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And we are done! No, it won't play that sound after battle, it will be INBATTLE.

Please note that it is NOT fully developed, it is still under development, so I can't say it will work fine on ANY situation. I have checked that while using normal person talk script, a script block and even a level script and everything worked fine.

Also, I'd like to note that while using that on a long script, you should put

Code:

goto @[pointer]

, and in the new pointer, do the script I wrote before. After the playsong command, you should write another goto command to another pointer (if you want the script to continue), but for short scripts, example:

If you're intersted, while talking with karatekid552, the subject of doing that on trainerbattles was talked about.
I will try to figure out if it's possible doing that on trainerbattles later on. Is one of the CMDs is actually settrainerbattle? (lol)

It do not work. I try it several Times. Allways that same effect. Event freeze game <I do it in Ruby>

Sry... It do not work becouse I use it with PKSV. In XSE work's perfectly. Did you know the script for controling Trainer Battles Music? I need it to add extra TEAM ROCKET music and Kanto Gym Leader theme.

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Sry... It do not work becouse I use it with PKSV. In XSE work's perfectly. Did you know the script for controling Trainer Battles Music? I need it to add extra TEAM ROCKET music and Kanto Gym Leader theme.

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Sry... It do not work becouse I use it with PKSV. In XSE work's perfectly. Did you know the script for controling Trainer Battles Music? I need it to add extra TEAM ROCKET music and Kanto Gym Leader theme.

Currently now, I am still investigating if it's possible doing that on trainer battles. For now, I will recommend you to follow Jambo's tutorial on class based trainer battle music . And yea, I didn't say it will work with PKSV...

I haven't discovered that yet, however, a guy here said he did discover it and he is waiting for his thread to get approved. Currently now, the only way to do that is to use Jambo51's ASM script or MX's jukebox script.

This process does not work with Emerald. I'm trying to add in a battle against Raikou using the Battle vs Legendary Dogs theme. I made the script, and when I talked to the Raikou sprite, Raikou makes its cry, the game shakes, and it freezes

What am I doing wrong? Should I post the script to show you?

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