Dark Quest 2: Castle of Doom is a turn based RPG inspired by legendary board game Hero Quest. The game features a party based system where you control up to 3 heroes, an isometric hand-drawn art style, dice based mechanics for all computations - (where it essentially rolls dice to determine the outcome) and much more.

Each map is designed to take you through an adventure that will test your party's strength, courage and sanity as you get deeper and deeper into the castle in search for the chambers of the evil sorcerer.

Game

• Single-Player Campaign: Play a story driven campaign that takes you through a series of adventures on your epic quest to defeat the evil sorcerer.

• Map Editor: Create new adventures and distribute them on Steamworks to play with your friends and share them with the community.

• Multiplayer: Play together with your friends and go on epic adventures! Play skirmish maps, battle in the arena or complete the campaign cooperatively!

• Turn Based Mechanics: Every turn, each hero in your party can take one single action. Play wise and carefully or be forever captive in the eternal prison of the sorcerer.

• Skull of Fate: In the darkest dungeons of the castle, when left with no hope your last and only way out will be to roll the skull of fate to reveal your twisted fate.

• Assemble a Party: Control a group of 3 heroes each with their own personality and strengths. Use their skills in the appropriate situations and see victory come!

• Upgrade your heroes: Stay with the old masters and learn new powers and tricks that will improve the capabilities of each of your heroes.

Heroes

• Barbarian: A powerful character who can bring terror and death to all his enemies with his destructive force and swordplay.

• Wizard: This character is very weak in close combat but his highly potent spells are capable of altering the outcome of any battle to your favor. Use his powers wisely and you may stand a chance against the hordes of the sorcerer.

• Dwarf: The dungeons are vast and dangerous but with the help of the Dwarf you have nothing to fear. His quick feet and eye for danger will save you against numerous traps and grave danger!

• Dark Monk: A mysterious traveler that has come forth to aid the elder and his disciples to defeat the sorcerer.

• Ranger: An exciting ranged hero that is young and mischievous. She always get in trouble as she never stops exploring new places.

• Cleric: Her healing touch and mesmerizing aura will bring warmth and strength to the party in these dark days

Character AttributesPerception: Rolls when you encounter a trap, if you succeed you step back immediately and avoid the trap effects

Luck: Rolls in various cases throughout an adventure such as a giant axe falling through and damaging you when passing through a point.

Courage: Rolls in situations where fear is a factor, for example the orc executioner has an intimidate aura that forces every hero to roll vs courage every turn, those who fail lose their turn and flee in panic. The barbarian also has a skill that when he attacks his enemies they are forced to test their courage.

Sanity: The castle holds many disturbing sights that can test your mind. When such a scenario occurs your sanity will be tested and if you fail you may cause harm to yourself or others.

Death: When a deadly blow is delivered and you are about to die you will roll vs death, if you succeed you cheat death and stay alive with 0 health points.

Monsters
There are 3 races in the game at the moment, goblins, orcs and chaos warriors. Every monster has been designed to offer something unique in the field of combat either through magic or physical means. Some monsters have a 'Master' version and are much stronger. One such example is the Master Goblin Witch, when she dies will curse a random hero to suffer 1 point of damage.

VILLAGE
The village is where you come after every adventure to rest, heal and organize your party. You can hire new heroes in the tavern, buy new potions and learn new powers

• Elder - The leader of the village and your mentor. Before every adventure you must consult the elder.

• Alchemist - You can buy potions for each hero. Potions are consumable and can only be used once and come in 3 qualities, Fake, Normal and Exceptional.

• Blacksmith - Throughout the dungeons you will find several recipes and ancient items that you can take back to the blacksmith to craft powerful artifacts.

• Magician - Here you can learn new powers for every hero and also improve some of your abilities by specializing in certain powers.

• Merchant - If you don't need something you found you can always try to make a deal with the merchant and make some gold out of it.

• Tavern - You can manage your party and swap heroes out of the roster. You can also invite your friends to join your adventure through here as well.

• Brothel - Feeling run down from the adventuring? No problem, come to our hospitable establishment to lift your spirit!! Provides entertainment for your party and gives bonuses.

• Guards: Ever since the sorcerer has appeared in the lands the town is heavily guard and no-one goes in without permission. They have seen a lot of horrors and will do anything to keep the town safe.

The game is about 65-70% done and so far has been self-funded. We need additional funds to finish development particularly with audio, animation and special effects. We also want to add new features such as full voice acting, new environments, new monsters, character customizations (hair, clothes, armor and weapons), new animations and a cinematic storyline. If you would like to see these features in the final version of the game then have a look at the stretch goals!