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Re: ±±Custom Jutsu Submission±±

( Nisemono no Wana ) - Fake TrapType: SupplementaryRank: CRange: Short-LongChakra: 15Damage: N/ADescription:
A very simple but ingenious tecnique, the user touches the ground. This causes random wires of earth to erupt all over the battlefield, meaningless runic symbols to be etched on the ground, and the earth all over the battlefield to appear disturbed. The purpose of this technique is to make the opponent believe that the user has actually booby-trapped the entire ground, when in reality the wires, symbols and disturbed earth conceal nothing and cannot hurt even a Genin. When combined with Genjutsu, such as the False Surroundings Technique, it can ully convince the opponent that touching the wires, symbols, or disturbed earth is a bad idea, giving the user a great tactical advantage on the battlefield; even without the Genjutsu, the opponent will still remain naturally wary of the effects and still avoid them, until he discovers them to be false.____________
-Approved-

( Mazogidoru ) - Masochistic Sacrificial DollType: Defensive/OffensiveRank: ARange: ShortChakra: 30Damage: 30Description:
A useful technique to avoid taking injuries, the user makes a small, human shaped doll in his palm out of either Wind, Lightning or Fire, places a weak Genjutsu on it, and tosses it in the way of an incoming attack. The doll then grows to human-size, and takes the attack itself, getting destroyed. Also, to redirect the force of powerful attacks, it explodes, spreading the force over a wide area. As a result, the explosion is weak, and even if the opponent is caught in it, will not give him anything more than some second-degree burns at best. The effect of the Genjutsu is to cause an opponent who is attacking physically ( swords, fists, etc. ) to subconsciously select the doll as his target. The Genjutsu can be broken easily, but when the opponent is moving fast to attack, it is unlikely he will recognize it unless he has a Sharingan.
The doll cannot protect the user from wide-area attacks, even weak ones.
Forbidden-rank attacks focusing on a single target will easily cut through the doll and continue to the user, though they will be slowed down and weakened to S-rank level.
This technique may be used only thrice per battle.____________
-Declined- It shouldn't be able to stop any technique above A rank since your tech itself is A, so mention that as well.

( Fuuton: Babironu no Koshusenzai ) - Wind Release: Hanging Gardens of BabylonType: Offensive/DefensiveRank: ARange: Short-LongChakra: 30Damage: 60Description:
An advanced version of the Wind Release: Gallows Frame, the user makes five handseals and causes nooses of wind chakra to form and remain suspended in the air around the battlefield at all heights. The nooses by themselves do not do much, but if an unsuspecting opponent is moving, there is a good possibility of him being caught in one of the nooses and forcibly stopped and injured. Indeed, the faster the opponent is moving, the more damage his neck will take due to the sudden stop he is brought to by the noose.
The nooses cannot harm a stationary opponent, nor one who is coated in fire ( wind's weakness ) or any suitably strong defense; neither can they harm larger than human sized opponents, such as summons. The user must also be wary, when he moves, to avoid the nooses; since he knows their positions he can still move around, but only at normal speeds.
Dojutsu users will be able to see the nooses, and avoid them; although it is hard to do when moving at Gates-level speeds. This technique lasts for three turns.____________
-Approved-

Re: ±±Custom Jutsu Submission±±

(Futon: Piasu-fū no warutsu) - Wind Release: Waltz of Piercing wind
Rank: B
Type: Supplementary
Range: Short - Long
Damage Points:40 (50 if combined with a fire attack)
Chakra Cost: 20
Description: The user concentrates their wind chakra into their feet. The user then swiftly kicks and releases two tornados that head towards the opponent and combine when they hit the enemy, making a whirlwind around him/her, the opponent is then consecutivley cut by the whirwind. If the user or the opponent use a fire attack while the opponent is trapped in the whirlwind, the opponent will be burned to death
Note:
-Can only be taught by Ouacus
-Can only be used 3 times per battle
-The whirlwind around the opponent lasts for two turns

-Declined-
State the size of the tornadoes. Remove the part where it does 50 damage if combined with a fire technique and the part stating the opponent will be burned to death. Take out the last note, saying the whirlwind lasts for 2 turns.

Re: ±±Custom Jutsu Submission±±

Fuuton/Katon: 5 Sutā Tatsumaki [Wind/Fire Style Combo: 5 Star Tornado]
Type: Attack/Defense
Rank: Forbidden
Range: Short - Long
Chakra: 50
Damage: 100
Description: The User, while in the air, creates an orb of wind around their body that rotates at an extremely Fast speed. The user then instantly shoots fire up into the air from his mouth, both arms, and legs. The rotating of the Wind orb will pick up with fire and form into a large Tornado. The user will slowly rotate downwards while in the tornado and eventually touch the ground. The user can begin running and can change the direction of the tornado so that it cannot be dodged.
Note: Can only be used once per battle.
Note: User takes 50 damage from Chakra strain.
Note: No Fire or Wind techniques above A Ranked for 2 turns.
Note: No Fire or Wind Techniques above B Ranked for 1 turn.
Note: Costs 2/3 moves in a turn.

(Not sure if the turn usage was needed, but added just in case.)

-Declined-
Damage points are incorrect. If you rotate a sphere of wind that fast near you and add such amounts of fire chakra, the fire would engulf you completely. Also remove the part where it says the tornado cannot be dodged and add physical damage to you. Burned limbs which prevent you from engaging in taijutsu or performing hand seals with normal speed, etc. Also, add the hand seals needed for this jutsu to be performed. And a simple clap of hand seals won't cut it as this is forbidden rank.

Hyouton: Burakkuaisubīmu [Ice Release: Black Ice Beam]
Type: Attack/Supplementary
Rank: S
Range: Short - Long
Chakra: 40
Damage: 80
Description: The user forms an Elemental Rasengan in his hand and enhances it with Black Ice chakra. The rotation takes the Chakra and rotates it at an incredibly fast rate, allowing the user to project it away from their hand instead of having to throw it. The beam will cause immense Frostbite damage to whatever it touches as well as freeze on contact. This can also be used to cover any solid object in Ice or Freeze Water. The beam coming from the Rasengan is larger than the Rasengan itself, freezing the air as it travels and adding to the size of the blast.
Note: Can only be used 4x per battle (as this is really a cannon technique but with applied results to avoid confusion)
Note: No Black Ice Techs Next Turn

-Declined-
No rasengan variations

Kikōhō: [Tri Beam Cannon]
Type: Attack
Rank: S
Range: Short - Long
Chakra: 40
Damage: 80
Description: The user, while honing in on a target, channels and immense amount of chakra into his arms and form a triangle with his hands by keeping the fingers on each hand together, overlapping the index finger on the one hand with the pinky of the other hand, and overlapping the thumbs. The object being focused on gets zoomed in on and visualized inside that triangle. The user will then concentrate all the chakra into the triangle and release it into one of three wide beams of pure chakra. The user can separate the beams into 3 different rapid succession blasts, however they will be weaker by comparison and yet still add up to the total destructive force of one large S Ranked blast. Each beam is capable of destroying Concrete and continuing through it. When used in the air, the user will appear to levitate for the duration of the technique and is even more accurate than when on land, capable of leaving a 20 meter crater in the earth at the range of its impact.
Note: One Beam is equivalent to S Rank.
Note: Two Beams are equivalent to A Rank EACH.
Note: Three Beams are equivalent to B Ranked EACH.
Note: Can only be used 2 times per battle.
Note: No Pure Chakra Ninjutsu can be used in the same turn as this technique.

