[Dev Diary] Summer Event 2019

More information about the upcoming Summer Event 2019

Dear Settlers,

The long-awaited Summer Event is making its way to the live servers again! It's going to kick-off with brand new features: an exciting specialist, building, quest chain, buffs and a plethora of changes compared to previous editions.

The event resource is called Footballs. They can be traded and are listed in the Storehouse (Event tab) as usual.

Footballs can be gathered in a variety of ways:

Collectible footballs spawn on the home zone

Normal Adventures will drop footballs, including scenarios, mini-missions and ventures

Event adventures from the event calendar always drop a fixed amount of footballs

Event quests reward footballs

Treasure hunts will reward footballs on top of the usual loot

Event achievements reward the player with Footballs upon completion

The merchant

Trading with other players

In 2018 we introduced the quest chain A Host of Responsibilities, that starts at level 22 or above. It deals with the costs and responsibilities of hosting tournament matches on your island. The rewards focus on coins, a stacking population growth buff (that is immediately applied; it doesn't go to the star menu), and a big reward for completing the whole chain. The new quest chain's sub-quests unlock after a certain number of days after your first login during the event, and not the event start.

For the first 15 days of the event, a new quest in this chain will be unlocked and starts if or when you have finished the preceding one. For example, if you don't finish the first quest until the third day, then you will get the second quest immediately upon completing it, followed by the third quest after the second one is done. If you then complete the third quest on day three, you will still not receive the fourth quest until the fourth day of the event. The daily time during which a new quest is unlocked should match the first time that you logged in during the event.

Every day, you will receive a random quest, similar in scope to regular daily quests, that will reward various tactical resources. Active premium time will not offer a second quest!

A tournament quest chain will guide you through the mechanics of the event, in regard to collecting of tactical resources, production of tactics buffs and their use in the event scenarios. The quest chain is linked to the Fixture List, as the quests will often ask you to open certain doors.

In order to access the Fixture List, just click on the icon next to your avatar.

3 DIFFERENT TYPES OF DOORS

There is a total of 21 doors. You can open one door each day. Opening missed doors for gems has been increased to 100 gems for normal doors and 300 gems for special doors due to a much higher value in the calendar.

Don't forget to open the doors daily and also remind your friends to do so!

Type: Regular doorAmount: 11Description: Can be opened on the specific date displayed or for 100 gems afterwardsRequirement: It doesn't matter if previous doors are still closed or notRewards: Provides basic rewards (such as resources), sometimes chosen randomly

Type: Adventure doorAmount: 5
Description: Can be opened any time for free, once the respective date was reachedRequirement: It doesn't matter if previous doors are still closed or notRewards: One of the Summer Event Adventures

Type: Special doorAmount: 5Description: Can be opened on the specific date displayed or for 300 gems afterwards.Requirement: All previous doors need to be openRewards: Most special doors offer a choice between several rewards when opened

There are 12 different Tactical Resources which you can use in the Provision House to produce Tactical Items. These tactical resources are tradeable and can be acquired in the following ways:

As loot from regular adventures

As collectables on the home island

As additional loot from treasure searches

As a reward for event quest

As purchase from the in-game merchant

Tactical resource

Adventure Drop

Treasure Loot

Collectibles

Shoe

Banana peel

Red Color

Telescope

Fist

Training dummy

Elastic spring

Shoulder pad

Helmet

Studs

Wet Grass

Grease

Footballs

Tactical items are obtained through the Provision House, and can be used as follows:

They are needed to successfully complete Event Adventures.

Most of them are usable against multiple different skills.

They are produced from combinations of types of 2 Tactical Resources (except for "Red Card", that requires Advanced Paper)

Adventure Doors can be opened any time for free, once the respective date was reached (even if previous doors were not opened).
Therefore, every player is able to play all the available adventures. In this year's event all adventures give 3x XP and double loot (excluding buildings/buffs)!
Footballs have been added to the loot of Ventures and coop football loot has been boosted.

Spoiler

Adventure/Coop

Aladdin and the Beautiful princess

Ali Baba and the Treasure of Wisdom

Storm Recovery

Ali Baba the Young Woodcutter

Ali Baba and the First Thief

Ali Baba and the Third Thief

The Invasion of the Nords (Nords 2)

Mad Marry (Mad Henry)

Ali Baba and the Treasure of Knowledge

Sindbad and the Besieged City

Sindbad and the Sea Snake

Bandit's Nest

Outlaws

Arctic Explosion

Bastille Island

Traitors

Ali Baba and the Second Thief

Pirate Life

Old Friends

Aladdin and the Oil Lamp

Sons of the Veld

Return to the Bandit's Nest (New Bandit's Nest)

