ABOUT THE GAME

ONLINE CO-OP WARFARE WITH MECHS VS ALIEN CONTROLLED KAIJU

Em-8ER

First Contact

Humanity had colonized the nearby stars for hundreds of years, but it wasn't until the invention of Gates that they could travel farther. Gates were one-way trips to random destinations, often taking one far across the galaxy. No-one knew a new gate's ultimate destination until it was finished and the first journey undertaken.

Gatestriders, a nomadic colony of humanity, took pride in gate travel and the discovery of new areas of space. When resource rich planets were discovered, they would send Reaper teams to terraform the planet and mine its wealth for fortune and glory.

One day they discovered the planet designated Em-8ER. This is where we encountered the Tsi-Hu: shapeshifting sentient aliens who command huge creatures, known as Kaiju, into battle. This is how the war started.

The Tsi-Hu

Alien shapeshifters. Their natural state is humanoid, where they employ technology and ranged weapons. In a flash they can transform into their beast form, and tear an Omniframe apart with their bare claws.

MASSIVE WARGAME

Em-8ER pits the players against a AI controlled alien army in a continuous, 24/7 battle for control of an entire world. Players fight to terraform habitable zones on the planet by building terraforming factories, defensive bases and refineries to process ore mined from the planet. The Tsi-hu aliens oppose the humans by invading zones and attempting to destroy what the players have built.

CRAFT EVERYTHING

Nearly everything in Em-8ER is built or crafted by players, using the resources and alien artifacts mined from Em-8ER. Players use massive mining mechs called THMPRs ("thumpers") to drill into the planet and extract ore which they refine into usable elements. Players build weapons, abilities, spawn bases, defenses, and contribute to world event goals with these resources.

SKILL MATTERS

Em-8ER is a shooter where skill matters. Aim and ability reward skilled players and enhance their powerful gear. Progression of weapons and abilities follows a shallow power curve, and are meant to compliment a player's preference of play-style rather than simply providing massive increases in damage.

SIGN UP, EARN POINTS, PRIORITY ACCESS

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The earlier you sign up, the earlier your priority in open beta (or any open test we do) too!