Update: I was unfortunately not aware of Shamus Young's severe criticism of Fallout 3 available here to link in the original piece and I regret that. It dovetails rather nicely with what I've written and it's much better executed than my piece. I strongly recommend anyone...

Dragon Ball Z: Infinite World Screenshots

LYON, FRANCE – 20 August 2008 – It’s time for one final mighty Kamehameha for the PlayStation®2 as Atari announce the forthcoming European launch of NAMCO BANDAI Games’ Dragon Ball Z®: Infinite World for PlayStation®2 computer entertainment system in December 2008. Developed by NAMCO BANDAI Games Inc., Dragon Ball Z: Infinite World combines all the best elements of previous Dragon Ball Z: Budokai games, whilst also boasting new features such as “Dragon Missions”, new battle types and drama scenes for fans to delve deeper than ever before into the Dragon Ball Z® universe.

The new “Dragon Missions” in Dragon Ball Z: Infinite World include many famous scenes from the Dragon Ball Z series never before seen in a video game. A range of missions from time attack in the “Snake Road Mission” alongside other action and racing-style missions puts players’ strategy and quick-thinking skills to the test beyond simply showing off their deadly fighting skills.

But no Dragon Ball Z game would be complete without its fair share of spectacular battles. Dragon Ball Z: Infinite World uses a simplified battle system taken from the recently released next-gen Dragon Ball Z: Burst Limit for thrilling hand-to-hand fighting on the ground, or flying leaps and aerial combat in the skies. In addition, new ideas have been added to the battle system. Defeat your opponent by blasting damaging Ki attacks from the sky or by diving into him and launching an explosive smash attack.

The game features over 40 unique characters, not counting the different forms that each character can transform into which multiplies the playing potential. On top of characters, fighting techniques and battle stages, Dragon Ball Z: Infinite World also includes selected drama scenes from the previous games all presented using beautifully refined effects and shading techniques.

Representing the last “Z” title for the PlayStation 2, Dragon Ball Z: Infinite World combines the best elements from the previous Budokai and Shin-Budokai series, as well as the recently released and much-admired next-gen Dragon Ball Z: Burst Limit, to deliver the definitive DBZ experience on PlayStation 2.

The Dragon Ball Z® series is the gold standard of anime-based video games, with more than 25 different games and over 10 million units sold since May 2002. For more information on Dragon Ball Z® video games, please visit www.dbz-videogames.com. -ends-

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