A free update recently dropped in the laps of all Legend of Dungeon fans. The game finally gets some cool new unlockable classes including pets! Getting more build diversity sounds like a good move as it will give the game even more replayability.
A free update recently dropped in the laps of all Legend of Dungeon fans. The game finally gets some cool new unlockable classes including pets! Getting more build diversity sounds like a good move as it will give the game even more replayability.

If you follow the site you are aware that we are all pretty excited about Steam Machines and the Steam Link. I've mostly been tuning out the other stuff because, to date, nothing has seemed as compelling as buying a game in one place on Steam and playing it anywhere I want.

With that, last week I found out about the upcoming Nvidia Shield Console that is a $200 high powered Android TV device that supports in home streaming and Nvidia's new Grid service. Using Nvidia's in home PC streaming you can broadcast your Steam games to your Nvidia Shield console. Steam Machines and the Link do that too but what is interesting is the Shield console runs a full blown Android TV system which supports... [Read All]
If you follow the site you are aware that we are all pretty excited about Steam Machines and the Steam Link. I've mostly been tuning out the other stuff because, to date, nothing has seemed as compelling as buying a game in one place on Steam and playing it anywhere I want.

With that, last week I found out about the upcoming Nvidia Shield Console that is a $200 high powered Android TV device that supports in home streaming and Nvidia's new Grid service. Using Nvidia's in home PC streaming you can broadcast your Steam games to your Nvidia Shield console. Steam Machines and the Link do that too but what is interesting is the Shield console runs a full blown Android TV system which supports Chromecast streaming, Android TV apps including Pandora, Netflix and Hulu. It's also not hard to unlock Android TV to install other apps on it. So if you are looking for a system that does a bit more out of the box AND handles Steam game streaming this might be something to put on your radar.

That said, the Nvidia console option does come with one negative in that it weds you to playing all your PC titles to use Windows as Nvidias streaming only works on Windows PCs. Steam in home streaming can stream from Mac, Linux or Windows so you can fling whatever Steam game from whatever OS it may run on.

I just found out that The Legend of Zelda Wii U game is getting delayed. It looks as though it will not be released this year. While I am eagerly awaiting the release of the new Zelda game and I was excited to see some of it displayed at last year's E3, I feel that the reason behind the delay is justified (see quote below). It also appears that the game will not be shown at this year's E3, which I find disappointing.

Here is what Eiji Aonuma has said about the delay:

"Since I declared at the Game Awards in December that the game would launch in 2015, the directors and the many members of the development team have been working hard developing the game," Aonuma said. "In these last three... [Read All]
I just found out that The Legend of Zelda Wii U game is getting delayed. It looks as though it will not be released this year. While I am eagerly awaiting the release of the new Zelda game and I was excited to see some of it displayed at last year's E3, I feel that the reason behind the delay is justified (see quote below). It also appears that the game will not be shown at this year's E3, which I find disappointing.

Here is what Eiji Aonuma has said about the delay:

"Since I declared at the Game Awards in December that the game would launch in 2015, the directors and the many members of the development team have been working hard developing the game," Aonuma said. "In these last three months, as the team has experienced first-hand the freedom of exploration that hasn't existed in any Zelda game to date, we have discovered several new possibilities for this game."

"As we have worked to turn these possibilities into reality, new ideas have continued to spring forth, and it now feels like we have the potential to create something that exceeds my own expectations," he added. "As I have watched our development progress, I have come to think that rather than work with meeting a specific schedule as our main objective, and releasing a game that reflects only what we can create within that scheduled time, I feel strongly that our focus should be to bring all these ideas to life in a way that will make Zelda on Wii U the best game it can possibly be."

"So I must apologize to all of you who were expecting the game by year's end, but we are no longer making a 2015 release our number one priority. Instead, our priority is to make it the ultimate and most complete Zelda game. I hope to use the added time to make a Zelda on Wii U that will reward you for your patience. So thank you for your continued support."

Nintendo has also recently announced development of mobile games. They've also announced that they're working on their next console, currently called "NX," though they didn't release any details about it.

