I'm currently making this game called Pink Point, since 1 year and a half.It's a 2D scoring action game, playable in the browser (LWJGL applet).

The gameplay itself is pretty simple. It's a top down shooter, you have a weapon and you can cast spells. You kill monsters to increase the score multiplier. When monsters die, they drop a certain number of gems, which you have to take to gain score points. The game is playable with 1 player, or 2 players on splitscreen (coop or versus).I'm trying to make this game as fluid and dynamic as possible.

I don't feel comfortable with releasing the game yet because I still have a lot of work to do. Be sure you'll be the first informed about the beta though.Here are gameplay videos:

I don't want to make the numbers transparents (apart from the fade out) because translucent text doesn't seems like a good idea to me. I'll try it though !Maybe some kind of "4*24" instead of four "+24"... I'll think about it.

Don't bother with animated PNGs... Just use a sprite sheet. Load time will be faster, it will require less GL texture binds (i.e. more performance), and it will allow you to batch your sprites in a single buffer (again more performance).

Don't bother with animated PNGs... Just use a sprite sheet. Load time will be faster, it will require less GL texture binds (i.e. more performance), and it will allow you to batch your sprites in a single buffer (again more performance).

Yeah... That's definitely one of the thing I would have done differently if I knew about it sooner.

My main source of inspiration is the film "From Beyond", released in 1986. You can watch the trailer here: http://www.youtube.com/watch?v=zgZuCXY-vR8That's where the pink palette come from I wanted to recreate that weird "feel" from the movie.

I think my game is ready for other people. I have some things to finish, some sounds, new maps etc. But the gameplay is mostly done anyway.I've updated the main post with screenshots and a new video.

You can play the game as an applet here:http://klemss.baticle.com/book/?page=ppYou can also download an executable here:http://klemss.baticle.com/game/pinkpoint_exec.jar It's only an executable, the game will still update itself.I'm sorry if the download is slow... The server is in my garage and I live in France. I'll have to change that some day.The game download in your home directory. On windows it's "C:\Users\your-name\pinkpoint". You can configure the game directly, add another controller, retrieve screenshots (F12 while ingame) or see the ressources, maps, languages files, etc.

The gameplay is really simple:You control a character with a weapon and 4 spells. There are 2 characters available right now.There are mana spawner around the map, which spawn 1 mana ball every 5 seconds. When you walk over a mana ball, you gain mana. Mana is used to launch spell AND to slowly restore your health over time.

After 10 seconds, the "boss" (a guy in a blue suit), your main ennemy, spawn somewhere on the map. He can cast spells and summon minions to help him.The aim is to gain as much score as possible. When you kill a monster, points are added to your score multiplier (max 100), and gems appears on the monster's corpse. When you walk over a gem and collect it, you add the same number than the score multiplier to your total score. After 5 and 10 minutes, your score is doubled.Different monsters yield different multiplier points and gem count. Killing the boss yield 60 points to your multiplier, which is more than half the maximum value.

The most effective strategy is killing the boss first, then try to up your multiplier to 100, and then kill everyone to collect as much gem as possible. Jellyfish are the most gem-efficient, because they are really weak and give lot of gems.It sounds hard, and it's supposed to be hard anyway. I'm aiming for hardcore players. But after a while i'm sure you'll get the hang of it. My highscore is around 400,000 If it's not hard enough, type the konami code in the menu. This enable the hardcore mode (less health, more monsters, more potential score before the 5/10 minutes x2 bonus).

You can play with a friend on coop mode. It's exactly like solo, but with another player. You can gain mana and health by staying close to your friend.And you can also try versus mode if you prefer PvP.

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