Tom Clancy's The Division promises unprecedented level of realism

The game engine for Tom Clancy's The Division, the upcoming Xbox One, PlayStation 4, and PC game set in the Splinter Cell universe, promises to deliver an unprecedented level of realism."Never before has a video game reached this level of detail," Ubisoft said about its previously announced Snowdrop Engine in a new video released today during the Spike VGX Awards.The Snowdrop Engine is capable of capturing light realistically via a volumetric lighting system, which will help establish a more believable atmosphere, Ubisoft said. The game engine also powers The Division's procedural destruction elements.In the video, bullets were shown being fired into police car as little bits of the vehicle flew off. The Snowdrop Engine also powers The Division's day/night cycle and various weather elements. We'll have the video later tonight and will post it here when available.The Division launches in fall 2014 and will receive some Xbox One-exclusive content.

I hope Ubisoft prove me wrong. I enjoyed the PC version of far cry 3 [looked great]. Although the native tribal peds/civs were very mechanical and creepy [especially the lady of the night in bad town] with their strange Australian accents while the main cast (vaas and sister) were hispanic sounding... ODD.

I don't trust Ubisoft. Their trailers always look better than the actual released software which is a often a few degrees lower in quality.

The only game I remember that happening with was Farcry 3.

Again...thats only what I heard.

And many other companies have done that in the past....one specifically I remember....and I know I'm digging my own grave here with you...but it was a big around the wire so I remember it....was Sony with Killzone 2.

S.T.A.L.K.E.R. really showed the way with RPG FPS and a touch of survival horror. This is encouraging news that The Division will be bringing RPG FPS to the PS4. Hopefully, that its RPG element is more like S.T.A.L.K.E.R. than Metro: Last Light. Metro is a good game but the whole shops and gold setup seemed like it was tacked on, mostly get through the game picking up weapons and the gold didn't buy that much. The other great example of RPG FPS is Fallout and the shop system there is core to the game. The scale and detail in The Divisions looks amazing so far.

Pacing in wait of Sony's imminent DOOM!...since 2006

PS4 - The Only Hardcore Gaming Console = All Your Baserape Are Belong To Us

Lol my Internet is plenty fast enough. It's the random latency spike that gets me kicked from games from time to time. But we just got Lte where I live so it might be fine now. Just data usage is the problem. Done games don't use much. Others do.

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