Back in 1971 where kids shows weren't nearly as gigantic as the franchises they've grown to become today, character designs were pretty straightforward. I present my point through this blog post on how the Kamen Rider designs have progressed throughout the years, from the Showa era to the present Heisei era.

The upcoming Kamen Rider game for the Nintendo 3DS, Kamen Rider Travelers Senki, will be using the Linear Motion Battle System. For those who haven't played any Tales game, it's a battle system fought on a 2D-plane with 3D backgrounds, with your charcters having free movement.