Super Mario Galaxy 2 Wiki Guide

Bowser Jrs Fiery Flotilla part 1

Follow the path over the wooden ships. The shelled Astro Goombas can be felled with a spin attack. The Dry Bones you encounter cannot be permanently killed, but hop on them and they'll collapse into a pile of bones, stunned.

The best way to hand Kamek is to run right up to him and perform a spin attack. Pummel him with star bits to freeze him in place if he's firing at you from far off.

At the Thwomp, cross to the left and then perform a back flip or side flip plus a spin in mid-air to get on top of the Thwomp. It will carry you up to the elusive Comet Medal.

Flip the switch to open the large doorway and enter the lava area. The spinning fire wands shouldn't present much trouble so long as you use the spin in mid air to carefully land your jumps.

Near the top of the structure with the spinning fire wands is a Life Mushroom you should definitely grab ahead of the boss fight. Carefully make your way to the launch star to challenge this world's boss.

This flying menace has five weak points marked in red on its long body. To destroy these you'll need to get in close and perform a spin attack. Unfortunately, getting close to the massive dragon is extremely risky. Run around the sphere just ahead of the dragon and listen closely. When you hear a train whistle, the creature is about to dive straight into the ground.

When the dragon dives, back for a moment, then move in to try and score some hits on the various weak points. You should be able to get two or three on the first dive. Watch for the head of the dragon to reappear. Avoid it by running around the planetoid. You can shoot the gold dots on the ground with star bits or break the crystals for coins if you need a health boost.

After four hits or so, Gobblegut will become enraged and move faster. Chances are the remaining weak point is near the dragon's head. This one is especially tricky to get, since you only have a small window of opportunity as the dragon dives into the ground (or rises) to get it. Nevertheless, if you listen closely for the train whistle, dodge the dragon's dive and then turn around quickly, you should be able to nail it.