Friday, January 5, 2018

Dungeons & Dragons 5th Edition: Helmet of Nabu

• You gain a +3 on spell attack and damage rolls with the helmet.• You gain advantage on a saving throw against magic. You may not use this ability again until you finish a short or long rest.• As a reaction, you may recover an expended spell slot, but you take damage equal to the level of the spell slot recovered. You may not use this ability again until you finish a short or long rest.

• When you roll damage for a spell, you can reroll a number of the damage dice up to your Spellcasting modifier (minimum of one). You must use the new rolls. You may not use this ability again until you finish a short or long rest.

• When you cast a spell that has a casting time of 1 action, you can change the casting time to 1 bonus action for this casting. You may not use this ability again until you finish a short or long rest.

• When you cast a spell that forces other creatures to make a saving throw, you can protect some of those creatures from the spell’s full force. Choose a number of those creatures up to your Spellcasting modifier (minimum of one creature). A chosen creature automatically succeeds on its saving throw against the spell. You may not use this ability again until you finish a short or long rest.