Weight

Weight is a game of puzzle solving and light mathematics created by Sean for our first Game Design Competition. "Please calibrate scale 2..." is the only instruction you have at first. It might take a little clicking, but soon you'll discover you can add or subtract weights from each scale in order to match pairs of numbers on the left. The first few are easy, but as you get more scales to balance, your life gets complex.

A lot of trial and error finally brought me to the end of this one. I have to agree with John in that the physics feel unrealistic--at least in the context they're presented in. I felt I made it through this game by learning the knack rather than ever understanding what I was doing. It's a unique and enjoyable game though. I just wish finishing it was a little more satisfying!

Deadl0ck, I think that it is a bug. On my very slow work computer I noticed the same thing once (blocks going on and off by themselves). The game also freezed my browser (FireFox) when I had to abort the game (allmost caught playing Web games at work ;).

I'm wondering if there is a bug that prevents this game from being played on some computers. I can only add weights to scale 1 and nothing happens no matter how many or few weights I add. Am I supposed to be able to add weights to the other scales?

Could someone give a more detailed explanation of how the interface is supposed to work? I've clicked everywhere and I can only add or subtract weight to the first scale.

EMDF - I was referring to the size of the pop-up. In any event, I recommend you use the HTML link instead of clicking on the image. If you want to email me a screen shot, I'll see if I can figure out what's going on.

The bug where boxes appear for no reason was one that was hard to reproduce, therefore it was difficult to fix.

I really really fell in love with the idea I had but didn't give it the interface it deserved. The interface is very cluttered, the instructions somewhat misleading, and the puzzle overall just wasn't that gratifying. I never said anything this negative about this game or my other (non-winning) entry, Houses because I thought it couldn't help me out in any way.

Ironically, this puzzle was started the day the competition was announced and wasn't completed until 2 hours before the deadline. I say that is ironic because clack took me one weekend to do. There's something to be said for simplicity.

One more thing.. the terms 'calibrate' and 'fulcrums' were used very very loosely and were used because I couldn't come up with anything else. I think people would have an easier time with this puzzle had I not given instructions at all... go figure.

1. Click on the flashing box underneath the 1
2. You want to add blocks to the platform (by pressing the + button) until the white block at the lower-left corner gets so small that you can't see it. After doing that, you have to click the white dot at the bottom to move on to the next platform.
3. Now you are going to see two numbers beside the white dots: The top one is the current weight (if that's what the number represents...) and the bottom is the target weight. By adding to the current platform and taking away from the previous platforms, you can make those two numbers equal. After that, click the white dot to continue. Repeat until you've calibrated all of the weights.
4. You now have to do stuff with fulcrums, whatever the heck that is. By clicking on the circular thingies you can switch their position, and therefore change the weights around it. You can also keep adding and taking away weights from each platform. You know there's enough weights when an "X" appears in the box above the "- / +" box.
5. When you've lined it all up, click on the left platform to complete the game.

In-depth walkthrough:

Note: Press the white dot (see step 2 above) after calibrating each scale
Scale 2: Put on 9 weights
Scale 3: Put 7 on scale one and 9 on scale two
Scale 4: 7 on scale one, 8 on scale two, and 10 on scale three
Scale 5: 4 on scale one, 10 on scale two, 0 on scale three, and 10 on scale four
Scale 6: Play around with the scales: Put zero on everything but scales one, three, and five, until it tells you there is an error. Click on the right box that appears to add five more maximum weights on to the scale.
10 on scale one, 0 on scale two, 0 on scale three, 3 on scale four, 15 on scale five
Fulcrums: 4 on scale one, 7 on scale two, 5 on scale three, 9 on scale four, 12 on scale five
Press the circular thing between scales two and three once, and do the same for the one in between scales three and four, and four and five.
Click on scale six (it turns white) to complete the game

I know I'm just too stupid, but after having learnt what and how to do i still don't see the point of this game. It's something thats never ever happened to me before - this game is going past me completely :(

It's pretty buggy with weights adding and disappearing on their own. I am using the latest Firefox browser on a mac. I don't know if that has anything to do with it, but I basically had to wrestle with the game and just keep clicking till it did what I wanted. A little frustrating from the bug, but still fun.

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