Microcraft is something of an oddity. It’s a fan-made “remake” of a port of a Notch-made knockoff of one of the most popular indie games of all time. Wow, that was intense.

The game itself functions much like a top-down Minecraft, with a few other key differences. While surviving assaults by vicious monsters and crafting items from wood and stone are still a major factor, there’s not much in the way of building. So while players can (and should) explore the world and create helpful tools and weapons for themselves, they can’t construct a fortress to live in. Kind of a shame, but making something like that from this perspective would undoubtedly be tough to pull off.

With several “mobs” to fight, a number of different environments to explore and a day/night cycle (not to mention all the crafting), I think Microcraft should make for a good time. Whether or not it stays on the App Store for very long is up in the air at this point since it does share many a similarity to Mojang’s runaway train of a game, as well as Notch’s Ludum Dare spin-off, but I’d like to think that it’s different enough to earn a permanent place among the other hundreds of thousands of titles up there.

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I am eager to let readers know about Oceanhouse Media’s annual app sale in honor of Dr. Seuss’s birthday from Wednesday, February 25 through Monday, March 9. During this time, five of their best-selling Seuss stories will be on sale for $0.99 each, and there will be discounts for other classic Dr. Seuss titles as […]