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H O W T H I S W A L K T H R O U G H W O R K S
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As most of you probably know by now, having purchased/pirated this game (and
just in case you didn't yet and are reading to know a bit about Spartan: Total
Warrior), Spartan: Total Warrior is a (manly) brawler. This basically means
that in an action slash adventure background, you're a badass motherfucker who
kills dozen of enemies at a time, and you kill 500 enemies in one room, go on
to the next room, kill 500 more enemies, go onto the next room, and kill 500000
more enemies.
Because of the general openness of combat, directions will be somewhat
generalized, mainly simplicized strategies for dealing with the hordes of
enemies, and giving you key things that you need to do while in the current
fight to get all the Extras. When you don't have an army to back you up,
directions will be a lot more specific, and will still have a lot of additional
stuff on getting all the Extras.
The work done in this FAQ is done with the use of Spartan: Total Warrior for
the Nintendo GameCube. Although play for the Microsoft XBox and Sony
PlayStation2 should be the exact same, there may be a few uncaught version
differences, and some battles may be easier or harder due to button placement.
The last thing to note at the current time is that for finding the Secrets
within the mission, I do not label an alternate section for finding the
Secrets, but rather include where to find the Secrets within the mission
directions itself.
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T H E S T O R M B R E A K S
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Unlockable Secrets: Concept Art #1
Fire Arrows I
Concept Art #2
Concept Art #3
OBJECTIVE: Kill the Centurions 0/3
Escort the Sapper to the Middle Tower (Timed)
Ignite the Bomb at the Middle Tower (Timed)
Escort the Sapper to the Left Tower (Timed)
Ignite the Bomb at the Left Tower (Timed)
Escort the Sapper to the Final Tower (Timed)
Ignite the Bomb at the Final Tower (Timed)
After the two cutscenes, go straight forward to the one staircase, and then
head right and behind a large stone staircase to find a small chest. Open it,
and you'll get the first Archimedes diary. Now head back, and go up the stairs
to your left where the archers are. Grab one of the Fire Arrows (an icon of red
arrows with a red aura around them), and turn around and shoot down some
enemies from where you are with the Z + B attack.
Now jump down and go and kill the Roman Centurion. He is indicated by having a
red triangle over his head to point where he is, and you can find him on the
objective map in the lower-left hand corner as a red dot. After you kill him,
the second tower will move forward, and another force of Romans + Centurion
will move forward. Kill the second Centurion (If you're having problems hitting
him with his shield, use the Shield Breaker, Y + A), and then shield bash your
way out of the Romans. Start killing the Roman underlings, using Radial attacks
on the big groups of enemies and fighting them with Direct Attack for those
single enemies. If you run low on health, go to the small shrines that have a
green glow that are around, and press Y. You will pray to the gods, and they
will heal your health, but they will break after being used to a certain
extent.
Now, when the third tower comes out, go and immediately kill the Centurion,
then take out the soldiers that follow him. Shortly after all three Centurions
are dead, a Spartan Sapper, who is an artillery unit that lays bombs, will come
out of the house behind the battlefield, and will be indicated by a green dot
on the map. Go and protect him from any Romans who dare to come near him. If
you cannot keep up, and the sapper is damaged completely, RUN AWAY. If the bomb
explodes and you're in it's path, it will HURT, if not KILL. As such, keep him
safe until he lays his bomb under the central tower. Next, ignite the bomb
using the X button when it says so to do such on the screen, and run away from
the tower. The bomb will explode, taking the tower with it. The same will occur
twice more, except with the left and then right towers, but they will be easier
each time, as the flow of Roman soldiers is halted.
OBJECTIVE: Follow Castor
After all three towers are destroyed, follow Castor and Pollux, who will be
indicated by green markers and green dots on the map, and go up the large stone
staircase back behind the battlefield, and go across the large square and to
the gate. In this next area, you need to fight off the Roman forces again by
killing them all, but do not do that yet. Instead, from the gate, head off left
up the staircase and travel through the narrow street, and go up the stairs at
the end. Use one of the health shrines if you need to, but open up the chest
for an arena pickup. Now go back to the battlefield.
OBJECTIVE: Kill all Romans
Here, take out MOST, but not ALL of the Romans. Once you've dealt a serious
dent into their forces, head up to the left staircase at the front of the
battlefield, which goes up to the balcony here. Hidden in a corner between the
fence and the wall is a chest which contains an Archimedes scroll. Go and grab
it, and then head back onto the battlefield and slaughter all the Romans until
they are all dead.
OBJECTIVE: Protect King Leonidas
Protect the city gate
King Leonidas will arrive just as more Romans show up to cause trouble. Your
objectives here are threefold. First, you must make sure that King Leonidas,
who is fighting on the walls, is not killed. Second, whenever more Spartans
crowd behind the one gate, you must open the gate by pressing the lever next to
them (after the cutscene here, you'll be shown how to do it. Press X when right
on the glowing circle), and you must stop the Romans from damaging the main
wooden gate. King Leonidas has good ability to protect himself, so focus your
efforts mainly to stopping the Romans from smashing down the gate, diverting
your attention to bringing in the reinforcements whenever they come in, and
secondarily protecting King Leonidas.
However, when the gate isn't being breached, or the forces there are capable of
repelling the Romans, you should try and help your allies out on the square,
and run around killing the Romans that bunch together. You can always easily
run back and take care of the Romans at the gate if they get to be too much of
a problem.
OBJECTIVE: Follow King Leonidas to the city gates
Anyways, after a while, once you've finally killed all the Romans, King
Leonidas will direct you to another area. You'll automatically go through a
gate. Now follow Leonidas along the path (green icon on the map, green marker)
going down a staircase and a large street into another large area with
catapults, but DO NOT GO UP TO KING LEONIDAS. The next battle is activated by
your going up to King Leonidas and the red marker, but instead of doing that,
go to the third catapult, and head east a bit more next to a staircase. There
should be a chest to the left of it, and open area to the left of the chest.
Open it for an Archimedes Scroll, and you'll have all four secrets for this
level. NOW you can go and visit Leonidas.
OBJECTIVE: Prevent Talos and the engineers from breaking the city gates
Protect the oil cauldron
Activate the first catapult (timed)
Activate the second catapult (timed)
Activate the third catapult (timed)
There are three things now that you must do. The first one is that you must
keep off all the Roman soldiers that come up onto the deck. This extends to
those who are attacking the cauldron, which is the metal-like part where you
were standing earlier and activated the cutscene with. You must especially kill
those who are attacking the cauldron, because when somebody yells out that the
engineers are attacking the gate, you must go and activate the cauldron (X
button at the glowing circle), and it will pour oil over the engineers,
discouraging them for a while. The last thing to do is that when a catapult is
ready (which you'll know because you'll be prompted to in the battle dialogue),
you must go to the respective catapult and QUICKLY, activate the catapult
(again X button), and drive of Talos. If Talos reaches the gate, it's over. If
the engineers break in, it's over. As such, you must make every effort to not
let this happen.
If you need more health, there's a health shrine in between the first and
second catapult, and then two more between the second and third and up towards
the cauldron. Afterwards, once you've fired all three catapuls and toppled over
Talos, you'll finally win this mission.
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A S P A R T A N W E L C O M E
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Unlockable Secrets: Explosive Keg I
Arrow pickup II
Concept Art #4
Concept Art #5
Concept Art #6
The Blades of Althena
OBJECTIVE: Recover the Blades of Althena
OPTIONAL OBJECTIVES: Contaminate the water supply 0/3
Sabotage the enemy artillery 0/3
From the start, follow Castor around, making sure that you have your shield out
and in front of you to stop all the arrows instead of hoping to just blindly
run across and dodge all the arrows. However, once you get the hill and into
the canal, you can drop your arrows and slay all the Romans with viciousness;
the bows can't shoot into the canal.
Once all the Romans in the canal are dead, get out by going up the one slope in
the canal, defend yourself once more, and walk over to the canal opposite the
one Castor's in. In here, you should see a chest. Open it up to get temporary
Fire Arrows, then run out of this canal and go back to your canal. When the
three kegs are in sight, stop your running, draw your bow, and fire before
jumping into the first canal again. The kegs will explode, taking the gate with
it, and you'll be able to go through.
On the other side, kill the Roman soldiers, go up the small slope, and go
around to the fence to open a chest for some more arrows. Now go back and
destroy the crate, and inside will be a bomb. Light it up and get out of the
way, and then head inside the Roman camp. Inside, head straight up to the gong
and take out anyone who tries to get past you, while letting Castor take the
rest of the infantry. Once all the infantry are taken care of, go down and open
the chest next to the gong, and use the fire arrows to light up the keg that's
right underneath the five bowmen's legs. That'll take care of 'em easily.
Next, continue along and open one of the chests for arrows. Don't go and open
the other chest just yet, and especially don't go to Castor either. Instead,
head to the left of where Castor is, and you'll see a huge red barrel; go up
the small staircase and climb the ladder up the top, and you'll be able to
contaminate their water supply by pressing X while over the glowing circle. 1/3
Water Supply. Head back down now, and go to Castor. Talk to Castor and pull the
lever down after to open the gate.
OBJECTIVE: Infiltrate this area
Don't go and see Castor just yet; instead, head to the right of him, and use
the health shrine if you need to. Now go into the canal and follow Castor
around counterclockwise to the gate. Slowly walk up the plank, wait for Castor
to break open the lever, and pull down the lever to head through another gate.
However, don't go through just yet. Instead, you're going to confront that
group of Romans. However, you need to do it so that you kill the gong-ringers.
Edge slowly towards the fence, and then break into a run once they notice you
to knock out the gong-ringers with your bow. With their forces reduced, take
them on, and run into the small bathroom area in the middle. Since a lot of
them will follow you (and Castor is invincible), you can get them to form into
a horde, perfect for your Radial attack and able to fill up your Rage meter
quickly. After you kill them all, open the two chests in the bathroom area for
an Arena pick-up and arrows, and a chest near the bridge for an Archimedes
scroll. Don't go over the bridge right now.
Now, go back to the gate. Here, follow Castor, use the Health Shrine, and climb
up the ladder to the top. On the barricade, go across the bridge and break open
the crates, then ignite the bomb. Run back to the other side, then go down the
broken part afterwards.
OBJECTIVE: Get to the Guard Towers
Don't go up the crates to your right; instead, continue on and go left. Explode
the two crates at the end using the bomb. You'll no longer be able to access
the earlier area, as the bridge is now on fire. But for now, go to your right
and break open the crates behind the catapult to find another bomb. Ignite it
to destroy the artillery unit 1/3.
Now, ignore the three crates to the end of this prison house, as they contain
arrows, fire arrows, and a bomb chest in the middle. Instead, get the one
behind the bridge, which holds a arena pick-up. Now, go the three-chest side of
the house, and head off right and up the ladder onto another water tank.
Contaminate it up on top 2/3. Now head off the water tank, go back to Castor,
and head over the large crates using the plank.
OBJECTIVE: Stick with Castor
Follow Castor, and you'll run into a small detachment of Romans. After that,
press on, and you'll run into a whole bunch of Romans. Whatever you do, DO NOT
LET THE BOWMAN RING THE GONG. Follow him (red icon on the map), and slay him
before he can do anything, using a bow if necessary. From there, guard the
gong, as you'll have at least one more gong-ringer coming in to cause you
havoc, and take care of anybody else who dares to fight. After you and Castor
take them all out, retrace your steps back to the small alleyway you came out
of, and get some health at the Health Shrine if you need it. Now, continue
along the small alleyway, don't go out at the entrance to the camp, until you
get to the last bridge. Open the hidden chest there for an Archimedes Scroll,
then head into the camp.
Go the area of the gong to open a chest for some arrows, then head back to the
campfire, and this time go left to where Castor is. Don't press down the lever,
however; instead, go to the catapult, break the crates behind it, and activate
the bomb. As always, run away a sufficient enough distance to avoid being
damaged by the bomb, and the catapult will be destroyed by the bomb 2/3. Now
activate the lever, and head through the next gate.
OBJECTIVE: Get into the camp HQ
Here, you have a ballista Roman and a whole bunch of backups and
reinforcements. If you need health desperately, go and get it from the Health
Shrine where Castor goes to first. Otherwise, run straight up the ballista man
with your shield up, Shield Bashing whenever too many Romans get around you,
until the guy runs away from the Ballista. From here, start killing as many
Romans as you can, igniting the Keg and Bomb in this area if you need too. Once
you have a clear enough space, get on the ballista and start firing at the
people who are a long ways away (as more reinforcements WILL come in from the
red tent at the end).
After you defeat all the enemies, heal up at the health shrine, then go and
open the lever that Castor will reveal for you. Head through the gate, and go
up the ladder. Head left and open the chest for an Archimedes Scroll, then head
right to meet up with Castor.
OBJECTIVE: Defeat the Romans
Go down the ladder, get off the stone block, and go and run over the pile of
logs to the other side of the fence. Open the chest for some fire arrows, grab
them, and run around to face off the Romans. Shoot the keg near them, and
that'll take a lot of men out already. Open fire on them with fire arrows. A
bunch of them will be lit on fire, and you can take the rest of them on with
Shield, drop to Radial Attack, Shield again, and drop again to Radial Attack,
while Castor comes in from behind and decimates them (Make sure that you take
out the two bowmen with red icons on the map and red markers before they can
ring the gong).
Once all the Romans are dead, go and open the next lever. In here, the Spartan
will finally get the Blades of Athena, but we'll be ambushed by Romans who are
trying to capture another prisoner that has escaped. Take them out by first
using your new Power attack, using hard L + B, and then Radial attack them
numerous times before taking them out individually. During the battle, charge
up at the two shrines for Health and Power, while there are only a few Romans
left.
OBJECTIVE: Protect the prisoners
After, more Romans will come in to go and kill the Spartan prisoners. Follow
them to the door-side of the prison, and kill every last one of them, using
your Power attack if you need to do so.
OBJECTIVE: Assemble the prisoners
OBJECTIVE: Protect the prisoners
Now, start following Castor once you've pulled the lever. At the end of the
first aisle, go left up the ramp and into a campfire area. Kill all the Romans
here, and then head up and over a bridge. You'll run into more Romans at
another campfire. Take out MOST of the Romans here, and then go and run up the
small staircase and go up the ladder to the top of the water tank. Contaminate
the water supply 3/3, and then head back down and eliminate any remaining
Romans. Now head across the bridge, and you'll encounter more Romans at yet
another campfire.
Now, run past the water wheel, ignoring it, as you can't contaminate it. You'll
eventually see two chests across in an aisle. Ignore that spot, and instead
head left, where you'll run into more Romans. North-right of that spot is
another catapult. Break the crates around it and light it up before following
Castor again into a corner of the camp where we'll encounter our last group of
Romans. After you take care of them, follow Castor to the gate, and open the
front gate using the lever.
OBJECTIVE: Man the ballista
Protect the prisoners
You'll need to hold the Romans off for three minutes, continue to protect the
prisoners, and be behind the bridge at the end of it all.
Start off by running up to the first ballista, to your left. These ballistas
are actual ballistas, and will hit a target area instead of just a single
enemy. The explosion radius is pretty decent, too. Aim it towards the gate, and
fire every four or five seconds when the Romans begin to WALK OUT OF THE CANAL,
NOT INTO IT. Firing into the canal is very difficult, if even possible, so
don't waste ballista fire. By the time the first huge wave of Romans is done,
pretty much all of your ballista fire is used up, so get off the ballista and
go to the right side of this area.
Here, you'll see three explosive kegs. Hopefully, you should have some arrows
left, so get one out and aim at the middle or top keg, the middle if you can't
get the top, and make sure you're back far enough so you won't be affected by
the explosion. Now, wait for the second wave of Romans, as they'll be running
towards you. WAIT until a lot of them are surrounding the keg, and then fire at
the keg, and then back up and fire at the next keg, and then the bottom keg if
you can. Once all three are used up, start slashing and dashing at the
remaining Romans until the entire second wave is done for.
