Comments

All devs re-texture and use the same models, so it's not really that big
of a deal, in reality. It's just weird that the way they worded it as
if it were two completely different sculpts.

There's nothing wrong with reusing assets. All games do it... but... generally you don't try and pitch the same asset as two separate things in the exact same post. Seriously, what the heck?

Geez, they didn't even bother to change the caption on the pictures.
Both pictures are subtitled "light armor". That's some sloppy stuff.

To be fair, the "medium" version does add shin-guards, so it's not 100% the same.

It does feel a bit lazy that they didn't at least alter the helmet a little or something, though, to give it a slightly different appearance. But, they have so many more important things to focus on, given how far they have to go, that it's the least of concerns.

I'll agree the two armor sets look almost identical especially in the miniature view my phone displays them at, same for the Dras sets linked in the one helpful, but snarky reply from Markov.

Recommend you put his kingdom on the list for immediate destruction if game ever launches, I'll be happy to assist.

The final link in in his post was most useful where Snipehunter explains their baseline armor crafting and design philosophy under Waerd heavy armor.

This is only an excerpt; recommend reading the entire post for proper context.

"They often build on one another so that a tribe's medium armor is like its light armor, but embellished to reinforce it for heavier duty. In our crafting system, this is literally how such armor is made. In the case of the Waerd for example, you might have a recipe for Waerdic chainmail, which you could use, as written, to produce their medium armor. But the same recipe can, by swapping out equivalent components, be used to create something more like the heavy armor concept you see here."

Just trying to live long enough to play a new, released MMORPG, playing FO76 at the moment.

Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

Don't just play games, inhabit virtual worlds™

"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

It seems more to me that they are both medium or heavy armor sets, but one is higher level or more advanced than the other. I guess that puts my in the 'lazy' camp.

Taking their crafting and classless design philosophy into consideration it makes sense how the armor appears between tiers.

Does it save them time? I am sure it does, but this isn't a bad thing for several reasons.

With limited resources saving on art asset creation and upkeep is a benefit. It standardizes how crafting works regardless of race, and hopefully it will improve performance from having to render fewer unique elements, but not really sure how that works.

I realize perhaps it appears the devs are being lazy, but I think gamers too often jump to a negative motivation when the real answer might be based on practical reasoning.

Just trying to live long enough to play a new, released MMORPG, playing FO76 at the moment.

Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

Don't just play games, inhabit virtual worlds™

"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

I think... on the scale of things wrong with this game’s development this is really far down the list. I mean, they reportedly had a developer walk out during the map production...

That said, both pictures are clearly labeled Light Armor so maybe even the devs are confused?

"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

Starvault's reponse to criticism related to having a handful of players as the official "test" team for a supposed MMO: "We've just have another 10ish folk kind enough to voulenteer added tot the test team" (SIC) This explains much about the state of the game :-)

Proudly wearing the Harbinger badge since Dec 23, 2017.

Coined the phrase "Role-Playing a Development Team" January 2018

"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

My ignore list finally has one occupant after 12 years. I am the strongest supporter of free speech on here, but free speech does not mean forced listening. Have fun my friend. Hope you find a new stalking target.

I know nothing about this team but let’s ask a couple questions. What do you consider a dev? A designer? And did either if them actually write the post or put together the screen shots?

Adding studs and a few minor components to a light armor to make it a medium armor is fine, but the person to put this presentation together probably didn’t know wtf they were talking about.

The person who made the post is the "Lead Designer" so take from that what you will.

"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

Starvault's reponse to criticism related to having a handful of players as the official "test" team for a supposed MMO: "We've just have another 10ish folk kind enough to voulenteer added tot the test team" (SIC) This explains much about the state of the game :-)

Proudly wearing the Harbinger badge since Dec 23, 2017.

Coined the phrase "Role-Playing a Development Team" January 2018

"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

My ignore list finally has one occupant after 12 years. I am the strongest supporter of free speech on here, but free speech does not mean forced listening. Have fun my friend. Hope you find a new stalking target.