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The official PlayStation Blog for news and video updates on PS3, PS4, PSN, PS Vita, PSPSun, 02 Aug 2015 16:48:56 +0000en-UShourly1http://wordpress.org/?v=4.2.3Lost Planet 3 PS3 Hands-on: Still Alivehttp://blog.us.playstation.com/2013/07/30/lost-planet-3-hands-on-still-alive/
http://blog.us.playstation.com/2013/07/30/lost-planet-3-hands-on-still-alive/#commentsTue, 30 Jul 2013 20:52:17 +0000http://blog.us.playstation.com/?p=111344Lost Planet 3. He’s here to do a job, earn some credits, and get back to his family.
It's easy to see the wild west influences of Capcom’s co-developer, Spark Unlimited, which launches on August 27th in North America.]]>Jim Peyton’s wife, Grace, keeps him warm in the ferocious cold of E.D.N. III with her easy smile and knowing looks. Even though she’s off-world, her video messages are enough for Jim, the star of Lost Planet 3. He’s here to do a job, earn some credits, and get back to his family.

It’s easy to see the wild west influences of Capcom’s co-developer, Spark Unlimited, in Lost Planet 3, which launches on August 27th in North America. The developers at Spark return the series to a more primal, personal space, more in line with the cult hit original that eschews Lost Planet 2’s tropical detour and large-scale cooperative design.

The core of Lost Planet 3 is Jim. He’s a no-nonsense guy — well written, acted, and instantly likeable. He’s thrust into his role on E.D.N. III as a rig pilot and construction expert, but he’s soon slinging guns and sipping on hot soup to bat off the native critters and cold, respectively. He carries a pistol he’s not afraid to use, and he’s willing to tackle the hard jobs at a moment’s notice… assuming there’s hazard pay involved.

Lost Planet 3 has a surprising amount of heart for a game set on an unforgiving alien world. The science operation that’s set up shop on E.D.N. III is filled with memorable characters, Jim included, and provides a much-needed sense of sanctuary. The team is here to find a new form of energy and save the crumbling governments back home.

Spending time at the Coronis base means upgrading Jim’s rig, buying weapons, getting job orders, and talking with the staff. It’s not exactly Mass Effect, but these new character-centric moments provide welcome respite between missions. Then it’s back to work on the planet’s surface as Jim hops aboard his rig, fires up the engine, and stomps out into the snow to make vital repairs and hunt the Akrid (see: critters).

Piloting the rig brings Lost Planet 3 into first-person, mech simulation territory — a major departure from the third-person camera views that marked the other two games. Inside the cockpit, Jim’s largely safe. He can listen to the music Grace sent him while he trudges through storms, completing jobs and collecting Thermal Energy.

The rig lumbers about with a palpable sense of weight, and pebbles from storms leave chips and cracks on the windshield. This mech feels real and substantial, lending an air of authenticity to the experience. And when the native Akrid get riled up, Jim’s rig has a powerful claw and drill designed to rip them limb from limb, and a weapon locker on each foot. Because sometimes Jim just needs to hoof it.

When Jim rappels down the front of his rig, the action switches back to a third-person camera. He’s more vulnerable when he’s outside, but he’s also more mobile. And as long as he stays in range of his rig’s “umbilical field,” he gets data streamed to his HUD, including an invaluable minimap and a weapons loadout. But the moment he has to duck into a cave, or stray too far — which will definitely happen — that field flickers and fades. And that’s when E.D.N. III starts to feel really scary.

Lost Planet 3 caters this action in smart servings, with trips back to the Coronis and enough side-missions to vary the pacing of the campaign. In some ways Lost Planet 3 feels like an open-world game, considering the amount of choice players have in picking their next job. And while it’s not quite as open at the start, there are enough collectible goodies and hidden secrets to keep serial explorers content.

And those secrets are worth getting to. Finding specialized components can enable rig upgrades that protect Jim from the ravages of E.D.N. III. But to find them, Jim needs to fight through nests of Akrid — creatures that force a variety of combat situations. Notably, Lost Planet 3’s aliens feel less like a host of mismatched monsters and more like a cohesive ecosystem of predators.

Some Akrid swarm up and around Jim, others hang back and lob sizzling secretions through the dark. More still will prowl and pounce, forcing Jim to empty a few shotgun shells or chuck a grenade. And, true to series form, you can expect to encounter Akrid that redefine the meaning of the word “vast,” including one crab-like brute that burst from the ice, all snapping claws and glowing eyes.

Of course there’s more to E.D.N. III than Jim is lead to believe. All too soon, Jim faces the possibility that there’s something else on the planet other than the Akrid and the crew of the Coronis. But Jim has a hot cup of coffee to keep him going, and thoughts of his beautiful wife living far, far away on an increasingly desperate Earth. That’s more than enough for any man to earn a living and, in Jim’s case, stay alive.

]]>http://blog.us.playstation.com/2013/07/30/lost-planet-3-hands-on-still-alive/feed/29http://blog.us.playstation.com/wp-content/uploads/2013/07/lost_planet_3_faceeeee.jpg3.71Social Media Specialist2910This Week in Home: Videos in Hollywood Hills Personal Space, Music in the London Pub, Tons of Items in the Mall!http://blog.us.playstation.com/2010/11/03/this-week-in-home-videos-in-hollywood-hills-personal-space-music-in-the-london-pub-tons-of-items-in-the-mall/
http://blog.us.playstation.com/2010/11/03/this-week-in-home-videos-in-hollywood-hills-personal-space-music-in-the-london-pub-tons-of-items-in-the-mall/#commentsWed, 03 Nov 2010 18:30:16 +0000http://blog.us.playstation.com/?p=39419This Thursday, November 4th, members of the PlayStation Home community can own real estate in one of the most glamorous and exclusive zip codes in the world when Sony Pictures Home Entertainment launches the all new “Hollywood Hills House” personal space.

For just $4.99 you can live like a celebrity in a two-story mansion perched atop the Hollywood Hills. Invite up to 11 friends at a time into one of your two home theaters and watch clips from some of your favorite movies, trailers, Minisodes and exclusive content from Sony Pictures Home Entertainment, Sony Pictures Releasing and Crackle. Throw a party by the sprawling infinity pool, lounge in the Jacuzzi, and take in the million-dollar views – all in the Hollywood Hills House, available this Thursday from the Estates Store in PlayStation Home.

Music lovers rejoice! This Thursday the London Pub Radio (LPR) takes to the airwaves – a free update to all London Pub owners. Every month LPR will be pumping tunes courtesy of a hand-selected group of featured artists into a radio placed in the London Pub personal space (first up from LPR are four tracks from RedderStare – an up and coming four-piece band from London, UK).

That’s not all – LPR is also launching a website where independent musicians from our community will be able to submit original music for a chance to have their tracks broadcast into London Pubs all around PlayStation Home. Head to www.veemee.com/thelondonpub/radio to upload tracks and learn more about this exciting new program!

The PlayStation Home Mall receives a large update this Thursday with items from Capcom’s Lost Planet 2 (look for the Jungle Pirate and Nevec Soldier costumes), nDreams’ “Party Props” and “Black Robe” items, and a some truly awesome additions to our line of original costumes (check out the pics below for a taste of what is in store this week).

“Scion’s “Take on the Machine” activity returns to the Central Plaza this week. Log in to PlayStation Home this Thursday to join the challenge and unlock special rewards. Then head to TakeOnTheMachine.com for additional information on the all new Scion tC and to find a dealer near you.”

Finally, we’ll debut a new series this week in the mega-popular PlayStation Home Community Theater. Come out and watch the premier of Replay with Doc. In episode 1, the Tester star interviews Brett Norton, lead designer of TimeGate Studios, and they discuss the upcoming Section 8: Prejudice as well as digital distribution in the gaming industry. After you watch Replay with Doc, stick around for GamerIndepth’s “Shoutouts” and learn how not to appear “N00Bish” in Central Plaza and catch an interview with the team behind Lair.

See you in Home!

