Thursday, November 22, 2012

Recounting Encounters - War of Everlasting Darkness, Session 4: Descent Into the Depths

Deep in the darkness of the demon web pits, Lolth has been spinning a web of deceit, treachery, and ambition. Her goal is to seize control of arcane magic, a domain that has lain vacant since the death of Mystra 100 years ago. Lolth's web of influence has extended; controlling the Demon Weave, replacing the sundered weave that Mystra used to maintain.

Her servitors now draw from the Demon Weave to create shrouds of darkness that they call the darkening. Drow can now move to the surface and fight with darkness on their side during, what would normally be daylight hours. With this advantage they hope to complete Lolth's ascendancy in her new role as goddess of magic. Can She be stopped? Can the heroes put an end to her nefarious plots?

D&D Encounters season 11, War of Everlasting Darkness, Runs from October 24th through December 19th. This season is the culmination of the ongoing Drow storyline Rise of the Underdark.

Join us, as Derek Myers from Dungeon's Master, and me, Marc Talbot, where we discuss what happened at our gaming table: the good, the not so good, and the wish we could change.

Characters Get to Level Up Each Session - Characters will be allowed to level up at the end of each weekly session, culminating at level 8.

Little Restrictions on the Characters Played - Players have a greater array of character options to choose from. Players can use the following books: Heroes of the Fallen Lands, Heroes of the Forgotten Kingdoms, Player’s Option: Heroes of Shadow, Player’s Option: Heroes of the Feywild, Player’s Option: Heroes of the Elemental Chaos and Into the Unknown: The Dungeon Survival Handbook.

Session are now Mini-adventures- The session include a healthy balance of interactions, exploration and combat.

Each session takes 1-2 hours to play, and each week there’s a new and exciting challenge.