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[SUGGESTION] Multi Core Rendering

Multi-Core rendering, it could help lower end users play this game with steady FPS.

(Reference)Counter Strike: Source just introduced Multi-Core rendering software into the game, in the old days, it was only one core, and i ran it at about 45 fps at max. After Multi-Core i ran it at 65+ fps at max settings.

I feel that Multi-Core rendering would be a great addition to this game, or any game; as most computers today are being built with more than one core. The Launcher already takes up much of my system resources, around 15 or 16%(in which i set it to low priority), and the game itself takes up 50% of my CPU.

While I agree this would be a very helpful thing, we also have to keep in mind the current server instability. It'd be best to let them fix what they have and get the server's at a impressive stable state before trying to add anything new into the server.

While I agree this would be a very helpful thing, we also have to keep in mind the current server instability. It'd be best to let them fix what they have and get the server's at a impressive stable state before trying to add anything new into the server.