I was excited many months ago when WhiteBoySlim told me about Skywind. "It is a non-commercial, fan made modification for The Elder Scrolls V: Skyrim that seeks to merge the amazing world of The Elder Scrolls III: Morrowind with the enhanced graphics and capabilities of Skyrim's engine." (Source: SkyWind FAQ)

While I have played Morrowind and own two copies of the game, I have not yet completed it. It wasn't until I played Skyrim that I got into The Elder Scrolls series. I am excited about this project and am eagerly awaiting its release. While this mod was publicly available, it currently is not.

For more information, please visit the links below.

News source: ... [Read All]
I was excited many months ago when WhiteBoySlim told me about Skywind. "It is a non-commercial, fan made modification for The Elder Scrolls V: Skyrim that seeks to merge the amazing world of The Elder Scrolls III: Morrowind with the enhanced graphics and capabilities of Skyrim's engine." (Source: SkyWind FAQ)

While I have played Morrowind and own two copies of the game, I have not yet completed it. It wasn't until I played Skyrim that I got into The Elder Scrolls series. I am excited about this project and am eagerly awaiting its release. While this mod was publicly available, it currently is not.

I'm excited about skywind. But ultimately its gonna be the same thing as these other big mods. Its gonna fall through the cracks. Or never get completed. If you want the best morrowind experience currently you can download the MSGO 3.0 mod and get tamriel rebuilt. But still. I hear people getting excited for skywind for all the wrong reasons. I'm excited to see vvardenfell with this engine. But its not going to be morrowind. Its not going to be the game.

Its funny. My website just started a podcast about morrowind. Spawned largely due to hype over skywind. Which, don't get me wrong, I will play. But morrowind is still the best. And they aren't going to be able to recreate it just right.

I haven't checked out any mods for any TES game. I do realize Skywind won't exactly be Morrowind or even a visually upgraded version, but I'm still hoping it gets completed and looking forward to it. The only TES games I've played are Morrowind, Oblivion, and Skyrim and I think Morrowind is the more difficult one. I ended up buying armor at the beginning and it lasted me for quite a while. I was hoping and expecting to find something better. I can't really recall which races I've played because I've tried a few different ones at least. Some of the quests need certain skills, which I thought made it more difficult. I imagine eventually I'll try again.

I'm glad to see you and others (in other posts) rave about Morrowind and therefore have a strong like for it. Unfortunately, I don't like it as much as Oblivion and Skyrim (both of which I love absolutely). Perhaps that's because I started out on Skyrim. When I play Morrowind it's like I'm looking backwards at an older game with dated graphics. It's kind of like my Diablo experience. I started with D3:Reaper of Souls. I found the D2 Battle Chest at KMart a year or more ago for about $2. I picked it up and tried to play it, but came across that same "dated" hurdle. Of course, I don't believe every game has to have awesome graphics like Skyrim and I know those older games were/are great for the time they were released.

Itbdoes feel dated at times. I would really suggest the MSGO 3.0 mod kit. It honestly makes morrowind look like skyrim on my computer. Although I can't run skyrim on much more then medium graphics. It will still feel a little clunky. And scripted compared to skyrim. But I feel it really brings the game up to speed. Made me enjoy it again. And I'm really a purist about these sorts of things. They make the pack very easy to download and install.

I do love skyrim and oblivion to death. But morrowind is a sandbox. That's the only reason I still play. Haha.

You shouldn't feel bad for looking back and not loving these games like they should. I mean d2 is great. But really the ones that rave have put 2k hours into it and probably still play. Lololol

Ok, I'll have to check that out, hopefully I'll remember. Thank you very much for the mod suggestion. I'm running a year old Alienware PC, which I paid a lot for. So, I can play Skyrim on ultra settings.

Honestly, I can't say which I love more, Skyrim or Oblivion. Those games were love at first play for me. I can agree with you about Morrowind being a sandbox, since it has a construction set. Skyrim seems to fit that as well since you can craft houses. It seems to me that Morrowind was a bit more open-world and therefore the completion of quests seemed more open. Skyrim and Oblivion seemed to have more of a story to them and were more focused on those main quests, even though you could still run away from the main quest line and do others.

