I guess when it "compiles" it gives you the option to make Macintosh executable as well as windows, and if rumors/news are correct it will do it for linux too in the future. I don't really know the specifics but, when things settle down for me i need to get my ass in gear and do some research on the game engine.

Actually Max, the question of multi-OS support is largely important to what language(s) and engine(s) we decide to use to develop the game. You can't just make a Windows game and then suddenly decide to make it Linux compatible, for example. The support for the OSs you want to run it on is inherent to the core. That's why I posted this thread, to get some feedback on which OSs the community would like to see included before we start development on the new game. =)

Well one of the most famous video game companies of all time, Valve are even porting steam and Left4Dead 2 to ubuntu linux, couple that with the fact that an engine we are looking at using is also coming to linux i'm thinking the project has always been on the mark aiming for multi OS compatibility.

It would be very expensive unless you can find a lead programer to work for free and they are incredibly rare. i've only ever seen one dedicated lead programmer and project manager and that is Zini of project OpenMW.

Yeah but, for now i THINK we will be focusing on windows, linux and mac. I hear talk Sony has a somewhat open policey/easy access for indie devs on PS4. which could possible maybe be doable in the distant future since the most technically advanced of the 2 consoles but, that's just speculation.

it would be unofficial in that case. The Wii U is out and is the new thing. It would require manually programming. IT would require it's separate assets from the project, ever 3d model and texture would have to be re-made. it would require a very very very good understanding of how the wii works.

I also have an old wii (used mostly for playing FPS games with lightguns and lightrifles)...

But I think we need to get something working on windows first.

You can always experiment on the wii on your own and if you get something to work on it, then we might be able to use those experiences if we make a version for the wii u? I also think that the Wii U is able to run Wii games/homebrew IIRC.

We should keep i mind though that the Wii and Wii U as platforms are dead. Nintendo has officially announced that they consider the platform to be dead.