title = "A {\textquoteleft}virtual worlds{\textquoteright} theatre of memory (Scheme for a contemporary museum)",

abstract = "{\textcopyright} Springer-Verlag Berlin Heidelberg 2000. Architecture experience of order and hierarchies in spatial event plays an important role in virtual environments notion of {\textquoteleft}presence{\textquoteright}. Architecture monument urbane definition is currently shifting due the new body and mind interfaces in {\textquoteleft}virtual worlds{\textquoteright}.The artistic example of a museum design extended to {\textquoteleft}virtual worlds{\textquoteright} adresses this bifurcation of Architecture order or the building of a new one more complex. The paper unfolds the design of a {\textquoteleft}wunderkammer{\textquoteright} (chamber of treasures) as a new museum design idea for virtual worlds.",