5. Clock will stop during the last two minutes of a game when the score is within two goals

6. When a team is down by five or more goals, the team that is down in the score may add a fifth skater as long as the goal differential is five or greater

7. If a team scores 10 more goals than its opponent, a “mercy rule” will be invoked, ending the game.

a. In the event of a mercy rule, the remaining time in the game will be honored for the participants of both clubs.

8. Overtime

a. No overtime during regular season play.

i. If the score is tied at the end of regulation, a regular season game will end in a tie.

b. A five-minute, sudden-death overtime period will played in a playoff games if the score is tied after regulation.

i. If no team scores during the five-minute overtime period, a four-man shootout will take place.

Eligibility

9. A goalie may play one age division down with the authorization of the youth hockey director or front office manager.

10. Girls are authorized to play one age division down.

11. Players may not be added to a youth team’s roster after the third week of the regular season.

a. Marple Sports Arena can add, subtract, or trade players at any time to help a team that they feel is in need of assistance for the sake of league parity.

b. Marple Sports Arena can and will add players to teams that are in financial distress after week three to avoid having team forfeitures.

c. A team may use a non roster goalie during the regular season if their main goalie is unavailable.

d. If a goalie is unavailable for the playoffs, Marple Sports Arena will find a suitable replacement for that game. No outside goalies will be permitted for playoffs.

Roster Challenges:

12. A coach wanting to challenge the age, eligibility, status, or playoff eligibility of a player must do so during the game by no later than the start of the second half.

a. It is the coach’s responsibility to demand the referee stop the game and issue a challenge to the roster to the youth hockey director or front office manager.

b. If the referee does not stop play, at the next stoppage, it is up to the coach to walk off the rink or refuse to continue to play until the challenge is formalized.

13. If during the roster challenge, the player-in-question is deemed to meet eligibility requirements, the challenging team will be penalized with a two-minute minor penalty for delay of game, served by a player on the bench.

14. If during the roster challenge the player-in-question is deemed to be ineligible to play in the regular season or playoff game, the ineligible player will be barred from further participation and the violating team will be penalized with a five-minute major for delay of game, served by another player on the team’s bench.

a. The roster challenge does not authorize a forfeiture of the game

b. All goals scored or assisted by the ineligible player prior to the roster challenge will stand

i. The roster challenge does not allow for goals to be expunged from the score.

ii. It is the coach’s responsibility to invoke the challenge prior to the game, not after the results of play have been determined.

Penalties and Code of Conduct

15. Minor penalties will result in a two-minute running clock powerplay

a. Minor penalties will end after either two minutes expire or the team awarded a powerplay scores a goal.

16. Major penalties will result in a five-minute running clock powerplay

a. Major penalties will expire after five minutes of powerplay.

b. The team awarded the powerplay will be able to score an unlimited number of powerplay goals during a major penalty.

17. A major penalty for fighting will result in a season long suspension. No exceptions.

18. A player who records three penalties (minors, double-minors, and/or majors) during one game will be ejected from the game.

19. A coach discovered to be using profane or inappropriate language will be subject to a $100 fine for a first offense. A second offense will result in a season suspension.

a. Each team is awarded only one timeout during the course of a regulation or overtime game

5. The clock will stop during the last two minutes of a game when the score is within two goals

6. If a team scores 10 more goals than its opponent, a “mercy rule” will be invoked, ending the game.

a. In the event of a mercy rule, the remaining time in the games scheduled timeslot will be honored for the participants of both clubs.

7. Overtime

a. A five-minute, sudden-death overtime period will played in the game if the score is tied at the end of regulation

b. Overtime period will feature three on three play

i. If no team scores during the five-minute overtime period, a four-man shootout will take place, in both regular season and playoff games.

Eligibility

8. It is a team’s captain’s responsibility to make sure its team’s roster is current and that its players are checked in for gameplay

9. Players without current MSA memberships and league mandated insurance will not be permitted to play and will be removed from all game play

10. A non-rostered goalie may play for a team if the team’s regular goalie is unavailable

11. Players may not be added to a team’s roster after the third week of the regular season.

a. Marple Sports Arena can and will add players to teams that are in financial distress after week three to avoid having team forfeitures.

12. Roster Challenges:

a. A captain wanting to challenge the age, eligibility, status, or playoff eligibility of a player on an opposing team’s roster must do so during the game by no later than the start of the second period.

b. It is the captain’s responsibility to demand the referee stop the game and issue a formal challenge to the roster to the men’s hockey director or front office manager.

c. If the referee does not stop play, at the next stoppage, it is up to the captain to skate off the rink or refuse to continue to play until the challenge is formalized.

13. If during the roster challenge, the player-in-question is deemed to meet eligibility requirements, the challenging team will be penalized with a two-minute minor penalty for delay of game, served by a player on the bench.

14. If during the roster challenge the player-in-question is deemed to be ineligible to play in the regular season or playoff game, the ineligible player will be barred from further participation and the violating team will be penalized with a five-minute major for delay of game, served by another player on the team’s bench.

a. The roster challenge does not authorize a forfeiture of the game

b. All goals scored or assisted by the ineligible player prior to the roster challenge will stand

i. The roster challenge does not allow for goals to be expunged from the score.

ii. It is the captain’s responsibility to invoke the challenge prior to the game, not after the results of play have been determined.

Penalties and Code of Conduct

15. Minor penalties will result in a two-minute running clock powerplay

a. Minor penalties will end after either two minutes expire or the team awarded a powerplay scores a goal.

b. In the case of concurrent minor penalties, players serving the penalties for their teams will remain in the penalty box until the first stoppage after the concurring penalties have expired

16. Major penalties will result in a five-minute, running clock powerplay

a. Major penalties will expire only after five full minutes of powerplay.

b. The team awarded the powerplay will be able to score an unlimited number of powerplay goals during a major penalty.

17. Penalties that carry an intent-to-injure, a fighting major or gross misconduct, the disregard for the safety of other players or officials, and/or serious violations of good sportsmanship may face further disciplinary action at the referees’ and rink management’s discretion including, but not limited to, fines, suspensions, bans from the arena, or outside legal action.