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'Age of Empires III: The Asian Dynasties' - v1.03 Patches Available NOW

Age of Empires III: The Asian Dynasties is the second expansion pack for Ensemble Studios' Age of Empires III, engaging gamers of all ages and types in epic warfare in the Eastern world, and leading Japanese, Chinese and Indian civilizations to expand their empires.

o ‘Desert Terror’ card
? Bonus damage for ‘AbstractZamburak’ against ‘AbstractHeavyCavalry’ reduced to 0.5 down from 1.0
? Bonus damage for ‘AbstractZamburak’ against ‘AbstractCoyoteMan’ reduced to 0.5 down from 1.0
? Bonus damage for ‘AbstractZamburak’ against ‘AbstractHeavyCavalry’ using ‘BuildingAttack’ increased to -0.5 up from -1.0

-Effect remains the same, but implementation in data is to provide a relative decrease in wood cost instead of assigning an older number of wood cost.

Card – Mosque Construction

-Effect remains the same of reducing cost of Mosque techs by 33%, but cost results have been updated per TAD101 tech cost changes.

Patch 1.01 - Balance

BALANCE CHANGES – GENERAL CHANGES

TownCenter
Anti-ship base attack reduced to 75.00 (down from 100.00).
Ranged attacks’ x1.50 bonus against Abstract Cavalry and Abstract Light Infantry removed for non-Asian TownCenters. All TownCenters should be consistent in not having any bonus against Cavalry or Light Infantry.

Spy
Spies are untrainable until the Colonial Age (up from the Discovery Age).
All hand attacks’ damage reduced to 5.00 (down from 10.00).
All building siege attacks’ damage reduced to 10 (down from 20.00).
All hand attacks’ multiplier against Mercenary increased to x20.00 (up from x10.00) and multiplier against Hero increased to x40.00 (up from x20.00).