Outrider is a game of post-apocalyptic vehicular combat that utilizes a unique blend of dice and card mechanics that create a fast-playing, highly detailed and customizable player experience. Outrider is a 2D print-and-play game designed to use standard-sized cards and sleeves and regular gaming dice Or you can take your game into the third dimension by adding terrain packs and using a ready-made range of the most inexpensive miniatures around: 1/64th scale die cast cars!

Fast and Furious.

Teachable in ten minutes, the focus of Outirder is to keep things fast and furious. Most games are playable in a hour. Even with six to eight players, the rounds are quick. The movement mechanics are designed to feel more like driving and less like math.

﻿﻿﻿﻿Players select their vehicles from a set of templates that represent a wide variety of vehicles from dune buggies, muscle, heavy duty trucks and SUVs - each with its own unique characteristics. Players then use dice to customize (and arm) the vehicles. The dice represent weapons, equipment and even the driver of the vehicle. Players can for Outriding crews, allowing the players to be flexible in their vehicle (and equipment) selections. Some vehciles may be better for certain tasks but it's always handy to have someone riding backup.

Get Behind the Wheel.

Play is centered around a maneuver deck that allows the players to 'program' their action for a turn. Programmable actions include both movement AND attacks - but players need to be careful: Their drivers may not be able to handle EVERYTHING demanded of them, resulting in a possible loss of control! Included in this bundle: One Rulebook, 1 Set of four base Vehicle counters w/art, 1 Set of eight expansion vehicle blanks (for use with diecast cars), 1 set of maneuver cards and 1 set of components and tokens for four players as well as terrain and rules for an introductory scenario, 'Roadblock.'