Thanks for understanding my point of view on those older games. I'm sure I probably would have appreciated them (Morrowind, Diablo 2, and others) if I had played them closer to their release dates. I'm also aware that Morrowind came out on the original XBox, which I have, so that is tempting to try. Many years ago a friend gave me set of CDs that came with something he got. Morrowind was included in that set (along with the construction set), but I didn't play it for a long time (less than 100 hours I'm sure). It was still a bit dated when I received it, I think. I did decide to get the game on Steam because I was missing the expansion packs.

Morrowind is kind of funny, in a way, because of one of the attribute that increases by jumping. So, when I play the game, I tend to jump all the time until that skill is maxed. Hahaha. I also spent a lot of time on the wiki researching how to complete many of the quests.

What is your favorite kind of character to play in Morrowind (race/class). I pretty much go with some kind of warrior type. However, it seems that this isn't a great idea in Morrowind because many of the quests seem to require magical skills. Since playing Oblivion, I've decided to play Imperial characters. Although, my first Skyrim character, on the PS3, was a Nord. My second, on the PC, was an Imperial and I therefore played the game differently than I had on the PS3 (meaning I allied with a different side).

I'm glad we're having this conversation and I hope others join in. Thanks for the comments!

Yes! Glad to hear it man. If you ever want to talk morrowind or have questions. Let me know.

As far as your question about what type of character I play. I've always been partial to argonians in every game. And find myself playing them a lot. But in morrowind I have done every race. Every class for every race. And of course there are going to be some that work better than others just because of a races inherent skill bonuses. But if I'm want to make a BAMF character I usually find myself going dark elf. Cuz their skills encourage a balanced character with weaopon and armor skills. As well as magic. And magic in morrowind is where a lot of the fun comes in. With spell creation and item enchanting. And potion making. There is no limit to the things you can do. And it makes things very fun once you figure it out. And you can try things just because.

That sounds like a good idea, going with a Dark Elf. I've tried that race before in Morrowind. It seems like a good one since many of the quests in the game require magic. That was an issue I ran into a few times. Since I got the mod installed and tested, I'll jump back in and play as much of it as I can.

It's been a long time since Fornight was unveiled by Cliffy B at PAX. Since then Cliffy has left Epic and started his own game company, Epic released Unreal 4 engine for free and Unreal Tournament is getting a reboot. Fortnight has remained in pretty active development but I haven't heard very much about it from others or the press. As I was reading about Fortnight I watched the video above showing off gameplay, construction and basic game mechanics. In Fortnight (or one mode of it) your team builds up a base to survive the oncoming hordes of invaders. Some of your team members gather resources while others build the base to hold up to the invasion. After watching the video I have a... [Read All]
It's been a long time since Fornight was unveiled by Cliffy B at PAX. Since then Cliffy has left Epic and started his own game company, Epic released Unreal 4 engine for free and Unreal Tournament is getting a reboot. Fortnight has remained in pretty active development but I haven't heard very much about it from others or the press. As I was reading about Fortnight I watched the video above showing off gameplay, construction and basic game mechanics. In Fortnight (or one mode of it) your team builds up a base to survive the oncoming hordes of invaders. Some of your team members gather resources while others build the base to hold up to the invasion. After watching the video I have a better idea of what the game is but certain aspects of it are still shrouded in the mystery of it being in alpha. If it's anything like the early beta of Unreal Tournament, Fortnight should be really fun. It's nice to get a co-op team based shooter thats focused on building mechanics as well as shooting things in the face.

Double Fine is releasing the second and final act of Broken Age on April 28th. Most of us have followed this game from it's record breaking Kickstarter to it's act one launch to it's eventual final chapter in April. I picked up Broken Age as a Slacker Backer during one of the Amnesia Fortnight events. I wanted to wait until the game was fully released to start playing it so hopefully i'll have the time to start it up when April 28th comes round.

Curious if anyone has played this and what they think of act one so far(please no spoilers).

http://steamcommunity.com/app/232790/discussions/0/618457398956845716/
Double Fine is releasing the second and final act of Broken Age on April 28th. Most of us have followed this game from it's record breaking Kickstarter to it's act one launch to it's eventual final chapter in April. I picked up Broken Age as a Slacker Backer during one of the Amnesia Fortnight events. I wanted to wait until the game was fully released to start playing it so hopefully i'll have the time to start it up when April 28th comes round.

