A new Twitter account from Daniel Erickson announces his departure from BioWare Austin, where he was Creative Director and lead designer on Star Wars: The Old Republic, the MMORPG that has not proven to be the force in the marketplace that some expected. The reasons for this are not revealed, but along the way he comments on the current focus of commercial game development: "When 90% of the industry is saying the exact same thing (social, mobile, FTP!) a huge number of people are going to lose that race." Thanks MCV.

"When 90% of the industry is saying the exact same thing (social, mobile, FTP!) a huge number of people are going to lose that race."

I remember when a LOT of studios and devs said Goodbye to the PC and left for greener console pastures, because everyone and their mother said that the PC was dead and console gaming was TEH FUTURE. Some of them still exist or even make console games. Most of them were laid off, closed the doors for good or are starting to make crowdfunded games for the PC.

There is still a huge hype about browser games, where you only get venture capital when you agree to make a browser social facebook thingy. And my dentist (!) lost a million he invested in some stupid MMO project at the height of the MMO hysteria a few years ago.

Yes, indeed. When 90% of the industry says: "Do that!" ... dont do that. Do other things, but not THAT!