]]>http://blog.us.playstation.com/2010/11/03/this-week-in-home-videos-in-hollywood-hills-personal-space-music-in-the-london-pub-tons-of-items-in-the-mall/feed/82http://static.blog.playstation.com/wp-content/themes/twenty11/images/rss-default.jpg3.66PlayStation Home Community Manager8212Lost Planet 2 Multiplayer Demo Is Here!http://blog.us.playstation.com/2010/04/22/lost-planet-2-multiplayer-demo-is-here/
http://blog.us.playstation.com/2010/04/22/lost-planet-2-multiplayer-demo-is-here/#commentsThu, 22 Apr 2010 13:02:04 +0000http://blog.us.playstation.com/?p=28008Hello PlayStation Blog! Beginning with today’s PlayStation Store Update, the Lost Planet 2 Multiplayer Demo will be available on PSN. Get together with up to 16 players, grab some weapons, jump in a vital suit and compete in Elimination, Team Elimination, or Data post Grab modes. This is just a sample of the various modes and ten maps you’ll be able to play when the full game ships on May 11.

But wait, there is more! Downloading the demo does more than just let you get a first taste at Lost Planet 2. Capcom has started an exciting charity campaign called, “Kill Big for Charity”. We are partnering with Music for Relief, a non-profit organization dedicated to disaster relief and disaster risk mitigation, to contribute $20,000 to charity if one million demos are downloaded across both PSN and XBL before May 5, 2010. An additional $5,000 will be added to the pot if an extra 500,000 demo downloads can be achieved.

To celebrate the launch of Lost Planet 2, we will be throwing a tournament on May 6 in Los Angeles. Select members of our community, Capcom Unity, will compete in the tournament with celebrities and press members. For information and how to enter, visit the details page on Capcom Unity.

The winning team in the tournament will choose which Music for Relief program will receive the donation. Help us achieve our goal by downloading the demo and spreading the word to your friends today!

This week we dropped by Capcom HQ to test out multiplayer on the PS3 version of Lost Planet 2, as well as get some of your questions answered. There’s a video featuring exclusive footage and your answers below.

We also found out that Capcom is doing something pretty cool: if 1.5 million of you gamers download the upcoming multiplayer demo (available April 22nd), they’ll donate $25K to charity. Easy enough, right?

So why are we telling you this today, when the demo won’t be live for 3 weeks? Because Capcom is giving some gamers a headstart on that download (which means you may be able to start playing it now).

Head over to lostplanetcommunity.com, where you can enter to win early access to the demo. Strike out there? Stay tuned to our Twitter account; we’ll be giving out some more download codes later today.

With Final Fantasy XIII just released, Qore’s got an in-depth walk-through of this stunning title. Get the real story on the story, characters, and fascinating insights provided by exclusive interviews with creators Motumu Toriyama, Yoshinori Kitase and Yuji Abe. There’s also an interactive gallery of gameplay tips, and a look back at the launch day in Japan.

For you God of War fans eagerly awating next week’s release, we’ve got an exclusive digital preview of the upcoming graphic novel from legendary comic scribe Marv Wolfman. Audrey Cleo meets the man to discuss his approach to taking Kratos to print and using Qore’s interactive digital gallery, preview of the comic book narrated by Marv himself.

Qore also visits Volatile games in the UK for a preview of the noir action/shooter—Dead to Rights Retribution. Grant City is a dark and dangerous place, even when playing as a cop on the edge, so it’s a good thing you’ve got a trusty (and deadly) canine companion by your side to help you sink your teeth into the action.

As a follow up to an earlier look at Lost Planet 2, the Qore team’s produced a detailed preview with never-before-scene gameplay. The creatures are massive, the vital suits totally cool and Lost Planet 2’s lush, newly-defrosted environments are very enticing.

And finally, many of you have been asking for dynamic themes, and this month, all Qore subscribers can access a new Heavy Rain dynamic theme. For those of you familiar with the game, this dynamic theme takes place at the crime scene, complete with patrolling officers, police cars, and plenty of rain, of course. Even if you haven’t gotten into Heavy Rain yet, this dynamic theme is still pretty cool on its own.

