CastorJudo has updated his four map Campaign Dark Blood to v2. This is a big update which includes Versus tweaks, engine and BOT improvements. See the readme for details!

Dark Blood is on both servers.

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FlyingBandicoot has made a 4 map Left 4 Dead Campaign based on levels from the Crash Bandicoot series. Since the 'L4D The Sacrifice' update where they added VPK audio cache support the customs sounds aren't working but this is currently being addressed and an updated version will hopefully be out soon. A bit of a pain for mappers BUT much better for everyone once updated.

Crash Bandicoot Course v4.0 is currently on the test server and will be added to the main server once the customs sounds have been sorted.

I've removed Fort Noesis and I Hate Mountains from the main server. It looks like both Campaigns are no longer being developed which is a shame. Both are so close to being fully playable without major issues.

I've added ARMA 2: Operation Arrowhead to my to-do server list. An awesome coop military sim! Initial server testing went well, I just have to tweak bandwidth and difficulty settings to my liking. A small amount of custom content will be added. Test nights soon.

I think this is the first custom campaign to utilise the new exploding barrels introduced in 'The Sacrifice' release :)

v4 HOTFIX

- Fixed custom sounds not playing after The Sacrifice update; also fixed the klaxon sound bug when zombies burn- Tweaked the train dynamic a bit to better accommodate playing with survivor bots- Added some exploding barrels- Misc Nav fixes- Fixed some faulty textures

eyeonus has released a small update for Hunter Training. The recent big game update which included 'The Sacrifice' has caused a few issues with custom campaigns and maps. This update addresses that for Hunter Training.

For those that don't know.. Dead Before Dawn is a custom campaign based off the 2004 remake of Dawn of the Dead.

Some recent news..

Nearly a year ago, we released a beta version of Dead Before Dawn to try and satisfy those who kept nagging us to release the campaign. We did just that and then suffered the wrath of the internet. Well, ever since then, we decided not to post any more news or media about the campaign until we feel it's ready. We did exactly just that, we kept updates to a minimum...

We have successfully overcome these obstacles and the campaign works in VPK format

A few weeks ago, we sent out a link to all the people who has ever donated to L4DMods. This link allowed them to download the RC for Dead Before Dawn. They had their hands dirty with the campaign and so far we have not received any serious issues with the campaign. Other errors we missed have already been fixed and everyday we have a new version with previous errors fixed. Although, there is always more work to be done when working on a campaign, what remains will be dealt with over the coming months. We can however assure you, that the future updates are only for minor things that are lower on our list or priorities. The campaign works in every aspect of the word.

* Fixed the need to type "snd_rebuildaudiocache" in the console to hear our custom sounds* Fixed specific mission music and sounds from The Sacrifice DLC not playing when Dead Before Dawn is installed.

"Added VPK audio cache support" - A bit late but this enables custom mappers to add custom sounds to their work and for us not to have to use the snd_rebuildaudiocache command in the console to be able to hear them.

"Added "The Sacrifice" content" - more official campaign, versus and survival goodness! ..and five new achievements!

Welcome to my blog :) My hobby is to put together online game servers. This site provides all the information about my servers and mods plus more in the one easy to navigate place. The front page is a chronological account of my workings, server updates and gaming news while the static pages hosts full details of each server/mod. Other things will be posted on occassions but it'll mainly be gaming related.