Speed Dreams is is a 3d cross-platform, open source motorsport simulation and racing game. It is a fork of the open racing car simulator Torcs, aiming to implement exciting new features, cars, tracks and AI opponents to make a more enjoyable game for the player, as well as constantly improving visual and physics realism:http://www.speed-dreams.org/http://twitter.com/speed_dreams

thanks for the hint. Their are a lot of Speed Dreams videos on Youtube. Now it is possible too make a video of SD 2.0 too, because we released a first alpha of it (t this moment available as binary for Windows only). A lot of interesting news and screenies about SD 2.0 can be found at our Twitter channel too: http://twitter.com/speed_dreams

I like what you guys are doing. Sometimes TORCS development seems a little slow and unfocused, perhaps valuing the "robot" racing aspect a little too much when the majority of the time players want to race themselves. You guys seem to be working on a more polished personal racing experience.

Thanks for your feedback - great to know that are people out there that like the game.

We are planing the next release and looking always for help:- OpenGL developer: help us to enhance our effects and 3d engine- SDL developer: Required to finish the network game play- Artists: Lot of tracks and cars waiting to be beautified - Testers: Find and file bugs of dev and final releases- C Developer: Kill bugs and enhance the game- Mac developer: Bring Speed Dreams to OS X, we will support you