The outfit is better known for its beat-em-up game GTA which gives psycho kids the chance to raise the standards of the universe by playing a crack whore who beats up random people walking down the street while screaming “what the f*ck” repeatedly.

Take-Two has been doing well thanks to a shift to the high-margin digital business, where players download games rather than buy physical game disks. Its net revenue rose to $479.4 million from $364.9 million in the second quarter ended 30 September. Wall Street analysts expected $402.6 million so they are probably screaming “what the f*ck” repeatedly now too.

Take-Two forecast current-quarter revenue of $675 million to $725 million, compared with the average analyst estimate of $649.7 million.

It was not all good news, the company's net income fell to $36.4 million, or 39 cents per share, from $54.7 million, a year earlier Take-Two said selling and marketing expenses jumped 46.1 percent in the quarter.

The company confirmed earlier this month that it would release a new "Red Dead" videogame in the second-half of 2017, after teasing the return of the Western action-adventure series on social media.

The new "Red Dead" game will be released by Take-Two's Rockstar Games studio, best known for creating the popular "Grand Theft Auto" franchise.

The bloke who claims to be behind the multimillion-selling Grand Theft Auto series is suing the publisher Rockstar for reneging on a 2009 royalties deal.

Leslie Benzies is suing Rockstar for $150 million. He was lead producer and a creative director of the GTA series since 1999 when work began on Grand Theft Auto III. He was also president of Rockstar North, the Edinburgh studio responsible for much of the development on the series.

He claims that his unfair dismissal led to the loss of over $150m in royalties. Take-Two Interactive has stated in its counter action that Benzies chose to leave.

Benzies’ lawsuit makes many allegations about Rockstar and specifically Sam Houser, who he labels “incapable of completing large scale and complex games” without Benzies’ supervision.

The suit claims that Houser thought Benzies “wanted to take over the company”, when the producer arranged for his name to appear last in the game credits to GTA Online, a multiplayer component of Grand Theft Auto V. Previously Houser’s name was always the last to appear in Rockstar production credits.

Benzies claims to have been encouraged to take a sabbatical in 2014, only to discover that Sam and Dan Houser, the founders of Rockstar, were conspiring to have him removed from the company. He claims that the duo sought to renege on a 2009 royalties deal which would ensure Benzies retained financial parity with the brothers.

Take-Two Interactive, the parent company of Rockstar has since launched a counteraction against Benzies and in a brief statement, the company dismissed the allegations.

“Leslie Benzies was a valued employee of our company for many years. Sadly, the events that culminated in his resignation ultimately stem from his significant performance and conduct issues. Despite our repeated efforts to address and resolve these issues amicably both before and after his departure, Leslie has chosen to take this route in an attempt to set aside contract terms to which he previously agreed on multiple occasions. His claims are entirely without merit and in many instances downright bizarre, and we are very confident this matter will be resolved in our favour."

It said that it was disappointing and simply wrong for Leslie to attempt to take personal credit for what has always been “the tremendous efforts of the entire Rockstar team, who remain hard at work delivering the most immersive and engaging entertainment experiences we can for our fans.”

Following the launch of Rockstar's Grand Theft Auto V for PC, AMD has released its newest Catalyst 15.4 Beta drivers with all the game-specific optimizations as well as Crossfire profiles for that game.

While it is mostly focused on Grand Theft Auto V, the new Catalyst 15.4 drivers also bring several other new Crossfire profiles for games like Dying Light, Galactic Civilizations III, MGS V: Ground Zeroes, Sleeping Dogs: Definitive Edition, and Mortal Combat X as well as improved Crossfire profiles for Battlefield Hardline, Far Cry 4, Sniper Elite 3 and Middle Earth: Shadow of Mordor.

The new Catalyst 15.4 Beta drivers are available for Windows 7 and Windows 8/8.1 in both 32-bit and 64-bit versions and support all AMD Radeon graphics desktop cards since Radeon HD 5000 series, all APU graphics parts since Radeon HD 6000 series, and Radeon Mobility products since ATI Mobility Radeon HD 5000 series.

As we speculated about recently, Rockstar has released a HD version of Grand Theft Auto: San Andreas for the Xbox 360. The thing is that it is actually a port of the Android/iOS version of San Andreas that ported over to the Xbox 360.

Normally this would not be a big deal and while it looks good, it isn’t all that it could have been on the Xbox 360. Instead when viewed side-by-side it is a close match to the Android/iOS version of the game as the folks at Digital Foundry uncovered.

Besides the Achievements being added to this Xbox 360 version, it is a scaled up version from the 720p assets. The frame rate is locked at 30 fps, and currently there is no way to unlock the frame rate on the 360 version. Digital Foundry reports that there is some stuttering if frame rate dips below 30 fps.

