Nothing fancy going on with the chair, I used a tiling texture and oriented the wood grain in the direction I thought it would flow overtop of the UVs. Then I looked for details like cracks and where they met the edges of surfaces to create the highlights. Throw in a little bounce lighting and boom. Chair

Haha, the wood took me a couple tries. If you have any feedback on the metal I'd love any C&C. I love your Heroes of the storm piece and your League textures were top notch. I tend to have trouble getting my color and contrast to be so bold off the bat.

Worked on a warrior icon for a friends birthday to be 3D printed for a bracelet I ordered off amazon. Here's the sculpt. I'll post the pictures of the print in a bit! The design is from one of the World of warcraft art books

Thanks! Its based on a concept that I think is by Alexandra Semushina. It's up on Sketchfab now; I've updated some textures, added some things and collecting a last bit of feedback still. I'll try to add some different shades of leaves to break it up some more!
https://sketchfab.com/models/72a1f0608e0d48c0bf87381c586047b4
*edit* Embed doesn't seem like it wants to work but at least the link functions

This is harder than it looks haha. Not used to drawing this frequently with a specific set of limitations. Starting to feel like I'm plateauing. Hopefully I break this one soon. I've already started to learn a good bit.