The bot will now use old DotA scores for balancing. This should make it more clear whether or not games are better because of the matchmaking.

Games should start sooner at the five minute waiting mark. The bot will quickly relax constraints at that time, rather than gradually from 4 to 10 minutes of waiting. (This means ETA should actually be reasonably accurate.)

make chat enabled by default. allow us to check ELO by !score or !sd. not everyone knows this new system is up and confused and leave, find a way to educate what's going on the default message when entering the game.

Eyes_of_Fury wrote:make chat enabled by default. allow us to check ELO by !score or !sd. not everyone knows this new system is up and confused and leave, find a way to educate what's going on the default message when entering the game.

Thanks for the suggestions. Chat will now enabled by default (use !nochat to disable), and I've updated the welcome message to have a bit more details. !sd will show your own score but not other stats for now, will implement it later.

Vostok_The_Kurd wrote:well, system is confuse, after waiting 6 minutes on lobby, all players left, and bot kicked me, 4 times in a row, please turn back to old system. i can't play any game on APEM.

This may be because you are using GProxy++. I will add GProxy++ support soon.

For now the match-making is disabled until some bugs are fixed and other features added.

Eyes_of_Fury wrote:if you want to make things balanced out based on ELO why not before every game starts do a vote for "votebalance"? and every player types !yes or !no

That is one alternative I mentioned above (not vote but always balance; friends can type !friend to play together). The benefit of this system is that it will also sort by score, so if there are enough players then some games can be >1100 or <1000. Also new players are sorted separately (unless there are not enough players) so they are less likely to throw off the system.

If there are repeatedly not enough players even with six minute waiting then I do think it makes sense to just do it that way.

I like the new bot and what it has to offer sometimes i have up to 4 or 5 friends. Will we be split up or will it look for other teams like it does in normal ladder games. Or will we be waiting for a long time waiting to be matched up another 4-5 player team which obvious means longer search times.

me_leva_nager wrote:I like the new bot and what it has to offer sometimes i have up to 4 or 5 friends. Will we be split up or will it look for other teams like it does in normal ladder games. Or will we be waiting for a long time waiting to be matched up another 4-5 player team which obvious means longer search times.

It shouldn't increase the wait time too much. But, if you have more than 3 people, you may be split between different teams, although you'll be guaranteed to get into the same game. If you have 2 or 3 people, you will be guaranteed to get placed on the same team (haven't tested this thoroughly though).

First Blizzard, now these guys, I mean, now people smurf and I can't do shit about it. Yeah, you could argue they did this before already, but before I was able to get an idea of who was gonna end up in my team, and I would simply wait for the next game if too many suspicious 1000's with 0 games showed up. Now I can't and always get handed the short end of the stick because my elo is wayyyyyyyy too high (around 1000, which meand I always get paired up with noobs in my team and the mhers against me). Revert this for god's sake, now I can't play without having to forfeit before the 10 min timer is up