Re: [bug #25462] Issues building GDL2 on Windows

I can't believe it. I builded GDL2 on windows after 2 weeks :D
Thanks a lot for the effort.

Now, If I go to New from Database, and select SQLite, DBModeller crash
at Ok. If I press on New model, and then, add an entity and an atribute
(withou parameters, nothing), and generate SQL, when I press on
SQLAdaptor, crash too at Ok. This is normal because the model is "empty"?

Nicola Pero escribió:

Update of bug #25462 (project gnustep):

Open/Closed: Open => Closed

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Follow-up Comment #6:
Well done Matt
I had just started up a Windows box to check ... but now it all works :-)
(all pretty cool btw)
About the PALETTE_LIBS thing ... maybe we could have a
NATIVE_LIBRARIES_DEPEND_UPON ?
At the moment there is a difference between ADDITIONAL_xxx_LIBS and
LIBRARIES_DEPEND_UPON - the ADDITIONAL_xxx_LIBS are only linked in
if required by the platform, the LIBRARIES_DEPEND_UPON are always forcefully
linked in. We may remove that difference in the future, and always link
everything
in, but at the moment we have that difference and maybe we should mirror
it for the native libraries. Hmmm.
Thanks
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