Maia’s out-game objective is to “resurrect the god-game genre”. The idea is to build an underground space colony by mining, building, keeping people alive etc. Inspired by old TV Sci Fi, the game’s screens look great and the idea sounds great. I’d be lying if I said I wasn’t slightly excited about it.

Why isn’t it mine now?

Also in the god game boat (thanks to Godus), Peter Molyneux congratulated Roth on twitter “Well done to fellow indie developer Simon for successfully funding #Maia”