Posts tagged ‘Kilowog’

Nightwing gets the cover of Action 613, and supposedly a solo series, which is really a team-up story, beginning in this issue.

David and Smith spend this chapter putting Green Lantern through the emotional manipulations of Mind Games. Hal’s enemies Sinestro, Star Sapphire, Black Hand, Hector Hammond and the Shark appear as hallucinatory images, as do friends Arisia, Kilowog, Tomar Re, Salaak, and other members of the Green Lantern Corps.

Mind Games controls Hal’s emotional roller coaster, but the manifestations are drawn from his own subconscious. So when Mind Games makes Green Lantern feel fear, the spell is broken.

So much for Mind Games.

The story ends as Hal wonders how he came to be without fear, and his ring sucks him inside to give an answer.

By the second page, Speedy has joined the story, helping against some cigarette smugglers. Roy enlists Dick in a secret CBI mission, to get Cheshire, the mother of his child.

Cheshire is working on another assassination, as she tends to do, and sees the two heroes in the crowd.

Although this is supposedly Nightwing’s first solo series ever, Speedy dominates this, as well as the next Nightwing storyline.

The Phantom Stranger returns in this 2-part story by Kupperberg, Tom Grindberg and Dennis Janke. Bruce Gordon has just taken the Phantom Stranger to his first Woody Allen movie as this story opens. You’d swear the men were on a date.

People are dying while reading the latest book by a popular horror author. The Phantom Stranger investigates, questioning the author, whose book, Mind Games, happens to share the same name as the villain in the Green Lantern story in this issue.

The writer used an actual ancient invocation he came across while writing his book, and is dumb enough to speak it, calling forth Au Puch, who captures the Stranger.

Newell, Kitson and Patterson share the third part of the Showcase Catwoman story.

Holly Robinson dies as a result of the explosion. It’s a powerful and touching scene, but in the long run, a terrible idea. Holly was a superb supporting character for Catwoman, connecting her back to her beginnings on the streets. Eventually, the decision was made to simply ignore this story, and Holly was brought back to life.

Catwoman seeks out Holly’s cheating spouse, who stole the cat brooch before setting the bombs.

Selina gets the brooch back, but Arthur pushes her out the window.

Wright, DuBurke and Marcos continue the muddled Black Canary story.

Lots of people talk. They talk about all kinds of stuff. Drugs, illegal aliens, crashed planes and all sorts of odds and ends that loosely tie together, but the story is hardly making the effort to follow it rewarding.

Excellent Green Lantern cover on Action 602, though not really related to his story.

Owsley and Kane deal with the consequences of Katma Tui’s murder, which John Stewart blames Hal for, indirectly.

Arisia and Kilowog join the two men at Katma’s funeral, which gets crashed by a gloating Star Sapphire. She and Hal fight it out.

Baron, Jurgens and DeZuniga continue the Deadman story. The CIA chief is surprised to be able to see Deadman, as surprised as he is to be seen. But she is the one who goes on the attack, with an odd weapon that is able to hurt him.

Hiding inside another person does not help, she can see that as well – perhaps even the way the reader can, with a glowing outline. But the CIA chief also has a spirit inside of her.

And this spirit looks far more suited to the ancient pyramid than anyone else.

Collins, Beatty and Nyberg introduce the villain for this first Wild Dog storyline.

Lyle Layman is leading a conservative crusade, spouting all the usual moralistic garbage as a justification for oppression. And, in this story, for fire-bombing a porn store. He has a devoted following, willing to turn his words into deeds, no matter how violent.

Pasko and Spiegle introduce us further to the new Secret Six. Each one has suffered some debilitating ailment or injury, which prevents them from continuing with their careers. Mockingbird offers them all high tech gear that will overcome these problems.

At the same time, the original group gather for drinks as they await word from Mockingbird, who has a plane trip lined up for them.

The new team head home with their devices, which abruptly stop working. But they are still better off than the original team, who discover their plane has been rigged to crash.

Grell, Burchett and Marcos show almost all there is to Blackhawk as he fights off four men.

After defeating them, he gets down to business with the woman who came to hire him, Cynthia Hastings.

Byrne and Giordano catch up with Superman in space in Action 589 (June 1987).

He is found, unconscious and just sort of floating there, by Arisia, who brings him back to the base the Green Lanterns are using at the moment.

Superman wakes up, still immersed in the plot of the previous issue, and it takes him a while to clue in that he is in a completely different story now. The Green Lantern Corps who appear in this story are the line-up from the current, ongoing series. Hal Jordan, John Stewart, Katma Tui, Arisia, Kilowog, Salaak and Ch’p are the only Green Lanterns left, with the central power battery in ruins, at this point in their history.

They are trying to find a new home for a species of intelligent worms, the last survivors of their planet.

They find a potential mass of unused dirt in space, the same dirt left by Superman a few issues earlier. It is still sort of “infected,” and causes some problems.

Superman adds his will power to that of the Lanterns, and together they transform the mass into a new home for the worms. Yay!