All right, so I just unlocked Ran-geons, and I went part of the way through one of those. Overall... ^^ It's fairly fun, actually, though the difficulty is basically what you set it up to be. I'm playing Pleinair as an agile thief (with reduced HP but strengthened EXP gain), so I'm an incredibly fragile speedster... but the game doesn't need to be as awkward as that, and your party can be quite strong if you have varied attacks. XD It does require a certain amount of skill past a certain point, though, and you'll definitely need to figure out how to stay on top of the item system and make the most of your abilities. Probably worth it, though.

There's a lot of tutorials for quite a long time, but fortunately, they tend to cover new things as they're introduced, and just like in Disgaea, you can go ahead and replay maps. Info's very accessible via signs and menus, too, so it's pretty hard to get lost with the information if you're trying to find it. Actually, there's so much in the game that I'm kind of glad they spaced things out, because learning EVERYTHING all at once would be kinda hard. As it is, I think the pacing is good for learning, if mildly frustrating for how much there is.

Overall, it's quirky and amusing. ^^ The characters are interesting, the gameplay is quite fun once you get used to it, and it could be quite a lot worse.

If you don't like searching for better items, though, this game won't be for you. XD Because collecting items is important.

I think it's a Yay, but only for people who enjoy this sort of ARPG stuff. ^^

2. The music in this game is REALLY GOOD. I don't usually pay a whole lot of attention to the music tracks (except Hymnos in Ar Tonelico), but I really like everything I've heard here. It's a darned good soundtrack.

3. Ran-geons are... well... random. XD; Go into them knowing you could die and lose most/all of the items (a Thief skill can change the odds) and half of the EXP you got. I once went from enemies Lv. 1-2 to enemies Lv. 100 in one gate jump. Yeah.

4. Characters are VERY customizable. Items are obviously helpful, but even more important is your Energy Bar thing. Even within the same class, the different setups you can get will offer a huge difference in how the character plays. I'd suggest testing each new one in a Ran-geon to get a good feel for it (one map may not be *quite* enough), and noting which ones you like the most.

2. The music in this game is REALLY GOOD. I don't usually pay a whole lot of attention to the music tracks (except Hymnos in Ar Tonelico), but I really like everything I've heard here. It's a darned good soundtrack.

3. Ran-geons are... well... random. XD; Go into them knowing you could die and lose most/all of the items (a Thief skill can change the odds) and half of the EXP you got. I once went from enemies Lv. 1-2 to enemies Lv. 100 in one gate jump. Yeah.

4. Characters are VERY customizable. Items are obviously helpful, but even more important is your Energy Bar thing. Even within the same class, the different setups you can get will offer a huge difference in how the character plays. I'd suggest testing each new one in a Ran-geon to get a good feel for it (one map may not be *quite* enough), and noting which ones you like the most.