-Declined-
Remove the levitation part. The last note doesn't make much sense. If you can't use raw chakra, which is the 'regular' or 'normal' chakra, how would you be able to use elemental chakra? Also 20 meter crater is a bit too much for the B and A-rank version

Re: ±±Custom Jutsu Submission±±

Summoning Animal:River OttersScroll OwnerAntiheroOther Users who have signed contract: NoneSummoning Boss if existing: Zalog, the DonOther Summoning Animals tied to contract: Mina, the Thorn... Chlick, the Yellow... Cliff, the SwiftDescription and Background:River otters are sleek, furry, streamlined aquatic mammals that live in rivers, streams, ponds, and marshes. They are a large type of weasel. River otters are from 3 to 4 feet long and weigh about 44-82 pounds. The tail is 1 to 1 1/2 feet long. Webbed feet help the otter swim. These sleek mammals have dense fur, short legs, and semi-retractible claws. Both the ears and the nostrils close when the animal is under water. River otters are kept warm by their dense fur and high metabolism. They are active all year long, even through very cold winters. Careful grooming with their forepaws keeps the fur waterproof.

-Leaving for Scorps-

±± Declined ±± Contract already exists and taken by Shinjitsu

Knuckle DusterType:WeaponRank:ARange: CloseChakra: 40 when elemental charkra is being chanled through itDamage: 40, 80 when charkra is cheanled throughDescription: Knuckle Duster are a pair of gauntlets made from a flexible fabric and leather covered by fully articulated scale-plates. It can be used for both attack and defense in hand-to-hand combat or used against a Kunai or short-sword. When making a fist the backhand is protected, from the fist just above the knuckles, this allowed the user to utilize the gauntlets as melee weapons while still protecting the hand from damage when punching.

-Declined-
You're missing the japanese name and the chakra cost is wrong. Explain how the gauntles enhance your hand to hand combat skills as so far you haven't mentioned any kind of ability. Remove the damage points. That way you could do 80 damage which is equivalent to a S-rank technique each time you perform a punch.

Re: ±±Custom Jutsu Submission±±

(Katon: Zou Kasai Kaimetsu) Fire Release: Elephant Fire AnnihilationType: AttackRank: SRange: Short - LongChakra: 40Damage: 80Description: The user performs the Serpent - Tiger hand seals, where as the user smashes their hand into the ground, releasing a massive amount of chakra into the ground and the air above. The chakra will then rise into the air and turn into a massive fire in front of the user, as he manipulates it into a giant elephant, half the size of Gamaken. The giant elephant will then charge the opponent with such brute strength and explode into a fury of flames on impact destroying the surroundings, leaving a crater 5 meters deep into the ground.Note:
-Can only be taught by JiraiyaEroSennin
-Can only be used twice per battle
-Cannot use any fire jutsus for the next turn

-Declined-
You must follow the rules of the first post of this thread. With your rank you can only submit up to A-Rank techniques

(Katon: Kasai Makai Ni-doru) Fire Release: Fire Hell NeedlesType: AttackRank: ARange: Short - MidChakra: 30Damage: 60Description: The user performs the Tiger handseal, while releasing his fire chakra throughout his body, and as the chakra is well built up, he releases it in all directions. The chakra is released immediately and as soon as it exits th body, it is manipulated into incredible small needles made of fire.Note:
-Can only be taught by JiraiyaEroSennin

-Declined-
Restrictions? Also, though you said they were incredible small, i take it that they're visible to the naked eye, since they're made of fire.

(Katon: Kasai kouchisho) Fire Release: Fire PrisonType: DefenseRank: ARange: Short - MidChakra: 30Damage: 60Description: The user releases a huge amount of chakra into the ground, and as the opponent is stand above the ground, the chakra will be released into the air while converting into fire, creating a powerful fire prison which will slowly become smaller and consume the opponent.Note:
-Can only be taught by JiraiyaEroSennin

Re: ±±Custom Jutsu Submission±±

Summoning Technique: Imado (Kuchiyose no jutsu: Imado )*Type: SupplementaryRank:SRange: ShortChakra40Damage: 80Description:* The user after cutting his thumb and performing the required hand seals summons Imado the lightning element mouse. Imado stands at the height of Manda and has a body length that of Gambuta. Imado is light blue in color.

~Can only use up to S rank lightning techniques that the user knows although without hand seals.
~Must have signed mouse contract and be trained by mangekyo *byakugan to summon it.
~Lasts Four turns.
~Can only be summoned once.

Summoning Technique: Dimai (Kuchiyose no jutsu: Dimai)*Type: *Supplemntary*Rank:SRange: ShortChakra:40Damage:80Description:* The user cuts his thumb and performs the required handseals summons Dimai the Wind Element mouse. Dimai stands as the same height of his brother Imado. Dimai is white in color

~ Can only use up to S rank wind techniques that the user knows although without hand seals .
~Must have signed mouse contract and be trained by mangekyo *byakugan to summon it.
~Lasts Four turns.
~Can only be summoned once.

±± Both Approved ±±

Weapon: Sulpher (Buki: Sulpher)*Type: WeaponRank:SRange: shortChakra:40Damage:80Description:* The "weapon" Sulpher is a combination of Sulphur the cat(ninken) and it's owner vayne Aurelius this weapon is a variation of the combination technique used by the inuzuka clan in this combination Sulpher changes and becomes a sword and a shield(pic below) the shield is strong enough to block B rank water and lightning and A rank Earth techniques.

~Can only be used by a Vayne Aurelius bio.
~Must have permission to use it by mangekyo byakugan.
~Must be from Inuzuka clan.~the usage of this weapon counts as two moves since the combination technique is used in the process of "fusing" together (Sulpher and vayne)
~Must be the owner of Sulpher the cat.
-must be stated in bio to be used

It looks like this

±± Declined ±± This weapon is still a mess. Reword the description and explain this better.

Weapon: Sulpher (Buki: Sulpher)*Type: WeaponRank:SRange: shortChakra:40Damage:80Description:* *The user and his ninken use the combination technique and fuse together to form a single entity(pic below) the weapon's shield is capable of stopping B rank water techniques and A rank earth and lightning techniques.
~Can only be used by a Vayne Aurelius bio.
~Must have permission to use it by mangekyo byakugan.
~Must be from Inuzuka clan.
~the usage of this weapon counts as two moves since the combination technique is used in the process of "fusing" together (Sulpher and vayne)
~must be stated in bio to be used

It looks like this

-Declined-
That's not a weapon but a transformation technique

__________Kōdona Henge no Jutsu (Advanced Transformation technique)Type: NinjutsuRank: S
[B]Range[/]: SelfChakra Cost: 40Damage Points : Depends on transformed objectDescription: This is basically the same as the normal henge no jutsu but the only difference is that in this advanced form the object that you transform to the characteristics of it you tale them like if you transform into a sword you get sword like characteristics and you can control yourself.
~Can only be used twice per battle
~lasts two turn but can be canceled at will
~You can use jutsu's if you transform to a living animal that has hand but if you transform into a sword you can't use jutsu.
~The speed in this form is equal to that of the user sprinting when he is healthy.
____
add restrictions if you see them required.

