Pete McNally is a Senior Designer/3D Generalist with over 14 years experience in the Irish games industry. He works with an Emmy award-winning tech firm, and he has also worked with a twice Oscar-nominated animation studio. We were really impressed with some work that he did recently using Artomatix as part of our Alpha group, which he subsequently published on his blog: https://petemcnally.com/

Here’s what Pete had to say.

“I had a partial scan that hadn’t resolved well it was wet rock on a very sunny day so large areas of detail were missed or were blurry. I baked out what I had in 3DSMAX, diffuse, normals, AO, height and a shadow map used to help with manual de-lighting in Photoshop. I ran these textures through Artomatix for seam removal and it tiled them quite nicely. After some tweaking, I applied the material to a sphere in Toolbag 3 and tested out some lighting environments, before applying the same material to the inside of a curved cylinder and tiling appropriately, to make the cavernous environment you see below. Not bad for a single material!”

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Artomatix has built the world’s first 3D art engine. Our set of products and services help people to express their creativity. We believe this technology has the potential to significantly change every industry exposed to 3D content: video games, movies, special effects, industrial design, and beyond. Our team works where art and technology collide.