A team fortress style map with two... fortresses. Some inspiration by 2fort5 in basic structure, the inside is decidedly different and is frankly far less simplistic, with defenses such as turrets and force fields to make things more interesting. The map was passed back and forth for a few days until it was called done.

Credits:

Base:

Started from scratch.

Build time:

Editor(s) used:

DoomBuilder 0.9.134, DeePsea 11.11, Wintex 4.3

Bugs:

1) The turret's BFG and plasma shots are invisible. 2) The lifts sometimes look as if they're lowered, but aren't. * Both of these are SkullTag bugs. 95g will fix them. The bugs aren't bad enough to effect gameplay much right now.