zelda

Title: Micro Nintendo64 Console Date Completed: June 2017 Design: Lord Libidan Count: 14 Canvas: Plastic Colours: 13 Game: Nintendo, Pokemon Stadium & Legend of Zelda I recently saw some awesome retro adverts for the SNES in a Japanese magazine and just fell in love with how they were sold. This idea floated around my head for some time, before I decided to create another 3D project, a super small console. The Nintendo64 jumped into my head, and I started planning based on a pixelated controller I had created some years ago. As it developed I also decided to include 2 controllers, and 2 games; Pokemon Stadium and the golden Legend of Zelda cartridges.

I also created a version close to the design of the original advert that inspired me:

Title: 24 Carat Zelda Date Completed: January 2017 Design: Lord Libidan Count: 14 Canvas: White Colours: 9 Video Game: Zelda DMC recently came out with a 24 carat gold thread to celebrate their 270th Birthday. I managed to get my hands on a very limited quantity, and after throwing a few ideas around I knew that the thing I had to stitch HAD to be the most well known gold object in video game history; the Zelda golden cartridge. There are also some non-24 carat metallic threads in there from both Kreinik and DMC.

In all my video game stitching career I’ve never stitched anything Zelda related. Whats that all about? I’ve tried creating a 3D depth image before without success, and realised I needed something a lot smaller scale. I figured, what better than the classic “Dangerous to go alone!’ scene?