No multiplayer mode had ever been officially announced for Irrational’s new shooter, but as multiplayer is often seen as essential to a triple-A release, and BioShock 2 featured several modes, rumors of an online component seem quite credible.

Bio2 multi was my FIRST exposure to online gaming and my most played game because of it. (made it to 167th on leaderboard YAY!)
Kinda disappointed but this doesn't affect my day zero purchase :lol:

11-26-2012

Ghost

MP woulda been cool as hell on the sky lines:D But it's no loss. Looking forward to this 3D bitch with Move. :D

11-26-2012

Itachi

There were rumours that the planned multi was kinda like horde mode with coop. Gotta admit that was actually what I always wanted in a bioshock game. Buy 'perks' and weapons while fighting off waves (ala COD zombies)

11-26-2012

TheBreezyBB

A move in the right direction. I hope more developers follow this way, giving us a better SP experience and not adding some useless MP elements that take away from the game.

11-26-2012

Terminator 101

I have always said: if you can't do it right, don't do it at all. Going by that, Bio2 and Crysis 2 should never have included multiplayer.
Stable net code and hit detection are a must for a game to be done right. Sadly these two things were very poor in the games I mentioned.

11-26-2012

LfCpS3

Quote:

Originally Posted by Terminator 101

I have always said: if you can't do it right, don't do it at all. Going by that, Bio2 and Crysis 2 should never have included multiplayer.
Stable net code and hit detection are a must for a game to be done right. Sadly these two things were very poor in the games I mentioned.

Crysis 1 MP was one of the best i have played, so fun.

C2 MP was just another crappy attempt at making the game more for the average console gamer ( AKA more like cod).

Failed.

11-26-2012

Soldier 95B

This really sucks. I was happy when Bio2 had it included. It's nice to have options, since people were not forced to play multiplayer if they didn't want to. I am getting it anyway, of course, but really let down about this. I just assumed it would have had it since 2 had it.

However do you see a game that doesn't have multiplayer, get multiplayer, then have it taken away :(

As I don't mind if a game has multi or not, I have a hard time buying it brand new for $60 if it's a game I can beat in ~10 hours. I remember buying Bioshock on release, beating in a week, and then feeling done with it. The game was great, but once you experience Rapture the same thrills don't feel as great the second run through.

Can't say the same thing would happen with Infinite, but I'll probably have to wait until I can get it for $30 or less.

11-27-2012

Terminator 101

Quote:

Originally Posted by LfCpS3

C2 MP was just another crappy attempt at making the game more for the average console gamer ( AKA more like cod).

Failed.

That's not the point I was trying to make but yeah whatever.

11-27-2012

Lethal

I am thrilled to hear this news!!!

11-27-2012

bigCman123

I already pre-ordered and had no expectation of a multiplayer component. I can't wait to playthrough that epic single player campaign.

11-27-2012

ninjashinigami83

dang it

11-27-2012

Naxi

Quote:

Originally Posted by Terminator 101

I have always said: if you can't do it right, don't do it at all. Going by that, Bio2 and Crysis 2 should never have included multiplayer.
Stable net code and hit detection are a must for a game to be done right. Sadly these two things were very poor in the games I mentioned.

You can't know if you'll do it right beforehand.

11-27-2012

TDbank24

I didn't think Bioshock 2's multiplayer was bad but it did feel kind of pointless when there is so many better options out there.

Just give me an experience like the original Bioshock and i'm all set.

11-27-2012

Equinoqs

Praise Little Baby Jesus!

My being an atheist probably dilutes much of the impact of that, but the sentiment just felt right. SOOO tired of precious resources in a very promising single-player game being used for obligatory multiplayer.