Curious if anyone has played this and what they think of act one so far(please no spoilers).

I backed it on Kickstarter pretty soon after it had already met its initial goal. So far the game is quite excellent; I've thoroughly enjoyed the story from both perspectives. While I am disappointed in how long it's taken to make thus far, I can confirm that the first part was definitely worth the wait and I have high hopes for the second part.

Of course I'm somewhat of an adventure game junkie, so it'd have to be rather terrible for me to give it a negative review. Take that how you will. :)

Sounds like you enjoyed it, which is good because I want to enjoy it too. I think the last adventure game I played was The Secret of Monkey Island a few years ago and then Day of the Tentacle about as long ago.

After the gamemaster was finished explaining the rules for March of the Ants I was ready to build my colony. As a young kid I couldn’t get enough of SimAnt so it seemed like March of the Ants was something i’d enjoy. Created by Portland locals Ryan Swisher and Tim Eisner, March of the Ants was successfully Kickstarted to it’s currently released state of strategic game goodness. The joy of playing a locally crafted board game run by the people that had a hand in developing it is one of the reasons why attending GameStorm is a unique experience. Plus it doesn’t hurt if you can take down a rogue centipede or uncouth spider. If you are looking to play new games in early stages or buy... [Read All]
After the gamemaster was finished explaining the rules for March of the Ants I was ready to build my colony. As a young kid I couldn’t get enough of SimAnt so it seemed like March of the Ants was something i’d enjoy. Created by Portland locals Ryan Swisher and Tim Eisner, March of the Ants was successfully Kickstarted to it’s currently released state of strategic game goodness. The joy of playing a locally crafted board game run by the people that had a hand in developing it is one of the reasons why attending GameStorm is a unique experience. Plus it doesn’t hurt if you can take down a rogue centipede or uncouth spider. If you are looking to play new games in early stages or buy something new to take home and play GameStorm is for you. I was asked to attend this year and had some time so I stopped by to hang out and play.

For the weekend it runs GameStorm offers around the clock access to LARPs, RPGs, board games, CCGs, panels, tournaments and more. I was able to sit down with GameStorm Chair Debra Stansbury to talk about this years convention and our mutual love for games.

jdodson: What are one of your favorite parts of GameStorm?

Debra Stansbury: For me what I like the best about GameStorm is that we contacted Kamarion and they now run our gaming with LAN and console games. Upstairs we have the CCG’s and have 5 different kinds of RPGs, which I love. I play RPGs at home but not at the convention. Every year people have an idea for things to try and we just try something new and it becomes part of the convention. Like the giant Jenga board and the kids and their little hard hats. This year we had the garage level G which were not expecting.

jdodson: Right so I had a question about the garage. Due to space issues and some scheduling you had to use a garage level and I am curious how that is going?

Debra Stansbury: It’s been amazing actually. Alot of people thought it would be dark and not fun so we put in carpeting and drapes. We bought lights and put in spotlights. We got the hotel to put in air blowers to help circulate the air a bit as we discovered that was an issue. We originally thought it would be a bit chilly but as it turns out it’s not. The sound baffling there is amazing compared to other rooms. In other places we have games the noise level ramps up and there isn’t that noise ramp in the basement. That said the Call of Cthulhu guys were like, “it’s pretty bright down here can it be a little more moody” so you can’t make everyone happy.

jdodson: How long have you been involved with Gamestorm?

Debra Stansbury: My first Gamestorm was Gamestorm 6 and that was in I think 2004 or 2005. I was the person in charge of hospitality and we didn’t have a hospitality suite before then. The chair wanted hospitality and asked me and I was insufficiently reluctant and said yes. Since then I have been hotel liaison, event co-ordinator and ran hospitality for several years. I am also involved in OryCon and chaired one year and also helped out with Kamarion. OryCon is a totally different animal i’ll tell ya it is completely different than Gamestorm.

jdodson: With that OryCon is the sister convention of Gamestorm and I am wondering how that relationship works?

