Here you'll find a list of hotfixes that address various issues related to the recently released World of Warcraft patch 6.0.3. Hotfixes are updates we make on our end without requiring you to download a new patch. Some of the hotfixes below take effect the moment they were implemented, while others may require your realm to be restarted to go into effect. Please keep in mind that some issues cannot be addressed without a client- side patch update. We will continue to update this list as additional hotfixes are applied.

Hotfixes have been listed by the date they've been implemented. The hotfixes have also been compiled by category for those wanting a quick summary of all hotfixes that have been applied since Patch 6.0.3.

Smite critical hits should no longer incorrectly cause the target to be healed for a greater than intended amount through Atonement while also receiving a larger than intended damage shield that's granted through Divine Aegis.

Shadow

Mastery: Mental Anguish now increases damage by 3.125% per point (up from 2.5%).

Glyphs

[Requires a realm restart.] Glyph of Inner Fire and Glyph of Inner Sanctum should now be correctly removed as those glyphs no longer exist.

Rogue

Combat

Killing Spree should no longer cancel or end prematurely if one of their targets is immune to damage.

Shaman

General

Lava Burst's visuals should no longer be excessively large.

Elemental

Earthquake's visuals are no longer visible for friendly players.

Shamanism now increases Lightning Bolt's damage by 70% (up from 36%).

Enhancement

Fire Nova now has a maximum of 7 novas that can be triggered if more than 7 targets are affected by Flame Shock.

Maelstrom Weapon should no longer incorrectly persist after the Shaman has switched to a different specialization.

Talents

Echo of the Elements effect should now be correctly consumed during Ascendance.

Elemental Blast's damage has been increased by 20%.

Warlock

Demonology

Molten Core should no longer incorrectly trigger its effect based on the casting Warlock's health

Resolved an issue where Soul Fire's damage was reduced by a greater than intended amount.

Destruction

Resolved a situation where interactions between Immolate, Fire and Brimstone, and Cataclysm could cause Immolate to deal less damage than intended.

Talents

Cataclysm now has a slight visual which can be seen by the Warlock's allies when it's being cast.

Warrior

General

Heroic Leap should no longer allow the Warrior to ignore vertical terrain restrictions while in a Dungeon, Raid, or Battleground.

Whirlwind’s damage has been reduced by 30%.

Talents

Ravager’s damage has been reduced by 25%.

Slam’s damage has been reduced by 30%.

Quests

Breaking the Emperor's Shield: Nakk'rakas should no longer despawn, allowing players to complete the quest.

Creatures

Damp Shambler's Renewing Mists now heals for less.

Dungeons, Raids, and Scenarios

Siege of Orgrimmar

[Requires a realm restart.] Paragons of the Klaxxi: Resolved an issue where Kil'ruk the Wind-Reaver could not be looted.

Downfall Wing 4: Resolved an issue where Gnomish Gyrocopters may not be destroying Thresher Turrets for Alliance players.

Throne of Thunder

Jin'rokh the Breaker's Ionization effect should no longer deal an excessive amount of damage.

Icecrown Citadel

[Requires a realm restart.] The Lich King's Harvest Soul ability should no longer deal an excessive amount of damage.

Trial of the Crusader

Anub'arak's Leeching Swarm should no longer be healing Anub'arak for an excessive amount.

Dungeons

[Requires a realm restart.] Blackrock Caverns: Angered Earth should now spawn in when Rom'ogg Bonecrusher hits a player with Quake.

Razorfen Kraul: Groyat, the Blind Hunter's Drain Life ability should no longer damage or heal for an excessive amount.

Battlegrounds and Arenas

Arenas

Tol'viron Arena should now correctly have Dampening.

Battlegrounds

Deepwind Gorge: Status of the mine cart should now be updating correctly.

Isle of Conquest: Huge Seaforium Bombs no longer have a level requirement to interact with them.

Items

Elixirs from the Cataclysm expansion should no longer be more powerful than their counterparts from Mists of Pandaria.

Boiled Silkworm Pupa now provides a buff to Critical Strike instead of Hit.

[Requires a realm restart.] Claws of Agony and Claws of Torment's 2-piece set bonus now gives a more reasonable amount of Haste.

Manual Crowd Pummeler's on-use effect now grants a more reasonable increase to Haste.

Technique: Glyph of the Executor no longer has an effect as the Glyph it teaches no longer exists.

Zandalarian Hero Badge now provides a more reasonable amount of Armor.

UI

Settings for SET ffxGlow should no longer be resetting when exiting the game client.

October 28

Quests

Roll Club: Serpent's Spine should no longer cause players to float and allow them to complete the quest.

Smite critical hits should no longer incorrectly cause the target to be healed for a greater than intended amount through Atonement while also receiving a larger than intended damage shield that's granted through Divine Aegis.

Shadow

Mastery: Mental Anguish now increases damage by 3.125% per point (up from 2.5%).

Glyphs

[Requires a realm restart.] Glyph of Inner Fire and Glyph of Inner Sanctum should now be correctly removed as those glyphs no logner exist.

Rogue

Combat

Killing Spree should no longer cancel or end prematurely if one of their targets is immune to damage.

Shaman

General

Lava Burst's visuals should no longer be excessively large.

Elemental

Earthquake's visuals are no longer visible for friendly players.

Shamanism now increases Lightning Bolt's damage by 70% (up from 36%).