-Declined do not-resubmit-
No transformation/fusion/hybrid techniques

______________________

( Byakuren Furyu Ken ) - White Lotus Wind Dragon Fist
Rank: A
Typeffensive
Range: Short-Mid
Chakra cost: 30
Damage points: 60
The user coats both fists with wind chakra, and then begins a barrage of punches. With each punch, the wind surrounding the fist suddenly expands outward, slicing the area around it with destructive fury. When numerous punches such as this are used, the area for a good distance around the user becomes gouged and slashed to pieces.
~ Can only be used once per battle.
~can only be used by mangekyo byakugan and this thought by him.-Declined, do not re-submit-
Similar techniques exist

Re: ±±Custom Jutsu Submission±±

Mokuton: Sono Niwa no Tougenkyou | Wood Release: The Garden of EdenType: Supplementary
Rank: S-Rank
Range: Short-Long
Chakra: 40
Damage: N/A
Description:
The secret technique passed upon only the most powerful Mokuton shinobi is a simple technique in its essence but one of the highest caliber. Without the need for hand seals, the user will use his mokuton affinity to make his following wood techniques for a given duration produce a specific plant instead of the normal trees and wood, much similar to how Senju Hashirama was able to produce specific flora. All of these plants share the same strength and uses of the normal wood but gain additional effects inherent to the specific plants produced:

Kuroi Bara | Black Rose: The user changes the nature of his wood technique to produce bushes, trees, branches and flowers of the infamous black rose. This rose releases a strong sweet neurotoxin into the air. When inhaled and/or absorbed through the skin, it destroys the pain receiver nerves, rendering the enemies incapable of feeling physical pain. Besides these flowers and their toxin, the rose's wood is completely covered in small razor thorns, adding a degree of danger even to the simplest wood techniques.

Shiroi Garan | White Temple: The user changes the nature of his wood technique to produce bushes, trees, branches and flowers of the infamous white temple. From all of his following wood techniques, several small White Temple flowers bloom, opening their big stamens. These stamens are ultra sensitive to chakra, having the ability to feel chakra up to mid range from them. This information is then relayed to the user through the ground. As long as the user has contact with the ground and at least a flower exists in the field, he'll receive that information from it.

Note: can only be used 3 times
Note: lasts a maximum of 4 turns each time
Note: can only activate one of the plants at a time
Note: can only be taught by Scorps____________
-Approved-

Mokuton/Suiton: Hi Sugi | Wood/Water Release: The Day AfterType: Offensive/Defensive
Rank: S-Rank
Range: Short-Long
Chakra: 40
Damage: 80 (+40 to Wood technique)
Description:
The Mokuton user focuses a lot of water chakra into any existing plant (either from the field or created by his own techniques) by doing one simple hand seal (Ram). As he does this, he uses his wood chakra to manipulate the wood in a way that makes it hipersaturated with water. This increases the volume of the wood 3 times in a blinking burst before it explodes in a large blast of water and wood splinters. The size of the water blast/explosion is proportionate to the size of the wood in which the technique is used. The blast is the ultra expansion of the compressed water inside the wood into all directions and can, when used in one given point, span maximum up to mid range all around that point if used with a sufficient enough large wood source, dealing blunt impact damage. The user can manipulate this technique in a lesser, more controlled manner, by increasing the volume of a previously used Wood Technique to 2 times its original size using the same principle. Although the wood technique becomes increasingly larger and stronger, it also becomes more vulnerable to Lightning Release techniques.

Note: Usable 4 times
Note: No water techniques above S-Rank in the same and next turn
Note: Can only be taught by Scorps____________
-Approved-

Mokuton: Seken Ki | Wood Release: The World TreeType: Offensive/Defensive
Rank: Forbidden
Range: Short-Long
Chakra: 50
Damage: 90 (-30 to the user)
Description:
The user makes a quick set of 3 hand seals (Horse + Tiger + Ram) and focuses his wood chakra into the field. As he does this, gigantic trees start to burst from the ground with enormous speed and momentum. Although these seem to be several individual trees, they soon are revealed to be only branches of a gigantic tree; The World Tree. The gigantic tree rises from the ground all around the battle field, carrying everything in the field with it, up to 30-40 meters in the air, in a mayhem of branches and leaves. The tree itself spans 200 meters into the sky. From the outside, its clearly seen as a single gigantic tree but to all caught inside the technique, it seems as if they were caught in a gigantic, dense forest. The roots of the tree, buried deep around and beneath the ground, proportionate to the size of the gigantic tree. The Tree, being highly infused with the users mokuton chakra, grants the user the ability to use wood techniques from its wood with increased speed and reduced difficulty.

Note: Usable Once
Note: Can't use Wood above A-Rank the same turn and above S-Rank for 2 turns
Note: Can't use Earth and Water above S-Rank in the next turn
Note: Due to the amount of chakra used, the user takes severe damage to himself, making him slightly slower in taijutsu for 2 turns
Note: Can only be taught by Scorps____________
-Declined- Simply too large scale

Re: ±±Custom Jutsu Submission±±

(Ration: itsutsu sutaffu metsubou) Lightning Style: 5 Staff Destruction
Type: Attack
Rank: Forbidden
Range: Long
Chakra Cost: 50
Chakra Damage: 90 (-40 To user)
Description : The User Will Release 5 staffs and stab them all in the ground in front of him. Once done, the user will channel 95% of your lightning chakra into those staffs. Once done the staffs will then all charge. Once they are done charging the staffs will then channel the lightning they charged up underground towards the opponent. The ground will then glow a yellowish color., Once it glows it will be a huge explosion under the opponent that spreads throughout the whole fiield.

-No Lightning Throughout the whole turn
-Must possess staffs to use this
-If used in Short-Mid Range. The user will get caught up in the explosion
-Counts as 2/3 user moves
-Takes 1 turn to charge up
-While Charging the user cant use any Nin or Genjutsu
-Once the move is done it strains the body and only allows the user to do 2 moves up to B rank throughout the whole battle.
-Only Taught by general Phaze

-Declined-
Overpowered. Add the hand seals needed for this technique to be performed and change the range of the explosion. Throughout the whole battlefield, really? No matter how much you restrict this, it will never be approved.

__________________________________________________ ___

(Genjutsu : tenma sazanami) Genjutsu : Demon Ripple
Type: Sup
Rank: B
Range: Short-Mid
Chakra Cost:20
Chakra Damage:40
Description: The User Takes out a Staff and Stabs it in the ground infront of him. If the opponent looks at the staff as it hits the ground, whenever the opponent blink they will see themselves in space. A ripple will then appear out of nowhere in space and a huge demon monster will appear from the ripple. The opponent will be too terrified to move as the monster will then reach for him and attempt to eat him. Making the opponent faint

-Can only use twice
-Must have a staff to use this
-Only Taught By General Phaze

-Declined-
You can't make the opponent feel what you want. And by your wording, the opponent sees himself in a gengutsu, only when he blinks? I think you meant ''after the opponent blinks''. Otherwise, a blink is too fast to affect an opponent. Not to mention they can just fight without blinking

_________________________________________

(Fuuton: boufuu katta)Wind Release: Gale Cutter
Type: Attack
Rank: A
Range: Mid-Long
Chakra Cost: 30
Chakra Damage: 60
Description: The user will take out one of his staffs and breathe on it. Kinda like danzo does. He then Stabs the staff into the ground forcefully. Forcing all of the wind chakra in the staff to forcefully channel underground under the oppenent. Wind will then violently erupt from the ground under the oppenent. Cutting him/her severly with deep gashes.

-Can only use Twice
-Cant Use no wind tech the next round
-Can only be use by general phaze

Re: ±±Custom Jutsu Submission±±

(Doton: Heahorudo) Earth release: Hare Hold Type: Supplementary/defensive Rank: CRange: Long. Chakra: 15Damage: N/ADescription: The Jutsu is to be used in conjunction with Earth Release: Earth Flow River. While the previously mentioned Jutsu is active, the user then performs the Hare hand seal. From the mud multiple Hares made of mud emerge similar to the Earth Release: Earth Dragon Bullet Jutsu. These Hares are smaller and lighter so can move much faster, although have no real damage dealing potential. The hares hit the enemy, causing the mud nature of the hares to slow the enemy, especially if directed at the feet or legs. This Jutsu can also be used to stop projectiles, both physically thrown or Jutsu in nature. Once the mud has made contact with the enemy it can then be reformed back to its natural earth state.

-Declined-
How many hares can you create? Do the Hares stay in field after usage?

(Doton: Tsuin Doryudan) Earth Release: Twin Earth Dragon Bullet Type: AttackRank: CRange: Long.Chakra: 15Damage: 30 (15 Each) Description: The Jutsu is to be used in conjunction with Earth Release: Earth Flow River. While the previously mentioned Jutsu is active, the user then performs the Dragon - Snake - Dragon seals. From the mud rise two dragon heads similar to and based on Earth Release: Earth Dragon Bullet. These dragon heads are considerably smaller but can move faster attacking from multiple directions. The Dragon heads can also be combined to cause more damage to one area. This can also be combined with a fire jutsu to shoot lava toward an opponent.

-Declined-
Do the Dragon Heads stay around in the field after shooting some bullets? If so, can they keep shooting more bullets? And for how many turns? Or do they disappear after? Also, add a note stating they can only move in mud source to make it more clear^^

Re: ±±Custom Jutsu Submission±±

Doton: Rikiddo Tsuchi | Earth Style: Liquid EarthType: Offensive | Defensive | SupplementaryRank: ARange: Short - LongChakra: 30Damage: 60Description: The user firstly channels a large amount of chakra into the earth below them. They then performs a short set of three handseals and use their chakra to change to properties of the earth. They turn the earth in the chosen location into liquid forming liquid earth. It is not mud but has the same sinking effect as it. The user has full control of the liquified earth and can wash the opponent away or can even make the sides rise up to a Hight of around 30 meters and cascade down on the target. It weighs a lot making it very hard to move around in. The user also has the ability to turn the liquified earth back into it's solid state after performing two handseals.Note: Can only be taught by Kryptiic..Note: Only usable twice per match.Note: No Earth techniques above A rank in the same turn.Note: No S rank Earth techniques or above next turn.
-Declined, do not re-submit-
There is no such thing as liquid earth. You'd have to turn it into mud or heat it up till it melts and turns into lava, which you don't have if i'm not mistaken. This is basically a technique like Swamp of the Underworld + manipulating the mud to multiple other purposes.

Re: ±±Custom Jutsu Submission±±

[Shitoryu: Kiba] Four Swords Flow: FangsType: WeaponRank: S-RankRange: Short/MidChakra: 40Damage: N/ADescription: (Shitoryu: Kiba literally meaning "Four Sword Flow: Fangs" or "Four Swords Style: Fangs") is a specialized form of using the fang swords. The weapon set consists of four different fangs, each having two special natures and highly attractive to one of the swords, however, repulsive to the other two. All four fangs are made with different Metals and elemental Chakra. When used together they become set of extremely powerful weapons with high durability.
The Fangs were considered to be super natural weapons, recorded by earlier generations that they were bestowed in the ninja world to keep balance in power. The legend continues to state that each of the sword was sent down to one of the country in the ninja world, some people trying to attain the power ended up slaughtering innocent people for their evil purpose. The Fangs were then sealed in an stone located in middle of those countries. Over the time the seal broke, once again revealing the power of legendary fangs to the mere humans.

暗殺者芳 | The Messiah's Fang:
This particular fang has said to be the most cursed of all, the blood of countless ninjas was drawn by this very sword in the stealthiness of nights. The Blade holds two elemental natures; Wind and Ice, and it is made up of sharpest metal. The Fang was also shaped with spikes like all other fangs and is attractive to Demon's Fang. Being Attractive to a weapon means that the end of the handle (start of the sword) fits into the end of the handle of other sword allowing the user to hold two swords in one hand, both pointing in opposite directions.

悪魔芳 | The Demon's Fang:
The Demon's Fang, the most fearful one is made up of Fire and abundant Chakra. It is attractive to The Messiah's Fang, meaning it connects with that sword allowing user to wield both at once. The sword is known for its intensity of damage.

悪魔芳 | The Devil's Fang:
The Devil's Fang is the strongest of all the fangs. It holds the call to earth and is known for the magnitude of damage. It is also able to slice through bones and flesh of the opponent and is attractive to The Angel's Fang, which means the end of The Devil's Fang connects with the end on The Angel's fang, allowing user to wield the swords in one hand, where both sharp ends pointing at different directions.

天使芳 | The Angel's Fang:
The Angel's Fang is mightiest of all, It has the most piercing abilities and is the lightest in mass. The Sword is made up of elemental chakras; lightning and water. Its smoothness and piercing range allows user to use it in coalition with The Devil's Fang. The sword itself is shaped like The Messiah's Fang, "fangs" "spikes" pointing downwards.Note:
♦ The Elemental Natures have nothing related to the technique itself, Like all metals they are able to conduct only those specific natures barely increasing the stats.
♦ The Wielder of the four fangs can use them separately, in pairs or the entire set.
♦ The set of four fangs will be wielded using the connecting mechanism where two swords are combined together by their handles and the pointy edge pointing outwards in opposite direction. Two swords in each hand.
♦ Using all of them together will effect the speed, but Taijutsu masters are not affected by it.
♦ The Shitoryu is merely a name to the set of sword and not a fighting style allocated to the fangs.
♦ Each sword can be summoned only once per battle or all of them together (still once).
♦ To use the jutsu allocated to the weapon, all fangs must be wielded. A single fang cannot perform the jutsu alone.
♦ The swords/fangs can only be wielded by -Blizzard-.
♦♦♦ Special Note: The chakra natures are not ability, just giving the sword the uniqueness.
Dropping: The Frozen Fang

-Declined-
This is a set of weapons and not a weapon. Also, the fact that each weapon has it's own chakra nature makes it looks like they're 4 different custom weapons. And you didn't mention any kind of ability. If you want, you can have normal swords with no effects on your bio and then just create jutsus for them

Re: ±±Custom Jutsu Submission±±

Kuchiyose: Hono Gurifin kōtei) Summoning: Hono, The Griffin Emporer.
Rank: S
Type: Supplementary
Range: Short-Long
Chakra: 40
Damage: N/A (60 w/ fire stream's)
Description: Hono is the emporer of all Griffin's. He is also known to be the most powerful of all Griffon's. Hono earned this title by defeating Tsume in an all out battle for the title. He has a very calm, nice, and forgiving personality. Hono mean's blaze, and Hono certainly live's up to his name. He is a very powerful creature, who does not have to rely on special ability's or ninjutsu in a battle. Hono is very capable physically, having a very muscular body and razor sharp claw's that can tear through flesh like butter. He can move and run with immense speed, and he can soar through the air even faster. Due to his speed he can easily dodge slow moving ninjutsu. But Hono earned his name through special ability's. Hono is no affected any fire technique's, and he can easily breathe stream's of fire that are capable of scortching anything in his path.

♦ Can only be summoned once per battle.
♦ Must have signed Griffin Contract.
♦ Fire Stream count's as a move.
♦ Lasts 4 turn's before dispersing.

Note: When the contract was approved it was said that all griffin's are completely immune to fire. But due to all the new system's and such he is the only one.

My contract was created in the first ever custom summon's thread, which was trashed. And it was approved by Rei. That is why it was approved in the first place.

-Leaving for Scorps-

±± Declined ±± First things first...no dodging techniques. Second, rank of the fire streams? Range? Also, the part about him being immune to fire...nope. He can be resistant to fire up to B-rank if he uses fire techniques or A-Rank if he doesn't. Since he does, he can be immune to B-rank fire.