Debra Stansbury: I am on the board for OSFCI and have helium hand-itus and have a really hard time saying no. Oregon Science Fiction Conventions Incorporated is a non-profit organization that does business as OryCon, Gamestorm and several funds such as the the Susan Petrey scholarship, the Clayton medical fund for authors and the Endeavor award awarded at OryCon. There is also a WorldCon scholarship for people that volunteer and learn things to bring back to us. This years scholarship winner was the person running swag this year Heather McLaughlin.

jdodson: What do you want people to know about Gamestorm that might consider attending next year?

Debra Stansbury: Since you can sit down and play games at home in your basement some people might wonder why they should sit in some other basement to play games. When you come to GameStorm you can try new games and meet new people. You can play the same game with the same people and you may think you know how it works but when you go to a convention and play a game you might discover you interpreted the rules wrong. You can also teach your favorite game to new people and realize how much fun that is. There is an Assassins game running this weekend and they are given tasks in the game and one of the tasks is to challenge the Chair to a game of her choice and if you beat me you get extra points. So I taught three young ladies earlier today how to play Escalation which is a quick card game where you try and screw your neighbor. So what I really want people to know is that they can come to GameStorm to see and play something new and different. We like to have a little bit for everyone.

jdodson: What’s one game that you really enjoy playing?

Debra Stansbury: I really enjoy playing a game we call Crayon Rails which are a bunch of games like North America Rails, Nippon Rails, Russia Rails and I have a friend that has the entire set. We keep going through them from Australia to Russia and rotate them every Friday night. I also play D&D and I am in three different games and like to play Clerics a lot because I like healing and battle magics. I really enjoy smiting the enemy to take them down.

jdodson: GameStorm is the premier Portland game convention. Why is it held in Washington?

Debra Stansbury: We were at the Double Tree across the river until it burned down and they closed it. Then we were drifting from hotel to hotel trying to find the right combination of rooms and space. OryCon had the same issue as well and they found a hotel and settled in. When we were looking around the Hilton here in Vancouver liked us and when we had the issue this year they bent over backwards to help us find a solution which is how we ended up with the garage. The Vancouver Hilton is in the Portland metro area even though it is in Washington. One thing we don’t like to do at any OSFCI event is exclude people so the fact that it is in Washington means we are reaching out to our Washington friends. It’s also not too far out of reach from Portland. We have people on my team that come up from Cottage Grove and people coming down from Seattle. What’s really fun is when we see people that come and play with others they see once a year that have games that keep going through the years.

jdodson: Do you know about how many people you have on staff this year?

Debra Stansbury: It’s well over a hundred and nowhere near as many as we need.

jdodson: So you are in need of people to help out with the con?

Debra Stansbury: We are always short staffed. We have three different levels of staff starting with Con Com which are your department heads which are in charge of areas and they have staff to help fill in the gaps. The staff are the people that before the con have agreed to work at least twelve hours. Some of them work that amount in a day and we don’t encourage that but people do. At the convention we also have more casual volunteers that might have an hour before their next game to see if someone needs some help. People can volunteer from washing dishes, washing doors, restocking hospitality, working the games, security and registration.

jdodson: What has been one of your more memorable moments at GameStorm?

Debra Stansbury: One of my early memories was when Richard Garfield came and we ran a live action RoboRally for the first time. That was really fun because he was MCing his game and we laid out the grid on the carpet with blue painters tape and put in the obstacles and we had people standing there as the robots and at the table we had the programmers. You know things are not going well when you have the robot standing there at what is supposed to be a pit and it looks down and the pit, looks at the table at the programmer and the programmer can’t look at them in the eye because the robot is about to die. That was a lot of fun watching them get involved in that.

GameStorm is a game convention held in Vancouver Washington and you can pre-register for next years con right now.

I wanted to let everyone know about a slew of new features that I added to the site over the last few weeks that I can finally talk about. I've wanted to add this stuff for quite some time and have been really happy with how it turned out. Let me know how the new features work out for you and if you run into any issues with them.

