Well, it means that if you want the students to search for the word 'running', you can just enter the word, hit make it, and in the puzzle and in the hints section, the maker will enter 'running'

Now, if you choose the free text hint option (simply by writing in it) and you type:
'He is (run) now.'

and hit 'Make it!'

In the puzzle the word 'running' will be entered, but below the puzzle, you'll see the problem for the students, not the word 'running':

He is (run) now.

Then the students have to answer the question (choose the correct verb form in this case) and then find the word.

It's a bit like an intermediate step between word searches and crosswords. With crosswords the students have to know how to spell the word, but in this format, the students just need to be able to recognize the word, plus it's a little bit more fun that a crossword, imo. Also, since it takes a little time to find the word, the students are focused on the word a little longer than with a crossword.

The possibilities aren't endless, but there's a whole bunch more

puzzle word : question and the puzzle word is the answer
puzzle word : problem/fill in the blank like the one above
puzzle word : jumbled spelling
puzzle word : definition
puzzle word : translation into L1 (tried it with Japanese and it worked)
puzzle word : description of the item
puzzle word : synonym/antonym

The maze will travel through 6, 9, or 12 content squares. You can add images to the content quares or type in text. As the students do the maze they'll perform some language task associated with the content in the content squares!

That's not all. With the 6 or 9 content squares version, you can add questions below the maze about the content in the squares. You can just leave a space for them to write the word. You can write a lists of words and students have to circle the word that matches with the order in the maze. And many other possibilities. The best part is they won't know what to answer/do until they actually do the maze.

You can choose the maze size as well. So you can create easier mazes for younger students and more difficult mazes for older students.

The maze maker will generate a different maze each time and not only that, but it will also change paths through the content squares.

The crossword maker used to be pretty blah and hard to work with, but there are quite a few new features that really make it useful now.

Same as before, you can choose from any category and make crosswords using MES English flashcard images. There is also a simple text only version.

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But, now, you can also add a small text string above the image! So you can have a question about the image or just include jumbled spelling to help the students.

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There is a check box, just before you hit 'Get crossword' that says, 'Include a word search'. If you check this box, you'll get both a crossword and a word search. That's a pretty nice feature that I don't believe any other makers out there have.

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Also,you can enter two words (police officer, for example) or even a sentence for the answer. The crossword maker will add a gray square to mark word boundries for you. So, you can use a picture of a cat. Then, in the 'hints' field, type "What's this?" and for the answer, you can type a full sentence, "It's a cat." for example.

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A little warning on that is that if the sentences are too long, the puzzle boxes will get really small. It's best to only do that for short simple sentences.

If you make some cards with the same word and picture (which you should) those pieces can be played horizontally creating new rows to build on.

If you don't have a domino like either of those items, you draw a domino from the pile. Then play moves to the next player.

The goal of the game is to get rid of all of your pieces first.

For language practice, as a student plays a domino they have to use one of the words in a sentence. Or, to make it more difficult they have to use both of the words in a sentence. They have to make a question where the answer is one of the words on the domino, as another example.

The teacher designates how many laps the students need to run. Let's say 5 laps.

- Each player places a game piece in one of the four start positions.
- One player rolls a die and enters the game board in a clockwise direction.
- When a player lands on a spcae they complete the learning target associate with that space.
- Play moves to the next player.

- If one player lands on another player (lands on the same place another player is occupying.) The other players man gets knocked back to their start position and has to restart that lap.

So if I was midway around on lap 2 and you landed on my marker/space, I'd go back to my start position and start over on lap 2. You would continue from the spot where I was.

- Each player has to go around for 5 laps. On the fifth lap the player can enter their goal, the finish circle.

They do not need to roll an exact number to enter the goal, but that kind of rule is up to you or the group.

- The first player to finish the game is the winner.

You can continue until all racers have finished or you can stop the race when one crosses the finish line.

It's a quick and easy online program. You just open the maker, typ in your text and hit the print button. You can make dialogs with 6 exchanges

A:
B:
A:
B:
A:
B:

I'm hoping to have an option of 8 exchanges as well.

There are a few choices for conversation participants

boy - girl
girl - boy
boy - boy
girl - girl

It has 3 font size options (in comic sans.) The large font is for single sentences. The medium sized font for 1-2 sentences per turn. The smallest font is for longer turns. The text can be moved around so that you can center it in the speech bubble.

You can also format the page for printing Letter (the default) or A4.

I'm still working on it, so if you have any suggestions for making it better or more useful, please let me know

I updated the domino maker slightly. There's a new text only version. You can use that to make double sided text dominoes. With those you can choose to make dominoes with dots (like real dominoes) or the default is blank which would give you dominoes like the regular imaged based versions.