Over 3000 mobile users across the United States, Canada, UK, France, and Germany let us in on what devices they use, how they interact with apps and websites, and what they want most out of their mobile experiences. The findings show there is significant room for improvement in user experiences.

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Adobe Systems has introduced the Photoshop Touch application for Android and iOS smartphones, available now on the App Store and Google Play. Its features are similar to the tablet version of the app, including automatic syncing, filters, image layering and special effects, according to Adobe.

In a review of 20 mobile payments systems embracing all types, LevelUp, Starbucks, PayPal and Square emerged as the leaders in terms of wide acceptance and user experience. The Carlisle & Gallagher Consulting Group survey also found that while consumers are more open to mobile wallets from technology companies, the systems typically encounter low merchant acceptance and inconsistency in payment experiences.

Though about 7 of 10 smartphone and tablet owners download a shopping app after they have been exposed to the brand, 21% use shopping apps for discovery of what an unfamiliar brand offers, according to an Adobe survey. U.S. mobile-app users want retail-shopping apps mostly to avoid wasting trips to a store that may not have the item, according to a separate Harris Interactive study. Others are motivated by deals and feel that a retailer without a shopping app is "old-fashioned."

Adobe Systems on Wednesday confirmed that it will no longer deploy its Flash Player software for mobile Web browsing, saying instead that it will join the pack in backing HTML5, though it will continue supporting its Adobe AIR applications. "HTML5 is now universally supported on major mobile devices, in some cases exclusively," Adobe's Danny Winokur wrote in a blog post. The move represents a victory for Apple and the late Steve Jobs. Jobs had refused to support Flash in iOS devices.

Adobe Systems unveiled the Adobe Video Player, technology designed to enable consumers to download video and play it back on a host of devices, including mobile phones. The technology also gives programmers the ability to track usage and deliver advertising offline.