"A war is not lost until you consider it lost." - Field Marshal von Manstein

Many say that World War II was decided on the Eastern Front. From the initial Blitzkrieg in the Summer of 1941 through the final battles for Berlin in 1945, this was a land war that dwarfed all others in its scale and brutality. Through countless small skirmishes and large operations involving multiple armies, with increasingly deadly and advanced weaponry, the Wehrmacht and Red Army were locked in a fight for national survival that consumed a generation of soldiers and left half a continent in ruins.

Experience the Panzer Command series of tactical wargames. In the new Panzer Command: Ostfront, you are a company-level commander on either the Soviet or German side, fighting on the Eastern Front. Preserve your men and defeat the enemy, there is no other way! Panzer Command: Ostfront is the latest in a new series of 3D turn-based tactical wargames which include single battles, multi-battle operations and full war campaigns with realistic units, tactics and terrain and an informative and practical interface.

Each decision you make as a commander must be weighed carefully. You will find that the gameplay is balanced to reward historically successful tactics while the AI will punish rash choices. The victory system for scenarios and campaigns rewards multiple strategies and evaluates your performance and rank after each battle.

After you have played through the 70+ included scenarios and 10 campaigns (including updated versions of all of the previous Winterstorm and Kharkov content), the Random Battle and Random Campaign generators allow you create new content with just a few clicks using the provided presets for nearly infinite replayability.

For scenario designers and modders, an innovative new Map Maker allows you to create your own realistic 3D maps from 500m to 2km scale based on actual historical locations with auto-generation features that help you create natural 3D landscapes quickly and easily. In conjunction with the powerful Scenario and Campaign Editors and the fully open unit data and models, this means that you have unprecedented access to modify the existing campaigns, maps, units and scenarios or create your own. There has never been a more open 3D tactical WWII wargame.

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Full feature list:

Includes all previous Winterstorm and Kharkov content for FREE, in addition to the all new content listed below. This is the complete Panzer Command for the Eastern Front and the perfect way to get started if you have never played Panzer Command before.

10 Preset Historical Campaigns

Choose a campaign and progress through a series of linked battles where your core force stays with you for the campaign and gains experience and medals.

Choose a time period, a number of missions and a core force and progress through a series of randomly generated linked battles where your core force stays with you for the campaign and gains experience and medals and even equipment upgrades for the longer campaigns.

All of the random battle and campaign input files are easily accessible and can be custom-configured for additional options, though no file editing is required for any of the above!

Random battles and campaigns can also be shared with other players.

Updated Manual

Includes all the new rules and comprehensive tables on game modifiers and effects as well as historical background and detailed documentation for all of the editors and random generators.

Separate tutorial guide

Separate Map Make Guide

New Maps

More than thirty new maps that combine to give a representative variety of Eastern Front terrain. Some are used in the campaigns and scenarios, others are available for random battle and campaign play.

New Full Map Maker!

Make your own maps of historical locations. Designed to work with public terrain and height databases to automatically generate a 3D terrain mesh from real-world data. Pick your location, pick your map size and click! Additional tools to automate the placement of structures and items such as trees and shrubs assist map designers in putting together a realistic map in record time.

Panzer Command now supports 500m, 750m, 1000m, 1500m and 2000m maps. This allows the vast majority of historical WWII battles to be properly modelled and the larger map sizes allow plenty of room for maneuver.

The Scene Editor has also been improved for easier tweaking of object placement.

50+ New Fully Modeled and Animated Units spanning the 1941-1945 period on the Eastern Front (note that these are in addition to all units from Winterstorm and Kharkov)

German

Jagdpanther

Brummbar (Early, Middle and Late)

Hetzer

Jagdpanzer IV (IV, IV Mid, IV Late, IV 70A, IV 70V)

Panzer VI Tiger II (King Tiger)

Tiger I early, late

Pak 39

Stuka

150mm sIG33

StuG IIIB

Grille (M and M Late)

