And if the only reason for using another song is for it being "out of place" -- this is a terrible argument. I mean: this is a hack that has Tails and Knuckles in Sonic 1 and Sonic 2 levels, using S3&K sprites, moves and shields, super and hyper transformations, and more characters/teams in the queue.

Actually, you're completely correct! Never mind.

And regardless of its origin, why was I expressing doubts about the inclusion of one of the greatest tracks in the series?

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But in any case, there is another S3&K song which will be making an appearance, but I am not saying where or how -- it is a surprise (although 2 or 3 people know something about it, and may be able to guess -- if they know I am talking about them). Suffice to say, people will be in awe for several reasons.

But in any case, there is another S3&K song which will be making an appearance, but I am not saying where or how -- it is a surprise (although 2 or 3 people know something about it, and may be able to guess -- if they know I am talking about them). Suffice to say, people will be in awe for several reasons.

I'm not one of the 2 or 3 people mentioned, obviously... but for some reason I have a good feeling of what it may be.
I'm not saying anything about what I'm thinking, in the rather off chance that it's actually what you are doing... I'll keep my mouth shut.
Looking forward to this...

Wow... this transition and stuff looks good. I did want to ask one thing, however... In canon, Green Hill and Emerald Hill are on 2 separate islands: South and Westside Islands, respectively.

Shouldn't there be something... like MAYBE... Amy and the Tornado? Maybe in a brief cutscene, taking them to the next island? It seems to make no sense for them to simply run to Emerald Hill Zone... But that's just nitpicking. I love how this is looking. I don't even care about getting more teams... just give us this. I'm happy

Wow... this transition and stuff looks good. I did want to ask one thing, however... In canon, Green Hill and Emerald Hill are on 2 separate islands: South and Westside Islands, respectively.

Shouldn't there be something... like MAYBE... Amy and the Tornado? Maybe in a brief cutscene, taking them to the next island? It seems to make no sense for them to simply run to Emerald Hill Zone... But that's just nitpicking. I love how this is looking. I don't even care about getting more teams... just give us this. I'm happy

This would be awesome to see implemented. It would make more sense too.

Here's a fancy idea: Add in the ending cutscene from Sonic 1. Make it so the emeralds you have spin into the sky and flash as normal if you had all 6 (and change the layout if you have all 6 only) with Sonic/Tails/Knuckles looking puzzled at their disappearance, before running off to Emerald Hill instead of jumping into the sky for the ending pose.

Something like this?

I like the transition, but like someone mentioned before, maybe the Death Egg should fly up out of the ground into space or something. I wouldn't take it as being capable of flying itself in any other direction besides up or down, especially that fast. I mean it came nothing close to that speed even with all the propulsion it used to rocket up to Sky Sanctuary, so seeing it go sideways moving that fast doesn't make sense.

Here's a fancy idea: Add in the ending cutscene from Sonic 1. Make it so the emeralds you have spin into the sky and flash as normal if you had all 6 (and change the layout if you have all 6 only) with Sonic/Tails/Knuckles looking puzzled at their disappearance, before running off to Emerald Hill instead of jumping into the sky for the ending pose.

Something like this?
[snip] *cool idea* [/snip]

I like the transition, but like someone mentioned before, maybe the Death Egg should fly up out of the ground into space or something. I wouldn't take it as being capable of flying itself in any other direction besides up or down, especially that fast. I mean it came nothing close to that speed even with all the propulsion it used to rocket up to Sky Sanctuary, so seeing it go sideways moving that fast doesn't make sense.

I do indeed like the ideas as said here; but if you have the go-ahead with the first idea (as long as the DE is moving a *lot* slower), it'd be cool to see it getting darker quite quickly - as though the Death Egg is blotting out the sun as it moves.

Perhaps there could be something towing the Death Egg someplace? We certainly know how fast he can build huge fleets and stuff (eg. like in Unleashed's intro)

Instead of breaking up the flow of the game, try this:
After fighting Robotnik in FZ and delivering the final blow to the S1 eggpod have a cutscene right then and there.
The S1 eggpod explodes and goes off screen, THEN he re-emerges in his fresh new S2 eggpod. They follow him to an outside part of Scrap Brain where you can see the launch of the Death Egg in the background.