Actually, the story I hear is that there will be other tweaks made to the PSP version besides the new English dub...just not the addition of the Saturn version's changes, since those weren't done by IGA.

SotN for 360 is out; came out back in March, in fact. It's 800 MS points ($10)...the only real "improvements" are a new optional filtered graphics mode and Achievements (it should be noted that the CG cutscenes are missing, but that's more blessing than curse), but it's still worth the money IMHO.

Well, what if Igarashi implements the upgrades the way he originally wanted to? The Saturn port was done by a different team entirely, and they didn't really consult Igarashi on how to implement the extras.

Actually (although someone else mentioned this a ways back), a Final Fantasy Mystic Quest hardtype hack might have some potental. I wonder if it would be possible to actually make that game challenging? I mean, it did have good music, and the graphics weren't so bad. If someone was able to add an actual plot and make it difficult then it might be fun for a little while.

Aw, man. I really don't need another big graphics project right now, but I could totally see hacking Double Dragon into The Warriors now. How would one explain the Warrior clone as the end-boss, though?

NFreak

What I'm about to post is from a thread I started on another forum, so if it sounds kind of odd, that's why.

Quote

Let me just cut to the chase. I need a Sonic the Hedgehog 1 hack which gives the game a Pulseman interface and changes Sonic into Pulseman. The levels, enemies, and everything may have to be made larger, however, to accommodate the Pulseman sprites (which are much larger than Sonic's). I have a mock-up screenshot I made in Paint of what it should look like. Also, the music of the Sonic levels should be changed to Pulseman music. All of Pulseman's moves should be included, and Sonic's rolling attack (which is used to go through ramps) should be changed to a ground-based, rolling Volteccer. Anyway, here are the screenshots.

The whole thing is basically taking Pulseman, adding one more move to his arsenal, and adding Sonic 1 levels and enemies to it. Oh, I would also like the Sonic title screen changed to have the title screen art of Pulseman in place of Sonic, and the text changed to whatever you feel would fit.

MAJOR thanks to anyone who can do this for me. I tried myself, and I failed miserably.

Before making the hack, PLEASE play through at least one full level of each game so you understand everything. Also, in Pulseman, there is a move I did not know about. Double tap left or right to perform a dash. Don't forget that.

...er, I obviously don't know anything about hacking Sonic or Pulseman, but theoretically speaking, wouldn't it be easier to sort of "port" the Sonic levels and enemies to Pulseman rather than try to recreate all of Pulseman's moves in Sonic?