koontz1973 wrote:This map as of right now is too large. With some moving, you can crop a lot of. Company logo chalk board - top right.Auto deploy specials - top left.Prices and impassables move in a tad. This alone will let you crop right down to the frame. Make it the same size as the top part of the frame and you have a winner.

DoneDana

There can still be a lot of space saving. If autodeply specials moves under impassibles (fat barrier) then 4 star meats can be placed on the left, possibly in two lines or rotated 30 degrees. The blackboard about the 4 stars company logo could be handwriting just like is done under special offer.

Or Special offer could be under the Ox tail tip and the company logo at middle.

sannemanrobinson wrote:There can still be a lot of space saving. If autodeply specials moves under impassibles (fat barrier) then 4 star meats can be placed on the left, possibly in two lines or rotated 30 degrees. The blackboard about the 4 stars company logo could be handwriting just like is done under special offer.

Or Special offer could be under the Ox tail tip and the company logo at middle.

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Thanks for the comment sannemanrobinson.

At one point during themaps creation I did try some of your suggestions, but it looked unbalanced. I felt the compositional elements needed a bit of room to breath on the page.

Go into foundry tools. At the top you will see a colour blind testing website. If it is not working, use your gimp filters and grab a screen shot. This way we can see if their will be problems for colour blind players.

Also, bung 888s on the map of all 8 different colours to see if they stand out enough.

OK, here is a version of how the map is seen by a color blind person, created using that plugin I was pointed to.

Click image to enlarge.

I can see the separation of the continents, but is there enough of a difference for your average CC player?

I've done the XML code because it seems the best way to get the color numbers in there. See the image below.

Click image to enlarge.

Not sure how to get the XML code to pump out 888, but hopefully there is enough there to see if the official color numbers work.After doing the XML I noticed that the shoulder has a lot of boarders so I'm thinking of upping the Chuck continent bonus to 4 instead of 3.

You have a few numbers not lining up with the army circles. Plate, most of the Left Hind, and Brisket are a few that jumped out at me. Not sure if anyone else would care but that sort of thing annoys me.

RedBaron0 wrote:You're getting there on graphics, colors look good, I was surprised, with all the shades of red I was sure there was gonna be blending.

Super big thing you need to to first is make the small map. We'll make sure that's good and we'll go from there.

Oh... and why are the "N's" in the word "hind" in the bonus legend, backwards?

I'm amazed that there are enough clear and distinct shades of the same general colour to bring out fully in this map. nice graphics overall and I'm wondering id the backward N is meant to be a play on the Hind word as well? If it wasn't meant that way... consider leaving it? If meant to be so then well done!

soundman wrote:You have a few numbers not lining up with the army circles. Plate, most of the Left Hind, and Brisket are a few that jumped out at me. Not sure if anyone else would care but that sort of thing annoys me.

Dana, you can consider removing the army circles completely. None of them seem necessary, and you will not then need to spend time meticulously moving the coordinates around.

The backward N's are there because the lower case n appears in reverse with the font I'm using. I did think it may be ok to leave it reverse because it's the back legs but maybe that's just to clever for its own good?

No time to work on the map today, but I will remove the circles, and make a small version soon.

Leave the backward N's on Hind legs??? Anyone else have an opinion on that?

I think I got everything. Here is a small and large version of the map, with and without numbers.I know I'm not supposed to do this until after I receive a graphics sticker but I've also completed a XML code that has no obvious errors in it. Should I upload it?

dana, I am going to ask for one last little crop. The top part of the frame is thinner than the sides or bottom. Can you crop the image down so they are all the same size. You will just need to move your 3 chalk boards in a tad.

Apart from that, post both sizes of map with 888s and the 3 colour blind tests. (These need to go into the first post as well).

1 - The top left blackboard is not in the same perspective as the other two. You can see the inside of the right side of the frame, while on the other two you can see the bottom inside of the top part of the frame. These need to be viewed from the same perspective.2 - The title I like, old west style while the rest of the map does say old west to me. Plus since I get the feeling of the old west, you can probably do away with the blackboard frames.3 - The dividing lines on the blackboards, they look like they could be painted on. My suggestion would be to make them look like they are hand drawn on in chalk.4 - This is just my personal opinion, the blackboards could use some chalk smudges like someone took a chalk eraser and erased the previous writing. Dirty up the blackboard a bit, not too much or else the text will be unreadable

Small matter here, but I think you forgot to put the troops on the Company Logo itself.

My more pressing question is: is the Special Offer sticker supposed to border the Company Logo? Because you state that territories with the star on it border the Company Logo, and the Special Offer sticker happens to have 2 of those stars. It might be misleading if you don't mean for them to be connected (which as of now, I assume is the case).