Well for starters, it means we'll be more rapidly respond to bugs & balance
issues in the game without having to rely on hotfixes as much. We'll also be
able to release new content more frequently and consistently. Each individual
update will be smaller and more focused, with fewer moving parts that can break,
which we hope will greatly decrease the number of bugs being introduced when we
update. This doesn't mean that we're not still working on bigger features and
larger content pieces, we definitely are and they'll be slotted into the weekly
schedule as they're ready to be released. As part of this change we are also
going to be updating and playtesting on Test server a lot more often in the
future, as always, your playtesting assistance and feedback on the test server
will be greatly appreciated.

One final note, the first couple of these weekly updates are going to be a bit
smaller than what you can expect to see later on, as we're still shaking off the
holiday cobwebs and getting used to the new development processes.

We've got a really terrific slate of new features and content lined up for 2014
that we can't wait to get out to you guys, it's going to be an amazing year for
Planetside 2.