Critic Reviews

The graphics here are stellar, and the backgrounds are the best I've seen in any fighter, hands-down! Many of the stages have interesting intro sequences as well, and the excellent music is also worth noting. Finally, a "bonus points" system allows you to earn points and buy goodies.

If there is only one fighting game to get for the rest of the year, surely this is it. It may have its share of slight problems (C'mon, high-res Capcom, high-res!), but the stupendous gameplay is just too good to pass up. And the character color edit mode is just too cool as well. You must go out and get this one. Oh yeah, one last thing: Where's the air blocking?! Or at least give us air parrying!

It can be a little difficult to keep track of what's going on, and the temptation to win all rounds by exploiting the edge of screen character entrapment detracts a little from the challenge of the game, but this is very nearly as perfect a 2D fighter as you are ever going to get.

Discrepancies in position aside, the game itself is still a hell of a lot of fun. And fun is really what matters when it's all said and done. The target of some scrutiny by many a member of both arcadeophiles and press junkies, Capcom vs. SNK shouldn't be measured by what isn't... but instead, by what it is. A slightly flawed, if not terrific fusion of some of the best fighting games to ever grace our consoles, Capcom vs. SNK stands tall as one of the single greatest Dreamcast games ever released. And with the recent announcement of a sequel to this masterpiece in the works at this very moment, you can bet that we haven't seen anything yet!

Despite my criticism, Capcom vs SNK is a great 2-D fighter, one I'd call the best 2-D fighter in the Dreamcast library. Watch out though: if you're looking for an accurate match-up between the two companies, forget it. For the rest of us though, Capcom just delivers some good, old-school 2-D fighting action, and we all need some of that.

Issues of balance aside, Capcom has produced a great game. Though the SNK characters' repertoires of moves had to be simplified in order to fit into the Capcom scheme (as they, as of late, have begun to boast quite extensive lists of moves that, quite frankly, would have blown away anything a Capcom character could boast), what remains of them works quite well in the present context. Fans of either series would do well to check the game out, as it needn't be reiterated how tempting fights between the characters of these rival companies are to watch unfold, let alone have an active hand in.

Capcom and SNK enthusiasts have been in debate about which collection of fighters would dominate a brawl for years. Finally, these groups have a chance to put their money where their mouths are. Capcom vs. SNK: Millennium Fight 2000 pits the best fighters from Street Fighter and a variety of SNK titles against one another. Players should expect the same quality gameplay and AI found in most Capcom products, along with the same lackluster sound and musical accompaniment. Graphically, this offering is an impressive example of how the 2D fighting genre can be improved upon with dynamic environments and high quality character sprites. Ultimately, Capcom vs. SNK: Millennium Fight 2000 won’t convert any new fans to the genre, but it produces the same high quality action that has justified legions of 2D fighting games.

Capcom vs. SNK certainly is a game which will pique the interest of the hardcore and newcomers alike. However, its level of enjoyment will vary depending on the degree of depth and enjoyment you're looking to acquire. Capcom and SNK aficionados owe it to themselves to add this to their current lineup, while newbies can embrace the game and discover another title offering solid gameplay and hours of entertainment.