SEEK*TOR is a puzzle game about revealing the single enemy turret on an obscured map. It was created for the 16th Ludum Dare competition, a 48-hour long solo game development challenge. The theme of the competition was “Explore.”

I'm a full-stack web developer with a front-end focus. My expertise is in Ruby on Rails, Javascript, and React JS, but I've worked on all parts of the stack, including database and API design to dev pipelines and end-to-end testing.