You'd need to find something creative in the format that is actually copyrighted.

Letterman is essentially the same as any other talk show. The distinctive feature was Letterman himself.

Top Gear has The Stig, and "Star in a reasonably priced car", which, while not the epitome of creativity, do have a stamp of originality that they'd have a much harder time getting away with copying.

I actually wonder if they're going to do supercar track times. Clarkson is a pretty good driver, but he doesn't have the crazy precision (lap times within 1/100 secs of each other) that a professional racing driver has.

Not sure I agree but it's a fair point. Surgery seems to be able to do a hell of a lot these days, but the breakthrough we really need is in better drugs to prevent rejection. As well as the minor inconvenience of having to take drugs every day, they also clobber the immune system.

I think there's a lot of speculation in the article being represented as fact. Reading the article, it doesn't look like the researcher actually did manage to control the car through the radio. Just suggested that it might be possible to do so.

Still, using the suggestion in the article, it might be possible to instruct the car to parallel park if this is operated using a touch screen through the "infotainment" system. Seems unlikely that such a system would operate any fundamental car functionality though.

The point is it's irrelevant. Whether Gjoni was the victim here or not, don't take sides in a personal squabble that you have no fucking clue about.

Whatever the claims about Zoe Quinn's infidelity, it has absolutely nothing to do with ethics in video games journalism. She didn't have sex in exchange for exposure. The journalists wrote bout her games because they were friends with her. Which means that the guilty parties here are the journalists. Not Quinn!

My view is that Gamergate attracted a lot of trolls and other idiots, several people were ruthlessly dogpiled, but other people did genuinely see that there was a legitimate point about ethics in journalism and felt that the trolls were just one of those things you get on the internet. Meanwhile, those who support gamergate were also relentlessly attacked and dogpiled, but the attackers seem to get a free pass, even when they send death threats.

Meanwhile, the politics of the anti-GG lobby appears to have made it into an extreme feminist ideology that has attracted a lot of right wingers to gamergate, even though they have no interest in video games.

Then you get the complete and utter morons with high profiles like the Ralph Report, who seems to think everything is about gamergate, and Rebecca Watson actually advocating violence and Doxxing.

So I personally am in favour of video game journalists making it clear when they know the developers they're reporting on, but am against relentless harassment of people for the audacity of disagreeing with you.

For it to work in a corporate environment, it must be mandated by the company so that everyone does it, everyone must have a client that supports it, keys must exist and be distributed, and only then can everyone rely on an unsigned message being invalid. If your boss forgets to sign a message telling you to do something and you ignore it, you better have a company policy backing you up.

I don't see this as a big problem. Most people will use whatever's installed on their machines, because setting up a new client is too much hassle. And surely even Outlook has PGP add-ons.

To deal with the other issue, we do need extra utility - clients that will automatically sign, and automatically reject and return unsigned emails from addresses with known keys.