Spacetime paradox!

Progress

I don’t like how WordPress doesn’t let me pick categories in all of its “New post” forms except for the furthest one in the dashboard panel..

Anyway, this link will likely be dead before anyone reads this post, but hooray, sound works in non-IE browsers (will have to use another sound thingamajig most likely, I was naively thinking that Web Audio API is an HTML5 standard everyone conforms to), I can more or less track loading of the resources and write text and whatnot, so in general the framework in its simplest configuration seems to be mostly usable.

Next, spritesheets, sprite animations and Tiled maps support. With that done I will be actually able to start planning the game logic. Not exactly on a Ludum Dare schedule here, but this is my first foray into Dart and into front-end web script development in general.