The Order: 1886 is built to be more than just one game

Stop me if you've heard this one before: a new IP is introduced. It leaves an incredibly favorable impression on gamers with its ambitious scope and grand scheme. So ambitious, in fact, that there's no way one game can hold everything. That's right, this brand new, cool-looking IP is already a franchise despite having never launched a game before.

We've seen this song-and-dance with Mass Effect (planned trilogy), Gears of War (planned trilogy that already saw a spin-off release), Assassin's Creed (we're getting two this year), and Watch Dogs (hopefully it's actually coming out in May and won't see another last second delay). Now, we're seeing this song-and-dance with The Order: 1886.

Well, sort of, anyway.

Ru Weerasuriya, creative director at Ready At Dawn, recently talked with GamesTM about The Order: 1886 when he spoke about the possible future of the franchise:

We've built this IP to be much bigger than just one game. There are stories that have been told in the game but there are stories that haven't and stories abotu what happens after the events of this game. Absolutely, though, I would love to get the chance to tell more stories with sequels and other things we can do with the IP.

While the first impression gives off a feeling that this is yet another planed trilogy (it's something I initiatelly thought as well), a closer look indicates that The Order: 1886 has a definite beginning, middle, and end; the possibility to return to the IP and explore other people and places will just be available.

There's nothing wrong with that, I suppose. Leave room for a natural follow-up that will happen should the game be well received.

The Order: 1886 will release for the PlayStation 4 sometime in the future; it's currently listed with a "TBD" release date.