Jitteriness and Getting a second IR tracker

I get some jitteriness when trying out SteamVR and VR apps. I would normally think it's because of early drivers, but the view sometimes does some weird teleports. I now suspect that there's a positional tracking issue in my environment. Would getting a second IR base tracker benefit at all? Is fove not ready to support that? Can we even purchase one from you? Can we get an independent IR camera and get that to detect with fove?

We are not yet ready to support a dual tracking solution and have known bugs causing jitter in SteamVR related to the values we pass steam VR which are used for tracking. We will try to remove this jitter in a future update. For forward tracking, with the camera centered the tracking should be smooth. If it is not, can you please reply with details of where and how the tracking breaks down.

That makes sense. Most of the tracking issues happen when I am looking near the edge of what would be forward tracking. For example, looking down or around 70% left/right off center. It then proceeds to become jittery when I recenter afterwards