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And while I agree with most. I also think that elves are not to bad. But oversaturation and copy cat buisness practices are what we are all tired off.

Look at elves in Witcher : Agressive militant terrorists, bent on suicide killing of any human they find.

Thats quite original. Why not...

Don't get me wrong. I could still stomach elves if they're presented properly. The elves I'm ranting about are the pretty ones you always see in MMOs. I can not name the last MMO that did not feature elves that were NOT willowly, inhumanly good-looking and ... yeah, you know what I'm talking about.

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I have an alternate plan.

Can we kill all of the elves and substitute with multiple Liv Tylers?

Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

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UO spoiled me on elves.

The crowd there that played elves (and other races) roleplayed as elves, ran events based on elven lore and fiction, spoke various dialects of Elven/elvish/elf-ese or whatever. They added a color and diversity to the game world. This is not to say there wasn't also a gaggle of trueblack deathrobe-wearing Legol'ass morons polluting the game, but that there were substantial communities of players on the servers I played (Pacific, Catskills, Atlantic) who contributed a unique game experience to UO through their elf-based communities.

Since then, "elf" in most MMOs just means "donkey-eared class with magic or archery bonuses." In light of that, Elves Must Die.

There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein