Forsaken Walkthrough :

This walkthrough for Forsaken [Nintendo64] has been posted at 25 Apr 2010 by pulgcyanildo and is called "FAQ". If walkthrough is usable don't forgot thumbs up pulgcyanildo and share this with your freinds. And most important we have 1 other walkthroughs for Forsaken, read them all!

Walkthrough - FAQ

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FORSAKEN Version 1.0
Forsaken: tm 1998 Acclaim Entertainment, Inc.
Acclaim is a registered trademark of Acclaim Entertainment, Inc.
FAQ by Trey, Sponsored by the AsC-33-
E-mail southside33@hotmail.com for comments, additions, and permission to display FAQ on
you site.
Please visit http://members.xoom.com/AsC_33/
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CONTENTS
I. STORY
II. CHARACTERS
III. WEAPONS
IV. CODES
V. HAD TO SAY.
I. STORY
The human race had existed for so many millennia in the relative safety of their
Terran Solar System. For so long they had lived on their home planet of Earth, and more
recently Mars, in constant speculation of other, extra terrestrial life forms. Soon this
speculation turned to fear, and they extended their military efforts towards the vast
distances of space. They pillaged and plundered the minerals from all of the Terran
planets, refining them into weapons of warfare. They had constructed such an impregnable
web of satellites, minefields and restless computerized warships, which patrolled the
system constantly, capable of destroying any object which appeared suspicious. This
defense served remarkably well, yet it could have no influence on the one thing that
destroyed them.
With the expansion to other planets, there was no shortage of minerals for the
exploitation of humanity. However no other planets contained the vast energy sources
present their own world, Earth. As such, they had the materials to use, but very little
power to use. For years the physicists had been exploring the enormous energies that could
be released by a simple atom, and had begun a test which would bring about an end to the
system's energy shortages. The experiment proceeded well --- a little too well, and the
physicists had no way of controlling the overwhelming power of the reaction. The reaction
consumed more and more of the earth, growing in strength with each atom it consumed, until
the heat became so great that it exploded, leaving the Earth a deadly mess.
Having rocked the planet out of its orbit, and consuming its entire atmosphere,
the explosion sent a shockwave into space. Like a ripple on water, it consumed other
colonies in the system, the intense radiation eradicating all life. The Earth itself,
rocketing through space and spinning in unpredictable directions, was ruined. All
remaining life quickly was destroyed due to a lack of oxygen and exposure to the sun's
deadly rays.
A traveler who had come off course passed through the system and, discovering its
emptiness, send the information to the High Senators of the Imperial Theocracy (the
governing body of the multi-verse). They began an investigation into the matter, gathering
data about the explosion and removing all the valuables on the planet. After concluding
that the explosion was self-incurred, they deployed sentry robots to look over the planet
until they could remove the remaining precious goods.
Soon after, the system was condemned, the Imperial Theocracy had grown tired of
the investigation. This was an invitation to all the pirates, mercenaries and bounty
hunters to plunder the planet, looting all they could before anyone else could arrive.
Being high in precious metals, the stakes were high. The scum of the universe had all
converged here, ready for battle. With their zero gravity pioncycles and their deadly
arsenal of weapons, they will combat each other and the robotic scientists, for the
treasure of a lost civilization. To the winner will go endless wealth and power; to the
losers will go death and humiliation.
II. CHARACTERS
III. WEAPONS
GUNS
Laser Powerful, long distance double beam.
Power Pod Collecting Power Pods increases the power of the players weapons, up to a
strength of three.
Pulsar Standard weapon - bikes equipped with weapon at start of game.
Pyrolite Short range flamethrower.
Suss Gun Fires a multitude of low powered shots with a large range.
Transpulse Powerful pulsar - one shot wall deflection.
Trojax Extremely powerful charge-up weapon.
MISSLES
Gravgon Missile-Creates an orb which traps all that pass through it.
M.F.R. Launcher-Fires a number of missiles at an extremely fast rate.
MUGS -Standard rocket ordinance.
Scatter Missile-Homes in on enemy and scatters all their collected weapons.
Solaris -Heat seeking missile.
Titan Missile -Highly powerful missile which generates deadly shrapnel on detonation.
MINES
Pine Mine -Fires missiles at enemy craft in the vicinity.
Purge Mines -Standard mines - detonate on contact.
Quantum Mine-Very deadly mine - detonates with huge explosion.
IV. CODES
V. HAD TO SAY
Well alot of people like and help me with the Critical Blow FAQ so I decided to do
another FAQ for a game that was worthy of doing one for. The AsC-33- Sponsored me in doing
this FAQ and let me tell you the cash was much appreciated.
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