[LAVA FLOW]Valid: When a "Tailed Beast" Ninja you control would receive Damage due to the Showdown, you can give 1 Damage to 1 Ninja opposing that Ninja.When a "Tailed Beast" Ninja you control would receive any Damage or be removed from play by a Jutsu, deal 1 Damage to the user of that Jutsu.

1

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Fukasaku (I)

Card Number: IN-1302

Rarity: Rare

Card Type: Ninja

Symbol: Lightning / Wind

Combat Attribute: Oil

Hand Cost: 0

Entrance Cost: 4

Healthy Stats: 2/4

Injured Stats: 0/2

Card text:

Leaf | Animal | Ninja Toad

[SAGE TRAINING]SenjutsuWhen this Ninja is put in play, search your Deck for a Shima Ninja card, reveal it, then move it to your hand.Valid: When this Ninja is Sacrificed, draw 2 cards.

"For animals. Not moving is the hardest thing to do."

1

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Gamaken (TGS)

Card Number: TGSN-1065

Rarity: Common

Card Type: Ninja

Symbol: Lightning / Water

Combat Attribute: Oil

Hand Cost: 0

Entrance Cost: 5

Healthy Stats: 5/2

Injured Stats: 5/0

Card text:

Leaf | Animal | Ninja Toad

[THE CLUMSY ONE]Valid: When this Ninja is put in play, remove all of your opponent's "Animal" Ninjas with an Entrance cost of 2 or less from the game.Valid: This Ninja's Team can Block up to 2 Teams (the blocked Teams use their combined Team Power.)

"All right. Clumsy as I am, I shall try."

1

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Hidan (KS)

Card Number: KSN-1442

Rarity: Uncommon

Card Type: Ninja

Symbol: Fire

Combat Attribute: Weapon

Hand Cost: 0

Entrance Cost: 4

Healthy Stats: 5/0

Injured Stats: 5/0

Card text:

Akatsuki | Rogue Ninja | Jonin | Male

[IMMORTAL SOUL]Valid: When this Ninja would be removed from the game, move it to your Discard Pile instead.[Attacker | Mission] Give your opponent 1 Battle Reward: If your Turn Marker is equal to or greater than this Ninja card's Entrance cost, put this Ninja card in play from your Discard Pile. (This effect can only be activated from the Discard Pile.)

"Lord Jashin, behold!"

2

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Ink Fish (SL)

Card Number: SLN-1386

Rarity: Common

Card Type: Ninja

Symbol: Lightning

Combat Attribute: Ink

Hand Cost: 0

Entrance Cost: 1

Healthy Stats: 2/2

Injured Stats: 0/0

Card text:

Leaf | Animal

[BEAST SCROLL]Non-Unique[Attacker | Mission] 3 : Put this Ninja card into play from your hand.Valid: When this Ninja is put in play, draw 1 card.

3

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Ink Leech (I)

Card Number: IN-1294

Rarity: Common

Card Type: Ninja

Symbol: Lightning

Combat Attribute: Ink

Hand Cost: 0

Entrance Cost: 0

Healthy Stats: 1/1

Injured Stats: 1/1

Card text:

Leaf | Animal

[BEAST SCROLL]Non-UniqueWhen this Ninja is put in play, you can move the top 3 cards of your Deck to your Chakra area.

1

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Iruka Umino (TP1)

Card Number: TP1N-881

Rarity: Common

Card Type: Ninja

Symbol: Lightning

Combat Attribute: Weapon

Hand Cost: 0

Entrance Cost: 1

Healthy Stats: 2/2

Injured Stats: 0/1

Card text:

Leaf | Chunin | Male | Mental Power: 1

[ORIGIN OF THE LEAF HEADBAND]At the end of your turn, if you have no Clients in your Village, you can search for 1 Client in your Deck and deploy it. Then, shuffle your Deck.

"He who hones his concentration is truly a great ninja."

1

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Jiraiya (Childhood) (BP)

Card Number: BPN-719

Rarity: Rare

Card Type: Ninja

Symbol: Lightning / Fire

Combat Attribute: Oil

Hand Cost: 1

Entrance Cost: 3

Healthy Stats: 5/2

Injured Stats: 4/0

Card text:

Leaf | Male | Genin | Name: Jiraiya

[SHOWN SIGNS OF THE LEGENDS]Valid: This Ninja gets +1/+1 for each of your other injured Ninjas.Valid: When your opponent deploys a Ninja card, you can move 1 card with a Lightning Symbol in your Discard Pile to your Chakra area.

"Let's do this!!"

