General information

To work on a career, you must activate it. To do so you simply click “not activated” to change it to activated. However, this costs yellow coins. The more careers you have active at once, the more it costs.

Careers gain experience when you do things in the feature it’s related to. The maximum level of careers is 100. More exact information on how to level each one can be found under each individual career below.

Each career has two different kinds of bonuses. Level bonuses, and max level bonuses. Level bonuses are active when the career itself is active, and the bonus increases as you level up the career. Max level bonus is given when you reach max level, and it’s active all the time.

Note! This formula uses your highest reached level, so the price does not go down when you ascend.

Exp required to level up a career

Exp for next level: 100 + 5 * (level + level^2)

Total exp needed for level: 5/3 * Level * (Level^2 + 59)

Every time you activate a career you get (100 + career level) exp

If you find the formulas confusing, Arvedui’s has a spreadsheet with exp required for each level and some activation costs that can be found here.

Career potions

Career potions are used to bless careers. A blessed career gains double career experience, and blessings are therefore very useful to level up a career faster. Additionally, a career does not have to be activated to be blessed, so if you are short on cash, it can be a good way to work on your careers for free.

Random career potions blesses a random career, and the blessing lasts for 20 minutes. Mega career potions blesses all careers, and the blessings lasts for 1 hour. If a career potion is used and an already blessed career is blessed again, the additional time will be added.

If a career is activated before it’s blessed, it’s duration will be paused until the blessing runs out.

Career experience trade
Once a career is maxed, you can trade in surplus career exp using the trade function. It costs 500,000 career exp, and the rewards vary between careers and are therefore listed under each career.

Idler

Feature: None.

Career experience gain
When the game is completely idle (you aren’t moving the mouse around in-game or clicking anything), you will gain idler career exp every 10 seconds. The amount depends on how long you have been idle

Fighter

Feature: Battle Arena

Career experience gain
Fighter career experience gain is a tad complicated, and consists of many things that stack together.

Career exp gain is based on enemy name color, bestiary level, and casual/HC, and certain special conditions for raids. These all add together. Note that you only receive the bonus corresponding to the bestiary level you have for the monster in question.

Item Maker

Feature: Battle Arena

Career experience gain
For career experience gained when crafting items, it’s listed in-game along with costs for the item. Outside of crafting, you can gain career experience from enhancing, looting, mining and crafting keys.

Fisher

StreakBonus is based on your perfect streak
1-9 = It’s equal to your current streak
If your streak is 10-99 you get: 9 + round up(streak / 10)
If your streak is 100-499 you get: 20
If your streak is 500 or higher, you get = 0

Edited to add:
I like putting things in perspective, so I did a bunch of back-of-envelope (VERY) rough calculations about what it would take to earn the 1,676,500 XP needed to max out the various Careers. None of these are realistic or precise totals, but again, it’s just for comparison. Naturally, making good use of Career-potions and Businesses can help reduce these totals hugely.

IDLER: Note that every time you restart the Idle counter, you lose 6948 potential career-XP compared to 3 hours at a full 15 XP per tick (9252 XP during that 3-hour ramp-up vs. 16200 for 3 hrs at max rate). The theoretical maximum idle-score for one Career-activation is therefore 3 hours getting up to speed plus 20 hours at max-rate, for a total of 117,252 XP. If you timed it perfectly and did nothing but re-click the activation button every 23 hours, you could max the career in 14.3 days. Using a mega-career potion immediately before going full-idle would make up about 2000 XP of the 7k potential loss, while using two would make up 5600 XP, but that seems a bad waste of mega-potions unless you’ve already mastered everything else. (Idler-grinding goes especially well in conjunction with grinding Fighter and Pet-trainer, and to a lesser degree Fisher and Gardener.)

RACER: You would need to do 8382 Practice Runs or Bet Wins, OR 9580 Easy-race Wins, OR 7451 Hard-race Wins. Or any combination of those (plus a few Deathmatches to help things along). Assuming a generous average 15 seconds per race (including the menu and starting countdown each time), it would take 40 hours of non-stop Easy-race Wins, 35 hours of Medium-wins/Practices, or 31 hours of Hard-race Wins to master.

ITEMMAKER: Make 16,764 Pyramid Keys (costing 6,705,600,000 CM), OR 8382 Defend Keys (same cost, or mine that many Secret Crystal 2’s), OR 1677 Secret Arena Keys (costing 6,708,000,000 CM). A better way though is to craft things using Rarity Crystals. A Premium Sword can accept 9 CR and 4 UR, which brings the total Career XP for making it up to 3,000 at a time, or 3,425 per sword if you picked up all the crystals as loot. You need to make just 559 of these (or 490 all-loot swords) to max the Career. If you only craft while Blessed, that drops to between 245-280 swords. Easy-peasy!

GEMTRADER: You’ll need to make somewhere less than 335,280,000 GC profit while the career is active. Assuming an /average/ profit of 1500 GC per gem, that’s around 223,520 gems total. I’m unclear whether you get the extra 5 XP per trade (i.e. with the spacebar) or per gem traded. If the latter, the profit required will be slightly reduced (around 1.1 million less). If not, best start selling one at a time!

GARDENER: The formula description here was ambiguous, and I don’t know how to interpret it. The Garden guide says Plots need 20,000 Plot EXP to get to L.11, but the description here mentions 105,000 EXP as the limit. It also mentions a cap of 5 times the tree’s GP, but I don’t see how that fits the formula in any way. So, I ran several calculations (math is fun!).

If the max is simply 5 times the stated EXP values, you’d need to harvest: 67,056 Grey trees 25 at a time would take 44.7 hrs (not including replant time), OR 7451 Red trees which would take 12.4 days, OR 4471 Black trees which would take 59.6 days.

If the formula is followed as written, you’d need to harvest: 7834 Grey trees 25 at a time would take 5.2 hrs (not including replant time), OR 871 Red trees which would take 1.45 days, OR 523 Black trees which would take 7 days.

Hey, do you like games? So do we — that’s what makes Kongregate the best source of free games online. We have thousands upon thousands of free online games, from both one-man indies and large studios, rated and filtered so you can play the best of the best. Read more »