If this is your first visit, be sure to
check out the FAQ by clicking the
link above. You may have to register
before you can post: click the register link above to proceed. To start viewing messages,
select the forum that you want to visit from the selection below.

I put a new K6-2 450 in my system (Voodoo3 2000 @160mhz, 96MB PC-66, VA-503+, CL PCI128) and had some similar problems with in Descent 3 and had system instabilities (mostly in 3D games). I clocked my cpu to 400 and it fixed all the problems. So I did what over clockers do, I bumped the voltage up to 2.3v. Runs perfectly stable now.

I get:
Descent at 800x600 48fps
Q2 demo1 at 1024x768 74fps
Q3 with texture 3, 16bit, high sound, Dynamic lighting, high sky, and low geomitry at 1024x768 41fps.
UT is limited by the number of opponents more than the graphics settings. 2=48, 4=40, 6=35, 8=32, 16=24 at 1024x768, 16 bit, high texture and skinsand detail textures.