Last but not least : ToolsThis includes Kinect Explorer & Kinect Studio.

–> Kinect Studio helps you debug your applications by saving the data the sensor returns and reinjecting them on you request but I’ll cover that in a more detailed post.

–> Kinect Explorer, that is also included in the C#/WPF samples, is an application that contain most of the features you can use and is nice to play with.

You can try things out and check how they did it in code.

So that’s a short review of the Kinect Developer Toolkit Brower.

Be sure to read the toolkit, I really recommend it.

My favorite is and always will be the the Human Interface Guidelines I mentioned in my blogpost.

You can ask me why do you, as a dev, love that PDF?Well, your application can only be as good as the UX is. You can have some killer code but a bad UI with bad UX and nobody would want to us it, so all your precious code is worthless.

So start with a solid base, what do you want that your application does, what are the gestures you want to implement and how, what are the other features and start building your UI before you’ve written one single line of code. It will pay off while developing.