Re: ±±Custom Jutsu Submission±±

Originally Posted by -Vision-

(Kamereon)- Chameleon Type: WeaponRank: SRange: Short-MidChakra: 20 at all times, 40 when ability is activatedDamage: 80Description: The Chameleon is a famed weapon said to be crafted in ancient times, probably during the time of the Sage of Six Paths. It was crafted with a special metal, that reacts to chakra easily. The best blacksmith of the ancient times managed to utilize this special material to construct a sword handle. This special handle is black in color, streaked with gold. The weapon in itself does not exist, but only the handle. As said earlier, the metal handle reacts easily to chakra. Its ability gained its unique name. Although this weapon constantly leeches chakra from the user, when the user runs extra chakra through the handle, it gains the blade, and essentially, it turns into a sword. If you run fire chakra through the sword, you will get a fire blade. If you run water chakra through the sword, you will get a water blade. And so on so forth. Once the blade is formed, it retains that elemental blade for 3 turns before dissipating once again, forcing you to run more chakra into the blade again to make it function. In the duration the blade is infused with an element, for example's sake, fire, the user can shoot once, in that particular form, a fire wave at the opponent around the height and width of the opponent. The fire wave is at B-rank. This can be done a total of 3 times per battle, 1 time every time the ability is activated. Due to its ability to transform into any element, it gained its name Chameleon with the ability to transform at will.

RestrictionsNote:Can only be used by -Vision- and those whom he allows Note:Ability activating, infusing the handle with an element, can only be done 3 times per battle Note:When the blade assumes an elemental form, it stays in that form for 3 turns When that 3 turns run out, the blade goes back to its handle-only form, and cannot be infused with an element for 2 turns Note:Each element can only be infused once a battle Note:The elemental wave is at B-rank, and can only be used 1 time every time the sword is infused Note:The elemental wave can only be used 3 times per battle in total

±± Declined ±± Similar weapon exists.

Genjutsu: Haritsuke | Illusionary Technique: CrucifixionType: SupplementaryRank: ARange: ShortChakra:30 Damage: N/ADescription: While in close combat the user will focus their chakra into the area that they are strike with and send their chakra into the opponents brain to disrupt the their chakra flow within their system. For example punching and kicking. As soon as there is a physical contact the opponent will see themself on a cross and to be crucified. The opponent will see the events of an actual crucifixion process and not able to see the user itself. However the crucifixion does not occur and the opponent does not take any damage. Though the opponent would be bound and not be able to move freely as the are on a cross tied up.

Note: Able to use once per battle.Note: Once the physical contact has been established the illusion is instantanousNote: Must have mastered Genjutsu to use this techniqueNote: Can only be taught by -Vision-

±± Declined ±± this is more like my own Lazy Fist than actually a Genjutsu

Genjutsu: Maboroshi Fukusuu | Illusionary Technique: Multiple VisionType: SupplementaryRank: BRange: Short-MidChakra: 25Damage: N/ADescription: The user will disrupt the opponents flow of chakra within the brain so that it effects the part of their eye sight. Once the opponent is under this genjutsu, they will begin to see trails of the person they are looking at. The opponent will be able to see clearly however they will see trails of the person they are looking at. Also the sight senses go down therefore it appears as if they are seeing things in slow motion. For example, a person is moving left to right, the person under the genjutsu will see a person go from left to right however a trail of the same person will also be seen and seem as if the person itself is moving in slow motion.

Note: Must know up to A rank genjutsu in order to use this techniqueNote: Able to use it 2 times in battleNote: Lasts 3 turnsNote: Can only be taught by -Vision-

±± Declined ±± A mess. you are mixing two concepts into one: vision and time perception manipulation.

Resubmitting only the last one.
Changes in bold/deletion of certain things ~_~

Genjutsu: Maboroshi Fukusuu | Illusionary Technique: Multiple VisionType: SupplementaryRank: BRange: Short-MidChakra: 25Damage: N/ADescription: The user will disrupt the opponents flow of chakra within the brain so that it effects the part of their eye sight. Once the opponent is under this genjutsu, they will begin to see trails of the person they are looking at. Almost as if they are seeing a clone but not quite. The effect lasts three turns and the person under the genjutsu will not be able to attack with accuracy.

Note: Must know up to A rank genjutsu in order to use this techniqueNote: Able to use it 2 times in battleNote: Lasts 3 turnsNote: Can only be taught by -Vision-

-Declined-
How do you activate the gengutsu? Eye contact, hand seals, etc. Note that although the accuracy of your opponent may not be the best under this gengutsu, a large scale technique will still hit you

Genjutsu: Chien Taimu | Illusionary Technique: Time DelayType: SupplementaryRank: ARange: Short-MidChakra: 30Damage: N/ADescription: The user will cast a genjutsu towards the opponent by disrupting their chakra flow in their brain. While the opponent is under this genjutsu, any action performed will be delayed by one second. Rather it's a jutsu, any form of taijutsu, or even running. The person under this genjutsu, they will think that they are performing the action right away however this is not the case. Whatever is performed it will be delayed by one second.

Note: Able to use twice in battleNote: Must have mastered genjutsuNote: Lasts two turns unless brokenNoteL Can only taught by -Vision-

-Declined-
How do you activate the gengutsu? Eye contact, hand seals, etc

Katon: Nami Atsusa | Fire Release: Heat WaveType: Attack / SupplementaryRank: SRange: Mid-LongChakra: 40Damage: N/A (Added Fire Attack +20 to damage)Description: The user will make a hand seal tiger, then will slam their hands on the ground. Directing the chakra as the users desire of location. Then then a red ring will rise from the ground which turns into something like and ash coud around the opponent. The cloud of ash will move along with the opponent caught in it, however the cloud is not harmful in anyway. Though the area of the cloud gets hot enough when a fire jutsu hits any part of the cloud, it will react and explode instantly. The blast is big enough where it would injure anyone that is caught into to the point of not being able to continue their battle.

Note: Can use once in battleNote: Last 3 turns and moves with the opponent as he movesNote: EIG and Swift users are able to escape with easeNote: If caught in the explosion it will injure any opponent severlyNote: A rank fire or above have to be used to be effectiveNote: Can only be taught by -Vision-

-Declined-
Remove the last sentence of your jutsu description and also the +20 damage points to a fire technique. Also, for the ash cloud to move, you'd need to manipulate it. And you can't do that while performing multiple techniques so edit that part. You either cannot perform techniques to control the ash cloud, or you simply don't make the ash cloud move.

Re: ±±Custom Jutsu Submission±±

(Genjutsu: Yokubō no Miryoku) - Illusionary Technique: Charm of Desire
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 25
Damage Points: -
Description:
• The user will perform a string of three hand seals (Rat → Snake → Bird) and think of an item such as a flower or kunai and place the target in a genjutsu where they feel drawn to the item of their choice. They will start to feel inclined to watch the item with their eyes, and can't seem to take their eyes off of it. This doesn't force them to look at the item, but it will provide their mind with a strong attraction to that item. Like the False Surrounding technique, this can be applied twice to strengthen the genjutsu to an almost unfathomable attraction.
Notes:
• Can only be used three times a match.

