WvW Spring Tournament 2014

WvW Spring Tournament 2014 is the second WvW tournament for Guild Wars 2; it lasts nine weeks beginning March 28, 2014 and continuing through May 30. As with the first season, worlds in each region are divided into three leagues: Gold, Silver, and Bronze. Players that finish the meta achievement for season will be rewarded with a new type of currency; those belonging to the top five servers in each league will earn enough WvW Tournament Claim Tickets to purchase a Mistforged Weapon.

Every achievement has a reward chest containing a variety of items, including ascended crafting materials.

Completing 10 of the achievements will award players the WvW Spring Tournament 2014 Veteran meta-achievement, a title (Mist Runner), and a chest of rewards for their world at the conclusion of the tournament.

At the conclusion of the tournament, players who have completed the WvW Spring Tournament 2014 meta-achievement will receive a reward based on their world's placement within their league.

Due to a bug in which some players did not receive their reward chest for successful completion of the WvW Spring Tournament 2014 Veteran meta-achievement, Arenanet delayed activation of the Battle Historian selling rewards and players were unable to turn their tickets in for rewards. An official forum post on June 12th, 2014 revealed that the bug will be fixed and rewards will be activated in the June 17th build. In addition and as compensation for the delay in rewards, all players that completed the WvW Spring Tournament 2014 Veteran meta-achievement will receive an additional 100 reward tickets regardless of World performance.

The results of the matchups contribute to each world's Spring Tournament 2014 score.

Matchups are determined based on performance during the tournament, with the higher-performing worlds matched against one another.

Worlds are matched up according to how many points they have in the tournament.

1st place in each matchup gains the world 5 points, 2nd place 3 points, and 3rd place 1 point

A player's world is considered the world on which they were most active during the tournament.

Transferring worlds during a tournament prevents players from entering the Mist War for the duration of their current matchup and the following WvW matchup. - Players are still able to play in the Edge of the Mists during this period.