The BattleGroup42 team aim to promote team-play in a historically accurate and fun environment set across the battlefields of World War 2. With each successive release BG42 is developing its own style of unique gameplay. Scout forward positions and call in covering fire as a troop of friendly tanks roll forward backed by APC support, fly air cover protecting your bombers from marauding interceptors, assault an enemy beachhead taking the forward positions before moving inland to victory!

Hello and welcome to the release news for Battlegroup42 1.7. This is the time that you have all been waiting so patiently for and now it is finally here. We also show off another of the new models that have been integrated into the mod. So overall what does this bigger better version of Battlegroup42 contain?

Well on top of all the content that we had before we have added 26 new vehicles/static guns with many more reworked or with minor changes, 22 new maps with many minor changes and bug fixes 22 new maps with many minor changes and bug fixes to the existing maps, 12 new handweapon models, 6 new ships models, 4 new plane models and one complete new army!

The final model we would like to show off is the Landing Craft Mechanized (LCM) 6 MK3 which has been modelled and skinned by SimLac. This 56ft boat used alongside the LCVP allowed for the quick landing of tanks, artillery and other heavy vehicles or 60 fully armed troops. In game the LCM will be used to transport a single Sherman tank or jeep to provide rapid support for the Allied troops in both the European and Pacific Theaters.

The Battlegroup42 team would like to take this time to thank you for you patience in waiting for the release and your continued support for the mod. It makes all the hard work worthwhile.

Map fixes/changes:
- changed vehicle spawns in Coop mode on 4107-dnieper_river
- increased capture radius for CPs in Coop mode on 4107-dnieper_river
- fixed vehicle spawns on 4503-cologne
- changed some soldier spawns on 4503-cologne_trainstation
- removed the tree inside the house on 4307-114_to_messina
- greatly reduced the amount of vehicles on 4106-battle_of_brody to increase performance
- removed push mode from 4412-noville and 4406-St. Mere Eglise due to popular demand
- removed some soldierspawns in Coop mode on 4208-milne_bay to avoid bots getting stuck in houses
- changed SdKfz 251 to correct one (with MG34) on 4005-train_raid_at_mill
- moved some soldierspawns on battle_of_the_bulge to avoid mass spawnkilling at some CPs
- replaced one Fletcher destroyer on Midway with USS Salt Lake City
- replaced one Fletcher destroyer on Tokyo Express with USS Salt Lake City, one Hatsuzuki with the Furutaka and one Hatsuzuki with the Kagero
- removed all EA match maps from the build
- moved one problematic soldierspawn in Axis base on 4411-the_roer_plains to a better position
- increased the defgun hitpoints on 4411-operation_infatuate
- lowered the town CP in Aberdeen Coop to the ground
- exchanged the Hanomag on 4202-tracking_the_wolves to one with MG34
- removed two sandbags in a bunker on 4202-tracking_the_wolves to allow proper usage of stationary MG34
- fixed the ladder in Capuzzo fort on 4106-halfaya_pass
- exchanged the Australian AT kit with PIAT to kit with Boys rifle on 4201-rabaul
- added proper texture paths to 4205-battle_of_the_coral_sea and invasion_of_the_philippines
- changed German forces on 4111-operation_crusader to Italians
- re-worked 4111-operation_crusader to better represent the bad weather during November 1941
- re-worked 4005-kornwerderzand
- replaced Panzer IV D with new Panzer IV E on all early Russian front maps

STATICS:
- replaced DICE barrels with new models/skins (model and skins by Wasper)
- some more (mainly from the Road to Rome addon)

OTHER:
- new/fixed animations for the following handweapons, made by Senshi
-> Danuvia 39M
-> Danuvia 43M
-> FG42
-> M3 Grease gun
-> MG34
-> MG42
- many new sounds
- some new German and Russian gunsights (made by Postman)
- new gunsight for ships
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