Now, go behind the bridge, and get onto the ballista there. Take out the next
wave of Romans until you either run out of ballista ammo or Romans. Since it's
likely the former that will first falter, get off after and join your fellow
Spartans at stopping everything that gets past the gate, and wait it out until
time runs out to win the mission.
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T H E L A S T S T A N D
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Unlockable Secrets: Health Shrine I
Concept Art #7
Arrow Pickup I
Concept Art #8
OBJECTIVE: Destroy the ballistas
OPTIONAL OBJECTIVE: Demolish the arms dump
From where you start at, head right through the trench, and at the next split,
go left. From the red arrow, continue north-left up along the trench, and then
head up the stairs behind the downed pillar. Go left and down the stairs into a
small group of Romans, and take them out while shielding against the arrows
from above. After they're done, go into a small aisle that's between the left
wall and a collapsed stair to find a chest with an Arena pickup. Now head up
the set of staircases and take care of the bowman behind you. Heal at the
Health Shrine if you need to, then head the opposite way up some more
staircases. You'll run into another group of Romans guarding the northern
ballista. Take them out along with the ballista gunner, then break the crate
revealing a bomb. Ignite the bomb, and then get off the platform.
Now that that is done, the gate will have been opened up by the shockwave. Go
through the gate, fight the three Romans that meet up with you, and then
continue. Take out another three Romans up top, and then head left to fight
some heavy-armored Romans. After they're down and out, break the crates beside
the ballista and ignite another bomb, and get out of the way. After the bomb
explodes, go over the broken wall and you'll see the arms dump under the tent.
Head over to the other side of the arms dump and you'll find some more crates.
Break them out and light the last bomb up, then run away.
OBJECTIVE: Report to the front line
Go down to the trenchlines again, and go see King Leonidas. He'll make his
grand little speech.
OBJECTIVE: Kill all the Romans
Run forward and start slashing at all the Romans with Radial attacks. Switch to
the Blades of Althena so that you're guaranteed to hit a number of Romans with
your Rage Radial attack and keep to the Roman-heavy areas so you can get a lot
of hits in.
Now, about the Medusa Beam. IF you stay within the Medusa Beam, you will be
petrified, and if you are petrified, YOU WILL LOSE. The acceptable limit as to
where you can stand outside of the beam is marked by where the soldiers will
stand, plus a few extra feet. You can also use the Medusa Beam to your
advantage; if there's an annoying soldier group around, you can Shield Bash
them into the beam and get them petrified.
After a bit, retreat back to the west wall, and go south a bit of the north
green Health Shrine, north a bit of the south Health Shrine. Go down a bit to a
house with part of the floor collapsed in, and you should see it; a chest in
the corner of the floor on the inside. Move down a bit, and then jump from your
part over the pit and onto steady ground. Open the chest for an Archimedes
Scroll, then jump back.
OBJJECTIVE: Kill the Roman Centurions 0/6
After a while, six Roman Centurions will come out. To advance on in this
mission, you must kill all of the Centurions, so hunt out the Centurions (red
marker, red dot on the map) and kill every one of them. After you've defeated
them all, the gate to the far right will open, and Castor will call you over.
Go over to him, but before going through the gate, look to your right to see a
chest. Open it for an Archimedes Scroll. Now go and jump over the ledge, and
fill up on whatever Health and Power you need. In the next area, Pollux will
give you your mission.
OBJECTIVE: Take out the archer towers 0/3
DON'T DO ANYTHING JUST YET!
Instead, head straight north and open the chest for arrows. From there, go
straight to the right and jump on top of the stone touching the wall (if it
doesn't work, then there should be a stone somewhere around the right wall you
can jump on). Jump a few more stones up, and up top, go left and open a chest
for an Archimedes Scroll. Now go back down again.
Start off by heading up and then right into the battlefield. Take out a few
Roman soldiers, but then head to the tower to your left and destroy all the
crates underneath it. Ignite the barrel that is there, and it will begin to
turn into a fire, which will soon enough burn down the tower, eliminating a
third of the archers 1/3. Now fight some more Roman soldiers, and wait until
the fire dies down a bit, and you can use the bottom part of the tower as a
bridge to the other side.
On this half of the field, go up to the staircase to the right and the Power
shrine, and then go up the broken pipe. Use it to jump onto the tower bottom,
and break open the crates that are over here. Ignite the barrel to start the
tower burning, then jump back down. Once the tower burns down and the fire
cools off, go over to the tower to the third side of the battle. Now, see that
staircase in the front? Go up both sets of staircase, and at the top, head left
and you'll see some broken platforms. Jump over them to the bottom of the third
tower, break open some crates, and start burning the tower. Jump off the side
you came from, and, down below, go and get the chest that's in the corner open.
It'll hold an arena pickup.
OBJECTIVE: Kill all the Romans
This here is pretty self-explanatory. Start going down and killing all the
Romans you can find. Eventually, the Romans will start drying up, and once you
hit a number, all the remaining Romans will have a red marker and red dot on
the map.
After you defeat them all, follow Castor as you go up the same steps you went
before for the third tower, but this time, you take the left path. Up at the
top, press the lever to open the gate up for the next bit, where you'll go in
single-handedly. Up here, you'll run into a deadblock of more Romans, so go to
the corner with two walls, and start Shield-Bashing + Radial Attacking the
Romans once they get close to you. After you finish your massacre, go up the
ladder.
At the top, quickly put your shield up and bash your way through the Romans,
then run to the left where you'll run into two bowmen. Take them out, then turn
around and take out the Romans. Now go right, with your shield up again, and
you'll run into two more Roman bowmen on a bridge. You can either drop your
shield to fight them, or you could Shield Bash them over; your choice. Either
way, after you do that, go and activate the lever to the main gate.
OBJECTIVE: Secure the Temple
Since the bridge is out now, go down the awning that's on the house you're
standing on. Go to the lowest point, then jump out to the left. Next, go into
the temple.
Now, you're going to be set up by an ambush, but here's how it will go. The
bowmen will come out first, and that's who you have to kill first to progress.
Get into position quickly and focus on one side of the room, and shoot all the
bowmen on that side with a four-arrow attack. This way, you have less bowmen to
kill using the tedious aiming camera. Once you do kill all the bowmen (more
arrows are available in the chests at each corner), your new objective will be
to kill the remaining Romans, and once you hit a certain number, they'll all be
indicated by red icons on the map. After you defeat them, you'll automatically
get into a cutscene, and afterwards, you'll fight Crassus.
Crassus
Start off by using your available Power capsule on Crassus, ane make it a
direct attack. Next, run out of his sight and look around in one of the four
corners of the arena for a blue Power Shrine, and use it up completely.
Confront Crassus again, and hit him with a Powered Direct again, and he should
be weakened greatly.
The second part to do now is fighting Crassus. Basically, you want to Shield
Bash him a lot so that he opens himself to being hit. When he reels back, press
on him and slash at him until he either gets his shield up again (in which
case, you repeat the strategy), or he runs away (in which case, you run after
him and then repeat the strategy). However, Crassus will always be at the
center of a Medusa beam, so RUN AWAY when it starts, lest you get petrified.
Watch out for Crassus' special attack, though. When he hits you and petrifies
you, make sure you heal up; there's four Health Shrines in the middle of the
square surrounding Medusa, so use them without hesitation.
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T H E B A D L A N D S
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Unlockable Secrets: Barbarian Badlands Arena
Spartan Archers
Kickable Brazier I
Arrow-Targetable Explosive I
Concept Art 10
Concept Art 11
Concept Art 12
Bow of Power
OBJECTIVE: Kill the Barbarians
Start off by going and taking on the Barbarian horde to your left - the one to
your right will be quickly decimated by your bowmen, who the Barbarians will be
unable to even reach. After you wipe out the main host here, head north, where
the Barbarians will be running out of the caves located around here. Continue
to harass them as they run out of the caves, and eventually, their
reinforcements should dry up. After, kill all the remaining Barbarians around.
OBJECTIVE: Go to the gateway across the bridge
Now, run to the left area, where there will be a bridge. Run across the bridge,
and at the end of it, you'll run into another cutscene, where you will
encounter the Barbarians in their village.
OBJECTIVE: Use the braziers to burn the village
Start off by ignoring the Barbarians and going over left to the glowing circle,
and kick over the brazier. After that, head up a bit more to the left and kick
over another brazier. From this brazier, head right, up, and around the tent to
the other side, and you'll find another brazier that you'll have to kick. Knock
that one over, and then continue on a bit clockwise to find one more brazier
(it will likely be partly obscured by the last fire, so look closely). Knock it
over to burn the fence down.
Now, go back to the entrance to the village, and go behind the second top-right
hut. In the chest here is an arena pickup, so make sure you get it. Right to
the right of it, in front of the wall of red markings, is another chest with
another Arena pickup in it as well.
OBJECTIVE: Blow up the first cave
Blow up the second cave (timed)
Blow up the final cave (timed)
Once the fence has been turned into ash, go up the hill until you come to a
road on your left, and a fence to your right. Take the road left, and slice and
dice your way through the Barbarians until you get to the bridge. Run up the
bridge, break open the crate to your right, and activate the bomb. Run back
down.
After the cutscene, run back south again, and go through the newly-opened gate
to open a chest to your immediate left for an Archimedes Scroll. Next, go and
kick over the brazier in the middle of the battlefield, and it'll light up plus
burn down the fence. Go through the area where the fence originally was, and
head along the fairly linear path until you go up a ramp to a cave. Break the
crate open, light up the bomb, then head back down the bridge temporarily.
The bomb will open up part of the rock formation, opening a new ledge up. Go
back up the ledge and follow it along, ignoring any of the Barbarians who get
in your way (you have the other three around to help you out) until you get to
the bridge. Here, follow through with the Shield Bash, knocking over the
Barbarians into the endless pit, until you get to the top. Break open the
crate, ignite the bomb, then run back down.
OBJECTIVE: Raise the bridge with the lever
From where you're started off at, turn around and look right in front of the
wooden steps. You should see a chest. Open it for an Arena pickup, then
continue on touching the left side until you see a column with an explosive
keg. Head back and open the chest to the right of the pulley and behind the
rock for some fire arrows. Now go back and explode the keg, knocking the column
over. Get on and head across to the other side.
'er here, head up and across the bridge with your shield down, then use your
arrows to take down the archers. Continue up north and fight the regular
Barbarians off that come to face you, then get whatever Health or Power you
need from the two shrines. Now continue on down some staircases.
OBJECTIVE: Burn the tents with the naptha amphora
Take care of a few of the Barbarians that are around, then leave them to
Elektra, Castor and Pollux and go and activate the pulley lever. Once the other
Spartans are able to get across safe and sound, head to the left side here and
go up the wooden bridge going round and round up the hill. Up top, go straight
up the next bridge, and head to the other side of the large hut. Break open the
crates, then ignite the amphora on fire. Run around to the other side, and go
down the bridge.
OBJECTIVE: Kill all the barbarians
Now go back down the hill, and start killing all the barbarians. Before they're
all dead, however, go across the small landbridge to the far left to a circular
area with pillars and two chests. Open the chest in front of the one large
pillar for an Archimedes Scroll. After that, head back into the main area, and
get ready taking out the rest of the Barbarians.
OBJECTIVE: Smash down the gate
Go over to the main gate (green icon on the map), and wait until the Spartans
knock it down.
OBJECTIVE: Burn the huts
Go down the bridge, and you'll come to five huts. First off, fight some of the
Barbarians until you've cleared a chunk-sized dent in their forces. Once
they've been defeated, go around all the huts and break the crates that are
against each wall until you find the amphora lain against each wall. Ignite
each puddle of amphora on fire, until you've lit up all five huts.
OBJECTIVE: Clear the camp
Now go on and take out all the Barbarians that are running around. By this
point in time, the Elektra-Castor-Pollux trio should've taken a majority of
them out, but don't count your eggs until they hatch; keep your caution close,
and make sure you go around with shield on, and especially make sure you aren't
knocked into a fire by any barbarians. Afterwards, the next gate in line will
fall down to fire, so go through.
OBJECTIVE: Activate the lift
From the lift, go left and jump over the first platform, then fall down the
rest of the platforms until you hit the bottom. Once you get past the cutscene,
run away from the Gigantes and activate the lever in the cave. Now run away
from the Gigantes, and, if you have enough distance between the two of you,
turn around and do a Powered Direct Attack on him. Depending on your
difficulty, a few more Direct Attacks + Rage Direct Attack may or may not be
able to take him out.
After the Gigante is dead, team up with the rest of your army to go and take on
the Barbarians. A chest at the top contains Fire Arrows; go and grab them to
make your life much easier, and after you've gone through them, start plowing
through the remaining Barbarians until they are all dead.
OBJECTIVE: Search the area for the key
Now, go uphill and across the bridge to the other side. Use the Health shrine
if you have to. Down here, ignore the left chest (bomb chest), open the middle
chest for an Archimedes Scroll, and the right chest will have the key in it.
OBJECTIVE: Free the prisoners
Go back along the bridge and head downhill, and go left from the bridge. Ignore
the big staircase, as that leads into a bottomless pit, and instead continue on
a bit more and go down the smaller staircase. On bottom, open the prison doors.
Now all you have to do is kill all the remaining Barbarians (who'll have dried
up after that), and then the mission will be complete.
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T H E W I L D B U N C H
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Unlockable Secrets: Allied Gigantes
Kickable Brazier II
Concept Art #13
Death Biter, the Hammer of Beowulf
OBJECTIVE: Confront Beowulf
Ignore the objective for now, as we've got free roam of the village before we
have to go out and meet him. Instead, go north from your original position past
a campfire and to a green Health Shrine, then head right and open the chest
that's up on the hilltop for an Archimedes Scroll. Next, head back down the
hill, but don't go any further Go straight west to the other corner of the
village, and then go left behind the last house to find a chest with an Arena
Pickup.
Now go back south near the gate, and use the lever to go out and meet Beowulf,
King and War Chief of the Danes.
OBJECTIVE: Kill the Barbarians
Have the Blades of Althena on, and stay in the center of the area - the fire
will kill you instantly, and it's pretty difficult to knock the Barbarians in
yourself, so don't bother. Instead, wait for them to get close, then knock a
few of them off with your Radial Attacks, and once your Rage is powered up, use
a Rage Radial attack to knock most of them off. Repeat, and if there's only one
or two Barbarians left, switch to Direct Attack instead.
OBJECTIVE: Get back to the village
Once all the Barbarians are dead, turn tail and run back into the village, else
you want to face Beowulf's bowmen. Afterwards, the Barbarians will break
through.
OBJECTIVE: Protect the grain-stores
Now this is the part of the mission that gets really annoying. You have two
grain stores that you need to protect from being destroyed, and to be honest,
your Spartan allies fight like shit. And you need to keep this up for an
exorbidantly long time. Where do I sign up?
To be honest, though, for some reason most of your allies like to hang back at
the start, so go and ring each of the bells once, and you'll get a lot of the
Spartan Warrior reserves coming in to help you out quickly. Once this is done,
switch between pummeling Barbarians at each of the reserves, but try not to use
your arrows - with such a close range, you'll undoubtedly be killing many of
your own best men.
Eventually, some more Barbarians will come in from the south, along with two
Gigantes. These Gigantes are the dangerous guys, so make sure your health is at
a good level, and approach the first of them. You'll first want to use a Power
Direct Attack on the first one, and then slash and dice at him relentlessly
(stopping, of course, to use the Rage Direct Attack whenever you can). After
the first one is done for, you'll want to confront the second one and press up
on attacking him until either he dies, or you run low on health (in which case,
go and find a Health Shrine). After the Barbarians and Gigantes are defeated,
the Barbarian catapult will destroy a fence and more Barbarians will come in.
