I needn't have worried about how to keep up the outdoor activity level. Once the autumn leaves had all fallen, the aunt swiftly took it upon herself to bring in all the firewood. Mostly we'd go on a shed-raid together but when I happened to not be around for some reason, she had it all figured&settled - upon my return, I'd find a bundle waiting at my stove and her instructing how she'd already taken care of all the wood and not it was time for me to prepare the stove-ful and light it up.

At the same time she remained extremely sceptical about the plans to manoeuvre the outdoor stacks into a more sheltered location, i.e. to the shed. A foolish plan, and a useless one; she'd already carried in all the wood after all; why would we need to work on any more wood if there was already so plenty? So what if the snow comes - snow would not come this time around, after all it's not even here this time of the year yet ... More or less the same way she had initially felt about the original stock'n'stacks, although a lot more articulate this time.

Meanwhile, I kept observing the skies (a storm on the way, they said) and had my morning coffee out in the "porch", enjoying the scarce sunlight.

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I play therefore I learn. I learn therefore I am. Hey, I like where this is going!

I was born into the eighties in Soviet Estonia and raised by science geeks. As little girl, the little access I had to computers and computer games kindled an inescapable yearning. The decades spent trying to navigate the terrains of fatigue, depression, and anxiety while still attempting to create some content and enjoy my being, have honed my skill of recognizing the talents, the boundaries, and the strategies of managing them. I didn't make a good teacher but I can be a wicked once-in-a-while instructor; my workings in instructional design feed the idea that I'm kinda good at it. In the present day I've set myself a new long-term challenge to resolve: how to tweak my existing skills in such a way that I could take part in creating video games myself?