Has anyone played this game? I bought it on Steam a few weeks ago, and it is amazing. Just amazing. If you like Lufia, you'll like Undertale. It takes the traditional RPG system and turns it on its head. In battle, you can battle enemies as normal, or you can choose to have a conversation with them, or laugh at their terrible puns, and they'll let you go. And it's for the first time in a long time that I played a game that really made me feel for the characters. It's hilarious, it's emotional, and sometimes it's creepy. But I think for me, the very best thing is that it does things that are genuinely unexpected. It seems like all games nowadays all use the same clichés. You can see every plot twists. This game actually knows how players think, and plays with that.

Has anyone else played it? If not, you can download and play the demo on the site. I fell in love with the game while playing the demo. If anyone has, let us now commence a conversation about how awesome it is! (Or not, if you think otherwise)

I currently have it in my Steam wishlist though I didn't know there was a demo available =PI think I added it to my wishlist after seeing that Sans put a huge pile of hotdogs on your head =P (idk why of all things that's what made me add it to my wishlist) *knows what some of the characters look like + their names because some people I follow on Twitter are Undertale fans*

Bonetrousle - because you can't not like it, really - the Ruins theme - that piano! So beautiful. It was a big influence on a music piece I wrote for an RPG I'm working on - and Undertale, because, again, you can't not like it, and finally, Temmie Village. Huge fan of the Temmie Village theme. It's just so out of the ordinary - the human voice! As the main instruments! Brilliant. I probably need to listen to the soundtrack again, honestly - I've heard so many that it takes several listens for a soundtrack to really sink in.

Haha, great choices! I suppose the ruins theme is another reason the demo made me fell in love with it. Bonetrousle is a great theme too, also because of the crazy battle it belongs to. And Temmie Village is indeed very much out of the ordinary. Not only the theme, but the whole village is very much out of place.

I've finally continued playing Persona 4 Golden (after a 1,5 month break because of Lufia DS), so for now Undertale can wait =P Unless Undertale is a short game.*kept dying for 20 minutes at Napstablook in the demo*

I enjoyed the dungeon gameplay and I like Toriel's battle music.Guessing this game has alternate endings/scenes?spoiler?I accidentally killed Toriel the first time. Then when playing the (end of the)demo a few days later again I got through the battle without killing her.

Also, Flowey's laugh makes me think he escaped from the Mushroom Forest from Tomba.(which is one of my favourite PS1 games =P)https://www.youtube.com/watch?v=2aBa-iQSkxc (they should've just named that forest Flower Forest instead. Those flowers were far more memorable than the mushrooms)

Did Flowey also give you the alternate reaction? (spoiler)Where he notices you reloaded your game. That's a mechanism that's expanded on a lot in the game: saving and loading is a part of the story. Genius, right?And yes, the game has different endings. In fact, there are three different ways to play the game that give you a COMPLETELY different experience. The game isn't very long, but these three different ways of playing give the feeling of playing three different games that each give a new layer of depth to the characters and the world.

Guard Daos wrote:Did Flowey also give you the alternate reaction? (spoiler)Where he notices you reloaded your game. That's a mechanism that's expanded on a lot in the game: saving and loading is a part of the story. Genius, right?And yes, the game has different endings. In fact, there are three different ways to play the game that give you a COMPLETELY different experience. The game isn't very long, but these three different ways of playing give the feeling of playing three different games that each give a new layer of depth to the characters and the world.

Yeah he did. That's probably the first time I've heard about saving/loading being used like that in a game. Interesting