Error while loading saved game

3 posts in this topic

I receive this error while all the mods 3 builds the terrain of a saved game. (The state engine was in incorrect state ERRORED and forced into state AVAILABLE. Errors may have been discarded.) it doesn't load past this but there is no actual crash. I've tried to delete the pack and reinstall I still receive the error.

org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:244)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:398)
at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:733)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 8e51ff06 ----------

Hi All!
I started a tekkit world the other day, and I have been playing on it every single day. This morning I went to play and upon attempting to load the world, the game crashes. When I try to initialize the world, it seems normal until the page says that it is unresponsive. A few moments later it appears to be done loading because I can see the GUI and the minimal. The game then crashes and goes back to the Technic launcher. Note: this was happening to me last night, but the error eventually righted itself. Also, the world loads fine when I insert the world file into a vanilla version of minecraft. The error report is as follows: