GameDev Adventures: Tower defense Part 7, Creep Waves III

This video is the sixth part that will help you to understand the different aspects of a classic Tower Defense game and how to implement them in Construct 2. Here you can find the links for the previous parts:

I continue the conversation of how to implement a creep wave system in your own game. At least two more videos are on the works for more flexibility on the creep wave system that will make your game amazing.