GameInformer: Mythbusting Halo Reach

GameInformer "Halo Reach has been out for a month already, but not all of its secrets have been uncovered yet. Did you know that you can pass through "one-way" shields with a carefully-placed assassination? Or that you can assassinate a player from their right shoulder but not their left shoulder?"

I wonder why every game doesn't have this kind of depth. Maybe some do, who knows? It seems easy for programmers to implement because every bullet, grenade, propeller, landmine, cone, shield has its own properties such as damage and mass. It shouldn't be that much work to make sure that everything works together in harmony. I wonder if anyone tried throwing a grenade into the propellers yet? Looks like good fun! Might invest in another Xbox this holiday!