Flight Simulator X

Game Summary

Flight Simulator X is the culmination of nearly 25 years of the landmark Flight Simulator franchise and the most significant addition to date. Flight Simulator X will be fully optimized for Windows Vista. Flight Simulator X will set the standard for technological innovation, incredible graphics and realism for the genre. Flight Simulator X will also present players with a wide array of new aircraft to fly in a beautifully rich and believable world which will contain greater detail than past entries in the franchise. Players will be able to experience what it is like to be a pilot and have real distractions, to shade their eyes from the glare of reflective paint and the glint from glass and chrome. Players will enjoy the opportunity to fly their dream aircraft, from classic seaplanes like the de Havilland Beaver and Grumman Goose to the Cessna 172 there is a plane for every terrain and every player

Over twenty years ago, video games began taking their first painful steps into 3D spaces. This was a time when Atari's memory was fading fast and the Nintendo Entertainment System was becoming the kingpin of the gaming landscape. Console gaming would spend the next several years perfecting the art of 2D gaming goodness. Words such as â€œProject Realityâ€ (the Nintendo 64) would be tossed around in magazines every so often, but the simple truth was that home-based polygon video games were years away, and most of the early stuff would be crude at best thanks to limited technology. If you wanted to see the latest and greatest mind blowing 3D gaming technology, you went to arcades. Familiar names like Atari Namco and Sega were in a silent arms race to develop the best, most powerful, most badass, and most boringly titled (â€œSystem 21â€ and â€œModel 2â€... really guys?) custom video game hardware known to man.
3D games were a novelty in arcades for quite some time prior. While quarter munching 2D brawlers like Teenage Mutant Ninja Turtles and X-Men or competitive V.S. fighters like Street Fighter II and Fatal Fury were the cheap, reliable workhorses of the floor, every serious arcade operator had at least one super expensive monster 3D machine sitting in a dark corner drawing glares from mystified onlookers more accustomed to the crusty and familiar blocky image of a late gen NES title. Most of the early 3D game designs were crude and blocky, but nobody cared in the late 80s. Moving around in a 3D space with solid 3D objects floating all around you like a Weird Al music video was enough to impress back then. The hardware often ran hot and unreliably, and the cabinets were often mammoth, but they guzzled quarters like nobody's business. These were the trailblazers that tore down the walls and eventually brought 3D home. In this far removed time, outside of more mainstream brand names like Star Fox, nobody remembers these crude, flat-shaded pioneers. Let's take a look at some of the early 3D games that time forgot about...
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