Posts that are subject to removal at the moderators' discretion include: low-effort/low-quality posts, not directly related personal stories, recent reposts, loot posts, untagged Datamined Information or posts not directly related to Destiny. For further examples, see our wiki. All posts relating to the technical aspects of playing, installing, or troubleshooting on console or PC belong in /r/DestinyTechSupport.

No Memes, rage comics, reaction gifs/videos, or image macros as posts. Direct these to r/DestinyMemes instead.

No advertising, selling, trying to buy, trading, or begging. Any user who wishes to make a giveaway, contest (with prizes), or charity post must receive approval from moderators BEFORE making the post. For more info on the rules of giveaways see this page. For more info on the rules of charity events see this page.

This subreddit is Platform Neutral. Insults, personal attacks, condescension, or similar behavior relating to the merits of platform choice will not be tolerated. This is a bannable offense. Players of all platforms are welcome here, bullying is not.

Since the loadout mode is only active one one raid a week, will the others have a traditional Prestige without a loadout requirement or will normal mode be the only option? Like if Eater of Worlds has the loadout mode this week, can I still play Leviathan with the harder mechanics but no loadout requirement?

Yeah u/cozmo23 can we get some confirmation on this please? Between your comment here and the TWAB I'm confused since the post says the loadout requirement raid will rotate weekly, but you say they take the place of prestige.

I honestly wouldn't mind if I was still able to do the regular prestige mode on Leviathan and EoW when DLC2 lair is the featured loadout raid for the week, etc.

My group runs through normal EoW and Leviathan without issues and the challenge from prestige [Leviathan] is fun. Forcing me to take in weapons I would never use (and might be flat out detrimental to the mechanics) is just not a good idea.

So are the loadout requirement raids completely and 100% replacing prestige raids altogether so that you will never be able to run prestige raids like you can now at any time, featured for the week or not? Or will it only replace the prestige version of the raid when said raid is featured for the week?

[–]LHodgeIn the heat of battle, Guardian, you will know the right choice.13 points14 points15 points2 years ago*(0 children)

So, once DLC2 comes out, we essentially can't do Prestige Leviathan as-is anymore? I already spent the first five months of the game being unable to play Prestige Leviathan because of the colorblindness mode bug in the Gauntlet, and after this Prestige change I'll probably never do it again.

No offense, but having these loadout modes outright replace Prestige is super lame, especially given the toxicity in LFG groups for Prestige. You guys should consider making it rotate like the Weekly Featured Raid in Destiny: Age of Triumph, and leaving Prestige as-is. I know I would 100% rather do Eater of Worlds with the difficulty cranked up and no mechanical changes than do Eater of Worlds with Riskrunner and a grenade launcher, regardless of how awesome the modifiers look.

I think most players would agree with this: I don't want to be forced to play the raid a specific way, I'd rather just play with weapons I like and have fun with, and if I'm playing with a lackluster LFG group I want to use my best weapons, not be forced to use a sidearm, SMG, and shotgun.

EDIT: Also, this breaks a pre-release promise. When locked loadouts were introduced, the community (myself included) freaked out about the possibility of locked loadouts in the hard-tier raid difficulty, but we were assured by Bungie employees that locked loadouts would not be instituted for the hard-tier difficulty in raids. We already expressed that we don't want this before the game released, why ignore that and choose to add it anyway?

Bad move, the loadout challenge should just take over a raid activities prestige mode for a week and rotate around every following week. One prestige mode that is only loadout challenge a week is a stupid idea that actively removes content. You guys need to stop taking stuff away and ADD content instead.

The normal mode raid was a great introduction to players into D1 raiding. We were able to learn the basics of the encounters and become skilled enough to beat them with the helping hand of sherpas, clanmates, or friends met in game.

Once we grew comfortable with that, then we could step up to the hard mode raid which added NEW MECHANICS, making the encounters more challenging and giving even cooler rewards. And once we mastered that, we could attempt challenges on top of that for the ultimate Destiny 1 gameplay experience.

It was a great TIERED PROGRESSION SYSTEM that kept players coming back to the raids, improving themselves so they could do harder content and be rewarded with more elite gear. It also created a lot of replayability in the content. New players had something to work towards, while veterans had a way to give back to the community teaching others.

All of that is gone in this iteration of your system.

Now, there is no player progression through the raid system. We won't be able to train our way up to harder content. Players won't be able to learn basic encounters and build up to prestige and challenge versions. No choice in what prestige version players want to engage in. No choice in what weapons they can use, nor any chance to train up to meet the challenge of prestige. No ability to run all 3 prestige raids in a week.

Let me try to get a better understanding. There's a lot of confusion here and on Twitter on how this is going to work. I'd like to run a couple different scenarios by you and see which one fits best and if it's none, maybe you could explain more in-depth;

Baseline (How it works now)

Each encounter has its normal mode version and its prestige version. This is how the system currently works. I will refer to prestige raids in this scenario as "vanilla prestige" since that is how the prestige raids work for vanilla D2.

Scenario A

Every encounter has its normal mode. There will be no "vanilla prestige" option available for any raid at any point in time, at all, ever. They will be replaced entirely by the new curated loadout mode system.

Scenario B

Every encounter will have a normal mode. Every week either Leviathan, Eater of Worlds or DLC-2 lair will become the featured raid and its prestige mode will consist of the new curated loadout system for the featured raid only. The other two not featured will still have a "vanilla prestige" option.

So in 'Scenario B' let's say that the featured raid of the week is the new DLC-2 raid lair. During that week, can I play "vanilla prestige" mode on Leviathan and Eater of Worlds as they currently stand?

Thanks for taking the time to reply to me above, u/cozmo23 I really appreciate it and I hope we can get this cleared up!

Edit: Are you guys seriously replacing prestige with curated loadouts? You're only doing 1 curated raid a week? So you're telling me you're adding a new feature, but taking content away from us? We won't be able to run prestige if the raid isn't featured for the week? You're taking away prestige raids except for once a week? Cozmo that seems to be the vibe the community is getting. Your replies have been very ambiguous on this matter, can you please comment once and for all exactly how this is going to work? Please use an Age of Triumph mechanic. Let us have a curated weekly raid, but leave the other 2 vanilla prestige modes in-tact. If you only let us run one hard mode raid a week, and it has to be with locked loadouts this is not a good idea and will be poorly received by the raiding community. u/cozmo23