OBJECTIVE: Protect the villagers
All the Barbarians will be put in red on the map, so you'll need to hunt each
of them out before they can slaughter enough villagers. My recommendation here
is that, since the Barbarians are in groups of one, run at them and do a Shield
Breaker attack (Y + A). This will kill many of them quickly, and those annoying
soldiers that use their axes to block an attack will not be able to stop it,
and will thus fall quicker than if you just used your Direct Attacks. You'll
have to kill all of them to fulfill this part of the mission.
OBJECTIVE: Access the hill-top camp
From where you're put at, run along with your comrades up the hill until you
get to the fires. Advance alone with your shield out in front of you, making
sure you don't walk into the fires, and after the second fire, go left through
the side path in the rock formation, and kill the ballista gunners (if they try
to run away, shoot 'em).
Now, go up to the red arrow, and you'll face off against Beowulf.
Beowulf
As intimidating as Beowulf seems, trust me; he's not. His hammer is pretty
sluggish, so while it will force you to lower your shield momentarily, you'll
have your shield back up long before he can ever strike you again.
The main way to defeat Beowulf is to keep your shield up all the time, and when
he begins to strike you, roll around his back (R + Y), and then hit him
repeatedly while he's still getting up from his missed attack. No, knocking him
into the fire does not work. Then, if you have them, use a Rage/Power Direct
Attack on his exposed back.
After a bit, two more things will come into play. The first is that a Berserker
will come into the fighting area. When this happens, break off your fight with
Beowulf and go back and fight the Berserker until he falls, or otherwise Shield
Bash him back into the fire, then go back to fight Beowulf.
The other thing is that Beowulf will go up to the fire near the south-west part
(at least, by the map's southwest), and will start drawing fire to throw at
you. When he does this, start running towards him. If he throws a fireball at
you before you reach him, shield yourself and then continue on running. If you
get to him before he throws his fireball, slash at him and don't let up until
he gets out an attack, then shield yourself. Eventually, he'll fall, as he's a
pretty simple boss with an easy-to-learn attack pattern.
OBJECTIVE: Kill the remaining barbarians
After the battle, go south in between the two broken walls and open the chest
here for an arena pickup. If you got the arena pickup and Archimedes Scroll at
the start of the mission like I told you to do, then you've got all three
secrets. Now it's time to play with your new toy. While the direct attack will
be very sluggish, the Radial Attack will be where it's at, so go through
columns of enemies with Beowulf's Hammer.
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T H E R U I N O F H E R O E S
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Once you upgrade your stats again, you'll now be a Hero.
Unlockable Secrets: Allied Swordsmen
Power Shrine I
Arrow Pickup III
Concept Art #14
Concept Art #15
Concept Art #16
The Spear of Achilles
OBJECTIVE: Find the Spear of Achilles
Anywho, after the cutscene, turn straight around and open the chest for an
Archimedes Scroll. Turn back around, and walk along the straight hallway,
ignoring the crates and the single chest to your left, which is a bomb chest.
You'll eventually come to a broken bridge. For the first jump, go to the right
side since there's less space between the two halves of the bridge. The second
jump will be even on both sides.
Once you get across the bridge, Roman guards will come through the door. Wipe
out the initial bunch, Shield Bashing some over into the pit if you need to,
but take them out FAST. Because when the new enemies, the Praetorians, who are
purple-cloaked and have big ass-swords come in, you're going to be hurting.
With the Praetorians, you need to be a lot more careful, and a lot of the time
you're going to have to use the Shield Breaker attack.
After you finish off all of the enemies, however, you're in the clear for a
bit. Go through the doorway, then head out left through another giant door-
frame. Out here, use either of the two shrines if you need to, then go and open
the chest to the left of the Health Shrine for an Arena pickup. Now head down
the steps. A host of Romans will appear again, this time going in front of the
pit down a bit. Wait until they've formed into a single group, then run in
front of the column, and then come out and start savagely attacking. Use at
least one Powered Radial attack somewhere, and keep pressing on them until they
fall.
After that's over, you can go over to the corners to the right and break open
some crates to get to a Health and Power Shrine. After you're done that, go
back to the pit and break the boxes near the hole. Ignite the bomb that is here
to knock over a column, then use the stepping stones onto the column and run to
the other side. Once you get down here, check to your right behind the stone
pillars and the knocked over pillar for a chest that contains an Archimedes
Scroll, then go up the ramps at this end of the room and into the next area.
In here, you'll face off against a bunch of Roman troops doing maintenance.
Grab the arrows from the chest at the entrance; you'll never run out, so don't
squander those arrows, as they'll take out a lot of Romans before they can get
to you. After you do so, grab some more arrows (they come in bunches of 10, so
grab three of them), heal at the Health Shrine if you need to, then go down and
right to the glowing circle. Activate it, and then shoot the shield. Some more
Romans will start to come down a newly-activated ramp opposite you. Shoot them
down with some arrows, then go back and restock more arrows.
Now go down again and activate the second lever, and you'll have to shoot
another shield and kill some more Romans. Repeat the cycle for the third time;
this time, however, a cutscene will occur and you'll be put back into the room
from whence you came without having to fight the third batch of Romans. Go down
the stairs, and walk over the column again. Before getting off the column,
however, take out your bow and shoot a bunch of enemies down, and once you run
out of arrows, get off the column and shield yourself. Run over to all the
bowmen and start slaughtering them, then direct your attention to the infantry
units and take care of them. Be careful though, as there are a bunch of pesky
Praetorians around.
After you defeat them, use the Power and Health Shrines at all four corners of
the room if you need to do so, then head up the stairs and into the small
hallway. You'll finally meet the Praetorian sorcerer in charge here.
Afterwards, you'll face a bunch of skeleton warriors. Activate the first two
levers that you see here, then Shield Bash your way down all the way to the
opposite end of the room, where you have a bunch of crates in a 2x4 and a lever
on the other side. Activate the other lever, and break down the crates to
activate the fourth lever. The door will now open. Run through it, and the door
will close behind you, keeping you safe from the skeletons.
From here, drop down to your left and heal if you need to, then move forward a
few steps. Get ready, because you're about to have a lot of fighting to do.
(If you have problems with the next long bit, then read this paragraph and use
it instead. From the start, go up and head left down the hill, and then run
forward and right and loop around right again onto the overhead balcony. Get
behind the wheel and break the crates there, and ignite the bomb. Get yourself
into a corner, and the bomb will ignite, breaking the Trojan horse, and letting
out a bunch of skeleton warriors. They'll start fighting the Romans, helping
you out by pitting your enemies against each other. After that, just follow the
general strategy listed below.)
First off, shield yourself, then move forward a bit to attract the attention of
the soldiers on the steps. Once they see you and start running after you, back
up into a corner, shield up still. Once the Romans all surround you, wait for
an opening, Radial attack and then Rage Radial attack them, then GET BACK INTO
THE CORNER. It is imperative you keep your health up. It'll take a while, but
you'll eventually clear the group out.
However, since reinforcements will come out from everywhere, you'll eventually
get tired of it. So, get out of the way, go down the hill and head northwest to
another spot, where there should be a hill going upwards. Go up the hill and
turn around to face your Roman foes. Use the same technique of Shield Bash -
Radial Attack, but this time, Shield Bash them to the right, where a lot of
them will fall over into the pit, and repeat until a good majority of the
enemies are dead.
After that, run past the remaining stragglers straight south and uphill, and
then go left to a big door with a chest next to it. Open the chest for some
fire arrows, and then take a lot of enemies out with it. Now remain here and
kill off the remaining enemies, then go around the battlefields clearing the
room of all the living Romans. Once you've finished them all off, go to the top
balcony where the crane-like wheel is, and break the crates around it. Ignite
the bomb next to the wheel, then run away.
After, a whole bunch of skeletons will come out of the destroyed statue. They
are annoying and more skeletons will come to replace them if you destroy one.
The trick is to wipe them all out at once - thus, use a Power Radial Attack
using the Blades of Althena while all the Skeletons are around you to take them
all out. Once you do, the north-east gate will open up, so kill the few Romans
who come out then go up there.
Once you do, go through the now-opened gate. Once you turn the corner, however,
you'll run into three columns of Romans. Plow through the first two with a
couple of Radials, but once you get to the third, use your Powered Direct
Attack (Preferably Medusa Shield). The reason being this is that the third
group of Romans have four special elite units, called the Assassins. These
assassins wear blood red cloaks and are difficult to fight, as they are a lot
quicker than normal Romans, can block most attacks, and backflip a lot.
Although you can conventionally fight them off by Shield Bashing them and then
hitting them quickly or else Shield Breaker attacks, it'll be most convenient
to use the Medusa Shield to petrify them, as you have four of them to face and
a Roman army besides. After you petrify them, destroy the stone statues as
quickly as possible so the Assassins cannot break free.
After that, go and cut down the other two columns of Romans. You can use
another Power attack if you want, as between the three groups of Romans, you'll
get more than enough Power orbs to fill up one capsule, and there's a Power
shrine besides. After you defeat all the Romans, go to the back door, use the
Health and Power shrine if you need to, then open the upper-left chest for fire
arrows. Go back to where the first group of Romans were, and look across the
pit; you should see a wooden plank standing upright, and a few explosive kegs
nearby. Shoot the kegs to make them explode and knock the plank over.
Now walk over the bridge, and once you get off, head right and open the chest
for an arena pickup. Head left, and go up and activate the lever, and head into
this room. This here is a rather difficult place to piece together what to do,
so listen up. Go around the room and break open some crates, and ignite the
amphora. Now, you see those weird stone-like structures the enemies are in a
circle around? After the amphora is lit up, you need to destroy the three of
them that are around. After each of them is destroyed, all the enemies in the
room will disappear, and a new path will open. Use the Health and Power Shrines
around the room if you need to, then go into the new room.
Go to the end of the hallway, but before passing on the bridge, open the chest
to your right for an Archimedes Scroll. Now, pass over the bridge (which is the
same place where you saw Sejanus earlier) to the other side, and then go down
and off the ledge. Turn left, and you'll confront another host of Romans. Run
towards them, and petrify them quickly; they've got more Praetorians and
Assassins around, and they are people you don't want to fight. After you've
defeated them all, the big door will open and Sejanus will come out.
Instead of going to see Sejanus just yet, heal up at a Health and Power Shrine,
go to the southeast corner to open a chest for an arena pickup, and prepare
yourself mentally. Then you can go and see Sejanus, and follow him into the
room to fight a boss.
Nemesis
Nemesis is a badass dude. He has more health than you, and he even has two
Power Capsules. This'll be a hard fight.
Now, the main thing to note here is that Power and Health Orbs will randomly
show up over the place. Two Power Orbs will fill up a full capsule, and the
Health Orbs aren't any slouch in healing you either. YOU NEED TO PICK THEM UP.
Attacking Nemesis with Powered Direct Attacks will hurt him badly, and you
don't want to let him heal himself either/attack you in return.
In any case, what you mainly need to do here is parry and thrust against him
using Shield Bash, Shield Breaker, and Direct Attacks. At the same time,
however, you need to keep an eye out for any orbs that appear on the
battlefield, and, if they do, beat Nemesis to it. Nemesis isn't especially
hard, but he can be if you let him beat you to grabbing the orbs.
Back to top?
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T H E G H O S T S O F T R O Y
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Unlockable Secrets: Fire Arrows III
Arrow-targettable explosive II
Concept Art #17
Concept Art #18
Concept Art #19
OBJECTIVE: Leave the ruined city of Troy
From the beginning, you'll see four of your sappers coming down to you. Go up
the ramp and head past them, leaving them to follow you, until you get to the
end and into the room with the six coffins.
OBJECTIVE: Clear the room for your sappers
Ignore the skeletons; until you destroy all the coffins, they'll come at you in
a neverending pace. Instead, go around to each coffin you can, and start
igniting the bombs. While you're doing that, make sure you keep a strong enough
distance from ignited bombs so that if you're blocked by the skeletons, you
won't get caught in the explosion. After you ignite all eight coffins (if
they're still green, they haven't been destroyed yet), kill the remaining
skeletons, then head to the east door. Ignite the bomb the sappers place there,
then get out of the way.
After the door's been broken down, go through the hallway, and keep your eye to
the left for a chest containing an Archimedes Scroll. Now walk your way down
until you get off the ledge.
OBJECTIVE: Find your way out
This place is annoyingly difficult to slug your way through, with good reason;
remember those stone structures from last level that you had to destroy to make
the skeletons go away? This time, there's four instead of three, they're spread
throughout the room, and you have to deal with skeleton archers at the same
time. Pain in the arse, to say the least.
In any case, go left from your current position and batter down the stone here
until you've destroyed it. Next, go north from your position (making sure you
defend against the arrows), and batter down the next rock. Now, turn around and
open one of the chests for fire arrows, then head up right. You'll see some
skeletons with an explosive keg overhead on the ledge. Now's the annoying part;
the aiming system SUCKS. Press Z, and use the C-Stick to move the target around
until you get to the explosive keg, then let loose. Head right and take out the
next two targets, then turn around and burn all the skeleton infantry you can.
Now continue to stick to the ledge wall and continue a bit on, and batter a
third stone formation.
Now head south from here, and batter the fourth stone rock. With that out of
the way, you only have one set of archers left to go through. Heal up at the
Health Shrine, grab some more fire arrows, and then go up and take out the last
few Skeleton Archers. Now that they're done, go to the north corner (by the
map), and open the chests. One of them should hold the key for this place. From
your current position, go in a straight line up, and when you go uphill, look
behind the right candle/torch for a chest with an Arena Pickup. Now continue
uphill left, and open the door with the key. Enter the next room.
OBJECTIVE: Rendezvous with your allies
Turn around and go left to heal up at a health shrine. After, go right and head
down the slope, then turn left again and go along the path. After the cutscene,
head straight north and then go left to encounter a Skeleton warrior force.
Instead of bothering to fight them, use the Shield Bash to knock them all over.
Once done that, grab fire arrows from the right chest (which will replenish
infinitely), and take care of the kegs on the platform Sejanus is on, to your
right, and to the left (of which that one will result in a giant explosion).
After you've taken care of all the archers and exploded the left front, heal up
at the Save Shrine.
Now, head back right and go south again, where you'll run into some Skeleton
Warriors. Ignore these, and run across the bridge between them and the next
army. It'll collapse, isolating you from them and rendering them unable to
pass. At this next host, don't pay much time on them either except to kill the
skeleton archers as well, and jump onto the rubble bridge and run over. Kill
the skeleton archers here quickly, and then you'll be free to do what's next.
See that platform over there you have to leap over to. Go and stand on your
side of the platform, just away from the pit, and jump over. There's a good
chance you'll still miss it, however, so be careful. Once you DO get over to
the other side, however, go and climb up the stairs and go through the door.
In here, you'll meet up with Castor again. Jump over a few platforms, and use
the Power and Health Shrine if you need to. Just before your last jump,
however, change it and go to the right side. Go up and open the chest for an
Arena pickup, then jump back and then forward to Castor. Open the door via
lever, and then head inside the next room.
OBJECTIVE: Save the Spartans
Work on Radial attacking the skeletons and give them a few Rage attacks. This
time, once they come down, they won't get back up. After most of them are dead,
go along the stairs going up and head right and up the rubble slope at the end.
Open the chest for an Invisibility Potion, then head down right to open a chest
for an Archimedes Scroll. Now go back and finish off the skeletons.
OBJECTIVE: Stay with the Spartans!
Follow Castor now, and when you run into the wave of Romans, take as many out
in five seconds as you can, then continue on up. You'll encounter some
Assassins. Make sure that you have the Achilles Spear still on, and then take
out the Assassins. When you have the Rage gauge full, go psycho on another
Assassin that has as-of-then untouched, then finish off taking out the other
Assassins. If the rest of the regular Romans haven't been defeated yet either,
assist your Spartans in taking them out. Open the door after, and you'll
automatically head outside.
OBJECTIVE: Find an escape route
Out here, go left from your position immediately and shoot the two shields.
