I like the 20 Kabal in ds with the stratagem. They shoot a good amount of antiinfantry, and being 20 you can use them as area denial for.other DS units, or just a shield for an enemy charge.Or try to bring.and objective with their numbers.For 140 points, 40 shots sounds good. If you have Doom in your list, sounds even better

Honestly the best use of Webway is Guardian Defenders or Shining Spears.

But from a pure DE perspective, top options seem to be Kabalites w/ max splinter and Wyches if you can find an opportunity to pop your opponent's bubble wrap and tie up something important (Kastellans, tanks, Hive Guard, etc). Hellions are good in theory but frankly given that everything else in our list is usually in a transport,

Since we were just on the topic of our vehicles with no penalty to shooting, anyone else having a hard time getting mileage out of Ravagers? If I get first turn, I can usually pop a vehicle or two. On the other hand, they're really hard to keep out of Line of Sight due to those ridiculously tall sails. If I don't get first turn they usually get hit pretty hard. If I do get first turn, my opponent's first turn is usually enough to put a good hurtin' on 'em. Part of the problem is just that other armies bring way more efficient firepower to the table than we do, but it's gotten to the point that I'm considering dropping Ravagers altogether in favor of Lance Scourge.

_________________Yo ho, yo ho, a drug-fueled BDSM space-elf pirate's life for me!Can I get a Roll Tide?

There's a decent amount of LoS blocking terrain, it's just that Ravagers tower over them with their sails haha. Usually the way it goes is that I have 1 turn of full-effect shooting if I go first, a turn of mostly full-effect, and it just snowballs from there as I can't shoot back. If I whiff on the dice rolls first turn, I have a hard time taking down anything tough. Probably just need to get RWJF/Voidravens on the board.

Ravagers are doing fine against anti-tank weaponry like Lascannons and such, but it's that weight of dice S 5-6 en masse that's killing me. Kastellans, Dark Reapers, autocannons, plasma, that kinda thing. Seems like the current meta just so happens to be a counter to our transport-heavy builds.

_________________Yo ho, yo ho, a drug-fueled BDSM space-elf pirate's life for me!Can I get a Roll Tide?

Deep strike and cc units is such a risk i just don't like it now. I also use Orks, and if Kommandos fail that charge you get crushed. Same with wyches and Incubi. WWS is good for large squads of kabalite warriors or true born imo.

"Q: When a model does not have a base, as is the case with many vehicles, what exactly is the ‘hull’ of the model?A: The hull of these models refers tothe main body of the model. It does not include things such as turrets, sponsons, aerials, banners, spikes etc. If there is still doubt, we recommend both players agree about what constitutes the hull of such models before the battle begins."

I don't know how specific that is, but do you think leadership manipulation with covens is a competitive tactic? Wracks seem to have gotten better, but do they really have a place if compared to wyches? i am very curious about your opinion about all coven stuff, I loved Urien and grots in 7th

I don't know how specific that is, but do you think leadership manipulation with covens is a competitive tactic? Wracks seem to have gotten better, but do they really have a place if compared to wyches? i am very curious about your opinion about all coven stuff, I loved Urien and grots in 7th

I think you can do something.

Coven + Farseer w/ Mind War + Hemlocks, and you have many -LDs to launch mind bullets to them

amishprn86 wrote:

No, i've never seen anyone other than 1 Ork player lose models due to Moral

What? Back in the beginning of 8th Ed, you were dealing with huge blobs of horrors with this: Make enough dmg to trigger an enough morale check. It is still the case with Daemons, Tzaangor bomb and stuff.And Harly-Ynnari armies with morale check also, due to the soulburst. Marines doesn't really work well because they can reroll the morale check. But they still lose some. You can use 2 CP to avoid it, but hey, 2 CP lost is always good. The only army with which it doesn't work is Orks due to their immunity to morale check when they are many.

I don't know how specific that is, but do you think leadership manipulation with covens is a competitive tactic? Wracks seem to have gotten better, but do they really have a place if compared to wyches? i am very curious about your opinion about all coven stuff, I loved Urien and grots in 7th

I think you can do something.

Coven + Farseer w/ Mind War + Hemlocks, and you have many -LDs to launch mind bullets to them

amishprn86 wrote:

No, i've never seen anyone other than 1 Ork player lose models due to Moral

What? Back in the beginning of 8th Ed, you were dealing with huge blobs of horrors with this: Make enough dmg to trigger an enough morale check. It is still the case with Daemons, Tzaangor bomb and stuff.And Harly-Ynnari armies with morale check also, due to the soulburst. Marines doesn't really work well because they can reroll the morale check. But they still lose some. You can use 2 CP to avoid it, but hey, 2 CP lost is always good. The only army with which it doesn't work is Orks due to their immunity to morale check when they are many.