Elefant

Panzer IVG and IVH Schurzen

Pz Kpfw T34-76 M40

Pz Kpfw T-70 M42

Marder IIIM

Maus

Panzer IIC, IID, J-VK, IIL

Flammpanzer II

Panzer II G-J ohne Aufbau

SdKfz 221, 221 Late, 221 PzB 39

SdKfz 223

SdKfz 234 Series including the Puma

SdKfz 250/11 Pzbuk, Halbkette ob-com, 250/09, 250 Neu

Sdkfz 251 Series - including more than 20 variants

Luftwaffe Flaktruppen

Gebirgsjaeger Infantry

Pioneers with Satchel Charges

Flamethrower units

Jagdpanzer Su-76

Almost all previous units overhauled and improved with better models, animations and textures

New Full Resizable Battle Message Log, with color-coded event messages and highlighted messages based on the selected unit. This makes it easier than ever to understand what is happening to your units wherever they are on the map.

Scenario size and scale are now fisplayed in the scenario selection screen using an easy-to-read bar scale.

You can now click on the unit or the unit’s floating icon to select it.

Double click on any unit or its floating icon on the map to move to it

Scenario designers can now add unit-specific decals to individual tanks

Individual infantry casualties to show step losses, with fallen soldiers remaining on the battlefield

Gun recoil when firing for vehicles and field guns

Flamethrower animation

Panzershreck animation

Improved explosion and destruction animations with more variation by shell and explosive size

New smoke and fire animations for static map objects

Flowing water for Rivers

New weather animations (Rain, Fog and Snow)

Staggered animations for infantry so that they no longer move in perfect synchronization

Multiple random tank comander animations

Improved AI

Better able to seek flanking opportunities

Better able to judge combat matchups

Conserves ammunition rather than taking poor shots

Improved Fog of War

New Contested Objectives and Higher Visibility Objective Flags

New Scenario-Defined Turn Structure

At the scenario level, you can choose to play the normal 40 Second Orders / 40 Second Reaction turn structure, or choose one of the following instead

40 Second Orders with or without a Reaction Phase

60 Second Orders with or without a Reaction Phase

80 Second Orders without a Reaction Phase

Yes, this means that if you want you can play with 60 Second Turns with no Reaction Phase and always have access to the full Orders menu at the start of each Turn.

Very Open and Mod-Friendly Structure – unit models and data, maps, scenarios, campaigns and more can all be easily changed and added.

Features

Includes all previous Winterstorm and Kharkov content for FREE, in addition to the all new content listed below. This is the complete Panzer Command for the Eastern Front and the perfect way to get started if you have never played Panzer Command before. 10 Preset Historical Campaigns14 Randomly Generated Historical Campaigns. Choose a time period, a number of missions and a core force and progress through a series of randomly generated linked battles where your core force stays with you for the campaign and gains experience and medals and even equipment upgrades for the longer campaigns. 60+ Preset Historical Scenarios (including stand-alone and campaign battles)Infinite Randomly Generated BattlesNew Full Map Maker! Make your own maps of historical locations from 500m up to 2km in size. Designed to work with public terrain and height databases to automatically generate a 3D terrain mesh from real-world data. Pick your location, pick your map size and click! Additional tools to automate the placement of structures and items such as trees and shrubs assist map designers in putting together a realistic map in record time. 50+ New Fully Modeled and Animated Units spanning the 1941-1945 period on the Eastern Front (note that these are in addition to all units from Winterstorm and Kharkov) New Improved Interface and Order Improvements including Waypoints for Platoon and Unit orders, Auto-Mounting as part of a movement order, Full Battle Message Log and much more! Very Open and Mod-Friendly Structure unit models and data, maps, scenarios, campaigns and more can all be easily changed and added. New Full 3D Sound System New PBEM Multiplayer system for easy and streamlined play. Improved AI New Animated On-Map Air Support New Rewind Ability in Turn Replay New Realistic Ammo Counts New Physics System Improved Sighting and Graphics Performance and Quality Improved Fog of War New and Improved Animations New Contested Objectives New Scenario-Based Turn Structure options, including no Reaction phase and 60 second turns

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