I like variety. It's a curse though. I fill out all seven useable hotkey points with weapons.

Typically I'll have one as a revolver of some type, either a .44 or That Gun on top left (1).

Spot two is, whatever the hell it is (Top middle, can't figure out what the hell it is).

3, top right, is often my melee weapon, often a Power Fist or a Bumper Sword.

4, middle left, is standard for a Cowboy Repeater. It's my personal favorite weapon, hands down. For a .357 magnum, it's a beast at any point, except against friggin' Deathclaws.

5, middle right, is my nine mil, always upgraded to Maria. To me, the nine millimeter handgun is a classic, a memorable gun that anyone should be familiar with. I'm glad that it was added.

6, bottom left, typically it holds my shotgun of choice, which, when I get to the right point in the game, is a lever action shotgun. The reason for this is because the lever action seems to be the same type used in Terminator 2 (Sadly lacks the flip *bleep* Arnold used on his bike), a Winchester model 1887 (M1887 being another name). Terminator 2 is pretty much my favorite movie of all time, and to me is when Arnold was at his absolute best. Just a walking avatar of badassery.

7, bottom middle, will often hold a melee, if I feel like putting a specialty weapon up on 3 instead, but when 3 is slotted for melee, 7 is set to hold my rarely used explosive, often a grenade rifle. I'm a sucker for forty millimeter grenades.

Lastly is 8, a button which is actually annoyingly almost broken on my controller. But it works, so I saddle it with my secondary rifle, often a silenced Varmint Rifle, but when I feel like it I'll set the Service Rifle to it. I know the model for the Service rifle, but I can't remember it exactly. Kind of an earlier variation of an M16, or so I'd like to say. If anyone knows, please feel free to correct me, I welcome it.

I carry the Anti-material rifle as my main, medium to long range, weapon, ammo is hard to come by so all my caps go to purchasing supplies to recycle the .50 caliber rounds and buying new ones. Beast of a gun, especially fully repaired, and with a sneak bonus it's almost always an instant kill, unless I miss barely and hit a shoulder.

My secondary weapon is my plasma defender for up close encounters. Makes short work of anything that gets to close. Bring up VATS, triple tap to the head, dead.

Pulse grenades for robots, and a few plasma mines that I've yet to find a use for.

I finally decided on the T-51b armor as my armor too. The Remnant's power armor set was nice but I like the look, RAD resistance, and +1 CHR of the T-51b better. What's left of my caps after ammo goes to repairing my armor, it's a good system I feel.

As a final side note, all my micro-fusion cells go to Boone and his fully repaired gauss rifle. He's in my old Remnant's armor and is unstoppable with that gun.

Alright, I've upgraded my armaments I have stashed around the wastes, and here's my tools of business:

Laser RCW- It makes a nice wall of damage if a giant radscorpion comes after me or something.Maria- My favorite handgun since my Weathered 10mm pistol got glitched, hands down. I use it for weaker enemies, when I want to save important ammo.Marksman Carbine- Just got it, it seems to be a higher damage semiauto Varmint rifle with a 20 round magazine.Mysterious Magnum- Because I can.Plasma Caster/Defender- Both at kinda low condition, I'm bringing them both along until I can fully repair my caster, than I'll convert my energy cells to microfusion cells.Sniper Rifle- This thing just made me go broke. 5500 caps with supressor, but hopefully it'll be worth every cap.Rebar Club- The end all be all melee weapon.Grenade Rifle- For when I want something dead. Really dead.