Interestingly enough, publisher Take-Two Interactive is not ruling out of the possibility of a HD remastered version of all of the GTA titles.

A leaked achievement list seems to indicate that the Xbox 360 is going to get some form of Grand Theft Auto: San Andreas or so we are to believe.

It’s the ten year anniversary of San Andreas and Rockstar has released some content for GTA: Online to celebrate it. While it is possible that a digital only release is coming, so far we have heard nothing official so you might not want to get too excited just yet.

Sources are saying that it is very possible and maybe even likely that Grand Theft Auto 5 for Xbox One, PlayStation 4, and PC will not make it for release this holiday season. Instead it is very likely that it might slip till first quarter of 2015 instead.

The rumors of it not making release this holiday season started at Gamescom, but the whispering has not stopped. According to those claiming to be in the know, Rockstar did have a new version of GTA 5 for next-gen that it was showing at Gamecom, but only retailers got to see it.

So here we are with the 2014 holiday season fast approaching and already we have had both Battlefield: Hardline and Evolve slip into next year. It would really be a shame to see Grand Theft Auto 5 for next-gen slip to a 2015 release. Rest assured that if it does end up slipping into 2015, neither Microsoft or Sony will be happy about it.

In the meantime Rockstar is still saying Fall of 2014. None of the retailers we have spoken with as well as online retailers all seems to still be saying that it will release before the end of the year.

A Japanese man has been arrested and charged with forcing his stepson to play violent Grand Theft Auto IV (GTA IV) against his will. According to information from the Kyoto Prefectural Police Maasa Kawabata, a 28-year-old male nurse made the child play the game every day for the span of around three weeks, for about three hours every day while the child’s mother was not at home.

Japan’s Computer Entertainment Rating Organization has given GTA IV a “Z” rating, which means they are recommending that the game be played only by mature users 18 years old and up. In April 2013, the child had complained of headaches, stomach pain, and nausea.

The child was then diagnosed with a disorder called dysautonomia, and this could have possibly been caused by the stress the child experienced from being forced to play the game. The mother ditched Kawabata and moved out of the house. Kawabata was arrested just this week. Aside from making the child play GTA IV forcibly, the child also allegedly suffered from verbal abuse from Kawabata.

The continued bumpy launch of the Grand Theft Auto V Online continues with the news that Online characters that were lost, cannot be recovered. That is not all. Missing player ranks are also gone as well as confirmed by Rockstar.

To ease the pain for the losses, Rockstar has confirmed that it will be giving an in-game cash stimulus of $500,000 for players to spend. The in-game cash will help players get a new character on their feet in Los Santos.

Rockstar has also confirmed and an additional patch is coming to help address more issues and resolve additional game bugs. The character deletion bug or glitch if you will, was addressed by a patch that was released last week.

Rockstar remains committed to resolving technical issues with the game and they are planning additional updates to include more fixing. The vehicle loss problem seems to be one of the major issues and Rockstar claims that one of the next patches will hopefully resolve this issue as well as some of the other minor glitches as well.

While Rockstar has continued to say that they have nothing to announce concerning a PC version of Grand Theft Auto V, sources continue to tell us that the developer is actively working on the PC version. This seems to be the worst kept secret these days as multiple industry sources continue to tell us that this is the case despite what Rockstar is saying publically.

The PC version is apparently targeted for a first quarter 2014 release. What might be a bit more interesting is that in addition to the PC version of the game, it could be that the company is also planning a Xbox One and PlayStation 4 release of the title that come at some point after the PC version is released.

The potential of a Xbox One and PlayStation 4 version of GTA V really comes as little surprise if the rumors of a PC version are true, but like the PC version Rockstar has nothing to say at this time. Still we have to believe that the release of a PC version as well as a Xbox One and PlayStation 4 version would do nothing but continue to stoke the coffers at Take Two, so expecting these versions isn’t really that much of a leap with all of the talk that we are hearing.

In a game where cash is king, it may come as little surprise that after players started digging around in the GTA V code they uncovered the possibility of microtransactions for Grand Theft Online when it makes its appearance starting October 1st.

Rockstar has not talked about or indicated that they are jumping on the microtransaction bandwagon, but it also has not really gotten into how it plans to fund the 16 player open world chaos that is to be the online offering.

We don’t expect Rockstar to say anything at this point and it will instead let the chips fall where the may when the games releases on Xbox 360 and PlayStaiton 3. So far while a rumored PC version is said to being planned and perhaps a Xbox One and PlayStation 4 version is coming in the future, we suspect that that these microtransaction cash packs could prove popular and become a new stream of revenue for the franchise going forward.