Nickolas Votti, a Fireman with the Gailon City Fire Department, is injured in a fire and is given four weeks of sick leave. His dizzy spells progressively worsened and would see a strange cave. One... More > day, as he was dressing, he becomes lightheaded; the cave replaces his reflection in a full-length mirror, and he passes out and falls to the floor. He awakens to find that he is lying on the rocky floor of the cave which is located in a large Corridor. Nickolas leaves the cave and travels the Corridor. He rescues Torrellin, who is a Wizard from Bren-talla, a city on the world of Anstra, one of many worlds whose invisible portals can be found along the Great Corridor. Nick discovers that he’s a Wizard, a descendent of the Ancients who fled to Earth centuries ago in an attempt to avoid capture by the Seekers and taken to Kin-Narta, an Imperial whose goal is to destroy all Wizards. Nickolas and his new friends return to Earth to seek out other unaware Wizards in an effort to build an army to defeat the Imperials.< Less

Wizard
Wizard takes place in the world of Bloodraven, in the lands on the northern side of the great mountain range where Bloodraven’s ogre brethren live. Ten years prior to the events that... More > brought Bloodraven to the lands of men, a certain Ydregi wizard explores the northern kingdoms, scorning the petty northern gods and collecting their sacraments.
Warrior
Rescued from a torturous death at the hands of the priests of a bloodthirsty God, Ferris of Nalvar is grateful for succor until he realizes the magical nature of his savior. A mysterious foreign wizard with an agenda of his own and Ferris finds himself indebted and attracted to a being that takes blood-oaths none too lightly.< Less

Wizard
Wizard takes place in the world of Bloodraven, in the lands on the northern side of the great mountain range where Bloodraven’s ogre brethren live. Ten years prior to the events that... More > brought Bloodraven to the lands of men, a certain Ydregi wizard explores the northern kingdoms, scorning the petty northern gods and collecting their sacraments.
Warrior
Rescued from a torturous death at the hands of the priests of a bloodthirsty God, Ferris of Nalvar is grateful for succor until he realizes the magical nature of his savior. A mysterious foreign wizard with an agenda of his own and Ferris finds himself indebted and attracted to a being that takes blood-oaths none too lightly.< Less

Donald Tyson answered an improbable ad. Now, he’s a wizard, and sells magic over the counter like toothpaste, providing invulnerability and perfect health at reasonable cost. Business is brisk,... More > as you might imagine. But who will buy a car when a magic carpet is cheap and doesn’t need fueling? Who needs doctors or hospitals when no one ever gets sick, or hurt? Soon, half the world is unemployed. That’s bad. But soon, too, dictatorships will vanish, and that’s good. How do you oppress people who can’t be hurt, and who can jump on their flying carpet and cross oceans at will?< Less

Donald Tyson answered an improbable ad. Now, he’s a wizard, and sells magic over the counter like toothpaste, providing invulnerability and perfect health at reasonable cost. Business is brisk,... More > as you might imagine. But who will buy a car when a magic carpet is cheap and doesn’t need fueling? Who needs doctors or hospitals when no one ever gets sick, or hurt? Soon, half the world is unemployed. That’s bad. But soon, too, dictatorships will vanish, and that’s good. How do you oppress people who can’t be hurt, and who can jump on their flying carpet and cross oceans at will?< Less

Back in 1983 a small Californian game company, Fantasy Worlds Unlimited, released WIZARDS' WORLD, a fantasy RPG. The result of how the author's home game evolved, WIZARDS' WORLD included several... More > innovations for its time, not unlike other efforts from the 80s, such as The Complete Warlock or The Palladium Fantasy RPG. WIZARDS' WORLD is an important game in the history of fantasy RPGs, because it reflects the design enthusiasm of the early 80s and is an interesting example of how many people at this time were taking inspiration from Advanced Dungeons & Dragons. In many ways WIZARDS' WORLD might be what Second Edition could look like in an alternate universe.< Less

On Halloween, the greatest vacation spot in the world is about to be scared to death, and with only seven days remaining, time is running out. Jesse and the special wizard agent Ch-U-Ch race against... More > time to stop the mad wizard Raven Claw, but unfortunately, no one is alive to recognize him.< Less

Fantasy meets the Wild West in this 200 page, stand alone game of fantasy adventures in the frontier world of Westrue.
In Wizards & Gunslingers, Westrue is a land in which the laws are yet to be... More > written. This is a place where might makes right and the quickest gun or the sharpest sword can make its wielder a god. From the hot deserts of the east to the strange unexplored forests of the west, the continent of Westrue offers adventurers the opportunity to battle powerful creatures, discover awesome weapons and magic and make a name all at the same time in a world that smiles upon heroes and kicks dirt in the faces of those who fail.< Less

The Wandering Wizard is a being who has devoted his life to protecting the world from the mystical forces that seek to destroy it. After merging with 5 others over 550 years, his mind is starting to... More > crack under the pressure. Memories of the past flood his mind as he searches for the next vessel to continue keeping the darkness at bay.< Less

Deanna wakes up in a world without her memories after a close brush with death. She is left to her own devices with the help of her friends to recover them. As people she cares about start getting... More > hurt, she realizes time is running short for her and her friends and she must recover her memories if they are to survive.< Less

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