Once the bridge rolls over to your side, go and slash through the skeletons,
then head inside. Press the lever so the next set of levers are opened outside,
then heal at the Health Shrine if you need it yet. Go outside again, head left
again, and then repeat it over. After the third one, however, a massive amount
of Skeletons will come out.
OBJECTIVE: Clear the chamber
Pretty simple. Go up the bridge with your Spear of Achilles, and Radial Attack
your way through the Skeletons with one attack, then Rage Radial the next
attack. Repeat a number of times, and then you'll have the majority of the
Skeleton army crushed. Next, take out all the remaining skeletons that are
around, and once that's done, enter the chamber.
OBJECTIVE: Get your allies out of Troy
Open the door here, then head into the large chamber inside. Instead of going
with your allies just head, head right instead, and if you look to the right
there, you should see a ledge with a chest on it. Jump onto the ledge and then
open the chest for an Archimedes Scroll (which will be the last secret in this
stage), then jump back, and NOW follow your allies. Do a clockwise loop around
the entire room until you get to 12 o clock, then open the next door.
OBJECTIVE: Kill all of Sejanus' horde
Although the Romans and skeleton warriors are fighting, and it'd be nice to
have them fight each other and let us take care of the winners, your Spartan
allies won't take that prospect. Instead, they'll rush into the heat of the
battle, so follow them and start taking care of everyone.
Now, the key thing to note here is that you need to beat SEJANUS' men. This
means the Romans, and not the skeletons. So, when it comes down to it, ignore
the skeleton horde and concentrate on taking out the Romans. After all, it'll
be less painful for you in the long run of fighting them.
OBJECTIVE: Kill the Praetorians
After you defeat Sejanus' main force, he'll run away and you'll automatically
be transported to a new area. Here, he'll throw a new force of Praetorians and
Assassins at you, so use your Power attacks now to take care of them quickly.
Those that remain, use your Achilles Spear to take out until they're all dead.
Afterwards, run up the hill and open the gate, then run inside.
OBJECTIVE: Defeat the Undead
Unfortunately, you have to kill them all. And yes, you need to stomp them as
well. However, there are some ways around this.
The first are the fire arrows. There's one to your immediate left, and there's
another to the far upper right. Use them as you can, and that's 60 skeletons
out very quickly.
The second is shielding yourself, and letting Sejanus fire his lightning bolts
at you. A lot of them will strike the skeletons instead, lighting them on fire.
The third is switching to Achilles Spear if you don't already have it equipped,
and using the Power Direct. This makes your spear light on fire, and when you
attack all the skeletons, they'll light on fire themselves, eventually burning
up. This is by far very very VERY useful, so I recommend you do this quickly
and eliminate most of the skeletons.
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T H E S E N T I N E L
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Unlockable Secrets: Trojan Relics Arena
After the mission loads up, walk straight up, and you'll confront the Hydra.
Hydra
Stand between any two of the pillars, and watch the multiple heads of the
Hydra. Eventually, one will stop swaying back and forth, and look predatory.
When this happens, wait a few seconds, and then run to the left or right behind
the protection of a pillar as the head goes right where you just were. (If you
get hit by the Hydra a few times, relax; it's more of a timing thing, and
you'll know when to move after you've lost a few times).
Once the Hydra moves into the space, slash it with a Powered Direct Attack
using your Achilles Spear. After it reels back in pain with it's lost head,
grab a Fire Arrow and shoot the stump of the head, and it'll explode. Keep this
pattern up for a bit, and when you run low on Power, slash the Hydra heads
instead of trying to decapicate them; they'll drop of Power Orbs (as well as
when you decapicate them).
Anyways, after you get the Hydra down to less than a third of it's health, the
main head (with armor) will come out. When he breathes fire, get behind one of
the pillars. If you don't have any, find a way to get out of the way, and if
you can't, roll off the fire quickly. You'll have to kill a few more normal
heads before they'll drop away, and the Hydra main head will fight you one on
one now.
When this happens, stay in the middle of the arena, and wait for the Hydra main
head to start getting it's predatory look. When he tries to strike, roll to the
left or right, and then get up, go behind the front of the Hydra's face, and
then strike right there. Repeat a few times, and eventually the Hydra will fall
in battle.
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R E S I S T A N C E
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Unlockable Secrets: Allied Hoplites
Fire Arrows II
Power Shrine II
Concept Art #20
Concept Art #21
Concept Art #22
OBJECTIVE: Protect Archimedes from the assassins
OPTIONAL OBJECTIVES: Burn 5 Roman dwellings 0/5
Graffiti five posters of Tiberius 0/5
To be frank and earnest, you are more or less likely going to HATE this
mission, especially with it being in a manly brawler. The first part of the
mission involves you hunting down assassins and killing them before they can
kill Archimedes, which can happen pretty quickly, forcing a lot of pressure.
The second part of the mission involves you hunting down large hosts of Romans
and killing them quickly before they can get to the town square. The third part
involves you hunting down several spies before they can get to their safe
houses and killing them along with their guards, and the fourth part involves
escorting Archimedes to a safe house of his own, while trying to single-
handedly take on a lot of Romans without dying or Archimedes dying.
But enough of that.
Before you start, I'm going to make a mention; a lot of times, I'm going to
tell you to go down 1 slope or two slopes, etc. This means that you are going
to go down an elevation in the path, because if you jump from the higher
elevation, you'll either hurt or kill yourself; thus, you need to go down in
elevation before you can safely jump.
Once you start the mission, run straight ahead through the crowd and then go
northwest from there, and head up onto the ramp in the northwest corner. Go
along the path and then head up higher until you get to the top, then kill the
Romans and the bowman up top.
Now run back down two slopes so that when you jump off the ledge, you don't
damage yourself. From there, head left a bit to line up with the corner of
where you just came from, then run straight forward up a ramp. Continue up the
ramp, and when you get to the split, head right and go up some more to fight
two more Romans and another bowman. Go down two slopes, then jump down and
start heading to the ramp where you went up to fight the first few Romans. An
Assassin will come down; take care of him.
Now, go up the ramp where the first Romans were, but go past the area they came
from. Continue on, and when you get to the other side of this balcony, turn
around in the direction of where the red dot is on the map, and you'll see a
bowman with two Roman guards atop the tower. Take them out with your Bow, then
go right and left down two slopes. By this time, two Assassins will have shown
up again right below where you are, so get on their case before they can get
over to Archimedes.
Now, go to the stand on where Archimedes is standing on, go behind him, then
head right from this direction to a ladder in the corner. Climb up the ladder
to the top, and take care of the bowmen and his guard up here. Now head back
down the ladder, then run to the opposite side of the aisle behind Archimedes.
Continue on and then go up the ramps and head right when you can, and up top,
you should see the bowman behind the iron gate. Instead of targeting him from
here, jump on the wooden box against the wall, ignore the chest, and drop down
and take care of the bowman. Go back onto the ramp, and then head to the spot
where you took care of the first group of Romans. Go into the clearing to the
right of that, and here you will find the final group of assassins. Take them
out.
OBJECTIVE: Find help at the Bacchus Inn
Of course, finding help at the Bacchus Inn is not what we want to do right now.
Anywho, from the crowd at Archimedes, take the northern path (according to the
map). Take the linear path until you come to a split just ahead of a tent
vendor. Go all the way right, then head all the way down past the two hanging
red flags. Look in the corner to your left here for a chest with an Archimedes
Scroll.
Now continue going the unexplored direction for a bit until you go downhill and
there's a man to your left that you can talk to, and it's pretty dark. Here, go
to examine the other side of the wooden boxes to your right, and you'll get a
chest with an arena pickup. Now continue on, and you'll come out to the town
square. Now go through the first northern path you took, until you come to the
first split.
This time around, take the far left path and continue until you come into a
smaller square with a statue in the middle. Take the west path (using the map
compass) and go up the ramp. Continue along the ledge until you come to a
ladder to your left, then head up the ladder. At the top, open the chest for
another Arena pickup, then head back down the ladder. Continue clockwise along
the ledges until you come to a Roman house, with a red eagle on top of it.
Break the vases in front of the house to reveal some amphora, then ignite it
1/5. Continue down a bit, then deface the Tiberius poster 1/5.
Continue along the ramp and go down at the end. Here, look to your right, and
there'll be another Roman house with amphora vases. Break open and ignite the
amphora, then back away 2/5. Continue on your way until you get to a split.
Although you may think the left is empty, look again; there's a Tiberius poster
in the northeast corner, so deface it 2/5. NOW go right, and go up the ramp,
where there'll be another Tiberius poster 3/5. Go down now, and head on to the
split (just before the Health and Power Shrine).
Here, head left, and ignite the Roman dwelling within immediate sight 3/5.
Continue up a bit, and go left when you can. Head up the ramp at the far left
end, and go a ways until, near the end of the ledge, you have a ladder to your
left. Climb up it (there should be another Health and Power Shrine up top), and
open the chest for an Archimedes Scroll. Climb down now, go onto the ledge
opposite of you, and deface the Tiberius poseter that's on the wall of the
building 4/5. Continue on up top to the roof and open the chest for another
Archimedes Scroll. Now go back down to the bottom of the building via ramp, and
from the corner of the building, head ALL THE WAY right until you come to a
small ramp in the corner that leads up to a house; but more importantly,
another Roman barracks 4/5.
Look north of your position, and you should see a chest in one of the corners.
Open it for an Arena pickup, ending the Arena pickups/Scrolls to pick up in
this mission if you've been following my directions since the start. Go left
from here and go to the other side of the Health and Power Shrine. Head all the
way down west, and when you get past the west ramp, you should see one last
Roman house right behind the ramp 5/5.
Now go up past the Health/Power shrine again, and here, head left until you see
a path going up. Take it, then go right until you get to a staircase leading up
to the green dot on your map. DO NOT ENTER THE CIRCLE! Instead, continue
on past it and go up the stairs, and you should find the last poster of
Tiberius 5/5. If you've followed these directions, then when you defeat the
mission, you should have all 16 Secrets. At least that's sacred. Now go down
and activate the glowing circle.
OBJECTIVE: Don't Let the Romans enter the square
For the most part, don't bother tracking the Romans down on your own. You'll
take far too long to find them, so let the other Spartans lead the way, as they
at least know the way of the city (*looks at Creative Assembly*). When you run
into each group of Romans, use your ACHILLES SPEAR to Radial attack them at
first, then Rage Radial Attack them, and finally eliminate them one by one.
Since the Spear also knocks a lot of opponents off their feet, make sure that
you execute the Fatality move on them before they can get up.
And for god's sake, PLEASE USE THE SPEAR. The Spear is single-handedly your
best regular offense weapon, and it breaks shields without having to use the
Shield Breaker, and has a better accuracy rate than all the other weapons. So
USE IT. Asides from that, you shouldn't have too much of a problem, so long as
you don't take too long with any one group (which you shouldn't, if you're
using the Spear and properly).
OBJECTIVE: Meet Koinos above the Civic Square
Go back to the main town square now, and head up the ramp where you slew the
first group of Roman assassins, and past a bit again. Talk to the man who
informed you of the Roman armies earlier, and he'll tell you about Roman spies.
OBJECTIVE: Prevent the spies reaching Safe House 0/15
This is my least favorite part to FAQ, and with good reason; it's hard to give
exact directions. You usually have at least two different spies running in
different directions, if not three. Add to this that it seems sometimes like
the map disorients itself on purpose to frustrate you, and the lack of an
actual town map (CREATIVE ASSEMBLY!), and I'm just going to give you general
tips as to how to defeat the spies here.
-When you see a spy in range, bring out your bow, and shoot him down
-If you get the chance, go and eliminate the archers overlooking the three safe
houses
-Ignore the assassins and other Romans when you can, and run away from them;
leave them until after you've slain all the spies
OBJECTIVE: Kill the remaining Romans
After you've slain all fifteen spies, you'll have to kill their guards and the
bowmen guarding the safe houses, and they'll show up as red dots on the house.
Go and hunt them down personally, but remember; when you approach the shooting
range of the archers, keep your shield up until you can get to them and kill
them personally.
OBJECTIVE: Meet with Archimedes
Head back to the town square, and then go up to Archimedes and talk to him.
OBJECTIVE: Escort Archimedes to the Safe House
Ah yes, me (least) favorite part of this game; an escort mission in a manly
brawler. In escorting Archimedes, you'll go through about six or so groups of
enemies, trying to keep them from taking out Archimedes while saving your own
skin at the same time; and to infuriate you even further, Archimedes has to run
on to the next group of enemies while you're still taking out the current one.
Love it.
Anyways, for the first part, follow Archimedes until he goes through the
northern entrance. When he does, run ahead of him as a Roman army will walk
around the corner. Keep ALL of them back so not one Roman gets to Archimedes,
and when you can, Radial Attack them with the spear so that the two Assassins
with the group get killed. After, go around the corner and kill three more
Romans.
Now, follow Archimedes a ways still until you come into a square. The enemies
here will prove to be exceptionally resilient, so switch over to your Medusa
Shield, wait until they all get near you, then blast them with a Power Radial
Attack to petrify all of them. After, slash them down and collect the Power
Orbs, then continue on with Archimedes. You'll come to a Roman crowd where
he'll try to sneak past them; ignore stealth and take them on, as they'll
notice you anyways and follow you.
After that one is over, follow Archimedes to another crowd of Romans coming
around the next corner, and take them out with another Medusa Shield attack.
Once you've slashed them down to pieces, continue on with Archimedes. We'll
finally come to a safe house; however, stay near Archimedes, as it'll turn out
to have been discovered, and Roman guards will come out. The trick here is to
pierce the Roman guards down with an Achilles Spear attack or Shield Breaker,
and when the two Assassins come out (at different times, thankfully), use your
Rage Direct Attack on the Assassins before continuing to eliminate any
remaining Romans.
After that, run with Archimedes until he stops to ask for directions. When you
do this, run past him up-left and take the first left. You'll run into a Roman
battalion. Run straight to the center of them with the Medusa Shield and
petrify them (you should have another Power attack ready by now, or else have
three capsules if you used your tokens on Power to full), and then take care of
them as quickly as you can, using Rage Radial with the Spear preferably. After
you take them out, return back to Archimedes, and guide him the rest of the
way.
You'll soon come to a spot where he'll turn around the corner. Go around and
smash the Romans over your mighty knee with one last Medusa Shield if you have
one still. Otherwise, take them out with your Achilles Spear, making sure to
butt back anybody who gets behind you with the Shield Bash. Don't take the time
to kill anyone laying on the ground; just bash and Rage Radial attack.
Finally, we'll come up to a patrol, and Archimedes will wait for them to pass.
When they do, Archimedes will run ahead to the safe house. Go in the opposite
direction, and take the patrol by surprise. After your intial massacre, use one
more Medusa Power Radial if you can, and then eliminate the rest of your
opponents from there. Although some of the Romans will run away to break down
the wooden door, leave them be; the door will last, and you can take care of
your own opponents and still have long enough to kill the other Romans. Once
you do, go to the safe house, and go inside to finish the mission.
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R E V O L U T I O N
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FOOTNOTE: At the time of publishing, 4/17 secrets missing. Apologies. Will be
included in next update.
Unlockable Secrets: Praetorian Colloseum
Invisibility Potion
Concept Art #24
Concept Art #25
OBJECTIVE: Stop the executions
Run along the path that Castor and Pollux go along from Archimedes' house,
until you come to the executions. After the cutscene, knock over the brazier in
the corner of the execution stand, then run across the podium to the other
side, knock over one of the two braziers on that side, then get back onto the
podium. Start eliminating the Romans on top, and once they're all dead, help to
eliminate the Romans off the podium who are hassling your allies.
Eventually, you'll hear Castor shout about Romans coming from the north, and
soon after that, Romans from the south. When that happens, knock the other
brazier over on their respective sides, staying off the podium, and throw
yourself at the incoming forces, knocking them down and slaying them.
Eventually, the north and the south will both die. Now go up to the prisoners
to automatically release them.
