Navigation

December 9, 2015

100 Posts!

Golly gee, I wasn't entirely sure we could count this high.

We really wanted to get something special ready for your guys, in celebration of our hundredth post, but alas the timing didn't work out. We do have some big things in the works, as always, but I think today I'd like to take some open census. If you have any questions of us, as always, feel free to ask them.
Finally, I want to say something to all our commenters, readers, and gamers: keep being awesome. You make this something I want to stay up late doing only to wake up in the morning to do more.

What type of homebrew do you use in your games?

What type of content do you want to see us post?

9 comments:

100 posts, wow, I have been following you for a while and each post I am equally if not more impressed than the last. I eagerly await the next post. CHEERS FOR MORE PRINCESS SLAYING AND DRAGON RESCUING!......wait?

I use this site all the time, as do all my DM and player friends. Homebrew like this has really set 5e apart from other editions (and helps make up for the slow release of official support).

It said to comment on other: I would like to see more spells. In particular, there could be alternatives to spells like 'Find Steed' that provide you with another sort of follower (likely with exclusivity from said spell so it's less power creep). You guys have some cool ideas, I'd like to see it applied there too!

Maybe this would fall under DM Advice or "Other", but perhaps a one off of "How to work with/accepting Homebrew (Classes)." so more DMs are willing to try some of the material you, if not others have made.

Honesty me and my group love all your content, and while we arn't doing a magitech, wild west or lovecraft campaign atm, I am currently trying to come up with a setting that HAS IT ALL xDMy group affectionately refer to my idea as 'Fallout D&D'.

Anyway, I would like to see basically anything from you guys, as well as maybe advice on how to make/balance and accept homebrew ourselves if you have any. I have tried my hand at race creation but usually just end up making it OP.

I'd like to see DM-advice: How to treat your players. Not like "don't be a dick" advice, but like, advice on how to get your players to roleplay, how to get them to tie rp into combat, and how to keep your players engaged during a session and minimize side-conversations. Worldbuilding and Mechanics only matter so much when it's hard to engage your players in the tabletop-specific elements of games. I love your other content too, keep it coming!