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I Inspired by @110 to set a Limit for all Containers or Installable Supply-Boxes for a Base for each Level.
And thx for Testing and mutch Help @110
Here you can Setup Limited Safes, Crates, Ternts and Supplyboxes per Baselevel
developed by @HellBz
BaseLevel
Number of Safes
Number of Supply Boxes
Number of Crates
Number of Tents
1
5
1
5
5
2
7
2
5
5
3
9
3
5
5
4
11
4
5
5
5
14
5
10
10
6
16
6
10
10
7
18
7
10
10
8
20
8
15
15
9
22
9
15
15
10
25
10
15
15
GitHub-Code: https://github.com/HellBz/Exile-Limited-Container-SupplyBoxes
GitHub-Download: https://github.com/HellBz/Exile-Limited-Container-SupplyBoxes/archive/1.0.zip
Discord: discord.gg/Jt9Gmj9
If you have any Qestion of Feature Wishes, feel free to Post.
If You Like this, you can give this Thread a Like.
All Players and Server-Oweners have fun with Exile.
All Server Owners have fun with limit the Containers for Players Best Regards,
HellBz

Good evening dear community,
I have a few open questions that I do not quite get answered for me. Maybe you can help me a little bit.
The first and the most important question beforehand.
Is it possible to tie territory upgrades to respect levels? So to set certain levels of respect to requirement as with items and vehicles?
Then continue directly. Can I expand the level capacities and level levels with a simple listing?
For example
Level Respect Color
1 0 white
2 25000 gray
3 50000 dark green
4 100000 green
5 150000 bright green
6 250000 bright blue
7 350000 blue
The colors play no role here is intended only for the later inking of the items in the menu.
As further contribution I have already seen according to the forum that this should work so easily in which I change it so in the config.cpp
class requiredRespect
{
Level1 = 0;
Level2 = 25000;
Level3 = 50000;
Level4 = 100000;
Level5 = 250000;
Level6 = 350000;
Level7 = 500000;
Level8 = 750000;
};
and so on.
For the class coloring or level coloring of the items I must then in the
exile_client.pbo edit the ExileClient_gui_inventory_updateItemColors.sqf
Path is exile_client \ code \ ExileClient_gui_inventory_updateItemColors.sqf
Starting at line 49, the following code begins
if (_configName! = "") then
{
_quality = getNumber (configFile >> _configName >> _itemClassName >> "quality");
_color = [1, 1, 1, 1];
switch (_quality) do
{
case 2: {_color = [0.62, 0.87, 0.23, 1]; };
case 3: {_color = [0, 0.78, 0.92, 1]; };
case 4: {_color = [0.62, 0.27, 0.58, 1]; };
case 5: {_color = [1, 0.7, 0.09, 1]; };
case 6: {_color = [0.93, 0, 0.48, 1]; };
default {_color = [1, 1, 1, 1]; };
};
According to the forum, I'll just have to use more cases for more respect levels.
As far as good and plausible.
Nevertheless, the question remains for me at the end of whether I can also make respect requirements for the Territory Upgrades.
Kind Regards
..l.. ◣_◢ ..l.. Ŧдϛҙ™
Original Post on German

About Exile Arma 3 Mod

It is the year 2039. After the resource depleting conflict in Greece, Europe suffers from a new deflation crisis, leading the crime rate to a new peak in history. Members of the North Atlantic Treaty Organization Security Council are forced to react. Being a desperate alternative to overcrowded and prohibitive prisons, offenders are now being sent to EXILE.