OBJECTIVE: Go to the Shrine of Athena
OPTIONAL OBJECTIVES: Burn 5 Roman dwellings 0/5
Graffiti five posters of Tiberius 0/5
Follow Castor and Pollux on the path that they take you, all the way to the
Shrine of Athena.
OBJECTIVE: Rescue the Sisters of the Resistance 0/5
From your current position, go West exactly (by the map), and you'll run into
the first Sister of Resistance. Kill the one Praetorian and four Romans that
are surrounding her, then talk to her 1/5. From your current position now, go
north (by map), and at the corner, turn left to kill four more Romans and one
more Praetorians 2/5. React quickly, however, because a Roman patrol consisting
of half Praetorians (an annoying amount) and half regular Romans will come in
from further north. Switch to your Medusa Shield and petrify all of your
opponents, then slash their stone statues into dust.
Now, turn around, and head straight south until you come to some stairs. Go up
the stairs and going right, and you should see another group of 4 Romans and 1
Praetorian 3/5. Head a bit past this spot, and you should see an amphora vase.
Destroy it, and ignite the amphora to burn the house 1/5. Now go back to the
temple shrine, but go to the opposite side of where Castor and Pollux are, and
you'll find another group of Romans around an SoR. Take them out 4/5. After you
rescue the fourth Sister of Resistance, head on the path north from here, and
you'll spot the last SoR. Save her from her assailants and you'll have rescued
all five of the SoR 5/5.
OBJECTIVE: Meet your allies
Now, edge up a bit further north slowly, and once you hit the corner, go west
to the dark corner, with your shield up to dodge the arrows from the Roman
bowmen above. You should see a vase in front of the door. Break it open and
ignite the amphora 2/5. From here, go north up across the ramp, and head around
it (with shield up) until you get to the end with a poster of Tiberius 1/5.
Now head on the path west from here, and continue on the path until you get
into a well-lighted split. From here, go right up the ramp (the citizen next to
the ramp will talk about a poster of Tiberius nearby) until you come to a Roman
house. Destroy the vase and ignite the amphora 3/5, and then continue on up the
ramp until you come to the top. Turn around up here, and go to deface the
poster 2/5. Go back down to the entrance of the split, and this time go left
into the corner, where you'll find another Roman house with ampora 4/5.
Now go back to the entrance again, and this time go up to the right, and head
up the ramp next to the giant building in the middle. Go up the ramp to the
top. Here, you'll find a chest with an Archimedes Scroll, and another Tiberius
Poster 3/5. Now head down the building, and go to the other side of the square,
the western exit. Go right from here, and when going through the narrow
alleyway, break the vase to your left and ignite the amphora 5/5.
Now, continue on until you get past the new brown-leaved tree. At the new
crossways, go left and head into the safe house for some Health and Power
Shrines if you need them. Head back out, and this time take the right path and
head north. Once you get past the Bacchus Inn (boarded up now) and come to the
split, continue going north, go left at the end, and head on the linear path
until you come back into the town square.
Back in here, go up to the ramp to the left of the fallen statue. Ignore the
first chest; it only contains arrows. Instead, continue on past the small
building, and on the other side, deface the Tiberius poster 4/5. Now continue
along the ramps and ledges until you come to the stand where Archimedes made
his speech, then continue on a bit until you go up to a high elevation with a
stand to your right, and jump up the stand. Go down to the right, deface the
Tiberius poster there 5/5, and then open the chest for another Archimedes
Scroll. Now head down and get off the overhead ramps, and take the southern
exit out of the square.
Continue on the linear path until you hit the split. From here, go left, and
then head right into the area of the Shrine of Athens.
OBJECTIVE: Meet your contact
Now, go up the ramp onto the Shrine building, and head inside to meet up with
Castor and Pollux. Talk to the man marked in green.
OBJECTIVE: Get Acrisius' key
From the Shrine, head south and take the western path, so that it's linear
until you get up to the civic square. When you get here, take the northern path
and go along your way until you get to a split. Here, go right until you bump
into Acrisius on the map.
OBJECTIVE: Unlock the Shrine
Now, head back in the direction of where you came from, and when you get to the
shrine, go around to the back side and open the door out here after breaking
down the lever. Inside, grab the Invisibility Potion, which will temporarily
make you invisible, and head out west and go through the north-western path. Up
here, ignore the four Praetorians, and instead go right into the cells. Take
either set of stairs, and upstairs, ignite the bombs near both cells before
taking out the Romans.
OBJECTIVE: Kill all the Romans
Don't let all the prisoners die
Now, go up to the two doors where Romans will shortly be pouring out. If you
want a bit of fun, switch to the Achilles Spear. Kill every Roman as they come
out, and if you're on the right difficulty level with the right amount of
Damage tokens, you'll kill each Roman in one thrust, so you can turn around and
around until it's a joke. Once a Praetorian comes out, that'll be it, so take
care of him, and look in the right cell for a chest with an Arena Pickup. Now,
once Castor and Pollux make their way in, go back to the front of the prison.
Follow Castor and Pollux now. You'll run into your first Roman fight near the
Athena Shrine; make short work of them, as they shouldn't take too long to deal
with. After, continue on until you make it into the civic square.
GLITCH ALERT: During the fight, there is a slight possibility that
Castor may get caught in between the fallen column and execution
stand. If this happens, all you merely have to do is exit and
save from the menu, and restart at the last checkpoint (after
rescuing the prisoners).
Take care of the soldiers here, then go up and left to find another battalion.
Take them by surprise with a couple of Radial Attacks, then change to well-
placed Direct Attack thrusts until you've defeated everyone. After, the
prisoners will line up in a column, so follow Castor once he starts running
again. Eventually, you'll make it to Archimedes' safe house. In here, you'll
make plans for an ambush.
OBJECTIVE: Follow Castor and Pollux to the Ambush Point
Now, start following the twins until you get shortly past the square. When you
do, you should see three Praetorians harassing an Athenian. Abandon your
pursuit for now, and kill the three instead, and do it fast. After you're done,
run back after Castor until you get to the ambush point.
OBJECTIVE: Find the Roman with the key
When you start, throw yourself at the Roman troops right away. Don't hesitate;
just slash them to full hell and back, and once you break up their full column,
pursue every Roman like it's your last. Of particular note, make sure you don't
make yourself mincemeat for the Praetorians, of which there happen to be a lot
around here.
After you kill the last Roman/Praetorian, he'll drop a key. This key is the key
to the Mansion Gardens, where Sejanus resides.
OBJECTIVE: Enter the Mansion Gardens
After you retrieve the key, things are a pretty simple manner. Castor will yell
at you to follow him to the gardens and starts running off. Follow him with key
in hand, and once you finally finish the run to the Mansion Gardens, break open
the lever, and open the gate. Inside, you'll finally get the opportunity to
fight Sejanus, and his huge battallions.
OBJECTIVE: Kill Sejanus
Unfortunately, while I have to admit that this battle is completely badass in
terms of both actual gameplay and how vital it is to the story - and it is - it
lacks something, and that is a forced difficulty.
Sure, you can help your allies out throughout the entire battle. However, if
you're extremely lazy, you can just hide behind the front gates throughout the
entire battle and dodge magical spells whenever you need to. Why? Because an
infinite stream of Athens peasants and Spartan warriors will come out to the
front gates to help you out, and in both theory AND practice you can just stand
by and wait for them to win the battle for you.
However, there are some key things that you can do that will help your army out
MAJORLY. I'll be posting it in chronological order.
1st floor
-Go and shoot the archers near Sejanus with your bow, or else target the keg
nearby them (extremely hard to see, but you might hit it with a Radial shot)
and make it explode. Once they die, they'll no longer be able to influence the
ratio of Romans to Spartans on the battlefield below.
2nd floor
-Pretty much like the same thing with the first floor, go up to the second and
shoot down the bowmen that are standing on the wall above you. They are REALLY
annoying, and this will make your second floor venture a long one if you don't
help out.
-Since Sejanus will shoot you with his lightning bolt if you're within range,
stand behind one of the columns on the first floor. He will repeatedly try to
attack you with it, but because he cannot hit you, it won't hurt you, and it
distracts him from your other allies.
3rd floor
-Go and clear out many of the Praetorians, or otherwise attract them down and
Shield Breaker them until they die or their shields break.
Once you get up onto the fourth floor, break the facade of staying away and run
of to the fourth floor. This time, you don't need to kill all the Romans to
advance; instead, you can merely go through the exit leading to the Eye of
Apollo. You'll automatically win the mission.
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E Y E O F A P O L L O
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Unlockable Secrets: Concept Art #26
Concept Art #27
Concept Art #28
OBJECTIVE: Expose the first crystal
Go up the high staircase at the beginning, until you come to a chest. Open it
for some fire arrows, then start shooting them at the Romans coming from the
staircase down below on the opposite side. Once you've cleared them out, head
down and you'll face some more Roman Arrows. If you still have the fire arrow
charge left, use it, otherwise take them out with your Spear and kill them all.
Once you're done, open the upper-right chest for an Archimedes Scroll, and then
pull down the lever on the crystal.
After the cutscene, quickly eliminate the Roman soldiers before you get hit by
Ladon's fire (if he does have the time to attack, defend yourself against it).
Once all the Romans have been slain, go to the lever and pull it, then head
through the next door.
OBJECTIVE: Expose the second crystal
Head up the stairs, and meet the incoming Romans. Make sure of your footing,
because if you fall, it's a long - and fatal - way down. If you're going to
Radial Slash them, make sure that you do it towards the wall so you don't
accidentally throw yourself over, and if you need to do so, Shield Bash the
Romans over. Afterwards, heal at the Health Shrine, then head up the next door.
Outside here, kill the handful of Assassins that come to meet your protege.
Once dead, Castor will break open the lock on the lever to the crystal for you,
so pull it down, then afterwards, take on the force of armored Romans while
defending yourself from Lodan fire. After, head back inside.
OBJECTIVE: Expose the third crystal
Head upwards and heal at the Health Shrine. Thankfully, this time there'll be a
lot less Romans than before, and they'll come down in ones, so you can take the
time to knock them over the ledge before going on to the next one. After you
eliminate your sworn enemies, continue on your way and then go through the
door. This time, you'll meet up with a force of bowmen, so go out with your
shield up and eliminate them once you get close. This time, on the return trip,
Lodan will be a bit slower than before, but that doesn't mean he isn't a
dangerous topic; eliminate the Romans quickly and then turn around to make sure
Lodan isn't around.
OBJECTIVE: Expose the fourth crystal
The next set of floors is a lot more painful than before. This time, you'll
meet Roman Infernuses (who I'll refer to as Flamethrowers), who shoot out
flames with their flamethrowers. If they die near you, they'll explode, taking
out quite a hefty chunk of HP. Shoot the ones out front quickly with arrows,
then back away as far as you can to avoid the explosion. If it isn't far
enough, knock them over the ledge. After you kill the Romans, go out to the
next crystal, where the coast is clear, open the chest to the left of the
crystal for an Archimedes Scroll, then activate the crystal.
The returning trip will have two Flamethrowers and Ladon will be there almost
instantly, so especially be careful this time, and try to get the Flamethrowers
caught in Ladon's crossfire and then run away. Once you defeat the Romans,
throw down the lever and head through the door.
OBJECTIVE: Head to the roof
Use the Health and Power Shrine should you need them (which you very well
might), and then head up the stairs, the first flight of which will take you up
to the roof.
OBJECTIVE: Expose the remaining four crystals
Contrary to what the twins just asked you to do, go and kill some Romans,
feasting on their blood, then go in between the north and southwest mirrors to
open a chest against the fence for an Archimedes Scroll. Now eliminate the
Flamethrowers that are around to make sure that they cannot interfere with your
fighting, then go and rotate the mirrors.
OBJECTIVE: Shoot down Ladon
Ladon
Now go onto the platform on the middle of the roof and get onto the lightning
gun. Now you have a superpowered ballista with infinite ammo (although it takes
time to recharge) that you must use to slay Ladon. Follow Ladon around and use
A button to continually zap him, and when he goes out of sight, stop pressing A
to stop using the fire button and allow the gun to recharge. Once he starts
coming back, start shooting.
You'll have to make a lot of stops, however, as more Romans will come out onto
the roof. Keep an eye on the roof, and if they do come up, get off the
lightning gun and start killing them in hand to hand combat. Kill them quickly
however, as without a distraction, Ladon and Sejanus will start throwing
fireballs and lighting bolts at you, so get back onto the lightning gun ASAP
and continue shooting. Even while on the lightning gun, Sejanus might still be
able to hit you, so keep an eye on your health, and when it gets low, go and
heal yourself at one of the Health Shrines.
OBJECTIVE: Kill Sejanus
After that surprising cutscene, and Elektra's physics-defying "come out of
nowhere to save your ass" trick, you'll finally be pitted against Sejanus.
Sejanus
Now, Sejanus is pretty much a one-trick pony. For the most part, he'll be
standing around the field, with his barrier up. When he does this, get close to
him. When he drops his barrier, either put up your shield, because he's about
to use his lightning bolt attack, or, if you feel you're quick enough, slash at
him before he gets a chance to electrocute you, and continue it until he
finally fights back or puts his shield up. If he slashes back, get your shield
back; otherwise, put your sword up so you don't injure yourself slashing at his
shield.
If Sejanus DOES injure you pretty severely, don't worry. After all, it's not
like there aren't enough Health Shrines around (snicker). Nevertheless, don't
take a chance; if you're in danger of being killed, then get your arse over to
a Health Shrine pronto and start praying.
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T H E G A T E S O F S A T U R N
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FORENOTE: At the current moment, 3/5 secrets missing. Apologies. Update soon
should cover the missing secrets.
You'll now be a LEGEND.
Unlockable Secrets: Arrow Targetable Explosive III
Concept Art #29
OBJECTIVE: Blow up the first ballista
From the start, run up and left to the nearby rock formation, and take cover
behind it. Look up using the C-Stick, and when all the rocks have finished
landing, head behind the fallen tree to your left into the corner of the area.
In front one of the fallen trees should be a chest. Open it up for an
Archimedes Scroll, but quickly run back to hide before a rock formation before
the catapults (and thus, ballistas) start firing again.
Now, from your current rock formation, go north every time somebody yells to
charge, then hide behind a rock when they yell out the warning of incoming
rocks. Eventually, you'll make your way up to the ballista building in the left
area. Don't take a risk; wait until a charge is yelled before going to ignite
the bomb, then run back behind the rock formation.
OBJECTIVE: Blow up the second ballista
Once more, take a role of hiding behind rocks during incoming fire, and running
during charges. From the left ballista point, run over to the right, taking
cover behind the conveniently placed rocks. At the end, go up into the door to
the second ballista house, and this time, eliminate the Romans that come
through the doorway inside. Once they're gone, get onto the ballista (watch out
though, as some Romans will more likely than not come into the ballista area to
try and eliminate you).
OBJECTIVE: Destroy the sally points
Now, turn your attention towards the castle with the ballista. Lower down to
the bottom part of the castle, and you should see four wooden barricades with
archers residing in front of them. For your trial run, shoot a single shot at
one sally point, and continue to shoot it until it explodes. Once you have the
right number of shots for your difficulty down pat, turn around and destroy the
rest of the sally points until they're all destroyed.
OBJECTIVE: Go meet up with Castor
From here, get off the ballista and run across the battlefield to the castle
walls. Climb up one of the ladders, and at the top, go and talk to Castor.
OBJECTIVE: Protect the sappers
From your starting point, turn to your right and head off to the Health Shrine
to heal up. Now, head along up the right set of stairs to the top, and go
around and kill the five bowmen standing in the overhead balcony here. If you
do not kill them now, they will be a pain to all your forces that are coming
in.
Now, turn around and head back into the main battlefield up top. Ignore the
Romans for now; instead, go and look past to the left, and you should see past
some giant pits three Roman bowmen. These bowmen will antagonize you if you
don't take care of them, so string your bow and shoot them down, then kill the
three Romans on the other side of the canal wall across from you.
