Your critical strikes have a 10% chance to trigger(...)increasing the DMG of your next attack by 35%. Effective for 15 seconds.

Reason:DMG/Meta

Alternative Trophys(Not so Meta)

Trophy A

Divine Wind Spirit Feathers

Core: Imperial

Reason: Flat Def Shred

DMG +5% to Boss Monsters

Your attacks have a 6% chance(...)decreasing the target's DEF by 2608 for 12 sec.

Trophy B

Zahr-Kazaal's Icy Spine

Reason:Flat Def Shred

Your attacks have a 4% chance(...)inflicting DEF -2428 on the target for 15 sec.

Reason to use these Trophys: Too much money.Fun.Being "Special".

***Caution***

These tophys providing flat def shred and are easy to stack.But they dont provide the DPS from Trophy 1-3.On top of that reducing flat def is not really working anymore in high level dungeons(and future ones).***Caution***

Fiend Totem is a Totem dealing direct DMG and able to apply/proc all stuff.

Summons a Fiend Totem that continually attacks surrounding enemies.

Target's DMG dealt -5%, and Move SPD -5%. Stacks up to 3 times.

8.0 sec

Generates 15 Voidal Energies.

*Right now that skill is Violent.In the future in will be Dark Element aswell. The Points you put into your Allocate MasteryCRT DMG CAP for Sorcerer is 300%.15 % Points into Move Speed30 % Points into DMG20 % Points into "Increase DMG to Dark target"

Rest points into what ever you want.For more DPS possible into "Increase DMG to X target"

*Overall you will encounter more dark, fire, ice and lightning bosses.

Well i will not loose many words about PVP.Build how you want.Follow the DMG build if you want to deal high DMG.Follow the Tank Path if you want to be tank.Good luck against +30 Holy Sword with the DMG Path Sorcerer is very agile.You can build in many ways.Keep in mind if you +30 the only gear worth is full dmg.

Lets go And sorry for my weird english...its my 4th language and i never use it

Class: SorcererElement: Dark

Level Needed: Level 60-69 + 90-95

Role of this build: DPS+Support.Crowd Controll.

Difficulty: Average.

Build Type: End Game.

For: Experienced Players.

Mode: 5vs5 and higher.

PVP DPS: 2,5/5,0

PVP Support: 5,0,/50

General PVP Stats/Caps:

CRT DMG : 300 (for Sorcerer)

Detailed DMG against Player : No Cap

CRT: 100% + Player CRT

DMG : No Cap

DMG Taken From player : 75% Cap

General DMG Reduction : 75% Cap

Critical Damage Reduction : No Cap

Good Basic Stats for Sorcerer:

CRT,CRT DMG,Detailed DMG,MoveSpeed

Cant be wrong with these

Pros of this build and PVP Sorcerer in general:

- Can apply DOT(Damage over time)

- Can tank at good.Sometimes +30

- Can apply many debuffs/buffs

- Fun to play.Team play class.Can support good.

Cons of this build and PVP Sorcerer in general:

- Not so high DMG.

- Misplay=RIP

But lets go with the Level 90-95 Guide ...

DMG+Meta Build

Weapon

Warlord Bible

Element: Dark

Reason: PVP Stats

Secret Stone:

Lava Secret Stone

Reason: DMG

Secret Stone(Bruiser/Tank):

Thunderous (10% HP, DMG Taken)

Reason: HP + DMG Taken

Sub Weapon

Warlord Zither

Reason: PVP Stats, Heal, Time Frame

Element: -

Secret Stone:

Lava Secret Stone

Reason: DMG

Secret Stone(Bruiser/Tank):

Thunderous (10% HP, DMG Taken)

Reason: HP + DMG Taken

Trophys Level 90-94

Trophy 1

Twin Hearted Split Personalit

Reason: DMG Taken

DMG received -5%.When being attacked, you have an 8% chance(...)reducing damage received by -25% for 12 sec.

Trophy 2:

Keres' Wishlist

Reason: Heal % + EVA %

Increases EVA by a number equal to 5% of DMG

Healing Potency +20%

At level 95 you change

Keres' Wishlist to Eonus' Ancient Stone

Eonus' Ancient Stone

Reason: DMG Taken

DMG received -8%

Enemy attacks have a 10% chance to trigger(...)decreasing your DMG received by 15% for 12 sec.

Accesoiry

DMG

++

Warlord Invincible Set (3/3)

Reason: DMG

Why not to use Tank Accesoiry: It only give HP(Not even much).

If you are low on fortification(not all +20) consider the tank Accesoiry.But at this point you should not 90+ PVP at all.

*At this point you enter a different path.Building full tank with full purple PVP gear is not recommended.

