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Create Make Learn Summer Institute 2014

a fun filled week creating, making, and learning together

July 14 - 18, 2014

MAKING in education is not being driven by new pedagogy, it's being driven by more affordable and powerful technologies, and new opportunities to engage students while equipping them with the skills necessary for college, career, and life in their community. Never before have we been able to turn a classroom into an safe and wondrous place to learn by making art, music, movies, games, ebooks, apps, toys, 3D prototypes, and new inventions. This summer, come experience the power of using today’s tools and their impact on learning during a fun-filled week creating, making and learning together. You’ll come back to your classroom with new skills, new tools, and new ideas for increasing student engagement, empowerment, and agency as well as ideas on how to use the power of making to meet Common Core and Next Generation standards.

Dr. Wesley Fryer is a classroom STEM teacher, digital learning consultant, author, digital storyteller, and change agent. He is also the author of three books, including Mapping Media to the Common Core: Vol I.” (2013), organizer of the annual K12 online conference, adjunct university instructor. His blog, “Moving at the Speed of Creativity” was selected as the 2006 “Best Learning Theory Blog” by eSchoolnews and Discovery Education, and is utilized regularly by thousands of educators worldwide. Learn more about Wes at wesfryer.com.

Kevin Jarrett

Kevin Jarrett is an award winning elementary educator, professional development consultant, maker, photographer and author. He has recently completely “re-imagined” his learning space, making it into a STEM-infused, learner-centered experience called the “K4STEMLAB.” Learn more about the journey that brought 3D printing, Minecraft, and design thinking to his school on his blog http://blogs.ncs-nj.org/k4stemlab/. Kevin is a Google Certified Teacher, recipient of the ISTE “Making IT Happen” Award, co-founder of the Edcamp movement. Learn more about Kevin here.

Lucie deLaBruere

Lucie deLaBruere is a Digital Age Learning Specialist with 30 years of experience in educational technology ranging from podcasting with kindergarten students to graduate level courses for educators. She currently teaches courses at the University of Vermont and Marlboro College Graduate School. Lucie’s passion include bridging digital equity gaps and fueling creativity and innovation in today’s learning environments. Lucie is a Google Certified Teacher, founder of Tech Savvy Girls and Tech Savvy Kids and active member of Vita-Learn (Vermont’s ISTE affiliate). Learn more about Lucie at LearningwithLucie.com.

Caleb Clark

Caleb Clark is the faculty chair of the Teaching with Technology MAT program at Marlboro College's graduate school. He joined the dot com revolution in San Francisco in the mid-1990s and has worked in education and training in corporate, K-12, and higher education. He is the founder of the Brattleboro Area Makers group, on the board of VITA-Learn, and does technology integration part-time for Putney Central School. He holds master degrees from both the Interactive Telecommunications Program at New York University's Tisch School of the Arts, and from San Diego State University's department of educational technology.

and special guest (to be announced)

Come to Create, Make and Learn Institute and

TAKE away a product that YOU MAKE

TAKE away skills and confidence to design learning experiences around a culture of DO where students use their devices to CREATE and MAKE and become active contributors to the world around them.

Learn in an amazingly beautiful setting

Create, Make, and Learn Summer Institute will be held in state of the art campus of Champlain College located within walking distance of

This strand will be filled with opportunities to CREATE with your tablet or smartphone in ways that meet Common Core standards.

Make me Fluent (for new tablet users)

Make a Movie with Green Screen technology

Make a Narrated Art & Audio Podcast

Make your own eBook

Make a Game

Make a Screencast

Make Music

Make 2D and 3D Art

Make Memorable Photo Art

Strand 2: Add STE(A)M to your Learning Space

Reimagine your learning space to include more affordable, accessible, powerful technologies that add STEAM (Science Technology EngineeringArt and Math) to K-8 classrooms, libraries, learning labs and community spaces in ways that meet both Literacy and Next Generation Science Standards.

Become a student maker in order to learn how to integrate the maker culture in your our Middle School or High School. Mornings will be spent learning the basics of physical computing and programming with an established Arudino Start Kit and MakeyMakey boards. Afternoons will be spent visiting maker spaces in Burlington and working with 3D printers and laser cutters. Our guidebook will be Invent to Learn.

Strand 4: Music, Music and More Music

Spend the week with other music and technology lovers and join the cadre from Music-Comp's Multimedia and Music Summer Institute.

Thank you to the the following organizations for their supporting transformative pedagogical practices using new tools for teaching and learning. This summer institute will help you make connections between new tools, new practices, and new standards. As The Common Core and Next Generation Science Standards offer new opportunities for instructional shifts using digital tools. These organizations understand this instructional shift and offer professional development opportunities that help educators make the shift. Thank you to: