GTTV's E3 All Access Live held the world premiere for Lucasarts' newest "Star Wars" title Star Wars 1313, the most mature look at the "Star Wars" universe to date.

GTTV's Geoff Keighley sat down with the title's director Dominic Robilliard for the exclusive look at the cinematics and gameplay of the new game Monday.

Robilliard said the game will take place partly on Coruscant on "Level 1313," hence the title (this officially quashes the rumor that Boba Fett would be the main protagonist of the new title). It offers Lucasarts the chance to do a much darker game than the usual "Star Wars" fare by setting it in a bleak underworld inhabited by bounty hunters, the lowest form of scum and villainy in the "Star Wars" universe.

A great deal of care went into making sure that graphics weren't sacrificed for the sake of gameplay and vice versa. The short demo of the gameplay featured the game's hero/anti-hero climbing a fiery heap of falling ship wreckage and Keighley said the footage was the actual gameplay that players will experience whenever the game is unleashed. “There was a big effort to make sure game transitions seamlessly whether (the player) is in control or not,” Robilliard said.

Lucasarts also worked with Industrial Light and Magic to create detailed special effects for everything from the cinematic cutscenes to the varied combat that players always expect from anything from the "Star Wars" franchise.