Cyberpunk 2077 To Be The Last Exceptional Looking Current Gen Game; Ray Tracing Features Detailed

Cyberpunk 2077 will be among the last best looking games of the current console generation, according to a member of the development team.

Speaking with AusGamers, CDPR's John Mamais talked about game development at the studio, highlighting how they are always looking to push the envelope. Cyberpunk 2077 benefits greatly from this approach, and thus it will be, according to Mamais, the last, big exceptional looking game of the current generation.

And as the technology changes, we're expected to use it too - and we want to use it cause that stuff keeps looking cooler and cooler, all the time. We'll always keep pushing the envelope on the way a game can look, and that's one of the most exciting things about working at CD Projekt Red; getting to do just that. I think Cyberpunk is going to be a real show piece in terms of tech. Especially as this generation of consoles is fading out. I think we're going to be that one last, big, exceptional looking title on this current generation of hardware.”

John Mamais also touched upon ray tracing, and how it will be used in Cyberpunk 2077.

It's not something we started with because ray-tracing is also a recent thing within the industry. And we use ray-tracing for emissive lights to make adverts and the neon lighting you see look amazing. We also use ray-traced ambient occlusion and ray-tracing for the skyline.

One key point to take away is that this one singular mission was shown over fifty minutes. While aspects were duplicated, you could comfortably call it a half-hour mission, and it's one of so many that will be found within the six districts of Night City. Much like The Witcher 3, Cyberpunk 2077 is looking like it will be an undeniably huge game with so much to offer. From what I've seen over these past two years, it's one I'm absolutely looking forward to.

Cyberpunk 2077 launches on April 16th on PC, PlayStation 4 and Xbox One.

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