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Being a Video Game Monster!

** ALL PLATFORMS WORK NOW! (WINDOWS WORKS REGARDLESS) **
** LINUX VERSION IS ONLY 64 BIT OTHERWISE USE WINE (WORKS PERFECTLY!) **

My third compo.
A mini game about what would happen if YOU were the bot and the computer was the player. You are only able to jump and carry stuff around while the computer has cool abilities and coins. But, the show must go on! You must fulfill your duty and kill the player!
It's sort of a platform puzzle even though it's dead easy, but yup here we go 48 hours and with all the trouble I had - I think it's a solid prototype considering how bad this LD went for me. BTW I slept something like 8 hours in the last 3 days (72 hours). So... have a happy LD!

I very much hope you'd like it, it's not long as I had lots of BSODs and crashes, that led to frustration added to me not liking the theme and procrastinating. (well double the latter)
Also, was using Blender Game Engine for the first time. The only time I used it was in this compo and three days ago preparing to it, that's it.

Ratings

Comments

I really liked the music.
Are we supposed to be able to get on the big red platform? I didn't seem to be able to jump that high.

I like your use of the theme. Pit the weak monster against the invincible player is really interesting.

I'm not sure what the end goal was, but exploring that theme more, maybe with you being one of many easily disposed monsters, suffering more humiliation at the hands of the player, the player easily respawning while you get a game over screen. Something like that might have added to it a bit more.

@Flygamer101: Yup I know about the slow parent but you see, at the time I thought doing it I checked out my other scenes and apperantely everytime I want to copy the camera with the logic with it I need to make a linked copy, copy the linked copy so it's a full copy and only then tweak them (at some scenes I didn't want the camera to follow the player). Similar problems poped up with some objects and so when I redesigned levels it blocked the camera view (I think there are still some small traces of that) so you see.. I forogot about it in the sea of bugs, it was luxury, and unfortunately I had no time for luxury until the very last minute so...
Thanks so much for playing :) !

@Josho: that's probably a compatibility issue and pretty much expected from a new microsoft OS. I'd say just run in compatibility mode and it all should work. Hell I ran this on wine with compatibility mode on windows 8 that's why I'm pretty sure it works =]

I was unable to beat it, as I ended up getting stuck on the level with the house in the sky. I figured I should be jumping on the lasers to get up there, but was unable to successfully do so. The camera felt a bit wonky at times, and I was unable to jump while holding W which made some puzzles tough. Cool idea, and the puzzles were pretty varied which was nice.

@cardboard: YOU GOT IT! that's OK this was the final level!
You figured it out! The truth is that you had to get really close to the house and time your jump according to his shooting rate such that you have 3 jumps (since you die in the fourth). The house had inside it a text that said "Thanks for playing" :)
About the camera - I know it's a bit hursh - as said it's due to bugs of the last minute so I hadn't had time to smooth it.
About the controls - I agree they are cluncky a bit. You need to press Space and only then move. Once again had no time due to polish the game in that respect.

It took me a while to figure out what I was supposed to do, but once I got it, it was a pretty fun puzzle game. I've tried using BGE years ago and I feel your pain ;)
Nonetheless, great job and a solid game!

Nice to see someone else shared a similar vision as me for this LD! Almost everyone else just made a game with their interpretation of a monster main character, and while this has turned up someone very well done clones of previously popular games, I'm very glad that at least a few others decided to take the theme in a literal context.

@YerghaizVerot: OH actually I already did - I indeed liked the abnormalness of your game =]
Though it has no gameplay in the familiar sense it was funny and I thought it's nice and indeed share the same view as mine. I actually searched deliberately the keywords "game monster" and it turns out that you and I are one of the few to think of this rather than the destructive context, human evilness driven side of the theme.

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