Blooddrinker

You can move, parry, dodge, and use defensive abilities while channeling this ability.

Rapid Decomposition

Rapid Decomposition

Passive

Your Death and Decay deals damage 50% more often, and while in your Death and Decay you generate 15% more Runic Power.

Ossuary

Ossuary

Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.

Empty

Tightening Grasp

Tightening Grasp

1 min cooldown
Passive

Reduces the cooldown on Gorefiend's Grasp by 60 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.

Rune Tap

Rune Tap

60 Runic Power

1.5 sec cooldown
Instant

Consume a Rune to reduce all damage taken by 25% for 3 sec.

Bonestorm

Bonestorm

20 Runic Power

1 min cooldown
Instant

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 25,314 Shadow damage every 1 sec, and healing you for 1% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.

Bloodworms

Bloodworms

Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 5% of your missing health.

Soulgorge

Instant

Consume your Blood Plagues within 30 yards, dealing 22,125 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.

Ossuary

Ossuary

Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.