Paris Gothique is the definitive guide to Paris for All for One: Regime Diabolique.
This supplement includes information on all the important figures, places, and secret societies in France’s capital city. Also included is information on Parisian streets, architecture, and other aspects of everyday life.
In short, Paris Gothique provides the Game Master with everything needed to run swashbuckling... [click here for more]

Conflict is Inevitable
For three hundred years, the nations of the Inner Sphere waged war in the name of the fallen Star League, sending armies of MechWarriors into battle for glory and power. The arrival of the Clans, martial descendants of the lost Star League Defense Force, in 3049 upset all the previous balances of power and set the stage for cataclysmic warfare to rival the worst of the... [click here for more]

A fantastical bestiary of fey and undead!
This supplement contains 10 creatures suitable for use in any campaign set within or traveling through the cold, desolate woods of the northern wilds. While ideally suited for adventure paths like Kingbreaker or the Witches of Winter, these creatures add a delightful bit of novel menace equally split between fey spirits bursting with the... [click here for more]

A fantastical 5E bestiary of fey and undead!
A good game can never have enough monsters, and the Coldwood Codexbrings you 10 brand-new creatures suitable for use in any 5th Edition campaign, especially if your heroes are wandering in search of their fortune through the cold, desolate woods of the northern wilds. These creatures add a delightful bit of... [click here for more]

Magic shops and graveyard haunts, a new realm to explore and get-rich-quick schemes gone horribly wrong: This horn of kobold plenty is spilling over with what might be our most diverse assortment of articles ever. The full-bore 80 pages of KQ #19 include:
A sneak preview of Tian Xia, Paizo's brand-new setting for Pathfinder, and its arch-devil Lau Kiritsu
An interview with indie designer... [click here for more]

Demons & Devils Black As Your Soul
Kobold Quarterly's fall 2012 issue is not for the faint of heart! Starting with the fearsome art featuring the Master of Demon Mountain on the cover, you will enter an issue packed full of devils and demons to give PCs pause. With a new playable lamia race lurking within, even players might be tempted to join the dark side. (Also the dark side has chocolate,... [click here for more]

It’s a time of revolution!
A time of exploration & discovery.A time when science itself stands poised to usher in a new golden age, or doom the world to terrible war. In the ancient university of Cambridge, the scion of an aristocratic family has gone missing, unearthing a plot which threatens to plunge the British Empire into chaos Can the intrepid globetrotters solve the Cambridge conspiracy... [click here for more]

Awesome Options for Interplanetary Adventure!
The Legendary Planet Player's Guide offers an array of advice on races, religion, and characters in the Legendary Planet universe using the 5th Edition rules for the world's most famous roleplaying game, including rules for 4 brand-new playable races: the clockwork-cybernetic auttaine, the chlorvian plant... [click here for more]

Awesome Options for Interplanetary Adventure!
The Legendary Planet Player's Guide offers an array of advice on races, religion, and characters in the Legendary Planet universe, including rules for 4 brand-new playable races: the clockwork-cybernetic auttaine, the chlorvian plant people, the four-armed tretharri, and the mischievous... [click here for more]

A New Universe of Adventure AwaitsTo Worlds Unknownis an adventure for 2nd to 5th-level characters which can be played as a standalone adventure or as the first main chapter in the Legendary Planet Adventure Path, bringing your heroes into the midst of a battle beyond the stars for supremacy over myriad alien worlds and alien cultures.... [click here for more]

A New Universe of Adventure AwaitsTo Worlds Unknownis an adventure for 2nd to 5th-level characters which can be played as a standalone adventure or as the first main chapter in the Legendary Planet Adventure Path, bringing your heroes into the midst of a battle beyond the stars for supremacy over myriad alien worlds and alien cultures.... [click here for more]

When the Woods are Wild and Wicked, Beware!
Druids have long been an afterthought in RPGs, relegated to the sidelines of adventure as harmless hermits or tree-hugging environmentalists. NO LONGER! Though little noticed, evil alignments have been open to druids since the dawn of 3rd Edition, and in a wilderness-based campaign they make magnificent and malevolent... [click here for more]

The World is Ready. Are You?
Midgard is lost in an age of war: of dark wilderness, and lost empires sunk beneath the waves.
Only magic and the warmth of hope keeps lights aglow when dread things prowl, and priestly wardings tremble and bend before the fury of demonic rage.
In this dark time, new heroes must arise to claim the crowns of Midgard, and restore the jewels to her scattered thrones...... [click here for more]

Magic Most Frightful!Mythic Magic: Horror Spells is the latest all-new Mythic Magic supplement, bringing you
bringing you 69 all-new mythic spells from Pathfinder Roleplaying Game Horror Adventures! While the original mythic rules for Pathfinder included many cherished favorites from the Pathfinder Roleplaying Game... [click here for more]