2

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Kiba Inuzuka (TGS)

Card Number: TGSN-1049

Rarity: Common

Card Type: Ninja

Symbol: Fire

Combat Attribute: Fang

Hand Cost: 0

Entrance Cost: 0

Healthy Stats: 2/0

Injured Stats: 2/0

Card text:

Leaf | Genin | Male | Animal | GROWTH

[WILD FANG]Valid: When this Ninja is sent out to Battle, Jutsu cards cannot be played during this turn.

[SUCCESSORS TO THE WILL OF FIRE]When this Ninja is put in play, reveal the top card of your Deck. Then, move that card to your hand.Valid: Other "Leaf" Ninjas in this Ninja's Team cannot be affected by the effects of your opponent's Ninjas.

"Sexy Two girl Jutsu!" "Are you all right, Konohamaru?!" "What are you doing in front of us ladies…?!"

1

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Kushina Uzumaki (ST)

Card Number: STN-1116

Rarity: Common

Card Type: Ninja

Symbol: Lightning

Combat Attribute: Weapon

Hand Cost: 0

Entrance Cost: 1

Healthy Stats: 0/2

Injured Stats: 0/1

Card text:

Leaf | Female | Mental Power: 2 | GROWTH

[MATRONLY CARE]Valid: While you have a "Naruto Uzumaki", this Ninja gets +1/+1.Valid: All your "Tailed Beast" Ninja cards and "Animal" Ninja cards with a printed Entrance cost of 7 or more get -2 Entrance cost and -1 Hand cost.

"Naruto…it's a wonderful name."

1

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Monkey King Enma (POP)

Card Number: POPN-965

Rarity: Rare

Card Type: Ninja

Symbol: Fire

Combat Attribute: Fang

Hand Cost: 0

Entrance Cost: 3

Healthy Stats: 2/2

Injured Stats: 2/2

Card text:

Leaf | Animal

[KING OF BEASTS]Deploying your "Animal" Ninja cards does not count towards the "1 Ninja per turn" Restriction.Valid: While this Ninja is in the same Team as "The Third Hokage", this Ninja gets +2/+2.

"Orochimaru… so it has come to this, after all…"

2

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Naruto Uzumaki (AW)

Card Number: AWN-393

Rarity: Uncommon

Card Type: Ninja

Symbol: Lightning

Combat Attribute: Ninjutsu

Hand Cost: 0

Entrance Cost: 0

Healthy Stats: 1/0

Injured Stats: 3/0

Card text:

Leaf | Genin | Male | Growth

[GUARD OF THE PRINCE]When this Ninja is deployed, if you have no "Prince" Clients in play, you can search for 1 "Prince" Client Card in you Deck, show it to your opponent and place it in you hand. In that case, shuffle you Deck.Valid: While you have a "Prince" Client in play, this Ninja gets "Clone Status".

"Don't thank me, I only saved your life is all!"

1

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Naruto Uzumaki (POP)

Card Number: POPN-975

Rarity: Common

Card Type: Ninja

Symbol: Lightning / Wind

Combat Attribute: Ninjutsu

Hand Cost: 0

Entrance Cost: 3

Healthy Stats: 3/0

Injured Stats: 6/0

Card text:

Leaf | Genin | Male | Clone Status | GROWTH

[THE EMERGING BEAST]Valid: During your Mission Phase, while you have 3 or more Chakra, you can discard this Ninja. In that case, put in play 1 [NINE-TAIL'S CLOAK] Ninja card from your Reinforcement Deck.

"...Give...Sasuke...Back…!"

1

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Pakkun (SL)

Card Number: SLN-1376

Rarity: Rare

Card Type: Ninja

Symbol: Fire

Combat Attribute: Fang

Hand Cost: 0

Entrance Cost: 2

Healthy Stats: 1/2

Injured Stats: 0/2

Card text:

Leaf | Animal | Ninja Dog | Mental Power: 2

[SENSE OF SMELL][Blocker | Mission] 0 : Negate and discard target Mission. At the end of this turn, discard this Ninja.

2

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Sasuke Uchiha (SL)

Card Number: SLN-1373

Rarity: Common

Card Type: Ninja

Symbol: Fire

Combat Attribute: Flame

Hand Cost: 0

Entrance Cost: 0

Healthy Stats: 5/0

Injured Stats: 3/0

Card text:

Leaf | Genin | Male | Sharingan Eye

[SOLO ATTITUDE]This Ninja can only be sent out to Battle by itself.

"I'm not like them."

1

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Seven Tails (KS)

Card Number: KSN-1483

Rarity: Rare

Card Type: Ninja

Symbol: Wind / Lightning

Combat Attribute: Insect

Hand Cost: 1

Entrance Cost: 5

Healthy Stats: 8/1

Injured Stats: 4/0

Card text:

Animal | Tailed Beast

[SEVEN TAILS]When a "Tailed Beast" Ninja you control wins any Victory, if it is in a Team by itself, you win 1 Battle Reward.[Valid | Attacker | Mission] 1 : You can play a Angering the Tailed Beast Mission card from your Chakra area as though it were in your hand. If you do, remove it from the game afterwards.

