Showing articles about twisted pixel

Every year we get holiday cards from various companies around the industry - whether it's from developers or PR, it's always great to see what interesting card reaches Co-Optimus HQ. This year we scanned in some of our favorite ones to share with everyone.

Game studio acquisitions aren't always good news for gamers, especially when the studio in question is has enough momentum to stay afloat on its own. New parent companies can get in the way of quality product development. It's a fair reason for gamers to be gun-shy about acquisition news. Thankfully, Twisted Pixel has never led us to believe they would rather sell out than make great games.

The Gunstringer was murdered by his former gang. Returning to the world of the living as one angry skeleton with a six-shooter, he’s on a quest for revenge. Oh, and it’s all a puppet show and players pull the strings with Kinect. Has Twisted Pixel made their best game yet?

Being careful while reading a press release has never been easier than when Twisted Pixel announced a partnership with Home Depot to deliver a Gunstringer Marionette Controller. The project was originally codenamed "Project 144in. x 1-1/4in. Pine Round Dowel," and at first I was like "...What the?" And then I remembered what day it is.

The team over at Twisted Pixel is awesome. How awesome? To support the Colony of Gamers Network Child's Play Drive they've donated two awesome experiences to the raffle. All you need to do is donate at least $10 to Child's Play through our Chip-In Link or PayPal and you'll have a chance to win.

We had the pleasure of meeting Josh Bear and Mike Henry of Twisted Pixel at PAX, easily one of the finer moments of the expo. Jason once again lead the introductions, at which point I blurted, "My wife won't let me play anything else!", regarding runaway hit 'Splosion Man (pun intended).

As we noted in our review of Splosion Man for the Xbox Live Arcade, there was some issues with lag while playing online. It seemed over time the game got de-sync'd and eventually would render it almost unplayable. Good news as Twisted Pixel's Josh Bear confirmed to me today at PAX 2009 that a patch for the game is in certification and that it should fix these issues that have been plaguing it.