Devil May Cry 3

What made Devil May Cry 3 such a great game? In the first place was its flashy presentation and its fantastic combat. As the brash demon hunter Dante, you can kick all kinds of otherworldly ass top to bottom, courtesy of your various over-the-top firearms and melee weapons. Split-second timing is necessary to avoid your enemies' ferocious counterattacks, and learning to dodge properly and to not get blindsided by an occasionally awkward camera angle definitely takes time. But eventually, everything feels just right, and suddenly you're making mincemeat out of tons of foes--pulling off spectacular combos involving multiple weapons, thrashing foes up into the air, high in the sky, and down to the ground, and then finishing them off while they're lying helpless at your feet. It gets all the more intense when you're battling the game's numerous boss opponents, which are arguably the highlight of the experience. Occasional puzzle-solving and backtracking offer a brief respite from the carnage, but otherwise they aren't particularly exciting aspects of play. A few basic role-playing elements are effectively integrated, allowing you to choose between some different fighting styles and learn upgraded moves and abilities for those styles the more you use them. You can't play as Dante's brother Vergil right off the bat, but you'll learn to respect him as you play through the game for the first time. He has deadly fencing skills and lightning-fast moves, and you'll find that all of his attacks are at your disposal when you play as him. His quick-draw attacks with his Japanese battle sword can devastate multiple enemies at once, and instead of guns, he can summon limitless mystical swords that fly out and pierce his foes. Later, he can upgrade these weapons to form defensive barriers and more. In fact, he's considerably stronger than Dante, at least at first. He has access to three useful melee weapons right from the start, and he also starts out with the devil trigger ability, which grants him temporary invincibility and health regeneration truly a lifesaving skill that Dante doesn't learn until a good way into the story. But is stronger really better in this case? Vergil just isn't as fleshed out as Dante from a gameplay standpoint. He starts with all his weapons and has only the one "dark slayer" fighting style, which is like Dante's trickster style, only cooler sounding. You can still unlock some new fighting abilities as you go, but you don't feel as though you're growing stronger and stronger like you do with Dante. What's more, there's no story continuity when playing from Vergil's perspective. His inclusion in the game makes for a good bonus, but Dante is still the star of the show.

My favorite part is when you unlock "The Bloody Palace".The Bloody Palace is a pretty good bonus that's functionally equivalent to a survival mode. This mode strips away all semblance of plot instead focusing purely on DMC3's exciting combat system as it throws you into one battle after another. The Bloody Palace consists of 9,999 levels, but after each fight, you can choose to advance by one, 10, or 100 levels by entering one of three elemental portals. Health power-ups can keep you alive over the long haul, but occasional run-ins with DMC3's bosses might just end your Bloody Palace run prematurely. You can't save your progress in this mode, and it pits you against lots of familiar foes, so it's mostly best suited for hardcore players looking to hone their skills and squeeze as much out of the game as they can. For good measure, you also have the option to enable a "turbo mode," which speeds up the gameplay by 20 percent--enough to make the action maybe a little more manic than usual, though it might hurt your frame rate even more. You can also watch the game's fantastically choreographed cinematic cutscenes in a theater mode, as well as unlock gallery images and multiple costumes for both characters.

Devil May Cry 3 is unique because is the first time in this series when characters have styles.

Dante's styles:- Trickster = Style that allows the player to avoid enemy attacks using special evasive movements. - Swordmaster=Style in which the player can master different swords and maximize each sword's power. -Gunslinger=Style in which the player can master different guns and maximize each gun's technique. -Royal Guard=Minimizing the damage of an enemy attack, this style allows the player to maneuver into a more strategic position.

Vergil's styles: Dark Slayer= Vergil's own unique style which is similar to Dante's Trickster except Vergil's style can be used for offense as well as defense. If you can master this style, you will be able to run circles around your enemies.

You unlock the bloody palace when you finish the game with Dante and kill 100 demons during the credits. If you kill 100 demons during the credits with Vergil you will see an alternate ending .