy blog about my tower that I have built inblue polystyrene.I also published some photoson the forum Terrain tutor terrainiacs.I got a very warm response and I want to thankall of you out-there that liked my work.Thankyou!//Peter

On the third of january 2016 I was invited to participate ina WH40k-mega battle and some of my troops were notpainted so I needed to update these with som "lick of paint".On the pictures you can see my commissar and a sniper-team and my veteran-squad.I am satisfied with the result and I think I achieved thedirty-veteran-look good.I painte all these figures using citadel-paint and Army painterand finalized the figures with Seraphim sepia (wash).I also made som base-job using sand and pva. To get a quickoverlook I have made the officers and support-weapon-fgures withsand/earth on the edges of the baseplates and only on top on theregular troops.The report on the Mega-battle is on its way. :)