What you want to do is stacking Critical DMG Reduction from different sources.I will go into detail later.

++

Endless War Set (3/3)

Reason: Critical DMG Reduction

You have a 12% chance of triggering(...)being attacked, reducing received CRIT DMG by 150% for 12 sec.

The DMG Path:

You Stack Offensive Stats like Flat DMG, CRT and detailed DMG against player.Critical DMG cap. is 300% for Sorcerer.You can easy overcap it in full DMG gear without any Food, Secret stones etc.In full purple 90 gear you also cap. DMG Taken from players(75%).Same for General DMG Taken if you use DMG Reductions from different Sources(Costumes,,Emblem,Secret Stones etc).

Pro: Very high DMG.Good in 1vs1.

Cons: Low on HP.Pretty dead after a misplay/Stun against good player xd

You can build bruiser with Sorcerer aswell.That means:

Divine Basic Eye Set (2/2)

Thunderous Secret Stones

30% HP Eidolon

30% HP into Allocate Mastery

+20% All Stats

-> Now can stack a high amount of HP(160K+)

The rest setup can be DMG(Warlord Fearless Set (3/3).

HP will make you really tanky if you dont misplay.

The Tank Path:

The only way to build tank in 90 Content is stacking Critical DMG Reduction.Work very well in 5vs5 and higher.

For this you use:Divine Basic Eye Set (2/2) or Warlord Prestige Set (2/2). Divine give you way more HP but only a bit more CRT DMG Reduction.

Sleep Totem Them for 6 Seconds.Now the DOTs do their work while the target is asleep.Here you either wait unitl the Sleep Totem expire and you target wakes up or you go straigth into:

+ -> Ultimate DMG +Stun for 3 Seconds followed by direct DMG

++++(...)

This is for 1vs1...there are many ways to play.

You can aswell use the Right Path and play more around with DOTs.

Masteries:

Who you face.What your Gear Score is.Sorcerer is very flexible.

The Level 60-69 PVP Build(Tank/Bruiser)

Use the usual Purple PVP DMG gear+Secret Stones etc. for Level 60-69

You can use all Purple Level 60 PVP DMG Gear ...

But your Bottom Set will be

++

Survive and Adapt Set (3/3)

Suffering a critical hit will make you a Survivor, which causes subsequent critical hits to deal 100% less damage for 15 seconds

- Now you stack Critical DMG Taken as seen in the *Tank Path

= Level 60 PVP is low on CRT DMG.People will have hard times to deal any crt dmg to you.Sure people can try to stack a big amount against you...but leave themself very vulnerable to a Sorcerer^^

*Keep in mind that it comes all down to fortification.Someone with way higher and a really good fortification opzimized build+gameplay will always erase you in 60 PVP unless you build a tank class with full tank gear.

One thing i have left to say: PVP is not so alive than it used to be.Many if not all main PVP player left over the time making it really difficult to start PVP events.The reason is because +30 Holy Sword exist ending up one shotting everyone.The main mode which still start(5vs5 Arena) is most of the time very unbalanced.

Glad someone else did it cause too lazy, fiend totem is gonna be n a s t y on dark element Do you have your own stats to post that I can compare to or is some of this just theoretical what you should get. I only had time to skim read but seems about right

Glad someone else did it cause too lazy, fiend totem is gonna be n a s t y on dark element Do you have your own stats to post that I can compare to or is some of this just theoretical what you should get. I only had time to skim read but seems about right

Sorry Chorono i dont play AK that much anymore.

But i know you have a YouTube Channel...may link it here?

So people know how Sorcerer look in Action!

Thanks!

Edit: OH sorry i saw you already linked you videos in your signature!

Everyone visit this channel to see Sorcerer in Action(Official Server)

oh it's not a problem ahaha, I just wanted to compare what the dmg would look like if someone had upgraded to all that top level 90 gear and you're fine to share the youtube link, I'm just not all that great yet me thinks

i just read your blog and i find most of the info useful i love the sorcerer class so much but i was wondering are there other eidolons you can use besides the one you suggested

It can be any eidolon as long as it has the 25% atk speed and 45% dark damage stat reroll. People usually pick those Eidolons have advantageous skills like stun, nocturnal, def shred, etc. Since sorc naturally has no stun, it may be best to get an eidolon that has it and since Soul Draw is broken enough, having a nocturnal eidolon isn't as necessary, but those are my preferences. I usually run with someone who already has a nocturnal eidolon and can time it better than I do.

At the end of the day, it's up to your preference as long as you can get the 25% atk spd and 45% dark skill dmg star buffs. Eidolons like Zephyrine and Muramasa naturally have 45% dark skill dmg star buffs so all you need to do is to reroll the 25% atk spd.