Healing. The Med Judge can heal an adjacent ally with an action to the amount of 3d6 HEALTH. Each can only benefit once per day.

Remove condition. The Med Judge can remove a condition from an adjacent ally with a single action.

Weak point. Med Judges can identify a weak point in a target as an action. Once identified, the next attack by the Med Judge or an ally against that target ignores its SOAK. Any given target can only suffer this effect once.