The ISAC Assignment is a new assignment type included in the map overview.

The ISAC Assignment will be available to players at level 30.

Every week a new ISAC Assignment will be available to the player.

The ISAC Assignment will reward players with exclusive vanity items.

General

Added new high-end named weapons in the game.

Hungry Hog: M60 Light Machinegun

Centurion: M1911 Pistol

Medved: SAIGA12 Shotgun

Historian: M1A Marksman Rifle

(Showstopper – AA12 Shotgun): Please note that while the Showstopper will be implemented in the game with this update, it will not be acquirable in-game until update 1.3

The Historian high-end marksman rifle is now available.

Added a 201+ Gear Score bracket for highly leveled players.

GAME CHANGES

GAMEPLAY

When a player is at max level, matchmaking for Hard and Challenge mode will now only seek players that are Level 30.

Armor damage mitigation cap has been increased to 75%.

Improved weapon blind fire and overall handling while in cover.

Reduced damages from level 34 NPCs using Shotguns and Sniper rifles.

Gear Score will now only take into account the equipped weapon with the highest Gear Score, and discard the other two. This will prevent players from equipping low quality weapons to voluntarily reduce their Gear Score.

Increased Gear Score requirement of Falcon Lost to better represent its difficulty (note that the difficulty of this Incursion hasn’t changed)

Hard Mode: Gear Score 160

Challenge Mode: Gear Score 180

UI

In the Overview of the Inventory, the Health stat above Stamina has been replaced with Toughness. This is a combination of Health and Armor. The player’s health pool will still be visible in the Character page and Stamina still increases Health.

The Phoenix credit cap has been increased from 1000 to 2000 credits.

Shooting a player while they are interacting with an object will cause the timer to push back. (such as opening a supply crate or hijacking an extraction)

Players now have a voice chat indicator in the game UI to see if their own VOIP works.

The Special Gear Vendor has been renamed Special Equipment Vendor.

ITEMS

The Sentry’s Call 4 pieces talent will now only apply to semi-automatic weapons (pistols, shotguns, and marksman rifles).

The Second bonus on Performance Mods have been significantly improved.

DARK ZONE

The extraction departure timer once the helicopter arrived has been increased to 60 seconds.

LOOT BALANCING

We have made a number of changes to loot drops. Specific activities will now provide the rewards listed below.

Missions

Hard Mode (Boss Drop)

1x 163 High End

Hard Mode (Mission Reward)

1x 163 High End

Challenge Mode (Boss Drop)

2x 182 High End

1x 182 High End or 214 Gear Set

chance for 1x 191 Gear Set

Challenge Mode (Mission Reward)

1x 182 High End

Falcon Lost/Clear Sky

Hard Mode (Boss Drop)

1x 204 End Weapon

1x 214 Gear Set

182/204 High End or 214/240 Gear Set

Hard Mode (Weekly Reward)

1x 204 High End Weapon

1x 214 Gear Set

Challenge Mode (Boss Drop)

1x 204 Weapon

1x 240 Gear Set

1x 204 High End or 240 Gear Set

Challenge Mode (Weekly Reward)

1x 204 High End Weapon

1x 240 Gear Set

Dark Zone

Added Sealed Caches as new source for loot in the Dark Zone. Caches need to be extracted before they can be opened. Caches can come in any quality starting from Specialized and contain:

Equipment (weapons, gear or mods)

Division Tech

Dark Zone Credits

Brackets 0-160 & 161-200

Named bosses will now have a chance to drop a High-End or Gear Set Sealed Caches. If it drops, it will replace the guaranteed High-End item