±± Declined ±± Do not resubmit. I taught you Genjutsu and yet you seem to have failed to understand that you can manipulate the enemies senses but you can't manipulate his choices or will, let alone how he feels about something

Re: ±±Custom Jutsu Submission±±

(Raiton/Suiton: Sutādasuto Reboryūshon) Lightning/Water Release: Stardust revolution
Type: Attack
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage: 80
Description : The user will, after performing a short row of 5 hadseals, raise his hands upwards. As soon as he did, utilizing the principles of jutsus like Storming Upheavel (Suiton: Haran Bansho), will summon/create a tremendous orb of compressed and pressurized water above his head. By then applying Lightning chakra, orb itself will begin to crackle with a thick coating of electricity. And by then clapping his hands the orb will explode via chakra manipulation into thousands of water bullets (size of a baseball) covered in Lightning chakra augmenting their penetrative ability and speed, being able to pierce through earthen jutsus of it's same rank and earth/metal CEs of a rank below, striking a huge area except where the user is standing and a meter radius from him. The lightning within the water will make it seem as if they were millions of shooting stars glowing as getting shot.
Notes: Twice per battle, four turn cooldown, no suiton and raiton jutsus above A-rank for the next 2 turns.
Notes: No water the same turn.

±± Approved ±± Edited a bit

(Ninpou: Chimimoryo)-Ninja Art: Lesser Demons
Type: Attack/Offensive/Supplementary
Rank: C
Range: Short-Long
Chakra Cost: 15
Damage: N/A (unless they hit opponent)
Description : The user will perform 2 handseals (snake and rabbit) and then will be able to manipulate the shape manipulation previously used techniques and split that technique into countless shuriken-sized, 20 small (arm-sized) creatures or 5 medium (gamakichi/Gamatatsu shippuden-sized) creatures of the user's choice. This gives the technique another level and allows it to move freely through the battlefield, under the user's will.
Notes: It can be used with any elemental ninjutsu.
Notes: It works with large techniques or any technique B-rank and above.
Notes: Can be used 5 times per battle.
Notes: The technique may be re-created if all creatures collide again at any point and it'll shoot in the direction of the opponent again.

±± Declined ±± Do not resubmit.

Originally Posted by The Seven-Scaled boy

~Declined~ Sorry, I can't allow you to add elemental chakra to this. It's already strong and fast enough as is.

(Hachimon: Kyomon: Rozan Hyaku Ryū Ha) - Eight Gates: Gate of Wonder: One hundred Raising dragonsType: OffensiveRank: SRange: Short-LongChakra: N/A (+40 if you want to add elemental chakra, this only available to Eight Inner Gates Masters)Damage: 80Description: After Opening the seventh gate, the user will begin a barrage of punches which will , as shown with daytime tiger a technique also used while in 7th gate, manifest as an intense air pressure blast but in shape of lung dragons. The user will bombard the opponent with punches which will make the dragons come from every direction aiming to crush the opponent under their tremendous force, capable of tunneling through the ground and ravaging it leaving, deep craters (around 2 meters) in their wake. Thanks to the user's greenish sweat, the dragons will seemingly take green color appearing even more realistic. Each element infused will add a certain turn to the technique. Wind Will make the air pressure of the dragons revolt as it it was a vortex of scythes flung with the very strength of the seventh gate this does not mean 7th gate speed. Lightning will make the dragons electrified and add to their penetrative force. Fire will make the dragons to be engulfed with flames, making them capable of barring an entire forest leaving just a scorched wasteland. Earth will make the dragons impact even heavier. Water will make the dragons capable of dousing fires and strike with more power while the wind within the dragons cools it off. The Dragons direction and way of striking is dependant on the users way of punching. The dragons are the size of a water dragon technique dragon.
Notes: Can only be used once per battle.
Notes: No Eight Inner gates Techniques the next turn.
Notes: Only a single element per usage.
Notes: The speed of the dragons is tremendous, comparable to the speed of daytime tiger, but with less time of acting since the technique does not use decompression of air but it's striking capacities.

±± Leaving for Izuna or Roku ±±

Originally Posted by The Seven-Scaled boy

(Hachimon: Kyomon: Rozan Hyaku Ryū Ha) - Eight Gates: Gate of Wonder: One hundred Raising dragons
Type: Offensive
Rank: S
Range: Short-Long
Chakra: N/A
Damage: 80
Description: After Opening the seventh gate, the user will begin a barrage of punches which will , as shown with daytime tiger a technique also used while in 7th gate, manifest as an intense air pressure blast but in shape of lung dragons. The user will bombard the opponent with punches which will make the dragons come from every direction aiming to crush the opponent under their tremendous force, capable of tunneling through the ground and ravaging it leaving, deep craters (around 2 meters) in their wake. Thanks to the user's greenish sweat, the dragons will seemingly take green color appearing even more realistic. Notes: Can only be used once per battle.
Notes: No Eight Inner gates Techniques the next turn.
Notes: The speed of the dragons is tremendous, comparable to the speed of daytime tiger, but with less time of acting since the technique does not use decompression of air but it's striking capacities.

Removed the elemental ability of the dragons.

±± Declined ±± When resubmitting you need to post the quote to the original submission and bold the changes made.

(Hachimon: Kyomon: Rozan Hyaku Ryū Ha) - Eight Gates: Gate of Wonder: One hundred Raising dragons
Type: Offensive
Rank: S
Range: Short-Long
Chakra: N/A
Damage: 80
Description: After Opening the seventh gate, the user will begin a barrage of punches which will , as shown with daytime tiger a technique also used while in 7th gate, manifest as an intense air pressure blast but in shape of lung dragons. The user will bombard the opponent with punches which will make the dragons come from every direction aiming to crush the opponent under their tremendous force, capable of tunneling through the ground and ravaging it leaving, deep craters (around 2 meters) in their wake. Thanks to the user's greenish sweat, the dragons will seemingly take green color appearing even more realistic. The dragons are the size of a water dragon technique dragon.
Notes: Can only be used once per battle.
Notes: No Eight Inner gates Techniques the next turn.
Notes: The speed of the dragons is tremendous, comparable to the speed of daytime tiger, but with less time of acting since the technique does not use decompression of air but it's striking capacities

No real changes, just added what I forgot last time, the size of the dragons and removed what roku requested, the elemental variants.

±± Leaving for Emperor ±±
~ This technique makes no sense. A burst of air pressure through a punch cannot enter the ground nor can it go in any direction but straight in front. As a result, this is just a version of Daytime Tiger using dragons instead. So declined, do not resubmit. ~

I am looking at the stars. They are so far away, all we ever see of stars is their old photographs.

The very existence offlame-throwers proves thatsome time, somewhere, someonesaid to themselves, You know,I want to set those peopleover there on fire, but I'mjust not close enough to getthe job done.

Re: ±±Custom Jutsu Submission±±

Originally Posted by Professor Sarutobi

Genjutsu: Ningyo Shou ) Illusionary art: Mermaid's Call
Type: Offensive/Defensive
Rank: A
Range: Short-mid
Chakra cost: 30
Damage Points: N/A
Description: The user makes the Snake hand seal and uses his chakra to control the sight and hearing of all opponents.Using a water source within short-mid range of both user and opponent to hear a beautiful voice and see a rainbow ofbright colors coming from a beautiful mermaid in the water. As soon as they hear the mermaid their thoughts of everything else melt awayas they are drawn to go into water to be with the mermaid.
-lasts one turn.
-the mermaid can only appear inside a water source that is in short-mid of both user and opponent.
-twice per battle.
-No A rank or above genjutsu next turn.
-Only taught by Professor Sarutobi.

