Pages

Tuesday, January 31, 2012

Update 1/31

Yays. Also end of the month wooooooooooooooooooo...

Major Updates:
- Pray is back in the game, more or less. The pew now defaults to the Reflect command, which will give you two choices. Depending on which choice you pick, you can develop a tendency towards religion (which unlocks the Pray option), or a tendency towards disrespecting religion (which unlocks the other option). This is all placeholder text for now, though, so don't expect anything great and terrible.

Minor Updates:

- The second floor of the mall now has a new item: the donation box. You can donate money for a morality boost (one or two points, depending on what you donate). However, if you're not interested in donating money, try showing up with the lockpicks in your inventory...

- New testing item command: Strip Everything. It should removing all clothing, underwear, jewelry and gloves and put them in their proper containers. Note that this command can be used anywhere and could potentially break the game. I am not responsible for failure to heed the warning.

Bug Fixes:

- All clothes will now be removed when you use the bed.

- The special outfit had some descriptions being set wrong. Fixed.

- Nuns will no longer keep appear in the convent.

- Nuns now have the Talk action properly activated, so you can, you know, talk to them.

- If you leave the apartment without wearing any gloves or socks, the game will remember that and not add them next time you use the Get Dressed command. Still trying to figure out how to do this for jewelry (much harder).

- Futanari multi-dick bad end has had the threshold for activating it lowered from 15 points to 10 points. Still only a 10% chance if you're over that threshold though.

Notes:

- There is no way to increase inhibitions. Inhibitions only goes down. NO EXCEPTIONS.

But there's a third choice: ignore it entirely. Of course, if your character doesn't think on religion much, what's she doing in church in the first place? Plus, I'm guess the donation box was added to have an easy, repeatable, non-religious way of increasing morality. Sounds good to me.

Wait, why is making "content exclusive to people that do think religion is tied to morality" a bad thing? I mean, if it was a major part of the game, then, yeah, I could see that it could be a problem, and I could see how it could be a problem if it was the only reliable way to increase morality, which is why I like the addition of the donation box. However, it is a very minor part of the game.

The only reason that you'd pray is if you thought that religion was a good thing, and the only reason that you'd turn chaste nuns into sluts is because you're an immoral prick that has it in for that religion. The only moral reason for an atheist to go to church is if someone they care about asks them to.

But, I'm not really trying to reignite the argument over praying, and, yeah, more options are always good.

Sounds to me like Alexis is one of those people, who are very insecure in their belief system...yes Atheist is a belief system, and as someone who is insecure about their beliefs EVERYONE has to cow-tow to THEIR beliefs or your being "unfair". And how does, Skipping the Church if all you are there for is a Morality boost going to effect your enjoyment of the game...unless again, your very insecure in your beliefs...This game takes place in a town...towns have Churches, people who don't believe in what a particular church preaches does not have a moral reason to enter that church unless they are forced to go by a friend...and since your playing as someone who doesn't believe(this is an RPG) don't go in like everyone else who doesn't believe and get your moral boost elsewhere.

But if you want to do it, then you have to deleted the Cursed 1-24 file, then open the save file. It'll ask you to point it towards the game file. Select Cursed 1-31. You will have to have 1-31 open already.