Monthly Archives: September 2011

One of my favourite line in any RPG rulebook comes from The Dying Earth RPG, and reads as follows: If you give your character a mundane or anachronistic name, like Nigel or Sue, your GM should allow you proceed though … Continue reading →

There is one significant design issue I’m wrestling with at the moment, namely should the game use stunts or not? Stunts allow players to individualise their core abilities. You can add additional feats and powers beyond the normal scope of … Continue reading →

Another fictional vignette. This one is a actually a rewriting of the opening GM post for one of the player character in Dreamlyrics. Jorlak stood in the windowless chamber beneath the temple and placed his hands upon the oracle. Once … Continue reading →