Ems wrote:you don't really give us much info to work with besides screenshots...

Disable "force shaders 3.0"?

On laptop? Use dedicated GPU instead of integrated?

Dunno.

Okay, so the problem is when we load any sort of model, the model appears as normal at the start. When you rotate, move, or scale any type of bone, the model goes into a weird haywire state, flickering rapidly and tearing apart violently.