SRR's tracks in the mud, sad, and snow were certainly great and the way dirt and mud would fling onto and wash off of your car as you travel through mud and water was pretty cool.

The thing I can't understand though, it seems they spend a good deal of time making these features (or maybe they were very easy to implement, I don't know) but why did they make the cars handle like you're driving one wheeled flinstones cars?

It's hard to explain, but when you turn the wheel in GT3, GT4, Forza, NFS Shift, and hell most NFS games...you almost "feel" how much you're going to be able to turn or what angle your wheels are at.

In these games, it's so damn arcade, you can't trust what you know about traction, tires, handling, nothing. The car seems to always rotate at its mid point no matter how you're trying to drive.

Playing Sega Rally Revo now, I know it's like 2 or 3 years old but I saw it in an old game informer and got it to see what it was like. Game is fun, but the depth is non-existent. No matter what car you choose, they're all going to handle the exact same and have pretty much the same exact power (which is sort of expected for these kind of races, actually, but still).

I think NFS and GT could take a page from Sega's book and stop trying to incorporate really shitty lame ass never-heard-of-before music into their games and just have all instrument tracks. The music in Sega Rally is good because I never have to hear some latino person speaking spanish in their song, or some rapper singing about booty and shaking or cranking a souljaboy, or some lame band from the 80's that never got a break.

I think NFS and GT could take a page from Sega's book and stop trying to incorporate really shitty lame ass never-heard-of-before music into their games and just have all instrument tracks. The music in Sega Rally is good because I never have to hear some latino person speaking spanish in their song, or some rapper singing about booty and shaking or cranking a souljaboy, or some lame band from the 80's that never got a break.

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I agree, they need to get that rap/hip hop shit out of racing games, I always turn that trash off if I am able to. Keep that trash in the NBA games

this game is actually my all time favorite racing game, however it never actually bought it because of it's ridiculous copy protection

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There's a great GT legends mod for rFactor. You need the CD to install the mod, but it doesn't actually use the assets from the game, the mod makers just wanted to make sure the original creators of GT legends still benefited.