Now, turn around and start slashing through the Roman forces on the
battlefield. Especially watch out for the Roman Flamethrowers, who'll make a
return from last mission. On the plus side, once they're down, they won't be
getting replaced. Eventually, when the sappers start making way up onto the
wall, get around them, and start guarding them, protecting them against any
Roman threats. Keep this charade up, until the sapper runs into the center of
the battlefield, and then runs over to the cracked wall to the left. When this
happens, you don't need to worry; they're safe, and they can't be struck down.
Repeat this pattern three more times until all four Sappers are in place.
OBJECTIVE: Ignite the explosives
Go and ignite the bombs now, and then get away from the door, lest you be
doomed by it's explosion.
OBJECTIVE: Kill the Praetorians
Once inside, ignore fighting the regular Romans, and hunt down plus battle the
Praetorians. There'll never be any more than two Praetorians on the field at
any time, and when you kill one, another one will come to replace it. After
five or six Praetorians are dead, there'll only be one Praetorian left, and one
more Praetorian after that. Once you slay the last Praetorian, you'll have to
kill some more enemies.
OBJECTIVE: Kill all the Romans
Now, head up the stairs and go to the right side, and shoot down the bowmen
quickly with your bow. Turn around, go the opposite direction, and start
shooting down bowmen, stopping to collect some of the arrows that the bowmen
drop. Once they are all dead, turn your attentions to the rest of the Romans,
booting some of them off the wall and stairs, and killing the rest on the
ground.
OBJECTIVE: Access the rest of the castle
Start off by switching to your Achilles Spear, then use the Power Radial Attack
to light your Spear on Fire. Now go and cut through as many of the skeletons as
you can, and after enough of them have been lit on fire and fall over dead a
second time, the gate will open and Romans will come out. Slice through as many
as you can before the Achilles Spear effect wears out, then take refuge on the
staircase, making sure that you kill all the Flame Throwers. Once a substantial
number of the Romans are dead, go to the tower and climb up the ladder.
At the top, kill the Praetorian, and then flick the lever. Down below, a giant
boulder will break open the doorway, so head down, cut your way through any
remaining troops, and go up the stairs, jump onto the stone rock and head
through the door.
OBJECTIVE: Open the gate to let your allies in
From your current location, head up to the stairs to your right (after using
the Health Shrine to your left) and go up slowly, making sure you kill/knock
over every Roman who comes at you. Once up top, go across the balcony, until
you go down some stairs. When you do, continue on until you get to a lever at
the bottom. Instead of pulling the lever, go through the tunnel first and heal
yourself up at the Health Shrine, then go and pull the lever.
OBJECTIVE: Slaughter the priestesses
From your current location, head back up the one flight of stairs. However,
instead of going up the stairs you came down, instead go up the opposite way
through the newly opened gates. Don't waste time in killing the Romans;
progress along the path until you get to the Priestess, who will suck the Power
out of you for the battle.
Priestess
Note that this strategy should apply to all four of your Priestess battles.
Start off by turning around and killing the couple of Flamethrowers with
arrows, then getting the hell out of their way when they come onto the main
platform. Once they're dead, turn your attention to the Priestess(s). When a
Priestess drops her shield, start shooting her with no mercy; you can get up to
six shots before she puts her shield back up. If you're at a lack for arrows,
you can hack and slash at her instead.
If the Priestess DOES manage to fire at you, no problem there. Just put your
shield up and keep yourself from getting hit by her magic. The ONLY problem
that you might have in fighting the Priestess is if she runs into you when your
shield is down, so when you're walking around, waiting for the Priestess to act
first, ALWAYS KEEP YOUR SHIELD UP. After you win, grab arrow replacements and
remember to heal up at the Health Shrines. Once you exit the battlefield, your
Power will be restored to you.
Outside again, go down the stairs and confront the Roman column in front of the
gate. Lure most of them up to you and knock them over the wall, then go down
and kill the rest. Now go up the staircase opposite from you, and shoot the two
Flamethrowers from afar so you don't risk getting caught in a fire or the death
explosion, and run away if they get too close. Afterwards, go through the new
opened gate, climb up the ladder, and encounter the second priestess.
OBJECTIVE: Let your men into the courtyard
After that's done, go down the ladder and rush down the stairs. Ignore the
enemy Romans and run through the doorway instead. On the other side, take the
right path into a small corner with a chest containing an Arena pickup. Now,
take the opposite side and go down the one platform, then head off using the
shingles of the roof to jump off of.
Once down on the ground, go west (using the map) from the house, and pull down
the lever to open the gate and let your men in.
OBJECTIVE: Kill the Praetorian leaders
As your men rush in, so will some Praetorian henchman, who'll be the large
purple-cloaked guys with big swords, indicated by red dots on the map. Take
them out using the Shield Breaker attack, and pressure each one individually
until they all fall. If all else comes to fail, then use the Power Radial
Attack on the Spear and light them on fire, then take them out while they're
running around.
OBJECTIVE: Cover Castor
Now go over to where Castor is and follow him up as he runs up the stairs and
goes over to the bridge. Activate the lever to go across the bridge, slaying a
few stray Romans, then go up to the end after you've disposed of them to push
another lever after Castor's broken it open.
Once inside, the gate will close in on you, leaving you trapped outside.
Quickly shoot the four archers to your left, and heal up at the Health Shrine
near the entrance. Stay in your little corner, and wait for the three enemies
to come to you. Once you slay the Flamethrower, put your shield up and run
around to the center of the area before the second Flamethrower comes out, and
go up the stairs to fight the next Priestess.
After you win, leave the area and go down past the bridge you came up, dodging
all the Romans in your path. Once you get to the bottom of the castle again, go
up the second set of stairs, and take the left stairs. Up top, go left some
more and kill all the bowmen on the ledge, then continue on and head up the
stairs. At the top, confront the final Priestess.
Once you win, go across the bridge and knock over some of the Romans, and run
across before Sejanus can attack you with his fireball attack. Once you get
across the bridge, kill the four bowmen before continuing on to the second
bridge.
On this bridge, you'll encounter a mighty horde of skeletons. When you see
Sejanus beginning to fire up another fireball attack, run ahead and out of the
range of his fireballs, and then start butting skeletons off the podium. Should
all go well, the fireball back at the ranch will burn skeletons to a crisp,
Sejanus' lightning bolts will hit skeletons and light them on fire as well, and
you'll be able to knock over the rest of the skeletons on your own. What this
leaves is an exposed Sejanus, so run to the end of the bridge, wait until he
drops his barrier, and then slash at him with multiple Direct Attacks, ending
off with a Power Direct Attack (use all your Power up, as killing Sejanus ends
the mission).
Once he teleports away, turn around and follow him back to the main square of
the castle. Whenever he runs away, he'll summon a new group of skeletons, so
slash through them before confronting Sejanus himself, slashing at him, and
ending off with a Power Direct Attack. Repeat this type of strategy, using his
fireballs and lightning bolts against his skeletons if necessary, until Sejanus
dies his second death. The mission ends after that.
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D E A T H & C I R C U S E S
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Unlockable Secrets: Gladiator Battle Arena
A Vial of Rage
Health Shrine III
Concept Art #32
Concept Art #33
Concept Art #34
OBJECTIVE: Find a way out of the Catacombs
From the start of the sewers, take the right path down and go all the way to
the end for a chest with an Archimedes Scroll. Now, turn around, and you'll run
into a large Roman host near the corner. Take them out by grabbing the jump on
them and Shield Bashing several of them over the ledge, and cutting down
individuals when they get seperated from the pack. Once you've eliminated them
all, run back to the front of the sewers, and this time take the left path.
Once you turn the corner, don't go and fight the Roman; instead, wait for the
gas to kill him on it's own. Now, I'm only going to say this once
DO NOT WALK THROUGH THE GAS!
The gas will slowly poison you until either you die or it wears off, so wait
until the gas temporarily subsides, then run through to the other side. Go
across the bridge, and wait for some Assassins to follow you; when they do,
keep them to the bridge and knock them off with the Shield Bash, halting that
temporary interruption.
After, continue down the hallway, and you'll run into another Roman force
complete with Carnivexes. Keep your ground towards the wall, and Shield Bash
them outwards from you, hopefully toppling them one at a time. When a Carnivex
comes at you, run away, and try to lure one Roman at a time and kill him, until
the entire force is done for.
Now, go and open the chest to grab some fire arrows. Run back to the mini-
plank, and from there, aim at the explosive kegs. Once they explode, they'll
open the gate in front of where they were sitting, so go past the bridge and
head through the newly opened gate. You'll eventually come to a horde of bowmen
across the pit, so put your shield up and drop it only temporarily to shoot out
five arrows at a time (don't bother trying to target the kegs; there simply
isn't enough time). Occasionally, an archer wil come up to your left and shoot
at you, so watch out for them.
After you kill all the archers, two Carnivexes will gome through the gate to
your left. This is a pretty simple fight; just take the advantage and Bash them
over the ledge, problem solved. Now go over the bridge, and you'll face off
against some Gladiators. Wait for them to come to you in ones and twos, and
take the extra time between enemies to knock them over the ledge as well, until
you get to the final couple of Gladiators, in which you should take the time to
fight them to get used to each gladiator's fighting style.
After the fight, go and grab the key. Now head in the opposite direction and
open the gate, and go into the room. Instead of grabbing the Rage Vial, instead
continue into the door opposite from where you came from, and then open the
chest at the end of the broken path for an Arena pickup. Diagonally opposite of
that door is a Health Shrine, so make sure you heal up. Now go and take the
Rage Vial, and enemies will flood you from the east and west doors. For the
temporary amount of time that you go in slow motion, kill as many enemies as
you can, especially making room for the vicious Praetorians. Also spam Radial
and Rage Radial attacks like hell. Once your slow mo effect wears off, back
yourself into a corner and start slashing like mad. After a while, the Shield
Bashing - Radial Slashing tactic should allow you to finish the forces off.
Once that's done, the Spartan outside will open the one gate for you to go
through. Another cutscene later, head left to a Health Shrine, heal up, and go
up the plank. Go right, and you'll run into a handful of the annoying
Assassins. These guys will pretty much refuse to go over the edge, so use your
Spear and take them on one at a time, and only try to bump them over if they
give you the express opportunity to do so. After you kill them all, continue on
around the corner and you'll find that there's another gas cloud in front of
you. Instead of heading there, head across the plank to your right.
OBJECTIVE: Turn off the gas
Now go up the staircase, and in side, run across until you get surrounded by
enemies. Ignore fighting them for now, and put up your Shield. Shield bash your
way through past the causeway and to the ballista, and then take out the Roman
manning the ballista. Once that's done, turn your attention to everyone else,
and start slashing at them, knocking them over, etcetera. Once done, go up the
staircase. In here, you'll encounter a few more Romans, so knock 'em into the
fire, and then go over to the corner and activate the lever outside to turn the
gas off. Back inside the fire area, you'll encounter a group of Assassins.
Knock them into the fire and lay the beating on them after. Heal up at the
health shrine if need be then head back out.
Out here, we'll see that more Romans are coming out. Get onto the Ballista gun
and take out as many as you can before the ammo runs out, then get off, shoot
the bowmen that come to the side to aim at you, then take a stand and don't let
anyone pass the bridge. Once they stop coming at you and no enemies remain, go
down the path and head back into the chambers where the gas was formerly coming
from. You'll encounter a Roman and Gladiator force fighting each other on the
side across from you. Take out the Romans who come across the bridge to fight
you, and then shoot out your quiver on the enemies on the other side.
After you quiver's spent, go over and kill the remaining Romans and Gladiators,
then wait for a moment, and some Assassins will appear. Deal with them quickly,
as some Praetorians will appear, making the combination something more
difficult to take out. Once you do win, however, go out into the newly opened
chamber and take the right path to two chests, one with some arrows, the other
with an Archimedes Scroll. Head back and go through the door that was broken
through earlier by the Roman.
OBJECTIVE: Find a way out
In here, examine all three barrels as they give you the option to do so, and
then a Roman force will come downstairs. Take the bulk of their men out with
some arrows, then kill the elite units that accompany them. After, go up the
stairs and sneak through the right door, where you'll encounter a number of
Romans to your left. Quickly get into shield position and let yourself be
backed up into a corner, and then use the 'drop shield - radial slash' tactic
to clear out most of the enemies. When there are only a few left, you can drop
the facade and go on a free-for-all against your enemies.
After, the door will open at the far end of the hall. Ignore going to fight
right away, as the Gladiators are fighting the Romans. Instead, use the Health
Shrine and Power Shrine as you need it, then wait until one side wins to fight
(excluding enemies that come out into the hallway to fight you; you can pick
them off one at a time) before you go in and devastate their already battered
column.
Now head up the stairs, eliminating every bowmen on your way up. At the top,
open the lever and head inside. You'll face off a pretty large force that looks
to try your patience, so activate the Spear's Power Radial attack to light it
on fire, and throw yourself at the large groups of enemies. Several
reinforcements and massacres later, when no more enemies are coming out of the
doors, heal up at the Health and Power Shrine if you need to, then activate the
lever to head into the prison.
Use the Health/Power Shrines in here if you need to, then break open some boxes
to find a bomb. Ignite it, then run out of the room, 'cause that floor's about
to cave! After the fact, drop down through the right side, using the broken
floor as your support down. On the ottom, walk across to open a chest for
arrows, then turn around and shoot down some bowmen on the other side. When the
gas pipes temporarily stop on your side, run past them, shooting down the
bowmen that are now in your range.
At the end of the small sewer tunnel here, use the Health Shrine if needed and
open the chest for an Arena pickup. Now head up the ladder to the top, and
you'll come into a prisoner camp. Go up the stairs and flick the lever.
OBJECTIVE: Don't let all the Spartans die
Kill the enemy
Your first objective will be the two Gigantes. Go and attack one of them with a
Powered Direct Attack, and batter at it until it falls, then turn around, and
press on it until it in turn falls. Next, go and find the areas with the
largest concentration of soldier units, and Radial slash your way to break up
some fights.
Most importantly, don't mistake the Gladiators for your own Spartans, as they
can look somewhat familiar at the wrong moment. Just remember; blue and yellow
are your own guys, and if they look steely, you have to fight them. After you
win, use the Power and Health Shrines as you will, then flick the next lever to
open the gate. Continue along to the next gate, and flick another lever.
Use the shrines next to the door if you need to, then head up the stairs and
open the door at the top.
OBJECTIVE: Kill the Minotaur
For reference, there is an Archimedes Scroll in a chest near the northeast
corner from the entrance. This refers to the northeast corner in horizontal
rectangle part of the room, and not the vertical rectangle.
Minotaur
The first part of the fight will involve you fighting a bunch of Romans. Avoid
them, and instead run through the columns, only killing the occasional pesky
Roman as they turn up.
Eventually, you'll finally run into the Minotaur, who is charging around the
room. When you do, keep far away from him when you're not fighting him; any
Romans he picks up he will usually throw at you, and if you're within range,
he'll usually pick you up and throw you away as well.
When you do get close, however, you need to make your attacks count. This means
that you should usually go in when there aren't very many Romans around, yet
still enough to distract the Minotaur momentarily. Once you head in, start
straight off with a Power Direct attack, and then slash him repeatedly until he
picks you up and throws you away. After he charges, follow him, and repeat the
same thing over. If, after three times of Power Direct/Direct attacking him
he's still not down, go around the room and look for some Power/Health Shrines
while avoiding the Minotaur, use them, then run back to him to fight him.
It's also worth noting that the Minotaur CAN be petrified, but the effect does
not stay in place very long, and he won't die from it unless it deals enough
damage to be considering his killing blow. Either way, after you defeat the
Minotaur, you win the level.
Back to top?