Horseback

More Secluded Experiments

Surprise Attack

Sleepy Reef

The Heroic Little Tailor

The Betrayed Little Tailor

Secluded Experiments

The Clever Little Tailor

Sons of the Little Tailor

The Valiant Little Tailor

The Nords

Lakeside Treasure

Dark Brotherhood

Gunpowder

Witch of the Swamp

Stealing from the Rich

The Siege

Victor the Vicious

Tikki Island

Tropical Sun

Sleeping Volcano

The Lost Skull

Roaring Bull

Whirlwind

Tomb Raiders

Island of the Pirates

Black Knights

Raiding the Raiders

Motherly Love

The Dark Priests

Buccaneer Roundup

Heart of the Woods

The Grain Conflict (Safe the Towns)

Twins

Riches of the Mountain

Old Ruins

The Shaman

Spoiler

Ventures

Of Songs and Curses

The Dragon's Roost

El Chupacabra

Raid Of The Nords

The Lost City

One Step Ahead

The Fisherman and his Wife

Hansel and Gretel

The Pied Piper of Hamelin

Red Riding Hood

Snow White

At the Foot of the Mountain

Unknown Regions

Mountain Labyrinth

The People of The Mountain

A Giant Battle

Valuable Intel

5 non-combat Event Adventures inspired by football matches become available through the Fixture List: Practice Match, Round of 16, Quarter-Finals, Semi-Finals, and Finals.

The goal of the Special Event Adventures is to win football matches by countering all of the opponents' skills.
You do this by applying the correct Tactical Items. Every opponent unit/skill can be defeated by either of two Tactical Items (your choice).

Adventure Tournament Mode
Bear in mind that your matches have to be completed in order. You will not be able to start an adventure if you haven’t completed the quest to beat the previous one first (*). To make things easier, if you cancel one of the adventures it will return to you by mail. Your progress will not be saved, but you won’t get stuck and you can use this method to scout your opponent’s skills.

* The adventure "Practice match" does not have to be completed.

Completing event related achievements is a means of earning footballs. The achievements do not contribute to the overall achievement score and the ones that have not been earned by the end of the event will be hidden from the achievement menu.
The achievements deal with many aspects of the event:

Completing tournament adventures

Opening all doors of the Fixture List

Completing Summer quests

Earning footballs through explorer searches

Collecting event collectables

Producing tactical buffs

Trading tactical resources

Winning all matches earns you a golden statue: the Champion's Trophy 2019!

A new Achievement has been added: Training Marathon - Complete 25 Mini missions to obtain the Friar Tribute!

Her pace is achieved by taking a higher risk and not preparing as much as her colleagues. As result she has a vast experience which lets her find 50% more treasure and she also needs less provisions on adventure searches.

Archeological Geologist

A geologist with a fable for soccer and archeology. Not just looking for resources lets him always find something great on the side.
Has a chance to find Treasure when successfully discovering a deposit. This can be a deposit refiller, a buff or even a book.

Spoiler

Ticket Amount

Item Name

Item Amount

5

Mining Guide

2

5

Rock Mining Guide

2

10

Zombie

2

10

Stadium Snacks

2

10

Bag of rainbow snow

2

10

Elixir

2

10

Machine oil

2

10

Gold fever

2

5

Rain of arrows

1

5

Rain Of Flaming Arrows

1

5

Codex

1

5

Manuscript

1

5

Tome

1

1

Codex

2

1

Manuscript

2

1

Tome

2

20

Deposit Refill - Iron Ore

200

20

Deposit Refill - Copper Ore

200

20

Deposit Refill - Gold Ore

200

20

Deposit Refill - Granite

200

20

Deposit Refill - Titanium

200

20

Deposit Refill - Saltpetre

200

20

Deposit Refill - Any

200

5

Deposit Refill - Iron Ore

500

5

Deposit Refill - Copper Ore

500

5

Deposit Refill - Gold Ore

500

5

Deposit Refill - Granite

500

5

Deposit Refill - Titanium

500

5

Deposit Refill - Saltpetre

500

5

Deposit Refill - Any

500

A redecorated Version of the Wondrous Residence. Able to house an impressive amount of Settlers in such a small building footprint (2x2), the Wonderous Residence has to be one of the most efficient population buildings to date. Although it is relatively expensive to upgrade, the returns more than justify the means if you're looking to squeeze every last drop of space on your home-island:

Spoiler

A must for all summer enthusiasts and soccer fans. Instead of tokens this variant will require footballs as upgrade costs.

Increases the population limit.

+140 Population from start

Upgrades will increase the population up to 650!

Requires only 2x2 squares of space!

