Journals and TrackersOnce you have a character, you might want to keep track of things that aren't covered by your profile. Here, you can create trackers and journals to catalogue your character's threads and relations as they travel the multiverse. There's no required format, and it's completely optional.

Roleplay DiscussionFreeform roleplay takes a lot of coordination, and this is the place to do it. Come here to discuss and organize plots, talk about your characters, or to make roleplay requests for open threads.Subforums: Open Threads and Requests

The Realm of DarknessThe Realm of Darkness is the shadow of the Realm of Light. It is a realm of twisted trees and dark mist inhabited by numberous and powerful Heartless. It is said that Kingdom Hearts can be found within the deepest depths of the realm.Subforums: The End of the World,
The Dark Margin

Other WorldsNaturally, in an infinite universe, there are many more worlds to be discovered. New worlds are being found all the time as new Interferences breathe life into fictional worlds. These other worlds can be found here.

If a specific world in this board becomes popular enough with enough threads, it can be upgraded to get its own unique board. What qualifies for this upgrade is up to the judgment of the staff.Subforums: Guardia

The Ocean BetweenThe huge, infinite space between the worlds and universes. Whenever a new game universe comes into existence, it gets connected to all the others through the Ocean Between. There's little sentient life to be found in this place, but Heartless and Nobody ships lurk in wait of passing travelers. Stay wary.

East AreaThe war torn universe of Amestris, as seen in FMA2: Curse of the Crimson Elixer. While Crowley and his golems have already been defeated, it’s new exposure to the rest of the Multiverse has complicated its situation.Subforums: East City,
Lior,
Resembool,
Bord'wan,
Siam-Sid

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The Rest of AmestrisThe nation is much larger than the handful of towns and ruins previously visited by interferences. Those wishing to explore beyond them can do so here.

SlumsThis is the eastern section of the city, and the poorest. Everything looks, smells, and feels completely run-down. Most officials turn a blind eye to it, which makes it the perfect spot for the Underground hideout. The Fortress is found here, as well as the entrance to Dead Town. And in the northeast, there's the Water Slums, which holds the house of the Oracle and the entrance to the Pumping Station.
Subforums: Dead Town,
Pumping Station

Industrial SectorThis is the home of many factories, in the eastern section of the city between the Port and the Slums. Everything is made of metal, and it is one of the major pathways through the city, both on foot and by Zoomer. The entrance to the Sewers is found here, and the Power Station is near the Port. The Warp Gate at the Power Station can take you to the Strip Mine and the Drill Platform.
Subforums: Sewers,
Strip Mine,
Drill Platform

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South TownThis is the Port, where most of the city's business happens. The city's most popular saloon (which isn't saying much), the Hip Hog Haven, can be found here, as well as the Gun Range nearby for practice. And the ruins of the Underport are accessible as well if you have a means of being underwater long enough. If you have an Air Train pass, you can get a ride over to the Dig, where excavation has revealed many interesting traps in the volcanic passages.
Subforums: Gun Range,
The Dig

Bazaar DistrictThis is one of the largest and most diversified districts in the city. It consists of two farming blocks on the west side of the city, with a market block inbetween them. The large Palace in the center of the city is also contained within this district. On the other side of the Palace is another market section, where the tent of Onin the seer is placed. The entrance to Haven Forest and the Mountain Temple is along the wall of the southern farming block.
Subforums: Mountain Temple,
Haven Forest

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North TownThis is the northwest section of the city, and the richest place in the town (second only to the Palace, of course). This is where all of the high-class business happens, and it's where the citizens feel most secure. The Stadium is at the very back of the district, where high-speed races are held almost every day. They're dangerous, but they keep the people entertained. Beyond that, the only denser residential district than this one is the Slums. Also, a ravine runs through most of the district, making it a perfect route for escaping the city-wide alert...
Subforums: Stadium

Story Updates and DiscussionWhen any story from The Interference updates with a new chapter, a thread will open up for discussion here. You can also start new threads here to discuss other topics pertaining to the canon Interference stories.

Non-Canon RoleplayThis category is for planning and participating in roleplay threads that don't follow forum canon, such as AUs, crack threads, or roleplays that have nothing to do with the forum whatsoever, like DnD sessions. You don't need an application to play a character in this section.