Fredrick Wester offered a frank criticism of Sword of the Stars 2 during the recent Paradox Convention, as the Paradox Interactive CEO called releasing the space strategy sequel in an unfinished state a "big mistake." according to Strategy Informer. He went on to explain this turned into a Kobayashi Maru scenario: "Sometimes you’re stuck in a situation where you can only choose between two really bad outcomes. Looking back I’m not sure what I could have done." He does offer an outlook on how they will attempt to prevent a repeat of this scenario:

We’re changing our QA processes based on this game, and we’re changing the whole model of how we make games with third parties. We’ve added amendments to existing contracts to prepare, to try and stop it from happening again."

"But it was bad, and I’m the first to admit it was my fault and we’re doing our best to fix it."

gilly775 wrote on Jan 27, 2012, 10:43:A Kobayashi Maru scenario? Are you kidding me? This is nowhere near that scenario. There could be a win-win if it were noticed ahead of time and corrected at the start. There are companies that put games out that aren't nearly as bug-ridden and unfinished.

But it wasn't noticed ahead of time and corrected, so when the problems became clear it was too late. It was a no-win situation then.

Of course it could have been successful. Not a win-win, as there is only one path, but it could been successful.