The Rulebooks

Along with a bit of advertising for other products from Fantasy Flight Games, the new X-Wing starter set come with three separate booklets.

1. A Learn-To-Play-Guide, which is nearly identical to the one included in the old – or „classic“ – X-Wing starter set, though a few rules have been revised.

2. A Rules-Reference-Booklet, which is a new addition that was not included in the old X-Wing starter set. It includes (almost) all the rules, which have been added to X-Wing in the various releases since the original starter set in 2012, for example the rules for Ion Weapons, Large Ships, Cloaking and more.

Though the old X-Wing starter did not include a comprehensive Rules Reference, many newer FFG-games, such as Imperial Assault, do include them these days.

3. A Mission Guide with three introductory missions using (only) the contents from the starter-box.

The Cardboard

The new starter comes with four card-board sheets full of tokens and game-materials, including plenty of tokens for the missions (right side).

One new addition is the „initiative token“ (upper right corner), which didn’t exist in the old X-Wing starter. Unfortunately, both sides feature the new X-Wing. Having a TIE-Fighter on the flip side for Imperial players would have been nice.

Another minor novelty is the new set of unique asteroids.

Also included are – of course – the new manoeuver dials. I will talk about those in more detail when I talk about the new ships.