Macgamestore.com has added Big Fat Simulations' Airport Madness 3 to its list of digital download titles available for sale. The simulation puts players in control of air traffic control, challenging them to avoid midair collisions, bad weather, and unexpected emergencies.

Airport Madness 3 is an air traffic control game that involves runways and taxiways. You must strategically give takeoff and landing clearances to avoid midair collisions between commercial jets while moving them as fast as you can with no delays. A large resolution, nasty weather plus emergencies make Airport Madness 3 a must-have for those with an interest in air traffic control.

Blizzard Entertainment has released version 1.3.5 of StarCraft II: Wings of Liberty. The patch features several bug fixes, as well as minor interface changes.

A few of the changes in the update are listed below:

Players from Latin America and North America will soon be able to play games together, add each other to their in-game friends list, and compete on the same ladder. For more information on region linking, please visit the official community site.

Several performance and memory improvements have been made.

"Player Left" messages will once again appear in replays.

The Hellion's Infernal Pre-Igniter upgrade icon has been updated(now with more blue flames!).

Mac|Life recently posted a new review of The Sims Medieval. The latest incarnation of the Sims franchise allows players to create heroes, venture on quests, build and control a kingdom, and play every Hero Sim character in the land. Mac|Life gave the game a score of 4.5 out of 5.

From the review:

The Sims Medieval is a standalone game set in the Middle Ages, allowing players to get their micromanagement ya-yas out by steering the lives of a monarch and his or her subjects through the trials and tribulations of medieval life. After designing a King or Queen from the ground up, players are dropped into the middle of a beefy tutorial, covering a wide range of topics such as how to pitch woo in your royal court, hear petitions from your subjects, and demand and subsequently win a duel. As part of the tutorial, you’ll gather resources such as stone and wood, which are used by your subjects and the members of your court to build new structures for your kingdom, like churches and smithies and stables. This not only serves to make the commoners of your kingdom happier, but also allows for a deeper gameplay, as the new structures bring new ways to interact with your virtual world.

Tactical Gamer has published a new article about EVE Online's Incarna expansion as well as an audio interview with the lead designer for CCP Games' sci-fi MMO. The interview covers a variety of topics including Incarna and future plans for the game.

The first step in this process was the addition of a full-body avatar creation system that launched several months ago. With this system players had the ability to still select race, gender, and bloodline as they had done before..but to move forward and create a real avatar was something new, something grand. With a designer the likes of which the industry has never seen, fidelity that was near realism, and the ability to "Morph" any part of the avatar by simply holding your mouse on that area and dragging it around, well suffice to say it was a most welcome addition.

However with all things new there is resistance, especially when the developer is still iterating and creating content for the new system. Though it's become widely accepted lately and CCP Games has continued to iterate and expand on the "Carbon Creation" system. Still CCP Games has added to, refined and made this new character creation system into something to be proud of and something that is beyond anything on the market currently. With new clothing styles added in each iteration, the ability to add body modifications such as tattoos, piercings and scars the new Incarna character creation system allows players to truly create a personality all their own. Something that others will see, remember and associate with them.

Paragon Studios has announced a Summer Double XP weekend for its super hero themed MMO, City of Heroes. Starting on July 28 and continuing through July 31 both villain and hero characters will receive double the usual experience points for their accomplishments.

This is your chance to level up those heroes or villains you couldn't find time for! Unless you're in serious need of Inf or Prestige for a bit of super shopping in game, in which case you'll be happy to learn that you'll also get double the Inf and double the Prestige over the Double XP Weekend!

So start planning, start thinking up that dream build or get those characters back into the game! The Double XP Weekend is going to be upon us on July 28th!