Hi Marquo - I would be curious if in your counterattacks you are looking at the actual loss screen before and after the attack for comparison.

Can you run the attack and provide say:

Axis KIA, MIA, DIS prior to the attack and after the attack and the same for the Soviet Union?

My experience is that I can achieve those loss ratios posted in the combat screen, but, when I look at actual KIA totals it is quite more a 1:1 ratio. At this point, all you are doing is trading men 1:1 for some time, some morale, and some equipment by attacking.

Are people assuming that the programmers know there is a fault, know how to fix it, and simply refuse to? It seems more likely to me a problem where they don't know how it exists.

If the situation was the first case, that would mean they are evil. ( I kid )

Maybe the distraction can happen in language in which I'm not familiar with. For my part I was voicing Marquo and Pelton's concerns. For sure the team is no evil with this support level of their games.

So for both sides the loss and OOB screens immediately after the battle showed total losses less than reported on the battle screen. In fact, the Soviet losses seemed overall less, whereas the Axis losses were more given the inordinate and unexplained increase in "damaged"¨ men noted on the OOB screen.

Disclaimer: I am perfectly possible of screwing up the math and perhaps there is a logical explanation for these figures.

For permanent losses, the only thing that is recorded is when a ground element is destroyed. It doesn't matter if it was ready or damaged before it was destroyed. When destroyed, it counts as a permanent loss. If an element is damaged, it does not count in the permanent losses.

The "Current Casualties" column tracks things very differently. In this column (and in the battle reports), a ready element that is damaged counts 1/2 the manpower as lost. A damaged element that is destroyed counts as 1/2 the manpower. A ready element that is destroyed counts as a full loss. I realize this can be very confusing, but if we only counted destroyed elements as losses in combat, it would also be misleading because in many battles there might be 0 losses as no elements were destroyed, but many could be damaged. These damaged elements can be destroyed later on in the logistics phase when repair checks are made.

I have been playing and trying to learn this almost from the moment it was released, and I still have a ways to go. In fact, given the time and effort I am am putting in, I feel that an honorary degree of some sort is in order.