A Black Isle Studios Website has popped up, sporting an image stating: "Our goal has always been to make the word's best RPGs. Black Isle Studios is back." The idea that the studio behind Fallout and Planescape: Torment is returning is certainly appealing, but of course almost eight years has passed since Interplay shut the studio down, and true to that, Kotaku notes a tweet by former Black Isle mainstay Chris Avellone confirms that Interplay is getting the band back together in name only: "I know nothing about the Black Isle Studio news announcement, doesn't involve me or Obsidian... or well, anyone that I know. ;)" NeoGAF points out the revived company's Facebook Page and Twitter feed are also now live.

Yakubs wrote on Aug 22, 2012, 16:21:Unfortunately, Alamar kind of hit the nail on the head. In the video game industry, history shows that past performance is not indicative of future performance. High profile examples include Richard Garriot, Warren Spector, Molyneux... But even these great Black Isle developers -- what have they done recently? Avellone has put out some interesting games but let's be real, most of them are not up to par with his older titles. Similar with the other guys.

There are just too many external factors to assume that the same team will continue to produce the same quality.

The talent is dispersed, it's watered down, just BioWare now. Alamar completely missed the point that he(/she) responded to, and that's that the name is important to us. The point that was being MADE was that the name alone means nothing. Your example of Molyneaux actually proves it. With the Bullfrog team, Molyneaux made superb games. When he left Bullfrog, he started making horrifyingly overhyped games.

I grew up LOVING Interplay and later BioWare and Black Isle. Those names mean nothing to me now, because they aren't what they used to be, and THAT is the point, and THAT is why what this crap-ass company is doing is offensive (and that's also the point that Alamar is completely missing).