Essence Flux (W)

Cooldown: 12

Cost: 50

Range: 1150

Ezreal fires an orb that sticks to the first champion or objective hit for t seconds.Hitting the orb with an ability or attack detonates it dealing magic damage. Detonating with an ability refunds the cost of that ability +n mana.

Arcane Shift (E)

Cooldown: 19/17.5/16/14.5/13

Cost: 90

Range: 475

Ezreal teleports to a nearby location and fires a bolt at the nearest enemy, dealing magic damage.Arcane Shift will prioritize targets stuck with Essence Flux.

Trueshot Barrage (R)

Cooldown: 120

Cost: 100

Range: Global

Ezreal winds up for 1 second to fire a long range missile that deals magic damage to each enemy it passes through.Deals {{ damagereductionwaveclear.0* 100 }}% damage to minions and non-epic monsters.