The Monk has access to 134 licenses, which require 8,276 LP to unlock, as well as up to 11 additional licenses through summon licenses costing 810 LP, and 2 additional licenses costing 130 LP through Quickening licenses.

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Monks can either fight with their fists or fight with poles (which can hit flying enemies) and can equip light armor. They are strong physical attackers and have high HP, being the only job that can learn all HP and Battle Lores. They can learn many White Magicks, all of which can only be unlocked through Quickening and summon licenses.

However, they have few augments to supplement their magicks, and can only use Esunaga to combat negative status effects due to their inability to acquire any Remedy Lores.

In The Zodiac Age version, the player can unlock two license boards for each party member. A good option is to couple Monk with is Black Mage. Monk has three Swiftness licenses, high of HP, and has access to White Magick, including Holy. The ultimate staff (Staff of the Magi) boosts Holy damage by 50%. Black Mage-Monk combination is also a powerful physical attacker, which is useful before the most powerful spells become available.

Another good combination is with Bushi that couples Bushi's magick power with Monk's physical strength, allowing for katana to deal more damage. Monk's White Magick also benefits from Bushi's magick powers. Monk-Time Battlemage can also be a good combination, giving the character more useful spells, ranged fighting capability, more magick power, ability to equip heavy armor, and all the abilities that lower enemy's stats. Pairing Monk with Foebreaker likewise nets heavy armor and the stat-lowering Technicks, as well as the ability to equip Genji equipment, including Genji Gloves to boost poles' combo rate.