I was really looking forward to this after loving Bio 1 and 2. After the initial wow of the visuals and story, I felt that the combat was really boring and repetitive. I guess in Bio 1/2 I used the same plasmids, but for whatever reason I just couldn't find anything I liked in this one. I felt like the baddies were always sniping me from every angle and I had to run and hide a lot to regen my shield. Like someone mentioned in the other thread, I felt like I had to play to see what happened, instead of wanting to play. I finally just turned the diff down to easy so I could finish the story. The game just didn't click with me and since my prerelease expectations and the early reviews were off the charts, I consider this to be my biggest disappointment so far this year.

BioInf is a strong contender for best story in a game, but TR beats it for the overall package. such a perfectly made game and I have no disappointments from it, except that I wish it had gone on longer.

BioInf is good but I really wanted to see some of the early demo gameplay they hinted at back at E3 2011. Elizabeth is a great character, but is more of a random buff in combat instead of a real participant. I wanted to have her powers be grand in use and have that cost of potentially hurting her through over use. instead, we get hooks and cover, turrets and med/salt kits.

I haven't played either of the big ones being mentioned (Bioshock Infinite and Tomb Raider) yet, but of the games I have bought so far this year I really enjoy LEGO City Undercover and Sly Cooper: Thieves in Time.

Overall award would have to go to Planetside 2 even though it was released at the end of last year. I think I just passed 100 hours put into that one.