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Table of Contents

The following guide outlines how to play Malygos Miracle Rogue. Miracle Rogue
has fallen out of favour in recent times due to the nerf to Gadgetzan Auctioneer.
However, cards such as Tomb Pillager and Emperor Thaurissan combine
to make the deck powerful again.

Standard format means the game loses some of its best defensive options in
Sludge Belcher and Antique Healbot. However, due to the removal of
most efficient Deathrattles and Loatheb from the game, many of Rogue's biggest
obstacles are no longer in the format.

One Night in Karazhan introduces Barnes to the deck which has a variety
of great value outcomes in this deck, but can ultimately summon Malygos
from your deck and leave plenty of spare Mana available to cast burst spells.

1. About the Author

This deck is presented to you by Sottle,
a professional Hearthstone player who plays for compLexity Gaming.
Sottle regularly streams on Twitch and explains all of his moves. Watching him is a good opportunity to see how
this and other decks play out in practice, and how decisions are made in real time.

2.1. Mana Curve

4

4

7

6

3

2

3

1

3. Strategy

Miracle Rogue is a combo based deck built around drawing through your deck
quickly with Gadgetzan Auctioneer. There are many different variations,
but this particular guide is concerned with the Malygos based
build.

Since the deck is highly focused around Gadgetzan Auctioneer, the card
list features a high amount of card draw to help you cycle through the deck and
find your Gadgetzan. These cards, such as Shiv and Fan of Knives
are important in the early game as they can serve the double purpose of
removing your opponent's early minions, as well as helping you to dig deeper
into your deck.

Managing the Rogue Hero Power is also hugely important in the early turns. A
very common turn 2 play for this deck is simply to use Dagger Mastery and
equip a Wicked Knife. It is important not to waste charges of this weapon
by attacking your opponent's face, as having a dagger available on as many turns
as possible is much more important than doing 1 damage to your opponent. The
exception to this rule is when you expect to have spare Mana the following turn
to be able to use Dagger Mastery again. In this case, attacking your opponent is
fine if there is no better target available.

Also key to the early turns are your early Minions such as SI:7 Agent. SI:7 Agent will be key to removing your opponent's minions early and starting to take control
of the board. If you have an SI:7 Agent in hand, pay close attention to cards
such as Backstab or Deadly Poison as these cheap spells are important
to activate the SI:7 Combo effect. Avoid using a Backstab or Deadly Poison if
you feel you will need it in a later turn to Combo with your SI:7.

Once you have successfully navigated these early turns, Miracle Rogue really
starts to come into its own in the mid-game. You will begin to drop strong
minions such as Azure Drake to dig further through your deck and buff
your removal cards, and wait to begin your "Miracle" turn. The League of Explorers
expansion has added another key card for these mid-game turns in the form of
Tomb Pillager. Playing out a Tomb Pillager on turn 4 is crucial for gaining
and additional The Coin in your hand, since it allows you to create more
powerful Miracle turns with your Gadgetzan Auctioneer.

Barnes is another key minion in these mid-game turns. Unlike many
decks that included Barnes it is usually not correct to simply play Barnes on
turn 4 and hope for a powerful outcome, since many of your best outcomes rely
on you have Mana to spare to take advantage of the effects. Primarily,
Gadgetzan Auctioneer and Malygos can both be summoned and allow
you to activate powerful turns using any Mana that you have left over. It is
important to remember that the card that is summoned is still in your deck, so
you should not feel like you have to commit to burning through your Spells if
you get one of these outcomes from Barnes.

The name Miracle Rogue comes from extremely powerful turns this deck is
capable of. Using Gadgetzan Auctioneer in combination with
Preparation can draw enormous amounts of cards while simultaneously
clearing your opponent's board. The goal of this is to dig through your deck
quickly and to draw into your finisher, which in this deck comes in the form of
Malygos.

Choosing when to begin your "Miracle" turn is key to success with this deck.
A good turn usually consists of dropping Gadgetzan Auctioneer and using
at least 1 Preparation whilst simultaneously clearing your opponent's
board. However, there may be turns where waiting for this ideal scenario is too
greedy, and you are forced into playing your Auctioneer earlier than you might
like due to the speed of the game.

It is important in this deck to manage your Preparation usage
carefully. Although in most Miracle Rogue builds Preparation is always best used
to cycle additional cards using Gadgetzan Auctioneer, this deck has an
additional use for them. After turn 9 you can use them in conjunction with
Malygos to create huge damage spell combos that are not otherwise
possible. Pay attention to whether it is more important to draw additional cards,
or to save your Preparations for finishing power.

Furthermore, you have an additional Mana acceleration tool in this deck that
can complicate your decisions even further. Emperor Thaurissan can be used
to discount your entire hand, which plays into both incredible Gadgetzan Auctioneer
turns, or destructive Malygos finishing combos. Emperor will go a long
way to deciding the most efficient usage of your Preparations. If you
are able to discount Malygos with Emperor Thaurissan, then your Preparations are free
to draw you additional cards with Gadgetzan Auctioneer, since you will usually be able to
fit in additional spells on top of your discounted Malygos without them.

Once you have drawn into your necessary finisher cards it is then simply a
matter of ending the game. Malygos is a destructive force in this deck
and when combined with Preparations, it can easily take the game away
from your opponent. Primarily it will be used as a game winning burst combo in
combination with Sinister Strike and Eviscerate but it can also be
used for board control as an emergency with cards such as Backstab and
Fan of Knives. The board control play is not advised in most matchups however,
as if your opponent is able to remove Malygos, your deck can flounder without
its win condition.

3.1. Synergies & Combinations

Miracle Rogue is perhaps the most combo reliant deck in the game, and as such
listing all the synergies and combinations would be impractical. We will
however, discuss some of the key interactions between cards and how you should
use them successfully.

The Gadgetzan Auctioneer and spells combination is used to cycle
through your deck. Using Preparation during this combo will lower your
cheap spell's cost to 0 whilst drawing a card itself.

Malygos Combos are your primary finishers, as well as
being enormously destructive to your opponent's board.

Backstab and SI:7 Agent is a key combo early against
aggressive decks, able to effectively deal with 2 small minions on turn 3.

3.2. Mulligan Vs Aggro

Against Aggro, the key cards to look for in your mulligans are
Backstab, SI:7 Agent, Swashburglar, Shiv and
Fan of Knives. These cards will help you to stem the tide of your
opponent's minions and give you enough time to draw into the cards you need.

Against minion focused aggressive decks such as Zoo, you simply need to
survive long enough to gain control of the board once. Remove your opponent's
minions at all costs and wait for a swing turn using Azure Drake or
Gadgetzan Auctioneer + Preparation. However, against more bursty
decks that are capable of creating damage directly from their hand you
will tend to struggle with this deck. Do not be afraid to use your spells and
Preparations early to control the board, since if you are able to live
long enough to get Malygos in play, you will probably win regardless.

3.3. Mulligan Vs Control

Against Control, if you do not have a Tomb Pillager, Azure Drake, or Gadgetzan Auctioneer in your
opening hand, you should mulligan away all of your cards to look for one. If you
do have a Midrange minion, then you can consider keeping additional early game cards
such as Backstab, SI:7 Agent, and Swashburglar. This deck
is heavily favoured in most control matchups due to the amount of time you are
given to set up for your mid- and late-game. As mentioned previously, you will
need to manage your Preparations carefully between
your Gadgetzan Auctioneer and Malygos. Evaluate the state of the
game and decide whether you require more cards, or whether saving the
Preparation for burst damage is more appropriate.