Blizzard has hit the reset button on their unannounced upcoming MMORPG project,
reports
GamesBeat, citing "a source familiar with the matter," who tells them the
game codenamed "Titan" should not be expected before 2016. They say the team
developing the game has been reduced from 100 to 30, with 70 developers assigned
to other projects while the core team starts over on the game. This is
unconfirmed at this point, as Blizzard has not yet responded to their request
for a comment.

InBlack wrote on May 29, 2013, 06:54:They scrapped it beacuse it sucked, or because they thought it wouldnt bring in money or gamers or whatever, not because WoW is still alive and well....

Not living up to Bliz standards would be a good reason to scrap it. However, there is nothing on the horizon to compete with WoW. So, I think my point is valid to keep milking WoW. Gives them all the more time to polish, scrap, re-work, or <sub your term> Titan until WoW dies off.

If they were hot to publish Titan, they would add more resources to the team, not take away from it.