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I'm probably getting off topic trying to respond to Orik's post so don't get too upset. In a game I play very similiar to this (Battlestations) we level up to level 150 and then have the option of taking on a second "guild" It's just as hard to level up . . . I'm finally at level 156 after almost 2 years of playing. THAT would be a good game renewer for those at the higher levels. They have a really good leveling up equation too! Anyway, once you unlock this second guild, you can level it up to unlock the skills and apply them to your main account. It's a real pleasure and achievement to get there! At any time in the game, we can buy stat resets and I have bought them several times. I still think that equal ranks should be able to Follow each other. It would really help teamwork.

I voted the second option. I don't mind losing levels. I totally agree that the leveling slope needs to be steeper. The fun is not in the leveling up but everything you do to get there. If the process is rewarding enough and there are goals, then fast leveling is unnecessary. I won't level up in Mousehunt again for maybe another 2 years. It's ok with me. The holiday events and trap building and stuff are better than just a level.

We are going to bring in these changes about 18:00 CEST (in 3,5 hours from now).

Please don't launch quests if you are going fight later than 18:00CEST.

After this update, check all is fine with your attributes and don't forget to assing them again. Around 18:00 we will publish here a list of players who will lose levels, so if you are in the list, take a look to your character screen after the update.