TBH it is the lock down of the Siam-Hann Favour (which probably needs a re-work) that is my main issue. Three minutes of being detected and unable able to use their favour they paid 200-1600 renown for is one hell of a cheap trick. Not too mention negating the void blending they may have paid for. ...

Also, even though it's supposed to be a 3 way battle, we only ever see 2 factions fighting at once. Overall, the shots within the trailer feel too "meta" -- not enough "beat the $hit out of each other".

Random thought popped into my head as I was reading some Kancolle fanfics: If shipgirls started appeared amongst the Imperial Navy, what would the Mechanicus and Imperial Navy think? Which would be more accepting of the ships having a spirit? Shipgirls? Or even seeing the spirit of the ship within ...

I think the problem is that like Ivanna has said in other posts, Like I also have. To beat Eldar you have to have a specialised fleet. If you don't know how to beat them, play them a fair bit and see how you lose. I don't think most of the posts on this forum have been that a "specialized flee...

A single dauntless with mwj and build to be assassination target and data carrier can be useful. But generally mwj is now an escape tool and the dauntless will mostly be chasing not running. And again, the MWJ is limited by your ship's detection range. There are abilities that can cut down that det...

I ended up using my Shadows as a damage sponge... and a "recon in force" platform. They would be the only ones to push into range of the opposing fleet, and many times against Eldar, it would ram them. I am not very impressed with the damage output of starcannons, and I found that whenever...

It doesn't really -- as Eldar ships can easily keep their speed. And with enemy ships, many of them can still do a decent chunk of damage even if they're not using boost or have their engines damaged. If for some reason they're able to catch the Eldar ship in that case, it'll be the ultimate "g...