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Once agian i need your wonderfull help. As you might Know I'm making md tool, But then i need to ask you, About Text Editing?
How could i make a Text editor, so i go load the text from the text part (Not hex) And then show, and you will be able to rewrite and save it.. Mainly My ask, is How does i make it as it only loads the part with the text i want to use, and not any thing else?
I can not just load all the text into a richtextbox.
Does you know how? (Sorry if it don't belong here...)

Once agian i need your wonderfull help. As you might Know I'm making md tool, But then i need to ask you, About Text Editing?
How could i make a Text editor, so i go load the text from the text part (Not hex) And then show, and you will be able to rewrite and save it.. Mainly My ask, is How does i make it as it only loads the part with the text i want to use, and not any thing else?
I can not just load all the text into a richtextbox.
Does you know how? (Sorry if it don't belong here...)

Hey Darthatron buddy, it's been a while, since I asked you a question, but I need your wisdom to progress!

How do you get a listbox's list values to be data that the program has read from the ROM?

I'll explain what I mean:

I want the list of 'words' in the list box to be Pokémon. But the order is obviously dependant on what the program reads. If I got it to read data at &H30303 for example, and the hex-byte was 0A, I would want it to say "Caterpie", if it was FB I would want it to say "Celebi". This list would have to be as long as there as relevant bytes to change, so the list could be 251 'words' long.

I hope you understand that, cus I don't think i understand what I just wrote lol!

Hey Darthatron buddy, it's been a while, since I asked you a question, but I need your wisdom to progress!

How do you get a listbox's list values to be data that the program has read from the ROM?

I'll explain what I mean:

I want the list of 'words' in the list box to be Pokémon. But the order is obviously dependant on what the program reads. If I got it to read data at &H30303 for example, and the hex-byte was 0A, I would want it to say "Caterpie", if it was FB I would want it to say "Celebi". This list would have to be as long as there as relevant bytes to change, so the list could be 251 'words' long.

I hope you understand that, cus I don't think i understand what I just wrote lol!

Hey, just to let you know, I grabbed tiles from a ROM and displayed them. It's very hard though, but I made a function to. Pretty much all of the credits to helping me do it goes to Cearn. He's a genius with this stuff. He's helping me cover saving now, and it's a lot harder than you'd think ;)

Thanks forupdating the hex functions, you are a true hero!
I'm not realy able to fell the diferrence, just like that, but that's probely just me...
Anyway, you are doing a big work in helping with programing!

Yeah its quite a strange thing,
But i think its because he changes the data itself that the function is given,
Like the function gets sData,
In the function itself its called HexData,
He alters HexData but probably in vb6 HexData is simply sData just under a diffrent name,
So because he alters it more like clears it up.
The next time you want to use it its empty,
Its quite easy to fix though,
Simple first Place HexData into a temp and use the temp to alter it .
I will take a look maybe i will also recreate that function.

Yeah well..
Maybe 'we' (Read: All people interested in programming ROM Hack tools) should create this module file with good/fast working HEX Edit functions.
Darthatron started all this by sharing his functions.. But as there are some (minor) things that don't work properly..
I also heard Darthatron aren't the fastest.. Haven't checked the latest 'release' though

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