Windows

Linux

On Linux, download the ZED SDK for Linux and launch the .run file from a terminal.

chmod +x ZED_SDK_Linux_*.run
./ZED_SDK_Linux_*.run

After the installation, download CUDA from NVIDIA website and install it on your system.

Restart you computer to complete the installation.

Jetson

The NVIDIA Jetson board needs to be flashed with the latest version of the Jetpack. Download JetPack on your host Ubuntu machine and follow the installation instructions.

Download and install on your board the ZED SDK for Jetson. Note that the ZED SDK is linked with the CUDA version used by the JetPack.

Recommended Specifications

The ZED camera is UVC (Universal Video Class) compliant so you can capture the left and right video streams of the ZED on any Windows and Linux platforms. However, getting access to depth, tracking and mapping data with the ZED SDK requires proper hardware to offer sustained and optimal performance. We recommend the following system specifications to use the ZED SDK:

Run the ZED Explorer

The ZED Explorer is an application for ZED live preview and recording. It lets you change video resolution, aspect ratio, camera parameters, and capture high resolution snapshots and 3D video.

If the ZED is recognized by your computer, you’ll see the 3D video from your camera.

The ZED Explorer is located in the following folders:

Windows: C:\Program Files (x86)\ZED SDK\tools\ZED Explorer.exe

Ubuntu: /usr/local/zed/tools/ZED Explorer

Run the ZED Depth Viewer

The ZED Depth Viewer uses the SDK to capture and display the depth map and 3D point cloud. Run the ZED Depth Viewer to check that the depth map is displayed correctly. If you have trouble launching the ZED Depth Viewer, please check our Troubleshooting section.

The ZED Depth Viewer is located in the following folders:

Windows: C:\Program Files (x86)\ZED SDK\tools\ZED Depth Viewer.exe

Ubuntu: /usr/local/zed/tools/ZED Depth Viewer

Play with the samples

The ZED SDK includes several tutorials and samples to learn how to use video, depth, tracking and mapping information, along with third-party libraries. You can also check our GitHub page for the latest updates. Read the API documentation to learn more, and start experimenting with the samples!