FDN v8 is going a direction I dont really like myself. But there should be no reason why it wont work with the mod, since it is usable with all stations. Just install it, leave the old versions turned off in the AL menu, and use v8 on any station you want.

I found a little problem uninstalling the merge mod. On doing a clean install after removing X3TC, the mod kept on restarting. After looking for reasons for this strange behaviour, i found that the mod folders were still in the C:\program files\egosoft\x3 terran conflict\ folders and were not deleted as they were flagged by windows 7 as protected files.

Generally these are hidden folders and won't appear even when you set your folder settings to show hidden files.

Solution: First i uninstalled x3tc and then used cygwin to look at my program files directory which showed those "hidden folders". i proceeded with deleting the whole EGOSOFT folder directly by typing rm -r EGOSOFT. (WARNING: this command is irreversible and please be sure what you are deleting).

I hope this helps anyone having a similar problem when trying to remove the mod.

brad dibble wrote:After installing the mod and updating the beamdock script, I get some stations and ships named something like "ReadText 17-4436"
anyone know how to fix this.

The beamdock script pack has an older version of the text file in it. So in updating beamdock after the mod, you replaced the text file with an older version.

You will need to unzip the mod into a temporary folder, then copy the t folder from it to the terran conflict folder, so it overwrites the existing one. This should generate the question to ask if the text file should be replaced.

From memory, only the scripts were changed in v2 of beamdock, I forgot to update the text file.

I'm enjoyong your mod very much, however I find the FDN mod very frustrating, ther is no documentation or instructions for setting it up and how to use it in your mod. Is there a detailed (for Dummies) how to document somewhere?

brad dibble wrote:I'm enjoyong your mod very much, however I find the FDN mod very frustrating, ther is no documentation or instructions for setting it up and how to use it in your mod. Is there a detailed (for Dummies) how to document somewhere?

There is a new version of it out now, that does away with the need for the mod, you should be able to use that. As far as I can see, the versions are compatible, as long as you dont use the older versions at the same time. This one uses "virtual storage" using any dock. http://forum.egosoft.com/viewtopic.php?p=3885452

If your new to FDN, the latter is probably the simplest way to go. The mod wont care if you add the new one in, just ignore the old versions by leaving them turned off in the AL menu.