Elite: Dangerous generated a fair bit of ill will when its Kickstarter first launched, so short on detail or assets was its initial appeal for alms. With Peter Molyneux's similarly vague Project GODUS setting up its crowd-funded stall a few weeks later, we're now in the midst of the first major Kickstarter backlash ' concern that big developers who arguably might not struggle to get publishing deals might be milking their fans' nostalgia with surprise resurrections of the series and concepts they've for various reasons left alone for decades. It's not for me to judge whether Braben and Molyneux are truly earnest in their intentions for these games or have just spotted an opportunity to make a fast buck, but I am relieved to see people are voting with their feet ' demanding more concrete evidence of what's being promised before they'll cough up the internet-bucks. So it is that Elite Dangerous isn't even halfway to its absurd ¬£1.25 million goal even after several weeks, while Project GODUS has brought in 'only' ¬£125k so far.

Elite seems to be on the long road back to doing what it should have done in the first place at least, with a slow trickle of real information and brief glimpses rather than generalised promises ' and now it's got a significant amount of in-game footage too.(more‚?¶)