Bring on the Remakes

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I still think Haze was underrated. Maybe it was because of the massive hype and by the time I got to play it people had shat all over it leaving my expectations low. I don't really care for fps on the console but I played through Turok 2, haze and Killzone 2 in that order one after another (all rented). Turok 2 was a huge big steaming pile of turd and completing it was such a chore. By comparison Haze was enjoyable and felt much better. While playing it I wondering why it had received such bad press, was it just because expectations where so high? Its not a great game but its pretty good. Killzone 2 was the best of the 3 even if it was blink and its over short.
Oh and I don't really have a problem with remakes in the slightest, if they are done right. I would like to see a G-police remake/reboot. So much potential there with an open city, on foot and vehicle based missions and such like. Make it, go on, i'll wait here.

I'm tired of the FPS genre. It's become stale due to development on 5 year old consoles. We keep seeing same old same old with a different story. We need next gen graphics/gameplay which will only be accomplished through developing exclusives for todays PC gaming hardware.

Lately I've been looking for sleepers (games that don't get a lot of hype). I've also been craving games from the 80s, 90s reinvented for todays PCs. So sure I'd love remakes of games from 6+ years past even moreso pre 2000.

I don't quite understand why old titles are rehashed. I am not drawn to existing franchises that I love, I am drawn to concepts. I like open world stuff, if it's open world I give it a look. I am not attached to old series though. Maybe I'm not the only one? Does anyone else just get excited about the ideas and substance of games rather than the names.

How could one write an article about remakes without mentioning System Shock, System Shock 2, Thief and Deus Ex, to name a few? Sure, they're still playable but how much more enjoyable would they be with updated graphics, physics, etc? Remakes are also good opportunities to fix awful control schemes and character handling (e.g. Tomb Raider).

It seems a clear indication that publisher executives haven't really got a clue what they're doing when they would have guaranteed winners with such projects (not to mention games crying out for sequels, e.g. Anachronox, where most of the work was already done and it could surely be done at low cost. I wouldn't even mind it being done in the old engine).

By the way, the problems with Vampire: the Masquerade - Bloodlines are very much over-rated. I played it on release, and while texture flashing and the like was very annoying and really inexcusable, I only encountered one game-ending bug for which there was a simple work-around. The load times were excruciatingly long but that was due to a lack of RAM and unlike other people, I didn't blame that on the game itself. There is really nothing to put people off playing it, especially as there is an official and unofficial patch now (I've had far more trouble with Bioshock 2 recently). Rockpapershotgun in particular unfairly criticised it for 'broken final levels' when in fact it was clear that the writer merely hadn't levelled up properly.