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#E3

"We've got no air supply, no external comms, no way to call for help. Anybody got any bright ideas?"
This is the cliff upon which The Fullbright Company left me hanging at the conclusion of a hands-off demo for the studio's upcoming so... read

In addition to being Destructoid's Game of the Show, The Legend of Zelda: Breath of the Wild has won the Game Critics Award for "Best of Show" at E3 2016. After last year (Fallout 4 was the big winner among critics; we chose The Phantom Pai... read

Do you know about Shiness: The Lightning Kingdom?
I didn't know a thing about it -- not until a couple of weeks ago, at E3 2016, where I was given a rapid-fire rundown. Schedule changes and general last-day-of-the-expo busyness meant I had ... read

The future of Destiny is unclear.
That was my big takeaway from a recent interview with Bungie's Scott Taylor, the executive producer behind the online first-person shooter's forthcoming expansion, Rise of Iron.
"We're still work... read

E3 2016 having come and gone feels like a distant memory at this point, but that won't stop me from making a list of who I thought the winners and losers of the show were. Somehow, I think some of you will disagree, and that is fine by me. ... read

While in Los Angeles last week for E3, I had an opportunity to sit down with Acquire's Kohta Takano, the director behind the Tenchu and Way of the Samurai studio's latest project, Akiba's Beat.
Akiba's Beat is a continuation of sorts of Acq... read

It's been a long and winding road for Nioh. Koei unveiled the project a decade and a half ago -- four years prior to the company's 2008 merger with Tecmo, whose own Team Ninja (Dead or Alive, Ninja Gaiden) is now handling development of the... read

To some extent, ReCore's name makes sense. It's a game about restoring power by stashing new cores in currently power-less things. But, in a more minute-to-minute sense, it could've also been titled DeCore because getting those power s... read

During one of my appointments at E3, I was ushered into a room at the Oculus booth to take a look at something called "Wilson's Heart." I didn't know what type of game it would be, or who was making it, or anything, really -- I just saw the... read

As we wound down from E3 last year, the view count for the Final Fantasy VII trailer on the PlayStation YouTube channel surprised me and so I set out to take a casual glance at PlayStation, Xbox, and Nintendo's official channels to see wha... read

What a weird E3 this was. Big publishers like EA held adjacent events off the show floor. Nintendo dedicated its whole booth to a single game, and people just ate it up. Sony had a dedicated app for scheduling appointments to try PlayStatio... read

In my mind, Watch Dogs 2 has two things going for it over its predecessor: a not-dreadful protagonist (Marcus Holloway) and a sunnier, more dog-filled real-world setting (San Francisco).
The rest of the changes are the sort of safe but stil... read

Rare brought only a basic slice of its Xbox One and Windows 10 shared-world pirate adventure game Sea of Thieves for attendees to play together at E3 2016, and yet it still ended up becoming one of the more talked-about demos of the show. I... read

Politics in video games has been at the epicenter of a fascinating movement and anti-movement over the past few years. A reductive but simple view of it is that some people want change and others don't. It can be uncomfortable because the i... read

I lucked into my Absolver appointment at E3. I had wanted to see it since I watched the reveal trailer, but Steven Hansen was booked for the appointment. Sure, I questioned the idea of him playing a game that takes inspiration from Dark Sou... read

For my money, Cuphead has unrivaled art direction and animation in the gaming space, but how does it actually play? Is it fun or frustrating? Well, it depends which side you're talking about.
After trying Studio MDHR's run-and-gun title at ... read

For as much flak as the practice of annual installments in popular video game franchises catches, Microsoft feels like it's doing it the right way with Forza. Quietly, Microsoft has released a new Forza title every year for the past fi... read

I took off my headset just long enough to incredulously ask "Wait, you fucking killed off Nightwing?!" It wasn't so much the confidence and spunk to do it that took me by surprise. Hell, comic books off main characters all the time. It's th... read

When I first heard that Nintendo was planning to focus exclusively on The Legend of Zelda: Breath of the Wild for its E3 2016 booth, I triple-checked the wording. Only hands-on with Zelda? Really? That can't possibly be right! But it was, a... read

As we learned last week, Microsoft is kicking off a new initiative called "Play Anywhere," which will link digital purchases across the Xbox One and Windows 10 platforms. Games can still come to Steam and other storefronts on PC, cross-play... read

Days Gone took up a sizable portion of Sony's E3 press conference this year. In addition to a narrative trailer, there was segment of gameplay, making for an odd split during the conference. A few days later, I saw a live walkthrough of tha... read

I think there are some limitations to open-world games that not many things outside of Metal Gear Solid V: The Phantom Pain and its holistic systems have managed to get right. It seems like Guerrilla Games' (Killzone) Horizon Zero Dawn has ... read

Finally! I played Resident Evil 7 earlier today and have been itching to write about it, but unfortunately had other appointments to attend first. It was hard to focus on everything else after spending twenty minutes in Capcom's attemp... read

Destiny's forthcoming expansion Rise of Iron has wolves in it, so naturally, when I interviewed the add-on's executive producer Scott Taylor, I wanted to know if we'll be able to fight alongside them.
"No," Taylor replied, dashing my hopes,... read