the problem i ran into is that the newer models require too many categories.

e.g. "best distance driver" doesn't really work well anymore. "best distance driver 400'+ power" "best distance driver 275-350' power" seemed like more of an undertaking than i wanted to pursue.

if people name some categories i can list what i think the best is and honorable mentions.

Not trying to talk you into doing it, just seeing if you'd thought of this. Maybe on each "Best of" just break it down to 2 or 3 power categories, I figure a lot of the categories really won't change any but like have:

Not sure that that helps out a LOT, but rather than having a huge list of categories its more of a matrix/grid setup and easier to keep track of your thought processes... I guess those of us who don't throw anywhere close to 400' don't realize how much that kind of power changes the flight patterns and characteristics of a disc.

Now another question... You're saying that you came up wtih the list all on your own as opposed to having some sort of poll? Not that it takes away the validity of it because I think most of us here trust what you have to say about most discs, just wasn't aware that it was all on you.

i am able to give objective opinions on discs without having them skewed by my own preferences. when you pigeonhole something into a smaller category it's really easy to see the frontrunners based upon the criteria of that category.

e.g. if you rate a "good" overstable driver based upon the following critieria:-resistance to turn-predictability of fade-distance/penetration

the z force wins out.

the discs that have greater turn resistance are much shorter.the discs that have similar fade strength are either shorter or have a more abrupt "flare" characteristic to their fade making them less predictable to gauge.the discs that have similar or greater distance can still flip.

Blake_T wrote:i am able to give objective opinions on discs without having them skewed by my own preferences. when you pigeonhole something into a smaller category it's really easy to see the frontrunners based upon the criteria of that category.

e.g. if you rate a "good" overstable driver based upon the following critieria:-resistance to turn-predictability of fade-distance/penetration

the z force wins out.

the discs that have greater turn resistance are much shorter.the discs that have similar fade strength are either shorter or have a more abrupt "flare" characteristic to their fade making them less predictable to gauge.the discs that have similar or greater distance can still flip.

Yet at the same time, I could argue the Predator could be better. IMO, it has higher resistance to turn, more predictable fade (even if it is marginal), but less distance. Or if I prefer even higher resistance to turn and predictable fade with a loss of distance, I could argue the firebird is better still. (This is just an example, I have little experience with Forces. One of the two I have thrown is flip city though. And its still in good shape).

Yet at the same time, I could argue the Predator could be better. IMO, it has higher resistance to turn, more predictable fade (even if it is marginal), but less distance. Or if I prefer even higher resistance to turn and predictable fade with a loss of distance, I could argue the firebird is better still. (This is just an example, I have little experience with Forces. One of the two I have thrown is flip city though. And its still in good shape).

There were some flippy runs of ESP forces. Most of the Z and D are super stable. I consider the Pred and Firebird to be in a different class than the Force. for bigger arms the Force is like 125' longer than the Firebird.

A more viable comparison would be the Force to something like the Teerex. The current Teerex mold would pull a GPA of 3.11.

The firebird and pred are better compared to discs like the banshee, viper, xxx, etc. while the force is more in a class with the xcaliber, teerex, ape, flick, etc.

you can use the same rating system for discs that aren't truly in the class, but they tend to perform weaker than if they were in their own class. e.g. a weaker arm could try to measure something like a destroyer against the force, but overall it won't pull good grades for turn resistance and fade predictability even though it would win out on distance.