m1 2011, Oil and glass element to front, continuous canvas hides a back work in sprayed acrylic (limited edition blockchain certified print files are available of rear artwork). Gilded sides contain two data storage drives and a 1mm glass capillary access into the hollow interior containing a 3rd art work and the sitters DNA. {work in private collection}

These works consciously use portraiture and its tradition of a commission. In the past immortality could only be bought at the hand of an artist or the skills of a priest embalmer.

I'm interested in the in between or cusp aspects of life and reality. Where does truth cross into lie, the real into the unreal, how does the virtual intersect with what we understand as the everyday? What is left to be discovered what will forever be hidden?

My works meld the interests of my sitters with my own. I try to explore the world through their eyes and then test the reverse and imagine they are turning over issues that interest me.

I'm fascinated with glass and crystal. Crystals display many of the traits you would expect from life itself. Glass if viewed over long time periods behaves more like a liquid than a solid. It can magnify and enhance, bringing you closer to the subject or distort, warp or cloud your view.

The other works and limited edition prints (see below) are completed after the main painting. They use scanned elements from the original sitting and rough process as well as direct digital drawing and manipulation. These images are then taken into a CAD package where the glass is recreated in 3D and the whole image 'rendered' using what is called an unbiased renderer. Unbiased renderers are currently the most physically accurate way to make virtual images in a computer. Both painted and digital works reflect aspects of computer rendering, culture and simulation.