Contents

Parameters

Size/sizex /sizey /sizez - Size of the Box or Cube along the X, Y, and Z axes.

Center/tx /ty /tz - These X,Y, and Z Values determine where the center of the Box is located.

Use Divisions - If checked, it divides the box into the number of Divisions specified below. Boxes divided in this way do not appear when rendered because the Divisions consist of open polygons.

Divisions/divsx /divsy /divsz - The number of divisions in X, Y, and Z to split this Box into.

Enforcement Bars - Places four diagonal crossbars in each division of the Box.

Consolidate Corner Points - Merges the corner points together. Instead of the box being composed of 6 separate faces (resulting in 4 points per corner and a total of 24 points), the corner points are merged together and the box is composed of 8 points.

Texture Coordinates - Determines how the texture coordinates are applied to the box.