True champions of the gods will be pleased to learn that the upcoming God of War features an extra hard difficulty setting, not for the faint of heart.

There were multiple difficulty settings available to play at the recent God of War preview event. The first three settings were listed as Give Me A Story, Give Me A Balanced Experience, and Give Me A Challenge, representing the conventional Easy, Medium, and Hard difficulties. The fourth Give Me God of War difficulty, however, is a major step up.

The difficulty’s description reads that it makes the game “as difficult as possible, requiring god-like reflexes and strategy.” Playthroughs on this difficulty are saved separately from other files so as not to take up space, but it also doesn’t allow players to change the difficulty mid-game like the others. While intense, game director Cory Barlog promised more than a simplistic and unfair jump in challenge.

“We did a ton of stuff to make it a genuine challenge, not a cynical increase,” Barlog said in an interview with Glixel. “Enemies are all changed up. We changed the attack patterns of things; it’s hugely different.”

About Nick Plessas

Nick didn’t start gaming until mid-2006. Once his parents finally allowed a console into the house, it was all uphill from there. Starting out with a PS2, he grew an affinity for Sony consoles and moved on to the PS3, and now the PS4. He keeps his gaming palette wide, but, gun to his head, he’d have to say shooters are his genre of choice. Find him on Twitter @idole808

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God of War’s highest difficulty is only for demigods

Players have the option to make the upcoming God of War one of Kratos' hardest adventures yet.

True champions of the gods will be pleased to learn that the upcoming God of War features an extra hard difficulty setting, not for the faint of heart.

There were multiple difficulty settings available to play at the recent God of War preview event. The first three settings were listed as Give Me A Story, Give Me A Balanced Experience, and Give Me A Challenge, representing the conventional Easy, Medium, and Hard difficulties. The fourth Give Me God of War difficulty, however, is a major step up.

The difficulty’s description reads that it makes the game “as difficult as possible, requiring god-like reflexes and strategy.” Playthroughs on this difficulty are saved separately from other files so as not to take up space, but it also doesn’t allow players to change the difficulty mid-game like the others. While intense, game director Cory Barlog promised more than a simplistic and unfair jump in challenge.

“We did a ton of stuff to make it a genuine challenge, not a cynical increase,” Barlog said in an interview with Glixel. “Enemies are all changed up. We changed the attack patterns of things; it’s hugely different.”

About Nick Plessas

Nick didn’t start gaming until mid-2006. Once his parents finally allowed a console into the house, it was all uphill from there. Starting out with a PS2, he grew an affinity for Sony consoles and moved on to the PS3, and now the PS4. He keeps his gaming palette wide, but, gun to his head, he’d have to say shooters are his genre of choice. Find him on Twitter @idole808