As co-founder & Chief Experience Officer of realities.io, Daniel brings the real world into virtual reality – as non-linear, interactive experiences based on photogrammetry. He explores the spatial and embodied nature of VR, spanning up worlds that let users embark on their own journeys. Along with his experience researching human navigation behaviour in VR this approach helped him to define the emerging industry of spatial computing by leading UX research teams at Audi and RE’FLEKT. He believes spatial computing will fundamentally change how we interact with digital content, making computing more human and ultimately enable more people to contribute to a shared infosphere.