the big thing in this update is a complete re-write of all the placeholder out-of-game UI. if you find bugs or run into anything confusing, please let us know either from within the game ("email us" tab) or via the forums.

we also tweaked a few game rules, mainly around what happens when a player resigns or is eliminated: - Specialists of eliminated/resigned players aren't removed from the game after 24 hours - Resigned/eliminated players' outposts keep producing drillers and charging shields - Not resetting production timers on outposts when taking them over - Fixed bug where released captives sometimes wouldn't go to closest outpost - Player only loses 20% if another player takes over their mine, but not if the mine is destroyed

NOTE: if you see a red warning about push notifications, log out and log back in.