]]>http://blog.us.playstation.com/2010/03/10/qore-episode-22-featuring-final-fantasy-xiii-dead-to-rights-retribution-lost-planet-2-and-the-god-of-war-graphic-novel/feed/45http://static.blog.playstation.com/wp-content/themes/twenty11/images/rss-default.jpg4.08Executive Producer, PlayStation Network450Lost Planet 2 Co-Op Demo Coming to PSN September 24http://blog.us.playstation.com/2009/09/16/lost-planet-2-co-op-demo-coming-to-psn-september-2/
http://blog.us.playstation.com/2009/09/16/lost-planet-2-co-op-demo-coming-to-psn-september-2/#commentsWed, 16 Sep 2009 15:01:28 +0000http://blog.us.playstation.com/?p=16066Hello PlayStation Blog! Capcom is offering PlayStation 3 owners a chance to experience a piece of the Tokyo Game Show action from the comfort of their own living rooms this year by offering the Lost Planet 2 demo available exclusively for download from PSN starting the first day of the show. Beginning September 24, PS3 owners will not only be able to engage in the frantic battle against the enormous G-Type Akrid, the boss Akrid of the episode 1, but will also get the exclusive experience of two additional missions in an online co-operative extermination of the Akrid of E.D.N. III.

Throughout the demo players will run into Akrid ranging from small (in Lost Planet terms) to enormous, as they fight to collect the precious thermal energy contained within the Akrids bodies in order to heal themselves, their friends, and power the armored Vital Suits. Utilizing a number of weapons from machine guns to missile pods and rocket launchers scattered throughout the environment, teams of four players can join up via the PlayStation Network and clear three mission objectives with friends, giving them a glimpse into the jungle of E.D.N III.

In order to promote cooperative gameplay, players can share life-giving thermal energy amongst injured members of their squad while new support weapons allow teammates to boost attack and defense capabilities. Additionally, the new dash feature allows players to sprint for short distances, bringing greater speed to combat.

The true firepower of Lost Planet comes from the heavily armed and armored robotic Vital Suits as they return in greater numbers and variety than the first game. Players now have the ability to hold up to three players as they make their way through varied environments in the game.

Lost Planet 2 is the first game to make use of Capcom’s updated proprietary game engine, MT Framework 2.0. Rendering dynamic lighting in beautiful massive environments, previous versions of MT Framework have been used on games like Resident Evil 5 and Devil May Cry 4.

For those new to the world of Lost Planet, Lost Planet 2 takes place on the planet of E.D.N. III, 10 years after the events of the first game. Terraforming efforts have melted the icy terrain of the first game and given way to revealing lush tropical jungles and harsh deserts. Players will enter this new environment and follow the exploits of their own customized snow pirate on their quest to seize control of the changing planet.

Capcom is also releasing the newest trailer on PSN the same day as the Lost Planet 2 demo. Previously only having shown the jungle and city environments, the new TGS trailer gives you a glimpse of the new desert environment and even bigger Akrid than seen before.

We hope you enjoy the demo and newest trailer! Make sure to look for more news and information about Lost Planet 2 coming over the next few months to the PlayStation Blog!

]]>http://blog.us.playstation.com/2009/09/16/lost-planet-2-co-op-demo-coming-to-psn-september-2/feed/151http://static.blog.playstation.com/wp-content/themes/twenty11/images/rss-default.jpg4.36PR Manager, Capcom1514Lost Planet 2: Behind Closed Doors at Gamescomhttp://blog.us.playstation.com/2009/08/25/lost-planet-2-behind-closed-doors-at-gamescom/
http://blog.us.playstation.com/2009/08/25/lost-planet-2-behind-closed-doors-at-gamescom/#commentsTue, 25 Aug 2009 19:00:05 +0000http://blog.us.playstation.com/?p=15187Even though Capcom‘s US offices are quite literally a stone’s throw from our HQ at SCEA, I had to travel all the way to Cologne, Germany to get my hands on Lost Planet 2 for PS3. Sure, we all know the history of the original Lost Planet on PS3, but with the sequel it’s a new day. Playing through the Gamescom demo, Lost Planet 2 is like night and day from the first. And to walk me through it is Capcom’s Chris Kramer, who also answers many of my/your questions with the game running on PS3 in the background.