Enhancement

Fire Nova now has a maximum of 7 novas that can be triggered if more than 7 targets are affected by Flame Shock.

Maelstrom Weapon should no longer incorrectly persist after the Shaman has switched to a different specialization.

Talents

Echo of the Elements effect should now be correctly consumed during Ascendance.

Elemental Blast's damage has been increased by 20%.

Warlock

Demonology

Molten Core should no longer incorrectly trigger its effect based on the casting Warlock's health

Resolved an issue where Soul Fire's damage was reduced by a greater than intended amount.

Destruction

Resolved a situation where interactions between Immolate, Fire and Brimstone, and Cataclysm could cause Immolate to deal less damage than intended.

Talents

Cataclysm now has a slight visual which can be seen by the Warlock's allies when it's being cast.

Warrior

General

Heroic Leap should no longer allow the Warrior to ignore vertical terrain restrictions while in a Dungeon, Raid, or Battleground.

Whirlwind’s damage has been reduced by 30%.

Talents

Ravager’s damage has been reduced by 25%.

Slam’s damage has been reduced by 30%.

Quests

Breaking the Emperor's Shield: Nakk'rakas should no longer despawn, allowing players to complete the quest.

Creatures

Damp Shambler's Renewing Mists now heals for less.

Dungeons, Raids, and Scenarios

Siege of Orgrimmar

[Requires a realm restart.] Paragons of the Klaxxi: Resolved an issue where Kil'ruk the Wind-Reaver could not be looted.

Downfall Wing 4: Resolved an issue where Gnomish Gyrocopters may not be destroying Thresher Turrets for Alliance players.

Throne of Thunder

Jin'rokh the Breaker's Ionization effect should no longer deal an excessive amount of damage.

Icecrown Citadel

[Requires a realm restart.] The Lich King's Harvest Soul ability should no longer deal an excessive amount of damage.

Trial of the Crusader

Anub'arak's Leeching Swarm should no longer be healing Anub'arak for an excessive amount.

Dungeons

[Requires a realm restart.] Blackrock Caverns: Angered Earth should now spawn in when Rom'ogg Bonecrusher hits a player with Quake.

Razorfen Kraul: Groyat, the Blind Hunter's Drain Life ability should no longer damage or heal for an excessive amount.

Battlegrounds and Arenas

Arenas

Tol'viron Arena should now correctly have Dampening.

Battlegrounds

Deepwind Gorge: Status of the mine cart should now be updating correctly.

Isle of Conquest: Huge Seaforium Bombs no longer have a level requirement to interact with them.

Items

Elixirs from the Cataclysm expansion should no longer be more powerful than their counterparts from Mists of Pandaria.

Boiled Silkworm Pupa now provides a buff to Critical Strike instead of Hit.

[Requires a realm restart.] Claws of Agony and Claws of Torment's 2-piece set bonus now gives a more reasonable amount of Haste.

Manual Crowd Pummeler's on-use effect now grants a more reasonable increase to Haste.

Technique: Glyph of the Executor no longer has an effect as the Glyph it teaches no longer exists.

Zandalarian Hero Badge now provides a more reasonable amount of Armor.

UI

Settings for SET ffxGlow should no longer be resetting when exiting the game client.

October 28

Quests

Roll Club: Serpent's Spine should no longer cause players to float and allow them to complete the quest.

Smite critical hits should no longer incorrectly cause the target to be healed for a greater than intended amount through Atonement while also receiving a larger than intended damage shield that's granted through Divine Aegis.

Shadow

Mastery: Mental Anguish now increases damage by 3.125% per point (up from 2.5%).

Glyphs

[Requires a realm restart.] Glyph of Inner Fire and Glyph of Inner Sanctum should now be correctly removed as those glyphs no logner exist.

Rogue

Combat

Killing Spree should no longer cancel or end prematurely if one of their targets is immune to damage.

Shaman

General

Lava Burst's visuals should no longer be excessively large.

Elemental

Earthquake's visuals are no longer visible for friendly players.

Shamanism now increases Lightning Bolt's damage by 70% (up from 36%).

Enhancement

Fire Nova now has a maximum of 7 novas that can be triggered if more than 7 targets are affected by Flame Shock.

Maelstrom Weapon should no longer incorrectly persist after the Shaman has switched to a different specialization.

Talents

Echo of the Elements effect should now be correctly consumed during Ascendance.

Elemental Blast's damage has been increased by 20%.

Warlock

Demonology

Molten Core should no longer incorrectly trigger its effect based on the casting Warlock's health

Resolved an issue where Soul Fire's damage was reduced by a greater than intended amount.

Destruction

Resolved a situation where interactions between Immolate, Fire and Brimstone, and Cataclysm could cause Immolate to deal less damage than intended.

Talents

Cataclysm now has a slight visual which can be seen by the Warlock's allies when it's being cast.

Warrior

General

Heroic Leap should no longer allow the Warrior to ignore vertical terrain restrictions while in a Dungeon, Raid, or Battleground.

Whirlwind’s damage has been reduced by 30%.

Talents

Ravager’s damage has been reduced by 25%.

Slam’s damage has been reduced by 30%.

Quests

Breaking the Emperor's Shield: Nakk'rakas should no longer despawn, allowing players to complete the quest.

Roll Club: Serpent's Spine should no longer cause players to float and allow them to complete the quest.