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Second GenerationFollowing the success of Red, Blue and Yellow, Pokémon Gold, Silver and Crystal introduced fans to an exciting new world full of new Pokémon to find, catch and train. Reminisce about your favourite moments in the Johto region, share your adventures and argue about the Johto master race.

I love the 1st gen, but I didn't like the way they described battles. "I'm going to make my Pokemon fight so it can get stronger!" I know why animal cruelty groups were suspicious. Now Pokemon battles are more friendly, sporty, and not against the Pokemon's will, but in the 1st gen, it just seemed cruel from the way they were talking about it.

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Hacks I'm working on:
Pokemon Sapphire Hoenn's Rebirth - My own hack, making progress whenever possible.
3rd Gen Multiplayer Project - Research and development, occasionally testing, sometimes with support.
Pokemon Cursed/Creepy White - Group project, on hiatus for now with plans to return eventually.
Animal Crossing Wild World playing as an animal - experimental, messing with models and textures

Hacks I've worked on in the past:
Pokemon Ruby Destiny Broken Timeline (pre-reboot) - Assisted with maps
Pokemon HeartGold Prince Boo Edition - Experimental project with three small changes. Made at the request of YouTube LPer PrinceBoo21.

Been super busy with work, life, and laptop problems. Hopefully I can get back into it soon, I fear I'm already rusty. Meanwhile I'm considering writing some of my hacks as a series of fanfics.

Always getting easily defeated by Brock when I first challenged him in Pokemon Yellow. Overall, the thing that annoyed me the most in this generation of games was the fact that Poke Balls could miss, and often would so in the Safari Zone. Lost opportunities on rare Pokemon sure so suck, I'll tell ya.
Another thing that annoyed me in RBY was going through the Sea Foam Islands for the first time- so confusing the first time around, haha.

I'm glad other people agree that they had trouble with Brock like i did in Yellow. I have to admit that was the most annoying part for me, but i thought it was just because i was young and it was my first ever Pokemon game.

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FIGHT THE GOOD FIGHT IN POKEMON BATTLE COMPETITIONS!!!!!!!!!!!!!!!!!!!!!!!!!!!

75% of Pokemon gamers use cheats and specially made codes to make their pokemon battle-worthy. If you are one of the 25% percent that level their Pokemon up legally, put this in your signature.

I'm glad other people agree that they had trouble with Brock like i did in Yellow. I have to admit that was the most annoying part for me, but i thought it was just because i was young and it was my first ever Pokemon game.

I usually catch a nidoran early in the game if I can afford it, and it learns double kick pretty soon. And fighting pwns rock-type.

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Asked the Liberal: "What vanity prevents you from adopting Liberal values?"
I said: "What Liberal value isn't based on vanity?"

When I first played it, the boulder puzzle in Seafoam Island gave me the most trouble. I remember having to ask my brother's friend for help getting past that part.

Rock Tunnel was pretty hard without Flash, but still manageable with memorization, patience, and careful attention to graphics and sound.

Nowadays, the only part that really bothers me the the size of Mt. Moon. At least Rock Tunnel was narrow and linear, while the other dungeons had unique variations. Mt. Moon, on the other hand, had so much empty space, I'd have to fend off many wild Pokemon just to get from one wall to the other.

The thing I hated the most about R/B/Y was the item system and not being able to hold more than 20 items was ridiculous I can't tell you how many times I would be in a cave or rocket base and have to leave to go empty my backpack in the nearest pokemon center. Even when I replayed Red last week, I couldn't store enough items in my PC.

Another thing I hated about Gen 1 was how necessary a guide was just do know what a particular move or item did. Sure you could trial and error, but how do I know for sure that I want to delete an old move for this new one when I don't know what this new one is. And this was before wikis or even gamefaqs.com and the only source of this knowledge was printed guides, but even then they were riddled with errors. I owned 3 different guides for R/B and a fourth for Yellow, just so I could be sure what was right.

I only got Yellow, but the most annoying part I think would be fighting Brock with a Pikachu :L It was so difficult, and the shows don't help me at all. Inshow: "PIKACHU, ATTACK THE WATERSPOUTERS!" Ingame: "Doesn't effect ONIX..."

I'm gonna have to say Victory Road - all those fricken encounters. And darkness. And worrying about finding/catching Moltres.. and the encounters. And the darkness. I still dread victory road in every game, but despite the ridiculous encounter rate in B/W it seemed watered down in comparison (no boulders!)

Most of the caves (Zubat and Geodude every couple seconds. Uh, no.), Lavender Town's tune (it kind of creeped me out as a kid), Rocket areas with the spinning and annoying confusion of mazes, the step counter in Safari Zone (because it took me a few tries to find the Warden's Teeth), and of course the Cycling Road where you try every way to avoid people and still end up failing.

Exactly all of this!! Especially caves even now i still hate them although its woobat and boldore attcking now!!

Rock Tunnel, trying to get past Vermillion City, couldn't figure out how to get out of that place.

Agreed. Rock Tunnel was actually the abomination that caused many of my friends to give up on RBY all those years ago...

The glitches also ruined the games for me during my youth. All my friends would claim whatever Pokémon their name gave them through the MissingNo. Glitch and abuse their instant-sweeper whenever we battled.

In Yellow, how you had to use Pikachu practically to defeat Brock, and his moves barely even affect the Rock/Ground. But I also disliked the layout of the Pokecenters greatly. Not to mention going through caves and how often pokemon appeared. I basically share the same frustrations as a lot of people who have already posted do.

Safari Zone, Sabrina in Yellow, the limited item space, Pokemon Mansion (due to limited item space, I didn't grab the Escape Rope in the beginning of it and I got utterly lost in it after I found the key since I kept dropping through the sides and didn't know what statues to touch... I think I ended up restarting the game), Mt. Moon having the most ridiculous amount of ladders ever, Rock Tunnel, and that "Your Pokeball missed the Pokemon!" crap.

Rocket Hideout. Spinning torture gave me headaches. And you spin SO SLOWLY.

That's for damn sure...

Back in the day I had no internet, I busted my ass finding the solution for that building, later found out you can walk the stairs to fourth floor, get a teleport, get it back, cross the hall, kill a guy, get a teleport, you're at boss. Oh and the first time I got it right, Gary mopped the floor with me with his OP Pokémon for the time.

That's for damn sure...
Gust in R/B/Y was a normal attack, Peck etc. were still Super Effective.

Lol I wish gust was flying type back then, it really should have been. Another thing that always annoyed me was the flatness of each town. It never bothered me as a kid, but I recently revisited my Pokemon Red after pretty much completing Pokemon DIamond and I keep trying to walk behind buildings only to end up walking into them lol. In some cases, it just doesn't make sense haha.

Sizes of certain objects compared to the character also annoyed me. The best example is the size of the S.S. Anne compared to the main player. I still don't like it in Leaf Green.

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