Touted as a "cat lady sim" on the Team Meat blog, McMillen described Mew-Genics as "a cross between The Sims and Pokemon with a sprinkling of Animal Crossing and a dash of Tamagotchi."

So basically you'll tend to a rather insane amount of cats and try to keep them all well fed and happy, which is harder than it sounds because they have a mind of their own.

McMillen told a story about his exploits in the game where he pulled a cat with a unique pageant-winning forked tail out of cryosleep and tried breeding it with a stray. While one of the two offspring had his mother's tail both were narcoleptic like the stray father who ran away, but not before giving the cat he was bred with AIDS. Oops!

The player character was then arrested by local animal control for letting one of the cats run loose. Or perhaps for giving the other cat AIDS. Or maybe for having another dead cat in the basement, but that's a whole 'nother story.

"The core of what we are trying to do is make a game that feels alive, a game that creates stories as you play where consequences actually mean something," said McMillen.

Team Meat also noted that the current number of possible cat permutations in Mew-Genics is "25,418,658,283,290,000,000,000,000 (and growing)."