Guide to Weapons

By: Attilio

Below are a number of tables which list the type of weapons you'll find in STO as well as the various damage types. It's important to understand that each of these is unique and provides different benefits depending on how you use them. When it comes to space weapons, a common suggestion is to stick with one damage type. You can get tactical consoles which boosts that specific damage. Mixing damage types will make you much weaker.

IMPORTANT The damage types listed below are the basic ones. Some weapons come with multiple types such as Phased Disruptors which have a Disruptor damage type with the Phaser bonus. Make sure you read the description of the weapons you are using to get a better understanding of it.

ENERGY WEAPON

DESCRIPTION

Beam Array

Beam of energy within a 250' arc.

Dual Beams

Beam of energy within a 90' arc.

Turret

Rapid beam shots fired in a 360' arc.

Cannons

Rapid beam shots fired in a 180' arc.

Dual Cannons

Rapid beam shots fired in a 45' arc.

Dual Heavy Cannons

Rapid beam shots fired in a 45' arc.

Quad Heavy Cannons

Rapid beam shots fired in a 45' arc.

PROJECTILE WEAPON

DESCRIPTION

Torpedo

Projectile that fires in the direction of an enemy.

Mine

Sits in one location but will target/move to a nearby enemy.

ENERGY DAMAGE

DESCRIPTION

Antiproton

Does more critical damage than other types.

Disruptor

Chance to weaken an enemy ship's resistance to damage.

Phaser

Chance to disable one enemy subsytem.

Plasma

Chance cause plasma damage over a period of time.

Polaron

Chance drop enemy power levels.

Tetryon

Chance weaken enemy shields.

PROJECTILE DAMAGE

DESCRIPTION

Chroniton

Can reduce enemy flight speed and turn rate.

Photon

Basic torpedo that causes more damage than others (except Quantum and Tricobolt) and has faster firing rate.