Frost Shot (Passive)

Ashe's attacks slow their target, causing her to deal increased damage to these targets.

Ashe's critical strikes deal no bonus damage but apply an empowered slow to the target.

Ranger's Focus (Q)

Cooldown: 0

Cost: 50

Range: 400

Passive: Basic attacks grant Focus for 4 seconds, stacking up to 4 times. Stacks fall off one at a time, and at 4 stacks, Ranger's Focus can be cast, consuming all Focus.Active: For 4 seconds, Ashe gains 20/25/30/35/40% Attack Speed, and her basic attacks fire a flurry of arrows dealing f 1 physical damage. During this time, she does not stack Focus. Ranger's Focus applies Frost Shot.

Volley (W)

Cooldown: 15/12.5/10/7.5/5

Cost: 50

Range: 1200

Fires arrows in a cone, each dealing physical damage. Enemies can block multiple arrows, but only take damage from the first.Champion hits count as Critical Strikes for the purposes of Frost Shot.

Hawkshot (E)

Cooldown: 5

Cost: No Cost

Range: Global

Reveals terrain as it flies toward target location anywhere on the map. Grants vision for 5 seconds. Ashe can store up to 2 charges of Hawkshot.Hawkshot grants Ashe assists on enemy champions that it reveals - but only if they were otherwise unseen.

Enchanted Crystal Arrow (R)

Cooldown: 100/90/80

Cost: 100

Range: Global

Launches a crystal arrow of ice that stuns the first enemy Champion hit, dealing magic damage. The farther the arrow flies, the longer the stun, up to n seconds. Surrounding enemies take half damage.