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From the Publisher...

The ceiling in the cathedral is getting on a bit and is in urgent need of restoration. The bishop is awaiting important visitors and wants to show off his church from its best side. The players slip into the role of the fresco painters in this colourful family game and have to prove their abilities: But only the player who plans cleverly can win!

This fascinating game already contains
3 expansion modules which can be combined with the basic game in any desired manner to influence the scope of the game. Elaborately structured game cards, additional coloured pieces and lots of bonus counters provide even more excitement!

This has to be the best family game since Zooloretto, maybe even since Settlers. Simple to learn and play with a basic educational element in the colour building ... and then its scalable with built in expansions to add depth.

The award-winning Fresco is not as thematically "fun" a Worker Placement game as Stone Age, but it is a little more competitive as you have to plan ahead more than you do in Stone Age. If you like this type of game I recommend getting it after Stone Age, though it's nice that it's still fairly fast (60-70 min) in comparison to the more heavy worker placement game Agricola, which you'd only want to break out with seasoned gamers in the mood for a more brain-burning game.
The competing fresco-painting theme won't work for everyone, but for those it does it's a beautiful game with a worker placement and turn order competition mechanism. The custom artist meeples round out the presentation nicely.
I'd recommend the game using the Portraits and Bishop's Request expansions (included) as a function of the base game. They are easy to incorporate, hardly add much length to the game, but make the competition for turn order much much better -- and the game on the whole more interesting and/or more thematic. Add the New Paints expansion (included) when you're playing with players for familiar with Fresco.