Pixel Art Details

Lotta' problems on this. The main thing that's bugging me is the flag doesn't look to flaggy. Looks more too stiff. I'm satisfied with the skull, which I guess was the point of the challenge.(it was supposed to be a skull with horns in front of a flag with a bit more details for symbolism, but I couldn't go any further...MY EYES ARE GOING TO POP IF WORK ON THIS ANY LONGER!)

Hope this is an eligible candidate or entry for the tourney. I worked on this sucker for about 4-5 days on and off. Let me just say, that I will never dither again, as I think I have permanent eye damage from staring at bright whites next to bright reds and blues all day...ugh..

Fabulous work--the mouth area looks especially good to me Heehee, I feel the same way about dithering (that is, whenever I can work up the courage/patience to dither in the first place... which is almost never ). The effort has definitely given you great results here, though!

@Tomic: Yeah, the horns were tough to pixel to make them look good in terms of detail. Some times good pixel technique means losing natural quality of real life pixels, and makes them too smooth. That, or I just didn't know how to approach Ram horns from a pixel point of view, heh.@iLKke: Yeah, it's a goatee beard. Kinda' like a two colored black and white head dress styled beard, but strapped to the skull's chin by small wires which go through those little holes in our bones which allow veins, arteries, capularies, and whatnot pass through. Wasn't too sure about the size limitations, or whether it had to be extremely close to the originals as well, but the directions didn't specify, so this is what was roughly spawned...references: used this SKULL as a basic know how of how some things are aligned in the skull, and this RAM skull, for the horns...I google image searched a poop load for many images, but those two drew the most inspiration and reference I think.