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G O D S O F B A T T L E
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Unlockable Secrets: All-Star Arena
Power Shrine III
Concept Art #35
OBJECTIVE: Assassinate Emperor Tiberius
Help Elektra
From the start, head up to the leftern road, until you wander upon the group of
Romans surrounding Elektra. Once you get to them, take the jump on them and
slash through them, then Rage Radial Slash, and take out any enemies that try
to get close to Elektra as she won't be able to defend herself for the moment.
OBJECTIVE: Save Castor from execution
From Elektra, head back to the entrance. However, at the last large pillar just
before you get to the entrance, go right behind the large block, and you should
find a chest. Open it for an Archimedes Scroll. Now head up into the colloseum
through the entrance, and charge through the Romans on the stairs. Continue up
the stairs, then head right around the ledges (make sure not to fall down), and
kill the three Romans surrounding Castor. Once you do, Castor will get up and
don his spear to fight.
OBJECTIVE: Clear the area for Castor
From here, slash at the soldiers, and Shield Bash them over the ledge. Most
importantly, however, is making your way past the rush of Romans to the stairs.
Once you get to the stairs, you can probably take out your bow and shoot the
bowmen that are up next to the gate, and then turn around with their
interference gone and take out the rest of the Romans upstairs.
Now go downstairs, and start fighting the Romans you meet downstairs, Radial
attacking them. Save your Power for now and continue to slash at them, using
Rage attacks whenever you can. After you kill all the men, Castor will break
open the lock on the gate, so head into the next part of the colosseum. In
here, open the chest for some fire arrows.
OBJECTIVE: Blow open the door
Now, Shield Bash your way through the enemies into the next room. Here, you
should see an explosive keg next to the wooden door. Target the keg, back up a
bit, and let loose the fire. One explosion later, go through the door, and on
the other side of it, press the lever to open a door to the colosseum. Head
through.
Out here, use the Power Shrine and Health Shrine if you need to, but don't go
down onto the ground. Instead, wait for the Gladiators and Romans to wear each
other out by trying to kill one another (albeit it'll take QUITE a long time).
But, since you'll likely go gray before they kill each other, jump down and
start interfering. Do it subtly, though; kill one duo after another, so that
you don't unbalance the forces and don't have several men from one side coming
at you. Romans and Gladiators alike WILL, however, come at you regardless, so
watch your back.
After you defeat the first wave of enemies, a force of pure Roman infantry will
come out at you. This means that you can back up against a wall, leave yourself
in a corner, and equip the Blades of Althena. Use the Shield - Radial Slash -
Rage Radial Slash tactic on the Romans until they've been put down to almost
nothing, then kill the rest.
Now comes my least favorite part of the colosseum - a force made up mainly of
Assassins and Flamethrowers. Shoot the Flamethrowers with arrows first so that
they aren't able to interfere, then take the Assassins one on one at a time by
Bashing them and then Shield Breaking them. Power Radial Medusa Shield IS an
option here in order to get rid of the pesky enemies. After you defeat the
third wave, a fourth wave comprising of the exact same opponents as the third
wave will appear.
OBJECTIVE: Kill the Flamethrowers
After that wave is done for, a fifth wave will come out. This one will be
different in that a few bowmen and Flamethrowers will stand to the side whilst
a bunch of Roman infantry will rush at you. Quickly turn around and fire some
shots off at the bowmen and Flamethrowers, and Bash back any infantry that get
to you, until the Flamethrowers explode and create a new way out.
Now head up the rocks, and heal up at the Health Shrine before you get swarmed
by the Romans. Radial Slash your way through countlessly until many of themf
all, then break out and head up the stairs. Up top, shoot all the bowmen that
you can, and then run to the gate.
OBJECTIVE: Kill the Romans and open the gate
Turn around now, and go back yourself up to one of the corners of the top floor
(preferably near the ledge). Now, Shield Bash all the opponents over the ledge,
not opening yourself to fire at all. Eventually, the stream of new Romans will
wear down to a trickle, and then you can go on the offensive, taking each Roman
recruit and soldier out until they're all dead.
With the gate opened, go and open the chest near the gate for some Fire Arrows.
Take them, go through the gate and shoot out as many arrows as you can to cause
instant chaos. Once you're through your quiver, take the rest of the enemies
out through Shield, Shield Bash, Direct Attack/Shield Breaker attack until they
all die. Now, before going upstairs, head past the large columns to the next
gate, and open the chest next to the gate for an Arena pickup. NOW head
upstairs, and break open the crates. Jump over the remaining crates and use
them as a support to jump over the gate.
On this side, head along the long hallway incident-free, then head downstairs.
Kill the two Romans at the bottom of the staircase, use the Health Shrine and
Power Shrine to your right if you need to, and then go to the other side where
you'll have a skirmish with more Romans. Quickly shoot lots of them down if you
have some arrows still, then run over to where the Roman bowmen are and kill
them. Now turn your attention to the remaining infantry/assassins, and take
them out as well. Once you're done, use the Health Shrine if needed, then go
ignite the bomb in front of the one column between the kegs. Run away is
needless to say. After, travel up the newly bombed floor.
Cutscenes later...
OBJECTIVE: Slay the Final Boss
Of course, I'm not saying who it is ;).
Final Boss
FB is not actually all that pretty difficult of a boss, but rather more tedious
to fight.
Start by rushing up to FB and keeping pace with him, and keep your shield up.
When FB strikes you, his sword will bounce back, exposing his shield and
leaving you a few seconds to slash at him a couple of times with your Direct
Attack before putting his shield back up and moving back again. DO NOT, I
repeat, DO NOT USE RAGE ATTACKS ON FB! They will merely bounce off you, and you
will in fact be thrown back onto the ground. Instead, if he is still exposing
himself, use a Power Radial Attack.
FB's first attack will be to split himself into three. When this happens, keep
a close eye on FB, as the real FB DOES NOT MOVE. Instead, his two alternates
move outwards from him, and FB stays mobile. When you strike the alternates,
even if you hit their shield, they disappear into red mist. Keep an eye on FB
at this time, and strike him when he leaves the opportunity open, while making
sure you're well protected against the other two FBs.
After a bit of fighting, FB will also summon some soldiers from the dead bodies
sprawled around the arena. When this happens, take them out pronto while still
keeping FB at bay; you do NOT want to have to fight FB while still being
harassed by the Roman soldiers, so eliminate them at their source before going
on to take out FB.
FB's final attack is an annoying one, but also one that you can use to your
great advantage; FB will stand back, and shoot out a wave of flame. The flame
will follow you around, taking whatever turns you take, and making sharp
curves. The advantage to this is that you can easily outmaneuver the flame, and
because FB leaves himself WIDE OPEN during this time; perfect to run up to him
with the flame behind you, break the flame spell by striking him, then hitting
him repeatedly and ending off with a Power Attack before he can get his shield
back up.
As long as you keep your shield up for the duration of the battle and take the
key opportunities presented to you, FB honestly shouldn't be hard, so no sweat.
Just make sure that you use the Health and Power shrines when you need them;
they'll still be vital to you, and there's a lot of them around.
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C H A R A C T E R L I S T
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Listed here are the various characters that you will face in Spartan: Total
Warrior.
The Spartan
The Spartan is a man who has been orphaned since the moment of his birth,
and has remained unnamed for his entire life. He is referred simply to simply
as The Spartan. He was raised as a true Spartan warrior, and is one of the
finest men Sparta has to offer, along with Castor and Pollux.
Castor
Castor is the second Spartan warrior besides Leonidas that leads the Spartan
battalions into battle. At times, it seems like he and the Spartan switch roles
as leader and right-hand man endlessly, and he along with his twin brother
Pollux is comrade and friend to the Spartan. Less daring and more reliable than
his brother, Castor was born and raised to fight.
Pollux
Twin brother to Castor, Pollux does not take danger as seriously, confident
in his own ability and the Spartan's inability to be stopped. Although he is
very skillful, he tends to be more headstrong than his brother, resulting in
being much less reliable and an untimely event.
King Leonidas
Brave and beloved king of the Spartans, Leonidas is a man who has captained
many campaigns, but even he is being crushed by the Roman offensive. As the
Romans begin to black the area around the walls of Sparta, he must lead his
warrior people to victory or death.
Electra
Warrior queen of the Amazons who was captured by the Romans, she broke out
of her prison just as the Spartan and Castor broke in to free the Spartan
prisoners of war. She is reluctant in joining the Spartan, but intelligence and
bravery allow her to fight side-by-side with him in her own quest to topple the
Roman Empire for revenge.
Talos
Talos is a giant bronze mechanical man used by the Romans in their first
attempt to take over Sparta. Animated through sorcery, Talos will eventually
fall, marking the halt in Roman conquest.
Medusa
The woman who can petrify with her mere glance alone, Medusa has been
captured by the Romans and rendered harmless, her power having been channeled
into a giant energy beam capable of petrifying anyone within a large radius.
Gigantes
Responsible for the wars against the Greek gods themself, the Barbarians
keep these Gigantes as their war pets and as the first line of offense against
weak opponents.
Beowulf
Mighty war chief of the Danes, leader of the Barbarian Army, Beowulf wields
his self-proclaimed Beowulf's Hammer, sluggish but very powerful. Making him
even more dangerous is his use of sorcery.
Crassus
The Roman general responsible for the invasion and conquest of Greece,
Crassus enjoys battle, as long as he wins. Other selfish likes are leading his
men from the front and reaping the spoils of war.
Sejanus
A sorcerer sent to replace Crassus in conquering Greece and Sparta, Sejanus
is a Praetorian Prefect without moral who cares for nothing but his power and
ambition.
Priestess
Females trained in the arts of dark magic. Their power fuels Sejanus, for
without them, his dark magic would be greatly diminished. Sejanus keeps them
protected as a result.
Tiberius
Emperor of Rome, he has become corrupted with conquence by dark forces
pulling the strings behind the throne...
Minotaur
A bull-man, the Minotaur is a dangerous beast that wanders the sewers of
Rome, able to devour a man without effort.
Ladon
A giant undead dragon, Sejanus uses Ladon as his mighty steed to carry him
around. Who knows, though, even the mightiest dragon might get his wings
clipped by lightning...
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C O N T R O L S / M O V E L I S T
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Note that all controls are for the GCN version. However, the effects of the
move are the exact same in PS2 and XBox version, so as long as you know the
right button combination, this should work.
Basic Controls
--------------
Move around - Left analog stick
Switching weapons - D-Pad, Left and Right
Jumping - Y
Tilt camera around - C-Pad, Left and Right
Overhead/Behind the shoulder view - C-Pad, Up and Down
Pause + Access Menu Screens - Start
Advanced Controls
-----------------
Shield - R
Pressing R will make the Spartan protect himself against any attacks from
the FRONT, and the FRONT ONLY. The Spartan will henceforth be immune to any
attacks from the front. This is a very useful tool to have, especially as you
can protect yourself while slowing down the enemy with Shield Bashing, but it
has a few of it's own weaknesses. The first is that if you get hit from behind,
it WILL damage you. The second is that any of the bigger enemies, such as the
Assassin, will force you to lower your shield after they hit you for a
temporary second - but in that second, you can get bombarded with hits from
other opponents. The last weakness is that the big opponents, such as the
Minotaur, can still use their special action (in the Minotaur's case, picking
the Spartan up and throwing him) that will bypass the shield.
Field of View - R + Being near an enemy
When facing a single or small group of enemies, your shield will be a useful
item. One of the effects that it will possess is the ability to automatically
orient the Spartan to face the position that the closest enemy is, no matter
what; so even if an enemy comes to backstab you, if you don't have anyone in
front of you and your shield is still up, you will automatically turn around
and deflect the attack away from you. To give an accurate radius of the field
of view, it would be somewhere around five to seven times the width of an
upright Roman Recruit or Soldier.
Evasion - R + Y
Evasion is in effect, a simple roll. Perhaps THE most important thing about
rolling is that when you are on fire, rolling will immediately put out the fire
on you; otherwise, you will burn until you die. The other use for rolling is
dodging an attack or rolling around an enemy. When you have your shield up (a
prerequesite for rolling) and are not in a field of view of any enemy, rolling
up and down will make you roll sideways either left or right, and left will
make you roll left, and right right. It should be noted that you roll almost a
perfect line to your left or right. However, when you are in a field of view,
you will roll around the enemy. When you are very up close to the enemy,
rolling will take you around to his back in an ALMOST 180 degree circle.
As you move farther and farther away from the enemy, rolling will only roll you
around in a lesser degree, until you hit only 90 degrees.
Shield Bash - R + A(Single)/B(Multi)
The Shield Bash will be VITAL if you want to defeat this game. It is VITAL,
VITAL, VITAL. I cannot stress it enough. If you want to have even the slimmest
chance of winning, you must be able to use the Shield Bash, and properly. When
using it with A, the Shield Bash will knock one enemy away from you, in the
movement of a single upwards thrust. Pressing B will knock away all the enemies
surrounding you to a certain degree, as the Spartan rams his shield in a half-
circle movement. There are two key uses for the Shield Bash; the first is that
when you're tightly packed into an area and you're all alone (such as in the
Ghosts of Troy mission), you can Shield Bash all the enemies off of you, stun
them for a few seconds, and in that time frame, use a Radial Attack on them to
decapicate or otherwise injure them, reducing the amount of enemies around you.
The other important use is that when you are near bottomless pits, the Shield
Bash has the potential to knock enemies over the ledge. Instead of devoting the
time and energy and ultimately losing much of your health and Power, you can
instead knock them over the ledge multiple enemies at a time, all while holding
your shield up.
Shield Breaker - Y + A (To Power it, press hard L first)
This is another one of those moves that will be very helpful in your quest
to topple Rome. A lot of enemies will have annoying shields that deflect a lot
of attacks. To attack them, you will either need to Shield Bash them to
temporarily stun them and force them to drop their shield, or you could use
this, the Shield Breaker, by jumping and then direct attacking. The Shield
Breaker is VERY useful in that even when an opponent is using their shield,
they will still be injured, and if they're still alive by the time you've used
a sufficient amount of attacks (the Shield Breaker usually doesn't break the
shield on the first attack), then they are prone to being slain easily.
Fatality - X
After you damage an enemy severly or Shield Bash an enemy to hell and back,
there is a good possibility that he will fall forward and lie down for several
seconds before getting back up. It is while he is laying down that you cannot
damage him. However, if you go up to him and press X, the Spartan will
instantly kill the enemy on the ground, no exceptions. When you encounter the
skeleton warriors later in the game that require to be stomped on to kill them
permanently, you can press X as soon as they begin to fall down; they don't
need to be on the ground, so long as they're on their way.
Direct Attack - A
This is one of your two staple attacks. The Direct Attack allows the Spartan
to attack a single opponent, using forward slashes and swings to deliver his
blow.
Radial Attack - B
VERY useful when encountering large groups of enemies, the Radial Attack
allows the Spartan to glide forward and deliver a huge swing that sends all
non-shielded opponents backwards, oft knocking them onto the ground. The Radial
Attack is also a very satisfying move, for most enemies that are slain by the
blow will be decapicated, with blood gushing out of their stump.
Rage Direct/Radial Attack - Soft L + A/B
You may notice that in the upper left-hand corner of the screen, there is a
gauge that fills up with red. When you inflict damage on an enemy, the gauge
fills up (more so in a radial attack, as you are attacking several enemies at
once). When it is (near) full, you can press the L button part of the way down
and press B if you want to perform a Radial Attack, A for a direct attack. The
motion will pause, as the Spartan will move forward and either take a giant
slash at the group of enemies he was headed for, or else impale a single enemy
on his sword. For more information on how Rage attacks work differently between
weapons, check the Weapons section.
Power Direct/Radial Attack - Hard L + A/B
You may notice that in the upper left-hand part of the screen, right below
the health bar, there are one to three capsules. You may also have noticed that
when enemies die, they sometimes give off blue orbs that fill these capsules.
