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Contents

Physiology

Duramboros is a bulky, heavyset, bovine monster with stocky, muscular legs and a thick upper body. It features a very thick outer hide that is riddled with heavy folds, with a row of armored plates running along its back and tail. Duramboros' most distinctive features include its massive tail club, twin brow horns, and a pair of energy-rich dorsal humps. Duramboros' slow lifestyle often results in a layer of moss and algae growing upon its hide, most noticeably along the back.

Behavior

Duramboros is a herbivore, subsisting primarily on fallen tree trunks. Using its ram-like pair of horns, as well its hammer-like tail club, it is known to push or knock down weak or dead trees in order to comfortably feed on them. Though generally docile, Duramboros has a capacity for aggression if provoked. It is known to use its tail club, horns, and overall mass to attack foes. One of its most unique tendencies is to twirl in place, using its tail club as a counter-balance to build up momentum, allowing it to hurl itself at an attacker and crush them with its body.

Habitat

Due to its diet, Duramboros is most commonly encountered in highly forested areas, such as the Flooded Forest or Misty Peaks.

In-Game Description

Giant brute wyverns with hammer-like growths on their tails. They subsist on fallen or withered trees, often using their tails to knock said trees over. Researchers speculate that the lumps on their backs act as some sort of energy source.

Monster Hunter Generations

Giant brute wyverns with hammer-like growths on their tails. They subsist on fallen or withered trees, often using their tails to knock said trees over. Researchers speculate that the lumps on their backs act as some sort of energy source.

Threat Level (危険度): ★★★★★

Notes

Duramboros' design takes visual cues from modern-day rhinos, elephants, and buffalo, as well as the extinct Ankylosaurus.

Duramboros is one of the slowest Brute Wyverns.

Duramboros' roar requires HG Earplugs to block.

Duramboros can be tripped by attacks while it is performing its merry-go-round attack. If tripped, it will fall and will almost always drop a shiny.

When low on Stamina its tail spin attack will last less time, and Duramboros will then fall over for a long period of time. In this state its back humps are easily accessed and its tail can be mined freely.

Also, if blinded by a Flash Bomb and it attempts to spin, Duramboros will trip over.

It eats wood from tree remains to regain Stamina.

Its horns and humps can be broken; the tail can be cracked and then mined. If more damage is done after this, part of it can be broken off and carved.

Its tail is unique, in that it can be severed with an impact or shot weapon such as a Hammer or Bowgun.

After its tail is fully destroyed, its regular tail slams will no longer generate quake effects.

The humps are the weakest part of Duramboros' body. When broken, the hunter can deal very high damage by attacking them.

Steam comes out of its humps when it's enraged.

Duramboros may counter-attack the hunter, immediately after its horns have been broken, by charging into them.

After breaking off the tail, the stump can still be mined after the giant jump.

Even though Duramboros is not in Monster Hunter 4, you can get its armor by trading monster parts for Duramboros parts.

In the Flooded Forest at Area 7, Duramboros will dig underground to go to Area 4 and 2, similarly to other Brute Wyverns.

There is a glitch in which in Area 5 of the Misty Peaks, Duramboros will appear to have no pupils.

Duramboros is extremely weak to poison.

If the hunter is around Duramboros tail after it does the vertical jump, it will immediately do a tail bash, therefore it is recommended to stay away from the tail when Duramboros gets up.

The humps on Duramboros back take extra damage when hit after they are broken.