From experience, I can tell you MOBAs are frightening. The terminology, the learning curve and the addiction are all terrifying aspects of even wanting to get into one of the world's most popular genres, and it's why I've never really dabbled beyond listening to my sad, sad friends talk about lanes and creeps.

But Blizzard wants to change this with Heroes of the Storm in similar ways to how they shook up the CCG world with Hearthstone, and we used our own MOBA creep, Ryan "Ry-Ry" Cunningham to not only look into Blizzard's entry in the space, but chat with studio veteran Richard Khoo about their all-star mash-em-up.