They are called Power Orbs, and power one of your special attacks. When one of
the capsules full, you can press the L button all the way down down and press B
if you want to perform a Radial Attack, A for a direct attack. The motion will
pause, as the Spartan will move forward and either petrify a number of enemy
troops in the area, or else petrify and automatically break apart a single
enemy troop. For more information on how Power attacks work differently between
weapons, check the Weapons section.
Bow - Z + A/B (To Power it, press hard L first)
The bow is a VERY useful item in the right circumstances. It has the ability
to kill several enemies outright in the beginning and even in some later
stages, it can take out the annoying bowmen that are seperated by a big pit in
some of the stages, and it can explode a keg when hit. Press Z to draw the bow,
and then fire by pressing A (one enemy), or B (four enemies). The main target
will be colored green. However, the Bow does have a drawback, and that lies in
it's targeting system, which bluntly put, sucks. It does, however, rock when
Powered, as it slays enemies instantly.
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I T E M S
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Vial of Rage
Found only in the Death & Circuses (13) mission and Revolution (10) mission,
collecting the Vial of Rage will make time around you slow down greatly as the
Spartan lives in a world where he is several times faster than any of his
enemies. After a while, however, the slow-mo effect wears off and you will
return to your original state.
Invisibility Potion
Found only in the Revolution mission, the Invisibility Potion grants the
Spartan temporary invisibility, and in the Revolution case, allows him to sneak
into the prison in Athena undetected by guards. After a while, it too wears
off.
Arrows
These will restock your arrow quiver back to a full stock.
Fire Arrows
When you see a fire arrow lying around, pick it up. Not only will it
completely refill your quiver, but for a limited time, you will also add the
power of fire to your arrows, lighting up any who are unfortunate enough to get
caught with the blow.
Arena Pick-Up
Always found in a chest, the Arena Pick-Up resembles a stone bust of a
Spartan Helmet. It counts as one of the Secrets that you get in each mission,
and if/when you defeat the mission, you will get an extra item/upgrade that you
will be able to use in the Arena.
Archimedes Scroll
Always found in a chest, the Archimedes Scroll is a sketch from the
inventor's diary. In reality, it's one of the Secrets that you can get in your
respective mission, and when you defeat it, you'll have unlocked one of the
concept arts for the game from Creative Assembly.
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W E A P O N S
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Sword/Medusa Shield
The sword being your first weapon, the Medusa Shield being obtained in
Mission 3, the weapon is pretty useful in toppling large low-defence crowds,
and for high-defense crowds with it's Rage and Power attacks, but when trying
to fight heavily-shielded opponents such as the Centurion, a weapon like the
Achilles Spear is much better to use.
RAGE - A direct attack will cause the Spartan to thrust his sword into an
opponent's belly. If the attack kills the enemy, the Spartan will skewer
the foe, and then kick him off his sword and into the air.
- A radial attack will cause a slow motion effect to take place. The
Spartan will move forward in the direction he was facing in the first
place, and he will place a giant slash on all the enemies in the
vicinity. Enemies killed by this attack will be decapicated.
Note: Power Attacks can only be used after Mission 3.
POWER - A direct attack will see the Spartan thrust his sword into the
opponent. The opponent will then turn into a stone statue, and shatter
into dust. You can petrify a Gigantes, but it won't kill him.
- In a Radial attack, the Spartan will raise his sword and send a giant
beam into the air. The beam will then come down and petrify all your
foes within a certain radius, NOT AT THE SAME TIME, but individually.
You are then free to shatter as many statues as you can, but the
petrification effect will wear off eventually.
Blades of Althena
Acquired near the end of Mission 2, the Blades of Althena are good for some
key moments, particularly when you need to blast away a ton of fuckers that
won't give up and the Medusa Shield doesn't help in that particular instant,
but the Achilles Spear will eventually come to replace it in terms of
versility.
RAGE - Much like with the regular sword, using a Direct Attack will cause the
Spartan to impale an opponent and then kick him off his sword.
- Remarkably different, however, is the Radial Attack. Instead of a
slow-mo slash, the Spartan will run around in a zigzag slashing every
opponent in a close enough proximity.
POWER - Using the Direct Attack will allow the Spartan to use the power of
lightning and strike a single opponent with a powerful enough
electrical attack to fry the opponent to death.
- The Radial Attack is quite similar to the Direct Attack, but spread
out. The Spartan will unleash a huge number of thunderbolts in the
immediate area that will throw opponents off their feet if they're
still alive.
Beowulf's Hammer
The former Death-Biter, the Hammer is pretty damn slow when you want it to
be fast, but it can cause a catastrophic amount of damage; a radial attack on a
group of enemy practically sends everyone flying through the air, and they're
good against pesky enemies with shields, or Assassins/Carniflexes. That's
right, folks; the Hammer can totally break through the Assassin/Carniflex
defense no matter what agile defense they put up, so if they try to defend
instead of running away, they're done for.
RAGE - Using the Direct attack will cause the Spartan to hit a single enemy
with a great amount of force, usually killing the enemy.
- Using the Radial Attack is much like the regular Sword, as the Spartan
slashes at his enemies while running forward.
POWER - The Spartan will slam down the hammer on an opponent in a direct
attack, causing a small earthquake and sending the opponent into the
air.
- For a Radial attack, the Spartan will slam the hammer into the ground
to cause a somewhat larger earthquake that knocks off their feet all
enemies in the vicinity along with damaging them.
Achilles Spear
Found in the grave of the great Greek hero Achilles in the ruins of Troy,
Achilles Spear is very well the most useful regular weapon in the game to use,
and can also be devastating against Skeleton warriors when it is on fire. The
Achilles Spear is light and quick to use, and can pierce most shields, along
with having a longer reach than the swords and being able to hit Assassins with
a higher accuracy rate.
RAGE - The Direct Attack allows you to impale an opponent on your spear. Once
dead, the Spartan will throw the enemy into the air off his spear.
- The Spear resembles the regular sword in that you slash forward at the
enemies in front of you, but unlike the sword, any enemies who are
at your back will also be cut down as you cut backwards, then move
forward.
POWER - With the Direct Attack, the Spartan will impale a single enemy upon
his spear, and then light said enemy on fire, before pushing him off of
his spear.
- Second most effective Power attack in the game, next to Medusa Radial,
the Power Radial of the Spear lights the Spear on fire. When you strike
an opponent with the spear, that opponent will himself be lit on fire,
and it happens to every enemy you fight, up until the fire wears out.
Especially useful for getting rid of skeletons permanently.
Bow
While the Bow won't see much use time, particularly due to it's reliance on
ammo, it will nevertheless be useful. Not only can you use it to slow up an
incoming crowd of enemies, you can also use it to shoot away pesky bowmen from
far away, light enemies on fire with Fire Arrows, and trigger explosive kegs.
However, once again, it won't see too much use. Pressing R + A releases one
arrow, R + B releases five arrows.
POWER - Pressing L + R + A/B will cause that flight of arrow(s) to carry the
power of the gods behind them, causing more damage than normal.
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E N E M I E S
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ROMANS
Roman Recruit
The Recruit is basically the staple enemy for the first few levels, who'll
serve to be your local butcher(ee). The way that you can tell a Roman recruit
is that their square shield is pretty small, and is white with red outlines.
That, and that their shield doesn't DO anything; even if they try to block an
attack will always go through.
Roman Soldier
The Soldiers are a vast step up from the Recruit, and this is solely due to
their brown shields that actually can do something (ala block your attacks),
and because the amount of damage that they can take is a lot better. Overall,
these are the Romans you'll be fighting the most in your travels.
Roman Archer
Archers (whom I refer to mainly as bowmen) are goddamn annoying enemies, as
they can totally screw you up by attacking you while you're fighting the main
infantry force and killing you offhand. However, you can get your self-reliant
revenge by shooting them when they try to harm you, as they won't be able to
get back up after a few shots and don't have any form of actual defense.
Heavy Legionary
The guys in heavy metal should have a problem with some of the heavy metal
tracks in the game (ok, that was bad), but they're still a serious threat on
their own. They wield a lot more defense and strength and life than the
Soldier, what with their larger shields still and the fact that they're
equipped with iron suits. Still, nothing Beowulf's Hammer, Achilles Spear, or a
regular Shield Breaker attack can't solve.
Centurion
You can recognize these guys by their brown cloaks and white helmet. It
would seem that while they can damage you more than the Heavy Legionary, they
simply don't have as much defense to boot, and as thus, if you can get a few
quick slashes at them while they're not directly in line with you, you're in
line to easily kill the Centurion.
BARBARIANS
Barbarian Warrior
The Warrior is fairly small compared to the rest of the bunch, and possesses
only a club. Much like the Roman Recruit, a Warrior isn't too much to worry
about, as you can cut through them like butter with a hot knife. A Warrior V2
carries a sword and is somewhat bigger than his Warrior counterpart. These guys
are easily the ones who you'll encounter the most of while you make your brief
stop in Barbarian territory, but they're not the most annoying. Their swords
lack effective blocking abilities, so you'll usually be able to chop them to
pieces with quick slash attacks.
Barbarian Raider
These axe-wielding infidels are much bulkier than the Warrior or the Warrior
V2, and they also are pretty strong to boot. However, they have a very key
weakness, and that is that they simply _can't_ defend with their axes; as such,
a policy of keeping your shield up and slashing at the right moments can render
these guys useless against you.
Barbarian Hunter
Easily another of my least favorite enemy units. These guys are just like
the Roman Archer, except they deal a shitload more damage with their axes, and
they're a lot more pesty to take out as usually the battlefields they show up
on have them spread out. Nevertheless, they follow the same weakness of falling
pretty quickly thanks to a lack of defense.
Barbarian Berserker
These guys, I hate. They're equipped with clawed hands and are brutal at
ripping out the throats of your own guys, and at stabbing the Spartan. Not only
can they rip through your forces, but they can also shield themselves with
ease. Take care when you run around these guys, or you may regret it.
Gigantes
The gigantic pig-like creatures tamed by the Barbarians, the Gigantes are
annoying for a couple of good reasons. First off, they can pick you up and
throw you back, or otherwise pick up one of your men and throw him at you.
Secondly, they have a large-scale Shield Bash of their own, which knocks
everyone in range flat on the ground. Third, when they die, they fall over and
produce the same effect. To topple a Gigantes, constant attacking them and then
ending off with a Rage attack, while running away when it looks like they're
about to fall helps.
UNDEAD
A footnote; many Skeleton warriors will regenerate themselves even as you stomp
them to death. This can be solved by using fire, either through Fire Arrows or
the Achilles Spear + Power Radial attack.
Undead Warrior
These guys have cloaks and clothing on still, so they're slowed down a lot
unlike their counterparts. They also have a lack for shields, and fight with
only swords, so you can go through them pretty easily without too much of a
problem (except for, you know, regeneration).
Skeleton Warrior
These guys are completely unclothed, and they've got shields on them to
boot. Not only does this make them much more dangerous than the Undead Warrior,
but they're also INSANELY agile, able to outmatch your speed 2 to 1. Watch
yourself when you're up against a force of Skeletons, as they can strike you as
you're trying to strike them to the point of frustration.
Skeleton Archer
Much like the archers before them, Skeleton Archers are a dime a dozen and
more annoying besides. This time, their ruthless speed will also mean that they
shoot more frequently than their counterparts, so take them out before they
take you out.
PRAETORIANS
Praetorian Guard
These guys are pretty much between a Roman Legionary and Centurion. They're
equipped with some metal, and they have shields on. They are pretty much the
staple force of each Roman host you meet, but their shields are still easily
pierced by the Spear and broken by the Shield Breaker.
Praetorian Archer
Archers of the Praetorian class are in general the same as those of the
Roman class, once you account how you've leveled up in between the two classes
of archers. They even take the same amount of arrows to kill, so so long as you
remember how to kill a Roman Archer, a Praetorian Archer shouldn't be hard to
kill either.
Praetorian Legionary
A large step up from the guard, Legionarys are somewhat bigger, have larger
shields, and wear a white mask in a Phantom of the Opera-esque moment. What's
important to note here is that you WILL have to use the Hammer or Spear if you
want to go through Legionarys quickly, as very rarely does a Legionary's shield
break before you kill him. Overall a tough enemy, but thankfully you don't see
too many of them until the last few levels.
Praetorian Carnifex
Ah yes, the unit you hate to love and love to hate. These purple-cloaked
guys are lacking for a shield, but they don't need one with the size of their
girth and the size of their sword. Not only do they have a very large attacking
range, but they're also pretty good at blocking with their sword. Believe me
when I say that an ideal tactic is to roll around repeatedly until you can
Shield Break them from behind, and then slash like crazy before they can get
back into form.
Infernus/Flamethrower
Having even one fight with a Flamethrower will allow you to understand why
most people hate these guys. They shoot out flames, which alone hurts a lot.
When they're damaged severely, they'll run around before self-exploding, and
that will take a chunk of you life out if you're within proximity. The two key
weaknesses to exploit here is the sluggishness of the Flamethrowers to start
their flame guns, and the second is that if you can pull off a shot, an arrow
at a Flamethrower when they're running around will cause them to explode.
Assassin
One of my least favorite units. The Assassin are those stealthy guys with
blood-red cloaks and daggers. They can block attacks very frequently, they can
back-flip, and they can appear at a quick speed. The key to killing them is
either shield bashing them and Shield Breaking them before they can get up,
Shield Bashing them into a corner and taking care of them there, fighting them
in hand-to-hand combat (not a good choice), or taking out your Hammer and
shattering their blocks.
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F A Q
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What are the green and blue orbs the enemies leave around useful for?
You notice the bar in the upper left-hand corner and the capsule(s) underneath
the bar (the latter appears only after you acquire the Blades of Althena)?
These are called health orbs (green) and Power orbs (blue). When you pick
either of them up, your health bar/Power capsule will fill up a very small
degree.
What do I do with Power?
When you have a full Power Capsule, you can press the L button all the way down
and then press either A, B, Y + A, or Z + A/B to do the various actions you can
normally do, but this time, the power of the Gods and Goddesses themselves will
be behind your attack. In the case of the Shield Breaker and Bow attack, the
attacks will always be the same, but different weapons will have different
Powered Radial/Direct Attacks. Check the Weapons section for
more information on that.
What is the Rage bar/How do I use it?
Notice in the upper-left hand corner of the screen a circular gauge? When you
cause damage to enemies, it begins to fill up with enemies, but slowly declines
as there is no damage being inflicted. The more damage you cause, the more the
gauge fills (which is why Rage often fills the easiest when you pull a Radial
attack on a large crowd). Once the Rage gauge is ALMOST full, or completely
full, you can press L softly but not all the way down and then press either A,
B, Y + A, or Z + A/B, and the Spartan will temporarily get pissed off, going
into slow motion as he uses his rage to inflict more damage than the norm.
How do I use Single Mission Replay?
When you defeat a mission in the main campaign on any difficulty, the mission
will show up in the SMR, and you can play it on any of the three difficulties
you wish to play. However, the Spartan will be left at the minimum level for
his status (Warrior, Hero, Legend) and you will not be able to upgrade, even if
you're playing the last mission of that act.
You can skip having to play the main campaign to play the missions in SMR mode.
To do this, on the main menu, highlight the Extras, but do NOT enter it.
Instead, press Left on the D-Pad 11 times, Right 7 times, and then Y. You
should hear a beep. Go and enter SMR, and you should have all the missions.
What are with those green/blue small towers around?
When you have less than maximum health (green orb) or Power (blue orb), then
you can go and pray at the tower by pressing the X button. Your health/Power
will then fill up a bit, and it will either get to full level, or else the
shrine will break after giving you all the energy that it has.
Can I go back to a mission before the one I'm on in the campaign?
Not that I have found, and I've had reason to want to get back to it in the
campaign instead of in single mission replay.
Can I still get Archimedes Scrolls/Arena pickups in Single Mission Replay
that I didn't in Campaign?
As I've seen it, the game does not alert you at all, and you cannot get them
through SMR. While you can pick up the items from the chests they are in, you
HAVE to pick them up in Campaign.
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