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Re: EX / Fighting Layer: New Arika fighting game

Honestly, I've only played the actual FL game like, 3 times. I'm sure that if all goes well, they'll drop a few of them in there, but... The EX chars are the more recognizable/beloved chars. It makes sense for them to put the priority on those chars, along with the guest appearance with Terry for some added hype.

Yeah, I know the reason behind this decision of ARIKA, but... man, how I wish this peculiar game got some recognition for once...

I mean, they could've developed at least one single character that represents the other game this title originates from.

It's like if Capcom someday would say "Hey, let's raise our 3D TAG Fighting fanbase by building up a brand new IP called Rival EX Schools. But our starting roster needs to be focused only on 'previous Street Fighter characters whose backstories are related to a school', because they're characters people will feel attracted easier! "

I'm pretty much just nitpicking in this post, I know. But seriously, it just feels weird the way it is now.

Re: EX / Fighting Layer: New Arika fighting game

Your post comes off a bit confusing, historically spekaing sfex was not an arika game, but a capcom game; arika got padi by capcom to make a 3d sf game; it had an interesting contract by which they were able to keep the characters they designed for it.

Re: EX / Fighting Layer: New Arika fighting game

Your post comes off a bit confusing, historically spekaing sfex was not an arika game, but a capcom game; arika got padi by capcom to make a 3d sf game; it had an interesting contract by which they were able to keep the characters they designed for it.

This, along with the main idea that if this does well, you might get to see the arcade fighters show up eventually. This may very well be their "final fantasy" so to speak, scraping up their own money just to get the things to release this game. The pouring of support shows that people still do like the EX series style of fighting and the fans still pumping life into the game. How they manage to get Terry in the game I have no idea....

Re: EX / Fighting Layer: New Arika fighting game

Your post comes off a bit confusing, historically spekaing sfex was not an arika game, but a capcom game; arika got padi by capcom to make a 3d sf game; it had an interesting contract by which they were able to keep the characters they designed for it.

Thing is, later on ARIKA developed a arcade game that was published by Namco. In this game called "Fighting Layer", the characters had nothing related to the SF franchise - just like ARIKA's current game, "Fighting EX Layer".

In a game in which it's title is technically a upgrade of a past title from a game developed by the same guys, it is weird seeing their decision to initially neglect every stuff from the previous game.

Unless...

Spoiler, click to toggle visibilty

Namco in fact got all the rights when publishing the original Fighting Layer, and present's ARIKA don't use stuff from this game because they just can't.

Unless... Namco in fact got all the rights when publishing the original Fighting Layer, and today ARIKA don't use stuff from this game because they just can't.

That's extremely unlikely, and in fact, Namco even helped them out when Arika made FEXL. They gave them advice and possibly direct help (and maybe even money), probably on Unreal Engine 4, because at first the FEXL renders looked a lot like Tekken characters.

If I struggled to the end of my determination, to the end of my way of life with my followers, if the result is ruin, then this ruin is inevitable. Grieve. Shed tears. But you cannot regret.

Re: EX / Fighting Layer: New Arika fighting game

I was under the impression that the Tekken team handed them the engine to use and they only created the characters. They made a PoC and people jumped on it. They probably did some minor engine tweaking to get the dash in's going and all that.

Re: EX / Fighting Layer: New Arika fighting game

They released Pullum and Rosso today. I hit the lab with them both for like an half hour. Feels pretty good. I was never much of a Pullum player though. While Rosso, I just used for fun from time to time. Pullum has different walk back/fwd animations. I didn't actually look in Rosso's case, but I'll assume he does as well. This is kinda a big deal, cause it gives them more individual personality. As opposed to everyone having the same anims. I thought Terry would be there too... But no. I guess he may come later this month(hopefully)?

I don't have the time during the week, but on the weekend, I plan to practice with them more. Along with getting in some online matches with them.

Re: EX / Fighting Layer: New Arika fighting game

Re: EX / Fighting Layer: New Arika fighting game

Sorry about bumping this thread, but Arika released a schedule for FEXL for 2019 up until May.

In summary, as for when the remaining characters are going to come out (Sharon Area and Terry), they plan to release 2 characters for free and the other as paid DLC. Also some footage of Sharon being shown in the video.

Edit: Forgot to mention that the first free character will be planned to be released in late March.