1

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Shima (TGS)

Card Number: TGSN-1064

Rarity: Common

Card Type: Ninja

Symbol: Lightning / Fire

Combat Attribute: Oil

Hand Cost: 0

Entrance Cost: 3

Healthy Stats: 2/3

Injured Stats: 0/3

Card text:

Leaf | Animal | Ninja Toad

[HONORABLE SAGESenjutsuWhen this Ninja is put in play, you can discard an in-play non-Ninja card.(SENJUTSU: Each Specific Symbol of a Jutsu this Ninja uses is treated as 1 for purpose of paying its cost.)

"Found him!"

1

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Shukaku (LOL)

Card Number: LOLN-US103

Rarity: Super Rare

Card Type: Ninja

Symbol: Wind

Combat Attribute: Sand

Hand Cost: 2

Entrance Cost: 8

Healthy Stats: 9/0

Injured Stats: 8/0

Card text:

Sand | Animal | Name: Gaara of the Desert

[FORMIDABLE MONSTER]Valid: When this Ninja is put in play, discard every card in both players' Chakra areas. During the turn and the next turn that this Ninja is put in play, you cannot charge or move any cards to your Chakra area.Valid: This Ninja cannot be removed from play by the effects of your opponent's Jutsu cards. This effect cannot be negated.

"I'm finally freeee!! Here I come, baby!"

2

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The 4th Hokage (WW)

Card Number: WWN-1241

Rarity: Super Rare

Card Type: Ninja

Symbol: Lightning

Combat Attribute: Oil

Hand Cost: 1

Entrance Cost: 6

Healthy Stats: 5/3

Injured Stats: 5/5

Card text:

Leaf | Satoosa | Male | Mental Power: 2 | MASTERY

[SUPREMACY][EOJ] Discard 2 Lightning cards and place this Ninja card from your hand into 1 of your Battling Teams: Injure 1 opposing Ninja. At the end of the turn, move this Ninja to your hand.

"You'll find the answer."

2

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Two Tails (SL)

Card Number: SLN-1365

Rarity: Uncommon

Card Type: Ninja

Symbol: Earth / Lightning

Combat Attribute: Fang

Hand Cost: 0

Entrance Cost: 3

Healthy Stats: 5/0

Injured Stats: 4/0

Card text:

Tailed Beast | Animal

[HUNTED BEAST]When this ninja is put in play, you can reveal a "Tailed Beast" Ninja card from your hand. In that case, move your Turn Marker up by 1.Valid: While a "Tailed Beast" Ninja is Battling by itself, that Ninja gets +1/+0 for each "Tailed Beast" Ninja Battling by itself.

Effect: Look at all the cards in your opponent's hand. Then, you can move both player's Turn Marker up by 4. In that case. At the end of your opponent's next turn, move both player's Turn Marker down by 4.

"All right, everyone. Let's go 4 times faster!" "……"

3

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Angering the Beast (SL)

Card Number: SLM-872

Rarity: Rare

Card Type: Mission

Symbol: Lightning

Hand Cost: 1

Entrance Cost: 3

Card text:

Target: (1) 1 of your "Tailed Beast" Ninjas(2) 1 of your opponent's NinjasEffect: Remove the targets from their Teams. Both of the targets must be sent out to Battle during this turn by themselves and can only be opposed by each other.While this Mission card is in your Chakra, all your "Tailed Beast" Ninja cards get -1 Entrance cost.

"Come here!! I'll rip you to shreads!!!"

2

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Hidden Past (ER)

Card Number: ERM-172

Rarity: Uncommon

Card Type: Mission

Symbol: Wind

Hand Cost: 1

Entrance Cost: 2

Card text:

Target: Each of your opponent's Battle RewardsEffect: Look at the target. You can select 1 card among them and move it to your hand. In that case, send 1 of the cards in your hand to your opponent's Battle Reward area.

"That was the only way we could bring the princess back to this land."

2

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Monster Research (TGS)

Card Number: TGSM-740

Rarity: Rare

Card Type: Mission

Symbol: Water / Lightning

Hand Cost: 1

Entrance Cost: 2

Card text:

Effect: Refeal the top 4 cards of your Deck. Then, your opponent separates the revealed cards into 2 piles. Move 1 of the piles into your hand and move the other to your Discard Pile.

"Master Orochimaru… This is…?"

