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Open debate

1. Should we remove custom currency as much as possible and return to costs based only on honor, conquest, valor and arena rating? Im only thinking to keep the box of spirit shards and to transform it in "WM Coin", as a single wm currency used by players to trade stuff, instead of gold and so. Would this make things easy for new players?

2. Should we remove solo 3v3 arena and stick with an rated 1v1 bracket? Since now ppl don't que much solo 3v3, i think the rated
1v1 arena would be a lot more active and this would also encourage players to play normal 3v3 arena? Basicly just leave 1v1 rated arena that really counts for rewards at the end of the season.

Post your response, ideas, suggestions regarding this topic and how to get more players, below.

I agree with Wm coin thing, its just too custom, I dont know about 3v3 solo but if it will make more people que real 3s than remove it. Making artifacts rely on 2v2 and 3v3 will deffinately make more people que arenas .

The best way you could do it, get rid of boxes etc. Make it gold based, make things cost gold ingame. Allow those with boxes etc be able to trade per box in for say 100g. Those with thousands won't be affected. Try to bring it back to basic as much as possible. Having custom boxes as currency, in my opinion is beyond strange. And provide a way to farm gold easier than boxes. As the custom items within the game are just selling at stupid prices, and those who are new cannot get this custom gear due to its prices.

Also, i'd recommend rid of solo 1v1. Make people queue 3v3 for conquest, making people more skilled at arena. As doing 1v1 is just too easy, play a class that one shots and you win. Play 3v3, it requires tactics to a certain level. Provides players who can actually do 2v2/3v3 a chance to have some games instead of standing around bored, or worse playing other servers which a lot do due to the lack of activity within high player arenas.

And your WM Coin idea, make that for transmogs, instead of it being available instantly. Make people have to farm to look good in their gear, that's just my opinion.

Artifact weapons have nothing more than an extra gem socket. 50 extra stats won't "break" the gameplay. They won't get disabled in arena.

It's true that the epic weapons's artifact upgrade gives 50 extra stat but the Dragonwrath, Tarecgosa's Rest 's artifact upgrade gives around 600 + spell power more + socket. And if it doesnt "break" the gameplay why wouldn't you take it out? Those weapons's porpuse is to break the gameplay in my opinion, if they are not breaking it why wouldnt you disable it in arena?