Challenge Menu

I have a new idea for CubeCraft, it's pretty much the same as the Challenge Menu you have/had (I quit CoD Since MW2) in Call of Duty.

The idea of this is, you will have a new item in your inventory and if you open it you will get "tons" of challenges to complete. Once you completed a challenge, you will earn experience and points/cubelets (based on the difficulty of the challenge)

These challenges should count for every pvp based game.

- Get 10/50/100/500/1000 kills with a non-enchanted bow
- Get 10/50/100/500/1000 kills with an enchanted bow (doesn't matter what enchants)
- Get 10/50/100/500/1000 kills with a Power II/XI/V bow
- Get 10/50/100/500/1000 kills with a Punch III bow

- Get 10/50/100/500/1000 kills with a non-enchanted diamond sword
- Get 10/50/100/500/1000 kills with an enchanted diamond sword (doesn't matter what enchants)
- Get 10/50/100/500/1000 kills with a Sharpness II/IV/V sword
- Get 10/50/100/500/1000 kills while you knock off someone of their island with a Knockback I/II/IV sword

- Win/Play 10/50/100/500/1000 games with the .... kit in (team) Skywars
- Win/Play 10/50/100/500/1000 games with the .... kit in Eggwars
- Win/Play 10/50/100/500/1000 games with the .... kit in Survival Games