Vrykul Archaeology Find

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Comment by sandyra

MoP has arrived! Any changes affecting this post will be added as soon as said change is identified. Feel free to throw in your two copper's worth and I'll update this post accordingly if applicable.

Recent Archaeology Update: With the launch of patches 4.3 and 5.04, archaeologists all over Azeroth have been reporting collecting up to NINE fragments from any one dig, and now with SIX digs per dig site (up from three thanks to 5.04), there is now a potential for up to 54 fragments to be gathered from one location! Treasure-hunters should be dancing in their boots!

Seeking to complete a newly unlocked rare artifact? Then this post is for you!

While I may not have solved all 32 archaeological rares (I have 24 thus far), after hundreds of hours dedicated to the cause I can say this - there is a method to the madness! And I say madness because archaeology is one profession that should not be taken lightly. Get ready to dig... Lots.

When you arrive at a dig site, take a look around you. The surrounding mobs will generally be the best indication of what kind of archaeological finds you may uncover while surveying there. If you're surrounded by ogres, or something less obvious, then consider what the local settlements are predominantly comprised of, or who the local lore is related to.

In the Hinterlands or STV you'll be surrounded by throngs of trolls - and whadya know, the Troll Archaeology Finds go hand in hand. Wetlands, Badlands and Burning Steppes are all known for their dwarven dwellings - and similarly, so are most the archaeological finds. If animals dominate the land, then appropriately you will often find fossils.

Archaeologically speaking, the Night Elves thoroughly dominate Kalimdor, Dwarves and Trolls the Eastern Kingdoms, and Fossils neatly scattered across both. Outlands are only for the Orcs and Draenei archaeological finds. While Northrend is proving most interesting with Night Elvish and Troll Fragments popping up in addition to the expected Nerubian and Vrykul Fragments. For anything Tol'Vir, it's all in Uldum and Uldum alone (will update if this changes). Unfortunately, dig site spawn locations in Uldum share the same continent as Kalimdor - maximum total of four. This means you're gonna have to keep digging Fossil & Night Elf Frags (among others) all over Kalimdor in order to possibly have the Uldum dig sites spawn. Stay tuned!

There are always exceptions to every rule, but you'll find by and large that the above theory holds true. For those of you seeking dig site locations only, see below.Vrykul Archaeology Fragments in the following dig site locations (revised and updated 19/02/12):