I don't know how you could De-make an Apple II game.. Stand-alone Pong Wolfenstein?

Anyway, looks awesome! Keep up the good work!

Heheh I'm demaking Wolfenstein 3D not Castle Wolfenstein which was an inspiration to create Wolfenstein 3D but not quite the same. If you read Masters of Doom (pretty good book, BTW) you already know the details. Good to see someone else knows about the Apple II game.

I'll try to stick to most NES limitations: Resolution, on-screen colors, number of colors per tile/sprite, etc. I'm even using the NES color palette on this.

Since the Wolfenstein 3D .exe file was called wolf3d I thought the closest thing would be to name the game wolfsd, and it makes some sense too. It could be called Wolf2D but seems people use to call "Wolfenstein 2D" to the Amiga II Castle Wolfenstein game Moon Goon was talking about, so to avoid confusion I'll stick to wolfSD by now.