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How to modify nmake file for Windows RT build

Question

My app makes uses of a couple of third-party libraries that uses nmake files to manage the project. We have managed to build and consume these libraries in Win32 build of our app. And our app has successfully passed the Windows App Cert Kit.
I wonder whether these libraries can be consumed in ARM build of our app? If they cannot, should I modify compiler/linker options in nmake file so that the libraries can be consumed?