which 2 free PSP games will you choose?

"Don't even bother TB. No offense to any one here, but Sony could have let people download every game available on the store and people would still bitch about not being properly compensated".

I disagree, I would have been happy if there was one game I could download, or if I had to have a smaller gift of a ps1 game instead of a full psp game because I already owned it. I really can't see why some people can't recognise that someone who gets nothing from it wouldn't be slightly annoyed with the way Sony have done it.

If you read the EU Blog its a lot of people who own them all, I think what you say goes for the people who say they don't like any of the choices, as thats absurd, but not for those who just wish there had of been a slightly larger choice to reduce risk of owning them all!

I guess that the people who typically visit the PSN store most often are the ones who would be most affected by the PSN outage. These are also the people who are most likely to already own the top-rated/popular games and thus are the people who would benefit from a wider choice of offered games.

I suppose the problem comes when you consider what Sony's primary objective is with the 'Welcome Back Program'. While they no doubt do wish to offer some compensation to the affected users of the PSN service (i.e. the people mentioned above), I suspect that the primary reason for offering the 'Welcome Back Program' is to demonstrate as publicly as possible that they are "doing something" to reward customer loyality.

The difference is very subtle, but it makes sense from Sony's perspective. In order for Sony to appease the market and it's shareholders, the most important thing it needs to do is restore the confidence of the general public. This is unfortunately slightly different from compensating the affected customers with things they might actually want.

I haven't bitched one time and I don't have any of the games offered, but I have a question. Why doesn't Sony just give everyone a credit on their accounts so they can buy whatever? They could set it at the max amount of dollars that equals the 2 most expensive games offered in the program. Then you could buy what you wanted. It seems. It seems easy enough.

sounds good on paper chaos, but sony doesn't want to sell any 3rd party content. giving away sony produced content means lost revenues, but if we were to buy a square enix or ea game, sony would have to pay that publisher with funds they didn't recieve.

identity, i missed your first post. a small compensation for those that choose nothing would have been sensible. i'm sure lots of people would have chosen 'none of the above' for a $5 credit.

@Confuletlyf
I see what you mean. What if the welcome back offer included every game that sony owns? That way we get huge variety and sony doesn't lose more money than what they want. Sounds like a win win to me. Again though, I don't have any of the games offered. I'm pretty happy about snagging two of these.

The official post on the playstation blog thanks the developers, so I assume that sony had to reach some sort of agreement to be able to offer these games. Most of the games on offer have either a sequel currently released, or a counterpart.

LBP - LBP2(PS3)

Modnation - Modnation(PS3)

Pursuit Force - PF2(PSP, old I know, but sequel nonethless)

Killzone - Killzone 3(PS3)

LBP and MNR both have TONS of DLC.
If you look at the PS3 listings, you have LBP again, and InFamous, both of which have new sequels. SuperStardust has DLC, and it as well as Wipeout have PSP counterparts. Looks like a strong move on the developers part to offer earlier titles to increase interest in new sequels and other platforms. Dead Nation is the oddball here. Anyone know anything else by the studio?

Then:
5) Buzz master quiz (theres 4 other buzz' plus alot of download packs to gain)
6) Command and Conquer (A ps1 game so cheapr for them to offer and adds a bit of variety- not all huge games)
7) Echochrome (people may then choose to get Echoshift)
8) Everybody's golf 2 (theres a few in that line such as Everybodys tennis/stress buster)
9) Locoroco2 (still have original and midnight carnival to push)
10) Wipeout Pulse (a lot of download centre for that)

and there you have a list of 10 games that looks a very generous list to pick 2 from. its quite possible somone may have all 10 but the chances are much lower, for example I have all 4 current, but only 7 of the 10 so id still get a choice of 2 from 3.

I have played the first but not extensively (my friend has it) it seems similar to the 2nd the 2nd just has more vehicles and stuff .Ohh and it isnt horrible but it could be made such a better game if it had a second analogue you use square and circle to control the camera

@Identity25: The second is indeed a fair bit easier, having completed the second and only played the first few missions of the first, I can say this is definitely true. Its not helped by the lack of checkpoints in the first game, which are added in the second, meaning if you fail a mission you have to redo the whole thing, rather than just the bit you failed.

CRyan, I liked the control schemes for Resistance and Syphon Filter. They used the Analog and the face buttons for movement and aiming, respectively. It worked very well. Maybe it just felt so natural because I remember gaming on N64 and pre dual shock ps1.
In syphon filter the triggers were the action buttons, and the dpad was used to map the other functions such as change weapons and use items.

If you have a kart racer itch that you have to scratch and wont be satisfied until you do, then get MNR. Just be warned, it's not a fun game for very long. The lack of customization will become evident not long into the game, and the controls are a little clunky.

Be prepaired to see a bajillion different Naruto's, Kakashi's, Mario's and Cloud's (I admit, I published my own version of Cloud), when you scroll through the user created content.

I tried to be original and make my own versions of Aeon Flux, Static Shock and The Human Torch. But Aeon and Torch are kinda crappy. Static Shock came out really cool though! Look for 'em if you download MNR. I think I published them under the Ofaliss alias, or it's under my PSN tag thingy R-O-Ofaliss.

This has prompted me to start playing Pursuit Force again. As I remembered, it's much more difficult than its sequel, and the lack of checkpoints is very punishing (in one instance, I was as good as one shot away from the end of a level, and I failed and had to restart - I say "as good as", because there was actually another section to the level after the bit I was on, but the last bit was quite short and easy). But it is really good fun. Highly recommend it to anyone.

Since you don't have any of the PS3 games, make sure one of them is Wipeout. It's awesome. I'm thinking of going with Pursuit Force and Killzone this time for PSP and Dead Nation and Super Stardust for PS3.

In my experience its generally a bit "Meh". But then to be fair I didn't download too much of it, because imo the download system was quite flawed (instead of a simple list of what's available, its a bunch of planets with random stickers on them and you choose a sticker to download a level - too complicated for my liking)