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I think this looks really awesome and well worth the $11 ($9.90 for pre-orders). Basically it is a co-op tower defense / action RPG hybrid but I refer you to the pages I linked above for a detailed description. I hope the developers keep it patched and provide new content regularly.

I can't seem to find a specific release date. Steam says November 2010, Impulse says 12/31/2010, GamersGate says 11/25/2010 and there doesn't seem to be an official date on their website.

You aren't kidding, that looks cool, though a bit busy. I like how they used WoW-like graphics, but made the art look mostly different.

Props for another indie title giving a preorder discount.

And I like to hear this too:

Firstly, as we have already completed two beautiful DLC maps, several item packs, and new enemies -- rather than releasing them as DLC, we're going to put these additional into the initial version of the game. So your $9.99 core title just got quite a few more hours of gaming packed into it.

Secondly, we're going to make our first month's worth of post-release DLC packs post-release free for all platforms that permit it (this will include at least one additional level and our first new hero class).

NSMike wrote:

How did I live before digital distribution of old, cheap games?

MilkmanDanimal wrote:

You did live before digital distribution of old, cheap games. Now you just play games.

For the price it's nearly impossible to go wrong with this. The art is real perty and tower defense is a pretty tough genre to screw up. Some of the pics seem really busy, but hopefully you get used to it with actual gameplay. And maybe there is a top-down view which would also help. Plus Steam achievements makes it a done deal for me

"Give a man a fire and he's warm for the day, but set fire to him and he's warm for the rest of his life." ― Terry Pratchettsteam

I've had my eye on this for a while! There was a Unreal mod thingy out a while ago made by the same people that was basically a proof of concept for this, it was pretty fun, but I can't remember what it was called or where I saw it... so nevermind I guess.

I believe Dungeon Defenders is the most seamless splitscreen experience you will ever find on a PC game. We've done a gigantic amount of work to make splitscreen incredibly easy to use (far more so than in the Dungeon Defense prototype), to the point where you can press START at any time during gameplay (even in an online match, if there are open slots available) and immediately add a splitscreen player to your game... P.S. And in case you were wondering, unlike Dungeon Defense prototype, you can also play splitscreen with just 1 gamepad along with mouse-keyboard, if you prefer

While the Android / iOS versions seem to be at 5.0 / 4.3 respectively, the release on consoles and PCs is scheduled to be around late March / early April. Apparently, the certification process for XBox360 and PS3 is taking a while and the PC version will drop a week after the console versions.

According to the forums, Steam will allow pre-orders starting 2 weeks before release.

"What do you think you're doing?"
"I'd say I was joining the winning team, but that'd imply there existed a time when I wasn't on team evil."

While the Android / iOS versions seem to be at 5.0 / 4.3 respectively, the release on consoles and PCs is scheduled to be around late March / early April. Apparently, the certification process for XBox360 and PS3 is taking a while and the PC version will drop a week after the console versions.

According to the forums, Steam will allow pre-orders starting 2 weeks before release.

Starting to wonder why everyone else has been taking pre-orders for months now.

I was excited for Dungeon Defenders, but something about the iOS version cooled me on it immediately. If it had a wrapper on it, it would've been one of those moments of immediate buyers remorse when I regretted taking the wrapper off. I'm not quite sure what it was. Might've been something as simple as the fact that it didnt feel pickup and play like other iOS games I had purchased around that time.