VIRTUA COP ARTICLES

July 29, 2008 - It was not easy to be a SEGA Saturn fan. Almost every success of the 16-bit blockbuster Genesis was undone through a series of poor decisions, from marketing to treatment of third-party publishers. The botched surprise launch. The prohibitive pricing. Those horrid game cases. It was almost as if SEGA wanted to lose the generation to the then-upstart PlayStation. And it did, crushed under Sony's brilliant selling power that reintroduced games to a mainstream audience that had largely ignored vids since the fall of the Atari 2600 -- and the entire industry -- in 1984. The Nintendo 64 also outpaced the Saturn by a large margin, thanks to incredible games like Super Mario 64 and Ocarina of Time.

May 13, 2008 - Before there was Sonic the hedgehog, Mickey Mouse was the top mammal on the Genesis. Castle of Illusion was and remains one of the 16-bit console's best platformers. It helped cement Sega as a real force against Nintendo in the early nineties, all before Sega squandered its position with the surprise Saturn launch. But even though Sega is out of the hardware game, there's no reason not to celebrate the past and start your own Genesis collection. We even hit eBay to tell you what games are going for these days in this, the fourth episode of RetroCity.

May 9, 2008 - The Saturn's surprise launch celebrates its unlucky thirteenth birthday this month. SEGA's gambit to drum up big hype by debuting the Saturn months earlier than its original due date -- the big E3 shock of 1995 -- ended up being its death blow. And after parsing the results of a poll asking IGN Retro readers whether or not they owned a Saturn, we've determined that you were in fact its death rattle. In spite of games like the Panzer Dragoon series, Virtua Cop, Virtua Fighter 2, and SEGA Rally, the majority of you never cottoned to SEGA's 32-bit entry.