Needs 5,995 footballs to be purchased

Limit: 2 times for footballs each event

Level

Costs

Population

Construction Time

1

-

140

5 Minutes

2

Coin 350Marble 300

+30 (170)

10 Minutes

3

Coin 900Hardwood Planks 1000

+30 (200)

30 Minutes

4

Coin 1100Granite 1000

+35 (235)

1 Hour

5

Coin 1500Exotic wood Planks 1000

+35 (270)

2 Hours

6

Grout 1500Granite 2500

+40 (310)

3 Hours

7

Coin 4000Mahogany Planks 5000

+40 (350)

6 Hours

8

Grout 1000Football 1000

+50 (400)

1 Day

9

Coin 5000Granite 7500

+50 (450)

3 Days

10

Grout 5000Granite 12500

+50 (500)

4 Days

11

Magic Beanstalks 10000Granite 12500

+50 (550)

7 Days

12

Grout 10000Coin 15000

+100 (650)

7 Days

A 1x1 building with 5 upgrade levels to increase the storage on your island up to 16000.

Spoiler

Need more space? Build this beauty of a tower between other buildings to free some building space and store more goods at the same time!

Increases the storage limit.

+1000 storage from start

Upgrades will increase the storage up to 16000!

Requires only 1x1 squares of space!

Needs 1699 footballs to be purchased

Level

Costs

Storage

Construction Time

1

-

1000

3 Minutes

2

Real Plank 120Marble 100

2000

5 Minutes

3

Real Plank 300Hardwood Planks 1000

3000

10 Minutes

4

Coin 300Granite 150

5000

1 Hour

5

Grout 200Granite 300

8000

12 Hours

6

Grout 1000Granite 500

16000

24 Hours

Facilities such as Snack Stands are always a good idea when hosting tournaments on your home island. Treat your guests with a delicious Stadium Snack, refreshing beverages such as Red Flying Settler, or - why not - Hot Lemon Tea. Every additional Snack Stand increases production speed by 100%. If you already had a snack stand from last years event, you can now obtain another one.

The Treehouse will increase the population limit. The first level already adds 150 population. Every Upgrade will increase the population even more.

Level

Costs

Population

Constr. Time

1

-

150

-

2

32 Tokens

170

1 day

3

39 Tokens

190

1,5 days

4

45 Tokens

210

2 days

Tributes are a new type of building which has a unique property: they only take up the space of your everyday decoration building, but can have effects along the same lines of production buildings! The tribute pictured above is the "Friar Tribute" - this building honours the tenacity of your friars. Spurred by the praise more brew gets produced. Produces 4 Brew every 6 minutes.

Name: Improved Floating ResidenceType: BuildingDescription: An improved version of the floating residence, granting more space for settlers impervious to seasickness! Price: 4,299 Footballs (2 per Event)

Name: Rain of Flaming ArrowsType: BuffDescription: A defined amount of random units between 100 and 200 units in the camp will be defeated and removed. Roughly twice as strong as Rain of Arrows. Can only be used once on an enemy camp.Price: 449 Footballs (5 per Event)

Name: Fruits of hardshipType: BuffDescription: Use on the Epic Workyard, offers +200% on the output for 24 hours (36 hours on friend/guild member)Price: 495 Footballs (5 per Event)

Name: MedipackType: BuffDescription: A buff with which a defeated general can be recovered instantly. Guaranteed without side effects!Price: 395 Footballs (2 per Event)

Name: Training overtimeType: BuffDescription: Use on barracks and speed up recruiting time +200% for 12 hoursPrice: 249 Footballs

The event will be deactivated in 2 steps. As known from previous events, most of the features will not be available anymore during the Removal phase. The deactivation will then be conducted 1 week later.

Removal phase start:15th of July 2019 at 10:00 CEST

Event quests will be deactivated/cancelled

Event Achievements will no longer be obtainable

The Achievement category will disappear for everyone who didn't gain event Achievements

The first spawn of collectables during the Removal Phase won't provide event resources any more

In most cases Explorers won't find event resources any more.

Adventure loot won't include event resources

Event adventures are being cancelled

Event adventures cannot be started but can be deleted

Tactical buffs cannot be produced

Tactical resources are hidden from the storage and star menu

Trade offers involving tactical resources cannot be initiated. Already existing ones are hidden until they run out

The event art will be removed from the loading screen

The event info window and Fixture list will be deactivated

The event shop will still be available except for Tactical Resources

Deactivation: 22nd of July 2019 at 10:00 CEST

The Event Shop category will be deactivated

New trades containing event currency cannot be posted anymore

Existing trade offers containing event currency will be invisible until they expire

Resource and item exchange

Event currency will be removed from the game and exchanged for 1 Gold Coin each

Tactical resources are removed from the star menu, all storages and mail attachments without compensation

Tactical buffs are removed from the star menu without compensation

Event adventures are removed from the star menu and mail attachments without compensation