Quoting Tom R.
Hmmmm... Weaponary and the cockpit I've already started to figure out but could use some advice, Joints I could use help with too.

look up brian k's ignition mech, he has a great joint design there. I use variations of it all the time. or you could use a joint like the one on my mocolympics entry, which isn't as strong, but more playable. that's usually better for smaller mechs. and as for weaponry, you should have a variety of weapon types, such as anti-vehicle, anti-infantry, and anti-air. and then just add a few more for looks.Permalink