±± Declined ±± Ok i can see how you can make them see the mermaid in the water and hear the beautiful sound but you need some reasoning why they would follow towards her. What illusion can you actually create that can make your enemies fooled into following towards her? Remember, you manipulate the enemy senses, not their reason or will (ok...to some minor extents you can...but we are talking about reflexes and such logical reactions, not chained events like these)

Genjutsu: Ningyo Shou ) Illusionary art: Mermaid's Call
Type: Offensive/Defensive
Rank: B
Range: Short-mid
Chakra cost: 20
Damage Points: N/A
Description: The user makes the Snake hand seal and uses his chakra to control the sight and hearing of all opponents.Using a water source within short-mid range of both user and opponent as a medium, the user will make the opponents hear a beautiful voice and see a rainbow of bright colors coming from a beautiful mermaid in the water. As soon as they hear the mermaid singing, their bodies are fooled into releasing several relaxing chemicals, inducing a state of calm and oblivion that sets itself until it induces complete sleep. This is done by fooling the opponents brain into hearing the calming music and soothing voice of the mermaid, that will relax them and induce a state of bliss, responsible for the eventual sleep state
-Takes 2 turns to induce full sleep if not released.
-the mermaid can only appear inside a water source that is in short-mid of both user and opponent.
-Only taught by Professor Sarutobi.

±± Approved ±± Edited some things

Removed the drawn to the water part now it just relaxes and distracted them.

(Ryuuchou Kawazoi Ryuujoukohaku: Kasui Panchi ) Flowing River of Fierce Fighting: Stream of Punches
Type: Offensive
Rank: A
Range: Short
Chakra cost: 30
Damage Points: 60
Description: The user, after enlarging their arms and shoulders muscles, unleashes a flurry of up to 6 strong punches with great power and speed capable of cracking bones. After the punches land the user's muscles deflate and give off steam as the user sends water over the muscles and cools them down.
-Can only be used four times per battle.
-Only taught by Professor Sarutobi.
-Can only be used by Hozuki bios.

(Ryuuchou Kawazoi Ryuujoukohaku: Suji Kakudai ) Flowing River of Fierce Fighting: Muscle Enlargement
Type: Supplmentary
Rank: A
Range: Short
Chakra cost: 30
Damage Points: N/A
Description: The user focuses water chakra into their muscles to enlarge and strenghten them. This can be used on any combinations of muscle in the body. However, because it is essential to properly control the moisture balance inside the body, this technique's degree of difficulty is very high. This jutsu gives the user great physical strength in the enlarged areas, although he does lose some speed and agility in the process.
-Can only enlarge muscles for 3 turns in a row before deactivating.
-Cannot increase the whole body, only localized areas and only one at a time per use of the technique.
-Must be trained in Flowing River of Fierce Fighting to use.
-Only taught by Professor Sarutobi.
-Can only be used by Hozuki bios
-Usable 4 times

±± Both Approved ±± Editted some things. You should remind to add the "only hozuki bios can use" note to every move of this style since it can only be used by them.

Re: ±±Custom Jutsu Submission±±

Originally Posted by Mathias

Will be dropping the above CW for the one listed below

유 Hakaisha Hebun 유 Destroyer of Heaven
Type: Weapon
Rank: S
Range: Short - Long
Chakra Cost: 40
Damage: N/A (+10 to Kyūjutsu & Sniper Arts)
Description: The Hakaisha Hebun was crafted by Mathias many years ago. The bow is made of titanium, the strongest and lightest metal known to men, the main two colors of the bow are black on white. However when Mathias gets a hold of Hakaisha Hebun, it automatically recognizes its owner and starts emitting a bright red glow from Mathias' own chakra signature. The special crafted string allows the wielder to shoot as many arrows as he pleases without the string breaking. If any other person picks up the bow it will have no effect on them, the bow nor the string will react to the holders chakra signature and will be "stuck" a stone shaped like a bow with no use whatsoever. The edges of the bow are as sharp as a swords blade. If the user pleases he could easily use the bow itself to protect himself from regular kenjutsu attacks or even from thrown projectiles like kunais, shuriken etc. Because of the chakra bond Hakaisha Hebun and Mathias share, every arrow that is shot through the bow will have a +15 damage boost to any Kyūjutsu and Sniper related technique.

♦ Only Mathias may wield this bow.

Note: Kyūjutsu & Sniper Arts are basically the same thing. Kyūjutsu is the same as kenjutsu for sword play and taijutsu for hand to hand combat.

Feel free to edit anything to help its approval, I'd really like to get this bow approved.

~Approved~ Very creative, a breath of fresh air to the redundancy of the submitted customs. Made it +10.

Updating CW:

유Tenshu Kaze kyou Tsuchi 유 God of Wind n' Earth
Type: Weapon
Rank: S
Range: Short - Long
Chakra Cost: N/A
Damage: N/A
Description: 'The Tenshu Kaze kyou Tsuchi' was crafted by Mathias many years ago. The bow is made of a very rare indestructible material, the main two colors of the bow are black on white. However when Mathias gets a hold of Tenshu Kaze kyou Tsuchi, it automatically recognizes its owner and starts emitting a bright heavenly white glow from Mathias' own chakra signature. The special crafted string allows the wielder to shoot as many arrows as he pleases without the string breaking and allows anything shot through the bow to travel twice as fast compared to regular traveling arrows. If any other person picks up the bow it will have no effect on them. The bow nor the string will react to the holders chakra signature and will be "stuck" like a bow shaped in stone with no use whatsoever. The edges of the bow are as sharp as a swords blade. If the user pleases he could easily use the bow itself to protect himself from regular kenjutsu attacks or even from thrown projectiles like kunais, shuriken etc. Because of the chakra bond Tenshu Kaze kyou Tsuchi and Mathias share, the bow picks up traits of Mathias' main affinities which are Wind n' Earth. And thus sharpens those unique traits to allow Mathias sense disturbances within the air 'kaze' to pin-point his enemy's whereabouts above ground through the air and 'Tsuchi' to feel disturbances within the ground and anything touching it. They are both also able to notice techniques related to their affinity being created.

♦ Only Mathias may wield this bow.____________
-Approved-

New Submissions:

Suiton: Seppaku Suraisu-Saikoro ♆ Water Style: Pressurized Slice n' Dice
Rank: A
Type: Attack
Range: Mid - Long
Chakra cost: 30
Damage Points: 60
Description: The user will start out by focusing his water chakra on the moister in the air and then materialize water around his selected target, be it on the ground or airborne. The user will then rise both of his hands out in front of him while simultaneously slamming them against one another. As the two opposing hands are in the process of colliding with one another, the water starts to materialize into four highly pressurized jets of water that are twenty feet high and two feet wide. The jets are materialized three meters away from the desired target's three, six, nine, and twelve o'clock. Once the users hands are fully slammed against each other, the pressurized jets would reach their destination simultaneously to the hand's collision. Due to their high level of pressurization, these jets combined are able to slice through any solid earth technique its materialized around.

♦ Can be used three times per battle
♦ Must wait one turn before re-using
♦ Must be taught by Mathias____________
-Approved-

(Ninpou: Bunkai Tekunikku) - Ninja Art: Disassembly Technique
Type: Defensive
Rank: S
Range: Short - Medium
Chakra Cost: 40
Damage: N/A
Description: By putting his/her dominate arm forward, the user will focus his/her chakra around an object or chakra based technique. The chakra will be seen as a very thin net that will stop the technique/item in its tracks and cut it into a thousand pieces, causing it to disperse if its chakra based or fall to the ground if its object based. The type of chakra the user will choose to focus (Earth, Water, Wind, Lightning, Fire, Pure) will depend on the elemental type of attack the user is trying to disassemble so that the weakness of that element is used to counteract and disassemble the attack/item.

