CK2 is amazing I just get too addicted. Can't play ironman mode though I make too many mistakes. I love that you literally waste hours of game time by making a mistake and not thinking things through. Combat could be little better. But dam I've sank so much time into that game

I'm playing an Irish chief who's also a Satanist, but I've screwed up big time. I had to sacrifice a virgin and was suggested to sacrifice a member of a monastic order, so I did. Problem was, my previous leader had given her a bit of a proper fucking, so I ending up sacrificing her for no good reason.

I've tried literally _every_ solution I could find for BF1942. NOTHING has worked. As for Day of Infamy, I've heard it's less like BF1942 and more like Day of Defeat, which is a good game, but not quite what I'm looking for.

Kiiinda, but Lego Worlds is the most Minecraft-y of all. Everything is blocks, everything is breakable, procedurally generated etc. The <any IP> Lego games are usually simple puzzle/platformers that have been having less and less clashing 3D environments with the Lego parts. Haven't played any in a very long time.

[Sasha trips a button with his foot to reveal a very ugly Tiffany lamp]

Sasha Nein: Oh... so tacky! I can't... look... directly at it! [to Raz] But I control those feelings, focus them, concentrate, and... Release! [psi-blasts the lamp to pieces] ...And the world is a better place.

Well, there's the Machete Order (IV V II III VI VII VIII IX,) release order (self explanatory) or numbered order (I through IX in order.) I personally prefer release order, though I know some people can't stand not using the numbered or Machete orders.

I specially love the bullshit "argument" EA used to justify the insane grind to just unlock one hero. They should just be honest and say they it made this way to basically force the player to spend real money to bypass the insane grind.