On the Self Destruct character's turn, it runs past the Death Shot character and provokes an AoO. D hits with the AoO, killing S. Now we get to the "when defeated" step, and Self Destruct happens. S kills D, so now D gets a Death Shot. Is S still on the board for the Death Shot? It doesn't seem like we've gotten to the next step of resolving effects yet, so S would still be on the board, meaning the Death Shot would have to target S even though S is in the middle of being defeated. Or since S is being defeated would D get to target E?

Basically does the Death Shot interrupt the Self Destruct sequence of resolving effects, even though they happen at the same step? Or would I resolve all of S's turn, including removing him from the board, and then get the Death Shot and be able to shoot E with it?

_________________"An elegant, easy-to-understand concept or mechanic that accomplishes 95% of what you want is much better than a clunky, obtuse mechanic that gets you 100%" - Rob Daviau

From the Resolving EffectsStep 8: Resolve any remaining "when defeated" effects such as Impulsive Shot, Impulsive Sweep, Self-Destruct, Cleave, Rolling Cleave, Mon Mothma's commander effect, and so on. Use the simultaneous effects rule as usual. As in previous steps, Impulsive Shot and Impulsive Sweep can begin new attack sequences that interrupt this sequence; resolve the new attack completely, then continue where you left off with the original attack.Step 9: Remove the defeated character from the battle grid.

So the character is still on the battle grid as you have to resolve all "when defeated" steps before removing the defeated character.

S is a Self Destruct character, A and B are separate characters, both with Death Shots. E is still just some other enemy.

S gets defeated at the start of a round by a MTB and blows up, killing both A and B, so they get their Death Shots. Based on your previous answer, first they would have to shoot S before shooting past him at something else. What if A takes its Death Shot and shoots S and kills it; would B be able to shoot at E? Would Self Destruct trigger again somehow?

Also, in what order do the Death Shots happen? If S gets killed by Tactics Broker, it isn't anyone's turn, so who's the "acting player"? Who gets to decide the order of the events?

_________________"An elegant, easy-to-understand concept or mechanic that accomplishes 95% of what you want is much better than a clunky, obtuse mechanic that gets you 100%" - Rob Daviau

That all hurt my head a bit, but I think I gathered that in general, self destruct has the advantage in this situation. The death shooters have to unload into an already dying self destructor. In other words, pointless for the death shooters to even attack.

That all hurt my head a bit, but I think I gathered that in general, self destruct has the advantage in this situation. The death shooters have to unload into an already dying self destructor. In other words, pointless for the death shooters to even attack.

Is that basically right?

If there is only one self-destruct person basing one death shots person, yes. But if say a Kel Dor blows up and takes out two death shooters, while the first one has to shoot the Kel Dor's corpse, the other one can target any other legal enemy.

This gets really fun when the character in question is, you guessed it, a Mandalorian Death Watch Mercenary with both self-destruct and death shots.

That all hurt my head a bit, but I think I gathered that in general, self destruct has the advantage in this situation. The death shooters have to unload into an already dying self destructor. In other words, pointless for the death shooters to even attack.

Is that basically right?

If there is only one self-destruct person basing one death shots person, yes. But if say a Kel Dor blows up and takes out two death shooters, while the first one has to shoot the Kel Dor's corpse, the other one can target any other legal enemy.

This gets really fun when the character in question is, you guessed it, a Mandalorian Death Watch Mercenary with both self-destruct and death shots.

Wait - I'm confused. I thought they BOTH had to shoot the corpse, since the fig is not removed until all the self destruct and death shots are completed

Last edited by TimmerB123 on Mon May 14, 2012 8:29 pm, edited 2 times in total.

If there is only one self-destruct person basing one death shots person, yes. But if say a Kel Dor blows up and takes out two death shooters, while the first one has to shoot the Kel Dor's corpse, the other one can target any other legal enemy.

This gets really fun when the character in question is, you guessed it, a Mandalorian Death Watch Mercenary with both self-destruct and death shots.

The first part can't happen. I was rethinking along your lines of thinking, but it doesn't work. If you were able to follow through on the full attack sequence of the first death shooter against the Kel Dor, you would remove the Kel Dor before the second death shooter could be affected by Self Destruct. But here's the thing, going over it again, you would also have to resolve the "when defeated" effects, ie Self Destruct, thus still leaving both figures with death shot with only one target, Kel Dor. There is no way to justify the second figure to still be on the board for the death shot and the Kel Dor not, so they both essentially lose their death shots.

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