♦ Can only be used three times per battle
♦ Can not be used against Humans.
♦ Must wait one turn before re-using
♦ No other S rank techniques on the same turn of the element focused to perform the Disassembly
♦ Must be taught by Mathias

Re: ±±Custom Jutsu Submission±±

Originally Posted by Kwalker394

ブレードの暗い魂 (Dark soul blade)Type:WeaponRank:(Idk I'm still new at this type of thing)Range:short/mid
[B]Chakra: N/A I believe
[B]Damage: N/A I believeDescription: As legend tells, the Dark Soul Blade was forged by demons themselves, was handed down from generations of Kenesu's family. It is a long curved blade that is Black and has a Blood stained tint to it with a Silver dragon hand guard. This sword has been in countless battles (which is why the blade is tinted red) over the long, long years since it was crafted from a very special dark metal called Desu· metaru (デス·メタル -Death Metal) which is a Osmium and Titanium Alloy which are the hardest, and strongest metals on earth. The Titanium is there to give the sword its strength, high strength:weight ratio, high ductility, resistance to corrosion and a decently high melting point. Titanium has a relatively lower ability to conduct electricity and heat and has paramagnetic properties. The Osmium gives the sword its density, color, and gives off a soft sheen even at night. Because this sword has a high melting point that reaches over 3000°F and has a low ability to conduct heat, it is a perfect sword to channel your Katon chakra into it for attacks.

(Swords ability)

剣の芸術:上張り火災の術 (Kenjutsu: Uwabari kasai no jutsu - Sword Arts: Overlay of fire Jutsu)Type:AttackRank:E-B RankRange:shortChakra:E Rank: 05D Rank: 10C Rank: 15B Rank: 20 ChakraDamage:E 10 DamageD 20 DamageC 30 DamageB 40 Damage
Coat the sword with flames from concentrating and channeling your Katon chakra into it the blade and slash your opponent with a fiery blade.
Depending on the level how much Katon Chakra you channel into the sword depends on how big/hot the flames are on the blade it self.
For example: If you only add the minimum amount of 5 Katon chakra into the blade the flames are very small and the damage is also small. But add more Katon chakra into it like the highest B rank the flames will increase in size and the damage will increase also to the amount of Katon chakra added to the blade.

Note: This blade is only wielded by Kenesu Hinokami (aka me) and only can be used by someone else if permission is received from me saying you can summon it in battle.Note: This blades ability to cover itself with a fire coat only last 1 turnNote: This blades ability to cover itself with a fire coat can only be used twice in battleNote: You can only channel the maximum amount of B rank Katon chakra into the blade. If you are a Sage rank you can still ONLY channel B rank Katon chakra into it.Note: You can only add Katon chakra you have learned so if you have yet to train in Katon then you cannot use this swords ability but can still use the blade itself in battle, but if you have trained in Katon then you can only channel the level of Katon chakra you have learned. Example: No training 0 fire. B rank Katon training B rank or lower chakra is used. D rank Katon training D rank or E rank chakra is used.

Feel free to edit it in whatever way that it needs to be edited. And if not the jutsu at least the CW because I really want it to be approved :D

±± All Declined ±± We will not check techniques that use font or color edits or that use Kanji. Read the first post in this thread to get familiar with the guidelines to submit CJs properly.

暗い魂の翼(Dark soul blade)Type:WeaponRank:(Idk I'm still new at this type of thing)Range:short/mid
[B]Chakra: N/A I believe
[B]Damage: N/A I believeDescription: As legend tells, the Dark Soul Blade was forged by demons themselves, was handed down from generations of Kenesu's family. It is a long curved blade that is Black and has a Blood stained tint to it with a Silver dragon hand guard. This sword has been in countless battles (which is why the blade is tinted red) over the long, long years since it was crafted from a very special dark metal called Desu· metaru (デスメタルdesumetaru-Death Metal) which is a Osmium and Titanium Alloy which are the hardest, and strongest metals on earth. The Titanium is there to give the sword its strength, high strength:weight ratio, high ductility, resistance to corrosion and a decently high melting point. Titanium has a relatively lower ability to conduct electricity and heat and has paramagnetic properties. The Osmium gives the sword its density, color, and gives off a soft sheen even at night. Because this sword has a high melting point that reaches over 3000°F and has a low ability to conduct heat, it is a perfect sword to channel your Katon chakra into it for attacks.

(Swords ability)

剣スタイル:火災のオーバーレイ(ken no geijutsu: uwabari kasai no jutsu - Sword Arts: Overlay of fire Jutsu)Type:AttackRank:E-B RankRange:shortChakra: E Rank: 05 D Rank: 10 C Rank: 15 B Rank: 20 ChakraDamage: E 10 Damage: D 20 Damage: C 30 Damage: B 40 DamageDescription:
Coat the sword with flames from concentrating and channeling your Katon chakra into it the blade and slash your opponent with a fiery blade.
Depending on the level how much Katon Chakra you channel into the sword depends on how big/hot the flames are on the blade it self.
For example: If you only add the minimum amount of 5 Katon chakra into the blade the flames are very small and the damage is also small. But add more Katon chakra into it like the highest B rank the flames will increase in size and the damage will increase also to the amount of Katon chakra added to the blade.

Note: This blade is only wielded by Kenesu Hinokami (aka me) and only can be used by someone else if permission is received from me saying you can summon it in battle.Note: This blades ability to cover itself with a fire coat only last 1 turnNote: This blades ability to cover itself with a fire coat can only be used twice in battleNote: You can only channel the maximum amount of B rank Katon chakra into the blade. If you are a Sage rank you can still ONLY channel B rank Katon chakra into it.Note: You can only add Katon chakra you have learned so if you have yet to train in Katon then you cannot use this swords ability but can still use the blade itself in battle, but if you have trained in Katon then you can only channel the level of Katon chakra you have learned. Example: No training 0 fire. B rank Katon training B rank or lower chakra is used. D rank Katon training D rank or E rank chakra is used.

Feel free to edit it in whatever way that it needs to be edited. And if not the jutsu at least the CW because I really want it to be approved :D

Re: ±±Custom Jutsu Submission±±

------Summoning jutsu----------

Summoninig jutsu: Mantis
Kuchiyose on jutsu:tourou
Scroll Owner: ~Anubis~
Other Users who have signed contract: N/A
Summoning Boss if existing: Giant praying Mantis
Other Summoning Animals tied to contract: need to be created

Rank:S
Type: supplementary
Chakra cost: 40
Damage cost:N/A
Description:using the proper hand seals and using a small amount of blood, user can summon mantis.While summoned the mantis is able to use his great eye sightpermitting nearly 300 degrees of movement making the opponent to attack rom the blind spot plus it has a strong spiked raptorial forelegs that can catch and hold almost anything. It can use it forelegs as swords too...

Mantises have two grasping, spiked forelegs ("raptorial legs") in which prey items are caught and held securely. Located at the base of the femur are a set of discoidal spines, usually four in number but ranging from zero to as many as five depending on the species. These spines are preceded by a number of tooth-like tubercles, which, along with a similar series of tubercles along the tibia and the apical claw near its tip, give the foreleg of the mantis its grasp on its prey. The foreleg ends in a delicate tarsus made of between four and five segments and ending in a two-toed claw with no arolium and used as a walking appendage.
The mantis thorax consist of a prothorax, a mesothorax, and a metathorax. In virtually all species the prothorax, to which are attached the head and forelegs, is much longer than the other two thoraces (the sole exceptions are the seven members of the Mantoididae family). The prothorax is also flexibly articulated, allowing for a wide range of movement of the front limbs while the remainder of the body remains more or less immobile.
The articulation of the head is also remarkably flexible, permitting nearly 300 degrees of movement in some species, allowing for a great range of vision (their compound eyes may contain up to 10,000 ommatidia and have a large binocular field of vision).

±± Declined ±± First you need to read the rules of the first post and abide by them. Then this contract is already held by Faust.