Graphics Hardware Engineer

Job DescriptionThe candidate will be part of graphics front end RTL design team under Visual and Parallel Computing Group VPG responsible for delivery of Graphics cores for Intel's CPUs / SOCs for notebook and tablet platforms. In this position, the candidate will work on front-end RTL design and validation activities related to 3D and / or media features like Microsoft* DirectX, OCL, OGL, GPGPU, Image Enhancement etc for Intel's next generation graphics cores. Your responsibilities will include but are not limited to: development of micro-architecture, RTL coding and validation of 3d / media units development of testplans, test writing and execution work with structural design teams to ensure timing closure for the owned units work with validation and integration teams for debugs / fixes pre and post Silicon

The Platform Engineering Group (PEG) is responsible for the design, development, and production of system-on-a-chip (SoC) products that go into Intel’s next generation client and mobile platforms. PEG strives to lead the industry moving forward through product innovation and world class engineering.

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