MTB: Survive (if you can) in Outlast

MTB: I called the guys outside the Outlast demo a mean name after I stepped out of the dark booth I’d played it inside. I laughed after that, the kind of laugh someone might have after waking up from the most terrible nightmare they’d ever had. I was happy to be alive; happy to have walked out of the dark place I’d just been inside. I say this because Outlast took elements from almost every good horror game I know and created an experience that was unrelentingly scary.