today i want to release my game project named "Graveyard Invasion"!In this game you have to survive as long as you can against unlimited waves of mobs.You can find various types of power ups: Damage, Life, Range, Speed...At the moment there are only 2 different kinds of enemys: the bat and the spider, but i will add more as soon as possible and maybe i'll add a weapon or a shop system.

Reminds me of crimsonland... I love these kind of games! It took me a few seconds to realize that shooting is done using the cursor keys... (It would be a good idea to print the controls on the screen, before starting the game).

I'm not quite sure why didn't you fix the bug where after on die and start the game again you keep old updates.

Also, on the new feature note, I would suggest to leave 5 second interval for player to collect his goods. It is really annoying to travel to the next level instantly when last bug drops something. Or just make it so that you automatically collect everything on the ground once level ends.

About the brightness, at level 8-9++ or something like that it becomes almost impossible to see which bugs are alive. Dead bugs are a lot more visible than alive once since alive bugs are only properly visible because of their eyes. Either make dead bugs almost invisible, ( I MEAN LITERALLY) or make alive ones more visible. Making collision objects more visible would help also.

I'm not quite sure why didn't you fix the bug where after on die and start the game again you keep old updates.

Also, on the new feature note, I would suggest to leave 5 second interval for player to collect his goods. It is really annoying to travel to the next level instantly when last bug drops something. Or just make it so that you automatically collect everything on the ground once level ends.

About the brightness, at level 8-9++ or something like that it becomes almost impossible to see which bugs are alive. Dead bugs are a lot more visible than alive once since alive bugs are only properly visible because of their eyes. Either make dead bugs almost invisible, ( I MEAN LITERALLY) or make alive ones more visible. Making collision objects more visible would help also.

Fixed

Also i want to implement a new kind of enemy, but i need sprites/animations, and i'm to uncreative to draw them... Is anyone here who can draw sprites?

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