Steam Login

Most of us use and love Steam. Steam is constructed such that the Desktop and web client are pretty much the same. One cool part of Steam on the web is that you can authenticate to a website like Cheerful Ghost through Steam. Facebook, Google and Steam have provided websites like Cheerful Ghost with the ability to authenticate for quite sometime so you... [Read All]
I wanted to let everyone know about a slew of new features that I added to the site over the last few weeks that I can finally talk about. I've wanted to add this stuff for quite some time and have been really happy with how it turned out. Let me know how the new features work out for you and if you run into any issues with them.

Steam Login

Most of us use and love Steam. Steam is constructed such that the Desktop and web client are pretty much the same. One cool part of Steam on the web is that you can authenticate to a website like Cheerful Ghost through Steam. Facebook, Google and Steam have provided websites like Cheerful Ghost with the ability to authenticate for quite sometime so you don't have to manage yet another set of login credentials. I've liked this approach to authentication and recently added the ability for people to login to Cheerful Ghost using Steam. If you have an existing Cheerful Ghost account start by linking your Steam account before you authenticate to Cheerful Ghost with Steam. You can link your Facebook, Google and Steam accounts to your Cheerful Ghost account by following the link below.

After your Steam account is linked to your existing Cheerful Ghost account you can login to the site with Steam.

Enhanced Avatar Integration

Since we launched Cheerful Ghost we have only supported avatars using the Gravatar service. Since we require people to authenticate with Steam, Facebook or Google we now automagically import your avatars from those sites. So starting with the next time you authenticate or when you link your accounts you can select any of your Avatars from the Google, Facebook or Steam accounts you've linked. I recommend people link up their accounts and select an avatar from Steam, Google or Facebook.

We still support Gravatar but it is now officially deprecated. We will be removing it in a few months so I recommend selecting one of your avatars from Steam, Google or Facebook to use on the site.

Recent Activity

I've been hearing from people that when you come to the site people notice there is a lot of discussion happening but don't know where to find it. To allow people the ability to see the latest chatter on the site i've added the recent activity stream on the right column on Desktop and certain tablet orientations.

Spright Gets A New Look

I spent some time integrating the new Cheerful Ghost look into the site and I am really happy with how it turned out. Over the years Spright the Cheerful Ghost has evolved and i've taken some time to catalog that. If you are interested in look at how the Cheerful Ghost came to look the way it does over the years you should check out the link below.

I enjoy reading every bit of interesting information I can about people doing interesting stuff in gaming. Recently Geoff Keighley sat down with Gabe Newell and Erik Johnson of Valve to talk about some behind the scenes stuff with Valves recent reveals. Gabe addresses people that look to creators to create sequels, massively hinting at peoples desire to see a Half-life 3. He doesn't say much other than he understands where people are coming from and as fans they want more of the things they love too.

"Geoff Keighley sits down with Gabe Newell and Erik Johnson from Valve to discuss the state of one of the most respected video game companies in the world. Hear Gabe and Erik discuss Steam VR,... [Read All]
I enjoy reading every bit of interesting information I can about people doing interesting stuff in gaming. Recently Geoff Keighley sat down with Gabe Newell and Erik Johnson of Valve to talk about some behind the scenes stuff with Valves recent reveals. Gabe addresses people that look to creators to create sequels, massively hinting at peoples desire to see a Half-life 3. He doesn't say much other than he understands where people are coming from and as fans they want more of the things they love too.

"Geoff Keighley sits down with Gabe Newell and Erik Johnson from Valve to discuss the state of one of the most respected video game companies in the world. Hear Gabe and Erik discuss Steam VR, Steam Machines, Source 2, and the future direction of Valve."

All of Blizzard's soundtracks are great. I think the music adds to the appeal for me. Launching Diablo III for instance and hearing the epic music welcoming me just makes me want to play it more. It's just another facet of Blizzard's ability to make electronic crack.

