Loose the Moose is the latest point-and-click, escape-the-room puzzle game from Bart Bonte and just released only moments ago as we just received word from Bart about it.

As with most other games like it, the premise is a simple one: you're in a room, you need to get out. You will have to be observant and think logically to solve puzzles that lead you to your escape. If you get stuck, I'm sure there will be help provided in the comments before long. Perhaps even a walkthrough for those that get lost along the way.

Moose - you have to first get both of his eyes open. At the base of each antler, click so whole antler moves. Now on each antler, click all of the extra bits, including the top, so that each sticks straight up or out. Both eyes should now be open. Now click each bit again, including the base of each antler so that they point to each other, the two tips should be pointing toward the ceiling. His mouth should now open. Get disc.

Go right once more.

Insert coin into gumball machine, get gumball.

Now, remember that painting? See the dots on the front of the safe? It's a five by five grid. Just make the dots green where the painting is colored.

Get cd.

Go right again.

Go ahead and plug in the computer by clicking on the cord and then on the plug.

Note that the lamp needs a bulb. We've seen a bulb, but it was too hot to touch. Aha! We've got a glove now.

Go right, collect bulb.

Put bulb in lamp, raise lamp to highest position.

Now, return to screen with the moose.

How do you get a mouse out of its hole? Offer him food, of course.

Select gumball, click on mouse hole.

Now the mouse will come out to get the gumball, and when he does, stick the hat on top of him.

Now we have to be a little mean, so go ahead and put the cd case in front of his home and then lift the hat.

Now the mouse has run away, but he forgot his gum!

Go ahead and take the gum again, now go to the screen with the couch.

Aww, the poor little mouse is hiding! Click the cushion above the mouse while having the gumball selected. He will run to the next section, so do the same with this cushion.

Now he's by the plug. Unplug it to scare him, and he will run up the side of the desk.

While he's just running around up there, go ahead and plug the computer back in.

Ooh.. he likes it. Now stick the disk into the right side of the keyboard.

Ack! Now the mouse is on top of the lamp. Now click the lamp four times to get him to launch elsewhere. While you're there, go ahead and take the bulb back, and take the disc out of the computer.

Remember how that light was hot? Put the bulb back in and the mouse will leap off, knocking the moose head to the floor. Go ahead and take the bulb out again.

Now do the same bit over again, getting the mouse from under the couch, and back to the computer. You'll have to redo the lamp and basically, just repeat steps 23 - 28, but you don't have to take the items back, except the bulb.

Oh, hey, the mouse jumped into the hole. Now how did we lure him out last time? Drop the gumball into the hole. Hey! A key!

I'm pretty sure you can take it from here.

(I realize that Kero just posted a walkthrough as well, and he can have the t-shirt credit or whatever, but mine is easier to read, and has steps, so yeah. I'm posting mine as well.)

Once you get the mouse to the computer screen, go back to the moose. Click on its antlers so that both eyes open. Then, click them back and his mouth will open up, revealing a disk =D When you put the disk in the computer, the mouse jumps onto the lamp. Pull the disk out, then click the lamp (with the bulb in it) to make the mouse fly onto the other light. Take the bulb out, then put it in the light over the couch. The mouse will jump onto the Moose head, knocking it down, then hide under the couch. Do everything over again and he jumps into the hole. Put the gum ball in the hole and he gives you a Key =)

1) PREMISE: You need to spend time with the mouse. The game basically consists of putting (and flinging) the mouse into the right places.
2) NON-OBVIOUS PUZZLE: In addition to each branch of the antler, the entire antler can also move. The puzzle is a two step process: a) eyes open; b) mouth open.

Once the moose's eyes are open, you have to re-arrange the antlers so they're completely opposite to how they were to get the eyes open. The little antler branches will make a sort-of ladder shape. You'll get a disk, which can be used in the computer, and then you can use the light bulb to fling the mouse to different places...

Go to the coat rack, grab the hat and shake the coat multiple times to get the key and the coin.
Examine the painting, you must make the safe box resemble the colored sections of the painting. (One light on bottom right corner, two lights to the left and up vertically, nine lights to fill up the 3 by 3 box of lights in the upper left) this gets you the CD
Use the glove to take out the lightbulb from the hanigng fixture and put it on the desk lamp. Click on the cord that is just visible above the keyboard to drop it down and plug it in. YOU NEED A DISK!!!!!!!
Use the coin to buy a gumball and place it in front of the mouse hole. when he comes out to get it, trap the critter under the hat and block his mousehole with the cd before lifting up the hat. The mous will go under the couch, ruffle the pillows to get him to move and play with the computer cord to get him up on the desk. Move the lamp so it is the lowest it can possibly be.
THe moose part is wierd. Moce the antlers so theyre open and the little parts of it are all "open" (pointed away from his head) this will open his eyes. Then do the exact opposite(everything moved in) and he will give you the disk.
Disk in computer:mouse jumps to lamp:fling mouse with lamp.
Get the bulb out of the desklamp and put it back in the fixture. Mouse will go whacky and kill the moose, leaving a crack in the wall. repeat the procedures to get the mouse back up on the desk and the madness the ensues again. he will jump into the crack in the wall. Get another coin and gumball, trade him the gumball for the key and he well set you free! you caboosed the moose!

arranging the moose antlers will cause a diskette to pop out it's mouth.
put disk into computer, mouse gets scared
mouse will jump onto desk lamp
adjust lamp 2-3 times and mouse will jump to light over couch
replace bulb into overhead light and mouse will jump on the moosehead knocking it off the wall revealing a crack
entice the mouse back to the desk, remove the diskette
turn the computer on and insert the diskette
repeat the lamp/overhead light/moosehead pattern
mouse will jump into hole
use gumball on hole and a key will fall out

Moose - you have to first get both of his eyes open. At the base of each antler, click so whole antler moves. Now on each antler, click all of the extra bits, including the top, so that each sticks straight up or out. Both eyes should now be open. Now click each bit again, including the base of each antler so that they point to each other, the two tips should be pointing toward the ceiling. His mouth should now open. Get disc.

