If NVG were on when activating a TV system, they will be ON again when closing the TV dialog

Vehicles with engines turned off are now "lockable" as long as they have consumed some fuel

Gnat's B52 gunner now has CCIP HUD mode for the free fall bombs (usable also from gunner's optics)

Australians At War (AAW mod) systems for choppers (thanks to Jay)

ACE's ACE_AH6_GAU19_FLIR flares + navigation HUD

Myke's MOAB bomb ground and GPS guidance for C130s

Systems for Lingor's Mig21s

Some notes about MMA_XEH_AutoLaunch.pbo made by Kju:
If you have this and Extended Event Handlers it will try to self-initialize MMA in the following way:
- If the mission being played has not initialized MMA after few seconds and it is the server, it initializes MMA.
- If the mission being played has not initialized MMA after few seconds and it is a client, it initializes MMA only if the server has initialized it.
- If the server initialized it but you dont have MMA, you will see a notification every 10 seconds indicating that MMA is missing on your client.

When MMA is self initialized it checks for presence of FFAA and ACE to setup automatically their respective configurations.

Important note: MMA_XEH_AutoLaunch.pbo has been moved to @mma_xeh folder, dont forget to remove the MMA_XEH_AutoLaunch.pbo that might be present in your current @mma folder. If you want to use the autolauch, execute ArmA2 with [email protected];@mma_xeh modifiers.

Defunkt made a modification of the default BIS Javelin reticle that you can DOWNLOAD HERE
The mando_javelin.pbo enables a better (wider) reticle for the Javelin and replaces the default crosshair with more authentic targeting 'stadia', these changes can only be made with an addon where the core MMA suite can be addon or script-only hence it is packaged separately. It is especially recommended if your display resolution should result in part of the default reticle showing.

He also made a modification of the Apache default MMA bi-monocle that you can DOWNLOAD HERE:
The mando_apache.pbo replaces the default 'bi-focal' monocle implementation (two separate images representing both the mono and stereo image) with the more usual combined stereo (only) view.

Credits:
Defunkt, aside from pretty good ideas, he provided sounds, the outstanding images of the RWRs for east and west planes and fine-tuned all the PAAs present in the pack, he also modified Raptor6 MFD to include "NTSC" effect as well as some nice pp effects for older type cameras. Customized MMA HUDs including HMD and AH64 monocle, as well as Javelin, Metis, Stinger, Strela and Igla portable missiles.
Raptor6, do you like the fantastic background of the TV systems? it is from him.
Deanosbeano and scars who provided some mando turret models usable for the Phalanx gun.
Cyborg11 for the ACE2 setups
Kju for MMA_XEH_AutoLaunch.pbo
Evil Echo and Gigan for nuclear warheads

Special thanks:
All these guys among others have been providing ideas and good testing along the life of this project:
Alex72, Andrew, Crusader, Cyborg11, GossamerS, Jackass, Jay, Jinx, Kremator, Manzilla, Massimo, Rubberkite, Scars, Stiltman, Shuravi-rnd, Vengeance, ViperMaul and Xeno426.