]]>http://blog.us.playstation.com/2009/08/25/lost-planet-2-behind-closed-doors-at-gamescom/feed/90http://static.blog.playstation.com/wp-content/themes/twenty11/images/rss-default.jpg3.91Senior Social Media Specialist900Qore Episode 14 – Featuring Assassin’s Creed 2, Modern Warfare 2, Lost Planet 2 and Battlefield: 1943http://blog.us.playstation.com/2009/07/01/qore-episode-14-featuring-assassin%e2%80%99s-creed-2-modern-warfare-2-lost-planet-2-and-battlefield-1943/
http://blog.us.playstation.com/2009/07/01/qore-episode-14-featuring-assassin%e2%80%99s-creed-2-modern-warfare-2-lost-planet-2-and-battlefield-1943/#commentsWed, 01 Jul 2009 21:36:10 +0000http://blog.us.playstation.com/?p=12685As Qore begins its second year on the PlayStation Network, this episode is all about sequels. When a developer succeeds in creating an acclaimed title, the pressure is on to repeat that success. But making sequels isn’t easy. Change too much, and you risk alienating fans of the original title. Change too little, and you’ll be criticized by gamers who want something new.

With many of our favorite franchises returning soon, the Qore team caught up with the folks responsible for these highly anticipated sequels in order to bring you the most recent developments.

Renaissance Man

The action/adventure game that focused on simulated ancestral memories now shifts locales to Italy in Assassin’s Creed 2. Audrey Cleo takes a look at the new tale of power, revenge and conspiracy that lets you put Leonardo Da Vinci’s inventions to good use.

Special Ops

Acclaimed developer Infinity Ward returns to the Call of Duty franchise with a direct sequel to 2007’s Modern Warfare. So how do you make one of the most popular games of this current generation even better? Add snowmobiles, of course!

Hell, (Un)frozen Over

Ten years after the events of Lost Planet: Extreme Condition, the ice and snow have finally melted—but that doesn’t make the planet any more hospitable! Capcom shows Veronica how players can team up to take down the enormous Akrid.

Sky, Land and Sea

The popular PC franchise is coming to the PlayStation Network in the form of Battlefield: 1943 – a fast-paced online shooter with multiple vehicles, 24 player combat, and environmental destruction in WWII Pacific Theatre locales.

Subscription Renewal Update

Initial subscribers from June 2008 can now take advantage of a special renewal offer. Please check your e-mail for details. You’ll need to visit the PlayStation Store and, under the Media category, find and select the special renewal ‘thumbnail’ to avoid missing an episode.

All annual subscribers and single episode purchasers will receive an exclusive Battlefield: 1943 theme this month, and don’t forget to look for a new mini-game in the Qore Arcade. Also, in celebration of Independence Day, check out your very own fireworks launcher built into the What’s Hot section where, of course, you’ll also find Audrey Cleo’s Blu-ray round up.

Look for Episode 14 tomorrow.

]]>http://blog.us.playstation.com/2009/07/01/qore-episode-14-featuring-assassin%e2%80%99s-creed-2-modern-warfare-2-lost-planet-2-and-battlefield-1943/feed/86http://static.blog.playstation.com/wp-content/themes/twenty11/images/rss-default.jpg4.15Executive Producer, PlayStation Network866Lost Planet 2 on PS3: The 1st Interviewhttp://blog.us.playstation.com/2009/06/03/lost-planet-on-ps3-the-1st-interview/
http://blog.us.playstation.com/2009/06/03/lost-planet-on-ps3-the-1st-interview/#commentsWed, 03 Jun 2009 14:01:51 +0000http://blog.us.playstation.com/?p=11295You might not have caught this juicy tidbit among the many announcements at yesterday’s PlayStation E3 Press Conference, but Capcom’s Lost Planet 2 is confirmed to be hitting the PLAYSTATION 3. From what I’ve seen of the game thus far, this is a very good thing. Capcom’s Frank Filice tells us more:

It definitely looks as if Capcom is set to wipe away the bad taste that the first Lost Planet left in some PS3 gamers’ mouths. 4-player co-op and visuals that seem to outstrip the already-impressive Resident Evil 5 are a good start.

I’ve extracted a promise from Mr. Filice to have more on this game as we get closer to its 2010 launch.