Yes, Google Play Apps Store!

Welcome to Omate TrueSmart. Our first official Update - Must start with a BIG THANKS to everyone for such a great Kickstart.

Your funding has helped us start production preparations already, that's the first good news. The funding goal has been secured. Now, the Omate Team is focusing on Time-To-Market and is dedicated to deliver the TrueSmart on time and on quality - Developers in October and Users in November.

The second good news is: :

Omate TrueSmart will be shipped with Google Play apps store included.

There has been a consideration that not all apps in the Google Play apps store may give the best experience on the wrist. We may still consider having an additional App store or other methods such as a directory or list to help users spot and get Apps that have been tested to be a great experience with the Omate TrueSmart. This would also allow us to help Developers highlight and promote their TrueSmart / Smartwatch apps (or Smartwatch version of their apps).

With Google Play apps store support, users and developers would have the ability to try and tests all kinds of apps - the World's largest collection of Apps. Powered by a Dual-core 1.3GHz processor and a full Android 4.2.2, a new world opens that no other Smartwatch has done before. We hope this will stimulate ideas, discussions and interaction for the better of TrueSmarrt / Smartwatch app environment. It is about time (pardon the pun) for Smartwatch 2.0

A shout out to all supporters who have contributed to this discussion of Google Play apps store here on the Project or on our Google+ community (+Omate TrueSmart). Together we shall make Omate TrueSmart the TrueSmart aka Smartwatch 2.0 aka The People's Smartwatch - Thanks!

@ONG, Install? Yes. Will it work? Only time will tell, hopefully we can expect that (along with the slew of others) to be tested by the wonderfully responsive Omate team on video. With that being said, I use hangouts far more than is healthy and would like to throw my hat in the ring for a demo of how well that and whatever keyboard implementation that is in the works, works on video.

I'm sure everything is still very much unfinalized software that'll only get better, but a demo would be nice to wet the taste buds with.

@Ryan Iwami, we won't be adding headphone jack as we are already preparing production, furthermore getting headphone jack water-resistant would have other complex considerations. Instead you can use Bluetooth Audio, and Wifi Audio.
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Q: I was wondering about adding a headphone jack. Is there any possibility of that? Thanks Omate!

@Harley8029 Stretch Goals are indeed very high up on our priorities now, the community voice is also very clear! We are doing our best with a comprehensive evaluation of each possibility (without affecting delivery schedule). We'll be making an Update soon about that. Afterall, half the fun in Kickstarter _is_ stretch goals! We don't plan on missing out the fun! :-)