Magic Just More Intriguing!Mythic Magic: Intrigue Spells is the latest all-new Mythic Magic supplement, bringing you 100 all-new mythic spells from Pathfinder Roleplaying Game Ultimate Intrigue! While the original mythic rules for Pathfinder included many cherished favorites from the Pathfinder Roleplaying Game Core Rulebook as... [click here for more]

Spells Secret and Strange!Mythic Magic: Occult Spells brings you you 129 all-new mythic spells from Pathfinder Roleplaying Game Occult Adventures! While the original mythic rules for Pathfinder included many cherished favorites from the Pathfinder Roleplaying Game Core Rulebook as well... [click here for more]

Your ultimate resource for even more mythic spells!Mythic Magic: Ultimate Spells IIcompletes the mythic rules for every spell in Pathfinder Roleplaying Game Ultimate Magic. All of them. If it's not already in Pathfinder Roleplaying Game Mythic Adventures, it's right here, from acidic spray to youthful appearance and all... [click here for more]

The tenth volume in our Mythic Monsters series, Mythic Monsters: Sea Monsters brings you a dozen and one maritime menaces ready to leave your PCs scurrying for the safety of shore. Here there be monsters indeed, from treacherous sea hags and malevolent devilfish luring sailors to be devoured or enslaved to titanic terrors... [click here for more]

In Blackest Night! Mythic Monsters: Shadow brings you a dozen and one shadowy sneaks from the realms of endless nocturn. Whether lurking in the dark and hidden places beneath the ground or emerging from beshadowed realms far beyond this mortal coil, there is something terribly cool about creatures of raw and endless darkness. From the sleek and... [click here for more]

The Depths of Demonic Depravity!Mythic Monsters: Demons Too brings you an awesome array of abyssal adversaries ready to bring pain, torment, destruction, and woe upon the world and your heroes. These dastardly demons range from CR 3 to 23, including some of the lowliest of demonkind, the disguisting dretch and the half-breed cambion, as well as the savage... [click here for more]

Imperial Adversaries Await!Mythic Monsters: China brings you an amazing and exciting assortment of monsters from the vast mythology of China, from the deserts and mountains of the desolate west, the mighty river valleys, and the dynastic cities and fields and forests of the coastal plain. Drawn from thousands of years of history and lore, these creatures range from... [click here for more]

The ninth volume in our Mythic Monsters series, Mythic Monsters: Undead brings you a dozen and TWO deathless and deadly monsters come back from beyond the grave, their eternal rest shattered by the weight of their sin or the burden of their curse. Here you will find undead that hunger for flesh like ghouls and ghasts, to those that... [click here for more]

These are the solutions you're looking for! Mythic Solutions analyzes the challenges of implementing the mythic rules for the Pathfinder Roleplaying Game and offers you no-nonsense solutions to address them. The mythic rules have been with us for almost two years, and with a wealth of play experience we can see areas where rules interact together in ways that have... [click here for more]

Amazing New Options for Occult Characters! Occult Archetypes opens up dimensions undreamed of for your Pathfinder campaign! The new psychic rules and occult oddities found in Pathfinder Roleplaying Game Occult Adventures open up a vast new playground for heroes and villains of every kind, bringing along six brand-new... [click here for more]

Master the Elements! Occult Character Codex: Kineticists contains 20 detailed kineticist stat blocks, including kineticists that master every form of matter and energy, from the quadrate pillars of the classical elements of air and earth, fire and water, to the deepest mysteries of living wood, boundless aether, and endless void. These psychokinetic powerhouses... [click here for more]

Let the Spirits Arise Within You! Occult Character Codex: Mediums contains 20 detailed medium stat blocks, including both ordinary mediums using their powers to let eldritch spirits of legendary heroes and villains to wield their powers by opening themselves to their spiritual influence and channeling the power of haunts and spirits alike through trances and séances,... [click here for more]

An octet of heroes to battle the horrors of the Cabal!
This PDF contains eight ready-to-play archetypes ready to take back the night in Rippers Resurrected! You also get both the Novice and Seasoned versions with the flick of the Layers switch!
The archetypes are:
Frederick Hartell - Clergy
James Denton - Cowboy
Irina Capello - Explorer
Akshara Kathat - Slayer
Jacob... [click here for more]

*NOTE: This version of the Scarred Lands Player's Guide is for 5th Edition OGL.A Pathfinder version is available separately.A Land Where Legends Walk
Drawing enthusiastically on Greek mythology, the revised and re-imagined Scarred Lands nonetheless retains its place as a modern fantasy RPG setting.... [click here for more]

