Anarchy Rules / Max Anarchy (PS3/Xbox 360)
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Atlus didn't finance Demon's Souls but seized upon a unique opportunity that presented itself. They credited the signing and sales for a $5 million profit, but its bread and butter, the niche Japanese games people constantly call for lost them over $1 million the previous year.

Lawrens wrote:
The problem was Okami also didn't sell very well, I bet if they make an Okami-like adventure game, it'd sell as much as something like enslaved.

So it got me wonder too, what DO gamers want?

Yeah when we see the figures, its worth reflecting on ourselves and the wider gaming community. The likes of Josh Olin from Treyarch have a point about how we can harm gaming with our attitiudes. Anyone up for another waffly thread from moi?

*tumbleweed*

Platinum makes great games. So did Clover. Not enough of us bought them to support them. Not enough of us are buying Platinum Games. We talk the talk but don't walk the walk.

If people would like something wildly ambitious like Okami then gamers have to help the people at the studio create the conditions in which it can be made, ie. financial success, security and stability. You can't do that if you sit on the sidelines.

Anyway back to the game, agree with Taurus, wild bull looks grand - eager to see what else the game has up its sleeves.

Noticed on the Platinum newsfeed that this has been delayed, in Japan at least until January 2012. Worth raising a couple questions for to those looking forward to it, would you rather it came out this year or early in the new year like Bayonetta? Are you convinced by what you've seen to buy it yet or do you need more info at E3 and TGS, a beta/demo and reviews before deciding?

Personally I'm fine with waiting as the end of 2011 is packed and with many of us most likely hooked on Dark Souls around that time could get overlooked even among fans of Japanese games, let alone the wider audience they are trying to win over.

Already know I want to buy it, so much so I'm going on media blackout after wishing I hadn't seen some of the character reveals (its up to others to update this thread from now on). Its a shame they didn't keep some of the Mad World cast concealed so that they were a surprise to gamers but now that I know, its great to see that game and its characters are returning.

Would be brilliant if they'd follow what EA did with Dead Space 2 and Extraction on PS3 by having a special edition contain a move enabled Mad World HD.

@King Edward Agreed, especially with it being the first online game from Platinum, needs to be polished and lag free as that stuff can kill any chances of a community dead in its track. After Bayonetta, would hope that platform parity as with Vanquish is a number one priority from now on.

@Pinebear Yeah that was what I was thinking, Platinum Games have a problem with game prices dropping fast so having incentives to pre-order would really help, and if black and white blu ray are anything to go by, the visuals redone in HD would looks great. The lack of a speaker on the Move controller would also do away with the chainsaw sound that bugs me about the Wii version.

Have been avoiding this over the summer like a good little Platinum Fanboy until a couple days ago when it featured on Imagine-Nation.

Atsushi Inaba spoke about wanting fans to get jacked (aww yea!) character designer Kenichiro Yoshimura discussed designing the fighters to stand out from behind (niiice!) and director Masaki Yamanaka showing it off the online. Game is looking like a barrel of laughts and Platinum sure do know I like it when they rip Kojima.

Catch up on the characters, online modes with screens, concept art and trailers available below:

Aye, I was pleasantly surprised and excited after the announcement, but I've yet to see it at that price. To be honest though, the price doesn't matter; all that matters is we're getting the game, finally. I really can't wait for it.

I just received a dispatch email for my copy from Sendit.com. Others on NeoGAF reporting the same from The Hut and Zavvi (all the same company). Not gonna make it here before Christmas, but should still get it a couple of weeks before release date. Not bad for £13.49.

Timing isn't an issue, the combat is relatively simple to be honest. Like taking maybe 20% of the combos from Bayonetta. Online I found to be great, netcode is smooth.

The main issue is the majority of players playing now are demigods who always know which moves will beat yours. And also, every character has a counter which is ridiculously overpowered and requires no timing, prepare to spam it/get spammed.