[sharing] Vizzie/Eurorack-like patches for audio

I just finished the first beta version of a collection of Eurorack-inspired patches for sequencing, routing, and general sound trickery. They are used in a Vizzie-like manner and come with detailed help files.

Actually, they’re extremely easy to backwards engineer! I put all of the guts into bPatchers. To open them up, right click on them, then select Object->New View of… I didn’t really comment the code, but most of the wiring is clean enough that it should be easy to take apart. I’m all for editing and learning from these, so check the license on the site if you’re interested.

hi michael, small thing; the looping envelope could use a "clear"button since the function gets messed up when changing the length. i’ve added it myself, but think it would be usefull to be a "feature" since this is aimed at beginners. all the best, nathan

yep.
sorry for such a simple "feature request"
only stating this since you asked in the first post.
might come up with other ideas later.
still didnt use all of the "modules"

something else; its actually kind of funny that you call them "euromax"
there isnt anything specific about the euroformat besides the smaller size is there?
isnt it more based on analogue modular synthesis in general, or do you refer to other specifics?

As for Eurorack, the modules do actually simulate some of my favorite Euro-format modules. The Matrix Sequencer is based on TipTop’s Z8000, the Burst Generator is based on The Harvestman’s Stillson Hammer, the Looping AD Generator is based on the Malekko/Wiard Envelator, and the Output Rotator can be used with the Bang Divider to simulate the 4ms Pedals’ Rotating Clock Divider.

There are going to be more. The next one I plan on tackling after this round of bug fixes and feature requests (including auto-reset after a number of steps for the bang divider) is a Cartesian Sequencer, sort of like Make Noise’s new Rene (although it won’t have the performance interface or quantizer that Rene has). I’m also going to be working on including more effects (like a workhorse delay), a beefier oscillator (based on the Hertz Donut), and individual drum synths with built in envelopes. These updates will start rolling out in the second half of December after I get back home.