*NOTE: This version of the Scarred Lands Player's Guide is for the Pathfinder Roleplaying Game.An OGL version for 5th Edition is available separately.A Land Where Legends Walk
Drawing enthusiastically on Greek mythology, the revised and re-imagined Scarred Lands nonetheless retains its place as a modern... [click here for more]

Run on Water More than two-thirds of the Earth’s surface is covered by water. That means that two-thirds of the Earth is covered in escape routes, infiltration points, and hiding places that people stuck on land constantly overlook. If you want to know how to use all that blue to your advantage, you need to know the boats that are out there, what they can do, and how your competition... [click here for more]

The Long Shadows of War
This is the way it works—if you want to know what the main cause of World War II was, look at World War I. If you want to understand the United States of America in the late twentieth century, make sure you understand the Vietnam War and all of its ramifications. The point is this: Even if you didn’t fight in a war, even if you weren’t born when the... [click here for more]

Friend of the Desperate and the Hunted
The only friend you’ll ever need. The last friend you’ll ever have. Your gun is the one thing in your life that should be dependable, that should always make a nice loud bang when you squeeze the trigger, and should always bring down whoever you think should fall. Of course, if your weapon is going to be that important to you, you’ll... [click here for more]

Get the Goodies
There’s stuff—good stuff, important stuff, stuff a lot of people want—that’s stuck. Sitting where it can’t do anyone a bit of good. And to people who know how to make money from such things, the fact that the goods aren’t moving is incredibly upsetting. Upsetting enough to make even the most kind-hearted individuals want to punch... [click here for more]

A bounty of feats and options for using ki, ideal for monks, ninjas, and samurai but including rules for incorporating the use of ki into every character class!The Way of Ki contains a rule system for integrating ki or spirit energy into any campaign but is particularly well-suited for campaigns set in or journeying to fantasy realms inspired... [click here for more]

Something Crazy for your CampaignTome of Madness is the definitive source for dealing with maniacal madmen and deranged villains, but also for haunted heroes and their afflicted allies whose minds have been pushed past the breaking point. This lavishly detailed tome examines the nature of mental maladies from aphasia and amnesia to phobias, tics, delusions, dyspraxia,... [click here for more]

On the Trail of Adventure!
The theft of a mysterious artifact launches a group of heroes on a desperate quest to unmask a hidden foe and stop his plans to unleash a terrible evil upon the world. Only by following clues, getting help from some unlikely sources, and overcoming great challenges will the heroes be able to discover who their enemy is and what plans are unfolding to... [click here for more]

The theft of a mysterious artifact launches a group of heroes on a desperate quest to unmask a hidden foe and stop his plans to unleash a terrible evil upon the world. Only by following clues, getting help from some unlikely sources, and overcoming great challenges will the heroes be able to discover who their enemy is and what plans are unfolding to threaten the good people of Threll. Will their strength,... [click here for more]

On the Trail of Adventure!
The Trail of the Aprentice Character and Creature Cards are a handy accessory for the 5-part Trail of the Apprentice adventure saga, featuring 52 characters and creatures from beginning to end, including adversaries like orc bandits and kobold rogues to hell hounds, hags, elementals,... [click here for more]

On the Trail of Adventure!
The Trail of the Aprentice Image Cards are a handy accessory for the 5-part Trail of the Apprentice adventure saga featuring 44 cards. One side of each displays a creature or character portrait, from adversaries like orc bandits and kobold rogues to hell hounds, hags, elementals, and... [click here for more]

Visions of Destiny or Doom!
A mysterious plot is unfolding. Following clues about the theft of a pair of ancient statues, the PCs have discovered who hired the Elverin Skulk thieves’ guild to rob the Lord Mayor of Port Fairglade. It’s clear that the guild’s client is a dangerous and powerful man, but without further information, they can do nothing to stop whatever... [click here for more]

Visions of Destiny or Doom!
A mysterious plot is unfolding. Following clues about the theft of a pair of ancient statues, the PCs have discovered who hired the Elverin Skulk thieves’ guild to rob the Lord Mayor of Port Fairglade. It’s clear that the guild’s client is a dangerous and powerful man, but without further information, they can do nothing to stop whatever... [click here for more]

Dungeons, Dragons, and Death Await!
Armed with knowledge of a villainous wizard’s plans, a party of heroes must venture into the dreaded Shadescar Rift, a deep cave that leads into the dark tunnels beneath the earth. Legends say that it was created by the claw of some terrible beast. Locals stay well clear of the rift and claim it is the home of nightmare creatures that prey... [click here for more]

An octet of awfulness - eight richly detailed deviant and demoniac villains for your campaign!
For every great hero, you need a great villain, and this product contains monsters. Complete monsters. I don’t mean just the fact that they are not human, although certainly many of them are the fiendish spawn of the deepest pits of the lower planes. I mean ALL of them are completely... [click here for more]