At this year’s E3, Wil Wheaton took some time to visit the Video Game History Museum, chat with its co-founder, John Hardie, reminisce over some old classics like Pac-Man and States & Capitals, and come oh-so-close to beating the high score on Asteroids.

Check it the video:

Wheaton’s excitement as he walks down memory lane is infectious. Atari, NES, Sega, arcades… Do arcades even exist anymore? By which I mean buildings filled with coin-fed games — it would be a shame to see them die, but at least their history is being preserved.

On-site at E3 2012, Wil Wheaton stumbled across a little gem of a game: Piggies Strike Back. The quaint indie title is a parody of Angry Birds, in which the pigs strike back.

Developer Alberto Rodriguez told Wheaton, “If you’re tired of the birds winning, this is the game to play.” Rodriguez spent eight months coding the game, and his wife created all the art assets. Currently on Android, Rodriguez is waiting for iOS clearance to go through. (UPDATE: Clearance has gone through — the game is available on iTunes now!)

Check out the video:

The game has a swine flu special attack. If that doesn’t make you want to play, then I don’t know what will.

Whether or not you care about Assassin’s Creed 3 probably comes down to whether or not Ezio got on your last nerve. I kind of love that character, despite the fact that, you know, 3 games? Really? But even if you’re over the series, you have to admit that the team at Ubisoft does the hell out of their research. I probably enjoy the historical tidbits, and how they fit their fiction into it, more than anything else, which is why I’m absolutely flipping out about Assassin’s Creed 3. Seriously, seeing the entire American Revolution play out from its origins prior to the Seven Year’s War through the final peace treaty just sounds wonderful.

Wil Wheaton got his hands on Assassin’s Creed 3 as part of Game Front’s E3 2012 coverage. Enjoy.

Special Game Front correspondent Wil “Scoop” Wheaton was a busy man during E3 2012. In addition to his showcase interviews with big developers like Tim Schafer and Todd Howard (see all of our E3 video coverage here), he also sat down on the show floor for some good old-fashioned gaming.

The video below features Wil playing LittleBigPlanet Karting alongside series producer Jen Timms (and her striking dye-job). Wil is taken with the title and its whimsical gameplay; Timms provides some interesting details about the zany customization options. When all is done and dusted, it’s a 1st-place triumph for Scoop.

At this year’s E3, Wil Wheaton got a look at some exclusive content from the upcoming Tomb Raider reboot during an interview with Kyle Peschel, Senior Producer at Crystal Dynamics.

The gameplay footage starts roughly 40 minutes into the game, after Lara has acquired her bow — which she appears to have looted off a long-dead hunter ironically caught in a trap — and is about to make contact with some former shipmates. She doesn’t seem to trust them very much.

This Tomb Raider game looks to be delivering a much more story-based experience that previous installments in the series and really shows off Lara’s character arc.

Mike Newman is famous here in Game Front environs, not just because of his rather funny, if unfair, potshot take at critiques of Mass Effect 3′s ending, but also for his being the guy behind Aliens: Colonial Marines. Wil “Scoop’ Wheaton sat down, well, stood up, with Newman at E3 2012, to talk about Colonial Marines. Here’re the results.

Still not burned out by our great E3 coverage? Neither are we, and so we’re continuing to bring you the complete scoop on what we saw on and off the floor. Some of the best came courtesy of our man on the scene, Wil “Scoop” Wheaton, who can be seen playing Borderlands 2 in this clip. Enjoy.

]]>NOTE: This is Part 5 of a five-part interview series with Wil Wheaton. Check out Game Front’s E3 Channel for more news, previews and Wil Wheaton videos!

In Game Front’s final developer interview from E3 2012, video host Wil Wheaton spends a few minutes with Tim Schafer and Ron Gilbert of Double Fine Productions, taking the opportunity to talk about their record-breaking Kickstarter campaign, Gilbert’s upcoming downloadable title The Cave, and where the pair stand on things like games as art, the rise of indie gaming and digital rights management.

]]>NOTE: This is Part 4 of a five-part interview series with Wil Wheaton. Check out Game Front’s E3 Channel for more news, previews and Wil Wheaton videos!

The Witcher 2: Assassins of Kings developer CD Projekt RED has been at the forefront of the growing debate in the PC gaming world about digital rights management. Last year with the release of The Witcher 2, the developer abandoned DRM on the game altogether, and the results have been both positive and fascinating.

Sitting down with Game Front video host Wil Wheaton at E3 2012, CD Projekt CEO Marcin Iwinski and Managing Director Adam Badowski talk about their experiences with DRM and their decision to cut it from The Witcher 2, as well as their next big RPG project, Cyberpunk.

]]>NOTE: This is Part 3 of a five part interview series with Wil Wheaton. Check out Game Front’s E3 Channel for more news, previews and Wil Wheaton videos!

Our series of E3 2012 game developer interviews with video host Wil Wheaton continues with Jeffrey Yohalem, the lead writer for Far Cry 3. Check out the interview above, in which Yohalem explains his thoughts on telling interactive stories, the advancements of motion capture technology as it relates to writing, and the ways in which game writing can often get in the player’s way with heavy-handed techniques such as cutscenes. For Yohalem, interactivity is key, and that’s what he says he’s tried to achieve in Far Cry 3.

]]>NOTE: This is Part 2 of a five part interview series with Wil Wheaton. Check out Game Front’s E3 Channel for more news, previews and Wil Wheaton videos!

Last week at E3, we had the extremely awesome Wil Wheaton hosting our video coverage. In addition to hisrecapvideos, Wil also got to sit down and interview some awesome people. Yesterday, it was Todd Howard from Bethesda.

Today, it’s one of the best known ex-community managers in the world, Robert Bowling. After leaving Activision earlier this year, he founded a brand new developer called Robotoki. He’s working on a game called Human Element, and we were lucky enough to entice him to talk to us.

]]>NOTE: This is Part 1 of a five part interview series with Wil Wheaton. Check out Game Front’s E3 Channel for more news, previews and Wil Wheaton videos!
Last week at E3, Wil ‘Scoop’ Wheaton, our intrepid video host, got a chance to interview some awesome people from around the video game industry. Today, we’re beginning a five-part series of these interviews with Bethesda’s own Todd Howard. If you don’t know Todd Howard, he’s the Game Director of pretty much every one of the Elder Scrolls titles, including Skyrim.

Check out the video, and stay tuned for more videos in this series!

You can see more E3 coverage with Wil Wheaton and the rest of our Game Front team on our E3 channel.