Clint Hocking tweets about an updated on Click Nothing, his personal blog, where he announces he has parted ways with Ubisoft, where his most recent project was as creative director of Far Cry 2 following his work on several Splinter Cell games. He looks back on his career and his 451 weeks at Ubisoft, which is part of his motivation for making the change, describing himself as a creature of habit, and expressing discomfort with the comfort level he had attained, saying: "I am too comfortable. I am too content. And I know where that can lead for me."

Yeah, being too content is a real reason to quit your job. So why would anyone hire that guy again? If he is content with his job he quits? So what, as boss you have to make him discontent and skimp on his pay so that he doesn't quit?