I'm not sure if you need this, But I do have some semi-nice radiation gauge textures. I guess you can try to have the lua script compare the distance of the point_radiation to the ply's position, in-which it would rotate the needle accordingly on how close you are to the point_radiation to where you begin to take radiation sickness. (The background's are transparent)

I'm not sure if you need this, But I do have some semi-nice radiation gauge textures. I guess you can try to have the lua script compare the distance of the point_radiation to the ply's position, in-which it would rotate the needle accordingly on how close you are to the point_radiation to where you begin to take radiation sickness. (The background's are transparent)

I'm thinking of keeping with the slick black HUD theme with my gauge.

If you feel up to it, i need to basically take the radar texture, chop the bottom half off and make a needle that fits nicely with it.

Well, you got yourself another 20 slot server which plays this gamemode to add to the list if you want. I'm not sure how long it will last and I'm trying to find out why the item placements and everything wont save with the map but, wutever:

-snip-

Crap, wait. I really have to get the map saving the item placements working.

Is it just me or is the day/night cycle thing not working? I've been playing on my own server with a couple friends for a couple hours now and we haven't seen a change at all.. (we're on gm_atomic if that matters..)
Also you forgot the Geiger Counter HUD textures in the resources file methinks.

Is it just me or is the day/night cycle thing not working? I've been playing on my own server with a couple friends for a couple hours now and we haven't seen a change at all.. (we're on gm_atomic if that matters..)
Also you forgot the Geiger Counter HUD textures in the resources file methinks.

Day/night doesn't work on maps with fog since i cannot change fog colors.

I've commented out the electro anomaly from the anomaly spawn event for now because it seems to cause crashes, and i cannot pinpoint why exactly. There's a problem with edicts which boggles my mind since it doesn't spawn that many env_lasers.

I've noticed that something else is causing intermittent crashes, if anyone here experiences a server crash please post the last things that appeared in the server log before the crash! It would help me greatly.

I've commented out the electro anomaly from the anomaly spawn event for now because it seems to cause crashes, and i cannot pinpoint why exactly. There's a problem with edicts which boggles my mind since it doesn't spawn that many env_lasers.

Well rp_apocalypse gives around 700-800 edicts for the server to use. All those edicts are probably being used up by all the physical props, spawn points for players/items/anomalies, ect. that has been spawned for this gamemode. So if that's the case I can make a custom version of the map for your gamemode, there will be a lot more static props and stuff like that (since they don't raise the edict limit). And I'll do some placements and fix up a bit of the map also.

Well rp_apocalypse gives around 700-800 edicts for the server to use. All those edicts are probably being used up by all the physical props, spawn points for players/items/anomalies, ect. that has been spawned for this gamemode. So if that's the case I can make a custom version of the map for your gamemode, there will be a lot more static props and stuff like that (since they don't raise the edict limit). And I'll do some placements and fix up a bit of the map also.

Loot spawns, radiation and player spawns are server-only so i don't think they affect the edict usage. I have a feeling it has to do with NPCs.

Those all still affect the edict amount, pretty much everything is a server-side edict except for like ragdolls for dead bodies.
Talking to one of the server owners there are around 973 that are newly spawned, that's also counts physical props already in the maps and spawn points in the map so subtract 64 for the number of spawns I added in and I don't know how many physical props I put in the map. But that's a lot of stuff and probably causing the server to crash. So if you want I can make a custom version to deal with a larger edict issue

Yeah he was talking to you too, and you should add me on friends so we can discuss this more