Review GuidelinesGameplay&Puzzles represents the creativity and technical ability needed for coming up with and designing the Puzzles & Storyline.Enemies, Objects & Secrets measures how well the designer uses 'things' with which to decorate/spice up the level.Atmosphere, Sound & Cameras describes how much the players were convinced by what they experienced. Did it seem 'real'? Was sound used effectively in order to accentuate the atmosphere? Were cameras used well to give clues and/or set the scene?Lighting & Textures represents the builder's artistic creativity: How colours and lighting are used; how close a representation of 'reality' we might see.