Why hasn't Siege been nerfed like DS and ICC?

Does Blizz really expect people to keep running it for months and months without being able to pug it easily?
When they nerfed previous raids it worked out really well for the community. There was still heroic for the hardcore raiders to fall back on and casual players had the opportunity to pug normal.

Siege has been out for a few months now. It's not like gear or time is the reason people aren't able to progress. A nerf will help guilds that are stuck as well.

Does Blizz really expect people to keep running it for months and months without being able to pug it easily?
When they nerfed previous raids it worked out really well for the community. There was still heroic for the hardcore raiders to fall back on and casual players had the opportunity to pug normal.

Siege has been out for a few months now. It's not like gear or time is the reason people aren't able to progress. A nerf will help guilds that are stuck as well.

if its going to be nerfed at all it will happen with the WOD patch, there is no reason to nerf it at all. Only a small percentage of players actually do the content so why spoil it and make it easier for the players not skilled enough to have already completed by now.

Thought it was already old news, but they're upgrading/adding new timeless isle items and adding another PvP season. Both of those will give people a higher average ilvl, thus making Siege easier.

They are upping the current 476 ilvl weapons to 489 ilvl weapons. Nothing more then this. Will not make a lick of difference in non-LFR SoO.

As for the nerfs, the nerfs for DS and ICC did not come out for quite some time after they were released. It was a bit past the 5 month mark for DS and ICC. SoO has been out for almost, but not quite 5 months. I'm expecting the rolling nerfs to come once 5.4.7 hits, or perhaps the week after.

Anyone ever notice how the sun seems to shine silverish now? Didn't it used to shine goldish? PM me if you've noticed this.

Does Blizz really expect people to keep running it for months and months without being able to pug it easily?
When they nerfed previous raids it worked out really well for the community. There was still heroic for the hardcore raiders to fall back on and casual players had the opportunity to pug normal.

Siege has been out for a few months now. It's not like gear or time is the reason people aren't able to progress. A nerf will help guilds that are stuck as well.

Why would they nerf it? IT already has FOUR difficulty settings as it is (LFR / Flex / Norm / Heroic). If you cant manage to find one of those difficulty stages that fits you, why should they nerf an existing one just so you can feel better about "beating" content you clearly are not ready for?