Nota Bene: In keeping with my Old School theme this month, I’ve previously posted material for TSR’s 1st edition Gamma World and Chaosium’s 4th edition Stormbringer. In keeping with that trend, I’ve dusted off TSR’s Marvel Super Heroes for today’s post. If you like this game, check ClassicMarvelForever.

Khalid commands impressive power, both directly in the force of his ability to manipulate kinetic energy, but also through his extensive resources and connections. While much of his past is hidden in a tangle of contradictory stories, maybe none of which is actually true, Khalid is not an unknown quantity. He has amassed a considerable fortune through his business and scientific acumen, and he is well known and respected in international terrorist circles.

Within those circles, Khalid seldom takes a direct hand. Instead, he provides weapons and financial backing, always insulated from direct condemnation by layers of plausible deniability. Everyone knows Khalid is a terrorist, but no one can ever seem to show his involvement in any terrorist activity.

The source of Khalid’s superhuman powers is unknown. He does not seem to be a mutant. Given his intelligence and scientific knowledge, it is most likely he gained his powers through some sort of experiment. Regardless of the source of his powers, Khalid is not be underestimated. He is intelligent, ruthless, and sophisticated.

* Kinetic Blasts: Khalid can fire blast of kinetic energy out to Amazing range, inflicting up to Amazing damage.

* Kinetic Reduction Aura: In a one area radius around Khalid, the force of kinetic energy is reduced. This imposes a -4CS to Fighting, Agility, movement powers, and damage from attacks that rely on kinetic force. Only damage from attacks that rely on kinetic force can be reduced Shift 0. Other affected qualities can be reduced to no lower than Feeble. For every affected target, increase Khalid’s Strength by +1CS (maximum Amazing). Khalid is not affected by his own kinetic reduction aura.

* Kinetic Sense: Khalid can detect sources of kinetic energy within his area. He uses his Kinetic Energy Control rank instead of Intuition for determining surprise, instead of Fighting for blocking, and instead of Agility for dodging, assuming the source of the threat results from kinetic energy.