Thorsten Gimmler (Designer)

Good card games can be so simple: either take a card or pay a chip. Anyone can make that decision, right? However, what if nobody wants the cards because they give you points in a game where you need to have the fewest points to win. And the chips...

The sun is going down and dusk is slowly descending upon Baghdad's silhouette. The shadows in the alleyways are getting longer and becoming darker. The Bazaar slowly empties and the honorable citizens of this desert metropolis make their way home. This...