Counter-Strike: Global Offensive Update Released

Product Update - Valve

6 nov, 2013

Release Notes for 11/6/2013

[GAMEPLAY]- Changed C4 planting sounds based on pro feedback. When planting the bomb, it plays an initialization sound that everyone can hear, but ONLY the player planting will hear the code typing sounds. This makes fake planting possible (similar to fake diffusing as a CT).- All items now follow the same pick up sound rules (grenades, C4, weapons, defuse kits, etc):-- If a player picks up an item while running, it plays a pickup sound that everyone can hear.-- If a player picks up an item while moving silently, it plays a subtle pickup sound to ONLY the player picking it up.- Weapons, grenades, and remaining money are now displayed as icons above player heads during freezetime. (Thanks R-arcHoniC)- Fixed overhead teammate arrows not showing up in some cases.- Fixed automatic observer target selection failing to find a controllable bot when a player was killed.

[MAPS]- Cache: -- Fixed lighting on prop in CT spawn.-- Fixed buggy wallbangs at A main and B halls.-- Fixed issue with dropping bomb behind spools in mid warehouse.- Mirage: -- Increased size of Bombsite A plant area.-- Opened up skybox in T spawn.-- Improvements to visibility throughout the map. (Thanks andzie!)-- General optimizations.-- Smoothed out movement in Bombsite B.