Diablo III has had a pretty interesting journey from it's early design days to it's eventual reveal, launch, loot 2.0 and most recently with the Reaper of Souls expansion. As a fan of the original games I pre-ordered the Diablo III Collectors Edition and had high hopes for the game. I enjoyed the final released game but felt it didn't have quite a long tail that the original games seemed to have. When they released loot 2.0, a patch that fundamentally changed how the reward system worked, I was pleased as were many other people. If you wanted to know more about this process and the reasoning and history behind Blizzards early version of Diablo III to Reaper of Souls Josh Mosqueira had a... [Read All]
Diablo III has had a pretty interesting journey from it's early design days to it's eventual reveal, launch, loot 2.0 and most recently with the Reaper of Souls expansion. As a fan of the original games I pre-ordered the Diablo III Collectors Edition and had high hopes for the game. I enjoyed the final released game but felt it didn't have quite a long tail that the original games seemed to have. When they released loot 2.0, a patch that fundamentally changed how the reward system worked, I was pleased as were many other people. If you wanted to know more about this process and the reasoning and history behind Blizzards early version of Diablo III to Reaper of Souls Josh Mosqueira had a great GDC talk about I suggest you check out.

I enjoy it, perhaps more than I thought I would. Now that the Reaper of Souls birthday celebration is going on, it's the perfect time to play again. So, I started up a new character, a Demon Hunter. I think this bonus gold and EXP in-game event may even warrant a Cheerful Ghost event. =)

=) I'm glad you like it. I'll try, I haven't done one before, so it'll be my first.

I wasn't sure which class to choose for my new character, they all sound pretty cool. I guess ultimately, I just followed the list. I started with a Barbarian and also created a Crusader, so Demon Hunter was next on the list. I played for a while today and I think my new character is level 30, I also just finished the first Act.

I just found out that Diablo III is on sale for 50% off until 3/30/15 at 11:59PM (PDT). I thought I'd share that bit of news in case anyone here reads this post during the time of the sale. This reduces the game's price to just about $20, which is the same price as the Reaper of Souls expansion. I know I paid full price for both some time ago. I also upgraded to the Collector's Edition a few months ago.

I haven't watched the video linked in this post yet, but I may get to that tonight.

I haven't upgraded Heart of the Swarm, I still have the Standard Edition. I might upgrade it for Legacy of the Void, but I'm not sure. I upgraded Reaper of Souls to the CE, which I thought was beneficial due to the extra character slots. The perks of the Heart of the Swarm CE don't seem to be as important as the RoS CE upgrade.

That was a great video. It makes me glad that I picked up Diablo III and Reaper of Souls years after they were released. It's good to see that a company, such as Blizzard, learned from mistakes that were made and made a game much better.

BioShock Infinite finally released on Linux/SteamOS in time for for a massive 2K 10 Anniversary sale on Steam. 2K is offering up a 10th Anniversary Bundle for $49.99 that contains: Borderlands 2, Civ V, XCom, Bioshock Infinite, The Bureau, The Darkness II, Spec Ops: The Line, Mafia II, Duke Nukem Forever, Borderlands GOTY, BioShock 2, BioShock, Ace Patrol, Pacific Skies, Civilization IV, Civilization III, Sid Meier's Pirates & Sid Meier's Railroads. If you were looking to play any number of those games this might be worth checking out.

I downloaded BioShock Infinite on Linux and after updating my video card drivers I was able to play the game. BioShock Infinite plays similarly to... [Read All]
BioShock Infinite finally released on Linux/SteamOS in time for for a massive 2K 10 Anniversary sale on Steam. 2K is offering up a 10th Anniversary Bundle for $49.99 that contains: Borderlands 2, Civ V, XCom, Bioshock Infinite, The Bureau, The Darkness II, Spec Ops: The Line, Mafia II, Duke Nukem Forever, Borderlands GOTY, BioShock 2, BioShock, Ace Patrol, Pacific Skies, Civilization IV, Civilization III, Sid Meier's Pirates & Sid Meier's Railroads. If you were looking to play any number of those games this might be worth checking out.

I downloaded BioShock Infinite on Linux and after updating my video card drivers I was able to play the game. BioShock Infinite plays similarly to Borderlands 2 in that it works well but doesn't quite perform as well as on Windows on the same rig with similar settings. The game is very playable and I imagine will work well on any Steam Machine you get. Nice to see more games getting ported and I wonder how long it takes until companies like Blizzard and... EA get on board?

