POSTAL 2

Upcoming New DLC/Patch

We have a lot cooking for POSTAL 2 in the coming months. While I'd love to copy and paste our road map here for you all to mull over, we figured it would probably be more sensible to at first only inform you of the additions we have up and running right now our end.

So this is only a small part of what we have planned. We are basing our updates on fan feedback and requests, so feel free to leave your own in the comments below.

All updates will hit Steam first and be for Windows, Mac and Linux. All updates will come to none Steam versions too, but Steam owners will get them first.

The fact there are around 70 achievements has already been reported. For none Steam versions they will also be available via an in game system (optional).

Now, for those wondering why we've been dragging our heels with the Achievements, it's because first we needed to work in a little something called:

A week in Paradise (AWP)

The big, and probably not totally surprising first bit of news is that we are incorporating POSTAL 2 and it's add-on, Apocalypses Weekend into one game. This is of course based off of the free mod that's been around for many years, some of you will know exactly what it is but for those that don't, I'll summarize:

As well as being able to pick either game to start from, you'll also be able to pick the new 'A Week in Paradise' option that will allow you to play the entire game through in one sitting. It will also add dismemberment to the entire game as well as the the 3 AW weapons.

We will also be including many weapons from the Eternal Damnation mod, so far confirmed are the ones that were part of the original AWP Mod, so the Chainsaw, Flamethrower, Baseball Bat and Knuckle Dusters. Maybe more to come.

Fans of this mod will no doubt welcome this news as it means they'll not have to jump hoops to get Steam to track playtime, but also means it will all be there in Mac and Linux out the box. Those that have never played it will finally get to enjoy POSTAL 2 at its best.

This is pretty much just us getting warmed up, and we'll provide further news on coming updates as and when we have them fully implemented and working our end. The AWP and achievements will make up a bulk of the first update, although there will be more.