Section: Client Cards (3 cards)

3

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Hikaru Tsuki (AW)

Card Number: AWC-043

Rarity: Common

Card Type: Client

Symbol: Lightning / Fire

Hand Cost: 0

Entrance Cost: 1

Card text:

Land of Moon | Male | Prince

Effect: During your Mission Phase, you can discard 1 card from your hand. In that case, you can put in play an "Animal" Ninja card from your Chakra area or your Discard Pile. (The Entrance cost of the Ninja has to be equal or less than your Turn Marker value.)

"I don't care. I want him."

Section: Reinforcement Deck (15 cards)

1

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Danzo (WW)

Card Number: WWN-1225

Rarity: Rare

Card Type: Ninja

Symbol: Fire

Combat Attribute: Ninjutsu

Hand Cost: 1

Entrance Cost: 4

Healthy Stats: 4/3

Injured Stats: 1/3

Card text:

Leaf | The Foundation | Male | Mental Power: 2 | REINFORCEMENT

[RESEARCH]Sacrifice: 1 "Sharingan Eye" NinjaValid: When this Ninja is put in play, place X Growth coins on this Ninja, where X = the Sacrificed Ninjas Entrance cost and this Ninja gets te Sacrificed Ninja's Characteristics.

Errata:

Valid: When this Ninja is put in play, place X +1/+1 coins on this Ninja, where X = the Sacrificed Ninjas Entrance cost and this Ninja gets the Sacrificed Ninja's printed Characteristics. [Link]

"Don't make fake smiles like that in front of me."

1

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Hidan (Curse Mode) (SL)

Card Number: SLN-1382

Rarity: Rare

Card Type: Ninja

Symbol: Fire / Lightning

Combat Attribute: Curse

Hand Cost: 1

Entrance Cost: 6

Healthy Stats: 7/3

Injured Stats: 7/0

Card text:

Akatsuki | Rogue Ninja | Jonin | Male | Name: Hidan | REINFORCEMENT

[LINKED FATE]Sacrifice: HidanValid:This Ninja cannot be removed from play due to Damage.Valid: When this Ninja receives any Damage, both players win 1 Battle Reward.[Valid | Attacker | Mission] 2 : Give 1 Damage to this Ninja.

[EMINENT SAGE]Senjutsu | Sacrifice: Jiraiya, Fukasaku, ShimaValid: Any numbers in the effect text and Target of Jutsu cards used by this Ninja are increased by 1.Valid: This Ninja is unaffected by your opponent's Jutsus.

"It is my duty to bring you down."

1

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Naruto Uzumaki & Jiraiya (FP)

Card Number: FPN-684

Rarity: Rare

Card Type: Ninja

Symbol: Lightning

Combat Attribute: Oil

Hand Cost: 0

Entrance Cost: 7

Healthy Stats: 7/3

Injured Stats: 9/4

Card text:

Leaf | Male | Genin | Sannin | Clone Status | Squad | Mastery

[AFTER TWO AND A HALF YEARS]Valid: When this Ninja is sent out to Attack, you can move 1 Jutsu or Mission card from your Discard Pile or Chakra area to your hand.

[THE ULTIMATE JUTSU]When this Ninja is put in play, name a Jutsu card.Valid: Jutsu cards with the selected name can be used by this Ninja without paying it's cost. (Requirements of the Jutsu must still be met)

[FOUR TAILS]Valid: X = the total number of cards in your Chakra area.Valid: At the end of your turn, give 1 Damage to all other Ninjas with an Entrance cost less than the number of cards in your Chakra area.

[NINE-TAIL'S CLOAK]Valid: At the start of your turn, each player moves the top 3 cards of their Deck to their Chakra Area.Valid: During your Mission Phase, while you have 5 or more Chakra, you can discard this Ninja. In that case, put in play 1 [TAILED BEAST] Ninja card from your Reinforcement Deck.

[ASCENDED]Sacrifice: Naruto Uzumaki + Entrance cost 3 or moreSenjustuValid: Your Discard Pile is considered to be in your Chakra area. When you play a Jutsu, move all Chakra used to pay for that Jutsu to the bottom of your Deck.

[SIX TAILS][Valid | Attacker | Mission] Discard 1 Naruto Uzumaki [FOUR TAILS] from your Village: If you have 15 or more Chakra, put this Ninja card into play.Valid: When this Ninja is put in play, discard all other Ninjas.Valid: At the end of each turn, heal this Ninja.

[TAILED BEAST]Valid: At the start of your turn, move the top 3 cards from your Deck to your Chakra area.Valid: During your Mission Phase, if you have 10 or more Chakra, you can discard this Ninja. In that case, put in play 1 [FOUR TAILS] Ninja card from your Reinforcement Deck.