Nintendo Wii. Mario Cart.

Design and Production.

Brief.
To work along side the Art Director to design, produce and cost the flash build.
Concept involves incorporating video and graphics to represent in-game play whilst reflecting the target audience and the fun they have playing the game.

Production.
Designed with game assets and be-spoke video footage of people playing the game. Animation of unexpanded banner designed to follow the beginning of the real game. Inclusion of player videos intising you to play. Expanded banner includes branding and game content videos, recreated to show game play and players reactions. Addition of video effects to players footage to show the game effects being applied to live action footage. Development and implimentation of the user journy.