But why do you have such insanely high criteria with AI? Again, not even humans entirely measure up to all of those three there* ...NVM intelligent(?) animals.

* Plus, the first criterion arbitrarily demands from an AI to follow the same process of ~knowledge acquisition as humans - missing how the whole point of AI is inexpensive mass-production and distribution of it.
WRT 2nd - doesn't a mobile phone with auto switching of situation-based states understand what you're doing?... (within its area of expertise)

"I am simply saying what I would expect from an intelligent AI. I am not talking about other animals but I think birds act smarter than the smartest computer characters(and birds aren't that smart)."

I think you're underestimating how accurately computers can simulate things - even to the point where you couldn't differentiate between the real and artificial intelligences. But the problem is the computer lacks a natural physical form and that's a dead give away for the AI. Normal people aren't accustomed to abstracting intelligent actions from their physical actors, but once you get used to doing that as we often do in CS, then you'll realise that most AIs are actually within reach.

Unfortunately technology isn't at a state where we can conceal supercomputers and their energy source within a natural body. While that's surely a disappointment to enthusiasts, the opposite is theoretically possible: taking real animal brains and wiring them up to a virtual, albeit limited environment. You could end up with real animals and AI animals interacting together and never suspecting that the other is different. We might even setup a scenario where a real animal has AI offspring, or visa versa.

I think you're underestimating how accurately computers can simulate things

I would like to see a company that makes AI. Game companies could license the AI. You could tune the AI with parameters like: want to live, scared, passive, language,hungry etc. This would make games far less predictable but still very much enjoyable. Games like Deus Ex and Hitman are about multiple choices but are heavily scripted. This is because the AI company that I mentioned does not exist.