Blizzard will be opening up the closed beta for Legacy of the Void starting on March 31st. They are adding some really bad-ass looking units starting with the Protoss Disruptor which looks totally over powered in the video. Blizzard is great at balancing so I imagine it won't be quite as destructive but if used properly? Blizzard also added the Cyclone a new unit to the Terrans which is a tank that locks on to an enemy unit and can fire while it moves. I can see the Cyclone being a very important part of Terran harassment in Legacy. Zerg multiplayer finally gets the Lurker back and Blizz added a new Ravager unit that can drop Protoss shields and attacks with a damage over time corrosive... [Read All]
Blizzard will be opening up the closed beta for Legacy of the Void starting on March 31st. They are adding some really bad-ass looking units starting with the Protoss Disruptor which looks totally over powered in the video. Blizzard is great at balancing so I imagine it won't be quite as destructive but if used properly? Blizzard also added the Cyclone a new unit to the Terrans which is a tank that locks on to an enemy unit and can fire while it moves. I can see the Cyclone being a very important part of Terran harassment in Legacy. Zerg multiplayer finally gets the Lurker back and Blizz added a new Ravager unit that can drop Protoss shields and attacks with a damage over time corrosive bile.

The video focuses primarily on the multiplayer updates but you can image how the new Protoss units may effect the single player campaign. Blizzard still hasn't talked about a release date so hopefully they talk about that at this years Blizzcon in November or sooner.

We're looking for help in deciding the next game we jump into for the month(-ish). Go here to vote: http://goo.gl/qO87UO , then join us in playing and sharing your experience!

We'll post a link to the event here in this post as soon as we get a clear winning title.
We're looking for help in deciding the next game we jump into for the month(-ish). Go here to vote: http://goo.gl/qO87UO , then join us in playing and sharing your experience!

We'll post a link to the event here in this post as soon as we get a clear winning title.

I seem to recognize all but one of those games by name and I haven't played any of them. So, that's why I haven't voted. I did see a demo for Half-Life 2 on Steam, perhaps I'll give it a try some time.

I should probably play the demo a bit more to see if it's something I want to play. I played it very briefly and haven't gotten into combat yet. That's cool, about the update mod. Even though the game is a bit dated, I didn't feel like it looked bad. I haven't really played FPS games in a long time.

Since I'm playing Diablo 3: Reaper of Souls (see my event for why), I'm thinking it would be a good Games Club game. I also think in June, Terraria, would be a great pick for when 1.3 is released (we may even want to create another server).

In this recent episode of Game/Show Jamin asks "Why can't Link be a girl?" And whereas that's not a bad question, i'd rather flip it to ask why Zelda can't be the hero of a game named after her? She seems capable and I bet Link could use a vacation. Jamin asks the question if people may be turned off by Link being a female and as I thought about it I imagine some would be. That said those people are more rare these days and getting a great Zelda game featuring Zelda or Femlink would be too interesting to avoid.

I was talking about this the other day with friends and one of them mentioned Zelda: The Wand of Gamelon as a game that features Zelda as the main character. I mentioned that... [Read All]
In this recent episode of Game/Show Jamin asks "Why can't Link be a girl?" And whereas that's not a bad question, i'd rather flip it to ask why Zelda can't be the hero of a game named after her? She seems capable and I bet Link could use a vacation. Jamin asks the question if people may be turned off by Link being a female and as I thought about it I imagine some would be. That said those people are more rare these days and getting a great Zelda game featuring Zelda or Femlink would be too interesting to avoid.

I was talking about this the other day with friends and one of them mentioned Zelda: The Wand of Gamelon as a game that features Zelda as the main character. I mentioned that terrible games shouldn't count for much AND that it wasn't made by Nintendo anyway. Not to say it doesn't officially count in the Zelda-verse cannon, I would just prefer a good game to come out of Zelda as the star.

What do you think, should Zelda or Femlink star in her own game or should we keep getting everyone favorite Kokiri?

Jamin answered the question when he relayed that most males don't seem to care, as long as said female protagonist is in a good game. I wouldn't mind hearing a different story from the Zelda universe, maybe even from a completely new character. Give Link and Zelda both a rest.