Go right once more.

Insert coin into gumball machine, get gumball.

Now, remember that painting? See the dots on the front of the safe? It's a five by five grid. Just make the dots green where the painting is colored.

Get cd.

Go right again.

Go ahead and plug in the computer by clicking on the cord and then on the plug.

Note that the lamp needs a bulb. We've seen a bulb, but it was too hot to touch. Aha! We've got a glove now.

Go right, collect bulb.

Put bulb in lamp, raise lamp to highest position.

Now, return to screen with the moose.

How do you get a mouse out of its hole? Offer him food, of course.

Select gumball, click on mouse hole.

Now the mouse will come out to get the gumball, and when he does, stick the hat on top of him.

Now we have to be a little mean, so go ahead and put the cd case in front of his home and then lift the hat.

Now the mouse has run away, but he forgot his gum!

Go ahead and take the gum again, now go to the screen with the couch.

Aww, the poor little mouse is hiding! Click the cushion above the mouse while having the gumball selected. He will run to the next section, so do the same with this cushion.

Now he's by the plug. Unplug it to scare him, and he will run up the side of the desk.

While he's just running around up there, go ahead and plug the computer back in.

Ooh.. he likes it. Now stick the disk into the right side of the keyboard.

Ack! Now the mouse is on top of the lamp. Now click the lamp four times to get him to launch elsewhere. While you're there, go ahead and take the bulb back, and take the disc out of the computer.

Remember how that light was hot? Put the bulb back in and the mouse will leap off, knocking the moose head to the floor. Go ahead and take the bulb out again.

Now do the same bit over again, getting the mouse from under the couch, and back to the computer. You'll have to redo the lamp and basically, just repeat steps 23 - 28, but you don't have to take the items back, except the bulb.

Oh, hey, the mouse jumped into the hole. Now how did we lure him out last time? Drop the gumball into the hole. Hey! A key!

I'm pretty sure you can take it from here.

(I realize that Kero just posted a walkthrough as well, and he can have the t-shirt credit or whatever, but mine is easier to read, and has steps, so yeah. I'm posting mine as well.)

The walkthrough above is essentially correct, but it misses the fact that after the penultimate step, you need to do all the steps from the one that starts with "shake" over, before doing the last move.

...so I checked the walkthrough. I did what it said, moving the antlers and the eyes opened (I got that far before, main body of antlers = - - prongs= | |) but no combination I've tried will open the mouth. From what I read it should be main body of antlers = \/ prongs= - -, but still nada. It just stares at me. AmI just really off base or what?

Wow, Mea, I don't really understand your symbolic language there at all. But my guess as to what's wrong is that you have not moved each of the antlers in its entirety. To open the eyes you had to open them, spread each piece out as far as it could go. To open the mouth you need to do just the opposite (i.e., close them both, moving each piece in as tight as it will go.)

Oh wow. I can't believe I didn't notice that in the first place. Ha, yeah, totally not a moose at all. Nowhere near a moose. It can't be an elk either, because elk have broader antlers as well, so it has to be a deer. Yeah... I can't believe that completely escaped my notice, but then again, I was kind of involved in the play aspect. I feel really dumb now. Really, really dumb.

point-n-click games should NOT have advertisements (at least, not the kind that open in the same window) placed so close to the game screen. I got frustrated with the game after repeating it 3 times, because I moved the mouse a bit too far to the right, intending to rotate the room to the right, but ended up on some advertisement, losing all game process. :( So sad.

OMG Disco, I agree! I repeated this stupid game four times because of the same thing! My mouse moved too far to the right, and I was comparing quotes to something. I hated that. I think it took a ton of fun out of the game. Instead of doing the game for fun, I was completing it out of sheer spite!

3x3 2 1 exactly like the painting
get the disk put it in front of the mouse hole take the hat the the gum with the gum selected click the couch.
go to the moose click the base of it's antlers the all the little other things, his eyes should open, make his antlers go back up, then click all the things again (there is one at the top that looks like part of the main one) grab the floppy. thats all ill tell.

To those who can't take the bulb out of the desk lamp: remember, the bulb is still hot!

My question: I did everything the walkthrough said, did the whole mouse-couch-computer thing, knocked over the moose, repeat...so where is the mouse? It should be in the crack in the wall, and I should be able to lure it out with the gumball...BUT I CAN'T!

Adorable game as usual with some very novel puzzles. No codes or any of the usual fare. Requires a lot of experimentation and some frustration before achieving solutions. Some solutions are pretty unintuitive (I'm talking to you, wall deer) and unclued so just fool around and try everything. Stick with it because it is fairly rewarding to complete.

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