Brace (Action)

If the character can brace his firearm against a stable surface, he may choose one 90˚ cone facing out from his current position (if needed, use the Blast Diagram to determine this cone’s area of effect). His Initiative Count rises by 1. So long as the character does not move, he gains a +2 bonus to Strength for the purpose of determining recoil and a +1 bonus with all Standard Attack and Autofire attack checks made against any target within the chosen area. The entire time a character braces, he suffers a –4 penalty with Reflex saves.

Special Note: Unless otherwise specified, the Aim and Brace actions may not be taken as a single action — they must be taken separately, though their bonuses are unnamed, and therefore stack.